monkey-bubble-0.4.0/0000777000175000017500000000000010463667550011267 500000000000000monkey-bubble-0.4.0/po/0000777000175000017500000000000010463667550011705 500000000000000monkey-bubble-0.4.0/po/ChangeLog0000644000175000017500000001470010447773456013402 000000000000002006-06-21 Raivis Dejus * lv.po: Added Latvian translation. 2006-04-19 Daniel Nylander * sv.po: Updated Swedish translation. 2006-03-10 Frank Arnold * de.po: Replaced wrong spaces caused by copy/paste inside gtranslator. 2006-01-07 Ilkka Tuohela * fi.po: Updated Finnish translation. 2005-10-16 Funda Wang * zh_CN.po: Updated Simplified Chinese translation. 2005-10-122 Pawan Chitrakar * ne.po: Added nepali Translation 2005-10-08 Vincent van Adrighem * nl.po: Translation updated by Jeroen van Splunder. 2005-08-25 Clytie Siddall * vi.po: Updated Vietnamese translation. 2005-08-10 Alexander Shopov * bg.po: Added Bulgarian translation by Rostislav Raykov 2005-07-05 Gabor Kelemen * hu.po: Hungarian translation updated. 2005-04-01 Steve Murphy * rw.po: Added Kinyarwanda translation. 2005-03-30 Francisco Javier F. Serrador * es.po: Updated Spanish translation. 2005-03-16 Adam Weinberger * en_CA.po: Updated Canadian English translation. 2005-03-16 Abel Cheung * zh_TW.po: New traditional Chinese translation from GNOME HK Team 2005-01-12 Frank Arnold * de.po: Updated German translation. 2005-01-03 Satoru SATOH * ja.po: Updated Japanese translation. 2004-12-13 I�aki Larra�aga * eu.po: Updated Basque translation. 2004-11-09 Hasbullah BIn Pit * ms.po: Added Malay translation. 2004-10-09 Funda Wang * zh_CN.po: Updated Simplified Chinese translation. 2004-10-03 David Lodge * en_GB.po: Updated British English translation. 2004-10-01 Laszlo Dvornik * hu.po: Updated Hungarian translation by Gabor Kelemen. 2004-09-23 Vincent van Adrighem * nl.po: Translation updated by Tino Meinen. 2004-09-21 Miloslav Trmac * cs.po: Updated Czech translation. 2004-09-20 Adam Weinberger * en_CA.po: Updated Canadian English translation. 2004-08-13 Duarte Loreto * pt.po: Updated Portuguese translation. 2004-07-29 Iñaki Larrañaga * eu.po: Updated Basque translation. 2004-07-18 Laszlo Dvornik * hu.po: Added Hungarian translation by Gabor Kelemen. 2004-06-29 Gareth Owen * en_GB.po: Updated British English translations by David Lodge 2004-06-25 Adam Weinberger * en_CA.po: Updated Canadian English translation. 2004-06-23 Vincent van Adrighem * nl.po: Translation updated by Tino Meinen. 2004-06-18 Miloslav Trmac * cs.po: Updated Czech translation. 2004-06-17 Gustavo Maciel Dias Vieira * pt_BR.po: Updated Brazilian Portuguese translation done by Raphael Higino . 2004-06-17 Miloslav Trmac * cs.po: Updated Czech translation. 2004-05-16 Duarte Loreto * pt.po: Updated Portuguese translation. 2004-05-15 Funda Wang * zh_CN.po: Added Simplified Chinese translation. 2004-05-07 Francisco Javier F. Serrador * es.po: Changed to UTF-8 2004-04-10 Baris Cicek * tr.po: Added Turkish Translation. 2004-04-10 Francisco Javier F. Serrador * es.po: Updated Spanish translation. 2004-04-09 Gareth Owen * en_GB.po: Added British English translation by David Lodge 2004-04-08 Adam Weinberger * en_CA.po: Added Canadian English translation. 2004-04-07 Yuriy Syrota * uk.po: Updated Ukrainian translation from Ihor Piddubnjak. 2004-03-22 Christian Neumair * de.po: Updated German translation. 2004-03-20 Robert Sedak * hr.po: Updated Croatian translation. 2004-03-14 Vincent van Adrighem * nl.po: Translation updated by Elros Cyriatan. 2004-03-11 Gustavo Maciel Dias Vieira * pt_BR.po: Added Brazilian Portuguese translation. 2004-03-10 Miloslav Trmac * cs.po: Updated Czech translation. 2004-03-04 Abel Cheung * fr.po: Fix encoding header. 2004-02-29 Francisco Javier F. Serrador * es.po: Updated Spanish translation. 2004-02-26 Vincent van Adrighem * nl.po: Translation updated by Kees van den Broek. 2004-02-22 Danilo Šegan * sr.po, sr@Latn.po: Added Serbian translation. 2004-02-21 Duarte Loreto * pt.po: Added Portuguese translation. 2004-02-13 Vincent van Adrighem * nl.po: Translation updated by Tino Meinen. 2004-02-08 Robert Sedak * hr.po: Updated Croatian translation. 2004-02-06 Miloslav Trmac * cs.po: Updated Czech translation. 2004-02-05 Christian Rose * POTFILES.in: Added missing entry. * sv.po: Updated Swedish translation. 2004-02-03 Vincent van Adrighem * nl.po: Translation updated by Tino Meinen. 2004-02-03 Vincent van Adrighem * nl.po: Translation updated by Tino Meinen. 2004-02-03 Miloslav Trmac * cs.po: Added Czech translation. 2004-02-02 Vincent van Adrighem * nl.po: Translation added by Tino Meinen. 2004-02-02 Christian Rose * .cvsignore: Added and sorted entries. * POTFILES.in: Added and sorted entries. * sv.po: Added Swedish translation. 2003-10-13 Laurent Belmonte * fr.po: translation fix 2003-10-07 Sven Herzberg * es.po, * eu.po: added new translations from Mikel Olasagasti 2003-10-06 Laurent Belmonte * fr.po: added french translation 2003-10-05 Sven Herzberg * de.po: updated translator_credits 2003-10-03 Sven Herzberg * de.po: added german translation monkey-bubble-0.4.0/po/Makefile.in.in0000644000175000017500000001466210463662072014276 00000000000000# Makefile for program source directory in GNU NLS utilities package. # Copyright (C) 1995, 1996, 1997 by Ulrich Drepper # # This file file be copied and used freely without restrictions. It can # be used in projects which are not available under the GNU Public License # but which still want to provide support for the GNU gettext functionality. # Please note that the actual code is *not* freely available. # # - Modified by Owen Taylor to use GETTEXT_PACKAGE # instead of PACKAGE and to look for po2tbl in ./ not in intl/ # # - Modified by jacob berkman to install # Makefile.in.in and po2tbl.sed.in for use with glib-gettextize # # - Modified by Rodney Dawes for use with intltool # # We have the following line for use by intltoolize: # INTLTOOL_MAKEFILE GETTEXT_PACKAGE = @GETTEXT_PACKAGE@ PACKAGE = @PACKAGE@ VERSION = @VERSION@ SHELL = /bin/sh srcdir = @srcdir@ top_srcdir = @top_srcdir@ top_builddir = .. VPATH = @srcdir@ prefix = @prefix@ exec_prefix = @exec_prefix@ datadir = @datadir@ datarootdir = @datarootdir@ libdir = @libdir@ DATADIRNAME = @DATADIRNAME@ itlocaledir = $(prefix)/$(DATADIRNAME)/locale subdir = po install_sh = @install_sh@ # Automake >= 1.8 provides @mkdir_p@. # Until it can be supposed, use the safe fallback: mkdir_p = $(install_sh) -d INSTALL = @INSTALL@ INSTALL_DATA = @INSTALL_DATA@ GMSGFMT = @GMSGFMT@ MSGFMT = @MSGFMT@ XGETTEXT = @XGETTEXT@ INTLTOOL_UPDATE = @INTLTOOL_UPDATE@ INTLTOOL_EXTRACT = @INTLTOOL_EXTRACT@ MSGMERGE = INTLTOOL_EXTRACT=$(INTLTOOL_EXTRACT) srcdir=$(srcdir) $(INTLTOOL_UPDATE) --gettext-package $(GETTEXT_PACKAGE) --dist GENPOT = INTLTOOL_EXTRACT=$(INTLTOOL_EXTRACT) srcdir=$(srcdir) $(INTLTOOL_UPDATE) --gettext-package $(GETTEXT_PACKAGE) --pot ALL_LINGUAS = @ALL_LINGUAS@ PO_LINGUAS=$(shell if test -r $(srcdir)/LINGUAS; then grep -v "^\#" $(srcdir)/LINGUAS; fi) POFILES=$(shell if test -n "$(PO_LINGUAS)"; then LINGUAS="$(PO_LINGUAS)"; else LINGUAS="$(ALL_LINGUAS)"; fi; for lang in $$LINGUAS; do printf "$$lang.po "; done) DISTFILES = ChangeLog Makefile.in.in POTFILES.in $(POFILES) EXTRA_DISTFILES = POTFILES.skip Makevars LINGUAS POTFILES = \ #This Gets Replace for some reason CATALOGS=$(shell if test -n "$(PO_LINGUAS)"; then LINGUAS="$(PO_LINGUAS)"; else LINGUAS="$(ALL_LINGUAS)"; fi; for lang in $$LINGUAS; do printf "$$lang.gmo "; done) .SUFFIXES: .SUFFIXES: .po .pox .gmo .mo .msg .cat .po.pox: $(MAKE) $(GETTEXT_PACKAGE).pot $(MSGMERGE) $< $(GETTEXT_PACKAGE).pot -o $*.pox .po.mo: $(MSGFMT) -o $@ $< .po.gmo: file=`echo $* | sed 's,.*/,,'`.gmo \ && rm -f $$file && $(GMSGFMT) -o $$file $< .po.cat: sed -f ../intl/po2msg.sed < $< > $*.msg \ && rm -f $@ && gencat $@ $*.msg all: all-@USE_NLS@ all-yes: $(CATALOGS) all-no: $(GETTEXT_PACKAGE).pot: $(POTFILES) $(GENPOT) install: install-data install-data: install-data-@USE_NLS@ install-data-no: all install-data-yes: all $(mkdir_p) $(DESTDIR)$(itlocaledir) if test -n "$(PO_LINGUAS)"; then \ linguas="$(PO_LINGUAS)"; \ else \ linguas="$(ALL_LINGUAS)"; \ fi; \ for lang in $$linguas; do \ dir=$(DESTDIR)$(itlocaledir)/$$lang/LC_MESSAGES; \ $(mkdir_p) $$dir; \ if test -r $$lang.gmo; then \ $(INSTALL_DATA) $$lang.gmo $$dir/$(GETTEXT_PACKAGE).mo; \ echo "installing $$lang.gmo as $$dir/$(GETTEXT_PACKAGE).mo"; \ else \ $(INSTALL_DATA) $(srcdir)/$$lang.gmo $$dir/$(GETTEXT_PACKAGE).mo; \ echo "installing $(srcdir)/$$lang.gmo as" \ "$$dir/$(GETTEXT_PACKAGE).mo"; \ fi; \ if test -r $$lang.gmo.m; then \ $(INSTALL_DATA) $$lang.gmo.m $$dir/$(GETTEXT_PACKAGE).mo.m; \ echo "installing $$lang.gmo.m as $$dir/$(GETTEXT_PACKAGE).mo.m"; \ else \ if test -r $(srcdir)/$$lang.gmo.m ; then \ $(INSTALL_DATA) $(srcdir)/$$lang.gmo.m \ $$dir/$(GETTEXT_PACKAGE).mo.m; \ echo "installing $(srcdir)/$$lang.gmo.m as" \ "$$dir/$(GETTEXT_PACKAGE).mo.m"; \ else \ true; \ fi; \ fi; \ done # Empty stubs to satisfy archaic automake needs dvi info tags TAGS ID: # Define this as empty until I found a useful application. installcheck: uninstall: if test -n "$(PO_LINGUAS)"; then \ linguas="$(PO_LINGUAS)"; \ else \ linguas="$(ALL_LINGUAS)"; \ fi; \ for lang in $$linguas; do \ rm -f $(DESTDIR)$(itlocaledir)/$$lang/LC_MESSAGES/$(GETTEXT_PACKAGE).mo; \ rm -f $(DESTDIR)$(itlocaledir)/$$lang/LC_MESSAGES/$(GETTEXT_PACKAGE).mo.m; \ done check: all $(GETTEXT_PACKAGE).pot mostlyclean: rm -f *.pox $(GETTEXT_PACKAGE).pot *.old.po cat-id-tbl.tmp rm -f .intltool-merge-cache clean: mostlyclean distclean: clean rm -f Makefile Makefile.in POTFILES stamp-it rm -f *.mo *.msg *.cat *.cat.m *.gmo maintainer-clean: distclean @echo "This command is intended for maintainers to use;" @echo "it deletes files that may require special tools to rebuild." rm -f Makefile.in.in distdir = ../$(PACKAGE)-$(VERSION)/$(subdir) dist distdir: $(DISTFILES) dists="$(DISTFILES)"; \ extra_dists="$(EXTRA_DISTFILES)"; \ for file in $$extra_dists; do \ test -f $(srcdir)/$$file && dists="$$dists $(srcdir)/$$file"; \ done; \ for file in $$dists; do \ test -f $$file || file="$(srcdir)/$$file"; \ ln $$file $(distdir) 2> /dev/null \ || cp -p $$file $(distdir); \ done update-po: Makefile $(MAKE) $(GETTEXT_PACKAGE).pot tmpdir=`pwd`; \ if test -n "$(PO_LINGUAS)"; then \ linguas="$(PO_LINGUAS)"; \ else \ linguas="$(ALL_LINGUAS)"; \ fi; \ for lang in $$linguas; do \ echo "$$lang:"; \ result="`$(MSGMERGE) -o $$tmpdir/$$lang.new.po $$lang`"; \ if $$result; then \ if cmp $(srcdir)/$$lang.po $$tmpdir/$$lang.new.po >/dev/null 2>&1; then \ rm -f $$tmpdir/$$lang.new.po; \ else \ if mv -f $$tmpdir/$$lang.new.po $$lang.po; then \ :; \ else \ echo "msgmerge for $$lang.po failed: cannot move $$tmpdir/$$lang.new.po to $$lang.po" 1>&2; \ rm -f $$tmpdir/$$lang.new.po; \ exit 1; \ fi; \ fi; \ else \ echo "msgmerge for $$lang.gmo failed!"; \ rm -f $$tmpdir/$$lang.new.po; \ fi; \ done Makefile POTFILES: stamp-it @if test ! -f $@; then \ rm -f stamp-it; \ $(MAKE) stamp-it; \ fi stamp-it: Makefile.in.in ../config.status POTFILES.in cd .. \ && CONFIG_FILES=$(subdir)/Makefile.in CONFIG_HEADERS= CONFIG_LINKS= \ $(SHELL) ./config.status # Tell versions [3.59,3.63) of GNU make not to export all variables. # Otherwise a system limit (for SysV at least) may be exceeded. .NOEXPORT: monkey-bubble-0.4.0/po/POTFILES.in0000644000175000017500000000053110463657462013376 00000000000000# List of source files containing translatable strings. # Please keep this file sorted alphabetically. data/keybinding.glade data/monkey-bubble.glade data/monkey-bubble.schemas.in data/netgame.glade data/netserver.glade monkey-bubble.desktop.in src/ui/keyboard-properties.c src/ui/ui-main.c src/ui/ui-network-server.c src/ui/ui-network-client.c monkey-bubble-0.4.0/po/bg.po0000644000175000017500000003037310276412012012536 00000000000000# Bulgarian translation of monkey-bubble. # Copyright (C) 2005 THE monkey-bubble'S COPYRIGHT HOLDER # This file is distributed under the same license as the monkey-bubble package. # Rostislav "zbrox" Raykov , 2005. # # msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2005-08-10 17:46+0300\n" "PO-Revision-Date: 2005-08-10 17:47+0300\n" "Last-Translator: Rostislav \"zbrox\" Raykov \n" "Language-Team: Bulgarian \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" #: ../data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Бързи клавиши" #: ../data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Бързи клавиши:" #: ../data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Не може да се създаде сървър!\n" "\n" "" #: ../data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Създаване на мрежова игра" #: ../data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Присъединяване към _мрежова игра" #: ../data/monkey-bubble.glade.h:9 ../monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: ../data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Нов 1 играч" #: ../data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Нови 2 играча" #: ../data/monkey-bubble.glade.h:12 ../src/ui/ui-main.c:408 #: ../src/ui/ui-main.c:540 msgid "Pause game" msgstr "Пауза на играта" #: ../data/monkey-bubble.glade.h:13 ../src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Спиране на играта" #: ../data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Предупреждение" #: ../data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_Относно" #: ../data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Ръководство" #: ../data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Игра" #: ../data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Помощ" #: ../data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Настройки" #: ../data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "С един играч" #: ../data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "С двама играчи" #: ../data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: ../data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: ../data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Ляво" #: ../data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Пауза" #: ../data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Пауза на играта" #: ../data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Затваряне на програмата" #: ../data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Дясно" #: ../data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Спиране на играта" #: ../data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Горе" #: ../data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: ../data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: ../data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "клавиш за ляво на първия играч" #: ../data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "клавиш за ляво на втория играч" #: ../data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "клавиш за дясно на първия играч" #: ../data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "клавиш за дясно на втория играч" #: ../data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: ../data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "клавиш за стрелба на първия играч" #: ../data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "клавиш за стрелба на втория играч" #: ../data/netgame.glade.h:1 msgid "*" msgstr "*" #: ../data/netgame.glade.h:2 ../data/netserver.glade.h:1 msgid "Network game" msgstr "Мрежова игра" #: ../data/netgame.glade.h:3 msgid "Number of games :" msgstr "Брой на игрите :" #: ../data/netgame.glade.h:4 msgid "Number of players :" msgstr "Брой играчи :" #: ../data/netgame.glade.h:5 ../data/netserver.glade.h:4 #: ../src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Затваряне на играта" #: ../data/netgame.glade.h:6 ../data/netserver.glade.h:5 msgid "Ready" msgstr "Готово" #: ../data/netgame.glade.h:7 msgid "_Go" msgstr "_Напред" #: ../data/netgame.glade.h:8 msgid "_Server" msgstr "С_ървър" #: ../data/netserver.glade.h:2 msgid "Number of game" msgstr "Брой игри" #: ../data/netserver.glade.h:3 msgid "Number of players" msgstr "Брой играчи" #: ../data/netserver.glade.h:6 msgid "Start Game" msgstr "Стартиране на играта" #: ../monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Аркадна игра Monkey Bubble" #: ../src/ui/eggcellrendererkeys.c:160 ../src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Бърз клавиш" #: ../src/ui/eggcellrendererkeys.c:170 ../src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Ускорители" #: ../src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Режим на ускорение" #: ../src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Вид на ускорението." #: ../src/ui/eggcellrendererkeys.c:219 ../src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Неактивни" #: ../src/ui/eggcellrendererkeys.c:330 ../src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Въведете нов ускорител или натиснете Backspace за изчистване" #: ../src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Въведете нов ускорител" #: ../src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Нова игра с един играч" #: ../src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Нова игра с двама играчи" #: ../src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Пауза/продължаване" #: ../src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Пълен екран" #: ../src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Нормален размер" #: ../src/ui/keyboard-properties.c:101 ../src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "прицелване в ляво" #: ../src/ui/keyboard-properties.c:103 ../src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "прицелване в дясно" #: ../src/ui/keyboard-properties.c:105 ../src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "стреляне" #: ../src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Първи играч" #: ../src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Втори играч" #: ../src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Игра" #: ../src/ui/keyboard-properties.c:125 msgid "View" msgstr "Преглед" #: ../src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Грешка при зареждането на настройките от %s. (%s)\n" #: ../src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Грешка при абонирането към уведомяването за промяната на клавишните " "комбинации на терминала. (%s)\n" #: ../src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Грешка при зареждането на клавишните комбинации на терминала. (%s)\n" #: ../src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Стойността на ключа за настройки %s не е валидна. Стойността е „%s“\n" #: ../src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Грешка при зареждането на настройката дали да се използват клавишни " "комбинации за достъп до менюто. (%s)\n" #: ../src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Грешка при абонирането към уведомяването за промени дали да се използват " "клавиши за достъп до менюто. (%s)\n" #: ../src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Грешка при зареждането на настройката дали да се използват клавишни " "комбинации за менюто. (%s)\n" #: ../src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Грешка при абонирането към уведомяването за промени дали да се използват " "клавиши за достъп до менюто. (%s)\n" #: ../src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "" "Грешка при предаването на промяна в клавишните комбинации към базата данни с " "настройките: %s\n" #: ../src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "" "Грешка при задаването на новата клавишна комбинация в базата данни с " "настройките: %s\n" #: ../src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Действие" #: ../src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "Бърз _клавиш" #: ../src/ui/ui-main.c:533 msgid "Resume game" msgstr "Продължаване на играта" #: ../src/ui/ui-main.c:618 msgid "translator_credits" msgstr "" "Ростислав „zbrox“ Райков \n" "\n" "Проектът за превод на GNOME има нужда от подкрепа.\n" "Научете повече за нас на http://gnome.cult.bg\n" "Докладвайте за грешки на http://gnome.cult.bg/bugs" #: ../src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "Monkey Bubble е аркадна игра за графичната среда GNOME. Целта е да се " "премахнат всички балончета като се подреждат в едноцветни тройки." #: ../src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "Имаше грешка при показване на помощта: %s" #: ../src/ui/ui-network-server.c:159 ../src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "_Име на играча" #: ../src/ui/ui-network-server.c:166 ../src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "Со_бственик" #: ../src/ui/ui-network-server.c:173 ../src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "_Готово" monkey-bubble-0.4.0/po/cs.po0000644000175000017500000002416010124020640012542 00000000000000# Czech translation of monkey-bubble. # Copyright (C) 2004 monkey-bubble'S COPYRIGHT HOLDER # Copyright (C) 2004 Miloslav Trmac # This file is distributed under the same license as the monkey-bubble package. # Miloslav Trmac , 2004. # msgid "" msgstr "" "Project-Id-Version: monkey-buble VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-09-21 12:16+0200\n" "PO-Revision-Date: 2004-09-21 14:40+0200\n" "Last-Translator: Miloslav Trmac \n" "Language-Team: Czech \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Klávesové zkratky" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Klávesové zkratky:" #: data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Nemohu vytvořit server!\n" "\n" "" #: data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Vytvořit síťovou hru" #: data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Přidat se k _síťové hře" #: data/monkey-bubble.glade.h:9 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Nová pro jednoho hráče" #: data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Nová pro dva hráče" #: data/monkey-bubble.glade.h:12 src/ui/ui-main.c:401 src/ui/ui-main.c:533 msgid "Pause game" msgstr "Pozastavit hru" #: data/monkey-bubble.glade.h:13 src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Zastavit hru" #: data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Varování" #: data/monkey-bubble.glade.h:15 msgid "_About" msgstr "O _aplikaci" #: data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Obsah" #: data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Hra" #: data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "Nápo_věda" #: data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Nastavení" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Hra pro jednoho hráče" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Hra pro dva hráče" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Doleva" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pozastavit" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Pozastavit hru" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Ukončit hru" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Doprava" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Zastavit hru" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Nahoru" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "klávesa doleva pro hráče jedna" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "klávesa doleva pro hráče dva" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "klávesa doprava pro hráče jedna" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "klávesa doprava pro hráče dva" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "klávesa střílení pro hráče jedna" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "klávesa střílení pro hráče dva" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 data/netserver.glade.h:1 msgid "Network game" msgstr "Síťová hra" #: data/netgame.glade.h:3 msgid "Number of games :" msgstr "Počet her:" #: data/netgame.glade.h:4 msgid "Number of players :" msgstr "Počet hráčů:" #: data/netgame.glade.h:5 data/netserver.glade.h:4 #: src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Ukončit hru" #: data/netgame.glade.h:6 data/netserver.glade.h:5 msgid "Ready" msgstr "Připraven" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Spustit" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Server" #: data/netserver.glade.h:2 msgid "Number of game" msgstr "Číslo hry" #: data/netserver.glade.h:3 msgid "Number of players" msgstr "Počet hráčů" #: data/netserver.glade.h:6 msgid "Start Game" msgstr "Spustit hru" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Akční hra Monkey Bubble" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Klávesová zkratka" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Modifikátory klávesové zkratky" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Režim klávesové zkratky" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Typ klávesové zkratky." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Zakázáno" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "" "Stiskněte novou klávesovou zkratku nebo ji vymažte stisknutím Backspace" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Stiskněte novou klávesovou zkratku" #: src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Nová hra pro jednoho hráče" #: src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Nová hra pro dva hráče" #: src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Pozastavit/obnovit" #: src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Přes celou obrazovku" #: src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Normální velikost" #: src/ui/keyboard-properties.c:101 src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "mířit doleva" #: src/ui/keyboard-properties.c:103 src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "mířit doprava" #: src/ui/keyboard-properties.c:105 src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "střílet" #: src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Hráč 1" #: src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Hráč 2" #: src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Hra" #: src/ui/keyboard-properties.c:125 msgid "View" msgstr "Zobrazit" #: src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Při načítání nastavení z %s došlo k chybě. (%s)\n" #: src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Při přihlašování se k upozornění na změnu klávesových zkratek terminálu " "došlo k chybě. (%s)\n" #: src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Při načítání klávesových zkratek terminálu došlo k chybě. (%s)\n" #: src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Hodnota klíče nastavení %s není platná; hodnota je \"%s\"\n" #: src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Při načítání hodnoty nastavení, jestli používat klávesy přístupu k menu, " "došlo k chybě. (%s)\n" #: src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Při přihlašování se k upozornění na změnu toho, jestli používat klávesy " "přístupu k menu, došlo k chybě. (%s)\n" #: src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Při načítání hodnoty nastavení, jestli používat klávesové zkratky menu, " "došlo k chybě. (%s)\n" #: src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Při přihlašování se k upozornění na změnu use_menu_accelerators došlo k " "chybě. (%s)\n" #: src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Chyba při ukládání změny klávesové zkratky do databáze nastavení: %s\n" #: src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "" "Chyba při nastavování nové klávesové zkratky do databáze nastavení: %s\n" #: src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Akce" #: src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "_Klávesová zkratka" #: src/ui/ui-main.c:526 msgid "Resume game" msgstr "Obnovit hru" #: src/ui/ui-main.c:611 msgid "translator_credits" msgstr "Miloslav Trmač " #: src/ui/ui-main.c:619 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "Monkey Bubble je hra pro prostředí pracovní plochy GNOME. Jenoduše odstraňte všechny bubliny vytvářením jednobarevných trojic." #: src/ui/ui-main.c:640 #, c-format msgid "There was an error displaying help: %s" msgstr "Při zobrazování nápovědy došlo k chybě: %s" #: src/ui/ui-network-server.c:159 src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "_Jméno hráče" #: src/ui/ui-network-server.c:166 src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "_Vlastník" #: src/ui/ui-network-server.c:173 src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "_Připraven" #~ msgid "Players" #~ msgstr "Hráči" monkey-bubble-0.4.0/po/de.po0000644000175000017500000002501510404240016012527 00000000000000# German monkey-bubble translation. # Copyright (C) 2003 Laurent Belmonte and others. # This file is distributed under the same license as the monkey-bubble package. # Sven Herzberg , 2003, 2004. # Christian Neumair , 2004. # Frank Arnold , 2005, 2006. # msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2006-03-10 09:57+0100\n" "PO-Revision-Date: 2006-03-10 09:51+0100\n" "Last-Translator: Frank Arnold \n" "Language-Team: German \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: ../data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Tastenkürzel" #: ../data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Tastenkürzel:" #: ../data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Server konnte nicht erstellt werden!\n" "\n" "" #: ../data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Netzwerkspiel ausrichten" #: ../data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "An _Netzwerkspiel beteiligen" #: ../data/monkey-bubble.glade.h:9 ../monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: ../data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Neu, 1 Spieler" #: ../data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Neu, 2 Spieler" #: ../data/monkey-bubble.glade.h:12 ../src/ui/ui-main.c:408 #: ../src/ui/ui-main.c:540 msgid "Pause game" msgstr "Spiel unterbrechen" #: ../data/monkey-bubble.glade.h:13 ../src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Spiel abbrechen" #: ../data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Warnung" #: ../data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_Info" #: ../data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "I_nhalt" #: ../data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Spiel" #: ../data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Hilfe" #: ../data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Einstellungen" #: ../data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "1-Spieler-Spiel" #: ../data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "2-Spieler-Spiel" #: ../data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: ../data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: ../data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Links" #: ../data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Unterbrechen" #: ../data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Das Spiel unterbrechen" #: ../data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Das Spiel beenden" #: ../data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Rechts" #: ../data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Das Spiel abbrechen" #: ../data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Rauf" #: ../data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: ../data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: ../data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "Taste für links (Spieler 1)" #: ../data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "Taste für links (Spieler 2)" #: ../data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "Taste für rechts (Spieler 1)" #: ../data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "Taste für rechts (Spieler 2)" #: ../data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: ../data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "Schusstaste (Spieler 1)" #: ../data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "Schusstaste (Spieler 2)" #: ../data/netgame.glade.h:1 msgid "*" msgstr "*" #: ../data/netgame.glade.h:2 ../data/netserver.glade.h:1 msgid "Network game" msgstr "Netzwerkspiel" #: ../data/netgame.glade.h:3 msgid "Number of games :" msgstr "Anzahl der Spiele:" #: ../data/netgame.glade.h:4 msgid "Number of players :" msgstr "Anzahl der Spieler:" #: ../data/netgame.glade.h:5 ../data/netserver.glade.h:4 #: ../src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Spiel beenden" #: ../data/netgame.glade.h:6 ../data/netserver.glade.h:5 msgid "Ready" msgstr "Bereit" #: ../data/netgame.glade.h:7 msgid "_Go" msgstr "_Los" #: ../data/netgame.glade.h:8 msgid "_Server" msgstr "_Server" #: ../data/netserver.glade.h:2 msgid "Number of game" msgstr "Nummer des Spiels" #: ../data/netserver.glade.h:3 msgid "Number of players" msgstr "Anzahl der Spieler" #: ../data/netserver.glade.h:6 msgid "Start Game" msgstr "Spiel beginnen" #: ../monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Monkey-Bubbles Arcade-Spiel" #: ../src/ui/eggcellrendererkeys.c:160 ../src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Tastenkürzel" #: ../src/ui/eggcellrendererkeys.c:170 ../src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Kürzelmodifikatoren" #: ../src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Kürzelmodus" #: ../src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Der Kürzeltyp." #: ../src/ui/eggcellrendererkeys.c:219 ../src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Deaktiviert" #: ../src/ui/eggcellrendererkeys.c:330 ../src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Neues Tastenkürzel eingeben, Rücktaste zum Löschen" #: ../src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Neues Tastenkürzel eingeben" #: ../src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Neues Spiel, 1 Spieler" #: ../src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Neues Spiel, 2 Spieler" #: ../src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Unterbrechen/Fortsetzen" #: ../src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Vollbild" #: ../src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Normalgröße" #: ../src/ui/keyboard-properties.c:101 ../src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "links zielen" #: ../src/ui/keyboard-properties.c:103 ../src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "rechts zielen" #: ../src/ui/keyboard-properties.c:105 ../src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "schießen" #: ../src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Spieler 1" #: ../src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Spieler 2" #: ../src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Spiel" #: ../src/ui/keyboard-properties.c:125 msgid "View" msgstr "Ansicht" #: ../src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Fehler beim Laden der Konfiguration von %s (%s)\n" #: ../src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Fehler beim Beantragen von Benachrichtigungen bei Änderungen an den Terminal-" "Tastenkürzeln (%s)\n" #: ../src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Fehler beim Laden eines Terminal-Tastenkürzels (%s)\n" #: ../src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Der Wert des Konfigurationsschlüssels %s mit Wert »%s« ist ungültig\n" #: ../src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Fehler beim Laden des Konfigurationswerts, der festlegt, ob Menüleisten-" "Zugriffstasten verwendet werden sollen (%s)\n" #: ../src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Fehler beim Anfordern von Benachrichtigungen bei Änderungen am Wert, der " "festlegt, ob Menüleisten-Zugriffstasten verwendet werden sollen (%s)\n" #: ../src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Fehler beim Laden des Konfigurationswerts, der festlegt, ob in Menüs " "Tastenkürzel verwendet werden sollen (%s).\n" #: ../src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Fehler beim Anfordern von Benachrichtigungen bei »use_menu_accelerators« (%" "s)\n" #: ../src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "" "Fehler beim Eintragen der Änderung am Tastenkürzel in die " "Konfigurationsdatenbank: %s\n" #: ../src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "" "Fehler beim Festlegen des neuen Tastenkürzels in der " "Konfigurationsdatenbank: %s\n" #: ../src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Aktion" #: ../src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "T_astenkürzel" #: ../src/ui/ui-main.c:533 msgid "Resume game" msgstr "Spiel fortsetzen" #: ../src/ui/ui-main.c:618 msgid "translator_credits" msgstr "" "Sven Herzberg \n" "Christian Neumair \n" "Frank Arnold " #: ../src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "Monkey Bubble ist ein Arcade-Spiel für die GNOME Desktop Umgebung. Entfernen " "Sie einfach alle Kugeln durch Bildung von gleichfarbigen Dreierkombinationen." #: ../src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "Beim Anzeigen der Hilfe ist ein Fehler aufgetreten: %s" #: ../src/ui/ui-network-server.c:159 ../src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "S_pielername" #: ../src/ui/ui-network-server.c:166 ../src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "_Besitzer" #: ../src/ui/ui-network-server.c:173 ../src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "Be_reit" #~ msgid "Players" #~ msgstr "Spieler" monkey-bubble-0.4.0/po/en_CA.po0000644000175000017500000002316710216213040013110 00000000000000# English/Canada translation of monkey-bubble. # Copyright (C) 2004 Adam Weinberger and the GNOME Foundation # This file is distributed under the same licence as the monkey-bubble package. # Adam Weinberger , 2004. # # msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-09-20 11:36-0400\n" "PO-Revision-Date: 2004-09-20 17:15-0400\n" "Last-Translator: Adam Weinberger \n" "Language-Team: Canadian English \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Keyboard Shortcuts" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Shortcut Keys:" #: data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Can't create server !\n" "\n" "" #: data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Create network game" #: data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Join _network game" #: data/monkey-bubble.glade.h:9 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "New 1 player" #: data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "New 2 players" #: data/monkey-bubble.glade.h:12 src/ui/ui-main.c:401 src/ui/ui-main.c:533 msgid "Pause game" msgstr "Pause game" #: data/monkey-bubble.glade.h:13 src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Stop game" #: data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Warning" #: data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_About" #: data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Contents" #: data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Game" #: data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Help" #: data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Settings" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "1 player game" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "2 players game" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Left" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pause" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Pause the game" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Quit the game" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Right" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Stop the game" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Up" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "left key for player one" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "left key for player two" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "right key for player one" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "right key for player two" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "shoot key for player one" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "shoot key for player two" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 data/netserver.glade.h:1 msgid "Network game" msgstr "Network game" #: data/netgame.glade.h:3 msgid "Number of games :" msgstr "Number of games :" #: data/netgame.glade.h:4 msgid "Number of players :" msgstr "Number of players :" #: data/netgame.glade.h:5 data/netserver.glade.h:4 #: src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Quit game" #: data/netgame.glade.h:6 data/netserver.glade.h:5 msgid "Ready" msgstr "Ready" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Go" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Server" #: data/netserver.glade.h:2 msgid "Number of game" msgstr "Game number" #: data/netserver.glade.h:3 msgid "Number of players" msgstr "Number of players" #: data/netserver.glade.h:6 msgid "Start Game" msgstr "Start Game" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Monkey Bubble Arcade Game" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Accelerator key" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Accelerator modifiers" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Accelerator Mode" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "The type of accelerator." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Disabled" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Type a new accelerator, or press Backspace to clear" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Type a new accelerator" #: src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "New game 1 player" #: src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "New game 2 player" #: src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Pause/Resume" #: src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Full Screen" #: src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Normal Size" #: src/ui/keyboard-properties.c:101 src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "aim left" #: src/ui/keyboard-properties.c:103 src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "aim right" #: src/ui/keyboard-properties.c:105 src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "shoot" #: src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Player 1" #: src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Player 2" #: src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Game" #: src/ui/keyboard-properties.c:125 msgid "View" msgstr "View" #: src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "There was an error loading config from %s. (%s)\n" #: src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" #: src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "There was an error loading a terminal keybinding. (%s)\n" #: src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "The value of configuration key %s is not valid; value is \"%s\"\n" #: src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" #: src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" #: src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" #: src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" #: src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Error propagating accelerator change to configuration database: %s\n" #: src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Error setting new accelerator in configuration database: %s\n" #: src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Action" #: src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "Shortcut _Key" #: src/ui/ui-main.c:526 msgid "Resume game" msgstr "Resume game" #: src/ui/ui-main.c:611 msgid "translator_credits" msgstr "Adam Weinberger " #: src/ui/ui-main.c:619 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. " "Remove all the bubbles by creating sets of three or more bubbles of " "the same colour." #: src/ui/ui-main.c:640 #, c-format msgid "There was an error displaying help: %s" msgstr "There was an error displaying help: %s" #: src/ui/ui-network-server.c:159 src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "_Player name" #: src/ui/ui-network-server.c:166 src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "_Owner" #: src/ui/ui-network-server.c:173 src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "_Ready" monkey-bubble-0.4.0/po/en_GB.po0000644000175000017500000002306410130100533013106 00000000000000# English translation of monkey-bubble. # Copyright (C) 2004 THE monkey-bubble'S COPYRIGHT HOLDER # This file is distributed under the same license as the monkey-bubble package. # David Lodge , 2004. # # # msgid "" msgstr "" "Project-Id-Version: monkey-bubble HEAD\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-10-03 23:48+0100\n" "PO-Revision-Date: 2004-10-03 23:48+0100\n" "Last-Translator: David Lodge \n" "Language-Team: English/GB \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Keyboard Shortcuts" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Shortcut Keys:" #: data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Can't create server !\n" "\n" "" #: data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Create network game" #: data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Join _network game" #: data/monkey-bubble.glade.h:9 #: monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "New 1 player" #: data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "New 2 players" #: data/monkey-bubble.glade.h:12 #: src/ui/ui-main.c:401 #: src/ui/ui-main.c:533 msgid "Pause game" msgstr "Pause game" #: data/monkey-bubble.glade.h:13 #: src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Stop game" #: data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Warning" #: data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_About" #: data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Contents" #: data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Game" #: data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Help" #: data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Settings" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "1 player game" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "2 players game" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Left" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pause" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Pause the game" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Quit the game" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Right" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Stop the game" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Up" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "left key for player one" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "left key for player two" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "right key for player one" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "right key for player two" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "shoot key for player one" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "shoot key for player two" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 #: data/netserver.glade.h:1 msgid "Network game" msgstr "Network game" #: data/netgame.glade.h:3 msgid "Number of games :" msgstr "Number of games :" #: data/netgame.glade.h:4 msgid "Number of players :" msgstr "Number of players :" #: data/netgame.glade.h:5 #: data/netserver.glade.h:4 #: src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Quit game" #: data/netgame.glade.h:6 #: data/netserver.glade.h:5 msgid "Ready" msgstr "Ready" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Go" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Server" #: data/netserver.glade.h:2 msgid "Number of game" msgstr "Number of games" #: data/netserver.glade.h:3 msgid "Number of players" msgstr "Number of players" #: data/netserver.glade.h:6 msgid "Start Game" msgstr "Start Game" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Monkey Bubble Arcade Game" #: src/ui/eggcellrendererkeys.c:160 #: src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Accelerator key" #: src/ui/eggcellrendererkeys.c:170 #: src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Accelerator modifiers" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Accelerator Mode" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "The type of accelerator." #: src/ui/eggcellrendererkeys.c:219 #: src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Disabled" #: src/ui/eggcellrendererkeys.c:330 #: src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Type a new accelerator, or press Backspace to clear" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Type a new accelerator" #: src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "New game 1 player" #: src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "New game 2 player" #: src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Pause/Resume" #: src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Full Screen" #: src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Normal Size" #: src/ui/keyboard-properties.c:101 #: src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "aim left" #: src/ui/keyboard-properties.c:103 #: src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "aim right" #: src/ui/keyboard-properties.c:105 #: src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "shoot" #: src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Player 1" #: src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Player 2" #: src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Game" #: src/ui/keyboard-properties.c:125 msgid "View" msgstr "View" #: src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "There was an error loading config from %s. (%s)\n" #: src/ui/keyboard-properties.c:352 #, c-format msgid "There was an error subscribing to notification of terminal keybinding changes. (%s)\n" msgstr "There was an error subscribing to notification of terminal keybinding changes. (%s)\n" #: src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "There was an error loading a terminal keybinding. (%s)\n" #: src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "The value of configuration key %s is not valid; value is \"%s\"\n" #: src/ui/keyboard-properties.c:434 #, c-format msgid "There was an error loading config value for whether to use menubar access keys. (%s)\n" msgstr "There was an error loading config value for whether to use menubar access keys. (%s)\n" #: src/ui/keyboard-properties.c:448 #, c-format msgid "There was an error subscribing to notification on changes on whether to use menubar access keys (%s)\n" msgstr "There was an error subscribing to notification on changes on whether to use menubar access keys (%s)\n" #: src/ui/keyboard-properties.c:459 #, c-format msgid "There was an error loading config value for whether to use menu accelerators. (%s)\n" msgstr "There was an error loading config value for whether to use menu accelerators. (%s)\n" #: src/ui/keyboard-properties.c:475 #, c-format msgid "There was an error subscribing to notification for use_menu_accelerators (%s)\n" msgstr "There was an error subscribing to notification for use_menu_accelerators (%s)\n" #: src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Error propagating accelerator change to configuration database: %s\n" #: src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Error setting new accelerator in configuration database: %s\n" #: src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Action" #: src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "Shortcut _Key" #: src/ui/ui-main.c:526 msgid "Resume game" msgstr "Resume game" #: src/ui/ui-main.c:611 msgid "translator_credits" msgstr "David Lodge " #: src/ui/ui-main.c:619 msgid "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply remove all Bubbles by the creation of unicolor triplets." msgstr "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply remove all Bubbles by the creation of unicolour triplets." #: src/ui/ui-main.c:640 #, c-format msgid "There was an error displaying help: %s" msgstr "There was an error displaying help: %s" #: src/ui/ui-network-server.c:159 #: src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "_Player name" #: src/ui/ui-network-server.c:166 #: src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "_Owner" #: src/ui/ui-network-server.c:173 #: src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "_Ready" monkey-bubble-0.4.0/po/es.po0000644000175000017500000002422010222564267012562 00000000000000# translation of monkey-bubble.HEAD.po to # translation of es.po to Spanish # Basque translation of Monkey Bubble. # Copyright (C) 2003 THE Monkey Bubble'S COPYRIGHT HOLDER # This file is distributed under the same license as the Monkey Bubble package. # Mikel Olasagasti , 2003. # Francisco Javier F. Serrador , 2004, 2005. # # msgid "" msgstr "" "Project-Id-Version: monkey-bubble.HEAD\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2005-03-28 19:40+0200\n" "PO-Revision-Date: 2005-03-28 20:29+0200\n" "Last-Translator: \n" "Language-Team: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.9.1\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Combinaciones de teclas" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "Com_binaciones de teclas:" #: data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "¡No se ha podido crear el servidor! \n" "\n" "" #: data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Crear juego en red" #: data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Unirse a un juego en _red" #: data/monkey-bubble.glade.h:9 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Nuevo 1 jugador" #: data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Nuevo 2 jugadores" #: data/monkey-bubble.glade.h:12 src/ui/ui-main.c:408 src/ui/ui-main.c:540 msgid "Pause game" msgstr "Pausar juego" #: data/monkey-bubble.glade.h:13 src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Detener juego" #: data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Atención" #: data/monkey-bubble.glade.h:15 msgid "_About" msgstr "A_cerca de" #: data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Índice" #: data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Juego" #: data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Ayuda" #: data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Opciones" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Juego de 1 jugador" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Juego de 2 jugadores" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Izquierda" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pausa" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Pausar el juego" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Salir del juego" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Derecha" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Detener el juego" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Arriba" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "izquierda para jugador 1" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "izquierda para jugador 2" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "derecha para jugador 1" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "derecha para jugador 2" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "disparo para jugador 1" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "tecla de disparo para jugador 2" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 data/netserver.glade.h:1 msgid "Network game" msgstr "Juego en red" #: data/netgame.glade.h:3 msgid "Number of games :" msgstr "Número de juegos :" #: data/netgame.glade.h:4 msgid "Number of players :" msgstr "Nuevo 2 jugadores" #: data/netgame.glade.h:5 data/netserver.glade.h:4 #: src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Salir del juego" #: data/netgame.glade.h:6 data/netserver.glade.h:5 msgid "Ready" msgstr "Preparado" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Ir a" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Servidor" #: data/netserver.glade.h:2 msgid "Number of game" msgstr "Número de juego" #: data/netserver.glade.h:3 msgid "Number of players" msgstr "Número de jugadores" #: data/netserver.glade.h:6 msgid "Start Game" msgstr "Iniciar juego" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Monkey Bubble Juego Arcade" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Combinación de tecla" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Modificadores de combinación" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Modo de la combinación de teclas" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "El tipo de acelerador." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Deshabilitado" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Escriba una combinación nueva o pulse Retroceso para borrarla" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Escriba una combinación nueva" #: src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Nuevo juego 1 jugador" #: src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Nuevo juego 2 jugadores" #: src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Pausa/Continuar" #: src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Pantalla completa" #: src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Tamaño normal" #: src/ui/keyboard-properties.c:101 src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "apuntar a la izquierda" #: src/ui/keyboard-properties.c:103 src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "apuntar a la derecha" #: src/ui/keyboard-properties.c:105 src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "disparar" #: src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Jugador 1" #: src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Jugador 2" #: src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Juego" #: src/ui/keyboard-properties.c:125 msgid "View" msgstr "Vista" #: src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Ha ocurrido un error cargando la configuración desde %s (%s)\n" #: src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Ha ocurrido un error suscribiendo al aviso sobre los cambios de asignación " "de teclas de la terminal (%s)\n" #: src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Ha ocurrido un error cargando una asignación de teclas de terminal. (%s)\n" #: src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "El valor de la clave de configuración %s no es válido; el valor es «%s»\n" #: src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Ha ocurrido un error cargando el valor de configuración para intentar usar " "las combinaciones de teclas. (%s)\n" #: src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Ha ocurrido un error subscribiendo al aviso de cambio en el uso de teclas de " "acceso de la barra de menús (%s)\n" #: src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Ha ocurrido un error cargando el valor de configuración para intentar usar " "las combinaciones de teclas. (%s)\n" #: src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "Ha ocurrido un error subscribiendo al aviso de use_menu_accelerators (%s)\n" #: src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "" "Ocurrió un error al propagar el cambio de la combinación de teclas hacia la " "base de datos de configuración: %s\n" #: src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "" "Error al definir una nueva combinación en la base de datos de configuración: " "%s\n" #: src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Acción" #: src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "Co_mbinación de teclas" #: src/ui/ui-main.c:533 msgid "Resume game" msgstr "Continuar juego" #: src/ui/ui-main.c:618 msgid "translator_credits" msgstr "creditos de _traduccion" #: src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "Monkey Bubble es un juego Arcade para el GNOME Desktop Environment. Simplemente elimina todas las burbujas creando tríos del mismo color." #: src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "Hubo un error al mostrar la ayuda: %s" #: src/ui/ui-network-server.c:159 src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "_Nombre del jugador" #: src/ui/ui-network-server.c:166 src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "_Dueño" #: src/ui/ui-network-server.c:173 src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "P_reparado" monkey-bubble-0.4.0/po/eu.po0000644000175000017500000002402010157411506012554 00000000000000# translation of monkey-bubble.HEAD.eu.po to # translation of monkey-bubble.HEAD.po to Basque # Basque translation of Monkey Bubble. # Copyright (C) 2003 THE Monkey Bubble'S COPYRIGHT HOLDER # This file is distributed under the same license as the Monkey Bubble package. # Mikel Olasagasti , 2003. # Iaki Larraaga Murgoitio , 2004. # # msgid "" msgstr "" "Project-Id-Version: monkey-bubble.HEAD.eu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-12-13 23:09+0100\n" "PO-Revision-Date: 2004-12-08 00:18+0100\n" "Last-Translator: \n" "Language-Team: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=ISO-8859-15\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.9.1\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Laster-teklak" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Laster-teklak:" #: data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Ezin da zerbitzaria sortu\n" "\n" "" #: data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Sortu sareko jokoa" #: data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Sartu _sareko jokora" #: data/monkey-bubble.glade.h:9 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Berria - Jokalari 1" #: data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Berria - 2 jokalari" #: data/monkey-bubble.glade.h:12 src/ui/ui-main.c:408 src/ui/ui-main.c:540 msgid "Pause game" msgstr "Pausatu jokoa" #: data/monkey-bubble.glade.h:13 src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Gelditu jokoa" #: data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Oharra" #: data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_Honi buruz" #: data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Edukiak" #: data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Jokoa" #: data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Laguntza" #: data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Ezarpenak" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Jokalari bakarreko jokoa" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Bi jokalariko jokoa" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Ezkerra" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pausatu" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Pausatu jokoa" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Irten jokotik" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Eskuina" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Gelditu jokoa" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Gora" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "ezker-tekla (1. jokalaria)" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "ezker-tekla (2. jokalaria)" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "eskuin-tekla (1. jokalaria)" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "eskuin-tekla (2. jokalaria)" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "jaurtitze-tekla (1. jokalaria)" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "jaurtitze-tekla (2. jokalaria)" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 data/netserver.glade.h:1 msgid "Network game" msgstr "Sareko jokoa" #: data/netgame.glade.h:3 msgid "Number of games :" msgstr "Joko kopurua:" #: data/netgame.glade.h:4 msgid "Number of players :" msgstr "Jokalari kopurua:" #: data/netgame.glade.h:5 data/netserver.glade.h:4 #: src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Irten jokotik" #: data/netgame.glade.h:6 data/netserver.glade.h:5 msgid "Ready" msgstr "Prest" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Joan" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Zerbitzaria" #: data/netserver.glade.h:2 msgid "Number of game" msgstr "Joko kopurua" #: data/netserver.glade.h:3 msgid "Number of players" msgstr "Jokalari kopurua" #: data/netserver.glade.h:6 msgid "Start Game" msgstr "Hasi jokoa" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Monkey Bubble arkade jokoa" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Azelerazio tekla" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Azelerazioaren modifikatzaileak" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Azelerazio modua" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Azelerazio mota." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Desgaitua" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Idatzi azeleratzaile berria, edo sakatu atzera-tekla garbitzeko" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Idatzi azeleratzaile berria" #: src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Joko berria (1. jokalaria)" #: src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Joko berria (2. jokalaria)" #: src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Pausatu/jarraitu" #: src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Pantaila osoa" #: src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Tamaina normala" #: src/ui/keyboard-properties.c:101 src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "apuntatu ezkerrera" #: src/ui/keyboard-properties.c:103 src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "apuntatu eskuinera" #: src/ui/keyboard-properties.c:105 src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "jaurti" #: src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "1. jokalaria" #: src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "2. jokalaria" #: src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Jokoa" #: src/ui/keyboard-properties.c:125 msgid "View" msgstr "Ikusi" #: src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Errore bat gertatu da %s-(e)tik konfigurazioa kargatzean. (%s)\n" #: src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Errore bat egon da terminaleko tekla-mapa aldaketen jakinarazpenera " "harpidetzean. (%s)\n" #: src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Errorea gertatu da terminaleko tekla-mapa kargatzean. (%s)\n" #: src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "%s gakoaren konfigurazio-balioa baliogabea da; \"%s\" balioa dauka\n" #: src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Errore bat egon da konfigurazioko baloreak kargatzean, menu-barrako sarbide-" "gakoak noiz erabiltzeko. (%s)\n" #: src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Errore bat gertatu da jakinarazpenean harpidetzean,menu-barrako sarbide-" "gakoak noiz erabili aipatzen duena hain zuzen (%s)\n" #: src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Errore bat gertatu da menuko azeleratzaileen konfigurazio baloreak " "kargatzean. (%s)\n" #: src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Errore bat egon da use_menu_accelerators-entzat jakinarazpenean harpidetzean " "(%s)\n" #: src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "" "Errorea azeleratzaile aldaketa konfigurazioko datubasean hedatzean: %s\n" #: src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Errorea azeleratzaile berria konfigurazioko datubasean ezartzean: %s\n" #: src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Akzioa" #: src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "Laster-te_kla" #: src/ui/ui-main.c:533 msgid "Resume game" msgstr "Jarraitu jokoa" #: src/ui/ui-main.c:618 msgid "translator_credits" msgstr "" "Mikel Olasagasti \n" "Iaki Larraaga " #: src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "Monkey Bubble GNOME mahaigainerako arkade jokoa. Burbuila guztiak kentzeko " "kolore bereko hirukoteak osatu." #: src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "Errore bat izan da laguntza bistaratzean: %s" #: src/ui/ui-network-server.c:159 src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "Jokalariaren _izena" #: src/ui/ui-network-server.c:166 src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "J_abea" #: src/ui/ui-network-server.c:173 src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "_Prest" monkey-bubble-0.4.0/po/fi.po0000644000175000017500000002411710357727272012564 00000000000000# Finnish messages for monkey-bubble # Copyright (C) 2005 Ilkka tuohela # Suomennos: http://gnome.fi/ # Ilkka Tuohela , 2005. # msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2006-01-07 12:28+0200\n" "PO-Revision-Date: 2006-01-07 12:30+0200\n" "Last-Translator: Ilkka Tuohela \n" "Language-Team: Finnish \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: ../data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Pikanäppäimet" #: ../data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Pikanäppäimet:" #: ../data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Palvelinta ei voida luoda!\n" "\n" "" #: ../data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Aloita _uusi verkkopeli" #: ../data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Liity _verkkopeliin" #: ../data/monkey-bubble.glade.h:9 ../monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: ../data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Uusi peli - 1 pelaaja" #: ../data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Uusi peli - 2 pelaajaa" #: ../data/monkey-bubble.glade.h:12 ../src/ui/ui-main.c:408 #: ../src/ui/ui-main.c:540 msgid "Pause game" msgstr "Pysäytä peli" #: ../data/monkey-bubble.glade.h:13 ../src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Keskeytä peli" #: ../data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Varoitus" #: ../data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_Tietoja" #: ../data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Sisältö" #: ../data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Peli" #: ../data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "O_hje" #: ../data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Asetukset" #: ../data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Yhden pelaajan peli" #: ../data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Kahden pelaajan peli" #: ../data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: ../data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: ../data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Vasen" #: ../data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pause" #: ../data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Pysäytä peli" #: ../data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Lopeta peli" #: ../data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Oikea" #: ../data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Keskeytä peli" #: ../data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Ylös" #: ../data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: ../data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: ../data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "vasen näppäin pelaajalle yksi" #: ../data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "vasen näppäin pelaajalle kaksi" #: ../data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "oikea näppäin pelaajalle yksi" #: ../data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "oikea näppäin pelaajalle kaksi" #: ../data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: ../data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "ampumisnäppäin pelaajalle yksi" #: ../data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "ampumisnäppäin pelaajalle kaksi" #: ../data/netgame.glade.h:1 msgid "*" msgstr "*" #: ../data/netgame.glade.h:2 ../data/netserver.glade.h:1 msgid "Network game" msgstr "Verkkopeli" #: ../data/netgame.glade.h:3 msgid "Number of games :" msgstr "Pelien lukumäärä:" #: ../data/netgame.glade.h:4 msgid "Number of players :" msgstr "Pelaajien lukumäärä:" #: ../data/netgame.glade.h:5 ../data/netserver.glade.h:4 #: ../src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Lopeta peli" #: ../data/netgame.glade.h:6 ../data/netserver.glade.h:5 msgid "Ready" msgstr "Valmis" #: ../data/netgame.glade.h:7 msgid "_Go" msgstr "_Aloita" #: ../data/netgame.glade.h:8 msgid "_Server" msgstr "_Palvelin" #: ../data/netserver.glade.h:2 msgid "Number of game" msgstr "Pelin numero" #: ../data/netserver.glade.h:3 msgid "Number of players" msgstr "Pelaajien lukumäärä" #: ../data/netserver.glade.h:6 msgid "Start Game" msgstr "Aloita peli" #: ../monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Monkey Bubble -kuplapeli" #: ../src/ui/eggcellrendererkeys.c:160 ../src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Pikanäppäin" #: ../src/ui/eggcellrendererkeys.c:170 ../src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Pikanäppäimen vaihtoehdot" #: ../src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Pikanäppäimen tila" #: ../src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Pikanäppäimen tyyppi." #: ../src/ui/eggcellrendererkeys.c:219 ../src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Ei käytössä" #: ../src/ui/eggcellrendererkeys.c:330 ../src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Anna uusi pikanäppäin tai paina Backspacea tyhjentääksesi" #: ../src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Uuden pikanäppäimen tyyppi" #: ../src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Uusi peli - 1 pelaaja" #: ../src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Uusi peli - 2 pelaajaa" #: ../src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Pysäytä/Jatka" #: ../src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Kokoruutu" #: ../src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Normaali koko" #: ../src/ui/keyboard-properties.c:101 ../src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "tähtää vasemmalle" #: ../src/ui/keyboard-properties.c:103 ../src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "tähtää oikealle" #: ../src/ui/keyboard-properties.c:105 ../src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "ammu" #: ../src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Pelaaja 1" #: ../src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Pelaaja 2" #: ../src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Peli" #: ../src/ui/keyboard-properties.c:125 msgid "View" msgstr "Näkymä" #: ../src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Virhe ladattaessa asetuksia tiedostosta %s. (%s)\n" #: ../src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Virhe tilattaessa huomautuksia päätteen näppäinsidosten muutoksista (%s)\n" #: ../src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Virhe ladattaessa päätteen näppäinsidoksia. (%s)\n" #: ../src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Asetusavaimen %s arvo \"%s\" on virheellinen\n" #: ../src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Virhe ladattaessa arvoa asetukselle \"Valikkopalkin pikanäppäimet\". (%s)\n" #: ../src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Virhe tilattaessa huomautusta muutoksista asetuksen \"valikkopalkin " "pikanäppäimet\" tilassa (%s)\n" #: ../src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Virhe ladattaessa arvoa asetukselle \"Näytetäänkö valikkonäppäimet\". (%s)\n" #: ../src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Virhe tilattaessa huomautusta muutoksista asetuksen \"Näytetäänkö " "Valikkonäppäimet\" tilassa (%s)\n" #: ../src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Virhe vietäessä pikanäppäimen tilan muutosta asetustietokantaan: %s\n" #: ../src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Virhe asetettaessa uutta pikanäppäintä asetustietokantaan: %s\n" #: ../src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Toiminto" #: ../src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "Pika_näppäin" #: ../src/ui/ui-main.c:533 msgid "Resume game" msgstr "Jatka peliä" #: ../src/ui/ui-main.c:618 msgid "translator_credits" msgstr "" "Ilkka Tuohela, 2005\n" "\n" "http://www.gnome.fi/" #: ../src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "Monkey Bubble on mukava peli Gnome-työpöytäympäristöön. Pelin ideana on " "poistaa kaikki kuplat luomalla vähintään kolmen mittaisia väriketjuja." #: ../src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "Virhe näytettäessä ohjetta: %s" #: ../src/ui/ui-network-server.c:159 ../src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "_Pelaajan nimi" #: ../src/ui/ui-network-server.c:166 ../src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "_Omistaja" #: ../src/ui/ui-network-server.c:173 ../src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "_Valmis" monkey-bubble-0.4.0/po/fr.po0000644000175000017500000000656210021710607012557 00000000000000# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # Laurent Belmonte , 2003. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-01-13 15:50+0100\n" "PO-Revision-Date: 2004-03-05 04:25+0800\n" "Last-Translator: Laurent Belmonte \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: monkey-bubble.desktop.in.h:1 data/monkey-bubble.glade.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: monkey-bubble.desktop.in.h:2 #, fuzzy msgid "Monkey Bubble Arcade Game" msgstr "Monkey Bubbles" #: data/monkey-bubble.glade.h:2 msgid "New 1 player" msgstr "1 joueur" #: data/monkey-bubble.glade.h:3 msgid "New 2 players" msgstr "2 joueurs" #: data/monkey-bubble.glade.h:4 msgid "Pause game" msgstr "Pause" #: data/monkey-bubble.glade.h:5 msgid "Resume game" msgstr "Reprendre" #: data/monkey-bubble.glade.h:6 msgid "Stop game" msgstr "Arreter" #: data/monkey-bubble.glade.h:7 #, fuzzy msgid "_About" msgstr "A _propos" #: data/monkey-bubble.glade.h:8 msgid "_Contents" msgstr "" #: data/monkey-bubble.glade.h:9 msgid "_Game" msgstr "_Jeux" #: data/monkey-bubble.glade.h:10 msgid "_Help" msgstr "_Aide" #: data/monkey-bubble.glade.h:11 msgid "_Settings" msgstr "" #: data/keybinding.glade.h:1 msgid " Aim Left:" msgstr " Gauche:" #: data/keybinding.glade.h:2 msgid " Aim Right:" msgstr " Droite:" #: data/keybinding.glade.h:3 msgid " Launch Bubble:" msgstr " Tir:" #: data/keybinding.glade.h:4 msgid "*" msgstr "" #: data/keybinding.glade.h:5 msgid "Player 1 Controls" msgstr "Touches joueur 1" #: data/keybinding.glade.h:6 msgid "Player 2 Controls" msgstr "Touches joueur 2" #: data/keybinding.glade.h:7 msgid "Configure Controls" msgstr "Configuration clavier" #: data/monkey-bubble.schemas.in.h:1 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:2 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:3 msgid "j" msgstr "j" #: data/monkey-bubble.schemas.in.h:4 msgid "k" msgstr "k" #: data/monkey-bubble.schemas.in.h:5 msgid "l" msgstr "l" #: data/monkey-bubble.schemas.in.h:6 msgid "left key for player one" msgstr "gauche (joueur 1)" #: data/monkey-bubble.schemas.in.h:7 msgid "left key for player two" msgstr "gauche (joueur 2)" #: data/monkey-bubble.schemas.in.h:8 msgid "right key for player one" msgstr "droite (joueur 1)" #: data/monkey-bubble.schemas.in.h:9 msgid "right key for player two" msgstr "droite (joueur 2)" #: data/monkey-bubble.schemas.in.h:10 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:11 msgid "shoot key for player one" msgstr "tir (joueur 1)" #: data/monkey-bubble.schemas.in.h:12 msgid "shoot key for player two" msgstr "tir (joueur 2)" #: src/ui/ui-main.c:575 msgid "translator_credits" msgstr "Crdits" #: src/ui/ui-main.c:604 #, c-format msgid "There was an error displaying help: %s" msgstr "" #~ msgid "Bubbles" #~ msgstr "Bubbles" #~ msgid "Left" #~ msgstr "Gauche" #~ msgid "Player 1" #~ msgstr "Joueur 1" #~ msgid "Player 2" #~ msgstr "Joueur 2" #~ msgid "Right" #~ msgstr "Droite" #~ msgid "Shoot" #~ msgstr "Tir" monkey-bubble-0.4.0/po/hr.po0000644000175000017500000002071610027065523012564 00000000000000# Translation of monkey-bubble to Croatiann # Copyright (C) Croatiann team # Translators: Automatski Prijevod <>,Robert Sedak , msgid "" msgstr "" "Project-Id-Version: monkey-bubble 0\n" "POT-Creation-Date: 2004-03-20 15:00+0100\n" "PO-Revision-Date: 2004-03-20 15:00+CET\n" "Last-Translator: auto\n" "Language-Team: Croatian \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: TransDict server\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Kratice s tipkovnice" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Tipke kratice:" #: data/monkey-bubble.glade.h:1 msgid "Create network game" msgstr "Stvori novu mrežnu igru" #: data/monkey-bubble.glade.h:2 msgid "Join _network game" msgstr "Pridruži _mrežnu igru" #: data/monkey-bubble.glade.h:3 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:4 msgid "New 1 player" msgstr "Novi prvi igrač" #: data/monkey-bubble.glade.h:5 msgid "New 2 players" msgstr "Novi drugi igrač" #: data/monkey-bubble.glade.h:6 src/ui/ui-main.c:391 src/ui/ui-main.c:521 msgid "Pause game" msgstr "Pauziraj igru" #: data/monkey-bubble.glade.h:7 src/ui/keyboard-properties.c:85 msgid "Stop game" msgstr "Zaustavi igru" #: data/monkey-bubble.glade.h:8 msgid "_About" msgstr "_O" #: data/monkey-bubble.glade.h:9 msgid "_Contents" msgstr "_Sadržaj" #: data/monkey-bubble.glade.h:10 msgid "_Game" msgstr "_Igra" #: data/monkey-bubble.glade.h:11 msgid "_Help" msgstr "_Pomoć" #: data/monkey-bubble.glade.h:12 msgid "_Settings" msgstr "_Postavke" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Igra za jednog igrača" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Igra za dva igrača" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Lijevo" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pauza" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Pauziraj igru" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Izađi iz igre" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Desno" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Zaustavi igru" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Gore" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "lijeva tipka za prvog igrača" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "Lijeva tipka za drugog igrača" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "desna tipka za prvog igrača" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "desna tipka za drugog igrača" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "tipka za pucanje za prvog igrača" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "tipka za pucanje za drugog igrača" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 msgid "Network game" msgstr "Mrežna igra" #: data/netgame.glade.h:3 msgid "Players" msgstr "Igrači" #: data/netgame.glade.h:4 src/ui/keyboard-properties.c:87 msgid "Quit game" msgstr "Izađi iz igre" #: data/netgame.glade.h:5 msgid "Ready" msgstr "Spreman" #: data/netgame.glade.h:6 msgid "Start Game" msgstr "Pokreni igru" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Idi" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Poslužitelj" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Monkey Bubble arkadna igra" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Tipka za kraticu" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Modifikatori kratice" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Način rada akceleratora" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Vrsta akceleratora." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:764 msgid "Disabled" msgstr "Isključeno" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Unesi novi akcelerator, ili pritisni Backspace za brisanje" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Unesi novi akcelerator" #: src/ui/keyboard-properties.c:79 msgid "New game 1 player" msgstr "Nova igra prvi igrač" #: src/ui/keyboard-properties.c:81 msgid "New game 2 player" msgstr "Nova igra drugi igrač" #: src/ui/keyboard-properties.c:83 msgid "Pause/Resume" msgstr "Stanka/Nastavak" #: src/ui/keyboard-properties.c:93 msgid "Full Screen" msgstr "Puni zaslon" #: src/ui/keyboard-properties.c:95 msgid "Normal Size" msgstr "Normalna Veličina" #: src/ui/keyboard-properties.c:100 src/ui/keyboard-properties.c:110 msgid "aim left" msgstr "ciljaj lijevo" #: src/ui/keyboard-properties.c:102 src/ui/keyboard-properties.c:112 msgid "aim right" msgstr "ciljaj desno" #: src/ui/keyboard-properties.c:104 src/ui/keyboard-properties.c:114 msgid "shoot" msgstr "bacati" #: src/ui/keyboard-properties.c:121 msgid "Player 1" msgstr "Igrač 1" #: src/ui/keyboard-properties.c:122 msgid "Player 2" msgstr "Igrač 2" #: src/ui/keyboard-properties.c:123 msgid "Game" msgstr "Igra" #: src/ui/keyboard-properties.c:124 msgid "View" msgstr "Pogled" #: src/ui/keyboard-properties.c:337 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Došlo je do greške prilikom učitavanja postavki iz %s. (%s)\n" #: src/ui/keyboard-properties.c:351 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Došlo je do greške prilikom pretplaćivanja na obavijesti o promjenama " "kratica tipkovnice terminala. (%s)\n" #: src/ui/keyboard-properties.c:394 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Došlo je do greške prilikom učitavanja kratica tipkovnice terminala. (%s)\n" #: src/ui/keyboard-properties.c:410 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Vrijednost konfiguracijskog ključa %s nije valjana; vrijednost je \"%s\"\n" #: src/ui/keyboard-properties.c:433 msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Došlo je do greške prilikom učitavanja konfiguracijske datoteke oko podatka " "treba li koristiti akceleratore. (%s)\n" #: src/ui/keyboard-properties.c:447 msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "Došlo je do greške prilikom pretplaćivanja na obavijesti o promjenama, treba li koristiti kratice izbornika (%s)\n" #: src/ui/keyboard-properties.c:458 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "Došlo je do greške prilikom učitavanja konfiguracijske datoteke oko podatka, treba li koristiti kratice za izbornik. (%s)\n" #: src/ui/keyboard-properties.c:474 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "Došlo je do greške prilikom pretplaćivanja na use_menu_accelerators (%s)\n" #: src/ui/keyboard-properties.c:824 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Greška u propagaciji promjene akceleratora na bazu sa postavkama: %s\n" #: src/ui/keyboard-properties.c:993 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Greška pri postavljanju novog akceleratora u konfiguracijskoj bazi: %s\n" #: src/ui/keyboard-properties.c:1092 msgid "_Action" msgstr "_Akcija" #: src/ui/keyboard-properties.c:1114 msgid "Shortcut _Key" msgstr "Tipka _kratice" #: src/ui/ui-main.c:514 msgid "Resume game" msgstr "Nastavi igru" #: src/ui/ui-main.c:568 msgid "translator_credits" msgstr "lokalizacija@linux.hr" #: src/ui/ui-main.c:597 #, c-format msgid "There was an error displaying help: %s" msgstr "Došlo je do greške pri prikazivanju pomoći: %s" monkey-bubble-0.4.0/po/hu.po0000644000175000017500000002431310262547745012600 00000000000000# Hungarian translation of monkey-bubble. # Copyright (C) 2004 Free Software Foundation, Inc. # This file is distributed under the same license as the monkey-bubble package. # Gabor Kelemen , 2004, 2005. # msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-10-01 12:43+0200\n" "PO-Revision-Date: 2005-06-15 12:41+0200\n" "Last-Translator: Gabor Kelemen \n" "Language-Team: Hungarian \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.10\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Gyorsbillentyűk" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Gyorsbillentyűk:" #: data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Nem hozható létre kiszolgáló!\n" "\n" "" #: data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Hálózati játék létrehozása" #: data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "_Kapcsolódás hálózati játékhoz" #: data/monkey-bubble.glade.h:9 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Új 1 játékos" #: data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Új 2 játékos" #: data/monkey-bubble.glade.h:12 src/ui/ui-main.c:401 src/ui/ui-main.c:533 msgid "Pause game" msgstr "Játék szüneteltetése" #: data/monkey-bubble.glade.h:13 src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Játék leállítása" #: data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Figyelmeztetés" #: data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_Névjegy" #: data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Tartalom" #: data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Játék" #: data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Súgó" #: data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Beállítások" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Egy játékos" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Két játékos" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Left" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pause" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "A játék szüneteltetése" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Kilépés a játékból" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Right" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "A játék leállítása" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Up" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "balra gomb az első játékosnak" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "balra gomb a második játékosnak" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "jobbra gomb az első játékosnak" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "jobbra gomb a második játékosnak" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "lövés gomb az első játékosnak" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "lövés gomb a második játékosnak" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 data/netserver.glade.h:1 msgid "Network game" msgstr "Hálózati játék" #: data/netgame.glade.h:3 msgid "Number of games :" msgstr "Játékok száma :" #: data/netgame.glade.h:4 msgid "Number of players :" msgstr "Játékosok száma:" #: data/netgame.glade.h:5 data/netserver.glade.h:4 #: src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Kilépés" #: data/netgame.glade.h:6 data/netserver.glade.h:5 msgid "Ready" msgstr "Kész" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Ugrás" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Kiszolgáló" #: data/netserver.glade.h:2 msgid "Number of game" msgstr "Játék száma" #: data/netserver.glade.h:3 msgid "Number of players" msgstr "Játékosok száma" #: data/netserver.glade.h:6 msgid "Start Game" msgstr "Játék indítása" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Monkey Bubble ügyességi játék" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Gyorsbillentyű" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Gyorsbillentyű-módosítók" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Gyorsbillentyű mód" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "A gyorsbillentyű típusa." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Tiltva" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Nyomja le az új gyorsbillentyűt, vagy nyomja meg a Backspace billentyűt a törléshez" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Új gyorsbillentyű megadása" #: src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Új játék egy játékossal" #: src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Új játék két játékossal" #: src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Szünet/Folytatás" #: src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Teljes képernyő" #: src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Normál méret" #: src/ui/keyboard-properties.c:101 src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "célzás balra" #: src/ui/keyboard-properties.c:103 src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "célzás jobbra" #: src/ui/keyboard-properties.c:105 src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "lövés" #: src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "1. játékos" #: src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "2. játékos" #: src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Játék" #: src/ui/keyboard-properties.c:125 msgid "View" msgstr "Nézet" #: src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Hiba történt a konfiguráció betöltése közben innen: %s. (%s)\n" #: src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Hiba történt a terminál forróbillentyű-változásainak figyelésére " "feljelentkezés közben (%s)\n" #: src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Hiba történt a billentyűparancsok betöltése közben. (%s)\n" #: src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "A konfigurációs kulcs (%s) nem érvényes, az érték \"%s\"\n" #: src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Hiba történt a menü-gyorsbillentyűk használatának konfigurációs értékének " "betöltésekor. (%s)\n" #: src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Hiba történt a menüsor gyorsbillentyűk használata változásainak " "értesítéséhez történő feliratkozáskor. (%s)\n" #: src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Hiba történt a menü-gyorsbillentyűk használatának konfigurációs értékének " "betöltésekor. (%s)\n" #: src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Hiba történt az use_menu_accelerators értesítéséhez történő feliratkozáskor. " "(%s)\n" #: src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "" "Hiba történt a gyorsbillentyű-változás a konfigurációs adatbázisba " "bevitelekor: %s\n" #: src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "" "Hiba történt az új gyorsbillentyű beállításánál a konfigurációs " "adatbázisban: %s\n" #: src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Művelet" #: src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "_Gyorsbillentyű" #: src/ui/ui-main.c:526 msgid "Resume game" msgstr "Játék folytatása" #: src/ui/ui-main.c:611 msgid "translator_credits" msgstr "Kelemen Gábor " #: src/ui/ui-main.c:619 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "A Monkey Bubble egy ügyességi játék a GNOME asztali környezethez. Egyszerűen " "távolítsa el az összes buborékot azonos színű hármasok létrehozásával." #: src/ui/ui-main.c:640 #, c-format msgid "There was an error displaying help: %s" msgstr "Hiba történt a súgó megjelenítése közben: %s" #: src/ui/ui-network-server.c:159 src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "Játékos _neve" #: src/ui/ui-network-server.c:166 src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "_Tulajdonos" #: src/ui/ui-network-server.c:173 src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "_Kész" monkey-bubble-0.4.0/po/ja.po0000644000175000017500000002470710166012560012546 00000000000000# Japanese translation for monkey-bubble # Copyright (C) 2005 Laurent Belmonte # This file is distributed under the same license as the monke-bubble package. # Satoru SATOH , 2005. # msgid "" msgstr "" "Project-Id-Version: monkey-bubble HEAD\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2005-01-02 11:19+0100\n" "PO-Revision-Date: 2005-01-03 00:19+0900\n" "Last-Translator: Satoru SATOH \n" "Language-Team: Japanese \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "キーボードショートカット" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "ショートカットキー(_S):" #: data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "サーバーを作成できません!\n" "\n" "" #: data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "ネットワークゲームを作成" #: data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "ネットワークゲームに参加(_N)" #: data/monkey-bubble.glade.h:9 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "モンキーバブル" #: data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "新しいプレイヤー(一人)" #: data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "新しいプレイヤー(二人)" #: data/monkey-bubble.glade.h:12 src/ui/ui-main.c:408 src/ui/ui-main.c:540 msgid "Pause game" msgstr "一時停止" #: data/monkey-bubble.glade.h:13 src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "停止" #: data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "警告" #: data/monkey-bubble.glade.h:15 msgid "_About" msgstr "情報(_A)" #: data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "内容(_C)" #: data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "ゲーム(_G)" #: data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "ヘルプ(_H)" #: data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "設定(_S)" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "一人プレイ" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "二人プレイ" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "左" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "一時停止" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "ゲームを一時停止" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "ゲームを終了" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "右" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "ゲームを停止" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "上" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "プレイヤー 1 の左キー" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "プレイヤー 2 の左キー" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "プレイヤー 1 の右キー" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "プレイヤー 2 の右キー" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "プレイヤー 1 の発射キー" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "プレイヤー 2 の発射キー" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 data/netserver.glade.h:1 msgid "Network game" msgstr "ネットワークゲーム" #: data/netgame.glade.h:3 msgid "Number of games :" msgstr "ゲームの数 :" #: data/netgame.glade.h:4 msgid "Number of players :" msgstr "プレイヤーの数 :" #: data/netgame.glade.h:5 data/netserver.glade.h:4 #: src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "ゲームを終了" #: data/netgame.glade.h:6 data/netserver.glade.h:5 msgid "Ready" msgstr "準備OK" #: data/netgame.glade.h:7 msgid "_Go" msgstr "Go(_G)" #: data/netgame.glade.h:8 msgid "_Server" msgstr "サーバー(_S)" #: data/netserver.glade.h:2 msgid "Number of game" msgstr "ゲームの数" #: data/netserver.glade.h:3 msgid "Number of players" msgstr "プレイヤーの数" #: data/netserver.glade.h:6 msgid "Start Game" msgstr "ゲームを開始" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "モンキーバブルアーケードゲーム" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "アクセラレータキー" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "アクセラレータモディファイア" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "アクセラレータモード" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "アクセラレータの種類" #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "無効" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "新しいアクセラレータを入力するか、バックスペースを" "押してクリアして下さい" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "新しいアクセラレータを入力" #: src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "新しいゲーム 1 プレイヤー" #: src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "新しいゲーム 2 プレイヤー" #: src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "一時停止/再開" #: src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "全画面" #: src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "通常サイズ" #: src/ui/keyboard-properties.c:101 src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "照準左" #: src/ui/keyboard-properties.c:103 src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "照準右" #: src/ui/keyboard-properties.c:105 src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "発射" #: src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "プレイヤー 1" #: src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "プレイヤー 2" #: src/ui/keyboard-properties.c:124 msgid "Game" msgstr "ゲーム" #: src/ui/keyboard-properties.c:125 msgid "View" msgstr "ビュー" #: src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "設定を %s から読み込み中にエラーがありました (%s)\n" #: src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "ターミナルキーバインディング変更を通知中に" "エラーがありました (%s)\n" #: src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "ターミナルキーバインディング読み込み中にエラーがありました (%s)\n" #: src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "設定値 %s は不適切な値です: 値は \"%s\"\n" #: src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "メニューバーアクセスキーを使うかどうかの設定値を読み込み中に" "エラーがありました (%s)\n" #: src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "メニューバーアクセラレータキーを使うかどうかの変更を通知中に" "エラーがありました (%s)\n" #: src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "メニューアクセラレータを利用するかどうかの設定値読み込み中に" "エラーがありました (%s)\n" #: src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "use_menu_accelerators (%s) の通知中にエラー" "がありました\n" #: src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "設定データベースにアクセラレータ変更を伝播中にエラー" "がありました: %s\n" #: src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "設定データベース内に新しいアクセラレータを設定中にエラー" "がありました: %s\n" #: src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "アクション(_A)" #: src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "ショートカットキー(_K)" #: src/ui/ui-main.c:533 msgid "Resume game" msgstr "ゲームを再開" #: src/ui/ui-main.c:618 msgid "translator_credits" msgstr "Satoru SATOH " #: src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "モンキーバブルは GNOME デスクトップ環境向けのアーケードゲームです. " "単純に、単色の三つぞろいをつくってすべてのしゃぼん玉を消します" #: src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "ヘルプを表示中にエラー発生: %s" #: src/ui/ui-network-server.c:159 src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "プレイヤー名(_P)" #: src/ui/ui-network-server.c:166 src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "所有者(_O)" #: src/ui/ui-network-server.c:173 src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "準備完了(_R)" monkey-bubble-0.4.0/po/lv.po0000644000175000017500000002510210446221752012571 00000000000000# translation of monkey-bubble.HEAD.po to Latvian # This file is distributed under the same license as the PACKAGE package. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER. # Liva Steinberga , 2006. # Raivis Dejus , 2006. # msgid "" msgstr "" "Project-Id-Version: monkey-bubble.HEAD\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2006-06-21 13:44+0300\n" "PO-Revision-Date: 2006-06-12 09:43+0300\n" "Last-Translator: Raivis Dejus \n" "Language-Team: Latvian \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.10.2\n" "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n != 0 ? 1 : " "2);\n" #: ../data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Tastatūras saīsnes" #: ../data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "Ī_sinājumtaustiņi:" #: ../data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Nevar atrast serveri !\n" "\n" "" #: ../data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Izveidot tīkla spēli" #: ../data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Pievienoties _tīkla spēlei " #: ../data/monkey-bubble.glade.h:9 ../monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: ../data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "1 jauns spēlētājs" #: ../data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "2 jauni spēlētāji " #: ../data/monkey-bubble.glade.h:12 ../src/ui/ui-main.c:408 #: ../src/ui/ui-main.c:540 msgid "Pause game" msgstr "Apturēt spēli" #: ../data/monkey-bubble.glade.h:13 ../src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Pārtraukt spēli" #: ../data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Brīdinājums" #: ../data/monkey-bubble.glade.h:15 msgid "_About" msgstr "P_ar" #: ../data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Saturs" #: ../data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Spēle" #: ../data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Palīdzība" #: ../data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "Uz_stādījumi" #: ../data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Spēle ar 1 dalībnieku" #: ../data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Spēle ar 2 dalībniekiem" #: ../data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: ../data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: ../data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Pa Kreisi" #: ../data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pauze" #: ../data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Apturēt spēli" #: ../data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Iziet no spēles" #: ../data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Pa labi" #: ../data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Pārtraukt spēli" #: ../data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Augšup" #: ../data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: ../data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: ../data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "Kreisais taustiņš pirmajam spēlētājam" #: ../data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "Kreisais taustiņš otrajam spēlētājam" #: ../data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "Labais tastiņš pirmajam spēlētājam" #: ../data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "Labais taustiņš otrajam spēlētājam" #: ../data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: ../data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "tautiņš 'šaut' pirmajam spēlētājam" #: ../data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "tautiņš 'šaut' otrajam spēlētājam" #: ../data/netgame.glade.h:1 msgid "*" msgstr "*" #: ../data/netgame.glade.h:2 ../data/netserver.glade.h:1 msgid "Network game" msgstr "Tīkla spēle" #: ../data/netgame.glade.h:3 msgid "Number of games :" msgstr "Spēļu skaits:" #: ../data/netgame.glade.h:4 msgid "Number of players :" msgstr "Spēlētāju skaits:" #: ../data/netgame.glade.h:5 ../data/netserver.glade.h:4 #: ../src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Beigt spēli" #: ../data/netgame.glade.h:6 ../data/netserver.glade.h:5 msgid "Ready" msgstr "Gatavs" #: ../data/netgame.glade.h:7 msgid "_Go" msgstr "_Aiziet" #: ../data/netgame.glade.h:8 msgid "_Server" msgstr "_Serveris" #: ../data/netserver.glade.h:2 msgid "Number of game" msgstr "Spēles numurs" #: ../data/netserver.glade.h:3 msgid "Number of players" msgstr "Spēlētāju skaits" #: ../data/netserver.glade.h:6 msgid "Start Game" msgstr "Sākt Spēli" #: ../monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Spēle Monkey Bubble" #: ../src/ui/eggcellrendererkeys.c:160 ../src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Paātrinājumtaustiņš" #: ../src/ui/eggcellrendererkeys.c:170 ../src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Paātrinātāja modifikatori" #: ../src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Paātrinātāja Režīms" #: ../src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Paātrinātāja tips." #: ../src/ui/eggcellrendererkeys.c:219 ../src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Deaktivizēts" #: ../src/ui/eggcellrendererkeys.c:330 ../src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Ieraksti jaunu paātrinātāju vai nospied Atpakaļatkāpi, lai attīrītu" #: ../src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Nospiediet jaunu paātrinātāju" #: ../src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Jauna spēle ar 1 spēlētāju" #: ../src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Jauna spēle ar 2 spēlētājiem" #: ../src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Pauze/Atsākt" #: ../src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Pa visu ekrānu" #: ../src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Normāla Izmēra" #: ../src/ui/keyboard-properties.c:101 ../src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "mērķēt pa kreisi" #: ../src/ui/keyboard-properties.c:103 ../src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "mērķēt pa labi" #: ../src/ui/keyboard-properties.c:105 ../src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "šaut" #: ../src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Spēlētājs 1" #: ../src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Spēlētājs 2" #: ../src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Spēle" #: ../src/ui/keyboard-properties.c:125 msgid "View" msgstr "Skats" #: ../src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Atgadījās kļūda, ielādējot konfigurāciju no %s. (%s)\n" #: ../src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Atgadījās kļūda, parakstoties uz paziņojumu par termināļa taustiņatbistību " "izmaiņām. (%s)\n" #: ../src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Atgadījās kļūda, lādējot termināļa taustiņatbilstības (%s)\n" #: ../src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Konfigurācijas atslēgas vērtība %s nav derīga; vērtība ir \"%s\"\n" #: ../src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Notikusi kļūda ielādējot konfiguācijas vērtību, kas nosaka vai būtu jālieto " "izvēlnes joslas pieejas taustiņi.(%s)\n" #: ../src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Notikusi kļūda pierakstoties uz paziņojumu saņemšanu par to vai lietot " "izvēlnes joslas piekļuves taustiņus(%s)\n" #: ../src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Atgadījās kļūda, lādējot konfigurācijas vērtību par to, vai lietot izvēlnes " "paātrinātājus. (%s)\n" #: ../src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Atgadījās kļūda, parakstoties uz paziņojumu par use_menu_accelerators (%s)\n" #: ../src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Kļūda izplatot paātrinātāju izmaiņas uz konfigurācijas datu bāzi: %s\n" #: ../src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Kļūda uzstādot jaunu paātrinātāju konfigurācijas datubāzē: %s\n" #: ../src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "D_arbība" #: ../src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "Īsinājumtaustiņš" #: ../src/ui/ui-main.c:533 msgid "Resume game" msgstr "Turpināt spēli" #: ../src/ui/ui-main.c:618 msgid "translator_credits" msgstr "Liva Steinberga " #: ../src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "Monkey Bubble ir spēle, kas piemērota GNOME videi. Pārvietojiet burbuļus tā, " "lai 3 vienādas krāsas burbuļi būtu blakus." #: ../src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "Kļūda parādot palīdzību: %s" #: ../src/ui/ui-network-server.c:159 ../src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "S_pēlētāja vārds" #: ../src/ui/ui-network-server.c:166 ../src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "_Īpašnieks" #: ../src/ui/ui-network-server.c:173 ../src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "_Gatavs" monkey-bubble-0.4.0/po/ms.po0000644000175000017500000002335310143755317012600 00000000000000# Duit PPRT siapa yang kebas???? # Copyright (C) 2001 Free Software Foundation, Inc. # Hasbullah Bin Pit (sebol) , 200R31. # msgid "" msgstr "" "Project-Id-Version: ms-longgok\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-10-29 23:36+0800\n" "PO-Revision-Date: 2002-02-04 00:07+0800\n" "Last-Translator: Hasbullah Bin Pit \n" "Language-Team: Projek Gabai \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Pintasan Papan Kekunci" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "Kekunci _Pintasan:" #: data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Tak dapat mencipta pelayan !\n" "\n" "" #: data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Cipta permainan rangkaian" #: data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Sertai pemainan _rangkaian" #: data/monkey-bubble.glade.h:9 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "1 Pemain baru" #: data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "2 pemain baru" #: data/monkey-bubble.glade.h:12 src/ui/ui-main.c:401 src/ui/ui-main.c:533 msgid "Pause game" msgstr "Kaku permainan" #: data/monkey-bubble.glade.h:13 src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Henti permainan" #: data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Amaran" #: data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_Perihal" #: data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Kandungan" #: data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Permainan" #: data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Bantuan" #: data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Tetapan" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Pemainan 1 pemain" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Permainan 2 pemain" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Kiri" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Kaku" # libgnomeui/gnome-app-helper.c:267 #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Kaku permainan" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Keluar piermainan" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Kanan" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Hentikan permainan" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Naik" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "kekunci kiri bagi pemain satu" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "kekunci kiri bagi pemain dua" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "kekunci kanan bagi pemain satu" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "kekunci kanan bagi pemain dua" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "kekunci tembak bagi pemain satu" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "kekunci tembak bagi pemain dua" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 data/netserver.glade.h:1 msgid "Network game" msgstr "Pemainan rangkaian" #: data/netgame.glade.h:3 msgid "Number of games :" msgstr "Bilangan permainan :" #: data/netgame.glade.h:4 msgid "Number of players :" msgstr "Bilangan pemain :" #: data/netgame.glade.h:5 data/netserver.glade.h:4 #: src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Keluar permainan" #: data/netgame.glade.h:6 data/netserver.glade.h:5 msgid "Ready" msgstr "Bersedia" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Pergi" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Pelayan" #: data/netserver.glade.h:2 msgid "Number of game" msgstr "Bilangan permainan" #: data/netserver.glade.h:3 msgid "Number of players" msgstr "Bilangan pemain" #: data/netserver.glade.h:6 msgid "Start Game" msgstr "Mulakan Permainan" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Permainan Arked Monkey Bubble" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Kekunci pemecut" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Modifier pemecut" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Mod Pemecut" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Jenis pemecut." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Dimatikan" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Taip pemecut baru, atau tekan Backspace untuk kosongkan" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Taip pemecut baru" #: src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Permainan baru 1 pemain" #: src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Permainan baru 2 pemain" #: src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Kaku/Sambung" #: src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Skrin Penuh" #: src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Saiz Normal" #: src/ui/keyboard-properties.c:101 src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "sasar kiri" #: src/ui/keyboard-properties.c:103 src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "sasar kanan" #: src/ui/keyboard-properties.c:105 src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "tembak" #: src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Pemain 1" #: src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Pemain 2" #: src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Permainan" #: src/ui/keyboard-properties.c:125 msgid "View" msgstr "Lihat" #: src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Terdapat ralat memuatkan konfigurasi dari %s. (%s)\n" #: src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Terdapat ralat melanggan notifikasi bagi perubahan pengikatan kekunci " "terminal. (%s)\n" #: src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Terdapat ralat memuatkan konfigurasi dari. (%s)\n" #: src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Nilai kekunci konfigurasi %s adalah tidak sah; nilai ialah \"%s\"\n" #: src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Terdapat ralat memuatkan nilai konfigurasi samada untuk menggunakan kekunci " "akses bar menu. (%s)\n" #: src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Terdapat ralat melanggan notifikasi perubahan pada samada menggunakan " "kekunci akses bar menu (%s)\n" #: src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Terdapat ralat memuatkan nilai konfigurasi samada untuk menggunakan pemecut " "menu. (%s)\n" #: src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "Terdapat ralat melanggan notifikasi bagi use_menu_accelerators (%s)\n" #: src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "" "Ralat mempropagasi perubahan pemecut ke pangkalan data konfigurasi: %s\n" #: src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Ralat menetapkan pemecut baru pada pangkalandata konfigurasi: %s\n" #: src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Aksi" #: src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "_Kekunci Pintasan" #: src/ui/ui-main.c:526 msgid "Resume game" msgstr "Sambung permainan" #: src/ui/ui-main.c:611 msgid "translator_credits" msgstr "Hasbullah Bin Pit " #: src/ui/ui-main.c:619 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "Monkey Bubble adalah Permainan Arked bagi Persekitaran Desktop GNOME. Hanya " "buang semua bebola dengan mencipta gabungan 3 dalam satu warna." #: src/ui/ui-main.c:640 #, c-format msgid "There was an error displaying help: %s" msgstr "Terdapat ralat memapar bantuan: %s" #: src/ui/ui-network-server.c:159 src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "Nama _Pemain" #: src/ui/ui-network-server.c:166 src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "Pe_milik" #: src/ui/ui-network-server.c:173 src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "Ber_sedia" monkey-bubble-0.4.0/po/ne.po0000755000175000017500000003232510323134421012550 00000000000000# translation of monkey-bubble.HEAD.po to Nepali # This file is distributed under the same license as the PACKAGE package. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER. # Pawan Chitrakar , 2005. # Jaydeep Bhusal , 2005. # msgid "" msgstr "" "Project-Id-Version: monkey-bubble.HEAD\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2005-10-12 13:02+0545\n" "PO-Revision-Date: 2005-06-02 13:05+0545\n" "Last-Translator: Jaydeep Bhusal \n" "Language-Team: Nepali \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.9.1\n" "Plural-Forms: Nplurals=2;plural=(n!=0)\n" #: ../data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "कि-बोर्ड सर्टकटहरु" #: ../data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_सर्टकट कुञ्जिहरु" #: ../data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Can't create server !\n" "\n" "" #: ../data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "संजाल खेल सिर्जना गर्नुहोस" #: ../data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "संजाल खेल मा भाग लिनुहोस" #: ../data/monkey-bubble.glade.h:9 ../monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "मंकि बबल" #: ../data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "नयाँ १ खेलाडि" #: ../data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "नयाँ २ खेलाडिहरु" #: ../data/monkey-bubble.glade.h:12 ../src/ui/ui-main.c:408 #: ../src/ui/ui-main.c:540 msgid "Pause game" msgstr "खेललाई पज गर्नुहोस" #: ../data/monkey-bubble.glade.h:13 ../src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "खेल रोक्नुहोस" #: ../data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "चेतावनी" #: ../data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_बारेमा" #: ../data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "सामग्रिहरु" #: ../data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_खेल" #: ../data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "मद्दत" #: ../data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_सेटिंगहरु" #: ../data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "१ खेलाडि खेल" #: ../data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "२ खेलाडिहरु खेल" #: ../data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "एफ१" #: ../data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "एफ२" #: ../data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "बाँया" #: ../data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "पज" #: ../data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "खेल पज गर्नुहोस" #: ../data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "खेल अन्त्य गर्नुहोस" #: ../data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "दाँया" #: ../data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "खेल रोक्नुहोस" #: ../data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "माथि॒" #: ../data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "डि" #: ../data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "एफ" #: ../data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "खेलाडि १ को लागि बाँया कुञ्जि" #: ../data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "खेलाडि २ को लागि बाँया कुञ्जि" #: ../data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "खेलाडि १ को लागि दाँया कुञ्जि" #: ../data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "खेलाडि २ को लागि दाँया कुञ्जि" #: ../data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "एस" #: ../data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "खेलाडि १ को लागि शुट कुञ्जि" #: ../data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "खेलाडि २ को लागि शुट कुञ्जि" #: ../data/netgame.glade.h:1 msgid "*" msgstr "*" #: ../data/netgame.glade.h:2 ../data/netserver.glade.h:1 msgid "Network game" msgstr "सञ्जाल खेल" #: ../data/netgame.glade.h:3 msgid "Number of games :" msgstr "खेलहरुको संख्या" #: ../data/netgame.glade.h:4 msgid "Number of players :" msgstr "खेलाडिहरु को संख्या" #: ../data/netgame.glade.h:5 ../data/netserver.glade.h:4 #: ../src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "खेल अन्त्य गर्नुहोस" #: ../data/netgame.glade.h:6 ../data/netserver.glade.h:5 msgid "Ready" msgstr "तयार" #: ../data/netgame.glade.h:7 msgid "_Go" msgstr "_जाऊ" #: ../data/netgame.glade.h:8 msgid "_Server" msgstr "_सर्भर" #: ../data/netserver.glade.h:2 msgid "Number of game" msgstr "खेलको संख्या" #: ../data/netserver.glade.h:3 msgid "Number of players" msgstr "खेलाडीहरुको संख्या" #: ../data/netserver.glade.h:6 msgid "Start Game" msgstr "खेल शुरु गर्नुहोस" #: ../monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "मंकि बबल आर्केड खेल" #: ../src/ui/eggcellrendererkeys.c:160 ../src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "एक्सिलरेटर कुञ्जि" #: ../src/ui/eggcellrendererkeys.c:170 ../src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "एक्सिलरेटर परिमार्जकहरु" #: ../src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "एक्सिलरेटर मोड" #: ../src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "एक्सिलरेटर को प्रकार" #: ../src/ui/eggcellrendererkeys.c:219 ../src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "अक्षम पारिएको" #: ../src/ui/eggcellrendererkeys.c:330 ../src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "एउटा नयाँ एक्सिलरेटर टाइप गर, वा खालि गर्न ब्याकस्पेस थिच्नुहोस्" #: ../src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "नयाँ एक्सिलरेटर लेख्‍नुहोस" #: ../src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "नयाँ खेल १ खेलाडि" #: ../src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "नयाँ खेल २ खेलाडि" #: ../src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "पज/पुन:निरन्तरता" #: ../src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "पुरा पर्दा" #: ../src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "_साधारण आकार" #: ../src/ui/keyboard-properties.c:101 ../src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "बाँया ताक्नुहोस" #: ../src/ui/keyboard-properties.c:103 ../src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "दाँया ताक्नुहोस" #: ../src/ui/keyboard-properties.c:105 ../src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "शुट गर्नुहोस" #: ../src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "खैलाडी १" #: ../src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "खैलाडी २" #: ../src/ui/keyboard-properties.c:124 msgid "Game" msgstr "खेल" #: ../src/ui/keyboard-properties.c:125 msgid "View" msgstr "दृष्य" #: ../src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "%s. (%s) बाट कन्फिगर लोड गर्दा एउटा त्रुटि भयो\n" #: ../src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "समाप्ति कुञ्जिबन्धन परिवर्तनहरु को सुचना मा सदस्य बनाउंदा एउटा त्रुटि भयो. (%s)\n" #: ../src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "समाप्ति कुञ्जिबन्धन लोड गर्दा एउटा त्रुटि भयो. (%s)\n" #: ../src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "कन्फिगरेसन कुञ्जि %s को मान मान्य छैन,मान \"%s\" हो\n" #: ../src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "मेनुबार पहुँच कुञ्जिहरु प्रयोग गर्ने कि नगर्ने भनेर कन्फिगर मान लोड गर्दा एउटा त्रुटि भयो. (%" "s)\n" #: ../src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "मेनुबार पहुँच कुञ्जिहरु प्रयोग गर्ने कि नगर्ने को परिवर्तनहरु को सुचना मा सदस्य बनाउंदा एउटा " "त्रुटि भयो. (%s)\n" #: ../src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "मेनु एक्सिलरेटरहरु प्रयोग गर्ने कि नगर्ने को लागि कन्फिगर मान लोड गर्दा एउटा त्रुटि भयो. (%" "s)\n" #: ../src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "मेनु_एक्सिलरेटर_प्रयोग गर्नुहोस को लागि सुचना मा सदस्य बनाउंदा एउटा त्रुटि भयो. (%s)\n" #: ../src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "डाटाबेस कन्फिगरेसन को लागि त्रुटि विस्तारक एक्सिलरेटर परिवर्तन %s\n" #: ../src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "समायोजना डाटावेसमा नयाँ द्रुतचालक मिलाउदा त्रुटि:%s\n" #: ../src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "कार्य" #: ../src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "सर्टकट कुञ्जि" #: ../src/ui/ui-main.c:533 msgid "Resume game" msgstr "खेल लाइ पुन निरन्तरता दिनुहोस" #: ../src/ui/ui-main.c:618 msgid "translator_credits" msgstr "अनुवादक_क्रेडिटहरु" #: ../src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "मंकि बबल जिनोम डेस्कटप वातावरण को लागि एउटा आर्केड खेल हो. एकरंग ट्रिपलेटहरु को सिर्जना " "बाट सजिलै सबै बबलहरु हटाउनुहोस" #: ../src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "मद्दत प्रदर्शन गर्दा एउटा त्रुटि भयो: %s" #: ../src/ui/ui-network-server.c:159 ../src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "खैलाडी नाम" #: ../src/ui/ui-network-server.c:166 ../src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "मालिक" #: ../src/ui/ui-network-server.c:173 ../src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "तयार" monkey-bubble-0.4.0/po/nl.po0000644000175000017500000002443610322027602012561 00000000000000# Dutch translation of Monkey Bubble. # Copyright (C) 2004 The Free Software Foundation # This file is distributed under the same license as the Monkey-bubble package. # Tino Meinen , 2004. # msgid "" msgstr "" "Project-Id-Version: GNOME 2.6\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2005-10-08 19:39+0200\n" "PO-Revision-Date: 2004-09-22 02:36+0200\n" "Last-Translator: Tino Meinen \n" "Language-Team: Dutch \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: ../data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Sneltoetsen" #: ../data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Sneltoetsen:" #: ../data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Kan geen server aanmaken !\n" "\n" "" #: ../data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Netwerkspel aanmaken" #: ../data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Meedoen met _netwerkspel" #: ../data/monkey-bubble.glade.h:9 ../monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: ../data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Nieuw 1 speler" #: ../data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Nieuw 2 spelers" #: ../data/monkey-bubble.glade.h:12 ../src/ui/ui-main.c:408 #: ../src/ui/ui-main.c:540 msgid "Pause game" msgstr "Spel pauzeren" #: ../data/monkey-bubble.glade.h:13 ../src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Stoppen" #: ../data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Waarschuwing" #: ../data/monkey-bubble.glade.h:15 msgid "_About" msgstr "In_fo" #: ../data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Inhoud" #: ../data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Spel" #: ../data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Hulp" #: ../data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Instellingen" #: ../data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Spel met 1 speler" #: ../data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Spel met 2 spelers" #: ../data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: ../data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: ../data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Links" #: ../data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pauzeren" #: ../data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Het spel pauzeren" #: ../data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Het spel afsluiten" #: ../data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Rechts" #: ../data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Het spel stoppen" #: ../data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Omhoog" #: ../data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: ../data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: ../data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "linker toets voor speler een" #: ../data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "linker toets voor speler twee" #: ../data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "rechter toets voor speler een" #: ../data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "rechter toets voor speler twee" #: ../data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: ../data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "toets: schieten voor speler een" #: ../data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "toets: schieten voor speler twee" #: ../data/netgame.glade.h:1 msgid "*" msgstr "*" #: ../data/netgame.glade.h:2 ../data/netserver.glade.h:1 msgid "Network game" msgstr "Netwerkspel" #: ../data/netgame.glade.h:3 msgid "Number of games :" msgstr "Aantal spelletjes :" #: ../data/netgame.glade.h:4 msgid "Number of players :" msgstr "Aantal spelers :" #: ../data/netgame.glade.h:5 ../data/netserver.glade.h:4 #: ../src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Spel afsluiten" #: ../data/netgame.glade.h:6 ../data/netserver.glade.h:5 msgid "Ready" msgstr "Klaar" #: ../data/netgame.glade.h:7 msgid "_Go" msgstr "_Ga naar" #: ../data/netgame.glade.h:8 msgid "_Server" msgstr "_Server" #: ../data/netserver.glade.h:2 msgid "Number of game" msgstr "Spelnummer" #: ../data/netserver.glade.h:3 msgid "Number of players" msgstr "Aantal spelers" #: ../data/netserver.glade.h:6 msgid "Start Game" msgstr "Spel starten" #: ../monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Monkey Bubble Arcadespel" #: ../src/ui/eggcellrendererkeys.c:160 ../src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Sneltoets" #: ../src/ui/eggcellrendererkeys.c:170 ../src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Sneltoets contoletoets" #: ../src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Sneltoets modus" #: ../src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Het soort sneltoets." # ongebruikt, niet gebruikt #: ../src/ui/eggcellrendererkeys.c:219 ../src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Uitgeschakeld" #: ../src/ui/eggcellrendererkeys.c:330 ../src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Geef een nieuwe sneltoets, of druk op Backspace om te wissen" #: ../src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Geef een nieuwe sneltoets" #: ../src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Nieuw spel speler 1" #: ../src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Nieuw spel speler 2" #: ../src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Pauzeren/hervatten" #: ../src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Schermvullend" #: ../src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Normale grootte" #: ../src/ui/keyboard-properties.c:101 ../src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "links richten" #: ../src/ui/keyboard-properties.c:103 ../src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "rechts richten" #: ../src/ui/keyboard-properties.c:105 ../src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "schieten" #: ../src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Speler 1" #: ../src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Speler 2" #: ../src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Spel" #: ../src/ui/keyboard-properties.c:125 msgid "View" msgstr "Beeld" #: ../src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Er was een fout bij het laden van de configuratie vanaf %s. (%s)\n" #: ../src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Er was een fout bij het doorgeven van de aanpassingen van de console-" "toetsbindingen (%s)\n" #: ../src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Er was een fout bij het laden van een console-toetsbinding. (%s)\n" #: ../src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "De waarde van de configuratietoets %s is ongeldig; waarde is \"%s\"\n" #: ../src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Er was een fout bij het laden van de configuratiewaarde die bepaalt of " "menubalk-sneltoetsen worden gebruikt. (%s)\n" #: ../src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Er was een fout bij het doorgeven van aanpassingen of menubalk sneltoetsen " "moeten worden gebruikt (%s)\n" # het doorgeven van de aanpassingen van de console-toetsbindingen (%s)\n" #: ../src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Er was een fout bij het laden van de configuratiewaarde of menu-sneltoetsen " "moeten worden gebruikt. (%s)\n" #: ../src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "Er was een fout bij het doorgeven van use_menu_accelerators (%s)\n" #: ../src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "" "Fout bij het doorgeven van de sneltoets aan de configuratie-database: %s\n" #: ../src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "" "Fout bij het instellen van nieuwe sneltoets in de configuratie-database: %s\n" #: ../src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Actie" #: ../src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "Snel_toets" #: ../src/ui/ui-main.c:533 msgid "Resume game" msgstr "Spel hervatten" #: ../src/ui/ui-main.c:618 msgid "translator_credits" msgstr "" "Tino Meinen\n" "\n" "Kijk voor meer info op http://nl.gnome.org/" #: ../src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "Monkey Bubble is een Arcade-spel voor de GNOME werkomgeving. Haal alle bellen weg " "door groepjes van minstens drie met gelijke kleur te maken." #: ../src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "Er is een fout opgetreden bij de hulpweergave: %s" #: ../src/ui/ui-network-server.c:159 ../src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "_Spelernaam" #: ../src/ui/ui-network-server.c:166 ../src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "_Eigenaar" #: ../src/ui/ui-network-server.c:173 ../src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "_Klaar" #~ msgid "Players" #~ msgstr "Spelers" monkey-bubble-0.4.0/po/pt.po0000644000175000017500000002202210107174462012570 00000000000000# monkey-bubble's Portuguese translation. # Copyright © 2004 monkey-bubble # This file is distributed under the same license as the monkey-bubble package. # Duarte Loreto , 2004. # msgid "" msgstr "" "Project-Id-Version: 2.8\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-08-13 18:29+0100\n" "PO-Revision-Date: 2004-08-13 18:35+0000\n" "Last-Translator: Duarte Loreto \n" "Language-Team: Portuguese \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Atalhos de Teclado" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "Teclas de _Atalho:" #: data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Incapaz de criar o servidor !\n" "\n" "" #: data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Criar um jogo em rede" #: data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Juntar-se a um jogo em _rede" #: data/monkey-bubble.glade.h:9 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Novo de 1 jogador" #: data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Novo de 2 jogadores" #: data/monkey-bubble.glade.h:12 src/ui/ui-main.c:401 src/ui/ui-main.c:533 msgid "Pause game" msgstr "Pausar jogo" #: data/monkey-bubble.glade.h:13 src/ui/keyboard-properties.c:85 msgid "Stop game" msgstr "Parar jogo" #: data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Aviso" #: data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_Sobre" #: data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Conteúdo" #: data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Jogo" #: data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Ajuda" #: data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Definições" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Jogo de 1 jogador" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Jogo de 2 jogadores" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Left" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "p" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Pausar o jogo" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Sair do jogo" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Right" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Parar o jogo" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Up" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "tecla de esquerda para o jogador um" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "tecla de esquerda para o jogador dois" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "tecla de direita para o jogador um" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "tecla de direita para o jogador dois" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "tecla de disparo para o jogador um" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "tecla de disparo para o jogador dois" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 msgid "Network game" msgstr "Jogo em rede" #: data/netgame.glade.h:3 msgid "Number of games :" msgstr "Número de jogos :" #: data/netgame.glade.h:4 msgid "Number of players :" msgstr "Número de jogadores :" #: data/netgame.glade.h:5 src/ui/keyboard-properties.c:87 msgid "Quit game" msgstr "Sair do jogo" #: data/netgame.glade.h:6 msgid "Ready" msgstr "Preparado" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Ir" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Servidor" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Jogo de Arcada Monkey Bubble" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Tecla de atalho" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Modificadores de atalho" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Modo de Atalho" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "O tipo de atalho." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:764 msgid "Disabled" msgstr "Inactivo" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Insira um novo atalho, ou prima Backspace para limpar" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Insira um novo atalho" #: src/ui/keyboard-properties.c:79 msgid "New game 1 player" msgstr "Novo jogo de 1 jogador" #: src/ui/keyboard-properties.c:81 msgid "New game 2 player" msgstr "Novo jogo de 2 jogadores" #: src/ui/keyboard-properties.c:83 msgid "Pause/Resume" msgstr "Pausar/Retomar" #: src/ui/keyboard-properties.c:93 msgid "Full Screen" msgstr "Ecrã Completo" #: src/ui/keyboard-properties.c:95 msgid "Normal Size" msgstr "Tamanho Normal" #: src/ui/keyboard-properties.c:100 src/ui/keyboard-properties.c:110 msgid "aim left" msgstr "apontar à esquerda" #: src/ui/keyboard-properties.c:102 src/ui/keyboard-properties.c:112 msgid "aim right" msgstr "apontar à direita" #: src/ui/keyboard-properties.c:104 src/ui/keyboard-properties.c:114 msgid "shoot" msgstr "disparar" #: src/ui/keyboard-properties.c:121 msgid "Player 1" msgstr "Jogador 1" #: src/ui/keyboard-properties.c:122 msgid "Player 2" msgstr "Jogador 2" #: src/ui/keyboard-properties.c:123 msgid "Game" msgstr "Jogo" #: src/ui/keyboard-properties.c:124 msgid "View" msgstr "Ver" #: src/ui/keyboard-properties.c:337 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Ocorreu um erro ao ler a configuração de %s. (%s)\n" #: src/ui/keyboard-properties.c:351 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Ocorreu um erro ao subscrever notificações de alterações de atalhos de " "teclado na consola. (%s)\n" #: src/ui/keyboard-properties.c:394 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Ocorreu um erro ao ler um atalho de teclado de consola. (%s)\n" #: src/ui/keyboard-properties.c:410 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "O valor da chave de configuração %s não é valido; o valor é \"%s\"\n" #: src/ui/keyboard-properties.c:433 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Ocorreu um erro ao ler o valor de configuração sobre se utilizar ou não " "atalhos de menu. (%s)\n" #: src/ui/keyboard-properties.c:447 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Ocorreu um erro ao subscrever notificações de alterações de se utilizar ou " "não atalhos na barra de menu (%s)\n" #: src/ui/keyboard-properties.c:458 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Ocorreu um erro ao ler o valor de configuração sobre se utilizar ou não " "atalhos de menu. (%s)\n" #: src/ui/keyboard-properties.c:474 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Ocorreu um erro ao subscrever notificações de use_menu_accelerators (%s)\n" #: src/ui/keyboard-properties.c:824 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "" "Erro ao propagar alteração de atalhos na base de dados de configuração: %s\n" #: src/ui/keyboard-properties.c:993 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Erro ao definir novo atalho na base de dados de configuração: %s\n" #: src/ui/keyboard-properties.c:1092 msgid "_Action" msgstr "_Acção" #: src/ui/keyboard-properties.c:1114 msgid "Shortcut _Key" msgstr "_Tecla de Atalho" #: src/ui/ui-main.c:526 msgid "Resume game" msgstr "Retomar o jogo" #: src/ui/ui-main.c:611 msgid "translator_credits" msgstr "Duarte Loreto " #: src/ui/ui-main.c:640 #, c-format msgid "There was an error displaying help: %s" msgstr "Ocorreu um erro ao apresentar a ajuda: %s" #~ msgid "Players" #~ msgstr "Jogadores" #~ msgid "Start Game" #~ msgstr "Iniciar o Jogo" monkey-bubble-0.4.0/po/pt_BR.po0000644000175000017500000002214110064350534013153 00000000000000# Brazilian Portuguese translation of Monkey Bubble. # Copyright (C) 2004 Free Software Foundation, Inc. # Gustavo Maciel Dias Vieira , 2004. # msgid "" msgstr "" "Project-Id-Version: monkey-bubble 0.1.9\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-06-17 13:13-0400\n" "PO-Revision-Date: 2004-06-17 13:13-0400\n" "Last-Translator: Gustavo Maciel Dias Vieira \n" "Language-Team: Brazilian Portuguese \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Atalhos de teclado" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Teclas de atalho:" #: data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Não é possível criar servidor !\n" "\n" "" #: data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Criar jogo em rede" #: data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Participar de jogo em _rede" #: data/monkey-bubble.glade.h:9 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Novo 1 jogador" #: data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Novo 2 jogadores" #: data/monkey-bubble.glade.h:12 src/ui/ui-main.c:401 src/ui/ui-main.c:531 msgid "Pause game" msgstr "Suspender jogo" #: data/monkey-bubble.glade.h:13 src/ui/keyboard-properties.c:85 msgid "Stop game" msgstr "Parar jogo" #: data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Alerta" #: data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_Sobre" #: data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Conteúdo" #: data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "J_ogo" #: data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "A_juda" #: data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Configurações" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Jogo de 1 jogador" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Jogo de 2 jogadores" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Esquerda" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Suspender" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Suspender o jogo" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Sair do jogo" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Direita" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Parar o jogo" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Acima" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "tecla esquerda para o jogador um" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "tecla esquerda para o jogador dois" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "tecla direita para o jogador um" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "tecla direita para o jogador dois" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "tecla de tiro para o jogador um" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "tecla de tiro para o jogador dois" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 msgid "Network game" msgstr "Jogo em rede" #: data/netgame.glade.h:3 msgid "Number of games :" msgstr "Número de jogos:" #: data/netgame.glade.h:4 msgid "Number of players :" msgstr "Número de jogadores:" #: data/netgame.glade.h:5 src/ui/keyboard-properties.c:87 msgid "Quit game" msgstr "Sair do jogo" #: data/netgame.glade.h:6 msgid "Ready" msgstr "Pronto" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Ir" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Servidor" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Jogo de ação Monkey Bubble" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Tecla aceleradora" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Modificadores do acelerador" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Modo do acelerador" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "O tipo do acelerador." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:764 msgid "Disabled" msgstr "Desativado" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Digite um novo acelerador ou pressione Backspace para limpar" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Digite um novo acelerador" #: src/ui/keyboard-properties.c:79 msgid "New game 1 player" msgstr "Novo jogo de 1 jogador" #: src/ui/keyboard-properties.c:81 msgid "New game 2 player" msgstr "Novo jogo de 2 jogadores" #: src/ui/keyboard-properties.c:83 msgid "Pause/Resume" msgstr "Suspender/continuar" #: src/ui/keyboard-properties.c:93 msgid "Full Screen" msgstr "Tela cheia" #: src/ui/keyboard-properties.c:95 msgid "Normal Size" msgstr "Tamanho normal" #: src/ui/keyboard-properties.c:100 src/ui/keyboard-properties.c:110 msgid "aim left" msgstr "mirar à esquerda" #: src/ui/keyboard-properties.c:102 src/ui/keyboard-properties.c:112 msgid "aim right" msgstr "mirar à direita" #: src/ui/keyboard-properties.c:104 src/ui/keyboard-properties.c:114 msgid "shoot" msgstr "atirar" #: src/ui/keyboard-properties.c:121 msgid "Player 1" msgstr "Jogador 1" #: src/ui/keyboard-properties.c:122 msgid "Player 2" msgstr "Jogador 2" #: src/ui/keyboard-properties.c:123 msgid "Game" msgstr "Jogo" #: src/ui/keyboard-properties.c:124 msgid "View" msgstr "Ver" #: src/ui/keyboard-properties.c:337 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Ocorreu um erro ao carregar configuração de %s. (%s)\n" #: src/ui/keyboard-properties.c:351 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Ocorreu um erro ao assinar a notificação de mudanças de associações de " "teclas do terminal. (%s)\n" #: src/ui/keyboard-properties.c:394 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "" "Ocorreu um erro ao carregar uma associação de teclas do terminal. (%s)\n" #: src/ui/keyboard-properties.c:410 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "O valor da chave de configuração %s não é válido; valor é \"%s\"\n" #: src/ui/keyboard-properties.c:433 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Ocorreu um erro ao carregar valor de configuração sobre o uso de teclas de " "atalho nos menus. (%s)\n" #: src/ui/keyboard-properties.c:447 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Ocorreu um erro ao assinar a notificação de mudanças de configuração sobre o " "uso de teclas de atalho nos menus. (%s)\n" "\n" #: src/ui/keyboard-properties.c:458 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Ocorreu um erro ao carregar valor de configuração sobre o uso de " "aceleradores de menus. (%s)\n" #: src/ui/keyboard-properties.c:474 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Ocorreu um erro ao assinar a notificação para use_menu_accelerators (%s)\n" #: src/ui/keyboard-properties.c:824 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "" "Erro ao propagar mudança de acelerador para o banco de dados de " "configurações: %s\n" #: src/ui/keyboard-properties.c:993 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "" "Erro ao configurar novo acelerador no banco de dados de configurações: %s\n" #: src/ui/keyboard-properties.c:1092 msgid "_Action" msgstr "_Ação" #: src/ui/keyboard-properties.c:1114 msgid "Shortcut _Key" msgstr "_Tecla de atalho" #: src/ui/ui-main.c:524 msgid "Resume game" msgstr "Continuar jogo" #: src/ui/ui-main.c:608 msgid "translator_credits" msgstr "Gustavo Maciel Dias Vieira " #: src/ui/ui-main.c:637 #, c-format msgid "There was an error displaying help: %s" msgstr "Ocorreu um erro ao exibir a ajuda: %s" #~ msgid "Players" #~ msgstr "Jogadores" #~ msgid "Start Game" #~ msgstr "Iniciar jogo" monkey-bubble-0.4.0/po/ru.po0000644000175000017500000002711210125743041012573 00000000000000# Russian translation of Monkey Bubble. # Copyright (C) 2004 The Free Software Foundation # This file is distributed under the same license as the Monkey-bubble package. # Nickolay V. Shmyrev , 2004. # msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-09-04 18:50+0400\n" "PO-Revision-Date: 2004-09-04 00:59+0200\n" "Last-Translator: Nickolay V. Shmyrev \n" "Language-Team: Russian \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Комбинации клавиш" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Комбинации клавиш" #: data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Не удалось создать сервер !\n" "\n" "" #: data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Создать сетевую игру" #: data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "_Присоединиться к сетевой игре" #: data/monkey-bubble.glade.h:9 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Начать игру в одиночку" #: data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Начать игру вдвоем" #: data/monkey-bubble.glade.h:12 src/ui/ui-main.c:402 src/ui/ui-main.c:534 msgid "Pause game" msgstr "Приостановить игру" #: data/monkey-bubble.glade.h:13 src/ui/keyboard-properties.c:85 msgid "Stop game" msgstr "Закончить игру" #: data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Предупреждение" #: data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_О программе" #: data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Содержание" #: data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Игра" #: data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Справка" #: data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Параметры" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Одиночная игра" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Игра вдвоем" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Left" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pause" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Приостановить игру" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Выйти из игры" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Right" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Закончить игру" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Up" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "Клавиша влево для первого игрока" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "Клавиша влево для второго игрока" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "Клавиша вправо для первого игрока" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "Клавиша вправо для второго игрока" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "Клавиша выстрела для первого игрока" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "Клавиша выстрела для второго игрока" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 data/netserver.glade.h:1 msgid "Network game" msgstr "Сетевая игра" #: data/netgame.glade.h:3 msgid "Number of games :" msgstr "Максимальное число игр:" #: data/netgame.glade.h:4 msgid "Number of players :" msgstr "Максимальное число игроков:" #: data/netgame.glade.h:5 data/netserver.glade.h:4 #: src/ui/keyboard-properties.c:87 msgid "Quit game" msgstr "Выйти из игры" #: data/netgame.glade.h:6 data/netserver.glade.h:5 msgid "Ready" msgstr "Готов" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Вперед" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Сервер" #: data/netserver.glade.h:2 msgid "Number of game" msgstr "Максимальное число игр:" #: data/netserver.glade.h:3 msgid "Number of players" msgstr "Максимальное число игроков:" #: data/netserver.glade.h:6 msgid "Start Game" msgstr "Начать игру" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Аркадная игра Monkey Bubble" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Комбинация клавиш" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Модификатор комбинации" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Режим комбинации" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Тип комбинации клавиш" #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:764 msgid "Disabled" msgstr "Выключен" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Нажмите новую комбинацию, для очистки нажмите Backspace" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Нажмите новую комбинацию" #: src/ui/keyboard-properties.c:79 msgid "New game 1 player" msgstr "Новая игра в одиночку" #: src/ui/keyboard-properties.c:81 msgid "New game 2 player" msgstr "Новая игра вдвоем" #: src/ui/keyboard-properties.c:83 msgid "Pause/Resume" msgstr "Приостановить/Продолжить" #: src/ui/keyboard-properties.c:93 msgid "Full Screen" msgstr "Во весь экран" #: src/ui/keyboard-properties.c:95 msgid "Normal Size" msgstr "Обычный размер" #: src/ui/keyboard-properties.c:100 src/ui/keyboard-properties.c:110 msgid "aim left" msgstr "Целиться влево" #: src/ui/keyboard-properties.c:102 src/ui/keyboard-properties.c:112 msgid "aim right" msgstr "Целиться вправо" #: src/ui/keyboard-properties.c:104 src/ui/keyboard-properties.c:114 msgid "shoot" msgstr "Выстрел" #: src/ui/keyboard-properties.c:121 msgid "Player 1" msgstr "Игрок 1" #: src/ui/keyboard-properties.c:122 msgid "Player 2" msgstr "Игрок 2" #: src/ui/keyboard-properties.c:123 msgid "Game" msgstr "Игра" #: src/ui/keyboard-properties.c:124 msgid "View" msgstr "Вид" #: src/ui/keyboard-properties.c:337 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "В процессе загрузки конфигурации из %s произошла ошибка %s'\n" #: src/ui/keyboard-properties.c:351 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Во время подписки на уведомления уведомления о измененниибыстрых клавиш " "произошла ошибка. (%s)\n" #: src/ui/keyboard-properties.c:394 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Во время загрузки быстрых клавиш произошла ошибка. (%s)\n" #: src/ui/keyboard-properties.c:410 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Значение конфигурационной клавиши %s некорректно; значение \"%s\"\n" #: src/ui/keyboard-properties.c:433 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Во время загрузки конфигурационного значения для клавиш доступа к " "менюпроизошла ошибка. (%s)\n" #: src/ui/keyboard-properties.c:447 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Во время подписки на уведомления об изменении настроекиспользования быстрых " "клавиш в меню произошла ошибка (%s)\n" #: src/ui/keyboard-properties.c:458 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Во премя загрузки конфигурационных значения для использованиябыстрых клавиш " "меню произошла ошибка. (%s)\n" #: src/ui/keyboard-properties.c:474 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Во время подписки на уведомления об использовании быстрых клавиш в " "менюпроизошла ошибка: %s\n" #: src/ui/keyboard-properties.c:824 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Во время сохранения быстрых клавиш произошла ошибка: %s\n" #: src/ui/keyboard-properties.c:993 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "" "Во время сохранения быстрой клавиши в конфигурационнойбазе произошла ошибка: " "%s\n" #: src/ui/keyboard-properties.c:1092 msgid "_Action" msgstr "_Действие" #: src/ui/keyboard-properties.c:1114 msgid "Shortcut _Key" msgstr "Быстрая _Клавиша" #: src/ui/ui-main.c:527 msgid "Resume game" msgstr "Продолжить игру" #: src/ui/ui-main.c:611 msgid "translator_credits" msgstr "Николай В. Шмырев " #: src/ui/ui-main.c:619 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "Monkey Bubble это аркадная игра, использующая рабочую среду Гном. Просто " "удаляйте пузыри, создавая из них тройки." #: src/ui/ui-main.c:640 #, c-format msgid "There was an error displaying help: %s" msgstr "Во время отображения помощи произошла ошибка: %s." #: src/ui/ui-network-server.c:158 src/ui/ui-network-client.c:148 msgid "_Player name" msgstr "_Игрок" #: src/ui/ui-network-server.c:165 src/ui/ui-network-client.c:155 msgid "_Owner" msgstr "_Владелец" #: src/ui/ui-network-server.c:172 src/ui/ui-network-client.c:162 msgid "_Ready" msgstr "_Готов" monkey-bubble-0.4.0/po/rw.po0000644000175000017500000002774410223352774012620 00000000000000# translation of monkey-bubble to Kinyarwanda. # Copyright (C) 2005 Free Software Foundation, Inc. # This file is distributed under the same license as the monkey-bubble package. # Steve Murphy , 2005 # Steve performed initial rough translation from compendium built from translations provided by the following translators: # Philibert Ndandali , 2005. # Viateur MUGENZI , 2005. # Noëlla Mupole , 2005. # Carole Karema , 2005. # JEAN BAPTISTE NGENDAHAYO , 2005. # Augustin KIBERWA , 2005. # Donatien NSENGIYUMVA , 2005.. # msgid "" msgstr "" "Project-Id-Version: monkey-bubble HEAD\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2005-04-01 16:14-0700\n" "PO-Revision-Date: 2005-03-31 20:55-0700\n" "Last-Translator: Steve Murphy \n" "Language-Team: Kinyarwanda \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "ULL NAME \n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "" #: data/keybinding.glade.h:2 #, fuzzy msgid "_Shortcut Keys:" msgstr "Buto z'Iyubusamo" #: data/monkey-bubble.glade.h:1 #, fuzzy msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "> Kuri Iboneza Ububikoshingiro" #: src/ui/keyboard-properties.c:994 #, fuzzy, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Igenamiterere Gishya in Iboneza Ububikoshingiro" # sc/source\ui\dbgui\validate.src:TP_VALIDATION_ERROR.FT_ACTION.text #: src/ui/keyboard-properties.c:1093 #, fuzzy msgid "_Action" msgstr "Igikorwa" #: src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "" #: src/ui/ui-main.c:533 msgid "Resume game" msgstr "" #: src/ui/ui-main.c:618 msgid "translator_credits" msgstr "" #: src/ui/ui-main.c:626 #, fuzzy msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "ni kugirango i Gukuraho... Byose ku i Bya" #: src/ui/ui-main.c:647 #, fuzzy, c-format msgid "There was an error displaying help: %s" msgstr "Ikosa Ifashayobora" #: src/ui/ui-network-server.c:159 src/ui/ui-network-client.c:149 #, fuzzy msgid "_Player name" msgstr "Izina:" #: src/ui/ui-network-server.c:166 src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "" # svtools/source\dialogs\prnsetup.src:STR_SVT_PRNDLG_READY.text #: src/ui/ui-network-server.c:173 src/ui/ui-network-client.c:163 #, fuzzy msgid "_Ready" msgstr "Cyiteguye" monkey-bubble-0.4.0/po/sr.po0000644000175000017500000032536010016050412012567 00000000000000# Serbian translation of monkey-bubble # Courtesy of Prevod.org team (http://prevod.org/) -- 2004. # # This file is distributed under the same license as the monkey-bubble package. # # Maintainer: Данило Шеган # msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-02-22 05:36+0100\n" "PO-Revision-Date: 2004-02-22 07:47+0100\n" "Last-Translator: Данило Шеган \n" "Language-Team: Serbian (sr) \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Пречице са тастатуре" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Пречице:" #: data/monkey-bubble.glade.h:1 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Мајмун са кликерима" #: data/monkey-bubble.glade.h:2 msgid "New 1 player" msgstr "Нова, 1 играч" #: data/monkey-bubble.glade.h:3 msgid "New 2 players" msgstr "Нова, 2 играча" #: data/monkey-bubble.glade.h:4 src/ui/ui-main.c:393 src/ui/ui-main.c:523 msgid "Pause game" msgstr "Паузирај игру" #: data/monkey-bubble.glade.h:5 src/ui/keyboard-properties.c:85 msgid "Stop game" msgstr "Заустави игру" #: data/monkey-bubble.glade.h:6 msgid "_About" msgstr "_О програму" #: data/monkey-bubble.glade.h:7 msgid "_Contents" msgstr "_Садржај" #: data/monkey-bubble.glade.h:8 msgid "_Game" msgstr "_Игра" #: data/monkey-bubble.glade.h:9 msgid "_Help" msgstr "_Помоћ" #: data/monkey-bubble.glade.h:10 msgid "_Settings" msgstr "П_одешавања" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Игра за 1 играча" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Игра за 2 играча" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Лево" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Пауза" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Паузирај игру" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Заврши игру" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Десно" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Заустави игру" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Горе" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "д" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "ф" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "леви тастер за првог играча" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "леви тастер за другог играча" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "десни тастер за првог играча" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "десни тастер за другог играча" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "с" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "тастер за паљбу за првог играча" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "тастер за паљбу за другог играча" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 msgid "Network game" msgstr "Мрежна игра" #: data/netgame.glade.h:3 msgid "Players" msgstr "Играчи" #: data/netgame.glade.h:4 src/ui/keyboard-properties.c:87 msgid "Quit game" msgstr "Заврши игру" #: data/netgame.glade.h:5 msgid "Ready" msgstr "Спреман" #: data/netgame.glade.h:6 msgid "Start Game" msgstr "Почни игру" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Иди" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Сервер" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Аркадна игра Мајмун с кликерима" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Тастер пречице" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Измењивачи пречице" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Режим пречице" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Врста пречице." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:764 msgid "Disabled" msgstr "Искључено" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Укуцајте нову пречицу, или притисните „Backspace“ да уклоните постојећу" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Укуцајте нову пречицу" #: src/ui/keyboard-properties.c:79 msgid "New game 1 player" msgstr "Нова игра за 1 играча" #: src/ui/keyboard-properties.c:81 msgid "New game 2 player" msgstr "Нова игра за 2 играча" #: src/ui/keyboard-properties.c:83 msgid "Pause/Resume" msgstr "Паузирај/настави" #: src/ui/keyboard-properties.c:93 msgid "Full Screen" msgstr "Цео екран" #: src/ui/keyboard-properties.c:95 msgid "Normal Size" msgstr "Обична величина" #: src/ui/keyboard-properties.c:100 src/ui/keyboard-properties.c:110 msgid "aim left" msgstr "нишани лево" #: src/ui/keyboard-properties.c:102 src/ui/keyboard-properties.c:112 msgid "aim right" msgstr "нишани десно" #: src/ui/keyboard-properties.c:104 src/ui/keyboard-properties.c:114 msgid "shoot" msgstr "пали" #: src/ui/keyboard-properties.c:121 msgid "Player 1" msgstr "1. играч" #: src/ui/keyboard-properties.c:122 msgid "Player 2" msgstr "2. играч" #: src/ui/keyboard-properties.c:123 msgid "Game" msgstr "Игра" #: src/ui/keyboard-properties.c:124 msgid "View" msgstr "Преглед" #: src/ui/keyboard-properties.c:337 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Дошло је до грешке при учитавању подешавања из %s. (%s)\n" #: src/ui/keyboard-properties.c:351 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "Дошло је до грешке при претплаћивању на обавештења о измени пречица терминала. (%s)\n" #: src/ui/keyboard-properties.c:394 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Дошло је до грешке при учитавању пречица терминала. (%s)\n" #: src/ui/keyboard-properties.c:410 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Вредност кључа подешавања %s није исправна; вредност је „%s“\n" #: src/ui/keyboard-properties.c:433 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "Дошло је до грешке при учитавању вредности подешавања о коришћењу пречица у менију. (%s)\n" #: src/ui/keyboard-properties.c:447 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "Дошло је до грешке при претплаћивању на обавештења о измени да ли се користе пречице менија. (%s)\n" #: src/ui/keyboard-properties.c:458 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "Дошло је до грешке при учитавању вредности подешавања о коришћењу словних пречица у менију. (%s)\n" #: src/ui/keyboard-properties.c:474 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "Дошло је до грешке при претплаћивању на обавештења о use_menu_accelerators (%s)\n" #: src/ui/keyboard-properties.c:824 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Грешка при распростирању измене пречица у базу са подешавањима: %s\n" #: src/ui/keyboard-properties.c:993 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Грешка при постављању нове пречице у бази са подешавањима: %s\n" #: src/ui/keyboard-properties.c:1092 msgid "_Action" msgstr "_Акције" #: src/ui/keyboard-properties.c:1114 msgid "Shortcut _Key" msgstr "_Тастер пречице" #: src/ui/ui-main.c:516 msgid "Resume game" msgstr "Настави игру" #: src/ui/ui-main.c:570 msgid "translator_credits" msgstr "" "Данило Шеган \n" "\n" "Prevod.org — превод на српски језик." #: src/ui/ui-main.c:599 #, c-format msgid "There was an error displaying help: %s" msgstr "Јавила се грешка при приказу помоћи: %s" #~ msgid "Base Card: " #~ msgstr "Основна карта: " #~ msgid "Base Card: Ace" #~ msgstr "Основна карта: Кец" #~ msgid "Base Card: Jack" #~ msgstr "Oсновна карта: Жандарм" #~ msgid "Base Card: King" #~ msgstr "Основна карта: Краљ" #~ msgid "Base Card: Queen" #~ msgstr "Основна карта: Краљица" #~ msgid "Deal more cards" #~ msgstr "Подели још карата" #~ msgid "Stock left:" #~ msgstr "Преостало на гомили: " #~ msgid "Stock left: 0" #~ msgstr "Преостало на гомили: 0" #~ msgid "Try rearranging the cards" #~ msgstr "Пробајте да преуредите распоред карата" #~ msgid "an empty foundation pile" #~ msgstr "празна гомила на `темељу`" #~ msgid "" #~ "A list of strings that come in the form of a quintuple: name, wins, total " #~ "games played, best time (in seconds) and worst time (also in seconds). " #~ "Unplayed games do not need to be represented." #~ msgstr "" #~ "Списак ниски у облику петорке: име, победа, укупно одиграних игара, " #~ "најбоље време (у секундама) и најгоре време (исто у секундама). " #~ "Неодигране игре се не морају укључити." #~ msgid "" #~ "A string containing a list of files to use to describe the cards. The " #~ "format is obscure and defined by the gdk-card-image library" #~ msgstr "" #~ "Низ који садржи листу фајлова који се употребљавају при опису карата. " #~ "Формат је нејасан и дефинисан од стране gdk-card-image библиотеке." #~ msgid "Statistics of games played" #~ msgstr "Статистика одиграних игара" #~ msgid "The game file to use" #~ msgstr "Датотека игре која ће се користити" #~ msgid "The name of the scheme file containing the solitaire game to play." #~ msgstr "Име фајла који садржи опис врсте пасијанса који ће се играти." #~ msgid "What card style to use" #~ msgstr "Који стил карата употребљавати" #~ msgid "Whether or not to show the toolbar" #~ msgstr "Да ли приказивати линију са алатима." #~ msgid "Whether or not to show the toolbar." #~ msgstr "Да ли приказивати линију са алатима." #~ msgid "Deal another round" #~ msgstr "Подели још једну руку" #~ msgid "an empty foundation" #~ msgstr "Празан `темељ`" #~ msgid "Move something on to an empty reserve" #~ msgstr "Поставите нешто у празно место" #~ msgid "an empty Foundation" #~ msgstr "Празан `темељ`" #~ msgid "an empty Tableau" #~ msgstr "празна Талон гомила" #~ msgid "an empty Foundation pile" #~ msgstr "празна гомила на `темељу`" #~ msgid "Deal a new card from the deck" #~ msgstr "Подели нову карту са талона" #~ msgid "an empty bottom slot" #~ msgstr "Празно поље на дну" #~ msgid "an empty corner slot" #~ msgstr "Празно поље у углу" #~ msgid "an empty left slot" #~ msgstr "Празно лево поље" #~ msgid "an empty right slot" #~ msgstr "Празно десно поље" #~ msgid "an empty slot" #~ msgstr "Празно поље" #~ msgid "an empty top slot" #~ msgstr "празно горње поље" #~ msgid "itself" #~ msgstr "самом себи" #~ msgid "Move waste back to stock" #~ msgstr "Врати `отпад` назад на куп." #~ msgid "Redeals left:" #~ msgstr "Број преосталих дељења: " #~ msgid "Reserve left:" #~ msgstr "Број преосталих замена: " #~ msgid "empty slot on foundation" #~ msgstr "празно поље на `темељу`" #~ msgid "empty space on tableau" #~ msgstr "празан простор на талону" #~ msgid "" #~ "AisleRiot could not load its deck images.\n" #~ "\n" #~ "AisleRiot will now exit." #~ msgstr "" #~ "Пасијанс није могао да учита слике за шпил.\n" #~ "\n" #~ "Пасијанс се сада затвара." #~ msgid "Move a card to the Foundation" #~ msgstr "Размислите о померању карата са `темеља`" #~ msgid "Move something into the empty Tableau slot" #~ msgstr "Поставите нешто у празно место" #~ msgid "Consistency is key" #~ msgstr "Доследност је кључна" #~ msgid "Fishing wire makes bad dental floss" #~ msgstr "Најлон за пецање је лоша замена за конац за зубе" #~ msgid "Have you read the help file?" #~ msgstr "Да ли сте прочитали упутство?" #~ msgid "I could sure use a backrub right about now..." #~ msgstr "Баш би ми требала четка за трљање леђа..." #~ msgid "If you're ever lost and alone in the woods, hug a tree" #~ msgstr "Ако се икада затекнете сами и изгубљени у шуми, загрлите дрво" #~ msgid "" #~ "Just because a crosswalk looks like a hopscotch board doesn't mean it is " #~ "one" #~ msgstr "Пешачки прелаз није простор за играње школица,иако личи на њега" #~ msgid "Look both ways before you cross the street" #~ msgstr "Гледај на обе стране пре него пређеш улицу" #~ msgid "Monitors won't give you Vitamin D -- but sunlight will..." #~ msgstr "Монитори вас неће снадбети витамином Д -- сунчева светлос хоће..." #~ msgid "Never blow in a dog's ear" #~ msgstr "Никад не дувај у ухо пса" #~ msgid "Odessa is a better game. Really." #~ msgstr "Одеса је боља игра. Стварно." #~ msgid "Tourniquets are not recommended unless in the direst emergency" #~ msgstr "Стезници се не препоручују сем у највећој невољи" #~ msgid "When without a stapler, a staple and a ruler will work" #~ msgstr "Када сте без алата за хефтање, хефталица и лењир могу послужити" #~ msgid "Congratulations." #~ msgstr "Честитамо, победили сте!" #~ msgid "You won!!!" #~ msgstr "Ви сте победили!" #~ msgid "Game over." #~ msgstr "Игра је завршена" #~ msgid "New Game" #~ msgstr "Нова Игра" #~ msgid "Select Game" #~ msgstr "Изаберите Игру" #~ msgid "Seed" #~ msgstr "Сврстај" #~ msgid "Rules" #~ msgstr "Правила" #~ msgid "" #~ "The game is over.\n" #~ "No hints are available" #~ msgstr "" #~ "Игра је завршена.\n" #~ "Нема више доступних савета" #~ msgid "This game does not have hint support yet." #~ msgstr "Ова игра још увек нема подршку за савете." #~ msgid "Move %s onto %s." #~ msgstr "Пребаци %s на %s." #~ msgid "Move %s %s." #~ msgstr "Пребаци %s %s." #~ msgid "" #~ "This game uses a deprecated hint method (case 3).\n" #~ "Please file a bug at http://bugzilla.gnome.org including this message " #~ "and\n" #~ "the name of the game you where playing (look in the title bar if you \n" #~ "aren't sure)." #~ msgstr "" #~ "Ова игра користи сада занемарен начин давања савета (случај 3).\n" #~ "Молимо убележите ову грешку на http://bugzilla.gnome.org укључујући и " #~ "ову\n" #~ "поруку као и име игре коју сте играли (погледајте у насловну линију " #~ "уколико\n" #~ "нисте сигурни)." #~ msgid "You are searching for a %s." #~ msgstr "Тражите %s." #~ msgid "This game is unable to provide a hint." #~ msgstr "Ова игра није у могућности да даје савете." #~ msgid "AisleRiot Cards" #~ msgstr "Карте за пасијанс" #~ msgid "Card Style" #~ msgstr "Стил карата" #~ msgid "the foundation pile" #~ msgstr "празна гомила на `темељу`" #~ msgid "Deal a card" #~ msgstr "Подели карту" #~ msgid "Move ~a to an empty foundation" #~ msgstr "на празан `темељ`" #~ msgid "an empty slot on tableau" #~ msgstr "празно поље на талону" #~ msgid "Move a King on to the empty Tableau slot" #~ msgstr "Помери Краља на празно Талон поље" #~ msgid "I'm not sure" #~ msgstr "Нисам сигуран" #~ msgid "Remove the aces" #~ msgstr "Уклони асове" #~ msgid "Remove the eights" #~ msgstr "Уклони осмице" #~ msgid "Remove the fives" #~ msgstr "Уклони петице" #~ msgid "Remove the fours" #~ msgstr "Уклони четворке" #~ msgid "Remove the jacks" #~ msgstr "Уклони жандаре" #~ msgid "Remove the kings" #~ msgstr "Уклони краљеве" #~ msgid "Remove the nines" #~ msgstr "Уклони деветке" #~ msgid "Remove the queens" #~ msgstr "Уклони краљице " #~ msgid "Remove the sevens" #~ msgstr "Уклони седмице" #~ msgid "Remove the sixes" #~ msgstr "Уклони шестице" #~ msgid "Remove the tens" #~ msgstr "Уклони десетке " #~ msgid "Remove the threes" #~ msgstr "Уклони тројке " #~ msgid "Remove the twos" #~ msgstr "Уклони двојке " #~ msgid "Return cards to Stock" #~ msgstr "Врати карте на гомилу" #~ msgid "Consider moving something into an empty slot" #~ msgstr "Размислите о томе да нешто пребазите у празно поље" #~ msgid "Move ~a off the board" #~ msgstr "Помери ~a са табле" #~ msgid "FreeCell Solitaire" #~ msgstr "Игра Ослобађања поља" #~ msgid "Play the popular FreeCell card game" #~ msgstr "Играј популарну карташку игру, Ослобађања поља." #~ msgid "Move a card from the reserve on to the empty tableau slot" #~ msgstr "Пребаци карту из резерве у празно поље на талону" #~ msgid "Select a card from the reserve for first foundation pile" #~ msgstr "Изабери карту из резерве за темељ гомиле" #~ msgid "on to the empty tableau slot" #~ msgstr " на празно Талон поље" #~ msgid "Deal another card" #~ msgstr "Подели још једну карту" #~ msgid "bdc\n" #~ msgstr "бдц\n" #~ msgid "Deal another hand" #~ msgstr "Подели још једну руку" #~ msgid "Move a card or build of cards on to the empty slot" #~ msgstr "Помери карту или низ карата на празно поље" #~ msgid "Move card from Waste" #~ msgstr "Уклони карту из `Отпада`" #~ msgid "Move waste to stock" #~ msgstr "Врати `отпад` назад на куп." #~ msgid "an empty tableau slot" #~ msgstr "празно Талон поље" #~ msgid "an empty Tableau slot" #~ msgstr "празно Талон поље" #~ msgid "No hint available right now" #~ msgstr "Тренутно нема савета" #~ msgid "Three card deals" #~ msgstr "Дељење по три карте" #~ msgid "Try moving cards down from the foundation" #~ msgstr "Размислите о померању карата са `темеља`" #~ msgid "Base Card:" #~ msgstr "Основна карта: " #~ msgid "" #~ "Aim to place the suits in the order which fits the current layout most " #~ "naturally." #~ msgstr "" #~ "Нациљај да наместиш боје у поретку који најприродније одговара " #~ "тренутном \n" #~ "распореду." #~ msgid "Main game:" #~ msgstr "Главна игра:" #~ msgid "Card games:" #~ msgstr "Игре картама:" #~ msgid "AisleRiot" #~ msgstr "Пасијанс" #~ msgid "" #~ "AisleRiot provides a rule-based solitaire card engine that allows many " #~ "different games to be played." #~ msgstr "" #~ "Пасијанс је систем који омогуђава играње велики број различитих \n" #~ "пасијанс игара" #~ msgid "Game _options..." #~ msgstr "_Подешавања игре..." #~ msgid "Modify the options for this game" #~ msgstr "Промени подешавања за ову игру" #~ msgid "_Toolbar" #~ msgstr "Прикажи _Линију са алатима" #~ msgid "Show or hide the toolbar" #~ msgstr "Прикажи или сакриј линију са алатима" #~ msgid "_Cards..." #~ msgstr "_Карте..." #~ msgid "Change the appearance of the cards" #~ msgstr "Промените изглед карти" #~ msgid "_Select..." #~ msgstr "_Изабери..." #~ msgid "Select a different game" #~ msgstr "Бирај нову игру" #~ msgid "S_tatistics..." #~ msgstr "_Резултати..." #~ msgid "Get statistics on the current game" #~ msgstr "Сазнај резултате за текућу игру" #~ msgid "New" #~ msgstr "Нови" #~ msgid "Start a new game" #~ msgstr "Започни нову игру" #~ msgid "Restart" #~ msgstr "Почни изнова" #~ msgid "Select" #~ msgstr "Бирај" #~ msgid "Undo" #~ msgstr "Врати потез" #~ msgid "Undo the last move" #~ msgstr "Врати потез уназад" #~ msgid "Redo" #~ msgstr "Потез унапред" #~ msgid "Redo the undone move" #~ msgstr "Потез унапред" #~ msgid "Hint" #~ msgstr "Савет" #~ msgid "Get a hint for your next move" #~ msgstr "Тражи савет за свој следећи потез" #~ msgid "something" #~ msgstr "нешто" #~ msgid "Move ~a to an empty field" #~ msgstr "Премести ~а у празно поље" #~ msgid "Place cards on to the Tableau to form poker hands" #~ msgstr "Постави карте на талон да формирају покер" #~ msgid "an empty Tableau pile" #~ msgstr "празна Талон гомила" #~ msgid "Deal the cards" #~ msgstr "Подели карте" #~ msgid "Reshuffle cards" #~ msgstr "Промешај карте" #~ msgid "Move waste on to a reserve slot" #~ msgstr "Помери отпад на резервно поље." #~ msgid "empty foundation" #~ msgstr "Празан `темељ`" #~ msgid "AisleRiot: %s (%d)" #~ msgstr "Пасијанс: %s (%d)" #~ msgid "" #~ "Aisleriot can't load the file: \n" #~ "%s\n" #~ "\n" #~ "Please check your Aisleriot installation" #~ msgstr "" #~ "Ајслриот неможе да учита фајл: \n" #~ "%s\n" #~ "\n" #~ "Проверите вашу инсталацију Ајслриота" #~ msgid "Aisleriot" #~ msgstr "Ајслриот" #~ msgid "Score:" #~ msgstr "Разултат:" #~ msgid "Time:" #~ msgstr "Време:" #~ msgid "Variation on game rules" #~ msgstr "Варијације правила игре" #~ msgid "NAME" #~ msgstr "ИМЕ" #~ msgid "AisleRiot Solitaire" #~ msgstr "Пасијанс" #~ msgid "Play many different solitaire games" #~ msgstr "Играј више различитих варијанти пасијанса" #~ msgid "Unknown color" #~ msgstr "Непозната боја" #~ msgid "Unknown suit" #~ msgstr "Непознат знак" #~ msgid "Unknown value" #~ msgstr "Непозната вредност" #~ msgid "ace" #~ msgstr "Кец" #~ msgid "black joker" #~ msgstr "црни џокер" #~ msgid "clubs" #~ msgstr "клубови" #~ msgid "diamonds" #~ msgstr "дијаманти" #~ msgid "eight" #~ msgstr "осам" #~ msgid "five" #~ msgstr "пет" #~ msgid "four" #~ msgstr "четири" #~ msgid "hearts" #~ msgstr "срца" #~ msgid "jack" #~ msgstr "џек" #~ msgid "king" #~ msgstr "краљ" #~ msgid "nine" #~ msgstr "девет" #~ msgid "queen" #~ msgstr "краљица" #~ msgid "red joker" #~ msgstr "црвени џокер" #~ msgid "seven" #~ msgstr "седам" #~ msgid "six" #~ msgstr "шест" #~ msgid "spades" #~ msgstr "пикови" #~ msgid "ten" #~ msgstr "десет" #~ msgid "the ace of clubs" #~ msgstr "Треф ас" #~ msgid "the ace of diamonds" #~ msgstr "Каро ас" #~ msgid "the ace of hearts" #~ msgstr "Херц ас" #~ msgid "the ace of spades" #~ msgstr "Пик ас" #~ msgid "the eight of clubs" #~ msgstr "Осмица треф" #~ msgid "the eight of diamonds" #~ msgstr "Осмица каро" #~ msgid "the eight of hearts" #~ msgstr "Осмица херц" #~ msgid "the eight of spades" #~ msgstr "Осмица пик" #~ msgid "the five of clubs" #~ msgstr "Петица треф" #~ msgid "the five of diamonds" #~ msgstr "Петица каро" #~ msgid "the five of hearts" #~ msgstr "Петица херц" #~ msgid "the five of spades" #~ msgstr "Петица пик" #~ msgid "the four of clubs" #~ msgstr "Четворка треф" #~ msgid "the four of diamonds" #~ msgstr "Четворка каро" #~ msgid "the four of hearts" #~ msgstr "Четворка херц" #~ msgid "the four of spades" #~ msgstr "Четворка пик" #~ msgid "the jack of clubs" #~ msgstr "Жандар треф" #~ msgid "the jack of diamonds" #~ msgstr "Шандар каро" #~ msgid "the jack of hearts" #~ msgstr "Жандар херц" #~ msgid "the jack of spades" #~ msgstr "Жандар пик" #~ msgid "the king of clubs" #~ msgstr "Краљ треф" #~ msgid "the king of diamonds" #~ msgstr "Краљ каро" #~ msgid "the king of hearts" #~ msgstr "Краљ херц" #~ msgid "the king of spades" #~ msgstr "Краљ пик" #~ msgid "the nine of clubs" #~ msgstr "деветка треф" #~ msgid "the nine of diamonds" #~ msgstr "деветка каро" #~ msgid "the nine of hearts" #~ msgstr "деветка херц" #~ msgid "the nine of spades" #~ msgstr "деветка пик" #~ msgid "the queen of clubs" #~ msgstr "Краљица треф" #~ msgid "the queen of diamonds" #~ msgstr "Краљица каро" #~ msgid "the queen of hearts" #~ msgstr "Краљица херц" #~ msgid "the queen of spades" #~ msgstr "Краљица пик" #~ msgid "the seven of clubs" #~ msgstr "Седмица треф" #~ msgid "the seven of diamonds" #~ msgstr "Седмица каро" #~ msgid "the seven of hearts" #~ msgstr "Седмица херц" #~ msgid "the seven of spades" #~ msgstr "Седмица пик" #~ msgid "the six of clubs" #~ msgstr "Шестица треф" #~ msgid "the six of diamonds" #~ msgstr "Седмица каро" #~ msgid "the six of hearts" #~ msgstr "Шестица херц" #~ msgid "the six of spades" #~ msgstr "Шестица пик" #~ msgid "the ten of clubs" #~ msgstr "Десетка треф" #~ msgid "the ten of diamonds" #~ msgstr "Десетка каро" #~ msgid "the ten of hearts" #~ msgstr "Десетка херц" #~ msgid "the ten of spades" #~ msgstr "Десетка пик" #~ msgid "the three of clubs" #~ msgstr "Тројка треф" #~ msgid "the three of diamonds" #~ msgstr "Тројка каро" #~ msgid "the three of hearts" #~ msgstr "Тројка херц" #~ msgid "the three of spades" #~ msgstr "Тројка пик" #~ msgid "the two of clubs" #~ msgstr "Двојка треф" #~ msgid "the two of diamonds" #~ msgstr "Двојка каро" #~ msgid "the two of hearts" #~ msgstr "Двојка херц" #~ msgid "the two of spades" #~ msgstr "Двојка пик" #~ msgid "the unknown card" #~ msgstr "Непозната карта" #~ msgid "three" #~ msgstr "три" #~ msgid "two" #~ msgstr "два" #~ msgid "Place something on empty slot" #~ msgstr "Поставите нешто у празно место" #~ msgid "Please fill in empty pile first." #~ msgstr "Попуните прво испражњену гомилу." #~ msgid "Try moving card piles around" #~ msgstr "Размислите о померању карата около" #~ msgid "Place something on to the empty Tableau slot" #~ msgstr "Поставите нешто на празан талон" # Не Важи? #~ msgid "N/A" #~ msgstr "Н/В" #~ msgid "%d:%02d" #~ msgstr "%d:%02d" #~ msgid "Time" #~ msgstr "Време" #~ msgid "Wins" #~ msgstr "Победа" #~ msgid "Best:" #~ msgstr "Најбољи:" # Мислим да је овде тачно ово и жеља #~ msgid "Do not translate this" #~ msgstr "Do not translate this" #~ msgid "Percentage:" #~ msgstr "Постотак:" #~ msgid "Statistics" #~ msgstr "Резултати" #~ msgid "Total:" #~ msgstr "Укупно:" #~ msgid "Wins:" #~ msgstr "Победа:" #~ msgid "Worst:" #~ msgstr "Најгори:" #~ msgid "_Reset" #~ msgstr "_Врати" #~ msgid "Allow temporary spots use" #~ msgstr "Дозвољена употреба привремених поља" #~ msgid "Move a card to an empty temporary slot" #~ msgstr "Премести карту на празно привремено поље" #~ msgid "No hint available" #~ msgstr "Савети нису доступни" #~ msgid "and all cards below it" #~ msgstr "и све карте испод ње" #~ msgid "empty slot(s)" #~ msgstr "Празно поље" #~ msgid "Deal a card from the deck" #~ msgstr "Подели карту са талона" #~ msgid "Agnes" #~ msgstr "Агнес" #~ msgid "Auld lang syne" #~ msgstr "Аулд ланг сајн" #~ msgid "Bakers dozen" #~ msgstr "Тринаестица" #~ msgid "Beleaguered castle" #~ msgstr "Опкољени замак" #~ msgid "Block ten" #~ msgstr "Блокирај десетку" #~ msgid "Bristol" #~ msgstr "Бристол" #~ msgid "Camelot" #~ msgstr "Камелот" #~ msgid "Canfield" #~ msgstr "Кенфилд" #~ msgid "Chessboard" #~ msgstr "Шаховска табла" #~ msgid "Clock" #~ msgstr "Сат" #~ msgid "Cover" #~ msgstr "Заклон" #~ msgid "Diamond mine" #~ msgstr "Дијамантска мина" #~ msgid "Doublets" #~ msgstr "Дублови" #~ msgid "Eagle wing" #~ msgstr "Орлово крило" #~ msgid "Easthaven" #~ msgstr "Источна Лука" #~ msgid "Eight off" #~ msgstr "Осмица" #~ msgid "Elevator" #~ msgstr "Лифт" #~ msgid "Escalator" #~ msgstr "Покретне Степенице" #~ msgid "First law" #~ msgstr "Први закон" #~ msgid "Fortress" #~ msgstr "Утврђење" #~ msgid "Fortunes" #~ msgstr "Судбина" #~ msgid "Fourteen" #~ msgstr "Четрнаестица" #~ msgid "Freecell" #~ msgstr "Ослободилац поља" #~ msgid "Gay gordons" #~ msgstr "Гордон хомосексуалац" #~ msgid "Glenwood" #~ msgstr "Гленвуд" #~ msgid "Golf" #~ msgstr "Голф" #~ msgid "Gypsy" #~ msgstr "Цига" #~ msgid "Helsinki" #~ msgstr "Хелсинки" #~ msgid "Hopscotch" #~ msgstr "Хопскоч" #~ msgid "Isabel" #~ msgstr "Изабела" #~ msgid "Jamestown" #~ msgstr "Џејмстаун" #~ msgid "Jumbo" #~ msgstr "Џамбо" #~ msgid "Kansas" #~ msgstr "Канзас" #~ msgid "King albert" #~ msgstr "Краљ Алберт" #~ msgid "Klondike" #~ msgstr "Клондик" #~ msgid "Labyrinth" #~ msgstr "Лавиринт" #~ msgid "Lady jane" #~ msgstr "Госпођица Џејн" #~ msgid "Maze" #~ msgstr "Лавиринти" #~ msgid "Monte carlo" #~ msgstr "Монте Карло" #~ msgid "Neighbor" #~ msgstr "Комшија" #~ msgid "Odessa" #~ msgstr "Одеса" #~ msgid "Osmosis" #~ msgstr "Осмоза" #~ msgid "Peek" #~ msgstr "Врх" #~ msgid "Pileon" #~ msgstr "Пајлон" #~ msgid "Plait" #~ msgstr "Плејт" #~ msgid "Poker" #~ msgstr "Покер" #~ msgid "Quatorze" #~ msgstr "Кваторз" #~ msgid "Royal east" #~ msgstr "Краљевски исток" #~ msgid "Scorpion" #~ msgstr "Шкорпија" #~ msgid "Scuffle" #~ msgstr "Скафл" #~ msgid "Seahaven" #~ msgstr "Морска Лука" #~ msgid "Sir tommy" #~ msgstr "Сер Томи" #~ msgid "Sol" #~ msgstr "Сол" #~ msgid "Spiderette" #~ msgstr "Пауковњача" #~ msgid "Spider" #~ msgstr "Паук" #~ msgid "Straight up" #~ msgstr "Вертикале" #~ msgid "Streets and alleys" #~ msgstr "Улице и алеје" #~ msgid "Template" #~ msgstr "Шаблон" #~ msgid "Ten across" #~ msgstr "Десет попреко" #~ msgid "Thieves" #~ msgstr "Лопови" #~ msgid "Thirteen" #~ msgstr "Тринаестица" #~ msgid "Thumb and pouch" #~ msgstr "Палац и торба" #~ msgid "Treize" #~ msgstr "Трејз" #~ msgid "Union square" #~ msgstr "Уједињени квадрати" #~ msgid "Valentine" #~ msgstr "Валентин" #~ msgid "Westhaven" #~ msgstr "Западна Лука" #~ msgid "Whitehead" #~ msgstr "Бела Глава" #~ msgid "Will o the wisp" #~ msgstr "Блудна ватра" #~ msgid "Yield" #~ msgstr "Род" #~ msgid "Yukon" #~ msgstr "Јукон" #~ msgid "Zebra" #~ msgstr "Зебра" #~ msgid "appropriate Foundation pile" #~ msgstr "одговарајућа `темељ` гомила" #~ msgid "Move a build of cards on to the empty Tableau slot" #~ msgstr "Помери низ карата на празно поље на талону" #~ msgid "the appropriate Foundation pile" #~ msgstr "одговарајућа `темељ` гомила" #~ msgid "Blackjack" #~ msgstr "Блекџек" #~ msgid "Play the casino card game Blackjack" #~ msgstr "Играј казино карташку игру Блекџек" #~ msgid "Display probabilities" #~ msgstr "Приказуј могућности" #~ msgid "" #~ "Display the probabilities of each dealer hand outcome and the expected " #~ "value of your hand." #~ msgstr "" #~ "Приказуј могућности руке сваког дељења и очекиване вредности ваше руке." #~ msgid "The amount of money in your bank" #~ msgstr "Свота новца у вашој банци" #~ msgid "The amount of money in your bank." #~ msgstr "Свота новца у вашој банци." #~ msgid "" #~ "The name of the rules file containing the variation of the rules to play." #~ msgstr "Име фајла са правилима који садржи варијације правила игре." #~ msgid "The variation of the rules file to use" #~ msgstr "Фајл са варијацијама правила која ће се користити" #~ msgid "Use a quick deal" #~ msgstr "Користи брзо дељење" #~ msgid "Use a quick deal with no delay between each card." #~ msgstr "Користи брзо дељење без икакве паузе између две карте." #~ msgid "Blackjack: %s (%d)" #~ msgstr "Блекџек: %s (%d)" #~ msgid "Place your wager or deal a hand" #~ msgstr "Положи своју опкладу или подели руку" #~ msgid "Wager:" #~ msgstr "Улог:" #~ msgid "Balance:" #~ msgstr "Резултат:" #~ msgid "Could not load the card deck images." #~ msgstr "Не могу да учитам слике за шпил карата." #~ msgid "Blackjack will now exit." #~ msgstr "Блекџек ће сада завршити." #~ msgid "Would you like insurance?" #~ msgstr "Да ли желиш осигурање?" #~ msgid "Set your wager and click in the white outline to deal a new hand." #~ msgstr "Положи свој улог и кликни на белу ивицу да поделиш нову руку." #~ msgid "Set your wager or click on the cards to deal a new hand." #~ msgstr "Положи свој улог и кликни на карте да поделиш нову руку." #~ msgid "Blackjack Preferences" #~ msgstr "Блекџек Поставке" #~ msgid "Display hand probabilities" #~ msgstr "Приказуј могућност руке" #~ msgid "Quick deals (no delay between each card)" #~ msgstr "Брзо дељење (без паузи између сваке карте)" #~ msgid "_Rules" #~ msgstr "_Правила" #~ msgid "Name" #~ msgstr "Име" #~ msgid "Decks" #~ msgstr "шпилови" #~ msgid "Hit Soft 17" #~ msgstr "Погоди Меку 17" #~ msgid "Double Any Total" #~ msgstr "Дуплирај Сваки Збир" #~ msgid "Double 9" #~ msgstr "Дупла 9" #~ msgid "Double Soft" #~ msgstr "Дупло меко" #~ msgid "Double After Hit" #~ msgstr "Дуплирај после поготка" #~ msgid "Double After Split" #~ msgstr "Дуплирај после половљења" #~ msgid "Resplit" #~ msgstr "Поново пресеци" #~ msgid "Resplit Aces" #~ msgstr "Раздвоји асове" #~ msgid "Surrender" #~ msgstr "Предај се" #~ msgid "Dealer Speed" #~ msgstr "Брзина дељења" #~ msgid "Card _Deck" #~ msgstr "_Шпил карата" #~ msgid "Click to deal another card; drag card to split pair" #~ msgstr "Кликни да поделиш још једну карту; вуци карту да раздвојиш пар" #~ msgid "Click to deal another card" #~ msgstr "Подели још једну карту" #~ msgid "Click to finish adding cards to your hand" #~ msgstr "Кликни да окончаш додавање карата у твоју руку" #~ msgid "Click to deal a new hand" #~ msgstr "Кликни за дељење нове руке" #~ msgid "Click to double your wager" #~ msgstr "Кликни да дуплираш улог" #~ msgid "Double click to increase your wager by %.2f" #~ msgstr "Двокликни да увећаш свој улог за %.2f" #~ msgid "Double click to decrease your wager by %.2f" #~ msgstr "Двокликни да умањиш свој улог за %.2f" #~ msgid "Blackjack can't load the requested file" #~ msgstr "Блекџек неможе да учита захтевани фајл" #~ msgid "Please check your Blackjack installation" #~ msgstr "Проверите вашу инсталацију Блекџека" #~ msgid "The best option is to stand" #~ msgstr "Најбоља опција је да чекате" #~ msgid "The best option is to hit" #~ msgstr "Најбоља опција је да баците" #~ msgid "The best option is to double down" #~ msgstr "Најбоља опција је да преполовите" #~ msgid "The best option is to split" #~ msgstr "Најбоља опција је да раздвојите" #~ msgid "The best option is to surrender" #~ msgstr "Најбоља опција је да предате" #~ msgid "Blackjack provides a casino-style blackjack card game." #~ msgstr "Блекџек је казино карташка игра." #~ msgid "Deal a new game" #~ msgstr "Отпочни нову игру" #~ msgid "Start this game over" #~ msgstr "Почни игру изнова" #~ msgid "Suggest a move" #~ msgstr "Предложи потез" #~ msgid "Computing basic strategy..." #~ msgstr "Рачунам основну стратегију..." #~ msgid "Bust" #~ msgstr "Хапшење" #~ msgid "Blackjack!" #~ msgstr "Блекџек!" #~ msgid "Soft" #~ msgstr "Меко" #~ msgid "Win" #~ msgstr "Победа" #~ msgid "Push" #~ msgstr "Притисни" #~ msgid "Lose" #~ msgstr "Пораз" #~ msgid "Player expected values" #~ msgstr "Играч очекује вредности" #~ msgid "Stand" #~ msgstr "Чекај" #~ msgid "Hit" #~ msgstr "Баци" #~ msgid "Double" #~ msgstr "Дуплирај" #~ msgid "Split" #~ msgstr "Подели" #~ msgid "Dealer hand probabilities" #~ msgstr "Вероватноће руке" #~ msgid "Dark's move" #~ msgstr "Црни је на потезу" #~ msgid "Light's move" #~ msgstr "Бели је на потезу" #~ msgid "Dark player wins!" #~ msgstr "Црни је победио!" #~ msgid "The game was a draw." #~ msgstr "Нерешено." #~ msgid "Light must pass, Dark's move" #~ msgstr "Бели прескаче потез,Црни је на потезу" #~ msgid "Dark must pass, Light's move" #~ msgstr "Црни прескаче потез, Бели је на потезу" #~ msgid "gataxx" #~ msgstr "гатакс" #~ msgid "" #~ "gataxx is a GNOME port of the old game ataxx. It is derived from Ian " #~ "Peters' iagno code." #~ msgstr "гатакс је ГНОМ изведба старе игре атакс." #~ msgid "Could not find '%s' pixmap file for gataxx\n" #~ msgstr "Нисам могао да нађем „%s“ сличицу за гатакс\n" #~ msgid "Ataxx" #~ msgstr "Aтакс" #~ msgid "Dark:" #~ msgstr "Црни:" #~ msgid "Light:" #~ msgstr "Бели:" #~ msgid "Welcome to gataxx!" #~ msgstr "Добродошли у гатакс!" #~ msgid "%.2d" #~ msgstr "%.2d" #~ msgid "Compete to dominate the board in a Reversi-like game" #~ msgstr "Покушајте да доминирате таблом у игри попу Реверсија" #~ msgid "Animate" #~ msgstr "Анимирано" #~ msgid "Flip final results" #~ msgstr "Окрени коначни резултат" #~ msgid "Level of black player" #~ msgstr "Ниво црног играча" #~ msgid "Level of white player" #~ msgstr "Ниво белог играча" #~ msgid "Quick moves" #~ msgstr "Брзи потези" #~ msgid "Tileset" #~ msgstr "Шпил" #~ msgid "Tileset to use." #~ msgstr "Изаберите шпил" #~ msgid "Whether or not to flip final results." #~ msgstr "Да ли да окрећем коначни резултат." #~ msgid "Whether or not to use quick moves." #~ msgstr "Да ли да брзи потези буду у употреби." #~ msgid "" #~ "Zero corresponds to no animations, one is partial animations, two is " #~ "complete animations." #~ msgstr "" #~ "Нула је без анимација, један са делимичним анимацијама, два је са " #~ "путпуним анимацијама." #~ msgid "" #~ "Zero is human; one through three correspond to the level of the computer " #~ "player." #~ msgstr "Нула је човек. а од један до три ниво компјутерског противника." #~ msgid "Game over" #~ msgstr "Игра је завршена" #~ msgid "Piece flipping" #~ msgstr "Замена фигура" #~ msgid "Gataxx Preferences" #~ msgstr "Гатакс поставке" #~ msgid "_Players" #~ msgstr "_Играчи" #~ msgid "Quick Moves (cut computer delay in half)" #~ msgstr "Брзи потези (преполови време за рачунар)" #~ msgid "Dark" #~ msgstr "Црни" #~ msgid "Human" #~ msgstr "Човек" #~ msgid "Level one" #~ msgstr "Први ниво" #~ msgid "Level two" #~ msgstr "Други ниво" #~ msgid "Level three" #~ msgstr "Трећи ниво" #~ msgid "Light" #~ msgstr "Бели" #~ msgid "_Appearance" #~ msgstr "_Изглед" #~ msgid "None" #~ msgstr "Никакве" #~ msgid "Partial" #~ msgstr "Делимичне" #~ msgid "Complete" #~ msgstr "Комплетне" #~ msgid "Options" #~ msgstr "Поставке" #~ msgid "Tile set:" #~ msgstr "Шпил" #~ msgid "Default" #~ msgstr "Подразумевани" #~ msgid "Dondorf" #~ msgstr "Дондорф" #~ msgid "Dondorf Red" #~ msgstr "Црвени дондорф" #~ msgid "Gray" #~ msgstr "Сива" #~ msgid "xpat" #~ msgstr "xpat" #~ msgid "Card back:" #~ msgstr "Позадина карте:" #~ msgid "Honor pictures:" #~ msgstr "Часне слике:" #~ msgid "Joker icon:" #~ msgstr "Џокер иконица:" #~ msgid "Rank font:" #~ msgstr "Фонт стања:" #~ msgid "Suit font (small):" #~ msgstr "Фонт (мали):" #~ msgid "Suit font (medium):" #~ msgstr "Фонт (средњи):" #~ msgid "Suit font (large):" #~ msgstr "Фонт (велики):" #~ msgid "" #~ "Glines couldn't find image file:\n" #~ "%s\n" #~ "\n" #~ "Please check your Glines installation" #~ msgstr "" #~ "Глиније није могао да нађе фајл са сликом:\n" #~ "%s\n" #~ "\n" #~ "Проверите своју инсталацију глинија" #~ msgid "Match five balls of the same color in a row to score!" #~ msgstr "Повежите пет куглица исте боје у линију да би освојили поене!" #~ msgid "Glines" #~ msgstr "Глиније" #~ msgid "Game Over!" #~ msgstr "Игра је готова!" #~ msgid "Can't move there!" #~ msgstr "Немогућ потез!" #~ msgid "GNOME port of the once-popular Color Lines game" #~ msgstr "ГНОМ изведба некад популарне игре Линије" #~ msgid "Glines Preferences" #~ msgstr "Глиније поставке" #~ msgid "Themes" #~ msgstr "Изглед" #~ msgid "Ball image" #~ msgstr "Слика лопте" #~ msgid "Background color" #~ msgstr "Позадина:" #~ msgid "General" #~ msgstr "Основно" #~ msgid "Use fast moves" #~ msgstr "Брзи потези" #~ msgid "Lines" #~ msgstr "Линије " #~ msgid "Welcome to Glines!" #~ msgstr "Добродошли у Глиније!" #~ msgid "Next Balls:" #~ msgstr "Следеће лопте:" #~ msgid "Remove colored balls from the board by forming lines" #~ msgstr "Уклањајте обојене лопте са табле формирајући линије" #~ msgid "Background color. The hex specification of the background color." #~ msgstr "Боја позадине. Хекс вредност." #~ msgid "Ball style" #~ msgstr "Стил лопте" #~ msgid "Ball style. The filename of the images to use for the balls." #~ msgstr "Стил лопте. Име фајла са сликама које користити за лопте." #~ msgid "Game field" #~ msgstr "Поље за игру" #~ msgid "Game field from last saved session." #~ msgstr "Табла из задње сачуване игре." #~ msgid "Game preview" #~ msgstr "Преглед игре" #~ msgid "Game preview from last saved session." #~ msgstr "Преглед игре из задње сачуване игре." #~ msgid "Game score" #~ msgstr "Резултат игре" #~ msgid "Game score from last saved session." #~ msgstr "Резултат из задње сачуване игре" #~ msgid "The height of the main window." #~ msgstr "Висина главног прозора." #~ msgid "The width of the main window." #~ msgstr "Ширина главног прозора." #~ msgid "Time between moves" #~ msgstr "Прави паузу између бацања" #~ msgid "Time between moves in milliseconds." #~ msgstr "Време између потеза у милисекундама." #~ msgid "Window height" #~ msgstr "Висина прозора" #~ msgid "Window width" #~ msgstr "Ширина прозора" #~ msgid "Compete to make lines of the same color" #~ msgstr "Такмичите се у формирању линије истих боја" #~ msgid "Four-in-a-row" #~ msgstr "Игра Четири у реду" #~ msgid "A number specifying the preferred theme." #~ msgstr "Број који означава жељени изглед." #~ msgid "Drop marble" #~ msgstr "Пусти кликер" #~ msgid "Key press to drop a marble." #~ msgstr "Тастер за пуштање кликера" #~ msgid "Key press to move left." #~ msgstr "Тастер за кретање улево." #~ msgid "Key press to move right." #~ msgstr "Тастер за кретање удесно." #~ msgid "Move left" #~ msgstr "Иди улево" #~ msgid "Show tool bar" #~ msgstr "Приказуј линију са алатима" #~ msgid "Sound" #~ msgstr "Звук" #~ msgid "Theme ID" #~ msgstr "ИБ изгледа" #~ msgid "Whether or not to play event sounds." #~ msgstr "Да ли испуштати звуке при догађајима." #~ msgid "Whether or not to show the tool bar." #~ msgstr "Да ли приказивати линију са алатима." #~ msgid "Whether or not to use animation." #~ msgstr "Да ли приказивати анимације." #~ msgid "A counter drops" #~ msgstr "Бројач опада" #~ msgid "Drawn game!" #~ msgstr "Нерешено!" #~ msgid "Gnect" #~ msgstr "Гвез" #~ msgid "I win!" #~ msgstr "Моја победа!" #~ msgid "Player wins!" #~ msgstr "Играч је победио!" #~ msgid "Sorry, full column" #~ msgstr "Пуна колона" #~ msgid "You win!" #~ msgstr "Ви сте победили!" #~ msgid "" #~ "Unable to load image:\n" #~ "%s" #~ msgstr "" #~ "Не могу да учитам слику:\n" #~ "%s" #~ msgid "It's a draw!" #~ msgstr "Нерешено је!" #~ msgid "Your move..." #~ msgstr " Ваш потез..." #~ msgid "Thinking..." #~ msgstr "Размишљам..." #~ msgid "%s wins!" #~ msgstr " %s је победио!" #~ msgid "%s..." #~ msgstr "%s..." #~ msgid "Hint: Column %d" #~ msgstr "Савет: Колона %d" #~ msgid "You" #~ msgstr "Ви" #~ msgid "Me" #~ msgstr "Ја" #~ msgid "Scores" #~ msgstr "Резултати" #~ msgid "Drawn" #~ msgstr "Нерешено" #~ msgid "" #~ "\"Four in a row\" for GNOME, with a computer player driven by Giuliano " #~ "Bertoletti's Velena Engine." #~ msgstr "" #~ "„Четири у реду“ за ГНОМ, где рачунаром као играчем управља Ђулијано " #~ "Бартолетијева Велена Машина" #~ msgid "Select \"New game\" from the \"Game\" menu to begin." #~ msgstr "Изаберите „Нова Игра“ из „Игра“ менија за почетак." #~ msgid "Show or hide the tool bar" #~ msgstr "Прикажи или сакриј траку са алаткама" #~ msgid "Enable _sound" #~ msgstr "Укључи _звук" #~ msgid "Enable or disable sound" #~ msgstr "Укључи или искључи звук" #~ msgid "New game" #~ msgstr "Нова игра" #~ msgid "Welcome to Gnect!" #~ msgstr "Добродошли у Гвез!" #~ msgid "" #~ "Player One:\n" #~ "%s" #~ msgstr "" #~ "Први играч:\n" #~ "%s" #~ msgid "" #~ "Player Two:\n" #~ "%s" #~ msgstr "" #~ "Други играч:\n" #~ "%s" #~ msgid "Four-in-a-row Preferences" #~ msgstr "Игра Четири у реду" #~ msgid "Appearance" #~ msgstr "Изглед" #~ msgid "_Theme:" #~ msgstr "Из_глед:" #~ msgid "Enable _animation" #~ msgstr "Укључи _анимације" #~ msgid "Controls" #~ msgstr "Контроле" #~ msgid "Keyboard control" #~ msgstr "Контрола са тастатуре" #~ msgid "Move _Left" #~ msgstr "Иди у_лево" #~ msgid "Move _Right" #~ msgstr "Иди у_десно" #~ msgid "_Drop" #~ msgstr "_Пусти" #~ msgid "Classic" #~ msgstr "Класични" #~ msgid "Yellow" #~ msgstr "Жути" #~ msgid "High Contrast" #~ msgstr "Велики контраст" #~ msgid "Marbles" #~ msgstr "Мермерни" #~ msgid "Blue" #~ msgstr "Плави" #~ msgid "More Marbles" #~ msgstr "Мермернији" #~ msgid "Nightfall" #~ msgstr "Сутон" #~ msgid "Blocks" #~ msgstr "Блоковски" #~ msgid "Orange" #~ msgstr "Наранџасти" #~ msgid "" #~ "Gnibbles couldn't find pixmap file:\n" #~ "%s\n" #~ "\n" #~ "Please check your Gnibbles installation" #~ msgstr "" #~ "Игра Змије није могла да нађе фајл са сликом:\n" #~ "%s\n" #~ "\n" #~ "Проверите своју инсталацију Змија" #~ msgid "" #~ "Gnibbles Couldn't find pixmap file:\n" #~ "%s\n" #~ "\n" #~ "Please check your Gnibbles instalation" #~ msgstr "" #~ "Игра Змије није могла да нађе фајл са сликом:\n" #~ "%s\n" #~ "\n" #~ "Проверите своју инсталацију Змија" #~ msgid "" #~ "Gnibbles couldn't load level file:\n" #~ "%s\n" #~ "\n" #~ "Please check your Gnibbles installation" #~ msgstr "" #~ "Игра Змије није могла да учита ниво-фајл:\n" #~ "%s\n" #~ "\n" #~ "Проверите своји инсталацију Змија" #~ msgid "Guide a worm around a maze" #~ msgstr "Води црва кроз лавиринт" #~ msgid "Nibbles" #~ msgstr "Змије" #~ msgid "Color to use for worm" #~ msgstr "Боја црва" #~ msgid "Color to use for worm." #~ msgstr "Боја црва." #~ msgid "Enable fake bonuses" #~ msgstr "Лажни бонуси" #~ msgid "Enable fake bonuses." #~ msgstr "Лажни бонуси" #~ msgid "Enable sounds" #~ msgstr "Укључи _звук" #~ msgid "Enable sounds." #~ msgstr "Укључи _звук" #~ msgid "Game level to start on" #~ msgstr "Почетни ниво." #~ msgid "Game level to start on." #~ msgstr "Почетни ниво." #~ msgid "Game speed" #~ msgstr "Брзина игре:" #~ msgid "Game speed (1=fast, 4=slow)." #~ msgstr "Брзина игре (1=брзо, 4=споро)." #~ msgid "Key to use for motion down" #~ msgstr "Тастер за кретање улево" #~ msgid "Key to use for motion down." #~ msgstr "Тастер за кретање надоле." #~ msgid "Key to use for motion left" #~ msgstr "Тастер за кретање улево." #~ msgid "Key to use for motion left." #~ msgstr "Тастер за кретање улево." #~ msgid "Key to use for motion right" #~ msgstr "Тастер за кретање удесно." #~ msgid "Key to use for motion right." #~ msgstr "Тастер за кретање удесно." #~ msgid "Key to use for motion up" #~ msgstr "Тастер за кретање горе" #~ msgid "Key to use for motion up." #~ msgstr "Тастер за кретање горе." #~ msgid "Number of players." #~ msgstr "Број играча:" #~ msgid "Play levels in random order" #~ msgstr "Нивои у насумичном поретку" #~ msgid "Play levels in random order." #~ msgstr "Нивои у насумичном поретку" #~ msgid "Size of game tiles" #~ msgstr "Величина поља" #~ msgid "Size of game tiles." #~ msgstr "Величина поља" #~ msgid "Use relative movement" #~ msgstr "Релативно кретање" #~ msgid "Use relative movement (ie. left or right only)." #~ msgstr "Користи релативно кретање (нпр. само лево и десно)." #~ msgid "Bonus" #~ msgstr "Бонус" #~ msgid "Bonus Appears" #~ msgstr "Бонус се појавио" #~ msgid "Eat Bonus" #~ msgstr "Поједи бонус" #~ msgid "Extra Life" #~ msgstr "Додатни живот" #~ msgid "Game Over" #~ msgstr "Игра завршена" #~ msgid "Gnibbles" #~ msgstr "Змије" #~ msgid "Worm Death" #~ msgstr "Смрт Црва" #~ msgid "Worm Reverse" #~ msgstr "Обрнути Црв" #~ msgid "Worm Teleport" #~ msgstr "Телепорт црв" #~ msgid "A worm game for GNOME." #~ msgstr "ГНОМ Црви" #~ msgid "Gnibbles Preferences" #~ msgstr "Особине Змија" #~ msgid "Speed" #~ msgstr "Брзина" #~ msgid "Nibbles newbie" #~ msgstr "Почетник у змијама" #~ msgid "My second day" #~ msgstr "Други дан играња" #~ msgid "Not too shabby" #~ msgstr "Не превише лако" #~ msgid "Finger-twitching good" #~ msgstr "Добро грчење мишића прстију" #~ msgid "Starting level:" #~ msgstr "Почетни ниво: " #~ msgid "Number of players:" #~ msgstr "Број играча:" #~ msgid "Board size" #~ msgstr "Величина Табле" #~ msgid "Tiny (184 x 132)" #~ msgstr "Сићушна (184x132)" #~ msgid "Small (368 x 264)" #~ msgstr "Мала (368x264)" #~ msgid "Medium (460 x 330)" #~ msgstr "Средња (460x330)" #~ msgid "Large (736 x 528)" #~ msgstr "Велика (736x528)" #~ msgid "Extra large (920 x 660)" #~ msgstr "Врло велика (920x660)" #~ msgid "Huge (1840 x 1320)" #~ msgstr "Огромна (1840x1320)" #~ msgid "Worm" #~ msgstr "Црв" #~ msgid "Down" #~ msgstr "_Доле" #~ msgid "Worm color:" #~ msgstr "Боја црва:" #~ msgid "Green" #~ msgstr "Зелени" #~ msgid "Cyan" #~ msgstr "Цијан-плава" #~ msgid "Purple" #~ msgstr "Пурпурни" #~ msgid "Worm %d:" #~ msgstr "Црв %d:" #~ msgid "'%s' with super-safe moves" #~ msgstr "„%s“ са супер-пажљивим покретима" #~ msgid "'%s' with safe moves" #~ msgstr "„%s“ са пажљивим покретима" #~ msgid "" #~ "Congratulations, You Have Defeated the Robots!! \n" #~ "But Can You do it Again?" #~ msgstr "" #~ "Честитамо, Победили сте роботе!! \n" #~ "Али да ли можете опет?" #~ msgid "There are no teleport locations left!!" #~ msgstr "Нема више телепорт локација!" #~ msgid "There are no safe locations to teleport to!!" #~ msgstr "Нема више безбедних локација са телепортовање!!" #~ msgid "Set game scenario" #~ msgstr "Изабери сценарио игре" #~ msgid "Set game configuration" #~ msgstr "Изабери подешавања игре" #~ msgid "X" #~ msgstr "X" #~ msgid "Y" #~ msgstr "Y" #~ msgid "GNOME Robots" #~ msgstr "ГНОМ Роботи" #~ msgid "No game data could be found." #~ msgstr "Не може да пронађе податке о игри." #~ msgid "" #~ "The program GNOME Robots was unable to find any valid game configuration " #~ "files. Please check that the program is installed correctly." #~ msgstr "" #~ "Програм Гном роботи није успео да пронађе ниједну датотеку са исправним " #~ "подешавањима игре. Молим проверите да ли је програм исправно инсталиран." #~ msgid "Avoid the robots and make them crash into each other" #~ msgstr "Избегавај роботе и потрудите се да се сударе" #~ msgid "Robots" #~ msgstr "роботи" #~ msgid "Enable game sounds" #~ msgstr "Укључи _звук" #~ msgid "" #~ "Enable game sounds. Play sounds for various events throughout the game." #~ msgstr "Укључи звук." #~ msgid "Enable splats" #~ msgstr "Укључи прскања" #~ msgid "Enable splats. Play a sound and show a \"Splat!