pax_global_header00006660000000000000000000000064130050373110014503gustar00rootroot0000000000000052 comment=a23a89d580a0408ca330ab42857157e443ec9b6f bam-0.5.1/000077500000000000000000000000001300503731100122455ustar00rootroot00000000000000bam-0.5.1/.gitignore000066400000000000000000000001461300503731100142360ustar00rootroot00000000000000bam* src/internal_base.h src/tools/txt2c src/tools/txt2c.exe test_output *.pyc *.pdb *.o *.swp .bam/* bam-0.5.1/CHANGELOG000066400000000000000000000011711300503731100134570ustar00rootroot00000000000000Release 0.5.1 - Fixed issues with CC environment variables - Out of bounds fixed to debug output and output cache ( RyanLucchese ) - Solaris compiler support ( RyanLucchese ) - XLC compiler support ( RyanLucchese ) - Fixed parallel build with make ( hasufell ) - Syntax hilighting for the readme ( mailaender ) Release 0.5.0 - Upgraded to Lua 5.3.3 from 5.1 - More accurate cache to reduce recompiles when switching parameters - Make use of CC environment variables when available by default - Build should now be reproducable and not add date or timestamps into the executable - Many more changes that isn't listed here bam-0.5.1/COPYING000066400000000000000000000022611300503731100133010ustar00rootroot00000000000000 Important Notice: The source code under src/lua is a slimmed down version of the Lua distribution and is under a different license. Please get a complete distribution of it if you intend to use it yourself. Please see the src/lua/COPYRIGHT for more information. ---------------------------------------------------------------------------------- Copyright (c) 2016 Magnus Auvinen This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. bam-0.5.1/Makefile000066400000000000000000000017731300503731100137150ustar00rootroot00000000000000# install directories INSTALL_PREFIX = /usr INSTALL_BINDIR = $(INSTALL_PREFIX)/bin # toolchain PKG_CONFIG ?= pkg-config PYTHON ?= python # flags LUA_LIBS := $(shell $(PKG_CONFIG) --libs lua 2>/dev/null || echo "-llua") LIBS += -lm -lpthread $(LUA_LIBS) -ldl LUA_CFLAGS := $(shell $(PKG_CONFIG) --cflags lua 2>/dev/null || echo "-I/usr/include/lua") CFLAGS += $(LUA_CFLAGS) # objects TARGETS = bam BAM_OBJ = $(patsubst %.c,%.o,$(wildcard src/*.c)) TXT2C_LUA = $(wildcard src/*.lua) # make rules all: $(TARGETS) src/tools/txt2c: src/tools/txt2c.c src/internal_base.h: src/tools/txt2c src/tools/txt2c $(TXT2C_LUA) > src/internal_base.h src/main.o: src/internal_base.h src/main.c bam: $(BAM_OBJ) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(BAM_OBJ) $(LIBS) test: $(TARGETS) $(PYTHON) scripts/test.py install: bam install -d "$(DESTDIR)$(INSTALL_BINDIR)" install -m755 bam "$(DESTDIR)$(INSTALL_BINDIR)"/bam clean: rm -f $(BAM_OBJ) $(TARGETS) src/internal_base.h src/tools/txt2c .PHONY: all test install clean bam-0.5.1/README.md000066400000000000000000000023311300503731100135230ustar00rootroot00000000000000# bam Bam is a build system with the focus on being having fast build times and flexiable build scripts. Instead of having a custom language it uses Lua to describe the build steps. It's written in clean C and is distrubuted under the liberal zlib licence. Available on many platforms including but not limited to Linux, Mac OS X and Windows. # Quick Taste This section is a short introduction to bam and is designed to get you started quickly. ```lua 1: settings = NewSettings() 2: settings.cc.defines:Add("MYDEFINE") 3: source = Collect("src/*.c") 5: objects = Compile(settings, source) 4: exe = Link(settings, "my_app", objects) ``` Line 1 creates a new settings object. This contains all the settings on how to compile, link etc. Line 2 sets a define to be used during compliation. Line 3 gathers all the files under the src/ directory which has .c as extention. Collect returns a table of strings which are the files. Line 4 compiles the source using the specified settings and returns a table of the object files. Line 5 links the object files to an executable named "my_app", using the specified settings. # Getting it bam is distributed as source only and downloads can be found at https://github.com/matricks/bam/releases bam-0.5.1/docs/000077500000000000000000000000001300503731100131755ustar00rootroot00000000000000bam-0.5.1/docs/actions.txt000066400000000000000000000072761300503731100154120ustar00rootroot00000000000000This section describes how you can make your own custom actions needed for your perticular project. An action is just a normal Lua function that adds a series of jobs and dependencies. For the sake of demonstration, we are going to compile an application without using the supplied Compile and Link actions. Instead we are going to add the jobs and dependencies by hand. We assume that we are running under a Unix like operating system with GCC as tool chain for sake of simplicity. @GROUP Dependency Graph @END At the core of Bam there is a dependency graphs that tells one files are dependent on other files. This graph is used to figure out what order to build the target. Here is a simple graph over and application called ^app^ which has the ^src1.c^, ^src2.c^, ^header1.h^, ^header2.h^ and ^shared.h^ files. !IMG depgraph.png The commands encased in brackets are the commands that is executed in order to build that node. @GROUP Jobs @END A job is a command line that needs to be executed to generate an output file. All actions results in a series of jobs being added to the node graph. To compile ^src1.c^ into ^obj1.o^ we simply add this to our bam file: {{{{ AddJob("obj1.o", "compiling src1.c", "gcc -c src1.c -o obj1.o") }}}} Bam now knows that inorder to get ^obj1.o^, it must run ^"gcc -c src1.c -o obj1.o"^. It will print ^"compiling app.c"^ when this is happening as a nice indicator instead of spewing out the whole command line that it ran. See [AddJob] for a complete reference of the function. Now that we can compile our object, we need to link it as well. To link the application, we add this to our bam file: {{{{ AddJob("app", "linking app", "gcc obj1.o obj2.o -o app") }}}} Bam now knows that inorder to get ^app^, it must run ^"gcc obj1.o obj2.o -o app"^. We can now build our application by running these commands from a shell: {{{{ # bam obj1.o # bam obj2.o # bam app }}}} We must run all three commands because Bam does not yet know that it needs to build ^obj1.o^ and ^obj2.o^ before it can build ^app^. This is where dependencies comes in. @GROUP Dependencies @END To tell Bam that ^app^ needs ^obj1.o^ and ^obj2.o^, we simply add a dependency. This is done with the AddDependency function like this: {{{{ AddDependency("app", "obj1.o", "obj2.o") AddDependency("obj1.o", "src1.c") AddDependency("obj2.o", "src2.c") AddDependency("src1.c", "header1.h", "header2.h", "shared.h") AddDependency("src2.c", "shared.h") AddDependency("shared.h", "header2.h") }}}} This tells Bam that ^app^ needs ^obj1.o^ and ^obj2.o^ inorder to build. We also added the source files as dependencies for the object files. This will make sure that bam rebuilds ^obj1.o^ when ^src1.c^ changes. Also, we added the dependencies for the source and header files so Bam can figure out want needs to be built if one of those changes. See [AddDependency] for a complete reference of the function. @GROUP All Together @END Here is an example of it all working together. {{{{ AddJob("myapp.o", "compiling myapp.c", "gcc -c myapp.c -o myapp.o") AddJob("myapp", "linking myapp", "gcc myapp.o -o myapp") AddDependency("myapp", "myapp.o") AddDependency("myapp.o", "myapp.c") DefaultTarget("myapp") }}}} There is also a shortcut that you can use @GROUP Examples @END TODO: Some nice text about this Here is a small function that takes one C file as a string and returns the object file as one string. This is an over simplification of the supplied Compile function and serves just as an example. {{{{ function Compile(cfile)   output = PathBase(cfile) .. ".o"   AddJob(   output,   "Compiling " .. cfile,   "gcc -c " .. cfile .. " -o " .. output   )   AddDependency(output, cfile)   return output end }}}} bam-0.5.1/docs/bam.1.txt000066400000000000000000000070501300503731100146360ustar00rootroot00000000000000BAM(1) ====== Magnus Auvinen (magnus.auvinen@gmail.com) WARNING: This document is under construction and is full of holes. NAME ---- bam - A fast and flexible build system. SYNOPSIS -------- bam [PARAMETERS] Bam excepts 3 different kind of parameters, options, script arguments and targets. Options starts with a '-' sign. Script arguments have a '=' assignment in them and rest is treated at targets. DESCRIPTION ----------- The bam(1) command builds ... Looks for default.bam ... Options starts with a '-' sign. Targets are just names. Arguments as a = in them. OPTIONS ------- -c:: Clean. Removes all output files for the specified targets -f:: Force. Forces all files to be dirty and causes a complete rebuild. -b filename:: Base script. Specifices the base script to use instead of the builtin. -s filename:: Script. Specifices the bam file to use. -j X:: Use X threads when building. (EXPRIMENTAL!) -v:: Verbose. Prints all commands that bam executes. --dry:: Dry run. Does not do anything except load the scripts. Don't build any targets. ARGUMENTS --------- Arguments FUNCTION REFERENCE ------------------ Collect(...):: Collects files. Accepts several strings as paths including filtering using standard wildcards. Returns a list with all the files. Example: ------------------------------------------------ files = Collect("src/*.cpp", "src/lib/*.c") ------------------------------------------------ Compile(settings, ...):: Compiles a bunch of files using diffrent compiler depending on their file extention. It accept tables and strings as files. Link(settings, filename, ...):: Links the files into an executable. It accept tables and strings as files. Path(path):: ... NewSettings():: Creates a new settings object. This object contains settings for all diffrent compilers and linkers. StaticLibrary(settings, ...):: ... Target(file):: Specifies a target. C/C++ COMPILER SETTINGS (cc) ---------------------------- flags:: A string to pass unmodified to the compiler. includes:: A set of include paths to use. Use the add method to debug:: (Default 1). An integer that tells the compiler if it should generate debug information. optimize:: (Default 0). An integer that tells the compiler if it should optimize the code. 1 turns on safe optimizations and 2 turns on full optimization. LINKER SETTINGS (linker) ------------------------ flags:: A string to pass unmodified to the linker. extrafiles:: A set of files to pass to the linker. Useful when doing own libraries. libs:: A set of system libraries that should be linked into. EXAMPLES -------- A tiny default.bam that compiles all files in the directory can look like this. ------------------------------------------------ s = NewSettings() objs = Compile(s, Collect("*.cpp")) exe = Link(s, "my_app", objs) Target(exe) ------------------------------------------------ A script that sets som settings aswell. ------------------------------------------------ s = NewSettings() s.cc.includes:add("include") s.cc.optimize = 1 s.cc.debug = 0 objs = Compile(s, Collect("*.cpp")) exe = Link(s, "my_app", objs) Target(exe) ------------------------------------------------ KNOWN ISSUES ------------ A few. AUTHORS ------- Contributions by Magnus Auvinen (Lead), (mailto:magnus.auvinen@gmail.com[]) Joel de Vahl, (mailto:blarg[]) Markus Buretorp, (mailto:blarg[]) SERPEN!!! ZOMG!!, (mailto:blarg[]) RESOURCES --------- Homepage: http:www.teeworlds.com/bam COPYING ------- Copyright \(C) 2006-2008 Magnus Auvinen. Distributed under BSD-license. Note. The Lua library has it's own license. bam-0.5.1/docs/bam_logo.png000066400000000000000000000025511300503731100154650ustar00rootroot00000000000000PNG  IHDRK@tEXtSoftwareAdobe ImageReadyqe< IDATx1OAgBe%%$&6~+ 4T$4[:z"gbL,lLL΂N,,7;%OD;f64s D (!GeﱍZSPwEː9/l|1_ /m|)dr > +5t]ghd?l< l6ƤaNA@Ʒs%?m<jg6~IPƷ|M*2+66wm2E3flH#O0mgly<ƋgO pRx`SV+JzZWfcGS.I=-@Q:nM4zh|3C=-@(>m˅)K? u޺HZA{_%EΎ^K)n0p+Ƣ{?Q`&E zZDo ߲Nl1PYUMX}<.txiJM߷7C͸rb)!S*RO S6w+[nbgT  1%VO (˶V R^恭=JnsQ 3p= MaǼ=(k|v ۯ );S[IRGЕkz!BsXHQ\侸'Oے4sȆ.k޷rt6=PLQ}*9L⨐T!cW:遲C? 4U}H)US8e}FRѵ~ ET%RwJWeKNK6S&q Nig-dW+@D)Q'g+03Sz=-@TLl:ǹorԠr&\Jz,-<XI>ӕ:UinueAj?n2"%dt+F]'@Sl]J8%NS8;Fw׹oI,^DID*-2MquEW PiSդ+hPython to be installed. This test suite is used during the development of Bam to verify that nothing breaks between releases. You can run the test suite by typing this: {{{{python scripts/test.py}}}} It will either print out that all tests where successfull or what tests it didn't pass. bam-0.5.1/docs/depgraph.dot000066400000000000000000000007501300503731100155010ustar00rootroot00000000000000digraph { size ="6,6"; app [label="app\n< gcc obj1.o obj2.o -o app >"] obj1o [label="src1.o\n< gcc -c src1.c -o obj1.o >"]; obj2o [label="src2.o\n< gcc -c src2.c -o obj2.o >"]; src1c [label="src1.c"]; src2c [label="src2.c"]; header1h [label="header1.h"]; header2h [label="header2.h"]; sharedh [label="shared.h"]; obj1o -> app; obj2o -> app; src1c -> obj1o; src2c -> obj2o; header1h -> src1c; header2h -> src1c; header2h -> sharedh; sharedh -> src1c; sharedh -> src2c; } bam-0.5.1/docs/introduction.txt000066400000000000000000000005211300503731100164550ustar00rootroot00000000000000Bam is a build system with the focus on being having fast build times and flexiable build scripts. Instead of having a custom language it uses Lua to describe the build steps. It's written in clean C and is distrubuted under the liberal zlib licence. Available on many platforms including but not limited to Linux, Mac OS X and Windows. bam-0.5.1/docs/quickstart.txt000066400000000000000000000013711300503731100161320ustar00rootroot00000000000000This section is a short introduction to bam and is designed to get you started quickly. @GROUP Your first script @END {{{{ 1: settings = NewSettings() 2: source = Collect("src/*.c") 3: objects = Compile(settings, source) 4: exe = Link(settings, "my_app", objects) }}}} Line 1 creates a new settings object. This contains all the settings on how to compile, link etc. See [NewSettings]. Line 2 gathers all the files under the src/ directory which has .c as extention. Collect returns a table of strings which are the files. See [Collect]. Line 3 compiles the source using the specified settings and returns a table of the object files. See [Compile]. Line 4 links the object files to an executable named "my_app", using the specified settings. See [Link]. bam-0.5.1/docs/quirks.txt000066400000000000000000000025261300503731100152610ustar00rootroot00000000000000This section is a collection of quirks and ... @GROUP C++ dependency checker is greedy @END The C++ dependency checker in bam is very simple and can in exotic cases cause problems. The parser only checks for include lines and ignores all ifdefs. This will cause that more files then nessesary will be compiled when a header changes but is seldom a problem. @GROUP Bad job command: Not returning error correctly @END If a job command doesn't return an error code when it failed, bam will consider it a success and move on as usual. This can become even worse if the command touches the output file and fails without returning a proper error code. In this case, bam will never know that it has to rebuild that target again. This problem can be solved by wrapping the bad commandline in some script that parses the output of it, detects errors and returns a correct error code. @GROUP Bad job command: Not updating output timestamp @END If a job command is successful but doesn't touch and update the time stamp on the output file, bam will try to build that again every time you run it. This problem can be solved by telling bam that it needs to touch the output file after a successful to update the timestamp. {{{{ function MyTool(input, output)   AddJob(output, "running mytool", "mytool " .. input .. " " .. output)   SetTouch(output) end }}}} bam-0.5.1/examples/000077500000000000000000000000001300503731100140635ustar00rootroot00000000000000bam-0.5.1/examples/plugin/000077500000000000000000000000001300503731100153615ustar00rootroot00000000000000bam-0.5.1/examples/plugin/hello.c000066400000000000000000000003241300503731100166270ustar00rootroot00000000000000#include static int lf_helloworld(struct lua_State *L) { lua_pushstring(L, "Hello World!"); return 1; } int plugin_main(lua_State *L) { lua_register(L, "HelloWorld", lf_helloworld); return 0; } bam-0.5.1/make_aix.sh000077500000000000000000000005101300503731100143560ustar00rootroot00000000000000#!/bin/sh xlc_r src/tools/txt2c.c -o src/tools/txt2c src/tools/txt2c src/base.lua src/tools.lua src/driver_gcc.lua src/driver_cl.lua src/driver_clang.lua src/driver_solstudio.lua src/driver_xlc.lua > src/internal_base.h xlc_r -D_ALL_SOURCE -D_INCLUDE_POSIX_SOURCE src/*.c src/lua/*.c -o bam -I src/lua -lm -lpthread -ldl -O2 $* bam-0.5.1/make_beos.sh000066400000000000000000000005011300503731100145220ustar00rootroot00000000000000#!/bin/sh gcc -Wall -ansi -pedantic src/tools/txt2c.c -o src/tools/txt2c src/tools/txt2c src/base.lua src/tools.lua src/driver_gcc.lua src/driver_clang.lua src/driver_cl.lua src/driver_solstudio.lua src/driver_xlc.lua > src/internal_base.h gcc -Wall -ansi -pedantic src/lua/*.c src/*.c -o bam -I src/lua -lpthread -O2 $* bam-0.5.1/make_hpux.sh000077500000000000000000000005101300503731100145610ustar00rootroot00000000000000#!/bin/sh cc src/tools/txt2c.c -o src/tools/txt2c src/tools/txt2c src/base.lua src/tools.lua src/driver_gcc.lua src/driver_cl.lua src/driver_clang.lua src/driver_solstudio.lua src/driver_xlc.lua > src/internal_base.h cc -D_ALL_SOURCE -D_INCLUDE_POSIX_SOURCE src/*.c src/lua/*.c -o bam -I src/lua -lm -lpthread -ldl -mt +DD64 $* bam-0.5.1/make_solaris.sh000077500000000000000000000004561300503731100152620ustar00rootroot00000000000000#!/bin/sh cc src/tools/txt2c.c -o src/tools/txt2c src/tools/txt2c src/base.lua src/tools.lua src/driver_gcc.lua src/driver_cl.lua src/driver_clang.lua src/driver_solstudio.lua src/driver_xlc.lua > src/internal_base.h cc src/*.c src/lua/*.c -o bam -I src/lua -lm -lrt -lpthread -ldl -mt -O2 -std=c99 $* bam-0.5.1/make_unix.sh000077500000000000000000000014561300503731100145720ustar00rootroot00000000000000#!/bin/sh case "$(uname)" in *BSD) ccorder='clang gcc'; ldl= ;; *) ccorder='gcc clang'; ldl='-ldl' ;; esac # auto detection of compiler if [ -z "$CC" ]; then for cctry in $ccorder; do if $cctry --version > /dev/null 2>&1; then CC=$cctry break; fi done if [ -z "$CC" ]; then echo "No compiler found. Specify compiler by setting the CC environment variable." >&2 echo "Example: CC=gcc ./$0" >&2 exit 1 fi fi # the actual compile echo "compiling using $CC..." >&2 $CC -Wall -pedantic src/tools/txt2c.c -o src/tools/txt2c src/tools/txt2c src/base.lua src/tools.lua src/driver_gcc.lua src/driver_clang.lua src/driver_cl.lua src/driver_solstudio.lua src/driver_xlc.lua > src/internal_base.h $CC -Wall -pedantic src/*.c src/lua/*.c -o bam -I src/lua -lm -lpthread $ldl -O2 -rdynamic $* bam-0.5.1/make_win32_dmc.bat000066400000000000000000000010531300503731100155160ustar00rootroot00000000000000@REM --- Batch file that builds bam using Digital Mars C Compiler @dmc -L/NOL -A src\tools\txt2c.c -o src\tools\txt2c.exe @src\tools\txt2c.exe src\base.lua src\tools.lua src\driver_gcc.lua src/driver_clang.lua src\driver_cl.lua src\driver_solstudio.lua src\driver_xlc.lua > src\internal_base.h @REM ------ Generate fileliest @move src\tools\txt2c.c src\tools\txt2c.c.temp > nul @dir /s /b src\*.c > files @move src\tools\txt2c.c.temp src\tools\txt2c.c > nul @dmc -Isrc/lua @files -o bam.exe @REM ------ Restore everything @del *.obj *.map @del files bam-0.5.1/make_win32_mingw.bat000066400000000000000000000004501300503731100160740ustar00rootroot00000000000000@gcc -ansi -pedantic -Wall src/tools/txt2c.c -o src/tools/txt2c @src\tools\txt2c.exe src/base.lua src/tools.lua src/driver_gcc.lua src/driver_clang.lua src/driver_cl.lua src/driver_solstudio.lua src/driver_xlc.lua > src/internal_base.h @gcc -pedantic -Wall src/*.c src/lua/*.c -o bam -I src/lua/ bam-0.5.1/make_win32_msvc.bat000066400000000000000000000033261300503731100157300ustar00rootroot00000000000000@echo off @REM Check for Visual Studio call set "VSPATH=" if defined VS140COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS140COMNTOOLS%%" ) ) if defined VS120COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS120COMNTOOLS%%" ) ) if defined VS110COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS110COMNTOOLS%%" ) ) if defined VS100COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS100COMNTOOLS%%" ) ) if defined VS90COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS90COMNTOOLS%%" ) ) if defined VS80COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS80COMNTOOLS%%" ) ) @REM check if we already have the tools in the environment if exist "%VCINSTALLDIR%" ( goto compile ) if not defined VSPATH ( echo You need Microsoft Visual Studio 8, 9, 10, 11, 12, 13 or 15 installed pause exit ) @REM set up the environment if exist "%VSPATH%vsvars32.bat" ( call "%VSPATH%vsvars32.bat" goto compile ) echo Unable to set up the environment pause exit :compile @echo === building bam === @cl /D_CRT_SECURE_NO_DEPRECATE /O2 /nologo src/tools/txt2c.c /Fesrc/tools/txt2c.exe @src\tools\txt2c src/base.lua src/tools.lua src/driver_gcc.lua src/driver_clang.lua src/driver_cl.lua src/driver_solstudio.lua src/driver_xlc.lua > src\internal_base.h @REM /DLUA_BUILD_AS_DLL = export lua functions @REM /W3 = Warning level 3 @REM /Ox = max optimizations @REM /TC = compile as c @REM /Zi = generate debug database @REM /GS- = no stack checks @REM /GL = Whole program optimization (ltcg) @REM /LTCG = link time code generation @cl /D_CRT_SECURE_NO_DEPRECATE /DLUA_BUILD_AS_DLL /W3 /O2 /TC /Zi /GS- /GL /nologo /I src/lua src/*.c src/lua/*.c /Febam.exe /link Advapi32.lib /LTCG @REM clean up @del bam.exp @del *.obj bam-0.5.1/make_win64_msvc.bat000066400000000000000000000033621300503731100157350ustar00rootroot00000000000000@echo off @REM Check for Visual Studio call set "VSPATH=" if defined VS140COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS140COMNTOOLS%%" ) ) if defined VS120COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS120COMNTOOLS%%" ) ) if defined VS110COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS110COMNTOOLS%%" ) ) if defined VS100COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS100COMNTOOLS%%" ) ) if defined VS90COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS90COMNTOOLS%%" ) ) if defined VS80COMNTOOLS ( if not defined VSPATH ( call set "VSPATH=%%VS80COMNTOOLS%%" ) ) @REM check if we already have the tools in the environment if exist "%VCINSTALLDIR%" ( goto compile ) if not defined VSPATH ( echo You need Microsoft Visual Studio 8, 9, 10, 11, 12, 13 or 15 installed pause exit ) @REM set up the environment if exist "%VSPATH%..\..\vc\vcvarsall.bat" ( call "%%VSPATH%%..\..\vc\vcvarsall.bat" amd64 goto compile ) echo Unable to set up the environment pause exit :compile @echo === building bam === @cl /D_CRT_SECURE_NO_DEPRECATE /O2 /nologo src/tools/txt2c.c /Fesrc/tools/txt2c.exe @src\tools\txt2c src/base.lua src/tools.lua src/driver_gcc.lua src/driver_clang.lua src/driver_cl.lua src/driver_solstudio.lua src/driver_xlc.lua > src\internal_base.h @REM /DLUA_BUILD_AS_DLL = export lua functions @REM /W3 = Warning level 3 @REM /Ox = max optimizations @REM /TC = compile as c @REM /Zi = generate debug database @REM /GS- = no stack checks @REM /GL = Whole program optimization (ltcg) @REM /LTCG = link time code generation @cl /D_CRT_SECURE_NO_DEPRECATE /DLUA_BUILD_AS_DLL /W3 /O2 /TC /Zi /GS- /GL /nologo /I src/lua src/*.c src/lua/*.c /Febam.exe /link Advapi32.lib /LTCG @REM clean up @del bam.exp @del *.obj bam-0.5.1/scripts/000077500000000000000000000000001300503731100137345ustar00rootroot00000000000000bam-0.5.1/scripts/gendocs.py000066400000000000000000000024301300503731100157270ustar00rootroot00000000000000#!/usr/bin/env python from tinydoc import * import os os.system("dot -Tpng docs/depgraph.dot > docs/depgraph.png") info = DocInfo() info.name = "Bam Manual" info.logo = "bam_logo.png" info.note = "This manual is a work in progress and is not complete." info.copyright = "Copyright © 2010 Magnus Auvinen. Freely available under the terms of the zlib/libpng license." outputs = [HTMLOutput("docs/bam.html", info)] group = 0 root = Node("root") root.nodes += [ParseTextFile(Node("Introduction"), "docs/introduction.txt")] root.nodes += [ParseTextFile(Node("Building Bam"), "docs/building.txt")] root.nodes += [ParseTextFile(Node("Quick Start"), "docs/quickstart.txt")] root.nodes += [ParseTextFile(Node("Custom Actions"), "docs/actions.txt")] root.nodes += [ParseFile(Node("Command Line Reference"), "src/main.c")] root.nodes += [ParseFile(Node("Function Reference"), "src/base.lua").Sorted()] root.nodes += [ParseFile(Node("Tool Reference"), "src/tools.lua").Sorted()] root.nodes += [ParseTextFile(Node("Quirks"), "docs/quirks.txt")] root.nodes += [ParseTextFile(Node("License"), "license.txt", True)] #notes.nodes +=[Node("C/C++ Dependency Checker")] #notes.nodes +=[Node("Spaces in Paths")] # render files for o in outputs: o.file = file(o.output_name(), "w") o.render(root) o.file.close() bam-0.5.1/scripts/test.py000077500000000000000000000126121300503731100152720ustar00rootroot00000000000000#!/usr/bin/env python import os, sys, shutil, subprocess extra_bam_flags = "" src_path = "tests" output_path = "test_output" failed_tests = [] tests = [] verbose = False for v in sys.argv: if v == "-v": verbose = True bam = "../../bam" if os.name == 'nt': bam = "..\\..\\bam" if len(sys.argv) > 1: tests = sys.argv[1:] def copytree(src, dst): names = os.listdir(src) os.mkdir(dst) for name in names: if name[0] == '.': continue srcname = os.path.join(src, name) dstname = os.path.join(dst, name) try: if os.path.isdir(srcname): copytree(srcname, dstname) else: shutil.copy2(srcname, dstname) except (IOError, os.error), why: print "Can't copy %s to %s: %s" % (`srcname`, `dstname`, str(why)) def run_bam(testname, flags): global output_path olddir = os.getcwd() os.chdir(output_path+"/"+testname) p = subprocess.Popen(bam+" "+flags, stdout=subprocess.PIPE, shell=True, stderr=subprocess.STDOUT) report = p.stdout.readlines() p.wait() ret = p.returncode os.chdir(olddir) return (ret, report) def test(name, moreflags="", should_fail=0): global output_path, failed_tests, tests if len(tests) and not name in tests: return olddir = os.getcwd() os.chdir(output_path+"/"+name) cmdline = bam+" -t -v "+extra_bam_flags+" " + moreflags print name + ":", p = subprocess.Popen(cmdline, stdout=subprocess.PIPE, shell=True, stderr=subprocess.STDOUT) report = p.stdout.readlines() p.wait() ret = p.returncode os.chdir(olddir) if (should_fail and not ret) or (not should_fail and ret): print " FAILED!" for l in report: print "\t", l, failed_tests += [name + "(returned %d)" % ret] else: print " ok" def difftest(name, flags1, flags2): global failed_tests if len(tests) and not name in tests: return testname = "difftest: %s '%s' vs '%s': "%(name, flags1, flags2) print testname, ret1, report1 = run_bam(name, flags1) ret2, report2 = run_bam(name, flags2) if ret1: print "FAILED! '%s' returned %d" %(flags1, ret1) failed_tests += [testname] return if ret2: print "FAILED! '%s' returned %d" %(flags2, ret2) failed_tests += [testname] return if len(report1) != len(report2): print "FAILED! %d lines vs %d lines" % (len(report1), len(report2)) failed_tests += [testname] return failed = 0 for i in xrange(0, len(report1)): if report1[i] != report2[i]: if not failed: print "FAILED!" print "1:", report1[i].strip() print "2:", report2[i].strip() failed += 1 if failed: failed_tests += [testname] else: print "ok" def unittests(): global failed_tests class Test: def __init__(self): self.line = "" self.catch = None self.find = None self.err = 0 # expect 0 per default tests = [] state = 0 for line in file('src/base.lua'): if state == 0: if "@UNITTESTS" in line: state = 1 else: if "@END" in line: state = 0 else: test = Test() (args, cmdline) = line.split(":", 1) test.line = cmdline.strip() args = args.split(";") for arg in args: arg,value = arg.split("=") arg = arg.strip() value = value.strip() if arg.lower() == "err": test.err = int(value) elif arg.lower() == "catch": test.catch = value[1:-1] elif arg.lower() == "find": test.find = value[1:-1] tests += [test] olddir = os.getcwd() os.chdir(output_path+"/unit") for test in tests: f = file("bam.lua", "w") if test.catch != None: print >>f, "print(\"CATCH:\", %s)"%(test.line) else: print >>f, test.line print >>f, 'DefaultTarget(PseudoTarget("Test"))' f.close() print "%s:"%(test.line), p = subprocess.Popen(bam + " --dry", stdout=subprocess.PIPE, shell=True, stderr=subprocess.STDOUT) report = p.stdout.readlines() p.wait() ret = p.returncode failed = False if ret != test.err: failed = True print "FAILED! error %d != %d" % (test.err, ret) if test.catch != None: found = False for l in report: l = l.split("CATCH:", 1) if len(l) == 2: catched = l[1].strip() if catched == test.catch: found = True else: print "FAILED! catch '%s' != '%s'" % (test.catch, catched) if not found: failed = True if test.find != None: found = False for l in report: if test.find in l: found = True if not found: failed = True print "FAILED! could not find '%s' in output" % (test.find) if failed or verbose: if failed: failed_tests += [test.line] else: print "", for l in report: print "\t", l.rstrip() else: print "ok" os.chdir(olddir) # clean shutil.rmtree(output_path, True) # copy tree copytree("tests", output_path) os.mkdir(os.path.join(output_path, "unit")) # run smaller unit tests if len(tests) == 0: unittests() # run bigger test cases test("cyclic") difftest("cyclic", "--debug-nodes", "--debug-nodes -n") test("include_paths") difftest("include_paths", "--debug-nodes", "--debug-nodes -n") test("dot.in.dir") difftest("dot.in.dir", "--debug-nodes", "--debug-nodes -n") test("retval", "", 1) test("multi_target", "SHOULD_NOT_EXIST", 1) test("multi_target", "CORRECT_ONE") test("collect_wrong", "", 1) test("locked", "", 1) test("cxx_dep") test("deps", "", 1) test("collect_recurse") test("sharedlib") test("deadlock") test("addorder") test("import") test("multipleoutput") if len(failed_tests): print "FAILED TESTS:" for t in failed_tests: print "\t"+t sys.exit(1) else: print "ALL TESTS PASSED!" sys.exit(0) bam-0.5.1/scripts/tinydoc.py000066400000000000000000000145151300503731100157650ustar00rootroot00000000000000 import re, time class Node: def __init__(self, name): self.name = name self.body = "" self.index = "" self.indexname = "" self.tag = "" self.nodes = [] def Sorted(self): names = [] for n in self.nodes: names += [n.name] names.sort() new_list = [] for name in names: for n in self.nodes: if n.name == name: new_list += [n] break self.nodes = new_list return self # tags group_tag = "@GROUP" function_tag = "@FUNCTION" option_tag = "@OPTION" body_tag = "@BODY" tags = [function_tag, option_tag, body_tag] end_tag = "@END" class DocInfo: def __init__(self): self.name = "" self.copyright = "" self.logo = "" class Output: def __init__(self, filename, docinfo): self.filename = filename self.docinfo = docinfo def output_name(self): return self.filename def render_node_index(self, cur): if len(cur.index): print >>self.file, self.index_node_begin(cur) for node in cur.nodes: self.render_node_index(node) if len(cur.index): print >>self.file, self.index_node_end(cur) def render_node(self, cur): if len(cur.index): print >>self.file, self.format_header(cur) print >>self.file, self.format_body(cur) for node in cur.nodes: self.render_node(node) def index_nodes(self, cur, index=""): for i in xrange(0, len(cur.nodes)): if len(index): cur.nodes[i].index = index + "." + str(i+1) else: cur.nodes[i].index = str(i+1) cur.nodes[i].indexname = cur.nodes[i].name if cur.nodes[i].tag == function_tag: cur.nodes[i].indexname = cur.nodes[i].indexname.split("(")[0].strip() self.index_nodes(cur.nodes[i], cur.nodes[i].index) def render(self, rootnode): self.index_nodes(rootnode) print >>self.file, self.render_begin() print >>self.file, self.index_begin() self.render_node_index(rootnode) print >>self.file, self.index_end() self.render_node(rootnode) print >>self.file, self.render_end() class HTMLOutput(Output): def render_begin(self): img = "" if len(self.docinfo.logo): img = ''%self.docinfo.logo # large part of the style sheet is stolen from luas documentation return ''' Bam Manual
%s

%s

%s
%s ''' %(img, self.docinfo.name, self.docinfo.note, self.docinfo.copyright) def render_end(self): return '''
Generated at %s. ''' % (time.asctime()) def index_begin(self): return '

Contents

    ' def index_end(self): return '

' def index_node_begin(self, node): return '
  • %s - %s
    • '%(node.index,node.index,node.indexname) def index_node_end(self, node): if len(node.index) == 1: return '

    ' return '' def format_header(self, node): i = (len(node.index)-1)/2 + 1 header = '%s - %s'%(i,node.indexname,node.index,node.index,node.name,node.name,i) if node.tag == function_tag: header = '
    ' + header return header def format_body(self, node): body = node.body body = re.sub('\^(?P[^\^]+)\^', '\g', body) body = re.sub('\[(?P[^\]]+)\]', '\g', body) body = re.sub('{{{{', '
    ', body)
    		body = re.sub('}}}}', '
    ', body) body = re.sub('!IMG (?P.+)', '', body) body = re.sub('\\\\t', '    ', body) body = re.sub('\n\n', '

    ', body) body = '

    ' + body + '

    \n' body += '\n\n' % (node.indexname) return body def ParseTextFile(rootnode, filename, addbr=False): group = rootnode for line in file(filename): if group_tag in line: group_name = line.split(group_tag)[-1].split(end_tag)[0].strip() group = Node(group_name) rootnode.nodes += [group] else: if addbr: group.body += line.strip() + "
    \n" else: group.body += line.strip() + "\n" return rootnode def ParseFile(rootnode, filename): # 0 = scaning for start tag # 1 = scaning for end tag, # 2 = outputting function decl state = 0 group = rootnode for line in file(filename): if state == 0: if group_tag in line: group_name = line.split(group_tag)[-1].split(end_tag)[0].strip() group = Node(group_name) rootnode.nodes += [group] else: for t in tags: if t in line: title = line.split(t)[-1].strip() tag = t body = "" state = 1 break elif state == 1: if end_tag in line: state = 3 elif "@PAUSE" in line: state = 2 else: body += line.strip() + "\n" elif state == 2: if "@RESUME" in line: state = 1 else: if tag == function_tag: if len(title) == 0: title = line.replace("function", "").strip() title = title.replace("(", " (") node = Node(title) node.body = body node.tag = tag group.nodes += [node] state = 0 return rootnode bam-0.5.1/scripts/todo.sh000077500000000000000000000000521300503731100152350ustar00rootroot00000000000000#!/bin/sh fgrep -n TODO src/*.c src/*.lua bam-0.5.1/scripts/vistime.py000077500000000000000000000270641300503731100160020ustar00rootroot00000000000000#!/usr/bin/env python # Gant-chart style build time visualization tool for bam event logs. Usefull to find things preventing # good parallelization. Not very done, not very nice. # # build: # bam --debug-eventlog evlog.txt # Run: # vistime.py evlog.txt # # Written by Markus Alind (markus.alind at gmail.com) import sys import os import random import copy import math try: # for Python2 import Tkinter as tkinter except ImportError: # for Python3 import tkinter def TimeToStr( val ): if val >= 1.0: return "% 3.2fs " % val elif val >= 0.001: return "% 3.2fms" % ( val * 1000 ) else: return "% 3.2fus" % ( val * 1000**2 ) class Job: def __init__( self, name, start, thread ): self.name = name self.start = start self.end = None self.thread = thread def SetEnd( self, end ) : self.end = end def GetRunTime( self ): if self.end : return self.end - self.start class JobThread: def __init__ ( self ): self.cur = None self.all = [] class Jobs: def __init__ ( self ): self.map = {} self.allJobs = [] self.threads = {} def ParseLine( self, line ): line = line.strip().split( None , 3 ) thread = int( line[ 0 ] ) time = float( line[ 1 ] ) action = line[ 2 ] name = line[ 3 ] if name == "build:": return if not thread in self.threads: self.threads[ thread ] = JobThread() th = self.threads[ thread ] if ( action == "begin" ): assert ( not th.cur ) th.cur = Job( name, time, thread ) th.all.append( th.cur ) self.allJobs.append( th.cur ) elif ( action == "end" ) : assert( th.cur ) th.cur.SetEnd( time ) th.cur = None else: assert( False ) def Parse( self, lines ): for line in lines: if line.strip(): self.ParseLine( line ) def GetThreads( self ): res = list( self.threads.keys() ) res.sort() return res class TkGui: def __init__( self, jobs = None ): self.axisGraphics = [] self.CreateWindow( ( 800, 800 ) ) self.canvasSize = ( 800, 800 ) self.CalcSizes( 32 ) self.InitCanvas( jobs ) def WindowLoop( self ): self.win.mainloop() def CalcSizes( self, xScale ): #xSize = 2000 self.yRectSize = 20 self.ySpacing = self.yRectSize * 1.25 self.xScale = xScale self.xMargin = 30 self.xStart = self.xMargin self.yMargin = self.ySpacing * 2 self.timeOffset = 0 self.yStart = self.yMargin #rects = [] #minTime = 0 #maxTime = 0 #~ for t in jobs.GetThreads(): #~ th = jobs.threads[ t ] #~ minTime = min( minTime, th.all[ 0 ].start ) #~ maxTime = max( maxTime, th.all[ -1 ].end ) #~ numThreads = len( jobs.threads ) #~ ySize = ( numThreads ) * ySpacing + yMargin*2 #~ yStart = yMargin #~ totTime = maxTime - minTime #~ xScale = ( xSize - xMargin*2 ) / totTime #~ xStart = xMargin def CreateWindow( self, canvasSize ): self.win = tkinter.Tk( ) self.statusbar = tkinter.Label( self.win, text="", bd=1, relief=tkinter.SUNKEN, anchor=tkinter.W ) self.statusbar.pack( side=tkinter.BOTTOM, fill=tkinter.X ) self.scrollbarx = tkinter.Scrollbar( self.win, orient=tkinter.HORIZONTAL, width=24 ) #self.scrollbarx.grid(column=0, row=1, sticky=(tkinter.W,tkinter.E)) self.scrollbarx.pack( side = tkinter.BOTTOM, fill=tkinter.X ) self.scrollbary = tkinter.Scrollbar( self.win, orient=tkinter.VERTICAL, width=24 ) self.scrollbary.pack( side = tkinter.RIGHT, fill=tkinter.Y ) self.canvas = tkinter.Canvas( self.win, bg="lightgray", width = canvasSize[ 0 ], height = canvasSize[ 1 ], scrollregion=( 0, 0, canvasSize[ 0 ], canvasSize[ 1 ] ), xscrollcommand=self.scrollbarx.set, yscrollcommand=self.scrollbary.set ) #self.canvas.grid( column=0, row=0, sticky=( tkinter.N, tkinter.W, tkinter.E, tkinter.S ) ) self.scrollbarx.config( command = self.canvas.xview ) self.scrollbary.config( command = self.canvas.yview ) #self.canvas.config(scrollregion=canvas.bbox(tkinter.ALL)) self.canvas.pack( side = tkinter.TOP, fill=tkinter.BOTH ) self.canvas.tag_bind( "jobrect", "", self.Ev_RectEnter ) self.canvas.tag_bind( "jobrect", "", self.Ev_RectLeave ) self.canvas.bind( '', lambda e: self.Ev_Zoom( e, -1 ) ) self.canvas.bind( '', lambda e: self.Ev_Zoom( e, 1 ) ) self.canvas.bind( '', self.Ev_MButtonRightDown ) self.canvas.bind( '', self.Ev_MButtonRightMove ) self.win.bind( '', self.Ev_ZoomWheel ) def UpdateCanvasSize( self, newSize ): maxX = newSize[ 0 ] + self.xMargin maxY = newSize[ 1 ] + self.yMargin if not maxX == self.canvasSize[ 0 ] or not maxY == self.canvasSize[ 1 ]: self.canvasSize = ( maxX, maxY ) self.canvas.config( scrollregion=( 0, 0, maxX, maxY ), height = maxY ) #self.canvas.config( width=maxX, height=maxY, scrollregion=( 0, 0, maxX, maxY ), ) def UpdateAxis( self ): # we just wipe everything for obj in self.axisGraphics: self.canvas.delete( obj ) self.axisGraphics = [] tbY = self.yMargin - self.ySpacing tTickY = tbY - 2 tMajorY = 8 tMinorY = 5 tMinorPerMajor = 4 tMajorXTarget = 100 tbStartX = self.xMargin tbStopX = self.canvasSize[ 0 ] - self.xMargin baseLine = self.canvas.create_line( tbStartX, tbY, tbStopX, tbY ) self.axisGraphics.append( baseLine ) #print ( "self.timeMax,", self.timeMax, "tbStopX - tbStartX,", tbStopX - tbStartX ) secPerMajor = self.timeMax / ( ( tbStopX - tbStartX ) / tMajorXTarget ) #print ( "secPerMajor", secPerMajor ) #if secPerMajor < 1 : # secPerMajor = 1 if secPerMajor < 30 : if self.timeMax / secPerMajor > 1000 : secPerMajor = self.timeMax / 1000 tenPot = math.floor( math.log10( secPerMajor ) ) norm = secPerMajor / ( 10**tenPot ) #print norm for i in [ 5, 2, 1 ]: if norm > i : norm = i break secPerMajor = norm * ( 10**tenPot ) elif secPerMajor < 60 : secPerMajor = 30 else: minPerMajor = secPerMajor / 60 tenPot = math.floor( math.log10( minPerMajor ) ) norm = minPerMajor / ( 10**tenPot ) for i in [ 5, 2, 1 ]: if norm > i : norm = i break minPerMajor = norm * ( 10**tenPot ) secPerMajor = minPerMajor * 60 #print ( "secPerMajor", secPerMajor ) numMajor = int( math.floor( self.timeMax / secPerMajor ) ) #print ( "numMajor", numMajor ) for m in range( numMajor + 1 ): majorPos = tbStartX + m * secPerMajor * self.xScale self.axisGraphics.append( self.canvas.create_line( majorPos, tTickY, majorPos, tTickY + tMajorY ) ) time = m*secPerMajor self.axisGraphics.append( self.canvas.create_text( majorPos, tTickY, anchor=tkinter.S, text=TimeToStr(time) ) ) for minor in range(1, tMinorPerMajor ) : minorPos = majorPos + minor * ( secPerMajor / tMinorPerMajor ) * self.xScale if ( minorPos <= tbStopX ): self.axisGraphics.append( self.canvas.create_line( minorPos, tTickY, minorPos, tTickY + tMinorY ) ) #print len( self.axisGraphics ) class JobRect: def __init__( self, job ): self.job = job self.rect = None def CalcRect(self, job ): x0 = ( job.start - self.timeOffset ) * self.xScale +self.xStart x1 = ( job.end - self.timeOffset ) * self.xScale + self.xStart y0 = ( job.thread*self.ySpacing - self.yRectSize*0.5) + self.yStart y1 = ( job.thread*self.ySpacing + self.yRectSize*0.5) + self.yStart return ( x0, y0, x1, y1 ) def InitCanvas( self, jobs ): self.guiIdToJob = {} self.jobToGuiId = {} self.jobRects = [] maxX = 0 maxY = 0 timeMax = 0 for t in jobs.GetThreads(): th = jobs.threads[ t ] for j in th.all: jr = self.JobRect( j ) ( x0, y0, x1, y1 ) = self.CalcRect( jr.job ) maxX = max( maxX, x1 ) maxY = max( maxY, y1 ) timeMax = max( timeMax, jr.job.end ) #~ jr.rect = self.canvas.create_polygon( #~ x0, y0, #~ x0, y1, #~ x1, y1, #~ x1, y0, #~ fill="lightgreen", outline="black", activefill="green", activeoutline="black", tag="jobrect" ) # https://stackoverflow.com/questions/4969543/colour-chart-for-tkinter-and-tix-using-python col = ( "lightgreen", "green" ) if not "job:" in j.name and ( "cache load" in j.name or "script parse" in j.name or "prepare" in j.name ): col = ( "lightcyan", "cyan" ) elif not ("c " in j.name and "c++" in j.name ) and "link" in j.name: col = ( "lightblue", "blue" ) elif "job:" in j.name and "/batchcpp/" in j.name : col = ( "salmon", "lightsalmon" ) elif "job:" in j.name and "precomp" in j.name : col = ( "lightyellow", "yellow" ) elif "job:" in j.name and ".dll" in j.name : col = ( "lightblue", "blue" ) jr.rect = self.canvas.create_rectangle( ( x0, y0, x1, y1 ), fill=col[0], outline="black", activefill=col[1], activeoutline="black", tag="jobrect" ) self.guiIdToJob[ jr.rect ] = jr self.jobToGuiId[ j.name ] = jr self.jobRects.append( jr ) #canvas.tag_bind( rect, "", test ) self.timeMax = timeMax self.UpdateCanvasSize( ( maxX, maxY ) ) self.UpdateAxis() def UpdateCanvas( self ): maxX = 0 maxY = 0 for jr in self.jobRects: ( x0, y0, x1, y1 ) = self.CalcRect( jr.job ) maxX = max( maxX, x1 ) maxY = max( maxY, y1 ) self.canvas.coords( jr.rect, ( x0, y0, x1, y1 ) ) self.UpdateCanvasSize( ( maxX, maxY ) ) self.UpdateAxis() def SetScale( self, xScale ): self.CalcSizes( xScale ) self.UpdateCanvas() def CenterAtTime( self, time ): winWidth = self.canvas.winfo_width() xNewCenter = ( time*self.xScale ) / ( self.canvasSize[ 0 ] - self.xMargin*2 ) - ( winWidth / self.canvasSize[ 0 ] ) / 2 self.canvas.xview_moveto( xNewCenter ) def Ev_RectEnter( self, event ): curId = self.canvas.find_withtag( tkinter.CURRENT ) jr = self.guiIdToJob[ curId[ 0 ] ] text = "%s %s" % ( TimeToStr( jr.job.GetRunTime() ), jr.job.name ) self.statusbar.config( text=text ) #print guiIdToJob[ tkinter.CURRENT ] #print event #print dir( event ) #print event.num #canvas.itemconfigure( tkinter.CURRENT, fill="red" ) def Ev_RectLeave( self, event ): self.statusbar.config( text="" ) #print event #print dir( event ) #print event.num #canvas.itemconfigure( tkinter.CURRENT, fill="lightgreen" ) def Ev_Zoom( self, event, val ): # zoom but keep the spot under the cursor under the cursor xCurWindow = event.x +0.5 xCurCanvas = self.canvas.canvasx( xCurWindow ) xCenterTime = ( xCurCanvas - self.xStart ) / self.xScale #print "time:", xCenterTime scale = self.xScale*0.75**(-val) self.SetScale( scale ) #print self.canvasSize #print "width", self.canvas.winfo_width() winWidth = self.canvas.winfo_width() xCenterPixel = xCenterTime*self.xScale + self.xStart - (xCurWindow - winWidth/2 ) xCenterFrac = xCenterPixel / ( self.canvasSize[ 0 ] ) - ( winWidth / self.canvasSize[ 0 ] ) / 2 #print xCenterPixel #print "res:", xCenterFrac self.canvas.xview_moveto( xCenterFrac ) def Ev_ZoomWheel( self, event ) : self.Ev_Zoom( event, event.delta/120 ) def Ev_MButtonRightDown( self, event ): self.canvas.scan_mark( event.x, 0 ) def Ev_MButtonRightMove( self, event ): self.canvas.scan_dragto( event.x, 0, 1 ) def callback(event): canvas = event.widget x = canvas.canvasx(event.x) y = canvas.canvasy(event.y) print( canvas.find_closest(x, y) ) def main( argv ): #bam --debug-eventlog log.txt #com = argv[ 1 ] logPath = argv[ 1 ] jobs = Jobs( ) jobs.Parse( open( logPath ).readlines() ) # allSorted = sorted( jobs.allJobs, key = lambda j : j.GetRunTime(), reverse = True ) # for j in allSorted: # print( "%s, % 2d, %s" % ( TimeToStr( j.GetRunTime() ), j.thread, j.name ) ) w = TkGui( jobs ) w.WindowLoop() if __name__ == "__main__": main( sys.argv )bam-0.5.1/src/000077500000000000000000000000001300503731100130345ustar00rootroot00000000000000bam-0.5.1/src/base.lua000066400000000000000000000336131300503731100144570ustar00rootroot00000000000000-- just install a better name for the functions and tables ScriptArgs = _bam_scriptargs IsString = bam_isstring IsTable = bam_istable IsOutput = bam_isoutput Exist = bam_fileexist NodeExist = bam_nodeexist SetFilter = bam_set_filter AddOutput = bam_add_output AddClean = bam_add_clean SetPriority = bam_set_priority ModifyPriority = bam_modify_priority --[[@UNITTESTS err=1 : bam_add_dependency_cpp("missing node") err=0 : PseudoTarget("fakenode"); bam_add_dependency_cpp("fakenode") @END]]-- --[[@UNITTESTS catch="0000000000001505" : Hash("") catch="bc517990f19c4304" : Hash("Hello World!") @END]]-- Hash = bam_hash --[[@GROUP Common @END]]-- --[[@FUNCTION CheckVersion Tells bam what version this script is written for. It will either make sure that it behaves like that version or print out an error. {{{{ CheckVersion("0.1.0") }}}} @END]]-- function CheckVersion(version) if version == _bam_version then else error("this file for version "..version..".x of bam. you are running ".._bam_version..".x.") end end --[[@FUNCTION Execute(command) Executes the ^command^ in the shell and returns the error code. @END]]-- --[[@UNITTESTS err=0 : Execute("echo") @END]]-- function Execute(command) local res,str,code = os.execute(command) return code end --[[@FUNCTION ExecuteSilent(command) Does the same as ^Execute(command)^ but supresses stdout and stderr of that command. @END]]-- if family == "windows" then ExecuteSilent = function(command) return Execute(command .. " >nul 2>&1") end else ExecuteSilent = function(command) return Execute(command .. " >/dev/null 2>/dev/null") end end --[[@GROUP Path Manipulation @END]]-- --[[@UNITTESTS err=1 : Path(nil) err=1 : Path({}) err=1 : Path("asdf", "asdf") catch="" : Path("") catch="" : Path("/") catch="/b.c/file.ext" : Path("/a/../b.c/./file.ext") catch="/b.c" : Path("/a/../b.c/./") catch="/.bc" : Path("/a/../.bc/./") catch="/a" : Path("/a/b/..") catch="/a/..b" : Path("/a/..b/") catch="/a/b" : Path("/a//b/") catch="/a" : Path("/a/b/../") catch="/a" : Path("/a/.b/../") catch="/a/.b" : Path("/a/.b") catch="/a/.b" : Path("/a/.b/") catch="../../b.c" : Path("../../a/../b.c/./") catch="../path/file.name.ext" : Path("../test/../path/file.name.ext") @END]]-- --[[@FUNCTION Path(str) Normalizes the path ^str^ by removing ".." and "." from it. {{{{ Path("test/./path/../file.name.ext") -- Returns "test/file.name.ext" Path("../test/../path/file.name.ext") -- Returns "../path/file.name.ext" }}}} @END]]-- Path = bam_path_normalize --[[@UNITTESTS err=1: PathBase(nil) err=1: PathBase({}) err=1: PathBase("", "") catch="": PathBase("") catch="/": PathBase("/") catch="test/path/file.name": PathBase("test/path/file.name.ext") catch="/a/../b.c/./file": PathBase("/a/../b.c/./file.ext") @END]]-- --[[@FUNCTION PathBase(path) Returns the everthing except the extention in the path. {{{{ PathBase("test/path/file.name.ext") -- Returns "test/path/file.name" PathBase("test/path/file.name") -- Returns "test/path/file" PathBase("test/path/file") -- Returns "test/path/file" }}}} @END]]-- PathBase = bam_path_base --[[@UNITTESTS err=1 : PathFileExt(nil) err=1 : PathFileExt({}) err=1 : PathFileExt("", "") catch="" : PathFileExt("") catch="" : PathFileExt("/") catch="ext" : PathFileExt("/a/../b.c/./file.ext") @END]]-- --[[@FUNCTION PathFileExt(str) Returns the extension of the filename in ^str^. {{{{ PathFileExt("test/path/file.name.ext") -- Returns "ext" }}}} @END]]-- PathFileExt = bam_path_ext --[[@UNITTESTS err=1 : PathFilename(nil) err=1 : PathFilename({}) err=1 : PathFilename("", "") catch="" : PathFilename("") catch="" : PathFilename("/") catch="file.ext" : PathFilename("/a/../b.c/./file.ext") @END]]-- --[[@FUNCTION PathFilename(str) Returns the filename of the path in ^str^. {{{{ PathFilename("test/path/file.name.ext") -- Returns "file.name.ext" }}}} @END]]-- PathFilename = bam_path_filename --[[@UNITTESTS err=1 : PathJoin(nil) err=1 : PathJoin("asdf", "asdf", "asdf") catch="a/b" : PathJoin("a/b", "") catch="a/b" : PathJoin("a/b/", "") catch="a/b" : PathJoin("a", "b") catch="a" : PathJoin("", "a") catch="a/b" : PathJoin("", "a/b") catch="a" : PathJoin("a/b", "..") catch="a/b" : PathJoin("a/b/", "") catch="a/b" : PathJoin("a/", "b/") @END]]-- --[[@FUNCTION PathJoin(base, add) Joins the two paths ^base^ and ^add^ together and returns a normalized path. This function haldes trailing path separators in the ^base^ argument. {{{{ PathJoin("test/path/", "../filename.ext") -- Returns "test/filename.ext" PathJoin("../test", "path/filename.ext") -- Returns "../test/path/filename.ext" }}}} @END]]-- PathJoin = bam_path_join --[[@UNITTESTS err=1 : PathDir(nil) err=1 : PathDir({}) err=1 : PathDir("", "") catch="" : PathDir("") catch="" : PathDir("/") catch="/b.c" : PathDir("/a/../b.c/./file.ext") @END]]-- --[[@FUNCTION PathDir(str) Returns the path of the filename in ^str^. {{{{ PathDir("test/path/file.name.ext") -- Returns "test/path" }}}} @END]]-- PathDir = bam_path_dir --[[@GROUP Tables @END]]-- --[[@UNITTESTS err=1 : TableDeepCopy(nil) err=1 : TableDeepCopy("") err=1 : TableDeepCopy({}, {}) err=0 : TableDeepCopy({{{"a"}, "b"}, "c", "d", {"e", "f"}}) @END]]-- --[[@FUNCTION TableDeepCopy(tbl) Makes a deep copy of the table ^tbl^ resulting in a complete separate table. @END]]-- TableDeepCopy = bam_table_deepcopy --[[@UNITTESTS err=0 : TableFlatten({"", {"", {""}, ""}, "", {}, {""}}) err=1 : TableFlatten({"", {"", {""}, ""}, 1, {""}}) @END]]-- --[[@FUNCTION TableFlatten(tbl) Does a deep walk of the ^tbl^ table for strings and generates a new flat table with the strings. If it occurs anything else then a table or string, it will generate an error. {{{{ -- Returns {"a", "b", "c", "d", "e", "f"} TableFlatten({"a", {"b", {"c"}, "d"}, "e", {}, {"f"}}) }}}} @END]]-- TableFlatten = bam_table_flatten --[[@UNITTESTS err=0 : t = {a = 1}; TableLock(t); t.a = 2 err=1 : t = {a = 1}; TableLock(t); t.b = 2 @END]]-- --[[@FUNCTION TableLock(tbl) Locks the table ^tbl^ so no new keys can be added. Trying to add a new key will result in an error. @END]]-- function TableLock(tbl) local mt = getmetatable(tbl) if not mt then mt = {} end mt.__newindex = function(tbl, key, value) error("trying to create key '" .. key .. "' on a locked table") end setmetatable(tbl, mt) end --[[@UNITTESTS catch="[a][b]" : TableToString({"a", "b"}, "[", "]") @END]]-- --[[@FUNCTION TableToString(tbl, prefix, postfix) Takes every string element in the ^tbl^ table, prepends ^prefix^ and appends ^postfix^ to each element and returns the result. {{{{ TableToString({"a", "b"}, "[", "]") -- Returns "[a][b]" }}}} @END]]-- TableToString = bam_table_tostring --[[@UNITTESTS err=0 : for s in TableWalk({"", {"", {""}, ""}, "", {}, {""}}) do end err=1 : for s in TableWalk({"", {"", {"", 1}, ""}, {""}}) do end @END]]-- --[[@FUNCTION TableWalk(tbl) Returns an iterator that does a deep walk of a table looking for strings. Only checks numeric keys and anything else then table and strings will cause an error. {{{{ for filename in TableWalk({...}) do print(filename) end }}}} @END]]-- TableWalk = bam_table_walk --[[@GROUP Settings @END]]-- _bam_tools = {} --[[@UNITTESTS @END]]-- --[[@FUNCTION Adds a new tool called ^name^ to bam. The ^func^ will be called when ^NewSettings^ function is invoked with the settings object as first parameter. @END]]-- function AddTool(func) table.insert(_bam_tools, func) end --[[@UNITTESTS err=1; find="expected a settings object": CheckSettings(nil) err=1; find="expected a settings object": CheckSettings("") err=1; find="expected a settings object": CheckSettings({}) err=0 : CheckSettings(NewSettings()) @END]]-- function CheckSettings(settings) if not IsTable(settings) or settings._is_settingsobject == nil then error("expected a settings object, got an " .. type(settings) .. " instead") end end --[[@UNITTESTS err=0 : NewSettings() err=1 : t = NewSettings(); t.cc.DOES_NOT_EXIST = 1 err=1 : t = NewSettings():Copy(); t.cc.DOES_NOT_EXIST = 1 @END]]-- --[[@FUNCTION Create a new settings table with the settings for all the registered tools. This table is passed to many of the tools and contains how they should act. @END]]-- function NewSettings() local settings = {} settings._is_settingsobject = true settings.invoke_count = 0 SetCommonSettings(settings) -- add all tools for _, tool in pairs(_bam_tools) do tool(settings) end -- HACK: setup default drivers SetDefaultDrivers(settings) -- lock the table and return TableLock(settings) return settings end --[[@GROUP Files and Directories @END]]-- -- Collects files in a directory. --[[@FUNCTION Collect(...) Gathers a set of files using wildcard. Accepts strings and tables of strings as input and returns a table of all the files that matches A single wildcard * may be used in each string to collect a set of files. Example: {{{{ source_files = Collect("src/*.c", "lib/*.c") }}}} Note. This version collects files, non-recursive. @END]]-- Collect = bam_collect --[[@FUNCTION CollectRecursive(...) Collects files as the [Collect] but does so recursivly. @END]]-- CollectRecursive = bam_collectrecursive --[[@FUNCTION CollectDirs(...) Collects directories in the same fashion as [Collect] but returns directories instead. @END]]-- CollectDirs = bam_collectdirs --[[@FUNCTION CollectDirsRecursive(...) Collects directories in the same fashion as [Collect] but does so recursivly and returns directories instead. @END]]-- CollectDirsRecursive = bam_collectdirsrecursive --[[@FUNCTION MakeDirectory(path) Creates the requested directory. @END]]-- MakeDirectory = bam_mkdir --[[@FUNCTION MakeDirectories(filename) Creates the path upto the filename. Example: {{{{ MakeDirectories("output/directory/object.o") }}}} This will create the complete "output/directory" path. @END]]-- MakeDirectories = bam_mkdirs --[[@GROUP Targets@END]]-- --[[@FUNCTION DefaultTarget(filename) Specifies the default target use build when no targets are specified when bam is invoked. @END]]-- DefaultTarget = bam_default_target --[[@FUNCTION Creates a pseudo target named ^name^ and assigns a set of dependencies specified by ^...^. @END]]-- function PseudoTarget(name, ...) local name = Path(name) bam_add_pseudo(name) -- all the files for inname in TableWalk({...}) do AddDependency(name, inname) end return name end --[[@GROUP Modules@END]]-- --[[@FUNCTION Import(filename) Imports a script specified by ^filename^. A search for the script will be done by first checking the current directory and then the paths specified by the BAM_PACKAGES environment variable. Several paths can be specified in the variable by separating them by a ':' character. The importing script can figure out it's path by calling the [ModuleFilename] function. @END]]-- function Import(filename) local paths = {"", PathDir(ModuleFilename())} s = os.getenv("BAM_PACKAGES") if s then for w in string.gmatch(s, "[^:]*") do if string.len(w) > 0 then table.insert(paths, w) end end end for _,path in pairs(paths) do local filepath = PathJoin(path, filename) if Exist(filepath) then local chunk = bam_loadfile(filepath) if chunk then local current = _bam_modulefilename _bam_modulefilename = filepath bam_update_globalstamp(_bam_modulefilename) chunk() _bam_modulefilename = current return end end end error(filename .. " not found") end --[[@FUNCTION Returns the filename of the current script being imported (by [Import]) as relative to the current working directory. @END]]-- function ModuleFilename() return _bam_modulefilename end --[[@GROUP Job and Dependencies @END]]-- --[[@FUNCTION AddJob(output, label, command, ...) Adds a job to be done. The ^output^ string specifies the file that will be created by the command line specified in ^command^ string. The ^label^ is printed out before ^command^ is runned. You can also add extra parameters, those will become for dependencies for the job. {{{{ AddJob("myapp.o", "compiling myapp.c", "gcc -c myapp.c -o myapp.o") AddDependency("myapp.o", "myapp.c") }}}} This is the same as this: {{{{ AddJob("myapp.o", "compiling myapp.c", "gcc -c myapp.c -o myapp.o", "myapp.c") }}}} You can also add several dependencies at once like this: {{{{ AddJob("myapp", "linking myapp", "gcc myapp1.o myapp2.o myapp3.o -o myapp.o", {"myapp1.o", "myapp2.o"}, "myapp3.o") }}}} @END]]-- AddJob = bam_add_job --[[@FUNCTION AddDependency(filename, ...) Adds dependencies to a job. The files specified in the argument list gets added. Strings and nested tables of strings are accepted. @END]]-- AddDependency = bam_add_dependency --[[@FUNCTION AddDependencySearch(filename, paths, ...) Searches for dependencies in the specified ^paths^ and adds them to the ^file^. @END]]-- AddDependencySearch = bam_add_dependency_search function Default_Intermediate_Output(settings, input) return PathBase(input) .. settings.config_ext end -- [TODO: Should be in C?] function str_replace(s, pattern, what) return string.gsub(s, pattern, function(v) return what end) end function NewTable() local t = {} t.Add = function(self, ...) for i,what in ipairs({...}) do table.insert(self, what) end self.version = self.version + 1 end t.Merge = function(self, source) for k,v in ipairs(source) do table.insert(self, v) end self.version = self.version + 1 end t.Remove = function(self, val) local tmp = {} for k,v in ipairs(self) do if v == val then table.remove(self, k) end end self.version = self.version + 1 end t.version = 0 return t end function NewFlagTable() local t = NewTable() t.ToString = function(self) if self.string_version == self.version then return self.string end local s = TableToString(self, nil, " ") self.string = s self.string_version = self.version return s end t.string_version = 0 t.string = "" return t end AddConstraintShared = bam_add_constraint_shared AddConstraintExclusive = bam_add_constraint_exclusive bam-0.5.1/src/cache.c000066400000000000000000000366711300503731100142600ustar00rootroot00000000000000#include /* memset */ #include /* malloc */ #include /* printf */ #include "cache.h" #include "context.h" #include "node.h" #include "platform.h" #include "session.h" #include "support.h" #include "version.h" /* buffer sizes */ #define WRITE_BUFFERSIZE (32*1024) #define WRITE_BUFFERNODES (WRITE_BUFFERSIZE/sizeof(struct CACHEINFO_DEPS)) #define WRITE_BUFFERDEPS (WRITE_BUFFERSIZE/sizeof(unsigned)) /* increase this by one if changes to the cache format have been done */ #define CACHE_VERSION 1 /* header info */ static char bamheader[24] = { 'B','A','M',0, /* signature */ 0,0,0,0, /* cache type */ 0,0,0,0,0,0,0,0, /* bam version string goes here */ CACHE_VERSION, /* cache version */ sizeof(void*), /* pointer size */ sizeof(struct CACHEINFO_DEPS), /* deps cache info */ sizeof(struct CACHEINFO_OUTPUT),/* output cache info */ 0,0,0,0 /* byte order mark */ }; static void cache_setup_header(const char type[4]) { unsigned byteordermark = 0x12345678; memcpy(&bamheader[4], type, 3); memcpy(&bamheader[8], BAM_VERSION_STRING_COMPLETE, sizeof(BAM_VERSION_STRING_COMPLETE)); bamheader[20] = ((char*)&byteordermark)[0]; bamheader[21] = ((char*)&byteordermark)[1]; bamheader[22] = ((char*)&byteordermark)[2]; bamheader[23] = ((char*)&byteordermark)[3]; } /* detect if we can use unix styled io. we do this because fwrite can use it's own buffers and bam already to it's buffering nicely so this will reduce the number of syscalls needed. */ #ifdef BAM_FAMILY_UNIX #include #if defined(O_RDONLY) && defined(O_WRONLY) && defined(O_CREAT) && defined(O_TRUNC) #define USE_UNIX_IO #endif #endif /* setup io */ #ifdef USE_UNIX_IO #include #include #include #define IO_HANDLE int #define io_open_read(filename) open(filename, O_RDONLY) #define io_open_write(filename) open(filename, O_WRONLY|O_CREAT|O_TRUNC, 0666) #define io_valid(f) ((f) != -1) #define io_close(f) close(f) #define io_read(f, data, size) read(f, data, size) #define io_write(f, data, size) write(f, data, size) size_t io_size(IO_HANDLE f) { struct stat s; if(!fstat(f, &s)) return s.st_size; else { perror("fstat"); return 0; } } #else #include /* FILE, f* */ #define IO_HANDLE FILE* #define io_open_read(filename) fopen(filename, "rb") #define io_open_write(filename) fopen(filename, "wb") #define io_valid(f) (f) #define io_close(f) fclose(f) #define io_read(f, data, size) fread(data, 1, size, f) #define io_write(f, data, size) fwrite(data, 1, size, f) size_t io_size(IO_HANDLE f) { long current, end; current = ftell(f); fseek(f, 0, SEEK_END); end = ftell(f); fseek(f, current, SEEK_SET); return end; } #endif static int io_read_cachefile(const char *filename, const char *type, void **buffer, unsigned long *buffersize) { unsigned long filesize; IO_HANDLE fp; /* open file */ fp = io_open_read(filename); if(!io_valid(fp)) return 0; /* read the whole file */ filesize = io_size(fp); *buffer = malloc(filesize); *buffersize = io_read(fp, *buffer, filesize); io_close(fp); /* verify read and header */ cache_setup_header(type); if( *buffersize != filesize || filesize < sizeof(bamheader) || memcmp(*buffer, bamheader, sizeof(bamheader)) != 0) { printf("%s: warning: cache file '%s' is invalid, generating new one\n", session.name, filename); free(*buffer); *buffer = NULL; return 0; } return 1; } static int cacheinfo_deps_cmp(struct CACHEINFO_DEPS *a, struct CACHEINFO_DEPS *b) { if(a->hashid > b->hashid) return 1; if(a->hashid < b->hashid) return -1; return 0; } RB_HEAD(CACHEINFO_DEPS_RB, CACHEINFO_DEPS); RB_GENERATE_INTERNAL(CACHEINFO_DEPS_RB, CACHEINFO_DEPS, rbentry, cacheinfo_deps_cmp, static) void CACHEINFO_DEPS_FUNCTIONREMOVER() /* this is just to get it not to complain about unused static functions */ { (void)CACHEINFO_DEPS_RB_RB_REMOVE; (void)CACHEINFO_DEPS_RB_RB_NFIND; (void)CACHEINFO_DEPS_RB_RB_MINMAX; (void)CACHEINFO_DEPS_RB_RB_NEXT; (void)CACHEINFO_DEPS_RB_RB_PREV; } struct DEPCACHE { char header[sizeof(bamheader)]; unsigned num_nodes; unsigned num_deps; struct CACHEINFO_DEPS_RB nodetree; struct CACHEINFO_DEPS *nodes; unsigned *deps; char *strings; }; struct WRITEINFO { IO_HANDLE fp; struct GRAPH *graph; union { struct CACHEINFO_DEPS nodes[WRITE_BUFFERNODES]; unsigned deps[WRITE_BUFFERDEPS]; char strings[WRITE_BUFFERSIZE]; } buffers; /* index into nodes or deps */ unsigned index; }; static int write_header(struct WRITEINFO *info) { /* setup the cache */ struct DEPCACHE depcache; memset(&depcache, 0, sizeof(struct DEPCACHE)); memcpy(depcache.header, bamheader, sizeof(depcache.header)); depcache.num_nodes = info->graph->num_nodes; depcache.num_deps = info->graph->num_deps; if(io_write(info->fp, &depcache, sizeof(depcache)) != sizeof(depcache)) return -1; return 0; } static int write_flush(struct WRITEINFO *info, int elementsize) { int size = elementsize*info->index; if(io_write(info->fp, info->buffers.nodes, size) != size) return -1; info->index = 0; return 0; } static int write_nodes(struct WRITEINFO *info) { unsigned dep_index; unsigned string_index; struct NODE *node; struct GRAPH *graph = info->graph; /* write the cache nodes */ dep_index = 0; string_index = 0; for(node = graph->first; node; node = node->next) { /* fetch cache node */ struct CACHEINFO_DEPS *cacheinfo = &info->buffers.nodes[info->index++]; /* count dependencies */ struct NODELINK *dep; memset(cacheinfo, 0, sizeof(struct CACHEINFO_DEPS)); cacheinfo->deps_num = 0; for(dep = node->firstdep; dep; dep = dep->next) cacheinfo->deps_num++; cacheinfo->hashid = node->hashid; cacheinfo->cached = node->cached; cacheinfo->timestamp_raw = node->timestamp_raw; cacheinfo->deps = (unsigned*)((long)dep_index); cacheinfo->filename = (char*)((long)string_index); string_index += node->filename_len; dep_index += cacheinfo->deps_num; if(info->index == WRITE_BUFFERNODES && write_flush(info, sizeof(struct CACHEINFO_DEPS))) return -1; } /* flush the remainder */ if(info->index && write_flush(info, sizeof(struct CACHEINFO_DEPS))) return -1; /* write the cache nodes deps */ for(node = graph->first; node; node = node->next) { struct NODELINK *dep; for(dep = node->firstdep; dep; dep = dep->next) { info->buffers.deps[info->index++] = dep->node->id; if(info->index == WRITE_BUFFERDEPS && write_flush(info, sizeof(unsigned))) return -1; } } /* flush the remainder */ if(info->index && write_flush(info, sizeof(unsigned))) return -1; /* write the strings */ for(node = graph->first; node; node = node->next) { if(info->index+node->filename_len > sizeof(info->buffers.strings)) { if(write_flush(info, sizeof(char))) return -1; } memcpy(info->buffers.strings + info->index, node->filename, node->filename_len); info->index += node->filename_len; } /* flush the remainder */ if(info->index && write_flush(info, sizeof(char))) return -1; return 0; } int depcache_save(const char *filename, struct GRAPH *graph) { struct WRITEINFO info; info.index = 0; info.graph = graph; info.fp = io_open_write(filename); if(!io_valid(info.fp)) return -1; cache_setup_header("DEP"); if(write_header(&info) || write_nodes(&info)) { /* error occured, trunc the cache file so we don't leave a corrupted file */ printf("%s: warning: error saving cache file '%s', truncating it\n", session.name, filename); io_close(info.fp); io_close(io_open_write(filename)); return -1; } /* close up and return */ io_close(info.fp); return 0; } struct DEPCACHE *depcache_load(const char *filename) { unsigned long filesize; void *buffer; struct DEPCACHE *depcache; unsigned i; if(!io_read_cachefile(filename, "DEP", &buffer, &filesize)) return NULL; /* verify read and headers */ depcache = (struct DEPCACHE *)buffer; if( filesize < sizeof(struct DEPCACHE) || filesize < sizeof(struct DEPCACHE)+depcache->num_nodes*sizeof(struct CACHEINFO_DEPS)) { free(buffer); return NULL; } /* setup pointers */ depcache->nodes = (struct CACHEINFO_DEPS *)(depcache+1); depcache->deps = (unsigned *)(depcache->nodes+depcache->num_nodes); depcache->strings = (char *)(depcache->deps+depcache->num_deps); /* build node tree and patch pointers */ for(i = 0; i < depcache->num_nodes; i++) { depcache->nodes[i].filename = depcache->strings + (long)depcache->nodes[i].filename; depcache->nodes[i].deps = depcache->deps + (long)depcache->nodes[i].deps; RB_INSERT(CACHEINFO_DEPS_RB, &depcache->nodetree, &depcache->nodes[i]); } /* done */ return depcache; } void depcache_free(struct DEPCACHE *depcache) { free(depcache); } struct CACHEINFO_DEPS *depcache_find_byindex(struct DEPCACHE *depcache, unsigned index) { return &depcache->nodes[index]; } struct CACHEINFO_DEPS *depcache_find_byhash(struct DEPCACHE *depcache, hash_t hashid) { struct CACHEINFO_DEPS tempinfo; if(!depcache) return NULL; tempinfo.hashid = hashid; return RB_FIND(CACHEINFO_DEPS_RB, &depcache->nodetree, &tempinfo); } int depcache_do_dependency( struct CONTEXT *context, struct NODE *node, void (*callback)(struct NODE *node, struct CACHEINFO_DEPS *cacheinfo, void *user), void *user) { struct CACHEINFO_DEPS *cacheinfo; struct CACHEINFO_DEPS *depcacheinfo; int i; /* search the cache */ cacheinfo = depcache_find_byhash(context->depcache, node->hashid); if(cacheinfo && cacheinfo->cached && cacheinfo->timestamp_raw == node->timestamp_raw) { if(node->depchecked) return 1; node->depchecked = 1; /* use cached version */ for(i = cacheinfo->deps_num-1; i >= 0; i--) { depcacheinfo = depcache_find_byindex(context->depcache, cacheinfo->deps[i]); if(depcacheinfo->cached) callback(node, depcacheinfo, user); } return 1; } return 0; } struct OUTPUTCACHE { struct CACHEINFO_OUTPUT *info; unsigned count; }; static int output_hash_compare(const void * a, const void * b) { hash_t hash_a = ((const struct CACHEINFO_OUTPUT *)a)->hashid; hash_t hash_b = ((const struct CACHEINFO_OUTPUT *)b)->hashid; if(hash_a > hash_b) return 1; if(hash_a < hash_b) return -1; return 0; } /* returns the number of errors in the cache */ static unsigned validate_outputcache(struct CACHEINFO_OUTPUT *infos, unsigned count) { unsigned errorcount = 0; hash_t lasthash = 0; unsigned i; if(count > 0) { for( i = 0; i < count; i++ ) { /* hashid has to be in increasing order */ if(infos[i].hashid <= lasthash) errorcount++; /* must have a valid timestamp */ if(infos[i].timestamp == 0) errorcount++; lasthash = infos[i].hashid; } } return errorcount; } static unsigned outputcache_merge( struct CACHEINFO_OUTPUT *old, unsigned oldcount, struct CACHEINFO_OUTPUT *new, unsigned newcount, struct CACHEINFO_OUTPUT *output) { unsigned curold = 0; unsigned curnew = 0; unsigned curout = 0; /* merge the two lists into a new one */ while(curold < oldcount && curnew < newcount) { if(new[curnew].hashid == old[curold].hashid) { output[curout] = new[curnew]; curnew++; curold++; curout++; } else if(new[curnew].hashid < old[curold].hashid) output[curout++] = new[curnew++]; else output[curout++] = old[curold++]; } /* add the remaining ones */ while(curold < oldcount) output[curout++] = old[curold++]; while(curnew < newcount) output[curout++] = new[curnew++]; return curout; } int outputcache_save(const char *filename, struct OUTPUTCACHE *oldcache, struct GRAPH *graph, time_t cache_timestamp) { IO_HANDLE fp; unsigned num_outputs; unsigned index; size_t output_size; struct JOB * job; struct NODELINK * link; struct CACHEINFO_OUTPUT * output; struct CACHEINFO_OUTPUT * final; unsigned finalcount; time_t current_stamp = file_timestamp(filename); if(cache_timestamp != current_stamp) printf("%s: warning: cache file '%s' has been changed since cache load, will be overwritten (%08x,%08x), is bam called from bam?\n", session.name, filename, (unsigned)cache_timestamp, (unsigned)current_stamp); fp = io_open_write(filename); if(!io_valid(fp)) return -1; cache_setup_header("OUT"); if(io_write(fp, bamheader, sizeof(bamheader)) != sizeof(bamheader)) return -1; /* count outputs */ num_outputs = 0; for(job = graph->firstjob; job; job = job->next) for(link = job->firstoutput; link; link = link->next) if(link->node->timestamp_raw) num_outputs++; output_size = sizeof(struct CACHEINFO_OUTPUT) * num_outputs; output = malloc(output_size); memset(output, 0, output_size); index = 0; for(job = graph->firstjob; job; job = job->next) { for(link = job->firstoutput; link; link = link->next) { if(link->node->timestamp_raw) { output[index].hashid = link->node->hashid; output[index].cmdhash = link->node->job->cachehash; output[index].timestamp = link->node->timestamp_raw; index++; } } } /* sort the nodes */ qsort(output, num_outputs, sizeof(struct CACHEINFO_OUTPUT), output_hash_compare); if(oldcache) { /* merge with old one */ final = malloc(sizeof(struct CACHEINFO_OUTPUT) * (num_outputs + oldcache->count)); finalcount = outputcache_merge(oldcache->info, oldcache->count, output, num_outputs, final); /* replace the output */ free(output); output = final; num_outputs = finalcount; output_size = finalcount * sizeof(struct CACHEINFO_OUTPUT); } /* write down to disk */ if(validate_outputcache(output, num_outputs) || io_write(fp, output, output_size) != output_size) { /* error occured, trunc the cache file so we don't leave a corrupted file */ printf("%s: warning: error saving cache file '%s', truncating it\n", session.name, filename); io_close(fp); io_close(io_open_write(filename)); free(output); return -1; } /* close up and return */ free(output); io_close(fp); return 0; } struct OUTPUTCACHE *outputcache_load(const char *filename, time_t *cache_timestamp) { unsigned long filesize; unsigned long payloadsize; void *buffer; struct OUTPUTCACHE *cache; if(cache_timestamp) *cache_timestamp = file_timestamp(filename); if(!io_read_cachefile(filename, "OUT", &buffer, &filesize)) return NULL; payloadsize = filesize - sizeof(bamheader); /* check so that everything lines up */ if(payloadsize % sizeof(struct CACHEINFO_OUTPUT) != 0) { printf("%s: warning: cache file '%s' is invalid, generating new one\n", session.name, filename); free(buffer); return NULL; } /* setup the cache structure */ cache = (struct OUTPUTCACHE*)malloc(sizeof(struct OUTPUTCACHE)); cache->info = (struct CACHEINFO_OUTPUT *)((char*)buffer + sizeof(bamheader)); cache->count = payloadsize / sizeof(struct CACHEINFO_OUTPUT); if(validate_outputcache(cache->info, cache->count)) { printf("%s: warning: cache file '%s' is invalid, generating new one\n", session.name, filename); free(buffer); return NULL; } /* done */ return cache; } struct CACHEINFO_OUTPUT *outputcache_find_byhash(struct OUTPUTCACHE *outputcache, hash_t hashid) { /* do a binary search for the hashid */ unsigned low = 0; unsigned high = outputcache->count; unsigned index; if(!outputcache || outputcache->count == 0) return NULL; while(low < high) { index = low + (high - low) / 2; if(hashid < outputcache->info[index].hashid) { if(index == 0) break; else high = index - 1; } else if(hashid > outputcache->info[index].hashid) low = index + 1; else return &outputcache->info[index]; } if(low < outputcache->count && hashid == outputcache->info[low].hashid) return &outputcache->info[low]; return NULL; } bam-0.5.1/src/cache.h000066400000000000000000000023671300503731100142600ustar00rootroot00000000000000#include "support.h" struct GRAPH; struct DEPCACHE; struct OUTPUTCACHE; /* bad name */ struct CONTEXT; struct NODE; /* There are two different caches, the dependecy cache and the output cache. The dependecy cache keeps a list of dependencies for every node. The output cache keeps the latest commandline and timestamp that was used to build that output. */ /* dependecy cache */ int depcache_save(const char *filename, struct GRAPH *graph); struct DEPCACHE *depcache_load(const char *filename); void depcache_free(struct DEPCACHE *depcache); struct CACHEINFO_DEPS *depcache_find_byhash(struct DEPCACHE *cache, hash_t hashid); struct CACHEINFO_DEPS *depcache_find_byindex(struct DEPCACHE *cache, unsigned index); int depcache_do_dependency( struct CONTEXT *context, struct NODE *node, void (*callback)(struct NODE *node, struct CACHEINFO_DEPS *cacheinfo, void *user), void *user); /* output cache */ int outputcache_save(const char *filename, struct OUTPUTCACHE *oldcache, struct GRAPH *graph, time_t cache_timestamp); struct OUTPUTCACHE *outputcache_load(const char *filename, time_t *cache_timestamp); void outputcache_free(struct OUTPUTCACHE *outputcache); struct CACHEINFO_OUTPUT *outputcache_find_byhash(struct OUTPUTCACHE *outputcache, hash_t hashid); bam-0.5.1/src/context.c000066400000000000000000000415001300503731100146640ustar00rootroot00000000000000#define LUA_CORE /* make sure that we don't try to import these functions */ #include #include #include /* system() */ #include /* strerror() */ #include /* errno */ #include "mem.h" #include "context.h" #include "path.h" #include "node.h" #include "cache.h" #include "support.h" #include "session.h" #ifndef BAM_MAX_THREADS #define BAM_MAX_THREADS 1024 #endif const char *CONTEXT_LUA_SCRIPTARGS_TABLE = "_bam_scriptargs"; const char *CONTEXT_LUA_TARGETS_TABLE = "_bam_targets"; const char *CONTEXT_LUA_PATH = "_bam_path"; const char *CONTEXT_LUA_WORKPATH = "_bam_workpath"; /* */ struct CONTEXT *context_get_pointer(lua_State *L) { /* HACK: we store the context pointer as the user data to to the allocator for fast access to it */ void *context; lua_getallocf(L, &context); return (struct CONTEXT*)context; } /* */ const char *context_get_path(lua_State *L) { const char *path; lua_pushstring(L, CONTEXT_LUA_PATH); lua_gettable(L, LUA_REGISTRYINDEX); path = lua_tostring(L, -1); lua_pop(L, 1); return path; } int context_default_target(struct CONTEXT *context, struct NODE *node) { context->defaulttarget = node; return 0; } static void progressbar_clear() { printf(" \r"); } static void progressbar_draw(struct CONTEXT *context) { const int max = 40; int i; int count = (context->current_job_num*max)/context->num_jobs; int precent = (context->current_job_num*100)/context->num_jobs; if(session.report_color) { printf(" %3d%% \033[01;32m[\033[01;33m", precent); for(i = 0; i < count-1; i++) printf("="); printf(">"); for(; i < max; i++) printf(" "); printf("\033[01;32m]\033[00m\r"); } else { printf(" %3d%% [", precent); for(i = 0; i < count-1; i++) printf("="); printf(">"); for(; i < max; i++) printf(" "); printf("]\r"); } } static void constraints_update(struct JOB *job, int direction) { struct NODELINK *link; for(link = job->constraint_shared; link; link = link->next) link->node->job->constraint_shared_count += direction; for(link = job->constraint_exclusive; link; link = link->next) link->node->job->constraint_exclusive_count += direction; } /* returns 0 if there are no constraints that are conflicting */ static int constraints_check(struct JOB *job) { struct NODELINK *link; for(link = job->constraint_shared; link; link = link->next) { if(link->node->job->constraint_exclusive_count) return 1; } for(link = job->constraint_exclusive; link; link = link->next) { if(link->node->job->constraint_exclusive_count || link->node->job->constraint_shared_count) return 1; } return 0; } /* prints infomation about the job being run */ static void runjob_print_report(struct CONTEXT *context, struct JOB *job, int thread_id) { static const char *format = 0; if(!format) { static char buf[64]; int jobdigits = 0; int threaddigits = 0; int c; for(c = context->num_jobs; c; c /= 10) jobdigits++; for(c = session.threads; c; c /= 10) threaddigits++; if(session.report_color) sprintf(buf, "\033[01;32m[%%%dd/%%%dd] \033[01;36m[%%%dd]\033[00m %%s\n", jobdigits, jobdigits, threaddigits); else sprintf(buf, "[%%%dd/%%%dd] [%%%dd] %%s\n", jobdigits, jobdigits, threaddigits); format = buf; } if(session.report_bar) progressbar_clear(); if(session.report_steps) { if(session.simpleoutput) printf("%s", job->label); else printf(format, context->current_job_num, context->num_jobs, thread_id, job->label); } if(session.report_bar) progressbar_draw(context); if(session.verbose) { if(session.report_color) printf("\033[01;33m%s\033[00m\n", job->cmdline); else printf("%s\n", job->cmdline); } fflush(stdout); } static int runjob_create_outputpaths(struct JOB *job) { struct NODELINK *link; /* create output path */ for(link = job->firstoutput; link; link = link->next) { /* TODO: perhaps we can skip running this if we know that the file exists on disk already */ if(file_createpath(link->node->filename) != 0) { if(session.report_color) printf("\033[01;31m"); printf("%s: could not create output directory for '%s'\n", session.name, link->node->filename); if(session.report_color) printf("\033[00m"); fflush(stdout); return 1; } } return 0; } /* Makes sure that the job has updated the output timestamps correctly. If not, we touch the output ourself. */ static void verify_outputs(struct CONTEXT *context, struct JOB *job) { struct NODELINK *link; time_t output_stamp; const char *reason = NULL; /* make sure that the tool updated the output timestamps */ for(link = job->firstoutput; link; link = link->next) { output_stamp = file_timestamp(link->node->filename); /* did the job update the timestamp correctly */ reason = NULL; if(output_stamp == link->node->timestamp_raw) reason = "job did not update timestamp"; else if(output_stamp < context->buildtime) reason = "timestamp was less then the build start timestamp"; else if(output_stamp < link->node->timestamp) reason = "timestamp was less then the propagated timestamp"; if(reason) { /* touch the file and get the new stamp */ file_touch(link->node->filename); output_stamp = file_timestamp(link->node->filename); if(session.verbose) { printf("%s: output '%s' was touched. %s\n", session.name, link->node->filename, reason); } } /* set new timestamp */ link->node->timestamp_raw = output_stamp; } } static int run_job(struct CONTEXT *context, struct JOB *job, int thread_id) { struct NODELINK *link; int errorcode; context->current_job_num++; /* mark the node as its in the working */ job->status = JOBSTATUS_WORKING; /* print some nice information */ runjob_print_report(context, job, thread_id); /* create output paths */ if(runjob_create_outputpaths(job) != 0) { job->status = JOBSTATUS_BROKEN; context->errorcode = 1; return 1; } /* add constraints count */ constraints_update(job, 1); event_begin(thread_id, "job", job->label); /* execute the command */ criticalsection_leave(); errorcode = run_command(job->cmdline, job->filter); if(errorcode == 0) { /* make sure that the tool updated the timestamp */ verify_outputs(context, job); } criticalsection_enter(); event_end(thread_id, "job", NULL); /* sub constraints count */ constraints_update(job, -1); if(errorcode == 0) { /* job done successfully */ job->status = JOBSTATUS_DONE; job->cachehash = job->cmdhash; } else { /* set global error code */ job->status = JOBSTATUS_BROKEN; context->errorcode = errorcode; /* report the error */ if(session.report_color) printf("\033[01;31m"); printf("%s: '%s' error %d\n", session.name, job->label, errorcode); for(link = job->firstoutput; link; link = link->next) { if(file_timestamp(link->node->filename) != link->node->timestamp_raw) { remove(link->node->filename); printf("%s: '%s' removed because job updated it even it failed.\n", session.name, link->node->filename); } } if(session.report_color) printf("\033[00m"); fflush(stdout); } return errorcode; } struct THREADINFO { int id; struct CONTEXT *context; }; /* returns 1 if we can run this job */ static int check_job(struct CONTEXT *context, struct JOB *job) { struct NODELINK *link; int broken = 0; if(job->status != JOBSTATUS_UNDONE) return 0; /* make sure that all deps are done and propagate broken status */ for(link = job->firstjobdep; link; link = link->next) { if(link->node->job->status == JOBSTATUS_BROKEN) broken = 1; else if(link->node->dirty && link->node->job->status != JOBSTATUS_DONE) return 0; } /* check if we are broken and propagate the result */ if(broken) { job->status = JOBSTATUS_BROKEN; return 0; } /* if it doesn't have a tool, just mark it as done */ if(!job->cmdline) { job->status = JOBSTATUS_DONE; return 0; } /* check if constraints allows it */ if(constraints_check(job)) return 0; return 1; } /* searches the context for a job that we can do */ static struct JOB *find_job(struct CONTEXT *context) { struct JOB *job; unsigned i; /* advance first_undone_job */ while(context->first_undone_job < context->num_jobs && context->joblist[context->first_undone_job]->status != JOBSTATUS_UNDONE) { context->first_undone_job++; } for(i = context->first_undone_job; i < context->num_jobs; i++) { job = context->joblist[i]; if(check_job(context, job)) return job; } return 0; } static void threads_run(void *u) { struct THREADINFO *info = (struct THREADINFO *)u; struct CONTEXT *context = info->context; struct JOB *job; int backofftime = 1; /* lock the dependency graph */ criticalsection_enter(); install_abort_signal(); while(1) { if(session.abort) break; /* check if we are done */ if(context->first_undone_job >= context->num_jobs) break; if(context->exit_on_error && context->errorcode) break; job = find_job(context); if(job) { backofftime = 1; run_job(context, job, info->id + 1); } else { /* if we didn't find a job todo, be a bit nice to the processor */ criticalsection_leave(); /* TODO: we should wait for an event here */ /* back off more and more up to 200ms */ backofftime *= 2; if(backofftime > 200) backofftime = 200; threads_sleep(backofftime); criticalsection_enter(); } } criticalsection_leave(); } int context_build_make(struct CONTEXT *context) { /* multithreaded */ struct THREADINFO info[BAM_MAX_THREADS]; void *threads[BAM_MAX_THREADS]; int i; /* clamp number of threads */ if(session.threads > BAM_MAX_THREADS) { printf("%s: reduced %d threads down to %d due to hard limit\n", session.name, session.threads, BAM_MAX_THREADS); printf("%s: change BAM_MAX_THREADS during compile to increase\n", session.name); session.threads = BAM_MAX_THREADS; } else if(session.threads < 1) session.threads = 1; for(i = 0; i < session.threads; i++) { info[i].context = context; info[i].id = i; } if(session.threads <= 1) { /* no threading, use this thread then */ threads_run(&info[0]); if(session.report_bar) progressbar_clear(); } else { /* start threads */ for(i = 0; i < session.threads; i++) threads[i] = threads_create(threads_run, &info[i]); /* wait for threads */ for(i = 0; i < session.threads; i++) threads_join(threads[i]); if(session.report_bar) progressbar_clear(); } return context->errorcode; } static int clean_file(const char *filename) { if(remove(filename) == 0) { printf("%s: removed '%s'\n", session.name, filename); return 0; } else if(errno == ENOENT) { /* the error is "No such file or directory" which is fine */ return 0; } else { printf("%s: error removing '%s': %s\n", session.name, filename, strerror(errno)); return 1; } } static int build_clean_callback(struct NODEWALK *walkinfo) { struct NODE *node = walkinfo->node; struct NODELINK *link; struct STRINGLINK *strlink; int result = 0; /* no tool, no processing */ if(node->job->cmdline && !node->job->cleaned) { for(link = node->job->firstoutput; link; link = link->next) result |= clean_file(link->node->filename); for(strlink = node->job->firstclean; strlink; strlink = strlink->next) result |= clean_file(strlink->str); node->job->cleaned = 1; } return result; } int context_build_clean(struct CONTEXT *context) { return node_walk(context->target, NODEWALK_BOTTOMUP|NODEWALK_FORCE|NODEWALK_QUICK|NODEWALK_NOABORT, build_clean_callback, 0); } static int build_prepare_callback(struct NODEWALK *walkinfo) { struct NODE *node = walkinfo->node; struct CONTEXT *context = (struct CONTEXT *)walkinfo->user; struct CACHEINFO_OUTPUT *outputcacheinfo = NULL; struct NODELINK *dep; struct NODELINK *parent; struct NODELINK *jobdep; struct NODEWALKPATH *path; time_t oldtimestamp = node->timestamp; /* to keep track of if this node changes */ int olddirty = node->dirty; struct NODELINK *oldjobdep = node->job->firstjobdep; /* time sanity check */ if(node->timestamp > context->buildtime) printf("%s: warning:'%s' comes from the future\n", session.name, node->filename); if(node->job->cmdline) { /* dirty checking, check against cmdhash and global timestamp first */ if(context->outputcache) outputcacheinfo = outputcache_find_byhash(context->outputcache, node->hashid); if(outputcacheinfo) { node->job->cachehash = outputcacheinfo->cmdhash; if(node->job->cachehash != node->job->cmdhash) node->dirty = NODEDIRTY_CMDHASH; } else if(node->timestamp < context->globaltimestamp) node->dirty = NODEDIRTY_GLOBALSTAMP; } else if(node->timestamp_raw == 0) { printf("%s: error: '%s' does not exist and no way to generate it\n", session.name, node->filename); return 1; } /* check against all the dependencies */ for(dep = node->firstdep; dep; dep = dep->next) { if(dep->node->job->cmdline) { /* do circular action dependency checking */ for(path = walkinfo->parent; path; path = path->parent) { if(path->node == dep->node) { printf("error: circular dependency found\n"); printf("\t%s\n", dep->node->filename); for(path = walkinfo->parent; path; path = path->parent) printf("\t%s\n", path->node->filename); return -1; } } /* propagate job dependencies */ node_job_add_dependency(node, dep->node); } else { /* propagate job dependencies */ for(jobdep = dep->node->job->firstjobdep; jobdep; jobdep = jobdep->next) node_job_add_dependency(node, jobdep->node); } /* update dirty */ if(!node->dirty) { if(context->forced != 0) node->dirty = NODEDIRTY_FORCED; else if(dep->node->dirty) node->dirty = NODEDIRTY_DEPDIRTY; else if(node->timestamp < dep->node->timestamp) { if(node->job->cmdline) node->dirty = NODEDIRTY_DEPNEWER; else /* no cmdline, just propagate the timestamp */ node->timestamp = dep->node->timestamp; } } } /* mark as targeted */ if(!walkinfo->revisiting) node->targeted = 1; if(node->dirty && node->job->cmdline) { /* invalidate the cache cmd hash if we are dirty because we could be dirty because if a dependency is missing */ node->job->cachehash = 0; /* propagate dirty to our other outputs */ for(dep = node->job->firstoutput; dep; dep = dep->next) { if(!dep->node->dirty) { dep->node->dirty = node->dirty; for(parent = dep->node->firstparent; parent; parent = parent->next) node_walk_revisit(walkinfo, parent->node); } } /* count commands */ if(!node->job->counted && node->targeted) { node->job->counted = 1; /* add job to the list over jobs todo */ context->joblist[context->num_jobs] = node->job; context->num_jobs++; } } /* check if we should revisit it's parents to propagate the dirty state and timestamp. this can cause us to go outside the targeted nodes and into nodes that are not targeted. be aware */ if(olddirty != node->dirty || oldtimestamp != node->timestamp || oldjobdep != node->job->firstjobdep) { for(parent = node->firstparent; parent; parent = parent->next) node_walk_revisit(walkinfo, parent->node); } return 0; } /* prepare does time sanity checking, dirty propagation, graph validation and job counting */ int context_build_prepare(struct CONTEXT *context) { int error_code; /* create the job list */ context->joblist = (struct JOB **)malloc(context->graph->num_jobs * sizeof(struct JOB *)); /* revisit is used here to solve the problems where we have circular dependencies */ error_code = node_walk(context->target, NODEWALK_BOTTOMUP|NODEWALK_FORCE|NODEWALK_REVISIT, build_prepare_callback, context); return error_code; } static int build_prioritize_callback(struct NODEWALK *walkinfo) { struct JOB *job = walkinfo->node->job; struct NODELINK *link; job->priority++; /* propagate priority */ for(link = job->firstjobdep; link; link = link->next) link->node->job->priority += job->priority; return 0; } static int job_prio_compare(const void *a, const void *b) { const struct JOB * const job_a = *(const struct JOB * const *)a; const struct JOB * const job_b = *(const struct JOB * const *)b; return job_b->priority - job_a->priority; } int context_build_prioritize(struct CONTEXT *context) { int error_code; error_code = node_walk(context->target, NODEWALK_TOPDOWN|NODEWALK_FORCE|NODEWALK_QUICK|NODEWALK_JOBS, build_prioritize_callback, context); if(error_code) return error_code; /* sort the list */ qsort(context->joblist, context->num_jobs, sizeof(struct JOB*), job_prio_compare); return error_code; } void context_dump_joblist(struct CONTEXT *context) { int i; struct JOB * job; struct NODELINK * link; printf("Priority Outputs\n"); for(i = 0; i < context->num_jobs; i++) { job = context->joblist[i]; link = job->firstoutput; printf("%8d %s\n", job->priority, link->node->filename); link = link->next; for(; link; link = link->next) printf(" %s\n", link->node->filename); } } bam-0.5.1/src/context.h000066400000000000000000000035111300503731100146710ustar00rootroot00000000000000#include struct CONTEXT; struct DEFERRED { struct DEFERRED *next; struct NODE *node; int (*run)(struct CONTEXT *context, struct DEFERRED *info); void *user; }; struct CONTEXT { /* lua state */ struct lua_State *lua; /* general script information */ const char *filename; char script_directory[512]; struct HEAP *graphheap; struct GRAPH *graph; struct DEPCACHE *depcache; struct OUTPUTCACHE *outputcache; /* targets */ struct NODE *defaulttarget; /* default target if no targets are specified */ struct NODE *target; /* target to build */ /* list of jobs that we must build */ struct JOB **joblist; unsigned num_jobs; /* number of jobs in the joblist */ unsigned first_undone_job; /* index to first job in the joblist that is undone */ unsigned current_job_num; /* current job we are building, not an index, just a count */ /* this heap is used for dependency lookups that has to happen after we parsed the whole file */ struct HEAP *deferredheap; struct DEFERRED *firstdeferred_cpp; struct DEFERRED *firstdeferred_search; time_t globaltimestamp; /* timestamp of the script files */ time_t buildtime; /* timestamp when the build started */ int forced; int exit_on_error; int errorcode; }; const char *context_get_path(struct lua_State *L); struct CONTEXT *context_get_pointer(struct lua_State *L); int context_default_target(struct CONTEXT *context, struct NODE *node); int context_build_prepare(struct CONTEXT *context); int context_build_prioritize(struct CONTEXT *context); int context_build_clean(struct CONTEXT *context); int context_build_make(struct CONTEXT *context); void context_dump_joblist(struct CONTEXT *context); extern const char *CONTEXT_LUA_SCRIPTARGS_TABLE; extern const char *CONTEXT_LUA_TARGETS_TABLE; extern const char *CONTEXT_LUA_PATH; extern const char *CONTEXT_LUA_WORKPATH; bam-0.5.1/src/dep_cpp.c000066400000000000000000000204441300503731100146160ustar00rootroot00000000000000#include #include #include #define LUA_CORE /* make sure that we don't try to import these functions */ #include #include #include "path.h" #include "node.h" #include "cache.h" #include "context.h" #include "mem.h" #include "support.h" #include "session.h" #include "luafuncs.h" static int processline(char *line, char **start, char **end, int *systemheader) { const char *include_text = "include"; char *current = line; *start = 0; *end = 0; *systemheader = 0; /* search for # */ while(*current != '#') { if(*current == ' ' || *current == '\t') current++; /* next char */ else return 0; /* this catches \0 aswell */ } current++; /* skip # */ /* search for first character */ while(1) { if(*current == ' ' || *current == '\t') current++; else if(*current == 0) return 0; else break; } /* match "include" */ while(*include_text) { if(*current == *include_text) { current++; include_text++; } else return 0; } /* search for first character */ while(1) { if(*current == ' ' || *current == '\t') current++; else if(*current == 0) return 0; else break; } /* match starting < or " */ *start = current+1; if(*current == '<') *systemheader = 1; else if(*current == '"') *systemheader = 0; else return 0; /* skip < or " */ current++; /* search for < or " to end it */ while(1) { if(*current == '>' || *current == '"') break; else if(*current == 0) return 0; else current++; } *end = current; return 1; } struct CACHERUNINFO { struct CONTEXT *context; int (*callback)(struct NODE *, void *, const char *, int); void *userdata; }; static int dependency_cpp_run(struct CONTEXT *context, struct NODE *node, int (*callback)(struct NODE *, void *, const char *, int), void *userdata); static void cachehit_callback(struct NODE *node, struct CACHEINFO_DEPS *cacheinfo, void *user) { struct CACHERUNINFO *info = (struct CACHERUNINFO *)user; /* check if the file has been removed */ struct NODE *existing_node = node_find_byhash(node->graph, cacheinfo->hashid); if(existing_node) { struct NODE *newnode = node_add_dependency (node, existing_node); dependency_cpp_run(info->context, newnode, info->callback, info->userdata); } else { time_t timestamp = file_timestamp(cacheinfo->filename); if(timestamp) { /* this shouldn't be able to fail */ struct NODE *newnode; node_create(&newnode, info->context->graph, cacheinfo->filename, NULL, timestamp); node_add_dependency (node, newnode); /* recurse the dependency checking */ dependency_cpp_run(info->context, newnode, info->callback, info->userdata); } else { node->dirty = NODEDIRTY_MISSING; } } } /* dependency calculator for c/c++ preprocessor */ static int dependency_cpp_run(struct CONTEXT *context, struct NODE *node, int (*callback)(struct NODE *, void *, const char *, int), void *userdata) { char *linestart; char *includestart; char *includeend; int systemheader; int errorcode = 0; int linecount = 0; /* open file */ long filesize; long readitems; char *filebuf; char *filebufcur; char *filebufend; FILE *file; struct CACHERUNINFO cacheinfo; /* don't run depcheck twice */ if(node->depchecked) return 0; /* mark the node for caching */ node_cached(node); /* check if we have the dependencies in the cache frist */ cacheinfo.context = context; cacheinfo.callback = callback; cacheinfo.userdata = userdata; if(depcache_do_dependency(context, node, cachehit_callback, &cacheinfo)) return 0; /* mark the node as checked */ node->depchecked = 1; file = fopen(node->filename, "rb"); if(!file) return 0; /* read the whole file */ fseek(file, 0, SEEK_END); filesize = ftell(file); fseek(file, 0, SEEK_SET); filebuf = malloc(filesize+1); /* +1 for null termination */ if(!filebuf) { printf("cpp-dep: %s: error allocating %ld bytes\n", node->filename, filesize); fclose(file); return 1; } /* read the file and close it */ readitems = fread(filebuf, 1, filesize, file); fclose(file); if(readitems != filesize) { printf("cpp-dep: %s: error reading. %ld of %ld bytes read\n", node->filename, readitems, filesize); free(filebuf); return 1; } filebufcur = filebuf; filebufend = filebuf+filesize; while(filebufcur < filebufend) { /* search for next line */ linestart = filebufcur; while(filebufcur != filebufend && *filebufcur != '\n' && *filebufcur != '\r') filebufcur++; *filebufcur = 0; filebufcur++; linecount++; if(processline(linestart, &includestart, &includeend, &systemheader)) { *includeend = 0; /* run callback */ errorcode = callback(node, userdata, includestart, systemheader); if(errorcode) break; } } /* clean up and return*/ free(filebuf); return errorcode; } struct CPPDEPINFO { struct CONTEXT *context; struct STRINGLIST *paths; }; static int node_findfile(struct GRAPH *graph, const char *filename, struct NODE **node, time_t *timestamp) { /* first check the graph */ *node = node_find(graph, filename); if(*node) return 1; /* then check the file system */ *timestamp = file_timestamp(filename); if(*timestamp && file_isregular(filename)) return 1; return 0; } /* */ static int dependency_cpp_callback(struct NODE *node, void *user, const char *filename, int sys) { struct CPPDEPINFO *depinfo = (struct CPPDEPINFO *)user; struct CPPDEPINFO recurseinfo; char buf[MAX_PATH_LENGTH]; int check_system = sys; int found = 0; struct NODE *depnode = NULL; time_t timestamp = 0; if(!sys) { /* "normal.header" */ int flen = strlen(node->filename)-1; while(flen) { if(node->filename[flen] == '/') break; flen--; } path_join(node->filename, flen, filename, -1, buf, sizeof(buf)); if(node_findfile(node->graph, buf, &depnode, ×tamp)) found = 1; else { /* file does not exist */ check_system = 1; } } if(check_system) { /* */ if(path_isabs(filename)) { if(node_findfile(node->graph, filename, &depnode, ×tamp)) { strcpy(buf, filename); found = 1; } } else { struct STRINGLIST *cur; int flen = strlen(filename); for(cur = depinfo->paths; cur; cur = cur->next) { path_join(cur->str, cur->len, filename, flen, buf, sizeof(buf)); if(node_findfile(node->graph, buf, &depnode, ×tamp)) { found = 1; break; } } } } /* */ if(found) { path_normalize(buf); if(!depnode) node_create(&depnode, node->graph, buf, NULL, timestamp); if(node_add_dependency (node, depnode) == NULL) return 2; if(!depnode) return 3; /* do the dependency walk */ if(!depnode->depchecked) { recurseinfo.paths = depinfo->paths; recurseinfo.context = depinfo->context; if(dependency_cpp_run(depinfo->context, depnode, dependency_cpp_callback, &recurseinfo) != 0) return 4; } } return 0; } static struct STRINGLIST *current_includepaths = NULL; static int dependency_cpp_do_run(struct CONTEXT *context, struct DEFERRED *info) { struct CPPDEPINFO depinfo; depinfo.context = context; depinfo.paths = (struct STRINGLIST *)info->user; if(dependency_cpp_run(context, info->node, dependency_cpp_callback, &depinfo) != 0) return -1; return 0; } /* */ int lf_add_dependency_cpp_set_paths(lua_State *L) { struct CONTEXT *context; int n = lua_gettop(L); if(n != 1) luaL_error(L, "add_dependency_cpp_set_paths: incorrect number of arguments"); luaL_checktype(L, 1, LUA_TTABLE); context = context_get_pointer(L); current_includepaths = NULL; build_stringlist(L, context->deferredheap, ¤t_includepaths, 1); return 0; } /* */ int lf_add_dependency_cpp(lua_State *L) { struct CONTEXT *context; struct DEFERRED *deferred; struct NODE * node; int n = lua_gettop(L); if(n != 1) luaL_error(L, "add_dependency_cpp: incorrect number of arguments"); luaL_checkstring(L,1); context = context_get_pointer(L); node = node_find(context->graph, lua_tostring(L,1)); if(!node) luaL_error(L, "add_dependency_cpp: couldn't find node with name '%s'", lua_tostring(L,1)); deferred = (struct DEFERRED *)mem_allocate(context->deferredheap, sizeof(struct DEFERRED)); deferred->node = node; deferred->user = current_includepaths; deferred->run = dependency_cpp_do_run; deferred->next = context->firstdeferred_cpp; context->firstdeferred_cpp = deferred; return 0; } bam-0.5.1/src/dep_search.c000066400000000000000000000062361300503731100153040ustar00rootroot00000000000000/*#include #include #include */ #define LUA_CORE /* make sure that we don't try to import these functions */ #include #include #include "path.h" #include "context.h" #include "mem.h" #include "node.h" #include "support.h" #include "luafuncs.h" struct DEPPLAIN { struct STRINGLIST *firstpath; struct STRINGLIST *firstdep; }; /* returns 0 on no find, 1 on find and -1 on error */ static int checkpath(struct CONTEXT *context, struct NODE *node, const char *path) { struct NODE *depnode; time_t stamp; /* search up the node and add it if we need */ depnode = node_find(context->graph, path); if(depnode) { if(!node_add_dependency (node, depnode)) return -1; return 1; } /* check if it exists on the disk */ stamp = file_timestamp(path); if(stamp) { node_create(&depnode, node->graph, path, NULL, stamp); if(!node_add_dependency (node, depnode)) return -1; return 1; } return 0; } /* this functions takes the whole deferred lookup list and searches for the file */ static int do_run(struct CONTEXT *context, struct DEFERRED *info) { struct STRINGLIST *dep; struct STRINGLIST *path; struct DEPPLAIN *plain = (struct DEPPLAIN *)info->user; char buffer[MAX_PATH_LENGTH]; int result; for(dep = plain->firstdep; dep; dep = dep->next) { /* check the current directory */ result = checkpath(context, info->node, dep->str); if(result == 1) continue; if(result == -1) return -1; /* check all the other directories */ for(path = plain->firstpath; path; path = path->next) { /* build the path, "%s/%s" */ if(path_join(path->str, path->len, dep->str, dep->len, buffer, sizeof(buffer)) != 0) return -1; result = checkpath(context, info->node, buffer); if(result == 1) break; if(result == -1) return -1; } } return 0; } /* add_dependency_search(string node, table paths, table deps) */ int lf_add_dependency_search(lua_State *L) { struct NODE *node; struct CONTEXT *context; struct DEFERRED *deferred; struct DEPPLAIN *plain; if(lua_gettop(L) != 3) luaL_error(L, "add_dep_search: expected 3 arguments"); luaL_checktype(L, 1, LUA_TSTRING); context = context_get_pointer(L); /* check all parameters */ node = node_find(context->graph, lua_tostring(L,1)); if(!node) luaL_error(L, "add_dep_search: couldn't find node with name '%s'", lua_tostring(L,1)); if(lua_type(L,2) != LUA_TTABLE) luaL_error(L, "add_dep_search: expected table as second argument"); if(lua_type(L,3) != LUA_TTABLE) luaL_error(L, "add_dep_search: expected table as third argument"); deferred = (struct DEFERRED *)mem_allocate(context->deferredheap, sizeof(struct DEFERRED)); plain = (struct DEPPLAIN *)mem_allocate(context->deferredheap, sizeof(struct DEPPLAIN)); deferred->node = node; deferred->user = plain; deferred->run = do_run; deferred->next = context->firstdeferred_search; context->firstdeferred_search = deferred; /* allocate the lookup */ plain->firstpath = NULL; plain->firstdep = NULL; /* build the string lists */ build_stringlist(L, context->deferredheap, &plain->firstpath, 2); build_stringlist(L, context->deferredheap, &plain->firstdep, 3); return 0; } bam-0.5.1/src/driver_cl.lua000066400000000000000000000104231300503731100155100ustar00rootroot00000000000000 ----- cl compiler ------ function DriverCL_Common(cpp, settings) local defs = TableToString(settings.cc.defines, "-D", " ") .. " " local incs = TableToString(settings.cc.includes, '-I"', '" ') local incs = incs .. TableToString(settings.cc.systemincludes, '-I"', '" ') local flags = settings.cc.flags:ToString() local exe if cpp then exe = settings.cc.exe_cxx flags = flags .. settings.cc.flags_cxx:ToString() else exe = settings.cc.exe_c flags = flags .. settings.cc.flags_c:ToString() end exe = str_replace(exe, "/", "\\") if platform =="win32" then flags = flags .. " /D \"WIN32\" " else flags = flags .. " /D \"WIN64\" " end if settings.debug > 0 then flags = flags .. "/Od /MTd /Z7 /D \"_DEBUG\" " end if settings.optimize > 0 then flags = flags .. "/O2 /MT /D \"NDEBUG\" " end local exec = exe .. " /nologo /D_CRT_SECURE_NO_DEPRECATE /c " .. flags .. " " .. incs .. defs .. " /Fo" return exec end function DriverCL_CXX(label, output,input, settings) local cache = settings.cc._cxx_cache if settings.invoke_count ~= cache.nr then cache.nr = settings.invoke_count cache.str = DriverCL_Common(true, settings) end AddJob(output, label, cache.str .. output .. " " .. input) SetFilter(output, "F" .. PathFilename(input)) end function DriverCL_C(label, output, input, settings) local cache = settings.cc._c_cache if settings.invoke_count ~= cache.nr then cache.nr = settings.invoke_count cache.str = DriverCL_Common(nil, settings) end AddJob(output, label, cache.str .. output .. " " .. input) SetFilter(output, "F" .. PathFilename(input)) end function DriverCL_CTest(code, options) local f = io.open("_test.c", "w") f:write(code) f:write("\n") f:close() local ret = ExecuteSilent("cl _test.c /Fe_test " .. options) os.remove("_test.c") os.remove("_test.exe") os.remove("_test.obj") return ret==0 end function DriverCL_BuildResponse(exec, output, input) if string.len(exec) + string.len(input) < 8000 then return exec .. " " .. input else -- use the hash of the input so the command line changes if the input changes local response_filename = ".bam/" .. Hash(input) .. ".resp" local response_file = io.open(response_filename, "w") response_file:write(input) response_file:close() return exec .. " @" .. response_filename end end function DriverCL_Lib(output, inputs, settings) local input = TableToString(inputs, "", " ") local exe = str_replace(settings.lib.exe, "/", "\\") local exec = exe .. " /nologo " .. settings.lib.flags:ToString() .. " /OUT:" .. output return DriverCL_BuildResponse(exec, output, input) end function DriverCL_Link_Common(label, output, inputs, settings, part, extra) local input = TableToString(inputs, "", " ") .. TableToString(part.extrafiles, "", " ") local flags = part.flags:ToString() local libs = TableToString(part.libs, "", ".lib ") local libpaths = TableToString(part.libpath, "/libpath:\"", "\" ") local exe = str_replace(part.exe, "/", "\\") if settings.debug > 0 then flags = flags .. "/DEBUG " end local exec = exe .. " /nologo /incremental:no " .. extra .. " " .. flags .. libpaths .. libs .. " /OUT:" .. output exec = DriverCL_BuildResponse(exec, output, input) AddJob(output, label, exec) end function DriverCL_DLL(label, output, inputs, settings) DriverCL_Link_Common(label, output, inputs, settings, settings.dll, "/DLL") local libfile = string.sub(output, 0, string.len(output) - string.len(settings.dll.extension)) .. settings.lib.extension AddOutput(output, libfile) end function DriverCL_Link(label, output, inputs, settings) DriverCL_Link_Common(label, output, inputs, settings, settings.link, "") end function SetDriversCL(settings) if settings.cc then settings.cc.extension = ".obj" settings.cc.exe_c = "cl" settings.cc.exe_cxx = "cl" settings.cc.DriverCTest = DriverCL_CTest settings.cc.DriverC = DriverCL_C settings.cc.DriverCXX = DriverCL_CXX end if settings.link then settings.link.extension = ".exe" settings.link.exe = "link" settings.link.Driver = DriverCL_Link end if settings.lib then settings.lib.prefix = "" settings.lib.extension = ".lib" settings.lib.exe = "lib" settings.lib.Driver = DriverCL_Lib end if settings.dll then settings.dll.prefix = "" settings.dll.extension = ".dll" settings.dll.exe = "link" settings.dll.Driver = DriverCL_DLL end end bam-0.5.1/src/driver_clang.lua000066400000000000000000000010661300503731100162010ustar00rootroot00000000000000function DriverClang_CTest(code, options) local f = io.open("_test.c", "w") f:write(code) f:write("\n") f:close() local ret = ExecuteSilent("clang _test.c -o _test " .. options) os.remove("_test.c") os.remove("_test") return ret==0 end function SetDriversClang(settings) SetDriversGCC(settings) if settings.cc then settings.cc.exe_c = "clang" settings.cc.exe_cxx = "clang++" settings.cc.DriverCTest = DriverClang_CTest end if settings.link then settings.link.exe = "clang++" end if settings.dll then settings.dll.exe = "clang++" end end bam-0.5.1/src/driver_gcc.lua000066400000000000000000000100161300503731100156440ustar00rootroot00000000000000 ------------------------ C/C++ GCC DRIVER ------------------------ function DriverGCC_Get(exe, cache_name, flags_name) return function(label, output, input, settings) local cache = settings.cc[cache_name] if settings.invoke_count ~= cache.nr then cache.nr = settings.invoke_count local cc = settings.cc local d = TableToString(cc.defines, "-D", " ") local i = TableToString(cc.includes, '-I "', '" ') local i = i .. TableToString(cc.systemincludes, '-isystem "', '" ') local i = i .. TableToString(cc.frameworks, '-framework ', ' ') local f = cc.flags:ToString() f = f .. cc[flags_name]:ToString() if settings.debug > 0 then f = f .. "-g " end if settings.optimize > 0 then f = f .. "-O2 " end cache.str = cc[exe] .. " " .. f .. "-c " .. d .. i .. " -o " end AddJob(output, label, cache.str .. output .. " " .. input) end end function DriverGCC_CTest(code, options) local f = io.open("_test.c", "w") f:write(code) f:write("\n") f:close() local ret = ExecuteSilent("gcc _test.c -o _test " .. options) os.remove("_test.c") os.remove("_test") return ret==0 end ------------------------ LINK GCC DRIVER ------------------------ function DriverGCC_Link(label, output, inputs, settings) local e = settings.link.exe .. " -o " .. output local e = e .. " " .. settings.link.inputflags .. " " .. TableToString(inputs, '', ' ') local e = e .. TableToString(settings.link.extrafiles, '', ' ') local e = e .. TableToString(settings.link.libpath, '-L', ' ') local e = e .. TableToString(settings.link.libs, '-l', ' ') local e = e .. TableToString(settings.link.frameworkpath, '-F', ' ') local e = e .. TableToString(settings.link.frameworks, '-framework ', ' ') local e = e .. settings.link.flags:ToString() AddJob(output, label, e) end ------------------------ LIB GCC DRIVER ------------------------ function DriverGCC_Lib(output, inputs, settings) -- output archive must be removed because ar will update existing archives, possibly leaving stray objects local e = "rm -f " .. output .. " 2> /dev/null; " local e = e .. settings.lib.exe .. " rcu " .. output local e = e .. " " .. TableToString(inputs, '', ' ') .. settings.lib.flags:ToString() return e end ------------------------ DLL GCC DRIVER ------------------------ function DriverGCC_DLL(label, output, inputs, settings) local shared_flags = "" if platform == "macosx" then shared_flags = " -dynamiclib" else shared_flags = " -shared" end local e = settings.dll.exe .. shared_flags .. " -o " .. output local e = e .. " " .. settings.dll.inputflags .. " " .. TableToString(inputs, '', ' ') local e = e .. TableToString(settings.dll.extrafiles, '', ' ') local e = e .. TableToString(settings.dll.libpath, '-L', ' ') local e = e .. TableToString(settings.dll.libs, '-l', ' ') local e = e .. TableToString(settings.dll.frameworkpath, '-F', ' ') local e = e .. TableToString(settings.dll.frameworks, '-framework ', ' ') local e = e .. settings.dll.flags:ToString() AddJob(output, label, e) end function SetDriversGCC(settings) if settings.cc then settings.cc.extension = ".o" settings.cc.exe_c = "gcc" settings.cc.exe_cxx = "g++" settings.cc.DriverCTest = DriverGCC_CTest settings.cc.DriverC = DriverGCC_Get("exe_c", "_c_cache", "flags_c") settings.cc.DriverCXX = DriverGCC_Get("exe_cxx", "_cxx_cache", "flags_cxx") end if settings.link then if family == "windows" then settings.link.extension = ".exe" else settings.link.extension = "" end settings.link.exe = "g++" settings.link.Driver = DriverGCC_Link end if settings.lib then settings.lib.prefix = "lib" settings.lib.extension = ".a" settings.lib.exe = "ar" settings.lib.Driver = DriverGCC_Lib end if settings.dll then if platform == "macosx" then settings.dll.prefix = "lib" settings.dll.extension = ".dylib" elseif family == "windows" then settings.dll.prefix = "" settings.dll.extension = ".dll" else settings.dll.prefix = "" settings.dll.extension = ".so" end settings.dll.exe = "g++" settings.dll.Driver = DriverGCC_DLL end end bam-0.5.1/src/driver_solstudio.lua000066400000000000000000000011051300503731100171340ustar00rootroot00000000000000function DriverSolarisStudio_CTest(code, options) local f = io.open("_test.c", "w") f:write(code) f:write("\n") f:close() local ret = ExecuteSilent("cc _test.c -o _test " .. options) os.remove("_test.c") os.remove("_test") return ret==0 end function SetDriversSolarisStudio(settings) SetDriversGCC(settings) if settings.cc then settings.cc.exe_c = "suncc" settings.cc.exe_cxx = "sunCC" settings.cc.DriverCTest = DriverSolarisStudio_CTest end if settings.link then settings.link.exe = "sunCC" end if settings.dll then settings.dll.exe = "sunCC" end end bam-0.5.1/src/driver_xlc.lua000066400000000000000000000072261300503731100157070ustar00rootroot00000000000000 ------------------------ C/C++ cc DRIVER ------------------------ function DriverXLC_Get(exe, cache_name, flags_name) return function(label, output, input, settings) local cache = settings.cc[cache_name] if settings.invoke_count ~= cache.nr then cache.nr = settings.invoke_count local cc = settings.cc local d = TableToString(cc.defines, "-D", " ") local i = TableToString(cc.includes, '-I "', '" ') local i = i .. TableToString(cc.systemincludes, '-isystem "', '" ') local i = i .. TableToString(cc.frameworks, '-framework ', ' ') local f = cc.flags:ToString() f = f .. cc[flags_name]:ToString() if settings.debug > 0 then f = f .. "-g " end if settings.optimize > 0 then f = f .. "-O2 " end cache.str = cc[exe] .. " " .. f .. "-c " .. d .. i .. " -o " end AddJob(output, label, cache.str .. '"' .. output .. '" "' .. input .. '"') end end function DriverXLC_CTest(code, options) local f = io.open("_test.c", "w") f:write(code) f:write("\n") f:close() local ret = ExecuteSilent("xlc_r _test.c -o _test " .. options) os.remove("_test.c") os.remove("_test") return ret==0 end ------------------------ LINK cc DRIVER ------------------------ function DriverXLC_Link(label, output, inputs, settings) local e = settings.link.exe .. " -o " .. output local e = e .. " " .. settings.link.inputflags .. " " .. TableToString(inputs, '"', '" ') local e = e .. TableToString(settings.link.extrafiles, '"', '" ') local e = e .. TableToString(settings.link.libpath, '-L"', '" ') local e = e .. TableToString(settings.link.libs, '-l"', '" ') local e = e .. TableToString(settings.link.frameworkpath, '-F', ' ') local e = e .. TableToString(settings.link.frameworks, '-framework ', ' ') local e = e .. settings.link.flags:ToString() AddJob(output, label, e) end ------------------------ LIB cc DRIVER ------------------------ function DriverXLC_Lib(output, inputs, settings) local e = "rm -f " .. output .. " 2> /dev/null; " local e = e .. settings.lib.exe .. " -Xany rcu " .. output local e = e .. " " .. TableToString(inputs, '', ' ') .. settings.lib.flags:ToString() return e end ------------------------ DLL cc DRIVER ------------------------ function DriverXLC_DLL(label, output, inputs, settings) local shared_flags = "" shared_flags = " -qmkshrobj" local e = settings.dll.exe .. shared_flags .. " -o " .. output local e = e .. " " .. settings.dll.inputflags .. " " .. TableToString(inputs, '"', '" ') local e = e .. TableToString(settings.dll.extrafiles, '"', '" ') local e = e .. TableToString(settings.dll.libpath, '-L"', '" ') local e = e .. TableToString(settings.dll.libs, '-l"', '" ') local e = e .. TableToString(settings.dll.frameworkpath, '-F', ' ') local e = e .. TableToString(settings.dll.frameworks, '-framework ', ' ') local e = e .. settings.dll.flags:ToString() AddJob(output, label, e) end function SetDriversXLC(settings) if settings.cc then settings.cc.extension = ".o" settings.cc.exe_c = "xlc_r" settings.cc.exe_cxx = "xlC_r" settings.cc.DriverCTest = DriverXLC_CTest settings.cc.DriverC = DriverXLC_Get("exe_c", "_c_cache", "flags_c") settings.cc.DriverCXX = DriverXLC_Get("exe_cxx", "_cxx_cache", "flags_cxx") end if settings.link then settings.link.extension = "" settings.link.exe = settings.cc.exe_cxx settings.link.Driver = DriverXLC_Link end if settings.lib then settings.lib.prefix = "lib" settings.lib.extension = ".a" settings.lib.exe = "ar" settings.lib.Driver = DriverXLC_Lib end if settings.dll then settings.dll.prefix = "lib" settings.dll.extension = ".so" settings.dll.extension = ".so" settings.dll.exe = settings.cc.exe_cxx settings.dll.Driver = DriverXLC_DLL end end bam-0.5.1/src/lua/000077500000000000000000000000001300503731100136155ustar00rootroot00000000000000bam-0.5.1/src/lua/COPYRIGHT000066400000000000000000000020521300503731100151070ustar00rootroot00000000000000Copyright © 1994–2016 Lua.org, PUC-Rio. