debian/0000755000000000000000000000000012160145062007163 5ustar debian/boswars-data.dirs0000644000000000000000000000003012157436602012437 0ustar usr/share/games/boswars debian/watch0000644000000000000000000000013712157436602010226 0ustar version=3 http://www.boswars.org/download.shtml dist/releases/boswars-([0-9.]*)-src\.tar\.gz debian/boswars.menu0000644000000000000000000000015012157436602011536 0ustar ?package(boswars):needs="X11" section="Games/Strategy"\ title="Bos Wars" command="/usr/games/boswars" debian/boswars.install0000644000000000000000000000025212157445146012246 0ustar build/boswars usr/games doc/* usr/share/doc/boswars/html debian/boswars.desktop usr/share/applications debian/boswars.png usr/share/pixmaps debian/changelog0000644000000000000000000001365512160145023011044 0ustar boswars (2.7-1) unstable; urgency=low * New upstream release. * Removed following patches, now applied upstream: - buildsys_gnukfreebsd_support - sdl_disable_mouse_relative_mode * Adapted rules as final binary was relocated and renamed. * Updated copyright file. * Added hardening build flags, with a buildsys fix to merge flags correctly (buildsys_flags_fix.patch). * Bumped Standards-Version to 3.9.4 (no changes). -- Marc Dequènes (Duck) Tue, 18 Jun 2013 22:58:56 +0200 boswars (2.6.1-2) unstable; urgency=low * Switched to DH. * Enforce building with Lua 5.1, as requested by buildsys (Closes: #585672). * Removed KiBi from uploaders (requested by himself). * Stopped uselessly suggesting python (Closes: #568330). * Added patch from KiBi to add buildsys support to kfreebsd-* architectures (Closes: #585673). * Added patch from Kalle Olavi Niemitalo to disable SDL mouse relative mode causing problems with tablets and similar input devices (Closes: #559615). * Bumped Standards-Version to 3.9.0 (no changes). -- Marc Dequènes (Duck) Wed, 07 Jul 2010 03:45:44 +0200 boswars (2.6.1-1) unstable; urgency=low [ Barry deFreese] * Update Cyril Brulebois e-mail address. [ Marc Dequènes (Duck) ] * Added myself to Uploaders, with KiBi and bddebian's blessing. * New upstream release (Closes: #566119, #473673): - removed all patches, now obsolete (and patchsystem call). * Installed new map 'patches' directory in boswars-data. * Switched to dpkg-source 3.0 (quilt) format. * Bumped Standards-Version (no changes). * Added missing ${misc:Depends} for 'boswars-data'. * Switched compat level to 7 (switched to dh_prep in rules). -- Marc Dequènes (Duck) Tue, 08 Jun 2010 23:14:08 +0200 boswars (2.5-2) unstable; urgency=low [ Barry deFreese ] * 20_fix_ftbfs_with_gcc-4.4.diff - Build with gcc-4.4. (Closes: #505080). + Thanks to Martin Michlmayr for the fix! * debian/copyright: Add info for DeJavu files. (Closes: #528946). * Add myself to uploaders. * Bump Standards Version to 3.8.2. (No changes needed). -- Barry deFreese Tue, 14 Jul 2009 11:51:52 -0400 boswars (2.5-1) unstable; urgency=low * New upstream release. * Update copyright and license information since that release is DFSG-compliant: - Not repacking anymore, “*.dll” files were removed from the upstream tarball: - Update debian/copyright accordingly. - Drop debian/README.Debian-source. - Drop the get-orig-source target and the UPSTREAM_VERSION variable from debian/rules. - Drop version mangling in debian/watch. - Mention in debian/copyright the mails from tolua++ and tolua authors, which agreed to switch to the lua license (MIT) for their software, included in this source package. - Update all other copyright and license information, while switching to the proposed machine-readable copyright format. Also point to the GPL-2 explicitely, since some parts are GPL-2 and some others are GPL-2+, as clarified by upstream in COPYRIGHT.txt, which gets fully quoted in debian/copyright. * Patches: - Drop 