lua-5.0.3/0040755000200200017500000000000010445527377011257 5ustar lhftecgraflua-5.0.3/bin/0040755000200200017500000000000010021503654012005 5ustar lhftecgraflua-5.0.3/etc/0040755000200200017500000000000007736676070012036 5ustar lhftecgraflua-5.0.3/etc/min.c0100644000200200017500000000177007577631204012760 0ustar lhftecgraf/* * min.c -- a minimal Lua interpreter * loads stdin only with minimal error handling. * no interaction, and no standard library, only a "print" function. */ #include #include "lua.h" static int print(lua_State *L) { int n=lua_gettop(L); int i; for (i=1; i<=n; i++) { if (i>1) printf("\t"); if (lua_isstring(L,i)) printf("%s",lua_tostring(L,i)); else if (lua_isnil(L,i)) printf("%s","nil"); else if (lua_isboolean(L,i)) printf("%s",lua_toboolean(L,i) ? "true" : "false"); else printf("%s:%p",lua_typename(L,lua_type(L,i)),lua_topointer(L,i)); } printf("\n"); return 0; } static const char *getF(lua_State *L, void *ud, size_t *size) { FILE *f=(FILE *)ud; static char buff[512]; if (feof(f)) return NULL; *size=fread(buff,1,sizeof(buff),f); return (*size>0) ? buff : NULL; } int main(void) { lua_State *L=lua_open(); lua_register(L,"print",print); if (lua_load(L,getF,stdin,"=stdin") || lua_pcall(L,0,0,0)) fprintf(stderr,"%s\n",lua_tostring(L,-1)); return 0; } lua-5.0.3/etc/README0100644000200200017500000000332107644345335012705 0ustar lhftecgrafThis directory contains some useful files and code. Unlike the code in ../src, everything here is in the public domain. bin2c.c This program converts files to byte arrays that are automatically run with lua_dobuffer. This allows C programs to include all necessary Lua code, even in precompiled form. Even if the code is included in source form, bin2c is useful because it avoids the hassle of having to quote special characters in C strings. Example of usage: Run bin2c file1 file2 ... > init.h. Then, in your C program, just do #include "init.h" anywhere in the *body* of a function. This will be equivalent to calling lua_dofile(L,"file1"); lua_dofile(L,"file2"); ... Note that the Lua state is called "L". If you use a different name, say "mystate", just #define L mystate before you #include "init.h". compat.lua A compatibility module for Lua 4.0 functions. doall.lua Emulate the command line behaviour of Lua 4.0 lua.ico A Lua icon for Windows. Drawn by hand by Markus Gritsch . lua.magic Data for teaching file(1) about Lua precompiled chunks. lua.xpm The same icon as lua.ico, but in XPM format. It was converted with ImageMagick by Andy Tai . luser_number.h Number type configuration for Lua core. luser_tests.h Self-test configuration for Lua core. min.c A minimal Lua interpreter. Good for learning and for starting your own. noparser.c Linking with noparser.o avoids loading the parsing modules in lualib.a. Do "make luab" to build a sample Lua intepreter that does not parse Lua programs, only loads precompiled programs. saconfig.c Configuration for Lua interpreter. trace.c A simple execution tracer. An example of how to use the debug hooks in C. lua-5.0.3/etc/trace.c0100644000200200017500000000213007640452040013250 0ustar lhftecgraf/* * trace.c -- a simple execution tracer for Lua */ #include #include #include "lua.h" #include "lualib.h" #include "lauxlib.h" static FILE* LOG; /* log file */ static int I=0; /* indentation level */ static void hook(lua_State *L, lua_Debug *ar) { const char* s=""; switch (ar->event) { case LUA_HOOKTAILRET: ar->event=LUA_HOOKRET; case LUA_HOOKRET: s="return"; break; case LUA_HOOKCALL: s="call"; break; case LUA_HOOKLINE: s="line"; break; default: break; } fprintf(LOG,"[%d]\t%*s%s\t-- %d\n",I,I,"",s,ar->currentline); if (ar->event==LUA_HOOKCALL) ++I; else if (ar->event==LUA_HOOKRET) --I; } static void start_trace(lua_State *L, FILE* logfile) { lua_sethook(L,hook,LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE, 0); LOG=logfile; } static void stop_trace(lua_State *L) { lua_sethook(L,NULL,0,0); fclose(LOG); } int main(void) { int rc; lua_State *L=lua_open(); lua_baselibopen(L); lua_tablibopen(L); lua_iolibopen(L); lua_strlibopen(L); lua_mathlibopen(L); lua_dblibopen(L); start_trace(L,stderr); rc=lua_dofile(L,NULL); stop_trace(L); return rc; } lua-5.0.3/etc/Makefile0100644000200200017500000000145207642574116013467 0ustar lhftecgraf# makefile for Lua etc LUA= .. include $(LUA)/config LIBLUA=$(LIB)/liblua.a ALL= bin2c min trace noparser luab all: @echo 'choose a target:' $(ALL) bin2c: bin2c.c $(CC) $(CFLAGS) -o $@ $@.c min: min.c $(LIBLUA) $(CC) $(CFLAGS) -o $@ $@.c -L$(LIB) -llua trace: trace.c $(LIBLUA) $(CC) -g $(CFLAGS) -o $@ $@.c -L$(LIB) -llua -llualib $(EXTRA_LIBS) noparser: noparser.c $(CC) $(CFLAGS) -I$(LUA)/src -o $@.o -c $@.c luab: noparser $(LIBLUA) cc -o $@ noparser.o $(LUA)/src/lua/lua.o -L$(LIB) -llua -llualib $(EXTRA_LIBS) $(BIN)/luac $(LUA)/test/hello.lua $@ luac.out -$@ -e'a=1' flat: cd ..; mkdir flat; mv include/*.h src/*.[ch] src/*/*.[ch] flat $(LIBLUA): cd ../src; $(MAKE) clean: rm -f $(ALL) a.out core *.o luac.out luser_tests.h: RCS/ltests.h,v co -q -M ltests.h mv -f ltests.h $@ lua-5.0.3/etc/compat.lua0100644000200200017500000000775207545105261014017 0ustar lhftecgraf------------------------------------------------------------------- -- Real globals -- _ALERT -- _ERRORMESSAGE -- _VERSION -- _G -- assert -- error -- metatable -- next -- print -- require -- tonumber -- tostring -- type -- unpack ------------------------------------------------------------------- -- collectgarbage -- gcinfo -- globals -- call -> protect(f, err) -- loadfile -- loadstring -- rawget -- rawset -- getargs = Main.getargs ?? function do_ (f, err) if not f then print(err); return end local a,b = pcall(f) if not a then print(b); return nil else return b or true end end function dostring(s) return do_(loadstring(s)) end -- function dofile(s) return do_(loadfile(s)) end ------------------------------------------------------------------- -- Table library local tab = table foreach = tab.foreach foreachi = tab.foreachi getn = tab.getn tinsert = tab.insert tremove = tab.remove sort = tab.sort ------------------------------------------------------------------- -- Debug library local dbg = debug getinfo = dbg.getinfo getlocal = dbg.getlocal setcallhook = function () error"`setcallhook' is deprecated" end setlinehook = function () error"`setlinehook' is deprecated" end setlocal = dbg.setlocal ------------------------------------------------------------------- -- math library local math = math abs = math.abs acos = function (x) return math.deg(math.acos(x)) end asin = function (x) return math.deg(math.asin(x)) end atan = function (x) return math.deg(math.atan(x)) end atan2 = function (x,y) return math.deg(math.atan2(x,y)) end ceil = math.ceil cos = function (x) return math.cos(math.rad(x)) end deg = math.deg exp = math.exp floor = math.floor frexp = math.frexp ldexp = math.ldexp log = math.log log10 = math.log10 max = math.max min = math.min mod = math.mod PI = math.pi --??? pow = math.pow rad = math.rad random = math.random randomseed = math.randomseed sin = function (x) return math.sin(math.rad(x)) end sqrt = math.sqrt tan = function (x) return math.tan(math.rad(x)) end ------------------------------------------------------------------- -- string library local str = string strbyte = str.byte strchar = str.char strfind = str.find format = str.format gsub = str.gsub strlen = str.len strlower = str.lower strrep = str.rep strsub = str.sub strupper = str.upper ------------------------------------------------------------------- -- os library clock = os.clock date = os.date difftime = os.difftime execute = os.execute --? exit = os.exit getenv = os.getenv remove = os.remove rename = os.rename setlocale = os.setlocale time = os.time tmpname = os.tmpname ------------------------------------------------------------------- -- compatibility only getglobal = function (n) return _G[n] end setglobal = function (n,v) _G[n] = v end ------------------------------------------------------------------- local io, tab = io, table -- IO library (files) _STDIN = io.stdin _STDERR = io.stderr _STDOUT = io.stdout _INPUT = io.stdin _OUTPUT = io.stdout seek = io.stdin.seek -- sick ;-) tmpfile = io.tmpfile closefile = io.close openfile = io.open function flush (f) if f then f:flush() else _OUTPUT:flush() end end function readfrom (name) if name == nil then local f, err, cod = io.close(_INPUT) _INPUT = io.stdin return f, err, cod else local f, err, cod = io.open(name, "r") _INPUT = f or _INPUT return f, err, cod end end function writeto (name) if name == nil then local f, err, cod = io.close(_OUTPUT) _OUTPUT = io.stdout return f, err, cod else local f, err, cod = io.open(name, "w") _OUTPUT = f or _OUTPUT return f, err, cod end end function appendto (name) local f, err, cod = io.open(name, "a") _OUTPUT = f or _OUTPUT return f, err, cod end function read (...) local f = _INPUT if type(arg[1]) == 'userdata' then f = tab.remove(arg, 1) end return f:read(unpack(arg)) end function write (...) local f = _OUTPUT if type(arg[1]) == 'userdata' then f = tab.remove(arg, 1) end return f:write(unpack(arg)) end lua-5.0.3/etc/bin2c.c0100644000200200017500000000244007642672737013176 0ustar lhftecgraf/* * bin2c.c * convert files to byte arrays for automatic loading with lua_dobuffer * Luiz Henrique de Figueiredo (lhf@tecgraf.puc-rio.br) * 02 Apr 2003 20:44:31 */ #include #include #include static void dump(FILE* f, int n) { printf("static const unsigned char B%d[]={\n",n); for (n=1;;n++) { int c=getc(f); if (c==EOF) break; printf("%3u,",c); if (n==20) { putchar('\n'); n=0; } } printf("\n};\n\n"); } static void fdump(const char* fn, int n) { FILE* f= fopen(fn,"rb"); /* must open in binary mode */ if (f==NULL) { fprintf(stderr,"bin2c: cannot open "); perror(fn); exit(1); } else { printf("/* %s */\n",fn); dump(f,n); fclose(f); } } static void emit(const char* fn, int n) { printf(" lua_dobuffer(L,(const char*)B%d,sizeof(B%d),\"%s\");\n",n,n,fn); } int main(int argc, char* argv[]) { printf("/* code automatically generated by bin2c -- DO NOT EDIT */\n"); printf("{\n"); if (argc<2) { dump(stdin,0); emit("=stdin",0); } else { int i; printf("/* #include'ing this file in a C program is equivalent to calling\n"); for (i=1; i4 byte 0x23 2.3* >4 byte 0x24 2.4 >4 byte 0x25 2.5 >4 byte 0x30 3.0 >4 byte 0x31 3.1 >4 byte 0x32 3.2 >4 byte 0x40 4.0 >4 byte 0x41 4.1* >4 byte 0x50 5.0 lua-5.0.3/etc/doall.lua0100644000200200017500000000022207635747415013625 0ustar lhftecgraf-- emulate the command line behaviour of Lua 4.0 -- usage: lua doall.lua f1.lua f2.lua f3.lua ... for i=1,table.getn(arg) do dofile(arg[i]) end lua-5.0.3/etc/lua.ico0100644000200200017500000000206607141264720013275 0ustar lhftecgraf &(( @DDHDDDDDDDDDDDDDDpDDDDDDDDHDDDDDDDDDDtDDDDDDDDDDGDDDDDDDDDDDDDHDDOxD@DDDOODDHDDDOOODHDDDDOODHDDDDDDOODDDDDDOOtDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDtDHDDDDDDHDHDDDDDDHD@DDDDDDHDDDDDDDDtDtDDDDDDGDDDDDDDDwpDDDDDDDDHxDHpDDDDDDDDpDDDDDDDDDDDGDDHDDDGDDDGDDxDHpwp????G( DHDDDHDDDDDDDDDD@DDDDDHDDDDDDDDDDDDDDDDDDDDDDDDDDDDDHDDD@DDDDDDHtGDHDDDDtG?DDDDDDDDDHDDDH0lua-5.0.3/etc/lua.xpm0100644000200200017500000000252107141621076013324 0ustar lhftecgraf/* XPM */ static char *magick[] = { /* columns rows colors chars-per-pixel */ "32 32 6 1", " c Gray0", ". c #000000008080", "X c #808080808080", "o c #c0c0c0c0c0c0", "O c Gray100", "+ c None", /* pixels */ "++++++++++++++++++++++++++ooo+++", "++++++++++++++++++++++++oX...Xo+", "++++++++++++++++++++++++X.....X+", "+++++++++++++++++++++++o.......o", "+++++++++XX......XX++++o.......o", "+++++++X............X++o.......o", "+++++o................o+X.....X+", "++++X..................XoX...Xo+", "+++X..............XXX...X+ooo+++", "++o.............XoOOOoX..o++++++", "++..............oOOOOOo...++++++", "+X.............XOOOOOOOX..X+++++", "+..............XOOOOOOOX...+++++", "X..............XOOOOOOOX...X++++", "X...............oOOOOOo....X++++", "................XoOOOoX.....++++", "....XO............XXX.......++++", "....XO......................++++", "....XO.....OX..OX.XOOOo.....++++", "....XO.....OX..OX.OoXXOX....++++", "....XO.....OX..OX....XOX....++++", "X...XO.....OX..OX..OOoOX...X++++", "X...XO.....OX..OX.OX..OX...X++++", "+...XOXXXX.OoXoOX.OXXXOX...+++++", "+X..XOOOOO.XOOXOX.XOOOXo..X+++++", "++........................++++++", "++o......................o++++++", "+++X....................X+++++++", "++++X..................X++++++++", "+++++o................o+++++++++", "+++++++X............X+++++++++++", "+++++++++XX......XX+++++++++++++" }; lua-5.0.3/etc/luser_tests.h0100644000200200017500000000275007573435541014557 0ustar lhftecgraf/* ** $Id: ltests.h,v 1.20 2002/12/04 17:29:05 roberto Exp $ ** Internal Header for Debugging of the Lua Implementation ** See Copyright Notice in lua.h */ #ifndef ltests_h #define ltests_h #include #define LUA_DEBUG #define LUA_OPNAMES #undef NDEBUG #include #define lua_assert(c) assert(c) #define check_exp(c,e) (lua_assert(c), (e)) #define api_check(L, o) lua_assert(o) /* to avoid warnings, and to make sure value is really unused */ #define UNUSED(x) (x=0, (void)(x)) /* memory allocator control variables */ extern unsigned long memdebug_numblocks; extern unsigned long memdebug_total; extern unsigned long memdebug_maxmem; extern unsigned long memdebug_memlimit; #define l_realloc(b, os, s) debug_realloc(b, os, s) #define l_free(b, os) debug_realloc(b, os, 0) void *debug_realloc (void *block, size_t oldsize, size_t size); /* test for lock/unlock */ extern int islocked; #define LUA_USERSTATE int * #define getlock(l) (*(cast(LUA_USERSTATE *, l) - 1)) #define lua_userstateopen(l) if (l != NULL) getlock(l) = &islocked; #define lua_lock(l) lua_assert((*getlock(l))++ == 0) #define lua_unlock(l) lua_assert(--(*getlock(l)) == 0) int luaB_opentests (lua_State *L); #define LUA_EXTRALIBS { "tests", luaB_opentests }, /* real main will be defined at `ltests.c' */ int l_main (int argc, char *argv[]); #define main l_main /* change some sizes to give some bugs a chance */ #define LUAL_BUFFERSIZE 27 #define MINSTRTABSIZE 2 #endif lua-5.0.3/etc/saconfig.c0100644000200200017500000000456507641130745013767 0ustar lhftecgraf/* sa-config.c -- configuration for stand-alone Lua interpreter * * #define LUA_USERCONFIG to this file * * Here are the features that can be customized using #define: * *** Line edit and history: * #define USE_READLINE to use the GNU readline library. * * To use another library for this, use the code below as a start. * Make sure you #define lua_readline and lua_saveline accordingly. * If you do not #define lua_readline, you'll get a version based on fgets * that uses a static buffer of size MAXINPUT. * * *** Static Lua libraries to be loaded at startup: * #define lua_userinit(L) to a Lua function that loads libraries; typically * #define lua_userinit(L) openstdlibs(L);myinit(L) * or * #define lua_userinit(L) myinit(L) * * Another way is to add the prototypes of the init functions here and * #define LUA_EXTRALIBS accordingly. For example, * #define LUA_EXTRALIBS {"mylib","luaopen_mylib"}, * Note the ending comma! * * *** Prompts: * The stand-alone Lua interpreter uses two prompts: PROMPT and PROMPT2. * PROMPT is the primary prompt, shown when the intepreter is ready to receive * a new statement. PROMPT2 is the secondary prompt, shown while a statement * is being entered but is still incomplete. * * *** Program name: * Error messages usually show argv[0] as a program name. In systems that do * not give a valid string as argv[0], error messages show PROGNAME instead. * * */ #ifdef USE_READLINE /* * This section implements of lua_readline and lua_saveline for lua.c using * the GNU readline and history libraries. It should also work with drop-in * replacements such as editline and libedit (you may have to include * different headers, though). * */ #define lua_readline myreadline #define lua_saveline mysaveline #include #include #include static int myreadline (lua_State *L, const char *prompt) { char *s=readline(prompt); if (s==NULL) return 0; else { lua_pushstring(L,s); lua_pushliteral(L,"\n"); lua_concat(L,2); free(s); return 1; } } static void mysaveline (lua_State *L, const char *s) { const char *p; for (p=s; isspace(*p); p++) ; if (*p!=0) { size_t n=strlen(s)-1; if (s[n]!='\n') add_history(s); else { lua_pushlstring(L,s,n); s=lua_tostring(L,-1); add_history(s); lua_remove(L,-1); } } } #endif lua-5.0.3/etc/noparser.c0100644000200200017500000000142607640457742014030 0ustar lhftecgraf/* * The code below can be used to make a Lua core that does not contain the * parsing modules (lcode, llex, lparser), which represent 35% of the total core. * You'll only be able to load binary files and strings, precompiled with luac. * (Of course, you'll have to build luac with the original parsing modules!) * * To use this module, simply compile it ("make noparser" does that) and * list its object file before the Lua libraries. The linker should then not * load the parsing modules. To try it, do "make luab". */ #include "llex.h" #include "lparser.h" #include "lzio.h" void luaX_init (lua_State *L) { UNUSED(L); } Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff) { UNUSED(z); UNUSED(buff); lua_pushstring(L,"parser not loaded"); lua_error(L); return NULL; } lua-5.0.3/etc/luser_number.h0100644000200200017500000000142607642352612014676 0ustar lhftecgraf/* luser_number.h -- number type configuration for Lua core * * #define LUA_USER_H to this file and #define one of USE_* below */ #ifdef USE_DOUBLE #define LUA_NUMBER double #define LUA_NUMBER_SCAN "%lf" #define LUA_NUMBER_FMT "%.14g" #endif #ifdef USE_FLOAT #define LUA_NUMBER float #define LUA_NUMBER_SCAN "%f" #define LUA_NUMBER_FMT "%.5g" #endif #ifdef USE_LONG #define LUA_NUMBER long #define LUA_NUMBER_SCAN "%ld" #define LUA_NUMBER_FMT "%ld" #define lua_str2number(s,p) strtol((s), (p), 10) #endif #ifdef USE_INT #define LUA_NUMBER int #define LUA_NUMBER_SCAN "%d" #define LUA_NUMBER_FMT "%d" #define lua_str2number(s,p) ((int) strtol((s), (p), 10)) #endif #ifdef USE_FASTROUND #define lua_number2int(i,d) __asm__("fldl %1\nfistpl %0":"=m"(i):"m"(d)) #endif lua-5.0.3/doc/0040755000200200017500000000000010024215670012003 5ustar lhftecgraflua-5.0.3/doc/lua.10100644000200200017500000000706207642424500012656 0ustar lhftecgraf.\" lua.man,v 1.8 2003/04/02 00:05:20 lhf Exp .TH LUA 1 "2003/04/02 00:05:20" .SH NAME lua \- Lua interpreter .SH SYNOPSIS .B lua [ .I options ] [ .I script [ .I args ] ] .SH DESCRIPTION .B lua is the stand-alone Lua interpreter. It loads and executes Lua programs, either in textual source form or in precompiled binary form. (Precompiled binaries are output by .BR luac , the Lua compiler.) .B lua can be used as a batch interpreter and also interactively. .LP The given .I options (see below) are executed and then the Lua program in file .I script is loaded and executed. The given .I args are available to .I script as strings in a global table named .BR arg . If these arguments contain spaces or other characters special to the shell, then they should be quoted (but note that the quotes will be removed by the shell). The arguments in .B arg start at 0, which contains the string .RI ` script '. The index of the last argument is stored in .BR "arg.n" . The arguments given in the command line before .IR script , including the name of the interpreter, are available in negative indices in .BR arg . .LP At the very start, before even handling the command line, .B lua executes the contents of the environment variable .BR LUA_INIT , if it is defined. If the value of .B LUA_INIT is of the form .RI `@ filename ', then .I filename is executed. Otherwise, the string is assumed to be a Lua statement and is executed. .LP Options start with .B \- and are described below. You can use .B "\--" to signal the end of options. .LP If no arguments are given, then .B "\-v \-i" is assumed when the standard input is a terminal; otherwise, .B "\-" is assumed. .LP In interactive mode, .B lua prompts the user, reads lines from the standard input, and executes them as they are read. If a line does not contain a complete statement, then a secondary prompt is displayed and lines are read until a complete statement is formed or a syntax error is found. So, one way to interrupt the reading of an incomplete statement is to force a syntax error: adding a .B `;' in the middle of a statement is a sure way of forcing a syntax error (except inside multiline strings and comments; these must be closed explicitly). If a line starts with .BR `=' , then .B lua displays the values of all the expressions in the remainder of the line. The expressions must be separated by commas. The primary prompt is the value of the global variable .BR _PROMPT , if this value is a string; otherwise, the default prompt is used. Similarly, the secondary prompt is the value of the global variable .BR _PROMPT2 . So, to change the prompts, set the corresponding variable to a string of your choice. You can do that after calling the interpreter or on the command line with .BR "_PROMPT" "=\'lua: \'" , for example. (Note the need for quotes, because the string contains a space.) The default prompts are ``> '' and ``>> ''. .SH OPTIONS .TP .B \- load and execute the standard input as a file, that is, not interactively, even when the standard input is a terminal. .TP .BI \-e " stat" execute statement .IR stat . You need to quote .I stat if it contains spaces, quotes, or other characters special to the shell. .TP .B \-i enter interactive mode after .I script is executed. .TP .BI \-l " file" call .BI require( file ) before executing .IR script. Typically used to load libraries (hence the letter .IR l ). .TP .B \-v show version information. .SH "SEE ALSO" .BR luac (1) .br http://www.lua.org/ .SH DIAGNOSTICS Error messages should be self explanatory. .SH AUTHORS R. Ierusalimschy, L. H. de Figueiredo, and W. Celes (lua@tecgraf.puc-rio.br) .\" EOF lua-5.0.3/doc/luac.10100644000200200017500000000706707576344110013032 0ustar lhftecgraf.\" luac.man,v 1.25 2002/12/13 11:45:12 lhf Exp .TH LUAC 1 "2002/12/13 11:45:12" .SH NAME luac \- Lua compiler .SH SYNOPSIS .B luac [ .I options ] [ .I filenames ] .SH DESCRIPTION .B luac is the Lua compiler. It translates programs written in the Lua programming language into binary files that can be latter loaded and executed. .LP The main advantages of precompiling chunks are: faster loading, protecting source code from user changes, and off-line syntax checking. .LP Pre-compiling does not imply faster execution because in Lua chunks are always compiled into bytecodes before being executed. .B luac simply allows those bytecodes to be saved in a file for later execution. .LP .B luac produces a single output file containing the bytecodes for all source files given. By default, the output file is named .BR luac.out , but you can change this with the .B \-o option. .LP The binary files created by .B luac are portable to all architectures with the same word size. This means that binary files created on a 32-bit platform (such as Intel) can be read without change in another 32-bit platform (such as Sparc), even if the byte order (``endianness'') is different. On the other hand, binary files created on a 16-bit platform cannot be read in a 32-bit platform, nor vice-versa. .LP In the command line, you can mix text files containing Lua source and binary files containing precompiled chunks. This is useful to combine several precompiled chunks, even from different (but compatible) platforms, into a single precompiled chunk. .LP You can use .B "\-" to indicate the standard input as a source file and .B "\--" to signal the end of options (that is, all remaining arguments will be treated as files even if they start with .BR "\-" ). .LP The internal format of the binary files produced by .B luac is likely to change when a new version of Lua is released. So, save the source files of all Lua programs that you precompile. .LP .SH OPTIONS Options must be separate. .TP .B \-l produce a listing of the compiled bytecode for Lua's virtual machine. Listing bytecodes is useful to learn about Lua's virtual machine. If no files are given, then .B luac loads .B luac.out and lists its contents. .TP .BI \-o " file" output to .IR file , instead of the default .BR luac.out . The output file may be a source file because all files are loaded before the output file is written. Be careful not to overwrite precious files. .TP .B \-p load files but do not generate any output file. Used mainly for syntax checking and for testing precompiled chunks: corrupted files will probably generate errors when loaded. Lua always performs a thorough integrity test on precompiled chunks. Bytecode that passes this test is completely safe, in the sense that it will not break the interpreter. However, there is no guarantee that such code does anything sensible. (None can be given, because the halting problem is unsolvable.) If no files are given, then .B luac loads .B luac.out and tests its contents. No messages are displayed if the file passes the integrity test. .TP .B \-s strip debug information before writing the output file. This saves some space in very large chunks, but if errors occur when running these chunks, then the error messages may not contain the full information they usually do (line numbers and names of locals are lost). .TP .B \-v show version information. .SH FILES .TP 15 .B luac.out default output file .SH "SEE ALSO" .BR lua (1) .br http://www.lua.org/ .SH DIAGNOSTICS Error messages should be self explanatory. .SH AUTHORS L. H. de Figueiredo, R. Ierusalimschy and W. Celes (lua@tecgraf.puc-rio.br) .\" EOF lua-5.0.3/doc/lua.html0100644000200200017500000000763307645406113013471 0ustar lhftecgraf LUA man page

NAME

lua - Lua interpreter

SYNOPSIS

lua [ options ] [ script [ args ] ]

DESCRIPTION

lua is the stand-alone Lua interpreter. It loads and executes Lua programs, either in textual source form or in precompiled binary form. (Precompiled binaries are output by luac, the Lua compiler.) lua can be used as a batch interpreter and also interactively.

The given options (see below) are executed and then the Lua program in file script is loaded and executed. The given args are available to script as strings in a global table named arg. If these arguments contain spaces or other characters special to the shell, then they should be quoted (but note that the quotes will be removed by the shell). The arguments in arg start at 0, which contains the string `script'. The index of the last argument is stored in "arg.n". The arguments given in the command line before script, including the name of the interpreter, are available in negative indices in arg.

At the very start, before even handling the command line, lua executes the contents of the environment variable LUA_INIT, if it is defined. If the value of LUA_INIT is of the form `@filename', then filename is executed. Otherwise, the string is assumed to be a Lua statement and is executed.

Options start with - and are described below. You can use "--" to signal the end of options.

If no arguments are given, then "-v -i" is assumed when the standard input is a terminal; otherwise, "-" is assumed.

In interactive mode, lua prompts the user, reads lines from the standard input, and executes them as they are read. If a line does not contain a complete statement, then a secondary prompt is displayed and lines are read until a complete statement is formed or a syntax error is found. So, one way to interrupt the reading of an incomplete statement is to force a syntax error: adding a `;' in the middle of a statement is a sure way of forcing a syntax error (except inside multiline strings and comments; these must be closed explicitly). If a line starts with `=', then lua displays the values of all the expressions in the remainder of the line. The expressions must be separated by commas. The primary prompt is the value of the global variable _PROMPT, if this value is a string; otherwise, the default prompt is used. Similarly, the secondary prompt is the value of the global variable _PROMPT2. So, to change the prompts, set the corresponding variable to a string of your choice. You can do that after calling the interpreter or on the command line with "_PROMPT" "=\'lua: \'", for example. (Note the need for quotes, because the string contains a space.) The default prompts are ``> '' and ``>> ''.

OPTIONS

- load and execute the standard input as a file, that is, not interactively, even when the standard input is a terminal.

-e "stat" execute statement stat. You need to quote stat if it contains spaces, quotes, or other characters special to the shell.

-i enter interactive mode after script is executed.

-l "file" call require( file) before executing script. Typically used to load libraries (hence the letter l).

-v show version information.

SEE ALSO

luac(1)
http://www.lua.org/

DIAGNOSTICS

Error messages should be self explanatory.

AUTHORS

R. Ierusalimschy, L. H. de Figueiredo, and W. Celes (lua AT tecgraf.puc-rio.br) lua-5.0.3/doc/readme.html0100644000200200017500000000146010024215670014124 0ustar lhftecgraf Lua documentation

Lua Documentation


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NAME

luac - Lua compiler

SYNOPSIS

luac [ options ] [ filenames ]

DESCRIPTION

luac is the Lua compiler. It translates programs written in the Lua programming language into binary files that can be latter loaded and executed.

The main advantages of precompiling chunks are: faster loading, protecting source code from user changes, and off-line syntax checking.

Pre-compiling does not imply faster execution because in Lua chunks are always compiled into bytecodes before being executed. luac simply allows those bytecodes to be saved in a file for later execution.

luac produces a single output file containing the bytecodes for all source files given. By default, the output file is named luac.out, but you can change this with the -o option.

The binary files created by luac are portable to all architectures with the same word size. This means that binary files created on a 32-bit platform (such as Intel) can be read without change in another 32-bit platform (such as Sparc), even if the byte order (``endianness'') is different. On the other hand, binary files created on a 16-bit platform cannot be read in a 32-bit platform, nor vice-versa.

In the command line, you can mix text files containing Lua source and binary files containing precompiled chunks. This is useful to combine several precompiled chunks, even from different (but compatible) platforms, into a single precompiled chunk.

You can use "-" to indicate the standard input as a source file and "--" to signal the end of options (that is, all remaining arguments will be treated as files even if they start with "-").

The internal format of the binary files produced by luac is likely to change when a new version of Lua is released. So, save the source files of all Lua programs that you precompile.

OPTIONS

Options must be separate.

-l produce a listing of the compiled bytecode for Lua's virtual machine. Listing bytecodes is useful to learn about Lua's virtual machine. If no files are given, then luac loads luac.out and lists its contents.

-o "file" output to file, instead of the default luac.out. The output file may be a source file because all files are loaded before the output file is written. Be careful not to overwrite precious files.

-p load files but do not generate any output file. Used mainly for syntax checking and for testing precompiled chunks: corrupted files will probably generate errors when loaded. Lua always performs a thorough integrity test on precompiled chunks. Bytecode that passes this test is completely safe, in the sense that it will not break the interpreter. However, there is no guarantee that such code does anything sensible. (None can be given, because the halting problem is unsolvable.) If no files are given, then luac loads luac.out and tests its contents. No messages are displayed if the file passes the integrity test.

-s strip debug information before writing the output file. This saves some space in very large chunks, but if errors occur when running these chunks, then the error messages may not contain the full information they usually do (line numbers and names of locals are lost).

-v show version information.

FILES

luac.out default output file

SEE ALSO

lua(1)
http://www.lua.org/

DIAGNOSTICS

Error messages should be self explanatory.

AUTHORS

L. H. de Figueiredo, R. Ierusalimschy and W. Celes (lua AT tecgraf.puc-rio.br) lua-5.0.3/doc/manual.html0100644000200200017500000052667107760715754014211 0ustar lhftecgraf Lua: 5.0 reference manual

Lua Lua 5.0 Reference Manual

by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes

Copyright © 2003 Tecgraf, PUC-Rio. All rights reserved.


1 - Introduction

Lua is an extension programming language designed to support general procedural programming with data description facilities. It also offers good support for object-oriented programming, functional programming, and data-driven programming. Lua is intended to be used as a powerful, light-weight configuration language for any program that needs one. Lua is implemented as a library, written in clean C (that is, in the common subset of ANSI C and C++).

Being an extension language, Lua has no notion of a "main" program: it only works embedded in a host client, called the embedding program or simply the host. This host program can invoke functions to execute a piece of Lua code, can write and read Lua variables, and can register C functions to be called by Lua code. Through the use of C functions, Lua can be augmented to cope with a wide range of different domains, thus creating customized programming languages sharing a syntactical framework.

The Lua distribution includes a stand-alone embedding program, lua, that uses the Lua library to offer a complete Lua interpreter.

Lua is free software, and is provided as usual with no guarantees, as stated in its copyright notice. The implementation described in this manual is available at Lua's official web site, www.lua.org.

Like any other reference manual, this document is dry in places. For a discussion of the decisions behind the design of Lua, see the papers below, which are available at Lua's web site.

  • R. Ierusalimschy, L. H. de Figueiredo, and W. Celes. Lua---an extensible extension language. Software: Practice & Experience 26 #6 (1996) 635-652.
  • L. H. de Figueiredo, R. Ierusalimschy, and W. Celes. The design and implementation of a language for extending applications. Proceedings of XXI Brazilian Seminar on Software and Hardware (1994) 273-283.
  • L. H. de Figueiredo, R. Ierusalimschy, and W. Celes. Lua: an extensible embedded language. Dr. Dobb's Journal 21 #12 (Dec 1996) 26-33.
  • R. Ierusalimschy, L. H. de Figueiredo, and W. Celes. The evolution of an extension language: a history of Lua, Proceedings of V Brazilian Symposium on Programming Languages (2001) B-14-B-28.

Lua means "moon" in Portuguese and is pronounced LOO-ah.

2 - The Language

This section describes the lexis, the syntax, and the semantics of Lua. In other words, this section describes which tokens are valid, how they can be combined, and what their combinations mean.

The language constructs will be explained using the usual extended BNF, in which {a} means 0 or more a's, and [a] means an optional a. Non-terminals are shown in italics, keywords are shown in bold, and other terminal symbols are shown in typewriter font, enclosed in single quotes.

2.1 - Lexical Conventions

Identifiers in Lua can be any string of letters, digits, and underscores, not beginning with a digit. This coincides with the definition of identifiers in most languages. (The definition of letter depends on the current locale: any character considered alphabetic by the current locale can be used in an identifier.)

The following keywords are reserved and cannot be used as identifiers:

       and       break     do        else      elseif
       end       false     for       function  if
       in        local     nil       not       or
       repeat    return    then      true      until     while

Lua is a case-sensitive language: and is a reserved word, but And and AND are two different, valid identifiers. As a convention, identifiers starting with an underscore followed by uppercase letters (such as _VERSION) are reserved for internal variables used by Lua.

The following strings denote other tokens:

       +     -     *     /     ^     =
       ~=    <=    >=    <     >     ==
       (     )     {     }     [     ]
       ;     :     ,     .     ..    ...

Literal strings can be delimited by matching single or double quotes, and can contain the following C-like escape sequences:

  • \a --- bell
  • \b --- backspace
  • \f --- form feed
  • \n --- newline
  • \r --- carriage return
  • \t --- horizontal tab
  • \v --- vertical tab
  • \\ --- backslash
  • \" --- quotation mark
  • \' --- apostrophe
  • \[ --- left square bracket
  • \] --- right square bracket
Moreover, a `\newline´ (that is, a backslash followed by a real newline) results in a newline in the string. A character in a string may also be specified by its numerical value using the escape sequence `\ddd´, where ddd is a sequence of up to three decimal digits. Strings in Lua may contain any 8-bit value, including embedded zeros, which can be specified as `\0´.

Literal strings can also be delimited by matching double square brackets [[ · · · ]]. Literals in this bracketed form may run for several lines, may contain nested [[ · · · ]] pairs, and do not interpret any escape sequences. For convenience, when the opening `[[´ is immediately followed by a newline, the newline is not included in the string. As an example, in a system using ASCII (in which `a´ is coded as 97, newline is coded as 10, and `1´ is coded as 49), the four literals below denote the same string:

      (1)   "alo\n123\""
      (2)   '\97lo\10\04923"'
      (3)   [[alo
            123"]]
      (4)   [[
            alo
            123"]]

Numerical constants may be written with an optional decimal part and an optional decimal exponent. Examples of valid numerical constants are

       3     3.0     3.1416  314.16e-2   0.31416E1

Comments start anywhere outside a string with a double hyphen (--). If the text immediately after -- is different from [[, the comment is a short comment, which runs until the end of the line. Otherwise, it is a long comment, which runs until the corresponding ]]. Long comments may run for several lines and may contain nested [[ · · · ]] pairs.

For convenience, the first line of a chunk is skipped if it starts with #. This facility allows the use of Lua as a script interpreter in Unix systems (see 6).

2.2 - Values and Types

Lua is a dynamically typed language. That means that variables do not have types; only values do. There are no type definitions in the language. All values carry their own type.

There are eight basic types in Lua: nil, boolean, number, string, function, userdata, thread, and table. Nil is the type of the value nil, whose main property is to be different from any other value; usually it represents the absence of a useful value. Boolean is the type of the values false and true. In Lua, both nil and false make a condition false; any other value makes it true. Number represents real (double-precision floating-point) numbers. (It is easy to build Lua interpreters that use other internal representations for numbers, such as single-precision float or long integers.) String represents arrays of characters. Lua is 8-bit clean: Strings may contain any 8-bit character, including embedded zeros ('\0') (see 2.1).

Functions are first-class values in Lua. That means that functions can be stored in variables, passed as arguments to other functions, and returned as results. Lua can call (and manipulate) functions written in Lua and functions written in C (see 2.5.7).

The type userdata is provided to allow arbitrary C data to be stored in Lua variables. This type corresponds to a block of raw memory and has no pre-defined operations in Lua, except assignment and identity test. However, by using metatables, the programmer can define operations for userdata values (see 2.8). Userdata values cannot be created or modified in Lua, only through the C API. This guarantees the integrity of data owned by the host program.

The type thread represents independent threads of execution and it is used to implement coroutines.

The type table implements associative arrays, that is, arrays that can be indexed not only with numbers, but with any value (except nil). Moreover, tables can be heterogeneous, that is, they can contain values of all types (except nil). Tables are the sole data structuring mechanism in Lua; they may be used to represent ordinary arrays, symbol tables, sets, records, graphs, trees, etc. To represent records, Lua uses the field name as an index. The language supports this representation by providing a.name as syntactic sugar for a["name"]. There are several convenient ways to create tables in Lua (see 2.5.6).

Like indices, the value of a table field can be of any type (except nil). In particular, because functions are first class values, table fields may contain functions. Thus tables may also carry methods (see 2.5.8).

Tables, functions, and userdata values are objects: variables do not actually contain these values, only references to them. Assignment, parameter passing, and function returns always manipulate references to such values; these operations do not imply any kind of copy.

The library function type returns a string describing the type of a given value (see 5.1).

2.2.1 - Coercion

Lua provides automatic conversion between string and number values at run time. Any arithmetic operation applied to a string tries to convert that string to a number, following the usual rules. Conversely, whenever a number is used where a string is expected, the number is converted to a string, in a reasonable format. For complete control of how numbers are converted to strings, use the format function from the string library (see 5.3).

2.3 - Variables

Variables are places that store values. There are three kinds of variables in Lua: global variables, local variables, and table fields.

A single name can denote a global variable or a local variable (or a formal parameter of a function, which is a particular form of local variable):

	var ::= Name
Variables are assumed to be global unless explicitly declared local (see 2.4.7). Local variables are lexically scoped: Local variables can be freely accessed by functions defined inside their scope (see 2.6).

Before the first assignment to a variable, its value is nil.

Square brackets are used to index a table:

	var ::= prefixexp `[´ exp `]´
The first expression (prefixexp)should result in a table value; the second expression (exp) identifies a specific entry inside that table. The expression denoting the table to be indexed has a restricted syntax; see 2.5 for details.

The syntax var.NAME is just syntactic sugar for var["NAME"]:

	var ::= prefixexp `.´ Name

The meaning of accesses to global variables and table fields can be changed via metatables. An access to an indexed variable t[i] is equivalent to a call gettable_event(t,i). (See 2.8 for a complete description of the gettable_event function. This function is not defined or callable in Lua. We use it here only for explanatory purposes.)

All global variables live as fields in ordinary Lua tables, called environment tables or simply environments. Functions written in C and exported to Lua (C functions) all share a common global environment. Each function written in Lua (a Lua function) has its own reference to an environment, so that all global variables in that function will refer to that environment table. When a function is created, it inherits the environment from the function that created it. To change or get the environment table of a Lua function, you call setfenv or getfenv (see 5.1).

An access to a global variable x is equivalent to _env.x, which in turn is equivalent to

       gettable_event(_env, "x")
where _env is the environment of the running function. (The _env variable is not defined in Lua. We use it here only for explanatory purposes.)

2.4 - Statements

Lua supports an almost conventional set of statements, similar to those in Pascal or C. This set includes assignment, control structures, procedure calls, table constructors, and variable declarations.

2.4.1 - Chunks

The unit of execution of Lua is called a chunk. A chunk is simply a sequence of statements, which are executed sequentially. Each statement can be optionally followed by a semicolon:

	chunk ::= {stat [`;´]}

Lua handles a chunk as the body of an anonymous function (see 2.5.8). As such, chunks can define local variables and return values.

A chunk may be stored in a file or in a string inside the host program. When a chunk is executed, first it is pre-compiled into opcodes for a virtual machine, and then the compiled code is executed by an interpreter for the virtual machine.

Chunks may also be pre-compiled into binary form; see program luac for details. Programs in source and compiled forms are interchangeable; Lua automatically detects the file type and acts accordingly.

2.4.2 - Blocks

A block is a list of statements; syntactically, a block is equal to a chunk:
	block ::= chunk

A block may be explicitly delimited to produce a single statement:

	stat ::= do block end
Explicit blocks are useful to control the scope of variable declarations. Explicit blocks are also sometimes used to add a return or break statement in the middle of another block (see 2.4.4).

2.4.3 - Assignment

Lua allows multiple assignment. Therefore, the syntax for assignment defines a list of variables on the left side and a list of expressions on the right side. The elements in both lists are separated by commas:

	stat ::= varlist1 `=´ explist1
	varlist1 ::= var {`,´ var}
	explist1 ::= exp {`,´ exp}
Expressions are discussed in 2.5.

Before the assignment, the list of values is adjusted to the length of the list of variables. If there are more values than needed, the excess values are thrown away. If there are fewer values than needed, the list is extended with as many nil's as needed. If the list of expressions ends with a function call, then all values returned by that function call enter in the list of values, before the adjustment (except when the call is enclosed in parentheses; see 2.5).

The assignment statement first evaluates all its expressions and only then are the assignments performed. Thus the code

       i = 3
       i, a[i] = i+1, 20
sets a[3] to 20, without affecting a[4] because the i in a[i] is evaluated (to 3) before it is assigned 4. Similarly, the line
       x, y = y, x
exchanges the values of x and y.

The meaning of assignments to global variables and table fields can be changed via metatables. An assignment to an indexed variable t[i] = val is equivalent to settable_event(t,i,val). (See 2.8 for a complete description of the settable_event function. This function is not defined or callable in Lua. We use it here only for explanatory purposes.)

An assignment to a global variable x = val is equivalent to the assignment _env.x = val, which in turn is equivalent to

       settable_event(_env, "x", val)
where _env is the environment of the running function. (The _env variable is not defined in Lua. We use it here only for explanatory purposes.)

2.4.4 - Control Structures

The control structures if, while, and repeat have the usual meaning and familiar syntax:
	stat ::= while exp do block end
	stat ::= repeat block until exp
	stat ::= if exp then block {elseif exp then block} [else block] end
Lua also has a for statement, in two flavors (see 2.4.5).

The condition expression exp of a control structure may return any value. Both false and nil are considered false. All values different from nil and false are considered true (in particular, the number 0 and the empty string are also true).

The return statement is used to return values from a function or from a chunk. Functions and chunks may return more than one value, so the syntax for the return statement is

	stat ::= return [explist1]

The break statement can be used to terminate the execution of a while, repeat, or for loop, skipping to the next statement after the loop:

	stat ::= break
A break ends the innermost enclosing loop.

For syntactic reasons, return and break statements can only be written as the last statement of a block. If it is really necessary to return or break in the middle of a block, then an explicit inner block can be used, as in the idioms `do return end´ and `do break end´, because now return and break are the last statements in their (inner) blocks. In practice, those idioms are only used during debugging.

2.4.5 - For Statement

The for statement has two forms: one numeric and one generic.

The numeric for loop repeats a block of code while a control variable runs through an arithmetic progression. It has the following syntax:

	stat ::= for Name `=´ exp `,´ exp [`,´ exp] do block end
The block is repeated for name starting at the value of the first exp, until it passes the second exp by steps of the third exp. More precisely, a for statement like
       for var = e1, e2, e3 do block end
is equivalent to the code:
       do
         local var, _limit, _step = tonumber(e1), tonumber(e2), tonumber(e3)
         if not (var and _limit and _step) then error() end
         while (_step>0 and var<=_limit) or (_step<=0 and var>=_limit) do
           block
           var = var + _step
         end
       end
Note the following:
  • All three control expressions are evaluated only once, before the loop starts. They must all result in numbers.
  • _limit and _step are invisible variables. The names are here for explanatory purposes only.
  • The behavior is undefined if you assign to var inside the block.
  • If the third expression (the step) is absent, then a step of 1 is used.
  • You can use break to exit a for loop.
  • The loop variable var is local to the statement; you cannot use its value after the for ends or is broken. If you need the value of the loop variable var, then assign it to another variable before breaking or exiting the loop.

The generic for statement works over functions, called iterators. For each iteration, it calls its iterator function to produce a new value, stopping when the new value is nil. The generic for loop has the following syntax:

	stat ::= for Name {`,´ Name} in explist1 do block end
A for statement like
       for var_1, ..., var_n in explist do block end
is equivalent to the code:
       do
         local _f, _s, var_1 = explist
         local var_2, ... , var_n
         while true do
           var_1, ..., var_n = _f(_s, var_1)
           if var_1 == nil then break end
           block
         end
       end
Note the following:
  • explist is evaluated only once. Its results are an iterator function, a state, and an initial value for the first iterator variable.
  • _f and _s are invisible variables. The names are here for explanatory purposes only.
  • The behavior is undefined if you assign to var_1 inside the block.
  • You can use break to exit a for loop.
  • The loop variables var_i are local to the statement; you cannot use their values after the for ends. If you need these values, then assign them to other variables before breaking or exiting the loop.

2.4.6 - Function Calls as Statements

To allow possible side-effects, function calls can be executed as statements:
	stat ::= functioncall
In this case, all returned values are thrown away. Function calls are explained in 2.5.7.

2.4.7 - Local Declarations

Local variables may be declared anywhere inside a block. The declaration may include an initial assignment:
	stat ::= local namelist [`=´ explist1]
	namelist ::= Name {`,´ Name}
If present, an initial assignment has the same semantics of a multiple assignment (see 2.4.3). Otherwise, all variables are initialized with nil.

A chunk is also a block (see 2.4.1), so local variables can be declared in a chunk outside any explicit block. Such local variables die when the chunk ends.

The visibility rules for local variables are explained in 2.6.

2.5 - Expressions

The basic expressions in Lua are the following:

	exp ::= prefixexp
	exp ::= nil | false | true
	exp ::= Number
	exp ::= Literal
	exp ::= function
	exp ::= tableconstructor
	prefixexp ::= var | functioncall | `(´ exp `)´

Numbers and literal strings are explained in 2.1; variables are explained in 2.3; function definitions are explained in 2.5.8; function calls are explained in 2.5.7; table constructors are explained in 2.5.6.

An expression enclosed in parentheses always results in only one value. Thus, (f(x,y,z)) is always a single value, even if f returns several values. (The value of (f(x,y,z)) is the first value returned by f or nil if f does not return any values.)

Expressions can also be built with arithmetic operators, relational operators, and logical operators, all of which are explained below.

2.5.1 - Arithmetic Operators

Lua supports the usual arithmetic operators: the binary + (addition), - (subtraction), * (multiplication), / (division), and ^ (exponentiation); and unary - (negation). If the operands are numbers, or strings that can be converted to numbers (see 2.2.1), then all operations except exponentiation have the usual meaning. Exponentiation calls a global function __pow; otherwise, an appropriate metamethod is called (see 2.8). The standard mathematical library defines function __pow, giving the expected meaning to exponentiation (see 5.5).

2.5.2 - Relational Operators

The relational operators in Lua are
       ==    ~=    <     >     <=    >=
These operators always result in false or true.

Equality (==) first compares the type of its operands. If the types are different, then the result is false. Otherwise, the values of the operands are compared. Numbers and strings are compared in the usual way. Objects (tables, userdata, threads, and functions) are compared by reference: Two objects are considered equal only if they are the same object. Every time you create a new object (a table, userdata, or function), this new object is different from any previously existing object.

You can change the way that Lua compares tables and userdata using the "eq" metamethod (see 2.8).

The conversion rules of 2.2.1 do not apply to equality comparisons. Thus, "0"==0 evaluates to false, and t[0] and t["0"] denote different entries in a table.

The operator ~= is exactly the negation of equality (==).

The order operators work as follows. If both arguments are numbers, then they are compared as such. Otherwise, if both arguments are strings, then their values are compared according to the current locale. Otherwise, Lua tries to call the "lt" or the "le" metamethod (see 2.8).

2.5.3 - Logical Operators

The logical operators in Lua are
       and   or    not
Like the control structures (see 2.4.4), all logical operators consider both false and nil as false and anything else as true.

The operator not always return false or true.

The conjunction operator and returns its first argument if this value is false or nil; otherwise, and returns its second argument. The disjunction operator or returns its first argument if this value is different from nil and false; otherwise, or returns its second argument. Both and and or use short-cut evaluation, that is, the second operand is evaluated only if necessary. For example,

       10 or error()       -> 10
       nil or "a"          -> "a"
       nil and 10          -> nil
       false and error()   -> false
       false and nil       -> false
       false or nil        -> nil
       10 and 20           -> 20

2.5.4 - Concatenation

The string concatenation operator in Lua is denoted by two dots (`..´). If both operands are strings or numbers, then they are converted to strings according to the rules mentioned in 2.2.1. Otherwise, the "concat" metamethod is called (see 2.8).

2.5.5 - Precedence

Operator precedence in Lua follows the table below, from lower to higher priority:
       or
       and
       <     >     <=    >=    ~=    ==
       ..
       +     -
       *     /
       not   - (unary)
       ^
You can use parentheses to change the precedences in an expression. The concatenation (`..´) and exponentiation (`^´) operators are right associative. All other binary operators are left associative.

2.5.6 - Table Constructors

Table constructors are expressions that create tables. Every time a constructor is evaluated, a new table is created. Constructors can be used to create empty tables, or to create a table and initialize some of its fields. The general syntax for constructors is
	tableconstructor ::= `{´ [fieldlist] `}´
	fieldlist ::= field {fieldsep field} [fieldsep]
	field ::= `[´ exp `]´ `=´ exp | Name `=´ exp | exp
	fieldsep ::= `,´ | `;´

Each field of the form [exp1] = exp2 adds to the new table an entry with key exp1 and value exp2. A field of the form name = exp is equivalent to ["name"] = exp. Finally, fields of the form exp are equivalent to [i] = exp, where i are consecutive numerical integers, starting with 1. Fields in the other formats do not affect this counting. For example,

       a = {[f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45}
is equivalent to
       do
         local temp = {}
         temp[f(1)] = g
         temp[1] = "x"         -- 1st exp
         temp[2] = "y"         -- 2nd exp
         temp.x = 1            -- temp["x"] = 1
         temp[3] = f(x)        -- 3rd exp
         temp[30] = 23
         temp[4] = 45          -- 4th exp
         a = temp
       end

If the last field in the list has the form exp and the expression is a function call, then all values returned by the call enter the list consecutively (see 2.5.7). To avoid this, enclose the function call in parentheses (see 2.5).

The field list may have an optional trailing separator, as a convenience for machine-generated code.

2.5.7 - Function Calls

A function call in Lua has the following syntax:
	functioncall ::= prefixexp args
In a function call, first prefixexp and args are evaluated. If the value of prefixexp has type function, then that function is called with the given arguments. Otherwise, its "call" metamethod is called, having as first parameter the value of prefixexp, followed by the original call arguments (see 2.8).

The form

	functioncall ::= prefixexp `:´ Name args
can be used to call "methods". A call v:name(...) is syntactic sugar for v.name(v,...), except that v is evaluated only once.

Arguments have the following syntax:

	args ::= `(´ [explist1] `)´
	args ::= tableconstructor
	args ::= Literal
All argument expressions are evaluated before the call. A call of the form f{...} is syntactic sugar for f({...}), that is, the argument list is a single new table. A call of the form f'...' (or f"..." or f[[...]]) is syntactic sugar for f('...'), that is, the argument list is a single literal string.

Because a function can return any number of results (see 2.4.4), the number of results must be adjusted before they are used. If the function is called as a statement (see 2.4.6), then its return list is adjusted to zero elements, thus discarding all returned values. If the function is called inside another expression or in the middle of a list of expressions, then its return list is adjusted to one element, thus discarding all returned values except the first one. If the function is called as the last element of a list of expressions, then no adjustment is made (unless the call is enclosed in parentheses).

Here are some examples:

       f()                -- adjusted to 0 results
       g(f(), x)          -- f() is adjusted to 1 result
       g(x, f())          -- g gets x plus all values returned by f()
       a,b,c = f(), x     -- f() is adjusted to 1 result (and c gets nil)
       a,b,c = x, f()     -- f() is adjusted to 2 results
       a,b,c = f()        -- f() is adjusted to 3 results
       return f()         -- returns all values returned by f()
       return x,y,f()     -- returns x, y, and all values returned by f()
       {f()}              -- creates a list with all values returned by f()
       {f(), nil}         -- f() is adjusted to 1 result

If you enclose a function call in parentheses, then it is adjusted to return exactly one value:

       return x,y,(f())   -- returns x, y, and the first value from f()
       {(f())}            -- creates a table with exactly one element

As an exception to the free-format syntax of Lua, you cannot put a line break before the `(´ in a function call. That restriction avoids some ambiguities in the language. If you write

       a = f
       (g).x(a)
Lua would read that as a = f(g).x(a). So, if you want two statements, you must add a semi-colon between them. If you actually want to call f, you must remove the line break before (g).

A call of the form return functioncall is called a tail call. Lua implements proper tail calls (or proper tail recursion): In a tail call, the called function reuses the stack entry of the calling function. Therefore, there is no limit on the number of nested tail calls that a program can execute. However, a tail call erases any debug information about the calling function. Note that a tail call only happens with a particular syntax, where the return has one single function call as argument; this syntax makes the calling function returns exactly the returns of the called function. So, all the following examples are not tails calls:

  return (f(x))        -- results adjusted to 1
  return 2 * f(x)
  return x, f(x)       -- additional results
  f(x); return         -- results discarded
  return x or f(x)     -- results adjusted to 1

2.5.8 - Function Definitions

The syntax for function definition is

	function ::= function funcbody
	funcbody ::= `(´ [parlist1] `)´ block end

The following syntactic sugar simplifies function definitions:

	stat ::= function funcname funcbody
	stat ::= local function Name funcbody
	funcname ::= Name {`.´ Name} [`:´ Name]
The statement
       function f () ... end
translates to
       f = function () ... end
The statement
       function t.a.b.c.f () ... end
translates to
       t.a.b.c.f = function () ... end
The statement
       local function f () ... end
translates to
       local f; f = function () ... end

A function definition is an executable expression, whose value has type function. When Lua pre-compiles a chunk, all its function bodies are pre-compiled too. Then, whenever Lua executes the function definition, the function is instantiated (or closed). This function instance (or closure) is the final value of the expression. Different instances of the same function may refer to different external local variables and may have different environment tables.

Parameters act as local variables that are initialized with the argument values:

	parlist1 ::= namelist [`,´ `...´]
	parlist1 ::= `...´
When a function is called, the list of arguments is adjusted to the length of the list of parameters, unless the function is a variadic or vararg function, which is indicated by three dots (`...´) at the end of its parameter list. A vararg function does not adjust its argument list; instead, it collects all extra arguments into an implicit parameter, called arg. The value of arg is a table, with a field n that holds the number of extra arguments and with the extra arguments at positions 1, 2, ..., n.

As an example, consider the following definitions:

       function f(a, b) end
       function g(a, b, ...) end
       function r() return 1,2,3 end
Then, we have the following mapping from arguments to parameters:
       CALL            PARAMETERS

       f(3)             a=3, b=nil
       f(3, 4)          a=3, b=4
       f(3, 4, 5)       a=3, b=4
       f(r(), 10)       a=1, b=10
       f(r())           a=1, b=2

       g(3)             a=3, b=nil, arg={n=0}
       g(3, 4)          a=3, b=4,   arg={n=0}
       g(3, 4, 5, 8)    a=3, b=4,   arg={5, 8; n=2}
       g(5, r())        a=5, b=1,   arg={2, 3; n=2}

Results are returned using the return statement (see 2.4.4). If control reaches the end of a function without encountering a return statement, then the function returns with no results.

The colon syntax is used for defining methods, that is, functions that have an implicit extra parameter self. Thus, the statement

       function t.a.b.c:f (...) ... end
is syntactic sugar for
       t.a.b.c.f = function (self, ...) ... end

2.6 - Visibility Rules

Lua is a lexically scoped language. The scope of variables begins at the first statement after their declaration and lasts until the end of the innermost block that includes the declaration. For instance:

  x = 10                -- global variable
  do                    -- new block
    local x = x         -- new `x', with value 10
    print(x)            --> 10
    x = x+1
    do                  -- another block
      local x = x+1     -- another `x'
      print(x)          --> 12
    end
    print(x)            --> 11
  end
  print(x)              --> 10  (the global one)
Notice that, in a declaration like local x = x, the new x being declared is not in scope yet, and so the second x refers to the outside variable.

Because of the lexical scoping rules, local variables can be freely accessed by functions defined inside their scope. For instance:

  local counter = 0
  function inc (x)
    counter = counter + x
    return counter
  end
A local variable used by an inner function is called an upvalue, or external local variable, inside the inner function.

Notice that each execution of a local statement defines new local variables. Consider the following example:

  a = {}
  local x = 20
  for i=1,10 do
    local y = 0
    a[i] = function () y=y+1; return x+y end
  end
The loop creates ten closures (that is, ten instances of the anonymous function). Each of these closures uses a different y variable, while all of them share the same x.

2.7 - Error Handling

Because Lua is an extension language, all Lua actions start from C code in the host program calling a function from the Lua library (see 3.15). Whenever an error occurs during Lua compilation or execution, control returns to C, which can take appropriate measures (such as print an error message).

Lua code can explicitly generate an error by calling the error function (see 5.1). If you need to catch errors in Lua, you can use the pcall function (see 5.1).

2.8 - Metatables

Every table and userdata object in Lua may have a metatable. This metatable is an ordinary Lua table that defines the behavior of the original table and userdata under certain special operations. You can change several aspects of the behavior of an object by setting specific fields in its metatable. For instance, when an object is the operand of an addition, Lua checks for a function in the field "__add" in its metatable. If it finds one, Lua calls that function to perform the addition.

We call the keys in a metatable events and the values metamethods. In the previous example, the event is "add" and the metamethod is the function that performs the addition.

You can query and change the metatable of an object through the set/getmetatable functions (see 5.1).

A metatable may control how an object behaves in arithmetic operations, order comparisons, concatenation, and indexing. A metatable can also define a function to be called when a userdata is garbage collected. For each of those operations Lua associates a specific key called an event. When Lua performs one of those operations over a table or a userdata, it checks whether that object has a metatable with the corresponding event. If so, the value associated with that key (the metamethod) controls how Lua will perform the operation.

Metatables control the operations listed next. Each operation is identified by its corresponding name. The key for each operation is a string with its name prefixed by two underscores; for instance, the key for operation "add" is the string "__add". The semantics of these operations is better explained by a Lua function describing how the interpreter executes that operation.

The code shown here in Lua is only illustrative; the real behavior is hard coded in the interpreter and it is much more efficient than this simulation. All functions used in these descriptions (rawget, tonumber, etc.) are described in 5.1. In particular, to retrieve the metamethod of a given object, we use the expression

  metatable(obj)[event]
This should be read as
  rawget(metatable(obj) or {}, event)
That is, the access to a metamethod does not invoke other metamethods, and the access to objects with no metatables does not fail (it simply results in nil).

  • "add": the + operation.

    The function getbinhandler below defines how Lua chooses a handler for a binary operation. First, Lua tries the first operand. If its type does not define a handler for the operation, then Lua tries the second operand.

     function getbinhandler (op1, op2, event)
       return metatable(op1)[event] or metatable(op2)[event]
     end
    
    Using that function, the behavior of the op1 + op2 is
     function add_event (op1, op2)
       local o1, o2 = tonumber(op1), tonumber(op2)
       if o1 and o2 then  -- both operands are numeric?
         return o1 + o2   -- `+' here is the primitive `add'
       else  -- at least one of the operands is not numeric
         local h = getbinhandler(op1, op2, "__add")
         if h then
           -- call the handler with both operands
           return h(op1, op2)
         else  -- no handler available: default behavior
           error("...")
         end
       end
     end
    

  • "sub": the - operation. Behavior similar to the "add" operation.

  • "mul": the * operation. Behavior similar to the "add" operation.

  • "div": the / operation. Behavior similar to the "add" operation.

  • "pow": the ^ (exponentiation) operation.
     function pow_event (op1, op2)
       local o1, o2 = tonumber(op1), tonumber(op2)
       if o1 and o2 then  -- both operands are numeric?
         return __pow(o1, o2)   -- call global `__pow'
       else  -- at least one of the operands is not numeric
         local h = getbinhandler(op1, op2, "__pow")
         if h then
           -- call the handler with both operands
           return h(op1, op2)
         else  -- no handler available: default behavior
           error("...")
         end
       end
      end
    

  • "unm": the unary - operation.
     function unm_event (op)
       local o = tonumber(op)
       if o then  -- operand is numeric?
         return -o  -- `-' here is the primitive `unm'
       else  -- the operand is not numeric.
         -- Try to get a handler from the operand
         local h = metatable(op).__unm
         if h then
           -- call the handler with the operand and nil
           return h(op, nil)
         else  -- no handler available: default behavior
           error("...")
         end
       end
     end
    

  • "concat": the .. (concatenation) operation.
     function concat_event (op1, op2)
       if (type(op1) == "string" or type(op1) == "number") and
          (type(op2) == "string" or type(op2) == "number") then
         return op1 .. op2  -- primitive string concatenation
       else
         local h = getbinhandler(op1, op2, "__concat")
         if h then
           return h(op1, op2)
         else
           error("...")
         end
       end
     end
    

  • "eq": the == operation. The function getcomphandler defines how Lua chooses a metamethod for comparison operators. A metamethod only is selected when both objects being compared have the same type and the same metamethod for the selected operation.
     function getcomphandler (op1, op2, event)
       if type(op1) ~= type(op2) then return nil end
       local mm1 = metatable(op1)[event]
       local mm2 = metatable(op2)[event]
       if mm1 == mm2 then return mm1 else return nil end
     end
    
    The "eq" event is defined as follows:
     function eq_event (op1, op2)
       if type(op1) ~= type(op2) then  -- different types?
         return false   -- different objects
       end
       if op1 == op2 then   -- primitive equal?
         return true   -- objects are equal
       end
       -- try metamethod
       local h = getcomphandler(op1, op2, "__eq")
       if h then
         return h(op1, op2)
       else
         return false
       end
     end
    
    a ~= b is equivalent to not (a == b).

  • "lt": the < operation.
     function lt_event (op1, op2)
       if type(op1) == "number" and type(op2) == "number" then
         return op1 < op2   -- numeric comparison
       elseif type(op1) == "string" and type(op2) == "string" then
         return op1 < op2   -- lexicographic comparison
       else
         local h = getcomphandler(op1, op2, "__lt")
         if h then
           return h(op1, op2)
         else
           error("...");
         end
       end
     end
    
    a > b is equivalent to b < a.

  • "le": the <= operation.
     function le_event (op1, op2)
       if type(op1) == "number" and type(op2) == "number" then
         return op1 <= op2   -- numeric comparison
       elseif type(op1) == "string" and type(op2) == "string" then
         return op1 <= op2   -- lexicographic comparison
       else
         local h = getcomphandler(op1, op2, "__le")
         if h then
           return h(op1, op2)
         else
           h = getcomphandler(op1, op2, "__lt")
           if h then
             return not h(op2, op1)
           else
             error("...");
           end
         end
       end
     end
    
    a >= b is equivalent to b <= a. Note that, in the absence of a "le" metamethod, Lua tries the "lt", assuming that a <= b is equivalent to not (b < a).

  • "index": The indexing access table[key].
     function gettable_event (table, key)
       local h
       if type(table) == "table" then
         local v = rawget(table, key)
         if v ~= nil then return v end
         h = metatable(table).__index
         if h == nil then return nil end
       else
         h = metatable(table).__index
         if h == nil then
           error("...");
         end
       end
       if type(h) == "function" then
         return h(table, key)      -- call the handler
       else return h[key]          -- or repeat operation on it
     end
    

  • "newindex": The indexing assignment table[key] = value.
     function settable_event (table, key, value)
       local h
       if type(table) == "table" then
         local v = rawget(table, key)
         if v ~= nil then rawset(table, key, value); return end
         h = metatable(table).__newindex
         if h == nil then rawset(table, key, value); return end
       else
         h = metatable(table).__newindex
         if h == nil then
           error("...");
         end
       end
       if type(h) == "function" then
         return h(table, key,value)    -- call the handler
       else h[key] = value             -- or repeat operation on it
     end
    

  • "call": called when Lua calls a value.
     function function_event (func, ...)
       if type(func) == "function" then
         return func(unpack(arg))   -- primitive call
       else
         local h = metatable(func).__call
         if h then
           return h(func, unpack(arg))
         else
           error("...")
         end
       end
     end
    

2.9 - Garbage Collection

Lua does automatic memory management. That means that you do not have to worry about allocating memory for new objects and freeing it when the objects are no longer needed. Lua manages memory automatically by running a garbage collector from time to time to collect all dead objects (that is, those objects that are no longer accessible from Lua). All objects in Lua are subject to automatic management: tables, userdata, functions, threads, and strings.

Lua uses two numbers to control its garbage-collection cycles. One number counts how many bytes of dynamic memory Lua is using; the other is a threshold. When the number of bytes crosses the threshold, Lua runs the garbage collector, which reclaims the memory of all dead objects. The byte counter is adjusted, and then the threshold is reset to twice the new value of the byte counter.

Through the C API, you can query those numbers and change the threshold (see 3.7). Setting the threshold to zero actually forces an immediate garbage-collection cycle, while setting it to a huge number effectively stops the garbage collector. Using Lua code you have a more limited control over garbage-collection cycles, through the gcinfo and collectgarbage functions (see 5.1).

2.9.1 - Garbage-Collection Metamethods

Using the C API, you can set garbage-collector metamethods for userdata (see 2.8). These metamethods are also called finalizers. Finalizers allow you to coordinate Lua's garbage collection with external resource management (such as closing files, network or database connections, or freeing your own memory).

Free userdata with a field __gc in their metatables are not collected immediately by the garbage collector. Instead, Lua puts them in a list. After the collection, Lua does the equivalent of the following function for each userdata in that list:

 function gc_event (udata)
   local h = metatable(udata).__gc
   if h then
     h(udata)
   end
 end

At the end of each garbage-collection cycle, the finalizers for userdata are called in reverse order of their creation, among those collected in that cycle. That is, the first finalizer to be called is the one associated with the userdata created last in the program.

2.9.2 - Weak Tables

A weak table is a table whose elements are weak references. A weak reference is ignored by the garbage collector. In other words, if the only references to an object are weak references, then the garbage collector will collect that object.

A weak table can have weak keys, weak values, or both. A table with weak keys allows the collection of its keys, but prevents the collection of its values. A table with both weak keys and weak values allows the collection of both keys and values. In any case, if either the key or the value is collected, the whole pair is removed from the table. The weakness of a table is controlled by the value of the __mode field of its metatable. If the __mode field is a string containing the character `k´, the keys in the table are weak. If __mode contains `v´, the values in the table are weak.

After you use a table as a metatable, you should not change the value of its field __mode. Otherwise, the weak behavior of the tables controlled by this metatable is undefined.

2.10 - Coroutines

Lua supports coroutines, also called semi-coroutines or collaborative multithreading. A coroutine in Lua represents an independent thread of execution. Unlike threads in multithread systems, however, a coroutine only suspends its execution by explicitly calling a yield function.

You create a coroutine with a call to coroutine.create. Its sole argument is a function that is the main function of the coroutine. The create function only creates a new coroutine and returns a handle to it (an object of type thread); it does not start the coroutine execution.

When you first call coroutine.resume, passing as its first argument the thread returned by coroutine.create, the coroutine starts its execution, at the first line of its main function. Extra arguments passed to coroutine.resume are given as parameters for the coroutine main function. After the coroutine starts running, it runs until it terminates or yields.

A coroutine can terminate its execution in two ways: Normally, when its main function returns (explicitly or implicitly, after the last instruction); and abnormally, if there is an unprotected error. In the first case, coroutine.resume returns true, plus any values returned by the coroutine main function. In case of errors, coroutine.resume returns false plus an error message.

A coroutine yields by calling coroutine.yield. When a coroutine yields, the corresponding coroutine.resume returns immediately, even if the yield happens inside nested function calls (that is, not in the main function, but in a function directly or indirectly called by the main function). In the case of a yield, coroutine.resume also returns true, plus any values passed to coroutine.yield. The next time you resume the same coroutine, it continues its execution from the point where it yielded, with the call to coroutine.yield returning any extra arguments passed to coroutine.resume.

The coroutine.wrap function creates a coroutine like coroutine.create, but instead of returning the coroutine itself, it returns a function that, when called, resumes the coroutine. Any arguments passed to that function go as extra arguments to resume. The function returns all the values returned by resume, except the first one (the boolean error code). Unlike coroutine.resume, this function does not catch errors; any error is propagated to the caller.

As an example, consider the next code:

function foo1 (a)
  print("foo", a)
  return coroutine.yield(2*a)
end

co = coroutine.create(function (a,b)
      print("co-body", a, b)
      local r = foo1(a+1)
      print("co-body", r)
      local r, s = coroutine.yield(a+b, a-b)
      print("co-body", r, s)
      return b, "end"
end)
       
a, b = coroutine.resume(co, 1, 10)
print("main", a, b)
a, b, c = coroutine.resume(co, "r")
print("main", a, b, c)
a, b, c = coroutine.resume(co, "x", "y")
print("main", a, b, c)
a, b = coroutine.resume(co, "x", "y")
print("main", a, b)
When you run it, it produces the following output:
co-body 1       10
foo     2
main    true    4
co-body r
main    true    11      -9
co-body x       y
main    true    10      end
main    false   cannot resume dead coroutine

3 - The Application Program Interface

This section describes the C API for Lua, that is, the set of C functions available to the host program to communicate with Lua. All API functions and related types and constants are declared in the header file lua.h.

Even when we use the term "function", any facility in the API may be provided as a macro instead. All such macros use each of its arguments exactly once (except for the first argument, which is always a Lua state), and so do not generate hidden side-effects.

3.1 - States

The Lua library is fully reentrant: it has no global variables. The whole state of the Lua interpreter (global variables, stack, etc.) is stored in a dynamically allocated structure of type lua_State. A pointer to this state must be passed as the first argument to every function in the library, except to lua_open, which creates a Lua state from scratch.

Before calling any API function, you must create a state by calling lua_open:

       lua_State *lua_open (void);

To release a state created with lua_open, call lua_close:

       void lua_close (lua_State *L);
This function destroys all objects in the given Lua state (calling the corresponding garbage-collection metamethods, if any) and frees all dynamic memory used by that state. On several platforms, you may not need to call this function, because all resources are naturally released when the host program ends. On the other hand, long-running programs, such as a daemon or a web server, might need to release states as soon as they are not needed, to avoid growing too large.

3.2 - The Stack and Indices

Lua uses a virtual stack to pass values to and from C. Each element in this stack represents a Lua value (nil, number, string, etc.).

Whenever Lua calls C, the called function gets a new stack, which is independent of previous stacks and of stacks of C functions that are still active. That stack initially contains any arguments to the C function, and it is where the C function pushes its results to be returned to the caller (see 3.16) to be returned to the caller.

For convenience, most query operations in the API do not follow a strict stack discipline. Instead, they can refer to any element in the stack by using an index: A positive index represents an absolute stack position (starting at 1); a negative index represents an offset from the top of the stack. More specifically, if the stack has n elements, then index 1 represents the first element (that is, the element that was pushed onto the stack first) and index n represents the last element; index -1 also represents the last element (that is, the element at the top) and index -n represents the first element. We say that an index is valid if it lies between 1 and the stack top (that is, if 1 <= abs(index) <= top).

At any time, you can get the index of the top element by calling lua_gettop:

       int lua_gettop (lua_State *L);
Because indices start at 1, the result of lua_gettop is equal to the number of elements in the stack (and so 0 means an empty stack).