\" on the screen." #~ msgstr "Омогући прскање." #~ msgid "Game type" #~ msgstr "Тип игре:" #~ msgid "Game type. The name of the game variation to use." #~ msgstr "Тип игре. Име варијације игре која ће се играти." #~ msgid "Key to hold" #~ msgstr "Држати тастер" #~ msgid "Key to move E" #~ msgstr "Тастер за кретање источно" #~ msgid "Key to move N" #~ msgstr "Тастер за кретање северно" #~ msgid "Key to move NE" #~ msgstr "Тастер за кретање североисточно" #~ msgid "Key to move NW" #~ msgstr "Тастер за кретање северозападно" #~ msgid "Key to move S" #~ msgstr "Тастер за кретање јужно" #~ msgid "Key to move SE" #~ msgstr "Тастер за кретање југоисточно" #~ msgid "Key to move SW" #~ msgstr "Тастер за кретање југозападно" #~ msgid "Key to move W" #~ msgstr "Тастер за кретање западно" #~ msgid "Key to teleport" #~ msgstr "Тастер за телепортацију" #~ msgid "Key to teleport randomly" #~ msgstr "Тастер за случајну телепортацију" #~ msgid "Key to wait" #~ msgstr "Тастер за чекање" #~ msgid "Robot image theme" #~ msgstr "Изглед робота" #~ msgid "Robot image theme. The theme of the images to use for the robots." #~ msgstr "Изглед робота." #~ msgid "" #~ "The name of the key used to hold still. The name is a standard X key name." #~ msgstr "Име тастера којим се мирује. Име је обично име Икс тастера." #~ msgid "" #~ "The name of the key used to move east. The name is a standard X key name." #~ msgstr "Име тастера којим се креће источно. Име је обично име Икс тастера." #~ msgid "" #~ "The name of the key used to move north-east. The name is a standard X key " #~ "name." #~ msgstr "" #~ "Име тастера којим се креће североисточно. Име је обично име Икс тастера." #~ msgid "" #~ "The name of the key used to move north-west. The name is a standard X key " #~ "name." #~ msgstr "" #~ "Име тастера којим се креће северозападно. Име је обично име Икс тастера." #~ msgid "" #~ "The name of the key used to move north. The name is a standard X key name." #~ msgstr "Име тастера којим се креће северно. Име је обично име Икс тастера." #~ msgid "" #~ "The name of the key used to move south-east. The name is a standard X key " #~ "name." #~ msgstr "" #~ "Име тастера којим се креће југоисточно. Име је обично име Икс тастера." #~ msgid "" #~ "The name of the key used to move south-west. The name is a standard X key " #~ "name." #~ msgstr "" #~ "Име тастера којим се креће југозападно. Име је обично име Икс тастера." #~ msgid "" #~ "The name of the key used to move south. The name is a standard X key name." #~ msgstr "Име тастера којим се креће јужно. Име је обично име Икс тастера." #~ msgid "" #~ "The name of the key used to move west. The name is a standard X key name." #~ msgstr "Име тастера којим се креће западно. Име је обично име Икс тастера." #~ msgid "" #~ "The name of the key used to teleport randomly. The name is a standard X " #~ "key name." #~ msgstr "" #~ "Име тастера којим се случајно телепортује. Име је обично име Икс тастера." #~ msgid "" #~ "The name of the key used to teleport safely (if possible). The name is a " #~ "standard X key name." #~ msgstr "" #~ "Име тастера којим се безбедно телепортује (ако је могуће). Име је обично " #~ "име Икс тастера." #~ msgid "The name of the key used to wait. The name is a standard X key name." #~ msgstr "Име тастера којим се чека. Име је обично име Икс тастера." #~ msgid "Use safe moves" #~ msgstr "Користи безбедне потезе" #~ msgid "" #~ "Use safe moves. The safe moves option will help you to avoid being killed " #~ "due to a mistake. If you try to make a move that would lead to your death " #~ "when there is a safe move available you will not be allowed to proceed." #~ msgstr "" #~ "Користи безбедне потезе. Ова опција ће вам помоћи да избегнете смрт услед " #~ "грешке. Уколико је ова опција укључена и покушате да направите потез који " #~ "ће довести до ваше смрти нећете моћи да га извршите." #~ msgid "Use super safe moves" #~ msgstr "Користи супер безбедне потезе" #~ msgid "" #~ "Use super safe moves. The player is alerted when there is no safe move " #~ "and the only option is to teleport out." #~ msgstr "" #~ "Користи супр безбедне потезе. Играч се обавештава кад нема више безбедних " #~ "потеза и када је једина могућности телепортовање." #~ msgid "Bad Move" #~ msgstr "Лош потез" #~ msgid "GNOME Robots II" #~ msgstr "ГНОМ Роботи II" #~ msgid "Level Complete" #~ msgstr "Ниво завршен" #~ msgid "Player Dead" #~ msgstr "Играч Мртав" #~ msgid "Player Teleport" #~ msgstr "Играч Телепортован" #~ msgid "Robot has been Splatted!" #~ msgstr "Робот је испрскан!" #~ msgid "Victory!!" #~ msgstr "Победа!!" #~ msgid "Could not find '%s' image file for GNOME Robots\n" #~ msgstr "Слика „%s“ за ГНОМ Роботе није пронађена\n" #~ msgid "GNOME Robots Game" #~ msgstr "Игра ГНОМ Робота" #~ msgid "Initial Number of Type 1 Robots" #~ msgstr "Почетни број Робота типа 1" #~ msgid "Initial Number of Robots" #~ msgstr "Почетни број робота" #~ msgid "Initial Number of Type 2 Robots" #~ msgstr "Почетни број Робота типа 2" #~ msgid "Increasing Number of Type 1 Robots per Level" #~ msgstr "Повећавање броја робота типа 1 у зависности од нивоа" #~ msgid "Increasing Number of Robots per Level" #~ msgstr "Повећавање броја робота у зависности од нивоа" #~ msgid "Increasing Number of Type 2 Robots per Level" #~ msgstr "Повећање броја робота типа 2 у зависности од нивоа" #~ msgid "Maximum Number of Type 1 Robots" #~ msgstr "Највећи број робота типа 1" #~ msgid "Maximum Number of Robots" #~ msgstr "Највећи број робота" #~ msgid "Maximum Number of Type 2 Robots" #~ msgstr "Највећи број робота типа 2" #~ msgid "Type 1 Robot Score" #~ msgstr "Резултат робота типа 1" #~ msgid "Robot Score" #~ msgstr "Резултат робота" #~ msgid "Type 2 Robot Score" #~ msgstr "Резултат робота типа 2" #~ msgid "Type 1 Robot Score When Waiting" #~ msgstr "Роботи типа 1 поентирају када чекају" #~ msgid "Robot Score When Waiting" #~ msgstr "Роботи поентирају када чекају" #~ msgid "Type 2 Robot Score When Waiting" #~ msgstr "Роботи типа 2 поентирају када чекају" #~ msgid "Type 1 Robot Score When Splatted" #~ msgstr "Роботи типа 1 поентирају када су испрскани" #~ msgid "Robot Score When Splatted" #~ msgstr "Роботи поентирају када су испрскани" #~ msgid "Type 2 Robot Score When Splatted" #~ msgstr "Роботи типа 2 поентирају када су испрскани" #~ msgid "Initial Number of Safe Teleports" #~ msgstr "Почетни број безбедних телепортова" #~ msgid "Number of Free Safe Teleports per Level" #~ msgstr "Број слободних безбедних телепортова по нивоу" #~ msgid "Kills Required While Waiting to Get A Safe Teleport" #~ msgstr "Убиства неопходна док се чека на безбедни телепорт" #~ msgid "Score Required To Get A Safe Teleport" #~ msgstr "Резултат неопходан да би се добио безбедан телепорт" #~ msgid "Maximum Number of Safe Teleports" #~ msgstr "Највећи број безбедних телепортова" #~ msgid "Moveable Junkheaps" #~ msgstr "Покретне хрпе смећа" #~ msgid "Yes" #~ msgstr "Да" #~ msgid "No" #~ msgstr "Не" #~ msgid "classic robots" #~ msgstr "Класични роботи" #~ msgid "robots2" #~ msgstr "Роботи2" #~ msgid "robots2 easy" #~ msgstr "Роботи2 лаки" #~ msgid "robots with safe teleport" #~ msgstr "Роботи са безбедним телепортима" #~ msgid "nightmare" #~ msgstr "Ноћна мора" #~ msgid "robots" #~ msgstr "роботи" #~ msgid "cows" #~ msgstr "krave" #~ msgid "eggs" #~ msgstr "јаја" #~ msgid "gnomes" #~ msgstr "гномови" #~ msgid "mice" #~ msgstr "мишеви" #~ msgid "windows" #~ msgstr "прозори" #~ msgid "GNOME Robots Preferences" #~ msgstr "Особине ГНОМ робота" #~ msgid "Game Type" #~ msgstr "Тип игре:" #~ msgid "Property" #~ msgstr "Особине" #~ msgid "Value" #~ msgstr "Вредност" #~ msgid "Prevent some dangerous moves" #~ msgstr "Спречи неке опасне потезе" #~ msgid "Prevent accidental moves that result in getting killed." #~ msgstr "Спречи ненамерне потезе који могу довести до погибије." #~ msgid "Prevent all dangerous moves" #~ msgstr "Спречи све опасне потезе" #~ msgid "Prevents all moves that result in getting killed." #~ msgstr "Спречи све потезе који могу довести до погибије." #~ msgid "Play sounds for major events" #~ msgstr "Пусти звуке за важне догађаје" #~ msgid "Play sounds for events like winning a level and dying." #~ msgstr "Пусти звуке за догађаје као што је освајање нивоа или погибија." #~ msgid "Play a sound when two robots collide" #~ msgstr "Пусти звук при судару два робота" #~ msgid "Play the most common, and potentially the most annoying, sound." #~ msgstr "Пусти најчешћи и можда досадни звук." #~ msgid "You Cannot Change the Game Type When Playing" #~ msgstr "Не можете мењати врсту игре док траје игра" #~ msgid "Graphics Theme" #~ msgstr "Графика" #~ msgid "Image theme:" #~ msgstr "Изабери изглед" #~ msgid "Background color:" #~ msgstr "Боја позадине:" #~ msgid "Keyboard Controls" #~ msgstr "Контрола са тастатуре:" #~ msgid "Teleport" #~ msgstr "Телепорт" #~ msgid "Random Teleport" #~ msgstr "Случајни телепорт" #~ msgid "Wait" #~ msgstr "Чекање" #~ msgid "Use the Keypad" #~ msgstr "Користи нумеричку тастатуру" #~ msgid "Use Left Hand Keys" #~ msgstr "Користи тастере за леву руку" #~ msgid "Use Original Robots Keys" #~ msgstr "Користи уобичајене тастере за робота" #~ msgid "Keyboard" #~ msgstr "Тастатура" #~ msgid "Safe Teleports:" #~ msgstr "Безбедна телепортација:" #~ msgid "Level:" #~ msgstr "Ниво:" #~ msgid "Remaining:" #~ msgstr "Преостало:" #~ msgid "Collect all diamonds and find exit" #~ msgstr "Покупи све дијаманта и нађи излаз" #~ msgid "Congratulations!!! You have won!" #~ msgstr "Честитамо!!! Победили сте!" #~ msgid "Original Atari caves" #~ msgstr "Оригиналне пећине са атарија" #~ msgid "gnome-stones:empty" #~ msgstr "гном-камење:празно" #~ msgid "Default caves" #~ msgstr "Стандардне пећине" #~ msgid "Collect diamonds while avoiding falling boulders" #~ msgstr "Покупи све дијаманте и нађи излаз" #~ msgid "Stones" #~ msgstr "ГНОМ Камење" #~ msgid "Cave number to start" #~ msgstr "Број пећине" #~ msgid "Cave number to start." #~ msgstr "Број пећине." #~ msgid "Device to use for joystick control." #~ msgstr "Уређај који користисти за контролу џојстиком." #~ msgid "Enable sound support" #~ msgstr "Укључи _звук" #~ msgid "Enable sound support." #~ msgstr "Укључи _звук" #~ msgid "Game name" #~ msgstr "Име игре" #~ msgid "Joystick device" #~ msgstr "Уређај управљачке палице" #~ msgid "Joystick switch level" #~ msgstr "Степен покретљивости џојстика" #~ msgid "Scroll method" #~ msgstr "Начин скроловања" #~ msgid "The full path and filename of game to load." #~ msgstr "Пуна путања и име игре коју треба учитати." #~ msgid "" #~ "The level an analog joystick must reach to be considered \"on\" when " #~ "emulating a digital joystick. This takes a value between 0.0 and 1.0." #~ msgstr "" #~ "Ниво који аналогни џојстик мора да достигне да би се сматрао „укљученим“ " #~ "када опонаша дигитални џојстик. Ово узима вредност између 0.0 и 1.0." #~ msgid "" #~ "The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" " #~ "and \"center_scroll\"." #~ msgstr "" #~ "Начин скроловања, могуће вредности су „atari_scroll“, „smooth_scroll“ и " #~ "„center_scroll“." #~ msgid "Gnomekoban" #~ msgstr "ГНОМ Сокобан" #~ msgid "gnomekoban:empty,0" #~ msgstr "гном сокобар:празно,0" #~ msgid "The cave you are trying to load it to big for this game." #~ msgstr "Пећина коју покушавате да учитате је превелика за ову игру." #~ msgid "The cave is corrupted: %s is missing." #~ msgstr "Пећина је оштећена: %s недостаје." #~ msgid "" #~ "The cave you are trying to load includes an object, that wasn't declared." #~ msgstr "" #~ "Пећина коју покушавате да учитате садржи објекат који није пријављен." #~ msgid "This is GNOME Stones" #~ msgstr "ГНОМ Камење" #~ msgid "Game to play" #~ msgstr "Врста игре" #~ msgid "FILENAME" #~ msgstr "Име фајла" #~ msgid "" #~ "An error occured while loading the image file \"%s\".\n" #~ "Please make sure, that GNOME Stones is correctly installed!" #~ msgstr "" #~ "Грешка се јавила при учитавању слике „%s“.\n" #~ "Молимо вас да проверите вашу инсталацију ГНОМ камења" #~ msgid "GNOME Stones" #~ msgstr "ГНОМ Камење" #~ msgid "Game title" #~ msgstr "Наслов игре" #~ msgid "Congratulations, you win!" #~ msgstr "Честитамо, победили сте!" #~ msgid "Game over!" #~ msgstr "Игра завршена!" #~ msgid "Sokoban levels:" #~ msgstr "Сокобан нивои: " #~ msgid "Mine through dirt and collect gems." #~ msgstr "Копај по блату и проналази драгуље." #~ msgid "_Restart level" #~ msgstr "Поново покрени ниво" #~ msgid "Restart the current level" #~ msgstr "Поново покрени исти ниво" #~ msgid "Scanning private object directory..." #~ msgstr "Разматрам директоријум са приватним објектима..." #~ msgid "Scanning public object directory..." #~ msgstr "Разматрам директоријум са јавним објектима..." #~ msgid "Filling game widget..." #~ msgstr "Попуњавам прозор игре..." #~ msgid "Scanning private game directory..." #~ msgstr "Разматрам приватни директоријум игре..." #~ msgid "Scanning public game directory..." #~ msgstr "Разматрам јавни директоријум игре..." #~ msgid "Restoring preferences..." #~ msgstr "Враћам поставке на старе вредности..." #~ msgid "You gained an extra life!" #~ msgstr "Добили сте додатни живот!" #~ msgid "Seconds left: %d" #~ msgstr "Преостало секунди: %d" #~ msgid "Neither your chosen game nor the default game could be loaded." #~ msgstr "" #~ "Ни игра коју сте изабрали, ни стандардна игра није могла да се учита." #~ msgid "Please make sure that GNOME Stones is correctly installed." #~ msgstr "Молимо вас да проверите вашу инсталацију ГНОМ камења" #~ msgid "" #~ "You may be able to select a different game from the preferences dialog." #~ msgstr "Можете изабрати неку другу игру из дијалога са поставкама." #~ msgid "GNOME Stones Preferences" #~ msgstr "ГНОМ Камење Поставке" #~ msgid "Caves" #~ msgstr "Пећине" #~ msgid "Device" #~ msgstr "Уређај" #~ msgid "Joystick device:" #~ msgstr "Уређај управљачке палице" #~ msgid "Digital joystick emulation" #~ msgstr "Имитација дигиталне управљачке палице" #~ msgid "Switch level:" #~ msgstr "Прећи у ниво:" #~ msgid "_Joystick" #~ msgstr "Управљачка палица" #~ msgid "Enable sound" #~ msgstr "Укључи _звук" #~ msgid "_Sound" #~ msgstr "_Звук" #~ msgid "Atari like scrolling" #~ msgstr "Атари тип скроловања" #~ msgid "Smooth scrolling" #~ msgstr "Глатко скроловање" #~ msgid "Always in the center" #~ msgstr "Увек у центру" #~ msgid "_Misc." #~ msgstr "Разно" #~ msgid "Diamonds:" #~ msgstr "Дијаманти:" #~ msgid "Cave:" #~ msgstr "Пећина:" #~ msgid "Lives:" #~ msgstr "Живота:" #~ msgid "Tutorial caves" #~ msgstr "Пећине за учење" #~ msgid "Fit falling blocks together" #~ msgstr "Састављај падајуће блокове" #~ msgid "Gnometris" #~ msgstr "ГНОМ тетрис" #~ msgid "Image to use as background" #~ msgstr "Слика за позадину." #~ msgid "Image to use as background." #~ msgstr "Слика за позадину." #~ msgid "Image to use for drawing blocks" #~ msgstr "Слика коју користити за блокове" #~ msgid "Image to use for drawing blocks." #~ msgstr "Слика коју користити за блокове" #~ msgid "Level to start with" #~ msgstr "Почетни ниво." #~ msgid "Level to start with." #~ msgstr "Почетни ниво." #~ msgid "" #~ "The density of blocks in rows filled at the start of the game. The value " #~ "is between 0 (for no blocks) and 10 (for a completely filled row)." #~ msgstr "" #~ "Густина блокова у редовима који су већ попуњени на почетку игре. Вредност " #~ "је између 0 (без блокова) и 10 (за потпуно попуњени ред)." #~ msgid "The density of filled rows" #~ msgstr "Концетрација блокова у унапред попуњеним редовима:" #~ msgid "" #~ "The number of rows that are filled with random blocks at the start of the " #~ "game." #~ msgstr "Број редова који су попуњени насумичним блоковима на почетку игре." #~ msgid "The number of rows to fill" #~ msgstr "Број попуњених редова" #~ msgid "Whether to give blocks random colors" #~ msgstr "Да ли да блокови буду насумичних боја." #~ msgid "Whether to give blocks random colors." #~ msgstr "Да ли да блокови буду насумичних боја." #~ msgid "Whether to preview the next block" #~ msgstr "Да ли имати увид у следећи блок." #~ msgid "Whether to preview the next block." #~ msgstr "Да ли имати увид у следећи блок." #~ msgid "Whether to rotate counter clock wise" #~ msgstr "Да ли блокове ротирати у правцу супротном од казаљке на сату." #~ msgid "Whether to rotate counter clock wise." #~ msgstr "Да ли блокове ротирати у правцу супротном од казаљке на сату." #~ msgid "Set starting level (1-10)" #~ msgstr "Подеси почетни ниво (1-10)" #~ msgid "LEVEL" #~ msgstr "НИВО" #~ msgid "Lines:" #~ msgstr "Линија: " #~ msgid "Paused" #~ msgstr "Пауза" #~ msgid "" #~ "Could not find the theme: \n" #~ "%s\n" #~ "\n" #~ "Please check your gnome-games installation" #~ msgstr "" #~ "Немогу да нађем тему: \n" #~ "%s\n" #~ "\n" #~ "Проверите вашу инсталацију ГНОМ игара" #~ msgid "" #~ "Can't load the image: \n" #~ "%s\n" #~ "\n" #~ "Please check your gnome-games installation" #~ msgstr "" #~ "Немогу да учитам слику: \n" #~ "%s\n" #~ "\n" #~ "Проверите вашу инсталацију ГНОМ игара" #~ msgid "" #~ msgstr "<ништа>" #~ msgid "Gnometris preferences" #~ msgstr "ГНОМ тетрис поставке" #~ msgid "Setup" #~ msgstr "Подешавања" #~ msgid "Number of pre-filled rows:" #~ msgstr "Број унапред попуњених редова:" #~ msgid "Density of blocks in a pre-filled row:" #~ msgstr "Концетрација блокова у унапред попуњеним редовима:" #~ msgid "Starting Level:" #~ msgstr "Почетни ниво:" #~ msgid "Operation" #~ msgstr "Производим" #~ msgid "Preview next block" #~ msgstr "Приказивање следећег блока" #~ msgid "Use random block colors" #~ msgstr "Насумичне боје блокова" #~ msgid "Rotate blocks counterclockwise" #~ msgstr "Окрећи супротно смеру казаљке на сату" #~ msgid "Theme" #~ msgstr "Изглед" #~ msgid "Block image:" #~ msgstr "Слика на блоку: " #~ msgid "Background image:" #~ msgstr "Слика за позадину: " #~ msgid "" #~ "Written for my wife, Matylda\n" #~ "Send comments and bug reports to: janusz.gorycki@intel.com" #~ msgstr "" #~ "Написано за моју жену, Матилду\n" #~ "Коментаре и пријаве грешака шаљите на: janusz.gorycki@intel.com" #~ msgid "Small" #~ msgstr "Мало" #~ msgid "Medium" #~ msgstr "Средње" #~ msgid "Large" #~ msgstr "Велико" #~ msgid "Custom" #~ msgstr "Нестандардно" #~ msgid "GNOME Mines" #~ msgstr "ГНОМ Мине" #~ msgid "Click a square, any square" #~ msgstr "Кликните на квадрат, било који квадрат" #~ msgid "Maybe they're all mines ..." #~ msgstr "Можда су све мине..." #~ msgid "Faces:" #~ msgstr "Фаце:" #~ msgid "A Minesweeper clone." #~ msgstr "Изведба Мина" #~ msgid "Field size" #~ msgstr "Величина поља" #~ msgid "Custom size" #~ msgstr "Нестандардна Величина" #~ msgid "Number of mines:" #~ msgstr "Број мина:" #~ msgid "Horizontal:" #~ msgstr "Водоравно:" #~ msgid "Vertical:" #~ msgstr "Усправно:" #~ msgid "Use \"I'm not sure\" flags." #~ msgstr "Користи „Нисам сигуран“ заставице." #~ msgid "GNOME Mines Preferences" #~ msgstr "Поставке ГНОМ Мина" #~ msgid "Width of grid" #~ msgstr "Ширина мреже" #~ msgid "Height of grid" #~ msgstr "Дужина мреже" #~ msgid "Number of mines" #~ msgstr "Број мина" #~ msgid "NUMBER" #~ msgstr "Број" #~ msgid "Size of the board (1=small, 3=large)" #~ msgstr "Величина табле (1=мала, 3=велика)" #~ msgid "X location of window" #~ msgstr "X позиција прозора" #~ msgid "Y location of window" #~ msgstr "Y позиција прозора" #~ msgid "Flags:" #~ msgstr "Заставице:" #~ msgid "Clear mines from a minefield" #~ msgstr "Уклони мине са минског поља" #~ msgid "Mines" #~ msgstr "Мине" #~ msgid "Set to true to be able to mark squares as unknown." #~ msgstr "Укључи да би могао да означаваш поља као непозната" #~ msgid "Use the unknown flag" #~ msgstr "Користи заставицу за непознато" #~ msgid "Sol_ve" #~ msgstr "Ре_ши" #~ msgid "_2×2" #~ msgstr "_2x2" #~ msgid "Play on a 2×2 board" #~ msgstr "Играј на 2x2 табли" #~ msgid "_3×3" #~ msgstr "_3x3" #~ msgid "Play on a 3×3 board" #~ msgstr "Играј на 3x3 табли" #~ msgid "_4×4" #~ msgstr "_4x4" #~ msgid "Play on a 4×4 board" #~ msgstr "Играј на 4x4 табли" #~ msgid "_5×5" #~ msgstr "_5x5" #~ msgid "Play on a 5×5 board" #~ msgstr "Играј на 5x5 табли" #~ msgid "_6×6" #~ msgstr "_6x6" #~ msgid "Play on a 6×6 board" #~ msgstr "Играј на 6x6 табли" #~ msgid "_Up" #~ msgstr "_Горе" #~ msgid "Move the pieces up" #~ msgstr "Помери изабрану фигуру горе" #~ msgid "_Left" #~ msgstr "_Лево" #~ msgid "Move the pieces left" #~ msgstr "Помери изабрану фигуру лево" #~ msgid "_Right" #~ msgstr "Де_сно" #~ msgid "Move the pieces right" #~ msgstr "Помери изабрану фигуру десно" #~ msgid "_Down" #~ msgstr "_Доле" #~ msgid "Move the pieces down" #~ msgstr "Помери изабрану фигуру доле" #~ msgid "_Move" #~ msgstr "_Помери" #~ msgid "Size of board (2-6)" #~ msgstr "Величина табле (2-6)" #~ msgid "SIZE" #~ msgstr "Величина" #~ msgid "Puzzle solved! Well done!" #~ msgstr "Слагалица решена! Свака част!" #~ msgid "Puzzle solved!" #~ msgstr "Слагалица решена!" #~ msgid "Game paused" #~ msgstr "... Игра је паузирана ..." #~ msgid "Playing %d×%d board" #~ msgstr "Игра се на %dx%d табли" #~ msgid "A Tetravex clone." #~ msgstr "Тетравекс" #~ msgid "Play a puzzle game matching tiles together" #~ msgstr "Играј слагалицу" #~ msgid "Tetravex" #~ msgstr "Тетравекс" #~ msgid "" #~ "The height of the playing window in pixels. At minimum it should be 240." #~ msgstr "Висина прозора за игру у тачкама. Мора да буде бар 240." #~ msgid "The height of the window" #~ msgstr "Висина прозора" #~ msgid "The size of the playing grid" #~ msgstr "Broj поља за игру" #~ msgid "" #~ "The value of this key is used to decide the size of the playing grid. The " #~ "valid values are 2 to 8, anything else gets set to 3." #~ msgstr "" #~ "Вредност овог параметра се користи да се одлучи о величини мреже за игру. " #~ "Могуће поставке су од 2 до 8, све друго се поставља на 3 аутоматски." #~ msgid "" #~ "The width of the playing window in pixels. At minimum it should be 320." #~ msgstr "Ширина прозора за игру у тачкама. Мора да буде бар 320." #~ msgid "The width of the window" #~ msgstr "Ширина прозора" #~ msgid "3" #~ msgstr "3" #~ msgid "4" #~ msgstr "4" #~ msgid "5" #~ msgstr "5" #~ msgid "6" #~ msgstr "6" #~ msgid "7" #~ msgstr "7" #~ msgid "_Novice" #~ msgstr "_Почетни" #~ msgid "_Medium" #~ msgstr "_Средњи" #~ msgid "_Advanced" #~ msgstr "_Напредни" #~ msgid "Level completed. Well done." #~ msgstr "Ниво завршен. Свака част." #~ msgid "Moves:" #~ msgstr "Потези:" #~ msgid "Could not find '%s' pixmap file\n" #~ msgstr "Слика „%s“ није пронађена\n" #~ msgid "Welcome to GNOME Klotski" #~ msgstr "Добродошли у ГНОМ Клотски" #~ msgid "Playing level %s" #~ msgstr "Играте ниво %s" #~ msgid "A Klotski clone" #~ msgstr "Игра Клотски" #~ msgid "Klotski" #~ msgstr "Игра Клотски" #~ msgid "Solve puzzles by sliding blocks" #~ msgstr "Решавај слагалице померањем блокова" #~ msgid "Already used! Where do you want to put that?" #~ msgstr "Већ искоришћено! Где желите да га поставите?" #~ msgid "Play a poker-style dice game" #~ msgstr "Играј игру коцкама у фазону покера" #~ msgid "Tali" #~ msgstr "Јамб" #~ msgid "" #~ "Choose whether or not to insert a delay between the computer's dice rolls " #~ "so the player can follow what it is doing." #~ msgstr "" #~ "Изаберите да ли се или не чека између бацања коцкица рачунара како би " #~ "играч могао да прати шта рачунар ради." #~ msgid "Delay between rolls" #~ msgstr "Прави паузу између бацања" #~ msgid "Display the computer's thoughts" #~ msgstr "Приказуј размишљања рачунара" #~ msgid "" #~ "If set to true, a dump of the AI's working will be done to standard " #~ "output." #~ msgstr "" #~ "Уколико је постављено, приказ како ради AI ће бити исписан на стандардни " #~ "излаз." #~ msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]" #~ msgstr "[Човек,Миљенко,Гојник,Савудин,Вукашин,Горан]" #~ msgid "GNOME Tali" #~ msgstr "ГНОМ Јамб" #~ msgid "%s wins the game with %d point" #~ msgid_plural "%s wins the game with %d points" #~ msgstr[0] "%s је победио са %d поеном" #~ msgstr[1] "%s је победио са %d поена" #~ msgstr[2] "%s је победио са %d поена" #~ msgid "Computer playing for %s" #~ msgstr "Рачунар игра као %s" #~ msgid "%s! -- You're up." #~ msgstr "%s! -- Ваш ред." #~ msgid "You're only allowed three rolls! Select a score box." #~ msgstr "Само вам је три бацања дозвољено! Изаберите поље за упис." #~ msgid "GNOME version (1998):" #~ msgstr "Издање за Гнома (1998):" #~ msgid "Curses version (1992):" #~ msgstr "Издање за curses (1992):" #~ msgid "A sort of poker with dice and less money." #~ msgstr "Врста покера са коцкицом и мање новца" #~ msgid "Cheater! Any high scores will not be recorded." #~ msgstr "Варалице! Ваш резултат се неће бележити." #~ msgid "Select dice to re-roll, press Roll!, or select score slot." #~ msgstr "" #~ "Изаберите коцкице које хоћете поново да бацате, и притисните Бацај!, или " #~ "изаберите поље за упис." #~ msgid "Roll!" #~ msgstr "Бацај ! " #~ msgid "Calculate random die throws (debug)" #~ msgstr "Израчунај насумична смртна бацања" #~ msgid "Delay computer moves" #~ msgstr "Прави паузе између потеза рачунара" #~ msgid "Show high scores and exit" #~ msgstr "Прикажи најбоље резултате и изађи" #~ msgid "Display computer thoughts" #~ msgstr "Приказуј размишљања рачунара" #~ msgid "Number of computer opponents" #~ msgstr "Број рачунар-противника" #~ msgid "Number of human opponents" #~ msgstr "Број људских противника" #~ msgid "Current game will complete with original number of players." #~ msgstr "" #~ "Игра које тренутно траје ће бити завршена са првобитним бројем играча." #~ msgid "GTali Preferences" #~ msgstr "Јамб поставке" #~ msgid "Human Players" #~ msgstr "Људи играчи" #~ msgid "Computer Opponents" #~ msgstr "Рачунар-противници" #~ msgid "Number of opponents:" #~ msgstr "Број противника:" #~ msgid "1s [total of 1s]" #~ msgstr "Јединице" #~ msgid "2s [total of 2s]" #~ msgstr "Двојке" #~ msgid "3s [total of 3s]" #~ msgstr "Тројке" #~ msgid "4s [total of 4s]" #~ msgstr "Четворке" #~ msgid "5s [total of 5s]" #~ msgstr "Петице" #~ msgid "6s [total of 6s]" #~ msgstr "Шестице" #~ msgid "3 of a Kind [total]" #~ msgstr "Три исте" #~ msgid "4 of a Kind [total]" #~ msgstr "Покер" #~ msgid "Full House [25]" #~ msgstr "Фул Хаус" #~ msgid "Small Straight [30]" #~ msgstr "Мали низ [30]" #~ msgid "Large Straight [40]" #~ msgstr "Велики низ [40]" #~ msgid "Yahtzee [50]" #~ msgstr "Јамб" #~ msgid "Chance [total]" #~ msgstr "Шанса [укупно]" #~ msgid "Lower Total" #~ msgstr "Доњи збир" #~ msgid "Grand Total" #~ msgstr "Велики збир" #~ msgid "Upper total" #~ msgstr "Горњи збир" #~ msgid "Bonus if >62" #~ msgstr "Бонус уколико је >62" #~ msgid "How many times do you wish to roll?" #~ msgstr "Колико пута желите да бацате? " #~ msgid "Generating ..." #~ msgstr "Производим..." #~ msgid "Results" #~ msgstr "Резултати" #~ msgid "Num Rolls" #~ msgstr "Број Бацања" #~ msgid "Total" #~ msgstr "Укупно" #~ msgid "Iagno server to use" #~ msgstr "Јагно сервер који треба користити" #~ msgid "Iagno" #~ msgstr "Јагно" #~ msgid "GNOME version of the popular Othello disk flipping game." #~ msgstr "Гном верзија популарне игре Отело" #~ msgid "Could not find '%s' pixmap file for Iagno\n" #~ msgstr "Нисам могао да нађем слику „%s“ за Јагно\n" #~ msgid "Welcome to Iagno!" #~ msgstr "Добродошли у Јагно!" #~ msgid "Play a game of Reversi" #~ msgstr "Играј Реверси" #~ msgid "Network initialization complete." #~ msgstr "Покретање мреже завршено." #~ msgid "Network shutdown in progress." #~ msgstr "Гашење мреже је у току." #~ msgid "The remote player disconnected" #~ msgstr "Удаљени играч се искључио" #~ msgid "Error occurred during connect attempt." #~ msgstr "Грешка при покушају повезивања." #~ msgid "Connection succeeded, waiting for opponent" #~ msgstr "Повезивање успело, чекам противника" #~ msgid "Error occurred during write." #~ msgstr "Грешка при упису." #~ msgid "Invalid move attempted" #~ msgstr "Покушај непостојећег потеза" #~ msgid "Invalid game data (set_peer)" #~ msgstr "Непостојећи податак (set_peer)" #~ msgid "Peer introduction complete" #~ msgstr "Упознавање страна завршено" #~ msgid "Invalid game data (move)" #~ msgstr "Непостојећи податак (move)" #~ msgid "Cleaning up connection" #~ msgstr "Чистим конекцију" #~ msgid "Connection in progress..." #~ msgstr "Повезивање је у току..." #~ msgid "Connection failed" #~ msgstr "Повезивање није успело" #~ msgid "No game server defined" #~ msgstr "Ниједан сервер за игру није назначен" #~ msgid "Iagno Preferences" #~ msgstr "Јагно поставке" #~ msgid "Use quick moves" #~ msgstr "Брзи потези" #~ msgid "Stagger flips" #~ msgstr "Несигурно окретање" #~ msgid "Show grid" #~ msgstr "Приказуј мрежу" #~ msgid "The default configuration values could not be retrieved correctly." #~ msgstr "Стандардне вредности подешавања нису могле да се правилно подесе" #~ msgid "" #~ "Please check your GConf configuration, specifically that the schemas have " #~ "been installed correctly." #~ msgstr "" #~ "Првобитне вредности подешавања нису могле бити добијене исправно. " #~ "Проверите своја подешавања Гонфигуратора, посебно да ли су шеме " #~ "инсталирано исправно." #~ msgid "Easy" #~ msgstr "Лако" #~ msgid "Difficult" #~ msgstr "Тешко" #~ msgid "Confounding Cross" #~ msgstr "Збуњујући крст" #~ msgid "Pyramid's Walls" #~ msgstr "Зидови пирмаиде" #~ msgid "Tic-Tac-Toe" #~ msgstr "Икс-окс" #~ msgid "Cloud" #~ msgstr "Облак" #~ msgid "Red Dragon" #~ msgstr "Црвени змај" #~ msgid "Four Bridges" #~ msgstr "Четири моста" #~ msgid "New game with _seed..." #~ msgstr "Нова игра са поетном _вредношћу..." #~ msgid "Start a new game giving a seed number..." #~ msgstr "Почиње нову игру са задатом почетном вредношћу..." #~ msgid "Shu_ffle tiles" #~ msgstr "Me_шање шпилова" #~ msgid "Shuffle tiles" #~ msgstr "Мешање шпилова" #~ msgid "Undo previous move" #~ msgstr "Врати потез" #~ msgid "Get a hint" #~ msgstr "Тражи савет" #~ msgid "Shuffle" #~ msgstr "Мешај" #~ msgid "" #~ "This new mapset will take effect when you start a new game, or when " #~ "Mahjongg is restarted." #~ msgstr "" #~ "Нова мапа ће имати учинка када започнете нову игру, или када рестартујете " #~ "махјонг" #~ msgid "These tiles don't match." #~ msgstr "Ови шпилови се не поклапају." #~ msgid "There are no more moves." #~ msgstr "Нема више потеза." #~ msgid "Preferences" #~ msgstr "Особине" #~ msgid "Tiles" #~ msgstr "Слике" #~ msgid "Tile Set" #~ msgstr "Шпил" #~ msgid "Maps" #~ msgstr "Мапе" #~ msgid "Select Map" #~ msgstr "Бирај Мапу:" #~ msgid "Colors" #~ msgstr "Боје" #~ msgid "Background Color" #~ msgstr "Позадина:" #~ msgid "Warnings" #~ msgstr "Упозорења" #~ msgid "Warn when tiles don't match" #~ msgstr "Упозори када се слике не поклапају" #~ msgid "Tiles:" #~ msgstr "Слике" #~ msgid "GNOME Mahjongg" #~ msgstr "ГНОМ Махјонг" #~ msgid "GNOME version of the Eastern tile game, Mahjongg." #~ msgstr "Гном верзија Источњачке игре, Махјонг." #~ msgid "... Game paused ..." #~ msgstr "... Игра је паузирана ..." #~ msgid "Game Number:" #~ msgstr "Игра број:" #~ msgid "Mahjongg" #~ msgstr "Махјонг" #~ msgid "Sorry, I was unable to find a playable configuration." #~ msgstr "Жао нам је, али неможемо да нађемо игрива подешавања." #~ msgid "Tiles Left:" #~ msgstr "Фигура преостало: " #~ msgid "Moves Left:" #~ msgstr "Потеза преостало: " #~ msgid "Welcome to GNOME Mahjongg!" #~ msgstr "Добродошли у ГНОМ Махјонг!" #~ msgid "Disassemble a pile of tiles by removing matching pairs" #~ msgstr "Расклони гомилу плочица уклањањем одговарајућих парова" #~ msgid "" #~ "The requested height of the main window in pixels. Note that the widgets " #~ "the window contains are at least 200 pixels high." #~ msgstr "" #~ "Захтевана висина главног прозора као број тачака. Приметите да су " #~ "елементи које садржи прозор висине најмање 200 тачака." #~ msgid "" #~ "The requested width of the main window in pixels. Note that the widgets " #~ "the window contains are at least 320 pixels wide." #~ msgstr "" #~ "Захтевана ширина главног прозора као број тачака. Приметите да су " #~ "елементи које садржи прозор ширин најмање 320 тачака." #~ msgid "%d stone selected" #~ msgid_plural "%d stones selected" #~ msgstr[0] "изабран је %d камен" #~ msgstr[1] "изабрано је %d камена" #~ msgstr[2] "изабрано је %d камена" #~ msgid "No stones selected" #~ msgstr "Нема изабраног камења" #~ msgid "The Same GNOME" #~ msgstr "ГНОМ Исто-исто" #~ msgid "" #~ "Could not find the theme:\n" #~ "%s\n" #~ "\n" #~ "Please check your Same GNOME installation." #~ msgstr "" #~ "Немогу да нађем тему:\n" #~ "%s\n" #~ "\n" #~ "Проверите вашу ГНОМ Исто-исто инсталацију." #~ msgid "" #~ "Same GNOME can't load the image file:\n" #~ "%s\n" #~ "\n" #~ "Please check your Same GNOME installation" #~ msgstr "" #~ "ГНОМ Исто-исто неможа да учита слику:\n" #~ "%s\n" #~ "\n" #~ "Проверите вашу ГНОМ Исто-исто инсталацију" #~ msgid "Same GNOME Preferences" #~ msgstr "Поставке ГНОМ Исто-Исто" #~ msgid "Same GNOME" #~ msgstr "ГНОМ Исто-исто" #~ msgid "Original idea from KDE's same game program." #~ msgstr "Идеја долази од КДЕ-ове исто-исто игре." #~ msgid "Welcome to Same GNOME!" #~ msgstr "Добродошли у ГНОМ Исто-исто!" #~ msgid "Remove groups of balls to try and clear the screen" #~ msgstr "Уклањај групе лоптица како би очистио цео екран" #~ msgid "Background Color:" #~ msgstr "Позадина:" #~ msgid "Game Name" #~ msgstr "Име игре" #~ msgid "Loading images..." #~ msgstr "Учитавање слика..." #~ msgid "Dealing game..." #~ msgstr "Делим карте..." #~ msgid "Initializing scheme..." #~ msgstr "Постављам шему..." #~ msgid "Draw grid" #~ msgstr "Нацртај мрежу" #~ msgid "Name of the theme file to use." #~ msgstr "Име теме која ће се користити." #~ msgid "One corresponds to speaker beeps, two to audio files." #~ msgstr "Један одговара пиштање звучника, а два звучне фајлове." #~ msgid "Sound type" #~ msgstr "Тип звука" #~ msgid "Theme file" #~ msgstr "Име фајла са темом" #~ msgid "Whether or not to display grid lines on the game board." #~ msgstr "Да ли приказивати мрежу линија на табли за игру." #~ msgid "Who starts" #~ msgstr "Ко почиње" #~ msgid "" #~ "Zero is Player One, one is Player Two and two corresponds to players " #~ "taking turns." #~ msgstr "" #~ "Нула је први играч, један други играч, а два је да се играчи смењују." #~ msgid "" #~ "Zero is human; one through four correspond to the level of the computer " #~ "player." #~ msgstr "Нула је човек.а од један до четири су нивои рачунара као противника" #~ msgid "Gnect Scores" #~ msgstr "Резултати" #~ msgid "Draw _grid" #~ msgstr "Прикажи мрежу" #~ msgid "Show or hide the grid" #~ msgstr "Прикажи или сакриј мрежу" #~ msgid "Initial window placement" #~ msgstr "Почетне позиције прозора" #~ msgid "GEOMETRY" #~ msgstr "Геометрија" #~ msgid "Random number seed" #~ msgstr "Произвољна почетна вредност" #~ msgid "SEED" #~ msgstr "Почетна Вредност" #~ msgid "Initial theme file (excluding path)" #~ msgstr "Почетни фајл теме" #~ msgid "Debugging level (4 for random seed)" #~ msgstr "Степен проналажења грешака (4 за произвољну вредност)" #~ msgid "%s: no themes available\n" #~ msgstr "%s: тема није доступна\n" #~ msgid "" #~ "Applying this change to Player Selection\n" #~ "will end the current game" #~ msgstr "Извршавање ових измена подешавања играча окончаће тренутну игру." #~ msgid "Error loading theme" #~ msgstr "Грешка при учитавању теме" #~ msgid "Non-Velena / Simple" #~ msgstr "Без-Велене / Једноставно" #~ msgid "Velena / Weak" #~ msgstr "Велена / Слабо" #~ msgid "Velena / Medium" #~ msgstr "Велена / Средње" #~ msgid "Velena / Strong" #~ msgstr "Велена / Јако" #~ msgid "Always Player 1" #~ msgstr "Увек Играч 1" #~ msgid "Always Player 2" #~ msgstr "Увек Играч 2" #~ msgid "Take turns" #~ msgstr "Смењивање" #~ msgid "_Player Selection" #~ msgstr "Избор играча" #~ msgid "Who starts?" #~ msgstr "Ко почиње?" #~ msgid "Appearance and Behaviour" #~ msgstr "Изглед и понашање" #~ msgid "Theme Selection:" #~ msgstr "Избор теме:" #~ msgid "Sound Type" #~ msgstr "Тип звука" #~ msgid "Speaker beep" #~ msgstr "Пиштање" #~ msgid "GNOME sound" #~ msgstr "ГНОМ звук" #~ msgid "This can be set up using the GNOME Control Center" #~ msgstr "Ово се може подесити коришћењем ГНОМ Центра за контролу" #~ msgid "Keyboard Control" #~ msgstr "Контрола са тастатуре:" #~ msgid "Drop counter" #~ msgstr "Ресетуј бројач" #~ msgid "Black" #~ msgstr "Црни" #~ msgid "White" #~ msgstr "Бели" #~ msgid "Grey" #~ msgstr "Сиви" #~ msgid "Pink" #~ msgstr "Розе" #~ msgid "Brown" #~ msgstr "Браон" #~ msgid "AisleRiot Preferences" #~ msgstr "Поставке Пасијанса" #~ msgid "Game Status" #~ msgstr "Стање игре" #~ msgid "Toggle sound" #~ msgstr "Укључи/Искључи звук" #~ msgid "Tile Background" #~ msgstr "Позадинска слика:" #~ msgid "Could not find file %s" #~ msgstr "Немогу да нађем фајл %s" #~ msgid "NW" #~ msgstr "СЗ" #~ msgid "N" #~ msgstr "С" #~ msgid "NE" #~ msgstr "СИ" #~ msgid "W" #~ msgstr "З" #~ msgid "E" #~ msgstr "И" #~ msgid "SW" #~ msgstr "ЈЗ" #~ msgid "S" #~ msgstr "Ј" #~ msgid "SE" #~ msgstr "СИ" #~ msgid "Predefined Set 1" #~ msgstr "Унапред подешени тип 1" #~ msgid "Predefined Set 2" #~ msgstr "Унапред подешени тип 2" #~ msgid "" #~ "The side length of an individual game tile. The minimum is 40, the " #~ "maximum is set depending on screen height. The correct way to set this is " #~ "by resizing the window." #~ msgstr "" #~ "Страна појединачног дела слагалице. Најмање је 40, а највише зависи од " #~ "величине екрана. Најподеснији начин за подешавање истог је мењање " #~ "величине прозора." #~ msgid "The size of a tile" #~ msgstr "Величина плочице" #~ msgid "Show thoughts during turn" #~ msgstr "Приказуј размишљања током реда" #~ msgid "Optional Rules" #~ msgstr "Необавезна правила" #~ msgid "Extra Yahtzee Bonus" #~ msgstr "Додатни Јамб бонус" #~ msgid "Enforce Joker Rules" #~ msgstr "Назначи Џокер Правила" monkey-bubble-0.4.0/po/sr@Latn.po0000644000175000017500000025533110016050412013506 00000000000000# Serbian translation of monkey-bubble # Courtesy of Prevod.org team (http://prevod.org/) -- 2004. # # This file is distributed under the same license as the monkey-bubble package. # # Maintainer: Danilo Šegan # msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-02-22 05:36+0100\n" "PO-Revision-Date: 2004-02-22 07:47+0100\n" "Last-Translator: Danilo Šegan \n" "Language-Team: Serbian (sr) \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Prečice sa tastature" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Prečice:" #: data/monkey-bubble.glade.h:1 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Majmun sa klikerima" #: data/monkey-bubble.glade.h:2 msgid "New 1 player" msgstr "Nova, 1 igrač" #: data/monkey-bubble.glade.h:3 msgid "New 2 players" msgstr "Nova, 2 igrača" #: data/monkey-bubble.glade.h:4 src/ui/ui-main.c:393 src/ui/ui-main.c:523 msgid "Pause game" msgstr "Pauziraj igru" #: data/monkey-bubble.glade.h:5 src/ui/keyboard-properties.c:85 msgid "Stop game" msgstr "Zaustavi igru" #: data/monkey-bubble.glade.h:6 msgid "_About" msgstr "_O programu" #: data/monkey-bubble.glade.h:7 msgid "_Contents" msgstr "_Sadržaj" #: data/monkey-bubble.glade.h:8 msgid "_Game" msgstr "_Igra" #: data/monkey-bubble.glade.h:9 msgid "_Help" msgstr "_Pomoć" #: data/monkey-bubble.glade.h:10 msgid "_Settings" msgstr "P_odešavanja" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Igra za 1 igrača" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Igra za 2 igrača" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Levo" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Pauza" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Pauziraj igru" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Završi igru" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Desno" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Zaustavi igru" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Gore" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "levi taster za prvog igrača" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "levi taster za drugog igrača" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "desni taster za prvog igrača" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "desni taster za drugog igrača" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "taster za paljbu za prvog igrača" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "taster za paljbu za drugog igrača" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 msgid "Network game" msgstr "Mrežna igra" #: data/netgame.glade.h:3 msgid "Players" msgstr "Igrači" #: data/netgame.glade.h:4 src/ui/keyboard-properties.c:87 msgid "Quit game" msgstr "Završi igru" #: data/netgame.glade.h:5 msgid "Ready" msgstr "Spreman" #: data/netgame.glade.h:6 msgid "Start Game" msgstr "Počni igru" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Idi" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Server" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Arkadna igra Majmun s klikerima" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Taster prečice" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Izmenjivači prečice" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Režim prečice" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Vrsta prečice." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:764 msgid "Disabled" msgstr "Isključeno" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Ukucajte novu prečicu, ili pritisnite „Backspace“ da uklonite postojeću" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Ukucajte novu prečicu" #: src/ui/keyboard-properties.c:79 msgid "New game 1 player" msgstr "Nova igra za 1 igrača" #: src/ui/keyboard-properties.c:81 msgid "New game 2 player" msgstr "Nova igra za 2 igrača" #: src/ui/keyboard-properties.c:83 msgid "Pause/Resume" msgstr "Pauziraj/nastavi" #: src/ui/keyboard-properties.c:93 msgid "Full Screen" msgstr "Ceo ekran" #: src/ui/keyboard-properties.c:95 msgid "Normal Size" msgstr "Obična veličina" #: src/ui/keyboard-properties.c:100 src/ui/keyboard-properties.c:110 msgid "aim left" msgstr "nišani levo" #: src/ui/keyboard-properties.c:102 src/ui/keyboard-properties.c:112 msgid "aim right" msgstr "nišani desno" #: src/ui/keyboard-properties.c:104 src/ui/keyboard-properties.c:114 msgid "shoot" msgstr "pali" #: src/ui/keyboard-properties.c:121 msgid "Player 1" msgstr "1. igrač" #: src/ui/keyboard-properties.c:122 msgid "Player 2" msgstr "2. igrač" #: src/ui/keyboard-properties.c:123 msgid "Game" msgstr "Igra" #: src/ui/keyboard-properties.c:124 msgid "View" msgstr "Pregled" #: src/ui/keyboard-properties.c:337 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Došlo je do greške pri učitavanju podešavanja iz %s. (%s)\n" #: src/ui/keyboard-properties.c:351 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "Došlo je do greške pri pretplaćivanju na obaveštenja o izmeni prečica terminala. (%s)\n" #: src/ui/keyboard-properties.c:394 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Došlo je do greške pri učitavanju prečica terminala. (%s)\n" #: src/ui/keyboard-properties.c:410 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Vrednost ključa podešavanja %s nije ispravna; vrednost je „%s“\n" #: src/ui/keyboard-properties.c:433 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "Došlo je do greške pri učitavanju vrednosti podešavanja o korišćenju prečica u meniju. (%s)\n" #: src/ui/keyboard-properties.c:447 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "Došlo je do greške pri pretplaćivanju na obaveštenja o izmeni da li se koriste prečice menija. (%s)\n" #: src/ui/keyboard-properties.c:458 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "Došlo je do greške pri učitavanju vrednosti podešavanja o korišćenju slovnih prečica u meniju. (%s)\n" #: src/ui/keyboard-properties.c:474 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "Došlo je do greške pri pretplaćivanju na obaveštenja o use_menu_accelerators (%s)\n" #: src/ui/keyboard-properties.c:824 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Greška pri rasprostiranju izmene prečica u bazu sa podešavanjima: %s\n" #: src/ui/keyboard-properties.c:993 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Greška pri postavljanju nove prečice u bazi sa podešavanjima: %s\n" #: src/ui/keyboard-properties.c:1092 msgid "_Action" msgstr "_Akcije" #: src/ui/keyboard-properties.c:1114 msgid "Shortcut _Key" msgstr "_Taster prečice" #: src/ui/ui-main.c:516 msgid "Resume game" msgstr "Nastavi igru" #: src/ui/ui-main.c:570 msgid "translator_credits" msgstr "" "Danilo Šegan \n" "\n" "Prevod.org — prevod na srpski jezik." #: src/ui/ui-main.c:599 #, c-format msgid "There was an error displaying help: %s" msgstr "Javila se greška pri prikazu pomoći: %s" #~ msgid "Base Card: " #~ msgstr "Osnovna karta: " #~ msgid "Base Card: Ace" #~ msgstr "Osnovna karta: Kec" #~ msgid "Base Card: Jack" #~ msgstr "Osnovna karta: Žandarm" #~ msgid "Base Card: King" #~ msgstr "Osnovna karta: Kralj" #~ msgid "Base Card: Queen" #~ msgstr "Osnovna karta: Kraljica" #~ msgid "Deal more cards" #~ msgstr "Podeli još karata" #~ msgid "Stock left:" #~ msgstr "Preostalo na gomili: " #~ msgid "Stock left: 0" #~ msgstr "Preostalo na gomili: 0" #~ msgid "Try rearranging the cards" #~ msgstr "Probajte da preuredite raspored karata" #~ msgid "an empty foundation pile" #~ msgstr "prazna gomila na `temelju`" #~ msgid "" #~ "A list of strings that come in the form of a quintuple: name, wins, total " #~ "games played, best time (in seconds) and worst time (also in seconds). " #~ "Unplayed games do not need to be represented." #~ msgstr "" #~ "Spisak niski u obliku petorke: ime, pobeda, ukupno odigranih igara, " #~ "najbolje vreme (u sekundama) i najgore vreme (isto u sekundama). " #~ "Neodigrane igre se ne moraju uključiti." #~ msgid "" #~ "A string containing a list of files to use to describe the cards. The " #~ "format is obscure and defined by the gdk-card-image library" #~ msgstr "" #~ "Niz koji sadrži listu fajlova koji se upotrebljavaju pri opisu karata. " #~ "Format je nejasan i definisan od strane gdk-card-image biblioteke." #~ msgid "Statistics of games played" #~ msgstr "Statistika odigranih igara" #~ msgid "The game file to use" #~ msgstr "Datoteka igre koja će se koristiti" #~ msgid "The name of the scheme file containing the solitaire game to play." #~ msgstr "Ime fajla koji sadrži opis vrste pasijansa koji će se igrati." #~ msgid "What card style to use" #~ msgstr "Koji stil karata upotrebljavati" #~ msgid "Whether or not to show the toolbar" #~ msgstr "Da li prikazivati liniju sa alatima." #~ msgid "Whether or not to show the toolbar." #~ msgstr "Da li prikazivati liniju sa alatima." #~ msgid "Deal another round" #~ msgstr "Podeli još jednu ruku" #~ msgid "an empty foundation" #~ msgstr "Prazan `temelj`" #~ msgid "Move something on to an empty reserve" #~ msgstr "Postavite nešto u prazno mesto" #~ msgid "an empty Foundation" #~ msgstr "Prazan `temelj`" #~ msgid "an empty Tableau" #~ msgstr "prazna Talon gomila" #~ msgid "an empty Foundation pile" #~ msgstr "prazna gomila na `temelju`" #~ msgid "Deal a new card from the deck" #~ msgstr "Podeli novu kartu sa talona" #~ msgid "an empty bottom slot" #~ msgstr "Prazno polje na dnu" #~ msgid "an empty corner slot" #~ msgstr "Prazno polje u uglu" #~ msgid "an empty left slot" #~ msgstr "Prazno levo polje" #~ msgid "an empty right slot" #~ msgstr "Prazno desno polje" #~ msgid "an empty slot" #~ msgstr "Prazno polje" #~ msgid "an empty top slot" #~ msgstr "prazno gornje polje" #~ msgid "itself" #~ msgstr "samom sebi" #~ msgid "Move waste back to stock" #~ msgstr "Vrati `otpad` nazad na kup." #~ msgid "Redeals left:" #~ msgstr "Broj preostalih deljenja: " #~ msgid "Reserve left:" #~ msgstr "Broj preostalih zamena: " #~ msgid "empty slot on foundation" #~ msgstr "prazno polje na `temelju`" #~ msgid "empty space on tableau" #~ msgstr "prazan prostor na talonu" #~ msgid "" #~ "AisleRiot could not load its deck images.\n" #~ "\n" #~ "AisleRiot will now exit." #~ msgstr "" #~ "Pasijans nije mogao da učita slike za špil.\n" #~ "\n" #~ "Pasijans se sada zatvara." #~ msgid "Move a card to the Foundation" #~ msgstr "Razmislite o pomeranju karata sa `temelja`" #~ msgid "Move something into the empty Tableau slot" #~ msgstr "Postavite nešto u prazno mesto" #~ msgid "Consistency is key" #~ msgstr "Doslednost je ključna" #~ msgid "Fishing wire makes bad dental floss" #~ msgstr "Najlon za pecanje je loša zamena za konac za zube" #~ msgid "Have you read the help file?" #~ msgstr "Da li ste pročitali uputstvo?" #~ msgid "I could sure use a backrub right about now..." #~ msgstr "Baš bi mi trebala četka za trljanje leđa..." #~ msgid "If you're ever lost and alone in the woods, hug a tree" #~ msgstr "Ako se ikada zateknete sami i izgubljeni u šumi, zagrlite drvo" #~ msgid "" #~ "Just because a crosswalk looks like a hopscotch board doesn't mean it is " #~ "one" #~ msgstr "Pešački prelaz nije prostor za igranje školica,iako liči na njega" #~ msgid "Look both ways before you cross the street" #~ msgstr "Gledaj na obe strane pre nego pređeš ulicu" #~ msgid "Monitors won't give you Vitamin D -- but sunlight will..." #~ msgstr "Monitori vas neće snadbeti vitaminom D -- sunčeva svetlos hoće..." #~ msgid "Never blow in a dog's ear" #~ msgstr "Nikad ne duvaj u uho psa" #~ msgid "Odessa is a better game. Really." #~ msgstr "Odesa je bolja igra. Stvarno." #~ msgid "Tourniquets are not recommended unless in the direst emergency" #~ msgstr "Steznici se ne preporučuju sem u najvećoj nevolji" #~ msgid "When without a stapler, a staple and a ruler will work" #~ msgstr "Kada ste bez alata za heftanje, heftalica i lenjir mogu poslužiti" #~ msgid "Congratulations." #~ msgstr "Čestitamo, pobedili ste!" #~ msgid "You won!!!" #~ msgstr "Vi ste pobedili!" #~ msgid "Game over." #~ msgstr "Igra je završena" #~ msgid "New Game" #~ msgstr "Nova Igra" #~ msgid "Select Game" #~ msgstr "Izaberite Igru" #~ msgid "Seed" #~ msgstr "Svrstaj" #~ msgid "Rules" #~ msgstr "Pravila" #~ msgid "" #~ "The game is over.\n" #~ "No hints are available" #~ msgstr "" #~ "Igra je završena.\n" #~ "Nema više dostupnih saveta" #~ msgid "This game does not have hint support yet." #~ msgstr "Ova igra još uvek nema podršku za savete." #~ msgid "Move %s onto %s." #~ msgstr "Prebaci %s na %s." #~ msgid "Move %s %s." #~ msgstr "Prebaci %s %s." #~ msgid "" #~ "This game uses a deprecated hint method (case 3).\n" #~ "Please file a bug at http://bugzilla.gnome.org including this message " #~ "and\n" #~ "the name of the game you where playing (look in the title bar if you \n" #~ "aren't sure)." #~ msgstr "" #~ "Ova igra koristi sada zanemaren način davanja saveta (slučaj 3).\n" #~ "Molimo ubeležite ovu grešku na http://bugzilla.gnome.org uključujući i " #~ "ovu\n" #~ "poruku kao i ime igre koju ste igrali (pogledajte u naslovnu liniju " #~ "ukoliko\n" #~ "niste sigurni)." #~ msgid "You are searching for a %s." #~ msgstr "Tražite %s." #~ msgid "This game is unable to provide a hint." #~ msgstr "Ova igra nije u mogućnosti da daje savete." #~ msgid "AisleRiot Cards" #~ msgstr "Karte za pasijans" #~ msgid "Card Style" #~ msgstr "Stil karata" #~ msgid "the foundation pile" #~ msgstr "prazna gomila na `temelju`" #~ msgid "Deal a card" #~ msgstr "Podeli kartu" #~ msgid "Move ~a to an empty foundation" #~ msgstr "na prazan `temelj`" #~ msgid "an empty slot on tableau" #~ msgstr "prazno polje na talonu" #~ msgid "Move a King on to the empty Tableau slot" #~ msgstr "Pomeri Kralja na prazno Talon polje" #~ msgid "I'm not sure" #~ msgstr "Nisam siguran" #~ msgid "Remove the aces" #~ msgstr "Ukloni asove" #~ msgid "Remove the eights" #~ msgstr "Ukloni osmice" #~ msgid "Remove the fives" #~ msgstr "Ukloni petice" #~ msgid "Remove the fours" #~ msgstr "Ukloni četvorke" #~ msgid "Remove the jacks" #~ msgstr "Ukloni žandare" #~ msgid "Remove the kings" #~ msgstr "Ukloni kraljeve" #~ msgid "Remove the nines" #~ msgstr "Ukloni devetke" #~ msgid "Remove the queens" #~ msgstr "Ukloni kraljice " #~ msgid "Remove the sevens" #~ msgstr "Ukloni sedmice" #~ msgid "Remove the sixes" #~ msgstr "Ukloni šestice" #~ msgid "Remove the tens" #~ msgstr "Ukloni desetke " #~ msgid "Remove the threes" #~ msgstr "Ukloni trojke " #~ msgid "Remove the twos" #~ msgstr "Ukloni dvojke " #~ msgid "Return cards to Stock" #~ msgstr "Vrati karte na gomilu" #~ msgid "Consider moving something into an empty slot" #~ msgstr "Razmislite o tome da nešto prebazite u prazno polje" #~ msgid "Move ~a off the board" #~ msgstr "Pomeri ~a sa table" #~ msgid "FreeCell Solitaire" #~ msgstr "Igra Oslobađanja polja" #~ msgid "Play the popular FreeCell card game" #~ msgstr "Igraj popularnu kartašku igru, Oslobađanja polja." #~ msgid "Move a card from the reserve on to the empty tableau slot" #~ msgstr "Prebaci kartu iz rezerve u prazno polje na talonu" #~ msgid "Select a card from the reserve for first foundation pile" #~ msgstr "Izaberi kartu iz rezerve za temelj gomile" #~ msgid "on to the empty tableau slot" #~ msgstr " na prazno Talon polje" #~ msgid "Deal another card" #~ msgstr "Podeli još jednu kartu" #~ msgid "bdc\n" #~ msgstr "bdc\n" #~ msgid "Deal another hand" #~ msgstr "Podeli još jednu ruku" #~ msgid "Move a card or build of cards on to the empty slot" #~ msgstr "Pomeri kartu ili niz karata na prazno polje" #~ msgid "Move card from Waste" #~ msgstr "Ukloni kartu iz `Otpada`" #~ msgid "Move waste to stock" #~ msgstr "Vrati `otpad` nazad na kup." #~ msgid "an empty tableau slot" #~ msgstr "prazno Talon polje" #~ msgid "an empty Tableau slot" #~ msgstr "prazno Talon polje" #~ msgid "No hint available right now" #~ msgstr "Trenutno nema saveta" #~ msgid "Three card deals" #~ msgstr "Deljenje po tri karte" #~ msgid "Try moving cards down from the foundation" #~ msgstr "Razmislite o pomeranju karata sa `temelja`" #~ msgid "Base Card:" #~ msgstr "Osnovna karta: " #~ msgid "" #~ "Aim to place the suits in the order which fits the current layout most " #~ "naturally." #~ msgstr "" #~ "Naciljaj da namestiš boje u poretku koji najprirodnije odgovara " #~ "trenutnom \n" #~ "rasporedu." #~ msgid "Main game:" #~ msgstr "Glavna igra:" #~ msgid "Card games:" #~ msgstr "Igre kartama:" #~ msgid "AisleRiot" #~ msgstr "Pasijans" #~ msgid "" #~ "AisleRiot provides a rule-based solitaire card engine that allows many " #~ "different games to be played." #~ msgstr "" #~ "Pasijans je sistem koji omoguđava igranje veliki broj različitih \n" #~ "pasijans igara" #~ msgid "Game _options..." #~ msgstr "_Podešavanja igre..." #~ msgid "Modify the options for this game" #~ msgstr "Promeni podešavanja za ovu igru" #~ msgid "_Toolbar" #~ msgstr "Prikaži _Liniju sa alatima" #~ msgid "Show or hide the toolbar" #~ msgstr "Prikaži ili sakrij liniju sa alatima" #~ msgid "_Cards..." #~ msgstr "_Karte..." #~ msgid "Change the appearance of the cards" #~ msgstr "Promenite izgled karti" #~ msgid "_Select..." #~ msgstr "_Izaberi..." #~ msgid "Select a different game" #~ msgstr "Biraj novu igru" #~ msgid "S_tatistics..." #~ msgstr "_Rezultati..." #~ msgid "Get statistics on the current game" #~ msgstr "Saznaj rezultate za tekuću igru" #~ msgid "New" #~ msgstr "Novi" #~ msgid "Start a new game" #~ msgstr "Započni novu igru" #~ msgid "Restart" #~ msgstr "Počni iznova" #~ msgid "Select" #~ msgstr "Biraj" #~ msgid "Undo" #~ msgstr "Vrati potez" #~ msgid "Undo the last move" #~ msgstr "Vrati potez unazad" #~ msgid "Redo" #~ msgstr "Potez unapred" #~ msgid "Redo the undone move" #~ msgstr "Potez unapred" #~ msgid "Hint" #~ msgstr "Savet" #~ msgid "Get a hint for your next move" #~ msgstr "Traži savet za svoj sledeći potez" #~ msgid "something" #~ msgstr "nešto" #~ msgid "Move ~a to an empty field" #~ msgstr "Premesti ~a u prazno polje" #~ msgid "Place cards on to the Tableau to form poker hands" #~ msgstr "Postavi karte na talon da formiraju poker" #~ msgid "an empty Tableau pile" #~ msgstr "prazna Talon gomila" #~ msgid "Deal the cards" #~ msgstr "Podeli karte" #~ msgid "Reshuffle cards" #~ msgstr "Promešaj karte" #~ msgid "Move waste on to a reserve slot" #~ msgstr "Pomeri otpad na rezervno polje." #~ msgid "empty foundation" #~ msgstr "Prazan `temelj`" #~ msgid "AisleRiot: %s (%d)" #~ msgstr "Pasijans: %s (%d)" #~ msgid "" #~ "Aisleriot can't load the file: \n" #~ "%s\n" #~ "\n" #~ "Please check your Aisleriot installation" #~ msgstr "" #~ "Ajslriot nemože da učita fajl: \n" #~ "%s\n" #~ "\n" #~ "Proverite vašu instalaciju Ajslriota" #~ msgid "Aisleriot" #~ msgstr "Ajslriot" #~ msgid "Score:" #~ msgstr "Razultat:" #~ msgid "Time:" #~ msgstr "Vreme:" #~ msgid "Variation on game rules" #~ msgstr "Varijacije pravila igre" #~ msgid "NAME" #~ msgstr "IME" #~ msgid "AisleRiot Solitaire" #~ msgstr "Pasijans" #~ msgid "Play many different solitaire games" #~ msgstr "Igraj više različitih varijanti pasijansa" #~ msgid "Unknown color" #~ msgstr "Nepoznata boja" #~ msgid "Unknown suit" #~ msgstr "Nepoznat znak" #~ msgid "Unknown value" #~ msgstr "Nepoznata vrednost" #~ msgid "ace" #~ msgstr "Kec" #~ msgid "black joker" #~ msgstr "crni džoker" #~ msgid "clubs" #~ msgstr "klubovi" #~ msgid "diamonds" #~ msgstr "dijamanti" #~ msgid "eight" #~ msgstr "osam" #~ msgid "five" #~ msgstr "pet" #~ msgid "four" #~ msgstr "četiri" #~ msgid "hearts" #~ msgstr "srca" #~ msgid "jack" #~ msgstr "džek" #~ msgid "king" #~ msgstr "kralj" #~ msgid "nine" #~ msgstr "devet" #~ msgid "queen" #~ msgstr "kraljica" #~ msgid "red joker" #~ msgstr "crveni džoker" #~ msgid "seven" #~ msgstr "sedam" #~ msgid "six" #~ msgstr "šest" #~ msgid "spades" #~ msgstr "pikovi" #~ msgid "ten" #~ msgstr "deset" #~ msgid "the ace of clubs" #~ msgstr "Tref as" #~ msgid "the ace of diamonds" #~ msgstr "Karo as" #~ msgid "the ace of hearts" #~ msgstr "Herc as" #~ msgid "the ace of spades" #~ msgstr "Pik as" #~ msgid "the eight of clubs" #~ msgstr "Osmica tref" #~ msgid "the eight of diamonds" #~ msgstr "Osmica karo" #~ msgid "the eight of hearts" #~ msgstr "Osmica herc" #~ msgid "the eight of spades" #~ msgstr "Osmica pik" #~ msgid "the five of clubs" #~ msgstr "Petica tref" #~ msgid "the five of diamonds" #~ msgstr "Petica karo" #~ msgid "the five of hearts" #~ msgstr "Petica herc" #~ msgid "the five of spades" #~ msgstr "Petica pik" #~ msgid "the four of clubs" #~ msgstr "Četvorka tref" #~ msgid "the four of diamonds" #~ msgstr "Četvorka karo" #~ msgid "the four of hearts" #~ msgstr "Četvorka herc" #~ msgid "the four of spades" #~ msgstr "Četvorka pik" #~ msgid "the jack of clubs" #~ msgstr "Žandar tref" #~ msgid "the jack of diamonds" #~ msgstr "Šandar karo" #~ msgid "the jack of hearts" #~ msgstr "Žandar herc" #~ msgid "the jack of spades" #~ msgstr "Žandar pik" #~ msgid "the king of clubs" #~ msgstr "Kralj tref" #~ msgid "the king of diamonds" #~ msgstr "Kralj karo" #~ msgid "the king of hearts" #~ msgstr "Kralj herc" #~ msgid "the king of spades" #~ msgstr "Kralj pik" #~ msgid "the nine of clubs" #~ msgstr "devetka tref" #~ msgid "the nine of diamonds" #~ msgstr "devetka karo" #~ msgid "the nine of hearts" #~ msgstr "devetka herc" #~ msgid "the nine of spades" #~ msgstr "devetka pik" #~ msgid "the queen of clubs" #~ msgstr "Kraljica tref" #~ msgid "the queen of diamonds" #~ msgstr "Kraljica karo" #~ msgid "the queen of hearts" #~ msgstr "Kraljica herc" #~ msgid "the queen of spades" #~ msgstr "Kraljica pik" #~ msgid "the seven of clubs" #~ msgstr "Sedmica tref" #~ msgid "the seven of diamonds" #~ msgstr "Sedmica karo" #~ msgid "the seven of hearts" #~ msgstr "Sedmica herc" #~ msgid "the seven of spades" #~ msgstr "Sedmica pik" #~ msgid "the six of clubs" #~ msgstr "Šestica tref" #~ msgid "the six of diamonds" #~ msgstr "Sedmica karo" #~ msgid "the six of hearts" #~ msgstr "Šestica herc" #~ msgid "the six of spades" #~ msgstr "Šestica pik" #~ msgid "the ten of clubs" #~ msgstr "Desetka tref" #~ msgid "the ten of diamonds" #~ msgstr "Desetka karo" #~ msgid "the ten of hearts" #~ msgstr "Desetka herc" #~ msgid "the ten of spades" #~ msgstr "Desetka pik" #~ msgid "the three of clubs" #~ msgstr "Trojka tref" #~ msgid "the three of diamonds" #~ msgstr "Trojka karo" #~ msgid "the three of hearts" #~ msgstr "Trojka herc" #~ msgid "the three of spades" #~ msgstr "Trojka pik" #~ msgid "the two of clubs" #~ msgstr "Dvojka tref" #~ msgid "the two of diamonds" #~ msgstr "Dvojka karo" #~ msgid "the two of hearts" #~ msgstr "Dvojka herc" #~ msgid "the two of spades" #~ msgstr "Dvojka pik" #~ msgid "the unknown card" #~ msgstr "Nepoznata karta" #~ msgid "three" #~ msgstr "tri" #~ msgid "two" #~ msgstr "dva" #~ msgid "Place something on empty slot" #~ msgstr "Postavite nešto u prazno mesto" #~ msgid "Please fill in empty pile first." #~ msgstr "Popunite prvo ispražnjenu gomilu." #~ msgid "Try moving card piles around" #~ msgstr "Razmislite o pomeranju karata okolo" #~ msgid "Place something on to the empty Tableau slot" #~ msgstr "Postavite nešto na prazan talon" # Ne Važi? #~ msgid "N/A" #~ msgstr "N/V" #~ msgid "%d:%02d" #~ msgstr "%d:%02d" #~ msgid "Time" #~ msgstr "Vreme" #~ msgid "Wins" #~ msgstr "Pobeda" #~ msgid "Best:" #~ msgstr "Najbolji:" # Mislim da je ovde tačno ovo i želja #~ msgid "Do not translate this" #~ msgstr "Do not translate this" #~ msgid "Percentage:" #~ msgstr "Postotak:" #~ msgid "Statistics" #~ msgstr "Rezultati" #~ msgid "Total:" #~ msgstr "Ukupno:" #~ msgid "Wins:" #~ msgstr "Pobeda:" #~ msgid "Worst:" #~ msgstr "Najgori:" #~ msgid "_Reset" #~ msgstr "_Vrati" #~ msgid "Allow temporary spots use" #~ msgstr "Dozvoljena upotreba privremenih polja" #~ msgid "Move a card to an empty temporary slot" #~ msgstr "Premesti kartu na prazno privremeno polje" #~ msgid "No hint available" #~ msgstr "Saveti nisu dostupni" #~ msgid "and all cards below it" #~ msgstr "i sve karte ispod nje" #~ msgid "empty slot(s)" #~ msgstr "Prazno polje" #~ msgid "Deal a card from the deck" #~ msgstr "Podeli kartu sa talona" #~ msgid "Agnes" #~ msgstr "Agnes" #~ msgid "Auld lang syne" #~ msgstr "Auld lang sajn" #~ msgid "Bakers dozen" #~ msgstr "Trinaestica" #~ msgid "Beleaguered castle" #~ msgstr "Opkoljeni zamak" #~ msgid "Block ten" #~ msgstr "Blokiraj desetku" #~ msgid "Bristol" #~ msgstr "Bristol" #~ msgid "Camelot" #~ msgstr "Kamelot" #~ msgid "Canfield" #~ msgstr "Kenfild" #~ msgid "Chessboard" #~ msgstr "Šahovska tabla" #~ msgid "Clock" #~ msgstr "Sat" #~ msgid "Cover" #~ msgstr "Zaklon" #~ msgid "Diamond mine" #~ msgstr "Dijamantska mina" #~ msgid "Doublets" #~ msgstr "Dublovi" #~ msgid "Eagle wing" #~ msgstr "Orlovo krilo" #~ msgid "Easthaven" #~ msgstr "Istočna Luka" #~ msgid "Eight off" #~ msgstr "Osmica" #~ msgid "Elevator" #~ msgstr "Lift" #~ msgid "Escalator" #~ msgstr "Pokretne Stepenice" #~ msgid "First law" #~ msgstr "Prvi zakon" #~ msgid "Fortress" #~ msgstr "Utvrđenje" #~ msgid "Fortunes" #~ msgstr "Sudbina" #~ msgid "Fourteen" #~ msgstr "Četrnaestica" #~ msgid "Freecell" #~ msgstr "Oslobodilac polja" #~ msgid "Gay gordons" #~ msgstr "Gordon homoseksualac" #~ msgid "Glenwood" #~ msgstr "Glenvud" #~ msgid "Golf" #~ msgstr "Golf" #~ msgid "Gypsy" #~ msgstr "Ciga" #~ msgid "Helsinki" #~ msgstr "Helsinki" #~ msgid "Hopscotch" #~ msgstr "Hopskoč" #~ msgid "Isabel" #~ msgstr "Izabela" #~ msgid "Jamestown" #~ msgstr "DŽejmstaun" #~ msgid "Jumbo" #~ msgstr "DŽambo" #~ msgid "Kansas" #~ msgstr "Kanzas" #~ msgid "King albert" #~ msgstr "Kralj Albert" #~ msgid "Klondike" #~ msgstr "Klondik" #~ msgid "Labyrinth" #~ msgstr "Lavirint" #~ msgid "Lady jane" #~ msgstr "Gospođica DŽejn" #~ msgid "Maze" #~ msgstr "Lavirinti" #~ msgid "Monte carlo" #~ msgstr "Monte Karlo" #~ msgid "Neighbor" #~ msgstr "Komšija" #~ msgid "Odessa" #~ msgstr "Odesa" #~ msgid "Osmosis" #~ msgstr "Osmoza" #~ msgid "Peek" #~ msgstr "Vrh" #~ msgid "Pileon" #~ msgstr "Pajlon" #~ msgid "Plait" #~ msgstr "Plejt" #~ msgid "Poker" #~ msgstr "Poker" #~ msgid "Quatorze" #~ msgstr "Kvatorz" #~ msgid "Royal east" #~ msgstr "Kraljevski istok" #~ msgid "Scorpion" #~ msgstr "Škorpija" #~ msgid "Scuffle" #~ msgstr "Skafl" #~ msgid "Seahaven" #~ msgstr "Morska Luka" #~ msgid "Sir tommy" #~ msgstr "Ser Tomi" #~ msgid "Sol" #~ msgstr "Sol" #~ msgid "Spiderette" #~ msgstr "Paukovnjača" #~ msgid "Spider" #~ msgstr "Pauk" #~ msgid "Straight up" #~ msgstr "Vertikale" #~ msgid "Streets and alleys" #~ msgstr "Ulice i aleje" #~ msgid "Template" #~ msgstr "Šablon" #~ msgid "Ten across" #~ msgstr "Deset popreko" #~ msgid "Thieves" #~ msgstr "Lopovi" #~ msgid "Thirteen" #~ msgstr "Trinaestica" #~ msgid "Thumb and pouch" #~ msgstr "Palac i torba" #~ msgid "Treize" #~ msgstr "Trejz" #~ msgid "Union square" #~ msgstr "Ujedinjeni kvadrati" #~ msgid "Valentine" #~ msgstr "Valentin" #~ msgid "Westhaven" #~ msgstr "Zapadna Luka" #~ msgid "Whitehead" #~ msgstr "Bela Glava" #~ msgid "Will o the wisp" #~ msgstr "Bludna vatra" #~ msgid "Yield" #~ msgstr "Rod" #~ msgid "Yukon" #~ msgstr "Jukon" #~ msgid "Zebra" #~ msgstr "Zebra" #~ msgid "appropriate Foundation pile" #~ msgstr "odgovarajuća `temelj` gomila" #~ msgid "Move a build of cards on to the empty Tableau slot" #~ msgstr "Pomeri niz karata na prazno polje na talonu" #~ msgid "the appropriate Foundation pile" #~ msgstr "odgovarajuća `temelj` gomila" #~ msgid "Blackjack" #~ msgstr "Blekdžek" #~ msgid "Play the casino card game Blackjack" #~ msgstr "Igraj kazino kartašku igru Blekdžek" #~ msgid "Display probabilities" #~ msgstr "Prikazuj mogućnosti" #~ msgid "" #~ "Display the probabilities of each dealer hand outcome and the expected " #~ "value of your hand." #~ msgstr "" #~ "Prikazuj mogućnosti ruke svakog deljenja i očekivane vrednosti vaše ruke." #~ msgid "The amount of money in your bank" #~ msgstr "Svota novca u vašoj banci" #~ msgid "The amount of money in your bank." #~ msgstr "Svota novca u vašoj banci." #~ msgid "" #~ "The name of the rules file containing the variation of the rules to play." #~ msgstr "Ime fajla sa pravilima koji sadrži varijacije pravila igre." #~ msgid "The variation of the rules file to use" #~ msgstr "Fajl sa varijacijama pravila koja će se koristiti" #~ msgid "Use a quick deal" #~ msgstr "Koristi brzo deljenje" #~ msgid "Use a quick deal with no delay between each card." #~ msgstr "Koristi brzo deljenje bez ikakve pauze između dve karte." #~ msgid "Blackjack: %s (%d)" #~ msgstr "Blekdžek: %s (%d)" #~ msgid "Place your wager or deal a hand" #~ msgstr "Položi svoju opkladu ili podeli ruku" #~ msgid "Wager:" #~ msgstr "Ulog:" #~ msgid "Balance:" #~ msgstr "Rezultat:" #~ msgid "Could not load the card deck images." #~ msgstr "Ne mogu da učitam slike za špil karata." #~ msgid "Blackjack will now exit." #~ msgstr "Blekdžek će sada završiti." #~ msgid "Would you like insurance?" #~ msgstr "Da li želiš osiguranje?" #~ msgid "Set your wager and click in the white outline to deal a new hand." #~ msgstr "Položi svoj ulog i klikni na belu ivicu da podeliš novu ruku." #~ msgid "Set your wager or click on the cards to deal a new hand." #~ msgstr "Položi svoj ulog i klikni na karte da podeliš novu ruku." #~ msgid "Blackjack Preferences" #~ msgstr "Blekdžek Postavke" #~ msgid "Display hand probabilities" #~ msgstr "Prikazuj mogućnost ruke" #~ msgid "Quick deals (no delay between each card)" #~ msgstr "Brzo deljenje (bez pauzi između svake karte)" #~ msgid "_Rules" #~ msgstr "_Pravila" #~ msgid "Name" #~ msgstr "Ime" #~ msgid "Decks" #~ msgstr "špilovi" #~ msgid "Hit Soft 17" #~ msgstr "Pogodi Meku 17" #~ msgid "Double Any Total" #~ msgstr "Dupliraj Svaki Zbir" #~ msgid "Double 9" #~ msgstr "Dupla 9" #~ msgid "Double Soft" #~ msgstr "Duplo meko" #~ msgid "Double After Hit" #~ msgstr "Dupliraj posle pogotka" #~ msgid "Double After Split" #~ msgstr "Dupliraj posle polovljenja" #~ msgid "Resplit" #~ msgstr "Ponovo preseci" #~ msgid "Resplit Aces" #~ msgstr "Razdvoji asove" #~ msgid "Surrender" #~ msgstr "Predaj se" #~ msgid "Dealer Speed" #~ msgstr "Brzina deljenja" #~ msgid "Card _Deck" #~ msgstr "_Špil karata" #~ msgid "Click to deal another card; drag card to split pair" #~ msgstr "Klikni da podeliš još jednu kartu; vuci kartu da razdvojiš par" #~ msgid "Click to deal another card" #~ msgstr "Podeli još jednu kartu" #~ msgid "Click to finish adding cards to your hand" #~ msgstr "Klikni da okončaš dodavanje karata u tvoju ruku" #~ msgid "Click to deal a new hand" #~ msgstr "Klikni za deljenje nove ruke" #~ msgid "Click to double your wager" #~ msgstr "Klikni da dupliraš ulog" #~ msgid "Double click to increase your wager by %.2f" #~ msgstr "Dvoklikni da uvećaš svoj ulog za %.2f" #~ msgid "Double click to decrease your wager by %.2f" #~ msgstr "Dvoklikni da umanjiš svoj ulog za %.2f" #~ msgid "Blackjack can't load the requested file" #~ msgstr "Blekdžek nemože da učita zahtevani fajl" #~ msgid "Please check your Blackjack installation" #~ msgstr "Proverite vašu instalaciju Blekdžeka" #~ msgid "The best option is to stand" #~ msgstr "Najbolja opcija je da čekate" #~ msgid "The best option is to hit" #~ msgstr "Najbolja opcija je da bacite" #~ msgid "The best option is to double down" #~ msgstr "Najbolja opcija je da prepolovite" #~ msgid "The best option is to split" #~ msgstr "Najbolja opcija je da razdvojite" #~ msgid "The best option is to surrender" #~ msgstr "Najbolja opcija je da predate" #~ msgid "Blackjack provides a casino-style blackjack card game." #~ msgstr "Blekdžek je kazino kartaška igra." #~ msgid "Deal a new game" #~ msgstr "Otpočni novu igru" #~ msgid "Start this game over" #~ msgstr "Počni igru iznova" #~ msgid "Suggest a move" #~ msgstr "Predloži potez" #~ msgid "Computing basic strategy..." #~ msgstr "Računam osnovnu strategiju..." #~ msgid "Bust" #~ msgstr "Hapšenje" #~ msgid "Blackjack!" #~ msgstr "Blekdžek!" #~ msgid "Soft" #~ msgstr "Meko" #~ msgid "Win" #~ msgstr "Pobeda" #~ msgid "Push" #~ msgstr "Pritisni" #~ msgid "Lose" #~ msgstr "Poraz" #~ msgid "Player expected values" #~ msgstr "Igrač očekuje vrednosti" #~ msgid "Stand" #~ msgstr "Čekaj" #~ msgid "Hit" #~ msgstr "Baci" #~ msgid "Double" #~ msgstr "Dupliraj" #~ msgid "Split" #~ msgstr "Podeli" #~ msgid "Dealer hand probabilities" #~ msgstr "Verovatnoće ruke" #~ msgid "Dark's move" #~ msgstr "Crni je na potezu" #~ msgid "Light's move" #~ msgstr "Beli je na potezu" #~ msgid "Dark player wins!" #~ msgstr "Crni je pobedio!" #~ msgid "The game was a draw." #~ msgstr "Nerešeno." #~ msgid "Light must pass, Dark's move" #~ msgstr "Beli preskače potez,Crni je na potezu" #~ msgid "Dark must pass, Light's move" #~ msgstr "Crni preskače potez, Beli je na potezu" #~ msgid "gataxx" #~ msgstr "gataks" #~ msgid "" #~ "gataxx is a GNOME port of the old game ataxx. It is derived from Ian " #~ "Peters' iagno code." #~ msgstr "gataks je GNOM izvedba stare igre ataks." #~ msgid "Could not find '%s' pixmap file for gataxx\n" #~ msgstr "Nisam mogao da nađem „%s“ sličicu za gataks\n" #~ msgid "Ataxx" #~ msgstr "Ataks" #~ msgid "Dark:" #~ msgstr "Crni:" #~ msgid "Light:" #~ msgstr "Beli:" #~ msgid "Welcome to gataxx!" #~ msgstr "Dobrodošli u gataks!" #~ msgid "%.2d" #~ msgstr "%.2d" #~ msgid "Compete to dominate the board in a Reversi-like game" #~ msgstr "Pokušajte da dominirate tablom u igri popu Reversija" #~ msgid "Animate" #~ msgstr "Animirano" #~ msgid "Flip final results" #~ msgstr "Okreni konačni rezultat" #~ msgid "Level of black player" #~ msgstr "Nivo crnog igrača" #~ msgid "Level of white player" #~ msgstr "Nivo belog igrača" #~ msgid "Quick moves" #~ msgstr "Brzi potezi" #~ msgid "Tileset" #~ msgstr "Špil" #~ msgid "Tileset to use." #~ msgstr "Izaberite špil" #~ msgid "Whether or not to flip final results." #~ msgstr "Da li da okrećem konačni rezultat." #~ msgid "Whether or not to use quick moves." #~ msgstr "Da li da brzi potezi budu u upotrebi." #~ msgid "" #~ "Zero corresponds to no animations, one is partial animations, two is " #~ "complete animations." #~ msgstr "" #~ "Nula je bez animacija, jedan sa delimičnim animacijama, dva je sa " #~ "putpunim animacijama." #~ msgid "" #~ "Zero is human; one through three correspond to the level of the computer " #~ "player." #~ msgstr "Nula je čovek. a od jedan do tri nivo kompjuterskog protivnika." #~ msgid "Game over" #~ msgstr "Igra je završena" #~ msgid "Piece flipping" #~ msgstr "Zamena figura" #~ msgid "Gataxx Preferences" #~ msgstr "Gataks postavke" #~ msgid "_Players" #~ msgstr "_Igrači" #~ msgid "Quick Moves (cut computer delay in half)" #~ msgstr "Brzi potezi (prepolovi vreme za računar)" #~ msgid "Dark" #~ msgstr "Crni" #~ msgid "Human" #~ msgstr "Čovek" #~ msgid "Level one" #~ msgstr "Prvi nivo" #~ msgid "Level two" #~ msgstr "Drugi nivo" #~ msgid "Level three" #~ msgstr "Treći nivo" #~ msgid "Light" #~ msgstr "Beli" #~ msgid "_Appearance" #~ msgstr "_Izgled" #~ msgid "None" #~ msgstr "Nikakve" #~ msgid "Partial" #~ msgstr "Delimične" #~ msgid "Complete" #~ msgstr "Kompletne" #~ msgid "Options" #~ msgstr "Postavke" #~ msgid "Tile set:" #~ msgstr "Špil" #~ msgid "Default" #~ msgstr "Podrazumevani" #~ msgid "Dondorf" #~ msgstr "Dondorf" #~ msgid "Dondorf Red" #~ msgstr "Crveni dondorf" #~ msgid "Gray" #~ msgstr "Siva" #~ msgid "xpat" #~ msgstr "xpat" #~ msgid "Card back:" #~ msgstr "Pozadina karte:" #~ msgid "Honor pictures:" #~ msgstr "Časne slike:" #~ msgid "Joker icon:" #~ msgstr "DŽoker ikonica:" #~ msgid "Rank font:" #~ msgstr "Font stanja:" #~ msgid "Suit font (small):" #~ msgstr "Font (mali):" #~ msgid "Suit font (medium):" #~ msgstr "Font (srednji):" #~ msgid "Suit font (large):" #~ msgstr "Font (veliki):" #~ msgid "" #~ "Glines couldn't find image file:\n" #~ "%s\n" #~ "\n" #~ "Please check your Glines installation" #~ msgstr "" #~ "Glinije nije mogao da nađe fajl sa slikom:\n" #~ "%s\n" #~ "\n" #~ "Proverite svoju instalaciju glinija" #~ msgid "Match five balls of the same color in a row to score!" #~ msgstr "Povežite pet kuglica iste boje u liniju da bi osvojili poene!" #~ msgid "Glines" #~ msgstr "Glinije" #~ msgid "Game Over!" #~ msgstr "Igra je gotova!" #~ msgid "Can't move there!" #~ msgstr "Nemoguć potez!" #~ msgid "GNOME port of the once-popular Color Lines game" #~ msgstr "GNOM izvedba nekad popularne igre Linije" #~ msgid "Glines Preferences" #~ msgstr "Glinije postavke" #~ msgid "Themes" #~ msgstr "Izgled" #~ msgid "Ball image" #~ msgstr "Slika lopte" #~ msgid "Background color" #~ msgstr "Pozadina:" #~ msgid "General" #~ msgstr "Osnovno" #~ msgid "Use fast moves" #~ msgstr "Brzi potezi" #~ msgid "Lines" #~ msgstr "Linije " #~ msgid "Welcome to Glines!" #~ msgstr "Dobrodošli u Glinije!" #~ msgid "Next Balls:" #~ msgstr "Sledeće lopte:" #~ msgid "Remove colored balls from the board by forming lines" #~ msgstr "Uklanjajte obojene lopte sa table formirajući linije" #~ msgid "Background color. The hex specification of the background color." #~ msgstr "Boja pozadine. Heks vrednost." #~ msgid "Ball style" #~ msgstr "Stil lopte" #~ msgid "Ball style. The filename of the images to use for the balls." #~ msgstr "Stil lopte. Ime fajla sa slikama koje koristiti za lopte." #~ msgid "Game field" #~ msgstr "Polje za igru" #~ msgid "Game field from last saved session." #~ msgstr "Tabla iz zadnje sačuvane igre." #~ msgid "Game preview" #~ msgstr "Pregled igre" #~ msgid "Game preview from last saved session." #~ msgstr "Pregled igre iz zadnje sačuvane igre." #~ msgid "Game score" #~ msgstr "Rezultat igre" #~ msgid "Game score from last saved session." #~ msgstr "Rezultat iz zadnje sačuvane igre" #~ msgid "The height of the main window." #~ msgstr "Visina glavnog prozora." #~ msgid "The width of the main window." #~ msgstr "Širina glavnog prozora." #~ msgid "Time between moves" #~ msgstr "Pravi pauzu između bacanja" #~ msgid "Time between moves in milliseconds." #~ msgstr "Vreme između poteza u milisekundama." #~ msgid "Window height" #~ msgstr "Visina prozora" #~ msgid "Window width" #~ msgstr "Širina prozora" #~ msgid "Compete to make lines of the same color" #~ msgstr "Takmičite se u formiranju linije istih boja" #~ msgid "Four-in-a-row" #~ msgstr "Igra Četiri u redu" #~ msgid "A number specifying the preferred theme." #~ msgstr "Broj koji označava željeni izgled." #~ msgid "Drop marble" #~ msgstr "Pusti kliker" #~ msgid "Key press to drop a marble." #~ msgstr "Taster za puštanje klikera" #~ msgid "Key press to move left." #~ msgstr "Taster za kretanje ulevo." #~ msgid "Key press to move right." #~ msgstr "Taster za kretanje udesno." #~ msgid "Move left" #~ msgstr "Idi ulevo" #~ msgid "Show tool bar" #~ msgstr "Prikazuj liniju sa alatima" #~ msgid "Sound" #~ msgstr "Zvuk" #~ msgid "Theme ID" #~ msgstr "IB izgleda" #~ msgid "Whether or not to play event sounds." #~ msgstr "Da li ispuštati zvuke pri događajima." #~ msgid "Whether or not to show the tool bar." #~ msgstr "Da li prikazivati liniju sa alatima." #~ msgid "Whether or not to use animation." #~ msgstr "Da li prikazivati animacije." #~ msgid "A counter drops" #~ msgstr "Brojač opada" #~ msgid "Drawn game!" #~ msgstr "Nerešeno!" #~ msgid "Gnect" #~ msgstr "Gvez" #~ msgid "I win!" #~ msgstr "Moja pobeda!" #~ msgid "Player wins!" #~ msgstr "Igrač je pobedio!" #~ msgid "Sorry, full column" #~ msgstr "Puna kolona" #~ msgid "You win!" #~ msgstr "Vi ste pobedili!" #~ msgid "" #~ "Unable to load image:\n" #~ "%s" #~ msgstr "" #~ "Ne mogu da učitam sliku:\n" #~ "%s" #~ msgid "It's a draw!" #~ msgstr "Nerešeno je!" #~ msgid "Your move..." #~ msgstr " Vaš potez..." #~ msgid "Thinking..." #~ msgstr "Razmišljam..." #~ msgid "%s wins!" #~ msgstr " %s je pobedio!" #~ msgid "%s..." #~ msgstr "%s..." #~ msgid "Hint: Column %d" #~ msgstr "Savet: Kolona %d" #~ msgid "You" #~ msgstr "Vi" #~ msgid "Me" #~ msgstr "Ja" #~ msgid "Scores" #~ msgstr "Rezultati" #~ msgid "Drawn" #~ msgstr "Nerešeno" #~ msgid "" #~ "\"Four in a row\" for GNOME, with a computer player driven by Giuliano " #~ "Bertoletti's Velena Engine." #~ msgstr "" #~ "„Četiri u redu“ za GNOM, gde računarom kao igračem upravlja Đulijano " #~ "Bartoletijeva Velena Mašina" #~ msgid "Select \"New game\" from the \"Game\" menu to begin." #~ msgstr "Izaberite „Nova Igra“ iz „Igra“ menija za početak." #~ msgid "Show or hide the tool bar" #~ msgstr "Prikaži ili sakrij traku sa alatkama" #~ msgid "Enable _sound" #~ msgstr "Uključi _zvuk" #~ msgid "Enable or disable sound" #~ msgstr "Uključi ili isključi zvuk" #~ msgid "New game" #~ msgstr "Nova igra" #~ msgid "Welcome to Gnect!" #~ msgstr "Dobrodošli u Gvez!" #~ msgid "" #~ "Player One:\n" #~ "%s" #~ msgstr "" #~ "Prvi igrač:\n" #~ "%s" #~ msgid "" #~ "Player Two:\n" #~ "%s" #~ msgstr "" #~ "Drugi igrač:\n" #~ "%s" #~ msgid "Four-in-a-row Preferences" #~ msgstr "Igra Četiri u redu" #~ msgid "Appearance" #~ msgstr "Izgled" #~ msgid "_Theme:" #~ msgstr "Iz_gled:" #~ msgid "Enable _animation" #~ msgstr "Uključi _animacije" #~ msgid "Controls" #~ msgstr "Kontrole" #~ msgid "Keyboard control" #~ msgstr "Kontrola sa tastature" #~ msgid "Move _Left" #~ msgstr "Idi u_levo" #~ msgid "Move _Right" #~ msgstr "Idi u_desno" #~ msgid "_Drop" #~ msgstr "_Pusti" #~ msgid "Classic" #~ msgstr "Klasični" #~ msgid "Yellow" #~ msgstr "Žuti" #~ msgid "High Contrast" #~ msgstr "Veliki kontrast" #~ msgid "Marbles" #~ msgstr "Mermerni" #~ msgid "Blue" #~ msgstr "Plavi" #~ msgid "More Marbles" #~ msgstr "Mermerniji" #~ msgid "Nightfall" #~ msgstr "Suton" #~ msgid "Blocks" #~ msgstr "Blokovski" #~ msgid "Orange" #~ msgstr "Narandžasti" #~ msgid "" #~ "Gnibbles couldn't find pixmap file:\n" #~ "%s\n" #~ "\n" #~ "Please check your Gnibbles installation" #~ msgstr "" #~ "Igra Zmije nije mogla da nađe fajl sa slikom:\n" #~ "%s\n" #~ "\n" #~ "Proverite svoju instalaciju Zmija" #~ msgid "" #~ "Gnibbles Couldn't find pixmap file:\n" #~ "%s\n" #~ "\n" #~ "Please check your Gnibbles instalation" #~ msgstr "" #~ "Igra Zmije nije mogla da nađe fajl sa slikom:\n" #~ "%s\n" #~ "\n" #~ "Proverite svoju instalaciju Zmija" #~ msgid "" #~ "Gnibbles couldn't load level file:\n" #~ "%s\n" #~ "\n" #~ "Please check your Gnibbles installation" #~ msgstr "" #~ "Igra Zmije nije mogla da učita nivo-fajl:\n" #~ "%s\n" #~ "\n" #~ "Proverite svoji instalaciju Zmija" #~ msgid "Guide a worm around a maze" #~ msgstr "Vodi crva kroz lavirint" #~ msgid "Nibbles" #~ msgstr "Zmije" #~ msgid "Color to use for worm" #~ msgstr "Boja crva" #~ msgid "Color to use for worm." #~ msgstr "Boja crva." #~ msgid "Enable fake bonuses" #~ msgstr "Lažni bonusi" #~ msgid "Enable fake bonuses." #~ msgstr "Lažni bonusi" #~ msgid "Enable sounds" #~ msgstr "Uključi _zvuk" #~ msgid "Enable sounds." #~ msgstr "Uključi _zvuk" #~ msgid "Game level to start on" #~ msgstr "Početni nivo." #~ msgid "Game level to start on." #~ msgstr "Početni nivo." #~ msgid "Game speed" #~ msgstr "Brzina igre:" #~ msgid "Game speed (1=fast, 4=slow)." #~ msgstr "Brzina igre (1=brzo, 4=sporo)." #~ msgid "Key to use for motion down" #~ msgstr "Taster za kretanje ulevo" #~ msgid "Key to use for motion down." #~ msgstr "Taster za kretanje nadole." #~ msgid "Key to use for motion left" #~ msgstr "Taster za kretanje ulevo." #~ msgid "Key to use for motion left." #~ msgstr "Taster za kretanje ulevo." #~ msgid "Key to use for motion right" #~ msgstr "Taster za kretanje udesno." #~ msgid "Key to use for motion right." #~ msgstr "Taster za kretanje udesno." #~ msgid "Key to use for motion up" #~ msgstr "Taster za kretanje gore" #~ msgid "Key to use for motion up." #~ msgstr "Taster za kretanje gore." #~ msgid "Number of players." #~ msgstr "Broj igrača:" #~ msgid "Play levels in random order" #~ msgstr "Nivoi u nasumičnom poretku" #~ msgid "Play levels in random order." #~ msgstr "Nivoi u nasumičnom poretku" #~ msgid "Size of game tiles" #~ msgstr "Veličina polja" #~ msgid "Size of game tiles." #~ msgstr "Veličina polja" #~ msgid "Use relative movement" #~ msgstr "Relativno kretanje" #~ msgid "Use relative movement (ie. left or right only)." #~ msgstr "Koristi relativno kretanje (npr. samo levo i desno)." #~ msgid "Bonus" #~ msgstr "Bonus" #~ msgid "Bonus Appears" #~ msgstr "Bonus se pojavio" #~ msgid "Eat Bonus" #~ msgstr "Pojedi bonus" #~ msgid "Extra Life" #~ msgstr "Dodatni život" #~ msgid "Game Over" #~ msgstr "Igra završena" #~ msgid "Gnibbles" #~ msgstr "Zmije" #~ msgid "Worm Death" #~ msgstr "Smrt Crva" #~ msgid "Worm Reverse" #~ msgstr "Obrnuti Crv" #~ msgid "Worm Teleport" #~ msgstr "Teleport crv" #~ msgid "A worm game for GNOME." #~ msgstr "GNOM Crvi" #~ msgid "Gnibbles Preferences" #~ msgstr "Osobine Zmija" #~ msgid "Speed" #~ msgstr "Brzina" #~ msgid "Nibbles newbie" #~ msgstr "Početnik u zmijama" #~ msgid "My second day" #~ msgstr "Drugi dan igranja" #~ msgid "Not too shabby" #~ msgstr "Ne previše lako" #~ msgid "Finger-twitching good" #~ msgstr "Dobro grčenje mišića prstiju" #~ msgid "Starting level:" #~ msgstr "Početni nivo: " #~ msgid "Number of players:" #~ msgstr "Broj igrača:" #~ msgid "Board size" #~ msgstr "Veličina Table" #~ msgid "Tiny (184 x 132)" #~ msgstr "Sićušna (184x132)" #~ msgid "Small (368 x 264)" #~ msgstr "Mala (368x264)" #~ msgid "Medium (460 x 330)" #~ msgstr "Srednja (460x330)" #~ msgid "Large (736 x 528)" #~ msgstr "Velika (736x528)" #~ msgid "Extra large (920 x 660)" #~ msgstr "Vrlo velika (920x660)" #~ msgid "Huge (1840 x 1320)" #~ msgstr "Ogromna (1840x1320)" #~ msgid "Worm" #~ msgstr "Crv" #~ msgid "Down" #~ msgstr "_Dole" #~ msgid "Worm color:" #~ msgstr "Boja crva:" #~ msgid "Green" #~ msgstr "Zeleni" #~ msgid "Cyan" #~ msgstr "Cijan-plava" #~ msgid "Purple" #~ msgstr "Purpurni" #~ msgid "Worm %d:" #~ msgstr "Crv %d:" #~ msgid "'%s' with super-safe moves" #~ msgstr "„%s“ sa super-pažljivim pokretima" #~ msgid "'%s' with safe moves" #~ msgstr "„%s“ sa pažljivim pokretima" #~ msgid "" #~ "Congratulations, You Have Defeated the Robots!! \n" #~ "But Can You do it Again?" #~ msgstr "" #~ "Čestitamo, Pobedili ste robote!! \n" #~ "Ali da li možete opet?" #~ msgid "There are no teleport locations left!!" #~ msgstr "Nema više teleport lokacija!" #~ msgid "There are no safe locations to teleport to!!" #~ msgstr "Nema više bezbednih lokacija sa teleportovanje!!" #~ msgid "Set game scenario" #~ msgstr "Izaberi scenario igre" #~ msgid "Set game configuration" #~ msgstr "Izaberi podešavanja igre" #~ msgid "X" #~ msgstr "X" #~ msgid "Y" #~ msgstr "Y" #~ msgid "GNOME Robots" #~ msgstr "GNOM Roboti" #~ msgid "No game data could be found." #~ msgstr "Ne može da pronađe podatke o igri." #~ msgid "" #~ "The program GNOME Robots was unable to find any valid game configuration " #~ "files. Please check that the program is installed correctly." #~ msgstr "" #~ "Program Gnom roboti nije uspeo da pronađe nijednu datoteku sa ispravnim " #~ "podešavanjima igre. Molim proverite da li je program ispravno instaliran." #~ msgid "Avoid the robots and make them crash into each other" #~ msgstr "Izbegavaj robote i potrudite se da se sudare" #~ msgid "Robots" #~ msgstr "roboti" #~ msgid "Enable game sounds" #~ msgstr "Uključi _zvuk" #~ msgid "" #~ "Enable game sounds. Play sounds for various events throughout the game." #~ msgstr "Uključi zvuk." #~ msgid "Enable splats" #~ msgstr "Uključi prskanja" #~ msgid "Enable splats. Play a sound and show a \"Splat!\" on the screen." #~ msgstr "Omogući prskanje." #~ msgid "Game type" #~ msgstr "Tip igre:" #~ msgid "Game type. The name of the game variation to use." #~ msgstr "Tip igre. Ime varijacije igre koja će se igrati." #~ msgid "Key to hold" #~ msgstr "Držati taster" #~ msgid "Key to move E" #~ msgstr "Taster za kretanje istočno" #~ msgid "Key to move N" #~ msgstr "Taster za kretanje severno" #~ msgid "Key to move NE" #~ msgstr "Taster za kretanje severoistočno" #~ msgid "Key to move NW" #~ msgstr "Taster za kretanje severozapadno" #~ msgid "Key to move S" #~ msgstr "Taster za kretanje južno" #~ msgid "Key to move SE" #~ msgstr "Taster za kretanje jugoistočno" #~ msgid "Key to move SW" #~ msgstr "Taster za kretanje jugozapadno" #~ msgid "Key to move W" #~ msgstr "Taster za kretanje zapadno" #~ msgid "Key to teleport" #~ msgstr "Taster za teleportaciju" #~ msgid "Key to teleport randomly" #~ msgstr "Taster za slučajnu teleportaciju" #~ msgid "Key to wait" #~ msgstr "Taster za čekanje" #~ msgid "Robot image theme" #~ msgstr "Izgled robota" #~ msgid "Robot image theme. The theme of the images to use for the robots." #~ msgstr "Izgled robota." #~ msgid "" #~ "The name of the key used to hold still. The name is a standard X key name." #~ msgstr "Ime tastera kojim se miruje. Ime je obično ime Iks tastera." #~ msgid "" #~ "The name of the key used to move east. The name is a standard X key name." #~ msgstr "Ime tastera kojim se kreće istočno. Ime je obično ime Iks tastera." #~ msgid "" #~ "The name of the key used to move north-east. The name is a standard X key " #~ "name." #~ msgstr "" #~ "Ime tastera kojim se kreće severoistočno. Ime je obično ime Iks tastera." #~ msgid "" #~ "The name of the key used to move north-west. The name is a standard X key " #~ "name." #~ msgstr "" #~ "Ime tastera kojim se kreće severozapadno. Ime je obično ime Iks tastera." #~ msgid "" #~ "The name of the key used to move north. The name is a standard X key name." #~ msgstr "Ime tastera kojim se kreće severno. Ime je obično ime Iks tastera." #~ msgid "" #~ "The name of the key used to move south-east. The name is a standard X key " #~ "name." #~ msgstr "" #~ "Ime tastera kojim se kreće jugoistočno. Ime je obično ime Iks tastera." #~ msgid "" #~ "The name of the key used to move south-west. The name is a standard X key " #~ "name." #~ msgstr "" #~ "Ime tastera kojim se kreće jugozapadno. Ime je obično ime Iks tastera." #~ msgid "" #~ "The name of the key used to move south. The name is a standard X key name." #~ msgstr "Ime tastera kojim se kreće južno. Ime je obično ime Iks tastera." #~ msgid "" #~ "The name of the key used to move west. The name is a standard X key name." #~ msgstr "Ime tastera kojim se kreće zapadno. Ime je obično ime Iks tastera." #~ msgid "" #~ "The name of the key used to teleport randomly. The name is a standard X " #~ "key name." #~ msgstr "" #~ "Ime tastera kojim se slučajno teleportuje. Ime je obično ime Iks tastera." #~ msgid "" #~ "The name of the key used to teleport safely (if possible). The name is a " #~ "standard X key name." #~ msgstr "" #~ "Ime tastera kojim se bezbedno teleportuje (ako je moguće). Ime je obično " #~ "ime Iks tastera." #~ msgid "The name of the key used to wait. The name is a standard X key name." #~ msgstr "Ime tastera kojim se čeka. Ime je obično ime Iks tastera." #~ msgid "Use safe moves" #~ msgstr "Koristi bezbedne poteze" #~ msgid "" #~ "Use safe moves. The safe moves option will help you to avoid being killed " #~ "due to a mistake. If you try to make a move that would lead to your death " #~ "when there is a safe move available you will not be allowed to proceed." #~ msgstr "" #~ "Koristi bezbedne poteze. Ova opcija će vam pomoći da izbegnete smrt usled " #~ "greške. Ukoliko je ova opcija uključena i pokušate da napravite potez koji " #~ "će dovesti do vaše smrti nećete moći da ga izvršite." #~ msgid "Use super safe moves" #~ msgstr "Koristi super bezbedne poteze" #~ msgid "" #~ "Use super safe moves. The player is alerted when there is no safe move " #~ "and the only option is to teleport out." #~ msgstr "" #~ "Koristi supr bezbedne poteze. Igrač se obaveštava kad nema više bezbednih " #~ "poteza i kada je jedina mogućnosti teleportovanje." #~ msgid "Bad Move" #~ msgstr "Loš potez" #~ msgid "GNOME Robots II" #~ msgstr "GNOM Roboti II" #~ msgid "Level Complete" #~ msgstr "Nivo završen" #~ msgid "Player Dead" #~ msgstr "Igrač Mrtav" #~ msgid "Player Teleport" #~ msgstr "Igrač Teleportovan" #~ msgid "Robot has been Splatted!" #~ msgstr "Robot je isprskan!" #~ msgid "Victory!!" #~ msgstr "Pobeda!!" #~ msgid "Could not find '%s' image file for GNOME Robots\n" #~ msgstr "Slika „%s“ za GNOM Robote nije pronađena\n" #~ msgid "GNOME Robots Game" #~ msgstr "Igra GNOM Robota" #~ msgid "Initial Number of Type 1 Robots" #~ msgstr "Početni broj Robota tipa 1" #~ msgid "Initial Number of Robots" #~ msgstr "Početni broj robota" #~ msgid "Initial Number of Type 2 Robots" #~ msgstr "Početni broj Robota tipa 2" #~ msgid "Increasing Number of Type 1 Robots per Level" #~ msgstr "Povećavanje broja robota tipa 1 u zavisnosti od nivoa" #~ msgid "Increasing Number of Robots per Level" #~ msgstr "Povećavanje broja robota u zavisnosti od nivoa" #~ msgid "Increasing Number of Type 2 Robots per Level" #~ msgstr "Povećanje broja robota tipa 2 u zavisnosti od nivoa" #~ msgid "Maximum Number of Type 1 Robots" #~ msgstr "Najveći broj robota tipa 1" #~ msgid "Maximum Number of Robots" #~ msgstr "Najveći broj robota" #~ msgid "Maximum Number of Type 2 Robots" #~ msgstr "Najveći broj robota tipa 2" #~ msgid "Type 1 Robot Score" #~ msgstr "Rezultat robota tipa 1" #~ msgid "Robot Score" #~ msgstr "Rezultat robota" #~ msgid "Type 2 Robot Score" #~ msgstr "Rezultat robota tipa 2" #~ msgid "Type 1 Robot Score When Waiting" #~ msgstr "Roboti tipa 1 poentiraju kada čekaju" #~ msgid "Robot Score When Waiting" #~ msgstr "Roboti poentiraju kada čekaju" #~ msgid "Type 2 Robot Score When Waiting" #~ msgstr "Roboti tipa 2 poentiraju kada čekaju" #~ msgid "Type 1 Robot Score When Splatted" #~ msgstr "Roboti tipa 1 poentiraju kada su isprskani" #~ msgid "Robot Score When Splatted" #~ msgstr "Roboti poentiraju kada su isprskani" #~ msgid "Type 2 Robot Score When Splatted" #~ msgstr "Roboti tipa 2 poentiraju kada su isprskani" #~ msgid "Initial Number of Safe Teleports" #~ msgstr "Početni broj bezbednih teleportova" #~ msgid "Number of Free Safe Teleports per Level" #~ msgstr "Broj slobodnih bezbednih teleportova po nivou" #~ msgid "Kills Required While Waiting to Get A Safe Teleport" #~ msgstr "Ubistva neophodna dok se čeka na bezbedni teleport" #~ msgid "Score Required To Get A Safe Teleport" #~ msgstr "Rezultat neophodan da bi se dobio bezbedan teleport" #~ msgid "Maximum Number of Safe Teleports" #~ msgstr "Najveći broj bezbednih teleportova" #~ msgid "Moveable Junkheaps" #~ msgstr "Pokretne hrpe smeća" #~ msgid "Yes" #~ msgstr "Da" #~ msgid "No" #~ msgstr "Ne" #~ msgid "classic robots" #~ msgstr "Klasični roboti" #~ msgid "robots2" #~ msgstr "Roboti2" #~ msgid "robots2 easy" #~ msgstr "Roboti2 laki" #~ msgid "robots with safe teleport" #~ msgstr "Roboti sa bezbednim teleportima" #~ msgid "nightmare" #~ msgstr "Noćna mora" #~ msgid "robots" #~ msgstr "roboti" #~ msgid "cows" #~ msgstr "krave" #~ msgid "eggs" #~ msgstr "jaja" #~ msgid "gnomes" #~ msgstr "gnomovi" #~ msgid "mice" #~ msgstr "miševi" #~ msgid "windows" #~ msgstr "prozori" #~ msgid "GNOME Robots Preferences" #~ msgstr "Osobine GNOM robota" #~ msgid "Game Type" #~ msgstr "Tip igre:" #~ msgid "Property" #~ msgstr "Osobine" #~ msgid "Value" #~ msgstr "Vrednost" #~ msgid "Prevent some dangerous moves" #~ msgstr "Spreči neke opasne poteze" #~ msgid "Prevent accidental moves that result in getting killed." #~ msgstr "Spreči nenamerne poteze koji mogu dovesti do pogibije." #~ msgid "Prevent all dangerous moves" #~ msgstr "Spreči sve opasne poteze" #~ msgid "Prevents all moves that result in getting killed." #~ msgstr "Spreči sve poteze koji mogu dovesti do pogibije." #~ msgid "Play sounds for major events" #~ msgstr "Pusti zvuke za važne događaje" #~ msgid "Play sounds for events like winning a level and dying." #~ msgstr "Pusti zvuke za događaje kao što je osvajanje nivoa ili pogibija." #~ msgid "Play a sound when two robots collide" #~ msgstr "Pusti zvuk pri sudaru dva robota" #~ msgid "Play the most common, and potentially the most annoying, sound." #~ msgstr "Pusti najčešći i možda dosadni zvuk." #~ msgid "You Cannot Change the Game Type When Playing" #~ msgstr "Ne možete menjati vrstu igre dok traje igra" #~ msgid "Graphics Theme" #~ msgstr "Grafika" #~ msgid "Image theme:" #~ msgstr "Izaberi izgled" #~ msgid "Background color:" #~ msgstr "Boja pozadine:" #~ msgid "Keyboard Controls" #~ msgstr "Kontrola sa tastature:" #~ msgid "Teleport" #~ msgstr "Teleport" #~ msgid "Random Teleport" #~ msgstr "Slučajni teleport" #~ msgid "Wait" #~ msgstr "Čekanje" #~ msgid "Use the Keypad" #~ msgstr "Koristi numeričku tastaturu" #~ msgid "Use Left Hand Keys" #~ msgstr "Koristi tastere za levu ruku" #~ msgid "Use Original Robots Keys" #~ msgstr "Koristi uobičajene tastere za robota" #~ msgid "Keyboard" #~ msgstr "Tastatura" #~ msgid "Safe Teleports:" #~ msgstr "Bezbedna teleportacija:" #~ msgid "Level:" #~ msgstr "Nivo:" #~ msgid "Remaining:" #~ msgstr "Preostalo:" #~ msgid "Collect all diamonds and find exit" #~ msgstr "Pokupi sve dijamanta i nađi izlaz" #~ msgid "Congratulations!!! You have won!" #~ msgstr "Čestitamo!!! Pobedili ste!" #~ msgid "Original Atari caves" #~ msgstr "Originalne pećine sa atarija" #~ msgid "gnome-stones:empty" #~ msgstr "gnom-kamenje:prazno" #~ msgid "Default caves" #~ msgstr "Standardne pećine" #~ msgid "Collect diamonds while avoiding falling boulders" #~ msgstr "Pokupi sve dijamante i nađi izlaz" #~ msgid "Stones" #~ msgstr "GNOM Kamenje" #~ msgid "Cave number to start" #~ msgstr "Broj pećine" #~ msgid "Cave number to start." #~ msgstr "Broj pećine." #~ msgid "Device to use for joystick control." #~ msgstr "Uređaj koji korististi za kontrolu džojstikom." #~ msgid "Enable sound support" #~ msgstr "Uključi _zvuk" #~ msgid "Enable sound support." #~ msgstr "Uključi _zvuk" #~ msgid "Game name" #~ msgstr "Ime igre" #~ msgid "Joystick device" #~ msgstr "Uređaj upravljačke palice" #~ msgid "Joystick switch level" #~ msgstr "Stepen pokretljivosti džojstika" #~ msgid "Scroll method" #~ msgstr "Način skrolovanja" #~ msgid "The full path and filename of game to load." #~ msgstr "Puna putanja i ime igre koju treba učitati." #~ msgid "" #~ "The level an analog joystick must reach to be considered \"on\" when " #~ "emulating a digital joystick. This takes a value between 0.0 and 1.0." #~ msgstr "" #~ "Nivo koji analogni džojstik mora da dostigne da bi se smatrao „uključenim“ " #~ "kada oponaša digitalni džojstik. Ovo uzima vrednost između 0.0 i 1.0." #~ msgid "" #~ "The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" " #~ "and \"center_scroll\"." #~ msgstr "" #~ "Način skrolovanja, moguće vrednosti su „atari_scroll“, „smooth_scroll“ i " #~ "„center_scroll“." #~ msgid "Gnomekoban" #~ msgstr "GNOM Sokoban" #~ msgid "gnomekoban:empty,0" #~ msgstr "gnom sokobar:prazno,0" #~ msgid "The cave you are trying to load it to big for this game." #~ msgstr "Pećina koju pokušavate da učitate je prevelika za ovu igru." #~ msgid "The cave is corrupted: %s is missing." #~ msgstr "Pećina je oštećena: %s nedostaje." #~ msgid "" #~ "The cave you are trying to load includes an object, that wasn't declared." #~ msgstr "" #~ "Pećina koju pokušavate da učitate sadrži objekat koji nije prijavljen." #~ msgid "This is GNOME Stones" #~ msgstr "GNOM Kamenje" #~ msgid "Game to play" #~ msgstr "Vrsta igre" #~ msgid "FILENAME" #~ msgstr "Ime fajla" #~ msgid "" #~ "An error occured while loading the image file \"%s\".