levels-2005-01-06/0000755000175000017500000000000010167452443013565 5ustar alfiealfie00000000000000levels-2005-01-06/321NOWhere.xal0000644000175000017500000000222510167075152016027 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=3,2,1... nowhere to run... author=Biel:Skywwalker hint=DONT Go crazy gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.45 numBlocks=1 pos000=12 6 [func] extra=rc key=rc [player] bombs=1 range=3 pos1=11 3 pos2=12 4 pos3=13 5 pos4=13 7 pos5=12 8 pos6=11 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor_X #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #000000 #4169E1 #000000 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXX____B row02=BXBbBbBbBbBsBsB row03=BXbBrBrBrBB___B row04=BXBr_______B__B row05=BbbB_BbBbB_bB_B row06=Bbbs_Brqrr_rB_B row07=BbbB_BbBbB_bB_B row08=BXBr_______B__B row09=BXbBrBrBrBB___B row10=BXBbBbBbBbBsBsB row11=BXXXXXXXXX____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/321Partez.xal0000644000175000017500000000213310167075152015763 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=3, 2, 1... Partez ! author=ISTY : Sergio DASILVA hint=Go crazy gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=1 range=3 pos1=11 3 pos2=12 4 pos3=13 5 pos4=13 7 pos5=12 8 pos6=11 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BbBbBbBbBBBsB row03=B_bBrBrBrBB___B row04=B_Br_______B__B row05=BbbB_BbBbB_bB_B row06=Bbbs_Brrrr_qB_B row07=BbbB_BbBbB_bB_B row08=B_Br_______B__B row09=B_bBrBrBrBB___B row10=B_BbBbBbBbBBBsB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/3_2_1_contact.xal0000644000175000017500000000217410167075152016613 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=3-2-1 Contact author=Chris Doherty (Adelaide) hint=Use the contact walls to escape with all your lives gameMode=R23456STDL [shrink] type=spiral [func] extra=invincible [player] bombs=1 range=2 pos1= 6 1 pos2= 8 1 pos3= 8 11 pos4= 6 11 pos5= 1 4 pos6=13 8 initVirus=run initExtra=kick reviveExtra=kick [bombs] wallClick=contact [graphics] block00=sphere_half #000000 #377F50 #4682B4 block01=sphere_half_X #000000 #377F50 #4682B4 block02=sphere_dark #000000 #4682B4 #000000 block03=sphere_light #000000 #B0C4DE #000000 block04=sphere_light #000000 #4682B4 #000000 block05=sphere_light_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=32 probRange=32 probSpecial=24 row00=BBBBBBBBBBBBBBB row01=BX_XX__B__XX_XB row02=B__X_BBXBB_X__B row03=BX__X_XXX_X__XB row04=B_BXBX_X_XBXB_B row05=B_X_X__X__X_X_B row06=BBBX_XBBBX_XBBB row07=B_X_X__X__X_X_B row08=B_BXBX_X_XBXB_B row09=BX__X_XXX_X__XB row10=B__X_BBXBB_X__B row11=BX_XX__B__XX_XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/3d_world.xal0000644000175000017500000000272010167075152016007 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=3D World author=Mark Black (Adelaide) hint=Choice bitmaps aren't they? gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=1 range=5 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #FFD700 block01=iron_floor_X #000000 #B0C4DE #FFD700 ;block02=d_world #000000 #8B4513 #000000 ;block03=d_world #000000 #8B4513 #000000 ;block04=d_world_extra #000000 #8B4513 #000000 ;block05=d_world_extra #000000 #8B4513 #000000 ;block06=d_world_extra #000000 #8B4513 #000000 ;block07=d_world_extra #000000 #8B4513 #000000 ;block08=d_world_extra #000000 #8B4513 #000000 block02=bricks #000000 #8B4513 #000000 block03=bricks #000000 #8B4513 #000000 block04=bricks #000000 #A0522D #FFFFFF block05=bricks #000000 #A0522D #FFFFFF block06=bricks #000000 #A0522D #FFFFFF block07=bricks #000000 #A0522D #FFFFFF block08=bricks #000000 #A0522D #FFFFFF block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=32 probVirus=8 row00=BBBBBBBBBBBBBBB row01=B__X_X___X_X__B row02=B_B_B_B_B_B_B_B row03=Br___X_r_X___rB row04=B_B_B_B_B_B_B_B row05=B__X_______X__B row06=BbB_BXBbBXB_BbB row07=B__X_______X__B row08=B_B_B_B_B_B_B_B row09=Br___X_r_X___rB row10=B_B_B_B_B_B_B_B row11=B__X_X___X_X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/APactWithEvil.xal0000644000175000017500000000231110167075152016732 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=A pact with Evil author=Jerome Amilhastre hint=Run to get the grail, don't wake-up skels gameMode=R23456ST-L [shrink] [func] extra=evilgrail [player] bombs=2 range=3 pos1=1 1 pos2=1 11 pos3=1 3 pos4=1 9 pos5=3 11 pos6=3 1 initVirus=run reviveVirus=run initExtra= revive reviveExtra= revive [bombs] bombClick=snooker wallClick=rebound playerClick=rebound [graphics] block00=dark_way #000000 #000000 #000000 block01=dark_way #000000 #000000 #000000 block02=r_i_p #000000 #808080 #000000 block03=r_i_p_R #000000 #808080 #000000 block04=pumpkin #000000 #808080 #000000 block05=pumpkin_O #000000 #808080 #000000 block06=bomb block07=range block08=trap block09=evilgrail block10=pumpkin #000000 #696969 #000000 [map] probBomb=49 probRange=49 row00=BBBBBBBBBBBBBBB row01=B_____Xv_____sB row02=B_B_B_Xv_BvBB_B row03=B_____XX_B_qB_B row04=B_B_B_XX_v_BB_B row05=B_____XXsv____B row06=BXvvvXXv_BvvvvB row07=B_____XXsv____B row08=B_B_B_XX_v_BB_B row09=B_____XX_B_qB_B row10=B_B_B_Xv_BvBB_B row11=B_____Xv_____sB row12=BBBBBBBBBBBBBBB levels-2005-01-06/AThreeByThreeHell.xal0000644000175000017500000000334410167075152017535 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=A Three By Three Hell author=Groningen : Koen hint=Be very careful gameMode=R23456STDL [shrink] [scrambleDel] time=0.05 numBlocks=48 pos000=2 3 pos001=2 4 pos002=2 5 pos003=2 7 pos004=2 8 pos005=2 9 pos006=3 3 pos007=3 5 pos008=3 7 pos009=3 9 pos010=4 3 pos011=4 4 pos012=4 5 pos013=4 7 pos014=4 8 pos015=4 9 pos016=6 3 pos017=6 4 pos018=6 5 pos019=6 7 pos020=6 8 pos021=6 9 pos022=7 3 pos023=7 5 pos024=7 7 pos025=7 9 pos026=8 3 pos027=8 4 pos028=8 5 pos029=8 7 pos030=8 8 pos031=8 9 pos032=10 3 pos033=10 4 pos034=10 5 pos035=10 7 pos036=10 8 pos037=10 9 pos038=11 3 pos039=11 5 pos040=11 7 pos041=11 9 pos042=12 3 pos043=12 4 pos044=12 5 pos045=12 7 pos046=12 8 pos047=12 9 [func] extra=poison key=rc [player] bombs=10 range=0 pos1=3 4 pos2=11 8 pos3=11 4 pos4=3 8 pos5=7 4 pos6=7 8 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=randomdir playerClick=contact wallClick=randomdir [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_block #000000 #0000FF #0000FF block05=dark_block #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=poison block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BqBBBqBBBqBBBqB row02=BqqqqqqqqqqqqqB row03=BqBBBqBBBqBBBqB row04=BqB_BqB_BqB_BqB row05=BqBBBqBBBqBBBqB row06=BqqqqqqqqqqqqqB row07=BqBBBqBBBqBBBqB row08=BqB_BqB_BqB_BqB row09=BqBBBqBBBqBBBqB row10=BqqqqqqqqqqqqqB row11=BqBBBqBBBqBBBqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Aberlour.xal0000644000175000017500000000220610167075152016044 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Aberlour author=Tobias Johansson hint=Rule the highland gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=mayhem [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=karo_light #000000 #FFD700 #FF8C00 block01=karo_light #000000 #FFD700 #FF8C00 block02=pyramid #000000 #3CB371 #3CB371 block03=pyramid_R #000000 #3CB371 #3CB371 block04=extra #000000 #FFD700 #1E90FF block05=extra_O #000000 #FFD700 #1E90FF block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=24 probRange=24 probVirus=24 probSpecial=5 probHidden=24 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___BB___BB___B row03=B____B___B____B row04=B__X___X___X__B row05=B____X___X____B row06=B__X___q___X__B row07=B____X___X____B row08=B__X___X___X__B row09=B____B___B____B row10=B___BB___BB___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Agoraphobia.xal0000644000175000017500000000206610167075152016511 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Agoraphobia author=Sebastian Sager hint=Packed like sardines... gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=6 pos1=5 5 pos2=10 8 pos3=10 5 pos4=5 8 pos5=7 5 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBBBBBBBBBBBBBB row03=BBBBBBBBBBBBBBB row04=BBBB_______BBBB row05=BBBB_____B_BBBB row06=BBBB___B___BBBB row07=BBBB_B_____BBBB row08=BBBB_______BBBB row09=BBBBBBBBBBBBBBB row10=BBBBBBBBBBBBBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Agoraphobia2.xal0000644000175000017500000000241410167075152016570 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Agoraphobia 2 author=Biel:Skywalker hint=Packed like sardines...(really?) gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=1 pos000=10 9 [scrambleDel] time=0.67 numBlocks=4 pos000=4 3 pos001=4 9 pos002=10 3 pos003=10 9 [func] extra=specialBomb key=specialBomb [player] bombs=5 range=6 specialBombs=255 pos1=5 5 pos2=10 8 pos3=10 5 pos4=5 8 pos5=7 5 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] default=construction special=destruction [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=dark_block block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=BrrrrqqqBbssssB row02=BrrrrBBBBrssssB row03=BBBBBBBBBBBBBBB row04=BBBB_______BBBB row05=BBBB_____B_BBBB row06=BBBB___B___BBBB row07=BBBB_B_____BBBB row08=BBBB_______BBBB row09=BBBBBBBBBBBBBBB row10=BbbbbBBBBBrrrrB row11=BbbbbBBBBBrrrrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Ahahahah2.xal0000644000175000017500000000232010167075152016033 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ahahahah ^2 author=Biel: Skywalker hint=comment gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=10 range=3 specialBombs=12 pos1=5 4 pos2=9 4 pos3=7 5 pos4=7 7 pos5=5 8 pos6=9 8 initVirus=mini reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact special=napalm [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #F0FFFF #FFD700 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bricks block10=score_floor [map] probBomb=12 probRange=12 probVirus=12 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=Br____BbB____bB row02=Br_Br_____rB_bB row03=BB_rB_____Br_BB row04=Bb___________rB row05=BbB_________BrB row06=Bbb____B____brB row07=BbB_________BrB row08=Bb___________rB row09=BB_rB_____Br_BB row10=Bb_Br_____rB_rB row11=Bb____BrB____rB row12=BBBBBBBBBBBBBBB levels-2005-01-06/AimRight3.xal0000644000175000017500000000271110167075152016061 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Aim Right 3 author=Biel:Skywalker hint=If you can't aim, hope for the bomb can gameMode=R23456STDL [shrink] [scrambleDel] time=0.5 numBlocks=20 pos000=4 4 pos001=4 5 pos002=4 6 pos003=4 7 pos004=4 8 pos005=5 4 pos006=5 8 pos007=6 4 pos008=6 8 pos009=7 4 pos010=7 8 pos011=8 4 pos012=8 8 pos013=9 4 pos014=9 8 pos015=10 4 pos016=10 5 pos017=10 6 pos018=10 7 pos019=10 8 [func] extra=specialBomb key=rc [player] bombs=1 range=0 specialBombs=255 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc [bombs] bombClick=rebound wallClick=rebound playerClick=contact fuseTime=long default=search special=protectbombs [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_________B___B row03=B_____________B row04=B___BBBBBBB___B row05=B___BrrrrrB___B row06=B___BrrrrrB___B row07=B___BrrrrrB___B row08=B___BBBBBBB___B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Aisle.xal0000644000175000017500000000216310167075152015330 0ustar alfiealfie00000000000000; Level created by Storch 2.24 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Aisle author=Stn hint= gameMode=R23456STDL [shrink] type=spiral [func] extra=sucker key=sucker [player] bombs=1 range=2 pos1=7 3 pos2=7 9 pos3=1 3 pos4=1 9 pos5=13 3 pos6=13 9 [bombs] bombClick=contact playerClick=thru [graphics] block00=rock_floor #0000FF #000000 #000000 block01=rock_floor_X #0000FF #000000 #000000 block02=weight #000000 #000000 #F4A460 block03=weight_R #0000FF #000000 #F4A460 block04=bricks #0000FF #6B8E23 #000000 block05=brick_O #0000FF #6B8E23 #000000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor [map] extraDistribution=single probBomb=25 probRange=25 probVirus=12 probSpecial=25 probHidden=6 row00=BBBBBBBBBBBBBBB row01=BX_XXX_X_XXX_XB row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_BXBXB_BXBXB_B row05=B_BXBXB_BXBXB_B row06=B_BXBXB_BXBXB_B row07=B_BXBXB_BXBXB_B row08=B_BXBXB_BXBXB_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=BX_XXX_X_XXXX_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/AllBeingEqual.xal0000644000175000017500000000224710167075152016743 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=All being equal author=Groningen : Koen hint=Choose one gameMode=R23456STDL [shrink] type=quad [func] extra=holyGrail [player] bombs=4 range=10 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=contact playerClick=contact wallClick=randomdir fuseTime=long [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BqBqB____BB___B row02=B_B_B_BB_Bq_B_B row03=B_B___B__BBBB_B row04=B_BBBBB_______B row05=B_B___B_BBBBBBB row06=B_B_B_____B___B row07=B___BBB_B___B_B row08=BBB_B___BBBB__B row09=BqB_B_BB___B_BB row10=B_B_B_B__BqB__B row11=B___B___BBBBBqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/AllGoodThings.xal0000644000175000017500000000244710167075152016776 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=All Good Things 2 author=Skywalker hint=You know this level? read the inst. gameMode=R234--STDL [shrink] type=spiral [scrambleDel] time=0.375 numBlocks=4 pos000=2 2 pos001=2 10 pos002=12 2 pos003=12 10 [func] extra=ghost key=rc [player] bombs=1 range=2 pos1=2 6 pos2=7 1 pos3=12 6 pos4=7 11 pos5=7 1 pos6=7 11 initExtra=kick rc reviveExtra=kick rc [bombs] playerClick=thru [graphics] block00=chess_floor #000000 #2E8B57 #8FBC8F block01=chess_floor #000000 #2E8B57 #8FBC8F block02=wall #000000 #000000 #000000 block03=wall_R #000000 #000000 #2E8B57 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=32 probRange=32 probVirus=11 probSpecial=5 probHidden=10 row00=BBBBBBBBBBBBBBB row01=BqrBXB___BXBrqB row02=BbBX_BB_BB_XBbB row03=BBXX_______XXBB row04=BX__BB___BB__XB row05=BB___XBXBX___BB row06=B__B__XXX__B__B row07=BB___XBXBX___BB row08=BX__BB___BB__XB row09=BBXX_______XXBB row10=BbBX_BB_BB_XBbB row11=BqrBXB___BXBrqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Alleys.xal0000644000175000017500000000216310167075152015524 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Alleys author=Tobias Johansson hint= gameMode=R23456STDL [shrink] type=spiral3 [func] extra=igniteAll [player] bombs=1 range=2 pos1=7 1 pos2=5 1 pos3=3 1 pos4=7 11 pos5=5 11 pos6=3 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #000000 #A9A9A9 block01=iron_floor #000000 #000000 #A9A9A9 block02=dark_block #000000 #FF4500 #FF0000 block03=dark_block_R #000000 #FF4500 #FF0000 block04=extra #000000 #FF4500 #FFD700 block05=extra_O #000000 #FF4500 #FFD700 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=24 probRange=24 probVirus=24 probSpecial=24 row00=BBBBBBBBBBBBBBB row01=BrB_B_B_B_____B row02=BrB_B_B_B_____B row03=BXB_B_B_B_XBX_B row04=B___B_B_B_____B row05=B_______B_BBB_B row06=B_X_X_X_X_____B row07=B_____B_______B row08=B_B___B_B_BBB_B row09=BXB_B_B_B_____B row10=BrB_B_B_B_XBX_B row11=BrB_B_B_B_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/AmazingBlaze.xal0000644000175000017500000000202510167075152016634 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Amazing Blaze author=Tobias Johansson hint=Don't trust walls gameMode=R23456STDL [shrink] [func] [player] bombs=1 range=15 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=bomb reviveVirus=bomb [bombs] [graphics] block00=rock_floor #000000 #1E90FF #F8F8FF block01=rock_floor #000000 #1E90FF #F8F8FF block02=jizz #000000 #1E90FF #DC143C block03=jizz #000000 #1E90FF #DC143C block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=button_floor #000000 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B____v____v___B row02=Bvvv_v_vv_v_vvB row03=B_b__v_v_b____B row04=B_v__v_v_v____B row05=B_v____bbv_vvbB row06=B_vvvvvvbv_v__B row07=B__b___bbv_vv_B row08=Bvvv____vv_v__B row09=B__vbvv__v____B row10=B_vv__v__vbv__B row11=B_____v____v__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Ambush.xal0000644000175000017500000000216710167075152015516 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ambush author=old : Matt & Gerrit hint=Old Style gameMode=R234--STDL [shrink] [func] extra=rc key=rc [player] bombs=3 range=2 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=0 0 pos6=0 0 initVirus=run reviveVirus=run [bombs] [graphics] block00=chess_floor #000000 #FFFFFF #000000 block01=chess_floor #000000 #FFFFFF #000000 block02=book_shelf #000000 #FFFFFF #000000 block03=chess_sphere #000000 #FFFFFF #000000 block04=chess_sphere #000000 #FFFFFF #000000 block05=chess_sphere_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_X___XXXXBB__B row02=BXBBBX__B____XB row03=BXBX____BXBXBXB row04=BXX_XBBXBXBBB_B row05=B_BB_______X__B row06=B_X__X_XXBBB__B row07=BXXB_B_____X__B row08=B_X_XBXX_B_X__B row09=B_B__B___BXXBXB row10=BBXXXB_BBBX_BXB row11=B_____XBBX____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Ambush2.xal0000644000175000017500000000215510167075152015575 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ambush 2 author=Biel: Skywalker hint="Old" Style gameMode=R234--STDL [shrink] [func] extra=rc key=rc [player] bombs=3 range=2 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=0 0 pos6=0 0 initVirus=run reviveVirus=run [bombs] default=random [graphics] block00=chess_floor #000000 #FFFFFF #000000 block01=chess_floor_X #000000 #FFFFFF #000000 block02=book_shelf #000000 #FFFFFF #000000 block03=book_shelf #000000 #FFFFFF #000000 block04=chess_sphere #000000 #FFFFFF #000000 block05=chess_sphere_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] probBomb=25 probRange=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B_X___XXXXBB__B row02=BXBBBX__B____XB row03=BXBX____BXBXBXB row04=BXX_XBBXBXBBB_B row05=B_BB_______X__B row06=B_X__X_XXBBB__B row07=BXXB_B_____X__B row08=B_X_XBXX_B_X__B row09=B_B__B___BXXBXB row10=BBXXXB_BBBX_BXB row11=B_____XBBX____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/AnotherBigFurnace.xal0000644000175000017500000000225710167075152017625 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Another Big Furnace author=Bremen : Miru hint=Stop your bombs to keep the napalm effect gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=6 pos1=3 3 pos2=3 9 pos3=11 3 pos4=11 9 pos5=7 3 pos6=7 9 initExtra=kick stop reviveExtra=kick stop [bombs] bombClick=none wallClick=contact playerClick=none fuseTime=long default=napalm [graphics] block00=iron_floor #FF4500 #FFFF00 #FF4500 block01=iron_floor #FF4500 #FFFF00 #FF4500 block02=dark_block #000000 #FFA500 #FF4500 block03=dark_block #000000 #FFA500 #FF4500 block04=extra #000000 #FFA500 #FF4500 block05=extra_O #000000 #FFA500 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #FFFF00 #FFFF00 #FFFF00 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/AntiGravity.xal0000644000175000017500000000211110167075152016525 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Anti Gravity author=The Adelaide Group hint=Show us how these bombs never used to fly, but now they do. gameMode=R234--STDL [shrink] type=down [func] [player] bombs=5 range=10 pos1=1 1 pos2=5 1 pos3=9 1 pos4=13 1 pos5=3 1 pos6=11 1 [bombs] direction=up [graphics] block00=check #000000 #0000FF #000000 block01=check_X #000000 #0000FF #000000 block02=uparrow #000000 #00FFFF #FFFF00 block03=uparrow #000000 #00FFFF #FFFF00 block04=chess_sphere #000000 #FFFFFF #000000 block05=chess_sphere_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=bomb block10=check [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/AntiGravity3.xal0000644000175000017500000000212610167075152016616 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Anti Gravity 3 author=Skywalker hint=Snipe gameMode=R234--STDL [shrink] type=compound [func] extra=snipe key=morph [player] bombs=5 range=10 pos1=1 1 pos2=5 1 pos3=9 1 pos4=13 1 pos5=3 1 pos6=11 1 initExtra=snipe reviveExtra=snipe [bombs] direction=up special=snipe [graphics] block00=check #000000 #0000FF #000000 block01=check_X #000000 #0000FF #000000 block02=uparrow #000000 #00FFFF #FFFF00 block03=uparrow #000000 #00FFFF #FFFF00 block04=chess_sphere #000000 #FFFFFF #000000 block05=chess_sphere_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=bomb block10=check [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/AntiMitch.xal0000644000175000017500000000267010167075152016156 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Anti-Mitch 2 author=Skywalker hint=Mitch ? What is it ?? gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.51 numBlocks=16 pos000=5 5 pos001=5 7 pos002=6 3 pos003=6 4 pos004=6 5 pos005=6 7 pos006=6 8 pos007=6 9 pos008=8 3 pos009=8 4 pos010=8 5 pos011=8 7 pos012=8 8 pos013=8 9 pos014=9 5 pos015=9 7 [func] extra=rc key=rc [player] bombs=2 range=2 specialBombs=255 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=2 6 pos6=12 6 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=rebound wallClick=rebound playerClick=thru default=search special=threebombs [graphics] block00=button_floor #8B0000 #000000 #0000FF block01=button_floor_X #8B0000 #000000 #0000FF block02=dark_block #FF0000 #228B22 #000000 block03=dark_block_R #8B0000 #228B22 #000000 block04=extra #FFFF00 #000000 #000000 block05=extra_O #8B0000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probRange=50 row00=BBBBBBBBBBBBBBB row01=B______X______B row02=B_BBXBBBBBXBB_B row03=B_B___B_X___B_B row04=B_B___X_B___B_B row05=B_BXBBBXBBBXB_B row06=BX_____X_____XB row07=B_BBXBBXBBXBB_B row08=B_B___B_X___B_B row09=B_B___X_B___B_B row10=B_BXBBBBBBBXB_B row11=B______X______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/AntiPersonnalMines.xal0000644000175000017500000000240310167075152020041 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Anti-personnal mines 2 author=Skywalker hint=The eye can't see everything gameMode=R23456STDL [shrink] type=spiral [func] extra=life key=rc [player] bombs=2 range=2 pos1=1 4 pos2=1 5 pos3=1 6 pos4=1 7 pos5=1 8 pos6=1 9 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] wallClick=rebound playerClick=rebound fuseTime=short special=threebombs hidden=firecracker2 [graphics] block00=button_floor #000000 #8B0000 #8B0000 block01=button_floor_X #000000 #8B0000 #8B0000 block02=pyramid #000000 #8B0000 #8B0000 block03=pyramid_R #000000 #8B0000 #8B0000 block04=button_floor #000000 #8B0000 #8B0000 block05=button_floor #000000 #8B0000 #8B0000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4682B4 #4682B4 #4169E1 [map] probSpecial=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B______X_____XB row02=B_X__X_____X__B row03=BX_______X____B row04=B___X______X__B row05=B____X_X_____XB row06=B_X_______X_XqB row07=B_____X_X____XB row08=B__X_______X__B row09=B____X___X__X_B row10=B__X___X______B row11=BX_____X___X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/AreYouDown.xal0000644000175000017500000000230210167075152016322 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Are You Down author=Groningen : Koen hint=You can wait and die gameMode=R23456STDL [shrink] type=down [scrambleDel] time=0.05 numBlocks=6 pos000=2 3 pos001=4 3 pos002=6 3 pos003=8 3 pos004=10 3 pos005=12 3 [func] extra=poison key=rc [player] bombs=3 range=0 pos1=2 1 pos2=12 1 pos3=10 1 pos4=4 1 pos5=6 1 pos6=8 1 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=check #000000 #FFFF00 #808080 block01=check_X #000000 #FFFF00 #808080 block02=downarrow #000000 #FF0000 #0000FF block03=downarrow #000000 #FF0000 #0000FF block04=chess_sphere #000000 #FFFFFF #808080 block05=chess_sphere_O #000000 #FFFFFF #808080 block06=bomb block07=range block08=trap block09=poison block10=check #000000 #00FFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BB_B_B_B_B_B_BB row02=BB_B_B_B_B_B_BB row03=BBBBBBBBBBBBBBB row04=BBqBqBqBqBqBqBB row05=BBqBqBqBqBqBqBB row06=BBqBqBqBqBqBqBB row07=BBqBqBqBqBqBqBB row08=BBqBqBqBqBqBqBB row09=BBrrrrrrrrrrrBB row10=BBrrrrrrrrrrrBB row11=BBrrrrrrrrrrrBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Arena.xal0000644000175000017500000000216510167075152015323 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Arena author=ENSERB : Ben hint= ? gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=2 pos1=7 8 pos2=7 8 pos3=7 8 pos4=7 8 pos5=7 8 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=anticlockwise [graphics] block00=rock_floor #000000 #000000 #000000 block01=rock_floor #000000 #000000 #000000 block02=weight #000000 #000000 #000000 block03=weight_R #000000 #000000 #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=19 probVirus=6 probHidden=6 row00=BBBBBBBBBBBBBBB row01=BBBBB_____BBBBB row02=BBBB_______BBBB row03=BBB_________BBB row04=BB___________BB row05=BB___________BB row06=BB___________BB row07=BB___________BB row08=BB___________BB row09=BBB_________BBB row10=BBBB_______BBBB row11=BBBBB_____BBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Arena2.xal0000644000175000017500000000373610167075152015412 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Arena 2 author=Biel:Skywalker hint=Clockweise gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.33 numBlocks=14 pos000=5 5 pos001=5 6 pos002=5 7 pos003=5 8 pos004=6 5 pos005=6 8 pos006=7 5 pos007=7 8 pos008=8 5 pos009=8 8 pos010=9 5 pos011=9 6 pos012=9 7 pos013=9 8 [scrambleDel] time=0.67 numBlocks=50 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 6 pos013=2 11 pos014=3 1 pos015=3 11 pos016=4 1 pos017=4 11 pos018=5 1 pos019=5 7 pos020=5 11 pos021=6 1 pos022=6 11 pos023=7 1 pos024=7 2 pos025=7 10 pos026=7 11 pos027=8 1 pos028=8 5 pos029=8 11 pos030=9 1 pos031=9 11 pos032=10 1 pos033=10 11 pos034=11 1 pos035=11 11 pos036=12 1 pos037=12 6 pos038=12 11 pos039=13 1 pos040=13 2 pos041=13 3 pos042=13 4 pos043=13 5 pos044=13 6 pos045=13 7 pos046=13 8 pos047=13 9 pos048=13 10 pos049=13 11 [func] extra=specialBomb key=rc [player] bombs=5 range=2 specialBombs=255 pos1=7 8 pos2=7 8 pos3=7 8 pos4=7 8 pos5=7 8 pos6=7 8 reviveVirus=run initExtra=kick reviveExtra=kick rc [bombs] bombClick=snooker wallClick=clockwise special=lucky [graphics] block00=rock_floor #000000 #000000 #000000 block01=rock_floor_X #000000 #000000 #000000 block02=weight #000000 #000000 #000000 block03=weight_R #000000 #000000 #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probBomb=25 probRange=25 probVirus=6 probHidden=6 row00=BBBBBBBBBBBBBBB row01=BBBBB_____BBBBB row02=BBBB_______BBBB row03=BBB_________BBB row04=BB___________BB row05=BB___________BB row06=BB___________BB row07=BB___________BB row08=BB___________BB row09=BBB_________BBB row10=BBBB_______BBBB row11=BBBBB_____BBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/AssHole.xal0000644000175000017500000000231110167075152015624 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ass Hole author=DK : galatius and Svansenudisten hint=Hidden instant bombs... gameMode=R234--STDL [shrink] type=spiral [func] extra=bfarter key=bfarter [player] bombs=80 range=2 pos1=5 4 pos2=9 4 pos3=5 8 pos4=9 8 pos5=7 7 pos6=7 7 initExtra= bfarter [bombs] fuseTime=long special=grenade hidden=blastnow [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #8B4513 #000000 block05=extra #0000FF #0000FF #0000FF block06=bomb block07=range block08=trap block09=fart block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probRange=25 probSpecial=25 probHidden=49 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXX_BXXXB row02=BXXXXXXXX_XXXXB row03=BBXXBBBBB_BXXXB row04=B_____XX__BXXXB row05=BXXXB_XXXXBXXXB row06=BXXXBXXXXXBXXXB row07=BXXXBXXXX_BXXXB row08=BXXXB__XX_____B row09=BXXXB_BBBBBXXBB row10=BXXXX_XXXXXXXXB row11=BXXXB_XXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Atmosphere.xal0000644000175000017500000000223510167075152016402 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Atmosphere author=Tobias Johansson hint=A protected world? gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=1 pos1=5 4 pos2=7 4 pos3=9 4 pos4=5 8 pos5=7 8 pos6=9 8 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=contact playerClick=rebound wallClick=contact nastyGentle=2 nastyRange=2 [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #6A5ACD #000000 block04=pyramid #000000 #6A5ACD #000000 block05=pyramid_R #000000 #6A5ACD #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=Bq___________qB row02=B_____________B row03=B___BXBXBXB___B row04=B__X_______X__B row05=B__B_______B__B row06=B__X_______X__B row07=B__B_______B__B row08=B__X_______X__B row09=B___BXBXBXB___B row10=B_____________B row11=Bq___________qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/BORNDEAD.xal0000644000175000017500000000217610167075152015455 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=BORN DEAD author= hint=are you dead or alive gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=poison [player] bombs=0 range=0 pos1=2 11 pos2=2 11 pos3=2 11 pos4=2 11 pos5=2 11 pos6=2 11 initExtra= bfarter reviveExtra= bfarter [bombs] nastyGentle=2 nastyRange=2 [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=BqqqqqqqqqqqqqB row02=Bqqqqqqqqqqq_qB row03=BqqqqqqqqqqqqqB row04=BqqqqqqqqqqqqqB row05=BqqqqqqqqqqqqqB row06=BqqqqqqqqqqqqqB row07=BqqqqqqqqqqqqqB row08=BqqqqqqqqqqqqqB row09=BqqqqqqqqqqqqqB row10=BqqqqqqqqqqqqqB row11=Bq_qqqqqqqqqqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Backdraft.xal0000644000175000017500000000227110167075152016154 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Backdraft author=old EPFL : RBwaBD hint=Look behind you gameMode=R23456STDL [shrink] type=compoundSolid [func] [player] bombs=3 range=50 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initVirus=reverse reviveVirus=reverse initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000000 block03=hex_extra #000000 #2E8B57 #4169E1 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 probSpecial=6 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_________B_B row03=B_____________B row04=B____B___B____B row05=B___B_____B___B row06=B_____________B row07=B___B_____B___B row08=B____B___B____B row09=B_____________B row10=B_B_________B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Battlefield.xal0000644000175000017500000000223610167075152016513 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Battlefield author=Tobias Johansson hint=No time to think gameMode=R23456STDL [shrink] [func] extra=kick key=rc [player] bombs=1 range=1 pos1=2 2 pos2=12 10 pos3=12 2 pos4=2 10 pos5=7 2 pos6=7 10 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact playerClick=contact wallClick=contact [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor #000000 #32CD32 #228B22 block02=hex_wall #000000 #006400 #2F4F4F block03=hex_wall #000000 #006400 #2F4F4F block04=chest #000000 #FF4500 #0000FF block05=chest_O #000000 #FF4500 #0000FF block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] probBomb=25 probRange=75 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BX___________XB row03=BX_X___X___X_XB row04=BX___________XB row05=BX___________XB row06=BX___________XB row07=BX___________XB row08=BX___________XB row09=BX_X___X___X_XB row10=BX___________XB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Behind.xal0000644000175000017500000000216010167075152015461 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Behind author=Peter Riede hint=Hide behind the Kick-Extras! gameMode=R23456STDL [shrink] [func] extra=kick key=rc [player] bombs=2 range=4 pos1=12 10 pos2=12 2 pos3=7 2 pos4=2 10 pos5=2 2 pos6=7 10 initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=rock_floor #191970 #BA55D3 #000000 block01=rock_floor_X #191970 #BA55D3 #000000 block02=dark_block #000000 #191970 #191970 block03=dark_block_R #191970 #191970 #191970 block04=dark_house #000000 #0000FF #0000FF block05=dark_house #191970 #0000FF #0000FF block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____q____q__B row03=B_q___________B row04=B_____________B row05=B_____________B row06=Bq_____q_____qB row07=B_____________B row08=B_____________B row09=B___________q_B row10=B__q____q_____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BigBang.xal0000644000175000017500000000561110167075152015565 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Big Bang author=Tor Andrę hint=Grab a safe place before the shrink gameMode=R23456STDL [shrink] [scrambleDraw] time=0.15 numBlocks=95 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 10 pos025=3 11 pos026=4 1 pos027=4 2 pos028=4 10 pos029=4 11 pos030=5 1 pos031=5 2 pos032=5 5 pos033=5 6 pos034=5 7 pos035=5 10 pos036=5 11 pos037=6 1 pos038=6 2 pos039=6 5 pos040=6 6 pos041=6 7 pos042=6 10 pos043=6 11 pos044=7 1 pos045=7 2 pos046=7 5 pos047=7 6 pos048=7 7 pos049=7 10 pos050=7 11 pos051=8 1 pos052=8 2 pos053=8 5 pos054=8 6 pos055=8 7 pos056=8 10 pos057=8 11 pos058=9 1 pos059=9 2 pos060=9 5 pos061=9 6 pos062=9 7 pos063=9 10 pos064=9 11 pos065=10 1 pos066=10 2 pos067=10 10 pos068=10 11 pos069=11 1 pos070=11 2 pos071=11 10 pos072=11 11 pos073=12 1 pos074=12 2 pos075=12 3 pos076=12 4 pos077=12 5 pos078=12 6 pos079=12 7 pos080=12 8 pos081=12 9 pos082=12 10 pos083=12 11 pos084=13 1 pos085=13 2 pos086=13 3 pos087=13 4 pos088=13 5 pos089=13 6 pos090=13 7 pos091=13 8 pos092=13 9 pos093=13 10 pos094=13 11 [scrambleDel] time=0.19 numBlocks=55 pos000=2 2 pos001=2 3 pos002=2 4 pos003=2 5 pos004=2 6 pos005=2 7 pos006=2 8 pos007=2 9 pos008=2 10 pos009=3 2 pos010=3 7 pos011=3 10 pos012=4 2 pos013=4 6 pos014=4 10 pos015=5 2 pos016=5 4 pos017=5 5 pos018=5 6 pos019=5 7 pos020=5 8 pos021=5 10 pos022=6 2 pos023=6 6 pos024=6 10 pos025=7 2 pos026=7 5 pos027=7 6 pos028=7 7 pos029=7 10 pos030=8 2 pos031=8 6 pos032=8 10 pos033=9 2 pos034=9 4 pos035=9 5 pos036=9 6 pos037=9 7 pos038=9 8 pos039=9 10 pos040=10 2 pos041=10 6 pos042=10 10 pos043=11 2 pos044=11 5 pos045=11 10 pos046=12 2 pos047=12 3 pos048=12 4 pos049=12 5 pos050=12 6 pos051=12 7 pos052=12 8 pos053=12 9 pos054=12 10 [func] extra=rc key=rc [player] bombs=4 range=14 pos1=3 6 pos2=11 6 pos3=9 3 pos4=5 9 pos5=5 3 pos6=9 9 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__BB_BBB_BB__B row04=B__BBBBBBBBB__B row05=B__BBbrbrbBB__B row06=B___BrqqqrB___B row07=B__BBbrbrbBB__B row08=B__BBBBBBBBB__B row09=B__BB_BBB_BB__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BiggerThanOthers.xal0000644000175000017500000000231310167075152017467 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bigger than Others author=old EPFL : Gamaliel Amaudruz hint=Are you feeling small? gameMode=R23456STDL [shrink] type=compoundF [func] extra=air key=air [player] bombs=3 range=1 pos1=3 1 pos2=12 1 pos3=3 6 pos4=12 5 pos5=3 10 pos6=12 10 [bombs] bombClick=snooker playerClick=thru [graphics] block00=iron_floor #000000 #000000 #000000 block01=iron_floor #000000 #000000 #000000 block02=ghost_sq #000000 #000000 #000000 block03=ghost_sq_R #000000 #000000 #000000 block04=ghost_ci #000000 #000000 #000000 block05=ghost_ci_R #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #000000 #000000 [map] extraDistribution=all probBomb=25 probRange=10 probVirus=2 probSpecial=11 probHidden=8 row00=BBBBBBBBBBBBBBB row01=BBBs_X____X_sBB row02=BBB__Xr__rX__BB row03=BBBXrBBXXBBrXBB row04=BBB__BB_rBB__BB row05=BBB__Xr___X_sBB row06=BBBs_X___rX__BB row07=BBB__BBr_BB__BB row08=BBBXrBBXXBBrXBB row09=BBB__Xr__rX__BB row10=BBBs_X____X_sBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/BlackHandHill.xal0000644000175000017500000000231110167075152016706 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Black Hand Hill author=Tobias Johansson hint=Catch the moon gameMode=R23456STDL [shrink] [func] extra=holyGrail key=specialBomb [player] bombs=3 range=4 specialBombs=30 pos1=12 2 pos2=2 10 pos3=12 6 pos4=2 2 pos5=2 6 pos6=12 10 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] normal=firecracker special=renovation [graphics] block00=sphere_half #000000 #000080 #000000 block01=sphere_half #000000 #000080 #000000 block02=dark_block #000000 #000080 #000000 block03=dark_block_R #000000 #000080 #000000 block04=sphere_light #000000 #FFFFFF #000000 block05=sphere_light_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #000000 #000000 [map] probSpecial=100 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B___B_____B___B row02=B___B_____B___B row03=B___B_____B___B row04=BBBBB_____BBBBB row05=B___B_____B___B row06=B___B__X__B___B row07=B___B_____B___B row08=BBBBB_____BBBBB row09=B___B_____B___B row10=B___B_____B___B row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BlackZone.xal0000644000175000017500000000356510167075152016152 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Black Zone 2 author=Skywalker hint=Black is Deadly gameMode=R23456STDL [shrink] [scrambleDraw] time=0.3333333333333333 numBlocks=30 pos000=4 8 pos001=2 10 pos002=2 6 pos003=2 2 pos004=4 4 pos005=6 2 pos006=8 2 pos007=12 2 pos008=10 4 pos009=12 6 pos010=10 8 pos011=12 10 pos012=8 10 pos013=6 10 pos014=6 6 pos015=8 6 pos016=10 10 pos017=8 8 pos018=12 8 pos019=10 6 pos020=12 4 pos021=10 2 pos022=8 4 pos023=6 4 pos024=4 2 pos025=2 4 pos026=4 6 pos027=2 8 pos028=6 8 pos029=4 10 [scrambleDel] time=0.6666666666666666 numBlocks=30 pos000=2 2 pos001=4 2 pos002=4 4 pos003=2 4 pos004=2 6 pos005=4 6 pos006=4 8 pos007=2 8 pos008=2 10 pos009=4 10 pos010=6 10 pos011=6 8 pos012=8 8 pos013=8 10 pos014=10 10 pos015=10 8 pos016=12 8 pos017=12 10 pos018=12 6 pos019=10 6 pos020=8 6 pos021=6 6 pos022=6 4 pos023=6 2 pos024=8 2 pos025=8 4 pos026=10 4 pos027=10 2 pos028=12 2 pos029=12 4 [func] extra=kick [player] bombs=4 range=10 pos1=2 2 pos2=7 2 pos3=12 2 pos4=2 10 pos5=7 10 pos6=12 10 [bombs] default=search [graphics] block00=rock_floor #000000 #228B22 #000000 block01=rock_floor_X #000000 #228B22 #000000 block02=weight #000000 #228B22 #000000 block03=weight_R #000000 #228B22 #000000 block04=weight #000000 #9ACD32 #000000 block05=weight_R #000000 #9ACD32 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probSpecial=48 probHidden=-48 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___X_____X___B row03=B_____________B row04=B_X___X_X___X_B row05=B_____________B row06=B___X_____X___B row07=B_____________B row08=B_X___X_X___X_B row09=B_____________B row10=B___X_____X___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BlackZone2.xal0000644000175000017500000000356510167075152016234 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Black Zone 2 author=Skywalker hint=Black is Deadly gameMode=R23456STDL [shrink] [scrambleDraw] time=0.3333333333333333 numBlocks=30 pos000=4 8 pos001=2 10 pos002=2 6 pos003=2 2 pos004=4 4 pos005=6 2 pos006=8 2 pos007=12 2 pos008=10 4 pos009=12 6 pos010=10 