pax_global_header 0000666 0000000 0000000 00000000064 13261134273 0014514 g ustar 00root root 0000000 0000000 52 comment=1a63e88643b905e2023dcaea3e10cffc28a528a5
fuzzysort-1.1.1/ 0000775 0000000 0000000 00000000000 13261134273 0013613 5 ustar 00root root 0000000 0000000 fuzzysort-1.1.1/LICENSE 0000664 0000000 0000000 00000002105 13261134273 0014616 0 ustar 00root root 0000000 0000000 MIT License
Copyright (c) 2018 Stephen Kamenar
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
fuzzysort-1.1.1/README.md 0000664 0000000 0000000 00000011342 13261134273 0015073 0 ustar 00root root 0000000 0000000 # [fuzzysort](https://raw.github.com/farzher/fuzzysort/master/fuzzysort.js)
Fast SublimeText-like fuzzy search for JavaScript.
Sublime's fuzzy search is... sublime. I wish everything used it. So here's an open source js version.
## [Demo](https://rawgit.com/farzher/fuzzysort/master/test.html)
https://rawgit.com/farzher/fuzzysort/master/test.html





## Installation Node
```sh
npm i fuzzysort
node
> require('fuzzysort').single('t', 'test')
{ score: -3, indexes: [0], target: 'test' }
```
## Installation Browser
```html
```
## Usage
### `fuzzysort.single(search, target)`
```js
var result = fuzzysort.single('query', 'some string that contains my query.')
result.score // -59
result.indexes // [29, 30, 31, 32, 33]
result.target // some string that contains my query.
fuzzysort.highlight(result, '', '') // some string that contains my query.
fuzzysort.single('query', 'irrelevant string') // null
// exact match returns a score of 0. lower is worse
fuzzysort.single('query', 'query').score // 0
```
### `fuzzysort.go(search, targets, options=null)`
```js
fuzzysort.go('mr', ['Monitor.cpp', 'MeshRenderer.cpp'])
// [{score: -18, target: "MeshRenderer.cpp"}, {score: -6009, target: "Monitor.cpp"}]
```
### `fuzzysort.goAsync(search, targets, options=null)`
```js
let promise = fuzzysort.goAsync('mr', ['Monitor.cpp', 'MeshRenderer.cpp'])
promise.then(results => console.log(results))
if(invalidated) promise.cancel()
```
##### Options
```js
fuzzysort.go(search, targets, {
threshold: -Infinity, // Don't return matches worse than this (higher is faster)
limit: Infinity, // Don't return more results than this (lower is faster)
allowTypo: true, // Allwos a snigle transpoes (false is faster)
key: null, // For when targets are objects (see its example usage)
keys: null, // For when targets are objects (see its example usage)
scoreFn: null, // For use with `keys` (see its example usage)
})
```
#### `fuzzysort.highlight(result, open='', close='')`
```js
fuzzysort.highlight(fuzzysort.single('tt', 'test'), '*', '*') // *t*es*t*
```
## How To Go Fast ยท Performance Tips
```js
// filter out targets that you don't need to search! especially long ones!
targets = targets.filter(t => t.length < 1000)
// if your targets don't change often, provide prepared targets instead of raw strings!
targets = targets.map(t => fuzzysort.prepare(t))
const options = {
limit: 100, // don't return more results than you need!
allowTypo: false, // if you don't care about allowing typos
threshold: -10000, // don't return garbage results
}
fuzzysort.go('gotta', targets, options)
fuzzysort.go('go', targets, options)
fuzzysort.go('fast', targets, options)
```
### Advanced Usage
Search a list of objects by key
```js
fuzzysort.go('mr', [{file:'Monitor.cpp'}, {file:'MeshRenderer.cpp'}], {key: 'file'})
// When using `key`, the results will have an extra property, `obj`, which referencese the original obj
// [{score: -18, target: "MeshRenderer.cpp", obj}, {score: -6009, target: "Monitor.cpp", obj}]
```
Search a list of objects, by multiple fields, with custom weights.