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. bam-0.5.1/src/lua/lapi.c000066400000000000000000000751331300503731100147170ustar00rootroot00000000000000/* ** $Id: lapi.c,v 2.259 2016/02/29 14:27:14 roberto Exp $ ** Lua API ** See Copyright Notice in lua.h */ #define lapi_c #define LUA_CORE #include "lprefix.h" #include #include #include "lua.h" #include "lapi.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #include "lundump.h" #include "lvm.h" const char lua_ident[] = "$LuaVersion: " LUA_COPYRIGHT " $" "$LuaAuthors: " LUA_AUTHORS " $"; /* value at a non-valid index */ #define NONVALIDVALUE cast(TValue *, luaO_nilobject) /* corresponding test */ #define isvalid(o) ((o) != luaO_nilobject) /* test for pseudo index */ #define ispseudo(i) ((i) <= LUA_REGISTRYINDEX) /* test for upvalue */ #define isupvalue(i) ((i) < LUA_REGISTRYINDEX) /* test for valid but not pseudo index */ #define isstackindex(i, o) (isvalid(o) && !ispseudo(i)) #define api_checkvalidindex(l,o) api_check(l, isvalid(o), "invalid index") #define api_checkstackindex(l, i, o) \ api_check(l, isstackindex(i, o), "index not in the stack") static TValue *index2addr (lua_State *L, int idx) { CallInfo *ci = L->ci; if (idx > 0) { TValue *o = ci->func + idx; api_check(L, idx <= ci->top - (ci->func + 1), "unacceptable index"); if (o >= L->top) return NONVALIDVALUE; else return o; } else if (!ispseudo(idx)) { /* negative index */ api_check(L, idx != 0 && -idx <= L->top - (ci->func + 1), "invalid index"); return L->top + idx; } else if (idx == LUA_REGISTRYINDEX) return &G(L)->l_registry; else { /* upvalues */ idx = LUA_REGISTRYINDEX - idx; api_check(L, idx <= MAXUPVAL + 1, "upvalue index too large"); if (ttislcf(ci->func)) /* light C function? */ return NONVALIDVALUE; /* it has no upvalues */ else { CClosure *func = clCvalue(ci->func); return (idx <= func->nupvalues) ? &func->upvalue[idx-1] : NONVALIDVALUE; } } } /* ** to be called by 'lua_checkstack' in protected mode, to grow stack ** capturing memory errors */ static void growstack (lua_State *L, void *ud) { int size = *(int *)ud; luaD_growstack(L, size); } LUA_API int lua_checkstack (lua_State *L, int n) { int res; CallInfo *ci = L->ci; lua_lock(L); api_check(L, n >= 0, "negative 'n'"); if (L->stack_last - L->top > n) /* stack large enough? */ res = 1; /* yes; check is OK */ else { /* no; need to grow stack */ int inuse = cast_int(L->top - L->stack) + EXTRA_STACK; if (inuse > LUAI_MAXSTACK - n) /* can grow without overflow? */ res = 0; /* no */ else /* try to grow stack */ res = (luaD_rawrunprotected(L, &growstack, &n) == LUA_OK); } if (res && ci->top < L->top + n) ci->top = L->top + n; /* adjust frame top */ lua_unlock(L); return res; } LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) { int i; if (from == to) return; lua_lock(to); api_checknelems(from, n); api_check(from, G(from) == G(to), "moving among independent states"); api_check(from, to->ci->top - to->top >= n, "stack overflow"); from->top -= n; for (i = 0; i < n; i++) { setobj2s(to, to->top, from->top + i); to->top++; /* stack already checked by previous 'api_check' */ } lua_unlock(to); } LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) { lua_CFunction old; lua_lock(L); old = G(L)->panic; G(L)->panic = panicf; lua_unlock(L); return old; } LUA_API const lua_Number *lua_version (lua_State *L) { static const lua_Number version = LUA_VERSION_NUM; if (L == NULL) return &version; else return G(L)->version; } /* ** basic stack manipulation */ /* ** convert an acceptable stack index into an absolute index */ LUA_API int lua_absindex (lua_State *L, int idx) { return (idx > 0 || ispseudo(idx)) ? idx : cast_int(L->top - L->ci->func) + idx; } LUA_API int lua_gettop (lua_State *L) { return cast_int(L->top - (L->ci->func + 1)); } LUA_API void lua_settop (lua_State *L, int idx) { StkId func = L->ci->func; lua_lock(L); if (idx >= 0) { api_check(L, idx <= L->stack_last - (func + 1), "new top too large"); while (L->top < (func + 1) + idx) setnilvalue(L->top++); L->top = (func + 1) + idx; } else { api_check(L, -(idx+1) <= (L->top - (func + 1)), "invalid new top"); L->top += idx+1; /* 'subtract' index (index is negative) */ } lua_unlock(L); } /* ** Reverse the stack segment from 'from' to 'to' ** (auxiliary to 'lua_rotate') */ static void reverse (lua_State *L, StkId from, StkId to) { for (; from < to; from++, to--) { TValue temp; setobj(L, &temp, from); setobjs2s(L, from, to); setobj2s(L, to, &temp); } } /* ** Let x = AB, where A is a prefix of length 'n'. Then, ** rotate x n == BA. But BA == (A^r . B^r)^r. */ LUA_API void lua_rotate (lua_State *L, int idx, int n) { StkId p, t, m; lua_lock(L); t = L->top - 1; /* end of stack segment being rotated */ p = index2addr(L, idx); /* start of segment */ api_checkstackindex(L, idx, p); api_check(L, (n >= 0 ? n : -n) <= (t - p + 1), "invalid 'n'"); m = (n >= 0 ? t - n : p - n - 1); /* end of prefix */ reverse(L, p, m); /* reverse the prefix with length 'n' */ reverse(L, m + 1, t); /* reverse the suffix */ reverse(L, p, t); /* reverse the entire segment */ lua_unlock(L); } LUA_API void lua_copy (lua_State *L, int fromidx, int toidx) { TValue *fr, *to; lua_lock(L); fr = index2addr(L, fromidx); to = index2addr(L, toidx); api_checkvalidindex(L, to); setobj(L, to, fr); if (isupvalue(toidx)) /* function upvalue? */ luaC_barrier(L, clCvalue(L->ci->func), fr); /* LUA_REGISTRYINDEX does not need gc barrier (collector revisits it before finishing collection) */ lua_unlock(L); } LUA_API void lua_pushvalue (lua_State *L, int idx) { lua_lock(L); setobj2s(L, L->top, index2addr(L, idx)); api_incr_top(L); lua_unlock(L); } /* ** access functions (stack -> C) */ LUA_API int lua_type (lua_State *L, int idx) { StkId o = index2addr(L, idx); return (isvalid(o) ? ttnov(o) : LUA_TNONE); } LUA_API const char *lua_typename (lua_State *L, int t) { UNUSED(L); api_check(L, LUA_TNONE <= t && t < LUA_NUMTAGS, "invalid tag"); return ttypename(t); } LUA_API int lua_iscfunction (lua_State *L, int idx) { StkId o = index2addr(L, idx); return (ttislcf(o) || (ttisCclosure(o))); } LUA_API int lua_isinteger (lua_State *L, int idx) { StkId o = index2addr(L, idx); return ttisinteger(o); } LUA_API int lua_isnumber (lua_State *L, int idx) { lua_Number n; const TValue *o = index2addr(L, idx); return tonumber(o, &n); } LUA_API int lua_isstring (lua_State *L, int idx) { const TValue *o = index2addr(L, idx); return (ttisstring(o) || cvt2str(o)); } LUA_API int lua_isuserdata (lua_State *L, int idx) { const TValue *o = index2addr(L, idx); return (ttisfulluserdata(o) || ttislightuserdata(o)); } LUA_API int lua_rawequal (lua_State *L, int index1, int index2) { StkId o1 = index2addr(L, index1); StkId o2 = index2addr(L, index2); return (isvalid(o1) && isvalid(o2)) ? luaV_rawequalobj(o1, o2) : 0; } LUA_API void lua_arith (lua_State *L, int op) { lua_lock(L); if (op != LUA_OPUNM && op != LUA_OPBNOT) api_checknelems(L, 2); /* all other operations expect two operands */ else { /* for unary operations, add fake 2nd operand */ api_checknelems(L, 1); setobjs2s(L, L->top, L->top - 1); api_incr_top(L); } /* first operand at top - 2, second at top - 1; result go to top - 2 */ luaO_arith(L, op, L->top - 2, L->top - 1, L->top - 2); L->top--; /* remove second operand */ lua_unlock(L); } LUA_API int lua_compare (lua_State *L, int index1, int index2, int op) { StkId o1, o2; int i = 0; lua_lock(L); /* may call tag method */ o1 = index2addr(L, index1); o2 = index2addr(L, index2); if (isvalid(o1) && isvalid(o2)) { switch (op) { case LUA_OPEQ: i = luaV_equalobj(L, o1, o2); break; case LUA_OPLT: i = luaV_lessthan(L, o1, o2); break; case LUA_OPLE: i = luaV_lessequal(L, o1, o2); break; default: api_check(L, 0, "invalid option"); } } lua_unlock(L); return i; } LUA_API size_t lua_stringtonumber (lua_State *L, const char *s) { size_t sz = luaO_str2num(s, L->top); if (sz != 0) api_incr_top(L); return sz; } LUA_API lua_Number lua_tonumberx (lua_State *L, int idx, int *pisnum) { lua_Number n; const TValue *o = index2addr(L, idx); int isnum = tonumber(o, &n); if (!isnum) n = 0; /* call to 'tonumber' may change 'n' even if it fails */ if (pisnum) *pisnum = isnum; return n; } LUA_API lua_Integer lua_tointegerx (lua_State *L, int idx, int *pisnum) { lua_Integer res; const TValue *o = index2addr(L, idx); int isnum = tointeger(o, &res); if (!isnum) res = 0; /* call to 'tointeger' may change 'n' even if it fails */ if (pisnum) *pisnum = isnum; return res; } LUA_API int lua_toboolean (lua_State *L, int idx) { const TValue *o = index2addr(L, idx); return !l_isfalse(o); } LUA_API const char *lua_tolstring (lua_State *L, int idx, size_t *len) { StkId o = index2addr(L, idx); if (!ttisstring(o)) { if (!cvt2str(o)) { /* not convertible? */ if (len != NULL) *len = 0; return NULL; } lua_lock(L); /* 'luaO_tostring' may create a new string */ luaO_tostring(L, o); luaC_checkGC(L); o = index2addr(L, idx); /* previous call may reallocate the stack */ lua_unlock(L); } if (len != NULL) *len = vslen(o); return svalue(o); } LUA_API size_t lua_rawlen (lua_State *L, int idx) { StkId o = index2addr(L, idx); switch (ttype(o)) { case LUA_TSHRSTR: return tsvalue(o)->shrlen; case LUA_TLNGSTR: return tsvalue(o)->u.lnglen; case LUA_TUSERDATA: return uvalue(o)->len; case LUA_TTABLE: return luaH_getn(hvalue(o)); default: return 0; } } LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx) { StkId o = index2addr(L, idx); if (ttislcf(o)) return fvalue(o); else if (ttisCclosure(o)) return clCvalue(o)->f; else return NULL; /* not a C function */ } LUA_API void *lua_touserdata (lua_State *L, int idx) { StkId o = index2addr(L, idx); switch (ttnov(o)) { case LUA_TUSERDATA: return getudatamem(uvalue(o)); case LUA_TLIGHTUSERDATA: return pvalue(o); default: return NULL; } } LUA_API lua_State *lua_tothread (lua_State *L, int idx) { StkId o = index2addr(L, idx); return (!ttisthread(o)) ? NULL : thvalue(o); } LUA_API const void *lua_topointer (lua_State *L, int idx) { StkId o = index2addr(L, idx); switch (ttype(o)) { case LUA_TTABLE: return hvalue(o); case LUA_TLCL: return clLvalue(o); case LUA_TCCL: return clCvalue(o); case LUA_TLCF: return cast(void *, cast(size_t, fvalue(o))); case LUA_TTHREAD: return thvalue(o); case LUA_TUSERDATA: return getudatamem(uvalue(o)); case LUA_TLIGHTUSERDATA: return pvalue(o); default: return NULL; } } /* ** push functions (C -> stack) */ LUA_API void lua_pushnil (lua_State *L) { lua_lock(L); setnilvalue(L->top); api_incr_top(L); lua_unlock(L); } LUA_API void lua_pushnumber (lua_State *L, lua_Number n) { lua_lock(L); setfltvalue(L->top, n); api_incr_top(L); lua_unlock(L); } LUA_API void lua_pushinteger (lua_State *L, lua_Integer n) { lua_lock(L); setivalue(L->top, n); api_incr_top(L); lua_unlock(L); } /* ** Pushes on the stack a string with given length. Avoid using 's' when ** 'len' == 0 (as 's' can be NULL in that case), due to later use of ** 'memcmp' and 'memcpy'. */ LUA_API const char *lua_pushlstring (lua_State *L, const char *s, size_t len) { TString *ts; lua_lock(L); ts = (len == 0) ? luaS_new(L, "") : luaS_newlstr(L, s, len); setsvalue2s(L, L->top, ts); api_incr_top(L); luaC_checkGC(L); lua_unlock(L); return getstr(ts); } LUA_API const char *lua_pushstring (lua_State *L, const char *s) { lua_lock(L); if (s == NULL) setnilvalue(L->top); else { TString *ts; ts = luaS_new(L, s); setsvalue2s(L, L->top, ts); s = getstr(ts); /* internal copy's address */ } api_incr_top(L); luaC_checkGC(L); lua_unlock(L); return s; } LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt, va_list argp) { const char *ret; lua_lock(L); ret = luaO_pushvfstring(L, fmt, argp); luaC_checkGC(L); lua_unlock(L); return ret; } LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) { const char *ret; va_list argp; lua_lock(L); va_start(argp, fmt); ret = luaO_pushvfstring(L, fmt, argp); va_end(argp); luaC_checkGC(L); lua_unlock(L); return ret; } LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) { lua_lock(L); if (n == 0) { setfvalue(L->top, fn); } else { CClosure *cl; api_checknelems(L, n); api_check(L, n <= MAXUPVAL, "upvalue index too large"); cl = luaF_newCclosure(L, n); cl->f = fn; L->top -= n; while (n--) { setobj2n(L, &cl->upvalue[n], L->top + n); /* does not need barrier because closure is white */ } setclCvalue(L, L->top, cl); } api_incr_top(L); luaC_checkGC(L); lua_unlock(L); } LUA_API void lua_pushboolean (lua_State *L, int b) { lua_lock(L); setbvalue(L->top, (b != 0)); /* ensure that true is 1 */ api_incr_top(L); lua_unlock(L); } LUA_API void lua_pushlightuserdata (lua_State *L, void *p) { lua_lock(L); setpvalue(L->top, p); api_incr_top(L); lua_unlock(L); } LUA_API int lua_pushthread (lua_State *L) { lua_lock(L); setthvalue(L, L->top, L); api_incr_top(L); lua_unlock(L); return (G(L)->mainthread == L); } /* ** get functions (Lua -> stack) */ static int auxgetstr (lua_State *L, const TValue *t, const char *k) { const TValue *slot; TString *str = luaS_new(L, k); if (luaV_fastget(L, t, str, slot, luaH_getstr)) { setobj2s(L, L->top, slot); api_incr_top(L); } else { setsvalue2s(L, L->top, str); api_incr_top(L); luaV_finishget(L, t, L->top - 1, L->top - 1, slot); } lua_unlock(L); return ttnov(L->top - 1); } LUA_API int lua_getglobal (lua_State *L, const char *name) { Table *reg = hvalue(&G(L)->l_registry); lua_lock(L); return auxgetstr(L, luaH_getint(reg, LUA_RIDX_GLOBALS), name); } LUA_API int lua_gettable (lua_State *L, int idx) { StkId t; lua_lock(L); t = index2addr(L, idx); luaV_gettable(L, t, L->top - 1, L->top - 1); lua_unlock(L); return ttnov(L->top - 1); } LUA_API int lua_getfield (lua_State *L, int idx, const char *k) { lua_lock(L); return auxgetstr(L, index2addr(L, idx), k); } LUA_API int lua_geti (lua_State *L, int idx, lua_Integer n) { StkId t; const TValue *slot; lua_lock(L); t = index2addr(L, idx); if (luaV_fastget(L, t, n, slot, luaH_getint)) { setobj2s(L, L->top, slot); api_incr_top(L); } else { setivalue(L->top, n); api_incr_top(L); luaV_finishget(L, t, L->top - 1, L->top - 1, slot); } lua_unlock(L); return ttnov(L->top - 1); } LUA_API int lua_rawget (lua_State *L, int idx) { StkId t; lua_lock(L); t = index2addr(L, idx); api_check(L, ttistable(t), "table expected"); setobj2s(L, L->top - 1, luaH_get(hvalue(t), L->top - 1)); lua_unlock(L); return ttnov(L->top - 1); } LUA_API int lua_rawgeti (lua_State *L, int idx, lua_Integer n) { StkId t; lua_lock(L); t = index2addr(L, idx); api_check(L, ttistable(t), "table expected"); setobj2s(L, L->top, luaH_getint(hvalue(t), n)); api_incr_top(L); lua_unlock(L); return ttnov(L->top - 1); } LUA_API int lua_rawgetp (lua_State *L, int idx, const void *p) { StkId t; TValue k; lua_lock(L); t = index2addr(L, idx); api_check(L, ttistable(t), "table expected"); setpvalue(&k, cast(void *, p)); setobj2s(L, L->top, luaH_get(hvalue(t), &k)); api_incr_top(L); lua_unlock(L); return ttnov(L->top - 1); } LUA_API void lua_createtable (lua_State *L, int narray, int nrec) { Table *t; lua_lock(L); t = luaH_new(L); sethvalue(L, L->top, t); api_incr_top(L); if (narray > 0 || nrec > 0) luaH_resize(L, t, narray, nrec); luaC_checkGC(L); lua_unlock(L); } LUA_API int lua_getmetatable (lua_State *L, int objindex) { const TValue *obj; Table *mt; int res = 0; lua_lock(L); obj = index2addr(L, objindex); switch (ttnov(obj)) { case LUA_TTABLE: mt = hvalue(obj)->metatable; break; case LUA_TUSERDATA: mt = uvalue(obj)->metatable; break; default: mt = G(L)->mt[ttnov(obj)]; break; } if (mt != NULL) { sethvalue(L, L->top, mt); api_incr_top(L); res = 1; } lua_unlock(L); return res; } LUA_API int lua_getuservalue (lua_State *L, int idx) { StkId o; lua_lock(L); o = index2addr(L, idx); api_check(L, ttisfulluserdata(o), "full userdata expected"); getuservalue(L, uvalue(o), L->top); api_incr_top(L); lua_unlock(L); return ttnov(L->top - 1); } /* ** set functions (stack -> Lua) */ /* ** t[k] = value at the top of the stack (where 'k' is a string) */ static void auxsetstr (lua_State *L, const TValue *t, const char *k) { const TValue *slot; TString *str = luaS_new(L, k); api_checknelems(L, 1); if (luaV_fastset(L, t, str, slot, luaH_getstr, L->top - 1)) L->top--; /* pop value */ else { setsvalue2s(L, L->top, str); /* push 'str' (to make it a TValue) */ api_incr_top(L); luaV_finishset(L, t, L->top - 1, L->top - 2, slot); L->top -= 2; /* pop value and key */ } lua_unlock(L); /* lock done by caller */ } LUA_API void lua_setglobal (lua_State *L, const char *name) { Table *reg = hvalue(&G(L)->l_registry); lua_lock(L); /* unlock done in 'auxsetstr' */ auxsetstr(L, luaH_getint(reg, LUA_RIDX_GLOBALS), name); } LUA_API void lua_settable (lua_State *L, int idx) { StkId t; lua_lock(L); api_checknelems(L, 2); t = index2addr(L, idx); luaV_settable(L, t, L->top - 2, L->top - 1); L->top -= 2; /* pop index and value */ lua_unlock(L); } LUA_API void lua_setfield (lua_State *L, int idx, const char *k) { lua_lock(L); /* unlock done in 'auxsetstr' */ auxsetstr(L, index2addr(L, idx), k); } LUA_API void lua_seti (lua_State *L, int idx, lua_Integer n) { StkId t; const TValue *slot; lua_lock(L); api_checknelems(L, 1); t = index2addr(L, idx); if (luaV_fastset(L, t, n, slot, luaH_getint, L->top - 1)) L->top--; /* pop value */ else { setivalue(L->top, n); api_incr_top(L); luaV_finishset(L, t, L->top - 1, L->top - 2, slot); L->top -= 2; /* pop value and key */ } lua_unlock(L); } LUA_API void lua_rawset (lua_State *L, int idx) { StkId o; TValue *slot; lua_lock(L); api_checknelems(L, 2); o = index2addr(L, idx); api_check(L, ttistable(o), "table expected"); slot = luaH_set(L, hvalue(o), L->top - 2); setobj2t(L, slot, L->top - 1); invalidateTMcache(hvalue(o)); luaC_barrierback(L, hvalue(o), L->top-1); L->top -= 2; lua_unlock(L); } LUA_API void lua_rawseti (lua_State *L, int idx, lua_Integer n) { StkId o; lua_lock(L); api_checknelems(L, 1); o = index2addr(L, idx); api_check(L, ttistable(o), "table expected"); luaH_setint(L, hvalue(o), n, L->top - 1); luaC_barrierback(L, hvalue(o), L->top-1); L->top--; lua_unlock(L); } LUA_API void lua_rawsetp (lua_State *L, int idx, const void *p) { StkId o; TValue k, *slot; lua_lock(L); api_checknelems(L, 1); o = index2addr(L, idx); api_check(L, ttistable(o), "table expected"); setpvalue(&k, cast(void *, p)); slot = luaH_set(L, hvalue(o), &k); setobj2t(L, slot, L->top - 1); luaC_barrierback(L, hvalue(o), L->top - 1); L->top--; lua_unlock(L); } LUA_API int lua_setmetatable (lua_State *L, int objindex) { TValue *obj; Table *mt; lua_lock(L); api_checknelems(L, 1); obj = index2addr(L, objindex); if (ttisnil(L->top - 1)) mt = NULL; else { api_check(L, ttistable(L->top - 1), "table expected"); mt = hvalue(L->top - 1); } switch (ttnov(obj)) { case LUA_TTABLE: { hvalue(obj)->metatable = mt; if (mt) { luaC_objbarrier(L, gcvalue(obj), mt); luaC_checkfinalizer(L, gcvalue(obj), mt); } break; } case LUA_TUSERDATA: { uvalue(obj)->metatable = mt; if (mt) { luaC_objbarrier(L, uvalue(obj), mt); luaC_checkfinalizer(L, gcvalue(obj), mt); } break; } default: { G(L)->mt[ttnov(obj)] = mt; break; } } L->top--; lua_unlock(L); return 1; } LUA_API void lua_setuservalue (lua_State *L, int idx) { StkId o; lua_lock(L); api_checknelems(L, 1); o = index2addr(L, idx); api_check(L, ttisfulluserdata(o), "full userdata expected"); setuservalue(L, uvalue(o), L->top - 1); luaC_barrier(L, gcvalue(o), L->top - 1); L->top--; lua_unlock(L); } /* ** 'load' and 'call' functions (run Lua code) */ #define checkresults(L,na,nr) \ api_check(L, (nr) == LUA_MULTRET || (L->ci->top - L->top >= (nr) - (na)), \ "results from function overflow current stack size") LUA_API void lua_callk (lua_State *L, int nargs, int nresults, lua_KContext ctx, lua_KFunction k) { StkId func; lua_lock(L); api_check(L, k == NULL || !isLua(L->ci), "cannot use continuations inside hooks"); api_checknelems(L, nargs+1); api_check(L, L->status == LUA_OK, "cannot do calls on non-normal thread"); checkresults(L, nargs, nresults); func = L->top - (nargs+1); if (k != NULL && L->nny == 0) { /* need to prepare continuation? */ L->ci->u.c.k = k; /* save continuation */ L->ci->u.c.ctx = ctx; /* save context */ luaD_call(L, func, nresults); /* do the call */ } else /* no continuation or no yieldable */ luaD_callnoyield(L, func, nresults); /* just do the call */ adjustresults(L, nresults); lua_unlock(L); } /* ** Execute a protected call. */ struct CallS { /* data to 'f_call' */ StkId func; int nresults; }; static void f_call (lua_State *L, void *ud) { struct CallS *c = cast(struct CallS *, ud); luaD_callnoyield(L, c->func, c->nresults); } LUA_API int lua_pcallk (lua_State *L, int nargs, int nresults, int errfunc, lua_KContext ctx, lua_KFunction k) { struct CallS c; int status; ptrdiff_t func; lua_lock(L); api_check(L, k == NULL || !isLua(L->ci), "cannot use continuations inside hooks"); api_checknelems(L, nargs+1); api_check(L, L->status == LUA_OK, "cannot do calls on non-normal thread"); checkresults(L, nargs, nresults); if (errfunc == 0) func = 0; else { StkId o = index2addr(L, errfunc); api_checkstackindex(L, errfunc, o); func = savestack(L, o); } c.func = L->top - (nargs+1); /* function to be called */ if (k == NULL || L->nny > 0) { /* no continuation or no yieldable? */ c.nresults = nresults; /* do a 'conventional' protected call */ status = luaD_pcall(L, f_call, &c, savestack(L, c.func), func); } else { /* prepare continuation (call is already protected by 'resume') */ CallInfo *ci = L->ci; ci->u.c.k = k; /* save continuation */ ci->u.c.ctx = ctx; /* save context */ /* save information for error recovery */ ci->extra = savestack(L, c.func); ci->u.c.old_errfunc = L->errfunc; L->errfunc = func; setoah(ci->callstatus, L->allowhook); /* save value of 'allowhook' */ ci->callstatus |= CIST_YPCALL; /* function can do error recovery */ luaD_call(L, c.func, nresults); /* do the call */ ci->callstatus &= ~CIST_YPCALL; L->errfunc = ci->u.c.old_errfunc; status = LUA_OK; /* if it is here, there were no errors */ } adjustresults(L, nresults); lua_unlock(L); return status; } LUA_API int lua_load (lua_State *L, lua_Reader reader, void *data, const char *chunkname, const char *mode) { ZIO z; int status; lua_lock(L); if (!chunkname) chunkname = "?"; luaZ_init(L, &z, reader, data); status = luaD_protectedparser(L, &z, chunkname, mode); if (status == LUA_OK) { /* no errors? */ LClosure *f = clLvalue(L->top - 1); /* get newly created function */ if (f->nupvalues >= 1) { /* does it have an upvalue? */ /* get global table from registry */ Table *reg = hvalue(&G(L)->l_registry); const TValue *gt = luaH_getint(reg, LUA_RIDX_GLOBALS); /* set global table as 1st upvalue of 'f' (may be LUA_ENV) */ setobj(L, f->upvals[0]->v, gt); luaC_upvalbarrier(L, f->upvals[0]); } } lua_unlock(L); return status; } LUA_API int lua_dump (lua_State *L, lua_Writer writer, void *data, int strip) { int status; TValue *o; lua_lock(L); api_checknelems(L, 1); o = L->top - 1; if (isLfunction(o)) status = luaU_dump(L, getproto(o), writer, data, strip); else status = 1; lua_unlock(L); return status; } LUA_API int lua_status (lua_State *L) { return L->status; } /* ** Garbage-collection function */ LUA_API int lua_gc (lua_State *L, int what, int data) { int res = 0; global_State *g; lua_lock(L); g = G(L); switch (what) { case LUA_GCSTOP: { g->gcrunning = 0; break; } case LUA_GCRESTART: { luaE_setdebt(g, 0); g->gcrunning = 1; break; } case LUA_GCCOLLECT: { luaC_fullgc(L, 0); break; } case LUA_GCCOUNT: { /* GC values are expressed in Kbytes: #bytes/2^10 */ res = cast_int(gettotalbytes(g) >> 10); break; } case LUA_GCCOUNTB: { res = cast_int(gettotalbytes(g) & 0x3ff); break; } case LUA_GCSTEP: { l_mem debt = 1; /* =1 to signal that it did an actual step */ lu_byte oldrunning = g->gcrunning; g->gcrunning = 1; /* allow GC to run */ if (data == 0) { luaE_setdebt(g, -GCSTEPSIZE); /* to do a "small" step */ luaC_step(L); } else { /* add 'data' to total debt */ debt = cast(l_mem, data) * 1024 + g->GCdebt; luaE_setdebt(g, debt); luaC_checkGC(L); } g->gcrunning = oldrunning; /* restore previous state */ if (debt > 0 && g->gcstate == GCSpause) /* end of cycle? */ res = 1; /* signal it */ break; } case LUA_GCSETPAUSE: { res = g->gcpause; g->gcpause = data; break; } case LUA_GCSETSTEPMUL: { res = g->gcstepmul; if (data < 40) data = 40; /* avoid ridiculous low values (and 0) */ g->gcstepmul = data; break; } case LUA_GCISRUNNING: { res = g->gcrunning; break; } default: res = -1; /* invalid option */ } lua_unlock(L); return res; } /* ** miscellaneous functions */ LUA_API int lua_error (lua_State *L) { lua_lock(L); api_checknelems(L, 1); luaG_errormsg(L); /* code unreachable; will unlock when control actually leaves the kernel */ return 0; /* to avoid warnings */ } LUA_API int lua_next (lua_State *L, int idx) { StkId t; int more; lua_lock(L); t = index2addr(L, idx); api_check(L, ttistable(t), "table expected"); more = luaH_next(L, hvalue(t), L->top - 1); if (more) { api_incr_top(L); } else /* no more elements */ L->top -= 1; /* remove key */ lua_unlock(L); return more; } LUA_API void lua_concat (lua_State *L, int n) { lua_lock(L); api_checknelems(L, n); if (n >= 2) { luaV_concat(L, n); } else if (n == 0) { /* push empty string */ setsvalue2s(L, L->top, luaS_newlstr(L, "", 0)); api_incr_top(L); } /* else n == 1; nothing to do */ luaC_checkGC(L); lua_unlock(L); } LUA_API void lua_len (lua_State *L, int idx) { StkId t; lua_lock(L); t = index2addr(L, idx); luaV_objlen(L, L->top, t); api_incr_top(L); lua_unlock(L); } LUA_API lua_Alloc lua_getallocf (lua_State *L, void **ud) { lua_Alloc f; lua_lock(L); if (ud) *ud = G(L)->ud; f = G(L)->frealloc; lua_unlock(L); return f; } LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud) { lua_lock(L); G(L)->ud = ud; G(L)->frealloc = f; lua_unlock(L); } LUA_API void *lua_newuserdata (lua_State *L, size_t size) { Udata *u; lua_lock(L); u = luaS_newudata(L, size); setuvalue(L, L->top, u); api_incr_top(L); luaC_checkGC(L); lua_unlock(L); return getudatamem(u); } static const char *aux_upvalue (StkId fi, int n, TValue **val, CClosure **owner, UpVal **uv) { switch (ttype(fi)) { case LUA_TCCL: { /* C closure */ CClosure *f = clCvalue(fi); if (!(1 <= n && n <= f->nupvalues)) return NULL; *val = &f->upvalue[n-1]; if (owner) *owner = f; return ""; } case LUA_TLCL: { /* Lua closure */ LClosure *f = clLvalue(fi); TString *name; Proto *p = f->p; if (!(1 <= n && n <= p->sizeupvalues)) return NULL; *val = f->upvals[n-1]->v; if (uv) *uv = f->upvals[n - 1]; name = p->upvalues[n-1].name; return (name == NULL) ? "(*no name)" : getstr(name); } default: return NULL; /* not a closure */ } } LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n) { const char *name; TValue *val = NULL; /* to avoid warnings */ lua_lock(L); name = aux_upvalue(index2addr(L, funcindex), n, &val, NULL, NULL); if (name) { setobj2s(L, L->top, val); api_incr_top(L); } lua_unlock(L); return name; } LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n) { const char *name; TValue *val = NULL; /* to avoid warnings */ CClosure *owner = NULL; UpVal *uv = NULL; StkId fi; lua_lock(L); fi = index2addr(L, funcindex); api_checknelems(L, 1); name = aux_upvalue(fi, n, &val, &owner, &uv); if (name) { L->top--; setobj(L, val, L->top); if (owner) { luaC_barrier(L, owner, L->top); } else if (uv) { luaC_upvalbarrier(L, uv); } } lua_unlock(L); return name; } static UpVal **getupvalref (lua_State *L, int fidx, int n, LClosure **pf) { LClosure *f; StkId fi = index2addr(L, fidx); api_check(L, ttisLclosure(fi), "Lua function expected"); f = clLvalue(fi); api_check(L, (1 <= n && n <= f->p->sizeupvalues), "invalid upvalue index"); if (pf) *pf = f; return &f->upvals[n - 1]; /* get its upvalue pointer */ } LUA_API void *lua_upvalueid (lua_State *L, int fidx, int n) { StkId fi = index2addr(L, fidx); switch (ttype(fi)) { case LUA_TLCL: { /* lua closure */ return *getupvalref(L, fidx, n, NULL); } case LUA_TCCL: { /* C closure */ CClosure *f = clCvalue(fi); api_check(L, 1 <= n && n <= f->nupvalues, "invalid upvalue index"); return &f->upvalue[n - 1]; } default: { api_check(L, 0, "closure expected"); return NULL; } } } LUA_API void lua_upvaluejoin (lua_State *L, int fidx1, int n1, int fidx2, int n2) { LClosure *f1; UpVal **up1 = getupvalref(L, fidx1, n1, &f1); UpVal **up2 = getupvalref(L, fidx2, n2, NULL); luaC_upvdeccount(L, *up1); *up1 = *up2; (*up1)->refcount++; if (upisopen(*up1)) (*up1)->u.open.touched = 1; luaC_upvalbarrier(L, *up1); } bam-0.5.1/src/lua/lapi.h000066400000000000000000000010351300503731100147120ustar00rootroot00000000000000/* ** $Id: lapi.h,v 2.9 2015/03/06 19:49:50 roberto Exp $ ** Auxiliary functions from Lua API ** See Copyright Notice in lua.h */ #ifndef lapi_h #define lapi_h #include "llimits.h" #include "lstate.h" #define api_incr_top(L) {L->top++; api_check(L, L->top <= L->ci->top, \ "stack overflow");} #define adjustresults(L,nres) \ { if ((nres) == LUA_MULTRET && L->ci->top < L->top) L->ci->top = L->top; } #define api_checknelems(L,n) api_check(L, (n) < (L->top - L->ci->func), \ "not enough elements in the stack") #endif bam-0.5.1/src/lua/lauxlib.c000066400000000000000000000726551300503731100154400ustar00rootroot00000000000000/* ** $Id: lauxlib.c,v 1.286 2016/01/08 15:33:09 roberto Exp $ ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ #define lauxlib_c #define LUA_LIB #include "lprefix.h" #include #include #include #include #include /* ** This file uses only the official API of Lua. ** Any function declared here could be written as an application function. */ #include "lua.h" #include "lauxlib.h" /* ** {====================================================== ** Traceback ** ======================================================= */ #define LEVELS1 10 /* size of the first part of the stack */ #define LEVELS2 11 /* size of the second part of the stack */ /* ** search for 'objidx' in table at index -1. ** return 1 + string at top if find a good name. */ static int findfield (lua_State *L, int objidx, int level) { if (level == 0 || !lua_istable(L, -1)) return 0; /* not found */ lua_pushnil(L); /* start 'next' loop */ while (lua_next(L, -2)) { /* for each pair in table */ if (lua_type(L, -2) == LUA_TSTRING) { /* ignore non-string keys */ if (lua_rawequal(L, objidx, -1)) { /* found object? */ lua_pop(L, 1); /* remove value (but keep name) */ return 1; } else if (findfield(L, objidx, level - 1)) { /* try recursively */ lua_remove(L, -2); /* remove table (but keep name) */ lua_pushliteral(L, "."); lua_insert(L, -2); /* place '.' between the two names */ lua_concat(L, 3); return 1; } } lua_pop(L, 1); /* remove value */ } return 0; /* not found */ } /* ** Search for a name for a function in all loaded modules ** (registry._LOADED). */ static int pushglobalfuncname (lua_State *L, lua_Debug *ar) { int top = lua_gettop(L); lua_getinfo(L, "f", ar); /* push function */ lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED"); if (findfield(L, top + 1, 2)) { const char *name = lua_tostring(L, -1); if (strncmp(name, "_G.", 3) == 0) { /* name start with '_G.'? */ lua_pushstring(L, name + 3); /* push name without prefix */ lua_remove(L, -2); /* remove original name */ } lua_copy(L, -1, top + 1); /* move name to proper place */ lua_pop(L, 2); /* remove pushed values */ return 1; } else { lua_settop(L, top); /* remove function and global table */ return 0; } } static void pushfuncname (lua_State *L, lua_Debug *ar) { if (pushglobalfuncname(L, ar)) { /* try first a global name */ lua_pushfstring(L, "function '%s'", lua_tostring(L, -1)); lua_remove(L, -2); /* remove name */ } else if (*ar->namewhat != '\0') /* is there a name from code? */ lua_pushfstring(L, "%s '%s'", ar->namewhat, ar->name); /* use it */ else if (*ar->what == 'm') /* main? */ lua_pushliteral(L, "main chunk"); else if (*ar->what != 'C') /* for Lua functions, use */ lua_pushfstring(L, "function <%s:%d>", ar->short_src, ar->linedefined); else /* nothing left... */ lua_pushliteral(L, "?"); } static int lastlevel (lua_State *L) { lua_Debug ar; int li = 1, le = 1; /* find an upper bound */ while (lua_getstack(L, le, &ar)) { li = le; le *= 2; } /* do a binary search */ while (li < le) { int m = (li + le)/2; if (lua_getstack(L, m, &ar)) li = m + 1; else le = m; } return le - 1; } LUALIB_API void luaL_traceback (lua_State *L, lua_State *L1, const char *msg, int level) { lua_Debug ar; int top = lua_gettop(L); int last = lastlevel(L1); int n1 = (last - level > LEVELS1 + LEVELS2) ? LEVELS1 : -1; if (msg) lua_pushfstring(L, "%s\n", msg); luaL_checkstack(L, 10, NULL); lua_pushliteral(L, "stack traceback:"); while (lua_getstack(L1, level++, &ar)) { if (n1-- == 0) { /* too many levels? */ lua_pushliteral(L, "\n\t..."); /* add a '...' */ level = last - LEVELS2 + 1; /* and skip to last ones */ } else { lua_getinfo(L1, "Slnt", &ar); lua_pushfstring(L, "\n\t%s:", ar.short_src); if (ar.currentline > 0) lua_pushfstring(L, "%d:", ar.currentline); lua_pushliteral(L, " in "); pushfuncname(L, &ar); if (ar.istailcall) lua_pushliteral(L, "\n\t(...tail calls...)"); lua_concat(L, lua_gettop(L) - top); } } lua_concat(L, lua_gettop(L) - top); } /* }====================================================== */ /* ** {====================================================== ** Error-report functions ** ======================================================= */ LUALIB_API int luaL_argerror (lua_State *L, int arg, const char *extramsg) { lua_Debug ar; if (!lua_getstack(L, 0, &ar)) /* no stack frame? */ return luaL_error(L, "bad argument #%d (%s)", arg, extramsg); lua_getinfo(L, "n", &ar); if (strcmp(ar.namewhat, "method") == 0) { arg--; /* do not count 'self' */ if (arg == 0) /* error is in the self argument itself? */ return luaL_error(L, "calling '%s' on bad self (%s)", ar.name, extramsg); } if (ar.name == NULL) ar.name = (pushglobalfuncname(L, &ar)) ? lua_tostring(L, -1) : "?"; return luaL_error(L, "bad argument #%d to '%s' (%s)", arg, ar.name, extramsg); } static int typeerror (lua_State *L, int arg, const char *tname) { const char *msg; const char *typearg; /* name for the type of the actual argument */ if (luaL_getmetafield(L, arg, "__name") == LUA_TSTRING) typearg = lua_tostring(L, -1); /* use the given type name */ else if (lua_type(L, arg) == LUA_TLIGHTUSERDATA) typearg = "light userdata"; /* special name for messages */ else typearg = luaL_typename(L, arg); /* standard name */ msg = lua_pushfstring(L, "%s expected, got %s", tname, typearg); return luaL_argerror(L, arg, msg); } static void tag_error (lua_State *L, int arg, int tag) { typeerror(L, arg, lua_typename(L, tag)); } /* ** The use of 'lua_pushfstring' ensures this function does not ** need reserved stack space when called. */ LUALIB_API void luaL_where (lua_State *L, int level) { lua_Debug ar; if (lua_getstack(L, level, &ar)) { /* check function at level */ lua_getinfo(L, "Sl", &ar); /* get info about it */ if (ar.currentline > 0) { /* is there info? */ lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline); return; } } lua_pushfstring(L, ""); /* else, no information available... */ } /* ** Again, the use of 'lua_pushvfstring' ensures this function does ** not need reserved stack space when called. (At worst, it generates ** an error with "stack overflow" instead of the given message.) */ LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) { va_list argp; va_start(argp, fmt); luaL_where(L, 1); lua_pushvfstring(L, fmt, argp); va_end(argp); lua_concat(L, 2); return lua_error(L); } LUALIB_API int luaL_fileresult (lua_State *L, int stat, const char *fname) { int en = errno; /* calls to Lua API may change this value */ if (stat) { lua_pushboolean(L, 1); return 1; } else { lua_pushnil(L); if (fname) lua_pushfstring(L, "%s: %s", fname, strerror(en)); else lua_pushstring(L, strerror(en)); lua_pushinteger(L, en); return 3; } } #if !defined(l_inspectstat) /* { */ #if defined(LUA_USE_POSIX) #include /* ** use appropriate macros to interpret 'pclose' return status */ #define l_inspectstat(stat,what) \ if (WIFEXITED(stat)) { stat = WEXITSTATUS(stat); } \ else if (WIFSIGNALED(stat)) { stat = WTERMSIG(stat); what = "signal"; } #else #define l_inspectstat(stat,what) /* no op */ #endif #endif /* } */ LUALIB_API int luaL_execresult (lua_State *L, int stat) { const char *what = "exit"; /* type of termination */ if (stat == -1) /* error? */ return luaL_fileresult(L, 0, NULL); else { l_inspectstat(stat, what); /* interpret result */ if (*what == 'e' && stat == 0) /* successful termination? */ lua_pushboolean(L, 1); else lua_pushnil(L); lua_pushstring(L, what); lua_pushinteger(L, stat); return 3; /* return true/nil,what,code */ } } /* }====================================================== */ /* ** {====================================================== ** Userdata's metatable manipulation ** ======================================================= */ LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) { if (luaL_getmetatable(L, tname) != LUA_TNIL) /* name already in use? */ return 0; /* leave previous value on top, but return 0 */ lua_pop(L, 1); lua_createtable(L, 0, 2); /* create metatable */ lua_pushstring(L, tname); lua_setfield(L, -2, "__name"); /* metatable.__name = tname */ lua_pushvalue(L, -1); lua_setfield(L, LUA_REGISTRYINDEX, tname); /* registry.name = metatable */ return 1; } LUALIB_API void luaL_setmetatable (lua_State *L, const char *tname) { luaL_getmetatable(L, tname); lua_setmetatable(L, -2); } LUALIB_API void *luaL_testudata (lua_State *L, int ud, const char *tname) { void *p = lua_touserdata(L, ud); if (p != NULL) { /* value is a userdata? */ if (lua_getmetatable(L, ud)) { /* does it have a metatable? */ luaL_getmetatable(L, tname); /* get correct metatable */ if (!lua_rawequal(L, -1, -2)) /* not the same? */ p = NULL; /* value is a userdata with wrong metatable */ lua_pop(L, 2); /* remove both metatables */ return p; } } return NULL; /* value is not a userdata with a metatable */ } LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) { void *p = luaL_testudata(L, ud, tname); if (p == NULL) typeerror(L, ud, tname); return p; } /* }====================================================== */ /* ** {====================================================== ** Argument check functions ** ======================================================= */ LUALIB_API int luaL_checkoption (lua_State *L, int arg, const char *def, const char *const lst[]) { const char *name = (def) ? luaL_optstring(L, arg, def) : luaL_checkstring(L, arg); int i; for (i=0; lst[i]; i++) if (strcmp(lst[i], name) == 0) return i; return luaL_argerror(L, arg, lua_pushfstring(L, "invalid option '%s'", name)); } /* ** Ensures the stack has at least 'space' extra slots, raising an error ** if it cannot fulfill the request. (The error handling needs a few ** extra slots to format the error message. In case of an error without ** this extra space, Lua will generate the same 'stack overflow' error, ** but without 'msg'.) */ LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *msg) { if (!lua_checkstack(L, space)) { if (msg) luaL_error(L, "stack overflow (%s)", msg); else luaL_error(L, "stack overflow"); } } LUALIB_API void luaL_checktype (lua_State *L, int arg, int t) { if (lua_type(L, arg) != t) tag_error(L, arg, t); } LUALIB_API void luaL_checkany (lua_State *L, int arg) { if (lua_type(L, arg) == LUA_TNONE) luaL_argerror(L, arg, "value expected"); } LUALIB_API const char *luaL_checklstring (lua_State *L, int arg, size_t *len) { const char *s = lua_tolstring(L, arg, len); if (!s) tag_error(L, arg, LUA_TSTRING); return s; } LUALIB_API const char *luaL_optlstring (lua_State *L, int arg, const char *def, size_t *len) { if (lua_isnoneornil(L, arg)) { if (len) *len = (def ? strlen(def) : 0); return def; } else return luaL_checklstring(L, arg, len); } LUALIB_API lua_Number luaL_checknumber (lua_State *L, int arg) { int isnum; lua_Number d = lua_tonumberx(L, arg, &isnum); if (!isnum) tag_error(L, arg, LUA_TNUMBER); return d; } LUALIB_API lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number def) { return luaL_opt(L, luaL_checknumber, arg, def); } static void interror (lua_State *L, int arg) { if (lua_isnumber(L, arg)) luaL_argerror(L, arg, "number has no integer representation"); else tag_error(L, arg, LUA_TNUMBER); } LUALIB_API lua_Integer luaL_checkinteger (lua_State *L, int arg) { int isnum; lua_Integer d = lua_tointegerx(L, arg, &isnum); if (!isnum) { interror(L, arg); } return d; } LUALIB_API lua_Integer luaL_optinteger (lua_State *L, int arg, lua_Integer def) { return luaL_opt(L, luaL_checkinteger, arg, def); } /* }====================================================== */ /* ** {====================================================== ** Generic Buffer manipulation ** ======================================================= */ /* userdata to box arbitrary data */ typedef struct UBox { void *box; size_t bsize; } UBox; static void *resizebox (lua_State *L, int idx, size_t newsize) { void *ud; lua_Alloc allocf = lua_getallocf(L, &ud); UBox *box = (UBox *)lua_touserdata(L, idx); void *temp = allocf(ud, box->box, box->bsize, newsize); if (temp == NULL && newsize > 0) { /* allocation error? */ resizebox(L, idx, 0); /* free buffer */ luaL_error(L, "not enough memory for buffer allocation"); } box->box = temp; box->bsize = newsize; return temp; } static int boxgc (lua_State *L) { resizebox(L, 1, 0); return 0; } static void *newbox (lua_State *L, size_t newsize) { UBox *box = (UBox *)lua_newuserdata(L, sizeof(UBox)); box->box = NULL; box->bsize = 0; if (luaL_newmetatable(L, "LUABOX")) { /* creating metatable? */ lua_pushcfunction(L, boxgc); lua_setfield(L, -2, "__gc"); /* metatable.__gc = boxgc */ } lua_setmetatable(L, -2); return resizebox(L, -1, newsize); } /* ** check whether buffer is using a userdata on the stack as a temporary ** buffer */ #define buffonstack(B) ((B)->b != (B)->initb) /* ** returns a pointer to a free area with at least 'sz' bytes */ LUALIB_API char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz) { lua_State *L = B->L; if (B->size - B->n < sz) { /* not enough space? */ char *newbuff; size_t newsize = B->size * 2; /* double buffer size */ if (newsize - B->n < sz) /* not big enough? */ newsize = B->n + sz; if (newsize < B->n || newsize - B->n < sz) luaL_error(L, "buffer too large"); /* create larger buffer */ if (buffonstack(B)) newbuff = (char *)resizebox(L, -1, newsize); else { /* no buffer yet */ newbuff = (char *)newbox(L, newsize); memcpy(newbuff, B->b, B->n * sizeof(char)); /* copy original content */ } B->b = newbuff; B->size = newsize; } return &B->b[B->n]; } LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) { if (l > 0) { /* avoid 'memcpy' when 's' can be NULL */ char *b = luaL_prepbuffsize(B, l); memcpy(b, s, l * sizeof(char)); luaL_addsize(B, l); } } LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) { luaL_addlstring(B, s, strlen(s)); } LUALIB_API void luaL_pushresult (luaL_Buffer *B) { lua_State *L = B->L; lua_pushlstring(L, B->b, B->n); if (buffonstack(B)) { resizebox(L, -2, 0); /* delete old buffer */ lua_remove(L, -2); /* remove its header from the stack */ } } LUALIB_API void luaL_pushresultsize (luaL_Buffer *B, size_t sz) { luaL_addsize(B, sz); luaL_pushresult(B); } LUALIB_API void luaL_addvalue (luaL_Buffer *B) { lua_State *L = B->L; size_t l; const char *s = lua_tolstring(L, -1, &l); if (buffonstack(B)) lua_insert(L, -2); /* put value below buffer */ luaL_addlstring(B, s, l); lua_remove(L, (buffonstack(B)) ? -2 : -1); /* remove value */ } LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) { B->L = L; B->b = B->initb; B->n = 0; B->size = LUAL_BUFFERSIZE; } LUALIB_API char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz) { luaL_buffinit(L, B); return luaL_prepbuffsize(B, sz); } /* }====================================================== */ /* ** {====================================================== ** Reference system ** ======================================================= */ /* index of free-list header */ #define freelist 0 LUALIB_API int luaL_ref (lua_State *L, int t) { int ref; if (lua_isnil(L, -1)) { lua_pop(L, 1); /* remove from stack */ return LUA_REFNIL; /* 'nil' has a unique fixed reference */ } t = lua_absindex(L, t); lua_rawgeti(L, t, freelist); /* get first free element */ ref = (int)lua_tointeger(L, -1); /* ref = t[freelist] */ lua_pop(L, 1); /* remove it from stack */ if (ref != 0) { /* any free element? */ lua_rawgeti(L, t, ref); /* remove it from list */ lua_rawseti(L, t, freelist); /* (t[freelist] = t[ref]) */ } else /* no free elements */ ref = (int)lua_rawlen(L, t) + 1; /* get a new reference */ lua_rawseti(L, t, ref); return ref; } LUALIB_API void luaL_unref (lua_State *L, int t, int ref) { if (ref >= 0) { t = lua_absindex(L, t); lua_rawgeti(L, t, freelist); lua_rawseti(L, t, ref); /* t[ref] = t[freelist] */ lua_pushinteger(L, ref); lua_rawseti(L, t, freelist); /* t[freelist] = ref */ } } /* }====================================================== */ /* ** {====================================================== ** Load functions ** ======================================================= */ typedef struct LoadF { int n; /* number of pre-read characters */ FILE *f; /* file being read */ char buff[BUFSIZ]; /* area for reading file */ } LoadF; static const char *getF (lua_State *L, void *ud, size_t *size) { LoadF *lf = (LoadF *)ud; (void)L; /* not used */ if (lf->n > 0) { /* are there pre-read characters to be read? */ *size = lf->n; /* return them (chars already in buffer) */ lf->n = 0; /* no more pre-read characters */ } else { /* read a block from file */ /* 'fread' can return > 0 *and* set the EOF flag. If next call to 'getF' called 'fread', it might still wait for user input. The next check avoids this problem. */ if (feof(lf->f)) return NULL; *size = fread(lf->buff, 1, sizeof(lf->buff), lf->f); /* read block */ } return lf->buff; } static int errfile (lua_State *L, const char *what, int fnameindex) { const char *serr = strerror(errno); const char *filename = lua_tostring(L, fnameindex) + 1; lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr); lua_remove(L, fnameindex); return LUA_ERRFILE; } static int skipBOM (LoadF *lf) { const char *p = "\xEF\xBB\xBF"; /* UTF-8 BOM mark */ int c; lf->n = 0; do { c = getc(lf->f); if (c == EOF || c != *(const unsigned char *)p++) return c; lf->buff[lf->n++] = c; /* to be read by the parser */ } while (*p != '\0'); lf->n = 0; /* prefix matched; discard it */ return getc(lf->f); /* return next character */ } /* ** reads the first character of file 'f' and skips an optional BOM mark ** in its beginning plus its first line if it starts with '#'. Returns ** true if it skipped the first line. In any case, '*cp' has the ** first "valid" character of the file (after the optional BOM and ** a first-line comment). */ static int skipcomment (LoadF *lf, int *cp) { int c = *cp = skipBOM(lf); if (c == '#') { /* first line is a comment (Unix exec. file)? */ do { /* skip first line */ c = getc(lf->f); } while (c != EOF && c != '\n'); *cp = getc(lf->f); /* skip end-of-line, if present */ return 1; /* there was a comment */ } else return 0; /* no comment */ } LUALIB_API int luaL_loadfilex (lua_State *L, const char *filename, const char *mode) { LoadF lf; int status, readstatus; int c; int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */ if (filename == NULL) { lua_pushliteral(L, "=stdin"); lf.f = stdin; } else { lua_pushfstring(L, "@%s", filename); lf.f = fopen(filename, "r"); if (lf.f == NULL) return errfile(L, "open", fnameindex); } if (skipcomment(&lf, &c)) /* read initial portion */ lf.buff[lf.n++] = '\n'; /* add line to correct line numbers */ if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */ lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */ if (lf.f == NULL) return errfile(L, "reopen", fnameindex); skipcomment(&lf, &c); /* re-read initial portion */ } if (c != EOF) lf.buff[lf.n++] = c; /* 'c' is the first character of the stream */ status = lua_load(L, getF, &lf, lua_tostring(L, -1), mode); readstatus = ferror(lf.f); if (filename) fclose(lf.f); /* close file (even in case of errors) */ if (readstatus) { lua_settop(L, fnameindex); /* ignore results from 'lua_load' */ return errfile(L, "read", fnameindex); } lua_remove(L, fnameindex); return status; } typedef struct LoadS { const char *s; size_t size; } LoadS; static const char *getS (lua_State *L, void *ud, size_t *size) { LoadS *ls = (LoadS *)ud; (void)L; /* not used */ if (ls->size == 0) return NULL; *size = ls->size; ls->size = 0; return ls->s; } LUALIB_API int luaL_loadbufferx (lua_State *L, const char *buff, size_t size, const char *name, const char *mode) { LoadS ls; ls.s = buff; ls.size = size; return lua_load(L, getS, &ls, name, mode); } LUALIB_API int luaL_loadstring (lua_State *L, const char *s) { return luaL_loadbuffer(L, s, strlen(s), s); } /* }====================================================== */ LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) { if (!lua_getmetatable(L, obj)) /* no metatable? */ return LUA_TNIL; else { int tt; lua_pushstring(L, event); tt = lua_rawget(L, -2); if (tt == LUA_TNIL) /* is metafield nil? */ lua_pop(L, 2); /* remove metatable and metafield */ else lua_remove(L, -2); /* remove only metatable */ return tt; /* return metafield type */ } } LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) { obj = lua_absindex(L, obj); if (luaL_getmetafield(L, obj, event) == LUA_TNIL) /* no metafield? */ return 0; lua_pushvalue(L, obj); lua_call(L, 1, 1); return 1; } LUALIB_API lua_Integer luaL_len (lua_State *L, int idx) { lua_Integer l; int isnum; lua_len(L, idx); l = lua_tointegerx(L, -1, &isnum); if (!isnum) luaL_error(L, "object length is not an integer"); lua_pop(L, 1); /* remove object */ return l; } LUALIB_API const char *luaL_tolstring (lua_State *L, int idx, size_t *len) { if (!luaL_callmeta(L, idx, "__tostring")) { /* no metafield? */ switch (lua_type(L, idx)) { case LUA_TNUMBER: { if (lua_isinteger(L, idx)) lua_pushfstring(L, "%I", lua_tointeger(L, idx)); else lua_pushfstring(L, "%f", lua_tonumber(L, idx)); break; } case LUA_TSTRING: lua_pushvalue(L, idx); break; case LUA_TBOOLEAN: lua_pushstring(L, (lua_toboolean(L, idx) ? "true" : "false")); break; case LUA_TNIL: lua_pushliteral(L, "nil"); break; default: lua_pushfstring(L, "%s: %p", luaL_typename(L, idx), lua_topointer(L, idx)); break; } } return lua_tolstring(L, -1, len); } /* ** {====================================================== ** Compatibility with 5.1 module functions ** ======================================================= */ #if defined(LUA_COMPAT_MODULE) static const char *luaL_findtable (lua_State *L, int idx, const char *fname, int szhint) { const char *e; if (idx) lua_pushvalue(L, idx); do { e = strchr(fname, '.'); if (e == NULL) e = fname + strlen(fname); lua_pushlstring(L, fname, e - fname); if (lua_rawget(L, -2) == LUA_TNIL) { /* no such field? */ lua_pop(L, 1); /* remove this nil */ lua_createtable(L, 0, (*e == '.' ? 1 : szhint)); /* new table for field */ lua_pushlstring(L, fname, e - fname); lua_pushvalue(L, -2); lua_settable(L, -4); /* set new table into field */ } else if (!lua_istable(L, -1)) { /* field has a non-table value? */ lua_pop(L, 2); /* remove table and value */ return fname; /* return problematic part of the name */ } lua_remove(L, -2); /* remove previous table */ fname = e + 1; } while (*e == '.'); return NULL; } /* ** Count number of elements in a luaL_Reg list. */ static int libsize (const luaL_Reg *l) { int size = 0; for (; l && l->name; l++) size++; return size; } /* ** Find or create a module table with a given name. The function ** first looks at the _LOADED table and, if that fails, try a ** global variable with that name. In any case, leaves on the stack ** the module table. */ LUALIB_API void luaL_pushmodule (lua_State *L, const char *modname, int sizehint) { luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 1); /* get _LOADED table */ if (lua_getfield(L, -1, modname) != LUA_TTABLE) { /* no _LOADED[modname]? */ lua_pop(L, 1); /* remove previous result */ /* try global variable (and create one if it does not exist) */ lua_pushglobaltable(L); if (luaL_findtable(L, 0, modname, sizehint) != NULL) luaL_error(L, "name conflict for module '%s'", modname); lua_pushvalue(L, -1); lua_setfield(L, -3, modname); /* _LOADED[modname] = new table */ } lua_remove(L, -2); /* remove _LOADED table */ } LUALIB_API void luaL_openlib (lua_State *L, const char *libname, const luaL_Reg *l, int nup) { luaL_checkversion(L); if (libname) { luaL_pushmodule(L, libname, libsize(l)); /* get/create library table */ lua_insert(L, -(nup + 1)); /* move library table to below upvalues */ } if (l) luaL_setfuncs(L, l, nup); else lua_pop(L, nup); /* remove upvalues */ } #endif /* }====================================================== */ /* ** set functions from list 'l' into table at top - 'nup'; each ** function gets the 'nup' elements at the top as upvalues. ** Returns with only the table at the stack. */ LUALIB_API void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) { luaL_checkstack(L, nup, "too many upvalues"); for (; l->name != NULL; l++) { /* fill the table with given functions */ int i; for (i = 0; i < nup; i++) /* copy upvalues to the top */ lua_pushvalue(L, -nup); lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */ lua_setfield(L, -(nup + 2), l->name); } lua_pop(L, nup); /* remove upvalues */ } /* ** ensure that stack[idx][fname] has a table and push that table ** into the stack */ LUALIB_API int luaL_getsubtable (lua_State *L, int idx, const char *fname) { if (lua_getfield(L, idx, fname) == LUA_TTABLE) return 1; /* table already there */ else { lua_pop(L, 1); /* remove previous result */ idx = lua_absindex(L, idx); lua_newtable(L); lua_pushvalue(L, -1); /* copy to be left at top */ lua_setfield(L, idx, fname); /* assign new table to field */ return 0; /* false, because did not find table there */ } } /* ** Stripped-down 'require': After checking "loaded" table, calls 'openf' ** to open a module, registers the result in 'package.loaded' table and, ** if 'glb' is true, also registers the result in the global table. ** Leaves resulting module on the top. */ LUALIB_API void luaL_requiref (lua_State *L, const char *modname, lua_CFunction openf, int glb) { luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED"); lua_getfield(L, -1, modname); /* _LOADED[modname] */ if (!lua_toboolean(L, -1)) { /* package not already loaded? */ lua_pop(L, 1); /* remove field */ lua_pushcfunction(L, openf); lua_pushstring(L, modname); /* argument to open function */ lua_call(L, 1, 1); /* call 'openf' to open module */ lua_pushvalue(L, -1); /* make copy of module (call result) */ lua_setfield(L, -3, modname); /* _LOADED[modname] = module */ } lua_remove(L, -2); /* remove _LOADED table */ if (glb) { lua_pushvalue(L, -1); /* copy of module */ lua_setglobal(L, modname); /* _G[modname] = module */ } } LUALIB_API const char *luaL_gsub (lua_State *L, const char *s, const char *p, const char *r) { const char *wild; size_t l = strlen(p); luaL_Buffer b; luaL_buffinit(L, &b); while ((wild = strstr(s, p)) != NULL) { luaL_addlstring(&b, s, wild - s); /* push prefix */ luaL_addstring(&b, r); /* push replacement in place of pattern */ s = wild + l; /* continue after 'p' */ } luaL_addstring(&b, s); /* push last suffix */ luaL_pushresult(&b); return lua_tostring(L, -1); } static void *l_alloc (void *ud, void *ptr, size_t osize, size_t nsize) { (void)ud; (void)osize; /* not used */ if (nsize == 0) { free(ptr); return NULL; } else return realloc(ptr, nsize); } static int panic (lua_State *L) { lua_writestringerror("PANIC: unprotected error in call to Lua API (%s)\n", lua_tostring(L, -1)); return 0; /* return to Lua to abort */ } LUALIB_API lua_State *luaL_newstate (void) { lua_State *L = lua_newstate(l_alloc, NULL); if (L) lua_atpanic(L, &panic); return L; } LUALIB_API void luaL_checkversion_ (lua_State *L, lua_Number ver, size_t sz) { const lua_Number *v = lua_version(L); if (sz != LUAL_NUMSIZES) /* check numeric types */ luaL_error(L, "core and library have incompatible numeric types"); if (v != lua_version(NULL)) luaL_error(L, "multiple Lua VMs detected"); else if (*v != ver) luaL_error(L, "version mismatch: app. needs %f, Lua core provides %f", ver, *v); } bam-0.5.1/src/lua/lauxlib.h000066400000000000000000000203601300503731100154270ustar00rootroot00000000000000/* ** $Id: lauxlib.h,v 1.129 2015/11/23 11:29:43 roberto Exp $ ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ #ifndef lauxlib_h #define lauxlib_h #include #include #include "lua.h" /* extra error code for 'luaL_load' */ #define LUA_ERRFILE (LUA_ERRERR+1) typedef struct luaL_Reg { const char *name; lua_CFunction func; } luaL_Reg; #define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number)) LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz); #define luaL_checkversion(L) \ luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES) LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e); LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e); LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len); LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg); LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg, size_t *l); LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg, const char *def, size_t *l); LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg); LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def); LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg); LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg, lua_Integer def); LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg); LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t); LUALIB_API void (luaL_checkany) (lua_State *L, int arg); LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname); LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname); LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname); LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname); LUALIB_API void (luaL_where) (lua_State *L, int lvl); LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...); LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def, const char *const lst[]); LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname); LUALIB_API int (luaL_execresult) (lua_State *L, int stat); /* predefined references */ #define LUA_NOREF (-2) #define LUA_REFNIL (-1) LUALIB_API int (luaL_ref) (lua_State *L, int t); LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref); LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename, const char *mode); #define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL) LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz, const char *name, const char *mode); LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s); LUALIB_API lua_State *(luaL_newstate) (void); LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx); LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p, const char *r); LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup); LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname); LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1, const char *msg, int level); LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname, lua_CFunction openf, int glb); /* ** =============================================================== ** some useful macros ** =============================================================== */ #define luaL_newlibtable(L,l) \ lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1) #define luaL_newlib(L,l) \ (luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0)) #define luaL_argcheck(L, cond,arg,extramsg) \ ((void)((cond) || luaL_argerror(L, (arg), (extramsg)))) #define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL)) #define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL)) #define luaL_typename(L,i) lua_typename(L, lua_type(L,(i))) #define luaL_dofile(L, fn) \ (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0)) #define luaL_dostring(L, s) \ (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0)) #define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n))) #define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n))) #define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL) /* ** {====================================================== ** Generic Buffer manipulation ** ======================================================= */ typedef struct luaL_Buffer { char *b; /* buffer address */ size_t size; /* buffer size */ size_t n; /* number of characters in buffer */ lua_State *L; char initb[LUAL_BUFFERSIZE]; /* initial buffer */ } luaL_Buffer; #define luaL_addchar(B,c) \ ((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \ ((B)->b[(B)->n++] = (c))) #define luaL_addsize(B,s) ((B)->n += (s)) LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B); LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz); LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l); LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s); LUALIB_API void (luaL_addvalue) (luaL_Buffer *B); LUALIB_API void (luaL_pushresult) (luaL_Buffer *B); LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz); LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz); #define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE) /* }====================================================== */ /* ** {====================================================== ** File handles for IO library ** ======================================================= */ /* ** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and ** initial structure 'luaL_Stream' (it may contain other fields ** after that initial structure). */ #define LUA_FILEHANDLE "FILE*" typedef struct luaL_Stream { FILE *f; /* stream (NULL for incompletely created streams) */ lua_CFunction closef; /* to close stream (NULL for closed streams) */ } luaL_Stream; /* }====================================================== */ /* compatibility with old module system */ #if defined(LUA_COMPAT_MODULE) LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname, int sizehint); LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname, const luaL_Reg *l, int nup); #define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0)) #endif /* ** {================================================================== ** "Abstraction Layer" for basic report of messages and errors ** =================================================================== */ /* print a string */ #if !defined(lua_writestring) #define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) #endif /* print a newline and flush the output */ #if !defined(lua_writeline) #define lua_writeline() (lua_writestring("\n", 1), fflush(stdout)) #endif /* print an error message */ #if !defined(lua_writestringerror) #define lua_writestringerror(s,p) \ (fprintf(stderr, (s), (p)), fflush(stderr)) #endif /* }================================================================== */ /* ** {============================================================ ** Compatibility with deprecated conversions ** ============================================================= */ #if defined(LUA_COMPAT_APIINTCASTS) #define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a)) #define luaL_optunsigned(L,a,d) \ ((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d))) #define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n))) #define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d))) #define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n))) #define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d))) #endif /* }============================================================ */ #endif bam-0.5.1/src/lua/lbaselib.c000066400000000000000000000326721300503731100155500ustar00rootroot00000000000000/* ** $Id: lbaselib.c,v 1.313 2016/04/11 19:18:40 roberto Exp $ ** Basic library ** See Copyright Notice in lua.h */ #define lbaselib_c #define LUA_LIB #include "lprefix.h" #include #include #include #include #include "lua.h" #include "lauxlib.h" #include "lualib.h" static int luaB_print (lua_State *L) { int n = lua_gettop(L); /* number of arguments */ int i; lua_getglobal(L, "tostring"); for (i=1; i<=n; i++) { const char *s; size_t l; lua_pushvalue(L, -1); /* function to be called */ lua_pushvalue(L, i); /* value to print */ lua_call(L, 1, 1); s = lua_tolstring(L, -1, &l); /* get result */ if (s == NULL) return luaL_error(L, "'tostring' must return a string to 'print'"); if (i>1) lua_writestring("\t", 1); lua_writestring(s, l); lua_pop(L, 1); /* pop result */ } lua_writeline(); return 0; } #define SPACECHARS " \f\n\r\t\v" static const char *b_str2int (const char *s, int base, lua_Integer *pn) { lua_Unsigned n = 0; int neg = 0; s += strspn(s, SPACECHARS); /* skip initial spaces */ if (*s == '-') { s++; neg = 1; } /* handle signal */ else if (*s == '+') s++; if (!isalnum((unsigned char)*s)) /* no digit? */ return NULL; do { int digit = (isdigit((unsigned char)*s)) ? *s - '0' : (toupper((unsigned char)*s) - 'A') + 10; if (digit >= base) return NULL; /* invalid numeral */ n = n * base + digit; s++; } while (isalnum((unsigned char)*s)); s += strspn(s, SPACECHARS); /* skip trailing spaces */ *pn = (lua_Integer)((neg) ? (0u - n) : n); return s; } static int luaB_tonumber (lua_State *L) { if (lua_isnoneornil(L, 2)) { /* standard conversion? */ luaL_checkany(L, 1); if (lua_type(L, 1) == LUA_TNUMBER) { /* already a number? */ lua_settop(L, 1); /* yes; return it */ return 1; } else { size_t l; const char *s = lua_tolstring(L, 1, &l); if (s != NULL && lua_stringtonumber(L, s) == l + 1) return 1; /* successful conversion to number */ /* else not a number */ } } else { size_t l; const char *s; lua_Integer n = 0; /* to avoid warnings */ lua_Integer base = luaL_checkinteger(L, 2); luaL_checktype(L, 1, LUA_TSTRING); /* no numbers as strings */ s = lua_tolstring(L, 1, &l); luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range"); if (b_str2int(s, (int)base, &n) == s + l) { lua_pushinteger(L, n); return 1; } /* else not a number */ } /* else not a number */ lua_pushnil(L); /* not a number */ return 1; } static int luaB_error (lua_State *L) { int level = (int)luaL_optinteger(L, 2, 1); lua_settop(L, 1); if (lua_type(L, 1) == LUA_TSTRING && level > 0) { luaL_where(L, level); /* add extra information */ lua_pushvalue(L, 1); lua_concat(L, 2); } return lua_error(L); } static int luaB_getmetatable (lua_State *L) { luaL_checkany(L, 1); if (!lua_getmetatable(L, 1)) { lua_pushnil(L); return 1; /* no metatable */ } luaL_getmetafield(L, 1, "__metatable"); return 1; /* returns either __metatable field (if present) or metatable */ } static int luaB_setmetatable (lua_State *L) { int t = lua_type(L, 2); luaL_checktype(L, 1, LUA_TTABLE); luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table expected"); if (luaL_getmetafield(L, 1, "__metatable") != LUA_TNIL) return luaL_error(L, "cannot change a protected metatable"); lua_settop(L, 2); lua_setmetatable(L, 1); return 1; } static int luaB_rawequal (lua_State *L) { luaL_checkany(L, 1); luaL_checkany(L, 2); lua_pushboolean(L, lua_rawequal(L, 1, 2)); return 1; } static int luaB_rawlen (lua_State *L) { int t = lua_type(L, 1); luaL_argcheck(L, t == LUA_TTABLE || t == LUA_TSTRING, 1, "table or string expected"); lua_pushinteger(L, lua_rawlen(L, 1)); return 1; } static int luaB_rawget (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); luaL_checkany(L, 2); lua_settop(L, 2); lua_rawget(L, 1); return 1; } static int luaB_rawset (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); luaL_checkany(L, 2); luaL_checkany(L, 3); lua_settop(L, 3); lua_rawset(L, 1); return 1; } static int luaB_collectgarbage (lua_State *L) { static const char *const opts[] = {"stop", "restart", "collect", "count", "step", "setpause", "setstepmul", "isrunning", NULL}; static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT, LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL, LUA_GCISRUNNING}; int o = optsnum[luaL_checkoption(L, 1, "collect", opts)]; int ex = (int)luaL_optinteger(L, 2, 0); int res = lua_gc(L, o, ex); switch (o) { case LUA_GCCOUNT: { int b = lua_gc(L, LUA_GCCOUNTB, 0); lua_pushnumber(L, (lua_Number)res + ((lua_Number)b/1024)); return 1; } case LUA_GCSTEP: case LUA_GCISRUNNING: { lua_pushboolean(L, res); return 1; } default: { lua_pushinteger(L, res); return 1; } } } static int luaB_type (lua_State *L) { int t = lua_type(L, 1); luaL_argcheck(L, t != LUA_TNONE, 1, "value expected"); lua_pushstring(L, lua_typename(L, t)); return 1; } static int pairsmeta (lua_State *L, const char *method, int iszero, lua_CFunction iter) { if (luaL_getmetafield(L, 1, method) == LUA_TNIL) { /* no metamethod? */ luaL_checktype(L, 1, LUA_TTABLE); /* argument must be a table */ lua_pushcfunction(L, iter); /* will return generator, */ lua_pushvalue(L, 1); /* state, */ if (iszero) lua_pushinteger(L, 0); /* and initial value */ else lua_pushnil(L); } else { lua_pushvalue(L, 1); /* argument 'self' to metamethod */ lua_call(L, 1, 3); /* get 3 values from metamethod */ } return 3; } static int luaB_next (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); lua_settop(L, 2); /* create a 2nd argument if there isn't one */ if (lua_next(L, 1)) return 2; else { lua_pushnil(L); return 1; } } static int luaB_pairs (lua_State *L) { return pairsmeta(L, "__pairs", 0, luaB_next); } /* ** Traversal function for 'ipairs' */ static int ipairsaux (lua_State *L) { lua_Integer i = luaL_checkinteger(L, 2) + 1; lua_pushinteger(L, i); return (lua_geti(L, 1, i) == LUA_TNIL) ? 1 : 2; } /* ** 'ipairs' function. Returns 'ipairsaux', given "table", 0. ** (The given "table" may not be a table.) */ static int luaB_ipairs (lua_State *L) { #if defined(LUA_COMPAT_IPAIRS) return pairsmeta(L, "__ipairs", 1, ipairsaux); #else luaL_checkany(L, 1); lua_pushcfunction(L, ipairsaux); /* iteration function */ lua_pushvalue(L, 1); /* state */ lua_pushinteger(L, 0); /* initial value */ return 3; #endif } static int load_aux (lua_State *L, int status, int envidx) { if (status == LUA_OK) { if (envidx != 0) { /* 'env' parameter? */ lua_pushvalue(L, envidx); /* environment for loaded function */ if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */ lua_pop(L, 1); /* remove 'env' if not used by previous call */ } return 1; } else { /* error (message is on top of the stack) */ lua_pushnil(L); lua_insert(L, -2); /* put before error message */ return 2; /* return nil plus error message */ } } static int luaB_loadfile (lua_State *L) { const char *fname = luaL_optstring(L, 1, NULL); const char *mode = luaL_optstring(L, 2, NULL); int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */ int status = luaL_loadfilex(L, fname, mode); return load_aux(L, status, env); } /* ** {====================================================== ** Generic Read function ** ======================================================= */ /* ** reserved slot, above all arguments, to hold a copy of the returned ** string to avoid it being collected while parsed. 'load' has four ** optional arguments (chunk, source name, mode, and environment). */ #define RESERVEDSLOT 5 /* ** Reader for generic 'load' function: 'lua_load' uses the ** stack for internal stuff, so the reader cannot change the ** stack top. Instead, it keeps its resulting string in a ** reserved slot inside the stack. */ static const char *generic_reader (lua_State *L, void *ud, size_t *size) { (void)(ud); /* not used */ luaL_checkstack(L, 2, "too many nested functions"); lua_pushvalue(L, 1); /* get function */ lua_call(L, 0, 1); /* call it */ if (lua_isnil(L, -1)) { lua_pop(L, 1); /* pop result */ *size = 0; return NULL; } else if (!lua_isstring(L, -1)) luaL_error(L, "reader function must return a string"); lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */ return lua_tolstring(L, RESERVEDSLOT, size); } static int luaB_load (lua_State *L) { int status; size_t l; const char *s = lua_tolstring(L, 1, &l); const char *mode = luaL_optstring(L, 3, "bt"); int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */ if (s != NULL) { /* loading a string? */ const char *chunkname = luaL_optstring(L, 2, s); status = luaL_loadbufferx(L, s, l, chunkname, mode); } else { /* loading from a reader function */ const char *chunkname = luaL_optstring(L, 2, "=(load)"); luaL_checktype(L, 1, LUA_TFUNCTION); lua_settop(L, RESERVEDSLOT); /* create reserved slot */ status = lua_load(L, generic_reader, NULL, chunkname, mode); } return load_aux(L, status, env); } /* }====================================================== */ static int dofilecont (lua_State *L, int d1, lua_KContext d2) { (void)d1; (void)d2; /* only to match 'lua_Kfunction' prototype */ return lua_gettop(L) - 1; } static int luaB_dofile (lua_State *L) { const char *fname = luaL_optstring(L, 1, NULL); lua_settop(L, 1); if (luaL_loadfile(L, fname) != LUA_OK) return lua_error(L); lua_callk(L, 0, LUA_MULTRET, 0, dofilecont); return dofilecont(L, 0, 0); } static int luaB_assert (lua_State *L) { if (lua_toboolean(L, 1)) /* condition is true? */ return lua_gettop(L); /* return all arguments */ else { /* error */ luaL_checkany(L, 1); /* there must be a condition */ lua_remove(L, 1); /* remove it */ lua_pushliteral(L, "assertion failed!"); /* default message */ lua_settop(L, 1); /* leave only message (default if no other one) */ return luaB_error(L); /* call 'error' */ } } static int luaB_select (lua_State *L) { int n = lua_gettop(L); if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') { lua_pushinteger(L, n-1); return 1; } else { lua_Integer i = luaL_checkinteger(L, 1); if (i < 0) i = n + i; else if (i > n) i = n; luaL_argcheck(L, 1 <= i, 1, "index out of range"); return n - (int)i; } } /* ** Continuation function for 'pcall' and 'xpcall'. Both functions ** already pushed a 'true' before doing the call, so in case of success ** 'finishpcall' only has to return everything in the stack minus ** 'extra' values (where 'extra' is exactly the number of items to be ** ignored). */ static int finishpcall (lua_State *L, int status, lua_KContext extra) { if (status != LUA_OK && status != LUA_YIELD) { /* error? */ lua_pushboolean(L, 0); /* first result (false) */ lua_pushvalue(L, -2); /* error message */ return 2; /* return false, msg */ } else return lua_gettop(L) - (int)extra; /* return all results */ } static int luaB_pcall (lua_State *L) { int status; luaL_checkany(L, 1); lua_pushboolean(L, 1); /* first result if no errors */ lua_insert(L, 1); /* put it in place */ status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, finishpcall); return finishpcall(L, status, 0); } /* ** Do a protected call with error handling. After 'lua_rotate', the ** stack will have ; so, the function passes ** 2 to 'finishpcall' to skip the 2 first values when returning results. */ static int luaB_xpcall (lua_State *L) { int status; int n = lua_gettop(L); luaL_checktype(L, 2, LUA_TFUNCTION); /* check error function */ lua_pushboolean(L, 1); /* first result */ lua_pushvalue(L, 1); /* function */ lua_rotate(L, 3, 2); /* move them below function's arguments */ status = lua_pcallk(L, n - 2, LUA_MULTRET, 2, 2, finishpcall); return finishpcall(L, status, 2); } static int luaB_tostring (lua_State *L) { luaL_checkany(L, 1); luaL_tolstring(L, 1, NULL); return 1; } static const luaL_Reg base_funcs[] = { {"assert", luaB_assert}, {"collectgarbage", luaB_collectgarbage}, {"dofile", luaB_dofile}, {"error", luaB_error}, {"getmetatable", luaB_getmetatable}, {"ipairs", luaB_ipairs}, {"loadfile", luaB_loadfile}, {"load", luaB_load}, #if defined(LUA_COMPAT_LOADSTRING) {"loadstring", luaB_load}, #endif {"next", luaB_next}, {"pairs", luaB_pairs}, {"pcall", luaB_pcall}, {"print", luaB_print}, {"rawequal", luaB_rawequal}, {"rawlen", luaB_rawlen}, {"rawget", luaB_rawget}, {"rawset", luaB_rawset}, {"select", luaB_select}, {"setmetatable", luaB_setmetatable}, {"tonumber", luaB_tonumber}, {"tostring", luaB_tostring}, {"type", luaB_type}, {"xpcall", luaB_xpcall}, /* placeholders */ {"_G", NULL}, {"_VERSION", NULL}, {NULL, NULL} }; LUAMOD_API int luaopen_base (lua_State *L) { /* open lib into global table */ lua_pushglobaltable(L); luaL_setfuncs(L, base_funcs, 0); /* set global _G */ lua_pushvalue(L, -1); lua_setfield(L, -2, "_G"); /* set global _VERSION */ lua_pushliteral(L, LUA_VERSION); lua_setfield(L, -2, "_VERSION"); return 1; } bam-0.5.1/src/lua/lbitlib.c000066400000000000000000000115371300503731100154110ustar00rootroot00000000000000/* ** $Id: lbitlib.c,v 1.30 2015/11/11 19:08:09 roberto Exp $ ** Standard library for bitwise operations ** See Copyright Notice in lua.h */ #define lbitlib_c #define LUA_LIB #include "lprefix.h" #include "lua.h" #include "lauxlib.h" #include "lualib.h" #if defined(LUA_COMPAT_BITLIB) /* { */ #define pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n)) #define checkunsigned(L,i) ((lua_Unsigned)luaL_checkinteger(L,i)) /* number of bits to consider in a number */ #if !defined(LUA_NBITS) #define LUA_NBITS 32 #endif /* ** a lua_Unsigned with its first LUA_NBITS bits equal to 1. (Shift must ** be made in two parts to avoid problems when LUA_NBITS is equal to the ** number of bits in a lua_Unsigned.) */ #define ALLONES (~(((~(lua_Unsigned)0) << (LUA_NBITS - 1)) << 1)) /* macro to trim extra bits */ #define trim(x) ((x) & ALLONES) /* builds a number with 'n' ones (1 <= n <= LUA_NBITS) */ #define mask(n) (~((ALLONES << 1) << ((n) - 1))) static lua_Unsigned andaux (lua_State *L) { int i, n = lua_gettop(L); lua_Unsigned r = ~(lua_Unsigned)0; for (i = 1; i <= n; i++) r &= checkunsigned(L, i); return trim(r); } static int b_and (lua_State *L) { lua_Unsigned r = andaux(L); pushunsigned(L, r); return 1; } static int b_test (lua_State *L) { lua_Unsigned r = andaux(L); lua_pushboolean(L, r != 0); return 1; } static int b_or (lua_State *L) { int i, n = lua_gettop(L); lua_Unsigned r = 0; for (i = 1; i <= n; i++) r |= checkunsigned(L, i); pushunsigned(L, trim(r)); return 1; } static int b_xor (lua_State *L) { int i, n = lua_gettop(L); lua_Unsigned r = 0; for (i = 1; i <= n; i++) r ^= checkunsigned(L, i); pushunsigned(L, trim(r)); return 1; } static int b_not (lua_State *L) { lua_Unsigned r = ~checkunsigned(L, 1); pushunsigned(L, trim(r)); return 1; } static int b_shift (lua_State *L, lua_Unsigned r, lua_Integer i) { if (i < 0) { /* shift right? */ i = -i; r = trim(r); if (i >= LUA_NBITS) r = 0; else r >>= i; } else { /* shift left */ if (i >= LUA_NBITS) r = 0; else r <<= i; r = trim(r); } pushunsigned(L, r); return 1; } static int b_lshift (lua_State *L) { return b_shift(L, checkunsigned(L, 1), luaL_checkinteger(L, 2)); } static int b_rshift (lua_State *L) { return b_shift(L, checkunsigned(L, 1), -luaL_checkinteger(L, 2)); } static int b_arshift (lua_State *L) { lua_Unsigned r = checkunsigned(L, 1); lua_Integer i = luaL_checkinteger(L, 2); if (i < 0 || !(r & ((lua_Unsigned)1 << (LUA_NBITS - 1)))) return b_shift(L, r, -i); else { /* arithmetic shift for 'negative' number */ if (i >= LUA_NBITS) r = ALLONES; else r = trim((r >> i) | ~(trim(~(lua_Unsigned)0) >> i)); /* add signal bit */ pushunsigned(L, r); return 1; } } static int b_rot (lua_State *L, lua_Integer d) { lua_Unsigned r = checkunsigned(L, 1); int i = d & (LUA_NBITS - 1); /* i = d % NBITS */ r = trim(r); if (i != 0) /* avoid undefined shift of LUA_NBITS when i == 0 */ r = (r << i) | (r >> (LUA_NBITS - i)); pushunsigned(L, trim(r)); return 1; } static int b_lrot (lua_State *L) { return b_rot(L, luaL_checkinteger(L, 2)); } static int b_rrot (lua_State *L) { return b_rot(L, -luaL_checkinteger(L, 2)); } /* ** get field and width arguments for field-manipulation functions, ** checking whether they are valid. ** ('luaL_error' called without 'return' to avoid later warnings about ** 'width' being used uninitialized.) */ static int fieldargs (lua_State *L, int farg, int *width) { lua_Integer f = luaL_checkinteger(L, farg); lua_Integer w = luaL_optinteger(L, farg + 1, 1); luaL_argcheck(L, 0 <= f, farg, "field cannot be negative"); luaL_argcheck(L, 0 < w, farg + 1, "width must be positive"); if (f + w > LUA_NBITS) luaL_error(L, "trying to access non-existent bits"); *width = (int)w; return (int)f; } static int b_extract (lua_State *L) { int w; lua_Unsigned r = trim(checkunsigned(L, 1)); int f = fieldargs(L, 2, &w); r = (r >> f) & mask(w); pushunsigned(L, r); return 1; } static int b_replace (lua_State *L) { int w; lua_Unsigned r = trim(checkunsigned(L, 1)); lua_Unsigned v = trim(checkunsigned(L, 2)); int f = fieldargs(L, 3, &w); lua_Unsigned m = mask(w); r = (r & ~(m << f)) | ((v & m) << f); pushunsigned(L, r); return 1; } static const luaL_Reg bitlib[] = { {"arshift", b_arshift}, {"band", b_and}, {"bnot", b_not}, {"bor", b_or}, {"bxor", b_xor}, {"btest", b_test}, {"extract", b_extract}, {"lrotate", b_lrot}, {"lshift", b_lshift}, {"replace", b_replace}, {"rrotate", b_rrot}, {"rshift", b_rshift}, {NULL, NULL} }; LUAMOD_API int luaopen_bit32 (lua_State *L) { luaL_newlib(L, bitlib); return 1; } #else /* }{ */ LUAMOD_API int luaopen_bit32 (lua_State *L) { return luaL_error(L, "library 'bit32' has been deprecated"); } #endif /* } */ bam-0.5.1/src/lua/lcode.c000066400000000000000000001024201300503731100150460ustar00rootroot00000000000000/* ** $Id: lcode.c,v 2.109 2016/05/13 19:09:21 roberto Exp $ ** Code generator for Lua ** See Copyright Notice in lua.h */ #define lcode_c #define LUA_CORE #include "lprefix.h" #include #include #include "lua.h" #include "lcode.h" #include "ldebug.h" #include "ldo.h" #include "lgc.h" #include "llex.h" #include "lmem.