8 pos011=12 10 pos012=8 10 pos013=6 10 pos014=6 6 pos015=8 6 pos016=10 10 pos017=8 8 pos018=12 8 pos019=10 6 pos020=12 4 pos021=10 2 pos022=8 4 pos023=6 4 pos024=4 2 pos025=2 4 pos026=4 6 pos027=2 8 pos028=6 8 pos029=4 10 [scrambleDel] time=0.6666666666666666 numBlocks=30 pos000=2 2 pos001=4 2 pos002=4 4 pos003=2 4 pos004=2 6 pos005=4 6 pos006=4 8 pos007=2 8 pos008=2 10 pos009=4 10 pos010=6 10 pos011=6 8 pos012=8 8 pos013=8 10 pos014=10 10 pos015=10 8 pos016=12 8 pos017=12 10 pos018=12 6 pos019=10 6 pos020=8 6 pos021=6 6 pos022=6 4 pos023=6 2 pos024=8 2 pos025=8 4 pos026=10 4 pos027=10 2 pos028=12 2 pos029=12 4 [func] extra=kick [player] bombs=4 range=10 pos1=2 2 pos2=7 2 pos3=12 2 pos4=2 10 pos5=7 10 pos6=12 10 [bombs] default=search [graphics] block00=rock_floor #000000 #228B22 #000000 block01=rock_floor_X #000000 #228B22 #000000 block02=weight #000000 #228B22 #000000 block03=weight_R #000000 #228B22 #000000 block04=weight #000000 #9ACD32 #000000 block05=weight_R #000000 #9ACD32 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probSpecial=48 probHidden=-48 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___X_____X___B row03=B_____________B row04=B_X___X_X___X_B row05=B_____________B row06=B___X_____X___B row07=B_____________B row08=B_X___X_X___X_B row09=B_____________B row10=B___X_____X___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BlastAway.xal0000644000175000017500000000222510167075152016161 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Blast Away author=Glaset hint= gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=13 probRange=11 probVirus=13 probSpecial=11 probHidden=13 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B__XX_X__rXX__B row02=B__Xb_X_X__X__B row03=BX___XX_XXb__XB row04=B_XX_X___XXX__B row05=B_r__brXb__rb_B row06=B_X_XX_XX_X_XXB row07=BXX_XX_XX_X_bXB row08=BrX_b__XX_b___B row09=B_brXXr__rXXX_B row10=B_XXbXbXXXbXX_B row11=B___rX____r___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BlastOMorph.xal0000644000175000017500000000225510167075152016467 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Blast O Morph 2 author=Skywalker hint=Be one with the bomb ... gameMode=R23456STDL [shrink] type=spiral [func] extra=morph key=morph [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] hidden=napalm [graphics] block00=ghost #000000 #000000 #000000 block01=ghost_X #000000 #000000 #000000 block02=ghost_sq #000000 #000000 #000000 block03=ghost_sq_R #000000 #000000 #000000 block04=ghost_ci #000000 #000000 #7FFFD4 block05=ghost_ci_R #000000 #000000 #7FFFD4 block06=bomb block07=range block08=trap block09=morph block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=19 probHidden=16 probRange=38 probSpecial=38 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_B_X_B_B_X_B_B row04=BXBXBBBXBBBXBXB row05=B_X_X_X_X_X_X_B row06=BXBBBXBXBXBBBXB row07=B_X_X_X_X_X_X_B row08=BXBXBBBXBBBXBXB row09=B_B_X_B_B_X_B_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BlastersInDaHood.xal0000644000175000017500000000200010167075152017406 0ustar alfiealfie00000000000000[info] name=Blasters in da Hood author=Tobias Johansson hint=Tell no tales gameMode=R23456STDL [shrink] type=savageCompound [func] extra=rc key=rc [player] bombs=1 range=1 pos1= 1 1 pos2=13 11 pos3=13 1 pos4= 1 11 pos5= 7 1 pos6= 7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] [graphics] block00=check #000000 #008B8B #00FF7F block01=check_X #000000 #008B8B #00FF7F block02=dark_house #000000 #B8860B #9A0834 block03=dark_house_R #000000 #B8860B #9A0834 block04=hex_extra #000000 #00FF7F #FF6347 block05=hex_extra_O #000000 #00FF7F #FF6347 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #BEBEBE [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BB_B_B_BB_B_B row03=B____B_B______B row04=B_BB_____BB_B_B row05=B_BB_B_B_BB_B_B row06=B_____________B row07=B_BB_B_B_B_BB_B row08=B_BB_____B_BB_B row09=B____B_B______B row10=B_B_BB_B_BB_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Blitz.xal0000644000175000017500000000254110167075152015357 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Blitz author=Tobias Johansson hint=Make your move gameMode=R23456STDL [shrink] type=compoundF [scrambleDel] time=0.07 numBlocks=12 pos000=4 3 pos001=4 5 pos002=4 7 pos003=4 9 pos004=6 3 pos005=6 9 pos006=8 3 pos007=8 9 pos008=10 3 pos009=10 5 pos010=10 7 pos011=10 9 [func] extra=cloak key=cloak [player] bombs=1 range=1 pos1=5 5 pos2=9 7 pos3=8 4 pos4=6 8 pos5=6 4 pos6=8 8 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=renovation hidden=grenade [graphics] block00=chess_floor #000000 #00FF7F #00FF7F block01=chess_floor #000000 #00FF7F #00FF7F block02=book_shelf #000000 #00FF7F #7FFFD4 block03=book_shelf #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=13 probRange=11 probVirus=13 probSpecial=11 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_X_r_r_r_r_X_B row02=Bq_X_b_b_b_X_qB row03=B_X_B_B_B_B_X_B row04=BX_b_B_B_B_b_XB row05=B_X_B_____B_X_B row06=BX_b_B_q_B_b_XB row07=B_X_B_____B_X_B row08=BX_b_B_B_B_b_XB row09=B_X_B_B_B_B_X_B row10=Bq_X_b_b_b_X_qB row11=B_X_r_r_r_r_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Blue.xal0000644000175000017500000000237310167075152015165 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Blue author=EPFL - insun : Yves Bresson hint=I'm blue, dabida dabadi gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=phantom [player] bombs=3 range=2 pos1=8 1 pos2=4 3 pos3=12 4 pos4=1 7 pos5=6 9 pos6=10 11 initExtra=kick reviveExtra=kick [bombs] wallClick=rebound playerClick=contact default=search hidden=construction [graphics] block00=button_floor #0000FF #FFFF00 #0000FF block01=button_floor #0000FF #FFFF00 #0000FF block02=pyramid #0000FF #FFFF00 #0000FF block03=pyramid_R #0000FF #FFFF00 #000000 block04=weight #0000FF #FFFF00 #0000FF block05=weight_R #0000FF #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=phantom block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=9 probRange=8 probVirus=8 probSpecial=32 probHidden=32 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XX_X__XX_XX_B row03=B_X___X_____X_B row04=B___X___X_____B row05=B_X____XqX_X__B row06=B___XX__X___X_B row07=B__X______X___B row08=B_____X___X___B row09=B_X_____X___X_B row10=B_XX_X_XX__XX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BlueberryPie.xal0000644000175000017500000000305410167075152016664 0ustar alfiealfie00000000000000[info] name=Blueberry pie author=Tor Andrę hint=Take control over the central parts gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDel] time=0.2798 numBlocks=39 pos000=3 3 pos001=3 6 pos002=3 9 pos003=4 3 pos004=4 6 pos005=4 9 pos006=5 3 pos007=5 4 pos008=5 5 pos009=5 6 pos010=5 7 pos011=5 8 pos012=5 9 pos013=6 3 pos014=6 6 pos015=6 9 pos016=7 3 pos017=7 4 pos018=7 5 pos019=7 6 pos020=7 7 pos021=7 8 pos022=7 9 pos023=8 3 pos024=8 6 pos025=8 9 pos026=9 3 pos027=9 4 pos028=9 5 pos029=9 6 pos030=9 7 pos031=9 8 pos032=9 9 pos033=10 3 pos034=10 6 pos035=10 9 pos036=11 3 pos037=11 6 pos038=11 9 [func] extra=rc key=rc [player] bombs=3 range=4 pos1= 1 1 pos2=13 11 pos3=13 1 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=anticlockwise [graphics] block00=city_free #000000 #000080 #FFFF00 block01=city_free_X #000000 #000080 #FFFF00 block02=dark_block #000000 #D2691E #D2691E block03=dark_block_R #000000 #D2691E #D2691E block04=pumpkin #000000 #0000FF #D2691E block05=pumpkin_O #000000 #0000FF #D2691E block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #BEBEBE [map] extraDistribution=single probBomb=9 probRange=9 probSpecial=80 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XBBBBXBBBBX_B row03=B_BBBBBBBBBBB_B row04=B_BXBBBBBBBXB_B row05=B_BBBBBBXBBBB_B row06=B_XBBBBBBBBBX_B row07=B_BBBBBBBBBBB_B row08=B_BXBBXBBBBXB_B row09=B_BBBBBBBBBBB_B row10=B_XBBBBXBBBBX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Bluetooth.xal0000644000175000017500000000232210167075152016235 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Bluetooth author=Tor Andrę hint= gameMode=R23456STDL [shrink] type=spiralPlus [scrambleDel] time=0.38 numBlocks=8 pos000=2 4 pos001=4 2 pos002=4 10 pos003=5 8 pos004=9 4 pos005=10 2 pos006=10 10 pos007=12 8 [func] key=rc [player] bombs=5 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=button_floor #000080 #FFFFFF #000000 block01=button_floor #000080 #FFFFFF #000000 block02=dark_block #000000 #00008B #0000CD block03=dark_block_R #000080 #00008B #0000CD block04=extra #000000 #FFFFFF #FFFFFF block05=extra_O #000080 #FFFFFF #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=extra #000000 #000080 #FF4500 [map] probBomb=51 probRange=49 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B__B__B___B row03=B______B______B row04=B_B__X___B__X_B row05=B______B______B row06=BB_BB_BBB_BB_BB row07=B______B______B row08=B_X__B___X__B_B row09=B______B______B row10=B___B__B__B___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Bock34.xal0000644000175000017500000000252310167075152015320 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bock34 author=Sebastian Sager hint=Voll draufhalten gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.67 numBlocks=9 pos000=5 5 pos001=5 7 pos002=6 6 pos003=7 5 pos004=7 6 pos005=7 7 pos006=8 6 pos007=9 5 pos008=9 7 [func] extra=invincible key=rc [player] bombs=1 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=single probBomb=25 probRange=25 probVirus=6 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B____X___X____B row02=B____X___X____B row03=B____X___X____B row04=B____X___X____B row05=B____BXBXB____B row06=BXXXXXB_BXXXXXB row07=B____BXBXB____B row08=B____X___X____B row09=B____X___X____B row10=B____X___X____B row11=B____X___X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Bock56.xal0000644000175000017500000000243010167075152015321 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bock56 author=Peter Riede hint=Voll draufhalten gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.67 numBlocks=4 pos000=5 5 pos001=5 7 pos002=9 5 pos003=9 7 [func] extra=invincible key=rc [player] bombs=1 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=single probBomb=25 probRange=25 probVirus=6 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B____X___X____B row02=B____X___X____B row03=B__X_X_X_X_X__B row04=B___BX___XB___B row05=B____BX_XB____B row06=BXXXXX_X_XXXXXB row07=B____BX_XB____B row08=B___BX___XB___B row09=B__X_X_X_X_X__B row10=B____X___X____B row11=B____X___X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BombALaSurprise.xal0000644000175000017500000000235310167075152017266 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bomb A La Surprise 2 author=Skywalker hint=Watch For Hidden Bombs gameMode=R234--STDL [shrink] type=constrictWave [func] extra=kick key=specialBomb [player] bombs=1 range=2 pos1=1 2 pos2=13 2 pos3=13 10 pos4=1 10 pos5=7 5 pos6=9 9 specialBombs=255 [bombs] special=construction bombClick=snooker wallClick=randomdir hidden=random [graphics] block00=lego_floor #000000 #4169E1 #4169E1 block01=lego_floor_X #000000 #4169E1 #4169E1 block02=lego_white #000000 #FFFF00 #4169E1 block03=lego_black #FFFFE0 #000000 #4169E1 block04=lego_black #FFFFFF #000000 #4169E1 block05=lego_black_O #FFFFFF #000000 #4169E1 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=16 probRange=8 probHidden=71 row00=BBBBBBBBBBBBBBB row01=BXrqsX_B_XsqrXB row02=B_XB_B_B_B_BX_B row03=B_B_b__X__b_B_B row04=B__BsB_B_BsB__B row05=Bss___r_r___sXB row06=BrBBrXB_BXrBBrB row07=BXs___r_r___ssB row08=B__BsB_B_BsB__B row09=B_B_b__X__b_B_B row10=B_XB_B_B_B_BX_B row11=BXrqbX_B_XbqrXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/BombBoxes.xal0000644000175000017500000000235010167075152016151 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Bomb Boxes author=Tobias Johansson hint=Have a look inside, if you dare gameMode=R23456STDL [shrink] type=compoundSolid [func] key=rc [player] bombs=2 range=1 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] normal=napalm hidden=firecracker bombClick=contact playerClick=contact wallClick=contact fuseTime=short [graphics] block00=button_floor #000000 #006400 #00FF7F block01=button_floor #000000 #006400 #00FF7F block02=dark_block #000000 #00FF7F #00CED1 block03=dark_block_R #000000 #00FF7F #00CED1 block04=box #000000 #DC143C #FFFF00 block05=box #000000 #DC143C #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probHidden=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__X______XX__B row03=B_____X_______B row04=B_X_____X_X___B row05=B___X_X_______B row06=B_______X_X___B row07=B_X__X_X____X_B row08=B__X___X______B row09=B____X____X___B row10=B________X____B row11=B__X__________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BombBuffet.xal0000644000175000017500000000224510167075152016307 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Bomb Buffet author=Tobias Johansson hint=Help yourself gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=1 range=4 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] normal=random special=random bombClick=rebound playerClick=rebound wallClick=rebound [graphics] block00=rock_floor #000000 #8B4513 #8B4513 block01=rock_floor #000000 #8B4513 #8B4513 block02=weight #800000 #800000 #800000 block03=weight_R #000000 #800000 #800000 block04=bricks #8B4513 #8B4513 #8B4513 block05=brick_O #000000 #8B4513 #8B4513 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #8B4513 #8B4513 #8B4513 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B____qbqbq____B row05=B_____________B row06=B__bqbqBqbqb__B row07=B_____________B row08=B____qbqbq____B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BombColumn.xal0000644000175000017500000000237610167075152016336 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bomb-Column author=Stuttgart : Thommes Volz hint=Bombs depend on your direction gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=3 range=2 specialBombs=12 pos1=1 1 pos2=1 6 pos3=1 11 pos4=13 1 pos5=13 6 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact playerClick=rebound fuseTime=long [graphics] block00=iron_floor #000000 #6A5ACD #4682B4 block01=iron_floor #000000 #6A5ACD #4682B4 block02=lego_white #000000 #DAA520 #000000 block03=lego_white #000000 #A0522D #000000 block04=lego_black #000000 #A0522D #000000 block05=lego_black_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=16 probVirus=16 probHidden=32 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B_____________B row03=B___X_____X___B row04=BX_XX_X_X_XX_XB row05=B_____________B row06=B___X_XBX_X___B row07=B_____________B row08=BX_XX_X_X_XX_XB row09=B___X_____X___B row10=B_____________B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BombJunk.xal0000644000175000017500000000230410167075152015777 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bomb junk 2 author=Skywalker hint=Junk box of bombs gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=invincible key=specialBomb [player] bombs=10 range=2 specialBombs=30 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=malfunction reviveVirus=malfunction [bombs] bombClick=snooker playerClick=thru fuseTime=short special=threebombs [graphics] block00=iron_floor #000000 #000000 #0000FF block01=iron_floor_X #000000 #000000 #0000FF block02=dark_block #000000 #228B22 #000000 block03=dark_block_R #000000 #00FF7F #FFFFFF block04=extra #000000 #000000 #000000 block05=extra #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=Bq___________qB row02=B_BBBBBsBBBBB_B row03=B_B__s___s__B_B row04=B_Bs___s___sB_B row05=B_B__s___s__B_B row06=B_s_________s_B row07=B_B__s___s__B_B row08=B_Bs___s___sB_B row09=B_B__s______B_B row10=B_BBBBBsBBBBB_B row11=Bq___________qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/BombRow.xal0000644000175000017500000000237310167075152015645 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bomb-Row author=Stuttgart : Thommes Volz hint=Bombs depend on your direction gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=3 range=2 specialBombs=12 pos1=1 1 pos2=1 6 pos3=1 11 pos4=13 1 pos5=13 6 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact playerClick=rebound fuseTime=long [graphics] block00=iron_floor #000000 #6A5ACD #4682B4 block01=iron_floor #000000 #6A5ACD #4682B4 block02=lego_white #000000 #DAA520 #000000 block03=lego_white #000000 #A0522D #000000 block04=lego_black #000000 #A0522D #000000 block05=lego_black_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=16 probVirus=16 probHidden=32 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B_____________B row03=B___X_____X___B row04=BX_XX_X_X_XX_XB row05=B_____________B row06=B___X_XBX_X___B row07=B_____________B row08=BX_XX_X_X_XX_XB row09=B___X_____X___B row10=B_____________B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Boom.xal0000644000175000017500000000211710167075152015166 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Boom author=Tor Andrę hint=Go and get it gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #000000 #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B__XXX___XXX__B row02=B_BXB_B_B_BXB_B row03=BXXXXXXXXXXXXXB row04=BXBXB_BXB_BXBXB row05=B___bXbXrXb___B row06=B_BrBrBqBrBrB_B row07=B___bXrXbXb___B row08=BXXXB_BXB_BXBXB row09=BXXXXXXXXXXXXXB row10=B_BXB_B_B_BXB_B row11=B__XXX___XXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BoostyWorld.xal0000644000175000017500000000216010167075152016557 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Boosty World author=Glaset hint=¤%#(''#&(!'') gameMode=R234--STDL [shrink] type=speedSpiral [func] [player] bombs=10 range=15 pos1=6 5 pos2=8 7 pos3=8 5 pos4=6 7 pos5=6 1 pos6=8 7 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] normal=pyro hidden=construction playerClick=contact [graphics] block00=dark_way #000000 #008000 #808080 block01=dark_way #000000 #008000 #808080 block02=r_i_p #000000 #808080 #008000 block03=r_i_p_R #000000 #808080 #008000 block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #4169E1 [map] probHidden=51 row00=BBBBBBBBBBBBBBB row01=B______v______B row02=B______v______B row03=B______v______B row04=B______v______B row05=B______X______B row06=BvvvvvXXXvvvvvB row07=B______X______B row08=B______v______B row09=B______v______B row10=B______v______B row11=B______v______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BornToBeKilled.xal0000644000175000017500000000225510167075152017074 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Born To Be Killed 2 author=Skywalker hint=Be very careful at the start gameMode=R23456STDL [shrink] type=spiral [func] extra=ghost key=rc [player] bombs=1 range=15 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initExtra=kick reviveExtra=kick rc [bombs] [graphics] block00=karo_light #000000 #377F50 #FA8072 block01=karo_light_X #000000 #377F50 #FA8072 block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #000000 #000000 block04=extra #000000 #4682B4 #FF4500 block05=extra_O #000000 #B0C4DE #000000 block06=bomb block07=range block08=trap block09=extraghost block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=25 probRange=51 probSpecial=19 probHidden=-6 row00=BBBBBBBBBBBBBBB row01=BqXs_______sXqB row02=BXBBbB_B_BbBBXB row03=BsBbBb___bBbBsB row04=B_XXXXBXBXXXX_B row05=B___bBsssBb___B row06=B_BB_Xs_sX_BB_B row07=B___bBsssBb___B row08=B_XXXXBXBXXXX_B row09=BsBbBb___bBbBsB row10=BXBBbB_B_BbBBXB row11=BqXs_______sXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/BounchyWorld.xal0000644000175000017500000000430010167075152016705 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Bounchy World author=Glaset hint=The walls might be hidden gameMode=R234--STDL [shrink] [scrambleDraw] time=0.5 numBlocks=80 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 10 pos025=3 11 pos026=4 1 pos027=4 2 pos028=4 10 pos029=4 11 pos030=5 1 pos031=5 2 pos032=5 10 pos033=5 11 pos034=6 1 pos035=6 2 pos036=6 10 pos037=6 11 pos038=7 1 pos039=7 2 pos040=7 10 pos041=7 11 pos042=8 1 pos043=8 2 pos044=8 10 pos045=8 11 pos046=9 1 pos047=9 2 pos048=9 10 pos049=9 11 pos050=10 1 pos051=10 2 pos052=10 10 pos053=10 11 pos054=11 1 pos055=11 2 pos056=11 10 pos057=11 11 pos058=12 1 pos059=12 2 pos060=12 3 pos061=12 4 pos062=12 5 pos063=12 6 pos064=12 7 pos065=12 8 pos066=12 9 pos067=12 10 pos068=12 11 pos069=13 1 pos070=13 2 pos071=13 3 pos072=13 4 pos073=13 5 pos074=13 6 pos075=13 7 pos076=13 8 pos077=13 9 pos078=13 10 pos079=13 11 [scrambleDel] time=0.2 numBlocks=6 pos000=2 5 pos001=2 7 pos002=7 2 pos003=7 10 pos004=12 5 pos005=12 7 [func] [player] bombs=10 range=4 pos1=12 2 pos2=2 2 pos3=12 10 pos4=2 10 pos5=7 5 pos6=2 10 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=rebound playerClick=contact wallClick=rebound fuseTime=long [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #0000CD #7FFFD4 block03=dark_block_R #000000 #0000CD #7FFFD4 block04=sphere_light #000000 #DC143C #FF4500 block05=sphere_light_O #000000 #DC143C #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=iron_floor #000000 #8A2BE2 #00FF7F [map] row00=BBBBBBBBBBBBBBB row01=BB_B_B_B_B_B_BB row02=B______v______B row03=BB_BXBXBXBXB_BB row04=B__X_______X__B row05=BBvB_______BvBB row06=B__X_______X__B row07=BBvB_______BvBB row08=B__X_______X__B row09=BB_BXBXBXBXB_BB row10=B______v______B row11=BB_B_B_B_B_B_BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/BouncyBouncy.xal0000644000175000017500000000242610167075152016714 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bouncy Bouncy 2 author=Skywalker hint=And up again... gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=5 range=3 pos1=2 1 pos2=4 1 pos3=10 1 pos4=12 1 pos5=6 1 pos6=8 1 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound playerClick=thru direction=down default=search special=napalm hidden=fungus [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=13 probRange=19 probVirus=16 probSpecial=16 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B__B___B___B__B row02=B__B___B___B__B row03=B____X___X____B row04=B_____________B row05=B_XXX_____XXX_B row06=B______X______B row07=B__XXX___XXX__B row08=B_____________B row09=BXX_X_XXX_X_XXB row10=B_____________B row11=BXX__XX_XX__XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Boxer.xal0000644000175000017500000000227510167075152015356 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Boxer author=Tor Andrę hint=Don't get locked out gameMode=R23456STDL [shrink] type=spiral23 [scrambleDraw] time=0.2 numBlocks=4 pos000=2 6 pos001=7 2 pos002=7 10 pos003=12 6 [scrambleDel] time=0.1 numBlocks=4 pos000=3 6 pos001=7 3 pos002=7 9 pos003=11 6 [func] extra=kick [player] bombs=1 range=2 pos1=4 4 pos2=10 8 pos3=10 4 pos4=4 8 pos5=7 4 pos6=7 8 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=iron_floor #000000 #000000 #000000 block01=iron_floor #000000 #000000 #000000 block02=wall #000000 #FF0000 #000000 block03=wall_R #000000 #FF0000 #000000 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=kick_bomb block10=rock_floor #000000 #008000 #808080 [map] row00=BBBBBBBBBBBBBBB row01=BqbrrrrbrrrrbqB row02=Br___________rB row03=Bb_BBBBBBBBB_bB row04=Br_B_______B_rB row05=Br_B_______B_rB row06=Bb_B_______B_bB row07=Br_B_______B_rB row08=Br_B_______B_rB row09=Bb_BBBBBBBBB_bB row10=Br___________rB row11=BqbrrrrbrrrrbqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/BricklayerSAnger.xal0000644000175000017500000000220010167075152017452 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bricklayer's Anger author=Markus Schreiber hint=Keep an eye on disappearing bricks gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=7 range=9 specialBombs=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] special=destruction [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=bricks #000000 #6A5ACD #00FFFF block03=bricks #000000 #6A5ACD #000000 block04=bricks #000000 #8B4513 #000000 block05=bricks #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B__B_B___B_B__B row02=B_B_B_B_B_B_B_B row03=BB_B_BBBBB_B_BB row04=B__BB__B__BB__B row05=B__B_BB_BB_B__B row06=BBB_B__B__B_BBB row07=B__B_BB_BB_B__B row08=B__BB__B__BB__B row09=BB_B_BBBBB_B_BB row10=B_B_B_B_B_B_B_B row11=B__B_B___B_B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/BricksWithExtraFries.xal0000644000175000017500000000235110167075152020340 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bricks with extra fries 2 author=Skywalker hint=Use construction bombs to control the other bombs gameMode=R234--STDL [shrink] [func] extra=phantom key=specialBomb [player] bombs=7 range=9 specialBombs=30 pos1=2 5 pos2=8 1 pos3=12 7 pos4=6 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick phantom reviveExtra=kick phantom [bombs] bombClick=randomdir wallClick=randomdir playerClick=thru special=construction [graphics] block00=iron_floor #000000 #DEB887 #00FF7F block01=iron_floor_X #000000 #DEB887 #00FF7F block02=dark_block #000000 #00FF7F #4682B4 block03=dark_block_R #000000 #00FF7F #4682B4 block04=bricks #000000 #000000 #000000 block05=brick_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BB___BBBBB___BB row01=B_B_BB___BB_B_B row02=B____B___B____B row03=__B__B___B__B__ row04=_BBBBB___BBBBB_ row05=_B___________B_ row06=_B_____B_____B_ row07=_B___________B_ row08=_BBBBB___BBBBB_ row09=__B__B___B__B__ row10=B____B___B____B row11=B_B_BB___BB_B_B row12=BB___BBBBB___BB levels-2005-01-06/BrownLevel.xal0000644000175000017500000000225510167075152016354 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Brown Level author=Peter Riede hint=Remote Control And Kick !! gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=1 range=2 pos1=4 11 pos2=9 1 pos3=10 1 pos4=11 1 pos5=5 11 pos6=3 11 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact [graphics] block00=karo_light #D2691E #A0522D #B8860B block01=karo_light_X #D2691E #A0522D #B8860B block02=book_shelf #8B4513 #008000 #191970 block03=book_shelf #D2691E #008000 #191970 block04=sphere_light #D2691E #F4A460 #DEB887 block05=sphere_light_O #D2691E #F4A460 #DEB887 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #00FFFF #006400 #B8860B [map] extraDistribution=get probBomb=45 probRange=45 probVirus=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____B_______B row03=B_______X_____B row04=B_______X_____B row05=BrrrrrB_BrrrrrB row06=BsXsXs_s_sXsXsB row07=BrrrrrB_BrrrrrB row08=B_____X_______B row09=B_____X_______B row10=B_______B_____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Burnbaby.xal0000644000175000017500000000275210167075152016043 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Burnbaby author=Fernando Benites hint=Burn baby, burn! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=20 pos000=2 3 pos001=2 9 pos002=3 2 pos003=3 3 pos004=3 9 pos005=3 10 pos006=6 5 pos007=6 6 pos008=6 7 pos009=7 5 pos010=7 7 pos011=9 5 pos012=9 6 pos013=9 7 pos014=11 2 pos015=11 3 pos016=11 9 pos017=11 10 pos018=12 3 pos019=12 9 [func] key=specialBomb [player] bombs=5 range=7 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=teleport kick [bombs] bombClick=rebound wallClick=contact special=mine hidden=mine [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=chest #000000 #FFD700 #FF4500 block05=chest_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=all probBomb=25 probRange=25 probSpecial=24 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B_XXXXX_XXX_X_B row03=B___________X_B row04=BXX_XXXXXXX_X_B row05=B_X_XXXXXXX_X_B row06=B_X_XXXXXXX_X_B row07=B_X_XXXXXXX_X_B row08=BXX_XXXXXXX_X_B row09=B_X___________B row10=B_X_XXX_XXXXX_B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ButterflyII.xal0000644000175000017500000000237210167075152016477 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Butterfly II author=Stn hint=Watch The Flying Bombs gameMode=-234--STDL [shrink] type=spiral [scrambleDel] time=0.75 numBlocks=5 pos000=7 6 pos001=6 4 pos002=10 5 pos003=4 7 pos004=8 8 [func] extra=specialBomb key=specialBomb [player] bombs=2 range=1 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] special=firecracker [graphics] block00=iron_floor #000000 #6495ED #FF4500 block01=iron_floor #000000 #6495ED #FF4500 block02=dark_block #000000 #000000 #FF00FF block03=dark_block_R #000000 #000000 #008000 block04=extra #000000 #000000 #000000 block05=extra #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=firecracker block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=25 probRange=35 probSpecial=22 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B___sXBBBXs___B row02=B_XXB_XBX_BXX_B row03=BsB_XB_X_BX_BsB row04=BX_B_XBXBX_B_XB row05=BBX_B__X__B_XBB row06=BBBXXXBBBXXXBBB row07=BBX_B__X__B_XBB row08=BX_B_XBXBX_B_XB row09=BsB_XB_X_BX_BsB row10=B_XXB_XBX_BXX_B row11=B___sXBBBXs___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CClub.xal0000644000175000017500000000204410167075152015261 0ustar alfiealfie00000000000000[info] name=C club author=Tobias Johansson hint=The fuse is short at C club gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDel] time=0.6697 numBlocks=5 pos000=3 8 pos001=5 6 pos002=6 4 pos003=8 9 pos004=10 3 [func] extra=kick [player] bombs=3 range=3 pos1= 1 1 pos2=13 11 pos3=13 1 pos4= 1 11 pos5= 7 1 pos6= 7 11 [bombs] fuseTime=short [graphics] block00=iron_floor #000000 #000000 #000000 block01=iron_floor_X #000000 #000000 #000000 block02=dark_block #000000 #FF0000 #FF0000 block03=dark_block_R #000000 #FF0000 #FF0000 block04=bricks #000000 #FF4500 #FF4500 block05=brick_O #000000 #FF4500 #FF4500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFFFFF #BEBEBE [map] row00=BBBBBBBBBBBBBBB row01=B__qrq___qrq__B row02=B_______BB____B row03=B______B__B___B row04=B_____B___B___B row05=Bq___B_______qB row06=Br___B_______rB row07=Bq__B________qB row08=B__B__________B row09=B__B___BBB____B row10=B___BBB_______B row11=B__qrq___qrq__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CROMCHIER.xal0000644000175000017500000000263510167075152015612 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=CROM-Ą-CHIER author=old EPFL : Romano Christian hint=This is not a gay Level !! gameMode=R23456STDL [shrink] type=quad [scrambleDraw] time=0.5 numBlocks=4 pos000=7 4 pos001=7 8 pos002=9 6 pos003=5 6 [scrambleDel] time=0.5 numBlocks=4 pos000=7 5 pos001=7 7 pos002=6 6 pos003=8 6 [func] extra=kick key=rc [player] bombs=5 range=4 pos1=2 2 pos2=2 10 pos3=12 2 pos4=12 10 pos5=7 2 pos6=7 10 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=rebound playerClick=rebound special=napalm [graphics] block00=iron_floor #008000 #0000FF #4682B4 block01=iron_floor #008000 #0000FF #4682B4 block02=r_i_p #000000 #DAA520 #DAA520 block03=wall_R #000000 #DAA520 #000000 block04=extra #000000 #DAA520 #000000 block05=extra_O #000000 #DAA520 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=iron_floor #008000 #0000FF #4682B4 [map] probBomb=37 probRange=17 probSpecial=-35 probHidden=35 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__BB__B__BB__B row04=B_____________B row05=B______B______B row06=B__BB_BBB_BB__B row07=B______B______B row08=B_____________B row09=B__BB__B__BB__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CandyLand.xal0000644000175000017500000000241710167075152016132 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Candy Land author=EPFL - disun : Yves Bresson hint=Sweet isn't it ? beuah gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=rc key=rc [player] bombs=1 range=1 pos1=5 2 pos2=9 2 pos3=1 6 pos4=13 6 pos5=5 10 pos6=9 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact playerClick=contact fuseTime=short hidden=napalm [graphics] block00=ghost #000000 #FFDAB9 #191970 block01=ghost #000000 #FFDAB9 #191970 block02=ghost_sq #000000 #FFDAB9 #FFFF00 block03=ghost_sq_R #000000 #FFDAB9 #FFFF00 block04=ghost_ci #000000 #FFDAB9 #FF1493 block05=ghost_ci_R #000000 #FFDAB9 #FF1493 block06=bomb block07=range block08=trap block09=remote_control block10=ghost #000000 #FFDAB9 #191970 [map] extraDistribution=special probBomb=24 probRange=24 probVirus=16 probSpecial=24 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B_X_X_____X_X_B row02=BX_X__X_X__X_XB row03=B_X__X_X_X__X_B row04=BX__X_X_X_X__XB row05=B__X_X_X_X_X__B row06=B___X_XqX_X___B row07=B__X_X_X_X_X__B row08=BX__X_X_X_X__XB row09=B_X__X_X_X__X_B row10=BX_X__X_X__X_XB row11=B_X_X_____X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CastePartDeath1.xal0000644000175000017500000000310010167075152017200 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Castle Death : Part 2 author=Skywalker hint=Wind of Death gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=4 pos000=1 2 pos001=3 11 pos002=11 1 pos003=13 10 [scrambleDel] time=0.67 numBlocks=24 pos000=2 2 pos001=2 3 pos002=2 5 pos003=2 7 pos004=2 9 pos005=2 10 pos006=3 2 pos007=3 3 pos008=3 5 pos009=3 7 pos010=3 9 pos011=3 10 pos012=11 2 pos013=11 3 pos014=11 5 pos015=11 7 pos016=11 9 pos017=11 10 pos018=12 2 pos019=12 3 pos020=12 5 pos021=12 7 pos022=12 9 pos023=12 10 [func] key=air [player] bombs=4 range=4 pos1=7 5 pos2=4 6 pos3=6 6 pos4=8 6 pos5=10 6 pos6=7 7 initVirus=teleport initExtra=airpump reviveExtra=airpump [bombs] bombClick=snooker wallClick=contact playerClick=contact special=trianglebombs haunt=slow [graphics] block00=karo_light #000000 #FFFF00 #000000 block01=karo_light_X #000000 #FFFF00 #000000 block02=dark_block #000000 #FFFF00 #000000 block03=dark_block_R #000000 #FFFF00 #000000 block04=extra #000000 #FFA500 #FF4500 block05=extra_O #000000 #FFA500 #FF4500 block06=bomb block07=range block08=trap block09=construction block10=score_floor [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBXXBXBXXBB_B row03=B_BB__B_B__BB_B row04=B_X_________X_B row05=B_BB__B_B__BB_B row06=B_X____B____X_B row07=B_BB__B_B__BB_B row08=B_X_________X_B row09=B_BB__B_B__BB_B row10=B_BBXXBXBXXBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CastlePartDeath1.xal0000644000175000017500000000225410167075152017365 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Castle Death : Part 1 author=EPFL - disun : Yves Bresson hint=Wind of Death gameMode=R23456STDL [shrink] [func] key=air [player] bombs=4 range=4 pos1=7 5 pos2=4 6 pos3=6 6 pos4=8 6 pos5=10 6 pos6=7 7 initVirus=teleport initExtra=airpump reviveExtra=airpump [bombs] bombClick=snooker wallClick=contact playerClick=contact [graphics] block00=karo_light #000000 #FFFF00 #000000 block01=karo_light #000000 #FFFF00 #000000 block02=dark_block #000000 #FFFF00 #000000 block03=karo_light #000000 #FFFF00 #000000 block04=extra #000000 #FFA500 #FF4500 block05=extra_O #000000 #FFA500 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BB__B_B__BB_B row03=B_BB__B_B__BB_B row04=B_____________B row05=B_BB__B_B__BB_B row06=B______B______B row07=B_BB__B_B__BB_B row08=B_____________B row09=B_BB__B_B__BB_B row10=B_BB__B_B__BB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CaveIn.xal0000644000175000017500000000221110167075152015432 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Cave-in 2 author=Skywalker hint=Blast your way to the center gameMode=R23456STDL [shrink] type=compound [func] extra=swapposition key=air [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 2 pos6=7 10 initExtra=airpump kick reviveExtra=airpump kick [bombs] [graphics] block00=karo_dark #000000 #A0522D #BDB76B block01=karo_dark_X #000000 #A0522D #BDB76B block02=wall #000000 #000000 #000000 block03=wall_R #000000 #000000 #000000 block04=chest #000000 #228B22 #B0C4DE block05=chest_O #000000 #228B22 #B0C4DE block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probBomb=25 probRange=25 probVirus=6 probSpecial=25 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__XXXX_XXXX__B row03=B_XXXXXXXXXXX_B row04=B_XXXXXXXXXXX_B row05=B_XXXXXXXXXXX_B row06=B_XXXXXXXXXXX_B row07=B_XXXXXXXXXXX_B row08=B_XXXXXXXXXXX_B row09=B_XXXXXXXXXXX_B row10=B__XXXX_XXXX__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Center.xal0000644000175000017500000000221510167075152015511 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=center author=LORIA : Marc Lejeune hint=Are you sure you want to stay in the corners ? gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=2 range=1 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=rc reviveExtra=rc [bombs] [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #6A5ACD #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=24 probRange=24 probVirus=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BXBXBXBXBXB_B row03=B_Xb_______bX_B row04=B_B_BBXBBBB_B_B row05=B_X_BrsrrrB_X_B row06=B_B_XsrBrsX_B_B row07=B_X_BrrrsrB_X_B row08=B_B_BBBBXBB_B_B row09=B_Xb_______bX_B row10=B_BXBXBXBXBXB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CenterMaster.xal0000644000175000017500000000216610167075152016672 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=CenterMaster author=old EPFL : Eric Biderbost hint=Oups gameMode=R23456STDL [shrink] [func] extra=stop key=stop [player] bombs=5 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=kick stop reviveExtra=kick stop [bombs] bombClick=snooker wallClick=clockwise [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor #000000 #000000 #000000 block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=EPFL_stop block10=score_floor #FF0000 #FF0000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B___BBB_BBB___B row04=B__BBBBXBBBB__B row05=B__BB_____BB__B row06=B__BB_____BB__B row07=B__BB_____BB__B row08=B__BBBBXBBBB__B row09=B___BBB_BBB___B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Cestlourde.xal0000644000175000017500000000232510167075152016404 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Cestlourde author=Biel:Skywalker hint=Rule the highland gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=mayhem key=specialBomb [player] bombs=1 range=3 specialBombs=255 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] fuseTime=long default=mine special=search [graphics] block00=karo_light #000000 #FFD700 #FF8C00 block01=karo_light_X #000000 #FFD700 #FF8C00 block02=pyramid #000000 #3CB371 #3CB371 block03=pyramid_R #000000 #3CB371 #3CB371 block04=extra #000000 #FFD700 #1E90FF block05=extra_O #000000 #FFD700 #1E90FF block06=bomb block07=range block08=trap block09=mayhem block10=score_floor [map] extraDistribution=get probBomb=24 probRange=24 probVirus=24 probSpecial=6 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B_ssbss_ssbss_B row02=BsssBBsssBBsssB row03=BssseBsssBesssB row04=BeeXeeeXeeeXeeB row05=BeeeeXeeeXeeeeB row06=BeeXeeeqeeeXeeB row07=BeeeeXeeeXeeeeB row08=BeeXeeeXeeeXeeB row09=BssseBsssBesssB row10=BsssBBsssBBsssB row11=B_ssbss_ssbss_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ChainReaction.xal0000644000175000017500000000217710167075152017007 