pax_global_header 0000666 0000000 0000000 00000000064 14726570074 0014526 g ustar 00root root 0000000 0000000 52 comment=e907571bad7dee296fb56a409a0f7c5a0c57d38a
pcaudiolib-1.3/ 0000775 0000000 0000000 00000000000 14726570074 0013504 5 ustar 00root root 0000000 0000000 pcaudiolib-1.3/.gitignore 0000664 0000000 0000000 00000000603 14726570074 0015473 0 ustar 00root root 0000000 0000000 # build artefacts:
*.o
*.lo
# vi/vim editor files:
*~
.*.swp
# build output:
src/libpcaudio.a
src/libpcaudio.la
pcaudiolib-*
# autotools output:
Makefile
Makefile.in
m4/
.libs/
.deps/
.dirstamp
README
NEWS
INSTALL
aclocal.m4
autom4te.cache/
ChangeLog
compile
config.h
config.h.in
config.h.in~
config.log
config.*
configure
depcomp
install-sh
missing
stamp-h1
libtool
ltmain.sh
pcaudiolib-1.3/.gitmodules 0000664 0000000 0000000 00000000000 14726570074 0015647 0 ustar 00root root 0000000 0000000 pcaudiolib-1.3/AUTHORS 0000664 0000000 0000000 00000000016 14726570074 0014551 0 ustar 00root root 0000000 0000000 Reece H. Dunn
pcaudiolib-1.3/COPYING 0000664 0000000 0000000 00000104513 14726570074 0014543 0 ustar 00root root 0000000 0000000 GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc.
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
Copyright (C)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
Copyright (C)
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
.
pcaudiolib-1.3/ChangeLog.md 0000664 0000000 0000000 00000001212 14726570074 0015651 0 ustar 00root root 0000000 0000000 # Change Log
## 1.2 - \[18 Aug 2021\]
* Fix cancellation snappiness
* Fix build on non-linux
* Alsa: fixed sample_size calculation, multiply with channel count.
* Fix some typos
## 1.1 - \[27 Feb 2018\]
* Fix handling EBADFD, EPIPE and short write when writing to the ALSA device.
* Fix audio echos when using `snd_pcm_drop` in ALSA devices.
* Experimental support for Mac OS CoreAudio.
## 1.0 \[10 Sep 2016\]
* Provide a consistent API for accessing the different audio interfaces.
* Support for PulseAudio using the simple API.
* Support for ALSA.
* Support for OSS version 3 and later.
* Support for QSA.
* Support for XAudio2.
pcaudiolib-1.3/Makefile.am 0000664 0000000 0000000 00000003665 14726570074 0015552 0 ustar 00root root 0000000 0000000 AUTOMAKE_OPTIONS = subdir-objects
localedir = $(datadir)/locale
AM_CFLAGS = \
-Isrc/include
ACLOCAL_AMFLAGS = -I m4
lib_LTLIBRARIES =
EXTRA_DIST =
CLEANFILES =
############################# libtool #########################################
EXTRA_DIST += config.guess config.sub ltmain.sh
# Increment if the interface has changed and is not backward compatible
CURRENT=0
# Increment if source files have changed
# Reset to 0 if the interface has changed
REVISION=1
# Increment if the interface is backward compatible (superset)
# Reset to 0 if the interface is not backward compatible
AGE=0
LIBPCAUDIO_VERSION=$(CURRENT):$(REVISION):$(AGE)
############################# ChangeLog #######################################
ChangeLog:
git log > ChangeLog
dist-hook: ChangeLog
.PHONY: ChangeLog
EXTRA_DIST += ChangeLog
############################# libpcaudio ######################################
EXTRA_DIST += \
autogen.sh \
ChangeLog.md \
README.md
libpcaudio_includedir = $(includedir)/pcaudiolib
libpcaudio_include_HEADERS = \
src/include/pcaudiolib/audio.h
lib_LTLIBRARIES += src/libpcaudio.la
src_libpcaudio_la_LDFLAGS = -version-info $(LIBPCAUDIO_VERSION) \
${ALSA_LIBS} \
${PULSEAUDIO_LIBS} \
${QSA_LIBS} \
${COREAUDIO_LIBS}
src_libpcaudio_la_CFLAGS = ${AM_CFLAGS} \
${ALSA_CFLAGS} \
${PULSEAUDIO_CFLAGS} \
${COREAUDIO_CFLAGS}
src_libpcaudio_la_SOURCES = \
src/alsa.c \
src/qsa.c \
src/oss.c \
src/pulseaudio.c \
src/audio_priv.h \
src/audio.c
# Windows audio support
EXTRA_DIST += \
src/windows.c \
src/xaudio2.cpp
# Mac OSX audio support
if HAVE_COREAUDIO
src_libpcaudio_la_SOURCES += \
src/coreaudio.c \
src/TPCircularBuffer/TPCircularBuffer.c \
src/TPCircularBuffer/TPCircularBuffer.h \
src/TPCircularBuffer/TPCircularBuffer+AudioBufferList.c \
src/TPCircularBuffer/TPCircularBuffer+AudioBufferList.h
EXTRA_DIST += \
src/TPCircularBuffer/README.markdown \
src/TPCircularBuffer/TPCircularBuffer.podspec
endif
pcaudiolib-1.3/README.md 0000664 0000000 0000000 00000005015 14726570074 0014764 0 ustar 00root root 0000000 0000000 # Portable C Audio Library 1.3
- [Build Dependencies](#build-dependencies)
- [Debian](#debian)
- [Mac OS](#mac-os)
- [Building](#building)
- [Bugs](#bugs)
- [License Information](#license-information)
----------
The Portable C Audio Library (pcaudiolib) provides a C API to different audio
devices. It supports:
| Audio Framework | Operating System |
|-----------------|------------------|
| ALSA | Linux |
| CoreAudio | Mac OS |
| OSS | POSIX |
| PulseAudio | Linux |
| QSA | QNX |
| XAudio2 | Windows |
See the [ChangeLog](ChangeLog.md) for a description of the changes in the
various releases.
## Build Dependencies
In order to build the project, you need:
1. an autotools system (`make`, `autoconf`, `automake`, `libtool`
and `pkg-config`);
2. a C compiler (e.g. gcc or clang).
Optionally, you need:
1. the alsa development libraries to enable alsa audio output;
2. the pulseaudio development library to enable pulseaudio output.
### Debian
Core dependencies:
| Dependency | Install |
|------------|------------------------------------------------------------------|
| autotools | `sudo apt-get install make autoconf automake libtool pkg-config` |
| c compiler | `sudo apt-get install gcc` |
Optional Libraries:
| Dependency | Install |
|----------------|--------------------------------------------|
| alsa | `sudo apt-get install libasound2-dev` |
| pulseaudio | `sudo apt-get install libpulse-dev` |
### Mac OS
To enable CoreAudio output support you need to have the coreaudio framework on
your system. Installing XCode along with the Mac OS SDK is the recommended way
of getting it. For Xcode on OS X 10.9 and earlier C11 compiler or newer is needed.
### Windows
Some of the Windows SDK APIs (e.g. the XAudio2 headers) don't compile
with a C compiler, so a C++ compiler is needed to compile them.
## Building
This project uses a standard autotools build system with an `autogen.sh` script.
You can thus build the project using:
./autogen.sh
./configure --prefix=/usr
make
and install it using:
sudo make install
## Bugs
Report bugs to the [pcaudiolib issues](https://github.com/espeak-ng/pcaudiolib/issues)
page on GitHub.
## License Information
The Portable C Audio Library is released under the [GPL version 3](COPYING) or
later license.
pcaudiolib-1.3/autogen.sh 0000775 0000000 0000000 00000000476 14726570074 0015514 0 ustar 00root root 0000000 0000000 #!/bin/sh
LIBTOOLIZE=`which libtoolize`
if ! test -f "$LIBTOOLIZE" ; then
# Mac OSX support ...
LIBTOOLIZE=`which glibtoolize`
fi
mkdir -p m4
ln -sf README.md README
ln -sf ChangeLog.md NEWS
aclocal -I m4 || exit 1
${LIBTOOLIZE} || exit 1
autoheader || exit 1
automake --add-missing || exit 1
autoconf || exit 1
pcaudiolib-1.3/configure.ac 0000664 0000000 0000000 00000010760 14726570074 0015776 0 ustar 00root root 0000000 0000000 AC_PREREQ([2.65])
AC_INIT([pcaudiolib], [1.3], [https://github.com/espeak-ng/pcaudiolib/issues], [], [https://github.com/espeak-ng/pcaudiolib])
AM_INIT_AUTOMAKE()
m4_ifdef([AM_SILENT_RULES],[AM_SILENT_RULES])
AM_SILENT_RULES([yes])
AC_CONFIG_SRCDIR([src])
AC_CONFIG_MACRO_DIR([m4])
AC_CONFIG_HEADERS([config.h])
AC_CANONICAL_HOST
dnl ================================================================
dnl Program checks.
dnl ================================================================
AC_PROG_CC
AC_PROG_MAKE_SET
AC_PROG_LIBTOOL
dnl ================================================================
dnl PulseAudio checks.
dnl ================================================================
AC_ARG_WITH([pulseaudio],
[AS_HELP_STRING([--with-pulseaudio], [support for PulseAudio output @<:@default=yes@:>@])],
[])
AS_IF([test "x$with_pulseaudio" = "xno"],
[
echo "Disabling PulseAudio output support";
have_pulseaudio=no
], [
PKG_CHECK_MODULES(PULSEAUDIO, [libpulse-simple >= 0.9],
[
AC_DEFINE(HAVE_PULSE_SIMPLE_H, [], [Do we have pulse/simple.h])
have_pulseaudio=yes
],[
have_pulseaudio=no
])
])
AC_SUBST(PULSEAUDIO_CFLAGS)
AC_SUBST(PULSEAUDIO_LIBS)
dnl ================================================================
dnl ALSA checks.
dnl ================================================================
AC_ARG_WITH([alsa],
[AS_HELP_STRING([--with-alsa], [support for ALSA audio output @<:@default=yes@:>@])],
[])
AS_IF([test "x$with_alsa" = "xno"], [
echo "Disabling ALSA audio output support";
have_alsa=no
], [
PKG_CHECK_MODULES(ALSA, [alsa],
[
AC_DEFINE(HAVE_ALSA_ASOUNDLIB_H, [], [Do we have ALSA])
have_alsa=yes
],[
have_alsa=no
])])
AC_SUBST(ALSA_CFLAGS)
AC_SUBST(ALSA_LIBS)
dnl ================================================================
dnl QSA checks.
dnl ================================================================
AC_ARG_WITH([qsa],
[AS_HELP_STRING([--with-qsa], [support for QSA audio output @<:@default=yes@:>@])],
[])
if test "$with_qsa" = "no"; then
echo "Disabling QSA audio output support"
have_qsa=no
else
AC_CHECK_HEADERS([sys/asoundlib.h],[
AC_CHECK_HEADERS([sys/asound.h],[
have_qsa=yes
QSA_LIBS=-lasound
],[
have_qsa=no
])
],[
have_qsa=no
])
fi
AC_SUBST(QSA_LIBS)
dnl ================================================================
dnl coreaudio checks.
dnl ================================================================
AC_ARG_WITH([coreaudio],
[AS_HELP_STRING([--with-coreaudio], [support for coreaudio audio output on Mac OS @<:@default=yes@:>@])],
[])
if test "$with_coreaudio" = "no";then
echo "Disabling coreaudio audio output support"
have_coreaudio=no
else
case $host_os in
*darwin*)
COREAUDIO_CFLAGS="-dynamiclib -fvisibility=default"
COREAUDIO_LIBS="-framework CoreAudio -framework AudioToolbox -framework AudioUnit"
have_coreaudio=yes
AC_DEFINE(HAVE_COREAUDIO_H, [], [Do we have coreaudio?])
;;
*)
have_coreaudio=no
;;
esac
fi
AC_SUBST(COREAUDIO_CFLAGS)
AC_SUBST(COREAUDIO_LIBS)
AM_CONDITIONAL([HAVE_COREAUDIO], [test "x${have_coreaudio}" = "xyes"])
dnl ================================================================
dnl OSS checks.
dnl ================================================================
AC_ARG_WITH([oss],
[AS_HELP_STRING([--with-oss], [support for OSS audio output @<:@default=yes@:>@])],
[])
if test "$with_oss" = "no"; then
echo "Disabling OSS audio output support"
have_oss=no
else
AC_CHECK_HEADERS([sys/soundcard.h],[
AC_CHECK_LIB(ossaudio, _oss_ioctl)
have_oss=yes
],[
have_oss=no
])
fi
dnl ================================================================
dnl Generate output.
dnl ================================================================
AC_CONFIG_FILES([Makefile])
AC_OUTPUT
AC_MSG_NOTICE([
Configuration for Portable C Audio Library complete.
