pax_global_header 0000666 0000000 0000000 00000000064 13707333213 0014514 g ustar 00root root 0000000 0000000 52 comment=4688f28e0fa40962ad2b5098dc93386d94ef7cfd
PacketSender-7.0.5/ 0000775 0000000 0000000 00000000000 13707333213 0014075 5 ustar 00root root 0000000 0000000 PacketSender-7.0.5/.github/ 0000775 0000000 0000000 00000000000 13707333213 0015435 5 ustar 00root root 0000000 0000000 PacketSender-7.0.5/.github/CONTRIBUTING.md 0000664 0000000 0000000 00000001012 13707333213 0017660 0 ustar 00root root 0000000 0000000 # Contributing
Perfore submitting, please agree your submission is:
* Original, public domain, MIT, BSD, or Apache licensed (non copyleft).
* If it is original, your code snippet becomes irrevocablely licensed for any use by NagleCode, and you have your own irrevocable license for any use of it (including re-gifting).
While Packet Sender's code is provided publicly as GPL, the license scheme for internal development is quite complex. Therefore, in the interset of simplicity, the above agreement is needed.
PacketSender-7.0.5/.github/FUNDING.yml 0000664 0000000 0000000 00000000023 13707333213 0017245 0 ustar 00root root 0000000 0000000 github: [dannagle]
PacketSender-7.0.5/.github/ISSUE_TEMPLATE.md 0000664 0000000 0000000 00000000137 13707333213 0020143 0 ustar 00root root 0000000 0000000 #### What OS?
- [ ] Windows
- [ ] Mac
- [ ] Linux (Which distro?)
#### Description of issue
PacketSender-7.0.5/.github/PULL_REQUEST_TEMPLATE.md 0000664 0000000 0000000 00000000235 13707333213 0021236 0 ustar 00root root 0000000 0000000 Before submitting a pull request:
- Did you fork from the development branch?
- Are you submitting the pull request to the development branch? (not master)
PacketSender-7.0.5/.gitignore 0000664 0000000 0000000 00000000611 13707333213 0016063 0 ustar 00root root 0000000 0000000
#ci/cd
*.dmgCanvas
*.key
*.pem
*.backup
*.bz2
#Astyle temp
*.orig
#Mac Stuff
*.dmg
*.app
# C++ objects and libs
.DS_Store
build-*
*.slo
*.lo
*.o
*.a
*.la
*.lai
*.so
*.dll
*.dylib
# Qt-es
/.qmake.cache
/.qmake.stash
*.pro.user
*.pro.user.*
*.moc
moc_*.cpp
qrc_*.cpp
ui_*.h
Makefile*
*-build-*
# QtCreator
*.autosave
#QtCtreator Qml
*.qmlproject.user
*.qmlproject.user.*
.idea
.vscode PacketSender-7.0.5/LICENSE 0000664 0000000 0000000 00000043153 13707333213 0015110 0 ustar 00root root 0000000 0000000 GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
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your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
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To protect your rights, we need to make restrictions that forbid
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These restrictions translate to certain responsibilities for you if you
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We protect your rights with two steps: (1) copyright the software, and
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patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
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Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
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conspicuously and appropriately publish on each copy an appropriate
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notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
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the Program is not required to print an announcement.)
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NO WARRANTY
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FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
{description}
Copyright (C) {year} {fullname}
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
{signature of Ty Coon}, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
PacketSender-7.0.5/README.md 0000664 0000000 0000000 00000051316 13707333213 0015362 0 ustar 00root root 0000000 0000000 # Packet Sender

[](https://packetsender.com/download)
Packet Sender is an open source utility to allow sending and receiving TCP, UDP, and SSL (encrypted TCP) packets. The mainline branch officially supports Windows, Mac, and Desktop Linux (with Qt). Other places may recompile and redistribute Packet Sender. Packet Sender is free and licensed GPL v2 or later. It can be used for both commercial and personal use.
## Sponsors
Packet Sender would like to thank the following sponsors.
[](https://iwl.com/)
IWL is a California company creating computer networking products.