\n" #~ "Please make sure, that GNOME Stones is correctly installed!" #~ msgstr "" #~ "Greška se javila pri učitavanju slike „%s“.\n" #~ "Molimo vas da proverite vašu instalaciju GNOM kamenja" #~ msgid "GNOME Stones" #~ msgstr "GNOM Kamenje" #~ msgid "Game title" #~ msgstr "Naslov igre" #~ msgid "Congratulations, you win!" #~ msgstr "Čestitamo, pobedili ste!" #~ msgid "Game over!" #~ msgstr "Igra završena!" #~ msgid "Sokoban levels:" #~ msgstr "Sokoban nivoi: " #~ msgid "Mine through dirt and collect gems." #~ msgstr "Kopaj po blatu i pronalazi dragulje." #~ msgid "_Restart level" #~ msgstr "Ponovo pokreni nivo" #~ msgid "Restart the current level" #~ msgstr "Ponovo pokreni isti nivo" #~ msgid "Scanning private object directory..." #~ msgstr "Razmatram direktorijum sa privatnim objektima..." #~ msgid "Scanning public object directory..." #~ msgstr "Razmatram direktorijum sa javnim objektima..." #~ msgid "Filling game widget..." #~ msgstr "Popunjavam prozor igre..." #~ msgid "Scanning private game directory..." #~ msgstr "Razmatram privatni direktorijum igre..." #~ msgid "Scanning public game directory..." #~ msgstr "Razmatram javni direktorijum igre..." #~ msgid "Restoring preferences..." #~ msgstr "Vraćam postavke na stare vrednosti..." #~ msgid "You gained an extra life!" #~ msgstr "Dobili ste dodatni život!" #~ msgid "Seconds left: %d" #~ msgstr "Preostalo sekundi: %d" #~ msgid "Neither your chosen game nor the default game could be loaded." #~ msgstr "" #~ "Ni igra koju ste izabrali, ni standardna igra nije mogla da se učita." #~ msgid "Please make sure that GNOME Stones is correctly installed." #~ msgstr "Molimo vas da proverite vašu instalaciju GNOM kamenja" #~ msgid "" #~ "You may be able to select a different game from the preferences dialog." #~ msgstr "Možete izabrati neku drugu igru iz dijaloga sa postavkama." #~ msgid "GNOME Stones Preferences" #~ msgstr "GNOM Kamenje Postavke" #~ msgid "Caves" #~ msgstr "Pećine" #~ msgid "Device" #~ msgstr "Uređaj" #~ msgid "Joystick device:" #~ msgstr "Uređaj upravljačke palice" #~ msgid "Digital joystick emulation" #~ msgstr "Imitacija digitalne upravljačke palice" #~ msgid "Switch level:" #~ msgstr "Preći u nivo:" #~ msgid "_Joystick" #~ msgstr "Upravljačka palica" #~ msgid "Enable sound" #~ msgstr "Uključi _zvuk" #~ msgid "_Sound" #~ msgstr "_Zvuk" #~ msgid "Atari like scrolling" #~ msgstr "Atari tip skrolovanja" #~ msgid "Smooth scrolling" #~ msgstr "Glatko skrolovanje" #~ msgid "Always in the center" #~ msgstr "Uvek u centru" #~ msgid "_Misc." #~ msgstr "Razno" #~ msgid "Diamonds:" #~ msgstr "Dijamanti:" #~ msgid "Cave:" #~ msgstr "Pećina:" #~ msgid "Lives:" #~ msgstr "Života:" #~ msgid "Tutorial caves" #~ msgstr "Pećine za učenje" #~ msgid "Fit falling blocks together" #~ msgstr "Sastavljaj padajuće blokove" #~ msgid "Gnometris" #~ msgstr "GNOM tetris" #~ msgid "Image to use as background" #~ msgstr "Slika za pozadinu." #~ msgid "Image to use as background." #~ msgstr "Slika za pozadinu." #~ msgid "Image to use for drawing blocks" #~ msgstr "Slika koju koristiti za blokove" #~ msgid "Image to use for drawing blocks." #~ msgstr "Slika koju koristiti za blokove" #~ msgid "Level to start with" #~ msgstr "Početni nivo." #~ msgid "Level to start with." #~ msgstr "Početni nivo." #~ msgid "" #~ "The density of blocks in rows filled at the start of the game. The value " #~ "is between 0 (for no blocks) and 10 (for a completely filled row)." #~ msgstr "" #~ "Gustina blokova u redovima koji su već popunjeni na početku igre. Vrednost " #~ "je između 0 (bez blokova) i 10 (za potpuno popunjeni red)." #~ msgid "The density of filled rows" #~ msgstr "Koncetracija blokova u unapred popunjenim redovima:" #~ msgid "" #~ "The number of rows that are filled with random blocks at the start of the " #~ "game." #~ msgstr "Broj redova koji su popunjeni nasumičnim blokovima na početku igre." #~ msgid "The number of rows to fill" #~ msgstr "Broj popunjenih redova" #~ msgid "Whether to give blocks random colors" #~ msgstr "Da li da blokovi budu nasumičnih boja." #~ msgid "Whether to give blocks random colors." #~ msgstr "Da li da blokovi budu nasumičnih boja." #~ msgid "Whether to preview the next block" #~ msgstr "Da li imati uvid u sledeći blok." #~ msgid "Whether to preview the next block." #~ msgstr "Da li imati uvid u sledeći blok." #~ msgid "Whether to rotate counter clock wise" #~ msgstr "Da li blokove rotirati u pravcu suprotnom od kazaljke na satu." #~ msgid "Whether to rotate counter clock wise." #~ msgstr "Da li blokove rotirati u pravcu suprotnom od kazaljke na satu." #~ msgid "Set starting level (1-10)" #~ msgstr "Podesi početni nivo (1-10)" #~ msgid "LEVEL" #~ msgstr "NIVO" #~ msgid "Lines:" #~ msgstr "Linija: " #~ msgid "Paused" #~ msgstr "Pauza" #~ msgid "" #~ "Could not find the theme: \n" #~ "%s\n" #~ "\n" #~ "Please check your gnome-games installation" #~ msgstr "" #~ "Nemogu da nađem temu: \n" #~ "%s\n" #~ "\n" #~ "Proverite vašu instalaciju GNOM igara" #~ msgid "" #~ "Can't load the image: \n" #~ "%s\n" #~ "\n" #~ "Please check your gnome-games installation" #~ msgstr "" #~ "Nemogu da učitam sliku: \n" #~ "%s\n" #~ "\n" #~ "Proverite vašu instalaciju GNOM igara" #~ msgid "" #~ msgstr "" #~ msgid "Gnometris preferences" #~ msgstr "GNOM tetris postavke" #~ msgid "Setup" #~ msgstr "Podešavanja" #~ msgid "Number of pre-filled rows:" #~ msgstr "Broj unapred popunjenih redova:" #~ msgid "Density of blocks in a pre-filled row:" #~ msgstr "Koncetracija blokova u unapred popunjenim redovima:" #~ msgid "Starting Level:" #~ msgstr "Početni nivo:" #~ msgid "Operation" #~ msgstr "Proizvodim" #~ msgid "Preview next block" #~ msgstr "Prikazivanje sledećeg bloka" #~ msgid "Use random block colors" #~ msgstr "Nasumične boje blokova" #~ msgid "Rotate blocks counterclockwise" #~ msgstr "Okreći suprotno smeru kazaljke na satu" #~ msgid "Theme" #~ msgstr "Izgled" #~ msgid "Block image:" #~ msgstr "Slika na bloku: " #~ msgid "Background image:" #~ msgstr "Slika za pozadinu: " #~ msgid "" #~ "Written for my wife, Matylda\n" #~ "Send comments and bug reports to: janusz.gorycki@intel.com" #~ msgstr "" #~ "Napisano za moju ženu, Matildu\n" #~ "Komentare i prijave grešaka šaljite na: janusz.gorycki@intel.com" #~ msgid "Small" #~ msgstr "Malo" #~ msgid "Medium" #~ msgstr "Srednje" #~ msgid "Large" #~ msgstr "Veliko" #~ msgid "Custom" #~ msgstr "Nestandardno" #~ msgid "GNOME Mines" #~ msgstr "GNOM Mine" #~ msgid "Click a square, any square" #~ msgstr "Kliknite na kvadrat, bilo koji kvadrat" #~ msgid "Maybe they're all mines ..." #~ msgstr "Možda su sve mine..." #~ msgid "Faces:" #~ msgstr "Face:" #~ msgid "A Minesweeper clone." #~ msgstr "Izvedba Mina" #~ msgid "Field size" #~ msgstr "Veličina polja" #~ msgid "Custom size" #~ msgstr "Nestandardna Veličina" #~ msgid "Number of mines:" #~ msgstr "Broj mina:" #~ msgid "Horizontal:" #~ msgstr "Vodoravno:" #~ msgid "Vertical:" #~ msgstr "Uspravno:" #~ msgid "Use \"I'm not sure\" flags." #~ msgstr "Koristi „Nisam siguran“ zastavice." #~ msgid "GNOME Mines Preferences" #~ msgstr "Postavke GNOM Mina" #~ msgid "Width of grid" #~ msgstr "Širina mreže" #~ msgid "Height of grid" #~ msgstr "Dužina mreže" #~ msgid "Number of mines" #~ msgstr "Broj mina" #~ msgid "NUMBER" #~ msgstr "Broj" #~ msgid "Size of the board (1=small, 3=large)" #~ msgstr "Veličina table (1=mala, 3=velika)" #~ msgid "X location of window" #~ msgstr "X pozicija prozora" #~ msgid "Y location of window" #~ msgstr "Y pozicija prozora" #~ msgid "Flags:" #~ msgstr "Zastavice:" #~ msgid "Clear mines from a minefield" #~ msgstr "Ukloni mine sa minskog polja" #~ msgid "Mines" #~ msgstr "Mine" #~ msgid "Set to true to be able to mark squares as unknown." #~ msgstr "Uključi da bi mogao da označavaš polja kao nepoznata" #~ msgid "Use the unknown flag" #~ msgstr "Koristi zastavicu za nepoznato" #~ msgid "Sol_ve" #~ msgstr "Re_ši" #~ msgid "_2×2" #~ msgstr "_2x2" #~ msgid "Play on a 2×2 board" #~ msgstr "Igraj na 2x2 tabli" #~ msgid "_3×3" #~ msgstr "_3x3" #~ msgid "Play on a 3×3 board" #~ msgstr "Igraj na 3x3 tabli" #~ msgid "_4×4" #~ msgstr "_4x4" #~ msgid "Play on a 4×4 board" #~ msgstr "Igraj na 4x4 tabli" #~ msgid "_5×5" #~ msgstr "_5x5" #~ msgid "Play on a 5×5 board" #~ msgstr "Igraj na 5x5 tabli" #~ msgid "_6×6" #~ msgstr "_6x6" #~ msgid "Play on a 6×6 board" #~ msgstr "Igraj na 6x6 tabli" #~ msgid "_Up" #~ msgstr "_Gore" #~ msgid "Move the pieces up" #~ msgstr "Pomeri izabranu figuru gore" #~ msgid "_Left" #~ msgstr "_Levo" #~ msgid "Move the pieces left" #~ msgstr "Pomeri izabranu figuru levo" #~ msgid "_Right" #~ msgstr "De_sno" #~ msgid "Move the pieces right" #~ msgstr "Pomeri izabranu figuru desno" #~ msgid "_Down" #~ msgstr "_Dole" #~ msgid "Move the pieces down" #~ msgstr "Pomeri izabranu figuru dole" #~ msgid "_Move" #~ msgstr "_Pomeri" #~ msgid "Size of board (2-6)" #~ msgstr "Veličina table (2-6)" #~ msgid "SIZE" #~ msgstr "Veličina" #~ msgid "Puzzle solved! Well done!" #~ msgstr "Slagalica rešena! Svaka čast!" #~ msgid "Puzzle solved!" #~ msgstr "Slagalica rešena!" #~ msgid "Game paused" #~ msgstr "... Igra je pauzirana ..." #~ msgid "Playing %d×%d board" #~ msgstr "Igra se na %dx%d tabli" #~ msgid "A Tetravex clone." #~ msgstr "Tetraveks" #~ msgid "Play a puzzle game matching tiles together" #~ msgstr "Igraj slagalicu" #~ msgid "Tetravex" #~ msgstr "Tetraveks" #~ msgid "" #~ "The height of the playing window in pixels. At minimum it should be 240." #~ msgstr "Visina prozora za igru u tačkama. Mora da bude bar 240." #~ msgid "The height of the window" #~ msgstr "Visina prozora" #~ msgid "The size of the playing grid" #~ msgstr "Broj polja za igru" #~ msgid "" #~ "The value of this key is used to decide the size of the playing grid. The " #~ "valid values are 2 to 8, anything else gets set to 3." #~ msgstr "" #~ "Vrednost ovog parametra se koristi da se odluči o veličini mreže za igru. " #~ "Moguće postavke su od 2 do 8, sve drugo se postavlja na 3 automatski." #~ msgid "" #~ "The width of the playing window in pixels. At minimum it should be 320." #~ msgstr "Širina prozora za igru u tačkama. Mora da bude bar 320." #~ msgid "The width of the window" #~ msgstr "Širina prozora" #~ msgid "3" #~ msgstr "3" #~ msgid "4" #~ msgstr "4" #~ msgid "5" #~ msgstr "5" #~ msgid "6" #~ msgstr "6" #~ msgid "7" #~ msgstr "7" #~ msgid "_Novice" #~ msgstr "_Početni" #~ msgid "_Medium" #~ msgstr "_Srednji" #~ msgid "_Advanced" #~ msgstr "_Napredni" #~ msgid "Level completed. Well done." #~ msgstr "Nivo završen. Svaka čast." #~ msgid "Moves:" #~ msgstr "Potezi:" #~ msgid "Could not find '%s' pixmap file\n" #~ msgstr "Slika „%s“ nije pronađena\n" #~ msgid "Welcome to GNOME Klotski" #~ msgstr "Dobrodošli u GNOM Klotski" #~ msgid "Playing level %s" #~ msgstr "Igrate nivo %s" #~ msgid "A Klotski clone" #~ msgstr "Igra Klotski" #~ msgid "Klotski" #~ msgstr "Igra Klotski" #~ msgid "Solve puzzles by sliding blocks" #~ msgstr "Rešavaj slagalice pomeranjem blokova" #~ msgid "Already used! Where do you want to put that?" #~ msgstr "Već iskorišćeno! Gde želite da ga postavite?" #~ msgid "Play a poker-style dice game" #~ msgstr "Igraj igru kockama u fazonu pokera" #~ msgid "Tali" #~ msgstr "Jamb" #~ msgid "" #~ "Choose whether or not to insert a delay between the computer's dice rolls " #~ "so the player can follow what it is doing." #~ msgstr "" #~ "Izaberite da li se ili ne čeka između bacanja kockica računara kako bi " #~ "igrač mogao da prati šta računar radi." #~ msgid "Delay between rolls" #~ msgstr "Pravi pauzu između bacanja" #~ msgid "Display the computer's thoughts" #~ msgstr "Prikazuj razmišljanja računara" #~ msgid "" #~ "If set to true, a dump of the AI's working will be done to standard " #~ "output." #~ msgstr "" #~ "Ukoliko je postavljeno, prikaz kako radi AI će biti ispisan na standardni " #~ "izlaz." #~ msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]" #~ msgstr "[Čovek,Miljenko,Gojnik,Savudin,Vukašin,Goran]" #~ msgid "GNOME Tali" #~ msgstr "GNOM Jamb" #~ msgid "%s wins the game with %d point" #~ msgid_plural "%s wins the game with %d points" #~ msgstr[0] "%s je pobedio sa %d poenom" #~ msgstr[1] "%s je pobedio sa %d poena" #~ msgstr[2] "%s je pobedio sa %d poena" #~ msgid "Computer playing for %s" #~ msgstr "Računar igra kao %s" #~ msgid "%s! -- You're up." #~ msgstr "%s! -- Vaš red." #~ msgid "You're only allowed three rolls! Select a score box." #~ msgstr "Samo vam je tri bacanja dozvoljeno! Izaberite polje za upis." #~ msgid "GNOME version (1998):" #~ msgstr "Izdanje za Gnoma (1998):" #~ msgid "Curses version (1992):" #~ msgstr "Izdanje za curses (1992):" #~ msgid "A sort of poker with dice and less money." #~ msgstr "Vrsta pokera sa kockicom i manje novca" #~ msgid "Cheater! Any high scores will not be recorded." #~ msgstr "Varalice! Vaš rezultat se neće beležiti." #~ msgid "Select dice to re-roll, press Roll!, or select score slot." #~ msgstr "" #~ "Izaberite kockice koje hoćete ponovo da bacate, i pritisnite Bacaj!, ili " #~ "izaberite polje za upis." #~ msgid "Roll!" #~ msgstr "Bacaj ! " #~ msgid "Calculate random die throws (debug)" #~ msgstr "Izračunaj nasumična smrtna bacanja" #~ msgid "Delay computer moves" #~ msgstr "Pravi pauze između poteza računara" #~ msgid "Show high scores and exit" #~ msgstr "Prikaži najbolje rezultate i izađi" #~ msgid "Display computer thoughts" #~ msgstr "Prikazuj razmišljanja računara" #~ msgid "Number of computer opponents" #~ msgstr "Broj računar-protivnika" #~ msgid "Number of human opponents" #~ msgstr "Broj ljudskih protivnika" #~ msgid "Current game will complete with original number of players." #~ msgstr "" #~ "Igra koje trenutno traje će biti završena sa prvobitnim brojem igrača." #~ msgid "GTali Preferences" #~ msgstr "Jamb postavke" #~ msgid "Human Players" #~ msgstr "Ljudi igrači" #~ msgid "Computer Opponents" #~ msgstr "Računar-protivnici" #~ msgid "Number of opponents:" #~ msgstr "Broj protivnika:" #~ msgid "1s [total of 1s]" #~ msgstr "Jedinice" #~ msgid "2s [total of 2s]" #~ msgstr "Dvojke" #~ msgid "3s [total of 3s]" #~ msgstr "Trojke" #~ msgid "4s [total of 4s]" #~ msgstr "Četvorke" #~ msgid "5s [total of 5s]" #~ msgstr "Petice" #~ msgid "6s [total of 6s]" #~ msgstr "Šestice" #~ msgid "3 of a Kind [total]" #~ msgstr "Tri iste" #~ msgid "4 of a Kind [total]" #~ msgstr "Poker" #~ msgid "Full House [25]" #~ msgstr "Ful Haus" #~ msgid "Small Straight [30]" #~ msgstr "Mali niz [30]" #~ msgid "Large Straight [40]" #~ msgstr "Veliki niz [40]" #~ msgid "Yahtzee [50]" #~ msgstr "Jamb" #~ msgid "Chance [total]" #~ msgstr "Šansa [ukupno]" #~ msgid "Lower Total" #~ msgstr "Donji zbir" #~ msgid "Grand Total" #~ msgstr "Veliki zbir" #~ msgid "Upper total" #~ msgstr "Gornji zbir" #~ msgid "Bonus if >62" #~ msgstr "Bonus ukoliko je >62" #~ msgid "How many times do you wish to roll?" #~ msgstr "Koliko puta želite da bacate? " #~ msgid "Generating ..." #~ msgstr "Proizvodim..." #~ msgid "Results" #~ msgstr "Rezultati" #~ msgid "Num Rolls" #~ msgstr "Broj Bacanja" #~ msgid "Total" #~ msgstr "Ukupno" #~ msgid "Iagno server to use" #~ msgstr "Jagno server koji treba koristiti" #~ msgid "Iagno" #~ msgstr "Jagno" #~ msgid "GNOME version of the popular Othello disk flipping game." #~ msgstr "Gnom verzija popularne igre Otelo" #~ msgid "Could not find '%s' pixmap file for Iagno\n" #~ msgstr "Nisam mogao da nađem sliku „%s“ za Jagno\n" #~ msgid "Welcome to Iagno!" #~ msgstr "Dobrodošli u Jagno!" #~ msgid "Play a game of Reversi" #~ msgstr "Igraj Reversi" #~ msgid "Network initialization complete." #~ msgstr "Pokretanje mreže završeno." #~ msgid "Network shutdown in progress." #~ msgstr "Gašenje mreže je u toku." #~ msgid "The remote player disconnected" #~ msgstr "Udaljeni igrač se isključio" #~ msgid "Error occurred during connect attempt." #~ msgstr "Greška pri pokušaju povezivanja." #~ msgid "Connection succeeded, waiting for opponent" #~ msgstr "Povezivanje uspelo, čekam protivnika" #~ msgid "Error occurred during write." #~ msgstr "Greška pri upisu." #~ msgid "Invalid move attempted" #~ msgstr "Pokušaj nepostojećeg poteza" #~ msgid "Invalid game data (set_peer)" #~ msgstr "Nepostojeći podatak (set_peer)" #~ msgid "Peer introduction complete" #~ msgstr "Upoznavanje strana završeno" #~ msgid "Invalid game data (move)" #~ msgstr "Nepostojeći podatak (move)" #~ msgid "Cleaning up connection" #~ msgstr "Čistim konekciju" #~ msgid "Connection in progress..." #~ msgstr "Povezivanje je u toku..." #~ msgid "Connection failed" #~ msgstr "Povezivanje nije uspelo" #~ msgid "No game server defined" #~ msgstr "Nijedan server za igru nije naznačen" #~ msgid "Iagno Preferences" #~ msgstr "Jagno postavke" #~ msgid "Use quick moves" #~ msgstr "Brzi potezi" #~ msgid "Stagger flips" #~ msgstr "Nesigurno okretanje" #~ msgid "Show grid" #~ msgstr "Prikazuj mrežu" #~ msgid "The default configuration values could not be retrieved correctly." #~ msgstr "Standardne vrednosti podešavanja nisu mogle da se pravilno podese" #~ msgid "" #~ "Please check your GConf configuration, specifically that the schemas have " #~ "been installed correctly." #~ msgstr "" #~ "Prvobitne vrednosti podešavanja nisu mogle biti dobijene ispravno. " #~ "Proverite svoja podešavanja Gonfiguratora, posebno da li su šeme " #~ "instalirano ispravno." #~ msgid "Easy" #~ msgstr "Lako" #~ msgid "Difficult" #~ msgstr "Teško" #~ msgid "Confounding Cross" #~ msgstr "Zbunjujući krst" #~ msgid "Pyramid's Walls" #~ msgstr "Zidovi pirmaide" #~ msgid "Tic-Tac-Toe" #~ msgstr "Iks-oks" #~ msgid "Cloud" #~ msgstr "Oblak" #~ msgid "Red Dragon" #~ msgstr "Crveni zmaj" #~ msgid "Four Bridges" #~ msgstr "Četiri mosta" #~ msgid "New game with _seed..." #~ msgstr "Nova igra sa poetnom _vrednošću..." #~ msgid "Start a new game giving a seed number..." #~ msgstr "Počinje novu igru sa zadatom početnom vrednošću..." #~ msgid "Shu_ffle tiles" #~ msgstr "Me_šanje špilova" #~ msgid "Shuffle tiles" #~ msgstr "Mešanje špilova" #~ msgid "Undo previous move" #~ msgstr "Vrati potez" #~ msgid "Get a hint" #~ msgstr "Traži savet" #~ msgid "Shuffle" #~ msgstr "Mešaj" #~ msgid "" #~ "This new mapset will take effect when you start a new game, or when " #~ "Mahjongg is restarted." #~ msgstr "" #~ "Nova mapa će imati učinka kada započnete novu igru, ili kada restartujete " #~ "mahjong" #~ msgid "These tiles don't match." #~ msgstr "Ovi špilovi se ne poklapaju." #~ msgid "There are no more moves." #~ msgstr "Nema više poteza." #~ msgid "Preferences" #~ msgstr "Osobine" #~ msgid "Tiles" #~ msgstr "Slike" #~ msgid "Tile Set" #~ msgstr "Špil" #~ msgid "Maps" #~ msgstr "Mape" #~ msgid "Select Map" #~ msgstr "Biraj Mapu:" #~ msgid "Colors" #~ msgstr "Boje" #~ msgid "Background Color" #~ msgstr "Pozadina:" #~ msgid "Warnings" #~ msgstr "Upozorenja" #~ msgid "Warn when tiles don't match" #~ msgstr "Upozori kada se slike ne poklapaju" #~ msgid "Tiles:" #~ msgstr "Slike" #~ msgid "GNOME Mahjongg" #~ msgstr "GNOM Mahjong" #~ msgid "GNOME version of the Eastern tile game, Mahjongg." #~ msgstr "Gnom verzija Istočnjačke igre, Mahjong." #~ msgid "... Game paused ..." #~ msgstr "... Igra je pauzirana ..." #~ msgid "Game Number:" #~ msgstr "Igra broj:" #~ msgid "Mahjongg" #~ msgstr "Mahjong" #~ msgid "Sorry, I was unable to find a playable configuration." #~ msgstr "Žao nam je, ali nemožemo da nađemo igriva podešavanja." #~ msgid "Tiles Left:" #~ msgstr "Figura preostalo: " #~ msgid "Moves Left:" #~ msgstr "Poteza preostalo: " #~ msgid "Welcome to GNOME Mahjongg!" #~ msgstr "Dobrodošli u GNOM Mahjong!" #~ msgid "Disassemble a pile of tiles by removing matching pairs" #~ msgstr "Raskloni gomilu pločica uklanjanjem odgovarajućih parova" #~ msgid "" #~ "The requested height of the main window in pixels. Note that the widgets " #~ "the window contains are at least 200 pixels high." #~ msgstr "" #~ "Zahtevana visina glavnog prozora kao broj tačaka. Primetite da su " #~ "elementi koje sadrži prozor visine najmanje 200 tačaka." #~ msgid "" #~ "The requested width of the main window in pixels. Note that the widgets " #~ "the window contains are at least 320 pixels wide." #~ msgstr "" #~ "Zahtevana širina glavnog prozora kao broj tačaka. Primetite da su " #~ "elementi koje sadrži prozor širin najmanje 320 tačaka." #~ msgid "%d stone selected" #~ msgid_plural "%d stones selected" #~ msgstr[0] "izabran je %d kamen" #~ msgstr[1] "izabrano je %d kamena" #~ msgstr[2] "izabrano je %d kamena" #~ msgid "No stones selected" #~ msgstr "Nema izabranog kamenja" #~ msgid "The Same GNOME" #~ msgstr "GNOM Isto-isto" #~ msgid "" #~ "Could not find the theme:\n" #~ "%s\n" #~ "\n" #~ "Please check your Same GNOME installation." #~ msgstr "" #~ "Nemogu da nađem temu:\n" #~ "%s\n" #~ "\n" #~ "Proverite vašu GNOM Isto-isto instalaciju." #~ msgid "" #~ "Same GNOME can't load the image file:\n" #~ "%s\n" #~ "\n" #~ "Please check your Same GNOME installation" #~ msgstr "" #~ "GNOM Isto-isto nemoža da učita sliku:\n" #~ "%s\n" #~ "\n" #~ "Proverite vašu GNOM Isto-isto instalaciju" #~ msgid "Same GNOME Preferences" #~ msgstr "Postavke GNOM Isto-Isto" #~ msgid "Same GNOME" #~ msgstr "GNOM Isto-isto" #~ msgid "Original idea from KDE's same game program." #~ msgstr "Ideja dolazi od KDE-ove isto-isto igre." #~ msgid "Welcome to Same GNOME!" #~ msgstr "Dobrodošli u GNOM Isto-isto!" #~ msgid "Remove groups of balls to try and clear the screen" #~ msgstr "Uklanjaj grupe loptica kako bi očistio ceo ekran" #~ msgid "Background Color:" #~ msgstr "Pozadina:" #~ msgid "Game Name" #~ msgstr "Ime igre" #~ msgid "Loading images..." #~ msgstr "Učitavanje slika..." #~ msgid "Dealing game..." #~ msgstr "Delim karte..." #~ msgid "Initializing scheme..." #~ msgstr "Postavljam šemu..." #~ msgid "Draw grid" #~ msgstr "Nacrtaj mrežu" #~ msgid "Name of the theme file to use." #~ msgstr "Ime teme koja će se koristiti." #~ msgid "One corresponds to speaker beeps, two to audio files." #~ msgstr "Jedan odgovara pištanje zvučnika, a dva zvučne fajlove." #~ msgid "Sound type" #~ msgstr "Tip zvuka" #~ msgid "Theme file" #~ msgstr "Ime fajla sa temom" #~ msgid "Whether or not to display grid lines on the game board." #~ msgstr "Da li prikazivati mrežu linija na tabli za igru." #~ msgid "Who starts" #~ msgstr "Ko počinje" #~ msgid "" #~ "Zero is Player One, one is Player Two and two corresponds to players " #~ "taking turns." #~ msgstr "" #~ "Nula je prvi igrač, jedan drugi igrač, a dva je da se igrači smenjuju." #~ msgid "" #~ "Zero is human; one through four correspond to the level of the computer " #~ "player." #~ msgstr "Nula je čovek.a od jedan do četiri su nivoi računara kao protivnika" #~ msgid "Gnect Scores" #~ msgstr "Rezultati" #~ msgid "Draw _grid" #~ msgstr "Prikaži mrežu" #~ msgid "Show or hide the grid" #~ msgstr "Prikaži ili sakrij mrežu" #~ msgid "Initial window placement" #~ msgstr "Početne pozicije prozora" #~ msgid "GEOMETRY" #~ msgstr "Geometrija" #~ msgid "Random number seed" #~ msgstr "Proizvoljna početna vrednost" #~ msgid "SEED" #~ msgstr "Početna Vrednost" #~ msgid "Initial theme file (excluding path)" #~ msgstr "Početni fajl teme" #~ msgid "Debugging level (4 for random seed)" #~ msgstr "Stepen pronalaženja grešaka (4 za proizvoljnu vrednost)" #~ msgid "%s: no themes available\n" #~ msgstr "%s: tema nije dostupna\n" #~ msgid "" #~ "Applying this change to Player Selection\n" #~ "will end the current game" #~ msgstr "Izvršavanje ovih izmena podešavanja igrača okončaće trenutnu igru." #~ msgid "Error loading theme" #~ msgstr "Greška pri učitavanju teme" #~ msgid "Non-Velena / Simple" #~ msgstr "Bez-Velene / Jednostavno" #~ msgid "Velena / Weak" #~ msgstr "Velena / Slabo" #~ msgid "Velena / Medium" #~ msgstr "Velena / Srednje" #~ msgid "Velena / Strong" #~ msgstr "Velena / Jako" #~ msgid "Always Player 1" #~ msgstr "Uvek Igrač 1" #~ msgid "Always Player 2" #~ msgstr "Uvek Igrač 2" #~ msgid "Take turns" #~ msgstr "Smenjivanje" #~ msgid "_Player Selection" #~ msgstr "Izbor igrača" #~ msgid "Who starts?" #~ msgstr "Ko počinje?" #~ msgid "Appearance and Behaviour" #~ msgstr "Izgled i ponašanje" #~ msgid "Theme Selection:" #~ msgstr "Izbor teme:" #~ msgid "Sound Type" #~ msgstr "Tip zvuka" #~ msgid "Speaker beep" #~ msgstr "Pištanje" #~ msgid "GNOME sound" #~ msgstr "GNOM zvuk" #~ msgid "This can be set up using the GNOME Control Center" #~ msgstr "Ovo se može podesiti korišćenjem GNOM Centra za kontrolu" #~ msgid "Keyboard Control" #~ msgstr "Kontrola sa tastature:" #~ msgid "Drop counter" #~ msgstr "Resetuj brojač" #~ msgid "Black" #~ msgstr "Crni" #~ msgid "White" #~ msgstr "Beli" #~ msgid "Grey" #~ msgstr "Sivi" #~ msgid "Pink" #~ msgstr "Roze" #~ msgid "Brown" #~ msgstr "Braon" #~ msgid "AisleRiot Preferences" #~ msgstr "Postavke Pasijansa" #~ msgid "Game Status" #~ msgstr "Stanje igre" #~ msgid "Toggle sound" #~ msgstr "Uključi/Isključi zvuk" #~ msgid "Tile Background" #~ msgstr "Pozadinska slika:" #~ msgid "Could not find file %s" #~ msgstr "Nemogu da nađem fajl %s" #~ msgid "NW" #~ msgstr "SZ" #~ msgid "N" #~ msgstr "S" #~ msgid "NE" #~ msgstr "SI" #~ msgid "W" #~ msgstr "Z" #~ msgid "E" #~ msgstr "I" #~ msgid "SW" #~ msgstr "JZ" #~ msgid "S" #~ msgstr "J" #~ msgid "SE" #~ msgstr "SI" #~ msgid "Predefined Set 1" #~ msgstr "Unapred podešeni tip 1" #~ msgid "Predefined Set 2" #~ msgstr "Unapred podešeni tip 2" #~ msgid "" #~ "The side length of an individual game tile. The minimum is 40, the " #~ "maximum is set depending on screen height. The correct way to set this is " #~ "by resizing the window." #~ msgstr "" #~ "Strana pojedinačnog dela slagalice. Najmanje je 40, a najviše zavisi od " #~ "veličine ekrana. Najpodesniji način za podešavanje istog je menjanje " #~ "veličine prozora." #~ msgid "The size of a tile" #~ msgstr "Veličina pločice" #~ msgid "Show thoughts during turn" #~ msgstr "Prikazuj razmišljanja tokom reda" #~ msgid "Optional Rules" #~ msgstr "Neobavezna pravila" #~ msgid "Extra Yahtzee Bonus" #~ msgstr "Dodatni Jamb bonus" #~ msgid "Enforce Joker Rules" #~ msgstr "Naznači DŽoker Pravila" monkey-bubble-0.4.0/po/sv.po0000644000175000017500000003125210447773457012622 00000000000000# Swedish messages for monkey-bubble. # Copyright (C) 2004, 2006 Free Software Foundation, Inc. # Christian Rose , 2004. # Daniel Nylander , 2006. # # $Id: sv.po,v 1.3 2006/04/18 22:35:57 dnylande Exp $ # msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2006-04-12 20:16+0200\n" "PO-Revision-Date: 2006-04-18 23:17+0100\n" "Last-Translator: Daniel Nylander \n" "Language-Team: Swedish \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: ../data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Tangentbordsgenvägar" #: ../data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Snabbtangenter:" #: ../data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "Kan inte skapa server !\n" "\n" "" #: ../data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Skapa nätverksspel" #: ../data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Spela nätverksspel" #: ../data/monkey-bubble.glade.h:9 #: ../monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: ../data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Nytt enspelarspel" #: ../data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Nytt tvåspelarspel" #: ../data/monkey-bubble.glade.h:12 #: ../src/ui/ui-main.c:408 #: ../src/ui/ui-main.c:540 msgid "Pause game" msgstr "Pausa spel" #: ../data/monkey-bubble.glade.h:13 #: ../src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Stoppa spel" #: ../data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Varning" #: ../data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_Om" #: ../data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Innehåll" #: ../data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "_Spel" #: ../data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "_Hjälp" #: ../data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Inställningar" #: ../data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Ettspelarspel" #: ../data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Tvåspelarspel" #: ../data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: ../data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: ../data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Vänster" #: ../data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Paus" #: ../data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Gör paus i spelet" #: ../data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Avsluta spelet" #: ../data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Höger" #: ../data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Stoppa spelet" #: ../data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Upp" #: ../data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: ../data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: ../data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "vänstertangent för spelare ett" #: ../data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "vänstertangent för spelare två" #: ../data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "högertangent för spelare ett" #: ../data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "högertangent för spelare två" #: ../data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: ../data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "skjuttangent för spelare ett" #: ../data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "skjuttangent för spelare två" #: ../data/netgame.glade.h:1 msgid "*" msgstr "*" #: ../data/netgame.glade.h:2 #: ../data/netserver.glade.h:1 msgid "Network game" msgstr "Nätverksspel" #: ../data/netgame.glade.h:3 msgid "Number of games :" msgstr "Antal spel :" #: ../data/netgame.glade.h:4 msgid "Number of players :" msgstr "Antal spelare :" #: ../data/netgame.glade.h:5 #: ../data/netserver.glade.h:4 #: ../src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Avsluta spelet" #: ../data/netgame.glade.h:6 #: ../data/netserver.glade.h:5 msgid "Ready" msgstr "Redo" #: ../data/netgame.glade.h:7 msgid "_Go" msgstr "_Gå" #: ../data/netgame.glade.h:8 msgid "_Server" msgstr "_Server" #: ../data/netserver.glade.h:2 msgid "Number of game" msgstr "Antal spel" #: ../data/netserver.glade.h:3 msgid "Number of players" msgstr "Antal spelare" #: ../data/netserver.glade.h:6 msgid "Start Game" msgstr "Starta spel" #: ../monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Arkadspelet Monkey Bubble" #: ../src/ui/eggcellrendererkeys.c:160 #: ../src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Snabbtangent" #: ../src/ui/eggcellrendererkeys.c:170 #: ../src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Snabbtangentsmodifierare" #: ../src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Snabbtangentsläge" #: ../src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Typen av snabbtangent." #: ../src/ui/eggcellrendererkeys.c:219 #: ../src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Inaktiverad" #: ../src/ui/eggcellrendererkeys.c:330 #: ../src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Ange en ny snabbtangent, eller tryck Backspace för att tömma" #: ../src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Ange en ny snabbtangent" #: ../src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Nytt spel för en spelare" #: ../src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Nytt spel för två spelare" #: ../src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Pausa/Återuppta" #: ../src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Helskärmsläge" #: ../src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Normal storlek" #: ../src/ui/keyboard-properties.c:101 #: ../src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "sikta vänster" #: ../src/ui/keyboard-properties.c:103 #: ../src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "sikta höger" #: ../src/ui/keyboard-properties.c:105 #: ../src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "skjut" #: ../src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Spelare 1" #: ../src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Spelare 2" #: ../src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Spel" #: ../src/ui/keyboard-properties.c:125 msgid "View" msgstr "Visa" #: ../src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Ett fel uppstod vid inläsning av konfiguration från %s. (%s)\n" # Mycket osäker #: ../src/ui/keyboard-properties.c:352 #, c-format msgid "There was an error subscribing to notification of terminal keybinding changes. (%s)\n" msgstr "Det inträffade ett fel vid prenumeration på notifieringar för ändringar av terminalens tangentbindningar. (%s)\n" #: ../src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Ett fel uppstod vid inläsning av terminaltangentbindning. (%s)\n" #: ../src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Värdet för konfigurationstangenten %s är inte giltig; värdet är \"%s\"\n" #: ../src/ui/keyboard-properties.c:434 #, c-format msgid "There was an error loading config value for whether to use menubar access keys. (%s)\n" msgstr "Det inträffade ett fel vid inläsning av konfigurationsvärde för huruvida menyraden åtkomsttangenter ska användas. (%s)\n" #: ../src/ui/keyboard-properties.c:448 #, c-format msgid "There was an error subscribing to notification on changes on whether to use menubar access keys (%s)\n" msgstr "Det inträffade ett fel vid prenumeration på notifieringar för ändringar på huruvida menyradens åtkomsttangenter ska användas (%s)\n" #: ../src/ui/keyboard-properties.c:459 #, c-format msgid "There was an error loading config value for whether to use menu accelerators. (%s)\n" msgstr "Det inträffade ett fel vid inläsning av konfigurationsvärde för huruvida menysnabbtangenter ska användas. (%s)\n" #: ../src/ui/keyboard-properties.c:475 #, c-format msgid "There was an error subscribing to notification for use_menu_accelerators (%s)\n" msgstr "Det inträffade ett fel vid prenumation på notifiering för use_menu_accelerators (%s)\n" #: ../src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Fel vid information om ändring av snabbtangent till konfigurationsdatabasen: %s\n" #: ../src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Fel vid inställning av ny snabbtangent i konfigurationsdatabasen: %s\n" #: ../src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Åtgärd" #: ../src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "Snabb_tangent" #: ../src/ui/ui-main.c:533 msgid "Resume game" msgstr "Återuppta spel" #: ../src/ui/ui-main.c:618 msgid "translator_credits" msgstr "" "Daniel Nylander\n" "Christian Rose\n" "Skicka synpunkter på översättningen till tp-sv@listor.tp-sv.se" #: ../src/ui/ui-main.c:626 msgid "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply remove all Bubbles by the creation of unicolor triplets." msgstr "Monkey Bubble är ett arkadspel för GNOME-skrivbordet. Ta helt enkelt bort alla bubblor genom att få ihop tre bubblor av samma färg." #: ../src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "Ett fel uppstod vid visning av hjälpen: %s" #: ../src/ui/ui-network-server.c:159 #: ../src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "_Spelarnamn" #: ../src/ui/ui-network-server.c:166 #: ../src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "_Ägare" #: ../src/ui/ui-network-server.c:173 #: ../src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "_Redo" #~ msgid "Players" #~ msgstr "Spelare" #~ msgid "Network" #~ msgstr "Nätverk" #~ msgid "Go" #~ msgstr "Gå" #~ msgid "Server" #~ msgstr "Server" #~ msgid "Aim left" #~ msgstr "Sikta vänster" #~ msgid "Aim right" #~ msgstr "Sikta höger" #~ msgid "Shoot" #~ msgstr "Skjut" #~ msgid "_View" #~ msgstr "_Visa" #~ msgid "Action" #~ msgstr "Åtgärd" #~ msgid "New" #~ msgstr "Nytt" #~ msgid "Help" #~ msgstr "Hjälp" #~ msgid "_Preferences" #~ msgstr "_Inställningar" #~ msgid "Left key for player one" #~ msgstr "Vänstertangent för spelare ett" #~ msgid "Left key for player two" #~ msgstr "Vänstertangent för spelare två" #~ msgid "Right key for player one" #~ msgstr "Högertangent för spelare ett" #~ msgid "Right key for player two" #~ msgstr "Högertangent för spelare två" #~ msgid "Shoot key for player one" #~ msgstr "Skjuttangent för spelare ett" #~ msgid "Shoot key for player two" #~ msgstr "Skjuttangent för spelare två" #~ msgid "Congratulations." #~ msgstr "Gratulerar." #~ msgid "You won!!!" #~ msgstr "Du vann!" #~ msgid "Game over." #~ msgstr "Spelet är över." #~ msgid "Select Game" #~ msgstr "Välj spel" #~ msgid "Seed" #~ msgstr "Slumptalsfrö" #~ msgid "Rules" #~ msgstr "Regler" #~ msgid "Game _options..." #~ msgstr "Spel_alternativ..." #~ msgid "Modify the options for this game" #~ msgstr "Ändra alternativen för det här spelet" #~ msgid "_Toolbar" #~ msgstr "_Verktygsrad" #~ msgid "Show or hide the toolbar" #~ msgstr "Visa eller dölj verktygsraden" #~ msgid "_Select..." #~ msgstr "_Välj..." #~ msgid "Select a different game" #~ msgstr "Välj ett annat spel" #~ msgid "Restart" #~ msgstr "Starta om" #~ msgid "Restart the game" #~ msgstr "Starta om spelet" #~ msgid "Select" #~ msgstr "Välj" #~ msgid "Undo" #~ msgstr "Ångra" #~ msgid "Undo the last move" #~ msgstr "Ångrar det senaste draget" #~ msgid "Redo the undone move" #~ msgstr "Gör om det ångrade draget" #~ msgid "Hint" #~ msgstr "Tips" #~ msgid "Get a hint for your next move" #~ msgstr "Få tips angående ditt nästa drag" #~ msgid "Score:" #~ msgstr "Poäng:" #~ msgid "Time:" #~ msgstr "Tid:" #~ msgid "Variation on game rules" #~ msgstr "Variant av spelreglerna" #~ msgid "NAME" #~ msgstr "NAMN" #~ msgid "Initializing scheme..." #~ msgstr "Initierar scheme..." #~ msgid "_Rules" #~ msgstr "_Regler" #~ msgid "Name" #~ msgstr "Namn" monkey-bubble-0.4.0/po/tr.po0000644000175000017500000002100510036037360012566 00000000000000# translation of monkey-buble to Turkish # Copyright (C) 2000,2001,2002,2003, 2004 Free Software Foundation, Inc. # Baris Cicek , 2004. # msgid "" msgstr "" "Project-Id-Version: monkey-buble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-04-10 21:17+0300\n" "PO-Revision-Date: 2004-04-10 21:33+0300\n" "Last-Translator: Baris Cicek \n" "Language-Team: Turkish \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Klavye Kısayolları" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Kısayol Tuşları:" #: data/monkey-bubble.glade.h:1 msgid "Create network game" msgstr "Ay oyunu oluştur" #: data/monkey-bubble.glade.h:2 msgid "Join _network game" msgstr "_Ağ oyununa katıl" #: data/monkey-bubble.glade.h:3 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: data/monkey-bubble.glade.h:4 msgid "New 1 player" msgstr "Yeni 1 oyuncu" #: data/monkey-bubble.glade.h:5 msgid "New 2 players" msgstr "Yeni 2 oyuncu" #: data/monkey-bubble.glade.h:6 src/ui/ui-main.c:391 src/ui/ui-main.c:521 msgid "Pause game" msgstr "Oyunu duraklat" #: data/monkey-bubble.glade.h:7 src/ui/keyboard-properties.c:85 msgid "Stop game" msgstr "Oyunu durdur" #: data/monkey-bubble.glade.h:8 msgid "_About" msgstr "_Hakkında" #: data/monkey-bubble.glade.h:9 msgid "_Contents" msgstr "_İçerik" #: data/monkey-bubble.glade.h:10 msgid "_Game" msgstr "_Oyun" #: data/monkey-bubble.glade.h:11 msgid "_Help" msgstr "_Yardım" #: data/monkey-bubble.glade.h:12 msgid "_Settings" msgstr "_Ayarlar" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "1 oyunculu oyun" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "2 oyunculu oyun" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Sol" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Duraklat" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Oyunu duraklat" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Oyundan çık" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Sağ" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Oyunu durdur" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Yukarı" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "birinci oyuncu için sol tuşu" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "ikinci oyuncu için sol tuşu" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "birinci oyuncu için sağ tuşu" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "ikinci oyuncu için sağ tuşu" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "birinci oyuncu için atış tuşu" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "ikinci oyuncu için atış tuşu" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 msgid "Network game" msgstr "Ağ oyunu" #: data/netgame.glade.h:3 msgid "Players" msgstr "Oyuncular" #: data/netgame.glade.h:4 src/ui/keyboard-properties.c:87 msgid "Quit game" msgstr "Oyundan çık" #: data/netgame.glade.h:5 msgid "Ready" msgstr "Hazır" #: data/netgame.glade.h:6 msgid "Start Game" msgstr "Oyunu Başlat" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Git" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Sunucu" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Monkey Bubble Savaş Oyun" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Hızlandırı tuş" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Hızlandırıcı değiştiricileri" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Hızlandırıcı Kipi" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Hızlandırıcı türü." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:764 msgid "Disabled" msgstr "Kapalı" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Yeni bir hızlandırıcı girin, ya da Backspace tuşuna basarak temizleyin" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Yeni bir hızlandırıcı girin" #: src/ui/keyboard-properties.c:79 msgid "New game 1 player" msgstr "Yeni oyun 1 oyuncu" #: src/ui/keyboard-properties.c:81 msgid "New game 2 player" msgstr "Yeni oyun 2 oyuncu" #: src/ui/keyboard-properties.c:83 msgid "Pause/Resume" msgstr "Duraklat/Devam et" #: src/ui/keyboard-properties.c:93 msgid "Full Screen" msgstr "Tam Ekran" #: src/ui/keyboard-properties.c:95 msgid "Normal Size" msgstr "Normal Boyut" #: src/ui/keyboard-properties.c:100 src/ui/keyboard-properties.c:110 msgid "aim left" msgstr "sola hedefle" #: src/ui/keyboard-properties.c:102 src/ui/keyboard-properties.c:112 msgid "aim right" msgstr "sağa hedefle" #: src/ui/keyboard-properties.c:104 src/ui/keyboard-properties.c:114 msgid "shoot" msgstr "atış" #: src/ui/keyboard-properties.c:121 msgid "Player 1" msgstr "Oyuncu 1" #: src/ui/keyboard-properties.c:122 msgid "Player 2" msgstr "Oyuncu 2" #: src/ui/keyboard-properties.c:123 msgid "Game" msgstr "Oyun" #: src/ui/keyboard-properties.c:124 msgid "View" msgstr "Görünüm" #: src/ui/keyboard-properties.c:337 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "%s dosyasından yapılandırma yüklenirken hata oluştu. (%s)\n" #: src/ui/keyboard-properties.c:351 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "Uçbirim tuşbağı değişikliklerini bildirimine kaydolurken hata oluştu. (%s)\n" #: src/ui/keyboard-properties.c:394 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Uçbirim tuşbağlarını yüklerken hata oluştu. (%s)\n" #: src/ui/keyboard-properties.c:410 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "%s yapılandırma anahtarının değeri geçerli değil; değer \"%s\"\n" #: src/ui/keyboard-properties.c:433 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Menü çubuğu erişim tuşları kullanımı ile alakalı ayar değerini yüklerken hata " "oluştu. (%s)\n" #: src/ui/keyboard-properties.c:447 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Menü çubuğu erişim tuşları kullanımı ile alakalı değişiklikleri uyarısına kaydolurken " "hata oluştu. (%s)\n" #: src/ui/keyboard-properties.c:458 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Menü hızlandırıcıların kullanımı ile alakalı ayar değerini yüklerken hata " "oluştu. (%s)\n" #: src/ui/keyboard-properties.c:474 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Menü hızlandırıcıların kullanımı ile alakalı değişiklikleri uyarısına kaydolurken " "hata oluştu. (%s)\n" #: src/ui/keyboard-properties.c:824 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Hızlandırıcı değişikliklerini yapılandırma veritabanına aktarırken hata: %s\n" #: src/ui/keyboard-properties.c:993 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Yapılandırma veritabanında yeni hızlandırıcı atarken hata: %s\n" #: src/ui/keyboard-properties.c:1092 msgid "_Action" msgstr "_Başla" #: src/ui/keyboard-properties.c:1114 msgid "Shortcut _Key" msgstr "Kısayol _Tuşu" #: src/ui/ui-main.c:514 msgid "Resume game" msgstr "Oyunu devam ettir" #: src/ui/ui-main.c:568 msgid "translator_credits" msgstr "Barış Çiçek " #: src/ui/ui-main.c:597 #, c-format msgid "There was an error displaying help: %s" msgstr "Yardım gösterirken hata oluştu: %s" monkey-bubble-0.4.0/po/uk.po0000644000175000017500000002453210035233060012562 00000000000000# Ukrainian translation of monkey-bubble. # Copyright (C) 2004 THE monkey-bubbles's COPYRIGHT HOLDER # This file is distributed under the same license as the monkey-bubbles package. # Ihor Piddubnjak , 2004. msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-04-08 14:25+0300\n" "PO-Revision-Date: 2004-04-08 14:25+0300\n" "Last-Translator: Yuriy Syrota \n" "Language-Team: Ukrainian \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Швидкі клавіші" #: data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Швидка клавіша:" #: data/monkey-bubble.glade.h:1 msgid "Create network game" msgstr "Створити мережну гру" #: data/monkey-bubble.glade.h:2 msgid "Join _network game" msgstr "Приєднатись до _мережної гри" #: data/monkey-bubble.glade.h:3 monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Мавпи з кульками" #: data/monkey-bubble.glade.h:4 msgid "New 1 player" msgstr "Нова гра для одного" #: data/monkey-bubble.glade.h:5 msgid "New 2 players" msgstr "Нова гра для двох" #: data/monkey-bubble.glade.h:6 src/ui/ui-main.c:391 src/ui/ui-main.c:521 msgid "Pause game" msgstr "Призупинити гру" #: data/monkey-bubble.glade.h:7 src/ui/keyboard-properties.c:85 msgid "Stop game" msgstr "Припинити гру" #: data/monkey-bubble.glade.h:8 msgid "_About" msgstr "_Про" #: data/monkey-bubble.glade.h:9 msgid "_Contents" msgstr "_Зміст" #: data/monkey-bubble.glade.h:10 msgid "_Game" msgstr "_Гра" #: data/monkey-bubble.glade.h:11 msgid "_Help" msgstr "_Довідка" #: data/monkey-bubble.glade.h:12 msgid "_Settings" msgstr "_Настройки" #: data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Гра для одного" #: data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Гра для двох" #: data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Ліворуч" #: data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Пауза" #: data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Призупинити гру" #: data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Вийти з гри" #: data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Праворуч" #: data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Припинити гру" #: data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Вгору" #: data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "Клавіша руху ліворуч для першого гравця" #: data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "Клавіша руху ліворуч для другого гравця" #: data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "Клавіша руху праворуч для першого гравця" #: data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "Клавіша руху праворуч для другого гравця" #: data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "Клавіша пострілу для першого гравця" #: data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "Клавіша пострілу для другого гравця" #: data/netgame.glade.h:1 msgid "*" msgstr "*" #: data/netgame.glade.h:2 msgid "Network game" msgstr "Мережна гра" #: data/netgame.glade.h:3 msgid "Players" msgstr "Гравці" #: data/netgame.glade.h:4 src/ui/keyboard-properties.c:87 msgid "Quit game" msgstr "Вийти з гри" #: data/netgame.glade.h:5 msgid "Ready" msgstr "Готовий" #: data/netgame.glade.h:6 msgid "Start Game" msgstr "Розпочати гру" #: data/netgame.glade.h:7 msgid "_Go" msgstr "_Розпочати" #: data/netgame.glade.h:8 msgid "_Server" msgstr "_Сервер" #: monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Гра \"Мавпи з кульками\"" #: src/ui/eggcellrendererkeys.c:160 src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Швидка клавіша" #: src/ui/eggcellrendererkeys.c:170 src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Модифікатори швидкої клавіші" #: src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Режим швидкої клавіші" #: src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Тип швидкої клавіші." #: src/ui/eggcellrendererkeys.c:219 src/ui/keyboard-properties.c:764 msgid "Disabled" msgstr "Заборонено" #: src/ui/eggcellrendererkeys.c:330 src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Введіть нову швидку клавішу, або Backspace, щоб стерти наявну" #: src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Введіть нову швидку клавішу" #: src/ui/keyboard-properties.c:79 msgid "New game 1 player" msgstr "Нова гра для одного" #: src/ui/keyboard-properties.c:81 msgid "New game 2 player" msgstr "Нова гра для двох" #: src/ui/keyboard-properties.c:83 msgid "Pause/Resume" msgstr "Призупинити або продовжити" #: src/ui/keyboard-properties.c:93 msgid "Full Screen" msgstr "На весь екран" #: src/ui/keyboard-properties.c:95 msgid "Normal Size" msgstr "Звичайний розмір" #: src/ui/keyboard-properties.c:100 src/ui/keyboard-properties.c:110 msgid "aim left" msgstr "ліворуч" #: src/ui/keyboard-properties.c:102 src/ui/keyboard-properties.c:112 msgid "aim right" msgstr "праворуч" #: src/ui/keyboard-properties.c:104 src/ui/keyboard-properties.c:114 msgid "shoot" msgstr "постріл" #: src/ui/keyboard-properties.c:121 msgid "Player 1" msgstr "Перший гравець" #: src/ui/keyboard-properties.c:122 msgid "Player 2" msgstr "Другий гравець" #: src/ui/keyboard-properties.c:123 msgid "Game" msgstr "Гра" #: src/ui/keyboard-properties.c:124 msgid "View" msgstr "Переглянути" #: src/ui/keyboard-properties.c:337 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Трапилась помилка під час завантаження конфігурації з %s. (%s)\n" #: src/ui/keyboard-properties.c:351 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Трапилась помилка під час запиту на отримання сповіщення про зміну " "термінальних комбінацій клавіш. (%s)\n" #: src/ui/keyboard-properties.c:394 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Трапилась помилка на завантаженні комбінації клавіш. (%s)\n" #: src/ui/keyboard-properties.c:410 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Значення конфігураційного ключа %s неправильне, значення: \"%s\"\n" #: src/ui/keyboard-properties.c:433 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Трапилась помилка на завантаженні значення змінної, що визначає, чи потрібно " "задіювати клавіші доступу до панелі меню. (%s)\n" #: src/ui/keyboard-properties.c:447 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Трапилась помилка під час запиту на отримання сповіщення про зміну значення " "змінної, що визначає, чи потрібно задіювати клавіші доступу до панелі меню. " "(%s)\n" #: src/ui/keyboard-properties.c:458 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Трапилась помилка на завантаженні значення змінної, що визначає, чи потрібно " "задіювати швидкі клавіші меню. (%s)\n" #: src/ui/keyboard-properties.c:474 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Трапилась помилка під час запиту на отримання сповіщення про зміну значення " "змінної, що визначає, чи потрібно задіювати швидкі клавіші меню. (%s)\n" #: src/ui/keyboard-properties.c:824 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "" "Помилка на збереженні зміни швидкої клавіші у конфігураційну базу: %s\n" #: src/ui/keyboard-properties.c:993 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "" "Помилка на встановленні нової швидкої клавіші у конфігураційній базі :%s\n" #: src/ui/keyboard-properties.c:1092 msgid "_Action" msgstr "_Дія" #: src/ui/keyboard-properties.c:1114 msgid "Shortcut _Key" msgstr "Швидка _клавіша" #: src/ui/ui-main.c:514 msgid "Resume game" msgstr "Продовжити Гру" #: src/ui/ui-main.c:568 msgid "translator_credits" msgstr "Ігор Піддубняк" #: src/ui/ui-main.c:597 #, c-format msgid "There was an error displaying help: %s" msgstr "Трапилась помилка на відображенні довідки: %s" monkey-bubble-0.4.0/po/vi.po0000644000175000017500000002531010371320376012566 00000000000000# Vietnamese translation for Monkey-Bubble. # Copyright © 2005 Gnome i18n Project for Vietnamese. # Clytie Siddall , 2005. # msgid "" msgstr "" "Project-Id-Version: monkey-bubble Gnome HEAD\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2005-08-18 04:22+0000\n" "PO-Revision-Date: 2006-02-05 17:22+1030\n" "Last-Translator: Clytie Siddall \n" "Language-Team: Vietnamese \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0\n" "X-Generator: LocFactoryEditor 1.6b36\n" #: ../data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "Phím tắt" #: ../data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "_Phím tắt:" #: ../data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "• Không thể tạo trình phục vụ. •\n" "\n" "" #: ../data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "Tạo lượt chơi mạng" #: ../data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "Vào lượt chơi _mạng" #: ../data/monkey-bubble.glade.h:9 ../monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "Monkey Bubble" #: ../data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "Lượt chơi người đơn mới" #: ../data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "Lượt chơi người đôi mới" #: ../data/monkey-bubble.glade.h:12 ../src/ui/ui-main.c:408 #: ../src/ui/ui-main.c:540 msgid "Pause game" msgstr "Tạm dừng chơi" #: ../data/monkey-bubble.glade.h:13 ../src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "Dừng chơi" #: ../data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "Cảnh báo" #: ../data/monkey-bubble.glade.h:15 msgid "_About" msgstr "_Giới thiệu" #: ../data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "_Nội dung" #: ../data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "Trò _chơi" #: ../data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "Trợ _giúp" #: ../data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "_Thiết lập" #: ../data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "Lượt chơi người đơn" #: ../data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "Lượt chơi người đôi" #: ../data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: ../data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: ../data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "Trái" #: ../data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "Tạm dừng" #: ../data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "Tạm dừng chơi" #: ../data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "Thoát khỏi lượt chơi" #: ../data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "Phải" #: ../data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "Dừng lượt chơi" #: ../data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "Lên" #: ../data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: ../data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: ../data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "phím trái cho người chơi Một" #: ../data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "phím trái cho người chơi Hai" #: ../data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "phím phải cho người chơi Một" #: ../data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "phím phải cho người chơi Hai" #: ../data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: ../data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "phím bắn cho người chơi Một" #: ../data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "phím bắn cho người chơi Hai" #: ../data/netgame.glade.h:1 msgid "*" msgstr "*" #: ../data/netgame.glade.h:2 ../data/netserver.glade.h:1 msgid "Network game" msgstr "Lượt chơi mạng" #: ../data/netgame.glade.h:3 msgid "Number of games :" msgstr "Số lưọt chơi :" #: ../data/netgame.glade.h:4 msgid "Number of players :" msgstr "Số người chơi :" #: ../data/netgame.glade.h:5 ../data/netserver.glade.h:4 #: ../src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "Thoát khỏi lượt chơi" #: ../data/netgame.glade.h:6 ../data/netserver.glade.h:5 msgid "Ready" msgstr "Sẵn sàng" #: ../data/netgame.glade.h:7 msgid "_Go" msgstr "Đi" #: ../data/netgame.glade.h:8 msgid "_Server" msgstr "_Máy phục vụ" #: ../data/netserver.glade.h:2 msgid "Number of game" msgstr "Số hiệu lượt chơi" #: ../data/netserver.glade.h:3 msgid "Number of players" msgstr "Số lượng người chơi" #: ../data/netserver.glade.h:6 msgid "Start Game" msgstr "Chạy lượt chơi" #: ../monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "Trò chơi kiểu nhà điện tử Monkey Bubble" #: ../src/ui/eggcellrendererkeys.c:160 ../src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "Phím tắt" #: ../src/ui/eggcellrendererkeys.c:170 ../src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "Phím bổ trợ" #: ../src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "Chế độ phím tắt" #: ../src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "Kiểu phím tắt." #: ../src/ui/eggcellrendererkeys.c:219 ../src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "Đã tắt" #: ../src/ui/eggcellrendererkeys.c:330 ../src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "Gõ một phím tắt mới, hoặc nhấn phím Backspace để xoá" #: ../src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "Gõ phím tắt mới" #: ../src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "Lượt chơi người đơn mới" #: ../src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "Lượt chơi người đôi mới" #: ../src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "Dừng tạm/Tiếp tục" #: ../src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "Toàn màn hình" #: ../src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "Cỡ bình thường" #: ../src/ui/keyboard-properties.c:101 ../src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "nhắm phía trái" #: ../src/ui/keyboard-properties.c:103 ../src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "nhắm phía phải" #: ../src/ui/keyboard-properties.c:105 ../src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "bắn" #: ../src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "Người chơi 1" #: ../src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "Người chơi 2" #: ../src/ui/keyboard-properties.c:124 msgid "Game" msgstr "Trò chơi" #: ../src/ui/keyboard-properties.c:125 msgid "View" msgstr "Xem" #: ../src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "Gặp lỗi khi tải cấu hình từ « %s ». (%s)\n" #: ../src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "" "Gặp lỗi khi đăng ký thông báo thay đổi tổ hợp phím thiết bị cuối (%s)\n" #: ../src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "Gặp lỗi khi tải tổ hợp phím thiết bị cuối. (%s)\n" #: ../src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "Giá trị của khóa cấu hình « %s » không hợp lệ; giá trị đó là « %s ».\n" #: ../src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "" "Gặp lỗi khi tải giá trị cấu hình có dùng phím tắt truy cập trình đơn hay không. (%s)\n" #: ../src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "" "Gặp lỗi khi đăng ký thông báo thay đổi có dùng phím tắt truy cập thanh trình đơn hay " "không. (%s)\n" #: ../src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "" "Gặp lỗi khi tải giá trị cấu hình có dùng phím tắt trình đơn hay không. (%s)\n" #: ../src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "" "Gặp lỗi khi đăng ký thông báo « use_menu_accelerators » (dùng phím tắt trình " "đơn). (%s)\n" #: ../src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "Lỗi lan truyền thay đổi phím tắt trong cơ sở dữ liệu cấu hình: %s\n" #: ../src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "Gặp lỗi khi thiết lập phím tắt mới trong cơ sở dữ liệu cấu hình: %s\n" #: ../src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "_Hành động" #: ../src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "Phím _tắt" #: ../src/ui/ui-main.c:533 msgid "Resume game" msgstr "Tiếp tục lại chơi" #: ../src/ui/ui-main.c:618 msgid "translator_credits" msgstr "Nhóm Việt hóa Gnome " #: ../src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "Monkey Bubble là trò chơi kiểu nhà điện tử cho môi trường bàn làm việc Gnome. Bạn chỉ đơn giản hãy loại bỏ mọi bóng, bằng cách tạo nhóm ba bóng cùng màu." #: ../src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "Gặp lỗi khi hiển thị trợ giúp: %s" #: ../src/ui/ui-network-server.c:159 ../src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "Tên _người chơi" #: ../src/ui/ui-network-server.c:166 ../src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "_Chủ sở hữu" #: ../src/ui/ui-network-server.c:173 ../src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "_Sẵn sàng" monkey-bubble-0.4.0/po/zh_CN.po0000644000175000017500000002321110324422677013154 00000000000000# MONKEY-BUBBLE # Copyright (C) 2004 Free Software Foundation, Inc. # This file is distributed under the same license as the monkey-bubble package. # # msgid "" msgstr "" "Project-Id-Version: monkey-bubble\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2005-10-16 03:42+0200\n" "PO-Revision-Date: 2005-10-16 17:57+0800\n" "Last-Translator: WANG Xiangcheng \n" "Language-Team: Chinese/Simplified \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: ../data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "键盘快捷键" #: ../data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "快捷键(_S):" #: ../data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "无法创建服务器!\n" "\n" "" #: ../data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "创建网络游戏" #: ../data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "加入网络游戏(_N)" #: ../data/monkey-bubble.glade.h:9 ../monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "泡泡猴" #: ../data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "单人游戏" #: ../data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "双人游戏" #: ../data/monkey-bubble.glade.h:12 ../src/ui/ui-main.c:408 #: ../src/ui/ui-main.c:540 msgid "Pause game" msgstr "暂停游戏" #: ../data/monkey-bubble.glade.h:13 ../src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "终止游戏" #: ../data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "警告" #: ../data/monkey-bubble.glade.h:15 msgid "_About" msgstr "关于(_A)" #: ../data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "目录(_C)" #: ../data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "游戏(_G)" #: ../data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "帮助(_H)" #: ../data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "设置(_S)" #: ../data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "一人游戏" #: ../data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "二人游戏" #: ../data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: ../data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: ../data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "左" #: ../data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "暂停" #: ../data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "暂停游戏" #: ../data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "退出游戏" #: ../data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "右" #: ../data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "终止游戏" #: ../data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "上" #: ../data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: ../data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: ../data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "玩家 1 的左向键" #: ../data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "玩家 2 的左向键" #: ../data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "玩家 1 的右向键" #: ../data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "玩家 2 的右向键" #: ../data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: ../data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "玩家 1 的射击键" #: ../data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "玩家 2 的射击键" #: ../data/netgame.glade.h:1 msgid "*" msgstr "*" #: ../data/netgame.glade.h:2 ../data/netserver.glade.h:1 msgid "Network game" msgstr "网络游戏" #: ../data/netgame.glade.h:3 msgid "Number of games :" msgstr "游戏次数:" #: ../data/netgame.glade.h:4 msgid "Number of players :" msgstr "玩家数量:" #: ../data/netgame.glade.h:5 ../data/netserver.glade.h:4 #: ../src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "退出游戏" #: ../data/netgame.glade.h:6 ../data/netserver.glade.h:5 msgid "Ready" msgstr "准备" #: ../data/netgame.glade.h:7 msgid "_Go" msgstr "开始(_G)" #: ../data/netgame.glade.h:8 msgid "_Server" msgstr "服务器(_S)" #: ../data/netserver.glade.h:2 msgid "Number of game" msgstr "游戏数" #: ../data/netserver.glade.h:3 msgid "Number of players" msgstr "玩家数" #: ../data/netserver.glade.h:6 msgid "Start Game" msgstr "开始游戏" #: ../monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "泡泡猴街机游戏" #: ../src/ui/eggcellrendererkeys.c:160 ../src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "加速键键" #: ../src/ui/eggcellrendererkeys.c:170 ../src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "加速键修改器" #: ../src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "加速键模式" #: ../src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "加速键类型。" #: ../src/ui/eggcellrendererkeys.c:219 ../src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "禁用" #: ../src/ui/eggcellrendererkeys.c:330 ../src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "输入一个新加速键,或者按 Backspace 清除" #: ../src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "输入一个新加速键" #: ../src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "新游戏的玩家 1" #: ../src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "新游戏的玩家 2" #: ../src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "暂停/恢复" #: ../src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "全屏" #: ../src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "正常大小" #: ../src/ui/keyboard-properties.c:101 ../src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "瞄准左" #: ../src/ui/keyboard-properties.c:103 ../src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "瞄准右" #: ../src/ui/keyboard-properties.c:105 ../src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "射击" #: ../src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "玩家 1" #: ../src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "玩家 2" #: ../src/ui/keyboard-properties.c:124 msgid "Game" msgstr "游戏" #: ../src/ui/keyboard-properties.c:125 msgid "View" msgstr "查看" #: ../src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "从 %s 装入时出错。(%s)\n" #: ../src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "订阅终端按键绑定更改的通知时出错。(%s)\n" #: ../src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "加载终端键绑定发生错误。(%s)\n" #: ../src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "键值 %s 配置无效;值为“%s”\n" #: ../src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "装入是否使用菜单栏访问键的配置值时出错。(%s)\n" #: ../src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "订阅是否使用菜单栏访问键的更改通知时出错(%s)\n" #: ../src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "装入是否使用菜单加速键的配置值时出错。(%s)\n" #: ../src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "订阅 use_menu_accelerators 通知时出错(%s)\n" #: ../src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "更改配置数据库时传送加速键时出错:%s\n" #: ../src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "设置配置数据库中的新加速键时出错:%s\n" #: ../src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "动作(_A)" #: ../src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "快捷键(_K)" #: ../src/ui/ui-main.c:533 msgid "Resume game" msgstr "回到游戏" #: ../src/ui/ui-main.c:618 msgid "translator_credits" msgstr "开源软件国际化之简体中文组 http://i18n.linux.net.cn" #: ../src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "泡泡猴是 GNOME 桌面环境的街机游戏。您需要通过创建同色的三个泡来消掉全部的泡泡。" #: ../src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "显示帮助时发生错误:%s" #: ../src/ui/ui-network-server.c:159 ../src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "玩家名称(_P)" #: ../src/ui/ui-network-server.c:166 ../src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "所有者(_O)" #: ../src/ui/ui-network-server.c:173 ../src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "准备(_R)" monkey-bubble-0.4.0/po/zh_TW.po0000644000175000017500000002353210216143032013175 00000000000000# Chinese/Traditional translation of monkey-bubble. # Copyright (C) 2004, 05 Free Software Foundation. Inc. # Woodman Tuen , 2005. # # msgid "" msgstr "" "Project-Id-Version: monkey-bubble 0.3.2\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2005-03-16 23:02+0800\n" "PO-Revision-Date: 2005-03-17 07:48+0800\n" "Last-Translator: Woodman Tuen \n" "Language-Team: Chinese/Traditional \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: ../data/keybinding.glade.h:1 msgid "Keyboard Shortcuts" msgstr "鍵盤捷徑" #: ../data/keybinding.glade.h:2 msgid "_Shortcut Keys:" msgstr "捷徑鍵(_S):" #: ../data/monkey-bubble.glade.h:1 msgid "" "\n" "\n" "Can't create server !\n" "\n" "" msgstr "" "\n" "\n" "無法建立伺服器!\n" "\n" "" #: ../data/monkey-bubble.glade.h:7 msgid "Create network game" msgstr "建立網路遊戲" #: ../data/monkey-bubble.glade.h:8 msgid "Join _network game" msgstr "加入網路遊戲(_N)" #: ../data/monkey-bubble.glade.h:9 ../monkey-bubble.desktop.in.h:1 msgid "Monkey Bubble" msgstr "泡泡猴" #: ../data/monkey-bubble.glade.h:10 msgid "New 1 player" msgstr "開始新的單人遊戲" #: ../data/monkey-bubble.glade.h:11 msgid "New 2 players" msgstr "開始新的雙人遊戲" #: ../data/monkey-bubble.glade.h:12 ../src/ui/ui-main.c:408 #: ../src/ui/ui-main.c:540 msgid "Pause game" msgstr "暫停遊戲" #: ../data/monkey-bubble.glade.h:13 ../src/ui/keyboard-properties.c:86 msgid "Stop game" msgstr "停止遊戲" #: ../data/monkey-bubble.glade.h:14 msgid "Warning" msgstr "警告" #: ../data/monkey-bubble.glade.h:15 msgid "_About" msgstr "關於(_A)" #: ../data/monkey-bubble.glade.h:16 msgid "_Contents" msgstr "內容(_C)" #: ../data/monkey-bubble.glade.h:17 msgid "_Game" msgstr "遊戲(_G)" #: ../data/monkey-bubble.glade.h:18 msgid "_Help" msgstr "求助(_H)" #: ../data/monkey-bubble.glade.h:19 msgid "_Settings" msgstr "設定(_S)" #: ../data/monkey-bubble.schemas.in.h:1 msgid "1 player game" msgstr "單人遊戲" #: ../data/monkey-bubble.schemas.in.h:2 msgid "2 players game" msgstr "雙人遊戲" #: ../data/monkey-bubble.schemas.in.h:3 msgid "F1" msgstr "F1" #: ../data/monkey-bubble.schemas.in.h:4 msgid "F2" msgstr "F2" #: ../data/monkey-bubble.schemas.in.h:5 msgid "Left" msgstr "左" #: ../data/monkey-bubble.schemas.in.h:6 msgid "Pause" msgstr "暫停" #: ../data/monkey-bubble.schemas.in.h:7 msgid "Pause the game" msgstr "暫停遊戲" #: ../data/monkey-bubble.schemas.in.h:8 msgid "Quit the game" msgstr "離開遊戲" #: ../data/monkey-bubble.schemas.in.h:9 msgid "Right" msgstr "右" #: ../data/monkey-bubble.schemas.in.h:10 msgid "Stop the game" msgstr "停止遊戲" #: ../data/monkey-bubble.schemas.in.h:11 msgid "Up" msgstr "上" #: ../data/monkey-bubble.schemas.in.h:12 msgid "d" msgstr "d" #: ../data/monkey-bubble.schemas.in.h:13 msgid "f" msgstr "f" #: ../data/monkey-bubble.schemas.in.h:14 msgid "left key for player one" msgstr "玩家 1 的左鏈" #: ../data/monkey-bubble.schemas.in.h:15 msgid "left key for player two" msgstr "玩家 2 的左鏈" #: ../data/monkey-bubble.schemas.in.h:16 msgid "right key for player one" msgstr "玩家 1 的右鏈" #: ../data/monkey-bubble.schemas.in.h:17 msgid "right key for player two" msgstr "玩家 2 的右鏈" #: ../data/monkey-bubble.schemas.in.h:18 msgid "s" msgstr "s" #: ../data/monkey-bubble.schemas.in.h:19 msgid "shoot key for player one" msgstr "玩家 1 的發射鏈" #: ../data/monkey-bubble.schemas.in.h:20 msgid "shoot key for player two" msgstr "玩家 2 的發射鏈" #: ../data/netgame.glade.h:1 msgid "*" msgstr "*" #: ../data/netgame.glade.h:2 ../data/netserver.glade.h:1 msgid "Network game" msgstr "網路遊戲" #: ../data/netgame.glade.h:3 msgid "Number of games :" msgstr "遊戲數目:" #: ../data/netgame.glade.h:4 msgid "Number of players :" msgstr "玩家數目:" #: ../data/netgame.glade.h:5 ../data/netserver.glade.h:4 #: ../src/ui/keyboard-properties.c:88 msgid "Quit game" msgstr "離開遊戲" #: ../data/netgame.glade.h:6 ../data/netserver.glade.h:5 msgid "Ready" msgstr "準備" #: ../data/netgame.glade.h:7 msgid "_Go" msgstr "開始(_G)" #: ../data/netgame.glade.h:8 msgid "_Server" msgstr "伺服器(_S)" #: ../data/netserver.glade.h:2 msgid "Number of game" msgstr "遊戲數目" #: ../data/netserver.glade.h:3 msgid "Number of players" msgstr "玩家數目" #: ../data/netserver.glade.h:6 msgid "Start Game" msgstr "開始遊戲" #: ../monkey-bubble.desktop.in.h:2 msgid "Monkey Bubble Arcade Game" msgstr "泡泡猴電動遊戲" #: ../src/ui/eggcellrendererkeys.c:160 ../src/ui/eggcellrendererkeys.c:161 msgid "Accelerator key" msgstr "捷徑鍵" #: ../src/ui/eggcellrendererkeys.c:170 ../src/ui/eggcellrendererkeys.c:171 msgid "Accelerator modifiers" msgstr "捷徑鍵中的特殊按鍵(Alt、Ctrl 等)" #: ../src/ui/eggcellrendererkeys.c:180 msgid "Accelerator Mode" msgstr "捷徑鍵模式" #: ../src/ui/eggcellrendererkeys.c:181 msgid "The type of accelerator." msgstr "捷徑鍵類型。" #: ../src/ui/eggcellrendererkeys.c:219 ../src/ui/keyboard-properties.c:765 msgid "Disabled" msgstr "停用" #: ../src/ui/eggcellrendererkeys.c:330 ../src/ui/eggcellrendererkeys.c:568 msgid "Type a new accelerator, or press Backspace to clear" msgstr "輸入新的捷徑鍵,或按後退鍵來清除" #: ../src/ui/eggcellrendererkeys.c:571 msgid "Type a new accelerator" msgstr "輸入新的捷徑鍵" #: ../src/ui/keyboard-properties.c:80 msgid "New game 1 player" msgstr "玩家 1 新遊戲" #: ../src/ui/keyboard-properties.c:82 msgid "New game 2 player" msgstr "玩家 2 新遊戲" #: ../src/ui/keyboard-properties.c:84 msgid "Pause/Resume" msgstr "暫停/恢復" #: ../src/ui/keyboard-properties.c:94 msgid "Full Screen" msgstr "全螢幕" #: ../src/ui/keyboard-properties.c:96 msgid "Normal Size" msgstr "正常大小" #: ../src/ui/keyboard-properties.c:101 ../src/ui/keyboard-properties.c:111 msgid "aim left" msgstr "向左瞄準" #: ../src/ui/keyboard-properties.c:103 ../src/ui/keyboard-properties.c:113 msgid "aim right" msgstr "向右瞄準" #: ../src/ui/keyboard-properties.c:105 ../src/ui/keyboard-properties.c:115 msgid "shoot" msgstr "發射" #: ../src/ui/keyboard-properties.c:122 msgid "Player 1" msgstr "玩家 1" #: ../src/ui/keyboard-properties.c:123 msgid "Player 2" msgstr "玩家 2" #: ../src/ui/keyboard-properties.c:124 msgid "Game" msgstr "遊戲" #: ../src/ui/keyboard-properties.c:125 msgid "View" msgstr "顯示" #: ../src/ui/keyboard-properties.c:338 #, c-format msgid "There was an error loading config from %s. (%s)\n" msgstr "從 %s 載入設定檔時發生錯誤 (%s)\n" #: ../src/ui/keyboard-properties.c:352 #, c-format msgid "" "There was an error subscribing to notification of terminal keybinding " "changes. (%s)\n" msgstr "訂閱終端機按鍵組合更改的通知時發生錯誤(%s)\n" #: ../src/ui/keyboard-properties.c:395 #, c-format msgid "There was an error loading a terminal keybinding. (%s)\n" msgstr "載入終端機按鍵組合時發生錯誤。(%s)\n" #: ../src/ui/keyboard-properties.c:411 #, c-format msgid "The value of configuration key %s is not valid; value is \"%s\"\n" msgstr "設定鍵 %s 的數值無效;數值是“%s”\n" #: ../src/ui/keyboard-properties.c:434 #, c-format msgid "" "There was an error loading config value for whether to use menubar access " "keys. (%s)\n" msgstr "載入是否使用選單列存取按鍵的設定數值 (%s) 時發生錯誤\n" #: ../src/ui/keyboard-properties.c:448 #, c-format msgid "" "There was an error subscribing to notification on changes on whether to use " "menubar access keys (%s)\n" msgstr "訂閱是否使用選單列存取按鍵時發生錯誤通知。(%s)\n" #: ../src/ui/keyboard-properties.c:459 #, c-format msgid "" "There was an error loading config value for whether to use menu " "accelerators. (%s)\n" msgstr "載入是否使用選單列加速鍵的設定數值·(%s)·時發生錯誤\n" #: ../src/ui/keyboard-properties.c:475 #, c-format msgid "" "There was an error subscribing to notification for use_menu_accelerators (%" "s)\n" msgstr "訂閱 use_menu_accelerators 的通知時發生錯誤。(%s)\n" #: ../src/ui/keyboard-properties.c:825 #, c-format msgid "Error propagating accelerator change to configuration database: %s\n" msgstr "傳送加速鍵的更改到設定資料庫時發生錯誤:%s\n" #: ../src/ui/keyboard-properties.c:994 #, c-format msgid "Error setting new accelerator in configuration database: %s\n" msgstr "在設定資料庫中設定新的加速鍵時發生錯誤:%s\n" #: ../src/ui/keyboard-properties.c:1093 msgid "_Action" msgstr "動作(_A)" #: ../src/ui/keyboard-properties.c:1115 msgid "Shortcut _Key" msgstr "捷徑鍵(_K)" #: ../src/ui/ui-main.c:533 msgid "Resume game" msgstr "恢復遊戲" #: ../src/ui/ui-main.c:618 msgid "translator_credits" msgstr "" "i18n 程式中文化計劃\n" "http://i18n.linux.org.tw/\n" "\n" "Woodman Tuen , 2005" #: ../src/ui/ui-main.c:626 msgid "" "Monkey Bubble is an Arcade Game for the GNOME Desktop Environment. Simply " "remove all Bubbles by the creation of unicolor triplets." msgstr "" "泡泡猴是GNOME 桌面環境上的電動遊戲。玩法是很簡單:把所有泡泡移除。\n" "而移除的方法是把相同顏色的泡泡弄成三個一組。" #: ../src/ui/ui-main.c:647 #, c-format msgid "There was an error displaying help: %s" msgstr "顯示說明文件時發生錯誤:%s" #: ../src/ui/ui-network-server.c:159 ../src/ui/ui-network-client.c:149 msgid "_Player name" msgstr "玩家名稱(_P)" #: ../src/ui/ui-network-server.c:166 ../src/ui/ui-network-client.c:156 msgid "_Owner" msgstr "擁有者(_O)" #: ../src/ui/ui-network-server.c:173 ../src/ui/ui-network-client.c:163 msgid "_Ready" msgstr "準備(_R)" monkey-bubble-0.4.0/README0000644000175000017500000000000010006467610012035 00000000000000monkey-bubble-0.4.0/configure.in0000644000175000017500000000730410463665413013514 00000000000000dnl dnl configure.in for monkey-bubble dnl dnl ------------------------- dnl | autotool initialization |----------------------------------------------- dnl ------------------------- AC_INIT(configure.in) AM_INIT_AUTOMAKE(monkey-bubble, 0.4.0) AM_CONFIG_HEADER(config.h) AM_MAINTAINER_MODE DISTCHECK_CONFIGURE_FLAGS="--disable-schemas-install --disable-scrollkeeper" AC_SUBST(DISTCHECK_CONFIGURE_FLAGS) dnl -------------------------------------------------------------------------- CXX=no F77=no AC_ISC_POSIX AC_PROG_CC AM_PROG_CC_STDC AC_HEADER_STDC dnl Initialize libtool AM_DISABLE_STATIC AC_LIBTOOL_WIN32_DLL AM_PROG_LIBTOOL AC_PROG_INTLTOOL dnl --------------- dnl | documentation |--------------------------------------------------------- dnl --------------- GNOME_DOC_INIT dnl ---------------------- dnl | library dependencies |-------------------------------------------------- dnl ---------------------- dnl Versions shared with the (upcoming) .spec file. GTK_REQUIRED=2.0.0 G_THREAD_REQUIRED=2.0.0 AC_SUBST(GTK_REQUIRED) AC_SUBST(G_THREAD_REQUIRED) PKG_CHECK_MODULES(LIBMONKEYUTIL_A,[ gtk+-2.0 gthread-2.0 ]) AC_SUBST(LIBMONKEYUTIL_A_CFLAGS) AC_SUBST(LIBMONKEYUTIL_A_LIBS) PKG_CHECK_MODULES(LIBMONKEY_A,[ gtk+-2.0 gthread-2.0 ]) AC_SUBST(LIBMONKEY_A_CFLAGS) AC_SUBST(LIBMONKEY_A_LIBS) PKG_CHECK_MODULES(LIBMBINPUT_A,[ gtk+-2.0 gthread-2.0 gconf-2.0 ]) AC_SUBST(LIBMBINPUT_A_CFLAGS) AC_SUBST(LIBMBINPUT_A_LIBS) PKG_CHECK_MODULES(LIBMONKEYVIEW_A,[ gtk+-2.0 gthread-2.0 librsvg-2.0 ]) AC_SUBST(LIBMONKEYVIEW_A_CFLAGS) AC_SUBST(LIBMONKEYVIEW_A_LIBS) PKG_CHECK_MODULES(LIBMONKEYAUDIO_A,[ gtk+-2.0 gthread-2.0 gstreamer-0.10 ]) AC_SUBST(LIBMONKEYAUDIO_A_CFLAGS) AC_SUBST(LIBMONKEYAUDIO_A_LIBS) PKG_CHECK_MODULES(MONKEY_SRV,[ gtk+-2.0 gthread-2.0 libxml-2.0 ]) AC_SUBST(MONKEY_SRV_CFLAGS) AC_SUBST(MONKEY_SRV_LIBS) PKG_CHECK_MODULES(UI,[ gtk+-2.0 >= 2.10 gthread-2.0 librsvg-2.0 libgnomeui-2.0 gstreamer-0.10 gconf-2.0 libglade-2.0 ]) AC_SUBST(UI_CFLAGS) AC_SUBST(UI_LIBS) dnl *********** dnl GConf stuff dnl *********** AC_PATH_PROG(GCONFTOOL, gconftool-2, no) AM_GCONF_SOURCE_2 # Check for utility programs AC_PATH_PROG(GLIB_GENMARSHAL, glib-genmarshal) dnl -------------------------------------------------------------------------- dnl ------------------ dnl | language support |------------------------------------------------------ dnl ------------------ GETTEXT_PACKAGE=monkey-bubble AC_SUBST(GETTEXT_PACKAGE) AC_DEFINE_UNQUOTED(GETTEXT_PACKAGE,"$GETTEXT_PACKAGE",[The package name, for gettext]) dnl Please keep this in alphabetical order ALL_LINGUAS="bg cs de en_CA en_GB es eu fi fr hr hu ja lv ms ne nl pt pt_BR ru rw sr sr@Latn sv tr uk vi zh_CN zh_TW" AM_GLIB_GNU_GETTEXT dnl AM_GLIB_GNU_GETTEXT sets $DATADIRNAME AC_MSG_CHECKING(locale directory) if test "x$prefix" = "xNONE"; then PACKAGE_LOCALE_DIR=$ac_default_prefix/share/locale else PACKAGE_LOCALE_DIR=$prefix/share/locale fi AC_DEFINE_UNQUOTED(PACKAGE_LOCALE_DIR, "$PACKAGE_LOCALE_DIR", [The directory in which gphpedit's locale data will be stored]) AC_MSG_RESULT($PACKAGE_LOCALE_DIR) dnl -------------------------------------------------------------------------- dnl -------- dnl | output |---------------------------------------------------------------- dnl -------- AC_OUTPUT([ Makefile data/Makefile pixmaps/Makefile pixmaps/bubbles/Makefile pixmaps/snake/Makefile pixmaps/number/Makefile pixmaps/frozen-bubble/Makefile sounds/Makefile src/Makefile src/util/Makefile src/input/Makefile src/monkey/Makefile src/view/Makefile src/audio/Makefile src/net/Makefile src/ui/Makefile help/Makefile po/Makefile.in ]) dnl -------------------------------------------------------------------------- monkey-bubble-0.4.0/aclocal.m40000644000175000017500000107224210463667515013054 00000000000000# generated automatically by aclocal 1.9.6 -*- Autoconf -*- # Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, # 2005 Free Software Foundation, Inc. # This file is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY, to the extent permitted by law; without # even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. dnl AM_GCONF_SOURCE_2 dnl Defines GCONF_SCHEMA_CONFIG_SOURCE which is where you should install schemas dnl (i.e. pass to gconftool-2 dnl Defines GCONF_SCHEMA_FILE_DIR which is a filesystem directory where dnl you should install foo.schemas files dnl AC_DEFUN([AM_GCONF_SOURCE_2], [ if test "x$GCONF_SCHEMA_INSTALL_SOURCE" = "x"; then GCONF_SCHEMA_CONFIG_SOURCE=`gconftool-2 --get-default-source` else GCONF_SCHEMA_CONFIG_SOURCE=$GCONF_SCHEMA_INSTALL_SOURCE fi AC_ARG_WITH(gconf-source, [ --with-gconf-source=sourceaddress Config database for installing schema files.],GCONF_SCHEMA_CONFIG_SOURCE="$withval",) AC_SUBST(GCONF_SCHEMA_CONFIG_SOURCE) AC_MSG_RESULT([Using config source $GCONF_SCHEMA_CONFIG_SOURCE for schema installation]) if test "x$GCONF_SCHEMA_FILE_DIR" = "x"; then GCONF_SCHEMA_FILE_DIR='$(sysconfdir)/gconf/schemas' fi AC_ARG_WITH(gconf-schema-file-dir, [ --with-gconf-schema-file-dir=dir Directory for installing schema files.],GCONF_SCHEMA_FILE_DIR="$withval",) AC_SUBST(GCONF_SCHEMA_FILE_DIR) AC_MSG_RESULT([Using $GCONF_SCHEMA_FILE_DIR as install directory for schema files]) AC_ARG_ENABLE(schemas-install, [ --disable-schemas-install Disable the schemas installation], [case ${enableval} in yes|no) ;; *) AC_MSG_ERROR(bad value ${enableval} for --enable-schemas-install) ;; esac]) AM_CONDITIONAL([GCONF_SCHEMAS_INSTALL], [test "$enable_schemas_install" != no]) ]) # Copyright (C) 1995-2002 Free Software Foundation, Inc. # Copyright (C) 2001-2003,2004 Red Hat, Inc. # # This file is free software, distributed under the terms of the GNU # General Public License. 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aCC*) _LT_AC_TAGVAR(archive_cmds, $1)='$rm $output_objdir/$soname~$CC -b ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' # Commands to make compiler produce verbose output that lists # what "hidden" libraries, object files and flags are used when # linking a shared library. # # There doesn't appear to be a way to prevent this compiler from # explicitly linking system object files so we need to strip them # from the output so that they don't get included in the library # dependencies. output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | grep "[[-]]L"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; echo $list' ;; *) if test "$GXX" = yes; then _LT_AC_TAGVAR(archive_cmds, $1)='$rm $output_objdir/$soname~$CC -shared -nostdlib -fPIC ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' else # FIXME: insert proper C++ library support _LT_AC_TAGVAR(ld_shlibs, $1)=no fi ;; esac ;; hpux10*|hpux11*) if test $with_gnu_ld = no; then _LT_AC_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir' _LT_AC_TAGVAR(hardcode_libdir_separator, $1)=: case $host_cpu in hppa*64*|ia64*) _LT_AC_TAGVAR(hardcode_libdir_flag_spec_ld, $1)='+b $libdir' ;; *) _LT_AC_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E' ;; esac fi case $host_cpu in hppa*64*|ia64*) _LT_AC_TAGVAR(hardcode_direct, $1)=no _LT_AC_TAGVAR(hardcode_shlibpath_var, $1)=no ;; *) _LT_AC_TAGVAR(hardcode_direct, $1)=yes _LT_AC_TAGVAR(hardcode_minus_L, $1)=yes # Not in the search PATH, # but as the default # location of the library. ;; esac case $cc_basename in CC*) # FIXME: insert proper C++ library support _LT_AC_TAGVAR(ld_shlibs, $1)=no ;; aCC*) case $host_cpu in hppa*64*) _LT_AC_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' ;; ia64*) _LT_AC_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' ;; *) _LT_AC_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' ;; esac # Commands to make compiler produce verbose output that lists # what "hidden" libraries, object files and flags are used when # linking a shared library. # # There doesn't appear to be a way to prevent this compiler from # explicitly linking system object files so we need to strip them # from the output so that they don't get included in the library # dependencies. output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | grep "\-L"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; echo $list' ;; *) if test "$GXX" = yes; then if test $with_gnu_ld = no; then case $host_cpu in hppa*64*) _LT_AC_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib -fPIC ${wl}+h ${wl}$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' ;; ia64*) _LT_AC_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib -fPIC ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' ;; *) _LT_AC_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib -fPIC ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' ;; esac fi else # FIXME: insert proper C++ library support _LT_AC_TAGVAR(ld_shlibs, $1)=no fi ;; esac ;; interix3*) _LT_AC_TAGVAR(hardcode_direct, $1)=no _LT_AC_TAGVAR(hardcode_shlibpath_var, $1)=no _LT_AC_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir' _LT_AC_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E' # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc. # Instead, shared libraries are loaded at an image base (0x10000000 by # default) and relocated if they conflict, which is a slow very memory # consuming and fragmenting process. 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Therefore, libtool *** is disabling shared libraries support. We urge you to upgrade GNU *** binutils to release 2.9.1 or newer. Another option is to modify *** your PATH or compiler configuration so that the native linker is *** used, and then restart. EOF elif $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then _LT_AC_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' _LT_AC_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' else _LT_AC_TAGVAR(ld_shlibs, $1)=no fi ;; sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*) case `$LD -v 2>&1` in *\ [[01]].* | *\ 2.[[0-9]].* | *\ 2.1[[0-5]].*) _LT_AC_TAGVAR(ld_shlibs, $1)=no cat <<_LT_EOF 1>&2 *** Warning: Releases of the GNU linker prior to 2.16.91.0.3 can not *** reliably create shared libraries on SCO systems. Therefore, libtool *** is disabling shared libraries support. We urge you to upgrade GNU *** binutils to release 2.16.91.0.3 or newer. Another option is to modify *** your PATH or compiler configuration so that the native linker is *** used, and then restart. _LT_EOF ;; *) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then _LT_AC_TAGVAR(hardcode_libdir_flag_spec, $1)='`test -z "$SCOABSPATH" && echo ${wl}-rpath,$libdir`' _LT_AC_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname,\${SCOABSPATH:+${install_libdir}/}$soname -o $lib' _LT_AC_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname,\${SCOABSPATH:+${install_libdir}/}$soname,-retain-symbols-file,$export_symbols -o $lib' else _LT_AC_TAGVAR(ld_shlibs, $1)=no fi ;; esac ;; sunos4*) _LT_AC_TAGVAR(archive_cmds, $1)='$LD -assert pure-text -Bshareable -o $lib $libobjs $deplibs $linker_flags' wlarc= _LT_AC_TAGVAR(hardcode_direct, $1)=yes _LT_AC_TAGVAR(hardcode_shlibpath_var, $1)=no ;; *) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then _LT_AC_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' _LT_AC_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' else _LT_AC_TAGVAR(ld_shlibs, $1)=no fi ;; esac if test "$_LT_AC_TAGVAR(ld_shlibs, $1)" = no; then runpath_var= _LT_AC_TAGVAR(hardcode_libdir_flag_spec, $1)= _LT_AC_TAGVAR(export_dynamic_flag_spec, $1)= _LT_AC_TAGVAR(whole_archive_flag_spec, $1)= fi else # PORTME fill in a description of your system's linker (not GNU ld) case $host_os in aix3*) _LT_AC_TAGVAR(allow_undefined_flag, $1)=unsupported _LT_AC_TAGVAR(always_export_symbols, $1)=yes _LT_AC_TAGVAR(archive_expsym_cmds, $1)='$LD -o $output_objdir/$soname $libobjs $deplibs $linker_flags -bE:$export_symbols -T512 -H512 -bM:SRE~$AR $AR_FLAGS $lib $output_objdir/$soname' # Note: this linker hardcodes the directories in LIBPATH if there # are no directories specified by -L. _LT_AC_TAGVAR(hardcode_minus_L, $1)=yes if test "$GCC" = yes && test -z "$lt_prog_compiler_static"; then # Neither direct hardcoding nor static linking is supported with a # broken collect2. _LT_AC_TAGVAR(hardcode_direct, $1)=unsupported fi ;; aix4* | aix5*) if test "$host_cpu" = ia64; then # On IA64, the linker does run time linking by default, so we don't # have to do anything special. aix_use_runtimelinking=no exp_sym_flag='-Bexport' no_entry_flag="" else # If we're using GNU nm, then we don't want the "-C" option. # -C means demangle to AIX nm, but means don't demangle with GNU nm if $NM -V 2>&1 | grep 'GNU' > /dev/null; then _LT_AC_TAGVAR(export_symbols_cmds, $1)='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\[$]2 == "T") || (\[$]2 == "D") || (\[$]2 == "B")) && ([substr](\[$]3,1,1) != ".")) { print \[$]3 } }'\'' | sort -u > $export_symbols' else _LT_AC_TAGVAR(export_symbols_cmds, $1)='$NM -BCpg $libobjs $convenience | awk '\''{ if (((\[$]2 == "T") || (\[$]2 == "D") || (\[$]2 == "B")) && ([substr](\[$]3,1,1) != ".")) { print \[$]3 } }'\'' | sort -u > $export_symbols' fi aix_use_runtimelinking=no # Test if we are trying to use run time linking or normal # AIX style linking. If -brtl is somewhere in LDFLAGS, we # need to do runtime linking. case $host_os in aix4.[[23]]|aix4.[[23]].*|aix5*) for ld_flag in $LDFLAGS; do if (test $ld_flag = "-brtl" || test $ld_flag = "-Wl,-brtl"); then aix_use_runtimelinking=yes break fi done ;; esac exp_sym_flag='-bexport' no_entry_flag='-bnoentry' fi # When large executables or shared objects are built, AIX ld can # have problems creating the table of contents. If linking a library # or program results in "error TOC overflow" add -mminimal-toc to # CXXFLAGS/CFLAGS for g++/gcc. In the cases where that is not # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS. _LT_AC_TAGVAR(archive_cmds, $1)='' _LT_AC_TAGVAR(hardcode_direct, $1)=yes _LT_AC_TAGVAR(hardcode_libdir_separator, $1)=':' _LT_AC_TAGVAR(link_all_deplibs, $1)=yes if test "$GCC" = yes; then case $host_os in aix4.[[012]]|aix4.[[012]].*) # We only want to do this on AIX 4.2 and lower, the check # below for broken collect2 doesn't work under 4.3+ collect2name=`${CC} -print-prog-name=collect2` if test -f "$collect2name" && \ strings "$collect2name" | grep resolve_lib_name >/dev/null then # We have reworked collect2 _LT_AC_TAGVAR(hardcode_direct, $1)=yes else # We have old collect2 _LT_AC_TAGVAR(hardcode_direct, $1)=unsupported # It fails to find uninstalled libraries when the uninstalled # path is not listed in the libpath. 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The following line is correct: shared_flag='-G' else if test "$aix_use_runtimelinking" = yes; then shared_flag='${wl}-G' else shared_flag='${wl}-bM:SRE' fi fi fi # It seems that -bexpall does not export symbols beginning with # underscore (_), so it is better to generate a list of symbols to export. _LT_AC_TAGVAR(always_export_symbols, $1)=yes if test "$aix_use_runtimelinking" = yes; then # Warning - without using the other runtime loading flags (-brtl), # -berok will link without error, but may produce a broken library. _LT_AC_TAGVAR(allow_undefined_flag, $1)='-berok' # Determine the default libpath from the value encoded in an empty executable. _LT_AC_SYS_LIBPATH_AIX _LT_AC_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-blibpath:$libdir:'"$aix_libpath" _LT_AC_TAGVAR(archive_expsym_cmds, $1)="\$CC"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags `if test "x${allow_undefined_flag}" != "x"; then echo "${wl}${allow_undefined_flag}"; else :; fi` '"\${wl}$exp_sym_flag:\$export_symbols $shared_flag" else if test "$host_cpu" = ia64; then _LT_AC_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-R $libdir:/usr/lib:/lib' _LT_AC_TAGVAR(allow_undefined_flag, $1)="-z nodefs" _LT_AC_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags ${wl}${allow_undefined_flag} '"\${wl}$exp_sym_flag:\$export_symbols" else # Determine the default libpath from the value encoded in an empty executable. _LT_AC_SYS_LIBPATH_AIX _LT_AC_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-blibpath:$libdir:'"$aix_libpath" # Warning - without using the other run time loading flags, # -berok will link without error, but may produce a broken library. _LT_AC_TAGVAR(no_undefined_flag, $1)=' ${wl}-bernotok' _LT_AC_TAGVAR(allow_undefined_flag, $1)=' ${wl}-berok' # Exported symbols can be pulled into shared objects from archives _LT_AC_TAGVAR(whole_archive_flag_spec, $1)='$convenience' _LT_AC_TAGVAR(archive_cmds_need_lc, $1)=yes # This is similar to how AIX traditionally builds its shared libraries. _LT_AC_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs ${wl}-bnoentry $compiler_flags ${wl}-bE:$export_symbols${allow_undefined_flag}~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$soname' fi fi ;; amigaos*) _LT_AC_TAGVAR(archive_cmds, $1)='$rm $output_objdir/a2ixlibrary.data~$echo "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$echo "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$echo "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$echo "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' _LT_AC_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' _LT_AC_TAGVAR(hardcode_minus_L, $1)=yes # see comment about different semantics on the GNU ld section _LT_AC_TAGVAR(ld_shlibs, $1)=no ;; bsdi[[45]]*) _LT_AC_TAGVAR(export_dynamic_flag_spec, $1)=-rdynamic ;; cygwin* | mingw* | pw32*) # When not using gcc, we currently assume that we are using # Microsoft Visual C++. # hardcode_libdir_flag_spec is actually meaningless, as there is # no search path for DLLs. _LT_AC_TAGVAR(hardcode_libdir_flag_spec, $1)=' ' _LT_AC_TAGVAR(allow_undefined_flag, $1)=unsupported # Tell ltmain to make .lib files, not .a files. libext=lib # Tell ltmain to make .dll files, not .so files. shrext_cmds=".dll" # FIXME: Setting linknames here is a bad hack. _LT_AC_TAGVAR(archive_cmds, $1)='$CC -o $lib $libobjs $compiler_flags `echo "$deplibs" | $SED -e '\''s/ -lc$//'\''` -link -dll~linknames=' # The linker will automatically build a .lib file if we build a DLL. _LT_AC_TAGVAR(old_archive_From_new_cmds, $1)='true' # FIXME: Should let the user specify the lib program. _LT_AC_TAGVAR(old_archive_cmds, $1)='lib /OUT:$oldlib$oldobjs$old_deplibs' _LT_AC_TAGVAR(fix_srcfile_path, $1)='`cygpath -w "$srcfile"`' _LT_AC_TAGVAR(enable_shared_with_static_runtimes, $1)=yes ;; darwin* | rhapsody*) case $host_os in rhapsody* | darwin1.[[012]]) _LT_AC_TAGVAR(allow_undefined_flag, $1)='${wl}-undefined ${wl}suppress' ;; *) # Darwin 1.3 on if test -z ${MACOSX_DEPLOYMENT_TARGET} ; then _LT_AC_TAGVAR(allow_undefined_flag, $1)='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' else case ${MACOSX_DEPLOYMENT_TARGET} in 10.[[012]]) _LT_AC_TAGVAR(allow_undefined_flag, $1)='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' ;; 10.*) _LT_AC_TAGVAR(allow_undefined_flag, $1)='${wl}-undefined ${wl}dynamic_lookup' ;; esac fi ;; esac _LT_AC_TAGVAR(archive_cmds_need_lc, $1)=no _LT_AC_TAGVAR(hardcode_direct, $1)=no _LT_AC_TAGVAR(hardcode_automatic, $1)=yes _LT_AC_TAGVAR(hardcode_shlibpath_var, $1)=unsupported _LT_AC_TAGVAR(whole_archive_flag_spec, $1)='' _LT_AC_TAGVAR(link_all_deplibs, $1)=yes if test "$GCC" = yes ; then output_verbose_link_cmd='echo' _LT_AC_TAGVAR(archive_cmds, $1)='$CC -dynamiclib $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags -install_name $rpath/$soname $verstring' _LT_AC_TAGVAR(module_cmds, $1)='$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags' # Don't fix this by using the ld -exported_symbols_list flag, it doesn't exist in older darwin lds _LT_AC_TAGVAR(archive_expsym_cmds, $1)='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC -dynamiclib $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags -install_name $rpath/$soname $verstring~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' _LT_AC_TAGVAR(module_expsym_cmds, $1)='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' else case $cc_basename in xlc*) output_verbose_link_cmd='echo' _LT_AC_TAGVAR(archive_cmds, $1)='$CC -qmkshrobj $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-install_name ${wl}`echo $rpath/$soname` $verstring' _LT_AC_TAGVAR(module_cmds, $1)='$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags' # Don't fix this by using the ld -exported_symbols_list flag, it doesn't exist in older darwin lds _LT_AC_TAGVAR(archive_expsym_cmds, $1)='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC -qmkshrobj $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-install_name ${wl}$rpath/$soname $verstring~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' _LT_AC_TAGVAR(module_expsym_cmds, $1)='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' ;; *) _LT_AC_TAGVAR(ld_shlibs, $1)=no ;; esac fi ;; dgux*) _LT_AC_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' _LT_AC_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' _LT_AC_TAGVAR(hardcode_shlibpath_var, $1)=no ;; freebsd1*) _LT_AC_TAGVAR(ld_shlibs, $1)=no ;; # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor # support. 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grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_prog_cc_g=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 CFLAGS="" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ int main () { ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (ac_try="$ac_compile" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_compile") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then : else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_c_werror_flag=$ac_save_c_werror_flag CFLAGS="-g" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ int main () { ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (ac_try="$ac_compile" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_compile") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_prog_cc_g=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 fi rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext fi rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext fi rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext ac_c_werror_flag=$ac_save_c_werror_flag fi { echo "$as_me:$LINENO: result: $ac_cv_prog_cc_g" >&5 echo "${ECHO_T}$ac_cv_prog_cc_g" >&6; } if test "$ac_test_CFLAGS" = set; then CFLAGS=$ac_save_CFLAGS elif test $ac_cv_prog_cc_g = yes; then if test "$GCC" = yes; then CFLAGS="-g -O2" else CFLAGS="-g" fi else if test "$GCC" = yes; then CFLAGS="-O2" else CFLAGS= fi fi { echo "$as_me:$LINENO: checking for $CC option to accept ISO C89" >&5 echo $ECHO_N "checking for $CC option to accept ISO C89... $ECHO_C" >&6; } if test "${ac_cv_prog_cc_c89+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else ac_cv_prog_cc_c89=no ac_save_CC=$CC cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include #include #include #include /* Most of the following tests are stolen from RCS 5.7's src/conf.sh. */ struct buf { int x; }; FILE * (*rcsopen) (struct buf *, struct stat *, int); static char *e (p, i) char **p; int i; { return p[i]; } static char *f (char * (*g) (char **, int), char **p, ...) { char *s; va_list v; va_start (v,p); s = g (p, va_arg (v,int)); va_end (v); return s; } /* OSF 4.0 Compaq cc is some sort of almost-ANSI by default. It has function prototypes and stuff, but not '\xHH' hex character constants. These don't provoke an error unfortunately, instead are silently treated as 'x'. The following induces an error, until -std is added to get proper ANSI mode. Curiously '\x00'!