Source code location: ${srcdir}
Compiler: ${CC}
Compiler flags: ${CFLAGS}
PulseAudio support: ${have_pulseaudio}
ALSA support: ${have_alsa}
QSA support: ${have_qsa}
Coreaudio support: ${have_coreaudio}
OSS support: ${have_oss}
])
pcaudiolib-1.3/src/ 0000775 0000000 0000000 00000000000 14726570074 0014273 5 ustar 00root root 0000000 0000000 pcaudiolib-1.3/src/TPCircularBuffer/ 0000775 0000000 0000000 00000000000 14726570074 0017435 5 ustar 00root root 0000000 0000000 pcaudiolib-1.3/src/TPCircularBuffer/README.markdown 0000664 0000000 0000000 00000005351 14726570074 0022142 0 ustar 00root root 0000000 0000000 A simple, fast circular buffer implementation for audio processing
==================================================================
A simple C implementation for a circular (ring) buffer. Thread-safe with a single producer and a single consumer, using OSAtomic.h primitives, and avoids any need for buffer wrapping logic by using a virtual memory map technique to place a virtual copy of the buffer straight after the end of the real buffer.
Usage
-----
Initialisation and cleanup: `TPCircularBufferInit` and `TPCircularBufferCleanup` to allocate and free resources.
Producing: Use `TPCircularBufferHead` to get a pointer to write to the buffer, followed by `TPCircularBufferProduce` to submit the written data. `TPCircularBufferProduceBytes` is a convenience routine for writing data straight to the buffer.
Consuming: Use `TPCircularBufferTail` to get a pointer to the next data to read, followed by `TPCircularBufferConsume` to free up the space once processed.
TPCircularBuffer+AudioBufferList.(c,h) contain helper functions to queue and dequeue AudioBufferList
structures. These will automatically adjust the mData fields of each buffer to point to 16-byte aligned
regions within the circular buffer.
Thread safety
-------------
As long as you restrict multithreaded access to just one producer, and just one consumer, this utility should be thread safe.
Only one shared variable is used (the buffer fill count), and OSAtomic primitives are used to write to this value to ensure atomicity.
License
-------
Copyright (C) 2012-2013 A Tasty Pixel
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
-----------------------------------------------------
Virtual memory technique originally proposed by [Philip Howard](http://vrb.slashusr.org/), and [adapted to Darwin](http://www.snoize.com/Code/PlayBufferedSoundFile.tar.gz) by [Kurt Revis](http://www.snoize.com)
See more info at [atastypixel.com](http://atastypixel.com/blog/a-simple-fast-circular-buffer-implementation-for-audio-processing/)
pcaudiolib-1.3/src/TPCircularBuffer/TPCircularBuffer+AudioBufferList.c 0000664 0000000 0000000 00000033537 14726570074 0026001 0 ustar 00root root 0000000 0000000 //
// TPCircularBuffer+AudioBufferList.c
// Circular/Ring buffer implementation
//
// https://github.com/michaeltyson/TPCircularBuffer
//
// Created by Michael Tyson on 20/03/2012.
//
// Copyright (C) 2012-2013 A Tasty Pixel
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
#include "TPCircularBuffer+AudioBufferList.h"
#include
static double __secondsToHostTicks = 0.0;
static inline long align16byte(long val) {
if ( val & (16-1) ) {
return val + (16 - (val & (16-1)));
}
return val;
}
static inline long min(long a, long b) {
return a > b ? b : a;
}
AudioBufferList *TPCircularBufferPrepareEmptyAudioBufferList(TPCircularBuffer *buffer, int numberOfBuffers, int bytesPerBuffer, const AudioTimeStamp *inTimestamp) {
int32_t availableBytes;
TPCircularBufferABLBlockHeader *block = (TPCircularBufferABLBlockHeader*)TPCircularBufferHead(buffer, &availableBytes);
if ( !block || availableBytes < sizeof(TPCircularBufferABLBlockHeader)+((numberOfBuffers-1)*sizeof(AudioBuffer))+(numberOfBuffers*bytesPerBuffer) ) return NULL;
#ifdef DEBUG
assert(!((unsigned long)block & 0xF) /* Beware unaligned accesses */);
#endif
if ( inTimestamp ) {
memcpy(&block->timestamp, inTimestamp, sizeof(AudioTimeStamp));
} else {
memset(&block->timestamp, 0, sizeof(AudioTimeStamp));
}
memset(&block->bufferList, 0, sizeof(AudioBufferList)+((numberOfBuffers-1)*sizeof(AudioBuffer)));
block->bufferList.mNumberBuffers = numberOfBuffers;
char *dataPtr = (char*)&block->bufferList + sizeof(AudioBufferList)+((numberOfBuffers-1)*sizeof(AudioBuffer));
for ( int i=0; i availableBytes ) {
return NULL;
}
block->bufferList.mBuffers[i].mData = dataPtr;
block->bufferList.mBuffers[i].mDataByteSize = bytesPerBuffer;
block->bufferList.mBuffers[i].mNumberChannels = 1;
dataPtr += bytesPerBuffer;
}
// Make sure whole buffer (including timestamp and length value) is 16-byte aligned in length
block->totalLength = (UInt32)align16byte(dataPtr - (char*)block);
if ( block->totalLength > availableBytes ) {
return NULL;
}
return &block->bufferList;
}
AudioBufferList *TPCircularBufferPrepareEmptyAudioBufferListWithAudioFormat(TPCircularBuffer *buffer, const AudioStreamBasicDescription *audioFormat, UInt32 frameCount, const AudioTimeStamp *timestamp) {
return TPCircularBufferPrepareEmptyAudioBufferList(buffer,
(audioFormat->mFormatFlags & kAudioFormatFlagIsNonInterleaved) ? audioFormat->mChannelsPerFrame : 1,
audioFormat->mBytesPerFrame * frameCount,
timestamp);
}
void TPCircularBufferProduceAudioBufferList(TPCircularBuffer *buffer, const AudioTimeStamp *inTimestamp) {
int32_t availableBytes;
TPCircularBufferABLBlockHeader *block = (TPCircularBufferABLBlockHeader*)TPCircularBufferHead(buffer, &availableBytes);
assert(block);
#ifdef DEBUG
assert(!((unsigned long)block & 0xF) /* Beware unaligned accesses */);
#endif
assert(block->bufferList.mBuffers[0].mDataByteSize > 0);
if ( inTimestamp ) {
memcpy(&block->timestamp, inTimestamp, sizeof(AudioTimeStamp));
}
UInt32 calculatedLength = (UInt32)(((char*)block->bufferList.mBuffers[block->bufferList.mNumberBuffers-1].mData + block->bufferList.mBuffers[block->bufferList.mNumberBuffers-1].mDataByteSize) - (char*)block);
// Make sure whole buffer (including timestamp and length value) is 16-byte aligned in length
calculatedLength = (UInt32)align16byte(calculatedLength);
assert(calculatedLength <= block->totalLength && calculatedLength <= availableBytes);
block->totalLength = calculatedLength;
TPCircularBufferProduce(buffer, block->totalLength);
}
bool TPCircularBufferCopyAudioBufferList(TPCircularBuffer *buffer, const AudioBufferList *inBufferList, const AudioTimeStamp *inTimestamp, UInt32 frames, const AudioStreamBasicDescription *audioDescription) {
if ( frames == 0 ) return true;
int byteCount = inBufferList->mBuffers[0].mDataByteSize;
if ( frames != kTPCircularBufferCopyAll ) {
byteCount = frames * audioDescription->mBytesPerFrame;
assert(byteCount <= inBufferList->mBuffers[0].mDataByteSize);
}
if ( byteCount == 0 ) return true;
AudioBufferList *bufferList = TPCircularBufferPrepareEmptyAudioBufferList(buffer, inBufferList->mNumberBuffers, byteCount, inTimestamp);
if ( !bufferList ) return false;
for ( int i=0; imNumberBuffers; i++ ) {
memcpy(bufferList->mBuffers[i].mData, inBufferList->mBuffers[i].mData, byteCount);
}
TPCircularBufferProduceAudioBufferList(buffer, NULL);
return true;
}
AudioBufferList *TPCircularBufferNextBufferListAfter(TPCircularBuffer *buffer, const AudioBufferList *bufferList, AudioTimeStamp *outTimestamp) {
int32_t availableBytes;
void *tail = TPCircularBufferTail(buffer, &availableBytes);
void *end = (char*)tail + availableBytes;
assert((void*)bufferList > (void*)tail && (void*)bufferList < end);
TPCircularBufferABLBlockHeader *originalBlock = (TPCircularBufferABLBlockHeader*)((char*)bufferList - offsetof(TPCircularBufferABLBlockHeader, bufferList));
#ifdef DEBUG
assert(!((unsigned long)originalBlock & 0xF) /* Beware unaligned accesses */);
#endif
TPCircularBufferABLBlockHeader *nextBlock = (TPCircularBufferABLBlockHeader*)((char*)originalBlock + originalBlock->totalLength);
if ( (void*)nextBlock >= end ) return NULL;
#ifdef DEBUG
assert(!((unsigned long)nextBlock & 0xF) /* Beware unaligned accesses */);
#endif
if ( outTimestamp ) {
memcpy(outTimestamp, &nextBlock->timestamp, sizeof(AudioTimeStamp));
}
return &nextBlock->bufferList;
}
void TPCircularBufferConsumeNextBufferListPartial(TPCircularBuffer *buffer, int framesToConsume, const AudioStreamBasicDescription *audioFormat) {
assert(framesToConsume >= 0);
int32_t dontcare;
TPCircularBufferABLBlockHeader *block = (TPCircularBufferABLBlockHeader*)TPCircularBufferTail(buffer, &dontcare);
if ( !block ) return;
#ifdef DEBUG
assert(!((unsigned long)block & 0xF)); // Beware unaligned accesses
#endif
int bytesToConsume = (int)min(framesToConsume * audioFormat->mBytesPerFrame, block->bufferList.mBuffers[0].mDataByteSize);
if ( bytesToConsume == block->bufferList.mBuffers[0].mDataByteSize ) {
TPCircularBufferConsumeNextBufferList(buffer);
return;
}
for ( int i=0; ibufferList.mNumberBuffers; i++ ) {
assert(bytesToConsume <= block->bufferList.mBuffers[i].mDataByteSize);
block->bufferList.mBuffers[i].mData = (char*)block->bufferList.mBuffers[i].mData + bytesToConsume;
block->bufferList.mBuffers[i].mDataByteSize -= bytesToConsume;
}
if ( block->timestamp.mFlags & kAudioTimeStampSampleTimeValid ) {
block->timestamp.mSampleTime += framesToConsume;
}
if ( block->timestamp.mFlags & kAudioTimeStampHostTimeValid ) {
if ( !__secondsToHostTicks ) {
mach_timebase_info_data_t tinfo;
mach_timebase_info(&tinfo);
__secondsToHostTicks = 1.0 / (((double)tinfo.numer / tinfo.denom) * 1.0e-9);
}
block->timestamp.mHostTime += ((double)framesToConsume / audioFormat->mSampleRate) * __secondsToHostTicks;
}
// Reposition block forward, just before the audio data, ensuring 16-byte alignment
TPCircularBufferABLBlockHeader *newBlock = (TPCircularBufferABLBlockHeader*)(((unsigned long)block + bytesToConsume) & ~0xFul);
memmove(newBlock, block, sizeof(TPCircularBufferABLBlockHeader) + (block->bufferList.mNumberBuffers-1)*sizeof(AudioBuffer));
intptr_t bytesFreed = (intptr_t)newBlock - (intptr_t)block;
newBlock->totalLength -= bytesFreed;
TPCircularBufferConsume(buffer, (int32_t)bytesFreed);
}
void TPCircularBufferDequeueBufferListFrames(TPCircularBuffer *buffer, UInt32 *ioLengthInFrames, const AudioBufferList *outputBufferList, AudioTimeStamp *outTimestamp, const AudioStreamBasicDescription *audioFormat) {
bool hasTimestamp = false;
UInt32 bytesToGo = *ioLengthInFrames * audioFormat->mBytesPerFrame;
UInt32 bytesCopied = 0;
while ( bytesToGo > 0 ) {
AudioBufferList *bufferList = TPCircularBufferNextBufferList(buffer, !hasTimestamp ? outTimestamp : NULL);
if ( !bufferList ) break;
hasTimestamp = true;
long bytesToCopy = min(bytesToGo, bufferList->mBuffers[0].mDataByteSize);
if ( outputBufferList ) {
for ( int i=0; imNumberBuffers; i++ ) {
assert(bytesCopied + bytesToCopy <= outputBufferList->mBuffers[i].mDataByteSize);
memcpy((char*)outputBufferList->mBuffers[i].mData + bytesCopied, bufferList->mBuffers[i].mData, bytesToCopy);
}
}
TPCircularBufferConsumeNextBufferListPartial(buffer, (int)bytesToCopy/audioFormat->mBytesPerFrame, audioFormat);
bytesToGo -= bytesToCopy;
bytesCopied += bytesToCopy;
}
*ioLengthInFrames -= bytesToGo / audioFormat->mBytesPerFrame;
}
UInt32 TPCircularBufferPeekContiguousWrapped(TPCircularBuffer *buffer, AudioTimeStamp *outTimestamp, const AudioStreamBasicDescription *audioFormat, UInt32 contiguousToleranceSampleTime, UInt32 wrapPoint) {
int32_t availableBytes;
TPCircularBufferABLBlockHeader *block = (TPCircularBufferABLBlockHeader*)TPCircularBufferTail(buffer, &availableBytes);
if ( !block ) return 0;
#ifdef DEBUG
assert(!((unsigned long)block & 0xF) /* Beware unaligned accesses */);
#endif
if ( outTimestamp ) {
memcpy(outTimestamp, &block->timestamp, sizeof(AudioTimeStamp));
}
void *end = (char*)block + availableBytes;
UInt32 byteCount = 0;
while ( 1 ) {
byteCount += block->bufferList.mBuffers[0].mDataByteSize;
TPCircularBufferABLBlockHeader *nextBlock = (TPCircularBufferABLBlockHeader*)((char*)block + block->totalLength);