[](https://www.jetbrains.com/?from=PacketSender)
JetBrains provides world-class programming tools to help speed development.
[](https://help.github.com/articles/about-github-sponsors)
GitHub provides repositories, downloads, and issue tracking for any code project.
[](https://dannagle.com)
NagleCode is a software publisher and development studio.
[Would you like your name/logo listed here?](https://github.com/sponsors/dannagle)
## Uses
* Controlling network-based devices in ways beyond their original apps
* Test automation (using its command line tool and/or hotkeys)
* Testing network APIs (using the built-in TCP, UDP, SSL clients)
* Malware analysis (using the built-in UDP, TCP, SSL servers)
* Troubleshooting secure connections (using SSL ).
* Testing network connectivity/firewalls (by having 2 Packet Senders talk to each other)
* Stress-testing a device (using intense network generator tool)
* Tech support (by sending customers a portable Packet Sender with pre-defined settings and packets)
* Sharing/Saving/Collaboration using the [Packet Sender Cloud](https://cloud.packetsender.com/) service.
## Download
Official releases of Packet Sender can be downloaded at [PacketSender.com](http://packetsender.com/). Some places redistribute Packet Sender.
    
## Packet Sender Mobile
The mobile apps are open source and available at :
https://github.com/dannagle/Packet_Sender_Mobile
Packet Sender Mobile binaries for iOS and Android may be purchased for a small fee on the [Apple App Store](https://itunes.apple.com/us/app/packet-sender-mobile/id1338199854?ls=1&mt=8) and the [Google Play Store](https://play.google.com/store/apps/details?id=com.packetsender.mobile). Packet Sender Mobile contains bare minimum permissions, no ads, no analytics, no "Review me!" nags, no email list sign-ups, no notifications, and no IAPs. It is absolutely nothing but the app. This is old-fashioned software development that respects the user. Please show your support.
## Packet Sender Cloud
Packets sets can be quickly saved/retrieved/shared using the free [Packet Sender Cloud](https://cloud.packetsender.com/) service. The cloud may also be used to publicly display and distribute your packets (via an URL) for collaboration, tutorials, end users, etc. Packet Sender may import public packet sets with public URL.
There are various reasons to do this:
* Keeping all your packets ready so you can quickly retrieve them when installing a fresh Packet Sender
* Quickly swapping between packet sets when working on different projects.
* Sharing a login (it is allowed) for collaborative packet set generation
* Having a public page of your packet sets so others can quickly find and import

If you are publishing a network API, maintaining a public cloud page is significantly easier than painfully detailing (IP, port, type, etc) the packets to your users. Plus, updating that page is easy.
More information about it can be found at
https://cloud.packetsender.com/help
### Support
* Twitter: [@NagleCode](http://twitter.com/NagleCode)
* You may also track this project on [GitHub](http://github.com/dannagle/PacketSender).
* Email: hello AT packetsender DOT com
* Connect with me on [LinkedIn](https://www.linkedin.com/in/dannagle/)
### Portable Mode
Packet Sender has a "portable" mode. At launch, it will look for `packets.ini` and `ps_settings.ini` in
its run-time directory. For the SSL server, it will look for `ps.key` and `ps.pem`.
Windows users, this directory is the same place as the .exe.
For Mac users, this run-time directory is at `PacketSender.app/Contents/MacOS`.
If INI files are found, it will use them instead of `%APPDATA%` or `Library/Application Support`.
### IPv4, IPv6, and Custom IP
Packet Sender's built-in servers are configured to support either IPv4 or IPv6 but not both at the same time. For clients, Packet Sender GUI and CLI will seemlessly switch between the two modes upon sending (you may need to include the scope ID). Older versions of Packet Sender tried use both simultaneously, but testing found this unreliable. Click the IPv4 / IPv6 toggle on the bottom right to switch between the two.
Inside the settings, you may also force Packet Sender's servers to bind to a custom IP address. This can be very useful for systems with multiple NICs or complicated IP setups. Packet Sender will trigger an error if told to bind to an address that does not exist.