='x' always comes out true, for an array size at least. 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Otherwise we can end up # making bogus files that we don't know about and never remove. For # instance it was reported that on HP-UX the gcc test will end up # making a dummy file named `D' -- because `-MD' means `put the output # in D'. mkdir conftest.dir # Copy depcomp to subdir because otherwise we won't find it if we're # using a relative directory. cp "$am_depcomp" conftest.dir cd conftest.dir # We will build objects and dependencies in a subdirectory because # it helps to detect inapplicable dependency modes. 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= $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then lt_cv_cc_needs_belf=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 lt_cv_cc_needs_belf=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext ac_ext=c ac_cpp='$CPP $CPPFLAGS' ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' ac_compiler_gnu=$ac_cv_c_compiler_gnu fi { echo "$as_me:$LINENO: result: $lt_cv_cc_needs_belf" >&5 echo "${ECHO_T}$lt_cv_cc_needs_belf" >&6; } if test x"$lt_cv_cc_needs_belf" != x"yes"; then # this is probably gcc 2.8.0, egcs 1.0 or newer; no need for -belf CFLAGS="$SAVE_CFLAGS" fi ;; sparc*-*solaris*) # Find out which ABI we are using. echo 'int i;' > conftest.$ac_ext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then case `/usr/bin/file conftest.o` in *64-bit*) case $lt_cv_prog_gnu_ld in yes*) LD="${LD-ld} -m elf64_sparc" ;; *) LD="${LD-ld} -64" ;; esac ;; esac fi rm -rf conftest* ;; *-*-cygwin* | *-*-mingw* | *-*-pw32*) if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}dlltool", so it can be a program name with args. set dummy ${ac_tool_prefix}dlltool; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_DLLTOOL+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$DLLTOOL"; then ac_cv_prog_DLLTOOL="$DLLTOOL" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_DLLTOOL="${ac_tool_prefix}dlltool" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi DLLTOOL=$ac_cv_prog_DLLTOOL if test -n "$DLLTOOL"; then { echo "$as_me:$LINENO: result: $DLLTOOL" >&5 echo "${ECHO_T}$DLLTOOL" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi fi if test -z "$ac_cv_prog_DLLTOOL"; then ac_ct_DLLTOOL=$DLLTOOL # Extract the first word of "dlltool", so it can be a program name with args. set dummy dlltool; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_ac_ct_DLLTOOL+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$ac_ct_DLLTOOL"; then ac_cv_prog_ac_ct_DLLTOOL="$ac_ct_DLLTOOL" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_ac_ct_DLLTOOL="dlltool" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_DLLTOOL=$ac_cv_prog_ac_ct_DLLTOOL if test -n "$ac_ct_DLLTOOL"; then { echo "$as_me:$LINENO: result: $ac_ct_DLLTOOL" >&5 echo "${ECHO_T}$ac_ct_DLLTOOL" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi if test "x$ac_ct_DLLTOOL" = x; then DLLTOOL="false" else case $cross_compiling:$ac_tool_warned in yes:) { echo "$as_me:$LINENO: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&5 echo "$as_me: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&2;} ac_tool_warned=yes ;; esac DLLTOOL=$ac_ct_DLLTOOL fi else DLLTOOL="$ac_cv_prog_DLLTOOL" fi if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}as", so it can be a program name with args. set dummy ${ac_tool_prefix}as; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_AS+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$AS"; then ac_cv_prog_AS="$AS" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_AS="${ac_tool_prefix}as" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi AS=$ac_cv_prog_AS if test -n "$AS"; then { echo "$as_me:$LINENO: result: $AS" >&5 echo "${ECHO_T}$AS" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi fi if test -z "$ac_cv_prog_AS"; then ac_ct_AS=$AS # Extract the first word of "as", so it can be a program name with args. set dummy as; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_ac_ct_AS+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$ac_ct_AS"; then ac_cv_prog_ac_ct_AS="$ac_ct_AS" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_ac_ct_AS="as" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_AS=$ac_cv_prog_ac_ct_AS if test -n "$ac_ct_AS"; then { echo "$as_me:$LINENO: result: $ac_ct_AS" >&5 echo "${ECHO_T}$ac_ct_AS" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi if test "x$ac_ct_AS" = x; then AS="false" else case $cross_compiling:$ac_tool_warned in yes:) { echo "$as_me:$LINENO: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&5 echo "$as_me: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&2;} ac_tool_warned=yes ;; esac AS=$ac_ct_AS fi else AS="$ac_cv_prog_AS" fi if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}objdump", so it can be a program name with args. set dummy ${ac_tool_prefix}objdump; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_OBJDUMP+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$OBJDUMP"; then ac_cv_prog_OBJDUMP="$OBJDUMP" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_OBJDUMP="${ac_tool_prefix}objdump" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi OBJDUMP=$ac_cv_prog_OBJDUMP if test -n "$OBJDUMP"; then { echo "$as_me:$LINENO: result: $OBJDUMP" >&5 echo "${ECHO_T}$OBJDUMP" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi fi if test -z "$ac_cv_prog_OBJDUMP"; then ac_ct_OBJDUMP=$OBJDUMP # Extract the first word of "objdump", so it can be a program name with args. set dummy objdump; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_ac_ct_OBJDUMP+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$ac_ct_OBJDUMP"; then ac_cv_prog_ac_ct_OBJDUMP="$ac_ct_OBJDUMP" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_ac_ct_OBJDUMP="objdump" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_OBJDUMP=$ac_cv_prog_ac_ct_OBJDUMP if test -n "$ac_ct_OBJDUMP"; then { echo "$as_me:$LINENO: result: $ac_ct_OBJDUMP" >&5 echo "${ECHO_T}$ac_ct_OBJDUMP" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi if test "x$ac_ct_OBJDUMP" = x; then OBJDUMP="false" else case $cross_compiling:$ac_tool_warned in yes:) { echo "$as_me:$LINENO: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&5 echo "$as_me: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&2;} ac_tool_warned=yes ;; esac OBJDUMP=$ac_ct_OBJDUMP fi else OBJDUMP="$ac_cv_prog_OBJDUMP" fi ;; esac need_locks="$enable_libtool_lock" # On IRIX 5.3, sys/types and inttypes.h are conflicting. for ac_header in sys/types.h sys/stat.h stdlib.h string.h memory.h strings.h \ inttypes.h stdint.h unistd.h do as_ac_Header=`echo "ac_cv_header_$ac_header" | $as_tr_sh` { echo "$as_me:$LINENO: checking for $ac_header" >&5 echo $ECHO_N "checking for $ac_header... $ECHO_C" >&6; } if { as_var=$as_ac_Header; eval "test \"\${$as_var+set}\" = set"; }; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ $ac_includes_default #include <$ac_header> _ACEOF rm -f conftest.$ac_objext if { (ac_try="$ac_compile" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_compile") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then eval "$as_ac_Header=yes" else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 eval "$as_ac_Header=no" fi rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext fi ac_res=`eval echo '${'$as_ac_Header'}'` { echo "$as_me:$LINENO: result: $ac_res" >&5 echo "${ECHO_T}$ac_res" >&6; } if test `eval echo '${'$as_ac_Header'}'` = yes; then cat >>confdefs.h <<_ACEOF #define `echo "HAVE_$ac_header" | $as_tr_cpp` 1 _ACEOF fi done for ac_header in dlfcn.h do as_ac_Header=`echo "ac_cv_header_$ac_header" | $as_tr_sh` if { as_var=$as_ac_Header; eval "test \"\${$as_var+set}\" = set"; }; then { echo "$as_me:$LINENO: checking for $ac_header" >&5 echo $ECHO_N "checking for $ac_header... $ECHO_C" >&6; } if { as_var=$as_ac_Header; eval "test \"\${$as_var+set}\" = set"; }; then echo $ECHO_N "(cached) $ECHO_C" >&6 fi ac_res=`eval echo '${'$as_ac_Header'}'` { echo "$as_me:$LINENO: result: $ac_res" >&5 echo "${ECHO_T}$ac_res" >&6; } else # Is the header compilable? { echo "$as_me:$LINENO: checking $ac_header usability" >&5 echo $ECHO_N "checking $ac_header usability... $ECHO_C" >&6; } cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ $ac_includes_default #include <$ac_header> _ACEOF rm -f conftest.$ac_objext if { (ac_try="$ac_compile" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_compile") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? 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What could be older than Ultrix?!! ;)] # Character class describing NM global symbol codes. symcode='[BCDEGRST]' # Regexp to match symbols that can be accessed directly from C. sympat='\([_A-Za-z][_A-Za-z0-9]*\)' # Transform an extracted symbol line into a proper C declaration lt_cv_sys_global_symbol_to_cdecl="sed -n -e 's/^. .* \(.*\)$/extern int \1;/p'" # Transform an extracted symbol line into symbol name and symbol address lt_cv_sys_global_symbol_to_c_name_address="sed -n -e 's/^: \([^ ]*\) $/ {\\\"\1\\\", (lt_ptr) 0},/p' -e 's/^$symcode \([^ ]*\) \([^ ]*\)$/ {\"\2\", (lt_ptr) \&\2},/p'" # Define system-specific variables. case $host_os in aix*) symcode='[BCDT]' ;; cygwin* | mingw* | pw32*) symcode='[ABCDGISTW]' ;; hpux*) # Its linker distinguishes data from code symbols if test "$host_cpu" = ia64; then symcode='[ABCDEGRST]' fi lt_cv_sys_global_symbol_to_cdecl="sed -n -e 's/^T .* \(.*\)$/extern int \1();/p' -e 's/^$symcode* .* \(.*\)$/extern char \1;/p'" lt_cv_sys_global_symbol_to_c_name_address="sed -n -e 's/^: \([^ ]*\) $/ {\\\"\1\\\", (lt_ptr) 0},/p' -e 's/^$symcode* \([^ ]*\) \([^ ]*\)$/ {\"\2\", (lt_ptr) \&\2},/p'" ;; linux* | k*bsd*-gnu) if test "$host_cpu" = ia64; then symcode='[ABCDGIRSTW]' lt_cv_sys_global_symbol_to_cdecl="sed -n -e 's/^T .* \(.*\)$/extern int \1();/p' -e 's/^$symcode* .* \(.*\)$/extern char \1;/p'" lt_cv_sys_global_symbol_to_c_name_address="sed -n -e 's/^: \([^ ]*\) $/ {\\\"\1\\\", (lt_ptr) 0},/p' -e 's/^$symcode* \([^ ]*\) \([^ ]*\)$/ {\"\2\", (lt_ptr) \&\2},/p'" fi ;; irix* | nonstopux*) symcode='[BCDEGRST]' ;; osf*) symcode='[BCDEGQRST]' ;; solaris*) symcode='[BDRT]' ;; sco3.2v5*) symcode='[DT]' ;; sysv4.2uw2*) symcode='[DT]' ;; sysv5* | sco5v6* | unixware* | OpenUNIX*) symcode='[ABDT]' ;; sysv4) symcode='[DFNSTU]' ;; esac # Handle CRLF in mingw tool chain opt_cr= case $build_os in mingw*) opt_cr=`echo 'x\{0,1\}' | tr x '\015'` # option cr in regexp ;; esac # If we're using GNU nm, then use its standard symbol codes. case `$NM -V 2>&1` in *GNU* | *'with BFD'*) symcode='[ABCDGIRSTW]' ;; esac # Try without a prefix undercore, then with it. for ac_symprfx in "" "_"; do # Transform symcode, sympat, and symprfx into a raw symbol and a C symbol. symxfrm="\\1 $ac_symprfx\\2 \\2" # Write the raw and C identifiers. lt_cv_sys_global_symbol_pipe="sed -n -e 's/^.*[ ]\($symcode$symcode*\)[ ][ ]*$ac_symprfx$sympat$opt_cr$/$symxfrm/p'" # Check to see that the pipe works correctly. pipe_works=no rm -f conftest* cat > conftest.$ac_ext <&5 (eval $ac_compile) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then # Now try to grab the symbols. nlist=conftest.nm if { (eval echo "$as_me:$LINENO: \"$NM conftest.$ac_objext \| $lt_cv_sys_global_symbol_pipe \> $nlist\"") >&5 (eval $NM conftest.$ac_objext \| $lt_cv_sys_global_symbol_pipe \> $nlist) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && test -s "$nlist"; then # Try sorting and uniquifying the output. if sort "$nlist" | uniq > "$nlist"T; then mv -f "$nlist"T "$nlist" else rm -f "$nlist"T fi # Make sure that we snagged all the symbols we need. if grep ' nm_test_var$' "$nlist" >/dev/null; then if grep ' nm_test_func$' "$nlist" >/dev/null; then cat < conftest.$ac_ext #ifdef __cplusplus extern "C" { #endif EOF # Now generate the symbol file. eval "$lt_cv_sys_global_symbol_to_cdecl"' < "$nlist" | grep -v main >> conftest.$ac_ext' cat <> conftest.$ac_ext #if defined (__STDC__) && __STDC__ # define lt_ptr_t void * #else # define lt_ptr_t char * # define const #endif /* The mapping between symbol names and symbols. */ const struct { const char *name; lt_ptr_t address; } lt_preloaded_symbols[] = { EOF $SED "s/^$symcode$symcode* \(.*\) \(.*\)$/ {\"\2\", (lt_ptr_t) \&\2},/" < "$nlist" | grep -v main >> conftest.$ac_ext cat <<\EOF >> conftest.$ac_ext {0, (lt_ptr_t) 0} }; #ifdef __cplusplus } #endif EOF # Now try linking the two files. mv conftest.$ac_objext conftstm.$ac_objext lt_save_LIBS="$LIBS" lt_save_CFLAGS="$CFLAGS" LIBS="conftstm.$ac_objext" CFLAGS="$CFLAGS$lt_prog_compiler_no_builtin_flag" if { (eval echo "$as_me:$LINENO: \"$ac_link\"") >&5 (eval $ac_link) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && test -s conftest${ac_exeext}; then pipe_works=yes fi LIBS="$lt_save_LIBS" CFLAGS="$lt_save_CFLAGS" else echo "cannot find nm_test_func in $nlist" >&5 fi else echo "cannot find nm_test_var in $nlist" >&5 fi else echo "cannot run $lt_cv_sys_global_symbol_pipe" >&5 fi else echo "$progname: failed program was:" >&5 cat conftest.$ac_ext >&5 fi rm -f conftest* conftst* # Do not use the global_symbol_pipe unless it works. if test "$pipe_works" = yes; then break else lt_cv_sys_global_symbol_pipe= fi done fi if test -z "$lt_cv_sys_global_symbol_pipe"; then lt_cv_sys_global_symbol_to_cdecl= fi if test -z "$lt_cv_sys_global_symbol_pipe$lt_cv_sys_global_symbol_to_cdecl"; then { echo "$as_me:$LINENO: result: failed" >&5 echo "${ECHO_T}failed" >&6; } else { echo "$as_me:$LINENO: result: ok" >&5 echo "${ECHO_T}ok" >&6; } fi { echo "$as_me:$LINENO: checking for objdir" >&5 echo $ECHO_N "checking for objdir... $ECHO_C" >&6; } if test "${lt_cv_objdir+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else rm -f .libs 2>/dev/null mkdir .libs 2>/dev/null if test -d .libs; then lt_cv_objdir=.libs else # MS-DOS does not allow filenames that begin with a dot. lt_cv_objdir=_libs fi rmdir .libs 2>/dev/null fi { echo "$as_me:$LINENO: result: $lt_cv_objdir" >&5 echo "${ECHO_T}$lt_cv_objdir" >&6; } objdir=$lt_cv_objdir case $host_os in aix3*) # AIX sometimes has problems with the GCC collect2 program. For some # reason, if we set the COLLECT_NAMES environment variable, the problems # vanish in a puff of smoke. if test "X${COLLECT_NAMES+set}" != Xset; then COLLECT_NAMES= export COLLECT_NAMES fi ;; esac # Sed substitution that helps us do robust quoting. It backslashifies # metacharacters that are still active within double-quoted strings. Xsed='sed -e 1s/^X//' sed_quote_subst='s/\([\\"\\`$\\\\]\)/\\\1/g' # Same as above, but do not quote variable references. double_quote_subst='s/\([\\"\\`\\\\]\)/\\\1/g' # Sed substitution to delay expansion of an escaped shell variable in a # double_quote_subst'ed string. delay_variable_subst='s/\\\\\\\\\\\$/\\\\\\$/g' # Sed substitution to avoid accidental globbing in evaled expressions no_glob_subst='s/\*/\\\*/g' # Constants: rm="rm -f" # Global variables: default_ofile=libtool can_build_shared=yes # All known linkers require a `.a' archive for static linking (except MSVC, # which needs '.lib'). libext=a ltmain="$ac_aux_dir/ltmain.sh" ofile="$default_ofile" with_gnu_ld="$lt_cv_prog_gnu_ld" if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}ar", so it can be a program name with args. set dummy ${ac_tool_prefix}ar; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_AR+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$AR"; then ac_cv_prog_AR="$AR" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_AR="${ac_tool_prefix}ar" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi AR=$ac_cv_prog_AR if test -n "$AR"; then { echo "$as_me:$LINENO: result: $AR" >&5 echo "${ECHO_T}$AR" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi fi if test -z "$ac_cv_prog_AR"; then ac_ct_AR=$AR # Extract the first word of "ar", so it can be a program name with args. set dummy ar; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_ac_ct_AR+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$ac_ct_AR"; then ac_cv_prog_ac_ct_AR="$ac_ct_AR" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_ac_ct_AR="ar" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_AR=$ac_cv_prog_ac_ct_AR if test -n "$ac_ct_AR"; then { echo "$as_me:$LINENO: result: $ac_ct_AR" >&5 echo "${ECHO_T}$ac_ct_AR" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi if test "x$ac_ct_AR" = x; then AR="false" else case $cross_compiling:$ac_tool_warned in yes:) { echo "$as_me:$LINENO: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&5 echo "$as_me: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&2;} ac_tool_warned=yes ;; esac AR=$ac_ct_AR fi else AR="$ac_cv_prog_AR" fi if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}ranlib", so it can be a program name with args. set dummy ${ac_tool_prefix}ranlib; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_RANLIB+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$RANLIB"; then ac_cv_prog_RANLIB="$RANLIB" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_RANLIB="${ac_tool_prefix}ranlib" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi RANLIB=$ac_cv_prog_RANLIB if test -n "$RANLIB"; then { echo "$as_me:$LINENO: result: $RANLIB" >&5 echo "${ECHO_T}$RANLIB" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi fi if test -z "$ac_cv_prog_RANLIB"; then ac_ct_RANLIB=$RANLIB # Extract the first word of "ranlib", so it can be a program name with args. set dummy ranlib; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_ac_ct_RANLIB+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$ac_ct_RANLIB"; then ac_cv_prog_ac_ct_RANLIB="$ac_ct_RANLIB" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_ac_ct_RANLIB="ranlib" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_RANLIB=$ac_cv_prog_ac_ct_RANLIB if test -n "$ac_ct_RANLIB"; then { echo "$as_me:$LINENO: result: $ac_ct_RANLIB" >&5 echo "${ECHO_T}$ac_ct_RANLIB" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi if test "x$ac_ct_RANLIB" = x; then RANLIB=":" else case $cross_compiling:$ac_tool_warned in yes:) { echo "$as_me:$LINENO: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&5 echo "$as_me: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&2;} ac_tool_warned=yes ;; esac RANLIB=$ac_ct_RANLIB fi else RANLIB="$ac_cv_prog_RANLIB" fi if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}strip", so it can be a program name with args. set dummy ${ac_tool_prefix}strip; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_STRIP+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$STRIP"; then ac_cv_prog_STRIP="$STRIP" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_STRIP="${ac_tool_prefix}strip" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi STRIP=$ac_cv_prog_STRIP if test -n "$STRIP"; then { echo "$as_me:$LINENO: result: $STRIP" >&5 echo "${ECHO_T}$STRIP" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi fi if test -z "$ac_cv_prog_STRIP"; then ac_ct_STRIP=$STRIP # Extract the first word of "strip", so it can be a program name with args. set dummy strip; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_prog_ac_ct_STRIP+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$ac_ct_STRIP"; then ac_cv_prog_ac_ct_STRIP="$ac_ct_STRIP" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_prog_ac_ct_STRIP="strip" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_STRIP=$ac_cv_prog_ac_ct_STRIP if test -n "$ac_ct_STRIP"; then { echo "$as_me:$LINENO: result: $ac_ct_STRIP" >&5 echo "${ECHO_T}$ac_ct_STRIP" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi if test "x$ac_ct_STRIP" = x; then STRIP=":" else case $cross_compiling:$ac_tool_warned in yes:) { echo "$as_me:$LINENO: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&5 echo "$as_me: WARNING: In the future, Autoconf will not detect cross-tools whose name does not start with the host triplet. If you think this configuration is useful to you, please write to autoconf@gnu.org." >&2;} ac_tool_warned=yes ;; esac STRIP=$ac_ct_STRIP fi else STRIP="$ac_cv_prog_STRIP" fi old_CC="$CC" old_CFLAGS="$CFLAGS" # Set sane defaults for various variables test -z "$AR" && AR=ar test -z "$AR_FLAGS" && AR_FLAGS=cru test -z "$AS" && AS=as test -z "$CC" && CC=cc test -z "$LTCC" && LTCC=$CC test -z "$LTCFLAGS" && LTCFLAGS=$CFLAGS test -z "$DLLTOOL" && DLLTOOL=dlltool test -z "$LD" && LD=ld test -z "$LN_S" && LN_S="ln -s" test -z "$MAGIC_CMD" && MAGIC_CMD=file test -z "$NM" && NM=nm test -z "$SED" && SED=sed test -z "$OBJDUMP" && OBJDUMP=objdump test -z "$RANLIB" && RANLIB=: test -z "$STRIP" && STRIP=: test -z "$ac_objext" && ac_objext=o # Determine commands to create old-style static archives. old_archive_cmds='$AR $AR_FLAGS $oldlib$oldobjs$old_deplibs' old_postinstall_cmds='chmod 644 $oldlib' old_postuninstall_cmds= if test -n "$RANLIB"; then case $host_os in openbsd*) old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB -t \$oldlib" ;; *) old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$oldlib" ;; esac old_archive_cmds="$old_archive_cmds~\$RANLIB \$oldlib" fi for cc_temp in $compiler""; do case $cc_temp in compile | *[\\/]compile | ccache | *[\\/]ccache ) ;; distcc | *[\\/]distcc | purify | *[\\/]purify ) ;; \-*) ;; *) break;; esac done cc_basename=`$echo "X$cc_temp" | $Xsed -e 's%.*/%%' -e "s%^$host_alias-%%"` # Only perform the check for file, if the check method requires it case $deplibs_check_method in file_magic*) if test "$file_magic_cmd" = '$MAGIC_CMD'; then { echo "$as_me:$LINENO: checking for ${ac_tool_prefix}file" >&5 echo $ECHO_N "checking for ${ac_tool_prefix}file... $ECHO_C" >&6; } if test "${lt_cv_path_MAGIC_CMD+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $MAGIC_CMD in [\\/*] | ?:[\\/]*) lt_cv_path_MAGIC_CMD="$MAGIC_CMD" # Let the user override the test with a path. ;; *) lt_save_MAGIC_CMD="$MAGIC_CMD" lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR ac_dummy="/usr/bin$PATH_SEPARATOR$PATH" for ac_dir in $ac_dummy; do IFS="$lt_save_ifs" test -z "$ac_dir" && ac_dir=. if test -f $ac_dir/${ac_tool_prefix}file; then lt_cv_path_MAGIC_CMD="$ac_dir/${ac_tool_prefix}file" if test -n "$file_magic_test_file"; then case $deplibs_check_method in "file_magic "*) file_magic_regex=`expr "$deplibs_check_method" : "file_magic \(.*\)"` MAGIC_CMD="$lt_cv_path_MAGIC_CMD" if eval $file_magic_cmd \$file_magic_test_file 2> /dev/null | $EGREP "$file_magic_regex" > /dev/null; then : else cat <&2 *** Warning: the command libtool uses to detect shared libraries, *** $file_magic_cmd, produces output that libtool cannot recognize. *** The result is that libtool may fail to recognize shared libraries *** as such. This will affect the creation of libtool libraries that *** depend on shared libraries, but programs linked with such libtool *** libraries will work regardless of this problem. 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This will affect the creation of libtool libraries that *** depend on shared libraries, but programs linked with such libtool *** libraries will work regardless of this problem. 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FIXME archive_cmds='$CC -nostart $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' else ld_shlibs=no fi ;; cygwin* | mingw* | pw32*) # _LT_AC_TAGVAR(hardcode_libdir_flag_spec, ) is actually meaningless, # as there is no search path for DLLs. hardcode_libdir_flag_spec='-L$libdir' allow_undefined_flag=unsupported always_export_symbols=no enable_shared_with_static_runtimes=yes export_symbols_cmds='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[BCDGRS] /s/.* \([^ ]*\)/\1 DATA/'\'' | $SED -e '\''/^[AITW] /s/.* //'\'' | sort | uniq > $export_symbols' if $LD --help 2>&1 | grep 'auto-import' > /dev/null; then archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' # If the export-symbols file already is a .def file (1st line # is EXPORTS), use it as is; otherwise, prepend... archive_expsym_cmds='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then cp $export_symbols $output_objdir/$soname.def; else echo EXPORTS > $output_objdir/$soname.def; cat $export_symbols >> $output_objdir/$soname.def; fi~ $CC -shared $output_objdir/$soname.def $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' else ld_shlibs=no fi ;; interix3*) hardcode_direct=no hardcode_shlibpath_var=no hardcode_libdir_flag_spec='${wl}-rpath,$libdir' export_dynamic_flag_spec='${wl}-E' # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc. # Instead, shared libraries are loaded at an image base (0x10000000 by # default) and relocated if they conflict, which is a slow very memory # consuming and fragmenting process. To avoid this, we pick a random, # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link # time. Moving up from 0x10000000 also allows more sbrk(2) space. archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' archive_expsym_cmds='sed "s,^,_," $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--retain-symbols-file,$output_objdir/$soname.expsym ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' ;; linux* | k*bsd*-gnu) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then tmp_addflag= case $cc_basename,$host_cpu in pgcc*) # Portland Group C compiler whole_archive_flag_spec='${wl}--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; $echo \"$new_convenience\"` ${wl}--no-whole-archive' tmp_addflag=' $pic_flag' ;; pgf77* | pgf90* | pgf95*) # Portland Group f77 and f90 compilers whole_archive_flag_spec='${wl}--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; $echo \"$new_convenience\"` ${wl}--no-whole-archive' tmp_addflag=' $pic_flag -Mnomain' ;; ecc*,ia64* | icc*,ia64*) # Intel C compiler on ia64 tmp_addflag=' -i_dynamic' ;; efc*,ia64* | ifort*,ia64*) # Intel Fortran compiler on ia64 tmp_addflag=' -i_dynamic -nofor_main' ;; ifc* | ifort*) # Intel Fortran compiler tmp_addflag=' -nofor_main' ;; esac archive_cmds='$CC -shared'"$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' if test $supports_anon_versioning = yes; then archive_expsym_cmds='$echo "{ global:" > $output_objdir/$libname.ver~ cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~ $echo "local: *; };" >> $output_objdir/$libname.ver~ $CC -shared'"$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-version-script ${wl}$output_objdir/$libname.ver -o $lib' fi link_all_deplibs=no else ld_shlibs=no fi ;; netbsd* | netbsdelf*-gnu) if echo __ELF__ | $CC -E - | grep __ELF__ >/dev/null; then archive_cmds='$LD -Bshareable $libobjs $deplibs $linker_flags -o $lib' wlarc= else archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' archive_expsym_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' fi ;; solaris*) if $LD -v 2>&1 | grep 'BFD 2\.8' > /dev/null; then ld_shlibs=no cat <&2 *** Warning: The releases 2.8.* of the GNU linker cannot reliably *** create shared libraries on Solaris systems. Therefore, libtool *** is disabling shared libraries support. We urge you to upgrade GNU *** binutils to release 2.9.1 or newer. Another option is to modify *** your PATH or compiler configuration so that the native linker is *** used, and then restart. EOF elif $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' archive_expsym_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' else ld_shlibs=no fi ;; sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*) case `$LD -v 2>&1` in *\ [01].* | *\ 2.[0-9].* | *\ 2.1[0-5].*) ld_shlibs=no cat <<_LT_EOF 1>&2 *** Warning: Releases of the GNU linker prior to 2.16.91.0.3 can not *** reliably create shared libraries on SCO systems. Therefore, libtool *** is disabling shared libraries support. We urge you to upgrade GNU *** binutils to release 2.16.91.0.3 or newer. Another option is to modify *** your PATH or compiler configuration so that the native linker is *** used, and then restart. _LT_EOF ;; *) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then hardcode_libdir_flag_spec='`test -z "$SCOABSPATH" && echo ${wl}-rpath,$libdir`' archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname,\${SCOABSPATH:+${install_libdir}/}$soname -o $lib' archive_expsym_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname,\${SCOABSPATH:+${install_libdir}/}$soname,-retain-symbols-file,$export_symbols -o $lib' else ld_shlibs=no fi ;; esac ;; sunos4*) archive_cmds='$LD -assert pure-text -Bshareable -o $lib $libobjs $deplibs $linker_flags' wlarc= hardcode_direct=yes hardcode_shlibpath_var=no ;; *) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' archive_expsym_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' else ld_shlibs=no fi ;; esac if test "$ld_shlibs" = no; then runpath_var= hardcode_libdir_flag_spec= export_dynamic_flag_spec= whole_archive_flag_spec= fi else # PORTME fill in a description of your system's linker (not GNU ld) case $host_os in aix3*) allow_undefined_flag=unsupported always_export_symbols=yes archive_expsym_cmds='$LD -o $output_objdir/$soname $libobjs $deplibs $linker_flags -bE:$export_symbols -T512 -H512 -bM:SRE~$AR $AR_FLAGS $lib $output_objdir/$soname' # Note: this linker hardcodes the directories in LIBPATH if there # are no directories specified by -L. hardcode_minus_L=yes if test "$GCC" = yes && test -z "$lt_prog_compiler_static"; then # Neither direct hardcoding nor static linking is supported with a # broken collect2. hardcode_direct=unsupported fi ;; aix4* | aix5*) if test "$host_cpu" = ia64; then # On IA64, the linker does run time linking by default, so we don't # have to do anything special. aix_use_runtimelinking=no exp_sym_flag='-Bexport' no_entry_flag="" else # If we're using GNU nm, then we don't want the "-C" option. # -C means demangle to AIX nm, but means don't demangle with GNU nm if $NM -V 2>&1 | grep 'GNU' > /dev/null; then export_symbols_cmds='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$2 == "T") || (\$2 == "D") || (\$2 == "B")) && (substr(\$3,1,1) != ".")) { print \$3 } }'\'' | sort -u > $export_symbols' else export_symbols_cmds='$NM -BCpg $libobjs $convenience | awk '\''{ if (((\$2 == "T") || (\$2 == "D") || (\$2 == "B")) && (substr(\$3,1,1) != ".")) { print \$3 } }'\'' | sort -u > $export_symbols' fi aix_use_runtimelinking=no # Test if we are trying to use run time linking or normal # AIX style linking. 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then aix_libpath="/usr/lib:/lib"; fi hardcode_libdir_flag_spec='${wl}-blibpath:$libdir:'"$aix_libpath" archive_expsym_cmds="\$CC"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags `if test "x${allow_undefined_flag}" != "x"; then echo "${wl}${allow_undefined_flag}"; else :; fi` '"\${wl}$exp_sym_flag:\$export_symbols $shared_flag" else if test "$host_cpu" = ia64; then hardcode_libdir_flag_spec='${wl}-R $libdir:/usr/lib:/lib' allow_undefined_flag="-z nodefs" archive_expsym_cmds="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags ${wl}${allow_undefined_flag} '"\${wl}$exp_sym_flag:\$export_symbols" else # Determine the default libpath from the value encoded in an empty executable. cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ int main () { ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then aix_libpath=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; } }'` # Check for a 64-bit object if we didn't find anything. if test -z "$aix_libpath"; then aix_libpath=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; } }'`; fi else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext if test -z "$aix_libpath"; then aix_libpath="/usr/lib:/lib"; fi hardcode_libdir_flag_spec='${wl}-blibpath:$libdir:'"$aix_libpath" # Warning - without using the other run time loading flags, # -berok will link without error, but may produce a broken library. no_undefined_flag=' ${wl}-bernotok' allow_undefined_flag=' ${wl}-berok' # Exported symbols can be pulled into shared objects from archives whole_archive_flag_spec='$convenience' archive_cmds_need_lc=yes # This is similar to how AIX traditionally builds its shared libraries. archive_expsym_cmds="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs ${wl}-bnoentry $compiler_flags ${wl}-bE:$export_symbols${allow_undefined_flag}~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$soname' fi fi ;; amigaos*) archive_cmds='$rm $output_objdir/a2ixlibrary.data~$echo "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$echo "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$echo "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$echo "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' hardcode_libdir_flag_spec='-L$libdir' hardcode_minus_L=yes # see comment about different semantics on the GNU ld section ld_shlibs=no ;; bsdi[45]*) export_dynamic_flag_spec=-rdynamic ;; cygwin* | mingw* | pw32*) # When not using gcc, we currently assume that we are using # Microsoft Visual C++. # hardcode_libdir_flag_spec is actually meaningless, as there is # no search path for DLLs. hardcode_libdir_flag_spec=' ' allow_undefined_flag=unsupported # Tell ltmain to make .lib files, not .a files. libext=lib # Tell ltmain to make .dll files, not .so files. shrext_cmds=".dll" # FIXME: Setting linknames here is a bad hack. archive_cmds='$CC -o $lib $libobjs $compiler_flags `echo "$deplibs" | $SED -e '\''s/ -lc$//'\''` -link -dll~linknames=' # The linker will automatically build a .lib file if we build a DLL. old_archive_From_new_cmds='true' # FIXME: Should let the user specify the lib program. old_archive_cmds='lib /OUT:$oldlib$oldobjs$old_deplibs' fix_srcfile_path='`cygpath -w "$srcfile"`' enable_shared_with_static_runtimes=yes ;; darwin* | rhapsody*) case $host_os in rhapsody* | darwin1.[012]) allow_undefined_flag='${wl}-undefined ${wl}suppress' ;; *) # Darwin 1.3 on if test -z ${MACOSX_DEPLOYMENT_TARGET} ; then allow_undefined_flag='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' else case ${MACOSX_DEPLOYMENT_TARGET} in 10.[012]) allow_undefined_flag='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' ;; 10.*) allow_undefined_flag='${wl}-undefined ${wl}dynamic_lookup' ;; esac fi ;; esac archive_cmds_need_lc=no hardcode_direct=no hardcode_automatic=yes hardcode_shlibpath_var=unsupported whole_archive_flag_spec='' link_all_deplibs=yes if test "$GCC" = yes ; then output_verbose_link_cmd='echo' archive_cmds='$CC -dynamiclib $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags -install_name $rpath/$soname $verstring' module_cmds='$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags' # Don't fix this by using the ld -exported_symbols_list flag, it doesn't exist in older darwin lds archive_expsym_cmds='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC -dynamiclib $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags -install_name $rpath/$soname $verstring~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' module_expsym_cmds='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' else case $cc_basename in xlc*) output_verbose_link_cmd='echo' archive_cmds='$CC -qmkshrobj $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-install_name ${wl}`echo $rpath/$soname` $verstring' module_cmds='$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags' # Don't fix this by using the ld -exported_symbols_list flag, it doesn't exist in older darwin lds archive_expsym_cmds='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC -qmkshrobj $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-install_name ${wl}$rpath/$soname $verstring~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' module_expsym_cmds='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' ;; *) ld_shlibs=no ;; esac fi ;; dgux*) archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_libdir_flag_spec='-L$libdir' hardcode_shlibpath_var=no ;; freebsd1*) ld_shlibs=no ;; # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor # support. Future versions do this automatically, but an explicit c++rt0.o # does not break anything, and helps significantly (at the cost of a little # extra space). freebsd2.2*) archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags /usr/lib/c++rt0.o' hardcode_libdir_flag_spec='-R$libdir' hardcode_direct=yes hardcode_shlibpath_var=no ;; # Unfortunately, older versions of FreeBSD 2 do not have this feature. freebsd2*) archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' hardcode_direct=yes hardcode_minus_L=yes hardcode_shlibpath_var=no ;; # FreeBSD 3 and greater uses gcc -shared to do shared libraries. freebsd* | dragonfly*) archive_cmds='$CC -shared -o $lib $libobjs $deplibs $compiler_flags' hardcode_libdir_flag_spec='-R$libdir' hardcode_direct=yes hardcode_shlibpath_var=no ;; hpux9*) if test "$GCC" = yes; then archive_cmds='$rm $output_objdir/$soname~$CC -shared -fPIC ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $libobjs $deplibs $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' else archive_cmds='$rm $output_objdir/$soname~$LD -b +b $install_libdir -o $output_objdir/$soname $libobjs $deplibs $linker_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' fi hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir' hardcode_libdir_separator=: hardcode_direct=yes # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L=yes export_dynamic_flag_spec='${wl}-E' ;; hpux10*) if test "$GCC" = yes -a "$with_gnu_ld" = no; then archive_cmds='$CC -shared -fPIC ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags' fi if test "$with_gnu_ld" = no; then hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir' hardcode_libdir_separator=: hardcode_direct=yes export_dynamic_flag_spec='${wl}-E' # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L=yes fi ;; hpux11*) if test "$GCC" = yes -a "$with_gnu_ld" = no; then case $host_cpu in hppa*64*) archive_cmds='$CC -shared ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' ;; ia64*) archive_cmds='$CC -shared ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' ;; *) archive_cmds='$CC -shared -fPIC ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' ;; esac else case $host_cpu in hppa*64*) archive_cmds='$CC -b ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' ;; ia64*) archive_cmds='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' ;; *) archive_cmds='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' ;; esac fi if test "$with_gnu_ld" = no; then hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir' hardcode_libdir_separator=: case $host_cpu in hppa*64*|ia64*) hardcode_libdir_flag_spec_ld='+b $libdir' hardcode_direct=no hardcode_shlibpath_var=no ;; *) hardcode_direct=yes export_dynamic_flag_spec='${wl}-E' # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L=yes ;; esac fi ;; irix5* | irix6* | nonstopux*) if test "$GCC" = yes; then archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && echo ${wl}-set_version ${wl}$verstring` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' else archive_cmds='$LD -shared $libobjs $deplibs $linker_flags -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib' hardcode_libdir_flag_spec_ld='-rpath $libdir' fi hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator=: link_all_deplibs=yes ;; netbsd* | netbsdelf*-gnu) if echo __ELF__ | $CC -E - | grep __ELF__ >/dev/null; then archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' # a.out else archive_cmds='$LD -shared -o $lib $libobjs $deplibs $linker_flags' # ELF fi hardcode_libdir_flag_spec='-R$libdir' hardcode_direct=yes hardcode_shlibpath_var=no ;; newsos6) archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_direct=yes hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator=: hardcode_shlibpath_var=no ;; openbsd*) hardcode_direct=yes hardcode_shlibpath_var=no if test -z "`echo __ELF__ | $CC -E - | grep __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-retain-symbols-file,$export_symbols' hardcode_libdir_flag_spec='${wl}-rpath,$libdir' export_dynamic_flag_spec='${wl}-E' else case $host_os in openbsd[01].* | openbsd2.[0-7] | openbsd2.[0-7].*) archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' hardcode_libdir_flag_spec='-R$libdir' ;; *) archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' hardcode_libdir_flag_spec='${wl}-rpath,$libdir' ;; esac fi ;; os2*) hardcode_libdir_flag_spec='-L$libdir' hardcode_minus_L=yes allow_undefined_flag=unsupported archive_cmds='$echo "LIBRARY $libname INITINSTANCE" > $output_objdir/$libname.def~$echo "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~$echo DATA >> $output_objdir/$libname.def~$echo " SINGLE NONSHARED" >> $output_objdir/$libname.def~$echo EXPORTS >> $output_objdir/$libname.def~emxexp $libobjs >> $output_objdir/$libname.def~$CC -Zdll -Zcrtdll -o $lib $libobjs $deplibs $compiler_flags $output_objdir/$libname.def' old_archive_From_new_cmds='emximp -o $output_objdir/$libname.a $output_objdir/$libname.def' ;; osf3*) if test "$GCC" = yes; then allow_undefined_flag=' ${wl}-expect_unresolved ${wl}\*' archive_cmds='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && echo ${wl}-set_version ${wl}$verstring` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' else allow_undefined_flag=' -expect_unresolved \*' archive_cmds='$LD -shared${allow_undefined_flag} $libobjs $deplibs $linker_flags -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib' fi hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator=: ;; osf4* | osf5*) # as osf3* with the addition of -msym flag if test "$GCC" = yes; then allow_undefined_flag=' ${wl}-expect_unresolved ${wl}\*' archive_cmds='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags ${wl}-msym ${wl}-soname ${wl}$soname `test -n "$verstring" && echo ${wl}-set_version ${wl}$verstring` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir' else allow_undefined_flag=' -expect_unresolved \*' archive_cmds='$LD -shared${allow_undefined_flag} $libobjs $deplibs $linker_flags -msym -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib' archive_expsym_cmds='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done; echo "-hidden">> $lib.exp~ $LD -shared${allow_undefined_flag} -input $lib.exp $linker_flags $libobjs $deplibs -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib~$rm $lib.exp' # Both c and cxx compiler support -rpath directly hardcode_libdir_flag_spec='-rpath $libdir' fi hardcode_libdir_separator=: ;; solaris*) no_undefined_flag=' -z text' if test "$GCC" = yes; then wlarc='${wl}' archive_cmds='$CC -shared ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds='$echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~$echo "local: *; };" >> $lib.exp~ $CC -shared ${wl}-M ${wl}$lib.exp ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags~$rm $lib.exp' else wlarc='' archive_cmds='$LD -G${allow_undefined_flag} -h $soname -o $lib $libobjs $deplibs $linker_flags' archive_expsym_cmds='$echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~$echo "local: *; };" >> $lib.exp~ $LD -G${allow_undefined_flag} -M $lib.exp -h $soname -o $lib $libobjs $deplibs $linker_flags~$rm $lib.exp' fi hardcode_libdir_flag_spec='-R$libdir' hardcode_shlibpath_var=no case $host_os in solaris2.[0-5] | solaris2.[0-5].*) ;; *) # The compiler driver will combine linker options so we # cannot just pass the convience library names through # without $wl, iff we do not link with $LD. # Luckily, gcc supports the same syntax we need for Sun Studio. # Supported since Solaris 2.6 (maybe 2.5.1?) case $wlarc in '') whole_archive_flag_spec='-z allextract$convenience -z defaultextract' ;; *) whole_archive_flag_spec='${wl}-z ${wl}allextract`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; $echo \"$new_convenience\"` ${wl}-z ${wl}defaultextract' ;; esac ;; esac link_all_deplibs=yes ;; sunos4*) if test "x$host_vendor" = xsequent; then # Use $CC to link under sequent, because it throws in some extra .o # files that make .init and .fini sections work. archive_cmds='$CC -G ${wl}-h $soname -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds='$LD -assert pure-text -Bstatic -o $lib $libobjs $deplibs $linker_flags' fi hardcode_libdir_flag_spec='-L$libdir' hardcode_direct=yes hardcode_minus_L=yes hardcode_shlibpath_var=no ;; sysv4) case $host_vendor in sni) archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_direct=yes # is this really true??? ;; siemens) ## LD is ld it makes a PLAMLIB ## CC just makes a GrossModule. archive_cmds='$LD -G -o $lib $libobjs $deplibs $linker_flags' reload_cmds='$CC -r -o $output$reload_objs' hardcode_direct=no ;; motorola) archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_direct=no #Motorola manual says yes, but my tests say they lie ;; esac runpath_var='LD_RUN_PATH' hardcode_shlibpath_var=no ;; sysv4.3*) archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_shlibpath_var=no export_dynamic_flag_spec='-Bexport' ;; sysv4*MP*) if test -d /usr/nec; then archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_shlibpath_var=no runpath_var=LD_RUN_PATH hardcode_runpath_var=yes ld_shlibs=yes fi ;; sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[01].[10]* | unixware7*) no_undefined_flag='${wl}-z,text' archive_cmds_need_lc=no hardcode_shlibpath_var=no runpath_var='LD_RUN_PATH' if test "$GCC" = yes; then archive_cmds='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' fi ;; sysv5* | sco3.2v5* | sco5v6*) # Note: We can NOT use -z defs as we might desire, because we do not # link with -lc, and that would cause any symbols used from libc to # always be unresolved, which means just about no library would # ever link correctly. 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irix5* | irix6* | nonstopux*) case $host_os in nonstopux*) version_type=nonstopux ;; *) if test "$lt_cv_prog_gnu_ld" = yes; then version_type=linux else version_type=irix fi ;; esac need_lib_prefix=no need_version=no soname_spec='${libname}${release}${shared_ext}$major' library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${release}${shared_ext} $libname${shared_ext}' case $host_os in irix5* | nonstopux*) libsuff= shlibsuff= ;; *) case $LD in # libtool.m4 will add one of these switches to LD *-32|*"-32 "|*-melf32bsmip|*"-melf32bsmip ") libsuff= shlibsuff= libmagic=32-bit;; *-n32|*"-n32 "|*-melf32bmipn32|*"-melf32bmipn32 ") libsuff=32 shlibsuff=N32 libmagic=N32;; *-64|*"-64 "|*-melf64bmip|*"-melf64bmip ") libsuff=64 shlibsuff=64 libmagic=64-bit;; *) libsuff= shlibsuff= libmagic=never-match;; esac ;; esac shlibpath_var=LD_LIBRARY${shlibsuff}_PATH shlibpath_overrides_runpath=no sys_lib_search_path_spec="/usr/lib${libsuff} /lib${libsuff} /usr/local/lib${libsuff}" sys_lib_dlsearch_path_spec="/usr/lib${libsuff} /lib${libsuff}" hardcode_into_libs=yes ;; 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} test "$dynamic_linker" = no && can_build_shared=no variables_saved_for_relink="PATH $shlibpath_var $runpath_var" if test "$GCC" = yes; then variables_saved_for_relink="$variables_saved_for_relink GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH" fi { echo "$as_me:$LINENO: checking how to hardcode library paths into programs" >&5 echo $ECHO_N "checking how to hardcode library paths into programs... $ECHO_C" >&6; } hardcode_action= if test -n "$hardcode_libdir_flag_spec" || \ test -n "$runpath_var" || \ test "X$hardcode_automatic" = "Xyes" ; then # We can hardcode non-existant directories. if test "$hardcode_direct" != no && # If the only mechanism to avoid hardcoding is shlibpath_var, we # have to relink, otherwise we might link with an installed library # when we should be linking with a yet-to-be-installed one ## test "$_LT_AC_TAGVAR(hardcode_shlibpath_var, )" != no && test "$hardcode_minus_L" != no; then # Linking always hardcodes the temporary library directory. hardcode_action=relink else # We can link without hardcoding, and we can hardcode nonexisting dirs. hardcode_action=immediate fi else # We cannot hardcode anything, or else we can only hardcode existing # directories. hardcode_action=unsupported fi { echo "$as_me:$LINENO: result: $hardcode_action" >&5 echo "${ECHO_T}$hardcode_action" >&6; } if test "$hardcode_action" = relink; then # Fast installation is not supported enable_fast_install=no elif test "$shlibpath_overrides_runpath" = yes || test "$enable_shared" = no; then # Fast installation is not necessary enable_fast_install=needless fi striplib= old_striplib= { echo "$as_me:$LINENO: checking whether stripping libraries is possible" >&5 echo $ECHO_N "checking whether stripping libraries is possible... $ECHO_C" >&6; } if test -n "$STRIP" && $STRIP -V 2>&1 | grep "GNU strip" >/dev/null; then test -z "$old_striplib" && old_striplib="$STRIP --strip-debug" test -z "$striplib" && striplib="$STRIP --strip-unneeded" { echo "$as_me:$LINENO: result: yes" >&5 echo "${ECHO_T}yes" >&6; } else # FIXME - insert some real tests, host_os isn't really good enough case $host_os in darwin*) if test -n "$STRIP" ; then striplib="$STRIP -x" { echo "$as_me:$LINENO: result: yes" >&5 echo "${ECHO_T}yes" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi ;; *) { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } ;; esac fi if test "x$enable_dlopen" != xyes; then enable_dlopen=unknown enable_dlopen_self=unknown enable_dlopen_self_static=unknown else lt_cv_dlopen=no lt_cv_dlopen_libs= case $host_os in beos*) lt_cv_dlopen="load_add_on" lt_cv_dlopen_libs= lt_cv_dlopen_self=yes ;; mingw* | pw32*) lt_cv_dlopen="LoadLibrary" lt_cv_dlopen_libs= ;; cygwin*) lt_cv_dlopen="dlopen" lt_cv_dlopen_libs= ;; darwin*) # if libdl is installed we need to link against it { echo "$as_me:$LINENO: checking for dlopen in -ldl" >&5 echo $ECHO_N "checking for dlopen in -ldl... $ECHO_C" >&6; } if test "${ac_cv_lib_dl_dlopen+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else ac_check_lib_save_LIBS=$LIBS LIBS="-ldl $LIBS" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Override any GCC internal prototype to avoid an error. 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For example, HP-UX 11i declares gettimeofday. */ #define shl_load innocuous_shl_load /* System header to define __stub macros and hopefully few prototypes, which can conflict with char shl_load (); below. Prefer to if __STDC__ is defined, since exists even on freestanding compilers. */ #ifdef __STDC__ # include #else # include #endif #undef shl_load /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char shl_load (); /* The GNU C library defines this for functions which it implements to always fail with ENOSYS. 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Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char shl_load (); int main () { return shl_load (); ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_lib_dld_shl_load=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_lib_dld_shl_load=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LIBS=$ac_check_lib_save_LIBS fi { echo "$as_me:$LINENO: result: $ac_cv_lib_dld_shl_load" >&5 echo "${ECHO_T}$ac_cv_lib_dld_shl_load" >&6; } if test $ac_cv_lib_dld_shl_load = yes; then lt_cv_dlopen="shl_load" lt_cv_dlopen_libs="-dld" else { echo "$as_me:$LINENO: checking for dlopen" >&5 echo $ECHO_N "checking for dlopen... $ECHO_C" >&6; } if test "${ac_cv_func_dlopen+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Define dlopen to an innocuous variant, in case declares dlopen. For example, HP-UX 11i declares gettimeofday. */ #define dlopen innocuous_dlopen /* System header to define __stub macros and hopefully few prototypes, which can conflict with char dlopen (); below. Prefer to if __STDC__ is defined, since exists even on freestanding compilers. */ #ifdef __STDC__ # include #else # include #endif #undef dlopen /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char dlopen (); /* The GNU C library defines this for functions which it implements to always fail with ENOSYS. Some functions are actually named something starting with __ and the normal name is an alias. */ #if defined __stub_dlopen || defined __stub___dlopen choke me #endif int main () { return dlopen (); ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_func_dlopen=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_func_dlopen=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext fi { echo "$as_me:$LINENO: result: $ac_cv_func_dlopen" >&5 echo "${ECHO_T}$ac_cv_func_dlopen" >&6; } if test $ac_cv_func_dlopen = yes; then lt_cv_dlopen="dlopen" else { echo "$as_me:$LINENO: checking for dlopen in -ldl" >&5 echo $ECHO_N "checking for dlopen in -ldl... $ECHO_C" >&6; } if test "${ac_cv_lib_dl_dlopen+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else ac_check_lib_save_LIBS=$LIBS LIBS="-ldl $LIBS" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char dlopen (); int main () { return dlopen (); ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_lib_dl_dlopen=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_lib_dl_dlopen=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LIBS=$ac_check_lib_save_LIBS fi { echo "$as_me:$LINENO: result: $ac_cv_lib_dl_dlopen" >&5 echo "${ECHO_T}$ac_cv_lib_dl_dlopen" >&6; } if test $ac_cv_lib_dl_dlopen = yes; then lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-ldl" else { echo "$as_me:$LINENO: checking for dlopen in -lsvld" >&5 echo $ECHO_N "checking for dlopen in -lsvld... $ECHO_C" >&6; } if test "${ac_cv_lib_svld_dlopen+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else ac_check_lib_save_LIBS=$LIBS LIBS="-lsvld $LIBS" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Override any GCC internal prototype to avoid an error. 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Since portable code cannot # rely on this symbol name, it's probably fine to never include it in # preloaded symbol tables. extract_expsyms_cmds= # Just being paranoid about ensuring that cc_basename is set. for cc_temp in $compiler""; do case $cc_temp in compile | *[\\/]compile | ccache | *[\\/]ccache ) ;; distcc | *[\\/]distcc | purify | *[\\/]purify ) ;; \-*) ;; *) break;; esac done cc_basename=`$echo "X$cc_temp" | $Xsed -e 's%.*/%%' -e "s%^$host_alias-%%"` case $host_os in cygwin* | mingw* | pw32*) # FIXME: the MSVC++ port hasn't been tested in a loooong time # When not using gcc, we currently assume that we are using # Microsoft Visual C++. if test "$GCC" != yes; then with_gnu_ld=no fi ;; interix*) # we just hope/assume this is gcc and not c89 (= MSVC++) with_gnu_ld=yes ;; openbsd*) with_gnu_ld=no ;; esac ld_shlibs_F77=yes if test "$with_gnu_ld" = yes; then # If archive_cmds runs LD, not CC, wlarc should be empty wlarc='${wl}' # Set some defaults for GNU ld with shared library support. These # are reset later if shared libraries are not supported. 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If you *** really care for shared libraries, you may want to modify your PATH *** so that a non-GNU linker is found, and then restart. EOF fi ;; amigaos*) archive_cmds_F77='$rm $output_objdir/a2ixlibrary.data~$echo "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$echo "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$echo "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$echo "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' hardcode_libdir_flag_spec_F77='-L$libdir' hardcode_minus_L_F77=yes # Samuel A. Falvo II reports # that the semantics of dynamic libraries on AmigaOS, at least up # to version 4, is to share data among multiple programs linked # with the same dynamic library. Since this doesn't match the # behavior of shared libraries on other platforms, we can't use # them. ld_shlibs_F77=no ;; beos*) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then allow_undefined_flag_F77=unsupported # Joseph Beckenbach says some releases of gcc # support --undefined. This deserves some investigation. FIXME archive_cmds_F77='$CC -nostart $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' else ld_shlibs_F77=no fi ;; cygwin* | mingw* | pw32*) # _LT_AC_TAGVAR(hardcode_libdir_flag_spec, F77) is actually meaningless, # as there is no search path for DLLs. hardcode_libdir_flag_spec_F77='-L$libdir' allow_undefined_flag_F77=unsupported always_export_symbols_F77=no enable_shared_with_static_runtimes_F77=yes export_symbols_cmds_F77='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[BCDGRS] /s/.* \([^ ]*\)/\1 DATA/'\'' | $SED -e '\''/^[AITW] /s/.* //'\'' | sort | uniq > $export_symbols' if $LD --help 2>&1 | grep 'auto-import' > /dev/null; then archive_cmds_F77='$CC -shared $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' # If the export-symbols file already is a .def file (1st line # is EXPORTS), use it as is; otherwise, prepend... archive_expsym_cmds_F77='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then cp $export_symbols $output_objdir/$soname.def; else echo EXPORTS > $output_objdir/$soname.def; cat $export_symbols >> $output_objdir/$soname.def; fi~ $CC -shared $output_objdir/$soname.def $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' else ld_shlibs_F77=no fi ;; interix3*) hardcode_direct_F77=no hardcode_shlibpath_var_F77=no hardcode_libdir_flag_spec_F77='${wl}-rpath,$libdir' export_dynamic_flag_spec_F77='${wl}-E' # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc. # Instead, shared libraries are loaded at an image base (0x10000000 by # default) and relocated if they conflict, which is a slow very memory # consuming and fragmenting process. To avoid this, we pick a random, # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link # time. Moving up from 0x10000000 also allows more sbrk(2) space. archive_cmds_F77='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' archive_expsym_cmds_F77='sed "s,^,_," $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--retain-symbols-file,$output_objdir/$soname.expsym ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' ;; linux* | k*bsd*-gnu) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then tmp_addflag= case $cc_basename,$host_cpu in pgcc*) # Portland Group C compiler whole_archive_flag_spec_F77='${wl}--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; $echo \"$new_convenience\"` ${wl}--no-whole-archive' tmp_addflag=' $pic_flag' ;; pgf77* | pgf90* | pgf95*) # Portland Group f77 and f90 compilers whole_archive_flag_spec_F77='${wl}--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; $echo \"$new_convenience\"` ${wl}--no-whole-archive' tmp_addflag=' $pic_flag -Mnomain' ;; ecc*,ia64* | icc*,ia64*) # Intel C compiler on ia64 tmp_addflag=' -i_dynamic' ;; efc*,ia64* | ifort*,ia64*) # Intel Fortran compiler on ia64 tmp_addflag=' -i_dynamic -nofor_main' ;; ifc* | ifort*) # Intel Fortran compiler tmp_addflag=' -nofor_main' ;; esac archive_cmds_F77='$CC -shared'"$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' if test $supports_anon_versioning = yes; then archive_expsym_cmds_F77='$echo "{ global:" > $output_objdir/$libname.ver~ cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~ $echo "local: *; };" >> $output_objdir/$libname.ver~ $CC -shared'"$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-version-script ${wl}$output_objdir/$libname.ver -o $lib' fi link_all_deplibs_F77=no else ld_shlibs_F77=no fi ;; netbsd* | netbsdelf*-gnu) if echo __ELF__ | $CC -E - | grep __ELF__ >/dev/null; then archive_cmds_F77='$LD -Bshareable $libobjs $deplibs $linker_flags -o $lib' wlarc= else archive_cmds_F77='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' archive_expsym_cmds_F77='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' fi ;; solaris*) if $LD -v 2>&1 | grep 'BFD 2\.8' > /dev/null; then ld_shlibs_F77=no cat <&2 *** Warning: The releases 2.8.* of the GNU linker cannot reliably *** create shared libraries on Solaris systems. Therefore, libtool *** is disabling shared libraries support. We urge you to upgrade GNU *** binutils to release 2.9.1 or newer. Another option is to modify *** your PATH or compiler configuration so that the native linker is *** used, and then restart. EOF elif $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then archive_cmds_F77='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' archive_expsym_cmds_F77='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' else ld_shlibs_F77=no fi ;; sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*) case `$LD -v 2>&1` in *\ [01].* | *\ 2.[0-9].* | *\ 2.1[0-5].*) ld_shlibs_F77=no cat <<_LT_EOF 1>&2 *** Warning: Releases of the GNU linker prior to 2.16.91.0.3 can not *** reliably create shared libraries on SCO systems. Therefore, libtool *** is disabling shared libraries support. We urge you to upgrade GNU *** binutils to release 2.16.91.0.3 or newer. Another option is to modify *** your PATH or compiler configuration so that the native linker is *** used, and then restart. _LT_EOF ;; *) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then hardcode_libdir_flag_spec_F77='`test -z "$SCOABSPATH" && echo ${wl}-rpath,$libdir`' archive_cmds_F77='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname,\${SCOABSPATH:+${install_libdir}/}$soname -o $lib' archive_expsym_cmds_F77='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname,\${SCOABSPATH:+${install_libdir}/}$soname,-retain-symbols-file,$export_symbols -o $lib' else ld_shlibs_F77=no fi ;; esac ;; sunos4*) archive_cmds_F77='$LD -assert pure-text -Bshareable -o $lib $libobjs $deplibs $linker_flags' wlarc= hardcode_direct_F77=yes hardcode_shlibpath_var_F77=no ;; *) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then archive_cmds_F77='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' archive_expsym_cmds_F77='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' else ld_shlibs_F77=no fi ;; esac if test "$ld_shlibs_F77" = no; then runpath_var= hardcode_libdir_flag_spec_F77= export_dynamic_flag_spec_F77= whole_archive_flag_spec_F77= fi else # PORTME fill in a description of your system's linker (not GNU ld) case $host_os in aix3*) allow_undefined_flag_F77=unsupported always_export_symbols_F77=yes archive_expsym_cmds_F77='$LD -o $output_objdir/$soname $libobjs $deplibs $linker_flags -bE:$export_symbols -T512 -H512 -bM:SRE~$AR $AR_FLAGS $lib $output_objdir/$soname' # Note: this linker hardcodes the directories in LIBPATH if there # are no directories specified by -L. hardcode_minus_L_F77=yes if test "$GCC" = yes && test -z "$lt_prog_compiler_static"; then # Neither direct hardcoding nor static linking is supported with a # broken collect2. hardcode_direct_F77=unsupported fi ;; aix4* | aix5*) if test "$host_cpu" = ia64; then # On IA64, the linker does run time linking by default, so we don't # have to do anything special. aix_use_runtimelinking=no exp_sym_flag='-Bexport' no_entry_flag="" else # If we're using GNU nm, then we don't want the "-C" option. # -C means demangle to AIX nm, but means don't demangle with GNU nm if $NM -V 2>&1 | grep 'GNU' > /dev/null; then export_symbols_cmds_F77='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$2 == "T") || (\$2 == "D") || (\$2 == "B")) && (substr(\$3,1,1) != ".")) { print \$3 } }'\'' | sort -u > $export_symbols' else export_symbols_cmds_F77='$NM -BCpg $libobjs $convenience | awk '\''{ if (((\$2 == "T") || (\$2 == "D") || (\$2 == "B")) && (substr(\$3,1,1) != ".")) { print \$3 } }'\'' | sort -u > $export_symbols' fi aix_use_runtimelinking=no # Test if we are trying to use run time linking or normal # AIX style linking. If -brtl is somewhere in LDFLAGS, we # need to do runtime linking. case $host_os in aix4.[23]|aix4.[23].*|aix5*) for ld_flag in $LDFLAGS; do if (test $ld_flag = "-brtl" || test $ld_flag = "-Wl,-brtl"); then aix_use_runtimelinking=yes break fi done ;; esac exp_sym_flag='-bexport' no_entry_flag='-bnoentry' fi # When large executables or shared objects are built, AIX ld can # have problems creating the table of contents. If linking a library # or program results in "error TOC overflow" add -mminimal-toc to # CXXFLAGS/CFLAGS for g++/gcc. In the cases where that is not # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS. archive_cmds_F77='' hardcode_direct_F77=yes hardcode_libdir_separator_F77=':' link_all_deplibs_F77=yes if test "$GCC" = yes; then case $host_os in aix4.[012]|aix4.[012].*) # We only want to do this on AIX 4.2 and lower, the check # below for broken collect2 doesn't work under 4.3+ collect2name=`${CC} -print-prog-name=collect2` if test -f "$collect2name" && \ strings "$collect2name" | grep resolve_lib_name >/dev/null then # We have reworked collect2 hardcode_direct_F77=yes else # We have old collect2 hardcode_direct_F77=unsupported # It fails to find uninstalled libraries when the uninstalled # path is not listed in the libpath. Setting hardcode_minus_L # to unsupported forces relinking hardcode_minus_L_F77=yes hardcode_libdir_flag_spec_F77='-L$libdir' hardcode_libdir_separator_F77= fi ;; esac shared_flag='-shared' if test "$aix_use_runtimelinking" = yes; then shared_flag="$shared_flag "'${wl}-G' fi else # not using gcc if test "$host_cpu" = ia64; then # VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release # chokes on -Wl,-G. The following line is correct: shared_flag='-G' else if test "$aix_use_runtimelinking" = yes; then shared_flag='${wl}-G' else shared_flag='${wl}-bM:SRE' fi fi fi # It seems that -bexpall does not export symbols beginning with # underscore (_), so it is better to generate a list of symbols to export. always_export_symbols_F77=yes if test "$aix_use_runtimelinking" = yes; then # Warning - without using the other runtime loading flags (-brtl), # -berok will link without error, but may produce a broken library. allow_undefined_flag_F77='-berok' # Determine the default libpath from the value encoded in an empty executable. cat >conftest.$ac_ext <<_ACEOF program main end _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_f77_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then aix_libpath=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; } }'` # Check for a 64-bit object if we didn't find anything. if test -z "$aix_libpath"; then aix_libpath=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; } }'`; fi else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext if test -z "$aix_libpath"; then aix_libpath="/usr/lib:/lib"; fi hardcode_libdir_flag_spec_F77='${wl}-blibpath:$libdir:'"$aix_libpath" archive_expsym_cmds_F77="\$CC"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags `if test "x${allow_undefined_flag}" != "x"; then echo "${wl}${allow_undefined_flag}"; else :; fi` '"\${wl}$exp_sym_flag:\$export_symbols $shared_flag" else if test "$host_cpu" = ia64; then hardcode_libdir_flag_spec_F77='${wl}-R $libdir:/usr/lib:/lib' allow_undefined_flag_F77="-z nodefs" archive_expsym_cmds_F77="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags ${wl}${allow_undefined_flag} '"\${wl}$exp_sym_flag:\$export_symbols" else # Determine the default libpath from the value encoded in an empty executable. cat >conftest.$ac_ext <<_ACEOF program main end _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_f77_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then aix_libpath=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; } }'` # Check for a 64-bit object if we didn't find anything. if test -z "$aix_libpath"; then aix_libpath=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; } }'`; fi else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext if test -z "$aix_libpath"; then aix_libpath="/usr/lib:/lib"; fi hardcode_libdir_flag_spec_F77='${wl}-blibpath:$libdir:'"$aix_libpath" # Warning - without using the other run time loading flags, # -berok will link without error, but may produce a broken library. no_undefined_flag_F77=' ${wl}-bernotok' allow_undefined_flag_F77=' ${wl}-berok' # Exported symbols can be pulled into shared objects from archives whole_archive_flag_spec_F77='$convenience' archive_cmds_need_lc_F77=yes # This is similar to how AIX traditionally builds its shared libraries. archive_expsym_cmds_F77="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs ${wl}-bnoentry $compiler_flags ${wl}-bE:$export_symbols${allow_undefined_flag}~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$soname' fi fi ;; amigaos*) archive_cmds_F77='$rm $output_objdir/a2ixlibrary.data~$echo "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$echo "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$echo "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$echo "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' hardcode_libdir_flag_spec_F77='-L$libdir' hardcode_minus_L_F77=yes # see comment about different semantics on the GNU ld section ld_shlibs_F77=no ;; bsdi[45]*) export_dynamic_flag_spec_F77=-rdynamic ;; cygwin* | mingw* | pw32*) # When not using gcc, we currently assume that we are using # Microsoft Visual C++. # hardcode_libdir_flag_spec is actually meaningless, as there is # no search path for DLLs. hardcode_libdir_flag_spec_F77=' ' allow_undefined_flag_F77=unsupported # Tell ltmain to make .lib files, not .a files. libext=lib # Tell ltmain to make .dll files, not .so files. shrext_cmds=".dll" # FIXME: Setting linknames here is a bad hack. archive_cmds_F77='$CC -o $lib $libobjs $compiler_flags `echo "$deplibs" | $SED -e '\''s/ -lc$//'\''` -link -dll~linknames=' # The linker will automatically build a .lib file if we build a DLL. old_archive_From_new_cmds_F77='true' # FIXME: Should let the user specify the lib program. old_archive_cmds_F77='lib /OUT:$oldlib$oldobjs$old_deplibs' fix_srcfile_path_F77='`cygpath -w "$srcfile"`' enable_shared_with_static_runtimes_F77=yes ;; darwin* | rhapsody*) case $host_os in rhapsody* | darwin1.[012]) allow_undefined_flag_F77='${wl}-undefined ${wl}suppress' ;; *) # Darwin 1.3 on if test -z ${MACOSX_DEPLOYMENT_TARGET} ; then allow_undefined_flag_F77='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' else case ${MACOSX_DEPLOYMENT_TARGET} in 10.[012]) allow_undefined_flag_F77='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' ;; 10.*) allow_undefined_flag_F77='${wl}-undefined ${wl}dynamic_lookup' ;; esac fi ;; esac archive_cmds_need_lc_F77=no hardcode_direct_F77=no hardcode_automatic_F77=yes hardcode_shlibpath_var_F77=unsupported whole_archive_flag_spec_F77='' link_all_deplibs_F77=yes if test "$GCC" = yes ; then output_verbose_link_cmd='echo' archive_cmds_F77='$CC -dynamiclib $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags -install_name $rpath/$soname $verstring' module_cmds_F77='$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags' # Don't fix this by using the ld -exported_symbols_list flag, it doesn't exist in older darwin lds archive_expsym_cmds_F77='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC -dynamiclib $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags -install_name $rpath/$soname $verstring~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' module_expsym_cmds_F77='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' else case $cc_basename in xlc*) output_verbose_link_cmd='echo' archive_cmds_F77='$CC -qmkshrobj $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-install_name ${wl}`echo $rpath/$soname` $verstring' module_cmds_F77='$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags' # Don't fix this by using the ld -exported_symbols_list flag, it doesn't exist in older darwin lds archive_expsym_cmds_F77='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC -qmkshrobj $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-install_name ${wl}$rpath/$soname $verstring~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' module_expsym_cmds_F77='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' ;; *) ld_shlibs_F77=no ;; esac fi ;; dgux*) archive_cmds_F77='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_libdir_flag_spec_F77='-L$libdir' hardcode_shlibpath_var_F77=no ;; freebsd1*) ld_shlibs_F77=no ;; # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor # support. Future versions do this automatically, but an explicit c++rt0.o # does not break anything, and helps significantly (at the cost of a little # extra space). freebsd2.2*) archive_cmds_F77='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags /usr/lib/c++rt0.o' hardcode_libdir_flag_spec_F77='-R$libdir' hardcode_direct_F77=yes hardcode_shlibpath_var_F77=no ;; # Unfortunately, older versions of FreeBSD 2 do not have this feature. freebsd2*) archive_cmds_F77='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' hardcode_direct_F77=yes hardcode_minus_L_F77=yes hardcode_shlibpath_var_F77=no ;; # FreeBSD 3 and greater uses gcc -shared to do shared libraries. freebsd* | dragonfly*) archive_cmds_F77='$CC -shared -o $lib $libobjs $deplibs $compiler_flags' hardcode_libdir_flag_spec_F77='-R$libdir' hardcode_direct_F77=yes hardcode_shlibpath_var_F77=no ;; hpux9*) if test "$GCC" = yes; then archive_cmds_F77='$rm $output_objdir/$soname~$CC -shared -fPIC ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $libobjs $deplibs $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' else archive_cmds_F77='$rm $output_objdir/$soname~$LD -b +b $install_libdir -o $output_objdir/$soname $libobjs $deplibs $linker_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' fi hardcode_libdir_flag_spec_F77='${wl}+b ${wl}$libdir' hardcode_libdir_separator_F77=: hardcode_direct_F77=yes # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L_F77=yes export_dynamic_flag_spec_F77='${wl}-E' ;; hpux10*) if test "$GCC" = yes -a "$with_gnu_ld" = no; then archive_cmds_F77='$CC -shared -fPIC ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds_F77='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags' fi if test "$with_gnu_ld" = no; then hardcode_libdir_flag_spec_F77='${wl}+b ${wl}$libdir' hardcode_libdir_separator_F77=: hardcode_direct_F77=yes export_dynamic_flag_spec_F77='${wl}-E' # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L_F77=yes fi ;; hpux11*) if test "$GCC" = yes -a "$with_gnu_ld" = no; then case $host_cpu in hppa*64*) archive_cmds_F77='$CC -shared ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' ;; ia64*) archive_cmds_F77='$CC -shared ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' ;; *) archive_cmds_F77='$CC -shared -fPIC ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' ;; esac else case $host_cpu in hppa*64*) archive_cmds_F77='$CC -b ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' ;; ia64*) archive_cmds_F77='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' ;; *) archive_cmds_F77='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' ;; esac fi if test "$with_gnu_ld" = no; then hardcode_libdir_flag_spec_F77='${wl}+b ${wl}$libdir' hardcode_libdir_separator_F77=: case $host_cpu in hppa*64*|ia64*) hardcode_libdir_flag_spec_ld_F77='+b $libdir' hardcode_direct_F77=no hardcode_shlibpath_var_F77=no ;; *) hardcode_direct_F77=yes export_dynamic_flag_spec_F77='${wl}-E' # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L_F77=yes ;; esac fi ;; irix5* | irix6* | nonstopux*) if test "$GCC" = yes; then archive_cmds_F77='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && echo ${wl}-set_version ${wl}$verstring` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' else archive_cmds_F77='$LD -shared $libobjs $deplibs $linker_flags -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib' hardcode_libdir_flag_spec_ld_F77='-rpath $libdir' fi hardcode_libdir_flag_spec_F77='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator_F77=: link_all_deplibs_F77=yes ;; netbsd* | netbsdelf*-gnu) if echo __ELF__ | $CC -E - | grep __ELF__ >/dev/null; then archive_cmds_F77='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' # a.out else archive_cmds_F77='$LD -shared -o $lib $libobjs $deplibs $linker_flags' # ELF fi hardcode_libdir_flag_spec_F77='-R$libdir' hardcode_direct_F77=yes hardcode_shlibpath_var_F77=no ;; newsos6) archive_cmds_F77='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_direct_F77=yes hardcode_libdir_flag_spec_F77='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator_F77=: hardcode_shlibpath_var_F77=no ;; openbsd*) hardcode_direct_F77=yes hardcode_shlibpath_var_F77=no if test -z "`echo __ELF__ | $CC -E - | grep __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then archive_cmds_F77='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds_F77='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-retain-symbols-file,$export_symbols' hardcode_libdir_flag_spec_F77='${wl}-rpath,$libdir' export_dynamic_flag_spec_F77='${wl}-E' else case $host_os in openbsd[01].* | openbsd2.[0-7] | openbsd2.[0-7].*) archive_cmds_F77='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' hardcode_libdir_flag_spec_F77='-R$libdir' ;; *) archive_cmds_F77='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' hardcode_libdir_flag_spec_F77='${wl}-rpath,$libdir' ;; esac fi ;; os2*) hardcode_libdir_flag_spec_F77='-L$libdir' hardcode_minus_L_F77=yes allow_undefined_flag_F77=unsupported archive_cmds_F77='$echo "LIBRARY $libname INITINSTANCE" > $output_objdir/$libname.def~$echo "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~$echo DATA >> $output_objdir/$libname.def~$echo " SINGLE NONSHARED" >> $output_objdir/$libname.def~$echo EXPORTS >> $output_objdir/$libname.def~emxexp $libobjs >> $output_objdir/$libname.def~$CC -Zdll -Zcrtdll -o $lib $libobjs $deplibs $compiler_flags $output_objdir/$libname.def' old_archive_From_new_cmds_F77='emximp -o $output_objdir/$libname.a $output_objdir/$libname.def' ;; osf3*) if test "$GCC" = yes; then allow_undefined_flag_F77=' ${wl}-expect_unresolved ${wl}\*' archive_cmds_F77='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && echo ${wl}-set_version ${wl}$verstring` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' else allow_undefined_flag_F77=' -expect_unresolved \*' archive_cmds_F77='$LD -shared${allow_undefined_flag} $libobjs $deplibs $linker_flags -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib' fi hardcode_libdir_flag_spec_F77='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator_F77=: ;; osf4* | osf5*) # as osf3* with the addition of -msym flag if test "$GCC" = yes; then allow_undefined_flag_F77=' ${wl}-expect_unresolved ${wl}\*' archive_cmds_F77='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags ${wl}-msym ${wl}-soname ${wl}$soname `test -n "$verstring" && echo ${wl}-set_version ${wl}$verstring` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' hardcode_libdir_flag_spec_F77='${wl}-rpath ${wl}$libdir' else allow_undefined_flag_F77=' -expect_unresolved \*' archive_cmds_F77='$LD -shared${allow_undefined_flag} $libobjs $deplibs $linker_flags -msym -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib' archive_expsym_cmds_F77='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done; echo "-hidden">> $lib.exp~ $LD -shared${allow_undefined_flag} -input $lib.exp $linker_flags $libobjs $deplibs -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib~$rm $lib.exp' # Both c and cxx compiler support -rpath directly hardcode_libdir_flag_spec_F77='-rpath $libdir' fi hardcode_libdir_separator_F77=: ;; solaris*) no_undefined_flag_F77=' -z text' if test "$GCC" = yes; then wlarc='${wl}' archive_cmds_F77='$CC -shared ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds_F77='$echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~$echo "local: *; };" >> $lib.exp~ $CC -shared ${wl}-M ${wl}$lib.exp ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags~$rm $lib.exp' else wlarc='' archive_cmds_F77='$LD -G${allow_undefined_flag} -h $soname -o $lib $libobjs $deplibs $linker_flags' archive_expsym_cmds_F77='$echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~$echo "local: *; };" >> $lib.exp~ $LD -G${allow_undefined_flag} -M $lib.exp -h $soname -o $lib $libobjs $deplibs $linker_flags~$rm $lib.exp' fi hardcode_libdir_flag_spec_F77='-R$libdir' hardcode_shlibpath_var_F77=no case $host_os in solaris2.[0-5] | solaris2.[0-5].*) ;; *) # The compiler driver will combine linker options so we # cannot just pass the convience library names through # without $wl, iff we do not link with $LD. # Luckily, gcc supports the same syntax we need for Sun Studio. # Supported since Solaris 2.6 (maybe 2.5.1?) case $wlarc in '') whole_archive_flag_spec_F77='-z allextract$convenience -z defaultextract' ;; *) whole_archive_flag_spec_F77='${wl}-z ${wl}allextract`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; $echo \"$new_convenience\"` ${wl}-z ${wl}defaultextract' ;; esac ;; esac link_all_deplibs_F77=yes ;; sunos4*) if test "x$host_vendor" = xsequent; then # Use $CC to link under sequent, because it throws in some extra .o # files that make .init and .fini sections work. archive_cmds_F77='$CC -G ${wl}-h $soname -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds_F77='$LD -assert pure-text -Bstatic -o $lib $libobjs $deplibs $linker_flags' fi hardcode_libdir_flag_spec_F77='-L$libdir' hardcode_direct_F77=yes hardcode_minus_L_F77=yes hardcode_shlibpath_var_F77=no ;; sysv4) case $host_vendor in sni) archive_cmds_F77='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_direct_F77=yes # is this really true??? ;; siemens) ## LD is ld it makes a PLAMLIB ## CC just makes a GrossModule. archive_cmds_F77='$LD -G -o $lib $libobjs $deplibs $linker_flags' reload_cmds_F77='$CC -r -o $output$reload_objs' hardcode_direct_F77=no ;; motorola) archive_cmds_F77='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_direct_F77=no #Motorola manual says yes, but my tests say they lie ;; esac runpath_var='LD_RUN_PATH' hardcode_shlibpath_var_F77=no ;; sysv4.3*) archive_cmds_F77='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_shlibpath_var_F77=no export_dynamic_flag_spec_F77='-Bexport' ;; sysv4*MP*) if test -d /usr/nec; then archive_cmds_F77='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_shlibpath_var_F77=no runpath_var=LD_RUN_PATH hardcode_runpath_var=yes ld_shlibs_F77=yes fi ;; sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[01].[10]* | unixware7*) no_undefined_flag_F77='${wl}-z,text' archive_cmds_need_lc_F77=no hardcode_shlibpath_var_F77=no runpath_var='LD_RUN_PATH' if test "$GCC" = yes; then archive_cmds_F77='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds_F77='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds_F77='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds_F77='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' fi ;; sysv5* | sco3.2v5* | sco5v6*) # Note: We can NOT use -z defs as we might desire, because we do not # link with -lc, and that would cause any symbols used from libc to # always be unresolved, which means just about no library would # ever link correctly. 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esac ;; gnu*) version_type=linux need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}${major} ${libname}${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH hardcode_into_libs=yes ;; hpux9* | hpux10* | hpux11*) # Give a soname corresponding to the major version so that dld.sl refuses to # link against other versions. version_type=sunos need_lib_prefix=no need_version=no case $host_cpu in ia64*) shrext_cmds='.so' hardcode_into_libs=yes dynamic_linker="$host_os dld.so" shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes # Unless +noenvvar is specified. library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' if test "X$HPUX_IA64_MODE" = X32; then sys_lib_search_path_spec="/usr/lib/hpux32 /usr/local/lib/hpux32 /usr/local/lib" else sys_lib_search_path_spec="/usr/lib/hpux64 /usr/local/lib/hpux64" fi sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec ;; hppa*64*) shrext_cmds='.sl' hardcode_into_libs=yes dynamic_linker="$host_os dld.sl" shlibpath_var=LD_LIBRARY_PATH # How should we handle SHLIB_PATH shlibpath_overrides_runpath=yes # Unless +noenvvar is specified. library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' sys_lib_search_path_spec="/usr/lib/pa20_64 /usr/ccs/lib/pa20_64" sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec ;; *) shrext_cmds='.sl' dynamic_linker="$host_os dld.sl" shlibpath_var=SHLIB_PATH shlibpath_overrides_runpath=no # +s is required to enable SHLIB_PATH library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' ;; esac # HP-UX runs *really* slowly unless shared libraries are mode 555. postinstall_cmds='chmod 555 $lib' ;; interix3*) version_type=linux need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' dynamic_linker='Interix 3.x ld.so.1 (PE, like ELF)' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=no hardcode_into_libs=yes ;; irix5* | irix6* | nonstopux*) case $host_os in nonstopux*) version_type=nonstopux ;; *) if test "$lt_cv_prog_gnu_ld" = yes; then version_type=linux else version_type=irix fi ;; esac need_lib_prefix=no need_version=no soname_spec='${libname}${release}${shared_ext}$major' library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${release}${shared_ext} $libname${shared_ext}' case $host_os in irix5* | nonstopux*) libsuff= shlibsuff= ;; *) case $LD in # libtool.m4 will add one of these switches to LD *-32|*"-32 "|*-melf32bsmip|*"-melf32bsmip ") libsuff= shlibsuff= libmagic=32-bit;; *-n32|*"-n32 "|*-melf32bmipn32|*"-melf32bmipn32 ") libsuff=32 shlibsuff=N32 libmagic=N32;; *-64|*"-64 "|*-melf64bmip|*"-melf64bmip ") libsuff=64 shlibsuff=64 libmagic=64-bit;; *) libsuff= shlibsuff= libmagic=never-match;; esac ;; esac shlibpath_var=LD_LIBRARY${shlibsuff}_PATH shlibpath_overrides_runpath=no sys_lib_search_path_spec="/usr/lib${libsuff} /lib${libsuff} /usr/local/lib${libsuff}" sys_lib_dlsearch_path_spec="/usr/lib${libsuff} /lib${libsuff}" hardcode_into_libs=yes ;; 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newsos6) version_type=linux library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes ;; nto-qnx*) version_type=linux need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes ;; openbsd*) version_type=sunos sys_lib_dlsearch_path_spec="/usr/lib" need_lib_prefix=no # Some older versions of OpenBSD (3.3 at least) *do* need versioned libs. case $host_os in openbsd3.3 | openbsd3.3.*) need_version=yes ;; *) need_version=no ;; esac library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix' finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir' shlibpath_var=LD_LIBRARY_PATH if test -z "`echo __ELF__ | $CC -E - | grep __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; 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lt_prog_compiler_static_GCJ='${wl}-a ${wl}archive' ;; irix5* | irix6* | nonstopux*) lt_prog_compiler_wl_GCJ='-Wl,' # PIC (with -KPIC) is the default. lt_prog_compiler_static_GCJ='-non_shared' ;; newsos6) lt_prog_compiler_pic_GCJ='-KPIC' lt_prog_compiler_static_GCJ='-Bstatic' ;; linux* | k*bsd*-gnu) case $cc_basename in icc* | ecc*) lt_prog_compiler_wl_GCJ='-Wl,' lt_prog_compiler_pic_GCJ='-KPIC' lt_prog_compiler_static_GCJ='-static' ;; pgcc* | pgf77* | pgf90* | pgf95*) # Portland Group compilers (*not* the Pentium gcc compiler, # which looks to be a dead project) lt_prog_compiler_wl_GCJ='-Wl,' lt_prog_compiler_pic_GCJ='-fpic' lt_prog_compiler_static_GCJ='-Bstatic' ;; ccc*) lt_prog_compiler_wl_GCJ='-Wl,' # All Alpha code is PIC. lt_prog_compiler_static_GCJ='-non_shared' ;; esac ;; osf3* | osf4* | osf5*) lt_prog_compiler_wl_GCJ='-Wl,' # All OSF/1 code is PIC. lt_prog_compiler_static_GCJ='-non_shared' ;; solaris*) lt_prog_compiler_pic_GCJ='-KPIC' lt_prog_compiler_static_GCJ='-Bstatic' case $cc_basename in f77* | f90* | f95*) lt_prog_compiler_wl_GCJ='-Qoption ld ';; *) lt_prog_compiler_wl_GCJ='-Wl,';; esac ;; sunos4*) lt_prog_compiler_wl_GCJ='-Qoption ld ' lt_prog_compiler_pic_GCJ='-PIC' lt_prog_compiler_static_GCJ='-Bstatic' ;; sysv4 | sysv4.2uw2* | sysv4.3*) lt_prog_compiler_wl_GCJ='-Wl,' lt_prog_compiler_pic_GCJ='-KPIC' lt_prog_compiler_static_GCJ='-Bstatic' ;; sysv4*MP*) if test -d /usr/nec ;then lt_prog_compiler_pic_GCJ='-Kconform_pic' lt_prog_compiler_static_GCJ='-Bstatic' fi ;; sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*) lt_prog_compiler_wl_GCJ='-Wl,' lt_prog_compiler_pic_GCJ='-KPIC' lt_prog_compiler_static_GCJ='-Bstatic' ;; unicos*) lt_prog_compiler_wl_GCJ='-Wl,' lt_prog_compiler_can_build_shared_GCJ=no ;; uts4*) lt_prog_compiler_pic_GCJ='-pic' lt_prog_compiler_static_GCJ='-Bstatic' ;; *) lt_prog_compiler_can_build_shared_GCJ=no ;; esac fi { echo "$as_me:$LINENO: result: $lt_prog_compiler_pic_GCJ" >&5 echo "${ECHO_T}$lt_prog_compiler_pic_GCJ" >&6; } # # Check to make sure the PIC flag actually works. # if test -n "$lt_prog_compiler_pic_GCJ"; then { echo "$as_me:$LINENO: checking if $compiler PIC flag $lt_prog_compiler_pic_GCJ works" >&5 echo $ECHO_N "checking if $compiler PIC flag $lt_prog_compiler_pic_GCJ works... $ECHO_C" >&6; } if test "${lt_prog_compiler_pic_works_GCJ+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else lt_prog_compiler_pic_works_GCJ=no ac_outfile=conftest.$ac_objext printf "$lt_simple_compile_test_code" > conftest.$ac_ext lt_compiler_flag="$lt_prog_compiler_pic_GCJ" # Insert the option either (1) after the last *FLAGS variable, or # (2) before a word containing "conftest.", or (3) at the end. # Note that $ac_compile itself does not contain backslashes and begins # with a dollar sign (not a hyphen), so the echo should work correctly. # The option is referenced via a variable to avoid confusing sed. lt_compile=`echo "$ac_compile" | $SED \ -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \ -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \ -e 's:$: $lt_compiler_flag:'` (eval echo "\"\$as_me:19139: $lt_compile\"" >&5) (eval "$lt_compile" 2>conftest.err) ac_status=$? cat conftest.err >&5 echo "$as_me:19143: \$? = $ac_status" >&5 if (exit $ac_status) && test -s "$ac_outfile"; then # The compiler can only warn and ignore the option if not recognized # So say no if there are warnings other than the usual output. $echo "X$_lt_compiler_boilerplate" | $Xsed -e '/^$/d' >conftest.exp $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2 if test ! -s conftest.er2 || diff conftest.exp conftest.er2 >/dev/null; then lt_prog_compiler_pic_works_GCJ=yes fi fi $rm conftest* fi { echo "$as_me:$LINENO: result: $lt_prog_compiler_pic_works_GCJ" >&5 echo "${ECHO_T}$lt_prog_compiler_pic_works_GCJ" >&6; } if test x"$lt_prog_compiler_pic_works_GCJ" = xyes; then case $lt_prog_compiler_pic_GCJ in "" | " "*) ;; *) lt_prog_compiler_pic_GCJ=" $lt_prog_compiler_pic_GCJ" ;; esac else lt_prog_compiler_pic_GCJ= lt_prog_compiler_can_build_shared_GCJ=no fi fi case $host_os in # For platforms which do not support PIC, -DPIC is meaningless: *djgpp*) lt_prog_compiler_pic_GCJ= ;; *) lt_prog_compiler_pic_GCJ="$lt_prog_compiler_pic_GCJ" ;; esac # # Check to make sure the static flag actually works. # wl=$lt_prog_compiler_wl_GCJ eval lt_tmp_static_flag=\"$lt_prog_compiler_static_GCJ\" { echo "$as_me:$LINENO: checking if $compiler static flag $lt_tmp_static_flag works" >&5 echo $ECHO_N "checking if $compiler static flag $lt_tmp_static_flag works... $ECHO_C" >&6; } if test "${lt_prog_compiler_static_works_GCJ+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else lt_prog_compiler_static_works_GCJ=no save_LDFLAGS="$LDFLAGS" LDFLAGS="$LDFLAGS $lt_tmp_static_flag" printf "$lt_simple_link_test_code" > conftest.$ac_ext if (eval $ac_link 2>conftest.err) && test -s conftest$ac_exeext; then # The linker can only warn and ignore the option if not recognized # So say no if there are warnings if test -s conftest.err; then # Append any errors to the config.log. cat conftest.err 1>&5 $echo "X$_lt_linker_boilerplate" | $Xsed -e '/^$/d' > conftest.exp $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2 if diff conftest.exp conftest.er2 >/dev/null; then lt_prog_compiler_static_works_GCJ=yes fi else lt_prog_compiler_static_works_GCJ=yes fi fi $rm conftest* LDFLAGS="$save_LDFLAGS" fi { echo "$as_me:$LINENO: result: $lt_prog_compiler_static_works_GCJ" >&5 echo "${ECHO_T}$lt_prog_compiler_static_works_GCJ" >&6; } if test x"$lt_prog_compiler_static_works_GCJ" = xyes; then : else lt_prog_compiler_static_GCJ= fi { echo "$as_me:$LINENO: checking if $compiler supports -c -o file.$ac_objext" >&5 echo $ECHO_N "checking if $compiler supports -c -o file.$ac_objext... $ECHO_C" >&6; } if test "${lt_cv_prog_compiler_c_o_GCJ+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else lt_cv_prog_compiler_c_o_GCJ=no $rm -r conftest 2>/dev/null mkdir conftest cd conftest mkdir out printf "$lt_simple_compile_test_code" > conftest.$ac_ext lt_compiler_flag="-o out/conftest2.$ac_objext" # Insert the option either (1) after the last *FLAGS variable, or # (2) before a word containing "conftest.", or (3) at the end. # Note that $ac_compile itself does not contain backslashes and begins # with a dollar sign (not a hyphen), so the echo should work correctly. lt_compile=`echo "$ac_compile" | $SED \ -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \ -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \ -e 's:$: $lt_compiler_flag:'` (eval echo "\"\$as_me:19243: $lt_compile\"" >&5) (eval "$lt_compile" 2>out/conftest.err) ac_status=$? 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FIXME archive_cmds_GCJ='$CC -nostart $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' else ld_shlibs_GCJ=no fi ;; cygwin* | mingw* | pw32*) # _LT_AC_TAGVAR(hardcode_libdir_flag_spec, GCJ) is actually meaningless, # as there is no search path for DLLs. hardcode_libdir_flag_spec_GCJ='-L$libdir' allow_undefined_flag_GCJ=unsupported always_export_symbols_GCJ=no enable_shared_with_static_runtimes_GCJ=yes export_symbols_cmds_GCJ='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[BCDGRS] /s/.* \([^ ]*\)/\1 DATA/'\'' | $SED -e '\''/^[AITW] /s/.* //'\'' | sort | uniq > $export_symbols' if $LD --help 2>&1 | grep 'auto-import' > /dev/null; then archive_cmds_GCJ='$CC -shared $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' # If the export-symbols file already is a .def file (1st line # is EXPORTS), use it as is; otherwise, prepend... archive_expsym_cmds_GCJ='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then cp $export_symbols $output_objdir/$soname.def; else echo EXPORTS > $output_objdir/$soname.def; cat $export_symbols >> $output_objdir/$soname.def; fi~ $CC -shared $output_objdir/$soname.def $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' else ld_shlibs_GCJ=no fi ;; interix3*) hardcode_direct_GCJ=no hardcode_shlibpath_var_GCJ=no hardcode_libdir_flag_spec_GCJ='${wl}-rpath,$libdir' export_dynamic_flag_spec_GCJ='${wl}-E' # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc. # Instead, shared libraries are loaded at an image base (0x10000000 by # default) and relocated if they conflict, which is a slow very memory # consuming and fragmenting process. To avoid this, we pick a random, # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link # time. Moving up from 0x10000000 also allows more sbrk(2) space. archive_cmds_GCJ='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' archive_expsym_cmds_GCJ='sed "s,^,_," $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--retain-symbols-file,$output_objdir/$soname.expsym ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' ;; linux* | k*bsd*-gnu) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then tmp_addflag= case $cc_basename,$host_cpu in pgcc*) # Portland Group C compiler whole_archive_flag_spec_GCJ='${wl}--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; $echo \"$new_convenience\"` ${wl}--no-whole-archive' tmp_addflag=' $pic_flag' ;; pgf77* | pgf90* | pgf95*) # Portland Group f77 and f90 compilers whole_archive_flag_spec_GCJ='${wl}--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; $echo \"$new_convenience\"` ${wl}--no-whole-archive' tmp_addflag=' $pic_flag -Mnomain' ;; ecc*,ia64* | icc*,ia64*) # Intel C compiler on ia64 tmp_addflag=' -i_dynamic' ;; efc*,ia64* | ifort*,ia64*) # Intel Fortran compiler on ia64 tmp_addflag=' -i_dynamic -nofor_main' ;; ifc* | ifort*) # Intel Fortran compiler tmp_addflag=' -nofor_main' ;; esac archive_cmds_GCJ='$CC -shared'"$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' if test $supports_anon_versioning = yes; then archive_expsym_cmds_GCJ='$echo "{ global:" > $output_objdir/$libname.ver~ cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~ $echo "local: *; };" >> $output_objdir/$libname.ver~ $CC -shared'"$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-version-script ${wl}$output_objdir/$libname.ver -o $lib' fi link_all_deplibs_GCJ=no else ld_shlibs_GCJ=no fi ;; netbsd* | netbsdelf*-gnu) if echo __ELF__ | $CC -E - | grep __ELF__ >/dev/null; then archive_cmds_GCJ='$LD -Bshareable $libobjs $deplibs $linker_flags -o $lib' wlarc= else archive_cmds_GCJ='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' archive_expsym_cmds_GCJ='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' fi ;; solaris*) if $LD -v 2>&1 | grep 'BFD 2\.8' > /dev/null; then ld_shlibs_GCJ=no cat <&2 *** Warning: The releases 2.8.* of the GNU linker cannot reliably *** create shared libraries on Solaris systems. Therefore, libtool *** is disabling shared libraries support. We urge you to upgrade GNU *** binutils to release 2.9.1 or newer. Another option is to modify *** your PATH or compiler configuration so that the native linker is *** used, and then restart. EOF elif $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then archive_cmds_GCJ='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' archive_expsym_cmds_GCJ='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' else ld_shlibs_GCJ=no fi ;; sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*) case `$LD -v 2>&1` in *\ [01].* | *\ 2.[0-9].* | *\ 2.1[0-5].*) ld_shlibs_GCJ=no cat <<_LT_EOF 1>&2 *** Warning: Releases of the GNU linker prior to 2.16.91.0.3 can not *** reliably create shared libraries on SCO systems. Therefore, libtool *** is disabling shared libraries support. We urge you to upgrade GNU *** binutils to release 2.16.91.0.3 or newer. Another option is to modify *** your PATH or compiler configuration so that the native linker is *** used, and then restart. _LT_EOF ;; *) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then hardcode_libdir_flag_spec_GCJ='`test -z "$SCOABSPATH" && echo ${wl}-rpath,$libdir`' archive_cmds_GCJ='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname,\${SCOABSPATH:+${install_libdir}/}$soname -o $lib' archive_expsym_cmds_GCJ='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname,\${SCOABSPATH:+${install_libdir}/}$soname,-retain-symbols-file,$export_symbols -o $lib' else ld_shlibs_GCJ=no fi ;; esac ;; sunos4*) archive_cmds_GCJ='$LD -assert pure-text -Bshareable -o $lib $libobjs $deplibs $linker_flags' wlarc= hardcode_direct_GCJ=yes hardcode_shlibpath_var_GCJ=no ;; *) if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then archive_cmds_GCJ='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' archive_expsym_cmds_GCJ='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' else ld_shlibs_GCJ=no fi ;; esac if test "$ld_shlibs_GCJ" = no; then runpath_var= hardcode_libdir_flag_spec_GCJ= export_dynamic_flag_spec_GCJ= whole_archive_flag_spec_GCJ= fi else # PORTME fill in a description of your system's linker (not GNU ld) case $host_os in aix3*) allow_undefined_flag_GCJ=unsupported always_export_symbols_GCJ=yes archive_expsym_cmds_GCJ='$LD -o $output_objdir/$soname $libobjs $deplibs $linker_flags -bE:$export_symbols -T512 -H512 -bM:SRE~$AR $AR_FLAGS $lib $output_objdir/$soname' # Note: this linker hardcodes the directories in LIBPATH if there # are no directories specified by -L. hardcode_minus_L_GCJ=yes if test "$GCC" = yes && test -z "$lt_prog_compiler_static"; then # Neither direct hardcoding nor static linking is supported with a # broken collect2. hardcode_direct_GCJ=unsupported fi ;; aix4* | aix5*) if test "$host_cpu" = ia64; then # On IA64, the linker does run time linking by default, so we don't # have to do anything special. aix_use_runtimelinking=no exp_sym_flag='-Bexport' no_entry_flag="" else # If we're using GNU nm, then we don't want the "-C" option. # -C means demangle to AIX nm, but means don't demangle with GNU nm if $NM -V 2>&1 | grep 'GNU' > /dev/null; then export_symbols_cmds_GCJ='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$2 == "T") || (\$2 == "D") || (\$2 == "B")) && (substr(\$3,1,1) != ".")) { print \$3 } }'\'' | sort -u > $export_symbols' else export_symbols_cmds_GCJ='$NM -BCpg $libobjs $convenience | awk '\''{ if (((\$2 == "T") || (\$2 == "D") || (\$2 == "B")) && (substr(\$3,1,1) != ".")) { print \$3 } }'\'' | sort -u > $export_symbols' fi aix_use_runtimelinking=no # Test if we are trying to use run time linking or normal # AIX style linking. If -brtl is somewhere in LDFLAGS, we # need to do runtime linking. case $host_os in aix4.