if ( (void*)nextBlock >= end ) {
break;
}
if ( contiguousToleranceSampleTime != UINT32_MAX ) {
UInt32 frames = block->bufferList.mBuffers[0].mDataByteSize / audioFormat->mBytesPerFrame;
Float64 nextTime = block->timestamp.mSampleTime + frames;
if ( wrapPoint && nextTime > wrapPoint ) nextTime = fmod(nextTime, wrapPoint);
Float64 diff = fabs(nextBlock->timestamp.mSampleTime - nextTime);
if ( diff > contiguousToleranceSampleTime && (!wrapPoint || fabs(diff-wrapPoint) > contiguousToleranceSampleTime) ) {
break;
}
}
#ifdef DEBUG
assert(!((unsigned long)nextBlock & 0xF) /* Beware unaligned accesses */);
#endif
block = nextBlock;
}
return byteCount / audioFormat->mBytesPerFrame;
}
UInt32 TPCircularBufferPeek(TPCircularBuffer *buffer, AudioTimeStamp *outTimestamp, const AudioStreamBasicDescription *audioFormat) {
return TPCircularBufferPeekContiguousWrapped(buffer, outTimestamp, audioFormat, UINT32_MAX, 0);
}
UInt32 TPCircularBufferPeekContiguous(TPCircularBuffer *buffer, AudioTimeStamp *outTimestamp, const AudioStreamBasicDescription *audioFormat, UInt32 contiguousToleranceSampleTime) {
return TPCircularBufferPeekContiguousWrapped(buffer, outTimestamp, audioFormat, contiguousToleranceSampleTime, 0);
}
UInt32 TPCircularBufferGetAvailableSpace(TPCircularBuffer *buffer, const AudioStreamBasicDescription *audioFormat) {
// Look at buffer head; make sure there's space for the block metadata
int32_t availableBytes;
TPCircularBufferABLBlockHeader *block = (TPCircularBufferABLBlockHeader*)TPCircularBufferHead(buffer, &availableBytes);
if ( !block ) return 0;
#ifdef DEBUG
assert(!((unsigned long)block & 0xF) /* Beware unaligned accesses */);
#endif
// Now find out how much 16-byte aligned audio we can store in the space available
int numberOfBuffers = audioFormat->mFormatFlags & kAudioFormatFlagIsNonInterleaved ? audioFormat->mChannelsPerFrame : 1;
char * endOfBuffer = (char*)block + availableBytes;
char * dataPtr = (char*)align16byte((long)(&block->bufferList + sizeof(AudioBufferList)+((numberOfBuffers-1)*sizeof(AudioBuffer))));
if ( dataPtr >= endOfBuffer ) return 0;
int32_t availableAudioBytes = (int)(endOfBuffer - dataPtr);
int32_t availableAudioBytesPerBuffer = availableAudioBytes / numberOfBuffers;
availableAudioBytesPerBuffer -= (availableAudioBytesPerBuffer % (16-1));
return availableAudioBytesPerBuffer > 0 ? availableAudioBytesPerBuffer / audioFormat->mBytesPerFrame : 0;
}
pcaudiolib-1.3/src/TPCircularBuffer/TPCircularBuffer+AudioBufferList.h 0000664 0000000 0000000 00000026157 14726570074 0026006 0 ustar 00root root 0000000 0000000 //
// TPCircularBuffer+AudioBufferList.h
// Circular/Ring buffer implementation
//
// https://github.com/michaeltyson/TPCircularBuffer
//
// Created by Michael Tyson on 20/03/2012.
//
// Copyright (C) 2012-2013 A Tasty Pixel
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef TPCircularBuffer_AudioBufferList_h
#define TPCircularBuffer_AudioBufferList_h
#ifdef __cplusplus
extern "C" {
#endif
#include "TPCircularBuffer.h"
#include
#define kTPCircularBufferCopyAll UINT32_MAX
typedef struct {
AudioTimeStamp timestamp;
UInt32 totalLength;
AudioBufferList bufferList;
} TPCircularBufferABLBlockHeader;
/*!
* Prepare an empty buffer list, stored on the circular buffer
*
* @param buffer Circular buffer
* @param numberOfBuffers The number of buffers to be contained within the buffer list
* @param bytesPerBuffer The number of bytes to store for each buffer
* @param timestamp The timestamp associated with the buffer, or NULL. Note that you can also pass a timestamp into TPCircularBufferProduceAudioBufferList, to set it there instead.
* @return The empty buffer list, or NULL if circular buffer has insufficient space
*/
AudioBufferList *TPCircularBufferPrepareEmptyAudioBufferList(TPCircularBuffer *buffer, int numberOfBuffers, int bytesPerBuffer, const AudioTimeStamp *timestamp);
/*!
* Prepare an empty buffer list, stored on the circular buffer, using an audio description to automatically configure buffer
*
* @param buffer Circular buffer
* @param audioFormat The kind of audio that will be stored
* @param frameCount The number of frames that will be stored
* @param timestamp The timestamp associated with the buffer, or NULL. Note that you can also pass a timestamp into TPCircularBufferProduceAudioBufferList, to set it there instead.
* @return The empty buffer list, or NULL if circular buffer has insufficient space
*/
AudioBufferList *TPCircularBufferPrepareEmptyAudioBufferListWithAudioFormat(TPCircularBuffer *buffer, const AudioStreamBasicDescription *audioFormat, UInt32 frameCount, const AudioTimeStamp *timestamp);
/*!
* Mark next audio buffer list as ready for reading
*
* This marks the audio buffer list prepared using TPCircularBufferPrepareEmptyAudioBufferList
* as ready for reading. You must not call this function without first calling
* TPCircularBufferPrepareEmptyAudioBufferList.
*
* @param buffer Circular buffer
* @param inTimestamp The timestamp associated with the buffer, or NULL to leave as-is. Note that you can also pass a timestamp into TPCircularBufferPrepareEmptyAudioBufferList, to set it there instead.
*/
void TPCircularBufferProduceAudioBufferList(TPCircularBuffer *buffer, const AudioTimeStamp *inTimestamp);
/*!
* Copy the audio buffer list onto the buffer
*
* @param buffer Circular buffer
* @param bufferList Buffer list containing audio to copy to buffer
* @param timestamp The timestamp associated with the buffer, or NULL
* @param frames Length of audio in frames. Specify kTPCircularBufferCopyAll to copy the whole buffer (audioFormat can be NULL, in this case)
* @param audioFormat The AudioStreamBasicDescription describing the audio, or NULL if you specify kTPCircularBufferCopyAll to the `frames` argument
* @return YES if buffer list was successfully copied; NO if there was insufficient space
*/
bool TPCircularBufferCopyAudioBufferList(TPCircularBuffer *buffer, const AudioBufferList *bufferList, const AudioTimeStamp *timestamp, UInt32 frames, const AudioStreamBasicDescription *audioFormat);
/*!
* Get a pointer to the next stored buffer list
*
* @param buffer Circular buffer
* @param outTimestamp On output, if not NULL, the timestamp corresponding to the buffer
* @return Pointer to the next buffer list in the buffer
*/
static __inline__ __attribute__((always_inline)) AudioBufferList *TPCircularBufferNextBufferList(TPCircularBuffer *buffer, AudioTimeStamp *outTimestamp) {
int32_t dontcare; // Length of segment is contained within buffer list, so we can ignore this
TPCircularBufferABLBlockHeader *block = (TPCircularBufferABLBlockHeader*)TPCircularBufferTail(buffer, &dontcare);
if ( !block ) {
if ( outTimestamp ) {
memset(outTimestamp, 0, sizeof(AudioTimeStamp));
}
return NULL;
}
if ( outTimestamp ) {
memcpy(outTimestamp, &block->timestamp, sizeof(AudioTimeStamp));
}
return &block->bufferList;
}
/*!
* Get a pointer to the next stored buffer list after the given one
*
* @param buffer Circular buffer
* @param bufferList Preceding buffer list
* @param outTimestamp On output, if not NULL, the timestamp corresponding to the buffer
* @return Pointer to the next buffer list in the buffer, or NULL
*/
AudioBufferList *TPCircularBufferNextBufferListAfter(TPCircularBuffer *buffer, const AudioBufferList *bufferList, AudioTimeStamp *outTimestamp);
/*!
* Consume the next buffer list
*
* @param buffer Circular buffer
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferConsumeNextBufferList(TPCircularBuffer *buffer) {
int32_t dontcare;
TPCircularBufferABLBlockHeader *block = (TPCircularBufferABLBlockHeader*)TPCircularBufferTail(buffer, &dontcare);
if ( !block ) return;
TPCircularBufferConsume(buffer, block->totalLength);
}
/*!
* Consume a portion of the next buffer list
*
* This will also increment the sample time and host time portions of the timestamp of
* the buffer list, if present.
*
* @param buffer Circular buffer
* @param framesToConsume The number of frames to consume from the buffer list
* @param audioFormat The AudioStreamBasicDescription describing the audio
*/
void TPCircularBufferConsumeNextBufferListPartial(TPCircularBuffer *buffer, int framesToConsume, const AudioStreamBasicDescription *audioFormat);
/*!
* Consume a certain number of frames from the buffer, possibly from multiple queued buffer lists
*
* Copies the given number of frames from the buffer into outputBufferList, of the
* given audio description, then consumes the audio buffers. If an audio buffer has
* not been entirely consumed, then updates the queued buffer list structure to point
* to the unconsumed data only.
*
* @param buffer Circular buffer
* @param ioLengthInFrames On input, the number of frames in the given audio format to consume; on output, the number of frames provided
* @param outputBufferList The buffer list to copy audio to, or NULL to discard audio. If not NULL, the structure must be initialised properly, and the mData pointers must not be NULL.
* @param outTimestamp On output, if not NULL, the timestamp corresponding to the first audio frame returned
* @param audioFormat The format of the audio stored in the buffer
*/
void TPCircularBufferDequeueBufferListFrames(TPCircularBuffer *buffer, UInt32 *ioLengthInFrames, const AudioBufferList *outputBufferList, AudioTimeStamp *outTimestamp, const AudioStreamBasicDescription *audioFormat);
/*!
* Determine how many frames of audio are buffered
*
* Given the provided audio format, determines the frame count of all queued buffers
*
* Note: This function should only be used on the consumer thread, not the producer thread.
*
* @param buffer Circular buffer
* @param outTimestamp On output, if not NULL, the timestamp corresponding to the first audio frame
* @param audioFormat The format of the audio stored in the buffer
* @return The number of frames in the given audio format that are in the buffer
*/
UInt32 TPCircularBufferPeek(TPCircularBuffer *buffer, AudioTimeStamp *outTimestamp, const AudioStreamBasicDescription *audioFormat);
/*!
* Determine how many contiguous frames of audio are buffered
*
* Given the provided audio format, determines the frame count of all queued buffers that are contiguous,
* given their corresponding timestamps (sample time).
*
* Note: This function should only be used on the consumer thread, not the producer thread.
*
* @param buffer Circular buffer
* @param outTimestamp On output, if not NULL, the timestamp corresponding to the first audio frame
* @param audioFormat The format of the audio stored in the buffer
* @param contiguousToleranceSampleTime The number of samples of discrepancy to tolerate
* @return The number of frames in the given audio format that are in the buffer
*/
UInt32 TPCircularBufferPeekContiguous(TPCircularBuffer *buffer, AudioTimeStamp *outTimestamp, const AudioStreamBasicDescription *audioFormat, UInt32 contiguousToleranceSampleTime);
/*!
* Determine how many contiguous frames of audio are buffered, with wrap around
*
* Like TPCircularBufferPeekContiguous, determines how many contiguous frames are buffered,
* but considers audio that wraps around a region of a given length as also contiguous. This
* is good for audio that loops.
*
* Note: This function should only be used on the consumer thread, not the producer thread.
*
* @param buffer Circular buffer
* @param outTimestamp On output, if not NULL, the timestamp corresponding to the first audio frame
* @param audioFormat The format of the audio stored in the buffer
* @param contiguousToleranceSampleTime The number of samples of discrepancy to tolerate
* @param wrapPoint The point around which the audio may wrap and still be considered contiguous, or 0 to disable
* @return The number of frames in the given audio format that are in the buffer
*/
UInt32 TPCircularBufferPeekContiguousWrapped(TPCircularBuffer *buffer, AudioTimeStamp *outTimestamp, const AudioStreamBasicDescription *audioFormat, UInt32 contiguousToleranceSampleTime, UInt32 wrapPoint);
/*!