When you interact with Lua API, you are responsible for controlling stack overflow. The function

       int lua_checkstack (lua_State *L, int extra);
grows the stack size to top + extra elements; it returns false if it cannot grow the stack to that size. This function never shrinks the stack; if the stack is already larger than the new size, it is left unchanged.

Whenever Lua calls C, it ensures that at least LUA_MINSTACK stack positions are available. LUA_MINSTACK is defined in lua.h as 20, so that usually you do not have to worry about stack space unless your code has loops pushing elements onto the stack.

Most query functions accept as indices any value inside the available stack space, that is, indices up to the maximum stack size you have set through lua_checkstack. Such indices are called acceptable indices. More formally, we define an acceptable index as follows:

     (index < 0 && abs(index) <= top) || (index > 0 && index <= stackspace)
Note that 0 is never an acceptable index.

Unless otherwise noted, any function that accepts valid indices can also be called with pseudo-indices, which represent some Lua values that are accessible to the C code but are not in the stack. Pseudo-indices are used to access the global environment, the registry, and the upvalues of a C function (see 3.17).

3.3 - Stack Manipulation

The API offers the following functions for basic stack manipulation:
       void lua_settop    (lua_State *L, int index);
       void lua_pushvalue (lua_State *L, int index);
       void lua_remove    (lua_State *L, int index);
       void lua_insert    (lua_State *L, int index);
       void lua_replace   (lua_State *L, int index);

lua_settop accepts any acceptable index, or 0, and sets the stack top to that index. If the new top is larger than the old one, then the new elements are filled with nil. If index is 0, then all stack elements are removed. A useful macro defined in the lua.h is

       #define lua_pop(L,n)   lua_settop(L, -(n)-1)
which pops n elements from the stack.

lua_pushvalue pushes onto the stack a copy of the element at the given index. lua_remove removes the element at the given position, shifting down the elements above that position to fill the gap. lua_insert moves the top element into the given position, shifting up the elements above that position to open space. lua_replace moves the top element into the given position, without shifting any element (therefore replacing the value at the given position). All these functions accept only valid indices. (You cannot call lua_remove or lua_insert with pseudo-indices, as they do not represent a stack position.)

As an example, if the stack starts as 10 20 30 40 50* (from bottom to top; the `*´ marks the top), then

       lua_pushvalue(L, 3)    --> 10 20 30 40 50 30*
       lua_pushvalue(L, -1)   --> 10 20 30 40 50 30 30*
       lua_remove(L, -3)      --> 10 20 30 40 30 30*
       lua_remove(L,  6)      --> 10 20 30 40 30*
       lua_insert(L,  1)      --> 30 10 20 30 40*
       lua_insert(L, -1)      --> 30 10 20 30 40*  (no effect)
       lua_replace(L, 2)      --> 30 40 20 30*
       lua_settop(L, -3)      --> 30 40*
       lua_settop(L,  6)      --> 30 40 nil nil nil nil*

3.4 - Querying the Stack

To check the type of a stack element, the following functions are available:

       int lua_type            (lua_State *L, int index);
       int lua_isnil           (lua_State *L, int index);
       int lua_isboolean       (lua_State *L, int index);
       int lua_isnumber        (lua_State *L, int index);
       int lua_isstring        (lua_State *L, int index);
       int lua_istable         (lua_State *L, int index);
       int lua_isfunction      (lua_State *L, int index);
       int lua_iscfunction     (lua_State *L, int index);
       int lua_isuserdata      (lua_State *L, int index);
       int lua_islightuserdata (lua_State *L, int index);
These functions can be called with any acceptable index.

lua_type returns the type of a value in the stack, or LUA_TNONE for a non-valid index (that is, if that stack position is "empty"). The types returned by lua_type are coded by the following constants defined in lua.h: LUA_TNIL, LUA_TNUMBER, LUA_TBOOLEAN, LUA_TSTRING, LUA_TTABLE, LUA_TFUNCTION, LUA_TUSERDATA, LUA_TTHREAD, LUA_TLIGHTUSERDATA. The following function translates these constants to strings:

       const char *lua_typename  (lua_State *L, int type);

The lua_is* functions return 1 if the object is compatible with the given type, and 0 otherwise. lua_isboolean is an exception to this rule: It succeeds only for boolean values (otherwise it would be useless, as any value has a boolean value). They always return 0 for a non-valid index. lua_isnumber accepts numbers and numerical strings; lua_isstring accepts strings and numbers (see 2.2.1); lua_isfunction accepts both Lua functions and C functions; and lua_isuserdata accepts both full and light userdata. To distinguish between Lua functions and C functions, you can use lua_iscfunction. To distinguish between full and light userdata, you can use lua_islightuserdata. To distinguish between numbers and numerical strings, you can use lua_type.

The API also contains functions to compare two values in the stack:

       int lua_equal    (lua_State *L, int index1, int index2);
       int lua_rawequal (lua_State *L, int index1, int index2);
       int lua_lessthan (lua_State *L, int index1, int index2);
lua_equal and lua_lessthan are equivalent to their counterparts in Lua (see 2.5.2). lua_rawequal compares the values for primitive equality, without metamethods. These functions return 0 (false) if any of the indices are non-valid.

3.5 - Getting Values from the Stack

To translate a value in the stack to a specific C type, you can use the following conversion functions:

       int            lua_toboolean   (lua_State *L, int index);
       lua_Number     lua_tonumber    (lua_State *L, int index);
       const char    *lua_tostring    (lua_State *L, int index);
       size_t         lua_strlen      (lua_State *L, int index);
       lua_CFunction  lua_tocfunction (lua_State *L, int index);
       void          *lua_touserdata  (lua_State *L, int index);
       lua_State     *lua_tothread    (lua_State *L, int index);
       void          *lua_topointer   (lua_State *L, int index);
These functions can be called with any acceptable index. When called with a non-valid index, they act as if the given value had an incorrect type.

lua_toboolean converts the Lua value at the given index to a C "boolean" value (0 or 1). Like all tests in Lua, lua_toboolean returns 1 for any Lua value different from false and nil; otherwise it returns 0. It also returns 0 when called with a non-valid index. (If you want to accept only real boolean values, use lua_isboolean to test the type of the value.)

lua_tonumber converts the Lua value at the given index to a number (by default, lua_Number is double). The Lua value must be a number or a string convertible to number (see 2.2.1); otherwise, lua_tonumber returns 0.

lua_tostring converts the Lua value at the given index to a string (const char*). The Lua value must be a string or a number; otherwise, the function returns NULL. If the value is a number, then lua_tostring also changes the actual value in the stack to a string. (This change confuses lua_next when lua_tostring is applied to keys.) lua_tostring returns a fully aligned pointer to a string inside the Lua state. This string always has a zero ('\0') after its last character (as in C), but may contain other zeros in its body. If you do not know whether a string may contain zeros, you can use lua_strlen to get its actual length. Because Lua has garbage collection, there is no guarantee that the pointer returned by lua_tostring will be valid after the corresponding value is removed from the stack. If you need the string after the current function returns, then you should duplicate it or put it into the registry (see 3.18).

lua_tocfunction converts a value in the stack to a C function. This value must be a C function; otherwise, lua_tocfunction returns NULL. The type lua_CFunction is explained in 3.16.

lua_tothread converts a value in the stack to a Lua thread (represented as lua_State *). This value must be a thread; otherwise, lua_tothread returns NULL.

lua_topointer converts a value in the stack to a generic C pointer (void *). The value may be a userdata, a table, a thread, or a function; otherwise, lua_topointer returns NULL. Lua ensures that different objects of the same type return different pointers. There is no direct way to convert the pointer back to its original value. Typically this function is used for debug information.

lua_touserdata is explained in 3.8.

3.6 - Pushing Values onto the Stack

The API has the following functions to push C values onto the stack:

       void lua_pushboolean       (lua_State *L, int b);
       void lua_pushnumber        (lua_State *L, lua_Number n);
       void lua_pushlstring       (lua_State *L, const char *s, size_t len);
       void lua_pushstring        (lua_State *L, const char *s);
       void lua_pushnil           (lua_State *L);
       void lua_pushcfunction     (lua_State *L, lua_CFunction f);
       void lua_pushlightuserdata (lua_State *L, void *p);

These functions receive a C value, convert it to a corresponding Lua value, and push the result onto the stack. In particular, lua_pushlstring and lua_pushstring make an internal copy of the given string. lua_pushstring can only be used to push proper C strings (that is, strings that end with a zero and do not contain embedded zeros); otherwise, you should use the more general lua_pushlstring, which accepts an explicit size.

You can also push "formatted" strings:

       const char *lua_pushfstring  (lua_State *L, const char *fmt, ...);
       const char *lua_pushvfstring (lua_State *L, const char *fmt, va_list argp);
These functions push onto the stack a formatted string and return a pointer to that string. They are similar to sprintf and vsprintf, but with some important differences:
  • You do not have to allocate the space for the result: The result is a Lua string and Lua takes care of memory allocation (and deallocation, through garbage collection).
  • The conversion specifiers are quite restricted. There are no flags, widths, or precisions. The conversion specifiers can be simply `%%´ (inserts a `%´ in the string), `%s´ (inserts a zero-terminated string, with no size restrictions), `%f´ (inserts a lua_Number), `%d´ (inserts an int), and `%c´ (inserts an int as a character).

The function

       void lua_concat (lua_State *L, int n);
concatenates the n values at the top of the stack, pops them, and leaves the result at the top. If n is 1, the result is that single string (that is, the function does nothing); if n is 0, the result is the empty string. Concatenation is done following the usual semantics of Lua (see 2.5.4).

3.7 - Controlling Garbage Collection

Lua uses two numbers to control its garbage collection: the count and the threshold (see 2.9). The first counts the amount of memory in use by Lua; when the count reaches the threshold, Lua runs its garbage collector. After the collection, the count is updated and the threshold is set to twice the count value.

You can access the current values of these two numbers through the following functions:

       int  lua_getgccount     (lua_State *L);
       int  lua_getgcthreshold (lua_State *L);
Both return their respective values in Kbytes. You can change the threshold value with
       void  lua_setgcthreshold (lua_State *L, int newthreshold);
Again, the newthreshold value is given in Kbytes. When you call this function, Lua sets the new threshold and checks it against the byte counter. If the new threshold is less than the byte counter, then Lua immediately runs the garbage collector. In particular lua_setgcthreshold(L,0) forces a garbage collection. After the collection, a new threshold is set according to the previous rule.

3.8 - Userdata

Userdata represents C values in Lua. Lua supports two types of userdata: full userdata and light userdata.

A full userdata represents a block of memory. It is an object (like a table): You must create it, it can have its own metatable, and you can detect when it is being collected. A full userdata is only equal to itself (under raw equality).

A light userdata represents a pointer. It is a value (like a number): You do not create it, it has no metatables, it is not collected (as it was never created). A light userdata is equal to "any" light userdata with the same C address.

In Lua code, there is no way to test whether a userdata is full or light; both have type userdata. In C code, lua_type returns LUA_TUSERDATA for full userdata, and LUA_TLIGHTUSERDATA for light userdata.

You can create a new full userdata with the following function:

       void *lua_newuserdata (lua_State *L, size_t size);
This function allocates a new block of memory with the given size, pushes on the stack a new userdata with the block address, and returns this address.

To push a light userdata into the stack you use lua_pushlightuserdata (see 3.6).

lua_touserdata (see 3.5) retrieves the value of a userdata. When applied on a full userdata, it returns the address of its block; when applied on a light userdata, it returns its pointer; when applied on a non-userdata value, it returns NULL.

When Lua collects a full userdata, it calls the userdata's gc metamethod, if any, and then it frees the userdata's corresponding memory.

3.9 - Metatables

The following functions allow you to manipulate the metatables of an object:

       int lua_getmetatable (lua_State *L, int index);
       int lua_setmetatable (lua_State *L, int index);
lua_getmetatable pushes on the stack the metatable of a given object. If the index is not valid, or if the object does not have a metatable, lua_getmetatable returns 0 and pushes nothing on the stack.

lua_setmetatable pops a table from the stack and sets it as the new metatable for the given object. lua_setmetatable returns 0 when it cannot set the metatable of the given object (that is, when the object is neither a userdata nor a table); even then it pops the table from the stack.

3.10 - Loading Lua Chunks

You can load a Lua chunk with lua_load:

       typedef const char * (*lua_Chunkreader)
                                (lua_State *L, void *data, size_t *size);

       int lua_load (lua_State *L, lua_Chunkreader reader, void *data,
                                   const char *chunkname);
The return values of lua_load are:
  • 0 --- no errors;
  • LUA_ERRSYNTAX --- syntax error during pre-compilation.
  • LUA_ERRMEM --- memory allocation error.
If there are no errors, lua_load pushes the compiled chunk as a Lua function on top of the stack. Otherwise, it pushes an error message.

lua_load automatically detects whether the chunk is text or binary, and loads it accordingly (see program luac).

lua_load uses a user-supplied reader function to read the chunk. Everytime it needs another piece of the chunk, lua_load calls the reader, passing along its data parameter. The reader must return a pointer to a block of memory with a new piece of the chunk and set size to the block size. To signal the end of the chunk, the reader returns NULL. The reader function may return pieces of any size greater than zero.

In the current implementation, the reader function cannot call any Lua function; to ensure that, it always receives NULL as the Lua state.

The chunkname is used for error messages and debug information (see 4).

See the auxiliary library (lauxlib.c) for examples of how to use lua_load and for some ready-to-use functions to load chunks from files and strings.

3.11 - Manipulating Tables

Tables are created by calling the function

       void lua_newtable (lua_State *L);
This function creates a new, empty table and pushes it onto the stack.

To read a value from a table that resides somewhere in the stack, call

       void lua_gettable (lua_State *L, int index);
where index points to the table. lua_gettable pops a key from the stack and returns (on the stack) the contents of the table at that key. The table is left where it was in the stack. As in Lua, this function may trigger a metamethod for the "index" event (see 2.8). To get the real value of any table key, without invoking any metamethod, use the raw version:
       void lua_rawget (lua_State *L, int index);

To store a value into a table that resides somewhere in the stack, you push the key and then the value onto the stack, and call

       void lua_settable (lua_State *L, int index);
where index points to the table. lua_settable pops from the stack both the key and the value. The table is left where it was in the stack. As in Lua, this operation may trigger a metamethod for the "settable" or "newindex" events. To set the real value of any table index, without invoking any metamethod, use the raw version:
       void lua_rawset (lua_State *L, int index);

You can traverse a table with the function

       int lua_next (lua_State *L, int index);
where index points to the table to be traversed. The function pops a key from the stack, and pushes a key-value pair from the table (the "next" pair after the given key). If there are no more elements, then lua_next returns 0 (and pushes nothing). Use a nil key to signal the start of a traversal.

A typical traversal looks like this:

       /* table is in the stack at index `t' */
       lua_pushnil(L);  /* first key */
       while (lua_next(L, t) != 0) {
         /* `key' is at index -2 and `value' at index -1 */
         printf("%s - %s\n",
           lua_typename(L, lua_type(L, -2)), lua_typename(L, lua_type(L, -1)));
         lua_pop(L, 1);  /* removes `value'; keeps `key' for next iteration */
       }

While traversing a table, do not call lua_tostring directly on a key, unless you know that the key is actually a string. Recall that lua_tostring changes the value at the given index; this confuses the next call to lua_next.

3.12 - Manipulating Environments

All global variables are kept in ordinary Lua tables, called environments. The initial environment is called the global environment. This table is always at pseudo-index LUA_GLOBALSINDEX.

To access and change the value of global variables, you can use regular table operations over an environment table. For instance, to access the value of a global variable, do

       lua_pushstring(L, varname);
       lua_gettable(L, LUA_GLOBALSINDEX);

You can change the global environment of a Lua thread using lua_replace.

The following functions get and set the environment of Lua functions:

       void lua_getfenv (lua_State *L, int index);
       int  lua_setfenv (lua_State *L, int index);
lua_getfenv pushes on the stack the environment table of the function at index index in the stack. If the function is a C function, lua_getfenv pushes the global environment. lua_setfenv pops a table from the stack and sets it as the new environment for the function at index index in the stack. If the object at the given index is not a Lua function, lua_setfenv returns 0.

3.13 - Using Tables as Arrays

The API has functions that help to use Lua tables as arrays, that is, tables indexed by numbers only:
       void lua_rawgeti (lua_State *L, int index, int n);
       void lua_rawseti (lua_State *L, int index, int n);

lua_rawgeti pushes the value of the n-th element of the table at stack position index. lua_rawseti sets the value of the n-th element of the table at stack position index to the value at the top of the stack, removing this value from the stack.

3.14 - Calling Functions

Functions defined in Lua and C functions registered in Lua can be called from the host program. This is done using the following protocol: First, the function to be called is pushed onto the stack; then, the arguments to the function are pushed in direct order, that is, the first argument is pushed first. Finally, the function is called using

       void lua_call (lua_State *L, int nargs, int nresults);
nargs is the number of arguments that you pushed onto the stack. All arguments and the function value are popped from the stack, and the function results are pushed. The number of results are adjusted to nresults, unless nresults is LUA_MULTRET. In that case, all results from the function are pushed. Lua takes care that the returned values fit into the stack space. The function results are pushed onto the stack in direct order (the first result is pushed first), so that after the call the last result is on the top.

The following example shows how the host program may do the equivalent to this Lua code:

       a = f("how", t.x, 14)
Here it is in C:
    lua_pushstring(L, "t");
    lua_gettable(L, LUA_GLOBALSINDEX);          /* global `t' (for later use) */
    lua_pushstring(L, "a");                                       /* var name */
    lua_pushstring(L, "f");                                  /* function name */
    lua_gettable(L, LUA_GLOBALSINDEX);               /* function to be called */
    lua_pushstring(L, "how");                                 /* 1st argument */
    lua_pushstring(L, "x");                            /* push the string "x" */
    lua_gettable(L, -5);                      /* push result of t.x (2nd arg) */
    lua_pushnumber(L, 14);                                    /* 3rd argument */
    lua_call(L, 3, 1);         /* call function with 3 arguments and 1 result */
    lua_settable(L, LUA_GLOBALSINDEX);             /* set global variable `a' */
    lua_pop(L, 1);                               /* remove `t' from the stack */
Note that the code above is "balanced": at its end, the stack is back to its original configuration. This is considered good programming practice.

(We did this example using only the raw functions provided by Lua's API, to show all the details. Usually programmers define and use several macros and auxiliary functions that provide higher level access to Lua. See the source code of the standard libraries for examples.)

3.15 - Protected Calls

When you call a function with lua_call, any error inside the called function is propagated upwards (with a longjmp). If you need to handle errors, then you should use lua_pcall:

       int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc);
Both nargs and nresults have the same meaning as in lua_call. If there are no errors during the call, lua_pcall behaves exactly like lua_call. However, if there is any error, lua_pcall catches it, pushes a single value at the stack (the error message), and returns an error code. Like lua_call, lua_pcall always removes the function and its arguments from the stack.

If errfunc is 0, then the error message returned is exactly the original error message. Otherwise, errfunc gives the stack index for an error handler function. (In the current implementation, that index cannot be a pseudo-index.) In case of runtime errors, that function will be called with the error message and its return value will be the message returned by lua_pcall.

Typically, the error handler function is used to add more debug information to the error message, such as a stack traceback. Such information cannot be gathered after the return of lua_pcall, since by then the stack has unwound.

The lua_pcall function returns 0 in case of success or one of the following error codes (defined in lua.h):

  • LUA_ERRRUN --- a runtime error.
  • LUA_ERRMEM --- memory allocation error. For such errors, Lua does not call the error handler function.
  • LUA_ERRERR --- error while running the error handler function.

3.16 - Defining C Functions

Lua can be extended with functions written in C. These functions must be of type lua_CFunction, which is defined as

       typedef int (*lua_CFunction) (lua_State *L);
A C function receives a Lua state and returns an integer, the number of values it wants to return to Lua.

In order to communicate properly with Lua, a C function must follow the following protocol, which defines the way parameters and results are passed: A C function receives its arguments from Lua in its stack in direct order (the first argument is pushed first). So, when the function starts, its first argument (if any) is at index 1. To return values to Lua, a C function just pushes them onto the stack, in direct order (the first result is pushed first), and returns the number of results. Any other value in the stack below the results will be properly discharged by Lua. Like a Lua function, a C function called by Lua can also return many results.

As an example, the following function receives a variable number of numerical arguments and returns their average and sum:

       static int foo (lua_State *L) {
         int n = lua_gettop(L);    /* number of arguments */
         lua_Number sum = 0;
         int i;
         for (i = 1; i <= n; i++) {
           if (!lua_isnumber(L, i)) {
             lua_pushstring(L, "incorrect argument to function `average'");
             lua_error(L);
           }
           sum += lua_tonumber(L, i);
         }
         lua_pushnumber(L, sum/n);        /* first result */
         lua_pushnumber(L, sum);         /* second result */
         return 2;                   /* number of results */
       }

To register a C function to Lua, there is the following convenience macro:

       #define lua_register(L,n,f) \
               (lua_pushstring(L, n), \
                lua_pushcfunction(L, f), \
                lua_settable(L, LUA_GLOBALSINDEX))
     /* lua_State *L;    */
     /* const char *n;   */
     /* lua_CFunction f; */
which receives the name the function will have in Lua and a pointer to the function. Thus, the C function foo above may be registered in Lua as average by calling
       lua_register(L, "average", foo);

3.17 - Defining C Closures

When a C function is created, it is possible to associate some values with it, thus creating a C closure; these values are then accessible to the function whenever it is called. To associate values with a C function, first these values should be pushed onto the stack (when there are multiple values, the first value is pushed first). Then the function

       void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);
is used to push the C function onto the stack, with the argument n telling how many values should be associated with the function (lua_pushcclosure also pops these values from the stack); in fact, the macro lua_pushcfunction is defined as lua_pushcclosure with n set to 0.

Then, whenever the C function is called, those values are located at specific pseudo-indices. Those pseudo-indices are produced by a macro lua_upvalueindex. The first value associated with a function is at position lua_upvalueindex(1), and so on. Any access to lua_upvalueindex(n), where n is greater than the number of upvalues of the current function, produces an acceptable (but invalid) index.

For examples of C functions and closures, see the standard libraries in the official Lua distribution (src/lib/*.c).

3.18 - Registry

Lua provides a registry, a pre-defined table that can be used by any C code to store whatever Lua value it needs to store, specially if the C code needs to keep that Lua value outside the life span of a C function. This table is always located at pseudo-index LUA_REGISTRYINDEX. Any C library can store data into this table, as long as it chooses keys different from other libraries. Typically, you should use as key a string containing your library name or a light userdata with the address of a C object in your code.

The integer keys in the registry are used by the reference mechanism, implemented by the auxiliary library, and therefore should not be used by other purposes.

3.19 - Error Handling in C

Internally, Lua uses the C longjmp facility to handle errors. When Lua faces any error (such as memory allocation errors, type errors, syntax errors) it raises an error, that is, it does a long jump. A protected environment uses setjmp to set a recover point; any error jumps to the most recent active recover point.

If an error happens outside any protected environment, Lua calls a panic function and then calls exit(EXIT_FAILURE). You can change the panic function with

       lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);
Your new panic function may avoid the application exit by never returning (e.g., by doing a long jump). Nevertheless, the corresponding Lua state will not be consistent; the only safe operation with it is to close it.

Almost any function in the API may raise an error, for instance due to a memory allocation error. The following functions run in protected mode (that is, they create a protected environment to run), so they never raise an error: lua_open, lua_close, lua_load, and lua_pcall.

There is yet another function that runs a given C function in protected mode:

       int lua_cpcall (lua_State *L, lua_CFunction func, void *ud);
lua_cpcall calls func in protected mode. func starts with only one element in its stack, a light userdata containing ud. In case of errors, lua_cpcall returns the same error codes as lua_pcall (see 3.15), plus the error object on the top of the stack; otherwise, it returns zero, and does not change the stack. Any value returned by func is discarded.

C code can generate a Lua error calling the function

       void lua_error (lua_State *L);
The error message (which actually can be any type of object) must be on the stack top. This function does a long jump, and therefore never returns.

3.20 - Threads

Lua offers partial support for multiple threads of execution. If you have a C library that offers multi-threading, then Lua can cooperate with it to implement the equivalent facility in Lua. Also, Lua implements its own coroutine system on top of threads. The following function creates a new thread in Lua:

       lua_State *lua_newthread (lua_State *L);
This function pushes the thread on the stack and returns a pointer to a lua_State that represents this new thread. The new state returned by this function shares with the original state all global objects (such as tables), but has an independent run-time stack.

Each thread has an independent global environment table. When you create a thread, this table is the same as that of the given state, but you can change each one independently.

There is no explicit function to close or to destroy a thread. Threads are subject to garbage collection, like any Lua object.

To manipulate threads as coroutines, Lua offers the following functions:

       int lua_resume (lua_State *L, int narg);
       int lua_yield  (lua_State *L, int nresults);
To start a coroutine, you first create a new thread; then you push on its stack the body function plus any eventual arguments; then you call lua_resume, with narg being the number of arguments. This call returns when the coroutine suspends or finishes its execution. When it returns, the stack contains all values passed to lua_yield, or all values returned by the body function. lua_resume returns 0 if there are no errors running the coroutine, or an error code (see 3.15). In case of errors, the stack contains only the error message. To restart a coroutine, you put on its stack only the values to be passed as results from yield, and then call lua_resume.

The lua_yield function can only be called as the return expression of a C function, as follows:

       return lua_yield (L, nresults);
When a C function calls lua_yield in that way, the running coroutine suspends its execution, and the call to lua_resume that started this coroutine returns. The parameter nresults is the number of values from the stack that are passed as results to lua_resume.

To exchange values between different threads, you may use lua_xmove:

       void lua_xmove (lua_State *from, lua_State *to, int n);
It pops n values from the stack from, and puhses them into the stack to.

4 - The Debug Interface

Lua has no built-in debugging facilities. Instead, it offers a special interface by means of functions and hooks. This interface allows the construction of different kinds of debuggers, profilers, and other tools that need "inside information" from the interpreter.

4.1 - Stack and Function Information

The main function to get information about the interpreter runtime stack is

       int lua_getstack (lua_State *L, int level, lua_Debug *ar);
This function fills parts of a lua_Debug structure with an identification of the activation record of the function executing at a given level. Level 0 is the current running function, whereas level n+1 is the function that has called level n. When there are no errors, lua_getstack returns 1; when called with a level greater than the stack depth, it returns 0.

The structure lua_Debug is used to carry different pieces of information about an active function:

      typedef struct lua_Debug {
        int event;
        const char *name;      /* (n) */
        const char *namewhat;  /* (n) `global', `local', `field', `method' */
        const char *what;      /* (S) `Lua' function, `C' function, Lua `main' */
        const char *source;    /* (S) */
        int currentline;       /* (l) */
        int nups;              /* (u) number of upvalues */
        int linedefined;       /* (S) */
        char short_src[LUA_IDSIZE]; /* (S) */

        /* private part */
        ...
      } lua_Debug;
lua_getstack fills only the private part of this structure, for later use. To fill the other fields of lua_Debug with useful information, call
       int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
This function returns 0 on error (for instance, an invalid option in what). Each character in the string what selects some fields of the structure ar to be filled, as indicated by the letter in parentheses in the definition of lua_Debug above: `S´ fills in the fields source, linedefined, and what; `l´ fills in the field currentline, etc. Moreover, `f´ pushes onto the stack the function that is running at the given level.

To get information about a function that is not active (that is, not in the stack), you push it onto the stack and start the what string with the character `>´. For instance, to know in which line a function f was defined, you can write

       lua_Debug ar;
       lua_pushstring(L, "f");
       lua_gettable(L, LUA_GLOBALSINDEX);  /* get global `f' */
       lua_getinfo(L, ">S", &ar);
       printf("%d\n", ar.linedefined);
The fields of lua_Debug have the following meaning:

  • source If the function was defined in a string, then source is that string. If the function was defined in a file, then source starts with a `@´ followed by the file name.

  • short_src A "printable" version of source, to be used in error messages.

  • linedefined the line number where the definition of the function starts.

  • what the string "Lua" if this is a Lua function, "C" if this is a C function, "main" if this is the main part of a chunk, and "tail" if this was a function that did a tail call. In the latter case, Lua has no other information about this function.

  • currentline the current line where the given function is executing. When no line information is available, currentline is set to -1.

  • name a reasonable name for the given function. Because functions in Lua are first class values, they do not have a fixed name: Some functions may be the value of multiple global variables, while others may be stored only in a table field. The lua_getinfo function checks how the function was called or whether it is the value of a global variable to find a suitable name. If it cannot find a name, then name is set to NULL.

  • namewhat Explains the name field. The value of namewhat can be "global", "local", "method", "field", or "" (the empty string), according to how the function was called. (Lua uses the empty string when no other option seems to apply.)

  • nups The number of upvalues of the function.

4.2 - Manipulating Local Variables and Upvalues

For the manipulation of local variables and upvalues, the debug interface uses indices: The first parameter or local variable has index 1, and so on, until the last active local variable. Upvalues have no particular order, as they are active through the whole function.

The following functions allow the manipulation of the local variables of a given activation record:

       const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
       const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
The parameter ar must be a valid activation record that was filled by a previous call to lua_getstack or given as argument to a hook (see 4.3). lua_getlocal gets the index n of a local variable, pushes the variable's value onto the stack, and returns its name. lua_setlocal assigns the value at the top of the stack to the variable and returns its name. Both functions return NULL when the index is greater than the number of active local variables.

The following functions allow the manipulation of the upvalues of a given function (unlike local variables, the upvalues of a function are accessible even when the function is not active):

       const char *lua_getupvalue (lua_State *L, int funcindex, int n);
       const char *lua_setupvalue (lua_State *L, int funcindex, int n);
These functions operate both on Lua functions and on C functions. (For Lua functions, upvalues are the external local variables that the function uses, and that consequently are included in its closure.) funcindex points to a function in the stack. lua_getpuvalue gets the index n of an upvalue, pushes the upvalue's value onto the stack, and returns its name. lua_setupvalue assigns the value at the top of the stack to the upvalue and returns its name. Both functions return NULL when the index is greater than the number of upvalues. For C functions, these functions use the empty string "" as a name for all upvalues.

As an example, the following function lists the names of all local variables and upvalues for a function at a given level of the stack:

       int listvars (lua_State *L, int level) {
         lua_Debug ar;
         int i;
         const char *name;
         if (lua_getstack(L, level, &ar) == 0)
           return 0;  /* failure: no such level in the stack */
         i = 1;
         while ((name = lua_getlocal(L, &ar, i++)) != NULL) {
           printf("local %d %s\n", i-1, name);
           lua_pop(L, 1);  /* remove variable value */
         }
         lua_getinfo(L, "f", &ar);  /* retrieves function */
         i = 1;
         while ((name = lua_getpuvalue(L, -1, i++)) != NULL) {
           printf("upvalue %d %s\n", i-1, name);
           lua_pop(L, 1);  /* remove upvalue value */
         }
         return 1;
       }

4.3 - Hooks

Lua offers a mechanism of hooks, which are user-defined C functions that are called during the program execution. A hook may be called in four different events: a call event, when Lua calls a function; a return event, when Lua returns from a function; a line event, when Lua starts executing a new line of code; and a count event, which happens every "count" instructions. Lua identifies these events with the following constants: LUA_HOOKCALL, LUA_HOOKRET (or LUA_HOOKTAILRET, see below), LUA_HOOKLINE, and LUA_HOOKCOUNT.

A hook has type lua_Hook, defined as follows:

       typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
You can set the hook with the following function:
       int lua_sethook (lua_State *L, lua_Hook func, int mask, int count);
func is the hook. mask specifies on which events the hook will be called: It is formed by a disjunction of the constants LUA_MASKCALL, LUA_MASKRET, LUA_MASKLINE, and LUA_MASKCOUNT. The count argument is only meaningful when the mask includes LUA_MASKCOUNT. For each event, the hook is called as explained below:
  • The call hook is called when the interpreter calls a function. The hook is called just after Lua enters the new function.
  • The return hook is called when the interpreter returns from a function. The hook is called just before Lua leaves the function.
  • The line hook is called when the interpreter is about to start the execution of a new line of code, or when it jumps back in the code (even to the same line). (This event only happens while Lua is executing a Lua function.)
  • The count hook is called after the interpreter executes every count instructions. (This event only happens while Lua is executing a Lua function.)

A hook is disabled by setting mask to zero.

You can get the current hook, the current mask, and the current count with the next functions:

       lua_Hook lua_gethook      (lua_State *L);
       int      lua_gethookmask  (lua_State *L);
       int      lua_gethookcount (lua_State *L);

Whenever a hook is called, its ar argument has its field event set to the specific event that triggered the hook. Moreover, for line events, the field currentline is also set. To get the value of any other field in ar, the hook must call lua_getinfo. For return events, event may be LUA_HOOKRET, the normal value, or LUA_HOOKTAILRET. In the latter case, Lua is simulating a return from a function that did a tail call; in this case, it is useless to call lua_getinfo.

While Lua is running a hook, it disables other calls to hooks. Therefore, if a hook calls back Lua to execute a function or a chunk, that execution occurs without any calls to hooks.

5 - Standard Libraries

The standard libraries provide useful functions that are implemented directly through the C API. Some of these functions provide essential services to the language (e.g., type and getmetatable); others provide access to "outside" services (e.g., I/O); and others could be implemented in Lua itself, but are quite useful or have critical performance to deserve an implementation in C (e.g., sort).

All libraries are implemented through the official C API and are provided as separate C modules. Currently, Lua has the following standard libraries:

  • basic library;
  • string manipulation;
  • table manipulation;
  • mathematical functions (sin, log, etc.);
  • input and output;
  • operating system facilities;
  • debug facilities.
Except for the basic library, each library provides all its functions as fields of a global table or as methods of its objects.

To have access to these libraries, the C host program must first call the functions luaopen_base (for the basic library), luaopen_string (for the string library), luaopen_table (for the table library), luaopen_math (for the mathematical library), luaopen_io (for the I/O and the Operating System libraries), and luaopen_debug (for the debug library). These functions are declared in lualib.h.

5.1 - Basic Functions

The basic library provides some core functions to Lua. If you do not include this library in your application, you should check carefully whether you need to provide some alternative implementation for some of its facilities.

assert (v [, message])

Issues an error when the value of its argument v is nil or false; otherwise, returns this value. message is an error message; when absent, it defaults to "assertion failed!"

collectgarbage ([limit])

Sets the garbage-collection threshold to the given limit (in Kbytes) and checks it against the byte counter. If the new threshold is smaller than the byte counter, then Lua immediately runs the garbage collector (see 2.9). If limit is absent, it defaults to zero (thus forcing a garbage-collection cycle).

dofile (filename)

Opens the named file and executes its contents as a Lua chunk. When called without arguments, dofile executes the contents of the standard input (stdin). Returns any value returned by the chunk. In case of errors, dofile propagates the error to its caller (that is, it does not run in protected mode).

error (message [, level])

Terminates the last protected function called and returns message as the error message. Function error never returns.

The level argument specifies where the error message points the error. With level 1 (the default), the error position is where the error function was called. Level 2 points the error to where the function that called error was called; and so on.

_G

A global variable (not a function) that holds the global environment (that is, _G._G = _G). Lua itself does not use this variable; changing its value does not affect any environment. (Use setfenv to change environments.)

getfenv (f)

Returns the current environment in use by the function. f can be a Lua function or a number, which specifies the function at that stack level: Level 1 is the function calling getfenv. If the given function is not a Lua function, or if f is 0, getfenv returns the global environment. The default for f is 1.

If the environment has a "__fenv" field, returns the associated value, instead of the environment.

getmetatable (object)

If the object does not have a metatable, returns nil. Otherwise, if the object's metatable has a "__metatable" field, returns the associated value. Otherwise, returns the metatable of the given object.

gcinfo ()

Returns two results: the number of Kbytes of dynamic memory that Lua is using and the current garbage collector threshold (also in Kbytes).

ipairs (t)

Returns an iterator function, the table t, and 0, so that the construction

       for i,v in ipairs(t) do ... end
will iterate over the pairs (1,t[1]), (2,t[2]), ..., up to the first integer key with a nil value in the table.

loadfile (filename)

Loads a file as a Lua chunk (without running it). If there are no errors, returns the compiled chunk as a function; otherwise, returns nil plus the error message. The environment of the returned function is the global environment.

loadlib (libname, funcname)

Links the program with the dynamic C library libname. Inside this library, looks for a function funcname and returns this function as a C function.

libname must be the complete file name of the C library, including any eventual path and extension.

This function is not supported by ANSI C. As such, it is only available on some platforms (Windows, Linux, Solaris, BSD, plus other Unix systems that support the dlfcn standard).

loadstring (string [, chunkname])

Loads a string as a Lua chunk (without running it). If there are no errors, returns the compiled chunk as a function; otherwise, returns nil plus the error message. The environment of the returned function is the global environment.

The optional parameter chunkname is the name to be used in error messages and debug information.

To load and run a given string, use the idiom

      assert(loadstring(s))()

next (table [, index])

Allows a program to traverse all fields of a table. Its first argument is a table and its second argument is an index in this table. next returns the next index of the table and the value associated with the index. When called with nil as its second argument, next returns the first index of the table and its associated value. When called with the last index, or with nil in an empty table, next returns nil. If the second argument is absent, then it is interpreted as nil.

Lua has no declaration of fields; There is no difference between a field not present in a table or a field with value nil. Therefore, next only considers fields with non-nil values. The order in which the indices are enumerated is not specified, even for numeric indices. (To traverse a table in numeric order, use a numerical for or the ipairs function.)

The behavior of next is undefined if, during the traversal, you assign any value to a non-existent field in the table.

pairs (t)

Returns the next function and the table t (plus a nil), so that the construction

       for k,v in pairs(t) do ... end
will iterate over all key-value pairs of table t.

pcall (f, arg1, arg2, ...)

Calls function f with the given arguments in protected mode. That means that any error inside f is not propagated; instead, pcall catches the error and returns a status code. Its first result is the status code (a boolean), which is true if the call succeeds without errors. In such case, pcall also returns all results from the call, after this first result. In case of any error, pcall returns false plus the error message.

print (e1, e2, ...)

Receives any number of arguments, and prints their values in stdout, using the tostring function to convert them to strings. This function is not intended for formatted output, but only as a quick way to show a value, typically for debugging. For formatted output, use format (see 5.3).

rawequal (v1, v2)

Checks whether v1 is equal to v2, without invoking any metamethod. Returns a boolean.

rawget (table, index)

Gets the real value of table[index], without invoking any metamethod. table must be a table; index is any value different from nil.

rawset (table, index, value)

Sets the real value of table[index] to value, without invoking any metamethod. table must be a table, index is any value different from nil, and value is any Lua value.

require (packagename)

Loads the given package. The function starts by looking into the table _LOADED to determine whether packagename is already loaded. If it is, then require returns the value that the package returned when it was first loaded. Otherwise, it searches a path looking for a file to load.

If the global variable LUA_PATH is a string, this string is the path. Otherwise, require tries the environment variable LUA_PATH. As a last resort, it uses the predefined path "?;?.lua".

The path is a sequence of templates separated by semicolons. For each template, require will change each interrogation mark in the template to packagename, and then will try to load the resulting file name. So, for instance, if the path is

  "./?.lua;./?.lc;/usr/local/?/?.lua;/lasttry"
a require "mod" will try to load the files ./mod.lua, ./mod.lc, /usr/local/mod/mod.lua, and /lasttry, in that order.

The function stops the search as soon as it can load a file, and then it runs the file. After that, it associates, in table _LOADED, the package name with the value that the package returned, and returns that value. If the package returns nil (or no value), require converts this value to true. If the package returns false, require also returns false. However, as the mark in table _LOADED is false, any new attempt to reload the file will happen as if the package was not loaded (that is, the package will be loaded again).

If there is any error loading or running the file, or if it cannot find any file in the path, then require signals an error.

While running a file, require defines the global variable _REQUIREDNAME with the package name. The package being loaded always runs within the global environment.

setfenv (f, table)

Sets the current environment to be used by the given function. f can be a Lua function or a number, which specifies the function at that stack level: Level 1 is the function calling setfenv.

As a special case, when f is 0 setfenv changes the global environment of the running thread.

If the original environment has a "__fenv" field, setfenv raises an error.

setmetatable (table, metatable)

Sets the metatable for the given table. (You cannot change the metatable of a userdata from Lua.) If metatable is nil, removes the metatable of the given table. If the original metatable has a "__metatable" field, raises an error.

tonumber (e [, base])

Tries to convert its argument to a number. If the argument is already a number or a string convertible to a number, then tonumber returns that number; otherwise, it returns nil.

An optional argument specifies the base to interpret the numeral. The base may be any integer between 2 and 36, inclusive. In bases above 10, the letter `A´ (in either upper or lower case) represents 10, `B´ represents 11, and so forth, with `Z´ representing 35. In base 10 (the default), the number may have a decimal part, as well as an optional exponent part (see 2.2.1). In other bases, only unsigned integers are accepted.

tostring (e)

Receives an argument of any type and converts it to a string in a reasonable format. For complete control of how numbers are converted, use format (see 5.3).

If the metatable of e has a "__tostring" field, tostring calls the corresponding value with e as argument, and uses the result of the call as its result.

type (v)

Returns the type of its only argument, coded as a string. The possible results of this function are "nil" (a string, not the value nil), "number", "string", "boolean, "table", "function", "thread", and "userdata".

unpack (list)

Returns all elements from the given list. This function is equivalent to
  return list[1], list[2], ..., list[n]
except that the above code can be written only for a fixed n. The number n is the size of the list, as defined for the table.getn function.

_VERSION

A global variable (not a function) that holds a string containing the current interpreter version. The current content of this string is "Lua 5.0".

xpcall (f, err)

This function is similar to pcall, except that you can set a new error handler.

xpcall calls function f in protected mode, using err as the error handler. Any error inside f is not propagated; instead, xpcall catches the error, calls the err function with the original error object, and returns a status code. Its first result is the status code (a boolean), which is true if the call succeeds without errors. In such case, xpcall also returns all results from the call, after this first result. In case of any error, xpcall returns false plus the result from err.

5.2 - Coroutine Manipulation

The operations related to coroutines comprise a sub-library of the basic library and come inside the table coroutine. See 2.10 for a general description of coroutines.

coroutine.create (f)

Creates a new coroutine, with body f. f must be a Lua function. Returns this new coroutine, an object with type "thread".

coroutine.resume (co, val1, ...)

Starts or continues the execution of coroutine co. The first time you resume a coroutine, it starts running its body. The arguments val1, ... go as the arguments to the body function. If the coroutine has yielded, resume restarts it; the arguments val1, ... go as the results from the yield.

If the coroutine runs without any errors, resume returns true plus any values passed to yield (if the coroutine yields) or any values returned by the body function (if the coroutine terminates). If there is any error, resume returns false plus the error message.

coroutine.status (co)

Returns the status of coroutine co, as a string: "running", if the coroutine is running (that is, it called status); "suspended", if the coroutine is suspended in a call to yield, or if it has not started running yet; and "dead" if the coroutine has finished its body function, or if it has stopped with an error.

coroutine.wrap (f)

Creates a new coroutine, with body f. f must be a Lua function. Returns a function that resumes the coroutine each time it is called. Any arguments passed to the function behave as the extra arguments to resume. Returns the same values returned by resume, except the first boolean. In case of error, propagates the error.

coroutine.yield (val1, ...)

Suspends the execution of the calling coroutine. The coroutine cannot be running neither a C function, nor a metamethod, nor an iterator. Any arguments to yield go as extra results to resume.

5.3 - String Manipulation

This library provides generic functions for string manipulation, such as finding and extracting substrings, and pattern matching. When indexing a string in Lua, the first character is at position 1 (not at 0, as in C). Indices are allowed to be negative and are interpreted as indexing backwards, from the end of the string. Thus, the last character is at position -1, and so on.

The string library provides all its functions inside the table string.

string.byte (s [, i])

Returns the internal numerical code of the i-th character of s, or nil if the index is out of range. If i is absent, then it is assumed to be 1. i may be negative.

Note that numerical codes are not necessarily portable across platforms.

string.char (i1, i2, ...)

Receives 0 or more integers. Returns a string with length equal to the number of arguments, in which each character has the internal numerical code equal to its correspondent argument.

Note that numerical codes are not necessarily portable across platforms.

string.dump (function)

Returns a binary representation of the given function, so that a later loadstring on that string returns a copy of the function. function must be a Lua function without upvalues.

string.find (s, pattern [, init [, plain]])

Looks for the first match of pattern in the string s. If it finds one, then find returns the indices of s where this occurrence starts and ends; otherwise, it returns nil. If the pattern specifies captures (see string.gsub below), the captured strings are returned as extra results. A third, optional numerical argument init specifies where to start the search; its default value is 1 and may be negative. A value of true as a fourth, optional argument plain turns off the pattern matching facilities, so the function does a plain "find substring" operation, with no characters in pattern being considered "magic". Note that if plain is given, then init must be given too.

string.len (s)

Receives a string and returns its length. The empty string "" has length 0. Embedded zeros are counted, so "a\000b\000c" has length 5.

string.lower (s)

Receives a string and returns a copy of that string with all uppercase letters changed to lowercase. All other characters are left unchanged. The definition of what is an uppercase letter depends on the current locale.

string.rep (s, n)

Returns a string that is the concatenation of n copies of the string s.

string.sub (s, i [, j])

Returns the substring of s that starts at i and continues until j; i and j may be negative. If j is absent, then it is assumed to be equal to -1 (which is the same as the string length). In particular, the call string.sub(s,1,j) returns a prefix of s with length j, and string.sub(s, -i) returns a suffix of s with length i.

string.upper (s)

Receives a string and returns a copy of that string with all lowercase letters changed to uppercase. All other characters are left unchanged. The definition of what is a lowercase letter depends on the current locale.

string.format (formatstring, e1, e2, ...)

Returns a formatted version of its variable number of arguments following the description given in its first argument (which must be a string). The format string follows the same rules as the printf family of standard C functions. The only differences are that the options/modifiers *, l, L, n, p, and h are not supported, and there is an extra option, q. The q option formats a string in a form suitable to be safely read back by the Lua interpreter: The string is written between double quotes, and all double quotes, newlines, and backslashes in the string are correctly escaped when written. For instance, the call
       string.format('%q', 'a string with "quotes" and \n new line')
will produce the string:
"a string with \"quotes\" and \
 new line"

The options c, d, E, e, f, g, G, i, o, u, X, and x all expect a number as argument, whereas q and s expect a string. The * modifier can be simulated by building the appropriate format string. For example, "%*g" can be simulated with "%"..width.."g".

String values to be formatted with %s cannot contain embedded zeros.

string.gfind (s, pat)

Returns an iterator function that, each time it is called, returns the next captures from pattern pat over string s.

If pat specifies no captures, then the whole match is produced in each call.

As an example, the following loop

  s = "hello world from Lua"
  for w in string.gfind(s, "%a+") do
    print(w)
  end
will iterate over all the words from string s, printing one per line. The next example collects all pairs key=value from the given string into a table:
  t = {}
  s = "from=world, to=Lua"
  for k, v in string.gfind(s, "(%w+)=(%w+)") do
    t[k] = v
  end

string.gsub (s, pat, repl [, n])

Returns a copy of s in which all occurrences of the pattern pat have been replaced by a replacement string specified by repl. gsub also returns, as a second value, the total number of substitutions made.

If repl is a string, then its value is used for replacement. Any sequence in repl of the form %n, with n between 1 and 9, stands for the value of the n-th captured substring (see below).

If repl is a function, then this function is called every time a match occurs, with all captured substrings passed as arguments, in order; if the pattern specifies no captures, then the whole match is passed as a sole argument. If the value returned by this function is a string, then it is used as the replacement string; otherwise, the replacement string is the empty string.

The optional last parameter n limits the maximum number of substitutions to occur. For instance, when n is 1 only the first occurrence of pat is replaced.

Here are some examples:

   x = string.gsub("hello world", "(%w+)", "%1 %1")
   --> x="hello hello world world"

   x = string.gsub("hello world", "(%w+)", "%1 %1", 1)
   --> x="hello hello world"

   x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
   --> x="world hello Lua from"

   x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
   --> x="home = /home/roberto, user = roberto"

   x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
         return loadstring(s)()
       end)
   --> x="4+5 = 9"

   local t = {name="lua", version="5.0"}
   x = string.gsub("$name_$version.tar.gz", "%$(%w+)", function (v)
         return t[v]
       end)
   --> x="lua_5.0.tar.gz"

Patterns

A character class is used to represent a set of characters. The following combinations are allowed in describing a character class:

  • x (where x is not one of the magic characters ^$()%.[]*+-?) --- represents the character x itself.
  • . --- (a dot) represents all characters.
  • %a --- represents all letters.
  • %c --- represents all control characters.
  • %d --- represents all digits.
  • %l --- represents all lowercase letters.
  • %p --- represents all punctuation characters.
  • %s --- represents all space characters.
  • %u --- represents all uppercase letters.
  • %w --- represents all alphanumeric characters.
  • %x --- represents all hexadecimal digits.
  • %z --- represents the character with representation 0.
  • %x (where x is any non-alphanumeric character) --- represents the character x. This is the standard way to escape the magic characters. Any punctuation character (even the non magic) can be preceded by a `%´ when used to represent itself in a pattern.

  • [set] --- represents the class which is the union of all characters in set. A range of characters may be specified by separating the end characters of the range with a `-´. All classes %x described above may also be used as components in set. All other characters in set represent themselves. For example, [%w_] (or [_%w]) represents all alphanumeric characters plus the underscore, [0-7] represents the octal digits, and [0-7%l%-] represents the octal digits plus the lowercase letters plus the `-´ character.

    The interaction between ranges and classes is not defined. Therefore, patterns like [%a-z] or [a-%%] have no meaning.

  • [^set] --- represents the complement of set, where set is interpreted as above.
For all classes represented by single letters (%a, %c, etc.), the corresponding uppercase letter represents the complement of the class. For instance, %S represents all non-space characters.

The definitions of letter, space, and other character groups depend on the current locale. In particular, the class [a-z] may not be equivalent to %l. The second form should be preferred for portability.

A pattern item may be

  • a single character class, which matches any single character in the class;
  • a single character class followed by `*´, which matches 0 or more repetitions of characters in the class. These repetition items will always match the longest possible sequence;
  • a single character class followed by `+´, which matches 1 or more repetitions of characters in the class. These repetition items will always match the longest possible sequence;
  • a single character class followed by `-´, which also matches 0 or more repetitions of characters in the class. Unlike `*´, these repetition items will always match the shortest possible sequence;
  • a single character class followed by `?´, which matches 0 or 1 occurrence of a character in the class;
  • %n, for n between 1 and 9; such item matches a substring equal to the n-th captured string (see below);
  • %bxy, where x and y are two distinct characters; such item matches strings that start with x, end with y, and where the x and y are balanced. This means that, if one reads the string from left to right, counting +1 for an x and -1 for a y, the ending y is the first y where the count reaches 0. For instance, the item %b() matches expressions with balanced parentheses.

A pattern is a sequence of pattern items. A `^´ at the beginning of a pattern anchors the match at the beginning of the subject string. A `$´ at the end of a pattern anchors the match at the end of the subject string. At other positions, `^´ and `$´ have no special meaning and represent themselves.

A pattern may contain sub-patterns enclosed in parentheses; they describe captures. When a match succeeds, the substrings of the subject string that match captures are stored (captured) for future use. Captures are numbered according to their left parentheses. For instance, in the pattern "(a*(.)%w(%s*))", the part of the string matching "a*(.)%w(%s*)" is stored as the first capture (and therefore has number 1); the character matching . is captured with number 2, and the part matching %s* has number 3.

As a special case, the empty capture () captures the current string position (a number). For instance, if we apply the pattern "()aa()" on the string "flaaap", there will be two captures: 3 and 5.

A pattern cannot contain embedded zeros. Use %z instead.

5.4 - Table Manipulation

This library provides generic functions for table manipulation. It provides all its functions inside the table table.

Most functions in the table library assume that the table represents an array or a list. For those functions, an important concept is the size of the array. There are three ways to specify that size:

  • the field "n" --- When the table has a field "n" with a numerical value, that value is assumed as its size.
  • setn --- You can call the table.setn function to explicitly set the size of a table.
  • implicit size --- Otherwise, the size of the object is one less the first integer index with a nil value.
For more details, see the descriptions of the table.getn and table.setn functions.

table.concat (table [, sep [, i [, j]]])

Returns table[i]..sep..table[i+1] ... sep..table[j]. The default value for sep is the empty string, the default for i is 1, and the default for j is the size of the table. If i is greater than j, returns the empty string.

table.foreach (table, f)

Executes the given f over all elements of table. For each element, f is called with the index and respective value as arguments. If f returns a non-nil value, then the loop is broken, and this value is returned as the final value of foreach.

See the next function for extra information about table traversals.

table.foreachi (table, f)

Executes the given f over the numerical indices of table. For each index, f is called with the index and respective value as arguments. Indices are visited in sequential order, from 1 to n, where n is the size of the table (see 5.4). If f returns a non-nil value, then the loop is broken and this value is returned as the result of foreachi.

table.getn (table)

Returns the size of a table, when seen as a list. If the table has an n field with a numeric value, this value is the size of the table. Otherwise, if there was a previous call to table.setn over this table, the respective value is returned. Otherwise, the size is one less the first integer index with a nil value.

table.sort (table [, comp])

Sorts table elements in a given order, in-place, from table[1] to table[n], where n is the size of the table (see 5.4). If comp is given, then it must be a function that receives two table elements, and returns true when the first is less than the second (so that not comp(a[i+1],a[i]) will be true after the sort). If comp is not given, then the standard Lua operator < is used instead.

The sort algorithm is not stable, that is, elements considered equal by the given order may have their relative positions changed by the sort.

table.insert (table, [pos,] value)

Inserts element value at position pos in table, shifting up other elements to open space, if necessary. The default value for pos is n+1, where n is the size of the table (see 5.4), so that a call table.insert(t,x) inserts x at the end of table t. This function also updates the size of the table by calling table.setn(table, n+1).

table.remove (table [, pos])

Removes from table the element at position pos, shifting down other elements to close the space, if necessary. Returns the value of the removed element. The default value for pos is n, where n is the size of the table (see 5.4), so that a call table.remove(t) removes the last element of table t. This function also updates the size of the table by calling table.setn(table, n-1).

table.setn (table, n)

Updates the size of a table. If the table has a field "n" with a numerical value, that value is changed to the given n. Otherwise, it updates an internal state so that subsequent calls to table.getn(table) return n.

5.5 - Mathematical Functions

This library is an interface to most of the functions of the standard C math library. (Some have slightly different names.) It provides all its functions inside the table math. In addition, it registers the global __pow for the binary exponentiation operator ^, so that x^y returns xy. The library provides the following functions:

       math.abs     math.acos    math.asin    math.atan    math.atan2
       math.ceil    math.cos     math.deg     math.exp     math.floor
       math.log     math.log10   math.max     math.min     math.mod
       math.pow     math.rad     math.sin     math.sqrt    math.tan
       math.frexp   math.ldexp   math.random  math.randomseed
plus a variable math.pi. Most of them are only interfaces to the corresponding functions in the C library. All trigonometric functions work in radians (previous versions of Lua used degrees). The functions math.deg and math.rad convert between radians and degrees.

The function math.max returns the maximum value of its numeric arguments. Similarly, math.min computes the minimum. Both can be used with 1, 2, or more arguments.

The functions math.random and math.randomseed are interfaces to the simple random generator functions rand and srand that are provided by ANSI C. (No guarantees can be given for their statistical properties.) When called without arguments, math.random returns a pseudo-random real number in the range [0,1). When called with a number n, math.random returns a pseudo-random integer in the range [1,n]. When called with two arguments, l and u, math.random returns a pseudo-random integer in the range [l,u]. The math.randomseed function sets a "seed" for the pseudo-random generator: Equal seeds produce equal sequences of numbers.

5.6 - Input and Output Facilities

The I/O library provides two different styles for file manipulation. The first one uses implicit file descriptors, that is, there are operations to set a default input file and a default output file, and all input/output operations are over those default files. The second style uses explicit file descriptors.

When using implicit file descriptors, all operations are supplied by table io. When using explicit file descriptors, the operation io.open returns a file descriptor and then all operations are supplied as methods by the file descriptor.

The table io also provides three predefined file descriptors with their usual meanings from C: io.stdin, io.stdout, and io.stderr.

A file handle is a userdata containing the file stream (FILE*), with a distinctive metatable created by the I/O library.

Unless otherwise stated, all I/O functions return nil on failure (plus an error message as a second result) and some value different from nil on success.

io.close ([file])

Equivalent to file:close(). Without a file, closes the default output file.

io.flush ()

Equivalent to file:flush over the default output file.

io.input ([file])

When called with a file name, it opens the named file (in text mode), and sets its handle as the default input file. When called with a file handle, it simply sets that file handle as the default input file. When called without parameters, it returns the current default input file.

In case of errors this function raises the error, instead of returning an error code.

io.lines ([filename])

Opens the given file name in read mode and returns an iterator function that, each time it is called, returns a new line from the file. Therefore, the construction

       for line in io.lines(filename) do ... end
will iterate over all lines of the file. When the iterator function detects the end of file, it returns nil (to finish the loop) and automatically closes the file.

The call io.lines() (without a file name) is equivalent to io.input():lines(), that is, it iterates over the lines of the default input file.

io.open (filename [, mode])

This function opens a file, in the mode specified in the string mode. It returns a new file handle, or, in case of errors, nil plus an error message.

The mode string can be any of the following:

  • "r" read mode (the default);
  • "w" write mode;
  • "a" append mode;
  • "r+" update mode, all previous data is preserved;
  • "w+" update mode, all previous data is erased;
  • "a+" append update mode, previous data is preserved, writing is only allowed at the end of file.
The mode string may also have a b at the end, which is needed in some systems to open the file in binary mode. This string is exactly what is used in the standard C function fopen.

io.output ([file])

Similar to io.input, but operates over the default output file.

io.read (format1, ...)

Equivalent to io.input():read.

io.tmpfile ()

Returns a handle for a temporary file. This file is open in update mode and it is automatically removed when the program ends.

io.type (obj)

Checks whether obj is a valid file handle. Returns the string "file" if obj is an open file handle, "closed file" if obj is a closed file handle, and nil if obj is not a file handle.

io.write (value1, ...)

Equivalent to io.output():write.

file:close ()

Closes file.

file:flush ()

Saves any written data to file.

file:lines ()

Returns an iterator function that, each time it is called, returns a new line from the file. Therefore, the construction

       for line in file:lines() do ... end
will iterate over all lines of the file. (Unlike io.lines, this function does not close the file when the loop ends.)

file:read (format1, ...)

Reads the file file, according to the given formats, which specify what to read. For each format, the function returns a string (or a number) with the characters read, or nil if it cannot read data with the specified format. When called without formats, it uses a default format that reads the entire next line (see below).

The available formats are

  • "*n" reads a number; this is the only format that returns a number instead of a string.
  • "*a" reads the whole file, starting at the current position. On end of file, it returns the empty string.
  • "*l" reads the next line (skipping the end of line), returning nil on end of file. This is the default format.
  • number reads a string with up to that number of characters, returning nil on end of file. If number is zero, it reads nothing and returns an empty string, or nil on end of file.

file:seek ([whence] [, offset])

Sets and gets the file position, measured from the beginning of the file, to the position given by offset plus a base specified by the string whence, as follows:

  • "set" base is position 0 (beginning of the file);
  • "cur" base is current position;
  • "end" base is end of file;
In case of success, function seek returns the final file position, measured in bytes from the beginning of the file. If this function fails, it returns nil, plus a string describing the error.

The default value for whence is "cur", and for offset is 0. Therefore, the call file:seek() returns the current file position, without changing it; the call file:seek("set") sets the position to the beginning of the file (and returns 0); and the call file:seek("end") sets the position to the end of the file, and returns its size.

file:write (value1, ...)

Writes the value of each of its arguments to the filehandle file. The arguments must be strings or numbers. To write other values, use tostring or string.format before write.

5.7 - Operating System Facilities

This library is implemented through table os.

os.clock ()

Returns an approximation of the amount of CPU time used by the program, in seconds.

os.date ([format [, time]])

Returns a string or a table containing date and time, formatted according to the given string format.

If the time argument is present, this is the time to be formatted (see the os.time function for a description of this value). Otherwise, date formats the current time.

If format starts with `!´, then the date is formatted in Coordinated Universal Time. After that optional character, if format is *t, then date returns a table with the following fields: year (four digits), month (1--12), day (1--31), hour (0--23), min (0--59), sec (0--61), wday (weekday, Sunday is 1), yday (day of the year), and isdst (daylight saving flag, a boolean).

If format is not *t, then date returns the date as a string, formatted according with the same rules as the C function strftime.

When called without arguments, date returns a reasonable date and time representation that depends on the host system and on the current locale (that is, os.date() is equivalent to os.date("%c")).

os.difftime (t2, t1)

Returns the number of seconds from time t1 to time t2. In Posix, Windows, and some other systems, this value is exactly t2-t1.

os.execute (command)

This function is equivalent to the C function system. It passes command to be executed by an operating system shell. It returns a status code, which is system-dependent.

os.exit ([code])

Calls the C function exit, with an optional code, to terminate the host program. The default value for code is the success code.

os.getenv (varname)

Returns the value of the process environment variable varname, or nil if the variable is not defined.

os.remove (filename)

Deletes the file with the given name. If this function fails, it returns nil, plus a string describing the error.

os.rename (oldname, newname)

Renames file named oldname to newname. If this function fails, it returns nil, plus a string describing the error.

os.setlocale (locale [, category])

Sets the current locale of the program. locale is a string specifying a locale; category is an optional string describing which category to change: "all", "collate", "ctype", "monetary", "numeric", or "time"; the default category is "all". The function returns the name of the new locale, or nil if the request cannot be honored.

os.time ([table])

Returns the current time when called without arguments, or a time representing the date and time specified by the given table. This table must have fields year, month, and day, and may have fields hour, min, sec, and isdst (for a description of these fields, see the os.date function).

The returned value is a number, whose meaning depends on your system. In Posix, Windows, and some other systems, this number counts the number of seconds since some given start time (the "epoch"). In other systems, the meaning is not specified, and the number returned by time can be used only as an argument to date and difftime.

os.tmpname ()

Returns a string with a file name that can be used for a temporary file. The file must be explicitly opened before its use and removed when no longer needed.

This function is equivalent to the tmpnam C function, and many people (and even some compilers!) advise against its use, because between the time you call this function and the time you open the file, it is possible for another process to create a file with the same name.

5.8 - The Reflexive Debug Interface

The debug library provides the functionality of the debug interface to Lua programs. You should exert care when using this library. The functions provided here should be used exclusively for debugging and similar tasks, such as profiling. Please resist the temptation to use them as a usual programming tool: They can be very slow. Moreover, setlocal and getlocal violate the privacy of local variables and therefore can compromise some otherwise secure code.

All functions in this library are provided inside a debug table.

debug.debug ()

Enters an interactive mode with the user, running each string that the user enters. Using simple commands and other debug facilities, the user can inspect global and local variables, change their values, evaluate expressions, and so on. A line containing only the word cont finishes this function, so that the caller continues its execution.

Note that commands for debug.debug are not lexically nested with any function, so they have no direct access to local variables.

debug.gethook ()

Returns the current hook settings, as three values: the current hook function, the current hook mask, and the current hook count (as set by the debug.sethook function).

debug.getinfo (function [, what])

This function returns a table with information about a function. You can give the function directly, or you can give a number as the value of function, which means the function running at level function of the call stack: Level 0 is the current function (getinfo itself); level 1 is the function that called getinfo; and so on. If function is a number larger than the number of active functions, then getinfo returns nil.

The returned table contains all the fields returned by lua_getinfo, with the string what describing which fields to fill in. The default for what is to get all information available. If present, the option `f´ adds a field named func with the function itself.

For instance, the expression debug.getinfo(1,"n").name returns the name of the current function, if a reasonable name can be found, and debug.getinfo(print) returns a table with all available information about the print function.

debug.getlocal (level, local)

This function returns the name and the value of the local variable with index local of the function at level level of the stack. (The first parameter or local variable has index 1, and so on, until the last active local variable.) The function returns nil if there is no local variable with the given index, and raises an error when called with a level out of range. (You can call debug.getinfo to check whether the level is valid.)

debug.getupvalue (func, up)

This function returns the name and the value of the upvalue with index up of the function func. The function returns nil if there is no upvalue with the given index.

debug.setlocal (level, local, value)

This function assigns the value value to the local variable with index local of the function at level level of the stack. The function returns nil if there is no local variable with the given index, and raises an error when called with a level out of range. (You can call getinfo to check whether the level is valid.)

debug.setupvalue (func, up, value)

This function assigns the value value to the upvalue with index up of the function func. The function returns nil if there is no upvalue with the given index.

debug.sethook (hook, mask [, count])

Sets the given function as a hook. The string mask and the number count describe when the hook will be called. The string mask may have the following characters, with the given meaning:

  • "c" The hook is called every time Lua calls a function;
  • "r" The hook is called every time Lua returns from a function;
  • "l" The hook is called every time Lua enters a new line of code.
With a count different from zero, the hook is called after every count instructions.

When called without arguments, the debug.sethook function turns off the hook.

When the hook is called, its first parameter is always a string describing the event that triggered its call: "call", "return" (or "tail return"), "line", and "count". Moreover, for line events, it also gets as its second parameter the new line number. Inside a hook, you can call getinfo with level 2 to get more information about the running function (level 0 is the getinfo function, and level 1 is the hook function), unless the event is "tail return". In this case, Lua is only simulating the return, and a call to getinfo will return invalid data.

debug.traceback ([message])

Returns a string with a traceback of the call stack. An optional message string is appended at the beginning of the traceback. This function is typically used with xpcall to produce better error messages.

6 - Lua Stand-alone

Although Lua has been designed as an extension language, to be embedded in a host C program, it is also frequently used as a stand-alone language. An interpreter for Lua as a stand-alone language, called simply lua, is provided with the standard distribution. The stand-alone interpreter includes all standard libraries plus the reflexive debug interface. Its usage is:

      lua [options] [script [args]]
The options are:
  • - executes stdin as a file;
  • -e stat executes string stat;
  • -l file "requires" file;
  • -i enters interactive mode after running script;
  • -v prints version information;
  • -- stop handling options.
After handling its options, lua runs the given script, passing to it the given args. When called without arguments, lua behaves as lua -v -i when stdin is a terminal, and as lua - otherwise.

Before running any argument, the interpreter checks for an environment variable LUA_INIT. If its format is @filename, then lua executes the file. Otherwise, lua executes the string itself.

All options are handled in order, except -i. For instance, an invocation like

       $ lua -e'a=1' -e 'print(a)' script.lua
will first set a to 1, then print a, and finally run the file script.lua. (Here, $ is the shell prompt. Your prompt may be different.)

Before starting to run the script, lua collects all arguments in the command line in a global table called arg. The script name is stored in index 0, the first argument after the script name goes to index 1, and so on. The field n gets the number of arguments after the script name. Any arguments before the script name (that is, the interpreter name plus the options) go to negative indices. For instance, in the call

       $ lua -la.lua b.lua t1 t2
the interpreter first runs the file a.lua, then creates a table
       arg = { [-2] = "lua", [-1] = "-la.lua", [0] = "b.lua",
               [1] = "t1", [2] = "t2"; n = 2 }
and finally runs the file b.lua.

In interactive mode, if you write an incomplete statement, the interpreter waits for its completion.

If the global variable _PROMPT is defined as a string, then its value is used as the prompt. Therefore, the prompt can be changed directly on the command line:

       $ lua -e"_PROMPT='myprompt> '" -i
(the outer pair of quotes is for the shell, the inner is for Lua), or in any Lua programs by assigning to _PROMPT. Note the use of -i to enter interactive mode; otherwise, the program would end just after the assignment to _PROMPT.

In Unix systems, Lua scripts can be made into executable programs by using chmod +x and the #! form, as in

#!/usr/local/bin/lua
(Of course, the location of the Lua interpreter may be different in your machine. If lua is in your PATH, then
#!/usr/bin/env lua
is a more portable solution.)

Acknowledgments

The Lua team is grateful to Tecgraf for its continued support to Lua. We thank everyone at Tecgraf, specially the head of the group, Marcelo Gattass. At the risk of omitting several names, we also thank the following individuals for supporting, contributing to, and spreading the word about Lua: Alan Watson. André Clinio, André Costa, Antonio Scuri, Asko Kauppi, Bret Mogilefsky, Cameron Laird, Carlos Cassino, Carlos Henrique Levy, Claudio Terra, David Jeske, Ed Ferguson, Edgar Toernig, Erik Hougaard, Jim Mathies, John Belmonte, John Passaniti, John Roll, Jon Erickson, Jon Kleiser, Mark Ian Barlow, Nick Trout, Noemi Rodriguez, Norman Ramsey, Philippe Lhoste, Renata Ratton, Renato Borges, Renato Cerqueira, Reuben Thomas, Stephan Herrmann, Steve Dekorte, Thatcher Ulrich, Tomás Gorham, Vincent Penquerc'h. Thank you!


Incompatibilities with Previous Versions

Lua 5.0 is a major release. There are several incompatibilities with its previous version, Lua 4.0.

Incompatibilities with version 4.0

Changes in the Language

  • The whole tag-method scheme was replaced by metatables.

  • Function calls written between parentheses result in exactly one value.

  • A function call as the last expression in a list constructor (like {a,b,f()}) has all its return values inserted in the list.

  • The precedence of or is smaller than the precedence of and.

  • in, false, and true are reserved words.

  • The old construction for k,v in t, where t is a table, is deprecated (although it is still supported). Use for k,v in pairs(t) instead.

  • When a literal string of the form [[...]] starts with a newline, this newline is ignored.

  • Upvalues in the form %var are obsolete; use external local variables instead.

Changes in the Libraries

  • Most library functions now are defined inside tables. There is a compatibility script (compat.lua) that redefine most of them as global names.

  • In the math library, angles are expressed in radians. With the compatibility script (compat.lua), functions still work in degrees.

  • The call function is deprecated. Use f(unpack(tab)) instead of call(f, tab) for unprotected calls, or the new pcall function for protected calls.

  • dofile do not handle errors, but simply propagates them.

  • dostring is deprecated. Use loadstring instead.

  • The read option *w is obsolete.

  • The format option %n$ is obsolete.

Changes in the API

  • lua_open does not have a stack size as its argument (stacks are dynamic).

  • lua_pushuserdata is deprecated. Use lua_newuserdata or lua_pushlightuserdata instead.

The Complete Syntax of Lua


chunk ::= {stat [`;´]}

block ::= chunk

stat ::= varlist1 `=´ explist1 | functioncall | do block end | while exp do block end | repeat block until exp | if exp then block {elseif exp then block} [else block] end | return [explist1] | break | for Name `=´ exp `,´ exp [`,´ exp] do block end | for Name {`,´ Name} in explist1 do block end | function funcname funcbody | local function Name funcbody | local namelist [init]

funcname ::= Name {`.´ Name} [`:´ Name]

varlist1 ::= var {`,´ var}

var ::= Name | prefixexp `[´ exp `]´ | prefixexp `.´ Name

namelist ::= Name {`,´ Name}

init ::= `=´ explist1

explist1 ::= {exp `,´} exp

exp ::= nil | false | true | Number | Literal | function | prefixexp | tableconstructor | exp binop exp | unop exp

prefixexp ::= var | functioncall | `(´ exp `)´

functioncall ::= prefixexp args | prefixexp `:´ Name args

args ::= `(´ [explist1] `)´ | tableconstructor | Literal

function ::= function funcbody

funcbody ::= `(´ [parlist1] `)´ block end

parlist1 ::= Name {`,´ Name} [`,´ `...´] | `...´

tableconstructor ::= `{´ [fieldlist] `}´ fieldlist ::= field {fieldsep field} [fieldsep] field ::= `[´ exp `]´ `=´ exp | name `=´ exp | exp fieldsep ::= `,´ | `;´

binop ::= `+´ | `-´ | `*´ | `/´ | `^´ | `..´ | `<´ | `<=´ | `>´ | `>=´ | `==´ | `~=´ | and | or

unop ::= `-´ | not


Last update: Tue Nov 25 16:08:37 BRST 2003 lua-5.0.3/doc/contents.html0100644000200200017500000001112610024215575014530 0ustar lhftecgraf Lua: 5.0 reference manual - contents

Lua Reference manual for Lua 5.0

Lua 5.0 Reference Manual [ top | ps | pdf ]

Copyright © 2003 Tecgraf, PUC-Rio. All rights reserved.