[23]|aix4.[23].*|aix5*) for ld_flag in $LDFLAGS; do if (test $ld_flag = "-brtl" || test $ld_flag = "-Wl,-brtl"); then aix_use_runtimelinking=yes break fi done ;; esac exp_sym_flag='-bexport' no_entry_flag='-bnoentry' fi # When large executables or shared objects are built, AIX ld can # have problems creating the table of contents. If linking a library # or program results in "error TOC overflow" add -mminimal-toc to # CXXFLAGS/CFLAGS for g++/gcc. In the cases where that is not # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS. archive_cmds_GCJ='' hardcode_direct_GCJ=yes hardcode_libdir_separator_GCJ=':' link_all_deplibs_GCJ=yes if test "$GCC" = yes; then case $host_os in aix4.[012]|aix4.[012].*) # We only want to do this on AIX 4.2 and lower, the check # below for broken collect2 doesn't work under 4.3+ collect2name=`${CC} -print-prog-name=collect2` if test -f "$collect2name" && \ strings "$collect2name" | grep resolve_lib_name >/dev/null then # We have reworked collect2 hardcode_direct_GCJ=yes else # We have old collect2 hardcode_direct_GCJ=unsupported # It fails to find uninstalled libraries when the uninstalled # path is not listed in the libpath. Setting hardcode_minus_L # to unsupported forces relinking hardcode_minus_L_GCJ=yes hardcode_libdir_flag_spec_GCJ='-L$libdir' hardcode_libdir_separator_GCJ= fi ;; esac shared_flag='-shared' if test "$aix_use_runtimelinking" = yes; then shared_flag="$shared_flag "'${wl}-G' fi else # not using gcc if test "$host_cpu" = ia64; then # VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release # chokes on -Wl,-G. The following line is correct: shared_flag='-G' else if test "$aix_use_runtimelinking" = yes; then shared_flag='${wl}-G' else shared_flag='${wl}-bM:SRE' fi fi fi # It seems that -bexpall does not export symbols beginning with # underscore (_), so it is better to generate a list of symbols to export. always_export_symbols_GCJ=yes if test "$aix_use_runtimelinking" = yes; then # Warning - without using the other runtime loading flags (-brtl), # -berok will link without error, but may produce a broken library. allow_undefined_flag_GCJ='-berok' # Determine the default libpath from the value encoded in an empty executable. cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ int main () { ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then aix_libpath=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; } }'` # Check for a 64-bit object if we didn't find anything. if test -z "$aix_libpath"; then aix_libpath=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; } }'`; fi else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext if test -z "$aix_libpath"; then aix_libpath="/usr/lib:/lib"; fi hardcode_libdir_flag_spec_GCJ='${wl}-blibpath:$libdir:'"$aix_libpath" archive_expsym_cmds_GCJ="\$CC"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags `if test "x${allow_undefined_flag}" != "x"; then echo "${wl}${allow_undefined_flag}"; else :; fi` '"\${wl}$exp_sym_flag:\$export_symbols $shared_flag" else if test "$host_cpu" = ia64; then hardcode_libdir_flag_spec_GCJ='${wl}-R $libdir:/usr/lib:/lib' allow_undefined_flag_GCJ="-z nodefs" archive_expsym_cmds_GCJ="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags ${wl}${allow_undefined_flag} '"\${wl}$exp_sym_flag:\$export_symbols" else # Determine the default libpath from the value encoded in an empty executable. cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ int main () { ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then aix_libpath=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; } }'` # Check for a 64-bit object if we didn't find anything. if test -z "$aix_libpath"; then aix_libpath=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; } }'`; fi else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext if test -z "$aix_libpath"; then aix_libpath="/usr/lib:/lib"; fi hardcode_libdir_flag_spec_GCJ='${wl}-blibpath:$libdir:'"$aix_libpath" # Warning - without using the other run time loading flags, # -berok will link without error, but may produce a broken library. no_undefined_flag_GCJ=' ${wl}-bernotok' allow_undefined_flag_GCJ=' ${wl}-berok' # Exported symbols can be pulled into shared objects from archives whole_archive_flag_spec_GCJ='$convenience' archive_cmds_need_lc_GCJ=yes # This is similar to how AIX traditionally builds its shared libraries. archive_expsym_cmds_GCJ="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs ${wl}-bnoentry $compiler_flags ${wl}-bE:$export_symbols${allow_undefined_flag}~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$soname' fi fi ;; amigaos*) archive_cmds_GCJ='$rm $output_objdir/a2ixlibrary.data~$echo "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$echo "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$echo "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$echo "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' hardcode_libdir_flag_spec_GCJ='-L$libdir' hardcode_minus_L_GCJ=yes # see comment about different semantics on the GNU ld section ld_shlibs_GCJ=no ;; bsdi[45]*) export_dynamic_flag_spec_GCJ=-rdynamic ;; cygwin* | mingw* | pw32*) # When not using gcc, we currently assume that we are using # Microsoft Visual C++. # hardcode_libdir_flag_spec is actually meaningless, as there is # no search path for DLLs. hardcode_libdir_flag_spec_GCJ=' ' allow_undefined_flag_GCJ=unsupported # Tell ltmain to make .lib files, not .a files. libext=lib # Tell ltmain to make .dll files, not .so files. shrext_cmds=".dll" # FIXME: Setting linknames here is a bad hack. archive_cmds_GCJ='$CC -o $lib $libobjs $compiler_flags `echo "$deplibs" | $SED -e '\''s/ -lc$//'\''` -link -dll~linknames=' # The linker will automatically build a .lib file if we build a DLL. old_archive_From_new_cmds_GCJ='true' # FIXME: Should let the user specify the lib program. old_archive_cmds_GCJ='lib /OUT:$oldlib$oldobjs$old_deplibs' fix_srcfile_path_GCJ='`cygpath -w "$srcfile"`' enable_shared_with_static_runtimes_GCJ=yes ;; darwin* | rhapsody*) case $host_os in rhapsody* | darwin1.[012]) allow_undefined_flag_GCJ='${wl}-undefined ${wl}suppress' ;; *) # Darwin 1.3 on if test -z ${MACOSX_DEPLOYMENT_TARGET} ; then allow_undefined_flag_GCJ='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' else case ${MACOSX_DEPLOYMENT_TARGET} in 10.[012]) allow_undefined_flag_GCJ='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' ;; 10.*) allow_undefined_flag_GCJ='${wl}-undefined ${wl}dynamic_lookup' ;; esac fi ;; esac archive_cmds_need_lc_GCJ=no hardcode_direct_GCJ=no hardcode_automatic_GCJ=yes hardcode_shlibpath_var_GCJ=unsupported whole_archive_flag_spec_GCJ='' link_all_deplibs_GCJ=yes if test "$GCC" = yes ; then output_verbose_link_cmd='echo' archive_cmds_GCJ='$CC -dynamiclib $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags -install_name $rpath/$soname $verstring' module_cmds_GCJ='$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags' # Don't fix this by using the ld -exported_symbols_list flag, it doesn't exist in older darwin lds archive_expsym_cmds_GCJ='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC -dynamiclib $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags -install_name $rpath/$soname $verstring~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' module_expsym_cmds_GCJ='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' else case $cc_basename in xlc*) output_verbose_link_cmd='echo' archive_cmds_GCJ='$CC -qmkshrobj $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-install_name ${wl}`echo $rpath/$soname` $verstring' module_cmds_GCJ='$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags' # Don't fix this by using the ld -exported_symbols_list flag, it doesn't exist in older darwin lds archive_expsym_cmds_GCJ='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC -qmkshrobj $allow_undefined_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-install_name ${wl}$rpath/$soname $verstring~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' module_expsym_cmds_GCJ='sed -e "s,#.*,," -e "s,^[ ]*,," -e "s,^\(..*\),_&," < $export_symbols > $output_objdir/${libname}-symbols.expsym~$CC $allow_undefined_flag -o $lib -bundle $libobjs $deplibs$compiler_flags~nmedit -s $output_objdir/${libname}-symbols.expsym ${lib}' ;; *) ld_shlibs_GCJ=no ;; esac fi ;; dgux*) archive_cmds_GCJ='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_libdir_flag_spec_GCJ='-L$libdir' hardcode_shlibpath_var_GCJ=no ;; freebsd1*) ld_shlibs_GCJ=no ;; # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor # support. Future versions do this automatically, but an explicit c++rt0.o # does not break anything, and helps significantly (at the cost of a little # extra space). freebsd2.2*) archive_cmds_GCJ='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags /usr/lib/c++rt0.o' hardcode_libdir_flag_spec_GCJ='-R$libdir' hardcode_direct_GCJ=yes hardcode_shlibpath_var_GCJ=no ;; # Unfortunately, older versions of FreeBSD 2 do not have this feature. freebsd2*) archive_cmds_GCJ='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' hardcode_direct_GCJ=yes hardcode_minus_L_GCJ=yes hardcode_shlibpath_var_GCJ=no ;; # FreeBSD 3 and greater uses gcc -shared to do shared libraries. freebsd* | dragonfly*) archive_cmds_GCJ='$CC -shared -o $lib $libobjs $deplibs $compiler_flags' hardcode_libdir_flag_spec_GCJ='-R$libdir' hardcode_direct_GCJ=yes hardcode_shlibpath_var_GCJ=no ;; hpux9*) if test "$GCC" = yes; then archive_cmds_GCJ='$rm $output_objdir/$soname~$CC -shared -fPIC ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $libobjs $deplibs $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' else archive_cmds_GCJ='$rm $output_objdir/$soname~$LD -b +b $install_libdir -o $output_objdir/$soname $libobjs $deplibs $linker_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' fi hardcode_libdir_flag_spec_GCJ='${wl}+b ${wl}$libdir' hardcode_libdir_separator_GCJ=: hardcode_direct_GCJ=yes # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L_GCJ=yes export_dynamic_flag_spec_GCJ='${wl}-E' ;; hpux10*) if test "$GCC" = yes -a "$with_gnu_ld" = no; then archive_cmds_GCJ='$CC -shared -fPIC ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds_GCJ='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags' fi if test "$with_gnu_ld" = no; then hardcode_libdir_flag_spec_GCJ='${wl}+b ${wl}$libdir' hardcode_libdir_separator_GCJ=: hardcode_direct_GCJ=yes export_dynamic_flag_spec_GCJ='${wl}-E' # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L_GCJ=yes fi ;; hpux11*) if test "$GCC" = yes -a "$with_gnu_ld" = no; then case $host_cpu in hppa*64*) archive_cmds_GCJ='$CC -shared ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' ;; ia64*) archive_cmds_GCJ='$CC -shared ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' ;; *) archive_cmds_GCJ='$CC -shared -fPIC ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' ;; esac else case $host_cpu in hppa*64*) archive_cmds_GCJ='$CC -b ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' ;; ia64*) archive_cmds_GCJ='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' ;; *) archive_cmds_GCJ='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' ;; esac fi if test "$with_gnu_ld" = no; then hardcode_libdir_flag_spec_GCJ='${wl}+b ${wl}$libdir' hardcode_libdir_separator_GCJ=: case $host_cpu in hppa*64*|ia64*) hardcode_libdir_flag_spec_ld_GCJ='+b $libdir' hardcode_direct_GCJ=no hardcode_shlibpath_var_GCJ=no ;; *) hardcode_direct_GCJ=yes export_dynamic_flag_spec_GCJ='${wl}-E' # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L_GCJ=yes ;; esac fi ;; irix5* | irix6* | nonstopux*) if test "$GCC" = yes; then archive_cmds_GCJ='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && echo ${wl}-set_version ${wl}$verstring` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' else archive_cmds_GCJ='$LD -shared $libobjs $deplibs $linker_flags -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib' hardcode_libdir_flag_spec_ld_GCJ='-rpath $libdir' fi hardcode_libdir_flag_spec_GCJ='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator_GCJ=: link_all_deplibs_GCJ=yes ;; netbsd* | netbsdelf*-gnu) if echo __ELF__ | $CC -E - | grep __ELF__ >/dev/null; then archive_cmds_GCJ='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' # a.out else archive_cmds_GCJ='$LD -shared -o $lib $libobjs $deplibs $linker_flags' # ELF fi hardcode_libdir_flag_spec_GCJ='-R$libdir' hardcode_direct_GCJ=yes hardcode_shlibpath_var_GCJ=no ;; newsos6) archive_cmds_GCJ='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_direct_GCJ=yes hardcode_libdir_flag_spec_GCJ='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator_GCJ=: hardcode_shlibpath_var_GCJ=no ;; openbsd*) hardcode_direct_GCJ=yes hardcode_shlibpath_var_GCJ=no if test -z "`echo __ELF__ | $CC -E - | grep __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then archive_cmds_GCJ='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds_GCJ='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-retain-symbols-file,$export_symbols' hardcode_libdir_flag_spec_GCJ='${wl}-rpath,$libdir' export_dynamic_flag_spec_GCJ='${wl}-E' else case $host_os in openbsd[01].* | openbsd2.[0-7] | openbsd2.[0-7].*) archive_cmds_GCJ='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' hardcode_libdir_flag_spec_GCJ='-R$libdir' ;; *) archive_cmds_GCJ='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' hardcode_libdir_flag_spec_GCJ='${wl}-rpath,$libdir' ;; esac fi ;; os2*) hardcode_libdir_flag_spec_GCJ='-L$libdir' hardcode_minus_L_GCJ=yes allow_undefined_flag_GCJ=unsupported archive_cmds_GCJ='$echo "LIBRARY $libname INITINSTANCE" > $output_objdir/$libname.def~$echo "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~$echo DATA >> $output_objdir/$libname.def~$echo " SINGLE NONSHARED" >> $output_objdir/$libname.def~$echo EXPORTS >> $output_objdir/$libname.def~emxexp $libobjs >> $output_objdir/$libname.def~$CC -Zdll -Zcrtdll -o $lib $libobjs $deplibs $compiler_flags $output_objdir/$libname.def' old_archive_From_new_cmds_GCJ='emximp -o $output_objdir/$libname.a $output_objdir/$libname.def' ;; osf3*) if test "$GCC" = yes; then allow_undefined_flag_GCJ=' ${wl}-expect_unresolved ${wl}\*' archive_cmds_GCJ='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && echo ${wl}-set_version ${wl}$verstring` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' else allow_undefined_flag_GCJ=' -expect_unresolved \*' archive_cmds_GCJ='$LD -shared${allow_undefined_flag} $libobjs $deplibs $linker_flags -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib' fi hardcode_libdir_flag_spec_GCJ='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator_GCJ=: ;; osf4* | osf5*) # as osf3* with the addition of -msym flag if test "$GCC" = yes; then allow_undefined_flag_GCJ=' ${wl}-expect_unresolved ${wl}\*' archive_cmds_GCJ='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags ${wl}-msym ${wl}-soname ${wl}$soname `test -n "$verstring" && echo ${wl}-set_version ${wl}$verstring` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' hardcode_libdir_flag_spec_GCJ='${wl}-rpath ${wl}$libdir' else allow_undefined_flag_GCJ=' -expect_unresolved \*' archive_cmds_GCJ='$LD -shared${allow_undefined_flag} $libobjs $deplibs $linker_flags -msym -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib' archive_expsym_cmds_GCJ='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done; echo "-hidden">> $lib.exp~ $LD -shared${allow_undefined_flag} -input $lib.exp $linker_flags $libobjs $deplibs -soname $soname `test -n "$verstring" && echo -set_version $verstring` -update_registry ${output_objdir}/so_locations -o $lib~$rm $lib.exp' # Both c and cxx compiler support -rpath directly hardcode_libdir_flag_spec_GCJ='-rpath $libdir' fi hardcode_libdir_separator_GCJ=: ;; solaris*) no_undefined_flag_GCJ=' -z text' if test "$GCC" = yes; then wlarc='${wl}' archive_cmds_GCJ='$CC -shared ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds_GCJ='$echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~$echo "local: *; };" >> $lib.exp~ $CC -shared ${wl}-M ${wl}$lib.exp ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags~$rm $lib.exp' else wlarc='' archive_cmds_GCJ='$LD -G${allow_undefined_flag} -h $soname -o $lib $libobjs $deplibs $linker_flags' archive_expsym_cmds_GCJ='$echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~$echo "local: *; };" >> $lib.exp~ $LD -G${allow_undefined_flag} -M $lib.exp -h $soname -o $lib $libobjs $deplibs $linker_flags~$rm $lib.exp' fi hardcode_libdir_flag_spec_GCJ='-R$libdir' hardcode_shlibpath_var_GCJ=no case $host_os in solaris2.[0-5] | solaris2.[0-5].*) ;; *) # The compiler driver will combine linker options so we # cannot just pass the convience library names through # without $wl, iff we do not link with $LD. # Luckily, gcc supports the same syntax we need for Sun Studio. # Supported since Solaris 2.6 (maybe 2.5.1?) case $wlarc in '') whole_archive_flag_spec_GCJ='-z allextract$convenience -z defaultextract' ;; *) whole_archive_flag_spec_GCJ='${wl}-z ${wl}allextract`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; $echo \"$new_convenience\"` ${wl}-z ${wl}defaultextract' ;; esac ;; esac link_all_deplibs_GCJ=yes ;; sunos4*) if test "x$host_vendor" = xsequent; then # Use $CC to link under sequent, because it throws in some extra .o # files that make .init and .fini sections work. archive_cmds_GCJ='$CC -G ${wl}-h $soname -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds_GCJ='$LD -assert pure-text -Bstatic -o $lib $libobjs $deplibs $linker_flags' fi hardcode_libdir_flag_spec_GCJ='-L$libdir' hardcode_direct_GCJ=yes hardcode_minus_L_GCJ=yes hardcode_shlibpath_var_GCJ=no ;; sysv4) case $host_vendor in sni) archive_cmds_GCJ='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_direct_GCJ=yes # is this really true??? ;; siemens) ## LD is ld it makes a PLAMLIB ## CC just makes a GrossModule. archive_cmds_GCJ='$LD -G -o $lib $libobjs $deplibs $linker_flags' reload_cmds_GCJ='$CC -r -o $output$reload_objs' hardcode_direct_GCJ=no ;; motorola) archive_cmds_GCJ='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_direct_GCJ=no #Motorola manual says yes, but my tests say they lie ;; esac runpath_var='LD_RUN_PATH' hardcode_shlibpath_var_GCJ=no ;; sysv4.3*) archive_cmds_GCJ='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_shlibpath_var_GCJ=no export_dynamic_flag_spec_GCJ='-Bexport' ;; sysv4*MP*) if test -d /usr/nec; then archive_cmds_GCJ='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_shlibpath_var_GCJ=no runpath_var=LD_RUN_PATH hardcode_runpath_var=yes ld_shlibs_GCJ=yes fi ;; sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[01].[10]* | unixware7*) no_undefined_flag_GCJ='${wl}-z,text' archive_cmds_need_lc_GCJ=no hardcode_shlibpath_var_GCJ=no runpath_var='LD_RUN_PATH' if test "$GCC" = yes; then archive_cmds_GCJ='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds_GCJ='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds_GCJ='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds_GCJ='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags' fi ;; sysv5* | sco3.2v5* | sco5v6*) # Note: We can NOT use -z defs as we might desire, because we do not # link with -lc, and that would cause any symbols used from libc to # always be unresolved, which means just about no library would # ever link correctly. If we're not using GNU ld we use -z text # though, which does catch some bad symbols but isn't as heavy-handed # as -z defs. no_undefined_flag_GCJ='${wl}-z,text' allow_undefined_flag_GCJ='${wl}-z,nodefs' archive_cmds_need_lc_GCJ=no hardcode_shlibpath_var_GCJ=no hardcode_libdir_flag_spec_GCJ='`test -z "$SCOABSPATH" && echo ${wl}-R,$libdir`' hardcode_libdir_separator_GCJ=':' link_all_deplibs_GCJ=yes export_dynamic_flag_spec_GCJ='${wl}-Bexport' runpath_var='LD_RUN_PATH' if test "$GCC" = yes; then archive_cmds_GCJ='$CC -shared ${wl}-h,\${SCOABSPATH:+${install_libdir}/}$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds_GCJ='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,\${SCOABSPATH:+${install_libdir}/}$soname -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds_GCJ='$CC -G ${wl}-h,\${SCOABSPATH:+${install_libdir}/}$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds_GCJ='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,\${SCOABSPATH:+${install_libdir}/}$soname -o $lib $libobjs $deplibs $compiler_flags' fi ;; uts4*) archive_cmds_GCJ='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_libdir_flag_spec_GCJ='-L$libdir' hardcode_shlibpath_var_GCJ=no ;; *) ld_shlibs_GCJ=no ;; esac fi { echo "$as_me:$LINENO: result: $ld_shlibs_GCJ" >&5 echo "${ECHO_T}$ld_shlibs_GCJ" >&6; } test "$ld_shlibs_GCJ" = no && can_build_shared=no # # Do we need to explicitly link libc? # case "x$archive_cmds_need_lc_GCJ" in x|xyes) # Assume -lc should be added archive_cmds_need_lc_GCJ=yes if test "$enable_shared" = yes && test "$GCC" = yes; then case $archive_cmds_GCJ in *'~'*) # FIXME: we may have to deal with multi-command sequences. ;; '$CC '*) # Test whether the compiler implicitly links with -lc since on some # systems, -lgcc has to come before -lc. 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This must work even if \$libdir does # not exist. hardcode_libdir_flag_spec_ld=$lt_hardcode_libdir_flag_spec_ld_RC # Whether we need a single -rpath flag with a separated argument. hardcode_libdir_separator=$lt_hardcode_libdir_separator_RC # Set to yes if using DIR/libNAME${shared_ext} during linking hardcodes DIR into the # resulting binary. hardcode_direct=$hardcode_direct_RC # Set to yes if using the -LDIR flag during linking hardcodes DIR into the # resulting binary. hardcode_minus_L=$hardcode_minus_L_RC # Set to yes if using SHLIBPATH_VAR=DIR during linking hardcodes DIR into # the resulting binary. hardcode_shlibpath_var=$hardcode_shlibpath_var_RC # Set to yes if building a shared library automatically hardcodes DIR into the library # and all subsequent libraries and executables linked against it. hardcode_automatic=$hardcode_automatic_RC # Variables whose values should be saved in libtool wrapper scripts and # restored at relink time. variables_saved_for_relink="$variables_saved_for_relink" # Whether libtool must link a program against all its dependency libraries. link_all_deplibs=$link_all_deplibs_RC # Compile-time system search path for libraries sys_lib_search_path_spec=$lt_sys_lib_search_path_spec # Run-time system search path for libraries sys_lib_dlsearch_path_spec=$lt_sys_lib_dlsearch_path_spec # Fix the shell variable \$srcfile for the compiler. fix_srcfile_path="$fix_srcfile_path_RC" # Set to yes if exported symbols are required. always_export_symbols=$always_export_symbols_RC # The commands to list exported symbols. export_symbols_cmds=$lt_export_symbols_cmds_RC # The commands to extract the exported symbol list from a shared archive. extract_expsyms_cmds=$lt_extract_expsyms_cmds # Symbols that should not be listed in the preloaded symbols. exclude_expsyms=$lt_exclude_expsyms_RC # Symbols that must always be exported. include_expsyms=$lt_include_expsyms_RC # ### END LIBTOOL TAG CONFIG: $tagname __EOF__ else # If there is no Makefile yet, we rely on a make rule to execute # `config.status --recheck' to rerun these tests and create the # libtool script then. ltmain_in=`echo $ltmain | sed -e 's/\.sh$/.in/'` if test -f "$ltmain_in"; then test -f Makefile && make "$ltmain" fi fi ac_ext=c ac_cpp='$CPP $CPPFLAGS' ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' ac_compiler_gnu=$ac_cv_c_compiler_gnu CC="$lt_save_CC" ;; *) { { echo "$as_me:$LINENO: error: Unsupported tag name: $tagname" >&5 echo "$as_me: error: Unsupported tag name: $tagname" >&2;} { (exit 1); exit 1; }; } ;; esac # Append the new tag name to the list of available tags. if test -n "$tagname" ; then available_tags="$available_tags $tagname" fi fi done IFS="$lt_save_ifs" # Now substitute the updated list of available tags. if eval "sed -e 's/^available_tags=.*\$/available_tags=\"$available_tags\"/' \"$ofile\" > \"${ofile}T\""; then mv "${ofile}T" "$ofile" chmod +x "$ofile" else rm -f "${ofile}T" { { echo "$as_me:$LINENO: error: unable to update list of available tagged configurations." >&5 echo "$as_me: error: unable to update list of available tagged configurations." >&2;} { (exit 1); exit 1; }; } fi fi # This can be used to rebuild libtool when needed LIBTOOL_DEPS="$ac_aux_dir/ltmain.sh" # Always use our own libtool. LIBTOOL='$(SHELL) $(top_builddir)/libtool' # Prevent multiple expansion case "$am__api_version" in 1.01234) { { echo "$as_me:$LINENO: error: Automake 1.5 or newer is required to use intltool" >&5 echo "$as_me: error: Automake 1.5 or newer is required to use intltool" >&2;} { (exit 1); exit 1; }; } ;; *) ;; esac if test -n ""; then { echo "$as_me:$LINENO: checking for intltool >= " >&5 echo $ECHO_N "checking for intltool >= ... $ECHO_C" >&6; } INTLTOOL_REQUIRED_VERSION_AS_INT=`echo | awk -F. '{ print $ 1 * 1000 + $ 2 * 100 + $ 3; }'` INTLTOOL_APPLIED_VERSION=`awk -F\" '/\\$VERSION / { print $ 2; }' ${ac_aux_dir}/intltool-update.in` INTLTOOL_APPLIED_VERSION_AS_INT=`awk -F\" '/\\$VERSION / { split($ 2, VERSION, "."); print VERSION[1] * 1000 + VERSION[2] * 100 + VERSION[3];}' ${ac_aux_dir}/intltool-update.in` { echo "$as_me:$LINENO: result: $INTLTOOL_APPLIED_VERSION found" >&5 echo "${ECHO_T}$INTLTOOL_APPLIED_VERSION found" >&6; } test "$INTLTOOL_APPLIED_VERSION_AS_INT" -ge "$INTLTOOL_REQUIRED_VERSION_AS_INT" || { { echo "$as_me:$LINENO: error: Your intltool is too old. You need intltool or later." >&5 echo "$as_me: error: Your intltool is too old. You need intltool or later." >&2;} { (exit 1); exit 1; }; } fi INTLTOOL_DESKTOP_RULE='%.desktop: %.desktop.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -d -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_DIRECTORY_RULE='%.directory: %.directory.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -d -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_KEYS_RULE='%.keys: %.keys.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -k -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_PROP_RULE='%.prop: %.prop.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -d -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_OAF_RULE='%.oaf: %.oaf.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -o -p $(top_srcdir)/po $< $@' INTLTOOL_PONG_RULE='%.pong: %.pong.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -x -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_SERVER_RULE='%.server: %.server.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -o -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_SHEET_RULE='%.sheet: %.sheet.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -x -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_SOUNDLIST_RULE='%.soundlist: %.soundlist.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -d -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_UI_RULE='%.ui: %.ui.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -x -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_XML_RULE='%.xml: %.xml.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -x -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_XML_NOMERGE_RULE='%.xml: %.xml.in $(INTLTOOL_MERGE) ; LC_ALL=C $(INTLTOOL_MERGE) -x -u /tmp $< $@' INTLTOOL_XAM_RULE='%.xam: %.xml.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -x -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_KBD_RULE='%.kbd: %.kbd.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -x -u -m -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_CAVES_RULE='%.caves: %.caves.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -d -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_SCHEMAS_RULE='%.schemas: %.schemas.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -s -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_THEME_RULE='%.theme: %.theme.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -d -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' INTLTOOL_SERVICE_RULE='%.service: %.service.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; LC_ALL=C $(INTLTOOL_MERGE) -d -u -c $(top_builddir)/po/.intltool-merge-cache $(top_srcdir)/po $< $@' # Use the tools built into the package, not the ones that are installed. INTLTOOL_EXTRACT='$(top_builddir)/intltool-extract' INTLTOOL_MERGE='$(top_builddir)/intltool-merge' INTLTOOL_UPDATE='$(top_builddir)/intltool-update' # Extract the first word of "perl", so it can be a program name with args. set dummy perl; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_path_INTLTOOL_PERL+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $INTLTOOL_PERL in [\\/]* | ?:[\\/]*) ac_cv_path_INTLTOOL_PERL="$INTLTOOL_PERL" # Let the user override the test with a path. ;; *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_path_INTLTOOL_PERL="$as_dir/$ac_word$ac_exec_ext" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS ;; esac fi INTLTOOL_PERL=$ac_cv_path_INTLTOOL_PERL if test -n "$INTLTOOL_PERL"; then { echo "$as_me:$LINENO: result: $INTLTOOL_PERL" >&5 echo "${ECHO_T}$INTLTOOL_PERL" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi if test -z "$INTLTOOL_PERL"; then { { echo "$as_me:$LINENO: error: perl not found; required for intltool" >&5 echo "$as_me: error: perl not found; required for intltool" >&2;} { (exit 1); exit 1; }; } fi if test -z "`$INTLTOOL_PERL -v | fgrep '5.' 2> /dev/null`"; then { { echo "$as_me:$LINENO: error: perl 5.x required for intltool" >&5 echo "$as_me: error: perl 5.x required for intltool" >&2;} { (exit 1); exit 1; }; } fi if test "x" != "xno-xml"; then { echo "$as_me:$LINENO: checking for XML::Parser" >&5 echo $ECHO_N "checking for XML::Parser... $ECHO_C" >&6; } if `$INTLTOOL_PERL -e "require XML::Parser" 2>/dev/null`; then { echo "$as_me:$LINENO: result: ok" >&5 echo "${ECHO_T}ok" >&6; } else { { echo "$as_me:$LINENO: error: XML::Parser perl module is required for intltool" >&5 echo "$as_me: error: XML::Parser perl module is required for intltool" >&2;} { (exit 1); exit 1; }; } fi fi # Extract the first word of "iconv", so it can be a program name with args. set dummy iconv; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_path_INTLTOOL_ICONV+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $INTLTOOL_ICONV in [\\/]* | ?:[\\/]*) ac_cv_path_INTLTOOL_ICONV="$INTLTOOL_ICONV" # Let the user override the test with a path. ;; *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_path_INTLTOOL_ICONV="$as_dir/$ac_word$ac_exec_ext" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS test -z "$ac_cv_path_INTLTOOL_ICONV" && ac_cv_path_INTLTOOL_ICONV="iconv" ;; esac fi INTLTOOL_ICONV=$ac_cv_path_INTLTOOL_ICONV if test -n "$INTLTOOL_ICONV"; then { echo "$as_me:$LINENO: result: $INTLTOOL_ICONV" >&5 echo "${ECHO_T}$INTLTOOL_ICONV" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi # Extract the first word of "msgfmt", so it can be a program name with args. set dummy msgfmt; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_path_INTLTOOL_MSGFMT+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $INTLTOOL_MSGFMT in [\\/]* | ?:[\\/]*) ac_cv_path_INTLTOOL_MSGFMT="$INTLTOOL_MSGFMT" # Let the user override the test with a path. ;; *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_path_INTLTOOL_MSGFMT="$as_dir/$ac_word$ac_exec_ext" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS test -z "$ac_cv_path_INTLTOOL_MSGFMT" && ac_cv_path_INTLTOOL_MSGFMT="msgfmt" ;; esac fi INTLTOOL_MSGFMT=$ac_cv_path_INTLTOOL_MSGFMT if test -n "$INTLTOOL_MSGFMT"; then { echo "$as_me:$LINENO: result: $INTLTOOL_MSGFMT" >&5 echo "${ECHO_T}$INTLTOOL_MSGFMT" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi # Extract the first word of "msgmerge", so it can be a program name with args. set dummy msgmerge; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_path_INTLTOOL_MSGMERGE+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $INTLTOOL_MSGMERGE in [\\/]* | ?:[\\/]*) ac_cv_path_INTLTOOL_MSGMERGE="$INTLTOOL_MSGMERGE" # Let the user override the test with a path. ;; *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_path_INTLTOOL_MSGMERGE="$as_dir/$ac_word$ac_exec_ext" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS test -z "$ac_cv_path_INTLTOOL_MSGMERGE" && ac_cv_path_INTLTOOL_MSGMERGE="msgmerge" ;; esac fi INTLTOOL_MSGMERGE=$ac_cv_path_INTLTOOL_MSGMERGE if test -n "$INTLTOOL_MSGMERGE"; then { echo "$as_me:$LINENO: result: $INTLTOOL_MSGMERGE" >&5 echo "${ECHO_T}$INTLTOOL_MSGMERGE" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi # Extract the first word of "xgettext", so it can be a program name with args. set dummy xgettext; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_path_INTLTOOL_XGETTEXT+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $INTLTOOL_XGETTEXT in [\\/]* | ?:[\\/]*) ac_cv_path_INTLTOOL_XGETTEXT="$INTLTOOL_XGETTEXT" # Let the user override the test with a path. ;; *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_path_INTLTOOL_XGETTEXT="$as_dir/$ac_word$ac_exec_ext" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS test -z "$ac_cv_path_INTLTOOL_XGETTEXT" && ac_cv_path_INTLTOOL_XGETTEXT="xgettext" ;; esac fi INTLTOOL_XGETTEXT=$ac_cv_path_INTLTOOL_XGETTEXT if test -n "$INTLTOOL_XGETTEXT"; then { echo "$as_me:$LINENO: result: $INTLTOOL_XGETTEXT" >&5 echo "${ECHO_T}$INTLTOOL_XGETTEXT" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi # Substitute ALL_LINGUAS so we can use it in po/Makefile ac_config_commands="$ac_config_commands intltool" if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}pkg-config", so it can be a program name with args. set dummy ${ac_tool_prefix}pkg-config; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_path_PKG_CONFIG+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $PKG_CONFIG in [\\/]* | ?:[\\/]*) ac_cv_path_PKG_CONFIG="$PKG_CONFIG" # Let the user override the test with a path. ;; *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_path_PKG_CONFIG="$as_dir/$ac_word$ac_exec_ext" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS ;; esac fi PKG_CONFIG=$ac_cv_path_PKG_CONFIG if test -n "$PKG_CONFIG"; then { echo "$as_me:$LINENO: result: $PKG_CONFIG" >&5 echo "${ECHO_T}$PKG_CONFIG" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi fi if test -z "$ac_cv_path_PKG_CONFIG"; then ac_pt_PKG_CONFIG=$PKG_CONFIG # Extract the first word of "pkg-config", so it can be a program name with args. set dummy pkg-config; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_path_ac_pt_PKG_CONFIG+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $ac_pt_PKG_CONFIG in [\\/]* | ?:[\\/]*) ac_cv_path_ac_pt_PKG_CONFIG="$ac_pt_PKG_CONFIG" # Let the user override the test with a path. ;; 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Alternatively, you may set the environment variables LIBMONKEYUTIL_A_CFLAGS and LIBMONKEYUTIL_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&5 echo "$as_me: error: Package requirements ( gtk+-2.0 gthread-2.0 ) were not met: $LIBMONKEYUTIL_A_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables LIBMONKEYUTIL_A_CFLAGS and LIBMONKEYUTIL_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&2;} { (exit 1); exit 1; }; } elif test $pkg_failed = untried; then { { echo "$as_me:$LINENO: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables LIBMONKEYUTIL_A_CFLAGS and LIBMONKEYUTIL_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&5 echo "$as_me: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables LIBMONKEYUTIL_A_CFLAGS and LIBMONKEYUTIL_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&2;} { (exit 1); exit 1; }; } else LIBMONKEYUTIL_A_CFLAGS=$pkg_cv_LIBMONKEYUTIL_A_CFLAGS LIBMONKEYUTIL_A_LIBS=$pkg_cv_LIBMONKEYUTIL_A_LIBS { echo "$as_me:$LINENO: result: yes" >&5 echo "${ECHO_T}yes" >&6; } : fi pkg_failed=no { echo "$as_me:$LINENO: checking for LIBMONKEY_A" >&5 echo $ECHO_N "checking for LIBMONKEY_A... $ECHO_C" >&6; } if test -n "$PKG_CONFIG"; then if test -n "$LIBMONKEY_A_CFLAGS"; then pkg_cv_LIBMONKEY_A_CFLAGS="$LIBMONKEY_A_CFLAGS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 gthread-2.0 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 gthread-2.0 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_LIBMONKEY_A_CFLAGS=`$PKG_CONFIG --cflags " gtk+-2.0 gthread-2.0 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test -n "$PKG_CONFIG"; then if test -n "$LIBMONKEY_A_LIBS"; then pkg_cv_LIBMONKEY_A_LIBS="$LIBMONKEY_A_LIBS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 gthread-2.0 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 gthread-2.0 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_LIBMONKEY_A_LIBS=`$PKG_CONFIG --libs " gtk+-2.0 gthread-2.0 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test $pkg_failed = yes; then if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then _pkg_short_errors_supported=yes else _pkg_short_errors_supported=no fi if test $_pkg_short_errors_supported = yes; then LIBMONKEY_A_PKG_ERRORS=`$PKG_CONFIG --short-errors --errors-to-stdout --print-errors " gtk+-2.0 gthread-2.0 "` else LIBMONKEY_A_PKG_ERRORS=`$PKG_CONFIG --errors-to-stdout --print-errors " gtk+-2.0 gthread-2.0 "` fi # Put the nasty error message in config.log where it belongs echo "$LIBMONKEY_A_PKG_ERRORS" >&5 { { echo "$as_me:$LINENO: error: Package requirements ( gtk+-2.0 gthread-2.0 ) were not met: $LIBMONKEY_A_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables LIBMONKEY_A_CFLAGS and LIBMONKEY_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&5 echo "$as_me: error: Package requirements ( gtk+-2.0 gthread-2.0 ) were not met: $LIBMONKEY_A_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables LIBMONKEY_A_CFLAGS and LIBMONKEY_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&2;} { (exit 1); exit 1; }; } elif test $pkg_failed = untried; then { { echo "$as_me:$LINENO: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables LIBMONKEY_A_CFLAGS and LIBMONKEY_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&5 echo "$as_me: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables LIBMONKEY_A_CFLAGS and LIBMONKEY_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&2;} { (exit 1); exit 1; }; } else LIBMONKEY_A_CFLAGS=$pkg_cv_LIBMONKEY_A_CFLAGS LIBMONKEY_A_LIBS=$pkg_cv_LIBMONKEY_A_LIBS { echo "$as_me:$LINENO: result: yes" >&5 echo "${ECHO_T}yes" >&6; } : fi pkg_failed=no { echo "$as_me:$LINENO: checking for LIBMBINPUT_A" >&5 echo $ECHO_N "checking for LIBMBINPUT_A... $ECHO_C" >&6; } if test -n "$PKG_CONFIG"; then if test -n "$LIBMBINPUT_A_CFLAGS"; then pkg_cv_LIBMBINPUT_A_CFLAGS="$LIBMBINPUT_A_CFLAGS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 gthread-2.0 gconf-2.0 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 gthread-2.0 gconf-2.0 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_LIBMBINPUT_A_CFLAGS=`$PKG_CONFIG --cflags " gtk+-2.0 gthread-2.0 gconf-2.0 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test -n "$PKG_CONFIG"; then if test -n "$LIBMBINPUT_A_LIBS"; then pkg_cv_LIBMBINPUT_A_LIBS="$LIBMBINPUT_A_LIBS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 gthread-2.0 gconf-2.0 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 gthread-2.0 gconf-2.0 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_LIBMBINPUT_A_LIBS=`$PKG_CONFIG --libs " gtk+-2.0 gthread-2.0 gconf-2.0 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test $pkg_failed = yes; then if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then _pkg_short_errors_supported=yes else _pkg_short_errors_supported=no fi if test $_pkg_short_errors_supported = yes; then LIBMBINPUT_A_PKG_ERRORS=`$PKG_CONFIG --short-errors --errors-to-stdout --print-errors " gtk+-2.0 gthread-2.0 gconf-2.0 "` else LIBMBINPUT_A_PKG_ERRORS=`$PKG_CONFIG --errors-to-stdout --print-errors " gtk+-2.0 gthread-2.0 gconf-2.0 "` fi # Put the nasty error message in config.log where it belongs echo "$LIBMBINPUT_A_PKG_ERRORS" >&5 { { echo "$as_me:$LINENO: error: Package requirements ( gtk+-2.0 gthread-2.0 gconf-2.0 ) were not met: $LIBMBINPUT_A_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables LIBMBINPUT_A_CFLAGS and LIBMBINPUT_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&5 echo "$as_me: error: Package requirements ( gtk+-2.0 gthread-2.0 gconf-2.0 ) were not met: $LIBMBINPUT_A_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables LIBMBINPUT_A_CFLAGS and LIBMBINPUT_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&2;} { (exit 1); exit 1; }; } elif test $pkg_failed = untried; then { { echo "$as_me:$LINENO: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables LIBMBINPUT_A_CFLAGS and LIBMBINPUT_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&5 echo "$as_me: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables LIBMBINPUT_A_CFLAGS and LIBMBINPUT_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&2;} { (exit 1); exit 1; }; } else LIBMBINPUT_A_CFLAGS=$pkg_cv_LIBMBINPUT_A_CFLAGS LIBMBINPUT_A_LIBS=$pkg_cv_LIBMBINPUT_A_LIBS { echo "$as_me:$LINENO: result: yes" >&5 echo "${ECHO_T}yes" >&6; } : fi pkg_failed=no { echo "$as_me:$LINENO: checking for LIBMONKEYVIEW_A" >&5 echo $ECHO_N "checking for LIBMONKEYVIEW_A... $ECHO_C" >&6; } if test -n "$PKG_CONFIG"; then if test -n "$LIBMONKEYVIEW_A_CFLAGS"; then pkg_cv_LIBMONKEYVIEW_A_CFLAGS="$LIBMONKEYVIEW_A_CFLAGS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 gthread-2.0 librsvg-2.0 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 gthread-2.0 librsvg-2.0 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_LIBMONKEYVIEW_A_CFLAGS=`$PKG_CONFIG --cflags " gtk+-2.0 gthread-2.0 librsvg-2.0 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test -n "$PKG_CONFIG"; then if test -n "$LIBMONKEYVIEW_A_LIBS"; then pkg_cv_LIBMONKEYVIEW_A_LIBS="$LIBMONKEYVIEW_A_LIBS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 gthread-2.0 librsvg-2.0 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 gthread-2.0 librsvg-2.0 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_LIBMONKEYVIEW_A_LIBS=`$PKG_CONFIG --libs " gtk+-2.0 gthread-2.0 librsvg-2.0 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test $pkg_failed = yes; then if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then _pkg_short_errors_supported=yes else _pkg_short_errors_supported=no fi if test $_pkg_short_errors_supported = yes; then LIBMONKEYVIEW_A_PKG_ERRORS=`$PKG_CONFIG --short-errors --errors-to-stdout --print-errors " gtk+-2.0 gthread-2.0 librsvg-2.0 "` else LIBMONKEYVIEW_A_PKG_ERRORS=`$PKG_CONFIG --errors-to-stdout --print-errors " gtk+-2.0 gthread-2.0 librsvg-2.0 "` fi # Put the nasty error message in config.log where it belongs echo "$LIBMONKEYVIEW_A_PKG_ERRORS" >&5 { { echo "$as_me:$LINENO: error: Package requirements ( gtk+-2.0 gthread-2.0 librsvg-2.0 ) were not met: $LIBMONKEYVIEW_A_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables LIBMONKEYVIEW_A_CFLAGS and LIBMONKEYVIEW_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&5 echo "$as_me: error: Package requirements ( gtk+-2.0 gthread-2.0 librsvg-2.0 ) were not met: $LIBMONKEYVIEW_A_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables LIBMONKEYVIEW_A_CFLAGS and LIBMONKEYVIEW_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&2;} { (exit 1); exit 1; }; } elif test $pkg_failed = untried; then { { echo "$as_me:$LINENO: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables LIBMONKEYVIEW_A_CFLAGS and LIBMONKEYVIEW_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&5 echo "$as_me: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables LIBMONKEYVIEW_A_CFLAGS and LIBMONKEYVIEW_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&2;} { (exit 1); exit 1; }; } else LIBMONKEYVIEW_A_CFLAGS=$pkg_cv_LIBMONKEYVIEW_A_CFLAGS LIBMONKEYVIEW_A_LIBS=$pkg_cv_LIBMONKEYVIEW_A_LIBS { echo "$as_me:$LINENO: result: yes" >&5 echo "${ECHO_T}yes" >&6; } : fi pkg_failed=no { echo "$as_me:$LINENO: checking for LIBMONKEYAUDIO_A" >&5 echo $ECHO_N "checking for LIBMONKEYAUDIO_A... $ECHO_C" >&6; } if test -n "$PKG_CONFIG"; then if test -n "$LIBMONKEYAUDIO_A_CFLAGS"; then pkg_cv_LIBMONKEYAUDIO_A_CFLAGS="$LIBMONKEYAUDIO_A_CFLAGS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 gthread-2.0 gstreamer-0.10 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 gthread-2.0 gstreamer-0.10 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_LIBMONKEYAUDIO_A_CFLAGS=`$PKG_CONFIG --cflags " gtk+-2.0 gthread-2.0 gstreamer-0.10 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test -n "$PKG_CONFIG"; then if test -n "$LIBMONKEYAUDIO_A_LIBS"; then pkg_cv_LIBMONKEYAUDIO_A_LIBS="$LIBMONKEYAUDIO_A_LIBS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 gthread-2.0 gstreamer-0.10 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 gthread-2.0 gstreamer-0.10 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_LIBMONKEYAUDIO_A_LIBS=`$PKG_CONFIG --libs " gtk+-2.0 gthread-2.0 gstreamer-0.10 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test $pkg_failed = yes; then if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then _pkg_short_errors_supported=yes else _pkg_short_errors_supported=no fi if test $_pkg_short_errors_supported = yes; then LIBMONKEYAUDIO_A_PKG_ERRORS=`$PKG_CONFIG --short-errors --errors-to-stdout --print-errors " gtk+-2.0 gthread-2.0 gstreamer-0.10 "` else LIBMONKEYAUDIO_A_PKG_ERRORS=`$PKG_CONFIG --errors-to-stdout --print-errors " gtk+-2.0 gthread-2.0 gstreamer-0.10 "` fi # Put the nasty error message in config.log where it belongs echo "$LIBMONKEYAUDIO_A_PKG_ERRORS" >&5 { { echo "$as_me:$LINENO: error: Package requirements ( gtk+-2.0 gthread-2.0 gstreamer-0.10 ) were not met: $LIBMONKEYAUDIO_A_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables LIBMONKEYAUDIO_A_CFLAGS and LIBMONKEYAUDIO_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&5 echo "$as_me: error: Package requirements ( gtk+-2.0 gthread-2.0 gstreamer-0.10 ) were not met: $LIBMONKEYAUDIO_A_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables LIBMONKEYAUDIO_A_CFLAGS and LIBMONKEYAUDIO_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&2;} { (exit 1); exit 1; }; } elif test $pkg_failed = untried; then { { echo "$as_me:$LINENO: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables LIBMONKEYAUDIO_A_CFLAGS and LIBMONKEYAUDIO_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&5 echo "$as_me: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables LIBMONKEYAUDIO_A_CFLAGS and LIBMONKEYAUDIO_A_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&2;} { (exit 1); exit 1; }; } else LIBMONKEYAUDIO_A_CFLAGS=$pkg_cv_LIBMONKEYAUDIO_A_CFLAGS LIBMONKEYAUDIO_A_LIBS=$pkg_cv_LIBMONKEYAUDIO_A_LIBS { echo "$as_me:$LINENO: result: yes" >&5 echo "${ECHO_T}yes" >&6; } : fi pkg_failed=no { echo "$as_me:$LINENO: checking for MONKEY_SRV" >&5 echo $ECHO_N "checking for MONKEY_SRV... $ECHO_C" >&6; } if test -n "$PKG_CONFIG"; then if test -n "$MONKEY_SRV_CFLAGS"; then pkg_cv_MONKEY_SRV_CFLAGS="$MONKEY_SRV_CFLAGS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 gthread-2.0 libxml-2.0 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 gthread-2.0 libxml-2.0 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_MONKEY_SRV_CFLAGS=`$PKG_CONFIG --cflags " gtk+-2.0 gthread-2.0 libxml-2.0 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test -n "$PKG_CONFIG"; then if test -n "$MONKEY_SRV_LIBS"; then pkg_cv_MONKEY_SRV_LIBS="$MONKEY_SRV_LIBS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 gthread-2.0 libxml-2.0 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 gthread-2.0 libxml-2.0 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_MONKEY_SRV_LIBS=`$PKG_CONFIG --libs " gtk+-2.0 gthread-2.0 libxml-2.0 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test $pkg_failed = yes; then if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then _pkg_short_errors_supported=yes else _pkg_short_errors_supported=no fi if test $_pkg_short_errors_supported = yes; then MONKEY_SRV_PKG_ERRORS=`$PKG_CONFIG --short-errors --errors-to-stdout --print-errors " gtk+-2.0 gthread-2.0 libxml-2.0 "` else MONKEY_SRV_PKG_ERRORS=`$PKG_CONFIG --errors-to-stdout --print-errors " gtk+-2.0 gthread-2.0 libxml-2.0 "` fi # Put the nasty error message in config.log where it belongs echo "$MONKEY_SRV_PKG_ERRORS" >&5 { { echo "$as_me:$LINENO: error: Package requirements ( gtk+-2.0 gthread-2.0 libxml-2.0 ) were not met: $MONKEY_SRV_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables MONKEY_SRV_CFLAGS and MONKEY_SRV_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&5 echo "$as_me: error: Package requirements ( gtk+-2.0 gthread-2.0 libxml-2.0 ) were not met: $MONKEY_SRV_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables MONKEY_SRV_CFLAGS and MONKEY_SRV_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&2;} { (exit 1); exit 1; }; } elif test $pkg_failed = untried; then { { echo "$as_me:$LINENO: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables MONKEY_SRV_CFLAGS and MONKEY_SRV_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&5 echo "$as_me: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables MONKEY_SRV_CFLAGS and MONKEY_SRV_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&2;} { (exit 1); exit 1; }; } else MONKEY_SRV_CFLAGS=$pkg_cv_MONKEY_SRV_CFLAGS MONKEY_SRV_LIBS=$pkg_cv_MONKEY_SRV_LIBS { echo "$as_me:$LINENO: result: yes" >&5 echo "${ECHO_T}yes" >&6; } : fi pkg_failed=no { echo "$as_me:$LINENO: checking for UI" >&5 echo $ECHO_N "checking for UI... $ECHO_C" >&6; } if test -n "$PKG_CONFIG"; then if test -n "$UI_CFLAGS"; then pkg_cv_UI_CFLAGS="$UI_CFLAGS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 >= 2.10 gthread-2.0 librsvg-2.0 libgnomeui-2.0 gstreamer-0.10 gconf-2.0 libglade-2.0 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 >= 2.10 gthread-2.0 librsvg-2.0 libgnomeui-2.0 gstreamer-0.10 gconf-2.0 libglade-2.0 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_UI_CFLAGS=`$PKG_CONFIG --cflags " gtk+-2.0 >= 2.10 gthread-2.0 librsvg-2.0 libgnomeui-2.0 gstreamer-0.10 gconf-2.0 libglade-2.0 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test -n "$PKG_CONFIG"; then if test -n "$UI_LIBS"; then pkg_cv_UI_LIBS="$UI_LIBS" else if test -n "$PKG_CONFIG" && \ { (echo "$as_me:$LINENO: \$PKG_CONFIG --exists --print-errors \" gtk+-2.0 >= 2.10 gthread-2.0 librsvg-2.0 libgnomeui-2.0 gstreamer-0.10 gconf-2.0 libglade-2.0 \"") >&5 ($PKG_CONFIG --exists --print-errors " gtk+-2.0 >= 2.10 gthread-2.0 librsvg-2.0 libgnomeui-2.0 gstreamer-0.10 gconf-2.0 libglade-2.0 ") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then pkg_cv_UI_LIBS=`$PKG_CONFIG --libs " gtk+-2.0 >= 2.10 gthread-2.0 librsvg-2.0 libgnomeui-2.0 gstreamer-0.10 gconf-2.0 libglade-2.0 " 2>/dev/null` else pkg_failed=yes fi fi else pkg_failed=untried fi if test $pkg_failed = yes; then if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then _pkg_short_errors_supported=yes else _pkg_short_errors_supported=no fi if test $_pkg_short_errors_supported = yes; then UI_PKG_ERRORS=`$PKG_CONFIG --short-errors --errors-to-stdout --print-errors " gtk+-2.0 >= 2.10 gthread-2.0 librsvg-2.0 libgnomeui-2.0 gstreamer-0.10 gconf-2.0 libglade-2.0 "` else UI_PKG_ERRORS=`$PKG_CONFIG --errors-to-stdout --print-errors " gtk+-2.0 >= 2.10 gthread-2.0 librsvg-2.0 libgnomeui-2.0 gstreamer-0.10 gconf-2.0 libglade-2.0 "` fi # Put the nasty error message in config.log where it belongs echo "$UI_PKG_ERRORS" >&5 { { echo "$as_me:$LINENO: error: Package requirements ( gtk+-2.0 >= 2.10 gthread-2.0 librsvg-2.0 libgnomeui-2.0 gstreamer-0.10 gconf-2.0 libglade-2.0 ) were not met: $UI_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables UI_CFLAGS and UI_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&5 echo "$as_me: error: Package requirements ( gtk+-2.0 >= 2.10 gthread-2.0 librsvg-2.0 libgnomeui-2.0 gstreamer-0.10 gconf-2.0 libglade-2.0 ) were not met: $UI_PKG_ERRORS Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables UI_CFLAGS and UI_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. " >&2;} { (exit 1); exit 1; }; } elif test $pkg_failed = untried; then { { echo "$as_me:$LINENO: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables UI_CFLAGS and UI_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&5 echo "$as_me: error: The pkg-config script could not be found or is too old. Make sure it is in your PATH or set the PKG_CONFIG environment variable to the full path to pkg-config. Alternatively, you may set the environment variables UI_CFLAGS and UI_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. To get pkg-config, see . See \`config.log' for more details." >&2;} { (exit 1); exit 1; }; } else UI_CFLAGS=$pkg_cv_UI_CFLAGS UI_LIBS=$pkg_cv_UI_LIBS { echo "$as_me:$LINENO: result: yes" >&5 echo "${ECHO_T}yes" >&6; } : fi # Extract the first word of "gconftool-2", so it can be a program name with args. set dummy gconftool-2; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_path_GCONFTOOL+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $GCONFTOOL in [\\/]* | ?:[\\/]*) ac_cv_path_GCONFTOOL="$GCONFTOOL" # Let the user override the test with a path. ;; *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_path_GCONFTOOL="$as_dir/$ac_word$ac_exec_ext" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS test -z "$ac_cv_path_GCONFTOOL" && ac_cv_path_GCONFTOOL="no" ;; esac fi GCONFTOOL=$ac_cv_path_GCONFTOOL if test -n "$GCONFTOOL"; then { echo "$as_me:$LINENO: result: $GCONFTOOL" >&5 echo "${ECHO_T}$GCONFTOOL" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi if test "x$GCONF_SCHEMA_INSTALL_SOURCE" = "x"; then GCONF_SCHEMA_CONFIG_SOURCE=`gconftool-2 --get-default-source` else GCONF_SCHEMA_CONFIG_SOURCE=$GCONF_SCHEMA_INSTALL_SOURCE fi # Check whether --with-gconf-source was given. if test "${with_gconf_source+set}" = set; then withval=$with_gconf_source; GCONF_SCHEMA_CONFIG_SOURCE="$withval" fi { echo "$as_me:$LINENO: result: Using config source $GCONF_SCHEMA_CONFIG_SOURCE for schema installation" >&5 echo "${ECHO_T}Using config source $GCONF_SCHEMA_CONFIG_SOURCE for schema installation" >&6; } if test "x$GCONF_SCHEMA_FILE_DIR" = "x"; then GCONF_SCHEMA_FILE_DIR='$(sysconfdir)/gconf/schemas' fi # Check whether --with-gconf-schema-file-dir was given. if test "${with_gconf_schema_file_dir+set}" = set; then withval=$with_gconf_schema_file_dir; GCONF_SCHEMA_FILE_DIR="$withval" fi { echo "$as_me:$LINENO: result: Using $GCONF_SCHEMA_FILE_DIR as install directory for schema files" >&5 echo "${ECHO_T}Using $GCONF_SCHEMA_FILE_DIR as install directory for schema files" >&6; } # Check whether --enable-schemas-install was given. if test "${enable_schemas_install+set}" = set; then enableval=$enable_schemas_install; case ${enableval} in yes|no) ;; *) { { echo "$as_me:$LINENO: error: bad value ${enableval} for --enable-schemas-install" >&5 echo "$as_me: error: bad value ${enableval} for --enable-schemas-install" >&2;} { (exit 1); exit 1; }; } ;; esac fi if test "$enable_schemas_install" != no; then GCONF_SCHEMAS_INSTALL_TRUE= GCONF_SCHEMAS_INSTALL_FALSE='#' else GCONF_SCHEMAS_INSTALL_TRUE='#' GCONF_SCHEMAS_INSTALL_FALSE= fi # Check for utility programs # Extract the first word of "glib-genmarshal", so it can be a program name with args. set dummy glib-genmarshal; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_path_GLIB_GENMARSHAL+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $GLIB_GENMARSHAL in [\\/]* | ?:[\\/]*) ac_cv_path_GLIB_GENMARSHAL="$GLIB_GENMARSHAL" # Let the user override the test with a path. ;; *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; }; then ac_cv_path_GLIB_GENMARSHAL="$as_dir/$ac_word$ac_exec_ext" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS ;; esac fi GLIB_GENMARSHAL=$ac_cv_path_GLIB_GENMARSHAL if test -n "$GLIB_GENMARSHAL"; then { echo "$as_me:$LINENO: result: $GLIB_GENMARSHAL" >&5 echo "${ECHO_T}$GLIB_GENMARSHAL" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi GETTEXT_PACKAGE=monkey-bubble cat >>confdefs.h <<_ACEOF #define GETTEXT_PACKAGE "$GETTEXT_PACKAGE" _ACEOF ALL_LINGUAS="bg cs de en_CA en_GB es eu fi fr hr hu ja lv ms ne nl pt pt_BR ru rw sr sr@Latn sv tr uk vi zh_CN zh_TW" for ac_header in locale.h do as_ac_Header=`echo "ac_cv_header_$ac_header" | $as_tr_sh` if { as_var=$as_ac_Header; eval "test \"\${$as_var+set}\" = set"; }; then { echo "$as_me:$LINENO: checking for $ac_header" >&5 echo $ECHO_N "checking for $ac_header... $ECHO_C" >&6; } if { as_var=$as_ac_Header; eval "test \"\${$as_var+set}\" = set"; }; then echo $ECHO_N "(cached) $ECHO_C" >&6 fi ac_res=`eval echo '${'$as_ac_Header'}'` { echo "$as_me:$LINENO: result: $ac_res" >&5 echo "${ECHO_T}$ac_res" >&6; } else # Is the header compilable? { echo "$as_me:$LINENO: checking $ac_header usability" >&5 echo $ECHO_N "checking $ac_header usability... $ECHO_C" >&6; } cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ $ac_includes_default #include <$ac_header> _ACEOF rm -f conftest.$ac_objext if { (ac_try="$ac_compile" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_compile") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_header_compiler=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_header_compiler=no fi rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext { echo "$as_me:$LINENO: result: $ac_header_compiler" >&5 echo "${ECHO_T}$ac_header_compiler" >&6; } # Is the header present? { echo "$as_me:$LINENO: checking $ac_header presence" >&5 echo $ECHO_N "checking $ac_header presence... $ECHO_C" >&6; } cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include <$ac_header> _ACEOF if { (ac_try="$ac_cpp conftest.$ac_ext" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_cpp conftest.$ac_ext") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } >/dev/null; then if test -s conftest.err; then ac_cpp_err=$ac_c_preproc_warn_flag ac_cpp_err=$ac_cpp_err$ac_c_werror_flag else ac_cpp_err= fi else ac_cpp_err=yes fi if test -z "$ac_cpp_err"; then ac_header_preproc=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_header_preproc=no fi rm -f conftest.err conftest.$ac_ext { echo "$as_me:$LINENO: result: $ac_header_preproc" >&5 echo "${ECHO_T}$ac_header_preproc" >&6; } # So? What about this header? case $ac_header_compiler:$ac_header_preproc:$ac_c_preproc_warn_flag in yes:no: ) { echo "$as_me:$LINENO: WARNING: $ac_header: accepted by the compiler, rejected by the preprocessor!" >&5 echo "$as_me: WARNING: $ac_header: accepted by the compiler, rejected by the preprocessor!" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: proceeding with the compiler's result" >&5 echo "$as_me: WARNING: $ac_header: proceeding with the compiler's result" >&2;} ac_header_preproc=yes ;; no:yes:* ) { echo "$as_me:$LINENO: WARNING: $ac_header: present but cannot be compiled" >&5 echo "$as_me: WARNING: $ac_header: present but cannot be compiled" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: check for missing prerequisite headers?" >&5 echo "$as_me: WARNING: $ac_header: check for missing prerequisite headers?" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: see the Autoconf documentation" >&5 echo "$as_me: WARNING: $ac_header: see the Autoconf documentation" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: section \"Present But Cannot Be Compiled\"" >&5 echo "$as_me: WARNING: $ac_header: section \"Present But Cannot Be Compiled\"" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: proceeding with the preprocessor's result" >&5 echo "$as_me: WARNING: $ac_header: proceeding with the preprocessor's result" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: in the future, the compiler will take precedence" >&5 echo "$as_me: WARNING: $ac_header: in the future, the compiler will take precedence" >&2;} ;; esac { echo "$as_me:$LINENO: checking for $ac_header" >&5 echo $ECHO_N "checking for $ac_header... $ECHO_C" >&6; } if { as_var=$as_ac_Header; eval "test \"\${$as_var+set}\" = set"; }; then echo $ECHO_N "(cached) $ECHO_C" >&6 else eval "$as_ac_Header=\$ac_header_preproc" fi ac_res=`eval echo '${'$as_ac_Header'}'` { echo "$as_me:$LINENO: result: $ac_res" >&5 echo "${ECHO_T}$ac_res" >&6; } fi if test `eval echo '${'$as_ac_Header'}'` = yes; then cat >>confdefs.h <<_ACEOF #define `echo "HAVE_$ac_header" | $as_tr_cpp` 1 _ACEOF fi done if test $ac_cv_header_locale_h = yes; then { echo "$as_me:$LINENO: checking for LC_MESSAGES" >&5 echo $ECHO_N "checking for LC_MESSAGES... $ECHO_C" >&6; } if test "${am_cv_val_LC_MESSAGES+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include int main () { return LC_MESSAGES ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then am_cv_val_LC_MESSAGES=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 am_cv_val_LC_MESSAGES=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext fi { echo "$as_me:$LINENO: result: $am_cv_val_LC_MESSAGES" >&5 echo "${ECHO_T}$am_cv_val_LC_MESSAGES" >&6; } if test $am_cv_val_LC_MESSAGES = yes; then cat >>confdefs.h <<\_ACEOF #define HAVE_LC_MESSAGES 1 _ACEOF fi fi USE_NLS=yes gt_cv_have_gettext=no CATOBJEXT=NONE XGETTEXT=: INTLLIBS= if test "${ac_cv_header_libintl_h+set}" = set; then { echo "$as_me:$LINENO: checking for libintl.h" >&5 echo $ECHO_N "checking for libintl.h... $ECHO_C" >&6; } if test "${ac_cv_header_libintl_h+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 fi { echo "$as_me:$LINENO: result: $ac_cv_header_libintl_h" >&5 echo "${ECHO_T}$ac_cv_header_libintl_h" >&6; } else # Is the header compilable? { echo "$as_me:$LINENO: checking libintl.h usability" >&5 echo $ECHO_N "checking libintl.h usability... $ECHO_C" >&6; } cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ $ac_includes_default #include _ACEOF rm -f conftest.$ac_objext if { (ac_try="$ac_compile" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_compile") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_header_compiler=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_header_compiler=no fi rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext { echo "$as_me:$LINENO: result: $ac_header_compiler" >&5 echo "${ECHO_T}$ac_header_compiler" >&6; } # Is the header present? { echo "$as_me:$LINENO: checking libintl.h presence" >&5 echo $ECHO_N "checking libintl.h presence... $ECHO_C" >&6; } cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include _ACEOF if { (ac_try="$ac_cpp conftest.$ac_ext" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_cpp conftest.$ac_ext") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } >/dev/null; then if test -s conftest.err; then ac_cpp_err=$ac_c_preproc_warn_flag ac_cpp_err=$ac_cpp_err$ac_c_werror_flag else ac_cpp_err= fi else ac_cpp_err=yes fi if test -z "$ac_cpp_err"; then ac_header_preproc=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_header_preproc=no fi rm -f conftest.err conftest.$ac_ext { echo "$as_me:$LINENO: result: $ac_header_preproc" >&5 echo "${ECHO_T}$ac_header_preproc" >&6; } # So? What about this header? case $ac_header_compiler:$ac_header_preproc:$ac_c_preproc_warn_flag in yes:no: ) { echo "$as_me:$LINENO: WARNING: libintl.h: accepted by the compiler, rejected by the preprocessor!" >&5 echo "$as_me: WARNING: libintl.h: accepted by the compiler, rejected by the preprocessor!" >&2;} { echo "$as_me:$LINENO: WARNING: libintl.h: proceeding with the compiler's result" >&5 echo "$as_me: WARNING: libintl.h: proceeding with the compiler's result" >&2;} ac_header_preproc=yes ;; no:yes:* ) { echo "$as_me:$LINENO: WARNING: libintl.h: present but cannot be compiled" >&5 echo "$as_me: WARNING: libintl.h: present but cannot be compiled" >&2;} { echo "$as_me:$LINENO: WARNING: libintl.h: check for missing prerequisite headers?" >&5 echo "$as_me: WARNING: libintl.h: check for missing prerequisite headers?" >&2;} { echo "$as_me:$LINENO: WARNING: libintl.h: see the Autoconf documentation" >&5 echo "$as_me: WARNING: libintl.h: see the Autoconf documentation" >&2;} { echo "$as_me:$LINENO: WARNING: libintl.h: section \"Present But Cannot Be Compiled\"" >&5 echo "$as_me: WARNING: libintl.h: section \"Present But Cannot Be Compiled\"" >&2;} { echo "$as_me:$LINENO: WARNING: libintl.h: proceeding with the preprocessor's result" >&5 echo "$as_me: WARNING: libintl.h: proceeding with the preprocessor's result" >&2;} { echo "$as_me:$LINENO: WARNING: libintl.h: in the future, the compiler will take precedence" >&5 echo "$as_me: WARNING: libintl.h: in the future, the compiler will take precedence" >&2;} ;; esac { echo "$as_me:$LINENO: checking for libintl.h" >&5 echo $ECHO_N "checking for libintl.h... $ECHO_C" >&6; } if test "${ac_cv_header_libintl_h+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else ac_cv_header_libintl_h=$ac_header_preproc fi { echo "$as_me:$LINENO: result: $ac_cv_header_libintl_h" >&5 echo "${ECHO_T}$ac_cv_header_libintl_h" >&6; } fi if test $ac_cv_header_libintl_h = yes; then gt_cv_func_dgettext_libintl="no" libintl_extra_libs="" # # First check in libc # { echo "$as_me:$LINENO: checking for ngettext in libc" >&5 echo $ECHO_N "checking for ngettext in libc... $ECHO_C" >&6; } if test "${gt_cv_func_ngettext_libc+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include int main () { return !ngettext ("","", 1) ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then gt_cv_func_ngettext_libc=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 gt_cv_func_ngettext_libc=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext fi { echo "$as_me:$LINENO: result: $gt_cv_func_ngettext_libc" >&5 echo "${ECHO_T}$gt_cv_func_ngettext_libc" >&6; } if test "$gt_cv_func_ngettext_libc" = "yes" ; then { echo "$as_me:$LINENO: checking for dgettext in libc" >&5 echo $ECHO_N "checking for dgettext in libc... $ECHO_C" >&6; } if test "${gt_cv_func_dgettext_libc+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include int main () { return !dgettext ("","") ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then gt_cv_func_dgettext_libc=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 gt_cv_func_dgettext_libc=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext fi { echo "$as_me:$LINENO: result: $gt_cv_func_dgettext_libc" >&5 echo "${ECHO_T}$gt_cv_func_dgettext_libc" >&6; } fi if test "$gt_cv_func_ngettext_libc" = "yes" ; then for ac_func in bind_textdomain_codeset do as_ac_var=`echo "ac_cv_func_$ac_func" | $as_tr_sh` { echo "$as_me:$LINENO: checking for $ac_func" >&5 echo $ECHO_N "checking for $ac_func... $ECHO_C" >&6; } if { as_var=$as_ac_var; eval "test \"\${$as_var+set}\" = set"; }; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Define $ac_func to an innocuous variant, in case declares $ac_func. For example, HP-UX 11i declares gettimeofday. */ #define $ac_func innocuous_$ac_func /* System header to define __stub macros and hopefully few prototypes, which can conflict with char $ac_func (); below. Prefer to if __STDC__ is defined, since exists even on freestanding compilers. */ #ifdef __STDC__ # include #else # include #endif #undef $ac_func /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char $ac_func (); /* The GNU C library defines this for functions which it implements to always fail with ENOSYS. Some functions are actually named something starting with __ and the normal name is an alias. */ #if defined __stub_$ac_func || defined __stub___$ac_func choke me #endif int main () { return $ac_func (); ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then eval "$as_ac_var=yes" else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 eval "$as_ac_var=no" fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext fi ac_res=`eval echo '${'$as_ac_var'}'` { echo "$as_me:$LINENO: result: $ac_res" >&5 echo "${ECHO_T}$ac_res" >&6; } if test `eval echo '${'$as_ac_var'}'` = yes; then cat >>confdefs.h <<_ACEOF #define `echo "HAVE_$ac_func" | $as_tr_cpp` 1 _ACEOF fi done fi # # If we don't have everything we want, check in libintl # if test "$gt_cv_func_dgettext_libc" != "yes" \ || test "$gt_cv_func_ngettext_libc" != "yes" \ || test "$ac_cv_func_bind_textdomain_codeset" != "yes" ; then { echo "$as_me:$LINENO: checking for bindtextdomain in -lintl" >&5 echo $ECHO_N "checking for bindtextdomain in -lintl... $ECHO_C" >&6; } if test "${ac_cv_lib_intl_bindtextdomain+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else ac_check_lib_save_LIBS=$LIBS LIBS="-lintl $LIBS" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char bindtextdomain (); int main () { return bindtextdomain (); ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_lib_intl_bindtextdomain=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_lib_intl_bindtextdomain=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LIBS=$ac_check_lib_save_LIBS fi { echo "$as_me:$LINENO: result: $ac_cv_lib_intl_bindtextdomain" >&5 echo "${ECHO_T}$ac_cv_lib_intl_bindtextdomain" >&6; } if test $ac_cv_lib_intl_bindtextdomain = yes; then { echo "$as_me:$LINENO: checking for ngettext in -lintl" >&5 echo $ECHO_N "checking for ngettext in -lintl... $ECHO_C" >&6; } if test "${ac_cv_lib_intl_ngettext+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else ac_check_lib_save_LIBS=$LIBS LIBS="-lintl $LIBS" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char ngettext (); int main () { return ngettext (); ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_lib_intl_ngettext=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_lib_intl_ngettext=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LIBS=$ac_check_lib_save_LIBS fi { echo "$as_me:$LINENO: result: $ac_cv_lib_intl_ngettext" >&5 echo "${ECHO_T}$ac_cv_lib_intl_ngettext" >&6; } if test $ac_cv_lib_intl_ngettext = yes; then { echo "$as_me:$LINENO: checking for dgettext in -lintl" >&5 echo $ECHO_N "checking for dgettext in -lintl... $ECHO_C" >&6; } if test "${ac_cv_lib_intl_dgettext+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else ac_check_lib_save_LIBS=$LIBS LIBS="-lintl $LIBS" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char dgettext (); int main () { return dgettext (); ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_lib_intl_dgettext=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_lib_intl_dgettext=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LIBS=$ac_check_lib_save_LIBS fi { echo "$as_me:$LINENO: result: $ac_cv_lib_intl_dgettext" >&5 echo "${ECHO_T}$ac_cv_lib_intl_dgettext" >&6; } if test $ac_cv_lib_intl_dgettext = yes; then gt_cv_func_dgettext_libintl=yes fi fi fi if test "$gt_cv_func_dgettext_libintl" != "yes" ; then { echo "$as_me:$LINENO: checking if -liconv is needed to use gettext" >&5 echo $ECHO_N "checking if -liconv is needed to use gettext... $ECHO_C" >&6; } { echo "$as_me:$LINENO: result: " >&5 echo "${ECHO_T}" >&6; } { echo "$as_me:$LINENO: checking for ngettext in -lintl" >&5 echo $ECHO_N "checking for ngettext in -lintl... $ECHO_C" >&6; } if test "${ac_cv_lib_intl_ngettext+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else ac_check_lib_save_LIBS=$LIBS LIBS="-lintl -liconv $LIBS" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char ngettext (); int main () { return ngettext (); ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_lib_intl_ngettext=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_lib_intl_ngettext=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LIBS=$ac_check_lib_save_LIBS fi { echo "$as_me:$LINENO: result: $ac_cv_lib_intl_ngettext" >&5 echo "${ECHO_T}$ac_cv_lib_intl_ngettext" >&6; } if test $ac_cv_lib_intl_ngettext = yes; then { echo "$as_me:$LINENO: checking for dcgettext in -lintl" >&5 echo $ECHO_N "checking for dcgettext in -lintl... $ECHO_C" >&6; } if test "${ac_cv_lib_intl_dcgettext+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else ac_check_lib_save_LIBS=$LIBS LIBS="-lintl -liconv $LIBS" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char dcgettext (); int main () { return dcgettext (); ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_lib_intl_dcgettext=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_lib_intl_dcgettext=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LIBS=$ac_check_lib_save_LIBS fi { echo "$as_me:$LINENO: result: $ac_cv_lib_intl_dcgettext" >&5 echo "${ECHO_T}$ac_cv_lib_intl_dcgettext" >&6; } if test $ac_cv_lib_intl_dcgettext = yes; then gt_cv_func_dgettext_libintl=yes libintl_extra_libs=-liconv else : fi else : fi fi # # If we found libintl, then check in it for bind_textdomain_codeset(); # we'll prefer libc if neither have bind_textdomain_codeset(), # and both have dgettext and ngettext # if test "$gt_cv_func_dgettext_libintl" = "yes" ; then glib_save_LIBS="$LIBS" LIBS="$LIBS -lintl $libintl_extra_libs" unset ac_cv_func_bind_textdomain_codeset for ac_func in bind_textdomain_codeset do as_ac_var=`echo "ac_cv_func_$ac_func" | $as_tr_sh` { echo "$as_me:$LINENO: checking for $ac_func" >&5 echo $ECHO_N "checking for $ac_func... $ECHO_C" >&6; } if { as_var=$as_ac_var; eval "test \"\${$as_var+set}\" = set"; }; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Define $ac_func to an innocuous variant, in case declares $ac_func. For example, HP-UX 11i declares gettimeofday. */ #define $ac_func innocuous_$ac_func /* System header to define __stub macros and hopefully few prototypes, which can conflict with char $ac_func (); below. Prefer to if __STDC__ is defined, since exists even on freestanding compilers. */ #ifdef __STDC__ # include #else # include #endif #undef $ac_func /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char $ac_func (); /* The GNU C library defines this for functions which it implements to always fail with ENOSYS. Some functions are actually named something starting with __ and the normal name is an alias. */ #if defined __stub_$ac_func || defined __stub___$ac_func choke me #endif int main () { return $ac_func (); ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then eval "$as_ac_var=yes" else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 eval "$as_ac_var=no" fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext fi ac_res=`eval echo '${'$as_ac_var'}'` { echo "$as_me:$LINENO: result: $ac_res" >&5 echo "${ECHO_T}$ac_res" >&6; } if test `eval echo '${'$as_ac_var'}'` = yes; then cat >>confdefs.h <<_ACEOF #define `echo "HAVE_$ac_func" | $as_tr_cpp` 1 _ACEOF fi done LIBS="$glib_save_LIBS" if test "$ac_cv_func_bind_textdomain_codeset" = "yes" ; then gt_cv_func_dgettext_libc=no else if test "$gt_cv_func_dgettext_libc" = "yes" \ && test "$gt_cv_func_ngettext_libc" = "yes"; then gt_cv_func_dgettext_libintl=no fi fi fi fi if test "$gt_cv_func_dgettext_libc" = "yes" \ || test "$gt_cv_func_dgettext_libintl" = "yes"; then gt_cv_have_gettext=yes fi if test "$gt_cv_func_dgettext_libintl" = "yes"; then INTLLIBS="-lintl $libintl_extra_libs" fi if test "$gt_cv_have_gettext" = "yes"; then cat >>confdefs.h <<\_ACEOF #define HAVE_GETTEXT 1 _ACEOF # Extract the first word of "msgfmt", so it can be a program name with args. set dummy msgfmt; ac_word=$2 { echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } if test "${ac_cv_path_MSGFMT+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case "$MSGFMT" in /*) ac_cv_path_MSGFMT="$MSGFMT" # Let the user override the test with a path. ;; *) IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="${IFS}:" for ac_dir in $PATH; do test -z "$ac_dir" && ac_dir=. if test -f $ac_dir/$ac_word; then if test -z "`$ac_dir/$ac_word -h 2>&1 | grep 'dv '`"; then ac_cv_path_MSGFMT="$ac_dir/$ac_word" break fi fi done IFS="$ac_save_ifs" test -z "$ac_cv_path_MSGFMT" && ac_cv_path_MSGFMT="no" ;; esac fi MSGFMT="$ac_cv_path_MSGFMT" if test "$MSGFMT" != "no"; then { echo "$as_me:$LINENO: result: $MSGFMT" >&5 echo "${ECHO_T}$MSGFMT" >&6; } else { echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6; } fi if test "$MSGFMT" != "no"; then glib_save_LIBS="$LIBS" LIBS="$LIBS $INTLLIBS" for ac_func in dcgettext do as_ac_var=`echo "ac_cv_func_$ac_func" | $as_tr_sh` { echo "$as_me:$LINENO: checking for $ac_func" >&5 echo $ECHO_N "checking for $ac_func... $ECHO_C" >&6; } if { as_var=$as_ac_var; eval "test \"\${$as_var+set}\" = set"; }; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ /* Define $ac_func to an innocuous variant, in case declares $ac_func. For example, HP-UX 11i declares gettimeofday. */ #define $ac_func innocuous_$ac_func /* System header to define __stub macros and hopefully few prototypes, which can conflict with char $ac_func (); below. Prefer to if __STDC__ is defined, since exists even on freestanding compilers. */ #ifdef __STDC__ # include #else # include #endif #undef $ac_func /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char $ac_func (); /* The GNU C library defines this for functions which it implements to always fail with ENOSYS. Some functions are actually named something starting with __ and the normal name is an alias. */ #if defined __stub_$ac_func || defined __stub___$ac_func choke me #endif int main () { return $ac_func (); ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (ac_try="$ac_link" case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_link") 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (case "(($ac_try" in *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; *) ac_try_echo=$ac_try;; esac eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 (eval "$ac_try") 2>&5 ac_status=$? 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DEPDIR=`sed -n 's/^DEPDIR = //p' < "$mf"` test -z "$DEPDIR" && continue am__include=`sed -n 's/^am__include = //p' < "$mf"` test -z "am__include" && continue am__quote=`sed -n 's/^am__quote = //p' < "$mf"` # When using ansi2knr, U may be empty or an underscore; expand it U=`sed -n 's/^U = //p' < "$mf"` # Find all dependency output files, they are included files with # $(DEPDIR) in their names. 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So we exec the FD to /dev/null, # effectively closing config.log, so it can be properly (re)opened and # appended to by config.status. When coming back to configure, we # need to make the FD available again. if test "$no_create" != yes; then ac_cs_success=: ac_config_status_args= test "$silent" = yes && ac_config_status_args="$ac_config_status_args --quiet" exec 5>/dev/null $SHELL $CONFIG_STATUS $ac_config_status_args || ac_cs_success=false exec 5>>config.log # Use ||, not &&, to avoid exiting from the if with $? = 1, which # would make configure fail if this is the last instruction. $ac_cs_success || { (exit 1); exit 1; } fi monkey-bubble-0.4.0/AUTHORS0000644000175000017500000000014410153620760012236 00000000000000Laurent Belmonte Christophe Segui Sven Herzberg monkey-bubble-0.4.0/COPYING0000644000175000017500000004311010006467613012224 00000000000000 GNU GENERAL PUBLIC LICENSE Version 2, June 1991 Copyright (C) 1989, 1991 Free Software Foundation, Inc. 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Preamble The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software Foundation's software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library General Public License instead.) You can apply it to your programs, too. When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things. To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it. For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights. We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software. Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors' reputations. Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all. The precise terms and conditions for copying, distribution and modification follow. GNU GENERAL PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you". Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does. 1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program. You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee. 2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions: a) You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change. b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License. c) If the modified program normally reads commands interactively when run, you must cause it, when started running for such interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a notice that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program under these conditions, and telling the user how to view a copy of this License. (Exception: if the Program itself is interactive but does not normally print such an announcement, your work based on the Program is not required to print an announcement.) These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it. Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program. In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License. 3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following: a) Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, c) Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.) The source code for a work means the preferred form of the work for making modifications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable. If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are not compelled to copy the source along with the object code. 4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance. 5. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it. 6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License. 7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Program. If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances. It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice. This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License. 8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License. 9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation. 10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally. NO WARRANTY 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. END OF TERMS AND CONDITIONS How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. Copyright (C) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Also add information on how to contact you by electronic and paper mail. If the program is interactive, make it output a short notice like this when it starts in an interactive mode: Gnomovision version 69, Copyright (C) year name of author Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than `show w' and `show c'; they could even be mouse-clicks or menu items--whatever suits your program. You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names: Yoyodyne, Inc., hereby disclaims all copyright interest in the program `Gnomovision' (which makes passes at compilers) written by James Hacker. , 1 April 1989 Ty Coon, President of Vice This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Library General Public License instead of this License. monkey-bubble-0.4.0/ChangeLog0000644000175000017500000026566310463667505012777 00000000000000# Version 0.4.0 2006-08-01 Sven Herzberg * .cvsignore, * po/.cvsignore: updated * Makefile.am, * data/Makefile.am: distcheck fixes * autogen.sh: updated, uses newer automake * configure.in: updated for 0.4.0; added gnome-doc-utils; fix libtool; * NEWS: updated * help/C/Makefile.am, * help/Makefile.am, * help/fr/Makefile.am, * help/fr/fr.po, * help/fr/monkey-bubble.xml, * help/monkey-bubble.omf.in, * help/omf.make, * help/xmldocs.make: migrated the documentation system to use gnome-doc-utils * po/POTFILES.in: updated 2006-08-01 Laurent Belmonte * src/audio/sound-manager.c: fix music restart 2006-07-30 Sven Herzberg * configure.in: require GTK+ 2.10 * data/monkey-bubble.glade: insert the preferences into the game menu * src/ui/Makefile.am: updated * src/ui/update-from-egg.sh, * src/ui/eggaccelerators.c, * src/ui/eggaccelerators.h, * src/ui/eggcellrendererkeys.c, * src/ui/eggcellrendererkeys.h: removed old libegg code * src/ui/keyboard-properties.c: updated to new GTK+ code * src/view/monkey-canvas.c: fixed error messages (Erreur) 2006-06-26 Sven Herzberg * src/ui/eggcellrendererkeys.c, * src/ui/ui-network-client.c, * src/ui/ui-network-server.c: fixed gcc 4.1 warnings (patch from Michael J. Knox) 2006-06-21 Raivis Dejus * configure.in Added lv in ALL_LINGUAS line. 2006-06-14 Sven Herzberg * configure.in: depend on GStreamer 0.10 * src/audio/sound-manager.c: use GStreamer 0.10 2006-03-21 Sven Herzberg * src/net/client.c, * src/net/game-manager-proxy.c, * src/net/game-manager.c, * src/net/simple-server.c, * src/ui/game-network-player-manager.c, * src/ui/ui-network-client.c, * src/ui/ui-network-server.c: fixed gcc 4 warnings (based upon a patch from Michael Knox) 2006-02-05 Clytie Siddall * vi.po: Updated Vietnamese translation. 2006-01-24 Clytie Siddall * configure.in Added vi in ALL_LINGUAS line. 2006-01-07 Ilkka Tuohela * configure.in: Added fi to ALL_LINGUAS 2005-10-12 Pawan Chitrakar * configure.in: Added ne in ALL_LINGUAS 2005-08-10 Alexander Shopov * configure.in: Added "bg" (Bulgarian) to ALL_LINGUAS 2005-04-01 Steve Murphy * configure.in: Added "rw" to ALL_LINGUAS. 2005-03-29 Sven Herzberg * src/ui/eggcellrendererkeys.c: included a patch from Robert Day to fix compilation with gcc 3.4 2005-03-16 Abel Cheung * configure.in: Added "zh_TW" to ALL_LINGUAS. 2005-01-03 Satoru SATOH * configure.in: Added 'ja' (Japanese) to ALL_LINGUAS 2004-12-24 Laurent Belmonte quick fix for network game. not tested * src/monkey/monkey.c: * src/monkey/monkey.h: * src/net/game.c: (bubbles_exploded): * src/net/message-handler.c: (network_message_handler_class_init), (network_message_handler_send_waiting_added), (parse_waiting_added): * src/net/message-handler.h: * src/net/monkey-marshal.list: * src/ui/game-network-player.c: (recv_waiting_added), (game_network_player_bubble_shot): 2004-12-03 Laurent Belmonte audio stuff * sounds/Makefile.am: * sounds/destroy_group.wav: * sounds/launch.wav: * sounds/rebound.wav: * sounds/stick.wav: * src/audio/Makefile.am: * src/audio/sound-manager.c: (sound_manager_instance_init), (sound_manager_finalize), (sound_manager_get_instance), (sound_manager_init), (sound_manager_class_init), (sound_manager_get_type), (restart_play), (eos), (error_handler), (sound_manager_new), (stop_play), (oggdemux_new_pad), (start_play), (sound_manager_play_music_file), (sound_manager_play_fx): * src/audio/sound-manager.h: * src/ui/Makefile.am: * src/ui/game-1-player.c: (game_1_player_new): * src/ui/game-sound.c: (mb_game_sound_new), (bubble_sticked), (bubbles_exploded), (bubble_shot), (bubble_wall_collision), (mb_game_sound_connect_monkey), (mb_game_sound_instance_init), (mb_game_sound_dispose), (mb_game_sound_class_init), (mb_game_sound_get_type): * src/ui/game-sound.h: * src/ui/main.c: (main): * src/ui/ui-main.c: (ui_main_new): 2004-12-02 Laurent Belmonte update my email address * AUTHORS: 2004-12-02 Laurent Belmonte patch from Ronald S. Bultje for music patch from Christian Fredrik Kalager Schaller for app-icon * src/audio/sound-manager.c: (restart_play), (eos), (stop_play), (oggdemux_new_pad), (start_play), (sound_manager_play_music_file): * src/ui/main.c: (main): * src/ui/ui-main.c: (ui_main_new): 2004-12-02 Laurent Belmonte updated monkey canvas, maybe performance gain waiting for feedback .. * src/view/monkey-canvas.c: (monkey_canvas_get_type), (monkey_canvas_configure), (monkey_canvas_scale_image_ghfunc), (monkey_canvas_expose), (monkey_canvas_create_block_from_image), (monkey_canvas_create_block), (monkey_canvas_load_image_from_path), (create_pixbuf_svg), (monkey_canvas_append_layer), (monkey_canvas_new_layer), (monkey_canvas_add_block), (monkey_canvas_move_block), (monkey_canvas_remove_block), (monkey_canvas_unref_block), (layer_draw), (block_draw), (monkey_canvas_clear), (monkey_canvas_paint): 2004-11-09 Hasbullah BIn Pit * configure.in: Added 'ms' (Malay) to ALL_LINGUA 2004-09-27 Laurent Belmonte update clock to add mb prefix, hope fix the compilation on MacOS X added ru.po made by * po/ru.po: * src/net/game.c: (update_client), (network_game_start), (network_game_instance_init): * src/ui/game-1-player.c: (game_1_player_new), (get_time), (time_paused), (time_unpaused), (time_init): * src/ui/game-2-player.c: (game_2_player_new), (get_time), (time_paused), (time_unpaused), (time_init): * src/ui/game-network-player.c: (game_network_player_new), (get_time), (time_paused), (time_unpaused), (time_init): * src/util/clock.c: (mb_clock_instance_init), (mb_clock_finalize), (mb_clock_class_init), (mb_clock_get_type), (mb_clock_new), (mb_clock_start), (mb_clock_pause), (mb_clock_get_time): * src/util/clock.h: 2004-09-20 Laurent Belmonte Russian translation updated by fix missing translation in ui * configure.in: * po/POTFILES.in: * src/ui/keyboard-properties.c: * src/ui/ui-main.c: (about): * src/ui/ui-network-client.c: (ui_network_client_new): * src/ui/ui-network-server.c: (ui_network_server_new): 2004-07-16 Laurent Belmonte some re-indent :( svg remasterization by olivier (powered by inkscape) * pixmaps/layout_1_player.svg: * pixmaps/layout_2_players.svg: * pixmaps/layout_network_player.svg: * pixmaps/pane.svg: * src/monkey/board.c: (board_finalize), (board_new), * src/monkey/board.h: * src/monkey/monkey.c: (monkey_instance_init), * src/monkey/playground.c: (playground_new), * src/monkey/playground.h: * src/monkey/shooter.c: (shooter_new), (shooter_instance_init), * src/monkey/shooter.h: 2004-07-08 Laurent Belmonte update contributors and mainwindow icon * src/ui/ui-main.c: (ui_main_new), (ui_main_finalize), (about): 2004-07-07 Laurent Belmonte add observer notion so in the future users could spy game * src/net/game.c: (observer_disconnected), (add_observer), (notify_observers), (network_game_new), (network_game_instance_init), (remove_observer): * src/ui/game-network-player-manager.c: (state_changed), (start_timeout), (game_created_ok), (recv_xml_message): * src/ui/game-network-player.c: (recv_bubble_array): 2004-07-06 Laurent Belmonte show other players bubbles color add DEBUG to enable debug message fix the network game background image * pixmaps/bubbles/Makefile.am: * pixmaps/bubbles/little_bubble.svg: * pixmaps/bubbles/little_bubble_01.svg: * pixmaps/bubbles/little_bubble_02.svg: * pixmaps/bubbles/little_bubble_03.svg: * pixmaps/bubbles/little_bubble_04.svg: * pixmaps/bubbles/little_bubble_05.svg: * pixmaps/bubbles/little_bubble_06.svg: * pixmaps/bubbles/little_bubble_07.svg: * pixmaps/bubbles/little_bubble_08.svg: * pixmaps/layout_network_player.svg: * src/net/game-manager.c: (client_request_start): * src/net/game.c: (bubble_sticked), (game_lost), (send_start): * src/net/message-handler.c: (network_message_handler_connect), (handler_loop), (network_message_handler_disconnect), (parse_waiting_added): * src/ui/game-network-player-manager.c: (recv_bubble_array): * src/ui/game-network-player.c: (game_network_player_finalize), (recv_winlost), (recv_bubble_array), (game_network_player_new): * src/ui/ui-main.c: (ui_main_new): * src/view/mini-view.c: (mb_mini_view_new), (create_bubble), (add_colorblock), (mb_mini_view_update): * src/view/monkey-view.c: (update_exploded_bubbles), (monkey_view_update), (monkey_view_instance_init), (monkey_view_finalize), (add_exploded_bubble), (monkey_view_bubbles_exploded): 2004-07-05 Laurent Belmonte a network fix network background fix * pixmaps/layout_network_player.svg: * src/net/simple-server.c: (remove_handler), (unref_handler), (network_simple_server_finalize): * src/ui/game-network-player.c: (game_network_player_new): 2004-07-02 Laurent Belmonte music is looping ! 