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Chain Reaction 2 author=Skywalker hint=Drop a bomb and STAND CLEAR! gameMode=R234--STDL [shrink] type=compoundExtra [func] extra=igniteAll key=teleport [player] bombs=1 range=7 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=-1 -1 pos6=-1 -1 initExtra=teleport reviveExtra=teleport [bombs] [graphics] block00=dark_way #000000 #6A5ACD #00FF7F block01=dark_way_X #000000 #6A5ACD #00FF7F block02=r_i_p #000000 #2E8B57 #6A5ACD block03=r_i_p_R #000000 #2E8B57 #6A5ACD block04=pumpkin #000000 #FF4500 #6A5ACD block05=pumpkin_O #000000 #FF4500 #6A5ACD block06=bomb block07=range block08=trap block09=ignite block10=score_floor [map] probBomb=24 probSpecial=6 probHidden=71 row00=BBBBBBBBBBBBBBB row01=B__XX_XBX_XX__B row02=B__XXBXXXBXX__B row03=BXXXXXXBXXXXXXB row04=BXXXBX_X_XBXXXB row05=BB_XXXBXBXXX_BB row06=BXXB_XX_XX_BXXB row07=BB_XXXBXBXXX_BB row08=BXXXBX_X_XBXXXB row09=BXXXXXXBXXXXXXB row10=B__XXBXXXBXX__B row11=B__XX_XBX_XX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Changeling.xal0000644000175000017500000000641410167075152016335 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Changeling author=Vargusz hint=You need to have good reflexes gameMode=R23456STDL [shrink] type=down [scrambleDraw] time=0.5 numBlocks=110 pos000=1 2 pos001=1 3 pos002=1 4 pos003=1 6 pos004=1 7 pos005=1 8 pos006=1 9 pos007=1 10 pos008=1 11 pos009=2 1 pos010=2 2 pos011=2 3 pos012=2 4 pos013=2 6 pos014=2 7 pos015=2 8 pos016=2 11 pos017=3 1 pos018=3 2 pos019=3 3 pos020=3 4 pos021=3 6 pos022=3 7 pos023=3 8 pos024=3 11 pos025=4 1 pos026=4 2 pos027=4 3 pos028=4 4 pos029=4 6 pos030=4 7 pos031=4 8 pos032=4 11 pos033=5 1 pos034=5 2 pos035=5 3 pos036=5 4 pos037=5 6 pos038=5 7 pos039=5 8 pos040=5 9 pos041=5 10 pos042=5 11 pos043=6 1 pos044=6 2 pos045=6 3 pos046=6 4 pos047=6 6 pos048=6 7 pos049=6 8 pos050=6 11 pos051=7 1 pos052=7 2 pos053=7 3 pos054=7 4 pos055=7 6 pos056=7 7 pos057=7 8 pos058=7 11 pos059=8 1 pos060=8 2 pos061=8 3 pos062=8 4 pos063=8 6 pos064=8 7 pos065=8 8 pos066=8 11 pos067=9 1 pos068=9 2 pos069=9 3 pos070=9 4 pos071=9 6 pos072=9 7 pos073=9 8 pos074=9 9 pos075=9 10 pos076=9 11 pos077=10 1 pos078=10 2 pos079=10 3 pos080=10 4 pos081=10 6 pos082=10 7 pos083=10 8 pos084=10 11 pos085=11 1 pos086=11 2 pos087=11 3 pos088=11 4 pos089=11 6 pos090=11 7 pos091=11 8 pos092=11 11 pos093=12 1 pos094=12 2 pos095=12 3 pos096=12 4 pos097=12 6 pos098=12 7 pos099=12 8 pos100=12 11 pos101=13 2 pos102=13 3 pos103=13 4 pos104=13 6 pos105=13 7 pos106=13 8 pos107=13 9 pos108=13 10 pos109=13 11 [scrambleDel] time=0.56 numBlocks=61 pos000=2 2 pos001=2 3 pos002=2 4 pos003=2 5 pos004=2 6 pos005=3 2 pos006=3 3 pos007=3 4 pos008=3 5 pos009=3 6 pos010=3 7 pos011=3 8 pos012=4 2 pos013=4 3 pos014=4 4 pos015=4 5 pos016=4 6 pos017=5 2 pos018=5 3 pos019=5 4 pos020=5 5 pos021=5 6 pos022=6 2 pos023=6 3 pos024=6 4 pos025=6 5 pos026=6 6 pos027=7 2 pos028=7 3 pos029=7 4 pos030=7 5 pos031=7 6 pos032=7 7 pos033=7 8 pos034=8 2 pos035=8 3 pos036=8 4 pos037=8 5 pos038=8 6 pos039=9 2 pos040=9 3 pos041=9 4 pos042=9 5 pos043=9 6 pos044=10 2 pos045=10 3 pos046=10 4 pos047=10 5 pos048=10 6 pos049=11 2 pos050=11 3 pos051=11 4 pos052=11 5 pos053=11 6 pos054=11 7 pos055=11 8 pos056=12 2 pos057=12 3 pos058=12 4 pos059=12 5 pos060=12 6 [func] extra=invincible key=specialBomb [player] bombs=3 range=3 specialBombs=12 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir default=grenade special=napalm hidden=pyro [graphics] block00=karo_dark #000000 #483D8B #FF4500 block01=karo_dark_X #000000 #483D8B #FF4500 block02=weight #708090 #000000 #708090 block03=weight_R #000000 #000000 #708090 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=karo_dark #000000 #E0FFFF #FF4500 [map] extraDistribution=get probBomb=10 probRange=42 probVirus=42 probSpecial=5 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=BXBBB_BBB_BBBXB row03=B_B_B_B_B_B_B_B row04=B_____X_X_____B row05=B__X__X_X__X__B row06=B_XXX_XqX_XXX_B row07=B__X__X_X__X__B row08=B_____X_X_____B row09=B_B_B_B_B_B_B_B row10=BXBBB_BBB_BBBXB row11=B_X___X_X___X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ChaosFart.xal0000644000175000017500000000226710167075152016152 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Chaos Fart author=DK : galatius and Svansenudisten hint=Hnnngggg gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=1 range=2 pos1=2 3 pos2=2 9 pos3=11 2 pos4=6 5 pos5=8 8 pos6=13 10 initExtra= bfarter reviveExtra= bfarter [bombs] playerClick=contact fuseTime=long hidden=firecracker [graphics] block00=karo_light #000000 #6A5ACD #008000 block01=karo_light #000000 #6A5ACD #008000 block02=pyramid #000000 #DAA520 #4682B4 block03=pyramid_R #000000 #DAA520 #FF4500 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=8 probRange=56 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_B_X_X_s__B__B row02=B_X___B_X___sXB row03=BX_B_Xs__B_X__B row04=B_s_X_X_X_s_B_B row05=BBX__X_Xs_X___B row06=B__XsB___s_XXsB row07=B__X__XX_X_B__B row08=BXs__X__B_s_X_B row09=B__sX__X__X__BB row10=B_B_s_B__B_sX_B row11=BX_X_X__X_B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Checkers.xal0000644000175000017500000000216710167075152016026 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Checkers author=Tor Andrę hint=Get a bomb and some range gameMode=R23456STDL [shrink] [func] extra=mayhem [player] bombs=0 range=0 pos1=5 1 pos2=3 1 pos3=12 1 pos4=2 1 pos5=10 1 pos6=8 1 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=button_floor #000000 #CD853F #FFFFFF block01=button_floor #000000 #CD853F #FFFFFF block02=dark_block #000000 #CD853F #F4A460 block03=dark_block_R #000000 #CD853F #F4A460 block04=dark_block #000000 #000000 #000000 block05=dark_block #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=mayhem block10=button_floor #000000 #FFFFFF #808080 [map] probBomb=25 probRange=49 probVirus=6 probSpecial=6 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_vv__vv__vv__B row03=BbvvbrvvbrvvbrB row04=BXXXXXXXXXXXXXB row05=BX__vv__vv__vvB row06=BX__vv__vv__vvB row07=BXXXXXXXXXXXXXB row08=BXvv__vv__vv__B row09=BXvv__vv__vv__B row10=BXXXXXXXXXXXXXB row11=BqqqqqqqqqqqqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Cheese.xal0000644000175000017500000000234010167075152015464 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Cheese author=Stuttgart : Thommes Volz hint=Be carefull outside gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=1 pos000=7 6 [func] extra=invincible key=specialBomb [player] bombs=2 range=2 specialBombs=30 pos1=2 2 pos2=12 10 pos3=2 10 pos4=12 2 pos5=7 10 pos6=7 2 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=destruction [graphics] block00=rock_floor #000000 #6A5ACD #FFFF00 block01=rock_floor #000000 #6A5ACD #FFFF00 block02=cheese #000000 #FFFF00 #000000 block03=cheese #000000 #FFFF00 #000000 block04=cheese #000000 #FFFF00 #000000 block05=cheese #000000 #FFFF00 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=48 probRange=48 probSpecial=5 row00=BBBBBBBBBBBBBBB row01=BBXBBBBXBBBBXBB row02=BXqXBBXqXBBXqXB row03=BBXBBBBXBBBBXBB row04=BBBB__BBB__BBBB row05=BBBBBBBBBBBBBBB row06=BB_BBB___BBB_BB row07=BBBBBBBBBBBBBBB row08=BBBB__BBB__BBBB row09=BBXBBBBXBBBBXBB row10=BXqXBBXqXBBXqXB row11=BBXBBBBXBBBBXBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/ChercheRex.xal0000644000175000017500000000246610167075152016321 0ustar alfiealfie00000000000000; XBlast TNT level - edited with BlastEd ; BlastEd is (C) 1998-99 by Yves Bresson ; my email : xbresse@xblast-center.com ; and the website : http://get.to/xblast [info] name=Rex, Cherche! author=EPFL - disun : Yves Bresson hint=Allez! cherche! bon chien ca... (warning, renovation) gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=2 range=2 pos1=6 4 pos2=8 4 pos3=5 6 pos4=9 6 pos5=6 8 pos6=8 8 initExtra=kick reviveExtra=kick [bombs] default=renovation special=search bombClick=snooker wallClick=rebound playerClick=thru [graphics] block00=karo_light #8B0000 #FFC0CB #000000 block01=karo_light_X #8B0000 #FFC0CB #000000 block02=pyramid #FF0000 #8B0000 #FFD700 block03=pyramid_R #8B0000 #8B0000 #FFD700 block04=pyramid #FFFF00 #FF0000 #000000 block05=pyramid_R #8B0000 #FF0000 #000000 block06=bomb block07=range block08=trap block09=search block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=23 probRange=23 probSkull=15 probSpecial=23 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BX_______XB_B row03=B_X__BX_XB__X_B row04=B___BX___XB___B row05=B__BX__X__XB__B row06=B_____XBX_____B row07=B__BX__X__XB__B row08=B___BX___XB___B row09=B_X__BX_XB__X_B row10=B_BX_______XB_B row11=B_____________B row12=BBBBBBBBBBBBBBB ; end of file levels-2005-01-06/ChooseYourWeapons.xal0000644000175000017500000000236110167075152017727 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Choose Your Weapons author=EPFL - insun : Yves Bresson hint=pouf pouf pouf gameMode=R23456STDL [shrink] type=spiral3 [func] extra=choicebombtype key=choicebombtype [player] bombs=2 range=3 pos1=9 1 pos2=5 3 pos3=1 5 pos4=13 7 pos5=9 10 pos6=3 11 initExtra=kick choicebombtype reviveExtra=kick choicebombtype [bombs] [graphics] block00=lego_floor #000000 #4169E1 #4169E1 block01=lego_floor #000000 #4169E1 #4169E1 block02=lego_white #000000 #FFFF00 #4169E1 block03=lego_black #FFFFE0 #000000 #4169E1 block04=lego_black #FFFFFF #000000 #4169E1 block05=lego_black_O #FFFFFF #000000 #4169E1 block06=bomb block07=range block08=trap block09=doom block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=48 probRange=3 probVirus=25 probSpecial=6 probHidden=3 row00=BBBBBBBBBBBBBBB row01=Br____________B row02=B______B__B__rB row03=B_B_B____B__B_B row04=B____B________B row05=B_B____B_bB_B_B row06=B____B________B row07=B_____b_B_____B row08=B__B____bB_B__B row09=Br__B_________B row10=B_B__B_BB__B__B row11=B___________r_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ChristineSCages.xal0000644000175000017500000000224610167075152017313 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Christine's cages author=LORIA : Jose O'mouann hint=Oł t'es ? gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=20 range=0 pos1=1 1 pos2=7 3 pos3=11 9 pos4=3 5 pos5=5 11 pos6=13 7 initVirus=teleport reviveVirus=teleport initExtra=teleport reviveExtra=teleport [bombs] fuseTime=long [graphics] block00=rock_floor #000000 #FFFFFF #FFFFFF block01=rock_floor #000000 #FFFFFF #FFFFFF block02=wall #000000 #32CD32 #D2691E block03=wall_R #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_BqBBBBBrBqBBB row02=BBBBBBBBBBBBBBB row03=BBBrBqB_BqBBBBB row04=BBBBBBBBBBBBBBB row05=BrB_BBBrBBBBBrB row06=BBBBBBBBBBBBBBB row07=BqBBBBBBBqBBB_B row08=BBBBBBBrBBBBBBB row09=BrBqBBBBBBB_BBB row10=BBBBBBBBBBBBBBB row11=BBBBB_BrBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/ChristineSDungeon.xal0000644000175000017500000000363010167075152017666 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Christine's Dungeon author=LORIA : Pierre 'in your back' Laroche hint=Quest is not Research... gameMode=R23456STDL [shrink] [scrambleDraw] time=0.75 numBlocks=12 pos000=6 11 pos001=7 11 pos002=8 11 pos003=7 10 pos004=7 9 pos005=6 8 pos006=7 8 pos007=8 8 pos008=9 7 pos009=5 7 pos010=5 6 pos011=9 6 [scrambleDel] time=0.5 numBlocks=46 pos000=4 11 pos001=5 11 pos002=5 10 pos003=6 10 pos004=6 9 pos005=5 9 pos006=5 8 pos007=8 9 pos008=9 9 pos009=9 8 pos010=8 10 pos011=9 10 pos012=9 11 pos013=10 11 pos014=8 7 pos015=6 7 pos016=7 7 pos017=7 6 pos018=8 6 pos019=6 6 pos020=5 5 pos021=5 4 pos022=9 4 pos023=9 5 pos024=9 2 pos025=9 3 pos026=10 3 pos027=8 3 pos028=7 3 pos029=7 2 pos030=6 3 pos031=5 3 pos032=5 2 pos033=4 3 pos034=6 11 pos035=7 11 pos036=8 11 pos037=7 10 pos038=7 9 pos039=6 8 pos040=7 8 pos041=8 8 pos042=9 7 pos043=5 7 pos044=5 6 pos045=9 6 [func] extra=holyGrail [player] bombs=4 range=10 pos1=1 1 pos2=13 1 pos3=1 6 pos4=13 6 pos5=1 11 pos6=13 11 initVirus=teleport reviveVirus=teleport initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=clockwise [graphics] block00=chess_floor #000000 #00CED1 #000000 block01=chess_floor #000000 #00CED1 #000000 block02=wall #000000 #A9A9A9 #FFFFFF block03=wall_R #000000 #A9A9A9 #FFFFFF block04=extra #000000 #FFEFD5 #6495ED block05=extra_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #4169E1 #4169E1 [map] probVirus=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=Bs___B_B_B___sB row03=B___BBBBBBB___B row04=Bs___BqbqB___sB row05=B____BbqbB____B row06=Bs___BBBBB___sB row07=B____BBBBB____B row08=Bs___BBBBB___sB row09=B____BBBBB____B row10=Bs___BBBBB___sB row11=B___BBBBBBB___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ClockwiseButYouWalkWrong.xal0000644000175000017500000000233310167075152021221 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Clockwise... but you walk wrong 2 author=Skywalker hint=Clockwise... but you walk wrong gameMode=R23456STDL [shrink] type=earlySpiral [func] key=rc [player] bombs=2 range=4 pos1=5 2 pos2=9 4 pos3=1 6 pos4=13 6 pos5=9 9 pos6=4 10 initVirus=reverse initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=clockwise playerClick=thru special=threebombs hidden=ringofire [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor_X #000000 #000000 #000000 block02=weight #000000 #000000 #000000 block03=weight_R #000000 #000000 #000000 block04=pumpkin #FFFF00 #000000 #000000 block05=pumpkin_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probVirus=50 probHidden=50 row00=BBBBBBBBBBBBBBB row01=B______X______B row02=B_BB___B_XX_BXB row03=B_X____X____B_B row04=B_B_BB_B__B_X_B row05=B_B_______B___B row06=B_____BXB_BX__B row07=BB__B_________B row08=BX__B_X_BXB_BXB row09=B_B___B_______B row10=B_BB__B_X__BBXB row11=B__X__________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ClockwiseChaos.xal0000644000175000017500000000241210167075152017171 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Clockwise Chaos author=Tor Andrę hint=Kick and stay away from the bombs gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=10 range=8 specialBombs=12 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] special=construction hidden=fungus bombClick=snooker playerClick=contact wallClick=clockwise fuseTime=long [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #00008B #FF4500 block03=book_shelf #000000 #00008B #FF4500 block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=13 probRange=11 probVirus=13 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B____B___B____B row02=B_BB_______BB_B row03=B_B_________B_B row04=B_B_________B_B row05=B_BB_______BB_B row06=B______B______B row07=B_BB_______BB_B row08=B_B_________B_B row09=B_B_________B_B row10=B_BB_______BB_B row11=B____B___B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CloseCall.xal0000644000175000017500000000220410167075152016130 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Close Call author=Glaset hint=Think fast gameMode=R23456STDL [shrink] type=compoundSolid [func] extra=kick [player] bombs=1 range=5 pos1=7 3 pos2=7 7 pos3=7 5 pos4=7 9 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] hidden=random fuseTime=short [graphics] block00=iron_floor #000000 #FFD700 #FF4500 block01=iron_floor #000000 #FFD700 #FF4500 block02=dark_block #000000 #FFD700 #FF4500 block03=dark_block_R #000000 #FFD700 #FF4500 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFD700 #FF4500 [map] probBomb=13 probRange=11 probVirus=25 probSpecial=11 probHidden=25 row00=BBBBBBBBBBBBBBB row01=BqX_X_X_X_X_XqB row02=BXXXXXXXXXXXXXB row03=B_X_X_X_X_X_X_B row04=BXXXXXXXXXXXXXB row05=B_XqX_X_X_XqX_B row06=BXXXXXXXXXXXXXB row07=B_XqX_X_X_XqX_B row08=BXXXXXXXXXXXXXB row09=B_X_X_X_X_X_X_B row10=BXXXXXXXXXXXXXB row11=BqX_X_X_X_X_XqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/CloseQuarters.xal0000644000175000017500000000222710167075152017070 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Close Quarters 2 author=Skywalker hint=Use your fast bombs wisely gameMode=R23456STDL [shrink] type=istyCompound2F [func] extra=kick key=specialBomb [player] bombs=1 specialBombs=255 range=2 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=4 6 pos6=10 6 [bombs] special=short hidden=pyro [graphics] block00=hex #000000 #6495ED #FF4500 block01=hex_X #000000 #6495ED #FF4500 block02=hex_wall #000000 #6495ED #4682B4 block03=hex_wall #000000 #6495ED #4682B4 block04=hex_extra #000000 #6495ED #FFA500 block05=hex_extra_O #000000 #6495ED #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=hex [map] extraDistribution=all probBomb=25 probRange=25 probVirus=12 probHidden=25 row00=vvvvvvvvvvvvvvv row01=vBBBBBBBBBBBBBv row02=vB__XXXXXXX__Bv row03=vB_BXBXBXBXB_Bv row04=vBXXXXXXXXXXXBv row05=vBXB_BXBXB_BXBv row06=vBX__XXXXX__XBv row07=vBXB_BXBXB_BXBv row08=vBXXXXXXXXXXXBv row09=vB_BXBXBXBXB_Bv row10=vB__XXXXXXX__Bv row11=vBBBBBBBBBBBBBv row12=vvvvvvvvvvvvvvv levels-2005-01-06/ClosetPsycho.xal0000644000175000017500000000235410167075152016714 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Closet Psycho 2 author=Skywalker hint=Remember that the pump works around corners gameMode=R23456STDL [shrink] type=spiral [func] extra=air key=air [player] bombs=1 range=2 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=7 5 pos6=7 7 [bombs] bombClick=split wallClick=rebound default=napalm special=trianglebombs hidden=mine [graphics] block00=chess_floor #000000 #FA8072 #000000 block01=chess_floor_X #000000 #FA8072 #000000 block02=book_shelf #000000 #191970 #DEB887 block03=book_shelf #000000 #191970 #DEB887 block04=chess_sphere #000000 #FA8072 #2E8B57 block05=chess_sphere_O #000000 #FA8072 #2E8B57 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor [map] extraDistribution=all probBomb=16 probRange=16 probVirus=4 probSpecial=16 probHidden=48 row00=BBBBBBBBBBBBBBB row01=BBXBXXB_BXXBXBB row02=BX_X__X_X__X_XB row03=BB_BXBBBBBXB_BB row04=B____XXXXX____B row05=BXBBB_____BBBXB row06=B_X_X_BXB_X_X_B row07=BXBBB_____BBBXB row08=B____XXXXX____B row09=BB_BXBBBBBXB_BB row10=BX_X__X_X__X_XB row11=BBXBXXB_BXXBXBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/CocuLandII.xal0000644000175000017500000000212510110431025016162 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Cocu Land II author=Stn hint=Go crazy gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=1 range=1 pos1=2 11 pos2=4 11 pos3=6 11 pos4=8 11 pos5=10 11 pos6=12 11 initExtra=kick reviveExtra=kick [bombs] wallClick=randomdir playerClick=contact [graphics] block00=iron_floor #000000 #333333 #00FF7F block01=iron_floor_S #000000 #333333 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=BrbrbrbrbrbrbrB row02=BbBqBbBqBbBqBbB row03=BbrsrsrsrsrsrbB row04=BBsBsBsBsBsBsBB row05=BbrsrsrsrsrsrbB row06=BbBrBrBrBrBrBbB row07=BbrsrsrsrsrsrbB row08=BBbBbBbBbBbBbBB row09=BbrbrbrbrbrbrbB row10=BBsBsBsBsBsBsBB row11=Bb_r_b_r_b_r_bB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Collision.xal0000644000175000017500000000277710167075152016241 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Collision author=Peter Riede hint=Explode at collision gameMode=R23456STDL [shrink] type=compound2F [scrambleDel] time=0.56 numBlocks=26 pos000=2 3 pos001=2 4 pos002=2 5 pos003=2 7 pos004=2 9 pos005=2 10 pos006=3 7 pos007=4 2 pos008=4 9 pos009=4 10 pos010=6 2 pos011=6 10 pos012=7 2 pos013=7 9 pos014=7 10 pos015=8 2 pos016=9 10 pos017=10 2 pos018=10 9 pos019=10 10 pos020=12 3 pos021=12 4 pos022=12 5 pos023=12 7 pos024=12 9 pos025=12 10 [func] key=teleport [player] bombs=3 range=7 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=contact wallClick=randomdir playerClick=contact [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #DAA520 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=50 probRange=50 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B_BBB_B___B row03=B_B_B_B___B_B_B row04=B_B_____B___B_B row05=B_B_B_B_B_B_B_B row06=B_____________B row07=B_BB_B_BB_B_B_B row08=B____B________B row09=B_B_B__B__B_B_B row10=B_B_B_BB_BB_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ColoredTeleportation.xal0000644000175000017500000000231610167075152020434 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Colored Teleportation author=LORIA : Pierre 'in your back' Laroche hint=Who's who ? gameMode=R23456STDL [shrink] [func] extra=swapcolor key=rc [player] bombs=5 range=2 pos1=5 4 pos2=7 4 pos3=9 4 pos4=5 8 pos5=7 8 pos6=9 8 initVirus=teleport reviveVirus=teleport initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=ghost #000000 #F4A460 #000000 block01=ghost #000000 #F4A460 #000000 block02=pyramid_R #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=chest_O #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=swapcolor block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=16 probRange=16 probSpecial=56 probHidden=8 row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BB_s_qB_Bq_s_BB row03=BBsqq_BXB_qqsBB row04=BBq___B_____qBB row05=BBBBBB_s_BBBBBB row06=BB_X_X____X_XBB row07=BBBBBB_s_BBBBBB row08=BBq___B_B___qBB row09=BBsqq_BXB_qqsBB row10=BB_s_qB_Bq_s_BB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Comb.xal0000644000175000017500000000226010167075152015151 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Comb author=Stn hint=The level is best played with bald opponents gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=2 range=4 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] special=comb [graphics] block00=iron_floor #000000 #DEB887 #00FF7F block01=iron_floor #000000 #DEB887 #00FF7F block02=dark_block #000000 #00FF7F #4682B4 block03=dark_block_R #000000 #00FF7F #4682B4 block04=bricks #000000 #000000 #000000 block05=brick_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probVirus=16 probSpecial=11 probHidden=14 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ComboTown.xal0000644000175000017500000000204510167075152016201 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Combo Town author=Koen hint=Euh, Combo! gameMode=R23456STDL [shrink] [func] extra=speed [player] bombs=20 range=20 pos1=1 1 pos2=13 11 pos3=13 2 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] fuseTime=long [graphics] block00=city_free #000000 #377F50 #4682B4 block01=city_free_X #000000 #377F50 #4682B4 block02=city_rip #000000 #4682B4 #377F50 block03=city_rip_R #000000 #4682B4 #377F50 block04=dark_house #000000 #4682B4 #000000 block05=dark_house #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=speed block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_B__B____B__BB row02=B______B______B row03=B__B_____B__B_B row04=B_B__B__B__B__B row05=B______B______B row06=B___B_____B__BB row07=B_B___B__B__B_B row08=B___B__B__B__BB row09=BB____________B row10=B__B__B__B_B__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ContactSports.xal0000644000175000017500000000222710167075152017102 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Contact Sports author=Garth Denley hint=Watch what you kick gameMode=R234--STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 [bombs] bombClick=contact [graphics] block00=lego_floor #000000 #FFFFE0 #FFFFFF block01=lego_floor #000000 #FFFFE0 #FFFFFF block02=lego_white #000000 #FF0000 #FFFFE0 block03=lego_white #000000 #FFC0CB #FFFFE0 block04=lego_black #FFFFFF #000000 #FFFFE0 block05=lego_black_O #FFFFFF #000000 #FFFFE0 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=22 probVirus=29 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B___X_XBX_X___B row02=B_BBB_____BBB_B row03=B_B___XBX___B_B row04=BXB_XXXXXXX_BXB row05=B___XBXXXBX___B row06=BB_BXXXBXXXB_BB row07=B___XBXXXBX___B row08=BXB_XXXXXXX_BXB row09=B_B___XBX___B_B row10=B_BBB_____BBB_B row11=B___X_XBX_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ContinuesThrough.xal0000644000175000017500000000236410167075152017606 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Continues Through author=Peter Riede hint=Boms continues through! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.67 numBlocks=10 pos000=3 2 pos001=4 2 pos002=5 2 pos003=5 10 pos004=6 2 pos005=6 10 pos006=7 2 pos007=7 10 pos008=8 10 pos009=9 10 [func] [player] bombs=5 range=8 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=check #000000 #8A2BE2 #00FF7F block01=check_X #000000 #8A2BE2 #00FF7F block02=sphere_dark #000000 #00FF7F #7FFFD4 block03=sphere_dark #000000 #00FF7F #7FFFD4 block04=sphere_light #000000 #FFD700 #FF4500 block05=sphere_light_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=sphere_half #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B___v_________B row04=B_B_B_BvB_B_B_B row05=B_____________B row06=B_BvB_B_B_BvB_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_______v_____B row10=B_B_BvB_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Corrida.xal0000644000175000017500000000207710167075152015662 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Corrida author=old EPFL : EPFL hint=Ole Ole gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=8 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=3 6 pos6=11 6 initExtra=kick stop reviveExtra=kick stop [bombs] bombClick=snooker [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____BBB_____B row03=B_____________B row04=B____B___B____B row05=B_B_________B_B row06=B_B_________B_B row07=B_B_________B_B row08=B____B___B____B row09=B_____________B row10=B_____BBB_____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CoupDePute.xal0000644000175000017500000000223110167075152016304 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Coup de pute author=LORIA : Le Grisvard hint=Speaks for itself gameMode=R23456STDL [shrink] type=speedSpiral [func] key=rc extra=ghost [player] bombs=3 range=2 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=rc reviveExtra=rc [bombs] default=renovation [graphics] block00=rock_floor #000000 #FFEFD5 #000000 block01=rock_floor #000000 #FFEFD5 #000000 block02=wall #000000 #32CD32 #D2691E block03=wall_R #000000 #32CD32 #D2691E block04=chest #000000 #FFEFD5 #6495ED block05=chest_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=extraghost block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B___B_____B___B row02=B__B_B_B_B_B__B row03=B_B_B_B_B_B_B_B row04=BB_B_B_B_B_B_BB row05=B_B_B_____B_B_B row06=BB_B___q___B_BB row07=B_B_B_____B_B_B row08=BB_B_B_B_B_B_BB row09=B_B_B_B_B_B_B_B row10=B__B_B_B_B_B__B row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CrazyDiggers.xal0000644000175000017500000000420310167075152016665 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andr? (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Crazy diggers author=Reinco hint=Don't screw up! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.47 numBlocks=77 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 5 pos015=2 7 pos016=2 9 pos017=2 10 pos018=2 11 pos019=3 1 pos020=3 2 pos021=3 3 pos022=3 5 pos023=3 7 pos024=3 9 pos025=3 10 pos026=3 11 pos027=4 1 pos028=4 2 pos029=4 3 pos030=4 5 pos031=4 7 pos032=4 9 pos033=4 10 pos034=4 11 pos035=5 1 pos036=5 2 pos037=5 3 pos038=5 5 pos039=5 7 pos040=5 9 pos041=5 10 pos042=5 11 pos043=6 1 pos044=6 2 pos045=6 3 pos046=6 5 pos047=6 7 pos048=6 9 pos049=6 10 pos050=6 11 pos051=7 1 pos052=7 2 pos053=7 3 pos054=7 9 pos055=7 10 pos056=7 11 pos057=8 1 pos058=8 2 pos059=8 3 pos060=8 9 pos061=8 10 pos062=8 11 pos063=9 1 pos064=9 2 pos065=9 3 pos066=9 9 pos067=9 10 pos068=9 11 pos069=10 1 pos070=10 2 pos071=10 3 pos072=10 4 pos073=10 8 pos074=10 9 pos075=10 10 pos076=10 11 [scrambleDel] time=0.45 numBlocks=4 pos000=6 2 pos001=6 10 pos002=7 2 pos003=7 10 [func] extra=rc key=rc [player] bombs=1 range=1 pos1=1 4 pos2=1 9 pos3=1 6 pos4=1 6 pos5=1 3 pos6=1 8 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] hidden=construction bombClick=snooker direction=left fuseTime=long [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=50 probRange=50 row00=BBBBBBBBBBBBBBB row01=B____bXXXXXXXXB row02=B____bXX_____XB row03=B____bXX____eXB row04=B_BBBBBBBB___XB row05=B_XXXXXqXqB__XB row06=B_BBBBBqXqX__XB row07=B_XXXXXqXqB__XB row08=B_BBBBBBBB___XB row09=B____rXX____eXB row10=B____rXX_____XB row11=B____rXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/CrazyWorld.xal0000644000175000017500000000217710167075152016400 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Crazy World author=old EPFL : EPFL hint=Hey! My bomb is going the WRONG way! gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=3 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=kick stop reviveExtra=kick stop [bombs] bombClick=randomdir wallClick=randomdir [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark #000000 #2E8B57 #8FBC8F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Crazywalking.xal0000644000175000017500000000221610167075152016737 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Crazywalking author=Skywalker hint=Keep cool and Try get to the center gameMode=R234--STDL [shrink] type=compound [func] extra=air key=air [player] bombs=2 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=reverse2 reviveVirus=reverse2 [bombs] [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor_X #000000 #000000 #000000 block02=dark_block #000000 #FFFF00 #00CED1 block03=dark_block_R #000000 #FFFF00 #00CED1 block04=box #000000 #FFFF00 #FF0000 block05=box #000000 #FFFF00 #FF0000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor [map] extraDistribution=all probBomb=25 probRange=50 probSpecial=6 row00=BBBBBBBBBBBBBBB row01=B___X_X_X_X___B row02=B_BXBXBXBXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXBXBXBXB_B row11=B___X_X_X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CreepingDeath.xal0000644000175000017500000000231510167075152016774 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Creeping Death 2 author=Skywalker hint=Die by my hand... gameMode=R23456STDL [shrink] [func] extra=cloak key=cloak [player] bombs=7 range=4 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker fuseTime=long nastyGentle=2 nastyRange=3 [graphics] block00=bomb_floor #000000 #4682B4 #2F4F4F block01=bomb_floor #000000 #4682B4 #2F4F4F block02=dark_block #000000 #2E8B57 #000000 block03=dark_block_R #000000 #000000 #2E8B57 block04=extra #000000 #000000 #FFFFFF block05=extra_O #000000 #000000 #FFFFFF block06=bomb block07=range block08=trap block09=cloak block10=score_floor #000000 #000000 #FFFFFF [map] extraDistribution=special probBomb=24 probRange=24 probSpecial=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B____B_q_B____B row03=B___B_____B___B row04=B__B___X___B__B row05=B_____XXX_____B row06=B_B___B_B___B_B row07=B_BB_B___B_BB_B row08=B_B__X_X_X__B_B row09=B___XB___BX___B row10=B__X__B_B__X__B row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CrimsonHorizon.xal0000644000175000017500000000405010167075152017253 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Crimson Horizon author=Tobias Johansson hint=Seek the walls gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.33 numBlocks=63 pos000=3 3 pos001=3 4 pos002=3 5 pos003=3 6 pos004=3 7 pos005=3 8 pos006=3 9 pos007=4 3 pos008=4 4 pos009=4 5 pos010=4 6 pos011=4 7 pos012=4 8 pos013=4 9 pos014=5 3 pos015=5 4 pos016=5 5 pos017=5 6 pos018=5 7 pos019=5 8 pos020=5 9 pos021=6 3 pos022=6 4 pos023=6 5 pos024=6 6 pos025=6 7 pos026=6 8 pos027=6 9 pos028=7 3 pos029=7 4 pos030=7 5 pos031=7 6 pos032=7 7 pos033=7 8 pos034=7 9 pos035=8 3 pos036=8 4 pos037=8 5 pos038=8 6 pos039=8 7 pos040=8 8 pos041=8 9 pos042=9 3 pos043=9 4 pos044=9 5 pos045=9 6 pos046=9 7 pos047=9 8 pos048=9 9 pos049=10 3 pos050=10 4 pos051=10 5 pos052=10 6 pos053=10 7 pos054=10 8 pos055=10 9 pos056=11 3 pos057=11 4 pos058=11 5 pos059=11 6 pos060=11 7 pos061=11 8 pos062=11 9 [scrambleDel] time=0.2 numBlocks=12 pos000=2 5 pos001=2 6 pos002=2 7 pos003=6 2 pos004=6 10 pos005=7 2 pos006=7 10 pos007=8 2 pos008=8 10 pos009=12 5 pos010=12 6 pos011=12 7 [func] [player] bombs=2 range=7 pos1=3 3 pos2=11 9 pos3=11 3 pos4=3 9 pos5=7 3 pos6=7 9 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] fuseTime=short [graphics] block00=button_floor #000000 #808080 #000000 block01=button_floor #000000 #808080 #000000 block02=dark_block #000000 #DC143C #DC143C block03=dark_block_R #000000 #DC143C #DC143C block04=box #000000 #ADD8E6 #DC143C block05=box #000000 #ADD8E6 #DC143C block06=bomb block07=range block08=trap block09=bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] probBomb=18 probRange=20 probVirus=20 probSpecial=20 probHidden=20 row00=BBBBBBBBBBBBBBB row01=B______X______B row02=B_BBBBBBBBBBB_B row03=B_B_________B_B row04=B_B_________B_B row05=B_B_________B_B row06=BXBrrXrXrXrrBXB row07=B_B_________B_B row08=B_B_________B_B row09=B_B_________B_B row10=B_BBBBBBBBBBB_B row11=B______X______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/CrossOfDoom.xal0000644000175000017500000000266310167075152016475 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Cross Of Doom 2 author=Skywalker hint=Choose The Right Direction For Your Bombs gameMode=R234--STDL [shrink] type=spiral [scrambleDraw] time=0.75 numBlocks=8 pos000=3 3 pos001=3 9 pos002=4 3 pos003=4 9 pos004=10 3 pos005=10 9 pos006=11 3 pos007=11 9 [scrambleDel] time=0.6 numBlocks=4 pos000=6 6 pos001=7 5 pos002=7 7 pos003=8 6 [func] extra=jump key=jump [player] bombs=5 range=1 pos1=1 3 pos2=4 11 pos3=10 1 pos4=13 9 pos5=7 1 pos6=7 11 initExtra=kick jump reviveExtra=kick jump [bombs] bombClick=snooker wallClick=anticlockwise [graphics] block00=chess_floor #000000 #ADD8E6 #4169E1 block01=chess_floor_X #000000 #ADD8E6 #4169E1 block02=book_shelf #000000 #ADD8E6 #6495ED block03=book_shelf #000000 #ADD8E6 #6495ED block04=chess_sphere #000000 #ADD8E6 #FF4500 block05=chess_sphere_O #000000 #ADD8E6 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=check [map] extraDistribution=all probBomb=24 probRange=24 probVirus=6 probSpecial=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B__XrBXXXB____B row02=B__XXBXBXXs_XXB row03=B_s__BXXXB__XrB row04=BBXBBBrXrBBBBBB row05=BXXXXrXBXrXXXXB row06=BXBXXXBBBXXXBXB row07=BXXXXrXBXrXXXXB row08=BBBBBBrXrBBBXBB row09=BrX__BXXXB__s_B row10=BXX_sXXBXBXX__B row11=B____BXXXBrX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Crossfire.xal0000644000175000017500000000222210167075152016226 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Crossfire author=Peter Riede hint=The Walls launch bombs! gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=2 range=6 pos1=8 7 pos2=8 5 pos3=6 6 pos4=6 7 pos5=6 5 pos6=8 6 initExtra=kick reviveExtra=kick [bombs] fuseTime=short nastyGentle=1 nastyRange=1 [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_house #000000 #0000FF #0000FF block05=dark_house #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=Bs__s__s_ss_ssB row02=B____qX__q____B row03=Bs_q_____BB__sB row04=Bs__v__q__q_qsB row05=Bs__v________sB row06=BsX_q__B____X_B row07=Bs_______qv__sB row08=B_________v__sB row09=Bsq_BBq_X____qB row10=B__________q_sB row11=Bss_qs_ss_ss_sB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Crossfire2.xal0000644000175000017500000000221010167075152016305 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Crossfire2 author=Peter Riede hint=The Walls launch bombs! gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=2 range=12 pos1=8 7 pos2=8 5 pos3=6 6 pos4=6 7 pos5=6 5 pos6=8 6 initExtra=kick reviveExtra=kick [bombs] fuseTime=short nastyGentle=1 nastyRange=1 [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_house #000000 #0000FF #0000FF block05=dark_house #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=Bs__s__s_ss_ssB row02=B_____________B row03=Bs__v__q_XB__sB row04=Bs_________q_sB row05=Bs__q________sB row06=Bs_v___X______B row07=Bs_________X_sB row08=B__B_____v___sB row09=Bs___B_q______B row10=B__________v_sB row11=Bss__s_ss_ss_sB row12=BBBBBBBBBBBBBBB levels-2005-01-06/CrualRebounds.xal0000644000175000017500000000213310167075152017040 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Crual Rebounds 3 author=Skywalker hint=Enter is the key gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=2 range=4 pos1=13 1 pos2=7 2 pos3=3 4 pos4=11 8 pos5=7 10 pos6=1 11 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact wallClick=split [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BB____________B row02=B___________B_B row03=B__B__________B row04=B_________B___B row05=B____B________B row06=B_____________B row07=B________B____B row08=B___B_________B row09=B__________B__B row10=B_B___________B row11=B____________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Curtain.xal0000644000175000017500000000216710167075152015704 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Curtain author=Stn hint=The Curtain Closes On You gameMode=R23456STDL [shrink] type=diag [func] key=specialBomb [player] bombs=1 range=2 specialBombs=12 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 [bombs] special=diagional [graphics] block00=ghost #000000 #FFDAB9 #191970 block01=ghost_X #000000 #FFDAB9 #191970 block02=karo_light #000000 #00FF00 #FF0000 block03=ghost_sq_R #000000 #00FF00 #FF0000 block04=bricks #000000 #1E90FF #000000 block05=brick_O #000000 #1E90FF #000000 block06=bomb block07=range block08=trap block09=triangle_bomb block10=ghost #000000 #FFDAB9 #191970 [map] extraDistribution=all probBomb=40 probRange=40 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B______X______B row02=B_XX__X_X__B__B row03=B____XB__X____B row04=BXB_X_X___X__XB row05=B_XX_____B_XX_B row06=B_XX__X_X__XX_B row07=BX__X_____X__XB row08=B__B_X_X_X____B row09=B_X___X_X_X_B_B row10=B_XX___XB__X__B row11=B__X__X_X_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/DaleifJustice.xal0000644000175000017500000000235410167075152017010 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Daleif Justice author=DK : galatius and Svansenudisten hint=Justice according to Daleif gameMode=R23456STDL [shrink] type=spiral [func] extra=daleif key=specialBomb [player] bombs=1 range=1 specialBombs=30 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick daleif reviveExtra=kick daleif [bombs] special=grenade [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #8B4513 #000000 block05=score_floor #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=daleif block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=32 probVirus=2 probSpecial=8 probHidden=5 row00=BBBBBBBBBBBBBBB row01=B__XXX___XXX__B row02=B_XXXXX_XXXXX_B row03=BXXXXXXXXXXXXXB row04=B_XXXXXXXXXXX_B row05=B_XXXXXXXXXXX_B row06=B_____________B row07=B_XXXXXXXXXXX_B row08=B_XXXXXXXXXXX_B row09=BXXXXXXXXXXXXXB row10=B_XXXXX_XXXXX_B