Last update: Wed May 7 18:34:34 EST 2003 lua-5.0.3/include/0040755000200200017500000000000010024213024012650 5ustar lhftecgraflua-5.0.3/include/Makefile0100644000200200017500000000026007636152527014334 0ustar lhftecgraf# makefile for Lua distribution (includes) LUA= .. include $(LUA)/config SRCS= lua.h lualib.h lauxlib.h all: clean: co: co -q -f -M $(SRCS) klean: clean rm -f $(SRCS) lua-5.0.3/include/lua.h0100644000200200017500000002622410444252310013614 0ustar lhftecgraf/* ** $Id: lua.h,v 1.175c 2003/03/18 12:31:39 roberto Exp $ ** Lua - An Extensible Extension Language ** Tecgraf: Computer Graphics Technology Group, PUC-Rio, Brazil ** http://www.lua.org mailto:info@lua.org ** See Copyright Notice at the end of this file */ #ifndef lua_h #define lua_h #include #include #define LUA_VERSION "Lua 5.0.3" #define LUA_COPYRIGHT "Copyright (C) 1994-2006 Tecgraf, PUC-Rio" #define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes" /* option for multiple returns in `lua_pcall' and `lua_call' */ #define LUA_MULTRET (-1) /* ** pseudo-indices */ #define LUA_REGISTRYINDEX (-10000) #define LUA_GLOBALSINDEX (-10001) #define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i)) /* error codes for `lua_load' and `lua_pcall' */ #define LUA_ERRRUN 1 #define LUA_ERRFILE 2 #define LUA_ERRSYNTAX 3 #define LUA_ERRMEM 4 #define LUA_ERRERR 5 typedef struct lua_State lua_State; typedef int (*lua_CFunction) (lua_State *L); /* ** functions that read/write blocks when loading/dumping Lua chunks */ typedef const char * (*lua_Chunkreader) (lua_State *L, void *ud, size_t *sz); typedef int (*lua_Chunkwriter) (lua_State *L, const void* p, size_t sz, void* ud); /* ** basic types */ #define LUA_TNONE (-1) #define LUA_TNIL 0 #define LUA_TBOOLEAN 1 #define LUA_TLIGHTUSERDATA 2 #define LUA_TNUMBER 3 #define LUA_TSTRING 4 #define LUA_TTABLE 5 #define LUA_TFUNCTION 6 #define LUA_TUSERDATA 7 #define LUA_TTHREAD 8 /* minimum Lua stack available to a C function */ #define LUA_MINSTACK 20 /* ** generic extra include file */ #ifdef LUA_USER_H #include LUA_USER_H #endif /* type of numbers in Lua */ #ifndef LUA_NUMBER typedef double lua_Number; #else typedef LUA_NUMBER lua_Number; #endif /* mark for all API functions */ #ifndef LUA_API #define LUA_API extern #endif /* ** state manipulation */ LUA_API lua_State *lua_open (void); LUA_API void lua_close (lua_State *L); LUA_API lua_State *lua_newthread (lua_State *L); LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf); /* ** basic stack manipulation */ LUA_API int lua_gettop (lua_State *L); LUA_API void lua_settop (lua_State *L, int idx); LUA_API void lua_pushvalue (lua_State *L, int idx); LUA_API void lua_remove (lua_State *L, int idx); LUA_API void lua_insert (lua_State *L, int idx); LUA_API void lua_replace (lua_State *L, int idx); LUA_API int lua_checkstack (lua_State *L, int sz); LUA_API void lua_xmove (lua_State *from, lua_State *to, int n); /* ** access functions (stack -> C) */ LUA_API int lua_isnumber (lua_State *L, int idx); LUA_API int lua_isstring (lua_State *L, int idx); LUA_API int lua_iscfunction (lua_State *L, int idx); LUA_API int lua_isuserdata (lua_State *L, int idx); LUA_API int lua_type (lua_State *L, int idx); LUA_API const char *lua_typename (lua_State *L, int tp); LUA_API int lua_equal (lua_State *L, int idx1, int idx2); LUA_API int lua_rawequal (lua_State *L, int idx1, int idx2); LUA_API int lua_lessthan (lua_State *L, int idx1, int idx2); LUA_API lua_Number lua_tonumber (lua_State *L, int idx); LUA_API int lua_toboolean (lua_State *L, int idx); LUA_API const char *lua_tostring (lua_State *L, int idx); LUA_API size_t lua_strlen (lua_State *L, int idx); LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx); LUA_API void *lua_touserdata (lua_State *L, int idx); LUA_API lua_State *lua_tothread (lua_State *L, int idx); LUA_API const void *lua_topointer (lua_State *L, int idx); /* ** push functions (C -> stack) */ LUA_API void lua_pushnil (lua_State *L); LUA_API void lua_pushnumber (lua_State *L, lua_Number n); LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t l); LUA_API void lua_pushstring (lua_State *L, const char *s); LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt, va_list argp); LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...); LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n); LUA_API void lua_pushboolean (lua_State *L, int b); LUA_API void lua_pushlightuserdata (lua_State *L, void *p); /* ** get functions (Lua -> stack) */ LUA_API void lua_gettable (lua_State *L, int idx); LUA_API void lua_rawget (lua_State *L, int idx); LUA_API void lua_rawgeti (lua_State *L, int idx, int n); LUA_API void lua_newtable (lua_State *L); LUA_API void *lua_newuserdata (lua_State *L, size_t sz); LUA_API int lua_getmetatable (lua_State *L, int objindex); LUA_API void lua_getfenv (lua_State *L, int idx); /* ** set functions (stack -> Lua) */ LUA_API void lua_settable (lua_State *L, int idx); LUA_API void lua_rawset (lua_State *L, int idx); LUA_API void lua_rawseti (lua_State *L, int idx, int n); LUA_API int lua_setmetatable (lua_State *L, int objindex); LUA_API int lua_setfenv (lua_State *L, int idx); /* ** `load' and `call' functions (load and run Lua code) */ LUA_API void lua_call (lua_State *L, int nargs, int nresults); LUA_API int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc); LUA_API int lua_cpcall (lua_State *L, lua_CFunction func, void *ud); LUA_API int lua_load (lua_State *L, lua_Chunkreader reader, void *dt, const char *chunkname); LUA_API int lua_dump (lua_State *L, lua_Chunkwriter writer, void *data); /* ** coroutine functions */ LUA_API int lua_yield (lua_State *L, int nresults); LUA_API int lua_resume (lua_State *L, int narg); /* ** garbage-collection functions */ LUA_API int lua_getgcthreshold (lua_State *L); LUA_API int lua_getgccount (lua_State *L); LUA_API void lua_setgcthreshold (lua_State *L, int newthreshold); /* ** miscellaneous functions */ LUA_API const char *lua_version (void); LUA_API int lua_error (lua_State *L); LUA_API int lua_next (lua_State *L, int idx); LUA_API void lua_concat (lua_State *L, int n); /* ** =============================================================== ** some useful macros ** =============================================================== */ #define lua_boxpointer(L,u) \ (*(void **)(lua_newuserdata(L, sizeof(void *))) = (u)) #define lua_unboxpointer(L,i) (*(void **)(lua_touserdata(L, i))) #define lua_pop(L,n) lua_settop(L, -(n)-1) #define lua_register(L,n,f) \ (lua_pushstring(L, n), \ lua_pushcfunction(L, f), \ lua_settable(L, LUA_GLOBALSINDEX)) #define lua_pushcfunction(L,f) lua_pushcclosure(L, f, 0) #define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION) #define lua_istable(L,n) (lua_type(L,n) == LUA_TTABLE) #define lua_islightuserdata(L,n) (lua_type(L,n) == LUA_TLIGHTUSERDATA) #define lua_isnil(L,n) (lua_type(L,n) == LUA_TNIL) #define lua_isboolean(L,n) (lua_type(L,n) == LUA_TBOOLEAN) #define lua_isnone(L,n) (lua_type(L,n) == LUA_TNONE) #define lua_isnoneornil(L, n) (lua_type(L,n) <= 0) #define lua_pushliteral(L, s) \ lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1) /* ** compatibility macros and functions */ LUA_API int lua_pushupvalues (lua_State *L); #define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX) #define lua_setglobal(L,s) \ (lua_pushstring(L, s), lua_insert(L, -2), lua_settable(L, LUA_GLOBALSINDEX)) #define lua_getglobal(L,s) \ (lua_pushstring(L, s), lua_gettable(L, LUA_GLOBALSINDEX)) /* compatibility with ref system */ /* pre-defined references */ #define LUA_NOREF (-2) #define LUA_REFNIL (-1) #define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \ (lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0)) #define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref)) #define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, ref) /* ** {====================================================================== ** useful definitions for Lua kernel and libraries ** ======================================================================= */ /* formats for Lua numbers */ #ifndef LUA_NUMBER_SCAN #define LUA_NUMBER_SCAN "%lf" #endif #ifndef LUA_NUMBER_FMT #define LUA_NUMBER_FMT "%.14g" #endif /* }====================================================================== */ /* ** {====================================================================== ** Debug API ** ======================================================================= */ /* ** Event codes */ #define LUA_HOOKCALL 0 #define LUA_HOOKRET 1 #define LUA_HOOKLINE 2 #define LUA_HOOKCOUNT 3 #define LUA_HOOKTAILRET 4 /* ** Event masks */ #define LUA_MASKCALL (1 << LUA_HOOKCALL) #define LUA_MASKRET (1 << LUA_HOOKRET) #define LUA_MASKLINE (1 << LUA_HOOKLINE) #define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT) typedef struct lua_Debug lua_Debug; /* activation record */ typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar); LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar); LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n); LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n); LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n); LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n); LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count); LUA_API lua_Hook lua_gethook (lua_State *L); LUA_API int lua_gethookmask (lua_State *L); LUA_API int lua_gethookcount (lua_State *L); #define LUA_IDSIZE 60 struct lua_Debug { int event; const char *name; /* (n) */ const char *namewhat; /* (n) `global', `local', `field', `method' */ const char *what; /* (S) `Lua', `C', `main', `tail' */ const char *source; /* (S) */ int currentline; /* (l) */ int nups; /* (u) number of upvalues */ int linedefined; /* (S) */ char short_src[LUA_IDSIZE]; /* (S) */ /* private part */ int i_ci; /* active function */ }; /* }====================================================================== */ /****************************************************************************** * Copyright (C) 1994-2006 Tecgraf, PUC-Rio. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ******************************************************************************/ #endif lua-5.0.3/include/lualib.h0100644000200200017500000000213607635607772014327 0ustar lhftecgraf/* ** $Id: lualib.h,v 1.28 2003/03/18 12:24:26 roberto Exp $ ** Lua standard libraries ** See Copyright Notice in lua.h */ #ifndef lualib_h #define lualib_h #include "lua.h" #ifndef LUALIB_API #define LUALIB_API LUA_API #endif #define LUA_COLIBNAME "coroutine" LUALIB_API int luaopen_base (lua_State *L); #define LUA_TABLIBNAME "table" LUALIB_API int luaopen_table (lua_State *L); #define LUA_IOLIBNAME "io" #define LUA_OSLIBNAME "os" LUALIB_API int luaopen_io (lua_State *L); #define LUA_STRLIBNAME "string" LUALIB_API int luaopen_string (lua_State *L); #define LUA_MATHLIBNAME "math" LUALIB_API int luaopen_math (lua_State *L); #define LUA_DBLIBNAME "debug" LUALIB_API int luaopen_debug (lua_State *L); LUALIB_API int luaopen_loadlib (lua_State *L); /* to help testing the libraries */ #ifndef lua_assert #define lua_assert(c) /* empty */ #endif /* compatibility code */ #define lua_baselibopen luaopen_base #define lua_tablibopen luaopen_table #define lua_iolibopen luaopen_io #define lua_strlibopen luaopen_string #define lua_mathlibopen luaopen_math #define lua_dblibopen luaopen_debug #endif lua-5.0.3/include/lauxlib.h0100644000200200017500000001102507643034246014501 0ustar lhftecgraf/* ** $Id: lauxlib.h,v 1.60 2003/04/03 13:35:34 roberto Exp $ ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ #ifndef lauxlib_h #define lauxlib_h #include #include #include "lua.h" #ifndef LUALIB_API #define LUALIB_API LUA_API #endif typedef struct luaL_reg { const char *name; lua_CFunction func; } luaL_reg; LUALIB_API void luaL_openlib (lua_State *L, const char *libname, const luaL_reg *l, int nup); LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *e); LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *e); LUALIB_API int luaL_typerror (lua_State *L, int narg, const char *tname); LUALIB_API int luaL_argerror (lua_State *L, int numarg, const char *extramsg); LUALIB_API const char *luaL_checklstring (lua_State *L, int numArg, size_t *l); LUALIB_API const char *luaL_optlstring (lua_State *L, int numArg, const char *def, size_t *l); LUALIB_API lua_Number luaL_checknumber (lua_State *L, int numArg); LUALIB_API lua_Number luaL_optnumber (lua_State *L, int nArg, lua_Number def); LUALIB_API void luaL_checkstack (lua_State *L, int sz, const char *msg); LUALIB_API void luaL_checktype (lua_State *L, int narg, int t); LUALIB_API void luaL_checkany (lua_State *L, int narg); LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname); LUALIB_API void luaL_getmetatable (lua_State *L, const char *tname); LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname); LUALIB_API void luaL_where (lua_State *L, int lvl); LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...); LUALIB_API int luaL_findstring (const char *st, const char *const lst[]); LUALIB_API int luaL_ref (lua_State *L, int t); LUALIB_API void luaL_unref (lua_State *L, int t, int ref); LUALIB_API int luaL_getn (lua_State *L, int t); LUALIB_API void luaL_setn (lua_State *L, int t, int n); LUALIB_API int luaL_loadfile (lua_State *L, const char *filename); LUALIB_API int luaL_loadbuffer (lua_State *L, const char *buff, size_t sz, const char *name); /* ** =============================================================== ** some useful macros ** =============================================================== */ #define luaL_argcheck(L, cond,numarg,extramsg) if (!(cond)) \ luaL_argerror(L, numarg,extramsg) #define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL)) #define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL)) #define luaL_checkint(L,n) ((int)luaL_checknumber(L, n)) #define luaL_checklong(L,n) ((long)luaL_checknumber(L, n)) #define luaL_optint(L,n,d) ((int)luaL_optnumber(L, n,(lua_Number)(d))) #define luaL_optlong(L,n,d) ((long)luaL_optnumber(L, n,(lua_Number)(d))) /* ** {====================================================== ** Generic Buffer manipulation ** ======================================================= */ #ifndef LUAL_BUFFERSIZE #define LUAL_BUFFERSIZE BUFSIZ #endif typedef struct luaL_Buffer { char *p; /* current position in buffer */ int lvl; /* number of strings in the stack (level) */ lua_State *L; char buffer[LUAL_BUFFERSIZE]; } luaL_Buffer; #define luaL_putchar(B,c) \ ((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \ (*(B)->p++ = (char)(c))) #define luaL_addsize(B,n) ((B)->p += (n)) LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B); LUALIB_API char *luaL_prepbuffer (luaL_Buffer *B); LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l); LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s); LUALIB_API void luaL_addvalue (luaL_Buffer *B); LUALIB_API void luaL_pushresult (luaL_Buffer *B); /* }====================================================== */ /* ** Compatibility macros and functions */ LUALIB_API int lua_dofile (lua_State *L, const char *filename); LUALIB_API int lua_dostring (lua_State *L, const char *str); LUALIB_API int lua_dobuffer (lua_State *L, const char *buff, size_t sz, const char *n); #define luaL_check_lstr luaL_checklstring #define luaL_opt_lstr luaL_optlstring #define luaL_check_number luaL_checknumber #define luaL_opt_number luaL_optnumber #define luaL_arg_check luaL_argcheck #define luaL_check_string luaL_checkstring #define luaL_opt_string luaL_optstring #define luaL_check_int luaL_checkint #define luaL_check_long luaL_checklong #define luaL_opt_int luaL_optint #define luaL_opt_long luaL_optlong #endif lua-5.0.3/lib/0040755000200200017500000000000010021503653012002 5ustar lhftecgraflua-5.0.3/src/0040755000200200017500000000000010021503646012025 5ustar lhftecgraflua-5.0.3/src/luac/0040755000200200017500000000000010021503654012750 5ustar lhftecgraflua-5.0.3/src/luac/README0100644000200200017500000000134507567412317013650 0ustar lhftecgrafThis is luac, the Lua compiler. There are man pages for it in both nroff and html in ../../doc. luac translates Lua programs into binary files that can be loaded latter. The main advantages of pre-compiling chunks are: faster loading, protecting source code from user changes, and off-line syntax error detection. luac can also be used to learn about the Lua virtual machine. Usage: /l/luac/luac [options] [filenames]. Available options are: - process stdin -l list -o name output to file `name' (default is "luac.out") -p parse only -s strip debug information -v show version information -- stop handling options luac is also an example of how to use the internals of Lua (politely). lua-5.0.3/src/luac/Makefile0100644000200200017500000000113107745217140014414 0ustar lhftecgraf# makefile for Lua compiler LUA= ../.. include $(LUA)/config INCS= -I$(INC) -I.. $(EXTRA_INCS) OBJS= luac.o print.o lopcodes.o SRCS= luac.c print.c T= $(BIN)/luac all: $T $T: $(OBJS) $(LIB)/liblua.a $(LIB)/liblualib.a $(CC) -o $@ $(MYLDFLAGS) $(OBJS) -L$(LIB) -llua -llualib $(EXTRA_LIBS) $(DLLIB) # print.c needs opcode names from lopcodes.c lopcodes.o: ../lopcodes.c ../lopcodes.h $(CC) -o $@ -c $(CFLAGS) -DLUA_OPNAMES ../lopcodes.c $(LIB)/liblua.a: cd ..; $(MAKE) $(LIB)/liblualib.a: cd ../lib; $(MAKE) clean: rm -f $(OBJS) $T co: co -q -f -M $(SRCS) klean: clean rm -f $(SRCS) lua-5.0.3/src/luac/luac.c0100644000200200017500000001076107745454324014064 0ustar lhftecgraf/* ** $Id: luac.c,v 1.44a 2003/04/07 20:34:20 lhf Exp $ ** Lua compiler (saves bytecodes to files; also list bytecodes) ** See Copyright Notice in lua.h */ #include #include #include #include "lua.h" #include "lauxlib.h" #include "lfunc.h" #include "lmem.h" #include "lobject.h" #include "lopcodes.h" #include "lstring.h" #include "lundump.h" #ifndef LUA_DEBUG #define luaB_opentests(L) #endif #ifndef PROGNAME #define PROGNAME "luac" /* program name */ #endif #define OUTPUT "luac.out" /* default output file */ static int listing=0; /* list bytecodes? */ static int dumping=1; /* dump bytecodes? */ static int stripping=0; /* strip debug information? */ static char Output[]={ OUTPUT }; /* default output file name */ static const char* output=Output; /* output file name */ static const char* progname=PROGNAME; /* actual program name */ static void fatal(const char* message) { fprintf(stderr,"%s: %s\n",progname,message); exit(EXIT_FAILURE); } static void cannot(const char* name, const char* what, const char* mode) { fprintf(stderr,"%s: cannot %s %sput file ",progname,what,mode); perror(name); exit(EXIT_FAILURE); } static void usage(const char* message, const char* arg) { if (message!=NULL) { fprintf(stderr,"%s: ",progname); fprintf(stderr,message,arg); fprintf(stderr,"\n"); } fprintf(stderr, "usage: %s [options] [filenames]. Available options are:\n" " - process stdin\n" " -l list\n" " -o name output to file `name' (default is \"" OUTPUT "\")\n" " -p parse only\n" " -s strip debug information\n" " -v show version information\n" " -- stop handling options\n", progname); exit(EXIT_FAILURE); } #define IS(s) (strcmp(argv[i],s)==0) static int doargs(int argc, char* argv[]) { int i; if (argv[0]!=NULL && *argv[0]!=0) progname=argv[0]; for (i=1; il.p; } static Proto* combine(lua_State* L, int n) { if (n==1) return toproto(L,-1); else { int i,pc=0; Proto* f=luaF_newproto(L); f->source=luaS_newliteral(L,"=(" PROGNAME ")"); f->maxstacksize=1; f->p=luaM_newvector(L,n,Proto*); f->sizep=n; f->sizecode=2*n+1; f->code=luaM_newvector(L,f->sizecode,Instruction); for (i=0; ip[i]=toproto(L,i-n); f->code[pc++]=CREATE_ABx(OP_CLOSURE,0,i); f->code[pc++]=CREATE_ABC(OP_CALL,0,1,1); } f->code[pc++]=CREATE_ABC(OP_RETURN,0,1,0); return f; } } static void strip(lua_State* L, Proto* f) { int i,n=f->sizep; luaM_freearray(L, f->lineinfo, f->sizelineinfo, int); luaM_freearray(L, f->locvars, f->sizelocvars, struct LocVar); luaM_freearray(L, f->upvalues, f->sizeupvalues, TString *); f->lineinfo=NULL; f->sizelineinfo=0; f->locvars=NULL; f->sizelocvars=0; f->upvalues=NULL; f->sizeupvalues=0; f->source=luaS_newliteral(L,"=(none)"); for (i=0; ip[i]); } static int writer(lua_State* L, const void* p, size_t size, void* u) { UNUSED(L); return fwrite(p,size,1,(FILE*)u)==1; } int main(int argc, char* argv[]) { lua_State* L; Proto* f; int i=doargs(argc,argv); argc-=i; argv+=i; if (argc<=0) usage("no input files given",NULL); L=lua_open(); luaB_opentests(L); for (i=0; i #if 0 #define DEBUG_PRINT #endif #ifndef LUA_OPNAMES #define LUA_OPNAMES #endif #include "ldebug.h" #include "lobject.h" #include "lopcodes.h" #include "lundump.h" #define Sizeof(x) ((int)sizeof(x)) #define VOID(p) ((const void*)(p)) static void PrintString(const Proto* f, int n) { const char* s=svalue(&f->k[n]); putchar('"'); for (; *s; s++) { switch (*s) { case '"': printf("\\\""); break; case '\a': printf("\\a"); break; case '\b': printf("\\b"); break; case '\f': printf("\\f"); break; case '\n': printf("\\n"); break; case '\r': printf("\\r"); break; case '\t': printf("\\t"); break; case '\v': printf("\\v"); break; default: putchar(*s); break; } } putchar('"'); } static void PrintConstant(const Proto* f, int i) { const TObject* o=&f->k[i]; switch (ttype(o)) { case LUA_TNUMBER: printf(LUA_NUMBER_FMT,nvalue(o)); break; case LUA_TSTRING: PrintString(f,i); break; case LUA_TNIL: printf("nil"); break; default: /* cannot happen */ printf("? type=%d",ttype(o)); break; } } static void PrintCode(const Proto* f) { const Instruction* code=f->code; int pc,n=f->sizecode; for (pc=0; pc0) printf("[%d]\t",line); else printf("[-]\t"); printf("%-9s\t",luaP_opnames[o]); switch (getOpMode(o)) { case iABC: printf("%d %d %d",a,b,c); break; case iABx: printf("%d %d",a,bc); break; case iAsBx: printf("%d %d",a,sbc); break; } switch (o) { case OP_LOADK: printf("\t; "); PrintConstant(f,bc); break; case OP_GETUPVAL: case OP_SETUPVAL: printf("\t; %s", (f->sizeupvalues>0) ? getstr(f->upvalues[b]) : "-"); break; case OP_GETGLOBAL: case OP_SETGLOBAL: printf("\t; %s",svalue(&f->k[bc])); break; case OP_GETTABLE: case OP_SELF: if (c>=MAXSTACK) { printf("\t; "); PrintConstant(f,c-MAXSTACK); } break; case OP_SETTABLE: case OP_ADD: case OP_SUB: case OP_MUL: case OP_DIV: case OP_POW: case OP_EQ: case OP_LT: case OP_LE: if (b>=MAXSTACK || c>=MAXSTACK) { printf("\t; "); if (b>=MAXSTACK) PrintConstant(f,b-MAXSTACK); else printf("-"); printf(" "); if (c>=MAXSTACK) PrintConstant(f,c-MAXSTACK); } break; case OP_JMP: case OP_FORLOOP: case OP_TFORPREP: printf("\t; to %d",sbc+pc+2); break; case OP_CLOSURE: printf("\t; %p",VOID(f->p[bc])); break; default: break; } printf("\n"); } } static const char* Source(const Proto* f) { const char* s=getstr(f->source); if (*s=='@' || *s=='=') return s+1; else if (*s==LUA_SIGNATURE[0]) return "(bstring)"; else return "(string)"; } #define IsMain(f) (f->lineDefined==0) #define SS(x) (x==1)?"":"s" #define S(x) x,SS(x) static void PrintHeader(const Proto* f) { printf("\n%s <%s:%d> (%d instruction%s, %d bytes at %p)\n", IsMain(f)?"main":"function",Source(f),f->lineDefined, S(f->sizecode),f->sizecode*Sizeof(Instruction),VOID(f)); printf("%d%s param%s, %d stack%s, %d upvalue%s, ", f->numparams,f->is_vararg?"+":"",SS(f->numparams),S(f->maxstacksize), S(f->nups)); printf("%d local%s, %d constant%s, %d function%s\n", S(f->sizelocvars),S(f->sizek),S(f->sizep)); } #ifdef DEBUG_PRINT static void PrintConstants(const Proto* f) { int i,n=f->sizek; printf("constants (%d) for %p:\n",n,VOID(f)); for (i=0; isizelocvars; printf("locals (%d) for %p:\n",n,VOID(f)); for (i=0; ilocvars[i].varname),f->locvars[i].startpc,f->locvars[i].endpc); } } static void PrintUpvalues(const Proto* f) { int i,n=f->sizeupvalues; printf("upvalues (%d) for %p:\n",n,VOID(f)); if (f->upvalues==NULL) return; for (i=0; iupvalues[i])); } } #endif void luaU_print(const Proto* f) { int i,n=f->sizep; PrintHeader(f); PrintCode(f); #ifdef DEBUG_PRINT PrintConstants(f); PrintLocals(f); PrintUpvalues(f); #endif for (i=0; ip[i]); } lua-5.0.3/src/lib/0040755000200200017500000000000010021503653012571 5ustar lhftecgraflua-5.0.3/src/lib/README0100644000200200017500000000063107334222152013453 0ustar lhftecgrafThis is the standard Lua library. The code of the standard library can be read as an example of how to export C functions to Lua. The easiest library to read is lmathlib.c. The library is implemented entirely on top of the official Lua API as declared in lua.h, using lauxlib.c, which contains several useful functions for writing libraries. We encourage developers to use lauxlib.c in their own libraries. lua-5.0.3/src/lib/Makefile0100644000200200017500000000071007641042364014237 0ustar lhftecgraf# makefile for Lua standard library LUA= ../.. include $(LUA)/config EXTRA_DEFS= $(POPEN) $(TMPNAM) $(DEGREES) $(LOADLIB) OBJS= lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o ltablib.o lstrlib.o loadlib.o SRCS= lauxlib.c lbaselib.c ldblib.c liolib.c lmathlib.c ltablib.c lstrlib.c loadlib.c T= $(LIB)/liblualib.a all: $T $T: $(OBJS) $(AR) $@ $(OBJS) $(RANLIB) $@ clean: rm -f $(OBJS) $T co: co -q -f -M $(SRCS) klean: clean rm -f $(SRCS) lua-5.0.3/src/lib/lauxlib.c0100644000200200017500000003564307644306224014421 0ustar lhftecgraf/* ** $Id: lauxlib.c,v 1.100 2003/04/07 14:35:00 roberto Exp $ ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ #include #include #include #include #include /* This file uses only the official API of Lua. ** Any function declared here could be written as an application function. */ #define lauxlib_c #include "lua.h" #include "lauxlib.h" /* number of prereserved references (for internal use) */ #define RESERVED_REFS 2 /* reserved references */ #define FREELIST_REF 1 /* free list of references */ #define ARRAYSIZE_REF 2 /* array sizes */ /* convert a stack index to positive */ #define abs_index(L, i) ((i) > 0 || (i) <= LUA_REGISTRYINDEX ? (i) : \ lua_gettop(L) + (i) + 1) /* ** {====================================================== ** Error-report functions ** ======================================================= */ LUALIB_API int luaL_argerror (lua_State *L, int narg, const char *extramsg) { lua_Debug ar; lua_getstack(L, 0, &ar); lua_getinfo(L, "n", &ar); if (strcmp(ar.namewhat, "method") == 0) { narg--; /* do not count `self' */ if (narg == 0) /* error is in the self argument itself? */ return luaL_error(L, "calling `%s' on bad self (%s)", ar.name, extramsg); } if (ar.name == NULL) ar.name = "?"; return luaL_error(L, "bad argument #%d to `%s' (%s)", narg, ar.name, extramsg); } LUALIB_API int luaL_typerror (lua_State *L, int narg, const char *tname) { const char *msg = lua_pushfstring(L, "%s expected, got %s", tname, lua_typename(L, lua_type(L,narg))); return luaL_argerror(L, narg, msg); } static void tag_error (lua_State *L, int narg, int tag) { luaL_typerror(L, narg, lua_typename(L, tag)); } LUALIB_API void luaL_where (lua_State *L, int level) { lua_Debug ar; if (lua_getstack(L, level, &ar)) { /* check function at level */ lua_getinfo(L, "Snl", &ar); /* get info about it */ if (ar.currentline > 0) { /* is there info? */ lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline); return; } } lua_pushliteral(L, ""); /* else, no information available... */ } LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) { va_list argp; va_start(argp, fmt); luaL_where(L, 1); lua_pushvfstring(L, fmt, argp); va_end(argp); lua_concat(L, 2); return lua_error(L); } /* }====================================================== */ LUALIB_API int luaL_findstring (const char *name, const char *const list[]) { int i; for (i=0; list[i]; i++) if (strcmp(list[i], name) == 0) return i; return -1; /* name not found */ } LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) { lua_pushstring(L, tname); lua_rawget(L, LUA_REGISTRYINDEX); /* get registry.name */ if (!lua_isnil(L, -1)) /* name already in use? */ return 0; /* leave previous value on top, but return 0 */ lua_pop(L, 1); lua_newtable(L); /* create metatable */ lua_pushstring(L, tname); lua_pushvalue(L, -2); lua_rawset(L, LUA_REGISTRYINDEX); /* registry.name = metatable */ lua_pushvalue(L, -1); lua_pushstring(L, tname); lua_rawset(L, LUA_REGISTRYINDEX); /* registry[metatable] = name */ return 1; } LUALIB_API void luaL_getmetatable (lua_State *L, const char *tname) { lua_pushstring(L, tname); lua_rawget(L, LUA_REGISTRYINDEX); } LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) { const char *tn; if (!lua_getmetatable(L, ud)) return NULL; /* no metatable? */ lua_rawget(L, LUA_REGISTRYINDEX); /* get registry[metatable] */ tn = lua_tostring(L, -1); if (tn && (strcmp(tn, tname) == 0)) { lua_pop(L, 1); return lua_touserdata(L, ud); } else { lua_pop(L, 1); return NULL; } } LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *mes) { if (!lua_checkstack(L, space)) luaL_error(L, "stack overflow (%s)", mes); } LUALIB_API void luaL_checktype (lua_State *L, int narg, int t) { if (lua_type(L, narg) != t) tag_error(L, narg, t); } LUALIB_API void luaL_checkany (lua_State *L, int narg) { if (lua_type(L, narg) == LUA_TNONE) luaL_argerror(L, narg, "value expected"); } LUALIB_API const char *luaL_checklstring (lua_State *L, int narg, size_t *len) { const char *s = lua_tostring(L, narg); if (!s) tag_error(L, narg, LUA_TSTRING); if (len) *len = lua_strlen(L, narg); return s; } LUALIB_API const char *luaL_optlstring (lua_State *L, int narg, const char *def, size_t *len) { if (lua_isnoneornil(L, narg)) { if (len) *len = (def ? strlen(def) : 0); return def; } else return luaL_checklstring(L, narg, len); } LUALIB_API lua_Number luaL_checknumber (lua_State *L, int narg) { lua_Number d = lua_tonumber(L, narg); if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */ tag_error(L, narg, LUA_TNUMBER); return d; } LUALIB_API lua_Number luaL_optnumber (lua_State *L, int narg, lua_Number def) { if (lua_isnoneornil(L, narg)) return def; else return luaL_checknumber(L, narg); } LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) { if (!lua_getmetatable(L, obj)) /* no metatable? */ return 0; lua_pushstring(L, event); lua_rawget(L, -2); if (lua_isnil(L, -1)) { lua_pop(L, 2); /* remove metatable and metafield */ return 0; } else { lua_remove(L, -2); /* remove only metatable */ return 1; } } LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) { obj = abs_index(L, obj); if (!luaL_getmetafield(L, obj, event)) /* no metafield? */ return 0; lua_pushvalue(L, obj); lua_call(L, 1, 1); return 1; } LUALIB_API void luaL_openlib (lua_State *L, const char *libname, const luaL_reg *l, int nup) { if (libname) { lua_pushstring(L, libname); lua_gettable(L, LUA_GLOBALSINDEX); /* check whether lib already exists */ if (lua_isnil(L, -1)) { /* no? */ lua_pop(L, 1); lua_newtable(L); /* create it */ lua_pushstring(L, libname); lua_pushvalue(L, -2); lua_settable(L, LUA_GLOBALSINDEX); /* register it with given name */ } lua_insert(L, -(nup+1)); /* move library table to below upvalues */ } for (; l->name; l++) { int i; lua_pushstring(L, l->name); for (i=0; ifunc, nup); lua_settable(L, -(nup+3)); } lua_pop(L, nup); /* remove upvalues */ } /* ** {====================================================== ** getn-setn: size for arrays ** ======================================================= */ static int checkint (lua_State *L, int topop) { int n = (int)lua_tonumber(L, -1); if (n == 0 && !lua_isnumber(L, -1)) n = -1; lua_pop(L, topop); return n; } static void getsizes (lua_State *L) { lua_rawgeti(L, LUA_REGISTRYINDEX, ARRAYSIZE_REF); if (lua_isnil(L, -1)) { /* no `size' table? */ lua_pop(L, 1); /* remove nil */ lua_newtable(L); /* create it */ lua_pushvalue(L, -1); /* `size' will be its own metatable */ lua_setmetatable(L, -2); lua_pushliteral(L, "__mode"); lua_pushliteral(L, "k"); lua_rawset(L, -3); /* metatable(N).__mode = "k" */ lua_pushvalue(L, -1); lua_rawseti(L, LUA_REGISTRYINDEX, ARRAYSIZE_REF); /* store in register */ } } void luaL_setn (lua_State *L, int t, int n) { t = abs_index(L, t); lua_pushliteral(L, "n"); lua_rawget(L, t); if (checkint(L, 1) >= 0) { /* is there a numeric field `n'? */ lua_pushliteral(L, "n"); /* use it */ lua_pushnumber(L, (lua_Number)n); lua_rawset(L, t); } else { /* use `sizes' */ getsizes(L); lua_pushvalue(L, t); lua_pushnumber(L, (lua_Number)n); lua_rawset(L, -3); /* sizes[t] = n */ lua_pop(L, 1); /* remove `sizes' */ } } int luaL_getn (lua_State *L, int t) { int n; t = abs_index(L, t); lua_pushliteral(L, "n"); /* try t.n */ lua_rawget(L, t); if ((n = checkint(L, 1)) >= 0) return n; getsizes(L); /* else try sizes[t] */ lua_pushvalue(L, t); lua_rawget(L, -2); if ((n = checkint(L, 2)) >= 0) return n; for (n = 1; ; n++) { /* else must count elements */ lua_rawgeti(L, t, n); if (lua_isnil(L, -1)) break; lua_pop(L, 1); } lua_pop(L, 1); return n - 1; } /* }====================================================== */ /* ** {====================================================== ** Generic Buffer manipulation ** ======================================================= */ #define bufflen(B) ((B)->p - (B)->buffer) #define bufffree(B) ((size_t)(LUAL_BUFFERSIZE - bufflen(B))) #define LIMIT (LUA_MINSTACK/2) static int emptybuffer (luaL_Buffer *B) { size_t l = bufflen(B); if (l == 0) return 0; /* put nothing on stack */ else { lua_pushlstring(B->L, B->buffer, l); B->p = B->buffer; B->lvl++; return 1; } } static void adjuststack (luaL_Buffer *B) { if (B->lvl > 1) { lua_State *L = B->L; int toget = 1; /* number of levels to concat */ size_t toplen = lua_strlen(L, -1); do { size_t l = lua_strlen(L, -(toget+1)); if (B->lvl - toget + 1 >= LIMIT || toplen > l) { toplen += l; toget++; } else break; } while (toget < B->lvl); lua_concat(L, toget); B->lvl = B->lvl - toget + 1; } } LUALIB_API char *luaL_prepbuffer (luaL_Buffer *B) { if (emptybuffer(B)) adjuststack(B); return B->buffer; } LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) { while (l--) luaL_putchar(B, *s++); } LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) { luaL_addlstring(B, s, strlen(s)); } LUALIB_API void luaL_pushresult (luaL_Buffer *B) { emptybuffer(B); lua_concat(B->L, B->lvl); B->lvl = 1; } LUALIB_API void luaL_addvalue (luaL_Buffer *B) { lua_State *L = B->L; size_t vl = lua_strlen(L, -1); if (vl <= bufffree(B)) { /* fit into buffer? */ memcpy(B->p, lua_tostring(L, -1), vl); /* put it there */ B->p += vl; lua_pop(L, 1); /* remove from stack */ } else { if (emptybuffer(B)) lua_insert(L, -2); /* put buffer before new value */ B->lvl++; /* add new value into B stack */ adjuststack(B); } } LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) { B->L = L; B->p = B->buffer; B->lvl = 0; } /* }====================================================== */ LUALIB_API int luaL_ref (lua_State *L, int t) { int ref; t = abs_index(L, t); if (lua_isnil(L, -1)) { lua_pop(L, 1); /* remove from stack */ return LUA_REFNIL; /* `nil' has a unique fixed reference */ } lua_rawgeti(L, t, FREELIST_REF); /* get first free element */ ref = (int)lua_tonumber(L, -1); /* ref = t[FREELIST_REF] */ lua_pop(L, 1); /* remove it from stack */ if (ref != 0) { /* any free element? */ lua_rawgeti(L, t, ref); /* remove it from list */ lua_rawseti(L, t, FREELIST_REF); /* (t[FREELIST_REF] = t[ref]) */ } else { /* no free elements */ ref = luaL_getn(L, t); if (ref < RESERVED_REFS) ref = RESERVED_REFS; /* skip reserved references */ ref++; /* create new reference */ luaL_setn(L, t, ref); } lua_rawseti(L, t, ref); return ref; } LUALIB_API void luaL_unref (lua_State *L, int t, int ref) { if (ref >= 0) { t = abs_index(L, t); lua_rawgeti(L, t, FREELIST_REF); lua_rawseti(L, t, ref); /* t[ref] = t[FREELIST_REF] */ lua_pushnumber(L, (lua_Number)ref); lua_rawseti(L, t, FREELIST_REF); /* t[FREELIST_REF] = ref */ } } /* ** {====================================================== ** Load functions ** ======================================================= */ typedef struct LoadF { FILE *f; char buff[LUAL_BUFFERSIZE]; } LoadF; static const char *getF (lua_State *L, void *ud, size_t *size) { LoadF *lf = (LoadF *)ud; (void)L; if (feof(lf->f)) return NULL; *size = fread(lf->buff, 1, LUAL_BUFFERSIZE, lf->f); return (*size > 0) ? lf->buff : NULL; } static int errfile (lua_State *L, int fnameindex) { const char *filename = lua_tostring(L, fnameindex) + 1; lua_pushfstring(L, "cannot read %s: %s", filename, strerror(errno)); lua_remove(L, fnameindex); return LUA_ERRFILE; } LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) { LoadF lf; int status, readstatus; int c; int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */ if (filename == NULL) { lua_pushliteral(L, "=stdin"); lf.f = stdin; } else { lua_pushfstring(L, "@%s", filename); lf.f = fopen(filename, "r"); } if (lf.f == NULL) return errfile(L, fnameindex); /* unable to open file */ c = ungetc(getc(lf.f), lf.f); if (!(isspace(c) || isprint(c)) && lf.f != stdin) { /* binary file? */ fclose(lf.f); lf.f = fopen(filename, "rb"); /* reopen in binary mode */ if (lf.f == NULL) return errfile(L, fnameindex); /* unable to reopen file */ } status = lua_load(L, getF, &lf, lua_tostring(L, -1)); readstatus = ferror(lf.f); if (lf.f != stdin) fclose(lf.f); /* close file (even in case of errors) */ if (readstatus) { lua_settop(L, fnameindex); /* ignore results from `lua_load' */ return errfile(L, fnameindex); } lua_remove(L, fnameindex); return status; } typedef struct LoadS { const char *s; size_t size; } LoadS; static const char *getS (lua_State *L, void *ud, size_t *size) { LoadS *ls = (LoadS *)ud; (void)L; if (ls->size == 0) return NULL; *size = ls->size; ls->size = 0; return ls->s; } LUALIB_API int luaL_loadbuffer (lua_State *L, const char *buff, size_t size, const char *name) { LoadS ls; ls.s = buff; ls.size = size; return lua_load(L, getS, &ls, name); } /* }====================================================== */ /* ** {====================================================== ** compatibility code ** ======================================================= */ static void callalert (lua_State *L, int status) { if (status != 0) { lua_getglobal(L, "_ALERT"); if (lua_isfunction(L, -1)) { lua_insert(L, -2); lua_call(L, 1, 0); } else { /* no _ALERT function; print it on stderr */ fprintf(stderr, "%s\n", lua_tostring(L, -2)); lua_pop(L, 2); /* remove error message and _ALERT */ } } } static int aux_do (lua_State *L, int status) { if (status == 0) { /* parse OK? */ status = lua_pcall(L, 0, LUA_MULTRET, 0); /* call main */ } callalert(L, status); return status; } LUALIB_API int lua_dofile (lua_State *L, const char *filename) { return aux_do(L, luaL_loadfile(L, filename)); } LUALIB_API int lua_dobuffer (lua_State *L, const char *buff, size_t size, const char *name) { return aux_do(L, luaL_loadbuffer(L, buff, size, name)); } LUALIB_API int lua_dostring (lua_State *L, const char *str) { return lua_dobuffer(L, str, strlen(str), str); } /* }====================================================== */ lua-5.0.3/src/lib/lbaselib.c0100600000200200017500000004304410444032415014506 0ustar lhftecgraf/* ** $Id: lbaselib.c,v 1.130c 2003/04/03 13:35:34 roberto Exp $ ** Basic library ** See Copyright Notice in lua.h */ #include #include #include #include #define lbaselib_c #include "lua.h" #include "lauxlib.h" #include "lualib.h" /* ** If your system does not support `stdout', you can just remove this function. ** If you need, you can define your own `print' function, following this ** model but changing `fputs' to put the strings at a proper place ** (a console window or a log file, for instance). */ static int luaB_print (lua_State *L) { int n = lua_gettop(L); /* number of arguments */ int i; lua_getglobal(L, "tostring"); for (i=1; i<=n; i++) { const char *s; lua_pushvalue(L, -1); /* function to be called */ lua_pushvalue(L, i); /* value to print */ lua_call(L, 1, 1); s = lua_tostring(L, -1); /* get result */ if (s == NULL) return luaL_error(L, "`tostring' must return a string to `print'"); if (i>1) fputs("\t", stdout); fputs(s, stdout); lua_pop(L, 1); /* pop result */ } fputs("\n", stdout); return 0; } static int luaB_tonumber (lua_State *L) { int base = luaL_optint(L, 2, 10); if (base == 10) { /* standard conversion */ luaL_checkany(L, 1); if (lua_isnumber(L, 1)) { lua_pushnumber(L, lua_tonumber(L, 1)); return 1; } } else { const char *s1 = luaL_checkstring(L, 1); char *s2; unsigned long n; luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range"); n = strtoul(s1, &s2, base); if (s1 != s2) { /* at least one valid digit? */ while (isspace((unsigned char)(*s2))) s2++; /* skip trailing spaces */ if (*s2 == '\0') { /* no invalid trailing characters? */ lua_pushnumber(L, (lua_Number)n); return 1; } } } lua_pushnil(L); /* else not a number */ return 1; } static int luaB_error (lua_State *L) { int level = luaL_optint(L, 2, 1); luaL_checkany(L, 1); if (!lua_isstring(L, 1) || level == 0) lua_pushvalue(L, 1); /* propagate error message without changes */ else { /* add extra information */ luaL_where(L, level); lua_pushvalue(L, 1); lua_concat(L, 2); } return lua_error(L); } static int luaB_getmetatable (lua_State *L) { luaL_checkany(L, 1); if (!lua_getmetatable(L, 1)) { lua_pushnil(L); return 1; /* no metatable */ } luaL_getmetafield(L, 1, "__metatable"); return 1; /* returns either __metatable field (if present) or metatable */ } static int luaB_setmetatable (lua_State *L) { int t = lua_type(L, 2); luaL_checktype(L, 1, LUA_TTABLE); luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table expected"); if (luaL_getmetafield(L, 1, "__metatable")) luaL_error(L, "cannot change a protected metatable"); lua_settop(L, 2); lua_setmetatable(L, 1); return 1; } static void getfunc (lua_State *L) { if (lua_isfunction(L, 1)) lua_pushvalue(L, 1); else { lua_Debug ar; int level = luaL_optint(L, 1, 1); luaL_argcheck(L, level >= 0, 1, "level must be non-negative"); if (lua_getstack(L, level, &ar) == 0) luaL_argerror(L, 1, "invalid level"); lua_getinfo(L, "f", &ar); if (lua_isnil(L, -1)) luaL_error(L, "no function environment for tail call at level %d", level); } } static int aux_getfenv (lua_State *L) { lua_getfenv(L, -1); lua_pushliteral(L, "__fenv"); lua_rawget(L, -2); return !lua_isnil(L, -1); } static int luaB_getfenv (lua_State *L) { getfunc(L); if (!aux_getfenv(L)) /* __fenv not defined? */ lua_pop(L, 1); /* remove it, to return real environment */ return 1; } static int luaB_setfenv (lua_State *L) { luaL_checktype(L, 2, LUA_TTABLE); getfunc(L); if (aux_getfenv(L)) /* __fenv defined? */ luaL_error(L, "`setfenv' cannot change a protected environment"); else lua_pop(L, 2); /* remove __fenv and real environment table */ lua_pushvalue(L, 2); if (lua_isnumber(L, 1) && lua_tonumber(L, 1) == 0) lua_replace(L, LUA_GLOBALSINDEX); else if (lua_setfenv(L, -2) == 0) luaL_error(L, "`setfenv' cannot change environment of given function"); return 0; } static int luaB_rawequal (lua_State *L) { luaL_checkany(L, 1); luaL_checkany(L, 2); lua_pushboolean(L, lua_rawequal(L, 1, 2)); return 1; } static int luaB_rawget (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); luaL_checkany(L, 2); lua_settop(L, 2); lua_rawget(L, 1); return 1; } static int luaB_rawset (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); luaL_checkany(L, 2); luaL_checkany(L, 3); lua_settop(L, 3); lua_rawset(L, 1); return 1; } static int luaB_gcinfo (lua_State *L) { lua_pushnumber(L, (lua_Number)lua_getgccount(L)); lua_pushnumber(L, (lua_Number)lua_getgcthreshold(L)); return 2; } static int luaB_collectgarbage (lua_State *L) { lua_setgcthreshold(L, luaL_optint(L, 1, 0)); return 0; } static int luaB_type (lua_State *L) { luaL_checkany(L, 1); lua_pushstring(L, lua_typename(L, lua_type(L, 1))); return 1; } static int luaB_next (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); lua_settop(L, 2); /* create a 2nd argument if there isn't one */ if (lua_next(L, 1)) return 2; else { lua_pushnil(L); return 1; } } static int luaB_pairs (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); lua_pushliteral(L, "next"); lua_rawget(L, LUA_GLOBALSINDEX); /* return generator, */ lua_pushvalue(L, 1); /* state, */ lua_pushnil(L); /* and initial value */ return 3; } static int luaB_ipairs (lua_State *L) { lua_Number i = lua_tonumber(L, 2); luaL_checktype(L, 1, LUA_TTABLE); if (i == 0 && lua_isnone(L, 2)) { /* `for' start? */ lua_pushliteral(L, "ipairs"); lua_rawget(L, LUA_GLOBALSINDEX); /* return generator, */ lua_pushvalue(L, 1); /* state, */ lua_pushnumber(L, 0); /* and initial value */ return 3; } else { /* `for' step */ i++; /* next value */ lua_pushnumber(L, i); lua_rawgeti(L, 1, (int)i); return (lua_isnil(L, -1)) ? 0 : 2; } } static int load_aux (lua_State *L, int status) { if (status == 0) /* OK? */ return 1; else { lua_pushnil(L); lua_insert(L, -2); /* put before error message */ return 2; /* return nil plus error message */ } } static int luaB_loadstring (lua_State *L) { size_t l; const char *s = luaL_checklstring(L, 1, &l); const char *chunkname = luaL_optstring(L, 2, s); return load_aux(L, luaL_loadbuffer(L, s, l, chunkname)); } static int luaB_loadfile (lua_State *L) { const char *fname = luaL_optstring(L, 1, NULL); return load_aux(L, luaL_loadfile(L, fname)); } static int luaB_dofile (lua_State *L) { const char *fname = luaL_optstring(L, 1, NULL); int n = lua_gettop(L); int status = luaL_loadfile(L, fname); if (status != 0) lua_error(L); lua_call(L, 0, LUA_MULTRET); return lua_gettop(L) - n; } static int luaB_assert (lua_State *L) { luaL_checkany(L, 1); if (!lua_toboolean(L, 1)) return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!")); lua_settop(L, 1); return 1; } static int luaB_unpack (lua_State *L) { int n, i; luaL_checktype(L, 1, LUA_TTABLE); n = luaL_getn(L, 1); luaL_checkstack(L, n, "table too big to unpack"); for (i=1; i<=n; i++) /* push arg[1...n] */ lua_rawgeti(L, 1, i); return n; } static int luaB_pcall (lua_State *L) { int status; luaL_checkany(L, 1); status = lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0); lua_pushboolean(L, (status == 0)); lua_insert(L, 1); return lua_gettop(L); /* return status + all results */ } static int luaB_xpcall (lua_State *L) { int status; luaL_checkany(L, 2); lua_settop(L, 2); lua_insert(L, 1); /* put error function under function to be called */ status = lua_pcall(L, 0, LUA_MULTRET, 1); lua_pushboolean(L, (status == 0)); lua_replace(L, 1); return lua_gettop(L); /* return status + all results */ } static int luaB_tostring (lua_State *L) { char buff[128]; luaL_checkany(L, 1); if (luaL_callmeta(L, 1, "__tostring")) /* is there a metafield? */ return 1; /* use its value */ switch (lua_type(L, 1)) { case LUA_TNUMBER: lua_pushstring(L, lua_tostring(L, 1)); return 1; case LUA_TSTRING: lua_pushvalue(L, 1); return 1; case LUA_TBOOLEAN: lua_pushstring(L, (lua_toboolean(L, 1) ? "true" : "false")); return 1; case LUA_TTABLE: sprintf(buff, "table: %p", lua_topointer(L, 1)); break; case LUA_TFUNCTION: sprintf(buff, "function: %p", lua_topointer(L, 1)); break; case LUA_TUSERDATA: case LUA_TLIGHTUSERDATA: sprintf(buff, "userdata: %p", lua_touserdata(L, 1)); break; case LUA_TTHREAD: sprintf(buff, "thread: %p", (void *)lua_tothread(L, 1)); break; case LUA_TNIL: lua_pushliteral(L, "nil"); return 1; } lua_pushstring(L, buff); return 1; } static int luaB_newproxy (lua_State *L) { lua_settop(L, 1); lua_newuserdata(L, 0); /* create proxy */ if (lua_toboolean(L, 1) == 0) return 1; /* no metatable */ else if (lua_isboolean(L, 1)) { lua_newtable(L); /* create a new metatable `m' ... */ lua_pushvalue(L, -1); /* ... and mark `m' as a valid metatable */ lua_pushboolean(L, 1); lua_rawset(L, lua_upvalueindex(1)); /* weaktable[m] = true */ } else { int validproxy = 0; /* to check if weaktable[metatable(u)] == true */ if (lua_getmetatable(L, 1)) { lua_rawget(L, lua_upvalueindex(1)); validproxy = lua_toboolean(L, -1); lua_pop(L, 1); /* remove value */ } luaL_argcheck(L, validproxy, 1, "boolean or proxy expected"); lua_getmetatable(L, 1); /* metatable is valid; get it */ } lua_setmetatable(L, 2); return 1; } /* ** {====================================================== ** `require' function ** ======================================================= */ /* name of global that holds table with loaded packages */ #define REQTAB "_LOADED" /* name of global that holds the search path for packages */ #define LUA_PATH "LUA_PATH" #ifndef LUA_PATH_SEP #define LUA_PATH_SEP ';' #endif #ifndef LUA_PATH_MARK #define LUA_PATH_MARK '?' #endif #ifndef LUA_PATH_DEFAULT #define LUA_PATH_DEFAULT "?;?.lua" #endif static const char *getpath (lua_State *L) { const char *path; lua_getglobal(L, LUA_PATH); /* try global variable */ path = lua_tostring(L, -1); lua_pop(L, 1); if (path) return path; path = getenv(LUA_PATH); /* else try environment variable */ if (path) return path; return LUA_PATH_DEFAULT; /* else use default */ } static const char *pushnextpath (lua_State *L, const char *path) { const char *l; if (*path == '\0') return NULL; /* no more paths */ if (*path == LUA_PATH_SEP) path++; /* skip separator */ l = strchr(path, LUA_PATH_SEP); /* find next separator */ if (l == NULL) l = path+strlen(path); lua_pushlstring(L, path, l - path); /* directory name */ return l; } static void pushcomposename (lua_State *L) { const char *path = lua_tostring(L, -1); const char *wild; int n = 1; while ((wild = strchr(path, LUA_PATH_MARK)) != NULL) { /* is there stack space for prefix, name, and eventual last sufix? */ luaL_checkstack(L, 3, "too many marks in a path component"); lua_pushlstring(L, path, wild - path); /* push prefix */ lua_pushvalue(L, 1); /* push package name (in place of MARK) */ path = wild + 1; /* continue after MARK */ n += 2; } lua_pushstring(L, path); /* push last sufix (`n' already includes this) */ lua_concat(L, n); } static int luaB_require (lua_State *L) { const char *path; int status = LUA_ERRFILE; /* not found (yet) */ luaL_checkstring(L, 1); lua_settop(L, 1); lua_getglobal(L, REQTAB); if (!lua_istable(L, 2)) return luaL_error(L, "`" REQTAB "' is not a table"); path = getpath(L); lua_pushvalue(L, 1); /* check package's name in book-keeping table */ lua_rawget(L, 2); if (lua_toboolean(L, -1)) /* is it there? */ return 1; /* package is already loaded; return its result */ else { /* must load it */ while (status == LUA_ERRFILE) { lua_settop(L, 3); /* reset stack position */ if ((path = pushnextpath(L, path)) == NULL) break; pushcomposename(L); status = luaL_loadfile(L, lua_tostring(L, -1)); /* try to load it */ } } switch (status) { case 0: { lua_getglobal(L, "_REQUIREDNAME"); /* save previous name */ lua_insert(L, -2); /* put it below function */ lua_pushvalue(L, 1); lua_setglobal(L, "_REQUIREDNAME"); /* set new name */ lua_call(L, 0, 1); /* run loaded module */ lua_insert(L, -2); /* put result below previous name */ lua_setglobal(L, "_REQUIREDNAME"); /* reset to previous name */ if (lua_isnil(L, -1)) { /* no/nil return? */ lua_pushboolean(L, 1); lua_replace(L, -2); /* replace to true */ } lua_pushvalue(L, 1); lua_pushvalue(L, -2); lua_rawset(L, 2); /* mark it as loaded */ return 1; /* return value */ } case LUA_ERRFILE: { /* file not found */ return luaL_error(L, "could not load package `%s' from path `%s'", lua_tostring(L, 1), getpath(L)); } default: { return luaL_error(L, "error loading package `%s' (%s)", lua_tostring(L, 1), lua_tostring(L, -1)); } } } /* }====================================================== */ static const luaL_reg base_funcs[] = { {"error", luaB_error}, {"getmetatable", luaB_getmetatable}, {"setmetatable", luaB_setmetatable}, {"getfenv", luaB_getfenv}, {"setfenv", luaB_setfenv}, {"next", luaB_next}, {"ipairs", luaB_ipairs}, {"pairs", luaB_pairs}, {"print", luaB_print}, {"tonumber", luaB_tonumber}, {"tostring", luaB_tostring}, {"type", luaB_type}, {"assert", luaB_assert}, {"unpack", luaB_unpack}, {"rawequal", luaB_rawequal}, {"rawget", luaB_rawget}, {"rawset", luaB_rawset}, {"pcall", luaB_pcall}, {"xpcall", luaB_xpcall}, {"collectgarbage", luaB_collectgarbage}, {"gcinfo", luaB_gcinfo}, {"loadfile", luaB_loadfile}, {"dofile", luaB_dofile}, {"loadstring", luaB_loadstring}, {"require", luaB_require}, {NULL, NULL} }; /* ** {====================================================== ** Coroutine library ** ======================================================= */ static int auxresume (lua_State *L, lua_State *co, int narg) { int status; if (!lua_checkstack(co, narg)) luaL_error(L, "too many arguments to resume"); lua_xmove(L, co, narg); status = lua_resume(co, narg); if (status == 0) { int nres = lua_gettop(co); if (!lua_checkstack(L, nres)) luaL_error(L, "too many results to resume"); lua_xmove(co, L, nres); /* move yielded values */ return nres; } else { lua_xmove(co, L, 1); /* move error message */ return -1; /* error flag */ } } static int luaB_coresume (lua_State *L) { lua_State *co = lua_tothread(L, 1); int r; luaL_argcheck(L, co, 1, "coroutine expected"); r = auxresume(L, co, lua_gettop(L) - 1); if (r < 0) { lua_pushboolean(L, 0); lua_insert(L, -2); return 2; /* return false + error message */ } else { lua_pushboolean(L, 1); lua_insert(L, -(r + 1)); return r + 1; /* return true + `resume' returns */ } } static int luaB_auxwrap (lua_State *L) { lua_State *co = lua_tothread(L, lua_upvalueindex(1)); int r = auxresume(L, co, lua_gettop(L)); if (r < 0) { if (lua_isstring(L, -1)) { /* error object is a string? */ luaL_where(L, 1); /* add extra info */ lua_insert(L, -2); lua_concat(L, 2); } lua_error(L); /* propagate error */ } return r; } static int luaB_cocreate (lua_State *L) { lua_State *NL = lua_newthread(L); luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1), 1, "Lua function expected"); lua_pushvalue(L, 1); /* move function to top */ lua_xmove(L, NL, 1); /* move function from L to NL */ return 1; } static int luaB_cowrap (lua_State *L) { luaB_cocreate(L); lua_pushcclosure(L, luaB_auxwrap, 1); return 1; } static int luaB_yield (lua_State *L) { return lua_yield(L, lua_gettop(L)); } static int luaB_costatus (lua_State *L) { lua_State *co = lua_tothread(L, 1); luaL_argcheck(L, co, 1, "coroutine expected"); if (L == co) lua_pushliteral(L, "running"); else { lua_Debug ar; if (lua_getstack(co, 0, &ar) == 0 && lua_gettop(co) == 0) lua_pushliteral(L, "dead"); else lua_pushliteral(L, "suspended"); } return 1; } static const luaL_reg co_funcs[] = { {"create", luaB_cocreate}, {"wrap", luaB_cowrap}, {"resume", luaB_coresume}, {"yield", luaB_yield}, {"status", luaB_costatus}, {NULL, NULL} }; /* }====================================================== */ static void base_open (lua_State *L) { lua_pushliteral(L, "_G"); lua_pushvalue(L, LUA_GLOBALSINDEX); luaL_openlib(L, NULL, base_funcs, 0); /* open lib into global table */ lua_pushliteral(L, "_VERSION"); lua_pushliteral(L, LUA_VERSION); lua_rawset(L, -3); /* set global _VERSION */ /* `newproxy' needs a weaktable as upvalue */ lua_pushliteral(L, "newproxy"); lua_newtable(L); /* new table `w' */ lua_pushvalue(L, -1); /* `w' will be its own metatable */ lua_setmetatable(L, -2); lua_pushliteral(L, "__mode"); lua_pushliteral(L, "k"); lua_rawset(L, -3); /* metatable(w).__mode = "k" */ lua_pushcclosure(L, luaB_newproxy, 1); lua_rawset(L, -3); /* set global `newproxy' */ lua_rawset(L, -1); /* set global _G */ } LUALIB_API int luaopen_base (lua_State *L) { base_open(L); luaL_openlib(L, LUA_COLIBNAME, co_funcs, 0); lua_newtable(L); lua_setglobal(L, REQTAB); return 0; } lua-5.0.3/src/lib/ldblib.c0100644000200200017500000001702007643034246014177 0ustar lhftecgraf/* ** $Id: ldblib.c,v 1.80 2003/04/03 13:35:34 roberto Exp $ ** Interface from Lua to its debug API ** See Copyright Notice in lua.h */ #include #include #include #define ldblib_c #include "lua.h" #include "lauxlib.h" #include "lualib.h" static void settabss (lua_State *L, const char *i, const char *v) { lua_pushstring(L, i); lua_pushstring(L, v); lua_rawset(L, -3); } static void settabsi (lua_State *L, const char *i, int v) { lua_pushstring(L, i); lua_pushnumber(L, (lua_Number)v); lua_rawset(L, -3); } static int getinfo (lua_State *L) { lua_Debug ar; const char *options = luaL_optstring(L, 2, "flnSu"); if (lua_isnumber(L, 1)) { if (!lua_getstack(L, (int)(lua_tonumber(L, 1)), &ar)) { lua_pushnil(L); /* level out of range */ return 1; } } else if (lua_isfunction(L, 1)) { lua_pushfstring(L, ">%s", options); options = lua_tostring(L, -1); lua_pushvalue(L, 1); } else return luaL_argerror(L, 1, "function or level expected"); if (!lua_getinfo(L, options, &ar)) return luaL_argerror(L, 2, "invalid option"); lua_newtable(L); for (; *options; options++) { switch (*options) { case 'S': settabss(L, "source", ar.source); settabss(L, "short_src", ar.short_src); settabsi(L, "linedefined", ar.linedefined); settabss(L, "what", ar.what); break; case 'l': settabsi(L, "currentline", ar.currentline); break; case 'u': settabsi(L, "nups", ar.nups); break; case 'n': settabss(L, "name", ar.name); settabss(L, "namewhat", ar.namewhat); break; case 'f': lua_pushliteral(L, "func"); lua_pushvalue(L, -3); lua_rawset(L, -3); break; } } return 1; /* return table */ } static int getlocal (lua_State *L) { lua_Debug ar; const char *name; if (!lua_getstack(L, luaL_checkint(L, 1), &ar)) /* level out of range? */ return luaL_argerror(L, 1, "level out of range"); name = lua_getlocal(L, &ar, luaL_checkint(L, 2)); if (name) { lua_pushstring(L, name); lua_pushvalue(L, -2); return 2; } else { lua_pushnil(L); return 1; } } static int setlocal (lua_State *L) { lua_Debug ar; if (!lua_getstack(L, luaL_checkint(L, 1), &ar)) /* level out of range? */ return luaL_argerror(L, 1, "level out of range"); luaL_checkany(L, 3); lua_pushstring(L, lua_setlocal(L, &ar, luaL_checkint(L, 2))); return 1; } static int auxupvalue (lua_State *L, int get) { const char *name; int n = luaL_checkint(L, 2); luaL_checktype(L, 1, LUA_TFUNCTION); if (lua_iscfunction(L, 1)) return 0; /* cannot touch C upvalues from Lua */ name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n); if (name == NULL) return 0; lua_pushstring(L, name); lua_insert(L, -(get+1)); return get + 1; } static int getupvalue (lua_State *L) { return auxupvalue(L, 1); } static int setupvalue (lua_State *L) { luaL_checkany(L, 3); return auxupvalue(L, 0); } static const char KEY_HOOK = 'h'; static void hookf (lua_State *L, lua_Debug *ar) { static const char *const hooknames[] = {"call", "return", "line", "count", "tail return"}; lua_pushlightuserdata(L, (void *)&KEY_HOOK); lua_rawget(L, LUA_REGISTRYINDEX); if (lua_isfunction(L, -1)) { lua_pushstring(L, hooknames[(int)ar->event]); if (ar->currentline >= 0) lua_pushnumber(L, (lua_Number)ar->currentline); else lua_pushnil(L); lua_assert(lua_getinfo(L, "lS", ar)); lua_call(L, 2, 0); } else lua_pop(L, 1); /* pop result from gettable */ } static int makemask (const char *smask, int count) { int mask = 0; if (strchr(smask, 'c')) mask |= LUA_MASKCALL; if (strchr(smask, 'r')) mask |= LUA_MASKRET; if (strchr(smask, 'l')) mask |= LUA_MASKLINE; if (count > 0) mask |= LUA_MASKCOUNT; return mask; } static char *unmakemask (int mask, char *smask) { int i = 0; if (mask & LUA_MASKCALL) smask[i++] = 'c'; if (mask & LUA_MASKRET) smask[i++] = 'r'; if (mask & LUA_MASKLINE) smask[i++] = 'l'; smask[i] = '\0'; return smask; } static int sethook (lua_State *L) { if (lua_isnoneornil(L, 1)) { lua_settop(L, 1); lua_sethook(L, NULL, 0, 0); /* turn off hooks */ } else { const char *smask = luaL_checkstring(L, 2); int count = luaL_optint(L, 3, 0); luaL_checktype(L, 1, LUA_TFUNCTION); lua_sethook(L, hookf, makemask(smask, count), count); } lua_pushlightuserdata(L, (void *)&KEY_HOOK); lua_pushvalue(L, 1); lua_rawset(L, LUA_REGISTRYINDEX); /* set new hook */ return 0; } static int gethook (lua_State *L) { char buff[5]; int mask = lua_gethookmask(L); lua_Hook hook = lua_gethook(L); if (hook != NULL && hook != hookf) /* external hook? */ lua_pushliteral(L, "external hook"); else { lua_pushlightuserdata(L, (void *)&KEY_HOOK); lua_rawget(L, LUA_REGISTRYINDEX); /* get hook */ } lua_pushstring(L, unmakemask(mask, buff)); lua_pushnumber(L, (lua_Number)lua_gethookcount(L)); return 3; } static int debug (lua_State *L) { for (;;) { char buffer[250]; fputs("lua_debug> ", stderr); if (fgets(buffer, sizeof(buffer), stdin) == 0 || strcmp(buffer, "cont\n") == 0) return 0; lua_dostring(L, buffer); lua_settop(L, 0); /* remove eventual returns */ } } #define LEVELS1 12 /* size of the first part of the stack */ #define LEVELS2 10 /* size of the second part of the stack */ static int errorfb (lua_State *L) { int level = 1; /* skip level 0 (it's this function) */ int firstpart = 1; /* still before eventual `...' */ lua_Debug ar; if (lua_gettop(L) == 0) lua_pushliteral(L, ""); else if (!lua_isstring(L, 1)) return 1; /* no string message */ else lua_pushliteral(L, "\n"); lua_pushliteral(L, "stack traceback:"); while (lua_getstack(L, level++, &ar)) { if (level > LEVELS1 && firstpart) { /* no more than `LEVELS2' more levels? */ if (!lua_getstack(L, level+LEVELS2, &ar)) level--; /* keep going */ else { lua_pushliteral(L, "\n\t..."); /* too many levels */ while (lua_getstack(L, level+LEVELS2, &ar)) /* find last levels */ level++; } firstpart = 0; continue; } lua_pushliteral(L, "\n\t"); lua_getinfo(L, "Snl", &ar); lua_pushfstring(L, "%s:", ar.short_src); if (ar.currentline > 0) lua_pushfstring(L, "%d:", ar.currentline); switch (*ar.namewhat) { case 'g': /* global */ case 'l': /* local */ case 'f': /* field */ case 'm': /* method */ lua_pushfstring(L, " in function `%s'", ar.name); break; default: { if (*ar.what == 'm') /* main? */ lua_pushfstring(L, " in main chunk"); else if (*ar.what == 'C' || *ar.what == 't') lua_pushliteral(L, " ?"); /* C function or tail call */ else lua_pushfstring(L, " in function <%s:%d>", ar.short_src, ar.linedefined); } } lua_concat(L, lua_gettop(L)); } lua_concat(L, lua_gettop(L)); return 1; } static const luaL_reg dblib[] = { {"getlocal", getlocal}, {"getinfo", getinfo}, {"gethook", gethook}, {"getupvalue", getupvalue}, {"sethook", sethook}, {"setlocal", setlocal}, {"setupvalue", setupvalue}, {"debug", debug}, {"traceback", errorfb}, {NULL, NULL} }; LUALIB_API int luaopen_debug (lua_State *L) { luaL_openlib(L, LUA_DBLIBNAME, dblib, 0); lua_pushliteral(L, "_TRACEBACK"); lua_pushcfunction(L, errorfb); lua_settable(L, LUA_GLOBALSINDEX); return 1; } lua-5.0.3/src/lib/liolib.c0100600000200200017500000004376210445527273014226 0ustar lhftecgraf/* ** $Id: liolib.c,v 2.39b 2003/03/19 21:16:12 roberto Exp $ ** Standard I/O (and system) library ** See Copyright Notice in lua.h */ #include #include #include #include #include #include #define liolib_c #include "lua.h" #include "lauxlib.h" #include "lualib.h" typedef struct FileHandle { FILE *f; int ispipe; } FileHandle; /* ** by default, gcc does not get `tmpname' */ #ifndef USE_TMPNAME #ifdef __GNUC__ #define USE_TMPNAME 0 #else #define USE_TMPNAME 1 #endif #endif /* ** by default, posix systems get `popen' */ #ifndef USE_POPEN #ifdef _POSIX_C_SOURCE #if _POSIX_C_SOURCE >= 2 #define USE_POPEN 1 #endif #endif #endif #ifndef USE_POPEN #define USE_POPEN 0 #endif /* ** {====================================================== ** FILE Operations ** ======================================================= */ #if !USE_POPEN #define pclose(f) (-1) #endif #define FILEHANDLE "FILE*" #define IO_INPUT "_input" #define IO_OUTPUT "_output" static int pushresult (lua_State *L, int i, const char *filename) { if (i) { lua_pushboolean(L, 1); return 1; } else { lua_pushnil(L); if (filename) lua_pushfstring(L, "%s: %s", filename, strerror(errno)); else lua_pushfstring(L, "%s", strerror(errno)); lua_pushnumber(L, errno); return 3; } } static FileHandle *topfile (lua_State *L, int findex) { FileHandle *fh = (FileHandle *)luaL_checkudata(L, findex, FILEHANDLE); if (fh == NULL) luaL_argerror(L, findex, "bad file"); return fh; } static int io_type (lua_State *L) { FileHandle *fh = (FileHandle *)luaL_checkudata(L, 1, FILEHANDLE); if (fh == NULL) lua_pushnil(L); else if (fh->f == NULL) lua_pushliteral(L, "closed file"); else lua_pushliteral(L, "file"); return 1; } #define tofile(L,i) (tofileh(L,i)->f) static FileHandle *tofileh (lua_State *L, int findex) { FileHandle *fh = topfile(L, findex); if (fh->f == NULL) luaL_error(L, "attempt to use a closed file"); return fh; } #define newfile(L) (&(newfileh(L)->f)) /* ** When creating file handles, always creates a `closed' file handle ** before opening the actual file; so, if there is a memory error, the ** file is not left opened. */ static FileHandle *newfileh (lua_State *L) { FileHandle *fh = (FileHandle *)lua_newuserdata(L, sizeof(FileHandle)); fh->f = NULL; /* file handle is currently `closed' */ fh->ispipe = 0; luaL_getmetatable(L, FILEHANDLE); lua_setmetatable(L, -2); return fh; } /* ** assumes that top of the stack is the `io' library, and next is ** the `io' metatable */ static void registerfile (lua_State *L, FILE *f, const char *name, const char *impname) { lua_pushstring(L, name); *newfile(L) = f; if (impname) { lua_pushstring(L, impname); lua_pushvalue(L, -2); lua_settable(L, -6); /* metatable[impname] = file */ } lua_settable(L, -3); /* io[name] = file */ } static int aux_close (lua_State *L) { FileHandle *fh = tofileh(L, 1); FILE *f = fh->f; if (f == stdin || f == stdout || f == stderr) return 0; /* file cannot be closed */ else { int ok = fh->ispipe ? (pclose(f) != -1) : (fclose(f) == 0); fh->f = NULL; /* mark file as closed */ return ok; } } static int io_close (lua_State *L) { if (lua_isnone(L, 1) && lua_type(L, lua_upvalueindex(1)) == LUA_TTABLE) { lua_pushstring(L, IO_OUTPUT); lua_rawget(L, lua_upvalueindex(1)); } return pushresult(L, aux_close(L), NULL); } static int io_gc (lua_State *L) { FileHandle *fh = topfile(L, 1); if (fh->f != NULL) /* ignore closed files */ aux_close(L); return 0; } static int io_tostring (lua_State *L) { char buff[128]; FileHandle *fh = topfile(L, 1); if (fh->f == NULL) strcpy(buff, "closed"); else sprintf(buff, "%p", lua_touserdata(L, 1)); lua_pushfstring(L, "file (%s)", buff); return 1; } static int io_open (lua_State *L) { const char *filename = luaL_checkstring(L, 1); const char *mode = luaL_optstring(L, 2, "r"); FILE **pf = newfile(L); *pf = fopen(filename, mode); return (*pf == NULL) ? pushresult(L, 0, filename) : 1; } static int io_popen (lua_State *L) { #if !USE_POPEN luaL_error(L, "`popen' not supported"); return 0; #else const char *filename = luaL_checkstring(L, 1); const char *mode = luaL_optstring(L, 2, "r"); FileHandle *fh = newfileh(L); fh->f = popen(filename, mode); fh->ispipe = 1; return (fh->f == NULL) ? pushresult(L, 0, filename) : 1; #endif } static int io_tmpfile (lua_State *L) { FILE **pf = newfile(L); *pf = tmpfile(); return (*pf == NULL) ? pushresult(L, 0, NULL) : 1; } static FILE *getiofile (lua_State *L, const char *name) { lua_pushstring(L, name); lua_rawget(L, lua_upvalueindex(1)); return tofile(L, -1); } static int g_iofile (lua_State *L, const char *name, const char *mode) { if (!lua_isnoneornil(L, 1)) { const char *filename = lua_tostring(L, 1); lua_pushstring(L, name); if (filename) { FILE **pf = newfile(L); *pf = fopen(filename, mode); if (*pf == NULL) { lua_pushfstring(L, "%s: %s", filename, strerror(errno)); luaL_argerror(L, 1, lua_tostring(L, -1)); } } else { tofile(L, 1); /* check that it's a valid file handle */ lua_pushvalue(L, 1); } lua_rawset(L, lua_upvalueindex(1)); } /* return current value */ lua_pushstring(L, name); lua_rawget(L, lua_upvalueindex(1)); return 1; } static int io_input (lua_State *L) { return g_iofile(L, IO_INPUT, "r"); } static int io_output (lua_State *L) { return g_iofile(L, IO_OUTPUT, "w"); } static int io_readline (lua_State *L); static void aux_lines (lua_State *L, int idx, int close) { lua_pushliteral(L, FILEHANDLE); lua_rawget(L, LUA_REGISTRYINDEX); lua_pushvalue(L, idx); lua_pushboolean(L, close); /* close/not close file when finished */ lua_pushcclosure(L, io_readline, 3); } static int f_lines (lua_State *L) { tofile(L, 1); /* check that it's a valid file handle */ aux_lines(L, 1, 0); return 1; } static int io_lines (lua_State *L) { if (lua_isnoneornil(L, 1)) { /* no arguments? */ lua_pushstring(L, IO_INPUT); lua_rawget(L, lua_upvalueindex(1)); /* will iterate over default input */ return f_lines(L); } else { const char *filename = luaL_checkstring(L, 1); FILE **pf = newfile(L); *pf = fopen(filename, "r"); luaL_argcheck(L, *pf, 1, strerror(errno)); aux_lines(L, lua_gettop(L), 1); return 1; } } /* ** {====================================================== ** READ ** ======================================================= */ static int read_number (lua_State *L, FILE *f) { lua_Number d; if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) { lua_pushnumber(L, d); return 1; } else return 0; /* read fails */ } static int test_eof (lua_State *L, FILE *f) { int c = getc(f); ungetc(c, f); lua_pushlstring(L, NULL, 0); return (c != EOF); } static int read_line (lua_State *L, FILE *f) { luaL_Buffer b; luaL_buffinit(L, &b); for (;;) { size_t l; char *p = luaL_prepbuffer(&b); if (fgets(p, LUAL_BUFFERSIZE, f) == NULL) { /* eof? */ luaL_pushresult(&b); /* close buffer */ return (lua_strlen(L, -1) > 0); /* check whether read something */ } l = strlen(p); if (p[l-1] != '\n') luaL_addsize(&b, l); else { luaL_addsize(&b, l - 1); /* do not include `eol' */ luaL_pushresult(&b); /* close buffer */ return 1; /* read at least an `eol' */ } } } static int read_chars (lua_State *L, FILE *f, size_t n) { size_t rlen; /* how much to read */ size_t nr; /* number of chars actually read */ luaL_Buffer b; luaL_buffinit(L, &b); rlen = LUAL_BUFFERSIZE; /* try to read that much each time */ do { char *p = luaL_prepbuffer(&b); if (rlen > n) rlen = n; /* cannot read more than asked */ nr = fread(p, sizeof(char), rlen, f); luaL_addsize(&b, nr); n -= nr; /* still have to read `n' chars */ } while (n > 0 && nr == rlen); /* until end of count or eof */ luaL_pushresult(&b); /* close buffer */ return (n == 0 || lua_strlen(L, -1) > 0); } static int g_read (lua_State *L, FILE *f, int first) { int nargs = lua_gettop(L) - 1; int success; int n; if (nargs == 0) { /* no arguments? */ success = read_line(L, f); n = first+1; /* to return 1 result */ } else { /* ensure stack space for all results and for auxlib's buffer */ luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments"); success = 1; for (n = first; nargs-- && success; n++) { if (lua_type(L, n) == LUA_TNUMBER) { size_t l = (size_t)lua_tonumber(L, n); success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l); } else { const char *p = lua_tostring(L, n); luaL_argcheck(L, p && p[0] == '*', n, "invalid option"); switch (p[1]) { case 'n': /* number */ success = read_number(L, f); break; case 'l': /* line */ success = read_line(L, f); break; case 'a': /* file */ read_chars(L, f, ~((size_t)0)); /* read MAX_SIZE_T chars */ success = 1; /* always success */ break; case 'w': /* word */ return luaL_error(L, "obsolete option `*w' to `read'"); default: return luaL_argerror(L, n, "invalid format"); } } } } if (!success) { lua_pop(L, 1); /* remove last result */ lua_pushnil(L); /* push nil instead */ } return n - first; } static int io_read (lua_State *L) { return g_read(L, getiofile(L, IO_INPUT), 1); } static int f_read (lua_State *L) { return g_read(L, tofile(L, 1), 2); } static int io_readline (lua_State *L) { FILE *f = *(FILE **)lua_touserdata(L, lua_upvalueindex(2)); if (f == NULL) /* file is already closed? */ luaL_error(L, "file is already closed"); if (read_line(L, f)) return 1; else { /* EOF */ if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */ lua_settop(L, 0); lua_pushvalue(L, lua_upvalueindex(2)); aux_close(L); /* close it */ } return 0; } } /* }====================================================== */ static int g_write (lua_State *L, FILE *f, int arg) { int nargs = lua_gettop(L) - 1; int status = 1; for (; nargs--; arg++) { if (lua_type(L, arg) == LUA_TNUMBER) { /* optimization: could be done exactly as for strings */ status = status && fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg)) > 0; } else { size_t l; const char *s = luaL_checklstring(L, arg, &l); status = status && (fwrite(s, sizeof(char), l, f) == l); } } return pushresult(L, status, NULL); } static int io_write (lua_State *L) { return g_write(L, getiofile(L, IO_OUTPUT), 1); } static int f_write (lua_State *L) { return g_write(L, tofile(L, 1), 2); } static int f_seek (lua_State *L) { static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END}; static const char *const modenames[] = {"set", "cur", "end", NULL}; FILE *f = tofile(L, 1); int op = luaL_findstring(luaL_optstring(L, 2, "cur"), modenames); long offset = luaL_optlong(L, 3, 0); luaL_argcheck(L, op != -1, 2, "invalid mode"); op = fseek(f, offset, mode[op]); if (op) return pushresult(L, 0, NULL); /* error */ else { lua_pushnumber(L, ftell(f)); return 1; } } static int io_flush (lua_State *L) { return pushresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL); } static int f_flush (lua_State *L) { return pushresult(L, fflush(tofile(L, 1)) == 0, NULL); } static const luaL_reg iolib[] = { {"input", io_input}, {"output", io_output}, {"lines", io_lines}, {"close", io_close}, {"flush", io_flush}, {"open", io_open}, {"popen", io_popen}, {"read", io_read}, {"tmpfile", io_tmpfile}, {"type", io_type}, {"write", io_write}, {NULL, NULL} }; static const luaL_reg flib[] = { {"flush", f_flush}, {"read", f_read}, {"lines", f_lines}, {"seek", f_seek}, {"write", f_write}, {"close", io_close}, {"__gc", io_gc}, {"__tostring", io_tostring}, {NULL, NULL} }; static void createmeta (lua_State *L) { luaL_newmetatable(L, FILEHANDLE); /* create new metatable for file handles */ /* file methods */ lua_pushliteral(L, "__index"); lua_pushvalue(L, -2); /* push metatable */ lua_rawset(L, -3); /* metatable.