* Determine how many much space there is in the buffer
*
* Given the provided audio format, determines the number of frames of audio that can be buffered.
*
* Note: This function should only be used on the producer thread, not the consumer thread.
*
* @param buffer Circular buffer
* @param audioFormat The format of the audio stored in the buffer
* @return The number of frames in the given audio format that can be stored in the buffer
*/
UInt32 TPCircularBufferGetAvailableSpace(TPCircularBuffer *buffer, const AudioStreamBasicDescription *audioFormat);
#ifdef __cplusplus
}
#endif
#endif
pcaudiolib-1.3/src/TPCircularBuffer/TPCircularBuffer.c 0000664 0000000 0000000 00000013553 14726570074 0022752 0 ustar 00root root 0000000 0000000 //
// TPCircularBuffer.c
// Circular/Ring buffer implementation
//
// https://github.com/michaeltyson/TPCircularBuffer
//
// Created by Michael Tyson on 10/12/2011.
//
// Copyright (C) 2012-2013 A Tasty Pixel
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
#include "TPCircularBuffer.h"
#include
#include
#include
#define reportResult(result,operation) (_reportResult((result),(operation),strrchr(__FILE__, '/')+1,__LINE__))
static inline bool _reportResult(kern_return_t result, const char *operation, const char* file, int line) {
if ( result != ERR_SUCCESS ) {
printf("%s:%d: %s: %s\n", file, line, operation, mach_error_string(result));
return false;
}
return true;
}
bool _TPCircularBufferInit(TPCircularBuffer *buffer, int32_t length, size_t structSize) {
assert(length > 0);
if ( structSize != sizeof(TPCircularBuffer) ) {
fprintf(stderr, "TPCircularBuffer: Header version mismatch. Check for old versions of TPCircularBuffer in your project\n");
abort();
}
// Keep trying until we get our buffer, needed to handle race conditions
int retries = 3;
while ( true ) {
buffer->length = (int32_t)round_page(length); // We need whole page sizes
// Temporarily allocate twice the length, so we have the contiguous address space to
// support a second instance of the buffer directly after
vm_address_t bufferAddress;
kern_return_t result = vm_allocate(mach_task_self(),
&bufferAddress,
buffer->length * 2,
VM_FLAGS_ANYWHERE); // allocate anywhere it'll fit
if ( result != ERR_SUCCESS ) {
if ( retries-- == 0 ) {
reportResult(result, "Buffer allocation");
return false;
}
// Try again if we fail
continue;
}
// Now replace the second half of the allocation with a virtual copy of the first half. Deallocate the second half...
result = vm_deallocate(mach_task_self(),
bufferAddress + buffer->length,
buffer->length);
if ( result != ERR_SUCCESS ) {
if ( retries-- == 0 ) {
reportResult(result, "Buffer deallocation");
return false;
}
// If this fails somehow, deallocate the whole region and try again
vm_deallocate(mach_task_self(), bufferAddress, buffer->length);
continue;
}
// Re-map the buffer to the address space immediately after the buffer
vm_address_t virtualAddress = bufferAddress + buffer->length;
vm_prot_t cur_prot, max_prot;
result = vm_remap(mach_task_self(),
&virtualAddress, // mirror target
buffer->length, // size of mirror
0, // auto alignment
0, // force remapping to virtualAddress
mach_task_self(), // same task
bufferAddress, // mirror source
0, // MAP READ-WRITE, NOT COPY
&cur_prot, // unused protection struct
&max_prot, // unused protection struct
VM_INHERIT_DEFAULT);
if ( result != ERR_SUCCESS ) {
if ( retries-- == 0 ) {
reportResult(result, "Remap buffer memory");
return false;
}
// If this remap failed, we hit a race condition, so deallocate and try again
vm_deallocate(mach_task_self(), bufferAddress, buffer->length);
continue;
}
if ( virtualAddress != bufferAddress+buffer->length ) {
// If the memory is not contiguous, clean up both allocated buffers and try again
if ( retries-- == 0 ) {
printf("Couldn't map buffer memory to end of buffer\n");
return false;
}
vm_deallocate(mach_task_self(), virtualAddress, buffer->length);
vm_deallocate(mach_task_self(), bufferAddress, buffer->length);
continue;
}
buffer->buffer = (void*)bufferAddress;
buffer->fillCount = 0;
buffer->head = buffer->tail = 0;
buffer->atomic = true;
return true;
}
return false;
}
void TPCircularBufferCleanup(TPCircularBuffer *buffer) {
vm_deallocate(mach_task_self(), (vm_address_t)buffer->buffer, buffer->length * 2);
memset(buffer, 0, sizeof(TPCircularBuffer));
}
void TPCircularBufferClear(TPCircularBuffer *buffer) {
int32_t fillCount;
if ( TPCircularBufferTail(buffer, &fillCount) ) {
TPCircularBufferConsume(buffer, fillCount);
}
}
void TPCircularBufferSetAtomic(TPCircularBuffer *buffer, bool atomic) {
buffer->atomic = atomic;
}
pcaudiolib-1.3/src/TPCircularBuffer/TPCircularBuffer.h 0000664 0000000 0000000 00000017710 14726570074 0022756 0 ustar 00root root 0000000 0000000 //
// TPCircularBuffer.h
// Circular/Ring buffer implementation
//
// https://github.com/michaeltyson/TPCircularBuffer
//
// Created by Michael Tyson on 10/12/2011.
//
//
// This implementation makes use of a virtual memory mapping technique that inserts a virtual copy
// of the buffer memory directly after the buffer's end, negating the need for any buffer wrap-around
// logic. Clients can simply use the returned memory address as if it were contiguous space.
//
// The implementation is thread-safe in the case of a single producer and single consumer.
//
// Virtual memory technique originally proposed by Philip Howard (http://vrb.slashusr.org/), and
// adapted to Darwin by Kurt Revis (http://www.snoize.com,
// http://www.snoize.com/Code/PlayBufferedSoundFile.tar.gz)
//
//
// Copyright (C) 2012-2013 A Tasty Pixel
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef TPCircularBuffer_h
#define TPCircularBuffer_h
#include
#include
#include
#include
#ifdef __APPLE__
#include
#ifndef __deprecated_msg
#define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg)))
#endif
#endif
#ifdef __cplusplus
extern "C++" {
#include
using namespace std;
}
#else
#include
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
void *buffer;
int32_t length;
int32_t tail;
int32_t head;
volatile atomic_int fillCount;
bool atomic;
} TPCircularBuffer;
/*!
* Initialise buffer
*
* Note that the length is advisory only: Because of the way the
* memory mirroring technique works, the true buffer length will
* be multiples of the device page size (e.g. 4096 bytes)
*
* If you intend to use the AudioBufferList utilities, you should
* always allocate a bit more space than you need for pure audio
* data, so there's room for the metadata. How much extra is required
* depends on how many AudioBufferList structures are used, which is
* a function of how many audio frames each buffer holds. A good rule
* of thumb is to add 15%, or at least another 2048 bytes or so.
*
* @param buffer Circular buffer
* @param length Length of buffer
*/
#define TPCircularBufferInit(buffer, length) \
_TPCircularBufferInit(buffer, length, sizeof(*buffer))
bool _TPCircularBufferInit(TPCircularBuffer *buffer, int32_t length, size_t structSize);
/*!
* Cleanup buffer
*
* Releases buffer resources.
*/
void TPCircularBufferCleanup(TPCircularBuffer *buffer);
/*!
* Clear buffer
*
* Resets buffer to original, empty state.
*
* This is safe for use by consumer while producer is accessing
* buffer.
*/
void TPCircularBufferClear(TPCircularBuffer *buffer);
/*!
* Set the atomicity
*
* If you set the atomiticy to false using this method, the buffer will
* not use atomic operations. This can be used to give the compiler a little
* more optimisation opportunities when the buffer is only used on one thread.
*
* Important note: Only set this to false if you know what you're doing!
*
* The default value is true (the buffer will use atomic operations)
*
* @param buffer Circular buffer
* @param atomic Whether the buffer is atomic (default true)
*/
void TPCircularBufferSetAtomic(TPCircularBuffer *buffer, bool atomic);
// Reading (consuming)
/*!
* Access end of buffer
*
* This gives you a pointer to the end of the buffer, ready
* for reading, and the number of available bytes to read.
*
* @param buffer Circular buffer
* @param availableBytes On output, the number of bytes ready for reading
* @return Pointer to the first bytes ready for reading, or NULL if buffer is empty
*/
static __inline__ __attribute__((always_inline)) void* TPCircularBufferTail(TPCircularBuffer *buffer, int32_t* availableBytes) {
*availableBytes = buffer->fillCount;
if ( *availableBytes == 0 ) return NULL;
return (void*)((char*)buffer->buffer + buffer->tail);
}
/*!
* Consume bytes in buffer
*
* This frees up the just-read bytes, ready for writing again.
*
* @param buffer Circular buffer
* @param amount Number of bytes to consume
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferConsume(TPCircularBuffer *buffer, int32_t amount) {
buffer->tail = (buffer->tail + amount) % buffer->length;
if ( buffer->atomic ) {
atomic_fetch_add(&buffer->fillCount, -amount);
} else {
buffer->fillCount -= amount;
}
assert(buffer->fillCount >= 0);
}
/*!
* Access front of buffer
*
* This gives you a pointer to the front of the buffer, ready
* for writing, and the number of available bytes to write.
*
* @param buffer Circular buffer
* @param availableBytes On output, the number of bytes ready for writing
* @return Pointer to the first bytes ready for writing, or NULL if buffer is full
*/
static __inline__ __attribute__((always_inline)) void* TPCircularBufferHead(TPCircularBuffer *buffer, int32_t* availableBytes) {
*availableBytes = (buffer->length - buffer->fillCount);
if ( *availableBytes == 0 ) return NULL;
return (void*)((char*)buffer->buffer + buffer->head);
}
// Writing (producing)
/*!
* Produce bytes in buffer
*
* This marks the given section of the buffer ready for reading.
*
* @param buffer Circular buffer
* @param amount Number of bytes to produce
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferProduce(TPCircularBuffer *buffer, int32_t amount) {
buffer->head = (buffer->head + amount) % buffer->length;
if ( buffer->atomic ) {
atomic_fetch_add(&buffer->fillCount, amount);
} else {
buffer->fillCount += amount;
}
assert(buffer->fillCount <= buffer->length);
}
/*!
* Helper routine to copy bytes to buffer
*
* This copies the given bytes to the buffer, and marks them ready for reading.
*
* @param buffer Circular buffer
* @param src Source buffer
* @param len Number of bytes in source buffer
* @return true if bytes copied, false if there was insufficient space
*/
static __inline__ __attribute__((always_inline)) bool TPCircularBufferProduceBytes(TPCircularBuffer *buffer, const void* src, int32_t len) {
int32_t space;
void *ptr = TPCircularBufferHead(buffer, &space);
if ( space < len ) return false;
memcpy(ptr, src, len);
TPCircularBufferProduce(buffer, len);
return true;
}
/*!
* Deprecated method
*/
static __inline__ __attribute__((always_inline)) __deprecated_msg("use TPCircularBufferSetAtomic(false) and TPCircularBufferConsume instead")
void TPCircularBufferConsumeNoBarrier(TPCircularBuffer *buffer, int32_t amount) {
buffer->tail = (buffer->tail + amount) % buffer->length;
buffer->fillCount -= amount;
assert(buffer->fillCount >= 0);
}
/*!
* Deprecated method
*/
static __inline__ __attribute__((always_inline)) __deprecated_msg("use TPCircularBufferSetAtomic(false) and TPCircularBufferProduce instead")
void TPCircularBufferProduceNoBarrier(TPCircularBuffer *buffer, int32_t amount) {
buffer->head = (buffer->head + amount) % buffer->length;
buffer->fillCount += amount;
assert(buffer->fillCount <= buffer->length);
}
#ifdef __cplusplus
}
#endif
#endif
pcaudiolib-1.3/src/TPCircularBuffer/TPCircularBuffer.podspec 0000664 0000000 0000000 00000003260 14726570074 0024157 0 ustar 00root root 0000000 0000000 license = <<-END
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE."
END
Pod::Spec.new do |s|
s.name = "TPCircularBuffer"
s.version = '1.4'
s.summary = 'A simple, fast circular buffer implementation.'
s.homepage = 'https://github.com/michaeltyson/TPCircularBuffer'
s.authors = { 'Michael Tyson' => 'michael@atastypixel.com' }
s.license = { :type => 'MIT', :text => license }
s.source = { :git => 'https://github.com/michaeltyson/TPCircularBuffer.git', :tag => '1.4' }
s.source_files = '*.{c,h}'
s.requires_arc = false
s.frameworks = 'AudioToolbox'
s.ios.deployment_target = '4.3'
s.osx.deployment_target = '10.8'
end
pcaudiolib-1.3/src/alsa.c 0000664 0000000 0000000 00000021061 14726570074 0015357 0 ustar 00root root 0000000 0000000 /* ALSA Output.