```js
let objects = [{title:'Favorite Color', desc:'Chrome'}, {title:'Google Chrome', desc:'Launch Chrome'}]
let results = fuzzysort.go('chr', objects, {
keys: ['title', 'desc'],
// Create a custom combined score to sort by. -100 to the desc score makes it a worse match
scoreFn(a) => Math.max(a[0]?a[0].score:-1000, a[1]?a[1].score-100:-1000)
})
var bestResult = results[0]
// When using multiple `keys`, results are different. They're indexable to get each normal result
fuzzysort.highlight(bestResult[0]) // 'Google Chrome'
fuzzysort.highlight(bestResult[1]) // 'Launch Chrome'
bestResult.obj.title // 'Google Chrome'
```
Multiple instances, each with different default options.
```js
const strictsort = fuzzysort.new({threshold: -999})
```
### Changelog
#### v1.1.0
- Added `allowTypo` as an option
#### v1.0.0
- Inverted scores; they're now negative instead of positive, so that higher scores are better
- Added ability to search objects by `key`/`keys` with custom weights
- Removed the option to automatically highlight and exposed `fuzzysort.highlight`
- Removed all options from `fuzzysort` and moved them into `fuzzysort.go` optional params
#### v0.x.x
- init
fuzzysort-1.1.1/fuzzysort.js 0000664 0000000 0000000 00000062204 13261134273 0016254 0 ustar 00root root 0000000 0000000 /*
WHAT: SublimeText-like Fuzzy Search
USAGE:
fuzzysort.single('fs', 'Fuzzy Search') // {score: -16}
fuzzysort.single('test', 'test') // {score: 0}
fuzzysort.single('doesnt exist', 'target') // null
fuzzysort.go('mr', ['Monitor.cpp', 'MeshRenderer.cpp'])
// [{score: -18, target: "MeshRenderer.cpp"}, {score: -6009, target: "Monitor.cpp"}]
fuzzysort.highlight(fuzzysort.single('fs', 'Fuzzy Search'), '', '')
// Fuzzy Search
*/
// UMD (Universal Module Definition) for fuzzysort
;(function(root, UMD) {
if(typeof define === 'function' && define.amd) define([], UMD)
else if(typeof module === 'object' && module.exports) module.exports = UMD()
else root.fuzzysort = UMD()
})(this, function UMD() { function fuzzysortNew(instanceOptions) {
var fuzzysort = {
single: function(search, target, options) {
if(!search) return null
if(!isObj(search)) search = fuzzysort.getPreparedSearch(search)
if(!target) return null
if(!isObj(target)) target = fuzzysort.getPrepared(target)
var allowTypo = options && options.allowTypo!==undefined ? options.allowTypo
: instanceOptions && instanceOptions.allowTypo!==undefined ? instanceOptions.allowTypo
: true
var algorithm = allowTypo ? fuzzysort.algorithm : fuzzysort.algorithmNoTypo
return algorithm(search, target, search[0])
// var threshold = options && options.threshold || instanceOptions && instanceOptions.threshold || -9007199254740991
// var result = algorithm(search, target, search[0])
// if(result === null) return null
// if(result.score < threshold) return null
// return result
},
go: function(search, targets, options) {
if(!search) return noResults
search = fuzzysort.prepareSearch(search)
var searchLowerCode = search[0]
var threshold = options && options.threshold || instanceOptions && instanceOptions.threshold || -9007199254740991
var limit = options && options.limit || instanceOptions && instanceOptions.limit || 9007199254740991
var allowTypo = options && options.allowTypo!==undefined ? options.allowTypo
: instanceOptions && instanceOptions.allowTypo!==undefined ? instanceOptions.allowTypo
: true
var algorithm = allowTypo ? fuzzysort.algorithm : fuzzysort.algorithmNoTypo
var resultsLen = 0; var limitedCount = 0
var targetsLen = targets.length
// This code is copy/pasted 3 times for performance reasons [options.keys, options.key, no keys]
// options.keys
if(options && options.keys) {
var scoreFn = options.scoreFn || defaultScoreFn
var keys = options.keys
var keysLen = keys.length
for(var i = targetsLen - 1; i >= 0; --i) { var obj = targets[i]
var objResults = new Array(keysLen)
for (var keyI = keysLen - 1; keyI >= 0; --keyI) {
var key = keys[keyI]
var target = getValue(obj, key)
if(!target) { objResults[keyI] = null; continue }