__index = metatable */ luaL_openlib(L, NULL, flib, 0); } /* }====================================================== */ /* ** {====================================================== ** Other O.S. Operations ** ======================================================= */ static int io_execute (lua_State *L) { lua_pushnumber(L, system(luaL_checkstring(L, 1))); return 1; } static int io_remove (lua_State *L) { const char *filename = luaL_checkstring(L, 1); return pushresult(L, remove(filename) == 0, filename); } static int io_rename (lua_State *L) { const char *fromname = luaL_checkstring(L, 1); const char *toname = luaL_checkstring(L, 2); return pushresult(L, rename(fromname, toname) == 0, fromname); } static int io_tmpname (lua_State *L) { #if !USE_TMPNAME luaL_error(L, "`tmpname' not supported"); return 0; #else char buff[L_tmpnam]; if (tmpnam(buff) != buff) return luaL_error(L, "unable to generate a unique filename in `tmpname'"); lua_pushstring(L, buff); return 1; #endif } static int io_getenv (lua_State *L) { lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */ return 1; } static int io_clock (lua_State *L) { lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC); return 1; } /* ** {====================================================== ** Time/Date operations ** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S, ** wday=%w+1, yday=%j, isdst=? } ** ======================================================= */ static void setfield (lua_State *L, const char *key, int value) { lua_pushstring(L, key); lua_pushnumber(L, value); lua_rawset(L, -3); } static void setboolfield (lua_State *L, const char *key, int value) { lua_pushstring(L, key); lua_pushboolean(L, value); lua_rawset(L, -3); } static int getboolfield (lua_State *L, const char *key) { int res; lua_pushstring(L, key); lua_gettable(L, -2); res = lua_toboolean(L, -1); lua_pop(L, 1); return res; } static int getfield (lua_State *L, const char *key, int d) { int res; lua_pushstring(L, key); lua_gettable(L, -2); if (lua_isnumber(L, -1)) res = (int)(lua_tonumber(L, -1)); else { if (d == -2) return luaL_error(L, "field `%s' missing in date table", key); res = d; } lua_pop(L, 1); return res; } static int io_date (lua_State *L) { const char *s = luaL_optstring(L, 1, "%c"); time_t t = (time_t)(luaL_optnumber(L, 2, -1)); struct tm *stm; if (t == (time_t)(-1)) /* no time given? */ t = time(NULL); /* use current time */ if (*s == '!') { /* UTC? */ stm = gmtime(&t); s++; /* skip `!' */ } else stm = localtime(&t); if (stm == NULL) /* invalid date? */ lua_pushnil(L); else if (strcmp(s, "*t") == 0) { lua_newtable(L); setfield(L, "sec", stm->tm_sec); setfield(L, "min", stm->tm_min); setfield(L, "hour", stm->tm_hour); setfield(L, "day", stm->tm_mday); setfield(L, "month", stm->tm_mon+1); setfield(L, "year", stm->tm_year+1900); setfield(L, "wday", stm->tm_wday+1); setfield(L, "yday", stm->tm_yday+1); setboolfield(L, "isdst", stm->tm_isdst); } else { char b[256]; if (strftime(b, sizeof(b), s, stm)) lua_pushstring(L, b); else return luaL_error(L, "`date' format too long"); } return 1; } static int io_time (lua_State *L) { if (lua_isnoneornil(L, 1)) /* called without args? */ lua_pushnumber(L, time(NULL)); /* return current time */ else { time_t t; struct tm ts; luaL_checktype(L, 1, LUA_TTABLE); lua_settop(L, 1); /* make sure table is at the top */ ts.tm_sec = getfield(L, "sec", 0); ts.tm_min = getfield(L, "min", 0); ts.tm_hour = getfield(L, "hour", 12); ts.tm_mday = getfield(L, "day", -2); ts.tm_mon = getfield(L, "month", -2) - 1; ts.tm_year = getfield(L, "year", -2) - 1900; ts.tm_isdst = getboolfield(L, "isdst"); t = mktime(&ts); if (t == (time_t)(-1)) lua_pushnil(L); else lua_pushnumber(L, t); } return 1; } static int io_difftime (lua_State *L) { lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)), (time_t)(luaL_optnumber(L, 2, 0)))); return 1; } /* }====================================================== */ static int io_setloc (lua_State *L) { static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY, LC_NUMERIC, LC_TIME}; static const char *const catnames[] = {"all", "collate", "ctype", "monetary", "numeric", "time", NULL}; const char *l = lua_tostring(L, 1); int op = luaL_findstring(luaL_optstring(L, 2, "all"), catnames); luaL_argcheck(L, l || lua_isnoneornil(L, 1), 1, "string expected"); luaL_argcheck(L, op != -1, 2, "invalid option"); lua_pushstring(L, setlocale(cat[op], l)); return 1; } static int io_exit (lua_State *L) { exit(luaL_optint(L, 1, EXIT_SUCCESS)); return 0; /* to avoid warnings */ } static const luaL_reg syslib[] = { {"clock", io_clock}, {"date", io_date}, {"difftime", io_difftime}, {"execute", io_execute}, {"exit", io_exit}, {"getenv", io_getenv}, {"remove", io_remove}, {"rename", io_rename}, {"setlocale", io_setloc}, {"time", io_time}, {"tmpname", io_tmpname}, {NULL, NULL} }; /* }====================================================== */ LUALIB_API int luaopen_io (lua_State *L) { luaL_openlib(L, LUA_OSLIBNAME, syslib, 0); createmeta(L); lua_pushvalue(L, -1); luaL_openlib(L, LUA_IOLIBNAME, iolib, 1); /* put predefined file handles into `io' table */ registerfile(L, stdin, "stdin", IO_INPUT); registerfile(L, stdout, "stdout", IO_OUTPUT); registerfile(L, stderr, "stderr", NULL); return 1; } lua-5.0.3/src/lib/lmathlib.c0100644000200200017500000001262007633353355014550 0ustar lhftecgraf/* ** $Id: lmathlib.c,v 1.56 2003/03/11 12:30:37 roberto Exp $ ** Standard mathematical library ** See Copyright Notice in lua.h */ #include #include #define lmathlib_c #include "lua.h" #include "lauxlib.h" #include "lualib.h" #undef PI #define PI (3.14159265358979323846) #define RADIANS_PER_DEGREE (PI/180.0) /* ** If you want Lua to operate in degrees (instead of radians), ** define USE_DEGREES */ #ifdef USE_DEGREES #define FROMRAD(a) ((a)/RADIANS_PER_DEGREE) #define TORAD(a) ((a)*RADIANS_PER_DEGREE) #else #define FROMRAD(a) (a) #define TORAD(a) (a) #endif static int math_abs (lua_State *L) { lua_pushnumber(L, fabs(luaL_checknumber(L, 1))); return 1; } static int math_sin (lua_State *L) { lua_pushnumber(L, sin(TORAD(luaL_checknumber(L, 1)))); return 1; } static int math_cos (lua_State *L) { lua_pushnumber(L, cos(TORAD(luaL_checknumber(L, 1)))); return 1; } static int math_tan (lua_State *L) { lua_pushnumber(L, tan(TORAD(luaL_checknumber(L, 1)))); return 1; } static int math_asin (lua_State *L) { lua_pushnumber(L, FROMRAD(asin(luaL_checknumber(L, 1)))); return 1; } static int math_acos (lua_State *L) { lua_pushnumber(L, FROMRAD(acos(luaL_checknumber(L, 1)))); return 1; } static int math_atan (lua_State *L) { lua_pushnumber(L, FROMRAD(atan(luaL_checknumber(L, 1)))); return 1; } static int math_atan2 (lua_State *L) { lua_pushnumber(L, FROMRAD(atan2(luaL_checknumber(L, 1), luaL_checknumber(L, 2)))); return 1; } static int math_ceil (lua_State *L) { lua_pushnumber(L, ceil(luaL_checknumber(L, 1))); return 1; } static int math_floor (lua_State *L) { lua_pushnumber(L, floor(luaL_checknumber(L, 1))); return 1; } static int math_mod (lua_State *L) { lua_pushnumber(L, fmod(luaL_checknumber(L, 1), luaL_checknumber(L, 2))); return 1; } static int math_sqrt (lua_State *L) { lua_pushnumber(L, sqrt(luaL_checknumber(L, 1))); return 1; } static int math_pow (lua_State *L) { lua_pushnumber(L, pow(luaL_checknumber(L, 1), luaL_checknumber(L, 2))); return 1; } static int math_log (lua_State *L) { lua_pushnumber(L, log(luaL_checknumber(L, 1))); return 1; } static int math_log10 (lua_State *L) { lua_pushnumber(L, log10(luaL_checknumber(L, 1))); return 1; } static int math_exp (lua_State *L) { lua_pushnumber(L, exp(luaL_checknumber(L, 1))); return 1; } static int math_deg (lua_State *L) { lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE); return 1; } static int math_rad (lua_State *L) { lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE); return 1; } static int math_frexp (lua_State *L) { int e; lua_pushnumber(L, frexp(luaL_checknumber(L, 1), &e)); lua_pushnumber(L, e); return 2; } static int math_ldexp (lua_State *L) { lua_pushnumber(L, ldexp(luaL_checknumber(L, 1), luaL_checkint(L, 2))); return 1; } static int math_min (lua_State *L) { int n = lua_gettop(L); /* number of arguments */ lua_Number dmin = luaL_checknumber(L, 1); int i; for (i=2; i<=n; i++) { lua_Number d = luaL_checknumber(L, i); if (d < dmin) dmin = d; } lua_pushnumber(L, dmin); return 1; } static int math_max (lua_State *L) { int n = lua_gettop(L); /* number of arguments */ lua_Number dmax = luaL_checknumber(L, 1); int i; for (i=2; i<=n; i++) { lua_Number d = luaL_checknumber(L, i); if (d > dmax) dmax = d; } lua_pushnumber(L, dmax); return 1; } static int math_random (lua_State *L) { /* the `%' avoids the (rare) case of r==1, and is needed also because on some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */ lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX; switch (lua_gettop(L)) { /* check number of arguments */ case 0: { /* no arguments */ lua_pushnumber(L, r); /* Number between 0 and 1 */ break; } case 1: { /* only upper limit */ int u = luaL_checkint(L, 1); luaL_argcheck(L, 1<=u, 1, "interval is empty"); lua_pushnumber(L, (int)floor(r*u)+1); /* int between 1 and `u' */ break; } case 2: { /* lower and upper limits */ int l = luaL_checkint(L, 1); int u = luaL_checkint(L, 2); luaL_argcheck(L, l<=u, 2, "interval is empty"); lua_pushnumber(L, (int)floor(r*(u-l+1))+l); /* int between `l' and `u' */ break; } default: return luaL_error(L, "wrong number of arguments"); } return 1; } static int math_randomseed (lua_State *L) { srand(luaL_checkint(L, 1)); return 0; } static const luaL_reg mathlib[] = { {"abs", math_abs}, {"sin", math_sin}, {"cos", math_cos}, {"tan", math_tan}, {"asin", math_asin}, {"acos", math_acos}, {"atan", math_atan}, {"atan2", math_atan2}, {"ceil", math_ceil}, {"floor", math_floor}, {"mod", math_mod}, {"frexp", math_frexp}, {"ldexp", math_ldexp}, {"sqrt", math_sqrt}, {"min", math_min}, {"max", math_max}, {"log", math_log}, {"log10", math_log10}, {"exp", math_exp}, {"deg", math_deg}, {"pow", math_pow}, {"rad", math_rad}, {"random", math_random}, {"randomseed", math_randomseed}, {NULL, NULL} }; /* ** Open math library */ LUALIB_API int luaopen_math (lua_State *L) { luaL_openlib(L, LUA_MATHLIBNAME, mathlib, 0); lua_pushliteral(L, "pi"); lua_pushnumber(L, PI); lua_settable(L, -3); lua_pushliteral(L, "__pow"); lua_pushcfunction(L, math_pow); lua_settable(L, LUA_GLOBALSINDEX); return 1; } lua-5.0.3/src/lib/ltablib.c0100644000200200017500000001464507643034246014372 0ustar lhftecgraf/* ** $Id: ltablib.c,v 1.21 2003/04/03 13:35:34 roberto Exp $ ** Library for Table Manipulation ** See Copyright Notice in lua.h */ #include #define ltablib_c #include "lua.h" #include "lauxlib.h" #include "lualib.h" #define aux_getn(L,n) (luaL_checktype(L, n, LUA_TTABLE), luaL_getn(L, n)) static int luaB_foreachi (lua_State *L) { int i; int n = aux_getn(L, 1); luaL_checktype(L, 2, LUA_TFUNCTION); for (i=1; i<=n; i++) { lua_pushvalue(L, 2); /* function */ lua_pushnumber(L, (lua_Number)i); /* 1st argument */ lua_rawgeti(L, 1, i); /* 2nd argument */ lua_call(L, 2, 1); if (!lua_isnil(L, -1)) return 1; lua_pop(L, 1); /* remove nil result */ } return 0; } static int luaB_foreach (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); luaL_checktype(L, 2, LUA_TFUNCTION); lua_pushnil(L); /* first key */ for (;;) { if (lua_next(L, 1) == 0) return 0; lua_pushvalue(L, 2); /* function */ lua_pushvalue(L, -3); /* key */ lua_pushvalue(L, -3); /* value */ lua_call(L, 2, 1); if (!lua_isnil(L, -1)) return 1; lua_pop(L, 2); /* remove value and result */ } } static int luaB_getn (lua_State *L) { lua_pushnumber(L, (lua_Number)aux_getn(L, 1)); return 1; } static int luaB_setn (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); luaL_setn(L, 1, luaL_checkint(L, 2)); return 0; } static int luaB_tinsert (lua_State *L) { int v = lua_gettop(L); /* number of arguments */ int n = aux_getn(L, 1) + 1; int pos; /* where to insert new element */ if (v == 2) /* called with only 2 arguments */ pos = n; /* insert new element at the end */ else { pos = luaL_checkint(L, 2); /* 2nd argument is the position */ if (pos > n) n = pos; /* `grow' array if necessary */ v = 3; /* function may be called with more than 3 args */ } luaL_setn(L, 1, n); /* new size */ while (--n >= pos) { /* move up elements */ lua_rawgeti(L, 1, n); lua_rawseti(L, 1, n+1); /* t[n+1] = t[n] */ } lua_pushvalue(L, v); lua_rawseti(L, 1, pos); /* t[pos] = v */ return 0; } static int luaB_tremove (lua_State *L) { int n = aux_getn(L, 1); int pos = luaL_optint(L, 2, n); if (n <= 0) return 0; /* table is `empty' */ luaL_setn(L, 1, n-1); /* t.n = n-1 */ lua_rawgeti(L, 1, pos); /* result = t[pos] */ for ( ;pos= P */ while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) { if (i>u) luaL_error(L, "invalid order function for sorting"); lua_pop(L, 1); /* remove a[i] */ } /* repeat --j until a[j] <= P */ while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) { if (j #include #include #include #include #define lstrlib_c #include "lua.h" #include "lauxlib.h" #include "lualib.h" /* macro to `unsign' a character */ #ifndef uchar #define uchar(c) ((unsigned char)(c)) #endif typedef long sint32; /* a signed version for size_t */ static int str_len (lua_State *L) { size_t l; luaL_checklstring(L, 1, &l); lua_pushnumber(L, (lua_Number)l); return 1; } static sint32 posrelat (sint32 pos, size_t len) { /* relative string position: negative means back from end */ return (pos>=0) ? pos : (sint32)len+pos+1; } static int str_sub (lua_State *L) { size_t l; const char *s = luaL_checklstring(L, 1, &l); sint32 start = posrelat(luaL_checklong(L, 2), l); sint32 end = posrelat(luaL_optlong(L, 3, -1), l); if (start < 1) start = 1; if (end > (sint32)l) end = (sint32)l; if (start <= end) lua_pushlstring(L, s+start-1, end-start+1); else lua_pushliteral(L, ""); return 1; } static int str_lower (lua_State *L) { size_t l; size_t i; luaL_Buffer b; const char *s = luaL_checklstring(L, 1, &l); luaL_buffinit(L, &b); for (i=0; i 0) luaL_addlstring(&b, s, l); luaL_pushresult(&b); return 1; } static int str_byte (lua_State *L) { size_t l; const char *s = luaL_checklstring(L, 1, &l); sint32 pos = posrelat(luaL_optlong(L, 2, 1), l); if (pos <= 0 || (size_t)(pos) > l) /* index out of range? */ return 0; /* no answer */ lua_pushnumber(L, uchar(s[pos-1])); return 1; } static int str_char (lua_State *L) { int n = lua_gettop(L); /* number of arguments */ int i; luaL_Buffer b; luaL_buffinit(L, &b); for (i=1; i<=n; i++) { int c = luaL_checkint(L, i); luaL_argcheck(L, uchar(c) == c, i, "invalid value"); luaL_putchar(&b, uchar(c)); } luaL_pushresult(&b); return 1; } static int writer (lua_State *L, const void* b, size_t size, void* B) { (void)L; luaL_addlstring((luaL_Buffer*) B, (const char *)b, size); return 1; } static int str_dump (lua_State *L) { luaL_Buffer b; luaL_checktype(L, 1, LUA_TFUNCTION); luaL_buffinit(L,&b); if (!lua_dump(L, writer, &b)) luaL_error(L, "unable to dump given function"); luaL_pushresult(&b); return 1; } /* ** {====================================================== ** PATTERN MATCHING ** ======================================================= */ #ifndef MAX_CAPTURES #define MAX_CAPTURES 32 /* arbitrary limit */ #endif #define CAP_UNFINISHED (-1) #define CAP_POSITION (-2) typedef struct MatchState { const char *src_init; /* init of source string */ const char *src_end; /* end (`\0') of source string */ lua_State *L; int level; /* total number of captures (finished or unfinished) */ struct { const char *init; sint32 len; } capture[MAX_CAPTURES]; } MatchState; #define ESC '%' #define SPECIALS "^$*+?.([%-" static int check_capture (MatchState *ms, int l) { l -= '1'; if (l < 0 || l >= ms->level || ms->capture[l].len == CAP_UNFINISHED) return luaL_error(ms->L, "invalid capture index"); return l; } static int capture_to_close (MatchState *ms) { int level = ms->level; for (level--; level>=0; level--) if (ms->capture[level].len == CAP_UNFINISHED) return level; return luaL_error(ms->L, "invalid pattern capture"); } static const char *luaI_classend (MatchState *ms, const char *p) { switch (*p++) { case ESC: { if (*p == '\0') luaL_error(ms->L, "malformed pattern (ends with `%')"); return p+1; } case '[': { if (*p == '^') p++; do { /* look for a `]' */ if (*p == '\0') luaL_error(ms->L, "malformed pattern (missing `]')"); if (*(p++) == ESC && *p != '\0') p++; /* skip escapes (e.g. `%]') */ } while (*p != ']'); return p+1; } default: { return p; } } } static int match_class (int c, int cl) { int res; switch (tolower(cl)) { case 'a' : res = isalpha(c); break; case 'c' : res = iscntrl(c); break; case 'd' : res = isdigit(c); break; case 'l' : res = islower(c); break; case 'p' : res = ispunct(c); break; case 's' : res = isspace(c); break; case 'u' : res = isupper(c); break; case 'w' : res = isalnum(c); break; case 'x' : res = isxdigit(c); break; case 'z' : res = (c == 0); break; default: return (cl == c); } return (islower(cl) ? res : !res); } static int matchbracketclass (int c, const char *p, const char *ec) { int sig = 1; if (*(p+1) == '^') { sig = 0; p++; /* skip the `^' */ } while (++p < ec) { if (*p == ESC) { p++; if (match_class(c, *p)) return sig; } else if ((*(p+1) == '-') && (p+2 < ec)) { p+=2; if (uchar(*(p-2)) <= c && c <= uchar(*p)) return sig; } else if (uchar(*p) == c) return sig; } return !sig; } static int luaI_singlematch (int c, const char *p, const char *ep) { switch (*p) { case '.': return 1; /* matches any char */ case ESC: return match_class(c, *(p+1)); case '[': return matchbracketclass(c, p, ep-1); default: return (uchar(*p) == c); } } static const char *match (MatchState *ms, const char *s, const char *p); static const char *matchbalance (MatchState *ms, const char *s, const char *p) { if (*p == 0 || *(p+1) == 0) luaL_error(ms->L, "unbalanced pattern"); if (*s != *p) return NULL; else { int b = *p; int e = *(p+1); int cont = 1; while (++s < ms->src_end) { if (*s == e) { if (--cont == 0) return s+1; } else if (*s == b) cont++; } } return NULL; /* string ends out of balance */ } static const char *max_expand (MatchState *ms, const char *s, const char *p, const char *ep) { sint32 i = 0; /* counts maximum expand for item */ while ((s+i)src_end && luaI_singlematch(uchar(*(s+i)), p, ep)) i++; /* keeps trying to match with the maximum repetitions */ while (i>=0) { const char *res = match(ms, (s+i), ep+1); if (res) return res; i--; /* else didn't match; reduce 1 repetition to try again */ } return NULL; } static const char *min_expand (MatchState *ms, const char *s, const char *p, const char *ep) { for (;;) { const char *res = match(ms, s, ep+1); if (res != NULL) return res; else if (ssrc_end && luaI_singlematch(uchar(*s), p, ep)) s++; /* try with one more repetition */ else return NULL; } } static const char *start_capture (MatchState *ms, const char *s, const char *p, int what) { const char *res; int level = ms->level; if (level >= MAX_CAPTURES) luaL_error(ms->L, "too many captures"); ms->capture[level].init = s; ms->capture[level].len = what; ms->level = level+1; if ((res=match(ms, s, p)) == NULL) /* match failed? */ ms->level--; /* undo capture */ return res; } static const char *end_capture (MatchState *ms, const char *s, const char *p) { int l = capture_to_close(ms); const char *res; ms->capture[l].len = s - ms->capture[l].init; /* close capture */ if ((res = match(ms, s, p)) == NULL) /* match failed? */ ms->capture[l].len = CAP_UNFINISHED; /* undo capture */ return res; } static const char *match_capture (MatchState *ms, const char *s, int l) { size_t len; l = check_capture(ms, l); len = ms->capture[l].len; if ((size_t)(ms->src_end-s) >= len && memcmp(ms->capture[l].init, s, len) == 0) return s+len; else return NULL; } static const char *match (MatchState *ms, const char *s, const char *p) { init: /* using goto's to optimize tail recursion */ switch (*p) { case '(': { /* start capture */ if (*(p+1) == ')') /* position capture? */ return start_capture(ms, s, p+2, CAP_POSITION); else return start_capture(ms, s, p+1, CAP_UNFINISHED); } case ')': { /* end capture */ return end_capture(ms, s, p+1); } case ESC: { switch (*(p+1)) { case 'b': { /* balanced string? */ s = matchbalance(ms, s, p+2); if (s == NULL) return NULL; p+=4; goto init; /* else return match(ms, s, p+4); */ } case 'f': { /* frontier? */ const char *ep; char previous; p += 2; if (*p != '[') luaL_error(ms->L, "missing `[' after `%%f' in pattern"); ep = luaI_classend(ms, p); /* points to what is next */ previous = (s == ms->src_init) ? '\0' : *(s-1); if (matchbracketclass(uchar(previous), p, ep-1) || !matchbracketclass(uchar(*s), p, ep-1)) return NULL; p=ep; goto init; /* else return match(ms, s, ep); */ } default: { if (isdigit(uchar(*(p+1)))) { /* capture results (%0-%9)? */ s = match_capture(ms, s, *(p+1)); if (s == NULL) return NULL; p+=2; goto init; /* else return match(ms, s, p+2) */ } goto dflt; /* case default */ } } } case '\0': { /* end of pattern */ return s; /* match succeeded */ } case '$': { if (*(p+1) == '\0') /* is the `$' the last char in pattern? */ return (s == ms->src_end) ? s : NULL; /* check end of string */ else goto dflt; } default: dflt: { /* it is a pattern item */ const char *ep = luaI_classend(ms, p); /* points to what is next */ int m = ssrc_end && luaI_singlematch(uchar(*s), p, ep); switch (*ep) { case '?': { /* optional */ const char *res; if (m && ((res=match(ms, s+1, ep+1)) != NULL)) return res; p=ep+1; goto init; /* else return match(ms, s, ep+1); */ } case '*': { /* 0 or more repetitions */ return max_expand(ms, s, p, ep); } case '+': { /* 1 or more repetitions */ return (m ? max_expand(ms, s+1, p, ep) : NULL); } case '-': { /* 0 or more repetitions (minimum) */ return min_expand(ms, s, p, ep); } default: { if (!m) return NULL; s++; p=ep; goto init; /* else return match(ms, s+1, ep); */ } } } } } static const char *lmemfind (const char *s1, size_t l1, const char *s2, size_t l2) { if (l2 == 0) return s1; /* empty strings are everywhere */ else if (l2 > l1) return NULL; /* avoids a negative `l1' */ else { const char *init; /* to search for a `*s2' inside `s1' */ l2--; /* 1st char will be checked by `memchr' */ l1 = l1-l2; /* `s2' cannot be found after that */ while (l1 > 0 && (init = (const char *)memchr(s1, *s2, l1)) != NULL) { init++; /* 1st char is already checked */ if (memcmp(init, s2+1, l2) == 0) return init-1; else { /* correct `l1' and `s1' to try again */ l1 -= init-s1; s1 = init; } } return NULL; /* not found */ } } static void push_onecapture (MatchState *ms, int i) { int l = ms->capture[i].len; if (l == CAP_UNFINISHED) luaL_error(ms->L, "unfinished capture"); if (l == CAP_POSITION) lua_pushnumber(ms->L, (lua_Number)(ms->capture[i].init - ms->src_init + 1)); else lua_pushlstring(ms->L, ms->capture[i].init, l); } static int push_captures (MatchState *ms, const char *s, const char *e) { int i; luaL_checkstack(ms->L, ms->level, "too many captures"); if (ms->level == 0 && s) { /* no explicit captures? */ lua_pushlstring(ms->L, s, e-s); /* return whole match */ return 1; } else { /* return all captures */ for (i=0; ilevel; i++) push_onecapture(ms, i); return ms->level; /* number of strings pushed */ } } static int str_find (lua_State *L) { size_t l1, l2; const char *s = luaL_checklstring(L, 1, &l1); const char *p = luaL_checklstring(L, 2, &l2); sint32 init = posrelat(luaL_optlong(L, 3, 1), l1) - 1; if (init < 0) init = 0; else if ((size_t)(init) > l1) init = (sint32)l1; if (lua_toboolean(L, 4) || /* explicit request? */ strpbrk(p, SPECIALS) == NULL) { /* or no special characters? */ /* do a plain search */ const char *s2 = lmemfind(s+init, l1-init, p, l2); if (s2) { lua_pushnumber(L, (lua_Number)(s2-s+1)); lua_pushnumber(L, (lua_Number)(s2-s+l2)); return 2; } } else { MatchState ms; int anchor = (*p == '^') ? (p++, 1) : 0; const char *s1=s+init; ms.L = L; ms.src_init = s; ms.src_end = s+l1; do { const char *res; ms.level = 0; if ((res=match(&ms, s1, p)) != NULL) { lua_pushnumber(L, (lua_Number)(s1-s+1)); /* start */ lua_pushnumber(L, (lua_Number)(res-s)); /* end */ return push_captures(&ms, NULL, 0) + 2; } } while (s1++L; if (lua_isstring(L, 3)) { const char *news = lua_tostring(L, 3); size_t l = lua_strlen(L, 3); size_t i; for (i=0; i= 3 && (lua_isstring(L, 3) || lua_isfunction(L, 3)), 3, "string or function expected"); luaL_buffinit(L, &b); ms.L = L; ms.src_init = src; ms.src_end = src+srcl; while (n < max_s) { const char *e; ms.level = 0; e = match(&ms, src, p); if (e) { n++; add_s(&ms, &b, src, e); } if (e && e>src) /* non empty match? */ src = e; /* skip it */ else if (src < ms.src_end) luaL_putchar(&b, *src++); else break; if (anchor) break; } luaL_addlstring(&b, src, ms.src_end-src); luaL_pushresult(&b); lua_pushnumber(L, (lua_Number)n); /* number of substitutions */ return 2; } /* }====================================================== */ /* maximum size of each formatted item (> len(format('%99.99f', -1e308))) */ #define MAX_ITEM 512 /* maximum size of each format specification (such as '%-099.99d') */ #define MAX_FORMAT 20 static void luaI_addquoted (lua_State *L, luaL_Buffer *b, int arg) { size_t l; const char *s = luaL_checklstring(L, arg, &l); luaL_putchar(b, '"'); while (l--) { switch (*s) { case '"': case '\\': case '\n': { luaL_putchar(b, '\\'); luaL_putchar(b, *s); break; } case '\0': { luaL_addlstring(b, "\\000", 4); break; } default: { luaL_putchar(b, *s); break; } } s++; } luaL_putchar(b, '"'); } static const char *scanformat (lua_State *L, const char *strfrmt, char *form, int *hasprecision) { const char *p = strfrmt; while (strchr("-+ #0", *p)) p++; /* skip flags */ if (isdigit(uchar(*p))) p++; /* skip width */ if (isdigit(uchar(*p))) p++; /* (2 digits at most) */ if (*p == '.') { p++; *hasprecision = 1; if (isdigit(uchar(*p))) p++; /* skip precision */ if (isdigit(uchar(*p))) p++; /* (2 digits at most) */ } if (isdigit(uchar(*p))) luaL_error(L, "invalid format (width or precision too long)"); if (p-strfrmt+2 > MAX_FORMAT) /* +2 to include `%' and the specifier */ luaL_error(L, "invalid format (too long)"); form[0] = '%'; strncpy(form+1, strfrmt, p-strfrmt+1); form[p-strfrmt+2] = 0; return p; } static int str_format (lua_State *L) { int arg = 1; size_t sfl; const char *strfrmt = luaL_checklstring(L, arg, &sfl); const char *strfrmt_end = strfrmt+sfl; luaL_Buffer b; luaL_buffinit(L, &b); while (strfrmt < strfrmt_end) { if (*strfrmt != '%') luaL_putchar(&b, *strfrmt++); else if (*++strfrmt == '%') luaL_putchar(&b, *strfrmt++); /* %% */ else { /* format item */ char form[MAX_FORMAT]; /* to store the format (`%...') */ char buff[MAX_ITEM]; /* to store the formatted item */ int hasprecision = 0; if (isdigit(uchar(*strfrmt)) && *(strfrmt+1) == '$') return luaL_error(L, "obsolete option (d$) to `format'"); arg++; strfrmt = scanformat(L, strfrmt, form, &hasprecision); switch (*strfrmt++) { case 'c': case 'd': case 'i': { sprintf(buff, form, luaL_checkint(L, arg)); break; } case 'o': case 'u': case 'x': case 'X': { sprintf(buff, form, (unsigned int)(luaL_checknumber(L, arg))); break; } case 'e': case 'E': case 'f': case 'g': case 'G': { sprintf(buff, form, luaL_checknumber(L, arg)); break; } case 'q': { luaI_addquoted(L, &b, arg); continue; /* skip the `addsize' at the end */ } case 's': { size_t l; const char *s = luaL_checklstring(L, arg, &l); if (!hasprecision && l >= 100) { /* no precision and string is too long to be formatted; keep original string */ lua_pushvalue(L, arg); luaL_addvalue(&b); continue; /* skip the `addsize' at the end */ } else { sprintf(buff, form, s); break; } } default: { /* also treat cases `pnLlh' */ return luaL_error(L, "invalid option to `format'"); } } luaL_addlstring(&b, buff, strlen(buff)); } } luaL_pushresult(&b); return 1; } static const luaL_reg strlib[] = { {"len", str_len}, {"sub", str_sub}, {"lower", str_lower}, {"upper", str_upper}, {"char", str_char}, {"rep", str_rep}, {"byte", str_byte}, {"format", str_format}, {"dump", str_dump}, {"find", str_find}, {"gfind", gfind}, {"gsub", str_gsub}, {NULL, NULL} }; /* ** Open string library */ LUALIB_API int luaopen_string (lua_State *L) { luaL_openlib(L, LUA_STRLIBNAME, strlib, 0); return 1; } lua-5.0.3/src/lib/loadlib.c0100644000200200017500000001175707644355611014373 0ustar lhftecgraf/* ** $Id: loadlib.c,v 1.4 2003/04/07 20:11:53 roberto Exp $ ** Dynamic library loader for Lua ** See Copyright Notice in lua.h * * This Lua library exports a single function, called loadlib, which is * called from Lua as loadlib(lib,init), where lib is the full name of the * library to be loaded (including the complete path) and init is the name * of a function to be called after the library is loaded. Typically, this * function will register other functions, thus making the complete library * available to Lua. The init function is *not* automatically called by * loadlib. Instead, loadlib returns the init function as a Lua function * that the client can call when it thinks is appropriate. In the case of * errors, loadlib returns nil and two strings describing the error. * The first string is supplied by the operating system; it should be * informative and useful for error messages. The second string is "open", * "init", or "absent" to identify the error and is meant to be used for * making decisions without having to look into the first string (whose * format is system-dependent). * * This module contains an implementation of loadlib for Unix systems that * have dlfcn, an implementation for Windows, and a stub for other systems. * See the list at the end of this file for some links to available * implementations of dlfcn and interfaces to other native dynamic loaders * on top of which loadlib could be implemented. * */ #include "lua.h" #include "lauxlib.h" #include "lualib.h" #undef LOADLIB #ifdef USE_DLOPEN #define LOADLIB /* * This is an implementation of loadlib based on the dlfcn interface. * The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD, * NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least * as an emulation layer on top of native functions. */ #include static int loadlib(lua_State *L) { const char *path=luaL_checkstring(L,1); const char *init=luaL_checkstring(L,2); void *lib=dlopen(path,RTLD_NOW); if (lib!=NULL) { lua_CFunction f=(lua_CFunction) dlsym(lib,init); if (f!=NULL) { lua_pushlightuserdata(L,lib); lua_pushcclosure(L,f,1); return 1; } } /* else return appropriate error messages */ lua_pushnil(L); lua_pushstring(L,dlerror()); lua_pushstring(L,(lib!=NULL) ? "init" : "open"); if (lib!=NULL) dlclose(lib); return 3; } #endif /* ** In Windows, default is to use dll; otherwise, default is not to use dll */ #ifndef USE_DLL #ifdef _WIN32 #define USE_DLL 1 #else #define USE_DLL 0 #endif #endif #if USE_DLL #define LOADLIB /* * This is an implementation of loadlib for Windows using native functions. */ #include static void pusherror(lua_State *L) { int error=GetLastError(); char buffer[128]; if (FormatMessage(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM, 0, error, 0, buffer, sizeof(buffer), 0)) lua_pushstring(L,buffer); else lua_pushfstring(L,"system error %d\n",error); } static int loadlib(lua_State *L) { const char *path=luaL_checkstring(L,1); const char *init=luaL_checkstring(L,2); HINSTANCE lib=LoadLibrary(path); if (lib!=NULL) { lua_CFunction f=(lua_CFunction) GetProcAddress(lib,init); if (f!=NULL) { lua_pushlightuserdata(L,lib); lua_pushcclosure(L,f,1); return 1; } } lua_pushnil(L); pusherror(L); lua_pushstring(L,(lib!=NULL) ? "init" : "open"); if (lib!=NULL) FreeLibrary(lib); return 3; } #endif #ifndef LOADLIB /* Fallback for other systems */ /* ** Those systems support dlopen, so they should have defined USE_DLOPEN. ** The default (no)implementation gives them a special error message. */ #ifdef linux #define LOADLIB #endif #ifdef sun #define LOADLIB #endif #ifdef sgi #define LOADLIB #endif #ifdef BSD #define LOADLIB #endif #ifdef _WIN32 #define LOADLIB #endif #ifdef LOADLIB #undef LOADLIB #define LOADLIB "`loadlib' not installed (check your Lua configuration)" #else #define LOADLIB "`loadlib' not supported" #endif static int loadlib(lua_State *L) { lua_pushnil(L); lua_pushliteral(L,LOADLIB); lua_pushliteral(L,"absent"); return 3; } #endif LUALIB_API int luaopen_loadlib (lua_State *L) { lua_register(L,"loadlib",loadlib); return 0; } /* * Here are some links to available implementations of dlfcn and * interfaces to other native dynamic loaders on top of which loadlib * could be implemented. Please send contributions and corrections to us. * * AIX * Starting with AIX 4.2, dlfcn is included in the base OS. * There is also an emulation package available. * http://www.faqs.org/faqs/aix-faq/part4/section-21.html * * HPUX * HPUX 11 has dlfcn. For HPUX 10 use shl_*. * http://www.geda.seul.org/mailinglist/geda-dev37/msg00094.html * http://www.stat.umn.edu/~luke/xls/projects/dlbasics/dlbasics.html * * Macintosh, Windows * http://www.stat.umn.edu/~luke/xls/projects/dlbasics/dlbasics.html * * Mac OS X/Darwin * http://www.opendarwin.org/projects/dlcompat/ * * GLIB has wrapper code for BeOS, OS2, Unix and Windows * http://cvs.gnome.org/lxr/source/glib/gmodule/ * */ lua-5.0.3/src/lua/0040755000200200017500000000000010021503654012605 5ustar lhftecgraflua-5.0.3/src/lua/Makefile0100644000200200017500000000065007644700133014253 0ustar lhftecgraf# makefile for Lua interpreter LUA= ../.. include $(LUA)/config EXTRA_DEFS= $(USERCONF) OBJS= lua.o SRCS= lua.c T= $(BIN)/lua all: $T $T: $(OBJS) $(LIB)/liblua.a $(LIB)/liblualib.a $(CC) -o $@ $(MYLDFLAGS) $(OBJS) -L$(LIB) -llua -llualib $(EXTRA_LIBS) $(DLLIB) $(LIB)/liblua.a: cd ..; $(MAKE) $(LIB)/liblualib.a: cd ../lib; $(MAKE) clean: rm -f $(OBJS) $T co: co -q -f -M $(SRCS) klean: clean rm -f $(SRCS) lua-5.0.3/src/lua/README0100644000200200017500000000257007567412225013504 0ustar lhftecgrafThis is lua, a sample Lua interpreter. It can be used as a batch interpreter and also interactively. There are man pages for it in both nroff and html in ../../doc. Usage: ./lua [options] [script [args]]. Available options are: - execute stdin as a file -e stat execute string `stat' -i enter interactive mode after executing `script' -l name load and run library `name' -v show version information -- stop handling options This interpreter is suitable for using Lua as a standalone language; it loads all standard libraries. For a minimal interpreter, see ../../etc/min.c. If your application simply exports new functions to Lua (which is common), then you can use this interpreter (almost) unmodified, as follows: * First, define a function void myinit (lua_State *L) in your own code. In this function, you should do whatever initializations are needed by your application, typically exporting your functions to Lua. (Of course, you can use any name instead of "myinit".) * Then, #define lua_userinit(L) to be "openstdlibs(L)+myinit(L)". Here, openstdlibs is a function in lua.c that opens all standard libraries. If you don't need them, just don't call openstdlibs and open any standard libraries that you do need in myinit. * Finally, remember to link your C code when building lua. For other customizations, see ../../etc/config.c. lua-5.0.3/src/lua/lua.c0100644000200200017500000002334207643034162013544 0ustar lhftecgraf/* ** $Id: lua.c,v 1.122 2003/04/03 13:34:42 roberto Exp $ ** Lua stand-alone interpreter ** See Copyright Notice in lua.h */ #include #include #include #include #define lua_c #include "lua.h" #include "lauxlib.h" #include "lualib.h" /* ** generic extra include file */ #ifdef LUA_USERCONFIG #include LUA_USERCONFIG #endif /* ** definition of `isatty' */ #ifdef _POSIX_C_SOURCE #include #define stdin_is_tty() isatty(0) #else #define stdin_is_tty() 1 /* assume stdin is a tty */ #endif #ifndef PROMPT #define PROMPT "> " #endif #ifndef PROMPT2 #define PROMPT2 ">> " #endif #ifndef PROGNAME #define PROGNAME "lua" #endif #ifndef lua_userinit #define lua_userinit(L) openstdlibs(L) #endif #ifndef LUA_EXTRALIBS #define LUA_EXTRALIBS /* empty */ #endif static lua_State *L = NULL; static const char *progname = PROGNAME; static const luaL_reg lualibs[] = { {"base", luaopen_base}, {"table", luaopen_table}, {"io", luaopen_io}, {"string", luaopen_string}, {"math", luaopen_math}, {"debug", luaopen_debug}, {"loadlib", luaopen_loadlib}, /* add your libraries here */ LUA_EXTRALIBS {NULL, NULL} }; static void lstop (lua_State *l, lua_Debug *ar) { (void)ar; /* unused arg. */ lua_sethook(l, NULL, 0, 0); luaL_error(l, "interrupted!"); } static void laction (int i) { signal(i, SIG_DFL); /* if another SIGINT happens before lstop, terminate process (default action) */ lua_sethook(L, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1); } static void print_usage (void) { fprintf(stderr, "usage: %s [options] [script [args]].\n" "Available options are:\n" " - execute stdin as a file\n" " -e stat execute string `stat'\n" " -i enter interactive mode after executing `script'\n" " -l name load and run library `name'\n" " -v show version information\n" " -- stop handling options\n" , progname); } static void l_message (const char *pname, const char *msg) { if (pname) fprintf(stderr, "%s: ", pname); fprintf(stderr, "%s\n", msg); } static int report (int status) { const char *msg; if (status) { msg = lua_tostring(L, -1); if (msg == NULL) msg = "(error with no message)"; l_message(progname, msg); lua_pop(L, 1); } return status; } static int lcall (int narg, int clear) { int status; int base = lua_gettop(L) - narg; /* function index */ lua_pushliteral(L, "_TRACEBACK"); lua_rawget(L, LUA_GLOBALSINDEX); /* get traceback function */ lua_insert(L, base); /* put it under chunk and args */ signal(SIGINT, laction); status = lua_pcall(L, narg, (clear ? 0 : LUA_MULTRET), base); signal(SIGINT, SIG_DFL); lua_remove(L, base); /* remove traceback function */ return status; } static void print_version (void) { l_message(NULL, LUA_VERSION " " LUA_COPYRIGHT); } static void getargs (char *argv[], int n) { int i; lua_newtable(L); for (i=0; argv[i]; i++) { lua_pushnumber(L, i - n); lua_pushstring(L, argv[i]); lua_rawset(L, -3); } /* arg.n = maximum index in table `arg' */ lua_pushliteral(L, "n"); lua_pushnumber(L, i-n-1); lua_rawset(L, -3); } static int docall (int status) { if (status == 0) status = lcall(0, 1); return report(status); } static int file_input (const char *name) { return docall(luaL_loadfile(L, name)); } static int dostring (const char *s, const char *name) { return docall(luaL_loadbuffer(L, s, strlen(s), name)); } static int load_file (const char *name) { lua_pushliteral(L, "require"); lua_rawget(L, LUA_GLOBALSINDEX); if (!lua_isfunction(L, -1)) { /* no `require' defined? */ lua_pop(L, 1); return file_input(name); } else { lua_pushstring(L, name); return report(lcall(1, 1)); } } /* ** this macro can be used by some `history' system to save lines ** read in manual input */ #ifndef lua_saveline #define lua_saveline(L,line) /* empty */ #endif /* ** this macro defines a function to show the prompt and reads the ** next line for manual input */ #ifndef lua_readline #define lua_readline(L,prompt) readline(L,prompt) /* maximum length of an input line */ #ifndef MAXINPUT #define MAXINPUT 512 #endif static int readline (lua_State *l, const char *prompt) { static char buffer[MAXINPUT]; if (prompt) { fputs(prompt, stdout); fflush(stdout); } if (fgets(buffer, sizeof(buffer), stdin) == NULL) return 0; /* read fails */ else { lua_pushstring(l, buffer); return 1; } } #endif static const char *get_prompt (int firstline) { const char *p = NULL; lua_pushstring(L, firstline ? "_PROMPT" : "_PROMPT2"); lua_rawget(L, LUA_GLOBALSINDEX); p = lua_tostring(L, -1); if (p == NULL) p = (firstline ? PROMPT : PROMPT2); lua_pop(L, 1); /* remove global */ return p; } static int incomplete (int status) { if (status == LUA_ERRSYNTAX && strstr(lua_tostring(L, -1), "near `'") != NULL) { lua_pop(L, 1); return 1; } else return 0; } static int load_string (void) { int status; lua_settop(L, 0); if (lua_readline(L, get_prompt(1)) == 0) /* no input? */ return -1; if (lua_tostring(L, -1)[0] == '=') { /* line starts with `=' ? */ lua_pushfstring(L, "return %s", lua_tostring(L, -1)+1);/* `=' -> `return' */ lua_remove(L, -2); /* remove original line */ } for (;;) { /* repeat until gets a complete line */ status = luaL_loadbuffer(L, lua_tostring(L, 1), lua_strlen(L, 1), "=stdin"); if (!incomplete(status)) break; /* cannot try to add lines? */ if (lua_readline(L, get_prompt(0)) == 0) /* no more input? */ return -1; lua_concat(L, lua_gettop(L)); /* join lines */ } lua_saveline(L, lua_tostring(L, 1)); lua_remove(L, 1); /* remove line */ return status; } static void manual_input (void) { int status; const char *oldprogname = progname; progname = NULL; while ((status = load_string()) != -1) { if (status == 0) status = lcall(0, 0); report(status); if (status == 0 && lua_gettop(L) > 0) { /* any result to print? */ lua_getglobal(L, "print"); lua_insert(L, 1); if (lua_pcall(L, lua_gettop(L)-1, 0, 0) != 0) l_message(progname, lua_pushfstring(L, "error calling `print' (%s)", lua_tostring(L, -1))); } } lua_settop(L, 0); /* clear stack */ fputs("\n", stdout); progname = oldprogname; } static int handle_argv (char *argv[], int *interactive) { if (argv[1] == NULL) { /* no more arguments? */ if (stdin_is_tty()) { print_version(); manual_input(); } else file_input(NULL); /* executes stdin as a file */ } else { /* other arguments; loop over them */ int i; for (i = 1; argv[i] != NULL; i++) { if (argv[i][0] != '-') break; /* not an option? */ switch (argv[i][1]) { /* option */ case '-': { /* `--' */ if (argv[i][2] != '\0') { print_usage(); return 1; } i++; /* skip this argument */ goto endloop; /* stop handling arguments */ } case '\0': { file_input(NULL); /* executes stdin as a file */ break; } case 'i': { *interactive = 1; break; } case 'v': { print_version(); break; } case 'e': { const char *chunk = argv[i] + 2; if (*chunk == '\0') chunk = argv[++i]; if (chunk == NULL) { print_usage(); return 1; } if (dostring(chunk, "=") != 0) return 1; break; } case 'l': { const char *filename = argv[i] + 2; if (*filename == '\0') filename = argv[++i]; if (filename == NULL) { print_usage(); return 1; } if (load_file(filename)) return 1; /* stop if file fails */ break; } case 'c': { l_message(progname, "option `-c' is deprecated"); break; } case 's': { l_message(progname, "option `-s' is deprecated"); break; } default: { print_usage(); return 1; } } } endloop: if (argv[i] != NULL) { const char *filename = argv[i]; getargs(argv, i); /* collect arguments */ lua_setglobal(L, "arg"); return file_input(filename); /* stop scanning arguments */ } } return 0; } static void openstdlibs (lua_State *l) { const luaL_reg *lib = lualibs; for (; lib->func; lib++) { lib->func(l); /* open library */ lua_settop(l, 0); /* discard any results */ } } static int handle_luainit (void) { const char *init = getenv("LUA_INIT"); if (init == NULL) return 0; /* status OK */ else if (init[0] == '@') return file_input(init+1); else return dostring(init, "=LUA_INIT"); } struct Smain { int argc; char **argv; int status; }; static int pmain (lua_State *l) { struct Smain *s = (struct Smain *)lua_touserdata(l, 1); int status; int interactive = 0; if (s->argv[0] && s->argv[0][0]) progname = s->argv[0]; L = l; lua_userinit(l); /* open libraries */ status = handle_luainit(); if (status == 0) { status = handle_argv(s->argv, &interactive); if (status == 0 && interactive) manual_input(); } s->status = status; return 0; } int main (int argc, char *argv[]) { int status; struct Smain s; lua_State *l = lua_open(); /* create state */ if (l == NULL) { l_message(argv[0], "cannot create state: not enough memory"); return EXIT_FAILURE; } s.argc = argc; s.argv = argv; status = lua_cpcall(l, &pmain, &s); report(status); lua_close(l); return (status || s.status) ? EXIT_FAILURE : EXIT_SUCCESS; } lua-5.0.3/src/Makefile0100644000200200017500000000157407576347233013514 0ustar lhftecgraf# makefile for Lua core library LUA= .. include $(LUA)/config OBJS= \ lapi.o \ lcode.o \ ldebug.o \ ldo.o \ ldump.o \ lfunc.o \ lgc.o \ llex.o \ lmem.o \ lobject.o \ lopcodes.o \ lparser.o \ lstate.o \ lstring.o \ ltable.o \ ltests.o \ ltm.o \ lundump.o \ lvm.o \ lzio.o SRCS= \ lapi.c \ lcode.c \ ldebug.c \ ldo.c \ ldump.c \ lfunc.c \ lgc.c \ llex.c \ lmem.c \ lobject.c \ lopcodes.c \ lparser.c \ lstate.c \ lstring.c \ ltable.c \ ltests.c \ ltm.c \ lundump.c \ lvm.c \ lzio.c \ lapi.h \ lcode.h \ ldebug.h \ ldo.h \ lfunc.h \ lgc.h \ llex.h \ llimits.h \ lmem.h \ lobject.h \ lopcodes.h \ lparser.h \ lstate.h \ lstring.h \ ltable.h \ ltm.h \ lundump.h \ lvm.h \ lzio.h T= $(LIB)/liblua.a all: $T $T: $(OBJS) $(AR) $@ $(OBJS) $(RANLIB) $@ clean: rm -f $(OBJS) $T co: co -q -f -M $(SRCS) klean: clean rm -f $(SRCS) lua-5.0.3/src/README0100644000200200017500000000020107343303546012705 0ustar lhftecgrafThis is the Lua core. The standard Lua library are in lib/. A sample interpreter is in lua/. A standalone compiler is in luac/. lua-5.0.3/src/lapi.c0100644000200200017500000004521510444032366013127 0ustar lhftecgraf/* ** $Id: lapi.c,v 1.235a 2003/04/07 14:36:08 roberto Exp $ ** Lua API ** See Copyright Notice in lua.h */ #include #include #define lapi_c #include "lua.h" #include "lapi.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #include "lundump.h" #include "lvm.h" const char lua_ident[] = "$Lua: " LUA_VERSION " " LUA_COPYRIGHT " $\n" "$Authors: " LUA_AUTHORS " $\n" "$URL: www.lua.org $\n"; #ifndef api_check #define api_check(L, o) /*{ assert(o); }*/ #endif #define api_checknelems(L, n) api_check(L, (n) <= (L->top - L->base)) #define api_incr_top(L) {api_check(L, L->top < L->ci->top); L->top++;} static TObject *negindex (lua_State *L, int idx) { if (idx > LUA_REGISTRYINDEX) { api_check(L, idx != 0 && -idx <= L->top - L->base); return L->top+idx; } else switch (idx) { /* pseudo-indices */ case LUA_REGISTRYINDEX: return registry(L); case LUA_GLOBALSINDEX: return gt(L); default: { TObject *func = (L->base - 1); idx = LUA_GLOBALSINDEX - idx; lua_assert(iscfunction(func)); return (idx <= clvalue(func)->c.nupvalues) ? &clvalue(func)->c.upvalue[idx-1] : NULL; } } } static TObject *luaA_index (lua_State *L, int idx) { if (idx > 0) { api_check(L, idx <= L->top - L->base); return L->base + idx - 1; } else { TObject *o = negindex(L, idx); api_check(L, o != NULL); return o; } } static TObject *luaA_indexAcceptable (lua_State *L, int idx) { if (idx > 0) { TObject *o = L->base+(idx-1); api_check(L, idx <= L->stack_last - L->base); if (o >= L->top) return NULL; else return o; } else return negindex(L, idx); } void luaA_pushobject (lua_State *L, const TObject *o) { setobj2s(L->top, o); incr_top(L); } LUA_API int lua_checkstack (lua_State *L, int size) { int res; lua_lock(L); if ((L->top - L->base + size) > LUA_MAXCSTACK) res = 0; /* stack overflow */ else { luaD_checkstack(L, size); if (L->ci->top < L->top + size) L->ci->top = L->top + size; res = 1; } lua_unlock(L); return res; } LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) { int i; lua_lock(to); api_checknelems(from, n); from->top -= n; for (i = 0; i < n; i++) { setobj2s(to->top, from->top + i); api_incr_top(to); } lua_unlock(to); } LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) { lua_CFunction old; lua_lock(L); old = G(L)->panic; G(L)->panic = panicf; lua_unlock(L); return old; } LUA_API lua_State *lua_newthread (lua_State *L) { lua_State *L1; lua_lock(L); luaC_checkGC(L); L1 = luaE_newthread(L); setthvalue(L->top, L1); api_incr_top(L); lua_unlock(L); lua_userstateopen(L1); return L1; } /* ** basic stack manipulation */ LUA_API int lua_gettop (lua_State *L) { return (L->top - L->base); } LUA_API void lua_settop (lua_State *L, int idx) { lua_lock(L); if (idx >= 0) { api_check(L, idx <= L->stack_last - L->base); while (L->top < L->base + idx) setnilvalue(L->top++); L->top = L->base + idx; } else { api_check(L, -(idx+1) <= (L->top - L->base)); L->top += idx+1; /* `subtract' index (index is negative) */ } lua_unlock(L); } LUA_API void lua_remove (lua_State *L, int idx) { StkId p; lua_lock(L); p = luaA_index(L, idx); while (++p < L->top) setobjs2s(p-1, p); L->top--; lua_unlock(L); } LUA_API void lua_insert (lua_State *L, int idx) { StkId p; StkId q; lua_lock(L); p = luaA_index(L, idx); for (q = L->top; q>p; q--) setobjs2s(q, q-1); setobjs2s(p, L->top); lua_unlock(L); } LUA_API void lua_replace (lua_State *L, int idx) { lua_lock(L); api_checknelems(L, 1); setobj(luaA_index(L, idx), L->top - 1); /* write barrier */ L->top--; lua_unlock(L); } LUA_API void lua_pushvalue (lua_State *L, int idx) { lua_lock(L); setobj2s(L->top, luaA_index(L, idx)); api_incr_top(L); lua_unlock(L); } /* ** access functions (stack -> C) */ LUA_API int lua_type (lua_State *L, int idx) { StkId o = luaA_indexAcceptable(L, idx); return (o == NULL) ? LUA_TNONE : ttype(o); } LUA_API const char *lua_typename (lua_State *L, int t) { UNUSED(L); return (t == LUA_TNONE) ? "no value" : luaT_typenames[t]; } LUA_API int lua_iscfunction (lua_State *L, int idx) { StkId o = luaA_indexAcceptable(L, idx); return (o == NULL) ? 0 : iscfunction(o); } LUA_API int lua_isnumber (lua_State *L, int idx) { TObject n; const TObject *o = luaA_indexAcceptable(L, idx); return (o != NULL && tonumber(o, &n)); } LUA_API int lua_isstring (lua_State *L, int idx) { int t = lua_type(L, idx); return (t == LUA_TSTRING || t == LUA_TNUMBER); } LUA_API int lua_isuserdata (lua_State *L, int idx) { const TObject *o = luaA_indexAcceptable(L, idx); return (o != NULL && (ttisuserdata(o) || ttislightuserdata(o))); } LUA_API int lua_rawequal (lua_State *L, int index1, int index2) { StkId o1 = luaA_indexAcceptable(L, index1); StkId o2 = luaA_indexAcceptable(L, index2); return (o1 == NULL || o2 == NULL) ? 0 /* index out of range */ : luaO_rawequalObj(o1, o2); } LUA_API int lua_equal (lua_State *L, int index1, int index2) { StkId o1, o2; int i; lua_lock(L); /* may call tag method */ o1 = luaA_indexAcceptable(L, index1); o2 = luaA_indexAcceptable(L, index2); i = (o1 == NULL || o2 == NULL) ? 0 /* index out of range */ : equalobj(L, o1, o2); lua_unlock(L); return i; } LUA_API int lua_lessthan (lua_State *L, int index1, int index2) { StkId o1, o2; int i; lua_lock(L); /* may call tag method */ o1 = luaA_indexAcceptable(L, index1); o2 = luaA_indexAcceptable(L, index2); i = (o1 == NULL || o2 == NULL) ? 0 /* index out-of-range */ : luaV_lessthan(L, o1, o2); lua_unlock(L); return i; } LUA_API lua_Number lua_tonumber (lua_State *L, int idx) { TObject n; const TObject *o = luaA_indexAcceptable(L, idx); if (o != NULL && tonumber(o, &n)) return nvalue(o); else return 0; } LUA_API int lua_toboolean (lua_State *L, int idx) { const TObject *o = luaA_indexAcceptable(L, idx); return (o != NULL) && !l_isfalse(o); } LUA_API const char *lua_tostring (lua_State *L, int idx) { StkId o = luaA_indexAcceptable(L, idx); if (o == NULL) return NULL; else if (ttisstring(o)) return svalue(o); else { const char *s; lua_lock(L); /* `luaV_tostring' may create a new string */ s = (luaV_tostring(L, o) ? svalue(o) : NULL); luaC_checkGC(L); lua_unlock(L); return s; } } LUA_API size_t lua_strlen (lua_State *L, int idx) { StkId o = luaA_indexAcceptable(L, idx); if (o == NULL) return 0; else if (ttisstring(o)) return tsvalue(o)->tsv.len; else { size_t l; lua_lock(L); /* `luaV_tostring' may create a new string */ l = (luaV_tostring(L, o) ? tsvalue(o)->tsv.len : 0); lua_unlock(L); return l; } } LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx) { StkId o = luaA_indexAcceptable(L, idx); return (o == NULL || !iscfunction(o)) ? NULL : clvalue(o)->c.f; } LUA_API void *lua_touserdata (lua_State *L, int idx) { StkId o = luaA_indexAcceptable(L, idx); if (o == NULL) return NULL; switch (ttype(o)) { case LUA_TUSERDATA: return (uvalue(o) + 1); case LUA_TLIGHTUSERDATA: return pvalue(o); default: return NULL; } } LUA_API lua_State *lua_tothread (lua_State *L, int idx) { StkId o = luaA_indexAcceptable(L, idx); return (o == NULL || !ttisthread(o)) ? NULL : thvalue(o); } LUA_API const void *lua_topointer (lua_State *L, int idx) { StkId o = luaA_indexAcceptable(L, idx); if (o == NULL) return NULL; else { switch (ttype(o)) { case LUA_TTABLE: return hvalue(o); case LUA_TFUNCTION: return clvalue(o); case LUA_TTHREAD: return thvalue(o); case LUA_TUSERDATA: case LUA_TLIGHTUSERDATA: return lua_touserdata(L, idx); default: return NULL; } } } /* ** push functions (C -> stack) */ LUA_API void lua_pushnil (lua_State *L) { lua_lock(L); setnilvalue(L->top); api_incr_top(L); lua_unlock(L); } LUA_API void lua_pushnumber (lua_State *L, lua_Number n) { lua_lock(L); setnvalue(L->top, n); api_incr_top(L); lua_unlock(L); } LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t len) { lua_lock(L); luaC_checkGC(L); setsvalue2s(L->top, luaS_newlstr(L, s, len)); api_incr_top(L); lua_unlock(L); } LUA_API void lua_pushstring (lua_State *L, const char *s) { if (s == NULL) lua_pushnil(L); else lua_pushlstring(L, s, strlen(s)); } LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt, va_list argp) { const char *ret; lua_lock(L); luaC_checkGC(L); ret = luaO_pushvfstring(L, fmt, argp); lua_unlock(L); return ret; } LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) { const char *ret; va_list argp; lua_lock(L); luaC_checkGC(L); va_start(argp, fmt); ret = luaO_pushvfstring(L, fmt, argp); va_end(argp); lua_unlock(L); return ret; } LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) { Closure *cl; lua_lock(L); luaC_checkGC(L); api_checknelems(L, n); cl = luaF_newCclosure(L, n); cl->c.f = fn; L->top -= n; while (n--) setobj2n(&cl->c.upvalue[n], L->top+n); setclvalue(L->top, cl); api_incr_top(L); lua_unlock(L); } LUA_API void lua_pushboolean (lua_State *L, int b) { lua_lock(L); setbvalue(L->top, (b != 0)); /* ensure that true is 1 */ api_incr_top(L); lua_unlock(L); } LUA_API void lua_pushlightuserdata (lua_State *L, void *p) { lua_lock(L); setpvalue(L->top, p); api_incr_top(L); lua_unlock(L); } /* ** get functions (Lua -> stack) */ LUA_API void lua_gettable (lua_State *L, int idx) { StkId t; lua_lock(L); t = luaA_index(L, idx); setobj2s(L->top - 1, luaV_gettable(L, t, L->top - 1, 0)); lua_unlock(L); } LUA_API void lua_rawget (lua_State *L, int idx) { StkId t; lua_lock(L); t = luaA_index(L, idx); api_check(L, ttistable(t)); setobj2s(L->top - 1, luaH_get(hvalue(t), L->top - 1)); lua_unlock(L); } LUA_API void lua_rawgeti (lua_State *L, int idx, int n) { StkId o; lua_lock(L); o = luaA_index(L, idx); api_check(L, ttistable(o)); setobj2s(L->top, luaH_getnum(hvalue(o), n)); api_incr_top(L); lua_unlock(L); } LUA_API void lua_newtable (lua_State *L) { lua_lock(L); luaC_checkGC(L); sethvalue(L->top, luaH_new(L, 0, 0)); api_incr_top(L); lua_unlock(L); } LUA_API int lua_getmetatable (lua_State *L, int objindex) { const TObject *obj; Table *mt = NULL; int res; lua_lock(L); obj = luaA_indexAcceptable(L, objindex); if (obj != NULL) { switch (ttype(obj)) { case LUA_TTABLE: mt = hvalue(obj)->metatable; break; case LUA_TUSERDATA: mt = uvalue(obj)->uv.metatable; break; } } if (mt == NULL || mt == hvalue(defaultmeta(L))) res = 0; else { sethvalue(L->top, mt); api_incr_top(L); res = 1; } lua_unlock(L); return res; } LUA_API void lua_getfenv (lua_State *L, int idx) { StkId o; lua_lock(L); o = luaA_index(L, idx); setobj2s(L->top, isLfunction(o) ? &clvalue(o)->l.g : gt(L)); api_incr_top(L); lua_unlock(L); } /* ** set functions (stack -> Lua) */ LUA_API void lua_settable (lua_State *L, int idx) { StkId t; lua_lock(L); api_checknelems(L, 2); t = luaA_index(L, idx); luaV_settable(L, t, L->top - 2, L->top - 1); L->top -= 2; /* pop index and value */ lua_unlock(L); } LUA_API void lua_rawset (lua_State *L, int idx) { StkId t; lua_lock(L); api_checknelems(L, 2); t = luaA_index(L, idx); api_check(L, ttistable(t)); setobj2t(luaH_set(L, hvalue(t), L->top-2), L->top-1); /* write barrier */ L->top -= 2; lua_unlock(L); } LUA_API void lua_rawseti (lua_State *L, int idx, int n) { StkId o; lua_lock(L); api_checknelems(L, 1); o = luaA_index(L, idx); api_check(L, ttistable(o)); setobj2t(luaH_setnum(L, hvalue(o), n), L->top-1); /* write barrier */ L->top--; lua_unlock(L); } LUA_API int lua_setmetatable (lua_State *L, int objindex) { TObject *obj, *mt; int res = 1; lua_lock(L); api_checknelems(L, 1); obj = luaA_index(L, objindex); mt = (!ttisnil(L->top - 1)) ? L->top - 1 : defaultmeta(L); api_check(L, ttistable(mt)); switch (ttype(obj)) { case LUA_TTABLE: { hvalue(obj)->metatable = hvalue(mt); /* write barrier */ break; } case LUA_TUSERDATA: { uvalue(obj)->uv.metatable = hvalue(mt); /* write barrier */ break; } default: { res = 0; /* cannot set */ break; } } L->top--; lua_unlock(L); return res; } LUA_API int lua_setfenv (lua_State *L, int idx) { StkId o; int res = 0; lua_lock(L); api_checknelems(L, 1); o = luaA_index(L, idx); L->top--; api_check(L, ttistable(L->top)); if (isLfunction(o)) { res = 1; clvalue(o)->l.g = *(L->top); } lua_unlock(L); return res; } /* ** `load' and `call' functions (run Lua code) */ LUA_API void lua_call (lua_State *L, int nargs, int nresults) { StkId func; lua_lock(L); api_checknelems(L, nargs+1); func = L->top - (nargs+1); luaD_call(L, func, nresults); lua_unlock(L); } /* ** Execute a protected call. */ struct CallS { /* data to `f_call' */ StkId func; int nresults; }; static void f_call (lua_State *L, void *ud) { struct CallS *c = cast(struct CallS *, ud); luaD_call(L, c->func, c->nresults); } LUA_API int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc) { struct CallS c; int status; ptrdiff_t func; lua_lock(L); func = (errfunc == 0) ? 