10_lua_const_char.diff, no longer relevant. - Add 10_fix_ftbfs_with_gcc-4.3.diff, which fixes missing includes and prevents FTBFS with gcc-4.3. - Make build-arch and build-indep depend on “patch” so that the series is actually applied. * debian/control: Make the first long description only contain full sentences. * debian/rules: Minor tweaks to the build system. Mostly: no longer ship makesame.py and updatepo.sh, they're deleted from the target directory along with genpot.sh. * debian/boswars-data.install: Replace “video” with “intro” to follow upstream's changes. * debian/boswars.6: Minor tweak. Mention needed work in debian/TODO. -- Cyril Brulebois Mon, 17 Mar 2008 02:59:28 +0100 boswars (2.4.1.dfsg-1) unstable; urgency=low [ Cyril Brulebois] * Initial release (Closes: #437382). * Repack because of included “.dll” files. * Notes: - Upstream says both lua5.0 and lua5.1 should be fine, hence the alternative in Build-Depends. - No menu icon yet, since upstream's .ico seems not to be representative of the game. * Add Homepage entry to debian/control, use Vcs-*. * Add get-orig-source target to debian/rules, based on Barry's, and a bit more generic (independent of the version number). * Copy and rename an icon from the source, to be used as desktop icon. * Bump Standards-Version to 3.7.3 (no change needed). * Remove unneeded configure* targets. * Add a TODO file (its current content is about desktop icon, and CFLAGS not being honoured). * Adjust the copyright file: Add copyright holders Francois Berteen and Jimmy Salmon to make sure (although they are members of the core team). * Add an explicit Build-Depends on pkg-config. * Add a Build-Depends on libtheora-dev, which is recommended but not required (and this is why its being missing wasn't spotted before). * Tweak UPSTREAM_VERSION handling to support binNMUs. [ Barry deFreese ] * New upstream release (from 2.4 to 2.4.1). * Add desktop file. * Remove dh_make comments from rules file. * New files: debian/ boswars.{dirs,install}, boswars-data.{dirs,install}. * Call dh_desktop. * Remove opengl=0 from scons build. (OpenGL support is now run-time option.) * Update -data package description. * Remove unnecessary files from binary package. * Add quilt patch system. * 10_lua_const_char.diff + Fix char* -> const char* issues in lua code. * Add README.Debian-source to describe repack. * Update watch file to mangle dfsg version. [ Paul Wise ] * Fix typo in debian/copyright -- Cyril Brulebois Wed, 12 Dec 2007 04:05:05 +0100 debian/compat0000644000000000000000000000000212160124672010365 0ustar 7 debian/boswars.desktop0000644000000000000000000000024712157436602012252 0ustar [Desktop Entry] Name=Bos Wars GenericName=boswars Comment=Battle for survival Type=Application Exec=boswars Icon=boswars Terminal=false Categories=Game;StrategyGame; debian/source/0000755000000000000000000000000012160145062010463 5ustar debian/source/format0000644000000000000000000000001412157436602011702 0ustar 3.0 (quilt) debian/patches/0000755000000000000000000000000012160145062010612 5ustar debian/patches/series0000644000000000000000000000003112160142220012012 0ustar buildsys_flags_fix.patch debian/patches/buildsys_flags_fix.patch0000644000000000000000000000230512160142427015515 0ustar --- broken/SConstruct 2013-06-18 22:33:39.635161061 +0200 +++ new/SConstruct 2013-06-18 22:33:25.283258475 +0200 @@ -101,29 +101,9 @@ } static_libs = [] - params = output.split() - for arg in params: - if arg[0] != '-': - static_libs.append(arg) - elif arg[:2] == '-L': - flags['LIBPATH'].append(arg[2:]) - elif arg[:2] == '-l': - flags['LIBS'].append(arg[2:]) - elif arg[:2] == '-I': - flags['CPPPATH'].append(arg[2:]) - elif arg[:4] == '-Wa,': - flags['ASFLAGS'].append(arg) - elif arg[:4] == '-Wl,': - flags['LINKFLAGS'].append(arg) - elif