row11=B__XXX___XXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/DangerousTemptation.xal0000644000175000017500000000221610167075152020266 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dangerous temptation author=Sebastian Sager hint=Fire your napalm at the greedy ones gameMode=R23456STDL [shrink] [func] extra=life [player] bombs=5 range=8 pos1=6 5 pos2=8 6 pos3=8 5 pos4=6 6 pos5=7 5 pos6=7 6 initExtra=kick reviveExtra=kick [bombs] wallClick=contact playerClick=thru default=napalm [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_house #000000 #FFFF00 #0000FF block05=dark_house #000000 #FFFF00 #0000FF block06=bomb block07=range block08=trap block09=life block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBq____X____qBB row02=BqBBBBBXBBBBBqB row03=B_B_________B_B row04=B_B_________B_B row05=B_B_________B_B row06=BXX_________XXB row07=B_B_________B_B row08=B_B_________B_B row09=B_B_________B_B row10=BqBBBBBXBBBBBqB row11=BBq____X____qBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/DarkAvenger.xal0000644000175000017500000000226310167075152016465 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dark Avenger author=old EPFL : STriX hint=Use your special bombs. gameMode=R23456STDL [shrink] type=spiral3 [func] key=specialBomb [player] bombs=3 range=2 specialBombs=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] special=threebombs [graphics] block00=dark_way #000000 #000000 #000000 block01=dark_way #000000 #000000 #000000 block02=lego_white #000000 #000000 #000000 block03=lego_white #000000 #000000 #000000 block04=extra #000000 #000000 #FFD700 block05=extra_O #000000 #000000 #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=95 probRange=5 probVirus=-100 row00=BBBBBBBBBBBBBBB row01=B_B_X_B_B_X_B_B row02=B_B_B_B_B_B_B_B row03=B_B_B_B_B_B_B_B row04=B_B_B_B_B_B_B_B row05=B_X_B_B_B_B_X_B row06=BBBBB_XsX_BBBBB row07=B_X_B_B_B_B_X_B row08=B_B_B_B_B_B_B_B row09=B_B_B_B_B_B_B_B row10=B_B_B_B_B_B_B_B row11=B_B_X_B_B_X_B_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/DarkCryptLevel.xal0000644000175000017500000000207510167075152017170 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dark Crypt Level author=old EPFL : EPFL hint=Push hard gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=10 pos1=1 2 pos2=13 2 pos3=13 10 pos4=1 10 pos5=7 2 pos6=7 10 initExtra=kick stop reviveExtra=kick stop [bombs] bombClick=snooker [graphics] block00=dark_way #000000 #008000 #000000 block01=dark_way #000000 #008000 #000000 block02=r_i_p #000000 #000000 #008000 block03=r_i_p_R #000000 #000000 #008000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BB___B__B____BB row02=B_____________B row03=BB_BBB___B____B row04=B___B___BB____B row05=BB__B____B___BB row06=B_____________B row07=BB___B___BB__BB row08=B____B__BB____B row09=B__BBB___B____B row10=B_____________B row11=BB___B__B____BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/DarkStreet.xal0000644000175000017500000000224010167075152016337 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Dark Street author=Tobias Johansson hint=It's a dangerous neighborhood gameMode=R23456STDL [shrink] type=spiral [func] extra=air key=air [player] bombs=1 range=2 pos1=1 2 pos2=13 11 pos3=13 1 pos4=1 10 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] playerClick=contact [graphics] block00=iron_floor #000000 #696969 #000000 block01=iron_floor #000000 #696969 #000000 block02=wall #000000 #6A5ACD #00FFFF block03=wall_R #000000 #6A5ACD #00FFFF block04=dark_house #000000 #2F4F4F #000000 block05=dark_house #000000 #2F4F4F #000000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=25 probRange=25 probVirus=24 probSpecial=25 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=BB_BBB__BBB___B row02=B_______BXX_XXB row03=BX_BBB__BXX_XXB row04=B_____________B row05=BX_BBB__XXX_XXB row06=BX_BXX________B row07=BX_BXX__BBB_B_B row08=B_____________B row09=BB_BXX__BXX_B_B row10=B__BBB__BXX_B_B row11=BX_BXX________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/DeathValley.xal0000644000175000017500000000227510167075152016501 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Death Valley author=EPFL - disun : Yves Bresson hint=Don't get lost... gameMode=R23456STDL [shrink] type=spiral [func] extra=swapposition key=rc [player] bombs=2 range=2 pos1=2 1 pos2=4 1 pos3=6 1 pos4=8 1 pos5=10 1 pos6=12 1 initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=button_floor #CD853F #CD853F #000000 block01=button_floor #CD853F #CD853F #000000 block02=dark_block #8B4513 #8B4513 #000000 block03=dark_block_R #8B4513 #8B4513 #000000 block04=extra #DAA520 #000000 #000000 block05=extra_O #DAA520 #000000 #000000 block06=bomb block07=range block08=trap block09=swapposition block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=8 probRange=40 probVirus=16 probSpecial=37 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__X__XXX__X__B row04=BqX__XXXXX__XqB row05=B__q_XqXqX_q__B row06=B____XXXXX____B row07=B____XXqXX____B row08=BX_X_______X_XB row09=B__qXXXXXXXq__B row10=B__X_q_q_q_X__B row11=Bq___________qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/DeepForest.xal0000644000175000017500000000235310167075152016334 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Deep Forest 3 author=Skywalker hint=Explore the Jungle gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=1 range=2 pos1=7 1 pos2=1 2 pos3=13 2 pos4=1 10 pos5=13 10 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=rebound wallClick=split special=threebombs hidden=search [graphics] block00=chess_floor #000000 #8FBC8F #000000 block01=chess_floor_X #000000 #8FBC8F #000000 block02=chess_sphere #000000 #8FBC8F #2E8B57 block03=chess_sphere #000000 #8FBC8F #2E8B57 block04=chess_sphere #000000 #8FBC8F #556B2F block05=chess_sphere_O #000000 #8FBC8F #556B2F block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] extraDistribution=all probBomb=22 probRange=22 probVirus=11 probSpecial=22 probHidden=22 row00=BBBBBBBBBBBBBBB row01=BXXXXXX_XXXXXXB row02=B_XXXXXXXXXXX_B row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXXXXXXXXXB row06=BXXXXXXXXXXXXXB row07=BXXXXXXXXXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=B_XXXXXXXXXXX_B row11=BXXXXXX_XXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/DeepForest2GraalQuest.xal0000644000175000017500000000240010167075152020400 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Deep Forest 4 - Graal Quest author=Skywalker hint=Explore the Jungle - Find the Graal gameMode=R23456STDL [shrink] type=spiral [func] extra=invincible key=rc [player] reclives=3 bombs=1 range=2 pos1=7 1 pos2=1 2 pos3=13 2 pos4=1 10 pos5=13 10 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] fuseTime=short hidden=pyro2 [graphics] block00=chess_floor #000000 #8FBC8F #000000 block01=chess_floor #000000 #8FBC8F #000000 block02=chess_sphere #000000 #8FBC8F #2E8B57 block03=chess_sphere #000000 #8FBC8F #2E8B57 block04=chess_sphere #000000 #8FBC8F #556B2F block05=chess_sphere_O #000000 #8FBC8F #556B2F block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=32 probRange=27 probVirus=10 probHidden=25 row00=BBBBBBBBBBBBBBB row01=BXXXXXX_XXXXXXB row02=B_XXXXXXXXXXX_B row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXXXXXXXXXB row06=BXXXqXXXXXqXXXB row07=BXXXXXXXXXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=B_XXXXXXXXXXX_B row11=BXXXXXX_XXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/DesertStorm.xal0000644000175000017500000000417010167075152016546 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Desert Storm 2 author=Skywalker hint=Make'em believe ! gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.48 numBlocks=53 pos000=2 2 pos001=2 3 pos002=2 4 pos003=2 5 pos004=2 6 pos005=2 7 pos006=2 8 pos007=2 9 pos008=2 10 pos009=3 2 pos010=3 3 pos011=3 9 pos012=3 10 pos013=4 2 pos014=4 4 pos015=4 8 pos016=4 10 pos017=5 2 pos018=5 4 pos019=5 5 pos020=5 7 pos021=5 8 pos022=5 10 pos023=6 2 pos024=6 5 pos025=6 7 pos026=6 10 pos027=7 2 pos028=7 10 pos029=8 2 pos030=8 5 pos031=8 8 pos032=8 10 pos033=9 2 pos034=9 4 pos035=9 5 pos036=9 8 pos037=9 9 pos038=9 10 pos039=10 2 pos040=10 3 pos041=10 4 pos042=10 9 pos043=10 10 pos044=11 2 pos045=11 3 pos046=11 4 pos047=11 5 pos048=11 6 pos049=11 7 pos050=11 8 pos051=11 9 pos052=11 10 [scrambleDel] time=0.3 numBlocks=28 pos000=1 1 pos001=1 6 pos002=1 11 pos003=2 2 pos004=2 3 pos005=2 4 pos006=2 5 pos007=2 6 pos008=2 10 pos009=3 3 pos010=3 9 pos011=5 3 pos012=5 6 pos013=5 9 pos014=7 1 pos015=7 4 pos016=7 8 pos017=7 11 pos018=9 3 pos019=9 6 pos020=9 9 pos021=11 3 pos022=11 9 pos023=12 2 pos024=12 10 pos025=13 1 pos026=13 6 pos027=13 11 [func] key=rc [player] bombs=1 range=2 pos1=5 1 pos2=9 1 pos3=3 6 pos4=11 6 pos5=5 11 pos6=9 11 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker special=threebombs [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #F0FFFF #FFD700 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probBomb=12 probRange=12 probVirus=12 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=BB_____B_____BB row02=B_Brr_rXr_rrB_B row03=B__BXBXXXBXB__B row04=B___rX_B_Xr___B row05=B___rXbbbXr___B row06=BB___BbbbB___BB row07=B___rXbbbXr___B row08=B___rX_B_Xr___B row09=B__BXBXXXBXB__B row10=B_Brr_rXr_rrB_B row11=BB_____B_____BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/DestructionDerby.xal0000644000175000017500000000243510167075152017566 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Destruction Derby author=old EPFL : Eric Biderbost hint=Can you run faster than walls ? gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=1 range=1 specialBombs=30 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 5 pos6=7 7 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=anticlockwise playerClick=thru special=destruction [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=construction block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=48 probRange=48 probVirus=2 probSpecial=2 row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBrBBbBrBbBBrBB row03=BBBbrBrbrBrbBBB row04=BBBrBBBBBBBrBBB row05=BBBbB_____BbBBB row06=BBbBB_____BBbBB row07=BBBbB_____BbBBB row08=BBBrBBBBBBBrBBB row09=BBBbrBrbrBbbBBB row10=BBrBBbBrBbBBrBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Destructor.xal0000644000175000017500000000221310167075152016425 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Destructor author=Sebastian Sager hint=Use your destruction bombs! gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=5 range=12 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] special=destruction [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B___B_B___B_B row03=B_____________B row04=B_B___B_B___B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B___B_B___B_B row09=B_____________B row10=B_B___B_B___B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/DevNull.xal0000644000175000017500000000205110167075152015640 0ustar alfiealfie00000000000000[info] name=/dev/null author=Tobias Johansson hint=Not a friendly place gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=1 range=5 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact default=firecracker [graphics] block00=rock_floor #000000 #000000 #696969 block01=rock_floor_X #000000 #000000 #696969 block02=wall #000000 #000000 #696969 block03=wall_R #000000 #000000 #696969 block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot1.xal0000644000175000017500000000250610153563221015612 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 1 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] type=compound2F [scrambleDraw] time=0.3 numBlocks=8 pos000=3 3 pos001=3 9 pos002=4 4 pos003=4 8 pos004=10 4 pos005=10 8 pos006=11 3 pos007=11 9 [scrambleDel] time=0.66 numBlocks=4 pos000=3 3 pos001=3 9 pos002=11 3 pos003=11 9 [func] [player] bombs=3 range=3 pos1=9 3 pos2=9 9 pos3=5 3 pos4=3 7 pos5=11 5 pos6=5 9 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir playerClick=rebound [graphics] block00=iron_floor #000000 #6495ED #F4A460 block01=iron_floor_X #000000 #6495ED #F4A460 block02=dark_block #8B0000 #F08080 #191970 block03=dark_block_R #000000 #F08080 #191970 block04=extra #000000 #228B22 #A0522D block05=extra_O #000000 #228B22 #A0522D block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=45 probRange=45 probVirus=11 row00=BBBBBBBBBBBBBBB row01=B____XX_XX____B row02=B_____________B row03=B__X_______X__B row04=BX__X_____X__XB row05=BX___________XB row06=B______B______B row07=BX___________XB row08=BX__X_____X__XB row09=B__X_______X__B row10=B_____________B row11=B____XX_XX____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot10.xal0000644000175000017500000000460510153563221015674 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 10 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=44 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 11 pos013=3 1 pos014=3 11 pos015=4 1 pos016=4 11 pos017=5 1 pos018=5 11 pos019=6 1 pos020=6 11 pos021=7 1 pos022=7 11 pos023=8 1 pos024=8 11 pos025=9 1 pos026=9 11 pos027=10 1 pos028=10 11 pos029=11 1 pos030=11 11 pos031=12 1 pos032=12 11 pos033=13 1 pos034=13 2 pos035=13 3 pos036=13 4 pos037=13 5 pos038=13 6 pos039=13 7 pos040=13 8 pos041=13 9 pos042=13 10 pos043=13 11 [scrambleDel] time=0.4 numBlocks=60 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 3 pos013=2 11 pos014=3 1 pos015=3 3 pos016=3 6 pos017=3 11 pos018=4 1 pos019=4 6 pos020=4 11 pos021=5 1 pos022=5 6 pos023=5 7 pos024=5 9 pos025=5 11 pos026=6 1 pos027=6 11 pos028=7 1 pos029=7 2 pos030=7 6 pos031=7 11 pos032=8 1 pos033=8 11 pos034=9 1 pos035=9 6 pos036=9 7 pos037=9 9 pos038=9 11 pos039=10 1 pos040=10 6 pos041=10 11 pos042=11 1 pos043=11 3 pos044=11 6 pos045=11 11 pos046=12 1 pos047=12 3 pos048=12 11 pos049=13 1 pos050=13 2 pos051=13 3 pos052=13 4 pos053=13 5 pos054=13 6 pos055=13 7 pos056=13 8 pos057=13 9 pos058=13 10 pos059=13 11 [func] key=teleport [player] bombs=3 range=5 pos1=2 4 pos2=13 11 pos3=12 4 pos4=1 11 pos5=7 8 pos6=7 10 initVirus=run reviveVirus=run initExtra=teleport kick reviveExtra=teleport kick [bombs] playerClick=contact default=random [graphics] block00=button_floor #000000 #4169E1 #000000 block01=button_floor_X #000000 #4169E1 #000000 block02=dark_block #006400 #F5F5F5 #191970 block03=dark_block_R #000000 #F5F5F5 #191970 block04=chest #000000 #ADD8E6 #FF0000 block05=chest_O #000000 #ADD8E6 #FF0000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_B_________B_B row02=B______B______B row03=B_BB___B___BB_B row04=B__B___B___B__B row05=B__B___B___B__B row06=B__BBB_B_BBB__B row07=B____B_B_B____B row08=B__B_B___B_B__B row09=B____BBBBB____B row10=BB___________BB row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot11.xal0000644000175000017500000000262410153563221015674 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 11 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=8 pos000=6 6 pos001=7 6 pos002=8 6 pos003=9 6 pos004=10 4 pos005=10 5 pos006=10 7 pos007=10 8 [scrambleDel] time=0.55 numBlocks=5 pos000=5 6 pos001=9 6 pos002=10 5 pos003=10 7 pos004=11 6 [func] extra=specialBomb key=specialBomb [player] bombs=2 range=2 pos1=2 4 pos2=8 8 pos3=8 4 pos4=2 8 pos5=5 3 pos6=5 9 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker playerClick=contact special=napalm hidden=napalm [graphics] block00=ghost #800000 #A0522D #FFFAFA block01=ghost_X #800000 #A0522D #FFFAFA block02=ghost_sq #000000 #696969 #000000 block03=ghost_sq_R #800000 #696969 #000000 block04=ghost_ci #800000 #A0522D #8B0000 block05=ghost_ci_R #800000 #A0522D #8B0000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #000000 #000000 #000000 [map] extraDistribution=special probBomb=40 probRange=40 probHidden=20 row00=BBBBBBBBBBBBBBB row01=BBB___BBBBBXXqB row02=BBB_______BXXqB row03=B___X_X___BXXqB row04=B__XX_XX___XXBB row05=B_XXX_XXX__XXBB row06=BBBBBB_____BBBB row07=B_XXX_XXX__XXBB row08=B__XX_XX___XXBB row09=B___X_X___BXXqB row10=BBB_______BXXqB row11=BBB___BBBBBXXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot12.xal0000644000175000017500000000220610153563221015671 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 12 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] [func] extra=invincible [player] bombs=10 range=80 pos1=3 2 pos2=11 10 pos3=11 2 pos4=3 10 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=anticlockwise direction=down fuseTime=long [graphics] block00=check #191970 #FFFFFF #000000 block01=check_X #191970 #FFFFFF #000000 block02=uparrow #000000 #006400 #FF0000 block03=uparrow #191970 #006400 #FF0000 block04=chess_sphere #000000 #FFFFFF #808080 block05=chess_sphere_O #191970 #FFFFFF #808080 block06=bomb block07=range block08=trap block09=invincible block10=check #483D8B #FFFFFF #808080 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B____________BB row02=BB____________B row03=B__________B__B row04=B__B__________B row05=B____B_vv_B___B row06=Bq_____vv_____B row07=Bq____________B row08=B___B_____B___B row09=B___________B_B row10=B_B___________B row11=B____qq__B__q_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot13.xal0000644000175000017500000000230110153563221015666 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 13 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=kick key=specialBomb [player] bombs=2 range=3 specialBombs=30 pos1=13 1 pos2=13 11 pos3=11 5 pos4=1 11 pos5=1 1 pos6=7 11 [bombs] wallClick=contact default=renovation special=destruction [graphics] block00=rock_floor #000000 #5F9EA0 #000000 block01=rock_floor_X #000000 #5F9EA0 #000000 block02=dark_block #000000 #AFEEEE #191970 block03=dark_block_R #000000 #AFEEEE #191970 block04=dark_house #000000 #BDB76B #000000 block05=dark_house #000000 #BDB76B #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=single probBomb=25 probRange=25 probSpecial=12 row00=BBBBBBBBBBBBBBB row01=B____X___XXee_B row02=BeeXXXee__XXe_B row03=BBBB_BBB_XBXB_B row04=Be_BeX_B_BBXB_B row05=BXXB_XXXXX__BXB row06=B_X__XBBBXXeBXB row07=B_BB_XX_BeXe_XB row08=B_XXXXX_BBXB_XB row09=B_XBeeX_XXXBB_B row10=B__BB_e_BBXXB_B row11=B_eeBBe__BBee_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot14.xal0000644000175000017500000000215010153563221015671 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 14 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] [func] extra=morph key=morph [player] bombs=1 range=2 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick [bombs] default=grenade nastyGentle=1 nastyRange=1 [graphics] block00=hex #000000 #800080 #2E8B57 block01=hex_X #000000 #800080 #2E8B57 block02=hex_wall #000000 #800080 #00CED1 block03=hex_wall #000000 #800080 #00CED1 block04=hex_extra #000000 #800080 #7FFF00 block05=hex_extra_O #000000 #800080 #7FFF00 block06=bomb block07=range block08=trap block09=morph block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=25 probRange=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_B__X__B_X_B row03=B_XXXX_B_XXXX_B row04=B__XXX_B_XXX__B row05=B__XX__X__XX__B row06=B_BBBBXXXBBBB_B row07=B__XX__X__XX__B row08=B__XXX_B_XXX__B row09=B_XXXX_B_XXXX_B row10=B_X_B__X__B_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot15.xal0000644000175000017500000000216110153563221015674 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 15 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] type=quad [func] extra=igniteAll [player] bombs=5 range=8 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=contact hidden=construction [graphics] block00=karo_light #696969 #DDA0DD #A9A9A9 block01=karo_light_X #696969 #DDA0DD #A9A9A9 block02=temple #008080 #D3D3D3 #000000 block03=temple #696969 #D3D3D3 #000000 block04=bricks #696969 #C0C0C0 #DDA0DD block05=brick_O #696969 #C0C0C0 #DDA0DD block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #FFFFFF #808080 [map] probSpecial=12 probHidden=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___XXXXXXX___B row03=BXX_XXXXXXX_XXB row04=BXX_________XXB row05=B__XXXX_XXXX__B row06=B__XXXX_XXXX__B row07=B__XXXX_XXXX__B row08=BXX_________XXB row09=BXX_XXXXXXX_XXB row10=B___XXXXXXX___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot16.xal0000644000175000017500000000303610153563221015677 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 16 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=14 pos000=5 4 pos001=6 3 pos002=6 4 pos003=6 5 pos004=6 6 pos005=7 4 pos006=7 5 pos007=7 6 pos008=7 7 pos009=8 3 pos010=8 4 pos011=8 5 pos012=8 6 pos013=9 4 [scrambleDel] time=0.5 numBlocks=14 pos000=5 4 pos001=6 3 pos002=6 4 pos003=6 5 pos004=6 6 pos005=7 4 pos006=7 5 pos007=7 6 pos008=7 7 pos009=8 3 pos010=8 4 pos011=8 5 pos012=8 6 pos013=9 4 [func] extra=air key=air [player] bombs=1 range=2 pos1=2 6 pos2=11 9 pos3=12 6 pos4=3 9 pos5=7 4 pos6=7 10 initExtra=kick reviveExtra=kick [bombs] bombClick=contact hidden=firecracker [graphics] block00=karo_light #000000 #20B2AA #FFD700 block01=karo_light_X #000000 #20B2AA #FFD700 block02=pyramid #000000 #D2B48C #000000 block03=pyramid_R #000000 #D2B48C #000000 block04=dark_block #D3D3D3 #000000 #000000 block05=dark_block #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=36 probRange=36 probSpecial=18 probHidden=9 row00=BBBBBBBBBBBBBBB row01=BXXX_______XXXB row02=BX___BB_BB___XB row03=BX__BB___BB__XB row04=BX__B_____B__XB row05=BX__BB___BB__XB row06=BX___________XB row07=BX___BB_BB___XB row08=BX____B_B____XB row09=BX___________XB row10=BXX_________XXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot17.xal0000644000175000017500000000606110153563221015701 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 17 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] [scrambleDraw] time=0.13 numBlocks=25 pos000=1 5 pos001=1 6 pos002=1 8 pos003=2 2 pos004=2 5 pos005=2 6 pos006=3 10 pos007=4 3 pos008=4 4 pos009=4 11 pos010=5 8 pos011=6 2 pos012=6 9 pos013=7 6 pos014=8 5 pos015=9 7 pos016=10 2 pos017=10 9 pos018=10 10 pos019=10 11 pos020=11 2 pos021=11 3 pos022=11 4 pos023=11 9 pos024=13 5 [scrambleDel] time=0.12 numBlocks=133 pos000=1 1 pos001=1 3 pos002=1 4 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 8 pos007=1 9 pos008=1 11 pos009=2 2 pos010=2 3 pos011=2 4 pos012=2 5 pos013=2 6 pos014=2 7 pos015=2 8 pos016=2 9 pos017=2 10 pos018=3 1 pos019=3 2 pos020=3 3 pos021=3 4 pos022=3 5 pos023=3 6 pos024=3 7 pos025=3 8 pos026=3 9 pos027=3 10 pos028=3 11 pos029=4 1 pos030=4 2 pos031=4 3 pos032=4 4 pos033=4 5 pos034=4 6 pos035=4 7 pos036=4 8 pos037=4 9 pos038=4 10 pos039=4 11 pos040=5 1 pos041=5 2 pos042=5 3 pos043=5 4 pos044=5 5 pos045=5 6 pos046=5 7 pos047=5 8 pos048=5 9 pos049=5 10 pos050=5 11 pos051=6 1 pos052=6 2 pos053=6 3 pos054=6 4 pos055=6 5 pos056=6 6 pos057=6 7 pos058=6 8 pos059=6 9 pos060=6 11 pos061=7 2 pos062=7 3 pos063=7 4 pos064=7 5 pos065=7 6 pos066=7 7 pos067=7 8 pos068=7 9 pos069=7 10 pos070=8 1 pos071=8 3 pos072=8 4 pos073=8 5 pos074=8 6 pos075=8 7 pos076=8 8 pos077=8 9 pos078=8 10 pos079=8 11 pos080=9 1 pos081=9 2 pos082=9 3 pos083=9 4 pos084=9 5 pos085=9 6 pos086=9 7 pos087=9 8 pos088=9 9 pos089=9 10 pos090=9 11 pos091=10 1 pos092=10 2 pos093=10 3 pos094=10 4 pos095=10 5 pos096=10 6 pos097=10 7 pos098=10 8 pos099=10 9 pos100=10 10 pos101=10 11 pos102=11 1 pos103=11 2 pos104=11 3 pos105=11 4 pos106=11 5 pos107=11 6 pos108=11 7 pos109=11 8 pos110=11 9 pos111=11 10 pos112=11 11 pos113=12 2 pos114=12 3 pos115=12 4 pos116=12 5 pos117=12 6 pos118=12 7 pos119=12 8 pos120=12 9 pos121=12 10 pos122=13 1 pos123=13 2 pos124=13 3 pos125=13 4 pos126=13 5 pos127=13 6 pos128=13 7 pos129=13 8 pos130=13 9 pos131=13 10 pos132=13 11 [func] extra=junkie key=teleport [player] bombs=8 range=50 pos1=1 2 pos2=13 10 pos3=13 2 pos4=1 10 pos5=7 1 pos6=7 11 initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=rebound wallClick=contact playerClick=contact fuseTime=short hidden=blastnow [graphics] block00=hole_floor #FF6347 #000000 #000000 block01=hole_floor_X #FF6347 #000000 #000000 block02=weight #000000 #FFFFFF #32CD32 block03=weight_R #FF6347 #FFFFFF #32CD32 block04=sphere_light #000000 #FFFF00 #000000 block05=sphere_light_O #FF6347 #FFFF00 #000000 block06=bomb block07=range block08=trap block09=syringe block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=double probHidden=75 row00=BBBBBBBBBBBBBBB row01=B_qXXX___XXXq_B row02=B_qXXXqqqXXXq_B row03=B_qXXXXXXXqXq_B row04=BXXXXXXXXqqqXXB row05=BXXXXqqqqqXqqXB row06=BXqqqqqqqXXqqXB row07=BXXXXqqqqqXqqXB row08=BXXXXXXXXqqqXXB row09=B_qXXXXXXXqXq_B row10=B_qXXXqqqXXXq_B row11=B_qXXX___XXXq_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot18.xal0000644000175000017500000000215210153563221015677 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 18 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] type=spiral [func] extra=invincible [player] bombs=2 range=2 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] default=search [graphics] block00=iron_floor #9370DB #000000 #000000 block01=iron_floor_X #9370DB #000000 #000000 block02=wall #000000 #FFFFFF #32CD32 block03=wall_R #9370DB #FFFFFF #32CD32 block04=pumpkin #000000 #9ACD32 #000000 block05=pumpkin_O #9370DB #9ACD32 #000000 block06=bomb block07=range block08=trap block09=invincible block10=book_shelf #000000 #008B8B #FFEBCD [map] probBomb=45 probRange=45 probSpecial=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BB_vv_BB_vv_B row03=B_BB_vv_______B row04=B_______XX_BB_B row05=B_XX_BB_XX_BB_B row06=B_____________B row07=B_BB_XX_BB_XX_B row08=B_BB_XX_______B row09=B_______vv_BB_B row10=B_vv_BB_vv_BB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot2.xal0000644000175000017500000000225210153563221015611 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 2 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] [func] extra=kick key=specialBomb [player] bombs=1 range=2 specialBombs=3 pos1=2 3 pos2=12 9 pos3=12 3 pos4=2 9 pos5=7 1 pos6=7 11 reviveVirus=malfunction [bombs] special=firecracker hidden=construction [graphics] block00=mr_beam_free #191970 #F5F5DC #000000 block01=mr_beam_free_X #191970 #F5F5DC #000000 block02=pyramid #000080 #000000 #000000 block03=pyramid_R #191970 #000000 #000000 block04=box #191970 #F5F5DC #000000 block05=box #191970 #F5F5DC #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #DA70D6 #FFFFFF [map] extraDistribution=get probBomb=25 probRange=25 probSpecial=12 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B_____X_X_____B row02=B_X_X_____X_X_B row03=B__X___X___X__B row04=B_X___X_X___X_B row05=B____X___X____B row06=BX__X_____X__XB row07=BX___X___X___XB row08=BX__X_____X__XB row09=B____X_X_X____B row10=B_X___X_X___X_B row11=B__X_______X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot3.xal0000644000175000017500000000231510153563221015612 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 3 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] type=spiralPlus [func] key=specialBomb [player] bombs=5 range=4 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact playerClick=thru special=construction hidden=napalm [graphics] block00=sphere_half #000000 #377F50 #4682B4 block01=sphere_half_X #000000 #377F50 #4682B4 block02=sphere_dark #000000 #00008B #000000 block03=sphere_dark #000000 #00008B #000000 block04=sphere_light #000000 #1E90FF #000000 block05=sphere_light_O #000000 #1E90FF #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probRange=12 probHidden=50 row00=BBBBBBBBBBBBBBB row01=B__X_______X__B row02=B__XXXXXXXXX__B row03=B_BBBBX_XBBBB_B row04=BXXXXXXXXXXXXXB row05=B_XBBBBXBBBBX_B row06=B_X___XXX___X_B row07=B_XBBBBXBBBBX_B row08=BXXXXXXXXXXXXXB row09=B_BBBBX_XBBBB_B row10=B__XXXXXXXXX__B row11=B__X_______X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot4.xal0000644000175000017500000000371510153563221015620 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 4 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDel] time=0.5 numBlocks=69 pos000=2 5 pos001=2 6 pos002=2 7 pos003=3 3 pos004=3 4 pos005=3 5 pos006=3 6 pos007=3 7 pos008=3 8 pos009=3 9 pos010=4 3 pos011=4 4 pos012=4 5 pos013=4 6 pos014=4 7 pos015=4 8 pos016=4 9 pos017=5 2 pos018=5 3 pos019=5 4 pos020=5 6 pos021=5 8 pos022=5 9 pos023=5 10 pos024=6 2 pos025=6 3 pos026=6 4 pos027=6 8 pos028=6 9 pos029=6 10 pos030=7 2 pos031=7 3 pos032=7 4 pos033=7 5 pos034=7 6 pos035=7 7 pos036=7 8 pos037=7 9 pos038=7 10 pos039=8 2 pos040=8 3 pos041=8 4 pos042=8 8 pos043=8 9 pos044=8 10 pos045=9 2 pos046=9 3 pos047=9 4 pos048=9 6 pos049=9 8 pos050=9 9 pos051=9 10 pos052=10 3 pos053=10 4 pos054=10 5 pos055=10 6 pos056=10 7 pos057=10 8 pos058=10 9 pos059=11 3 pos060=11 4 pos061=11 5 pos062=11 6 pos063=11 7 pos064=11 8 pos065=11 9 pos066=12 5 pos067=12 6 pos068=12 7 [func] key=cloak [player] bombs=1 range=2 pos1=1 2 pos2=13 10 pos3=12 1 pos4=2 11 pos5=7 2 pos6=7 10 initExtra=cloak kick reviveExtra=cloak kick [bombs] bombClick=rebound wallClick=contact playerClick=contact [graphics] block00=rock_floor #000000 #FFD700 #000000 block01=rock_floor_X #000000 #FFD700 #000000 block02=dark_block #8B0000 #000000 #696969 block03=dark_block_R #000000 #000000 #696969 block04=dark_block #000000 #0000FF #0000FF block05=dark_block #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] probBomb=50 probRange=50 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBX_____XBB_B row03=B_BBXXXXXXXBB_B row04=B_XXBBbBrBBXX_B row05=B_rXBBXBXBBXb_B row06=B__XBBXXXBBX__B row07=B_bXBBXBXBBXr_B row08=B_XXBBrBbBBXX_B row09=B_BBXXXXXXXBB_B row10=B_BBX_____XBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot5.xal0000644000175000017500000000207110153563221015613 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 5 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] type=downF [func] extra=life key=rc [player] bombs=3 range=6 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=button_floor #4169E1 #FFFACD #0000FF block01=button_floor_X #4169E1 #FFFACD #0000FF block02=weight #000000 #000000 #B22222 block03=weight_R #4169E1 #000000 #B22222 block04=extra #FFFF00 #B22222 #000000 block05=extra_O #4169E1 #B22222 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____B_B_____B row03=B_____B_B_____B row04=B_____________B row05=B__BBB___BBB__B row06=B__qqq___qqq__B row07=B__BBB___BBB__B row08=B_____________B row09=B_____B_B_____B row10=B_____B_B_____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot6.xal0000644000175000017500000000323710153563221015621 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 6 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] [scrambleDel] time=0.4 numBlocks=44 pos000=1 3 pos001=1 9 pos002=2 3 pos003=2 9 pos004=3 1 pos005=3 2 pos006=3 3 pos007=3 4 pos008=3 5 pos009=3 6 pos010=3 7 pos011=3 8 pos012=3 9 pos013=3 10 pos014=3 11 pos015=5 1 pos016=5 2 pos017=5 10 pos018=5 11 pos019=6 3 pos020=6 9 pos021=7 3 pos022=7 9 pos023=8 3 pos024=8 9 pos025=9 1 pos026=9 2 pos027=9 10 pos028=9 11 pos029=11 1 pos030=11 2 pos031=11 3 pos032=11 4 pos033=11 5 pos034=11 6 pos035=11 7 pos036=11 8 pos037=11 9 pos038=11 10 pos039=11 11 pos040=12 3 pos041=12 9 pos042=13 3 pos043=13 9 [func] extra=multiple key=air [player] bombs=10 range=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=airpump reviveExtra=airpump [bombs] [graphics] block00=lego_floor #000000 #006400 #FFFF00 block01=lego_floor_X #000000 #006400 #FFFF00 block02=lego_white #000000 #000000 #696969 block03=lego_white #000000 #000000 #696969 block04=lego_black #000000 #000000 #696969 block05=lego_black_O #000000 #000000 #696969 block06=bomb block07=range block08=trap block09=multiple block10=lego_white #000000 #000000 #696969 [map] probVirus=25 probSpecial=50 row00=BBBBBBBBBBBBBBB row01=B__X_X___X_X__B row02=B__X_X___X_X__B row03=BXXX_XXXXX_XXXB row04=B__v_v_q_v_v__B row05=B__v_B_q_B_v__B row06=B__B_v_q_v_B__B row07=B__v_B_q_B_v__B row08=B__v_v_q_v_v__B row09=BXXX_XXXXX_XXXB row10=B__X_X___X_X__B row11=B__X_X___X_X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot7.xal0000644000175000017500000000256510153563221015625 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 7 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] type=lazyCompoundF [scrambleDraw] time=0.33 numBlocks=9 pos000=6 5 pos001=6 6 pos002=6 7 pos003=7 5 pos004=7 6 pos005=7 7 pos006=8 5 pos007=8 6 pos008=8 7 [scrambleDel] time=0.5 numBlocks=5 pos000=6 6 pos001=7 5 pos002=7 6 pos003=7 7 pos004=8 6 [func] extra=invincible [player] bombs=1 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=invisible initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=chess_floor #006400 #008B8B #000000 block01=chess_floor_X #006400 #008B8B #000000 block02=book_shelf #000000 #32CD32 #696969 block03=book_shelf #006400 #32CD32 #696969 block04=chest #000000 #FF8C00 #FFFFFF block05=chest_O #006400 #FF8C00 #FFFFFF block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probSpecial=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__rrr___bbb__B row04=B__rXr___bXb__B row05=B__rrr___bbb__B row06=B_____________B row07=B__bbb___rrr__B row08=B__bXb___rXr__B row09=B__bbb___rrr__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot8.xal0000644000175000017500000000227310153563221015622 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 8 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] [scrambleDel] time=0.67 numBlocks=8 pos000=5 3 pos001=5 7 pos002=6 5 pos003=7 5 pos004=7 7 pos005=8 7 pos006=9 5 pos007=9 9 [func] [player] bombs=6 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] playerClick=rebound haunt=slow [graphics] block00=dark_way #000000 #B8860B #008000 block01=dark_way_X #000000 #B8860B #008000 block02=r_i_p #000000 #C0C0C0 #B8860B block03=r_i_p_R #000000 #C0C0C0 #B8860B block04=extra #4169E1 #8B0000 #008000 block05=extra_O #000000 #8B0000 #008000 block06=bomb block07=range block08=trap block09=bomb block10=r_i_p #000000 #C0C0C0 #B8860B [map] probRange=60 probVirus=40 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_____X_X___B row03=B_X__v__X_X___B row04=B_X__v__X_X___B row05=B_X__vBBXvX___B row06=B_XXXvXXXvXXX_B row07=B___XvXBBv__X_B row08=B___X_X__v__X_B row09=B___X_X__v__X_B row10=B___X_X_____X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Dexpot9.xal0000644000175000017500000000221010153563221015612 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dexpot 9 author=Dexpot GbR hint= gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=igniteAll key=rc [player] bombs=1 range=2 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=rebound wallClick=rebound [graphics] block00=karo_dark #000000 #FFD700 #1E90FF block01=karo_dark_X #000000 #FFD700 #1E90FF block02=wall #000000 #8B0000 #7FFFD4 block03=wall_R #000000 #8B0000 #7FFFD4 block04=chest #000000 #8B4513 #B0C4DE block05=chest_O #000000 #8B4513 #B0C4DE block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=40 probRange=40 probSpecial=20 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B______X______B row04=B____X_X_X____B row05=B__X_X_X_X_X__B row06=BX_X_X_X_X_X_XB row07=B__X_X_X_X_X__B row08=B____X_X_X____B row09=B______X______B row10=B______X______B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/DiagonalPower.xal0000644000175000017500000000272710167075152017034 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Diagonal Power author=old EPFL : Gamaliel Amaudruz hint=All on the remote controllers... gameMode=R23456STDL [shrink] type=constrictWave [scrambleDraw] time=0.4 numBlocks=10 pos000=5 5 pos001=6 5 pos002=5 6 pos003=6 6 pos004=7 6 pos005=7 7 pos006=8 6 pos007=8 7 pos008=9 6 pos009=9 7 [scrambleDel] time=0.5 numBlocks=10 pos000=5 5 pos001=6 5 pos002=5 6 pos003=6 6 pos004=7 6 pos005=7 7 pos006=8 6 pos007=8 7 pos008=9 6 pos009=9 7 [func] extra=rc key=rc [player] bombs=2 range=2 pos1=3 8 pos2=4 7 pos3=5 6 pos4=6 5 pos5=7 4 pos6=8 3 initVirus=run reviveVirus=run [bombs] [graphics] block00=city_free #000000 #000000 #000000 block01=city_free #000000 #000000 #000000 block02=wall #000000 #F0FFFF #FA8072 block03=wall_R #000000 #F0FFFF #000000 block04=chest #000000 #F0FFFF #000000 block05=chest_O #000000 #F0FFFF #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #000000 #000000 [map] extraDistribution=all probBomb=16 probRange=19 probVirus=5 probSpecial=27 row00=BBBBBBBBBBBBBBB row01=Bq__X_b_X___XrB row02=B__B___B___B__B row03=B_B___B___B___B row04=BX___X___B___XB row05=B___X___X___B_B row06=Bb_B___X___B_rB row07=B_B___X___X___B row08=BX___B___X___XB row09=B___B___B___BqB row10=B__B___B___BqqB row11=BrX___X_r_XqqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Diarrhea.xal0000644000175000017500000000223410167075152016011 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Diarrhea author=old EPFL : RBwaBD hint=It's POSSIBLE to finish without dying! gameMode=R23456STDL [shrink] type=quad [func] [player] bombs=10 range=4 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=3 11 pos6=6 1 initVirus=bomb reviveVirus=bomb [bombs] fuseTime=long [graphics] block00=iron_floor #000000 #DEB887 #00FF7F block01=iron_floor #000000 #DEB887 #00FF7F block02=dark_block #000000 #00FF7F #4682B4 block03=dark_block_R #000000 #00FF7F #4682B4 block04=bricks #000000 #000000 #000000 block05=brick_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=32 probHidden=35 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_BBB_BBB___B row03=B_B___________B row04=B__BB_BBB_BB__B row05=B____________BB row06=BBBB_B_B_B_BBBB row07=B____________BB row08=B__BB_BBB_BB__B row09=B_B_________B_B row10=B_B_BBB_BBB_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/DigDugNostalgy.xal0000644000175000017500000000230210167075152017152 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dig Dug Nostalgy 3 author=Skywalker hint=Dig your way gameMode=R23456STDL [shrink] type=down [func] extra=igniteAll [player] reclives=3 bombs=2 range=2 pos1=1 1 pos2=13 1 pos3=4 1 pos4=6 1 pos5=8 1 pos6=10 1 initExtra=kick reviveExtra=kick [bombs] direction=down hidden=pyro [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=ignite block10=rock_floor #000000 #F4A460 #000000 [map] extraDistribution=single probBomb=32 probRange=8 probVirus=32 probSpecial=16 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXXXXXXXXXB row06=BXXXXXXXXXXXXXB row07=BXXXXXXXXXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Distance.xal0000644000175000017500000000216310167075152016025 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Distance author=Stn hint=Watch Where You Bomb gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=4 range=3 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] fuseTime=short default=distance [graphics] block00=rock_floor #000000 #000000 #000000 block01=rock_floor #000000 #000000 #000000 block02=weight #000000 #000000 #F4A460 block03=weight_R #000000 #000000 #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=32 probVirus=8 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B_____B___B row03=B____B___B____B row04=B_____________B row05=B_B_________B_B row06=B___B__B__B___B row07=B_B_________B_B row08=B_____________B row09=B____B___B____B row10=B___B_____B___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Division.xal0000644000175000017500000000407410167075152016062 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Division author=Tobias Johansson hint=Switch half! gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.33 numBlocks=66 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 3 pos025=3 4 pos026=3 5 pos027=3 6 pos028=3 7 pos029=3 8 pos030=3 9 pos031=3 10 pos032=3 11 pos033=4 1 pos034=4 2 pos035=4 3 pos036=4 4 pos037=4 5 pos038=4 6 pos039=4 7 pos040=4 8 pos041=4 9 pos042=4 10 pos043=4 11 pos044=5 1 pos045=5 2 pos046=5 3 pos047=5 4 pos048=5 5 pos049=5 6 pos050=5 7 pos051=5 8 pos052=5 9 pos053=5 10 pos054=5 11 pos055=6 1 pos056=6 2 pos057=6 3 pos058=6 4 pos059=6 5 pos060=6 6 pos061=6 7 pos062=6 8 pos063=6 9 pos064=6 10 pos065=6 11 [scrambleDel] time=0.3 numBlocks=11 pos000=7 1 pos001=7 2 pos002=7 3 pos003=7 4 pos004=7 5 pos005=7 6 pos006=7 7 pos007=7 8 pos008=7 9 pos009=7 10 pos010=7 11 [func] extra=kick [player] bombs=3 range=3 pos1=1 1 pos2=6 11 pos3=6 1 pos4=1 11 pos5=6 6 pos6=1 6 initVirus=run reviveVirus=run [bombs] hidden=pyro playerClick=thru wallClick=randomdir [graphics] block00=ghost #000000 #FFD700 #000000 block01=ghost #000000 #FFD700 #000000 block02=ghost_sq #000000 #FFD700 #32CD32 block03=ghost_sq_R #000000 #FFD700 #32CD32 block04=ghost_ci #000000 #FFD700 #4169E1 block05=ghost_ci_R #000000 #FFD700 #4169E1 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #000000 #000000 [map] probBomb=25 probRange=25 probVirus=24 probHidden=6 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B______B_____qB row02=B______B___B__B row03=B_X_XX_B_B_BBqB row04=B_X_XX_B____B_B row05=B_X_XX_B_BB__qB row06=B______B__B_B_B row07=B_XX_X_B_____qB row08=B_XX_X_B_B_BB_B row09=B_XX_X_B_B__BqB row10=B______B_BB_B_B row11=B______B_____qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/DoomLike.xal0000644000175000017500000000226110167075152015775 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Doom Like author=J. Amilhastre hint=Be the doom master gameMode=R23456STDL [shrink] type=quad [func] extra=choicebombtype key=choicebombtype [player] bombs=3 range=2 pos1=6 3 pos2=7 3 pos3=8 3 pos4=6 9 pos5=7 9 pos6=8 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=doom block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=16 probRange=24 probVirus=8 probSpecial=-48 probHidden=56 row00=BBBBBBBBBBBBBBB row01=B_____BBB_____B row02=B_BB_______BB_B row03=B_BrX_____XrB_B row04=B_rBXBXBXBXBr_B row05=B__BXBXBXBXB__B row06=BB_XXqXqXqXX_BB row07=B__BXBXBXBXB__B row08=B_rBXBXBXBXBr_B row09=B_BrX_____XrB_B row10=B_BB_______BB_B row11=B_____BBB_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/DoomedToBomb.xal0000644000175000017500000000233510167075152016606 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Doomed to bomb author=Space Protector hint=Beware of Nuclear bombing gameMode=R23456STDL [shrink] type=compound2F [func] extra=mayhem [player] bombs=1 range=3 pos1=9 4 pos2=5 8 pos3=8 6 pos4=6 6 pos5=7 5 pos6=7 7 initExtra=kick choicebombtype reviveExtra=kick choicebombtype [bombs] bombClick=contact wallClick=rebound playerClick=thru [graphics] block00=city_free #000000 #377F50 #4682B4 block01=city_free #000000 #377F50 #4682B4 block02=city_rip #000000 #4682B4 #377F50 block03=city_rip_R #000000 #4682B4 #377F50 block04=dark_house #000000 #4682B4 #000000 block05=dark_house #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=6 probRange=6 probVirus=5 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B______X______B row02=B_____XXX_____B row03=B___B__B__B___B row04=B_____________B row05=B_X_X_B_B_X_X_B row06=BXX_B__B__B_XXB row07=B_X_X_B_B_X_X_B row08=B_____________B row09=B___B__B__B___B row10=B_____XXX_____B row11=B______X______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/DoubleCrown.xal0000644000175000017500000000250010167075152016511 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; BUG GY LEVEL! ; XBlast TNT level [info] name=Double Crown 2 author=Skywalker hint=The King Has Lost His Crowns gameMode=---456STDL [shrink] type=spiral [scrambleDel] time=0.56 numBlocks=12 pos000=5 5 pos001=9 5 pos002=5 7 pos003=9 7 pos004=7 3 pos005=7 9 pos006=3 4 pos007=3 8 pos008=11 4 pos009=11 8 pos010=7 4 pos011=7 8 [func] key=air [player] bombs=3 range=7 pos1=5 4 pos2=9 8 pos3=5 8 pos4=7 6 pos5=9 4 pos6=7 6 initExtra=airpump reviveExtra=airpump [bombs] playerClick=thru default=fungus [graphics] block00=iron_floor #000000 #FFD700 #FF4500 block01=iron_floor_X #000000 #FFD700 #FF4500 block02=dark_block #000000 #FFD700 #87CEFA block03=dark_block_R #000000 #FFFF00 #FF0000 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B__B___B___B__B row04=B__B___B___B__B row05=B__BBBBBBBBB__B row06=B_____________B row07=B__BBBBBBBBB__B row08=B__B___B___B__B row09=B__B___B___B__B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Drunk.xal0000644000175000017500000000220710167075152015355 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Drunk author=Glaset hint= gameMode=R23456STDL [shrink] type=quad [func] extra=kick [player] bombs=1 range=1 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=healthy reviveVirus=healthy [bombs] playerClick=contact wallClick=contact fuseTime=short [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probVirus=49 probHidden=49 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_XXXXX_XXXXX_B row02=BqXXXXXqXXXXXqB row03=B_XXXXX_XXXXX_B row04=B_bbbbb_bbbbb_B row05=BsXXXXXsXXXXXsB row06=BrrrrrrrrrrrrrB row07=BsXXXXXsXXXXXsB row08=B_bbbbb_bbbbb_B row09=B_XXXXX_XXXXX_B row10=BqXXXXXqXXXXXqB row11=B_XXXXX_XXXXX_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/DualFights.xal0000644000175000017500000000265610167075152016334 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dual Fights author=ISTY : Mickael Verdier hint=A simple one: stay clear of the explosions gameMode=R23456STDL [shrink] [scrambleDel] time=0.25 numBlocks=24 pos000=1 4 pos001=2 4 pos002=3 4 pos003=4 4 pos004=5 4 pos005=6 4 pos006=8 4 pos007=9 4 pos008=10 4 pos009=11 4 pos010=12 4 pos011=13 4 pos012=1 8 pos013=2 8 pos014=3 8 pos015=4 8 pos016=5 8 pos017=6 8 pos018=8 8 pos019=9 8 pos020=10 8 pos021=11 8 pos022=12 8 pos023=13 8 [func] extra=rc key=rc [player] bombs=2 range=6 pos1=2 6 pos2=12 6 pos3=2 2 pos4=12 2 pos5=2 10 pos6=12 10 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probSpecial=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=BBBBBBBXBBBBBBB row05=B_____________B row06=B_____________B row07=B_____________B row08=BBBBBBBXBBBBBBB row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Duel1.xal0000644000175000017500000000263210167075152015246 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Duel1 author=Skywalker hint=asymmetrics, but who has luck here? gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDraw] time=0.4 numBlocks=16 pos000=5 6 pos001=9 6 pos002=7 5 pos003=7 7 pos004=2 6 pos005=12 6 pos006=7 2 pos007=7 10 pos008=9 9 pos009=5 3 pos010=0 0 pos011=0 0 pos012=0 0 pos013=0 0 pos014=0 0 pos015=0 0 [scrambleDel] time=0.75 numBlocks=4 pos000=5 6 pos001=9 6 pos002=7 5 pos003=7 7 [func] [player] bombs=2 range=2 pos1=5 5 pos2=7 5 pos3=9 5 pos4=5 7 pos5=7 7 pos6=9 7 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #B22222 #FFD700 block01=iron_floor #000000 #B22222 #FFD700 block02=wall #000000 #B22222 #000000 block03=wall_R #000000 #B22222 #000000 block04=hex_extra #000000 #8B4513 #FFD700 block05=hex_extra_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=24 probRange=24 probVirus=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=Bbbb_X__X__rrrB row02=BXbB_BXXXB_BrrB row03=BbBB_______BBrB row04=B__BBBX_XBBB__B row05=B__Xb_X_X_bXX_B row06=BBXsXXXXXXXsXBB row07=B__Xb_X_X_qXX_B row08=B__BBBX_XBBB__B row09=BrBB_______BBbB row10=BrrB_BXXXB_BbbB row11=Brrr_X__X__bbbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/DuelInTheSun.xal0000644000175000017500000000262210167075152016602 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Duel in the Sun 3 author=Skywalker hint=Aim your bomb carefully gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.67 numBlocks=20 pos000=1 3 pos001=1 9 pos002=2 3 pos003=2 9 pos004=3 1 pos005=3 2 pos006=3 10 pos007=3 11 pos008=7 1 pos009=7 2 pos010=7 10 pos011=7 11 pos012=11 1 pos013=11 2 pos014=11 10 pos015=11 11 pos016=12 3 pos017=12 9 pos018=13 3 pos019=13 9 [func] key=rc [player] bombs=1 range=3 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=5 5 pos6=9 7 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact special=threebombs [graphics] block00=iron_floor #000000 #000000 #0000FF block01=iron_floor_X #000000 #000000 #0000FF block02=dark_block #000000 #228B22 #000000 block03=dark_block_R #000000 #228B22 #000000 block04=extra #000000 #000000 #000000 block05=extra_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probBomb=47 probRange=47 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B___B_____B___B row02=B___XXX_XXX___B row03=B_____________B row04=BBX_XXX_XXX_XBB row05=B_X_X_____X_X_B row06=B_X_X__B__X_X_B row07=B_X_X_____X_X_B row08=BBX_XXX_XXX_XBB row09=B_____________B row10=B___XXX_XXX___B row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/DungeonMaster.xal0000644000175000017500000000232710167075152017050 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Dungeon Master 3 author=Skywalker hint=If you want the trasures, you must be the dungeon master gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=1 pos1=13 11 pos2=13 11 pos3=13 11 pos4=13 11 pos5=13 11 pos6=13 11 [bombs] wallClick=randomdir playerClick=thru hidden=firecracker [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark #000000 #2E8B57 #8FBC8F block02=wall #000000 #000000 #000000 block03=wall_R #000000 #000000 #2E8B57 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=2 probRange=2 probVirus=48 probSpecial=2 probHidden=2 row00=BBBBBBBBBBBBBBB row01=BrbqXrqbX_X___B row02=BbsbBqsqBXB_s_B row03=BqbrBbqrB_B___B row04=BXBBBBXBB_BBBXB row05=BqrbBX_XBXB___B row06=BrsrX_B_B_X_s_B row07=BbrqBXBX_XB___B row08=BXBBB_BBXBBBBXB row09=B___B_B___B___B row10=B_s_BXB_s_B_s_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/EUHOA.xal0000644000175000017500000000246110167075152015135 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=EUH...OŁ ĒA ?? author=old EPFL : Romano Christian hint=aimez-vous les uns les autres bordel de merde !!!! gameMode=R23456ST-- [shrink] type=compound2F [scrambleDel] time=0.5 numBlocks=4 pos000=4 6 pos001=10 6 pos002=7 4 pos003=7 8 [func] extra=rc key=rc [player] bombs=5 range=5 pos1=7 5 pos2=7 7 pos3=5 6 pos4=6 6 pos5=8 6 pos6=9 6 initVirus=teleport reviveVirus=teleport initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #000000 #FF0000 block01=iron_floor #000000 #000000 #FF0000 block02=weight #000000 #800080 #F0F8FF block03=weight #000000 #800080 #F0F8FF block04=extra #000000 #228B22 #00FF7F block05=extra_O #000000 #228B22 #00FF7F block06=bomb block07=range block08=trap block09=remote_control block10=iron_floor #000000 #000000 #FF0000 [map] extraDistribution=all probBomb=38 probRange=38 probSpecial=13 row00=BBBBBBBBBBBBBBB row01=BsssssssssssssB row02=Bs___BBsBB___sB row03=Bs____BqB____sB row04=BsB____B____BsB row05=BsBB_______BBsB row06=BssqB__B__BqssB row07=BsBB_______BBsB row08=BsB____B____BsB row09=Bs____BqB____sB row10=Bs___BBsBB___sB row11=BsssssssssssssB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Edinbourgh.xal0000644000175000017500000000213610167075152016361 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Edinbourgh author=Glaset hint= gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=3 range=5 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=49 probRange=49 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XXXX_XXX_X_XB row03=B_XBBB_BBB_X_XB row04=B_XBBX_XBB_X_XB row05=B_XBXX_XXB_X_XB row06=B__________X_XB row07=B_XBXX_XXB_X_XB row08=B_XBBX_XBB_X_XB row09=B_XBBB_BBB_X_XB row10=B_XXXX_XXX_X_XB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ElectrifyThem.xal0000644000175000017500000000225010167075152017034 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Electrify Them author=EPFL - insun : Yves Bresson hint=GZZZZZ aouch! gameMode=R23456STDL [shrink] [func] extra=electrify key=electrify [player] bombs=2 range=1 pos1=4 3 pos2=10 3 pos3=3 4 pos4=11 8 pos5=4 9 pos6=10 9 [bombs] [graphics] block00=chess_floor #000000 #000000 #000000 block01=chess_floor #000000 #000000 #000000 block02=chess_sphere #FF0000 #FF4500 #2E8B57 block03=chess_sphere #008000 #FF4500 #2E8B57 block04=chess_sphere #0000FF #000000 #FFD700 block05=chess_sphere_O #0000FF #000000 #FFD700 block06=bomb block07=range block08=trap block09=electrify block10=chess_sphere #FFFF00 #000000 #FFD700 [map] extraDistribution=get probBomb=16 probRange=16 probVirus=16 probSpecial=32 probHidden=8 row00=BBBBBBBBBBBBBBB row01=BsBrsBXbBsrBXbB row02=BBvBBvBBvBBvBrB row03=BbB_________BsB row04=BXB_________vBB row05=BBv_________BXB row06=BrB____q____BbB row07=BsB_________vBB row08=BBv_________BrB row09=BrB_________BXB row10=BsBvBBvBBvBBvBB row11=BbXBrbBXbBsXBbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/EraserII.xal0000644000175000017500000000232010110431025015710 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Eraser II author=Stn hint=Don't get erased gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] special=trianglebombs [graphics] block00=city_free #000000 #FF7F50 #4682B4 block01=city_free_X #000000 #FF7F50 #4682B4 block02=city_rip #000000 #4682B4 #FF7F50 block03=city_rip_R #000000 #B0C4DE #FF7F50 block04=light_house #000000 #4682B4 #000000 block05=light_house_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=triangle_bomb block10=score_floor #4169FF #4169FF #4169FF [map] extraDistribution=special probBomb=28 probRange=31 probVirus=16 probSpecial=22 probHidden=3 row00=BBBBBBBBBBBBBBB row01=BX__X__X__X__XB row02=B_XXBXB_BXBXX_B row03=B___X_____X___B row04=BXBXBBXXXBBXBXB row05=B_X_B__X__B_X_B row06=BXXXXXXXXXXXXXB row07=B_X_B__X__B_X_B row08=BXBXBBXXXBBXBXB row09=B___X_____X___B row10=B_XXBXB_BXBXX_B row11=BX__X__X__X__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/EuhHide.xal0000644000175000017500000000230310167075152015602 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Euh! Hide author=Groningen : Koen hint=There's no shame in hiding gameMode=R23456STDL [shrink] type=savageCompound [func] extra=rc key=rc [player] bombs=10 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact wallClick=randomdir playerClick=contact haunt=fast [graphics] block00=chess_floor #000000 #8470FF #000000 block01=chess_floor_X #000000 #8470FF #000000 block02=book_shelf #000000 #FF4500 #2E8B57 block03=book_shelf #000000 #FF4500 #2E8B57 block04=chess_sphere #000000 #8470FF #FFD700 block05=chess_sphere_O #000000 #8470FF #FFD700 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B___B_______B row03=B________B_B__B row04=B_B__B_B______B row05=B____________BB row06=BB__B____B____B row07=B_____B_____B_B row08=B_____B_B_____B row09=B_B_________B_B row10=B_B_B_____B___B row11=B_____B_______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Everblasting.xal0000644000175000017500000000236710167075152016726 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Everblasting author=Tobias Johansson hint=Long lasting blast gameMode=R23456STDL [shrink] type=compoundSolid [scrambleDel] time=0.33 numBlocks=6 pos000=5 5 pos001=5 7 pos002=7 5 pos003=7 7 pos004=9 5 pos005=9 7 [func] extra=kick [player] bombs=1 range=20 pos1=6 5 pos2=8 7 pos3=8 5 pos4=6 7 pos5=7 4 pos6=7 8 initVirus=healthy reviveVirus=healthy [bombs] fuseTime=short [graphics] block00=hole_floor #000000 #00FA9A #FFD700 block01=hole_floor #000000 #00FA9A #FFD700 block02=jizz #000000 #00FA9A #377F50 block03=hole_floor #000000 #00FA9A #377F50 block04=hex_extra #000000 #00FA9A #FF4500 block05=hex_extra_O #000000 #00FA9A #FF4500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=25 probRange=25 probVirus=5 probSpecial=13 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_X_X_X_X_X_B row03=B__B_B_B_B_B__B row04=B_X_X_X_X_X_X_B row05=B__B_B_B_B_B__B row06=B_X_X_X_X_X_X_B row07=B__B_B_B_B_B__B row08=B_X_X_X_X_X_X_B row09=B__B_B_B_B_B__B row10=B_X_X_X_X_X_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Evil2.xal0000644000175000017500000000227410167075152015257 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Evil2 author=Skywalker hint=Evil Evil Evil gameMode=R23456STDL [shrink] type=spiral [func] extra=evilgrail [player] bombs=6 range=3 pos1=2 1 pos2=12 1 pos3=7 2 pos4=7 10 pos5=2 11 pos6=12 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] playerClick=contact [graphics] block00=karo_light #000000 #90EE90 #008000 block01=karo_light_X #000000 #90EE90 #008000 block02=pyramid #000000 #DAA520 #008000 block03=pyramid_R #000000 #DAA520 #008000 block04=extra #000000 #90EE90 #008000 block05=extra_O #000000 #90EE90 #008000 block06=bomb block07=range block08=trap block09=evilgrail block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=12 probRange=12 probVirus=12 probSpecial=50 row00=BBBBBBBBBBBBBBB row01=BB___BX_XB___BB row02=B__X_B__XB_X__B row03=B_X_X_XBXXX_X_B row04=BX_X_BXBXBXX__B row05=B__X_BXBXB_X_XB row06=BBB_BBXqXBB_BBB row07=B__X_BXBXB_X__B row08=B_XX_BXBXB_X_XB row09=B_X_X_XBX_X_X_B row10=B__X_BX__B_X__B row11=BB___BX_XB___BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/ExperimentalArea.xal0000644000175000017500000000232310167075152017517 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Experimental Area author=old EPFL : RBwaBD hint=Be rich and healthy gameMode=R23456STDL [shrink] [func] extra=igniteAll key=specialBomb [player] bombs=3 range=6 specialBombs=30 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 5 pos6=7 7 initExtra=kick reviveExtra=kick [bombs] default=random special=threebombs [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #000000 block03=lego_floor #000000 #228B22 #000000 block04=lego_black #FF0000 #FF0000 #000000 block05=lego_black_O #FF0000 #000000 #000000 block06=bomb block07=range block08=trap block09=ignite block10=lego_floor_S #000000 #228B22 #000000 [map] extraDistribution=get probBomb=29 probRange=43 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B______B_____qB row02=Bq_B_______B__B row03=B____q_B_q____B row04=B__q________B_B row05=B____B________B row06=B_q__________BB row07=B________B_q__B row08=B_B______q____B row09=B__q__B_______B row10=B______q___B_qB row11=B____B________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Explode.xal0000644000175000017500000000234110167075152015671 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Explode author=Peter Riede hint=Boms explode when hit something gameMode=R23456STDL [shrink] type=spiral [func] extra=cloak key=cloak [player] bombs=2 range=3 pos1=2 6 pos2=4 5 pos3=6 6 pos4=8 5 pos5=10 6 pos6=12 5 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=bricks #000000 #9932CC #0000FF block05=brick_O #000000 #9932CC #0000FF block06=bomb block07=range block08=trap block09=cloak block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=single probBomb=25 probVirus=25 probSpecial=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B____________XB row02=B_BB_BBB_BBB__B row03=B_____________B row04=B_X___X___X___B row05=BXBX_XBX_XBX_XB row06=BX_XXX_XXX_XXXB row07=B___X___X___X_B row08=B_____________B row09=B__BBB_BBB_BB_B row10=BX____________B row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/ExtraGhost.xal0000644000175000017500000000221610167075152016362 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=ExtraGhost author=Belgium : ? hint=Keep cool and get to the center gameMode=R234--STDL [shrink] type=compound [func] extra=ghost [player] bombs=2 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor #000000 #000000 #000000 block02=dark_block #000000 #FFFF00 #00CED1 block03=dark_block_R #000000 #FFFF00 #00CED1 block04=box #000000 #FFFF00 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=extraghost block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=all probBomb=29 probRange=44 probVirus=3 probSpecial=8 probHidden=2 row00=BBBBBBBBBBBBBBB row01=B___X_X_X_X___B row02=B_BXBXBXBXBXB_B row03=BqXqXqXqXqXqXqB row04=BXBXBXBXBXBXBXB row05=B_X_XqXqXqX_X_B row06=BXBXBXBXBXBXBXB row07=B_X_XqXqXqX_X_B row08=BXBXBXBXBXBXBXB row09=BqXqXqXqXqXqXqB row10=B_BXBXBXBXBXB_B row11=B___X_X_X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ExtraLife.xal0000644000175000017500000000231410167075152016154 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=ExtraLife author=Peter Riede hint=Bombs explode when hit something gameMode=R23456STDL [shrink] type=spiral [func] extra=life [player] bombs=3 range=5 pos1=7 1 pos2=7 11 pos3=8 1 pos4=8 11 pos5=6 1 pos6=6 11 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact [graphics] block00=city_free #000000 #377F50 #4682B4 block01=city_free_X #000000 #377F50 #4682B4 block02=city_rip #000000 #4682B4 #377F50 block03=city_rip_R #000000 #4682B4 #377F50 block04=dark_house #000000 #4682B4 #000000 block05=dark_house #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=40 probRange=40 probSpecial=20 row00=BBBBBBBBBBBBBBB row01=B____B___B____B row02=B__X_______X__B row03=B_XqX__X__XqX_B row04=B__X__XqX__X__B row05=BB_____X_____BB row06=BB_BB__B__BB_BB row07=BB_____X_____BB row08=B__X__XqX__X__B row09=B_XqX__X__XqX_B row10=B__X_______X__B row11=B____B___B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FalgundSWorld.xal0000644000175000017500000000224510167075152017007 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Falgund's World author=ENSERB : Plantet Didier hint=Explode them ! gameMode=R23456STDL [shrink] type=spiral [func] extra=igniteAll key=rc [player] bombs=1 range=1 pos1=1 1 pos2=7 11 pos3=7 1 pos4=13 11 pos5=13 1 pos6=1 11 initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor #000000 #000000 #000000 block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #FF0000 #FF0000 #4169E1 [map] probBomb=10 probRange=19 probVirus=24 probSpecial=19 probHidden=3 row00=BBBBBBBBBBBBBBB row01=B_B_________B_B row02=B_B_BBBBBBB_B_B row03=B_B_BvBXBvB_B_B row04=B_B_BBBXBBB_B_B row05=B___BbXrXbB___B row06=BBXXXXBXBXXXXBB row07=B___BbXrXbB___B row08=B_B_BBBXBBB_B_B row09=B_B_BvBXBvB_B_B row10=B_B_BBBBBBB_B_B row11=B_B_________B_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FallingCurtain.xal0000644000175000017500000000211510167075152017172 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Falling Curtain author=Tobias Johansson hint=Black curtain going down gameMode=R23456STDL [shrink] type=downF [func] [player] bombs=2 range=14 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] wallClick=contact direction=down [graphics] block00=iron_floor #000000 #FFD700 #FF0000 block01=iron_floor #000000 #FFD700 #FF0000 block02=dark_block #000000 #A52A2A #FF0000 block03=dark_block_R #000000 #A52A2A #FF0000 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=downarrow #000000 #000000 #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_v___v___v___B row06=B_____________B row07=B___v___v___v_B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FallingDown.xal0000644000175000017500000000251510167075152016500 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Falling Down author=Wuerzburg : Bernd Wenisch hint=Down & Stunned gameMode=R23456STDL [shrink] type=down [func] extra=stunOthers key=specialBomb [player] bombs=1 range=10 specialBombs=30 pos1=6 1 pos2=8 1 pos3=4 1 pos4=10 1 pos5=2 1 pos6=12 1 initExtra=airpump reviveExtra=airpump [bombs] bombClick=contact wallClick=contact playerClick=contact direction=down default=random special=random hidden=random [graphics] block00=rock_floor #000000 #FFEFD5 #000000 block01=rock_floor #000000 #FFEFD5 #000000 block02=downarrow #000000 #32CD32 #D2691E block03=downarrow #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=pow block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=get probBomb=19 probRange=19 probVirus=19 probSpecial=19 probHidden=19 row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B______B______B row03=B______B______B row04=B______B______B row05=BXXXXXXXXXXXXXB row06=BsssssssssssssB row07=Bq_____q_____qB row08=B______X______B row09=BX____XrX____XB row10=BbX__XbBbX__XbB row11=BbbXXrbrbrXXbbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/FantasyLand.xal0000644000175000017500000000214710167075152016501 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fantasy Land 3 author=Skywalker hint=Watch the bouncing bombs gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=7 range=9 pos1=4 4 pos2=10 4 pos3=10 8 pos4=4 8 pos5=7 4 pos6=7 8 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=rebound default=search [graphics] block00=iron_floor #000000 #87CEEB #FFFF00 block01=iron_floor_X #000000 #87CEEB #FFFF00 block02=dark_block #000000 #00FFFF #00FF7F block03=dark_block_R #000000 #00FFFF #00FF7F block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BB_______BB_B row03=B_BBXXBBBXXBB_B row04=B____X___X____B row05=B__B_X___X_B__B row06=B__BXXXXXXXB__B row07=B__B_X___X_B__B row08=B____X___X____B row09=B_BBXXBBBXXBB_B row10=B_BB_______BB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Fartmania.xal0000644000175000017500000000246710167075152016204 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fartmania author=Cpt. Proton hint=Gart mit Fart gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=3 pos000=7 5 pos001=7 6 pos002=7 7 [scrambleDel] time=0.67 numBlocks=6 pos000=6 3 pos001=6 9 pos002=7 3 pos003=7 9 pos004=8 3 pos005=8 9 [func] extra=bfarter key=bfarter [player] bombs=5 range=7 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra= bfarter reviveExtra= bfarter [bombs] wallClick=contact playerClick=thru fuseTime=short default=grenade [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=fart block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__B__BBB__B__B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B__B__BBB__B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FastBoum.xal0000644000175000017500000000240610167075152016013 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fast Boum author=EPFL - cosun : Yves Bresson hint=Drop, Kick, Boum gameMode=R23456STDL [shrink] type=earlySpiral [func] key=specialBomb [player] bombs=4 range=80 specialBombs=12 pos1=7 3 pos2=4 4 pos3=10 4 pos4=4 8 pos5=10 8 pos6=7 9 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact playerClick=contact fuseTime=short special=fungus hidden=napalm [graphics] block00=hex #000000 #8B0000 #000000 block01=hex #000000 #8B0000 #000000 block02=hex_wall #000000 #8B0000 #FFFF00 block03=hole_floor #000000 #8B0000 #000000 block04=hex_extra #000000 #8B0000 #FFD700 block05=hex_extra_O #000000 #8B0000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probSpecial=48 row00=BBBBBBBBBBBBBBB row01=BBX____B____XBB row02=BX__X__X__X__XB row03=B__X_______X__B row04=B_X__X___X__X_B row05=B______X______B row06=BBX_X_XXX_X_XBB row07=B______X______B row08=B_X__X___X__X_B row09=B__X_______X__B row10=BX__X__X__X__XB row11=BBX____B____XBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/FieldOfDeath.xal0000644000175000017500000000223010167075152016544 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Field Of Death author=old : Matt & Gerrit hint=Old Style gameMode=R234--STDL [shrink] type=spiral3 [func] extra=rc key=rc [player] bombs=11 range=11 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=0 0 pos6=0 0 reviveVirus=run initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #FFFFFF #000000 block01=iron_floor #000000 #FFFFFF #000000 block02=dark_block #000000 #FFFFFF #000000 block03=extra #000000 #FFFFFF #000000 block04=extra #000000 #FFFFFF #000000 block05=extra_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probRange=32 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__X_______X__B row03=B_XX_______XX_B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_XX_______XX_B row10=B__X_______X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FightForYourRightII.xal0000644000175000017500000000221410110431025020056 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fight for your Right II author=Stn hint=Go crazy gameMode=R23456STDL [shrink] type=spiral [func] extra=igniteAll [player] bombs=1 range=3 pos1=3 3 pos2=11 3 pos3=7 4 pos4=7 8 pos5=3 9 pos6=11 9 initExtra=kick reviveExtra=kick [bombs] wallClick=randomdir [graphics] block00=iron_floor #000000 #333333 #00FF7F block01=iron_floor_X #000000 #333333 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=20 probRange=20 probVirus=20 probSpecial=39 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXB_BX___XB_BXB row03=BX___XB_BX___XB row04=BXB_BX___XB_BXB row05=BX___XB_BX___XB row06=BXXXXXXXXXXXXXB row07=BX___XB_BX___XB row08=BXB_BX___XB_BXB row09=BX___XB_BX___XB row10=BXB_BX___XB_BXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/FigureEight.xal0000644000175000017500000000221610167075152016474 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Figure Eight author=old : Matt & Gerrit hint=Old Style gameMode=R234--STDL [shrink] type=speedSpiral [func] extra=rc key=rc [player] bombs=2 range=1 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=0 0 pos6=0 0 initVirus=run reviveVirus=run [bombs] [graphics] block00=chess_floor #000000 #FFFFFF #000000 block01=chess_floor #000000 #FFFFFF #000000 block02=book_shelf #000000 #FFFFFF #000000 block03=chess_sphere #000000 #FFFFFF #000000 block04=chess_sphere #000000 #FFFFFF #000000 block05=chess_sphere_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_B_X_X_X_X_B_B row02=B_BX_X_X_X_XB_B row03=B_X_BBX_XBB_X_B row04=B__BX_BXBX_B__B row05=BXB_X____X__BXB row06=BXBXXXXBXXXXBXB row07=BXB_X____X__BXB row08=B__BX_BXBX_B__B row09=B_X_BBX_XBB_X_B row10=B_BX_X_X_X_XB_B row11=B_B_X_X_X_X_B_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FirecrackerGeschubse.xal0000644000175000017500000000264610167075152020352 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Firecracker-Geschubse author=Peter Riede hint=Crack and Kick gameMode=R23456STDL [shrink] type=spiralPlus [scrambleDel] time=0.5 numBlocks=17 pos000=3 3 pos001=3 5 pos002=3 7 pos003=3 9 pos004=5 3 pos005=5 9 pos006=6 3 pos007=6 9 pos008=8 3 pos009=8 9 pos010=9 3 pos011=9 9 pos012=11 3 pos013=11 5 pos014=11 6 pos015=11 7 pos016=11 9 [func] key=rc [player] bombs=1 range=1 pos1=7 9 pos2=1 1 pos3=7 3 pos4=13 1 pos5=13 11 pos6=1 11 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact default=firecracker [graphics] block00=rock_floor #000000 #A0522D #B8860B block01=rock_floor_X #000000 #A0522D #B8860B block02=book_shelf #A0522D #696969 #B8860B block03=book_shelf #000000 #696969 #B8860B block04=sphere_light #D2691E #F4A460 #DEB887 block05=sphere_light_O #000000 #F4A460 #DEB887 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #00FFFF #006400 #B8860B [map] extraDistribution=get probBomb=45 probRange=45 probVirus=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__B_B_B_B_B__B row03=B_B___B_B___B_B row04=B_____________B row05=B_B__BB_BB__B_B row06=B__B___B___B__B row07=B_B__BB_BB__B_B row08=B_____________B row09=B_B___B_B___B_B row10=B__B_B_B_B_B__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Five.xal0000644000175000017500000000223710167075152015166 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Five author=Stn hint=Hide As Long As You Can gameMode=R23456STDL [shrink] [scrambleDel] time=0.6 numBlocks=5 pos000=3 3 pos001=3 9 pos002=11 3 pos003=11 9 pos004=7 6 [func] [player] bombs=3 range=10 pos1=7 5 pos2=7 7 pos3=3 2 pos4=11 10 pos5=11 2 pos6=3 10 initExtra=kick reviveExtra=kick [bombs] fuseTime=short [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #000000 #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_____B_B_B row03=B__B_______B__B row04=B_B_B_____B_B_B row05=B_____B_B_____B row06=B______B______B row07=B_____B_B_____B row08=B_B_B_____B_B_B row09=B__B_______B__B row10=B_B_B_____B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FirecrackerSurprise.xal0000644000175000017500000000237310167075152020253 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Firecracker Surprise 2 author=Skywalker hint=Stand well away from firecrackers gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.75 numBlocks=4 pos000=3 5 pos001=3 7 pos002=11 5 pos003=11 7 [func] key=through extra=through [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 initExtra=through reviveExtra=through [bombs] [graphics] block00=sphere_half #000000 #00FF7F #DA70D6 block01=sphere_half_X #000000 #00FF7F #DA70D6 block02=sphere_dark #000000 #DA70D6 #000000 block03=sphere_dark #000000 #DA70D6 #000000 block04=sphere_light #000000 #FF00FF #000000 block05=sphere_light_O #000000 #FF00FF #000000 block06=bomb block07=range block08=trap block09=firecracker block10=score_floor [map] probBomb=25 probRange=25 probVirus=6 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B_B__XX_XX__B_B row02=B_B_BBBXBBB_B_B row03=B__XX_X_X_XX__B row04=BXB_XBBXBBX_BXB row05=B_BBBB___BBBB_B row06=B_X_X__X__X_X_B row07=B_BBBB___BBBB_B row08=BXB_XBBXBBX_BXB row09=B__XX_X_X_XX__B row10=B_B_BBBXBBB_B_B row11=B_B__XX_XX__B_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FlamesOfFury.xal0000644000175000017500000000202210167075152016627 0ustar alfiealfie00000000000000[info] name=Flames of Fury author=Tobias Johansson hint=Run for your lives gameMode=R23456STDL [shrink] type=downF [func] extra=life key=specialBomb [player] bombs=4 range=10 specialBombs=30 pos1= 6 11 pos2= 4 11 pos3=12 11 pos4= 2 11 pos5= 8 11 pos6=10 11 [bombs] bombClick=contact wallClick=contact fuseTime=short special=destruction [graphics] block00=rock_floor #000000 #FFEFD5 #00FF7F block01=rock_floor_X #000000 #FFEFD5 #00FF7F block02=city_rip #000000 #00FFFF #FFEFD5 block03=city_rip_R #000000 #00FFFF #FFEFD5 block04=extra #000000 #FFFFFF #BEBEBE block05=extra_O #000000 #FFFFFF #BEBEBE block06=bomb block07=range block08=trap block09=life block10=rock_floor #000000 #FF0000 #000000 [map] row00=BBBBBBBBBBBBBBB row01=BqbqrqbqbqrqbqB row02=BvvvvvvBvvvvvvB row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FlowerPower.xal0000644000175000017500000000251010167075152016542 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Flower Power (1) author=Unknown (Adelaide) hint=Hey, I thought hippies didn't like war gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5= 7 2 pos6= 7 10 [bombs] [graphics] block00=flowers #ff0000 #C0C0C0 #FFFF00 block01=flowers #ff0000 #C0C0C0 #FFFF00 block02=peace #000000 #C0C0C0 #228B22 block03=wall_R #000000 #C0C0C0 #228B22 block04=smiley #00ffff #C0C0C0 #FFFF00 block05=smiley_O #00ffff #C0C0C0 #FFFF00 ;block00=hex #000000 #C0C0C0 #FFFF00 ;block01=hex_X #000000 #C0C0C0 #FFFF00 ;block02=jizz #000000 #C0C0C0 #228B22 ;block03=hole_floor #000000 #C0C0C0 #228B22 ;block04=hex_extra #000000 #C0C0C0 #FFFF00 ;block05=hex_extra_O #000000 #C0C0C0 #FFFF00 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=BBXBXBXBXBXBXBB row02=BX__XX___XX__XB row03=BB_BXB_B_BXB_BB row04=BXXX_XX_XX_XXXB row05=BBXBXBXBXBXBXBB row06=BX_X_X_X_X_X_XB row07=BBXBXBXBXBXBXBB row08=BXXX_XX_XX_XXXB row09=BB_BXB_B_BXB_BB row10=BX__XX___XX__XB row11=BBXBXBXBXBXBXBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Flying.xal0000644000175000017500000000215710167075152015526 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Flying author=Stn hint= gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=4 range=7 specialBombs=30 pos1=1 1 pos2=13 1 pos3=3 1 pos4=11 1 pos5=5 1 pos6=9 1 [bombs] bombClick=snooker direction=up special=parasol [graphics] block00=button_floor #000000 #006400 #98FB98 block01=button_floor #000000 #006400 #98FB98 block02=dark_block #000000 #32CD32 #00FFFF block03=dark_block_R #000000 #32CD32 #000000 block04=chess_sphere #000000 #8B4513 #000000 block05=chess_sphere_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B______B______B row04=B_____________B row05=B__B_______B__B row06=B_____________B row07=B_____________B row08=B_____________B row09=B____B___B____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FocalPoint.xal0000644000175000017500000000214110167075152016325 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Focal Point author=The Adelaide Group hint=Gee, I wonder... gameMode=R234--STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1=1 2 pos2=13 2 pos3=13 10 pos4=1 10 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=iron_floor #000000 #FFFFFF #000000 block01=iron_floor #000000 #FFFFFF #000000 block02=dark_block #000000 #FFFFFF #000000 block03=dark_block_R #000000 #FFFFFF #000000 block04=extra #000000 #FFFFFF #000000 block05=extra_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=50 probRange=50 row00=BBBBBBBBBBBBBBB row01=B___XX___XX___B row02=B_BX_B_X_B_XB_B row03=B__B_XB_BX_B__B row04=BXXXB__X__BXXXB row05=B_B__BXXXB__B_B row06=BX_X_XqsqX_X_XB row07=B_B__BXXXB__B_B row08=BXXXB__X__BXXXB row09=B__B_XB_BX_B__B row10=B_BX_B_X_B_XB_B row11=B___XX___XX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Football.xal0000644000175000017500000000222310167075152016032 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Football author=Hugo Meinedo -> INESC hint=Prognostics ? only after the game ! gameMode=R23456STDL [shrink] type=spiral [func] extra=life [player] bombs=10 range=4 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] default=grenade [graphics] block00=score_floor #000000 #00FF7F #000000 block01=score_floor #000000 #00FF7F #000000 block02=score_right_down #000000 #000000 #000000 block03=score_right_down #000000 #00FF7F #000000 block04=pumpkin #000000 #000000 #00FF7F block05=pumpkin_O #000000 #000000 #00FF7F block06=bomb block07=range block08=trap block09=life block10=score_right_down #000000 #000000 #000000 [map] probSpecial=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=Bq___________qB row05=Bq___________qB row06=Bq_____q_____qB row07=Bq___________qB row08=Bq___________qB row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FourCorners.xal0000644000175000017500000000211310167075152016535 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Four Corners author=Garth Denley hint=Don't hide too far in the corner gameMode=R234--STDL [shrink] type=spiral [func] [player] bombs=10 range=15 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #228B22 #FFFF00 block01=iron_floor #000000 #228B22 #FFFF00 block02=dark_block #000000 #FF0000 #FFDAB9 block03=dark_block_R #000000 #FF0000 #000000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B______B______B row03=B______B______B row04=B______B______B row05=B_____________B row06=BBBBBB_B_BBBBBB row07=B_____________B row08=B______B______B row09=B______B______B row10=B______B______B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FourCourners.xal0000644000175000017500000000271010167075152016725 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Four Courners author=Glaset hint=Don“t be in the corners gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.33 numBlocks=16 pos000=1 1 pos001=1 2 pos002=1 10 pos003=1 11 pos004=2 1 pos005=2 2 pos006=2 10 pos007=2 11 pos008=12 1 pos009=12 2 pos010=12 10 pos011=12 11 pos012=13 1 pos013=13 2 pos014=13 10 pos015=13 11 [func] extra=speed [player] bombs=3 range=5 pos1=1 11 pos2=1 11 pos3=1 11 pos4=1 11 pos5=1 11 pos6=1 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker playerClick=contact fuseTime=long [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=speed block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=13 probRange=11 probVirus=13 probSpecial=11 probHidden=13 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=Bqr_________rqB row02=Brr_________rrB row03=BXXXXXXXXXXX__B row04=B___r___r__X__B row05=B___b______X__B row06=BXXXXXXXX__X__B row07=Br______XrbX__B row08=B___brr_X__X__B row09=BXXXX___X__X__B row10=B___X_brX__XrrB row11=B___X___Xb_XrqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Fragile.xal0000644000175000017500000000237510167075152015651 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Fragile author=Tobias Johansson hint=Don't touch the bombs! gameMode=R23456STDL [shrink] type=compound [func] extra=igniteAll [player] bombs=4 range=8 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=malfunction reviveVirus=malfunction [bombs] normal=napalm hidden=firecracker bombClick=randomdir playerClick=contact wallClick=randomdir direction=left fuseTime=long [graphics] block00=iron_floor #000000 #AFEEEE #377F50 block01=iron_floor #000000 #AFEEEE #377F50 block02=bricks #000000 #696969 #00FFFF block03=bricks #000000 #696969 #00FFFF block04=chest #000000 #800080 #FFFFFF block05=chest_O #000000 #800080 #FFFFFF block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=13 probRange=11 probSpecial=6 probHidden=6 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B__B__________B row02=B_X___X____X__B row03=B____X_B_X__B_B row04=BB_X_X____B___B row05=B__X__B_______B row06=B_B_X__X_B_XB_B row07=B_____________B row08=B__X__B__X__X_B row09=BB__B___BXB___B row10=B___________B_B row11=B__B_X__B_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Framework.xal0000644000175000017500000000225210167075152016227 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Framework author=Tobias Johansson hint=Empty playground gameMode=R23456STDL [shrink] type=lazyCompoundF [func] key=specialBomb [player] bombs=8 range=5 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=fungus bombClick=snooker wallClick=rebound fuseTime=long [graphics] block00=score_floor #FFFFFF #C0C0C0 #800000 block01=score_floor #FFFFFF #C0C0C0 #800000 block02=dark_block #000000 #696969 #696969 block03=dark_block_R #FFFFFF #696969 #696969 block04=extra #000000 #2F4F4F #008B8B block05=extra_O #FFFFFF #2F4F4F #008B8B block06=bomb block07=range block08=trap block09=bomb block10=score_floor #FFFFFF #FFFFFF #FFFFFF [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FryEm.xal0000644000175000017500000000212210167075152015310 0ustar alfiealfie00000000000000[info] name=Fry 'em author=Tobias Johansson hint=Fast and evil blast gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=stunOthers key=teleport [player] bombs=3 range=20 pos1= 5 2 pos2= 5 10 pos3= 9 2 pos4= 2 6 pos5= 9 10 pos6=12 6 initVirus=run reviveVirus=run initExtra=teleport reviveExtra=teleport [bombs] fuseTime=short [graphics] block00=dark_way #000000 #00BFFF #6495ED block01=dark_way_X #000000 #00BFFF #6495ED block02=dark_block #000000 #FFEFD5 #D2691E block03=dark_block_R #000000 #FFEFD5 #D2691E block04=chest #000000 #FFEFD5 #6495ED block05=chest_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=pow block10=dark_way #000000 #00BFFF #000080 [map] extraDistribution=get probBomb=23 probRange=23 probSpecial=24 row00=BBBBBBBBBBBBBBB row01=BXXvXXXvXXXvXXB row02=B__v___v___v__B row03=B__v___v___v__B row04=B__v___v___v__B row05=B__v___v___v__B row06=B__v___v___v__B row07=B__v___v___v__B row08=B__v___v___v__B row09=B__v___v___v__B row10=B__v___v___v__B row11=BXXvXXXvXXXvXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/FuckingSebastian.xal0000644000175000017500000000231110167075152017506 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fucking Sebastian author=Peter Riede hint=Fuck Sebastian! gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 [bombs] default=grenade special=fungus [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=napalm block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=get probBomb=20 probRange=20 probVirus=20 probSpecial=20 probHidden=20 row00=BBBBBBBBBBBBBBB row01=B___v_____v___B row02=Bss_v_sXs_v_ssB row03=BX__X__s__X__XB row04=BX_BBB___BBB_XB row05=BXXXvXXXXXvXXXB row06=BXXXvXXqXXvXXXB row07=BXXXvXXXXXvXXXB row08=BX_BBB___BBB_XB row09=BX__X__s__X__XB row10=Bss_v_sXs_v_ssB row11=B___v_____v___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FullBlast.xal0000644000175000017500000000214310167075152016161 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Full Blast author=Tor Andrę hint=Get some range, then attack gameMode=R234--STDL [shrink] type=compound2F [func] [player] bombs=1 range=1 pos1=3 3 pos2=11 9 pos3=11 3 pos4=3 9 pos5=7 3 pos6=7 9 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=button_floor #000000 #B0C4DE #00FF7F block01=button_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #000000 #000000 block03=dark_block_R #000000 #000000 #000000 block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #FFFFFF [map] probBomb=25 probRange=75 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXB_BXBXBXB_BXB row03=BXX__XXXXX__XXB row04=BXBXBXBXBXBXBXB row05=BXXXXXXXXXXXXXB row06=BXBXBXBXBXBXBXB row07=BXXXXXXXXXXXXXB row08=BXBXBXBXBXBXBXB row09=BXX__XXXXX__XXB row10=BXB_BXBXBXB_BXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/FullPowerFarters.xal0000644000175000017500000000220410167075172017537 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Full Power Farters 2 author=Skywalker hint=Very smelly. gameMode=R23456STDL [shrink] type=spiral [func] key=air [player] bombs=8 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=reverse2 reviveVirus=slow initExtra=airpump kick reviveExtra=airpump kick [bombs] default=destruction special=trianglebombs [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #F0FFFF #FFD700 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FullPowerLevel.xal0000644000175000017500000000212510167075172017202 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Full Power Level 2 author=Skywalker hint=A simple one: stay clear of the explosions gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FullPowerLevelII.xal0000644000175000017500000000216410167075172017427 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Full Power Level IV author=Skywalker hint=Retain your kickers at all costs. gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=3 range=3 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] hidden=distance [graphics] block00=karo_light #000000 #ADD8E6 #DDA0DD block01=karo_light_X #000000 #ADD8E6 #DDA0DD block02=box #000000 #8A2BE2 #00FF7F block03=box #000000 #8A2BE2 #00FF7F block04=extra #000000 #FFD700 #DA70D6 block05=extra_O #000000 #FFD700 #DA70D6 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor [map] extraDistribution=all probBomb=11 probRange=22 probSpecial=33 probHidden=33 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_X_X_X_X_X_B row03=B__X_X_X_X_X__B row04=B_X_X_XBX_X_X_B row05=B__X_X_X_X_X__B row06=B_X_X_X_X_X_X_B row07=B__X_X_X_X_X__B row08=B_X_X_XBX_X_X_B row09=B__X_X_X_X_X__B row10=B_X_X_X_X_X_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FullPowerRingOFire.xal0000644000175000017500000000232110167075172017755 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Full Power Ring'o'fire author=EPFL - insun : Yves Bresson hint=YAAAAAA !! Bouffe ca ! gameMode=R23456STDL [shrink] [func] [player] bombs=2 range=15 pos1=2 2 pos2=7 2 pos3=12 2 pos4=2 10 pos5=7 10 pos6=12 10 initExtra= revive reviveExtra= revive [bombs] default=ringofire [graphics] block00=chess_floor #000000 #000000 #000000 block01=chess_floor #000000 #000000 #000000 block02=chess_sphere #FF0000 #FF4500 #2E8B57 block03=chess_sphere #008000 #FF4500 #2E8B57 block04=chess_sphere #0000FF #000000 #FFD700 block05=chess_sphere_O #0000FF #000000 #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=chess_sphere #FFFF00 #000000 #FFD700 [map] extraDistribution=get probBomb=16 probRange=16 probVirus=16 probSpecial=32 probHidden=8 row00=qrvqXBbrsvqXrBb row01=sBBBBBBBBBBBBBs row02=XB___________Bv row03=BB___________Br row04=bB___________BB row05=vB___________Bb row06=qB___________BX row07=sB___________Bq row08=rB___________Bs row09=XB___________Bv row10=bB___________BB row11=BBBBBBBBBBBBBBX row12=vqBrvXsbBrvqbsr levels-2005-01-06/FullPowerTeleport.xal0000644000175000017500000000213010167075172017725 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Full Power Teleport author=old EPFL : EPFL hint=The classic teleport level gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=kick stop reviveExtra=kick stop [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B__X_______X__B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B__X_______X__B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FullPowerWithoutLifeExtra.xal0000644000175000017500000000224510167075172021405 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Full Power without Life Extra author=Peter Riede hint=Kick the Napalm Bombs!! gameMode=R23456STDL [shrink] [func] extra=kick key=rc [player] bombs=5 range=7 pos1=1 11 pos2=13 1 pos3=13 11 pos4=7 1 pos5=1 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] default=napalm [graphics] block00=button_floor #000000 #808080 #000000 block01=button_floor_X #000000 #808080 #000000 block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #ADD8E6 #FF0000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] probBomb=68 probRange=11 probVirus=11 probHidden=11 row00=BBBBBBBBBBBBBBB row01=B_eXXXe_eXXXe_B row02=BqbqbqbqbqbqbqB row03=BeqXXqXXXqXXqeB row04=BXbeebqbqbeebXB row05=BXqXXqXqXqXXqXB row06=BXbqbqbqbqbqbXB row07=BXqXXqXqXqXXqXB row08=BXbeebqbqbeebXB row09=BeqXXqXXXqXXqeB row10=BqbqbqbqbqbqbqB row11=B_eXXXe_eXXXe_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FullShortPower.xal0000644000175000017500000000215710167075172017237 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Full Short Power author=old EPFL : Eric Biderbost hint=Oups gameMode=R23456STDL [shrink] type=spiral [func] extra=stop key=stop [player] bombs=5 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=kick stop reviveExtra=kick stop [bombs] fuseTime=short [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=EPFL_stop block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B___B_B___B_B row03=B_____________B row04=B___B_____B___B row05=B_____________B row06=B_B___B_B___B_B row07=B_____________B row08=B___B_____B___B row09=B_____________B row10=B_B___B_B___B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FungusFun.xal0000644000175000017500000000277210167075172016223 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fungus Fun 2 author=Skywalker hint=Create havoc for your opponents with fungus bombs gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDraw] time=0.5 numBlocks=5 pos000=7 6 pos001=4 6 pos002=10 6 pos003=7 3 pos004=7 9 [scrambleDel] time=0.5 numBlocks=16 pos000=6 5 pos001=8 5 pos002=6 7 pos003=8 7 pos004=6 2 pos005=7 2 pos006=8 2 pos007=6 10 pos008=7 10 pos009=8 10 pos010=2 5 pos011=2 6 pos012=2 7 pos013=12 5 pos014=12 6 pos015=12 7 [func] key=specialBomb [player] bombs=3 range=10 specialBombs=30 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=7 2 pos6=7 10 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=thru special=renovation [graphics] block00=iron_floor #000000 #6495ED #FF4500 block01=iron_floor #000000 #6495ED #FF4500 block02=dark_block #000000 #000000 #FF00FF block03=dark_block_R #000000 #000000 #008000 block04=extra #000000 #000000 #000000 block05=extra #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B_____B___B row03=B_____________B row04=B_B_________B_B row05=B_____B_B_____B row06=B_____________B row07=B_____B_B_____B row08=B_B_________B_B row09=B_____________B row10=B___B_____B___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/FungusKick.xal0000644000175000017500000000255710167075172016355 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fungus Kick author=Peter Riede hint=Kick the Fungus-Bombs! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.49 numBlocks=14 pos000=3 3 pos001=3 4 pos002=3 6 pos003=3 8 pos004=3 9 pos005=4 4 pos006=4 8 pos007=10 4 pos008=10 8 pos009=11 3 pos010=11 4 pos011=11 6 pos012=11 8 pos013=11 9 [func] extra=specialBomb key=specialBomb [player] bombs=3 range=4 specialBombs=30 pos1=13 1 pos2=13 11 pos3=7 1 pos4=7 11 pos5=1 11 pos6=1 1 initExtra=kick reviveExtra=kick [bombs] default=fungus [graphics] block00=lego_floor #F5F5F5 #4B0082 #4B0082 block01=lego_floor_X #F5F5F5 #4B0082 #4B0082 block02=lego_white #696969 #FFD700 #F5F5F5 block03=lego_white #F5F5F5 #FFD700 #F5F5F5 block04=hex_extra #FFD700 #90EE90 #FFEFD5 block05=hex_extra_O #F5F5F5 #90EE90 #FFEFD5 block06=bomb block07=range block08=trap block09=bomb block10=hex #EEE8AA #4B0082 #F5F5F5 [map] probVirus=25 probSpecial=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__v_______v__B row03=B__v_______v__B row04=B__vv_v_v_vv__B row05=B_____________B row06=B__vv_____vv__B row07=B_____________B row08=B__vv_v_v_vv__B row09=B__v_______v__B row10=B__v_______v__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GHB.xal0000644000175000017500000000223110167075172014671 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=GHB author=Glaset hint=Don't drink it... gameMode=R23456STDL [shrink] type=constrictWave [func] extra=poison key=morph [player] bombs=3 range=8 pos1=7 1 pos2=7 9 pos3=7 5 pos4=7 3 pos5=7 7 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=morph reviveExtra=morph kick [bombs] special=trianglebombs bombClick=rebound playerClick=rebound wallClick=rebound [graphics] block00=dark_way #000080 #008000 #00BFFF block01=dark_way #000080 #008000 #00BFFF block02=r_i_p #FFFAF0 #808080 #00BFFF block03=r_i_p_R #000080 #808080 #00BFFF block04=pumpkin #000000 #DAA520 #00BFFF block05=pumpkin_O #000080 #DAA520 #00BFFF block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #000000 #FF0000 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_qqqqqqqqqqq_B row03=B_____________B row04=B_qqqqqqqqqqq_B row05=B_____________B row06=B_qqqqqqqqqqq_B row07=B_____________B row08=B_qqqqqqqqqqq_B row09=B_____________B row10=B_qqqqqqqqqqq_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GHB2.xal0000644000175000017500000000214510167075172014757 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=GHB 2 author=Glaset (Sky) hint=Don't drink it... gameMode=R23456STDL [shrink] type=constrictWave [func] extra=poison [player] bombs=3 range=8 pos1=7 1 pos2=7 9 pos3=7 5 pos4=7 3 pos5=7 7 pos6=7 11 reviveExtra=kick [bombs] bombClick=rebound wallClick=rebound playerClick=rebound special=trianglebombs [graphics] block00=dark_way #000080 #008000 #00BFFF block01=dark_way_X #000080 #008000 #00BFFF block02=r_i_p #FFFAF0 #808080 #00BFFF block03=r_i_p_R #000080 #808080 #00BFFF block04=pumpkin #000000 #DAA520 #00BFFF block05=pumpkin_O #000080 #DAA520 #00BFFF block06=bomb block07=range block08=trap block09=poison block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_qqqqqqqqqqq_B row03=B_____________B row04=B_qqqqqqqqqqq_B row05=B_____________B row06=B_qqqqqqqqqqq_B row07=B_____________B row08=B_qqqqqqqqqqq_B row09=B_____________B row10=B_qqqqqqqqqqq_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GITBB.xal0000644000175000017500000000405610167075172015127 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=G.I.T.B.B. author=Glaset hint=You will find out gameMode=R23456STDL [shrink] [scrambleDraw] time=0.4 numBlocks=73 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 4 pos014=2 5 pos015=2 6 pos016=2 7 pos017=2 8 pos018=2 10 pos019=2 11 pos020=3 1 pos021=3 11 pos022=4 1 pos023=4 2 pos024=4 10 pos025=4 11 pos026=5 1 pos027=5 2 pos028=5 10 pos029=5 11 pos030=6 1 pos031=6 2 pos032=6 10 pos033=6 11 pos034=7 1 pos035=7 2 pos036=7 10 pos037=7 11 pos038=8 1 pos039=8 2 pos040=8 10 pos041=8 11 pos042=9 1 pos043=9 2 pos044=9 10 pos045=9 11 pos046=10 1 pos047=10 2 pos048=10 10 pos049=10 11 pos050=11 1 pos051=11 10 pos052=11 11 pos053=12 1 pos054=12 2 pos055=12 4 pos056=12 5 pos057=12 6 pos058=12 7 pos059=12 8 pos060=12 10 pos061=12 11 pos062=13 1 pos063=13 2 pos064=13 3 pos065=13 4 pos066=13 5 pos067=13 6 pos068=13 7 pos069=13 8 pos070=13 9 pos071=13 10 pos072=13 11 [scrambleDel] time=0.4 numBlocks=4 pos000=3 3 pos001=3 9 pos002=11 3 pos003=11 9 [func] extra=speed [player] bombs=3 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #006400 #000000 block01=iron_floor #000000 #006400 #000000 block02=pyramid #000000 #000000 #000000 block03=pyramid_R #000000 #000000 #000000 block04=ghost_ci #000000 #000000 #800000 block05=ghost_ci_R #000000 #000000 #800000 block06=bomb block07=range block08=trap block09=speed block10=chess_floor #000000 #FFFFFF #808080 [map] probBomb=25 probRange=25 probSpecial=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__B_______B__B row03=B_BB_______BB_B row04=B___XBXXXBX___B row05=B___BBXXXBB___B row06=B___XXXqXXX___B row07=B___BBXXXBB___B row08=B___XBXXXBX___B row09=B_BB_______BB_B row10=B__B_______B__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GITBB2.xal0000644000175000017500000000403010167075172015201 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=G.I.T.B.B. 2 author=Skywalker hint=Faster and faster gameMode=R23456STDL [shrink] [scrambleDraw] time=0.4 numBlocks=73 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 4 pos014=2 5 pos015=2 6 pos016=2 7 pos017=2 8 pos018=2 10 pos019=2 11 pos020=3 1 pos021=3 11 pos022=4 1 pos023=4 2 pos024=4 10 pos025=4 11 pos026=5 1 pos027=5 2 pos028=5 10 pos029=5 11 pos030=6 1 pos031=6 2 pos032=6 10 pos033=6 11 pos034=7 1 pos035=7 2 pos036=7 10 pos037=7 11 pos038=8 1 pos039=8 2 pos040=8 10 pos041=8 11 pos042=9 1 pos043=9 2 pos044=9 10 pos045=9 11 pos046=10 1 pos047=10 2 pos048=10 10 pos049=10 11 pos050=11 1 pos051=11 10 pos052=11 11 pos053=12 1 pos054=12 2 pos055=12 4 pos056=12 5 pos057=12 6 pos058=12 7 pos059=12 8 pos060=12 10 pos061=12 11 pos062=13 1 pos063=13 2 pos064=13 3 pos065=13 4 pos066=13 5 pos067=13 6 pos068=13 7 pos069=13 8 pos070=13 9 pos071=13 10 pos072=13 11 [scrambleDel] time=0.4 numBlocks=4 pos000=3 3 pos001=3 9 pos002=11 3 pos003=11 9 [func] extra=speed2 [player] bombs=3 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #006400 #000000 block01=iron_floor_X #000000 #006400 #000000 block02=pyramid #000000 #000000 #000000 block03=pyramid_R #000000 #000000 #000000 block04=ghost_ci #000000 #000000 #800000 block05=ghost_ci_R #000000 #000000 #800000 block06=bomb block07=range block08=trap block09=speed block10=chess_floor [map] probBomb=25 probRange=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B__X_______X__B row02=B__B__XXX__B__B row03=B_BB__XXX__BB_B row04=B___XBXXXBX___B row05=B_XXBBXXXBBXX_B row06=B___XXXqXXX___B row07=B_XXBBXXXBBXX_B row08=B___XBXXXBX___B row09=B_BB__XXX__BB_B row10=B__B__XXX__B__B row11=B__X_______X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GameOfLife.xal0000644000175000017500000000226310167075172016234 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Game of life author=old EPFL : Marc Mongenet hint=I like to move it move it! gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=2 pos1=5 3 pos2=9 3 pos3=9 9 pos4=5 9 pos5=2 6 pos6=12 6 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark #000000 #2E8B57 #8FBC8F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_s_rsr_rsr_s_B row03=B___bqb_bqb___B row04=B___rsr_rsr___B row05=Brsr___B___rsrB row06=Bbqb__B_B__bqbB row07=Brsr___B___rsrB row08=B___rsr_rsr___B row09=B___bqb_bqb___B row10=B_s_rsr_rsr_s_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Genocide.xal0000644000175000017500000000213310167075172016007 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Genocide author=xblasat : Stefan Stiasny hint=You can push chains of snooker bombs gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=10 range=15 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=check #000000 #228B22 #FFD700 block01=check #000000 #228B22 #FFD700 block02=dark_block #000000 #228B22 #FF0000 block03=dark_block_R #000000 #228B22 #FF0000 block04=extra #000000 #FAEBD7 #000000 block05=extra #000000 #FAEBD7 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B____B___B____B row02=B_____________B row03=B____B___B____B row04=BBBB___B___BBBB row05=B____B___B____B row06=B____BB_BB____B row07=B____B___B____B row08=BBBB___B___BBBB row09=B____B___B____B row10=B_____________B row11=B____B___B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GetTheGrail.xal0000644000175000017500000000251310167075172016433 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Get the Grail! author=Peter Riede hint=Get the Grail, but dont get killed! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.35 numBlocks=10 pos000=4 4 pos001=4 8 pos002=5 3 pos003=5 9 pos004=7 4 pos005=7 8 pos006=9 3 pos007=9 9 pos008=10 4 pos009=10 8 [func] extra=holyGrail key=rc [player] bombs=3 range=5 pos1=7 1 pos2=7 1 pos3=7 11 pos4=7 1 pos5=7 5 pos6=7 7 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=thru hidden=grenade [graphics] block00=hex #000000 #87CEEB #FFFFFF block01=hex_X #000000 #87CEEB #FFFFFF block02=hex_wall #000000 #87CEEB #800080 block03=hex_wall #000000 #87CEEB #800080 block04=hex_extra #000000 #87CEEB #FFFF00 block05=hex_extra_O #000000 #87CEEB #FFFF00 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=25 probRange=25 probVirus=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBBXBBBBB_B row03=B_X__qXXXq__X_B row04=B_BBBBBBBBBBB_B row05=B_____________B row06=B__XXX___XXX__B row07=B_____________B row08=B_BBBBBBBBBBB_B row09=B_X__qXXXq__X_B row10=B_BBBBBXBBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GetTheMoment.xal0000644000175000017500000000354110167075172016636 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Get the moment author=Peter Riede hint=TIMING!!! Leave right Side!!! gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDraw] time=0.53 numBlocks=25 pos000=8 3 pos001=8 4 pos002=8 5 pos003=8 6 pos004=8 7 pos005=8 8 pos006=8 9 pos007=9 4 pos008=9 5 pos009=9 6 pos010=9 7 pos011=9 8 pos012=10 3 pos013=10 4 pos014=10 5 pos015=10 7 pos016=10 8 pos017=10 9 pos018=11 3 pos019=11 4 pos020=11 5 pos021=11 6 pos022=11 7 pos023=11 8 pos024=11 9 [scrambleDel] time=0.38 numBlocks=29 pos000=3 3 pos001=3 4 pos002=3 5 pos003=3 7 pos004=3 8 pos005=3 9 pos006=4 3 pos007=4 4 pos008=4 5 pos009=4 7 pos010=4 8 pos011=4 9 pos012=5 2 pos013=5 3 pos014=5 4 pos015=5 5 pos016=5 6 pos017=5 7 pos018=5 8 pos019=5 9 pos020=5 10 pos021=6 2 pos022=6 4 pos023=6 5 pos024=6 7 pos025=6 8 pos026=6 10 pos027=7 2 pos028=7 10 [func] extra=life [player] bombs=3 range=3 pos1=8 1 pos2=9 6 pos3=8 11 pos4=11 6 pos5=13 3 pos6=13 9 initExtra=kick reviveExtra=kick [bombs] bombClick=contact hidden=threebombs [graphics] block00=hex #800000 #000000 #8B0000 block01=hex_X #800000 #000000 #8B0000 block02=hex_wall #800000 #000000 #00008B block03=hex_wall #800000 #000000 #00008B block04=hex_extra #800000 #000000 #00FF7F block05=hex_extra_O #800000 #000000 #00FF7F block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=12 probRange=12 probVirus=12 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=BBBBBBBB______B row02=BBBBBqqv____B_B row03=BBBqqqBB_B____B row04=BBBqqqqB______B row05=BBBqqqqB_____BB row06=BBBqBqqB__B__BB row07=BBBqqqqB_____BB row08=BBBqqqqB______B row09=BBBqqqBB_B____B row10=BBBBBqqv____B_B row11=BBBBBBBB______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GetTheMoment2.xal0000644000175000017500000000442010167075172016715 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Get the moment 2 author=Peter Riede hint=TIMING!!! get into the middle! gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.38 numBlocks=41 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 11 pos013=3 1 pos014=3 11 pos015=4 1 pos016=4 11 pos017=5 1 pos018=5 11 pos019=6 1 pos020=7 1 pos021=8 1 pos022=9 1 pos023=9 11 pos024=10 1 pos025=10 11 pos026=11 1 pos027=11 11 pos028=12 1 pos029=12 11 pos030=13 1 pos031=13 2 pos032=13 3 pos033=13 4 pos034=13 5 pos035=13 6 pos036=13 7 pos037=13 8 pos038=13 9 pos039=13 10 pos040=13 11 [scrambleDel] time=0.31 numBlocks=49 pos000=2 5 pos001=2 6 pos002=2 7 pos003=3 5 pos004=3 6 pos005=3 7 pos006=4 5 pos007=4 6 pos008=4 7 pos009=5 5 pos010=5 6 pos011=5 7 pos012=6 2 pos013=6 3 pos014=6 4 pos015=6 5 pos016=6 6 pos017=6 7 pos018=6 8 pos019=6 9 pos020=6 10 pos021=7 2 pos022=7 3 pos023=7 4 pos024=7 5 pos025=7 7 pos026=7 8 pos027=7 9 pos028=7 10 pos029=8 2 pos030=8 3 pos031=8 4 pos032=8 5 pos033=8 7 pos034=8 8 pos035=8 9 pos036=8 10 pos037=9 5 pos038=9 6 pos039=9 7 pos040=10 5 pos041=10 6 pos042=10 7 pos043=11 5 pos044=11 6 pos045=11 7 pos046=12 5 pos047=12 6 pos048=12 7 [func] [player] bombs=4 range=2 pos1=12 2 pos2=2 6 pos3=2 10 pos4=12 6 pos5=2 2 pos6=12 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact fuseTime=short [graphics] block00=hex #800000 #000000 #8B0000 block01=hex_X #800000 #000000 #8B0000 block02=hex_wall #800000 #000000 #00008B block03=hex_wall #800000 #000000 #00008B block04=hex_extra #800000 #000000 #00FF7F block05=hex_extra_O #800000 #000000 #00FF7F block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=12 probRange=12 probVirus=12 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____BBB_____B row09=B_____BBB_____B row10=B_____BBB_____B row11=B_____BBB_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GetTheNapalm.xal0000644000175000017500000000237310167075172016611 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Get the Napalm author=Peter Riede hint=Get the napalm extra! gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=3 range=7 pos1=1 1 pos2=13 11 pos3=13 11 pos4=1 1 pos5=13 1 pos6=1 11 initExtra=kick reviveExtra=kick [bombs] wallClick=contact playerClick=thru fuseTime=short special=napalm hidden=threebombs [graphics] block00=hex #696969 #0000CD #D2691E block01=hex_X #696969 #0000CD #D2691E block02=hex_wall #696969 #0000CD #800000 block03=hex_wall #696969 #0000CD #800000 block04=hex_extra #000000 #0000CD #0000CD block05=hex_extra_O #696969 #0000CD #0000CD block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=12 probRange=12 probVirus=12 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B_____v_______B row02=B_s___s_B_____B row03=B_s_svs_B_vssvB row04=B_s___s_B_____B row05=B_s___________B row06=B_BBss_q_ssBB_B row07=B___________s_B row08=B_____B_s___s_B row09=Bvssv_B_svs_s_B row10=B_____B_s___s_B row11=B_______v_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GetToTheBorderAndBack.xal0000644000175000017500000000247110167075172020324 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Get to the border and back! author=Sebastian Sager hint=Some extra lifes. Get them before Shrink! gameMode=R23456STDL [shrink] type=spiral3 [scrambleDraw] time=0.25 numBlocks=8 pos000=1 2 pos001=1 10 pos002=2 1 pos003=2 11 pos004=12 1 pos005=12 11 pos006=13 2 pos007=13 10 [func] extra=life [player] bombs=3 range=5 pos1=5 5 pos2=9 7 pos3=9 5 pos4=5 7 pos5=7 5 pos6=7 7 initExtra=kick reviveExtra=kick [bombs] bombClick=contact [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=12 probRange=12 probVirus=12 probHidden=25 row00=BBBBBBBBBBBBBBB row01=BBqbbbbBbbbbqBB row02=BqXXXXXXXXXXXqB row03=BrXXXXXXXXXXXrB row04=BrXXXXXXXXXXXrB row05=BrXXX_____XXXrB row06=BBXXX__B__XXXBB row07=BrXXX_____XXXrB row08=BrXXXXXXXXXXXrB row09=BrXXXXXXXXXXXrB row10=BqXXXXXXXXXXXqB row11=BBqbbbbBbbbbqBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/GetYourKitOut.xal0000644000175000017500000000252610167075172017036 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Get Your Kit Out author=Keith Gillow and Mark Shepherd hint=Race to get a timer first gameMode=R234--ST-L [shrink] type=speedSpiral [scrambleDel] time=0.25 numBlocks=9 pos000=3 5 pos001=4 5 pos002=6 5 pos003=8 5 pos004=3 7 pos005=4 7 pos006=5 7 pos007=7 7 pos008=9 7 [func] extra=rc key=rc [player] bombs=1 range=2 pos1=1 2 pos2=1 5 pos3=1 7 pos4=1 10 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] haunt=slow [graphics] block00=city_free #000000 #000000 #FFC0CB block01=city_free #000000 #000000 #FFC0CB block02=dark_house #000000 #00CED1 #000000 block03=dark_house_R #000000 #00CED1 #000000 block04=box #000000 #9370DB #000000 block05=box #000000 #9370DB #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=29 probRange=32 probVirus=19 probSpecial=2 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B____B___s_XrqB row02=B__X_X_X_X_BBBB row03=BB_B_X_X_X_BrqB row04=B__B___X___BXBB row05=B__BBBBBBB____B row06=BB_s_ss_s_rXBbB row07=B__BBBBBBB____B row08=B__B___X___BXBB row09=BB_B_X_X_X_BrqB row10=B__X_X_X_X_BBBB row11=B____B___s_XrqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/GhostDance.xal0000644000175000017500000000332210167075172016312 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Ghost Dance author=Tobias Johansson hint=The spirits are uneasy gameMode=R23456STDL [shrink] type=spiralLego [scrambleDraw] time=0.78 numBlocks=4 pos000=5 7 pos001=6 5 pos002=8 7 pos003=9 5 [scrambleDel] time=0.78 numBlocks=32 pos000=2 2 pos001=2 3 pos002=2 6 pos003=2 9 pos004=2 10 pos005=3 2 pos006=3 3 pos007=3 4 pos008=3 6 pos009=3 8 pos010=3 9 pos011=3 10 pos012=4 3 pos013=4 9 pos014=7 2 pos015=7 3 pos016=7 9 pos017=7 10 pos018=10 3 pos019=10 9 pos020=11 2 pos021=11 3 pos022=11 4 pos023=11 6 pos024=11 8 pos025=11 9 pos026=11 10 pos027=12 2 pos028=12 3 pos029=12 6 pos030=12 9 pos031=12 10 [func] extra=cloak key=cloak [player] bombs=3 range=6 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=contact playerClick=contact wallClick=contact nastyGentle=1 nastyRange=1 [graphics] block00=ghost #000000 #1E90FF #5F9EA0 block01=ghost #000000 #1E90FF #5F9EA0 block02=dark_block #000000 #228B22 #20B2AA block03=dark_block_R #000000 #228B22 #20B2AA block04=extra #1E90FF #1E90FF #1E90FF block05=extra_O #000000 #1E90FF #1E90FF block06=bomb block07=range block08=trap block09=cloak block10=ghost #FF0000 #1E90FF #5F9EA0 [map] probBomb=25 probRange=25 probVirus=11 probSpecial=13 probHidden=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XXXXB_BXXXX_B row03=B_XBBBB_BBBBX_B row04=B_XB_______BX_B row05=B_BB_______BB_B row06=B_____________B row07=B_BB_______BB_B row08=B_XB_______BX_B row09=B_XBBBB_BBBBX_B row10=B_XXXXB_BXXXX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GhostGarden.xal0000644000175000017500000000230610167075172016501 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Ghost Garden author=Tobias Johansson hint=A haunted place... gameMode=R23456STDL [shrink] type=quad [func] extra=rc key=rc [player] bombs=2 range=4 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] hidden=grenade playerClick=contact haunt=slow [graphics] block00=ghost #228B22 #000000 #006400 block01=ghost #228B22 #000000 #006400 block02=ghost_sq #228B22 #000000 #B22222 block03=ghost_sq_R #228B22 #000000 #B22222 block04=ghost_ci #228B22 #000000 #4169E1 block05=ghost_ci_R #228B22 #000000 #4169E1 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #000000 #000000 [map] probBomb=21 probRange=19 probVirus=41 probSpecial=10 probHidden=10 row00=BBBBBBBBBBBBBBB row01=B__X_X___X_X__B row02=B_X_X_X_X_X_X_B row03=BX_XX_XXX_XX_XB row04=B_X__X_X_X__X_B row05=BX_XX_X_X_XX_XB row06=B_X__X_X_X__X_B row07=BX_XX_X_X_XX_XB row08=B_X__X_X_X__X_B row09=BX_XX_XXX_XX_XB row10=B_X_X_X_X_X_X_B row11=B__X_X___X_X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GhostInTheShrinkII.xal0000644000175000017500000000227310110431025017671 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ghost in the Shrink II author=Stn hint=A simple one: stay clear of the explosions gameMode=R23456STDL [shrink] type=spiral [func] extra=invincible key=cloak [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=cloak reviveExtra=cloak [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169FF #4169FF #4169FF [map] probBomb=46 probRange=48 probVirus=24 probSpecial=40 probHidden=-157 row00=BBBBBBBBBBBBBBB row01=B__XBX___XBX__B row02=B_B_X_B_B_X_B_B row03=BX_X_X_X_X_X_XB row04=BBXBXBXBXBXBXBB row05=BX_X_X_X_X_X_XB row06=B_B_X_XBX_X_B_B row07=BX_X_X_X_X_X_XB row08=BBXBXBXBXBXBXBB row09=BX_X_X_X_X_X_XB row10=B_B_X_B_B_X_B_B row11=B__XBX___XBX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GhostTown.xal0000644000175000017500000000237410167075172016235 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Ghost Town author=Tor Andrę hint= gameMode=R23456STD- [shrink] [scrambleDel] time=0.5 numBlocks=4 pos000=8 2 pos001=8 10 pos002=9 4 pos003=9 8 [func] extra=speed key=specialBomb [player] bombs=1 range=1 specialBombs=30 pos1=1 1 pos2=1 7 pos3=1 3 pos4=1 11 pos5=1 5 pos6=1 9 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=fungus direction=right [graphics] block00=ghost #000000 #0000CD #000000 block01=ghost #000000 #0000CD #000000 block02=ghost_sq #000000 #0000CD #B22222 block03=ghost_sq_R #000000 #0000CD #B22222 block04=ghost_ci #000000 #0000CD #F8F8FF block05=ghost_ci_R #000000 #0000CD #F8F8FF block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #000000 #000000 [map] probBomb=43 probRange=41 probVirus=11 probSpecial=5 extraDistribution=special row00=BBBBBBBBBBBBBBB row01=B___XBBBXX_XqqB row02=B_BBX_X_BX_XqqB row03=B___XBB__B_XXXB row04=B_BBX_X__BX___B row05=B___XBB__B_X__B row06=B_BBX_X__X__B_B row07=B___XBB__B_X__B row08=B_BBX_X__BX___B row09=B___XBB__B_XXXB row10=B_BBX_X_BX_XqqB row11=B___XBBBXX_XqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Ghostbusters.xal0000644000175000017500000000226410167075172016773 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ghostbusters author=Belgium : VVL & GartZen hint= gameMode=R23456STDL [shrink] [func] extra=ghost [player] bombs=2 range=2 pos1=2 2 pos2=8 7 pos3=12 10 pos4=6 5 pos5=12 2 pos6=2 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=napalm hidden=renovation [graphics] block00=ghost #000000 #228B22 #000000 block01=ghost #000000 #228B22 #000000 block02=ghost_sq #000000 #228B22 #B22222 block03=ghost_sq_R #000000 #228B22 #B22222 block04=ghost_ci #000000 #228B22 #4169E1 block05=ghost_ci_R #000000 #228B22 #4169E1 block06=bomb block07=range block08=trap block09=extraghost block10=score_floor #000000 #000000 #000000 [map] extraDistribution=single probBomb=24 probRange=24 probSpecial=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=BXX__BrsrB__XXB row02=BX_____B_____XB row03=B__XXXBBBXXX__B row04=BB_X___B___X_BB row05=Br_BX__B__XB_rB row06=BsBBBBBvBBBBBsB row07=Br_BX__B__XB_rB row08=BB_X___B___X_BB row09=B__XXXBBBXXX__B row10=BX_____B_____XB row11=BXX__BrsrB__XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Glases.xal0000644000175000017500000000432510167075172015515 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Glases author=Glaset hint=Be in the glases or be dead gameMode=R234--STDL [shrink] [scrambleDraw] time=0.6 numBlocks=94 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 8 pos005=1 9 pos006=1 10 pos007=1 11 pos008=2 1 pos009=2 2 pos010=2 3 pos011=2 9 pos012=2 10 pos013=2 11 pos014=3 1 pos015=3 2 pos016=3 10 pos017=3 11 pos018=4 1 pos019=4 2 pos020=4 3 pos021=4 9 pos022=4 10 pos023=4 11 pos024=5 1 pos025=5 2 pos026=5 3 pos027=5 4 pos028=5 8 pos029=5 9 pos030=5 10 pos031=5 11 pos032=6 1 pos033=6 2 pos034=6 3 pos035=6 4 pos036=6 5 pos037=6 7 pos038=6 8 pos039=6 9 pos040=6 10 pos041=6 11 pos042=7 1 pos043=7 2 pos044=7 3 pos045=7 4 pos046=7 5 pos047=7 7 pos048=7 8 pos049=7 9 pos050=7 10 pos051=7 11 pos052=8 1 pos053=8 2 pos054=8 3 pos055=8 4 pos056=8 5 pos057=8 7 pos058=8 8 pos059=8 9 pos060=8 10 pos061=8 11 pos062=9 1 pos063=9 2 pos064=9 3 pos065=9 4 pos066=9 8 pos067=9 9 pos068=9 10 pos069=9 11 pos070=10 1 pos071=10 2 pos072=10 3 pos073=10 9 pos074=10 10 pos075=10 11 pos076=11 1 pos077=11 2 pos078=11 10 pos079=11 11 pos080=12 1 pos081=12 2 pos082=12 3 pos083=12 9 pos084=12 10 pos085=12 11 pos086=13 1 pos087=13 2 pos088=13 3 pos089=13 4 pos090=13 8 pos091=13 9 pos092=13 10 pos093=13 11 [func] extra=speed [player] bombs=1 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=13 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #6A5ACD #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=speed block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=44 probRange=44 probSpecial=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__B_______B__B row04=B_BXB_____BXB_B row05=BBXXXB___BXXXBB row06=BXXXXXXXXXXXXXB row07=BBXXXB___BXXXBB row08=B_BXB_____BXB_B row09=B__B_______B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GlasetSurprise.xal0000644000175000017500000000601610167075172017252 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Glaset Surprise author=Glaset hint=Stand in the middle gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=107 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=2 1 pos011=2 2 pos012=2 3 pos013=2 4 pos014=2 5 pos015=2 6 pos016=2 7 pos017=2 8 pos018=2 9 pos019=2 10 pos020=2 11 pos021=3 1 pos022=3 2 pos023=3 3 pos024=3 4 pos025=3 5 pos026=3 6 pos027=3 7 pos028=3 8 pos029=3 9 pos030=3 10 pos031=3 11 pos032=4 1 pos033=4 2 pos034=4 3 pos035=4 9 pos036=4 10 pos037=4 11 pos038=5 1 pos039=5 2 pos040=5 3 pos041=5 9 pos042=5 10 pos043=5 11 pos044=6 1 pos045=6 2 pos046=6 3 pos047=6 9 pos048=6 10 pos049=6 11 pos050=7 1 pos051=7 2 pos052=7 3 pos053=7 9 pos054=7 10 pos055=7 11 pos056=8 1 pos057=8 2 pos058=8 3 pos059=8 9 pos060=8 10 pos061=8 11 pos062=9 1 pos063=9 2 pos064=9 