## Multicast (Experimental)
Packet Sender's multicast support is triggered by attempting to send to a IPv4 multicast address or via the mulitcast submenu). The feature is currently experimental and has these known problems.
* Packet Sender abandons IPv6 support when joining multicast.
* And stays abandoned until you revisit settings or attempt to send to IPv6
* On wifi, it sometimes takes 20 seconds for multicast join to actually take effect.
* Packet Sender has no logic to rejoin a mulitcast group if the switch reboots or some other common error.
There is no IPv6 multicast support, though it is on the roadmap. Sponsors wanting IPv6 multicast support are welcome to contact me.
### UDP Traffic Generator (Experimental)
For when the normal send system is not enough, you can now hammer a target IP with packets to see if your device can handle it. Please note that this feature is experimental and the metrics displayed have not been fully tested.

### Additional Documentation (GUI)
Packet Sender is identical for all the desktop versions. The only difference is its theme to match the operating system.

* In the bottom right, there are UDP, TCP, and SSL server status and port(s). You can click to activate or deactivate these. Packet Sender supports binding to any number of ports.
* There is also IPv4 (default), IPv6, custom IP, toggle button
* During packet resending, there will be a button to cancel all resends.
* Please check your firewall. Windows aggressively blocks TCP-based servers. Packet Sender will still work if the firewall blocks it, but it can't receive unsolicited TCP-based packets.
* In the table, there is a list of saved packets. You can double-click to directly edit fields in this table.
* Select multiple packets to enable "Multi-Send". Selected packets are shown in a quick-send area above the traffic log.
* Fields can be rearranged by drag-and-drop in the settings menu.
* A resend value of "0" means it is a single-shot packet.
* A packet has a name, destination address (domain names are default resolved just before sending), port, and data associated with it.
* Click "Send" to immediately send. Click "Save" to send later.
* For IPv6 sending, you will also need the scope ID.
* Packet Sender supports mixed ASCII and HEX notation:
* \XX gets translated to XX in hex
* \n, \r, \t will get translated to 0A, 0D, and 09
* HEX numbers are space delimited
* The HEX field will attempt to interpret other common delimiters (such as commas, colons (Wireshark), semicolons, " 0x", etc) and auto-correct.
* A single stream of HEX is also supported. If the number of bytes is odd, Packet Sender will assume the front byte needs a zero and then auto-correct.
* Example ASCII: hello world\r
* Example HEX: 68 65 6c 6c 6f 20 77 6f 72 6c 64 0d
* You may save a packet directly from the traffic log. You will be prompted for a name, and the source address and port will be switched for your convenience.
* You may also load a file directly in to the HEX field. The HEX field supports sending up to 10,922 bytes. The theoretical limit for sending via the command line is 200 MB.
* An optional response can be sent. The same response is used for TCP and UDP.
### Hotkeys / Keyboard Shortcuts
The fields at the top can be navigated using CTRL+1, CTRL+2, etc, up to CTRL+8 (send button). On Mac, the shortcut key is Command.
Some notes:
* When you navigate to the TCP/UDP/SSL option, you may use up/down or t/u/s characters.
* If you are going to automate with hotkeys (using tools such at [AutoHotKey](https://www.autohotkey.com/)), you may want to turn off "Restore previous session".
### SSL Client and Server
Packet Sender supports establishing encrypted connections over SSL.
This is supported in the GUI and on the command line. Some notes on this:
* The certificate negotiation is handled immediately during connection.
* By default, Packet Sender ignores all SSL errors (expired cert, wrong host name, self-signed, etc).
* Packet Sender outputs the cert negotiation progress in to the traffic log.
* Packet Sender outputs the encryption algorithm used in the traffic log (such as AES 128).
Packet Sender bundles an internal "Snake Oil" certificate for use as a server for Windows. The certificate and key is in the same place as packet and settings.
* Overriding the cert locations in Settings also overrides these snake-oil certificate.
Packet Sender bundles OpenSSL for use in Windows. On Mac and Linux, Packet Sender will use the native SSL libraries.
_This product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit. (http://www.openssl.org/)_

* If there is an SSL error, Packet Sender will output it to the traffic log. If the setting is to continue anyway (default), it will continue to negotiate encryption. Otherwise, the connection ends with failure to connect.