arg[:4] == '-Wp,': - flags['CPPFLAGS'].append(arg) - elif arg == '-pthread': - flags['CCFLAGS'].append(arg) - flags['LINKFLAGS'].append(arg) - else: - flags['CCFLAGS'].append(arg) - apply(env.Append, (), flags) - return static_libs + flags = env.ParseFlags(output) + env.MergeFlags(flags, unique=0) + return flags['LIBS'] if function is None: function = parse_conf debian/TODO0000644000000000000000000000067612157436602007675 0ustar TODO for boswars: ----------------- * Ask upstream for a nice SVG icon. * Eventually adjust the icon location (probably to a subdirectory of /usr/share/icons/hicolor). * Fix the CFLAGS issues. * Send the manpage to upstream for review/update, and eventually backport a patch to update it. Switching to e.g. would make it more readable. -- Cyril Brulebois Sun, 16 Mar 2008 03:56:30 +0100 debian/boswars.manpages0000644000000000000000000000002112157436602012362 0ustar debian/boswars.6 debian/control0000644000000000000000000000221612160144473010574 0ustar Source: boswars Section: games Priority: extra Maintainer: Debian Games Team Uploaders: Barry deFreese , Marc Dequènes (Duck) Build-Depends: debhelper (>= 7.0.50), scons, libpng12-dev, libsdl1.2-dev, libvorbis-dev, liblua5.1-0-dev, pkg-config, libtheora-dev Standards-Version: 3.9.4 Vcs-Svn: svn://svn.debian.org/svn/pkg-games/packages/trunk/boswars/ Vcs-Browser: http://svn.debian.org/wsvn/pkg-games/packages/trunk/boswars/?op=log Homepage: http://www.boswars.org/ Package: boswars Architecture: any Depends: ${shlibs:Depends}, ${misc:Depends}, boswars-data (= ${source:Version}) Description: futuristic real-time strategy game Bos Wars is a futuristic real-time strategy game. It is possible to play against human opponents over local network (LAN), internet, or against the computer. . OpenGL support is available as a run-time configuration option. Package: boswars-data Architecture: all Depends: ${misc:Depends} Description: Images, data, and music files for Bos Wars This package includes the images, data files, and music for the Bos Wars real-time-strategy game. debian/copyright0000644000000000000000000006051012160122010011104 0ustar X-Format-Specification: http://wiki.debian.org/Proposals/CopyrightFormat X-Debianized-By: Cyril Brulebois X-Debianized-Date: Sun, 12 Aug 2007 09:16:35 +0000. X-Source-Downloaded-From: http://www.boswars.org/ Files: * Copyright: © 1998-2013 The Bos Wars and Stratagus Project © 1998-2013 Francois Beerten © 2005-2008 Llearch n'n'daCorna © 2005-2008 Loïs Taulelle © 1998-2008 Jimmy Salmon © 1998-2008 Lutz Sammer © 1999-2008 Nehal Mistry © 1998-2008 Russell Smith © 1998-2008 Vladi Belperchinov-Shabanski © 1998-2008 Crestez Leonard © 2007 Invasion Team © 2000-2007 Frank Loeffler © 2000-2005 Josh Cogliati © 1998-2008 Fabrice Rossi © 2004-2007 Frank “gorm” Loeffler © 2005-2007 Tejay “TimberDragon” Penfold © 2000-2007 Antonis Chaniotis © 1998-2008 Joris Dauphin © 2000-2007 Ludovic Pollet © 1998-2008 Andreas Arens © 1999-2007 Patrice Fortier © 1998-2007 Valery Shchedrin © 1999-2007 Martin Renold © 1999-2008 Stephan Rasenberg © 2001-2004 The SCons Foundation © 2004-2013 Tina Petersen Jensen License: GPL-2, GPL-2+ (as detailed below) | This work, Bos Wars, is copyrighted in 2004-2013 by Tina Petersen Jensen, | Francois Beerten et al. | | This game is free software; you can redistribute it and/or modify | it under the terms of the GNU General Public License as published by | the Free Software Foundation; either version 2 of the License, or | (at your option) any later version. | | This game is distributed in the hope that it will be useful, | but WITHOUT ANY WARRANTY; without even the implied warranty of | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | GNU General Public License for more details. | | You should have received