if(!isObj(target)) target = fuzzysort.getPrepared(target)
objResults[keyI] = algorithm(search, target, searchLowerCode)
}
objResults.obj = obj // before scoreFn so scoreFn can use it
var score = scoreFn(objResults)
if(score === null) continue
if(score < threshold) continue
objResults.score = score
if(resultsLen < limit) { q.add(objResults); ++resultsLen }
else {
++limitedCount
if(score > q.peek().score) q.replaceTop(objResults)
}
}
// options.key
} else if(options && options.key) {
var key = options.key
for(var i = targetsLen - 1; i >= 0; --i) { var obj = targets[i]
var target = getValue(obj, key)
if(!target) continue
if(!isObj(target)) target = fuzzysort.getPrepared(target)
var result = algorithm(search, target, searchLowerCode)
if(result === null) continue
if(result.score < threshold) continue
// have to clone result so duplicate targets from different obj can each reference the correct obj
result = {target:result.target, _targetLowerCodes:null, _nextBeginningIndexes:null, score:result.score, indexes:result.indexes, obj:obj} // hidden
if(resultsLen < limit) { q.add(result); ++resultsLen }
else {
++limitedCount
if(result.score > q.peek().score) q.replaceTop(result)
}
}
// no keys
} else {
for(var i = targetsLen - 1; i >= 0; --i) { var target = targets[i]
if(!target) continue
if(!isObj(target)) target = fuzzysort.getPrepared(target)
var result = algorithm(search, target, searchLowerCode)
if(result === null) continue
if(result.score < threshold) continue
if(resultsLen < limit) { q.add(result); ++resultsLen }
else {
++limitedCount
if(result.score > q.peek().score) q.replaceTop(result)
}
}
}
if(resultsLen === 0) return noResults
var results = new Array(resultsLen)
for(var i = resultsLen - 1; i >= 0; --i) results[i] = q.poll()
results.total = resultsLen + limitedCount
return results
},
goAsync: function(search, targets, options) {
var canceled = false
var p = new Promise(function(resolve, reject) {
if(!search) return resolve(noResults)
search = fuzzysort.prepareSearch(search)
var searchLowerCode = search[0]
var q = fastpriorityqueue()
var iCurrent = targets.length - 1
var threshold = options && options.threshold || instanceOptions && instanceOptions.threshold || -9007199254740991
var limit = options && options.limit || instanceOptions && instanceOptions.limit || 9007199254740991
var allowTypo = options && options.allowTypo!==undefined ? options.allowTypo
: instanceOptions && instanceOptions.allowTypo!==undefined ? instanceOptions.allowTypo
: true
var algorithm = allowTypo ? fuzzysort.algorithm : fuzzysort.algorithmNoTypo
var resultsLen = 0; var limitedCount = 0
function step() {
if(canceled) return reject('canceled')
var startMs = Date.now()
// This code is copy/pasted 3 times for performance reasons [options.keys, options.key, no keys]
// options.keys
if(options && options.keys) {
var scoreFn = options.scoreFn || defaultScoreFn
var keys = options.keys
var keysLen = keys.length
for(; iCurrent >= 0; --iCurrent) { var obj = targets[iCurrent]
var objResults = new Array(keysLen)
for (var keyI = keysLen - 1; keyI >= 0; --keyI) {
var key = keys[keyI]
var target = getValue(obj, key)
if(!target) { objResults[keyI] = null; continue }
if(!isObj(target)) target = fuzzysort.getPrepared(target)
objResults[keyI] = algorithm(search, target, searchLowerCode)
}
objResults.obj = obj // before scoreFn so scoreFn can use it
var score = scoreFn(objResults)
if(score === null) continue
if(score < threshold) continue
objResults.score = score
if(resultsLen < limit) { q.add(objResults); ++resultsLen }
else {
++limitedCount
if(score > q.peek().score) q.replaceTop(objResults)
}
if(iCurrent%1000/*itemsPerCheck*/ === 0) {
if(Date.now() - startMs >= 10/*asyncInterval*/) {
isNode?setImmediate(step):setTimeout(step)
return
}
}
}
// options.key
} else if(options && options.key) {
var key = options.key
for(; iCurrent >= 0; --iCurrent) { var obj = targets[iCurrent]
var target = getValue(obj, key)
if(!target) continue
if(!isObj(target)) target = fuzzysort.getPrepared(target)