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" #include "lstring.h" #include "ltable.h" #include "lvm.h" /* Maximum number of registers in a Lua function (must fit in 8 bits) */ #define MAXREGS 255 #define hasjumps(e) ((e)->t != (e)->f) /* ** If expression is a numeric constant, fills 'v' with its value ** and returns 1. Otherwise, returns 0. */ static int tonumeral(expdesc *e, TValue *v) { if (hasjumps(e)) return 0; /* not a numeral */ switch (e->k) { case VKINT: if (v) setivalue(v, e->u.ival); return 1; case VKFLT: if (v) setfltvalue(v, e->u.nval); return 1; default: return 0; } } /* ** Create a OP_LOADNIL instruction, but try to optimize: if the previous ** instruction is also OP_LOADNIL and ranges are compatible, adjust ** range of previous instruction instead of emitting a new one. (For ** instance, 'local a; local b' will generate a single opcode.) */ void luaK_nil (FuncState *fs, int from, int n) { Instruction *previous; int l = from + n - 1; /* last register to set nil */ if (fs->pc > fs->lasttarget) { /* no jumps to current position? */ previous = &fs->f->code[fs->pc-1]; if (GET_OPCODE(*previous) == OP_LOADNIL) { /* previous is LOADNIL? */ int pfrom = GETARG_A(*previous); /* get previous range */ int pl = pfrom + GETARG_B(*previous); if ((pfrom <= from && from <= pl + 1) || (from <= pfrom && pfrom <= l + 1)) { /* can connect both? */ if (pfrom < from) from = pfrom; /* from = min(from, pfrom) */ if (pl > l) l = pl; /* l = max(l, pl) */ SETARG_A(*previous, from); SETARG_B(*previous, l - from); return; } } /* else go through */ } luaK_codeABC(fs, OP_LOADNIL, from, n - 1, 0); /* else no optimization */ } /* ** Gets the destination address of a jump instruction. Used to traverse ** a list of jumps. */ static int getjump (FuncState *fs, int pc) { int offset = GETARG_sBx(fs->f->code[pc]); if (offset == NO_JUMP) /* point to itself represents end of list */ return NO_JUMP; /* end of list */ else return (pc+1)+offset; /* turn offset into absolute position */ } /* ** Fix jump instruction at position 'pc' to jump to 'dest'. ** (Jump addresses are relative in Lua) */ static void fixjump (FuncState *fs, int pc, int dest) { Instruction *jmp = &fs->f->code[pc]; int offset = dest - (pc + 1); lua_assert(dest != NO_JUMP); if (abs(offset) > MAXARG_sBx) luaX_syntaxerror(fs->ls, "control structure too long"); SETARG_sBx(*jmp, offset); } /* ** Concatenate jump-list 'l2' into jump-list 'l1' */ void luaK_concat (FuncState *fs, int *l1, int l2) { if (l2 == NO_JUMP) return; /* nothing to concatenate? */ else if (*l1 == NO_JUMP) /* no original list? */ *l1 = l2; /* 'l1' points to 'l2' */ else { int list = *l1; int next; while ((next = getjump(fs, list)) != NO_JUMP) /* find last element */ list = next; fixjump(fs, list, l2); /* last element links to 'l2' */ } } /* ** Create a jump instruction and return its position, so its destination ** can be fixed later (with 'fixjump'). If there are jumps to ** this position (kept in 'jpc'), link them all together so that ** 'patchlistaux' will fix all them directly to the final destination. */ int luaK_jump (FuncState *fs) { int jpc = fs->jpc; /* save list of jumps to here */ int j; fs->jpc = NO_JUMP; /* no more jumps to here */ j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP); luaK_concat(fs, &j, jpc); /* keep them on hold */ return j; } /* ** Code a 'return' instruction */ void luaK_ret (FuncState *fs, int first, int nret) { luaK_codeABC(fs, OP_RETURN, first, nret+1, 0); } /* ** Code a "conditional jump", that is, a test or comparison opcode ** followed by a jump. Return jump position. */ static int condjump (FuncState *fs, OpCode op, int A, int B, int C) { luaK_codeABC(fs, op, A, B, C); return luaK_jump(fs); } /* ** returns current 'pc' and marks it as a jump target (to avoid wrong ** optimizations with consecutive instructions not in the same basic block). */ int luaK_getlabel (FuncState *fs) { fs->lasttarget = fs->pc; return fs->pc; } /* ** Returns the position of the instruction "controlling" a given ** jump (that is, its condition), or the jump itself if it is ** unconditional. */ static Instruction *getjumpcontrol (FuncState *fs, int pc) { Instruction *pi = &fs->f->code[pc]; if (pc >= 1 && testTMode(GET_OPCODE(*(pi-1)))) return pi-1; else return pi; } /* ** Patch destination register for a TESTSET instruction. ** If instruction in position 'node' is not a TESTSET, return 0 ("fails"). ** Otherwise, if 'reg' is not 'NO_REG', set it as the destination ** register. Otherwise, change instruction to a simple 'TEST' (produces ** no register value) */ static int patchtestreg (FuncState *fs, int node, int reg) { Instruction *i = getjumpcontrol(fs, node); if (GET_OPCODE(*i) != OP_TESTSET) return 0; /* cannot patch other instructions */ if (reg != NO_REG && reg != GETARG_B(*i)) SETARG_A(*i, reg); else { /* no register to put value or register already has the value; change instruction to simple test */ *i = CREATE_ABC(OP_TEST, GETARG_B(*i), 0, GETARG_C(*i)); } return 1; } /* ** Traverse a list of tests ensuring no one produces a value */ static void removevalues (FuncState *fs, int list) { for (; list != NO_JUMP; list = getjump(fs, list)) patchtestreg(fs, list, NO_REG); } /* ** Traverse a list of tests, patching their destination address and ** registers: tests producing values jump to 'vtarget' (and put their ** values in 'reg'), other tests jump to 'dtarget'. */ static void patchlistaux (FuncState *fs, int list, int vtarget, int reg, int dtarget) { while (list != NO_JUMP) { int next = getjump(fs, list); if (patchtestreg(fs, list, reg)) fixjump(fs, list, vtarget); else fixjump(fs, list, dtarget); /* jump to default target */ list = next; } } /* ** Ensure all pending jumps to current position are fixed (jumping ** to current position with no values) and reset list of pending ** jumps */ static void dischargejpc (FuncState *fs) { patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc); fs->jpc = NO_JUMP; } /* ** Add elements in 'list' to list of pending jumps to "here" ** (current position) */ void luaK_patchtohere (FuncState *fs, int list) { luaK_getlabel(fs); /* mark "here" as a jump target */ luaK_concat(fs, &fs->jpc, list); } /* ** Path all jumps in 'list' to jump to 'target'. ** (The assert means that we cannot fix a jump to a forward address ** because we only know addresses once code is generated.) */ void luaK_patchlist (FuncState *fs, int list, int target) { if (target == fs->pc) /* 'target' is current position? */ luaK_patchtohere(fs, list); /* add list to pending jumps */ else { lua_assert(target < fs->pc); patchlistaux(fs, list, target, NO_REG, target); } } /* ** Path all jumps in 'list' to close upvalues up to given 'level' ** (The assertion checks that jumps either were closing nothing ** or were closing higher levels, from inner blocks.) */ void luaK_patchclose (FuncState *fs, int list, int level) { level++; /* argument is +1 to reserve 0 as non-op */ for (; list != NO_JUMP; list = getjump(fs, list)) { lua_assert(GET_OPCODE(fs->f->code[list]) == OP_JMP && (GETARG_A(fs->f->code[list]) == 0 || GETARG_A(fs->f->code[list]) >= level)); SETARG_A(fs->f->code[list], level); } } /* ** Emit instruction 'i', checking for array sizes and saving also its ** line information. Return 'i' position. */ static int luaK_code (FuncState *fs, Instruction i) { Proto *f = fs->f; dischargejpc(fs); /* 'pc' will change */ /* put new instruction in code array */ luaM_growvector(fs->ls->L, f->code, fs->pc, f->sizecode, Instruction, MAX_INT, "opcodes"); f->code[fs->pc] = i; /* save corresponding line information */ luaM_growvector(fs->ls->L, f->lineinfo, fs->pc, f->sizelineinfo, int, MAX_INT, "opcodes"); f->lineinfo[fs->pc] = fs->ls->lastline; return fs->pc++; } /* ** Format and emit an 'iABC' instruction. (Assertions check consistency ** of parameters versus opcode.) */ int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) { lua_assert(getOpMode(o) == iABC); lua_assert(getBMode(o) != OpArgN || b == 0); lua_assert(getCMode(o) != OpArgN || c == 0); lua_assert(a <= MAXARG_A && b <= MAXARG_B && c <= MAXARG_C); return luaK_code(fs, CREATE_ABC(o, a, b, c)); } /* ** Format and emit an 'iABx' instruction. */ int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) { lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx); lua_assert(getCMode(o) == OpArgN); lua_assert(a <= MAXARG_A && bc <= MAXARG_Bx); return luaK_code(fs, CREATE_ABx(o, a, bc)); } /* ** Emit an "extra argument" instruction (format 'iAx') */ static int codeextraarg (FuncState *fs, int a) { lua_assert(a <= MAXARG_Ax); return luaK_code(fs, CREATE_Ax(OP_EXTRAARG, a)); } /* ** Emit a "load constant" instruction, using either 'OP_LOADK' ** (if constant index 'k' fits in 18 bits) or an 'OP_LOADKX' ** instruction with "extra argument". */ int luaK_codek (FuncState *fs, int reg, int k) { if (k <= MAXARG_Bx) return luaK_codeABx(fs, OP_LOADK, reg, k); else { int p = luaK_codeABx(fs, OP_LOADKX, reg, 0); codeextraarg(fs, k); return p; } } /* ** Check register-stack level, keeping track of its maximum size ** in field 'maxstacksize' */ void luaK_checkstack (FuncState *fs, int n) { int newstack = fs->freereg + n; if (newstack > fs->f->maxstacksize) { if (newstack >= MAXREGS) luaX_syntaxerror(fs->ls, "function or expression needs too many registers"); fs->f->maxstacksize = cast_byte(newstack); } } /* ** Reserve 'n' registers in register stack */ void luaK_reserveregs (FuncState *fs, int n) { luaK_checkstack(fs, n); fs->freereg += n; } /* ** Free register 'reg', if it is neither a constant index nor ** a local variable. ) */ static void freereg (FuncState *fs, int reg) { if (!ISK(reg) && reg >= fs->nactvar) { fs->freereg--; lua_assert(reg == fs->freereg); } } /* ** Free register used by expression 'e' (if any) */ static void freeexp (FuncState *fs, expdesc *e) { if (e->k == VNONRELOC) freereg(fs, e->u.info); } /* ** Free registers used by expressions 'e1' and 'e2' (if any) in proper ** order. */ static void freeexps (FuncState *fs, expdesc *e1, expdesc *e2) { int r1 = (e1->k == VNONRELOC) ? e1->u.info : -1; int r2 = (e2->k == VNONRELOC) ? e2->u.info : -1; if (r1 > r2) { freereg(fs, r1); freereg(fs, r2); } else { freereg(fs, r2); freereg(fs, r1); } } /* ** Add constant 'v' to prototype's list of constants (field 'k'). ** Use scanner's table to cache position of constants in constant list ** and try to reuse constants. Because some values should not be used ** as keys (nil cannot be a key, integer keys can collapse with float ** keys), the caller must provide a useful 'key' for indexing the cache. */ static int addk (FuncState *fs, TValue *key, TValue *v) { lua_State *L = fs->ls->L; Proto *f = fs->f; TValue *idx = luaH_set(L, fs->ls->h, key); /* index scanner table */ int k, oldsize; if (ttisinteger(idx)) { /* is there an index there? */ k = cast_int(ivalue(idx)); /* correct value? (warning: must distinguish floats from integers!) */ if (k < fs->nk && ttype(&f->k[k]) == ttype(v) && luaV_rawequalobj(&f->k[k], v)) return k; /* reuse index */ } /* constant not found; create a new entry */ oldsize = f->sizek; k = fs->nk; /* numerical value does not need GC barrier; table has no metatable, so it does not need to invalidate cache */ setivalue(idx, k); luaM_growvector(L, f->k, k, f->sizek, TValue, MAXARG_Ax, "constants"); while (oldsize < f->sizek) setnilvalue(&f->k[oldsize++]); setobj(L, &f->k[k], v); fs->nk++; luaC_barrier(L, f, v); return k; } /* ** Add a string to list of constants and return its index. */ int luaK_stringK (FuncState *fs, TString *s) { TValue o; setsvalue(fs->ls->L, &o, s); return addk(fs, &o, &o); /* use string itself as key */ } /* ** Add an integer to list of constants and return its index. ** Integers use userdata as keys to avoid collision with floats with ** same value; conversion to 'void*' is used only for hashing, so there ** are no "precision" problems. */ int luaK_intK (FuncState *fs, lua_Integer n) { TValue k, o; setpvalue(&k, cast(void*, cast(size_t, n))); setivalue(&o, n); return addk(fs, &k, &o); } /* ** Add a float to list of constants and return its index. */ static int luaK_numberK (FuncState *fs, lua_Number r) { TValue o; setfltvalue(&o, r); return addk(fs, &o, &o); /* use number itself as key */ } /* ** Add a boolean to list of constants and return its index. */ static int boolK (FuncState *fs, int b) { TValue o; setbvalue(&o, b); return addk(fs, &o, &o); /* use boolean itself as key */ } /* ** Add nil to list of constants and return its index. */ static int nilK (FuncState *fs) { TValue k, v; setnilvalue(&v); /* cannot use nil as key; instead use table itself to represent nil */ sethvalue(fs->ls->L, &k, fs->ls->h); return addk(fs, &k, &v); } /* ** Fix an expression to return the number of results 'nresults'. ** Either 'e' is a multi-ret expression (function call or vararg) ** or 'nresults' is LUA_MULTRET (as any expression can satisfy that). */ void luaK_setreturns (FuncState *fs, expdesc *e, int nresults) { if (e->k == VCALL) { /* expression is an open function call? */ SETARG_C(getinstruction(fs, e), nresults + 1); } else if (e->k == VVARARG) { Instruction *pc = &getinstruction(fs, e); SETARG_B(*pc, nresults + 1); SETARG_A(*pc, fs->freereg); luaK_reserveregs(fs, 1); } else lua_assert(nresults == LUA_MULTRET); } /* ** Fix an expression to return one result. ** If expression is not a multi-ret expression (function call or ** vararg), it already returns one result, so nothing needs to be done. ** Function calls become VNONRELOC expressions (as its result comes ** fixed in the base register of the call), while vararg expressions ** become VRELOCABLE (as OP_VARARG puts its results where it wants). ** (Calls are created returning one result, so that does not need ** to be fixed.) */ void luaK_setoneret (FuncState *fs, expdesc *e) { if (e->k == VCALL) { /* expression is an open function call? */ /* already returns 1 value */ lua_assert(GETARG_C(getinstruction(fs, e)) == 2); e->k = VNONRELOC; /* result has fixed position */ e->u.info = GETARG_A(getinstruction(fs, e)); } else if (e->k == VVARARG) { SETARG_B(getinstruction(fs, e), 2); e->k = VRELOCABLE; /* can relocate its simple result */ } } /* ** Ensure that expression 'e' is not a variable. */ void luaK_dischargevars (FuncState *fs, expdesc *e) { switch (e->k) { case VLOCAL: { /* already in a register */ e->k = VNONRELOC; /* becomes a non-relocatable value */ break; } case VUPVAL: { /* move value to some (pending) register */ e->u.info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->u.info, 0); e->k = VRELOCABLE; break; } case VINDEXED: { OpCode op; freereg(fs, e->u.ind.idx); if (e->u.ind.vt == VLOCAL) { /* is 't' in a register? */ freereg(fs, e->u.ind.t); op = OP_GETTABLE; } else { lua_assert(e->u.ind.vt == VUPVAL); op = OP_GETTABUP; /* 't' is in an upvalue */ } e->u.info = luaK_codeABC(fs, op, 0, e->u.ind.t, e->u.ind.idx); e->k = VRELOCABLE; break; } case VVARARG: case VCALL: { luaK_setoneret(fs, e); break; } default: break; /* there is one value available (somewhere) */ } } /* ** Ensures expression value is in register 'reg' (and therefore ** 'e' will become a non-relocatable expression). */ static void discharge2reg (FuncState *fs, expdesc *e, int reg) { luaK_dischargevars(fs, e); switch (e->k) { case VNIL: { luaK_nil(fs, reg, 1); break; } case VFALSE: case VTRUE: { luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0); break; } case VK: { luaK_codek(fs, reg, e->u.info); break; } case VKFLT: { luaK_codek(fs, reg, luaK_numberK(fs, e->u.nval)); break; } case VKINT: { luaK_codek(fs, reg, luaK_intK(fs, e->u.ival)); break; } case VRELOCABLE: { Instruction *pc = &getinstruction(fs, e); SETARG_A(*pc, reg); /* instruction will put result in 'reg' */ break; } case VNONRELOC: { if (reg != e->u.info) luaK_codeABC(fs, OP_MOVE, reg, e->u.info, 0); break; } default: { lua_assert(e->k == VJMP); return; /* nothing to do... */ } } e->u.info = reg; e->k = VNONRELOC; } /* ** Ensures expression value is in any register. */ static void discharge2anyreg (FuncState *fs, expdesc *e) { if (e->k != VNONRELOC) { /* no fixed register yet? */ luaK_reserveregs(fs, 1); /* get a register */ discharge2reg(fs, e, fs->freereg-1); /* put value there */ } } static int code_loadbool (FuncState *fs, int A, int b, int jump) { luaK_getlabel(fs); /* those instructions may be jump targets */ return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump); } /* ** check whether list has any jump that do not produce a value ** or produce an inverted value */ static int need_value (FuncState *fs, int list) { for (; list != NO_JUMP; list = getjump(fs, list)) { Instruction i = *getjumpcontrol(fs, list); if (GET_OPCODE(i) != OP_TESTSET) return 1; } return 0; /* not found */ } /* ** Ensures final expression result (including results from its jump ** lists) is in register 'reg'. ** If expression has jumps, need to patch these jumps either to ** its final position or to "load" instructions (for those tests ** that do not produce values). */ static void exp2reg (FuncState *fs, expdesc *e, int reg) { discharge2reg(fs, e, reg); if (e->k == VJMP) /* expression itself is a test? */ luaK_concat(fs, &e->t, e->u.info); /* put this jump in 't' list */ if (hasjumps(e)) { int final; /* position after whole expression */ int p_f = NO_JUMP; /* position of an eventual LOAD false */ int p_t = NO_JUMP; /* position of an eventual LOAD true */ if (need_value(fs, e->t) || need_value(fs, e->f)) { int fj = (e->k == VJMP) ? NO_JUMP : luaK_jump(fs); p_f = code_loadbool(fs, reg, 0, 1); p_t = code_loadbool(fs, reg, 1, 0); luaK_patchtohere(fs, fj); } final = luaK_getlabel(fs); patchlistaux(fs, e->f, final, reg, p_f); patchlistaux(fs, e->t, final, reg, p_t); } e->f = e->t = NO_JUMP; e->u.info = reg; e->k = VNONRELOC; } /* ** Ensures final expression result (including results from its jump ** lists) is in next available register. */ void luaK_exp2nextreg (FuncState *fs, expdesc *e) { luaK_dischargevars(fs, e); freeexp(fs, e); luaK_reserveregs(fs, 1); exp2reg(fs, e, fs->freereg - 1); } /* ** Ensures final expression result (including results from its jump ** lists) is in some (any) register and return that register. */ int luaK_exp2anyreg (FuncState *fs, expdesc *e) { luaK_dischargevars(fs, e); if (e->k == VNONRELOC) { /* expression already has a register? */ if (!hasjumps(e)) /* no jumps? */ return e->u.info; /* result is already in a register */ if (e->u.info >= fs->nactvar) { /* reg. is not a local? */ exp2reg(fs, e, e->u.info); /* put final result in it */ return e->u.info; } } luaK_exp2nextreg(fs, e); /* otherwise, use next available register */ return e->u.info; } /* ** Ensures final expression result is either in a register or in an ** upvalue. */ void luaK_exp2anyregup (FuncState *fs, expdesc *e) { if (e->k != VUPVAL || hasjumps(e)) luaK_exp2anyreg(fs, e); } /* ** Ensures final expression result is either in a register or it is ** a constant. */ void luaK_exp2val (FuncState *fs, expdesc *e) { if (hasjumps(e)) luaK_exp2anyreg(fs, e); else luaK_dischargevars(fs, e); } /* ** Ensures final expression result is in a valid R/K index ** (that is, it is either in a register or in 'k' with an index ** in the range of R/K indices). ** Returns R/K index. */ int luaK_exp2RK (FuncState *fs, expdesc *e) { luaK_exp2val(fs, e); switch (e->k) { /* move constants to 'k' */ case VTRUE: e->u.info = boolK(fs, 1); goto vk; case VFALSE: e->u.info = boolK(fs, 0); goto vk; case VNIL: e->u.info = nilK(fs); goto vk; case VKINT: e->u.info = luaK_intK(fs, e->u.ival); goto vk; case VKFLT: e->u.info = luaK_numberK(fs, e->u.nval); goto vk; case VK: vk: e->k = VK; if (e->u.info <= MAXINDEXRK) /* constant fits in 'argC'? */ return RKASK(e->u.info); else break; default: break; } /* not a constant in the right range: put it in a register */ return luaK_exp2anyreg(fs, e); } /* ** Generate code to store result of expression 'ex' into variable 'var'. */ void luaK_storevar (FuncState *fs, expdesc *var, expdesc *ex) { switch (var->k) { case VLOCAL: { freeexp(fs, ex); exp2reg(fs, ex, var->u.info); /* compute 'ex' into proper place */ return; } case VUPVAL: { int e = luaK_exp2anyreg(fs, ex); luaK_codeABC(fs, OP_SETUPVAL, e, var->u.info, 0); break; } case VINDEXED: { OpCode op = (var->u.ind.vt == VLOCAL) ? OP_SETTABLE : OP_SETTABUP; int e = luaK_exp2RK(fs, ex); luaK_codeABC(fs, op, var->u.ind.t, var->u.ind.idx, e); break; } default: lua_assert(0); /* invalid var kind to store */ } freeexp(fs, ex); } /* ** Emit SELF instruction (convert expression 'e' into 'e:key(e,'). */ void luaK_self (FuncState *fs, expdesc *e, expdesc *key) { int ereg; luaK_exp2anyreg(fs, e); ereg = e->u.info; /* register where 'e' was placed */ freeexp(fs, e); e->u.info = fs->freereg; /* base register for op_self */ e->k = VNONRELOC; /* self expression has a fixed register */ luaK_reserveregs(fs, 2); /* function and 'self' produced by op_self */ luaK_codeABC(fs, OP_SELF, e->u.info, ereg, luaK_exp2RK(fs, key)); freeexp(fs, key); } /* ** Negate condition 'e' (where 'e' is a comparison). */ static void negatecondition (FuncState *fs, expdesc *e) { Instruction *pc = getjumpcontrol(fs, e->u.info); lua_assert(testTMode(GET_OPCODE(*pc)) && GET_OPCODE(*pc) != OP_TESTSET && GET_OPCODE(*pc) != OP_TEST); SETARG_A(*pc, !(GETARG_A(*pc))); } /* ** Emit instruction to jump if 'e' is 'cond' (that is, if 'cond' ** is true, code will jump if 'e' is true.) Return jump position. ** Optimize when 'e' is 'not' something, inverting the condition ** and removing the 'not'. */ static int jumponcond (FuncState *fs, expdesc *e, int cond) { if (e->k == VRELOCABLE) { Instruction ie = getinstruction(fs, e); if (GET_OPCODE(ie) == OP_NOT) { fs->pc--; /* remove previous OP_NOT */ return condjump(fs, OP_TEST, GETARG_B(ie), 0, !cond); } /* else go through */ } discharge2anyreg(fs, e); freeexp(fs, e); return condjump(fs, OP_TESTSET, NO_REG, e->u.info, cond); } /* ** Emit code to go through if 'e' is true, jump otherwise. */ void luaK_goiftrue (FuncState *fs, expdesc *e) { int pc; /* pc of new jump */ luaK_dischargevars(fs, e); switch (e->k) { case VJMP: { /* condition? */ negatecondition(fs, e); /* jump when it is false */ pc = e->u.info; /* save jump position */ break; } case VK: case VKFLT: case VKINT: case VTRUE: { pc = NO_JUMP; /* always true; do nothing */ break; } default: { pc = jumponcond(fs, e, 0); /* jump when false */ break; } } luaK_concat(fs, &e->f, pc); /* insert new jump in false list */ luaK_patchtohere(fs, e->t); /* true list jumps to here (to go through) */ e->t = NO_JUMP; } /* ** Emit code to go through if 'e' is false, jump otherwise. */ void luaK_goiffalse (FuncState *fs, expdesc *e) { int pc; /* pc of new jump */ luaK_dischargevars(fs, e); switch (e->k) { case VJMP: { pc = e->u.info; /* already jump if true */ break; } case VNIL: case VFALSE: { pc = NO_JUMP; /* always false; do nothing */ break; } default: { pc = jumponcond(fs, e, 1); /* jump if true */ break; } } luaK_concat(fs, &e->t, pc); /* insert new jump in 't' list */ luaK_patchtohere(fs, e->f); /* false list jumps to here (to go through) */ e->f = NO_JUMP; } /* ** Code 'not e', doing constant folding. */ static void codenot (FuncState *fs, expdesc *e) { luaK_dischargevars(fs, e); switch (e->k) { case VNIL: case VFALSE: { e->k = VTRUE; /* true == not nil == not false */ break; } case VK: case VKFLT: case VKINT: case VTRUE: { e->k = VFALSE; /* false == not "x" == not 0.5 == not 1 == not true */ break; } case VJMP: { negatecondition(fs, e); break; } case VRELOCABLE: case VNONRELOC: { discharge2anyreg(fs, e); freeexp(fs, e); e->u.info = luaK_codeABC(fs, OP_NOT, 0, e->u.info, 0); e->k = VRELOCABLE; break; } default: lua_assert(0); /* cannot happen */ } /* interchange true and false lists */ { int temp = e->f; e->f = e->t; e->t = temp; } removevalues(fs, e->f); /* values are useless when negated */ removevalues(fs, e->t); } /* ** Create expression 't[k]'. 't' must have its final result already in a ** register or upvalue. */ void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) { lua_assert(!hasjumps(t) && (vkisinreg(t->k) || t->k == VUPVAL)); t->u.ind.t = t->u.info; /* register or upvalue index */ t->u.ind.idx = luaK_exp2RK(fs, k); /* R/K index for key */ t->u.ind.vt = (t->k == VUPVAL) ? VUPVAL : VLOCAL; t->k = VINDEXED; } /* ** Return false if folding can raise an error. ** Bitwise operations need operands convertible to integers; division ** operations cannot have 0 as divisor. */ static int validop (int op, TValue *v1, TValue *v2) { switch (op) { case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR: case LUA_OPSHL: case LUA_OPSHR: case LUA_OPBNOT: { /* conversion errors */ lua_Integer i; return (tointeger(v1, &i) && tointeger(v2, &i)); } case LUA_OPDIV: case LUA_OPIDIV: case LUA_OPMOD: /* division by 0 */ return (nvalue(v2) != 0); default: return 1; /* everything else is valid */ } } /* ** Try to "constant-fold" an operation; return 1 iff successful. ** (In this case, 'e1' has the final result.) */ static int constfolding (FuncState *fs, int op, expdesc *e1, expdesc *e2) { TValue v1, v2, res; if (!tonumeral(e1, &v1) || !tonumeral(e2, &v2) || !validop(op, &v1, &v2)) return 0; /* non-numeric operands or not safe to fold */ luaO_arith(fs->ls->L, op, &v1, &v2, &res); /* does operation */ if (ttisinteger(&res)) { e1->k = VKINT; e1->u.ival = ivalue(&res); } else { /* folds neither NaN nor 0.0 (to avoid problems with -0.0) */ lua_Number n = fltvalue(&res); if (luai_numisnan(n) || n == 0) return 0; e1->k = VKFLT; e1->u.nval = n; } return 1; } /* ** Emit code for unary expressions that "produce values" ** (everything but 'not'). ** Expression to produce final result will be encoded in 'e'. */ static void codeunexpval (FuncState *fs, OpCode op, expdesc *e, int line) { int r = luaK_exp2anyreg(fs, e); /* opcodes operate only on registers */ freeexp(fs, e); e->u.info = luaK_codeABC(fs, op, 0, r, 0); /* generate opcode */ e->k = VRELOCABLE; /* all those operations are relocatable */ luaK_fixline(fs, line); } /* ** Emit code for binary expressions that "produce values" ** (everything but logical operators 'and'/'or' and comparison ** operators). ** Expression to produce final result will be encoded in 'e1'. */ static void codebinexpval (FuncState *fs, OpCode op, expdesc *e1, expdesc *e2, int line) { int rk1 = luaK_exp2RK(fs, e1); /* both operands are "RK" */ int rk2 = luaK_exp2RK(fs, e2); freeexps(fs, e1, e2); e1->u.info = luaK_codeABC(fs, op, 0, rk1, rk2); /* generate opcode */ e1->k = VRELOCABLE; /* all those operations are relocatable */ luaK_fixline(fs, line); } /* ** Emit code for comparisons. ** 'e1' was already put in R/K form by 'luaK_infix'. */ static void codecomp (FuncState *fs, BinOpr opr, expdesc *e1, expdesc *e2) { int rk1 = (e1->k == VK) ? RKASK(e1->u.info) : check_exp(e1->k == VNONRELOC, e1->u.info); int rk2 = luaK_exp2RK(fs, e2); freeexps(fs, e1, e2); switch (opr) { case OPR_NE: { /* '(a ~= b)' ==> 'not (a == b)' */ e1->u.info = condjump(fs, OP_EQ, 0, rk1, rk2); break; } case OPR_GT: case OPR_GE: { /* '(a > b)' ==> '(b < a)'; '(a >= b)' ==> '(b <= a)' */ OpCode op = cast(OpCode, (opr - OPR_NE) + OP_EQ); e1->u.info = condjump(fs, op, 1, rk2, rk1); /* invert operands */ break; } default: { /* '==', '<', '<=' use their own opcodes */ OpCode op = cast(OpCode, (opr - OPR_EQ) + OP_EQ); e1->u.info = condjump(fs, op, 1, rk1, rk2); break; } } e1->k = VJMP; } /* ** Aplly prefix operation 'op' to expression 'e'. */ void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e, int line) { static expdesc ef = {VKINT, {0}, NO_JUMP, NO_JUMP}; /* fake 2nd operand */ switch (op) { case OPR_MINUS: case OPR_BNOT: if (constfolding(fs, op + LUA_OPUNM, e, &ef)) break; /* FALLTHROUGH */ case OPR_LEN: codeunexpval(fs, cast(OpCode, op + OP_UNM), e, line); break; case OPR_NOT: codenot(fs, e); break; default: lua_assert(0); } } /* ** Process 1st operand 'v' of binary operation 'op' before reading ** 2nd operand. */ void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) { switch (op) { case OPR_AND: { luaK_goiftrue(fs, v); /* go ahead only if 'v' is true */ break; } case OPR_OR: { luaK_goiffalse(fs, v); /* go ahead only if 'v' is false */ break; } case OPR_CONCAT: { luaK_exp2nextreg(fs, v); /* operand must be on the 'stack' */ break; } case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV: case OPR_IDIV: case OPR_MOD: case OPR_POW: case OPR_BAND: case OPR_BOR: case OPR_BXOR: case OPR_SHL: case OPR_SHR: { if (!tonumeral(v, NULL)) luaK_exp2RK(fs, v); /* else keep numeral, which may be folded with 2nd operand */ break; } default: { luaK_exp2RK(fs, v); break; } } } /* ** Finalize code for binary operation, after reading 2nd operand. ** For '(a .. b .. c)' (which is '(a .. (b .. c))', because ** concatenation is right associative), merge second CONCAT into first ** one. */ void luaK_posfix (FuncState *fs, BinOpr op, expdesc *e1, expdesc *e2, int line) { switch (op) { case OPR_AND: { lua_assert(e1->t == NO_JUMP); /* list closed by 'luK_infix' */ luaK_dischargevars(fs, e2); luaK_concat(fs, &e2->f, e1->f); *e1 = *e2; break; } case OPR_OR: { lua_assert(e1->f == NO_JUMP); /* list closed by 'luK_infix' */ luaK_dischargevars(fs, e2); luaK_concat(fs, &e2->t, e1->t); *e1 = *e2; break; } case OPR_CONCAT: { luaK_exp2val(fs, e2); if (e2->k == VRELOCABLE && GET_OPCODE(getinstruction(fs, e2)) == OP_CONCAT) { lua_assert(e1->u.info == GETARG_B(getinstruction(fs, e2))-1); freeexp(fs, e1); SETARG_B(getinstruction(fs, e2), e1->u.info); e1->k = VRELOCABLE; e1->u.info = e2->u.info; } else { luaK_exp2nextreg(fs, e2); /* operand must be on the 'stack' */ codebinexpval(fs, OP_CONCAT, e1, e2, line); } break; } case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV: case OPR_IDIV: case OPR_MOD: case OPR_POW: case OPR_BAND: case OPR_BOR: case OPR_BXOR: case OPR_SHL: case OPR_SHR: { if (!constfolding(fs, op + LUA_OPADD, e1, e2)) codebinexpval(fs, cast(OpCode, op + OP_ADD), e1, e2, line); break; } case OPR_EQ: case OPR_LT: case OPR_LE: case OPR_NE: case OPR_GT: case OPR_GE: { codecomp(fs, op, e1, e2); break; } default: lua_assert(0); } } /* ** Change line information associated with current position. */ void luaK_fixline (FuncState *fs, int line) { fs->f->lineinfo[fs->pc - 1] = line; } /* ** Emit a SETLIST instruction. ** 'base' is register that keeps table; ** 'nelems' is #table plus those to be stored now; ** 'tostore' is number of values (in registers 'base + 1',...) to add to ** table (or LUA_MULTRET to add up to stack top). */ void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) { int c = (nelems - 1)/LFIELDS_PER_FLUSH + 1; int b = (tostore == LUA_MULTRET) ? 0 : tostore; lua_assert(tostore != 0 && tostore <= LFIELDS_PER_FLUSH); if (c <= MAXARG_C) luaK_codeABC(fs, OP_SETLIST, base, b, c); else if (c <= MAXARG_Ax) { luaK_codeABC(fs, OP_SETLIST, base, b, 0); codeextraarg(fs, c); } else luaX_syntaxerror(fs->ls, "constructor too long"); fs->freereg = base + 1; /* free registers with list values */ } bam-0.5.1/src/lua/lcode.h000066400000000000000000000062621300503731100150620ustar00rootroot00000000000000/* ** $Id: lcode.h,v 1.64 2016/01/05 16:22:37 roberto Exp $ ** Code generator for Lua ** See Copyright Notice in lua.h */ #ifndef lcode_h #define lcode_h #include "llex.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" /* ** Marks the end of a patch list. It is an invalid value both as an absolute ** address, and as a list link (would link an element to itself). */ #define NO_JUMP (-1) /* ** grep "ORDER OPR" if you change these enums (ORDER OP) */ typedef enum BinOpr { OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW, OPR_DIV, OPR_IDIV, OPR_BAND, OPR_BOR, OPR_BXOR, OPR_SHL, OPR_SHR, OPR_CONCAT, OPR_EQ, OPR_LT, OPR_LE, OPR_NE, OPR_GT, OPR_GE, OPR_AND, OPR_OR, OPR_NOBINOPR } BinOpr; typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr; /* get (pointer to) instruction of given 'expdesc' */ #define getinstruction(fs,e) ((fs)->f->code[(e)->u.info]) #define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx) #define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET) #define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t) LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx); LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C); LUAI_FUNC int luaK_codek (FuncState *fs, int reg, int k); LUAI_FUNC void luaK_fixline (FuncState *fs, int line); LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n); LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n); LUAI_FUNC void luaK_checkstack (FuncState *fs, int n); LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s); LUAI_FUNC int luaK_intK (FuncState *fs, lua_Integer n); LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e); LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e); LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e); LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e); LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e); LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e); LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key); LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k); LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e); LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e); LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e); LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults); LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e); LUAI_FUNC int luaK_jump (FuncState *fs); LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret); LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target); LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list); LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level); LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2); LUAI_FUNC int luaK_getlabel (FuncState *fs); LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line); LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v); LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1, expdesc *v2, int line); LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore); #endif bam-0.5.1/src/lua/lcorolib.c000066400000000000000000000072641300503731100155770ustar00rootroot00000000000000/* ** $Id: lcorolib.c,v 1.10 2016/04/11 19:19:55 roberto Exp $ ** Coroutine Library ** See Copyright Notice in lua.h */ #define lcorolib_c #define LUA_LIB #include "lprefix.h" #include #include "lua.h" #include "lauxlib.h" #include "lualib.h" static lua_State *getco (lua_State *L) { lua_State *co = lua_tothread(L, 1); luaL_argcheck(L, co, 1, "thread expected"); return co; } static int auxresume (lua_State *L, lua_State *co, int narg) { int status; if (!lua_checkstack(co, narg)) { lua_pushliteral(L, "too many arguments to resume"); return -1; /* error flag */ } if (lua_status(co) == LUA_OK && lua_gettop(co) == 0) { lua_pushliteral(L, "cannot resume dead coroutine"); return -1; /* error flag */ } lua_xmove(L, co, narg); status = lua_resume(co, L, narg); if (status == LUA_OK || status == LUA_YIELD) { int nres = lua_gettop(co); if (!lua_checkstack(L, nres + 1)) { lua_pop(co, nres); /* remove results anyway */ lua_pushliteral(L, "too many results to resume"); return -1; /* error flag */ } lua_xmove(co, L, nres); /* move yielded values */ return nres; } else { lua_xmove(co, L, 1); /* move error message */ return -1; /* error flag */ } } static int luaB_coresume (lua_State *L) { lua_State *co = getco(L); int r; r = auxresume(L, co, lua_gettop(L) - 1); if (r < 0) { lua_pushboolean(L, 0); lua_insert(L, -2); return 2; /* return false + error message */ } else { lua_pushboolean(L, 1); lua_insert(L, -(r + 1)); return r + 1; /* return true + 'resume' returns */ } } static int luaB_auxwrap (lua_State *L) { lua_State *co = lua_tothread(L, lua_upvalueindex(1)); int r = auxresume(L, co, lua_gettop(L)); if (r < 0) { if (lua_type(L, -1) == LUA_TSTRING) { /* error object is a string? */ luaL_where(L, 1); /* add extra info */ lua_insert(L, -2); lua_concat(L, 2); } return lua_error(L); /* propagate error */ } return r; } static int luaB_cocreate (lua_State *L) { lua_State *NL; luaL_checktype(L, 1, LUA_TFUNCTION); NL = lua_newthread(L); lua_pushvalue(L, 1); /* move function to top */ lua_xmove(L, NL, 1); /* move function from L to NL */ return 1; } static int luaB_cowrap (lua_State *L) { luaB_cocreate(L); lua_pushcclosure(L, luaB_auxwrap, 1); return 1; } static int luaB_yield (lua_State *L) { return lua_yield(L, lua_gettop(L)); } static int luaB_costatus (lua_State *L) { lua_State *co = getco(L); if (L == co) lua_pushliteral(L, "running"); else { switch (lua_status(co)) { case LUA_YIELD: lua_pushliteral(L, "suspended"); break; case LUA_OK: { lua_Debug ar; if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */ lua_pushliteral(L, "normal"); /* it is running */ else if (lua_gettop(co) == 0) lua_pushliteral(L, "dead"); else lua_pushliteral(L, "suspended"); /* initial state */ break; } default: /* some error occurred */ lua_pushliteral(L, "dead"); break; } } return 1; } static int luaB_yieldable (lua_State *L) { lua_pushboolean(L, lua_isyieldable(L)); return 1; } static int luaB_corunning (lua_State *L) { int ismain = lua_pushthread(L); lua_pushboolean(L, ismain); return 2; } static const luaL_Reg co_funcs[] = { {"create", luaB_cocreate}, {"resume", luaB_coresume}, {"running", luaB_corunning}, {"status", luaB_costatus}, {"wrap", luaB_cowrap}, {"yield", luaB_yield}, {"isyieldable", luaB_yieldable}, {NULL, NULL} }; LUAMOD_API int luaopen_coroutine (lua_State *L) { luaL_newlib(L, co_funcs); return 1; } bam-0.5.1/src/lua/lctype.c000066400000000000000000000044161300503731100152660ustar00rootroot00000000000000/* ** $Id: lctype.c,v 1.12 2014/11/02 19:19:04 roberto Exp $ ** 'ctype' functions for Lua ** See Copyright Notice in lua.h */ #define lctype_c #define LUA_CORE #include "lprefix.h" #include "lctype.h" #if !LUA_USE_CTYPE /* { */ #include LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = { 0x00, /* EOZ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */ 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */ 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */ 0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */ 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */ 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05, 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */ 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */ 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 8. */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 9. */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a. */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b. */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c. */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d. */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e. */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* f. */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; #endif /* } */ bam-0.5.1/src/lua/lctype.h000066400000000000000000000034551300503731100152750ustar00rootroot00000000000000/* ** $Id: lctype.h,v 1.12 2011/07/15 12:50:29 roberto Exp $ ** 'ctype' functions for Lua ** See Copyright Notice in lua.h */ #ifndef lctype_h #define lctype_h #include "lua.h" /* ** WARNING: the functions defined here do not necessarily correspond ** to the similar functions in the standard C ctype.h. They are ** optimized for the specific needs of Lua */ #if !defined(LUA_USE_CTYPE) #if 'A' == 65 && '0' == 48 /* ASCII case: can use its own tables; faster and fixed */ #define LUA_USE_CTYPE 0 #else /* must use standard C ctype */ #define LUA_USE_CTYPE 1 #endif #endif #if !LUA_USE_CTYPE /* { */ #include #include "llimits.h" #define ALPHABIT 0 #define DIGITBIT 1 #define PRINTBIT 2 #define SPACEBIT 3 #define XDIGITBIT 4 #define MASK(B) (1 << (B)) /* ** add 1 to char to allow index -1 (EOZ) */ #define testprop(c,p) (luai_ctype_[(c)+1] & (p)) /* ** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_' */ #define lislalpha(c) testprop(c, MASK(ALPHABIT)) #define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT))) #define lisdigit(c) testprop(c, MASK(DIGITBIT)) #define lisspace(c) testprop(c, MASK(SPACEBIT)) #define lisprint(c) testprop(c, MASK(PRINTBIT)) #define lisxdigit(c) testprop(c, MASK(XDIGITBIT)) /* ** this 'ltolower' only works for alphabetic characters */ #define ltolower(c) ((c) | ('A' ^ 'a')) /* two more entries for 0 and -1 (EOZ) */ LUAI_DDEC const lu_byte luai_ctype_[UCHAR_MAX + 2]; #else /* }{ */ /* ** use standard C ctypes */ #include #define lislalpha(c) (isalpha(c) || (c) == '_') #define lislalnum(c) (isalnum(c) || (c) == '_') #define lisdigit(c) (isdigit(c)) #define lisspace(c) (isspace(c)) #define lisprint(c) (isprint(c)) #define lisxdigit(c) (isxdigit(c)) #define ltolower(c) (tolower(c)) #endif /* } */ #endif bam-0.5.1/src/lua/ldblib.c000066400000000000000000000307471300503731100152240ustar00rootroot00000000000000/* ** $Id: ldblib.c,v 1.151 2015/11/23 11:29:43 roberto Exp $ ** Interface from Lua to its debug API ** See Copyright Notice in lua.h */ #define ldblib_c #define LUA_LIB #include "lprefix.h" #include #include #include #include "lua.h" #include "lauxlib.h" #include "lualib.h" /* ** The hook table at registry[&HOOKKEY] maps threads to their current ** hook function. (We only need the unique address of 'HOOKKEY'.) */ static const int HOOKKEY = 0; /* ** If L1 != L, L1 can be in any state, and therefore there are no ** guarantees about its stack space; any push in L1 must be ** checked. */ static void checkstack (lua_State *L, lua_State *L1, int n) { if (L != L1 && !lua_checkstack(L1, n)) luaL_error(L, "stack overflow"); } static int db_getregistry (lua_State *L) { lua_pushvalue(L, LUA_REGISTRYINDEX); return 1; } static int db_getmetatable (lua_State *L) { luaL_checkany(L, 1); if (!lua_getmetatable(L, 1)) { lua_pushnil(L); /* no metatable */ } return 1; } static int db_setmetatable (lua_State *L) { int t = lua_type(L, 2); luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table expected"); lua_settop(L, 2); lua_setmetatable(L, 1); return 1; /* return 1st argument */ } static int db_getuservalue (lua_State *L) { if (lua_type(L, 1) != LUA_TUSERDATA) lua_pushnil(L); else lua_getuservalue(L, 1); return 1; } static int db_setuservalue (lua_State *L) { luaL_checktype(L, 1, LUA_TUSERDATA); luaL_checkany(L, 2); lua_settop(L, 2); lua_setuservalue(L, 1); return 1; } /* ** Auxiliary function used by several library functions: check for ** an optional thread as function's first argument and set 'arg' with ** 1 if this argument is present (so that functions can skip it to ** access their other arguments) */ static lua_State *getthread (lua_State *L, int *arg) { if (lua_isthread(L, 1)) { *arg = 1; return lua_tothread(L, 1); } else { *arg = 0; return L; /* function will operate over current thread */ } } /* ** Variations of 'lua_settable', used by 'db_getinfo' to put results ** from 'lua_getinfo' into result table. Key is always a string; ** value can be a string, an int, or a boolean. */ static void settabss (lua_State *L, const char *k, const char *v) { lua_pushstring(L, v); lua_setfield(L, -2, k); } static void settabsi (lua_State *L, const char *k, int v) { lua_pushinteger(L, v); lua_setfield(L, -2, k); } static void settabsb (lua_State *L, const char *k, int v) { lua_pushboolean(L, v); lua_setfield(L, -2, k); } /* ** In function 'db_getinfo', the call to 'lua_getinfo' may push ** results on the stack; later it creates the result table to put ** these objects. Function 'treatstackoption' puts the result from ** 'lua_getinfo' on top of the result table so that it can call ** 'lua_setfield'. */ static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) { if (L == L1) lua_rotate(L, -2, 1); /* exchange object and table */ else lua_xmove(L1, L, 1); /* move object to the "main" stack */ lua_setfield(L, -2, fname); /* put object into table */ } /* ** Calls 'lua_getinfo' and collects all results in a new table. ** L1 needs stack space for an optional input (function) plus ** two optional outputs (function and line table) from function ** 'lua_getinfo'. */ static int db_getinfo (lua_State *L) { lua_Debug ar; int arg; lua_State *L1 = getthread(L, &arg); const char *options = luaL_optstring(L, arg+2, "flnStu"); checkstack(L, L1, 3); if (lua_isfunction(L, arg + 1)) { /* info about a function? */ options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */ lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */ lua_xmove(L, L1, 1); } else { /* stack level */ if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) { lua_pushnil(L); /* level out of range */ return 1; } } if (!lua_getinfo(L1, options, &ar)) return luaL_argerror(L, arg+2, "invalid option"); lua_newtable(L); /* table to collect results */ if (strchr(options, 'S')) { settabss(L, "source", ar.source); settabss(L, "short_src", ar.short_src); settabsi(L, "linedefined", ar.linedefined); settabsi(L, "lastlinedefined", ar.lastlinedefined); settabss(L, "what", ar.what); } if (strchr(options, 'l')) settabsi(L, "currentline", ar.currentline); if (strchr(options, 'u')) { settabsi(L, "nups", ar.nups); settabsi(L, "nparams", ar.nparams); settabsb(L, "isvararg", ar.isvararg); } if (strchr(options, 'n')) { settabss(L, "name", ar.name); settabss(L, "namewhat", ar.namewhat); } if (strchr(options, 't')) settabsb(L, "istailcall", ar.istailcall); if (strchr(options, 'L')) treatstackoption(L, L1, "activelines"); if (strchr(options, 'f')) treatstackoption(L, L1, "func"); return 1; /* return table */ } static int db_getlocal (lua_State *L) { int arg; lua_State *L1 = getthread(L, &arg); lua_Debug ar; const char *name; int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */ if (lua_isfunction(L, arg + 1)) { /* function argument? */ lua_pushvalue(L, arg + 1); /* push function */ lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */ return 1; /* return only name (there is no value) */ } else { /* stack-level argument */ int level = (int)luaL_checkinteger(L, arg + 1); if (!lua_getstack(L1, level, &ar)) /* out of range? */ return luaL_argerror(L, arg+1, "level out of range"); checkstack(L, L1, 1); name = lua_getlocal(L1, &ar, nvar); if (name) { lua_xmove(L1, L, 1); /* move local value */ lua_pushstring(L, name); /* push name */ lua_rotate(L, -2, 1); /* re-order */ return 2; } else { lua_pushnil(L); /* no name (nor value) */ return 1; } } } static int db_setlocal (lua_State *L) { int arg; const char *name; lua_State *L1 = getthread(L, &arg); lua_Debug ar; int level = (int)luaL_checkinteger(L, arg + 1); int nvar = (int)luaL_checkinteger(L, arg + 2); if (!lua_getstack(L1, level, &ar)) /* out of range? */ return luaL_argerror(L, arg+1, "level out of range"); luaL_checkany(L, arg+3); lua_settop(L, arg+3); checkstack(L, L1, 1); lua_xmove(L, L1, 1); name = lua_setlocal(L1, &ar, nvar); if (name == NULL) lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */ lua_pushstring(L, name); return 1; } /* ** get (if 'get' is true) or set an upvalue from a closure */ static int auxupvalue (lua_State *L, int get) { const char *name; int n = (int)luaL_checkinteger(L, 2); /* upvalue index */ luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */ name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n); if (name == NULL) return 0; lua_pushstring(L, name); lua_insert(L, -(get+1)); /* no-op if get is false */ return get + 1; } static int db_getupvalue (lua_State *L) { return auxupvalue(L, 1); } static int db_setupvalue (lua_State *L) { luaL_checkany(L, 3); return auxupvalue(L, 0); } /* ** Check whether a given upvalue from a given closure exists and ** returns its index */ static int checkupval (lua_State *L, int argf, int argnup) { int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */ luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */ luaL_argcheck(L, (lua_getupvalue(L, argf, nup) != NULL), argnup, "invalid upvalue index"); return nup; } static int db_upvalueid (lua_State *L) { int n = checkupval(L, 1, 2); lua_pushlightuserdata(L, lua_upvalueid(L, 1, n)); return 1; } static int db_upvaluejoin (lua_State *L) { int n1 = checkupval(L, 1, 2); int n2 = checkupval(L, 3, 4); luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected"); luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected"); lua_upvaluejoin(L, 1, n1, 3, n2); return 0; } /* ** Call hook function registered at hook table for the current ** thread (if there is one) */ static void hookf (lua_State *L, lua_Debug *ar) { static const char *const hooknames[] = {"call", "return", "line", "count", "tail call"}; lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY); lua_pushthread(L); if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */ lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */ if (ar->currentline >= 0) lua_pushinteger(L, ar->currentline); /* push current line */ else lua_pushnil(L); lua_assert(lua_getinfo(L, "lS", ar)); lua_call(L, 2, 0); /* call hook function */ } } /* ** Convert a string mask (for 'sethook') into a bit mask */ static int makemask (const char *smask, int count) { int mask = 0; if (strchr(smask, 'c')) mask |= LUA_MASKCALL; if (strchr(smask, 'r')) mask |= LUA_MASKRET; if (strchr(smask, 'l')) mask |= LUA_MASKLINE; if (count > 0) mask |= LUA_MASKCOUNT; return mask; } /* ** Convert a bit mask (for 'gethook') into a string mask */ static char *unmakemask (int mask, char *smask) { int i = 0; if (mask & LUA_MASKCALL) smask[i++] = 'c'; if (mask & LUA_MASKRET) smask[i++] = 'r'; if (mask & LUA_MASKLINE) smask[i++] = 'l'; smask[i] = '\0'; return smask; } static int db_sethook (lua_State *L) { int arg, mask, count; lua_Hook func; lua_State *L1 = getthread(L, &arg); if (lua_isnoneornil(L, arg+1)) { /* no hook? */ lua_settop(L, arg+1); func = NULL; mask = 0; count = 0; /* turn off hooks */ } else { const char *smask = luaL_checkstring(L, arg+2); luaL_checktype(L, arg+1, LUA_TFUNCTION); count = (int)luaL_optinteger(L, arg + 3, 0); func = hookf; mask = makemask(smask, count); } if (lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY) == LUA_TNIL) { lua_createtable(L, 0, 2); /* create a hook table */ lua_pushvalue(L, -1); lua_rawsetp(L, LUA_REGISTRYINDEX, &HOOKKEY); /* set it in position */ lua_pushstring(L, "k"); lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */ lua_pushvalue(L, -1); lua_setmetatable(L, -2); /* setmetatable(hooktable) = hooktable */ } checkstack(L, L1, 1); lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */ lua_pushvalue(L, arg + 1); /* value (hook function) */ lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */ lua_sethook(L1, func, mask, count); return 0; } static int db_gethook (lua_State *L) { int arg; lua_State *L1 = getthread(L, &arg); char buff[5]; int mask = lua_gethookmask(L1); lua_Hook hook = lua_gethook(L1); if (hook == NULL) /* no hook? */ lua_pushnil(L); else if (hook != hookf) /* external hook? */ lua_pushliteral(L, "external hook"); else { /* hook table must exist */ lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY); checkstack(L, L1, 1); lua_pushthread(L1); lua_xmove(L1, L, 1); lua_rawget(L, -2); /* 1st result = hooktable[L1] */ lua_remove(L, -2); /* remove hook table */ } lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */ lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */ return 3; } static int db_debug (lua_State *L) { for (;;) { char buffer[250]; lua_writestringerror("%s", "lua_debug> "); if (fgets(buffer, sizeof(buffer), stdin) == 0 || strcmp(buffer, "cont\n") == 0) return 0; if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") || lua_pcall(L, 0, 0, 0)) lua_writestringerror("%s\n", lua_tostring(L, -1)); lua_settop(L, 0); /* remove eventual returns */ } } static int db_traceback (lua_State *L) { int arg; lua_State *L1 = getthread(L, &arg); const char *msg = lua_tostring(L, arg + 1); if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */ lua_pushvalue(L, arg + 1); /* return it untouched */ else { int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0); luaL_traceback(L, L1, msg, level); } return 1; } static const luaL_Reg dblib[] = { {"debug", db_debug}, {"getuservalue", db_getuservalue}, {"gethook", db_gethook}, {"getinfo", db_getinfo}, {"getlocal", db_getlocal}, {"getregistry", db_getregistry}, {"getmetatable", db_getmetatable}, {"getupvalue", db_getupvalue}, {"upvaluejoin", db_upvaluejoin}, {"upvalueid", db_upvalueid}, {"setuservalue", db_setuservalue}, {"sethook", db_sethook}, {"setlocal", db_setlocal}, {"setmetatable", db_setmetatable}, {"setupvalue", db_setupvalue}, {"traceback", db_traceback}, {NULL, NULL} }; LUAMOD_API int luaopen_debug (lua_State *L) { luaL_newlib(L, dblib); return 1; } bam-0.5.1/src/lua/ldebug.c000066400000000000000000000463401300503731100152320ustar00rootroot00000000000000/* ** $Id: ldebug.c,v 2.120 2016/03/31 19:01:21 roberto Exp $ ** Debug Interface ** See Copyright Notice in lua.h */ #define ldebug_c #define LUA_CORE #include "lprefix.h" #include #include #include #include "lua.h" #include "lapi.h" #include "lcode.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lobject.h" #include "lopcodes.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #include "lvm.h" #define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_TCCL) /* Active Lua function (given call info) */ #define ci_func(ci) (clLvalue((ci)->func)) static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name); static int currentpc (CallInfo *ci) { lua_assert(isLua(ci)); return pcRel(ci->u.l.savedpc, ci_func(ci)->p); } static int currentline (CallInfo *ci) { return getfuncline(ci_func(ci)->p, currentpc(ci)); } /* ** If function yielded, its 'func' can be in the 'extra' field. The ** next function restores 'func' to its correct value for debugging ** purposes. (It exchanges 'func' and 'extra'; so, when called again, ** after debugging, it also "re-restores" ** 'func' to its altered value. */ static void swapextra (lua_State *L) { if (L->status == LUA_YIELD) { CallInfo *ci = L->ci; /* get function that yielded */ StkId temp = ci->func; /* exchange its 'func' and 'extra' values */ ci->func = restorestack(L, ci->extra); ci->extra = savestack(L, temp); } } /* ** This function can be called asynchronously (e.g. during a signal). ** Fields 'oldpc', 'basehookcount', and 'hookcount' (set by ** 'resethookcount') are for debug only, and it is no problem if they ** get arbitrary values (causes at most one wrong hook call). 'hookmask' ** is an atomic value. We assume that pointers are atomic too (e.g., gcc ** ensures that for all platforms where it runs). Moreover, 'hook' is ** always checked before being called (see 'luaD_hook'). */ LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) { if (func == NULL || mask == 0) { /* turn off hooks? */ mask = 0; func = NULL; } if (isLua(L->ci)) L->oldpc = L->ci->u.l.savedpc; L->hook = func; L->basehookcount = count; resethookcount(L); L->hookmask = cast_byte(mask); } LUA_API lua_Hook lua_gethook (lua_State *L) { return L->hook; } LUA_API int lua_gethookmask (lua_State *L) { return L->hookmask; } LUA_API int lua_gethookcount (lua_State *L) { return L->basehookcount; } LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) { int status; CallInfo *ci; if (level < 0) return 0; /* invalid (negative) level */ lua_lock(L); for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous) level--; if (level == 0 && ci != &L->base_ci) { /* level found? */ status = 1; ar->i_ci = ci; } else status = 0; /* no such level */ lua_unlock(L); return status; } static const char *upvalname (Proto *p, int uv) { TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name); if (s == NULL) return "?"; else return getstr(s); } static const char *findvararg (CallInfo *ci, int n, StkId *pos) { int nparams = clLvalue(ci->func)->p->numparams; if (n >= cast_int(ci->u.l.base - ci->func) - nparams) return NULL; /* no such vararg */ else { *pos = ci->func + nparams + n; return "(*vararg)"; /* generic name for any vararg */ } } static const char *findlocal (lua_State *L, CallInfo *ci, int n, StkId *pos) { const char *name = NULL; StkId base; if (isLua(ci)) { if (n < 0) /* access to vararg values? */ return findvararg(ci, -n, pos); else { base = ci->u.l.base; name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci)); } } else base = ci->func + 1; if (name == NULL) { /* no 'standard' name? */ StkId limit = (ci == L->ci) ? L->top : ci->next->func; if (limit - base >= n && n > 0) /* is 'n' inside 'ci' stack? */ name = "(*temporary)"; /* generic name for any valid slot */ else return NULL; /* no name */ } *pos = base + (n - 1); return name; } LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) { const char *name; lua_lock(L); swapextra(L); if (ar == NULL) { /* information about non-active function? */ if (!isLfunction(L->top - 1)) /* not a Lua function? */ name = NULL; else /* consider live variables at function start (parameters) */ name = luaF_getlocalname(clLvalue(L->top - 1)->p, n, 0); } else { /* active function; get information through 'ar' */ StkId pos = NULL; /* to avoid warnings */ name = findlocal(L, ar->i_ci, n, &pos); if (name) { setobj2s(L, L->top, pos); api_incr_top(L); } } swapextra(L); lua_unlock(L); return name; } LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) { StkId pos = NULL; /* to avoid warnings */ const char *name; lua_lock(L); swapextra(L); name = findlocal(L, ar->i_ci, n, &pos); if (name) { setobjs2s(L, pos, L->top - 1); L->top--; /* pop value */ } swapextra(L); lua_unlock(L); return name; } static void funcinfo (lua_Debug *ar, Closure *cl) { if (noLuaClosure(cl)) { ar->source = "=[C]"; ar->linedefined = -1; ar->lastlinedefined = -1; ar->what = "C"; } else { Proto *p = cl->l.p; ar->source = p->source ? getstr(p->source) : "=?"; ar->linedefined = p->linedefined; ar->lastlinedefined = p->lastlinedefined; ar->what = (ar->linedefined == 0) ? "main" : "Lua"; } luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE); } static void collectvalidlines (lua_State *L, Closure *f) { if (noLuaClosure(f)) { setnilvalue(L->top); api_incr_top(L); } else { int i; TValue v; int *lineinfo = f->l.p->lineinfo; Table *t = luaH_new(L); /* new table to store active lines */ sethvalue(L, L->top, t); /* push it on stack */ api_incr_top(L); setbvalue(&v, 1); /* boolean 'true' to be the value of all indices */ for (i = 0; i < f->l.p->sizelineinfo; i++) /* for all lines with code */ luaH_setint(L, t, lineinfo[i], &v); /* table[line] = true */ } } static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar, Closure *f, CallInfo *ci) { int status = 1; for (; *what; what++) { switch (*what) { case 'S': { funcinfo(ar, f); break; } case 'l': { ar->currentline = (ci && isLua(ci)) ? currentline(ci) : -1; break; } case 'u': { ar->nups = (f == NULL) ? 0 : f->c.nupvalues; if (noLuaClosure(f)) { ar->isvararg = 1; ar->nparams = 0; } else { ar->isvararg = f->l.p->is_vararg; ar->nparams = f->l.p->numparams; } break; } case 't': { ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0; break; } case 'n': { /* calling function is a known Lua function? */ if (ci && !(ci->callstatus & CIST_TAIL) && isLua(ci->previous)) ar->namewhat = getfuncname(L, ci->previous, &ar->name); else ar->namewhat = NULL; if (ar->namewhat == NULL) { ar->namewhat = ""; /* not found */ ar->name = NULL; } break; } case 'L': case 'f': /* handled by lua_getinfo */ break; default: status = 0; /* invalid option */ } } return status; } LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) { int status; Closure *cl; CallInfo *ci; StkId func; lua_lock(L); swapextra(L); if (*what == '>') { ci = NULL; func = L->top - 1; api_check(L, ttisfunction(func), "function expected"); what++; /* skip the '>' */ L->top--; /* pop function */ } else { ci = ar->i_ci; func = ci->func; lua_assert(ttisfunction(ci->func)); } cl = ttisclosure(func) ? clvalue(func) : NULL; status = auxgetinfo(L, what, ar, cl, ci); if (strchr(what, 'f')) { setobjs2s(L, L->top, func); api_incr_top(L); } swapextra(L); /* correct before option 'L', which can raise a mem. error */ if (strchr(what, 'L')) collectvalidlines(L, cl); lua_unlock(L); return status; } /* ** {====================================================== ** Symbolic Execution ** ======================================================= */ static const char *getobjname (Proto *p, int lastpc, int reg, const char **name); /* ** find a "name" for the RK value 'c' */ static void kname (Proto *p, int pc, int c, const char **name) { if (ISK(c)) { /* is 'c' a constant? */ TValue *kvalue = &p->k[INDEXK(c)]; if (ttisstring(kvalue)) { /* literal constant? */ *name = svalue(kvalue); /* it is its own name */ return; } /* else no reasonable name found */ } else { /* 'c' is a register */ const char *what = getobjname(p, pc, c, name); /* search for 'c' */ if (what && *what == 'c') { /* found a constant name? */ return; /* 'name' already filled */ } /* else no reasonable name found */ } *name = "?"; /* no reasonable name found */ } static int filterpc (int pc, int jmptarget) { if (pc < jmptarget) /* is code conditional (inside a jump)? */ return -1; /* cannot know who sets that register */ else return pc; /* current position sets that register */ } /* ** try to find last instruction before 'lastpc' that modified register 'reg' */ static int findsetreg (Proto *p, int lastpc, int reg) { int pc; int setreg = -1; /* keep last instruction that changed 'reg' */ int jmptarget = 0; /* any code before this address is conditional */ for (pc = 0; pc < lastpc; pc++) { Instruction i = p->code[pc]; OpCode op = GET_OPCODE(i); int a = GETARG_A(i); switch (op) { case OP_LOADNIL: { int b = GETARG_B(i); if (a <= reg && reg <= a + b) /* set registers from 'a' to 'a+b' */ setreg = filterpc(pc, jmptarget); break; } case OP_TFORCALL: { if (reg >= a + 2) /* affect all regs above its base */ setreg = filterpc(pc, jmptarget); break; } case OP_CALL: case OP_TAILCALL: { if (reg >= a) /* affect all registers above base */ setreg = filterpc(pc, jmptarget); break; } case OP_JMP: { int b = GETARG_sBx(i); int dest = pc + 1 + b; /* jump is forward and do not skip 'lastpc'? */ if (pc < dest && dest <= lastpc) { if (dest > jmptarget) jmptarget = dest; /* update 'jmptarget' */ } break; } default: if (testAMode(op) && reg == a) /* any instruction that set A */ setreg = filterpc(pc, jmptarget); break; } } return setreg; } static const char *getobjname (Proto *p, int lastpc, int reg, const char **name) { int pc; *name = luaF_getlocalname(p, reg + 1, lastpc); if (*name) /* is a local? */ return "local"; /* else try symbolic execution */ pc = findsetreg(p, lastpc, reg); if (pc != -1) { /* could find instruction? */ Instruction i = p->code[pc]; OpCode op = GET_OPCODE(i); switch (op) { case OP_MOVE: { int b = GETARG_B(i); /* move from 'b' to 'a' */ if (b < GETARG_A(i)) return getobjname(p, pc, b, name); /* get name for 'b' */ break; } case OP_GETTABUP: case OP_GETTABLE: { int k = GETARG_C(i); /* key index */ int t = GETARG_B(i); /* table index */ const char *vn = (op == OP_GETTABLE) /* name of indexed variable */ ? luaF_getlocalname(p, t + 1, pc) : upvalname(p, t); kname(p, pc, k, name); return (vn && strcmp(vn, LUA_ENV) == 0) ? "global" : "field"; } case OP_GETUPVAL: { *name = upvalname(p, GETARG_B(i)); return "upvalue"; } case OP_LOADK: case OP_LOADKX: { int b = (op == OP_LOADK) ? GETARG_Bx(i) : GETARG_Ax(p->code[pc + 1]); if (ttisstring(&p->k[b])) { *name = svalue(&p->k[b]); return "constant"; } break; } case OP_SELF: { int k = GETARG_C(i); /* key index */ kname(p, pc, k, name); return "method"; } default: break; /* go through to return NULL */ } } return NULL; /* could not find reasonable name */ } static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) { TMS tm = (TMS)0; /* to avoid warnings */ Proto *p = ci_func(ci)->p; /* calling function */ int pc = currentpc(ci); /* calling instruction index */ Instruction i = p->code[pc]; /* calling instruction */ if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */ *name = "?"; return "hook"; } switch (GET_OPCODE(i)) { case OP_CALL: case OP_TAILCALL: /* get function name */ return getobjname(p, pc, GETARG_A(i), name); case OP_TFORCALL: { /* for iterator */ *name = "for iterator"; return "for iterator"; } /* all other instructions can call only through metamethods */ case OP_SELF: case OP_GETTABUP: case OP_GETTABLE: tm = TM_INDEX; break; case OP_SETTABUP: case OP_SETTABLE: tm = TM_NEWINDEX; break; case OP_ADD: case OP_SUB: case OP_MUL: case OP_MOD: case OP_POW: case OP_DIV: case OP_IDIV: case OP_BAND: case OP_BOR: case OP_BXOR: case OP_SHL: case OP_SHR: { int offset = cast_int(GET_OPCODE(i)) - cast_int(OP_ADD); /* ORDER OP */ tm = cast(TMS, offset + cast_int(TM_ADD)); /* ORDER TM */ break; } case OP_UNM: tm = TM_UNM; break; case OP_BNOT: tm = TM_BNOT; break; case OP_LEN: tm = TM_LEN; break; case OP_CONCAT: tm = TM_CONCAT; break; case OP_EQ: tm = TM_EQ; break; case OP_LT: tm = TM_LT; break; case OP_LE: tm = TM_LE; break; default: lua_assert(0); /* other instructions cannot call a function */ } *name = getstr(G(L)->tmname[tm]); return "metamethod"; } /* }====================================================== */ /* ** The subtraction of two potentially unrelated pointers is ** not ISO C, but it should not crash a program; the subsequent ** checks are ISO C and ensure a correct result. */ static int isinstack (CallInfo *ci, const TValue *o) { ptrdiff_t i = o - ci->u.l.base; return (0 <= i && i < (ci->top - ci->u.l.base) && ci->u.l.base + i == o); } /* ** Checks whether value 'o' came from an upvalue. (That can only happen ** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on ** upvalues.) */ static const char *getupvalname (CallInfo *ci, const TValue *o, const char **name) { LClosure *c = ci_func(ci); int i; for (i = 0; i < c->nupvalues; i++) { if (c->upvals[i]->v == o) { *name = upvalname(c->p, i); return "upvalue"; } } return NULL; } static const char *varinfo (lua_State *L, const TValue *o) { const char *name = NULL; /* to avoid warnings */ CallInfo *ci = L->ci; const char *kind = NULL; if (isLua(ci)) { kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */ if (!kind && isinstack(ci, o)) /* no? try a register */ kind = getobjname(ci_func(ci)->p, currentpc(ci), cast_int(o - ci->u.l.base), &name); } return (kind) ? luaO_pushfstring(L, " (%s '%s')", kind, name) : ""; } l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) { const char *t = luaT_objtypename(L, o); luaG_runerror(L, "attempt to %s a %s value%s", op, t, varinfo(L, o)); } l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) { if (ttisstring(p1) || cvt2str(p1)) p1 = p2; luaG_typeerror(L, p1, "concatenate"); } l_noret luaG_opinterror (lua_State *L, const TValue *p1, const TValue *p2, const char *msg) { lua_Number temp; if (!tonumber(p1, &temp)) /* first operand is wrong? */ p2 = p1; /* now second is wrong */ luaG_typeerror(L, p2, msg); } /* ** Error when both values are convertible to numbers, but not to integers */ l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) { lua_Integer temp; if (!tointeger(p1, &temp)) p2 = p1; luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2)); } l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) { const char *t1 = luaT_objtypename(L, p1); const char *t2 = luaT_objtypename(L, p2); if (strcmp(t1, t2) == 0) luaG_runerror(L, "attempt to compare two %s values", t1); else luaG_runerror(L, "attempt to compare %s with %s", t1, t2); } /* add src:line information to 'msg' */ const char *luaG_addinfo (lua_State *L, const char *msg, TString *src, int line) { char buff[LUA_IDSIZE]; if (src) luaO_chunkid(buff, getstr(src), LUA_IDSIZE); else { /* no source available; use "?" instead */ buff[0] = '?'; buff[1] = '\0'; } return luaO_pushfstring(L, "%s:%d: %s", buff, line, msg); } l_noret luaG_errormsg (lua_State *L) { if (L->errfunc != 0) { /* is there an error handling function? */ StkId errfunc = restorestack(L, L->errfunc); setobjs2s(L, L->top, L->top - 1); /* move argument */ setobjs2s(L, L->top - 1, errfunc); /* push function */ L->top++; /* assume EXTRA_STACK */ luaD_callnoyield(L, L->top - 2, 1); /* call it */ } luaD_throw(L, LUA_ERRRUN); } l_noret luaG_runerror (lua_State *L, const char *fmt, ...) { CallInfo *ci = L->ci; const char *msg; va_list argp; va_start(argp, fmt); msg = luaO_pushvfstring(L, fmt, argp); /* format message */ va_end(argp); if (isLua(ci)) /* if Lua function, add source:line information */ luaG_addinfo(L, msg, ci_func(ci)->p->source, currentline(ci)); luaG_errormsg(L); } void luaG_traceexec (lua_State *L) { CallInfo *ci = L->ci; lu_byte mask = L->hookmask; int counthook = (--L->hookcount == 0 && (mask & LUA_MASKCOUNT)); if (counthook) resethookcount(L); /* reset count */ else if (!(mask & LUA_MASKLINE)) return; /* no line hook and count != 0; nothing to be done */ if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */ ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */ return; /* do not call hook again (VM yielded, so it did not move) */ } if (counthook) luaD_hook(L, LUA_HOOKCOUNT, -1); /* call count hook */ if (mask & LUA_MASKLINE) { Proto *p = ci_func(ci)->p; int npc = pcRel(ci->u.l.savedpc, p); int newline = getfuncline(p, npc); if (npc == 0 || /* call linehook when enter a new function, */ ci->u.l.savedpc <= L->oldpc || /* when jump back (loop), or when */ newline != getfuncline(p, pcRel(L->oldpc, p))) /* enter a new line */ luaD_hook(L, LUA_HOOKLINE, newline); /* call line hook */ } L->oldpc = ci->u.l.savedpc; if (L->status == LUA_YIELD) { /* did hook yield? */ if (counthook) L->hookcount = 1; /* undo decrement to zero */ ci->u.l.savedpc--; /* undo increment (resume will increment it again) */ ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */ ci->func = L->top - 1; /* protect stack below results */ luaD_throw(L, LUA_YIELD); } } bam-0.5.1/src/lua/ldebug.h000066400000000000000000000026541300503731100152370ustar00rootroot00000000000000/* ** $Id: ldebug.h,v 2.14 2015/05/22 17:45:56 roberto Exp $ ** Auxiliary functions from Debug Interface module ** See Copyright Notice in lua.h */ #ifndef ldebug_h #define ldebug_h #include "lstate.h" #define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1) #define getfuncline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : -1) #define resethookcount(L) (L->hookcount = L->basehookcount) LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *opname); LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2); LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1, const TValue *p2, const char *msg); LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2); LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2); LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...); LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg, TString *src, int line); LUAI_FUNC l_noret luaG_errormsg (lua_State *L); LUAI_FUNC void luaG_traceexec (lua_State *L); #endif bam-0.5.1/src/lua/ldo.c000066400000000000000000000614731300503731100145520ustar00rootroot00000000000000/* ** $Id: ldo.c,v 2.151 2015/12/16 16:40:07 roberto Exp $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ #define ldo_c #define LUA_CORE #include "lprefix.h" #include #include #include #include "lua.h" #include "lapi.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #include "lundump.h" #include "lvm.h" #include "lzio.h" #define errorstatus(s) ((s) > LUA_YIELD) /* ** {====================================================== ** Error-recovery functions ** ======================================================= */ /* ** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By ** default, Lua handles errors with exceptions when compiling as ** C++ code, with _longjmp/_setjmp when asked to use them, and with ** longjmp/setjmp otherwise. */ #if !defined(LUAI_THROW) /* { */ #if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */ /* C++ exceptions */ #define LUAI_THROW(L,c) throw(c) #define LUAI_TRY(L,c,a) \ try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; } #define luai_jmpbuf int /* dummy variable */ #elif defined(LUA_USE_POSIX) /* }{ */ /* in POSIX, try _longjmp/_setjmp (more efficient) */ #define LUAI_THROW(L,c) _longjmp((c)->b, 1) #define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a } #define luai_jmpbuf jmp_buf #else /* }{ */ /* ISO C handling with long jumps */ #define LUAI_THROW(L,c) longjmp((c)->b, 1) #define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a } #define luai_jmpbuf jmp_buf #endif /* } */ #endif /* } */ /* chain list of long jump buffers */ struct lua_longjmp { struct lua_longjmp *previous; luai_jmpbuf b; volatile int status; /* error code */ }; static void seterrorobj (lua_State *L, int errcode, StkId oldtop) { switch (errcode) { case LUA_ERRMEM: { /* memory error? */ setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */ break; } case LUA_ERRERR: { setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling")); break; } default: { setobjs2s(L, oldtop, L->top - 1); /* error message on current top */ break; } } L->top = oldtop + 1; } l_noret luaD_throw (lua_State *L, int errcode) { if (L->errorJmp) { /* thread has an error handler? */ L->errorJmp->status = errcode; /* set status */ LUAI_THROW(L, L->errorJmp); /* jump to it */ } else { /* thread has no error handler */ global_State *g = G(L); L->status = cast_byte(errcode); /* mark it as dead */ if (g->mainthread->errorJmp) { /* main thread has a handler? */ setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */ luaD_throw(g->mainthread, errcode); /* re-throw in main thread */ } else { /* no handler at all; abort */ if (g->panic) { /* panic function? */ seterrorobj(L, errcode, L->top); /* assume EXTRA_STACK */ if (L->ci->top < L->top) L->ci->top = L->top; /* pushing msg. can break this invariant */ lua_unlock(L); g->panic(L); /* call panic function (last chance to jump out) */ } abort(); } } } int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) { unsigned short oldnCcalls = L->nCcalls; struct lua_longjmp lj; lj.status = LUA_OK; lj.previous = L->errorJmp; /* chain new error handler */ L->errorJmp = &lj; LUAI_TRY(L, &lj, (*f)(L, ud); ); L->errorJmp = lj.previous; /* restore old error handler */ L->nCcalls = oldnCcalls; return lj.status; } /* }====================================================== */ /* ** {================================================================== ** Stack reallocation ** =================================================================== */ static void correctstack (lua_State *L, TValue *oldstack) { CallInfo *ci; UpVal *up; L->top = (L->top - oldstack) + L->stack; for (up = L->openupval; up != NULL; up = up->u.open.next) up->v = (up->v - oldstack) + L->stack; for (ci = L->ci; ci != NULL; ci = ci->previous) { ci->top = (ci->top - oldstack) + L->stack; ci->func = (ci->func - oldstack) + L->stack; if (isLua(ci)) ci->u.l.base = (ci->u.l.base - oldstack) + L->stack; } } /* some space for error handling */ #define ERRORSTACKSIZE (LUAI_MAXSTACK + 200) void luaD_reallocstack (lua_State *L, int newsize) { TValue *oldstack = L->stack; int lim = L->stacksize; lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE); lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK); luaM_reallocvector(L, L->stack, L->stacksize, newsize, TValue); for (; lim < newsize; lim++) setnilvalue(L->stack + lim); /* erase new segment */ L->stacksize = newsize; L->stack_last = L->stack + newsize - EXTRA_STACK; correctstack(L, oldstack); } void luaD_growstack (lua_State *L, int n) { int size = L->stacksize; if (size > LUAI_MAXSTACK) /* error after extra size? */ luaD_throw(L, LUA_ERRERR); else { int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK; int newsize = 2 * size; if (newsize > LUAI_MAXSTACK) newsize = LUAI_MAXSTACK; if (newsize < needed) newsize = needed; if (newsize > LUAI_MAXSTACK) { /* stack overflow? */ luaD_reallocstack(L, ERRORSTACKSIZE); luaG_runerror(L, "stack overflow"); } else luaD_reallocstack(L, newsize); } } static int stackinuse (lua_State *L) { CallInfo *ci; StkId lim = L->top; for (ci = L->ci; ci != NULL; ci = ci->previous) { lua_assert(ci->top <= L->stack_last); if (lim < ci->top) lim = ci->top; } return cast_int(lim - L->stack) + 1; /* part of stack in use */ } void luaD_shrinkstack (lua_State *L) { int inuse = stackinuse(L); int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK; if (goodsize > LUAI_MAXSTACK) goodsize = LUAI_MAXSTACK; if (L->stacksize > LUAI_MAXSTACK) /* was handling stack overflow? */ luaE_freeCI(L); /* free all CIs (list grew because of an error) */ else luaE_shrinkCI(L); /* shrink list */ if (inuse <= LUAI_MAXSTACK && /* not handling stack overflow? */ goodsize < L->stacksize) /* trying to shrink? */ luaD_reallocstack(L, goodsize); /* shrink it */ else condmovestack(L,,); /* don't change stack (change only for debugging) */ } void luaD_inctop (lua_State *L) { luaD_checkstack(L, 1); L->top++; } /* }================================================================== */ /* ** Call a hook for the given event. Make sure there is a hook to be ** called. (Both 'L->hook' and 'L->hookmask', which triggers this ** function, can be changed asynchronously by signals.) */ void luaD_hook (lua_State *L, int event, int line) { lua_Hook hook = L->hook; if (hook && L->allowhook) { /* make sure there is a hook */ CallInfo *ci = L->ci; ptrdiff_t top = savestack(L, L->top); ptrdiff_t ci_top = savestack(L, ci->top); lua_Debug ar; ar.event = event; ar.currentline = line; ar.i_ci = ci; luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ ci->top = L->top + LUA_MINSTACK; lua_assert(ci->top <= L->stack_last); L->allowhook = 0; /* cannot call hooks inside a hook */ ci->callstatus |= CIST_HOOKED; lua_unlock(L); (*hook)(L, &ar); lua_lock(L); lua_assert(!L->allowhook); L->allowhook = 1; ci->top = restorestack(L, ci_top); L->top = restorestack(L, top); ci->callstatus &= ~CIST_HOOKED; } } static void callhook (lua_State *L, CallInfo *ci) { int hook = LUA_HOOKCALL; ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */ if (isLua(ci->previous) && GET_OPCODE(*(ci->previous->u.l.savedpc - 1)) == OP_TAILCALL) { ci->callstatus |= CIST_TAIL; hook = LUA_HOOKTAILCALL; } luaD_hook(L, hook, -1); ci->u.l.savedpc--; /* correct 'pc' */ } static StkId adjust_varargs (lua_State *L, Proto *p, int actual) { int i; int nfixargs = p->numparams; StkId base, fixed; /* move fixed parameters to final position */ fixed = L->top - actual; /* first fixed argument */ base = L->top; /* final position of first argument */ for (i = 0; i < nfixargs && i < actual; i++) { setobjs2s(L, L->top++, fixed + i); setnilvalue(fixed + i); /* erase original copy (for GC) */ } for (; i < nfixargs; i++) setnilvalue(L->top++); /* complete missing arguments */ return base; } /* ** Check whether __call metafield of 'func' is a function. If so, put ** it in stack below original 'func' so that 'luaD_precall' can call ** it. Raise an error if __call metafield is not a function. */ static void tryfuncTM (lua_State *L, StkId func) { const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL); StkId p; if (!ttisfunction(tm)) luaG_typeerror(L, func, "call"); /* Open a hole inside the stack at 'func' */ for (p = L->top; p > func; p--) setobjs2s(L, p, p-1); L->top++; /* slot ensured by caller */ setobj2s(L, func, tm); /* tag method is the new function to be called */ } #define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L))) /* macro to check stack size, preserving 'p' */ #define checkstackp(L,n,p) \ luaD_checkstackaux(L, n, \ ptrdiff_t t__ = savestack(L, p); /* save 'p' */ \ luaC_checkGC(L), /* stack grow uses memory */ \ p = restorestack(L, t__)) /* 'pos' part: restore 'p' */ /* ** Prepares a function call: checks the stack, creates a new CallInfo ** entry, fills in the relevant information, calls hook if needed. ** If function is a C function, does the call, too. (Otherwise, leave ** the execution ('luaV_execute') to the caller, to allow stackless ** calls.) Returns true iff function has been executed (C function). */ int luaD_precall (lua_State *L, StkId func, int nresults) { lua_CFunction f; CallInfo *ci; switch (ttype(func)) { case LUA_TCCL: /* C closure */ f = clCvalue(func)->f; goto Cfunc; case LUA_TLCF: /* light C function */ f = fvalue(func); Cfunc: { int n; /* number of returns */ checkstackp(L, LUA_MINSTACK, func); /* ensure minimum stack size */ ci = next_ci(L); /* now 'enter' new function */ ci->nresults = nresults; ci->func = func; ci->top = L->top + LUA_MINSTACK; lua_assert(ci->top <= L->stack_last); ci->callstatus = 0; if (L->hookmask & LUA_MASKCALL) luaD_hook(L, LUA_HOOKCALL, -1); lua_unlock(L); n = (*f)(L); /* do the actual call */ lua_lock(L); api_checknelems(L, n); luaD_poscall(L, ci, L->top - n, n); return 1; } case LUA_TLCL: { /* Lua function: prepare its call */ StkId base; Proto *p = clLvalue(func)->p; int n = cast_int(L->top - func) - 1; /* number of real arguments */ int fsize = p->maxstacksize; /* frame size */ checkstackp(L, fsize, func); if (p->is_vararg != 1) { /* do not use vararg? */ for (; n < p->numparams; n++) setnilvalue(L->top++); /* complete missing arguments */ base = func + 1; } else base = adjust_varargs(L, p, n); ci = next_ci(L); /* now 'enter' new function */ ci->nresults = nresults; ci->func = func; ci->u.l.base = base; L->top = ci->top = base + fsize; lua_assert(ci->top <= L->stack_last); ci->u.l.savedpc = p->code; /* starting point */ ci->callstatus = CIST_LUA; if (L->hookmask & LUA_MASKCALL) callhook(L, ci); return 0; } default: { /* not a function */ checkstackp(L, 1, func); /* ensure space for metamethod */ tryfuncTM(L, func); /* try to get '__call' metamethod */ return luaD_precall(L, func, nresults); /* now it must be a function */ } } } /* ** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'. ** Handle most typical cases (zero results for commands, one result for ** expressions, multiple results for tail calls/single parameters) ** separated. */ static int moveresults (lua_State *L, const TValue *firstResult, StkId res, int nres, int wanted) { switch (wanted) { /* handle typical cases separately */ case 0: break; /* nothing to move */ case 1: { /* one result needed */ if (nres == 0) /* no results? */ firstResult = luaO_nilobject; /* adjust with nil */ setobjs2s(L, res, firstResult); /* move it to proper place */ break; } case LUA_MULTRET: { int i; for (i = 0; i < nres; i++) /* move all results to correct place */ setobjs2s(L, res + i, firstResult + i); L->top = res + nres; return 0; /* wanted == LUA_MULTRET */ } default: { int i; if (wanted <= nres) { /* enough results? */ for (i = 0; i < wanted; i++) /* move wanted results to correct place */ setobjs2s(L, res + i, firstResult + i); } else { /* not enough results; use all of them plus nils */ for (i = 0; i < nres; i++) /* move all results to correct place */ setobjs2s(L, res + i, firstResult + i); for (; i < wanted; i++) /* complete wanted number of results */ setnilvalue(res + i); } break; } } L->top = res + wanted; /* top points after the last result */ return 1; } /* ** Finishes a function call: calls hook if necessary, removes CallInfo, ** moves current number of results to proper place; returns 0 iff call ** wanted multiple (variable number of) results. */ int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult, int nres) { StkId res; int wanted = ci->nresults; if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) { if (L->hookmask & LUA_MASKRET) { ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */ luaD_hook(L, LUA_HOOKRET, -1); firstResult = restorestack(L, fr); } L->oldpc = ci->previous->u.l.savedpc; /* 'oldpc' for caller function */ } res = ci->func; /* res == final position of 1st result */ L->ci = ci->previous; /* back to caller */ /* move results to proper place */ return moveresults(L, firstResult, res, nres, wanted); } /* ** Check appropriate error for stack overflow ("regular" overflow or ** overflow while handling stack overflow). If 'nCalls' is larger than ** LUAI_MAXCCALLS (which means it is handling a "regular" overflow) but ** smaller than 9/8 of LUAI_MAXCCALLS, does not report an error (to ** allow overflow handling to work) */ static void stackerror (lua_State *L) { if (L->nCcalls == LUAI_MAXCCALLS) luaG_runerror(L, "C stack overflow"); else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3))) luaD_throw(L, LUA_ERRERR); /* error while handing stack error */ } /* ** Call a function (C or Lua). The function to be called is at *func. ** The arguments are on the stack, right after the function. ** When returns, all the results are on the stack, starting at the original ** function position. */ void luaD_call (lua_State *L, StkId func, int nResults) { if (++L->nCcalls >= LUAI_MAXCCALLS) stackerror(L); if (!luaD_precall(L, func, nResults)) /* is a Lua function? */ luaV_execute(L); /* call it */ L->nCcalls--; } /* ** Similar to 'luaD_call', but does not allow yields during the call */ void luaD_callnoyield (lua_State *L, StkId func, int nResults) { L->nny++; luaD_call(L, func, nResults); L->nny--; } /* ** Completes the execution of an interrupted C function, calling its ** continuation function. */ static void finishCcall (lua_State *L, int status) { CallInfo *ci = L->ci; int n; /* must have a continuation and must be able to call it */ lua_assert(ci->u.c.k != NULL && L->nny == 0); /* error status can only happen in a protected call */ lua_assert((ci->callstatus & CIST_YPCALL) || status == LUA_YIELD); if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */ ci->callstatus &= ~CIST_YPCALL; /* finish 'lua_pcall' */ L->errfunc = ci->u.c.old_errfunc; } /* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already handled */ adjustresults(L, ci->nresults); /* call continuation function */ lua_unlock(L); n = (*ci->u.c.k)(L, status, ci->u.c.ctx); lua_lock(L); api_checknelems(L, n); /* finish 'luaD_precall' */ luaD_poscall(L, ci, L->top - n, n); } /* ** Executes "full continuation" (everything in the stack) of a ** previously interrupted coroutine until the stack is empty (or another ** interruption long-jumps out of the loop). If the coroutine is ** recovering from an error, 'ud' points to the error status, which must ** be passed to the first continuation function (otherwise the default ** status is LUA_YIELD). */ static void unroll (lua_State *L, void *ud) { if (ud != NULL) /* error status? */ finishCcall(L, *(int *)ud); /* finish 'lua_pcallk' callee */ while (L->ci != &L->base_ci) { /* something in the stack */ if (!isLua(L->ci)) /* C function? */ finishCcall(L, LUA_YIELD); /* complete its execution */ else { /* Lua function */ luaV_finishOp(L); /* finish interrupted instruction */ luaV_execute(L); /* execute down to higher C 'boundary' */ } } } /* ** Try to find a suspended protected call (a "recover point") for the ** given thread. */ static CallInfo *findpcall (lua_State *L) { CallInfo *ci; for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */ if (ci->callstatus & CIST_YPCALL) return ci; } return NULL; /* no pending pcall */ } /* ** Recovers from an error in a coroutine. Finds a recover point (if ** there is one) and completes the execution of the interrupted ** 'luaD_pcall'. If there is no recover point, returns zero. */ static int recover (lua_State *L, int status) { StkId oldtop; CallInfo *ci = findpcall(L); if (ci == NULL) return 0; /* no recovery point */ /* "finish" luaD_pcall */ oldtop = restorestack(L, ci->extra); luaF_close(L, oldtop); seterrorobj(L, status, oldtop); L->ci = ci; L->allowhook = getoah(ci->callstatus); /* restore original 'allowhook' */ L->nny = 0; /* should be zero to be yieldable */ luaD_shrinkstack(L); L->errfunc = ci->u.c.old_errfunc; return 1; /* continue running the coroutine */ } /* ** signal an error in the call to 'resume', not in the execution of the ** coroutine itself. (Such errors should not be handled by any coroutine ** error handler and should not kill the coroutine.) */ static l_noret resume_error (lua_State *L, const char *msg, StkId firstArg) { L->top = firstArg; /* remove args from the stack */ setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */ api_incr_top(L); luaD_throw(L, -1); /* jump back to 'lua_resume' */ } /* ** Do the work for 'lua_resume' in protected mode. Most of the work ** depends on the status of the coroutine: initial state, suspended ** inside a hook, or regularly suspended (optionally with a continuation ** function), plus erroneous cases: non-suspended coroutine or dead ** coroutine. */ static void resume (lua_State *L, void *ud) { int nCcalls = L->nCcalls; int n = *(cast(int*, ud)); /* number of arguments */ StkId firstArg = L->top - n; /* first argument */ CallInfo *ci = L->ci; if (nCcalls >= LUAI_MAXCCALLS) resume_error(L, "C stack overflow", firstArg); if (L->status == LUA_OK) { /* may be starting a coroutine */ if (ci != &L->base_ci) /* not in base level? */ resume_error(L, "cannot resume non-suspended coroutine", firstArg); /* coroutine is in base level; start running it */ if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */ luaV_execute(L); /* call it */ } else if (L->status != LUA_YIELD) resume_error(L, "cannot resume dead coroutine", firstArg); else { /* resuming from previous yield */ L->status = LUA_OK; /* mark that it is running (again) */ ci->func = restorestack(L, ci->extra); if (isLua(ci)) /* yielded inside a hook? */ luaV_execute(L); /* just continue running Lua code */ else { /* 'common' yield */ if (ci->u.c.k != NULL) { /* does it have a continuation function? */ lua_unlock(L); n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */ lua_lock(L); api_checknelems(L, n); firstArg = L->top - n; /* yield results come from continuation */ } luaD_poscall(L, ci, firstArg, n); /* finish 'luaD_precall' */ } unroll(L, NULL); /* run continuation */ } lua_assert(nCcalls == L->nCcalls); } LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs) { int status; unsigned short oldnny = L->nny; /* save "number of non-yieldable" calls */ lua_lock(L); luai_userstateresume(L, nargs); L->nCcalls = (from) ? from->nCcalls + 1 : 1; L->nny = 0; /* allow yields */ api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs); status = luaD_rawrunprotected(L, resume, &nargs); if (status == -1) /* error calling 'lua_resume'? */ status = LUA_ERRRUN; else { /* continue running after recoverable errors */ while (errorstatus(status) && recover(L, status)) { /* unroll continuation */ status = luaD_rawrunprotected(L, unroll, &status); } if (errorstatus(status)) { /* unrecoverable error? */ L->status = cast_byte(status); /* mark thread as 'dead' */ seterrorobj(L, status, L->top); /* push error message */ L->ci->top = L->top; } else lua_assert(status == L->status); /* normal end or yield */ } L->nny = oldnny; /* restore 'nny' */ L->nCcalls--; lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0)); lua_unlock(L); return status; } LUA_API int lua_isyieldable (lua_State *L) { return (L->nny == 0); } LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx, lua_KFunction k) { CallInfo *ci = L->ci; luai_userstateyield(L, nresults); lua_lock(L); api_checknelems(L, nresults); if (L->nny > 0) { if (L != G(L)->mainthread) luaG_runerror(L, "attempt to yield across a C-call boundary"); else luaG_runerror(L, "attempt to yield from outside a coroutine"); } L->status = LUA_YIELD; ci->extra = savestack(L, ci->func); /* save current 'func' */ if (isLua(ci)) { /* inside a hook? */ api_check(L, k == NULL, "hooks cannot continue after yielding"); } else { if ((ci->u.c.k = k) != NULL) /* is there a continuation? */ ci->u.c.ctx = ctx; /* save context */ ci->func = L->top - nresults - 1; /* protect stack below results */ luaD_throw(L, LUA_YIELD); } lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */ lua_unlock(L); return 0; /* return to 'luaD_hook' */ } int luaD_pcall (lua_State *L, Pfunc func, void *u, ptrdiff_t old_top, ptrdiff_t ef) { int status; CallInfo *old_ci = L->ci; lu_byte old_allowhooks = L->allowhook; unsigned short old_nny = L->nny; ptrdiff_t old_errfunc = L->errfunc; L->errfunc = ef; status = luaD_rawrunprotected(L, func, u); if (status != LUA_OK) { /* an error occurred? */ StkId oldtop = restorestack(L, old_top); luaF_close(L, oldtop); /* close possible pending closures */ seterrorobj(L, status, oldtop); L->ci = old_ci; L->allowhook = old_allowhooks; L->nny = old_nny; luaD_shrinkstack(L); } L->errfunc = old_errfunc; return status; } /* ** Execute a protected parser. */ struct SParser { /* data to 'f_parser' */ ZIO *z; Mbuffer buff; /* dynamic structure used by the scanner */ Dyndata dyd; /* dynamic structures used by the parser */ const char *mode; const char *name; }; static void checkmode (lua_State *L, const char *mode, const char *x) { if (mode && strchr(mode, x[0]) == NULL) { luaO_pushfstring(L, "attempt to load a %s chunk (mode is '%s')", x, mode); luaD_throw(L, LUA_ERRSYNTAX); } } static void f_parser (lua_State *L, void *ud) { LClosure *cl; struct SParser *p = cast(struct SParser *, ud); int c = zgetc(p->z); /* read first character */ if (c == LUA_SIGNATURE[0]) { checkmode(L, p->mode, "binary"); cl = luaU_undump(L, p->z, p->name); } else { checkmode(L, p->mode, "text"); cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c); } lua_assert(cl->nupvalues == cl->p->sizeupvalues); luaF_initupvals(L, cl); } int luaD_protectedparser (lua_State *L, ZIO *z, const char *name, const char *mode) { struct SParser p; int status; L->nny++; /* cannot yield during parsing */ p.z = z; p.name = name; p.mode = mode; p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0; p.dyd.gt.arr = NULL; p.dyd.gt.size = 0; p.dyd.label.arr = NULL; p.dyd.label.size = 0; luaZ_initbuffer(L, &p.buff); status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc); luaZ_freebuffer(L, &p.buff); luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size); luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size); luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size); L->nny--; return status; } bam-0.5.1/src/lua/ldo.h000066400000000000000000000040061300503731100145440ustar00rootroot00000000000000/* ** $Id: ldo.h,v 2.29 2015/12/21 13:02:14 roberto Exp $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ #ifndef ldo_h #define ldo_h #include "lobject.h" #include "lstate.h" #include "lzio.h" /* ** Macro to check stack size and grow stack if needed. Parameters ** 'pre'/'pos' allow the macro to preserve a pointer into the ** stack across reallocations, doing the work only when needed. ** 'condmovestack' is used in heavy tests to force a stack reallocation ** at every check. */ #define luaD_checkstackaux(L,n,pre,pos) \ if (L->stack_last - L->top <= (n)) \ { pre; luaD_growstack(L, n); pos; } else { condmovestack(L,pre,pos); } /* In general, 'pre'/'pos' are empty (nothing to save) */ #define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0) #define savestack(L,p) ((char *)(p) - (char *)L->stack) #define restorestack(L,n) ((TValue *)((char *)L->stack + (n))) /* type of protected functions, to be ran by 'runprotected' */ typedef void (*Pfunc) (lua_State *L, void *ud); LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name, const char *mode); LUAI_FUNC void luaD_hook (lua_State *L, int event, int line); LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults); LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults); LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults); LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u, ptrdiff_t oldtop, ptrdiff_t ef); LUAI_FUNC int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult, int nres); LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize); LUAI_FUNC void luaD_growstack (lua_State *L, int n); LUAI_FUNC void luaD_shrinkstack (lua_State *L); LUAI_FUNC void luaD_inctop (lua_State *L); LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode); LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud); #endif bam-0.5.1/src/lua/ldump.c000066400000000000000000000105721300503731100151070ustar00rootroot00000000000000/* ** $Id: ldump.c,v 2.37 2015/10/08 15:53:49 roberto Exp $ ** save precompiled Lua chunks ** See Copyright Notice in lua.h */ #define ldump_c #define LUA_CORE #include "lprefix.h" #include #include "lua.h" #include "lobject.h" #include "lstate.h" #include "lundump.h" typedef struct { lua_State *L; lua_Writer writer; void *data; int strip; int status; } DumpState; /* ** All high-level dumps go through DumpVector; you can change it to ** change the endianness of the result */ #define DumpVector(v,n,D) DumpBlock(v,(n)*sizeof((v)[0]),D) #define DumpLiteral(s,D) DumpBlock(s, sizeof(s) - sizeof(char), D) static void DumpBlock (const void *b, size_t size, DumpState *D) { if (D->status == 0 && size > 0) { lua_unlock(D->L); D->status = (*D->writer)(D->L, b, size, D->data); lua_lock(D->L); } } #define DumpVar(x,D) DumpVector(&x,1,D) static void DumpByte (int y, DumpState *D) { lu_byte x = (lu_byte)y; DumpVar(x, D); } static void DumpInt (int x, DumpState *D) { DumpVar(x, D); } static void DumpNumber (lua_Number x, DumpState *D) { DumpVar(x, D); } static void DumpInteger (lua_Integer x, DumpState *D) { DumpVar(x, D); } static void DumpString (const TString *s, DumpState *D) { if (s == NULL) DumpByte(0, D); else { size_t size = tsslen(s) + 1; /* include trailing '\0' */ const char *str = getstr(s); if (size < 0xFF) DumpByte(cast_int(size), D); else { DumpByte(0xFF, D); DumpVar(size, D); } DumpVector(str, size - 1, D); /* no need to save '\0' */ } } static void DumpCode (const Proto *f, DumpState *D) { DumpInt(f->sizecode, D); DumpVector(f->code, f->sizecode, D); } static void DumpFunction(const Proto *f, TString *psource, DumpState *D); static void DumpConstants (const Proto *f, DumpState *D) { int i; int n = f->sizek; DumpInt(n, D); for (i = 0; i < n; i++) { const TValue *o = &f->k[i]; DumpByte(ttype(o), D); switch (ttype(o)) { case LUA_TNIL: break; case LUA_TBOOLEAN: DumpByte(bvalue(o), D); break; case LUA_TNUMFLT: DumpNumber(fltvalue(o), D); break; case LUA_TNUMINT: DumpInteger(ivalue(o), D); break; case LUA_TSHRSTR: case LUA_TLNGSTR: DumpString(tsvalue(o), D); break; default: lua_assert(0); } } } static void DumpProtos (const Proto *f, DumpState *D) { int i; int n = f->sizep; DumpInt(n, D); for (i = 0; i < n; i++) DumpFunction(f->p[i], f->source, D); } static void DumpUpvalues (const Proto *f, DumpState *D) { int i, n = f->sizeupvalues; DumpInt(n, D); for (i = 0; i < n; i++) { DumpByte(f->upvalues[i].instack, D); DumpByte(f->upvalues[i].idx, D); } } static void DumpDebug (const Proto *f, DumpState *D) { int i, n; n = (D->strip) ? 0 : f->sizelineinfo; DumpInt(n, D); DumpVector(f->lineinfo, n, D); n = (D->strip) ? 0 : f->sizelocvars; DumpInt(n, D); for (i = 0; i < n; i++) { DumpString(f->locvars[i].varname, D); DumpInt(f->locvars[i].startpc, D); DumpInt(f->locvars[i].endpc, D); } n = (D->strip) ? 0 : f->sizeupvalues; DumpInt(n, D); for (i = 0; i < n; i++) DumpString(f->upvalues[i].name, D); } static void DumpFunction (const Proto *f, TString *psource, DumpState *D) { if (D->strip || f->source == psource) DumpString(NULL, D); /* no debug info or same source as its parent */ else DumpString(f->source, D); DumpInt(f->linedefined, D); DumpInt(f->lastlinedefined, D); DumpByte(f->numparams, D); DumpByte(f->is_vararg, D); DumpByte(f->maxstacksize, D); DumpCode(f, D); DumpConstants(f, D); DumpUpvalues(f, D); DumpProtos(f, D); DumpDebug(f, D); } static void DumpHeader (DumpState *D) { DumpLiteral(LUA_SIGNATURE, D); DumpByte(LUAC_VERSION, D); DumpByte(LUAC_FORMAT, D); DumpLiteral(LUAC_DATA, D); DumpByte(sizeof(int), D); DumpByte(sizeof(size_t), D); DumpByte(sizeof(Instruction), D); DumpByte(sizeof(lua_Integer), D); DumpByte(sizeof(lua_Number), D); DumpInteger(LUAC_INT, D); DumpNumber(LUAC_NUM, D); } /* ** dump Lua function as precompiled chunk */ int luaU_dump(lua_State *L, const Proto *f, lua_Writer w, void *data, int strip) { DumpState D; D.L = L; D.writer = w; D.data = data; D.strip = strip; D.status = 0; DumpHeader(&D); DumpByte(f->sizeupvalues, &D); DumpFunction(f, NULL, &D); return D.status; } bam-0.5.1/src/lua/lfunc.c000066400000000000000000000071531300503731100150760ustar00rootroot00000000000000/* ** $Id: lfunc.c,v 2.45 2014/11/02 19:19:04 roberto Exp $ ** Auxiliary functions to manipulate prototypes and closures ** See Copyright Notice in lua.h */ #define lfunc_c #define LUA_CORE #include "lprefix.h" #include #include "lua.h" #include "lfunc.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" CClosure *luaF_newCclosure (lua_State *L, int n) { GCObject *o = luaC_newobj(L, LUA_TCCL, sizeCclosure(n)); CClosure *c = gco2ccl(o); c->nupvalues = cast_byte(n); return c; } LClosure *luaF_newLclosure (lua_State *L, int n) { GCObject *o = luaC_newobj(L, LUA_TLCL, sizeLclosure(n)); LClosure *c = gco2lcl(o); c->p = NULL; c->nupvalues = cast_byte(n); while (n--) c->upvals[n] = NULL; return c; } /* ** fill a closure with new closed upvalues */ void luaF_initupvals (lua_State *L, LClosure *cl) { int i; for (i = 0; i < cl->nupvalues; i++) { UpVal *uv = luaM_new(L, UpVal); uv->refcount = 1; uv->v = &uv->u.value; /* make it closed */ setnilvalue(uv->v); cl->upvals[i] = uv; } } UpVal *luaF_findupval (lua_State *L, StkId level) { UpVal **pp = &L->openupval; UpVal *p; UpVal *uv; lua_assert(isintwups(L) || L->openupval == NULL); while (*pp != NULL && (p = *pp)->v >= level) { lua_assert(upisopen(p)); if (p->v == level) /* found a corresponding upvalue? */ return p; /* return it */ pp = &p->u.open.next; } /* not found: create a new upvalue */ uv = luaM_new(L, UpVal); uv->refcount = 0; uv->u.open.next = *pp; /* link it to list of open upvalues */ uv->u.open.touched = 1; *pp = uv; uv->v = level; /* current value lives in the stack */ if (!isintwups(L)) { /* thread not in list of threads with upvalues? */ L->twups = G(L)->twups; /* link it to the list */ G(L)->twups = L; } return uv; } void luaF_close (lua_State *L, StkId level) { UpVal *uv; while (L->openupval != NULL && (uv = L->openupval)->v >= level) { lua_assert(upisopen(uv)); L->openupval = uv->u.open.next; /* remove from 'open' list */ if (uv->refcount == 0) /* no references? */ luaM_free(L, uv); /* free upvalue */ else { setobj(L, &uv->u.value, uv->v); /* move value to upvalue slot */ uv->v = &uv->u.value; /* now current value lives here */ luaC_upvalbarrier(L, uv); } } } Proto *luaF_newproto (lua_State *L) { GCObject *o = luaC_newobj(L, LUA_TPROTO, sizeof(Proto)); Proto *f = gco2p(o); f->k = NULL; f->sizek = 0; f->p = NULL; f->sizep = 0; f->code = NULL; f->cache = NULL; f->sizecode = 0; f->lineinfo = NULL; f->sizelineinfo = 0; f->upvalues = NULL; f->sizeupvalues = 0; f->numparams = 0; f->is_vararg = 0; f->maxstacksize = 0; f->locvars = NULL; f->sizelocvars = 0; f->linedefined = 0; f->lastlinedefined = 0; f->source = NULL; return f; } void luaF_freeproto (lua_State *L, Proto *f) { luaM_freearray(L, f->code, f->sizecode); luaM_freearray(L, f->p, f->sizep); luaM_freearray(L, f->k, f->sizek); luaM_freearray(L, f->lineinfo, f->sizelineinfo); luaM_freearray(L, f->locvars, f->sizelocvars); luaM_freearray(L, f->upvalues, f->sizeupvalues); luaM_free(L, f); } /* ** Look for n-th local variable at line 'line' in function 'func'. ** Returns NULL if not found. */ const char *luaF_getlocalname (const Proto *f, int local_number, int pc) { int i; for (i = 0; isizelocvars && f->locvars[i].startpc <= pc; i++) { if (pc < f->locvars[i].endpc) { /* is variable active? */ local_number--; if (local_number == 0) return getstr(f->locvars[i].varname); } } return NULL; /* not found */ } bam-0.5.1/src/lua/lfunc.h000066400000000000000000000031371300503731100151010ustar00rootroot00000000000000/* ** $Id: lfunc.h,v 2.15 2015/01/13 15:49:11 roberto Exp $ ** Auxiliary functions to manipulate prototypes and closures ** See Copyright Notice in lua.h */ #ifndef lfunc_h #define lfunc_h #include "lobject.h" #define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \ cast(int, sizeof(TValue)*((n)-1))) #define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \ cast(int, sizeof(TValue *)*((n)-1))) /* test whether thread is in 'twups' list */ #define isintwups(L) (L->twups != L) /* ** maximum number of upvalues in a closure (both C and Lua). (Value ** must fit in a VM register.) */ #define MAXUPVAL 255 /* ** Upvalues for Lua closures */ struct UpVal { TValue *v; /* points to stack or to its own value */ lu_mem refcount; /* reference counter */ union { struct { /* (when open) */ UpVal *next; /* linked list */ int touched; /* mark to avoid cycles with dead threads */ } open; TValue value; /* the value (when closed) */ } u; }; #define upisopen(up) ((up)->v != &(up)->u.value) LUAI_FUNC Proto *luaF_newproto (lua_State *L); LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nelems); LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nelems); LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl); LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level); LUAI_FUNC void luaF_close (lua_State *L, StkId level); LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f); LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number, int pc); #endif bam-0.5.1/src/lua/lgc.c000066400000000000000000001071771300503731100145430ustar00rootroot00000000000000/* ** $Id: lgc.c,v 2.212 2016/03/31 19:02:03 roberto Exp $ ** Garbage Collector ** See Copyright Notice in lua.h */ #define lgc_c #define LUA_CORE #include "lprefix.h" #include #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" /* ** internal state for collector while inside the atomic phase. The ** collector should never be in this state while running regular code. */ #define GCSinsideatomic (GCSpause + 1) /* ** cost of sweeping one element (the size of a small object divided ** by some adjust for the sweep speed) */ #define GCSWEEPCOST ((sizeof(TString) + 4) / 4) /* maximum number of elements to sweep in each single step */ #define GCSWEEPMAX (cast_int((GCSTEPSIZE / GCSWEEPCOST) / 4)) /* cost of calling one finalizer */ #define GCFINALIZECOST GCSWEEPCOST /* ** macro to adjust 'stepmul': 'stepmul' is actually used like ** 'stepmul / STEPMULADJ' (value chosen by tests) */ #define STEPMULADJ 200 /* ** macro to adjust 'pause': 'pause' is actually used like ** 'pause / PAUSEADJ' (value chosen by tests) */ #define PAUSEADJ 100 /* ** 'makewhite' erases all color bits then sets only the current white ** bit */ #define maskcolors (~(bitmask(BLACKBIT) | WHITEBITS)) #define makewhite(g,x) \ (x->marked = cast_byte((x->marked & maskcolors) | luaC_white(g))) #define white2gray(x) resetbits(x->marked, WHITEBITS) #define black2gray(x) resetbit(x->marked, BLACKBIT) #define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x))) #define checkdeadkey(n) lua_assert(!ttisdeadkey(gkey(n)) || ttisnil(gval(n))) #define checkconsistency(obj) \ lua_longassert(!iscollectable(obj) || righttt(obj)) #define markvalue(g,o) { checkconsistency(o); \ if (valiswhite(o)) reallymarkobject(g,gcvalue(o)); } #define markobject(g,t) { if (iswhite(t)) reallymarkobject(g, obj2gco(t)); } /* ** mark an object that can be NULL (either because it is really optional, ** or it was stripped as debug info, or inside an uncompleted structure) */ #define markobjectN(g,t) { if (t) markobject(g,t); } static void reallymarkobject (global_State *g, GCObject *o); /* ** {====================================================== ** Generic functions ** ======================================================= */ /* ** one after last element in a hash array */ #define gnodelast(h) gnode(h, cast(size_t, sizenode(h))) /* ** link collectable object 'o' into list pointed by 'p' */ #define linkgclist(o,p) ((o)->gclist = (p), (p) = obj2gco(o)) /* ** If key is not marked, mark its entry as dead. This allows key to be ** collected, but keeps its entry in the table. A dead node is needed ** when Lua looks up for a key (it may be part of a chain) and when ** traversing a weak table (key might be removed from the table during ** traversal). Other places never manipulate dead keys, because its ** associated nil value is enough to signal that the entry is logically ** empty. */ static void removeentry (Node *n) { lua_assert(ttisnil(gval(n))); if (valiswhite(gkey(n))) setdeadvalue(wgkey(n)); /* unused and unmarked key; remove it */ } /* ** tells whether a key or value can be cleared from a weak ** table. Non-collectable objects are never removed from weak ** tables. Strings behave as 'values', so are never removed too. for ** other objects: if really collected, cannot keep them; for objects ** being finalized, keep them in keys, but not in values */ static int iscleared (global_State *g, const TValue *o) { if (!iscollectable(o)) return 0; else if (ttisstring(o)) { markobject(g, tsvalue(o)); /* strings are 'values', so are never weak */ return 0; } else return iswhite(gcvalue(o)); } /* ** barrier that moves collector forward, that is, mark the white object ** being pointed by a black object. (If in sweep phase, clear the black ** object to white [sweep it] to avoid other barrier calls for this ** same object.) */ void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v) { global_State *g = G(L); lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o)); if (keepinvariant(g)) /* must keep invariant? */ reallymarkobject(g, v); /* restore invariant */ else { /* sweep phase */ lua_assert(issweepphase(g)); makewhite(g, o); /* mark main obj. as white to avoid other barriers */ } } /* ** barrier that moves collector backward, that is, mark the black object ** pointing to a white object as gray again. */ void luaC_barrierback_ (lua_State *L, Table *t) { global_State *g = G(L); lua_assert(isblack(t) && !isdead(g, t)); black2gray(t); /* make table gray (again) */ linkgclist(t, g->grayagain); } /* ** barrier for assignments to closed upvalues. Because upvalues are ** shared among closures, it is impossible to know the color of all ** closures pointing to it. So, we assume that the object being assigned ** must be marked. */ void luaC_upvalbarrier_ (lua_State *L, UpVal *uv) { global_State *g = G(L); GCObject *o = gcvalue(uv->v); lua_assert(!upisopen(uv)); /* ensured by macro luaC_upvalbarrier */ if (keepinvariant(g)) markobject(g, o); } void luaC_fix (lua_State *L, GCObject *o) { global_State *g = G(L); lua_assert(g->allgc == o); /* object must be 1st in 'allgc' list! */ white2gray(o); /* they will be gray forever */ g->allgc = o->next; /* remove object from 'allgc' list */ o->next = g->fixedgc; /* link it to 'fixedgc' list */ g->fixedgc = o; } /* ** create a new collectable object (with given type and size) and link ** it to 'allgc' list. */ GCObject *luaC_newobj (lua_State *L, int tt, size_t sz) { global_State *g = G(L); GCObject *o = cast(GCObject *, luaM_newobject(L, novariant(tt), sz)); o->marked = luaC_white(g); o->tt = tt; o->next = g->allgc; g->allgc = o; return o; } /* }====================================================== */ /* ** {====================================================== ** Mark functions ** ======================================================= */ /* ** mark an object. Userdata, strings, and closed upvalues are visited ** and turned black here. Other objects are marked gray and added ** to appropriate list to be visited (and turned black) later. (Open ** upvalues are already linked in 'headuv' list.) */ static void reallymarkobject (global_State *g, GCObject *o) { reentry: white2gray(o); switch (o->tt) { case LUA_TSHRSTR: { gray2black(o); g->GCmemtrav += sizelstring(gco2ts(o)->shrlen); break; } case LUA_TLNGSTR: { gray2black(o); g->GCmemtrav += sizelstring(gco2ts(o)->u.lnglen); break; } case LUA_TUSERDATA: { TValue uvalue; markobjectN(g, gco2u(o)->metatable); /* mark its metatable */ gray2black(o); g->GCmemtrav += sizeudata(gco2u(o)); getuservalue(g->mainthread, gco2u(o), &uvalue); if (valiswhite(&uvalue)) { /* markvalue(g, &uvalue); */ o = gcvalue(&uvalue); goto reentry; } break; } case LUA_TLCL: { linkgclist(gco2lcl(o), g->gray); break; } case LUA_TCCL: { linkgclist(gco2ccl(o), g->gray); break; } case LUA_TTABLE: { linkgclist(gco2t(o), g->gray); break; } case LUA_TTHREAD: { linkgclist(gco2th(o), g->gray); break; } case LUA_TPROTO: { linkgclist(gco2p(o), g->gray); break; } default: lua_assert(0); break; } } /* ** mark metamethods for basic types */ static void markmt (global_State *g) { int i; for (i=0; i < LUA_NUMTAGS; i++) markobjectN(g, g->mt[i]); } /* ** mark all objects in list of being-finalized */ static void markbeingfnz (global_State *g) { GCObject *o; for (o = g->tobefnz; o != NULL; o = o->next) markobject(g, o); } /* ** Mark all values stored in marked open upvalues from non-marked threads. ** (Values from marked threads were already marked when traversing the ** thread.) Remove from the list threads that no longer have upvalues and ** not-marked threads. */ static void remarkupvals (global_State *g) { lua_State *thread; lua_State **p = &g->twups; while ((thread = *p) != NULL) { lua_assert(!isblack(thread)); /* threads are never black */ if (isgray(thread) && thread->openupval != NULL) p = &thread->twups; /* keep marked thread with upvalues in the list */ else { /* thread is not marked or without upvalues */ UpVal *uv; *p = thread->twups; /* remove thread from the list */ thread->twups = thread; /* mark that it is out of list */ for (uv = thread->openupval; uv != NULL; uv = uv->u.open.next) { if (uv->u.open.touched) { markvalue(g, uv->v); /* remark upvalue's value */ uv->u.open.touched = 0; } } } } } /* ** mark root set and reset all gray lists, to start a new collection */ static void restartcollection (global_State *g) { g->gray = g->grayagain = NULL; g->weak = g->allweak = g->ephemeron = NULL; markobject(g, g->mainthread); markvalue(g, &g->l_registry); markmt(g); markbeingfnz(g); /* mark any finalizing object left from previous cycle */ } /* }====================================================== */ /* ** {====================================================== ** Traverse functions ** ======================================================= */ /* ** Traverse a table with weak values and link it to proper list. During ** propagate phase, keep it in 'grayagain' list, to be revisited in the ** atomic phase. In the atomic phase, if table has any white value, ** put it in 'weak' list, to be cleared. */ static void traverseweakvalue (global_State *g, Table *h) { Node *n, *limit = gnodelast(h); /* if there is array part, assume it may have white values (it is not worth traversing it now just to check) */ int hasclears = (h->sizearray > 0); for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */ checkdeadkey(n); if (ttisnil(gval(n))) /* entry is empty? */ removeentry(n); /* remove it */ else { lua_assert(!ttisnil(gkey(n))); markvalue(g, gkey(n)); /* mark key */ if (!hasclears && iscleared(g, gval(n))) /* is there a white value? */ hasclears = 1; /* table will have to be cleared */ } } if (g->gcstate == GCSpropagate) linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */ else if (hasclears) linkgclist(h, g->weak); /* has to be cleared later */ } /* ** Traverse an ephemeron table and link it to proper list. Returns true ** iff any object was marked during this traversal (which implies that ** convergence has to continue). During propagation phase, keep table ** in 'grayagain' list, to be visited again in the atomic phase. In ** the atomic phase, if table has any white->white entry, it has to ** be revisited during ephemeron convergence (as that key may turn ** black). Otherwise, if it has any white key, table has to be cleared ** (in the atomic phase). */ static int traverseephemeron (global_State *g, Table *h) { int marked = 0; /* true if an object is marked in this traversal */ int hasclears = 0; /* true if table has white keys */ int hasww = 0; /* true if table has entry "white-key -> white-value" */ Node *n, *limit = gnodelast(h); unsigned int i; /* traverse array part */ for (i = 0; i < h->sizearray; i++) { if (valiswhite(&h->array[i])) { marked = 1; reallymarkobject(g, gcvalue(&h->array[i])); } } /* traverse hash part */ for (n = gnode(h, 0); n < limit; n++) { checkdeadkey(n); if (ttisnil(gval(n))) /* entry is empty? */ removeentry(n); /* remove it */ else if (iscleared(g, gkey(n))) { /* key is not marked (yet)? */ hasclears = 1; /* table must be cleared */ if (valiswhite(gval(n))) /* value not marked yet? */ hasww = 1; /* white-white entry */ } else if (valiswhite(gval(n))) { /* value not marked yet? */ marked = 1; reallymarkobject(g, gcvalue(gval(n))); /* mark it now */ } } /* link table into proper list */ if (g->gcstate == GCSpropagate) linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */ else if (hasww) /* table has white->white entries? */ linkgclist(h, g->ephemeron); /* have to propagate again */ else if (hasclears) /* table has white keys? */ linkgclist(h, g->allweak); /* may have to clean white keys */ return marked; } static void traversestrongtable (global_State *g, Table *h) { Node *n, *limit = gnodelast(h); unsigned int i; for (i = 0; i < h->sizearray; i++) /* traverse array part */ markvalue(g, &h->array[i]); for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */ checkdeadkey(n); if (ttisnil(gval(n))) /* entry is empty? */ removeentry(n); /* remove it */ else { lua_assert(!ttisnil(gkey(n))); markvalue(g, gkey(n)); /* mark key */ markvalue(g, gval(n)); /* mark value */ } } } static lu_mem traversetable (global_State *g, Table *h) { const char *weakkey, *weakvalue; const TValue *mode = gfasttm(g, h->metatable, TM_MODE); markobjectN(g, h->metatable); if (mode && ttisstring(mode) && /* is there a weak mode? */ ((weakkey = strchr(svalue(mode), 'k')), (weakvalue = strchr(svalue(mode), 'v')), (weakkey || weakvalue))) { /* is really weak? */ black2gray(h); /* keep table gray */ if (!weakkey) /* strong keys? */ traverseweakvalue(g, h); else if (!weakvalue) /* strong values? */ traverseephemeron(g, h); else /* all weak */ linkgclist(h, g->allweak); /* nothing to traverse now */ } else /* not weak */ traversestrongtable(g, h); return sizeof(Table) + sizeof(TValue) * h->sizearray + sizeof(Node) * cast(size_t, sizenode(h)); } /* ** Traverse a prototype. (While a prototype is being build, its ** arrays can be larger than needed; the extra slots are filled with ** NULL, so the use of 'markobjectN') */ static int traverseproto (global_State *g, Proto *f) { int i; if (f->cache && iswhite(f->cache)) f->cache = NULL; /* allow cache to be collected */ markobjectN(g, f->source); for (i = 0; i < f->sizek; i++) /* mark literals */ markvalue(g, &f->k[i]); for (i = 0; i < f->sizeupvalues; i++) /* mark upvalue names */ markobjectN(g, f->upvalues[i].name); for (i = 0; i < f->sizep; i++) /* mark nested protos */ markobjectN(g, f->p[i]); for (i = 0; i < f->sizelocvars; i++) /* mark local-variable names */ markobjectN(g, f->locvars[i].varname); return sizeof(Proto) + sizeof(Instruction) * f->sizecode + sizeof(Proto *) * f->sizep + sizeof(TValue) * f->sizek + sizeof(int) * f->sizelineinfo + sizeof(LocVar) * f->sizelocvars + sizeof(Upvaldesc) * f->sizeupvalues; } static lu_mem traverseCclosure (global_State *g, CClosure *cl) { int i; for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */ markvalue(g, &cl->upvalue[i]); return sizeCclosure(cl->nupvalues); } /* ** open upvalues point to values in a thread, so those values should ** be marked when the thread is traversed except in the atomic phase ** (because then the value cannot be changed by the thread and the ** thread may not be traversed again) */ static lu_mem traverseLclosure (global_State *g, LClosure *cl) { int i; markobjectN(g, cl->p); /* mark its prototype */ for (i = 0; i < cl->nupvalues; i++) { /* mark its upvalues */ UpVal *uv = cl->upvals[i]; if (uv != NULL) { if (upisopen(uv) && g->gcstate != GCSinsideatomic) uv->u.open.touched = 1; /* can be marked in 'remarkupvals' */ else markvalue(g, uv->v); } } return sizeLclosure(cl->nupvalues); } static lu_mem traversethread (global_State *g, lua_State *th) { StkId o = th->stack; if (o == NULL) return 1; /* stack not completely built yet */ lua_assert(g->gcstate == GCSinsideatomic || th->openupval == NULL || isintwups(th)); for (; o < th->top; o++) /* mark live elements in the stack */ markvalue(g, o); if (g->gcstate == GCSinsideatomic) { /* final traversal? */ StkId lim = th->stack + th->stacksize; /* real end of stack */ for (; o < lim; o++) /* clear not-marked stack slice */ setnilvalue(o); /* 'remarkupvals' may have removed thread from 'twups' list */ if (!isintwups(th) && th->openupval != NULL) { th->twups = g->twups; /* link it back to the list */ g->twups = th; } } else if (g->gckind != KGC_EMERGENCY) luaD_shrinkstack(th); /* do not change stack in emergency cycle */ return (sizeof(lua_State) + sizeof(TValue) * th->stacksize + sizeof(CallInfo) * th->nci); } /* ** traverse one gray object, turning it to black (except for threads, ** which are always gray). */ static void propagatemark (global_State *g) { lu_mem size; GCObject *o = g->gray; lua_assert(isgray(o)); gray2black(o); switch (o->tt) { case LUA_TTABLE: { Table *h = gco2t(o); g->gray = h->gclist; /* remove from 'gray' list */ size = traversetable(g, h); break; } case LUA_TLCL: { LClosure *cl = gco2lcl(o); g->gray = cl->gclist; /* remove from 'gray' list */ size = traverseLclosure(g, cl); break; } case LUA_TCCL: { CClosure *cl = gco2ccl(o); g->gray = cl->gclist; /* remove from 'gray' list */ size = traverseCclosure(g, cl); break; } case LUA_TTHREAD: { lua_State *th = gco2th(o); g->gray = th->gclist; /* remove from 'gray' list */ linkgclist(th, g->grayagain); /* insert into 'grayagain' list */ black2gray(o); size = traversethread(g, th); break; } case LUA_TPROTO: { Proto *p = gco2p(o); g->gray = p->gclist; /* remove from 'gray' list */ size = traverseproto(g, p); break; } default: lua_assert(0); return; } g->GCmemtrav += size; } static void propagateall (global_State *g) { while (g->gray) propagatemark(g); } static void convergeephemerons (global_State *g) { int changed; do { GCObject *w; GCObject *next = g->ephemeron; /* get ephemeron list */ g->ephemeron = NULL; /* tables may return to this list when traversed */ changed = 0; while ((w = next) != NULL) { next = gco2t(w)->gclist; if (traverseephemeron(g, gco2t(w))) { /* traverse marked some value? */ propagateall(g); /* propagate changes */ changed = 1; /* will have to revisit all ephemeron tables */ } } } while (changed); } /* }====================================================== */ /* ** {====================================================== ** Sweep Functions ** ======================================================= */ /* ** clear entries with unmarked keys from all weaktables in list 'l' up ** to element 'f' */ static void clearkeys (global_State *g, GCObject *l, GCObject *f) { for (; l != f; l = gco2t(l)->gclist) { Table *h = gco2t(l); Node *n, *limit = gnodelast(h); for (n = gnode(h, 0); n < limit; n++) { if (!ttisnil(gval(n)) && (iscleared(g, gkey(n)))) { setnilvalue(gval(n)); /* remove value ... */ removeentry(n); /* and remove entry from table */ } } } } /* ** clear entries with unmarked values from all weaktables in list 'l' up ** to element 'f' */ static void clearvalues (global_State *g, GCObject *l, GCObject *f) { for (; l != f; l = gco2t(l)->gclist) { Table *h = gco2t(l); Node *n, *limit = gnodelast(h); unsigned int i; for (i = 0; i < h->sizearray; i++) { TValue *o = &h->array[i]; if (iscleared(g, o)) /* value was collected? */ setnilvalue(o); /* remove value */ } for (n = gnode(h, 0); n < limit; n++) { if (!ttisnil(gval(n)) && iscleared(g, gval(n))) { setnilvalue(gval(n)); /* remove value ... */ removeentry(n); /* and remove entry from table */ } } } } void luaC_upvdeccount (lua_State *L, UpVal *uv) { lua_assert(uv->refcount > 0); uv->refcount--; if (uv->refcount == 0 && !upisopen(uv)) luaM_free(L, uv); } static void freeLclosure (lua_State *L, LClosure *cl) { int i; for (i = 0; i < cl->nupvalues; i++) { UpVal *uv = cl->upvals[i]; if (uv) luaC_upvdeccount(L, uv); } luaM_freemem(L, cl, sizeLclosure(cl->nupvalues)); } static void freeobj (lua_State *L, GCObject *o) { switch (o->tt) { case LUA_TPROTO: luaF_freeproto(L, gco2p(o)); break; case LUA_TLCL: { freeLclosure(L, gco2lcl(o)); break; } case LUA_TCCL: { luaM_freemem(L, o, sizeCclosure(gco2ccl(o)->nupvalues)); break; } case LUA_TTABLE: luaH_free(L, gco2t(o)); break; case LUA_TTHREAD: luaE_freethread(L, gco2th(o)); break; case LUA_TUSERDATA: luaM_freemem(L, o, sizeudata(gco2u(o))); break; case LUA_TSHRSTR: luaS_remove(L, gco2ts(o)); /* remove it from hash table */ luaM_freemem(L, o, sizelstring(gco2ts(o)->shrlen)); break; case LUA_TLNGSTR: { luaM_freemem(L, o, sizelstring(gco2ts(o)->u.lnglen)); break; } default: lua_assert(0); } } #define sweepwholelist(L,p) sweeplist(L,p,MAX_LUMEM) static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count); /* ** sweep at most 'count' elements from a list of GCObjects erasing dead ** objects, where a dead object is one marked with the old (non current) ** white; change all non-dead objects back to white, preparing for next ** collection cycle. Return where to continue the traversal or NULL if ** list is finished. */ static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count) { global_State *g = G(L); int ow = otherwhite(g); int white = luaC_white(g); /* current white */ while (*p != NULL && count-- > 0) { GCObject *curr = *p; int marked = curr->marked; if (isdeadm(ow, marked)) { /* is 'curr' dead? */ *p = curr->next; /* remove 'curr' from list */ freeobj(L, curr); /* erase 'curr' */ } else { /* change mark to 'white' */ curr->marked = cast_byte((marked & maskcolors) | white); p = &curr->next; /* go to next element */ } } return (*p == NULL) ? NULL : p; } /* ** sweep a list until a live object (or end of list) */ static GCObject **sweeptolive (lua_State *L, GCObject **p) { GCObject **old = p; do { p = sweeplist(L, p, 1); } while (p == old); return p; } /* }====================================================== */ /* ** {====================================================== ** Finalization ** ======================================================= */ /* ** If possible, shrink string table */ static void checkSizes (lua_State *L, global_State *g) { if (g->gckind != KGC_EMERGENCY) { l_mem olddebt = g->GCdebt; if (g->strt.nuse < g->strt.size / 4) /* string table too big? */ luaS_resize(L, g->strt.size / 2); /* shrink it a little */ g->GCestimate += g->GCdebt - olddebt; /* update estimate */ } } static GCObject *udata2finalize (global_State *g) { GCObject *o = g->tobefnz; /* get first element */ lua_assert(tofinalize(o)); g->tobefnz = o->next; /* remove it from 'tobefnz' list */ o->next = g->allgc; /* return it to 'allgc' list */ g->allgc = o; resetbit(o->marked, FINALIZEDBIT); /* object is "normal" again */ if (issweepphase(g)) makewhite(g, o); /* "sweep" object */ return o; } static void dothecall (lua_State *L, void *ud) { UNUSED(ud); luaD_callnoyield(L, L->top - 2, 0); } static void GCTM (lua_State *L, int propagateerrors) { global_State *g = G(L); const TValue *tm; TValue v; setgcovalue(L, &v, udata2finalize(g)); tm = luaT_gettmbyobj(L, &v, TM_GC); if (tm != NULL && ttisfunction(tm)) { /* is there a finalizer? */ int status; lu_byte oldah = L->allowhook; int running = g->gcrunning; L->allowhook = 0; /* stop debug hooks during GC metamethod */ g->gcrunning = 0; /* avoid GC steps */ setobj2s(L, L->top, tm); /* push finalizer... */ setobj2s(L, L->top + 1, &v); /* ... and its argument */ L->top += 2; /* and (next line) call the finalizer */ status = luaD_pcall(L, dothecall, NULL, savestack(L, L->top - 2), 0); L->allowhook = oldah; /* restore hooks */ g->gcrunning = running; /* restore state */ if (status != LUA_OK && propagateerrors) { /* error while running __gc? */ if (status == LUA_ERRRUN) { /* is there an error object? */ const char *msg = (ttisstring(L->top - 1)) ? svalue(L->top - 1) : "no message"; luaO_pushfstring(L, "error in __gc metamethod (%s)", msg); status = LUA_ERRGCMM; /* error in __gc metamethod */ } luaD_throw(L, status); /* re-throw error */ } } } /* ** call a few (up to 'g->gcfinnum') finalizers */ static int runafewfinalizers (lua_State *L) { global_State *g = G(L); unsigned int i; lua_assert(!g->tobefnz || g->gcfinnum > 0); for (i = 0; g->tobefnz && i < g->gcfinnum; i++) GCTM(L, 1); /* call one finalizer */ g->gcfinnum = (!g->tobefnz) ? 