a copy of the GNU General Public License | along with this program; if not, write to the Free Software | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA | 02110-1301, USA. | | | Bos Wars as a whole is distributed under the GNU general public | license version 2, which is available in the file LICENSE.txt. | | The license covers the whole game including all of the game scripts, graphics, | and sounds. Note that if it did not, you would have no license and thus no | right to use them. All the elements in Bos Wars, like for example | the scripts or graphics, are all built (written, drawn, rendered,...) such | that they link together. | | Bos Wars as a whole forms a copyrighted work. Any project which | uses *any* part of Bos Wars creates a derived work. As such the | conditions of the GPL apply and for instance the resulting work (as a whole) | must be licensed under the GPL too. | | The GPL defines the source of a work to be the preferred form of the work | for making modifications to it. This means for e.g. rendered images the | complete 3d-model used to generate the image (e.g. including the raw images of | the textures), or for music the midi files used to generate it (if done so) | with the addditional patch sets. | | The sources can be downloaded from the project website (http://bos.seul.org) or | got upon request. | | As a special exception the sources are not required for the following files: | graphics/missiles/nuke.png | graphics/ui/ui_bpanel_200x144.png | graphics/ui/ui_bpanel_200x264.png | graphics/ui/ui_bpanel_200x432.png | graphics/ui/ui_bpanel_200x624.png | graphics/ui/ui_bpanel_200x864.png | graphics/ui/ui_info.png | graphics/ui/ui_minimap.png | graphics/missiles/green_cross.png | graphics/neutral/units/corpses.png | graphics/screens/defeat.png | graphics/screens/menu.png | graphics/screens/victory.png | graphics/ui/rosace1.png | graphics/ui/x_startpoint.png | maps/antarticum.map/terrain.png | maps/battlefield.map/terrain.png | maps/bridge.map/terrain.png | maps/canyon.map/terrain.png | maps/islandwar.map/terrain.png | maps/patches.map/128x.png | maps/patches.map/256x.png | maps/patches.map/32x.png | maps/patches.map/512-hill-01x.png | maps/patches.map/512-hill-02x.png | maps/patches.map/512-hill-03x.png | maps/patches.map/512-hill-04x.png | maps/patches.map/512-lake-01x.png | maps/patches.map/512x.png | maps/patches.map/64x.png | maps/patches.map/terrain.png | maps/river.map/terrain.png | maps/campaigns/tutorial/tutorial.map/terrain.png | sounds/bazoo_g_hit.wav | sounds/grenadier_g_hit.wav | sounds/ui/click.wav.gz | units/antharus/antharus.png | units/antharus/icon.png | units/apcs/ico_apcs.png | units/apcs/smolder_action.wav | units/apcs/smolder_attack.wav | units/apcs/smolder.completed.wav | units/apcs/smolder_die.wav | units/apcs/smolder_select.wav | units/apcs/smolder.underattack.wav | units/apcs/unit_apcs.png | units/apcs/unit_apcs_s.png | units/artil/ico_artil.png | units/artil/unit_artil.png | units/artil/unit_artil_s.png | units/assault/assault_action.wav | units/assault/assault_attack.wav | units/assault/assault_die.wav | units/assault/assault_select.wav | units/assault/assault.unit.ready.wav | units/assault/assault.unit.underattack.wav | units/bazoo/bazoo_action.wav | units/bazoo/bazoo_attack.wav | units/bazoo/bazoo_die.wav | units/bazoo/bazoo.ready.wav | units/bazoo/bazoo_select.wav | units/bazoo/bazoo.underattack.wav | units/bazoo/ico_bazoo.png | units/bazoo/unit_bazoo_c.png | units/bazoo/unit_bazoo.png | units/bazoo/unit_bazoo_s.png | units/bomber/ico_bomber.png | units/bomber/missile.png | units/bomber/unit_bomber.png | units/bomber/unit_bomber_s.png | units/camera/sfx_camera.select.wav | units/camp/sfx_camp.die.wav | units/camp/sfx_camp.select.wav | units/camp/training.camp.completed.wav | units/camp/training.camp.underattack.wav | units/chopper/ico_chopper.png | units/chopper/unit_chopper.png | units/chopper/unit_chopper_s.png | units/corpses/build-dead-2.png | units/engineer/engineer_action.wav | units/engineer/engineer_attack.wav | units/engineer/engineer_die.wav | units/engineer/engineer.ready.wav | units/engineer/engineer_select.wav | units/engineer/engineer.underattack.wav | units/engineer/ico_engineer.png | units/engineer/unit_engineer_c.png | units/engineer/unit_engineer.png | units/engineer/unit_engineer_s.png | units/powerplant/power.plant.completed.wav | units/powerplant/power.plant.underattack.wav | units/powerplant/sfx_pplnt.die.wav | units/powerplant/sfx_pplnt.select.wav | units/grenadier/grenadier_action.wav | units/grenadier/grenadier_attack.wav | units/grenadier/grenadier_die.wav | units/grenadier/grenadier.ready.wav | units/grenadier/grenadier_select.wav | units/grenadier/grenadier.underattack.wav | units/grenadier/ico_grenadier.png | units/grenadier/unit_grenadier_c.png | units/grenadier/unit_grenadier.png | units/grenadier/unit_grenadier_s.png | units/gturret/gturret_attack.wav | units/gturret/gturret_select.wav | units/harvester/harvester_action.wav | units/harvester/harvester_attack.wav | units/harvester/harvester.completed.wav | units/harvester/harvester_die.wav | units/harvester/harvester_select.wav | units/harvester/harvester.underattack.wav | units/hospital/hospital.completed.wav | units/hospital/hospital.underattack.wav | units/hospital/sfx_hosp.die.wav | units/hospital/sfx_hosp.select.wav | units/medic/medic_action.wav | units/medic/medic_attack.wav | units/medic/medic_die.wav | units/medic/medic.ready.wav | units/medic/medic_select.wav | units/medic/medic.underattack.wav | units/morels/morel_1i.png | units/morels/morel_1.png | units/morels/morel_1s.png | units/morels/morel_2i.png | units/morels/morel_2.png | units/morels/morel_2s.png | units/morels/morel_3i.png | units/morels/morel_3.png | units/morels/morel_3s.png | units/morels/morel_4i.png | units/morels/morel_4.png | units/morels/morel_4s.png | units/morels/morel_5i.png | units/morels/morel_5.png | units/morels/morel_5s.png | units/morels/morel_6i.png | units/morels/morel_6.png | units/morels/morel_6s.png | units/morels/morel_7i.png | units/morels/morel_7.png | units/morels/morel_7s.png | units/nukeplant/power.plant.completed.wav | units/nukeplant/power.plant.underattack.wav | units/nukeplant/sfx_pplnt.die.wav | units/nukeplant/sfx_pplnt.select.wav | units/radar/sfx_rdar.select.wav | units/rocks/rock_1i.png | units/rocks/rock_1.png | units/rocks/rock_1s.png | units/rocks/rock_2i.png | units/rocks/rock_2.png | units/rocks/rock_2s.png | units/rocks/rock_3i.png | units/rocks/rock_3.png | units/rocks/rock_3s.png | units/rocks/rock_4i.png | units/rocks/rock_4.png | units/rocks/rock_4s.png | units/rocks/rock_5i.png | units/rocks/rock_5.png | units/rocks/rock_5s.png | units/rocks/rock_6i.png | units/rocks/rock_6.png | units/rocks/rock_6s.png | units/rocksfield/ico_rocks_field.png | units/rocksfield/rocks_field.png | units/rocksfield/rocks_field_s.png | units/rtank/ico_rtank.png | units/rtank/unit_rtank.png | units/rtank/unit_rtank_s.png | units/tank/ico_tank.png | units/tank/unit_tank.png | units/tank/unit_tank_s.png | units/tree/tree01_i.png | units/tree/tree01.png | units/tree/tree01_s.png | units/tree02/tree02.png | units/tree02/tree02_s.png | units/tree03/tree03.png | units/tree03/tree03_s.png | units/tree04/tree04.png | units/tree04/tree04_s.png | units/vault/sfx_fort.die.wav | units/vault/sfx_fort.select.wav | units/vehiclefactory/sfx_vfac.die.wav | units/vehiclefactory/sfx_vfac.select.wav | units/vehiclefactory/vehicle_c.png | units/vehiclefactory/vehicle.factory.completed.wav | units/vehiclefactory/vehicle_factory_i.png | units/vehiclefactory/vehicle_factory.png | units/vehiclefactory/vehicle_factory_s.png | units/vehiclefactory/vehicle.factory.underattack.wav | If a file from this list is renamed, this list should be changed accordingly. | If a file from this list is deleted, then it should be | removed from this list. The exception does not apply if a file from this | list is replaced or changed. In that case, the file has to be removed from | the list and sources provided. | | By default, the content of Bos Wars is distributed under the GNU General | Public License version 2, or (at your option) any later version. | | The Bos Wars engine is based on the Stratagus engine. The engine is | distributed under the GNU General Public License version 2. This implies | that the whole project can only be distributed under the GNU General Public | License version 2 and not later versions as long as that engine is used. | | The engine includes the following elements which have their own | licence and copyrights: | * Guichan from http://guichan.sourceforge.net/. | Details in doc/guichan-copyright.txt. | * Tolua++ from http://www.codenix.com/~tolua/. | Details in doc/tolua-copyright.txt. | | The binary packages with static builds can also include the following elements: | * SDL from http://www.libsdl.org/. | Details in doc/README-SDL.txt. | * Lua from http://lua.org | Details in doc/lua-copyright.txt. | * Vorbis, Ogg and Theora from http://xiph.org/. | Details in doc/xiph-copyright.txt. | * libstdc++ and libgcc_p from ftp://gcc.gnu.org/pub/gcc/releases/. | Details in doc/gcclibs-copyright.txt. | | This text forms the copyright notice and may not be altered. X-License-Origin: COPYRIGHT.txt X-Comment: On Debian systems, the complete text of the GNU General Public License, version 2 can be found in “/usr/share/common-licenses/GPL-2”. X-Additional-Authors: Jon Gabrielson Files: engine/guichan/* Copyright: © 2004-2005 darkbits © 2004-2005 Per Larsson a.k.a finalman © 2004-2005 Olof Naessén a.k.a jansem/yakslem License: BSD-3 | /* _______ __ __ __ ______ __ __ _______ __ __ | * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ | * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / | * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / | * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / | * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / | * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ | * | * Copyright (c) 2004, 2005 darkbits Js_./ | * Per Larsson a.k.a finalman _RqZ{a<^_aa | * Olof Naessén a.k.a jansem/yakslem _asww7!uY`> )\a// | * _Qhm`] _f "'c 1!5m | * Visit: http://guichan.darkbits.org )Qk

ws?a-?' ._/L #' | * binary forms, with or without )4d[#7r, . ' )d`)[ | * modification, are permitted provided _Q-5'5W..j/?' -?!\)cam' | * that the following conditions are met: j<. a J@\ | * this list of conditions and the j(]1u | To: Cyril Brulebois | Date: Wed, 6 Feb 2008 14:22:35 -0200 | X-Mailer: Apple Mail (2.915) | Message-Id: <79FB2838-1722-40D7-A648-0D3E767933B4@inf.puc-rio.br> | | Hi, | | You can count on this. I will update the tolua licence to use the MIT one. | | Thanks for pointing this out, | | -- Waldemar | | On Feb 6, 2008, at 10:46 AM, Cyril Brulebois wrote: | | >Hi, | > | >while working on packaging boswars for Debian, I stumbled upon | >tolua++, which is embedded in boswars. Unfortunately, although there's | >already a tolua package in the archive, its license (identical to | >tolua++'s) isn't compliant with the Debian Free Software | >Guidelines[1]. The basic right to use the software isn't actually | >granted, and you might now that by default, in copyright areas, | >everything not granted is implicitely forbidden. | > | >1. http://www.debian.org/social_contract#guidelines | > | > | >That's