0 : savestack(L, luaA_index(L, errfunc)); c.func = L->top - (nargs+1); /* function to be called */ c.nresults = nresults; status = luaD_pcall(L, f_call, &c, savestack(L, c.func), func); lua_unlock(L); return status; } /* ** Execute a protected C call. */ struct CCallS { /* data to `f_Ccall' */ lua_CFunction func; void *ud; }; static void f_Ccall (lua_State *L, void *ud) { struct CCallS *c = cast(struct CCallS *, ud); Closure *cl; cl = luaF_newCclosure(L, 0); cl->c.f = c->func; setclvalue(L->top, cl); /* push function */ incr_top(L); setpvalue(L->top, c->ud); /* push only argument */ incr_top(L); luaD_call(L, L->top - 2, 0); } LUA_API int lua_cpcall (lua_State *L, lua_CFunction func, void *ud) { struct CCallS c; int status; lua_lock(L); c.func = func; c.ud = ud; status = luaD_pcall(L, f_Ccall, &c, savestack(L, L->top), 0); lua_unlock(L); return status; } LUA_API int lua_load (lua_State *L, lua_Chunkreader reader, void *data, const char *chunkname) { ZIO z; int status; int c; lua_lock(L); if (!chunkname) chunkname = "?"; luaZ_init(&z, reader, data, chunkname); c = luaZ_lookahead(&z); status = luaD_protectedparser(L, &z, (c == LUA_SIGNATURE[0])); lua_unlock(L); return status; } LUA_API int lua_dump (lua_State *L, lua_Chunkwriter writer, void *data) { int status; TObject *o; lua_lock(L); api_checknelems(L, 1); o = L->top - 1; if (isLfunction(o) && clvalue(o)->l.nupvalues == 0) { luaU_dump(L, clvalue(o)->l.p, writer, data); status = 1; } else status = 0; lua_unlock(L); return status; } /* ** Garbage-collection functions */ /* GC values are expressed in Kbytes: #bytes/2^10 */ #define GCscalel(x) ((x)>>10) #define GCscale(x) (cast(int, GCscalel(x))) #define GCunscale(x) (cast(lu_mem, x)<<10) LUA_API int lua_getgcthreshold (lua_State *L) { int threshold; lua_lock(L); threshold = GCscale(G(L)->GCthreshold); lua_unlock(L); return threshold; } LUA_API int lua_getgccount (lua_State *L) { int count; lua_lock(L); count = GCscale(G(L)->nblocks); lua_unlock(L); return count; } LUA_API void lua_setgcthreshold (lua_State *L, int newthreshold) { lua_lock(L); if (cast(lu_mem, newthreshold) > GCscalel(MAX_LUMEM)) G(L)->GCthreshold = MAX_LUMEM; else G(L)->GCthreshold = GCunscale(newthreshold); luaC_checkGC(L); lua_unlock(L); } /* ** miscellaneous functions */ LUA_API const char *lua_version (void) { return LUA_VERSION; } LUA_API int lua_error (lua_State *L) { lua_lock(L); api_checknelems(L, 1); luaG_errormsg(L); lua_unlock(L); return 0; /* to avoid warnings */ } LUA_API int lua_next (lua_State *L, int idx) { StkId t; int more; lua_lock(L); t = luaA_index(L, idx); api_check(L, ttistable(t)); more = luaH_next(L, hvalue(t), L->top - 1); if (more) { api_incr_top(L); } else /* no more elements */ L->top -= 1; /* remove key */ lua_unlock(L); return more; } LUA_API void lua_concat (lua_State *L, int n) { lua_lock(L); luaC_checkGC(L); api_checknelems(L, n); if (n >= 2) { luaV_concat(L, n, L->top - L->base - 1); L->top -= (n-1); } else if (n == 0) { /* push empty string */ setsvalue2s(L->top, luaS_newlstr(L, NULL, 0)); api_incr_top(L); } /* else n == 1; nothing to do */ lua_unlock(L); } LUA_API void *lua_newuserdata (lua_State *L, size_t size) { Udata *u; lua_lock(L); luaC_checkGC(L); u = luaS_newudata(L, size); setuvalue(L->top, u); api_incr_top(L); lua_unlock(L); return u + 1; } LUA_API int lua_pushupvalues (lua_State *L) { Closure *func; int n, i; lua_lock(L); api_check(L, iscfunction(L->base - 1)); func = clvalue(L->base - 1); n = func->c.nupvalues; luaD_checkstack(L, n + LUA_MINSTACK); for (i=0; itop, &func->c.upvalue[i]); L->top++; } lua_unlock(L); return n; } static const char *aux_upvalue (lua_State *L, int funcindex, int n, TObject **val) { Closure *f; StkId fi = luaA_index(L, funcindex); if (!ttisfunction(fi)) return NULL; f = clvalue(fi); if (f->c.isC) { if (!(1 <= n && n <= f->c.nupvalues)) return NULL; *val = &f->c.upvalue[n-1]; return ""; } else { Proto *p = f->l.p; if (!(1 <= n && n <= p->sizeupvalues)) return NULL; *val = f->l.upvals[n-1]->v; return getstr(p->upvalues[n-1]); } } LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n) { const char *name; TObject *val; lua_lock(L); name = aux_upvalue(L, funcindex, n, &val); if (name) { setobj2s(L->top, val); api_incr_top(L); } lua_unlock(L); return name; } LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n) { const char *name; TObject *val; lua_lock(L); api_checknelems(L, 1); name = aux_upvalue(L, funcindex, n, &val); if (name) { L->top--; setobj(val, L->top); /* write barrier */ } lua_unlock(L); return name; } lua-5.0.3/src/lcode.c0100600000200200017500000004243010445527262013261 0ustar lhftecgraf/* ** $Id: lcode.c,v 1.117a 2003/04/03 13:35:34 roberto Exp $ ** Code generator for Lua ** See Copyright Notice in lua.h */ #include #define lcode_c #include "lua.h" #include "lcode.h" #include "ldebug.h" #include "ldo.h" #include "llex.h" #include "lmem.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" #include "ltable.h" #define hasjumps(e) ((e)->t != (e)->f) void luaK_nil (FuncState *fs, int from, int n) { Instruction *previous; if (fs->pc > fs->lasttarget && /* no jumps to current position? */ GET_OPCODE(*(previous = &fs->f->code[fs->pc-1])) == OP_LOADNIL) { int pfrom = GETARG_A(*previous); int pto = GETARG_B(*previous); if (pfrom <= from && from <= pto+1) { /* can connect both? */ if (from+n-1 > pto) SETARG_B(*previous, from+n-1); return; } } luaK_codeABC(fs, OP_LOADNIL, from, from+n-1, 0); /* else no optimization */ } int luaK_jump (FuncState *fs) { int jpc = fs->jpc; /* save list of jumps to here */ int j; fs->jpc = NO_JUMP; j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP); luaK_concat(fs, &j, jpc); /* keep them on hold */ return j; } static int luaK_condjump (FuncState *fs, OpCode op, int A, int B, int C) { luaK_codeABC(fs, op, A, B, C); return luaK_jump(fs); } static void luaK_fixjump (FuncState *fs, int pc, int dest) { Instruction *jmp = &fs->f->code[pc]; int offset = dest-(pc+1); lua_assert(dest != NO_JUMP); if (abs(offset) > MAXARG_sBx) luaX_syntaxerror(fs->ls, "control structure too long"); SETARG_sBx(*jmp, offset); } /* ** returns current `pc' and marks it as a jump target (to avoid wrong ** optimizations with consecutive instructions not in the same basic block). */ int luaK_getlabel (FuncState *fs) { fs->lasttarget = fs->pc; return fs->pc; } static int luaK_getjump (FuncState *fs, int pc) { int offset = GETARG_sBx(fs->f->code[pc]); if (offset == NO_JUMP) /* point to itself represents end of list */ return NO_JUMP; /* end of list */ else return (pc+1)+offset; /* turn offset into absolute position */ } static Instruction *getjumpcontrol (FuncState *fs, int pc) { Instruction *pi = &fs->f->code[pc]; if (pc >= 1 && testOpMode(GET_OPCODE(*(pi-1)), OpModeT)) return pi-1; else return pi; } /* ** check whether list has any jump that do not produce a value ** (or produce an inverted value) */ static int need_value (FuncState *fs, int list, int cond) { for (; list != NO_JUMP; list = luaK_getjump(fs, list)) { Instruction i = *getjumpcontrol(fs, list); if (GET_OPCODE(i) != OP_TEST || GETARG_A(i) != NO_REG || GETARG_C(i) != cond) return 1; } return 0; /* not found */ } static void patchtestreg (Instruction *i, int reg) { if (reg == NO_REG) reg = GETARG_B(*i); SETARG_A(*i, reg); } static void removevalues (FuncState *fs, int list) { for (; list != NO_JUMP; list = luaK_getjump(fs, list)) { Instruction *i = getjumpcontrol(fs, list); if (GET_OPCODE(*i) == OP_TEST) patchtestreg(i, NO_REG); } } static void luaK_patchlistaux (FuncState *fs, int list, int vtarget, int reg, int dtarget) { while (list != NO_JUMP) { int next = luaK_getjump(fs, list); Instruction *i = getjumpcontrol(fs, list); if (GET_OPCODE(*i) == OP_TEST && GETARG_A(*i) == NO_REG) { patchtestreg(i, reg); luaK_fixjump(fs, list, vtarget); } else luaK_fixjump(fs, list, dtarget); /* jump to default target */ list = next; } } static void luaK_dischargejpc (FuncState *fs) { luaK_patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc); fs->jpc = NO_JUMP; } void luaK_patchlist (FuncState *fs, int list, int target) { if (target == fs->pc) luaK_patchtohere(fs, list); else { lua_assert(target < fs->pc); luaK_patchlistaux(fs, list, target, NO_REG, target); } } void luaK_patchtohere (FuncState *fs, int list) { luaK_getlabel(fs); luaK_concat(fs, &fs->jpc, list); } void luaK_concat (FuncState *fs, int *l1, int l2) { if (l2 == NO_JUMP) return; else if (*l1 == NO_JUMP) *l1 = l2; else { int list = *l1; int next; while ((next = luaK_getjump(fs, list)) != NO_JUMP) /* find last element */ list = next; luaK_fixjump(fs, list, l2); } } void luaK_checkstack (FuncState *fs, int n) { int newstack = fs->freereg + n; if (newstack > fs->f->maxstacksize) { if (newstack >= MAXSTACK) luaX_syntaxerror(fs->ls, "function or expression too complex"); fs->f->maxstacksize = cast(lu_byte, newstack); } } void luaK_reserveregs (FuncState *fs, int n) { luaK_checkstack(fs, n); fs->freereg += n; } static void freereg (FuncState *fs, int reg) { if (reg >= fs->nactvar && reg < MAXSTACK) { fs->freereg--; lua_assert(reg == fs->freereg); } } static void freeexp (FuncState *fs, expdesc *e) { if (e->k == VNONRELOC) freereg(fs, e->info); } static int addk (FuncState *fs, TObject *k, TObject *v) { const TObject *idx = luaH_get(fs->h, k); if (ttisnumber(idx)) { lua_assert(luaO_rawequalObj(&fs->f->k[cast(int, nvalue(idx))], v)); return cast(int, nvalue(idx)); } else { /* constant not found; create a new entry */ Proto *f = fs->f; luaM_growvector(fs->L, f->k, fs->nk, f->sizek, TObject, MAXARG_Bx, "constant table overflow"); setobj2n(&f->k[fs->nk], v); setnvalue(luaH_set(fs->L, fs->h, k), cast(lua_Number, fs->nk)); return fs->nk++; } } int luaK_stringK (FuncState *fs, TString *s) { TObject o; setsvalue(&o, s); return addk(fs, &o, &o); } int luaK_numberK (FuncState *fs, lua_Number r) { TObject o; setnvalue(&o, r); return addk(fs, &o, &o); } static int nil_constant (FuncState *fs) { TObject k, v; setnilvalue(&v); sethvalue(&k, fs->h); /* cannot use nil as key; instead use table itself */ return addk(fs, &k, &v); } void luaK_setcallreturns (FuncState *fs, expdesc *e, int nresults) { if (e->k == VCALL) { /* expression is an open function call? */ SETARG_C(getcode(fs, e), nresults+1); if (nresults == 1) { /* `regular' expression? */ e->k = VNONRELOC; e->info = GETARG_A(getcode(fs, e)); } } } void luaK_dischargevars (FuncState *fs, expdesc *e) { switch (e->k) { case VLOCAL: { e->k = VNONRELOC; break; } case VUPVAL: { e->info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->info, 0); e->k = VRELOCABLE; break; } case VGLOBAL: { e->info = luaK_codeABx(fs, OP_GETGLOBAL, 0, e->info); e->k = VRELOCABLE; break; } case VINDEXED: { freereg(fs, e->aux); freereg(fs, e->info); e->info = luaK_codeABC(fs, OP_GETTABLE, 0, e->info, e->aux); e->k = VRELOCABLE; break; } case VCALL: { luaK_setcallreturns(fs, e, 1); break; } default: break; /* there is one value available (somewhere) */ } } static int code_label (FuncState *fs, int A, int b, int jump) { luaK_getlabel(fs); /* those instructions may be jump targets */ return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump); } static void discharge2reg (FuncState *fs, expdesc *e, int reg) { luaK_dischargevars(fs, e); switch (e->k) { case VNIL: { luaK_nil(fs, reg, 1); break; } case VFALSE: case VTRUE: { luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0); break; } case VK: { luaK_codeABx(fs, OP_LOADK, reg, e->info); break; } case VRELOCABLE: { Instruction *pc = &getcode(fs, e); SETARG_A(*pc, reg); break; } case VNONRELOC: { if (reg != e->info) luaK_codeABC(fs, OP_MOVE, reg, e->info, 0); break; } default: { lua_assert(e->k == VVOID || e->k == VJMP); return; /* nothing to do... */ } } e->info = reg; e->k = VNONRELOC; } static void discharge2anyreg (FuncState *fs, expdesc *e) { if (e->k != VNONRELOC) { luaK_reserveregs(fs, 1); discharge2reg(fs, e, fs->freereg-1); } } static void luaK_exp2reg (FuncState *fs, expdesc *e, int reg) { discharge2reg(fs, e, reg); if (e->k == VJMP) luaK_concat(fs, &e->t, e->info); /* put this jump in `t' list */ if (hasjumps(e)) { int final; /* position after whole expression */ int p_f = NO_JUMP; /* position of an eventual LOAD false */ int p_t = NO_JUMP; /* position of an eventual LOAD true */ if (need_value(fs, e->t, 1) || need_value(fs, e->f, 0)) { int fj = NO_JUMP; /* first jump (over LOAD ops.) */ if (e->k != VJMP) fj = luaK_jump(fs); p_f = code_label(fs, reg, 0, 1); p_t = code_label(fs, reg, 1, 0); luaK_patchtohere(fs, fj); } final = luaK_getlabel(fs); luaK_patchlistaux(fs, e->f, final, reg, p_f); luaK_patchlistaux(fs, e->t, final, reg, p_t); } e->f = e->t = NO_JUMP; e->info = reg; e->k = VNONRELOC; } void luaK_exp2nextreg (FuncState *fs, expdesc *e) { luaK_dischargevars(fs, e); freeexp(fs, e); luaK_reserveregs(fs, 1); luaK_exp2reg(fs, e, fs->freereg - 1); } int luaK_exp2anyreg (FuncState *fs, expdesc *e) { luaK_dischargevars(fs, e); if (e->k == VNONRELOC) { if (!hasjumps(e)) return e->info; /* exp is already in a register */ if (e->info >= fs->nactvar) { /* reg. is not a local? */ luaK_exp2reg(fs, e, e->info); /* put value on it */ return e->info; } } luaK_exp2nextreg(fs, e); /* default */ return e->info; } void luaK_exp2val (FuncState *fs, expdesc *e) { if (hasjumps(e)) luaK_exp2anyreg(fs, e); else luaK_dischargevars(fs, e); } int luaK_exp2RK (FuncState *fs, expdesc *e) { luaK_exp2val(fs, e); switch (e->k) { case VNIL: { if (fs->nk + MAXSTACK <= MAXARG_C) { /* constant fit in argC? */ e->info = nil_constant(fs); e->k = VK; return e->info + MAXSTACK; } else break; } case VK: { if (e->info + MAXSTACK <= MAXARG_C) /* constant fit in argC? */ return e->info + MAXSTACK; else break; } default: break; } /* not a constant in the right range: put it in a register */ return luaK_exp2anyreg(fs, e); } void luaK_storevar (FuncState *fs, expdesc *var, expdesc *exp) { switch (var->k) { case VLOCAL: { freeexp(fs, exp); luaK_exp2reg(fs, exp, var->info); return; } case VUPVAL: { int e = luaK_exp2anyreg(fs, exp); luaK_codeABC(fs, OP_SETUPVAL, e, var->info, 0); break; } case VGLOBAL: { int e = luaK_exp2anyreg(fs, exp); luaK_codeABx(fs, OP_SETGLOBAL, e, var->info); break; } case VINDEXED: { int e = luaK_exp2RK(fs, exp); luaK_codeABC(fs, OP_SETTABLE, var->info, var->aux, e); break; } default: { lua_assert(0); /* invalid var kind to store */ break; } } freeexp(fs, exp); } void luaK_self (FuncState *fs, expdesc *e, expdesc *key) { int func; luaK_exp2anyreg(fs, e); freeexp(fs, e); func = fs->freereg; luaK_reserveregs(fs, 2); luaK_codeABC(fs, OP_SELF, func, e->info, luaK_exp2RK(fs, key)); freeexp(fs, key); e->info = func; e->k = VNONRELOC; } static void invertjump (FuncState *fs, expdesc *e) { Instruction *pc = getjumpcontrol(fs, e->info); lua_assert(testOpMode(GET_OPCODE(*pc), OpModeT) && GET_OPCODE(*pc) != OP_TEST); SETARG_A(*pc, !(GETARG_A(*pc))); } static int jumponcond (FuncState *fs, expdesc *e, int cond) { if (e->k == VRELOCABLE) { Instruction ie = getcode(fs, e); if (GET_OPCODE(ie) == OP_NOT) { fs->pc--; /* remove previous OP_NOT */ return luaK_condjump(fs, OP_TEST, GETARG_B(ie), GETARG_B(ie), !cond); } /* else go through */ } discharge2anyreg(fs, e); freeexp(fs, e); return luaK_condjump(fs, OP_TEST, NO_REG, e->info, cond); } void luaK_goiftrue (FuncState *fs, expdesc *e) { int pc; /* pc of last jump */ luaK_dischargevars(fs, e); switch (e->k) { case VK: case VTRUE: { pc = NO_JUMP; /* always true; do nothing */ break; } case VFALSE: { pc = luaK_jump(fs); /* always jump */ break; } case VJMP: { invertjump(fs, e); pc = e->info; break; } default: { pc = jumponcond(fs, e, 0); break; } } luaK_concat(fs, &e->f, pc); /* insert last jump in `f' list */ } void luaK_goiffalse (FuncState *fs, expdesc *e) { int pc; /* pc of last jump */ luaK_dischargevars(fs, e); switch (e->k) { case VNIL: case VFALSE: { pc = NO_JUMP; /* always false; do nothing */ break; } case VTRUE: { pc = luaK_jump(fs); /* always jump */ break; } case VJMP: { pc = e->info; break; } default: { pc = jumponcond(fs, e, 1); break; } } luaK_concat(fs, &e->t, pc); /* insert last jump in `t' list */ } static void codenot (FuncState *fs, expdesc *e) { luaK_dischargevars(fs, e); switch (e->k) { case VNIL: case VFALSE: { e->k = VTRUE; break; } case VK: case VTRUE: { e->k = VFALSE; break; } case VJMP: { invertjump(fs, e); break; } case VRELOCABLE: case VNONRELOC: { discharge2anyreg(fs, e); freeexp(fs, e); e->info = luaK_codeABC(fs, OP_NOT, 0, e->info, 0); e->k = VRELOCABLE; break; } default: { lua_assert(0); /* cannot happen */ break; } } /* interchange true and false lists */ { int temp = e->f; e->f = e->t; e->t = temp; } removevalues(fs, e->f); removevalues(fs, e->t); } void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) { t->aux = luaK_exp2RK(fs, k); t->k = VINDEXED; } void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e) { if (op == OPR_MINUS) { luaK_exp2val(fs, e); if (e->k == VK && ttisnumber(&fs->f->k[e->info])) e->info = luaK_numberK(fs, -nvalue(&fs->f->k[e->info])); else { luaK_exp2anyreg(fs, e); freeexp(fs, e); e->info = luaK_codeABC(fs, OP_UNM, 0, e->info, 0); e->k = VRELOCABLE; } } else /* op == NOT */ codenot(fs, e); } void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) { switch (op) { case OPR_AND: { luaK_goiftrue(fs, v); luaK_patchtohere(fs, v->t); v->t = NO_JUMP; break; } case OPR_OR: { luaK_goiffalse(fs, v); luaK_patchtohere(fs, v->f); v->f = NO_JUMP; break; } case OPR_CONCAT: { luaK_exp2nextreg(fs, v); /* operand must be on the `stack' */ break; } default: { luaK_exp2RK(fs, v); break; } } } static void codebinop (FuncState *fs, expdesc *res, BinOpr op, int o1, int o2) { if (op <= OPR_POW) { /* arithmetic operator? */ OpCode opc = cast(OpCode, (op - OPR_ADD) + OP_ADD); /* ORDER OP */ res->info = luaK_codeABC(fs, opc, 0, o1, o2); res->k = VRELOCABLE; } else { /* test operator */ static const OpCode ops[] = {OP_EQ, OP_EQ, OP_LT, OP_LE, OP_LT, OP_LE}; int cond = 1; if (op >= OPR_GT) { /* `>' or `>='? */ int temp; /* exchange args and replace by `<' or `<=' */ temp = o1; o1 = o2; o2 = temp; /* o1 <==> o2 */ } else if (op == OPR_NE) cond = 0; res->info = luaK_condjump(fs, ops[op - OPR_NE], cond, o1, o2); res->k = VJMP; } } void luaK_posfix (FuncState *fs, BinOpr op, expdesc *e1, expdesc *e2) { switch (op) { case OPR_AND: { lua_assert(e1->t == NO_JUMP); /* list must be closed */ luaK_dischargevars(fs, e2); luaK_concat(fs, &e1->f, e2->f); e1->k = e2->k; e1->info = e2->info; e1->aux = e2->aux; e1->t = e2->t; break; } case OPR_OR: { lua_assert(e1->f == NO_JUMP); /* list must be closed */ luaK_dischargevars(fs, e2); luaK_concat(fs, &e1->t, e2->t); e1->k = e2->k; e1->info = e2->info; e1->aux = e2->aux; e1->f = e2->f; break; } case OPR_CONCAT: { luaK_exp2val(fs, e2); if (e2->k == VRELOCABLE && GET_OPCODE(getcode(fs, e2)) == OP_CONCAT) { lua_assert(e1->info == GETARG_B(getcode(fs, e2))-1); freeexp(fs, e1); SETARG_B(getcode(fs, e2), e1->info); e1->k = e2->k; e1->info = e2->info; } else { luaK_exp2nextreg(fs, e2); freeexp(fs, e2); freeexp(fs, e1); e1->info = luaK_codeABC(fs, OP_CONCAT, 0, e1->info, e2->info); e1->k = VRELOCABLE; } break; } default: { int o1 = luaK_exp2RK(fs, e1); int o2 = luaK_exp2RK(fs, e2); freeexp(fs, e2); freeexp(fs, e1); codebinop(fs, e1, op, o1, o2); } } } void luaK_fixline (FuncState *fs, int line) { fs->f->lineinfo[fs->pc - 1] = line; } int luaK_code (FuncState *fs, Instruction i, int line) { Proto *f = fs->f; luaK_dischargejpc(fs); /* `pc' will change */ /* put new instruction in code array */ luaM_growvector(fs->L, f->code, fs->pc, f->sizecode, Instruction, MAX_INT, "code size overflow"); f->code[fs->pc] = i; /* save corresponding line information */ luaM_growvector(fs->L, f->lineinfo, fs->pc, f->sizelineinfo, int, MAX_INT, "code size overflow"); f->lineinfo[fs->pc] = line; return fs->pc++; } int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) { lua_assert(getOpMode(o) == iABC); return luaK_code(fs, CREATE_ABC(o, a, b, c), fs->ls->lastline); } int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) { lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx); return luaK_code(fs, CREATE_ABx(o, a, bc), fs->ls->lastline); } lua-5.0.3/src/ldebug.c0100644000200200017500000003474507636157764013475 0ustar lhftecgraf/* ** $Id: ldebug.c,v 1.150 2003/03/19 21:24:04 roberto Exp $ ** Debug Interface ** See Copyright Notice in lua.h */ #include #include #define ldebug_c #include "lua.h" #include "lapi.h" #include "lcode.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lobject.h" #include "lopcodes.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #include "lvm.h" static const char *getfuncname (CallInfo *ci, const char **name); #define isLua(ci) (!((ci)->state & CI_C)) static int currentpc (CallInfo *ci) { if (!isLua(ci)) return -1; /* function is not a Lua function? */ if (ci->state & CI_HASFRAME) /* function has a frame? */ ci->u.l.savedpc = *ci->u.l.pc; /* use `pc' from there */ /* function's pc is saved */ return pcRel(ci->u.l.savedpc, ci_func(ci)->l.p); } static int currentline (CallInfo *ci) { int pc = currentpc(ci); if (pc < 0) return -1; /* only active lua functions have current-line information */ else return getline(ci_func(ci)->l.p, pc); } void luaG_inithooks (lua_State *L) { CallInfo *ci; for (ci = L->ci; ci != L->base_ci; ci--) /* update all `savedpc's */ currentpc(ci); L->hookinit = 1; } /* ** this function can be called asynchronous (e.g. during a signal) */ LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count) { if (func == NULL || mask == 0) { /* turn off hooks? */ mask = 0; func = NULL; } L->hook = func; L->basehookcount = count; resethookcount(L); L->hookmask = cast(lu_byte, mask); L->hookinit = 0; return 1; } LUA_API lua_Hook lua_gethook (lua_State *L) { return L->hook; } LUA_API int lua_gethookmask (lua_State *L) { return L->hookmask; } LUA_API int lua_gethookcount (lua_State *L) { return L->basehookcount; } LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) { int status; CallInfo *ci; lua_lock(L); for (ci = L->ci; level > 0 && ci > L->base_ci; ci--) { level--; if (!(ci->state & CI_C)) /* Lua function? */ level -= ci->u.l.tailcalls; /* skip lost tail calls */ } if (level > 0 || ci == L->base_ci) status = 0; /* there is no such level */ else if (level < 0) { /* level is of a lost tail call */ status = 1; ar->i_ci = 0; } else { status = 1; ar->i_ci = ci - L->base_ci; } lua_unlock(L); return status; } static Proto *getluaproto (CallInfo *ci) { return (isLua(ci) ? ci_func(ci)->l.p : NULL); } LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) { const char *name; CallInfo *ci; Proto *fp; lua_lock(L); name = NULL; ci = L->base_ci + ar->i_ci; fp = getluaproto(ci); if (fp) { /* is a Lua function? */ name = luaF_getlocalname(fp, n, currentpc(ci)); if (name) luaA_pushobject(L, ci->base+(n-1)); /* push value */ } lua_unlock(L); return name; } LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) { const char *name; CallInfo *ci; Proto *fp; lua_lock(L); name = NULL; ci = L->base_ci + ar->i_ci; fp = getluaproto(ci); L->top--; /* pop new value */ if (fp) { /* is a Lua function? */ name = luaF_getlocalname(fp, n, currentpc(ci)); if (!name || name[0] == '(') /* `(' starts private locals */ name = NULL; else setobjs2s(ci->base+(n-1), L->top); } lua_unlock(L); return name; } static void funcinfo (lua_Debug *ar, StkId func) { Closure *cl = clvalue(func); if (cl->c.isC) { ar->source = "=[C]"; ar->linedefined = -1; ar->what = "C"; } else { ar->source = getstr(cl->l.p->source); ar->linedefined = cl->l.p->lineDefined; ar->what = (ar->linedefined == 0) ? "main" : "Lua"; } luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE); } static const char *travglobals (lua_State *L, const TObject *o) { Table *g = hvalue(gt(L)); int i = sizenode(g); while (i--) { Node *n = gnode(g, i); if (luaO_rawequalObj(o, gval(n)) && ttisstring(gkey(n))) return getstr(tsvalue(gkey(n))); } return NULL; } static void info_tailcall (lua_State *L, lua_Debug *ar) { ar->name = ar->namewhat = ""; ar->what = "tail"; ar->linedefined = ar->currentline = -1; ar->source = "=(tail call)"; luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE); ar->nups = 0; setnilvalue(L->top); } static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar, StkId f, CallInfo *ci) { int status = 1; for (; *what; what++) { switch (*what) { case 'S': { funcinfo(ar, f); break; } case 'l': { ar->currentline = (ci) ? currentline(ci) : -1; break; } case 'u': { ar->nups = clvalue(f)->c.nupvalues; break; } case 'n': { ar->namewhat = (ci) ? getfuncname(ci, &ar->name) : NULL; if (ar->namewhat == NULL) { /* try to find a global name */ if ((ar->name = travglobals(L, f)) != NULL) ar->namewhat = "global"; else ar->namewhat = ""; /* not found */ } break; } case 'f': { setobj2s(L->top, f); break; } default: status = 0; /* invalid option */ } } return status; } LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) { int status = 1; lua_lock(L); if (*what == '>') { StkId f = L->top - 1; if (!ttisfunction(f)) luaG_runerror(L, "value for `lua_getinfo' is not a function"); status = auxgetinfo(L, what + 1, ar, f, NULL); L->top--; /* pop function */ } else if (ar->i_ci != 0) { /* no tail call? */ CallInfo *ci = L->base_ci + ar->i_ci; lua_assert(ttisfunction(ci->base - 1)); status = auxgetinfo(L, what, ar, ci->base - 1, ci); } else info_tailcall(L, ar); if (strchr(what, 'f')) incr_top(L); lua_unlock(L); return status; } /* ** {====================================================== ** Symbolic Execution and code checker ** ======================================================= */ #define check(x) if (!(x)) return 0; #define checkjump(pt,pc) check(0 <= pc && pc < pt->sizecode) #define checkreg(pt,reg) check((reg) < (pt)->maxstacksize) static int precheck (const Proto *pt) { check(pt->maxstacksize <= MAXSTACK); check(pt->sizelineinfo == pt->sizecode || pt->sizelineinfo == 0); lua_assert(pt->numparams+pt->is_vararg <= pt->maxstacksize); check(GET_OPCODE(pt->code[pt->sizecode-1]) == OP_RETURN); return 1; } static int checkopenop (const Proto *pt, int pc) { Instruction i = pt->code[pc+1]; switch (GET_OPCODE(i)) { case OP_CALL: case OP_TAILCALL: case OP_RETURN: { check(GETARG_B(i) == 0); return 1; } case OP_SETLISTO: return 1; default: return 0; /* invalid instruction after an open call */ } } static int checkRK (const Proto *pt, int r) { return (r < pt->maxstacksize || (r >= MAXSTACK && r-MAXSTACK < pt->sizek)); } static Instruction luaG_symbexec (const Proto *pt, int lastpc, int reg) { int pc; int last; /* stores position of last instruction that changed `reg' */ last = pt->sizecode-1; /* points to final return (a `neutral' instruction) */ check(precheck(pt)); for (pc = 0; pc < lastpc; pc++) { const Instruction i = pt->code[pc]; OpCode op = GET_OPCODE(i); int a = GETARG_A(i); int b = 0; int c = 0; checkreg(pt, a); switch (getOpMode(op)) { case iABC: { b = GETARG_B(i); c = GETARG_C(i); if (testOpMode(op, OpModeBreg)) { checkreg(pt, b); } else if (testOpMode(op, OpModeBrk)) check(checkRK(pt, b)); if (testOpMode(op, OpModeCrk)) check(checkRK(pt, c)); break; } case iABx: { b = GETARG_Bx(i); if (testOpMode(op, OpModeK)) check(b < pt->sizek); break; } case iAsBx: { b = GETARG_sBx(i); break; } } if (testOpMode(op, OpModesetA)) { if (a == reg) last = pc; /* change register `a' */ } if (testOpMode(op, OpModeT)) { check(pc+2 < pt->sizecode); /* check skip */ check(GET_OPCODE(pt->code[pc+1]) == OP_JMP); } switch (op) { case OP_LOADBOOL: { check(c == 0 || pc+2 < pt->sizecode); /* check its jump */ break; } case OP_LOADNIL: { if (a <= reg && reg <= b) last = pc; /* set registers from `a' to `b' */ break; } case OP_GETUPVAL: case OP_SETUPVAL: { check(b < pt->nups); break; } case OP_GETGLOBAL: case OP_SETGLOBAL: { check(ttisstring(&pt->k[b])); break; } case OP_SELF: { checkreg(pt, a+1); if (reg == a+1) last = pc; break; } case OP_CONCAT: { /* `c' is a register, and at least two operands */ check(c < MAXSTACK && b < c); break; } case OP_TFORLOOP: checkreg(pt, a+c+5); if (reg >= a) last = pc; /* affect all registers above base */ /* go through */ case OP_FORLOOP: checkreg(pt, a+2); /* go through */ case OP_JMP: { int dest = pc+1+b; check(0 <= dest && dest < pt->sizecode); /* not full check and jump is forward and do not skip `lastpc'? */ if (reg != NO_REG && pc < dest && dest <= lastpc) pc += b; /* do the jump */ break; } case OP_CALL: case OP_TAILCALL: { if (b != 0) { checkreg(pt, a+b-1); } c--; /* c = num. returns */ if (c == LUA_MULTRET) { check(checkopenop(pt, pc)); } else if (c != 0) checkreg(pt, a+c-1); if (reg >= a) last = pc; /* affect all registers above base */ break; } case OP_RETURN: { b--; /* b = num. returns */ if (b > 0) checkreg(pt, a+b-1); break; } case OP_SETLIST: { checkreg(pt, a + (b&(LFIELDS_PER_FLUSH-1)) + 1); break; } case OP_CLOSURE: { int nup; check(b < pt->sizep); nup = pt->p[b]->nups; check(pc + nup < pt->sizecode); for (; nup>0; nup--) { OpCode op1 = GET_OPCODE(pt->code[pc+nup]); check(op1 == OP_GETUPVAL || op1 == OP_MOVE); } break; } default: break; } } return pt->code[last]; } #undef check #undef checkjump #undef checkreg /* }====================================================== */ int luaG_checkcode (const Proto *pt) { return luaG_symbexec(pt, pt->sizecode, NO_REG); } static const char *kname (Proto *p, int c) { c = c - MAXSTACK; if (c >= 0 && ttisstring(&p->k[c])) return svalue(&p->k[c]); else return "?"; } static const char *getobjname (CallInfo *ci, int stackpos, const char **name) { if (isLua(ci)) { /* a Lua function? */ Proto *p = ci_func(ci)->l.p; int pc = currentpc(ci); Instruction i; *name = luaF_getlocalname(p, stackpos+1, pc); if (*name) /* is a local? */ return "local"; i = luaG_symbexec(p, pc, stackpos); /* try symbolic execution */ lua_assert(pc != -1); switch (GET_OPCODE(i)) { case OP_GETGLOBAL: { int g = GETARG_Bx(i); /* global index */ lua_assert(ttisstring(&p->k[g])); *name = svalue(&p->k[g]); return "global"; } case OP_MOVE: { int a = GETARG_A(i); int b = GETARG_B(i); /* move from `b' to `a' */ if (b < a) return getobjname(ci, b, name); /* get name for `b' */ break; } case OP_GETTABLE: { int k = GETARG_C(i); /* key index */ *name = kname(p, k); return "field"; } case OP_SELF: { int k = GETARG_C(i); /* key index */ *name = kname(p, k); return "method"; } default: break; } } return NULL; /* no useful name found */ } static const char *getfuncname (CallInfo *ci, const char **name) { Instruction i; if ((isLua(ci) && ci->u.l.tailcalls > 0) || !isLua(ci - 1)) return NULL; /* calling function is not Lua (or is unknown) */ ci--; /* calling function */ i = ci_func(ci)->l.p->code[currentpc(ci)]; if (GET_OPCODE(i) == OP_CALL || GET_OPCODE(i) == OP_TAILCALL) return getobjname(ci, GETARG_A(i), name); else return NULL; /* no useful name can be found */ } /* only ANSI way to check whether a pointer points to an array */ static int isinstack (CallInfo *ci, const TObject *o) { StkId p; for (p = ci->base; p < ci->top; p++) if (o == p) return 1; return 0; } void luaG_typeerror (lua_State *L, const TObject *o, const char *op) { const char *name = NULL; const char *t = luaT_typenames[ttype(o)]; const char *kind = (isinstack(L->ci, o)) ? getobjname(L->ci, o - L->base, &name) : NULL; if (kind) luaG_runerror(L, "attempt to %s %s `%s' (a %s value)", op, kind, name, t); else luaG_runerror(L, "attempt to %s a %s value", op, t); } void luaG_concaterror (lua_State *L, StkId p1, StkId p2) { if (ttisstring(p1)) p1 = p2; lua_assert(!ttisstring(p1)); luaG_typeerror(L, p1, "concatenate"); } void luaG_aritherror (lua_State *L, const TObject *p1, const TObject *p2) { TObject temp; if (luaV_tonumber(p1, &temp) == NULL) p2 = p1; /* first operand is wrong */ luaG_typeerror(L, p2, "perform arithmetic on"); } int luaG_ordererror (lua_State *L, const TObject *p1, const TObject *p2) { const char *t1 = luaT_typenames[ttype(p1)]; const char *t2 = luaT_typenames[ttype(p2)]; if (t1[2] == t2[2]) luaG_runerror(L, "attempt to compare two %s values", t1); else luaG_runerror(L, "attempt to compare %s with %s", t1, t2); return 0; } static void addinfo (lua_State *L, const char *msg) { CallInfo *ci = L->ci; if (isLua(ci)) { /* is Lua code? */ char buff[LUA_IDSIZE]; /* add file:line information */ int line = currentline(ci); luaO_chunkid(buff, getstr(getluaproto(ci)->source), LUA_IDSIZE); luaO_pushfstring(L, "%s:%d: %s", buff, line, msg); } } void luaG_errormsg (lua_State *L) { if (L->errfunc != 0) { /* is there an error handling function? */ StkId errfunc = restorestack(L, L->errfunc); if (!ttisfunction(errfunc)) luaD_throw(L, LUA_ERRERR); setobjs2s(L->top, L->top - 1); /* move argument */ setobjs2s(L->top - 1, errfunc); /* push function */ incr_top(L); luaD_call(L, L->top - 2, 1); /* call it */ } luaD_throw(L, LUA_ERRRUN); } void luaG_runerror (lua_State *L, const char *fmt, ...) { va_list argp; va_start(argp, fmt); addinfo(L, luaO_pushvfstring(L, fmt, argp)); va_end(argp); luaG_errormsg(L); } lua-5.0.3/src/ldo.c0100644000200200017500000003231307740537326012766 0ustar lhftecgraf/* ** $Id: ldo.c,v 1.217a 2003/04/03 13:35:34 roberto Exp $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ #include #include #include #define ldo_c #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #include "lundump.h" #include "lvm.h" #include "lzio.h" /* ** {====================================================== ** Error-recovery functions (based on long jumps) ** ======================================================= */ /* chain list of long jump buffers */ struct lua_longjmp { struct lua_longjmp *previous; jmp_buf b; volatile int status; /* error code */ }; static void seterrorobj (lua_State *L, int errcode, StkId oldtop) { switch (errcode) { case LUA_ERRMEM: { setsvalue2s(oldtop, luaS_new(L, MEMERRMSG)); break; } case LUA_ERRERR: { setsvalue2s(oldtop, luaS_new(L, "error in error handling")); break; } case LUA_ERRSYNTAX: case LUA_ERRRUN: { setobjs2s(oldtop, L->top - 1); /* error message on current top */ break; } } L->top = oldtop + 1; } void luaD_throw (lua_State *L, int errcode) { if (L->errorJmp) { L->errorJmp->status = errcode; longjmp(L->errorJmp->b, 1); } else { G(L)->panic(L); exit(EXIT_FAILURE); } } int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) { struct lua_longjmp lj; lj.status = 0; lj.previous = L->errorJmp; /* chain new error handler */ L->errorJmp = &lj; if (setjmp(lj.b) == 0) (*f)(L, ud); L->errorJmp = lj.previous; /* restore old error handler */ return lj.status; } static void restore_stack_limit (lua_State *L) { L->stack_last = L->stack+L->stacksize-1; if (L->size_ci > LUA_MAXCALLS) { /* there was an overflow? */ int inuse = (L->ci - L->base_ci); if (inuse + 1 < LUA_MAXCALLS) /* can `undo' overflow? */ luaD_reallocCI(L, LUA_MAXCALLS); } } /* }====================================================== */ static void correctstack (lua_State *L, TObject *oldstack) { CallInfo *ci; GCObject *up; L->top = (L->top - oldstack) + L->stack; for (up = L->openupval; up != NULL; up = up->gch.next) gcotouv(up)->v = (gcotouv(up)->v - oldstack) + L->stack; for (ci = L->base_ci; ci <= L->ci; ci++) { ci->top = (ci->top - oldstack) + L->stack; ci->base = (ci->base - oldstack) + L->stack; } L->base = L->ci->base; } void luaD_reallocstack (lua_State *L, int newsize) { TObject *oldstack = L->stack; luaM_reallocvector(L, L->stack, L->stacksize, newsize, TObject); L->stacksize = newsize; L->stack_last = L->stack+newsize-1-EXTRA_STACK; correctstack(L, oldstack); } void luaD_reallocCI (lua_State *L, int newsize) { CallInfo *oldci = L->base_ci; luaM_reallocvector(L, L->base_ci, L->size_ci, newsize, CallInfo); L->size_ci = cast(unsigned short, newsize); L->ci = (L->ci - oldci) + L->base_ci; L->end_ci = L->base_ci + L->size_ci; } void luaD_growstack (lua_State *L, int n) { if (n <= L->stacksize) /* double size is enough? */ luaD_reallocstack(L, 2*L->stacksize); else luaD_reallocstack(L, L->stacksize + n + EXTRA_STACK); } static void luaD_growCI (lua_State *L) { if (L->size_ci > LUA_MAXCALLS) /* overflow while handling overflow? */ luaD_throw(L, LUA_ERRERR); else { luaD_reallocCI(L, 2*L->size_ci); if (L->size_ci > LUA_MAXCALLS) luaG_runerror(L, "stack overflow"); } } void luaD_callhook (lua_State *L, int event, int line) { lua_Hook hook = L->hook; if (hook && L->allowhook) { ptrdiff_t top = savestack(L, L->top); ptrdiff_t ci_top = savestack(L, L->ci->top); lua_Debug ar; ar.event = event; ar.currentline = line; if (event == LUA_HOOKTAILRET) ar.i_ci = 0; /* tail call; no debug information about it */ else ar.i_ci = L->ci - L->base_ci; luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ L->ci->top = L->top + LUA_MINSTACK; L->allowhook = 0; /* cannot call hooks inside a hook */ lua_unlock(L); (*hook)(L, &ar); lua_lock(L); lua_assert(!L->allowhook); L->allowhook = 1; L->ci->top = restorestack(L, ci_top); L->top = restorestack(L, top); } } static void adjust_varargs (lua_State *L, int nfixargs, StkId base) { int i; Table *htab; TObject nname; int actual = L->top - base; /* actual number of arguments */ if (actual < nfixargs) { luaD_checkstack(L, nfixargs - actual); for (; actual < nfixargs; ++actual) setnilvalue(L->top++); } actual -= nfixargs; /* number of extra arguments */ htab = luaH_new(L, actual, 1); /* create `arg' table */ for (i=0; itop - actual + i); /* store counter in field `n' */ setsvalue(&nname, luaS_newliteral(L, "n")); setnvalue(luaH_set(L, htab, &nname), cast(lua_Number, actual)); L->top -= actual; /* remove extra elements from the stack */ sethvalue(L->top, htab); incr_top(L); } static StkId tryfuncTM (lua_State *L, StkId func) { const TObject *tm = luaT_gettmbyobj(L, func, TM_CALL); StkId p; ptrdiff_t funcr = savestack(L, func); if (!ttisfunction(tm)) luaG_typeerror(L, func, "call"); /* Open a hole inside the stack at `func' */ for (p = L->top; p > func; p--) setobjs2s(p, p-1); incr_top(L); func = restorestack(L, funcr); /* previous call may change stack */ setobj2s(func, tm); /* tag method is the new function to be called */ return func; } StkId luaD_precall (lua_State *L, StkId func) { LClosure *cl; ptrdiff_t funcr = savestack(L, func); if (!ttisfunction(func)) /* `func' is not a function? */ func = tryfuncTM(L, func); /* check the `function' tag method */ if (L->ci + 1 == L->end_ci) luaD_growCI(L); else condhardstacktests(luaD_reallocCI(L, L->size_ci)); cl = &clvalue(func)->l; if (!cl->isC) { /* Lua function? prepare its call */ CallInfo *ci; Proto *p = cl->p; if (p->is_vararg) /* varargs? */ adjust_varargs(L, p->numparams, func+1); luaD_checkstack(L, p->maxstacksize); ci = ++L->ci; /* now `enter' new function */ L->base = L->ci->base = restorestack(L, funcr) + 1; ci->top = L->base + p->maxstacksize; ci->u.l.savedpc = p->code; /* starting point */ ci->u.l.tailcalls = 0; ci->state = CI_SAVEDPC; while (L->top < ci->top) setnilvalue(L->top++); L->top = ci->top; return NULL; } else { /* if is a C function, call it */ CallInfo *ci; int n; luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ ci = ++L->ci; /* now `enter' new function */ L->base = L->ci->base = restorestack(L, funcr) + 1; ci->top = L->top + LUA_MINSTACK; ci->state = CI_C; /* a C function */ if (L->hookmask & LUA_MASKCALL) luaD_callhook(L, LUA_HOOKCALL, -1); lua_unlock(L); #ifdef LUA_COMPATUPVALUES lua_pushupvalues(L); #endif n = (*clvalue(L->base - 1)->c.f)(L); /* do the actual call */ lua_lock(L); return L->top - n; } } static StkId callrethooks (lua_State *L, StkId firstResult) { ptrdiff_t fr = savestack(L, firstResult); /* next call may change stack */ luaD_callhook(L, LUA_HOOKRET, -1); if (!(L->ci->state & CI_C)) { /* Lua function? */ while (L->ci->u.l.tailcalls--) /* call hook for eventual tail calls */ luaD_callhook(L, LUA_HOOKTAILRET, -1); } return restorestack(L, fr); } void luaD_poscall (lua_State *L, int wanted, StkId firstResult) { StkId res; if (L->hookmask & LUA_MASKRET) firstResult = callrethooks(L, firstResult); res = L->base - 1; /* res == final position of 1st result */ L->ci--; L->base = L->ci->base; /* restore base */ /* move results to correct place */ while (wanted != 0 && firstResult < L->top) { setobjs2s(res++, firstResult++); wanted--; } while (wanted-- > 0) setnilvalue(res++); L->top = res; } /* ** Call a function (C or Lua). The function to be called is at *func. ** The arguments are on the stack, right after the function. ** When returns, all the results are on the stack, starting at the original ** function position. */ void luaD_call (lua_State *L, StkId func, int nResults) { StkId firstResult; lua_assert(!(L->ci->state & CI_CALLING)); if (++L->nCcalls >= LUA_MAXCCALLS) { if (L->nCcalls == LUA_MAXCCALLS) luaG_runerror(L, "C stack overflow"); else if (L->nCcalls >= (LUA_MAXCCALLS + (LUA_MAXCCALLS>>3))) luaD_throw(L, LUA_ERRERR); /* error while handing stack error */ } firstResult = luaD_precall(L, func); if (firstResult == NULL) /* is a Lua function? */ firstResult = luaV_execute(L); /* call it */ luaD_poscall(L, nResults, firstResult); L->nCcalls--; luaC_checkGC(L); } static void resume (lua_State *L, void *ud) { StkId firstResult; int nargs = *cast(int *, ud); CallInfo *ci = L->ci; if (ci == L->base_ci) { /* no activation record? */ lua_assert(nargs < L->top - L->base); luaD_precall(L, L->top - (nargs + 1)); /* start coroutine */ } else { /* inside a yield */ lua_assert(ci->state & CI_YIELD); if (ci->state & CI_C) { /* `common' yield? */ /* finish interrupted execution of `OP_CALL' */ int nresults; lua_assert((ci-1)->state & CI_SAVEDPC); lua_assert(GET_OPCODE(*((ci-1)->u.l.savedpc - 1)) == OP_CALL || GET_OPCODE(*((ci-1)->u.l.savedpc - 1)) == OP_TAILCALL); nresults = GETARG_C(*((ci-1)->u.l.savedpc - 1)) - 1; luaD_poscall(L, nresults, L->top - nargs); /* complete it */ if (nresults >= 0) L->top = L->ci->top; } else { /* yielded inside a hook: just continue its execution */ ci->state &= ~CI_YIELD; } } firstResult = luaV_execute(L); if (firstResult != NULL) /* return? */ luaD_poscall(L, LUA_MULTRET, firstResult); /* finalize this coroutine */ } static int resume_error (lua_State *L, const char *msg) { L->top = L->ci->base; setsvalue2s(L->top, luaS_new(L, msg)); incr_top(L); lua_unlock(L); return LUA_ERRRUN; } LUA_API int lua_resume (lua_State *L, int nargs) { int status; lu_byte old_allowhooks; lua_lock(L); if (L->ci == L->base_ci) { if (nargs >= L->top - L->base) return resume_error(L, "cannot resume dead coroutine"); } else if (!(L->ci->state & CI_YIELD)) /* not inside a yield? */ return resume_error(L, "cannot resume non-suspended coroutine"); old_allowhooks = L->allowhook; lua_assert(L->errfunc == 0 && L->nCcalls == 0); status = luaD_rawrunprotected(L, resume, &nargs); if (status != 0) { /* error? */ L->ci = L->base_ci; /* go back to initial level */ L->base = L->ci->base; L->nCcalls = 0; luaF_close(L, L->base); /* close eventual pending closures */ seterrorobj(L, status, L->base); L->allowhook = old_allowhooks; restore_stack_limit(L); } lua_unlock(L); return status; } LUA_API int lua_yield (lua_State *L, int nresults) { CallInfo *ci; lua_lock(L); ci = L->ci; if (L->nCcalls > 0) luaG_runerror(L, "attempt to yield across metamethod/C-call boundary"); if (ci->state & CI_C) { /* usual yield */ if ((ci-1)->state & CI_C) luaG_runerror(L, "cannot yield a C function"); if (L->top - nresults > L->base) { /* is there garbage in the stack? */ int i; for (i=0; ibase + i, L->top - nresults + i); L->top = L->base + nresults; } } /* else it's an yield inside a hook: nothing to do */ ci->state |= CI_YIELD; lua_unlock(L); return -1; } int luaD_pcall (lua_State *L, Pfunc func, void *u, ptrdiff_t old_top, ptrdiff_t ef) { int status; unsigned short oldnCcalls = L->nCcalls; ptrdiff_t old_ci = saveci(L, L->ci); lu_byte old_allowhooks = L->allowhook; ptrdiff_t old_errfunc = L->errfunc; L->errfunc = ef; status = luaD_rawrunprotected(L, func, u); if (status != 0) { /* an error occurred? */ StkId oldtop = restorestack(L, old_top); luaF_close(L, oldtop); /* close eventual pending closures */ seterrorobj(L, status, oldtop); L->nCcalls = oldnCcalls; L->ci = restoreci(L, old_ci); L->base = L->ci->base; L->allowhook = old_allowhooks; restore_stack_limit(L); } L->errfunc = old_errfunc; return status; } /* ** Execute a protected parser. */ struct SParser { /* data to `f_parser' */ ZIO *z; Mbuffer buff; /* buffer to be used by the scanner */ int bin; }; static void f_parser (lua_State *L, void *ud) { struct SParser *p; Proto *tf; Closure *cl; luaC_checkGC(L); p = cast(struct SParser *, ud); tf = p->bin ? luaU_undump(L, p->z, &p->buff) : luaY_parser(L, p->z, &p->buff); cl = luaF_newLclosure(L, 0, gt(L)); cl->l.p = tf; setclvalue(L->top, cl); incr_top(L); } int luaD_protectedparser (lua_State *L, ZIO *z, int bin) { struct SParser p; int status; ptrdiff_t oldtopr = savestack(L, L->top); /* save current top */ p.z = z; p.bin = bin; luaZ_initbuffer(L, &p.buff); status = luaD_rawrunprotected(L, f_parser, &p); luaZ_freebuffer(L, &p.buff); if (status != 0) { /* error? */ StkId oldtop = restorestack(L, oldtopr); seterrorobj(L, status, oldtop); } return status; } lua-5.0.3/src/ldump.c0100644000200200017500000000635007622306254013324 0ustar lhftecgraf/* ** $Id: ldump.c,v 1.4 2003/02/11 23:52:12 lhf Exp $ ** save bytecodes ** See Copyright Notice in lua.h */ #include #define ldump_c #include "lua.h" #include "lobject.h" #include "lopcodes.h" #include "lstate.h" #include "lundump.h" #define DumpVector(b,n,size,D) DumpBlock(b,(n)*(size),D) #define DumpLiteral(s,D) DumpBlock("" s,(sizeof(s))-1,D) typedef struct { lua_State* L; lua_Chunkwriter write; void* data; } DumpState; static void DumpBlock(const void* b, size_t size, DumpState* D) { lua_unlock(D->L); (*D->write)(D->L,b,size,D->data); lua_lock(D->L); } static void DumpByte(int y, DumpState* D) { char x=(char)y; DumpBlock(&x,sizeof(x),D); } static void DumpInt(int x, DumpState* D) { DumpBlock(&x,sizeof(x),D); } static void DumpSize(size_t x, DumpState* D) { DumpBlock(&x,sizeof(x),D); } static void DumpNumber(lua_Number x, DumpState* D) { DumpBlock(&x,sizeof(x),D); } static void DumpString(TString* s, DumpState* D) { if (s==NULL || getstr(s)==NULL) DumpSize(0,D); else { size_t size=s->tsv.len+1; /* include trailing '\0' */ DumpSize(size,D); DumpBlock(getstr(s),size,D); } } static void DumpCode(const Proto* f, DumpState* D) { DumpInt(f->sizecode,D); DumpVector(f->code,f->sizecode,sizeof(*f->code),D); } static void DumpLocals(const Proto* f, DumpState* D) { int i,n=f->sizelocvars; DumpInt(n,D); for (i=0; ilocvars[i].varname,D); DumpInt(f->locvars[i].startpc,D); DumpInt(f->locvars[i].endpc,D); } } static void DumpLines(const Proto* f, DumpState* D) { DumpInt(f->sizelineinfo,D); DumpVector(f->lineinfo,f->sizelineinfo,sizeof(*f->lineinfo),D); } static void DumpUpvalues(const Proto* f, DumpState* D) { int i,n=f->sizeupvalues; DumpInt(n,D); for (i=0; iupvalues[i],D); } static void DumpFunction(const Proto* f, const TString* p, DumpState* D); static void DumpConstants(const Proto* f, DumpState* D) { int i,n; DumpInt(n=f->sizek,D); for (i=0; ik[i]; DumpByte(ttype(o),D); switch (ttype(o)) { case LUA_TNUMBER: DumpNumber(nvalue(o),D); break; case LUA_TSTRING: DumpString(tsvalue(o),D); break; case LUA_TNIL: break; default: lua_assert(0); /* cannot happen */ break; } } DumpInt(n=f->sizep,D); for (i=0; ip[i],f->source,D); } static void DumpFunction(const Proto* f, const TString* p, DumpState* D) { DumpString((f->source==p) ? NULL : f->source,D); DumpInt(f->lineDefined,D); DumpByte(f->nups,D); DumpByte(f->numparams,D); DumpByte(f->is_vararg,D); DumpByte(f->maxstacksize,D); DumpLines(f,D); DumpLocals(f,D); DumpUpvalues(f,D); DumpConstants(f,D); DumpCode(f,D); } static void DumpHeader(DumpState* D) { DumpLiteral(LUA_SIGNATURE,D); DumpByte(VERSION,D); DumpByte(luaU_endianness(),D); DumpByte(sizeof(int),D); DumpByte(sizeof(size_t),D); DumpByte(sizeof(Instruction),D); DumpByte(SIZE_OP,D); DumpByte(SIZE_A,D); DumpByte(SIZE_B,D); DumpByte(SIZE_C,D); DumpByte(sizeof(lua_Number),D); DumpNumber(TEST_NUMBER,D); } /* ** dump function as precompiled chunk */ void luaU_dump (lua_State* L, const Proto* Main, lua_Chunkwriter w, void* data) { DumpState D; D.L=L; D.write=w; D.data=data; DumpHeader(&D); DumpFunction(Main,NULL,&D); } lua-5.0.3/src/lfunc.c0100644000200200017500000000625310444032373013306 0ustar lhftecgraf/* ** $Id: lfunc.c,v 1.67a 2003/03/18 12:50:04 roberto Exp $ ** Auxiliary functions to manipulate prototypes and closures ** See Copyright Notice in lua.h */ #include #define lfunc_c #include "lua.h" #include "lfunc.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" Closure *luaF_newCclosure (lua_State *L, int nelems) { Closure *c = cast(Closure *, luaM_malloc(L, sizeCclosure(nelems))); luaC_link(L, valtogco(c), LUA_TFUNCTION); c->c.isC = 1; c->c.nupvalues = cast(lu_byte, nelems); return c; } Closure *luaF_newLclosure (lua_State *L, int nelems, TObject *e) { Closure *c = cast(Closure *, luaM_malloc(L, sizeLclosure(nelems))); luaC_link(L, valtogco(c), LUA_TFUNCTION); c->l.isC = 0; c->l.g = *e; c->l.nupvalues = cast(lu_byte, nelems); return c; } UpVal *luaF_findupval (lua_State *L, StkId level) { GCObject **pp = &L->openupval; UpVal *p; UpVal *v; while ((p = ngcotouv(*pp)) != NULL && p->v >= level) { if (p->v == level) return p; pp = &p->next; } v = luaM_new(L, UpVal); /* not found: create a new one */ v->tt = LUA_TUPVAL; v->marked = 1; /* open upvalues should not be collected */ v->v = level; /* current value lives in the stack */ v->next = *pp; /* chain it in the proper position */ *pp = valtogco(v); return v; } void luaF_close (lua_State *L, StkId level) { UpVal *p; while ((p = ngcotouv(L->openupval)) != NULL && p->v >= level) { setobj(&p->value, p->v); /* save current value (write barrier) */ p->v = &p->value; /* now current value lives here */ L->openupval = p->next; /* remove from `open' list */ luaC_link(L, valtogco(p), LUA_TUPVAL); } } Proto *luaF_newproto (lua_State *L) { Proto *f = luaM_new(L, Proto); luaC_link(L, valtogco(f), LUA_TPROTO); f->k = NULL; f->sizek = 0; f->p = NULL; f->sizep = 0; f->code = NULL; f->sizecode = 0; f->sizelineinfo = 0; f->sizeupvalues = 0; f->nups = 0; f->upvalues = NULL; f->numparams = 0; f->is_vararg = 0; f->maxstacksize = 0; f->lineinfo = NULL; f->sizelocvars = 0; f->locvars = NULL; f->lineDefined = 0; f->source = NULL; return f; } void luaF_freeproto (lua_State *L, Proto *f) { luaM_freearray(L, f->code, f->sizecode, Instruction); luaM_freearray(L, f->p, f->sizep, Proto *); luaM_freearray(L, f->k, f->sizek, TObject); luaM_freearray(L, f->lineinfo, f->sizelineinfo, int); luaM_freearray(L, f->locvars, f->sizelocvars, struct LocVar); luaM_freearray(L, f->upvalues, f->sizeupvalues, TString *); luaM_freelem(L, f); } void luaF_freeclosure (lua_State *L, Closure *c) { int size = (c->c.isC) ? sizeCclosure(c->c.nupvalues) : sizeLclosure(c->l.nupvalues); luaM_free(L, c, size); } /* ** Look for n-th local variable at line `line' in function `func'. ** Returns NULL if not found. */ const char *luaF_getlocalname (const Proto *f, int local_number, int pc) { int i; for (i = 0; isizelocvars && f->locvars[i].startpc <= pc; i++) { if (pc < f->locvars[i].endpc) { /* is variable active? */ local_number--; if (local_number == 0) return getstr(f->locvars[i].varname); } } return NULL; /* not found */ } lua-5.0.3/src/lgc.c0100644000200200017500000003320210444032404012731 0ustar lhftecgraf/* ** $Id: lgc.c,v 1.171b 2003/04/03 13:35:34 roberto Exp $ ** Garbage Collector ** See Copyright Notice in lua.h */ #include #define lgc_c #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" typedef struct GCState { GCObject *tmark; /* list of marked objects to be traversed */ GCObject *wk; /* list of traversed key-weak tables (to be cleared) */ GCObject *wv; /* list of traversed value-weak tables */ GCObject *wkv; /* list of traversed key-value weak tables */ global_State *g; } GCState; /* ** some userful bit tricks */ #define setbit(x,b) ((x) |= (1<<(b))) #define resetbit(x,b) ((x) &= cast(lu_byte, ~(1<<(b)))) #define testbit(x,b) ((x) & (1<<(b))) #define unmark(x) resetbit((x)->gch.marked, 0) #define ismarked(x) ((x)->gch.marked & ((1<<4)|1)) #define stringmark(s) setbit((s)->tsv.marked, 0) #define isfinalized(u) (!testbit((u)->uv.marked, 1)) #define markfinalized(u) resetbit((u)->uv.marked, 1) #define KEYWEAKBIT 1 #define VALUEWEAKBIT 2 #define KEYWEAK (1<gch.marked, 0); /* mark object */ switch (o->gch.tt) { case LUA_TUSERDATA: { markvalue(st, gcotou(o)->uv.metatable); break; } case LUA_TFUNCTION: { gcotocl(o)->c.gclist = st->tmark; st->tmark = o; break; } case LUA_TTABLE: { gcotoh(o)->gclist = st->tmark; st->tmark = o; break; } case LUA_TTHREAD: { gcototh(o)->gclist = st->tmark; st->tmark = o; break; } case LUA_TPROTO: { gcotop(o)->gclist = st->tmark; st->tmark = o; break; } default: lua_assert(o->gch.tt == LUA_TSTRING); } } static void marktmu (GCState *st) { GCObject *u; for (u = st->g->tmudata; u; u = u->gch.next) { unmark(u); /* may be marked, if left from previous GC */ reallymarkobject(st, u); } } /* move `dead' udata that need finalization to list `tmudata' */ size_t luaC_separateudata (lua_State *L) { size_t deadmem = 0; GCObject **p = &G(L)->rootudata; GCObject *curr; GCObject *collected = NULL; /* to collect udata with gc event */ GCObject **lastcollected = &collected; while ((curr = *p) != NULL) { lua_assert(curr->gch.tt == LUA_TUSERDATA); if (ismarked(curr) || isfinalized(gcotou(curr))) p = &curr->gch.next; /* don't bother with them */ else if (fasttm(L, gcotou(curr)->uv.metatable, TM_GC) == NULL) { markfinalized(gcotou(curr)); /* don't need finalization */ p = &curr->gch.next; } else { /* must call its gc method */ deadmem += sizeudata(gcotou(curr)->uv.len); *p = curr->gch.next; curr->gch.next = NULL; /* link `curr' at the end of `collected' list */ *lastcollected = curr; lastcollected = &curr->gch.next; } } /* insert collected udata with gc event into `tmudata' list */ *lastcollected = G(L)->tmudata; G(L)->tmudata = collected; return deadmem; } static void removekey (Node *n) { setnilvalue(gval(n)); /* remove corresponding value ... */ if (iscollectable(gkey(n))) setttype(gkey(n), LUA_TNONE); /* dead key; remove it */ } static void traversetable (GCState *st, Table *h) { int i; int weakkey = 0; int weakvalue = 0; const TObject *mode; markvalue(st, h->metatable); lua_assert(h->lsizenode || h->node == st->g->dummynode); mode = gfasttm(st->g, h->metatable, TM_MODE); if (mode && ttisstring(mode)) { /* is there a weak mode? */ weakkey = (strchr(svalue(mode), 'k') != NULL); weakvalue = (strchr(svalue(mode), 'v') != NULL); if (weakkey || weakvalue) { /* is really weak? */ GCObject **weaklist; h->marked &= ~(KEYWEAK | VALUEWEAK); /* clear bits */ h->marked |= cast(lu_byte, (weakkey << KEYWEAKBIT) | (weakvalue << VALUEWEAKBIT)); weaklist = (weakkey && weakvalue) ? &st->wkv : (weakkey) ? &st->wk : &st->wv; h->gclist = *weaklist; /* must be cleared after GC, ... */ *weaklist = valtogco(h); /* ... so put in the appropriate list */ } } if (!weakvalue) { i = h->sizearray; while (i--) markobject(st, &h->array[i]); } i = sizenode(h); while (i--) { Node *n = gnode(h, i); if (!ttisnil(gval(n))) { lua_assert(!ttisnil(gkey(n))); condmarkobject(st, gkey(n), !weakkey); condmarkobject(st, gval(n), !weakvalue); } } } static void traverseproto (GCState *st, Proto *f) { int i; stringmark(f->source); for (i=0; isizek; i++) { /* mark literal strings */ if (ttisstring(f->k+i)) stringmark(tsvalue(f->k+i)); } for (i=0; isizeupvalues; i++) /* mark upvalue names */ stringmark(f->upvalues[i]); for (i=0; isizep; i++) /* mark nested protos */ markvalue(st, f->p[i]); for (i=0; isizelocvars; i++) /* mark local-variable names */ stringmark(f->locvars[i].varname); lua_assert(luaG_checkcode(f)); } static void traverseclosure (GCState *st, Closure *cl) { if (cl->c.isC) { int i; for (i=0; ic.nupvalues; i++) /* mark its upvalues */ markobject(st, &cl->c.upvalue[i]); } else { int i; lua_assert(cl->l.nupvalues == cl->l.p->nups); markvalue(st, hvalue(&cl->l.g)); markvalue(st, cl->l.p); for (i=0; il.nupvalues; i++) { /* mark its upvalues */ UpVal *u = cl->l.upvals[i]; markobject(st, u->v); u->marked = 1; } } } static void checkstacksizes (lua_State *L, StkId max) { int used = L->ci - L->base_ci; /* number of `ci' in use */ if (4*used < L->size_ci && 2*BASIC_CI_SIZE < L->size_ci) luaD_reallocCI(L, L->size_ci/2); /* still big enough... */ else condhardstacktests(luaD_reallocCI(L, L->size_ci)); used = max - L->stack; /* part of stack in use */ if (4*used < L->stacksize && 2*(BASIC_STACK_SIZE+EXTRA_STACK) < L->stacksize) luaD_reallocstack(L, L->stacksize/2); /* still big enough... */ else condhardstacktests(luaD_reallocstack(L, L->stacksize)); } static void traversestack (GCState *st, lua_State *L1) { StkId o, lim; CallInfo *ci; markobject(st, gt(L1)); lim = L1->top; for (ci = L1->base_ci; ci <= L1->ci; ci++) { lua_assert(ci->top <= L1->stack_last); lua_assert(ci->state & (CI_C | CI_HASFRAME | CI_SAVEDPC)); if (lim < ci->top) lim = ci->top; } for (o = L1->stack; o < L1->top; o++) markobject(st, o); for (; o <= lim; o++) setnilvalue(o); checkstacksizes(L1, lim); } static lu_mem propagatemarks (GCState *st) { lu_mem mf = 0; while (st->tmark) { /* traverse marked objects */ switch (st->tmark->gch.tt) { case LUA_TTABLE: { Table *h = gcotoh(st->tmark); st->tmark = h->gclist; traversetable(st, h); mf += sizeof(Table) + sizeof(TObject) * h->sizearray + sizeof(Node) * sizenode(h); break; } case LUA_TFUNCTION: { Closure *cl = gcotocl(st->tmark); st->tmark = cl->c.gclist; traverseclosure(st, cl); mf += (cl->c.isC) ? sizeCclosure(cl->c.nupvalues) : sizeLclosure(cl->l.nupvalues); break; } case LUA_TTHREAD: { lua_State *th = gcototh(st->tmark); st->tmark = th->gclist; traversestack(st, th); mf += sizeof(lua_State) + sizeof(TObject) * th->stacksize + sizeof(CallInfo) * th->size_ci; break; } case LUA_TPROTO: { Proto *p = gcotop(st->tmark); st->tmark = p->gclist; traverseproto(st, p); /* do not need 'mf' for this case (cannot happen inside a udata) */ break; } default: lua_assert(0); } } return mf; } static int valismarked (const TObject *o) { if (ttisstring(o)) stringmark(tsvalue(o)); /* strings are `values', so are never weak */ return !iscollectable(o) || testbit(o->value.gc->gch.marked, 0); } /* ** clear collected keys from weaktables */ static void cleartablekeys (GCObject *l) { while (l) { Table *h = gcotoh(l); int i = sizenode(h); lua_assert(h->marked & KEYWEAK); while (i--) { Node *n = gnode(h, i); if (!valismarked(gkey(n))) /* key was collected? */ removekey(n); /* remove entry from table */ } l = h->gclist; } } /* ** clear collected values from weaktables */ static void cleartablevalues (GCObject *l) { while (l) { Table *h = gcotoh(l); int i = h->sizearray; lua_assert(h->marked & VALUEWEAK); while (i--) { TObject *o = &h->array[i]; if (!valismarked(o)) /* value was collected? */ setnilvalue(o); /* remove value */ } i = sizenode(h); while (i--) { Node *n = gnode(h, i); if (!valismarked(gval(n))) /* value was collected? */ removekey(n); /* remove entry from table */ } l = h->gclist; } } static void freeobj (lua_State *L, GCObject *o) { switch (o->gch.tt) { case LUA_TPROTO: luaF_freeproto(L, gcotop(o)); break; case LUA_TFUNCTION: luaF_freeclosure(L, gcotocl(o)); break; case LUA_TUPVAL: luaM_freelem(L, gcotouv(o)); break; case LUA_TTABLE: luaH_free(L, gcotoh(o)); break; case LUA_TTHREAD: { lua_assert(gcototh(o) != L && gcototh(o) != G(L)->mainthread); luaE_freethread(L, gcototh(o)); break; } case LUA_TSTRING: { luaM_free(L, o, sizestring(gcotots(o)->tsv.len)); break; } case LUA_TUSERDATA: { luaM_free(L, o, sizeudata(gcotou(o)->uv.len)); break; } default: lua_assert(0); } } static int sweeplist (lua_State *L, GCObject **p, int limit) { GCObject *curr; int count = 0; /* number of collected items */ while ((curr = *p) != NULL) { if ((curr->gch.marked & ~(KEYWEAK | VALUEWEAK)) > limit) { unmark(curr); p = &curr->gch.next; } else { count++; *p = curr->gch.next; freeobj(L, curr); } } return count; } static void sweepstrings (lua_State *L, int all) { int i; for (i=0; istrt.size; i++) { /* for each list */ G(L)->strt.nuse -= sweeplist(L, &G(L)->strt.hash[i], all); } } static void checkSizes (lua_State *L, size_t deadmem) { /* check size of string hash */ if (G(L)->strt.nuse < cast(ls_nstr, G(L)->strt.size/4) && G(L)->strt.size > MINSTRTABSIZE*2) luaS_resize(L, G(L)->strt.size/2); /* table is too big */ /* check size of buffer */ if (luaZ_sizebuffer(&G(L)->buff) > LUA_MINBUFFER*2) { /* buffer too big? */ size_t newsize = luaZ_sizebuffer(&G(L)->buff) / 2; luaZ_resizebuffer(L, &G(L)->buff, newsize); } G(L)->GCthreshold = 2*G(L)->nblocks - deadmem; /* new threshold */ } static void do1gcTM (lua_State *L, Udata *udata) { const TObject *tm = fasttm(L, udata->uv.metatable, TM_GC); if (tm != NULL) { setobj2s(L->top, tm); setuvalue(L->top+1, udata); L->top += 2; luaD_call(L, L->top - 2, 0); } } void luaC_callGCTM (lua_State *L) { lu_byte oldah = L->allowhook; L->allowhook = 0; /* stop debug hooks during GC tag methods */ L->top++; /* reserve space to keep udata while runs its gc method */ while (G(L)->tmudata != NULL) { GCObject *o = G(L)->tmudata; Udata *udata = gcotou(o); G(L)->tmudata = udata->uv.next; /* remove udata from `tmudata' */ udata->uv.next = G(L)->rootudata; /* return it to `root' list */ G(L)->rootudata = o; setuvalue(L->top - 1, udata); /* keep a reference to it */ unmark(o); markfinalized(udata); do1gcTM(L, udata); } L->top--; L->allowhook = oldah; /* restore hooks */ } void luaC_sweep (lua_State *L, int all) { if (all) all = 256; /* larger than any mark */ sweeplist(L, &G(L)->rootudata, all); sweepstrings(L, all); sweeplist(L, &G(L)->rootgc, all); } /* mark root set */ static void markroot (GCState *st, lua_State *L) { global_State *g = st->g; markobject(st, defaultmeta(L)); markobject(st, registry(L)); traversestack(st, g->mainthread); if (L != g->mainthread) /* another thread is running? */ markvalue(st, L); /* cannot collect it */ } static size_t mark (lua_State *L) { size_t deadmem; GCState st; GCObject *wkv; st.g = G(L); st.tmark = NULL; st.wkv = st.wk = st.wv = NULL; markroot(&st, L); propagatemarks(&st); /* mark all reachable objects */ cleartablevalues(st.wkv); cleartablevalues(st.wv); wkv = st.wkv; /* keys must be cleared after preserving udata */ st.wkv = NULL; st.wv = NULL; deadmem = luaC_separateudata(L); /* separate userdata to be preserved */ marktmu(&st); /* mark `preserved' userdata */ deadmem += propagatemarks(&st); /* remark, to propagate `preserveness' */ cleartablekeys(wkv); /* `propagatemarks' may resuscitate some weak tables; clear them too */ cleartablekeys(st.wk); cleartablevalues(st.wv); cleartablekeys(st.wkv); cleartablevalues(st.wkv); return deadmem; } void luaC_collectgarbage (lua_State *L) { size_t deadmem = mark(L); luaC_sweep(L, 0); checkSizes(L, deadmem); luaC_callGCTM(L); } void luaC_link (lua_State *L, GCObject *o, lu_byte tt) { o->gch.next = G(L)->rootgc; G(L)->rootgc = o; o->gch.marked = 0; o->gch.tt = tt; } lua-5.0.3/src/llex.c0100644000200200017500000002545307637576206013170 0ustar lhftecgraf/* ** $Id: llex.c,v 1.119 2003/03/24 12:39:34 roberto Exp $ ** Lexical Analyzer ** See Copyright Notice in lua.h */ #include #include #define llex_c #include "lua.h" #include "ldo.h" #include "llex.h" #include "lobject.h" #include "lparser.h" #include "lstate.h" #include "lstring.h" #include "lzio.h" #define next(LS) (LS->current = zgetc(LS->z)) /* ORDER RESERVED */ static const char *const token2string [] = { "and", "break", "do", "else", "elseif", "end", "false", "for", "function", "if", "in", "local", "nil", "not", "or", "repeat", "return", "then", "true", "until", "while", "*name", "..", "...", "==", ">=", "<=", "~=", "*number", "*string", "" }; void luaX_init (lua_State *L) { int i; for (i=0; itsv.reserved = cast(lu_byte, i+1); /* reserved word */ } } #define MAXSRC 80 void luaX_checklimit (LexState *ls, int val, int limit, const char *msg) { if (val > limit) { msg = luaO_pushfstring(ls->L, "too many %s (limit=%d)", msg, limit); luaX_syntaxerror(ls, msg); } } void luaX_errorline (LexState *ls, const char *s, const char *token, int line) { lua_State *L = ls->L; char buff[MAXSRC]; luaO_chunkid(buff, getstr(ls->source), MAXSRC); luaO_pushfstring(L, "%s:%d: %s near `%s'", buff, line, s, token); luaD_throw(L, LUA_ERRSYNTAX); } static void luaX_error (LexState *ls, const char *s, const char *token) { luaX_errorline(ls, s, token, ls->linenumber); } void luaX_syntaxerror (LexState *ls, const char *msg) { const char *lasttoken; switch (ls->t.token) { case TK_NAME: lasttoken = getstr(ls->t.seminfo.ts); break; case TK_STRING: case TK_NUMBER: lasttoken = luaZ_buffer(ls->buff); break; default: lasttoken = luaX_token2str(ls, ls->t.token); break; } luaX_error(ls, msg, lasttoken); } const char *luaX_token2str (LexState *ls, int token) { if (token < FIRST_RESERVED) { lua_assert(token == (unsigned char)token); return luaO_pushfstring(ls->L, "%c", token); } else return token2string[token-FIRST_RESERVED]; } static void luaX_lexerror (LexState *ls, const char *s, int token) { if (token == TK_EOS) luaX_error(ls, s, luaX_token2str(ls, token)); else luaX_error(ls, s, luaZ_buffer(ls->buff)); } static void inclinenumber (LexState *LS) { next(LS); /* skip `\n' */ ++LS->linenumber; luaX_checklimit(LS, LS->linenumber, MAX_INT, "lines in a chunk"); } void luaX_setinput (lua_State *L, LexState *LS, ZIO *z, TString *source) { LS->L = L; LS->lookahead.token = TK_EOS; /* no look-ahead token */ LS->z = z; LS->fs = NULL; LS->linenumber = 1; LS->lastline = 1; LS->source = source; next(LS); /* read first char */ if (LS->current == '#') { do { /* skip first line */ next(LS); } while (LS->current != '\n' && LS->current != EOZ); } } /* ** ======================================================= ** LEXICAL ANALYZER ** ======================================================= */ /* use buffer to store names, literal strings and numbers */ /* extra space to allocate when growing buffer */ #define EXTRABUFF 32 /* maximum number of chars that can be read without checking buffer size */ #define MAXNOCHECK 5 #define checkbuffer(LS, len) \ if (((len)+MAXNOCHECK)*sizeof(char) > luaZ_sizebuffer((LS)->buff)) \ luaZ_openspace((LS)->L, (LS)->buff, (len)+EXTRABUFF) #define save(LS, c, l) \ (luaZ_buffer((LS)->buff)[l++] = cast(char, c)) #define save_and_next(LS, l) (save(LS, LS->current, l), next(LS)) static size_t readname (LexState *LS) { size_t l = 0; checkbuffer(LS, l); do { checkbuffer(LS, l); save_and_next(LS, l); } while (isalnum(LS->current) || LS->current == '_'); save(LS, '\0', l); return l-1; } /* LUA_NUMBER */ static void read_numeral (LexState *LS, int comma, SemInfo *seminfo) { size_t l = 0; checkbuffer(LS, l); if (comma) save(LS, '.', l); while (isdigit(LS->current)) { checkbuffer(LS, l); save_and_next(LS, l); } if (LS->current == '.') { save_and_next(LS, l); if (LS->current == '.') { save_and_next(LS, l); save(LS, '\0', l); luaX_lexerror(LS, "ambiguous syntax (decimal point x string concatenation)", TK_NUMBER); } } while (isdigit(LS->current)) { checkbuffer(LS, l); save_and_next(LS, l); } if (LS->current == 'e' || LS->current == 'E') { save_and_next(LS, l); /* read `E' */ if (LS->current == '+' || LS->current == '-') save_and_next(LS, l); /* optional exponent sign */ while (isdigit(LS->current)) { checkbuffer(LS, l); save_and_next(LS, l); } } save(LS, '\0', l); if (!luaO_str2d(luaZ_buffer(LS->buff), &seminfo->r)) luaX_lexerror(LS, "malformed number", TK_NUMBER); } static void read_long_string (LexState *LS, SemInfo *seminfo) { int cont = 0; size_t l = 0; checkbuffer(LS, l); save(LS, '[', l); /* save first `[' */ save_and_next(LS, l); /* pass the second `[' */ if (LS->current == '\n') /* string starts with a newline? */ inclinenumber(LS); /* skip it */ for (;;) { checkbuffer(LS, l); switch (LS->current) { case EOZ: save(LS, '\0', l); luaX_lexerror(LS, (seminfo) ? "unfinished long string" : "unfinished long comment", TK_EOS); break; /* to avoid warnings */ case '[': save_and_next(LS, l); if (LS->current == '[') { cont++; save_and_next(LS, l); } continue; case ']': save_and_next(LS, l); if (LS->current == ']') { if (cont == 0) goto endloop; cont--; save_and_next(LS, l); } continue; case '\n': save(LS, '\n', l); inclinenumber(LS); if (!seminfo) l = 0; /* reset buffer to avoid wasting space */ continue; default: save_and_next(LS, l); } } endloop: save_and_next(LS, l); /* skip the second `]' */ save(LS, '\0', l); if (seminfo) seminfo->ts = luaS_newlstr(LS->L, luaZ_buffer(LS->buff) + 2, l - 5); } static void read_string (LexState *LS, int del, SemInfo *seminfo) { size_t l = 0; checkbuffer(LS, l); save_and_next(LS, l); while (LS->current != del) { checkbuffer(LS, l); switch (LS->current) { case EOZ: save(LS, '\0', l); luaX_lexerror(LS, "unfinished string", TK_EOS); break; /* to avoid warnings */ case '\n': save(LS, '\0', l); luaX_lexerror(LS, "unfinished string", TK_STRING); break; /* to avoid warnings */ case '\\': next(LS); /* do not save the `\' */ switch (LS->current) { case 'a': save(LS, '\a', l); next(LS); break; case 'b': save(LS, '\b', l); next(LS); break; case 'f': save(LS, '\f', l); next(LS); break; case 'n': save(LS, '\n', l); next(LS); break; case 'r': save(LS, '\r', l); next(LS); break; case 't': save(LS, '\t', l); next(LS); break; case 'v': save(LS, '\v', l); next(LS); break; case '\n': save(LS, '\n', l); inclinenumber(LS); break; case EOZ: break; /* will raise an error next loop */ default: { if (!isdigit(LS->current)) save_and_next(LS, l); /* handles \\, \", \', and \? */ else { /* \xxx */ int c = 0; int i = 0; do { c = 10*c + (LS->current-'0'); next(LS); } while (++i<3 && isdigit(LS->current)); if (c > UCHAR_MAX) { save(LS, '\0', l); luaX_lexerror(LS, "escape sequence too large", TK_STRING); } save(LS, c, l); } } } break; default: save_and_next(LS, l); } } save_and_next(LS, l); /* skip delimiter */ save(LS, '\0', l); seminfo->ts = luaS_newlstr(LS->L, luaZ_buffer(LS->buff) + 1, l - 3); } int luaX_lex (LexState *LS, SemInfo *seminfo) { for (;;) { switch (LS->current) { case '\n': { inclinenumber(LS); continue; } case '-': { next(LS); if (LS->current != '-') return '-'; /* else is a comment */ next(LS); if (LS->current == '[' && (next(LS), LS->current == '[')) read_long_string(LS, NULL); /* long comment */ else /* short comment */ while (LS->current != '\n' && LS->current != EOZ) next(LS); continue; } case '[': { next(LS); if (LS->current != '[') return '['; else { read_long_string(LS, seminfo); return TK_STRING; } } case '=': { next(LS); if (LS->current != '=') return '='; else { next(LS); return TK_EQ; } } case '<': { next(LS); if (LS->current != '=') return '<'; else { next(LS); return TK_LE; } } case '>': { next(LS); if (LS->current != '=') return '>'; else { next(LS); return TK_GE; } } case '~': { next(LS); if (LS->current != '=') return '~'; else { next(LS); return TK_NE; } } case '"': case '\'': { read_string(LS, LS->current, seminfo); return TK_STRING; } case '.': { next(LS); if (LS->current == '.') { next(LS); if (LS->current == '.') { next(LS); return TK_DOTS; /* ... */ } else return TK_CONCAT; /* .. */ } else if (!isdigit(LS->current)) return '.'; else { read_numeral(LS, 1, seminfo); return TK_NUMBER; } } case EOZ: { return TK_EOS; } default: { if (isspace(LS->current)) { next(LS); continue; } else if (isdigit(LS->current)) { read_numeral(LS, 0, seminfo); return TK_NUMBER; } else if (isalpha(LS->current) || LS->current == '_') { /* identifier or reserved word */ size_t l = readname(LS); TString *ts = luaS_newlstr(LS->L, luaZ_buffer(LS->buff), l); if (ts->tsv.reserved > 0) /* reserved word? */ return ts->tsv.reserved - 1 + FIRST_RESERVED; seminfo->ts = ts; return TK_NAME; } else { int c = LS->current; if (iscntrl(c)) luaX_error(LS, "invalid control char", luaO_pushfstring(LS->L, "char(%d)", c)); next(LS); return c; /* single-char tokens (+ - / ...) */ } } } } } #undef next lua-5.0.3/src/lmem.c0100644000200200017500000000433407573436627013152 0ustar lhftecgraf/* ** $Id: lmem.c,v 1.61 2002/12/04 17:38:31 roberto Exp $ ** Interface to Memory Manager ** See Copyright Notice in lua.h */ #include #define lmem_c #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" /* ** definition for realloc function. It must assure that l_realloc(NULL, ** 0, x) allocates a new block (ANSI C assures that). (`os' is the old ** block size; some allocators may use that.) */ #ifndef l_realloc #define l_realloc(b,os,s) realloc(b,s) #endif /* ** definition for free function. (`os' is the old block size; some ** allocators may use that.) */ #ifndef l_free #define l_free(b,os) free(b) #endif #define MINSIZEARRAY 4 void *luaM_growaux (lua_State *L, void *block, int *size, int size_elems, int limit, const char *errormsg) { void *newblock; int newsize = (*size)*2; if (newsize < MINSIZEARRAY) newsize = MINSIZEARRAY; /* minimum size */ else if (*size >= limit/2) { /* cannot double it? */ if (*size < limit - MINSIZEARRAY) /* try something smaller... */ newsize = limit; /* still have at least MINSIZEARRAY free places */ else luaG_runerror(L, errormsg); } newblock = luaM_realloc(L, block, cast(lu_mem, *size)*cast(lu_mem, size_elems), cast(lu_mem, newsize)*cast(lu_mem, size_elems)); *size = newsize; /* update only when everything else is OK */ return newblock; } /* ** generic allocation routine. */ void *luaM_realloc (lua_State *L, void *block, lu_mem oldsize, lu_mem size) { lua_assert((oldsize == 0) == (block == NULL)); if (size == 0) { if (block != NULL) { l_free(block, oldsize); block = NULL; } else return NULL; /* avoid `nblocks' computations when oldsize==size==0 */ } else if (size >= MAX_SIZET) luaG_runerror(L, "memory allocation error: block too big"); else { block = l_realloc(block, oldsize, size); if (block == NULL) { if (L) luaD_throw(L, LUA_ERRMEM); else return NULL; /* error before creating state! */ } } if (L) { lua_assert(G(L) != NULL && G(L)->nblocks > 0); G(L)->nblocks -= oldsize; G(L)->nblocks += size; } return block; } lua-5.0.3/src/lobject.c0100644000200200017500000001160207643034246013623 0ustar lhftecgraf/* ** $Id: lobject.c,v 1.97 2003/04/03 13:35:34 roberto Exp $ ** Some generic functions over Lua objects ** See Copyright Notice in lua.h */ #include #include #include #include #define lobject_c #include "lua.h" #include "ldo.