var result = algorithm(search, target, searchLowerCode)
if(result === null) continue
if(result.score < threshold) continue
// have to clone result so duplicate targets from different obj can each reference the correct obj
result = {target:result.target, _targetLowerCodes:null, _nextBeginningIndexes:null, score:result.score, indexes:result.indexes, obj:obj} // hidden
if(resultsLen < limit) { q.add(result); ++resultsLen }
else {
++limitedCount
if(result.score > q.peek().score) q.replaceTop(result)
}
if(iCurrent%1000/*itemsPerCheck*/ === 0) {
if(Date.now() - startMs >= 10/*asyncInterval*/) {
isNode?setImmediate(step):setTimeout(step)
return
}
}
}
// no keys
} else {
for(; iCurrent >= 0; --iCurrent) { var target = targets[iCurrent]
if(!target) continue
if(!isObj(target)) target = fuzzysort.getPrepared(target)
var result = algorithm(search, target, searchLowerCode)
if(result === null) continue
if(result.score < threshold) continue
if(resultsLen < limit) { q.add(result); ++resultsLen }
else {
++limitedCount
if(result.score > q.peek().score) q.replaceTop(result)
}
if(iCurrent%1000/*itemsPerCheck*/ === 0) {
if(Date.now() - startMs >= 10/*asyncInterval*/) {
isNode?setImmediate(step):setTimeout(step)
return
}
}
}
}
if(resultsLen === 0) return resolve(noResults)
var results = new Array(resultsLen)
for(var i = resultsLen - 1; i >= 0; --i) results[i] = q.poll()
results.total = resultsLen + limitedCount
resolve(results)
}
isNode?setImmediate(step):step()
})
p.cancel = function() { canceled = true }
return p
},
highlight: function(result, hOpen, hClose) {
if(result === null) return null
if(hOpen === undefined) hOpen = ''
if(hClose === undefined) hClose = ''
var highlighted = ''
var matchesIndex = 0
var opened = false
var target = result.target
var targetLen = target.length
var matchesBest = result.indexes
for(var i = 0; i < targetLen; ++i) { var char = target[i]
if(matchesBest[matchesIndex] === i) {
++matchesIndex
if(!opened) { opened = true
highlighted += hOpen
}
if(matchesIndex === matchesBest.length) {
highlighted += char + hClose + target.substr(i+1)
break
}
} else {
if(opened) { opened = false
highlighted += hClose
}
}
highlighted += char
}
return highlighted
},
prepare: function(target) {
if(!target) return
return {target:target, _targetLowerCodes:fuzzysort.prepareLowerCodes(target), _nextBeginningIndexes:null, score:null, indexes:null, obj:null} // hidden
},
prepareSlow: function(target) {
if(!target) return
return {target:target, _targetLowerCodes:fuzzysort.prepareLowerCodes(target), _nextBeginningIndexes:fuzzysort.prepareNextBeginningIndexes(target), score:null, indexes:null, obj:null} // hidden
},
prepareSearch: function(search) {
if(!search) return
return fuzzysort.prepareLowerCodes(search)
},
// Below this point is only internal code
// Below this point is only internal code
// Below this point is only internal code
// Below this point is only internal code
getPrepared: function(target) {
if(target.length > 999) return fuzzysort.prepare(target) // don't cache huge targets
var targetPrepared = preparedCache.get(target)
if(targetPrepared !== undefined) return targetPrepared
targetPrepared = fuzzysort.prepare(target)
preparedCache.set(target, targetPrepared)
return targetPrepared
},
getPreparedSearch: function(search) {
if(search.length > 999) return fuzzysort.prepareSearch(search) // don't cache huge searches
var searchPrepared = preparedSearchCache.get(search)
if(searchPrepared !== undefined) return searchPrepared
searchPrepared = fuzzysort.prepareSearch(search)
preparedSearchCache.set(search, searchPrepared)
return searchPrepared
},
algorithm: function(searchLowerCodes, prepared, searchLowerCode) {
var targetLowerCodes = prepared._targetLowerCodes
var searchLen = searchLowerCodes.length
var targetLen = targetLowerCodes.length
var searchI = 0 // where we at
var targetI = 0 // where you at
var typoSimpleI = 0
var matchesSimpleLen = 0
// very basic fuzzy match; to remove non-matching targets ASAP!