### Smart Responses
Packet Sender supports up to 5 smart responses. To use it, disable normal responses.

* Packet Sender will compare the packet within the encoding you choose.
* Packet Sender translates the encoding before sending out the reply.
* The available encodings are:
* Mixed ASCII -- The standard Packet Sender way of encoding ASCII along with non-printable characters
* HEX -- Packet Sender's normal HEX encoding
* [EBCDIC](https://en.wikipedia.org/wiki/EBCDIC) (deprecated) -- An encoding used mostly by IBM mainframes. The input field is normal Mixed ASCII and is translated when performing the comparison and sending.
### Macros
Packet Sender supports these macros when sending responses:
* {{DATE}} -- Sends the current date in "yyy-mm-dd" format.
* {{TIME}} -- Sends the current time in "hh:mm:ss ap" format.
* {{UNIXTIME}} -- Sends the current epoch time stamp.
* {{RANDOM}} -- Sends a random number ranging from either 0 to 32767 or 2147483647, depending on 32-bit or 64-bit (default installer for Windows is 32-bit. Mac is 64-bit).
* {{UNIQUE}} -- Sends a random string. Uses an internal UUID to generate it.
Packet Sender will swap the macro with real values before sending.
### Persistent TCP and SSL
Packet Sender supports persistent TCP and SSL connections via a separate UI dialog. It is enabled by checkbox on the main window or in the settings dialog.

* Any number of persistent connections can be created.
* Previously saved packets can be loaded in the drop-down.
* There is a "raw" view and "ASCII" view. The ASCII view is useful to troubleshoot data that is not printed by the raw view.
* Traffic is also saved in the main window traffic log.
* A file may be uploaded to the persistent connection. You may wish to turn off logging if you use this.
* The timer in the bottom lefts starts as soon as a valid data packet is sent/received. It stops when the connection is closed.
* You may optionally append a carriage return when you quick-send by hitting the return key. This is useful for command-prompt menus over TCP / SSL connections. Packet Sender remembers previous state of \r checkbox.
* Incoming persistent connections to the server will launch the UI dialog.
* During resend, the persistent connection packet is carried over to the new UI dialog. Clicking "Resending(1)" will cancel it.
Persistent connections are not supported via the command line.
### IPv4 Subnet Calculator
Packet Sender has a built-in subnet calculator. It is under the Tools menu.

* The log window will display non-loopback IPv4 and IPv6 addresses found on your computer.
* The top left field allow inputting an IPv4 address.
* The field below is for a subnet, either X.X.X.X or /XX notation.
* The results of the calculation are on the right.
* The field below is a quick check to see if an IPv4 is within one of your subnets.
### Additional Configuration Options
* IPv4 Mode, IPv6 Mode, Custom IP in the servers. This is identical to the toggle switch except toggle switch does not remember custom IP.
* The traffic log and packet table is divided by a draggable splitter. This splitter can also be collapsed on either side.
* Copy to the clipboard the raw packet data (default). If your data has a large amount of non-ASCII characters, you may prefer a translated version.
* Resending can be auto-cancelled after X number of packets. Set to 0 to resend forever.
* Traffic log can be set to roll at 100 entries. Otherwise, the log rolls at 10k.
* Import/Export of packets is available via menus.
* Attempt receive before send (some servers expect this behavior).
* 500 ms delay before sending data (some servers are slow).
* Enable keyboard shortcut for ASCII --> EBCDIC translation (deprecated).
* Resolve DNS during input. The default is to resolve DNS just before sending.
* Ignore SSL errors. Packet Sender will note the error and continue with encryption. Otherwise, Packet Sender abandons the connection. The SSL server always ignores errors.
## Documentation (Command Line)
The command line extension used in Windows installations is .com. Using .exe will launch the GUI. Leave off the extension and Windows will choose the correct program. The same executable controls the command line and GUI for Mac and Linux operating systems.