0 /* nothing more to finalize? */ : g->gcfinnum * 2; /* else call a few more next time */ return i; } /* ** call all pending finalizers */ static void callallpendingfinalizers (lua_State *L) { global_State *g = G(L); while (g->tobefnz) GCTM(L, 0); } /* ** find last 'next' field in list 'p' list (to add elements in its end) */ static GCObject **findlast (GCObject **p) { while (*p != NULL) p = &(*p)->next; return p; } /* ** move all unreachable objects (or 'all' objects) that need ** finalization from list 'finobj' to list 'tobefnz' (to be finalized) */ static void separatetobefnz (global_State *g, int all) { GCObject *curr; GCObject **p = &g->finobj; GCObject **lastnext = findlast(&g->tobefnz); while ((curr = *p) != NULL) { /* traverse all finalizable objects */ lua_assert(tofinalize(curr)); if (!(iswhite(curr) || all)) /* not being collected? */ p = &curr->next; /* don't bother with it */ else { *p = curr->next; /* remove 'curr' from 'finobj' list */ curr->next = *lastnext; /* link at the end of 'tobefnz' list */ *lastnext = curr; lastnext = &curr->next; } } } /* ** if object 'o' has a finalizer, remove it from 'allgc' list (must ** search the list to find it) and link it in 'finobj' list. */ void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt) { global_State *g = G(L); if (tofinalize(o) || /* obj. is already marked... */ gfasttm(g, mt, TM_GC) == NULL) /* or has no finalizer? */ return; /* nothing to be done */ else { /* move 'o' to 'finobj' list */ GCObject **p; if (issweepphase(g)) { makewhite(g, o); /* "sweep" object 'o' */ if (g->sweepgc == &o->next) /* should not remove 'sweepgc' object */ g->sweepgc = sweeptolive(L, g->sweepgc); /* change 'sweepgc' */ } /* search for pointer pointing to 'o' */ for (p = &g->allgc; *p != o; p = &(*p)->next) { /* empty */ } *p = o->next; /* remove 'o' from 'allgc' list */ o->next = g->finobj; /* link it in 'finobj' list */ g->finobj = o; l_setbit(o->marked, FINALIZEDBIT); /* mark it as such */ } } /* }====================================================== */ /* ** {====================================================== ** GC control ** ======================================================= */ /* ** Set a reasonable "time" to wait before starting a new GC cycle; cycle ** will start when memory use hits threshold. (Division by 'estimate' ** should be OK: it cannot be zero (because Lua cannot even start with ** less than PAUSEADJ bytes). */ static void setpause (global_State *g) { l_mem threshold, debt; l_mem estimate = g->GCestimate / PAUSEADJ; /* adjust 'estimate' */ lua_assert(estimate > 0); threshold = (g->gcpause < MAX_LMEM / estimate) /* overflow? */ ? estimate * g->gcpause /* no overflow */ : MAX_LMEM; /* overflow; truncate to maximum */ debt = gettotalbytes(g) - threshold; luaE_setdebt(g, debt); } /* ** Enter first sweep phase. ** The call to 'sweeplist' tries to make pointer point to an object ** inside the list (instead of to the header), so that the real sweep do ** not need to skip objects created between "now" and the start of the ** real sweep. */ static void entersweep (lua_State *L) { global_State *g = G(L); g->gcstate = GCSswpallgc; lua_assert(g->sweepgc == NULL); g->sweepgc = sweeplist(L, &g->allgc, 1); } void luaC_freeallobjects (lua_State *L) { global_State *g = G(L); separatetobefnz(g, 1); /* separate all objects with finalizers */ lua_assert(g->finobj == NULL); callallpendingfinalizers(L); lua_assert(g->tobefnz == NULL); g->currentwhite = WHITEBITS; /* this "white" makes all objects look dead */ g->gckind = KGC_NORMAL; sweepwholelist(L, &g->finobj); sweepwholelist(L, &g->allgc); sweepwholelist(L, &g->fixedgc); /* collect fixed objects */ lua_assert(g->strt.nuse == 0); } static l_mem atomic (lua_State *L) { global_State *g = G(L); l_mem work; GCObject *origweak, *origall; GCObject *grayagain = g->grayagain; /* save original list */ lua_assert(g->ephemeron == NULL && g->weak == NULL); lua_assert(!iswhite(g->mainthread)); g->gcstate = GCSinsideatomic; g->GCmemtrav = 0; /* start counting work */ markobject(g, L); /* mark running thread */ /* registry and global metatables may be changed by API */ markvalue(g, &g->l_registry); markmt(g); /* mark global metatables */ /* remark occasional upvalues of (maybe) dead threads */ remarkupvals(g); propagateall(g); /* propagate changes */ work = g->GCmemtrav; /* stop counting (do not recount 'grayagain') */ g->gray = grayagain; propagateall(g); /* traverse 'grayagain' list */ g->GCmemtrav = 0; /* restart counting */ convergeephemerons(g); /* at this point, all strongly accessible objects are marked. */ /* Clear values from weak tables, before checking finalizers */ clearvalues(g, g->weak, NULL); clearvalues(g, g->allweak, NULL); origweak = g->weak; origall = g->allweak; work += g->GCmemtrav; /* stop counting (objects being finalized) */ separatetobefnz(g, 0); /* separate objects to be finalized */ g->gcfinnum = 1; /* there may be objects to be finalized */ markbeingfnz(g); /* mark objects that will be finalized */ propagateall(g); /* remark, to propagate 'resurrection' */ g->GCmemtrav = 0; /* restart counting */ convergeephemerons(g); /* at this point, all resurrected objects are marked. */ /* remove dead objects from weak tables */ clearkeys(g, g->ephemeron, NULL); /* clear keys from all ephemeron tables */ clearkeys(g, g->allweak, NULL); /* clear keys from all 'allweak' tables */ /* clear values from resurrected weak tables */ clearvalues(g, g->weak, origweak); clearvalues(g, g->allweak, origall); luaS_clearcache(g); g->currentwhite = cast_byte(otherwhite(g)); /* flip current white */ work += g->GCmemtrav; /* complete counting */ return work; /* estimate of memory marked by 'atomic' */ } static lu_mem sweepstep (lua_State *L, global_State *g, int nextstate, GCObject **nextlist) { if (g->sweepgc) { l_mem olddebt = g->GCdebt; g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX); g->GCestimate += g->GCdebt - olddebt; /* update estimate */ if (g->sweepgc) /* is there still something to sweep? */ return (GCSWEEPMAX * GCSWEEPCOST); } /* else enter next state */ g->gcstate = nextstate; g->sweepgc = nextlist; return 0; } static lu_mem singlestep (lua_State *L) { global_State *g = G(L); switch (g->gcstate) { case GCSpause: { g->GCmemtrav = g->strt.size * sizeof(GCObject*); restartcollection(g); g->gcstate = GCSpropagate; return g->GCmemtrav; } case GCSpropagate: { g->GCmemtrav = 0; lua_assert(g->gray); propagatemark(g); if (g->gray == NULL) /* no more gray objects? */ g->gcstate = GCSatomic; /* finish propagate phase */ return g->GCmemtrav; /* memory traversed in this step */ } case GCSatomic: { lu_mem work; propagateall(g); /* make sure gray list is empty */ work = atomic(L); /* work is what was traversed by 'atomic' */ entersweep(L); g->GCestimate = gettotalbytes(g); /* first estimate */; return work; } case GCSswpallgc: { /* sweep "regular" objects */ return sweepstep(L, g, GCSswpfinobj, &g->finobj); } case GCSswpfinobj: { /* sweep objects with finalizers */ return sweepstep(L, g, GCSswptobefnz, &g->tobefnz); } case GCSswptobefnz: { /* sweep objects to be finalized */ return sweepstep(L, g, GCSswpend, NULL); } case GCSswpend: { /* finish sweeps */ makewhite(g, g->mainthread); /* sweep main thread */ checkSizes(L, g); g->gcstate = GCScallfin; return 0; } case GCScallfin: { /* call remaining finalizers */ if (g->tobefnz && g->gckind != KGC_EMERGENCY) { int n = runafewfinalizers(L); return (n * GCFINALIZECOST); } else { /* emergency mode or no more finalizers */ g->gcstate = GCSpause; /* finish collection */ return 0; } } default: lua_assert(0); return 0; } } /* ** advances the garbage collector until it reaches a state allowed ** by 'statemask' */ void luaC_runtilstate (lua_State *L, int statesmask) { global_State *g = G(L); while (!testbit(statesmask, g->gcstate)) singlestep(L); } /* ** get GC debt and convert it from Kb to 'work units' (avoid zero debt ** and overflows) */ static l_mem getdebt (global_State *g) { l_mem debt = g->GCdebt; int stepmul = g->gcstepmul; if (debt <= 0) return 0; /* minimal debt */ else { debt = (debt / STEPMULADJ) + 1; debt = (debt < MAX_LMEM / stepmul) ? debt * stepmul : MAX_LMEM; return debt; } } /* ** performs a basic GC step when collector is running */ void luaC_step (lua_State *L) { global_State *g = G(L); l_mem debt = getdebt(g); /* GC deficit (be paid now) */ if (!g->gcrunning) { /* not running? */ luaE_setdebt(g, -GCSTEPSIZE * 10); /* avoid being called too often */ return; } do { /* repeat until pause or enough "credit" (negative debt) */ lu_mem work = singlestep(L); /* perform one single step */ debt -= work; } while (debt > -GCSTEPSIZE && g->gcstate != GCSpause); if (g->gcstate == GCSpause) setpause(g); /* pause until next cycle */ else { debt = (debt / g->gcstepmul) * STEPMULADJ; /* convert 'work units' to Kb */ luaE_setdebt(g, debt); runafewfinalizers(L); } } /* ** Performs a full GC cycle; if 'isemergency', set a flag to avoid ** some operations which could change the interpreter state in some ** unexpected ways (running finalizers and shrinking some structures). ** Before running the collection, check 'keepinvariant'; if it is true, ** there may be some objects marked as black, so the collector has ** to sweep all objects to turn them back to white (as white has not ** changed, nothing will be collected). */ void luaC_fullgc (lua_State *L, int isemergency) { global_State *g = G(L); lua_assert(g->gckind == KGC_NORMAL); if (isemergency) g->gckind = KGC_EMERGENCY; /* set flag */ if (keepinvariant(g)) { /* black objects? */ entersweep(L); /* sweep everything to turn them back to white */ } /* finish any pending sweep phase to start a new cycle */ luaC_runtilstate(L, bitmask(GCSpause)); luaC_runtilstate(L, ~bitmask(GCSpause)); /* start new collection */ luaC_runtilstate(L, bitmask(GCScallfin)); /* run up to finalizers */ /* estimate must be correct after a full GC cycle */ lua_assert(g->GCestimate == gettotalbytes(g)); luaC_runtilstate(L, bitmask(GCSpause)); /* finish collection */ g->gckind = KGC_NORMAL; setpause(g); } /* }====================================================== */ bam-0.5.1/src/lua/lgc.h000066400000000000000000000112021300503731100145270ustar00rootroot00000000000000/* ** $Id: lgc.h,v 2.91 2015/12/21 13:02:14 roberto Exp $ ** Garbage Collector ** See Copyright Notice in lua.h */ #ifndef lgc_h #define lgc_h #include "lobject.h" #include "lstate.h" /* ** Collectable objects may have one of three colors: white, which ** means the object is not marked; gray, which means the ** object is marked, but its references may be not marked; and ** black, which means that the object and all its references are marked. ** The main invariant of the garbage collector, while marking objects, ** is that a black object can never point to a white one. Moreover, ** any gray object must be in a "gray list" (gray, grayagain, weak, ** allweak, ephemeron) so that it can be visited again before finishing ** the collection cycle. These lists have no meaning when the invariant ** is not being enforced (e.g., sweep phase). */ /* how much to allocate before next GC step */ #if !defined(GCSTEPSIZE) /* ~100 small strings */ #define GCSTEPSIZE (cast_int(100 * sizeof(TString))) #endif /* ** Possible states of the Garbage Collector */ #define GCSpropagate 0 #define GCSatomic 1 #define GCSswpallgc 2 #define GCSswpfinobj 3 #define GCSswptobefnz 4 #define GCSswpend 5 #define GCScallfin 6 #define GCSpause 7 #define issweepphase(g) \ (GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend) /* ** macro to tell when main invariant (white objects cannot point to black ** ones) must be kept. During a collection, the sweep ** phase may break the invariant, as objects turned white may point to ** still-black objects. The invariant is restored when sweep ends and ** all objects are white again. */ #define keepinvariant(g) ((g)->gcstate <= GCSatomic) /* ** some useful bit tricks */ #define resetbits(x,m) ((x) &= cast(lu_byte, ~(m))) #define setbits(x,m) ((x) |= (m)) #define testbits(x,m) ((x) & (m)) #define bitmask(b) (1<<(b)) #define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2)) #define l_setbit(x,b) setbits(x, bitmask(b)) #define resetbit(x,b) resetbits(x, bitmask(b)) #define testbit(x,b) testbits(x, bitmask(b)) /* Layout for bit use in 'marked' field: */ #define WHITE0BIT 0 /* object is white (type 0) */ #define WHITE1BIT 1 /* object is white (type 1) */ #define BLACKBIT 2 /* object is black */ #define FINALIZEDBIT 3 /* object has been marked for finalization */ /* bit 7 is currently used by tests (luaL_checkmemory) */ #define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT) #define iswhite(x) testbits((x)->marked, WHITEBITS) #define isblack(x) testbit((x)->marked, BLACKBIT) #define isgray(x) /* neither white nor black */ \ (!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT))) #define tofinalize(x) testbit((x)->marked, FINALIZEDBIT) #define otherwhite(g) ((g)->currentwhite ^ WHITEBITS) #define isdeadm(ow,m) (!(((m) ^ WHITEBITS) & (ow))) #define isdead(g,v) isdeadm(otherwhite(g), (v)->marked) #define changewhite(x) ((x)->marked ^= WHITEBITS) #define gray2black(x) l_setbit((x)->marked, BLACKBIT) #define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS) /* ** Does one step of collection when debt becomes positive. 'pre'/'pos' ** allows some adjustments to be done only when needed. macro ** 'condchangemem' is used only for heavy tests (forcing a full ** GC cycle on every opportunity) */ #define luaC_condGC(L,pre,pos) \ { if (G(L)->GCdebt > 0) { pre; luaC_step(L); pos;}; \ condchangemem(L,pre,pos); } /* more often than not, 'pre'/'pos' are empty */ #define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0) #define luaC_barrier(L,p,v) ( \ (iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \ luaC_barrier_(L,obj2gco(p),gcvalue(v)) : cast_void(0)) #define luaC_barrierback(L,p,v) ( \ (iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \ luaC_barrierback_(L,p) : cast_void(0)) #define luaC_objbarrier(L,p,o) ( \ (isblack(p) && iswhite(o)) ? \ luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0)) #define luaC_upvalbarrier(L,uv) ( \ (iscollectable((uv)->v) && !upisopen(uv)) ? \ luaC_upvalbarrier_(L,uv) : cast_void(0)) LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o); LUAI_FUNC void luaC_freeallobjects (lua_State *L); LUAI_FUNC void luaC_step (lua_State *L); LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask); LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency); LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz); LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v); LUAI_FUNC void luaC_barrierback_ (lua_State *L, Table *o); LUAI_FUNC void luaC_upvalbarrier_ (lua_State *L, UpVal *uv); LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt); LUAI_FUNC void luaC_upvdeccount (lua_State *L, UpVal *uv); #endif bam-0.5.1/src/lua/linit.c000066400000000000000000000032721300503731100151040ustar00rootroot00000000000000/* ** $Id: linit.c,v 1.38 2015/01/05 13:48:33 roberto Exp $ ** Initialization of libraries for lua.c and other clients ** See Copyright Notice in lua.h */ #define linit_c #define LUA_LIB /* ** If you embed Lua in your program and need to open the standard ** libraries, call luaL_openlibs in your program. If you need a ** different set of libraries, copy this file to your project and edit ** it to suit your needs. ** ** You can also *preload* libraries, so that a later 'require' can ** open the library, which is already linked to the application. ** For that, do the following code: ** ** luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD"); ** lua_pushcfunction(L, luaopen_modname); ** lua_setfield(L, -2, modname); ** lua_pop(L, 1); // remove _PRELOAD table */ #include "lprefix.h" #include #include "lua.h" #include "lualib.h" #include "lauxlib.h" /* ** these libs are loaded by lua.c and are readily available to any Lua ** program */ static const luaL_Reg loadedlibs[] = { {"_G", luaopen_base}, {LUA_LOADLIBNAME, luaopen_package}, {LUA_COLIBNAME, luaopen_coroutine}, {LUA_TABLIBNAME, luaopen_table}, {LUA_IOLIBNAME, luaopen_io}, {LUA_OSLIBNAME, luaopen_os}, {LUA_STRLIBNAME, luaopen_string}, {LUA_MATHLIBNAME, luaopen_math}, {LUA_UTF8LIBNAME, luaopen_utf8}, {LUA_DBLIBNAME, luaopen_debug}, #if defined(LUA_COMPAT_BITLIB) {LUA_BITLIBNAME, luaopen_bit32}, #endif {NULL, NULL} }; LUALIB_API void luaL_openlibs (lua_State *L) { const luaL_Reg *lib; /* "require" functions from 'loadedlibs' and set results to global table */ for (lib = loadedlibs; lib->func; lib++) { luaL_requiref(L, lib->name, lib->func, 1); lua_pop(L, 1); /* remove lib */ } } bam-0.5.1/src/lua/liolib.c000066400000000000000000000471521300503731100152440ustar00rootroot00000000000000/* ** $Id: liolib.c,v 2.149 2016/05/02 14:03:19 roberto Exp $ ** Standard I/O (and system) library ** See Copyright Notice in lua.h */ #define liolib_c #define LUA_LIB #include "lprefix.h" #include #include #include #include #include #include #include "lua.h" #include "lauxlib.h" #include "lualib.h" /* ** Change this macro to accept other modes for 'fopen' besides ** the standard ones. */ #if !defined(l_checkmode) /* accepted extensions to 'mode' in 'fopen' */ #if !defined(L_MODEEXT) #define L_MODEEXT "b" #endif /* Check whether 'mode' matches '[rwa]%+?[L_MODEEXT]*' */ #define l_checkmode(mode) \ (*mode != '\0' && strchr("rwa", *(mode++)) != NULL && \ (*mode != '+' || (++mode, 1)) && /* skip if char is '+' */ \ (strspn(mode, L_MODEEXT) == strlen(mode))) #endif /* ** {====================================================== ** l_popen spawns a new process connected to the current ** one through the file streams. ** ======================================================= */ #if !defined(l_popen) /* { */ #if defined(LUA_USE_POSIX) /* { */ #define l_popen(L,c,m) (fflush(NULL), popen(c,m)) #define l_pclose(L,file) (pclose(file)) #elif defined(LUA_USE_WINDOWS) /* }{ */ #define l_popen(L,c,m) (_popen(c,m)) #define l_pclose(L,file) (_pclose(file)) #else /* }{ */ /* ISO C definitions */ #define l_popen(L,c,m) \ ((void)((void)c, m), \ luaL_error(L, "'popen' not supported"), \ (FILE*)0) #define l_pclose(L,file) ((void)L, (void)file, -1) #endif /* } */ #endif /* } */ /* }====================================================== */ #if !defined(l_getc) /* { */ #if defined(LUA_USE_POSIX) #define l_getc(f) getc_unlocked(f) #define l_lockfile(f) flockfile(f) #define l_unlockfile(f) funlockfile(f) #else #define l_getc(f) getc(f) #define l_lockfile(f) ((void)0) #define l_unlockfile(f) ((void)0) #endif #endif /* } */ /* ** {====================================================== ** l_fseek: configuration for longer offsets ** ======================================================= */ #if !defined(l_fseek) /* { */ #if defined(LUA_USE_POSIX) /* { */ #include #define l_fseek(f,o,w) fseeko(f,o,w) #define l_ftell(f) ftello(f) #define l_seeknum off_t #elif defined(LUA_USE_WINDOWS) && !defined(_CRTIMP_TYPEINFO) \ && defined(_MSC_VER) && (_MSC_VER >= 1400) /* }{ */ /* Windows (but not DDK) and Visual C++ 2005 or higher */ #define l_fseek(f,o,w) _fseeki64(f,o,w) #define l_ftell(f) _ftelli64(f) #define l_seeknum __int64 #else /* }{ */ /* ISO C definitions */ #define l_fseek(f,o,w) fseek(f,o,w) #define l_ftell(f) ftell(f) #define l_seeknum long #endif /* } */ #endif /* } */ /* }====================================================== */ #define IO_PREFIX "_IO_" #define IOPREF_LEN (sizeof(IO_PREFIX)/sizeof(char) - 1) #define IO_INPUT (IO_PREFIX "input") #define IO_OUTPUT (IO_PREFIX "output") typedef luaL_Stream LStream; #define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE)) #define isclosed(p) ((p)->closef == NULL) static int io_type (lua_State *L) { LStream *p; luaL_checkany(L, 1); p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE); if (p == NULL) lua_pushnil(L); /* not a file */ else if (isclosed(p)) lua_pushliteral(L, "closed file"); else lua_pushliteral(L, "file"); return 1; } static int f_tostring (lua_State *L) { LStream *p = tolstream(L); if (isclosed(p)) lua_pushliteral(L, "file (closed)"); else lua_pushfstring(L, "file (%p)", p->f); return 1; } static FILE *tofile (lua_State *L) { LStream *p = tolstream(L); if (isclosed(p)) luaL_error(L, "attempt to use a closed file"); lua_assert(p->f); return p->f; } /* ** When creating file handles, always creates a 'closed' file handle ** before opening the actual file; so, if there is a memory error, the ** handle is in a consistent state. */ static LStream *newprefile (lua_State *L) { LStream *p = (LStream *)lua_newuserdata(L, sizeof(LStream)); p->closef = NULL; /* mark file handle as 'closed' */ luaL_setmetatable(L, LUA_FILEHANDLE); return p; } /* ** Calls the 'close' function from a file handle. The 'volatile' avoids ** a bug in some versions of the Clang compiler (e.g., clang 3.0 for ** 32 bits). */ static int aux_close (lua_State *L) { LStream *p = tolstream(L); volatile lua_CFunction cf = p->closef; p->closef = NULL; /* mark stream as closed */ return (*cf)(L); /* close it */ } static int io_close (lua_State *L) { if (lua_isnone(L, 1)) /* no argument? */ lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use standard output */ tofile(L); /* make sure argument is an open stream */ return aux_close(L); } static int f_gc (lua_State *L) { LStream *p = tolstream(L); if (!isclosed(p) && p->f != NULL) aux_close(L); /* ignore closed and incompletely open files */ return 0; } /* ** function to close regular files */ static int io_fclose (lua_State *L) { LStream *p = tolstream(L); int res = fclose(p->f); return luaL_fileresult(L, (res == 0), NULL); } static LStream *newfile (lua_State *L) { LStream *p = newprefile(L); p->f = NULL; p->closef = &io_fclose; return p; } static void opencheck (lua_State *L, const char *fname, const char *mode) { LStream *p = newfile(L); p->f = fopen(fname, mode); if (p->f == NULL) luaL_error(L, "cannot open file '%s' (%s)", fname, strerror(errno)); } static int io_open (lua_State *L) { const char *filename = luaL_checkstring(L, 1); const char *mode = luaL_optstring(L, 2, "r"); LStream *p = newfile(L); const char *md = mode; /* to traverse/check mode */ luaL_argcheck(L, l_checkmode(md), 2, "invalid mode"); p->f = fopen(filename, mode); return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1; } /* ** function to close 'popen' files */ static int io_pclose (lua_State *L) { LStream *p = tolstream(L); return luaL_execresult(L, l_pclose(L, p->f)); } static int io_popen (lua_State *L) { const char *filename = luaL_checkstring(L, 1); const char *mode = luaL_optstring(L, 2, "r"); LStream *p = newprefile(L); p->f = l_popen(L, filename, mode); p->closef = &io_pclose; return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1; } static int io_tmpfile (lua_State *L) { LStream *p = newfile(L); p->f = tmpfile(); return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1; } static FILE *getiofile (lua_State *L, const char *findex) { LStream *p; lua_getfield(L, LUA_REGISTRYINDEX, findex); p = (LStream *)lua_touserdata(L, -1); if (isclosed(p)) luaL_error(L, "standard %s file is closed", findex + IOPREF_LEN); return p->f; } static int g_iofile (lua_State *L, const char *f, const char *mode) { if (!lua_isnoneornil(L, 1)) { const char *filename = lua_tostring(L, 1); if (filename) opencheck(L, filename, mode); else { tofile(L); /* check that it's a valid file handle */ lua_pushvalue(L, 1); } lua_setfield(L, LUA_REGISTRYINDEX, f); } /* return current value */ lua_getfield(L, LUA_REGISTRYINDEX, f); return 1; } static int io_input (lua_State *L) { return g_iofile(L, IO_INPUT, "r"); } static int io_output (lua_State *L) { return g_iofile(L, IO_OUTPUT, "w"); } static int io_readline (lua_State *L); /* ** maximum number of arguments to 'f:lines'/'io.lines' (it + 3 must fit ** in the limit for upvalues of a closure) */ #define MAXARGLINE 250 static void aux_lines (lua_State *L, int toclose) { int n = lua_gettop(L) - 1; /* number of arguments to read */ luaL_argcheck(L, n <= MAXARGLINE, MAXARGLINE + 2, "too many arguments"); lua_pushinteger(L, n); /* number of arguments to read */ lua_pushboolean(L, toclose); /* close/not close file when finished */ lua_rotate(L, 2, 2); /* move 'n' and 'toclose' to their positions */ lua_pushcclosure(L, io_readline, 3 + n); } static int f_lines (lua_State *L) { tofile(L); /* check that it's a valid file handle */ aux_lines(L, 0); return 1; } static int io_lines (lua_State *L) { int toclose; if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */ if (lua_isnil(L, 1)) { /* no file name? */ lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */ lua_replace(L, 1); /* put it at index 1 */ tofile(L); /* check that it's a valid file handle */ toclose = 0; /* do not close it after iteration */ } else { /* open a new file */ const char *filename = luaL_checkstring(L, 1); opencheck(L, filename, "r"); lua_replace(L, 1); /* put file at index 1 */ toclose = 1; /* close it after iteration */ } aux_lines(L, toclose); return 1; } /* ** {====================================================== ** READ ** ======================================================= */ /* maximum length of a numeral */ #if !defined (L_MAXLENNUM) #define L_MAXLENNUM 200 #endif /* auxiliary structure used by 'read_number' */ typedef struct { FILE *f; /* file being read */ int c; /* current character (look ahead) */ int n; /* number of elements in buffer 'buff' */ char buff[L_MAXLENNUM + 1]; /* +1 for ending '\0' */ } RN; /* ** Add current char to buffer (if not out of space) and read next one */ static int nextc (RN *rn) { if (rn->n >= L_MAXLENNUM) { /* buffer overflow? */ rn->buff[0] = '\0'; /* invalidate result */ return 0; /* fail */ } else { rn->buff[rn->n++] = rn->c; /* save current char */ rn->c = l_getc(rn->f); /* read next one */ return 1; } } /* ** Accept current char if it is in 'set' (of size 2) */ static int test2 (RN *rn, const char *set) { if (rn->c == set[0] || rn->c == set[1]) return nextc(rn); else return 0; } /* ** Read a sequence of (hex)digits */ static int readdigits (RN *rn, int hex) { int count = 0; while ((hex ? isxdigit(rn->c) : isdigit(rn->c)) && nextc(rn)) count++; return count; } /* ** Read a number: first reads a valid prefix of a numeral into a buffer. ** Then it calls 'lua_stringtonumber' to check whether the format is ** correct and to convert it to a Lua number */ static int read_number (lua_State *L, FILE *f) { RN rn; int count = 0; int hex = 0; char decp[2]; rn.f = f; rn.n = 0; decp[0] = lua_getlocaledecpoint(); /* get decimal point from locale */ decp[1] = '.'; /* always accept a dot */ l_lockfile(rn.f); do { rn.c = l_getc(rn.f); } while (isspace(rn.c)); /* skip spaces */ test2(&rn, "-+"); /* optional signal */ if (test2(&rn, "00")) { if (test2(&rn, "xX")) hex = 1; /* numeral is hexadecimal */ else count = 1; /* count initial '0' as a valid digit */ } count += readdigits(&rn, hex); /* integral part */ if (test2(&rn, decp)) /* decimal point? */ count += readdigits(&rn, hex); /* fractional part */ if (count > 0 && test2(&rn, (hex ? "pP" : "eE"))) { /* exponent mark? */ test2(&rn, "-+"); /* exponent signal */ readdigits(&rn, 0); /* exponent digits */ } ungetc(rn.c, rn.f); /* unread look-ahead char */ l_unlockfile(rn.f); rn.buff[rn.n] = '\0'; /* finish string */ if (lua_stringtonumber(L, rn.buff)) /* is this a valid number? */ return 1; /* ok */ else { /* invalid format */ lua_pushnil(L); /* "result" to be removed */ return 0; /* read fails */ } } static int test_eof (lua_State *L, FILE *f) { int c = getc(f); ungetc(c, f); /* no-op when c == EOF */ lua_pushliteral(L, ""); return (c != EOF); } static int read_line (lua_State *L, FILE *f, int chop) { luaL_Buffer b; int c = '\0'; luaL_buffinit(L, &b); while (c != EOF && c != '\n') { /* repeat until end of line */ char *buff = luaL_prepbuffer(&b); /* preallocate buffer */ int i = 0; l_lockfile(f); /* no memory errors can happen inside the lock */ while (i < LUAL_BUFFERSIZE && (c = l_getc(f)) != EOF && c != '\n') buff[i++] = c; l_unlockfile(f); luaL_addsize(&b, i); } if (!chop && c == '\n') /* want a newline and have one? */ luaL_addchar(&b, c); /* add ending newline to result */ luaL_pushresult(&b); /* close buffer */ /* return ok if read something (either a newline or something else) */ return (c == '\n' || lua_rawlen(L, -1) > 0); } static void read_all (lua_State *L, FILE *f) { size_t nr; luaL_Buffer b; luaL_buffinit(L, &b); do { /* read file in chunks of LUAL_BUFFERSIZE bytes */ char *p = luaL_prepbuffer(&b); nr = fread(p, sizeof(char), LUAL_BUFFERSIZE, f); luaL_addsize(&b, nr); } while (nr == LUAL_BUFFERSIZE); luaL_pushresult(&b); /* close buffer */ } static int read_chars (lua_State *L, FILE *f, size_t n) { size_t nr; /* number of chars actually read */ char *p; luaL_Buffer b; luaL_buffinit(L, &b); p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */ nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */ luaL_addsize(&b, nr); luaL_pushresult(&b); /* close buffer */ return (nr > 0); /* true iff read something */ } static int g_read (lua_State *L, FILE *f, int first) { int nargs = lua_gettop(L) - 1; int success; int n; clearerr(f); if (nargs == 0) { /* no arguments? */ success = read_line(L, f, 1); n = first+1; /* to return 1 result */ } else { /* ensure stack space for all results and for auxlib's buffer */ luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments"); success = 1; for (n = first; nargs-- && success; n++) { if (lua_type(L, n) == LUA_TNUMBER) { size_t l = (size_t)luaL_checkinteger(L, n); success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l); } else { const char *p = luaL_checkstring(L, n); if (*p == '*') p++; /* skip optional '*' (for compatibility) */ switch (*p) { case 'n': /* number */ success = read_number(L, f); break; case 'l': /* line */ success = read_line(L, f, 1); break; case 'L': /* line with end-of-line */ success = read_line(L, f, 0); break; case 'a': /* file */ read_all(L, f); /* read entire file */ success = 1; /* always success */ break; default: return luaL_argerror(L, n, "invalid format"); } } } } if (ferror(f)) return luaL_fileresult(L, 0, NULL); if (!success) { lua_pop(L, 1); /* remove last result */ lua_pushnil(L); /* push nil instead */ } return n - first; } static int io_read (lua_State *L) { return g_read(L, getiofile(L, IO_INPUT), 1); } static int f_read (lua_State *L) { return g_read(L, tofile(L), 2); } static int io_readline (lua_State *L) { LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1)); int i; int n = (int)lua_tointeger(L, lua_upvalueindex(2)); if (isclosed(p)) /* file is already closed? */ return luaL_error(L, "file is already closed"); lua_settop(L , 1); luaL_checkstack(L, n, "too many arguments"); for (i = 1; i <= n; i++) /* push arguments to 'g_read' */ lua_pushvalue(L, lua_upvalueindex(3 + i)); n = g_read(L, p->f, 2); /* 'n' is number of results */ lua_assert(n > 0); /* should return at least a nil */ if (lua_toboolean(L, -n)) /* read at least one value? */ return n; /* return them */ else { /* first result is nil: EOF or error */ if (n > 1) { /* is there error information? */ /* 2nd result is error message */ return luaL_error(L, "%s", lua_tostring(L, -n + 1)); } if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */ lua_settop(L, 0); lua_pushvalue(L, lua_upvalueindex(1)); aux_close(L); /* close it */ } return 0; } } /* }====================================================== */ static int g_write (lua_State *L, FILE *f, int arg) { int nargs = lua_gettop(L) - arg; int status = 1; for (; nargs--; arg++) { if (lua_type(L, arg) == LUA_TNUMBER) { /* optimization: could be done exactly as for strings */ int len = lua_isinteger(L, arg) ? fprintf(f, LUA_INTEGER_FMT, lua_tointeger(L, arg)) : fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg)); status = status && (len > 0); } else { size_t l; const char *s = luaL_checklstring(L, arg, &l); status = status && (fwrite(s, sizeof(char), l, f) == l); } } if (status) return 1; /* file handle already on stack top */ else return luaL_fileresult(L, status, NULL); } static int io_write (lua_State *L) { return g_write(L, getiofile(L, IO_OUTPUT), 1); } static int f_write (lua_State *L) { FILE *f = tofile(L); lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */ return g_write(L, f, 2); } static int f_seek (lua_State *L) { static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END}; static const char *const modenames[] = {"set", "cur", "end", NULL}; FILE *f = tofile(L); int op = luaL_checkoption(L, 2, "cur", modenames); lua_Integer p3 = luaL_optinteger(L, 3, 0); l_seeknum offset = (l_seeknum)p3; luaL_argcheck(L, (lua_Integer)offset == p3, 3, "not an integer in proper range"); op = l_fseek(f, offset, mode[op]); if (op) return luaL_fileresult(L, 0, NULL); /* error */ else { lua_pushinteger(L, (lua_Integer)l_ftell(f)); return 1; } } static int f_setvbuf (lua_State *L) { static const int mode[] = {_IONBF, _IOFBF, _IOLBF}; static const char *const modenames[] = {"no", "full", "line", NULL}; FILE *f = tofile(L); int op = luaL_checkoption(L, 2, NULL, modenames); lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE); int res = setvbuf(f, NULL, mode[op], (size_t)sz); return luaL_fileresult(L, res == 0, NULL); } static int io_flush (lua_State *L) { return luaL_fileresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL); } static int f_flush (lua_State *L) { return luaL_fileresult(L, fflush(tofile(L)) == 0, NULL); } /* ** functions for 'io' library */ static const luaL_Reg iolib[] = { {"close", io_close}, {"flush", io_flush}, {"input", io_input}, {"lines", io_lines}, {"open", io_open}, {"output", io_output}, {"popen", io_popen}, {"read", io_read}, {"tmpfile", io_tmpfile}, {"type", io_type}, {"write", io_write}, {NULL, NULL} }; /* ** methods for file handles */ static const luaL_Reg flib[] = { {"close", io_close}, {"flush", f_flush}, {"lines", f_lines}, {"read", f_read}, {"seek", f_seek}, {"setvbuf", f_setvbuf}, {"write", f_write}, {"__gc", f_gc}, {"__tostring", f_tostring}, {NULL, NULL} }; static void createmeta (lua_State *L) { luaL_newmetatable(L, LUA_FILEHANDLE); /* create metatable for file handles */ lua_pushvalue(L, -1); /* push metatable */ lua_setfield(L, -2, "__index"); /* metatable.__index = metatable */ luaL_setfuncs(L, flib, 0); /* add file methods to new metatable */ lua_pop(L, 1); /* pop new metatable */ } /* ** function to (not) close the standard files stdin, stdout, and stderr */ static int io_noclose (lua_State *L) { LStream *p = tolstream(L); p->closef = &io_noclose; /* keep file opened */ lua_pushnil(L); lua_pushliteral(L, "cannot close standard file"); return 2; } static void createstdfile (lua_State *L, FILE *f, const char *k, const char *fname) { LStream *p = newprefile(L); p->f = f; p->closef = &io_noclose; if (k != NULL) { lua_pushvalue(L, -1); lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */ } lua_setfield(L, -2, fname); /* add file to module */ } LUAMOD_API int luaopen_io (lua_State *L) { luaL_newlib(L, iolib); /* new module */ createmeta(L); /* create (and set) default files */ createstdfile(L, stdin, IO_INPUT, "stdin"); createstdfile(L, stdout, IO_OUTPUT, "stdout"); createstdfile(L, stderr, NULL, "stderr"); return 1; } bam-0.5.1/src/lua/llex.c000066400000000000000000000373411300503731100147350ustar00rootroot00000000000000/* ** $Id: llex.c,v 2.96 2016/05/02 14:02:12 roberto Exp $ ** Lexical Analyzer ** See Copyright Notice in lua.h */ #define llex_c #define LUA_CORE #include "lprefix.h" #include #include #include "lua.h" #include "lctype.h" #include "ldebug.h" #include "ldo.h" #include "lgc.h" #include "llex.h" #include "lobject.h" #include "lparser.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "lzio.h" #define next(ls) (ls->current = zgetc(ls->z)) #define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r') /* ORDER RESERVED */ static const char *const luaX_tokens [] = { "and", "break", "do", "else", "elseif", "end", "false", "for", "function", "goto", "if", "in", "local", "nil", "not", "or", "repeat", "return", "then", "true", "until", "while", "//", "..", "...", "==", ">=", "<=", "~=", "<<", ">>", "::", "", "", "", "", "" }; #define save_and_next(ls) (save(ls, ls->current), next(ls)) static l_noret lexerror (LexState *ls, const char *msg, int token); static void save (LexState *ls, int c) { Mbuffer *b = ls->buff; if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) { size_t newsize; if (luaZ_sizebuffer(b) >= MAX_SIZE/2) lexerror(ls, "lexical element too long", 0); newsize = luaZ_sizebuffer(b) * 2; luaZ_resizebuffer(ls->L, b, newsize); } b->buffer[luaZ_bufflen(b)++] = cast(char, c); } void luaX_init (lua_State *L) { int i; TString *e = luaS_newliteral(L, LUA_ENV); /* create env name */ luaC_fix(L, obj2gco(e)); /* never collect this name */ for (i=0; iextra = cast_byte(i+1); /* reserved word */ } } const char *luaX_token2str (LexState *ls, int token) { if (token < FIRST_RESERVED) { /* single-byte symbols? */ lua_assert(token == cast_uchar(token)); return luaO_pushfstring(ls->L, "'%c'", token); } else { const char *s = luaX_tokens[token - FIRST_RESERVED]; if (token < TK_EOS) /* fixed format (symbols and reserved words)? */ return luaO_pushfstring(ls->L, "'%s'", s); else /* names, strings, and numerals */ return s; } } static const char *txtToken (LexState *ls, int token) { switch (token) { case TK_NAME: case TK_STRING: case TK_FLT: case TK_INT: save(ls, '\0'); return luaO_pushfstring(ls->L, "'%s'", luaZ_buffer(ls->buff)); default: return luaX_token2str(ls, token); } } static l_noret lexerror (LexState *ls, const char *msg, int token) { msg = luaG_addinfo(ls->L, msg, ls->source, ls->linenumber); if (token) luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token)); luaD_throw(ls->L, LUA_ERRSYNTAX); } l_noret luaX_syntaxerror (LexState *ls, const char *msg) { lexerror(ls, msg, ls->t.token); } /* ** creates a new string and anchors it in scanner's table so that ** it will not be collected until the end of the compilation ** (by that time it should be anchored somewhere) */ TString *luaX_newstring (LexState *ls, const char *str, size_t l) { lua_State *L = ls->L; TValue *o; /* entry for 'str' */ TString *ts = luaS_newlstr(L, str, l); /* create new string */ setsvalue2s(L, L->top++, ts); /* temporarily anchor it in stack */ o = luaH_set(L, ls->h, L->top - 1); if (ttisnil(o)) { /* not in use yet? */ /* boolean value does not need GC barrier; table has no metatable, so it does not need to invalidate cache */ setbvalue(o, 1); /* t[string] = true */ luaC_checkGC(L); } else { /* string already present */ ts = tsvalue(keyfromval(o)); /* re-use value previously stored */ } L->top--; /* remove string from stack */ return ts; } /* ** increment line number and skips newline sequence (any of ** \n, \r, \n\r, or \r\n) */ static void inclinenumber (LexState *ls) { int old = ls->current; lua_assert(currIsNewline(ls)); next(ls); /* skip '\n' or '\r' */ if (currIsNewline(ls) && ls->current != old) next(ls); /* skip '\n\r' or '\r\n' */ if (++ls->linenumber >= MAX_INT) lexerror(ls, "chunk has too many lines", 0); } void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source, int firstchar) { ls->t.token = 0; ls->L = L; ls->current = firstchar; ls->lookahead.token = TK_EOS; /* no look-ahead token */ ls->z = z; ls->fs = NULL; ls->linenumber = 1; ls->lastline = 1; ls->source = source; ls->envn = luaS_newliteral(L, LUA_ENV); /* get env name */ luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */ } /* ** ======================================================= ** LEXICAL ANALYZER ** ======================================================= */ static int check_next1 (LexState *ls, int c) { if (ls->current == c) { next(ls); return 1; } else return 0; } /* ** Check whether current char is in set 'set' (with two chars) and ** saves it */ static int check_next2 (LexState *ls, const char *set) { lua_assert(set[2] == '\0'); if (ls->current == set[0] || ls->current == set[1]) { save_and_next(ls); return 1; } else return 0; } /* LUA_NUMBER */ /* ** this function is quite liberal in what it accepts, as 'luaO_str2num' ** will reject ill-formed numerals. */ static int read_numeral (LexState *ls, SemInfo *seminfo) { TValue obj; const char *expo = "Ee"; int first = ls->current; lua_assert(lisdigit(ls->current)); save_and_next(ls); if (first == '0' && check_next2(ls, "xX")) /* hexadecimal? */ expo = "Pp"; for (;;) { if (check_next2(ls, expo)) /* exponent part? */ check_next2(ls, "-+"); /* optional exponent sign */ if (lisxdigit(ls->current)) save_and_next(ls); else if (ls->current == '.') save_and_next(ls); else break; } save(ls, '\0'); if (luaO_str2num(luaZ_buffer(ls->buff), &obj) == 0) /* format error? */ lexerror(ls, "malformed number", TK_FLT); if (ttisinteger(&obj)) { seminfo->i = ivalue(&obj); return TK_INT; } else { lua_assert(ttisfloat(&obj)); seminfo->r = fltvalue(&obj); return TK_FLT; } } /* ** skip a sequence '[=*[' or ']=*]'; if sequence is well formed, return ** its number of '='s; otherwise, return a negative number (-1 iff there ** are no '='s after initial bracket) */ static int skip_sep (LexState *ls) { int count = 0; int s = ls->current; lua_assert(s == '[' || s == ']'); save_and_next(ls); while (ls->current == '=') { save_and_next(ls); count++; } return (ls->current == s) ? count : (-count) - 1; } static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) { int line = ls->linenumber; /* initial line (for error message) */ save_and_next(ls); /* skip 2nd '[' */ if (currIsNewline(ls)) /* string starts with a newline? */ inclinenumber(ls); /* skip it */ for (;;) { switch (ls->current) { case EOZ: { /* error */ const char *what = (seminfo ? "string" : "comment"); const char *msg = luaO_pushfstring(ls->L, "unfinished long %s (starting at line %d)", what, line); lexerror(ls, msg, TK_EOS); break; /* to avoid warnings */ } case ']': { if (skip_sep(ls) == sep) { save_and_next(ls); /* skip 2nd ']' */ goto endloop; } break; } case '\n': case '\r': { save(ls, '\n'); inclinenumber(ls); if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */ break; } default: { if (seminfo) save_and_next(ls); else next(ls); } } } endloop: if (seminfo) seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep), luaZ_bufflen(ls->buff) - 2*(2 + sep)); } static void esccheck (LexState *ls, int c, const char *msg) { if (!c) { if (ls->current != EOZ) save_and_next(ls); /* add current to buffer for error message */ lexerror(ls, msg, TK_STRING); } } static int gethexa (LexState *ls) { save_and_next(ls); esccheck (ls, lisxdigit(ls->current), "hexadecimal digit expected"); return luaO_hexavalue(ls->current); } static int readhexaesc (LexState *ls) { int r = gethexa(ls); r = (r << 4) + gethexa(ls); luaZ_buffremove(ls->buff, 2); /* remove saved chars from buffer */ return r; } static unsigned long readutf8esc (LexState *ls) { unsigned long r; int i = 4; /* chars to be removed: '\', 'u', '{', and first digit */ save_and_next(ls); /* skip 'u' */ esccheck(ls, ls->current == '{', "missing '{'"); r = gethexa(ls); /* must have at least one digit */ while ((save_and_next(ls), lisxdigit(ls->current))) { i++; r = (r << 4) + luaO_hexavalue(ls->current); esccheck(ls, r <= 0x10FFFF, "UTF-8 value too large"); } esccheck(ls, ls->current == '}', "missing '}'"); next(ls); /* skip '}' */ luaZ_buffremove(ls->buff, i); /* remove saved chars from buffer */ return r; } static void utf8esc (LexState *ls) { char buff[UTF8BUFFSZ]; int n = luaO_utf8esc(buff, readutf8esc(ls)); for (; n > 0; n--) /* add 'buff' to string */ save(ls, buff[UTF8BUFFSZ - n]); } static int readdecesc (LexState *ls) { int i; int r = 0; /* result accumulator */ for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */ r = 10*r + ls->current - '0'; save_and_next(ls); } esccheck(ls, r <= UCHAR_MAX, "decimal escape too large"); luaZ_buffremove(ls->buff, i); /* remove read digits from buffer */ return r; } static void read_string (LexState *ls, int del, SemInfo *seminfo) { save_and_next(ls); /* keep delimiter (for error messages) */ while (ls->current != del) { switch (ls->current) { case EOZ: lexerror(ls, "unfinished string", TK_EOS); break; /* to avoid warnings */ case '\n': case '\r': lexerror(ls, "unfinished string", TK_STRING); break; /* to avoid warnings */ case '\\': { /* escape sequences */ int c; /* final character to be saved */ save_and_next(ls); /* keep '\\' for error messages */ switch (ls->current) { case 'a': c = '\a'; goto read_save; case 'b': c = '\b'; goto read_save; case 'f': c = '\f'; goto read_save; case 'n': c = '\n'; goto read_save; case 'r': c = '\r'; goto read_save; case 't': c = '\t'; goto read_save; case 'v': c = '\v'; goto read_save; case 'x': c = readhexaesc(ls); goto read_save; case 'u': utf8esc(ls); goto no_save; case '\n': case '\r': inclinenumber(ls); c = '\n'; goto only_save; case '\\': case '\"': case '\'': c = ls->current; goto read_save; case EOZ: goto no_save; /* will raise an error next loop */ case 'z': { /* zap following span of spaces */ luaZ_buffremove(ls->buff, 1); /* remove '\\' */ next(ls); /* skip the 'z' */ while (lisspace(ls->current)) { if (currIsNewline(ls)) inclinenumber(ls); else next(ls); } goto no_save; } default: { esccheck(ls, lisdigit(ls->current), "invalid escape sequence"); c = readdecesc(ls); /* digital escape '\ddd' */ goto only_save; } } read_save: next(ls); /* go through */ only_save: luaZ_buffremove(ls->buff, 1); /* remove '\\' */ save(ls, c); /* go through */ no_save: break; } default: save_and_next(ls); } } save_and_next(ls); /* skip delimiter */ seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1, luaZ_bufflen(ls->buff) - 2); } static int llex (LexState *ls, SemInfo *seminfo) { luaZ_resetbuffer(ls->buff); for (;;) { switch (ls->current) { case '\n': case '\r': { /* line breaks */ inclinenumber(ls); break; } case ' ': case '\f': case '\t': case '\v': { /* spaces */ next(ls); break; } case '-': { /* '-' or '--' (comment) */ next(ls); if (ls->current != '-') return '-'; /* else is a comment */ next(ls); if (ls->current == '[') { /* long comment? */ int sep = skip_sep(ls); luaZ_resetbuffer(ls->buff); /* 'skip_sep' may dirty the buffer */ if (sep >= 0) { read_long_string(ls, NULL, sep); /* skip long comment */ luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */ break; } } /* else short comment */ while (!currIsNewline(ls) && ls->current != EOZ) next(ls); /* skip until end of line (or end of file) */ break; } case '[': { /* long string or simply '[' */ int sep = skip_sep(ls); if (sep >= 0) { read_long_string(ls, seminfo, sep); return TK_STRING; } else if (sep != -1) /* '[=...' missing second bracket */ lexerror(ls, "invalid long string delimiter", TK_STRING); return '['; } case '=': { next(ls); if (check_next1(ls, '=')) return TK_EQ; else return '='; } case '<': { next(ls); if (check_next1(ls, '=')) return TK_LE; else if (check_next1(ls, '<')) return TK_SHL; else return '<'; } case '>': { next(ls); if (check_next1(ls, '=')) return TK_GE; else if (check_next1(ls, '>')) return TK_SHR; else return '>'; } case '/': { next(ls); if (check_next1(ls, '/')) return TK_IDIV; else return '/'; } case '~': { next(ls); if (check_next1(ls, '=')) return TK_NE; else return '~'; } case ':': { next(ls); if (check_next1(ls, ':')) return TK_DBCOLON; else return ':'; } case '"': case '\'': { /* short literal strings */ read_string(ls, ls->current, seminfo); return TK_STRING; } case '.': { /* '.', '..', '...', or number */ save_and_next(ls); if (check_next1(ls, '.')) { if (check_next1(ls, '.')) return TK_DOTS; /* '...' */ else return TK_CONCAT; /* '..' */ } else if (!lisdigit(ls->current)) return '.'; else return read_numeral(ls, seminfo); } case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': { return read_numeral(ls, seminfo); } case EOZ: { return TK_EOS; } default: { if (lislalpha(ls->current)) { /* identifier or reserved word? */ TString *ts; do { save_and_next(ls); } while (lislalnum(ls->current)); ts = luaX_newstring(ls, luaZ_buffer(ls->buff), luaZ_bufflen(ls->buff)); seminfo->ts = ts; if (isreserved(ts)) /* reserved word? */ return ts->extra - 1 + FIRST_RESERVED; else { return TK_NAME; } } else { /* single-char tokens (+ - / ...) */ int c = ls->current; next(ls); return c; } } } } } void luaX_next (LexState *ls) { ls->lastline = ls->linenumber; if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */ ls->t = ls->lookahead; /* use this one */ ls->lookahead.token = TK_EOS; /* and discharge it */ } else ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */ } int luaX_lookahead (LexState *ls) { lua_assert(ls->lookahead.token == TK_EOS); ls->lookahead.token = llex(ls, &ls->lookahead.seminfo); return ls->lookahead.token; } bam-0.5.1/src/lua/llex.h000066400000000000000000000043371300503731100147410ustar00rootroot00000000000000/* ** $Id: llex.h,v 1.79 2016/05/02 14:02:12 roberto Exp $ ** Lexical Analyzer ** See Copyright Notice in lua.h */ #ifndef llex_h #define llex_h #include "lobject.h" #include "lzio.h" #define FIRST_RESERVED 257 #if !defined(LUA_ENV) #define LUA_ENV "_ENV" #endif /* * WARNING: if you change the order of this enumeration, * grep "ORDER RESERVED" */ enum RESERVED { /* terminal symbols denoted by reserved words */ TK_AND = FIRST_RESERVED, TK_BREAK, TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION, TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT, TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE, /* other terminal symbols */ TK_IDIV, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE, TK_SHL, TK_SHR, TK_DBCOLON, TK_EOS, TK_FLT, TK_INT, TK_NAME, TK_STRING }; /* number of reserved words */ #define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1)) typedef union { lua_Number r; lua_Integer i; TString *ts; } SemInfo; /* semantics information */ typedef struct Token { int token; SemInfo seminfo; } Token; /* state of the lexer plus state of the parser when shared by all functions */ typedef struct LexState { int current; /* current character (charint) */ int linenumber; /* input line counter */ int lastline; /* line of last token 'consumed' */ Token t; /* current token */ Token lookahead; /* look ahead token */ struct FuncState *fs; /* current function (parser) */ struct lua_State *L; ZIO *z; /* input stream */ Mbuffer *buff; /* buffer for tokens */ Table *h; /* to avoid collection/reuse strings */ struct Dyndata *dyd; /* dynamic structures used by the parser */ TString *source; /* current source name */ TString *envn; /* environment variable name */ } LexState; LUAI_FUNC void luaX_init (lua_State *L); LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source, int firstchar); LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l); LUAI_FUNC void luaX_next (LexState *ls); LUAI_FUNC int luaX_lookahead (LexState *ls); LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s); LUAI_FUNC const char *luaX_token2str (LexState *ls, int token); #endif bam-0.5.1/src/lua/llimits.h000066400000000000000000000167741300503731100154620ustar00rootroot00000000000000/* ** $Id: llimits.h,v 1.141 2015/11/19 19:16:22 roberto Exp $ ** Limits, basic types, and some other 'installation-dependent' definitions ** See Copyright Notice in lua.h */ #ifndef llimits_h #define llimits_h #include #include #include "lua.h" /* ** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count ** the total memory used by Lua (in bytes). Usually, 'size_t' and ** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines. */ #if defined(LUAI_MEM) /* { external definitions? */ typedef LUAI_UMEM lu_mem; typedef LUAI_MEM l_mem; #elif LUAI_BITSINT >= 32 /* }{ */ typedef size_t lu_mem; typedef ptrdiff_t l_mem; #else /* 16-bit ints */ /* }{ */ typedef unsigned long lu_mem; typedef long l_mem; #endif /* } */ /* chars used as small naturals (so that 'char' is reserved for characters) */ typedef unsigned char lu_byte; /* maximum value for size_t */ #define MAX_SIZET ((size_t)(~(size_t)0)) /* maximum size visible for Lua (must be representable in a lua_Integer */ #define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \ : (size_t)(LUA_MAXINTEGER)) #define MAX_LUMEM ((lu_mem)(~(lu_mem)0)) #define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1)) #define MAX_INT INT_MAX /* maximum value of an int */ /* ** conversion of pointer to unsigned integer: ** this is for hashing only; there is no problem if the integer ** cannot hold the whole pointer value */ #define point2uint(p) ((unsigned int)((size_t)(p) & UINT_MAX)) /* type to ensure maximum alignment */ #if defined(LUAI_USER_ALIGNMENT_T) typedef LUAI_USER_ALIGNMENT_T L_Umaxalign; #else typedef union { lua_Number n; double u; void *s; lua_Integer i; long l; } L_Umaxalign; #endif /* types of 'usual argument conversions' for lua_Number and lua_Integer */ typedef LUAI_UACNUMBER l_uacNumber; typedef LUAI_UACINT l_uacInt; /* internal assertions for in-house debugging */ #if defined(lua_assert) #define check_exp(c,e) (lua_assert(c), (e)) /* to avoid problems with conditions too long */ #define lua_longassert(c) ((c) ? (void)0 : lua_assert(0)) #else #define lua_assert(c) ((void)0) #define check_exp(c,e) (e) #define lua_longassert(c) ((void)0) #endif /* ** assertion for checking API calls */ #if !defined(luai_apicheck) #define luai_apicheck(l,e) lua_assert(e) #endif #define api_check(l,e,msg) luai_apicheck(l,(e) && msg) /* macro to avoid warnings about unused variables */ #if !defined(UNUSED) #define UNUSED(x) ((void)(x)) #endif /* type casts (a macro highlights casts in the code) */ #define cast(t, exp) ((t)(exp)) #define cast_void(i) cast(void, (i)) #define cast_byte(i) cast(lu_byte, (i)) #define cast_num(i) cast(lua_Number, (i)) #define cast_int(i) cast(int, (i)) #define cast_uchar(i) cast(unsigned char, (i)) /* cast a signed lua_Integer to lua_Unsigned */ #if !defined(l_castS2U) #define l_castS2U(i) ((lua_Unsigned)(i)) #endif /* ** cast a lua_Unsigned to a signed lua_Integer; this cast is ** not strict ISO C, but two-complement architectures should ** work fine. */ #if !defined(l_castU2S) #define l_castU2S(i) ((lua_Integer)(i)) #endif /* ** non-return type */ #if defined(__GNUC__) #define l_noret void __attribute__((noreturn)) #elif defined(_MSC_VER) && _MSC_VER >= 1200 #define l_noret void __declspec(noreturn) #else #define l_noret void #endif /* ** maximum depth for nested C calls and syntactical nested non-terminals ** in a program. (Value must fit in an unsigned short int.) */ #if !defined(LUAI_MAXCCALLS) #define LUAI_MAXCCALLS 200 #endif /* ** type for virtual-machine instructions; ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) */ #if LUAI_BITSINT >= 32 typedef unsigned int Instruction; #else typedef unsigned long Instruction; #endif /* ** Maximum length for short strings, that is, strings that are ** internalized. (Cannot be smaller than reserved words or tags for ** metamethods, as these strings must be internalized; ** #("function") = 8, #("__newindex") = 10.) */ #if !defined(LUAI_MAXSHORTLEN) #define LUAI_MAXSHORTLEN 40 #endif /* ** Initial size for the string table (must be power of 2). ** The Lua core alone registers ~50 strings (reserved words + ** metaevent keys + a few others). Libraries would typically add ** a few dozens more. */ #if !defined(MINSTRTABSIZE) #define MINSTRTABSIZE 128 #endif /* ** Size of cache for strings in the API. 'N' is the number of ** sets (better be a prime) and "M" is the size of each set (M == 1 ** makes a direct cache.) */ #if !defined(STRCACHE_N) #define STRCACHE_N 53 #define STRCACHE_M 2 #endif /* minimum size for string buffer */ #if !defined(LUA_MINBUFFER) #define LUA_MINBUFFER 32 #endif /* ** macros that are executed whenever program enters the Lua core ** ('lua_lock') and leaves the core ('lua_unlock') */ #if !defined(lua_lock) #define lua_lock(L) ((void) 0) #define lua_unlock(L) ((void) 0) #endif /* ** macro executed during Lua functions at points where the ** function can yield. */ #if !defined(luai_threadyield) #define luai_threadyield(L) {lua_unlock(L); lua_lock(L);} #endif /* ** these macros allow user-specific actions on threads when you defined ** LUAI_EXTRASPACE and need to do something extra when a thread is ** created/deleted/resumed/yielded. */ #if !defined(luai_userstateopen) #define luai_userstateopen(L) ((void)L) #endif #if !defined(luai_userstateclose) #define luai_userstateclose(L) ((void)L) #endif #if !defined(luai_userstatethread) #define luai_userstatethread(L,L1) ((void)L) #endif #if !defined(luai_userstatefree) #define luai_userstatefree(L,L1) ((void)L) #endif #if !defined(luai_userstateresume) #define luai_userstateresume(L,n) ((void)L) #endif #if !defined(luai_userstateyield) #define luai_userstateyield(L,n) ((void)L) #endif /* ** The luai_num* macros define the primitive operations over numbers. */ /* floor division (defined as 'floor(a/b)') */ #if !defined(luai_numidiv) #define luai_numidiv(L,a,b) ((void)L, l_floor(luai_numdiv(L,a,b))) #endif /* float division */ #if !defined(luai_numdiv) #define luai_numdiv(L,a,b) ((a)/(b)) #endif /* ** modulo: defined as 'a - floor(a/b)*b'; this definition gives NaN when ** 'b' is huge, but the result should be 'a'. 'fmod' gives the result of ** 'a - trunc(a/b)*b', and therefore must be corrected when 'trunc(a/b) ** ~= floor(a/b)'. That happens when the division has a non-integer ** negative result, which is equivalent to the test below. */ #if !defined(luai_nummod) #define luai_nummod(L,a,b,m) \ { (m) = l_mathop(fmod)(a,b); if ((m)*(b) < 0) (m) += (b); } #endif /* exponentiation */ #if !defined(luai_numpow) #define luai_numpow(L,a,b) ((void)L, l_mathop(pow)(a,b)) #endif /* the others are quite standard operations */ #if !defined(luai_numadd) #define luai_numadd(L,a,b) ((a)+(b)) #define luai_numsub(L,a,b) ((a)-(b)) #define luai_nummul(L,a,b) ((a)*(b)) #define luai_numunm(L,a) (-(a)) #define luai_numeq(a,b) ((a)==(b)) #define luai_numlt(a,b) ((a)<(b)) #define luai_numle(a,b) ((a)<=(b)) #define luai_numisnan(a) (!luai_numeq((a), (a))) #endif /* ** macro to control inclusion of some hard tests on stack reallocation */ #if !defined(HARDSTACKTESTS) #define condmovestack(L,pre,pos) ((void)0) #else /* realloc stack keeping its size */ #define condmovestack(L,pre,pos) \ { int sz_ = (L)->stacksize; pre; luaD_reallocstack((L), sz_); pos; } #endif #if !defined(HARDMEMTESTS) #define condchangemem(L,pre,pos) ((void)0) #else #define condchangemem(L,pre,pos) \ { if (G(L)->gcrunning) { pre; luaC_fullgc(L, 0); pos; } } #endif #endif bam-0.5.1/src/lua/lmathlib.c000066400000000000000000000232251300503731100155610ustar00rootroot00000000000000/* ** $Id: lmathlib.c,v 1.117 2015/10/02 15:39:23 roberto Exp $ ** Standard mathematical library ** See Copyright Notice in lua.h */ #define lmathlib_c #define LUA_LIB #include "lprefix.h" #include #include #include "lua.h" #include "lauxlib.h" #include "lualib.h" #undef PI #define PI (l_mathop(3.141592653589793238462643383279502884)) #if !defined(l_rand) /* { */ #if defined(LUA_USE_POSIX) #define l_rand() random() #define l_srand(x) srandom(x) #define L_RANDMAX 2147483647 /* (2^31 - 1), following POSIX */ #else #define l_rand() rand() #define l_srand(x) srand(x) #define L_RANDMAX RAND_MAX #endif #endif /* } */ static int math_abs (lua_State *L) { if (lua_isinteger(L, 1)) { lua_Integer n = lua_tointeger(L, 1); if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n); lua_pushinteger(L, n); } else lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1))); return 1; } static int math_sin (lua_State *L) { lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1))); return 1; } static int math_cos (lua_State *L) { lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1))); return 1; } static int math_tan (lua_State *L) { lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1))); return 1; } static int math_asin (lua_State *L) { lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1))); return 1; } static int math_acos (lua_State *L) { lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1))); return 1; } static int math_atan (lua_State *L) { lua_Number y = luaL_checknumber(L, 1); lua_Number x = luaL_optnumber(L, 2, 1); lua_pushnumber(L, l_mathop(atan2)(y, x)); return 1; } static int math_toint (lua_State *L) { int valid; lua_Integer n = lua_tointegerx(L, 1, &valid); if (valid) lua_pushinteger(L, n); else { luaL_checkany(L, 1); lua_pushnil(L); /* value is not convertible to integer */ } return 1; } static void pushnumint (lua_State *L, lua_Number d) { lua_Integer n; if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */ lua_pushinteger(L, n); /* result is integer */ else lua_pushnumber(L, d); /* result is float */ } static int math_floor (lua_State *L) { if (lua_isinteger(L, 1)) lua_settop(L, 1); /* integer is its own floor */ else { lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1)); pushnumint(L, d); } return 1; } static int math_ceil (lua_State *L) { if (lua_isinteger(L, 1)) lua_settop(L, 1); /* integer is its own ceil */ else { lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1)); pushnumint(L, d); } return 1; } static int math_fmod (lua_State *L) { if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) { lua_Integer d = lua_tointeger(L, 2); if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */ luaL_argcheck(L, d != 0, 2, "zero"); lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */ } else lua_pushinteger(L, lua_tointeger(L, 1) % d); } else lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1), luaL_checknumber(L, 2))); return 1; } /* ** next function does not use 'modf', avoiding problems with 'double*' ** (which is not compatible with 'float*') when lua_Number is not ** 'double'. */ static int math_modf (lua_State *L) { if (lua_isinteger(L ,1)) { lua_settop(L, 1); /* number is its own integer part */ lua_pushnumber(L, 0); /* no fractional part */ } else { lua_Number n = luaL_checknumber(L, 1); /* integer part (rounds toward zero) */ lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n); pushnumint(L, ip); /* fractional part (test needed for inf/-inf) */ lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip)); } return 2; } static int math_sqrt (lua_State *L) { lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1))); return 1; } static int math_ult (lua_State *L) { lua_Integer a = luaL_checkinteger(L, 1); lua_Integer b = luaL_checkinteger(L, 2); lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b); return 1; } static int math_log (lua_State *L) { lua_Number x = luaL_checknumber(L, 1); lua_Number res; if (lua_isnoneornil(L, 2)) res = l_mathop(log)(x); else { lua_Number base = luaL_checknumber(L, 2); #if !defined(LUA_USE_C89) if (base == 2.0) res = l_mathop(log2)(x); else #endif if (base == 10.0) res = l_mathop(log10)(x); else res = l_mathop(log)(x)/l_mathop(log)(base); } lua_pushnumber(L, res); return 1; } static int math_exp (lua_State *L) { lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1))); return 1; } static int math_deg (lua_State *L) { lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI)); return 1; } static int math_rad (lua_State *L) { lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0))); return 1; } static int math_min (lua_State *L) { int n = lua_gettop(L); /* number of arguments */ int imin = 1; /* index of current minimum value */ int i; luaL_argcheck(L, n >= 1, 1, "value expected"); for (i = 2; i <= n; i++) { if (lua_compare(L, i, imin, LUA_OPLT)) imin = i; } lua_pushvalue(L, imin); return 1; } static int math_max (lua_State *L) { int n = lua_gettop(L); /* number of arguments */ int imax = 1; /* index of current maximum value */ int i; luaL_argcheck(L, n >= 1, 1, "value expected"); for (i = 2; i <= n; i++) { if (lua_compare(L, imax, i, LUA_OPLT)) imax = i; } lua_pushvalue(L, imax); return 1; } /* ** This function uses 'double' (instead of 'lua_Number') to ensure that ** all bits from 'l_rand' can be represented, and that 'RANDMAX + 1.0' ** will keep full precision (ensuring that 'r' is always less than 1.0.) */ static int math_random (lua_State *L) { lua_Integer low, up; double r = (double)l_rand() * (1.0 / ((double)L_RANDMAX + 1.0)); switch (lua_gettop(L)) { /* check number of arguments */ case 0: { /* no arguments */ lua_pushnumber(L, (lua_Number)r); /* Number between 0 and 1 */ return 1; } case 1: { /* only upper limit */ low = 1; up = luaL_checkinteger(L, 1); break; } case 2: { /* lower and upper limits */ low = luaL_checkinteger(L, 1); up = luaL_checkinteger(L, 2); break; } default: return luaL_error(L, "wrong number of arguments"); } /* random integer in the interval [low, up] */ luaL_argcheck(L, low <= up, 1, "interval is empty"); luaL_argcheck(L, low >= 0 || up <= LUA_MAXINTEGER + low, 1, "interval too large"); r *= (double)(up - low) + 1.0; lua_pushinteger(L, (lua_Integer)r + low); return 1; } static int math_randomseed (lua_State *L) { l_srand((unsigned int)(lua_Integer)luaL_checknumber(L, 1)); (void)l_rand(); /* discard first value to avoid undesirable correlations */ return 0; } static int math_type (lua_State *L) { if (lua_type(L, 1) == LUA_TNUMBER) { if (lua_isinteger(L, 1)) lua_pushliteral(L, "integer"); else lua_pushliteral(L, "float"); } else { luaL_checkany(L, 1); lua_pushnil(L); } return 1; } /* ** {================================================================== ** Deprecated functions (for compatibility only) ** =================================================================== */ #if defined(LUA_COMPAT_MATHLIB) static int math_cosh (lua_State *L) { lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1))); return 1; } static int math_sinh (lua_State *L) { lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1))); return 1; } static int math_tanh (lua_State *L) { lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1))); return 1; } static int math_pow (lua_State *L) { lua_Number x = luaL_checknumber(L, 1); lua_Number y = luaL_checknumber(L, 2); lua_pushnumber(L, l_mathop(pow)(x, y)); return 1; } static int math_frexp (lua_State *L) { int e; lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e)); lua_pushinteger(L, e); return 2; } static int math_ldexp (lua_State *L) { lua_Number x = luaL_checknumber(L, 1); int ep = (int)luaL_checkinteger(L, 2); lua_pushnumber(L, l_mathop(ldexp)(x, ep)); return 1; } static int math_log10 (lua_State *L) { lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1))); return 1; } #endif /* }================================================================== */ static const luaL_Reg mathlib[] = { {"abs", math_abs}, {"acos", math_acos}, {"asin", math_asin}, {"atan", math_atan}, {"ceil", math_ceil}, {"cos", math_cos}, {"deg", math_deg}, {"exp", math_exp}, {"tointeger", math_toint}, {"floor", math_floor}, {"fmod", math_fmod}, {"ult", math_ult}, {"log", math_log}, {"max", math_max}, {"min", math_min}, {"modf", math_modf}, {"rad", math_rad}, {"random", math_random}, {"randomseed", math_randomseed}, {"sin", math_sin}, {"sqrt", math_sqrt}, {"tan", math_tan}, {"type", math_type}, #if defined(LUA_COMPAT_MATHLIB) {"atan2", math_atan}, {"cosh", math_cosh}, {"sinh", math_sinh}, {"tanh", math_tanh}, {"pow", math_pow}, {"frexp", math_frexp}, {"ldexp", math_ldexp}, {"log10", math_log10}, #endif /* placeholders */ {"pi", NULL}, {"huge", NULL}, {"maxinteger", NULL}, {"mininteger", NULL}, {NULL, NULL} }; /* ** Open math library */ LUAMOD_API int luaopen_math (lua_State *L) { luaL_newlib(L, mathlib); lua_pushnumber(L, PI); lua_setfield(L, -2, "pi"); lua_pushnumber(L, (lua_Number)HUGE_VAL); lua_setfield(L, -2, "huge"); lua_pushinteger(L, LUA_MAXINTEGER); lua_setfield(L, -2, "maxinteger"); lua_pushinteger(L, LUA_MININTEGER); lua_setfield(L, -2, "mininteger"); return 1; } bam-0.5.1/src/lua/lmem.c000066400000000000000000000051571300503731100147230ustar00rootroot00000000000000/* ** $Id: lmem.c,v 1.91 2015/03/06 19:45:54 roberto Exp $ ** Interface to Memory Manager ** See Copyright Notice in lua.h */ #define lmem_c #define LUA_CORE #include "lprefix.h" #include #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" /* ** About the realloc function: ** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize); ** ('osize' is the old size, 'nsize' is the new size) ** ** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no ** matter 'x'). ** ** * frealloc(ud, p, x, 0) frees the block 'p' ** (in this specific case, frealloc must return NULL); ** particularly, frealloc(ud, NULL, 0, 0) does nothing ** (which is equivalent to free(NULL) in ISO C) ** ** frealloc returns NULL if it cannot create or reallocate the area ** (any reallocation to an equal or smaller size cannot fail!) */ #define MINSIZEARRAY 4 void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems, int limit, const char *what) { void *newblock; int newsize; if (*size >= limit/2) { /* cannot double it? */ if (*size >= limit) /* cannot grow even a little? */ luaG_runerror(L, "too many %s (limit is %d)", what, limit); newsize = limit; /* still have at least one free place */ } else { newsize = (*size)*2; if (newsize < MINSIZEARRAY) newsize = MINSIZEARRAY; /* minimum size */ } newblock = luaM_reallocv(L, block, *size, newsize, size_elems); *size = newsize; /* update only when everything else is OK */ return newblock; } l_noret luaM_toobig (lua_State *L) { luaG_runerror(L, "memory allocation error: block too big"); } /* ** generic allocation routine. */ void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) { void *newblock; global_State *g = G(L); size_t realosize = (block) ? osize : 0; lua_assert((realosize == 0) == (block == NULL)); #if defined(HARDMEMTESTS) if (nsize > realosize && g->gcrunning) luaC_fullgc(L, 1); /* force a GC whenever possible */ #endif newblock = (*g->frealloc)(g->ud, block, osize, nsize); if (newblock == NULL && nsize > 0) { lua_assert(nsize > realosize); /* cannot fail when shrinking a block */ if (g->version) { /* is state fully built? */ luaC_fullgc(L, 1); /* try to free some memory... */ newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */ } if (newblock == NULL) luaD_throw(L, LUA_ERRMEM); } lua_assert((nsize == 0) == (newblock == NULL)); g->GCdebt = (g->GCdebt + nsize) - realosize; return newblock; } bam-0.5.1/src/lua/lmem.h000066400000000000000000000046031300503731100147230ustar00rootroot00000000000000/* ** $Id: lmem.h,v 1.43 2014/12/19 17:26:14 roberto Exp $ ** Interface to Memory Manager ** See Copyright Notice in lua.h */ #ifndef lmem_h #define lmem_h #include #include "llimits.h" #include "lua.h" /* ** This macro reallocs a vector 'b' from 'on' to 'n' elements, where ** each element has size 'e'. In case of arithmetic overflow of the ** product 'n'*'e', it raises an error (calling 'luaM_toobig'). Because ** 'e' is always constant, it avoids the runtime division MAX_SIZET/(e). ** ** (The macro is somewhat complex to avoid warnings: The 'sizeof' ** comparison avoids a runtime comparison when overflow cannot occur. ** The compiler should be able to optimize the real test by itself, but ** when it does it, it may give a warning about "comparison is always ** false due to limited range of data type"; the +1 tricks the compiler, ** avoiding this warning but also this optimization.) */ #define luaM_reallocv(L,b,on,n,e) \ (((sizeof(n) >= sizeof(size_t) && cast(size_t, (n)) + 1 > MAX_SIZET/(e)) \ ? luaM_toobig(L) : cast_void(0)) , \ luaM_realloc_(L, (b), (on)*(e), (n)*(e))) /* ** Arrays of chars do not need any test */ #define luaM_reallocvchar(L,b,on,n) \ cast(char *, luaM_realloc_(L, (b), (on)*sizeof(char), (n)*sizeof(char))) #define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0) #define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0) #define luaM_freearray(L, b, n) luaM_realloc_(L, (b), (n)*sizeof(*(b)), 0) #define luaM_malloc(L,s) luaM_realloc_(L, NULL, 0, (s)) #define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t))) #define luaM_newvector(L,n,t) \ cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t))) #define luaM_newobject(L,tag,s) luaM_realloc_(L, NULL, tag, (s)) #define luaM_growvector(L,v,nelems,size,t,limit,e) \ if ((nelems)+1 > (size)) \ ((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e))) #define luaM_reallocvector(L, v,oldn,n,t) \ ((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t)))) LUAI_FUNC l_noret luaM_toobig (lua_State *L); /* not to be called directly */ LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize, size_t size); LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elem, int limit, const char *what); #endif bam-0.5.1/src/lua/loadlib.c000066400000000000000000000557631300503731100154070ustar00rootroot00000000000000/* ** $Id: loadlib.c,v 1.127 2015/11/23 11:30:45 roberto Exp $ ** Dynamic library loader for Lua ** See Copyright Notice in lua.h ** ** This module contains an implementation of loadlib for Unix systems ** that have dlfcn, an implementation for Windows, and a stub for other ** systems. */ #define loadlib_c #define LUA_LIB #include "lprefix.h" #include #include #include #include "lua.h" #include "lauxlib.h" #include "lualib.h" /* ** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment ** variables that Lua check to set its paths. */ #if !defined(LUA_PATH_VAR) #define LUA_PATH_VAR "LUA_PATH" #endif #if !defined(LUA_CPATH_VAR) #define LUA_CPATH_VAR "LUA_CPATH" #endif #define LUA_PATHSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR #define LUA_PATHVARVERSION LUA_PATH_VAR LUA_PATHSUFFIX #define LUA_CPATHVARVERSION LUA_CPATH_VAR LUA_PATHSUFFIX /* ** LUA_PATH_SEP is the character that separates templates in a path. ** LUA_PATH_MARK is the string that marks the substitution points in a ** template. ** LUA_EXEC_DIR in a Windows path is replaced by the executable's ** directory. ** LUA_IGMARK is a mark to ignore all before it when building the ** luaopen_ function name. */ #if !defined (LUA_PATH_SEP) #define LUA_PATH_SEP ";" #endif #if !defined (LUA_PATH_MARK) #define LUA_PATH_MARK "?" #endif #if !defined (LUA_EXEC_DIR) #define LUA_EXEC_DIR "!" #endif #if !defined (LUA_IGMARK) #define LUA_IGMARK "-" #endif /* ** LUA_CSUBSEP is the character that replaces dots in submodule names ** when searching for a C loader. ** LUA_LSUBSEP is the character that replaces dots in submodule names ** when searching for a Lua loader. */ #if !defined(LUA_CSUBSEP) #define LUA_CSUBSEP LUA_DIRSEP #endif #if !defined(LUA_LSUBSEP) #define LUA_LSUBSEP LUA_DIRSEP #endif /* prefix for open functions in C libraries */ #define LUA_POF "luaopen_" /* separator for open functions in C libraries */ #define LUA_OFSEP "_" /* ** unique key for table in the registry that keeps handles ** for all loaded C libraries */ static const int CLIBS = 0; #define LIB_FAIL "open" #define setprogdir(L) ((void)0) /* ** system-dependent functions */ /* ** unload library 'lib' */ static void lsys_unloadlib (void *lib); /* ** load C library in file 'path'. If 'seeglb', load with all names in ** the library global. ** Returns the library; in case of error, returns NULL plus an ** error string in the stack. */ static void *lsys_load (lua_State *L, const char *path, int seeglb); /* ** Try to find a function named 'sym' in library 'lib'. ** Returns the function; in case of error, returns NULL plus an ** error string in the stack. */ static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym); #if defined(LUA_USE_DLOPEN) /* { */ /* ** {======================================================================== ** This is an implementation of loadlib based on the dlfcn interface. ** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD, ** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least ** as an emulation layer on top of native functions. ** ========================================================================= */ #include /* ** Macro to convert pointer-to-void* to pointer-to-function. This cast ** is undefined according to ISO C, but POSIX assumes that it works. ** (The '__extension__' in gnu compilers is only to avoid warnings.) */ #if defined(__GNUC__) #define cast_func(p) (__extension__ (lua_CFunction)(p)) #else #define cast_func(p) ((lua_CFunction)(p)) #endif static void lsys_unloadlib (void *lib) { dlclose(lib); } static void *lsys_load (lua_State *L, const char *path, int seeglb) { void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL)); if (lib == NULL) lua_pushstring(L, dlerror()); return lib; } static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) { lua_CFunction f = cast_func(dlsym(lib, sym)); if (f == NULL) lua_pushstring(L, dlerror()); return f; } /* }====================================================== */ #elif defined(LUA_DL_DLL) /* }{ */ /* ** {====================================================================== ** This is an implementation of loadlib for Windows using native functions. ** ======================================================================= */ #include #undef setprogdir /* ** optional flags for LoadLibraryEx */ #if !defined(LUA_LLE_FLAGS) #define LUA_LLE_FLAGS 0 #endif static void setprogdir (lua_State *L) { char buff[MAX_PATH + 1]; char *lb; DWORD nsize = sizeof(buff)/sizeof(char); DWORD n = GetModuleFileNameA(NULL, buff, nsize); if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL) luaL_error(L, "unable to get ModuleFileName"); else { *lb = '\0'; luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff); lua_remove(L, -2); /* remove original string */ } } static void pusherror (lua_State *L) { int error = GetLastError(); char buffer[128]; if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM, NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL)) lua_pushstring(L, buffer); else lua_pushfstring(L, "system error %d\n", error); } static void lsys_unloadlib (void *lib) { FreeLibrary((HMODULE)lib); } static void *lsys_load (lua_State *L, const char *path, int seeglb) { HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS); (void)(seeglb); /* not used: symbols are 'global' by default */ if (lib == NULL) pusherror(L); return lib; } static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) { lua_CFunction f = (lua_CFunction)GetProcAddress((HMODULE)lib, sym); if (f == NULL) pusherror(L); return f; } /* }====================================================== */ #else /* }{ */ /* ** {====================================================== ** Fallback for other systems ** ======================================================= */ #undef LIB_FAIL #define LIB_FAIL "absent" #define DLMSG "dynamic libraries not enabled; check your Lua installation" static void lsys_unloadlib (void *lib) { (void)(lib); /* not used */ } static void *lsys_load (lua_State *L, const char *path, int seeglb) { (void)(path); (void)(seeglb); /* not used */ lua_pushliteral(L, DLMSG); return NULL; } static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) { (void)(lib); (void)(sym); /* not used */ lua_pushliteral(L, DLMSG); return NULL; } /* }====================================================== */ #endif /* } */ /* ** return registry.CLIBS[path] */ static void *checkclib (lua_State *L, const char *path) { void *plib; lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS); lua_getfield(L, -1, path); plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */ lua_pop(L, 2); /* pop CLIBS table and 'plib' */ return plib; } /* ** registry.CLIBS[path] = plib -- for queries ** registry.CLIBS[#CLIBS + 1] = plib -- also keep a list of all libraries */ static void addtoclib (lua_State *L, const char *path, void *plib) { lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS); lua_pushlightuserdata(L, plib); lua_pushvalue(L, -1); lua_setfield(L, -3, path); /* CLIBS[path] = plib */ lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */ lua_pop(L, 1); /* pop CLIBS table */ } /* ** __gc tag method for CLIBS table: calls 'lsys_unloadlib' for all lib ** handles in list CLIBS */ static int gctm (lua_State *L) { lua_Integer n = luaL_len(L, 1); for (; n >= 1; n--) { /* for each handle, in reverse order */ lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */ lsys_unloadlib(lua_touserdata(L, -1)); lua_pop(L, 1); /* pop handle */ } return 0; } /* error codes for 'lookforfunc' */ #define ERRLIB 1 #define ERRFUNC 2 /* ** Look for a C function named 'sym' in a dynamically loaded library ** 'path'. ** First, check whether the library is already loaded; if not, try ** to load it. ** Then, if 'sym' is '*', return true (as library has been loaded). ** Otherwise, look for symbol 'sym' in the library and push a ** C function with that symbol. ** Return 0 and 'true' or a function in the stack; in case of ** errors, return an error code and an error message in the stack. */ static int lookforfunc (lua_State *L, const char *path, const char *sym) { void *reg = checkclib(L, path); /* check loaded C libraries */ if (reg == NULL) { /* must load library? */ reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */ if (reg == NULL) return ERRLIB; /* unable to load library */ addtoclib(L, path, reg); } if (*sym == '*') { /* loading only library (no function)? */ lua_pushboolean(L, 1); /* return 'true' */ return 0; /* no errors */ } else { lua_CFunction f = lsys_sym(L, reg, sym); if (f == NULL) return ERRFUNC; /* unable to find function */ lua_pushcfunction(L, f); /* else create new function */ return 0; /* no errors */ } } static int ll_loadlib (lua_State *L) { const char *path = luaL_checkstring(L, 1); const char *init = luaL_checkstring(L, 2); int stat = lookforfunc(L, path, init); if (stat == 0) /* no errors? */ return 1; /* return the loaded function */ else { /* error; error message is on stack top */ lua_pushnil(L); lua_insert(L, -2); lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init"); return 3; /* return nil, error message, and where */ } } /* ** {====================================================== ** 'require' function ** ======================================================= */ static int readable (const char *filename) { FILE *f = fopen(filename, "r"); /* try to open file */ if (f == NULL) return 0; /* open failed */ fclose(f); return 1; } static const char *pushnexttemplate (lua_State *L, const char *path) { const char *l; while (*path == *LUA_PATH_SEP) path++; /* skip separators */ if (*path == '\0') return NULL; /* no more templates */ l = strchr(path, *LUA_PATH_SEP); /* find next separator */ if (l == NULL) l = path + strlen(path); lua_pushlstring(L, path, l - path); /* template */ return l; } static const char *searchpath (lua_State *L, const char *name, const char *path, const char *sep, const char *dirsep) { luaL_Buffer msg; /* to build error message */ luaL_buffinit(L, &msg); if (*sep != '\0') /* non-empty separator? */ name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */ while ((path = pushnexttemplate(L, path)) != NULL) { const char *filename = luaL_gsub(L, lua_tostring(L, -1), LUA_PATH_MARK, name); lua_remove(L, -2); /* remove path template */ if (readable(filename)) /* does file exist and is readable? */ return filename; /* return that file name */ lua_pushfstring(L, "\n\tno file '%s'", filename); lua_remove(L, -2); /* remove file name */ luaL_addvalue(&msg); /* concatenate error msg. entry */ } luaL_pushresult(&msg); /* create error message */ return NULL; /* not found */ } static int ll_searchpath (lua_State *L) { const char *f = searchpath(L, luaL_checkstring(L, 1), luaL_checkstring(L, 2), luaL_optstring(L, 3, "."), luaL_optstring(L, 4, LUA_DIRSEP)); if (f != NULL) return 1; else { /* error message is on top of the stack */ lua_pushnil(L); lua_insert(L, -2); return 2; /* return nil + error message */ } } static const char *findfile (lua_State *L, const char *name, const char *pname, const char *dirsep) { const char *path; lua_getfield(L, lua_upvalueindex(1), pname); path = lua_tostring(L, -1); if (path == NULL) luaL_error(L, "'package.%s' must be a string", pname); return searchpath(L, name, path, ".", dirsep); } static int checkload (lua_State *L, int stat, const char *filename) { if (stat) { /* module loaded successfully? */ lua_pushstring(L, filename); /* will be 2nd argument to module */ return 2; /* return open function and file name */ } else return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s", lua_tostring(L, 1), filename, lua_tostring(L, -1)); } static int searcher_Lua (lua_State *L) { const char *filename; const char *name = luaL_checkstring(L, 1); filename = findfile(L, name, "path", LUA_LSUBSEP); if (filename == NULL) return 1; /* module not found in this path */ return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename); } /* ** Try to find a load function for module 'modname' at file 'filename'. ** First, change '.' to '_' in 'modname'; then, if 'modname' has ** the form X-Y (that is, it has an "ignore mark"), build a function ** name "luaopen_X" and look for it. (For compatibility, if that ** fails, it also tries "luaopen_Y".) If there is no ignore mark, ** look for a function named "luaopen_modname". */ static int loadfunc (lua_State *L, const char *filename, const char *modname) { const char *openfunc; const char *mark; modname = luaL_gsub(L, modname, ".", LUA_OFSEP); mark = strchr(modname, *LUA_IGMARK); if (mark) { int stat; openfunc = lua_pushlstring(L, modname, mark - modname); openfunc = lua_pushfstring(L, LUA_POF"%s", openfunc); stat = lookforfunc(L, filename, openfunc); if (stat != ERRFUNC) return stat; modname = mark + 1; /* else go ahead and try old-style name */ } openfunc = lua_pushfstring(L, LUA_POF"%s", modname); return lookforfunc(L, filename, openfunc); } static int searcher_C (lua_State *L) { const char *name = luaL_checkstring(L, 1); const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP); if (filename == NULL) return 1; /* module not found in this path */ return checkload(L, (loadfunc(L, filename, name) == 0), filename); } static int searcher_Croot (lua_State *L) { const char *filename; const char *name = luaL_checkstring(L, 1); const char *p = strchr(name, '.'); int stat; if (p == NULL) return 0; /* is root */ lua_pushlstring(L, name, p - name); filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP); if (filename == NULL) return 1; /* root not found */ if ((stat = loadfunc(L, filename, name)) != 0) { if (stat != ERRFUNC) return checkload(L, 0, filename); /* real error */ else { /* open function not found */ lua_pushfstring(L, "\n\tno module '%s' in file '%s'", name, filename); return 1; } } lua_pushstring(L, filename); /* will be 2nd argument to module */ return 2; } static int searcher_preload (lua_State *L) { const char *name = luaL_checkstring(L, 1); lua_getfield(L, LUA_REGISTRYINDEX, "_PRELOAD"); if (lua_getfield(L, -1, name) == LUA_TNIL) /* not found? */ lua_pushfstring(L, "\n\tno field package.preload['%s']", name); return 1; } static void findloader (lua_State *L, const char *name) { int i; luaL_Buffer msg; /* to build error message */ luaL_buffinit(L, &msg); /* push 'package.searchers' to index 3 in the stack */ if (lua_getfield(L, lua_upvalueindex(1), "searchers") != LUA_TTABLE) luaL_error(L, "'package.searchers' must be a table"); /* iterate over available searchers to find a loader */ for (i = 1; ; i++) { if (lua_rawgeti(L, 3, i) == LUA_TNIL) { /* no more searchers? */ lua_pop(L, 1); /* remove nil */ luaL_pushresult(&msg); /* create error message */ luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1)); } lua_pushstring(L, name); lua_call(L, 1, 2); /* call it */ if (lua_isfunction(L, -2)) /* did it find a loader? */ return; /* module loader found */ else if (lua_isstring(L, -2)) { /* searcher returned error message? */ lua_pop(L, 1); /* remove extra return */ luaL_addvalue(&msg); /* concatenate error message */ } else lua_pop(L, 2); /* remove both returns */ } } static int ll_require (lua_State *L) { const char *name = luaL_checkstring(L, 1); lua_settop(L, 1); /* _LOADED table will be at index 2 */ lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED"); lua_getfield(L, 2, name); /* _LOADED[name] */ if (lua_toboolean(L, -1)) /* is it there? */ return 1; /* package is already loaded */ /* else must load package */ lua_pop(L, 1); /* remove 'getfield' result */ findloader(L, name); lua_pushstring(L, name); /* pass name as argument to module loader */ lua_insert(L, -2); /* name is 1st argument (before search data) */ lua_call(L, 2, 1); /* run loader to load module */ if (!lua_isnil(L, -1)) /* non-nil return? */ lua_setfield(L, 2, name); /* _LOADED[name] = returned value */ if (lua_getfield(L, 2, name) == LUA_TNIL) { /* module set no value? */ lua_pushboolean(L, 1); /* use true as result */ lua_pushvalue(L, -1); /* extra copy to be returned */ lua_setfield(L, 2, name); /* _LOADED[name] = true */ } return 1; } /* }====================================================== */ /* ** {====================================================== ** 'module' function ** ======================================================= */ #if defined(LUA_COMPAT_MODULE) /* ** changes the environment variable of calling function */ static void set_env (lua_State *L) { lua_Debug ar; if (lua_getstack(L, 1, &ar) == 0 || lua_getinfo(L, "f", &ar) == 0 || /* get calling function */ lua_iscfunction(L, -1)) luaL_error(L, "'module' not called from a Lua function"); lua_pushvalue(L, -2); /* copy new environment table to top */ lua_setupvalue(L, -2, 1); lua_pop(L, 1); /* remove function */ } static void dooptions (lua_State *L, int n) { int i; for (i = 2; i <= n; i++) { if (lua_isfunction(L, i)) { /* avoid 'calling' extra info. */ lua_pushvalue(L, i); /* get option (a function) */ lua_pushvalue(L, -2); /* module */ lua_call(L, 1, 0); } } } static void modinit (lua_State *L, const char *modname) { const char *dot; lua_pushvalue(L, -1); lua_setfield(L, -2, "_M"); /* module._M = module */ lua_pushstring(L, modname); lua_setfield(L, -2, "_NAME"); dot = strrchr(modname, '.'); /* look for last dot in module name */ if (dot == NULL) dot = modname; else dot++; /* set _PACKAGE as package name (full module name minus last part) */ lua_pushlstring(L, modname, dot - modname); lua_setfield(L, -2, "_PACKAGE"); } static int ll_module (lua_State *L) { const char *modname = luaL_checkstring(L, 1); int lastarg = lua_gettop(L); /* last parameter */ luaL_pushmodule(L, modname, 1); /* get/create module table */ /* check whether table already has a _NAME field */ if (lua_getfield(L, -1, "_NAME") != LUA_TNIL) lua_pop(L, 1); /* table is an initialized module */ else { /* no; initialize it */ lua_pop(L, 1); modinit(L, modname); } lua_pushvalue(L, -1); set_env(L); dooptions(L, lastarg); return 1; } static int ll_seeall (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); if (!lua_getmetatable(L, 1)) { lua_createtable(L, 0, 1); /* create new metatable */ lua_pushvalue(L, -1); lua_setmetatable(L, 1); } lua_pushglobaltable(L); lua_setfield(L, -2, "__index"); /* mt.