// walk through target. find sequential matches.
// if all chars aren't found then exit
for(;;) {
var isMatch = searchLowerCode === targetLowerCodes[targetI]
if(isMatch) {
matchesSimple[matchesSimpleLen++] = targetI
++searchI; if(searchI === searchLen) break
searchLowerCode = searchLowerCodes[typoSimpleI===0?searchI : (typoSimpleI===searchI?searchI+1 : (typoSimpleI===searchI-1?searchI-1 : searchI))]
}
++targetI; if(targetI >= targetLen) { // Failed to find searchI
// Check for typo or exit
// we go as far as possible before trying to transpose
// then we transpose backwards until we reach the beginning
for(;;) {
if(searchI <= 1) return null // not allowed to transpose first char
if(typoSimpleI === 0) { // we haven't tried to transpose yet
--searchI
var searchLowerCodeNew = searchLowerCodes[searchI]
if(searchLowerCode === searchLowerCodeNew) continue // doesn't make sense to transpose a repeat char
typoSimpleI = searchI
} else {
if(typoSimpleI === 1) return null // reached the end of the line for transposing
--typoSimpleI
searchI = typoSimpleI
searchLowerCode = searchLowerCodes[searchI + 1]
var searchLowerCodeNew = searchLowerCodes[searchI]
if(searchLowerCode === searchLowerCodeNew) continue // doesn't make sense to transpose a repeat char
}
matchesSimpleLen = searchI
targetI = matchesSimple[matchesSimpleLen - 1] + 1
break
}
}
}
var searchI = 0
var typoStrictI = 0
var successStrict = false
var matchesStrictLen = 0
var nextBeginningIndexes = prepared._nextBeginningIndexes
if(nextBeginningIndexes === null) nextBeginningIndexes = prepared._nextBeginningIndexes = fuzzysort.prepareNextBeginningIndexes(prepared.target)
var firstPossibleI = targetI = matchesSimple[0]===0 ? 0 : nextBeginningIndexes[matchesSimple[0]-1]
// Our target string successfully matched all characters in sequence!
// Let's try a more advanced and strict test to improve the score
// only count it as a match if it's consecutive or a beginning character!