*
* Copyright (C) 2016 Reece H. Dunn
*
* This file is part of pcaudiolib.
*
* pcaudiolib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* pcaudiolib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with pcaudiolib. If not, see .
*/
#include "config.h"
#include "audio_priv.h"
#ifdef HAVE_ALSA_ASOUNDLIB_H
#include
#include
#include
struct alsa_object
{
struct audio_object vtable;
snd_pcm_t *handle;
uint8_t sample_size;
char *device;
/* saved audio_object_open parameters */
int is_open;
enum audio_object_format format;
uint32_t rate;
uint8_t channels;
};
#define to_alsa_object(object) container_of(object, struct alsa_object, vtable)
int
alsa_object_open(struct audio_object *object,
enum audio_object_format format,
uint32_t rate,
uint8_t channels)
{
struct alsa_object *self = to_alsa_object(object);
if (self->handle)
return -EEXIST;
snd_pcm_format_t pcm_format;
#define FORMAT(srcfmt, dstfmt, size) case srcfmt: pcm_format = dstfmt; self->sample_size = size*channels; break;
switch (format)
{
FORMAT(AUDIO_OBJECT_FORMAT_ALAW, SND_PCM_FORMAT_A_LAW, 1)
FORMAT(AUDIO_OBJECT_FORMAT_ULAW, SND_PCM_FORMAT_MU_LAW, 1)
FORMAT(AUDIO_OBJECT_FORMAT_S8, SND_PCM_FORMAT_S8, 1)
FORMAT(AUDIO_OBJECT_FORMAT_U8, SND_PCM_FORMAT_U8, 1)
FORMAT(AUDIO_OBJECT_FORMAT_S16LE, SND_PCM_FORMAT_S16_LE, 2)
FORMAT(AUDIO_OBJECT_FORMAT_S16BE, SND_PCM_FORMAT_S16_BE, 2)
FORMAT(AUDIO_OBJECT_FORMAT_U16LE, SND_PCM_FORMAT_U16_LE, 2)
FORMAT(AUDIO_OBJECT_FORMAT_U16BE, SND_PCM_FORMAT_U16_BE, 2)
FORMAT(AUDIO_OBJECT_FORMAT_S18LE, SND_PCM_FORMAT_S18_3LE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_S18BE, SND_PCM_FORMAT_S18_3BE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_U18LE, SND_PCM_FORMAT_U18_3LE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_U18BE, SND_PCM_FORMAT_U18_3BE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_S20LE, SND_PCM_FORMAT_S20_3LE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_S20BE, SND_PCM_FORMAT_S20_3BE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_U20LE, SND_PCM_FORMAT_U20_3LE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_U20BE, SND_PCM_FORMAT_U20_3BE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_S24LE, SND_PCM_FORMAT_S24_3LE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_S24BE, SND_PCM_FORMAT_S24_3BE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_U24LE, SND_PCM_FORMAT_U24_3LE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_U24BE, SND_PCM_FORMAT_U24_3BE, 3)
FORMAT(AUDIO_OBJECT_FORMAT_S24_32LE, SND_PCM_FORMAT_S24_LE, 4)
FORMAT(AUDIO_OBJECT_FORMAT_S24_32BE, SND_PCM_FORMAT_S24_BE, 4)
FORMAT(AUDIO_OBJECT_FORMAT_U24_32LE, SND_PCM_FORMAT_U24_LE, 4)
FORMAT(AUDIO_OBJECT_FORMAT_U24_32BE, SND_PCM_FORMAT_U24_BE, 4)
FORMAT(AUDIO_OBJECT_FORMAT_S32LE, SND_PCM_FORMAT_S32_LE, 4)
FORMAT(AUDIO_OBJECT_FORMAT_S32BE, SND_PCM_FORMAT_S32_BE, 4)
FORMAT(AUDIO_OBJECT_FORMAT_U32LE, SND_PCM_FORMAT_U32_LE, 4)
FORMAT(AUDIO_OBJECT_FORMAT_U32BE, SND_PCM_FORMAT_U32_BE, 4)
FORMAT(AUDIO_OBJECT_FORMAT_FLOAT32LE, SND_PCM_FORMAT_FLOAT_LE, 4)
FORMAT(AUDIO_OBJECT_FORMAT_FLOAT32BE, SND_PCM_FORMAT_FLOAT_BE, 4)
FORMAT(AUDIO_OBJECT_FORMAT_FLOAT64LE, SND_PCM_FORMAT_FLOAT64_LE, 8)
FORMAT(AUDIO_OBJECT_FORMAT_FLOAT64BE, SND_PCM_FORMAT_FLOAT64_BE, 8)
FORMAT(AUDIO_OBJECT_FORMAT_IEC958LE, SND_PCM_FORMAT_IEC958_SUBFRAME_LE, 1)
FORMAT(AUDIO_OBJECT_FORMAT_IEC958BE, SND_PCM_FORMAT_IEC958_SUBFRAME_BE, 1)
FORMAT(AUDIO_OBJECT_FORMAT_ADPCM, SND_PCM_FORMAT_IMA_ADPCM, 1)
FORMAT(AUDIO_OBJECT_FORMAT_MPEG, SND_PCM_FORMAT_MPEG, 1)
FORMAT(AUDIO_OBJECT_FORMAT_GSM, SND_PCM_FORMAT_GSM, 1)
default: return -EINVAL;
}
#undef FORMAT
snd_pcm_hw_params_t *params = NULL;
snd_pcm_hw_params_malloc(¶ms);
unsigned int period_time = LATENCY * 1000;
int dir = 0;
int err = 0;
if ((err = snd_pcm_open(&self->handle, self->device ? self->device : "default", SND_PCM_STREAM_PLAYBACK, 0)) < 0)
goto error;
if ((err = snd_pcm_hw_params_any(self->handle, params)) < 0)
goto error;
if ((err = snd_pcm_hw_params_set_access(self->handle, params, SND_PCM_ACCESS_RW_INTERLEAVED)) < 0)
goto error;
if ((err = snd_pcm_hw_params_set_format(self->handle, params, pcm_format)) < 0)
goto error;
if ((err = snd_pcm_hw_params_set_rate_near(self->handle, params, &rate, 0)) < 0)
goto error;
if ((err = snd_pcm_hw_params_set_channels(self->handle, params, channels)) < 0)
goto error;
if ((err = snd_pcm_hw_params_set_period_time_near(self->handle, params, &period_time, &dir)) < 0)
goto error;
if ((err = snd_pcm_hw_params(self->handle, params)) < 0)
goto error;
if ((err = snd_pcm_prepare(self->handle)) < 0)
goto error;
self->is_open = 1;
self->format = format;
self->rate = rate;
self->channels = channels;
return 0;
error:
if (params)
snd_pcm_hw_params_free(params);
if (self->handle) {
snd_pcm_close(self->handle);
self->handle = NULL;
self->is_open = 0;
}
return err;
}
void
alsa_object_close(struct audio_object *object)
{
struct alsa_object *self = to_alsa_object(object);
if (self->handle) {
snd_pcm_close(self->handle);
self->handle = NULL;
self->is_open = 1;
}
}
void
alsa_object_destroy(struct audio_object *object)
{
struct alsa_object *self = to_alsa_object(object);
free(self->device);
free(self);
}
int
alsa_object_drain(struct audio_object *object)
{
struct alsa_object *self = to_alsa_object(object);
int ret = 0;
if (self->handle) {
snd_pcm_drain(self->handle);
ret = snd_pcm_prepare(self->handle);
}
return ret;
}
int
alsa_object_flush(struct audio_object *object)
{
struct alsa_object *self = to_alsa_object(object);
if (!self) return 0;
// Using snd_pcm_drop does not discard the audio, so reopen the device
// to reset the sound buffer.
if (self->is_open) {
audio_object_close(object);
return audio_object_open(object, self->format, self->rate, self->channels);
}
return 0;
}
int
alsa_object_write(struct audio_object *object,
const void *data,
size_t bytes)
{
struct alsa_object *self = to_alsa_object(object);
if (!self->handle)
return 0;
int err = 0;
snd_pcm_uframes_t nToWrite = bytes / self->sample_size; // Number of frames to write.
snd_pcm_sframes_t nWritten = 0; // And number alsa actually wrote.
while (1) {
nWritten = snd_pcm_writei(self->handle, data, nToWrite);
if ((nWritten >= 0) && (nWritten < nToWrite)) {
// Can happen in case of a signal or underrun.
nToWrite -= nWritten;
data += nWritten * self->sample_size;
// Open question: if a signal caused the short read, should we snd_pcm_prepare?
} else if ((nWritten == -EPIPE)
#ifdef EBADFD
|| (nWritten == -EBADFD)
#endif
) {
// Either there was an underrun or the PCM was in a bad state.
err = snd_pcm_prepare(self->handle);
if (err != 0)
break;
}
#ifdef ESTRPIPE
else if (nWritten == -ESTRPIPE) {
// Sound suspended, try to resume.
do {
err = snd_pcm_resume(self->handle);
sleep(1);
} while (err == -EAGAIN);
if (err == -ENOSYS) {
// Hardware doesn't support "fine resume".
// So just prepare.
err = snd_pcm_prepare(self->handle);
}
if (err < 0) {
break;
}
}
#endif
else {
err = nWritten;
break;
}
}
return err >= 0 ? 0 : err;
}
const char *
alsa_object_strerror(struct audio_object *object,
int error)
{
return snd_strerror(error);
}
struct audio_object *
create_alsa_object(const char *device,
const char *application_name,
const char *description)
{
struct alsa_object *self = malloc(sizeof(struct alsa_object));
if (!self)
return NULL;
self->handle = NULL;
self->sample_size = 0;
self->device = device ? strdup(device) : NULL;
self->is_open = 0;
self->vtable.open = alsa_object_open;
self->vtable.close = alsa_object_close;
self->vtable.destroy = alsa_object_destroy;
self->vtable.write = alsa_object_write;
self->vtable.drain = alsa_object_drain;
self->vtable.flush = alsa_object_flush;
self->vtable.strerror = alsa_object_strerror;
return &self->vtable;
}
#else
struct audio_object *
create_alsa_object(const char *device,
const char *application_name,
const char *description)
{
return NULL;
}
#endif
pcaudiolib-1.3/src/audio.c 0000664 0000000 0000000 00000005324 14726570074 0015544 0 ustar 00root root 0000000 0000000 /* Public API Implementation.
*
* Copyright (C) 2016 Reece H. Dunn
*
* This file is part of pcaudiolib.
*
* pcaudiolib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* pcaudiolib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with pcaudiolib. If not, see .
*/
#include "config.h"
#include "audio_priv.h"
int
audio_object_open(struct audio_object *object,
enum audio_object_format format,
uint32_t rate,
uint8_t channels)
{
if (object)
return object->open(object, format, rate, channels);
return 0;
}
void
audio_object_close(struct audio_object *object)
{
if (object)
object->close(object);
}
void
audio_object_destroy(struct audio_object *object)
{
if (object)
object->destroy(object);
}
int
audio_object_write(struct audio_object *object,
const void *data,
size_t bytes)
{
if (object)
return object->write(object, data, bytes);
return 0;
}
int
audio_object_drain(struct audio_object *object)
{
if (object)
return object->drain(object);
return 0;
}
int
audio_object_flush(struct audio_object *object)
{
if (object)
return object->flush(object);
return 0;
}
const char *
audio_object_strerror(struct audio_object *object,
int error)
{
if (object)
return object->strerror(object, error);
return NULL;
}
struct audio_object *
create_audio_device_object(const char *device,
const char *application_name,
const char *description)
{
struct audio_object *object;
#if defined(_WIN32) || defined(_WIN64)
if ((object = create_xaudio2_object(device, application_name, description)) != NULL)
return object;
#else
#if defined(__APPLE__)
if ((object = create_coreaudio_object(device, application_name, description)) != NULL)
return object;
#else
if ((object = create_pulseaudio_object(device, application_name, description)) != NULL)
return object;
if ((object = create_alsa_object(device, application_name, description)) != NULL)
return object;
if ((object = create_qsa_object(device, application_name, description)) != NULL)
return object;
if ((object = create_oss_object(device, application_name, description)) != NULL)
return object;
#endif
#endif
return NULL;
}
pcaudiolib-1.3/src/audio_priv.h 0000664 0000000 0000000 00000006270 14726570074 0016612 0 ustar 00root root 0000000 0000000 /* Internal Audio API.
*
* Copyright (C) 2016 Reece H. Dunn
*
* This file is part of pcaudiolib.
*
* pcaudiolib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* pcaudiolib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with pcaudiolib. If not, see .