__index = _G */ return 0; } #endif /* }====================================================== */ /* auxiliary mark (for internal use) */ #define AUXMARK "\1" /* ** return registry.LUA_NOENV as a boolean */ static int noenv (lua_State *L) { int b; lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV"); b = lua_toboolean(L, -1); lua_pop(L, 1); /* remove value */ return b; } static void setpath (lua_State *L, const char *fieldname, const char *envname1, const char *envname2, const char *def) { const char *path = getenv(envname1); if (path == NULL) /* no environment variable? */ path = getenv(envname2); /* try alternative name */ if (path == NULL || noenv(L)) /* no environment variable? */ lua_pushstring(L, def); /* use default */ else { /* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */ path = luaL_gsub(L, path, LUA_PATH_SEP LUA_PATH_SEP, LUA_PATH_SEP AUXMARK LUA_PATH_SEP); luaL_gsub(L, path, AUXMARK, def); lua_remove(L, -2); } setprogdir(L); lua_setfield(L, -2, fieldname); } static const luaL_Reg pk_funcs[] = { {"loadlib", ll_loadlib}, {"searchpath", ll_searchpath}, #if defined(LUA_COMPAT_MODULE) {"seeall", ll_seeall}, #endif /* placeholders */ {"preload", NULL}, {"cpath", NULL}, {"path", NULL}, {"searchers", NULL}, {"loaded", NULL}, {NULL, NULL} }; static const luaL_Reg ll_funcs[] = { #if defined(LUA_COMPAT_MODULE) {"module", ll_module}, #endif {"require", ll_require}, {NULL, NULL} }; static void createsearcherstable (lua_State *L) { static const lua_CFunction searchers[] = {searcher_preload, searcher_Lua, searcher_C, searcher_Croot, NULL}; int i; /* create 'searchers' table */ lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0); /* fill it with predefined searchers */ for (i=0; searchers[i] != NULL; i++) { lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */ lua_pushcclosure(L, searchers[i], 1); lua_rawseti(L, -2, i+1); } #if defined(LUA_COMPAT_LOADERS) lua_pushvalue(L, -1); /* make a copy of 'searchers' table */ lua_setfield(L, -3, "loaders"); /* put it in field 'loaders' */ #endif lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */ } /* ** create table CLIBS to keep track of loaded C libraries, ** setting a finalizer to close all libraries when closing state. */ static void createclibstable (lua_State *L) { lua_newtable(L); /* create CLIBS table */ lua_createtable(L, 0, 1); /* create metatable for CLIBS */ lua_pushcfunction(L, gctm); lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */ lua_setmetatable(L, -2); lua_rawsetp(L, LUA_REGISTRYINDEX, &CLIBS); /* set CLIBS table in registry */ } LUAMOD_API int luaopen_package (lua_State *L) { createclibstable(L); luaL_newlib(L, pk_funcs); /* create 'package' table */ createsearcherstable(L); /* set field 'path' */ setpath(L, "path", LUA_PATHVARVERSION, LUA_PATH_VAR, LUA_PATH_DEFAULT); /* set field 'cpath' */ setpath(L, "cpath", LUA_CPATHVARVERSION, LUA_CPATH_VAR, LUA_CPATH_DEFAULT); /* store config information */ lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n" LUA_EXEC_DIR "\n" LUA_IGMARK "\n"); lua_setfield(L, -2, "config"); /* set field 'loaded' */ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED"); lua_setfield(L, -2, "loaded"); /* set field 'preload' */ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD"); lua_setfield(L, -2, "preload"); lua_pushglobaltable(L); lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */ luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */ lua_pop(L, 1); /* pop global table */ return 1; /* return 'package' table */ } bam-0.5.1/src/lua/lobject.c000066400000000000000000000401421300503731100154040ustar00rootroot00000000000000/* ** $Id: lobject.c,v 2.111 2016/05/20 14:07:48 roberto Exp $ ** Some generic functions over Lua objects ** See Copyright Notice in lua.h */ #define lobject_c #define LUA_CORE #include "lprefix.h" #include #include #include #include #include #include #include "lua.h" #include "lctype.h" #include "ldebug.h" #include "ldo.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" #include "lvm.h" LUAI_DDEF const TValue luaO_nilobject_ = {NILCONSTANT}; /* ** converts an integer to a "floating point byte", represented as ** (eeeeexxx), where the real value is (1xxx) * 2^(eeeee - 1) if ** eeeee != 0 and (xxx) otherwise. */ int luaO_int2fb (unsigned int x) { int e = 0; /* exponent */ if (x < 8) return x; while (x >= (8 << 4)) { /* coarse steps */ x = (x + 0xf) >> 4; /* x = ceil(x / 16) */ e += 4; } while (x >= (8 << 1)) { /* fine steps */ x = (x + 1) >> 1; /* x = ceil(x / 2) */ e++; } return ((e+1) << 3) | (cast_int(x) - 8); } /* converts back */ int luaO_fb2int (int x) { return (x < 8) ? x : ((x & 7) + 8) << ((x >> 3) - 1); } /* ** Computes ceil(log2(x)) */ int luaO_ceillog2 (unsigned int x) { static const lu_byte log_2[256] = { /* log_2[i] = ceil(log2(i - 1)) */ 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8 }; int l = 0; x--; while (x >= 256) { l += 8; x >>= 8; } return l + log_2[x]; } static lua_Integer intarith (lua_State *L, int op, lua_Integer v1, lua_Integer v2) { switch (op) { case LUA_OPADD: return intop(+, v1, v2); case LUA_OPSUB:return intop(-, v1, v2); case LUA_OPMUL:return intop(*, v1, v2); case LUA_OPMOD: return luaV_mod(L, v1, v2); case LUA_OPIDIV: return luaV_div(L, v1, v2); case LUA_OPBAND: return intop(&, v1, v2); case LUA_OPBOR: return intop(|, v1, v2); case LUA_OPBXOR: return intop(^, v1, v2); case LUA_OPSHL: return luaV_shiftl(v1, v2); case LUA_OPSHR: return luaV_shiftl(v1, -v2); case LUA_OPUNM: return intop(-, 0, v1); case LUA_OPBNOT: return intop(^, ~l_castS2U(0), v1); default: lua_assert(0); return 0; } } static lua_Number numarith (lua_State *L, int op, lua_Number v1, lua_Number v2) { switch (op) { case LUA_OPADD: return luai_numadd(L, v1, v2); case LUA_OPSUB: return luai_numsub(L, v1, v2); case LUA_OPMUL: return luai_nummul(L, v1, v2); case LUA_OPDIV: return luai_numdiv(L, v1, v2); case LUA_OPPOW: return luai_numpow(L, v1, v2); case LUA_OPIDIV: return luai_numidiv(L, v1, v2); case LUA_OPUNM: return luai_numunm(L, v1); case LUA_OPMOD: { lua_Number m; luai_nummod(L, v1, v2, m); return m; } default: lua_assert(0); return 0; } } void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2, TValue *res) { switch (op) { case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR: case LUA_OPSHL: case LUA_OPSHR: case LUA_OPBNOT: { /* operate only on integers */ lua_Integer i1; lua_Integer i2; if (tointeger(p1, &i1) && tointeger(p2, &i2)) { setivalue(res, intarith(L, op, i1, i2)); return; } else break; /* go to the end */ } case LUA_OPDIV: case LUA_OPPOW: { /* operate only on floats */ lua_Number n1; lua_Number n2; if (tonumber(p1, &n1) && tonumber(p2, &n2)) { setfltvalue(res, numarith(L, op, n1, n2)); return; } else break; /* go to the end */ } default: { /* other operations */ lua_Number n1; lua_Number n2; if (ttisinteger(p1) && ttisinteger(p2)) { setivalue(res, intarith(L, op, ivalue(p1), ivalue(p2))); return; } else if (tonumber(p1, &n1) && tonumber(p2, &n2)) { setfltvalue(res, numarith(L, op, n1, n2)); return; } else break; /* go to the end */ } } /* could not perform raw operation; try metamethod */ lua_assert(L != NULL); /* should not fail when folding (compile time) */ luaT_trybinTM(L, p1, p2, res, cast(TMS, (op - LUA_OPADD) + TM_ADD)); } int luaO_hexavalue (int c) { if (lisdigit(c)) return c - '0'; else return (ltolower(c) - 'a') + 10; } static int isneg (const char **s) { if (**s == '-') { (*s)++; return 1; } else if (**s == '+') (*s)++; return 0; } /* ** {================================================================== ** Lua's implementation for 'lua_strx2number' ** =================================================================== */ #if !defined(lua_strx2number) /* maximum number of significant digits to read (to avoid overflows even with single floats) */ #define MAXSIGDIG 30 /* ** convert an hexadecimal numeric string to a number, following ** C99 specification for 'strtod' */ static lua_Number lua_strx2number (const char *s, char **endptr) { int dot = lua_getlocaledecpoint(); lua_Number r = 0.0; /* result (accumulator) */ int sigdig = 0; /* number of significant digits */ int nosigdig = 0; /* number of non-significant digits */ int e = 0; /* exponent correction */ int neg; /* 1 if number is negative */ int hasdot = 0; /* true after seen a dot */ *endptr = cast(char *, s); /* nothing is valid yet */ while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */ neg = isneg(&s); /* check signal */ if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */ return 0.0; /* invalid format (no '0x') */ for (s += 2; ; s++) { /* skip '0x' and read numeral */ if (*s == dot) { if (hasdot) break; /* second dot? stop loop */ else hasdot = 1; } else if (lisxdigit(cast_uchar(*s))) { if (sigdig == 0 && *s == '0') /* non-significant digit (zero)? */ nosigdig++; else if (++sigdig <= MAXSIGDIG) /* can read it without overflow? */ r = (r * cast_num(16.0)) + luaO_hexavalue(*s); else e++; /* too many digits; ignore, but still count for exponent */ if (hasdot) e--; /* decimal digit? correct exponent */ } else break; /* neither a dot nor a digit */ } if (nosigdig + sigdig == 0) /* no digits? */ return 0.0; /* invalid format */ *endptr = cast(char *, s); /* valid up to here */ e *= 4; /* each digit multiplies/divides value by 2^4 */ if (*s == 'p' || *s == 'P') { /* exponent part? */ int exp1 = 0; /* exponent value */ int neg1; /* exponent signal */ s++; /* skip 'p' */ neg1 = isneg(&s); /* signal */ if (!lisdigit(cast_uchar(*s))) return 0.0; /* invalid; must have at least one digit */ while (lisdigit(cast_uchar(*s))) /* read exponent */ exp1 = exp1 * 10 + *(s++) - '0'; if (neg1) exp1 = -exp1; e += exp1; *endptr = cast(char *, s); /* valid up to here */ } if (neg) r = -r; return l_mathop(ldexp)(r, e); } #endif /* }====================================================== */ /* maximum length of a numeral */ #if !defined (L_MAXLENNUM) #define L_MAXLENNUM 200 #endif static const char *l_str2dloc (const char *s, lua_Number *result, int mode) { char *endptr; *result = (mode == 'x') ? lua_strx2number(s, &endptr) /* try to convert */ : lua_str2number(s, &endptr); if (endptr == s) return NULL; /* nothing recognized? */ while (lisspace(cast_uchar(*endptr))) endptr++; /* skip trailing spaces */ return (*endptr == '\0') ? endptr : NULL; /* OK if no trailing characters */ } /* ** Convert string 's' to a Lua number (put in 'result'). Return NULL ** on fail or the address of the ending '\0' on success. ** 'pmode' points to (and 'mode' contains) special things in the string: ** - 'x'/'X' means an hexadecimal numeral ** - 'n'/'N' means 'inf' or 'nan' (which should be rejected) ** - '.' just optimizes the search for the common case (nothing special) ** This function accepts both the current locale or a dot as the radix ** mark. If the convertion fails, it may mean number has a dot but ** locale accepts something else. In that case, the code copies 's' ** to a buffer (because 's' is read-only), changes the dot to the ** current locale radix mark, and tries to convert again. */ static const char *l_str2d (const char *s, lua_Number *result) { const char *endptr; const char *pmode = strpbrk(s, ".xXnN"); int mode = pmode ? ltolower(cast_uchar(*pmode)) : 0; if (mode == 'n') /* reject 'inf' and 'nan' */ return NULL; endptr = l_str2dloc(s, result, mode); /* try to convert */ if (endptr == NULL) { /* failed? may be a different locale */ char buff[L_MAXLENNUM + 1]; char *pdot = strchr(s, '.'); if (strlen(s) > L_MAXLENNUM || pdot == NULL) return NULL; /* string too long or no dot; fail */ strcpy(buff, s); /* copy string to buffer */ buff[pdot - s] = lua_getlocaledecpoint(); /* correct decimal point */ endptr = l_str2dloc(buff, result, mode); /* try again */ if (endptr != NULL) endptr = s + (endptr - buff); /* make relative to 's' */ } return endptr; } #define MAXBY10 cast(lua_Unsigned, LUA_MAXINTEGER / 10) #define MAXLASTD cast_int(LUA_MAXINTEGER % 10) static const char *l_str2int (const char *s, lua_Integer *result) { lua_Unsigned a = 0; int empty = 1; int neg; while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */ neg = isneg(&s); if (s[0] == '0' && (s[1] == 'x' || s[1] == 'X')) { /* hex? */ s += 2; /* skip '0x' */ for (; lisxdigit(cast_uchar(*s)); s++) { a = a * 16 + luaO_hexavalue(*s); empty = 0; } } else { /* decimal */ for (; lisdigit(cast_uchar(*s)); s++) { int d = *s - '0'; if (a >= MAXBY10 && (a > MAXBY10 || d > MAXLASTD + neg)) /* overflow? */ return NULL; /* do not accept it (as integer) */ a = a * 10 + d; empty = 0; } } while (lisspace(cast_uchar(*s))) s++; /* skip trailing spaces */ if (empty || *s != '\0') return NULL; /* something wrong in the numeral */ else { *result = l_castU2S((neg) ? 0u - a : a); return s; } } size_t luaO_str2num (const char *s, TValue *o) { lua_Integer i; lua_Number n; const char *e; if ((e = l_str2int(s, &i)) != NULL) { /* try as an integer */ setivalue(o, i); } else if ((e = l_str2d(s, &n)) != NULL) { /* else try as a float */ setfltvalue(o, n); } else return 0; /* conversion failed */ return (e - s) + 1; /* success; return string size */ } int luaO_utf8esc (char *buff, unsigned long x) { int n = 1; /* number of bytes put in buffer (backwards) */ lua_assert(x <= 0x10FFFF); if (x < 0x80) /* ascii? */ buff[UTF8BUFFSZ - 1] = cast(char, x); else { /* need continuation bytes */ unsigned int mfb = 0x3f; /* maximum that fits in first byte */ do { /* add continuation bytes */ buff[UTF8BUFFSZ - (n++)] = cast(char, 0x80 | (x & 0x3f)); x >>= 6; /* remove added bits */ mfb >>= 1; /* now there is one less bit available in first byte */ } while (x > mfb); /* still needs continuation byte? */ buff[UTF8BUFFSZ - n] = cast(char, (~mfb << 1) | x); /* add first byte */ } return n; } /* maximum length of the conversion of a number to a string */ #define MAXNUMBER2STR 50 /* ** Convert a number object to a string */ void luaO_tostring (lua_State *L, StkId obj) { char buff[MAXNUMBER2STR]; size_t len; lua_assert(ttisnumber(obj)); if (ttisinteger(obj)) len = lua_integer2str(buff, sizeof(buff), ivalue(obj)); else { len = lua_number2str(buff, sizeof(buff), fltvalue(obj)); #if !defined(LUA_COMPAT_FLOATSTRING) if (buff[strspn(buff, "-0123456789")] == '\0') { /* looks like an int? */ buff[len++] = lua_getlocaledecpoint(); buff[len++] = '0'; /* adds '.0' to result */ } #endif } setsvalue2s(L, obj, luaS_newlstr(L, buff, len)); } static void pushstr (lua_State *L, const char *str, size_t l) { setsvalue2s(L, L->top, luaS_newlstr(L, str, l)); luaD_inctop(L); } /* ** this function handles only '%d', '%c', '%f', '%p', and '%s' conventional formats, plus Lua-specific '%I' and '%U' */ const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) { int n = 0; for (;;) { const char *e = strchr(fmt, '%'); if (e == NULL) break; pushstr(L, fmt, e - fmt); switch (*(e+1)) { case 's': { /* zero-terminated string */ const char *s = va_arg(argp, char *); if (s == NULL) s = "(null)"; pushstr(L, s, strlen(s)); break; } case 'c': { /* an 'int' as a character */ char buff = cast(char, va_arg(argp, int)); if (lisprint(cast_uchar(buff))) pushstr(L, &buff, 1); else /* non-printable character; print its code */ luaO_pushfstring(L, "<\\%d>", cast_uchar(buff)); break; } case 'd': { /* an 'int' */ setivalue(L->top, va_arg(argp, int)); goto top2str; } case 'I': { /* a 'lua_Integer' */ setivalue(L->top, cast(lua_Integer, va_arg(argp, l_uacInt))); goto top2str; } case 'f': { /* a 'lua_Number' */ setfltvalue(L->top, cast_num(va_arg(argp, l_uacNumber))); top2str: /* convert the top element to a string */ luaD_inctop(L); luaO_tostring(L, L->top - 1); break; } case 'p': { /* a pointer */ char buff[4*sizeof(void *) + 8]; /* should be enough space for a '%p' */ int l = l_sprintf(buff, sizeof(buff), "%p", va_arg(argp, void *)); pushstr(L, buff, l); break; } case 'U': { /* an 'int' as a UTF-8 sequence */ char buff[UTF8BUFFSZ]; int l = luaO_utf8esc(buff, cast(long, va_arg(argp, long))); pushstr(L, buff + UTF8BUFFSZ - l, l); break; } case '%': { pushstr(L, "%", 1); break; } default: { luaG_runerror(L, "invalid option '%%%c' to 'lua_pushfstring'", *(e + 1)); } } n += 2; fmt = e+2; } luaD_checkstack(L, 1); pushstr(L, fmt, strlen(fmt)); if (n > 0) luaV_concat(L, n + 1); return svalue(L->top - 1); } const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) { const char *msg; va_list argp; va_start(argp, fmt); msg = luaO_pushvfstring(L, fmt, argp); va_end(argp); return msg; } /* number of chars of a literal string without the ending \0 */ #define LL(x) (sizeof(x)/sizeof(char) - 1) #define RETS "..." #define PRE "[string \"" #define POS "\"]" #define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) ) void luaO_chunkid (char *out, const char *source, size_t bufflen) { size_t l = strlen(source); if (*source == '=') { /* 'literal' source */ if (l <= bufflen) /* small enough? */ memcpy(out, source + 1, l * sizeof(char)); else { /* truncate it */ addstr(out, source + 1, bufflen - 1); *out = '\0'; } } else if (*source == '@') { /* file name */ if (l <= bufflen) /* small enough? */ memcpy(out, source + 1, l * sizeof(char)); else { /* add '...' before rest of name */ addstr(out, RETS, LL(RETS)); bufflen -= LL(RETS); memcpy(out, source + 1 + l - bufflen, bufflen * sizeof(char)); } } else { /* string; format as [string "source"] */ const char *nl = strchr(source, '\n'); /* find first new line (if any) */ addstr(out, PRE, LL(PRE)); /* add prefix */ bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */ if (l < bufflen && nl == NULL) { /* small one-line source? */ addstr(out, source, l); /* keep it */ } else { if (nl != NULL) l = nl - source; /* stop at first newline */ if (l > bufflen) l = bufflen; addstr(out, source, l); addstr(out, RETS, LL(RETS)); } memcpy(out, POS, (LL(POS) + 1) * sizeof(char)); } } bam-0.5.1/src/lua/lobject.h000066400000000000000000000343021300503731100154120ustar00rootroot00000000000000/* ** $Id: lobject.h,v 2.116 2015/11/03 18:33:10 roberto Exp $ ** Type definitions for Lua objects ** See Copyright Notice in lua.h */ #ifndef lobject_h #define lobject_h #include #include "llimits.h" #include "lua.h" /* ** Extra tags for non-values */ #define LUA_TPROTO LUA_NUMTAGS /* function prototypes */ #define LUA_TDEADKEY (LUA_NUMTAGS+1) /* removed keys in tables */ /* ** number of all possible tags (including LUA_TNONE but excluding DEADKEY) */ #define LUA_TOTALTAGS (LUA_TPROTO + 2) /* ** tags for Tagged Values have the following use of bits: ** bits 0-3: actual tag (a LUA_T* value) ** bits 4-5: variant bits ** bit 6: whether value is collectable */ /* ** LUA_TFUNCTION variants: ** 0 - Lua function ** 1 - light C function ** 2 - regular C function (closure) */ /* Variant tags for functions */ #define LUA_TLCL (LUA_TFUNCTION | (0 << 4)) /* Lua closure */ #define LUA_TLCF (LUA_TFUNCTION | (1 << 4)) /* light C function */ #define LUA_TCCL (LUA_TFUNCTION | (2 << 4)) /* C closure */ /* Variant tags for strings */ #define LUA_TSHRSTR (LUA_TSTRING | (0 << 4)) /* short strings */ #define LUA_TLNGSTR (LUA_TSTRING | (1 << 4)) /* long strings */ /* Variant tags for numbers */ #define LUA_TNUMFLT (LUA_TNUMBER | (0 << 4)) /* float numbers */ #define LUA_TNUMINT (LUA_TNUMBER | (1 << 4)) /* integer numbers */ /* Bit mark for collectable types */ #define BIT_ISCOLLECTABLE (1 << 6) /* mark a tag as collectable */ #define ctb(t) ((t) | BIT_ISCOLLECTABLE) /* ** Common type for all collectable objects */ typedef struct GCObject GCObject; /* ** Common Header for all collectable objects (in macro form, to be ** included in other objects) */ #define CommonHeader GCObject *next; lu_byte tt; lu_byte marked /* ** Common type has only the common header */ struct GCObject { CommonHeader; }; /* ** Tagged Values. This is the basic representation of values in Lua, ** an actual value plus a tag with its type. */ /* ** Union of all Lua values */ typedef union Value { GCObject *gc; /* collectable objects */ void *p; /* light userdata */ int b; /* booleans */ lua_CFunction f; /* light C functions */ lua_Integer i; /* integer numbers */ lua_Number n; /* float numbers */ } Value; #define TValuefields Value value_; int tt_ typedef struct lua_TValue { TValuefields; } TValue; /* macro defining a nil value */ #define NILCONSTANT {NULL}, LUA_TNIL #define val_(o) ((o)->value_) /* raw type tag of a TValue */ #define rttype(o) ((o)->tt_) /* tag with no variants (bits 0-3) */ #define novariant(x) ((x) & 0x0F) /* type tag of a TValue (bits 0-3 for tags + variant bits 4-5) */ #define ttype(o) (rttype(o) & 0x3F) /* type tag of a TValue with no variants (bits 0-3) */ #define ttnov(o) (novariant(rttype(o))) /* Macros to test type */ #define checktag(o,t) (rttype(o) == (t)) #define checktype(o,t) (ttnov(o) == (t)) #define ttisnumber(o) checktype((o), LUA_TNUMBER) #define ttisfloat(o) checktag((o), LUA_TNUMFLT) #define ttisinteger(o) checktag((o), LUA_TNUMINT) #define ttisnil(o) checktag((o), LUA_TNIL) #define ttisboolean(o) checktag((o), LUA_TBOOLEAN) #define ttislightuserdata(o) checktag((o), LUA_TLIGHTUSERDATA) #define ttisstring(o) checktype((o), LUA_TSTRING) #define ttisshrstring(o) checktag((o), ctb(LUA_TSHRSTR)) #define ttislngstring(o) checktag((o), ctb(LUA_TLNGSTR)) #define ttistable(o) checktag((o), ctb(LUA_TTABLE)) #define ttisfunction(o) checktype(o, LUA_TFUNCTION) #define ttisclosure(o) ((rttype(o) & 0x1F) == LUA_TFUNCTION) #define ttisCclosure(o) checktag((o), ctb(LUA_TCCL)) #define ttisLclosure(o) checktag((o), ctb(LUA_TLCL)) #define ttislcf(o) checktag((o), LUA_TLCF) #define ttisfulluserdata(o) checktag((o), ctb(LUA_TUSERDATA)) #define ttisthread(o) checktag((o), ctb(LUA_TTHREAD)) #define ttisdeadkey(o) checktag((o), LUA_TDEADKEY) /* Macros to access values */ #define ivalue(o) check_exp(ttisinteger(o), val_(o).i) #define fltvalue(o) check_exp(ttisfloat(o), val_(o).n) #define nvalue(o) check_exp(ttisnumber(o), \ (ttisinteger(o) ? cast_num(ivalue(o)) : fltvalue(o))) #define gcvalue(o) check_exp(iscollectable(o), val_(o).gc) #define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p) #define tsvalue(o) check_exp(ttisstring(o), gco2ts(val_(o).gc)) #define uvalue(o) check_exp(ttisfulluserdata(o), gco2u(val_(o).gc)) #define clvalue(o) check_exp(ttisclosure(o), gco2cl(val_(o).gc)) #define clLvalue(o) check_exp(ttisLclosure(o), gco2lcl(val_(o).gc)) #define clCvalue(o) check_exp(ttisCclosure(o), gco2ccl(val_(o).gc)) #define fvalue(o) check_exp(ttislcf(o), val_(o).f) #define hvalue(o) check_exp(ttistable(o), gco2t(val_(o).gc)) #define bvalue(o) check_exp(ttisboolean(o), val_(o).b) #define thvalue(o) check_exp(ttisthread(o), gco2th(val_(o).gc)) /* a dead value may get the 'gc' field, but cannot access its contents */ #define deadvalue(o) check_exp(ttisdeadkey(o), cast(void *, val_(o).gc)) #define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0)) #define iscollectable(o) (rttype(o) & BIT_ISCOLLECTABLE) /* Macros for internal tests */ #define righttt(obj) (ttype(obj) == gcvalue(obj)->tt) #define checkliveness(L,obj) \ lua_longassert(!iscollectable(obj) || \ (righttt(obj) && (L == NULL || !isdead(G(L),gcvalue(obj))))) /* Macros to set values */ #define settt_(o,t) ((o)->tt_=(t)) #define setfltvalue(obj,x) \ { TValue *io=(obj); val_(io).n=(x); settt_(io, LUA_TNUMFLT); } #define chgfltvalue(obj,x) \ { TValue *io=(obj); lua_assert(ttisfloat(io)); val_(io).n=(x); } #define setivalue(obj,x) \ { TValue *io=(obj); val_(io).i=(x); settt_(io, LUA_TNUMINT); } #define chgivalue(obj,x) \ { TValue *io=(obj); lua_assert(ttisinteger(io)); val_(io).i=(x); } #define setnilvalue(obj) settt_(obj, LUA_TNIL) #define setfvalue(obj,x) \ { TValue *io=(obj); val_(io).f=(x); settt_(io, LUA_TLCF); } #define setpvalue(obj,x) \ { TValue *io=(obj); val_(io).p=(x); settt_(io, LUA_TLIGHTUSERDATA); } #define setbvalue(obj,x) \ { TValue *io=(obj); val_(io).b=(x); settt_(io, LUA_TBOOLEAN); } #define setgcovalue(L,obj,x) \ { TValue *io = (obj); GCObject *i_g=(x); \ val_(io).gc = i_g; settt_(io, ctb(i_g->tt)); } #define setsvalue(L,obj,x) \ { TValue *io = (obj); TString *x_ = (x); \ val_(io).gc = obj2gco(x_); settt_(io, ctb(x_->tt)); \ checkliveness(L,io); } #define setuvalue(L,obj,x) \ { TValue *io = (obj); Udata *x_ = (x); \ val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TUSERDATA)); \ checkliveness(L,io); } #define setthvalue(L,obj,x) \ { TValue *io = (obj); lua_State *x_ = (x); \ val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TTHREAD)); \ checkliveness(L,io); } #define setclLvalue(L,obj,x) \ { TValue *io = (obj); LClosure *x_ = (x); \ val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TLCL)); \ checkliveness(L,io); } #define setclCvalue(L,obj,x) \ { TValue *io = (obj); CClosure *x_ = (x); \ val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TCCL)); \ checkliveness(L,io); } #define sethvalue(L,obj,x) \ { TValue *io = (obj); Table *x_ = (x); \ val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TTABLE)); \ checkliveness(L,io); } #define setdeadvalue(obj) settt_(obj, LUA_TDEADKEY) #define setobj(L,obj1,obj2) \ { TValue *io1=(obj1); *io1 = *(obj2); \ (void)L; checkliveness(L,io1); } /* ** different types of assignments, according to destination */ /* from stack to (same) stack */ #define setobjs2s setobj /* to stack (not from same stack) */ #define setobj2s setobj #define setsvalue2s setsvalue #define sethvalue2s sethvalue #define setptvalue2s setptvalue /* from table to same table */ #define setobjt2t setobj /* to new object */ #define setobj2n setobj #define setsvalue2n setsvalue /* to table (define it as an expression to be used in macros) */ #define setobj2t(L,o1,o2) ((void)L, *(o1)=*(o2), checkliveness(L,(o1))) /* ** {====================================================== ** types and prototypes ** ======================================================= */ typedef TValue *StkId; /* index to stack elements */ /* ** Header for string value; string bytes follow the end of this structure ** (aligned according to 'UTString'; see next). */ typedef struct TString { CommonHeader; lu_byte extra; /* reserved words for short strings; "has hash" for longs */ lu_byte shrlen; /* length for short strings */ unsigned int hash; union { size_t lnglen; /* length for long strings */ struct TString *hnext; /* linked list for hash table */ } u; } TString; /* ** Ensures that address after this type is always fully aligned. */ typedef union UTString { L_Umaxalign dummy; /* ensures maximum alignment for strings */ TString tsv; } UTString; /* ** Get the actual string (array of bytes) from a 'TString'. ** (Access to 'extra' ensures that value is really a 'TString'.) */ #define getstr(ts) \ check_exp(sizeof((ts)->extra), cast(char *, (ts)) + sizeof(UTString)) /* get the actual string (array of bytes) from a Lua value */ #define svalue(o) getstr(tsvalue(o)) /* get string length from 'TString *s' */ #define tsslen(s) ((s)->tt == LUA_TSHRSTR ? (s)->shrlen : (s)->u.lnglen) /* get string length from 'TValue *o' */ #define vslen(o) tsslen(tsvalue(o)) /* ** Header for userdata; memory area follows the end of this structure ** (aligned according to 'UUdata'; see next). */ typedef struct Udata { CommonHeader; lu_byte ttuv_; /* user value's tag */ struct Table *metatable; size_t len; /* number of bytes */ union Value user_; /* user value */ } Udata; /* ** Ensures that address after this type is always fully aligned. */ typedef union UUdata { L_Umaxalign dummy; /* ensures maximum alignment for 'local' udata */ Udata uv; } UUdata; /* ** Get the address of memory block inside 'Udata'. ** (Access to 'ttuv_' ensures that value is really a 'Udata'.) */ #define getudatamem(u) \ check_exp(sizeof((u)->ttuv_), (cast(char*, (u)) + sizeof(UUdata))) #define setuservalue(L,u,o) \ { const TValue *io=(o); Udata *iu = (u); \ iu->user_ = io->value_; iu->ttuv_ = rttype(io); \ checkliveness(L,io); } #define getuservalue(L,u,o) \ { TValue *io=(o); const Udata *iu = (u); \ io->value_ = iu->user_; settt_(io, iu->ttuv_); \ checkliveness(L,io); } /* ** Description of an upvalue for function prototypes */ typedef struct Upvaldesc { TString *name; /* upvalue name (for debug information) */ lu_byte instack; /* whether it is in stack (register) */ lu_byte idx; /* index of upvalue (in stack or in outer function's list) */ } Upvaldesc; /* ** Description of a local variable for function prototypes ** (used for debug information) */ typedef struct LocVar { TString *varname; int startpc; /* first point where variable is active */ int endpc; /* first point where variable is dead */ } LocVar; /* ** Function Prototypes */ typedef struct Proto { CommonHeader; lu_byte numparams; /* number of fixed parameters */ lu_byte is_vararg; /* 2: declared vararg; 1: uses vararg */ lu_byte maxstacksize; /* number of registers needed by this function */ int sizeupvalues; /* size of 'upvalues' */ int sizek; /* size of 'k' */ int sizecode; int sizelineinfo; int sizep; /* size of 'p' */ int sizelocvars; int linedefined; /* debug information */ int lastlinedefined; /* debug information */ TValue *k; /* constants used by the function */ Instruction *code; /* opcodes */ struct Proto **p; /* functions defined inside the function */ int *lineinfo; /* map from opcodes to source lines (debug information) */ LocVar *locvars; /* information about local variables (debug information) */ Upvaldesc *upvalues; /* upvalue information */ struct LClosure *cache; /* last-created closure with this prototype */ TString *source; /* used for debug information */ GCObject *gclist; } Proto; /* ** Lua Upvalues */ typedef struct UpVal UpVal; /* ** Closures */ #define ClosureHeader \ CommonHeader; lu_byte nupvalues; GCObject *gclist typedef struct CClosure { ClosureHeader; lua_CFunction f; TValue upvalue[1]; /* list of upvalues */ } CClosure; typedef struct LClosure { ClosureHeader; struct Proto *p; UpVal *upvals[1]; /* list of upvalues */ } LClosure; typedef union Closure { CClosure c; LClosure l; } Closure; #define isLfunction(o) ttisLclosure(o) #define getproto(o) (clLvalue(o)->p) /* ** Tables */ typedef union TKey { struct { TValuefields; int next; /* for chaining (offset for next node) */ } nk; TValue tvk; } TKey; /* copy a value into a key without messing up field 'next' */ #define setnodekey(L,key,obj) \ { TKey *k_=(key); const TValue *io_=(obj); \ k_->nk.value_ = io_->value_; k_->nk.tt_ = io_->tt_; \ (void)L; checkliveness(L,io_); } typedef struct Node { TValue i_val; TKey i_key; } Node; typedef struct Table { CommonHeader; lu_byte flags; /* 1<

    lsizenode)) /* ** (address of) a fixed nil value */ #define luaO_nilobject (&luaO_nilobject_) LUAI_DDEC const TValue luaO_nilobject_; /* size of buffer for 'luaO_utf8esc' function */ #define UTF8BUFFSZ 8 LUAI_FUNC int luaO_int2fb (unsigned int x); LUAI_FUNC int luaO_fb2int (int x); LUAI_FUNC int luaO_utf8esc (char *buff, unsigned long x); LUAI_FUNC int luaO_ceillog2 (unsigned int x); LUAI_FUNC void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2, TValue *res); LUAI_FUNC size_t luaO_str2num (const char *s, TValue *o); LUAI_FUNC int luaO_hexavalue (int c); LUAI_FUNC void luaO_tostring (lua_State *L, StkId obj); LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp); LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...); LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t len); #endif bam-0.5.1/src/lua/lopcodes.c000066400000000000000000000067261300503731100156040ustar00rootroot00000000000000/* ** $Id: lopcodes.c,v 1.55 2015/01/05 13:48:33 roberto Exp $ ** Opcodes for Lua virtual machine ** See Copyright Notice in lua.h */ #define lopcodes_c #define LUA_CORE #include "lprefix.h" #include #include "lopcodes.h" /* ORDER OP */ LUAI_DDEF const char *const luaP_opnames[NUM_OPCODES+1] = { "MOVE", "LOADK", "LOADKX", "LOADBOOL", "LOADNIL", "GETUPVAL", "GETTABUP", "GETTABLE", "SETTABUP", "SETUPVAL", "SETTABLE", "NEWTABLE", "SELF", "ADD", "SUB", "MUL", "MOD", "POW", "DIV", "IDIV", "BAND", "BOR", "BXOR", "SHL", "SHR", "UNM", "BNOT", "NOT", "LEN", "CONCAT", "JMP", "EQ", "LT", "LE", "TEST", "TESTSET", "CALL", "TAILCALL", "RETURN", "FORLOOP", "FORPREP", "TFORCALL", "TFORLOOP", "SETLIST", "CLOSURE", "VARARG", "EXTRAARG", NULL }; #define opmode(t,a,b,c,m) (((t)<<7) | ((a)<<6) | ((b)<<4) | ((c)<<2) | (m)) LUAI_DDEF const lu_byte luaP_opmodes[NUM_OPCODES] = { /* T A B C mode opcode */ opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_MOVE */ ,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_LOADK */ ,opmode(0, 1, OpArgN, OpArgN, iABx) /* OP_LOADKX */ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_LOADBOOL */ ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_LOADNIL */ ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_GETUPVAL */ ,opmode(0, 1, OpArgU, OpArgK, iABC) /* OP_GETTABUP */ ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_GETTABLE */ ,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABUP */ ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_SETUPVAL */ ,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABLE */ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_NEWTABLE */ ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_SELF */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_ADD */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SUB */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MUL */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MOD */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_POW */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_DIV */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_IDIV */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BAND */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BOR */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BXOR */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SHL */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SHR */ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_UNM */ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_BNOT */ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_NOT */ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LEN */ ,opmode(0, 1, OpArgR, OpArgR, iABC) /* OP_CONCAT */ ,opmode(0, 0, OpArgR, OpArgN, iAsBx) /* OP_JMP */ ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_EQ */ ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LT */ ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LE */ ,opmode(1, 0, OpArgN, OpArgU, iABC) /* OP_TEST */ ,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TESTSET */ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_CALL */ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_TAILCALL */ ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_RETURN */ ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORLOOP */ ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORPREP */ ,opmode(0, 0, OpArgN, OpArgU, iABC) /* OP_TFORCALL */ ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_TFORLOOP */ ,opmode(0, 0, OpArgU, OpArgU, iABC) /* OP_SETLIST */ ,opmode(0, 1, OpArgU, OpArgN, iABx) /* OP_CLOSURE */ ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_VARARG */ ,opmode(0, 0, OpArgU, OpArgU, iAx) /* OP_EXTRAARG */ }; bam-0.5.1/src/lua/lopcodes.h000066400000000000000000000211241300503731100155760ustar00rootroot00000000000000/* ** $Id: lopcodes.h,v 1.148 2014/10/25 11:50:46 roberto Exp $ ** Opcodes for Lua virtual machine ** See Copyright Notice in lua.h */ #ifndef lopcodes_h #define lopcodes_h #include "llimits.h" /*=========================================================================== We assume that instructions are unsigned numbers. All instructions have an opcode in the first 6 bits. Instructions can have the following fields: 'A' : 8 bits 'B' : 9 bits 'C' : 9 bits 'Ax' : 26 bits ('A', 'B', and 'C' together) 'Bx' : 18 bits ('B' and 'C' together) 'sBx' : signed Bx A signed argument is represented in excess K; that is, the number value is the unsigned value minus K. K is exactly the maximum value for that argument (so that -max is represented by 0, and +max is represented by 2*max), which is half the maximum for the corresponding unsigned argument. ===========================================================================*/ enum OpMode {iABC, iABx, iAsBx, iAx}; /* basic instruction format */ /* ** size and position of opcode arguments. */ #define SIZE_C 9 #define SIZE_B 9 #define SIZE_Bx (SIZE_C + SIZE_B) #define SIZE_A 8 #define SIZE_Ax (SIZE_C + SIZE_B + SIZE_A) #define SIZE_OP 6 #define POS_OP 0 #define POS_A (POS_OP + SIZE_OP) #define POS_C (POS_A + SIZE_A) #define POS_B (POS_C + SIZE_C) #define POS_Bx POS_C #define POS_Ax POS_A /* ** limits for opcode arguments. ** we use (signed) int to manipulate most arguments, ** so they must fit in LUAI_BITSINT-1 bits (-1 for sign) */ #if SIZE_Bx < LUAI_BITSINT-1 #define MAXARG_Bx ((1<>1) /* 'sBx' is signed */ #else #define MAXARG_Bx MAX_INT #define MAXARG_sBx MAX_INT #endif #if SIZE_Ax < LUAI_BITSINT-1 #define MAXARG_Ax ((1<>POS_OP) & MASK1(SIZE_OP,0))) #define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \ ((cast(Instruction, o)<>pos) & MASK1(size,0))) #define setarg(i,v,pos,size) ((i) = (((i)&MASK0(size,pos)) | \ ((cast(Instruction, v)<> RK(C) */ OP_UNM,/* A B R(A) := -R(B) */ OP_BNOT,/* A B R(A) := ~R(B) */ OP_NOT,/* A B R(A) := not R(B) */ OP_LEN,/* A B R(A) := length of R(B) */ OP_CONCAT,/* A B C R(A) := R(B).. ... ..R(C) */ OP_JMP,/* A sBx pc+=sBx; if (A) close all upvalues >= R(A - 1) */ OP_EQ,/* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */ OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */ OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */ OP_TEST,/* A C if not (R(A) <=> C) then pc++ */ OP_TESTSET,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */ OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */ OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */ OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */ OP_FORLOOP,/* A sBx R(A)+=R(A+2); if R(A) > 4) & 3)) #define getCMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 2) & 3)) #define testAMode(m) (luaP_opmodes[m] & (1 << 6)) #define testTMode(m) (luaP_opmodes[m] & (1 << 7)) LUAI_DDEC const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */ /* number of list items to accumulate before a SETLIST instruction */ #define LFIELDS_PER_FLUSH 50 #endif bam-0.5.1/src/lua/loslib.c000066400000000000000000000246251300503731100152560ustar00rootroot00000000000000/* ** $Id: loslib.c,v 1.64 2016/04/18 13:06:55 roberto Exp $ ** Standard Operating System library ** See Copyright Notice in lua.h */ #define loslib_c #define LUA_LIB #include "lprefix.h" #include #include #include #include #include #include "lua.h" #include "lauxlib.h" #include "lualib.h" /* ** {================================================================== ** List of valid conversion specifiers for the 'strftime' function; ** options are grouped by length; group of length 2 start with '||'. ** =================================================================== */ #if !defined(LUA_STRFTIMEOPTIONS) /* { */ /* options for ANSI C 89 */ #define L_STRFTIMEC89 "aAbBcdHIjmMpSUwWxXyYZ%" /* options for ISO C 99 and POSIX */ #define L_STRFTIMEC99 "aAbBcCdDeFgGhHIjmMnprRStTuUVwWxXyYzZ%" \ "||" "EcECExEXEyEY" "OdOeOHOIOmOMOSOuOUOVOwOWOy" /* options for Windows */ #define L_STRFTIMEWIN "aAbBcdHIjmMpSUwWxXyYzZ%" \ "||" "#c#x#d#H#I#j#m#M#S#U#w#W#y#Y" #if defined(LUA_USE_WINDOWS) #define LUA_STRFTIMEOPTIONS L_STRFTIMEWIN #elif defined(LUA_USE_C89) #define LUA_STRFTIMEOPTIONS L_STRFTIMEC89 #else /* C99 specification */ #define LUA_STRFTIMEOPTIONS L_STRFTIMEC99 #endif #endif /* } */ /* }================================================================== */ /* ** {================================================================== ** Configuration for time-related stuff ** =================================================================== */ #if !defined(l_time_t) /* { */ /* ** type to represent time_t in Lua */ #define l_timet lua_Integer #define l_pushtime(L,t) lua_pushinteger(L,(lua_Integer)(t)) static time_t l_checktime (lua_State *L, int arg) { lua_Integer t = luaL_checkinteger(L, arg); luaL_argcheck(L, (time_t)t == t, arg, "time out-of-bounds"); return (time_t)t; } #endif /* } */ #if !defined(l_gmtime) /* { */ /* ** By default, Lua uses gmtime/localtime, except when POSIX is available, ** where it uses gmtime_r/localtime_r */ #if defined(LUA_USE_POSIX) /* { */ #define l_gmtime(t,r) gmtime_r(t,r) #define l_localtime(t,r) localtime_r(t,r) #else /* }{ */ /* ISO C definitions */ #define l_gmtime(t,r) ((void)(r)->tm_sec, gmtime(t)) #define l_localtime(t,r) ((void)(r)->tm_sec, localtime(t)) #endif /* } */ #endif /* } */ /* }================================================================== */ /* ** {================================================================== ** Configuration for 'tmpnam': ** By default, Lua uses tmpnam except when POSIX is available, where ** it uses mkstemp. ** =================================================================== */ #if !defined(lua_tmpnam) /* { */ #if defined(LUA_USE_POSIX) /* { */ #include #define LUA_TMPNAMBUFSIZE 32 #if !defined(LUA_TMPNAMTEMPLATE) #define LUA_TMPNAMTEMPLATE "/tmp/lua_XXXXXX" #endif #define lua_tmpnam(b,e) { \ strcpy(b, LUA_TMPNAMTEMPLATE); \ e = mkstemp(b); \ if (e != -1) close(e); \ e = (e == -1); } #else /* }{ */ /* ISO C definitions */ #define LUA_TMPNAMBUFSIZE L_tmpnam #define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); } #endif /* } */ #endif /* } */ /* }================================================================== */ static int os_execute (lua_State *L) { const char *cmd = luaL_optstring(L, 1, NULL); int stat = system(cmd); if (cmd != NULL) return luaL_execresult(L, stat); else { lua_pushboolean(L, stat); /* true if there is a shell */ return 1; } } static int os_remove (lua_State *L) { const char *filename = luaL_checkstring(L, 1); return luaL_fileresult(L, remove(filename) == 0, filename); } static int os_rename (lua_State *L) { const char *fromname = luaL_checkstring(L, 1); const char *toname = luaL_checkstring(L, 2); return luaL_fileresult(L, rename(fromname, toname) == 0, NULL); } static int os_tmpname (lua_State *L) { char buff[LUA_TMPNAMBUFSIZE]; int err; lua_tmpnam(buff, err); if (err) return luaL_error(L, "unable to generate a unique filename"); lua_pushstring(L, buff); return 1; } static int os_getenv (lua_State *L) { lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */ return 1; } static int os_clock (lua_State *L) { lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC); return 1; } /* ** {====================================================== ** Time/Date operations ** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S, ** wday=%w+1, yday=%j, isdst=? } ** ======================================================= */ static void setfield (lua_State *L, const char *key, int value) { lua_pushinteger(L, value); lua_setfield(L, -2, key); } static void setboolfield (lua_State *L, const char *key, int value) { if (value < 0) /* undefined? */ return; /* does not set field */ lua_pushboolean(L, value); lua_setfield(L, -2, key); } /* ** Set all fields from structure 'tm' in the table on top of the stack */ static void setallfields (lua_State *L, struct tm *stm) { setfield(L, "sec", stm->tm_sec); setfield(L, "min", stm->tm_min); setfield(L, "hour", stm->tm_hour); setfield(L, "day", stm->tm_mday); setfield(L, "month", stm->tm_mon + 1); setfield(L, "year", stm->tm_year + 1900); setfield(L, "wday", stm->tm_wday + 1); setfield(L, "yday", stm->tm_yday + 1); setboolfield(L, "isdst", stm->tm_isdst); } static int getboolfield (lua_State *L, const char *key) { int res; res = (lua_getfield(L, -1, key) == LUA_TNIL) ? -1 : lua_toboolean(L, -1); lua_pop(L, 1); return res; } /* maximum value for date fields (to avoid arithmetic overflows with 'int') */ #if !defined(L_MAXDATEFIELD) #define L_MAXDATEFIELD (INT_MAX / 2) #endif static int getfield (lua_State *L, const char *key, int d, int delta) { int isnum; int t = lua_getfield(L, -1, key); /* get field and its type */ lua_Integer res = lua_tointegerx(L, -1, &isnum); if (!isnum) { /* field is not an integer? */ if (t != LUA_TNIL) /* some other value? */ return luaL_error(L, "field '%s' is not an integer", key); else if (d < 0) /* absent field; no default? */ return luaL_error(L, "field '%s' missing in date table", key); res = d; } else { if (!(-L_MAXDATEFIELD <= res && res <= L_MAXDATEFIELD)) return luaL_error(L, "field '%s' is out-of-bound", key); res -= delta; } lua_pop(L, 1); return (int)res; } static const char *checkoption (lua_State *L, const char *conv, char *buff) { const char *option; int oplen = 1; for (option = LUA_STRFTIMEOPTIONS; *option != '\0'; option += oplen) { if (*option == '|') /* next block? */ oplen++; /* next length */ else if (memcmp(conv, option, oplen) == 0) { /* match? */ memcpy(buff, conv, oplen); /* copy valid option to buffer */ buff[oplen] = '\0'; return conv + oplen; /* return next item */ } } luaL_argerror(L, 1, lua_pushfstring(L, "invalid conversion specifier '%%%s'", conv)); return conv; /* to avoid warnings */ } /* maximum size for an individual 'strftime' item */ #define SIZETIMEFMT 250 static int os_date (lua_State *L) { const char *s = luaL_optstring(L, 1, "%c"); time_t t = luaL_opt(L, l_checktime, 2, time(NULL)); struct tm tmr, *stm; if (*s == '!') { /* UTC? */ stm = l_gmtime(&t, &tmr); s++; /* skip '!' */ } else stm = l_localtime(&t, &tmr); if (stm == NULL) /* invalid date? */ luaL_error(L, "time result cannot be represented in this installation"); if (strcmp(s, "*t") == 0) { lua_createtable(L, 0, 9); /* 9 = number of fields */ setallfields(L, stm); } else { char cc[4]; /* buffer for individual conversion specifiers */ luaL_Buffer b; cc[0] = '%'; luaL_buffinit(L, &b); while (*s) { if (*s != '%') /* not a conversion specifier? */ luaL_addchar(&b, *s++); else { size_t reslen; char *buff = luaL_prepbuffsize(&b, SIZETIMEFMT); s = checkoption(L, s + 1, cc + 1); /* copy specifier to 'cc' */ reslen = strftime(buff, SIZETIMEFMT, cc, stm); luaL_addsize(&b, reslen); } } luaL_pushresult(&b); } return 1; } static int os_time (lua_State *L) { time_t t; if (lua_isnoneornil(L, 1)) /* called without args? */ t = time(NULL); /* get current time */ else { struct tm ts; luaL_checktype(L, 1, LUA_TTABLE); lua_settop(L, 1); /* make sure table is at the top */ ts.tm_sec = getfield(L, "sec", 0, 0); ts.tm_min = getfield(L, "min", 0, 0); ts.tm_hour = getfield(L, "hour", 12, 0); ts.tm_mday = getfield(L, "day", -1, 0); ts.tm_mon = getfield(L, "month", -1, 1); ts.tm_year = getfield(L, "year", -1, 1900); ts.tm_isdst = getboolfield(L, "isdst"); t = mktime(&ts); setallfields(L, &ts); /* update fields with normalized values */ } if (t != (time_t)(l_timet)t || t == (time_t)(-1)) luaL_error(L, "time result cannot be represented in this installation"); l_pushtime(L, t); return 1; } static int os_difftime (lua_State *L) { time_t t1 = l_checktime(L, 1); time_t t2 = l_checktime(L, 2); lua_pushnumber(L, (lua_Number)difftime(t1, t2)); return 1; } /* }====================================================== */ static int os_setlocale (lua_State *L) { static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY, LC_NUMERIC, LC_TIME}; static const char *const catnames[] = {"all", "collate", "ctype", "monetary", "numeric", "time", NULL}; const char *l = luaL_optstring(L, 1, NULL); int op = luaL_checkoption(L, 2, "all", catnames); lua_pushstring(L, setlocale(cat[op], l)); return 1; } static int os_exit (lua_State *L) { int status; if (lua_isboolean(L, 1)) status = (lua_toboolean(L, 1) ? EXIT_SUCCESS : EXIT_FAILURE); else status = (int)luaL_optinteger(L, 1, EXIT_SUCCESS); if (lua_toboolean(L, 2)) lua_close(L); if (L) exit(status); /* 'if' to avoid warnings for unreachable 'return' */ return 0; } static const luaL_Reg syslib[] = { {"clock", os_clock}, {"date", os_date}, {"difftime", os_difftime}, {"execute", os_execute}, {"exit", os_exit}, {"getenv", os_getenv}, {"remove", os_remove}, {"rename", os_rename}, {"setlocale", os_setlocale}, {"time", os_time}, {"tmpname", os_tmpname}, {NULL, NULL} }; /* }====================================================== */ LUAMOD_API int luaopen_os (lua_State *L) { luaL_newlib(L, syslib); return 1; } bam-0.5.1/src/lua/lparser.c000066400000000000000000001325011300503731100154330ustar00rootroot00000000000000/* ** $Id: lparser.c,v 2.153 2016/05/13 19:10:16 roberto Exp $ ** Lua Parser ** See Copyright Notice in lua.h */ #define lparser_c #define LUA_CORE #include "lprefix.h" #include #include "lua.h" #include "lcode.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "llex.h" #include "lmem.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" /* maximum number of local variables per function (must be smaller than 250, due to the bytecode format) */ #define MAXVARS 200 #define hasmultret(k) ((k) == VCALL || (k) == VVARARG) /* because all strings are unified by the scanner, the parser can use pointer equality for string equality */ #define eqstr(a,b) ((a) == (b)) /* ** nodes for block list (list of active blocks) */ typedef struct BlockCnt { struct BlockCnt *previous; /* chain */ int firstlabel; /* index of first label in this block */ int firstgoto; /* index of first pending goto in this block */ lu_byte nactvar; /* # active locals outside the block */ lu_byte upval; /* true if some variable in the block is an upvalue */ lu_byte isloop; /* true if 'block' is a loop */ } BlockCnt; /* ** prototypes for recursive non-terminal functions */ static void statement (LexState *ls); static void expr (LexState *ls, expdesc *v); /* semantic error */ static l_noret semerror (LexState *ls, const char *msg) { ls->t.token = 0; /* remove "near " from final message */ luaX_syntaxerror(ls, msg); } static l_noret error_expected (LexState *ls, int token) { luaX_syntaxerror(ls, luaO_pushfstring(ls->L, "%s expected", luaX_token2str(ls, token))); } static l_noret errorlimit (FuncState *fs, int limit, const char *what) { lua_State *L = fs->ls->L; const char *msg; int line = fs->f->linedefined; const char *where = (line == 0) ? "main function" : luaO_pushfstring(L, "function at line %d", line); msg = luaO_pushfstring(L, "too many %s (limit is %d) in %s", what, limit, where); luaX_syntaxerror(fs->ls, msg); } static void checklimit (FuncState *fs, int v, int l, const char *what) { if (v > l) errorlimit(fs, l, what); } static int testnext (LexState *ls, int c) { if (ls->t.token == c) { luaX_next(ls); return 1; } else return 0; } static void check (LexState *ls, int c) { if (ls->t.token != c) error_expected(ls, c); } static void checknext (LexState *ls, int c) { check(ls, c); luaX_next(ls); } #define check_condition(ls,c,msg) { if (!(c)) luaX_syntaxerror(ls, msg); } static void check_match (LexState *ls, int what, int who, int where) { if (!testnext(ls, what)) { if (where == ls->linenumber) error_expected(ls, what); else { luaX_syntaxerror(ls, luaO_pushfstring(ls->L, "%s expected (to close %s at line %d)", luaX_token2str(ls, what), luaX_token2str(ls, who), where)); } } } static TString *str_checkname (LexState *ls) { TString *ts; check(ls, TK_NAME); ts = ls->t.seminfo.ts; luaX_next(ls); return ts; } static void init_exp (expdesc *e, expkind k, int i) { e->f = e->t = NO_JUMP; e->k = k; e->u.info = i; } static void codestring (LexState *ls, expdesc *e, TString *s) { init_exp(e, VK, luaK_stringK(ls->fs, s)); } static void checkname (LexState *ls, expdesc *e) { codestring(ls, e, str_checkname(ls)); } static int registerlocalvar (LexState *ls, TString *varname) { FuncState *fs = ls->fs; Proto *f = fs->f; int oldsize = f->sizelocvars; luaM_growvector(ls->L, f->locvars, fs->nlocvars, f->sizelocvars, LocVar, SHRT_MAX, "local variables"); while (oldsize < f->sizelocvars) f->locvars[oldsize++].varname = NULL; f->locvars[fs->nlocvars].varname = varname; luaC_objbarrier(ls->L, f, varname); return fs->nlocvars++; } static void new_localvar (LexState *ls, TString *name) { FuncState *fs = ls->fs; Dyndata *dyd = ls->dyd; int reg = registerlocalvar(ls, name); checklimit(fs, dyd->actvar.n + 1 - fs->firstlocal, MAXVARS, "local variables"); luaM_growvector(ls->L, dyd->actvar.arr, dyd->actvar.n + 1, dyd->actvar.size, Vardesc, MAX_INT, "local variables"); dyd->actvar.arr[dyd->actvar.n++].idx = cast(short, reg); } static void new_localvarliteral_ (LexState *ls, const char *name, size_t sz) { new_localvar(ls, luaX_newstring(ls, name, sz)); } #define new_localvarliteral(ls,v) \ new_localvarliteral_(ls, "" v, (sizeof(v)/sizeof(char))-1) static LocVar *getlocvar (FuncState *fs, int i) { int idx = fs->ls->dyd->actvar.arr[fs->firstlocal + i].idx; lua_assert(idx < fs->nlocvars); return &fs->f->locvars[idx]; } static void adjustlocalvars (LexState *ls, int nvars) { FuncState *fs = ls->fs; fs->nactvar = cast_byte(fs->nactvar + nvars); for (; nvars; nvars--) { getlocvar(fs, fs->nactvar - nvars)->startpc = fs->pc; } } static void removevars (FuncState *fs, int tolevel) { fs->ls->dyd->actvar.n -= (fs->nactvar - tolevel); while (fs->nactvar > tolevel) getlocvar(fs, --fs->nactvar)->endpc = fs->pc; } static int searchupvalue (FuncState *fs, TString *name) { int i; Upvaldesc *up = fs->f->upvalues; for (i = 0; i < fs->nups; i++) { if (eqstr(up[i].name, name)) return i; } return -1; /* not found */ } static int newupvalue (FuncState *fs, TString *name, expdesc *v) { Proto *f = fs->f; int oldsize = f->sizeupvalues; checklimit(fs, fs->nups + 1, MAXUPVAL, "upvalues"); luaM_growvector(fs->ls->L, f->upvalues, fs->nups, f->sizeupvalues, Upvaldesc, MAXUPVAL, "upvalues"); while (oldsize < f->sizeupvalues) f->upvalues[oldsize++].name = NULL; f->upvalues[fs->nups].instack = (v->k == VLOCAL); f->upvalues[fs->nups].idx = cast_byte(v->u.info); f->upvalues[fs->nups].name = name; luaC_objbarrier(fs->ls->L, f, name); return fs->nups++; } static int searchvar (FuncState *fs, TString *n) { int i; for (i = cast_int(fs->nactvar) - 1; i >= 0; i--) { if (eqstr(n, getlocvar(fs, i)->varname)) return i; } return -1; /* not found */ } /* Mark block where variable at given level was defined (to emit close instructions later). */ static void markupval (FuncState *fs, int level) { BlockCnt *bl = fs->bl; while (bl->nactvar > level) bl = bl->previous; bl->upval = 1; } /* Find variable with given name 'n'. If it is an upvalue, add this upvalue into all intermediate functions. */ static void singlevaraux (FuncState *fs, TString *n, expdesc *var, int base) { if (fs == NULL) /* no more levels? */ init_exp(var, VVOID, 0); /* default is global */ else { int v = searchvar(fs, n); /* look up locals at current level */ if (v >= 0) { /* found? */ init_exp(var, VLOCAL, v); /* variable is local */ if (!base) markupval(fs, v); /* local will be used as an upval */ } else { /* not found as local at current level; try upvalues */ int idx = searchupvalue(fs, n); /* try existing upvalues */ if (idx < 0) { /* not found? */ singlevaraux(fs->prev, n, var, 0); /* try upper levels */ if (var->k == VVOID) /* not found? */ return; /* it is a global */ /* else was LOCAL or UPVAL */ idx = newupvalue(fs, n, var); /* will be a new upvalue */ } init_exp(var, VUPVAL, idx); /* new or old upvalue */ } } } static void singlevar (LexState *ls, expdesc *var) { TString *varname = str_checkname(ls); FuncState *fs = ls->fs; singlevaraux(fs, varname, var, 1); if (var->k == VVOID) { /* global name? */ expdesc key; singlevaraux(fs, ls->envn, var, 1); /* get environment variable */ lua_assert(var->k != VVOID); /* this one must exist */ codestring(ls, &key, varname); /* key is variable name */ luaK_indexed(fs, var, &key); /* env[varname] */ } } static void adjust_assign (LexState *ls, int nvars, int nexps, expdesc *e) { FuncState *fs = ls->fs; int extra = nvars - nexps; if (hasmultret(e->k)) { extra++; /* includes call itself */ if (extra < 0) extra = 0; luaK_setreturns(fs, e, extra); /* last exp. provides the difference */ if (extra > 1) luaK_reserveregs(fs, extra-1); } else { if (e->k != VVOID) luaK_exp2nextreg(fs, e); /* close last expression */ if (extra > 0) { int reg = fs->freereg; luaK_reserveregs(fs, extra); luaK_nil(fs, reg, extra); } } } static void enterlevel (LexState *ls) { lua_State *L = ls->L; ++L->nCcalls; checklimit(ls->fs, L->nCcalls, LUAI_MAXCCALLS, "C levels"); } #define leavelevel(ls) ((ls)->L->nCcalls--) static void closegoto (LexState *ls, int g, Labeldesc *label) { int i; FuncState *fs = ls->fs; Labellist *gl = &ls->dyd->gt; Labeldesc *gt = &gl->arr[g]; lua_assert(eqstr(gt->name, label->name)); if (gt->nactvar < label->nactvar) { TString *vname = getlocvar(fs, gt->nactvar)->varname; const char *msg = luaO_pushfstring(ls->L, " at line %d jumps into the scope of local '%s'", getstr(gt->name), gt->line, getstr(vname)); semerror(ls, msg); } luaK_patchlist(fs, gt->pc, label->pc); /* remove goto from pending list */ for (i = g; i < gl->n - 1; i++) gl->arr[i] = gl->arr[i + 1]; gl->n--; } /* ** try to close a goto with existing labels; this solves backward jumps */ static int findlabel (LexState *ls, int g) { int i; BlockCnt *bl = ls->fs->bl; Dyndata *dyd = ls->dyd; Labeldesc *gt = &dyd->gt.arr[g]; /* check labels in current block for a match */ for (i = bl->firstlabel; i < dyd->label.n; i++) { Labeldesc *lb = &dyd->label.arr[i]; if (eqstr(lb->name, gt->name)) { /* correct label? */ if (gt->nactvar > lb->nactvar && (bl->upval || dyd->label.n > bl->firstlabel)) luaK_patchclose(ls->fs, gt->pc, lb->nactvar); closegoto(ls, g, lb); /* close it */ return 1; } } return 0; /* label not found; cannot close goto */ } static int newlabelentry (LexState *ls, Labellist *l, TString *name, int line, int pc) { int n = l->n; luaM_growvector(ls->L, l->arr, n, l->size, Labeldesc, SHRT_MAX, "labels/gotos"); l->arr[n].name = name; l->arr[n].line = line; l->arr[n].nactvar = ls->fs->nactvar; l->arr[n].pc = pc; l->n = n + 1; return n; } /* ** check whether new label 'lb' matches any pending gotos in current ** block; solves forward jumps */ static void findgotos (LexState *ls, Labeldesc *lb) { Labellist *gl = &ls->dyd->gt; int i = ls->fs->bl->firstgoto; while (i < gl->n) { if (eqstr(gl->arr[i].name, lb->name)) closegoto(ls, i, lb); else i++; } } /* ** export pending gotos to outer level, to check them against ** outer labels; if the block being exited has upvalues, and ** the goto exits the scope of any variable (which can be the ** upvalue), close those variables being exited. */ static void movegotosout (FuncState *fs, BlockCnt *bl) { int i = bl->firstgoto; Labellist *gl = &fs->ls->dyd->gt; /* correct pending gotos to current block and try to close it with visible labels */ while (i < gl->n) { Labeldesc *gt = &gl->arr[i]; if (gt->nactvar > bl->nactvar) { if (bl->upval) luaK_patchclose(fs, gt->pc, bl->nactvar); gt->nactvar = bl->nactvar; } if (!findlabel(fs->ls, i)) i++; /* move to next one */ } } static void enterblock (FuncState *fs, BlockCnt *bl, lu_byte isloop) { bl->isloop = isloop; bl->nactvar = fs->nactvar; bl->firstlabel = fs->ls->dyd->label.n; bl->firstgoto = fs->ls->dyd->gt.n; bl->upval = 0; bl->previous = fs->bl; fs->bl = bl; lua_assert(fs->freereg == fs->nactvar); } /* ** create a label named 'break' to resolve break statements */ static void breaklabel (LexState *ls) { TString *n = luaS_new(ls->L, "break"); int l = newlabelentry(ls, &ls->dyd->label, n, 0, ls->fs->pc); findgotos(ls, &ls->dyd->label.arr[l]); } /* ** generates an error for an undefined 'goto'; choose appropriate ** message when label name is a reserved word (which can only be 'break') */ static l_noret undefgoto (LexState *ls, Labeldesc *gt) { const char *msg = isreserved(gt->name) ? "<%s> at line %d not inside a loop" : "no visible label '%s' for at line %d"; msg = luaO_pushfstring(ls->L, msg, getstr(gt->name), gt->line); semerror(ls, msg); } static void leaveblock (FuncState *fs) { BlockCnt *bl = fs->bl; LexState *ls = fs->ls; if (bl->previous && bl->upval) { /* create a 'jump to here' to close upvalues */ int j = luaK_jump(fs); luaK_patchclose(fs, j, bl->nactvar); luaK_patchtohere(fs, j); } if (bl->isloop) breaklabel(ls); /* close pending breaks */ fs->bl = bl->previous; removevars(fs, bl->nactvar); lua_assert(bl->nactvar == fs->nactvar); fs->freereg = fs->nactvar; /* free registers */ ls->dyd->label.n = bl->firstlabel; /* remove local labels */ if (bl->previous) /* inner block? */ movegotosout(fs, bl); /* update pending gotos to outer block */ else if (bl->firstgoto < ls->dyd->gt.n) /* pending gotos in outer block? */ undefgoto(ls, &ls->dyd->gt.arr[bl->firstgoto]); /* error */ } /* ** adds a new prototype into list of prototypes */ static Proto *addprototype (LexState *ls) { Proto *clp; lua_State *L = ls->L; FuncState *fs = ls->fs; Proto *f = fs->f; /* prototype of current function */ if (fs->np >= f->sizep) { int oldsize = f->sizep; luaM_growvector(L, f->p, fs->np, f->sizep, Proto *, MAXARG_Bx, "functions"); while (oldsize < f->sizep) f->p[oldsize++] = NULL; } f->p[fs->np++] = clp = luaF_newproto(L); luaC_objbarrier(L, f, clp); return clp; } /* ** codes instruction to create new closure in parent function. ** The OP_CLOSURE instruction must use the last available register, ** so that, if it invokes the GC, the GC knows which registers ** are in use at that time. */ static void codeclosure (LexState *ls, expdesc *v) { FuncState *fs = ls->fs->prev; init_exp(v, VRELOCABLE, luaK_codeABx(fs, OP_CLOSURE, 0, fs->np - 1)); luaK_exp2nextreg(fs, v); /* fix it at the last register */ } static void open_func (LexState *ls, FuncState *fs, BlockCnt *bl) { Proto *f; fs->prev = ls->fs; /* linked list of funcstates */ fs->ls = ls; ls->fs = fs; fs->pc = 0; fs->lasttarget = 0; fs->jpc = NO_JUMP; fs->freereg = 0; fs->nk = 0; fs->np = 0; fs->nups = 0; fs->nlocvars = 0; fs->nactvar = 0; fs->firstlocal = ls->dyd->actvar.n; fs->bl = NULL; f = fs->f; f->source = ls->source; f->maxstacksize = 2; /* registers 0/1 are always valid */ enterblock(fs, bl, 0); } static void close_func (LexState *ls) { lua_State *L = ls->L; FuncState *fs = ls->fs; Proto *f = fs->f; luaK_ret(fs, 0, 0); /* final return */ leaveblock(fs); luaM_reallocvector(L, f->code, f->sizecode, fs->pc, Instruction); f->sizecode = fs->pc; luaM_reallocvector(L, f->lineinfo, f->sizelineinfo, fs->pc, int); f->sizelineinfo = fs->pc; luaM_reallocvector(L, f->k, f->sizek, fs->nk, TValue); f->sizek = fs->nk; luaM_reallocvector(L, f->p, f->sizep, fs->np, Proto *); f->sizep = fs->np; luaM_reallocvector(L, f->locvars, f->sizelocvars, fs->nlocvars, LocVar); f->sizelocvars = fs->nlocvars; luaM_reallocvector(L, f->upvalues, f->sizeupvalues, fs->nups, Upvaldesc); f->sizeupvalues = fs->nups; lua_assert(fs->bl == NULL); ls->fs = fs->prev; luaC_checkGC(L); } /*============================================================*/ /* GRAMMAR RULES */ /*============================================================*/ /* ** check whether current token is in the follow set of a block. ** 'until' closes syntactical blocks, but do not close scope, ** so it is handled in separate. */ static int block_follow (LexState *ls, int withuntil) { switch (ls->t.token) { case TK_ELSE: case TK_ELSEIF: case TK_END: case TK_EOS: return 1; case TK_UNTIL: return withuntil; default: return 0; } } static void statlist (LexState *ls) { /* statlist -> { stat [';'] } */ while (!block_follow(ls, 1)) { if (ls->t.token == TK_RETURN) { statement(ls); return; /* 'return' must be last statement */ } statement(ls); } } static void fieldsel (LexState *ls, expdesc *v) { /* fieldsel -> ['.' | ':'] NAME */ FuncState *fs = ls->fs; expdesc key; luaK_exp2anyregup(fs, v); luaX_next(ls); /* skip the dot or colon */ checkname(ls, &key); luaK_indexed(fs, v, &key); } static void yindex (LexState *ls, expdesc *v) { /* index -> '[' expr ']' */ luaX_next(ls); /* skip the '[' */ expr(ls, v); luaK_exp2val(ls->fs, v); checknext(ls, ']'); } /* ** {====================================================================== ** Rules for Constructors ** ======================================================================= */ struct ConsControl { expdesc v; /* last list item read */ expdesc *t; /* table descriptor */ int nh; /* total number of 'record' elements */ int na; /* total number of array elements */ int tostore; /* number of array elements pending to be stored */ }; static void recfield (LexState *ls, struct ConsControl *cc) { /* recfield -> (NAME | '['exp1']') = exp1 */ FuncState *fs = ls->fs; int reg = ls->fs->freereg; expdesc key, val; int rkkey; if (ls->t.token == TK_NAME) { checklimit(fs, cc->nh, MAX_INT, "items in a constructor"); checkname(ls, &key); } else /* ls->t.token == '[' */ yindex(ls, &key); cc->nh++; checknext(ls, '='); rkkey = luaK_exp2RK(fs, &key); expr(ls, &val); luaK_codeABC(fs, OP_SETTABLE, cc->t->u.info, rkkey, luaK_exp2RK(fs, &val)); fs->freereg = reg; /* free registers */ } static void closelistfield (FuncState *fs, struct ConsControl *cc) { if (cc->v.k == VVOID) return; /* there is no list item */ luaK_exp2nextreg(fs, &cc->v); cc->v.k = VVOID; if (cc->tostore == LFIELDS_PER_FLUSH) { luaK_setlist(fs, cc->t->u.info, cc->na, cc->tostore); /* flush */ cc->tostore = 0; /* no more items pending */ } } static void lastlistfield (FuncState *fs, struct ConsControl *cc) { if (cc->tostore == 0) return; if (hasmultret(cc->v.k)) { luaK_setmultret(fs, &cc->v); luaK_setlist(fs, cc->t->u.info, cc->na, LUA_MULTRET); cc->na--; /* do not count last expression (unknown number of elements) */ } else { if (cc->v.k != VVOID) luaK_exp2nextreg(fs, &cc->v); luaK_setlist(fs, cc->t->u.info, cc->na, cc->tostore); } } static void listfield (LexState *ls, struct ConsControl *cc) { /* listfield -> exp */ expr(ls, &cc->v); checklimit(ls->fs, cc->na, MAX_INT, "items in a constructor"); cc->na++; cc->tostore++; } static void field (LexState *ls, struct ConsControl *cc) { /* field -> listfield | recfield */ switch(ls->t.token) { case TK_NAME: { /* may be 'listfield' or 'recfield' */ if (luaX_lookahead(ls) != '=') /* expression? */ listfield(ls, cc); else recfield(ls, cc); break; } case '[': { recfield(ls, cc); break; } default: { listfield(ls, cc); break; } } } static void constructor (LexState *ls, expdesc *t) { /* constructor -> '{' [ field { sep field } [sep] ] '}' sep -> ',' | ';' */ FuncState *fs = ls->fs; int line = ls->linenumber; int pc = luaK_codeABC(fs, OP_NEWTABLE, 0, 0, 0); struct ConsControl cc; cc.na = cc.nh = cc.tostore = 0; cc.t = t; init_exp(t, VRELOCABLE, pc); init_exp(&cc.v, VVOID, 0); /* no value (yet) */ luaK_exp2nextreg(ls->fs, t); /* fix it at stack top */ checknext(ls, '{'); do { lua_assert(cc.v.k == VVOID || cc.tostore > 0); if (ls->t.token == '}') break; closelistfield(fs, &cc); field(ls, &cc); } while (testnext(ls, ',') || testnext(ls, ';')); check_match(ls, '}', '{', line); lastlistfield(fs, &cc); SETARG_B(fs->f->code[pc], luaO_int2fb(cc.na)); /* set initial array size */ SETARG_C(fs->f->code[pc], luaO_int2fb(cc.nh)); /* set initial table size */ } /* }====================================================================== */ static void parlist (LexState *ls) { /* parlist -> [ param { ',' param } ] */ FuncState *fs = ls->fs; Proto *f = fs->f; int nparams = 0; f->is_vararg = 0; if (ls->t.token != ')') { /* is 'parlist' not empty? */ do { switch (ls->t.token) { case TK_NAME: { /* param -> NAME */ new_localvar(ls, str_checkname(ls)); nparams++; break; } case TK_DOTS: { /* param -> '...' */ luaX_next(ls); f->is_vararg = 2; /* declared vararg */ break; } default: luaX_syntaxerror(ls, " or '...' expected"); } } while (!f->is_vararg && testnext(ls, ',')); } adjustlocalvars(ls, nparams); f->numparams = cast_byte(fs->nactvar); luaK_reserveregs(fs, fs->nactvar); /* reserve register for parameters */ } static void body (LexState *ls, expdesc *e, int ismethod, int line) { /* body -> '(' parlist ')' block END */ FuncState new_fs; BlockCnt bl; new_fs.f = addprototype(ls); new_fs.f->linedefined = line; open_func(ls, &new_fs, &bl); checknext(ls, '('); if (ismethod) { new_localvarliteral(ls, "self"); /* create 'self' parameter */ adjustlocalvars(ls, 1); } parlist(ls); checknext(ls, ')'); statlist(ls); new_fs.f->lastlinedefined = ls->linenumber; check_match(ls, TK_END, TK_FUNCTION, line); codeclosure(ls, e); close_func(ls); } static int explist (LexState *ls, expdesc *v) { /* explist -> expr { ',' expr } */ int n = 1; /* at least one expression */ expr(ls, v); while (testnext(ls, ',')) { luaK_exp2nextreg(ls->fs, v); expr(ls, v); n++; } return n; } static void funcargs (LexState *ls, expdesc *f, int line) { FuncState *fs = ls->fs; expdesc args; int base, nparams; switch (ls->t.token) { case '(': { /* funcargs -> '(' [ explist ] ')' */ luaX_next(ls); if (ls->t.token == ')') /* arg list is empty? */ args.k = VVOID; else { explist(ls, &args); luaK_setmultret(fs, &args); } check_match(ls, ')', '(', line); break; } case '{': { /* funcargs -> constructor */ constructor(ls, &args); break; } case TK_STRING: { /* funcargs -> STRING */ codestring(ls, &args, ls->t.seminfo.ts); luaX_next(ls); /* must use 'seminfo' before 'next' */ break; } default: { luaX_syntaxerror(ls, "function arguments expected"); } } lua_assert(f->k == VNONRELOC); base = f->u.info; /* base register for call */ if (hasmultret(args.k)) nparams = LUA_MULTRET; /* open call */ else { if (args.k != VVOID) luaK_exp2nextreg(fs, &args); /* close last argument */ nparams = fs->freereg - (base+1); } init_exp(f, VCALL, luaK_codeABC(fs, OP_CALL, base, nparams+1, 2)); luaK_fixline(fs, line); fs->freereg = base+1; /* call remove function and arguments and leaves (unless changed) one result */ } /* ** {====================================================================== ** Expression parsing ** ======================================================================= */ static void primaryexp (LexState *ls, expdesc *v) { /* primaryexp -> NAME | '(' expr ')' */ switch (ls->t.token) { case '(': { int line = ls->linenumber; luaX_next(ls); expr(ls, v); check_match(ls, ')', '(', line); luaK_dischargevars(ls->fs, v); return; } case TK_NAME: { singlevar(ls, v); return; } default: { luaX_syntaxerror(ls, "unexpected symbol"); } } } static void suffixedexp (LexState *ls, expdesc *v) { /* suffixedexp -> primaryexp { '.' NAME | '[' exp ']' | ':' NAME funcargs | funcargs } */ FuncState *fs = ls->fs; int line = ls->linenumber; primaryexp(ls, v); for (;;) { switch (ls->t.token) { case '.': { /* fieldsel */ fieldsel(ls, v); break; } case '[': { /* '[' exp1 ']' */ expdesc key; luaK_exp2anyregup(fs, v); yindex(ls, &key); luaK_indexed(fs, v, &key); break; } case ':': { /* ':' NAME funcargs */ expdesc key; luaX_next(ls); checkname(ls, &key); luaK_self(fs, v, &key); funcargs(ls, v, line); break; } case '(': case TK_STRING: case '{': { /* funcargs */ luaK_exp2nextreg(fs, v); funcargs(ls, v, line); break; } default: return; } } } static void simpleexp (LexState *ls, expdesc *v) { /* simpleexp -> FLT | INT | STRING | NIL | TRUE | FALSE | ... | constructor | FUNCTION body | suffixedexp */ switch (ls->t.token) { case TK_FLT: { init_exp(v, VKFLT, 0); v->u.nval = ls->t.seminfo.r; break; } case TK_INT: { init_exp(v, VKINT, 0); v->u.ival = ls->t.seminfo.i; break; } case TK_STRING: { codestring(ls, v, ls->t.seminfo.ts); break; } case TK_NIL: { init_exp(v, VNIL, 0); break; } case TK_TRUE: { init_exp(v, VTRUE, 0); break; } case TK_FALSE: { init_exp(v, VFALSE, 0); break; } case TK_DOTS: { /* vararg */ FuncState *fs = ls->fs; check_condition(ls, fs->f->is_vararg, "cannot use '...' outside a vararg function"); fs->f->is_vararg = 1; /* function actually uses vararg */ init_exp(v, VVARARG, luaK_codeABC(fs, OP_VARARG, 0, 1, 0)); break; } case '{': { /* constructor */ constructor(ls, v); return; } case TK_FUNCTION: { luaX_next(ls); body(ls, v, 0, ls->linenumber); return; } default: { suffixedexp(ls, v); return; } } luaX_next(ls); } static UnOpr getunopr (int op) { switch (op) { case TK_NOT: return OPR_NOT; case '-': return OPR_MINUS; case '~': return OPR_BNOT; case '#': return OPR_LEN; default: return OPR_NOUNOPR; } } static BinOpr getbinopr (int op) { switch (op) { case '+': return OPR_ADD; case '-': return OPR_SUB; case '*': return OPR_MUL; case '%': return OPR_MOD; case '^': return OPR_POW; case '/': return OPR_DIV; case TK_IDIV: return OPR_IDIV; case '&': return OPR_BAND; case '|': return OPR_BOR; case '~': return OPR_BXOR; case TK_SHL: return OPR_SHL; case TK_SHR: return OPR_SHR; case TK_CONCAT: return OPR_CONCAT; case TK_NE: return OPR_NE; case TK_EQ: return OPR_EQ; case '<': return OPR_LT; case TK_LE: return OPR_LE; case '>': return OPR_GT; case TK_GE: return OPR_GE; case TK_AND: return OPR_AND; case TK_OR: return OPR_OR; default: return OPR_NOBINOPR; } } static const struct { lu_byte left; /* left priority for each binary operator */ lu_byte right; /* right priority */ } priority[] = { /* ORDER OPR */ {10, 10}, {10, 10}, /* '+' '-' */ {11, 11}, {11, 11}, /* '*' '%' */ {14, 13}, /* '^' (right associative) */ {11, 11}, {11, 11}, /* '/' '//' */ {6, 6}, {4, 4}, {5, 5}, /* '&' '|' '~' */ {7, 7}, {7, 7}, /* '<<' '>>' */ {9, 8}, /* '..' (right associative) */ {3, 3}, {3, 3}, {3, 3}, /* ==, <, <= */ {3, 3}, {3, 3}, {3, 3}, /* ~=, >, >= */ {2, 2}, {1, 1} /* and, or */ }; #define UNARY_PRIORITY 12 /* priority for unary operators */ /* ** subexpr -> (simpleexp | unop subexpr) { binop subexpr } ** where 'binop' is any binary operator with a priority higher than 'limit' */ static BinOpr subexpr (LexState *ls, expdesc *v, int limit) { BinOpr op; UnOpr uop; enterlevel(ls); uop = getunopr(ls->t.token); if (uop != OPR_NOUNOPR) { int line = ls->linenumber; luaX_next(ls); subexpr(ls, v, UNARY_PRIORITY); luaK_prefix(ls->fs, uop, v, line); } else simpleexp(ls, v); /* expand while operators have priorities higher than 'limit' */ op = getbinopr(ls->t.token); while (op != OPR_NOBINOPR && priority[op].left > limit) { expdesc v2; BinOpr nextop; int line = ls->linenumber; luaX_next(ls); luaK_infix(ls->fs, op, v); /* read sub-expression with higher priority */ nextop = subexpr(ls, &v2, priority[op].right); luaK_posfix(ls->fs, op, v, &v2, line); op = nextop; } leavelevel(ls); return op; /* return first untreated operator */ } static void expr (LexState *ls, expdesc *v) { subexpr(ls, v, 0); } /* }==================================================================== */ /* ** {====================================================================== ** Rules for Statements ** ======================================================================= */ static void block (LexState *ls) { /* block -> statlist */ FuncState *fs = ls->fs; BlockCnt bl; enterblock(fs, &bl, 0); statlist(ls); leaveblock(fs); } /* ** structure to chain all variables in the left-hand side of an ** assignment */ struct LHS_assign { struct LHS_assign *prev; expdesc v; /* variable (global, local, upvalue, or indexed) */ }; /* ** check whether, in an assignment to an upvalue/local variable, the ** upvalue/local variable is begin used in a previous assignment to a ** table. If so, save original upvalue/local value in a safe place and ** use this safe copy in the previous assignment. */ static void check_conflict (LexState *ls, struct LHS_assign *lh, expdesc *v) { FuncState *fs = ls->fs; int extra = fs->freereg; /* eventual position to save local variable */ int conflict = 0; for (; lh; lh = lh->prev) { /* check all previous assignments */ if (lh->v.k == VINDEXED) { /* assigning to a table? */ /* table is the upvalue/local being assigned now? */ if (lh->v.u.ind.vt == v->k && lh->v.u.ind.t == v->u.info) { conflict = 1; lh->v.u.ind.vt = VLOCAL; lh->v.u.ind.t = extra; /* previous assignment will use safe copy */ } /* index is the local being assigned? (index cannot be upvalue) */ if (v->k == VLOCAL && lh->v.u.ind.idx == v->u.info) { conflict = 1; lh->v.u.ind.idx = extra; /* previous assignment will use safe copy */ } } } if (conflict) { /* copy upvalue/local value to a temporary (in position 'extra') */ OpCode op = (v->k == VLOCAL) ? OP_MOVE : OP_GETUPVAL; luaK_codeABC(fs, op, extra, v->u.info, 0); luaK_reserveregs(fs, 1); } } static void assignment (LexState *ls, struct LHS_assign *lh, int nvars) { expdesc e; check_condition(ls, vkisvar(lh->v.k), "syntax error"); if (testnext(ls, ',')) { /* assignment -> ',' suffixedexp assignment */ struct LHS_assign nv; nv.prev = lh; suffixedexp(ls, &nv.v); if (nv.v.k != VINDEXED) check_conflict(ls, lh, &nv.v); checklimit(ls->fs, nvars + ls->L->nCcalls, LUAI_MAXCCALLS, "C levels"); assignment(ls, &nv, nvars+1); } else { /* assignment -> '=' explist */ int nexps; checknext(ls, '='); nexps = explist(ls, &e); if (nexps != nvars) { adjust_assign(ls, nvars, nexps, &e); if (nexps > nvars) ls->fs->freereg -= nexps - nvars; /* remove extra values */ } else { luaK_setoneret(ls->fs, &e); /* close last expression */ luaK_storevar(ls->fs, &lh->v, &e); return; /* avoid default */ } } init_exp(&e, VNONRELOC, ls->fs->freereg-1); /* default assignment */ luaK_storevar(ls->fs, &lh->v, &e); } static int cond (LexState *ls) { /* cond -> exp */ expdesc v; expr(ls, &v); /* read condition */ if (v.k == VNIL) v.k = VFALSE; /* 'falses' are all equal here */ luaK_goiftrue(ls->fs, &v); return v.f; } static void gotostat (LexState *ls, int pc) { int line = ls->linenumber; TString *label; int g; if (testnext(ls, TK_GOTO)) label = str_checkname(ls); else { luaX_next(ls); /* skip break */ label = luaS_new(ls->L, "break"); } g = newlabelentry(ls, &ls->dyd->gt, label, line, pc); findlabel(ls, g); /* close it if label already defined */ } /* check for repeated labels on the same block */ static void checkrepeated (FuncState *fs, Labellist *ll, TString *label) { int i; for (i = fs->bl->firstlabel; i < ll->n; i++) { if (eqstr(label, ll->arr[i].name)) { const char *msg = luaO_pushfstring(fs->ls->L, "label '%s' already defined on line %d", getstr(label), ll->arr[i].line); semerror(fs->ls, msg); } } } /* skip no-op statements */ static void skipnoopstat (LexState *ls) { while (ls->t.token == ';' || ls->t.token == TK_DBCOLON) statement(ls); } static void labelstat (LexState *ls, TString *label, int line) { /* label -> '::' NAME '::' */ FuncState *fs = ls->fs; Labellist *ll = &ls->dyd->label; int l; /* index of new label being created */ checkrepeated(fs, ll, label); /* check for repeated labels */ checknext(ls, TK_DBCOLON); /* skip double colon */ /* create new entry for this label */ l = newlabelentry(ls, ll, label, line, luaK_getlabel(fs)); skipnoopstat(ls); /* skip other no-op statements */ if (block_follow(ls, 0)) { /* label is last no-op statement in the block? */ /* assume that locals are already out of scope */ ll->arr[l].nactvar = fs->bl->nactvar; } findgotos(ls, &ll->arr[l]); } static void whilestat (LexState *ls, int line) { /* whilestat -> WHILE cond DO block END */ FuncState *fs = ls->fs; int whileinit; int condexit; BlockCnt bl; luaX_next(ls); /* skip WHILE */ whileinit = luaK_getlabel(fs); condexit = cond(ls); enterblock(fs, &bl, 1); checknext(ls, TK_DO); block(ls); luaK_jumpto(fs, whileinit); check_match(ls, TK_END, TK_WHILE, line); leaveblock(fs); luaK_patchtohere(fs, condexit); /* false conditions finish the loop */ } static void repeatstat (LexState *ls, int line) { /* repeatstat -> REPEAT block UNTIL cond */ int condexit; FuncState *fs = ls->fs; int repeat_init = luaK_getlabel(fs); BlockCnt bl1, bl2; enterblock(fs, &bl1, 1); /* loop block */ enterblock(fs, &bl2, 0); /* scope block */ luaX_next(ls); /* skip REPEAT */ statlist(ls); check_match(ls, TK_UNTIL, TK_REPEAT, line); condexit = cond(ls); /* read condition (inside scope block) */ if (bl2.upval) /* upvalues? */ luaK_patchclose(fs, condexit, bl2.nactvar); leaveblock(fs); /* finish scope */ luaK_patchlist(fs, condexit, repeat_init); /* close the loop */ leaveblock(fs); /* finish loop */ } static int exp1 (LexState *ls) { expdesc e; int reg; expr(ls, &e); luaK_exp2nextreg(ls->fs, &e); lua_assert(e.k == VNONRELOC); reg = e.u.info; return reg; } static void forbody (LexState *ls, int base, int line, int nvars, int isnum) { /* forbody -> DO block */ BlockCnt bl; FuncState *fs = ls->fs; int prep, endfor; adjustlocalvars(ls, 3); /* control variables */ checknext(ls, TK_DO); prep = isnum ? luaK_codeAsBx(fs, OP_FORPREP, base, NO_JUMP) : luaK_jump(fs); enterblock(fs, &bl, 0); /* scope for declared variables */ adjustlocalvars(ls, nvars); luaK_reserveregs(fs, nvars); block(ls); leaveblock(fs); /* end of scope for declared variables */ luaK_patchtohere(fs, prep); if (isnum) /* numeric for? */ endfor = luaK_codeAsBx(fs, OP_FORLOOP, base, NO_JUMP); else { /* generic for */ luaK_codeABC(fs, OP_TFORCALL, base, 0, nvars); luaK_fixline(fs, line); endfor = luaK_codeAsBx(fs, OP_TFORLOOP, base + 2, NO_JUMP); } luaK_patchlist(fs, endfor, prep + 1); luaK_fixline(fs, line); } static void fornum (LexState *ls, TString *varname, int line) { /* fornum -> NAME = exp1,exp1[,exp1] forbody */ FuncState *fs = ls->fs; int base = fs->freereg; new_localvarliteral(ls, "(for index)"); new_localvarliteral(ls, "(for limit)"); new_localvarliteral(ls, "(for step)"); new_localvar(ls, varname); checknext(ls, '='); exp1(ls); /* initial value */ checknext(ls, ','); exp1(ls); /* limit */ if (testnext(ls, ',')) exp1(ls); /* optional step */ else { /* default step = 1 */ luaK_codek(fs, fs->freereg, luaK_intK(fs, 1)); luaK_reserveregs(fs, 1); } forbody(ls, base, line, 1, 1); } static void forlist (LexState *ls, TString *indexname) { /* forlist -> NAME {,NAME} IN explist forbody */ FuncState *fs = ls->fs; expdesc e; int nvars = 4; /* gen, state, control, plus at least one declared var */ int line; int base = fs->freereg; /* create control variables */ new_localvarliteral(ls, "(for generator)"); new_localvarliteral(ls, "(for state)"); new_localvarliteral(ls, "(for control)"); /* create declared variables */ new_localvar(ls, indexname); while (testnext(ls, ',')) { new_localvar(ls, str_checkname(ls)); nvars++; } checknext(ls, TK_IN); line = ls->linenumber; adjust_assign(ls, 3, explist(ls, &e), &e); luaK_checkstack(fs, 3); /* extra space to call generator */ forbody(ls, base, line, nvars - 3, 0); } static void forstat (LexState *ls, int line) { /* forstat -> FOR (fornum | forlist) END */ FuncState *fs = ls->fs; TString *varname; BlockCnt bl; enterblock(fs, &bl, 1); /* scope for loop and control variables */ luaX_next(ls); /* skip 'for' */ varname = str_checkname(ls); /* first variable name */ switch (ls->t.token) { case '=': fornum(ls, varname, line); break; case ',': case TK_IN: forlist(ls, varname); break; default: luaX_syntaxerror(ls, "'=' or 'in' expected"); } check_match(ls, TK_END, TK_FOR, line); leaveblock(fs); /* loop scope ('break' jumps to this point) */ } static void test_then_block (LexState *ls, int *escapelist) { /* test_then_block -> [IF | ELSEIF] cond THEN block */ BlockCnt bl; FuncState *fs = ls->fs; expdesc v; int jf; /* instruction to skip 'then' code (if condition is false) */ luaX_next(ls); /* skip IF or ELSEIF */ expr(ls, &v); /* read condition */ checknext(ls, TK_THEN); if (ls->t.token == TK_GOTO || ls->t.token == TK_BREAK) { luaK_goiffalse(ls->fs, &v); /* will jump to label if condition is true */ enterblock(fs, &bl, 0); /* must enter block before 'goto' */ gotostat(ls, v.t); /* handle goto/break */ skipnoopstat(ls); /* skip other no-op statements */ if (block_follow(ls, 0)) { /* 'goto' is the entire block? */ leaveblock(fs); return; /* and that is it */ } else /* must skip over 'then' part if condition is false */ jf = luaK_jump(fs); } else { /* regular case (not goto/break) */ luaK_goiftrue(ls->fs, &v); /* skip over block if condition is false */ enterblock(fs, &bl, 0); jf = v.f; } statlist(ls); /* 'then' part */ leaveblock(fs); if (ls->t.token == TK_ELSE || ls->t.token == TK_ELSEIF) /* followed by 'else'/'elseif'? */ luaK_concat(fs, escapelist, luaK_jump(fs)); /* must jump over it */ luaK_patchtohere(fs, jf); } static void ifstat (LexState *ls, int line) { /* ifstat -> IF cond THEN block {ELSEIF cond THEN block} [ELSE block] END */ FuncState *fs = ls->fs; int escapelist = NO_JUMP; /* exit list for finished parts */ test_then_block(ls, &escapelist); /* IF cond THEN block */ while (ls->t.token == TK_ELSEIF) test_then_block(ls, &escapelist); /* ELSEIF cond THEN block */ if (testnext(ls, TK_ELSE)) block(ls); /* 'else' part */ check_match(ls, TK_END, TK_IF, line); luaK_patchtohere(fs, escapelist); /* patch escape list to 'if' end */ } static void localfunc (LexState *ls) { expdesc b; FuncState *fs = ls->fs; new_localvar(ls, str_checkname(ls)); /* new local variable */ adjustlocalvars(ls, 1); /* enter its scope */ body(ls, &b, 0, ls->linenumber); /* function created in next register */ /* debug information will only see the variable after this point! */ getlocvar(fs, b.u.info)->startpc = fs->pc; } static void localstat (LexState *ls) { /* stat -> LOCAL NAME {',' NAME} ['=' explist] */ int nvars = 0; int nexps; expdesc e; do { new_localvar(ls, str_checkname(ls)); nvars++; } while (testnext(ls, ',')); if (testnext(ls, '=')) nexps = explist(ls, &e); else { e.k = VVOID; nexps = 0; } adjust_assign(ls, nvars, nexps, &e); adjustlocalvars(ls, nvars); } static int funcname (LexState *ls, expdesc *v) { /* funcname -> NAME {fieldsel} [':' NAME] */ int ismethod = 0; singlevar(ls, v); while (ls->t.token == '.') fieldsel(ls, v); if (ls->t.token == ':') { ismethod = 1; fieldsel(ls, v); } return ismethod; } static void funcstat (LexState *ls, int line) { /* funcstat -> FUNCTION funcname body */ int ismethod; expdesc v, b; luaX_next(ls); /* skip FUNCTION */ ismethod = funcname(ls, &v); body(ls, &b, ismethod, line); luaK_storevar(ls->fs, &v, &b); luaK_fixline(ls->fs, line); /* definition "happens" in the first line */ } static void exprstat (LexState *ls) { /* stat -> func | assignment */ FuncState *fs = ls->fs; struct LHS_assign v; suffixedexp(ls, &v.v); if (ls->t.token == '=' || ls->t.token == ',') { /* stat -> assignment ? */ v.prev = NULL; assignment(ls, &v, 1); } else { /* stat -> func */ check_condition(ls, v.v.k == VCALL, "syntax error"); SETARG_C(getinstruction(fs, &v.v), 1); /* call statement uses no results */ } } static void retstat (LexState *ls) { /* stat -> RETURN [explist] [';'] */ FuncState *fs = ls->fs; expdesc e; int first, nret; /* registers with returned values */ if (block_follow(ls, 1) || ls->t.token == ';') first = nret = 0; /* return no values */ else { nret = explist(ls, &e); /* optional return values */ if (hasmultret(e.k)) { luaK_setmultret(fs, &e); if (e.k == VCALL && nret == 1) { /* tail call? */ SET_OPCODE(getinstruction(fs,&e), OP_TAILCALL); lua_assert(GETARG_A(getinstruction(fs,&e)) == fs->nactvar); } first = fs->nactvar; nret = LUA_MULTRET; /* return all values */ } else { if (nret == 1) /* only one single value? */ first = luaK_exp2anyreg(fs, &e); else { luaK_exp2nextreg(fs, &e); /* values must go to the stack */ first = fs->nactvar; /* return all active values */ lua_assert(nret == fs->freereg - first); } } } luaK_ret(fs, first, nret); testnext(ls, ';'); /* skip optional semicolon */ } static void statement (LexState *ls) { int line = ls->linenumber; /* may be needed for error messages */ enterlevel(ls); switch (ls->t.token) { case ';': { /* stat -> ';' (empty statement) */ luaX_next(ls); /* skip ';' */ break; } case TK_IF: { /* stat -> ifstat */ ifstat(ls, line); break; } case TK_WHILE: { /* stat -> whilestat */ whilestat(ls, line); break; } case TK_DO: { /* stat -> DO block END */ luaX_next(ls); /* skip DO */ block(ls); check_match(ls, TK_END, TK_DO, line); break; } case TK_FOR: { /* stat -> forstat */ forstat(ls, line); break; } case TK_REPEAT: { /* stat -> repeatstat */ repeatstat(ls, line); break; } case TK_FUNCTION: { /* stat -> funcstat */ funcstat(ls, line); break; } case TK_LOCAL: { /* stat -> localstat */ luaX_next(ls); /* skip LOCAL */ if (testnext(ls, TK_FUNCTION)) /* local function? */ localfunc(ls); else localstat(ls); break; } case TK_DBCOLON: { /* stat -> label */ luaX_next(ls); /* skip double colon */ labelstat(ls, str_checkname(ls), line); break; } case TK_RETURN: { /* stat -> retstat */ luaX_next(ls); /* skip RETURN */ retstat(ls); break; } case TK_BREAK: /* stat -> breakstat */ case TK_GOTO: { /* stat -> 'goto' NAME */ gotostat(ls, luaK_jump(ls->fs)); break; } default: { /* stat -> func | assignment */ exprstat(ls); break; } } lua_assert(ls->fs->f->maxstacksize >= ls->fs->freereg && ls->fs->freereg >= ls->fs->nactvar); ls->fs->freereg = ls->fs->nactvar; /* free registers */ leavelevel(ls); } /* }====================================================================== */ /* ** compiles the main function, which is a regular vararg function with an ** upvalue named LUA_ENV */ static void mainfunc (LexState *ls, FuncState *fs) { BlockCnt bl; expdesc v; open_func(ls, fs, &bl); fs->f->is_vararg = 2; /* main function is always declared vararg */ init_exp(&v, VLOCAL, 0); /* create and... */ newupvalue(fs, ls->envn, &v); /* ...set environment upvalue */ luaX_next(ls); /* read first token */ statlist(ls); /* parse main body */ check(ls, TK_EOS); close_func(ls); } LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, Dyndata *dyd, const char *name, int firstchar) { LexState lexstate; FuncState funcstate; LClosure *cl = luaF_newLclosure(L, 1); /* create main closure */ setclLvalue(L, L->top, cl); /* anchor it (to avoid being collected) */ luaD_inctop(L); lexstate.h = luaH_new(L); /* create table for scanner */ sethvalue(L, L->top, lexstate.h); /* anchor it */ luaD_inctop(L); funcstate.f = cl->p = luaF_newproto(L); funcstate.f->source = luaS_new(L, name); /* create and anchor TString */ lua_assert(iswhite(funcstate.f)); /* do not need barrier here */ lexstate.buff = buff; lexstate.dyd = dyd; dyd->actvar.n = dyd->gt.n = dyd->label.n = 0; luaX_setinput(L, &lexstate, z, funcstate.f->source, firstchar); mainfunc(&lexstate, &funcstate); lua_assert(!funcstate.prev && funcstate.nups == 1 && !lexstate.fs); /* all scopes should be correctly finished */ lua_assert(dyd->actvar.n == 0 && dyd->gt.n == 0 && dyd->label.n == 0); L->top--; /* remove scanner's table */ return cl; /* closure is on the stack, too */ } bam-0.5.1/src/lua/lparser.h000066400000000000000000000104311300503731100154350ustar00rootroot00000000000000/* ** $Id: lparser.h,v 1.76 2015/12/30 18:16:13 roberto Exp $ ** Lua Parser ** See Copyright Notice in lua.h */ #ifndef lparser_h #define lparser_h #include "llimits.h" #include "lobject.h" #include "lzio.h" /* ** Expression and variable descriptor. ** Code generation for variables and expressions can be delayed to allow ** optimizations; An 'expdesc' structure describes a potentially-delayed ** variable/expression. It has a description of its "main" value plus a ** list of conditional jumps that can also produce its value (generated ** by short-circuit operators 'and'/'or'). */ /* kinds of variables/expressions */ typedef enum { VVOID, /* when 'expdesc' describes the last expression a list, this kind means an empty list (so, no expression) */ VNIL, /* constant nil */ VTRUE, /* constant true */ VFALSE, /* constant false */ VK, /* constant in 'k'; info = index of constant in 'k' */ VKFLT, /* floating constant; nval = numerical float value */ VKINT, /* integer constant; nval = numerical integer value */ VNONRELOC, /* expression has its value in a fixed register; info = result register */ VLOCAL, /* local variable; info = local register */ VUPVAL, /* upvalue variable; info = index of upvalue in 'upvalues' */ VINDEXED, /* indexed variable; ind.vt = whether 't' is register or upvalue; ind.t = table register or upvalue; ind.idx = key's R/K index */ VJMP, /* expression is a test/comparison; info = pc of corresponding jump instruction */ VRELOCABLE, /* expression can put result in any register; info = instruction pc */ VCALL, /* expression is a function call; info = instruction pc */ VVARARG /* vararg expression; info = instruction pc */ } expkind; #define vkisvar(k) (VLOCAL <= (k) && (k) <= VINDEXED) #define vkisinreg(k) ((k) == VNONRELOC || (k) == VLOCAL) typedef struct expdesc { expkind k; union { lua_Integer ival; /* for VKINT */ lua_Number nval; /* for VKFLT */ int info; /* for generic use */ struct { /* for indexed variables (VINDEXED) */ short idx; /* index (R/K) */ lu_byte t; /* table (register or upvalue) */ lu_byte vt; /* whether 't' is register (VLOCAL) or upvalue (VUPVAL) */ } ind; } u; int t; /* patch list of 'exit when true' */ int f; /* patch list of 'exit when false' */ } expdesc; /* description of active local variable */ typedef struct Vardesc { short idx; /* variable index in stack */ } Vardesc; /* description of pending goto statements and label statements */ typedef struct Labeldesc { TString *name; /* label identifier */ int pc; /* position in code */ int line; /* line where it appeared */ lu_byte nactvar; /* local level where it appears in current block */ } Labeldesc; /* list of labels or gotos */ typedef struct Labellist { Labeldesc *arr; /* array */ int n; /* number of entries in use */ int size; /* array size */ } Labellist; /* dynamic structures used by the parser */ typedef struct Dyndata { struct { /* list of active local variables */ Vardesc *arr; int n; int size; } actvar; Labellist gt; /* list of pending gotos */ Labellist label; /* list of active labels */ } Dyndata; /* control of blocks */ struct BlockCnt; /* defined in lparser.c */ /* state needed to generate code for a given function */ typedef struct FuncState { Proto *f; /* current function header */ struct FuncState *prev; /* enclosing function */ struct LexState *ls; /* lexical state */ struct BlockCnt *bl; /* chain of current blocks */ int pc; /* next position to code (equivalent to 'ncode') */ int lasttarget; /* 'label' of last 'jump label' */ int jpc; /* list of pending jumps to 'pc' */ int nk; /* number of elements in 'k' */ int np; /* number of elements in 'p' */ int firstlocal; /* index of first local var (in Dyndata array) */ short nlocvars; /* number of elements in 'f->locvars' */ lu_byte nactvar; /* number of active local variables */ lu_byte nups; /* number of upvalues */ lu_byte freereg; /* first free register */ } FuncState; LUAI_FUNC LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, Dyndata *dyd, const char *name, int firstchar); #endif bam-0.5.1/src/lua/lprefix.h000066400000000000000000000015431300503731100154420ustar00rootroot00000000000000/* ** $Id: lprefix.h,v 1.2 2014/12/29 16:54:13 roberto Exp $ ** Definitions for Lua code that must come before any other header file ** See Copyright Notice in lua.h */ #ifndef lprefix_h #define lprefix_h /* ** Allows POSIX/XSI stuff */ #if !defined(LUA_USE_C89) /* { */ #if !defined(_XOPEN_SOURCE) #define _XOPEN_SOURCE 600 #elif _XOPEN_SOURCE == 0 #undef _XOPEN_SOURCE /* use -D_XOPEN_SOURCE=0 to undefine it */ #endif /* ** Allows manipulation of large files in gcc and some other compilers */ #if !defined(LUA_32BITS) && !defined(_FILE_OFFSET_BITS) #define _LARGEFILE_SOURCE 1 #define _FILE_OFFSET_BITS 64 #endif #endif /* } */ /* ** Windows stuff */ #if defined(_WIN32) /* { */ #if !defined(_CRT_SECURE_NO_WARNINGS) #define _CRT_SECURE_NO_WARNINGS /* avoid warnings about ISO C functions */ #endif #endif /* } */ #endif bam-0.5.1/src/lua/lstate.c000066400000000000000000000204531300503731100152610ustar00rootroot00000000000000/* ** $Id: lstate.c,v 2.133 2015/11/13 12:16:51 roberto Exp $ ** Global State ** See Copyright Notice in lua.h */ #define lstate_c #define LUA_CORE #include "lprefix.h" #include #include #include "lua.h" #include "lapi.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "llex.h" #include "lmem.