if(targetI !== targetLen) for(;;) {
if(targetI >= targetLen) {
// We failed to find a good spot for this search char, go back to the previous search char and force it forward
if(searchI <= 0) { // We failed to push chars forward for a better match
// transpose, starting from the beginning
++typoStrictI; if(typoStrictI > searchLen-2) break
if(searchLowerCodes[typoStrictI] === searchLowerCodes[typoStrictI+1]) continue // doesn't make sense to transpose a repeat char
targetI = firstPossibleI
continue
}
--searchI
var lastMatch = matchesStrict[--matchesStrictLen]
targetI = nextBeginningIndexes[lastMatch]
} else {
var isMatch = searchLowerCodes[typoStrictI===0?searchI : (typoStrictI===searchI?searchI+1 : (typoStrictI===searchI-1?searchI-1 : searchI))] === targetLowerCodes[targetI]
if(isMatch) {
matchesStrict[matchesStrictLen++] = targetI
++searchI; if(searchI === searchLen) { successStrict = true; break }
++targetI
} else {
targetI = nextBeginningIndexes[targetI]
}
}
}
{ // tally up the score & keep track of matches for highlighting later
if(successStrict) { var matchesBest = matchesStrict; var matchesBestLen = matchesStrictLen }
else { var matchesBest = matchesSimple; var matchesBestLen = matchesSimpleLen }
var score = 0
var lastTargetI = -1
for(var i = 0; i < searchLen; ++i) { var targetI = matchesBest[i]
// score only goes down if they're not consecutive
if(lastTargetI !== targetI - 1) score -= targetI
lastTargetI = targetI
}
if(!successStrict) {
score *= 1000
if(typoSimpleI !== 0) score += -20/*typoPenalty*/
} else {
if(typoStrictI !== 0) score += -20/*typoPenalty*/
}
score -= targetLen - searchLen
prepared.score = score
prepared.indexes = new Array(matchesBestLen); for(var i = matchesBestLen - 1; i >= 0; --i) prepared.indexes[i] = matchesBest[i]
return prepared
}
},
algorithmNoTypo: function(searchLowerCodes, prepared, searchLowerCode) {
var targetLowerCodes = prepared._targetLowerCodes
var searchLen = searchLowerCodes.length
var targetLen = targetLowerCodes.length
var searchI = 0 // where we at
var targetI = 0 // where you at
var matchesSimpleLen = 0
// very basic fuzzy match; to remove non-matching targets ASAP!
// walk through target. find sequential matches.
// if all chars aren't found then exit
for(;;) {
var isMatch = searchLowerCode === targetLowerCodes[targetI]
if(isMatch) {
matchesSimple[matchesSimpleLen++] = targetI
++searchI; if(searchI === searchLen) break
searchLowerCode = searchLowerCodes[searchI]
}
++targetI; if(targetI >= targetLen) return null // Failed to find searchI
}
var searchI = 0
var successStrict = false
var matchesStrictLen = 0
var nextBeginningIndexes = prepared._nextBeginningIndexes
if(nextBeginningIndexes === null) nextBeginningIndexes = prepared._nextBeginningIndexes = fuzzysort.prepareNextBeginningIndexes(prepared.target)
var firstPossibleI = targetI = matchesSimple[0]===0 ? 0 : nextBeginningIndexes[matchesSimple[0]-1]
// Our target string successfully matched all characters in sequence!
// Let's try a more advanced and strict test to improve the score
// only count it as a match if it's consecutive or a beginning character!