0.3.2 * pixmaps/layout_network_player.svg: * src/audio/sound-manager.c: (restart_play), (eos), (stop_play), (loop), (oggdemux_new_pad), (start_play), (sound_manager_play_music_file): * src/ui/main.c: (main): 2004-07-01 Laurent Belmonte add new mini view for network game * pixmaps/Makefile.am: * pixmaps/bubbles/Makefile.am: * pixmaps/bubbles/little_bubble.svg: * pixmaps/layout_network_player.svg: * src/monkey/board.c: (board_finalize), (board_new), (board_load_from_file), (board_get_y_min), (board_get_odd), (board_get_array), (board_get_bubble_position), (board_get_cell), (board_get_bubble_at), (board_get_row_count), (board_get_column_count), (board_bubble_added), (board_bubble_removed), (board_get_colors_count), (board_stick_bubble), (board_get_fallen), (board_down), (recursive_tag_fallen), (board_get_exploded), (recursive_tag_exploded), (advance_quadrant), (board_bubbles_count), (board_get_bubble), (board_set_bubble), (board_collide_bubble), (board_init), (board_is_lost), (board_print), (board_add_bubbles), (board_notify_bubbles_exploded), (board_insert_bubbles), (board_notify_bubble_sticked), (board_notify_bubbles_added), (board_notify_down), (board_notify_bubbles_inserted), (board_instance_init), (board_class_init), (board_get_type): * src/monkey/board.h: * src/monkey/bubble.h: * src/monkey/color.h: * src/net/game-manager-proxy.c: (recv_players_list): * src/net/game-manager-proxy.h: * src/net/game-manager.c: (send_game_list): * src/net/game.c: (bubble_sticked), (notify_observers), (init_client): * src/net/message-handler.c: (network_message_handler_class_init), (network_message_handler_send_bubble_array), (parse_bubble_array): * src/net/message-handler.h: * src/net/monkey-marshal.list: * src/ui/game-1-player.c: (game_1_player_new): * src/ui/game-2-player.c: (game_2_player_new): * src/ui/game-network-player-manager.c: (start_timeout), (recv_bubble_array): * src/ui/game-network-player.c: (game_network_player_finalize), (game_network_player_bubble_sticked), (recv_bubble_array), (recv_next_range), (game_network_player_new): * src/view/Makefile.am: * src/view/mini-view.c: (mb_mini_view_new), (mb_mini_view_instance_init), (mb_mini_view_finalize), (create_bubble), (remove_colorblock), (add_colorblock), (mb_mini_view_update), (mb_mini_view_class_init), (mb_mini_view_get_type): * src/view/mini-view.h: * src/view/monkey-canvas.c: (create_pixbuf_svg): * src/view/monkey-view.c: (monkey_view_new), (monkey_view_set_points): * src/view/monkey-view.h: 2004-06-29 Laurent Belmonte sound work but not finished .. maybe network fix, to try * src/audio/sound-manager.c: (stop_play), (iterate), (oggdemux_new_pad), (start_play), (sound_manager_play_music_file): * src/net/game.c: (update_idle): 2004-06-28 Laurent Belmonte a bug fix to new add bubbles to top board_print to check the server state * src/monkey/board.c: (board_print): * src/monkey/board.h: * src/monkey/monkey.c: (monkey_print_board): * src/monkey/monkey.h: * src/net/game.c: (bubble_sticked): * src/ui/game-network-player.c: (game_network_player_bubble_sticked): * src/ui/ui-network-client.c: (ready_signal): * src/view/monkey-view.c: (monkey_view_animate_stars): 2004-06-25 Laurent Belmonte indent with anjuta .... add bubbles to top instead of down the board * src/net/game-manager.c: (network_game_manager_add_client), (network_game_manager_instance_init), (start_game): * src/net/game.c: (client_disconnected), (add_client), (add_bubble), (recv_shoot), (bubble_added), (add_range_to_client), (bubble_sticked), (bubbles_exploded), (game_lost), (init_client), (what_color), (init_clients), (network_game_new), (idle_stopped), (send_start), (update_client), (update_lost), (update_idle), (network_game_start), (network_game_instance_init), (remove_client), (network_game_finalize), (network_game_class_init), (network_game_get_type): * src/net/message-handler.c: (network_message_handler_new), (network_message_handler_connect), (network_message_handler_finalize), (network_message_handler_instance_init), (network_message_handler_class_init), (network_message_handler_get_type), (parse_message), (parse_xml_message), (handler_loop), (network_message_handler_disconnect), (network_message_handler_start_listening), (write_chunk), (read_chunk), (network_message_handler_send_message), (network_message_handler_send_xml_message), (network_message_handler_join), (network_message_handler_send_waiting_added), (parse_waiting_added), (calculate_size), (network_message_handler_send_bubble_array), (parse_bubble_array), (network_message_handler_send_add_bubble), (parse_add_bubble), (parse_next_range), (network_message_handler_send_next_range), (network_message_handler_send_shoot), (parse_shoot), (network_message_handler_send_winlost), (parse_winlost), (network_message_handler_send_start): * src/ui/game-network-player.c: (game_network_player_instance_init), (game_network_player_finalize), (game_network_player_class_init), (game_network_player_get_type), (game_network_player_bubble_sticked), (add_bubble), (recv_add_bubble), (recv_winlost), (recv_waiting_added), (recv_next_range), (game_network_player_bubble_shot), (game_network_player_new), (pressed), (released), (game_network_player_timeout), (get_time), (time_paused), (time_unpaused), (time_init), (game_network_player_start), (game_network_player_stop), (game_network_player_is_lost), (game_network_player_get_score), (game_network_player_pause), (game_network_player_get_state), (game_network_player_game_lost), (game_network_player_fire_changed): 2004-06-25 Laurent Belmonte fix bubbles svg bump version to 0.3.1 ! * configure.in: * pixmaps/bubbles/bubble_02.svg: * pixmaps/bubbles/bubble_03.svg: * pixmaps/bubbles/bubble_05.svg: * pixmaps/bubbles/bubble_06.svg: * pixmaps/bubbles/bubble_07.svg: * pixmaps/bubbles/bubble_08.svg: 2004-06-25 Laurent Belmonte some sound code work... fix bug in network-message-handler * configure.in: * src/audio/sound-manager.c: (stop_play), (oggdemux_new_pad), (start_play), (sound_manager_play_music_file): * src/monkey/shooter.c: (shooter_shoot): * src/net/game-manager.c: (send_game_list): * src/net/game.c: (client_disconnected), (add_client), (remove_client), (network_game_finalize): * src/net/message-handler.c: (parse_xml_message), (handler_loop), (read_chunk), (network_message_handler_send_xml_message), (network_message_handler_send_waiting_added), (parse_waiting_added): 2004-06-24 Laurent Belmonte some code cleanup leak fix made by tom * debian/changelog: * src/net/game-manager.c: (network_game_manager_add_client), (network_game_manager_remove_client), (start_game), (game_stopped): * src/net/game-manager.h: * src/net/game.c: (client_disconnected), (remove_client): * src/ui/game-1-player.c: (game_1_player_finalize): * src/ui/game-2-player.c: (game_2_player_finalize): * src/ui/game-network-player-manager.c: (game_network_player_manager_new), (finalize), (iface_init), (state_changed), (start_timeout), (recv_add_bubble), (recv_start), (recv_bubble_array), (game_created_ok), (recv_xml_message), (game_network_player_manager_start), (game_network_player_manager_stop), (instance_init), (class_init), (game_network_player_manager_get_type): * src/ui/ui-main.c: (ui_main_set_game_manager), (ui_main_stop_game): * src/ui/ui-network-client.c: (recv_network_xml_message): * src/ui/ui-network-server.c: (recv_network_xml_message): * src/view/monkey-view.c: (monkey_view_finalize): 2004-06-22 Laurent Belmonte fix leak made by tom * src/monkey/board.c: (board_load_from_file): * src/view/monkey-canvas.c: (monkey_canvas_paint): * src/view/monkey-view.c: (monkey_view_finalize), (monkey_view_free_map), (monkey_view_shooter_bubble_added): 2004-06-21 Laurent Belmonte fix add bubble at the right time * src/monkey/shooter.c: (shooter_add_bubble), (shooter_shoot): * src/net/game.c: (recv_shoot), (bubble_sticked): * src/net/message-handler.c: (network_message_handler_class_init), (parse_message), (parse_add_bubble), (parse_next_range): * src/net/message-handler.h: * src/ui/game-1-player.c: (game_1_player_bubble_sticked), (game_1_player_bubble_shot): * src/ui/game-2-player.c: (game_2_player_bubble_shot), (game_2_player_bubble_sticked): * src/view/monkey-view.c: (monkey_view_shooter_shoot), (animate_waiting_bubble), (monkey_view_shooter_bubble_added): 2004-06-17 Laurent Belmonte rename NetworkGameLauncher -> UiNetworkClient rename NetworkServerLauncher -> UiNetworkServer some network stuff... * data/monkey-bubble.glade: * data/netgame.glade: * data/netserver.glade: * src/net/game-manager-proxy.c: (net_game_manager_proxy_finalize): * src/net/message-handler.c: (network_message_handler_new), (network_message_handler_finalize), (handler_loop), (network_message_handler_disconnect), (network_message_handler_start_listening): * src/net/simple-server.c: (close_socket), (unref_handler), (network_simple_server_finalize): * src/ui/Makefile.am: * src/ui/network-game-launcher.c: * src/ui/network-game-launcher.h: * src/ui/network-server-launcher.c: * src/ui/network-server-launcher.h: * src/ui/ui-main.c: (ui_main_new), (new_network_game), (new_network_server): * src/ui/ui-network-client.c: (ui_network_client_new), (status_idle), (set_status_message), (connect_server_signal), (send_disconnect), (disconnected), (quit_signal), (quit_server_signal), (ready_signal), (send_init), (update_players_list_idle), (update_players_list), (start_game_idle), (start_game), (players_list_updated), (game_created), (update_number_of_players_idle), (update_number_of_players), (number_of_players_changed), (update_number_of_games_idle), (update_number_of_games), (number_of_games_changed), (recv_network_xml_message), (set_sensitive_true_idle), (set_sensitive_false_idle), (set_sensitive), (connection_closed), (connect_server), (ui_network_client_finalize), (ui_network_client_instance_init), (ui_network_client_class_init), (ui_network_client_get_type): * src/ui/ui-network-client.h: * src/ui/ui-network-server.c: (ui_network_server_new), (number_of_players_changed), (number_of_games_changed), (send_disconnect), (quit_server_signal), (quit_signal), (ready_signal), (start_signal), (send_init), (update_players_list_idle), (update_players_list), (start_game_idle), (players_list_updated), (update_number_of_players_idle), (update_number_of_players), (net_number_of_players_changed), (update_number_of_games_idle), (update_number_of_games), (net_number_of_games_changed), (game_created), (start_game), (recv_network_xml_message), (set_sensitive_true_idle), (set_sensitive_false_idle), (set_sensitive), (set_number_of_games), (set_number_of_players), (connect_server), (ui_network_server_finalize), (ui_network_server_instance_init), (ui_network_server_class_init), (ui_network_server_get_type): * src/ui/ui-network-server.h: * src/view/monkey-view.c: (monkey_view_shooter_bubble_added): 2004-06-16 Laurent Belmonte some leak fixes made by tom debian package update by tom * debian/changelog: * debian/control: * src/monkey/board.c: (board_set_bubble): * src/net/message-handler.c: (network_message_handler_send_xml_message): * src/ui/game-network-player-manager.c: (recv_bubble_array): * src/ui/game-network-player.c: (recv_waiting_added): * src/ui/network-game-launcher.c: (recv_network_xml_message): * src/view/monkey-view.c: (monkey_view_finalize): 2004-06-16 Laurent Belmonte add game limitation and player limitation * data/netgame.glade: * data/netserver.glade: * src/net/game-manager-proxy.c: (net_game_manager_proxy_send_number_of_players), (net_game_manager_proxy_send_number_of_games): * src/net/game-manager.c: (network_game_manager_add_client), (network_game_manager_instance_init), (start_timeout), (game_stopped): * src/ui/game-network-player.c: (game_network_player_bubble_shot), (game_network_player_new), (game_network_player_game_lost): * src/ui/network-game-launcher.c: (network_game_launcher_new), (disconnected), (quit_server_signal), (ready_signal), (update_players_list_idle), (start_game_idle), (players_list_updated), (game_created), (update_number_of_players_idle), (update_number_of_players), (number_of_players_changed), (update_number_of_games_idle), (update_number_of_games), (number_of_games_changed), (recv_network_xml_message): * src/ui/network-server-launcher.c: (network_server_launcher_new), (number_of_players_changed), (number_of_games_changed), (quit_server_signal), (update_players_list_idle), (update_number_of_players_idle), (update_number_of_players), (net_number_of_players_changed), (update_number_of_games_idle), (update_number_of_games), (net_number_of_games_changed), (recv_network_xml_message), (network_server_launcher_instance_init): 2004-06-15 Laurent Belmonte new newtwork stuff to test * .cvsignore: * data/.cvsignore: * data/netserver.glade: * help/C/.cvsignore: * help/fr/.cvsignore: * src/input/.cvsignore: * src/net/Makefile.am: * src/net/client.c: (recv_xml_message), (network_client_send_number_of_players), (network_client_send_number_of_games), (network_client_class_init): * src/net/client.h: * src/net/game-manager-proxy.c: (net_game_manager_proxy_new), (net_game_manager_proxy_instance_init), (net_game_manager_proxy_finalize), (free_client), (recv_players_list), (recv_xml_message), (net_game_manager_proxy_get_players), (net_game_manager_proxy_get_number_of_players), (net_game_manager_proxy_get_number_of_games), (net_game_manager_proxy_send_ready_state), (net_game_manager_proxy_send_start), (net_game_manager_proxy_class_init), (net_game_manager_proxy_get_type): * src/net/game-manager-proxy.h: * src/net/game-manager.c: (network_game_manager_add_client), (client_request_number_of_games), (client_request_number_of_players), (send_number_of_games_to_client), (send_number_of_games), (send_number_of_players_to_client), (send_number_of_players): * src/net/game.c: (client_disconnected), (add_client), (recv_shoot), (game_lost), (send_start): * src/ui/game-network-player-manager.c: (game_network_player_manager_new), (game_network_player_manager_state_changed), (start_timeout), (recv_add_bubble): * src/ui/game-network-player.c: (game_network_player_instance_init), (game_network_player_finalize), (recv_add_bubble), (recv_winlost), (recv_waiting_added), (pressed), (released), (game_network_player_timeout): * src/ui/network-game-launcher.c: (start_game_idle): * src/ui/network-server-launcher.c: (network_server_launcher_new), (number_of_players_changed), (quit_server_signal), (ready_signal), (start_signal), (update_players_list_idle), (start_game_idle), (players_list_updated), (game_created), (recv_network_xml_message), (set_number_of_games), (set_number_of_players), (connect_server): 2004-06-09 Laurent Belmonte more network stuff new input manager * configure.in: * src/Makefile.am: * src/input/Makefile.am: * src/input/input-manager.c: (mb_input_manager_new), (mb_input_manager_get_left), (mb_input_manager_get_right), (mb_input_manager_get_instance), (mb_input_manager_instance_set_window), (mb_input_manager_instance_init), (mb_input_manager_finalize), (mb_input_manager_class_init), (mb_input_manager_get_type): * src/input/input-manager.h: * src/input/player-input.c: (mb_player_input_new), (mb_player_input_instance_init), (mb_player_input_finalize), (client_notified), (conf_keyboard), (key_released), (key_pressed), (mb_player_input_class_init), (mb_player_input_get_type): * src/input/player-input.h: * src/net/game.c: (bubble_added), (bubble_sticked), (init_client), (update_idle), (remove_client), (network_game_finalize): * src/ui/Makefile.am: * src/ui/game-1-player.c: (game_1_player_instance_init), (game_1_player_finalize), (game_1_player_class_init), (game_1_player_get_type), (game_1_player_bubble_sticked), (game_1_player_new), (pressed), (released), (game_1_player_timeout), (get_time), (time_paused), (time_unpaused), (time_init), (game_1_player_start), (game_1_player_stop), (game_1_player_is_lost), (game_1_player_get_score), (game_1_player_pause), (game_1_player_get_state), (game_1_player_game_lost), (game_1_player_bubbles_exploded), (game_1_player_add_to_score), (game_1_player_add_bubble), (game_1_player_bubble_shot), (game_1_player_fire_changed): * src/ui/game-2-player.c: (game_2_player_finalize), (game_2_player_new), (pressed), (released), (game_2_player_timeout), (get_time), (time_paused), (time_unpaused), (time_init), (game_2_player_start), (game_2_player_stop), (game_2_player_pause), (game_2_player_get_state), (game_2_player_game_lost), (game_2_player_bubbles_exploded), (game_2_player_add_bubble), (game_2_player_bubble_shot), (game_2_player_bubble_sticked), (game_2_player_get_winner), (game_2_player_fire_changed), (game_2_player_instance_init), (game_2_player_class_init), (game_2_player_get_type): * src/ui/game-network-player-manager.c: (start_timeout), (recv_add_bubble), (game_network_player_manager_start), (game_network_player_manager_stop): * src/ui/game-network-player.c: (game_network_player_instance_init), (game_network_player_finalize), (game_network_player_class_init), (game_network_player_get_type), (game_network_player_bubble_sticked), (add_bubble), (recv_add_bubble), (recv_winlost), (game_network_player_bubble_shot), (game_network_player_new), (pressed), (released), (game_network_player_timeout), (get_time), (time_paused), (time_unpaused), (time_init), (game_network_player_start), (game_network_player_stop), (game_network_player_is_lost), (game_network_player_get_score), (game_network_player_pause), (game_network_player_get_state), (game_network_player_game_lost), (game_network_player_bubbles_exploded), (game_network_player_fire_changed): * src/ui/game-network-player.h: * src/ui/main.c: (main): * src/view/monkey-canvas.c: (monkey_canvas_paint): 2004-06-08 Laurent Belmonte nearly playable network game * src/net/game-manager.c: (game_stopped), (client_request_game_created_ok): * src/net/game.c: (bubble_added), (update_lost), (remove_client), (network_game_finalize): * src/ui/game-network-player-manager.c: (game_network_player_manager_state_changed), (start_timeout), (recv_add_bubble), (recv_bubble_array), (game_created_ok), (recv_xml_message), (game_network_player_manager_start), (game_network_player_manager_stop): * src/ui/game-network-player.c: (game_network_player_finalize), (recv_add_bubble), (recv_winlost), (game_network_player_timeout), (game_network_player_bubbles_exploded): * src/ui/network-game-launcher.c: (start_game_idle), (recv_network_xml_message): * src/ui/network-server-launcher.c: (start_game_idle), (recv_network_xml_message): 2004-06-07 Laurent Belmonte more network stuff... * src/net/game-manager.c: (network_game_manager_add_client), (network_game_manager_remove_client), (network_game_manager_instance_init), (send_game_list), (client_request_start), (game_stopped), (client_disconnected): * src/ui/game-network-player.c: (recv_winlost), (game_network_player_game_lost): * src/ui/network-game-launcher.c: (disconnected), (quit_server_signal), (ready_signal): * src/ui/network-server-launcher.c: (quit_server_signal): 2004-06-04 Laurent Belmonte disable sound by default (use --enable-sound) more network stuff * src/audio/sound-manager.c: (stop_play), (start_play): * src/monkey/board.c: (board_stick_bubble): * src/net/game-manager.c: (game_stopped), (client_request_game_created_ok): * src/net/game.c: (update_idle): * src/ui/main.c: (main): 2004-06-04 Laurent Belmonte more network stuff * src/net/game.c: (game_lost), (update_lost), (update_idle), (network_game_instance_init): * src/net/message-handler.c: (network_message_handler_connect): * src/net/simple-server.c: (client_connection_closed), (recv_xml_message): * src/ui/game-network-player.c: (idle_draw_win), (recv_winlost): * src/ui/network-server-launcher.c: (recv_network_xml_message): 2004-06-03 Laurent Belmonte fix compilation update gstreamer dependencies * configure.in: * src/net/Makefile.am: 2004-06-03 Laurent Belmonte more network stuff * src/net/game.c: (recv_shoot), (bubble_sticked), (bubbles_exploded), (game_lost), (idle_stopped), (update_client), (update_idle), (network_game_start): * src/ui/game-network-player.c: (game_network_player_finalize), (game_network_player_bubble_sticked), (add_bubble), (recv_add_bubble), (recv_winlost), (recv_waiting_added), (game_network_player_bubbles_exploded): 2004-06-01 Laurent Belmonte some work done on network * src/net/client.c: (recv_xml_message), (network_client_class_init): * src/net/client.h: * src/net/game-manager.c: (network_game_manager_add_client), (send_start_game_to_client), (start_game), (client_request_start), (client_request_game_created_ok): * src/net/game.c: (add_bubble), (recv_shoot), (bubble_added), (bubble_sticked), (bubbles_exploded), (game_lost), (init_client), (what_color), (init_clients), (network_game_new), (send_start), (network_game_start): * src/net/message-handler.c: (parse_xml_message), (write_chunk), (read_chunk), (network_message_handler_send_message), (network_message_handler_send_xml_message), (network_message_handler_send_waiting_added), (parse_waiting_added), (network_message_handler_send_bubble_array), (parse_bubble_array), (network_message_handler_send_start): * src/ui/game-network-player-manager.c: (recv_add_bubble), (recv_start), (recv_bubble_array), (game_network_player_manager_start): * src/ui/network-game-launcher.c: (network_game_launcher_new), (start_game_idle), (recv_network_xml_message): * src/ui/network-server-launcher.c: (start_game_idle), (recv_network_xml_message): 2004-05-26 Laurent Belmonte some name refactoring sadly,no much time to hack for the moment :( * src/net/Makefile.am: * src/net/client.c: (network_client_set_handler), (network_client_get_handler), (recv_xml_message), (client_connection_closed): * src/net/client.h: * src/net/game-manager.c: (network_game_manager_add_client), (send_game_joined), (send_game_list_to_client), (send_start_game_to_client), (start_game), (client_connection_closed): * src/net/game.c: (client_disconnected), (init_client): * src/net/main.c: (main): * src/net/message-handler.c: (network_message_handler_new), (network_message_handler_connect), (network_message_handler_finalize), (network_message_handler_instance_init), (network_message_handler_class_init), (network_message_handler_get_type), (parse_message), (parse_xml_message), (handler_loop), (network_message_handler_disconnect), (network_message_handler_start_listening), (write_chunk), (read_chunk), (network_message_handler_send_message), (network_message_handler_send_xml_message), (network_message_handler_join), (network_message_handler_send_waiting_added), (parse_waiting_added), (calculate_size), (network_message_handler_send_bubble_array), (parse_bubble_array), (network_message_handler_send_add_bubble), (parse_add_bubble), (network_message_handler_send_shoot), (parse_shoot), (network_message_handler_send_winlost), (parse_winlost), (network_message_handler_send_start): * src/net/message-handler.h: * src/net/mn-game-manager.c: * src/net/mn-game-manager.h: * src/net/monkey-message-handler.c: * src/net/monkey-message-handler.h: * src/net/monkey-network-game.c: * src/net/monkey-network-game.h: * src/net/simple-server.c: (network_simple_server_stop), (client_connection_closed), (add_handler), (remove_handler), (recv_xml_message), (send_init_reply), (create_client), (connect_client): * src/ui/game-network-player-manager.c: (game_network_player_manager_new), (recv_add_bubble), (recv_start), (recv_bubble_array): * src/ui/game-network-player-manager.h: * src/ui/game-network-player.c: (recv_add_bubble), (recv_winlost), (recv_waiting_added), (game_network_player_bubble_shot), (game_network_player_new): * src/ui/game-network-player.h: * src/ui/network-game-launcher.c: (send_disconnect), (quit_server_signal), (send_ready_state), (send_start), (send_init), (recv_network_xml_message), (connection_closed), (connect_server): * src/ui/network-server-launcher.c: (network_server_launcher_new), (send_disconnect), (quit_server_signal), (send_ready_state), (send_start), (send_init), (start_game_idle), (recv_network_xml_message), (connect_server): 2004-04-19 Laurent Belmonte big refactor in the network code not finished ... * data/Makefile.am: * data/netgame.glade: * data/netserver.glade: * src/net/Makefile.am: * src/net/client.c: (network_client_new), (network_client_set_player), (network_client_get_player), (network_client_get_state), (network_client_set_handler), (network_client_get_handler), (network_client_get_id), (recv_xml_message), (client_connection_closed), (network_client_instance_init), (network_client_finalize), (network_client_class_init), (network_client_get_type): * src/net/client.h: * src/net/game-manager.c: (network_game_manager_new), (network_game_manager_add_client), (network_game_manager_instance_init), (send_game_joined), (client_state_changed), (network_game_manager_finalize), (send_game_list_to_client), (send_game_list), (start_game), (client_request_start), (client_connection_closed), (network_game_manager_class_init), (network_game_manager_get_type): * src/net/game-manager.h: * src/net/game.c: (client_disconnected), (add_client), (init_client), (init_clients), (network_game_new), (network_game_instance_init), (network_game_finalize), (network_game_class_init), (network_game_get_type): * src/net/game.h: * src/net/main.c: (main): * src/net/mn-game-manager.c: (connect_client), (disconnect_client), (restart_game), (game_stopped), (start_game), (mn_game_manager_new), (server_main_loop), (send_disconnect), (shutdown_client), (mn_game_manager_stop_server): * src/net/mn-game-manager.h: * src/net/monkey-message-handler.c: (parse_message), (write_chunk), (read_chunk), (parse_waiting_added), (calculate_size), (monkey_message_handler_send_bubble_array), (monkey_message_handler_send_start): * src/net/monkey-network-game.c: (create_monkey), (idle_stopped), (start_update_thread), (monkey_network_game_class_init): * src/net/monkey-network-game.h: * src/net/player.c: (network_player_new), (network_player_get_name), (network_player_instance_init), (network_player_finalize), (network_player_class_init), (network_player_get_type): * src/net/player.h: * src/net/simple-server.c: (network_simple_server_new), (network_simple_server_start), (bind_socket), (close_socket), (client_connection_closed), (add_handler), (remove_handler), (recv_xml_message), (send_init_reply), (create_client), (connect_client), (accept_loop), (get_next_id), (network_simple_server_instance_init), (network_simple_server_finalize), (network_simple_server_class_init), (network_simple_server_get_type): * src/ui/Makefile.am: * src/ui/game-network-player-manager.c: (game_network_player_manager_state_changed), (recv_add_bubble), (recv_bubble_array): * src/ui/game-network-player.c: (game_network_player_finalize), (recv_winlost), (game_network_player_timeout), (game_network_player_pause), (game_network_player_game_lost), (game_network_player_bubbles_exploded): * src/ui/network-game-launcher.c: (disconnected), (quit_server_signal), (ready_signal), (start_game_idle), (recv_network_xml_message), (connection_closed), (connect_server): * src/ui/network-server-launcher.c: (network_server_launcher_new), (free_network_client), (send_disconnect), (quit_server_signal), (send_ready_state), (ready_signal), (send_start), (start_signal), (send_init), (update_players_list_idle), (update_players_list), (recv_player_list), (start_game_idle), (start_game), (recv_network_xml_message), (set_sensitive_true_idle), (set_sensitive_false_idle), (set_sensitive), (connect_server), (network_server_launcher_finalize), (network_server_launcher_instance_init), (network_server_launcher_class_init), (network_server_launcher_get_type): * src/ui/network-server-launcher.h: * src/ui/ui-main.c: (ui_main_get_type), (ui_main_get_instance), (ui_main_new), (ui_main_draw_main), (ui_main_get_canvas), (ui_main_get_window), (ui_main_finalize), (ui_main_class_init), (ui_main_init), (ui_main_new_1_player_game), (ui_main_new_2_player_game), (ui_main_set_game_manager), (ui_main_enabled_games_item), (new_1_player_game), (new_2_player_game), (quit_program), (pause_game), (ui_main_stop_game), (stop_game), (ui_main_get_main_image), (ui_main_set_game), (ui_main_game_changed), (new_network_game), (new_network_server), (show_preferences_dialog), (about), (show_help_content), (show_error_dialog): 2004-04-10 Baris Cicek * configure.in: Added tr to ALL_LINGUA 2004-04-09 Gareth Owen * configure.in: Added en_GB to ALL_LINGUAS 2004-04-08 Adam Weinberger * configure.in: Added en_CA to ALL_LINGUAS. 2004-02-09 Yuriy Syrota * configure.in: Added "uk" (Ukrainian) to ALL_LINGUAS. 2004-03-24 Laurent Belmonte "testable" code .. * src/net/Makefile.am: * src/net/monkey-network-game.c: (what_bubble), (bubble_sticked), (game_lost), (bubbles_exploded), (create_monkey), (start_new_game): * src/ui/game-network-player.c: (idle_draw_win), (recv_winlost), (game_network_player_new): 2004-03-12 Laurent Belmonte more network code * src/net/mn-game-manager.c: (recv_ready_state), (recv_start_game), (recv_xml_message): * src/net/monkey-message-handler.c: (parse_waiting_added): * src/net/monkey-network-game.c: (game_lost), (bubbles_exploded), (update_idle), (monkey_network_game_new): * src/ui/network-game-launcher.c: (start_signal), (start_game_idle): 2004-03-11 Gustavo Maciel Dias Vieira * configure.in: Added pt_BR to ALL_LINGUAS. 2004-03-11 Laurent Belmonte debian directory update maintened by tom changelog in debian/changelog * debian/changelog: * debian/control: * debian/menu: * debian/monkey-srv.sgml: * debian/rules: 2004-03-11 Laurent Belmonte more network code board patch removed unused files * src/monkey/board.c: (board_stick_bubble): * src/monkey/monkey.c: (monkey_new_level_from_file), (monkey_new), (monkey_update), (monkey_add_bubbles), (monkey_add_bubbles_at): * src/monkey/monkey.h: * src/monkey/shooter.c: (shooter_set_angle): * src/net/iclient-handler-observer.c: * src/net/main.c: (main): * src/net/monkey-marshal.list: * src/net/monkey-message-handler.c: (monkey_message_handler_class_init), (parse_message), (read_chunk), (monkey_message_handler_send_waiting_added), (parse_waiting_added), (monkey_message_handler_send_bubble_array), (parse_bubble_array), (monkey_message_handler_send_winlost), (parse_winlost): * src/net/monkey-message-handler.h: * src/net/monkey-network-game.c: (add_bubble), (recv_shoot), (bubble_added), (bubble_sticked), (game_lost), (bubbles_exploded), (bubble_shot), (create_monkey), (update_client), (update_idle), (start_update_thread), (start_new_game), (monkey_network_game_new): * src/net/monkey-network.h: * src/net/monkey-server.c: * src/net/monkey-server.h: * src/ui/game-2-player.c: (game_2_player_new), (game_2_player_bubbles_exploded): * src/ui/game-network-player-manager.c: (start_timeout), (recv_add_bubble), (recv_bubble_array): * src/ui/game-network-player.c: (game_network_player_instance_init), (game_network_player_finalize), (game_network_player_get_type), (game_network_player_bubble_sticked), (game_network_player_config_notify), (add_bubble), (recv_add_bubble), (recv_waiting_added), (game_network_player_bubble_shot), (game_network_player_new), (game_network_player_conf_keyboard), (game_network_player_key_pressed), (game_network_player_key_released), (game_network_player_timeout), (get_time), (time_paused), (time_unpaused), (time_init), (game_network_player_start), (game_network_player_stop), (game_network_player_is_lost), (game_network_player_get_score), (game_network_player_pause), (game_network_player_get_state), (game_network_player_game_lost), (game_network_player_bubbles_exploded), (game_network_player_add_to_score), (game_network_player_fire_changed): 2004-03-10 Laurent Belmonte remove network test client * src/net/Makefile.am: * src/net/test-client.c: 2004-03-10 Laurent Belmonte added debian directory maintened by tom more and more network code some .cvsignore update * .cvsignore: * debian/changelog: * debian/compat: * debian/control: * debian/copyright: * debian/menu: * debian/monkey-bubble.sgml: * debian/monkey-bubble.xpm: * debian/postinst: * debian/prerm: * debian/rules: * sounds/.cvsignore: * src/net/.cvsignore: * src/net/monkey-message-handler.c: (parse_message), (monkey_message_handler_send_shoot), (parse_shoot): * src/net/monkey-network-game.c: (recv_shoot), (start_new_game): * src/ui/game-network-player-manager.c: (start_timeout), (game_network_player_manager_start): * src/ui/game-network-player.c: (add_bubble), (recv_add_bubble): 2004-03-09 Laurent Belmonte the glade file with network menu item so everybody can look easily the network code progress * data/monkey-bubble.glade: 2004-03-09 Laurent Belmonte more new network code .. * src/monkey/color.h: * src/net/mn-game-manager.c: (add_client_to_game): * src/net/monkey-marshal.list: * src/net/monkey-message-handler.c: (monkey_message_handler_class_init), (parse_message), (parse_xml_message), (handler_loop), (monkey_message_handler_join), (monkey_message_handler_send_bubble_array), (parse_bubble_array), (monkey_message_handler_send_add_bubble), (parse_add_bubble), (monkey_message_handler_send_shoot), (monkey_message_handler_send_winlost), (monkey_message_handler_send_start): * src/net/monkey-message-handler.h: * src/net/monkey-network-game.c: (start_new_game), (monkey_network_game_new): * src/net/monkey-network-game.h: * src/ui/game-network-player-manager.c: (game_network_player_manager_new), (game_network_player_manager_start_level), (start_timeout), (recv_add_bubble), (recv_start), (recv_bubble_array), (game_network_player_manager_start): * src/ui/game-network-player-manager.h: * src/ui/game-network-player.c: (recv_add_bubble), (game_network_player_bubble_shot), (game_network_player_new): * src/ui/game-network-player.h: * src/ui/network-game-launcher.c: (start_game_idle): 2004-03-05 Laurent Belmonte some new network code + some code clean up et reindent * data/Makefile.am: * src/net/mn-game-manager.c: (disconnect_client), (send_client_join_game), (add_client_to_game), (send_init_reply), (recv_init_message), (recv_xml_message), (send_game_list), (send_start_game_to_client), (send_start_game), (start_game), (create_client): * src/net/monkey-network-game.c: (start_new_game), (monkey_network_game_new): * src/net/monkey-network-game.h: * src/ui/Makefile.am: * src/ui/game-2-player.c: (game_2_player_instance_init), (game_2_player_finalize), (game_2_player_class_init), (game_2_player_get_type), (game_2_player_config_notify), (game_2_player_new), (game_2_player_conf_keyboard), (game_2_player_key_pressed), (game_2_player_key_released), (game_2_player_timeout), (get_time), (time_paused), (time_unpaused), (time_init), (game_2_player_start), (game_2_player_stop), (game_2_player_connect_input), (game_2_player_disconnect_input), (game_2_player_pause), (game_2_player_get_state), (game_2_player_game_lost), (game_2_player_bubbles_exploded), (game_2_player_add_bubble), (game_2_player_bubble_shot), (game_2_player_bubble_sticked), (game_2_player_fire_changed): * src/ui/game-network-player-manager.c: (game_network_player_manager_instance_init), (game_network_player_manager_class_init), (game_network_player_manager_get_type), (game_network_player_manager_new), (startnew_function), (restart_function), (game_network_player_manager_finalize), (game_network_player_manager_game_manager_iface_init), (game_network_player_manager_state_changed), (game_network_player_manager_start_level), (game_network_player_manager_start), (game_network_player_manager_stop): * src/ui/game-network-player-manager.h: * src/ui/game-network-player.c: (game_network_player_instance_init), (game_network_player_finalize), (game_network_player_class_init), (game_network_player_get_type), (game_network_player_bubble_sticked), (game_network_player_config_notify), (game_network_player_new), (game_network_player_conf_keyboard), (game_network_player_key_pressed), (game_network_player_key_released), (game_network_player_timeout), (get_time), (time_paused), (time_unpaused), (time_init), (game_network_player_start), (game_network_player_stop), (game_network_player_is_lost), (game_network_player_get_score), (game_network_player_pause), (game_network_player_get_state), (game_network_player_game_lost), (game_network_player_bubbles_exploded), (game_network_player_add_to_score), (game_network_player_add_bubble), (game_network_player_bubble_shot), (game_network_player_fire_changed): * src/ui/game-network-player.h: * src/ui/network-game-launcher.c: (network_game_launcher_new), (connect_server_signal), (send_disconnect), (quit_server_signal), (send_ready_state), (ready_signal), (send_start), (start_signal), (send_init), (update_players_list_idle), (recv_player_list), (start_game_idle), (start_game), (recv_network_xml_message), (connect_server): * src/ui/network-game.c: * src/ui/network-game.h: * src/ui/network-ui.c: * src/ui/network-ui.h: * src/ui/ui-main.c: (ui_main_get_type), (ui_main_get_instance), (ui_main_new), (ui_main_draw_main), (ui_main_get_canvas), (ui_main_get_window), (ui_main_finalize), (ui_main_class_init), (ui_main_init), (ui_main_new_1_player_game), (ui_main_new_2_player_game), (ui_main_set_game_manager), (ui_main_enabled_games_item), (new_1_player_game), (new_2_player_game), (quit_program), (pause_game), (ui_main_stop_game), (stop_game), (ui_main_get_main_image), (ui_main_set_game), (ui_main_game_changed), (new_network_game), (show_preferences_dialog), (about), (show_help_content), (show_error_dialog): * src/ui/ui-main.h: 2004-03-01 Laurent Belmonte some update to the network code. * data/netgame.glade: * src/net/mn-game-manager.c: (connect_client), (disconnect_client), (client_connection_closed), (is_unique_client_name), (add_client_to_game), (remove_client_to_game), (get_network_client_by_handler), (get_network_client_by_client_id), (init_client), (send_game_list_to_client), (send_game_list), (mn_game_manager_new), (create_client): * src/net/monkey-message-handler.c: (monkey_message_handler_new), (monkey_message_handler_finalize), (monkey_message_handler_instance_init), (monkey_message_handler_class_init), (parse_message), (parse_xml_message), (monkey_message_handler_disconnect), (write_chunk), (read_chunk), (monkey_message_handler_send_message), (monkey_message_handler_send_xml_message): * src/net/monkey-message-handler.h: * src/ui/network-game-launcher.c: (network_game_launcher_new), (status_idle), (set_status_message), (connect_server_signal), (free_network_client), (quit_server_signal), (recv_network_init_message), (update_players_list_idle), (update_players_list), (recv_network_xml_message), (set_sensitive_true_idle), (set_sensitive_false_idle), (set_sensitive), (connect_server), (network_game_launcher_finalize), (network_game_launcher_instance_init): 2004-02-22 Danilo Šegan * configure.in: Added "sr" and "sr@Latn" to ALL_LINGUAS. 2004-02-21 Duarte Loreto * configure.in: Added Portuguese (pt) to ALL_LINGUAS. 2004-02-17 Laurent belmonte just some little new lines .. * configure.in: * src/net/Makefile.am: * src/net/mn-game-manager.c: (init_client), (create_client): * src/net/monkey-message-handler.c: (monkey_message_handler_send_xml_message): 2004-02-08 Robert Sedak * configure.in: Added "hr" (Croatian) to ALL_LINGUAS. 2004-02-03 Miloslav Trmac * configure.in: Added "cs" (Czech) to ALL_LINGUAS. 2004-02-03 Laurent Belmonte Begin of the new network implementation * configure.in: * data/netgame.glade: * src/Makefile.am: * src/net/Makefile.am: * src/net/client-handler.c: * src/net/client-handler.h: * src/net/main.c: (main): * src/net/mn-game-manager.c: (init_client), (get_next_client_id), (mn_game_manager_new), (init_server_socket), (create_client), (server_main_loop), (mn_game_manager_join), (mn_game_manager_start_server), (mn_game_manager_finalize), (mn_game_manager_instance_init), (mn_game_manager_class_init), (mn_game_manager_get_type): * src/net/mn-game-manager.h: * src/net/monkey-client.c: * src/net/monkey-client.h: * src/net/monkey-marshal.list: * src/net/monkey-message-handler.c: (monkey_message_handler_new), (monkey_message_handler_finalize), (monkey_message_handler_instance_init), (monkey_message_handler_class_init), (monkey_message_handler_get_type), (parse_message), (handler_loop), (monkey_message_handler_start_listening), (write_chunk), (read_chunk), (monkey_message_handler_send_message), (monkey_message_handler_join): * src/net/monkey-message-handler.h: * src/net/monkey-message.h: * src/net/monkey-network-game.c: (start_waiting_connect_loop), (monkey_network_game_new), (monkey_network_game_finalize), (monkey_network_game_instance_init), (monkey_network_game_class_init), (monkey_network_game_get_type): * src/net/monkey-network-game.h: * src/net/test-client.c: (recv_message), (main): * src/ui/Makefile.am: * src/ui/network-game-launcher.c: (network_game_launcher_new), (connect_server_signal), (recv_network_init_message), (connect_server), (network_game_launcher_finalize), (network_game_launcher_instance_init), (network_game_launcher_class_init), (network_game_launcher_get_type): * src/ui/network-game-launcher.h: * src/ui/ui-main.c: (ui_main_new), (new_network_game): * src/view/monkey-view.c: (hurry_up): 2004-02-02 Christian Rose * configure.in: Added "sv" to ALL_LINGUAS. 2004-01-30 Laurent Belmonte Migration to gnome cvs fix build after the import * Makefile.am: * configure.in: * src/monkey/monkey-marshal.list: 2004-01-20 Laurent Belmonte new bubble animation Hurry up message * pixmaps/Makefile.am: * pixmaps/hurry_up.svg: * pixmaps/left_monkey.svg: * pixmaps/monkeys.svg: * pixmaps/right_monkey.svg: * src/monkey/.cvsignore: * src/monkey/board.c: (board_get_cell): * src/monkey/monkey.c: (monkey_class_init), (monkey_new_level_from_file), (monkey_shoot), (monkey_update), (monkey_bubble_sticked): * src/monkey/monkey.h: * src/view/monkey-view.c: (monkey_view_shooter_shoot), (hurry_up), (monkey_view_new), (monkey_view_update), (animate_waiting_bubble), (monkey_view_shooter_bubble_added), (monkey_view_draw_lost), (monkey_view_draw_win): 2004-01-19 Laurent Belmonte final correctin i hope * data/Makefile.am: 2004-01-19 Laurent Belmonte makefile correction .. for distcheck * data/Makefile.am: * src/audio/Makefile.am: * src/net/Makefile.am: * src/ui/Makefile.am: * src/view/Makefile.am: 2004-01-19 Laurent Belmonte 0.1.9 release * configure.in: 2004-01-19 Laurent Belmonte This patch prevents monkey-bubble from stomping on memory it doesn'town.# Adam * src/audio/sound-manager.c: (start_play): * src/monkey/bubble.c: (bubble_collide_bubble): Make control keys first in the list * src/ui/keyboard-properties.c: 2004-01-16 Laurent Belmonte new background for 2 player game * pixmaps/layout_2_players.svg: 2004-01-16 Laurent Belmonte new bubbles with symbol inside * pixmaps/bubbles/bubble_01.svg: * pixmaps/bubbles/bubble_02.svg: * pixmaps/bubbles/bubble_03.svg: * pixmaps/bubbles/bubble_04.svg: * pixmaps/bubbles/bubble_05.svg: * pixmaps/bubbles/bubble_06.svg: * pixmaps/bubbles/bubble_07.svg: * pixmaps/bubbles/bubble_08.svg: 2004-01-16 Laurent Belmonte oupss .. forget some image in the makefile.am.. * pixmaps/Makefile.am: 2004-01-15 Laurent Belmonte fix automake/autoconf script the library are no more installed for nothing * configure.in: * src/audio/Makefile.am: * src/monkey/Makefile.am: * src/ui/Makefile.am: * src/util/Makefile.am: * src/view/Makefile.am: 2004-01-14 Laurent Belmonte update schema and update menu accelerator * data/monkey-bubble.schemas.in: * src/ui/keyboard-properties.c: (keyboard_properties_get_instance), (keyboard_properties_new), (binding_from_string), (binding_from_value): * src/ui/ui-main.c: (ui_main_new), (new_1_player_game), (pause_game): 2004-01-14 Laurent Belmonte fix the new dialog * data/keybinding.glade: * src/ui/keyboard-properties.c: (edit_keys_dialog_new): 2004-01-14 Laurent Belmonte Lot of things : add animate harm for the monkey temporize buubles which fall temporize star animation first version of the new keybinding dialog using libegg remove of menu entry resume/pause for only one entry dont disable new game entry when a game is playing * data/keybinding.glade: * data/monkey-bubble.glade: * pixmaps/Makefile.am: * pixmaps/harm.svg: * pixmaps/harm_down.svg: * pixmaps/harm_shoot.svg: * pixmaps/harm_up.svg: * src/audio/sound-manager.c: (sound_manager_active_sound), (stop_play), (start_play): * src/audio/sound-manager.h: * src/monkey/monkey.c: (monkey_class_init), (monkey_update_shooter): * src/monkey/monkey.h: * src/ui/Makefile.am: * src/ui/eggaccelerators.c: (is_alt), (is_ctl), (is_modx), (is_ctrl), (is_shft), (is_shift), (is_control), (is_release), (is_meta), (is_super), (is_hyper), (egg_accelerator_parse_virtual), (egg_virtual_accelerator_name), (egg_keymap_resolve_virtual_modifiers), (egg_keymap_virtualize_modifiers), (reload_modmap), (egg_keymap_get_modmap): * src/ui/eggaccelerators.h: * src/ui/eggcellrendererkeys.c: (egg_cell_renderer_keys_get_type), (egg_cell_renderer_keys_init), (marshal_VOID__STRING_UINT_FLAGS_UINT), (egg_cell_renderer_keys_class_init), (egg_cell_renderer_keys_new), (egg_cell_renderer_keys_finalize), (convert_keysym_state_to_string), (egg_cell_renderer_keys_get_property), (egg_cell_renderer_keys_set_property), (is_modifier), (egg_cell_renderer_keys_get_size), (grab_key_callback), (ungrab_stuff), (pointless_eventbox_start_editing), (pointless_eventbox_cell_editable_init), (pointless_eventbox_subclass_get_type), (egg_cell_renderer_keys_start_editing), (egg_cell_renderer_keys_set_accelerator), (egg_cell_renderer_keys_get_accelerator), (egg_cell_renderer_keys_set_accel_mode): * src/ui/eggcellrendererkeys.h: * src/ui/game-1-player-manager.c: (game_1_player_manager_stop): * src/ui/game-1-player.c: (game_1_player_new), (game_1_player_conf_keyboard), (game_1_player_stop): * src/ui/game-2-player.c: (game_2_player_new), (game_2_player_conf_keyboard): * src/ui/keyboard-properties.c: (keyboard_properties_get_instance), (keyboard_properties_show), (keyboard_properties_get_accel_group), (keyboard_properties_new), (keyboard_properties_finalize), (keyboard_properties_class_init), (keyboard_properties_init), (keyboard_properties_init_accel_group), (update_model_foreach), (keys_change_notify), (accel_changed_callback), (mnemonics_change_notify), (menu_accels_change_notify), (binding_from_string), (binding_from_value), (binding_name), (sync_handler), (queue_gconf_sync), (accel_set_func), (name_compare_func), (accel_compare_func), (remove_from_list_callback), (accel_edited_callback), (disable_mnemonics_toggled), (disable_menu_accels_toggled), (real_start_editing_cb), (start_editing_cb), (edit_keys_dialog_new), (update_menu_accel_state): * src/ui/keyboard-properties.h: * src/ui/main.c: (main): * src/ui/ui-main.c: (ui_main_new), (ui_main_new_1_player_game), (ui_main_new_2_player_game), (ui_main_enabled_games_item), (pause_game), (ui_main_stop_game), (stop_game), (ui_main_set_game), (ui_main_game_changed), (show_preferences_dialog): * src/ui/update-from-egg.sh: * src/view/monkey-view.c: (monkey_view_set_harm), (monkey_view_shooter_down), (monkey_view_shooter_up), (monkey_view_shooter_center), (monkey_view_shooter_shoot), (monkey_view_new), (monkey_view_update), (monkey_view_animate_stars), (monkey_view_add_explode_stars): 2004-01-13 Laurent Belmonte 0.1.8 release fix icon for gnome menu * configure.in: * debian/changelog: * monkey-bubble.desktop.in: * pixmaps/Makefile.am: * pixmaps/monkey-bubble-icon.png: 2004-01-13 Laurent Belmonte the sound is not looping * src/audio/sound-manager.c: (start_play): 2004-01-09 Laurent Belmonte remove gst-audio for the moment because is unused gdk-canvas to monkey-canva gdk-view to monkey-view as suggested by Mark McLoughlin * configure.in: * src/audio/Makefile.am: * src/audio/gst-audio.c: * src/audio/gst-audio.h: * src/audio/sound-manager.c: * src/audio/sound-manager.h: * src/audio/test.c: * src/ui/Makefile.am: * src/ui/game-1-player-manager.c: (game_1_player_manager_new), (game_1_player_manager_start_level), (game_1_player_manager_stop): * src/ui/game-1-player-manager.h: * src/ui/game-1-player.c: (game_1_player_new), (game_1_player_timeout), (game_1_player_pause), (game_1_player_game_lost), (game_1_player_bubbles_exploded), (game_1_player_add_to_score): * src/ui/game-1-player.h: * src/ui/game-2-player-manager.c: (game_2_player_manager_new), (game_2_player_manager_restart), (game_2_player_manager_stop): * src/ui/game-2-player-manager.h: * src/ui/game-2-player.c: (game_2_player_new), (game_2_player_timeout), (game_2_player_pause), (game_2_player_game_lost), (game_2_player_bubbles_exploded): * src/ui/game-2-player.h: * src/ui/main.c: * src/ui/ui-main.c: (ui_main_new), (ui_main_draw_main), (ui_main_get_canvas), (ui_main_new_1_player_game), (ui_main_new_2_player_game), (stop_game): * src/ui/ui-main.h: * src/view/Makefile.am: * src/view/gdk-canvas.c: * src/view/gdk-canvas.h: * src/view/gdk-view.c: * src/view/gdk-view.h: * src/view/monkey-canvas.c: (monkey_canvas_instance_init), (monkey_canvas_finalize), (monkey_canvas_class_init), (monkey_canvas_get_type), (monkey_canvas_new), (block_get_position), (monkey_canvas_configure), (monkey_canvas_scale_image_ghfunc), (monkey_canvas_scale_images), (monkey_canvas_expose), (monkey_canvas_draw), (monkey_canvas_create_block_from_image), (monkey_canvas_create_block), (monkey_canvas_load_image_from_path), (image_scale), (create_pixbuf_normal), (create_pixbuf_svg), (image_create_pixbuf), (monkey_canvas_get_root_layer), (monkey_canvas_append_layer), (monkey_canvas_new_layer), (monkey_canvas_add_block), (block_set_position), (block_get_rectangle), (monkey_canvas_move_block), (monkey_canvas_remove_block), (monkey_canvas_unref_block), (layer_draw), (block_draw), (layer_delete), (monkey_canvas_clear), (monkey_canvas_paint): * src/view/monkey-canvas.h: * src/view/monkey-view.c: (monkey_view_load_shooter_images), (monkey_view_new), (monkey_view_update), (monkey_view_animate_stars), (monkey_view_instance_init), (monkey_view_finalize), (monkey_view_free_map), (monkey_view_class_init), (monkey_view_get_type), (monkey_view_bubble_changed), (monkey_view_shooter_rotated), (monkey_view_shooter_bubble_added), (monkey_view_create_bubble), (monkey_view_board_down), (monkey_view_bubbles_exploded), (monkey_view_draw_lost), (monkey_view_add_explode_stars), (monkey_view_create_gem), (monkey_view_clear_gems), (monkey_view_set_gems_count), (monkey_view_create_number), (monkey_view_clear_score), (monkey_view_set_score), (monkey_view_clear_points), (monkey_view_set_points), (monkey_view_create_little_waiting), (monkey_view_create_big_waiting), (monkey_view_clear_waiting), (monkey_view_set_waiting_bubbles), (monkey_view_draw_win), (monkey_view_bubbles_inserted), (monkey_view_bubbles_added), (monkey_view_bubbles_waiting_changed): * src/view/monkey-view.h: 2004-01-08 Laurent Belmonte help doc done by tom * Makefile.am: * configure.in: * data/monkey-bubble.glade: * help/.cvsignore: * help/C/.cvsignore: * help/C/Makefile.am: * help/C/monkey-bubble-C.omf: * help/C/monkey-bubble.xml: * help/Makefile.am: * help/fr/.cvsignore: * help/fr/Makefile.am: * help/fr/monkey-bubble-fr.omf: * help/fr/monkey-bubble.xml: * help/omf.make: * help/xmldocs.make: * src/ui/Makefile.am: * src/ui/main.c: (main): * src/ui/ui-main.c: (ui_main_new), (about), (show_help_content), (show_error_dialog): 2004-01-07 Laurent Belmonte make the song loop * src/audio/sound-manager.c: (eos), (stop_play): 2004-01-07 Laurent Belmonte fix autogen.sh to use gnome-autogen fix some makefile done by tom * autogen.sh: * src/audio/Makefile.am: * src/monkey/Makefile.am: a try to make the music loop * src/audio/sound-manager.c: (eos), (start_play): 2004-01-07 Thomas Cataldo * src/monkey/Makefile.am: fix marshallers build 2004-01-06 Laurent Belmonte Remove the web site from the cvs Add the soungs and the code to play the songs + some bugfix in rounding double * Makefile.am: * configure.in: * html/.cvsignore: * html/Makefile: * html/README: * html/css/monkey-bubble.css: * html/downloads.xml: * html/header.xml: * html/index.xml: * html/links.xml: * html/mb.png: * html/menu.xml: * html/monkey-bubble-0.1.3-gentoo.tar.bz2: * html/monkey-bubble.css: * html/monkey-bubble.xsl: * html/monkey.png: * html/roadmap.xml: * html/scr-1-player.png: * html/scr-2-players.png: * html/scr-red-splash.png: * html/scr-stars.png: * html/screenshots.xml: * html/status.xml: * html/thumb-scr-1-player.png: * html/thumb-scr-2-players.png: * html/thumb-scr-red-splash.png: * html/thumb-scr-stars.png: * html/whatis.xml: * sounds/Makefile.am: * sounds/game.ogg: * sounds/splash.ogg: * src/audio/Makefile.am: * src/audio/sound-manager.c: (sound_manager_instance_init), (sound_manager_finalize), (sound_manager_class_init), (sound_manager_get_type), (error_handler), (eos), (sound_manager_new), (stop_play), (start_play), (sound_manager_play_music_file): * src/audio/sound-manager.h: * src/monkey/board.c: (board_get_cell): * src/ui/Makefile.am: * src/ui/main.c: (main): * src/ui/ui-main.c: (ui_main_new), (ui_main_new_1_player_game), (ui_main_new_2_player_game), (stop_game): * src/view/gdk-canvas.c: (gdk_canvas_scale_image_ghfunc): 2004-01-02 Laurent Belmonte New gfx from olivier * pixmaps/layout_1_player.svg: * pixmaps/number/0.svg: * pixmaps/number/1.svg: * pixmaps/number/2.svg: * pixmaps/number/3.svg: * pixmaps/number/4.svg: * pixmaps/number/5.svg: * pixmaps/number/6.svg: * pixmaps/number/7.svg: * pixmaps/number/8.svg: * pixmaps/number/9.svg: * src/ui/game-1-player.c: * src/view/gdk-view.c: (gdk_view_set_points): 2004-01-02 Laurent Belmonte fix schema registration from Joe Marcus Clarke * data/Makefile.am: GFX Update * pixmaps/layout_1_player.svg: UI fix * src/ui/ui-main.c: 2003-12-22 Laurent Belmonte 0.1.7 release * configure.in: A splash screen + correction on background images * pixmaps/Makefile.am: * pixmaps/layout_1_player.svg: * pixmaps/layout_2_players.svg: * pixmaps/splash.svg: Add monkey-marshall.list to the dist list * src/monkey/Makefile.am: correction to make the splash working * src/ui/ui-main.c: (ui_main_new), (ui_main_draw_main), * src/view/gdk-canvas.c: (gdk_canvas_configure), 2003-12-19 Laurent Belmonte prepare for a new release fix glade file, need some translation * data/monkey-bubble.glade: fix size rounding * src/view/gdk-canvas.c: 2003-12-19 Laurent Belmonte Adaptation of the 1 player background for the score management * pixmaps/layout_1_player.svg: * src/ui/game-1-player.c: (game_1_player_bubble_sticked): 2003-12-18 Laurent Belmonte Change validate buttom to Close * data/keybinding.glade: update the roadmap * html/roadmap.html: begin of score management * pixmaps/layout_1_player.svg: * src/ui/game-1-player-manager.c: * src/ui/game-1-player.c: * src/ui/game-1-player.h: * src/view/gdk-view.c: * src/view/gdk-view.h: 2003-12-18 Laurent Belmonte keybinding Gnome HIG compliant submitted by Hellen Claggett * data/keybinding.glade: css update * html/css/monkey-bubble.css: 2003-10-27 Laurent Belmonte new gfx effect :) * pixmaps/Makefile.am: * pixmaps/star.svg: * src/view/gdk-view.c: 2003-10-24 Laurent Belmonte some clean up * pixmaps/frozen-bubble/Makefile.am: * pixmaps/frozen-bubble/data: * resources/gfx/frozen-bubble/data: * src/monkey/monkey-marshal.list: * src/monkey/shooter.c: * src/ui/Makefile.am: * src/ui/game-1-player.c: * src/ui/game-2-player.c: * src/ui/game.c: * src/ui/main.c: * src/ui/ui-main.c: * src/view/gdk-view.c: * src/view/gdk-view.h: 2003-10-24 Laurent Belmonte glibazation * configure.in: * debian/changelog: * debian/control: * src/Makefile.am: * src/monkey/Makefile.am: * src/monkey/board.c: * src/monkey/bubble.c: * src/monkey/bubble.h: * src/monkey/iboard-observer.c: * src/monkey/ibubble-observer.c: * src/monkey/imonkey-observer.c: * src/monkey/iplayground-observer.c: * src/monkey/ishooter-observer.c: * src/monkey/monkey.c: * src/monkey/monkey.h: * src/monkey/playground.c: * src/monkey/playground.h: * src/monkey/shooter.c: * src/monkey/shooter.h: * src/ui/Makefile.am: * src/ui/game-1-player-manager.c: * src/ui/game-1-player.c: * src/ui/game-1-player.h: * src/ui/game-2-player-manager.c: * src/ui/game-2-player.c: * src/ui/game-2-player.h: * src/ui/game.c: * src/ui/game.h: * src/ui/igame-observer.c: * src/ui/ui-main.c: 2003-10-13 Laurent Belmonte * data/monkey-bubble.glade: fix error made with gnome version of glade-2 * src/audio/gst-audio.c: gstreamer test .. * src/audio/test.c: (key_pressed): fix crash on window close * src/ui/ui-main.c: (ui_main_new): 2003-10-11 Sven Herzberg * src/audio/Makefile.am: gst-audio is not going to be installed from now on 2003-10-07 Sven Herzberg * configure.in: added es and eu to ALL_LINGUAS 2003-10-07 Laurent Belmonte new pause pixmap try and try again to get sound with gstreamer.. * pixmaps/pause.svg: * src/audio/gst-audio.c: (eos), (gst_audio_create_channel), (gst_audio_idle), (gst_audio_new), (gst_audio_play_shoot): * src/audio/gst-audio.h: * src/audio/test.c: (key_pressed), (main): * src/ui/game-1-player.c: (game_1_player_new), (game_1_player_pause): * src/ui/game-2-player.c: (game_2_player_new), (game_2_player_pause): 003-10-06 Laurent Belmonte update web site * configure.in: * html/downloads.html: * html/index.html: * html/links.html: * po/de.po: * po/fr.po: fix gcc 2.95 compilation * src/view/gdk-view.c: (gdk_view_set_score): 2003-10-06 Laurent Belmonte added french translation added keybinding configuration dialog ( need some i18n) * AUTHORS: * configure.in: * data/Makefile.am: * data/keybinding.glade: * data/monkey-bubble.glade: * html/downloads.html: * pixmaps/Makefile.am: * pixmaps/monkey.png: * po/ChangeLog: * po/fr.po: * src/ui/Makefile.am: * src/ui/keyboard-properties.c: (keyboard_properties_get_type), (keyboard_properties_show_instance), (keyboard_properties_new), (define_key), (on_close), (on_close_dialog), (keyboard_properties_finalize), (keyboard_properties_class_init), (keyboard_properties_init): * src/ui/keyboard-properties.h: * src/ui/main.c: (main): * src/ui/ui-main.c: (ui_main_new), (show_preferences_dialog), (about): 2003-10-05 Sven Herzberg * Makefile.am, * data/Makefile.am: fixed make dist * po/POTFILES.in: added src/ui/ui-main.c (for the about dialog) * src/ui/ui-main.c: (ui_main_new), (ui_main_key_pressed), (about): added about dialog 2003-10-03 Sven Herzberg * monkey-bubble.desktop.in: fixed icon name 2003-10-03 Sven Herzberg * data/.cvsignore, * po/.cvsignore: silent updates 2003-10-03 Sven Herzberg * src/ui/main.c: (main): added i18n calls (de transl works now) 2003-10-03 Sven Herzberg * configure.in: added de to ALL_LINGUAS * data/monkey-bubble.schemas.in: fixed some c'n'p errors * po/ChangeLog: added transaltions changelog * po/de.po: added german translation * po/.cvsignore: silent updates 2003-10-03 Sven Herzberg the glorious "remove resources" commit :) if the repo is going to be imported so some other server once in the future please remove the resources dir before renamed the french images to english ones (and changed c-code to still work) added i18n capabilities to the schema and the glade file we should be quite well i18n-able now * Makefile.am: * configure.in: * data/.cvsignore: * data/Makefile.am: * data/levels: * data/monkey-bubble.glade: * data/monkey-bubble.schemas.in: * pixmaps/.cvsignore: * pixmaps/Makefile.am: * pixmaps/banana.svg: * pixmaps/bubbles/.cvsignore: * pixmaps/bubbles/Makefile.am: * pixmaps/bubbles/bubble_01.svg: * pixmaps/bubbles/bubble_02.svg: * pixmaps/bubbles/bubble_03.svg: * pixmaps/bubbles/bubble_04.svg: * pixmaps/bubbles/bubble_05.svg: * pixmaps/bubbles/bubble_06.svg: * pixmaps/bubbles/bubble_07.svg: * pixmaps/bubbles/bubble_08.svg: * pixmaps/frozen-bubble/.cvsignore: * pixmaps/frozen-bubble/Makefile.am: * pixmaps/frozen-bubble/back_hiscores.png: * pixmaps/frozen-bubble/data: * pixmaps/harm.svg: * pixmaps/layout_1_player.svg: * pixmaps/layout_2_players.svg: * pixmaps/looser.svg: * pixmaps/lost.svg: * pixmaps/monkey-bubble-icon.xpm: * pixmaps/monkeys.svg: * pixmaps/number/.cvsignore: * pixmaps/number/0.svg: * pixmaps/number/1.svg: * pixmaps/number/2.svg: * pixmaps/number/3.svg: * pixmaps/number/4.svg: * pixmaps/number/5.svg: * pixmaps/number/6.svg: * pixmaps/number/7.svg: * pixmaps/number/8.svg: * pixmaps/number/9.svg: * pixmaps/number/Makefile.am: * pixmaps/pane.svg: * pixmaps/pause.svg: * pixmaps/snake-body.svg: * pixmaps/snake/.cvsignore: * pixmaps/snake/Makefile.am: * pixmaps/snake/snake.svg: * pixmaps/snake/snake_-0.svg: * pixmaps/snake/snake_-1.svg: * pixmaps/snake/snake_-10.svg: * pixmaps/snake/snake_-11.svg: * pixmaps/snake/snake_-12.svg: * pixmaps/snake/snake_-13.svg: * pixmaps/snake/snake_-14.svg: * pixmaps/snake/snake_-15.svg: * pixmaps/snake/snake_-16.svg: * pixmaps/snake/snake_-17.svg: * pixmaps/snake/snake_-18.svg: * pixmaps/snake/snake_-19.svg: * pixmaps/snake/snake_-2.svg: * pixmaps/snake/snake_-20.svg: * pixmaps/snake/snake_-21.svg: * pixmaps/snake/snake_-22.svg: * pixmaps/snake/snake_-23.svg: * pixmaps/snake/snake_-24.svg: * pixmaps/snake/snake_-25.svg: * pixmaps/snake/snake_-26.svg: * pixmaps/snake/snake_-27.svg: * pixmaps/snake/snake_-28.svg: * pixmaps/snake/snake_-29.svg: * pixmaps/snake/snake_-3.svg: * pixmaps/snake/snake_-30.svg: * pixmaps/snake/snake_-31.svg: * pixmaps/snake/snake_-32.svg: * pixmaps/snake/snake_-33.svg: * pixmaps/snake/snake_-34.svg: * pixmaps/snake/snake_-35.svg: * pixmaps/snake/snake_-36.svg: * pixmaps/snake/snake_-37.svg: * pixmaps/snake/snake_-38.svg: * pixmaps/snake/snake_-39.svg: * pixmaps/snake/snake_-4.svg: * pixmaps/snake/snake_-40.svg: * pixmaps/snake/snake_-5.svg: * pixmaps/snake/snake_-6.svg: * pixmaps/snake/snake_-7.svg: * pixmaps/snake/snake_-8.svg: * pixmaps/snake/snake_-9.svg: * pixmaps/snake/snake_0.svg: * pixmaps/snake/snake_1.svg: * pixmaps/snake/snake_10.svg: * pixmaps/snake/snake_11.svg: * pixmaps/snake/snake_12.svg: * pixmaps/snake/snake_13.svg: * pixmaps/snake/snake_14.svg: * pixmaps/snake/snake_15.svg: * pixmaps/snake/snake_16.svg: * pixmaps/snake/snake_17.svg: * pixmaps/snake/snake_18.svg: * pixmaps/snake/snake_19.svg: * pixmaps/snake/snake_2.svg: * pixmaps/snake/snake_20.svg: * pixmaps/snake/snake_21.svg: * pixmaps/snake/snake_22.svg: * pixmaps/snake/snake_23.svg: * pixmaps/snake/snake_24.svg: * pixmaps/snake/snake_25.svg: * pixmaps/snake/snake_26.svg: * pixmaps/snake/snake_27.svg: * pixmaps/snake/snake_28.svg: * pixmaps/snake/snake_29.svg: * pixmaps/snake/snake_3.svg: * pixmaps/snake/snake_30.svg: * pixmaps/snake/snake_31.svg: * pixmaps/snake/snake_32.svg: * pixmaps/snake/snake_33.svg: * pixmaps/snake/snake_34.svg: * pixmaps/snake/snake_35.svg: * pixmaps/snake/snake_36.svg: * pixmaps/snake/snake_37.svg: * pixmaps/snake/snake_38.svg: * pixmaps/snake/snake_39.svg: * pixmaps/snake/snake_4.svg: * pixmaps/snake/snake_40.svg: * pixmaps/snake/snake_5.svg: * pixmaps/snake/snake_6.svg: * pixmaps/snake/snake_7.svg: * pixmaps/snake/snake_8.svg: * pixmaps/snake/snake_9.svg: * pixmaps/tomato.svg: * pixmaps/win.svg: * po/POTFILES.in: * resources/Makefile.am: * resources/data/Makefile.am: * resources/data/levels: * resources/gfx/Makefile.am: * resources/gfx/banane.svg: * resources/gfx/bubbles/Makefile.am: * resources/gfx/bubbles/boule_01.svg: * resources/gfx/bubbles/boule_02.svg: * resources/gfx/bubbles/boule_03.svg: * resources/gfx/bubbles/boule_04.svg: * resources/gfx/bubbles/boule_05.svg: * resources/gfx/bubbles/boule_06.svg: * resources/gfx/bubbles/boule_07.svg: * resources/gfx/bubbles/boule_08.svg: * resources/gfx/decor_1_player.svg: * resources/gfx/decor_2_players.svg: * resources/gfx/harm.svg: * resources/gfx/looser.svg: * resources/gfx/lost.svg: * resources/gfx/monkey-bubble-icon.xpm: * resources/gfx/monkeys.svg: * resources/gfx/panneau.svg: * resources/gfx/pause.svg: * resources/gfx/snake-body.svg: * resources/gfx/tomate.svg: * resources/gfx/win.svg: * resources/glade/Makefile.am: * resources/glade/monkey-bubble.glade: * resources/monkey-bubble.schemas: * src/net/client-handler.c: (client_handler_bubbles_exploded): * src/net/monkey-message.h: * src/ui/game-1-player.c: (game_1_player_new): * src/ui/game-2-player.c: (game_2_player_new): * src/view/gdk-view.c: (gdk_view_new), (gdk_view_create_bubble), (gdk_view_create_gem), (gdk_view_create_little_waiting), (gdk_view_create_big_waiting): 2003-10-03 Laurent Belmonte web site update * html/downloads.html: * html/index.html: * html/links.html: * html/roadmap.html: * html/screenshots.html: * html/status.html: 2 player game support gconf keybinding * resources/monkey-bubble.schemas: * src/ui/game-1-player.c: * src/ui/game-2-player.c: (game_2_player_finalize), (game_2_player_config_notify), (game_2_player_new), (game_2_player_conf_keyboard), (game_2_player_key_pressed), (game_2_player_key_released): 2003-10-03 Sven Herzberg * .cvsignore, * debian/.cvsignore, * po/.cvsignore, * src/.cvsignore, * src/audio/.cvsignore, * src/monkey/.cvsignore, * src/net/.cvsignore, * src/ui/.cvsignore, * src/util/.cvsignore, * src/view/.cvsignore: cvs updates more silent now * Makefile.am: fixed build * configure.in: added language support * po/POTFILES.in: added the .desktop.in file 2003-10-03 Sven Herzberg * Makefile.am: added desktop file and removed diasce specific stuff * configure.in: added some comments and intltool * monkey-bubble.desktop.in: template for the .desktop file (menu entry) WARNING: might not even pass autogen.sh (needs the next commit) 2003-10-03 Laurent Belmonte web site update * html/css/monkey-bubble.css: * html/downloads.html: * html/index.html: * html/links.html: * html/monkey.png: * html/roadmap.html: * html/screenshots.html: * html/status.html: 2003-10-03 Laurent Belmonte gladize main interface * configure.in: * resources/Makefile.am: * resources/glade/Makefile.am: * resources/glade/monkey-bubble.glade: * src/ui/ui-main.c: (ui_main_new), (ui_main_enabled_games_item), (ui_main_game_changed): 2003-10-03 Laurent Belmonte - keybinding in gconf for player 1 * configure.in: * resources/Makefile.am: * resources/monkey-bubble.schemas: * src/ui/game-1-player.c: (game_1_player_finalize), (game_1_player_config_notify), (game_1_player_new), (game_1_player_conf_keyboard), (game_1_player_key_pressed), (game_1_player_key_released): 2003-09-29 Laurent Belmonte - some test on gstreamer - fix 2 player bug - some cleanup * src/audio/Makefile.am: * src/audio/test.c: (my_function), (main): * src/monkey/board.c: (board_add_bubbles): * src/monkey/monkey.c: (monkey_finalize), (monkey_add_waiting_row): * src/ui/game-1-player.c: (game_1_player_new): * src/ui/game-2-player-manager.c: (restart_function): * src/ui/game-2-player.c: (game_2_player_finalize), (game_2_player_new), (game_2_player_bubbles_exploded): * src/ui/ui-main.c: (quit_program): * src/view/gdk-canvas.c: (gdk_canvas_finalize), (gdk_canvas_create_block_from_image), (layer_delete), (gdk_canvas_clear): * src/view/gdk-view.c: (gdk_view_load_shooter_images), (gdk_view_finalize), (gdk_view_free_map): 2003-09-26 Laurent Belmonte - just a icon to the main window - fix 2 players win-lost * configure.in: * html/index.html: * resources/gfx/Makefile.am: * resources/gfx/monkey-bubble-icon.xpm: * src/ui/game-2-player.c: (game_2_player_game_lost): * src/ui/ui-main.c: (ui_main_new): 2003-09-26 Laurent Belmonte - less dependencies on frozen bubble gfx - some polish - some bug fix * configure.in: * debian/changelog: * resources/gfx/0.svg: * resources/gfx/1.svg: * resources/gfx/2.svg: * resources/gfx/3.svg: * resources/gfx/4.svg: * resources/gfx/5.svg: * resources/gfx/6.svg: * resources/gfx/7.svg: * resources/gfx/8.svg: * resources/gfx/9.svg: * resources/gfx/Makefile.am: * resources/gfx/frozen-bubble/Makefile.am: * resources/gfx/frozen-bubble/back_paused.png: * resources/gfx/frozen-bubble/base.png: * resources/gfx/frozen-bubble/base_-1.png: * resources/gfx/frozen-bubble/base_-10.png: * resources/gfx/frozen-bubble/base_-11.png: * resources/gfx/frozen-bubble/base_-12.png: * resources/gfx/frozen-bubble/base_-13.png: * resources/gfx/frozen-bubble/base_-14.png: * resources/gfx/frozen-bubble/base_-15.png: * resources/gfx/frozen-bubble/base_-16.png: * resources/gfx/frozen-bubble/base_-17.png: * resources/gfx/frozen-bubble/base_-18.png: * resources/gfx/frozen-bubble/base_-19.png: * resources/gfx/frozen-bubble/base_-2.png: * resources/gfx/frozen-bubble/base_-20.png: * resources/gfx/frozen-bubble/base_-21.png: * resources/gfx/frozen-bubble/base_-22.png: * resources/gfx/frozen-bubble/base_-23.png: * resources/gfx/frozen-bubble/base_-24.png: * resources/gfx/frozen-bubble/base_-25.png: * resources/gfx/frozen-bubble/base_-26.png: * resources/gfx/frozen-bubble/base_-27.png: * resources/gfx/frozen-bubble/base_-28.png: * resources/gfx/frozen-bubble/base_-29.png: * resources/gfx/frozen-bubble/base_-3.png: * resources/gfx/frozen-bubble/base_-30.png: * resources/gfx/frozen-bubble/base_-31.png: * resources/gfx/frozen-bubble/base_-32.png: * resources/gfx/frozen-bubble/base_-33.png: * resources/gfx/frozen-bubble/base_-34.png: * resources/gfx/frozen-bubble/base_-35.png: * resources/gfx/frozen-bubble/base_-36.png: * resources/gfx/frozen-bubble/base_-37.png: * resources/gfx/frozen-bubble/base_-38.png: * resources/gfx/frozen-bubble/base_-39.png: * resources/gfx/frozen-bubble/base_-4.png: * resources/gfx/frozen-bubble/base_-40.png: * resources/gfx/frozen-bubble/base_-5.png: * resources/gfx/frozen-bubble/base_-6.png: * resources/gfx/frozen-bubble/base_-7.png: * resources/gfx/frozen-bubble/base_-8.png: * resources/gfx/frozen-bubble/base_-9.png: * resources/gfx/frozen-bubble/base_0.png: * resources/gfx/frozen-bubble/base_1.png: * resources/gfx/frozen-bubble/base_10.png: * resources/gfx/frozen-bubble/base_11.png: * resources/gfx/frozen-bubble/base_12.png: * resources/gfx/frozen-bubble/base_13.png: * resources/gfx/frozen-bubble/base_14.png: * resources/gfx/frozen-bubble/base_15.png: * resources/gfx/frozen-bubble/base_16.png: * resources/gfx/frozen-bubble/base_17.png: * resources/gfx/frozen-bubble/base_18.png: * resources/gfx/frozen-bubble/base_19.png: * resources/gfx/frozen-bubble/base_2.png: * resources/gfx/frozen-bubble/base_20.png: * resources/gfx/frozen-bubble/base_21.png: * resources/gfx/frozen-bubble/base_22.png: * resources/gfx/frozen-bubble/base_23.png: * resources/gfx/frozen-bubble/base_24.png: * resources/gfx/frozen-bubble/base_25.png: * resources/gfx/frozen-bubble/base_26.png: * resources/gfx/frozen-bubble/base_27.png: * resources/gfx/frozen-bubble/base_28.png: * resources/gfx/frozen-bubble/base_29.png: * resources/gfx/frozen-bubble/base_3.png: * resources/gfx/frozen-bubble/base_30.png: * resources/gfx/frozen-bubble/base_31.png: * resources/gfx/frozen-bubble/base_32.png: * resources/gfx/frozen-bubble/base_33.png: * resources/gfx/frozen-bubble/base_34.png: * resources/gfx/frozen-bubble/base_35.png: * resources/gfx/frozen-bubble/base_36.png: * resources/gfx/frozen-bubble/base_37.png: * resources/gfx/frozen-bubble/base_38.png: * resources/gfx/frozen-bubble/base_39.png: * resources/gfx/frozen-bubble/base_4.png: * resources/gfx/frozen-bubble/base_40.png: * resources/gfx/frozen-bubble/base_5.png: * resources/gfx/frozen-bubble/base_6.png: * resources/gfx/frozen-bubble/base_7.png: * resources/gfx/frozen-bubble/base_8.png: * resources/gfx/frozen-bubble/base_9.png: * resources/gfx/frozen-bubble/shooter.png: * resources/gfx/frozen-bubble/win_panel_p1.png: * resources/gfx/lost.svg: * resources/gfx/number/0.svg: * resources/gfx/number/1.svg: * resources/gfx/number/2.svg: * resources/gfx/number/3.svg: * resources/gfx/number/4.svg: * resources/gfx/number/5.svg: * resources/gfx/number/6.svg: * resources/gfx/number/7.svg: * resources/gfx/number/8.svg: * resources/gfx/number/9.svg: * resources/gfx/number/Makefile.am: * resources/gfx/win.svg: * src/monkey/monkey.h: * src/ui/game-1-player.c: (game_1_player_timeout), (game_1_player_bubbles_exploded): * src/ui/game-2-player.c: (game_2_player_timeout): * src/view/gdk-view.c: (gdk_view_new), (gdk_view_draw_lost), (gdk_view_create_number), (gdk_view_set_score), (gdk_view_draw_win): 2003-09-25 Laurent Belmonte - Workaround librsvg (new librsvg should be fixed though) for non-C locales - web site update * html/index.html: * html/monkey-bubble-0.1.3-gentoo.tar.bz2: * html/scr-1-player.png: * src/view/gdk-canvas.c: (create_pixbuf_svg): 2003-09-25 Laurent Belmonte Some bugfix,cleanup. begin of the audio system * configure.in: * html/index.html: * resources/gfx/snake/Makefile.am: * src/Makefile.am: * src/audio/Makefile.am: * src/audio/gst-audio.c: (gst_audio_instance_init), (gst_audio_finalize), (gst_audio_class_init), (gst_audio_get_type), (gst_audio_new), (gst_audio_play_shoot), (gst_audio_play_rebound), (gst_audio_play_explose), (gst_audio_play_win), (gst_audio_play_lost): * src/audio/gst-audio.h: * src/monkey/monkey.c: (monkey_new_level_from_file): * src/ui/game-1-player-manager.c: (game_1_player_manager_get_type), (startnew_function), (restart_function), (game_1_player_manager_game_manager_iface_init), (game_1_player_manager_game_changed), (game_1_player_manager_start_level), (game_1_player_manager_start), (game_1_player_manager_stop): * src/ui/game-1-player.c: (game_1_player_new), (game_1_player_key_pressed), (game_1_player_key_released), (game_1_player_add_bubble), (game_1_player_bubble_shot): * src/ui/game-2-player.c: (game_2_player_new), (game_2_player_key_pressed), (game_2_player_key_released), (game_2_player_add_bubble), (game_2_player_bubble_shot): * src/ui/ui-main.c: (ui_main_new), (ui_main_draw_main), (ui_main_game_changed), (ui_main_key_pressed): * src/view/gdk-canvas.c: (gdk_canvas_instance_init), (gdk_canvas_finalize), (gdk_canvas_class_init), (gdk_canvas_get_type), (gdk_canvas_new), (block_get_position), (gdk_canvas_configure), (gdk_canvas_scale_image_ghfunc), (gdk_canvas_scale_images), (gdk_canvas_expose), (gdk_canvas_create_block_from_image), (gdk_canvas_create_block), (gdk_canvas_load_image_from_path), (image_scale), (create_pixbuf_normal), (create_pixbuf_svg), (image_create_pixbuf), (gdk_canvas_get_root_layer), (gdk_canvas_append_layer), (gdk_canvas_new_layer), (gdk_canvas_add_block), (block_set_position), (block_get_rectangle), (gdk_canvas_move_block), (gdk_canvas_remove_block), (gdk_canvas_unref_block), (layer_draw), (block_draw), (layer_delete), (gdk_canvas_clear), (gdk_canvas_paint): 2003-09-24 Laurent Belmonte - 0.1.2 version.. - site update - new snake gfx - patch to compile with gcc2.95 contribute by Thomas de Grenier de Latour * configure.in: * html/index.html: * html/scr-1-player.png: * html/scr-2-players.png: * resources/gfx/Makefile.am: * resources/gfx/harm.svg: * resources/gfx/snake-body.svg: * resources/gfx/snake/snake.svg: * resources/gfx/snake/snake_-0.svg: * resources/gfx/snake/snake_-1.svg: * resources/gfx/snake/snake_-10.svg: * resources/gfx/snake/snake_-11.svg: * resources/gfx/snake/snake_-12.svg: * resources/gfx/snake/snake_-13.svg: * resources/gfx/snake/snake_-14.svg: * resources/gfx/snake/snake_-15.svg: * resources/gfx/snake/snake_-16.svg: * resources/gfx/snake/snake_-17.svg: * resources/gfx/snake/snake_-18.svg: * resources/gfx/snake/snake_-19.svg: * resources/gfx/snake/snake_-2.svg: * resources/gfx/snake/snake_-20.svg: * resources/gfx/snake/snake_-21.svg: * resources/gfx/snake/snake_-22.svg: * resources/gfx/snake/snake_-23.svg: * resources/gfx/snake/snake_-24.svg: * resources/gfx/snake/snake_-25.svg: * resources/gfx/snake/snake_-26.svg: * resources/gfx/snake/snake_-27.svg: * resources/gfx/snake/snake_-28.svg: * resources/gfx/snake/snake_-29.svg: * resources/gfx/snake/snake_-3.svg: * resources/gfx/snake/snake_-30.svg: * resources/gfx/snake/snake_-31.svg: * resources/gfx/snake/snake_-32.svg: * resources/gfx/snake/snake_-33.svg: * resources/gfx/snake/snake_-34.svg: * resources/gfx/snake/snake_-35.svg: * resources/gfx/snake/snake_-36.svg: * resources/gfx/snake/snake_-37.svg: * resources/gfx/snake/snake_-38.svg: * resources/gfx/snake/snake_-39.svg: * resources/gfx/snake/snake_-4.svg: * resources/gfx/snake/snake_-40.svg: * resources/gfx/snake/snake_-5.svg: * resources/gfx/snake/snake_-6.svg: * resources/gfx/snake/snake_-7.svg: * resources/gfx/snake/snake_-8.svg: * resources/gfx/snake/snake_-9.svg: * resources/gfx/snake/snake_0.svg: * resources/gfx/snake/snake_1.svg: * resources/gfx/snake/snake_10.svg: * resources/gfx/snake/snake_11.svg: * resources/gfx/snake/snake_12.svg: * resources/gfx/snake/snake_13.svg: * resources/gfx/snake/snake_14.svg: * resources/gfx/snake/snake_15.svg: * resources/gfx/snake/snake_16.svg: * resources/gfx/snake/snake_17.svg: * resources/gfx/snake/snake_18.svg: * resources/gfx/snake/snake_19.svg: * resources/gfx/snake/snake_2.svg: * resources/gfx/snake/snake_20.svg: * resources/gfx/snake/snake_21.svg: * resources/gfx/snake/snake_22.svg: * resources/gfx/snake/snake_23.svg: * resources/gfx/snake/snake_24.svg: * resources/gfx/snake/snake_25.svg: * resources/gfx/snake/snake_26.svg: * resources/gfx/snake/snake_27.svg: * resources/gfx/snake/snake_28.svg: * resources/gfx/snake/snake_29.svg: * resources/gfx/snake/snake_3.svg: * resources/gfx/snake/snake_30.svg: * resources/gfx/snake/snake_31.svg: * resources/gfx/snake/snake_32.svg: * resources/gfx/snake/snake_33.svg: * resources/gfx/snake/snake_34.svg: * resources/gfx/snake/snake_35.svg: * resources/gfx/snake/snake_36.svg: * resources/gfx/snake/snake_37.svg: * resources/gfx/snake/snake_38.svg: * resources/gfx/snake/snake_39.svg: * resources/gfx/snake/snake_4.svg: * resources/gfx/snake/snake_40.svg: * resources/gfx/snake/snake_5.svg: * resources/gfx/snake/snake_6.svg: * resources/gfx/snake/snake_7.svg: * resources/gfx/snake/snake_8.svg: * resources/gfx/snake/snake_9.svg: * src/monkey/board.c: (recursive_tag_fallen), (recursive_tag_exploded): * src/util/clock.c: (clock_pause): * src/view/gdk-view.c: (gdk_view_load_shooter_images), (gdk_view_new): 2003-09-24 Laurent Belmonte Add new gfx, the monkeys * resources/gfx/Makefile.am: * resources/gfx/monkeys.svg: * src/view/gdk-view.c: (gdk_view_new): fix bug in the shooter * src/monkey/monkey.c: (monkey_new_level_from_file): * src/monkey/shooter.c: (shooter_add_bubble): client executable, ui -> monkey-bubble * src/ui/Makefile.am: 2003-09-23 Laurent Belmonte The web site * html/index.html: * html/mb.png: * html/scr-1-player.png: * html/scr-2-players.png: * monkey-bubble-0.1.tar.gz: 2003-09-23 Laurent Belmonte initial release monkey-bubble-0.4.0/INSTALL0000644000175000017500000002203010006467614012221 00000000000000Copyright (C) 1994, 1995, 1996, 1999, 2000, 2001, 2002 Free Software Foundation, Inc. This file is free documentation; the Free Software Foundation gives unlimited permission to copy, distribute and modify it. Basic Installation ================== These are generic installation instructions. The `configure' shell script attempts to guess correct values for various system-dependent variables used during compilation. It uses those values to create a `Makefile' in each directory of the package. It may also create one or more `.h' files containing system-dependent definitions. Finally, it creates a shell script `config.status' that you can run in the future to recreate the current configuration, and a file `config.log' containing compiler output (useful mainly for debugging `configure'). It can also use an optional file (typically called `config.cache' and enabled with `--cache-file=config.cache' or simply `-C') that saves the results of its tests to speed up reconfiguring. (Caching is disabled by default to prevent problems with accidental use of stale cache files.) 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Run `configure --help' for more details. monkey-bubble-0.4.0/NEWS0000644000175000017500000000000010006467610011654 00000000000000monkey-bubble-0.4.0/config.guess0000755000175000017500000012605110463662107013521 00000000000000#! /bin/sh # Attempt to guess a canonical system name. # Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, # 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. timestamp='2006-02-23' # This file is free software; you can redistribute it and/or modify it # under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 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However, they do not need # kernel version information, so it can be replaced with a # suitable tag, in the style of linux-gnu. case "${UNAME_VERSION}" in Debian*) release='-gnu' ;; *) release=`echo ${UNAME_RELEASE}|sed -e 's/[-_].*/\./'` ;; esac # Since CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM: # contains redundant information, the shorter form: # CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM is used. echo "${machine}-${os}${release}" exit ;; *:OpenBSD:*:*) UNAME_MACHINE_ARCH=`arch | sed 's/OpenBSD.//'` echo ${UNAME_MACHINE_ARCH}-unknown-openbsd${UNAME_RELEASE} exit ;; *:ekkoBSD:*:*) echo ${UNAME_MACHINE}-unknown-ekkobsd${UNAME_RELEASE} exit ;; *:SolidBSD:*:*) echo ${UNAME_MACHINE}-unknown-solidbsd${UNAME_RELEASE} exit ;; macppc:MirBSD:*:*) echo powerppc-unknown-mirbsd${UNAME_RELEASE} exit ;; *:MirBSD:*:*) echo ${UNAME_MACHINE}-unknown-mirbsd${UNAME_RELEASE} exit ;; alpha:OSF1:*:*) case $UNAME_RELEASE in *4.0) UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $3}'` ;; *5.*) UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $4}'` ;; esac # According to Compaq, /usr/sbin/psrinfo has been available on # OSF/1 and Tru64 systems produced since 1995. I hope that # covers most systems running today. This code pipes the CPU # types through head -n 1, so we only detect the type of CPU 0. ALPHA_CPU_TYPE=`/usr/sbin/psrinfo -v | sed -n -e 's/^ The alpha \(.*\) processor.*$/\1/p' | head -n 1` case "$ALPHA_CPU_TYPE" in "EV4 (21064)") UNAME_MACHINE="alpha" ;; "EV4.5 (21064)") UNAME_MACHINE="alpha" ;; "LCA4 (21066/21068)") UNAME_MACHINE="alpha" ;; "EV5 (21164)") UNAME_MACHINE="alphaev5" ;; "EV5.6 (21164A)") UNAME_MACHINE="alphaev56" ;; "EV5.6 (21164PC)") UNAME_MACHINE="alphapca56" ;; "EV5.7 (21164PC)") UNAME_MACHINE="alphapca57" ;; "EV6 (21264)") UNAME_MACHINE="alphaev6" ;; "EV6.7 (21264A)") UNAME_MACHINE="alphaev67" ;; "EV6.8CB (21264C)") UNAME_MACHINE="alphaev68" ;; "EV6.8AL (21264B)") UNAME_MACHINE="alphaev68" ;; "EV6.8CX (21264D)") UNAME_MACHINE="alphaev68" ;; "EV6.9A (21264/EV69A)") UNAME_MACHINE="alphaev69" ;; "EV7 (21364)") UNAME_MACHINE="alphaev7" ;; "EV7.9 (21364A)") UNAME_MACHINE="alphaev79" ;; esac # A Pn.n version is a patched version. # A Vn.n version is a released version. # A Tn.n version is a released field test version. # A Xn.n version is an unreleased experimental baselevel. # 1.2 uses "1.2" for uname -r. echo ${UNAME_MACHINE}-dec-osf`echo ${UNAME_RELEASE} | sed -e 's/^[PVTX]//' | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` exit ;; Alpha\ *:Windows_NT*:*) # How do we know it's Interix rather than the generic POSIX subsystem? # Should we change UNAME_MACHINE based on the output of uname instead # of the specific Alpha model? echo alpha-pc-interix exit ;; 21064:Windows_NT:50:3) echo alpha-dec-winnt3.5 exit ;; Amiga*:UNIX_System_V:4.0:*) echo m68k-unknown-sysv4 exit ;; *:[Aa]miga[Oo][Ss]:*:*) echo ${UNAME_MACHINE}-unknown-amigaos exit ;; *:[Mm]orph[Oo][Ss]:*:*) echo ${UNAME_MACHINE}-unknown-morphos exit ;; *:OS/390:*:*) echo i370-ibm-openedition exit ;; *:z/VM:*:*) echo s390-ibm-zvmoe exit ;; *:OS400:*:*) echo powerpc-ibm-os400 exit ;; arm:RISC*:1.[012]*:*|arm:riscix:1.[012]*:*) echo arm-acorn-riscix${UNAME_RELEASE} exit ;; arm:riscos:*:*|arm:RISCOS:*:*) echo arm-unknown-riscos exit ;; SR2?01:HI-UX/MPP:*:* | SR8000:HI-UX/MPP:*:*) echo hppa1.1-hitachi-hiuxmpp exit ;; Pyramid*:OSx*:*:* | MIS*:OSx*:*:* | MIS*:SMP_DC-OSx*:*:*) # akee@wpdis03.wpafb.af.mil (Earle F. Ake) contributed MIS and NILE. if test "`(/bin/universe) 2>/dev/null`" = att ; then echo pyramid-pyramid-sysv3 else echo pyramid-pyramid-bsd fi exit ;; NILE*:*:*:dcosx) echo pyramid-pyramid-svr4 exit ;; DRS?6000:unix:4.0:6*) echo sparc-icl-nx6 exit ;; DRS?6000:UNIX_SV:4.2*:7* | DRS?6000:isis:4.2*:7*) case `/usr/bin/uname -p` in sparc) echo sparc-icl-nx7; exit ;; esac ;; sun4H:SunOS:5.*:*) echo sparc-hal-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; sun4*:SunOS:5.*:* | tadpole*:SunOS:5.*:*) echo sparc-sun-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; i86pc:SunOS:5.*:*) echo i386-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; sun4*:SunOS:6*:*) # According to config.sub, this is the proper way to canonicalize # SunOS6. Hard to guess exactly what SunOS6 will be like, but # it's likely to be more like Solaris than SunOS4. echo sparc-sun-solaris3`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; sun4*:SunOS:*:*) case "`/usr/bin/arch -k`" in Series*|S4*) UNAME_RELEASE=`uname -v` ;; esac # Japanese Language versions have a version number like `4.1.3-JL'. echo sparc-sun-sunos`echo ${UNAME_RELEASE}|sed -e 's/-/_/'` exit ;; sun3*:SunOS:*:*) echo m68k-sun-sunos${UNAME_RELEASE} exit ;; sun*:*:4.2BSD:*) UNAME_RELEASE=`(sed 1q /etc/motd | awk '{print substr($5,1,3)}') 2>/dev/null` test "x${UNAME_RELEASE}" = "x" && UNAME_RELEASE=3 case "`/bin/arch`" in sun3) echo m68k-sun-sunos${UNAME_RELEASE} ;; sun4) echo sparc-sun-sunos${UNAME_RELEASE} ;; esac exit ;; aushp:SunOS:*:*) echo sparc-auspex-sunos${UNAME_RELEASE} exit ;; # The situation for MiNT is a little confusing. The machine name # can be virtually everything (everything which is not # "atarist" or "atariste" at least should have a processor # > m68000). The system name ranges from "MiNT" over "FreeMiNT" # to the lowercase version "mint" (or "freemint"). Finally # the system name "TOS" denotes a system which is actually not # MiNT. But MiNT is downward compatible to TOS, so this should # be no problem. atarist[e]:*MiNT:*:* | atarist[e]:*mint:*:* | atarist[e]:*TOS:*:*) echo m68k-atari-mint${UNAME_RELEASE} exit ;; atari*:*MiNT:*:* | atari*:*mint:*:* | atarist[e]:*TOS:*:*) echo m68k-atari-mint${UNAME_RELEASE} exit ;; *falcon*:*MiNT:*:* | *falcon*:*mint:*:* | *falcon*:*TOS:*:*) echo m68k-atari-mint${UNAME_RELEASE} exit ;; milan*:*MiNT:*:* | milan*:*mint:*:* | *milan*:*TOS:*:*) echo m68k-milan-mint${UNAME_RELEASE} exit ;; hades*:*MiNT:*:* | hades*:*mint:*:* | *hades*:*TOS:*:*) echo m68k-hades-mint${UNAME_RELEASE} exit ;; *:*MiNT:*:* | *:*mint:*:* | *:*TOS:*:*) echo m68k-unknown-mint${UNAME_RELEASE} exit ;; m68k:machten:*:*) echo m68k-apple-machten${UNAME_RELEASE} exit ;; powerpc:machten:*:*) echo powerpc-apple-machten${UNAME_RELEASE} exit ;; RISC*:Mach:*:*) echo mips-dec-mach_bsd4.3 exit ;; RISC*:ULTRIX:*:*) echo mips-dec-ultrix${UNAME_RELEASE} exit ;; VAX*:ULTRIX*:*:*) echo vax-dec-ultrix${UNAME_RELEASE} exit ;; 2020:CLIX:*:* | 2430:CLIX:*:*) echo clipper-intergraph-clix${UNAME_RELEASE} exit ;; mips:*:*:UMIPS | mips:*:*:RISCos) eval $set_cc_for_build sed 's/^ //' << EOF >$dummy.c #ifdef __cplusplus #include /* for printf() prototype */ int main (int argc, char *argv[]) { #else int main (argc, argv) int argc; char *argv[]; { #endif #if defined (host_mips) && defined (MIPSEB) #if defined (SYSTYPE_SYSV) printf ("mips-mips-riscos%ssysv\n", argv[1]); exit (0); #endif #if defined (SYSTYPE_SVR4) printf ("mips-mips-riscos%ssvr4\n", argv[1]); exit (0); #endif #if defined (SYSTYPE_BSD43) || defined(SYSTYPE_BSD) printf ("mips-mips-riscos%sbsd\n", argv[1]); exit (0); #endif #endif exit (-1); } EOF $CC_FOR_BUILD -o $dummy $dummy.c && dummyarg=`echo "${UNAME_RELEASE}" | sed -n 's/\([0-9]*\).*/\1/p'` && SYSTEM_NAME=`$dummy $dummyarg` && { echo "$SYSTEM_NAME"; exit; } echo mips-mips-riscos${UNAME_RELEASE} exit ;; Motorola:PowerMAX_OS:*:*) echo powerpc-motorola-powermax exit ;; Motorola:*:4.3:PL8-*) echo powerpc-harris-powermax exit ;; Night_Hawk:*:*:PowerMAX_OS | Synergy:PowerMAX_OS:*:*) echo powerpc-harris-powermax exit ;; Night_Hawk:Power_UNIX:*:*) echo powerpc-harris-powerunix exit ;; m88k:CX/UX:7*:*) echo m88k-harris-cxux7 exit ;; m88k:*:4*:R4*) echo m88k-motorola-sysv4 exit ;; m88k:*:3*:R3*) echo m88k-motorola-sysv3 exit ;; AViiON:dgux:*:*) # DG/UX returns AViiON for all architectures UNAME_PROCESSOR=`/usr/bin/uname -p` if [ $UNAME_PROCESSOR = mc88100 ] || [ $UNAME_PROCESSOR = mc88110 ] then if [ ${TARGET_BINARY_INTERFACE}x = m88kdguxelfx ] || \ [ ${TARGET_BINARY_INTERFACE}x = x ] then echo m88k-dg-dgux${UNAME_RELEASE} else echo m88k-dg-dguxbcs${UNAME_RELEASE} fi else echo i586-dg-dgux${UNAME_RELEASE} fi exit ;; M88*:DolphinOS:*:*) # DolphinOS (SVR3) echo m88k-dolphin-sysv3 exit ;; M88*:*:R3*:*) # Delta 88k system running SVR3 echo m88k-motorola-sysv3 exit ;; XD88*:*:*:*) # Tektronix XD88 system running UTekV (SVR3) echo m88k-tektronix-sysv3 exit ;; Tek43[0-9][0-9]:UTek:*:*) # Tektronix 4300 system running UTek (BSD) echo m68k-tektronix-bsd exit ;; *:IRIX*:*:*) echo mips-sgi-irix`echo ${UNAME_RELEASE}|sed -e 's/-/_/g'` exit ;; ????????:AIX?:[12].1:2) # AIX 2.2.1 or AIX 2.1.1 is RT/PC AIX. echo romp-ibm-aix # uname -m gives an 8 hex-code CPU id exit ;; # Note that: echo "'`uname -s`'" gives 'AIX ' i*86:AIX:*:*) echo i386-ibm-aix exit ;; ia64:AIX:*:*) if [ -x /usr/bin/oslevel ] ; then IBM_REV=`/usr/bin/oslevel` else IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} fi echo ${UNAME_MACHINE}-ibm-aix${IBM_REV} exit ;; *:AIX:2:3) if grep bos325 /usr/include/stdio.h >/dev/null 2>&1; then eval $set_cc_for_build sed 's/^ //' << EOF >$dummy.c #include main() { if (!__power_pc()) exit(1); puts("powerpc-ibm-aix3.2.5"); exit(0); } EOF if $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` then echo "$SYSTEM_NAME" else echo rs6000-ibm-aix3.2.5 fi elif grep bos324 /usr/include/stdio.h >/dev/null 2>&1; then echo rs6000-ibm-aix3.2.4 else echo rs6000-ibm-aix3.2 fi exit ;; *:AIX:*:[45]) IBM_CPU_ID=`/usr/sbin/lsdev -C -c processor -S available | sed 1q | awk '{ print $1 }'` if /usr/sbin/lsattr -El ${IBM_CPU_ID} | grep ' POWER' >/dev/null 2>&1; then IBM_ARCH=rs6000 else IBM_ARCH=powerpc fi if [ -x /usr/bin/oslevel ] ; then IBM_REV=`/usr/bin/oslevel` else IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} fi echo ${IBM_ARCH}-ibm-aix${IBM_REV} exit ;; *:AIX:*:*) echo rs6000-ibm-aix exit ;; ibmrt:4.4BSD:*|romp-ibm:BSD:*) echo romp-ibm-bsd4.4 exit ;; ibmrt:*BSD:*|romp-ibm:BSD:*) # covers RT/PC BSD and echo romp-ibm-bsd${UNAME_RELEASE} # 4.3 with uname added to exit ;; # report: romp-ibm BSD 4.3 *:BOSX:*:*) echo rs6000-bull-bosx exit ;; DPX/2?00:B.O.S.:*:*) echo m68k-bull-sysv3 exit ;; 9000/[34]??:4.3bsd:1.*:*) echo m68k-hp-bsd exit ;; hp300:4.4BSD:*:* | 9000/[34]??:4.3bsd:2.*:*) echo m68k-hp-bsd4.4 exit ;; 9000/[34678]??:HP-UX:*:*) HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` case "${UNAME_MACHINE}" in 9000/31? ) HP_ARCH=m68000 ;; 9000/[34]?? ) HP_ARCH=m68k ;; 9000/[678][0-9][0-9]) if [ -x /usr/bin/getconf ]; then sc_cpu_version=`/usr/bin/getconf SC_CPU_VERSION 2>/dev/null` sc_kernel_bits=`/usr/bin/getconf SC_KERNEL_BITS 2>/dev/null` case "${sc_cpu_version}" in 523) HP_ARCH="hppa1.0" ;; # CPU_PA_RISC1_0 528) HP_ARCH="hppa1.1" ;; # CPU_PA_RISC1_1 532) # CPU_PA_RISC2_0 case "${sc_kernel_bits}" in 32) HP_ARCH="hppa2.0n" ;; 64) HP_ARCH="hppa2.0w" ;; '') HP_ARCH="hppa2.0" ;; # HP-UX 10.20 esac ;; esac fi if [ "${HP_ARCH}" = "" ]; then eval $set_cc_for_build sed 's/^ //' << EOF >$dummy.c #define _HPUX_SOURCE #include #include int main () { #if defined(_SC_KERNEL_BITS) long bits = sysconf(_SC_KERNEL_BITS); #endif long cpu = sysconf (_SC_CPU_VERSION); switch (cpu) { case CPU_PA_RISC1_0: puts ("hppa1.0"); break; case CPU_PA_RISC1_1: puts ("hppa1.1"); break; case CPU_PA_RISC2_0: #if defined(_SC_KERNEL_BITS) switch (bits) { case 64: puts ("hppa2.0w"); break; case 32: puts ("hppa2.0n"); break; default: puts ("hppa2.0"); break; } break; #else /* !defined(_SC_KERNEL_BITS) */ puts ("hppa2.0"); break; #endif default: puts ("hppa1.0"); break; } exit (0); } EOF (CCOPTS= $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null) && HP_ARCH=`$dummy` test -z "$HP_ARCH" && HP_ARCH=hppa fi ;; esac if [ ${HP_ARCH} = "hppa2.0w" ] then eval $set_cc_for_build # hppa2.0w-hp-hpux* has a 64-bit kernel and a compiler generating # 32-bit code. hppa64-hp-hpux* has the same kernel and a compiler # generating 64-bit code. GNU and HP use different nomenclature: # # $ CC_FOR_BUILD=cc ./config.guess # => hppa2.0w-hp-hpux11.23 # $ CC_FOR_BUILD="cc +DA2.0w" ./config.guess # => hppa64-hp-hpux11.23 if echo __LP64__ | (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | grep __LP64__ >/dev/null then HP_ARCH="hppa2.0w" else HP_ARCH="hppa64" fi fi echo ${HP_ARCH}-hp-hpux${HPUX_REV} exit ;; ia64:HP-UX:*:*) HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` echo ia64-hp-hpux${HPUX_REV} exit ;; 3050*:HI-UX:*:*) eval $set_cc_for_build sed 's/^ //' << EOF >$dummy.c #include int main () { long cpu = sysconf (_SC_CPU_VERSION); /* The order matters, because CPU_IS_HP_MC68K erroneously returns true for CPU_PA_RISC1_0. CPU_IS_PA_RISC returns correct results, however. */ if (CPU_IS_PA_RISC (cpu)) { switch (cpu) { case CPU_PA_RISC1_0: puts ("hppa1.0-hitachi-hiuxwe2"); break; case CPU_PA_RISC1_1: puts ("hppa1.1-hitachi-hiuxwe2"); break; case CPU_PA_RISC2_0: puts ("hppa2.0-hitachi-hiuxwe2"); break; default: puts ("hppa-hitachi-hiuxwe2"); break; } } else if (CPU_IS_HP_MC68K (cpu)) puts ("m68k-hitachi-hiuxwe2"); else puts ("unknown-hitachi-hiuxwe2"); exit (0); } EOF $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` && { echo "$SYSTEM_NAME"; exit; } echo unknown-hitachi-hiuxwe2 exit ;; 9000/7??:4.3bsd:*:* | 9000/8?[79]:4.3bsd:*:* ) echo hppa1.1-hp-bsd exit ;; 9000/8??:4.3bsd:*:*) echo hppa1.0-hp-bsd exit ;; *9??*:MPE/iX:*:* | *3000*:MPE/iX:*:*) echo hppa1.0-hp-mpeix exit ;; hp7??:OSF1:*:* | hp8?[79]:OSF1:*:* ) echo hppa1.1-hp-osf exit ;; hp8??:OSF1:*:*) echo hppa1.0-hp-osf exit ;; i*86:OSF1:*:*) if [ -x /usr/sbin/sysversion ] ; then echo ${UNAME_MACHINE}-unknown-osf1mk else echo ${UNAME_MACHINE}-unknown-osf1 fi exit ;; parisc*:Lites*:*:*) echo hppa1.1-hp-lites exit ;; C1*:ConvexOS:*:* | convex:ConvexOS:C1*:*) echo c1-convex-bsd exit ;; C2*:ConvexOS:*:* | convex:ConvexOS:C2*:*) if getsysinfo -f scalar_acc then echo c32-convex-bsd else echo c2-convex-bsd fi exit ;; C34*:ConvexOS:*:* | convex:ConvexOS:C34*:*) echo c34-convex-bsd exit ;; C38*:ConvexOS:*:* | convex:ConvexOS:C38*:*) echo c38-convex-bsd exit ;; C4*:ConvexOS:*:* | convex:ConvexOS:C4*:*) echo c4-convex-bsd exit ;; CRAY*Y-MP:*:*:*) echo ymp-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit ;; CRAY*[A-Z]90:*:*:*) echo ${UNAME_MACHINE}-cray-unicos${UNAME_RELEASE} \ | sed -e 's/CRAY.*\([A-Z]90\)/\1/' \ -e y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/ \ -e 's/\.[^.]*$/.X/' exit ;; CRAY*TS:*:*:*) echo t90-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit ;; CRAY*T3E:*:*:*) echo alphaev5-cray-unicosmk${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit ;; CRAY*SV1:*:*:*) echo sv1-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit ;; *:UNICOS/mp:*:*) echo craynv-cray-unicosmp${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit ;; F30[01]:UNIX_System_V:*:* | F700:UNIX_System_V:*:*) FUJITSU_PROC=`uname -m | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` FUJITSU_REL=`echo ${UNAME_RELEASE} | sed -e 's/ /_/'` echo "${FUJITSU_PROC}-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" exit ;; 5000:UNIX_System_V:4.*:*) FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` FUJITSU_REL=`echo ${UNAME_RELEASE} | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/ /_/'` echo "sparc-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" exit ;; i*86:BSD/386:*:* | i*86:BSD/OS:*:* | *:Ascend\ Embedded/OS:*:*) echo ${UNAME_MACHINE}-pc-bsdi${UNAME_RELEASE} exit ;; sparc*:BSD/OS:*:*) echo sparc-unknown-bsdi${UNAME_RELEASE} exit ;; *:BSD/OS:*:*) echo ${UNAME_MACHINE}-unknown-bsdi${UNAME_RELEASE} exit ;; *:FreeBSD:*:*) case ${UNAME_MACHINE} in pc98) echo i386-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; *) echo ${UNAME_MACHINE}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; esac exit ;; i*:CYGWIN*:*) echo ${UNAME_MACHINE}-pc-cygwin exit ;; i*:MINGW*:*) echo ${UNAME_MACHINE}-pc-mingw32 exit ;; i*:MSYS_NT-*:*:*) echo ${UNAME_MACHINE}-pc-mingw32 exit ;; i*:windows32*:*) # uname -m includes "-pc" on this system. echo ${UNAME_MACHINE}-mingw32 exit ;; i*:PW*:*) echo ${UNAME_MACHINE}-pc-pw32 exit ;; x86:Interix*:[345]*) echo i586-pc-interix${UNAME_RELEASE} exit ;; EM64T:Interix*:[345]*) echo x86_64-unknown-interix${UNAME_RELEASE} exit ;; [345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*) echo i${UNAME_MACHINE}-pc-mks exit ;; i*:Windows_NT*:* | Pentium*:Windows_NT*:*) # How do we know it's Interix rather than the generic POSIX subsystem? # It also conflicts with pre-2.0 versions of AT&T UWIN. Should we # UNAME_MACHINE based on the output of uname instead of i386? echo i586-pc-interix exit ;; i*:UWIN*:*) echo ${UNAME_MACHINE}-pc-uwin exit ;; amd64:CYGWIN*:*:* | x86_64:CYGWIN*:*:*) echo x86_64-unknown-cygwin exit ;; p*:CYGWIN*:*) echo powerpcle-unknown-cygwin exit ;; prep*:SunOS:5.*:*) echo powerpcle-unknown-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; *:GNU:*:*) # the GNU system echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-gnu`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'` exit ;; *:GNU/*:*:*) # other systems with GNU libc and userland echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr '[A-Z]' '[a-z]'``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-gnu exit ;; i*86:Minix:*:*) echo ${UNAME_MACHINE}-pc-minix exit ;; arm*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-gnu exit ;; cris:Linux:*:*) echo cris-axis-linux-gnu exit ;; crisv32:Linux:*:*) echo crisv32-axis-linux-gnu exit ;; frv:Linux:*:*) echo frv-unknown-linux-gnu exit ;; ia64:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-gnu exit ;; 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exit; } ;; or32:Linux:*:*) echo or32-unknown-linux-gnu exit ;; ppc:Linux:*:*) echo powerpc-unknown-linux-gnu exit ;; ppc64:Linux:*:*) echo powerpc64-unknown-linux-gnu exit ;; alpha:Linux:*:*) case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in EV5) UNAME_MACHINE=alphaev5 ;; EV56) UNAME_MACHINE=alphaev56 ;; PCA56) UNAME_MACHINE=alphapca56 ;; PCA57) UNAME_MACHINE=alphapca56 ;; EV6) UNAME_MACHINE=alphaev6 ;; EV67) UNAME_MACHINE=alphaev67 ;; EV68*) UNAME_MACHINE=alphaev68 ;; esac objdump --private-headers /bin/sh | grep ld.so.1 >/dev/null if test "$?" = 0 ; then LIBC="libc1" ; else LIBC="" ; fi echo ${UNAME_MACHINE}-unknown-linux-gnu${LIBC} exit ;; parisc:Linux:*:* | hppa:Linux:*:*) # Look for CPU level case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in PA7*) echo hppa1.1-unknown-linux-gnu ;; PA8*) echo hppa2.0-unknown-linux-gnu ;; *) echo hppa-unknown-linux-gnu ;; esac exit ;; parisc64:Linux:*:* | hppa64:Linux:*:*) echo hppa64-unknown-linux-gnu exit ;; s390:Linux:*:* | s390x:Linux:*:*) echo ${UNAME_MACHINE}-ibm-linux exit ;; 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i*86:OS/2:*:*) # If we were able to find `uname', then EMX Unix compatibility # is probably installed. echo ${UNAME_MACHINE}-pc-os2-emx exit ;; i*86:XTS-300:*:STOP) echo ${UNAME_MACHINE}-unknown-stop exit ;; i*86:atheos:*:*) echo ${UNAME_MACHINE}-unknown-atheos exit ;; i*86:syllable:*:*) echo ${UNAME_MACHINE}-pc-syllable exit ;; i*86:LynxOS:2.*:* | i*86:LynxOS:3.[01]*:* | i*86:LynxOS:4.0*:*) echo i386-unknown-lynxos${UNAME_RELEASE} exit ;; i*86:*DOS:*:*) echo ${UNAME_MACHINE}-pc-msdosdjgpp exit ;; i*86:*:4.*:* | i*86:SYSTEM_V:4.*:*) UNAME_REL=`echo ${UNAME_RELEASE} | sed 's/\/MP$//'` if grep Novell /usr/include/link.h >/dev/null 2>/dev/null; then echo ${UNAME_MACHINE}-univel-sysv${UNAME_REL} else echo ${UNAME_MACHINE}-pc-sysv${UNAME_REL} fi exit ;; i*86:*:5:[678]*) # UnixWare 7.x, OpenUNIX and OpenServer 6. case `/bin/uname -X | grep "^Machine"` in *486*) UNAME_MACHINE=i486 ;; *Pentium) UNAME_MACHINE=i586 ;; *Pent*|*Celeron) UNAME_MACHINE=i686 ;; esac echo ${UNAME_MACHINE}-unknown-sysv${UNAME_RELEASE}${UNAME_SYSTEM}${UNAME_VERSION} exit ;; 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TSUNAMI:LynxOS:2.*:*) echo sparc-unknown-lynxos${UNAME_RELEASE} exit ;; rs6000:LynxOS:2.*:*) echo rs6000-unknown-lynxos${UNAME_RELEASE} exit ;; PowerPC:LynxOS:2.*:* | PowerPC:LynxOS:3.[01]*:* | PowerPC:LynxOS:4.0*:*) echo powerpc-unknown-lynxos${UNAME_RELEASE} exit ;; SM[BE]S:UNIX_SV:*:*) echo mips-dde-sysv${UNAME_RELEASE} exit ;; RM*:ReliantUNIX-*:*:*) echo mips-sni-sysv4 exit ;; RM*:SINIX-*:*:*) echo mips-sni-sysv4 exit ;; *:SINIX-*:*:*) if uname -p 2>/dev/null >/dev/null ; then UNAME_MACHINE=`(uname -p) 2>/dev/null` echo ${UNAME_MACHINE}-sni-sysv4 else echo ns32k-sni-sysv fi exit ;; PENTIUM:*:4.0*:*) # Unisys `ClearPath HMP IX 4000' SVR4/MP effort # says echo i586-unisys-sysv4 exit ;; *:UNIX_System_V:4*:FTX*) # From Gerald Hewes . # How about differentiating between stratus architectures? -djm echo hppa1.1-stratus-sysv4 exit ;; *:*:*:FTX*) # From seanf@swdc.stratus.com. echo i860-stratus-sysv4 exit ;; i*86:VOS:*:*) # From Paul.Green@stratus.com. echo ${UNAME_MACHINE}-stratus-vos exit ;; *:VOS:*:*) # From Paul.Green@stratus.com. echo hppa1.1-stratus-vos exit ;; mc68*:A/UX:*:*) echo m68k-apple-aux${UNAME_RELEASE} exit ;; news*:NEWS-OS:6*:*) echo mips-sony-newsos6 exit ;; R[34]000:*System_V*:*:* | R4000:UNIX_SYSV:*:* | R*000:UNIX_SV:*:*) if [ -d /usr/nec ]; then echo mips-nec-sysv${UNAME_RELEASE} else echo mips-unknown-sysv${UNAME_RELEASE} fi exit ;; BeBox:BeOS:*:*) # BeOS running on hardware made by Be, PPC only. echo powerpc-be-beos exit ;; BeMac:BeOS:*:*) # BeOS running on Mac or Mac clone, PPC only. echo powerpc-apple-beos exit ;; BePC:BeOS:*:*) # BeOS running on Intel PC compatible. echo i586-pc-beos exit ;; SX-4:SUPER-UX:*:*) echo sx4-nec-superux${UNAME_RELEASE} exit ;; SX-5:SUPER-UX:*:*) echo sx5-nec-superux${UNAME_RELEASE} exit ;; SX-6:SUPER-UX:*:*) echo sx6-nec-superux${UNAME_RELEASE} exit ;; Power*:Rhapsody:*:*) echo powerpc-apple-rhapsody${UNAME_RELEASE} exit ;; *:Rhapsody:*:*) echo ${UNAME_MACHINE}-apple-rhapsody${UNAME_RELEASE} exit ;; *:Darwin:*:*) UNAME_PROCESSOR=`uname -p` || UNAME_PROCESSOR=unknown case $UNAME_PROCESSOR in unknown) UNAME_PROCESSOR=powerpc ;; esac echo ${UNAME_PROCESSOR}-apple-darwin${UNAME_RELEASE} exit ;; *:procnto*:*:* | *:QNX:[0123456789]*:*) UNAME_PROCESSOR=`uname -p` if test "$UNAME_PROCESSOR" = "x86"; then UNAME_PROCESSOR=i386 UNAME_MACHINE=pc fi echo ${UNAME_PROCESSOR}-${UNAME_MACHINE}-nto-qnx${UNAME_RELEASE} exit ;; *:QNX:*:4*) echo i386-pc-qnx exit ;; NSE-?:NONSTOP_KERNEL:*:*) echo nse-tandem-nsk${UNAME_RELEASE} exit ;; NSR-?:NONSTOP_KERNEL:*:*) echo nsr-tandem-nsk${UNAME_RELEASE} exit ;; *:NonStop-UX:*:*) echo mips-compaq-nonstopux exit ;; BS2000:POSIX*:*:*) echo bs2000-siemens-sysv exit ;; DS/*:UNIX_System_V:*:*) echo ${UNAME_MACHINE}-${UNAME_SYSTEM}-${UNAME_RELEASE} exit ;; *:Plan9:*:*) # "uname -m" is not consistent, so use $cputype instead. 386 # is converted to i386 for consistency with other x86 # operating systems. if test "$cputype" = "386"; then UNAME_MACHINE=i386 else UNAME_MACHINE="$cputype" fi echo ${UNAME_MACHINE}-unknown-plan9 exit ;; *:TOPS-10:*:*) echo pdp10-unknown-tops10 exit ;; *:TENEX:*:*) echo pdp10-unknown-tenex exit ;; KS10:TOPS-20:*:* | KL10:TOPS-20:*:* | TYPE4:TOPS-20:*:*) echo pdp10-dec-tops20 exit ;; XKL-1:TOPS-20:*:* | TYPE5:TOPS-20:*:*) echo pdp10-xkl-tops20 exit ;; *:TOPS-20:*:*) echo pdp10-unknown-tops20 exit ;; *:ITS:*:*) echo pdp10-unknown-its exit ;; SEI:*:*:SEIUX) echo mips-sei-seiux${UNAME_RELEASE} exit ;; *:DragonFly:*:*) echo ${UNAME_MACHINE}-unknown-dragonfly`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` exit ;; *:*VMS:*:*) UNAME_MACHINE=`(uname -p) 2>/dev/null` case "${UNAME_MACHINE}" in A*) echo alpha-dec-vms ; exit ;; I*) echo ia64-dec-vms ; exit ;; V*) echo vax-dec-vms ; exit ;; esac ;; *:XENIX:*:SysV) echo i386-pc-xenix exit ;; i*86:skyos:*:*) echo ${UNAME_MACHINE}-pc-skyos`echo ${UNAME_RELEASE}` | sed -e 's/ .*$//' exit ;; i*86:rdos:*:*) echo ${UNAME_MACHINE}-pc-rdos exit ;; esac #echo '(No uname command or uname output not recognized.)' 1>&2 #echo "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" 1>&2 eval $set_cc_for_build cat >$dummy.c < # include #endif main () { #if defined (sony) #if defined (MIPSEB) /* BFD wants "bsd" instead of "newsos". Perhaps BFD should be changed, I don't know.... */ printf ("mips-sony-bsd\n"); exit (0); #else #include printf ("m68k-sony-newsos%s\n", #ifdef NEWSOS4 "4" #else "" #endif ); exit (0); #endif #endif #if defined (__arm) && defined (__acorn) && defined (__unix) printf ("arm-acorn-riscix\n"); exit (0); #endif #if defined (hp300) && !defined (hpux) printf ("m68k-hp-bsd\n"); exit (0); #endif #if defined (NeXT) #if !defined (__ARCHITECTURE__) #define __ARCHITECTURE__ "m68k" #endif int version; version=`(hostinfo | sed -n 's/.*NeXT Mach \([0-9]*\).*/\1/p') 2>/dev/null`; if (version < 4) printf ("%s-next-nextstep%d\n", __ARCHITECTURE__, version); else printf ("%s-next-openstep%d\n", __ARCHITECTURE__, version); exit (0); #endif #if defined (MULTIMAX) || defined (n16) #if defined (UMAXV) printf ("ns32k-encore-sysv\n"); exit (0); #else #if defined (CMU) printf ("ns32k-encore-mach\n"); exit (0); #else printf ("ns32k-encore-bsd\n"); exit (0); #endif #endif #endif #if defined (__386BSD__) printf ("i386-pc-bsd\n"); exit (0); #endif #if defined (sequent) #if defined (i386) printf ("i386-sequent-dynix\n"); exit (0); #endif #if defined (ns32000) printf ("ns32k-sequent-dynix\n"); exit (0); #endif #endif #if defined (_SEQUENT_) struct utsname un; uname(&un); if (strncmp(un.version, "V2", 2) == 0) { printf ("i386-sequent-ptx2\n"); exit (0); } if (strncmp(un.version, "V1", 2) == 0) { /* XXX is V1 correct? */ printf ("i386-sequent-ptx1\n"); exit (0); } printf ("i386-sequent-ptx\n"); exit (0); #endif #if defined (vax) # if !defined (ultrix) # include # if defined (BSD) # if BSD == 43 printf ("vax-dec-bsd4.3\n"); exit (0); # else # if BSD == 199006 printf ("vax-dec-bsd4.3reno\n"); exit (0); # else printf ("vax-dec-bsd\n"); exit (0); # endif # endif # else printf ("vax-dec-bsd\n"); exit (0); # endif # else printf ("vax-dec-ultrix\n"); exit (0); # endif #endif #if defined (alliant) && defined (i860) printf ("i860-alliant-bsd\n"); exit (0); #endif exit (1); } EOF $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null && SYSTEM_NAME=`$dummy` && { echo "$SYSTEM_NAME"; exit; } # Apollos put the system type in the environment. test -d /usr/apollo && { echo ${ISP}-apollo-${SYSTYPE}; exit; } # Convex versions that predate uname can use getsysinfo(1) if [ -x /usr/convex/getsysinfo ] then case `getsysinfo -f cpu_type` in c1*) echo c1-convex-bsd exit ;; c2*) if getsysinfo -f scalar_acc then echo c32-convex-bsd else echo c2-convex-bsd fi exit ;; c34*) echo c34-convex-bsd exit ;; c38*) echo c38-convex-bsd exit ;; c4*) echo c4-convex-bsd exit ;; esac fi cat >&2 < in order to provide the needed information to handle your system. config.guess timestamp = $timestamp uname -m = `(uname -m) 2>/dev/null || echo unknown` uname -r = `(uname -r) 2>/dev/null || echo unknown` uname -s = `(uname -s) 2>/dev/null || echo unknown` uname -v = `(uname -v) 2>/dev/null || echo unknown` /usr/bin/uname -p = `(/usr/bin/uname -p) 2>/dev/null` /bin/uname -X = `(/bin/uname -X) 2>/dev/null` hostinfo = `(hostinfo) 2>/dev/null` /bin/universe = `(/bin/universe) 2>/dev/null` /usr/bin/arch -k = `(/usr/bin/arch -k) 2>/dev/null` /bin/arch = `(/bin/arch) 2>/dev/null` /usr/bin/oslevel = `(/usr/bin/oslevel) 2>/dev/null` /usr/convex/getsysinfo = `(/usr/convex/getsysinfo) 2>/dev/null` UNAME_MACHINE = ${UNAME_MACHINE} UNAME_RELEASE = ${UNAME_RELEASE} UNAME_SYSTEM = ${UNAME_SYSTEM} UNAME_VERSION = ${UNAME_VERSION} EOF exit 1 # Local variables: # eval: (add-hook 'write-file-hooks 'time-stamp) # time-stamp-start: "timestamp='" # time-stamp-format: "%:y-%02m-%02d" # time-stamp-end: "'" # End: monkey-bubble-0.4.0/config.sub0000755000175000017500000007713010463662107013167 00000000000000#! /bin/sh # Configuration validation subroutine script. # Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, # 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. timestamp='2006-02-23' # This file is (in principle) common to ALL GNU software. # The presence of a machine in this file suggests that SOME GNU software # can handle that machine. It does not imply ALL GNU software can. # # This file is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA # 02110-1301, USA. # # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # Please send patches to . Submit a context # diff and a properly formatted ChangeLog entry. # # Configuration subroutine to validate and canonicalize a configuration type. # Supply the specified configuration type as an argument. # If it is invalid, we print an error message on stderr and exit with code 1. # Otherwise, we print the canonical config type on stdout and succeed. # This file is supposed to be the same for all GNU packages # and recognize all the CPU types, system types and aliases # that are meaningful with *any* GNU software. # Each package is responsible for reporting which valid configurations # it does not support. The user should be able to distinguish # a failure to support a valid configuration from a meaningless # configuration. # The goal of this file is to map all the various variations of a given # machine specification into a single specification in the form: # CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM # or in some cases, the newer four-part form: # CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM # It is wrong to echo any other type of specification. me=`echo "$0" | sed -e 's,.*/,,'` usage="\ Usage: $0 [OPTION] CPU-MFR-OPSYS $0 [OPTION] ALIAS Canonicalize a configuration name. Operation modes: -h, --help print this help, then exit -t, --time-stamp print date of last modification, then exit -v, --version print version number, then exit Report bugs and patches to ." version="\ GNU config.sub ($timestamp) Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." help=" Try \`$me --help' for more information." # Parse command line while test $# -gt 0 ; do case $1 in --time-stamp | --time* | -t ) echo "$timestamp" ; exit ;; --version | -v ) echo "$version" ; exit ;; --help | --h* | -h ) echo "$usage"; exit ;; -- ) # Stop option processing shift; break ;; - ) # Use stdin as input. break ;; -* ) echo "$me: invalid option $1$help" exit 1 ;; *local*) # First pass through any local machine types. echo $1 exit ;; * ) break ;; esac done case $# in 0) echo "$me: missing argument$help" >&2 exit 1;; 1) ;; *) echo "$me: too many arguments$help" >&2 exit 1;; esac # Separate what the user gave into CPU-COMPANY and OS or KERNEL-OS (if any). # Here we must recognize all the valid KERNEL-OS combinations. maybe_os=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\2/'` case $maybe_os in nto-qnx* | linux-gnu* | linux-dietlibc | linux-newlib* | linux-uclibc* | \ uclinux-uclibc* | uclinux-gnu* | kfreebsd*-gnu* | knetbsd*-gnu* | netbsd*-gnu* | \ storm-chaos* | os2-emx* | rtmk-nova*) os=-$maybe_os basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'` ;; *) basic_machine=`echo $1 | sed 's/-[^-]*$//'` if [ $basic_machine != $1 ] then os=`echo $1 | sed 's/.