3 pos065=9 9 pos066=9 10 pos067=9 11 pos068=10 1 pos069=10 2 pos070=10 3 pos071=10 9 pos072=10 10 pos073=10 11 pos074=11 1 pos075=11 2 pos076=11 3 pos077=11 4 pos078=11 5 pos079=11 6 pos080=11 7 pos081=11 8 pos082=11 9 pos083=11 10 pos084=11 11 pos085=12 1 pos086=12 2 pos087=12 3 pos088=12 4 pos089=12 5 pos090=12 6 pos091=12 7 pos092=12 8 pos093=12 9 pos094=12 10 pos095=12 11 pos096=13 1 pos097=13 2 pos098=13 3 pos099=13 4 pos100=13 5 pos101=13 6 pos102=13 7 pos103=13 8 pos104=13 9 pos105=13 10 pos106=13 11 [scrambleDel] time=0.67 numBlocks=47 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=2 1 pos011=2 6 pos012=2 11 pos013=3 1 pos014=3 6 pos015=3 11 pos016=4 1 pos017=4 11 pos018=5 1 pos019=5 11 pos020=6 1 pos021=6 11 pos022=7 1 pos023=7 11 pos024=8 1 pos025=8 11 pos026=9 1 pos027=9 11 pos028=10 1 pos029=10 11 pos030=11 1 pos031=11 6 pos032=11 11 pos033=12 1 pos034=12 6 pos035=12 11 pos036=13 1 pos037=13 2 pos038=13 3 pos039=13 4 pos040=13 5 pos041=13 6 pos042=13 7 pos043=13 8 pos044=13 9 pos045=13 10 pos046=13 11 [func] extra=rc key=rc [player] bombs=1 range=3 pos1=1 11 pos2=1 11 pos3=1 11 pos4=1 11 pos5=1 11 pos6=1 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=rebound wallClick=clockwise [graphics] block00=dark_way #000000 #008000 #808080 block01=dark_way #000000 #008000 #808080 block02=r_i_p #000000 #808080 #008000 block03=r_i_p_R #000000 #808080 #008000 block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #000000 #4169E1 [map] probBomb=43 probRange=43 probVirus=5 probSpecial=5 probHidden=5 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=Bq___________qB row02=B___XXXXXXXXXXB row03=B___Xq________B row04=B___X_________B row05=B___X__XXXXXXXB row06=B___X__X______B row07=B___X__X______B row08=B___X__X__XXXXB row09=B___X__X__X___B row10=B___X__X__X___B row11=Bq__X__X__X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GoFart.xal0000644000175000017500000000221110167075172015451 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=GoFart author=Cpt. Proton hint=Fart zur Hoelle gameMode=R23456STDL [shrink] [func] extra=holyGrail [player] bombs=2 range=20 pos1=6 9 pos2=7 9 pos3=6 10 pos4=7 10 pos5=6 11 pos6=7 11 reviveVirus=run [bombs] bombClick=anticlockwise wallClick=anticlockwise playerClick=thru fuseTime=long default=napalm [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B___B___B_____B row02=B_____B____B__B row03=B_BBBB_B__B_B_B row04=B_B_____BB_BB_B row05=B_B__BB_____B_B row06=B__B__BBBB__B_B row07=B_B__Bq____B__B row08=B_BB_BBBBB_B__B row09=B_B__B__r_BB__B row10=B__B_B__r_____B row11=B____B__r_B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GraalQuest.xal0000644000175000017500000000325110167075172016344 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Graal Quest 2 author=Skywalker hint=Dig a way to the Graal gameMode=R23456STDL [shrink] type=constrictWave [scrambleDraw] time=0.12 numBlocks=40 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 8 pos005=1 9 pos006=1 10 pos007=1 11 pos008=2 1 pos009=2 2 pos010=2 3 pos011=2 9 pos012=2 10 pos013=2 11 pos014=3 1 pos015=3 2 pos016=3 10 pos017=3 11 pos018=4 1 pos019=4 11 pos020=10 1 pos021=10 11 pos022=11 1 pos023=11 2 pos024=11 10 pos025=11 11 pos026=12 1 pos027=12 2 pos028=12 3 pos029=12 9 pos030=12 10 pos031=12 11 pos032=13 1 pos033=13 2 pos034=13 3 pos035=13 4 pos036=13 8 pos037=13 9 pos038=13 10 pos039=13 11 [func] extra=holyGrail key=rc [player] bombs=2 range=2 pos1=2 4 pos2=12 4 pos3=2 8 pos4=12 8 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] special=threebombs hidden=blastnow [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #F0FFFF #FFD700 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=holygrail block10=rock_floor [map] extraDistribution=single probBomb=33 probRange=17 probHidden=50 row00=BBBBBBBBBBBBBBB row01=B___s_____s___B row02=B__s__sBs__s__B row03=B_s__sXXXs__s_B row04=Bs__sXXXXXs__sB row05=B__sXXBXBXXs__B row06=B__BXXXqXXXB__B row07=B__sXXBXBXXs__B row08=Bs__sXXXXXs__sB row09=B_s__sXXXs__s_B row10=B__s__sBs__s__B row11=B___s_____s___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GrabtharsHammer.xal0000644000175000017500000000307710167075172017351 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grabthars Hammer author=Cpt. Proton hint= gameMode=R23456STDL [shrink] [scrambleDraw] time=0.52 numBlocks=39 pos000=3 5 pos001=3 6 pos002=3 7 pos003=4 4 pos004=4 5 pos005=4 6 pos006=4 7 pos007=5 4 pos008=5 5 pos009=5 6 pos010=5 7 pos011=6 4 pos012=6 5 pos013=6 6 pos014=6 7 pos015=6 8 pos016=6 9 pos017=6 10 pos018=6 11 pos019=7 4 pos020=7 5 pos021=7 6 pos022=7 7 pos023=7 8 pos024=7 9 pos025=7 10 pos026=7 11 pos027=8 4 pos028=8 5 pos029=8 6 pos030=8 7 pos031=9 4 pos032=9 5 pos033=9 6 pos034=9 7 pos035=10 4 pos036=10 5 pos037=10 6 pos038=10 7 [func] extra=speed [player] bombs=2 range=2 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] default=napalm [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=44 probRange=44 probHidden=11 row00=BBBBBBBBBBBBBBB row01=B__XXX___XXX__B row02=B__XXX___XXX__B row03=B__XXX___XXX__B row04=B__XXX___XXX__B row05=BXXXXXXXXXXXXXB row06=BXXXXXXXXXXXXXB row07=BXXXXXXXXXXXXXB row08=B__XXX___XXX__B row09=B__XXX___XXX__B row10=B__XXX___XXX__B row11=B__XXX___XXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GrabtharsHammer2.xal0000644000175000017500000000222410167075172017424 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grabthars Hammer 2 author=Cpt. Proton hint= gameMode=R23456STDL [shrink] [func] extra=speed [player] bombs=2 range=2 pos1=1 6 pos2=1 6 pos3=1 6 pos4=1 6 pos5=1 6 pos6=1 6 initExtra=kick reviveExtra=kick [bombs] wallClick=rebound playerClick=thru fuseTime=short default=grenade [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=speed block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=44 probRange=44 probHidden=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__bbbbbbb____B row04=B_bbrrrrrbb___B row05=B_brrrrrrrbb__B row06=B_brrrrrrrrbb_B row07=B_brrrrrrrrrb_B row08=B_bbbbrrrbbbb_B row09=B____brrrb____B row10=B____brrrb____B row11=B____brrrb____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GranatenGeschubse.xal0000644000175000017500000000262510167075172017670 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Granaten-Geschubse author=Peter Riede hint=Renaate Granaate!!! gameMode=R23456STDL [shrink] type=spiralPlus [scrambleDel] time=0.5 numBlocks=17 pos000=3 3 pos001=3 5 pos002=3 7 pos003=3 9 pos004=5 3 pos005=5 9 pos006=6 3 pos007=6 9 pos008=8 3 pos009=8 9 pos010=9 3 pos011=9 9 pos012=11 3 pos013=11 5 pos014=11 6 pos015=11 7 pos016=11 9 [func] [player] bombs=5 range=5 pos1=7 9 pos2=1 1 pos3=7 3 pos4=13 1 pos5=13 11 pos6=1 11 initExtra=kick reviveExtra=kick [bombs] wallClick=contact default=grenade [graphics] block00=rock_floor #FFF0F5 #FF4500 #FFFF00 block01=rock_floor_X #FFF0F5 #FF4500 #FFFF00 block02=book_shelf #FF4500 #000000 #FFFF00 block03=book_shelf #FFF0F5 #000000 #FFFF00 block04=sphere_light #FFFF00 #F4A460 #DEB887 block05=sphere_light_O #FFF0F5 #F4A460 #DEB887 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #00FFFF #006400 #FFFF00 [map] extraDistribution=get probBomb=45 probRange=45 probVirus=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__B_B_B_B_B__B row03=B_BB_BB_BB_BB_B row04=B_____________B row05=B_BB_BB_BB_BB_B row06=B_____________B row07=B_BB_BB_BB_BB_B row08=B_____________B row09=B_BB_BB_BB_BB_B row10=B__B_B_B_B_B__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GrandSchloederSchwarz.xal0000644000175000017500000000233010167075172020517 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grand Schloeder Schwarz author=Peter Riede hint=Remote Control after first Death gameMode=R23456STDL [shrink] type=spiral3 [func] key=rc [player] bombs=2 range=2 pos1=5 5 pos2=9 7 pos3=9 5 pos4=5 7 pos5=7 5 pos6=7 7 initVirus=run initExtra=kick reviveExtra=rc kick [bombs] bombClick=contact wallClick=clockwise playerClick=contact [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=25 probRange=25 probVirus=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=BX___X___X___XB row02=B_B__X_X_X__B_B row03=B__B_X___X_B__B row04=B____XX_XX____B row05=B_X___B_B___X_B row06=BXXXXBBBBBXXXXB row07=B_X___B_B___X_B row08=B____XX_XX____B row09=B__B_X___X_B__B row10=B_B__X_X_X__B_B row11=BX___X___X___XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/GravitationIsBack.xal0000644000175000017500000000226010167075172017637 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Gravitation is back 2 author=Skywalker hint=??? gameMode=R234--ST-L [shrink] type=down [func] extra=teleport key=teleport [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=11 3 pos4=3 3 pos5=7 1 pos6=7 11 initExtra=teleport kick reviveExtra=teleport kick [bombs] direction=down fuseTime=short hidden=fungus [graphics] block00=iron_floor #000000 #FFD700 #FF0000 block01=iron_floor_X #000000 #FFD700 #FF0000 block02=dark_block #000000 #DA70D6 #6A5ACD block03=dark_block_R #000000 #DA70D6 #6A5ACD block04=bricks #000000 #FF4500 #000000 block05=brick_O #000000 #FF4500 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] extraDistribution=all probBomb=25 probRange=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B_X_________X_B row02=BBXX_X___X_XXBB row03=BXB_X__X__X_BXB row04=B__B__X_X__B__B row05=B_X_B_____B_X_B row06=B____B_X_B____B row07=B__X__BXB__X__B row08=B______X______B row09=B___X_XXX_X___B row10=BBB__XXBXX__BBB row11=B___XXBXBXX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GravitationalRotation.xal0000644000175000017500000000231010167075172020613 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Gravitational Rotation 2 author=Skywalker hint=Fallen Bombgs Will Not Stay Down gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=5 range=9 pos1=1 1 pos2=3 1 pos3=6 1 pos4=8 1 pos5=11 1 pos6=13 1 specialBombs=255 [bombs] wallClick=anticlockwise direction=down fuseTime=long special=grenade [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #DAA520 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=karo_light [map] extraDistribution=all probBomb=25 probRange=50 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B__B__B_B_B row03=B_____________B row04=B_B_B__B__BBB_B row05=B_____________B row06=B_B_B__BBBB_B_B row07=B___________B_B row08=B_B_BBBB__B_B_B row09=B_________B_B_B row10=B_BBB__B__B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Greed.xal0000644000175000017500000000236510167075172015327 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Greed author=Tobias Johansson hint=Have it all! gameMode=R23456STDL [shrink] type=down [scrambleDraw] time=0.04 numBlocks=13 pos000=1 4 pos001=2 4 pos002=3 4 pos003=4 4 pos004=5 4 pos005=6 4 pos006=7 4 pos007=8 4 pos008=9 4 pos009=10 4 pos010=11 4 pos011=12 4 pos012=13 4 [func] extra=life [player] bombs=3 range=12 pos1=4 11 pos2=12 11 pos3=10 11 pos4=2 11 pos5=8 11 pos6=6 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #2F4F4F #008080 block01=iron_floor #000000 #2F4F4F #008080 block02=bricks #000000 #87CEFA #00FFFF block03=bricks #000000 #87CEFA #00FFFF block04=bricks #000000 #DC143C #000000 block05=brick_O #000000 #DC143C #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BqqqqqqqqqqqqqB row02=BqrqrqrqrqrqrqB row03=BbrbrbrbrbrbrbB row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GrenadeDuel.xal0000644000175000017500000000300410167075172016447 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grenade Duel author=EPFL - cosun : Yves Bresson hint=No One Escapes... gameMode=R23456STDL [shrink] [scrambleDraw] time=0.1 numBlocks=6 pos000=7 1 pos001=7 11 pos002=1 6 pos003=2 6 pos004=12 6 pos005=13 6 [scrambleDel] time=0.125 numBlocks=6 pos000=7 1 pos001=7 11 pos002=1 6 pos003=2 6 pos004=12 6 pos005=13 6 [func] extra=igniteAll key=specialBomb [player] bombs=2 range=5 specialBombs=30 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=12 6 pos6=2 6 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=anticlockwise playerClick=thru fuseTime=short default=random special=grenade [graphics] block00=iron_floor #000000 #000000 #0000FF block01=iron_floor #000000 #000000 #0000FF block02=dark_block #000000 #228B22 #000000 block03=dark_block_R #000000 #00FF7F #FFFFFF block04=extra #000000 #000000 #000000 block05=extra #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=get probBomb=40 probVirus=8 probHidden=52 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B___X__B__X___B row03=B______X______B row04=BXX_X_____X_XXB row05=B______X______B row06=B__BX_XqX_XB__B row07=B______X______B row08=BXX_X_____X_XXB row09=B______X______B row10=B___X__B__X___B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GrenadeFungusKick.xal0000644000175000017500000000226110167075172017633 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grenade & Fungus Kick author=Peter Riede hint=Kick the Grenades! gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=3 range=5 specialBombs=30 pos1=12 2 pos2=10 9 pos3=8 5 pos4=6 7 pos5=2 10 pos6=4 3 initExtra=kick reviveExtra=kick [bombs] default=grenade special=fungus [graphics] block00=lego_floor #EEE8AA #191970 #228B22 block01=lego_floor_X #EEE8AA #191970 #228B22 block02=city_rip #000000 #FFD700 #228B22 block03=city_rip_R #EEE8AA #FFD700 #228B22 block04=hex_extra #FFD700 #228B22 #FFEFD5 block05=hex_extra_O #EEE8AA #228B22 #FFEFD5 block06=bomb block07=range block08=trap block09=napalm block10=hex #EEE8AA #6495ED #F5F5F5 [map] probVirus=25 probSpecial=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BB___________BB row03=BB_v_v_v_v_v_BB row04=BB___________BB row05=BB_v_v_v_v_v_BB row06=BB___________BB row07=BB_v_v_v_v_v_BB row08=BB___________BB row09=BB_v_v_v_v_v_BB row10=BB___________BB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/GrenadeKick.xal0000644000175000017500000000222310167075172016441 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grenade Kick author=Peter Riede hint=Kick the Grenades! gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=3 range=4 pos1=12 1 pos2=10 9 pos3=8 5 pos4=6 7 pos5=2 11 pos6=4 3 initExtra=kick reviveExtra=kick [bombs] default=grenade [graphics] block00=lego_floor #F5F5F5 #191970 #90EE90 block01=lego_floor_X #F5F5F5 #191970 #90EE90 block02=city_rip #696969 #FFD700 #90EE90 block03=city_rip_R #F5F5F5 #FFD700 #90EE90 block04=hex_extra #FFD700 #90EE90 #FFEFD5 block05=hex_extra_O #F5F5F5 #90EE90 #FFEFD5 block06=bomb block07=range block08=trap block09=bomb block10=hex #EEE8AA #6495ED #F5F5F5 [map] probVirus=25 probSpecial=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_v_v_v_v_v_v_B row03=B_____________B row04=B_v_v_v_v_v_v_B row05=B_____________B row06=B_v_v_v_v_v_v_B row07=B_____________B row08=B_v_v_v_v_v_v_B row09=B_____________B row10=B_v_v_v_v_v_v_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GrenadePower.xal0000644000175000017500000000232710167075172016661 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grenade Power author=Peter Riede hint=Increase your grenade power! gameMode=R23456STDL [shrink] [func] extra=teleport key=teleport [player] bombs=3 range=3 specialBombs=30 pos1=4 9 pos2=7 11 pos3=10 9 pos4=7 1 pos5=10 3 pos6=4 3 initExtra=kick reviveExtra=kick [bombs] special=grenade [graphics] block00=chess_floor #696969 #DC143C #8B4513 block01=chess_floor_X #696969 #DC143C #8B4513 block02=temple #006400 #FF69B4 #FF69B4 block03=temple #696969 #FF69B4 #FF69B4 block04=chess_sphere #696969 #DC143C #00FF00 block05=chess_sphere_O #696969 #DC143C #00FF00 block06=bomb block07=range block08=trap block09=q3a_beam block10=chess_floor #FFC0CB #DC143C #FFFFFF [map] extraDistribution=get probBomb=6 probRange=25 probVirus=25 probSpecial=6 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XX_B___B_XX_B row03=B_Xv___v___vX_B row04=B_B__v___v__B_B row05=B______X______B row06=B_BXvXXBXXvXB_B row07=B______X______B row08=B_B__v___v__B_B row09=B_Xv___v___vX_B row10=B_XX_B___B_XX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GrenadeSnooker.xal0000644000175000017500000000240210167075172017177 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grenade Snooker author=Sebastian Sager hint=Get them stupid bombs away! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.5 numBlocks=7 pos000=6 2 pos001=6 10 pos002=7 2 pos003=7 6 pos004=7 10 pos005=8 2 pos006=8 10 [func] [player] bombs=3 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact default=grenade [graphics] block00=chess_floor #696969 #FFEFD5 #000000 block01=chess_floor_X #696969 #FFEFD5 #000000 block02=book_shelf #2F4F4F #A9A9A9 #000000 block03=book_shelf #696969 #A9A9A9 #000000 block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #696969 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__BB_____BB__B row04=B__B___B___B__B row05=B_____________B row06=B____B_B_B____B row07=B_____________B row08=B__B___B___B__B row09=B__BB_____BB__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GrenadesAndVoidBlocks.xal0000644000175000017500000000220310167075172020423 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grenades And Void Blocks author=Peter Riede hint=Explosions go through the walls! gameMode=R23456STDL [shrink] [func] [player] bombs=3 range=6 pos1=12 1 pos2=13 11 pos3=7 11 pos4=7 1 pos5=1 11 pos6=1 1 initExtra=kick reviveExtra=kick [bombs] default=grenade [graphics] block00=lego_floor #F5F5F5 #FF69B4 #4B0082 block01=lego_floor_X #F5F5F5 #FF69B4 #4B0082 block02=lego_white #696969 #FFD700 #F5F5F5 block03=lego_white #F5F5F5 #FFD700 #F5F5F5 block04=hex_extra #FFD700 #90EE90 #FFEFD5 block05=hex_extra_O #F5F5F5 #90EE90 #FFEFD5 block06=bomb block07=range block08=trap block09=bomb block10=hex #F0E68C #FF69B4 #000000 [map] probVirus=25 probSpecial=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B____v________B row02=B____v____vvv_B row03=B_v___________B row04=B_v______vv___B row05=B_v___________B row06=B______v______B row07=B___________v_B row08=B___vv______v_B row09=B___________v_B row10=B_vvv____v____B row11=B________v____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GrenadierSStew.xal0000644000175000017500000000252010167075172017160 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grenadier's Stew author=Jan Schrage hint=Uhm. Stay alive. gameMode=R23456STDL [shrink] type=compound [scrambleDraw] time=0.33 numBlocks=2 pos000=6 6 pos001=9 6 [scrambleDel] time=0.67 numBlocks=1 pos000=6 6 [func] key=specialBomb [player] bombs=1 range=5 specialBombs=12 pos1=5 3 pos2=11 9 pos3=11 3 pos4=5 9 pos5=6 4 pos6=6 8 initVirus=slow reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact default=grenade special=close [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex_X #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000080 block03=hex_wall #000000 #2E8B57 #000080 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=25 probRange=25 probVirus=6 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBB__X______B row03=B_B___r_X_____B row04=B_B__b___X____B row05=B___X__X__X___B row06=B__XXXBXXB_XbrB row07=B___X__X__X___B row08=B_B__b___X____B row09=B_B___r_X_____B row10=B_BBB__X______B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GringoII.xal0000644000175000017500000000217710110431025015726 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Et moi c'est Gringo II author=Stn hint=Go crazy gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=1 range=1 pos1=6 4 pos2=8 4 pos3=5 6 pos4=9 6 pos5=6 8 pos6=8 8 [bombs] bombClick=contact wallClick=contact playerClick=contact [graphics] block00=iron_floor #000000 #333333 #00FF7F block01=iron_floor_X #000000 #333333 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169FF #4169FF #4169FF [map] probBomb=19 probRange=20 probVirus=20 probSpecial=40 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXXXXXXXXXXXXXB row03=BXXXXXXXXXXXXXB row04=BXXXXX_X_XXXXXB row05=BXXXXXsqsXXXXXB row06=BXXXX_sqs_XXXXB row07=BXXXXXsqsXXXXXB row08=BXXXXX_X_XXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/GroupOfDeath.xal0000644000175000017500000000217510167075172016627 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Group Of Death author=Glaset hint=Argentina, England, Nigeria & Sweden gameMode=R234--STDL [shrink] type=quad [func] [player] bombs=1 range=1 pos1=3 5 pos2=3 3 pos3=3 7 pos4=3 9 pos5=7 8 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] special=random bombClick=randomdir playerClick=randomdir wallClick=randomdir [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #6A5ACD #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probVirus=75 row00=BBBBBBBBBBBBBBB row01=BsrrrrrrrrrrrsB row02=BrXXXXXXXXXXXrB row03=BrX___XbXbXbXrB row04=BrX___XbXbXbXrB row05=BrX___XbXbXbXrB row06=BrXXXXXXXXXXXrB row07=BrX___XbXbXbXrB row08=BrX___XbXbXbXrB row09=BrX___XbXbXbXrB row10=BrXXXXXXXXXXXrB row11=BsrrrrrrrrrrrsB row12=BBBBBBBBBBBBBBB levels-2005-01-06/GrowNKillII.xal0000644000175000017500000000216310110431025016344 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grow'n'kill II author=Stn hint=Go crazy gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=7 range=9 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 11 pos6=7 1 initExtra=rc kick reviveExtra=rc kick [bombs] wallClick=anticlockwise special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=score_floor block10=score_floor [map] probBomb=32 probRange=32 probVirus=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B___XX___XX___B row02=B___XB___BX___B row03=B___XB___BX___B row04=B___XB___BX___B row05=BXXXX_XXX_XXXXB row06=BXBB_XXBXX_BBXB row07=BXXXX_XXX_XXXXB row08=B___XB___BX___B row09=B___XB___BX___B row10=B___XB___BX___B row11=B___XX___XX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GyrosPyros.xal0000644000175000017500000000257610167075172016445 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Gyros Pyros author=Peter Riede hint=Kick the Pyros and make Gyros gameMode=R23456STDL [shrink] [scrambleDel] time=0.5 numBlocks=16 pos000=2 3 pos001=2 9 pos002=3 2 pos003=3 3 pos004=3 9 pos005=3 10 pos006=5 2 pos007=5 10 pos008=9 2 pos009=9 10 pos010=11 2 pos011=11 3 pos012=11 9 pos013=11 10 pos014=12 3 pos015=12 9 [func] key=rc [player] bombs=1 range=2 pos1=7 9 pos2=1 1 pos3=7 3 pos4=13 1 pos5=13 11 pos6=1 11 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact default=pyro [graphics] block00=rock_floor #D2691E #A0522D #B8860B block01=rock_floor_X #D2691E #A0522D #B8860B block02=jizz #8B4513 #CD853F #191970 block03=hole_floor #D2691E #CD853F #191970 block04=ghost_ci #D2691E #F4A460 #DEB887 block05=ghost_ci_R #D2691E #F4A460 #DEB887 block06=bomb block07=range block08=trap block09=bomb block10=karo_dark #00FFFF #006400 #B8860B [map] extraDistribution=get probBomb=45 probRange=45 probVirus=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__B_B_B_B_B__B row03=B_BB_BB_BB_BB_B row04=B_____________B row05=B_BB_BB_BB_BB_B row06=B_____________B row07=B_BB_BB_BB_BB_B row08=B_____________B row09=B_BB_BB_BB_BB_B row10=B__B_B_B_B_B__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/GyrosPyros2.xal0000644000175000017500000000236510167075172016523 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Gyros Pyros 2 author=Peter Riede hint=Kick the Pyros and make Gyros gameMode=R23456STDL [shrink] [scrambleDel] time=0.17 numBlocks=4 pos000=4 3 pos001=4 9 pos002=10 3 pos003=10 9 [func] key=rc [player] bombs=1 range=3 pos1=7 11 pos2=1 1 pos3=7 1 pos4=13 1 pos5=13 11 pos6=1 11 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact default=pyro [graphics] block00=rock_floor #D2691E #A0522D #B8860B block01=rock_floor_X #D2691E #A0522D #B8860B block02=jizz #8B4513 #CD853F #191970 block03=hole_floor #D2691E #CD853F #191970 block04=ghost_ci #D2691E #F4A460 #DEB887 block05=ghost_ci_R #D2691E #F4A460 #DEB887 block06=bomb block07=range block08=trap block09=bomb block10=karo_dark #00FFFF #006400 #B8860B [map] extraDistribution=get probBomb=45 probRange=45 probVirus=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BB___B___BB_B row03=B___B_____B___B row04=B___B_________B row05=B______BB__B__B row06=BBB_________BBB row07=B__B__BB______B row08=B_________B___B row09=B___B_____B___B row10=B_BB___B___BB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HallOfSnooker.xal0000644000175000017500000000222410167075172017001 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hall of Snooker author=Garth Denley hint=You can push chains of snooker bombs gameMode=R23456STDL [shrink] type=spiral [func] extra=speed2 key=teleport [player] bombs=10 range=15 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 3 pos6=7 9 initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=snooker [graphics] block00=iron_floor #000000 #228B22 #FFD700 block01=iron_floor_X #000000 #228B22 #FFD700 block02=dark_block #000000 #228B22 #FF0000 block03=dark_block_R #000000 #228B22 #FF0000 block04=extra #000000 #FAEBD7 #000000 block05=extra_O #000000 #FAEBD7 #000000 block06=bomb block07=range block08=trap block09=speed block10=score_floor [map] probVirus=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=BXXXXBXXXBXXXXB row02=BX_XXXX__XXX_XB row03=B___XBX_XBX___B row04=BBBBXXXBXXXBBBB row05=B_XXXBXXXBXXX_B row06=B_XXXBXXXBXXX_B row07=B_XXXBXXXBXXX_B row08=BBBBXXXBX__BBBB row09=B___XBX_XBX___B row10=BX_XXX__X_XX_XB row11=BXXXXBXXXBXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/HalloweEn.xal0000644000175000017500000000232210167075172016150 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hallowe'en 2 author=Skywalker hint=Mind the buttons gameMode=R23456STDL [shrink] type=spiral3 [scrambleDel] time=0.75 numBlocks=2 pos000=6 6 pos001=8 6 [func] extra=snipe key=snipe [player] bombs=1 range=2 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=5 5 pos6=9 7 initExtra=snipe reviveExtra=snipe specialBombs=255 [bombs] [graphics] block00=dark_way #000000 #008000 #000000 block01=dark_way_X #000000 #008000 #000000 block02=r_i_p #000000 #000000 #008000 block03=r_i_p_R #000000 #000000 #008000 block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor [map] extraDistribution=get probBomb=25 probRange=25 probVirus=12 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B_X___X_X___X_B row02=BXBXBXBXBXBXBXB row03=B_X___X_X___X_B row04=B_B_BXBXBXB_B_B row05=BXBXB___X_BXBXB row06=B_X_X_BBB_X_X_B row07=BXBXB_X___BXBXB row08=B_B_BXBXBXB_B_B row09=B_X___X_X___X_B row10=BXBXBXBXBXBXBXB row11=B_X___X_X___X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HallwaysXB.xal0000644000175000017500000000235310167075172016314 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hallways XB author=EPFL - insun : Yves Bresson hint=This level still needs a description gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=1 range=4 pos1=1 1 pos2=13 1 pos3=1 6 pos4=13 6 pos5=1 11 pos6=13 11 initVirus=run reviveVirus=run initExtra= revive reviveExtra= revive [bombs] [graphics] block00=karo_light #000000 #228B22 #6B8E23 block01=karo_light #000000 #228B22 #6B8E23 block02=pyramid #000000 #000000 #000000 block03=temple #000000 #D2B48C #FAEBD7 block04=extra #000000 #000000 #FFA500 block05=extra_O #000000 #000000 #FFA500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=32 probRange=24 probVirus=8 probSpecial=32 probHidden=5 row00=BBBBBBBBBBBBBBB row01=B_____XbX_____B row02=B_BXBBBXBBBXB_B row03=B____rXqXb____B row04=BXBXBBBXBBBXBXB row05=B____bXqXr____B row06=B_BXBBBXBBBXB_B row07=B____rXqXb____B row08=BXBXBBBXBBBXBXB row09=B____bXqXr____B row10=B_BXBBBXBBBXB_B row11=B_____XrX_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Halvgardering.xal0000644000175000017500000000415610167075172017056 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Halvgardering author=Glaset hint=Let's do alittle tipping... gameMode=R23456STDL [shrink] [scrambleDraw] time=0.2 numBlocks=80 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 10 pos025=3 11 pos026=4 1 pos027=4 2 pos028=4 10 pos029=4 11 pos030=5 1 pos031=5 2 pos032=5 10 pos033=5 11 pos034=6 1 pos035=6 2 pos036=6 10 pos037=6 11 pos038=7 1 pos039=7 2 pos040=7 10 pos041=7 11 pos042=8 1 pos043=8 2 pos044=8 10 pos045=8 11 pos046=9 1 pos047=9 2 pos048=9 10 pos049=9 11 pos050=10 1 pos051=10 2 pos052=10 10 pos053=10 11 pos054=11 1 pos055=11 2 pos056=11 10 pos057=11 11 pos058=12 1 pos059=12 2 pos060=12 3 pos061=12 4 pos062=12 5 pos063=12 6 pos064=12 7 pos065=12 8 pos066=12 9 pos067=12 10 pos068=12 11 pos069=13 1 pos070=13 2 pos071=13 3 pos072=13 4 pos073=13 5 pos074=13 6 pos075=13 7 pos076=13 8 pos077=13 9 pos078=13 10 pos079=13 11 [func] extra=multiple [player] bombs=3 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=snooker playerClick=randomdir wallClick=rebound fuseTime=short [graphics] block00=dark_way #000000 #008000 #808080 block01=dark_way #000000 #008000 #808080 block02=r_i_p #000000 #808080 #008000 block03=r_i_p_R #000000 #808080 #008000 block04=pumpkin #000000 #008000 #008000 block05=pumpkin_O #000000 #008000 #008000 block06=bomb block07=range block08=trap block09=multiple block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_qsqsqsqsqsq_B row03=B_s_X_X___X_s_B row04=B_qXX__X_X__q_B row05=B_s_X___X___s_B row06=B_q_X___X___q_B row07=B_s_X___X___s_B row08=B_q_X__X_X__q_B row09=B_s_X_X___X_s_B row10=B_qsqsqsqsqsq_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Hammer.xal0000644000175000017500000000260010167075172015502 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hammer author=Thomas Cornet hint=Pay attention to the shrink gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=18 pos000=6 4 pos001=8 4 pos002=4 6 pos003=10 6 pos004=6 8 pos005=8 8 pos006=5 5 pos007=6 5 pos008=7 5 pos009=8 5 pos010=9 5 pos011=5 6 pos012=9 6 pos013=5 7 pos014=6 7 pos015=7 7 pos016=8 7 pos017=9 7 [scrambleDel] time=0.5 numBlocks=4 pos000=4 2 pos001=10 2 pos002=4 10 pos003=10 10 [func] [player] bombs=5 range=6 pos1=1 1 pos2=13 1 pos3=4 6 pos4=10 6 pos5=1 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] special=fungus [graphics] block00=iron_floor #000000 #6495ED #FF4500 block01=iron_floor #000000 #6495ED #FF4500 block02=dark_block #000000 #000000 #FF00FF block03=dark_block_R #000000 #000000 #008000 block04=extra #000000 #000000 #000000 block05=extra #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBB_BBBBB_B row03=B_B_________B_B row04=B_B_BB_B_BB_B_B row05=B___B_____B___B row06=B_B___BBB___B_B row07=B___B_____B___B row08=B_B_BB_B_BB_B_B row09=B_B_________B_B row10=B_BBBBB_BBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Handboll.xal0000644000175000017500000000516410167075172016024 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Handboll author=Tor Andrę hint=Madde i buren rena rama muren gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=71 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 11 pos025=4 1 pos026=4 2 pos027=4 11 pos028=5 1 pos029=5 2 pos030=5 11 pos031=6 1 pos032=6 2 pos033=6 11 pos034=7 1 pos035=7 2 pos036=7 11 pos037=8 1 pos038=8 2 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 11 pos043=10 1 pos044=10 2 pos045=10 11 pos046=11 1 pos047=11 2 pos048=11 11 pos049=12 1 pos050=12 2 pos051=12 3 pos052=12 4 pos053=12 5 pos054=12 6 pos055=12 7 pos056=12 8 pos057=12 9 pos058=12 10 pos059=12 11 pos060=13 1 pos061=13 2 pos062=13 3 pos063=13 4 pos064=13 5 pos065=13 6 pos066=13 7 pos067=13 8 pos068=13 9 pos069=13 10 pos070=13 11 [scrambleDel] time=0.53 numBlocks=52 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=3 1 pos013=3 5 pos014=3 7 pos015=3 9 pos016=3 11 pos017=4 1 pos018=4 3 pos019=4 11 pos020=5 1 pos021=5 11 pos022=6 1 pos023=6 3 pos024=6 11 pos025=7 1 pos026=7 11 pos027=8 1 pos028=8 3 pos029=8 11 pos030=9 1 pos031=9 11 pos032=10 1 pos033=10 3 pos034=10 11 pos035=11 1 pos036=11 5 pos037=11 7 pos038=11 9 pos039=11 11 pos040=12 1 pos041=13 1 pos042=13 2 pos043=13 3 pos044=13 4 pos045=13 5 pos046=13 6 pos047=13 7 pos048=13 8 pos049=13 9 pos050=13 10 pos051=13 11 [func] [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=rebound nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #2E8B57 #2E8B57 block01=iron_floor #000000 #2E8B57 #2E8B57 block02=dark_block #000000 #000000 #000000 block03=dark_block_R #000000 #000000 #000000 block04=bricks #000000 #D2691E #FFD700 block05=brick_O #000000 #D2691E #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=dark_block #D2691E #FFD700 #FFD700 [map] probBomb=51 probRange=49 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__BvBvBvBvB__B row04=B__BXXXXXXXB__B row05=B__vXXXXXXXv__B row06=B__BXXXXXXXB__B row07=B__vXXXXXXXv__B row08=B__BXXXXXXXB__B row09=B__vXXXXXXXv__B row10=B__BXXXXXXXB__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HappyFace.xal0000644000175000017500000000270410167075172016136 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Happy Face author=Glaset hint=Bomb it uper gameMode=R234--STDL [shrink] type=spiral [scrambleDraw] time=0.2 numBlocks=25 pos000=2 2 pos001=2 3 pos002=2 9 pos003=2 10 pos004=3 1 pos005=3 2 pos006=3 3 pos007=3 9 pos008=3 10 pos009=3 11 pos010=6 3 pos011=6 9 pos012=7 6 pos013=8 3 pos014=8 9 pos015=11 1 pos016=11 2 pos017=11 3 pos018=11 9 pos019=11 10 pos020=11 11 pos021=12 2 pos022=12 3 pos023=12 9 pos024=12 10 [func] [player] bombs=3 range=10 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=random bombClick=contact playerClick=contact wallClick=contact fuseTime=long [graphics] block00=iron_floor #FF0000 #FF0000 #FF0000 block01=iron_floor #FF0000 #FF0000 #FF0000 block02=bricks #000000 #FFFF00 #000000 block03=bricks #FF0000 #FFFF00 #000000 block04=bricks #000000 #00FF00 #000000 block05=brick_O #FF0000 #00FF00 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #FF0000 #FF0000 #FF0000 [map] row00=BBBBBBBBBBBBBBB row01=B__v_______v__B row02=B_vv_______vv_B row03=BXvv__v_v__vvXB row04=B_____________B row05=B_____________B row06=BB_____v_____BB row07=B___X_____X___B row08=B____X___X____B row09=BXvv__v_v__vvXB row10=B_vv___X___vv_B row11=B__v_______v__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HardWork.xal0000644000175000017500000000300510167075172016012 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Hard Work author=Glaset hint=No bananas today. gameMode=R23456STDL [shrink] type=compoundExtra [scrambleDraw] time=0.5 numBlocks=6 pos000=4 3 pos001=4 9 pos002=7 3 pos003=7 9 pos004=10 3 pos005=10 9 [scrambleDel] time=0.7 numBlocks=12 pos000=2 6 pos001=3 5 pos002=3 7 pos003=5 5 pos004=5 7 pos005=6 6 pos006=8 6 pos007=9 5 pos008=9 7 pos009=11 5 pos010=11 7 pos011=12 6 [func] extra=mayhem key=teleport [player] bombs=3 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=teleport kick reviveExtra=teleport kick [bombs] normal=random special=construction bombClick=contact fuseTime=short [graphics] block00=city_free #000000 #87CEFA #800000 block01=city_free #000000 #87CEFA #800000 block02=pyramid #000000 #8B0000 #A0522D block03=pyramid_R #000000 #8B0000 #A0522D block04=dark_house #000000 #32CD32 #F4A460 block05=dark_house #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #000000 #000000 #4169E1 [map] probRange=25 probVirus=25 probSpecial=24 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__sXs_X_sXs__B row03=B_XB_BX_XB_BX_B row04=B_BX_XB_BX_XB_B row05=B_XB_BX_XB_BX_B row06=B_BX_XB_BX_XB_B row07=B_XB_BX_XB_BX_B row08=B_BX_XB_BX_XB_B row09=B_XB_BX_XB_BX_B row10=B__sXs_X_sXs__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Hatch.xal0000644000175000017500000000221610167075172015323 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Hatch author=Tobias Johansson hint=Break out quickly! gameMode=R23456STDL [shrink] type=compoundSolid [func] extra=stunOthers key=specialBomb [player] bombs=2 range=5 specialBombs=30 pos1=3 4 pos2=11 8 pos3=11 4 pos4=3 8 pos5=7 3 pos6=7 9 initVirus=healthy reviveVirus=healthy [bombs] special=renovation fuseTime=short [graphics] block00=hex #000000 #00FF7F #00FF7F block01=hex #000000 #00FF7F #00FF7F block02=jizz #000000 #00FF7F #7FFFD4 block03=hole_floor #000000 #00FF7F #7FFFD4 block04=hex_extra #000000 #00FF7F #FF6347 block05=hex_extra_O #000000 #00FF7F #FF6347 block06=bomb block07=range block08=trap block09=pow block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=25 probRange=25 probSpecial=24 row00=BBBBBBBBBBBBBBB row01=B__X__X_X__X__B row02=BX_____B_____XB row03=B__B__B_B__B__B row04=B_B_B__B__B_B_B row05=B__B_X___X_B__B row06=B_X____X____X_B row07=B__B_X___X_B__B row08=B_B_B__B__B_B_B row09=B__B__B_B__B__B row10=BX_____B_____XB row11=B__X__X_X__X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HauntedHell.xal0000644000175000017500000000236010167075172016471 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Haunted Hell author=Tor Andrę hint= gameMode=R234--STDL [shrink] type=speedSpiral [func] extra=teleport key=teleport [player] bombs=5 range=4 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=pyro hidden=firecracker playerClick=contact fuseTime=long haunt=slow [graphics] block00=iron_floor #000000 #FF0000 #FFFF00 block01=iron_floor #000000 #FF0000 #FFFF00 block02=dark_block #000000 #000000 #000000 block03=dark_block_R #000000 #000000 #000000 block04=extra #000000 #FFFF00 #FF0000 block05=extra_O #000000 #FFFF00 #FF0000 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #000000 #000000 #000000 [map] probBomb=11 probRange=11 probVirus=24 probSpecial=6 probHidden=48 row00=BBBBBBBBBBBBBBB row01=B__X___X___X__B row02=B_B___B_B___B_B row03=BXB__X_X_X__BXB row04=B_BBB_B_B_BBB_B row05=B___B__X__B___B row06=BXB_X_B_B_X_BXB row07=B___B__X__B___B row08=B_BBB_B_B_BBB_B row09=BXB__X_X_X__BXB row10=B_B___B_B___B_B row11=B__X___X___X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HauntedHouse.xal0000644000175000017500000000240410167075172016667 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Haunted House author=Garth Denley hint=Keep 2 steps away from haunted bombs gameMode=R234--STDL [shrink] type=spiral [scrambleDel] time=0.75 numBlocks=4 pos000=6 5 pos001=8 5 pos002=6 7 pos003=8 7 [func] extra=rc key=rc [player] bombs=1 range=2 pos1=1 3 pos2=13 3 pos3=13 9 pos4=1 9 pos5=-1 -1 pos6=-1 -1 [bombs] haunt=slow [graphics] block00=city_free #000000 #D2B48C #A0522D block01=city_free #000000 #D2B48C #A0522D block02=city_rip #000000 #F5FFFA #D2B48C block03=city_rip_R #000000 #F5FFFA #D2B48C block04=light_house #000000 #000000 #000000 block05=light_house_O #000000 #CD5C5C #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=21 probVirus=10 probSpecial=10 probHidden=32 row00=BBBBBBBBBBBBBBB row01=B___B_XXX_B___B row02=B_B_XXBBBXX_B_B row03=B___B__X__B___B row04=BBXXBXBXBXBXXBB row05=BX__X_BXB_X__XB row06=BXBBXBBqBBXBBXB row07=BX__X_BXB_X__XB row08=BBXXBXBXBXBXXBB row09=B___B__X__B___B row10=B_B_XXBBBXX_B_B