if(targetI !== targetLen) for(;;) {
if(targetI >= targetLen) {
// We failed to find a good spot for this search char, go back to the previous search char and force it forward
if(searchI <= 0) break // We failed to push chars forward for a better match
--searchI
var lastMatch = matchesStrict[--matchesStrictLen]
targetI = nextBeginningIndexes[lastMatch]
} else {
var isMatch = searchLowerCodes[searchI] === targetLowerCodes[targetI]
if(isMatch) {
matchesStrict[matchesStrictLen++] = targetI
++searchI; if(searchI === searchLen) { successStrict = true; break }
++targetI
} else {
targetI = nextBeginningIndexes[targetI]
}
}
}
{ // tally up the score & keep track of matches for highlighting later
if(successStrict) { var matchesBest = matchesStrict; var matchesBestLen = matchesStrictLen }
else { var matchesBest = matchesSimple; var matchesBestLen = matchesSimpleLen }
var score = 0
var lastTargetI = -1
for(var i = 0; i < searchLen; ++i) { var targetI = matchesBest[i]
// score only goes down if they're not consecutive
if(lastTargetI !== targetI - 1) score -= targetI
lastTargetI = targetI
}
if(!successStrict) score *= 1000
score -= targetLen - searchLen
prepared.score = score
prepared.indexes = new Array(matchesBestLen); for(var i = matchesBestLen - 1; i >= 0; --i) prepared.indexes[i] = matchesBest[i]
return prepared
}
},
prepareLowerCodes: function(str) {
var strLen = str.length
var lowerCodes = [] // new Array(strLen) sparse array is too slow
var lower = str.toLowerCase()
for(var i = 0; i < strLen; ++i) lowerCodes[i] = lower.charCodeAt(i)
return lowerCodes
},
prepareBeginningIndexes: function(target) {
var targetLen = target.length
var beginningIndexes = []; var beginningIndexesLen = 0
var wasUpper = false
var wasAlphanum = false
for(var i = 0; i < targetLen; ++i) {
var targetCode = target.charCodeAt(i)
var isUpper = targetCode>=65&&targetCode<=90
var isAlphanum = isUpper || targetCode>=97&&targetCode<=122 || targetCode>=48&&targetCode<=57
var isBeginning = isUpper && !wasUpper || !wasAlphanum || !isAlphanum
wasUpper = isUpper
wasAlphanum = isAlphanum
if(isBeginning) beginningIndexes[beginningIndexesLen++] = i
}
return beginningIndexes
},
prepareNextBeginningIndexes: function(target) {
var targetLen = target.length
var beginningIndexes = fuzzysort.prepareBeginningIndexes(target)
var nextBeginningIndexes = [] // new Array(targetLen) sparse array is too slow
var lastIsBeginning = beginningIndexes[0]
var lastIsBeginningI = 0
for(var i = 0; i < targetLen; ++i) {
if(lastIsBeginning > i) {
nextBeginningIndexes[i] = lastIsBeginning
} else {
lastIsBeginning = beginningIndexes[++lastIsBeginningI]
nextBeginningIndexes[i] = lastIsBeginning===undefined ? targetLen : lastIsBeginning
}
}
return nextBeginningIndexes
},
cleanup: cleanup,
new: fuzzysortNew,
}
return fuzzysort
} // fuzzysortNew
// This stuff is outside fuzzysortNew, because it's shared with instances of fuzzysort.new()
var isNode = typeof require !== 'undefined' && typeof window === 'undefined'
// var MAX_INT = Number.MAX_SAFE_INTEGER
// var MIN_INT = Number.MIN_VALUE
var preparedCache = new Map()
var preparedSearchCache = new Map()
var noResults = []; noResults.total = 0
var matchesSimple = []; var matchesStrict = []
function cleanup() { preparedCache.clear(); preparedSearchCache.clear(); matchesSimple = []; matchesStrict = [] }
function defaultScoreFn(a) {
var max = -9007199254740991
for (var i = a.length - 1; i >= 0; --i) {
var result = a[i]; if(result === null) continue
var score = result.score
if(score > max) max = score
}
if(max === -9007199254740991) return null
return max
}
// prop = 'key' 2.5ms optimized for this case, seems to be about as fast as direct obj[prop]
// prop = 'key1.key2' 10ms
// prop = ['key1', 'key2'] 27ms
function getValue(obj, prop) {
var tmp = obj[prop]; if(tmp !== undefined) return tmp
var segs = prop
if(!Array.isArray(prop)) segs = prop.split('.')
var len = segs.length
var i = -1
while (obj && (++i < len)) obj = obj[segs[i]]
return obj
}
function isObj(x) { return typeof x === 'object' } // faster as a function
// Hacked version of https://github.com/lemire/FastPriorityQueue.js
var fastpriorityqueue=function(){var r=[],o=0,e={};function n(){for(var e=0,n=r[e],c=1;c>1]=r[e],c=1+(e<<1)}for(var a=e-1>>1;e>0&&n.score>1)r[e]=r[a];r[e]=n}return e.add=function(e){var n=o;r[o++]=e;for(var c=n-1>>1;n>0&&e.score>1)r[n]=r[c];r[n]=e},e.poll=function(){if(0!==o){var e=r[0];return r[0]=r[--o],n(),e}},e.peek=function(e){if(0!==o)return r[0]},e.replaceTop=function(o){r[0]=o,n()},e};
var q = fastpriorityqueue() // reuse this, except for async, it needs to make its own
return fuzzysortNew()
}) // UMD
// TODO: (performance) wasm version!?