why I'd like to know whether you might consider relicensing | >tolua(++) under the MIT license, which is quite similar in spirit, and | >apparently widely used in the lua world, being the license of lua | >itself[2]. That would solve the DFSG-compliance problem, and allow to | >keep tolua, as well as to include boswars and its embedded copy of | >tolua++. | > | >2. http://www.lua.org/license.html | > | > | >Thank you in advance. | > | >Cheers, | > | >-- | >Cyril Brulebois X-Tolua++-Author-Relicense-Agreement: | Subject: Re: License for tolua and tolua++ | From: Ariel Manzur | To: Cyril Brulebois | Date: Wed, 6 Feb 2008 16:42:32 -0200 | Message-ID: | | On Feb 6, 2008 3:53 PM, Cyril Brulebois | wrote: | > On 06/02/2008, Ariel Manzur wrote: | > > As far as I can tell, the license allows you to redistribute the | > > code changing the license, so you should be able to take the code | > > and package it with whatever license you need. That's what I would | > > be doing if I changed the tolua++ license in fact, since it's | > > basically Waldemar's program. | > | > Here's Waldemar's answer: | [...] | > | > Shall I take for granted that one can update the copyright notices of | > tolua++ included in boswars to use the MIT license instead of the | > current license? | | Yeah.. no problem. I'll also update the license on my svn. X-New-License: | Permission is hereby granted, free of charge, to any person obtaining a | copy of this software and associated documentation files (the "Software"), | to deal in the Software without restriction, including without limitation | the rights to use, copy, modify, merge, publish, distribute, sublicense, | and/or sell copies of the Software, and to permit persons to whom the | Software is furnished to do so, subject to the following conditions: | | The above copyright notice and this permission notice shall be included in | all copies or substantial portions of the Software. | | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | DEALINGS IN THE SOFTWARE. Files: languages/*.po Copyright: © 2006 Alexander Petkov © 2006 Bent Jakobsen © 2006 Dirk © 2006 Kimmo Merikivi © 2006 Francois Beerten © 2006 Encolpe Degoute © 2007 Eric Kok © 2006-2007 Giovanni Oliveira © 2007-2008 Olov Gustavsson © 2007 Murat Şenel © 2007 Radim Luža © 2006 Julien Pourchez © 2006 Loïs Taulelle © 2006 Francois Beerten © 2005 Wojciech Zylinski © 2007 Olov Gustavsson License: GPL, GPL-2+ | This package is free software: you can redistribute it and/or modify | it under the terms of the GNU General Public License as published by | the Free Software Foundation, either version 2 of the License, or | (at your option) any later version. | | This package is distributed in the hope that it will be useful, | but WITHOUT ANY WARRANTY; without even the implied warranty of | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | GNU General Public License for more details. X-Comment: On Debian systems, the complete text of the GNU General Public License, version 2 can be found in “/usr/share/common-licenses/GPL-2”. Files: graphics/general/dejavu*.png Copyright: © 2003 by Bitstream, Inc. License: Bitstream | Copyright (c) 2003 by Bitstream, Inc. 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Files: debian/* Copyright: © 2007-2008 Cyril Brulebois License: GPL-2+ | This package is free software: you can redistribute it and/or modify | it under the terms of the GNU General Public License as published by | the Free Software Foundation, either version 2 of the License, or | (at your option) any later version. | | This package is distributed in the hope that it will be useful, | but WITHOUT ANY WARRANTY; without even the implied warranty of | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | GNU General Public License for more details. X-Comment: On Debian systems, the complete text of the GNU General Public License, version 2 can be found in “/usr/share/common-licenses/GPL-2”. debian/boswars.60000644000000000000000000000363612157436602010753 0ustar .