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #if !defined(LUAI_GCPAUSE) #define LUAI_GCPAUSE 200 /* 200% */ #endif #if !defined(LUAI_GCMUL) #define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */ #endif /* ** a macro to help the creation of a unique random seed when a state is ** created; the seed is used to randomize hashes. */ #if !defined(luai_makeseed) #include #define luai_makeseed() cast(unsigned int, time(NULL)) #endif /* ** thread state + extra space */ typedef struct LX { lu_byte extra_[LUA_EXTRASPACE]; lua_State l; } LX; /* ** Main thread combines a thread state and the global state */ typedef struct LG { LX l; global_State g; } LG; #define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l))) /* ** Compute an initial seed as random as possible. Rely on Address Space ** Layout Randomization (if present) to increase randomness.. */ #define addbuff(b,p,e) \ { size_t t = cast(size_t, e); \ memcpy(b + p, &t, sizeof(t)); p += sizeof(t); } static unsigned int makeseed (lua_State *L) { char buff[4 * sizeof(size_t)]; unsigned int h = luai_makeseed(); int p = 0; addbuff(buff, p, L); /* heap variable */ addbuff(buff, p, &h); /* local variable */ addbuff(buff, p, luaO_nilobject); /* global variable */ addbuff(buff, p, &lua_newstate); /* public function */ lua_assert(p == sizeof(buff)); return luaS_hash(buff, p, h); } /* ** set GCdebt to a new value keeping the value (totalbytes + GCdebt) ** invariant (and avoiding underflows in 'totalbytes') */ void luaE_setdebt (global_State *g, l_mem debt) { l_mem tb = gettotalbytes(g); lua_assert(tb > 0); if (debt < tb - MAX_LMEM) debt = tb - MAX_LMEM; /* will make 'totalbytes == MAX_LMEM' */ g->totalbytes = tb - debt; g->GCdebt = debt; } CallInfo *luaE_extendCI (lua_State *L) { CallInfo *ci = luaM_new(L, CallInfo); lua_assert(L->ci->next == NULL); L->ci->next = ci; ci->previous = L->ci; ci->next = NULL; L->nci++; return ci; } /* ** free all CallInfo structures not in use by a thread */ void luaE_freeCI (lua_State *L) { CallInfo *ci = L->ci; CallInfo *next = ci->next; ci->next = NULL; while ((ci = next) != NULL) { next = ci->next; luaM_free(L, ci); L->nci--; } } /* ** free half of the CallInfo structures not in use by a thread */ void luaE_shrinkCI (lua_State *L) { CallInfo *ci = L->ci; CallInfo *next2; /* next's next */ /* while there are two nexts */ while (ci->next != NULL && (next2 = ci->next->next) != NULL) { luaM_free(L, ci->next); /* free next */ L->nci--; ci->next = next2; /* remove 'next' from the list */ next2->previous = ci; ci = next2; /* keep next's next */ } } static void stack_init (lua_State *L1, lua_State *L) { int i; CallInfo *ci; /* initialize stack array */ L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue); L1->stacksize = BASIC_STACK_SIZE; for (i = 0; i < BASIC_STACK_SIZE; i++) setnilvalue(L1->stack + i); /* erase new stack */ L1->top = L1->stack; L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK; /* initialize first ci */ ci = &L1->base_ci; ci->next = ci->previous = NULL; ci->callstatus = 0; ci->func = L1->top; setnilvalue(L1->top++); /* 'function' entry for this 'ci' */ ci->top = L1->top + LUA_MINSTACK; L1->ci = ci; } static void freestack (lua_State *L) { if (L->stack == NULL) return; /* stack not completely built yet */ L->ci = &L->base_ci; /* free the entire 'ci' list */ luaE_freeCI(L); lua_assert(L->nci == 0); luaM_freearray(L, L->stack, L->stacksize); /* free stack array */ } /* ** Create registry table and its predefined values */ static void init_registry (lua_State *L, global_State *g) { TValue temp; /* create registry */ Table *registry = luaH_new(L); sethvalue(L, &g->l_registry, registry); luaH_resize(L, registry, LUA_RIDX_LAST, 0); /* registry[LUA_RIDX_MAINTHREAD] = L */ setthvalue(L, &temp, L); /* temp = L */ luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &temp); /* registry[LUA_RIDX_GLOBALS] = table of globals */ sethvalue(L, &temp, luaH_new(L)); /* temp = new table (global table) */ luaH_setint(L, registry, LUA_RIDX_GLOBALS, &temp); } /* ** open parts of the state that may cause memory-allocation errors. ** ('g->version' != NULL flags that the state was completely build) */ static void f_luaopen (lua_State *L, void *ud) { global_State *g = G(L); UNUSED(ud); stack_init(L, L); /* init stack */ init_registry(L, g); luaS_init(L); luaT_init(L); luaX_init(L); g->gcrunning = 1; /* allow gc */ g->version = lua_version(NULL); luai_userstateopen(L); } /* ** preinitialize a thread with consistent values without allocating ** any memory (to avoid errors) */ static void preinit_thread (lua_State *L, global_State *g) { G(L) = g; L->stack = NULL; L->ci = NULL; L->nci = 0; L->stacksize = 0; L->twups = L; /* thread has no upvalues */ L->errorJmp = NULL; L->nCcalls = 0; L->hook = NULL; L->hookmask = 0; L->basehookcount = 0; L->allowhook = 1; resethookcount(L); L->openupval = NULL; L->nny = 1; L->status = LUA_OK; L->errfunc = 0; } static void close_state (lua_State *L) { global_State *g = G(L); luaF_close(L, L->stack); /* close all upvalues for this thread */ luaC_freeallobjects(L); /* collect all objects */ if (g->version) /* closing a fully built state? */ luai_userstateclose(L); luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size); freestack(L); lua_assert(gettotalbytes(g) == sizeof(LG)); (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */ } LUA_API lua_State *lua_newthread (lua_State *L) { global_State *g = G(L); lua_State *L1; lua_lock(L); luaC_checkGC(L); /* create new thread */ L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l; L1->marked = luaC_white(g); L1->tt = LUA_TTHREAD; /* link it on list 'allgc' */ L1->next = g->allgc; g->allgc = obj2gco(L1); /* anchor it on L stack */ setthvalue(L, L->top, L1); api_incr_top(L); preinit_thread(L1, g); L1->hookmask = L->hookmask; L1->basehookcount = L->basehookcount; L1->hook = L->hook; resethookcount(L1); /* initialize L1 extra space */ memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread), LUA_EXTRASPACE); luai_userstatethread(L, L1); stack_init(L1, L); /* init stack */ lua_unlock(L); return L1; } void luaE_freethread (lua_State *L, lua_State *L1) { LX *l = fromstate(L1); luaF_close(L1, L1->stack); /* close all upvalues for this thread */ lua_assert(L1->openupval == NULL); luai_userstatefree(L, L1); freestack(L1); luaM_free(L, l); } LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) { int i; lua_State *L; global_State *g; LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG))); if (l == NULL) return NULL; L = &l->l.l; g = &l->g; L->next = NULL; L->tt = LUA_TTHREAD; g->currentwhite = bitmask(WHITE0BIT); L->marked = luaC_white(g); preinit_thread(L, g); g->frealloc = f; g->ud = ud; g->mainthread = L; g->seed = makeseed(L); g->gcrunning = 0; /* no GC while building state */ g->GCestimate = 0; g->strt.size = g->strt.nuse = 0; g->strt.hash = NULL; setnilvalue(&g->l_registry); g->panic = NULL; g->version = NULL; g->gcstate = GCSpause; g->gckind = KGC_NORMAL; g->allgc = g->finobj = g->tobefnz = g->fixedgc = NULL; g->sweepgc = NULL; g->gray = g->grayagain = NULL; g->weak = g->ephemeron = g->allweak = NULL; g->twups = NULL; g->totalbytes = sizeof(LG); g->GCdebt = 0; g->gcfinnum = 0; g->gcpause = LUAI_GCPAUSE; g->gcstepmul = LUAI_GCMUL; for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL; if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) { /* memory allocation error: free partial state */ close_state(L); L = NULL; } return L; } LUA_API void lua_close (lua_State *L) { L = G(L)->mainthread; /* only the main thread can be closed */ lua_lock(L); close_state(L); } bam-0.5.1/src/lua/lstate.h000066400000000000000000000171751300503731100152750ustar00rootroot00000000000000/* ** $Id: lstate.h,v 2.130 2015/12/16 16:39:38 roberto Exp $ ** Global State ** See Copyright Notice in lua.h */ #ifndef lstate_h #define lstate_h #include "lua.h" #include "lobject.h" #include "ltm.h" #include "lzio.h" /* ** Some notes about garbage-collected objects: All objects in Lua must ** be kept somehow accessible until being freed, so all objects always ** belong to one (and only one) of these lists, using field 'next' of ** the 'CommonHeader' for the link: ** ** 'allgc': all objects not marked for finalization; ** 'finobj': all objects marked for finalization; ** 'tobefnz': all objects ready to be finalized; ** 'fixedgc': all objects that are not to be collected (currently ** only small strings, such as reserved words). */ struct lua_longjmp; /* defined in ldo.c */ /* ** Atomic type (relative to signals) to better ensure that 'lua_sethook' ** is thread safe */ #if !defined(l_signalT) #include #define l_signalT sig_atomic_t #endif /* extra stack space to handle TM calls and some other extras */ #define EXTRA_STACK 5 #define BASIC_STACK_SIZE (2*LUA_MINSTACK) /* kinds of Garbage Collection */ #define KGC_NORMAL 0 #define KGC_EMERGENCY 1 /* gc was forced by an allocation failure */ typedef struct stringtable { TString **hash; int nuse; /* number of elements */ int size; } stringtable; /* ** Information about a call. ** When a thread yields, 'func' is adjusted to pretend that the ** top function has only the yielded values in its stack; in that ** case, the actual 'func' value is saved in field 'extra'. ** When a function calls another with a continuation, 'extra' keeps ** the function index so that, in case of errors, the continuation ** function can be called with the correct top. */ typedef struct CallInfo { StkId func; /* function index in the stack */ StkId top; /* top for this function */ struct CallInfo *previous, *next; /* dynamic call link */ union { struct { /* only for Lua functions */ StkId base; /* base for this function */ const Instruction *savedpc; } l; struct { /* only for C functions */ lua_KFunction k; /* continuation in case of yields */ ptrdiff_t old_errfunc; lua_KContext ctx; /* context info. in case of yields */ } c; } u; ptrdiff_t extra; short nresults; /* expected number of results from this function */ lu_byte callstatus; } CallInfo; /* ** Bits in CallInfo status */ #define CIST_OAH (1<<0) /* original value of 'allowhook' */ #define CIST_LUA (1<<1) /* call is running a Lua function */ #define CIST_HOOKED (1<<2) /* call is running a debug hook */ #define CIST_FRESH (1<<3) /* call is running on a fresh invocation of luaV_execute */ #define CIST_YPCALL (1<<4) /* call is a yieldable protected call */ #define CIST_TAIL (1<<5) /* call was tail called */ #define CIST_HOOKYIELD (1<<6) /* last hook called yielded */ #define CIST_LEQ (1<<7) /* using __lt for __le */ #define isLua(ci) ((ci)->callstatus & CIST_LUA) /* assume that CIST_OAH has offset 0 and that 'v' is strictly 0/1 */ #define setoah(st,v) ((st) = ((st) & ~CIST_OAH) | (v)) #define getoah(st) ((st) & CIST_OAH) /* ** 'global state', shared by all threads of this state */ typedef struct global_State { lua_Alloc frealloc; /* function to reallocate memory */ void *ud; /* auxiliary data to 'frealloc' */ l_mem totalbytes; /* number of bytes currently allocated - GCdebt */ l_mem GCdebt; /* bytes allocated not yet compensated by the collector */ lu_mem GCmemtrav; /* memory traversed by the GC */ lu_mem GCestimate; /* an estimate of the non-garbage memory in use */ stringtable strt; /* hash table for strings */ TValue l_registry; unsigned int seed; /* randomized seed for hashes */ lu_byte currentwhite; lu_byte gcstate; /* state of garbage collector */ lu_byte gckind; /* kind of GC running */ lu_byte gcrunning; /* true if GC is running */ GCObject *allgc; /* list of all collectable objects */ GCObject **sweepgc; /* current position of sweep in list */ GCObject *finobj; /* list of collectable objects with finalizers */ GCObject *gray; /* list of gray objects */ GCObject *grayagain; /* list of objects to be traversed atomically */ GCObject *weak; /* list of tables with weak values */ GCObject *ephemeron; /* list of ephemeron tables (weak keys) */ GCObject *allweak; /* list of all-weak tables */ GCObject *tobefnz; /* list of userdata to be GC */ GCObject *fixedgc; /* list of objects not to be collected */ struct lua_State *twups; /* list of threads with open upvalues */ unsigned int gcfinnum; /* number of finalizers to call in each GC step */ int gcpause; /* size of pause between successive GCs */ int gcstepmul; /* GC 'granularity' */ lua_CFunction panic; /* to be called in unprotected errors */ struct lua_State *mainthread; const lua_Number *version; /* pointer to version number */ TString *memerrmsg; /* memory-error message */ TString *tmname[TM_N]; /* array with tag-method names */ struct Table *mt[LUA_NUMTAGS]; /* metatables for basic types */ TString *strcache[STRCACHE_N][STRCACHE_M]; /* cache for strings in API */ } global_State; /* ** 'per thread' state */ struct lua_State { CommonHeader; unsigned short nci; /* number of items in 'ci' list */ lu_byte status; StkId top; /* first free slot in the stack */ global_State *l_G; CallInfo *ci; /* call info for current function */ const Instruction *oldpc; /* last pc traced */ StkId stack_last; /* last free slot in the stack */ StkId stack; /* stack base */ UpVal *openupval; /* list of open upvalues in this stack */ GCObject *gclist; struct lua_State *twups; /* list of threads with open upvalues */ struct lua_longjmp *errorJmp; /* current error recover point */ CallInfo base_ci; /* CallInfo for first level (C calling Lua) */ volatile lua_Hook hook; ptrdiff_t errfunc; /* current error handling function (stack index) */ int stacksize; int basehookcount; int hookcount; unsigned short nny; /* number of non-yieldable calls in stack */ unsigned short nCcalls; /* number of nested C calls */ l_signalT hookmask; lu_byte allowhook; }; #define G(L) (L->l_G) /* ** Union of all collectable objects (only for conversions) */ union GCUnion { GCObject gc; /* common header */ struct TString ts; struct Udata u; union Closure cl; struct Table h; struct Proto p; struct lua_State th; /* thread */ }; #define cast_u(o) cast(union GCUnion *, (o)) /* macros to convert a GCObject into a specific value */ #define gco2ts(o) \ check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts)) #define gco2u(o) check_exp((o)->tt == LUA_TUSERDATA, &((cast_u(o))->u)) #define gco2lcl(o) check_exp((o)->tt == LUA_TLCL, &((cast_u(o))->cl.l)) #define gco2ccl(o) check_exp((o)->tt == LUA_TCCL, &((cast_u(o))->cl.c)) #define gco2cl(o) \ check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl)) #define gco2t(o) check_exp((o)->tt == LUA_TTABLE, &((cast_u(o))->h)) #define gco2p(o) check_exp((o)->tt == LUA_TPROTO, &((cast_u(o))->p)) #define gco2th(o) check_exp((o)->tt == LUA_TTHREAD, &((cast_u(o))->th)) /* macro to convert a Lua object into a GCObject */ #define obj2gco(v) \ check_exp(novariant((v)->tt) < LUA_TDEADKEY, (&(cast_u(v)->gc))) /* actual number of total bytes allocated */ #define gettotalbytes(g) cast(lu_mem, (g)->totalbytes + (g)->GCdebt) LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt); LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1); LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L); LUAI_FUNC void luaE_freeCI (lua_State *L); LUAI_FUNC void luaE_shrinkCI (lua_State *L); #endif bam-0.5.1/src/lua/lstring.c000066400000000000000000000146621300503731100154540ustar00rootroot00000000000000/* ** $Id: lstring.c,v 2.56 2015/11/23 11:32:51 roberto Exp $ ** String table (keeps all strings handled by Lua) ** See Copyright Notice in lua.h */ #define lstring_c #define LUA_CORE #include "lprefix.h" #include #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" #define MEMERRMSG "not enough memory" /* ** Lua will use at most ~(2^LUAI_HASHLIMIT) bytes from a string to ** compute its hash */ #if !defined(LUAI_HASHLIMIT) #define LUAI_HASHLIMIT 5 #endif /* ** equality for long strings */ int luaS_eqlngstr (TString *a, TString *b) { size_t len = a->u.lnglen; lua_assert(a->tt == LUA_TLNGSTR && b->tt == LUA_TLNGSTR); return (a == b) || /* same instance or... */ ((len == b->u.lnglen) && /* equal length and ... */ (memcmp(getstr(a), getstr(b), len) == 0)); /* equal contents */ } unsigned int luaS_hash (const char *str, size_t l, unsigned int seed) { unsigned int h = seed ^ cast(unsigned int, l); size_t step = (l >> LUAI_HASHLIMIT) + 1; for (; l >= step; l -= step) h ^= ((h<<5) + (h>>2) + cast_byte(str[l - 1])); return h; } unsigned int luaS_hashlongstr (TString *ts) { lua_assert(ts->tt == LUA_TLNGSTR); if (ts->extra == 0) { /* no hash? */ ts->hash = luaS_hash(getstr(ts), ts->u.lnglen, ts->hash); ts->extra = 1; /* now it has its hash */ } return ts->hash; } /* ** resizes the string table */ void luaS_resize (lua_State *L, int newsize) { int i; stringtable *tb = &G(L)->strt; if (newsize > tb->size) { /* grow table if needed */ luaM_reallocvector(L, tb->hash, tb->size, newsize, TString *); for (i = tb->size; i < newsize; i++) tb->hash[i] = NULL; } for (i = 0; i < tb->size; i++) { /* rehash */ TString *p = tb->hash[i]; tb->hash[i] = NULL; while (p) { /* for each node in the list */ TString *hnext = p->u.hnext; /* save next */ unsigned int h = lmod(p->hash, newsize); /* new position */ p->u.hnext = tb->hash[h]; /* chain it */ tb->hash[h] = p; p = hnext; } } if (newsize < tb->size) { /* shrink table if needed */ /* vanishing slice should be empty */ lua_assert(tb->hash[newsize] == NULL && tb->hash[tb->size - 1] == NULL); luaM_reallocvector(L, tb->hash, tb->size, newsize, TString *); } tb->size = newsize; } /* ** Clear API string cache. (Entries cannot be empty, so fill them with ** a non-collectable string.) */ void luaS_clearcache (global_State *g) { int i, j; for (i = 0; i < STRCACHE_N; i++) for (j = 0; j < STRCACHE_M; j++) { if (iswhite(g->strcache[i][j])) /* will entry be collected? */ g->strcache[i][j] = g->memerrmsg; /* replace it with something fixed */ } } /* ** Initialize the string table and the string cache */ void luaS_init (lua_State *L) { global_State *g = G(L); int i, j; luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */ /* pre-create memory-error message */ g->memerrmsg = luaS_newliteral(L, MEMERRMSG); luaC_fix(L, obj2gco(g->memerrmsg)); /* it should never be collected */ for (i = 0; i < STRCACHE_N; i++) /* fill cache with valid strings */ for (j = 0; j < STRCACHE_M; j++) g->strcache[i][j] = g->memerrmsg; } /* ** creates a new string object */ static TString *createstrobj (lua_State *L, size_t l, int tag, unsigned int h) { TString *ts; GCObject *o; size_t totalsize; /* total size of TString object */ totalsize = sizelstring(l); o = luaC_newobj(L, tag, totalsize); ts = gco2ts(o); ts->hash = h; ts->extra = 0; getstr(ts)[l] = '\0'; /* ending 0 */ return ts; } TString *luaS_createlngstrobj (lua_State *L, size_t l) { TString *ts = createstrobj(L, l, LUA_TLNGSTR, G(L)->seed); ts->u.lnglen = l; return ts; } void luaS_remove (lua_State *L, TString *ts) { stringtable *tb = &G(L)->strt; TString **p = &tb->hash[lmod(ts->hash, tb->size)]; while (*p != ts) /* find previous element */ p = &(*p)->u.hnext; *p = (*p)->u.hnext; /* remove element from its list */ tb->nuse--; } /* ** checks whether short string exists and reuses it or creates a new one */ static TString *internshrstr (lua_State *L, const char *str, size_t l) { TString *ts; global_State *g = G(L); unsigned int h = luaS_hash(str, l, g->seed); TString **list = &g->strt.hash[lmod(h, g->strt.size)]; lua_assert(str != NULL); /* otherwise 'memcmp'/'memcpy' are undefined */ for (ts = *list; ts != NULL; ts = ts->u.hnext) { if (l == ts->shrlen && (memcmp(str, getstr(ts), l * sizeof(char)) == 0)) { /* found! */ if (isdead(g, ts)) /* dead (but not collected yet)? */ changewhite(ts); /* resurrect it */ return ts; } } if (g->strt.nuse >= g->strt.size && g->strt.size <= MAX_INT/2) { luaS_resize(L, g->strt.size * 2); list = &g->strt.hash[lmod(h, g->strt.size)]; /* recompute with new size */ } ts = createstrobj(L, l, LUA_TSHRSTR, h); memcpy(getstr(ts), str, l * sizeof(char)); ts->shrlen = cast_byte(l); ts->u.hnext = *list; *list = ts; g->strt.nuse++; return ts; } /* ** new string (with explicit length) */ TString *luaS_newlstr (lua_State *L, const char *str, size_t l) { if (l <= LUAI_MAXSHORTLEN) /* short string? */ return internshrstr(L, str, l); else { TString *ts; if (l >= (MAX_SIZE - sizeof(TString))/sizeof(char)) luaM_toobig(L); ts = luaS_createlngstrobj(L, l); memcpy(getstr(ts), str, l * sizeof(char)); return ts; } } /* ** Create or reuse a zero-terminated string, first checking in the ** cache (using the string address as a key). The cache can contain ** only zero-terminated strings, so it is safe to use 'strcmp' to ** check hits. */ TString *luaS_new (lua_State *L, const char *str) { unsigned int i = point2uint(str) % STRCACHE_N; /* hash */ int j; TString **p = G(L)->strcache[i]; for (j = 0; j < STRCACHE_M; j++) { if (strcmp(str, getstr(p[j])) == 0) /* hit? */ return p[j]; /* that is it */ } /* normal route */ for (j = STRCACHE_M - 1; j > 0; j--) p[j] = p[j - 1]; /* move out last element */ /* new element is first in the list */ p[0] = luaS_newlstr(L, str, strlen(str)); return p[0]; } Udata *luaS_newudata (lua_State *L, size_t s) { Udata *u; GCObject *o; if (s > MAX_SIZE - sizeof(Udata)) luaM_toobig(L); o = luaC_newobj(L, LUA_TUSERDATA, sizeludata(s)); u = gco2u(o); u->len = s; u->metatable = NULL; setuservalue(L, u, luaO_nilobject); return u; } bam-0.5.1/src/lua/lstring.h000066400000000000000000000026531300503731100154560ustar00rootroot00000000000000/* ** $Id: lstring.h,v 1.61 2015/11/03 15:36:01 roberto Exp $ ** String table (keep all strings handled by Lua) ** See Copyright Notice in lua.h */ #ifndef lstring_h #define lstring_h #include "lgc.h" #include "lobject.h" #include "lstate.h" #define sizelstring(l) (sizeof(union UTString) + ((l) + 1) * sizeof(char)) #define sizeludata(l) (sizeof(union UUdata) + (l)) #define sizeudata(u) sizeludata((u)->len) #define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \ (sizeof(s)/sizeof(char))-1)) /* ** test whether a string is a reserved word */ #define isreserved(s) ((s)->tt == LUA_TSHRSTR && (s)->extra > 0) /* ** equality for short strings, which are always internalized */ #define eqshrstr(a,b) check_exp((a)->tt == LUA_TSHRSTR, (a) == (b)) LUAI_FUNC unsigned int luaS_hash (const char *str, size_t l, unsigned int seed); LUAI_FUNC unsigned int luaS_hashlongstr (TString *ts); LUAI_FUNC int luaS_eqlngstr (TString *a, TString *b); LUAI_FUNC void luaS_resize (lua_State *L, int newsize); LUAI_FUNC void luaS_clearcache (global_State *g); LUAI_FUNC void luaS_init (lua_State *L); LUAI_FUNC void luaS_remove (lua_State *L, TString *ts); LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s); LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l); LUAI_FUNC TString *luaS_new (lua_State *L, const char *str); LUAI_FUNC TString *luaS_createlngstrobj (lua_State *L, size_t l); #endif bam-0.5.1/src/lua/lstrlib.c000066400000000000000000001336421300503731100154450ustar00rootroot00000000000000/* ** $Id: lstrlib.c,v 1.251 2016/05/20 14:13:21 roberto Exp $ ** Standard library for string operations and pattern-matching ** See Copyright Notice in lua.h */ #define lstrlib_c #define LUA_LIB #include "lprefix.h" #include #include #include #include #include #include #include #include #include "lua.h" #include "lauxlib.h" #include "lualib.h" /* ** maximum number of captures that a pattern can do during ** pattern-matching. This limit is arbitrary, but must fit in ** an unsigned char. */ #if !defined(LUA_MAXCAPTURES) #define LUA_MAXCAPTURES 32 #endif /* macro to 'unsign' a character */ #define uchar(c) ((unsigned char)(c)) /* ** Some sizes are better limited to fit in 'int', but must also fit in ** 'size_t'. (We assume that 'lua_Integer' cannot be smaller than 'int'.) */ #define MAX_SIZET ((size_t)(~(size_t)0)) #define MAXSIZE \ (sizeof(size_t) < sizeof(int) ? MAX_SIZET : (size_t)(INT_MAX)) static int str_len (lua_State *L) { size_t l; luaL_checklstring(L, 1, &l); lua_pushinteger(L, (lua_Integer)l); return 1; } /* translate a relative string position: negative means back from end */ static lua_Integer posrelat (lua_Integer pos, size_t len) { if (pos >= 0) return pos; else if (0u - (size_t)pos > len) return 0; else return (lua_Integer)len + pos + 1; } static int str_sub (lua_State *L) { size_t l; const char *s = luaL_checklstring(L, 1, &l); lua_Integer start = posrelat(luaL_checkinteger(L, 2), l); lua_Integer end = posrelat(luaL_optinteger(L, 3, -1), l); if (start < 1) start = 1; if (end > (lua_Integer)l) end = l; if (start <= end) lua_pushlstring(L, s + start - 1, (size_t)(end - start) + 1); else lua_pushliteral(L, ""); return 1; } static int str_reverse (lua_State *L) { size_t l, i; luaL_Buffer b; const char *s = luaL_checklstring(L, 1, &l); char *p = luaL_buffinitsize(L, &b, l); for (i = 0; i < l; i++) p[i] = s[l - i - 1]; luaL_pushresultsize(&b, l); return 1; } static int str_lower (lua_State *L) { size_t l; size_t i; luaL_Buffer b; const char *s = luaL_checklstring(L, 1, &l); char *p = luaL_buffinitsize(L, &b, l); for (i=0; i MAXSIZE / n) /* may overflow? */ return luaL_error(L, "resulting string too large"); else { size_t totallen = (size_t)n * l + (size_t)(n - 1) * lsep; luaL_Buffer b; char *p = luaL_buffinitsize(L, &b, totallen); while (n-- > 1) { /* first n-1 copies (followed by separator) */ memcpy(p, s, l * sizeof(char)); p += l; if (lsep > 0) { /* empty 'memcpy' is not that cheap */ memcpy(p, sep, lsep * sizeof(char)); p += lsep; } } memcpy(p, s, l * sizeof(char)); /* last copy (not followed by separator) */ luaL_pushresultsize(&b, totallen); } return 1; } static int str_byte (lua_State *L) { size_t l; const char *s = luaL_checklstring(L, 1, &l); lua_Integer posi = posrelat(luaL_optinteger(L, 2, 1), l); lua_Integer pose = posrelat(luaL_optinteger(L, 3, posi), l); int n, i; if (posi < 1) posi = 1; if (pose > (lua_Integer)l) pose = l; if (posi > pose) return 0; /* empty interval; return no values */ if (pose - posi >= INT_MAX) /* arithmetic overflow? */ return luaL_error(L, "string slice too long"); n = (int)(pose - posi) + 1; luaL_checkstack(L, n, "string slice too long"); for (i=0; i= ms->level || ms->capture[l].len == CAP_UNFINISHED) return luaL_error(ms->L, "invalid capture index %%%d", l + 1); return l; } static int capture_to_close (MatchState *ms) { int level = ms->level; for (level--; level>=0; level--) if (ms->capture[level].len == CAP_UNFINISHED) return level; return luaL_error(ms->L, "invalid pattern capture"); } static const char *classend (MatchState *ms, const char *p) { switch (*p++) { case L_ESC: { if (p == ms->p_end) luaL_error(ms->L, "malformed pattern (ends with '%%')"); return p+1; } case '[': { if (*p == '^') p++; do { /* look for a ']' */ if (p == ms->p_end) luaL_error(ms->L, "malformed pattern (missing ']')"); if (*(p++) == L_ESC && p < ms->p_end) p++; /* skip escapes (e.g. '%]') */ } while (*p != ']'); return p+1; } default: { return p; } } } static int match_class (int c, int cl) { int res; switch (tolower(cl)) { case 'a' : res = isalpha(c); break; case 'c' : res = iscntrl(c); break; case 'd' : res = isdigit(c); break; case 'g' : res = isgraph(c); break; case 'l' : res = islower(c); break; case 'p' : res = ispunct(c); break; case 's' : res = isspace(c); break; case 'u' : res = isupper(c); break; case 'w' : res = isalnum(c); break; case 'x' : res = isxdigit(c); break; case 'z' : res = (c == 0); break; /* deprecated option */ default: return (cl == c); } return (islower(cl) ? res : !res); } static int matchbracketclass (int c, const char *p, const char *ec) { int sig = 1; if (*(p+1) == '^') { sig = 0; p++; /* skip the '^' */ } while (++p < ec) { if (*p == L_ESC) { p++; if (match_class(c, uchar(*p))) return sig; } else if ((*(p+1) == '-') && (p+2 < ec)) { p+=2; if (uchar(*(p-2)) <= c && c <= uchar(*p)) return sig; } else if (uchar(*p) == c) return sig; } return !sig; } static int singlematch (MatchState *ms, const char *s, const char *p, const char *ep) { if (s >= ms->src_end) return 0; else { int c = uchar(*s); switch (*p) { case '.': return 1; /* matches any char */ case L_ESC: return match_class(c, uchar(*(p+1))); case '[': return matchbracketclass(c, p, ep-1); default: return (uchar(*p) == c); } } } static const char *matchbalance (MatchState *ms, const char *s, const char *p) { if (p >= ms->p_end - 1) luaL_error(ms->L, "malformed pattern (missing arguments to '%%b')"); if (*s != *p) return NULL; else { int b = *p; int e = *(p+1); int cont = 1; while (++s < ms->src_end) { if (*s == e) { if (--cont == 0) return s+1; } else if (*s == b) cont++; } } return NULL; /* string ends out of balance */ } static const char *max_expand (MatchState *ms, const char *s, const char *p, const char *ep) { ptrdiff_t i = 0; /* counts maximum expand for item */ while (singlematch(ms, s + i, p, ep)) i++; /* keeps trying to match with the maximum repetitions */ while (i>=0) { const char *res = match(ms, (s+i), ep+1); if (res) return res; i--; /* else didn't match; reduce 1 repetition to try again */ } return NULL; } static const char *min_expand (MatchState *ms, const char *s, const char *p, const char *ep) { for (;;) { const char *res = match(ms, s, ep+1); if (res != NULL) return res; else if (singlematch(ms, s, p, ep)) s++; /* try with one more repetition */ else return NULL; } } static const char *start_capture (MatchState *ms, const char *s, const char *p, int what) { const char *res; int level = ms->level; if (level >= LUA_MAXCAPTURES) luaL_error(ms->L, "too many captures"); ms->capture[level].init = s; ms->capture[level].len = what; ms->level = level+1; if ((res=match(ms, s, p)) == NULL) /* match failed? */ ms->level--; /* undo capture */ return res; } static const char *end_capture (MatchState *ms, const char *s, const char *p) { int l = capture_to_close(ms); const char *res; ms->capture[l].len = s - ms->capture[l].init; /* close capture */ if ((res = match(ms, s, p)) == NULL) /* match failed? */ ms->capture[l].len = CAP_UNFINISHED; /* undo capture */ return res; } static const char *match_capture (MatchState *ms, const char *s, int l) { size_t len; l = check_capture(ms, l); len = ms->capture[l].len; if ((size_t)(ms->src_end-s) >= len && memcmp(ms->capture[l].init, s, len) == 0) return s+len; else return NULL; } static const char *match (MatchState *ms, const char *s, const char *p) { if (ms->matchdepth-- == 0) luaL_error(ms->L, "pattern too complex"); init: /* using goto's to optimize tail recursion */ if (p != ms->p_end) { /* end of pattern? */ switch (*p) { case '(': { /* start capture */ if (*(p + 1) == ')') /* position capture? */ s = start_capture(ms, s, p + 2, CAP_POSITION); else s = start_capture(ms, s, p + 1, CAP_UNFINISHED); break; } case ')': { /* end capture */ s = end_capture(ms, s, p + 1); break; } case '$': { if ((p + 1) != ms->p_end) /* is the '$' the last char in pattern? */ goto dflt; /* no; go to default */ s = (s == ms->src_end) ? s : NULL; /* check end of string */ break; } case L_ESC: { /* escaped sequences not in the format class[*+?-]? */ switch (*(p + 1)) { case 'b': { /* balanced string? */ s = matchbalance(ms, s, p + 2); if (s != NULL) { p += 4; goto init; /* return match(ms, s, p + 4); */ } /* else fail (s == NULL) */ break; } case 'f': { /* frontier? */ const char *ep; char previous; p += 2; if (*p != '[') luaL_error(ms->L, "missing '[' after '%%f' in pattern"); ep = classend(ms, p); /* points to what is next */ previous = (s == ms->src_init) ? '\0' : *(s - 1); if (!matchbracketclass(uchar(previous), p, ep - 1) && matchbracketclass(uchar(*s), p, ep - 1)) { p = ep; goto init; /* return match(ms, s, ep); */ } s = NULL; /* match failed */ break; } case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': { /* capture results (%0-%9)? */ s = match_capture(ms, s, uchar(*(p + 1))); if (s != NULL) { p += 2; goto init; /* return match(ms, s, p + 2) */ } break; } default: goto dflt; } break; } default: dflt: { /* pattern class plus optional suffix */ const char *ep = classend(ms, p); /* points to optional suffix */ /* does not match at least once? */ if (!singlematch(ms, s, p, ep)) { if (*ep == '*' || *ep == '?' || *ep == '-') { /* accept empty? */ p = ep + 1; goto init; /* return match(ms, s, ep + 1); */ } else /* '+' or no suffix */ s = NULL; /* fail */ } else { /* matched once */ switch (*ep) { /* handle optional suffix */ case '?': { /* optional */ const char *res; if ((res = match(ms, s + 1, ep + 1)) != NULL) s = res; else { p = ep + 1; goto init; /* else return match(ms, s, ep + 1); */ } break; } case '+': /* 1 or more repetitions */ s++; /* 1 match already done */ /* FALLTHROUGH */ case '*': /* 0 or more repetitions */ s = max_expand(ms, s, p, ep); break; case '-': /* 0 or more repetitions (minimum) */ s = min_expand(ms, s, p, ep); break; default: /* no suffix */ s++; p = ep; goto init; /* return match(ms, s + 1, ep); */ } } break; } } } ms->matchdepth++; return s; } static const char *lmemfind (const char *s1, size_t l1, const char *s2, size_t l2) { if (l2 == 0) return s1; /* empty strings are everywhere */ else if (l2 > l1) return NULL; /* avoids a negative 'l1' */ else { const char *init; /* to search for a '*s2' inside 's1' */ l2--; /* 1st char will be checked by 'memchr' */ l1 = l1-l2; /* 's2' cannot be found after that */ while (l1 > 0 && (init = (const char *)memchr(s1, *s2, l1)) != NULL) { init++; /* 1st char is already checked */ if (memcmp(init, s2+1, l2) == 0) return init-1; else { /* correct 'l1' and 's1' to try again */ l1 -= init-s1; s1 = init; } } return NULL; /* not found */ } } static void push_onecapture (MatchState *ms, int i, const char *s, const char *e) { if (i >= ms->level) { if (i == 0) /* ms->level == 0, too */ lua_pushlstring(ms->L, s, e - s); /* add whole match */ else luaL_error(ms->L, "invalid capture index %%%d", i + 1); } else { ptrdiff_t l = ms->capture[i].len; if (l == CAP_UNFINISHED) luaL_error(ms->L, "unfinished capture"); if (l == CAP_POSITION) lua_pushinteger(ms->L, (ms->capture[i].init - ms->src_init) + 1); else lua_pushlstring(ms->L, ms->capture[i].init, l); } } static int push_captures (MatchState *ms, const char *s, const char *e) { int i; int nlevels = (ms->level == 0 && s) ? 1 : ms->level; luaL_checkstack(ms->L, nlevels, "too many captures"); for (i = 0; i < nlevels; i++) push_onecapture(ms, i, s, e); return nlevels; /* number of strings pushed */ } /* check whether pattern has no special characters */ static int nospecials (const char *p, size_t l) { size_t upto = 0; do { if (strpbrk(p + upto, SPECIALS)) return 0; /* pattern has a special character */ upto += strlen(p + upto) + 1; /* may have more after \0 */ } while (upto <= l); return 1; /* no special chars found */ } static void prepstate (MatchState *ms, lua_State *L, const char *s, size_t ls, const char *p, size_t lp) { ms->L = L; ms->matchdepth = MAXCCALLS; ms->src_init = s; ms->src_end = s + ls; ms->p_end = p + lp; } static void reprepstate (MatchState *ms) { ms->level = 0; lua_assert(ms->matchdepth == MAXCCALLS); } static int str_find_aux (lua_State *L, int find) { size_t ls, lp; const char *s = luaL_checklstring(L, 1, &ls); const char *p = luaL_checklstring(L, 2, &lp); lua_Integer init = posrelat(luaL_optinteger(L, 3, 1), ls); if (init < 1) init = 1; else if (init > (lua_Integer)ls + 1) { /* start after string's end? */ lua_pushnil(L); /* cannot find anything */ return 1; } /* explicit request or no special characters? */ if (find && (lua_toboolean(L, 4) || nospecials(p, lp))) { /* do a plain search */ const char *s2 = lmemfind(s + init - 1, ls - (size_t)init + 1, p, lp); if (s2) { lua_pushinteger(L, (s2 - s) + 1); lua_pushinteger(L, (s2 - s) + lp); return 2; } } else { MatchState ms; const char *s1 = s + init - 1; int anchor = (*p == '^'); if (anchor) { p++; lp--; /* skip anchor character */ } prepstate(&ms, L, s, ls, p, lp); do { const char *res; reprepstate(&ms); if ((res=match(&ms, s1, p)) != NULL) { if (find) { lua_pushinteger(L, (s1 - s) + 1); /* start */ lua_pushinteger(L, res - s); /* end */ return push_captures(&ms, NULL, 0) + 2; } else return push_captures(&ms, s1, res); } } while (s1++ < ms.src_end && !anchor); } lua_pushnil(L); /* not found */ return 1; } static int str_find (lua_State *L) { return str_find_aux(L, 1); } static int str_match (lua_State *L) { return str_find_aux(L, 0); } /* state for 'gmatch' */ typedef struct GMatchState { const char *src; /* current position */ const char *p; /* pattern */ const char *lastmatch; /* end of last match */ MatchState ms; /* match state */ } GMatchState; static int gmatch_aux (lua_State *L) { GMatchState *gm = (GMatchState *)lua_touserdata(L, lua_upvalueindex(3)); const char *src; gm->ms.L = L; for (src = gm->src; src <= gm->ms.src_end; src++) { const char *e; reprepstate(&gm->ms); if ((e = match(&gm->ms, src, gm->p)) != NULL && e != gm->lastmatch) { gm->src = gm->lastmatch = e; return push_captures(&gm->ms, src, e); } } return 0; /* not found */ } static int gmatch (lua_State *L) { size_t ls, lp; const char *s = luaL_checklstring(L, 1, &ls); const char *p = luaL_checklstring(L, 2, &lp); GMatchState *gm; lua_settop(L, 2); /* keep them on closure to avoid being collected */ gm = (GMatchState *)lua_newuserdata(L, sizeof(GMatchState)); prepstate(&gm->ms, L, s, ls, p, lp); gm->src = s; gm->p = p; gm->lastmatch = NULL; lua_pushcclosure(L, gmatch_aux, 3); return 1; } static void add_s (MatchState *ms, luaL_Buffer *b, const char *s, const char *e) { size_t l, i; lua_State *L = ms->L; const char *news = lua_tolstring(L, 3, &l); for (i = 0; i < l; i++) { if (news[i] != L_ESC) luaL_addchar(b, news[i]); else { i++; /* skip ESC */ if (!isdigit(uchar(news[i]))) { if (news[i] != L_ESC) luaL_error(L, "invalid use of '%c' in replacement string", L_ESC); luaL_addchar(b, news[i]); } else if (news[i] == '0') luaL_addlstring(b, s, e - s); else { push_onecapture(ms, news[i] - '1', s, e); luaL_tolstring(L, -1, NULL); /* if number, convert it to string */ lua_remove(L, -2); /* remove original value */ luaL_addvalue(b); /* add capture to accumulated result */ } } } } static void add_value (MatchState *ms, luaL_Buffer *b, const char *s, const char *e, int tr) { lua_State *L = ms->L; switch (tr) { case LUA_TFUNCTION: { int n; lua_pushvalue(L, 3); n = push_captures(ms, s, e); lua_call(L, n, 1); break; } case LUA_TTABLE: { push_onecapture(ms, 0, s, e); lua_gettable(L, 3); break; } default: { /* LUA_TNUMBER or LUA_TSTRING */ add_s(ms, b, s, e); return; } } if (!lua_toboolean(L, -1)) { /* nil or false? */ lua_pop(L, 1); lua_pushlstring(L, s, e - s); /* keep original text */ } else if (!lua_isstring(L, -1)) luaL_error(L, "invalid replacement value (a %s)", luaL_typename(L, -1)); luaL_addvalue(b); /* add result to accumulator */ } static int str_gsub (lua_State *L) { size_t srcl, lp; const char *src = luaL_checklstring(L, 1, &srcl); /* subject */ const char *p = luaL_checklstring(L, 2, &lp); /* pattern */ const char *lastmatch = NULL; /* end of last match */ int tr = lua_type(L, 3); /* replacement type */ lua_Integer max_s = luaL_optinteger(L, 4, srcl + 1); /* max replacements */ int anchor = (*p == '^'); lua_Integer n = 0; /* replacement count */ MatchState ms; luaL_Buffer b; luaL_argcheck(L, tr == LUA_TNUMBER || tr == LUA_TSTRING || tr == LUA_TFUNCTION || tr == LUA_TTABLE, 3, "string/function/table expected"); luaL_buffinit(L, &b); if (anchor) { p++; lp--; /* skip anchor character */ } prepstate(&ms, L, src, srcl, p, lp); while (n < max_s) { const char *e; reprepstate(&ms); /* (re)prepare state for new match */ if ((e = match(&ms, src, p)) != NULL && e != lastmatch) { /* match? */ n++; add_value(&ms, &b, src, e, tr); /* add replacement to buffer */ src = lastmatch = e; } else if (src < ms.src_end) /* otherwise, skip one character */ luaL_addchar(&b, *src++); else break; /* end of subject */ if (anchor) break; } luaL_addlstring(&b, src, ms.src_end-src); luaL_pushresult(&b); lua_pushinteger(L, n); /* number of substitutions */ return 2; } /* }====================================================== */ /* ** {====================================================== ** STRING FORMAT ** ======================================================= */ #if !defined(lua_number2strx) /* { */ /* ** Hexadecimal floating-point formatter */ #include #define SIZELENMOD (sizeof(LUA_NUMBER_FRMLEN)/sizeof(char)) /* ** Number of bits that goes into the first digit. It can be any value ** between 1 and 4; the following definition tries to align the number ** to nibble boundaries by making what is left after that first digit a ** multiple of 4. */ #define L_NBFD ((l_mathlim(MANT_DIG) - 1)%4 + 1) /* ** Add integer part of 'x' to buffer and return new 'x' */ static lua_Number adddigit (char *buff, int n, lua_Number x) { lua_Number dd = l_mathop(floor)(x); /* get integer part from 'x' */ int d = (int)dd; buff[n] = (d < 10 ? d + '0' : d - 10 + 'a'); /* add to buffer */ return x - dd; /* return what is left */ } static int num2straux (char *buff, int sz, lua_Number x) { if (x != x || x == HUGE_VAL || x == -HUGE_VAL) /* inf or NaN? */ return l_sprintf(buff, sz, LUA_NUMBER_FMT, x); /* equal to '%g' */ else if (x == 0) { /* can be -0... */ /* create "0" or "-0" followed by exponent */ return l_sprintf(buff, sz, LUA_NUMBER_FMT "x0p+0", x); } else { int e; lua_Number m = l_mathop(frexp)(x, &e); /* 'x' fraction and exponent */ int n = 0; /* character count */ if (m < 0) { /* is number negative? */ buff[n++] = '-'; /* add signal */ m = -m; /* make it positive */ } buff[n++] = '0'; buff[n++] = 'x'; /* add "0x" */ m = adddigit(buff, n++, m * (1 << L_NBFD)); /* add first digit */ e -= L_NBFD; /* this digit goes before the radix point */ if (m > 0) { /* more digits? */ buff[n++] = lua_getlocaledecpoint(); /* add radix point */ do { /* add as many digits as needed */ m = adddigit(buff, n++, m * 16); } while (m > 0); } n += l_sprintf(buff + n, sz - n, "p%+d", e); /* add exponent */ lua_assert(n < sz); return n; } } static int lua_number2strx (lua_State *L, char *buff, int sz, const char *fmt, lua_Number x) { int n = num2straux(buff, sz, x); if (fmt[SIZELENMOD] == 'A') { int i; for (i = 0; i < n; i++) buff[i] = toupper(uchar(buff[i])); } else if (fmt[SIZELENMOD] != 'a') luaL_error(L, "modifiers for format '%%a'/'%%A' not implemented"); return n; } #endif /* } */ /* ** Maximum size of each formatted item. This maximum size is produced ** by format('%.99f', -maxfloat), and is equal to 99 + 3 ('-', '.', ** and '\0') + number of decimal digits to represent maxfloat (which ** is maximum exponent + 1). (99+3+1 then rounded to 120 for "extra ** expenses", such as locale-dependent stuff) */ #define MAX_ITEM (120 + l_mathlim(MAX_10_EXP)) /* valid flags in a format specification */ #define FLAGS "-+ #0" /* ** maximum size of each format specification (such as "%-099.99d") */ #define MAX_FORMAT 32 static void addquoted (luaL_Buffer *b, const char *s, size_t len) { luaL_addchar(b, '"'); while (len--) { if (*s == '"' || *s == '\\' || *s == '\n') { luaL_addchar(b, '\\'); luaL_addchar(b, *s); } else if (iscntrl(uchar(*s))) { char buff[10]; if (!isdigit(uchar(*(s+1)))) l_sprintf(buff, sizeof(buff), "\\%d", (int)uchar(*s)); else l_sprintf(buff, sizeof(buff), "\\%03d", (int)uchar(*s)); luaL_addstring(b, buff); } else luaL_addchar(b, *s); s++; } luaL_addchar(b, '"'); } /* ** Ensures the 'buff' string uses a dot as the radix character. */ static void checkdp (char *buff, int nb) { if (memchr(buff, '.', nb) == NULL) { /* no dot? */ char point = lua_getlocaledecpoint(); /* try locale point */ char *ppoint = memchr(buff, point, nb); if (ppoint) *ppoint = '.'; /* change it to a dot */ } } static void addliteral (lua_State *L, luaL_Buffer *b, int arg) { switch (lua_type(L, arg)) { case LUA_TSTRING: { size_t len; const char *s = lua_tolstring(L, arg, &len); addquoted(b, s, len); break; } case LUA_TNUMBER: { char *buff = luaL_prepbuffsize(b, MAX_ITEM); int nb; if (!lua_isinteger(L, arg)) { /* float? */ lua_Number n = lua_tonumber(L, arg); /* write as hexa ('%a') */ nb = lua_number2strx(L, buff, MAX_ITEM, "%" LUA_NUMBER_FRMLEN "a", n); checkdp(buff, nb); /* ensure it uses a dot */ } else { /* integers */ lua_Integer n = lua_tointeger(L, arg); const char *format = (n == LUA_MININTEGER) /* corner case? */ ? "0x%" LUA_INTEGER_FRMLEN "x" /* use hexa */ : LUA_INTEGER_FMT; /* else use default format */ nb = l_sprintf(buff, MAX_ITEM, format, n); } luaL_addsize(b, nb); break; } case LUA_TNIL: case LUA_TBOOLEAN: { luaL_tolstring(L, arg, NULL); luaL_addvalue(b); break; } default: { luaL_argerror(L, arg, "value has no literal form"); } } } static const char *scanformat (lua_State *L, const char *strfrmt, char *form) { const char *p = strfrmt; while (*p != '\0' && strchr(FLAGS, *p) != NULL) p++; /* skip flags */ if ((size_t)(p - strfrmt) >= sizeof(FLAGS)/sizeof(char)) luaL_error(L, "invalid format (repeated flags)"); if (isdigit(uchar(*p))) p++; /* skip width */ if (isdigit(uchar(*p))) p++; /* (2 digits at most) */ if (*p == '.') { p++; if (isdigit(uchar(*p))) p++; /* skip precision */ if (isdigit(uchar(*p))) p++; /* (2 digits at most) */ } if (isdigit(uchar(*p))) luaL_error(L, "invalid format (width or precision too long)"); *(form++) = '%'; memcpy(form, strfrmt, ((p - strfrmt) + 1) * sizeof(char)); form += (p - strfrmt) + 1; *form = '\0'; return p; } /* ** add length modifier into formats */ static void addlenmod (char *form, const char *lenmod) { size_t l = strlen(form); size_t lm = strlen(lenmod); char spec = form[l - 1]; strcpy(form + l - 1, lenmod); form[l + lm - 1] = spec; form[l + lm] = '\0'; } static int str_format (lua_State *L) { int top = lua_gettop(L); int arg = 1; size_t sfl; const char *strfrmt = luaL_checklstring(L, arg, &sfl); const char *strfrmt_end = strfrmt+sfl; luaL_Buffer b; luaL_buffinit(L, &b); while (strfrmt < strfrmt_end) { if (*strfrmt != L_ESC) luaL_addchar(&b, *strfrmt++); else if (*++strfrmt == L_ESC) luaL_addchar(&b, *strfrmt++); /* %% */ else { /* format item */ char form[MAX_FORMAT]; /* to store the format ('%...') */ char *buff = luaL_prepbuffsize(&b, MAX_ITEM); /* to put formatted item */ int nb = 0; /* number of bytes in added item */ if (++arg > top) luaL_argerror(L, arg, "no value"); strfrmt = scanformat(L, strfrmt, form); switch (*strfrmt++) { case 'c': { nb = l_sprintf(buff, MAX_ITEM, form, (int)luaL_checkinteger(L, arg)); break; } case 'd': case 'i': case 'o': case 'u': case 'x': case 'X': { lua_Integer n = luaL_checkinteger(L, arg); addlenmod(form, LUA_INTEGER_FRMLEN); nb = l_sprintf(buff, MAX_ITEM, form, n); break; } case 'a': case 'A': addlenmod(form, LUA_NUMBER_FRMLEN); nb = lua_number2strx(L, buff, MAX_ITEM, form, luaL_checknumber(L, arg)); break; case 'e': case 'E': case 'f': case 'g': case 'G': { addlenmod(form, LUA_NUMBER_FRMLEN); nb = l_sprintf(buff, MAX_ITEM, form, luaL_checknumber(L, arg)); break; } case 'q': { addliteral(L, &b, arg); break; } case 's': { size_t l; const char *s = luaL_tolstring(L, arg, &l); if (form[2] == '\0') /* no modifiers? */ luaL_addvalue(&b); /* keep entire string */ else { luaL_argcheck(L, l == strlen(s), arg, "string contains zeros"); if (!strchr(form, '.') && l >= 100) { /* no precision and string is too long to be formatted */ luaL_addvalue(&b); /* keep entire string */ } else { /* format the string into 'buff' */ nb = l_sprintf(buff, MAX_ITEM, form, s); lua_pop(L, 1); /* remove result from 'luaL_tolstring' */ } } break; } default: { /* also treat cases 'pnLlh' */ return luaL_error(L, "invalid option '%%%c' to 'format'", *(strfrmt - 1)); } } lua_assert(nb < MAX_ITEM); luaL_addsize(&b, nb); } } luaL_pushresult(&b); return 1; } /* }====================================================== */ /* ** {====================================================== ** PACK/UNPACK ** ======================================================= */ /* value used for padding */ #if !defined(LUAL_PACKPADBYTE) #define LUAL_PACKPADBYTE 0x00 #endif /* maximum size for the binary representation of an integer */ #define MAXINTSIZE 16 /* number of bits in a character */ #define NB CHAR_BIT /* mask for one character (NB 1's) */ #define MC ((1 << NB) - 1) /* size of a lua_Integer */ #define SZINT ((int)sizeof(lua_Integer)) /* dummy union to get native endianness */ static const union { int dummy; char little; /* true iff machine is little endian */ } nativeendian = {1}; /* dummy structure to get native alignment requirements */ struct cD { char c; union { double d; void *p; lua_Integer i; lua_Number n; } u; }; #define MAXALIGN (offsetof(struct cD, u)) /* ** Union for serializing floats */ typedef union Ftypes { float f; double d; lua_Number n; char buff[5 * sizeof(lua_Number)]; /* enough for any float type */ } Ftypes; /* ** information to pack/unpack stuff */ typedef struct Header { lua_State *L; int islittle; int maxalign; } Header; /* ** options for pack/unpack */ typedef enum KOption { Kint, /* signed integers */ Kuint, /* unsigned integers */ Kfloat, /* floating-point numbers */ Kchar, /* fixed-length strings */ Kstring, /* strings with prefixed length */ Kzstr, /* zero-terminated strings */ Kpadding, /* padding */ Kpaddalign, /* padding for alignment */ Knop /* no-op (configuration or spaces) */ } KOption; /* ** Read an integer numeral from string 'fmt' or return 'df' if ** there is no numeral */ static int digit (int c) { return '0' <= c && c <= '9'; } static int getnum (const char **fmt, int df) { if (!digit(**fmt)) /* no number? */ return df; /* return default value */ else { int a = 0; do { a = a*10 + (*((*fmt)++) - '0'); } while (digit(**fmt) && a <= ((int)MAXSIZE - 9)/10); return a; } } /* ** Read an integer numeral and raises an error if it is larger ** than the maximum size for integers. */ static int getnumlimit (Header *h, const char **fmt, int df) { int sz = getnum(fmt, df); if (sz > MAXINTSIZE || sz <= 0) luaL_error(h->L, "integral size (%d) out of limits [1,%d]", sz, MAXINTSIZE); return sz; } /* ** Initialize Header */ static void initheader (lua_State *L, Header *h) { h->L = L; h->islittle = nativeendian.little; h->maxalign = 1; } /* ** Read and classify next option. 'size' is filled with option's size. */ static KOption getoption (Header *h, const char **fmt, int *size) { int opt = *((*fmt)++); *size = 0; /* default */ switch (opt) { case 'b': *size = sizeof(char); return Kint; case 'B': *size = sizeof(char); return Kuint; case 'h': *size = sizeof(short); return Kint; case 'H': *size = sizeof(short); return Kuint; case 'l': *size = sizeof(long); return Kint; case 'L': *size = sizeof(long); return Kuint; case 'j': *size = sizeof(lua_Integer); return Kint; case 'J': *size = sizeof(lua_Integer); return Kuint; case 'T': *size = sizeof(size_t); return Kuint; case 'f': *size = sizeof(float); return Kfloat; case 'd': *size = sizeof(double); return Kfloat; case 'n': *size = sizeof(lua_Number); return Kfloat; case 'i': *size = getnumlimit(h, fmt, sizeof(int)); return Kint; case 'I': *size = getnumlimit(h, fmt, sizeof(int)); return Kuint; case 's': *size = getnumlimit(h, fmt, sizeof(size_t)); return Kstring; case 'c': *size = getnum(fmt, -1); if (*size == -1) luaL_error(h->L, "missing size for format option 'c'"); return Kchar; case 'z': return Kzstr; case 'x': *size = 1; return Kpadding; case 'X': return Kpaddalign; case ' ': break; case '<': h->islittle = 1; break; case '>': h->islittle = 0; break; case '=': h->islittle = nativeendian.little; break; case '!': h->maxalign = getnumlimit(h, fmt, MAXALIGN); break; default: luaL_error(h->L, "invalid format option '%c'", opt); } return Knop; } /* ** Read, classify, and fill other details about the next option. ** 'psize' is filled with option's size, 'notoalign' with its ** alignment requirements. ** Local variable 'size' gets the size to be aligned. (Kpadal option ** always gets its full alignment, other options are limited by ** the maximum alignment ('maxalign'). Kchar option needs no alignment ** despite its size. */ static KOption getdetails (Header *h, size_t totalsize, const char **fmt, int *psize, int *ntoalign) { KOption opt = getoption(h, fmt, psize); int align = *psize; /* usually, alignment follows size */ if (opt == Kpaddalign) { /* 'X' gets alignment from following option */ if (**fmt == '\0' || getoption(h, fmt, &align) == Kchar || align == 0) luaL_argerror(h->L, 1, "invalid next option for option 'X'"); } if (align <= 1 || opt == Kchar) /* need no alignment? */ *ntoalign = 0; else { if (align > h->maxalign) /* enforce maximum alignment */ align = h->maxalign; if ((align & (align - 1)) != 0) /* is 'align' not a power of 2? */ luaL_argerror(h->L, 1, "format asks for alignment not power of 2"); *ntoalign = (align - (int)(totalsize & (align - 1))) & (align - 1); } return opt; } /* ** Pack integer 'n' with 'size' bytes and 'islittle' endianness. ** The final 'if' handles the case when 'size' is larger than ** the size of a Lua integer, correcting the extra sign-extension ** bytes if necessary (by default they would be zeros). */ static void packint (luaL_Buffer *b, lua_Unsigned n, int islittle, int size, int neg) { char *buff = luaL_prepbuffsize(b, size); int i; buff[islittle ? 0 : size - 1] = (char)(n & MC); /* first byte */ for (i = 1; i < size; i++) { n >>= NB; buff[islittle ? i : size - 1 - i] = (char)(n & MC); } if (neg && size > SZINT) { /* negative number need sign extension? */ for (i = SZINT; i < size; i++) /* correct extra bytes */ buff[islittle ? i : size - 1 - i] = (char)MC; } luaL_addsize(b, size); /* add result to buffer */ } /* ** Copy 'size' bytes from 'src' to 'dest', correcting endianness if ** given 'islittle' is different from native endianness. */ static void copywithendian (volatile char *dest, volatile const char *src, int size, int islittle) { if (islittle == nativeendian.little) { while (size-- != 0) *(dest++) = *(src++); } else { dest += size - 1; while (size-- != 0) *(dest--) = *(src++); } } static int str_pack (lua_State *L) { luaL_Buffer b; Header h; const char *fmt = luaL_checkstring(L, 1); /* format string */ int arg = 1; /* current argument to pack */ size_t totalsize = 0; /* accumulate total size of result */ initheader(L, &h); lua_pushnil(L); /* mark to separate arguments from string buffer */ luaL_buffinit(L, &b); while (*fmt != '\0') { int size, ntoalign; KOption opt = getdetails(&h, totalsize, &fmt, &size, &ntoalign); totalsize += ntoalign + size; while (ntoalign-- > 0) luaL_addchar(&b, LUAL_PACKPADBYTE); /* fill alignment */ arg++; switch (opt) { case Kint: { /* signed integers */ lua_Integer n = luaL_checkinteger(L, arg); if (size < SZINT) { /* need overflow check? */ lua_Integer lim = (lua_Integer)1 << ((size * NB) - 1); luaL_argcheck(L, -lim <= n && n < lim, arg, "integer overflow"); } packint(&b, (lua_Unsigned)n, h.islittle, size, (n < 0)); break; } case Kuint: { /* unsigned integers */ lua_Integer n = luaL_checkinteger(L, arg); if (size < SZINT) /* need overflow check? */ luaL_argcheck(L, (lua_Unsigned)n < ((lua_Unsigned)1 << (size * NB)), arg, "unsigned overflow"); packint(&b, (lua_Unsigned)n, h.islittle, size, 0); break; } case Kfloat: { /* floating-point options */ volatile Ftypes u; char *buff = luaL_prepbuffsize(&b, size); lua_Number n = luaL_checknumber(L, arg); /* get argument */ if (size == sizeof(u.f)) u.f = (float)n; /* copy it into 'u' */ else if (size == sizeof(u.d)) u.d = (double)n; else u.n = n; /* move 'u' to final result, correcting endianness if needed */ copywithendian(buff, u.buff, size, h.islittle); luaL_addsize(&b, size); break; } case Kchar: { /* fixed-size string */ size_t len; const char *s = luaL_checklstring(L, arg, &len); luaL_argcheck(L, len <= (size_t)size, arg, "string longer than given size"); luaL_addlstring(&b, s, len); /* add string */ while (len++ < (size_t)size) /* pad extra space */ luaL_addchar(&b, LUAL_PACKPADBYTE); break; } case Kstring: { /* strings with length count */ size_t len; const char *s = luaL_checklstring(L, arg, &len); luaL_argcheck(L, size >= (int)sizeof(size_t) || len < ((size_t)1 << (size * NB)), arg, "string length does not fit in given size"); packint(&b, (lua_Unsigned)len, h.islittle, size, 0); /* pack length */ luaL_addlstring(&b, s, len); totalsize += len; break; } case Kzstr: { /* zero-terminated string */ size_t len; const char *s = luaL_checklstring(L, arg, &len); luaL_argcheck(L, strlen(s) == len, arg, "string contains zeros"); luaL_addlstring(&b, s, len); luaL_addchar(&b, '\0'); /* add zero at the end */ totalsize += len + 1; break; } case Kpadding: luaL_addchar(&b, LUAL_PACKPADBYTE); /* FALLTHROUGH */ case Kpaddalign: case Knop: arg--; /* undo increment */ break; } } luaL_pushresult(&b); return 1; } static int str_packsize (lua_State *L) { Header h; const char *fmt = luaL_checkstring(L, 1); /* format string */ size_t totalsize = 0; /* accumulate total size of result */ initheader(L, &h); while (*fmt != '\0') { int size, ntoalign; KOption opt = getdetails(&h, totalsize, &fmt, &size, &ntoalign); size += ntoalign; /* total space used by option */ luaL_argcheck(L, totalsize <= MAXSIZE - size, 1, "format result too large"); totalsize += size; switch (opt) { case Kstring: /* strings with length count */ case Kzstr: /* zero-terminated string */ luaL_argerror(L, 1, "variable-length format"); /* call never return, but to avoid warnings: *//* FALLTHROUGH */ default: break; } } lua_pushinteger(L, (lua_Integer)totalsize); return 1; } /* ** Unpack an integer with 'size' bytes and 'islittle' endianness. ** If size is smaller than the size of a Lua integer and integer ** is signed, must do sign extension (propagating the sign to the ** higher bits); if size is larger than the size of a Lua integer, ** it must check the unread bytes to see whether they do not cause an ** overflow. */ static lua_Integer unpackint (lua_State *L, const char *str, int islittle, int size, int issigned) { lua_Unsigned res = 0; int i; int limit = (size <= SZINT) ? size : SZINT; for (i = limit - 1; i >= 0; i--) { res <<= NB; res |= (lua_Unsigned)(unsigned char)str[islittle ? i : size - 1 - i]; } if (size < SZINT) { /* real size smaller than lua_Integer? */ if (issigned) { /* needs sign extension? */ lua_Unsigned mask = (lua_Unsigned)1 << (size*NB - 1); res = ((res ^ mask) - mask); /* do sign extension */ } } else if (size > SZINT) { /* must check unread bytes */ int mask = (!issigned || (lua_Integer)res >= 0) ? 0 : MC; for (i = limit; i < size; i++) { if ((unsigned char)str[islittle ? i : size - 1 - i] != mask) luaL_error(L, "%d-byte integer does not fit into Lua Integer", size); } } return (lua_Integer)res; } static int str_unpack (lua_State *L) { Header h; const char *fmt = luaL_checkstring(L, 1); size_t ld; const char *data = luaL_checklstring(L, 2, &ld); size_t pos = (size_t)posrelat(luaL_optinteger(L, 3, 1), ld) - 1; int n = 0; /* number of results */ luaL_argcheck(L, pos <= ld, 3, "initial position out of string"); initheader(L, &h); while (*fmt != '\0') { int size, ntoalign; KOption opt = getdetails(&h, pos, &fmt, &size, &ntoalign); if ((size_t)ntoalign + size > ~pos || pos + ntoalign + size > ld) luaL_argerror(L, 2, "data string too short"); pos += ntoalign; /* skip alignment */ /* stack space for item + next position */ luaL_checkstack(L, 2, "too many results"); n++; switch (opt) { case Kint: case Kuint: { lua_Integer res = unpackint(L, data + pos, h.islittle, size, (opt == Kint)); lua_pushinteger(L, res); break; } case Kfloat: { volatile Ftypes u; lua_Number num; copywithendian(u.buff, data + pos, size, h.islittle); if (size == sizeof(u.f)) num = (lua_Number)u.f; else if (size == sizeof(u.d)) num = (lua_Number)u.d; else num = u.n; lua_pushnumber(L, num); break; } case Kchar: { lua_pushlstring(L, data + pos, size); break; } case Kstring: { size_t len = (size_t)unpackint(L, data + pos, h.islittle, size, 0); luaL_argcheck(L, pos + len + size <= ld, 2, "data string too short"); lua_pushlstring(L, data + pos + size, len); pos += len; /* skip string */ break; } case Kzstr: { size_t len = (int)strlen(data + pos); lua_pushlstring(L, data + pos, len); pos += len + 1; /* skip string plus final '\0' */ break; } case Kpaddalign: case Kpadding: case Knop: n--; /* undo increment */ break; } pos += size; } lua_pushinteger(L, pos + 1); /* next position */ return n + 1; } /* }====================================================== */ static const luaL_Reg strlib[] = { {"byte", str_byte}, {"char", str_char}, {"dump", str_dump}, {"find", str_find}, {"format", str_format}, {"gmatch", gmatch}, {"gsub", str_gsub}, {"len", str_len}, {"lower", str_lower}, {"match", str_match}, {"rep", str_rep}, {"reverse", str_reverse}, {"sub", str_sub}, {"upper", str_upper}, {"pack", str_pack}, {"packsize", str_packsize}, {"unpack", str_unpack}, {NULL, NULL} }; static void createmetatable (lua_State *L) { lua_createtable(L, 0, 1); /* table to be metatable for strings */ lua_pushliteral(L, ""); /* dummy string */ lua_pushvalue(L, -2); /* copy table */ lua_setmetatable(L, -2); /* set table as metatable for strings */ lua_pop(L, 1); /* pop dummy string */ lua_pushvalue(L, -2); /* get string library */ lua_setfield(L, -2, "__index"); /* metatable.__index = string */ lua_pop(L, 1); /* pop metatable */ } /* ** Open string library */ LUAMOD_API int luaopen_string (lua_State *L) { luaL_newlib(L, strlib); createmetatable(L); return 1; } bam-0.5.1/src/lua/ltable.c000066400000000000000000000463561300503731100152420ustar00rootroot00000000000000/* ** $Id: ltable.c,v 2.117 2015/11/19 19:16:22 roberto Exp $ ** Lua tables (hash) ** See Copyright Notice in lua.h */ #define ltable_c #define LUA_CORE #include "lprefix.h" /* ** Implementation of tables (aka arrays, objects, or hash tables). ** Tables keep its elements in two parts: an array part and a hash part. ** Non-negative integer keys are all candidates to be kept in the array ** part. The actual size of the array is the largest 'n' such that ** more than half the slots between 1 and n are in use. ** Hash uses a mix of chained scatter table with Brent's variation. ** A main invariant of these tables is that, if an element is not ** in its main position (i.e. the 'original' position that its hash gives ** to it), then the colliding element is in its own main position. ** Hence even when the load factor reaches 100%, performance remains good. */ #include #include #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "lvm.h" /* ** Maximum size of array part (MAXASIZE) is 2^MAXABITS. MAXABITS is ** the largest integer such that MAXASIZE fits in an unsigned int. */ #define MAXABITS cast_int(sizeof(int) * CHAR_BIT - 1) #define MAXASIZE (1u << MAXABITS) /* ** Maximum size of hash part is 2^MAXHBITS. MAXHBITS is the largest ** integer such that 2^MAXHBITS fits in a signed int. (Note that the ** maximum number of elements in a table, 2^MAXABITS + 2^MAXHBITS, still ** fits comfortably in an unsigned int.) */ #define MAXHBITS (MAXABITS - 1) #define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t)))) #define hashstr(t,str) hashpow2(t, (str)->hash) #define hashboolean(t,p) hashpow2(t, p) #define hashint(t,i) hashpow2(t, i) /* ** for some types, it is better to avoid modulus by power of 2, as ** they tend to have many 2 factors. */ #define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1)))) #define hashpointer(t,p) hashmod(t, point2uint(p)) #define dummynode (&dummynode_) #define isdummy(n) ((n) == dummynode) static const Node dummynode_ = { {NILCONSTANT}, /* value */ {{NILCONSTANT, 0}} /* key */ }; /* ** Hash for floating-point numbers. ** The main computation should be just ** n = frexp(n, &i); return (n * INT_MAX) + i ** but there are some numerical subtleties. ** In a two-complement representation, INT_MAX does not has an exact ** representation as a float, but INT_MIN does; because the absolute ** value of 'frexp' is smaller than 1 (unless 'n' is inf/NaN), the ** absolute value of the product 'frexp * -INT_MIN' is smaller or equal ** to INT_MAX. Next, the use of 'unsigned int' avoids overflows when ** adding 'i'; the use of '~u' (instead of '-u') avoids problems with ** INT_MIN. */ #if !defined(l_hashfloat) static int l_hashfloat (lua_Number n) { int i; lua_Integer ni; n = l_mathop(frexp)(n, &i) * -cast_num(INT_MIN); if (!lua_numbertointeger(n, &ni)) { /* is 'n' inf/-inf/NaN? */ lua_assert(luai_numisnan(n) || l_mathop(fabs)(n) == cast_num(HUGE_VAL)); return 0; } else { /* normal case */ unsigned int u = cast(unsigned int, i) + cast(unsigned int, ni); return cast_int(u <= cast(unsigned int, INT_MAX) ? u : ~u); } } #endif /* ** returns the 'main' position of an element in a table (that is, the index ** of its hash value) */ static Node *mainposition (const Table *t, const TValue *key) { switch (ttype(key)) { case LUA_TNUMINT: return hashint(t, ivalue(key)); case LUA_TNUMFLT: return hashmod(t, l_hashfloat(fltvalue(key))); case LUA_TSHRSTR: return hashstr(t, tsvalue(key)); case LUA_TLNGSTR: return hashpow2(t, luaS_hashlongstr(tsvalue(key))); case LUA_TBOOLEAN: return hashboolean(t, bvalue(key)); case LUA_TLIGHTUSERDATA: return hashpointer(t, pvalue(key)); case LUA_TLCF: return hashpointer(t, fvalue(key)); default: lua_assert(!ttisdeadkey(key)); return hashpointer(t, gcvalue(key)); } } /* ** returns the index for 'key' if 'key' is an appropriate key to live in ** the array part of the table, 0 otherwise. */ static unsigned int arrayindex (const TValue *key) { if (ttisinteger(key)) { lua_Integer k = ivalue(key); if (0 < k && (lua_Unsigned)k <= MAXASIZE) return cast(unsigned int, k); /* 'key' is an appropriate array index */ } return 0; /* 'key' did not match some condition */ } /* ** returns the index of a 'key' for table traversals. First goes all ** elements in the array part, then elements in the hash part. The ** beginning of a traversal is signaled by 0. */ static unsigned int findindex (lua_State *L, Table *t, StkId key) { unsigned int i; if (ttisnil(key)) return 0; /* first iteration */ i = arrayindex(key); if (i != 0 && i <= t->sizearray) /* is 'key' inside array part? */ return i; /* yes; that's the index */ else { int nx; Node *n = mainposition(t, key); for (;;) { /* check whether 'key' is somewhere in the chain */ /* key may be dead already, but it is ok to use it in 'next' */ if (luaV_rawequalobj(gkey(n), key) || (ttisdeadkey(gkey(n)) && iscollectable(key) && deadvalue(gkey(n)) == gcvalue(key))) { i = cast_int(n - gnode(t, 0)); /* key index in hash table */ /* hash elements are numbered after array ones */ return (i + 1) + t->sizearray; } nx = gnext(n); if (nx == 0) luaG_runerror(L, "invalid key to 'next'"); /* key not found */ else n += nx; } } } int luaH_next (lua_State *L, Table *t, StkId key) { unsigned int i = findindex(L, t, key); /* find original element */ for (; i < t->sizearray; i++) { /* try first array part */ if (!ttisnil(&t->array[i])) { /* a non-nil value? */ setivalue(key, i + 1); setobj2s(L, key+1, &t->array[i]); return 1; } } for (i -= t->sizearray; cast_int(i) < sizenode(t); i++) { /* hash part */ if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */ setobj2s(L, key, gkey(gnode(t, i))); setobj2s(L, key+1, gval(gnode(t, i))); return 1; } } return 0; /* no more elements */ } /* ** {============================================================= ** Rehash ** ============================================================== */ /* ** Compute the optimal size for the array part of table 't'. 'nums' is a ** "count array" where 'nums[i]' is the number of integers in the table ** between 2^(i - 1) + 1 and 2^i. 'pna' enters with the total number of ** integer keys in the table and leaves with the number of keys that ** will go to the array part; return the optimal size. */ static unsigned int computesizes (unsigned int nums[], unsigned int *pna) { int i; unsigned int twotoi; /* 2^i (candidate for optimal size) */ unsigned int a = 0; /* number of elements smaller than 2^i */ unsigned int na = 0; /* number of elements to go to array part */ unsigned int optimal = 0; /* optimal size for array part */ /* loop while keys can fill more than half of total size */ for (i = 0, twotoi = 1; *pna > twotoi / 2; i++, twotoi *= 2) { if (nums[i] > 0) { a += nums[i]; if (a > twotoi/2) { /* more than half elements present? */ optimal = twotoi; /* optimal size (till now) */ na = a; /* all elements up to 'optimal' will go to array part */ } } } lua_assert((optimal == 0 || optimal / 2 < na) && na <= optimal); *pna = na; return optimal; } static int countint (const TValue *key, unsigned int *nums) { unsigned int k = arrayindex(key); if (k != 0) { /* is 'key' an appropriate array index? */ nums[luaO_ceillog2(k)]++; /* count as such */ return 1; } else return 0; } /* ** Count keys in array part of table 't': Fill 'nums[i]' with ** number of keys that will go into corresponding slice and return ** total number of non-nil keys. */ static unsigned int numusearray (const Table *t, unsigned int *nums) { int lg; unsigned int ttlg; /* 2^lg */ unsigned int ause = 0; /* summation of 'nums' */ unsigned int i = 1; /* count to traverse all array keys */ /* traverse each slice */ for (lg = 0, ttlg = 1; lg <= MAXABITS; lg++, ttlg *= 2) { unsigned int lc = 0; /* counter */ unsigned int lim = ttlg; if (lim > t->sizearray) { lim = t->sizearray; /* adjust upper limit */ if (i > lim) break; /* no more elements to count */ } /* count elements in range (2^(lg - 1), 2^lg] */ for (; i <= lim; i++) { if (!ttisnil(&t->array[i-1])) lc++; } nums[lg] += lc; ause += lc; } return ause; } static int numusehash (const Table *t, unsigned int *nums, unsigned int *pna) { int totaluse = 0; /* total number of elements */ int ause = 0; /* elements added to 'nums' (can go to array part) */ int i = sizenode(t); while (i--) { Node *n = &t->node[i]; if (!ttisnil(gval(n))) { ause += countint(gkey(n), nums); totaluse++; } } *pna += ause; return totaluse; } static void setarrayvector (lua_State *L, Table *t, unsigned int size) { unsigned int i; luaM_reallocvector(L, t->array, t->sizearray, size, TValue); for (i=t->sizearray; iarray[i]); t->sizearray = size; } static void setnodevector (lua_State *L, Table *t, unsigned int size) { int lsize; if (size == 0) { /* no elements to hash part? */ t->node = cast(Node *, dummynode); /* use common 'dummynode' */ lsize = 0; } else { int i; lsize = luaO_ceillog2(size); if (lsize > MAXHBITS) luaG_runerror(L, "table overflow"); size = twoto(lsize); t->node = luaM_newvector(L, size, Node); for (i = 0; i < (int)size; i++) { Node *n = gnode(t, i); gnext(n) = 0; setnilvalue(wgkey(n)); setnilvalue(gval(n)); } } t->lsizenode = cast_byte(lsize); t->lastfree = gnode(t, size); /* all positions are free */ } void luaH_resize (lua_State *L, Table *t, unsigned int nasize, unsigned int nhsize) { unsigned int i; int j; unsigned int oldasize = t->sizearray; int oldhsize = t->lsizenode; Node *nold = t->node; /* save old hash ... */ if (nasize > oldasize) /* array part must grow? */ setarrayvector(L, t, nasize); /* create new hash part with appropriate size */ setnodevector(L, t, nhsize); if (nasize < oldasize) { /* array part must shrink? */ t->sizearray = nasize; /* re-insert elements from vanishing slice */ for (i=nasize; iarray[i])) luaH_setint(L, t, i + 1, &t->array[i]); } /* shrink array */ luaM_reallocvector(L, t->array, oldasize, nasize, TValue); } /* re-insert elements from hash part */ for (j = twoto(oldhsize) - 1; j >= 0; j--) { Node *old = nold + j; if (!ttisnil(gval(old))) { /* doesn't need barrier/invalidate cache, as entry was already present in the table */ setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old)); } } if (!isdummy(nold)) luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old hash */ } void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize) { int nsize = isdummy(t->node) ? 0 : sizenode(t); luaH_resize(L, t, nasize, nsize); } /* ** nums[i] = number of keys 'k' where 2^(i - 1) < k <= 2^i */ static void rehash (lua_State *L, Table *t, const TValue *ek) { unsigned int asize; /* optimal size for array part */ unsigned int na; /* number of keys in the array part */ unsigned int nums[MAXABITS + 1]; int i; int totaluse; for (i = 0; i <= MAXABITS; i++) nums[i] = 0; /* reset counts */ na = numusearray(t, nums); /* count keys in array part */ totaluse = na; /* all those keys are integer keys */ totaluse += numusehash(t, nums, &na); /* count keys in hash part */ /* count extra key */ na += countint(ek, nums); totaluse++; /* compute new size for array part */ asize = computesizes(nums, &na); /* resize the table to new computed sizes */ luaH_resize(L, t, asize, totaluse - na); } /* ** }============================================================= */ Table *luaH_new (lua_State *L) { GCObject *o = luaC_newobj(L, LUA_TTABLE, sizeof(Table)); Table *t = gco2t(o); t->metatable = NULL; t->flags = cast_byte(~0); t->array = NULL; t->sizearray = 0; setnodevector(L, t, 0); return t; } void luaH_free (lua_State *L, Table *t) { if (!isdummy(t->node)) luaM_freearray(L, t->node, cast(size_t, sizenode(t))); luaM_freearray(L, t->array, t->sizearray); luaM_free(L, t); } static Node *getfreepos (Table *t) { while (t->lastfree > t->node) { t->lastfree--; if (ttisnil(gkey(t->lastfree))) return t->lastfree; } return NULL; /* could not find a free place */ } /* ** inserts a new key into a hash table; first, check whether key's main ** position is free. If not, check whether colliding node is in its main ** position or not: if it is not, move colliding node to an empty place and ** put new key in its main position; otherwise (colliding node is in its main ** position), new key goes to an empty position. */ TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) { Node *mp; TValue aux; if (ttisnil(key)) luaG_runerror(L, "table index is nil"); else if (ttisfloat(key)) { lua_Integer k; if (luaV_tointeger(key, &k, 0)) { /* index is int? */ setivalue(&aux, k); key = &aux; /* insert it as an integer */ } else if (luai_numisnan(fltvalue(key))) luaG_runerror(L, "table index is NaN"); } mp = mainposition(t, key); if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */ Node *othern; Node *f = getfreepos(t); /* get a free place */ if (f == NULL) { /* cannot find a free place? */ rehash(L, t, key); /* grow table */ /* whatever called 'newkey' takes care of TM cache */ return luaH_set(L, t, key); /* insert key into grown table */ } lua_assert(!isdummy(f)); othern = mainposition(t, gkey(mp)); if (othern != mp) { /* is colliding node out of its main position? */ /* yes; move colliding node into free position */ while (othern + gnext(othern) != mp) /* find previous */ othern += gnext(othern); gnext(othern) = cast_int(f - othern); /* rechain to point to 'f' */ *f = *mp; /* copy colliding node into free pos. (mp->next also goes) */ if (gnext(mp) != 0) { gnext(f) += cast_int(mp - f); /* correct 'next' */ gnext(mp) = 0; /* now 'mp' is free */ } setnilvalue(gval(mp)); } else { /* colliding node is in its own main position */ /* new node will go into free position */ if (gnext(mp) != 0) gnext(f) = cast_int((mp + gnext(mp)) - f); /* chain new position */ else lua_assert(gnext(f) == 0); gnext(mp) = cast_int(f - mp); mp = f; } } setnodekey(L, &mp->i_key, key); luaC_barrierback(L, t, key); lua_assert(ttisnil(gval(mp))); return gval(mp); } /* ** search function for integers */ const TValue *luaH_getint (Table *t, lua_Integer key) { /* (1 <= key && key <= t->sizearray) */ if (l_castS2U(key) - 1 < t->sizearray) return &t->array[key - 1]; else { Node *n = hashint(t, key); for (;;) { /* check whether 'key' is somewhere in the chain */ if (ttisinteger(gkey(n)) && ivalue(gkey(n)) == key) return gval(n); /* that's it */ else { int nx = gnext(n); if (nx == 0) break; n += nx; } } return luaO_nilobject; } } /* ** search function for short strings */ const TValue *luaH_getshortstr (Table *t, TString *key) { Node *n = hashstr(t, key); lua_assert(key->tt == LUA_TSHRSTR); for (;;) { /* check whether 'key' is somewhere in the chain */ const TValue *k = gkey(n); if (ttisshrstring(k) && eqshrstr(tsvalue(k), key)) return gval(n); /* that's it */ else { int nx = gnext(n); if (nx == 0) return luaO_nilobject; /* not found */ n += nx; } } } /* ** "Generic" get version. (Not that generic: not valid for integers, ** which may be in array part, nor for floats with integral values.) */ static const TValue *getgeneric (Table *t, const TValue *key) { Node *n = mainposition(t, key); for (;;) { /* check whether 'key' is somewhere in the chain */ if (luaV_rawequalobj(gkey(n), key)) return gval(n); /* that's it */ else { int nx = gnext(n); if (nx == 0) return luaO_nilobject; /* not found */ n += nx; } } } const TValue *luaH_getstr (Table *t, TString *key) { if (key->tt == LUA_TSHRSTR) return luaH_getshortstr(t, key); else { /* for long strings, use generic case */ TValue ko; setsvalue(cast(lua_State *, NULL), &ko, key); return getgeneric(t, &ko); } } /* ** main search function */ const TValue *luaH_get (Table *t, const TValue *key) { switch (ttype(key)) { case LUA_TSHRSTR: return luaH_getshortstr(t, tsvalue(key)); case LUA_TNUMINT: return luaH_getint(t, ivalue(key)); case LUA_TNIL: return luaO_nilobject; case LUA_TNUMFLT: { lua_Integer k; if (luaV_tointeger(key, &k, 0)) /* index is int? */ return luaH_getint(t, k); /* use specialized version */ /* else... */ } /* FALLTHROUGH */ default: return getgeneric(t, key); } } /* ** beware: when using this function you probably need to check a GC ** barrier and invalidate the TM cache. */ TValue *luaH_set (lua_State *L, Table *t, const TValue *key) { const TValue *p = luaH_get(t, key); if (p != luaO_nilobject) return cast(TValue *, p); else return luaH_newkey(L, t, key); } void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) { const TValue *p = luaH_getint(t, key); TValue *cell; if (p != luaO_nilobject) cell = cast(TValue *, p); else { TValue k; setivalue(&k, key); cell = luaH_newkey(L, t, &k); } setobj2t(L, cell, value); } static int unbound_search (Table *t, unsigned int j) { unsigned int i = j; /* i is zero or a present index */ j++; /* find 'i' and 'j' such that i is present and j is not */ while (!ttisnil(luaH_getint(t, j))) { i = j; if (j > cast(unsigned int, MAX_INT)/2) { /* overflow? */ /* table was built with bad purposes: resort to linear search */ i = 1; while (!ttisnil(luaH_getint(t, i))) i++; return i - 1; } j *= 2; } /* now do a binary search between them */ while (j - i > 1) { unsigned int m = (i+j)/2; if (ttisnil(luaH_getint(t, m))) j = m; else i = m; } return i; } /* ** Try to find a boundary in table 't'. A 'boundary' is an integer index ** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil). */ int luaH_getn (Table *t) { unsigned int j = t->sizearray; if (j > 0 && ttisnil(&t->array[j - 1])) { /* there is a boundary in the array part: (binary) search for it */ unsigned int i = 0; while (j - i > 1) { unsigned int m = (i+j)/2; if (ttisnil(&t->array[m - 1])) j = m; else i = m; } return i; } /* else must find a boundary in hash part */ else if (isdummy(t->node)) /* hash part is empty? */ return j; /* that is easy... */ else return unbound_search(t, j); } #if defined(LUA_DEBUG) Node *luaH_mainposition (const Table *t, const TValue *key) { return mainposition(t, key); } int luaH_isdummy (Node *n) { return isdummy(n); } #endif bam-0.5.1/src/lua/ltable.h000066400000000000000000000035251300503731100152360ustar00rootroot00000000000000/* ** $Id: ltable.h,v 2.21 2015/11/03 15:47:30 roberto Exp $ ** Lua tables (hash) ** See Copyright Notice in lua.h */ #ifndef ltable_h #define ltable_h #include "lobject.h" #define gnode(t,i) (&(t)->node[i]) #define gval(n) (&(n)->i_val) #define gnext(n) ((n)->i_key.nk.next) /* 'const' to avoid wrong writings that can mess up field 'next' */ #define gkey(n) cast(const TValue*, (&(n)->i_key.tvk)) /* ** writable version of 'gkey'; allows updates to individual fields, ** but not to the whole (which has incompatible type) */ #define wgkey(n) (&(n)->i_key.nk) #define invalidateTMcache(t) ((t)->flags = 0) /* returns the key, given the value of a table entry */ #define keyfromval(v) \ (gkey(cast(Node *, cast(char *, (v)) - offsetof(Node, i_val)))) LUAI_FUNC const TValue *luaH_getint (Table *t, lua_Integer key); LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value); LUAI_FUNC const TValue *luaH_getshortstr (Table *t, TString *key); LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key); LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key); LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key); LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key); LUAI_FUNC Table *luaH_new (lua_State *L); LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize, unsigned int nhsize); LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize); LUAI_FUNC void luaH_free (lua_State *L, Table *t); LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key); LUAI_FUNC int luaH_getn (Table *t); #if defined(LUA_DEBUG) LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key); LUAI_FUNC int luaH_isdummy (Node *n); #endif #endif bam-0.5.1/src/lua/ltablib.c000066400000000000000000000323521300503731100153770ustar00rootroot00000000000000/* ** $Id: ltablib.c,v 1.93 2016/02/25 19:41:54 roberto Exp $ ** Library for Table Manipulation ** See Copyright Notice in lua.h */ #define ltablib_c #define LUA_LIB #include "lprefix.h" #include #include #include #include "lua.h" #include "lauxlib.h" #include "lualib.h" /* ** Operations that an object must define to mimic a table ** (some functions only need some of them) */ #define TAB_R 1 /* read */ #define TAB_W 2 /* write */ #define TAB_L 4 /* length */ #define TAB_RW (TAB_R | TAB_W) /* read/write */ #define aux_getn(L,n,w) (checktab(L, n, (w) | TAB_L), luaL_len(L, n)) static int checkfield (lua_State *L, const char *key, int n) { lua_pushstring(L, key); return (lua_rawget(L, -n) != LUA_TNIL); } /* ** Check that 'arg' either is a table or can behave like one (that is, ** has a metatable with the required metamethods) */ static void checktab (lua_State *L, int arg, int what) { if (lua_type(L, arg) != LUA_TTABLE) { /* is it not a table? */ int n = 1; /* number of elements to pop */ if (lua_getmetatable(L, arg) && /* must have metatable */ (!(what & TAB_R) || checkfield(L, "__index", ++n)) && (!(what & TAB_W) || checkfield(L, "__newindex", ++n)) && (!(what & TAB_L) || checkfield(L, "__len", ++n))) { lua_pop(L, n); /* pop metatable and tested metamethods */ } else luaL_checktype(L, arg, LUA_TTABLE); /* force an error */ } } #if defined(LUA_COMPAT_MAXN) static int maxn (lua_State *L) { lua_Number max = 0; luaL_checktype(L, 1, LUA_TTABLE); lua_pushnil(L); /* first key */ while (lua_next(L, 1)) { lua_pop(L, 1); /* remove value */ if (lua_type(L, -1) == LUA_TNUMBER) { lua_Number v = lua_tonumber(L, -1); if (v > max) max = v; } } lua_pushnumber(L, max); return 1; } #endif static int tinsert (lua_State *L) { lua_Integer e = aux_getn(L, 1, TAB_RW) + 1; /* first empty element */ lua_Integer pos; /* where to insert new element */ switch (lua_gettop(L)) { case 2: { /* called with only 2 arguments */ pos = e; /* insert new element at the end */ break; } case 3: { lua_Integer i; pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */ luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds"); for (i = e; i > pos; i--) { /* move up elements */ lua_geti(L, 1, i - 1); lua_seti(L, 1, i); /* t[i] = t[i - 1] */ } break; } default: { return luaL_error(L, "wrong number of arguments to 'insert'"); } } lua_seti(L, 1, pos); /* t[pos] = v */ return 0; } static int tremove (lua_State *L) { lua_Integer size = aux_getn(L, 1, TAB_RW); lua_Integer pos = luaL_optinteger(L, 2, size); if (pos != size) /* validate 'pos' if given */ luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds"); lua_geti(L, 1, pos); /* result = t[pos] */ for ( ; pos < size; pos++) { lua_geti(L, 1, pos + 1); lua_seti(L, 1, pos); /* t[pos] = t[pos + 1] */ } lua_pushnil(L); lua_seti(L, 1, pos); /* t[pos] = nil */ return 1; } /* ** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever ** possible, copy in increasing order, which is better for rehashing. ** "possible" means destination after original range, or smaller ** than origin, or copying to another table. */ static int tmove (lua_State *L) { lua_Integer f = luaL_checkinteger(L, 2); lua_Integer e = luaL_checkinteger(L, 3); lua_Integer t = luaL_checkinteger(L, 4); int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */ checktab(L, 1, TAB_R); checktab(L, tt, TAB_W); if (e >= f) { /* otherwise, nothing to move */ lua_Integer n, i; luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3, "too many elements to move"); n = e - f + 1; /* number of elements to move */ luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4, "destination wrap around"); if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) { for (i = 0; i < n; i++) { lua_geti(L, 1, f + i); lua_seti(L, tt, t + i); } } else { for (i = n - 1; i >= 0; i--) { lua_geti(L, 1, f + i); lua_seti(L, tt, t + i); } } } lua_pushvalue(L, tt); /* return destination table */ return 1; } static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) { lua_geti(L, 1, i); if (!lua_isstring(L, -1)) luaL_error(L, "invalid value (%s) at index %d in table for 'concat'", luaL_typename(L, -1), i); luaL_addvalue(b); } static int tconcat (lua_State *L) { luaL_Buffer b; lua_Integer last = aux_getn(L, 1, TAB_R); size_t lsep; const char *sep = luaL_optlstring(L, 2, "", &lsep); lua_Integer i = luaL_optinteger(L, 3, 1); last = luaL_optinteger(L, 4, last); luaL_buffinit(L, &b); for (; i < last; i++) { addfield(L, &b, i); luaL_addlstring(&b, sep, lsep); } if (i == last) /* add last value (if interval was not empty) */ addfield(L, &b, i); luaL_pushresult(&b); return 1; } /* ** {====================================================== ** Pack/unpack ** ======================================================= */ static int pack (lua_State *L) { int i; int n = lua_gettop(L); /* number of elements to pack */ lua_createtable(L, n, 1); /* create result table */ lua_insert(L, 1); /* put it at index 1 */ for (i = n; i >= 1; i--) /* assign elements */ lua_seti(L, 1, i); lua_pushinteger(L, n); lua_setfield(L, 1, "n"); /* t.n = number of elements */ return 1; /* return table */ } static int unpack (lua_State *L) { lua_Unsigned n; lua_Integer i = luaL_optinteger(L, 2, 1); lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1)); if (i > e) return 0; /* empty range */ n = (lua_Unsigned)e - i; /* number of elements minus 1 (avoid overflows) */ if (n >= (unsigned int)INT_MAX || !lua_checkstack(L, (int)(++n))) return luaL_error(L, "too many results to unpack"); for (; i < e; i++) { /* push arg[i..e - 1] (to avoid overflows) */ lua_geti(L, 1, i); } lua_geti(L, 1, e); /* push last element */ return (int)n; } /* }====================================================== */ /* ** {====================================================== ** Quicksort ** (based on 'Algorithms in MODULA-3', Robert Sedgewick; ** Addison-Wesley, 1993.) ** ======================================================= */ /* type for array indices */ typedef unsigned int IdxT; /* ** Produce a "random" 'unsigned int' to randomize pivot choice. This ** macro is used only when 'sort' detects a big imbalance in the result ** of a partition. (If you don't want/need this "randomness", ~0 is a ** good choice.) */ #if !defined(l_randomizePivot) /* { */ #include /* size of 'e' measured in number of 'unsigned int's */ #define sof(e) (sizeof(e) / sizeof(unsigned int)) /* ** Use 'time' and 'clock' as sources of "randomness". Because we don't ** know the types 'clock_t' and 'time_t', we cannot cast them to ** anything without risking overflows. A safe way to use their values ** is to copy them to an array of a known type and use the array values. */ static unsigned int l_randomizePivot (void) { clock_t c = clock(); time_t t = time(NULL); unsigned int buff[sof(c) + sof(t)]; unsigned int i, rnd = 0; memcpy(buff, &c, sof(c) * sizeof(unsigned int)); memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int)); for (i = 0; i < sof(buff); i++) rnd += buff[i]; return rnd; } #endif /* } */ /* arrays larger than 'RANLIMIT' may use randomized pivots */ #define RANLIMIT 100u static void set2 (lua_State *L, IdxT i, IdxT j) { lua_seti(L, 1, i); lua_seti(L, 1, j); } /* ** Return true iff value at stack index 'a' is less than the value at ** index 'b' (according to the order of the sort). */ static int sort_comp (lua_State *L, int a, int b) { if (lua_isnil(L, 2)) /* no function? */ return lua_compare(L, a, b, LUA_OPLT); /* a < b */ else { /* function */ int res; lua_pushvalue(L, 2); /* push function */ lua_pushvalue(L, a-1); /* -1 to compensate function */ lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */ lua_call(L, 2, 1); /* call function */ res = lua_toboolean(L, -1); /* get result */ lua_pop(L, 1); /* pop result */ return res; } } /* ** Does the partition: Pivot P is at the top of the stack. ** precondition: a[lo] <= P == a[up-1] <= a[up], ** so it only needs to do the partition from lo + 1 to up - 2. ** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up] ** returns 'i'. */ static IdxT partition (lua_State *L, IdxT lo, IdxT up) { IdxT i = lo; /* will be incremented before first use */ IdxT j = up - 1; /* will be decremented before first use */ /* loop invariant: a[lo .. i] <= P <= a[j .. up] */ for (;;) { /* next loop: repeat ++i while a[i] < P */ while (lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) { if (i == up - 1) /* a[i] < P but a[up - 1] == P ?? */ luaL_error(L, "invalid order function for sorting"); lua_pop(L, 1); /* remove a[i] */ } /* after the loop, a[i] >= P and a[lo .. i - 1] < P */ /* next loop: repeat --j while P < a[j] */ while (lua_geti(L, 1, --j), sort_comp(L, -3, -1)) { if (j < i) /* j < i but a[j] > P ?? */ luaL_error(L, "invalid order function for sorting"); lua_pop(L, 1); /* remove a[j] */ } /* after the loop, a[j] <= P and a[j + 1 .. up] >= P */ if (j < i) { /* no elements out of place? */ /* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */ lua_pop(L, 1); /* pop a[j] */ /* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */ set2(L, up - 1, i); return i; } /* otherwise, swap a[i] - a[j] to restore invariant and repeat */ set2(L, i, j); } } /* ** Choose an element in the middle (2nd-3th quarters) of [lo,up] ** "randomized" by 'rnd' */ static IdxT choosePivot (IdxT lo, IdxT up, unsigned int rnd) { IdxT r4 = (up - lo) / 4; /* range/4 */ IdxT p = rnd % (r4 * 2) + (lo + r4); lua_assert(lo + r4 <= p && p <= up - r4); return p; } /* ** QuickSort algorithm (recursive function) */ static void auxsort (lua_State *L, IdxT lo, IdxT up, unsigned int rnd) { while (lo < up) { /* loop for tail recursion */ IdxT p; /* Pivot index */ IdxT n; /* to be used later */ /* sort elements 'lo', 'p', and 'up' */ lua_geti(L, 1, lo); lua_geti(L, 1, up); if (sort_comp(L, -1, -2)) /* a[up] < a[lo]? */ set2(L, lo, up); /* swap a[lo] - a[up] */ else lua_pop(L, 2); /* remove both values */ if (up - lo == 1) /* only 2 elements? */ return; /* already sorted */ if (up - lo < RANLIMIT || rnd == 0) /* small interval or no randomize? */ p = (lo + up)/2; /* middle element is a good pivot */ else /* for larger intervals, it is worth a random pivot */ p = choosePivot(lo, up, rnd); lua_geti(L, 1, p); lua_geti(L, 1, lo); if (sort_comp(L, -2, -1)) /* a[p] < a[lo]? */ set2(L, p, lo); /* swap a[p] - a[lo] */ else { lua_pop(L, 1); /* remove a[lo] */ lua_geti(L, 1, up); if (sort_comp(L, -1, -2)) /* a[up] < a[p]? */ set2(L, p, up); /* swap a[up] - a[p] */ else lua_pop(L, 2); } if (up - lo == 2) /* only 3 elements? */ return; /* already sorted */ lua_geti(L, 1, p); /* get middle element (Pivot) */ lua_pushvalue(L, -1); /* push Pivot */ lua_geti(L, 1, up - 1); /* push a[up - 1] */ set2(L, p, up - 1); /* swap Pivot (a[p]) with a[up - 1] */ p = partition(L, lo, up); /* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */ if (p - lo < up - p) { /* lower interval is smaller? */ auxsort(L, lo, p - 1, rnd); /* call recursively for lower interval */ n = p - lo; /* size of smaller interval */ lo = p + 1; /* tail call for [p + 1 .. up] (upper interval) */ } else { auxsort(L, p + 1, up, rnd); /* call recursively for upper interval */ n = up - p; /* size of smaller interval */ up = p - 1; /* tail call for [lo .. p - 1] (lower interval) */ } if ((up - lo) / 128 > n) /* partition too imbalanced? */ rnd = l_randomizePivot(); /* try a new randomization */ } /* tail call auxsort(L, lo, up, rnd) */ } static int sort (lua_State *L) { lua_Integer n = aux_getn(L, 1, TAB_RW); if (n > 1) { /* non-trivial interval? */ luaL_argcheck(L, n < INT_MAX, 1, "array too big"); if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */ luaL_checktype(L, 2, LUA_TFUNCTION); /* must be a function */ lua_settop(L, 2); /* make sure there are two arguments */ auxsort(L, 1, (IdxT)n, 0); } return 0; } /* }====================================================== */ static const luaL_Reg tab_funcs[] = { {"concat", tconcat}, #if defined(LUA_COMPAT_MAXN) {"maxn", maxn}, #endif {"insert", tinsert}, {"pack", pack}, {"unpack", unpack}, {"remove", tremove}, {"move", tmove}, {"sort", sort}, {NULL, NULL} }; LUAMOD_API int luaopen_table (lua_State *L) { luaL_newlib(L, tab_funcs); #if defined(LUA_COMPAT_UNPACK) /* _G.unpack = table.unpack */ lua_getfield(L, -1, "unpack"); lua_setglobal(L, "unpack"); #endif return 1; } bam-0.5.1/src/lua/ltm.c000066400000000000000000000111331300503731100145540ustar00rootroot00000000000000/* ** $Id: ltm.c,v 2.37 2016/02/26 19:20:15 roberto Exp $ ** Tag methods ** See Copyright Notice in lua.h */ #define ltm_c #define LUA_CORE #include "lprefix.h" #include #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #include "lvm.h" static const char udatatypename[] = "userdata"; LUAI_DDEF const char *const luaT_typenames_[LUA_TOTALTAGS] = { "no value", "nil", "boolean", udatatypename, "number", "string", "table", "function", udatatypename, "thread", "proto" /* this last case is used for tests only */ }; void luaT_init (lua_State *L) { static const char *const luaT_eventname[] = { /* ORDER TM */ "__index", "__newindex", "__gc", "__mode", "__len", "__eq", "__add", "__sub", "__mul", "__mod", "__pow", "__div", "__idiv", "__band", "__bor", "__bxor", "__shl", "__shr", "__unm", "__bnot", "__lt", "__le", "__concat", "__call" }; int i; for (i=0; itmname[i] = luaS_new(L, luaT_eventname[i]); luaC_fix(L, obj2gco(G(L)->tmname[i])); /* never collect these names */ } } /* ** function to be used with macro "fasttm": optimized for absence of ** tag methods */ const TValue *luaT_gettm (Table *events, TMS event, TString *ename) { const TValue *tm = luaH_getshortstr(events, ename); lua_assert(event <= TM_EQ); if (ttisnil(tm)) { /* no tag method? */ events->flags |= cast_byte(1u<metatable; break; case LUA_TUSERDATA: mt = uvalue(o)->metatable; break; default: mt = G(L)->mt[ttnov(o)]; } return (mt ? luaH_getshortstr(mt, G(L)->tmname[event]) : luaO_nilobject); } /* ** Return the name of the type of an object. For tables and userdata ** with metatable, use their '__name' metafield, if present. */ const char *luaT_objtypename (lua_State *L, const TValue *o) { Table *mt; if ((ttistable(o) && (mt = hvalue(o)->metatable) != NULL) || (ttisfulluserdata(o) && (mt = uvalue(o)->metatable) != NULL)) { const TValue *name = luaH_getshortstr(mt, luaS_new(L, "__name")); if (ttisstring(name)) /* is '__name' a string? */ return getstr(tsvalue(name)); /* use it as type name */ } return ttypename(ttnov(o)); /* else use standard type name */ } void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1, const TValue *p2, TValue *p3, int hasres) { ptrdiff_t result = savestack(L, p3); StkId func = L->top; setobj2s(L, func, f); /* push function (assume EXTRA_STACK) */ setobj2s(L, func + 1, p1); /* 1st argument */ setobj2s(L, func + 2, p2); /* 2nd argument */ L->top += 3; if (!hasres) /* no result? 'p3' is third argument */ setobj2s(L, L->top++, p3); /* 3rd argument */ /* metamethod may yield only when called from Lua code */ if (isLua(L->ci)) luaD_call(L, func, hasres); else luaD_callnoyield(L, func, hasres); if (hasres) { /* if has result, move it to its place */ p3 = restorestack(L, result); setobjs2s(L, p3, --L->top); } } int luaT_callbinTM (lua_State *L, const TValue *p1, const TValue *p2, StkId res, TMS event) { const TValue *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */ if (ttisnil(tm)) tm = luaT_gettmbyobj(L, p2, event); /* try second operand */ if (ttisnil(tm)) return 0; luaT_callTM(L, tm, p1, p2, res, 1); return 1; } void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2, StkId res, TMS event) { if (!luaT_callbinTM(L, p1, p2, res, event)) { switch (event) { case TM_CONCAT: luaG_concaterror(L, p1, p2); /* call never returns, but to avoid warnings: *//* FALLTHROUGH */ case TM_BAND: case TM_BOR: case TM_BXOR: case TM_SHL: case TM_SHR: case TM_BNOT: { lua_Number dummy; if (tonumber(p1, &dummy) && tonumber(p2, &dummy)) luaG_tointerror(L, p1, p2); else luaG_opinterror(L, p1, p2, "perform bitwise operation on"); } /* calls never return, but to avoid warnings: *//* FALLTHROUGH */ default: luaG_opinterror(L, p1, p2, "perform arithmetic on"); } } } int luaT_callorderTM (lua_State *L, const TValue *p1, const TValue *p2, TMS event) { if (!luaT_callbinTM(L, p1, p2, L->top, event)) return -1; /* no metamethod */ else return !l_isfalse(L->top); } bam-0.5.1/src/lua/ltm.h000066400000000000000000000033631300503731100145670ustar00rootroot00000000000000/* ** $Id: ltm.h,v 2.22 2016/02/26 19:20:15 roberto Exp $ ** Tag methods ** See Copyright Notice in lua.h */ #ifndef ltm_h #define ltm_h #include "lobject.h" /* * WARNING: if you change the order of this enumeration, * grep "ORDER TM" and "ORDER OP" */ typedef enum { TM_INDEX, TM_NEWINDEX, TM_GC, TM_MODE, TM_LEN, TM_EQ, /* last tag method with fast access */ TM_ADD, TM_SUB, TM_MUL, TM_MOD, TM_POW, TM_DIV, TM_IDIV, TM_BAND, TM_BOR, TM_BXOR, TM_SHL, TM_SHR, TM_UNM, TM_BNOT, TM_LT, TM_LE, TM_CONCAT, TM_CALL, TM_N /* number of elements in the enum */ } TMS; #define gfasttm(g,et,e) ((et) == NULL ? NULL : \ ((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e])) #define fasttm(l,et,e) gfasttm(G(l), et, e) #define ttypename(x) luaT_typenames_[(x) + 1] LUAI_DDEC const char *const luaT_typenames_[LUA_TOTALTAGS]; LUAI_FUNC const char *luaT_objtypename (lua_State *L, const TValue *o); LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename); LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event); LUAI_FUNC void luaT_init (lua_State *L); LUAI_FUNC void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1, const TValue *p2, TValue *p3, int hasres); LUAI_FUNC int luaT_callbinTM (lua_State *L, const TValue *p1, const TValue *p2, StkId res, TMS event); LUAI_FUNC void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2, StkId res, TMS event); LUAI_FUNC int luaT_callorderTM (lua_State *L, const TValue *p1, const TValue *p2, TMS event); #endif bam-0.5.1/src/lua/lua.h000066400000000000000000000347611300503731100145620ustar00rootroot00000000000000/* ** $Id: lua.h,v 1.331 2016/05/30 15:53:28 roberto Exp $ ** Lua - A Scripting Language ** Lua.org, PUC-Rio, Brazil (http://www.lua.org) ** See Copyright Notice at the end of this file */ #ifndef lua_h #define lua_h #include #include #include "luaconf.h" #define LUA_VERSION_MAJOR "5" #define LUA_VERSION_MINOR "3" #define LUA_VERSION_NUM 503 #define LUA_VERSION_RELEASE "3" #define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR #define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE #define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2016 Lua.org, PUC-Rio" #define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes" /* mark for precompiled code ('Lua') */ #define LUA_SIGNATURE "\x1bLua" /* option for multiple returns in 'lua_pcall' and 'lua_call' */ #define LUA_MULTRET (-1) /* ** Pseudo-indices ** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty ** space after that to help overflow detection) */ #define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000) #define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i)) /* thread status */ #define LUA_OK 0 #define LUA_YIELD 1 #define LUA_ERRRUN 2 #define LUA_ERRSYNTAX 3 #define LUA_ERRMEM 4 #define LUA_ERRGCMM 5 #define LUA_ERRERR 6 typedef struct lua_State lua_State; /* ** basic types */ #define LUA_TNONE (-1) #define LUA_TNIL 0 #define LUA_TBOOLEAN 1 #define LUA_TLIGHTUSERDATA 2 #define LUA_TNUMBER 3 #define LUA_TSTRING 4 #define LUA_TTABLE 5 #define LUA_TFUNCTION 6 #define LUA_TUSERDATA 7 #define LUA_TTHREAD 8 #define LUA_NUMTAGS 9 /* minimum Lua stack available to a C function */ #define LUA_MINSTACK 20 /* predefined values in the registry */ #define LUA_RIDX_MAINTHREAD 1 #define LUA_RIDX_GLOBALS 2 #define LUA_RIDX_LAST LUA_RIDX_GLOBALS /* type of numbers in Lua */ typedef LUA_NUMBER lua_Number; /* type for integer functions */ typedef LUA_INTEGER lua_Integer; /* unsigned integer type */ typedef LUA_UNSIGNED lua_Unsigned; /* type for continuation-function contexts */ typedef LUA_KCONTEXT lua_KContext; /* ** Type for C functions registered with Lua */ typedef int (*lua_CFunction) (lua_State *L); /* ** Type for continuation functions */ typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx); /* ** Type for functions that read/write blocks when loading/dumping Lua chunks */ typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz); typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud); /* ** Type for memory-allocation functions */ typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize); /* ** generic extra include file */ #if defined(LUA_USER_H) #include LUA_USER_H #endif /* ** RCS ident string */ extern const char lua_ident[]; /* ** state manipulation */ LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud); LUA_API void (lua_close) (lua_State *L); LUA_API lua_State *(lua_newthread) (lua_State *L); LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf); LUA_API const lua_Number *(lua_version) (lua_State *L); /* ** basic stack manipulation */ LUA_API int (lua_absindex) (lua_State *L, int idx); LUA_API int (lua_gettop) (lua_State *L); LUA_API void (lua_settop) (lua_State *L, int idx); LUA_API void (lua_pushvalue) (lua_State *L, int idx); LUA_API void (lua_rotate) (lua_State *L, int idx, int n); LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx); LUA_API int (lua_checkstack) (lua_State *L, int n); LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n); /* ** access functions (stack -> C) */ LUA_API int (lua_isnumber) (lua_State *L, int idx); LUA_API int (lua_isstring) (lua_State *L, int idx); LUA_API int (lua_iscfunction) (lua_State *L, int idx); LUA_API int (lua_isinteger) (lua_State *L, int idx); LUA_API int (lua_isuserdata) (lua_State *L, int idx); LUA_API int (lua_type) (lua_State *L, int idx); LUA_API const char *(lua_typename) (lua_State *L, int tp); LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum); LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum); LUA_API int (lua_toboolean) (lua_State *L, int idx); LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len); LUA_API size_t (lua_rawlen) (lua_State *L, int idx); LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx); LUA_API void *(lua_touserdata) (lua_State *L, int idx); LUA_API lua_State *(lua_tothread) (lua_State *L, int idx); LUA_API const void *(lua_topointer) (lua_State *L, int idx); /* ** Comparison and arithmetic functions */ #define LUA_OPADD 0 /* ORDER TM, ORDER OP */ #define LUA_OPSUB 1 #define LUA_OPMUL 2 #define LUA_OPMOD 3 #define LUA_OPPOW 4 #define LUA_OPDIV 5 #define LUA_OPIDIV 6 #define LUA_OPBAND 7 #define LUA_OPBOR 8 #define LUA_OPBXOR 9 #define LUA_OPSHL 10 #define LUA_OPSHR 11 #define LUA_OPUNM 12 #define LUA_OPBNOT 13 LUA_API void (lua_arith) (lua_State *L, int op); #define LUA_OPEQ 0 #define LUA_OPLT 1 #define LUA_OPLE 2 LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2); LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op); /* ** push functions (C -> stack) */ LUA_API void (lua_pushnil) (lua_State *L); LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n); LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n); LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len); LUA_API const char *(lua_pushstring) (lua_State *L, const char *s); LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt, va_list argp); LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...); LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n); LUA_API void (lua_pushboolean) (lua_State *L, int b); LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p); LUA_API int (lua_pushthread) (lua_State *L); /* ** get functions (Lua -> stack) */ LUA_API int (lua_getglobal) (lua_State *L, const char *name); LUA_API int (lua_gettable) (lua_State *L, int idx); LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k); LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n); LUA_API int (lua_rawget) (lua_State *L, int idx); LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n); LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p); LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec); LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz); LUA_API int (lua_getmetatable) (lua_State *L, int objindex); LUA_API int (lua_getuservalue) (lua_State *L, int idx); /* ** set functions (stack -> Lua) */ LUA_API void (lua_setglobal) (lua_State *L, const char *name); LUA_API void (lua_settable) (lua_State *L, int idx); LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k); LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n); LUA_API void (lua_rawset) (lua_State *L, int idx); LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n); LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p); LUA_API int (lua_setmetatable) (lua_State *L, int objindex); LUA_API void (lua_setuservalue) (lua_State *L, int idx); /* ** 'load' and 'call' functions (load and run Lua code) */ LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults, lua_KContext ctx, lua_KFunction k); #define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL) LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc, lua_KContext ctx, lua_KFunction k); #define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL) LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt, const char *chunkname, const char *mode); LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip); /* ** coroutine functions */ LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx, lua_KFunction k); LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg); LUA_API int (lua_status) (lua_State *L); LUA_API int (lua_isyieldable) (lua_State *L); #define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL) /* ** garbage-collection function and options */ #define LUA_GCSTOP 0 #define LUA_GCRESTART 1 #define LUA_GCCOLLECT 2 #define LUA_GCCOUNT 3 #define LUA_GCCOUNTB 4 #define LUA_GCSTEP 5 #define LUA_GCSETPAUSE 6 #define LUA_GCSETSTEPMUL 7 #define LUA_GCISRUNNING 9 LUA_API int (lua_gc) (lua_State *L, int what, int data); /* ** miscellaneous functions */ LUA_API int (lua_error) (lua_State *L); LUA_API int (lua_next) (lua_State *L, int idx); LUA_API void (lua_concat) (lua_State *L, int n); LUA_API void (lua_len) (lua_State *L, int idx); LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s); LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud); LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud); /* ** {============================================================== ** some useful macros ** =============================================================== */ #define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE)) #define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL) #define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL) #define lua_pop(L,n) lua_settop(L, -(n)-1) #define lua_newtable(L) lua_createtable(L, 0, 0) #define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n))) #define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0) #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) #define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE) #define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA) #define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL) #define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN) #define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD) #define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE) #define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0) #define lua_pushliteral(L, s) lua_pushstring(L, "" s) #define lua_pushglobaltable(L) \ ((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)) #define lua_tostring(L,i) lua_tolstring(L, (i), NULL) #define lua_insert(L,idx) lua_rotate(L, (idx), 1) #define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1)) #define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1)) /* }============================================================== */ /* ** {============================================================== ** compatibility macros for unsigned conversions ** =============================================================== */ #if defined(LUA_COMPAT_APIINTCASTS) #define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n)) #define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is)) #define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL) #endif /* }============================================================== */ /* ** {====================================================================== ** Debug API ** ======================================================================= */ /* ** Event codes */ #define LUA_HOOKCALL 0 #define LUA_HOOKRET 1 #define LUA_HOOKLINE 2 #define LUA_HOOKCOUNT 3 #define LUA_HOOKTAILCALL 4 /* ** Event masks */ #define LUA_MASKCALL (1 << LUA_HOOKCALL) #define LUA_MASKRET (1 << LUA_HOOKRET) #define LUA_MASKLINE (1 << LUA_HOOKLINE) #define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT) typedef struct lua_Debug lua_Debug; /* activation record */ /* Functions to be called by the debugger in specific events */ typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar); LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar); LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n); LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n); LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n); LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n); LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n); LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1, int fidx2, int n2); LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count); LUA_API lua_Hook (lua_gethook) (lua_State *L); LUA_API int (lua_gethookmask) (lua_State *L); LUA_API int (lua_gethookcount) (lua_State *L); struct lua_Debug { int event; const char *name; /* (n) */ const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */ const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */ const char *source; /* (S) */ int currentline; /* (l) */ int linedefined; /* (S) */ int lastlinedefined; /* (S) */ unsigned char nups; /* (u) number of upvalues */ unsigned char nparams;/* (u) number of parameters */ char isvararg; /* (u) */ char istailcall; /* (t) */ char short_src[LUA_IDSIZE]; /* (S) */ /* private part */ struct CallInfo *i_ci; /* active function */ }; /* }====================================================================== */ /****************************************************************************** * Copyright (C) 1994-2016 Lua.org, PUC-Rio. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ******************************************************************************/ #endif bam-0.5.1/src/lua/lua.hpp000066400000000000000000000002771300503731100151150ustar00rootroot00000000000000// lua.hpp // Lua header files for C++ // <> not supplied automatically because Lua also compiles as C++ extern "C" { #include "lua.h" #include "lualib.h" #include "lauxlib.h" } bam-0.5.1/src/lua/luaconf.h000066400000000000000000000511141300503731100154170ustar00rootroot00000000000000/* ** $Id: luaconf.h,v 1.255 2016/05/01 20:06:09 roberto Exp $ ** Configuration file for Lua ** See Copyright Notice in lua.h */ #ifndef luaconf_h #define luaconf_h #include #include /* ** =================================================================== ** Search for "@@" to find all configurable definitions. ** =================================================================== */ /* ** {==================================================================== ** System Configuration: macros to adapt (if needed) Lua to some ** particular platform, for instance compiling it with 32-bit numbers or ** restricting it to C89. ** ===================================================================== */ /* @@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You ** can also define LUA_32BITS in the make file, but changing here you ** ensure that all software connected to Lua will be compiled with the ** same configuration. */ /* #define LUA_32BITS */ /* @@ LUA_USE_C89 controls the use of non-ISO-C89 features. ** Define it if you want Lua to avoid the use of a few C99 features ** or Windows-specific features on Windows. */ /* #define LUA_USE_C89 */ /* ** By default, Lua on Windows use (some) specific Windows features */ #if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE) #define LUA_USE_WINDOWS /* enable goodies for regular Windows */ #endif #if defined(LUA_USE_WINDOWS) #define LUA_DL_DLL /* enable support for DLL */ #define LUA_USE_C89 /* broadly, Windows is C89 */ #endif #if defined(LUA_USE_LINUX) #define LUA_USE_POSIX #define LUA_USE_DLOPEN /* needs an extra library: -ldl */ #define LUA_USE_READLINE /* needs some extra libraries */ #endif #if defined(LUA_USE_MACOSX) #define LUA_USE_POSIX #define LUA_USE_DLOPEN /* MacOS does not need -ldl */ #define LUA_USE_READLINE /* needs an extra library: -lreadline */ #endif /* @@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for ** C89 ('long' and 'double'); Windows always has '__int64', so it does ** not need to use this case. */ #if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS) #define LUA_C89_NUMBERS #endif /* @@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'. */ /* avoid undefined shifts */ #if ((INT_MAX >> 15) >> 15) >= 1 #define LUAI_BITSINT 32 #else /* 'int' always must have at least 16 bits */ #define LUAI_BITSINT 16 #endif /* @@ LUA_INT_TYPE defines the type for Lua integers. @@ LUA_FLOAT_TYPE defines the type for Lua floats. ** Lua should work fine with any mix of these options (if supported ** by your C compiler). The usual configurations are 64-bit integers ** and 'double' (the default), 32-bit integers and 'float' (for ** restricted platforms), and 'long'/'double' (for C compilers not ** compliant with C99, which may not have support for 'long long'). */ /* predefined options for LUA_INT_TYPE */ #define LUA_INT_INT 1 #define LUA_INT_LONG 2 #define LUA_INT_LONGLONG 3 /* predefined options for LUA_FLOAT_TYPE */ #define LUA_FLOAT_FLOAT 1 #define LUA_FLOAT_DOUBLE 2 #define LUA_FLOAT_LONGDOUBLE 3 #if defined(LUA_32BITS) /* { */ /* ** 32-bit integers and 'float' */ #if LUAI_BITSINT >= 32 /* use 'int' if big enough */ #define LUA_INT_TYPE LUA_INT_INT #else /* otherwise use 'long' */ #define LUA_INT_TYPE LUA_INT_LONG #endif #define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT #elif defined(LUA_C89_NUMBERS) /* }{ */ /* ** largest types available for C89 ('long' and 'double') */ #define LUA_INT_TYPE LUA_INT_LONG #define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE #endif /* } */ /* ** default configuration for 64-bit Lua ('long long' and 'double') */ #if !defined(LUA_INT_TYPE) #define LUA_INT_TYPE LUA_INT_LONGLONG #endif #if !defined(LUA_FLOAT_TYPE) #define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE #endif /* }================================================================== */ /* ** {================================================================== ** Configuration for Paths. ** =================================================================== */ /* @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for ** Lua libraries. @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for ** C libraries. ** CHANGE them if your machine has a non-conventional directory ** hierarchy or if you want to install your libraries in ** non-conventional directories. */ #define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR #if defined(_WIN32) /* { */ /* ** In Windows, any exclamation mark ('!') in the path is replaced by the ** path of the directory of the executable file of the current process. */ #define LUA_LDIR "!\\lua\\" #define LUA_CDIR "!\\" #define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\" #define LUA_PATH_DEFAULT \ LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \ LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \ ".\\?.lua;" ".\\?\\init.lua" #define LUA_CPATH_DEFAULT \ LUA_CDIR"?.dll;" \ LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \ LUA_CDIR"loadall.dll;" ".\\?.dll" #else /* }{ */ #define LUA_ROOT "/usr/local/" #define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/" #define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/" #define LUA_PATH_DEFAULT \ LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \ "./?.lua;" "./?