*-/-/'` else os=; fi ;; esac ### Let's recognize common machines as not being operating systems so ### that things like config.sub decstation-3100 work. We also ### recognize some manufacturers as not being operating systems, so we ### can provide default operating systems below. case $os in -sun*os*) # Prevent following clause from handling this invalid input. ;; -dec* | -mips* | -sequent* | -encore* | -pc532* | -sgi* | -sony* | \ -att* | -7300* | -3300* | -delta* | -motorola* | -sun[234]* | \ -unicom* | -ibm* | -next | -hp | -isi* | -apollo | -altos* | \ -convergent* | -ncr* | -news | -32* | -3600* | -3100* | -hitachi* |\ -c[123]* | -convex* | -sun | -crds | -omron* | -dg | -ultra | -tti* | \ -harris | -dolphin | -highlevel | -gould | -cbm | -ns | -masscomp | \ -apple | -axis | -knuth | -cray) os= basic_machine=$1 ;; -sim | -cisco | -oki | -wec | -winbond) os= basic_machine=$1 ;; -scout) ;; -wrs) os=-vxworks basic_machine=$1 ;; -chorusos*) os=-chorusos basic_machine=$1 ;; -chorusrdb) os=-chorusrdb basic_machine=$1 ;; -hiux*) os=-hiuxwe2 ;; -sco6) os=-sco5v6 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco5) os=-sco3.2v5 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco4) os=-sco3.2v4 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco3.2.[4-9]*) os=`echo $os | sed -e 's/sco3.2./sco3.2v/'` basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco3.2v[4-9]*) # Don't forget version if it is 3.2v4 or newer. basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco5v6*) # Don't forget version if it is 3.2v4 or newer. basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco*) os=-sco3.2v2 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -udk*) basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -isc) os=-isc2.2 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -clix*) basic_machine=clipper-intergraph ;; -isc*) basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -lynx*) os=-lynxos ;; -ptx*) basic_machine=`echo $1 | sed -e 's/86-.*/86-sequent/'` ;; -windowsnt*) os=`echo $os | sed -e 's/windowsnt/winnt/'` ;; -psos*) os=-psos ;; -mint | -mint[0-9]*) basic_machine=m68k-atari os=-mint ;; esac # Decode aliases for certain CPU-COMPANY combinations. case $basic_machine in # Recognize the basic CPU types without company name. # Some are omitted here because they have special meanings below. 1750a | 580 \ | a29k \ | alpha | alphaev[4-8] | alphaev56 | alphaev6[78] | alphapca5[67] \ | alpha64 | alpha64ev[4-8] | alpha64ev56 | alpha64ev6[78] | alpha64pca5[67] \ | am33_2.0 \ | arc | arm | arm[bl]e | arme[lb] | armv[2345] | armv[345][lb] | avr \ | bfin \ | c4x | clipper \ | d10v | d30v | dlx | dsp16xx \ | fr30 | frv \ | h8300 | h8500 | hppa | hppa1.[01] | hppa2.0 | hppa2.0[nw] | hppa64 \ | i370 | i860 | i960 | ia64 \ | ip2k | iq2000 \ | m32r | m32rle | m68000 | m68k | m88k | maxq | mb | microblaze | mcore \ | mips | mipsbe | mipseb | mipsel | mipsle \ | mips16 \ | mips64 | mips64el \ | mips64vr | mips64vrel \ | mips64orion | mips64orionel \ | mips64vr4100 | mips64vr4100el \ | mips64vr4300 | mips64vr4300el \ | mips64vr5000 | mips64vr5000el \ | mips64vr5900 | mips64vr5900el \ | mipsisa32 | mipsisa32el \ | mipsisa32r2 | mipsisa32r2el \ | mipsisa64 | mipsisa64el \ | mipsisa64r2 | mipsisa64r2el \ | mipsisa64sb1 | mipsisa64sb1el \ | mipsisa64sr71k | mipsisa64sr71kel \ | mipstx39 | mipstx39el \ | mn10200 | mn10300 \ | mt \ | msp430 \ | nios | nios2 \ | ns16k | ns32k \ | or32 \ | pdp10 | pdp11 | pj | pjl \ | powerpc | powerpc64 | powerpc64le | powerpcle | ppcbe \ | pyramid \ | sh | sh[1234] | sh[24]a | sh[23]e | sh[34]eb | shbe | shle | sh[1234]le | sh3ele \ | sh64 | sh64le \ | sparc | sparc64 | sparc64b | sparc86x | sparclet | sparclite \ | sparcv8 | sparcv9 | sparcv9b \ | strongarm \ | tahoe | thumb | tic4x | tic80 | tron \ | v850 | v850e \ | we32k \ | x86 | xscale | xscalee[bl] | xstormy16 | xtensa \ | z8k) basic_machine=$basic_machine-unknown ;; m32c) basic_machine=$basic_machine-unknown ;; m6811 | m68hc11 | m6812 | m68hc12) # Motorola 68HC11/12. basic_machine=$basic_machine-unknown os=-none ;; m88110 | m680[12346]0 | m683?2 | m68360 | m5200 | v70 | w65 | z8k) ;; ms1) basic_machine=mt-unknown ;; # We use `pc' rather than `unknown' # because (1) that's what they normally are, and # (2) the word "unknown" tends to confuse beginning users. i*86 | x86_64) basic_machine=$basic_machine-pc ;; # Object if more than one company name word. *-*-*) echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2 exit 1 ;; # Recognize the basic CPU types with company name. 580-* \ | a29k-* \ | alpha-* | alphaev[4-8]-* | alphaev56-* | alphaev6[78]-* \ | alpha64-* | alpha64ev[4-8]-* | alpha64ev56-* | alpha64ev6[78]-* \ | alphapca5[67]-* | alpha64pca5[67]-* | arc-* \ | arm-* | armbe-* | armle-* | armeb-* | armv*-* \ | avr-* \ | bfin-* | bs2000-* \ | c[123]* | c30-* | [cjt]90-* | c4x-* | c54x-* | c55x-* | c6x-* \ | clipper-* | craynv-* | cydra-* \ | d10v-* | d30v-* | dlx-* \ | elxsi-* \ | f30[01]-* | f700-* | fr30-* | frv-* | fx80-* \ | h8300-* | h8500-* \ | hppa-* | hppa1.[01]-* | hppa2.0-* | hppa2.0[nw]-* | hppa64-* \ | i*86-* | i860-* | i960-* | ia64-* \ | ip2k-* | iq2000-* \ | m32r-* | m32rle-* \ | m68000-* | m680[012346]0-* | m68360-* | m683?2-* | m68k-* \ | m88110-* | m88k-* | maxq-* | mcore-* \ | mips-* | mipsbe-* | mipseb-* | mipsel-* | mipsle-* \ | mips16-* \ | mips64-* | mips64el-* \ | mips64vr-* | mips64vrel-* \ | mips64orion-* | mips64orionel-* \ | mips64vr4100-* | mips64vr4100el-* \ | mips64vr4300-* | mips64vr4300el-* \ | mips64vr5000-* | mips64vr5000el-* \ | mips64vr5900-* | mips64vr5900el-* \ | mipsisa32-* | mipsisa32el-* \ | mipsisa32r2-* | mipsisa32r2el-* \ | mipsisa64-* | mipsisa64el-* \ | mipsisa64r2-* | mipsisa64r2el-* \ | mipsisa64sb1-* | mipsisa64sb1el-* \ | mipsisa64sr71k-* | mipsisa64sr71kel-* \ | mipstx39-* | mipstx39el-* \ | mmix-* \ | mt-* \ | msp430-* \ | nios-* | nios2-* \ | none-* | np1-* | ns16k-* | ns32k-* \ | orion-* \ | pdp10-* | pdp11-* | pj-* | pjl-* | pn-* | power-* \ | powerpc-* | powerpc64-* | powerpc64le-* | powerpcle-* | ppcbe-* \ | pyramid-* \ | romp-* | rs6000-* \ | sh-* | sh[1234]-* | sh[24]a-* | sh[23]e-* | sh[34]eb-* | shbe-* \ | shle-* | sh[1234]le-* | sh3ele-* | sh64-* | sh64le-* \ | sparc-* | sparc64-* | sparc64b-* | sparc86x-* | sparclet-* \ | sparclite-* \ | sparcv8-* | sparcv9-* | sparcv9b-* | strongarm-* | sv1-* | sx?-* \ | tahoe-* | thumb-* \ | tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* \ | tron-* \ | v850-* | v850e-* | vax-* \ | we32k-* \ | x86-* | x86_64-* | xps100-* | xscale-* | xscalee[bl]-* \ | xstormy16-* | xtensa-* \ | ymp-* \ | z8k-*) ;; m32c-*) ;; # Recognize the various machine names and aliases which stand # for a CPU type and a company and sometimes even an OS. 386bsd) basic_machine=i386-unknown os=-bsd ;; 3b1 | 7300 | 7300-att | att-7300 | pc7300 | safari | unixpc) basic_machine=m68000-att ;; 3b*) basic_machine=we32k-att ;; a29khif) basic_machine=a29k-amd os=-udi ;; abacus) basic_machine=abacus-unknown ;; adobe68k) basic_machine=m68010-adobe os=-scout ;; alliant | fx80) basic_machine=fx80-alliant ;; altos | altos3068) basic_machine=m68k-altos ;; am29k) basic_machine=a29k-none os=-bsd ;; amd64) basic_machine=x86_64-pc ;; amd64-*) basic_machine=x86_64-`echo $basic_machine | sed 's/^[^-]*-//'` ;; amdahl) basic_machine=580-amdahl os=-sysv ;; amiga | amiga-*) basic_machine=m68k-unknown ;; amigaos | amigados) basic_machine=m68k-unknown os=-amigaos ;; amigaunix | amix) basic_machine=m68k-unknown os=-sysv4 ;; apollo68) basic_machine=m68k-apollo os=-sysv ;; apollo68bsd) basic_machine=m68k-apollo os=-bsd ;; aux) basic_machine=m68k-apple os=-aux ;; balance) basic_machine=ns32k-sequent os=-dynix ;; c90) basic_machine=c90-cray os=-unicos ;; convex-c1) basic_machine=c1-convex os=-bsd ;; convex-c2) basic_machine=c2-convex os=-bsd ;; convex-c32) basic_machine=c32-convex os=-bsd ;; convex-c34) basic_machine=c34-convex os=-bsd ;; convex-c38) basic_machine=c38-convex os=-bsd ;; cray | j90) basic_machine=j90-cray os=-unicos ;; craynv) basic_machine=craynv-cray os=-unicosmp ;; cr16c) basic_machine=cr16c-unknown os=-elf ;; crds | unos) basic_machine=m68k-crds ;; crisv32 | crisv32-* | etraxfs*) basic_machine=crisv32-axis ;; cris | cris-* | etrax*) basic_machine=cris-axis ;; crx) basic_machine=crx-unknown os=-elf ;; da30 | da30-*) basic_machine=m68k-da30 ;; decstation | decstation-3100 | pmax | pmax-* | pmin | dec3100 | decstatn) basic_machine=mips-dec ;; decsystem10* | dec10*) basic_machine=pdp10-dec os=-tops10 ;; decsystem20* | dec20*) basic_machine=pdp10-dec os=-tops20 ;; delta | 3300 | motorola-3300 | motorola-delta \ | 3300-motorola | delta-motorola) basic_machine=m68k-motorola ;; delta88) basic_machine=m88k-motorola os=-sysv3 ;; djgpp) basic_machine=i586-pc os=-msdosdjgpp ;; dpx20 | dpx20-*) basic_machine=rs6000-bull os=-bosx ;; dpx2* | dpx2*-bull) basic_machine=m68k-bull os=-sysv3 ;; ebmon29k) basic_machine=a29k-amd os=-ebmon ;; elxsi) basic_machine=elxsi-elxsi os=-bsd ;; encore | umax | mmax) basic_machine=ns32k-encore ;; es1800 | OSE68k | ose68k | ose | OSE) basic_machine=m68k-ericsson os=-ose ;; fx2800) basic_machine=i860-alliant ;; genix) basic_machine=ns32k-ns ;; gmicro) basic_machine=tron-gmicro os=-sysv ;; go32) basic_machine=i386-pc os=-go32 ;; h3050r* | hiux*) basic_machine=hppa1.1-hitachi os=-hiuxwe2 ;; h8300hms) basic_machine=h8300-hitachi os=-hms ;; h8300xray) basic_machine=h8300-hitachi os=-xray ;; h8500hms) basic_machine=h8500-hitachi os=-hms ;; harris) basic_machine=m88k-harris os=-sysv3 ;; hp300-*) basic_machine=m68k-hp ;; hp300bsd) basic_machine=m68k-hp os=-bsd ;; hp300hpux) basic_machine=m68k-hp os=-hpux ;; hp3k9[0-9][0-9] | hp9[0-9][0-9]) basic_machine=hppa1.0-hp ;; hp9k2[0-9][0-9] | hp9k31[0-9]) basic_machine=m68000-hp ;; hp9k3[2-9][0-9]) basic_machine=m68k-hp ;; hp9k6[0-9][0-9] | hp6[0-9][0-9]) basic_machine=hppa1.0-hp ;; hp9k7[0-79][0-9] | hp7[0-79][0-9]) basic_machine=hppa1.1-hp ;; hp9k78[0-9] | hp78[0-9]) # FIXME: really hppa2.0-hp basic_machine=hppa1.1-hp ;; hp9k8[67]1 | hp8[67]1 | hp9k80[24] | hp80[24] | hp9k8[78]9 | hp8[78]9 | hp9k893 | hp893) # FIXME: really hppa2.0-hp basic_machine=hppa1.1-hp ;; hp9k8[0-9][13679] | hp8[0-9][13679]) basic_machine=hppa1.1-hp ;; hp9k8[0-9][0-9] | hp8[0-9][0-9]) basic_machine=hppa1.0-hp ;; hppa-next) os=-nextstep3 ;; hppaosf) basic_machine=hppa1.1-hp os=-osf ;; hppro) basic_machine=hppa1.1-hp os=-proelf ;; i370-ibm* | ibm*) basic_machine=i370-ibm ;; # I'm not sure what "Sysv32" means. Should this be sysv3.2? i*86v32) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-sysv32 ;; i*86v4*) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-sysv4 ;; i*86v) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-sysv ;; i*86sol2) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-solaris2 ;; i386mach) basic_machine=i386-mach os=-mach ;; i386-vsta | vsta) basic_machine=i386-unknown os=-vsta ;; iris | iris4d) basic_machine=mips-sgi case $os in -irix*) ;; *) os=-irix4 ;; esac ;; isi68 | isi) basic_machine=m68k-isi os=-sysv ;; m88k-omron*) basic_machine=m88k-omron ;; magnum | m3230) basic_machine=mips-mips os=-sysv ;; merlin) basic_machine=ns32k-utek os=-sysv ;; mingw32) basic_machine=i386-pc os=-mingw32 ;; miniframe) basic_machine=m68000-convergent ;; *mint | -mint[0-9]* | *MiNT | *MiNT[0-9]*) basic_machine=m68k-atari os=-mint ;; mips3*-*) basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'` ;; mips3*) basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'`-unknown ;; monitor) basic_machine=m68k-rom68k os=-coff ;; morphos) basic_machine=powerpc-unknown os=-morphos ;; msdos) basic_machine=i386-pc os=-msdos ;; ms1-*) basic_machine=`echo $basic_machine | sed -e 's/ms1-/mt-/'` ;; mvs) basic_machine=i370-ibm os=-mvs ;; ncr3000) basic_machine=i486-ncr os=-sysv4 ;; netbsd386) basic_machine=i386-unknown os=-netbsd ;; netwinder) basic_machine=armv4l-rebel os=-linux ;; news | news700 | news800 | news900) basic_machine=m68k-sony os=-newsos ;; news1000) basic_machine=m68030-sony os=-newsos ;; news-3600 | risc-news) basic_machine=mips-sony os=-newsos ;; necv70) basic_machine=v70-nec os=-sysv ;; next | m*-next ) basic_machine=m68k-next case $os in -nextstep* ) ;; -ns2*) os=-nextstep2 ;; *) os=-nextstep3 ;; esac ;; nh3000) basic_machine=m68k-harris os=-cxux ;; nh[45]000) basic_machine=m88k-harris os=-cxux ;; nindy960) basic_machine=i960-intel os=-nindy ;; mon960) basic_machine=i960-intel os=-mon960 ;; nonstopux) basic_machine=mips-compaq os=-nonstopux ;; np1) basic_machine=np1-gould ;; nsr-tandem) basic_machine=nsr-tandem ;; op50n-* | op60c-*) basic_machine=hppa1.1-oki os=-proelf ;; openrisc | openrisc-*) basic_machine=or32-unknown ;; os400) basic_machine=powerpc-ibm os=-os400 ;; OSE68000 | ose68000) basic_machine=m68000-ericsson os=-ose ;; os68k) basic_machine=m68k-none os=-os68k ;; pa-hitachi) basic_machine=hppa1.1-hitachi os=-hiuxwe2 ;; paragon) basic_machine=i860-intel os=-osf ;; pbd) basic_machine=sparc-tti ;; pbb) basic_machine=m68k-tti ;; pc532 | pc532-*) basic_machine=ns32k-pc532 ;; pc98) basic_machine=i386-pc ;; pc98-*) basic_machine=i386-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pentium | p5 | k5 | k6 | nexgen | viac3) basic_machine=i586-pc ;; pentiumpro | p6 | 6x86 | athlon | athlon_*) basic_machine=i686-pc ;; pentiumii | pentium2 | pentiumiii | pentium3) basic_machine=i686-pc ;; pentium4) basic_machine=i786-pc ;; pentium-* | p5-* | k5-* | k6-* | nexgen-* | viac3-*) basic_machine=i586-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pentiumpro-* | p6-* | 6x86-* | athlon-*) basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pentiumii-* | pentium2-* | pentiumiii-* | pentium3-*) basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pentium4-*) basic_machine=i786-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pn) basic_machine=pn-gould ;; power) basic_machine=power-ibm ;; ppc) basic_machine=powerpc-unknown ;; ppc-*) basic_machine=powerpc-`echo $basic_machine | sed 's/^[^-]*-//'` ;; ppcle | powerpclittle | ppc-le | powerpc-little) basic_machine=powerpcle-unknown ;; ppcle-* | powerpclittle-*) basic_machine=powerpcle-`echo $basic_machine | sed 's/^[^-]*-//'` ;; ppc64) basic_machine=powerpc64-unknown ;; ppc64-*) basic_machine=powerpc64-`echo $basic_machine | sed 's/^[^-]*-//'` ;; ppc64le | powerpc64little | ppc64-le | powerpc64-little) basic_machine=powerpc64le-unknown ;; ppc64le-* | powerpc64little-*) basic_machine=powerpc64le-`echo $basic_machine | sed 's/^[^-]*-//'` ;; ps2) basic_machine=i386-ibm ;; pw32) basic_machine=i586-unknown os=-pw32 ;; rdos) basic_machine=i386-pc os=-rdos ;; rom68k) basic_machine=m68k-rom68k os=-coff ;; rm[46]00) basic_machine=mips-siemens ;; rtpc | rtpc-*) basic_machine=romp-ibm ;; s390 | s390-*) basic_machine=s390-ibm ;; s390x | s390x-*) basic_machine=s390x-ibm ;; sa29200) basic_machine=a29k-amd os=-udi ;; sb1) basic_machine=mipsisa64sb1-unknown ;; sb1el) basic_machine=mipsisa64sb1el-unknown ;; sei) basic_machine=mips-sei os=-seiux ;; sequent) basic_machine=i386-sequent ;; sh) basic_machine=sh-hitachi os=-hms ;; sh64) basic_machine=sh64-unknown ;; sparclite-wrs | simso-wrs) basic_machine=sparclite-wrs os=-vxworks ;; sps7) basic_machine=m68k-bull os=-sysv2 ;; spur) basic_machine=spur-unknown ;; st2000) basic_machine=m68k-tandem ;; stratus) basic_machine=i860-stratus os=-sysv4 ;; sun2) basic_machine=m68000-sun ;; sun2os3) basic_machine=m68000-sun os=-sunos3 ;; sun2os4) basic_machine=m68000-sun os=-sunos4 ;; sun3os3) basic_machine=m68k-sun os=-sunos3 ;; sun3os4) basic_machine=m68k-sun os=-sunos4 ;; sun4os3) basic_machine=sparc-sun os=-sunos3 ;; sun4os4) basic_machine=sparc-sun os=-sunos4 ;; sun4sol2) basic_machine=sparc-sun os=-solaris2 ;; sun3 | sun3-*) basic_machine=m68k-sun ;; sun4) basic_machine=sparc-sun ;; sun386 | sun386i | roadrunner) basic_machine=i386-sun ;; sv1) basic_machine=sv1-cray os=-unicos ;; symmetry) basic_machine=i386-sequent os=-dynix ;; t3e) basic_machine=alphaev5-cray os=-unicos ;; t90) basic_machine=t90-cray os=-unicos ;; tic54x | c54x*) basic_machine=tic54x-unknown os=-coff ;; tic55x | c55x*) basic_machine=tic55x-unknown os=-coff ;; tic6x | c6x*) basic_machine=tic6x-unknown os=-coff ;; tx39) basic_machine=mipstx39-unknown ;; tx39el) basic_machine=mipstx39el-unknown ;; toad1) basic_machine=pdp10-xkl os=-tops20 ;; tower | tower-32) basic_machine=m68k-ncr ;; tpf) basic_machine=s390x-ibm os=-tpf ;; udi29k) basic_machine=a29k-amd os=-udi ;; ultra3) basic_machine=a29k-nyu os=-sym1 ;; v810 | necv810) basic_machine=v810-nec os=-none ;; vaxv) basic_machine=vax-dec os=-sysv ;; vms) basic_machine=vax-dec os=-vms ;; vpp*|vx|vx-*) basic_machine=f301-fujitsu ;; vxworks960) basic_machine=i960-wrs os=-vxworks ;; vxworks68) basic_machine=m68k-wrs os=-vxworks ;; vxworks29k) basic_machine=a29k-wrs os=-vxworks ;; w65*) basic_machine=w65-wdc os=-none ;; w89k-*) basic_machine=hppa1.1-winbond os=-proelf ;; xbox) basic_machine=i686-pc os=-mingw32 ;; xps | xps100) basic_machine=xps100-honeywell ;; ymp) basic_machine=ymp-cray os=-unicos ;; z8k-*-coff) basic_machine=z8k-unknown os=-sim ;; none) basic_machine=none-none os=-none ;; # Here we handle the default manufacturer of certain CPU types. It is in # some cases the only manufacturer, in others, it is the most popular. w89k) basic_machine=hppa1.1-winbond ;; op50n) basic_machine=hppa1.1-oki ;; op60c) basic_machine=hppa1.1-oki ;; romp) basic_machine=romp-ibm ;; mmix) basic_machine=mmix-knuth ;; rs6000) basic_machine=rs6000-ibm ;; vax) basic_machine=vax-dec ;; pdp10) # there are many clones, so DEC is not a safe bet basic_machine=pdp10-unknown ;; pdp11) basic_machine=pdp11-dec ;; we32k) basic_machine=we32k-att ;; sh[1234] | sh[24]a | sh[34]eb | sh[1234]le | sh[23]ele) basic_machine=sh-unknown ;; sparc | sparcv8 | sparcv9 | sparcv9b) basic_machine=sparc-sun ;; cydra) basic_machine=cydra-cydrome ;; orion) basic_machine=orion-highlevel ;; orion105) basic_machine=clipper-highlevel ;; mac | mpw | mac-mpw) basic_machine=m68k-apple ;; pmac | pmac-mpw) basic_machine=powerpc-apple ;; *-unknown) # Make sure to match an already-canonicalized machine name. ;; *) echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2 exit 1 ;; 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See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA # 02110-1301, USA. # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # Originally written by Alexandre Oliva . case $1 in '') echo "$0: No command. Try \`$0 --help' for more information." 1>&2 exit 1; ;; -h | --h*) cat <<\EOF Usage: depcomp [--help] [--version] PROGRAM [ARGS] Run PROGRAMS ARGS to compile a file, generating dependencies as side-effects. Environment variables: depmode Dependency tracking mode. source Source file read by `PROGRAMS ARGS'. object Object file output by `PROGRAMS ARGS'. DEPDIR directory where to store dependencies. depfile Dependency file to output. tmpdepfile Temporary file to use when outputing dependencies. libtool Whether libtool is used (yes/no). Report bugs to . EOF exit $? ;; -v | --v*) echo "depcomp $scriptversion" exit $? ;; esac if test -z "$depmode" || test -z "$source" || test -z "$object"; then echo "depcomp: Variables source, object and depmode must be set" 1>&2 exit 1 fi # Dependencies for sub/bar.o or sub/bar.obj go into sub/.deps/bar.Po. depfile=${depfile-`echo "$object" | sed 's|[^\\/]*$|'${DEPDIR-.deps}'/&|;s|\.\([^.]*\)$|.P\1|;s|Pobj$|Po|'`} tmpdepfile=${tmpdepfile-`echo "$depfile" | sed 's/\.\([^.]*\)$/.T\1/'`} rm -f "$tmpdepfile" # Some modes work just like other modes, but use different flags. We # parameterize here, but still list the modes in the big case below, # to make depend.m4 easier to write. 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IN NO EVENT SHALL THE # X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN # AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNEC- # TION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # # Except as contained in this notice, the name of the X Consortium shall not # be used in advertising or otherwise to promote the sale, use or other deal- # ings in this Software without prior written authorization from the X Consor- # tium. # # # FSF changes to this file are in the public domain. # # Calling this script install-sh is preferred over install.sh, to prevent # `make' implicit rules from creating a file called install from it # when there is no Makefile. # # This script is compatible with the BSD install script, but was written # from scratch. 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See the GNU # General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. basename="s,^.*/,,g" # Work around backward compatibility issue on IRIX 6.5. On IRIX 6.4+, sh # is ksh but when the shell is invoked as "sh" and the current value of # the _XPG environment variable is not equal to 1 (one), the special # positional parameter $0, within a function call, is the name of the # function. progpath="$0" # The name of this program: progname=`echo "$progpath" | $SED $basename` modename="$progname" # Global variables: EXIT_SUCCESS=0 EXIT_FAILURE=1 PROGRAM=ltmain.sh PACKAGE=libtool VERSION="1.5.22 Debian 1.5.22-4" TIMESTAMP=" (1.1220.2.365 2005/12/18 22:14:06)" # See if we are running on zsh, and set the options which allow our # commands through without removal of \ escapes. if test -n "${ZSH_VERSION+set}" ; then setopt NO_GLOB_SUBST fi # Check that we have a working $echo. if test "X$1" = X--no-reexec; then # Discard the --no-reexec flag, and continue. shift elif test "X$1" = X--fallback-echo; then # Avoid inline document here, it may be left over : elif test "X`($echo '\t') 2>/dev/null`" = 'X\t'; then # Yippee, $echo works! : else # Restart under the correct shell, and then maybe $echo will work. exec $SHELL "$progpath" --no-reexec ${1+"$@"} fi if test "X$1" = X--fallback-echo; then # used as fallback echo shift cat <&2 $echo "Fatal configuration error. 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darwin_archive=$my_xabs darwin_curdir=`pwd` darwin_base_archive=`$echo "X$darwin_archive" | $Xsed -e 's%^.*/%%'` darwin_arches=`lipo -info "$darwin_archive" 2>/dev/null | $EGREP Architectures 2>/dev/null` if test -n "$darwin_arches"; then darwin_arches=`echo "$darwin_arches" | $SED -e 's/.*are://'` darwin_arch= $show "$darwin_base_archive has multiple architectures $darwin_arches" for darwin_arch in $darwin_arches ; do mkdir -p "unfat-$$/${darwin_base_archive}-${darwin_arch}" lipo -thin $darwin_arch -output "unfat-$$/${darwin_base_archive}-${darwin_arch}/${darwin_base_archive}" "${darwin_archive}" cd "unfat-$$/${darwin_base_archive}-${darwin_arch}" func_extract_an_archive "`pwd`" "${darwin_base_archive}" cd "$darwin_curdir" $rm "unfat-$$/${darwin_base_archive}-${darwin_arch}/${darwin_base_archive}" done # $darwin_arches ## Okay now we have a bunch of thin objects, gotta fatten them up :) darwin_filelist=`find unfat-$$ -type f -name \*.o -print -o -name \*.lo -print| xargs basename | sort -u | $NL2SP` darwin_file= darwin_files= for darwin_file in $darwin_filelist; do darwin_files=`find unfat-$$ -name $darwin_file -print | $NL2SP` lipo -create -output "$darwin_file" $darwin_files done # $darwin_filelist ${rm}r unfat-$$ cd "$darwin_orig_dir" else cd "$darwin_orig_dir" func_extract_an_archive "$my_xdir" "$my_xabs" fi # $darwin_arches fi # $run ;; *) func_extract_an_archive "$my_xdir" "$my_xabs" ;; esac my_oldobjs="$my_oldobjs "`find $my_xdir -name \*.$objext -print -o -name \*.lo -print | $NL2SP` done func_extract_archives_result="$my_oldobjs" } # End of Shell function definitions ##################################### # Darwin sucks eval std_shrext=\"$shrext_cmds\" disable_libs=no # Parse our command line options once, thoroughly. while test "$#" -gt 0 do arg="$1" shift case $arg in -*=*) optarg=`$echo "X$arg" | $Xsed -e 's/[-_a-zA-Z0-9]*=//'` ;; *) optarg= ;; esac # If the previous option needs an argument, assign it. if test -n "$prev"; then case $prev in execute_dlfiles) execute_dlfiles="$execute_dlfiles $arg" ;; tag) tagname="$arg" preserve_args="${preserve_args}=$arg" # Check whether tagname contains only valid characters case $tagname in *[!-_A-Za-z0-9,/]*) $echo "$progname: invalid tag name: $tagname" 1>&2 exit $EXIT_FAILURE ;; esac case $tagname in CC) # Don't test for the "default" C tag, as we know, it's there, but # not specially marked. ;; *) if grep "^# ### BEGIN LIBTOOL TAG CONFIG: $tagname$" < "$progpath" > /dev/null; then taglist="$taglist $tagname" # Evaluate the configuration. eval "`${SED} -n -e '/^# ### BEGIN LIBTOOL TAG CONFIG: '$tagname'$/,/^# ### END LIBTOOL TAG CONFIG: '$tagname'$/p' < $progpath`" else $echo "$progname: ignoring unknown tag $tagname" 1>&2 fi ;; esac ;; *) eval "$prev=\$arg" ;; esac prev= prevopt= continue fi # Have we seen a non-optional argument yet? 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fi # Do each of the archive commands. if test "$module" = yes && test -n "$module_cmds" ; then if test -n "$export_symbols" && test -n "$module_expsym_cmds"; then eval test_cmds=\"$module_expsym_cmds\" cmds=$module_expsym_cmds else eval test_cmds=\"$module_cmds\" cmds=$module_cmds fi else if test -n "$export_symbols" && test -n "$archive_expsym_cmds"; then eval test_cmds=\"$archive_expsym_cmds\" cmds=$archive_expsym_cmds else eval test_cmds=\"$archive_cmds\" cmds=$archive_cmds fi fi if test "X$skipped_export" != "X:" && len=`expr "X$test_cmds" : ".*" 2>/dev/null` && test "$len" -le "$max_cmd_len" || test "$max_cmd_len" -le -1; then : else # The command line is too long to link in one step, link piecewise. $echo "creating reloadable object files..." # Save the value of $output and $libobjs because we want to # use them later. 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esac ;; *) new_libs="$new_libs $deplib" ;; esac done compile_deplibs="$new_libs" compile_command="$compile_command $compile_deplibs" finalize_command="$finalize_command $finalize_deplibs" if test -n "$rpath$xrpath"; then # If the user specified any rpath flags, then add them. for libdir in $rpath $xrpath; do # This is the magic to use -rpath. case "$finalize_rpath " in *" $libdir "*) ;; *) finalize_rpath="$finalize_rpath $libdir" ;; esac done fi # Now hardcode the library paths rpath= hardcode_libdirs= for libdir in $compile_rpath $finalize_rpath; do if test -n "$hardcode_libdir_flag_spec"; then if test -n "$hardcode_libdir_separator"; then if test -z "$hardcode_libdirs"; then hardcode_libdirs="$libdir" else # Just accumulate the unique libdirs. case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) ;; *) hardcode_libdirs="$hardcode_libdirs$hardcode_libdir_separator$libdir" ;; esac fi else eval flag=\"$hardcode_libdir_flag_spec\" rpath="$rpath $flag" fi elif test -n "$runpath_var"; then case "$perm_rpath " in *" $libdir "*) ;; *) perm_rpath="$perm_rpath $libdir" ;; esac fi case $host in *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2*) testbindir=`$echo "X$libdir" | $Xsed -e 's*/lib$*/bin*'` case :$dllsearchpath: in *":$libdir:"*) ;; *) dllsearchpath="$dllsearchpath:$libdir";; esac case :$dllsearchpath: in *":$testbindir:"*) ;; *) dllsearchpath="$dllsearchpath:$testbindir";; esac ;; esac done # Substitute the hardcoded libdirs into the rpath. if test -n "$hardcode_libdir_separator" && test -n "$hardcode_libdirs"; then libdir="$hardcode_libdirs" eval rpath=\" $hardcode_libdir_flag_spec\" fi compile_rpath="$rpath" rpath= hardcode_libdirs= for libdir in $finalize_rpath; do if test -n "$hardcode_libdir_flag_spec"; then if test -n "$hardcode_libdir_separator"; then if test -z "$hardcode_libdirs"; then hardcode_libdirs="$libdir" else # Just accumulate the unique libdirs. case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) ;; *) hardcode_libdirs="$hardcode_libdirs$hardcode_libdir_separator$libdir" ;; esac fi else eval flag=\"$hardcode_libdir_flag_spec\" rpath="$rpath $flag" fi elif test -n "$runpath_var"; then case "$finalize_perm_rpath " in *" $libdir "*) ;; *) finalize_perm_rpath="$finalize_perm_rpath $libdir" ;; esac fi done # Substitute the hardcoded libdirs into the rpath. if test -n "$hardcode_libdir_separator" && test -n "$hardcode_libdirs"; then libdir="$hardcode_libdirs" eval rpath=\" $hardcode_libdir_flag_spec\" fi finalize_rpath="$rpath" if test -n "$libobjs" && test "$build_old_libs" = yes; then # Transform all the library objects into standard objects. compile_command=`$echo "X$compile_command" | $SP2NL | $Xsed -e "$lo2o" | $NL2SP` finalize_command=`$echo "X$finalize_command" | $SP2NL | $Xsed -e "$lo2o" | $NL2SP` fi dlsyms= if test -n "$dlfiles$dlprefiles" || test "$dlself" != no; then if test -n "$NM" && test -n "$global_symbol_pipe"; then dlsyms="${outputname}S.c" else $echo "$modename: not configured to extract global symbols from dlpreopened files" 1>&2 fi fi if test -n "$dlsyms"; then case $dlsyms in "") ;; *.c) # Discover the nlist of each of the dlfiles. nlist="$output_objdir/${outputname}.nm" $show "$rm $nlist ${nlist}S ${nlist}T" $run $rm "$nlist" "${nlist}S" "${nlist}T" # Parse the name list into a source file. $show "creating $output_objdir/$dlsyms" test -z "$run" && $echo > "$output_objdir/$dlsyms" "\ /* $dlsyms - symbol resolution table for \`$outputname' dlsym emulation. */ /* Generated by $PROGRAM - GNU $PACKAGE $VERSION$TIMESTAMP */ #ifdef __cplusplus extern \"C\" { #endif /* Prevent the only kind of declaration conflicts we can make. */ #define lt_preloaded_symbols some_other_symbol /* External symbol declarations for the compiler. */\ " if test "$dlself" = yes; then $show "generating symbol list for \`$output'" test -z "$run" && $echo ': @PROGRAM@ ' > "$nlist" # Add our own program objects to the symbol list. progfiles=`$echo "X$objs$old_deplibs" | $SP2NL | $Xsed -e "$lo2o" | $NL2SP` for arg in $progfiles; do $show "extracting global C symbols from \`$arg'" $run eval "$NM $arg | $global_symbol_pipe >> '$nlist'" done if test -n "$exclude_expsyms"; then $run eval '$EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T' $run eval '$mv "$nlist"T "$nlist"' fi if test -n "$export_symbols_regex"; then $run eval '$EGREP -e "$export_symbols_regex" "$nlist" > "$nlist"T' $run eval '$mv "$nlist"T "$nlist"' fi # Prepare the list of exported symbols if test -z "$export_symbols"; then export_symbols="$output_objdir/$outputname.exp" $run $rm $export_symbols $run eval "${SED} -n -e '/^: @PROGRAM@ $/d' -e 's/^.* \(.*\)$/\1/p' "'< "$nlist" > "$export_symbols"' case $host in *cygwin* | *mingw* ) $run eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' $run eval 'cat "$export_symbols" >> "$output_objdir/$outputname.def"' ;; esac else $run eval "${SED} -e 's/\([].[*^$]\)/\\\\\1/g' -e 's/^/ /' -e 's/$/$/'"' < "$export_symbols" > "$output_objdir/$outputname.exp"' $run eval 'grep -f "$output_objdir/$outputname.exp" < "$nlist" > "$nlist"T' $run eval 'mv "$nlist"T "$nlist"' case $host in *cygwin* | *mingw* ) $run eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' $run eval 'cat "$nlist" >> "$output_objdir/$outputname.def"' ;; esac fi fi for arg in $dlprefiles; do $show "extracting global C symbols from \`$arg'" name=`$echo "$arg" | ${SED} -e 's%^.*/%%'` $run eval '$echo ": $name " >> "$nlist"' $run eval "$NM $arg | $global_symbol_pipe >> '$nlist'" done if test -z "$run"; then # Make sure we have at least an empty file. test -f "$nlist" || : > "$nlist" if test -n "$exclude_expsyms"; then $EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T $mv "$nlist"T "$nlist" fi # Try sorting and uniquifying the output. if grep -v "^: " < "$nlist" | if sort -k 3 /dev/null 2>&1; then sort -k 3 else sort +2 fi | uniq > "$nlist"S; then : else grep -v "^: " < "$nlist" > "$nlist"S fi if test -f "$nlist"S; then eval "$global_symbol_to_cdecl"' < "$nlist"S >> "$output_objdir/$dlsyms"' else $echo '/* NONE */' >> "$output_objdir/$dlsyms" fi $echo >> "$output_objdir/$dlsyms" "\ #undef lt_preloaded_symbols #if defined (__STDC__) && __STDC__ # define lt_ptr void * #else # define lt_ptr char * # define const #endif /* The mapping between symbol names and symbols. */ " case $host in *cygwin* | *mingw* ) $echo >> "$output_objdir/$dlsyms" "\ /* DATA imports from DLLs on WIN32 can't be const, because runtime relocations are performed -- see ld's documentation on pseudo-relocs */ struct { " ;; * ) $echo >> "$output_objdir/$dlsyms" "\ const struct { " ;; esac $echo >> "$output_objdir/$dlsyms" "\ const char *name; lt_ptr address; } lt_preloaded_symbols[] = {\ " eval "$global_symbol_to_c_name_address" < "$nlist" >> "$output_objdir/$dlsyms" $echo >> "$output_objdir/$dlsyms" "\ {0, (lt_ptr) 0} }; /* This works around a problem in FreeBSD linker */ #ifdef FREEBSD_WORKAROUND static const void *lt_preloaded_setup() { return lt_preloaded_symbols; } #endif #ifdef __cplusplus } #endif\ " fi pic_flag_for_symtable= case $host in # compiling the symbol table file with pic_flag works around # a FreeBSD bug that causes programs to crash when -lm is # linked before any other PIC object. 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strcpy ((char *) xmalloc (strlen (string) + 1), string) : NULL ; } const char * base_name (const char *name) { const char *base; #if defined (HAVE_DOS_BASED_FILE_SYSTEM) /* Skip over the disk name in MSDOS pathnames. */ if (isalpha ((unsigned char)name[0]) && name[1] == ':') name += 2; #endif for (base = name; *name; name++) if (IS_DIR_SEPARATOR (*name)) base = name + 1; return base; } int check_executable(const char * path) { struct stat st; DEBUG("(check_executable) : %s\n", path ? (*path ? path : "EMPTY!") : "NULL!"); if ((!path) || (!*path)) return 0; if ((stat (path, &st) >= 0) && ( /* MinGW & native WIN32 do not support S_IXOTH or S_IXGRP */ #if defined (S_IXOTH) ((st.st_mode & S_IXOTH) == S_IXOTH) || #endif #if defined (S_IXGRP) ((st.st_mode & S_IXGRP) == S_IXGRP) || #endif ((st.st_mode & S_IXUSR) == S_IXUSR)) ) return 1; else return 0; } /* Searches for the full path of the wrapper. Returns newly allocated full path name if found, NULL otherwise */ char * find_executable (const char* wrapper) { int has_slash = 0; const char* p; const char* p_next; /* static buffer for getcwd */ char tmp[LT_PATHMAX + 1]; int tmp_len; char* concat_name; DEBUG("(find_executable) : %s\n", wrapper ? 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See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA # 02110-1301, USA. # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. if test $# -eq 0; then echo 1>&2 "Try \`$0 --help' for more information" exit 1 fi run=: # In the cases where this matters, `missing' is being run in the # srcdir already. if test -f configure.ac; then configure_ac=configure.ac else configure_ac=configure.in fi msg="missing on your system" case "$1" in --run) # Try to run requested program, and just exit if it succeeds. run= shift "$@" && exit 0 # Exit code 63 means version mismatch. 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See the GNU # General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # # Authors: Kenneth Christiansen # Darin Adler # ## Release information my $PROGRAM = "intltool-extract"; my $PACKAGE = "intltool"; my $VERSION = "0.35.0"; ## Loaded modules use strict; use File::Basename; use Getopt::Long; ## Scalars used by the option stuff my $TYPE_ARG = "0"; my $LOCAL_ARG = "0"; my $HELP_ARG = "0"; my $VERSION_ARG = "0"; my $UPDATE_ARG = "0"; my $QUIET_ARG = "0"; my $SRCDIR_ARG = "."; my $FILE; my $OUTFILE; my $gettext_type = ""; my $input; my %messages = (); my %loc = (); my %count = (); my %comments = (); my $strcount = 0; my $XMLCOMMENT = ""; ## Use this instead of \w for XML files to handle more possible characters. my $w = "[-A-Za-z0-9._:]"; ## Always print first $| = 1; ## Handle options GetOptions ( "type=s" => \$TYPE_ARG, "local|l" => \$LOCAL_ARG, "help|h" => \$HELP_ARG, "version|v" => \$VERSION_ARG, "update" => \$UPDATE_ARG, "quiet|q" => \$QUIET_ARG, "srcdir=s" => \$SRCDIR_ARG, ) or &error; &split_on_argument; ## Check for options. ## This section will check for the different options. sub split_on_argument { if ($VERSION_ARG) { &version; } elsif ($HELP_ARG) { &help; } elsif ($LOCAL_ARG) { &place_local; &extract; } elsif ($UPDATE_ARG) { &place_normal; &extract; } elsif (@ARGV > 0) { &place_normal; &message; &extract; } else { &help; } } sub place_normal { $FILE = $ARGV[0]; $OUTFILE = "$FILE.h"; } sub place_local { $FILE = $ARGV[0]; $OUTFILE = fileparse($FILE, ()); if (!-e "tmp/") { system("mkdir tmp/"); } $OUTFILE = "./tmp/$OUTFILE.h" } sub determine_type { if ($TYPE_ARG =~ /^gettext\/(.*)/) { $gettext_type=$1 } } ## Sub for printing release information sub version{ print <<_EOF_; ${PROGRAM} (${PACKAGE}) $VERSION Copyright (C) 2000, 2003 Free Software Foundation, Inc. Written by Kenneth Christiansen, 2000. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. _EOF_ exit; } ## Sub for printing usage information sub help { print <<_EOF_; Usage: ${PROGRAM} [OPTION]... [FILENAME] Generates a header file from an XML source file. It grabs all strings between <_translatable_node> and its end tag in XML files. Read manpage (man ${PROGRAM}) for more info. --type=TYPE Specify the file type of FILENAME. Currently supports: "gettext/glade", "gettext/ini", "gettext/keys" "gettext/rfc822deb", "gettext/schemas", "gettext/scheme", "gettext/xml" -l, --local Writes output into current working directory (conflicts with --update) --update Writes output into the same directory the source file reside (conflicts with --local) --srcdir Root of the source tree -v, --version Output version information and exit -h, --help Display this help and exit -q, --quiet Quiet mode Report bugs to http://bugzilla.gnome.org/ (product name "$PACKAGE") or send email to . _EOF_ exit; } ## Sub for printing error messages sub error{ print STDERR "Try `${PROGRAM} --help' for more information.\n"; exit; } sub message { print "Generating C format header file for translation.\n" unless $QUIET_ARG; } sub extract { &determine_type; &convert; open OUT, ">$OUTFILE"; binmode (OUT) if $^O eq 'MSWin32'; &msg_write; close OUT; print "Wrote $OUTFILE\n" unless $QUIET_ARG; } sub convert { ## Reading the file { local (*IN); local $/; #slurp mode open (IN, "<$SRCDIR_ARG/$FILE") || die "can't open $SRCDIR_ARG/$FILE: $!"; $input = ; } &type_ini if $gettext_type eq "ini"; &type_keys if $gettext_type eq "keys"; &type_xml if $gettext_type eq "xml"; &type_glade if $gettext_type eq "glade"; &type_scheme if $gettext_type eq "scheme"; &type_schemas if $gettext_type eq "schemas"; &type_rfc822deb if $gettext_type eq "rfc822deb"; } sub entity_decode_minimal { local ($_) = @_; s/'/'/g; # ' s/"/"/g; # " s/&/&/g; return $_; } sub entity_decode { local ($_) = @_; s/'/'/g; # ' s/"/"/g; # " s/&/&/g; s/<//g; return $_; } sub escape_char { return '\"' if $_ eq '"'; return '\n' if $_ eq "\n"; return '\\' if $_ eq '\\'; return $_; } sub escape { my ($string) = @_; return join "", map &escape_char, split //, $string; } sub type_ini { ### For generic translatable desktop files ### while ($input =~ /^_.*=(.*)$/mg) { $messages{$1} = []; } } sub type_keys { ### For generic translatable mime/keys files ### while ($input =~ /^\s*_\w+=(.*)$/mg) { $messages{$1} = []; } } sub type_xml { ### For generic translatable XML files ### my $tree = readXml($input); parseTree(0, $tree); } sub print_var { my $var = shift; my $vartype = ref $var; if ($vartype =~ /ARRAY/) { my @arr = @{$var}; print "[ "; foreach my $el (@arr) { print_var($el); print ", "; } print "] "; } elsif ($vartype =~ /HASH/) { my %hash = %{$var}; print "{ "; foreach my $key (keys %hash) { print "$key => "; print_var($hash{$key}); print ", "; } print "} "; } else { print $var; } } # Same syntax as getAttributeString in intltool-merge.in.in, similar logic (look for ## differences comment) sub getAttributeString { my $sub = shift; my $do_translate = shift || 1; my $language = shift || ""; my $translate = shift; my $result = ""; foreach my $e (reverse(sort(keys %{ $sub }))) { my $key = $e; my $string = $sub->{$e}; my $quote = '"'; $string =~ s/^[\s]+//; $string =~ s/[\s]+$//; if ($string =~ /^'.*'$/) { $quote = "'"; } $string =~ s/^['"]//g; $string =~ s/['"]$//g; ## differences from intltool-merge.in.in if ($key =~ /^_/) { $comments{entity_decode($string)} = $XMLCOMMENT if $XMLCOMMENT; $messages{entity_decode($string)} = []; $$translate = 2; } ## differences end here from intltool-merge.in.in $result .= " $key=$quote$string$quote"; } return $result; } # Verbatim copy from intltool-merge.in.in sub getXMLstring { my $ref = shift; my $spacepreserve = shift || 0; my @list = @{ $ref }; my $result = ""; my $count = scalar(@list); my $attrs = $list[0]; my $index = 1; $spacepreserve = 1 if ((exists $attrs->{"xml:space"}) && ($attrs->{"xml:space"} =~ /^["']?preserve["']?$/)); $spacepreserve = 0 if ((exists $attrs->{"xml:space"}) && ($attrs->{"xml:space"} =~ /^["']?default["']?$/)); while ($index < $count) { my $type = $list[$index]; my $content = $list[$index+1]; if (! $type ) { # We've got CDATA if ($content) { # lets strip the whitespace here, and *ONLY* here $content =~ s/\s+/ /gs if (!$spacepreserve); $result .= $content; } } elsif ( "$type" ne "1" ) { # We've got another element $result .= "<$type"; $result .= getAttributeString(@{$content}[0], 0); # no nested translatable elements if ($content) { my $subresult = getXMLstring($content, $spacepreserve); if ($subresult) { $result .= ">".$subresult . ""; } else { $result .= "/>"; } } else { $result .= "/>"; } } $index += 2; } return $result; } # Verbatim copy from intltool-merge.in.in, except for MULTIPLE_OUTPUT handling removed # Translate list of nodes if necessary sub translate_subnodes { my $fh = shift; my $content = shift; my $language = shift || ""; my $singlelang = shift || 0; my $spacepreserve = shift || 0; my @nodes = @{ $content }; my $count = scalar(@nodes); my $index = 0; while ($index < $count) { my $type = $nodes[$index]; my $rest = $nodes[$index+1]; traverse($fh, $type, $rest, $language, $spacepreserve); $index += 2; } } # Based on traverse() in intltool-merge.in.in sub traverse { my $fh = shift; # unused, to allow us to sync code between -merge and -extract my $nodename = shift; my $content = shift; my $language = shift || ""; my $spacepreserve = shift || 0; if ($nodename && "$nodename" eq "1") { $XMLCOMMENT = $content; } elsif ($nodename) { # element my @all = @{ $content }; my $attrs = shift @all; my $translate = 0; my $outattr = getAttributeString($attrs, 1, $language, \$translate); if ($nodename =~ /^_/) { $translate = 1; $nodename =~ s/^_//; } my $lookup = ''; $spacepreserve = 0 if ((exists $attrs->{"xml:space"}) && ($attrs->{"xml:space"} =~ /^["']?default["']?$/)); $spacepreserve = 1 if ((exists $attrs->{"xml:space"}) && ($attrs->{"xml:space"} =~ /^["']?preserve["']?$/)); if ($translate) { $lookup = getXMLstring($content, $spacepreserve); if (!$spacepreserve) { $lookup =~ s/^\s+//s; $lookup =~ s/\s+$//s; } if ($lookup && $translate != 2) { $comments{$lookup} = $XMLCOMMENT if $XMLCOMMENT; $messages{$lookup} = []; } elsif ($translate == 2) { translate_subnodes($fh, \@all, $language, 1, $spacepreserve); } } else { $XMLCOMMENT = ""; my $count = scalar(@all); if ($count > 0) { my $index = 0; while ($index < $count) { my $type = $all[$index]; my $rest = $all[$index+1]; traverse($fh, $type, $rest, $language, $spacepreserve); $index += 2; } } } $XMLCOMMENT = ""; } } # Verbatim copy from intltool-merge.in.in, $fh for compatibility sub parseTree { my $fh = shift; my $ref = shift; my $language = shift || ""; my $name = shift @{ $ref }; my $cont = shift @{ $ref }; while (!$name || "$name" eq "1") { $name = shift @{ $ref }; $cont = shift @{ $ref }; } my $spacepreserve = 0; my $attrs = @{$cont}[0]; $spacepreserve = 1 if ((exists $attrs->{"xml:space"}) && ($attrs->{"xml:space"} =~ /^["']?preserve["']?$/)); traverse($fh, $name, $cont, $language, $spacepreserve); } # Verbatim copy from intltool-merge.in.in sub intltool_tree_comment { my $expat = shift; my $data = $expat->original_string(); my $clist = $expat->{Curlist}; my $pos = $#$clist; $data =~ s/^$//s; push @$clist, 1 => $data; } # Verbatim copy from intltool-merge.in.in sub intltool_tree_cdatastart { my $expat = shift; my $clist = $expat->{Curlist}; my $pos = $#$clist; push @$clist, 0 => $expat->original_string(); } # Verbatim copy from intltool-merge.in.in sub intltool_tree_cdataend { my $expat = shift; my $clist = $expat->{Curlist}; my $pos = $#$clist; $clist->[$pos] .= $expat->original_string(); } # Verbatim copy from intltool-merge.in.in sub intltool_tree_char { my $expat = shift; my $text = shift; my $clist = $expat->{Curlist}; my $pos = $#$clist; # Use original_string so that we retain escaped entities # in CDATA sections. # if ($pos > 0 and $clist->[$pos - 1] eq '0') { $clist->[$pos] .= $expat->original_string(); } else { push @$clist, 0 => $expat->original_string(); } } # Verbatim copy from intltool-merge.in.in sub intltool_tree_start { my $expat = shift; my $tag = shift; my @origlist = (); # Use original_string so that we retain escaped entities # in attribute values. We must convert the string to an # @origlist array to conform to the structure of the Tree # Style. # my @original_array = split /\x/, $expat->original_string(); my $source = $expat->original_string(); # Remove leading tag. # $source =~ s|^\s*<\s*(\S+)||s; # Grab attribute key/value pairs and push onto @origlist array. # while ($source) { if ($source =~ /^\s*([\w:-]+)\s*[=]\s*["]/) { $source =~ s|^\s*([\w:-]+)\s*[=]\s*["]([^"]*)["]||s; push @origlist, $1; push @origlist, '"' . $2 . '"'; } elsif ($source =~ /^\s*([\w:-]+)\s*[=]\s*[']/) { $source =~ s|^\s*([\w:-]+)\s*[=]\s*[']([^']*)[']||s; push @origlist, $1; push @origlist, "'" . $2 . "'"; } else { last; } } my $ol = [ { @origlist } ]; push @{ $expat->{Lists} }, $expat->{Curlist}; push @{ $expat->{Curlist} }, $tag => $ol; $expat->{Curlist} = $ol; } # Copied from intltool-merge.in.in and added comment handler. sub readXml { my $xmldoc = shift || return; my $ret = eval 'require XML::Parser'; if(!$ret) { die "You must have XML::Parser installed to run $0\n\n"; } my $xp = new XML::Parser(Style => 'Tree'); $xp->setHandlers(Char => \&intltool_tree_char); $xp->setHandlers(Start => \&intltool_tree_start); $xp->setHandlers(CdataStart => \&intltool_tree_cdatastart); $xp->setHandlers(CdataEnd => \&intltool_tree_cdataend); ## differences from intltool-merge.in.in $xp->setHandlers(Comment => \&intltool_tree_comment); ## differences end here from intltool-merge.in.in my $tree = $xp->parse($xmldoc); #print_var($tree); # Hello thereHowdydo # would be: # [foo, [{}, 1, "comment", head, [{id => "a"}, 0, "Hello ", em, [{}, 0, "there"]], bar, # [{}, 0, "Howdy", ref, [{}]], 0, "do" ] ] return $tree; } sub type_schemas { ### For schemas XML files ### # FIXME: We should handle escaped < (less than) while ($input =~ / \s* (\s*(?:\s*)?(.*?)\s*<\/default>\s*)? (\s*(?:\s*)?(.*?)\s*<\/short>\s*)? (\s*(?:\s*)?(.*?)\s*<\/long>\s*)? <\/locale> /sgx) { my @totranslate = ($3,$6,$9); my @eachcomment = ($2,$5,$8); foreach (@totranslate) { my $currentcomment = shift @eachcomment; next if !$_; s/\s+/ /g; $messages{entity_decode_minimal($_)} = []; $comments{entity_decode_minimal($_)} = $currentcomment if (defined($currentcomment)); } } } sub type_rfc822deb { ### For rfc822-style Debian configuration files ### my $lineno = 1; my $type = ''; while ($input =~ /\G(.*?)(^|\n)(_+)([^:]+):[ \t]*(.*?)(?=\n\S|$)/sg) { my ($pre, $newline, $underscore, $tag, $text) = ($1, $2, $3, $4, $5); while ($pre =~ m/\n/g) { $lineno ++; } $lineno += length($newline); my @str_list = rfc822deb_split(length($underscore), $text); for my $str (@str_list) { $strcount++; $messages{$str} = []; $loc{$str} = $lineno; $count{$str} = $strcount; my $usercomment = ''; while($pre =~ s/(^|\n)#([^\n]*)$//s) { $usercomment = "\n" . $2 . $usercomment; } $comments{$str} = $tag . $usercomment; } $lineno += ($text =~ s/\n//g); } } sub rfc822deb_split { # Debian defines a special way to deal with rfc822-style files: # when a value contain newlines, it consists of # 1. a short form (first line) # 2. a long description, all lines begin with a space, # and paragraphs are separated by a single dot on a line # This routine returns an array of all paragraphs, and reformat # them. # When first argument is 2, the string is a comma separated list of # values. my $type = shift; my $text = shift; $text =~ s/^[ \t]//mg; return (split(/, */, $text, 0)) if $type ne 1; return ($text) if $text !~ /\n/; $text =~ s/([^\n]*)\n//; my @list = ($1); my $str = ''; for my $line (split (/\n/, $text)) { chomp $line; if ($line =~ /^\.\s*$/) { # New paragraph $str =~ s/\s*$//; push(@list, $str); $str = ''; } elsif ($line =~ /^\s/) { # Line which must not be reformatted $str .= "\n" if length ($str) && $str !~ /\n$/; $line =~ s/\s+$//; $str .= $line."\n"; } else { # Continuation line, remove newline $str .= " " if length ($str) && $str !~ /\n$/; $str .= $line; } } $str =~ s/\s*$//; push(@list, $str) if length ($str); return @list; } sub type_glade { ### For translatable Glade XML files ### my $tags = "label|title|text|format|copyright|comments|preview_text|tooltip|message"; while ($input =~ /<($tags)>([^<]+)<\/($tags)>/sg) { # Glade sometimes uses tags that normally mark translatable things for # little bits of non-translatable content. We work around this by not # translating strings that only includes something like label4 or window1. $messages{entity_decode($2)} = [] unless $2 =~ /^(window|label|dialog)[0-9]+$/; } while ($input =~ /(..[^<]*)<\/items>/sg) { for my $item (split (/\n/, $1)) { $messages{entity_decode($item)} = []; } } ## handle new glade files while ($input =~ /<(property|atkproperty)\s+[^>]*translatable\s*=\s*"yes"(?:\s+[^>]*comments\s*=\s*"([^"]*)")?[^>]*>([^<]+)<\/\1>/sg) { $messages{entity_decode($3)} = [] unless $3 =~ /^(window|label)[0-9]+$/; if (defined($2) and !($3 =~ /^(window|label)[0-9]+$/)) { $comments{entity_decode($3)} = entity_decode($2) ; } } while ($input =~ /]*)"\s+description="([^>]+)"\/>/sg) { $messages{entity_decode_minimal($2)} = []; } } sub type_scheme { my ($line, $i, $state, $str, $trcomment, $char); for $line (split(/\n/, $input)) { $i = 0; $state = 0; # 0 - nothing, 1 - string, 2 - translatable string while ($i < length($line)) { if (substr($line,$i,1) eq "\"") { if ($state == 2) { $comments{$str} = $trcomment if ($trcomment); $messages{$str} = []; $str = ''; $state = 0; $trcomment = ""; } elsif ($state == 1) { $str = ''; $state = 0; $trcomment = ""; } else { $state = 1; $str = ''; if ($i>0 && substr($line,$i-1,1) eq '_') { $state = 2; } } } elsif (!$state) { if (substr($line,$i,1) eq ";") { $trcomment = substr($line,$i+1); $trcomment =~ s/^;*\s*//; $i = length($line); } elsif ($trcomment && substr($line,$i,1) !~ /\s|\(|\)|_/) { $trcomment = ""; } } else { if (substr($line,$i,1) eq "\\") { $char = substr($line,$i+1,1); if ($char ne "\"" && $char ne "\\") { $str = $str . "\\"; } $i++; } $str = $str . substr($line,$i,1); } $i++; } } } sub msg_write { my @msgids; if (%count) { @msgids = sort { $count{$a} <=> $count{$b} } keys %count; } else { @msgids = sort keys %messages; } for my $message (@msgids) { my $offsetlines = 1; $offsetlines++ if $message =~ /%/; if (defined ($comments{$message})) { while ($comments{$message} =~ m/\n/g) { $offsetlines++; } } print OUT "# ".($loc{$message} - $offsetlines). " \"$FILE\"\n" if defined $loc{$message}; print OUT "/* ".$comments{$message}." */\n" if defined $comments{$message}; print OUT "/* xgettext:no-c-format */\n" if $message =~ /%/; my @lines = split (/\n/, $message, -1); for (my $n = 0; $n < @lines; $n++) { if ($n == 0) { print OUT "char *s = N_(\""; } else { print OUT " \""; } print OUT escape($lines[$n]); if ($n < @lines - 1) { print OUT "\\n\"\n"; } else { print OUT "\");\n"; } } } } monkey-bubble-0.4.0/intltool-merge.in0000644000175000017500000010462310463662072014474 00000000000000#!@INTLTOOL_PERL@ -w # -*- Mode: perl; indent-tabs-mode: nil; c-basic-offset: 4 -*- # # The Intltool Message Merger # # Copyright (C) 2000, 2003 Free Software Foundation. # Copyright (C) 2000, 2001 Eazel, Inc # # Intltool is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # version 2 published by the Free Software Foundation. # # Intltool is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # # Authors: Maciej Stachowiak # Kenneth Christiansen # Darin Adler # # Proper XML UTF-8'ification written by Cyrille Chepelov # ## Release information my $PROGRAM = "intltool-merge"; my $PACKAGE = "intltool"; my $VERSION = "0.35.0"; ## Loaded modules use strict; use Getopt::Long; use Text::Wrap; use File::Basename; my $must_end_tag = -1; my $last_depth = -1; my $translation_depth = -1; my @tag_stack = (); my @entered_tag = (); my @translation_strings = (); my $leading_space = ""; ## Scalars used by the option stuff my $HELP_ARG = 0; my $VERSION_ARG = 0; my $BA_STYLE_ARG = 0; my $XML_STYLE_ARG = 0; my $KEYS_STYLE_ARG = 0; my $DESKTOP_STYLE_ARG = 0; my $SCHEMAS_STYLE_ARG = 0; my $RFC822DEB_STYLE_ARG = 0; my $QUIET_ARG = 0; my $PASS_THROUGH_ARG = 0; my $UTF8_ARG = 0; my $MULTIPLE_OUTPUT = 0; my $cache_file; ## Handle options GetOptions ( "help" => \$HELP_ARG, "version" => \$VERSION_ARG, "quiet|q" => \$QUIET_ARG, "oaf-style|o" => \$BA_STYLE_ARG, ## for compatibility "ba-style|b" => \$BA_STYLE_ARG, "xml-style|x" => \$XML_STYLE_ARG, "keys-style|k" => \$KEYS_STYLE_ARG, "desktop-style|d" => \$DESKTOP_STYLE_ARG, "schemas-style|s" => \$SCHEMAS_STYLE_ARG, "rfc822deb-style|r" => \$RFC822DEB_STYLE_ARG, "pass-through|p" => \$PASS_THROUGH_ARG, "utf8|u" => \$UTF8_ARG, "multiple-output|m" => \$MULTIPLE_OUTPUT, "cache|c=s" => \$cache_file ) or &error; my $PO_DIR; my $FILE; my $OUTFILE; my %po_files_by_lang = (); my %translations = (); my $iconv = $ENV{"ICONV"} || $ENV{"INTLTOOL_ICONV"} || "@INTLTOOL_ICONV@"; my $devnull = ($^O eq 'MSWin32' ? 'NUL:' : '/dev/null'); # Use this instead of \w for XML files to handle more possible characters. my $w = "[-A-Za-z0-9._:]"; # XML quoted string contents my $q = "[^\\\"]*"; ## Check for options. if ($VERSION_ARG) { &print_version; } elsif ($HELP_ARG) { &print_help; } elsif ($BA_STYLE_ARG && @ARGV > 2) { &utf8_sanity_check; &preparation; &print_message; &ba_merge_translations; &finalize; } elsif ($XML_STYLE_ARG && @ARGV > 2) { &utf8_sanity_check; &preparation; &print_message; &xml_merge_output; &finalize; } elsif ($KEYS_STYLE_ARG && @ARGV > 2) { &utf8_sanity_check; &preparation; &print_message; &keys_merge_translations; &finalize; } elsif ($DESKTOP_STYLE_ARG && @ARGV > 2) { &utf8_sanity_check; &preparation; &print_message; &desktop_merge_translations; &finalize; } elsif ($SCHEMAS_STYLE_ARG && @ARGV > 2) { &utf8_sanity_check; &preparation; &print_message; &schemas_merge_translations; &finalize; } elsif ($RFC822DEB_STYLE_ARG && @ARGV > 2) { &preparation; &print_message; &rfc822deb_merge_translations; &finalize; } else { &print_help; } exit; ## Sub for printing release information sub print_version { print <<_EOF_; ${PROGRAM} (${PACKAGE}) ${VERSION} Written by Maciej Stachowiak, Darin Adler and Kenneth Christiansen. Copyright (C) 2000-2003 Free Software Foundation, Inc. Copyright (C) 2000-2001 Eazel, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. _EOF_ exit; } ## Sub for printing usage information sub print_help { print <<_EOF_; Usage: ${PROGRAM} [OPTION]... PO_DIRECTORY FILENAME OUTPUT_FILE Generates an output file that includes some localized attributes from an untranslated source file. Mandatory options: (exactly one must be specified) -b, --ba-style includes translations in the bonobo-activation style -d, --desktop-style includes translations in the desktop style -k, --keys-style includes translations in the keys style -s, --schemas-style includes translations in the schemas style -r, --rfc822deb-style includes translations in the RFC822 style -x, --xml-style includes translations in the standard xml style Other options: -u, --utf8 convert all strings to UTF-8 before merging (default for everything except RFC822 style) -p, --pass-through deprecated, does nothing and issues a warning -m, --multiple-output output one localized file per locale, instead of a single file containing all localized elements -c, --cache=FILE specify cache file name (usually \$top_builddir/po/.intltool-merge-cache) -q, --quiet suppress most messages --help display this help and exit --version output version information and exit Report bugs to http://bugzilla.gnome.org/ (product name "$PACKAGE") or send email to . _EOF_ exit; } ## Sub for printing error messages sub print_error { print STDERR "Try `${PROGRAM} --help' for more information.\n"; exit; } sub print_message { print "Merging translations into $OUTFILE.\n" unless $QUIET_ARG; } sub preparation { $PO_DIR = $ARGV[0]; $FILE = $ARGV[1]; $OUTFILE = $ARGV[2]; &gather_po_files; &get_translation_database; } # General-purpose code for looking up translations in .po files sub po_file2lang { my ($tmp) = @_; $tmp =~ s/^.*\/(.*)\.po$/$1/; return $tmp; } sub gather_po_files { for my $po_file (glob "$PO_DIR/*.po") { $po_files_by_lang{po_file2lang($po_file)} = $po_file; } } sub get_local_charset { my ($encoding) = @_; my $alias_file = $ENV{"G_CHARSET_ALIAS"} || "@INTLTOOL_LIBDIR@/charset.alias"; # seek character encoding aliases in charset.alias (glib) if (open CHARSET_ALIAS, $alias_file) { while () { next if /^\#/; return $1 if (/^\s*([-._a-zA-Z0-9]+)\s+$encoding\b/i) } close CHARSET_ALIAS; } # if not found, return input string return $encoding; } sub get_po_encoding { my ($in_po_file) = @_; my $encoding = ""; open IN_PO_FILE, $in_po_file or die; while () { ## example: "Content-Type: text/plain; charset=ISO-8859-1\n" if (/Content-Type\:.*charset=([-a-zA-Z0-9]+)\\n/) { $encoding = $1; last; } } close IN_PO_FILE; if (!$encoding) { print STDERR "Warning: no encoding found in $in_po_file. Assuming ISO-8859-1\n" unless $QUIET_ARG; $encoding = "ISO-8859-1"; } system ("$iconv -f $encoding -t UTF-8 <$devnull 2>$devnull"); if ($?) { $encoding = get_local_charset($encoding); } return $encoding } sub utf8_sanity_check { print STDERR "Warning: option --pass-through has been removed.\n" if $PASS_THROUGH_ARG; $UTF8_ARG = 1; } sub get_translation_database { if ($cache_file) { &get_cached_translation_database; } else { &create_translation_database; } } sub get_newest_po_age { my $newest_age; foreach my $file (values %po_files_by_lang) { my $file_age = -M $file; $newest_age = $file_age if !$newest_age || $file_age < $newest_age; } $newest_age = 0 if !$newest_age; return $newest_age; } sub create_cache { print "Generating and caching the translation database\n" unless $QUIET_ARG; &create_translation_database; open CACHE, ">$cache_file" || die; print CACHE join "\x01", %translations; close CACHE; } sub load_cache { print "Found cached translation database\n" unless $QUIET_ARG; my $contents; open CACHE, "<$cache_file" || die; { local $/; $contents = ; } close CACHE; %translations = split "\x01", $contents; } sub get_cached_translation_database { my $cache_file_age = -M $cache_file; if (defined $cache_file_age) { if ($cache_file_age <= &get_newest_po_age) { &load_cache; return; } print "Found too-old cached translation database\n" unless $QUIET_ARG; } &create_cache; } sub create_translation_database { for my $lang (keys %po_files_by_lang) { my $po_file = $po_files_by_lang{$lang}; if ($UTF8_ARG) { my $encoding = get_po_encoding ($po_file); if (lc $encoding eq "utf-8") { open PO_FILE, "<$po_file"; } else { print "NOTICE: $po_file is not in UTF-8 but $encoding, converting...\n" unless $QUIET_ARG;; open PO_FILE, "$iconv -f $encoding -t UTF-8 $po_file|"; } } else { open PO_FILE, "<$po_file"; } my $nextfuzzy = 0; my $inmsgid = 0; my $inmsgstr = 0; my $msgid = ""; my $msgstr = ""; while () { $nextfuzzy = 1 if /^#, fuzzy/; if (/^msgid "((\\.|[^\\])*)"/ ) { $translations{$lang, $msgid} = $msgstr if $inmsgstr && $msgid && $msgstr; $msgid = ""; $msgstr = ""; if ($nextfuzzy) { $inmsgid = 0; } else { $msgid = unescape_po_string($1); $inmsgid = 1; } $inmsgstr = 0; $nextfuzzy = 0; } if (/^msgstr "((\\.|[^\\])*)"/) { $msgstr = unescape_po_string($1); $inmsgstr = 1; $inmsgid = 0; } if (/^"((\\.|[^\\])*)"/) { $msgid .= unescape_po_string($1) if $inmsgid; $msgstr .= unescape_po_string($1) if $inmsgstr; } } $translations{$lang, $msgid} = $msgstr if $inmsgstr && $msgid && $msgstr; } } sub finalize { } sub unescape_one_sequence { my ($sequence) = @_; return "\\" if $sequence eq "\\\\"; return "\"" if $sequence eq "\\\""; return "\n" if $sequence eq "\\n"; return "\r" if $sequence eq "\\r"; return "\t" if $sequence eq "\\t"; return "\b" if $sequence eq "\\b"; return "\f" if $sequence eq "\\f"; return "\a" if $sequence eq "\\a"; return chr(11) if $sequence eq "\\v"; # vertical tab, see ascii(7) return chr(hex($1)) if ($sequence =~ /\\x([0-9a-fA-F]{2})/); return chr(oct($1)) if ($sequence =~ /\\([0-7]{3})/); # FIXME: Is \0 supported as well? Kenneth and Rodney don't want it, see bug #48489 return $sequence; } sub unescape_po_string { my ($string) = @_; $string =~ s/(\\x[0-9a-fA-F]{2}|\\[0-7]{3}|\\.)/unescape_one_sequence($1)/eg; return $string; } ## NOTE: deal with < - < but not > - > because it seems its ok to have ## > in the entity. For further info please look at #84738. sub entity_decode { local ($_) = @_; s/'/'/g; # ' s/"/"/g; # " s/&/&/g; s/</; close INPUT; } open OUTPUT, ">$OUTFILE" or die "can't open $OUTFILE: $!"; # Binmode so that selftest works ok if using a native Win32 Perl... binmode (OUTPUT) if $^O eq 'MSWin32'; while ($source =~ s|^(.*?)([ \t]*<\s*$w+\s+($w+\s*=\s*"$q"\s*)+/?>)([ \t]*\n)?||s) { print OUTPUT $1; my $node = $2 . "\n"; my @strings = (); $_ = $node; while (s/(\s)_($w+\s*=\s*"($q)")/$1$2/s) { push @strings, entity_decode($3); } print OUTPUT; my %langs; for my $string (@strings) { for my $lang (keys %po_files_by_lang) { $langs{$lang} = 1 if $translations{$lang, $string}; } } for my $lang (sort keys %langs) { $_ = $node; s/(\sname\s*=\s*)"($q)"/$1"$2-$lang"/s; s/(\s)_($w+\s*=\s*")($q)"/$1 . $2 . entity_encoded_translation($lang, $3) . '"'/seg; print OUTPUT; } } print OUTPUT $source; close OUTPUT; } ## XML (non-bonobo-activation) merge code # Process tag attributes # Only parameter is a HASH containing attributes -> values mapping sub getAttributeString { my $sub = shift; my $do_translate = shift || 0; my $language = shift || ""; my $result = ""; my $translate = shift; foreach my $e (reverse(sort(keys %{ $sub }))) { my $key = $e; my $string = $sub->{$e}; my $quote = '"'; $string =~ s/^[\s]+//; $string =~ s/[\s]+$//; if ($string =~ /^'.*'$/) { $quote = "'"; } $string =~ s/^['"]//g; $string =~ s/['"]$//g; if ($do_translate && $key =~ /^_/) { $key =~ s|^_||g; if ($language) { # Handle translation my $decode_string = entity_decode($string); my $translation = $translations{$language, $decode_string}; if ($translation) { $translation = entity_encode($translation); $string = $translation; } $$translate = 2; } else { $$translate = 2 if ($translate && (!$$translate)); # watch not to "overwrite" $translate } } $result .= " $key=$quote$string$quote"; } return $result; } # Returns a translatable string from XML node, it works on contents of every node in XML::Parser tree sub getXMLstring { my $ref = shift; my $spacepreserve = shift || 0; my @list = @{ $ref }; my $result = ""; my $count = scalar(@list); my $attrs = $list[0]; my $index = 1; $spacepreserve = 1 if ((exists $attrs->{"xml:space"}) && ($attrs->{"xml:space"} =~ /^["']?preserve["']?$/)); $spacepreserve = 0 if ((exists $attrs->{"xml:space"}) && ($attrs->{"xml:space"} =~ /^["']?default["']?$/)); while ($index < $count) { my $type = $list[$index]; my $content = $list[$index+1]; if (! $type ) { # We've got CDATA if ($content) { # lets strip the whitespace here, and *ONLY* here $content =~ s/\s+/ /gs if (!$spacepreserve); $result .= $content; } } elsif ( "$type" ne "1" ) { # We've got another element $result .= "<$type"; $result .= getAttributeString(@{$content}[0], 0); # no nested translatable elements if ($content) { my $subresult = getXMLstring($content, $spacepreserve); if ($subresult) { $result .= ">".$subresult . ""; } else { $result .= "/>"; } } else { $result .= "/>"; } } $index += 2; } return $result; } # Translate list of nodes if necessary sub translate_subnodes { my $fh = shift; my $content = shift; my $language = shift || ""; my $singlelang = shift || 0; my $spacepreserve = shift || 0; my @nodes = @{ $content }; my $count = scalar(@nodes); my $index = 0; while ($index < $count) { my $type = $nodes[$index]; my $rest = $nodes[$index+1]; if ($singlelang) { my $oldMO = $MULTIPLE_OUTPUT; $MULTIPLE_OUTPUT = 1; traverse($fh, $type, $rest, $language, $spacepreserve); $MULTIPLE_OUTPUT = $oldMO; } else { traverse($fh, $type, $rest, $language, $spacepreserve); } $index += 2; } } sub isWellFormedXmlFragment { my $ret = eval 'require XML::Parser'; if(!$ret) { die "You must have XML::Parser installed to run $0\n\n"; } my $fragment = shift; return 0 if (!$fragment); $fragment = "$fragment"; my $xp = new XML::Parser(Style => 'Tree'); my $tree = 0; eval { $tree = $xp->parse($fragment); }; return $tree; } sub traverse { my $fh = shift; my $nodename = shift; my $content = shift; my $language = shift || ""; my $spacepreserve = shift || 0; if (!$nodename) { if ($content =~ /^[\s]*$/) { $leading_space .= $content; } print $fh $content; } else { # element my @all = @{ $content }; my $attrs = shift @all; my $translate = 0; my $outattr = getAttributeString($attrs, 1, $language, \$translate); if ($nodename =~ /^_/) { $translate = 1; $nodename =~ s/^_//; } my $lookup = ''; $spacepreserve = 0 if ((exists $attrs->{"xml:space"}) && ($attrs->{"xml:space"} =~ /^["']?default["']?$/)); $spacepreserve = 1 if ((exists $attrs->{"xml:space"}) && ($attrs->{"xml:space"} =~ /^["']?preserve["']?$/)); print $fh "<$nodename", $outattr; if ($translate) { $lookup = getXMLstring($content, $spacepreserve); if (!$spacepreserve) { $lookup =~ s/^\s+//s; $lookup =~ s/\s+$//s; } if ($lookup || $translate == 2) { my $translation = $translations{$language, $lookup} if isWellFormedXmlFragment($translations{$language, $lookup}); if ($MULTIPLE_OUTPUT && ($translation || $translate == 2)) { $translation = $lookup if (!$translation); print $fh " xml:lang=\"", $language, "\"" if $language; print $fh ">"; if ($translate == 2) { translate_subnodes($fh, \@all, $language, 1, $spacepreserve); } else { print $fh $translation; } print $fh ""; return; # this means there will be no same translation with xml:lang="$language"... # if we want them both, just remove this "return" } else { print $fh ">"; if ($translate == 2) { translate_subnodes($fh, \@all, $language, 1, $spacepreserve); } else { print $fh $lookup; } print $fh ""; } } else { print $fh "/>"; } for my $lang (sort keys %po_files_by_lang) { if ($MULTIPLE_OUTPUT && $lang ne "$language") { next; } if ($lang) { # Handle translation # my $translate = 0; my $localattrs = getAttributeString($attrs, 1, $lang, \$translate); my $translation = $translations{$lang, $lookup} if isWellFormedXmlFragment($translations{$lang, $lookup}); if ($translate && !$translation) { $translation = $lookup; } if ($translation || $translate) { print $fh "\n"; $leading_space =~ s/.*\n//g; print $fh $leading_space; print $fh "<", $nodename, " xml:lang=\"", $lang, "\"", $localattrs, ">"; if ($translate == 2) { translate_subnodes($fh, \@all, $lang, 1, $spacepreserve); } else { print $fh $translation; } print $fh ""; } } } } else { my $count = scalar(@all); if ($count > 0) { print $fh ">"; my $index = 0; while ($index < $count) { my $type = $all[$index]; my $rest = $all[$index+1]; traverse($fh, $type, $rest, $language, $spacepreserve); $index += 2; } print $fh ""; } else { print $fh "/>"; } } } } sub intltool_tree_comment { my $expat = shift; my $data = shift; my $clist = $expat->{Curlist}; my $pos = $#$clist; push @$clist, 1 => $data; } sub intltool_tree_cdatastart { my $expat = shift; my $clist = $expat->{Curlist}; my $pos = $#$clist; push @$clist, 0 => $expat->original_string(); } sub intltool_tree_cdataend { my $expat = shift; my $clist = $expat->{Curlist}; my $pos = $#$clist; $clist->[$pos] .= $expat->original_string(); } sub intltool_tree_char { my $expat = shift; my $text = shift; my $clist = $expat->{Curlist}; my $pos = $#$clist; # Use original_string so that we retain escaped entities # in CDATA sections. # if ($pos > 0 and $clist->[$pos - 1] eq '0') { $clist->[$pos] .= $expat->original_string(); } else { push @$clist, 0 => $expat->original_string(); } } sub intltool_tree_start { my $expat = shift; my $tag = shift; my @origlist = (); # Use original_string so that we retain escaped entities # in attribute values. We must convert the string to an # @origlist array to conform to the structure of the Tree # Style. # my @original_array = split /\x/, $expat->original_string(); my $source = $expat->original_string(); # Remove leading tag. # $source =~ s|^\s*<\s*(\S+)||s; # Grab attribute key/value pairs and push onto @origlist array. # while ($source) { if ($source =~ /^\s*([\w:-]+)\s*[=]\s*["]/) { $source =~ s|^\s*([\w:-]+)\s*[=]\s*["]([^"]*)["]||s; push @origlist, $1; push @origlist, '"' . $2 . '"'; } elsif ($source =~ /^\s*([\w:-]+)\s*[=]\s*[']/) { $source =~ s|^\s*([\w:-]+)\s*[=]\s*[']([^']*)[']||s; push @origlist, $1; push @origlist, "'" . $2 . "'"; } else { last; } } my $ol = [ { @origlist } ]; push @{ $expat->{Lists} }, $expat->{Curlist}; push @{ $expat->{Curlist} }, $tag => $ol; $expat->{Curlist} = $ol; } sub readXml { my $filename = shift || return; if(!-f $filename) { die "ERROR Cannot find filename: $filename\n"; } my $ret = eval 'require XML::Parser'; if(!$ret) { die "You must have XML::Parser installed to run $0\n\n"; } my $xp = new XML::Parser(Style => 'Tree'); $xp->setHandlers(Char => \&intltool_tree_char); $xp->setHandlers(Start => \&intltool_tree_start); $xp->setHandlers(CdataStart => \&intltool_tree_cdatastart); $xp->setHandlers(CdataEnd => \&intltool_tree_cdataend); my $tree = $xp->parsefile($filename); # Hello thereHowdydo # would be: # [foo, [{}, head, [{id => "a"}, 0, "Hello ", em, [{}, 0, "there"]], bar, [{}, # 0, "Howdy", ref, [{}]], 0, "do" ] ] return $tree; } sub print_header { my $infile = shift; my $fh = shift; my $source; if(!-f $infile) { die "ERROR Cannot find filename: $infile\n"; } print $fh qq{\n}; { local $/; open DOCINPUT, "<${FILE}" or die; $source = ; close DOCINPUT; } if ($source =~ /()/s) { print $fh "$1\n"; } elsif ($source =~ /(]*>)/s) { print $fh "$1\n"; } } sub parseTree { my $fh = shift; my $ref = shift; my $language = shift || ""; my $name = shift @{ $ref }; my $cont = shift @{ $ref }; while (!$name || "$name" eq "1") { $name = shift @{ $ref }; $cont = shift @{ $ref }; } my $spacepreserve = 0; my $attrs = @{$cont}[0]; $spacepreserve = 1 if ((exists $attrs->{"xml:space"}) && ($attrs->{"xml:space"} =~ /^["']?preserve["']?$/)); traverse($fh, $name, $cont, $language, $spacepreserve); } sub xml_merge_output { my $source; if ($MULTIPLE_OUTPUT) { for my $lang (sort keys %po_files_by_lang) { if ( ! -e $lang ) { mkdir $lang or die "Cannot create subdirectory $lang: $!\n"; } open OUTPUT, ">$lang/$OUTFILE" or die "Cannot open $lang/$OUTFILE: $!\n"; binmode (OUTPUT) if $^O eq 'MSWin32'; my $tree = readXml($FILE); print_header($FILE, \*OUTPUT); parseTree(\*OUTPUT, $tree, $lang); close OUTPUT; print "CREATED $lang/$OUTFILE\n" unless $QUIET_ARG; } } open OUTPUT, ">$OUTFILE" or die "Cannot open $OUTFILE: $!\n"; binmode (OUTPUT) if $^O eq 'MSWin32'; my $tree = readXml($FILE); print_header($FILE, \*OUTPUT); parseTree(\*OUTPUT, $tree); close OUTPUT; print "CREATED $OUTFILE\n" unless $QUIET_ARG; } sub keys_merge_translations { open INPUT, "<${FILE}" or die; open OUTPUT, ">${OUTFILE}" or die; binmode (OUTPUT) if $^O eq 'MSWin32'; while () { if (s/^(\s*)_(\w+=(.*))/$1$2/) { my $string = $3; print OUTPUT; my $non_translated_line = $_; for my $lang (sort keys %po_files_by_lang) { my $translation = $translations{$lang, $string}; next if !$translation; $_ = $non_translated_line; s/(\w+)=.*/[$lang]$1=$translation/; print OUTPUT; } } else { print OUTPUT; } } close OUTPUT; close INPUT; } sub desktop_merge_translations { open INPUT, "<${FILE}" or die; open OUTPUT, ">${OUTFILE}" or die; binmode (OUTPUT) if $^O eq 'MSWin32'; while () { if (s/^(\s*)_(\w+=(.*))/$1$2/) { my $string = $3; print OUTPUT; my $non_translated_line = $_; for my $lang (sort keys %po_files_by_lang) { my $translation = $translations{$lang, $string}; next if !$translation; $_ = $non_translated_line; s/(\w+)=.*/${1}[$lang]=$translation/; print OUTPUT; } } else { print OUTPUT; } } close OUTPUT; close INPUT; } sub schemas_merge_translations { my $source; { local $/; # slurp mode open INPUT, "<$FILE" or die "can't open $FILE: $!"; $source = ; close INPUT; } open OUTPUT, ">$OUTFILE" or die; binmode (OUTPUT) if $^O eq 'MSWin32'; # FIXME: support attribute translations # Empty nodes never need translation, so unmark all of them. # For example, <_foo/> is just replaced by . $source =~ s|<\s*_($w+)\s*/>|<$1/>|g; while ($source =~ s/ (.*?) (\s+)((\s*) (\s*(?:\s*)?(.*?)\s*<\/default>)?(\s*) (\s*(?:\s*)?(.*?)\s*<\/short>)?(\s*) (\s*(?:\s*)?(.*?)\s*<\/long>)?(\s*) <\/locale>) //sx) { print OUTPUT $1; my $locale_start_spaces = $2 ? $2 : ''; my $default_spaces = $4 ? $4 : ''; my $short_spaces = $7 ? $7 : ''; my $long_spaces = $10 ? $10 : ''; my $locale_end_spaces = $13 ? $13 : ''; my $c_default_block = $3 ? $3 : ''; my $default_string = $6 ? $6 : ''; my $short_string = $9 ? $9 : ''; my $long_string = $12 ? $12 : ''; print OUTPUT "$locale_start_spaces$c_default_block"; $default_string =~ s/\s+/ /g; $default_string = entity_decode($default_string); $short_string =~ s/\s+/ /g; $short_string = entity_decode($short_string); $long_string =~ s/\s+/ /g; $long_string = entity_decode($long_string); for my $lang (sort keys %po_files_by_lang) { my $default_translation = $translations{$lang, $default_string}; my $short_translation = $translations{$lang, $short_string}; my $long_translation = $translations{$lang, $long_string}; next if (!$default_translation && !$short_translation && !$long_translation); print OUTPUT "\n$locale_start_spaces"; print OUTPUT "$default_spaces"; if ($default_translation) { $default_translation = entity_encode($default_translation); print OUTPUT "$default_translation"; } print OUTPUT "$short_spaces"; if ($short_translation) { $short_translation = entity_encode($short_translation); print OUTPUT "$short_translation"; } print OUTPUT "$long_spaces"; if ($long_translation) { $long_translation = entity_encode($long_translation); print OUTPUT "$long_translation"; } print OUTPUT "$locale_end_spaces"; } } print OUTPUT $source; close OUTPUT; } sub rfc822deb_merge_translations { my %encodings = (); for my $lang (keys %po_files_by_lang) { $encodings{$lang} = ($UTF8_ARG ? 'UTF-8' : get_po_encoding($po_files_by_lang{$lang})); } my $source; $Text::Wrap::huge = 'overflow'; $Text::Wrap::break = qr/\n|\s(?=\S)/; { local $/; # slurp mode open INPUT, "<$FILE" or die "can't open $FILE: $!"; $source = ; close INPUT; } open OUTPUT, ">${OUTFILE}" or die; binmode (OUTPUT) if $^O eq 'MSWin32'; while ($source =~ /(^|\n+)(_*)([^:\s]+)(:[ \t]*)(.*?)(?=\n[\S\n]|$)/sg) { my $sep = $1; my $non_translated_line = $3.$4; my $string = $5; my $underscore = length($2); next if $underscore eq 0 && $non_translated_line =~ /^#/; # Remove [] dummy strings my $stripped = $string; $stripped =~ s/\[\s[^\[\]]*\],/,/g if $underscore eq 2; $stripped =~ s/\[\s[^\[\]]*\]$//; $non_translated_line .= $stripped; print OUTPUT $sep.$non_translated_line; if ($underscore) { my @str_list = rfc822deb_split($underscore, $string); for my $lang (sort keys %po_files_by_lang) { my $is_translated = 1; my $str_translated = ''; my $first = 1; for my $str (@str_list) { my $translation = $translations{$lang, $str}; if (!$translation) { $is_translated = 0; last; } # $translation may also contain [] dummy # strings, mostly to indicate an empty string $translation =~ s/\[\s[^\[\]]*\]$//; if ($first) { if ($underscore eq 2) { $str_translated .= $translation; } else { $str_translated .= Text::Tabs::expand($translation) . "\n"; } } else { if ($underscore eq 2) { $str_translated .= ', ' . $translation; } else { $str_translated .= Text::Tabs::expand( Text::Wrap::wrap(' ', ' ', $translation)) . "\n .\n"; } } $first = 0; # To fix some problems with Text::Wrap::wrap $str_translated =~ s/(\n )+\n/\n .\n/g; } next unless $is_translated; $str_translated =~ s/\n \.\n$//; $str_translated =~ s/\s+$//; $_ = $non_translated_line; s/^(\w+):\s*.*/$sep${1}-$lang.$encodings{$lang}: $str_translated/s; print OUTPUT; } } } print OUTPUT "\n"; close OUTPUT; close INPUT; } sub rfc822deb_split { # Debian defines a special way to deal with rfc822-style files: # when a value contain newlines, it consists of # 1. a short form (first line) # 2. a long description, all lines begin with a space, # and paragraphs are separated by a single dot on a line # This routine returns an array of all paragraphs, and reformat # them. # When first argument is 2, the string is a comma separated list of # values. my $type = shift; my $text = shift; $text =~ s/^[ \t]//mg; return (split(/, */, $text, 0)) if $type ne 1; return ($text) if $text !~ /\n/; $text =~ s/([^\n]*)\n//; my @list = ($1); my $str = ''; for my $line (split (/\n/, $text)) { chomp $line; if ($line =~ /^\.\s*$/) { # New paragraph $str =~ s/\s*$//; push(@list, $str); $str = ''; } elsif ($line =~ /^\s/) { # Line which must not be reformatted $str .= "\n" if length ($str) && $str !~ /\n$/; $line =~ s/\s+$//; $str .= $line."\n"; } else { # Continuation line, remove newline $str .= " " if length ($str) && $str !~ /\n$/; $str .= $line; } } $str =~ s/\s*$//; push(@list, $str) if length ($str); return @list; } monkey-bubble-0.4.0/intltool-update.in0000644000175000017500000006663510463662072014671 00000000000000#!@INTLTOOL_PERL@ -w # -*- Mode: perl; indent-tabs-mode: nil; c-basic-offset: 4 -*- # # The Intltool Message Updater # # Copyright (C) 2000-2003 Free Software Foundation. # # Intltool is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # version 2 published by the Free Software Foundation. # # Intltool is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # # Authors: Kenneth Christiansen # Maciej Stachowiak # Darin Adler ## Release information my $PROGRAM = "intltool-update"; my $VERSION = "0.35.0"; my $PACKAGE = "intltool"; ## Loaded modules use strict; use Getopt::Long; use Cwd; use File::Copy; use File::Find; ## Scalars used by the option stuff my $HELP_ARG = 0; my $VERSION_ARG = 0; my $DIST_ARG = 0; my $POT_ARG = 0; my $HEADERS_ARG = 0; my $MAINTAIN_ARG = 0; my $REPORT_ARG = 0; my $VERBOSE = 0; my $GETTEXT_PACKAGE = ""; my $OUTPUT_FILE = ""; my @languages; my %varhash = (); my %po_files_by_lang = (); # Regular expressions to categorize file types. # FIXME: Please check if the following is correct my $xml_support = "xml(?:\\.in)*|". # http://www.w3.org/XML/ (Note: .in is not required) "ui|". # Bonobo specific - User Interface desc. files "lang|". # ? "glade2?(?:\\.in)*|". # Glade specific - User Interface desc. files (Note: .in is not required) "scm(?:\\.in)*|". # ? (Note: .in is not required) "oaf(?:\\.in)+|". # DEPRECATED: Replaces by Bonobo .server files "etspec|". # ? "server(?:\\.in)+|". # Bonobo specific "sheet(?:\\.in)+|". # ? "schemas(?:\\.in)+|". # GConf specific "pong(?:\\.in)+|". # DEPRECATED: PONG is not used [by GNOME] any longer. "kbd(?:\\.in)+"; # GOK specific. my $ini_support = "icon(?:\\.in)+|". # http://www.freedesktop.org/Standards/icon-theme-spec "desktop(?:\\.in)+|". # http://www.freedesktop.org/Standards/menu-spec "caves(?:\\.in)+|". # GNOME Games specific "directory(?:\\.in)+|". # http://www.freedesktop.org/Standards/menu-spec "soundlist(?:\\.in)+|". # GNOME specific "keys(?:\\.in)+|". # GNOME Mime database specific "theme(?:\\.in)+|". # http://www.freedesktop.org/Standards/icon-theme-spec "service(?:\\.in)+"; # DBus specific my $buildin_gettext_support = "c|y|cs|cc|cpp|c\\+\\+|h|hh|gob|py"; ## Always flush buffer when printing $| = 1; ## Sometimes the source tree will be rooted somewhere else. my $SRCDIR = "."; my $POTFILES_in; $SRCDIR = $ENV{"srcdir"} if $ENV{"srcdir"}; $POTFILES_in = "<$SRCDIR/POTFILES.in"; my $devnull = ($^O eq 'MSWin32' ? 'NUL:' : '/dev/null'); ## Handle options GetOptions ( "help" => \$HELP_ARG, "version" => \$VERSION_ARG, "dist|d" => \$DIST_ARG, "pot|p" => \$POT_ARG, "headers|s" => \$HEADERS_ARG, "maintain|m" => \$MAINTAIN_ARG, "report|r" => \$REPORT_ARG, "verbose|x" => \$VERBOSE, "gettext-package|g=s" => \$GETTEXT_PACKAGE, "output-file|o=s" => \$OUTPUT_FILE, ) or &Console_WriteError_InvalidOption; &Console_Write_IntltoolHelp if $HELP_ARG; &Console_Write_IntltoolVersion if $VERSION_ARG; my $arg_count = ($DIST_ARG > 0) + ($POT_ARG > 0) + ($HEADERS_ARG > 0) + ($MAINTAIN_ARG > 0) + ($REPORT_ARG > 0); &Console_Write_IntltoolHelp if $arg_count > 1; # --version and --help don't require a module name my $MODULE = $GETTEXT_PACKAGE || &FindPackageName || "unknown"; if ($POT_ARG) { &GenerateHeaders; &GeneratePOTemplate; } elsif ($HEADERS_ARG) { &GenerateHeaders; } elsif ($MAINTAIN_ARG) { &FindLeftoutFiles; } elsif ($REPORT_ARG) { &GenerateHeaders; &GeneratePOTemplate; &Console_Write_CoverageReport; } elsif ((defined $ARGV[0]) && $ARGV[0] =~ /^[a-z]/) { my $lang = $ARGV[0]; ## Report error if the language file supplied ## to the command line is non-existent &Console_WriteError_NotExisting("$SRCDIR/$lang.po") if ! -s "$SRCDIR/$lang.po"; if (!$DIST_ARG) { print "Working, please wait..." if $VERBOSE; &GenerateHeaders; &GeneratePOTemplate; } &POFile_Update ($lang, $OUTPUT_FILE); &Console_Write_TranslationStatus ($lang, $OUTPUT_FILE); } else { &Console_Write_IntltoolHelp; } exit; ######### sub Console_Write_IntltoolVersion { print <<_EOF_; ${PROGRAM} (${PACKAGE}) $VERSION Written by Kenneth Christiansen, Maciej Stachowiak, and Darin Adler. Copyright (C) 2000-2003 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. _EOF_ exit; } sub Console_Write_IntltoolHelp { print <<_EOF_; Usage: ${PROGRAM} [OPTION]... LANGCODE Updates PO template files and merge them with the translations. Mode of operation (only one is allowed): -p, --pot generate the PO template only -s, --headers generate the header files in POTFILES.in -m, --maintain search for left out files from POTFILES.in -r, --report display a status report for the module -d, --dist merge LANGCODE.po with existing PO template Extra options: -g, --gettext-package=NAME override PO template name, useful with --pot -o, --output-file=FILE write merged translation to FILE -x, --verbose display lots of feedback --help display this help and exit --version output version information and exit Examples of use: ${PROGRAM} --pot just create a new PO template ${PROGRAM} xy create new PO template and merge xy.po with it Report bugs to http://bugzilla.gnome.org/ (product name "$PACKAGE") or send email to . _EOF_ exit; } sub echo_n { my $str = shift; my $ret = `echo "$str"`; $ret =~ s/\n$//; # do we need the "s" flag? return $ret; } sub POFile_DetermineType ($) { my $type = $_; my $gettext_type; my $xml_regex = "(?:" . $xml_support . ")"; my $ini_regex = "(?:" . $ini_support . ")"; my $buildin_regex = "(?:" . $buildin_gettext_support . ")"; if ($type =~ /\[type: gettext\/([^\]].*)]/) { $gettext_type=$1; } elsif ($type =~ /schemas(\.in)+$/) { $gettext_type="schemas"; } elsif ($type =~ /glade2?(\.in)*$/) { $gettext_type="glade"; } elsif ($type =~ /scm(\.in)*$/) { $gettext_type="scheme"; } elsif ($type =~ /keys(\.in)+$/) { $gettext_type="keys"; } # bucket types elsif ($type =~ /$xml_regex$/) { $gettext_type="xml"; } elsif ($type =~ /$ini_regex$/) { $gettext_type="ini"; } elsif ($type =~ /$buildin_regex$/) { $gettext_type="buildin"; } else { $gettext_type="unknown"; } return "gettext\/$gettext_type"; } sub TextFile_DetermineEncoding ($) { my $gettext_code="ASCII"; # All files are ASCII by default my $filetype=`file $_ | cut -d ' ' -f 2`; if ($? eq "0") { if ($filetype =~ /^(ISO|UTF)/) { chomp ($gettext_code = $filetype); } elsif ($filetype =~ /^XML/) { $gettext_code="UTF-8"; # We asume that .glade and other .xml files are UTF-8 } } return $gettext_code; } sub isNotValidMissing { my ($file) = @_; return if $file =~ /^\{arch\}\/.*$/; return if $file =~ /^$varhash{"PACKAGE"}-$varhash{"VERSION"}\/.*$/; } sub FindLeftoutFiles { my (@buf_i18n_plain, @buf_i18n_xml, @buf_i18n_xml_unmarked, @buf_i18n_ini, @buf_potfiles, @buf_potfiles_ignore, @buf_allfiles, @buf_allfiles_sorted, @buf_potfiles_sorted ); ## Search and find all translatable files find sub { push @buf_i18n_plain, "$File::Find::name" if /\.($buildin_gettext_support)$/; push @buf_i18n_xml, "$File::Find::name" if /\.($xml_support)$/; push @buf_i18n_ini, "$File::Find::name" if /\.($ini_support)$/; push @buf_i18n_xml_unmarked, "$File::Find::name" if /\.(schemas(\.in)+)$/; }, ".."; open POTFILES, $POTFILES_in or die "$PROGRAM: there's no POTFILES.in!\n"; @buf_potfiles = grep !/^(#|\s*$)/, ; close POTFILES; foreach (@buf_potfiles) { s/^\[.*]\s*//; } print "Searching for missing translatable files...\n" if $VERBOSE; ## Check if we should ignore some found files, when ## comparing with POTFILES.in foreach my $ignore ("POTFILES.skip", "POTFILES.ignore") { (-s $ignore) or next; if ("$ignore" eq "POTFILES.ignore") { print "The usage of POTFILES.ignore is deprecated. Please consider moving the\n". "content of this file to POTFILES.skip.\n"; } print "Found $ignore: Ignoring files...\n" if $VERBOSE; open FILE, "<$ignore" or die "ERROR: Failed to open $ignore!\n"; while () { push @buf_potfiles_ignore, $_ unless /^(#|\s*$)/; } close FILE; @buf_potfiles = (@buf_potfiles_ignore, @buf_potfiles); } foreach my $file (@buf_i18n_plain) { my $in_comment = 0; my $in_macro = 0; open FILE, "<$file"; while () { # Handle continued multi-line comment. if ($in_comment) { next unless s-.*\*/--; $in_comment = 0; } # Handle continued macro. if ($in_macro) { $in_macro = 0 unless /\\$/; next; } # Handle start of macro (or any preprocessor directive). if (/^\s*\#/) { $in_macro = 1 if /^([^\\]|\\.)*\\$/; next; } # Handle comments and quoted text. while (m-(/\*|//|\'|\")-) # \' and \" keep emacs perl mode happy { my $match = $1; if ($match eq "/*") { if (!s-/\*.*?\*/--) { s-/\*.*--; $in_comment = 1; } } elsif ($match eq "//") { s-//.*--; } else # ' or " { if (!s-$match([^\\]|\\.)*?$match-QUOTEDTEXT-) { warn "mismatched quotes at line $. in $file\n"; s-$match.*--; } } } if (/\.GetString ?\(QUOTEDTEXT/) { if (defined isNotValidMissing (unpack("x3 A*", $file))) { ## Remove the first 3 chars and add newline push @buf_allfiles, unpack("x3 A*", $file) . "\n"; } last; } if (/_\(QUOTEDTEXT/) { if (defined isNotValidMissing (unpack("x3 A*", $file))) { ## Remove the first 3 chars and add newline push @buf_allfiles, unpack("x3 A*", $file) . "\n"; } last; } } close FILE; } foreach my $file (@buf_i18n_xml) { open FILE, "<$file"; while () { # FIXME: share the pattern matching code with intltool-extract if (/\s_[-A-Za-z0-9._:]+\s*=\s*\"([^"]+)\"/ || /<_[^>]+>/ || /translatable=\"yes\"/) { if (defined isNotValidMissing (unpack("x3 A*", $file))) { push @buf_allfiles, unpack("x3 A*", $file) . "\n"; } last; } } close FILE; } foreach my $file (@buf_i18n_ini) { open FILE, "<$file"; while () { if (/_(.*)=/) { if (defined isNotValidMissing (unpack("x3 A*", $file))) { push @buf_allfiles, unpack("x3 A*", $file) . "\n"; } last; } } close FILE; } foreach my $file (@buf_i18n_xml_unmarked) { if (defined isNotValidMissing (unpack("x3 A*", $file))) { push @buf_allfiles, unpack("x3 A*", $file) . "\n"; } } @buf_allfiles_sorted = sort (@buf_allfiles); @buf_potfiles_sorted = sort (@buf_potfiles); my %in2; foreach (@buf_potfiles_sorted) { $in2{$_} = 1; } my @result; foreach (@buf_allfiles_sorted) { if (!exists($in2{$_})) { push @result, $_ } } my @buf_potfiles_notexist; foreach (@buf_potfiles_sorted) { chomp (my $dummy = $_); if ("$dummy" ne "" and ! -f "../$dummy") { push @buf_potfiles_notexist, $_; } } ## Save file with information about the files missing ## if any, and give information about this procedure. if (@result + @buf_potfiles_notexist > 0) { if (@result) { print "\n" if $VERBOSE; unlink "missing"; open OUT, ">missing"; print OUT @result; close OUT; warn "\e[1mThe following files contain translations and are currently not in use. Please\e[0m\n". "\e[1mconsider adding these to the POTFILES.in file, located in the po/ directory.\e[0m\n\n"; print STDERR @result, "\n"; warn "If some of these files are left out on purpose then please add them to\n". "POTFILES.skip instead of POTFILES.in. A file \e[1m'missing'\e[0m containing this list\n". "of left out files has been written in the current directory.\n"; } if (@buf_potfiles_notexist) { unlink "notexist"; open OUT, ">notexist"; print OUT @buf_potfiles_notexist; close OUT; warn "\n" if ($VERBOSE or @result); warn "\e[1mThe following files do not exist anymore:\e[0m\n\n"; warn @buf_potfiles_notexist, "\n"; warn "Please remove them from POTFILES.in or POTFILES.skip. A file \e[1m'notexist'\e[0m\n". "containing this list of absent files has been written in the current directory.\n"; } } ## If there is nothing to complain about, notify the user else { print "\nAll files containing translations are present in POTFILES.in.\n" if $VERBOSE; } } sub Console_WriteError_InvalidOption { ## Handle invalid arguments print STDERR "Try `${PROGRAM} --help' for more information.\n"; exit 1; } sub GenerateHeaders { my $EXTRACT = "@INTLTOOL_EXTRACT@"; chomp $EXTRACT; $EXTRACT = $ENV{"INTLTOOL_EXTRACT"} if $ENV{"INTLTOOL_EXTRACT"}; ## Generate the .h header files, so we can allow glade and ## xml translation support if (! -x "$EXTRACT") { print STDERR "\n *** The intltool-extract script wasn't found!" ."\n *** Without it, intltool-update can not generate files.\n"; exit; } else { open (FILE, $POTFILES_in) or die "$PROGRAM: POTFILES.in not found.\n"; while () { chomp; next if /^\[\s*encoding/; ## Find xml files in POTFILES.in and generate the ## files with help from the extract script my $gettext_type= &POFile_DetermineType ($1); if (/\.($xml_support|$ini_support)$/ || /^\[/) { s/^\[[^\[].*]\s*//; my $filename = "../$_"; if ($VERBOSE) { system ($EXTRACT, "--update", "--srcdir=$SRCDIR", "--type=$gettext_type", $filename); } else { system ($EXTRACT, "--update", "--type=$gettext_type", "--srcdir=$SRCDIR", "--quiet", $filename); } } } close FILE; } } # # Generate .pot file from POTFILES.in # sub GeneratePOTemplate { my $XGETTEXT = $ENV{"XGETTEXT"} || "@INTLTOOL_XGETTEXT@"; my $XGETTEXT_ARGS = $ENV{"XGETTEXT_ARGS"} || ''; chomp $XGETTEXT; if (! -x $XGETTEXT) { print STDERR " *** xgettext is not found on this system!\n". " *** Without it, intltool-update can not extract strings.\n"; exit; } print "Building $MODULE.pot...\n" if $VERBOSE; open INFILE, $POTFILES_in; unlink "POTFILES.in.temp"; open OUTFILE, ">POTFILES.in.temp" or die("Cannot open POTFILES.in.temp for writing"); my $gettext_support_nonascii = 0; # checks for GNU gettext >= 0.12 my $dummy = `$XGETTEXT --version --from-code=UTF-8 >$devnull 2>$devnull`; if ($? == 0) { $gettext_support_nonascii = 1; } else { # urge everybody to upgrade gettext print STDERR "WARNING: This version of gettext does not support extracting non-ASCII\n". " strings. That means you should install a version of gettext\n". " that supports non-ASCII strings (such as GNU gettext >= 0.12),\n". " or have to let non-ASCII strings untranslated. (If there is any)\n"; } my $encoding = "ASCII"; my $forced_gettext_code; my @temp_headers; my $encoding_problem_is_reported = 0; while () { next if (/^#/ or /^\s*$/); chomp; my $gettext_code; if (/^\[\s*encoding:\s*(.*)\s*\]/) { $forced_gettext_code=$1; } elsif (/\.($xml_support|$ini_support)$/ || /^\[/) { s/^\[.*]\s*//; print OUTFILE "../$_.h\n"; push @temp_headers, "../$_.h"; $gettext_code = &TextFile_DetermineEncoding ("../$_.h") if ($gettext_support_nonascii and not defined $forced_gettext_code); } else { if ($SRCDIR eq ".") { print OUTFILE "../$_\n"; } else { print OUTFILE "$SRCDIR/../$_\n"; } $gettext_code = &TextFile_DetermineEncoding ("../$_") if ($gettext_support_nonascii and not defined $forced_gettext_code); } next if (! $gettext_support_nonascii); if (defined $forced_gettext_code) { $encoding=$forced_gettext_code; } elsif (defined $gettext_code and "$encoding" ne "$gettext_code") { if ($encoding eq "ASCII") { $encoding=$gettext_code; } elsif ($gettext_code ne "ASCII") { # Only report once because the message is quite long if (! $encoding_problem_is_reported) { print STDERR "WARNING: You should use the same file encoding for all your project files,\n". " but $PROGRAM thinks that most of the source files are in\n". " $encoding encoding, while \"$_\" is (likely) in\n". " $gettext_code encoding. If you are sure that all translatable strings\n". " are in same encoding (say UTF-8), please \e[1m*prepend*\e[0m the following\n". " line to POTFILES.in:\n\n". " [encoding: UTF-8]\n\n". " and make sure that configure.in/ac checks for $PACKAGE >= 0.27 .\n". "(such warning message will only be reported once.)\n"; $encoding_problem_is_reported = 1; } } } } close OUTFILE; close INFILE; unlink "$MODULE.pot"; my @xgettext_argument=("$XGETTEXT", "--add-comments", "--directory\=\.", "--output\=$MODULE\.pot", "--files-from\=\.\/POTFILES\.in\.temp"); my $XGETTEXT_KEYWORDS = &FindPOTKeywords; push @xgettext_argument, $XGETTEXT_KEYWORDS; my $MSGID_BUGS_ADDRESS = &FindMakevarsBugAddress; push @xgettext_argument, "--msgid-bugs-address\=$MSGID_BUGS_ADDRESS" if $MSGID_BUGS_ADDRESS; push @xgettext_argument, "--from-code\=$encoding" if ($gettext_support_nonascii); push @xgettext_argument, $XGETTEXT_ARGS if $XGETTEXT_ARGS; my $xgettext_command = join ' ', @xgettext_argument; # intercept xgettext error message print "Running $xgettext_command\n" if $VERBOSE; my $xgettext_error_msg = `$xgettext_command 2>\&1`; my $command_failed = $?; unlink "POTFILES.in.temp"; print "Removing generated header (.h) files..." if $VERBOSE; unlink foreach (@temp_headers); print "done.\n" if $VERBOSE; if (! $command_failed) { if (! -e "$MODULE.pot") { print "None of the files in POTFILES.in contain strings marked for translation.\n" if $VERBOSE; } else { print "Wrote $MODULE.pot\n" if $VERBOSE; } } else { if ($xgettext_error_msg =~ /--from-code/) { # replace non-ASCII error message with a more useful one. print STDERR "ERROR: xgettext failed to generate PO template file because there is non-ASCII\n". " string marked for translation. Please make sure that all strings marked\n". " for translation are in uniform encoding (say UTF-8), then \e[1m*prepend*\e[0m the\n". " following line to POTFILES.in and rerun $PROGRAM:\n\n". " [encoding: UTF-8]\n\n"; } else { print STDERR "$xgettext_error_msg"; if (-e "$MODULE.pot") { # is this possible? print STDERR "ERROR: xgettext failed but still managed to generate PO template file.\n". " Please consult error message above if there is any.\n"; } else { print STDERR "ERROR: xgettext failed to generate PO template file. Please consult\n". " error message above if there is any.\n"; } } exit (1); } } sub POFile_Update { -f "$MODULE.pot" or die "$PROGRAM: $MODULE.pot does not exist.\n"; my $MSGMERGE = $ENV{"MSGMERGE"} || "@INTLTOOL_MSGMERGE@"; my ($lang, $outfile) = @_; print "Merging $SRCDIR/$lang.po with $MODULE.pot..." if $VERBOSE; my $infile = "$SRCDIR/$lang.po"; $outfile = "$SRCDIR/$lang.po" if ($outfile eq ""); # I think msgmerge won't overwrite old file if merge is not successful system ("$MSGMERGE", "-o", $outfile, $infile, "$MODULE.pot"); } sub Console_WriteError_NotExisting { my ($file) = @_; ## Report error if supplied language file is non-existing print STDERR "$PROGRAM: $file does not exist!\n"; print STDERR "Try '$PROGRAM --help' for more information.\n"; exit; } sub GatherPOFiles { my @po_files = glob ("./*.po"); @languages = map (&POFile_GetLanguage, @po_files); foreach my $lang (@languages) { $po_files_by_lang{$lang} = shift (@po_files); } } sub POFile_GetLanguage ($) { s/^(.*\/)?(.+)\.po$/$2/; return $_; } sub Console_Write_TranslationStatus { my ($lang, $output_file) = @_; my $MSGFMT = $ENV{"MSGFMT"} || "@INTLTOOL_MSGFMT@"; $output_file = "$SRCDIR/$lang.po" if ($output_file eq ""); system ("$MSGFMT", "-o", "$devnull", "--verbose", $output_file); } sub Console_Write_CoverageReport { my $MSGFMT = $ENV{"MSGFMT"} || "@INTLTOOL_MSGFMT@"; &GatherPOFiles; foreach my $lang (@languages) { print "$lang: "; &POFile_Update ($lang, ""); } print "\n\n * Current translation support in $MODULE \n\n"; foreach my $lang (@languages) { print "$lang: "; system ("$MSGFMT", "-o", "$devnull", "--verbose", "$SRCDIR/$lang.po"); } } sub SubstituteVariable { my ($str) = @_; # always need to rewind file whenever it has been accessed seek (CONF, 0, 0); # cache each variable. varhash is global to we can add # variables elsewhere. while () { if (/^(\w+)=(.*)$/) { ($varhash{$1} = $2) =~ s/^["'](.*)["']$/$1/; } } if ($str =~ /^(.*)\${?([A-Z_]+)}?(.*)$/) { my $rest = $3; my $untouched = $1; my $sub = ""; # Ignore recursive definitions of variables $sub = $varhash{$2} if defined $varhash{$2} and $varhash{$2} !~ /\${?$2}?/; return SubstituteVariable ("$untouched$sub$rest"); } # We're using Perl backticks ` and "echo -n" here in order to # expand any shell escapes (such as backticks themselves) in every variable return echo_n ($str); } sub CONF_Handle_Open { my $base_dirname = getcwd(); $base_dirname =~ s@.*/@@; my ($conf_in, $src_dir); if ($base_dirname =~ /^po(-.+)?$/) { if (-f "Makevars") { my $makefile_source; local (*IN); open (IN, ") { if (/^top_builddir[ \t]*=/) { $src_dir = $_; $src_dir =~ s/^top_builddir[ \t]*=[ \t]*([^ \t\n\r]*)/$1/; chomp $src_dir; if (-f "$src_dir" . "/configure.ac") { $conf_in = "$src_dir" . "/configure.ac" . "\n"; } else { $conf_in = "$src_dir" . "/configure.in" . "\n"; } last; } } close IN; $conf_in || die "Cannot find top_builddir in Makevars."; } elsif (-f "../configure.ac") { $conf_in = "../configure.ac"; } elsif (-f "../configure.in") { $conf_in = "../configure.in"; } else { my $makefile_source; local (*IN); open (IN, ") { if (/^top_srcdir[ \t]*=/) { $src_dir = $_; $src_dir =~ s/^top_srcdir[ \t]*=[ \t]*([^ \t\n\r]*)/$1/; chomp $src_dir; $conf_in = "$src_dir" . "/configure.in" . "\n"; last; } } close IN; $conf_in || die "Cannot find top_srcdir in Makefile."; } open (CONF, "<$conf_in"); } else { print STDERR "$PROGRAM: Unable to proceed.\n" . "Make sure to run this script inside the po directory.\n"; exit; } } sub FindPackageName { my $version; my $domain = &FindMakevarsDomain; my $name = $domain || "untitled"; &CONF_Handle_Open; my $conf_source; { local (*IN); open (IN, "<&CONF") || return $name; seek (IN, 0, 0); local $/; # slurp mode $conf_source = ; close IN; } # priority for getting package name: # 1. GETTEXT_PACKAGE # 2. first argument of AC_INIT (with >= 2 arguments) # 3. first argument of AM_INIT_AUTOMAKE (with >= 2 argument) # /^AM_INIT_AUTOMAKE\([\s\[]*([^,\)\s\]]+)/m # the \s makes this not work, why? if ($conf_source =~ /^AM_INIT_AUTOMAKE\(([^,\)]+),([^,\)]+)/m) { ($name, $version) = ($1, $2); $name =~ s/[\[\]\s]//g; $version =~ s/[\[\]\s]//g; $varhash{"PACKAGE_NAME"} = $name if (not $name =~ /\${?AC_PACKAGE_NAME}?/); $varhash{"PACKAGE"} = $name if (not $name =~ /\${?PACKAGE}?/); $varhash{"PACKAGE_VERSION"} = $version if (not $name =~ /\${?AC_PACKAGE_VERSION}?/); $varhash{"VERSION"} = $version if (not $name =~ /\${?VERSION}?/); } if ($conf_source =~ /^AC_INIT\(([^,\)]+),([^,\)]+)/m) { ($name, $version) = ($1, $2); $name =~ s/[\[\]\s]//g; $version =~ s/[\[\]\s]//g; $varhash{"PACKAGE_NAME"} = $name if (not $name =~ /\${?AC_PACKAGE_NAME}?/); $varhash{"PACKAGE"} = $name if (not $name =~ /\${?PACKAGE}?/); $varhash{"PACKAGE_VERSION"} = $version if (not $name =~ /\${?AC_PACKAGE_VERSION}?/); $varhash{"VERSION"} = $version if (not $name =~ /\${?VERSION}?/); } # \s makes this not work, why? $name = $1 if $conf_source =~ /^GETTEXT_PACKAGE=\[?([^\n\]]+)/m; # m4 macros AC_PACKAGE_NAME, AC_PACKAGE_VERSION etc. have same value # as corresponding $PACKAGE_NAME, $PACKAGE_VERSION etc. shell variables. $name =~ s/\bAC_PACKAGE_/\$PACKAGE_/g; $name = $domain if $domain; $name = SubstituteVariable ($name); $name =~ s/^["'](.*)["']$/$1/; return $name if $name; } sub FindPOTKeywords { my $keywords = "--keyword\=\_ --keyword\=N\_ --keyword\=U\_ --keyword\=Q\_"; my $varname = "XGETTEXT_OPTIONS"; my $make_source; { local (*IN); open (IN, "; close IN; } $keywords = $1 if $make_source =~ /^$varname[ ]*=\[?([^\n\]]+)/m; return $keywords; } sub FindMakevarsDomain { my $domain = ""; my $makevars_source; { local (*IN); open (IN, "; close IN; } $domain = $1 if $makevars_source =~ /^DOMAIN[ ]*=\[?([^\n\]\$]+)/m; $domain =~ s/^\s+//; $domain =~ s/\s+$//; return $domain; } 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