The command line system in Packet Sender follows the same pattern as other Linux utilities. It has a long name (such as --version) and a short name (such as -v). These options can be arranged in any order and Packet Sender will parse them correctly. The last 3 options are positional and must appear last. They are IP, port, and data. These last options are optional if using a stored packet.
packetsender --help
Usage: packetsender [options] address port data
Packet Sender is a Network UDP/TCP/SSL Test Utility by NagleCode
See https://PacketSender.com/ for more information.
Options:
-?, -h, --help Displays this help.
-v, --version Displays version information.
-q, --quiet Quiet mode. Only output received data.
-x, --hex Parse data-to-send as hex (default).
-a, --ascii Parse data-to-send as mixed-ascii (like the GUI).
-A, --ASCII Parse data-to-send as pure ascii (no \xx translation).
-w, --wait Wait up to for a response after sending.
Zero means do not wait (Default).
-f, --file Send contents of specified path. Max 10 MiB for UDP, 100
MiB for TCP/SSL.
-b, --bind Bind port. Default is 0 (dynamic).
-6, --ipv6 Force IPv6. Same as -B "::". Default is IP:Any.
-4, --ipv4 Force IPv4. Same as -B "0.0.0.0". Default is IP:Any.
-B, --bindip Bind custom IP. Default is IP:Any.
-t, --tcp Send TCP (default).
-s, --ssl Send SSL and ignore errors.
-S, --SSL Send SSL and stop for errors.
-u, --udp Send UDP.
-n, --name Send previously saved packet named . Other options
overrides saved packet parameters.
Arguments:
address Destination address. Optional for saved packet.
port Destination port. Optional for saved packet.
data Data to send. Optional for saved packet.
### Example CLI
packetsender -taw 500 mirrors.xmission.com 21 "USER anonymous\r\nPASS chrome@example.com\r\n"
TCP (65505)://mirrors.xmission.com:21 55 53 45 52 20 61 6e 6f 6e 79 6d 6f 75 73 0d 0a 50 41 53 53 20 63 68 72 6f 6d 65 40 65 78 61 6d 70 6c 65 2e 63 6f 6d 0d 0a
Response Time:5:51:37.042 pm
Response HEX:32 32 30 2D 57 65 6C 63 6F 6D 65 20...
Response ASCII:220-Welcome to XMission Internet...
### Examples binding to port and custom IP, IPv4, or IPv6
Packet Sender command line can bind to custom ports to force IPv4/6 modes or multiple NIC.
packetsender -taw 3000 fe80::c07b:d517:e339:5a08 5005 "Hello\r"
packetsender -taw 3000 192.168.0.201 5005 "Hello\r"
packetsender -B 192.168.0.200 -taw 3000 192.168.0.201 5005 "Hello\r"
packetsender -B fe80::a437:399a:3091:266a%ethernet_32769 -taw 3000 fe80::c07b:d517:e339:5a08 5005 "Hello\r"
packetsender -B fe80::a437:399a:3091:266a -taw 3000 fe80::c07b:d517:e339:5a08 5005 "Hello\r"
### Example CLI using SSL and ignoring errors
The command line has the option to ignore or abandon on SSL errors. The default is to ignore.
packetsender -saw 500 expired.packetsender.com 443 "GET / HTTP/1.0\r\n\r\n"
SSL Error: The certificate has expired
SSL (54202)://expired.packetsender.com:443 47 45 54 20 2f 20 48 54 54 50 2f 31 2e 30 0d 0a 0d 0a
Cipher: Encrypted with AES(128)
Response Time:3:24:55.695 pm
Response HEX:48 54 54 50 2f 31 2e 31 20 34 32 31 20 0d 0a 53 65 72 76 65 72 3a 20 6e 67 69 6e 78 2f 31 2e 31 30 2e 30 20 28 55 62 75 6e 74 75 29 0d
Response ASCII:HTTP/1.1 421 \r\nServer: nginx/1.10.0 (Ubuntu)\r
## Building Packet Sender
The only dependency is Qt SDK. Here is how to build the app.