/init.lua" #define LUA_CPATH_DEFAULT \ LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" #endif /* } */ /* @@ LUA_DIRSEP is the directory separator (for submodules). ** CHANGE it if your machine does not use "/" as the directory separator ** and is not Windows. (On Windows Lua automatically uses "\".) */ #if defined(_WIN32) #define LUA_DIRSEP "\\" #else #define LUA_DIRSEP "/" #endif /* }================================================================== */ /* ** {================================================================== ** Marks for exported symbols in the C code ** =================================================================== */ /* @@ LUA_API is a mark for all core API functions. @@ LUALIB_API is a mark for all auxiliary library functions. @@ LUAMOD_API is a mark for all standard library opening functions. ** CHANGE them if you need to define those functions in some special way. ** For instance, if you want to create one Windows DLL with the core and ** the libraries, you may want to use the following definition (define ** LUA_BUILD_AS_DLL to get it). */ #if defined(LUA_BUILD_AS_DLL) /* { */ #if defined(LUA_CORE) || defined(LUA_LIB) /* { */ #define LUA_API __declspec(dllexport) #else /* }{ */ #define LUA_API __declspec(dllimport) #endif /* } */ #else /* }{ */ #define LUA_API extern #endif /* } */ /* more often than not the libs go together with the core */ #define LUALIB_API LUA_API #define LUAMOD_API LUALIB_API /* @@ LUAI_FUNC is a mark for all extern functions that are not to be ** exported to outside modules. @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables ** that are not to be exported to outside modules (LUAI_DDEF for ** definitions and LUAI_DDEC for declarations). ** CHANGE them if you need to mark them in some special way. Elf/gcc ** (versions 3.2 and later) mark them as "hidden" to optimize access ** when Lua is compiled as a shared library. Not all elf targets support ** this attribute. Unfortunately, gcc does not offer a way to check ** whether the target offers that support, and those without support ** give a warning about it. To avoid these warnings, change to the ** default definition. */ #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ defined(__ELF__) /* { */ #define LUAI_FUNC __attribute__((visibility("hidden"))) extern #else /* }{ */ #define LUAI_FUNC extern #endif /* } */ #define LUAI_DDEC LUAI_FUNC #define LUAI_DDEF /* empty */ /* }================================================================== */ /* ** {================================================================== ** Compatibility with previous versions ** =================================================================== */ /* @@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2. @@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1. ** You can define it to get all options, or change specific options ** to fit your specific needs. */ #if defined(LUA_COMPAT_5_2) /* { */ /* @@ LUA_COMPAT_MATHLIB controls the presence of several deprecated ** functions in the mathematical library. */ #define LUA_COMPAT_MATHLIB /* @@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'. */ #define LUA_COMPAT_BITLIB /* @@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod. */ #define LUA_COMPAT_IPAIRS /* @@ LUA_COMPAT_APIINTCASTS controls the presence of macros for ** manipulating other integer types (lua_pushunsigned, lua_tounsigned, ** luaL_checkint, luaL_checklong, etc.) */ #define LUA_COMPAT_APIINTCASTS #endif /* } */ #if defined(LUA_COMPAT_5_1) /* { */ /* Incompatibilities from 5.2 -> 5.3 */ #define LUA_COMPAT_MATHLIB #define LUA_COMPAT_APIINTCASTS /* @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. ** You can replace it with 'table.unpack'. */ #define LUA_COMPAT_UNPACK /* @@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. ** You can replace it with 'package.searchers'. */ #define LUA_COMPAT_LOADERS /* @@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. ** You can call your C function directly (with light C functions). */ #define lua_cpcall(L,f,u) \ (lua_pushcfunction(L, (f)), \ lua_pushlightuserdata(L,(u)), \ lua_pcall(L,1,0,0)) /* @@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. ** You can rewrite 'log10(x)' as 'log(x, 10)'. */ #define LUA_COMPAT_LOG10 /* @@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base ** library. You can rewrite 'loadstring(s)' as 'load(s)'. */ #define LUA_COMPAT_LOADSTRING /* @@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. */ #define LUA_COMPAT_MAXN /* @@ The following macros supply trivial compatibility for some ** changes in the API. The macros themselves document how to ** change your code to avoid using them. */ #define lua_strlen(L,i) lua_rawlen(L, (i)) #define lua_objlen(L,i) lua_rawlen(L, (i)) #define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) #define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) /* @@ LUA_COMPAT_MODULE controls compatibility with previous ** module functions 'module' (Lua) and 'luaL_register' (C). */ #define LUA_COMPAT_MODULE #endif /* } */ /* @@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a @@ a float mark ('.0'). ** This macro is not on by default even in compatibility mode, ** because this is not really an incompatibility. */ /* #define LUA_COMPAT_FLOATSTRING */ /* }================================================================== */ /* ** {================================================================== ** Configuration for Numbers. ** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_* ** satisfy your needs. ** =================================================================== */ /* @@ LUA_NUMBER is the floating-point type used by Lua. @@ LUAI_UACNUMBER is the result of an 'usual argument conversion' @@ over a floating number. @@ l_mathlim(x) corrects limit name 'x' to the proper float type ** by prefixing it with one of FLT/DBL/LDBL. @@ LUA_NUMBER_FRMLEN is the length modifier for writing floats. @@ LUA_NUMBER_FMT is the format for writing floats. @@ lua_number2str converts a float to a string. @@ l_mathop allows the addition of an 'l' or 'f' to all math operations. @@ l_floor takes the floor of a float. @@ lua_str2number converts a decimal numeric string to a number. */ /* The following definitions are good for most cases here */ #define l_floor(x) (l_mathop(floor)(x)) #define lua_number2str(s,sz,n) l_sprintf((s), sz, LUA_NUMBER_FMT, (n)) /* @@ lua_numbertointeger converts a float number to an integer, or ** returns 0 if float is not within the range of a lua_Integer. ** (The range comparisons are tricky because of rounding. The tests ** here assume a two-complement representation, where MININTEGER always ** has an exact representation as a float; MAXINTEGER may not have one, ** and therefore its conversion to float may have an ill-defined value.) */ #define lua_numbertointeger(n,p) \ ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \ (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \ (*(p) = (LUA_INTEGER)(n), 1)) /* now the variable definitions */ #if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */ #define LUA_NUMBER float #define l_mathlim(n) (FLT_##n) #define LUAI_UACNUMBER double #define LUA_NUMBER_FRMLEN "" #define LUA_NUMBER_FMT "%.7g" #define l_mathop(op) op##f #define lua_str2number(s,p) strtof((s), (p)) #elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */ #define LUA_NUMBER long double #define l_mathlim(n) (LDBL_##n) #define LUAI_UACNUMBER long double #define LUA_NUMBER_FRMLEN "L" #define LUA_NUMBER_FMT "%.19Lg" #define l_mathop(op) op##l #define lua_str2number(s,p) strtold((s), (p)) #elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */ #define LUA_NUMBER double #define l_mathlim(n) (DBL_##n) #define LUAI_UACNUMBER double #define LUA_NUMBER_FRMLEN "" #define LUA_NUMBER_FMT "%.14g" #define l_mathop(op) op #define lua_str2number(s,p) strtod((s), (p)) #else /* }{ */ #error "numeric float type not defined" #endif /* } */ /* @@ LUA_INTEGER is the integer type used by Lua. ** @@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER. ** @@ LUAI_UACINT is the result of an 'usual argument conversion' @@ over a lUA_INTEGER. @@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers. @@ LUA_INTEGER_FMT is the format for writing integers. @@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER. @@ LUA_MININTEGER is the minimum value for a LUA_INTEGER. @@ lua_integer2str converts an integer to a string. */ /* The following definitions are good for most cases here */ #define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d" #define lua_integer2str(s,sz,n) l_sprintf((s), sz, LUA_INTEGER_FMT, (n)) #define LUAI_UACINT LUA_INTEGER /* ** use LUAI_UACINT here to avoid problems with promotions (which ** can turn a comparison between unsigneds into a signed comparison) */ #define LUA_UNSIGNED unsigned LUAI_UACINT /* now the variable definitions */ #if LUA_INT_TYPE == LUA_INT_INT /* { int */ #define LUA_INTEGER int #define LUA_INTEGER_FRMLEN "" #define LUA_MAXINTEGER INT_MAX #define LUA_MININTEGER INT_MIN #elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */ #define LUA_INTEGER long #define LUA_INTEGER_FRMLEN "l" #define LUA_MAXINTEGER LONG_MAX #define LUA_MININTEGER LONG_MIN #elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */ /* use presence of macro LLONG_MAX as proxy for C99 compliance */ #if defined(LLONG_MAX) /* { */ /* use ISO C99 stuff */ #define LUA_INTEGER long long #define LUA_INTEGER_FRMLEN "ll" #define LUA_MAXINTEGER LLONG_MAX #define LUA_MININTEGER LLONG_MIN #elif defined(LUA_USE_WINDOWS) /* }{ */ /* in Windows, can use specific Windows types */ #define LUA_INTEGER __int64 #define LUA_INTEGER_FRMLEN "I64" #define LUA_MAXINTEGER _I64_MAX #define LUA_MININTEGER _I64_MIN #else /* }{ */ #error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \ or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)" #endif /* } */ #else /* }{ */ #error "numeric integer type not defined" #endif /* } */ /* }================================================================== */ /* ** {================================================================== ** Dependencies with C99 and other C details ** =================================================================== */ /* @@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89. ** (All uses in Lua have only one format item.) */ #if !defined(LUA_USE_C89) #define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i) #else #define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i)) #endif /* @@ lua_strx2number converts an hexadecimal numeric string to a number. ** In C99, 'strtod' does that conversion. Otherwise, you can ** leave 'lua_strx2number' undefined and Lua will provide its own ** implementation. */ #if !defined(LUA_USE_C89) #define lua_strx2number(s,p) lua_str2number(s,p) #endif /* @@ lua_number2strx converts a float to an hexadecimal numeric string. ** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that. ** Otherwise, you can leave 'lua_number2strx' undefined and Lua will ** provide its own implementation. */ #if !defined(LUA_USE_C89) #define lua_number2strx(L,b,sz,f,n) ((void)L, l_sprintf(b,sz,f,n)) #endif /* ** 'strtof' and 'opf' variants for math functions are not valid in ** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the ** availability of these variants. ('math.h' is already included in ** all files that use these macros.) */ #if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF)) #undef l_mathop /* variants not available */ #undef lua_str2number #define l_mathop(op) (lua_Number)op /* no variant */ #define lua_str2number(s,p) ((lua_Number)strtod((s), (p))) #endif /* @@ LUA_KCONTEXT is the type of the context ('ctx') for continuation ** functions. It must be a numerical type; Lua will use 'intptr_t' if ** available, otherwise it will use 'ptrdiff_t' (the nearest thing to ** 'intptr_t' in C89) */ #define LUA_KCONTEXT ptrdiff_t #if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \ __STDC_VERSION__ >= 199901L #include #if defined(INTPTR_MAX) /* even in C99 this type is optional */ #undef LUA_KCONTEXT #define LUA_KCONTEXT intptr_t #endif #endif /* @@ lua_getlocaledecpoint gets the locale "radix character" (decimal point). ** Change that if you do not want to use C locales. (Code using this ** macro must include header 'locale.h'.) */ #if !defined(lua_getlocaledecpoint) #define lua_getlocaledecpoint() (localeconv()->decimal_point[0]) #endif /* }================================================================== */ /* ** {================================================================== ** Language Variations ** ===================================================================== */ /* @@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some ** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from ** numbers to strings. Define LUA_NOCVTS2N to turn off automatic ** coercion from strings to numbers. */ /* #define LUA_NOCVTN2S */ /* #define LUA_NOCVTS2N */ /* @@ LUA_USE_APICHECK turns on several consistency checks on the C API. ** Define it as a help when debugging C code. */ #if defined(LUA_USE_APICHECK) #include #define luai_apicheck(l,e) assert(e) #endif /* }================================================================== */ /* ** {================================================================== ** Macros that affect the API and must be stable (that is, must be the ** same when you compile Lua and when you compile code that links to ** Lua). You probably do not want/need to change them. ** ===================================================================== */ /* @@ LUAI_MAXSTACK limits the size of the Lua stack. ** CHANGE it if you need a different limit. This limit is arbitrary; ** its only purpose is to stop Lua from consuming unlimited stack ** space (and to reserve some numbers for pseudo-indices). */ #if LUAI_BITSINT >= 32 #define LUAI_MAXSTACK 1000000 #else #define LUAI_MAXSTACK 15000 #endif /* @@ LUA_EXTRASPACE defines the size of a raw memory area associated with ** a Lua state with very fast access. ** CHANGE it if you need a different size. */ #define LUA_EXTRASPACE (sizeof(void *)) /* @@ LUA_IDSIZE gives the maximum size for the description of the source @@ of a function in debug information. ** CHANGE it if you want a different size. */ #define LUA_IDSIZE 60 /* @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. ** CHANGE it if it uses too much C-stack space. (For long double, ** 'string.format("%.99f", 1e4932)' needs ~5030 bytes, so a ** smaller buffer would force a memory allocation for each call to ** 'string.format'.) */ #if defined(LUA_FLOAT_LONGDOUBLE) #define LUAL_BUFFERSIZE 8192 #else #define LUAL_BUFFERSIZE ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer))) #endif /* }================================================================== */ /* @@ LUA_QL describes how error messages quote program elements. ** Lua does not use these macros anymore; they are here for ** compatibility only. */ #define LUA_QL(x) "'" x "'" #define LUA_QS LUA_QL("%s") /* =================================================================== */ /* ** Local configuration. You can use this space to add your redefinitions ** without modifying the main part of the file. */ #endif bam-0.5.1/src/lua/lualib.h000066400000000000000000000022251300503731100152370ustar00rootroot00000000000000/* ** $Id: lualib.h,v 1.44 2014/02/06 17:32:33 roberto Exp $ ** Lua standard libraries ** See Copyright Notice in lua.h */ #ifndef lualib_h #define lualib_h #include "lua.h" LUAMOD_API int (luaopen_base) (lua_State *L); #define LUA_COLIBNAME "coroutine" LUAMOD_API int (luaopen_coroutine) (lua_State *L); #define LUA_TABLIBNAME "table" LUAMOD_API int (luaopen_table) (lua_State *L); #define LUA_IOLIBNAME "io" LUAMOD_API int (luaopen_io) (lua_State *L); #define LUA_OSLIBNAME "os" LUAMOD_API int (luaopen_os) (lua_State *L); #define LUA_STRLIBNAME "string" LUAMOD_API int (luaopen_string) (lua_State *L); #define LUA_UTF8LIBNAME "utf8" LUAMOD_API int (luaopen_utf8) (lua_State *L); #define LUA_BITLIBNAME "bit32" LUAMOD_API int (luaopen_bit32) (lua_State *L); #define LUA_MATHLIBNAME "math" LUAMOD_API int (luaopen_math) (lua_State *L); #define LUA_DBLIBNAME "debug" LUAMOD_API int (luaopen_debug) (lua_State *L); #define LUA_LOADLIBNAME "package" LUAMOD_API int (luaopen_package) (lua_State *L); /* open all previous libraries */ LUALIB_API void (luaL_openlibs) (lua_State *L); #if !defined(lua_assert) #define lua_assert(x) ((void)0) #endif #endif bam-0.5.1/src/lua/lundump.c000066400000000000000000000140371300503731100154520ustar00rootroot00000000000000/* ** $Id: lundump.c,v 2.44 2015/11/02 16:09:30 roberto Exp $ ** load precompiled Lua chunks ** See Copyright Notice in lua.h */ #define lundump_c #define LUA_CORE #include "lprefix.h" #include #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lmem.h" #include "lobject.h" #include "lstring.h" #include "lundump.h" #include "lzio.h" #if !defined(luai_verifycode) #define luai_verifycode(L,b,f) /* empty */ #endif typedef struct { lua_State *L; ZIO *Z; const char *name; } LoadState; static l_noret error(LoadState *S, const char *why) { luaO_pushfstring(S->L, "%s: %s precompiled chunk", S->name, why); luaD_throw(S->L, LUA_ERRSYNTAX); } /* ** All high-level loads go through LoadVector; you can change it to ** adapt to the endianness of the input */ #define LoadVector(S,b,n) LoadBlock(S,b,(n)*sizeof((b)[0])) static void LoadBlock (LoadState *S, void *b, size_t size) { if (luaZ_read(S->Z, b, size) != 0) error(S, "truncated"); } #define LoadVar(S,x) LoadVector(S,&x,1) static lu_byte LoadByte (LoadState *S) { lu_byte x; LoadVar(S, x); return x; } static int LoadInt (LoadState *S) { int x; LoadVar(S, x); return x; } static lua_Number LoadNumber (LoadState *S) { lua_Number x; LoadVar(S, x); return x; } static lua_Integer LoadInteger (LoadState *S) { lua_Integer x; LoadVar(S, x); return x; } static TString *LoadString (LoadState *S) { size_t size = LoadByte(S); if (size == 0xFF) LoadVar(S, size); if (size == 0) return NULL; else if (--size <= LUAI_MAXSHORTLEN) { /* short string? */ char buff[LUAI_MAXSHORTLEN]; LoadVector(S, buff, size); return luaS_newlstr(S->L, buff, size); } else { /* long string */ TString *ts = luaS_createlngstrobj(S->L, size); LoadVector(S, getstr(ts), size); /* load directly in final place */ return ts; } } static void LoadCode (LoadState *S, Proto *f) { int n = LoadInt(S); f->code = luaM_newvector(S->L, n, Instruction); f->sizecode = n; LoadVector(S, f->code, n); } static void LoadFunction(LoadState *S, Proto *f, TString *psource); static void LoadConstants (LoadState *S, Proto *f) { int i; int n = LoadInt(S); f->k = luaM_newvector(S->L, n, TValue); f->sizek = n; for (i = 0; i < n; i++) setnilvalue(&f->k[i]); for (i = 0; i < n; i++) { TValue *o = &f->k[i]; int t = LoadByte(S); switch (t) { case LUA_TNIL: setnilvalue(o); break; case LUA_TBOOLEAN: setbvalue(o, LoadByte(S)); break; case LUA_TNUMFLT: setfltvalue(o, LoadNumber(S)); break; case LUA_TNUMINT: setivalue(o, LoadInteger(S)); break; case LUA_TSHRSTR: case LUA_TLNGSTR: setsvalue2n(S->L, o, LoadString(S)); break; default: lua_assert(0); } } } static void LoadProtos (LoadState *S, Proto *f) { int i; int n = LoadInt(S); f->p = luaM_newvector(S->L, n, Proto *); f->sizep = n; for (i = 0; i < n; i++) f->p[i] = NULL; for (i = 0; i < n; i++) { f->p[i] = luaF_newproto(S->L); LoadFunction(S, f->p[i], f->source); } } static void LoadUpvalues (LoadState *S, Proto *f) { int i, n; n = LoadInt(S); f->upvalues = luaM_newvector(S->L, n, Upvaldesc); f->sizeupvalues = n; for (i = 0; i < n; i++) f->upvalues[i].name = NULL; for (i = 0; i < n; i++) { f->upvalues[i].instack = LoadByte(S); f->upvalues[i].idx = LoadByte(S); } } static void LoadDebug (LoadState *S, Proto *f) { int i, n; n = LoadInt(S); f->lineinfo = luaM_newvector(S->L, n, int); f->sizelineinfo = n; LoadVector(S, f->lineinfo, n); n = LoadInt(S); f->locvars = luaM_newvector(S->L, n, LocVar); f->sizelocvars = n; for (i = 0; i < n; i++) f->locvars[i].varname = NULL; for (i = 0; i < n; i++) { f->locvars[i].varname = LoadString(S); f->locvars[i].startpc = LoadInt(S); f->locvars[i].endpc = LoadInt(S); } n = LoadInt(S); for (i = 0; i < n; i++) f->upvalues[i].name = LoadString(S); } static void LoadFunction (LoadState *S, Proto *f, TString *psource) { f->source = LoadString(S); if (f->source == NULL) /* no source in dump? */ f->source = psource; /* reuse parent's source */ f->linedefined = LoadInt(S); f->lastlinedefined = LoadInt(S); f->numparams = LoadByte(S); f->is_vararg = LoadByte(S); f->maxstacksize = LoadByte(S); LoadCode(S, f); LoadConstants(S, f); LoadUpvalues(S, f); LoadProtos(S, f); LoadDebug(S, f); } static void checkliteral (LoadState *S, const char *s, const char *msg) { char buff[sizeof(LUA_SIGNATURE) + sizeof(LUAC_DATA)]; /* larger than both */ size_t len = strlen(s); LoadVector(S, buff, len); if (memcmp(s, buff, len) != 0) error(S, msg); } static void fchecksize (LoadState *S, size_t size, const char *tname) { if (LoadByte(S) != size) error(S, luaO_pushfstring(S->L, "%s size mismatch in", tname)); } #define checksize(S,t) fchecksize(S,sizeof(t),#t) static void checkHeader (LoadState *S) { checkliteral(S, LUA_SIGNATURE + 1, "not a"); /* 1st char already checked */ if (LoadByte(S) != LUAC_VERSION) error(S, "version mismatch in"); if (LoadByte(S) != LUAC_FORMAT) error(S, "format mismatch in"); checkliteral(S, LUAC_DATA, "corrupted"); checksize(S, int); checksize(S, size_t); checksize(S, Instruction); checksize(S, lua_Integer); checksize(S, lua_Number); if (LoadInteger(S) != LUAC_INT) error(S, "endianness mismatch in"); if (LoadNumber(S) != LUAC_NUM) error(S, "float format mismatch in"); } /* ** load precompiled chunk */ LClosure *luaU_undump(lua_State *L, ZIO *Z, const char *name) { LoadState S; LClosure *cl; if (*name == '@' || *name == '=') S.name = name + 1; else if (*name == LUA_SIGNATURE[0]) S.name = "binary string"; else S.name = name; S.L = L; S.Z = Z; checkHeader(&S); cl = luaF_newLclosure(L, LoadByte(&S)); setclLvalue(L, L->top, cl); luaD_inctop(L); cl->p = luaF_newproto(L); LoadFunction(&S, cl->p, NULL); lua_assert(cl->nupvalues == cl->p->sizeupvalues); luai_verifycode(L, buff, cl->p); return cl; } bam-0.5.1/src/lua/lundump.h000066400000000000000000000014371300503731100154570ustar00rootroot00000000000000/* ** $Id: lundump.h,v 1.45 2015/09/08 15:41:05 roberto Exp $ ** load precompiled Lua chunks ** See Copyright Notice in lua.h */ #ifndef lundump_h #define lundump_h #include "llimits.h" #include "lobject.h" #include "lzio.h" /* data to catch conversion errors */ #define LUAC_DATA "\x19\x93\r\n\x1a\n" #define LUAC_INT 0x5678 #define LUAC_NUM cast_num(370.5) #define MYINT(s) (s[0]-'0') #define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR)) #define LUAC_FORMAT 0 /* this is the official format */ /* load one chunk; from lundump.c */ LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name); /* dump one chunk; from ldump.c */ LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip); #endif bam-0.5.1/src/lua/lutf8lib.c000066400000000000000000000156321300503731100155210ustar00rootroot00000000000000/* ** $Id: lutf8lib.c,v 1.15 2015/03/28 19:16:55 roberto Exp $ ** Standard library for UTF-8 manipulation ** See Copyright Notice in lua.h */ #define lutf8lib_c #define LUA_LIB #include "lprefix.h" #include #include #include #include #include "lua.h" #include "lauxlib.h" #include "lualib.h" #define MAXUNICODE 0x10FFFF #define iscont(p) ((*(p) & 0xC0) == 0x80) /* from strlib */ /* translate a relative string position: negative means back from end */ static lua_Integer u_posrelat (lua_Integer pos, size_t len) { if (pos >= 0) return pos; else if (0u - (size_t)pos > len) return 0; else return (lua_Integer)len + pos + 1; } /* ** Decode one UTF-8 sequence, returning NULL if byte sequence is invalid. */ static const char *utf8_decode (const char *o, int *val) { static const unsigned int limits[] = {0xFF, 0x7F, 0x7FF, 0xFFFF}; const unsigned char *s = (const unsigned char *)o; unsigned int c = s[0]; unsigned int res = 0; /* final result */ if (c < 0x80) /* ascii? */ res = c; else { int count = 0; /* to count number of continuation bytes */ while (c & 0x40) { /* still have continuation bytes? */ int cc = s[++count]; /* read next byte */ if ((cc & 0xC0) != 0x80) /* not a continuation byte? */ return NULL; /* invalid byte sequence */ res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */ c <<= 1; /* to test next bit */ } res |= ((c & 0x7F) << (count * 5)); /* add first byte */ if (count > 3 || res > MAXUNICODE || res <= limits[count]) return NULL; /* invalid byte sequence */ s += count; /* skip continuation bytes read */ } if (val) *val = res; return (const char *)s + 1; /* +1 to include first byte */ } /* ** utf8len(s [, i [, j]]) --> number of characters that start in the ** range [i,j], or nil + current position if 's' is not well formed in ** that interval */ static int utflen (lua_State *L) { int n = 0; size_t len; const char *s = luaL_checklstring(L, 1, &len); lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len); lua_Integer posj = u_posrelat(luaL_optinteger(L, 3, -1), len); luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 2, "initial position out of string"); luaL_argcheck(L, --posj < (lua_Integer)len, 3, "final position out of string"); while (posi <= posj) { const char *s1 = utf8_decode(s + posi, NULL); if (s1 == NULL) { /* conversion error? */ lua_pushnil(L); /* return nil ... */ lua_pushinteger(L, posi + 1); /* ... and current position */ return 2; } posi = s1 - s; n++; } lua_pushinteger(L, n); return 1; } /* ** codepoint(s, [i, [j]]) -> returns codepoints for all characters ** that start in the range [i,j] */ static int codepoint (lua_State *L) { size_t len; const char *s = luaL_checklstring(L, 1, &len); lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len); lua_Integer pose = u_posrelat(luaL_optinteger(L, 3, posi), len); int n; const char *se; luaL_argcheck(L, posi >= 1, 2, "out of range"); luaL_argcheck(L, pose <= (lua_Integer)len, 3, "out of range"); if (posi > pose) return 0; /* empty interval; return no values */ if (pose - posi >= INT_MAX) /* (lua_Integer -> int) overflow? */ return luaL_error(L, "string slice too long"); n = (int)(pose - posi) + 1; luaL_checkstack(L, n, "string slice too long"); n = 0; se = s + pose; for (s += posi - 1; s < se;) { int code; s = utf8_decode(s, &code); if (s == NULL) return luaL_error(L, "invalid UTF-8 code"); lua_pushinteger(L, code); n++; } return n; } static void pushutfchar (lua_State *L, int arg) { lua_Integer code = luaL_checkinteger(L, arg); luaL_argcheck(L, 0 <= code && code <= MAXUNICODE, arg, "value out of range"); lua_pushfstring(L, "%U", (long)code); } /* ** utfchar(n1, n2, ...) -> char(n1)..char(n2)... */ static int utfchar (lua_State *L) { int n = lua_gettop(L); /* number of arguments */ if (n == 1) /* optimize common case of single char */ pushutfchar(L, 1); else { int i; luaL_Buffer b; luaL_buffinit(L, &b); for (i = 1; i <= n; i++) { pushutfchar(L, i); luaL_addvalue(&b); } luaL_pushresult(&b); } return 1; } /* ** offset(s, n, [i]) -> index where n-th character counting from ** position 'i' starts; 0 means character at 'i'. */ static int byteoffset (lua_State *L) { size_t len; const char *s = luaL_checklstring(L, 1, &len); lua_Integer n = luaL_checkinteger(L, 2); lua_Integer posi = (n >= 0) ? 1 : len + 1; posi = u_posrelat(luaL_optinteger(L, 3, posi), len); luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 3, "position out of range"); if (n == 0) { /* find beginning of current byte sequence */ while (posi > 0 && iscont(s + posi)) posi--; } else { if (iscont(s + posi)) luaL_error(L, "initial position is a continuation byte"); if (n < 0) { while (n < 0 && posi > 0) { /* move back */ do { /* find beginning of previous character */ posi--; } while (posi > 0 && iscont(s + posi)); n++; } } else { n--; /* do not move for 1st character */ while (n > 0 && posi < (lua_Integer)len) { do { /* find beginning of next character */ posi++; } while (iscont(s + posi)); /* (cannot pass final '\0') */ n--; } } } if (n == 0) /* did it find given character? */ lua_pushinteger(L, posi + 1); else /* no such character */ lua_pushnil(L); return 1; } static int iter_aux (lua_State *L) { size_t len; const char *s = luaL_checklstring(L, 1, &len); lua_Integer n = lua_tointeger(L, 2) - 1; if (n < 0) /* first iteration? */ n = 0; /* start from here */ else if (n < (lua_Integer)len) { n++; /* skip current byte */ while (iscont(s + n)) n++; /* and its continuations */ } if (n >= (lua_Integer)len) return 0; /* no more codepoints */ else { int code; const char *next = utf8_decode(s + n, &code); if (next == NULL || iscont(next)) return luaL_error(L, "invalid UTF-8 code"); lua_pushinteger(L, n + 1); lua_pushinteger(L, code); return 2; } } static int iter_codes (lua_State *L) { luaL_checkstring(L, 1); lua_pushcfunction(L, iter_aux); lua_pushvalue(L, 1); lua_pushinteger(L, 0); return 3; } /* pattern to match a single UTF-8 character */ #define UTF8PATT "[\0-\x7F\xC2-\xF4][\x80-\xBF]*" static const luaL_Reg funcs[] = { {"offset", byteoffset}, {"codepoint", codepoint}, {"char", utfchar}, {"len", utflen}, {"codes", iter_codes}, /* placeholders */ {"charpattern", NULL}, {NULL, NULL} }; LUAMOD_API int luaopen_utf8 (lua_State *L) { luaL_newlib(L, funcs); lua_pushlstring(L, UTF8PATT, sizeof(UTF8PATT)/sizeof(char) - 1); lua_setfield(L, -2, "charpattern"); return 1; } bam-0.5.1/src/lua/lvm.c000066400000000000000000001265451300503731100145740ustar00rootroot00000000000000/* ** $Id: lvm.c,v 2.268 2016/02/05 19:59:14 roberto Exp $ ** Lua virtual machine ** See Copyright Notice in lua.h */ #define lvm_c #define LUA_CORE #include "lprefix.h" #include #include #include #include #include #include #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lobject.h" #include "lopcodes.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #include "lvm.h" /* limit for table tag-method chains (to avoid loops) */ #define MAXTAGLOOP 2000 /* ** 'l_intfitsf' checks whether a given integer can be converted to a ** float without rounding. Used in comparisons. Left undefined if ** all integers fit in a float precisely. */ #if !defined(l_intfitsf) /* number of bits in the mantissa of a float */ #define NBM (l_mathlim(MANT_DIG)) /* ** Check whether some integers may not fit in a float, that is, whether ** (maxinteger >> NBM) > 0 (that implies (1 << NBM) <= maxinteger). ** (The shifts are done in parts to avoid shifting by more than the size ** of an integer. In a worst case, NBM == 113 for long double and ** sizeof(integer) == 32.) */ #if ((((LUA_MAXINTEGER >> (NBM / 4)) >> (NBM / 4)) >> (NBM / 4)) \ >> (NBM - (3 * (NBM / 4)))) > 0 #define l_intfitsf(i) \ (-((lua_Integer)1 << NBM) <= (i) && (i) <= ((lua_Integer)1 << NBM)) #endif #endif /* ** Try to convert a value to a float. The float case is already handled ** by the macro 'tonumber'. */ int luaV_tonumber_ (const TValue *obj, lua_Number *n) { TValue v; if (ttisinteger(obj)) { *n = cast_num(ivalue(obj)); return 1; } else if (cvt2num(obj) && /* string convertible to number? */ luaO_str2num(svalue(obj), &v) == vslen(obj) + 1) { *n = nvalue(&v); /* convert result of 'luaO_str2num' to a float */ return 1; } else return 0; /* conversion failed */ } /* ** try to convert a value to an integer, rounding according to 'mode': ** mode == 0: accepts only integral values ** mode == 1: takes the floor of the number ** mode == 2: takes the ceil of the number */ int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode) { TValue v; again: if (ttisfloat(obj)) { lua_Number n = fltvalue(obj); lua_Number f = l_floor(n); if (n != f) { /* not an integral value? */ if (mode == 0) return 0; /* fails if mode demands integral value */ else if (mode > 1) /* needs ceil? */ f += 1; /* convert floor to ceil (remember: n != f) */ } return lua_numbertointeger(f, p); } else if (ttisinteger(obj)) { *p = ivalue(obj); return 1; } else if (cvt2num(obj) && luaO_str2num(svalue(obj), &v) == vslen(obj) + 1) { obj = &v; goto again; /* convert result from 'luaO_str2num' to an integer */ } return 0; /* conversion failed */ } /* ** Try to convert a 'for' limit to an integer, preserving the ** semantics of the loop. ** (The following explanation assumes a non-negative step; it is valid ** for negative steps mutatis mutandis.) ** If the limit can be converted to an integer, rounding down, that is ** it. ** Otherwise, check whether the limit can be converted to a number. If ** the number is too large, it is OK to set the limit as LUA_MAXINTEGER, ** which means no limit. If the number is too negative, the loop ** should not run, because any initial integer value is larger than the ** limit. So, it sets the limit to LUA_MININTEGER. 'stopnow' corrects ** the extreme case when the initial value is LUA_MININTEGER, in which ** case the LUA_MININTEGER limit would still run the loop once. */ static int forlimit (const TValue *obj, lua_Integer *p, lua_Integer step, int *stopnow) { *stopnow = 0; /* usually, let loops run */ if (!luaV_tointeger(obj, p, (step < 0 ? 2 : 1))) { /* not fit in integer? */ lua_Number n; /* try to convert to float */ if (!tonumber(obj, &n)) /* cannot convert to float? */ return 0; /* not a number */ if (luai_numlt(0, n)) { /* if true, float is larger than max integer */ *p = LUA_MAXINTEGER; if (step < 0) *stopnow = 1; } else { /* float is smaller than min integer */ *p = LUA_MININTEGER; if (step >= 0) *stopnow = 1; } } return 1; } /* ** Finish the table access 'val = t[key]'. ** if 'slot' is NULL, 't' is not a table; otherwise, 'slot' points to ** t[k] entry (which must be nil). */ void luaV_finishget (lua_State *L, const TValue *t, TValue *key, StkId val, const TValue *slot) { int loop; /* counter to avoid infinite loops */ const TValue *tm; /* metamethod */ for (loop = 0; loop < MAXTAGLOOP; loop++) { if (slot == NULL) { /* 't' is not a table? */ lua_assert(!ttistable(t)); tm = luaT_gettmbyobj(L, t, TM_INDEX); if (ttisnil(tm)) luaG_typeerror(L, t, "index"); /* no metamethod */ /* else will try the metamethod */ } else { /* 't' is a table */ lua_assert(ttisnil(slot)); tm = fasttm(L, hvalue(t)->metatable, TM_INDEX); /* table's metamethod */ if (tm == NULL) { /* no metamethod? */ setnilvalue(val); /* result is nil */ return; } /* else will try the metamethod */ } if (ttisfunction(tm)) { /* is metamethod a function? */ luaT_callTM(L, tm, t, key, val, 1); /* call it */ return; } t = tm; /* else try to access 'tm[key]' */ if (luaV_fastget(L,t,key,slot,luaH_get)) { /* fast track? */ setobj2s(L, val, slot); /* done */ return; } /* else repeat (tail call 'luaV_finishget') */ } luaG_runerror(L, "'__index' chain too long; possible loop"); } /* ** Finish a table assignment 't[key] = val'. ** If 'slot' is NULL, 't' is not a table. Otherwise, 'slot' points ** to the entry 't[key]', or to 'luaO_nilobject' if there is no such ** entry. (The value at 'slot' must be nil, otherwise 'luaV_fastset' ** would have done the job.) */ void luaV_finishset (lua_State *L, const TValue *t, TValue *key, StkId val, const TValue *slot) { int loop; /* counter to avoid infinite loops */ for (loop = 0; loop < MAXTAGLOOP; loop++) { const TValue *tm; /* '__newindex' metamethod */ if (slot != NULL) { /* is 't' a table? */ Table *h = hvalue(t); /* save 't' table */ lua_assert(ttisnil(slot)); /* old value must be nil */ tm = fasttm(L, h->metatable, TM_NEWINDEX); /* get metamethod */ if (tm == NULL) { /* no metamethod? */ if (slot == luaO_nilobject) /* no previous entry? */ slot = luaH_newkey(L, h, key); /* create one */ /* no metamethod and (now) there is an entry with given key */ setobj2t(L, cast(TValue *, slot), val); /* set its new value */ invalidateTMcache(h); luaC_barrierback(L, h, val); return; } /* else will try the metamethod */ } else { /* not a table; check metamethod */ if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_NEWINDEX))) luaG_typeerror(L, t, "index"); } /* try the metamethod */ if (ttisfunction(tm)) { luaT_callTM(L, tm, t, key, val, 0); return; } t = tm; /* else repeat assignment over 'tm' */ if (luaV_fastset(L, t, key, slot, luaH_get, val)) return; /* done */ /* else loop */ } luaG_runerror(L, "'__newindex' chain too long; possible loop"); } /* ** Compare two strings 'ls' x 'rs', returning an integer smaller-equal- ** -larger than zero if 'ls' is smaller-equal-larger than 'rs'. ** The code is a little tricky because it allows '\0' in the strings ** and it uses 'strcoll' (to respect locales) for each segments ** of the strings. */ static int l_strcmp (const TString *ls, const TString *rs) { const char *l = getstr(ls); size_t ll = tsslen(ls); const char *r = getstr(rs); size_t lr = tsslen(rs); for (;;) { /* for each segment */ int temp = strcoll(l, r); if (temp != 0) /* not equal? */ return temp; /* done */ else { /* strings are equal up to a '\0' */ size_t len = strlen(l); /* index of first '\0' in both strings */ if (len == lr) /* 'rs' is finished? */ return (len == ll) ? 0 : 1; /* check 'ls' */ else if (len == ll) /* 'ls' is finished? */ return -1; /* 'ls' is smaller than 'rs' ('rs' is not finished) */ /* both strings longer than 'len'; go on comparing after the '\0' */ len++; l += len; ll -= len; r += len; lr -= len; } } } /* ** Check whether integer 'i' is less than float 'f'. If 'i' has an ** exact representation as a float ('l_intfitsf'), compare numbers as ** floats. Otherwise, if 'f' is outside the range for integers, result ** is trivial. Otherwise, compare them as integers. (When 'i' has no ** float representation, either 'f' is "far away" from 'i' or 'f' has ** no precision left for a fractional part; either way, how 'f' is ** truncated is irrelevant.) When 'f' is NaN, comparisons must result ** in false. */ static int LTintfloat (lua_Integer i, lua_Number f) { #if defined(l_intfitsf) if (!l_intfitsf(i)) { if (f >= -cast_num(LUA_MININTEGER)) /* -minint == maxint + 1 */ return 1; /* f >= maxint + 1 > i */ else if (f > cast_num(LUA_MININTEGER)) /* minint < f <= maxint ? */ return (i < cast(lua_Integer, f)); /* compare them as integers */ else /* f <= minint <= i (or 'f' is NaN) --> not(i < f) */ return 0; } #endif return luai_numlt(cast_num(i), f); /* compare them as floats */ } /* ** Check whether integer 'i' is less than or equal to float 'f'. ** See comments on previous function. */ static int LEintfloat (lua_Integer i, lua_Number f) { #if defined(l_intfitsf) if (!l_intfitsf(i)) { if (f >= -cast_num(LUA_MININTEGER)) /* -minint == maxint + 1 */ return 1; /* f >= maxint + 1 > i */ else if (f >= cast_num(LUA_MININTEGER)) /* minint <= f <= maxint ? */ return (i <= cast(lua_Integer, f)); /* compare them as integers */ else /* f < minint <= i (or 'f' is NaN) --> not(i <= f) */ return 0; } #endif return luai_numle(cast_num(i), f); /* compare them as floats */ } /* ** Return 'l < r', for numbers. */ static int LTnum (const TValue *l, const TValue *r) { if (ttisinteger(l)) { lua_Integer li = ivalue(l); if (ttisinteger(r)) return li < ivalue(r); /* both are integers */ else /* 'l' is int and 'r' is float */ return LTintfloat(li, fltvalue(r)); /* l < r ? */ } else { lua_Number lf = fltvalue(l); /* 'l' must be float */ if (ttisfloat(r)) return luai_numlt(lf, fltvalue(r)); /* both are float */ else if (luai_numisnan(lf)) /* 'r' is int and 'l' is float */ return 0; /* NaN < i is always false */ else /* without NaN, (l < r) <--> not(r <= l) */ return !LEintfloat(ivalue(r), lf); /* not (r <= l) ? */ } } /* ** Return 'l <= r', for numbers. */ static int LEnum (const TValue *l, const TValue *r) { if (ttisinteger(l)) { lua_Integer li = ivalue(l); if (ttisinteger(r)) return li <= ivalue(r); /* both are integers */ else /* 'l' is int and 'r' is float */ return LEintfloat(li, fltvalue(r)); /* l <= r ? */ } else { lua_Number lf = fltvalue(l); /* 'l' must be float */ if (ttisfloat(r)) return luai_numle(lf, fltvalue(r)); /* both are float */ else if (luai_numisnan(lf)) /* 'r' is int and 'l' is float */ return 0; /* NaN <= i is always false */ else /* without NaN, (l <= r) <--> not(r < l) */ return !LTintfloat(ivalue(r), lf); /* not (r < l) ? */ } } /* ** Main operation less than; return 'l < r'. */ int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r) { int res; if (ttisnumber(l) && ttisnumber(r)) /* both operands are numbers? */ return LTnum(l, r); else if (ttisstring(l) && ttisstring(r)) /* both are strings? */ return l_strcmp(tsvalue(l), tsvalue(r)) < 0; else if ((res = luaT_callorderTM(L, l, r, TM_LT)) < 0) /* no metamethod? */ luaG_ordererror(L, l, r); /* error */ return res; } /* ** Main operation less than or equal to; return 'l <= r'. If it needs ** a metamethod and there is no '__le', try '__lt', based on ** l <= r iff !(r < l) (assuming a total order). If the metamethod ** yields during this substitution, the continuation has to know ** about it (to negate the result of r= 0) /* try 'le' */ return res; else { /* try 'lt': */ L->ci->callstatus |= CIST_LEQ; /* mark it is doing 'lt' for 'le' */ res = luaT_callorderTM(L, r, l, TM_LT); L->ci->callstatus ^= CIST_LEQ; /* clear mark */ if (res < 0) luaG_ordererror(L, l, r); return !res; /* result is negated */ } } /* ** Main operation for equality of Lua values; return 't1 == t2'. ** L == NULL means raw equality (no metamethods) */ int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2) { const TValue *tm; if (ttype(t1) != ttype(t2)) { /* not the same variant? */ if (ttnov(t1) != ttnov(t2) || ttnov(t1) != LUA_TNUMBER) return 0; /* only numbers can be equal with different variants */ else { /* two numbers with different variants */ lua_Integer i1, i2; /* compare them as integers */ return (tointeger(t1, &i1) && tointeger(t2, &i2) && i1 == i2); } } /* values have same type and same variant */ switch (ttype(t1)) { case LUA_TNIL: return 1; case LUA_TNUMINT: return (ivalue(t1) == ivalue(t2)); case LUA_TNUMFLT: return luai_numeq(fltvalue(t1), fltvalue(t2)); case LUA_TBOOLEAN: return bvalue(t1) == bvalue(t2); /* true must be 1 !! */ case LUA_TLIGHTUSERDATA: return pvalue(t1) == pvalue(t2); case LUA_TLCF: return fvalue(t1) == fvalue(t2); case LUA_TSHRSTR: return eqshrstr(tsvalue(t1), tsvalue(t2)); case LUA_TLNGSTR: return luaS_eqlngstr(tsvalue(t1), tsvalue(t2)); case LUA_TUSERDATA: { if (uvalue(t1) == uvalue(t2)) return 1; else if (L == NULL) return 0; tm = fasttm(L, uvalue(t1)->metatable, TM_EQ); if (tm == NULL) tm = fasttm(L, uvalue(t2)->metatable, TM_EQ); break; /* will try TM */ } case LUA_TTABLE: { if (hvalue(t1) == hvalue(t2)) return 1; else if (L == NULL) return 0; tm = fasttm(L, hvalue(t1)->metatable, TM_EQ); if (tm == NULL) tm = fasttm(L, hvalue(t2)->metatable, TM_EQ); break; /* will try TM */ } default: return gcvalue(t1) == gcvalue(t2); } if (tm == NULL) /* no TM? */ return 0; /* objects are different */ luaT_callTM(L, tm, t1, t2, L->top, 1); /* call TM */ return !l_isfalse(L->top); } /* macro used by 'luaV_concat' to ensure that element at 'o' is a string */ #define tostring(L,o) \ (ttisstring(o) || (cvt2str(o) && (luaO_tostring(L, o), 1))) #define isemptystr(o) (ttisshrstring(o) && tsvalue(o)->shrlen == 0) /* copy strings in stack from top - n up to top - 1 to buffer */ static void copy2buff (StkId top, int n, char *buff) { size_t tl = 0; /* size already copied */ do { size_t l = vslen(top - n); /* length of string being copied */ memcpy(buff + tl, svalue(top - n), l * sizeof(char)); tl += l; } while (--n > 0); } /* ** Main operation for concatenation: concat 'total' values in the stack, ** from 'L->top - total' up to 'L->top - 1'. */ void luaV_concat (lua_State *L, int total) { lua_assert(total >= 2); do { StkId top = L->top; int n = 2; /* number of elements handled in this pass (at least 2) */ if (!(ttisstring(top-2) || cvt2str(top-2)) || !tostring(L, top-1)) luaT_trybinTM(L, top-2, top-1, top-2, TM_CONCAT); else if (isemptystr(top - 1)) /* second operand is empty? */ cast_void(tostring(L, top - 2)); /* result is first operand */ else if (isemptystr(top - 2)) { /* first operand is an empty string? */ setobjs2s(L, top - 2, top - 1); /* result is second op. */ } else { /* at least two non-empty string values; get as many as possible */ size_t tl = vslen(top - 1); TString *ts; /* collect total length and number of strings */ for (n = 1; n < total && tostring(L, top - n - 1); n++) { size_t l = vslen(top - n - 1); if (l >= (MAX_SIZE/sizeof(char)) - tl) luaG_runerror(L, "string length overflow"); tl += l; } if (tl <= LUAI_MAXSHORTLEN) { /* is result a short string? */ char buff[LUAI_MAXSHORTLEN]; copy2buff(top, n, buff); /* copy strings to buffer */ ts = luaS_newlstr(L, buff, tl); } else { /* long string; copy strings directly to final result */ ts = luaS_createlngstrobj(L, tl); copy2buff(top, n, getstr(ts)); } setsvalue2s(L, top - n, ts); /* create result */ } total -= n-1; /* got 'n' strings to create 1 new */ L->top -= n-1; /* popped 'n' strings and pushed one */ } while (total > 1); /* repeat until only 1 result left */ } /* ** Main operation 'ra' = #rb'. */ void luaV_objlen (lua_State *L, StkId ra, const TValue *rb) { const TValue *tm; switch (ttype(rb)) { case LUA_TTABLE: { Table *h = hvalue(rb); tm = fasttm(L, h->metatable, TM_LEN); if (tm) break; /* metamethod? break switch to call it */ setivalue(ra, luaH_getn(h)); /* else primitive len */ return; } case LUA_TSHRSTR: { setivalue(ra, tsvalue(rb)->shrlen); return; } case LUA_TLNGSTR: { setivalue(ra, tsvalue(rb)->u.lnglen); return; } default: { /* try metamethod */ tm = luaT_gettmbyobj(L, rb, TM_LEN); if (ttisnil(tm)) /* no metamethod? */ luaG_typeerror(L, rb, "get length of"); break; } } luaT_callTM(L, tm, rb, rb, ra, 1); } /* ** Integer division; return 'm // n', that is, floor(m/n). ** C division truncates its result (rounds towards zero). ** 'floor(q) == trunc(q)' when 'q >= 0' or when 'q' is integer, ** otherwise 'floor(q) == trunc(q) - 1'. */ lua_Integer luaV_div (lua_State *L, lua_Integer m, lua_Integer n) { if (l_castS2U(n) + 1u <= 1u) { /* special cases: -1 or 0 */ if (n == 0) luaG_runerror(L, "attempt to divide by zero"); return intop(-, 0, m); /* n==-1; avoid overflow with 0x80000...//-1 */ } else { lua_Integer q = m / n; /* perform C division */ if ((m ^ n) < 0 && m % n != 0) /* 'm/n' would be negative non-integer? */ q -= 1; /* correct result for different rounding */ return q; } } /* ** Integer modulus; return 'm % n'. (Assume that C '%' with ** negative operands follows C99 behavior. See previous comment ** about luaV_div.) */ lua_Integer luaV_mod (lua_State *L, lua_Integer m, lua_Integer n) { if (l_castS2U(n) + 1u <= 1u) { /* special cases: -1 or 0 */ if (n == 0) luaG_runerror(L, "attempt to perform 'n%%0'"); return 0; /* m % -1 == 0; avoid overflow with 0x80000...%-1 */ } else { lua_Integer r = m % n; if (r != 0 && (m ^ n) < 0) /* 'm/n' would be non-integer negative? */ r += n; /* correct result for different rounding */ return r; } } /* number of bits in an integer */ #define NBITS cast_int(sizeof(lua_Integer) * CHAR_BIT) /* ** Shift left operation. (Shift right just negates 'y'.) */ lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y) { if (y < 0) { /* shift right? */ if (y <= -NBITS) return 0; else return intop(>>, x, -y); } else { /* shift left */ if (y >= NBITS) return 0; else return intop(<<, x, y); } } /* ** check whether cached closure in prototype 'p' may be reused, that is, ** whether there is a cached closure with the same upvalues needed by ** new closure to be created. */ static LClosure *getcached (Proto *p, UpVal **encup, StkId base) { LClosure *c = p->cache; if (c != NULL) { /* is there a cached closure? */ int nup = p->sizeupvalues; Upvaldesc *uv = p->upvalues; int i; for (i = 0; i < nup; i++) { /* check whether it has right upvalues */ TValue *v = uv[i].instack ? base + uv[i].idx : encup[uv[i].idx]->v; if (c->upvals[i]->v != v) return NULL; /* wrong upvalue; cannot reuse closure */ } } return c; /* return cached closure (or NULL if no cached closure) */ } /* ** create a new Lua closure, push it in the stack, and initialize ** its upvalues. Note that the closure is not cached if prototype is ** already black (which means that 'cache' was already cleared by the ** GC). */ static void pushclosure (lua_State *L, Proto *p, UpVal **encup, StkId base, StkId ra) { int nup = p->sizeupvalues; Upvaldesc *uv = p->upvalues; int i; LClosure *ncl = luaF_newLclosure(L, nup); ncl->p = p; setclLvalue(L, ra, ncl); /* anchor new closure in stack */ for (i = 0; i < nup; i++) { /* fill in its upvalues */ if (uv[i].instack) /* upvalue refers to local variable? */ ncl->upvals[i] = luaF_findupval(L, base + uv[i].idx); else /* get upvalue from enclosing function */ ncl->upvals[i] = encup[uv[i].idx]; ncl->upvals[i]->refcount++; /* new closure is white, so we do not need a barrier here */ } if (!isblack(p)) /* cache will not break GC invariant? */ p->cache = ncl; /* save it on cache for reuse */ } /* ** finish execution of an opcode interrupted by an yield */ void luaV_finishOp (lua_State *L) { CallInfo *ci = L->ci; StkId base = ci->u.l.base; Instruction inst = *(ci->u.l.savedpc - 1); /* interrupted instruction */ OpCode op = GET_OPCODE(inst); switch (op) { /* finish its execution */ case OP_ADD: case OP_SUB: case OP_MUL: case OP_DIV: case OP_IDIV: case OP_BAND: case OP_BOR: case OP_BXOR: case OP_SHL: case OP_SHR: case OP_MOD: case OP_POW: case OP_UNM: case OP_BNOT: case OP_LEN: case OP_GETTABUP: case OP_GETTABLE: case OP_SELF: { setobjs2s(L, base + GETARG_A(inst), --L->top); break; } case OP_LE: case OP_LT: case OP_EQ: { int res = !l_isfalse(L->top - 1); L->top--; if (ci->callstatus & CIST_LEQ) { /* "<=" using "<" instead? */ lua_assert(op == OP_LE); ci->callstatus ^= CIST_LEQ; /* clear mark */ res = !res; /* negate result */ } lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_JMP); if (res != GETARG_A(inst)) /* condition failed? */ ci->u.l.savedpc++; /* skip jump instruction */ break; } case OP_CONCAT: { StkId top = L->top - 1; /* top when 'luaT_trybinTM' was called */ int b = GETARG_B(inst); /* first element to concatenate */ int total = cast_int(top - 1 - (base + b)); /* yet to concatenate */ setobj2s(L, top - 2, top); /* put TM result in proper position */ if (total > 1) { /* are there elements to concat? */ L->top = top - 1; /* top is one after last element (at top-2) */ luaV_concat(L, total); /* concat them (may yield again) */ } /* move final result to final position */ setobj2s(L, ci->u.l.base + GETARG_A(inst), L->top - 1); L->top = ci->top; /* restore top */ break; } case OP_TFORCALL: { lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_TFORLOOP); L->top = ci->top; /* correct top */ break; } case OP_CALL: { if (GETARG_C(inst) - 1 >= 0) /* nresults >= 0? */ L->top = ci->top; /* adjust results */ break; } case OP_TAILCALL: case OP_SETTABUP: case OP_SETTABLE: break; default: lua_assert(0); } } /* ** {================================================================== ** Function 'luaV_execute': main interpreter loop ** =================================================================== */ /* ** some macros for common tasks in 'luaV_execute' */ #define RA(i) (base+GETARG_A(i)) #define RB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgR, base+GETARG_B(i)) #define RC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgR, base+GETARG_C(i)) #define RKB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgK, \ ISK(GETARG_B(i)) ? k+INDEXK(GETARG_B(i)) : base+GETARG_B(i)) #define RKC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgK, \ ISK(GETARG_C(i)) ? k+INDEXK(GETARG_C(i)) : base+GETARG_C(i)) /* execute a jump instruction */ #define dojump(ci,i,e) \ { int a = GETARG_A(i); \ if (a != 0) luaF_close(L, ci->u.l.base + a - 1); \ ci->u.l.savedpc += GETARG_sBx(i) + e; } /* for test instructions, execute the jump instruction that follows it */ #define donextjump(ci) { i = *ci->u.l.savedpc; dojump(ci, i, 1); } #define Protect(x) { {x;}; base = ci->u.l.base; } #define checkGC(L,c) \ { luaC_condGC(L, L->top = (c), /* limit of live values */ \ Protect(L->top = ci->top)); /* restore top */ \ luai_threadyield(L); } /* fetch an instruction and prepare its execution */ #define vmfetch() { \ i = *(ci->u.l.savedpc++); \ if (L->hookmask & (LUA_MASKLINE | LUA_MASKCOUNT)) \ Protect(luaG_traceexec(L)); \ ra = RA(i); /* WARNING: any stack reallocation invalidates 'ra' */ \ lua_assert(base == ci->u.l.base); \ lua_assert(base <= L->top && L->top < L->stack + L->stacksize); \ } #define vmdispatch(o) switch(o) #define vmcase(l) case l: #define vmbreak break /* ** copy of 'luaV_gettable', but protecting the call to potential ** metamethod (which can reallocate the stack) */ #define gettableProtected(L,t,k,v) { const TValue *slot; \ if (luaV_fastget(L,t,k,slot,luaH_get)) { setobj2s(L, v, slot); } \ else Protect(luaV_finishget(L,t,k,v,slot)); } /* same for 'luaV_settable' */ #define settableProtected(L,t,k,v) { const TValue *slot; \ if (!luaV_fastset(L,t,k,slot,luaH_get,v)) \ Protect(luaV_finishset(L,t,k,v,slot)); } void luaV_execute (lua_State *L) { CallInfo *ci = L->ci; LClosure *cl; TValue *k; StkId base; ci->callstatus |= CIST_FRESH; /* fresh invocation of 'luaV_execute" */ newframe: /* reentry point when frame changes (call/return) */ lua_assert(ci == L->ci); cl = clLvalue(ci->func); /* local reference to function's closure */ k = cl->p->k; /* local reference to function's constant table */ base = ci->u.l.base; /* local copy of function's base */ /* main loop of interpreter */ for (;;) { Instruction i; StkId ra; vmfetch(); vmdispatch (GET_OPCODE(i)) { vmcase(OP_MOVE) { setobjs2s(L, ra, RB(i)); vmbreak; } vmcase(OP_LOADK) { TValue *rb = k + GETARG_Bx(i); setobj2s(L, ra, rb); vmbreak; } vmcase(OP_LOADKX) { TValue *rb; lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_EXTRAARG); rb = k + GETARG_Ax(*ci->u.l.savedpc++); setobj2s(L, ra, rb); vmbreak; } vmcase(OP_LOADBOOL) { setbvalue(ra, GETARG_B(i)); if (GETARG_C(i)) ci->u.l.savedpc++; /* skip next instruction (if C) */ vmbreak; } vmcase(OP_LOADNIL) { int b = GETARG_B(i); do { setnilvalue(ra++); } while (b--); vmbreak; } vmcase(OP_GETUPVAL) { int b = GETARG_B(i); setobj2s(L, ra, cl->upvals[b]->v); vmbreak; } vmcase(OP_GETTABUP) { TValue *upval = cl->upvals[GETARG_B(i)]->v; TValue *rc = RKC(i); gettableProtected(L, upval, rc, ra); vmbreak; } vmcase(OP_GETTABLE) { StkId rb = RB(i); TValue *rc = RKC(i); gettableProtected(L, rb, rc, ra); vmbreak; } vmcase(OP_SETTABUP) { TValue *upval = cl->upvals[GETARG_A(i)]->v; TValue *rb = RKB(i); TValue *rc = RKC(i); settableProtected(L, upval, rb, rc); vmbreak; } vmcase(OP_SETUPVAL) { UpVal *uv = cl->upvals[GETARG_B(i)]; setobj(L, uv->v, ra); luaC_upvalbarrier(L, uv); vmbreak; } vmcase(OP_SETTABLE) { TValue *rb = RKB(i); TValue *rc = RKC(i); settableProtected(L, ra, rb, rc); vmbreak; } vmcase(OP_NEWTABLE) { int b = GETARG_B(i); int c = GETARG_C(i); Table *t = luaH_new(L); sethvalue(L, ra, t); if (b != 0 || c != 0) luaH_resize(L, t, luaO_fb2int(b), luaO_fb2int(c)); checkGC(L, ra + 1); vmbreak; } vmcase(OP_SELF) { const TValue *aux; StkId rb = RB(i); TValue *rc = RKC(i); TString *key = tsvalue(rc); /* key must be a string */ setobjs2s(L, ra + 1, rb); if (luaV_fastget(L, rb, key, aux, luaH_getstr)) { setobj2s(L, ra, aux); } else Protect(luaV_finishget(L, rb, rc, ra, aux)); vmbreak; } vmcase(OP_ADD) { TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Number nb; lua_Number nc; if (ttisinteger(rb) && ttisinteger(rc)) { lua_Integer ib = ivalue(rb); lua_Integer ic = ivalue(rc); setivalue(ra, intop(+, ib, ic)); } else if (tonumber(rb, &nb) && tonumber(rc, &nc)) { setfltvalue(ra, luai_numadd(L, nb, nc)); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_ADD)); } vmbreak; } vmcase(OP_SUB) { TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Number nb; lua_Number nc; if (ttisinteger(rb) && ttisinteger(rc)) { lua_Integer ib = ivalue(rb); lua_Integer ic = ivalue(rc); setivalue(ra, intop(-, ib, ic)); } else if (tonumber(rb, &nb) && tonumber(rc, &nc)) { setfltvalue(ra, luai_numsub(L, nb, nc)); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_SUB)); } vmbreak; } vmcase(OP_MUL) { TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Number nb; lua_Number nc; if (ttisinteger(rb) && ttisinteger(rc)) { lua_Integer ib = ivalue(rb); lua_Integer ic = ivalue(rc); setivalue(ra, intop(*, ib, ic)); } else if (tonumber(rb, &nb) && tonumber(rc, &nc)) { setfltvalue(ra, luai_nummul(L, nb, nc)); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_MUL)); } vmbreak; } vmcase(OP_DIV) { /* float division (always with floats) */ TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Number nb; lua_Number nc; if (tonumber(rb, &nb) && tonumber(rc, &nc)) { setfltvalue(ra, luai_numdiv(L, nb, nc)); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_DIV)); } vmbreak; } vmcase(OP_BAND) { TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Integer ib; lua_Integer ic; if (tointeger(rb, &ib) && tointeger(rc, &ic)) { setivalue(ra, intop(&, ib, ic)); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_BAND)); } vmbreak; } vmcase(OP_BOR) { TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Integer ib; lua_Integer ic; if (tointeger(rb, &ib) && tointeger(rc, &ic)) { setivalue(ra, intop(|, ib, ic)); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_BOR)); } vmbreak; } vmcase(OP_BXOR) { TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Integer ib; lua_Integer ic; if (tointeger(rb, &ib) && tointeger(rc, &ic)) { setivalue(ra, intop(^, ib, ic)); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_BXOR)); } vmbreak; } vmcase(OP_SHL) { TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Integer ib; lua_Integer ic; if (tointeger(rb, &ib) && tointeger(rc, &ic)) { setivalue(ra, luaV_shiftl(ib, ic)); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_SHL)); } vmbreak; } vmcase(OP_SHR) { TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Integer ib; lua_Integer ic; if (tointeger(rb, &ib) && tointeger(rc, &ic)) { setivalue(ra, luaV_shiftl(ib, -ic)); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_SHR)); } vmbreak; } vmcase(OP_MOD) { TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Number nb; lua_Number nc; if (ttisinteger(rb) && ttisinteger(rc)) { lua_Integer ib = ivalue(rb); lua_Integer ic = ivalue(rc); setivalue(ra, luaV_mod(L, ib, ic)); } else if (tonumber(rb, &nb) && tonumber(rc, &nc)) { lua_Number m; luai_nummod(L, nb, nc, m); setfltvalue(ra, m); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_MOD)); } vmbreak; } vmcase(OP_IDIV) { /* floor division */ TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Number nb; lua_Number nc; if (ttisinteger(rb) && ttisinteger(rc)) { lua_Integer ib = ivalue(rb); lua_Integer ic = ivalue(rc); setivalue(ra, luaV_div(L, ib, ic)); } else if (tonumber(rb, &nb) && tonumber(rc, &nc)) { setfltvalue(ra, luai_numidiv(L, nb, nc)); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_IDIV)); } vmbreak; } vmcase(OP_POW) { TValue *rb = RKB(i); TValue *rc = RKC(i); lua_Number nb; lua_Number nc; if (tonumber(rb, &nb) && tonumber(rc, &nc)) { setfltvalue(ra, luai_numpow(L, nb, nc)); } else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_POW)); } vmbreak; } vmcase(OP_UNM) { TValue *rb = RB(i); lua_Number nb; if (ttisinteger(rb)) { lua_Integer ib = ivalue(rb); setivalue(ra, intop(-, 0, ib)); } else if (tonumber(rb, &nb)) { setfltvalue(ra, luai_numunm(L, nb)); } else { Protect(luaT_trybinTM(L, rb, rb, ra, TM_UNM)); } vmbreak; } vmcase(OP_BNOT) { TValue *rb = RB(i); lua_Integer ib; if (tointeger(rb, &ib)) { setivalue(ra, intop(^, ~l_castS2U(0), ib)); } else { Protect(luaT_trybinTM(L, rb, rb, ra, TM_BNOT)); } vmbreak; } vmcase(OP_NOT) { TValue *rb = RB(i); int res = l_isfalse(rb); /* next assignment may change this value */ setbvalue(ra, res); vmbreak; } vmcase(OP_LEN) { Protect(luaV_objlen(L, ra, RB(i))); vmbreak; } vmcase(OP_CONCAT) { int b = GETARG_B(i); int c = GETARG_C(i); StkId rb; L->top = base + c + 1; /* mark the end of concat operands */ Protect(luaV_concat(L, c - b + 1)); ra = RA(i); /* 'luaV_concat' may invoke TMs and move the stack */ rb = base + b; setobjs2s(L, ra, rb); checkGC(L, (ra >= rb ? ra + 1 : rb)); L->top = ci->top; /* restore top */ vmbreak; } vmcase(OP_JMP) { dojump(ci, i, 0); vmbreak; } vmcase(OP_EQ) { TValue *rb = RKB(i); TValue *rc = RKC(i); Protect( if (luaV_equalobj(L, rb, rc) != GETARG_A(i)) ci->u.l.savedpc++; else donextjump(ci); ) vmbreak; } vmcase(OP_LT) { Protect( if (luaV_lessthan(L, RKB(i), RKC(i)) != GETARG_A(i)) ci->u.l.savedpc++; else donextjump(ci); ) vmbreak; } vmcase(OP_LE) { Protect( if (luaV_lessequal(L, RKB(i), RKC(i)) != GETARG_A(i)) ci->u.l.savedpc++; else donextjump(ci); ) vmbreak; } vmcase(OP_TEST) { if (GETARG_C(i) ? l_isfalse(ra) : !l_isfalse(ra)) ci->u.l.savedpc++; else donextjump(ci); vmbreak; } vmcase(OP_TESTSET) { TValue *rb = RB(i); if (GETARG_C(i) ? l_isfalse(rb) : !l_isfalse(rb)) ci->u.l.savedpc++; else { setobjs2s(L, ra, rb); donextjump(ci); } vmbreak; } vmcase(OP_CALL) { int b = GETARG_B(i); int nresults = GETARG_C(i) - 1; if (b != 0) L->top = ra+b; /* else previous instruction set top */ if (luaD_precall(L, ra, nresults)) { /* C function? */ if (nresults >= 0) L->top = ci->top; /* adjust results */ Protect((void)0); /* update 'base' */ } else { /* Lua function */ ci = L->ci; goto newframe; /* restart luaV_execute over new Lua function */ } vmbreak; } vmcase(OP_TAILCALL) { int b = GETARG_B(i); if (b != 0) L->top = ra+b; /* else previous instruction set top */ lua_assert(GETARG_C(i) - 1 == LUA_MULTRET); if (luaD_precall(L, ra, LUA_MULTRET)) { /* C function? */ Protect((void)0); /* update 'base' */ } else { /* tail call: put called frame (n) in place of caller one (o) */ CallInfo *nci = L->ci; /* called frame */ CallInfo *oci = nci->previous; /* caller frame */ StkId nfunc = nci->func; /* called function */ StkId ofunc = oci->func; /* caller function */ /* last stack slot filled by 'precall' */ StkId lim = nci->u.l.base + getproto(nfunc)->numparams; int aux; /* close all upvalues from previous call */ if (cl->p->sizep > 0) luaF_close(L, oci->u.l.base); /* move new frame into old one */ for (aux = 0; nfunc + aux < lim; aux++) setobjs2s(L, ofunc + aux, nfunc + aux); oci->u.l.base = ofunc + (nci->u.l.base - nfunc); /* correct base */ oci->top = L->top = ofunc + (L->top - nfunc); /* correct top */ oci->u.l.savedpc = nci->u.l.savedpc; oci->callstatus |= CIST_TAIL; /* function was tail called */ ci = L->ci = oci; /* remove new frame */ lua_assert(L->top == oci->u.l.base + getproto(ofunc)->maxstacksize); goto newframe; /* restart luaV_execute over new Lua function */ } vmbreak; } vmcase(OP_RETURN) { int b = GETARG_B(i); if (cl->p->sizep > 0) luaF_close(L, base); b = luaD_poscall(L, ci, ra, (b != 0 ? b - 1 : cast_int(L->top - ra))); if (ci->callstatus & CIST_FRESH) /* local 'ci' still from callee */ return; /* external invocation: return */ else { /* invocation via reentry: continue execution */ ci = L->ci; if (b) L->top = ci->top; lua_assert(isLua(ci)); lua_assert(GET_OPCODE(*((ci)->u.l.savedpc - 1)) == OP_CALL); goto newframe; /* restart luaV_execute over new Lua function */ } } vmcase(OP_FORLOOP) { if (ttisinteger(ra)) { /* integer loop? */ lua_Integer step = ivalue(ra + 2); lua_Integer idx = intop(+, ivalue(ra), step); /* increment index */ lua_Integer limit = ivalue(ra + 1); if ((0 < step) ? (idx <= limit) : (limit <= idx)) { ci->u.l.savedpc += GETARG_sBx(i); /* jump back */ chgivalue(ra, idx); /* update internal index... */ setivalue(ra + 3, idx); /* ...and external index */ } } else { /* floating loop */ lua_Number step = fltvalue(ra + 2); lua_Number idx = luai_numadd(L, fltvalue(ra), step); /* inc. index */ lua_Number limit = fltvalue(ra + 1); if (luai_numlt(0, step) ? luai_numle(idx, limit) : luai_numle(limit, idx)) { ci->u.l.savedpc += GETARG_sBx(i); /* jump back */ chgfltvalue(ra, idx); /* update internal index... */ setfltvalue(ra + 3, idx); /* ...and external index */ } } vmbreak; } vmcase(OP_FORPREP) { TValue *init = ra; TValue *plimit = ra + 1; TValue *pstep = ra + 2; lua_Integer ilimit; int stopnow; if (ttisinteger(init) && ttisinteger(pstep) && forlimit(plimit, &ilimit, ivalue(pstep), &stopnow)) { /* all values are integer */ lua_Integer initv = (stopnow ? 0 : ivalue(init)); setivalue(plimit, ilimit); setivalue(init, intop(-, initv, ivalue(pstep))); } else { /* try making all values floats */ lua_Number ninit; lua_Number nlimit; lua_Number nstep; if (!tonumber(plimit, &nlimit)) luaG_runerror(L, "'for' limit must be a number"); setfltvalue(plimit, nlimit); if (!tonumber(pstep, &nstep)) luaG_runerror(L, "'for' step must be a number"); setfltvalue(pstep, nstep); if (!tonumber(init, &ninit)) luaG_runerror(L, "'for' initial value must be a number"); setfltvalue(init, luai_numsub(L, ninit, nstep)); } ci->u.l.savedpc += GETARG_sBx(i); vmbreak; } vmcase(OP_TFORCALL) { StkId cb = ra + 3; /* call base */ setobjs2s(L, cb+2, ra+2); setobjs2s(L, cb+1, ra+1); setobjs2s(L, cb, ra); L->top = cb + 3; /* func. + 2 args (state and index) */ Protect(luaD_call(L, cb, GETARG_C(i))); L->top = ci->top; i = *(ci->u.l.savedpc++); /* go to next instruction */ ra = RA(i); lua_assert(GET_OPCODE(i) == OP_TFORLOOP); goto l_tforloop; } vmcase(OP_TFORLOOP) { l_tforloop: if (!ttisnil(ra + 1)) { /* continue loop? */ setobjs2s(L, ra, ra + 1); /* save control variable */ ci->u.l.savedpc += GETARG_sBx(i); /* jump back */ } vmbreak; } vmcase(OP_SETLIST) { int n = GETARG_B(i); int c = GETARG_C(i); unsigned int last; Table *h; if (n == 0) n = cast_int(L->top - ra) - 1; if (c == 0) { lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_EXTRAARG); c = GETARG_Ax(*ci->u.l.savedpc++); } h = hvalue(ra); last = ((c-1)*LFIELDS_PER_FLUSH) + n; if (last > h->sizearray) /* needs more space? */ luaH_resizearray(L, h, last); /* preallocate it at once */ for (; n > 0; n--) { TValue *val = ra+n; luaH_setint(L, h, last--, val); luaC_barrierback(L, h, val); } L->top = ci->top; /* correct top (in case of previous open call) */ vmbreak; } vmcase(OP_CLOSURE) { Proto *p = cl->p->p[GETARG_Bx(i)]; LClosure *ncl = getcached(p, cl->upvals, base); /* cached closure */ if (ncl == NULL) /* no match? */ pushclosure(L, p, cl->upvals, base, ra); /* create a new one */ else setclLvalue(L, ra, ncl); /* push cashed closure */ checkGC(L, ra + 1); vmbreak; } vmcase(OP_VARARG) { int b = GETARG_B(i) - 1; /* required results */ int j; int n = cast_int(base - ci->func) - cl->p->numparams - 1; if (n < 0) /* less arguments than parameters? */ n = 0; /* no vararg arguments */ if (b < 0) { /* B == 0? */ b = n; /* get all var. arguments */ Protect(luaD_checkstack(L, n)); ra = RA(i); /* previous call may change the stack */ L->top = ra + n; } for (j = 0; j < b && j < n; j++) setobjs2s(L, ra + j, base - n + j); for (; j < b; j++) /* complete required results with nil */ setnilvalue(ra + j); vmbreak; } vmcase(OP_EXTRAARG) { lua_assert(0); vmbreak; } } } } /* }================================================================== */ bam-0.5.1/src/lua/lvm.h000066400000000000000000000071431300503731100145710ustar00rootroot00000000000000/* ** $Id: lvm.h,v 2.40 2016/01/05 16:07:21 roberto Exp $ ** Lua virtual machine ** See Copyright Notice in lua.h */ #ifndef lvm_h #define lvm_h #include "ldo.h" #include "lobject.h" #include "ltm.h" #if !defined(LUA_NOCVTN2S) #define cvt2str(o) ttisnumber(o) #else #define cvt2str(o) 0 /* no conversion from numbers to strings */ #endif #if !defined(LUA_NOCVTS2N) #define cvt2num(o) ttisstring(o) #else #define cvt2num(o) 0 /* no conversion from strings to numbers */ #endif /* ** You can define LUA_FLOORN2I if you want to convert floats to integers ** by flooring them (instead of raising an error if they are not ** integral values) */ #if !defined(LUA_FLOORN2I) #define LUA_FLOORN2I 0 #endif #define tonumber(o,n) \ (ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n)) #define tointeger(o,i) \ (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I)) #define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2)) #define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2) /* ** fast track for 'gettable': if 't' is a table and 't[k]' is not nil, ** return 1 with 'slot' pointing to 't[k]' (final result). Otherwise, ** return 0 (meaning it will have to check metamethod) with 'slot' ** pointing to a nil 't[k]' (if 't' is a table) or NULL (otherwise). ** 'f' is the raw get function to use. */ #define luaV_fastget(L,t,k,slot,f) \ (!ttistable(t) \ ? (slot = NULL, 0) /* not a table; 'slot' is NULL and result is 0 */ \ : (slot = f(hvalue(t), k), /* else, do raw access */ \ !ttisnil(slot))) /* result not nil? */ /* ** standard implementation for 'gettable' */ #define luaV_gettable(L,t,k,v) { const TValue *slot; \ if (luaV_fastget(L,t,k,slot,luaH_get)) { setobj2s(L, v, slot); } \ else luaV_finishget(L,t,k,v,slot); } /* ** Fast track for set table. If 't' is a table and 't[k]' is not nil, ** call GC barrier, do a raw 't[k]=v', and return true; otherwise, ** return false with 'slot' equal to NULL (if 't' is not a table) or ** 'nil'. (This is needed by 'luaV_finishget'.) Note that, if the macro ** returns true, there is no need to 'invalidateTMcache', because the ** call is not creating a new entry. */ #define luaV_fastset(L,t,k,slot,f,v) \ (!ttistable(t) \ ? (slot = NULL, 0) \ : (slot = f(hvalue(t), k), \ ttisnil(slot) ? 0 \ : (luaC_barrierback(L, hvalue(t), v), \ setobj2t(L, cast(TValue *,slot), v), \ 1))) #define luaV_settable(L,t,k,v) { const TValue *slot; \ if (!luaV_fastset(L,t,k,slot,luaH_get,v)) \ luaV_finishset(L,t,k,v,slot); } LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2); LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n); LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode); LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key, StkId val, const TValue *slot); LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key, StkId val, const TValue *slot); LUAI_FUNC void luaV_finishOp (lua_State *L); LUAI_FUNC void luaV_execute (lua_State *L); LUAI_FUNC void luaV_concat (lua_State *L, int total); LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y); LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y); LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y); LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb); #endif bam-0.5.1/src/lua/lzio.c000066400000000000000000000025211300503731100147360ustar00rootroot00000000000000/* ** $Id: lzio.c,v 1.37 2015/09/08 15:41:05 roberto Exp $ ** Buffered streams ** See Copyright Notice in lua.h */ #define lzio_c #define LUA_CORE #include "lprefix.h" #include #include "lua.h" #include "llimits.h" #include "lmem.h" #include "lstate.h" #include "lzio.h" int luaZ_fill (ZIO *z) { size_t size; lua_State *L = z->L; const char *buff; lua_unlock(L); buff = z->reader(L, z->data, &size); lua_lock(L); if (buff == NULL || size == 0) return EOZ; z->n = size - 1; /* discount char being returned */ z->p = buff; return cast_uchar(*(z->p++)); } void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) { z->L = L; z->reader = reader; z->data = data; z->n = 0; z->p = NULL; } /* --------------------------------------------------------------- read --- */ size_t luaZ_read (ZIO *z, void *b, size_t n) { while (n) { size_t m; if (z->n == 0) { /* no bytes in buffer? */ if (luaZ_fill(z) == EOZ) /* try to read more */ return n; /* no more input; return number of missing bytes */ else { z->n++; /* luaZ_fill consumed first byte; put it back */ z->p--; } } m = (n <= z->n) ? n : z->n; /* min. between n and z->n */ memcpy(b, z->p, m); z->n -= m; z->p += m; b = (char *)b + m; n -= m; } return 0; } bam-0.5.1/src/lua/lzio.h000066400000000000000000000027051300503731100147470ustar00rootroot00000000000000/* ** $Id: lzio.h,v 1.31 2015/09/08 15:41:05 roberto Exp $ ** Buffered streams ** See Copyright Notice in lua.h */ #ifndef lzio_h #define lzio_h #include "lua.h" #include "lmem.h" #define EOZ (-1) /* end of stream */ typedef struct Zio ZIO; #define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z)) typedef struct Mbuffer { char *buffer; size_t n; size_t buffsize; } Mbuffer; #define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0) #define luaZ_buffer(buff) ((buff)->buffer) #define luaZ_sizebuffer(buff) ((buff)->buffsize) #define luaZ_bufflen(buff) ((buff)->n) #define luaZ_buffremove(buff,i) ((buff)->n -= (i)) #define luaZ_resetbuffer(buff) ((buff)->n = 0) #define luaZ_resizebuffer(L, buff, size) \ ((buff)->buffer = luaM_reallocvchar(L, (buff)->buffer, \ (buff)->buffsize, size), \ (buff)->buffsize = size) #define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0) LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data); LUAI_FUNC size_t luaZ_read (ZIO* z, void *b, size_t n); /* read next n bytes */ /* --------- Private Part ------------------ */ struct Zio { size_t n; /* bytes still unread */ const char *p; /* current position in buffer */ lua_Reader reader; /* reader function */ void *data; /* additional data */ lua_State *L; /* Lua state (for reader) */ }; LUAI_FUNC int luaZ_fill (ZIO *z); #endif bam-0.5.1/src/luafuncs.c000066400000000000000000000616451300503731100150340ustar00rootroot00000000000000#include #include #include /* malloc */ /* lua includes */ #define LUA_CORE /* make sure that we don't try to import these functions */ #include #include #include #include "node.h" #include "context.h" #include "support.h" #include "luafuncs.h" #include "path.h" #include "mem.h" #include "session.h" static const char *curfuncname(lua_State *L) { lua_Debug ar; if (!lua_getstack(L, 0, &ar)) /* no stack frame? */ return "?"; lua_getinfo(L, "n", &ar); if (ar.name == NULL) return "?"; return ar.name; } static void luaL_checknumarg_eq(lua_State *L, int expect) { int n = lua_gettop(L); if(n != expect) luaL_error(L, "bad number of arguments to '%s', expected %d, got %d", curfuncname(L), expect, n ); } static void luaL_checknumarg_ge(lua_State *L, int expect) { int n = lua_gettop(L); if(n < expect) luaL_error(L, "bad number of arguments to '%s', expected %d or more, got %d", curfuncname(L), expect, n ); } static struct NODE *node_get_or_fail(lua_State *L, struct GRAPH *graph, const char *filename) { struct NODE *node = node_get(graph, filename); if(node == NULL) luaL_error(L, "node '%s' cloud not be created", filename); return node; } void build_stringlist(lua_State *L, struct HEAP *heap, struct STRINGLIST **first, int table_index) { struct STRINGLIST *listitem; const char *orgstr; size_t len; int i; for(i = 1;; i++) { /* +1 value */ lua_rawgeti(L, table_index, i); if(lua_type(L, -1) == LUA_TNIL) break; /* allocate and fix copy the string */ orgstr = lua_tolstring(L, -1, &len); listitem = (struct STRINGLIST *)mem_allocate(heap, sizeof(struct STRINGLIST) + len + 1); listitem->str = (const char *)(listitem+1); listitem->len = len; memcpy(listitem+1, orgstr, len+1); /* add it to the list */ listitem->next = *first; *first = listitem; /* pop value */ lua_pop(L, 1); } } /* value for deep walks */ static struct { void (*callback)(lua_State*, void*); void *user; } deepwalkinfo; static void deep_walk_r(lua_State *L, int narg, int table_index) { int i; for(i = 1;; i++) { /* +1 value */ lua_rawgeti(L, table_index, i); if(lua_istable(L, -1)) deep_walk_r(L, narg, lua_gettop(L)); else if(lua_type(L, -1) == LUA_TSTRING) deepwalkinfo.callback(L, deepwalkinfo.user); else if(lua_type(L, -1) == LUA_TNIL) break; else { /* other value */ luaL_argerror(L, i, lua_pushfstring(L, "table structure contains a %s", luaL_typename(L, -1))); } /* pop -1 */ lua_pop(L, 1); } /* pop -1 */ lua_pop(L, 1); } static void deep_walk(lua_State *L, int start, int stop, void (*callback)(lua_State*, void*), void *user) { int i; deepwalkinfo.callback = callback; deepwalkinfo.user = user; for(i = start; i <= stop; i++) { if(lua_istable(L, i)) deep_walk_r(L, i, i); else if(lua_type(L, i) == LUA_TSTRING) { lua_pushvalue(L, i); deepwalkinfo.callback(L, user); lua_pop(L, 1); } else { luaL_argerror(L, i, "not a string or table"); } } } static void handle_node_errors(lua_State *L, int errorcode, int narg) { if(errorcode == NODECREATE_NOTNICE) luaL_argerror(L, narg, lua_pushfstring(L, "node '%s' is not nice", lua_tostring(L, narg))); else if(errorcode == NODECREATE_EXISTS) luaL_argerror(L, narg, lua_pushfstring(L, "node '%s' already exists", lua_tostring(L, narg))); else if(errorcode != NODECREATE_OK) luaL_argerror(L, narg, lua_pushfstring(L, "unknown error creating node '%s'", lua_tostring(L,narg))); } static struct NODE *luaL_checknode(lua_State *L, struct CONTEXT *context, int narg) { struct NODE *node = node_find(context->graph, luaL_checklstring(L,narg,NULL)); if(!node) luaL_argerror(L, narg, lua_pushfstring(L, "node '%s' does not exist", lua_tostring(L, narg))); return node; } static struct NODE *luaL_checkjobnode(lua_State *L, struct CONTEXT *context, int narg) { struct NODE *node = luaL_checknode(L, context, narg); if(!node->job->cmdline) luaL_argerror(L, narg, lua_pushfstring(L, "node '%s' is not a job", lua_tostring(L, narg))); return node; } /* add_pseudo(string node) */ int lf_add_pseudo(lua_State *L) { struct NODE *node; struct CONTEXT *context; const char *name; int i; luaL_checknumarg_eq(L, 1); name = luaL_checklstring(L, 1, NULL); /* fetch contexst from lua */ context = context_get_pointer(L); /* create the node */ i = node_create(&node, context->graph, name, NULL, TIMESTAMP_PSEUDO); handle_node_errors(L, i, 1); return 0; } /* add_output(string output, string other_output) */ int lf_add_output(lua_State *L) { struct NODE *output; struct NODE *other_output; struct CONTEXT *context = context_get_pointer(L); int i; const char *filename; luaL_checknumarg_eq(L, 2); output = luaL_checkjobnode(L, context, 1); filename = luaL_checklstring(L, 2, NULL); i = node_create(&other_output, context->graph, filename, output->job, TIMESTAMP_NONE); handle_node_errors(L, i, 2); return 0; } /* add_clean(string output, string other_output) */ int lf_add_clean(lua_State *L) { struct NODE *output; struct CONTEXT *context = context_get_pointer(L); const char *filename; luaL_checknumarg_eq(L, 2); output = luaL_checkjobnode(L, context, 1); filename = luaL_checklstring(L, 2, NULL); if(node_add_clean(output, filename) != 0) /* this should never fail as we already check that output has a job */ luaL_argerror(L, 2, lua_pushfstring(L, "could not add '%s' to '%s'", filename, output->filename)); return 0; } struct NODEATTRIB_CBINFO { struct NODE *node; struct NODE *(*callback)(struct NODE*, struct NODE*); }; static void callback_node_attrib(lua_State *L, void *user) { struct NODEATTRIB_CBINFO *info = (struct NODEATTRIB_CBINFO *)user; const char *othername = lua_tostring(L, -1); struct NODE *othernode = node_get_or_fail(L, info->node->graph, othername); if(!info->callback(info->node, othernode)) luaL_error(L, "%s: could not add '%s' to '%s'", curfuncname(L), othername, lua_tostring(L, 1)); } /* add_dependency(string node, string dependency) */ static int add_node_attribute(lua_State *L, const char *funcname, struct NODE *(*callback)(struct NODE*, struct NODE*)) { struct NODE *node; struct CONTEXT *context; struct NODEATTRIB_CBINFO cbinfo; context = context_get_pointer(L); node = luaL_checknode(L, context, 1); /* seek deps */ cbinfo.node = node; cbinfo.callback = callback; deep_walk(L, 2, lua_gettop(L), callback_node_attrib, &cbinfo); return 0; } int lf_add_dependency(lua_State *L) { return add_node_attribute(L, "add_dependency", node_add_dependency ); } int lf_add_constraint_shared(lua_State *L) { return add_node_attribute(L, "add_constraint_shared", node_add_constraint_shared ); } int lf_add_constraint_exclusive(lua_State *L) { return add_node_attribute(L, "add_constraint_exclusive", node_add_constraint_exclusive ); } static void callback_addjob_node(lua_State *L, void *user) { struct JOB *job = (struct JOB *)user; struct CONTEXT *context = context_get_pointer(L); struct NODE *node; const char *filename; int i; filename = luaL_checklstring(L, -1, NULL); i = node_create(&node, context->graph, filename, job, TIMESTAMP_NONE); handle_node_errors(L, i, 1); /* TODO: FIX THIS */ } static void callback_addjob_deps(lua_State *L, void *user) { struct JOB *job = (struct JOB *)user; struct NODELINK *link; const char *filename; filename = luaL_checklstring(L, -1, NULL); for(link = job->firstoutput; link; link = link->next) node_add_dependency (link->node, node_get_or_fail(L, link->node->graph, filename)); } /* add_job(string/table output, string label, string command, ...) */ int lf_add_job(lua_State *L) { struct CONTEXT *context = context_get_pointer(L); struct JOB *job; luaL_checknumarg_ge(L, 3); /* create the job */ job = node_job_create(context->graph, luaL_checklstring(L, 2, NULL), luaL_checklstring(L, 3, NULL)); /* create the nodes */ deep_walk(L, 1, 1, callback_addjob_node, job); /* seek deps */ deep_walk(L, 4, lua_gettop(L), callback_addjob_deps, job); return 0; } int lf_set_filter(struct lua_State *L) { struct CONTEXT *context = context_get_pointer(L); struct NODE *node; const char *str; size_t len; luaL_checknumarg_eq(L, 2); /* find the node */ node = luaL_checknode(L, context, 1); /* setup the string */ str = luaL_checklstring(L, 2, &len); node->job->filter = (char *)mem_allocate(node->graph->heap, len+1); memcpy(node->job->filter, str, len+1); return 0; } /* nodeexist(string nodename) */ int lf_nodeexist(struct lua_State *L) { struct NODE *node; luaL_checknumarg_eq(L, 1); node = node_find(context_get_pointer(L)->graph, luaL_checklstring(L,1,NULL)); if(node) lua_pushboolean(L, 1); else lua_pushboolean(L, 0); return 1; } /* isoutput(string nodename) */ int lf_isoutput(struct lua_State *L) { struct NODE *node; luaL_checknumarg_eq(L, 1); node = node_find(context_get_pointer(L)->graph, luaL_checklstring(L,1,NULL)); if(!node) lua_pushboolean(L, 0); else { if(node->job->cmdline) lua_pushboolean(L, 1); else lua_pushboolean(L, 0); } return 1; } /* lf_set_priority(string nodename, prio) */ int lf_set_priority(struct lua_State *L) { struct CONTEXT *context = context_get_pointer(L); luaL_checknumarg_eq(L, 2); luaL_checkjobnode(L, context, 1)->job->priority = luaL_checkinteger(L, 2); return 1; } /* lf_modify_priority(string nodename, prio) */ int lf_modify_priority(struct lua_State *L) { struct CONTEXT *context = context_get_pointer(L); luaL_checknumarg_eq(L, 2); luaL_checkjobnode(L, context, 1)->job->priority += luaL_checkinteger(L, 2); return 1; } /* default_target(string filename) */ int lf_default_target(lua_State *L) { struct CONTEXT *context = context_get_pointer(L); luaL_checknumarg_eq(L, 1); /* set target */ context_default_target(context, luaL_checknode(L, context, 1)); return 0; } /* update_globalstamp(string filename) */ int lf_update_globalstamp(lua_State *L) { struct CONTEXT *context = context_get_pointer(L); time_t file_stamp; luaL_checknumarg_eq(L, 1); file_stamp = file_timestamp(luaL_checklstring(L,1,NULL)); /* update global timestamp */ if(file_stamp > context->globaltimestamp) context->globaltimestamp = file_stamp; return 0; } /* loadfile(filename) */ int lf_loadfile(lua_State *L) { luaL_checknumarg_eq(L, 1); if(session.verbose) printf("%s: reading script from '%s'\n", session.name, luaL_checklstring(L,1,NULL)); if(luaL_loadfile(L, luaL_checklstring(L,1,NULL)) != 0) lua_error(L); return 1; } /* ** */ static void debug_print_lua_value(lua_State *L, int i) { if(lua_type(L,i) == LUA_TNIL) printf("nil"); else if(lua_type(L,i) == LUA_TSTRING) printf("'%s'", lua_tostring(L,i)); else if(lua_type(L,i) == LUA_TNUMBER) printf("%f", lua_tonumber(L,i)); else if(lua_type(L,i) == LUA_TBOOLEAN) { if(lua_toboolean(L,i)) printf("true"); else printf("false"); } else if(lua_type(L,i) == LUA_TTABLE) { printf("{...}"); } else printf("%p (%s (%d))", lua_topointer(L,i), lua_typename(L,lua_type(L,i)), lua_type(L,i)); } /* error function */ int lf_errorfunc(lua_State *L) { int depth = 0; int frameskip = 1; lua_Debug frame; if(session.report_color) printf("\033[01;31m%s\033[00m\n", lua_tostring(L,-1)); else printf("%s\n", lua_tostring(L,-1)); if(session.lua_backtrace) { printf("backtrace:\n"); while(lua_getstack(L, depth, &frame) == 1) { depth++; lua_getinfo(L, "nlSf", &frame); /* check for functions that just report errors. these frames just confuses more then they help */ if(frameskip && strcmp(frame.short_src, "[C]") == 0 && frame.currentline == -1) continue; frameskip = 0; /* print stack frame */ printf(" %s(%d): %s %s\n", frame.short_src, frame.currentline, frame.name, frame.namewhat); /* print all local variables for the frame */ if(session.lua_locals) { int i; const char *name = 0; i = 1; while((name = lua_getlocal(L, &frame, i)) != NULL) { printf(" %s = ", name); debug_print_lua_value(L,-1); printf("\n"); lua_pop(L,1); i++; } i = 1; while((name = lua_getupvalue(L, -1, i)) != NULL) { printf(" upvalue #%d: %s ", i-1, name); debug_print_lua_value(L, -1); lua_pop(L,1); i++; } } } } return 1; } int lf_panicfunc(lua_State *L) { printf("%s: PANIC! I'm gonna segfault now\n", session.name); *(volatile int*)0 = 0; return 0; } int lf_mkdir(struct lua_State *L) { luaL_checknumarg_eq(L, 1); if(file_createdir(luaL_checklstring(L,1,NULL)) == 0) lua_pushboolean(L, 1); else lua_pushnil(L); return 1; } int lf_mkdirs(struct lua_State *L) { luaL_checknumarg_eq(L, 1); if(file_createpath(luaL_checklstring(L,1,NULL)) == 0) lua_pushboolean(L, 1); else lua_pushnil(L); return 1; } int lf_fileexist(struct lua_State *L) { luaL_checknumarg_eq(L, 1); if(file_timestamp(luaL_checklstring(L,1,NULL))) lua_pushboolean(L, 1); else lua_pushnil(L); return 1; } int lf_istable(lua_State *L) { if(lua_type(L,-1) == LUA_TTABLE) lua_pushboolean(L, 1); else lua_pushnil(L); return 1; } int lf_isstring(lua_State *L) { if(lua_type(L,-1) == LUA_TSTRING) lua_pushboolean(L, 1); else lua_pushnil(L); return 1; } int lf_hash(struct lua_State *L) { char hashstr[64]; string_hash_tostr(string_hash(luaL_checklstring(L,1,NULL)), hashstr); lua_pushstring(L, hashstr); return 1; } /* TODO: remove this limit */ #define WALK_MAXDEPTH 32 struct WALKDATA { int index[WALK_MAXDEPTH]; int depth; }; static int lf_table_walk_iter(struct lua_State *L) { struct WALKDATA *data; int type; /* 1: walk table 2: last value(ignore) */ lua_rawgeti(L, 1, 1); /* push 3: the walk data */ data = (struct WALKDATA *)lua_touserdata(L, -1); /* 1: walk table 2: last value 3: walk data */ while(1) { data->index[data->depth]++; /* .. 4: current table 5: current value */ lua_rawgeti(L, 1, data->depth+1); /* push 4: fetch table */ lua_rawgeti(L, -1, data->index[data->depth]); /* push 5: value in table */ type = lua_type(L, -1); if(type == LUA_TTABLE) { data->depth++; if(data->depth >= WALK_MAXDEPTH) luaL_error(L, "max table depth exceeded"); data->index[data->depth] = 0; lua_rawseti(L, 1, data->depth+1); lua_pop(L, 1); } else if(type == LUA_TNIL) { /* pop table and nil value */ lua_pop(L, 2); data->depth--; if(data->depth == 0) { lua_pushnil(L); return 1; } } else if(type == LUA_TSTRING) { lua_pushvalue(L, 1); /* push the table stack again */ return 2; } else luaL_argerror(L, 1, lua_pushfstring(L, "unexpected %s in tables", luaL_typename(L, -1))); } } /* the walk table looks like this t = { [1] = walk data [2] = table 1 [3] = table 2 [N] = table N } */ int lf_table_walk(struct lua_State *L) { struct WALKDATA *data; luaL_checknumarg_eq(L, 1); luaL_checktype(L, 1, LUA_TTABLE); /* 1: table to iterate over */ lua_pushcfunction(L, lf_table_walk_iter); /* 2: iterator function */ lua_createtable(L, 4, 0); /* 3: table stack */ data = (struct WALKDATA *)lua_newuserdata(L, sizeof(struct WALKDATA)); data->depth = 1; data->index[data->depth] = 0; lua_rawseti(L, 3, 1); lua_pushvalue(L, 1); lua_rawseti(L, 3, 2); lua_pushnil(L); return 3; } /* does a deep copy of a table */ static int table_deepcopy_r(struct lua_State *L) { size_t s; /* 1: table to copy, 2: new table */ s = lua_rawlen(L, -1); lua_createtable(L, 0, s); /* 3: iterator */ lua_pushnil(L); while(lua_next(L, -3)) { /* 4: value */ if(lua_istable(L, -1)) { table_deepcopy_r(L); /* 5: new table */ lua_pushvalue(L, -3); /* 6: key */ lua_pushvalue(L, -2); /* 7: value */ lua_settable(L, -6); /* pops 6 and 7 */ lua_pop(L, 1); /* pops 5 */ } else { lua_pushvalue(L, -2); /* 5: key */ lua_pushvalue(L, -2); /* 6: value */ lua_settable(L, -5); /* pops 5 and 6 */ } /* pops 4 */ lua_pop(L, 1); } /* transfer the meta table */ if(lua_getmetatable(L, -2)) lua_setmetatable(L, -2); return 1; } int lf_table_deepcopy(struct lua_State *L) { luaL_checknumarg_eq(L, 1); luaL_checktype(L, 1, LUA_TTABLE); return table_deepcopy_r(L); } static int flatten_index; /* flattens a table into a simple table with strings */ static int lf_table_flatten_r(struct lua_State *L, int table_index) { /* +1: iterator */ lua_pushnil(L); while(lua_next(L, table_index)) { /* +2: value */ if(lua_istable(L, -1)) lf_table_flatten_r(L, lua_gettop(L)); else if(lua_type(L, -1) == LUA_TSTRING) { lua_pushnumber(L, flatten_index); /* +3: key */ lua_pushvalue(L, -2); /* +4: value */ lua_settable(L, 2); /* pops +3 and +4 */ flatten_index++; } else { /* other value */ luaL_argerror(L, 1, lua_pushfstring(L, "unexpected %s in tables", luaL_typename(L, -1))); } /* pops +2 */ lua_pop(L, 1); } return 1; } int lf_table_flatten(struct lua_State *L) { size_t s; luaL_checknumarg_eq(L, 1); luaL_checktype(L, 1, LUA_TTABLE); /* 1: table to copy, 2: new table */ s = lua_rawlen(L, -1); flatten_index = 1; lua_createtable(L, 0, s); lf_table_flatten_r(L, 1); return 1; } int lf_table_tostring(struct lua_State *L) { /* 1: table 2: prefix, 3: postfix */ static char string_buffer[1024*4]; size_t prefix_len, postfix_len; size_t total_len = 0; size_t item_len = 0; size_t table_len = 0; size_t iterator = 0; const char *prefix; const char *postfix; char *buffer; char *current; const char *item; luaL_checktype(L, 1, LUA_TTABLE); prefix = luaL_optlstring(L, 2, "", &prefix_len); postfix = luaL_optlstring(L, 3, "", &postfix_len); /* first, figure out the total size */ table_len = lua_rawlen(L, 1); /* 4: iterator */ for( iterator = 1; iterator <= table_len; iterator++ ) { /* 5: value */ lua_rawgeti(L, 1, iterator); if(lua_type(L, -1) == LUA_TSTRING) { lua_tolstring(L, -1, &item_len); total_len += prefix_len+item_len+postfix_len; } /* pops 5 */ lua_pop(L, 1); } /* now allocate the buffer and start building the complete string */ if(total_len < sizeof(string_buffer)) buffer = string_buffer; else buffer = malloc(total_len); current = buffer; /* 4: iterator */ for( iterator = 1; iterator <= table_len; iterator++ ) { /* 5: value */ lua_rawgeti(L, 1, iterator); if(lua_type(L, -1) == LUA_TSTRING) { item = lua_tolstring(L, -1, &item_len); memcpy(current, prefix, prefix_len); current += prefix_len; memcpy(current, item, item_len); current += item_len; memcpy(current, postfix, postfix_len); current += postfix_len; } /* pops 5 */ lua_pop(L, 1); } /* push the new string onto the stack and clean up */ lua_pushlstring(L, buffer, total_len); if(buffer != string_buffer) free(buffer); return 1; } /* list directory functionallity */ typedef struct { lua_State *lua; int i; } LISTDIR_CALLBACK_INFO; static void listdir_callback(const char *filename, int dir, void *user) { LISTDIR_CALLBACK_INFO *info = (LISTDIR_CALLBACK_INFO *)user; lua_pushstring(info->lua, filename); lua_rawseti(info->lua, -2, info->i++); } int lf_listdir(lua_State *L) { LISTDIR_CALLBACK_INFO info; info.lua = L; info.i = 1; /* create the table */ lua_newtable(L); /* add all the entries */ if(strlen(lua_tostring(L, 1)) < 1) file_listdirectory(context_get_path(L), listdir_callback, &info); else { char buffer[1024]; path_join(context_get_path(L), -1, lua_tostring(L,1), -1, buffer, sizeof(buffer)); file_listdirectory(buffer, listdir_callback, &info); } return 1; } /* collect functionallity */ enum { COLLECTFLAG_FILES=1, COLLECTFLAG_DIRS=2, COLLECTFLAG_HIDDEN=4, COLLECTFLAG_RECURSIVE=8 }; typedef struct { int path_len; const char *start_str; int start_len; const char *end_str; int end_len; lua_State *lua; int i; int flags; } COLLECT_CALLBACK_INFO; static void run_collect(COLLECT_CALLBACK_INFO *info, const char *input); static void collect_callback(const char *filename, int dir, void *user) { COLLECT_CALLBACK_INFO *info = (COLLECT_CALLBACK_INFO *)user; const char *no_pathed = filename + info->path_len; int no_pathed_len = strlen(no_pathed); /* don't process . and .. paths */ if(filename[0] == '.') { if(filename[1] == 0) return; if(filename[1] == '.' && filename[2] == 0) return; } /* don't process hidden stuff if not wanted */ if(no_pathed[0] == '.' && !(info->flags&COLLECTFLAG_HIDDEN)) return; do { /* check end */ if(info->end_len > no_pathed_len || strcmp(no_pathed+no_pathed_len-info->end_len, info->end_str)) break; /* check start */ if(info->start_len && strncmp(no_pathed, info->start_str, info->start_len)) break; /* check dir vs search param */ if(!dir && info->flags&COLLECTFLAG_DIRS) break; if(dir && info->flags&COLLECTFLAG_FILES) break; /* all criterias met, push the result */ lua_pushstring(info->lua, filename); lua_rawseti(info->lua, -2, info->i++); } while(0); /* recurse */ if(dir && info->flags&COLLECTFLAG_RECURSIVE) { char recursepath[1024]; COLLECT_CALLBACK_INFO recurseinfo = *info; strcpy(recursepath, filename); strcat(recursepath, "/"); strcat(recursepath, info->start_str); run_collect(&recurseinfo, recursepath); info->i = recurseinfo.i; } } static void run_collect(COLLECT_CALLBACK_INFO *info, const char *input) { char dir[1024]; int dirlen = 0; /* get the directory */ path_directory(input, dir, sizeof(dir)); dirlen = strlen(dir); info->path_len = dirlen+1; /* set the start string */ if(dirlen) info->start_str = input + dirlen + 1; else info->start_str = input; for(info->start_len = 0; info->start_str[info->start_len]; info->start_len++) { if(info->start_str[info->start_len] == '*') break; } /* set the end string */ if(info->start_str[info->start_len]) info->end_str = info->start_str + info->start_len + 1; else info->end_str = info->start_str + info->start_len; info->end_len = strlen(info->end_str); /* search the path */ file_listdirectory(dir, collect_callback, info); } static int collect(lua_State *L, int flags) { int n = lua_gettop(L); int i; COLLECT_CALLBACK_INFO info; /* create the table */ lua_newtable(L); /* set common info */ info.lua = L; info.i = 1; info.flags = flags; /* start processing the input strings */ for(i = 1; i <= n; i++) { const char *input = luaL_checklstring(L, i, NULL); if(!input) continue; run_collect(&info, input); } return 1; } int lf_collect(lua_State *L) { return collect(L, COLLECTFLAG_FILES); } int lf_collectrecursive(lua_State *L) { return collect(L, COLLECTFLAG_FILES|COLLECTFLAG_RECURSIVE); } int lf_collectdirs(lua_State *L) { return collect(L, COLLECTFLAG_DIRS); } int lf_collectdirsrecursive(lua_State *L) { return collect(L, COLLECTFLAG_DIRS|COLLECTFLAG_RECURSIVE); } /* */ int lf_path_join(lua_State *L) { char buffer[1024*2]; int err; const char *base; const char *extend; size_t base_len, extend_len; luaL_checknumarg_eq(L, 2); base = luaL_checklstring(L, 1, &base_len); extend = luaL_checklstring(L, 2, &extend_len); err = path_join(base, base_len, extend, extend_len, buffer, 2*1024); if(err != 0) { luaL_error(L, "path_join: error %d, couldn't join\n\t'%s'\n and\n\t'%s'", err, lua_tostring(L, 1), lua_tostring(L, 2)); } lua_pushstring(L, buffer); return 1; } /* */ int lf_path_isnice(lua_State *L) { luaL_checknumarg_eq(L, 1); lua_pushnumber(L, path_isnice(luaL_checklstring(L, 1, NULL))); return 1; } int lf_path_normalize(lua_State *L) { const char *path; luaL_checknumarg_eq(L, 1); path = luaL_checklstring(L, 1, NULL); if(path_isnice(path)) { /* path is ok */ lua_pushstring(L, path); } else { /* normalize and return */ char buffer[2*1024]; strcpy(buffer, path); path_normalize(buffer); lua_pushstring(L, buffer); } return 1; } /* */ int lf_path_ext(lua_State *L) { luaL_checknumarg_eq(L, 1); lua_pushstring(L, path_ext(luaL_checklstring(L, 1, NULL))); return 1; } /* */ int lf_path_base(lua_State *L) { size_t org_len; size_t new_len; size_t count = 0; const char *cur = 0; const char *path = 0; luaL_checknumarg_eq(L, 1); path = luaL_checklstring(L, 1, &org_len); /* cut off the ext */ new_len = org_len; for(cur = path; *cur; cur++, count++) { if(*cur == '.') new_len = count; else if(path_is_separator(*cur)) new_len = org_len; } lua_pushlstring(L, path, new_len); return 1; } static int path_dir_length(const char *path) { const char *cur = path; int total = 0; int len = -1; for(; *cur; cur++, total++) { if(path_is_separator(*cur)) len = (int)(cur-path); } if(len == -1) return 0; return len; } /* */ int lf_path_dir(lua_State *L) { char buffer[1024]; const char *path; luaL_checknumarg_eq(L, 1); path = luaL_checklstring(L, 1, NULL); /* check if we can take the easy way out */ if(path_isnice(path)) { lua_pushlstring(L, path, path_dir_length(path)); return 1; } /* we must normalize the path as well */ strncpy(buffer, path, sizeof(buffer)); path_normalize(buffer); lua_pushlstring(L, buffer, path_dir_length(buffer)); return 1; } /* */ int lf_path_filename(lua_State *L) { luaL_checknumarg_eq(L, 1); lua_pushstring(L, path_filename(luaL_checklstring(L, 1, NULL))); return 1; } bam-0.5.1/src/luafuncs.h000066400000000000000000000042451300503731100150320ustar00rootroot00000000000000 /* support functions */ struct STRINGLIST { struct STRINGLIST *next; const char *str; size_t len; }; void build_stringlist(lua_State *L, struct HEAP *heap, struct STRINGLIST **first, int table_index); /* jobs and deps */ int lf_add_job(struct lua_State *L); int lf_add_output(struct lua_State *L); int lf_add_clean(struct lua_State *L); int lf_add_pseudo(struct lua_State *L); int lf_add_dependency(struct lua_State *L); int lf_add_constraint_shared(struct lua_State *L); int lf_add_constraint_exclusive(struct lua_State *L); int lf_set_filter(struct lua_State *L); int lf_default_target(struct lua_State *L); int lf_update_globalstamp(struct lua_State *L); int lf_nodeexist(struct lua_State *L); int lf_isoutput(struct lua_State *L); int lf_set_priority(struct lua_State *L); int lf_modify_priority(struct lua_State *L); /* dependency */ int lf_add_dependency_cpp_set_paths(lua_State *L); /* dep_cpp.c */ int lf_add_dependency_cpp(lua_State *L); /* dep_cpp.c */ int lf_add_dependency_search(lua_State *L); /* dep_search.c */ /* lua file and directory discovery */ int lf_collect(struct lua_State *L); int lf_collectrecursive(struct lua_State *L); int lf_collectdirs(struct lua_State *L); int lf_collectdirsrecursive(struct lua_State *L); int lf_listdir(struct lua_State *L); /* path functions */ int lf_path_isnice(struct lua_State *L); int lf_path_isabs(struct lua_State *L); int lf_path_join(struct lua_State *L); int lf_path_normalize(struct lua_State *L); int lf_path_ext(struct lua_State *L); int lf_path_dir(struct lua_State *L); int lf_path_base(struct lua_State *L); int lf_path_filename(struct lua_State *L); /* support, files and dirs */ int lf_mkdir(struct lua_State *L); int lf_mkdirs(struct lua_State *L); int lf_fileexist(struct lua_State *L); /* table functions*/ int lf_table_walk(struct lua_State *L); int lf_table_deepcopy(struct lua_State *L); int lf_table_tostring(struct lua_State *L); int lf_table_flatten(struct lua_State *L); /* support, misc */ int lf_hash(struct lua_State *L); int lf_istable(struct lua_State *L); int lf_isstring(struct lua_State *L); int lf_loadfile(struct lua_State *L); int lf_errorfunc(struct lua_State *L); int lf_panicfunc(struct lua_State *L); bam-0.5.1/src/main.c000066400000000000000000000777131300503731100141430ustar00rootroot00000000000000/* some parts written at high altitudes */ /* some parts written at the top of the eiffel tower */ /* system includes */ #include #include #include #include /* lua includes */ #define LUA_CORE /* make sure that we don't try to import these functions */ #include #include /* luaL_openlibs */ #include /* luaL_loadfile */ /* program includes */ #include "mem.h" #include "node.h" #include "path.h" #include "support.h" #include "context.h" #include "cache.h" #include "luafuncs.h" #include "platform.h" #include "session.h" #include "version.h" /* internal base.bam file */ #include "internal_base.h" /* needed for getcwd */ #if defined(BAM_FAMILY_UNIX) || defined(BAM_FAMILY_BEOS) #include #endif #ifdef BAM_FAMILY_WINDOWS #include #define getcwd _getcwd /* stupid msvc is calling getcwd non-ISO-C++ conformant */ #endif #define DEFAULT_REPORT_STYLE "s" /* ** */ #define L_FUNCTION_PREFIX "bam_" enum { OF_PRINT = 0x01, OF_DEBUG = 0x02 }; struct OPTION { int flags; const char **s; int *v; const char *sw; const char *desc; }; /* options passed via the command line */ static int option_force = 0; static int option_clean = 0; static int option_no_cache = 0; static int option_no_scripttimestamp = 0; static int option_dry = 0; static int option_dependent = 0; static int option_abort_on_error = 0; static int option_debug_nodes = 0; static int option_debug_nodes_detailed = 0; static int option_debug_jobs = 0; static int option_debug_joblist = 0; static int option_debug_dot = 0; static int option_debug_jobs_dot = 0; static int option_debug_dumpinternal = 0; static int option_debug_nointernal = 0; static int option_debug_trace_vm = 0; static int option_print_help = 0; static int option_print_debughelp = 0; static const char *option_debug_eventlog = NULL; static int option_debug_eventlogflush = 0; static const char *option_script = "bam.lua"; /* -f filename */ static const char *option_threads_str = NULL; static const char *option_report_str = DEFAULT_REPORT_STYLE; static const char *option_targets[128] = {0}; static const char* option_lua_execute = NULL; static int option_num_targets = 0; static const char *option_scriptargs[128] = {0}; static int option_num_scriptargs = 0; static int option_win_msvcmode = 0; /* filename of the dependency cache, will be filled in at start up, ".bam/xxxxxxxxyyyyyyyyy" = 22 top */ static char depcache_filename[32] = {0}; /* filename of the command cache */ static char outputcache_filename[] = ".bam/outputcache"; /* session object */ struct SESSION session = { "bam", /* exe */ "bam", /* name */ 1, /* threads */ 0 /* rest */ }; static struct OPTION options[] = { /*@OPTION Targets ( name ) Specify a target to be built. A target can be any output specified to the [AddJob] function. If no targets are specified, the default target will be built If there are no default target and there is only one target specified with the [Target] function, it will be built. Otherwise bam will report an error. There is a special pseudo target named ^all^ that represents all targets specified by the [Target] function. @END*/ /*@OPTION Script Arguments ( name=value ) Sets a script argument. These arguments can be fetched form the build script by accessing the ^ScriptArgs^ table. @END*/ {OF_PRINT, 0, 0 , "\n Execution:", ""}, /*@OPTION Abort on error ( -a ) Setting this will cause bam to abort the build process when an error has occured. Normally it would continue as far as it can. @END*/ {OF_PRINT, 0,&option_abort_on_error , "-a", "abort build on first error"}, /*@OPTION Lua execute ( -e ) Executes a lua file without running the build system. @END*/ {OF_PRINT, &option_lua_execute, 0 , "-e", "executes specified lua file and exits"}, /*@OPTION Clean ( -c ) Cleans the specified targets or the default target. @END*/ {OF_PRINT, 0, &option_clean , "-c", "clean targets"}, /*@OPTION Force ( -f ) Forces all the jobs to be dirty @END*/ {OF_PRINT, 0, &option_force , "-f", "force build"}, /*@OPTION Dependent build ( -d ) Builds all targets that are dependent on the given targets. If no targets are given this option doesn't do anything. @END*/ {OF_PRINT, 0, &option_dependent , "-d", "build targets that is dependent given targets"}, /*@OPTION Dry Run ( --dry ) Does everything that it normally would do but does not execute any commands. @END*/ {OF_PRINT, 0, &option_dry , "--dry", "dry run, don't run any jobs"}, /*@OPTION Threading ( -j N ) Sets the number of threads used when building. A good value for N is the same number as logical cores on the machine. Set to 0 to disable. @END*/ {OF_PRINT, &option_threads_str,0 , "-j", "sets the number of threads to use (default: auto, -v will show it)"}, /*@OPTION Script File ( -s FILENAME ) Bam file to use. In normal operation, Bam executes ^bam.lua^. This option allows you to specify another bam file. @END*/ {OF_PRINT, &option_script,0 , "-s", "script file to use (default: bam.lua)"}, {OF_PRINT, 0, 0 , "\n Lua:", ""}, /*@OPTION Script Locals ( -l ) Prints local and up values in the backtrace when there is a script error @END*/ {OF_PRINT, 0, &session.lua_locals , "-l", "print local variables in backtrace"}, /*@OPTION Script Backtrace ( -t ) Prints backtrace when there is a script error @END*/ {OF_PRINT, 0, &session.lua_backtrace , "-t", "print backtrace when an error occurs"}, {OF_PRINT, 0, 0 , "\n Output:", ""}, /*@OPTION Report Format ( -r [b][s][c] ) Sets the format of the progress report when building.

    • b
    • - Use a progress bar showing the percentage.
    • s
    • - Show each step when building. (default)
    • c
    • - Use ANSI colors.