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" #include "lvm.h" /* function to convert a string to a lua_Number */ #ifndef lua_str2number #define lua_str2number(s,p) strtod((s), (p)) #endif const TObject luaO_nilobject = {LUA_TNIL, {NULL}}; /* ** converts an integer to a "floating point byte", represented as ** (mmmmmxxx), where the real value is (xxx) * 2^(mmmmm) */ int luaO_int2fb (unsigned int x) { int m = 0; /* mantissa */ while (x >= (1<<3)) { x = (x+1) >> 1; m++; } return (m << 3) | cast(int, x); } int luaO_log2 (unsigned int x) { static const lu_byte log_8[255] = { 0, 1,1, 2,2,2,2, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7 }; if (x >= 0x00010000) { if (x >= 0x01000000) return log_8[((x>>24) & 0xff) - 1]+24; else return log_8[((x>>16) & 0xff) - 1]+16; } else { if (x >= 0x00000100) return log_8[((x>>8) & 0xff) - 1]+8; else if (x) return log_8[(x & 0xff) - 1]; return -1; /* special `log' for 0 */ } } int luaO_rawequalObj (const TObject *t1, const TObject *t2) { if (ttype(t1) != ttype(t2)) return 0; else switch (ttype(t1)) { case LUA_TNIL: return 1; case LUA_TNUMBER: return nvalue(t1) == nvalue(t2); case LUA_TBOOLEAN: return bvalue(t1) == bvalue(t2); /* boolean true must be 1 !! */ case LUA_TLIGHTUSERDATA: return pvalue(t1) == pvalue(t2); default: lua_assert(iscollectable(t1)); return gcvalue(t1) == gcvalue(t2); } } int luaO_str2d (const char *s, lua_Number *result) { char *endptr; lua_Number res = lua_str2number(s, &endptr); if (endptr == s) return 0; /* no conversion */ while (isspace((unsigned char)(*endptr))) endptr++; if (*endptr != '\0') return 0; /* invalid trailing characters? */ *result = res; return 1; } static void pushstr (lua_State *L, const char *str) { setsvalue2s(L->top, luaS_new(L, str)); incr_top(L); } /* this function handles only `%d', `%c', %f, and `%s' formats */ const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) { int n = 1; pushstr(L, ""); for (;;) { const char *e = strchr(fmt, '%'); if (e == NULL) break; setsvalue2s(L->top, luaS_newlstr(L, fmt, e-fmt)); incr_top(L); switch (*(e+1)) { case 's': pushstr(L, va_arg(argp, char *)); break; case 'c': { char buff[2]; buff[0] = cast(char, va_arg(argp, int)); buff[1] = '\0'; pushstr(L, buff); break; } case 'd': setnvalue(L->top, cast(lua_Number, va_arg(argp, int))); incr_top(L); break; case 'f': setnvalue(L->top, cast(lua_Number, va_arg(argp, l_uacNumber))); incr_top(L); break; case '%': pushstr(L, "%"); break; default: lua_assert(0); } n += 2; fmt = e+2; } pushstr(L, fmt); luaV_concat(L, n+1, L->top - L->base - 1); L->top -= n; return svalue(L->top - 1); } const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) { const char *msg; va_list argp; va_start(argp, fmt); msg = luaO_pushvfstring(L, fmt, argp); va_end(argp); return msg; } void luaO_chunkid (char *out, const char *source, int bufflen) { if (*source == '=') { strncpy(out, source+1, bufflen); /* remove first char */ out[bufflen-1] = '\0'; /* ensures null termination */ } else { /* out = "source", or "...source" */ if (*source == '@') { int l; source++; /* skip the `@' */ bufflen -= sizeof(" `...' "); l = strlen(source); strcpy(out, ""); if (l>bufflen) { source += (l-bufflen); /* get last part of file name */ strcat(out, "..."); } strcat(out, source); } else { /* out = [string "string"] */ int len = strcspn(source, "\n"); /* stop at first newline */ bufflen -= sizeof(" [string \"...\"] "); if (len > bufflen) len = bufflen; strcpy(out, "[string \""); if (source[len] != '\0') { /* must truncate? */ strncat(out, source, len); strcat(out, "..."); } else strcat(out, source); strcat(out, "\"]"); } } } lua-5.0.3/src/lopcodes.c0100644000200200017500000000525207573436627014030 0ustar lhftecgraf/* ** $Id: lopcodes.c,v 1.22 2002/12/04 17:38:31 roberto Exp $ ** extracted automatically from lopcodes.h by mkprint.lua ** DO NOT EDIT ** See Copyright Notice in lua.h */ #define lopcodes_c #include "lua.h" #include "lobject.h" #include "lopcodes.h" #ifdef LUA_OPNAMES const char *const luaP_opnames[] = { "MOVE", "LOADK", "LOADBOOL", "LOADNIL", "GETUPVAL", "GETGLOBAL", "GETTABLE", "SETGLOBAL", "SETUPVAL", "SETTABLE", "NEWTABLE", "SELF", "ADD", "SUB", "MUL", "DIV", "POW", "UNM", "NOT", "CONCAT", "JMP", "EQ", "LT", "LE", "TEST", "CALL", "TAILCALL", "RETURN", "FORLOOP", "TFORLOOP", "TFORPREP", "SETLIST", "SETLISTO", "CLOSE", "CLOSURE" }; #endif #define opmode(t,b,bk,ck,sa,k,m) (((t)< #define lparser_c #include "lua.h" #include "lcode.h" #include "ldebug.h" #include "lfunc.h" #include "llex.h" #include "lmem.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" #include "lstate.h" #include "lstring.h" #define getlocvar(fs, i) ((fs)->f->locvars[(fs)->actvar[i]]) #define enterlevel(ls) if (++(ls)->nestlevel > LUA_MAXPARSERLEVEL) \ luaX_syntaxerror(ls, "too many syntax levels"); #define leavelevel(ls) ((ls)->nestlevel--) /* ** nodes for block list (list of active blocks) */ typedef struct BlockCnt { struct BlockCnt *previous; /* chain */ int breaklist; /* list of jumps out of this loop */ int nactvar; /* # active local variables outside the breakable structure */ int upval; /* true if some variable in the block is an upvalue */ int isbreakable; /* true if `block' is a loop */ } BlockCnt; /* ** prototypes for recursive non-terminal functions */ static void chunk (LexState *ls); static void expr (LexState *ls, expdesc *v); static void next (LexState *ls) { ls->lastline = ls->linenumber; if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */ ls->t = ls->lookahead; /* use this one */ ls->lookahead.token = TK_EOS; /* and discharge it */ } else ls->t.token = luaX_lex(ls, &ls->t.seminfo); /* read next token */ } static void lookahead (LexState *ls) { lua_assert(ls->lookahead.token == TK_EOS); ls->lookahead.token = luaX_lex(ls, &ls->lookahead.seminfo); } static void error_expected (LexState *ls, int token) { luaX_syntaxerror(ls, luaO_pushfstring(ls->L, "`%s' expected", luaX_token2str(ls, token))); } static int testnext (LexState *ls, int c) { if (ls->t.token == c) { next(ls); return 1; } else return 0; } static void check (LexState *ls, int c) { if (!testnext(ls, c)) error_expected(ls, c); } #define check_condition(ls,c,msg) { if (!(c)) luaX_syntaxerror(ls, msg); } static void check_match (LexState *ls, int what, int who, int where) { if (!testnext(ls, what)) { if (where == ls->linenumber) error_expected(ls, what); else { luaX_syntaxerror(ls, luaO_pushfstring(ls->L, "`%s' expected (to close `%s' at line %d)", luaX_token2str(ls, what), luaX_token2str(ls, who), where)); } } } static TString *str_checkname (LexState *ls) { TString *ts; check_condition(ls, (ls->t.token == TK_NAME), " expected"); ts = ls->t.seminfo.ts; next(ls); return ts; } static void init_exp (expdesc *e, expkind k, int i) { e->f = e->t = NO_JUMP; e->k = k; e->info = i; } static void codestring (LexState *ls, expdesc *e, TString *s) { init_exp(e, VK, luaK_stringK(ls->fs, s)); } static void checkname(LexState *ls, expdesc *e) { codestring(ls, e, str_checkname(ls)); } static int luaI_registerlocalvar (LexState *ls, TString *varname) { FuncState *fs = ls->fs; Proto *f = fs->f; luaM_growvector(ls->L, f->locvars, fs->nlocvars, f->sizelocvars, LocVar, MAX_INT, ""); f->locvars[fs->nlocvars].varname = varname; return fs->nlocvars++; } static void new_localvar (LexState *ls, TString *name, int n) { FuncState *fs = ls->fs; luaX_checklimit(ls, fs->nactvar+n+1, MAXVARS, "local variables"); fs->actvar[fs->nactvar+n] = luaI_registerlocalvar(ls, name); } static void adjustlocalvars (LexState *ls, int nvars) { FuncState *fs = ls->fs; fs->nactvar += nvars; for (; nvars; nvars--) { getlocvar(fs, fs->nactvar - nvars).startpc = fs->pc; } } static void removevars (LexState *ls, int tolevel) { FuncState *fs = ls->fs; while (fs->nactvar > tolevel) getlocvar(fs, --fs->nactvar).endpc = fs->pc; } static void new_localvarstr (LexState *ls, const char *name, int n) { new_localvar(ls, luaS_new(ls->L, name), n); } static void create_local (LexState *ls, const char *name) { new_localvarstr(ls, name, 0); adjustlocalvars(ls, 1); } static int indexupvalue (FuncState *fs, TString *name, expdesc *v) { int i; Proto *f = fs->f; for (i=0; inups; i++) { if (fs->upvalues[i].k == v->k && fs->upvalues[i].info == v->info) { lua_assert(fs->f->upvalues[i] == name); return i; } } /* new one */ luaX_checklimit(fs->ls, f->nups + 1, MAXUPVALUES, "upvalues"); luaM_growvector(fs->L, fs->f->upvalues, f->nups, fs->f->sizeupvalues, TString *, MAX_INT, ""); fs->f->upvalues[f->nups] = name; fs->upvalues[f->nups] = *v; return f->nups++; } static int searchvar (FuncState *fs, TString *n) { int i; for (i=fs->nactvar-1; i >= 0; i--) { if (n == getlocvar(fs, i).varname) return i; } return -1; /* not found */ } static void markupval (FuncState *fs, int level) { BlockCnt *bl = fs->bl; while (bl && bl->nactvar > level) bl = bl->previous; if (bl) bl->upval = 1; } static void singlevaraux (FuncState *fs, TString *n, expdesc *var, int base) { if (fs == NULL) /* no more levels? */ init_exp(var, VGLOBAL, NO_REG); /* default is global variable */ else { int v = searchvar(fs, n); /* look up at current level */ if (v >= 0) { init_exp(var, VLOCAL, v); if (!base) markupval(fs, v); /* local will be used as an upval */ } else { /* not found at current level; try upper one */ singlevaraux(fs->prev, n, var, 0); if (var->k == VGLOBAL) { if (base) var->info = luaK_stringK(fs, n); /* info points to global name */ } else { /* LOCAL or UPVAL */ var->info = indexupvalue(fs, n, var); var->k = VUPVAL; /* upvalue in this level */ } } } } static TString *singlevar (LexState *ls, expdesc *var, int base) { TString *varname = str_checkname(ls); singlevaraux(ls->fs, varname, var, base); return varname; } static void adjust_assign (LexState *ls, int nvars, int nexps, expdesc *e) { FuncState *fs = ls->fs; int extra = nvars - nexps; if (e->k == VCALL) { extra++; /* includes call itself */ if (extra <= 0) extra = 0; else luaK_reserveregs(fs, extra-1); luaK_setcallreturns(fs, e, extra); /* call provides the difference */ } else { if (e->k != VVOID) luaK_exp2nextreg(fs, e); /* close last expression */ if (extra > 0) { int reg = fs->freereg; luaK_reserveregs(fs, extra); luaK_nil(fs, reg, extra); } } } static void code_params (LexState *ls, int nparams, int dots) { FuncState *fs = ls->fs; adjustlocalvars(ls, nparams); luaX_checklimit(ls, fs->nactvar, MAXPARAMS, "parameters"); fs->f->numparams = cast(lu_byte, fs->nactvar); fs->f->is_vararg = cast(lu_byte, dots); if (dots) create_local(ls, "arg"); luaK_reserveregs(fs, fs->nactvar); /* reserve register for parameters */ } static void enterblock (FuncState *fs, BlockCnt *bl, int isbreakable) { bl->breaklist = NO_JUMP; bl->isbreakable = isbreakable; bl->nactvar = fs->nactvar; bl->upval = 0; bl->previous = fs->bl; fs->bl = bl; lua_assert(fs->freereg == fs->nactvar); } static void leaveblock (FuncState *fs) { BlockCnt *bl = fs->bl; fs->bl = bl->previous; removevars(fs->ls, bl->nactvar); if (bl->upval) luaK_codeABC(fs, OP_CLOSE, bl->nactvar, 0, 0); lua_assert(bl->nactvar == fs->nactvar); fs->freereg = fs->nactvar; /* free registers */ luaK_patchtohere(fs, bl->breaklist); } static void pushclosure (LexState *ls, FuncState *func, expdesc *v) { FuncState *fs = ls->fs; Proto *f = fs->f; int i; luaM_growvector(ls->L, f->p, fs->np, f->sizep, Proto *, MAXARG_Bx, "constant table overflow"); f->p[fs->np++] = func->f; init_exp(v, VRELOCABLE, luaK_codeABx(fs, OP_CLOSURE, 0, fs->np-1)); for (i=0; if->nups; i++) { OpCode o = (func->upvalues[i].k == VLOCAL) ? OP_MOVE : OP_GETUPVAL; luaK_codeABC(fs, o, 0, func->upvalues[i].info, 0); } } static void open_func (LexState *ls, FuncState *fs) { Proto *f = luaF_newproto(ls->L); fs->f = f; fs->prev = ls->fs; /* linked list of funcstates */ fs->ls = ls; fs->L = ls->L; ls->fs = fs; fs->pc = 0; fs->lasttarget = 0; fs->jpc = NO_JUMP; fs->freereg = 0; fs->nk = 0; fs->h = luaH_new(ls->L, 0, 0); fs->np = 0; fs->nlocvars = 0; fs->nactvar = 0; fs->bl = NULL; f->source = ls->source; f->maxstacksize = 2; /* registers 0/1 are always valid */ } static void close_func (LexState *ls) { lua_State *L = ls->L; FuncState *fs = ls->fs; Proto *f = fs->f; removevars(ls, 0); luaK_codeABC(fs, OP_RETURN, 0, 1, 0); /* final return */ luaM_reallocvector(L, f->code, f->sizecode, fs->pc, Instruction); f->sizecode = fs->pc; luaM_reallocvector(L, f->lineinfo, f->sizelineinfo, fs->pc, int); f->sizelineinfo = fs->pc; luaM_reallocvector(L, f->k, f->sizek, fs->nk, TObject); f->sizek = fs->nk; luaM_reallocvector(L, f->p, f->sizep, fs->np, Proto *); f->sizep = fs->np; luaM_reallocvector(L, f->locvars, f->sizelocvars, fs->nlocvars, LocVar); f->sizelocvars = fs->nlocvars; luaM_reallocvector(L, f->upvalues, f->sizeupvalues, f->nups, TString *); f->sizeupvalues = f->nups; lua_assert(luaG_checkcode(f)); lua_assert(fs->bl == NULL); ls->fs = fs->prev; } Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff) { struct LexState lexstate; struct FuncState funcstate; lexstate.buff = buff; lexstate.nestlevel = 0; luaX_setinput(L, &lexstate, z, luaS_new(L, zname(z))); open_func(&lexstate, &funcstate); next(&lexstate); /* read first token */ chunk(&lexstate); check_condition(&lexstate, (lexstate.t.token == TK_EOS), " expected"); close_func(&lexstate); lua_assert(funcstate.prev == NULL); lua_assert(funcstate.f->nups == 0); lua_assert(lexstate.nestlevel == 0); return funcstate.f; } /*============================================================*/ /* GRAMMAR RULES */ /*============================================================*/ static void luaY_field (LexState *ls, expdesc *v) { /* field -> ['.' | ':'] NAME */ FuncState *fs = ls->fs; expdesc key; luaK_exp2anyreg(fs, v); next(ls); /* skip the dot or colon */ checkname(ls, &key); luaK_indexed(fs, v, &key); } static void luaY_index (LexState *ls, expdesc *v) { /* index -> '[' expr ']' */ next(ls); /* skip the '[' */ expr(ls, v); luaK_exp2val(ls->fs, v); check(ls, ']'); } /* ** {====================================================================== ** Rules for Constructors ** ======================================================================= */ struct ConsControl { expdesc v; /* last list item read */ expdesc *t; /* table descriptor */ int nh; /* total number of `record' elements */ int na; /* total number of array elements */ int tostore; /* number of array elements pending to be stored */ }; static void recfield (LexState *ls, struct ConsControl *cc) { /* recfield -> (NAME | `['exp1`]') = exp1 */ FuncState *fs = ls->fs; int reg = ls->fs->freereg; expdesc key, val; if (ls->t.token == TK_NAME) { luaX_checklimit(ls, cc->nh, MAX_INT, "items in a constructor"); cc->nh++; checkname(ls, &key); } else /* ls->t.token == '[' */ luaY_index(ls, &key); check(ls, '='); luaK_exp2RK(fs, &key); expr(ls, &val); luaK_codeABC(fs, OP_SETTABLE, cc->t->info, luaK_exp2RK(fs, &key), luaK_exp2RK(fs, &val)); fs->freereg = reg; /* free registers */ } static void closelistfield (FuncState *fs, struct ConsControl *cc) { if (cc->v.k == VVOID) return; /* there is no list item */ luaK_exp2nextreg(fs, &cc->v); cc->v.k = VVOID; if (cc->tostore == LFIELDS_PER_FLUSH) { luaK_codeABx(fs, OP_SETLIST, cc->t->info, cc->na-1); /* flush */ cc->tostore = 0; /* no more items pending */ fs->freereg = cc->t->info + 1; /* free registers */ } } static void lastlistfield (FuncState *fs, struct ConsControl *cc) { if (cc->tostore == 0) return; if (cc->v.k == VCALL) { luaK_setcallreturns(fs, &cc->v, LUA_MULTRET); luaK_codeABx(fs, OP_SETLISTO, cc->t->info, cc->na-1); } else { if (cc->v.k != VVOID) luaK_exp2nextreg(fs, &cc->v); luaK_codeABx(fs, OP_SETLIST, cc->t->info, cc->na-1); } fs->freereg = cc->t->info + 1; /* free registers */ } static void listfield (LexState *ls, struct ConsControl *cc) { expr(ls, &cc->v); luaX_checklimit(ls, cc->na, MAXARG_Bx, "items in a constructor"); cc->na++; cc->tostore++; } static void constructor (LexState *ls, expdesc *t) { /* constructor -> ?? */ FuncState *fs = ls->fs; int line = ls->linenumber; int pc = luaK_codeABC(fs, OP_NEWTABLE, 0, 0, 0); struct ConsControl cc; cc.na = cc.nh = cc.tostore = 0; cc.t = t; init_exp(t, VRELOCABLE, pc); init_exp(&cc.v, VVOID, 0); /* no value (yet) */ luaK_exp2nextreg(ls->fs, t); /* fix it at stack top (for gc) */ check(ls, '{'); do { lua_assert(cc.v.k == VVOID || cc.tostore > 0); testnext(ls, ';'); /* compatibility only */ if (ls->t.token == '}') break; closelistfield(fs, &cc); switch(ls->t.token) { case TK_NAME: { /* may be listfields or recfields */ lookahead(ls); if (ls->lookahead.token != '=') /* expression? */ listfield(ls, &cc); else recfield(ls, &cc); break; } case '[': { /* constructor_item -> recfield */ recfield(ls, &cc); break; } default: { /* constructor_part -> listfield */ listfield(ls, &cc); break; } } } while (testnext(ls, ',') || testnext(ls, ';')); check_match(ls, '}', '{', line); lastlistfield(fs, &cc); SETARG_B(fs->f->code[pc], luaO_int2fb(cc.na)); /* set initial array size */ SETARG_C(fs->f->code[pc], luaO_log2(cc.nh)+1); /* set initial table size */ } /* }====================================================================== */ static void parlist (LexState *ls) { /* parlist -> [ param { `,' param } ] */ int nparams = 0; int dots = 0; if (ls->t.token != ')') { /* is `parlist' not empty? */ do { switch (ls->t.token) { case TK_DOTS: dots = 1; next(ls); break; case TK_NAME: new_localvar(ls, str_checkname(ls), nparams++); break; default: luaX_syntaxerror(ls, " or `...' expected"); } } while (!dots && testnext(ls, ',')); } code_params(ls, nparams, dots); } static void body (LexState *ls, expdesc *e, int needself, int line) { /* body -> `(' parlist `)' chunk END */ FuncState new_fs; open_func(ls, &new_fs); new_fs.f->lineDefined = line; check(ls, '('); if (needself) create_local(ls, "self"); parlist(ls); check(ls, ')'); chunk(ls); check_match(ls, TK_END, TK_FUNCTION, line); close_func(ls); pushclosure(ls, &new_fs, e); } static int explist1 (LexState *ls, expdesc *v) { /* explist1 -> expr { `,' expr } */ int n = 1; /* at least one expression */ expr(ls, v); while (testnext(ls, ',')) { luaK_exp2nextreg(ls->fs, v); expr(ls, v); n++; } return n; } static void funcargs (LexState *ls, expdesc *f) { FuncState *fs = ls->fs; expdesc args; int base, nparams; int line = ls->linenumber; switch (ls->t.token) { case '(': { /* funcargs -> `(' [ explist1 ] `)' */ if (line != ls->lastline) luaX_syntaxerror(ls,"ambiguous syntax (function call x new statement)"); next(ls); if (ls->t.token == ')') /* arg list is empty? */ args.k = VVOID; else { explist1(ls, &args); luaK_setcallreturns(fs, &args, LUA_MULTRET); } check_match(ls, ')', '(', line); break; } case '{': { /* funcargs -> constructor */ constructor(ls, &args); break; } case TK_STRING: { /* funcargs -> STRING */ codestring(ls, &args, ls->t.seminfo.ts); next(ls); /* must use `seminfo' before `next' */ break; } default: { luaX_syntaxerror(ls, "function arguments expected"); return; } } lua_assert(f->k == VNONRELOC); base = f->info; /* base register for call */ if (args.k == VCALL) nparams = LUA_MULTRET; /* open call */ else { if (args.k != VVOID) luaK_exp2nextreg(fs, &args); /* close last argument */ nparams = fs->freereg - (base+1); } init_exp(f, VCALL, luaK_codeABC(fs, OP_CALL, base, nparams+1, 2)); luaK_fixline(fs, line); fs->freereg = base+1; /* call remove function and arguments and leaves (unless changed) one result */ } /* ** {====================================================================== ** Expression parsing ** ======================================================================= */ static void prefixexp (LexState *ls, expdesc *v) { /* prefixexp -> NAME | '(' expr ')' */ switch (ls->t.token) { case '(': { int line = ls->linenumber; next(ls); expr(ls, v); check_match(ls, ')', '(', line); luaK_dischargevars(ls->fs, v); return; } case TK_NAME: { singlevar(ls, v, 1); return; } #ifdef LUA_COMPATUPSYNTAX case '%': { /* for compatibility only */ TString *varname; int line = ls->linenumber; next(ls); /* skip `%' */ varname = singlevar(ls, v, 1); if (v->k != VUPVAL) luaX_errorline(ls, "global upvalues are obsolete", getstr(varname), line); return; } #endif default: { luaX_syntaxerror(ls, "unexpected symbol"); return; } } } static void primaryexp (LexState *ls, expdesc *v) { /* primaryexp -> prefixexp { `.' NAME | `[' exp `]' | `:' NAME funcargs | funcargs } */ FuncState *fs = ls->fs; prefixexp(ls, v); for (;;) { switch (ls->t.token) { case '.': { /* field */ luaY_field(ls, v); break; } case '[': { /* `[' exp1 `]' */ expdesc key; luaK_exp2anyreg(fs, v); luaY_index(ls, &key); luaK_indexed(fs, v, &key); break; } case ':': { /* `:' NAME funcargs */ expdesc key; next(ls); checkname(ls, &key); luaK_self(fs, v, &key); funcargs(ls, v); break; } case '(': case TK_STRING: case '{': { /* funcargs */ luaK_exp2nextreg(fs, v); funcargs(ls, v); break; } default: return; } } } static void simpleexp (LexState *ls, expdesc *v) { /* simpleexp -> NUMBER | STRING | NIL | constructor | FUNCTION body | primaryexp */ switch (ls->t.token) { case TK_NUMBER: { init_exp(v, VK, luaK_numberK(ls->fs, ls->t.seminfo.r)); next(ls); /* must use `seminfo' before `next' */ break; } case TK_STRING: { codestring(ls, v, ls->t.seminfo.ts); next(ls); /* must use `seminfo' before `next' */ break; } case TK_NIL: { init_exp(v, VNIL, 0); next(ls); break; } case TK_TRUE: { init_exp(v, VTRUE, 0); next(ls); break; } case TK_FALSE: { init_exp(v, VFALSE, 0); next(ls); break; } case '{': { /* constructor */ constructor(ls, v); break; } case TK_FUNCTION: { next(ls); body(ls, v, 0, ls->linenumber); break; } default: { primaryexp(ls, v); break; } } } static UnOpr getunopr (int op) { switch (op) { case TK_NOT: return OPR_NOT; case '-': return OPR_MINUS; default: return OPR_NOUNOPR; } } static BinOpr getbinopr (int op) { switch (op) { case '+': return OPR_ADD; case '-': return OPR_SUB; case '*': return OPR_MULT; case '/': return OPR_DIV; case '^': return OPR_POW; case TK_CONCAT: return OPR_CONCAT; case TK_NE: return OPR_NE; case TK_EQ: return OPR_EQ; case '<': return OPR_LT; case TK_LE: return OPR_LE; case '>': return OPR_GT; case TK_GE: return OPR_GE; case TK_AND: return OPR_AND; case TK_OR: return OPR_OR; default: return OPR_NOBINOPR; } } static const struct { lu_byte left; /* left priority for each binary operator */ lu_byte right; /* right priority */ } priority[] = { /* ORDER OPR */ {6, 6}, {6, 6}, {7, 7}, {7, 7}, /* arithmetic */ {10, 9}, {5, 4}, /* power and concat (right associative) */ {3, 3}, {3, 3}, /* equality */ {3, 3}, {3, 3}, {3, 3}, {3, 3}, /* order */ {2, 2}, {1, 1} /* logical (and/or) */ }; #define UNARY_PRIORITY 8 /* priority for unary operators */ /* ** subexpr -> (simplexep | unop subexpr) { binop subexpr } ** where `binop' is any binary operator with a priority higher than `limit' */ static BinOpr subexpr (LexState *ls, expdesc *v, int limit) { BinOpr op; UnOpr uop; enterlevel(ls); uop = getunopr(ls->t.token); if (uop != OPR_NOUNOPR) { next(ls); subexpr(ls, v, UNARY_PRIORITY); luaK_prefix(ls->fs, uop, v); } else simpleexp(ls, v); /* expand while operators have priorities higher than `limit' */ op = getbinopr(ls->t.token); while (op != OPR_NOBINOPR && cast(int, priority[op].left) > limit) { expdesc v2; BinOpr nextop; next(ls); luaK_infix(ls->fs, op, v); /* read sub-expression with higher priority */ nextop = subexpr(ls, &v2, cast(int, priority[op].right)); luaK_posfix(ls->fs, op, v, &v2); op = nextop; } leavelevel(ls); return op; /* return first untreated operator */ } static void expr (LexState *ls, expdesc *v) { subexpr(ls, v, -1); } /* }==================================================================== */ /* ** {====================================================================== ** Rules for Statements ** ======================================================================= */ static int block_follow (int token) { switch (token) { case TK_ELSE: case TK_ELSEIF: case TK_END: case TK_UNTIL: case TK_EOS: return 1; default: return 0; } } static void block (LexState *ls) { /* block -> chunk */ FuncState *fs = ls->fs; BlockCnt bl; enterblock(fs, &bl, 0); chunk(ls); lua_assert(bl.breaklist == NO_JUMP); leaveblock(fs); } /* ** structure to chain all variables in the left-hand side of an ** assignment */ struct LHS_assign { struct LHS_assign *prev; expdesc v; /* variable (global, local, upvalue, or indexed) */ }; /* ** check whether, in an assignment to a local variable, the local variable ** is needed in a previous assignment (to a table). If so, save original ** local value in a safe place and use this safe copy in the previous ** assignment. */ static void check_conflict (LexState *ls, struct LHS_assign *lh, expdesc *v) { FuncState *fs = ls->fs; int extra = fs->freereg; /* eventual position to save local variable */ int conflict = 0; for (; lh; lh = lh->prev) { if (lh->v.k == VINDEXED) { if (lh->v.info == v->info) { /* conflict? */ conflict = 1; lh->v.info = extra; /* previous assignment will use safe copy */ } if (lh->v.aux == v->info) { /* conflict? */ conflict = 1; lh->v.aux = extra; /* previous assignment will use safe copy */ } } } if (conflict) { luaK_codeABC(fs, OP_MOVE, fs->freereg, v->info, 0); /* make copy */ luaK_reserveregs(fs, 1); } } static void assignment (LexState *ls, struct LHS_assign *lh, int nvars) { expdesc e; check_condition(ls, VLOCAL <= lh->v.k && lh->v.k <= VINDEXED, "syntax error"); if (testnext(ls, ',')) { /* assignment -> `,' primaryexp assignment */ struct LHS_assign nv; nv.prev = lh; primaryexp(ls, &nv.v); if (nv.v.k == VLOCAL) check_conflict(ls, lh, &nv.v); assignment(ls, &nv, nvars+1); } else { /* assignment -> `=' explist1 */ int nexps; check(ls, '='); nexps = explist1(ls, &e); if (nexps != nvars) { adjust_assign(ls, nvars, nexps, &e); if (nexps > nvars) ls->fs->freereg -= nexps - nvars; /* remove extra values */ } else { luaK_setcallreturns(ls->fs, &e, 1); /* close last expression */ luaK_storevar(ls->fs, &lh->v, &e); return; /* avoid default */ } } init_exp(&e, VNONRELOC, ls->fs->freereg-1); /* default assignment */ luaK_storevar(ls->fs, &lh->v, &e); } static void cond (LexState *ls, expdesc *v) { /* cond -> exp */ expr(ls, v); /* read condition */ if (v->k == VNIL) v->k = VFALSE; /* `falses' are all equal here */ luaK_goiftrue(ls->fs, v); luaK_patchtohere(ls->fs, v->t); } /* ** The while statement optimizes its code by coding the condition ** after its body (and thus avoiding one jump in the loop). */ /* ** maximum size of expressions for optimizing `while' code */ #ifndef MAXEXPWHILE #define MAXEXPWHILE 100 #endif /* ** the call `luaK_goiffalse' may grow the size of an expression by ** at most this: */ #define EXTRAEXP 5 static void whilestat (LexState *ls, int line) { /* whilestat -> WHILE cond DO block END */ Instruction codeexp[MAXEXPWHILE + EXTRAEXP]; int lineexp; int i; int sizeexp; FuncState *fs = ls->fs; int whileinit, blockinit, expinit; expdesc v; BlockCnt bl; next(ls); /* skip WHILE */ whileinit = luaK_jump(fs); /* jump to condition (which will be moved) */ expinit = luaK_getlabel(fs); expr(ls, &v); /* parse condition */ if (v.k == VK) v.k = VTRUE; /* `trues' are all equal here */ lineexp = ls->linenumber; luaK_goiffalse(fs, &v); luaK_concat(fs, &v.f, fs->jpc); fs->jpc = NO_JUMP; sizeexp = fs->pc - expinit; /* size of expression code */ if (sizeexp > MAXEXPWHILE) luaX_syntaxerror(ls, "`while' condition too complex"); for (i = 0; i < sizeexp; i++) /* save `exp' code */ codeexp[i] = fs->f->code[expinit + i]; fs->pc = expinit; /* remove `exp' code */ enterblock(fs, &bl, 1); check(ls, TK_DO); blockinit = luaK_getlabel(fs); block(ls); luaK_patchtohere(fs, whileinit); /* initial jump jumps to here */ /* move `exp' back to code */ if (v.t != NO_JUMP) v.t += fs->pc - expinit; if (v.f != NO_JUMP) v.f += fs->pc - expinit; for (i=0; i REPEAT block UNTIL cond */ FuncState *fs = ls->fs; int repeat_init = luaK_getlabel(fs); expdesc v; BlockCnt bl; enterblock(fs, &bl, 1); next(ls); block(ls); check_match(ls, TK_UNTIL, TK_REPEAT, line); cond(ls, &v); luaK_patchlist(fs, v.f, repeat_init); leaveblock(fs); } static int exp1 (LexState *ls) { expdesc e; int k; expr(ls, &e); k = e.k; luaK_exp2nextreg(ls->fs, &e); return k; } static void forbody (LexState *ls, int base, int line, int nvars, int isnum) { BlockCnt bl; FuncState *fs = ls->fs; int prep, endfor; adjustlocalvars(ls, nvars); /* scope for all variables */ check(ls, TK_DO); enterblock(fs, &bl, 1); /* loop block */ prep = luaK_getlabel(fs); block(ls); luaK_patchtohere(fs, prep-1); endfor = (isnum) ? luaK_codeAsBx(fs, OP_FORLOOP, base, NO_JUMP) : luaK_codeABC(fs, OP_TFORLOOP, base, 0, nvars - 3); luaK_fixline(fs, line); /* pretend that `OP_FOR' starts the loop */ luaK_patchlist(fs, (isnum) ? endfor : luaK_jump(fs), prep); leaveblock(fs); } static void fornum (LexState *ls, TString *varname, int line) { /* fornum -> NAME = exp1,exp1[,exp1] DO body */ FuncState *fs = ls->fs; int base = fs->freereg; new_localvar(ls, varname, 0); new_localvarstr(ls, "(for limit)", 1); new_localvarstr(ls, "(for step)", 2); check(ls, '='); exp1(ls); /* initial value */ check(ls, ','); exp1(ls); /* limit */ if (testnext(ls, ',')) exp1(ls); /* optional step */ else { /* default step = 1 */ luaK_codeABx(fs, OP_LOADK, fs->freereg, luaK_numberK(fs, 1)); luaK_reserveregs(fs, 1); } luaK_codeABC(fs, OP_SUB, fs->freereg - 3, fs->freereg - 3, fs->freereg - 1); luaK_jump(fs); forbody(ls, base, line, 3, 1); } static void forlist (LexState *ls, TString *indexname) { /* forlist -> NAME {,NAME} IN explist1 DO body */ FuncState *fs = ls->fs; expdesc e; int nvars = 0; int line; int base = fs->freereg; new_localvarstr(ls, "(for generator)", nvars++); new_localvarstr(ls, "(for state)", nvars++); new_localvar(ls, indexname, nvars++); while (testnext(ls, ',')) new_localvar(ls, str_checkname(ls), nvars++); check(ls, TK_IN); line = ls->linenumber; adjust_assign(ls, nvars, explist1(ls, &e), &e); luaK_checkstack(fs, 3); /* extra space to call generator */ luaK_codeAsBx(fs, OP_TFORPREP, base, NO_JUMP); forbody(ls, base, line, nvars, 0); } static void forstat (LexState *ls, int line) { /* forstat -> fornum | forlist */ FuncState *fs = ls->fs; TString *varname; BlockCnt bl; enterblock(fs, &bl, 0); /* block to control variable scope */ next(ls); /* skip `for' */ varname = str_checkname(ls); /* first variable name */ switch (ls->t.token) { case '=': fornum(ls, varname, line); break; case ',': case TK_IN: forlist(ls, varname); break; default: luaX_syntaxerror(ls, "`=' or `in' expected"); } check_match(ls, TK_END, TK_FOR, line); leaveblock(fs); } static void test_then_block (LexState *ls, expdesc *v) { /* test_then_block -> [IF | ELSEIF] cond THEN block */ next(ls); /* skip IF or ELSEIF */ cond(ls, v); check(ls, TK_THEN); block(ls); /* `then' part */ } static void ifstat (LexState *ls, int line) { /* ifstat -> IF cond THEN block {ELSEIF cond THEN block} [ELSE block] END */ FuncState *fs = ls->fs; expdesc v; int escapelist = NO_JUMP; test_then_block(ls, &v); /* IF cond THEN block */ while (ls->t.token == TK_ELSEIF) { luaK_concat(fs, &escapelist, luaK_jump(fs)); luaK_patchtohere(fs, v.f); test_then_block(ls, &v); /* ELSEIF cond THEN block */ } if (ls->t.token == TK_ELSE) { luaK_concat(fs, &escapelist, luaK_jump(fs)); luaK_patchtohere(fs, v.f); next(ls); /* skip ELSE (after patch, for correct line info) */ block(ls); /* `else' part */ } else luaK_concat(fs, &escapelist, v.f); luaK_patchtohere(fs, escapelist); check_match(ls, TK_END, TK_IF, line); } static void localfunc (LexState *ls) { expdesc v, b; FuncState *fs = ls->fs; new_localvar(ls, str_checkname(ls), 0); init_exp(&v, VLOCAL, fs->freereg); luaK_reserveregs(fs, 1); adjustlocalvars(ls, 1); body(ls, &b, 0, ls->linenumber); luaK_storevar(fs, &v, &b); /* debug information will only see the variable after this point! */ getlocvar(fs, fs->nactvar - 1).startpc = fs->pc; } static void localstat (LexState *ls) { /* stat -> LOCAL NAME {`,' NAME} [`=' explist1] */ int nvars = 0; int nexps; expdesc e; do { new_localvar(ls, str_checkname(ls), nvars++); } while (testnext(ls, ',')); if (testnext(ls, '=')) nexps = explist1(ls, &e); else { e.k = VVOID; nexps = 0; } adjust_assign(ls, nvars, nexps, &e); adjustlocalvars(ls, nvars); } static int funcname (LexState *ls, expdesc *v) { /* funcname -> NAME {field} [`:' NAME] */ int needself = 0; singlevar(ls, v, 1); while (ls->t.token == '.') luaY_field(ls, v); if (ls->t.token == ':') { needself = 1; luaY_field(ls, v); } return needself; } static void funcstat (LexState *ls, int line) { /* funcstat -> FUNCTION funcname body */ int needself; expdesc v, b; next(ls); /* skip FUNCTION */ needself = funcname(ls, &v); body(ls, &b, needself, line); luaK_storevar(ls->fs, &v, &b); luaK_fixline(ls->fs, line); /* definition `happens' in the first line */ } static void exprstat (LexState *ls) { /* stat -> func | assignment */ FuncState *fs = ls->fs; struct LHS_assign v; primaryexp(ls, &v.v); if (v.v.k == VCALL) { /* stat -> func */ luaK_setcallreturns(fs, &v.v, 0); /* call statement uses no results */ } else { /* stat -> assignment */ v.prev = NULL; assignment(ls, &v, 1); } } static void retstat (LexState *ls) { /* stat -> RETURN explist */ FuncState *fs = ls->fs; expdesc e; int first, nret; /* registers with returned values */ next(ls); /* skip RETURN */ if (block_follow(ls->t.token) || ls->t.token == ';') first = nret = 0; /* return no values */ else { nret = explist1(ls, &e); /* optional return values */ if (e.k == VCALL) { luaK_setcallreturns(fs, &e, LUA_MULTRET); if (nret == 1) { /* tail call? */ SET_OPCODE(getcode(fs,&e), OP_TAILCALL); lua_assert(GETARG_A(getcode(fs,&e)) == fs->nactvar); } first = fs->nactvar; nret = LUA_MULTRET; /* return all values */ } else { if (nret == 1) /* only one single value? */ first = luaK_exp2anyreg(fs, &e); else { luaK_exp2nextreg(fs, &e); /* values must go to the `stack' */ first = fs->nactvar; /* return all `active' values */ lua_assert(nret == fs->freereg - first); } } } luaK_codeABC(fs, OP_RETURN, first, nret+1, 0); } static void breakstat (LexState *ls) { /* stat -> BREAK [NAME] */ FuncState *fs = ls->fs; BlockCnt *bl = fs->bl; int upval = 0; next(ls); /* skip BREAK */ while (bl && !bl->isbreakable) { upval |= bl->upval; bl = bl->previous; } if (!bl) luaX_syntaxerror(ls, "no loop to break"); if (upval) luaK_codeABC(fs, OP_CLOSE, bl->nactvar, 0, 0); luaK_concat(fs, &bl->breaklist, luaK_jump(fs)); } static int statement (LexState *ls) { int line = ls->linenumber; /* may be needed for error messages */ switch (ls->t.token) { case TK_IF: { /* stat -> ifstat */ ifstat(ls, line); return 0; } case TK_WHILE: { /* stat -> whilestat */ whilestat(ls, line); return 0; } case TK_DO: { /* stat -> DO block END */ next(ls); /* skip DO */ block(ls); check_match(ls, TK_END, TK_DO, line); return 0; } case TK_FOR: { /* stat -> forstat */ forstat(ls, line); return 0; } case TK_REPEAT: { /* stat -> repeatstat */ repeatstat(ls, line); return 0; } case TK_FUNCTION: { funcstat(ls, line); /* stat -> funcstat */ return 0; } case TK_LOCAL: { /* stat -> localstat */ next(ls); /* skip LOCAL */ if (testnext(ls, TK_FUNCTION)) /* local function? */ localfunc(ls); else localstat(ls); return 0; } case TK_RETURN: { /* stat -> retstat */ retstat(ls); return 1; /* must be last statement */ } case TK_BREAK: { /* stat -> breakstat */ breakstat(ls); return 1; /* must be last statement */ } default: { exprstat(ls); return 0; /* to avoid warnings */ } } } static void chunk (LexState *ls) { /* chunk -> { stat [`;'] } */ int islast = 0; enterlevel(ls); while (!islast && !block_follow(ls->t.token)) { islast = statement(ls); testnext(ls, ';'); lua_assert(ls->fs->freereg >= ls->fs->nactvar); ls->fs->freereg = ls->fs->nactvar; /* free registers */ } leavelevel(ls); } /* }====================================================================== */ lua-5.0.3/src/lstate.c0100644000200200017500000001311407643034246013475 0ustar lhftecgraf/* ** $Id: lstate.c,v 1.123 2003/04/03 13:35:34 roberto Exp $ ** Global State ** See Copyright Notice in lua.h */ #include #define lstate_c #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "llex.h" #include "lmem.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" /* ** macro to allow the inclusion of user information in Lua state */ #ifndef LUA_USERSTATE #define EXTRASPACE 0 #else union UEXTRASPACE {L_Umaxalign a; LUA_USERSTATE b;}; #define EXTRASPACE (sizeof(union UEXTRASPACE)) #endif /* ** you can change this function through the official API: ** call `lua_setpanicf' */ static int default_panic (lua_State *L) { UNUSED(L); return 0; } static lua_State *mallocstate (lua_State *L) { lu_byte *block = (lu_byte *)luaM_malloc(L, sizeof(lua_State) + EXTRASPACE); if (block == NULL) return NULL; else { block += EXTRASPACE; return cast(lua_State *, block); } } static void freestate (lua_State *L, lua_State *L1) { luaM_free(L, cast(lu_byte *, L1) - EXTRASPACE, sizeof(lua_State) + EXTRASPACE); } static void stack_init (lua_State *L1, lua_State *L) { L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TObject); L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK; L1->top = L1->stack; L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1; L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo); L1->ci = L1->base_ci; L1->ci->state = CI_C; /* not a Lua function */ setnilvalue(L1->top++); /* `function' entry for this `ci' */ L1->base = L1->ci->base = L1->top; L1->ci->top = L1->top + LUA_MINSTACK; L1->size_ci = BASIC_CI_SIZE; L1->end_ci = L1->base_ci + L1->size_ci; } static void freestack (lua_State *L, lua_State *L1) { luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo); luaM_freearray(L, L1->stack, L1->stacksize, TObject); } /* ** open parts that may cause memory-allocation errors */ static void f_luaopen (lua_State *L, void *ud) { /* create a new global state */ global_State *g = luaM_new(NULL, global_State); UNUSED(ud); if (g == NULL) luaD_throw(L, LUA_ERRMEM); L->l_G = g; g->mainthread = L; g->GCthreshold = 0; /* mark it as unfinished state */ g->strt.size = 0; g->strt.nuse = 0; g->strt.hash = NULL; setnilvalue(defaultmeta(L)); setnilvalue(registry(L)); luaZ_initbuffer(L, &g->buff); g->panic = default_panic; g->rootgc = NULL; g->rootudata = NULL; g->tmudata = NULL; setnilvalue(gkey(g->dummynode)); setnilvalue(gval(g->dummynode)); g->dummynode->next = NULL; g->nblocks = sizeof(lua_State) + sizeof(global_State); stack_init(L, L); /* init stack */ /* create default meta table with a dummy table, and then close the loop */ defaultmeta(L)->tt = LUA_TTABLE; sethvalue(defaultmeta(L), luaH_new(L, 0, 0)); hvalue(defaultmeta(L))->metatable = hvalue(defaultmeta(L)); sethvalue(gt(L), luaH_new(L, 0, 4)); /* table of globals */ sethvalue(registry(L), luaH_new(L, 4, 4)); /* registry */ luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */ luaT_init(L); luaX_init(L); luaS_fix(luaS_newliteral(L, MEMERRMSG)); g->GCthreshold = 4*G(L)->nblocks; } static void preinit_state (lua_State *L) { L->stack = NULL; L->stacksize = 0; L->errorJmp = NULL; L->hook = NULL; L->hookmask = L->hookinit = 0; L->basehookcount = 0; L->allowhook = 1; resethookcount(L); L->openupval = NULL; L->size_ci = 0; L->nCcalls = 0; L->base_ci = L->ci = NULL; L->errfunc = 0; setnilvalue(gt(L)); } static void close_state (lua_State *L) { luaF_close(L, L->stack); /* close all upvalues for this thread */ if (G(L)) { /* close global state */ luaC_sweep(L, 1); /* collect all elements */ lua_assert(G(L)->rootgc == NULL); lua_assert(G(L)->rootudata == NULL); luaS_freeall(L); luaZ_freebuffer(L, &G(L)->buff); } freestack(L, L); if (G(L)) { lua_assert(G(L)->nblocks == sizeof(lua_State) + sizeof(global_State)); luaM_freelem(NULL, G(L)); } freestate(NULL, L); } lua_State *luaE_newthread (lua_State *L) { lua_State *L1 = mallocstate(L); luaC_link(L, valtogco(L1), LUA_TTHREAD); preinit_state(L1); L1->l_G = L->l_G; stack_init(L1, L); /* init stack */ setobj2n(gt(L1), gt(L)); /* share table of globals */ return L1; } void luaE_freethread (lua_State *L, lua_State *L1) { luaF_close(L1, L1->stack); /* close all upvalues for this thread */ lua_assert(L1->openupval == NULL); freestack(L, L1); freestate(L, L1); } LUA_API lua_State *lua_open (void) { lua_State *L = mallocstate(NULL); if (L) { /* allocation OK? */ L->tt = LUA_TTHREAD; L->marked = 0; L->next = L->gclist = NULL; preinit_state(L); L->l_G = NULL; if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) { /* memory allocation error: free partial state */ close_state(L); L = NULL; } } lua_userstateopen(L); return L; } static void callallgcTM (lua_State *L, void *ud) { UNUSED(ud); luaC_callGCTM(L); /* call GC metamethods for all udata */ } LUA_API void lua_close (lua_State *L) { lua_lock(L); L = G(L)->mainthread; /* only the main thread can be closed */ luaF_close(L, L->stack); /* close all upvalues for this thread */ luaC_separateudata(L); /* separate udata that have GC metamethods */ L->errfunc = 0; /* no error function during GC metamethods */ do { /* repeat until no more errors */ L->ci = L->base_ci; L->base = L->top = L->ci->base; L->nCcalls = 0; } while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0); lua_assert(G(L)->tmudata == NULL); close_state(L); } lua-5.0.3/src/lstring.c0100644000200200017500000000526607573436627013707 0ustar lhftecgraf/* ** $Id: lstring.c,v 1.78 2002/12/04 17:38:31 roberto Exp $ ** String table (keeps all strings handled by Lua) ** See Copyright Notice in lua.h */ #include #define lstring_c #include "lua.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" void luaS_freeall (lua_State *L) { lua_assert(G(L)->strt.nuse==0); luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size, TString *); } void luaS_resize (lua_State *L, int newsize) { GCObject **newhash = luaM_newvector(L, newsize, GCObject *); stringtable *tb = &G(L)->strt; int i; for (i=0; isize; i++) { GCObject *p = tb->hash[i]; while (p) { /* for each node in the list */ GCObject *next = p->gch.next; /* save next */ lu_hash h = gcotots(p)->tsv.hash; int h1 = lmod(h, newsize); /* new position */ lua_assert(cast(int, h%newsize) == lmod(h, newsize)); p->gch.next = newhash[h1]; /* chain it */ newhash[h1] = p; p = next; } } luaM_freearray(L, tb->hash, tb->size, TString *); tb->size = newsize; tb->hash = newhash; } static TString *newlstr (lua_State *L, const char *str, size_t l, lu_hash h) { TString *ts = cast(TString *, luaM_malloc(L, sizestring(l))); stringtable *tb; ts->tsv.len = l; ts->tsv.hash = h; ts->tsv.marked = 0; ts->tsv.tt = LUA_TSTRING; ts->tsv.reserved = 0; memcpy(ts+1, str, l*sizeof(char)); ((char *)(ts+1))[l] = '\0'; /* ending 0 */ tb = &G(L)->strt; h = lmod(h, tb->size); ts->tsv.next = tb->hash[h]; /* chain new entry */ tb->hash[h] = valtogco(ts); tb->nuse++; if (tb->nuse > cast(ls_nstr, tb->size) && tb->size <= MAX_INT/2) luaS_resize(L, tb->size*2); /* too crowded */ return ts; } TString *luaS_newlstr (lua_State *L, const char *str, size_t l) { GCObject *o; lu_hash h = (lu_hash)l; /* seed */ size_t step = (l>>5)+1; /* if string is too long, don't hash all its chars */ size_t l1; for (l1=l; l1>=step; l1-=step) /* compute hash */ h = h ^ ((h<<5)+(h>>2)+(unsigned char)(str[l1-1])); for (o = G(L)->strt.hash[lmod(h, G(L)->strt.size)]; o != NULL; o = o->gch.next) { TString *ts = gcotots(o); if (ts->tsv.len == l && (memcmp(str, getstr(ts), l) == 0)) return ts; } return newlstr(L, str, l, h); /* not found */ } Udata *luaS_newudata (lua_State *L, size_t s) { Udata *u; u = cast(Udata *, luaM_malloc(L, sizeudata(s))); u->uv.marked = (1<<1); /* is not finalized */ u->uv.tt = LUA_TUSERDATA; u->uv.len = s; u->uv.metatable = hvalue(defaultmeta(L)); /* chain it on udata list */ u->uv.next = G(L)->rootudata; G(L)->rootudata = valtogco(u); return u; } lua-5.0.3/src/ltable.c0100644000200200017500000003451507643034246013454 0ustar lhftecgraf/* ** $Id: ltable.c,v 1.132 2003/04/03 13:35:34 roberto Exp $ ** Lua tables (hash) ** See Copyright Notice in lua.h */ /* ** Implementation of tables (aka arrays, objects, or hash tables). ** Tables keep its elements in two parts: an array part and a hash part. ** Non-negative integer keys are all candidates to be kept in the array ** part. The actual size of the array is the largest `n' such that at ** least half the slots between 0 and n are in use. ** Hash uses a mix of chained scatter table with Brent's variation. ** A main invariant of these tables is that, if an element is not ** in its main position (i.e. the `original' position that its hash gives ** to it), then the colliding element is in its own main position. ** In other words, there are collisions only when two elements have the ** same main position (i.e. the same hash values for that table size). ** Because of that, the load factor of these tables can be 100% without ** performance penalties. */ #include #define ltable_c #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "ltable.h" /* ** max size of array part is 2^MAXBITS */ #if BITS_INT > 26 #define MAXBITS 24 #else #define MAXBITS (BITS_INT-2) #endif /* check whether `x' < 2^MAXBITS */ #define toobig(x) ((((x)-1) >> MAXBITS) != 0) /* function to convert a lua_Number to int (with any rounding method) */ #ifndef lua_number2int #define lua_number2int(i,n) ((i)=(int)(n)) #endif #define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t)))) #define hashstr(t,str) hashpow2(t, (str)->tsv.hash) #define hashboolean(t,p) hashpow2(t, p) /* ** for some types, it is better to avoid modulus by power of 2, as ** they tend to have many 2 factors. */ #define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1)))) #define hashpointer(t,p) hashmod(t, IntPoint(p)) /* ** number of ints inside a lua_Number */ #define numints cast(int, sizeof(lua_Number)/sizeof(int)) /* ** hash for lua_Numbers */ static Node *hashnum (const Table *t, lua_Number n) { unsigned int a[numints]; int i; n += 1; /* normalize number (avoid -0) */ lua_assert(sizeof(a) <= sizeof(n)); memcpy(a, &n, sizeof(a)); for (i = 1; i < numints; i++) a[0] += a[i]; return hashmod(t, cast(lu_hash, a[0])); } /* ** returns the `main' position of an element in a table (that is, the index ** of its hash value) */ Node *luaH_mainposition (const Table *t, const TObject *key) { switch (ttype(key)) { case LUA_TNUMBER: return hashnum(t, nvalue(key)); case LUA_TSTRING: return hashstr(t, tsvalue(key)); case LUA_TBOOLEAN: return hashboolean(t, bvalue(key)); case LUA_TLIGHTUSERDATA: return hashpointer(t, pvalue(key)); default: return hashpointer(t, gcvalue(key)); } } /* ** returns the index for `key' if `key' is an appropriate key to live in ** the array part of the table, -1 otherwise. */ static int arrayindex (const TObject *key) { if (ttisnumber(key)) { int k; lua_number2int(k, (nvalue(key))); if (cast(lua_Number, k) == nvalue(key) && k >= 1 && !toobig(k)) return k; } return -1; /* `key' did not match some condition */ } /* ** returns the index of a `key' for table traversals. First goes all ** elements in the array part, then elements in the hash part. The ** beginning and end of a traversal are signalled by -1. */ static int luaH_index (lua_State *L, Table *t, StkId key) { int i; if (ttisnil(key)) return -1; /* first iteration */ i = arrayindex(key); if (0 <= i && i <= t->sizearray) { /* is `key' inside array part? */ return i-1; /* yes; that's the index (corrected to C) */ } else { const TObject *v = luaH_get(t, key); if (v == &luaO_nilobject) luaG_runerror(L, "invalid key for `next'"); i = cast(int, (cast(const lu_byte *, v) - cast(const lu_byte *, gval(gnode(t, 0)))) / sizeof(Node)); return i + t->sizearray; /* hash elements are numbered after array ones */ } } int luaH_next (lua_State *L, Table *t, StkId key) { int i = luaH_index(L, t, key); /* find original element */ for (i++; i < t->sizearray; i++) { /* try first array part */ if (!ttisnil(&t->array[i])) { /* a non-nil value? */ setnvalue(key, cast(lua_Number, i+1)); setobj2s(key+1, &t->array[i]); return 1; } } for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */ if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */ setobj2s(key, gkey(gnode(t, i))); setobj2s(key+1, gval(gnode(t, i))); return 1; } } return 0; /* no more elements */ } /* ** {============================================================= ** Rehash ** ============================================================== */ static void computesizes (int nums[], int ntotal, int *narray, int *nhash) { int i; int a = nums[0]; /* number of elements smaller than 2^i */ int na = a; /* number of elements to go to array part */ int n = (na == 0) ? -1 : 0; /* (log of) optimal size for array part */ for (i = 1; a < *narray && *narray >= twoto(i-1); i++) { if (nums[i] > 0) { a += nums[i]; if (a >= twoto(i-1)) { /* more than half elements in use? */ n = i; na = a; } } } lua_assert(na <= *narray && *narray <= ntotal); *nhash = ntotal - na; *narray = (n == -1) ? 0 : twoto(n); lua_assert(na <= *narray && na >= *narray/2); } static void numuse (const Table *t, int *narray, int *nhash) { int nums[MAXBITS+1]; int i, lg; int totaluse = 0; /* count elements in array part */ for (i=0, lg=0; lg<=MAXBITS; lg++) { /* for each slice [2^(lg-1) to 2^lg) */ int ttlg = twoto(lg); /* 2^lg */ if (ttlg > t->sizearray) { ttlg = t->sizearray; if (i >= ttlg) break; } nums[lg] = 0; for (; iarray[i])) { nums[lg]++; totaluse++; } } } for (; lg<=MAXBITS; lg++) nums[lg] = 0; /* reset other counts */ *narray = totaluse; /* all previous uses were in array part */ /* count elements in hash part */ i = sizenode(t); while (i--) { Node *n = &t->node[i]; if (!ttisnil(gval(n))) { int k = arrayindex(gkey(n)); if (k >= 0) { /* is `key' an appropriate array index? */ nums[luaO_log2(k-1)+1]++; /* count as such */ (*narray)++; } totaluse++; } } computesizes(nums, totaluse, narray, nhash); } static void setarrayvector (lua_State *L, Table *t, int size) { int i; luaM_reallocvector(L, t->array, t->sizearray, size, TObject); for (i=t->sizearray; iarray[i]); t->sizearray = size; } static void setnodevector (lua_State *L, Table *t, int lsize) { int i; int size = twoto(lsize); if (lsize > MAXBITS) luaG_runerror(L, "table overflow"); if (lsize == 0) { /* no elements to hash part? */ t->node = G(L)->dummynode; /* use common `dummynode' */ lua_assert(ttisnil(gkey(t->node))); /* assert invariants: */ lua_assert(ttisnil(gval(t->node))); lua_assert(t->node->next == NULL); /* (`dummynode' must be empty) */ } else { t->node = luaM_newvector(L, size, Node); for (i=0; inode[i].next = NULL; setnilvalue(gkey(gnode(t, i))); setnilvalue(gval(gnode(t, i))); } } t->lsizenode = cast(lu_byte, lsize); t->firstfree = gnode(t, size-1); /* first free position to be used */ } static void resize (lua_State *L, Table *t, int nasize, int nhsize) { int i; int oldasize = t->sizearray; int oldhsize = t->lsizenode; Node *nold; Node temp[1]; if (oldhsize) nold = t->node; /* save old hash ... */ else { /* old hash is `dummynode' */ lua_assert(t->node == G(L)->dummynode); temp[0] = t->node[0]; /* copy it to `temp' */ nold = temp; setnilvalue(gkey(G(L)->dummynode)); /* restate invariant */ setnilvalue(gval(G(L)->dummynode)); lua_assert(G(L)->dummynode->next == NULL); } if (nasize > oldasize) /* array part must grow? */ setarrayvector(L, t, nasize); /* create new hash part with appropriate size */ setnodevector(L, t, nhsize); /* re-insert elements */ if (nasize < oldasize) { /* array part must shrink? */ t->sizearray = nasize; /* re-insert elements from vanishing slice */ for (i=nasize; iarray[i])) setobjt2t(luaH_setnum(L, t, i+1), &t->array[i]); } /* shrink array */ luaM_reallocvector(L, t->array, oldasize, nasize, TObject); } /* re-insert elements in hash part */ for (i = twoto(oldhsize) - 1; i >= 0; i--) { Node *old = nold+i; if (!ttisnil(gval(old))) setobjt2t(luaH_set(L, t, gkey(old)), gval(old)); } if (oldhsize) luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */ } static void rehash (lua_State *L, Table *t) { int nasize, nhsize; numuse(t, &nasize, &nhsize); /* compute new sizes for array and hash parts */ resize(L, t, nasize, luaO_log2(nhsize)+1); } /* ** }============================================================= */ Table *luaH_new (lua_State *L, int narray, int lnhash) { Table *t = luaM_new(L, Table); luaC_link(L, valtogco(t), LUA_TTABLE); t->metatable = hvalue(defaultmeta(L)); t->flags = cast(lu_byte, ~0); /* temporary values (kept only if some malloc fails) */ t->array = NULL; t->sizearray = 0; t->lsizenode = 0; t->node = NULL; setarrayvector(L, t, narray); setnodevector(L, t, lnhash); return t; } void luaH_free (lua_State *L, Table *t) { if (t->lsizenode) luaM_freearray(L, t->node, sizenode(t), Node); luaM_freearray(L, t->array, t->sizearray, TObject); luaM_freelem(L, t); } #if 0 /* ** try to remove an element from a hash table; cannot move any element ** (because gc can call `remove' during a table traversal) */ void luaH_remove (Table *t, Node *e) { Node *mp = luaH_mainposition(t, gkey(e)); if (e != mp) { /* element not in its main position? */ while (mp->next != e) mp = mp->next; /* find previous */ mp->next = e->next; /* remove `e' from its list */ } else { if (e->next != NULL) ?? } lua_assert(ttisnil(gval(node))); setnilvalue(gkey(e)); /* clear node `e' */ e->next = NULL; } #endif /* ** inserts a new key into a hash table; first, check whether key's main ** position is free. If not, check whether colliding node is in its main ** position or not: if it is not, move colliding node to an empty place and ** put new key in its main position; otherwise (colliding node is in its main ** position), new key goes to an empty position. */ static TObject *newkey (lua_State *L, Table *t, const TObject *key) { TObject *val; Node *mp = luaH_mainposition(t, key); if (!ttisnil(gval(mp))) { /* main position is not free? */ Node *othern = luaH_mainposition(t, gkey(mp)); /* `mp' of colliding node */ Node *n = t->firstfree; /* get a free place */ if (othern != mp) { /* is colliding node out of its main position? */ /* yes; move colliding node into free position */ while (othern->next != mp) othern = othern->next; /* find previous */ othern->next = n; /* redo the chain with `n' in place of `mp' */ *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */ mp->next = NULL; /* now `mp' is free */ setnilvalue(gval(mp)); } else { /* colliding node is in its own main position */ /* new node will go into free position */ n->next = mp->next; /* chain new position */ mp->next = n; mp = n; } } setobj2t(gkey(mp), key); /* write barrier */ lua_assert(ttisnil(gval(mp))); for (;;) { /* correct `firstfree' */ if (ttisnil(gkey(t->firstfree))) return gval(mp); /* OK; table still has a free place */ else if (t->firstfree == t->node) break; /* cannot decrement from here */ else (t->firstfree)--; } /* no more free places; must create one */ setbvalue(gval(mp), 0); /* avoid new key being removed */ rehash(L, t); /* grow table */ val = cast(TObject *, luaH_get(t, key)); /* get new position */ lua_assert(ttisboolean(val)); setnilvalue(val); return val; } /* ** generic search function */ static const TObject *luaH_getany (Table *t, const TObject *key) { if (ttisnil(key)) return &luaO_nilobject; else { Node *n = luaH_mainposition(t, key); do { /* check whether `key' is somewhere in the chain */ if (luaO_rawequalObj(gkey(n), key)) return gval(n); /* that's it */ else n = n->next; } while (n); return &luaO_nilobject; } } /* ** search function for integers */ const TObject *luaH_getnum (Table *t, int key) { if (1 <= key && key <= t->sizearray) return &t->array[key-1]; else { lua_Number nk = cast(lua_Number, key); Node *n = hashnum(t, nk); do { /* check whether `key' is somewhere in the chain */ if (ttisnumber(gkey(n)) && nvalue(gkey(n)) == nk) return gval(n); /* that's it */ else n = n->next; } while (n); return &luaO_nilobject; } } /* ** search function for strings */ const TObject *luaH_getstr (Table *t, TString *key) { Node *n = hashstr(t, key); do { /* check whether `key' is somewhere in the chain */ if (ttisstring(gkey(n)) && tsvalue(gkey(n)) == key) return gval(n); /* that's it */ else n = n->next; } while (n); return &luaO_nilobject; } /* ** main search function */ const TObject *luaH_get (Table *t, const TObject *key) { switch (ttype(key)) { case LUA_TSTRING: return luaH_getstr(t, tsvalue(key)); case LUA_TNUMBER: { int k; lua_number2int(k, (nvalue(key))); if (cast(lua_Number, k) == nvalue(key)) /* is an integer index? */ return luaH_getnum(t, k); /* use specialized version */ /* else go through */ } default: return luaH_getany(t, key); } } TObject *luaH_set (lua_State *L, Table *t, const TObject *key) { const TObject *p = luaH_get(t, key); t->flags = 0; if (p != &luaO_nilobject) return cast(TObject *, p); else { if (ttisnil(key)) luaG_runerror(L, "table index is nil"); else if (ttisnumber(key) && nvalue(key) != nvalue(key)) luaG_runerror(L, "table index is NaN"); return newkey(L, t, key); } } TObject *luaH_setnum (lua_State *L, Table *t, int key) { const TObject *p = luaH_getnum(t, key); if (p != &luaO_nilobject) return cast(TObject *, p); else { TObject k; setnvalue(&k, cast(lua_Number, key)); return newkey(L, t, &k); } } lua-5.0.3/src/ltests.c0100644000200200017500000004771507644306224013534 0ustar lhftecgraf/* ** $Id: ltests.c,v 1.158 2003/04/07 14:35:00 roberto Exp $ ** Internal Module for Debugging of the Lua Implementation ** See Copyright Notice in lua.h */ #include #include #include #include #include #define ltests_c #include "lua.h" #include "lapi.h" #include "lauxlib.h" #include "lcode.