### Build for Windows and Mac
1. Download the Qt installer from http://www.qt.io/download-open-source/
1. Let it install MingGW if you don't have a compiler.
1. Open the project PacketSender.pro
1. Build! Qt is the only dependency!
The Windows and Mac versions were built using Qt 5.12
### Build for Linux
Here is the sequence of commands for Ubuntu 16.04. Please adapt to your Linux platform. Packet Sender requires no additional libraries beyond the stock Qt SDK. I have been told there are build issues with stock Fedora. If a Fedora wizard has insight, please let me know, and I'll add your instructions.
If you are feeling adventurous, feel free to build from the master branch. It contains the latest stable build. The development branch should probably be avoided.
```
sudo apt-get update
sudo apt-get install qt5-default build-essential
wget https://github.com/dannagle/PacketSender/archive/(Version).tar.gz
tar -xzvf (Version).tar.gz
cd PacketSender-(Version)/src
qmake PacketSender.pro
make
```
To run use:
```
./PacketSender
```
If it doesn't run, you may need to set it executable
```
chmod a+x PacketSender
```
## Enhancements
Missing a feature? You can [hire me to add it to Packet Sender](https://packetsender.com/enhancements).
## License
GPL v2 or Later. [Contact me](https://packetsender.com/contact) if you require a different license.
## Copyright
Packet Sender was written by [Dan Nagle](https://dannagle.com/) and is published by © NagleCode, LLC - [@NagleCode](https://twitter.com/NagleCode) - [PacketSender.com](https://PacketSender.com)
PacketSender-7.0.5/ci_cd/ 0000775 0000000 0000000 00000000000 13707333213 0015136 5 ustar 00root root 0000000 0000000 PacketSender-7.0.5/ci_cd/linux/ 0000775 0000000 0000000 00000000000 13707333213 0016275 5 ustar 00root root 0000000 0000000 PacketSender-7.0.5/ci_cd/linux/linux-build.sh 0000664 0000000 0000000 00000002237 13707333213 0021071 0 ustar 00root root 0000000 0000000 #!/usr/bin/env bash
if [ -z "$1" ]
then
echo "Please supply build version (e.g. 7.0.4)"
exit
fi
BUILD_VERSION="$1";
php ci_cd/linux/linux-prebuild.php $BUILD_VERSION
# exit 99
cd src
qmake --version
qmake PacketSender.pro
make clean
make -j4
ls
mkdir -p appdir/usr/bin ;
mkdir -p appdir/usr/share/icons ;
cd appdir
cp ../packetsender usr/bin/
cp ../pslogo256.png packetsender.png
cp ../pslogo256.png usr/share/icons/packetsender.png
cp ../packetsender.desktop packetsender.desktop
cd ..
wget -c "https://github.com/probonopd/linuxdeployqt/releases/download/continuous/linuxdeployqt-continuous-x86_64.AppImage"
chmod a+x linuxdeployqt*.AppImage
unset QTDIR; unset QT_PLUGIN_PATH ; unset LD_LIBRARY_PATH
./linuxdeployqt*.AppImage ./appdir/usr/bin/packetsender -bundle-non-qt-libs -unsupported-allow-new-glibc
./linuxdeployqt*.AppImage ./appdir/usr/bin/packetsender -appimage -unsupported-allow-new-glibc
rm -rf /home/dan/installers/PacketSender_Linux_x64_v$BUILD_VERSION.AppImage || true
mv src/Packet_Sender*.AppImage /home/dan/installers/
#curl --upload-file ./PacketSender-*.AppImage https://transfer.sh/PacketSender-git$(git rev-parse --short HEAD)-x86_64.AppImage
PacketSender-7.0.5/ci_cd/linux/linux-prebuild.php 0000664 0000000 0000000 00000001762 13707333213 0021757 0 ustar 00root root 0000000 0000000 1.0<\/string>/'$BUILD_VERSION'<\/string>/' Info.plist