*/
#ifndef PCAUDIOLIB_AUDIO_PRIV_H
#define PCAUDIOLIB_AUDIO_PRIV_H
#include
#include
#ifdef __cplusplus
extern "C"
{
#endif
struct audio_object
{
int (*open)(struct audio_object *object,
enum audio_object_format format,
uint32_t rate,
uint8_t channels);
void (*close)(struct audio_object *object);
void (*destroy)(struct audio_object *object);
int (*write)(struct audio_object *object,
const void *data,
size_t bytes);
int (*drain)(struct audio_object *object);
int (*flush)(struct audio_object *object);
const char * (*strerror)(struct audio_object *object,
int error);
};
/* 60ms is the minimum and default buffer size used by eSpeak */
#define LATENCY 60
#if defined(_WIN32) || defined(_WIN64)
#include
#define container_of(ptr, type, member) ((type *)( (char *)ptr - offsetof(type,member) ))
LPWSTR
str2wcs(const char *str);
HRESULT
CreateWaveFormat(enum audio_object_format format,
uint32_t rate,
uint8_t channels,
WAVEFORMATEX **wfmt);
const char *
windows_hresult_strerror(struct audio_object *object,
int error);
struct audio_object *
create_xaudio2_object(const char *device,
const char *application_name,
const char *description);
#else
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
#ifdef __APPLE__
struct audio_object *
create_coreaudio_object(const char *device,
const char *application_name,
const char *description);
#else
struct audio_object *
create_pulseaudio_object(const char *device,
const char *application_name,
const char *description);
struct audio_object *
create_alsa_object(const char *device,
const char *application_name,
const char *description);
struct audio_object *
create_qsa_object(const char *device,
const char *application_name,
const char *description);
struct audio_object *
create_oss_object(const char *device,
const char *application_name,
const char *description);
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif
pcaudiolib-1.3/src/coreaudio.c 0000664 0000000 0000000 00000021302 14726570074 0016407 0 ustar 00root root 0000000 0000000 /* Coreaudio Output.
*
* Copyright (C) 2016 Rui Batista
*
* This file is part of pcaudiolib.
*
* pcaudiolib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* pcaudiolib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with pcaudiolib. If not, see .
*/
#include "config.h"
#include "audio_priv.h"
#ifdef HAVE_COREAUDIO_H
#include
#include
#include "TPCircularBuffer/TPCircularBuffer+AudioBufferList.h"
#include
#include
#include
#include
#define min(a,b) ((a) < (b) ? (a):(b))
#define COREAUDIO_BUFFER_SIZE (1024 * 64) // 4m
struct coreaudio_object
{
struct audio_object vtable;
AudioStreamBasicDescription format;
AudioUnit outputUnit;
TPCircularBuffer circularBuffer;
bool initialized;
bool running;
char *device;
char *application_name;
char *description;
};
#define to_coreaudio_object(object) container_of(object, struct coreaudio_object, vtable)
static OSStatus graphRenderProc(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList * ioData) {
struct coreaudio_object *self = (struct coreaudio_object *)inRefCon;
if(! self->running){
// fill the buffer with sielence, stop was not acnoledged yet
memset(ioData->mBuffers[0].mData,0,(self->format).mBytesPerFrame * inNumberFrames);
ioData->mBuffers[0].mNumberChannels = 1;
ioData->mBuffers[0].mDataByteSize = (self->format).mBytesPerFrame * inNumberFrames;
return noErr;
}
UInt32 available = TPCircularBufferPeek(&(self->circularBuffer), NULL, &(self->format));
if(available == 0) {
self->running = FALSE;
AudioOutputUnitStop(self->outputUnit);
}
// copy as much data as we can from the circular buffer
TPCircularBufferDequeueBufferListFrames(&(self->circularBuffer), &inNumberFrames, ioData, NULL, &(self->format));
return noErr;
}
int
coreaudio_object_open(struct audio_object *object,
enum audio_object_format format,
uint32_t rate,
uint8_t channels)
{
struct coreaudio_object *self = to_coreaudio_object(object);
OSStatus err = noErr;
if (self->initialized)
return noErr;
memset(&(self->format), 0, sizeof(AudioStreamBasicDescription));
(self->format).mSampleRate = rate;
(self->format).mChannelsPerFrame = channels;
(self->format).mFramesPerPacket = 1;
switch (format)
{
case AUDIO_OBJECT_FORMAT_S16LE:
(self->format).mFormatID = kAudioFormatLinearPCM;
(self->format).mBitsPerChannel = 16;
(self->format).mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsPacked;
break;
default:
return -1;
}
// guess the remaining of the AudioBasicStreamDescription structure
UInt32 procSize = sizeof(AudioStreamBasicDescription);
err = AudioFormatGetProperty(kAudioFormatProperty_FormatInfo, 0, NULL, &procSize, &(self->format));
if(err != noErr) {
goto cleanup;
}
// Find default output
AudioComponentDescription outputcd = {0,};
outputcd.componentType = kAudioUnitType_Output;
outputcd.componentSubType = kAudioUnitSubType_DefaultOutput;
outputcd.componentManufacturer = kAudioUnitManufacturer_Apple;
// Create a component
AudioComponent outputComponent = AudioComponentFindNext(NULL, &outputcd);
err = AudioComponentInstanceNew(outputComponent, &(self->outputUnit));
if(err != noErr) {
goto cleanup;
}
// set render callback
AURenderCallbackStruct callbackStruct;
callbackStruct.inputProcRefCon = self;
callbackStruct.inputProc = graphRenderProc;
size_t propSize = sizeof(AURenderCallbackStruct);
err = AudioUnitSetProperty(self->outputUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Output, 0, &callbackStruct, propSize);
if(err != noErr) {
goto cleanup;
}
// set output unit input format
propSize = sizeof(AudioStreamBasicDescription);
err = AudioUnitSetProperty(self->outputUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &(self->format), propSize);
if(err != noErr) {
goto cleanup;
}
err = AudioUnitInitialize(self->outputUnit);
if(err != noErr) {
goto cleanup;
}
// create a circular buffer to produce and consume audio
TPCircularBufferInit(&(self->circularBuffer), COREAUDIO_BUFFER_SIZE);
self->initialized = TRUE;
return noErr;
cleanup:
if(self->outputUnit) {
AudioUnitUninitialize(self->outputUnit);
AudioComponentInstanceDispose(self->outputUnit);
}
return err;
}
void
coreaudio_object_close(struct audio_object *object)
{
struct coreaudio_object *self = to_coreaudio_object(object);
if(self->initialized) {
AudioUnitUninitialize(self->outputUnit);
AudioComponentInstanceDispose(self->outputUnit);
TPCircularBufferCleanup(&(self->circularBuffer));
self->initialized = FALSE;
}
}
void
coreaudio_object_destroy(struct audio_object *object)
{
struct coreaudio_object *self = to_coreaudio_object(object);
}
int
coreaudio_object_drain(struct audio_object *object)
{
struct coreaudio_object *self = to_coreaudio_object(object);
if (!self->initialized)
return noErr;
while(self->running)
usleep(10000);
return noErr;
}
int
coreaudio_object_flush(struct audio_object *object)
{
struct coreaudio_object *self = to_coreaudio_object(object);
if (!self->initialized)
return noErr;
OSStatus err = AudioOutputUnitStop(self->outputUnit);
TPCircularBufferClear(&(self->circularBuffer));
self->running = FALSE;
return err;
}
int
coreaudio_object_write(struct audio_object *object,
const void *data,
size_t bytes)
{
struct coreaudio_object *self = to_coreaudio_object(object);
if (!self->initialized)
return noErr;
bool runningAtStart = self->running;
if(!runningAtStart) {
TPCircularBufferClear(&(self->circularBuffer));
}
char *dataPtr = (char*)data;
// copy data to our circular buffer
// Poll while we don't have space in the buffer.
AudioBufferList *bufferList;
UInt32 available;
while(bytes > 0) {
while((!runningAtStart || self->running) && (available = TPCircularBufferGetAvailableSpace(&(self->circularBuffer), &(self->format))) == 0)
usleep(10000);
// check we didn't stop
if(runningAtStart && (!self->running))
return noErr;
bufferList = TPCircularBufferPrepareEmptyAudioBufferListWithAudioFormat(&(self->circularBuffer), &(self->format), available, NULL);
// we are writing mono/interleaved data so we have one buffer
UInt32 bytesToWrite = min(bytes, bufferList->mBuffers[0].mDataByteSize);
bufferList->mBuffers[0].mNumberChannels = (self->format).mChannelsPerFrame;
bufferList->mBuffers[0].mDataByteSize = bytesToWrite;
memcpy(bufferList->mBuffers[0].mData, dataPtr, bytesToWrite);
TPCircularBufferProduceAudioBufferList(&(self->circularBuffer), NULL);
dataPtr += bytesToWrite;
bytes -= bytesToWrite;
if(! runningAtStart) {
OSStatus err = AudioOutputUnitStart(self->outputUnit);
if(err == noErr) {
self->running = TRUE;
runningAtStart = TRUE;
} else {
return err;
}
}
}
return noErr;
}
const char *
coreaudio_object_strerror(struct audio_object *object,
int error)
{
static char res[40];
sprintf(res, "Runtime error %x", error);
return res;
}
static bool
coreaudio_is_available(const char *device,
const char *application_name,
const char *description)
{
return true;
}
struct audio_object *
create_coreaudio_object(const char *device,
const char *application_name,
const char *description)
{
if (!coreaudio_is_available(device, application_name, description))
return NULL;
struct coreaudio_object *self = malloc(sizeof(struct coreaudio_object));
if (!self)
return NULL;
self->vtable.open = coreaudio_object_open;
self->vtable.close = coreaudio_object_close;
self->vtable.destroy = coreaudio_object_destroy;
self->vtable.write = coreaudio_object_write;
self->vtable.drain = coreaudio_object_drain;
self->vtable.flush = coreaudio_object_flush;
self->vtable.strerror = coreaudio_object_strerror;
return &self->vtable;
}
#else
struct audio_object *
create_coreaudio_object(const char *device,
const char *application_name,
const char *description)
{
return NULL;
}
#endif
pcaudiolib-1.3/src/include/ 0000775 0000000 0000000 00000000000 14726570074 0015716 5 ustar 00root root 0000000 0000000 pcaudiolib-1.3/src/include/pcaudiolib/ 0000775 0000000 0000000 00000000000 14726570074 0020031 5 ustar 00root root 0000000 0000000 pcaudiolib-1.3/src/include/pcaudiolib/audio.h 0000664 0000000 0000000 00000005447 14726570074 0021315 0 ustar 00root root 0000000 0000000 /* Audio API.
*
* Copyright (C) 2016 Reece H. Dunn
*
* This file is part of pcaudiolib.
*
* pcaudiolib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* pcaudiolib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with pcaudiolib. If not, see .
*/
#ifndef PCAUDIOLIB_AUDIO_H
#define PCAUDIOLIB_AUDIO_H
#include
#include
#ifdef __cplusplus
extern "C"
{
#endif
enum audio_object_format
{
AUDIO_OBJECT_FORMAT_S8,
AUDIO_OBJECT_FORMAT_U8,
AUDIO_OBJECT_FORMAT_S16LE,
AUDIO_OBJECT_FORMAT_S16BE,
AUDIO_OBJECT_FORMAT_U16LE,
AUDIO_OBJECT_FORMAT_U16BE,
AUDIO_OBJECT_FORMAT_S18LE,
AUDIO_OBJECT_FORMAT_S18BE,
AUDIO_OBJECT_FORMAT_U18LE,
AUDIO_OBJECT_FORMAT_U18BE,
AUDIO_OBJECT_FORMAT_S20LE,
AUDIO_OBJECT_FORMAT_S20BE,
AUDIO_OBJECT_FORMAT_U20LE,
AUDIO_OBJECT_FORMAT_U20BE,
AUDIO_OBJECT_FORMAT_S24LE,
AUDIO_OBJECT_FORMAT_S24BE,
AUDIO_OBJECT_FORMAT_U24LE,
AUDIO_OBJECT_FORMAT_U24BE,
AUDIO_OBJECT_FORMAT_S24_32LE,
AUDIO_OBJECT_FORMAT_S24_32BE,
AUDIO_OBJECT_FORMAT_U24_32LE,
AUDIO_OBJECT_FORMAT_U24_32BE,
AUDIO_OBJECT_FORMAT_S32LE,
AUDIO_OBJECT_FORMAT_S32BE,
AUDIO_OBJECT_FORMAT_U32LE,
AUDIO_OBJECT_FORMAT_U32BE,
AUDIO_OBJECT_FORMAT_FLOAT32LE,
AUDIO_OBJECT_FORMAT_FLOAT32BE,
AUDIO_OBJECT_FORMAT_FLOAT64LE,
AUDIO_OBJECT_FORMAT_FLOAT64BE,
AUDIO_OBJECT_FORMAT_IEC958LE,
AUDIO_OBJECT_FORMAT_IEC958BE,
AUDIO_OBJECT_FORMAT_ALAW,
AUDIO_OBJECT_FORMAT_ULAW,
AUDIO_OBJECT_FORMAT_ADPCM,
AUDIO_OBJECT_FORMAT_MPEG,
AUDIO_OBJECT_FORMAT_GSM,
AUDIO_OBJECT_FORMAT_AC3,
};
struct audio_object;
int
audio_object_open(struct audio_object *object,
enum audio_object_format format,
uint32_t rate,
uint8_t channels);
void
audio_object_close(struct audio_object *object);
void
audio_object_destroy(struct audio_object *object);
int
audio_object_write(struct audio_object *object,
const void *data,
size_t bytes);
int
audio_object_drain(struct audio_object *object);
int
audio_object_flush(struct audio_object *object);
const char *
audio_object_strerror(struct audio_object *object,
int error);
struct audio_object *
create_audio_device_object(const char *device,
const char *application_name,
const char *description);
#ifdef __cplusplus
}
#endif
#endif
pcaudiolib-1.3/src/oss.c 0000664 0000000 0000000 00000010757 14726570074 0015255 0 ustar 00root root 0000000 0000000 /* OSS Output.