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lmem.h" #include "lopcodes.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "lualib.h" /* ** The whole module only makes sense with LUA_DEBUG on */ #ifdef LUA_DEBUG #define lua_pushintegral(L,i) lua_pushnumber(L, cast(lua_Number, (i))) static lua_State *lua_state = NULL; int islocked = 0; #define func_at(L,k) (L->ci->base+(k) - 1) static void setnameval (lua_State *L, const char *name, int val) { lua_pushstring(L, name); lua_pushintegral(L, val); lua_settable(L, -3); } /* ** {====================================================================== ** Controlled version for realloc. ** ======================================================================= */ #define MARK 0x55 /* 01010101 (a nice pattern) */ #ifndef EXTERNMEMCHECK /* full memory check */ #define HEADER (sizeof(L_Umaxalign)) /* ensures maximum alignment for HEADER */ #define MARKSIZE 16 /* size of marks after each block */ #define blockhead(b) (cast(char *, b) - HEADER) #define setsize(newblock, size) (*cast(size_t *, newblock) = size) #define checkblocksize(b, size) (size == (*cast(size_t *, blockhead(b)))) #define fillmem(mem,size) memset(mem, -MARK, size) #else /* external memory check: don't do it twice */ #define HEADER 0 #define MARKSIZE 0 #define blockhead(b) (b) #define setsize(newblock, size) /* empty */ #define checkblocksize(b,size) (1) #define fillmem(mem,size) /* empty */ #endif unsigned long memdebug_numblocks = 0; unsigned long memdebug_total = 0; unsigned long memdebug_maxmem = 0; unsigned long memdebug_memlimit = ULONG_MAX; static void *checkblock (void *block, size_t size) { void *b = blockhead(block); int i; for (i=0;i 0); if (size == 0) { freeblock(block, oldsize); return NULL; } else if (size > oldsize && memdebug_total+size-oldsize > memdebug_memlimit) return NULL; /* to test memory allocation errors */ else { void *newblock; int i; size_t realsize = HEADER+size+MARKSIZE; size_t commonsize = (oldsize < size) ? oldsize : size; if (realsize < size) return NULL; /* overflow! */ newblock = malloc(realsize); /* alloc a new block */ if (newblock == NULL) return NULL; if (block) { memcpy(cast(char *, newblock)+HEADER, block, commonsize); freeblock(block, oldsize); /* erase (and check) old copy */ } /* initialize new part of the block with something `weird' */ fillmem(cast(char *, newblock)+HEADER+commonsize, size-commonsize); memdebug_total += size; if (memdebug_total > memdebug_maxmem) memdebug_maxmem = memdebug_total; memdebug_numblocks++; setsize(newblock, size); for (i=0;icode[pc]; OpCode o = GET_OPCODE(i); const char *name = luaP_opnames[o]; int line = getline(p, pc); sprintf(buff, "(%4d) %4d - ", line, pc); switch (getOpMode(o)) { case iABC: sprintf(buff+strlen(buff), "%-12s%4d %4d %4d", name, GETARG_A(i), GETARG_B(i), GETARG_C(i)); break; case iABx: sprintf(buff+strlen(buff), "%-12s%4d %4d", name, GETARG_A(i), GETARG_Bx(i)); break; case iAsBx: sprintf(buff+strlen(buff), "%-12s%4d %4d", name, GETARG_A(i), GETARG_sBx(i)); break; } return buff; } #if 0 void luaI_printcode (Proto *pt, int size) { int pc; for (pc=0; pcl.p; lua_newtable(L); setnameval(L, "maxstack", p->maxstacksize); setnameval(L, "numparams", p->numparams); for (pc=0; pcsizecode; pc++) { char buff[100]; lua_pushintegral(L, pc+1); lua_pushstring(L, buildop(p, pc, buff)); lua_settable(L, -3); } return 1; } static int listk (lua_State *L) { Proto *p; int i; luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1), 1, "Lua function expected"); p = clvalue(func_at(L, 1))->l.p; lua_newtable(L); for (i=0; isizek; i++) { lua_pushintegral(L, i+1); luaA_pushobject(L, p->k+i); lua_settable(L, -3); } return 1; } static int listlocals (lua_State *L) { Proto *p; int pc = luaL_checkint(L, 2) - 1; int i = 0; const char *name; luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1), 1, "Lua function expected"); p = clvalue(func_at(L, 1))->l.p; while ((name = luaF_getlocalname(p, ++i, pc)) != NULL) lua_pushstring(L, name); return i-1; } /* }====================================================== */ static int get_limits (lua_State *L) { lua_newtable(L); setnameval(L, "BITS_INT", BITS_INT); setnameval(L, "LFPF", LFIELDS_PER_FLUSH); setnameval(L, "MAXVARS", MAXVARS); setnameval(L, "MAXPARAMS", MAXPARAMS); setnameval(L, "MAXSTACK", MAXSTACK); setnameval(L, "MAXUPVALUES", MAXUPVALUES); return 1; } static int mem_query (lua_State *L) { if (lua_isnone(L, 1)) { lua_pushintegral(L, memdebug_total); lua_pushintegral(L, memdebug_numblocks); lua_pushintegral(L, memdebug_maxmem); return 3; } else { memdebug_memlimit = luaL_checkint(L, 1); return 0; } } static int hash_query (lua_State *L) { if (lua_isnone(L, 2)) { luaL_argcheck(L, lua_type(L, 1) == LUA_TSTRING, 1, "string expected"); lua_pushintegral(L, tsvalue(func_at(L, 1))->tsv.hash); } else { TObject *o = func_at(L, 1); Table *t; luaL_checktype(L, 2, LUA_TTABLE); t = hvalue(func_at(L, 2)); lua_pushintegral(L, luaH_mainposition(t, o) - t->node); } return 1; } static int stacklevel (lua_State *L) { unsigned long a = 0; lua_pushintegral(L, (int)(L->top - L->stack)); lua_pushintegral(L, (int)(L->stack_last - L->stack)); lua_pushintegral(L, (int)(L->ci - L->base_ci)); lua_pushintegral(L, (int)(L->end_ci - L->base_ci)); lua_pushintegral(L, (unsigned long)&a); return 5; } static int table_query (lua_State *L) { const Table *t; int i = luaL_optint(L, 2, -1); luaL_checktype(L, 1, LUA_TTABLE); t = hvalue(func_at(L, 1)); if (i == -1) { lua_pushintegral(L, t->sizearray); lua_pushintegral(L, sizenode(t)); lua_pushintegral(L, t->firstfree - t->node); } else if (i < t->sizearray) { lua_pushintegral(L, i); luaA_pushobject(L, &t->array[i]); lua_pushnil(L); } else if ((i -= t->sizearray) < sizenode(t)) { if (!ttisnil(gval(gnode(t, i))) || ttisnil(gkey(gnode(t, i))) || ttisnumber(gkey(gnode(t, i)))) { luaA_pushobject(L, gkey(gnode(t, i))); } else lua_pushstring(L, ""); luaA_pushobject(L, gval(gnode(t, i))); if (t->node[i].next) lua_pushintegral(L, t->node[i].next - t->node); else lua_pushnil(L); } return 3; } static int string_query (lua_State *L) { stringtable *tb = &G(L)->strt; int s = luaL_optint(L, 2, 0) - 1; if (s==-1) { lua_pushintegral(L ,tb->nuse); lua_pushintegral(L ,tb->size); return 2; } else if (s < tb->size) { GCObject *ts; int n = 0; for (ts = tb->hash[s]; ts; ts = ts->gch.next) { setsvalue2s(L->top, gcotots(ts)); incr_top(L); n++; } return n; } return 0; } static int tref (lua_State *L) { int level = lua_gettop(L); int lock = luaL_optint(L, 2, 1); luaL_checkany(L, 1); lua_pushvalue(L, 1); lua_pushintegral(L, lua_ref(L, lock)); assert(lua_gettop(L) == level+1); /* +1 for result */ return 1; } static int getref (lua_State *L) { int level = lua_gettop(L); lua_getref(L, luaL_checkint(L, 1)); assert(lua_gettop(L) == level+1); return 1; } static int unref (lua_State *L) { int level = lua_gettop(L); lua_unref(L, luaL_checkint(L, 1)); assert(lua_gettop(L) == level); return 0; } static int metatable (lua_State *L) { luaL_checkany(L, 1); if (lua_isnone(L, 2)) { if (lua_getmetatable(L, 1) == 0) lua_pushnil(L); } else { lua_settop(L, 2); luaL_checktype(L, 2, LUA_TTABLE); lua_setmetatable(L, 1); } return 1; } static int upvalue (lua_State *L) { int n = luaL_checkint(L, 2); luaL_checktype(L, 1, LUA_TFUNCTION); if (lua_isnone(L, 3)) { const char *name = lua_getupvalue(L, 1, n); if (name == NULL) return 0; lua_pushstring(L, name); return 2; } else { const char *name = lua_setupvalue(L, 1, n); lua_pushstring(L, name); return 1; } } static int newuserdata (lua_State *L) { size_t size = luaL_checkint(L, 1); char *p = cast(char *, lua_newuserdata(L, size)); while (size--) *p++ = '\0'; return 1; } static int pushuserdata (lua_State *L) { lua_pushlightuserdata(L, cast(void *, luaL_checkint(L, 1))); return 1; } static int udataval (lua_State *L) { lua_pushintegral(L, cast(int, lua_touserdata(L, 1))); return 1; } static int doonnewstack (lua_State *L) { lua_State *L1 = lua_newthread(L); size_t l; const char *s = luaL_checklstring(L, 1, &l); int status = luaL_loadbuffer(L1, s, l, s); if (status == 0) status = lua_pcall(L1, 0, 0, 0); lua_pushintegral(L, status); return 1; } static int s2d (lua_State *L) { lua_pushnumber(L, *cast(const double *, luaL_checkstring(L, 1))); return 1; } static int d2s (lua_State *L) { double d = luaL_checknumber(L, 1); lua_pushlstring(L, cast(char *, &d), sizeof(d)); return 1; } static int newstate (lua_State *L) { lua_State *L1 = lua_open(); if (L1) { lua_userstateopen(L1); /* init lock */ lua_pushintegral(L, (unsigned long)L1); } else lua_pushnil(L); return 1; } static int loadlib (lua_State *L) { static const luaL_reg libs[] = { {"mathlibopen", luaopen_math}, {"strlibopen", luaopen_string}, {"iolibopen", luaopen_io}, {"tablibopen", luaopen_table}, {"dblibopen", luaopen_debug}, {"baselibopen", luaopen_base}, {NULL, NULL} }; lua_State *L1 = cast(lua_State *, cast(unsigned long, luaL_checknumber(L, 1))); lua_pushvalue(L1, LUA_GLOBALSINDEX); luaL_openlib(L1, NULL, libs, 0); return 0; } static int closestate (lua_State *L) { lua_State *L1 = cast(lua_State *, cast(unsigned long, luaL_checknumber(L, 1))); lua_close(L1); lua_unlock(L); /* close cannot unlock that */ return 0; } static int doremote (lua_State *L) { lua_State *L1 = cast(lua_State *,cast(unsigned long,luaL_checknumber(L, 1))); size_t lcode; const char *code = luaL_checklstring(L, 2, &lcode); int status; lua_settop(L1, 0); status = luaL_loadbuffer(L1, code, lcode, code); if (status == 0) status = lua_pcall(L1, 0, LUA_MULTRET, 0); if (status != 0) { lua_pushnil(L); lua_pushintegral(L, status); lua_pushstring(L, lua_tostring(L1, -1)); return 3; } else { int i = 0; while (!lua_isnone(L1, ++i)) lua_pushstring(L, lua_tostring(L1, i)); lua_pop(L1, i-1); return i-1; } } static int log2_aux (lua_State *L) { lua_pushintegral(L, luaO_log2(luaL_checkint(L, 1))); return 1; } static int int2fb_aux (lua_State *L) { int b = luaO_int2fb(luaL_checkint(L, 1)); lua_pushintegral(L, b); lua_pushintegral(L, fb2int(b)); return 2; } static int test_do (lua_State *L) { const char *p = luaL_checkstring(L, 1); if (*p == '@') lua_dofile(L, p+1); else lua_dostring(L, p); return lua_gettop(L); } /* ** {====================================================== ** function to test the API with C. It interprets a kind of assembler ** language with calls to the API, so the test can be driven by Lua code ** ======================================================= */ static const char *const delimits = " \t\n,;"; static void skip (const char **pc) { while (**pc != '\0' && strchr(delimits, **pc)) (*pc)++; } static int getnum_aux (lua_State *L, const char **pc) { int res = 0; int sig = 1; skip(pc); if (**pc == '.') { res = cast(int, lua_tonumber(L, -1)); lua_pop(L, 1); (*pc)++; return res; } else if (**pc == '-') { sig = -1; (*pc)++; } while (isdigit(cast(int, **pc))) res = res*10 + (*(*pc)++) - '0'; return sig*res; } static const char *getname_aux (char *buff, const char **pc) { int i = 0; skip(pc); while (**pc != '\0' && !strchr(delimits, **pc)) buff[i++] = *(*pc)++; buff[i] = '\0'; return buff; } #define EQ(s1) (strcmp(s1, inst) == 0) #define getnum (getnum_aux(L, &pc)) #define getname (getname_aux(buff, &pc)) static int testC (lua_State *L) { char buff[30]; const char *pc = luaL_checkstring(L, 1); for (;;) { const char *inst = getname; if EQ("") return 0; else if EQ("isnumber") { lua_pushintegral(L, lua_isnumber(L, getnum)); } else if EQ("isstring") { lua_pushintegral(L, lua_isstring(L, getnum)); } else if EQ("istable") { lua_pushintegral(L, lua_istable(L, getnum)); } else if EQ("iscfunction") { lua_pushintegral(L, lua_iscfunction(L, getnum)); } else if EQ("isfunction") { lua_pushintegral(L, lua_isfunction(L, getnum)); } else if EQ("isuserdata") { lua_pushintegral(L, lua_isuserdata(L, getnum)); } else if EQ("isudataval") { lua_pushintegral(L, lua_islightuserdata(L, getnum)); } else if EQ("isnil") { lua_pushintegral(L, lua_isnil(L, getnum)); } else if EQ("isnull") { lua_pushintegral(L, lua_isnone(L, getnum)); } else if EQ("tonumber") { lua_pushnumber(L, lua_tonumber(L, getnum)); } else if EQ("tostring") { const char *s = lua_tostring(L, getnum); lua_pushstring(L, s); } else if EQ("strlen") { lua_pushintegral(L, lua_strlen(L, getnum)); } else if EQ("tocfunction") { lua_pushcfunction(L, lua_tocfunction(L, getnum)); } else if EQ("return") { return getnum; } else if EQ("gettop") { lua_pushintegral(L, lua_gettop(L)); } else if EQ("settop") { lua_settop(L, getnum); } else if EQ("pop") { lua_pop(L, getnum); } else if EQ("pushnum") { lua_pushintegral(L, getnum); } else if EQ("pushnil") { lua_pushnil(L); } else if EQ("pushbool") { lua_pushboolean(L, getnum); } else if EQ("tobool") { lua_pushintegral(L, lua_toboolean(L, getnum)); } else if EQ("pushvalue") { lua_pushvalue(L, getnum); } else if EQ("pushcclosure") { lua_pushcclosure(L, testC, getnum); } else if EQ("pushupvalues") { lua_pushupvalues(L); } else if EQ("remove") { lua_remove(L, getnum); } else if EQ("insert") { lua_insert(L, getnum); } else if EQ("replace") { lua_replace(L, getnum); } else if EQ("gettable") { lua_gettable(L, getnum); } else if EQ("settable") { lua_settable(L, getnum); } else if EQ("next") { lua_next(L, -2); } else if EQ("concat") { lua_concat(L, getnum); } else if EQ("lessthan") { int a = getnum; lua_pushboolean(L, lua_lessthan(L, a, getnum)); } else if EQ("equal") { int a = getnum; lua_pushboolean(L, lua_equal(L, a, getnum)); } else if EQ("rawcall") { int narg = getnum; int nres = getnum; lua_call(L, narg, nres); } else if EQ("call") { int narg = getnum; int nres = getnum; lua_pcall(L, narg, nres, 0); } else if EQ("loadstring") { size_t sl; const char *s = luaL_checklstring(L, getnum, &sl); luaL_loadbuffer(L, s, sl, s); } else if EQ("loadfile") { luaL_loadfile(L, luaL_checkstring(L, getnum)); } else if EQ("setmetatable") { lua_setmetatable(L, getnum); } else if EQ("getmetatable") { if (lua_getmetatable(L, getnum) == 0) lua_pushnil(L); } else if EQ("type") { lua_pushstring(L, lua_typename(L, lua_type(L, getnum))); } else if EQ("getn") { int i = getnum; lua_pushintegral(L, luaL_getn(L, i)); } else if EQ("setn") { int i = getnum; int n = cast(int, lua_tonumber(L, -1)); luaL_setn(L, i, n); lua_pop(L, 1); } else luaL_error(L, "unknown instruction %s", buff); } return 0; } /* }====================================================== */ /* ** {====================================================== ** tests for yield inside hooks ** ======================================================= */ static void yieldf (lua_State *L, lua_Debug *ar) { lua_yield(L, 0); } static int setyhook (lua_State *L) { if (lua_isnoneornil(L, 1)) lua_sethook(L, NULL, 0, 0); /* turn off hooks */ else { const char *smask = luaL_checkstring(L, 1); int count = luaL_optint(L, 2, 0); int mask = 0; if (strchr(smask, 'l')) mask |= LUA_MASKLINE; if (count > 0) mask |= LUA_MASKCOUNT; lua_sethook(L, yieldf, mask, count); } return 0; } static int coresume (lua_State *L) { int status; lua_State *co = lua_tothread(L, 1); luaL_argcheck(L, co, 1, "coroutine expected"); status = lua_resume(co, 0); if (status != 0) { lua_pushboolean(L, 0); lua_insert(L, -2); return 2; /* return false + error message */ } else { lua_pushboolean(L, 1); return 1; } } /* }====================================================== */ static const struct luaL_reg tests_funcs[] = { {"hash", hash_query}, {"limits", get_limits}, {"listcode", listcode}, {"listk", listk}, {"listlocals", listlocals}, {"loadlib", loadlib}, {"stacklevel", stacklevel}, {"querystr", string_query}, {"querytab", table_query}, {"doit", test_do}, {"testC", testC}, {"ref", tref}, {"getref", getref}, {"unref", unref}, {"d2s", d2s}, {"s2d", s2d}, {"metatable", metatable}, {"upvalue", upvalue}, {"newuserdata", newuserdata}, {"pushuserdata", pushuserdata}, {"udataval", udataval}, {"doonnewstack", doonnewstack}, {"newstate", newstate}, {"closestate", closestate}, {"doremote", doremote}, {"log2", log2_aux}, {"int2fb", int2fb_aux}, {"totalmem", mem_query}, {"resume", coresume}, {"setyhook", setyhook}, {NULL, NULL} }; static void fim (void) { if (!islocked) lua_close(lua_state); lua_assert(memdebug_numblocks == 0); lua_assert(memdebug_total == 0); } static int l_panic (lua_State *L) { UNUSED(L); fprintf(stderr, "unable to recover; exiting\n"); return 0; } int luaB_opentests (lua_State *L) { lua_atpanic(L, l_panic); lua_userstateopen(L); /* init lock */ lua_state = L; /* keep first state to be opened */ luaL_openlib(L, "T", tests_funcs, 0); atexit(fim); return 0; } #undef main int main (int argc, char *argv[]) { char *limit = getenv("MEMLIMIT"); if (limit) memdebug_memlimit = strtoul(limit, NULL, 10); l_main(argc, argv); return 0; } #endif lua-5.0.3/src/ltm.c0100644000200200017500000000305107643034246012774 0ustar lhftecgraf/* ** $Id: ltm.c,v 1.106 2003/04/03 13:35:34 roberto Exp $ ** Tag methods ** See Copyright Notice in lua.h */ #include #define ltm_c #include "lua.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" const char *const luaT_typenames[] = { "nil", "boolean", "userdata", "number", "string", "table", "function", "userdata", "thread" }; void luaT_init (lua_State *L) { static const char *const luaT_eventname[] = { /* ORDER TM */ "__index", "__newindex", "__gc", "__mode", "__eq", "__add", "__sub", "__mul", "__div", "__pow", "__unm", "__lt", "__le", "__concat", "__call" }; int i; for (i=0; itmname[i] = luaS_new(L, luaT_eventname[i]); luaS_fix(G(L)->tmname[i]); /* never collect these names */ } } /* ** function to be used with macro "fasttm": optimized for absence of ** tag methods */ const TObject *luaT_gettm (Table *events, TMS event, TString *ename) { const TObject *tm = luaH_getstr(events, ename); lua_assert(event <= TM_EQ); if (ttisnil(tm)) { /* no tag method? */ events->flags |= cast(lu_byte, 1u<tmname[event]; switch (ttype(o)) { case LUA_TTABLE: return luaH_getstr(hvalue(o)->metatable, ename); case LUA_TUSERDATA: return luaH_getstr(uvalue(o)->uv.metatable, ename); default: return &luaO_nilobject; } } lua-5.0.3/src/lundump.c0100644000200200017500000001312007644360314013661 0ustar lhftecgraf/* ** $Id: lundump.c,v 1.49 2003/04/07 20:34:20 lhf Exp $ ** load pre-compiled Lua chunks ** See Copyright Notice in lua.h */ #define lundump_c #include "lua.h" #include "ldebug.h" #include "lfunc.h" #include "lmem.h" #include "lopcodes.h" #include "lstring.h" #include "lundump.h" #include "lzio.h" #define LoadByte (lu_byte) ezgetc typedef struct { lua_State* L; ZIO* Z; Mbuffer* b; int swap; const char* name; } LoadState; static void unexpectedEOZ (LoadState* S) { luaG_runerror(S->L,"unexpected end of file in %s",S->name); } static int ezgetc (LoadState* S) { int c=zgetc(S->Z); if (c==EOZ) unexpectedEOZ(S); return c; } static void ezread (LoadState* S, void* b, int n) { int r=luaZ_read(S->Z,b,n); if (r!=0) unexpectedEOZ(S); } static void LoadBlock (LoadState* S, void* b, size_t size) { if (S->swap) { char* p=(char*) b+size-1; int n=size; while (n--) *p--=(char)ezgetc(S); } else ezread(S,b,size); } static void LoadVector (LoadState* S, void* b, int m, size_t size) { if (S->swap) { char* q=(char*) b; while (m--) { char* p=q+size-1; int n=size; while (n--) *p--=(char)ezgetc(S); q+=size; } } else ezread(S,b,m*size); } static int LoadInt (LoadState* S) { int x; LoadBlock(S,&x,sizeof(x)); if (x<0) luaG_runerror(S->L,"bad integer in %s",S->name); return x; } static size_t LoadSize (LoadState* S) { size_t x; LoadBlock(S,&x,sizeof(x)); return x; } static lua_Number LoadNumber (LoadState* S) { lua_Number x; LoadBlock(S,&x,sizeof(x)); return x; } static TString* LoadString (LoadState* S) { size_t size=LoadSize(S); if (size==0) return NULL; else { char* s=luaZ_openspace(S->L,S->b,size); ezread(S,s,size); return luaS_newlstr(S->L,s,size-1); /* remove trailing '\0' */ } } static void LoadCode (LoadState* S, Proto* f) { int size=LoadInt(S); f->code=luaM_newvector(S->L,size,Instruction); f->sizecode=size; LoadVector(S,f->code,size,sizeof(*f->code)); } static void LoadLocals (LoadState* S, Proto* f) { int i,n; n=LoadInt(S); f->locvars=luaM_newvector(S->L,n,LocVar); f->sizelocvars=n; for (i=0; ilocvars[i].varname=LoadString(S); f->locvars[i].startpc=LoadInt(S); f->locvars[i].endpc=LoadInt(S); } } static void LoadLines (LoadState* S, Proto* f) { int size=LoadInt(S); f->lineinfo=luaM_newvector(S->L,size,int); f->sizelineinfo=size; LoadVector(S,f->lineinfo,size,sizeof(*f->lineinfo)); } static void LoadUpvalues (LoadState* S, Proto* f) { int i,n; n=LoadInt(S); if (n!=0 && n!=f->nups) luaG_runerror(S->L,"bad nupvalues in %s: read %d; expected %d", S->name,n,f->nups); f->upvalues=luaM_newvector(S->L,n,TString*); f->sizeupvalues=n; for (i=0; iupvalues[i]=LoadString(S); } static Proto* LoadFunction (LoadState* S, TString* p); static void LoadConstants (LoadState* S, Proto* f) { int i,n; n=LoadInt(S); f->k=luaM_newvector(S->L,n,TObject); f->sizek=n; for (i=0; ik[i]; int t=LoadByte(S); switch (t) { case LUA_TNUMBER: setnvalue(o,LoadNumber(S)); break; case LUA_TSTRING: setsvalue2n(o,LoadString(S)); break; case LUA_TNIL: setnilvalue(o); break; default: luaG_runerror(S->L,"bad constant type (%d) in %s",t,S->name); break; } } n=LoadInt(S); f->p=luaM_newvector(S->L,n,Proto*); f->sizep=n; for (i=0; ip[i]=LoadFunction(S,f->source); } static Proto* LoadFunction (LoadState* S, TString* p) { Proto* f=luaF_newproto(S->L); f->source=LoadString(S); if (f->source==NULL) f->source=p; f->lineDefined=LoadInt(S); f->nups=LoadByte(S); f->numparams=LoadByte(S); f->is_vararg=LoadByte(S); f->maxstacksize=LoadByte(S); LoadLines(S,f); LoadLocals(S,f); LoadUpvalues(S,f); LoadConstants(S,f); LoadCode(S,f); #ifndef TRUST_BINARIES if (!luaG_checkcode(f)) luaG_runerror(S->L,"bad code in %s",S->name); #endif return f; } static void LoadSignature (LoadState* S) { const char* s=LUA_SIGNATURE; while (*s!=0 && ezgetc(S)==*s) ++s; if (*s!=0) luaG_runerror(S->L,"bad signature in %s",S->name); } static void TestSize (LoadState* S, int s, const char* what) { int r=LoadByte(S); if (r!=s) luaG_runerror(S->L,"virtual machine mismatch in %s: " "size of %s is %d but read %d",S->name,what,s,r); } #define TESTSIZE(s,w) TestSize(S,s,w) #define V(v) v/16,v%16 static void LoadHeader (LoadState* S) { int version; lua_Number x,tx=TEST_NUMBER; LoadSignature(S); version=LoadByte(S); if (version>VERSION) luaG_runerror(S->L,"%s too new: " "read version %d.%d; expected at most %d.%d", S->name,V(version),V(VERSION)); if (versionL,"%s too old: " "read version %d.%d; expected at least %d.%d", S->name,V(version),V(VERSION0)); S->swap=(luaU_endianness()!=LoadByte(S)); /* need to swap bytes? */ TESTSIZE(sizeof(int),"int"); TESTSIZE(sizeof(size_t), "size_t"); TESTSIZE(sizeof(Instruction), "Instruction"); TESTSIZE(SIZE_OP, "OP"); TESTSIZE(SIZE_A, "A"); TESTSIZE(SIZE_B, "B"); TESTSIZE(SIZE_C, "C"); TESTSIZE(sizeof(lua_Number), "number"); x=LoadNumber(S); if ((long)x!=(long)tx) /* disregard errors in last bits of fraction */ luaG_runerror(S->L,"unknown number format in %s",S->name); } static Proto* LoadChunk (LoadState* S) { LoadHeader(S); return LoadFunction(S,NULL); } /* ** load precompiled chunk */ Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff) { LoadState S; const char* s=zname(Z); if (*s=='@' || *s=='=') S.name=s+1; else if (*s==LUA_SIGNATURE[0]) S.name="binary string"; else S.name=s; S.L=L; S.Z=Z; S.b=buff; return LoadChunk(&S); } /* ** find byte order */ int luaU_endianness (void) { int x=1; return *(char*)&x; } lua-5.0.3/src/lvm.c0100644000200200017500000005732010444032424012773 0ustar lhftecgraf/* ** $Id: lvm.c,v 1.284c 2003/04/03 13:35:34 roberto Exp $ ** Lua virtual machine ** See Copyright Notice in lua.h */ #include #include #include /* needed only when `lua_number2str' uses `sprintf' */ #include #define lvm_c #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lobject.h" #include "lopcodes.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #include "lvm.h" /* function to convert a lua_Number to a string */ #ifndef lua_number2str #define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) #endif /* limit for table tag-method chains (to avoid loops) */ #define MAXTAGLOOP 100 const TObject *luaV_tonumber (const TObject *obj, TObject *n) { lua_Number num; if (ttisnumber(obj)) return obj; if (ttisstring(obj) && luaO_str2d(svalue(obj), &num)) { setnvalue(n, num); return n; } else return NULL; } int luaV_tostring (lua_State *L, StkId obj) { if (!ttisnumber(obj)) return 0; else { char s[32]; /* 16 digits, sign, point and \0 (+ some extra...) */ lua_number2str(s, nvalue(obj)); setsvalue2s(obj, luaS_new(L, s)); return 1; } } static void traceexec (lua_State *L) { lu_byte mask = L->hookmask; if (mask & LUA_MASKCOUNT) { /* instruction-hook set? */ if (L->hookcount == 0) { resethookcount(L); luaD_callhook(L, LUA_HOOKCOUNT, -1); return; } } if (mask & LUA_MASKLINE) { CallInfo *ci = L->ci; Proto *p = ci_func(ci)->l.p; int newline = getline(p, pcRel(*ci->u.l.pc, p)); if (!L->hookinit) { luaG_inithooks(L); return; } lua_assert(ci->state & CI_HASFRAME); if (pcRel(*ci->u.l.pc, p) == 0) /* tracing may be starting now? */ ci->u.l.savedpc = *ci->u.l.pc; /* initialize `savedpc' */ /* calls linehook when enters a new line or jumps back (loop) */ if (*ci->u.l.pc <= ci->u.l.savedpc || newline != getline(p, pcRel(ci->u.l.savedpc, p))) { luaD_callhook(L, LUA_HOOKLINE, newline); ci = L->ci; /* previous call may reallocate `ci' */ } ci->u.l.savedpc = *ci->u.l.pc; } } static void callTMres (lua_State *L, const TObject *f, const TObject *p1, const TObject *p2) { setobj2s(L->top, f); /* push function */ setobj2s(L->top+1, p1); /* 1st argument */ setobj2s(L->top+2, p2); /* 2nd argument */ luaD_checkstack(L, 3); /* cannot check before (could invalidate p1, p2) */ L->top += 3; luaD_call(L, L->top - 3, 1); L->top--; /* result will be in L->top */ } static void callTM (lua_State *L, const TObject *f, const TObject *p1, const TObject *p2, const TObject *p3) { setobj2s(L->top, f); /* push function */ setobj2s(L->top+1, p1); /* 1st argument */ setobj2s(L->top+2, p2); /* 2nd argument */ setobj2s(L->top+3, p3); /* 3th argument */ luaD_checkstack(L, 4); /* cannot check before (could invalidate p1...p3) */ L->top += 4; luaD_call(L, L->top - 4, 0); } static const TObject *luaV_index (lua_State *L, const TObject *t, TObject *key, int loop) { const TObject *tm = fasttm(L, hvalue(t)->metatable, TM_INDEX); if (tm == NULL) return &luaO_nilobject; /* no TM */ if (ttisfunction(tm)) { callTMres(L, tm, t, key); return L->top; } else return luaV_gettable(L, tm, key, loop); } static const TObject *luaV_getnotable (lua_State *L, const TObject *t, TObject *key, int loop) { const TObject *tm = luaT_gettmbyobj(L, t, TM_INDEX); if (ttisnil(tm)) luaG_typeerror(L, t, "index"); if (ttisfunction(tm)) { callTMres(L, tm, t, key); return L->top; } else return luaV_gettable(L, tm, key, loop); } /* ** Function to index a table. ** Receives the table at `t' and the key at `key'. ** leaves the result at `res'. */ const TObject *luaV_gettable (lua_State *L, const TObject *t, TObject *key, int loop) { if (loop > MAXTAGLOOP) luaG_runerror(L, "loop in gettable"); if (ttistable(t)) { /* `t' is a table? */ Table *h = hvalue(t); const TObject *v = luaH_get(h, key); /* do a primitive get */ if (!ttisnil(v)) return v; else return luaV_index(L, t, key, loop+1); } else return luaV_getnotable(L, t, key, loop+1); } /* ** Receives table at `t', key at `key' and value at `val'. */ void luaV_settable (lua_State *L, const TObject *t, TObject *key, StkId val) { const TObject *tm; int loop = 0; do { if (ttistable(t)) { /* `t' is a table? */ Table *h = hvalue(t); TObject *oldval = luaH_set(L, h, key); /* do a primitive set */ if (!ttisnil(oldval) || /* result is no nil? */ (tm = fasttm(L, h->metatable, TM_NEWINDEX)) == NULL) { /* or no TM? */ setobj2t(oldval, val); /* write barrier */ return; } /* else will try the tag method */ } else if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_NEWINDEX))) luaG_typeerror(L, t, "index"); if (ttisfunction(tm)) { callTM(L, tm, t, key, val); return; } t = tm; /* else repeat with `tm' */ } while (++loop <= MAXTAGLOOP); luaG_runerror(L, "loop in settable"); } static int call_binTM (lua_State *L, const TObject *p1, const TObject *p2, StkId res, TMS event) { ptrdiff_t result = savestack(L, res); const TObject *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */ if (ttisnil(tm)) tm = luaT_gettmbyobj(L, p2, event); /* try second operand */ if (!ttisfunction(tm)) return 0; callTMres(L, tm, p1, p2); res = restorestack(L, result); /* previous call may change stack */ setobjs2s(res, L->top); return 1; } static const TObject *get_compTM (lua_State *L, Table *mt1, Table *mt2, TMS event) { const TObject *tm1 = fasttm(L, mt1, event); const TObject *tm2; if (tm1 == NULL) return NULL; /* no metamethod */ if (mt1 == mt2) return tm1; /* same metatables => same metamethods */ tm2 = fasttm(L, mt2, event); if (tm2 == NULL) return NULL; /* no metamethod */ if (luaO_rawequalObj(tm1, tm2)) /* same metamethods? */ return tm1; return NULL; } static int call_orderTM (lua_State *L, const TObject *p1, const TObject *p2, TMS event) { const TObject *tm1 = luaT_gettmbyobj(L, p1, event); const TObject *tm2; if (ttisnil(tm1)) return -1; /* no metamethod? */ tm2 = luaT_gettmbyobj(L, p2, event); if (!luaO_rawequalObj(tm1, tm2)) /* different metamethods? */ return -1; callTMres(L, tm1, p1, p2); return !l_isfalse(L->top); } static int luaV_strcmp (const TString *ls, const TString *rs) { const char *l = getstr(ls); size_t ll = ls->tsv.len; const char *r = getstr(rs); size_t lr = rs->tsv.len; for (;;) { int temp = strcoll(l, r); if (temp != 0) return temp; else { /* strings are equal up to a `\0' */ size_t len = strlen(l); /* index of first `\0' in both strings */ if (len == lr) /* r is finished? */ return (len == ll) ? 0 : 1; else if (len == ll) /* l is finished? */ return -1; /* l is smaller than r (because r is not finished) */ /* both strings longer than `len'; go on comparing (after the `\0') */ len++; l += len; ll -= len; r += len; lr -= len; } } } int luaV_lessthan (lua_State *L, const TObject *l, const TObject *r) { int res; if (ttype(l) != ttype(r)) return luaG_ordererror(L, l, r); else if (ttisnumber(l)) return nvalue(l) < nvalue(r); else if (ttisstring(l)) return luaV_strcmp(tsvalue(l), tsvalue(r)) < 0; else if ((res = call_orderTM(L, l, r, TM_LT)) != -1) return res; return luaG_ordererror(L, l, r); } static int luaV_lessequal (lua_State *L, const TObject *l, const TObject *r) { int res; if (ttype(l) != ttype(r)) return luaG_ordererror(L, l, r); else if (ttisnumber(l)) return nvalue(l) <= nvalue(r); else if (ttisstring(l)) return luaV_strcmp(tsvalue(l), tsvalue(r)) <= 0; else if ((res = call_orderTM(L, l, r, TM_LE)) != -1) /* first try `le' */ return res; else if ((res = call_orderTM(L, r, l, TM_LT)) != -1) /* else try `lt' */ return !res; return luaG_ordererror(L, l, r); } int luaV_equalval (lua_State *L, const TObject *t1, const TObject *t2) { const TObject *tm; lua_assert(ttype(t1) == ttype(t2)); switch (ttype(t1)) { case LUA_TNIL: return 1; case LUA_TNUMBER: return nvalue(t1) == nvalue(t2); case LUA_TBOOLEAN: return bvalue(t1) == bvalue(t2); /* true must be 1 !! */ case LUA_TLIGHTUSERDATA: return pvalue(t1) == pvalue(t2); case LUA_TUSERDATA: { if (uvalue(t1) == uvalue(t2)) return 1; tm = get_compTM(L, uvalue(t1)->uv.metatable, uvalue(t2)->uv.metatable, TM_EQ); break; /* will try TM */ } case LUA_TTABLE: { if (hvalue(t1) == hvalue(t2)) return 1; tm = get_compTM(L, hvalue(t1)->metatable, hvalue(t2)->metatable, TM_EQ); break; /* will try TM */ } default: return gcvalue(t1) == gcvalue(t2); } if (tm == NULL) return 0; /* no TM? */ callTMres(L, tm, t1, t2); /* call TM */ return !l_isfalse(L->top); } void luaV_concat (lua_State *L, int total, int last) { do { StkId top = L->base + last + 1; int n = 2; /* number of elements handled in this pass (at least 2) */ if (!tostring(L, top-2) || !tostring(L, top-1)) { if (!call_binTM(L, top-2, top-1, top-2, TM_CONCAT)) luaG_concaterror(L, top-2, top-1); } else if (tsvalue(top-1)->tsv.len > 0) { /* if len=0, do nothing */ /* at least two string values; get as many as possible */ size_t tl = tsvalue(top-1)->tsv.len; char *buffer; int i; /* collect total length */ for (n = 1; n < total && tostring(L, top-n-1); n++) { size_t l = tsvalue(top-n-1)->tsv.len; if (l >= MAX_SIZET - tl) luaG_runerror(L, "string length overflow"); tl += l; } buffer = luaZ_openspace(L, &G(L)->buff, tl); tl = 0; for (i=n; i>0; i--) { /* concat all strings */ size_t l = tsvalue(top-i)->tsv.len; memcpy(buffer+tl, svalue(top-i), l); tl += l; } setsvalue2s(top-n, luaS_newlstr(L, buffer, tl)); } total -= n-1; /* got `n' strings to create 1 new */ last -= n-1; } while (total > 1); /* repeat until only 1 result left */ } static void Arith (lua_State *L, StkId ra, const TObject *rb, const TObject *rc, TMS op) { TObject tempb, tempc; const TObject *b, *c; if ((b = luaV_tonumber(rb, &tempb)) != NULL && (c = luaV_tonumber(rc, &tempc)) != NULL) { switch (op) { case TM_ADD: setnvalue(ra, nvalue(b) + nvalue(c)); break; case TM_SUB: setnvalue(ra, nvalue(b) - nvalue(c)); break; case TM_MUL: setnvalue(ra, nvalue(b) * nvalue(c)); break; case TM_DIV: setnvalue(ra, nvalue(b) / nvalue(c)); break; case TM_POW: { const TObject *f = luaH_getstr(hvalue(gt(L)), G(L)->tmname[TM_POW]); ptrdiff_t res = savestack(L, ra); if (!ttisfunction(f)) luaG_runerror(L, "`__pow' (`^' operator) is not a function"); callTMres(L, f, b, c); ra = restorestack(L, res); /* previous call may change stack */ setobjs2s(ra, L->top); break; } default: lua_assert(0); break; } } else if (!call_binTM(L, rb, rc, ra, op)) luaG_aritherror(L, rb, rc); } /* ** some macros for common tasks in `luaV_execute' */ #define runtime_check(L, c) { if (!(c)) return 0; } #define RA(i) (base+GETARG_A(i)) /* to be used after possible stack reallocation */ #define XRA(i) (L->base+GETARG_A(i)) #define RB(i) (base+GETARG_B(i)) #define RKB(i) ((GETARG_B(i) < MAXSTACK) ? RB(i) : k+GETARG_B(i)-MAXSTACK) #define RC(i) (base+GETARG_C(i)) #define RKC(i) ((GETARG_C(i) < MAXSTACK) ? RC(i) : k+GETARG_C(i)-MAXSTACK) #define KBx(i) (k+GETARG_Bx(i)) #define dojump(pc, i) ((pc) += (i)) StkId luaV_execute (lua_State *L) { LClosure *cl; TObject *k; const Instruction *pc; callentry: /* entry point when calling new functions */ if (L->hookmask & LUA_MASKCALL) { L->ci->u.l.pc = &pc; luaD_callhook(L, LUA_HOOKCALL, -1); } retentry: /* entry point when returning to old functions */ L->ci->u.l.pc = &pc; lua_assert(L->ci->state == CI_SAVEDPC || L->ci->state == (CI_SAVEDPC | CI_CALLING)); L->ci->state = CI_HASFRAME; /* activate frame */ pc = L->ci->u.l.savedpc; cl = &clvalue(L->base - 1)->l; k = cl->p->k; /* main loop of interpreter */ for (;;) { const Instruction i = *pc++; StkId base, ra; if ((L->hookmask & (LUA_MASKLINE | LUA_MASKCOUNT)) && (--L->hookcount == 0 || L->hookmask & LUA_MASKLINE)) { traceexec(L); if (L->ci->state & CI_YIELD) { /* did hook yield? */ L->ci->u.l.savedpc = pc - 1; L->ci->state = CI_YIELD | CI_SAVEDPC; return NULL; } } /* warning!! several calls may realloc the stack and invalidate `ra' */ base = L->base; ra = RA(i); lua_assert(L->ci->state & CI_HASFRAME); lua_assert(base == L->ci->base); lua_assert(L->top <= L->stack + L->stacksize && L->top >= base); lua_assert(L->top == L->ci->top || GET_OPCODE(i) == OP_CALL || GET_OPCODE(i) == OP_TAILCALL || GET_OPCODE(i) == OP_RETURN || GET_OPCODE(i) == OP_SETLISTO); switch (GET_OPCODE(i)) { case OP_MOVE: { setobjs2s(ra, RB(i)); break; } case OP_LOADK: { setobj2s(ra, KBx(i)); break; } case OP_LOADBOOL: { setbvalue(ra, GETARG_B(i)); if (GETARG_C(i)) pc++; /* skip next instruction (if C) */ break; } case OP_LOADNIL: { TObject *rb = RB(i); do { setnilvalue(rb--); } while (rb >= ra); break; } case OP_GETUPVAL: { int b = GETARG_B(i); setobj2s(ra, cl->upvals[b]->v); break; } case OP_GETGLOBAL: { TObject *rb = KBx(i); const TObject *v; lua_assert(ttisstring(rb) && ttistable(&cl->g)); v = luaH_getstr(hvalue(&cl->g), tsvalue(rb)); if (!ttisnil(v)) { setobj2s(ra, v); } else setobj2s(XRA(i), luaV_index(L, &cl->g, rb, 0)); break; } case OP_GETTABLE: { StkId rb = RB(i); TObject *rc = RKC(i); if (ttistable(rb)) { const TObject *v = luaH_get(hvalue(rb), rc); if (!ttisnil(v)) { setobj2s(ra, v); } else setobj2s(XRA(i), luaV_index(L, rb, rc, 0)); } else setobj2s(XRA(i), luaV_getnotable(L, rb, rc, 0)); break; } case OP_SETGLOBAL: { lua_assert(ttisstring(KBx(i)) && ttistable(&cl->g)); luaV_settable(L, &cl->g, KBx(i), ra); break; } case OP_SETUPVAL: { int b = GETARG_B(i); setobj(cl->upvals[b]->v, ra); /* write barrier */ break; } case OP_SETTABLE: { luaV_settable(L, ra, RKB(i), RKC(i)); break; } case OP_NEWTABLE: { int b = GETARG_B(i); b = fb2int(b); sethvalue(ra, luaH_new(L, b, GETARG_C(i))); luaC_checkGC(L); break; } case OP_SELF: { StkId rb = RB(i); TObject *rc = RKC(i); runtime_check(L, ttisstring(rc)); setobjs2s(ra+1, rb); if (ttistable(rb)) { const TObject *v = luaH_getstr(hvalue(rb), tsvalue(rc)); if (!ttisnil(v)) { setobj2s(ra, v); } else setobj2s(XRA(i), luaV_index(L, rb, rc, 0)); } else setobj2s(XRA(i), luaV_getnotable(L, rb, rc, 0)); break; } case OP_ADD: { TObject *rb = RKB(i); TObject *rc = RKC(i); if (ttisnumber(rb) && ttisnumber(rc)) { setnvalue(ra, nvalue(rb) + nvalue(rc)); } else Arith(L, ra, rb, rc, TM_ADD); break; } case OP_SUB: { TObject *rb = RKB(i); TObject *rc = RKC(i); if (ttisnumber(rb) && ttisnumber(rc)) { setnvalue(ra, nvalue(rb) - nvalue(rc)); } else Arith(L, ra, rb, rc, TM_SUB); break; } case OP_MUL: { TObject *rb = RKB(i); TObject *rc = RKC(i); if (ttisnumber(rb) && ttisnumber(rc)) { setnvalue(ra, nvalue(rb) * nvalue(rc)); } else Arith(L, ra, rb, rc, TM_MUL); break; } case OP_DIV: { TObject *rb = RKB(i); TObject *rc = RKC(i); if (ttisnumber(rb) && ttisnumber(rc)) { setnvalue(ra, nvalue(rb) / nvalue(rc)); } else Arith(L, ra, rb, rc, TM_DIV); break; } case OP_POW: { Arith(L, ra, RKB(i), RKC(i), TM_POW); break; } case OP_UNM: { const TObject *rb = RB(i); TObject temp; if (tonumber(rb, &temp)) { setnvalue(ra, -nvalue(rb)); } else { setnilvalue(&temp); if (!call_binTM(L, RB(i), &temp, ra, TM_UNM)) luaG_aritherror(L, RB(i), &temp); } break; } case OP_NOT: { int res = l_isfalse(RB(i)); /* next assignment may change this value */ setbvalue(ra, res); break; } case OP_CONCAT: { int b = GETARG_B(i); int c = GETARG_C(i); luaV_concat(L, c-b+1, c); /* may change `base' (and `ra') */ base = L->base; setobjs2s(RA(i), base+b); luaC_checkGC(L); break; } case OP_JMP: { dojump(pc, GETARG_sBx(i)); break; } case OP_EQ: { if (equalobj(L, RKB(i), RKC(i)) != GETARG_A(i)) pc++; else dojump(pc, GETARG_sBx(*pc) + 1); break; } case OP_LT: { if (luaV_lessthan(L, RKB(i), RKC(i)) != GETARG_A(i)) pc++; else dojump(pc, GETARG_sBx(*pc) + 1); break; } case OP_LE: { if (luaV_lessequal(L, RKB(i), RKC(i)) != GETARG_A(i)) pc++; else dojump(pc, GETARG_sBx(*pc) + 1); break; } case OP_TEST: { TObject *rb = RB(i); if (l_isfalse(rb) == GETARG_C(i)) pc++; else { setobjs2s(ra, rb); dojump(pc, GETARG_sBx(*pc) + 1); } break; } case OP_CALL: case OP_TAILCALL: { StkId firstResult; int b = GETARG_B(i); int nresults; if (b != 0) L->top = ra+b; /* else previous instruction set top */ nresults = GETARG_C(i) - 1; firstResult = luaD_precall(L, ra); if (firstResult) { if (firstResult > L->top) { /* yield? */ lua_assert(L->ci->state == (CI_C | CI_YIELD)); (L->ci - 1)->u.l.savedpc = pc; (L->ci - 1)->state = CI_SAVEDPC; return NULL; } /* it was a C function (`precall' called it); adjust results */ luaD_poscall(L, nresults, firstResult); if (nresults >= 0) L->top = L->ci->top; } else { /* it is a Lua function */ if (GET_OPCODE(i) == OP_CALL) { /* regular call? */ (L->ci-1)->u.l.savedpc = pc; /* save `pc' to return later */ (L->ci-1)->state = (CI_SAVEDPC | CI_CALLING); } else { /* tail call: put new frame in place of previous one */ int aux; base = (L->ci - 1)->base; /* `luaD_precall' may change the stack */ ra = RA(i); if (L->openupval) luaF_close(L, base); for (aux = 0; ra+aux < L->top; aux++) /* move frame down */ setobjs2s(base+aux-1, ra+aux); (L->ci - 1)->top = L->top = base+aux; /* correct top */ lua_assert(L->ci->state & CI_SAVEDPC); (L->ci - 1)->u.l.savedpc = L->ci->u.l.savedpc; (L->ci - 1)->u.l.tailcalls++; /* one more call lost */ (L->ci - 1)->state = CI_SAVEDPC; L->ci--; /* remove new frame */ L->base = L->ci->base; } goto callentry; } break; } case OP_RETURN: { CallInfo *ci = L->ci - 1; /* previous function frame */ int b = GETARG_B(i); if (b != 0) L->top = ra+b-1; lua_assert(L->ci->state & CI_HASFRAME); if (L->openupval) luaF_close(L, base); L->ci->state = CI_SAVEDPC; /* deactivate current function */ L->ci->u.l.savedpc = pc; /* previous function was running `here'? */ if (!(ci->state & CI_CALLING)) { lua_assert((ci->state & CI_C) || ci->u.l.pc != &pc); return ra; /* no: return */ } else { /* yes: continue its execution */ int nresults; lua_assert(ttisfunction(ci->base - 1) && (ci->state & CI_SAVEDPC)); lua_assert(GET_OPCODE(*(ci->u.l.savedpc - 1)) == OP_CALL); nresults = GETARG_C(*(ci->u.l.savedpc - 1)) - 1; luaD_poscall(L, nresults, ra); if (nresults >= 0) L->top = L->ci->top; goto retentry; } } case OP_FORLOOP: { lua_Number step, idx, limit; const TObject *plimit = ra+1; const TObject *pstep = ra+2; if (!ttisnumber(ra)) luaG_runerror(L, "`for' initial value must be a number"); if (!tonumber(plimit, ra+1)) luaG_runerror(L, "`for' limit must be a number"); if (!tonumber(pstep, ra+2)) luaG_runerror(L, "`for' step must be a number"); step = nvalue(pstep); idx = nvalue(ra) + step; /* increment index */ limit = nvalue(plimit); if (step > 0 ? idx <= limit : idx >= limit) { dojump(pc, GETARG_sBx(i)); /* jump back */ chgnvalue(ra, idx); /* update index */ } break; } case OP_TFORLOOP: { int nvar = GETARG_C(i) + 1; StkId cb = ra + nvar + 2; /* call base */ setobjs2s(cb, ra); setobjs2s(cb+1, ra+1); setobjs2s(cb+2, ra+2); L->top = cb+3; /* func. + 2 args (state and index) */ luaD_call(L, cb, nvar); L->top = L->ci->top; ra = XRA(i) + 2; /* final position of first result */ cb = ra + nvar; do { /* move results to proper positions */ nvar--; setobjs2s(ra+nvar, cb+nvar); } while (nvar > 0); if (ttisnil(ra)) /* break loop? */ pc++; /* skip jump (break loop) */ else dojump(pc, GETARG_sBx(*pc) + 1); /* jump back */ break; } case OP_TFORPREP: { /* for compatibility only */ if (ttistable(ra)) { setobjs2s(ra+1, ra); setobj2s(ra, luaH_getstr(hvalue(gt(L)), luaS_new(L, "next"))); } dojump(pc, GETARG_sBx(i)); break; } case OP_SETLIST: case OP_SETLISTO: { int bc; int n; Table *h; runtime_check(L, ttistable(ra)); h = hvalue(ra); bc = GETARG_Bx(i); if (GET_OPCODE(i) == OP_SETLIST) n = (bc&(LFIELDS_PER_FLUSH-1)) + 1; else { n = L->top - ra - 1; L->top = L->ci->top; } bc &= ~(LFIELDS_PER_FLUSH-1); /* bc = bc - bc%FPF */ for (; n > 0; n--) setobj2t(luaH_setnum(L, h, bc+n), ra+n); /* write barrier */ break; } case OP_CLOSE: { luaF_close(L, ra); break; } case OP_CLOSURE: { Proto *p; Closure *ncl; int nup, j; p = cl->p->p[GETARG_Bx(i)]; nup = p->nups; ncl = luaF_newLclosure(L, nup, &cl->g); ncl->l.p = p; for (j=0; jl.upvals[j] = cl->upvals[GETARG_B(*pc)]; else { lua_assert(GET_OPCODE(*pc) == OP_MOVE); ncl->l.upvals[j] = luaF_findupval(L, base + GETARG_B(*pc)); } } setclvalue(ra, ncl); luaC_checkGC(L); break; } } } } lua-5.0.3/src/lzio.c0100644000200200017500000000317307636362670013171 0ustar lhftecgraf/* ** $Id: lzio.c,v 1.24 2003/03/20 16:00:56 roberto Exp $ ** a generic input stream interface ** See Copyright Notice in lua.h */ #include #define lzio_c #include "lua.h" #include "llimits.h" #include "lmem.h" #include "lzio.h" int luaZ_fill (ZIO *z) { size_t size; const char *buff = z->reader(NULL, z->data, &size); if (buff == NULL || size == 0) return EOZ; z->n = size - 1; z->p = buff; return char2int(*(z->p++)); } int luaZ_lookahead (ZIO *z) { if (z->n == 0) { int c = luaZ_fill(z); if (c == EOZ) return c; z->n++; z->p--; } return char2int(*z->p); } void luaZ_init (ZIO *z, lua_Chunkreader reader, void *data, const char *name) { z->reader = reader; z->data = data; z->name = name; z->n = 0; z->p = NULL; } /* --------------------------------------------------------------- read --- */ size_t luaZ_read (ZIO *z, void *b, size_t n) { while (n) { size_t m; if (z->n == 0) { if (luaZ_fill(z) == EOZ) return n; /* return number of missing bytes */ else { ++z->n; /* filbuf removed first byte; put back it */ --z->p; } } m = (n <= z->n) ? n : z->n; /* min. between n and z->n */ memcpy(b, z->p, m); z->n -= m; z->p += m; b = (char *)b + m; n -= m; } return 0; } /* ------------------------------------------------------------------------ */ char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) { if (n > buff->buffsize) { if (n < LUA_MINBUFFER) n = LUA_MINBUFFER; luaM_reallocvector(L, buff->buffer, buff->buffsize, n, char); buff->buffsize = n; } return buff->buffer; } lua-5.0.3/src/lapi.h0100644000200200017500000000037207440763505013137 0ustar lhftecgraf/* ** $Id: lapi.h,v 1.21 2002/03/04 21:29:41 roberto Exp $ ** Auxiliary functions from Lua API ** See Copyright Notice in lua.h */ #ifndef lapi_h #define lapi_h #include "lobject.h" void luaA_pushobject (lua_State *L, const TObject *o); #endif lua-5.0.3/src/lcode.h0100644000200200017500000000445507575630316013310 0ustar lhftecgraf/* ** $Id: lcode.h,v 1.38 2002/12/11 12:34:22 roberto Exp $ ** Code generator for Lua ** See Copyright Notice in lua.h */ #ifndef lcode_h #define lcode_h #include "llex.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" /* ** Marks the end of a patch list. It is an invalid value both as an absolute ** address, and as a list link (would link an element to itself). */ #define NO_JUMP (-1) /* ** grep "ORDER OPR" if you change these enums */ typedef enum BinOpr { OPR_ADD, OPR_SUB, OPR_MULT, OPR_DIV, OPR_POW, OPR_CONCAT, OPR_NE, OPR_EQ, OPR_LT, OPR_LE, OPR_GT, OPR_GE, OPR_AND, OPR_OR, OPR_NOBINOPR } BinOpr; #define binopistest(op) ((op) >= OPR_NE) typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_NOUNOPR } UnOpr; #define getcode(fs,e) ((fs)->f->code[(e)->info]) #define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx) int luaK_code (FuncState *fs, Instruction i, int line); int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx); int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C); void luaK_fixline (FuncState *fs, int line); void luaK_nil (FuncState *fs, int from, int n); void luaK_reserveregs (FuncState *fs, int n); void luaK_checkstack (FuncState *fs, int n); int luaK_stringK (FuncState *fs, TString *s); int luaK_numberK (FuncState *fs, lua_Number r); void luaK_dischargevars (FuncState *fs, expdesc *e); int luaK_exp2anyreg (FuncState *fs, expdesc *e); void luaK_exp2nextreg (FuncState *fs, expdesc *e); void luaK_exp2val (FuncState *fs, expdesc *e); int luaK_exp2RK (FuncState *fs, expdesc *e); void luaK_self (FuncState *fs, expdesc *e, expdesc *key); void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k); void luaK_goiftrue (FuncState *fs, expdesc *e); void luaK_goiffalse (FuncState *fs, expdesc *e); void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e); void luaK_setcallreturns (FuncState *fs, expdesc *var, int nresults); int luaK_jump (FuncState *fs); void luaK_patchlist (FuncState *fs, int list, int target); void luaK_patchtohere (FuncState *fs, int list); void luaK_concat (FuncState *fs, int *l1, int l2); int luaK_getlabel (FuncState *fs); void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v); void luaK_infix (FuncState *fs, BinOpr op, expdesc *v); void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1, expdesc *v2); #endif lua-5.0.3/src/ldebug.h0100644000200200017500000000151607566144243013456 0ustar lhftecgraf/* ** $Id: ldebug.h,v 1.32 2002/11/18 11:01:55 roberto Exp $ ** Auxiliary functions from Debug Interface module ** See Copyright Notice in lua.h */ #ifndef ldebug_h #define ldebug_h #include "lstate.h" #define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1) #define getline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0) #define resethookcount(L) (L->hookcount = L->basehookcount) void luaG_inithooks (lua_State *L); void luaG_typeerror (lua_State *L, const TObject *o, const char *opname); void luaG_concaterror (lua_State *L, StkId p1, StkId p2); void luaG_aritherror (lua_State *L, const TObject *p1, const TObject *p2); int luaG_ordererror (lua_State *L, const TObject *p1, const TObject *p2); void luaG_runerror (lua_State *L, const char *fmt, ...); void luaG_errormsg (lua_State *L); int luaG_checkcode (const Proto *pt); #endif lua-5.0.3/src/ldo.h0100644000200200017500000000325707573435574013006 0ustar lhftecgraf/* ** $Id: ldo.h,v 1.56 2002/12/04 17:29:32 roberto Exp $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ #ifndef ldo_h #define ldo_h #include "lobject.h" #include "lstate.h" #include "lzio.h" /* ** macro to control inclusion of some hard tests on stack reallocation */ #ifndef HARDSTACKTESTS #define condhardstacktests(x) { /* empty */ } #else #define condhardstacktests(x) x #endif #define luaD_checkstack(L,n) \ if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TObject)) \ luaD_growstack(L, n); \ else condhardstacktests(luaD_reallocstack(L, L->stacksize)); #define incr_top(L) {luaD_checkstack(L,1); L->top++;} #define savestack(L,p) ((char *)(p) - (char *)L->stack) #define restorestack(L,n) ((TObject *)((char *)L->stack + (n))) #define saveci(L,p) ((char *)(p) - (char *)L->base_ci) #define restoreci(L,n) ((CallInfo *)((char *)L->base_ci + (n))) /* type of protected functions, to be ran by `runprotected' */ typedef void (*Pfunc) (lua_State *L, void *ud); void luaD_resetprotection (lua_State *L); int luaD_protectedparser (lua_State *L, ZIO *z, int bin); void luaD_callhook (lua_State *L, int event, int line); StkId luaD_precall (lua_State *L, StkId func); void luaD_call (lua_State *L, StkId func, int nResults); int luaD_pcall (lua_State *L, Pfunc func, void *u, ptrdiff_t oldtop, ptrdiff_t ef); void luaD_poscall (lua_State *L, int wanted, StkId firstResult); void luaD_reallocCI (lua_State *L, int newsize); void luaD_reallocstack (lua_State *L, int newsize); void luaD_growstack (lua_State *L, int n); void luaD_throw (lua_State *L, int errcode); int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud); #endif lua-5.0.3/src/lfunc.h0100644000200200017500000000157510444032377013321 0ustar lhftecgraf/* ** $Id: lfunc.h,v 1.21a 2003/03/18 12:50:04 roberto Exp $ ** Auxiliary functions to manipulate prototypes and closures ** See Copyright Notice in lua.h */ #ifndef lfunc_h #define lfunc_h #include "lobject.h" #define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \ cast(int, sizeof(TObject)*((n)-1))) #define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \ cast(int, sizeof(TObject *)*((n)-1))) Proto *luaF_newproto (lua_State *L); Closure *luaF_newCclosure (lua_State *L, int nelems); Closure *luaF_newLclosure (lua_State *L, int nelems, TObject *e); UpVal *luaF_findupval (lua_State *L, StkId level); void luaF_close (lua_State *L, StkId level); void luaF_freeproto (lua_State *L, Proto *f); void luaF_freeclosure (lua_State *L, Closure *c); const char *luaF_getlocalname (const Proto *func, int local_number, int pc); #endif lua-5.0.3/src/lgc.h0100644000200200017500000000102507736552420012753 0ustar lhftecgraf/* ** $Id: lgc.h,v 1.19a 2003/02/28 19:45:15 roberto Exp $ ** Garbage Collector ** See Copyright Notice in lua.h */ #ifndef lgc_h #define lgc_h #include "lobject.h" #define luaC_checkGC(L) { lua_assert(!(L->ci->state & CI_CALLING)); \ if (G(L)->nblocks >= G(L)->GCthreshold) luaC_collectgarbage(L); } size_t luaC_separateudata (lua_State *L); void luaC_callGCTM (lua_State *L); void luaC_sweep (lua_State *L, int all); void luaC_collectgarbage (lua_State *L); void luaC_link (lua_State *L, GCObject *o, lu_byte tt); #endif lua-5.0.3/src/llex.h0100644000200200017500000000371707627715063013167 0ustar lhftecgraf/* ** $Id: llex.h,v 1.47 2003/02/28 17:19:47 roberto Exp $ ** Lexical Analyzer ** See Copyright Notice in lua.h */ #ifndef llex_h #define llex_h #include "lobject.h" #include "lzio.h" #define FIRST_RESERVED 257 /* maximum length of a reserved word */ #define TOKEN_LEN (sizeof("function")/sizeof(char)) /* * WARNING: if you change the order of this enumeration, * grep "ORDER RESERVED" */ enum RESERVED { /* terminal symbols denoted by reserved words */ TK_AND = FIRST_RESERVED, TK_BREAK, TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT, TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE, /* other terminal symbols */ TK_NAME, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE, TK_NUMBER, TK_STRING, TK_EOS }; /* number of reserved words */ #define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1)) typedef union { lua_Number r; TString *ts; } SemInfo; /* semantics information */ typedef struct Token { int token; SemInfo seminfo; } Token; typedef struct LexState { int current; /* current character (charint) */ int linenumber; /* input line counter */ int lastline; /* line of last token `consumed' */ Token t; /* current token */ Token lookahead; /* look ahead token */ struct FuncState *fs; /* `FuncState' is private to the parser */ struct lua_State *L; ZIO *z; /* input stream */ Mbuffer *buff; /* buffer for tokens */ TString *source; /* current source name */ int nestlevel; /* level of nested non-terminals */ } LexState; void luaX_init (lua_State *L); void luaX_setinput (lua_State *L, LexState *LS, ZIO *z, TString *source); int luaX_lex (LexState *LS, SemInfo *seminfo); void luaX_checklimit (LexState *ls, int val, int limit, const char *msg); void luaX_syntaxerror (LexState *ls, const char *s); void luaX_errorline (LexState *ls, const char *s, const char *token, int line); const char *luaX_token2str (LexState *ls, int token); #endif lua-5.0.3/src/llimits.h0100644000200200017500000000704707625226603013673 0ustar lhftecgraf/* ** $Id: llimits.h,v 1.52 2003/02/20 19:33:23 roberto Exp $ ** Limits, basic types, and some other `installation-dependent' definitions ** See Copyright Notice in lua.h */ #ifndef llimits_h #define llimits_h #include #include #include "lua.h" /* ** try to find number of bits in an integer */ #ifndef BITS_INT /* avoid overflows in comparison */ #if INT_MAX-20 < 32760 #define BITS_INT 16 #else #if INT_MAX > 2147483640L /* machine has at least 32 bits */ #define BITS_INT 32 #else #error "you must define BITS_INT with number of bits in an integer" #endif #endif #endif /* ** the following types define integer types for values that may not ** fit in a `small int' (16 bits), but may waste space in a ** `large long' (64 bits). The current definitions should work in ** any machine, but may not be optimal. */ /* an unsigned integer to hold hash values */ typedef unsigned int lu_hash; /* its signed equivalent */ typedef int ls_hash; /* an unsigned integer big enough to count the total memory used by Lua; */ /* it should be at least as large as size_t */ typedef unsigned long lu_mem; #define MAX_LUMEM ULONG_MAX /* an integer big enough to count the number of strings in use */ typedef long ls_nstr; /* chars used as small naturals (so that `char' is reserved for characters) */ typedef unsigned char lu_byte; #define MAX_SIZET ((size_t)(~(size_t)0)-2) #define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */ /* ** conversion of pointer to integer ** this is for hashing only; there is no problem if the integer ** cannot hold the whole pointer value */ #define IntPoint(p) ((lu_hash)(p)) /* type to ensure maximum alignment */ #ifndef LUSER_ALIGNMENT_T typedef union { double u; void *s; long l; } L_Umaxalign; #else typedef LUSER_ALIGNMENT_T L_Umaxalign; #endif /* result of `usual argument conversion' over lua_Number */ #ifndef LUA_UACNUMBER typedef double l_uacNumber; #else typedef LUA_UACNUMBER l_uacNumber; #endif #ifndef lua_assert #define lua_assert(c) /* empty */ #endif #ifndef check_exp #define check_exp(c,e) (e) #endif #ifndef UNUSED #define UNUSED(x) ((void)(x)) /* to avoid warnings */ #endif #ifndef cast #define cast(t, exp) ((t)(exp)) #endif /* ** type for virtual-machine instructions ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) */ typedef unsigned long Instruction; /* maximum depth for calls (unsigned short) */ #ifndef LUA_MAXCALLS #define LUA_MAXCALLS 4096 #endif /* ** maximum depth for C calls (unsigned short): Not too big, or may ** overflow the C stack... */ #ifndef LUA_MAXCCALLS #define LUA_MAXCCALLS 200 #endif /* maximum size for the C stack */ #ifndef LUA_MAXCSTACK #define LUA_MAXCSTACK 2048 #endif /* maximum stack for a Lua function */ #define MAXSTACK 250 /* maximum number of variables declared in a function */ #ifndef MAXVARS #define MAXVARS 200 /* arbitrary limit ( #include "llimits.h" #include "lua.h" #define MEMERRMSG "not enough memory" void *luaM_realloc (lua_State *L, void *oldblock, lu_mem oldsize, lu_mem size); void *luaM_growaux (lua_State *L, void *block, int *size, int size_elem, int limit, const char *errormsg); #define luaM_free(L, b, s) luaM_realloc(L, (b), (s), 0) #define luaM_freelem(L, b) luaM_realloc(L, (b), sizeof(*(b)), 0) #define luaM_freearray(L, b, n, t) luaM_realloc(L, (b), \ cast(lu_mem, n)*cast(lu_mem, sizeof(t)), 0) #define luaM_malloc(L, t) luaM_realloc(L, NULL, 0, (t)) #define luaM_new(L, t) cast(t *, luaM_malloc(L, sizeof(t))) #define luaM_newvector(L, n,t) cast(t *, luaM_malloc(L, \ cast(lu_mem, n)*cast(lu_mem, sizeof(t)))) #define luaM_growvector(L,v,nelems,size,t,limit,e) \ if (((nelems)+1) > (size)) \ ((v)=cast(t *, luaM_growaux(L,v,&(size),sizeof(t),limit,e))) #define luaM_reallocvector(L, v,oldn,n,t) \ ((v)=cast(t *, luaM_realloc(L, v,cast(lu_mem, oldn)*cast(lu_mem, sizeof(t)), \ cast(lu_mem, n)*cast(lu_mem, sizeof(t))))) #endif lua-5.0.3/src/lobject.h0100644000200200017500000001670707635612774013654 0ustar lhftecgraf/* ** $Id: lobject.h,v 1.159 2003/03/18 12:50:04 roberto Exp $ ** Type definitions for Lua objects ** See Copyright Notice in lua.h */ #ifndef lobject_h #define lobject_h #include "llimits.h" #include "lua.h" /* tags for values visible from Lua */ #define NUM_TAGS LUA_TTHREAD /* ** Extra tags for non-values */ #define LUA_TPROTO (NUM_TAGS+1) #define LUA_TUPVAL (NUM_TAGS+2) /* ** Union of all collectable objects */ typedef union GCObject GCObject; /* ** Common Header for all collectable objects (in macro form, to be ** included in other objects) */ #define CommonHeader GCObject *next; lu_byte tt; lu_byte marked /* ** Common header in struct form */ typedef struct GCheader { CommonHeader; } GCheader; /* ** Union of all Lua values */ typedef union { GCObject *gc; void *p; lua_Number n; int b; } Value; /* ** Lua values (or `tagged objects') */ typedef struct lua_TObject { int tt; Value value; } TObject; /* Macros to test type */ #define ttisnil(o) (ttype(o) == LUA_TNIL) #define ttisnumber(o) (ttype(o) == LUA_TNUMBER) #define ttisstring(o) (ttype(o) == LUA_TSTRING) #define ttistable(o) (ttype(o) == LUA_TTABLE) #define ttisfunction(o) (ttype(o) == LUA_TFUNCTION) #define ttisboolean(o) (ttype(o) == LUA_TBOOLEAN) #define ttisuserdata(o) (ttype(o) == LUA_TUSERDATA) #define ttisthread(o) (ttype(o) == LUA_TTHREAD) #define ttislightuserdata(o) (ttype(o) == LUA_TLIGHTUSERDATA) /* Macros to access values */ #define ttype(o) ((o)->tt) #define gcvalue(o) check_exp(iscollectable(o), (o)->value.gc) #define pvalue(o) check_exp(ttislightuserdata(o), (o)->value.p) #define nvalue(o) check_exp(ttisnumber(o), (o)->value.n) #define tsvalue(o) check_exp(ttisstring(o), &(o)->value.gc->ts) #define uvalue(o) check_exp(ttisuserdata(o), &(o)->value.gc->u) #define clvalue(o) check_exp(ttisfunction(o), &(o)->value.gc->cl) #define hvalue(o) check_exp(ttistable(o), &(o)->value.gc->h) #define bvalue(o) check_exp(ttisboolean(o), (o)->value.b) #define thvalue(o) check_exp(ttisthread(o), &(o)->value.gc->th) #define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0)) /* Macros to set values */ #define setnvalue(obj,x) \ { TObject *i_o=(obj); i_o->tt=LUA_TNUMBER; i_o->value.n=(x); } #define chgnvalue(obj,x) \ check_exp(ttype(obj)==LUA_TNUMBER, (obj)->value.n=(x)) #define setpvalue(obj,x) \ { TObject *i_o=(obj); i_o->tt=LUA_TLIGHTUSERDATA; i_o->value.p=(x); } #define setbvalue(obj,x) \ { TObject *i_o=(obj); i_o->tt=LUA_TBOOLEAN; i_o->value.b=(x); } #define setsvalue(obj,x) \ { TObject *i_o=(obj); i_o->tt=LUA_TSTRING; \ i_o->value.gc=cast(GCObject *, (x)); \ lua_assert(i_o->value.gc->gch.tt == LUA_TSTRING); } #define setuvalue(obj,x) \ { TObject *i_o=(obj); i_o->tt=LUA_TUSERDATA; \ i_o->value.gc=cast(GCObject *, (x)); \ lua_assert(i_o->value.gc->gch.tt == LUA_TUSERDATA); } #define setthvalue(obj,x) \ { TObject *i_o=(obj); i_o->tt=LUA_TTHREAD; \ i_o->value.gc=cast(GCObject *, (x)); \ lua_assert(i_o->value.gc->gch.tt == LUA_TTHREAD); } #define setclvalue(obj,x) \ { TObject *i_o=(obj); i_o->tt=LUA_TFUNCTION; \ i_o->value.gc=cast(GCObject *, (x)); \ lua_assert(i_o->value.gc->gch.tt == LUA_TFUNCTION); } #define sethvalue(obj,x) \ { TObject *i_o=(obj); i_o->tt=LUA_TTABLE; \ i_o->value.gc=cast(GCObject *, (x)); \ lua_assert(i_o->value.gc->gch.tt == LUA_TTABLE); } #define setnilvalue(obj) ((obj)->tt=LUA_TNIL) /* ** for internal debug only */ #define checkconsistency(obj) \ lua_assert(!iscollectable(obj) || (ttype(obj) == (obj)->value.gc->gch.tt)) #define setobj(obj1,obj2) \ { const TObject *o2=(obj2); TObject *o1=(obj1); \ checkconsistency(o2); \ o1->tt=o2->tt; o1->value = o2->value; } /* ** different types of sets, according to destination */ /* from stack to (same) stack */ #define setobjs2s setobj /* to stack (not from same stack) */ #define setobj2s setobj #define setsvalue2s setsvalue /* from table to same table */ #define setobjt2t setobj /* to table */ #define setobj2t setobj /* to new object */ #define setobj2n setobj #define setsvalue2n setsvalue #define setttype(obj, tt) (ttype(obj) = (tt)) #define iscollectable(o) (ttype(o) >= LUA_TSTRING) typedef TObject *StkId; /* index to stack elements */ /* ** String headers for string table */ typedef union TString { L_Umaxalign dummy; /* ensures maximum alignment for strings */ struct { CommonHeader; lu_byte reserved; lu_hash hash; size_t len; } tsv; } TString; #define getstr(ts) cast(const char *, (ts) + 1) #define svalue(o) getstr(tsvalue(o)) typedef union Udata { L_Umaxalign dummy; /* ensures maximum alignment for `local' udata */ struct { CommonHeader; struct Table *metatable; size_t len; } uv; } Udata; /* ** Function Prototypes */ typedef struct Proto { CommonHeader; TObject *k; /* constants used by the function */ Instruction *code; struct Proto **p; /* functions defined inside the function */ int *lineinfo; /* map from opcodes to source lines */ struct LocVar *locvars; /* information about local variables */ TString **upvalues; /* upvalue names */ TString *source; int sizeupvalues; int sizek; /* size of `k' */ int sizecode; int sizelineinfo; int sizep; /* size of `p' */ int sizelocvars; int lineDefined; GCObject *gclist; lu_byte nups; /* number of upvalues */ lu_byte numparams; lu_byte is_vararg; lu_byte maxstacksize; } Proto; typedef struct LocVar { TString *varname; int startpc; /* first point where variable is active */ int endpc; /* first point where variable is dead */ } LocVar; /* ** Upvalues */ typedef struct UpVal { CommonHeader; TObject *v; /* points to stack or to its own value */ TObject value; /* the value (when closed) */ } UpVal; /* ** Closures */ #define ClosureHeader \ CommonHeader; lu_byte isC; lu_byte nupvalues; GCObject *gclist typedef struct CClosure { ClosureHeader; lua_CFunction f; TObject upvalue[1]; } CClosure; typedef struct LClosure { ClosureHeader; struct Proto *p; TObject g; /* global table for this closure */ UpVal *upvals[1]; } LClosure; typedef union Closure { CClosure c; LClosure l; } Closure; #define iscfunction(o) (ttype(o) == LUA_TFUNCTION && clvalue(o)->c.isC) #define isLfunction(o) (ttype(o) == LUA_TFUNCTION && !clvalue(o)->c.isC) /* ** Tables */ typedef struct Node { TObject i_key; TObject i_val; struct Node *next; /* for chaining */ } Node; typedef struct Table { CommonHeader; lu_byte flags; /* 1<