// TODO: (performance) layout memory in an optimal way to go fast by avoiding cache misses
// TODO: (performance) preparedCache is a memory leak
// TODO: (like sublime) backslash === forwardslash
// TODO: (performance) i have no idea how well optizmied the allowing typos algorithm is
fuzzysort-1.1.1/index.d.ts 0000664 0000000 0000000 00000005736 13261134273 0015527 0 ustar 00root root 0000000 0000000 declare namespace Fuzzysort {
interface Result {
/**
* Higher is better
*
* 0 is a perfect match; -1000 is a bad match
*/
readonly score: number
/** Your original target string */
readonly target: string
/** Indexes of the matching target characters */
readonly indexes: number[]
}
interface Results extends ReadonlyArray {
/** Total matches before limit */
readonly total: number
}
interface KeyResult extends Result {
/** Your original object */
readonly obj: any
}
interface KeyResults extends ReadonlyArray {
/** Total matches before limit */
readonly total: number
}
interface KeysResults extends ReadonlyArray> {
/**
* Higher is better
*
* 0 is a perfect match; -1000 is a bad match
*/
readonly score: number
/** Your original object */
readonly obj: any
/** Total matches before limit */
readonly total: number
}
interface Prepared {
/** Your original target string */
readonly target: string
}
interface CancelablePromise extends Promise {
cancel(): void
}
interface Options {
/** Don't return matches worse than this (higher is faster) */
threshold?: number
/** Don't return more results than this (lower is faster) */
limit?: number
/** Allwos a snigle transpoes (false is faster) */
allowTypo?: boolean
}
interface KeyOptions extends Options {
key: string | ReadonlyArray
}
interface KeysOptions extends Options {
keys: ReadonlyArray>
scoreFn?: (keysResult:ReadonlyArray) => number
}
interface Fuzzysort {
/**
* Help the algorithm go fast by providing prepared targets instead of raw strings
*/
prepare(target: string): Prepared | undefined
highlight(result?: Result, highlightOpen?: string, highlightClose?: string): string | null
single(search: string, target: string | Prepared): Result | null
go(search: string, targets: (string | Prepared | undefined)[], options?: Options): Results
go(search: string, targets: (string | Prepared | undefined)[], options: KeyOptions): KeyResults
go(search: string, targets: (string | Prepared | undefined)[], options: KeysOptions): KeysResults
goAsync(search: string, targets: (string | Prepared | undefined)[], options?: Options): CancelablePromise
goAsync(search: string, targets: (string | Prepared | undefined)[], options: KeyOptions): CancelablePromise
goAsync(search: string, targets: (string | Prepared | undefined)[], options: KeysOptions): CancelablePromise
/** Returns a new instance of fuzzysort, which you can give different default options to */
'new'(options?: Options): Fuzzysort
}
}
declare module "fuzzysort" {
const fuzzysort:Fuzzysort.Fuzzysort
export = fuzzysort
}
fuzzysort-1.1.1/package.json 0000664 0000000 0000000 00000000617 13261134273 0016105 0 ustar 00root root 0000000 0000000 {
"name": "fuzzysort",
"version": "1.1.1",
"description": "",
"main": "fuzzysort.js",
"scripts": {
"test": "node test.js",
"build": "uglifyjs fuzzysort.js -m -c -o fuzzysort.min.js"
},
"author": "farzher",
"repository": {
"type": "git",
"url": "https://github.com/farzher/fuzzysort.git"
},
"license": "ISC",
"devDependencies": {
"benchmark": "^2.1.4"
}
}