*
* Copyright (C) 2016 Reece H. Dunn
*
* This file is part of pcaudiolib.
*
* pcaudiolib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* pcaudiolib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with pcaudiolib. If not, see .
*/
#include "config.h"
#include "audio_priv.h"
#if defined(HAVE_SYS_SOUNDCARD_H)
#include
#include
#include
#include
#include
#include
#include
#define DEFAULT_OSS_DEVICE "/dev/dsp"
struct oss_object
{
struct audio_object vtable;
int fd;
char *device;
};
#define to_oss_object(object) container_of(object, struct oss_object, vtable)
int
oss_object_open(struct audio_object *object,
enum audio_object_format format,
uint32_t rate,
uint8_t channels)
{
struct oss_object *self = to_oss_object(object);
if (self->fd != -1)
return EEXIST;
int oss_format;
switch (format)
{
case AUDIO_OBJECT_FORMAT_ALAW: oss_format = AFMT_A_LAW; break;
case AUDIO_OBJECT_FORMAT_ULAW: oss_format = AFMT_MU_LAW; break;
case AUDIO_OBJECT_FORMAT_S8: oss_format = AFMT_S8; break;
case AUDIO_OBJECT_FORMAT_U8: oss_format = AFMT_U8; break;
case AUDIO_OBJECT_FORMAT_S16LE: oss_format = AFMT_S16_LE; break;
case AUDIO_OBJECT_FORMAT_S16BE: oss_format = AFMT_S16_BE; break;
case AUDIO_OBJECT_FORMAT_U16LE: oss_format = AFMT_U16_LE; break;
case AUDIO_OBJECT_FORMAT_U16BE: oss_format = AFMT_U16_BE; break;
case AUDIO_OBJECT_FORMAT_ADPCM: oss_format = AFMT_IMA_ADPCM; break;
case AUDIO_OBJECT_FORMAT_MPEG: oss_format = AFMT_MPEG; break;
#if defined AFMT_AC3
case AUDIO_OBJECT_FORMAT_AC3: oss_format = AFMT_AC3; break;
#endif
default: return EINVAL;
}
int data;
if ((self->fd = open(self->device ? self->device : DEFAULT_OSS_DEVICE, O_RDWR, 0)) == -1)
return errno;
if (ioctl(self->fd, SNDCTL_DSP_SETFMT, &oss_format) == -1)
goto error;
data = rate;
if (ioctl(self->fd, SNDCTL_DSP_SPEED, &data) == -1)
goto error;
data = channels;
if (ioctl(self->fd, SNDCTL_DSP_CHANNELS, &data) == -1)
goto error;
return 0;
error:
data = errno;
close(self->fd);
self->fd = -1;
return data;
}
void
oss_object_close(struct audio_object *object)
{
struct oss_object *self = to_oss_object(object);
if (self->fd != -1) {
close(self->fd);
self->fd = -1;
}
}
void
oss_object_destroy(struct audio_object *object)
{
struct oss_object *self = to_oss_object(object);
free(self->device);
free(self);
}
int
oss_object_drain(struct audio_object *object)
{
struct oss_object *self = to_oss_object(object);
if (ioctl(self->fd, SNDCTL_DSP_SYNC, NULL) == -1)
return errno;
return 0;
}
int
oss_object_flush(struct audio_object *object)
{
struct oss_object *self = to_oss_object(object);
if (ioctl(self->fd, SNDCTL_DSP_RESET, NULL) == -1)
return errno;
return 0;
}
int
oss_object_write(struct audio_object *object,
const void *data,
size_t bytes)
{
struct oss_object *self = to_oss_object(object);
if (write(self->fd, data, bytes) == -1)
return errno;
return 0;
}
const char *
oss_object_strerror(struct audio_object *object,
int error)
{
return strerror(error);
}
struct audio_object *
create_oss_object(const char *device,
const char *application_name,
const char *description)
{
struct oss_object *self = malloc(sizeof(struct oss_object));
if (!self)
return NULL;
self->fd = -1;
self->device = device ? strdup(device) : NULL;
self->vtable.open = oss_object_open;
self->vtable.close = oss_object_close;
self->vtable.destroy = oss_object_destroy;
self->vtable.write = oss_object_write;
self->vtable.drain = oss_object_drain;
self->vtable.flush = oss_object_flush;
self->vtable.strerror = oss_object_strerror;
return &self->vtable;
}
#else
struct audio_object *
create_oss_object(const char *device,
const char *application_name,
const char *description)
{
return NULL;
}
#endif
pcaudiolib-1.3/src/pulseaudio.c 0000664 0000000 0000000 00000014442 14726570074 0016616 0 ustar 00root root 0000000 0000000 /* PulseAudio Output.
*
* Copyright (C) 2016 Reece H. Dunn
*
* This file is part of pcaudiolib.
*
* pcaudiolib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* pcaudiolib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with pcaudiolib. If not, see .
*/
#include "config.h"
#include "audio_priv.h"
#ifdef HAVE_PULSE_SIMPLE_H
#include
#include
#include
#include
struct pulseaudio_object
{
struct audio_object vtable;
pa_sample_spec ss;
pa_simple *s;
char *device;
char *application_name;
char *description;
};
#define to_pulseaudio_object(object) container_of(object, struct pulseaudio_object, vtable)
int
pulseaudio_object_open(struct audio_object *object,
enum audio_object_format format,
uint32_t rate,
uint8_t channels)
{
struct pulseaudio_object *self = to_pulseaudio_object(object);
if (self->s)
return PA_ERR_EXIST;
self->ss.rate = rate;
self->ss.channels = channels;
switch (format)
{
case AUDIO_OBJECT_FORMAT_ALAW: self->ss.format = PA_SAMPLE_ALAW; break;
case AUDIO_OBJECT_FORMAT_ULAW: self->ss.format = PA_SAMPLE_ULAW; break;
case AUDIO_OBJECT_FORMAT_U8: self->ss.format = PA_SAMPLE_U8; break;
case AUDIO_OBJECT_FORMAT_S16LE: self->ss.format = PA_SAMPLE_S16LE; break;
case AUDIO_OBJECT_FORMAT_S16BE: self->ss.format = PA_SAMPLE_S16BE; break;
#ifdef PA_SAMPLE_S24LE
case AUDIO_OBJECT_FORMAT_S24LE: self->ss.format = PA_SAMPLE_S24LE; break;
case AUDIO_OBJECT_FORMAT_S24BE: self->ss.format = PA_SAMPLE_S24BE; break;
case AUDIO_OBJECT_FORMAT_S24_32LE: self->ss.format = PA_SAMPLE_S24_32LE; break;
case AUDIO_OBJECT_FORMAT_S24_32BE: self->ss.format = PA_SAMPLE_S24_32BE; break;
#endif
case AUDIO_OBJECT_FORMAT_S32LE: self->ss.format = PA_SAMPLE_S32LE; break;
case AUDIO_OBJECT_FORMAT_S32BE: self->ss.format = PA_SAMPLE_S32BE; break;
case AUDIO_OBJECT_FORMAT_FLOAT32LE: self->ss.format = PA_SAMPLE_FLOAT32LE; break;
case AUDIO_OBJECT_FORMAT_FLOAT32BE: self->ss.format = PA_SAMPLE_FLOAT32BE; break;
default: return PA_ERR_INVALID; // Invalid argument.
}
int error = 0;
pa_buffer_attr battr;
battr.fragsize = (uint32_t) -1;
battr.maxlength = (uint32_t) -1;
battr.minreq = (uint32_t) -1;
battr.prebuf = (uint32_t) -1;
battr.tlength = pa_usec_to_bytes(LATENCY * 1000, &self->ss);
self->s = pa_simple_new(NULL,
self->application_name,
PA_STREAM_PLAYBACK,
self->device,
self->description,
&self->ss,
NULL,
&battr,
&error);
return error;
}
void
pulseaudio_object_close(struct audio_object *object)
{
struct pulseaudio_object *self = to_pulseaudio_object(object);
if (self->s) {
pa_simple_free(self->s);
self->s = NULL;
}
}
void
pulseaudio_object_destroy(struct audio_object *object)
{
struct pulseaudio_object *self = to_pulseaudio_object(object);
free(self->device);
free(self->application_name);
free(self->description);
free(self);
}
int
pulseaudio_object_drain(struct audio_object *object)
{
struct pulseaudio_object *self = to_pulseaudio_object(object);
if (!self->s)
return 0;
int error = 0;
pa_simple_drain(self->s, &error);
return error;
}
int
pulseaudio_object_flush(struct audio_object *object)
{
struct pulseaudio_object *self = to_pulseaudio_object(object);
if (!self->s)
return 0;
int error = 0;
pa_simple_flush(self->s, &error);
return error;
}
int
pulseaudio_object_write(struct audio_object *object,
const void *data,
size_t bytes)
{
struct pulseaudio_object *self = to_pulseaudio_object(object);
if (!self->s)
return 0;
int error = 0;
pa_simple_write(self->s, data, bytes, &error);
return error;
}
const char *
pulseaudio_object_strerror(struct audio_object *object,
int error)
{
return pa_strerror(error);
}
static bool
pulseaudio_is_available(const char *device,
const char *application_name,
const char *description)
{
pa_sample_spec ss;
ss.format = PA_SAMPLE_S16LE;
ss.rate = 44100;
ss.channels = 1;
pa_simple *s = pa_simple_new(NULL,
application_name,
PA_STREAM_PLAYBACK,
device,
description,
&ss,
NULL,
NULL,
NULL);
if (!s)
return false;
pa_simple_free(s);
return true;
}
struct audio_object *
create_pulseaudio_object(const char *device,
const char *application_name,
const char *description)
{
if (!pulseaudio_is_available(device, application_name, description))
return NULL;
struct pulseaudio_object *self = malloc(sizeof(struct pulseaudio_object));
if (!self)
return NULL;
self->s = NULL;
self->device = device ? strdup(device) : NULL;
self->application_name = application_name ? strdup(application_name) : NULL;
self->description = description ? strdup(description) : NULL;
self->vtable.open = pulseaudio_object_open;
self->vtable.close = pulseaudio_object_close;
self->vtable.destroy = pulseaudio_object_destroy;
self->vtable.write = pulseaudio_object_write;
self->vtable.drain = pulseaudio_object_drain;
self->vtable.flush = pulseaudio_object_flush;
self->vtable.strerror = pulseaudio_object_strerror;
return &self->vtable;
}
#else
struct audio_object *
create_pulseaudio_object(const char *device,
const char *application_name,
const char *description)
{
return NULL;
}
#endif
pcaudiolib-1.3/src/qsa.c 0000664 0000000 0000000 00000012742 14726570074 0015231 0 ustar 00root root 0000000 0000000 /* QSA Output.
*
* Copyright (C) 2016 Reece H. Dunn
* Copyright (C) 2016 Kaj-Michael Lang
*
* This file is part of pcaudiolib.
*
* pcaudiolib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* pcaudiolib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with pcaudiolib. If not, see .