lsizenode)) extern const TObject luaO_nilobject; int luaO_log2 (unsigned int x); int luaO_int2fb (unsigned int x); #define fb2int(x) (((x) & 7) << ((x) >> 3)) int luaO_rawequalObj (const TObject *t1, const TObject *t2); int luaO_str2d (const char *s, lua_Number *result); const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp); const char *luaO_pushfstring (lua_State *L, const char *fmt, ...); void luaO_chunkid (char *out, const char *source, int len); #endif lua-5.0.3/src/lopcodes.h0100644000200200017500000001553607530761111014021 0ustar lhftecgraf/* ** $Id: lopcodes.h,v 1.102 2002/08/21 18:56:09 roberto Exp $ ** Opcodes for Lua virtual machine ** See Copyright Notice in lua.h */ #ifndef lopcodes_h #define lopcodes_h #include "llimits.h" /*=========================================================================== We assume that instructions are unsigned numbers. All instructions have an opcode in the first 6 bits. Instructions can have the following fields: `A' : 8 bits `B' : 9 bits `C' : 9 bits `Bx' : 18 bits (`B' and `C' together) `sBx' : signed Bx A signed argument is represented in excess K; that is, the number value is the unsigned value minus K. K is exactly the maximum value for that argument (so that -max is represented by 0, and +max is represented by 2*max), which is half the maximum for the corresponding unsigned argument. ===========================================================================*/ enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */ /* ** size and position of opcode arguments. */ #define SIZE_C 9 #define SIZE_B 9 #define SIZE_Bx (SIZE_C + SIZE_B) #define SIZE_A 8 #define SIZE_OP 6 #define POS_C SIZE_OP #define POS_B (POS_C + SIZE_C) #define POS_Bx POS_C #define POS_A (POS_B + SIZE_B) /* ** limits for opcode arguments. ** we use (signed) int to manipulate most arguments, ** so they must fit in BITS_INT-1 bits (-1 for sign) */ #if SIZE_Bx < BITS_INT-1 #define MAXARG_Bx ((1<>1) /* `sBx' is signed */ #else #define MAXARG_Bx MAX_INT #define MAXARG_sBx MAX_INT #endif #define MAXARG_A ((1<>POS_A)) #define SETARG_A(i,u) ((i) = (((i)&MASK0(SIZE_A,POS_A)) | \ ((cast(Instruction, u)<>POS_B) & MASK1(SIZE_B,0))) #define SETARG_B(i,b) ((i) = (((i)&MASK0(SIZE_B,POS_B)) | \ ((cast(Instruction, b)<>POS_C) & MASK1(SIZE_C,0))) #define SETARG_C(i,b) ((i) = (((i)&MASK0(SIZE_C,POS_C)) | \ ((cast(Instruction, b)<>POS_Bx) & MASK1(SIZE_Bx,0))) #define SETARG_Bx(i,b) ((i) = (((i)&MASK0(SIZE_Bx,POS_Bx)) | \ ((cast(Instruction, b)< C) then R(A) := R(B) else pc++ */ OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */ OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */ OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */ OP_FORLOOP,/* A sBx R(A)+=R(A+2); if R(A) =) R(A)*/ OP_CLOSURE/* A Bx R(A) := closure(KPROTO[Bx], R(A), ... ,R(A+n)) */ } OpCode; #define NUM_OPCODES (cast(int, OP_CLOSURE+1)) /*=========================================================================== Notes: (1) In OP_CALL, if (B == 0) then B = top. C is the number of returns - 1, and can be 0: OP_CALL then sets `top' to last_result+1, so next open instruction (OP_CALL, OP_RETURN, OP_SETLIST) may use `top'. (2) In OP_RETURN, if (B == 0) then return up to `top' (3) For comparisons, B specifies what conditions the test should accept. (4) All `skips' (pc++) assume that next instruction is a jump ===========================================================================*/ /* ** masks for instruction properties */ enum OpModeMask { OpModeBreg = 2, /* B is a register */ OpModeBrk, /* B is a register/constant */ OpModeCrk, /* C is a register/constant */ OpModesetA, /* instruction set register A */ OpModeK, /* Bx is a constant */ OpModeT /* operator is a test */ }; extern const lu_byte luaP_opmodes[NUM_OPCODES]; #define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3)) #define testOpMode(m, b) (luaP_opmodes[m] & (1 << (b))) #ifdef LUA_OPNAMES extern const char *const luaP_opnames[]; /* opcode names */ #endif /* number of list items to accumulate before a SETLIST instruction */ /* (must be a power of 2) */ #define LFIELDS_PER_FLUSH 32 #endif lua-5.0.3/src/lparser.h0100644000200200017500000000367007622152200013650 0ustar lhftecgraf/* ** $Id: lparser.h,v 1.47 2003/02/11 10:46:24 roberto Exp $ ** Lua Parser ** See Copyright Notice in lua.h */ #ifndef lparser_h #define lparser_h #include "llimits.h" #include "lobject.h" #include "ltable.h" #include "lzio.h" /* ** Expression descriptor */ typedef enum { VVOID, /* no value */ VNIL, VTRUE, VFALSE, VK, /* info = index of constant in `k' */ VLOCAL, /* info = local register */ VUPVAL, /* info = index of upvalue in `upvalues' */ VGLOBAL, /* info = index of table; aux = index of global name in `k' */ VINDEXED, /* info = table register; aux = index register (or `k') */ VJMP, /* info = instruction pc */ VRELOCABLE, /* info = instruction pc */ VNONRELOC, /* info = result register */ VCALL /* info = result register */ } expkind; typedef struct expdesc { expkind k; int info, aux; int t; /* patch list of `exit when true' */ int f; /* patch list of `exit when false' */ } expdesc; struct BlockCnt; /* defined in lparser.c */ /* state needed to generate code for a given function */ typedef struct FuncState { Proto *f; /* current function header */ Table *h; /* table to find (and reuse) elements in `k' */ struct FuncState *prev; /* enclosing function */ struct LexState *ls; /* lexical state */ struct lua_State *L; /* copy of the Lua state */ struct BlockCnt *bl; /* chain of current blocks */ int pc; /* next position to code (equivalent to `ncode') */ int lasttarget; /* `pc' of last `jump target' */ int jpc; /* list of pending jumps to `pc' */ int freereg; /* first free register */ int nk; /* number of elements in `k' */ int np; /* number of elements in `p' */ int nlocvars; /* number of elements in `locvars' */ int nactvar; /* number of active local variables */ expdesc upvalues[MAXUPVALUES]; /* upvalues */ int actvar[MAXVARS]; /* declared-variable stack */ } FuncState; Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff); #endif lua-5.0.3/src/lstate.h0100644000200200017500000001226107627375776013526 0ustar lhftecgraf/* ** $Id: lstate.h,v 1.109 2003/02/27 11:52:30 roberto Exp $ ** Global State ** See Copyright Notice in lua.h */ #ifndef lstate_h #define lstate_h #include "lua.h" #include "lobject.h" #include "ltm.h" #include "lzio.h" /* ** macros for thread synchronization inside Lua core machine: ** all accesses to the global state and to global objects are synchronized. ** Because threads can read the stack of other threads ** (when running garbage collection), ** a thread must also synchronize any write-access to its own stack. ** Unsynchronized accesses are allowed only when reading its own stack, ** or when reading immutable fields from global objects ** (such as string values and udata values). */ #ifndef lua_lock #define lua_lock(L) ((void) 0) #endif #ifndef lua_unlock #define lua_unlock(L) ((void) 0) #endif #ifndef lua_userstateopen #define lua_userstateopen(l) #endif struct lua_longjmp; /* defined in ldo.c */ /* default meta table (both for tables and udata) */ #define defaultmeta(L) (&G(L)->_defaultmeta) /* table of globals */ #define gt(L) (&L->_gt) /* registry */ #define registry(L) (&G(L)->_registry) /* extra stack space to handle TM calls and some other extras */ #define EXTRA_STACK 5 #define BASIC_CI_SIZE 8 #define BASIC_STACK_SIZE (2*LUA_MINSTACK) typedef struct stringtable { GCObject **hash; ls_nstr nuse; /* number of elements */ int size; } stringtable; /* ** informations about a call */ typedef struct CallInfo { StkId base; /* base for called function */ StkId top; /* top for this function */ int state; /* bit fields; see below */ union { struct { /* for Lua functions */ const Instruction *savedpc; const Instruction **pc; /* points to `pc' variable in `luaV_execute' */ int tailcalls; /* number of tail calls lost under this entry */ } l; struct { /* for C functions */ int dummy; /* just to avoid an empty struct */ } c; } u; } CallInfo; /* ** bit fields for `CallInfo.state' */ #define CI_C (1<<0) /* 1 if function is a C function */ /* 1 if (Lua) function has an active `luaV_execute' running it */ #define CI_HASFRAME (1<<1) /* 1 if Lua function is calling another Lua function (and therefore its `pc' is being used by the other, and therefore CI_SAVEDPC is 1 too) */ #define CI_CALLING (1<<2) #define CI_SAVEDPC (1<<3) /* 1 if `savedpc' is updated */ #define CI_YIELD (1<<4) /* 1 if thread is suspended */ #define ci_func(ci) (clvalue((ci)->base - 1)) /* ** `global state', shared by all threads of this state */ typedef struct global_State { stringtable strt; /* hash table for strings */ GCObject *rootgc; /* list of (almost) all collectable objects */ GCObject *rootudata; /* (separated) list of all userdata */ GCObject *tmudata; /* list of userdata to be GC */ Mbuffer buff; /* temporary buffer for string concatentation */ lu_mem GCthreshold; lu_mem nblocks; /* number of `bytes' currently allocated */ lua_CFunction panic; /* to be called in unprotected errors */ TObject _registry; TObject _defaultmeta; struct lua_State *mainthread; Node dummynode[1]; /* common node array for all empty tables */ TString *tmname[TM_N]; /* array with tag-method names */ } global_State; /* ** `per thread' state */ struct lua_State { CommonHeader; StkId top; /* first free slot in the stack */ StkId base; /* base of current function */ global_State *l_G; CallInfo *ci; /* call info for current function */ StkId stack_last; /* last free slot in the stack */ StkId stack; /* stack base */ int stacksize; CallInfo *end_ci; /* points after end of ci array*/ CallInfo *base_ci; /* array of CallInfo's */ unsigned short size_ci; /* size of array `base_ci' */ unsigned short nCcalls; /* number of nested C calls */ lu_byte hookmask; lu_byte allowhook; lu_byte hookinit; int basehookcount; int hookcount; lua_Hook hook; TObject _gt; /* table of globals */ GCObject *openupval; /* list of open upvalues in this stack */ GCObject *gclist; struct lua_longjmp *errorJmp; /* current error recover point */ ptrdiff_t errfunc; /* current error handling function (stack index) */ }; #define G(L) (L->l_G) /* ** Union of all collectable objects */ union GCObject { GCheader gch; union TString ts; union Udata u; union Closure cl; struct Table h; struct Proto p; struct UpVal uv; struct lua_State th; /* thread */ }; /* macros to convert a GCObject into a specific value */ #define gcotots(o) check_exp((o)->gch.tt == LUA_TSTRING, &((o)->ts)) #define gcotou(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u)) #define gcotocl(o) check_exp((o)->gch.tt == LUA_TFUNCTION, &((o)->cl)) #define gcotoh(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h)) #define gcotop(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p)) #define gcotouv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv)) #define ngcotouv(o) \ check_exp((o) == NULL || (o)->gch.tt == LUA_TUPVAL, &((o)->uv)) #define gcototh(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th)) /* macro to convert any value into a GCObject */ #define valtogco(v) (cast(GCObject *, (v))) lua_State *luaE_newthread (lua_State *L); void luaE_freethread (lua_State *L, lua_State *L1); #endif lua-5.0.3/src/lstring.h0100644000200200017500000000150607527210043013662 0ustar lhftecgraf/* ** $Id: lstring.h,v 1.37 2002/08/16 14:45:55 roberto Exp $ ** String table (keep all strings handled by Lua) ** See Copyright Notice in lua.h */ #ifndef lstring_h #define lstring_h #include "lobject.h" #include "lstate.h" #define sizestring(l) (cast(lu_mem, sizeof(union TString))+ \ (cast(lu_mem, l)+1)*sizeof(char)) #define sizeudata(l) (cast(lu_mem, sizeof(union Udata))+(l)) #define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s))) #define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \ (sizeof(s)/sizeof(char))-1)) #define luaS_fix(s) ((s)->tsv.marked |= (1<<4)) void luaS_resize (lua_State *L, int newsize); Udata *luaS_newudata (lua_State *L, size_t s); void luaS_freeall (lua_State *L); TString *luaS_newlstr (lua_State *L, const char *str, size_t l); #endif lua-5.0.3/src/ltable.h0100644000200200017500000000144707635612774013470 0ustar lhftecgraf/* ** $Id: ltable.h,v 1.44 2003/03/18 12:50:04 roberto Exp $ ** Lua tables (hash) ** See Copyright Notice in lua.h */ #ifndef ltable_h #define ltable_h #include "lobject.h" #define gnode(t,i) (&(t)->node[i]) #define gkey(n) (&(n)->i_key) #define gval(n) (&(n)->i_val) const TObject *luaH_getnum (Table *t, int key); TObject *luaH_setnum (lua_State *L, Table *t, int key); const TObject *luaH_getstr (Table *t, TString *key); const TObject *luaH_get (Table *t, const TObject *key); TObject *luaH_set (lua_State *L, Table *t, const TObject *key); Table *luaH_new (lua_State *L, int narray, int lnhash); void luaH_free (lua_State *L, Table *t); int luaH_next (lua_State *L, Table *t, StkId key); /* exported only for debugging */ Node *luaH_mainposition (const Table *t, const TObject *key); #endif lua-5.0.3/src/ltm.h0100644000200200017500000000157007564707126013013 0ustar lhftecgraf/* ** $Id: ltm.h,v 1.41 2002/11/14 11:51:50 roberto Exp $ ** Tag methods ** See Copyright Notice in lua.h */ #ifndef ltm_h #define ltm_h #include "lobject.h" /* * WARNING: if you change the order of this enumeration, * grep "ORDER TM" */ typedef enum { TM_INDEX, TM_NEWINDEX, TM_GC, TM_MODE, TM_EQ, /* last tag method with `fast' access */ TM_ADD, TM_SUB, TM_MUL, TM_DIV, TM_POW, TM_UNM, TM_LT, TM_LE, TM_CONCAT, TM_CALL, TM_N /* number of elements in the enum */ } TMS; #define gfasttm(g,et,e) \ (((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e])) #define fasttm(l,et,e) gfasttm(G(l), et, e) const TObject *luaT_gettm (Table *events, TMS event, TString *ename); const TObject *luaT_gettmbyobj (lua_State *L, const TObject *o, TMS event); void luaT_init (lua_State *L); extern const char *const luaT_typenames[]; #endif lua-5.0.3/src/lundump.h0100644000200200017500000000171207644360314013672 0ustar lhftecgraf/* ** $Id: lundump.h,v 1.30 2003/04/07 20:34:20 lhf Exp $ ** load pre-compiled Lua chunks ** See Copyright Notice in lua.h */ #ifndef lundump_h #define lundump_h #include "lobject.h" #include "lzio.h" /* load one chunk; from lundump.c */ Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff); /* find byte order; from lundump.c */ int luaU_endianness (void); /* dump one chunk; from ldump.c */ void luaU_dump (lua_State* L, const Proto* Main, lua_Chunkwriter w, void* data); /* print one chunk; from print.c */ void luaU_print (const Proto* Main); /* definitions for headers of binary files */ #define LUA_SIGNATURE "\033Lua" /* binary files start with "Lua" */ #define VERSION 0x50 /* last format change was in 5.0 */ #define VERSION0 0x50 /* last major change was in 5.0 */ /* a multiple of PI for testing native format */ /* multiplying by 1E7 gives non-trivial integer values */ #define TEST_NUMBER ((lua_Number)3.14159265358979323846E7) #endif lua-5.0.3/src/lvm.h0100644000200200017500000000177707564746125013030 0ustar lhftecgraf/* ** $Id: lvm.h,v 1.47 2002/11/14 16:16:21 roberto Exp $ ** Lua virtual machine ** See Copyright Notice in lua.h */ #ifndef lvm_h #define lvm_h #include "ldo.h" #include "lobject.h" #include "ltm.h" #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o))) #define tonumber(o,n) (ttype(o) == LUA_TNUMBER || \ (((o) = luaV_tonumber(o,n)) != NULL)) #define equalobj(L,o1,o2) \ (ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2)) int luaV_lessthan (lua_State *L, const TObject *l, const TObject *r); int luaV_equalval (lua_State *L, const TObject *t1, const TObject *t2); const TObject *luaV_tonumber (const TObject *obj, TObject *n); int luaV_tostring (lua_State *L, StkId obj); const TObject *luaV_gettable (lua_State *L, const TObject *t, TObject *key, int loop); void luaV_settable (lua_State *L, const TObject *t, TObject *key, StkId val); StkId luaV_execute (lua_State *L); void luaV_concat (lua_State *L, int total, int last); #endif lua-5.0.3/src/lzio.h0100644000200200017500000000252307636362670013174 0ustar lhftecgraf/* ** $Id: lzio.h,v 1.15 2003/03/20 16:00:56 roberto Exp $ ** Buffered streams ** See Copyright Notice in lua.h */ #ifndef lzio_h #define lzio_h #include "lua.h" #define EOZ (-1) /* end of stream */ typedef struct Zio ZIO; #define char2int(c) cast(int, cast(unsigned char, (c))) #define zgetc(z) (((z)->n--)>0 ? char2int(*(z)->p++) : luaZ_fill(z)) #define zname(z) ((z)->name) void luaZ_init (ZIO *z, lua_Chunkreader reader, void *data, const char *name); size_t luaZ_read (ZIO* z, void* b, size_t n); /* read next n bytes */ int luaZ_lookahead (ZIO *z); typedef struct Mbuffer { char *buffer; size_t buffsize; } Mbuffer; char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n); #define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0) #define luaZ_sizebuffer(buff) ((buff)->buffsize) #define luaZ_buffer(buff) ((buff)->buffer) #define luaZ_resizebuffer(L, buff, size) \ (luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \ (buff)->buffsize = size) #define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0) /* --------- Private Part ------------------ */ struct Zio { size_t n; /* bytes still unread */ const char *p; /* current position in buffer */ lua_Chunkreader reader; void* data; /* additional data */ const char *name; }; int luaZ_fill (ZIO *z); #endif lua-5.0.3/test/0040755000200200017500000000000010024214076012214 5ustar lhftecgraflua-5.0.3/test/echo.lua0100644000200200017500000000012007526012525013633 0ustar lhftecgraf-- echo command line arguments for i=0,table.getn(arg) do print(i,arg[i]) end lua-5.0.3/test/life.lua0100644000200200017500000000511307533160155013644 0ustar lhftecgraf-- life.lua -- original by Dave Bollinger posted to lua-l -- modified to use ANSI terminal escape sequences -- modified to use for instead of while local write=io.write ALIVE="" DEAD="" ALIVE="O" DEAD="-" function delay() -- NOTE: SYSTEM-DEPENDENT, adjust as necessary for i=1,10000 do end -- local i=os.clock()+1 while(os.clock() 0 do local xm1,x,xp1,xi=self.w-1,self.w,1,self.w while xi > 0 do local sum = self[ym1][xm1] + self[ym1][x] + self[ym1][xp1] + self[y][xm1] + self[y][xp1] + self[yp1][xm1] + self[yp1][x] + self[yp1][xp1] next[y][x] = ((sum==2) and self[y][x]) or ((sum==3) and 1) or 0 xm1,x,xp1,xi = x,xp1,xp1+1,xi-1 end ym1,y,yp1,yi = y,yp1,yp1+1,yi-1 end end -- output the array to screen function _CELLS:draw() local out="" -- accumulate to reduce flicker for y=1,self.h do for x=1,self.w do out=out..(((self[y][x]>0) and ALIVE) or DEAD) end out=out.."\n" end write(out) end -- constructor function CELLS(w,h) local c = ARRAY2D(w,h) c.spawn = _CELLS.spawn c.evolve = _CELLS.evolve c.draw = _CELLS.draw return c end -- -- shapes suitable for use with spawn() above -- HEART = { 1,0,1,1,0,1,1,1,1; w=3,h=3 } GLIDER = { 0,0,1,1,0,1,0,1,1; w=3,h=3 } EXPLODE = { 0,1,0,1,1,1,1,0,1,0,1,0; w=3,h=4 } FISH = { 0,1,1,1,1,1,0,0,0,1,0,0,0,0,1,1,0,0,1,0; w=5,h=4 } BUTTERFLY = { 1,0,0,0,1,0,1,1,1,0,1,0,0,0,1,1,0,1,0,1,1,0,0,0,1; w=5,h=5 } -- the main routine function LIFE(w,h) -- create two arrays local thisgen = CELLS(w,h) local nextgen = CELLS(w,h) -- create some life -- about 1000 generations of fun, then a glider steady-state thisgen:spawn(GLIDER,5,4) thisgen:spawn(EXPLODE,25,10) thisgen:spawn(FISH,4,12) -- run until break local gen=1 write("\027[2J") -- ANSI clear screen while 1 do thisgen:evolve(nextgen) thisgen,nextgen = nextgen,thisgen write("\027[H") -- ANSI home cursor thisgen:draw() write("Life - generation ",gen,"\n") gen=gen+1 if gen>2000 then break end --delay() -- no delay end end LIFE(40,20) lua-5.0.3/test/fib.lua0100644000200200017500000000113507567414364013500 0ustar lhftecgraf-- fibonacci function with cache -- very inefficient fibonacci function function fib(n) N=N+1 if n<2 then return n else return fib(n-1)+fib(n-2) end end -- a general-purpose value cache function cache(f) local c={} return function (x) local y=c[x] if not y then y=f(x) c[x]=y end return y end end -- run and time it function test(s,f) N=0 local c=os.clock() local v=f(n) local t=os.clock()-c print(s,n,v,t,N) end n=arg[1] or 24 -- for other values, do lua fib.lua XX n=tonumber(n) print("","n","value","time","evals") test("plain",fib) fib=cache(fib) test("cached",fib) lua-5.0.3/test/factorial.lua0100644000200200017500000000130307576347346014706 0ustar lhftecgraf-- function closures are powerful -- traditional fixed-point operator from functional programming Y = function (g) local a = function (f) return f(f) end return a(function (f) return g(function (x) local c=f(f) return c(x) end) end) end -- factorial without recursion F = function (f) return function (n) if n == 0 then return 1 else return n*f(n-1) end end end factorial = Y(F) -- factorial is the fixed point of F -- now test it function test(x) io.write(x,"! = ",factorial(x),"\n") end for n=0,16 do test(n) end lua-5.0.3/test/sort.lua0100644000200200017500000000272607524226360013724 0ustar lhftecgraf-- two implementations of a sort function -- this is an example only. Lua has now a built-in function "sort" -- extracted from Programming Pearls, page 110 function qsort(x,l,u,f) if ly end) show("after reverse selection sort",x) qsort(x,1,n,function (x,y) return x=0 then io.write(":",line) end io.write(": ",name," is now ",tostring(new)," (was ",tostring(old),")","\n") end local g={} local set=function (t,name,value) log(name,g[name],value) g[name]=value end setmetatable(getfenv(),{__index=g,__newindex=set}) end -- an example a=1 b=2 a=10 b=20 b=nil b=200 print(a,b,c) lua-5.0.3/test/undefined.lua0100644000200200017500000000031507633474453014677 0ustar lhftecgraf-- catch "undefined" global variables local f=function (t,i) error("undefined global variable `"..i.."'",2) end setmetatable(getfenv(),{__index=f}) -- an example a=1 c=3 print(a,b,c) -- `b' is undefined lua-5.0.3/test/trace-calls.lua0100644000200200017500000000135307576367411015134 0ustar lhftecgraf-- trace calls -- example: lua -ltrace-calls.lua bisect.lua local level=0 function hook(event) local t=debug.getinfo(3) io.write(level," >>> ",string.rep(" ",level)) if t~=nil and t.currentline>=0 then io.write(t.short_src,":",t.currentline," ") end t=debug.getinfo(2) if event=="call" then level=level+1 else level=level-1 if level<0 then level=0 end end if t.what=="main" then if event=="call" then io.write("begin ",t.short_src) else io.write("end ",t.short_src) end elseif t.what=="Lua" then -- table.foreach(t,print) io.write(event," ",t.name or "(Lua)"," <",t.linedefined,":",t.short_src,">") else io.write(event," ",t.name or "(C)"," [",t.what,"] ") end io.write("\n") end debug.sethook(hook,"cr") level=0 lua-5.0.3/test/table.lua0100644000200200017500000000043310010331337013776 0ustar lhftecgraf-- make table, grouping all data for the same item -- input is 2 columns (item, data) local A while 1 do local l=io.read() if l==nil then break end local _,_,a,b=string.find(l,'"?([_%w]+)"?%s*(.*)$') if a~=A then A=a io.write("\n",a,":") end io.write(" ",b) end io.write("\n") lua-5.0.3/test/xd.lua0100644000200200017500000000055007524506060013337 0ustar lhftecgraf-- hex dump -- usage: lua xd.lua < file local offset=0 while 1 do local s=io.read(16) if s==nil then return end io.write(string.format("%08X ",offset)) string.gsub(s,"(.)",function (c) io.write(string.format("%02X ",string.byte(c))) end) io.write(string.rep(" ",3*(16-string.len(s)))) io.write(" ",string.gsub(s,"%c","."),"\n") offset=offset+16 end lua-5.0.3/test/fibfor.lua0100644000200200017500000000040107576353326014202 0ustar lhftecgraf-- example of for with generator functions function generatefib (n) return coroutine.wrap(function () local a,b = 1, 1 while a <= n do coroutine.yield(a) a, b = b, a+b end end, n) end for i in generatefib(1000) do print(i) end lua-5.0.3/test/printf.lua0100644000200200017500000000026107513713364014232 0ustar lhftecgraf-- an implementation of printf function printf(...) io.write(string.format(unpack(arg))) end printf("Hello %s from %s on %s\n",os.getenv"USER" or "there",_VERSION,os.date()) lua-5.0.3/test/luac.lua0100644000200200017500000000033407760647022013656 0ustar lhftecgraf-- bare-bones luac in Lua -- usage: lua luac.lua file.lua assert(arg[1]~=nil and arg[2]==nil,"usage: lua luac.lua file.lua") f=assert(io.open("luac.out","wb")) f:write(string.dump(assert(loadfile(arg[1])))) io.close(f) lua-5.0.3/test/env.lua0100644000200200017500000000026507633333604013522 0ustar lhftecgraf-- read environment variables as if they were global variables local f=function (t,i) return os.getenv(i) end setmetatable(getfenv(),{__index=f}) -- an example print(a,USER,PATH) lua-5.0.3/test/sieve.lua0100644000200200017500000000140607560115412014035 0ustar lhftecgraf-- the sieve of of Eratosthenes programmed with coroutines -- typical usage: lua -e N=1000 sieve.lua | column -- generate all the numbers from 2 to n function gen (n) return coroutine.wrap(function () for i=2,n do coroutine.yield(i) end end) end -- filter the numbers generated by `g', removing multiples of `p' function filter (p, g) return coroutine.wrap(function () while 1 do local n = g() if n == nil then return end if math.mod(n, p) ~= 0 then coroutine.yield(n) end end end) end N=N or 1000 -- from command line x = gen(N) -- generate primes up to N while 1 do local n = x() -- pick a number until done if n == nil then break end print(n) -- must be a prime number x = filter(n, x) -- now remove its multiples end lua-5.0.3/test/readonly.lua0100644000200200017500000000040407633474701014546 0ustar lhftecgraf-- make global variables readonly local f=function (t,i) error("cannot redefine global variable `"..i.."'",2) end local g={} local G=getfenv() setmetatable(g,{__index=G,__newindex=f}) setfenv(1,g) -- an example rawset(g,"x",3) x=2 y=1 -- cannot redefine `y' lua-5.0.3/config0100644000200200017500000001421507645545211012442 0ustar lhftecgraf# configuration file for making Lua 5.0 # see INSTALL for installation instructions # These are default values. Skip this section and see the explanations below. LOADLIB= DLLIB= NUMBER= POPEN= TMPNAM= DEGREES= USERCONF= # == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT ======================= # --------------------------------------------------------------- Lua libraries # Support for dynamically loading C libraries for Lua is a very important # feature, which we strongly recommend be enabled. By default, this support is # enabled on Windows systems (see below) but disabled on other systems because # it relies on system-dependent code that is not part of ANSI C. For more # information on dynamic loading, read the comments in src/lib/liolib.c . # # To enable support for dynamic loading on Unix systems that support the dlfcn # interface (e.g., Linux, Solaris, IRIX, BSD, AIX, HPUX, and probably others), # uncomment the next two lines. # #LOADLIB= -DUSE_DLOPEN=1 #DLLIB= -ldl # # In Linux with gcc, you should also uncomment the next definition for # MYLDFLAGS, which passes -E (= -export-dynamic) to the linker. This option # allows dynamic libraries to link back to the `lua' program, so that they do # not need the Lua libraries. (Other systems may have an equivalent facility.) # #MYLDFLAGS= -Wl,-E # # On Windows systems. support for dynamic loading is enabled by default. # To disable this support, uncomment the next line. # #LOADLIB= -DUSE_DLL=0 # The Lua IO library (src/lib/liolib.c) has support for pipes using popen and # pclose. This support is enabled by default on POSIX systems. # If your system is not POSIX but has popen and pclose, define USE_POPEN=1. # If you don't want to support pipes, define USE_POPEN=0. # #POPEN= -DUSE_POPEN=1 #POPEN= -DUSE_POPEN=0 # # The form below will probably work in (some) Windows systems. # #POPEN= -DUSE_POPEN=1 -Dpopen=_popen -Dpclose=_pclose # The Lua OS library (src/lib/liolib.c) exports an interface to the C function # tmpnam, which gcc now thinks is `dangerous'. So, support for tmpnam is # disabled by default when compiling with gcc. # If you still want to use tmpnam, define USE_TMPNAME=1. If you don't want to # use tmpnam even if you're not compiling with gcc, define USE_TMPNAME=0. # #TMPNAM= -DUSE_TMPNAME=1 #TMPNAM= -DUSE_TMPNAME=0 # The Lua math library (src/lib/lmathlib.c) now operates in radians, unlike # previous versions of Lua, which used degrees. To use degrees instead of # radians, define USE_DEGREES. # #DEGREES= -DUSE_DEGREES # ------------------------------------------------------------------ Lua core # Lua uses double for numbers. To change this, uncomment and edit the following # line, changing USE_XXX to one of USE_DOUBLE, USE_FLOAT, USE_LONG, USE_INT. # #NUMBER= -DLUA_USER_H='"../etc/luser_number.h"' -DUSE_XXX # When compiling Lua with gcc on a Pentium machine, using a fast rounding # method for the conversion of doubles to ints can give around 20% speed # improvement. To use this rounding method, uncomment the following line. #NUMBER= -DLUA_USER_H='"../etc/luser_number.h"' -DUSE_FASTROUND # For partial compatibility with old upvalue syntax, define LUA_COMPATUPSYNTAX. # For partial compatibility with old upvalue behavior in C functions, define # LUA_COMPATUPVALUES. Add these definitions to MYCFLAGS. # # -DLUA_COMPATUPSYNTAX -DLUA_COMPATUPVALUES # ------------------------------------------------------------- Lua interpreter # The stand-alone Lua interpreter needs the math functions, which are usually # in libm.a (-lm). If your C library already includes the math functions, # or if you are using a modified interpreter that does not need them, # then comment the following line or add the appropriates libraries. # EXTRA_LIBS= -lm # If you want to customize the stand-alone Lua interpreter, uncomment and # edit the following two lines; also edit etc/saconfig.c to suit your needs. # -DUSE_READLINE adds line editing and history to the interpreter. You need # to add -lreadline (and perhaps also -lhistory and -lcurses or -lncurses) # to EXTRA_LIBS. # #USERCONF=-DLUA_USERCONFIG='"$(LUA)/etc/saconfig.c"' -DUSE_READLINE #EXTRA_LIBS= -lm -ldl -lreadline # -lhistory -lcurses -lncurses # ------------------------------------------------------------------ C compiler # You need an ANSI C compiler. gcc is a popular one. We do not use -ansi in # WARN because it disables POSIX features used in the libraries. # CC= gcc WARN= -Wall # ------------------------------------------------------------------ C options # Write here any options you may need for your C compiler. # If you are using gcc, -O3 will get you a faster but larger code. You can # also add -fomit-frame-pointer to get even faster code at the cost of losing # debug information. If you only want the shared libraries, you may want to # add -fPIC to MYCFLAGS. # MYCFLAGS= -O2 #MYCFLAGS= -O3 -fomit-frame-pointer # -fPIC # Write here any options you may need for your C linker. #MYLDFLAGS= # ------------------------------------------------------------------ librarian # This should work in all Unix systems. # AR= ar rcu # If your system doesn't have (or need) ranlib, use RANLIB=true. # On some systems, "ar s" does what ranlib would do. # RANLIB= ranlib #RANLIB= ar s #RANLIB= true # ------------------------------------------------------------------ stripper # This should work in all Unix systems, but you may want to add options. # STRIP= strip # ------------------------------------------------------------------ install # Locations for "make install". You may need to be root do "make install". # INSTALL_ROOT= /usr/local INSTALL_BIN= $(INSTALL_ROOT)/bin INSTALL_INC= $(INSTALL_ROOT)/include INSTALL_LIB= $(INSTALL_ROOT)/lib INSTALL_MAN= $(INSTALL_ROOT)/man/man1 # You may prefer to use "install" instead of "cp" if you have it. # If you use "install", you may also want to change the permissions after -m. # INSTALL_EXEC= cp INSTALL_DATA= cp #INSTALL_EXEC= install -m 0755 #INSTALL_DATA= install -m 0644 # == END OF USER SETTINGS. NO NEED TO CHANGE ANYTHING BELOW THIS LINE ========= V=5.0 BIN= $(LUA)/bin INC= $(LUA)/include LIB= $(LUA)/lib INCS= -I$(INC) $(EXTRA_INCS) DEFS= $(NUMBER) $(EXTRA_DEFS) CFLAGS= $(MYCFLAGS) $(WARN) $(INCS) $(DEFS) # (end of config) lua-5.0.3/COPYRIGHT0100644000200200017500000000277010444650320012535 0ustar lhftecgrafLua License ----------- Lua is licensed under the terms of the MIT license reproduced below. This means that Lua is free software and can be used for both academic and commercial purposes at absolutely no cost. For details and rationale, see http://www.lua.org/license.html . =============================================================================== Copyright (C) 2003-2006 Tecgraf, PUC-Rio. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. =============================================================================== (end of COPYRIGHT) lua-5.0.3/README0100644000200200017500000000345107641056440012127 0ustar lhftecgrafThis is Lua 5.0. See HISTORY for a summary of changes since the last released version. * What is Lua? ------------ Lua is a powerful, light-weight programming language designed for extending applications. Lua is also frequently used as a general-purpose, stand-alone language. Lua is free software. For complete information, visit Lua's web site at http://www.lua.org/ . For an executive summary, see http://www.lua.org/about.html . Lua has been used in many different projects around the world. For a short list, see http://www.lua.org/uses.html . * Availability ------------ Lua is freely available for both academic and commercial purposes. See COPYRIGHT and http://www.lua.org/license.html for details. Lua can be downloaded from its official site http://www.lua.org/ and several other sites aroung the world. For a complete list of mirror sites, see http://www.lua.org/mirrors.html . * Installation ------------ Lua is implemented in pure ANSI C, and compiles unmodified in all known platforms that have an ANSI C compiler. Under Unix, simply typing "make" should work. See INSTALL for detailed instructions. * Contacting the authors ---------------------- Send your comments, questions, and bug reports to lua@tecgraf.puc-rio.br. For more information about the authors, see http://www.lua.org/authors.html . For reporting bugs, try also the mailing list: lua-l@tecgraf.puc-rio.br. For more information about this list, including instructions on how to subscribe and access the archives, see http://www.lua.org/lua-l.html . * Origin ------ Lua is developed at Tecgraf, the Computer Graphics Technology Group of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro in Brazil). Tecgraf is a laboratory of the Department of Computer Science. (end of README) lua-5.0.3/INSTALL0100644000200200017500000000634307644410140012275 0ustar lhftecgrafThis is Lua 5.0. * Installation ------------ Building Lua on a Unix system should be very easy: 1. Read "config" and edit it to suit your platform and needs. We strongly recommend that you enable support for dynamic loading, if your platform allows it. 2. Do "make". 3. If you want to install Lua in an "official" place in your system, then do "make install". The official place and the way to install files are defined in "config". You may have to be root to do this. See below for instructions for Windows and other systems. * What you get ------------ If "make" succeeds, you get: * an interpreter in ./bin/lua and a compiler in ./bin/luac; * libraries in ./lib; * include files in ./include. These are the only directories you need for development. There are man pages for lua and luac, in both nroff and html; a reference manual in html in ./doc, some sample code in ./test, and some useful stuff in ./etc. You don't need these directories for development. See also the README files in the various subdirectories. A convenient starting point is ./doc/readme.html. * If you have problems (and solutions!) ------------------------------------- If "make" fails, please let us know (lua@tecgraf.puc-rio.br). If you make changes to "config" or to the Makefiles, please send them to us. * Shared libraries ---------------- If you are running Linux, do "make so" after "make" succeeds. This will create shared libraries in ./lib. To install those shared libraries in an official place, do "make soinstall". If you want the interpreter and the compiler to use shared libraries, then do "make sobin" too. You may want to do this before "make install". If you only want the shared libraries, you may want to add -fPIC to MYCFLAGS in "config". Also, you may need to run "ldconfig" as root. You may need to include ./lib in the LD_LIBRARY_PATH environment variable to link programs that use the shared libraries if you don't put them in the official places with "make install". (You may need to use the full path.) Building shared libraries in other systems is similar but details differ; you may need to fix a few details in the top-level Makefile. * Installation on Windows and other systems ----------------------------------------------------- The instructions for building Lua on other systems machine depend on the particular compiler you are using. The simplest way is to create a folder with all .c and .h files, and then create projects for the core library, the standard library, the interpreter, and the compiler, as follows: core lib: lapi.c lcode.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c ltests.c ltm.c lundump.c lvm.c lzio.c standard lib: lauxlib.c lbaselib.c ldblib.c liolib.c lmathlib.c ltablib.c lstrlib.c loadlib.c interpreter: core lib, standard lib, lua.c compiler: core lib, standard lib, luac.c print.c and also lopcodes.c (with LUA_OPNAMES defined) from core. Of course, to use Lua as a library, you'll have to know how to create and use libraries with your compiler. Also, read "config" to see what can be customized at compilation time. (end of INSTALL) lua-5.0.3/HISTORY0100644000200200017500000001553107640411220012323 0ustar lhftecgrafThis is Lua 5.0. * Changes from version 4.0 to 5.0 ------------------------------- Language: + lexical scoping. + Lua coroutines. + standard libraries now packaged in tables. + tags replaced by metatables and tag methods replaced by metamethods, stored in metatables. + proper tail calls. + each function can have its own global table, which can be shared. + new __newindex metamethod, called when we insert a new key into a table. + new block comments: --[[ ... ]]. + new generic for. + new weak tables. + new boolean type. + new syntax "local function". + (f()) returns the first value returned by f. + {f()} fills a table with all values returned by f. + \n ignored in [[\n . + fixed and-or priorities. + more general syntax for function definition (e.g. function a.x.y:f()...end). + more general syntax for function calls (e.g. (print or write)(9)). + new functions (time/date, tmpfile, unpack, require, load*, etc.). API: + chunks are loaded by using lua_load; new luaL_loadfile and luaL_loadbuffer. + introduced lightweight userdata, a simple "void*" without a metatable. + new error handling protocol: the core no longer prints error messages; all errors are reported to the caller on the stack. + new lua_atpanic for host cleanup. + new, signal-safe, hook scheme. Implementation: + new license: MIT. + new, faster, register-based virtual machine. + support for external multithreading and coroutines. + new and consistent error message format. + the core no longer needs "stdio.h" for anything (except for a single use of sprintf to convert numbers to strings). + lua.c now runs the environment variable LUA_INIT, if present. It can be "@filename", to run a file, or the chunk itself. + support for user extensions in lua.c. sample implementation given for command line editing. + new dynamic loading library, active by default on several platforms. + safe garbage-collector metamethods. + precompiled bytecodes checked for integrity (secure binary dostring). + strings are fully aligned. + position capture in string.find. + read('*l') can read lines with embedded zeros. * Changes from version 3.2 to 4.0 ------------------------------- Language: + new "break" and "for" statements (both numerical and for tables). + uniform treatment of globals: globals are now stored in a Lua table. + improved error messages. + no more '$debug': full speed *and* full debug information. + new read form: read(N) for next N bytes. + general read patterns now deprecated. (still available with -DCOMPAT_READPATTERNS.) + all return values are passed as arguments for the last function (old semantics still available with -DLUA_COMPAT_ARGRET) + garbage collection tag methods for tables now deprecated. + there is now only one tag method for order. API: + New API: fully re-entrant, simpler, and more efficient. + New debug API. Implementation: + faster than ever: cleaner virtual machine and new hashing algorithm. + non-recursive garbage-collector algorithm. + reduced memory usage for programs with many strings. + improved treatment for memory allocation errors. + improved support for 16-bit machines (we hope). + code now compiles unmodified as both ANSI C and C++. + numbers in bases other than 10 are converted using strtoul. + new -f option in Lua to support #! scripts. + luac can now combine text and binaries. * Changes from version 3.1 to 3.2 ------------------------------- + redirected all output in Lua's core to _ERRORMESSAGE and _ALERT. + increased limit on the number of constants and globals per function (from 2^16 to 2^24). + debugging info (lua_debug and hooks) moved into lua_state and new API functions provided to get and set this info. + new debug lib gives full debugging access within Lua. + new table functions "foreachi", "sort", "tinsert", "tremove", "getn". + new io functions "flush", "seek". * Changes from version 3.0 to 3.1 ------------------------------- + NEW FEATURE: anonymous functions with closures (via "upvalues"). + new syntax: - local variables in chunks. - better scope control with DO block END. - constructors can now be also written: { record-part; list-part }. - more general syntax for function calls and lvalues, e.g.: f(x).y=1 o:f(x,y):g(z) f"string" is sugar for f("string") + strings may now contain arbitrary binary data (e.g., embedded zeros). + major code re-organization and clean-up; reduced module interdependecies. + no arbitrary limits on the total number of constants and globals. + support for multiple global contexts. + better syntax error messages. + new traversal functions "foreach" and "foreachvar". + the default for numbers is now double. changing it to use floats or longs is easy. + complete debug information stored in pre-compiled chunks. + sample interpreter now prompts user when run interactively, and also handles control-C interruptions gracefully. * Changes from version 2.5 to 3.0 ------------------------------- + NEW CONCEPT: "tag methods". Tag methods replace fallbacks as the meta-mechanism for extending the semantics of Lua. Whereas fallbacks had a global nature, tag methods work on objects having the same tag (e.g., groups of tables). Existing code that uses fallbacks should work without change. + new, general syntax for constructors {[exp] = exp, ... }. + support for handling variable number of arguments in functions (varargs). + support for conditional compilation ($if ... $else ... $end). + cleaner semantics in API simplifies host code. + better support for writing libraries (auxlib.h). + better type checking and error messages in the standard library. + luac can now also undump. * Changes from version 2.4 to 2.5 ------------------------------- + io and string libraries are now based on pattern matching; the old libraries are still available for compatibility + dofile and dostring can now return values (via return statement) + better support for 16- and 64-bit machines + expanded documentation, with more examples * Changes from version 2.2 to 2.4 ------------------------------- + external compiler creates portable binary files that can be loaded faster + interface for debugging and profiling + new "getglobal" fallback + new functions for handling references to Lua objects + new functions in standard lib + only one copy of each string is stored + expanded documentation, with more examples * Changes from version 2.1 to 2.2 ------------------------------- + functions now may be declared with any "lvalue" as a name + garbage collection of functions + support for pipes * Changes from version 1.1 to 2.1 ------------------------------- + object-oriented support + fallbacks + simplified syntax for tables + many internal improvements (end of HISTORY) lua-5.0.3/Makefile0100644000200200017500000000511310024213577012677 0ustar lhftecgraf# makefile for Lua hierarchy # see INSTALL for installation instructions # see config for customization instructions LUA= . include $(LUA)/config # primary targets ("co" and "klean" are used for making the distribution) all clean co klean: dirs cd include; $(MAKE) $@ cd src; $(MAKE) $@ cd src/lib; $(MAKE) $@ cd src/luac; $(MAKE) $@ cd src/lua; $(MAKE) $@ # in case they were not created during unpacking dirs: bin lib bin lib: mkdir -p $@ # simple test to see Lua working test: all bin/lua test/hello.lua # remove debug information from binaries strip: $(STRIP) bin/* # official installation install: all strip mkdir -p $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_EXEC) bin/* $(INSTALL_BIN) $(INSTALL_DATA) include/*.h $(INSTALL_INC) $(INSTALL_DATA) lib/*.a $(INSTALL_LIB) $(INSTALL_DATA) doc/*.1 $(INSTALL_MAN) # shared libraries (for Linux) so: ld -o lib/liblua.so.$V -shared src/*.o ld -o lib/liblualib.so.$V -shared src/lib/*.o cd lib; ln -fs liblua.so.$V liblua.so; ln -fs liblualib.so.$V liblualib.so # binaries using shared libraries sobin: rm -f bin/* cd src/lua; $(MAKE) cd src/luac; $(MAKE) # install shared libraries soinstall: $(INSTALL_EXEC) lib/*.so.* $(INSTALL_LIB) cd $(INSTALL_LIB); ln -fs liblua.so.$V liblua.so; ln -fs liblualib.so.$V liblualib.so # clean shared libraries soclean: rm -f lib/*.so* bin/* # echo config parameters echo: @echo "" @echo "These are the parameters currently set in $(LUA)/config to build Lua $V:" @echo "" @echo "LOADLIB = $(LOADLIB)" @echo "DLLIB = $(DLLIB)" @echo "NUMBER = $(NUMBER)" @echo "POPEN = $(POPEN)" @echo "TMPNAM = $(TMPNAM)" @echo "DEGREES = $(DEGREES)" @echo "USERCONF = $(USERCONF)" @echo "CC = $(CC)" @echo "WARN = $(WARN)" @echo "MYCFLAGS = $(MYCFLAGS)" @echo "MYLDFLAGS = $(MYLDFLAGS)" @echo "EXTRA_LIBS = $(EXTRA_LIBS)" @echo "AR = $(AR)" @echo "RANLIB = $(RANLIB)" @echo "STRIP = $(STRIP)" @echo "INSTALL_ROOT = $(INSTALL_ROOT)" @echo "INSTALL_BIN = $(INSTALL_BIN)" @echo "INSTALL_INC = $(INSTALL_INC)" @echo "INSTALL_LIB = $(INSTALL_LIB)" @echo "INSTALL_MAN = $(INSTALL_MAN)" @echo "INSTALL_EXEC = $(INSTALL_EXEC)" @echo "INSTALL_DATA = $(INSTALL_DATA)" @echo "" @echo "Edit $(LUA)/config if needed to suit your platform and then run make." @echo "" # turn config into Lua code # uncomment the last sed expression if you want nil instead of empty strings lecho: @echo "-- $(LUA)/config for Lua $V" @echo "VERSION = '$(V)'" @make echo | grep = | sed -e 's/= /= "/' -e 's/$$/"/' #-e 's/""/nil/' @echo "-- EOF" newer: @find . -newer MANIFEST -type f # (end of Makefile) lua-5.0.3/build0100755000200200017500000000137207641125521012271 0ustar lhftecgraf# If you don't want to use make, run this script. # But make sure you read config to see what can be customized. # Easiest way to build bin/lua: # cc -O2 -o bin/lua -Iinclude -Isrc src/*.c src/lib/*.c src/lua/*.c -lm -ldl # Easiest way to build Lua libraries and executables: echo -n 'building core library... ' cd src cc -O2 -c -I../include *.c ar rc ../lib/liblua.a *.o rm -f *.o echo -n 'standard library... ' cd lib cc -O2 -c -I../../include *.c ar rc ../../lib/liblualib.a *.o rm -f *.o echo -n 'lua... ' cd ../lua cc -O2 -o ../../bin/lua -I../../include *.c ../../lib/*.a -lm -ldl echo -n 'luac... ' cd ../luac cc -O2 -o ../../bin/luac -I../../include -I.. *.c -DLUA_OPNAMES ../lopcodes.c ../../lib/*.a echo 'done' cd ../.. bin/lua test/hello.lua lua-5.0.3/configure0100755000200200017500000000036007562603043013151 0ustar lhftecgraf#!/bin/sh # Lua does not use GNU autoconf; just edit ./config if needed to suit your # platform and then run make. # This shows the parameters currently set in ./config: make echo # If you want config as a Lua program, run "make lecho". lua-5.0.3/DIFFS0100644000200200017500000002247210445527377012041 0ustar lhftecgrafdiff -r lua-5.0.2/COPYRIGHT lua-5.0.3/COPYRIGHT 12c12 < Copyright (C) 2003-2004 Tecgraf, PUC-Rio. --- > Copyright (C) 2003-2006 Tecgraf, PUC-Rio. diff -r lua-5.0.2/include/lua.h lua-5.0.3/include/lua.h 2c2 < ** $Id: lua.h,v 1.175b 2003/03/18 12:31:39 roberto Exp $ --- > ** $Id: lua.h,v 1.175c 2003/03/18 12:31:39 roberto Exp $ 17,18c17,18 < #define LUA_VERSION "Lua 5.0.2" < #define LUA_COPYRIGHT "Copyright (C) 1994-2004 Tecgraf, PUC-Rio" --- > #define LUA_VERSION "Lua 5.0.3" > #define LUA_COPYRIGHT "Copyright (C) 1994-2006 Tecgraf, PUC-Rio" 368c368 < * Copyright (C) 1994-2004 Tecgraf, PUC-Rio. All rights reserved. --- > * Copyright (C) 1994-2006 Tecgraf, PUC-Rio. All rights reserved. diff -r lua-5.0.2/src/lapi.c lua-5.0.3/src/lapi.c 2c2 < ** $Id: lapi.c,v 1.235 2003/04/07 14:36:08 roberto Exp $ --- > ** $Id: lapi.c,v 1.235a 2003/04/07 14:36:08 roberto Exp $ 882c882 < if (n > f->c.nupvalues) return NULL; --- > if (!(1 <= n && n <= f->c.nupvalues)) return NULL; 888c888 < if (n > p->sizeupvalues) return NULL; --- > if (!(1 <= n && n <= p->sizeupvalues)) return NULL; diff -r lua-5.0.2/src/lcode.c lua-5.0.3/src/lcode.c 2c2 < ** $Id: lcode.c,v 1.117 2003/04/03 13:35:34 roberto Exp $ --- > ** $Id: lcode.c,v 1.117a 2003/04/03 13:35:34 roberto Exp $ 105c105,108 < if (GET_OPCODE(i) != OP_TEST || GETARG_C(i) != cond) return 1; --- > if (GET_OPCODE(i) != OP_TEST || > GETARG_A(i) != NO_REG || > GETARG_C(i) != cond) > return 1; 117,118c120,130 < static void luaK_patchlistaux (FuncState *fs, int list, < int ttarget, int treg, int ftarget, int freg, int dtarget) { --- > static void removevalues (FuncState *fs, int list) { > for (; list != NO_JUMP; list = luaK_getjump(fs, list)) { > Instruction *i = getjumpcontrol(fs, list); > if (GET_OPCODE(*i) == OP_TEST) > patchtestreg(i, NO_REG); > } > } > > > static void luaK_patchlistaux (FuncState *fs, int list, int vtarget, int reg, > int dtarget) { 122,136c134,136 < if (GET_OPCODE(*i) != OP_TEST) { < lua_assert(dtarget != NO_JUMP); < luaK_fixjump(fs, list, dtarget); /* jump to default target */ < } < else { < if (GETARG_C(*i)) { < lua_assert(ttarget != NO_JUMP); < patchtestreg(i, treg); < luaK_fixjump(fs, list, ttarget); < } < else { < lua_assert(ftarget != NO_JUMP); < patchtestreg(i, freg); < luaK_fixjump(fs, list, ftarget); < } --- > if (GET_OPCODE(*i) == OP_TEST && GETARG_A(*i) == NO_REG) { > patchtestreg(i, reg); > luaK_fixjump(fs, list, vtarget); 137a138,139 > else > luaK_fixjump(fs, list, dtarget); /* jump to default target */ 144c146 < luaK_patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc, NO_REG, fs->pc); --- > luaK_patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc); 154c156 < luaK_patchlistaux(fs, list, target, NO_REG, target, NO_REG, target); --- > luaK_patchlistaux(fs, list, target, NO_REG, target); 357,358c359,360 < luaK_patchlistaux(fs, e->f, p_f, NO_REG, final, reg, p_f); < luaK_patchlistaux(fs, e->t, final, reg, p_t, NO_REG, p_t); --- > luaK_patchlistaux(fs, e->f, final, reg, p_f); > luaK_patchlistaux(fs, e->t, final, reg, p_t); 476c478 < return luaK_condjump(fs, OP_TEST, NO_REG, GETARG_B(ie), !cond); --- > return luaK_condjump(fs, OP_TEST, GETARG_B(ie), GETARG_B(ie), !cond); 566a569,570 > removevalues(fs, e->f); > removevalues(fs, e->t); diff -r lua-5.0.2/src/lfunc.c lua-5.0.3/src/lfunc.c 2c2 < ** $Id: lfunc.c,v 1.67 2003/03/18 12:50:04 roberto Exp $ --- > ** $Id: lfunc.c,v 1.67a 2003/03/18 12:50:04 roberto Exp $ 19,26d18 < < < #define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \ < cast(int, sizeof(TObject)*((n)-1))) < < #define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \ < cast(int, sizeof(TObject *)*((n)-1))) < diff -r lua-5.0.2/src/lfunc.h lua-5.0.3/src/lfunc.h 2c2 < ** $Id: lfunc.h,v 1.21 2003/03/18 12:50:04 roberto Exp $ --- > ** $Id: lfunc.h,v 1.21a 2003/03/18 12:50:04 roberto Exp $ 11a12,18 > > > #define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \ > cast(int, sizeof(TObject)*((n)-1))) > > #define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \ > cast(int, sizeof(TObject *)*((n)-1))) diff -r lua-5.0.2/src/lgc.c lua-5.0.3/src/lgc.c 2c2 < ** $Id: lgc.c,v 1.171a 2003/04/03 13:35:34 roberto Exp $ --- > ** $Id: lgc.c,v 1.171b 2003/04/03 13:35:34 roberto Exp $ 221,224c221,222 < if (!u->marked) { < markobject(st, &u->value); < u->marked = 1; < } --- > markobject(st, u->v); > u->marked = 1; 261c259,260 < static void propagatemarks (GCState *st) { --- > static lu_mem propagatemarks (GCState *st) { > lu_mem mf = 0; 267a267,268 > mf += sizeof(Table) + sizeof(TObject) * h->sizearray + > sizeof(Node) * sizenode(h); 273a275,276 > mf += (cl->c.isC) ? sizeCclosure(cl->c.nupvalues) : > sizeLclosure(cl->l.nupvalues); 279a283,284 > mf += sizeof(lua_State) + sizeof(TObject) * th->stacksize + > sizeof(CallInfo) * th->size_ci; 285a291 > /* do not need 'mf' for this case (cannot happen inside a udata) */ 290a297 > return mf; 371c378 < if (curr->gch.marked > limit) { --- > if ((curr->gch.marked & ~(KEYWEAK | VALUEWEAK)) > limit) { 473c480 < propagatemarks(&st); /* remark, to propagate `preserveness' */ --- > deadmem += propagatemarks(&st); /* remark, to propagate `preserveness' */ diff -r lua-5.0.2/src/lib/lbaselib.c lua-5.0.3/src/lib/lbaselib.c 2c2 < ** $Id: lbaselib.c,v 1.130b 2003/04/03 13:35:34 roberto Exp $ --- > ** $Id: lbaselib.c,v 1.130c 2003/04/03 13:35:34 roberto Exp $ 175a176 > lua_settop(L, 2); 183a185 > lua_settop(L, 3); diff -r lua-5.0.2/src/lib/liolib.c lua-5.0.3/src/lib/liolib.c 2c2 < ** $Id: liolib.c,v 2.39a 2003/03/19 21:16:12 roberto Exp $ --- > ** $Id: liolib.c,v 2.39b 2003/03/19 21:16:12 roberto Exp $ 22a23,28 > typedef struct FileHandle { > FILE *f; > int ispipe; > } FileHandle; > > 89,92c95,98 < static FILE **topfile (lua_State *L, int findex) { < FILE **f = (FILE **)luaL_checkudata(L, findex, FILEHANDLE); < if (f == NULL) luaL_argerror(L, findex, "bad file"); < return f; --- > static FileHandle *topfile (lua_State *L, int findex) { > FileHandle *fh = (FileHandle *)luaL_checkudata(L, findex, FILEHANDLE); > if (fh == NULL) luaL_argerror(L, findex, "bad file"); > return fh; 97,99c103,105 < FILE **f = (FILE **)luaL_checkudata(L, 1, FILEHANDLE); < if (f == NULL) lua_pushnil(L); < else if (*f == NULL) --- > FileHandle *fh = (FileHandle *)luaL_checkudata(L, 1, FILEHANDLE); > if (fh == NULL) lua_pushnil(L); > else if (fh->f == NULL) 107,109c113,117 < static FILE *tofile (lua_State *L, int findex) { < FILE **f = topfile(L, findex); < if (*f == NULL) --- > #define tofile(L,i) (tofileh(L,i)->f) > > static FileHandle *tofileh (lua_State *L, int findex) { > FileHandle *fh = topfile(L, findex); > if (fh->f == NULL) 111c119 < return *f; --- > return fh; 115a124,125 > #define newfile(L) (&(newfileh(L)->f)) > 121,123c131,134 < static FILE **newfile (lua_State *L) { < FILE **pf = (FILE **)lua_newuserdata(L, sizeof(FILE *)); < *pf = NULL; /* file handle is currently `closed' */ --- > static FileHandle *newfileh (lua_State *L) { > FileHandle *fh = (FileHandle *)lua_newuserdata(L, sizeof(FileHandle)); > fh->f = NULL; /* file handle is currently `closed' */ > fh->ispipe = 0; 126c137 < return pf; --- > return fh; 148c159,160 < FILE *f = tofile(L, 1); --- > FileHandle *fh = tofileh(L, 1); > FILE *f = fh->f; 152,154c164,165 < int ok = (pclose(f) != -1) || (fclose(f) == 0); < if (ok) < *(FILE **)lua_touserdata(L, 1) = NULL; /* mark file as closed */ --- > int ok = fh->ispipe ? (pclose(f) != -1) : (fclose(f) == 0); > fh->f = NULL; /* mark file as closed */ 170,171c181,182 < FILE **f = topfile(L, 1); < if (*f != NULL) /* ignore closed files */ --- > FileHandle *fh = topfile(L, 1); > if (fh->f != NULL) /* ignore closed files */ 179,180c190,191 < FILE **f = topfile(L, 1); < if (*f == NULL) --- > FileHandle *fh = topfile(L, 1); > if (fh->f == NULL) 205,207c216,219 < FILE **pf = newfile(L); < *pf = popen(filename, mode); < return (*pf == NULL) ? pushresult(L, 0, filename) : 1; --- > FileHandle *fh = newfileh(L); > fh->f = popen(filename, mode); > fh->ispipe = 1; > return (fh->f == NULL) ? pushresult(L, 0, filename) : 1; diff -r lua-5.0.2/src/lvm.c lua-5.0.3/src/lvm.c 2c2 < ** $Id: lvm.c,v 1.284b 2003/04/03 13:35:34 roberto Exp $ --- > ** $Id: lvm.c,v 1.284c 2003/04/03 13:35:34 roberto Exp $ 324,325c324 < lu_mem tl = cast(lu_mem, tsvalue(top-1)->tsv.len) + < cast(lu_mem, tsvalue(top-2)->tsv.len); --- > size_t tl = tsvalue(top-1)->tsv.len; 328,330c327,331 < while (n < total && tostring(L, top-n-1)) { /* collect total length */ < tl += tsvalue(top-n-1)->tsv.len; < n++; --- > /* collect total length */ > for (n = 1; n < total && tostring(L, top-n-1); n++) { > size_t l = tsvalue(top-n-1)->tsv.len; > if (l >= MAX_SIZET - tl) luaG_runerror(L, "string length overflow"); > tl += l; 332d332 < if (tl > MAX_SIZET) luaG_runerror(L, "string size overflow"); lua-5.0.3/MANIFEST0100644000200200017500000000572710445527400012403 0ustar lhftecgrafMANIFEST contents of Lua 5.0.3 distribution on Mon Jun 19 11:04:48 BRT 2006 lua-5.0.3 lua-5.0.3/COPYRIGHT lua-5.0.3/DIFFS lua-5.0.3/HISTORY lua-5.0.3/INSTALL lua-5.0.3/MANIFEST lua-5.0.3/Makefile lua-5.0.3/README lua-5.0.3/UPDATE lua-5.0.3/bin lua-5.0.3/build lua-5.0.3/config lua-5.0.3/configure lua-5.0.3/doc lua-5.0.3/doc/contents.html lua-5.0.3/doc/logo.gif lua-5.0.3/doc/lua.1 lua-5.0.3/doc/lua.html lua-5.0.3/doc/luac.1 lua-5.0.3/doc/luac.html lua-5.0.3/doc/manual.html lua-5.0.3/doc/readme.html lua-5.0.3/etc lua-5.0.3/etc/Makefile lua-5.0.3/etc/README lua-5.0.3/etc/bin2c.c lua-5.0.3/etc/compat.lua lua-5.0.3/etc/doall.lua lua-5.0.3/etc/lua.ico lua-5.0.3/etc/lua.magic lua-5.0.3/etc/lua.xpm lua-5.0.3/etc/luser_number.h lua-5.0.3/etc/luser_tests.h lua-5.0.3/etc/min.c lua-5.0.3/etc/noparser.c lua-5.0.3/etc/saconfig.c lua-5.0.3/etc/trace.c lua-5.0.3/include lua-5.0.3/include/Makefile lua-5.0.3/include/lauxlib.h lua-5.0.3/include/lua.h lua-5.0.3/include/lualib.h lua-5.0.3/lib lua-5.0.3/src lua-5.0.3/src/Makefile lua-5.0.3/src/README lua-5.0.3/src/lapi.c lua-5.0.3/src/lapi.h lua-5.0.3/src/lcode.c lua-5.0.3/src/lcode.h lua-5.0.3/src/ldebug.c lua-5.0.3/src/ldebug.h lua-5.0.3/src/ldo.c lua-5.0.3/src/ldo.h lua-5.0.3/src/ldump.c lua-5.0.3/src/lfunc.c lua-5.0.3/src/lfunc.h lua-5.0.3/src/lgc.c lua-5.0.3/src/lgc.h lua-5.0.3/src/lib lua-5.0.3/src/lib/Makefile lua-5.0.3/src/lib/README lua-5.0.3/src/lib/lauxlib.c lua-5.0.3/src/lib/lbaselib.c lua-5.0.3/src/lib/ldblib.c lua-5.0.3/src/lib/liolib.c lua-5.0.3/src/lib/lmathlib.c lua-5.0.3/src/lib/loadlib.c lua-5.0.3/src/lib/lstrlib.c lua-5.0.3/src/lib/ltablib.c lua-5.0.3/src/llex.c lua-5.0.3/src/llex.h lua-5.0.3/src/llimits.h lua-5.0.3/src/lmem.c lua-5.0.3/src/lmem.h lua-5.0.3/src/lobject.c lua-5.0.3/src/lobject.h lua-5.0.3/src/lopcodes.c lua-5.0.3/src/lopcodes.h lua-5.0.3/src/lparser.c lua-5.0.3/src/lparser.h lua-5.0.3/src/lstate.c lua-5.0.3/src/lstate.h lua-5.0.3/src/lstring.c lua-5.0.3/src/lstring.h lua-5.0.3/src/ltable.c lua-5.0.3/src/ltable.h lua-5.0.3/src/ltests.c lua-5.0.3/src/ltm.c lua-5.0.3/src/ltm.h lua-5.0.3/src/lua lua-5.0.3/src/lua/Makefile lua-5.0.3/src/lua/README lua-5.0.3/src/lua/lua.c lua-5.0.3/src/luac lua-5.0.3/src/luac/Makefile lua-5.0.3/src/luac/README lua-5.0.3/src/luac/luac.c lua-5.0.3/src/luac/print.c lua-5.0.3/src/lundump.c lua-5.0.3/src/lundump.h lua-5.0.3/src/lvm.c lua-5.0.3/src/lvm.h lua-5.0.3/src/lzio.c lua-5.0.3/src/lzio.h lua-5.0.3/test lua-5.0.3/test/README lua-5.0.3/test/bisect.lua lua-5.0.3/test/cf.lua lua-5.0.3/test/echo.lua lua-5.0.3/test/env.lua lua-5.0.3/test/factorial.lua lua-5.0.3/test/fib.lua lua-5.0.3/test/fibfor.lua lua-5.0.3/test/globals.lua lua-5.0.3/test/hello.lua lua-5.0.3/test/life.lua lua-5.0.3/test/lua lua-5.0.3/test/luac lua-5.0.3/test/luac.lua lua-5.0.3/test/printf.lua lua-5.0.3/test/readonly.lua lua-5.0.3/test/sieve.lua lua-5.0.3/test/sort.lua lua-5.0.3/test/table.lua lua-5.0.3/test/trace-calls.lua lua-5.0.3/test/trace-globals.lua lua-5.0.3/test/undefined.lua lua-5.0.3/test/xd.lua END OF MANIFEST lua-5.0.3/UPDATE0100644000200200017500000000155310021504634012142 0ustar lhftecgrafThis is Lua 5.0.2, an update of Lua 5.0 that includes the following changes, which fix all known bugs in Lua 5.0. For the exact differences, see DIFFS. src/ldo.c Attempt to resume running coroutine crashed Lua src/lgc.c C functions also may have stacks larger than current top Userdata to be collected still counted into new GC threshold src/lgc.h Userdata to be collected still counted into new GC threshold src/lparser.c Syntax `local function' did not increment stack size src/lvm.c `pc' address was invalidated when a coroutine was suspended Count hook might be called without being set src/lib/lbaselib.c Buffer overflow for unusual %p representation Wrong number of returns from chunks loaded from stdin src/lib/liolib.c `file.close()' could not be called without arguments Buffer overflow for unusual %p representation src/luac/luac.c Missing lock/unlock