"/Users/dannagle/Qt/5.14.2/clang_64/bin/qmake" PacketSender.pro -spec macx-clang CONFIG+=x86_64
make
/Users/dannagle/Qt/5.14.2/clang_64/bin/macdeployqt PacketSender.app -appstore-compliant
codesign --option runtime --deep --force --sign "Developer ID Application: NagleCode, LLC (C77T3Q8VPT)" PacketSender.app
rm -rf /Users/dannagle/github/PacketSender/PacketSender.app || true
mv PacketSender.app /Users/dannagle/github/PacketSender
rm -rf newbuild.dmg || true
"/Applications/DMG Canvas.app/Contents/Resources/dmgcanvas" "/Users/dannagle/github/PacketSender/PacketSender.dmgCanvas" newbuild.dmg -notarizationPrimaryBundleID "com.packetsender.desktop" -identity "Developer ID Application: NagleCode, LLC (C77T3Q8VPT)" -notarizationAppleID "$2" -notarizationPassword "$3"
rm -rf /Users/dannagle/github/PacketSender/PacketSender_v$BUILD_VERSION.dmg || true
mv newbuild.dmg /Users/dannagle/github/PacketSender/PacketSender_v$BUILD_VERSION.dmg
echo "Finished creating PacketSender_v$BUILD_VERSION.dmg"
#echo "Sending to Apple for notary"
#xcrun altool --notarize-app -f /Users/dannagle/github/PacketSender/PacketSender_v$BUILD_VERSION.dmg --primary-bundle-id 'com.packetsender.desktop' -u ''$APPLE_UNAME'' -p ''$APPLE_PWORD''
popd
PacketSender-7.0.5/ci_cd/windows/ 0000775 0000000 0000000 00000000000 13707333213 0016630 5 ustar 00root root 0000000 0000000 PacketSender-7.0.5/ci_cd/windows/makeall.bat 0000664 0000000 0000000 00000000634 13707333213 0020731 0 ustar 00root root 0000000 0000000 IF %1.==. GOTO No1
PUSHD %TMP%
rd /s /q PacketSender
git clone --depth 1 -b development git@github.com:dannagle/PacketSender.git
cd PacketSender
REM Setting Version Numbers
call ci_cd\windows\win-prebuild.bat %1
REM Building app
call ci_cd\windows\win-build.bat
REM Building installers
call ci_cd\windows\win-deploy.bat
POPD
GOTO End1
:No1
ECHO Need build version param (such as 6.2.1)
:End1 PacketSender-7.0.5/ci_cd/windows/win-build.bat 0000664 0000000 0000000 00000002232 13707333213 0021211 0 ustar 00root root 0000000 0000000 echo Making exe
C:\Qt\5.15.0\mingw81_64\bin\qmake.exe -o Makefile src/PacketSender.pro -spec win32-g++
C:\Qt\Tools\mingw810_64\bin\mingw32-make.exe -f Makefile.Release
echo Signing exe
cd release
copy /Y C:\Users\danie\Desktop\code_sign_exe_com.bat .
call code_sign_exe_com.bat
echo Copying signed exe
copy /Y packetsender.exe D:\github\naglecode-installers\packetsenderinstaller\q5_15_0_mingw64\packetsender.exe
copy /Y packetsender.exe D:\github\naglecode-installers\packetsenderinstaller\PacketSenderPortable\packetsender.exe
cd ..
echo Cleaning build
rd /s /q release
echo Making command line exe
C:\Qt\5.15.0\mingw81_64\bin\qmake.exe -o Makefile src/PacketSenderCLI.pro -spec win32-g++
C:\Qt\Tools\mingw810_64\bin\mingw32-make.exe -f Makefile.Release
echo Signing command line exe
cd release
copy /Y C:\Users\danie\Desktop\code_sign_exe_com.bat .
call code_sign_exe_com.bat
echo Copying command line exe
copy /Y packetsendercli.exe D:\github\naglecode-installers\packetsenderinstaller\q5_15_0_mingw64\packetsender.com
copy /Y packetsendercli.exe D:\github\naglecode-installers\packetsenderinstaller\PacketSenderPortable\packetsender.com
cd ..
PacketSender-7.0.5/ci_cd/windows/win-deploy.bat 0000664 0000000 0000000 00000001056 13707333213 0021411 0 ustar 00root root 0000000 0000000 echo Building Installers
set /p BUILD_VERSION=