    @END*/ {OF_PRINT, &option_report_str,0 , "-r", "build progress report format (default: " DEFAULT_REPORT_STYLE ")\n" " " " b = progress bar\n" " " " c = use ansi colors\n" " " " s = build steps"}, /*@OPTION Verbose ( -v ) Prints all commands that are runned when building. @END*/ {OF_PRINT, 0, &session.verbose , "-v", "be verbose"}, {OF_PRINT, 0, 0 , "\n Other:", ""}, /*@OPTION No cache ( -n ) Do not use cache when building. @END*/ {OF_PRINT, 0, &option_no_cache , "-n", "don't use cache"}, /*@OPTION Ignore script timestamp ( -g ) Ignores the timestamp on the script when doing dirty checking. Enabling this causes the output not to be rebuilt when the build script changes. @END*/ {OF_PRINT, 0, &option_no_scripttimestamp, "-g", "ignore script timestamp"}, /*@OPTION Help ( -h, --help ) Prints out a short reference of the command line options and quits directly after. @END*/ {OF_PRINT, 0, &option_print_help , "-h, --help", "prints this help"}, {0, 0, &option_print_help , "-h", "prints this help"}, {0, 0, &option_print_help , "--help", "prints this help"}, /*@OPTION Debug Help ( --help-debug ) Prints out a reference over the debugging options. @END*/ {OF_PRINT, 0, &option_print_debughelp , "--help-debug", "prints debugging options"}, {OF_DEBUG, 0, 0 , "\n Debug:", ""}, /*@OPTION Debug: Dump Nodes ( --debug-nodes ) Dumps all nodes in the dependency graph. @END*/ {OF_DEBUG, 0, &option_debug_nodes , "--debug-nodes", "prints all the nodes with dependencies"}, /*@OPTION Debug: Dump Nodes Detailed ( --debug-detail ) Dumps all nodes in the dependency graph, their state and their dependent nodes. This is useful if you are writing your own actions to verify that dependencies are correctly added. @END*/ {OF_DEBUG, 0, &option_debug_nodes_detailed , "--debug-detail", "prints all the nodes with dependencies and details"}, /*@OPTION Debug: Dump Jobs ( --debug-jobs ) @END*/ {OF_DEBUG, 0, &option_debug_jobs , "--debug-jobs", "prints all the jobs that exist"}, /*@OPTION Debug: Dump Joblist ( --debug-joblist ) @END*/ {OF_DEBUG, 0, &option_debug_joblist , "--debug-joblist", "prints all the job in the order that they will be attempted"}, /*@OPTION Debug: Dump Dot ( --debug-dot ) Dumps all nodes in the dependency graph into a dot file that can be rendered with graphviz. @END*/ {OF_DEBUG, 0, &option_debug_dot , "--debug-dot", "prints all nodes as a graphviz dot file"}, /*@OPTION Debug: Dump Jobs Dot ( --debug-jobs-dot ) Dumps all jobs and their dependent jobs into a dot file that can be rendered with graphviz. @END*/ {OF_DEBUG, 0, &option_debug_jobs_dot , "--debug-jobs-dot", "prints all jobs as a graphviz dot file"}, /*@OPTION Debug: Trace VM ( --debug-trace-vm ) Prints a the function and source line for every instruction that the vm makes. @END*/ {OF_DEBUG, 0, &option_debug_trace_vm , "--debug-trace-vm", "prints a line for every instruction the vm makes"}, /*@OPTION Debug: Event Log ( --debug-eventlog FILENAME ) Outputs an build event log that contains all the events with timing information. @END*/ {OF_DEBUG, &option_debug_eventlog, 0 , "--debug-eventlog", "dumps all build events into a file"}, /*@OPTION Debug: Event Log Flush ( --debug-eventlog-flush ) Flushes the event log after each write. @END*/ {OF_DEBUG, 0, &option_debug_eventlogflush , "--debug-eventlog-flush", "flushes the eventlog after each write"}, /*@OPTION Debug: Dump Internal Scripts ( --debug-dump-int ) @END*/ {OF_DEBUG, 0, &option_debug_dumpinternal , "--debug-dump-int", "prints the internals scripts to stdout"}, /*@OPTION Debug: No Internal ( --debug-no-int ) Disables all the internal scripts that bam loads on startup. @1, END*/ {OF_DEBUG, 0, &option_debug_nointernal , "--debug-no-int", "don't load internal scripts"}, /* Magic highly exprimental switch for Microsoft Visual Studio. Enabling this will cause bam to execute itself again and wait for the new child process to finish. The child process then removes the permissions from the current user so visual studio can't kill the process. Then it starts a thread that monitors if the parent process dies and then aborts the build softly without killing it's jobs. This fixes issues if you abort a build in visual studio, it might leave broken object files behind. This also prevents two bams to be started at the same time. */ {0, 0, &option_win_msvcmode , "--win-msvc-mode", "exprimental option for visual studio"}, /* terminate list */ {0, 0, 0, (const char*)0, (const char*)0} }; static const char *internal_base_reader(lua_State *L, void *data, size_t *size) { char **p = (char **)data; if(!*p) return 0; *size = strlen(*p); data = *p; *p = 0; return data; } static void lua_setglobalstring(lua_State *L, const char *field, const char *s) { lua_pushstring(L, s); lua_setglobal(L, field); } static void lua_vm_trace_hook(lua_State *L, lua_Debug *ar) { lua_getinfo(L, "nSl", ar); if(ar->name) printf("%s %s %d\n", ar->name, ar->source, ar->currentline); } static void *lua_alloctor_malloc(void *ud, void *ptr, size_t osize, size_t nsize) { if (nsize == 0) { free(ptr); return NULL; } return realloc(ptr, nsize); } /* *** */ int register_lua_globals(struct lua_State *lua, const char* script_directory, const char* filename) { int i, error = 0, idx = 1; /* add standard libs */ luaL_openlibs(lua); /* add specific functions */ lua_register(lua, L_FUNCTION_PREFIX"add_job", lf_add_job); lua_register(lua, L_FUNCTION_PREFIX"add_output", lf_add_output); lua_register(lua, L_FUNCTION_PREFIX"add_clean", lf_add_clean); lua_register(lua, L_FUNCTION_PREFIX"add_pseudo", lf_add_pseudo); lua_register(lua, L_FUNCTION_PREFIX"add_dependency", lf_add_dependency); lua_register(lua, L_FUNCTION_PREFIX"add_constraint_shared", lf_add_constraint_shared); lua_register(lua, L_FUNCTION_PREFIX"add_constraint_exclusive", lf_add_constraint_exclusive); lua_register(lua, L_FUNCTION_PREFIX"default_target", lf_default_target); lua_register(lua, L_FUNCTION_PREFIX"set_filter", lf_set_filter); lua_register(lua, L_FUNCTION_PREFIX"set_priority", lf_set_priority); lua_register(lua, L_FUNCTION_PREFIX"modify_priority", lf_modify_priority); /* advanced dependency checkers */ lua_register(lua, L_FUNCTION_PREFIX"add_dependency_cpp_set_paths", lf_add_dependency_cpp_set_paths); lua_register(lua, L_FUNCTION_PREFIX"add_dependency_cpp", lf_add_dependency_cpp); lua_register(lua, L_FUNCTION_PREFIX"add_dependency_search", lf_add_dependency_search); /* path manipulation */ lua_register(lua, L_FUNCTION_PREFIX"path_join", lf_path_join); lua_register(lua, L_FUNCTION_PREFIX"path_normalize", lf_path_normalize); lua_register(lua, L_FUNCTION_PREFIX"path_isnice", lf_path_isnice); lua_register(lua, L_FUNCTION_PREFIX"path_ext", lf_path_ext); lua_register(lua, L_FUNCTION_PREFIX"path_dir", lf_path_dir); lua_register(lua, L_FUNCTION_PREFIX"path_base", lf_path_base); lua_register(lua, L_FUNCTION_PREFIX"path_filename", lf_path_filename); /* various support functions */ lua_register(lua, L_FUNCTION_PREFIX"collect", lf_collect); lua_register(lua, L_FUNCTION_PREFIX"collectrecursive", lf_collectrecursive); lua_register(lua, L_FUNCTION_PREFIX"collectdirs", lf_collectdirs); lua_register(lua, L_FUNCTION_PREFIX"collectdirsrecursive", lf_collectdirsrecursive); lua_register(lua, L_FUNCTION_PREFIX"listdir", lf_listdir); lua_register(lua, L_FUNCTION_PREFIX"update_globalstamp", lf_update_globalstamp); lua_register(lua, L_FUNCTION_PREFIX"loadfile", lf_loadfile); lua_register(lua, L_FUNCTION_PREFIX"mkdir", lf_mkdir); lua_register(lua, L_FUNCTION_PREFIX"mkdirs", lf_mkdirs); lua_register(lua, L_FUNCTION_PREFIX"fileexist", lf_fileexist); lua_register(lua, L_FUNCTION_PREFIX"nodeexist", lf_nodeexist); lua_register(lua, L_FUNCTION_PREFIX"hash", lf_hash); lua_register(lua, L_FUNCTION_PREFIX"isstring", lf_isstring); lua_register(lua, L_FUNCTION_PREFIX"istable", lf_istable); lua_register(lua, L_FUNCTION_PREFIX"isoutput", lf_isoutput); lua_register(lua, L_FUNCTION_PREFIX"table_walk", lf_table_walk); lua_register(lua, L_FUNCTION_PREFIX"table_deepcopy", lf_table_deepcopy); lua_register(lua, L_FUNCTION_PREFIX"table_tostring", lf_table_tostring); lua_register(lua, L_FUNCTION_PREFIX"table_flatten", lf_table_flatten); /* error handling */ lua_register(lua, "errorfunc", lf_errorfunc); /* create arguments table */ lua_pushglobaltable(lua); lua_pushstring(lua, CONTEXT_LUA_SCRIPTARGS_TABLE); lua_newtable(lua); for(i = 0; i < option_num_scriptargs; i++) { const char *separator = option_scriptargs[i]; while(*separator != '=' && *separator != '\0') separator++; if(*separator == '\0') { lua_pushnumber(lua, idx++); lua_pushstring(lua, option_scriptargs[i]); } else { lua_pushlstring(lua, option_scriptargs[i], separator-option_scriptargs[i]); lua_pushstring(lua, separator+1); } lua_settable(lua, -3); } lua_settable(lua, -3); lua_pop(lua, 1); /* create targets table */ lua_pushglobaltable(lua); lua_pushstring(lua, CONTEXT_LUA_TARGETS_TABLE); lua_newtable(lua); for(i = 0; i < option_num_targets; i++) { lua_pushstring(lua, option_targets[i]); lua_rawseti(lua, -2, i); } lua_settable(lua, -3); lua_pop(lua, 1); /* set paths */ { char cwd[MAX_PATH_LENGTH]; if(!getcwd(cwd, sizeof(cwd))) { printf("%s: error: couldn't get current working directory\n", session.name); return -1; } lua_setglobalstring(lua, CONTEXT_LUA_PATH, script_directory); lua_setglobalstring(lua, CONTEXT_LUA_WORKPATH, cwd); } /* set version, family, platform, arch, verbocity */ lua_setglobalstring(lua, "_bam_version", BAM_VERSION_STRING); lua_setglobalstring(lua, "_bam_version_complete", BAM_VERSION_STRING_COMPLETE); lua_setglobalstring(lua, "family", BAM_FAMILY_STRING); lua_setglobalstring(lua, "platform", BAM_PLATFORM_STRING); lua_setglobalstring(lua, "arch", BAM_ARCH_STRING); lua_setglobalstring(lua, "_bam_exe", session.exe); lua_setglobalstring(lua, "_bam_modulefilename", filename); lua_pushnumber(lua, session.verbose); lua_setglobal(lua, "verbose"); if(option_debug_trace_vm) lua_sethook(lua, lua_vm_trace_hook, LUA_MASKCOUNT, 1); /* load base script */ if(!option_debug_nointernal) { int ret; const char *p; int f; for(f = 0; internal_files[f].filename; f++) { p = internal_files[f].content; if(session.verbose) printf("%s: reading internal file '%s'\n", session.name, internal_files[f].filename); lua_getglobal(lua, "errorfunc"); /* push error function to stack */ ret = lua_load(lua, internal_base_reader, (void *)&p, internal_files[f].filename, NULL); if(ret != 0) { lf_errorfunc(lua); if(ret == LUA_ERRSYNTAX) { } else if(ret == LUA_ERRMEM) printf("%s: memory allocation error\n", session.name); else printf("%s: unknown error parsing base script\n", session.name); error = 1; } else if(lua_pcall(lua, 0, LUA_MULTRET, -2) != 0) error = 1; } } return error; } static int run_deferred_functions(struct CONTEXT *context, struct DEFERRED *cur) { for(; cur; cur = cur->next) { if(cur->run(context, cur)) return -1; } return 0; } static int bam_setup(struct CONTEXT *context, const char *scriptfile, const char **targets, int num_targets) { /* */ if(session.verbose) printf("%s: setup started\n", session.name); /* set filename */ context->filename = scriptfile; /* set global timestamp to the script file */ context->globaltimestamp = file_timestamp(scriptfile); /* */ context->forced = option_force; /* fetch script directory */ { char cwd[MAX_PATH_LENGTH]; char path[MAX_PATH_LENGTH]; if(!getcwd(cwd, sizeof(cwd))) { printf("%s: error: couldn't get current working directory\n", session.name); return -1; } if(path_directory(context->filename, path, sizeof(path))) { printf("%s: error: path too long '%s'\n", session.name, path); return -1; } if(path_join(cwd, -1, path, -1, context->script_directory, sizeof(context->script_directory))) { printf("%s: error: path too long when joining '%s' and '%s'\n", session.name, cwd, path); return -1; } } /* register all functions */ event_begin(0, "lua setup", NULL); if(register_lua_globals(context->lua, context->script_directory, context->filename) != 0) { printf("%s: error: registering of lua functions failed\n", session.name); return -1; } event_end(0, "lua setup", NULL); /* load script */ if(session.verbose) printf("%s: reading script from '%s'\n", session.name, scriptfile); event_begin(0, "script load", NULL); /* push error function to stack and load the script */ lua_getglobal(context->lua, "errorfunc"); switch(luaL_loadfile(context->lua, scriptfile)) { case 0: break; case LUA_ERRSYNTAX: lf_errorfunc(context->lua); return -1; case LUA_ERRMEM: printf("%s: memory allocation error\n", session.name); return -1; case LUA_ERRFILE: printf("%s: error opening '%s'\n", session.name, scriptfile); return -1; default: printf("%s: unknown error\n", session.name); return -1; } event_end(0, "script load", NULL); /* create the cache and tmp directory */ file_createdir(".bam"); /* start the background stat thread */ node_graph_start_statthread(context->graph); /* call the code chunk */ event_begin(0, "script run", NULL); if(lua_pcall(context->lua, 0, LUA_MULTRET, -2) != 0) { node_graph_end_statthread(context->graph); printf("%s: script error (-t for more detail)\n", session.name); return -1; } event_end(0, "script run", NULL); /* stop the background stat thread */ event_begin(0, "stat", NULL); node_graph_end_statthread(context->graph); event_end(0, "stat", NULL); /* run deferred functions */ event_begin(0, "deferred cpp dependencies", NULL); if(run_deferred_functions(context, context->firstdeferred_cpp) != 0) return -1; event_end(0, "deferred cpp dependencies", NULL); event_begin(0, "deferred search dependencies", NULL); if(run_deferred_functions(context, context->firstdeferred_search) != 0) return -1; event_end(0, "deferred search dependencies", NULL); /* */ if(session.verbose) printf("%s: making build target\n", session.name); /* make build target */ { struct NODE *node; int all_target = 0; int i; if(node_create(&context->target, context->graph, "_bam_buildtarget", NULL, TIMESTAMP_PSEUDO)) return -1; if(num_targets) { /* search for all target */ for(i = 0; i < num_targets; i++) { if(strcmp(targets[i], "all") == 0) { all_target = 1; break; } } } /* default too all if we have no targets or default target */ if(num_targets == 0 && !context->defaulttarget) all_target = 1; if(all_target) { /* build the all target */ for(node = context->graph->first; node; node = node->next) { if(node->firstparent == NULL && node != context->target) { if(!node_add_dependency (context->target, node)) return -1; } } } else { if(num_targets) { for(i = 0; i < num_targets; i++) { struct NODE *node = node_find(context->graph, targets[i]); if(!node) { printf("%s: target '%s' not found\n", session.name, targets[i]); return -1; } if(option_dependent) { /* TODO: this should perhaps do a reverse walk up in the tree to find all dependent node with commandline */ struct NODELINK *parent; for(parent = node->firstparent; parent; parent = parent->next) { if(!node_add_dependency (context->target, parent->node)) return -1; } } else { if(!node_add_dependency (context->target, node)) return -1; } } } else { if(!node_add_dependency (context->target, context->defaulttarget)) return -1; } } } /* zero out the global timestamp if we don't want to use it */ if(option_no_scripttimestamp) context->globaltimestamp = 0; /* */ if(session.verbose) printf("%s: setup done\n", session.name); /* return success */ return 0; } /* *** */ static int bam(const char *scriptfile, const char **targets, int num_targets) { struct CONTEXT context; int build_error = 0; int setup_error = 0; int report_done = 0; time_t outputcache_timestamp = 0; /* build time */ time_t starttime = time(0x0); /* zero out and create memory heap, graph */ memset(&context, 0, sizeof(struct CONTEXT)); context.graphheap = mem_create(); context.deferredheap = mem_create(); context.graph = node_graph_create(context.graphheap); context.exit_on_error = option_abort_on_error; context.buildtime = timestamp(); /* create lua context */ /* HACK: Store the context pointer as the userdata pointer to the allocator to make sure that we have fast access to it. This makes the context_get_pointer call very fast */ context.lua = lua_newstate(lua_alloctor_malloc, &context); /* install panic function */ lua_atpanic(context.lua, lf_panicfunc); /* load cache (thread?) */ if(option_no_cache == 0) { /* create a hash of all the external variables that can cause the script to generate different results */ hash_t cache_hash = 0; char hashstr[64]; int i; for(i = 0; i < option_num_scriptargs; i++) cache_hash = string_hash_add(cache_hash, option_scriptargs[i]); string_hash_tostr(cache_hash, hashstr); sprintf(depcache_filename, ".bam/%s", hashstr); event_begin(0, "depcache load", depcache_filename); context.depcache = depcache_load(depcache_filename); event_end(0, "depcache load", NULL); event_begin(0, "outputcache load", outputcache_filename); context.outputcache = outputcache_load(outputcache_filename, &outputcache_timestamp); event_end(0, "outputcache load", NULL); } /* do the setup */ setup_error = bam_setup(&context, scriptfile, targets, num_targets); /* done with the loopup heap */ mem_destroy(context.deferredheap); /* close the lua state */ lua_close(context.lua); /* do actions if we don't have any errors */ if(!setup_error) { event_begin(0, "prepare", NULL); build_error = context_build_prepare(&context); event_end(0, "prepare", NULL); if(!build_error) { event_begin(0, "prioritize", NULL); build_error = context_build_prioritize(&context); event_end(0, "prioritize", NULL); } if(!build_error) { if(option_debug_nodes) /* debug dump all nodes */ node_debug_dump(context.graph); else if(option_debug_nodes_detailed) /* debug dump all nodes detailed */ node_debug_dump_detailed(context.graph); else if(option_debug_jobs) /* debug dump all jobs */ node_debug_dump_jobs(context.graph); else if(option_debug_joblist) /* debug dumps the joblist */ context_dump_joblist(&context); else if(option_debug_dot) /* debug dump all nodes as dot */ node_debug_dump_dot(context.graph, context.target); else if(option_debug_jobs_dot) /* debug dump all jobs as dot */ node_debug_dump_jobs_dot(context.graph, context.target); else if(option_dry) { } else { /* run build or clean */ if(option_clean) { event_begin(0, "clean", NULL); build_error = context_build_clean(&context); event_end(0, "end", NULL); } else { event_begin(0, "build", NULL); build_error = context_build_make(&context); event_end(0, "build", NULL); report_done = 1; } } } } /* save cache (thread?) */ if(option_no_cache == 0 && setup_error == 0) { event_begin(0, "depcache save", depcache_filename); depcache_save(depcache_filename, context.graph); event_end(0, "depcache save", NULL); event_begin(0, "outputcache save", outputcache_filename); outputcache_save(outputcache_filename, context.outputcache, context.graph, outputcache_timestamp); event_end(0, "outputcache save", NULL); } /* clean up */ mem_destroy(context.graphheap); free(context.joblist); depcache_free(context.depcache); /* print final report and return */ if(setup_error) { /* no error message on setup error, it reports fine itself */ return setup_error; } else if(build_error) printf("%s: error: a build step failed\n", session.name); else if(report_done) { if(context.num_jobs == 0) printf("%s: targets are up to date already\n", session.name); else { time_t s = time(0x0) - starttime; if(s <= 1) printf("%s: done\n", session.name); else printf("%s: done (%d:%.2d)\n", session.name, (int)(s/60), (int)(s%60)); } } return build_error; } /* signal handler */ static void abortsignal(int i) { static unsigned print = 1; (void)i; if(print) printf("%s: signal caught, waiting for jobs to finish\n", session.name); print = 0; session.abort = 1; } void install_abort_signal() { install_signals(abortsignal); } /* */ static void print_help(int mask) { int j; printf("usage: %s [] [=] []\n", session.name); for(j = 0; options[j].sw; j++) { if(options[j].flags&mask) printf(" %-25s %s\n", options[j].sw, options[j].desc); } printf("\n"); printf("bam version " BAM_VERSION_STRING_COMPLETE " using " LUA_RELEASE "\n"); printf("\n"); } static int parse_parameters(int num, char **params) { int i, j, restargs = 0; /* parse parameters */ for(i = 0; i < num; ++i) { for(j = 0; options[j].sw; j++) { if(strcmp(params[i], options[j].sw) == 0) { if(options[j].s) { if(i+1 >= num) { printf("%s: you must supply a argument with %s\n", session.name, options[j].sw); return -1; } i++; *options[j].s = params[i]; } else *options[j].v = 1; j = -1; break; } } if(j != -1) { /* check if it's an option, and warn if it could not be found */ int skip = 0; if(params[i][0] == '-') { int len = strlen(params[i]); if(params[i][1] == '-' && len == 2) { restargs = 1; skip = 1; } else if(restargs == 0) { printf("%s: unknown switch '%s'\n", session.name, params[i]); return -1; } } /* check for = because it indicates if it's a target or script argument */ if(!skip) { if(restargs || strchr(params[i], '=')) option_scriptargs[option_num_scriptargs++] = params[i]; else option_targets[option_num_targets++] = params[i]; } } } return 0; } static int parse_parameters_str(const char *str) { char *ptrs[64]; int num_ptrs = 0; char buffer[1024]; char *start = buffer; char *current = start; char *end = buffer+sizeof(buffer); int string_parse = 0; ptrs[0] = start; while(1) { /* fetch next character */ char c = *str++; if(string_parse) { if(c == '"') string_parse = 0; else if(*str == 0) { printf("%s: error: unterminated \"\n", session.name); return -1; } else *current++ = c; } else { if(c == ' ' || c == '\t' || c == 0) { /* zero term and add this ptr */ *current++ = 0; num_ptrs++; ptrs[num_ptrs] = current; } else if(c == '"') string_parse = 1; else *current++ = c; } if(current == end) { printf("%s: error: argument too long\n", session.name); return -1; } /* break out on zero term */ if(!c) break; } /* parse all the parameters */ return parse_parameters(num_ptrs, ptrs); } /* ********* */ int main(int argc, char **argv) { int i, error; /* set exe */ session.exe = argv[0]; /* fetch program name, if we can */ for(i = 0; argv[0][i]; ++i) { if(argv[0][i] == '/' || argv[0][i] == '\\') session.name = &argv[0][i+1]; } /* parse environment parameters */ if(getenv("BAM_OPTIONS")) { if(parse_parameters_str(getenv("BAM_OPTIONS"))) return -1; } /* parse commandline parameters */ if(parse_parameters(argc-1, argv+1)) return -1; /* set eventlog */ if(option_win_msvcmode) session.win_msvcmode = option_win_msvcmode; /* init platform */ platform_init(); /* set eventlog */ if(option_debug_eventlog) { file_createpath(option_debug_eventlog); session.eventlog = fopen(option_debug_eventlog, "w"); session.eventlogflush = option_debug_eventlogflush; if(!session.eventlog) { printf("%s: error opening '%s' for output\n", session.name, option_debug_eventlog); return 1; } } /* parse the report str */ for(i = 0; option_report_str[i]; i++) { if(option_report_str[i] == 'c') session.report_color = 1; else if(option_report_str[i] == 'b') session.report_bar = 1; else if(option_report_str[i] == 's') session.report_steps = 1; } /* convert the threads string */ if(option_threads_str) { session.threads = atoi(option_threads_str); if(session.threads < 0) { printf("%s: invalid number of threads supplied\n", session.name); return 1; } } else { session.threads = threads_corecount(); if(session.verbose) printf("%s: detected %d cores\n", session.name, session.threads); } /* check for help argument */ if(option_print_debughelp) { print_help(OF_PRINT|OF_DEBUG); return 0; } else if(option_print_help) { print_help(OF_PRINT); return 0; } /* */ if(option_debug_dumpinternal) { int f; for(f = 0; internal_files[f].filename; f++) { printf("%s:\n", internal_files[f].filename); puts(internal_files[f].content); } return 0; } if(option_lua_execute) { struct lua_State* lua = lua_newstate(lua_alloctor_malloc, 0x0); lua_atpanic(lua, lf_panicfunc); /* register all functions */ if(register_lua_globals(lua, "script_dir", option_lua_execute) != 0) { printf("%s: error: registering of lua functions failed\n", session.name); return -1; } lua_getglobal(lua, "errorfunc"); switch(luaL_loadfile(lua, option_lua_execute)) { case 0: break; case LUA_ERRSYNTAX: lf_errorfunc(lua); return -1; case LUA_ERRMEM: printf("%s: memory allocation error\n", session.name); return -1; case LUA_ERRFILE: printf("%s: error opening '%s'\n", session.name, option_lua_execute); return -1; default: printf("%s: unknown error\n", session.name); return -1; } /* call the code chunk */ if(lua_pcall(lua, 0, LUA_MULTRET, -2) != 0) { printf("%s: script error (-t for more detail)\n", session.name); return -1; } lua_close(lua); error = 0; } else { /* init the context */ error = bam(option_script, option_targets, option_num_targets); } platform_shutdown(); /* error could be some high value like 256 seams like this could */ /* be clamped down to a unsigned char and not be an error anymore */ if(error) return 1; return 0; } bam-0.5.1/src/mem.c000066400000000000000000000047101300503731100137600ustar00rootroot00000000000000#include #include /* memset */ #include "mem.h" struct CHUNK { char *current; char *end; struct CHUNK *next; }; struct HEAP { struct CHUNK *current; }; /* how large each chunk should be */ static const int default_chunksize = 1024*16; /* allocates a new chunk to be used */ static struct CHUNK *mem_newchunk(int chunksize) { struct CHUNK *chunk; char *mem; /* allocate memory */ mem = malloc(sizeof(struct CHUNK)+chunksize); if(!mem) return 0x0; memset(mem, 0, sizeof(struct CHUNK)+chunksize); /* the chunk structure is located in the begining of the chunk */ /* init it and return the chunk */ chunk = (struct CHUNK*)mem; chunk->current = (char*)(chunk+1); chunk->end = chunk->current + chunksize; chunk->next = (struct CHUNK *)0x0; return chunk; } /******************/ static void *mem_allocate_from_chunk(struct CHUNK *chunk, int size) { char *mem; /* check if we need can fit the allocation */ if(chunk->current + size > chunk->end) return (void*)0x0; /* get memory and move the pointer forward */ mem = chunk->current; chunk->current += size; return mem; } /* creates a heap */ struct HEAP *mem_create() { struct CHUNK *chunk; struct HEAP *heap; /* allocate a chunk and allocate the heap structure on that chunk */ chunk = mem_newchunk(default_chunksize); heap = (struct HEAP *)mem_allocate_from_chunk(chunk, sizeof(struct HEAP)); heap->current = chunk; return heap; } /* destroys the heap */ void mem_destroy(struct HEAP *heap) { struct CHUNK *chunk = heap->current; struct CHUNK *next; while(chunk) { next = chunk->next; free(chunk); chunk = next; } } /* */ void *mem_allocate(struct HEAP *heap, int size) { char *mem; /* align the size to the size of a pointer */ size = (size+sizeof(void*)-1)&(~(sizeof(void*)-1)); /* try to allocate from current chunk */ mem = (char *)mem_allocate_from_chunk(heap->current, size); if(!mem) { if(size > default_chunksize/2) { /* this block is kinda big, allocate it's own chunk */ struct CHUNK *chunk = mem_newchunk(size); chunk->next = heap->current->next; heap->current->next = chunk; mem = (char *)mem_allocate_from_chunk(chunk, size); } else { /* allocate new chunk and add it to the heap */ struct CHUNK *chunk = mem_newchunk(default_chunksize); chunk->next = heap->current; heap->current = chunk; /* try to allocate again */ mem = (char *)mem_allocate_from_chunk(heap->current, size); } } return mem; } bam-0.5.1/src/mem.h000066400000000000000000000006551300503731100137710ustar00rootroot00000000000000 /* Because this application will do lots of smaller allocations and never release them, this basic memory allocator is optimized for it and will chunk memory together so it easily can be released at once when we are done. This also removes almost all overhead per allocation. The memory is initiated to 0. */ struct HEAP *mem_create(); void mem_destroy(struct HEAP *heap); void *mem_allocate(struct HEAP *heap, int size); bam-0.5.1/src/node.c000066400000000000000000000431571300503731100141370ustar00rootroot00000000000000#include #include #include #include "node.h" #include "mem.h" #include "support.h" #include "path.h" #include "context.h" #include "session.h" #include "nodelinktree.inl" static char *duplicate_string(struct GRAPH *graph, const char *src, size_t len) { char *str = (char *)mem_allocate(graph->heap, len+1); memcpy(str, src, len); str[len] = 0; return str; } /* */ struct GRAPH *node_graph_create(struct HEAP *heap) { /* allocate graph structure */ struct GRAPH *graph = (struct GRAPH*)mem_allocate(heap, sizeof(struct GRAPH)); if(!graph) return (struct GRAPH *)0x0; /* init */ graph->heap = heap; return graph; } /* fetches the timestamp for the node and updates the dirty if the file is missing */ static void node_stat(struct NODE *node) { node->timestamp_raw = file_timestamp(node->filename); node->timestamp = node->timestamp_raw; if(node->timestamp_raw == 0) node->dirty = NODEDIRTY_MISSING; } static void stat_thread(void *user) { struct GRAPH *graph = (struct GRAPH *)user; struct NODE *node = NULL; unsigned count = 0; unsigned loops = 0; while(1) { /* find the next stat node */ struct NODE *next = NULL; if(node) next = node->nextstat; else next = graph->firststatnode; loops++; if(next) { count++; node = next; /* stat the node */ node_stat(node); sync_barrier(); } else { /* check if we should finish */ if(node == graph->finalstatnode) break; /* be a little nice for now */ threads_yield(); } } } void node_graph_start_statthread(struct GRAPH *graph) { graph->finalstatnode = (struct NODE *)0x1; sync_barrier(); graph->statthread = threads_create(stat_thread, graph); } void node_graph_end_statthread(struct GRAPH *graph) { graph->finalstatnode = graph->laststatnode; sync_barrier(); threads_join(graph->statthread); graph->statthread = NULL; } struct JOB *node_job_create_null(struct GRAPH *graph) { struct JOB *job = (struct JOB *)mem_allocate(graph->heap, sizeof(struct JOB)); job->graph = graph; return job; } struct JOB *node_job_create(struct GRAPH *graph, const char *label, const char *cmdline) { struct JOB *job = node_job_create_null(graph); graph->num_jobs++; /* set label and command */ job->label = duplicate_string(graph, label, strlen(label)); job->cmdline = duplicate_string(graph, cmdline, strlen(cmdline)); job->cmdhash = string_hash(cmdline); job->cachehash = job->cmdhash; /* add it to the list */ job->next = graph->firstjob; graph->firstjob = job; return job; } /* creates a node */ int node_create(struct NODE **nodeptr, struct GRAPH *graph, const char *filename, struct JOB *job, time_t timestamp) { struct NODE *node; struct NODELINK *link; struct NODETREELINK *treelink; hash_t hashid = string_hash(filename); /* check arguments */ if(!path_isnice(filename)) { printf("%s: error: adding non nice path '%s'. this causes problems with dependency lookups\n", session.name, filename); return NODECREATE_NOTNICE; } /* zero out the return pointer */ *nodeptr = (struct NODE *)0x0; /* search for the node */ treelink = nodelinktree_find_closest(graph->nodehash[hashid&0xffff], hashid); if(treelink && treelink->node->hashid == hashid) { /* we are allowed to create a new node from a node that doesn't have a job assigned to it*/ /*if(link->node->cmdline || cmdline == NULL) return NODECREATE_EXISTS;*/ node = treelink->node; } else { /* allocate and set pointers */ node = (struct NODE *)mem_allocate(graph->heap, sizeof(struct NODE)); node->graph = graph; node->id = graph->num_nodes++; /* set filename */ node->filename_len = strlen(filename)+1; node->filename = duplicate_string(graph, filename, node->filename_len); node->hashid = hashid; /* add to hashed tree */ nodelinktree_insert(&graph->nodehash[node->hashid&0xffff], treelink, node); /* add to list */ if(graph->last) graph->last->next = node; else graph->first = node; graph->last = node; /* fix timestamp */ if(timestamp >= 0) { node->timestamp = timestamp; node->timestamp_raw = timestamp; } else { if(graph->statthread) { /* make sure that the node is written down before we queue it for a stat */ sync_barrier(); if(graph->laststatnode) graph->laststatnode->nextstat = node; else graph->firststatnode = node; graph->laststatnode = node; } else { /* no stat-thread running, do it here and now */ node_stat(node); } } } /* set job */ if(job) { if(node->job && node->job->cmdline) { printf("%s: error: job '%s' already exists\n", session.name, filename); return NODECREATE_EXISTS; } /* TODO: we might have to transfer properties from the old job to the new? */ node->job = job; /* link into output list */ link = (struct NODELINK *)mem_allocate(graph->heap, sizeof(struct NODELINK)); link->node = node; link->next = job->firstoutput; job->firstoutput = link; } else node->job = node_job_create_null(graph); /* return new node */ *nodeptr = node; return NODECREATE_OK; } /* finds a node based apun the filename */ struct NODE *node_find_byhash(struct GRAPH *graph, hash_t hashid) { struct NODETREELINK *link; link = nodelinktree_find_closest(graph->nodehash[hashid&0xffff], hashid); if(link && link->node->hashid == hashid) return link->node; return NULL; } struct NODE *node_find(struct GRAPH *graph, const char *filename) { return node_find_byhash(graph, string_hash(filename)); } /* this will return the existing node or create a new one */ struct NODE *node_get(struct GRAPH *graph, const char *filename) { struct NODE *node = node_find(graph, filename); if(!node) { if(node_create(&node, graph, filename, NULL, TIMESTAMP_NONE) == NODECREATE_OK) return node; } return node; } struct NODE *node_add_dependency (struct NODE *node, struct NODE *depnode) { struct NODELINK *dep; struct NODELINK *parent; struct NODETREELINK *treelink; /* make sure that the node doesn't try to depend on it self */ if(depnode == node) { if(node->job->cmdline) { printf("error: node '%s' is depended on itself and is produced by a job\n", node->filename); return (struct NODE*)0x0; } return node; } /* */ if(node->job == depnode->job && node->job->cmdline) { printf("error: node '%s' is depended on '%s' and they are produced by the same job\n", node->filename, depnode->filename); return (struct NODE*)0x0; } /* check if we are already dependent on this node */ treelink = nodelinktree_find_closest(node->deproot, depnode->hashid); if(treelink != NULL && treelink->node->hashid == depnode->hashid) return depnode; /* create and add dependency link */ dep = (struct NODELINK *)mem_allocate(node->graph->heap, sizeof(struct NODELINK)); dep->node = depnode; dep->next = node->firstdep; node->firstdep = dep; nodelinktree_insert(&node->deproot, treelink, depnode); /* create and add parent link */ parent = (struct NODELINK *)mem_allocate(node->graph->heap, sizeof(struct NODELINK)); parent->node = node; parent->next = depnode->firstparent; depnode->firstparent = parent; /* increase dep counter */ node->graph->num_deps++; /* return the dependency */ return depnode; } struct NODE *node_job_add_dependency (struct NODE *node, struct NODE *depnode) { struct NODELINK *dep; struct NODETREELINK *treelink; /* make sure that the node doesn't try to depend on it self */ if(depnode == node) { if(node->job->cmdline) { printf("error: node '%s' is depended on itself and is produced by a job\n", node->filename); return (struct NODE*)0x0; } return node; } /* check if we are already dependent on this node */ treelink = nodelinktree_find_closest(node->job->jobdeproot, depnode->hashid); if(treelink != NULL && treelink->node->hashid == depnode->hashid) return depnode; /* create and add job dependency link */ dep = (struct NODELINK *)mem_allocate(node->graph->heap, sizeof(struct NODELINK)); dep->node = depnode; dep->next = node->job->firstjobdep; node->job->firstjobdep = dep; nodelinktree_insert(&node->job->jobdeproot, treelink, depnode); return depnode; } int node_add_clean(struct NODE *node, const char * filename) { struct STRINGLINK * link; if(!node->job->cmdline) return -1; /* create and add clean link */ link = (struct STRINGLINK *)mem_allocate(node->graph->heap, sizeof(struct STRINGLINK)); link->str = duplicate_string(node->graph, filename, strlen(filename)); link->next = node->job->firstclean; node->job->firstclean = link; return 0; } /* adds a dependency to a node */ static struct NODE *node_add_constraint (struct NODELINK **first, struct NODE *node, struct NODE *contraint) { struct NODELINK *link = (struct NODELINK *)mem_allocate(node->graph->heap, sizeof(struct NODELINK)); link->node = contraint; link->next = *first; *first = link; return contraint; } struct NODE *node_add_constraint_shared (struct NODE *node, struct NODE *contraint) { return node_add_constraint (&node->constraint_shared, node, contraint); } struct NODE *node_add_constraint_exclusive (struct NODE *node, struct NODE *contraint) { return node_add_constraint (&node->constraint_exclusive, node, contraint); } void node_cached(struct NODE *node) { node->cached = 1; } /* functions to handle with bit array access */ static unsigned char *bitarray_allocate(int size) { return (unsigned char *)malloc((size+7)/8); } static void bitarray_zeroall(unsigned char *a, int size) { memset(a, 0, (size+7)/8); } static void bitarray_free(unsigned char *a) { free(a); } static int bitarray_value(unsigned char *a, int id) { return a[id>>3]&(1<<(id&0x7)); } static void bitarray_set(unsigned char *a, int id) { a[id>>3] |= (1<<(id&0x7)); } static void bitarray_clear(unsigned char *a, int id) { a[id>>3] &= ~(1<<(id&0x7)); } /* ************* */ static int node_walk_r( struct NODEWALK *walk, struct NODE *node) { /* we should detect changes here before we run */ struct NODELINK *dep; struct NODEWALKPATH path; int result = 0; int flags = walk->flags; /* check and set mark */ if(bitarray_value(walk->mark, node->id)) return 0; bitarray_set(walk->mark, node->id); if(flags&NODEWALK_UNDONE) { if(node->job->status != JOBSTATUS_UNDONE) return 0; } if(flags&NODEWALK_TOPDOWN) { walk->node = node; result |= walk->callback(walk); } /* push parent */ path.node = node; path.parent = walk->parent; walk->parent = &path; walk->depth++; /* build all dependencies */ dep = node->firstdep; if(flags&NODEWALK_JOBS) dep = node->job->firstjobdep; for(; dep; dep = dep->next) { result = node_walk_r(walk, dep->node); if(!(flags&NODEWALK_NOABORT) && result) break; } /* pop parent */ walk->depth--; walk->parent = walk->parent->parent; /* unmark the node so we can walk this tree again if needed */ if(!(flags&NODEWALK_QUICK)) bitarray_clear(walk->mark, node->id); /* return if we have an error */ if(!(flags&NODEWALK_NOABORT) && result) return result; /* check if we need to rebuild this node */ if(!(flags&NODEWALK_FORCE) && !node->dirty) return 0; /* build */ if(flags&NODEWALK_BOTTOMUP) { walk->node = node; result |= walk->callback(walk); } return result; } /* walks through all the active nodes that needs a recheck */ static int node_walk_do_revisits(struct NODEWALK *walk) { int result; struct NODE *node; /* no parent or depth info is available */ walk->parent = NULL; walk->depth = 0; walk->revisiting = 1; while(walk->firstrevisit) { /* pop from the list */ node = walk->firstrevisit->node; walk->firstrevisit->node = NULL; walk->firstrevisit = walk->firstrevisit->next; /* issue the call */ walk->node = node; result = walk->callback(walk); if(result) return result; } /* return success */ return 0; } int node_walk( struct NODE *node, int flags, int (*callback)(struct NODEWALK*), void *u) { struct NODEWALK walk; int result; /* set walk parameters */ walk.depth = 0; walk.flags = flags; walk.callback = callback; walk.user = u; walk.parent = 0; walk.revisiting = 0; walk.firstrevisit = NULL; walk.revisits = NULL; /* allocate and clear mark and sweep array */ walk.mark = bitarray_allocate(node->graph->num_nodes); bitarray_zeroall(walk.mark, node->graph->num_nodes); /* allocate memory for activation */ if(flags&NODEWALK_REVISIT) { walk.revisits = malloc(sizeof(struct NODEWALKREVISIT)*node->graph->num_nodes); memset(walk.revisits, 0, sizeof(struct NODEWALKREVISIT)*node->graph->num_nodes); } /* do the walk */ result = node_walk_r(&walk, node); /* do the walk of all active elements, if we don't have an error and free the memory */ if(flags&NODEWALK_REVISIT) { if(!result) node_walk_do_revisits(&walk); free(walk.revisits); } /* free the array and return */ bitarray_free(walk.mark); return result; } void node_walk_revisit(struct NODEWALK *walk, struct NODE *node) { struct NODEWALKREVISIT *revisit = &walk->revisits[node->id]; /* check if node already marked for revisit */ if(revisit->node) return; /* no need to revisit the node if there is a visit to be done for it */ /* TODO: the necessarily of this check is unknown. should check some larger builds to see if it helps any substantial amount. */ if(!walk->revisiting && !bitarray_value(walk->mark, node->id)) return; /* insert the node to the nodes to revisit */ revisit->node = node; revisit->next = walk->firstrevisit; walk->firstrevisit = revisit; } void node_debug_dump(struct GRAPH *graph) { struct NODE *node = graph->first; struct NODELINK *link; for(;node;node = node->next) { printf("%s\n", node->filename); for(link = node->firstdep; link; link = link->next) printf(" DEPEND %s\n", link->node->filename); } } /* dumps all nodes to the stdout */ void node_debug_dump_detailed(struct GRAPH *graph) { struct NODE *node = graph->first; struct NODELINK *link; const char *tool; for(;node;node = node->next) { static const char *dirtyflag[] = {"--", "MI", "CH", "DD", "DN", "GS", "FO"}; tool = "***"; if(node->job) tool = node->job->cmdline; printf("%08x %s %s %-15s\n", (unsigned)node->timestamp, dirtyflag[node->dirty], node->filename, tool); for(link = node->firstdep; link; link = link->next) printf("%08x %s DEPEND %s\n", (unsigned)link->node->timestamp, dirtyflag[link->node->dirty], link->node->filename); for(link = node->firstparent; link; link = link->next) printf("%08x %s PARENT %s\n", (unsigned)link->node->timestamp, dirtyflag[link->node->dirty], link->node->filename); for(link = node->constraint_shared; link; link = link->next) printf("%08x %s SHARED %s\n", (unsigned)link->node->timestamp, dirtyflag[link->node->dirty], link->node->filename); for(link = node->constraint_exclusive; link; link = link->next) printf("%08x %s EXCLUS %s\n", (unsigned)link->node->timestamp, dirtyflag[link->node->dirty], link->node->filename); for(link = node->job->firstjobdep; link; link = link->next) printf("%08x %s JOBDEP %s\n", (unsigned)link->node->timestamp, dirtyflag[link->node->dirty], link->node->filename); } } static int node_debug_dump_dot_callback(struct NODEWALK *walkinfo) { struct NODE *node = walkinfo->node; struct NODELINK *link; /* skip top node, always the build target */ if(node == walkinfo->user) return 0; printf("node%d [label=\"%s\"];\n", node->id, node->filename); for(link = node->firstdep; link; link = link->next) printf("node%d -> node%d;\n", link->node->id, node->id); return 0; } /* dumps all nodes to the stdout */ void node_debug_dump_dot(struct GRAPH *graph, struct NODE *top) { printf("digraph {\n"); printf("graph [rankdir=\"LR\"];\n"); printf("node [shape=box, height=0.25, color=gray, fontsize=8];\n"); node_walk(top, NODEWALK_FORCE|NODEWALK_TOPDOWN|NODEWALK_QUICK, node_debug_dump_dot_callback, top); printf("}\n"); } static int node_debug_dump_jobs_dot_callback(struct NODEWALK *walkinfo) { struct NODE *node = walkinfo->node; struct NODELINK *link; /* skip top node, always the build target */ if(node == walkinfo->user) return 0; printf("node%d [shape=box, label=\"%s\"];\n", node->id, node->filename); for(link = node->job->firstjobdep; link; link = link->next) printf("node%d -> node%d;\n", link->node->id, node->id); return 0; } void node_debug_dump_jobs_dot(struct GRAPH *graph, struct NODE *top) { printf("digraph {\n"); printf("graph [rankdir=\"LR\"];\n"); printf("node [shape=box, height=0.25, color=gray, fontsize=8];\n"); node_walk(top, NODEWALK_FORCE|NODEWALK_TOPDOWN|NODEWALK_JOBS|NODEWALK_QUICK, node_debug_dump_jobs_dot_callback, top); printf("}\n"); } const char* dirty_flag_name(int flag) { switch (flag) { case NODEDIRTY_MISSING: return "MI"; case NODEDIRTY_CMDHASH: return "CH"; case NODEDIRTY_DEPDIRTY: return "DD"; case NODEDIRTY_DEPNEWER: return "DN"; case NODEDIRTY_GLOBALSTAMP: return "GS"; case NODEDIRTY_FORCED: return "FO"; default: return "--"; } } void node_debug_dump_jobs(struct GRAPH *graph) { struct NODELINK *link; struct STRINGLINK *strlink; struct JOB *job = graph->firstjob; printf("MI = Missing CH = Command hash dirty, DD = Dependency dirty\n"); printf("DN = Dependency is newer, GS = Global stamp is newer, FO = Forced dirty\n"); printf("Dirty Prio %-30s Command\n", "Label"); for(;job;job = job->next) { printf(" %s %4d %-30s %s\n", " ", job->priority, job->label, job->cmdline); for(link = job->firstoutput; link; link = link->next) printf(" %s OUTPUT %-30s\n", dirty_flag_name(link->node->dirty), link->node->filename); for(strlink = job->firstclean; strlink; strlink = strlink->next) printf(" %s CLEAN %-30s\n", " ", strlink->str); for(link = job->firstjobdep; link; link = link->next) printf(" %s DEPEND %-30s\n", dirty_flag_name(link->node->dirty), link->node->filename); } } bam-0.5.1/src/node.h000066400000000000000000000210661300503731100141370ustar00rootroot00000000000000#ifndef FILE_NODE_H #define FILE_NODE_H /* **** dependency graph ****** */ #include #include "tree.h" #include "support.h" /* */ struct STRINGLINK { struct STRINGLINK *next; char *str; }; /* */ struct NODELINK { struct NODELINK *next; struct NODE *node; }; struct NODETREELINK { struct NODETREELINK *parent; struct NODETREELINK *leafs[2]; struct NODE *node; int depth; }; struct SCANNER { struct SCANNER *next; int (*scannerfunc)(struct NODE *, struct SCANNER *info); }; struct JOB { struct GRAPH *graph; /* graph that the job belongs to */ struct JOB *next; /* next job in the global joblist. head is stored in the graph */ struct NODELINK *firstoutput; /* list of all outputs */ struct STRINGLINK *firstclean; /* list of extra files to remove when cleaning */ struct NODELINK *firstjobdep; /* list of job dependencies */ struct NODETREELINK *jobdeproot; /* tree of job dependencies */ struct NODELINK *constraint_exclusive; /* list of exclusive constraints */ struct NODELINK *constraint_shared; /* list of shared constraints */ unsigned constraint_exclusive_count; /* */ unsigned constraint_shared_count; /* */ char *cmdline; char *label; char *filter; hash_t cmdhash; /* hash of the command line for detecting changes */ hash_t cachehash; /* hash that should be written to the cache */ unsigned priority; /* the priority is the priority of all jobs dependent on this job */ unsigned counted:1; /* set if we have counted this job towards the number of targets to build */ unsigned cleaned:1; /* set if we have cleaned this job */ volatile unsigned status; /* build status of the job, JOBSTATUS_* flags */ }; /* a node in the dependency graph NOTE: when adding variables to this structure, they will all be set to zero when created by node_create(). TODO: these should be allocated cache aligned, and padded to 128 byte? */ struct NODE { /* *** */ struct GRAPH *graph; /* graph that the node belongs to */ struct NODE *next; /* next node in the graph */ struct NODELINK *firstparent; /* list of parents */ struct NODELINK *firstdep; /* list of dependencies */ struct NODETREELINK *deproot; /* tree of dependencies */ struct NODE * volatile nextstat; /* next node to stat, written by main-thread, read by stat-thread*/ struct NODELINK *constraint_exclusive; /* list of exclusive constraints */ struct NODELINK *constraint_shared; /* list of shared constraints */ struct JOB *job; /* job that produces this node */ const char *filename; /* this contains the filename with the FULLPATH */ hash_t hashid; /* hash of the filename/nodename */ /* time stamps, 0 == does not exist. */ time_t timestamp; /* timestamp. this will be propagated from the deps of the node */ time_t timestamp_raw; /* raw timestamp. contains the timestamp on the disc */ unsigned id; /* used when doing traversal with marking (bitarray) */ unsigned short filename_len; /* length of filename including zero term */ /* various flags (4 bytes in the end) */ unsigned dirty:8; /* non-zero if the node has to be rebuilt */ unsigned depchecked:1; /* set if a dependency checker have processed the file */ unsigned targeted:1; /* set if this node is targeted for a build */ unsigned cached:1; /* set if the node should be considered as cached */ }; /* cache node */ struct CACHEINFO_DEPS { RB_ENTRY(CACHEINFO_DEPS) rbentry; hash_t hashid; time_t timestamp_raw; char *filename; unsigned cached:1; unsigned deps_num; unsigned *deps; /* index id, not hashid */ }; /* */ struct CACHEINFO_OUTPUT { hash_t hashid; hash_t cmdhash; time_t timestamp; }; /* */ struct GRAPH { /* nodes */ struct NODETREELINK *nodehash[0x10000]; struct NODE *first; struct NODE *last; /* jobs */ struct JOB *firstjob; /* file stating */ void *statthread; struct NODE * volatile firststatnode; /* first node that we should stat, written by main-thread, read by stat-thread */ struct NODE * volatile finalstatnode; /* the very last node that we should stat, written by main-thread, read by stat-thread */ struct NODE *laststatnode; /* last node stats to, only read and written by the main-thread */ /* memory */ struct HEAP *heap; /* needed when saving the cache */ int num_nodes; int num_jobs; /* only real jobs */ int num_deps; }; struct HEAP; struct CONTEXT; /* job status */ #define JOBSTATUS_UNDONE 0 /* node needs build */ #define JOBSTATUS_WORKING 1 /* a thread is working on this node */ #define JOBSTATUS_DONE 2 /* node built successfully */ #define JOBSTATUS_BROKEN 3 /* node tool reported an error or a dependency is broken */ /* special defines */ #define TIMESTAMP_NONE -1 #define TIMESTAMP_PSEUDO 1 /* node creation error codes */ #define NODECREATE_OK 0 #define NODECREATE_EXISTS 1 /* the node already exists */ #define NODECREATE_NOTNICE 2 /* the path is not normalized */ #define NODECREATE_INVALID_ARG 3 /* invalid arguments */ /* node walk flags */ #define NODEWALK_FORCE 1 /* skips dirty checks */ #define NODEWALK_NOABORT 2 /* continues even if an error have been return by the callback */ #define NODEWALK_TOPDOWN 4 /* callbacks are done top down */ #define NODEWALK_BOTTOMUP 8 /* callbacks are done bottom up */ #define NODEWALK_UNDONE 16 /* causes checking of the undone flag, does not decend if it's set */ #define NODEWALK_QUICK 32 /* never visit the same node twice */ #define NODEWALK_JOBS 64 /* walk the jobtree instead of the complete tree */ #define NODEWALK_REVISIT (128|NODEWALK_QUICK) /* will do a quick pass and revisits all nodes thats have been marked by node_walk_revisit(). path info won't be available when revisiting nodes */ /* node dirty status */ /* make sure to update node_debug_dump_jobs() when changing these */ #define NODEDIRTY_MISSING 1 /* the output file is missing */ #define NODEDIRTY_CMDHASH 2 /* the command doesn't match the one in the cache */ #define NODEDIRTY_DEPDIRTY 4 /* one of the dependencies is dirty */ #define NODEDIRTY_DEPNEWER 8 /* one of the dependencies is newer */ #define NODEDIRTY_GLOBALSTAMP 16 /* the globaltimestamp is newer */ #define NODEDIRTY_FORCED 32 /* forced dirty */ /* you destroy graphs by destroying the heap */ struct GRAPH *node_graph_create(struct HEAP *heap); void node_graph_start_statthread(struct GRAPH *graph); void node_graph_end_statthread(struct GRAPH *graph); /* node jobs */ struct JOB *node_job_create_null(struct GRAPH *graph); struct JOB *node_job_create(struct GRAPH *graph, const char *label, const char *cmdline); struct NODE *node_job_add_dependency(struct NODE *node, struct NODE *depnode); /* */ int node_create(struct NODE **node, struct GRAPH *graph, const char *filename, struct JOB *job, time_t timestamp); struct NODE *node_find(struct GRAPH *graph, const char *filename); struct NODE *node_find_byhash(struct GRAPH *graph, hash_t hashid); struct NODE *node_get(struct GRAPH *graph, const char *filename); /*struct NODE *node_add_dependency(struct NODE *node, const char *filename);*/ struct NODE *node_add_dependency(struct NODE *node, struct NODE *depnode); int node_add_clean(struct NODE *node, const char * filename); void node_cached(struct NODE *node); /* */ struct NODE *node_add_constraint_shared(struct NODE *node, struct NODE *contraint); struct NODE *node_add_constraint_exclusive(struct NODE *node, struct NODE *contraint); struct NODEWALKPATH { struct NODEWALKPATH *parent; struct NODE *node; }; struct NODEWALKREVISIT { struct NODE *node; struct NODEWALKREVISIT *next; }; struct NODEWALK { int flags; /* flags for this node walk */ struct NODE *node; /* current visiting node */ /* path that we reached this node by (not available during revisit due to activation) */ struct NODEWALKPATH *parent; unsigned depth; void *user; int (*callback)(struct NODEWALK *); /* function that is called for each visited node */ unsigned char *mark; /* bits for mark and sweep */ int revisiting; /* set to 1 if we are doing revisits */ struct NODEWALKREVISIT *firstrevisit; struct NODEWALKREVISIT *revisits; }; /* walks though the dependency tree with the set options and calling callback() on each node it visites */ int node_walk( struct NODE *node, int flags, int (*callback)(struct NODEWALK *info), void *u); /* marks a node for revisit, only works if NODEWALK_REVISIT flags was specified to node_walk */ void node_walk_revisit(struct NODEWALK *walk, struct NODE *node); /* node debug dump functions */ void node_debug_dump(struct GRAPH *graph); void node_debug_dump_detailed(struct GRAPH *graph); void node_debug_dump_jobs(struct GRAPH *graph); void node_debug_dump_dot(struct GRAPH *graph, struct NODE *top); void node_debug_dump_jobs_dot(struct GRAPH *graph, struct NODE *top); #endif /* FILE_NODE_H */ bam-0.5.1/src/nodelinktree.inl000066400000000000000000000063071300503731100162310ustar00rootroot00000000000000 static struct NODETREELINK *nodelinktree_find_closest(struct NODETREELINK *link, hash_t hashid) { if(!link) return NULL; while(1) { hash_t linkhash = link->node->hashid; struct NODETREELINK *leaf = NULL; if(linkhash == hashid) return link; leaf = link->leafs[linkhash < hashid]; if(!leaf) return link; link = leaf; } } static void nodelinktree_rotate_parentswap(struct NODETREELINK *link, struct NODETREELINK *child) { child->parent = link->parent; if(link->parent) { if(link->parent->leafs[0] == link) link->parent->leafs[0] = child; else link->parent->leafs[1] = child; } link->parent = child; } static void nodelinktree_rotate_depthcalc(struct NODETREELINK *link, struct NODETREELINK *child) { int depth; link->depth = 1; if(link->leafs[0]) link->depth = link->leafs[0]->depth+1; if(link->leafs[1] && link->depth > link->leafs[1]->depth+1) link->depth = link->leafs[1]->depth+1; depth = child->depth; for(link = child; link; link = link->parent) { link->depth = depth; depth++; } } static struct NODETREELINK *nodelinktree_rotate_right(struct NODETREELINK *link) { struct NODETREELINK *child = link->leafs[0]; nodelinktree_rotate_parentswap(link, child); link->leafs[0] = child->leafs[1]; child->leafs[1] = link; if(link->leafs[0]) link->leafs[0]->parent = link; /* redo depth */ nodelinktree_rotate_depthcalc(link, child); return child; } static struct NODETREELINK *nodelinktree_rotate_left(struct NODETREELINK *link) { struct NODETREELINK *child = link->leafs[1]; nodelinktree_rotate_parentswap(link, child); link->leafs[1] = child->leafs[0]; child->leafs[0] = link; if(link->leafs[1]) link->leafs[1]->parent = link; /* redo depth */ nodelinktree_rotate_depthcalc(link, child); return child; } /* link should be a link at the bottom of the tree */ static struct NODETREELINK *nodelinktree_rebalance(struct NODETREELINK *link) { /* rebalance the tree */ int direction; for(;; link = link->parent) { direction = 0; if(link->leafs[0]) direction += link->leafs[0]->depth; if(link->leafs[1]) direction -= link->leafs[1]->depth; if(direction < -1) link = nodelinktree_rotate_left(link); else if(direction > 1) link = nodelinktree_rotate_right(link); if(link->parent == NULL) return link; } } static void nodelinktree_insert(struct NODETREELINK **root, struct NODETREELINK *parentlink, struct NODE *node) { struct NODETREELINK *newlink = (struct NODETREELINK *)mem_allocate(node->graph->heap, sizeof(struct NODETREELINK)); newlink->node = node; newlink->depth = 1; /* first node special case */ if(!*root) { *root = newlink; newlink->parent = NULL; return; } newlink->parent = parentlink; if(node->hashid > parentlink->node->hashid) parentlink->leafs[1] = newlink; else parentlink->leafs[0] = newlink; /* early exit if we didn't make the tree any deeper */ if(newlink->parent->depth >= 2) return; /* calculate new depth */ { struct NODETREELINK *link; int depth = 2; for(link = newlink->parent; link; link = link->parent) { if(link->depth == depth) break; link->depth = depth; depth++; } } /* rebalance the tree */ *root = nodelinktree_rebalance(newlink); } bam-0.5.1/src/path.c000066400000000000000000000125041300503731100141360ustar00rootroot00000000000000#include #include #include #include "platform.h" #include "path.h" #define PATH_SEPARATOR '/' /* */ const char *path_filename(const char *path) { const char *ret = path; const char *cur; for(cur = path; *cur; cur++) { if(path_is_separator(*cur)) ret = cur+1; } return ret; } /* */ int path_directory(const char *path, char *directory, int size) { char *dest = directory; char *dest_end = directory+size-1; const char *read = path; const char *cur; for(cur = path; *cur; cur++) { if(path_is_separator(*cur)) { /* ok, copy the directory */ for(; read != cur; read++, dest++) { if(dest == dest_end) { *dest = 0; return 1; } *dest = *read; } } } *dest = 0; if(0) printf("path_directory:\n\tinput:'%s'\n\toutput:'%s'\n", path, directory); return 0; } /* normalizes the path, it rewrites the path */ int path_normalize(char *path) { char *dirs[128]; int depth = 0; char *dstptr = path; char *srcptr = path; /* add the start */ dirs[0] = path; depth++; while(1) { if(srcptr[0] == '.' && path_is_separator(srcptr[1])) { /* "./" case, just skip the data */ srcptr += 2; } else if(srcptr[0] == '.' && srcptr[1] == '.' && path_is_separator(srcptr[2])) { /* "../" case */ if(depth == 1) { /* case where we are at the start so append ../ to the start of the string */ dstptr[0] = '.'; dstptr[1] = '.'; dstptr[2] = PATH_SEPARATOR; dstptr += 3; srcptr += 3; dirs[0] = dstptr; } else { /* normal case where we are in the middle like "a/b/../c" */ depth--; dstptr = dirs[depth-1]; srcptr += 3; } } else if(srcptr[0] == '.' && srcptr[1] == '.' && srcptr[2] == 0) { /* ".." case, .. at end of string */ if(depth == 1) { dstptr[0] = '.'; dstptr[1] = '.'; dstptr += 2; srcptr += 2; dirs[0] = dstptr; } else { depth--; dstptr = dirs[depth-1]; srcptr += 2; } } else { /* search for separator */ while(!path_is_separator(srcptr[0]) && srcptr[0]) *dstptr++ = *srcptr++; if(srcptr[0] == 0) { /* end of string, zero terminate and return, strip ending '/' if it exists */ if(dstptr != path && path_is_separator(dstptr[-1])) dstptr[-1] = 0; dstptr[0] = 0; return 0; } else if(path_is_separator(srcptr[0])) { /* store the point of this directory */ *dstptr++ = *srcptr++; dirs[depth] = dstptr; depth++; /* condense multiple // */ while(path_is_separator(srcptr[0]) && srcptr[0]) srcptr++; } else { /* non reachable case */ return -1; } } } return 0; } /* returns true if a path is absolute */ int path_isabs(const char *path) { #if defined(BAM_FAMILY_WINDOWS) if(strlen(path) > 2 && isalpha(path[0]) && path[1] == ':' && path_is_separator(path[2])) return 1; #elif defined(BAM_FAMILY_UNIX) if(path_is_separator(path[0])) return 1; #elif defined(BAM_FAMILY_BEOS) if(path_is_separator(path[0])) return 1; #else #error path_isabs(const char *path) not implemented on this platform #endif return 0; } /* is it absolute and normalized? */ int path_isnice(const char *path) { /* check for initial "../../" */ while(path[0] == '.') { if(path[1] == '.') { if(path_is_separator(path[2])) { /* found "../" case */ path += 3; } else return 0; } else if(path_is_separator(path[1])) return 0; else break; } while(path[0]) { if(path_is_separator(path[0])) { /* check for // */ if(path_is_separator(path[1])) return 0; if(path[1] == '.') { /* check for /.. */ if(path[2] == '.') return 0; /* check for /./ */ if(path_is_separator(path[2])) return 0; } /* check so that the path doesn't end on / */ if(path[1] == 0) return 0; } path++; } return 1; } /* return zero on success */ int path_join(const char *base, int base_len, const char *extend, int extend_len, char *output, int size) { int i; if(extend_len < 0) extend_len = strlen(extend); if(path_isabs(extend)) { /* just copy the extend path */ if(extend_len+1 > size) { fprintf(stderr, "'%s' + '%s' results in a too long path\n", base, extend); return __LINE__; } memcpy(output, extend, extend_len+1); path_normalize(output); return 0; } if(base_len < 0) base_len = strlen(base); /* +2 for separator and null terminator */ if(base_len+extend_len+2 > size) { fprintf(stderr, "'%s' + '%s' results in a too long path\n", base, extend); return __LINE__; } /* no base path, just use extend path then */ if(base_len == 0) { memcpy(output, extend, extend_len+1); path_normalize(output); return 0; } /* copy base path */ memcpy(output, base, base_len); /* append path separator if needed */ if(!path_is_separator(base[base_len-1])) { output[base_len] = PATH_SEPARATOR; base_len++; } /* append the extra path, and null-terminator*/ for(i = 0; i < extend_len+1; i++) output[base_len+i] = extend[i]; /* normalize path and return success */ path_normalize(output); return 0; } const char *path_ext(const char *filename) { const char *cur = filename; const char *ext = 0; for(; *cur; cur++) { if(*cur == '.') ext = cur; if(path_is_separator(*cur)) ext = (const char *)0x0; } if(!ext) return ""; return ext+1; } bam-0.5.1/src/path.h000066400000000000000000000022001300503731100141330ustar00rootroot00000000000000 #include "platform.h" /* max path length for bam */ #define MAX_PATH_LENGTH 1024 /* make sure that this gets inlined */ #if defined(BAM_FAMILY_WINDOWS) #define path_is_separator(c) (c == '/' || c == '\\') #else #define path_is_separator(c) (c == '/') #endif /* returns a pointer to the filename, /foo/bar.a -> bar.a */ extern const char *path_filename(const char *path); /* /foo/bar.a -> /foo */ extern int path_directory(const char *path, char *directory, int size); /* returns a pointer to where the extention starts, or empty string if there is none */ extern const char *path_ext(const char *filename); /* normalizes a path, rewrites the path */ extern int path_normalize(char *path); /* joins to paths together and normalizes them. returns 0 on success */ extern int path_join(const char *base, int base_len, const char *extend, int extend_len, char *output, int size); /* returns 1 if the path is absolute, else it returns 0 */ extern int path_isabs(const char *path); /* checks so that the path is nice */ /* no /.. /./ or // */ /* must begin with / (absolute) */ /* does not end with / */ extern int path_isnice(const char *path); bam-0.5.1/src/platform.h000066400000000000000000000066751300503731100150470ustar00rootroot00000000000000/* platforms */ #ifndef FILE_PLATFORM_H #define FILE_PLATFORM_H /* windows family */ #if defined(WIN64) || defined(_WIN64) /* hmm, is this IA64 or x86-64? */ #define BAM_FAMILY_WINDOWS #define BAM_FAMILY_STRING "windows" #define BAM_PLATFORM_WIN64 #define BAM_PLATFORM_STRING "win64" #elif defined(WIN32) || defined(_WIN32) || defined(__MINGW32__) #define BAM_FAMILY_WINDOWS #define BAM_FAMILY_STRING "windows" #define BAM_PLATFORM_WIN32 #define BAM_PLATFORM_STRING "win32" #elif defined(CYGWIN) || defined(__CYGWIN__) || defined(__CYGWIN32__) #define BAM_FAMILY_UNIX #define BAM_FAMILY_STRING "unix" #define BAM_PLATFORM_CYGWIN #define BAM_PLATFORM_STRING "cygwin" #endif /* unix family */ #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) #define BAM_FAMILY_UNIX #define BAM_FAMILY_STRING "unix" #define BAM_PLATFORM_FREEBSD #define BAM_PLATFORM_STRING "freebsd" #endif #if defined(__OpenBSD__) #define BAM_FAMILY_UNIX #define BAM_FAMILY_STRING "unix" #define BAM_PLATFORM_OPENBSD #define BAM_PLATFORM_STRING "openbsd" #endif #if defined(__NetBSD__) #define BAM_FAMILY_UNIX #define BAM_FAMILY_STRING "unix" #define BAM_PLATFORM_NETBSD #define BAM_PLATFORM_STRING "netbsd" #endif #if defined(__LINUX__) || defined(__linux__) #define BAM_FAMILY_UNIX #define BAM_FAMILY_STRING "unix" #define BAM_PLATFORM_LINUX #define BAM_PLATFORM_STRING "linux" #endif #if defined(__GNU__) || defined(__gnu__) #define BAM_FAMILY_UNIX #define BAM_FAMILY_STRING "unix" #define BAM_PLATFORM_HURD #define BAM_PLATFORM_STRING "gnu" #endif #if defined(MACOSX) || defined(__APPLE__) || defined(__DARWIN__) #define BAM_FAMILY_UNIX #define BAM_FAMILY_STRING "unix" #define BAM_PLATFORM_MACOSX #define BAM_PLATFORM_STRING "macosx" #endif #if defined(_AIX) #define BAM_FAMILY_UNIX #define BAM_FAMILY_STRING "unix" #define BAM_PLATFORM_AIX #define BAM_PLATFORM_STRING "aix" #endif #if defined(__sun) #define BAM_FAMILY_UNIX #define BAM_FAMILY_STRING "unix" #define BAM_PLATFORM_SOLARIS #define BAM_PLATFORM_STRING "solaris" #endif #if defined(__hpux) #define BAM_FAMILY_UNIX #define BAM_FAMILY_STRING "unix" #define BAM_PLATFORM_HPUX #define BAM_PLATFORM_STRING "hpux" #endif /* beos family */ #if defined(__BeOS) || defined(__BEOS__) #define BAM_FAMILY_BEOS #define BAM_FAMILY_STRING "beos" #define BAM_PLATFORM_BEOS #define BAM_PLATFORM_STRING "beos" #endif #if defined(__HAIKU) || defined(__HAIKU__) #define BAM_FAMILY_BEOS #define BAM_FAMILY_STRING "beos" #define BAM_PLATFORM_BEOS #define BAM_PLATFORM_STRING "haiku" #endif /* architectures */ #if defined(i386) || defined(__i386__) || defined(__x86__) || defined(i386_AT386) || defined(BAM_PLATFORM_WIN32) #define BAM_ARCH_IA32 #define BAM_ARCH_STRING "ia32" #endif #if defined(__ia64__) #define BAM_ARCH_IA64 #define BAM_ARCH_STRING "ia64" #endif #if defined(__amd64__) || defined(__x86_64__) #define BAM_ARCH_AMD64 #define BAM_ARCH_STRING "amd64" #endif #if defined(__powerpc__) || defined(__ppc__) #define BAM_ARCH_PPC #define BAM_ARCH_STRING "ppc" #endif #if defined(__sparc) #define BAM_ARCH_SPARC #define BAM_ARCH_STRING "sparc" #endif #if defined(__arm__) || defined(__ARM_ARCH_7A__) #define BAM_ARCH_ARM7 #define BAM_ARCH_STRING "armv7l" #endif #ifndef BAM_FAMILY_STRING #define BAM_FAMILY_STRING "unknown" #endif #ifndef BAM_PLATFORM_STRING #define BAM_PLATFORM_STRING "unknown" #endif #ifndef BAM_ARCH_STRING #define BAM_ARCH_STRING "unknown" #endif #endif /* FILE_PLATFORM_H */ bam-0.5.1/src/session.h000066400000000000000000000011101300503731100146610ustar00rootroot00000000000000#include "support.h" /* session - holds all the settings for this bam session */ struct SESSION { const char *exe; const char *name; int threads; int verbose; int simpleoutput; hash_t cache_hash; /* lua options */ int lua_backtrace; int lua_locals; /* report options */ int report_color; int report_bar; int report_steps; FILE *eventlog; int eventlogflush; /* windows options */ int win_msvcmode; volatile int abort; /* raised to 1 when it's time to give up */ }; void install_abort_signal(); /* global session structure */ extern struct SESSION session; bam-0.5.1/src/support.c000066400000000000000000000432721300503731100147240ustar00rootroot00000000000000#include #include #include #include #include #include "platform.h" #include "path.h" #include "context.h" #include "session.h" #include "support.h" #ifdef BAM_FAMILY_BEOS #include #endif #ifdef BAM_FAMILY_WINDOWS /* windows code */ #define WIN32_LEAN_AND_MEAN #define VC_EXTRALEAN #include #include #include #include #include #include /* _mkdir */ #include /* for protect_process */ void file_listdirectory(const char *path, void (*callback)(const char *filename, int dir, void *user), void *user) { WIN32_FIND_DATA finddata; HANDLE handle; char buffer[1024*2]; char *startpoint; if(path[0]) { strcpy(buffer, path); strcat(buffer, "/*"); startpoint = buffer + strlen(path)+1; } else { strcpy(buffer, "*"); startpoint = buffer; } handle = FindFirstFileA(buffer, &finddata); if (handle == INVALID_HANDLE_VALUE) return; /* add all the entries */ do { strcpy(startpoint, finddata.cFileName); if(finddata.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY) callback(buffer, 1, user); else callback(buffer, 0, user); } while (FindNextFileA(handle, &finddata)); FindClose(handle); } static HANDLE singleton_mutex = 0; static DWORD observe_pid = 0; static void observer_thread(void *u) { HANDLE process = OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, observe_pid); DWORD errcode = -1; while(1) { WaitForSingleObject(process, INFINITE); if(GetExitCodeProcess(process, &errcode) != 0) { if(errcode != STILL_ACTIVE) { printf("observed process %d died, aborting!\n", observe_pid); session.abort = 1; break; } } Sleep(100); } CloseHandle(process); } /* signals. should be moved to platform.c or similar? */ void install_signals(void (*abortsignal)(int)) { /* abortsignal_func = abortsignal ;*/ signal(SIGINT, abortsignal); signal(SIGBREAK, abortsignal); } static const int protect_process() { HANDLE hProcess = GetCurrentProcess(); EXPLICIT_ACCESS denyAccess = {0}; DWORD dwAccessPermissions = GENERIC_WRITE|PROCESS_ALL_ACCESS|WRITE_DAC|DELETE|WRITE_OWNER|READ_CONTROL; PACL pTempDacl = NULL; DWORD dwErr = 0; BuildExplicitAccessWithName( &denyAccess, "CURRENT_USER", dwAccessPermissions, DENY_ACCESS, NO_INHERITANCE ); dwErr = SetEntriesInAcl( 1, &denyAccess, NULL, &pTempDacl ); /* check dwErr... */ dwErr = SetSecurityInfo( hProcess, SE_KERNEL_OBJECT, DACL_SECURITY_INFORMATION, NULL, NULL, pTempDacl, NULL ); /* check dwErr... */ LocalFree( pTempDacl ); CloseHandle( hProcess ); return dwErr == ERROR_SUCCESS; } static CRITICAL_SECTION criticalsection; void platform_init() { char buffer[512] = {0}; /* this environment variable is set by Microsoft Visual Studio when building. It causes cl.exe to redirect it's output to the specified pipe id. this causes loads of problems with output. */ SetEnvironmentVariable("VS_UNICODE_OUTPUT", NULL); /* check if we are being spawned by bam in msvc mode so we should be singleton */ if(GetEnvironmentVariable("BAM_SINGLETON", buffer, sizeof(buffer)-1)) { DWORD ret; SetEnvironmentVariable("BAM_SINGLETON", NULL); singleton_mutex = CreateMutex(NULL, FALSE, "Global\\bam_singleton_mutex"); if(!singleton_mutex) { printf("bam is already running, wait for it to finish and then try again 1\n"); exit(1); } while(1) { ret = WaitForSingleObject( singleton_mutex, 100 ); if(ret == WAIT_OBJECT_0) break; else { /* printf("bam is already running, wait for it to finish and then try again 2 (%d)\n", ret); */ printf("bam is already running, waiting for it to finish\n"); fflush(stdout); Sleep(1000); } } } /* this environment variable can be setup so that bam can observe if a specific process dies and abort the building if it does. This is used in conjunction with Microsoft Visual Studio to make sure that it doesn't kill processes wildly. */ if(GetEnvironmentVariable("BAM_OBSERVE_PID", buffer, sizeof(buffer)-1)) { observe_pid = atoi(buffer); threads_create(observer_thread, NULL); /* protect process from being killed */ protect_process(); } else { if( session.win_msvcmode ) { DWORD errcode; PROCESS_INFORMATION pi; STARTUPINFO si; /* setup ourself to be watched */ sprintf(buffer, "%d", GetCurrentProcessId()); SetEnvironmentVariable("BAM_OBSERVE_PID", buffer); /* signal that we want to be singleton */ SetEnvironmentVariable("BAM_SINGLETON", "1"); /* init structs and create process */ ZeroMemory( &si, sizeof(si) ); si.cb = sizeof(si); ZeroMemory( &pi, sizeof(pi) ); if( CreateProcess( NULL, /* No module name (use command line) */ GetCommandLine(), /* Command line */ NULL, /* Process handle not inheritable */ NULL, /* Thread handle not inheritable */ TRUE, /* Set handle inheritance to FALSE */ 0, /* No creation flags */ NULL, /* Use parent's environment block */ NULL, /* Use parent's starting directory */ &si, /* Pointer to STARTUPINFO structure */ &pi /* Pointer to PROCESS_INFORMATION structure */ ) ) { /* wait for the child to complete */ WaitForSingleObject(pi.hProcess, INFINITE); GetExitCodeProcess(pi.hProcess, &errcode); CloseHandle(pi.hProcess); CloseHandle(pi.hThread); exit(errcode); } else { printf("failed to spawn new bam process in msvc mode\n"); printf("%s\n", GetCommandLine()); exit(1); } } } InitializeCriticalSection(&criticalsection); } void platform_shutdown() { if(singleton_mutex) ReleaseMutex(singleton_mutex); CloseHandle(singleton_mutex); DeleteCriticalSection(&criticalsection); } void criticalsection_enter() { EnterCriticalSection(&criticalsection); } void criticalsection_leave() { LeaveCriticalSection(&criticalsection); } void *threads_create(void (*threadfunc)(void *), void *u) { return CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)threadfunc, u, 0, NULL); } void threads_join(void *thread) { WaitForSingleObject((HANDLE)thread, INFINITE); } void threads_yield() { Sleep(1); } void threads_sleep(int milliseconds) { Sleep(milliseconds); } int threads_corecount() { SYSTEM_INFO sysinfo; GetSystemInfo(&sysinfo); if(sysinfo.dwNumberOfProcessors >= 1) return sysinfo.dwNumberOfProcessors; return 1; } int64 time_get() { static int64 last = 0; int64 t; QueryPerformanceCounter((PLARGE_INTEGER)&t); if(t #include #include #include #include #include #include #include #include #include #include #ifdef BAM_PLATFORM_MACOSX #include #include #endif /* disable D_TYPE_HACK if we don't have support for it */ #if !defined(DT_DIR) || !defined(DT_UNKNOWN) #undef D_TYPE_HACK #endif void file_listdirectory(const char *path, void (*callback)(const char *filename, int dir, void *user), void *user) { DIR *dir; struct dirent *entry; struct stat info; char buffer[1024]; char *startpoint; if(*path == 0) /* special case for current directory */ { dir = opendir("."); startpoint = buffer; } else { dir = opendir(path); /* get starting point and append a slash */ strcpy(buffer, path); startpoint = buffer + strlen(buffer); *startpoint = '/'; startpoint++; } if(!dir) return; while((entry = readdir(dir)) != NULL) { /* make the path absolute */ strcpy(startpoint, entry->d_name); #ifdef D_TYPE_HACK /* call the callback */ if(entry->d_type == DT_UNKNOWN) { /* do stat to obtain if it's a directory or not */ stat(buffer, &info); if(S_ISDIR(info.st_mode)) callback(buffer, 1, user); else callback(buffer, 0, user); } else if(entry->d_type == DT_DIR) callback(buffer, 1, user); else callback(buffer, 0, user); #else /* do stat to obtain if it's a directory or not */ stat(buffer, &info); if(S_ISDIR(info.st_mode)) callback(buffer, 1, user); else callback(buffer, 0, user); #endif } closedir(dir); } /* signals. should be moved to platform.c or similar? */ void install_signals(void (*abortsignal)(int)) { signal(SIGHUP, abortsignal); signal(SIGINT, abortsignal); signal(SIGKILL, abortsignal); } static pthread_mutex_t lock_mutex = PTHREAD_MUTEX_INITIALIZER; void platform_init() {} void platform_shutdown() {} void criticalsection_enter() { pthread_mutex_lock(&lock_mutex); } void criticalsection_leave() { pthread_mutex_unlock(&lock_mutex); } void *threads_create(void (*threadfunc)(void *), void *u) { pthread_t id; pthread_create(&id, NULL, (void *(*)(void*))threadfunc, u); return (void*)id; } void threads_join(void *thread) { pthread_join((pthread_t)thread, NULL); } void threads_yield() { sched_yield(); } void threads_sleep(int milliseconds) { usleep(milliseconds*1000); } int threads_corecount() { #ifdef BAM_PLATFORM_MACOSX int nm[2] = {CTL_HW, HW_AVAILCPU}; size_t len = 4; uint32_t count; sysctl(nm, 2, &count, &len, NULL, 0); if(count < 1) { nm[1] = HW_NCPU; sysctl(nm, 2, &count, &len, NULL, 0); if(count < 1) { count = 1; } } if(count >= 1) return count; return 1; #elif defined(BAM_PLATFORM_HPUX) #include struct pst_dynamic psd; if (!pstat_getdynamic(&psd, sizeof(psd), (size_t)1, 0)) { return psd.psd_proc_cnt; } return 1; #else int count = sysconf(_SC_NPROCESSORS_ONLN); if(count >= 1) return count; return 1; #endif } int64 time_get() { struct timeval val; gettimeofday(&val, NULL); return (int64)val.tv_sec*(int64)1000000+(int64)val.tv_usec; } int64 time_freq() { return 1000000; } #endif time_t timestamp() { return time(NULL); } time_t file_timestamp(const char *filename) { #ifdef BAM_PLATFORM_MACOSX /* Mac OS X version */ struct stat s; if(stat(filename, &s) == 0) return s.st_mtimespec.tv_sec; return 0; #else /* *NIX version and windows version*/ struct stat s; if(stat(filename, &s) == 0) return s.st_mtime; return 0; #endif } int file_isregular(const char *filename) { #ifdef BAM_FAMILY_WINDOWS struct stat s; if(stat(filename, &s) == 0) { if (s.st_mode&_S_IFREG) return 1; } #else struct stat s; if(stat(filename, &s) == 0) return S_ISREG(s.st_mode); #endif return 0; } int file_createdir(const char *path) { int r; #ifdef BAM_FAMILY_WINDOWS r = _mkdir(path); #else r = mkdir(path, 0755); #endif if(r == 0 || errno == EEXIST) return 0; return -1; } void file_touch(const char *filename) { #ifdef BAM_FAMILY_WINDOWS /* _utime under windows seem to contain a bug that doesn't release the file handle in a timly fashion. This implementation is basiclly the same but smaller and less cruft. */ HANDLE handle; FILETIME ft; SYSTEMTIME st; handle = CreateFile( filename, GENERIC_READ | GENERIC_WRITE, FILE_SHARE_WRITE | FILE_SHARE_READ | FILE_SHARE_DELETE, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if(handle != INVALID_HANDLE_VALUE) { GetSystemTime(&st); SystemTimeToFileTime(&st, &ft); SetFileTime(handle, (LPFILETIME)NULL, (LPFILETIME)NULL, &ft); CloseHandle(handle); } #else utime(filename, NULL); #endif } #ifdef BAM_FAMILY_WINDOWS static void passthru(FILE *fp) { while(1) { char buffer[1024*4]; size_t num_bytes = fread(buffer, 1, sizeof(buffer), fp); if(num_bytes <= 0) break; criticalsection_enter(); fwrite(buffer, 1, num_bytes, stdout); criticalsection_leave(); } } #endif #if defined(BAM_FAMILY_WINDOWS) || defined(BAM_PLATFORM_CYGWIN) /* forward declaration */ FILE *_popen(const char *, const char *); int _pclose(FILE *); #endif int run_command(const char *cmd, const char *filter) { int ret; #ifdef BAM_FAMILY_WINDOWS /* windows has a buggy command line parser. I takes the first and last '"' and removes them which causes problems in cases like this: "C:\t t\test.bat" 1 2 "3" 4 5 Which will yeild: C:\t t\test.bat" 1 2 "3 4 5 The work around is to encase the command line with '"' that it can remove. */ char buf[32*1024]; FILE *fp; size_t len = strlen(cmd); if(len > sizeof(buf)-3) /* 2 for '"' and 1 for '\0' */ return -1; buf[0] = '"'; memcpy(buf+1, cmd, len); buf[len+1] = '"'; buf[len+2] = 0; /* open the command line */ fp = _popen(buf, "r"); if(!fp) return -1; if(filter && *filter == 'F') { /* first filter match */ char buffer[1024]; size_t total; size_t matchlen; size_t numread; /* skip first letter */ filter++; matchlen = strlen(filter); total = 0; while(1) { numread = fread(buffer+total, 1, matchlen-total, fp); if(numread <= 0) { /* done or error, flush and exit */ fwrite(buffer, 1, total, stdout); break; } /* accumelate the bytes read */ total += numread; if(total >= matchlen) { /* check if it matched */ if(memcmp(buffer, filter, matchlen) == 0) { /* check for line ending */ char t = fgetc(fp); if(t == '\r') { /* this can be CR or CR/LF */ t = fgetc(fp); if(t != '\n') { /* not a CR/LF */ fputc(t, stdout); } } else if(t == '\n') { /* normal LF line ending */ } else { /* no line ending */ fputc(t, stdout); } } else { fwrite(buffer, 1, total, stdout); } passthru(fp); break; } } } else { /* no filter */ passthru(fp); } ret = _pclose(fp); #else ret = system(cmd); if(WIFSIGNALED(ret)) raise(SIGINT); #endif if(session.verbose) printf("%s: ret=%d %s\n", session.name, ret, cmd); return ret; } /* like file_createdir, but automatically creates all top-level directories needed If you feed it "output/somefiles/output.o" it will create "output/somefiles" */ int file_createpath(const char *output_name) { char buffer[MAX_PATH_LENGTH]; int i; char t; /* fish out the directory */ if(path_directory(output_name, buffer, sizeof(buffer)) != 0) { fprintf(stderr, "path error: %s\n", buffer); return -1; } /* no directory in path */ if(buffer[0] == 0) return 0; /* check if we need to do a deep walk */ if(file_createdir(buffer) == 0) return 0; /* create dir by doing a deep walk */ i = 0; while(1) { if((buffer[i] == '/') || (buffer[i] == 0)) { /* insert null terminator */ t = buffer[i]; buffer[i] = 0; if(file_createdir(buffer) != 0) { fprintf(stderr, "path error2: %s\n", buffer); return -1; } /* restore the path */ buffer[i] = t; } if(buffer[i] == 0) break; i++; } /* return success */ return 0; } /* */ #ifdef BAM_FAMILY_WINDOWS /* on windows, we need to handle that filenames with mixed casing are the same. to solve this we have this table that converts all uppercase letters. in addition to this, we also convert all '\' to '/' to remove that ambiguity */ static const unsigned char tolower_table[256] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 91, '/', 93, 94, 95, 96, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255}; hash_t string_hash_add(hash_t h, const char *str_in) { const unsigned char *str = (const unsigned char *)str_in; for (; *str; str++) h = (33*h) ^ tolower_table[*str]; return h; } #else /* normal unix version */ hash_t string_hash_add(hash_t h, const char *str) { for (; *str; str++) h = (33*h) ^ *str; return h; } #endif hash_t string_hash(const char *str_in) { return string_hash_add(5381, str_in); } void string_hash_tostr(hash_t value, char *output) { sprintf(output, "%08x%08x", (unsigned)(value>>32), (unsigned)(value&0xffffffff)); } static int64 starttime = 0; static void event_log(int thread, const char *type, const char *name, const char *data) { double t; if(session.eventlog == NULL) return; if(starttime == 0) starttime = time_get(); if(data == NULL) data = ""; t = (time_get() - starttime) / (double)time_freq(); fprintf(session.eventlog, "%d %f %s %s: %s\n", thread, t, type, name, data); if(session.eventlogflush) fflush(session.eventlog); } void event_begin(int thread, const char *name, const char *data) { event_log(thread, "begin", name, data); } void event_end(int thread, const char *name, const char *data) { event_log(thread, "end", name, data); } bam-0.5.1/src/support.h000066400000000000000000000037271300503731100147320ustar00rootroot00000000000000#ifndef FILE_SUPPORT_H #define FILE_SUPPORT_H #include /* time_t */ /* types */ #ifdef __GNUC__ /* if compiled with -pedantic-errors it will complain about long long not being a C90 thing. */ __extension__ typedef unsigned long long hash_t; __extension__ typedef long long int64; #else typedef unsigned long long hash_t; typedef long long int64; #endif #if defined(__GNUC__) #define sync_barrier() __sync_synchronize() #elif defined(_AIX) #define sync_barrier() __lwsync() #elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) #include #define sync_barrier() __compiler_barrier() #elif defined(__hpux) #define sync_barrier() _Asm_mf() #elif defined(_MSC_VER) #include #define sync_barrier() _ReadWriteBarrier() #else #error missing atomic implementation for this compiler #endif struct lua_State; void install_signals(void (*abortsignal)(int)); int run_command(const char *cmd, const char *filter); void platform_init(); void platform_shutdown(); /* threading */ void *threads_create(void (*threadfunc)(void *), void *u); void threads_join(void *thread); void threads_sleep(int milliseconds); void threads_yield(); int threads_corecount(); void criticalsection_enter(); void criticalsection_leave(); /* time */ int64 time_get(); int64 time_freq(); /* filesystem and timestamps */ time_t timestamp(); time_t file_timestamp(const char *filename); int file_isregular(const char *path); int file_createdir(const char *path); int file_createpath(const char *output_name); void file_touch(const char *filename); void file_listdirectory(const char *path, void (*callback)(const char *filename, int dir, void *user), void *user); /* string hashing function */ hash_t string_hash(const char *str_in); hash_t string_hash_add(hash_t base, const char *str_in); void string_hash_tostr(hash_t value, char *output); /* logging */ void event_begin(int thread, const char *name, const char *data); void event_end(int thread, const char *name, const char *data); #endif bam-0.5.1/src/tools.lua000066400000000000000000000354161300503731100147100ustar00rootroot00000000000000_checked_default_drivers = false function SetDefaultDrivers(settings) -- check for compilers first time if _checked_default_drivers == false then _checked_default_drivers = true if os.getenv("CC") then if string.match(os.getenv("CC"), ".*clang.*") then SetDriversDefault = SetDriversClang elseif string.match(os.getenv("CC"), ".*gcc.*") then SetDriversDefault = SetDriversGCC elseif string.match(os.getenv("CC"), ".*cl.*") then SetDriversDefault = SetDriversCL elseif string.match(os.getenv("CC"), ".*sunCC.*") then SetDriversDefault = SetDriversSolarisStudio elseif string.match(os.getenv("CC"), ".*xlC.*") then SetDriversDefault = SetDriversXLC end else if ExecuteSilent("cl") == 0 then SetDriversDefault = SetDriversCL elseif ExecuteSilent("gcc -v") == 0 then SetDriversDefault = SetDriversGCC elseif ExecuteSilent("clang -v") == 0 then SetDriversDefault = SetDriversClang elseif ExecuteSilent("suncc -flags") == 0 then SetDriversDefault = SetDriversSolarisStudio elseif ExecuteSilent("xlc_r -qversion") == 0 then SetDriversDefault = SetDriversXLC end end end -- set default drivers if SetDriversDefault then SetDriversDefault(settings) end -- find out flags from the if os.getenv("CC") then settings.cc.exe_c = os.getenv("CC") end if os.getenv("CXX") then settings.cc.exe_cxx = os.getenv("CXX") settings.link.exe = os.getenv("CXX") settings.dll.exe = os.getenv("CXX") end if os.getenv("AR") then settings.lib.exe = os.getenv("AR") end if os.getenv("CFLAGS") then settings.cc.flags_c:Add(os.getenv("CFLAGS")) end if os.getenv("CXXFLAGS") then settings.cc.flags_cxx:Add(os.getenv("CXXFLAGS")) end if os.getenv("LDFLAGS") then settings.link.flags:Add(os.getenv("LDFLAGS")) end end --[[@GROUP Common Settings (settings) @END]]-- function SetCommonSettings(settings) settings.Copy = TableDeepCopy --[[@FUNCTION config_name Name of the settings. TODO: explain when you could use it @END]] settings.config_name = "" --[[@FUNCTION config_ext A short postfix that you can append to files that have been built by this configuration. @END]] settings.config_ext = "" --[[@FUNCTION labelprefix Prefix to use for all jobs that are added. TODO: this option feels a bit strange @END]] settings.labelprefix = "" -- TODO: what todo with these settings.debug = 1 settings.optimize = 0 end ------------------------ COMPILE ACTION ------------------------ --[[@GROUP Compile @END]]-- -- Compiles C, Obj-C and C++ files --[[@UNITTESTS err=1; find="expected a settings object": Compile(nil) err=1; find="compiler returned a nil": s = NewSettings(); s.mappings["c"] = function()end; Compile(s, "test.c") err=0 : s = NewSettings(); Compile(s) @END]]-- --[[@FUNCTION Compile(settings, ...) Compiles a set of files using the supplied settings. It uses ^settings.compile.mappings^ to map the input extension to a compiler function. A compiler functions should look like ^Compiler(settings, input)^ where ^settings^ is the settings object and ^input^ is the filename of the file to compile. The function should return a string that contains the object file that it will generate. {{{{ function MyCompiler(settings, input) \t-- compile stuff \treturn output end settings.compile.mappings[".my"] = MyCompiler objects = Compile(settings, "code.my") -- Invokes the MyCompiler function }}}} @END]]-- function Compile(settings, ...) CheckSettings(settings) local outputs = {} local mappings = settings.compile.mappings local insert = table.insert -- TODO: this here is aware of the different compilers, should be moved somewhere bam_add_dependency_cpp_set_paths(settings.cc.includes) settings.invoke_count = settings.invoke_count + 1 for inname in TableWalk({...}) do -- fetch correct compiler local ext = PathFileExt(inname) local Compiler = mappings[ext] if not Compiler then error("'"..inname.."' has unknown extention '"..ext.."' which there are no compiler for") end insert(outputs, Compiler(settings, inname)) end -- return the output return outputs end function CTestCompile(settings, code, options) return settings.cc.DriverCTest(code, options) end AddTool(function (settings) --[[@FUNCTION Compile Settings (settings.compile)
    ^mappings^ Table that matches extentions to a compiler function. See the Compile function for a reference how this table is used.
    @END]] settings.compile = {} settings.compile.mappings = {} TableLock(settings.compile) end) ------------------------ C/C++ COMPILE ------------------------ --[[@FUNCTION C/C++ Settings (settings.cc) @PAUSE]] function DriverNull() error("no driver set") end function InitCommonCCompiler(settings) if settings.cc then return end settings.cc = {} settings.cc._c_cache = { nr = 0, str = "" } settings.cc._cxx_cache = { nr = 0, str = "" } --[[@RESUME @PAUSE]] settings.cc.defines = NewTable() --[[@RESUME @PAUSE]] settings.cc.DriverCTest = DriverNull --[[@RESUME @PAUSE]] settings.cc.DriverC = DriverNull --[[@RESUME @PAUSE]] settings.cc.DriverCXX = DriverNull --[[@RESUME @PAUSE]] settings.cc.exe_c = "" --[[@RESUME @PAUSE]] settings.cc.exe_cxx = "" --[[@RESUME @PAUSE]] settings.cc.extension = "" --[[@RESUME @PAUSE]] settings.cc.flags = NewFlagTable() --[[@RESUME @PAUSE]] settings.cc.flags_c = NewFlagTable() --[[@RESUME @PAUSE]] settings.cc.flags_cxx = NewFlagTable() --[[@RESUME @PAUSE]] settings.cc.frameworks = NewTable() --[[@RESUME @PAUSE]] settings.cc.includes = NewTable() --[[@RESUME @PAUSE]] settings.cc.Output = Default_Intermediate_Output --[[@RESUME @PAUSE]] settings.cc.systemincludes = NewTable() --[[@RESUME
    ^defines^ Table of defines that should be set when compiling. {{{{ settings.cc.defines:Add("ANSWER=42") }}}}
    ^DriverC^ Function that drives the C compiler. Function is responsible for building the command line and adding the job to compile the input file.
    ^DriverCXX^ Same as DriverC but for the C++ compiler.
    ^exe_c^Name (and path) of the executable that is the C compiler
    ^exe_cxx^Same as c_exe but for the C++ compiler
    ^extension^ Extention that the object files should have. Usally ".o" or ".obj" depending on compiler tool chain.
    ^flags^ Table of flags that will be appended to the command line to the C/C++ compiler. These flags are used for both the C and C++ compiler. {{{{ settings.cc.flags:Add("-O2", "-g") }}}}
    ^flags_c^ Same as flags but specific for the C compiler.
    ^flags_cxx^ Same as flags but specific for the C++ compiler.
    ^frameworks^ Mac OS X specific. What frameworks to use when compiling.
    ^includes^ Table of paths where to find headers. {{{{ settings.cc.includes:Add("my/include/directory") }}}}
    ^Output(settings, path)^ Function that should transform the input path into the output path. The appending of the extension is done automaticly. {{{{ settings.cc.Output = function(settings, input)     return PathBase(input) .. settings.config_ext end }}}}
    ^systemincludes^ Mac OS X specific. Table of paths where to find system headers.
    @END]] TableLock(settings.cc) end function CompileC(settings, input) local cc = settings.cc local outname = cc.Output(settings, input) .. cc.extension cc.DriverC(settings.labelprefix .. "c " .. input, outname, input, settings) AddDependency(outname, input) if not IsOutput(input) then bam_add_dependency_cpp(input) end return outname end function CompileCXX(settings, input) local cc = settings.cc local outname = cc.Output(settings, input) .. cc.extension cc.DriverCXX(settings.labelprefix .. "c++ " .. input, outname, input, settings) AddDependency(outname, input) if not IsOutput(input) then bam_add_dependency_cpp(input) end return outname end AddTool(function (settings) InitCommonCCompiler(settings) settings.compile.mappings["c"] = CompileC settings.compile.mappings["m"] = CompileC settings.compile.mappings["S"] = CompileC settings.compile.mappings["s"] = CompileC end) AddTool(function (settings) InitCommonCCompiler(settings) settings.compile.mappings["cpp"] = CompileCXX settings.compile.mappings["cxx"] = CompileCXX settings.compile.mappings["c++"] = CompileCXX settings.compile.mappings["cc"] = CompileCXX end) --[[@GROUP Other @END]]-- --[[@FUNCTION CopyFile(dst, src) @END]]-- if family == "windows" then function CopyFile(dst, src) AddJob(dst, "copy " .. src .. " -> " .. dst, "copy /b \"" .. str_replace(src, "/", "\\") .. "\" \"" .. str_replace(dst, "/", "\\") .. "\" >nul 2>&1", src) return dst end else function CopyFile(dst, src) AddJob(dst, "copy " .. src .. " -> " .. dst, "cp " .. src .. " " .. dst, src) return dst end end --[[@FUNCTION CopyToDirectory(dst, ...) @END]]-- function CopyToDirectory(dst, ...) local insert = table.insert local outputs = {} for src in TableWalk({...}) do insert(outputs, CopyFile(PathJoin(dst, PathFilename(src)), src)) end return outputs end ------------------------ LINK ------------------------ --[[@GROUP Link @END]]-- --[[@FUNCTION TODO @END]]-- function Link(settings, output, ...) CheckSettings(settings) local inputs = TableFlatten({...}) output = settings.link.Output(settings, output) .. settings.link.extension settings.link.Driver(settings.labelprefix .. "link " .. output, output, inputs, settings) -- all the files AddDependency(output, inputs) AddDependency(output, settings.link.extrafiles) -- add the libaries local libs = {} local paths = {} for index, inname in ipairs(settings.link.libs) do table.insert(libs, settings.lib.prefix .. inname .. settings.lib.extension) end for index, inname in ipairs(settings.link.libpath) do table.insert(paths, inname) end AddDependencySearch(output, paths, libs) return output end --[[@FUNCTION Settings (settings.link) @PAUSE]] AddTool(function (settings) settings.link = {} --[[@RESUME @PAUSE]] settings.link.Driver = DriverNull --[[@RESUME @PAUSE]] settings.link.exe = "" --[[@RESUME @PAUSE]] settings.link.extension = "" --[[@RESUME @PAUSE]] settings.link.extrafiles = NewTable() --[[@RESUME @PAUSE]] settings.link.flags = NewFlagTable() --[[@RESUME @PAUSE]] settings.link.frameworks = NewTable() --[[@RESUME @PAUSE]] settings.link.frameworkpath = NewTable() --[[@RESUME @PAUSE]] settings.link.libs = NewTable() --[[@RESUME @PAUSE]] settings.link.libpath = NewTable() --[[@RESUME @PAUSE]] settings.link.Output = Default_Intermediate_Output --[[@RESUME @PAUSE]] settings.link.inputflags = "" --[[@RESUME
    ^Driver^ Function that drives the linker. Function is responsible for building the command line and adding the job to link the input files into an executable.
    ^exe^ Path to the executable to use as linker.
    ^extension^ Extention of the executable. Usally "" on most platform but can be ".exe" on platforms like Windows.
    ^extrafiles^ A table of additional files that should be linked against. These files will be treated as normal objects when linking.
    ^flags^ Table of raw flags to send to the linker. {{{{ settings.link.flags:Add("-v") }}}}
    ^frameworks^ Mac OS X specific. A table of frameworks to link against.
    ^frameworkpath^ Mac OS X specific. A table of paths were to find frameworks.
    ^libs^ Table of library files to link with. {{{{ settings.link.libs:Add("pthread") }}}}
    ^libpath^ A table of paths of where to find library files that could be included in the linking process.
    ^Output^ Function that should transform the input path into the output path. The appending of the extension is done automaticly. {{{{ settings.link.Output = function(settings, input)     return PathBase(input) .. settings.config_ext end }}}}
    inputflags (REMOVE?)
    @END]] TableLock(settings.link) end) ------------------------ SHARED LIBRARY ACTION ------------------------ --[[@GROUP SharedLibrary @END]]-- AddTool(function (settings) settings.dll = {} settings.dll.Driver = DriverNull settings.dll.prefix = "" settings.dll.extension = "" settings.dll.Output = Default_Intermediate_Output settings.dll.exe = "" settings.dll.inputflags = "" settings.dll.flags = NewFlagTable() settings.dll.libs = NewTable() settings.dll.frameworks = NewTable() settings.dll.frameworkpath = NewTable() settings.dll.libpath = NewTable() settings.dll.extrafiles = NewTable() TableLock(settings.dll) end) --[[@ int main(int argc, char **argv) { int c, f; int i = 0; FILE *input; printf("typedef struct\n"); printf("{\n"); printf("\tconst char *filename;\n"); printf("\tconst char *content;\n"); printf("} INTERNALFILE;\n"); printf("\n"); for(f = 1; f < argc; f++) { printf("const char internal_file_%d[] = {", f); input = fopen(argv[f], "r"); while(1) { c = fgetc(input); if(feof(input)) break; printf("0x%x, ", c); i = (i+1)&0xf; if(i == 0) printf("\n\t"); } fclose(input); printf("0};\n"); } printf("INTERNALFILE internal_files[] = {"); for(f = 1; f < argc; f++) { printf("{\"%s\", internal_file_%d },\n", argv[f], f); } printf("{0}};\n"); return 0; } bam-0.5.1/src/tree.h000066400000000000000000000410571300503731100141530ustar00rootroot00000000000000/* IMPORTANT!!!! THIS HAS BEEN MODIFIED FROM THE ORIGINAL SOURCE. I've removed the functions that we don't use. IMPORTANT!!!! */ /* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */ /* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */ /* $FreeBSD: src/sys/sys/tree.h,v 1.6.2.1 2008/03/07 22:34:17 jasone Exp $ */ /*- * Copyright 2002 Niels Provos * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _SYS_TREE_H_ #define _SYS_TREE_H_ /*#include */ /* * This file defines data structures for different types of trees: * red-black trees. * * A red-black tree is a binary search tree with the node color as an * extra attribute. It fulfills a set of conditions: * - every search path from the root to a leaf consists of the * same number of black nodes, * - each red node (except for the root) has a black parent, * - each leaf node is black. * * Every operation on a red-black tree is bounded as O(lg n). * The maximum height of a red-black tree is 2lg (n+1). */ /* Macros that define a red-black tree */ #define RB_HEAD(name, type) \ struct name { \ struct type *rbh_root; /* root of the tree */ \ } #define RB_INITIALIZER(root) \ { NULL } #define RB_INIT(root) do { \ (root)->rbh_root = NULL; \ } while (/*CONSTCOND*/ 0) #define RB_BLACK 0 #define RB_RED 1 #define RB_ENTRY(type) \ struct { \ struct type *rbe_left; /* left element */ \ struct type *rbe_right; /* right element */ \ struct type *rbe_parent; /* parent element */ \ int rbe_color; /* node color */ \ } #define RB_LEFT(elm, field) (elm)->field.rbe_left #define RB_RIGHT(elm, field) (elm)->field.rbe_right #define RB_PARENT(elm, field) (elm)->field.rbe_parent #define RB_COLOR(elm, field) (elm)->field.rbe_color #define RB_ROOT(head) (head)->rbh_root #define RB_EMPTY(head) (RB_ROOT(head) == NULL) #define RB_SET(elm, parent, field) do { \ RB_PARENT(elm, field) = parent; \ RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ RB_COLOR(elm, field) = RB_RED; \ } while (/*CONSTCOND*/ 0) #define RB_SET_BLACKRED(black, red, field) do { \ RB_COLOR(black, field) = RB_BLACK; \ RB_COLOR(red, field) = RB_RED; \ } while (/*CONSTCOND*/ 0) #ifndef RB_AUGMENT #define RB_AUGMENT(x) do {} while (0) #endif #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ (tmp) = RB_RIGHT(elm, field); \ if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \ RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ } \ RB_AUGMENT(elm); \ if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ else \ RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ } else \ (head)->rbh_root = (tmp); \ RB_LEFT(tmp, field) = (elm); \ RB_PARENT(elm, field) = (tmp); \ RB_AUGMENT(tmp); \ if ((RB_PARENT(tmp, field))) \ RB_AUGMENT(RB_PARENT(tmp, field)); \ } while (/*CONSTCOND*/ 0) #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ (tmp) = RB_LEFT(elm, field); \ if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \ RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ } \ RB_AUGMENT(elm); \ if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ else \ RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ } else \ (head)->rbh_root = (tmp); \ RB_RIGHT(tmp, field) = (elm); \ RB_PARENT(elm, field) = (tmp); \ RB_AUGMENT(tmp); \ if ((RB_PARENT(tmp, field))) \ RB_AUGMENT(RB_PARENT(tmp, field)); \ } while (/*CONSTCOND*/ 0) /* Generates prototypes and inline functions */ #define RB_PROTOTYPE(name, type, field, cmp) \ RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) #define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static) #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \ attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ attr struct type *name##_RB_REMOVE(struct name *, struct type *); \ attr struct type *name##_RB_INSERT(struct name *, struct type *); \ attr struct type *name##_RB_FIND(struct name *, struct type *); \ attr struct type *name##_RB_NFIND(struct name *, struct type *); \ attr struct type *name##_RB_NEXT(struct type *); \ attr struct type *name##_RB_PREV(struct type *); \ attr struct type *name##_RB_MINMAX(struct name *, int); \ \ /* Main rb operation. * Moves node close to the key of elm to top */ #define RB_GENERATE(name, type, field, cmp) \ RB_GENERATE_INTERNAL(name, type, field, cmp,) #define RB_GENERATE_STATIC(name, type, field, cmp) \ RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static) #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \ attr void \ name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ { \ struct type *parent, *gparent, *tmp; \ while ((parent = RB_PARENT(elm, field)) != NULL && \ RB_COLOR(parent, field) == RB_RED) { \ gparent = RB_PARENT(parent, field); \ if (parent == RB_LEFT(gparent, field)) { \ tmp = RB_RIGHT(gparent, field); \ if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ RB_COLOR(tmp, field) = RB_BLACK; \ RB_SET_BLACKRED(parent, gparent, field);\ elm = gparent; \ continue; \ } \ if (RB_RIGHT(parent, field) == elm) { \ RB_ROTATE_LEFT(head, parent, tmp, field);\ tmp = parent; \ parent = elm; \ elm = tmp; \ } \ RB_SET_BLACKRED(parent, gparent, field); \ RB_ROTATE_RIGHT(head, gparent, tmp, field); \ } else { \ tmp = RB_LEFT(gparent, field); \ if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ RB_COLOR(tmp, field) = RB_BLACK; \ RB_SET_BLACKRED(parent, gparent, field);\ elm = gparent; \ continue; \ } \ if (RB_LEFT(parent, field) == elm) { \ RB_ROTATE_RIGHT(head, parent, tmp, field);\ tmp = parent; \ parent = elm; \ elm = tmp; \ } \ RB_SET_BLACKRED(parent, gparent, field); \ RB_ROTATE_LEFT(head, gparent, tmp, field); \ } \ } \ RB_COLOR(head->rbh_root, field) = RB_BLACK; \ } \ \ attr void \ name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ { \ struct type *tmp; \ while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ elm != RB_ROOT(head)) { \ if (RB_LEFT(parent, field) == elm) { \ tmp = RB_RIGHT(parent, field); \ if (RB_COLOR(tmp, field) == RB_RED) { \ RB_SET_BLACKRED(tmp, parent, field); \ RB_ROTATE_LEFT(head, parent, tmp, field);\ tmp = RB_RIGHT(parent, field); \ } \ if ((RB_LEFT(tmp, field) == NULL || \ RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ (RB_RIGHT(tmp, field) == NULL || \ RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ RB_COLOR(tmp, field) = RB_RED; \ elm = parent; \ parent = RB_PARENT(elm, field); \ } else { \ if (RB_RIGHT(tmp, field) == NULL || \ RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ struct type *oleft; \ if ((oleft = RB_LEFT(tmp, field)) \ != NULL) \ RB_COLOR(oleft, field) = RB_BLACK;\ RB_COLOR(tmp, field) = RB_RED; \ RB_ROTATE_RIGHT(head, tmp, oleft, field);\ tmp = RB_RIGHT(parent, field); \ } \ RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ RB_COLOR(parent, field) = RB_BLACK; \ if (RB_RIGHT(tmp, field)) \ RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ RB_ROTATE_LEFT(head, parent, tmp, field);\ elm = RB_ROOT(head); \ break; \ } \ } else { \ tmp = RB_LEFT(parent, field); \ if (RB_COLOR(tmp, field) == RB_RED) { \ RB_SET_BLACKRED(tmp, parent, field); \ RB_ROTATE_RIGHT(head, parent, tmp, field);\ tmp = RB_LEFT(parent, field); \ } \ if ((RB_LEFT(tmp, field) == NULL || \ RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ (RB_RIGHT(tmp, field) == NULL || \ RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ RB_COLOR(tmp, field) = RB_RED; \ elm = parent; \ parent = RB_PARENT(elm, field); \ } else { \ if (RB_LEFT(tmp, field) == NULL || \ RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ struct type *oright; \ if ((oright = RB_RIGHT(tmp, field)) \ != NULL) \ RB_COLOR(oright, field) = RB_BLACK;\ RB_COLOR(tmp, field) = RB_RED; \ RB_ROTATE_LEFT(head, tmp, oright, field);\ tmp = RB_LEFT(parent, field); \ } \ RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ RB_COLOR(parent, field) = RB_BLACK; \ if (RB_LEFT(tmp, field)) \ RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ RB_ROTATE_RIGHT(head, parent, tmp, field);\ elm = RB_ROOT(head); \ break; \ } \ } \ } \ if (elm) \ RB_COLOR(elm, field) = RB_BLACK; \ } \ \ attr struct type * \ name##_RB_REMOVE(struct name *head, struct type *elm) \ { \ struct type *child, *parent, *old = elm; \ int color; \ if (RB_LEFT(elm, field) == NULL) \ child = RB_RIGHT(elm, field); \ else if (RB_RIGHT(elm, field) == NULL) \ child = RB_LEFT(elm, field); \ else { \ struct type *left; \ elm = RB_RIGHT(elm, field); \ while ((left = RB_LEFT(elm, field)) != NULL) \ elm = left; \ child = RB_RIGHT(elm, field); \ parent = RB_PARENT(elm, field); \ color = RB_COLOR(elm, field); \ if (child) \ RB_PARENT(child, field) = parent; \ if (parent) { \ if (RB_LEFT(parent, field) == elm) \ RB_LEFT(parent, field) = child; \ else \ RB_RIGHT(parent, field) = child; \ RB_AUGMENT(parent); \ } else \ RB_ROOT(head) = child; \ if (RB_PARENT(elm, field) == old) \ parent = elm; \ (elm)->field = (old)->field; \ if (RB_PARENT(old, field)) { \ if (RB_LEFT(RB_PARENT(old, field), field) == old)\ RB_LEFT(RB_PARENT(old, field), field) = elm;\ else \ RB_RIGHT(RB_PARENT(old, field), field) = elm;\ RB_AUGMENT(RB_PARENT(old, field)); \ } else \ RB_ROOT(head) = elm; \ RB_PARENT(RB_LEFT(old, field), field) = elm; \ if (RB_RIGHT(old, field)) \ RB_PARENT(RB_RIGHT(old, field), field) = elm; \ if (parent) { \ left = parent; \ do { \ RB_AUGMENT(left); \ } while ((left = RB_PARENT(left, field)) != NULL); \ } \ goto color; \ } \ parent = RB_PARENT(elm, field); \ color = RB_COLOR(elm, field); \ if (child) \ RB_PARENT(child, field) = parent; \ if (parent) { \ if (RB_LEFT(parent, field) == elm) \ RB_LEFT(parent, field) = child; \ else \ RB_RIGHT(parent, field) = child; \ RB_AUGMENT(parent); \ } else \ RB_ROOT(head) = child; \ color: \ if (color == RB_BLACK) \ name##_RB_REMOVE_COLOR(head, parent, child); \ return (old); \ } \ \ /* Inserts a node into the RB tree */ \ attr struct type * \ name##_RB_INSERT(struct name *head, struct type *elm) \ { \ struct type *tmp; \ struct type *parent = NULL; \ int comp = 0; \ tmp = RB_ROOT(head); \ while (tmp) { \ parent = tmp; \ comp = (cmp)(elm, parent); \ if (comp < 0) \ tmp = RB_LEFT(tmp, field); \ else if (comp > 0) \ tmp = RB_RIGHT(tmp, field); \ else \ return (tmp); \ } \ RB_SET(elm, parent, field); \ if (parent != NULL) { \ if (comp < 0) \ RB_LEFT(parent, field) = elm; \ else \ RB_RIGHT(parent, field) = elm; \ RB_AUGMENT(parent); \ } else \ RB_ROOT(head) = elm; \ name##_RB_INSERT_COLOR(head, elm); \ return (NULL); \ } \ \ /* Finds the node with the same key as elm */ \ attr struct type * \ name##_RB_FIND(struct name *head, struct type *elm) \ { \ struct type *tmp = RB_ROOT(head); \ int comp; \ while (tmp) { \ comp = cmp(elm, tmp); \ if (comp < 0) \ tmp = RB_LEFT(tmp, field); \ else if (comp > 0) \ tmp = RB_RIGHT(tmp, field); \ else \ return (tmp); \ } \ return (NULL); \ } \ \ /* Finds the first node greater than or equal to the search key */ \ attr struct type * \ name##_RB_NFIND(struct name *head, struct type *elm) \ { \ struct type *tmp = RB_ROOT(head); \ struct type *res = NULL; \ int comp; \ while (tmp) { \ comp = cmp(elm, tmp); \ if (comp < 0) { \ res = tmp; \ tmp = RB_LEFT(tmp, field); \ } \ else if (comp > 0) \ tmp = RB_RIGHT(tmp, field); \ else \ return (tmp); \ } \ return (res); \ } \ \ /* ARGSUSED */ \ attr struct type * \ name##_RB_NEXT(struct type *elm) \ { \ if (RB_RIGHT(elm, field)) { \ elm = RB_RIGHT(elm, field); \ while (RB_LEFT(elm, field)) \ elm = RB_LEFT(elm, field); \ } else { \ if (RB_PARENT(elm, field) && \ (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ elm = RB_PARENT(elm, field); \ else { \ while (RB_PARENT(elm, field) && \ (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ elm = RB_PARENT(elm, field); \ elm = RB_PARENT(elm, field); \ } \ } \ return (elm); \ } \ \ /* ARGSUSED */ \ attr struct type * \ name##_RB_PREV(struct type *elm) \ { \ if (RB_LEFT(elm, field)) { \ elm = RB_LEFT(elm, field); \ while (RB_RIGHT(elm, field)) \ elm = RB_RIGHT(elm, field); \ } else { \ if (RB_PARENT(elm, field) && \ (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ elm = RB_PARENT(elm, field); \ else { \ while (RB_PARENT(elm, field) && \ (elm == RB_LEFT(RB_PARENT(elm, field), field)))\ elm = RB_PARENT(elm, field); \ elm = RB_PARENT(elm, field); \ } \ } \ return (elm); \ } \ \ attr struct type * \ name##_RB_MINMAX(struct name *head, int val) \ { \ struct type *tmp = RB_ROOT(head); \ struct type *parent = NULL; \ while (tmp) { \ parent = tmp; \ if (val < 0) \ tmp = RB_LEFT(tmp, field); \ else \ tmp = RB_RIGHT(tmp, field); \ } \ return (parent); \ } #define RB_NEGINF -1 #define RB_INF 1 #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) #define RB_FIND(name, x, y) name##_RB_FIND(x, y) #define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) #define RB_NEXT(name, x, y) name##_RB_NEXT(y) #define RB_PREV(name, x, y) name##_RB_PREV(y) #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) #define RB_FOREACH(x, name, head) \ for ((x) = RB_MIN(name, head); \ (x) != NULL; \ (x) = name##_RB_NEXT(x)) #define RB_FOREACH_REVERSE(x, name, head) \ for ((x) = RB_MAX(name, head); \ (x) != NULL; \ (x) = name##_RB_PREV(x)) #endif /* _SYS_TREE_H_ */ bam-0.5.1/src/version.h000066400000000000000000000004011300503731100146650ustar00rootroot00000000000000#define BAM_VERSION_MAJOR "0" #define BAM_VERSION_MINOR "5" #define BAM_VERSION_PATCH "1" #define BAM_VERSION_STRING BAM_VERSION_MAJOR "." BAM_VERSION_MINOR #define BAM_VERSION_STRING_COMPLETE BAM_VERSION_MAJOR "." BAM_VERSION_MINOR "." BAM_VERSION_PATCH bam-0.5.1/tests/000077500000000000000000000000001300503731100134075ustar00rootroot00000000000000bam-0.5.1/tests/addorder/000077500000000000000000000000001300503731100151735ustar00rootroot00000000000000bam-0.5.1/tests/addorder/bam.lua000066400000000000000000000003461300503731100164400ustar00rootroot00000000000000settings = NewSettings() AddJob("test", "testing", "echo") AddDependency("test", "test2") AddJob("test2", "testing", "echo") --src = Collect("*.cpp") --objs = Compile(settings, src) --exe = Link(settings, "addorder", objs) bam-0.5.1/tests/collect_recurse/000077500000000000000000000000001300503731100165645ustar00rootroot00000000000000bam-0.5.1/tests/collect_recurse/bam.lua000066400000000000000000000002211300503731100200210ustar00rootroot00000000000000settings = NewSettings() src = CollectRecursive("*.cpp") objs = Compile(settings, src) exe = Link(settings, "output/creation/gc_app", objs) bam-0.5.1/tests/collect_recurse/collect_recurse.cpp000066400000000000000000000002521300503731100224440ustar00rootroot00000000000000#include using namespace std; extern int recurse_test(); int main() { cout << "Hello world!" << recurse_test() << endl; return 0; } bam-0.5.1/tests/collect_recurse/extra/000077500000000000000000000000001300503731100177075ustar00rootroot00000000000000bam-0.5.1/tests/collect_recurse/extra/recursed.cpp000066400000000000000000000000441300503731100222250ustar00rootroot00000000000000int recurse_test() { return 1337; } bam-0.5.1/tests/collect_wrong/000077500000000000000000000000001300503731100162505ustar00rootroot00000000000000bam-0.5.1/tests/collect_wrong/bam.lua000066400000000000000000000002311300503731100175060ustar00rootroot00000000000000settings = NewSettings() src = Collect("test/*.cpp") -- this path does not exist objs = Compile(settings, src) exe = Link(settings, "gc_app", objs) bam-0.5.1/tests/collect_wrong/collect_wrong.cpp000066400000000000000000000001741300503731100216170ustar00rootroot00000000000000#include using namespace std; int main() { cout << "Hello world!" << endl return 0; } bam-0.5.1/tests/cxx_dep/000077500000000000000000000000001300503731100150415ustar00rootroot00000000000000bam-0.5.1/tests/cxx_dep/bam.lua000066400000000000000000000007211300503731100163030ustar00rootroot00000000000000s = NewSettings() s.cc.includes:Add("dir") s.link.libpath:Add("libs") s.link.libs:Add("hello") -- the look up for this lib should be deferred DefaultTarget(Link(s, "dep_cxx", Compile(s, "main.c"))) if family == "windows" then AddJob("dir/genereted_header.h", "headergen", "echo /**/ > dir/genereted_header.h") else AddJob("dir/genereted_header.h", "headergen", "echo \"/**/\" > dir/genereted_header.h") end StaticLibrary(s, "libs/hello", Compile(s, "lib.c")) bam-0.5.1/tests/cxx_dep/dir/000077500000000000000000000000001300503731100156175ustar00rootroot00000000000000bam-0.5.1/tests/cxx_dep/dir/system_header.h000066400000000000000000000001751300503731100206270ustar00rootroot00000000000000/* UGG!!! */ #include "../local_header.h" #if 0 #include "../does_not_existing1.h" #include <../does_not_existing2.h> #endif bam-0.5.1/tests/cxx_dep/lib.c000066400000000000000000000001201300503731100157440ustar00rootroot00000000000000#include extern int hello() { printf("hello world\n"); return 0; } bam-0.5.1/tests/cxx_dep/local_header.h000066400000000000000000000000011300503731100176030ustar00rootroot00000000000000 bam-0.5.1/tests/cxx_dep/main.c000066400000000000000000000002121300503731100161240ustar00rootroot00000000000000#include #include #include "local_header.h" extern int hello(); int main() { return hello(); } bam-0.5.1/tests/cyclic/000077500000000000000000000000001300503731100146555ustar00rootroot00000000000000bam-0.5.1/tests/cyclic/bam.lua000066400000000000000000000001001300503731100161060ustar00rootroot00000000000000s = NewSettings() Link(s, "cyclic", Compile(s, Collect("*.c"))) bam-0.5.1/tests/cyclic/cyclic.c000066400000000000000000000001061300503731100162640ustar00rootroot00000000000000#include "header1.h" #include "header2.h" int main() { return 0; } bam-0.5.1/tests/cyclic/header1.h000066400000000000000000000001011300503731100163270ustar00rootroot00000000000000#ifndef HEADER1_H #define HEADER1_H #include "header2.h" #endif bam-0.5.1/tests/cyclic/header2.h000066400000000000000000000001011300503731100163300ustar00rootroot00000000000000#ifndef HEADER2_H #define HEADER2_H #include "header1.h" #endif bam-0.5.1/tests/deadlock/000077500000000000000000000000001300503731100151555ustar00rootroot00000000000000bam-0.5.1/tests/deadlock/bam.lua000066400000000000000000000004451300503731100164220ustar00rootroot00000000000000settings = NewSettings() if family == "windows" then AddJob("header_gen.h", "headergen", "echo /**/ > header_gen.h") else AddJob("header_gen.h", "headergen", "echo \"/**/\" > header_gen.h") end src = Collect("*.c") objs = Compile(settings, src) exe = Link(settings, "deadlock", objs) bam-0.5.1/tests/deadlock/header1.h000066400000000000000000000001241300503731100166340ustar00rootroot00000000000000#ifndef HEADER1 #define HEADER1 #include "header2.h" #include "header_gen.h" #endif bam-0.5.1/tests/deadlock/header2.h000066400000000000000000000001241300503731100166350ustar00rootroot00000000000000#ifndef HEADER2 #define HEADER2 #include "header1.h" #include "header_gen.h" #endif bam-0.5.1/tests/deadlock/test.c000066400000000000000000000001051300503731100162740ustar00rootroot00000000000000#include "header1.h" #include "header2.h" int main() { return 0; } bam-0.5.1/tests/deps/000077500000000000000000000000001300503731100143425ustar00rootroot00000000000000bam-0.5.1/tests/deps/bam.lua000066400000000000000000000001371300503731100156050ustar00rootroot00000000000000s = NewSettings() e = Link(s, "deps", Compile(s, "main.c")) AddDependency(e, "DOES_NOT_EXIST") bam-0.5.1/tests/deps/main.c000066400000000000000000000000331300503731100154260ustar00rootroot00000000000000int main() { return 0; } bam-0.5.1/tests/dot.in.dir/000077500000000000000000000000001300503731100153575ustar00rootroot00000000000000bam-0.5.1/tests/dot.in.dir/bam.lua000066400000000000000000000002441300503731100166210ustar00rootroot00000000000000settings = NewSettings() src = Collect("*.cpp") objs = Compile(settings, src) exe = Link(settings, "dot_app", objs) exe2 = Link(settings, "dot_app_d", objs) bam-0.5.1/tests/dot.in.dir/dot_in_dir.cpp000066400000000000000000000001741300503731100201770ustar00rootroot00000000000000#include using namespace std; int main() { cout << "Hello world!" << endl; return 0; } bam-0.5.1/tests/import/000077500000000000000000000000001300503731100147215ustar00rootroot00000000000000bam-0.5.1/tests/import/bam.lua000066400000000000000000000000531300503731100161610ustar00rootroot00000000000000Import("mod1.lua") Import("mod2/mod2.lua") bam-0.5.1/tests/import/mod1.lua000066400000000000000000000000001300503731100162520ustar00rootroot00000000000000bam-0.5.1/tests/import/mod2/000077500000000000000000000000001300503731100155625ustar00rootroot00000000000000bam-0.5.1/tests/import/mod2/mod2.lua000066400000000000000000000000301300503731100171170ustar00rootroot00000000000000Import("mod3/mod3.lua") bam-0.5.1/tests/import/mod2/mod3/000077500000000000000000000000001300503731100164245ustar00rootroot00000000000000bam-0.5.1/tests/import/mod2/mod3/mod3.lua000066400000000000000000000000001300503731100177570ustar00rootroot00000000000000bam-0.5.1/tests/include_paths/000077500000000000000000000000001300503731100162315ustar00rootroot00000000000000bam-0.5.1/tests/include_paths/bam.lua000066400000000000000000000001401300503731100174660ustar00rootroot00000000000000s = NewSettings() s.cc.includes:Add("dir") Link(s, "include_paths", Compile(s, Collect("*.c"))) bam-0.5.1/tests/include_paths/dir/000077500000000000000000000000001300503731100170075ustar00rootroot00000000000000bam-0.5.1/tests/include_paths/dir/system_header.h000066400000000000000000000001751300503731100220170ustar00rootroot00000000000000/* UGG!!! */ #include "../local_header.h" #if 0 #include "../does_not_existing1.h" #include <../does_not_existing2.h> #endif bam-0.5.1/tests/include_paths/include_paths.c000066400000000000000000000001211300503731100212110ustar00rootroot00000000000000#include #include "local_header.h" int main() { return 0; } bam-0.5.1/tests/include_paths/local_header.h000066400000000000000000000000011300503731100207730ustar00rootroot00000000000000 bam-0.5.1/tests/locked/000077500000000000000000000000001300503731100146505ustar00rootroot00000000000000bam-0.5.1/tests/locked/bam.lua000066400000000000000000000002701300503731100161110ustar00rootroot00000000000000settings = NewSettings() settings.cc.DOES_NOT_EXIST = 1 settings["DOES_NOT_EXIST"] = 1 src = Collect("*.cpp") objs = Compile(settings, src) exe = Link(settings, "gc_app", objs) bam-0.5.1/tests/locked/locked.cpp000066400000000000000000000001741300503731100166170ustar00rootroot00000000000000#include using namespace std; int main() { cout << "Hello world!" << endl; return 0; } bam-0.5.1/tests/multi_target/000077500000000000000000000000001300503731100161075ustar00rootroot00000000000000bam-0.5.1/tests/multi_target/bam.lua000066400000000000000000000002011300503731100173420ustar00rootroot00000000000000s = NewSettings() objs = Compile(s, Collect("*.c")) PseudoTarget("CORRECT_ONE", Link(s, "correct", objs)) Link(s, "ERROR", objs) bam-0.5.1/tests/multi_target/multi_target.c000066400000000000000000000000331300503731100207470ustar00rootroot00000000000000int main() { return 0; } bam-0.5.1/tests/multipleoutput/000077500000000000000000000000001300503731100165235ustar00rootroot00000000000000bam-0.5.1/tests/multipleoutput/bam.lua000066400000000000000000000003121300503731100177610ustar00rootroot00000000000000AddJob({"output1", "output2"}, "testing 1", "echo hello > output1 && echo world >output2") AddJob("output3", "testing 2", "echo hello > output3 && echo world >output4") AddOutput("output3", "output4") bam-0.5.1/tests/retval/000077500000000000000000000000001300503731100147045ustar00rootroot00000000000000bam-0.5.1/tests/retval/bam.lua000066400000000000000000000001711300503731100161450ustar00rootroot00000000000000settings = NewSettings() src = Collect("*.cpp") objs = Compile(settings, src) exe = Link(settings, "gc_app", objs) bam-0.5.1/tests/retval/retval.cpp000066400000000000000000000001741300503731100167070ustar00rootroot00000000000000#include using namespace std; int main() { cout << "Hello world!" << endl return 0; } bam-0.5.1/tests/sharedlib/000077500000000000000000000000001300503731100153445ustar00rootroot00000000000000bam-0.5.1/tests/sharedlib/bam.lua000066400000000000000000000002421300503731100166040ustar00rootroot00000000000000settings = NewSettings() settings.cc.flags:Add("-fPIC") src = Collect("*.cpp") objs = Compile(settings, src) exe = SharedLibrary(settings, "shared", objs) bam-0.5.1/tests/sharedlib/sharedlib.cpp000066400000000000000000000002031300503731100200000ustar00rootroot00000000000000#include using namespace std; int shared_func() { cout << "Hello world!" << endl; return 0; } bam-0.5.1/tests/subproject/000077500000000000000000000000001300503731100155675ustar00rootroot00000000000000bam-0.5.1/tests/subproject/bam.lua000066400000000000000000000004061300503731100170310ustar00rootroot00000000000000mod = Import("mod/mod.bam") test = "ERROR: wrong variable" function get_test() return "ERROR: wrong function" end s = NewSettings() mod.use(s) objs = Compile(s, Collect("*.c")) print("Error test:", mod.get_test()) exe = Link(s, "subproj", objs, mod.output) bam-0.5.1/tests/subproject/main.c000066400000000000000000000001561300503731100166610ustar00rootroot00000000000000#include #include int main() { printf("The string: %s", get_magic_string()); return 0; } bam-0.5.1/tests/subproject/mod/000077500000000000000000000000001300503731100163465ustar00rootroot00000000000000bam-0.5.1/tests/subproject/mod/mod.bam000066400000000000000000000004711300503731100176100ustar00rootroot00000000000000s = NewSettings() objs = Compile(s, Collect("*.c")) lib = StaticLibrary(s, "lib", objs) test = "OK: right variable!" print("LIB: ", lib) vpath = Path("") function use(settings) settings.cc.includes:add(vpath) settings.linker.extrafiles:add(lib) print(include_path) end function get_test() return test end bam-0.5.1/tests/subproject/mod/mod.c000066400000000000000000000001021300503731100172620ustar00rootroot00000000000000const char *get_magic_string() { return "magic mod string!!!"; } bam-0.5.1/tests/subproject/mod/mod.h000066400000000000000000000000471300503731100172770ustar00rootroot00000000000000extern const char *get_magic_string(); bam-0.5.1/tests/subproject/mod/mod2/000077500000000000000000000000001300503731100172075ustar00rootroot00000000000000bam-0.5.1/tests/subproject/mod/mod2/mod2.bam000066400000000000000000000004721300503731100205340ustar00rootroot00000000000000s = NewSettings() objs = Compile(s, Collect("*.c")) lib = StaticLibrary(s, "lib", objs) test = "OK: right variable!" print("LIB: ", lib) vpath = Path("") function use(settings) settings.cc.includes:add(vpath) settings.linker.extrafiles:add(lib) print(include_path) end function get_test() return test end bam-0.5.1/windows_plugin.def000066400000000000000000000000241300503731100157710ustar00rootroot00000000000000EXPORTS plugin_main