*/
#include "config.h"
#include "audio_priv.h"
#if defined(HAVE_SYS_ASOUNDLIB_H) && defined(HAVE_SYS_ASOUND_H)
#include
#include
#include
#include
struct qsa_object
{
struct audio_object vtable;
snd_pcm_t *handle;
uint8_t sample_size;
char *device;
};
#define to_qsa_object(object) container_of(object, struct qsa_object, vtable)
int
qsa_object_open(struct audio_object *object,
enum audio_object_format format,
uint32_t rate,
uint8_t channels)
{
struct qsa_object *self = to_qsa_object(object);
if (self->handle)
return -EEXIST;
int pcm_format;
#define FORMAT(srcfmt, dstfmt, size) case srcfmt: pcm_format = dstfmt; self->sample_size = size; break;
switch (format)
{
FORMAT(AUDIO_OBJECT_FORMAT_U8, SND_PCM_SFMT_U8, 1)
FORMAT(AUDIO_OBJECT_FORMAT_S8, SND_PCM_SFMT_S8, 1)
FORMAT(AUDIO_OBJECT_FORMAT_S16LE, SND_PCM_SFMT_S16_LE, 2)
default: return -EINVAL;
}
#undef FORMAT
snd_pcm_info_t pi;
snd_pcm_channel_info_t pci;
snd_pcm_channel_params_t pp;
snd_pcm_channel_setup_t setup;
int err = 0;
if (self->device) {
if ((err = snd_pcm_open_name(&self->handle, self->device, SND_PCM_OPEN_PLAYBACK)) < 0)
goto error;
} else {
if ((err = snd_pcm_open_preferred(&self->handle, NULL, NULL, SND_PCM_OPEN_PLAYBACK)) < 0)
goto error;
}
memset (&pi, 0, sizeof (pi));
if ((err = snd_pcm_info (self->handle, &pi)) < 0)
goto error;
memset (&pci, 0, sizeof (pci));
pci.channel = SND_PCM_CHANNEL_PLAYBACK;
if ((err = snd_pcm_plugin_info (self->handle, &pci)) < 0)
goto error;
memset (&pp, 0, sizeof (pp));
pp.mode = SND_PCM_MODE_BLOCK;
pp.channel = SND_PCM_CHANNEL_PLAYBACK;
pp.start_mode = SND_PCM_START_FULL;
pp.stop_mode = SND_PCM_STOP_STOP;
pp.buf.block.frag_size = pci.max_fragment_size;
pp.buf.block.frags_max = 4; // XXX: What should this be?
pp.buf.block.frags_min = 1;
pp.format.interleave = 1;
pp.format.rate = rate;
pp.format.voices = channels;
pp.format.format = pcm_format;
if ((err = snd_pcm_plugin_params (self->handle, &pp)) < 0)
goto error;
if ((err = snd_pcm_plugin_prepare (self->handle, SND_PCM_CHANNEL_PLAYBACK)) < 0)
goto error;
return 0;
error:
if (self->handle) {
snd_pcm_close(self->handle);
self->handle = NULL;
}
return err;
}
void
qsa_object_close(struct audio_object *object)
{
struct qsa_object *self = to_qsa_object(object);
if (self->handle) {
snd_pcm_close(self->handle);
self->handle = NULL;
}
}
void
qsa_object_destroy(struct audio_object *object)
{
struct qsa_object *self = to_qsa_object(object);
free(self->device);
free(self);
}
int
qsa_object_drain(struct audio_object *object)
{
struct qsa_object *self = to_qsa_object(object);
return snd_pcm_plugin_playback_drain(self->handle);
}
int
qsa_object_flush(struct audio_object *object)
{
struct qsa_object *self = to_qsa_object(object);
return snd_pcm_plugin_flush(self->handle, SND_PCM_CHANNEL_PLAYBACK);
}
int
qsa_object_write(struct audio_object *object,
const void *data,
size_t bytes)
{
struct qsa_object *self = to_qsa_object(object);
snd_pcm_channel_status_t status;
size_t written = snd_pcm_plugin_write(self->handle, data, bytes);
if (written < bytes) {
int err;
memset (&status, 0, sizeof (status));
status.channel = SND_PCM_CHANNEL_PLAYBACK;
err=snd_pcm_plugin_status (self->handle, &status);
if (err < 0) {
return err;
}
if (status.status == SND_PCM_STATUS_READY || status.status == SND_PCM_STATUS_UNDERRUN) {
err = snd_pcm_plugin_prepare(self->handle, SND_PCM_CHANNEL_PLAYBACK);
// Try again if we can
if (err==0 && written==0)
return snd_pcm_plugin_write(self->handle, data, bytes);
}
return err;
}
return 0;
}
const char *
qsa_object_strerror(struct audio_object *object,
int error)
{
return snd_strerror(error);
}
struct audio_object *
create_qsa_object(const char *device,
const char *application_name,
const char *description)
{
struct qsa_object *self = malloc(sizeof(struct qsa_object));
if (!self)
return NULL;
self->handle = NULL;
self->sample_size = 0;
self->device = device ? strdup(device) : NULL;
self->vtable.open = qsa_object_open;
self->vtable.close = qsa_object_close;
self->vtable.destroy = qsa_object_destroy;
self->vtable.write = qsa_object_write;
self->vtable.drain = qsa_object_drain;
self->vtable.flush = qsa_object_flush;
self->vtable.strerror = qsa_object_strerror;
return &self->vtable;
}
#else
struct audio_object *
create_qsa_object(const char *device,
const char *application_name,
const char *description)
{
return NULL;
}
#endif
pcaudiolib-1.3/src/windows.c 0000664 0000000 0000000 00000006162 14726570074 0016136 0 ustar 00root root 0000000 0000000 /* Windows Helpers for Writing Windows Audio Objects.
*
* Copyright (C) 2016 Reece H. Dunn
*
* This file is part of pcaudiolib.
*
* pcaudiolib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* pcaudiolib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with pcaudiolib. If not, see .
*/
#include "config.h"
#include "audio_priv.h"
#include
LPWSTR
str2wcs(const char *str)
{
size_t len = strlen(str);
LPWSTR ret = calloc(len + 1, sizeof(wchar_t));
if (!ret)
return NULL;
mbstowcs(ret, str, len + 1);
return ret;
}
static HRESULT
CreateWaveFormatEx(WORD format,
uint32_t bits_per_sample,
uint32_t rate,
uint8_t channels,
WAVEFORMATEX **wfmt)
{
(*wfmt) = CoTaskMemAlloc(sizeof(WAVEFORMATEX));
if (!(*wfmt))
return E_OUTOFMEMORY;
(*wfmt)->wFormatTag = format;
(*wfmt)->nChannels = channels;
(*wfmt)->nBlockAlign = (channels * bits_per_sample) / 8;
(*wfmt)->nSamplesPerSec = rate;
(*wfmt)->wBitsPerSample = bits_per_sample;
(*wfmt)->nAvgBytesPerSec = rate * (*wfmt)->nBlockAlign;
(*wfmt)->cbSize = 0;
return S_OK;
}
HRESULT
CreateWaveFormat(enum audio_object_format format,
uint32_t rate,
uint8_t channels,
WAVEFORMATEX **wfmt)
{
if (!wfmt)
return E_INVALIDARG;
switch (format)
{
case AUDIO_OBJECT_FORMAT_ALAW: return CreateWaveFormatEx(WAVE_FORMAT_ALAW, 8, rate, channels, wfmt);
case AUDIO_OBJECT_FORMAT_ULAW: return CreateWaveFormatEx(WAVE_FORMAT_MULAW, 8, rate, channels, wfmt);
case AUDIO_OBJECT_FORMAT_S8: return CreateWaveFormatEx(WAVE_FORMAT_PCM, 8, rate, channels, wfmt);
case AUDIO_OBJECT_FORMAT_S16LE: return CreateWaveFormatEx(WAVE_FORMAT_PCM, 16, rate, channels, wfmt);
case AUDIO_OBJECT_FORMAT_S32LE: return CreateWaveFormatEx(WAVE_FORMAT_PCM, 32, rate, channels, wfmt);
case AUDIO_OBJECT_FORMAT_FLOAT32LE: return CreateWaveFormatEx(WAVE_FORMAT_IEEE_FLOAT, 32, rate, channels, wfmt);
case AUDIO_OBJECT_FORMAT_FLOAT64LE: return CreateWaveFormatEx(WAVE_FORMAT_IEEE_FLOAT, 64, rate, channels, wfmt);
default: return E_INVALIDARG;
}
}
const char *
windows_hresult_strerror(struct audio_object *object,
int error)
{
char *msg = NULL;
DWORD result = FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), &msg, 256, NULL);
if (!result)
return NULL;
size_t len = strlen(msg);
while (len > 1 && msg[len - 1] == '\n' || msg[len - 1] == '\r')
msg[--len] = 0;
char *ret = strdup(msg);
LocalFree(msg);
return ret;
}
pcaudiolib-1.3/src/xaudio2.cpp 0000664 0000000 0000000 00000012466 14726570074 0016363 0 ustar 00root root 0000000 0000000 /* Windows xAudio2 API Output.
*
* Copyright (C) 2016 Reece H. Dunn
*
* This file is part of pcaudiolib.
*
* pcaudiolib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* pcaudiolib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with pcaudiolib. If not, see .
*/
#include "config.h"
#include "audio_priv.h"
// NOTE: XAudio2.h fails to build with a C compiler
#include
#pragma comment(lib, "xaudio2.lib")
struct xaudio2_object
{
struct audio_object vtable;
IXAudio2 *audio;
IXAudio2MasteringVoice *mastering;
IXAudio2SourceVoice *source;
WAVEFORMATEX *format;
LPWSTR devicename;
};
class VoiceCallbacks : public IXAudio2VoiceCallback
{
public:
void OnBufferEnd(void* pBufferContext) {
if (pBufferContext != NULL)
{
free((void*)pBufferContext);
}
}
// Stubs for all interface callbacks
void OnStreamEnd() { }
void OnVoiceProcessingPassEnd() { }
void OnVoiceProcessingPassStart(UINT32 SamplesRequired) { }
void OnBufferStart(void* pBufferContext) { }
void OnLoopEnd(void* pBufferContext) { }
void OnVoiceError(void* pBufferContext, HRESULT Error) { }
} voiceCallbacks;
void
xaudio2_object_close(struct audio_object *object);
#define to_xaudio2_object(object) container_of(object, struct xaudio2_object, vtable)
int
xaudio2_object_open(struct audio_object *object,
enum audio_object_format format,
uint32_t rate,
uint8_t channels)
{
struct xaudio2_object *self = to_xaudio2_object(object);
if (self->mastering != NULL)
return HRESULT_FROM_WIN32(ERROR_ALREADY_INITIALIZED);
HRESULT hr;
hr = self->audio->CreateMasteringVoice(&self->mastering);
if (FAILED(hr))
goto error;
hr = CreateWaveFormat(format, rate, channels, &self->format);
if (FAILED(hr))
goto error;
hr = self->audio->CreateSourceVoice(&self->source, self->format, 0, 2.0f, &voiceCallbacks);
if (FAILED(hr))
goto error;
return S_OK;
error:
xaudio2_object_close(object);
return hr;
}
void
xaudio2_object_close(struct audio_object *object)
{
struct xaudio2_object *self = to_xaudio2_object(object);
if (self->source != NULL)
{
self->source->DestroyVoice();
self->source = NULL;
}
if (self->format != NULL)
{
CoTaskMemFree(self->format);
self->format = NULL;
}
if (self->mastering != NULL)
{
self->mastering->DestroyVoice();
self->mastering = NULL;
}
}
void
xaudio2_object_destroy(struct audio_object *object)
{
struct xaudio2_object *self = to_xaudio2_object(object);
self->audio->Release();
free(self->devicename);
free(self);
CoUninitialize();
}
int
xaudio2_object_drain(struct audio_object *object)
{
struct xaudio2_object *self = to_xaudio2_object(object);
while (true)
{
Sleep(10);
XAUDIO2_VOICE_STATE state = { 0 };
self->source->GetState(&state);
if (state.pCurrentBufferContext == NULL && state.BuffersQueued == 0)
break;
}
return S_OK;
}
int
xaudio2_object_flush(struct audio_object *object)
{
struct xaudio2_object *self = to_xaudio2_object(object);
return S_OK;
}
int
xaudio2_object_write(struct audio_object *object,
const void *data,
size_t bytes)
{
struct xaudio2_object *self = to_xaudio2_object(object);
BYTE* buf_data = (BYTE *)malloc(bytes);
memcpy(buf_data, data, bytes);
XAUDIO2_BUFFER buffer = { 0 };
buffer.AudioBytes = bytes;
buffer.pAudioData = buf_data;
buffer.pContext = buf_data;
HRESULT hr = S_OK;
if (SUCCEEDED(hr))
hr = self->source->SubmitSourceBuffer(&buffer);
XAUDIO2_VOICE_STATE state = { 0 };
self->source->GetState(&state);
UINT32 buffersQueued = state.BuffersQueued;
while (FAILED(hr))
{
Sleep(10);
self->source->GetState(&state);
if (state.BuffersQueued < buffersQueued)
{
hr = self->source->SubmitSourceBuffer(&buffer);
self->source->GetState(&state);
buffersQueued = state.BuffersQueued;
}
}
if (SUCCEEDED(hr))
hr = self->source->Start(0);
return hr;
}
struct audio_object *
create_xaudio2_object(const char *device,
const char *application_name,
const char *description)
{
CoInitialize(NULL);
IXAudio2 *audio = NULL;
HRESULT hr = XAudio2Create(&audio, 0, XAUDIO2_DEFAULT_PROCESSOR);
if (FAILED(hr) || audio == NULL) {
if (audio != NULL)
audio->Release();
CoUninitialize();
return NULL;
}
struct xaudio2_object *self = (struct xaudio2_object *)malloc(sizeof(struct xaudio2_object));
if (!self)
return NULL;
self->audio = audio;
self->mastering = NULL;
self->source = NULL;
self->format = NULL;
self->devicename = device ? str2wcs(device) : NULL;
self->vtable.open = xaudio2_object_open;
self->vtable.close = xaudio2_object_close;
self->vtable.destroy = xaudio2_object_destroy;
self->vtable.write = xaudio2_object_write;
self->vtable.drain = xaudio2_object_drain;
self->vtable.flush = xaudio2_object_flush;
self->vtable.strerror = windows_hresult_strerror;
return &self->vtable;
}