\" Hey, EMACS: -*- nroff -*- .\" First parameter, NAME, should be all caps .\" Second parameter, SECTION, should be 1-8, maybe w/ subsection .\" other parameters are allowed: see man(7), man(1) .TH BOSWARS 6 "August 12, 2007" .\" Please adjust this date whenever revising the manpage. .\" .\" Some roff macros, for reference: .\" .nh disable hyphenation .\" .hy enable hyphenation .\" .ad l left justify .\" .ad b justify to both left and right margins .\" .nf disable filling .\" .fi enable filling .\" .br insert line break .\" .sp insert n+1 empty lines .\" for manpage-specific macros, see man(7) .SH NAME boswars \- futuristic real-time strategy game .br .SH SYNOPSIS .B boswars [\fIOPTIONS\fR] .SH OPTIONS .TP \fB\-c\fR file.lua configuration start file (default stratagus.lua) .TP \fB\-d\fR datapath path to stratagus data .TP \fB\-e\fR Start editor .TP \fB\-h\fR Help shows this page .TP \fB\-l\fR Disable command log .TP \fB\-P\fR port Network port to use .TP \fB\-n\fR server Network server host preset .TP \fB\-L\fR lag Network lag in # frames (default 10 = 333ms) .TP \fB\-U\fR update Network update rate in # frames (default 5=6x per s) .TP \fB\-N\fR name Name of the player .TP \fB\-s\fR sleep Number of frames for the AI to sleep before it starts .TP \fB\-v\fR mode Video mode (0=default,1=640x480,2=800x600, 3=1024x768,4=1280x960,5=1600x1200) .TP \fB\-D\fR Video mode depth = pixel per point (for Win32/TNT) .TP \fB\-F\fR Full screen video mode .TP \fB\-S\fR Sync speed (100 = 30 frames/s) .TP \fB\-W\fR Windowed video mode .PP map is relative to StratagusLibPath=datapath, use ./map for relative to the current working directory. .SH AUTHOR boswars was written by the Bos Wars and Stratagus Project. .PP This manual page was written by Cyril Brulebois , for the Debian project (and may be used by others). debian/rules0000755000000000000000000000223612160142474010252 0ustar #!/usr/bin/make -f # -*- makefile -*- export DEB_BUILD_MAINT_OPTIONS = hardening=+all export CPPFLAGS:=$(shell dpkg-buildflags --get CPPFLAGS) export CCFLAGS:=$(shell dpkg-buildflags --get CFLAGS) -DSTRATAGUS_LIB_PATH=\"/usr/share/games/boswars\" export LINKFLAGS:=$(shell dpkg-buildflags --get LDFLAGS) %: dh $@ override_dh_auto_build: scons CPPFLAGS='$(CPPFLAGS)' CCFLAGS='$(CCFLAGS)' LINKFLAGS='$(LINKFLAGS)' override_dh_auto_install: override_dh_install: # Copy (and rename) an icon to be used as desktop file cp units/tank/ico_tank.png debian/boswars.png # rename binary mv build/boswars-release build/boswars # Default action dh_install # Remove unneeded files. for i in genpot.sh makesame.py updatepo.sh ; do \ rm -f debian/boswars-data/usr/share/games/boswars/languages/$$i ; \ done rm -f debian/boswars/usr/share/doc/boswars/html/README-SDL.txt rm -f debian/boswars/usr/share/doc/boswars/html/*copyright* clean: scons -c # Additional icon (see build-indep-stamp) rm -f debian/boswars.png # Scons is stupid and leaves them behind no matter what. rm -f .sconsign.dblite rm -rf .sconf_temp rm -f build_conf_cache.py build_options.py config.log debian/boswars-data.install0000644000000000000000000000046212157436602013155 0ustar campaigns usr/share/games/boswars graphics usr/share/games/boswars intro usr/share/games/boswars languages usr/share/games/boswars maps usr/share/games/boswars scripts usr/share/games/boswars sounds usr/share/games/boswars units usr/share/games/boswars patches usr/share/games/boswars debian/boswars.dirs0000644000000000000000000000007412157436602011540 0ustar usr/games usr/share/doc/boswars/html usr/share/applications