row11=B___B_XXX_B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HaveYouGotFire.xal0000644000175000017500000000223410167075172017134 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Have you got fire ? author=amilhastre Jerome hint=Don't forget the range extras gameMode=-23456STDL [shrink] [func] [player] bombs=1 range=1 pos1=3 3 pos2=11 3 pos3=3 6 pos4=11 6 pos5=3 9 pos6=11 9 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] nastyGentle=1 nastyRange=99 nextNasty=50 [graphics] block00=expl0f #000000 #F4A460 #000000 block01=expl0f #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=expl0f #000000 #F4A460 #000000 block04=expl0f #000000 #F4A460 #000000 block05=expl0f #000000 #F4A460 #000000 block06=bomb block07=range block08=trap block09=bomb block10=expl0f #000000 #F4A460 #000000 [map] probBomb=16 probRange=16 probVirus=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_vBvvBvBvvBv_B row03=B_B___r_r___B_B row04=B_v_________v_B row05=B_v_________v_B row06=B_B___r_r___B_B row07=B_v_________v_B row08=B_v_________v_B row09=B_B___r_r___B_B row10=B_vBvvBvBvvBv_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Heineken.xal0000644000175000017500000000225510167075172016025 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Heineken author=Glaset hint= gameMode=R23456STDL [shrink] type=downF [func] extra=rc key=rc [player] bombs=2 range=3 pos1=6 1 pos2=9 1 pos3=10 1 pos4=5 1 pos5=7 1 pos6=8 1 initVirus=run reviveVirus=run [bombs] normal=random special=construction playerClick=contact wallClick=contact direction=down [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=13 probRange=11 probVirus=13 probSpecial=11 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B______X______B row03=B_____XXX_____B row04=B____XXXXX____B row05=B___XXXXXXX___B row06=B__XXXXXXXXX__B row07=B_XXXXXXXXXXX_B row08=BXXXXXXXXXXXXXB row09=B_XXXXXXXXXXX_B row10=B__XXXXXXXXX__B row11=B___XXXXXXX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HellOWien.xal0000644000175000017500000000234210167075172016122 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hell o' Wien author=xblasat : Gerfried Fuchs hint=Try to survive the beginning!!! gameMode=R23456S--- [shrink] type=void [func] extra=igniteAll key=air [player] bombs=3 range=2 pos1=5 5 pos2=5 7 pos3=7 5 pos4=7 7 pos5=9 5 pos6=9 7 initExtra=airpump reviveExtra=airpump [bombs] bombClick=rebound playerClick=randomdir [graphics] block00=dark_way #000000 #6A5ACD #00FF7F block01=dark_way #000000 #6A5ACD #00FF7F block02=r_i_p #000000 #2E8B57 #6A5ACD block03=r_i_p_R #000000 #2E8B57 #6A5ACD block04=pumpkin #000000 #FF4500 #6A5ACD block05=pumpkin_O #000000 #FF4500 #6A5ACD block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=5 probRange=5 probVirus=6 probSpecial=11 probHidden=68 row00=vvvvvvvvvvvvvvv row01=vvvvvvvvvvvvvvv row02=vvvvvvvvvvvvvvv row03=vvvBBBBBBBBBvvv row04=vvvBXXXXXXXBvvv row05=vvvBB_B_B_BBvvv row06=vvvB_______Bvvv row07=vvvBB_B_B_BBvvv row08=vvvBXXXXXXXBvvv row09=vvvBBBBBBBBBvvv row10=vvvvvvvvvvvvvvv row11=vvvvvvvvvvvvvvv row12=vvvvvvvvvvvvvvv levels-2005-01-06/HellOnEarth.xal0000644000175000017500000000217610167075172016446 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hell on Earth author=old EPFL : EPFL hint=Smashin' pumpkins gameMode=R23456STDL [shrink] [func] extra=igniteAll [player] bombs=5 range=8 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 5 pos6=7 7 initExtra=kick reviveExtra=kick [bombs] wallClick=rebound [graphics] block00=city_free #000000 #000000 #000000 block01=city_free #000000 #000000 #000000 block02=sphere_dark #000000 #4682B4 #000000 block03=sphere_light #000000 #B0C4DE #000000 block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] probVirus=3 probSpecial=10 probHidden=19 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_X_X_X_X_X_B row03=B__X_X_X_X_X__B row04=B_X_X_X_X_X_X_B row05=B__X_______X__B row06=B_X_X_BBB_X_X_B row07=B__X_______X__B row08=B_X_X_X_X_X_X_B row09=B__X_X_X_X_X__B row10=B_X_X_X_X_X_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Hemohes.xal0000644000175000017500000000216210167075172015664 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Hemohes author=Penfold hint=A short cut to victory??? gameMode=R23456STDL [shrink] [func] extra=mayhem [player] bombs=3 range=4 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=healthy reviveVirus=healthy [bombs] playerClick=thru wallClick=contact [graphics] block00=button_floor #000000 #FFFFFF #FFFFFF block01=button_floor #000000 #FFFFFF #FFFFFF block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=box #000000 #FFFFFF #0000FF block05=box #000000 #FFFFFF #0000FF block06=bomb block07=range block08=trap block09=mayhem block10=syringe #000000 #000000 #FFFFFF [map] probBomb=19 probRange=19 probVirus=19 probHidden=19 row00=BBBBBBBBBBBBBBB row01=B_XvX_____XvX_B row02=B_XXX_____XXX_B row03=B_____________B row04=B____ssBsss___B row05=BXX__sqBqss_XXB row06=BvX__BBBBBB_XvB row07=BXX__sqBqss_XXB row08=B____ssBsss___B row09=B_____________B row10=B_XXX_____XXX_B row11=B_XvX_____XvX_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HexagonExcitation.xal0000644000175000017500000000220010167075172017706 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hexagon Excitation 2 author=Skywalker hint=Get the kick bomb extra gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=daleif reviveExtra=daleif [bombs] [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex_X #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000000 block03=hex_wall #000000 #2E8B57 #000000 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor [map] extraDistribution=all probBomb=25 probRange=50 probVirus=6 probSpecial=12 row00=BBBBBBBBBBBBBBB row01=B___X_XXX_X___B row02=B_BXBXBXBXBXB_B row03=B_XXXB___BXXX_B row04=BXBXBXB_BXBXBXB row05=B_X_X_XXX_X_X_B row06=BBBXBXBXBXBXBBB row07=B_X_X_XXX_X_X_B row08=BXBXBXB_BXBXBXB row09=B_XXXB___BXXX_B row10=B_BXBXBXBXBXB_B row11=B___X_XXX_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HexagonFlowers.xal0000644000175000017500000000242610167075172017232 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hexagon Flowers 2 author=Skywalker hint=Once more, RC showtime ! gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=air key=air [player] bombs=2 range=3 pos1=12 2 pos2=3 3 pos3=8 3 pos4=12 5 pos5=9 9 pos6=3 10 initVirus=run reviveVirus=run initExtra=airpump kick reviveExtra=airpump kick [bombs] bombClick=split wallClick=anticlockwise fuseTime=short default=search special=threebombs [graphics] block00=hex #000000 #F4A460 #000000 block01=hex_X #000000 #F4A460 #000000 block02=hex_wall #000000 #F4A460 #FFD700 block03=hex_wall #000000 #F4A460 #FFD700 block04=hex_extra #000000 #F4A460 #000000 block05=hex_extra_O #000000 #F4A460 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] extraDistribution=get probBomb=12 probRange=12 probVirus=12 probSpecial=12 probHidden=12 row00=_B_____B_____B_ row01=BBBBBBBBBBBBBBB row02=_B____BBB____B_ row03=_B_____B___B_B_ row04=_B__B_____BBBB_ row05=_B_BBB_____B_B_ row06=BB__B________BB row07=_B______B____B_ row08=_BB____BBB___B_ row09=_B______B___BB_ row10=_B___B_____BBB_ row11=BBBBBBBBBBBBBBB row12=_B_____B_____B_ levels-2005-01-06/HexagonHell.xal0000644000175000017500000000216210167075172016472 0ustar alfiealfie00000000000000[info] name=Hexagon hell author=Tobias Johansson hint=Kick 'em carefully gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=specialBomb key=specialBomb [player] bombs=1 range=6 pos1= 1 1 pos2=13 11 pos3=13 1 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact playerClick=contact special=grenade [graphics] block00=hole_floor #000000 #191970 #FFD700 block01=hole_floor_X #000000 #191970 #FFD700 block02=jizz #000000 #191970 #FF4500 block03=hole_floor #000000 #191970 #FF4500 block04=hex_extra #000000 #191970 #E6E6FA block05=hex_extra_O #000000 #191970 #E6E6FA block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #BEBEBE #FFFFFF [map] probBomb=12 probRange=11 probVirus=12 probSpecial=11 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B_B____B____B_B row03=B__X_______X__B row04=B___BX___XB___B row05=B_____B_B_____B row06=BX__B__X__B__XB row07=B_____B_B_____B row08=B___BX___XB___B row09=B__X_______X__B row10=B_B____B____B_B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HideAndKill.xal0000644000175000017500000000222310167075172016402 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hide and Kill author=old EPFL : RBwaBD hint=Use your intuition... gameMode=R23456STDL [shrink] [func] extra=kick key=rc [player] bombs=6 range=3 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=3 11 pos6=11 11 initExtra=rc reviveExtra=rc [bombs] [graphics] block00=iron_floor #000000 #FFFFFF #FFFF00 block01=iron_floor #000000 #FFFFFF #FFFF00 block02=r_i_p #000000 #2E8B57 #6A5ACD block03=r_i_p_R #000000 #2E8B57 #6A5ACD block04=pumpkin #000000 #FF4500 #6A5ACD block05=pumpkin_O #000000 #FF4500 #6A5ACD block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=19 probRange=2 probSpecial=2 probHidden=5 row00=BBBBBBBBBBBBBBB row01=BssssssssssrssB row02=BsssrssssqssssB row03=BrssssbsssrsssB row04=BssqssssssssrsB row05=BsrssssssbsssqB row06=BsssssssssssssB row07=BsbssssrsssqsrB row08=BssssssssssrssB row09=BsssssssssssssB row10=BssqssrsqsssssB row11=BsrssssssrssssB row12=BBBBBBBBBBBBBBB levels-2005-01-06/HideNSeek.xal0000644000175000017500000000232310167075172016072 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hide'n Seek 2 author=Skywalker hint=Just hide, don't worry about the seek. gameMode=R23456---- [shrink] type=spiral [func] extra=rc key=rc [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=3 6 pos6=11 6 initVirus=invisible reviveVirus=invisible initExtra=rc kick reviveExtra=rc kick [bombs] special=search hidden=grenade [graphics] block00=karo_light #000000 #1E90FF #87CEFA block01=karo_light_X #000000 #1E90FF #87CEFA block02=pyramid #000000 #D2691E #FFFFFF block03=pyramid_R #000000 #D2691E #FFFFFF block04=extra #000000 #228B22 #7FFFD4 block05=extra_O #000000 #228B22 #7FFFD4 block06=bomb block07=range block08=trap block09=cloak block10=check [map] extraDistribution=all probBomb=15 probRange=31 probVirus=46 probHidden=7 row00=BBBBBBBBBBBBBBB row01=B___X__X__X___B row02=B_BXBXBXBXBXB_B row03=B_XX__XXX__XX_B row04=BXB_BXB_BXB_BXB row05=B_X_X_X_X_X_X_B row06=BXB_BX_X_XB_BXB row07=B_X_X_X_X_X_X_B row08=BXB_BXB_BXB_BXB row09=B_XX__XXX__XX_B row10=B_BXBXBXBXBXB_B row11=B___X__X__X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Highway.xal0000644000175000017500000000230410167075172015672 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Highway author=ENSERB : Seb hint=Want to die ? gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=6 range=4 specialBombs=30 pos1=3 3 pos2=3 8 pos3=10 3 pos4=10 8 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=anticlockwise special=grenade [graphics] block00=rock_floor #000000 #000000 #000000 block01=rock_floor #000000 #000000 #000000 block02=weight #000000 #000000 #000000 block03=weight_R #000000 #000000 #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=25 probRange=25 probVirus=25 probHidden=16 row00=BBBBBBBBBBBBBBB row01=BBB_________BBB row02=BB___________BB row03=B_____________B row04=B____BB_BB____B row05=B___BBB_BBB___B row06=B___BBB_BBB___B row07=B___BBB_BBB___B row08=B____BB_BB____B row09=B_____________B row10=BB___________BB row11=BBB_________BBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/HitHim.xal0000644000175000017500000000221110167075172015451 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=HitHim author=pgehler (made with BlastEd) hint=Hit them exactly gameMode=R23456STDL [shrink] [func] [player] bombs=3 range=1 pos1=7 1 pos2=4 4 pos3=10 4 pos4=4 8 pos5=10 8 pos6=7 11 [bombs] bombClick=snooker wallClick=rebound playerClick=rebound [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B______q______B row03=B______B______B row04=B_____________B row05=B_____________B row06=B_qB___q___Bq_B row07=B_____________B row08=B_____________B row09=B______B______B row10=B______q______B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HitmanHall.xal0000644000175000017500000000230710167075172016316 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Hitman Hall author=Tobias Johansson hint=Don't let them get away... gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=igniteAll key=rc [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=iron_floor #000000 #000080 #008080 block01=iron_floor #000000 #000080 #008080 block02=dark_block #000000 #000000 #377F50 block03=dark_block_R #000000 #000000 #377F50 block04=extra #000000 #FF0000 #FF4500 block05=extra_O #000000 #FF0000 #FF4500 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=13 probRange=11 probVirus=6 probSpecial=11 probHidden=6 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B____X___X____B row02=B_X_X_____X_X_B row03=B_____X_X_____B row04=B_XXX_____XXX_B row05=B______X______B row06=BX_X_X___X_X_XB row07=B______X______B row08=B_XXX_____XXX_B row09=B_____X_X_____B row10=B_X_X_____X_X_B row11=B____X___X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HolyGrails.xal0000644000175000017500000000244510167075172016355 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Holy Grails author=Glaset hint=The fastest wins gameMode=R-3---S--L [shrink] type=savageCompound [scrambleDraw] time=0.33 numBlocks=1 pos000=3 10 [func] extra=holyGrail [player] bombs=3 range=3 pos1=3 1 pos2=11 1 pos3=7 1 pos4=6 1 pos5=1 5 pos6=1 6 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] special=construction hidden=pyro bombClick=snooker playerClick=rebound wallClick=rebound fuseTime=short [graphics] block00=iron_floor #000000 #000000 #000000 block01=iron_floor #000000 #000000 #000000 block02=dark_block #000000 #000000 #FFFF00 block03=dark_block_R #000000 #000000 #FFFF00 block04=extra #000000 #000000 #FFFF00 block05=extra_O #000000 #000000 #FFFF00 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=13 probRange=11 probVirus=13 probSpecial=11 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_rXb_rXb_rXb_B row03=B_rqb_rqb_rqb_B row04=B_rXb_rXb_rXb_B row05=B_rqb_rqb_rqb_B row06=B_rXb_rXb_rXb_B row07=B_rqb_rqb_rqb_B row08=B_rXb_rXb_rXb_B row09=B_rqb_rqb_rqb_B row10=B_rXb_rXb_rXb_B row11=B_rqb_rqb_rqb_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Hospital.xal0000644000175000017500000000224210167075172016056 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Hospital author=Tobias Johansson hint=There is a cure... gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=life [player] bombs=4 range=4 pos1=1 3 pos2=1 9 pos3=1 7 pos4=1 11 pos5=1 1 pos6=1 5 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] hidden=destruction [graphics] block00=iron_floor #000000 #FFFFF0 #FFFF00 block01=iron_floor #000000 #FFFFF0 #FFFF00 block02=bricks #000000 #FF0000 #00FFFF block03=bricks #000000 #FF0000 #00FFFF block04=bricks #000000 #8B4513 #000000 block05=brick_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=6 probRange=6 probVirus=11 probHidden=51 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B__Xsssss_XB_qB row02=B__Xsssss_XBq_B row03=B__Xsssss_XB_qB row04=B__Xsssss_XBq_B row05=B__Xsssss_XB_qB row06=B__Xsssss_XBq_B row07=B__Xsssss_XB_qB row08=B__Xsssss_XBq_B row09=B__Xsssss_XB_qB row10=B__Xsssss_XBq_B row11=B__Xsssss_XB_qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/HotRain.xal0000644000175000017500000000231210167075172015635 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hot Rain author=Stuttgart : Thommes Volz hint=You have only one life gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=3 pos1=6 1 pos2=8 1 pos3=4 1 pos4=10 1 pos5=2 1 pos6=12 1 [bombs] bombClick=contact wallClick=contact direction=down nastyGentle=1 nastyRange=1 [graphics] block00=lego_floor #000000 #6A5ACD #4682B4 block01=lego_floor #000000 #6A5ACD #4682B4 block02=lego_white #000000 #FF0000 #4682B4 block03=lego_white #000000 #0000FF #4682B4 block04=lego_black #FFFFFF #000000 #4682B4 block05=lego_black_O #FFFFFF #000000 #4682B4 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=special probBomb=24 probRange=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=BB_B_B_B_B_B_BB row02=B_____________B row03=BX_X_X_X_X_X_XB row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_X_X_X_X_X_X_B row07=BB_B_B_B_B_B_BB row08=B_____________B row09=Bq_X_q_X_q_X_qB row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HotStuff.xal0000644000175000017500000000213510167075172016036 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hot Stuff author=Garth Denley hint=Kick bombs into the long-lasting explosions gameMode=R23456STDL [shrink] type=compoundSolid [func] [player] bombs=6 range=49 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=4 6 pos6=10 6 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=dark_way #000000 #00FF7F #FF4500 block01=dark_way #000000 #00FF7F #FF4500 block02=r_i_p #000000 #87CEEB #00FF7F block03=r_i_p_R #000000 #87CEEB #00FF7F block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B____BBBBB____B row04=B_____________B row05=B__B_______B__B row06=B__B_______B__B row07=B__B_______B__B row08=B_____________B row09=B____BBBBB____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/HumanBomb.xal0000644000175000017500000000300510167075172016141 0ustar alfiealfie00000000000000; XBlast TNT level - edited with BlastEd ; BlastEd is (C) 1998-99 by Yves Bresson ; my email : xbresse@xblast-center.com ; and the website : http://get.to/xblast [info] name=Human Bombs author=EPFL - disun : Yves Bresson hint=What the f.. they turn into BOMBS !! gameMode=R23456STDL [shrink] type=compoundSolid [scrambleDraw] time=0.25 numBlocks=1 pos000=7 6 [scrambleDel] time=0.25 numBlocks=16 pos000=4 3 pos001=5 4 pos002=5 6 pos003=5 7 pos004=5 8 pos005=6 5 pos006=6 8 pos007=6 9 pos008=7 4 pos009=7 9 pos010=8 4 pos011=8 9 pos012=9 5 pos013=9 6 pos014=9 7 pos015=9 8 [func] extra=morph key=morph [player] bombs=2 range=6 pos1=7 1 pos2=12 2 pos3=3 3 pos4=11 9 pos5=2 10 pos6=7 11 [bombs] fuseTime=long hidden=parasol bombClick=contact playerClick=contact [graphics] block00=button_floor #40E0D0 #FFFF00 #000000 block01=button_floor_X #40E0D0 #FFFF00 #000000 block02=dark_block #40E0D0 #7FFFD4 #000000 block03=dark_block_R #40E0D0 #7FFFD4 #000000 block04=extra #20B2AA #00FF00 #000000 block05=extra_O #40E0D0 #00FF00 #000000 block06=bomb block07=range block08=trap block09=morph block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=7 probRange=7 probSkull=7 probSpecial=55 probHidden=15 row00=BBBBBBBBBBBBBBB row01=B________X____B row02=B_XX__X____X__B row03=B_X_R______XX_B row04=B____R_RR_____B row05=B_X___RXXR__X_B row06=B____RXXXR____B row07=B__X_RXXXR_X__B row08=B____RRXXR____B row09=B_XX__RRR___X_B row10=B__X_X_____XX_B row11=B________X____B row12=BBBBBBBBBBBBBBB ; end of file levels-2005-01-06/HumanBombs.xal0000644000175000017500000000277310167075172016337 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Human Bombs author=EPFL - disun : Yves Bresson hint=What the f.. they turn into BOMBS !! gameMode=R23456STDL [shrink] type=compoundSolid [scrambleDraw] time=0.25 numBlocks=1 pos000=7 6 [scrambleDel] time=0.25 numBlocks=16 pos000=4 3 pos001=5 4 pos002=6 5 pos003=7 4 pos004=8 4 pos005=9 5 pos006=9 6 pos007=9 7 pos008=9 8 pos009=8 9 pos010=7 9 pos011=6 9 pos012=6 8 pos013=5 8 pos014=5 7 pos015=5 6 [func] extra=morph key=morph [player] bombs=2 range=6 pos1=7 1 pos2=12 2 pos3=3 3 pos4=11 9 pos5=2 10 pos6=7 11 [bombs] bombClick=contact playerClick=contact fuseTime=long hidden=parasol [graphics] block00=button_floor #40E0D0 #FFFF00 #000000 block01=button_floor #40E0D0 #FFFF00 #000000 block02=dark_block #40E0D0 #7FFFD4 #000000 block03=dark_block_R #40E0D0 #7FFFD4 #000000 block04=extra #20B2AA #00FF00 #000000 block05=extra_O #20B2AA #00FF00 #000000 block06=bomb block07=range block08=trap block09=morph block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=8 probRange=8 probVirus=8 probSpecial=56 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B________X____B row02=B_XX__X____X__B row03=B_X_B______XX_B row04=B____B_BB_____B row05=B_X___BXXB__X_B row06=B____BXXXB____B row07=B__X_BXXXB_X__B row08=B____BBXXB____B row09=B_XX__BBB___X_B row10=B__X_X_____XX_B row11=B________X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ICanSmellThatFromHere.xal0000644000175000017500000000225410167075172020356 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=I Can Smell That From Here 2 author=Skywalker hint=Dave - Whoops - timers' dream level. gameMode=R23456STDL [shrink] type=spiral [func] key=air [player] bombs=8 range=10 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 4 pos6=7 8 initVirus=bomb reviveVirus=mini initExtra=airpump reviveExtra=airpump reclives=2 [bombs] bombClick=snooker wallClick=rebound special=trianglebombs [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #F0FFFF #FFD700 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/IceRinkLevel.xal0000644000175000017500000000214610167075172016612 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ice Rink Level author=old EPFL : EPFL hint=Serious things are beginning gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=5 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light #000000 #6A5ACD #4682B4 block02=hex_wall #000000 #DAA520 #DAA520 block03=hex_extra #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_________B_B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_B_________B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/IceRunner.xal0000644000175000017500000000220610167075172016165 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Ice Runner author=Tor Andrę hint=Take it cool gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=3 range=3 pos1=12 10 pos2=12 10 pos3=12 10 pos4=12 10 pos5=12 10 pos6=12 10 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] playerClick=contact [graphics] block00=rock_floor #000000 #F8F8FF #87CEFA block01=rock_floor #000000 #F8F8FF #87CEFA block02=pyramid #000000 #1E90FF #F0F8FF block03=pyramid_R #000000 #1E90FF #F0F8FF block04=bricks #000000 #87CEFA #E0FFFF block05=brick_O #000000 #87CEFA #E0FFFF block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #4682B4 #4169E1 [map] probBomb=19 probRange=19 probVirus=19 probHidden=19 row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BB____BqB____BB row03=BB____BXB____BB row04=BB_XX_BsB____BB row05=BB_XX_B_B_B__BB row06=BB____s_s__XXBB row07=BB____B_B__BBBB row08=BBXBBB___BBBXBB row09=BBXBb______rbBB row10=BBqBb______r_BB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/IcebergDroitDevant.xal0000644000175000017500000000230710167075172020001 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Iceberg droit devant ! 2 author=Skywalker hint=Les femmes et les enfants d'abord gameMode=R23456STDL [shrink] type=down [func] extra=life key=rc [player] bombs=2 range=2 pos1=1 7 pos2=2 7 pos3=3 7 pos4=4 7 pos5=5 7 pos6=6 7 initVirus=slow reviveVirus=reverse2 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=thru fuseTime=short hidden=pyro2 [graphics] block00=kick_bomb #6495ED #6495ED #6495ED block01=kick_bomb #6495ED #6495ED #6495ED block02=holygrail #20B2AA #ADD8E6 #20B2AA block03=button_floor #000000 #808080 #000000 block04=holygrail #2E8B57 #0000FF #2E8B57 block05=kick_bomb #FFFFFF #ADD8E6 #20B2AA block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #000000 #000000 [map] probHidden=84 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_________X___B row04=BB________X___B row05=B_________XX__B row06=B________XXX__B row07=B______B_XXX__B row08=BBBBBBB_XX_XX_B row09=BBBBBBB_XX_XX_B row10=BBBBBB_XX___XXB row11=BBBBB_XXX_q_XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/ImprobableButPossible.xal0000644000175000017500000000247410167075172020532 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Improbable...But Possible author=Bremen : Miru hint=For a little thrill on opening blastables gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=2 range=3 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 1 pos6=7 11 initExtra=cloak kick reviveExtra=cloak kick [bombs] wallClick=rebound playerClick=rebound fuseTime=short special=trianglebombs hidden=nuclear [graphics] block00=karo_dark #556B2F #90EE90 #A0522D block01=karo_dark #556B2F #90EE90 #A0522D block02=wall #A0522D #556B2F #32CD32 block03=wall_R #A0522D #556B2F #32CD32 block04=chest #800000 #800000 #C0C0C0 block05=chest_O #800000 #800000 #C0C0C0 block06=bomb block07=range block08=trap block09=triangle_bomb block10=score_floor #800000 #800000 #800000 [map] extraDistribution=all probBomb=29 probRange=29 probVirus=10 probSpecial=29 probHidden=2 row00=BBBBBBBBBBBBBBB row01=B__BXX___XXB__B row02=B__X_BB_BB_X__B row03=BBXBXX_X_XXBXBB row04=BX_X_BXBXB_X_XB row05=BXBXB_____BXBXB row06=B_X_X_____X_X_B row07=BXBXB_____BXBXB row08=BX_X_BXBXB_X_XB row09=BBXBXX_X_XXBXBB row10=B__X_BB_BB_X__B row11=B__BXX___XXB__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/IndianaJones.xal0000644000175000017500000000236110167075172016637 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Indiana Jones author=Rob Hite hint=Make sure you get those easy flames gameMode=R234--ST-L [shrink] type=spiral [scrambleDraw] time=0.75 numBlocks=8 pos000=3 3 pos001=3 9 pos002=11 3 pos003=11 9 pos004=4 3 pos005=4 9 pos006=10 3 pos007=10 9 [scrambleDel] time=0.75 numBlocks=1 pos000=7 6 [func] [player] bombs=3 range=2 pos1=1 2 pos2=13 2 pos3=13 10 pos4=1 10 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #000000 #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probVirus=8 probHidden=92 row00=BBBBBBBBBBBBBBB row01=BXrrrr_X_rrrrXB row02=B_BXBB_B_BBXB_B row03=B_X_bB_B_Bb_X_B row04=B__BB__B__BB__B row05=BX____X_X____XB row06=BrBBrXBBBXrBBrB row07=BX____X_X____XB row08=B__BB__B__BB__B row09=B_X_bB_X_Bb_X_B row10=B_BXBB_B_BBXB_B row11=BXrrrr_B_rrrrXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Inferno.xal0000644000175000017500000000310510167075172015672 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Inferno author=Tobias Johansson hint=Time is short... gameMode=R23456STDL [shrink] type=constrictWave [scrambleDraw] time=0.75 numBlocks=35 pos000=4 4 pos001=4 5 pos002=4 6 pos003=4 7 pos004=4 8 pos005=5 4 pos006=5 5 pos007=5 6 pos008=5 7 pos009=5 8 pos010=6 4 pos011=6 5 pos012=6 6 pos013=6 7 pos014=6 8 pos015=7 4 pos016=7 5 pos017=7 6 pos018=7 7 pos019=7 8 pos020=8 4 pos021=8 5 pos022=8 6 pos023=8 7 pos024=8 8 pos025=9 4 pos026=9 5 pos027=9 6 pos028=9 7 pos029=9 8 pos030=10 4 pos031=10 5 pos032=10 6 pos033=10 7 pos034=10 8 [func] [player] bombs=1 range=10 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] normal=grenade hidden=firecracker fuseTime=long [graphics] block00=score_floor #FFFF00 #FF0000 #FF0000 block01=score_floor #FFFF00 #FF0000 #FF0000 block02=pyramid #000000 #FF0000 #FF0000 block03=pyramid_R #FFFF00 #FF0000 #FF0000 block04=chest #000000 #000000 #FFD700 block05=chest_O #FFFF00 #000000 #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #000000 [map] probBomb=25 probRange=25 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___X______X__B row03=B_X___________B row04=B______X______B row05=B___X_____X___B row06=B____X________B row07=B__X______X___B row08=B____X___X____B row09=B_____________B row10=B__X__X__X__X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Initials.xal0000644000175000017500000000333710167075172016055 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Initials author=Glaset hint=Make daddy happy gameMode=R234--STDL [shrink] [scrambleDraw] time=0.6 numBlocks=10 pos000=3 7 pos001=4 8 pos002=5 4 pos003=6 4 pos004=6 10 pos005=7 10 pos006=8 4 pos007=8 10 pos008=9 9 pos009=10 8 [scrambleDel] time=0.6 numBlocks=36 pos000=2 2 pos001=2 3 pos002=2 4 pos003=2 5 pos004=2 6 pos005=2 7 pos006=2 8 pos007=2 9 pos008=2 10 pos009=3 6 pos010=4 6 pos011=5 2 pos012=5 3 pos013=5 4 pos014=5 5 pos015=5 6 pos016=5 7 pos017=5 8 pos018=5 10 pos019=7 4 pos020=7 5 pos021=7 6 pos022=7 7 pos023=7 8 pos024=8 3 pos025=8 9 pos026=9 2 pos027=9 10 pos028=10 2 pos029=10 7 pos030=10 10 pos031=11 2 pos032=11 10 pos033=12 7 pos034=12 8 pos035=12 9 [func] extra=rc key=rc [player] bombs=2 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=teleport kick reviveExtra=teleport kick [bombs] fuseTime=long [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probSpecial=75 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B____X____X___B row02=B_BX_B___BBB__B row03=B_B__B__B__XB_B row04=B_BX_B_B______B row05=B_B__B_B___X__B row06=BXBBBBXB_____XB row07=B_B__B_B__BBB_B row08=B_B_XB_B___XB_B row09=B_B__B__B__XB_B row10=B_B_XB___BBBX_B row11=B____X____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/InsideOutside.xal0000644000175000017500000000216410167075172017046 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=InsideOutside author=Sebastian Sager hint=The Walls launch bombs! gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=2 range=6 pos1=6 5 pos2=8 5 pos3=7 6 pos4=6 6 pos5=7 5 pos6=8 6 initExtra=kick reviveExtra=kick [bombs] fuseTime=short nastyGentle=1 nastyRange=1 [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_house #000000 #0000FF #0000FF block05=dark_house #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B___BB_BBBB___B row05=B___B_____B___B row06=B_____________B row07=B___B_____B___B row08=B___BBBB_BB___B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Invisible.xal0000644000175000017500000000252310167075172016221 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Invisible author=Peter Riede hint=Wo bin ich? gameMode=R23456STDL [shrink] [scrambleDel] time=0.15 numBlocks=13 pos000=1 7 pos001=2 7 pos002=3 7 pos003=4 7 pos004=5 7 pos005=6 7 pos006=7 7 pos007=8 7 pos008=9 7 pos009=10 7 pos010=11 7 pos011=12 7 pos012=13 7 [func] key=rc [player] bombs=2 range=3 pos1=1 6 pos2=13 1 pos3=13 6 pos4=7 1 pos5=1 1 pos6=7 6 initVirus=invisible initExtra=rc kick reviveExtra=kick [bombs] bombClick=contact playerClick=contact [graphics] block00=lego_floor #000000 #CD5C5C #FFFF00 block01=lego_floor_X #000000 #CD5C5C #FFFF00 block02=pyramid #00FF7F #6A5ACD #00FFFF block03=pyramid_R #000000 #6A5ACD #00FFFF block04=hex_extra #AFEEEE #B22222 #FFA500 block05=hex_extra_O #000000 #B22222 #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=dark_way #6495ED #CD853F #00008B [map] probBomb=25 probRange=25 probVirus=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XX_XX_XX_XX_B row03=B__B_______B__B row04=B__B_______B__B row05=B_XX_XX_XX_XX_B row06=B_____________B row07=BBBBBBBBBBBBBBB row08=BqXqXqXqXqXqXqB row09=BsrsrsrsrsrsrsB row10=BXrXrXrXrXrXrXB row11=BqXqXqXqXqXqXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/InvisibleMan.xal0000644000175000017500000000236110167075172016655 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Invisible Man author=EPFL - cosun : Yves Bresson hint=Die to Run gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=cloak key=cloak [player] bombs=3 range=3 pos1=1 1 pos2=13 1 pos3=9 5 pos4=5 7 pos5=1 11 pos6=13 11 initVirus=reverse reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=construction [graphics] block00=iron_floor #00008B #000000 #0000FF block01=iron_floor #00008B #000000 #0000FF block02=dark_block #0000FF #228B22 #000000 block03=dark_block_R #0000FF #00FF7F #FFFFFF block04=extra #006400 #000000 #000000 block05=extra #006400 #000000 #000000 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probVirus=40 probSpecial=13 row00=BBBBBBBBBBBBBBB row01=B_s_s_sqs_s_s_B row02=BsX_B_B_B_B_XsB row03=B_____________B row04=BsB_X_B_B_X_BsB row05=B______s______B row06=BqB_B_sXs_B_BqB row07=B______s______B row08=BsB_X_B_B_X_BsB row09=B_____________B row10=BsX_B_B_B_B_XsB row11=B_s_s_sqs_s_s_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/InvisibleShots.xal0000644000175000017500000000231010167075172017234 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Invisible Shots author=Peter Riede hint=Bombs explode on walls gameMode=R23456STDL [shrink] [func] extra=cloak key=cloak [player] bombs=4 range=6 pos1=1 1 pos2=7 8 pos3=13 1 pos4=13 11 pos5=1 11 pos6=7 4 initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=contact wallClick=contact [graphics] block00=karo_dark #2E8B57 #ADFF2F #ADFF2F block01=karo_dark_X #2E8B57 #ADFF2F #ADFF2F block02=jizz #1E90FF #7FFFD4 #228B22 block03=hole_floor #2E8B57 #7FFFD4 #228B22 block04=chest #7FFFD4 #00FA9A #20B2AA block05=chest_O #2E8B57 #00FA9A #20B2AA block06=bomb block07=range block08=trap block09=cloak block10=score_floor #7FFF00 #48D1CC #00FFFF [map] extraDistribution=single probBomb=12 probRange=12 probVirus=12 probSpecial=50 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____BXB_____B row03=B_B____B____B_B row04=B_XBB_____BBX_B row05=B_____________B row06=B__X__XBX__X__B row07=B_____________B row08=B_XBB_____BBX_B row09=B_B____B____B_B row10=B_____BXB_____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/JAiFroidAuxPieds.xal0000644000175000017500000000241110167075172017363 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=J'ai froid aux pieds 2 author=Skywalker hint=Bouger pour ne pas mourir de froid gameMode=R23456STDL [shrink] type=earlySpiral [func] [player] bombs=2 range=2 pos1=1 1 pos2=1 3 pos3=1 5 pos4=1 7 pos5=1 9 pos6=1 11 initVirus=slow reviveVirus=run reclives=2 [bombs] bombClick=contact wallClick=contact playerClick=rebound direction=right hidden=blastnow nastyGentle=1 nastyRange=1 nastyCeil=1 [graphics] block00=kick_bomb #6495ED #6495ED #6495ED block01=kick_bomb #6495ED #6495ED #6495ED block02=holygrail #2E8B57 #0000FF #2E8B57 block03=holygrail #20B2AA #ADD8E6 #20B2AA block04=holygrail #20B2AA #ADD8E6 #20B2AA block05=chess_sphere_O #FFFFFF #FFFFFF #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #000000 [map] probBomb=48 probRange=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B____X___B___XB row02=B___BBB__X___XB row03=B_B____B___B_XB row04=B__BB____BB__XB row05=B_____X_____BXB row06=B___BB__BB___XB row07=B_BB______B__XB row08=B_____B_X___BXB row09=B___BB___B___XB row10=B___X__BB____XB row11=B____B___X_BBXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/JailBrake.xal0000644000175000017500000000225510167075172016123 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=JailBrake author=Tor Andrę hint= gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=1 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=renovation hidden=grenade [graphics] block00=rock_floor #000000 #FFFFFF #00FFFF block01=rock_floor #000000 #FFFFFF #00FFFF block02=dark_block #000000 #000000 #696969 block03=dark_block_R #000000 #000000 #696969 block04=dark_block #000000 #000000 #A9A9A9 block05=dark_block #000000 #000000 #A9A9A9 block06=bomb block07=range block08=trap block09=construction block10=score_floor #000000 #000000 #4169E1 [map] probBomb=25 probRange=25 probSpecial=11 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B_X_X_X_X_X_X_B row02=B_B_B_B_B_B_B_B row03=B_B_B_B_B_B_B_B row04=B_B_B_X_X_B_B_B row05=B_B_X_X_X_X_B_B row06=B_X_X_X_X_X_X_B row07=B_B_X_X_X_X_B_B row08=B_B_B_X_X_B_B_B row09=B_B_B_B_B_B_B_B row10=B_B_B_B_B_B_B_B row11=B_X_X_X_X_X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/JeMAppelleRico.xal0000644000175000017500000000213210167075172017064 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Je m'appelle Rico author=Laurent Marsan hint=Don't PANIC! gameMode=R234--ST-L [shrink] [func] [player] bombs=1 range=2 pos1=7 5 pos2=7 7 pos3=8 6 pos4=6 6 pos5=-1 -1 pos6=-1 -1 initVirus=run reviveVirus=run [bombs] [graphics] block00=iron_floor #000000 #E0FFFF #0000FF block01=iron_floor #000000 #E0FFFF #0000FF block02=bricks #000000 #A0522D #000000 block03=brick_O #000000 #FFFF00 #000000 block04=bricks #000000 #228B22 #000000 block05=brick_O #000000 #00FF7F #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #FA8072 #FA8072 #FA8072 [map] probBomb=32 probRange=32 probVirus=16 probHidden=21 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXXXXXXXXXXXXXB row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXX_XXXXXXB row06=BXXXXX___XXXXXB row07=BXXXXXX_XXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/JediPower.xal0000644000175000017500000000221710167075172016165 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Jedi Power 6 author=Skywalker hint=You need the force gameMode=R23456STDL [shrink] [func] key=teleport [player] bombs=20 range=10 pos1=2 2 pos2=12 2 pos3=7 10 pos4=7 2 pos5=2 10 pos6=12 10 initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=snooker [graphics] block00=city_free #FF8C00 #FFA500 #0000FF block01=city_free_X #FF8C00 #FFA500 #0000FF block02=dark_house #FF8C00 #FFA500 #000000 block03=dark_house_R #FF8C00 #FFA500 #000000 block04=light_house #FF8C00 #FFA500 #000000 block05=light_house_O #FF8C00 #FFA500 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] extraDistribution=get probBomb=47 probVirus=6 probHidden=47 row00=BBBBBBBBBBBBBBB row01=B___BB___BB___B row02=B___BB___BB___B row03=B___BB___BB___B row04=B___BB___BB___B row05=B___BB___BB___B row06=B___BB___BB___B row07=B___BB___BB___B row08=B___BB___BB___B row09=B___BB___BB___B row10=B___BB___BB___B row11=B___BB___BB___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/JediPowerII.xal0000644000175000017500000000254210167075172016410 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Jedi Power 7 author=Skywalker hint=Peace & Love ? Let me laugh ! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.66 numBlocks=16 pos000=5 4 pos001=5 8 pos002=6 4 pos003=6 5 pos004=6 6 pos005=6 7 pos006=6 8 pos007=7 4 pos008=7 8 pos009=8 4 pos010=8 5 pos011=8 6 pos012=8 7 pos013=8 8 pos014=9 4 pos015=9 8 [func] key=teleport [player] bombs=5 range=5 pos1=2 2 pos2=12 2 pos3=4 6 pos4=10 6 pos5=2 10 pos6=12 10 initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=snooker default=fungus [graphics] block00=city_free #FF8C00 #FFA500 #0000FF block01=city_free_X #FF8C00 #FFA500 #0000FF block02=dark_house #FF8C00 #FFA500 #000000 block03=dark_house_R #FF8C00 #FFA500 #000000 block04=light_house #FF8C00 #FFA500 #000000 block05=light_house_O #FF8C00 #FFA500 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____X_______B row03=BXX_XXX_______B row04=BBXXXXXXXBBXBBB row05=BXBX__XXBXB_BXB row06=BXXXXXXXXXX_XXB row07=B__XBXBXXXB_BXB row08=B___XBXXXBBXBBB row09=B_____X_______B row10=B____XXX______B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/JoBurg.xal0000644000175000017500000000210410167075172015460 0ustar alfiealfie00000000000000[info] name=Jo'burg author=Penfold hint=The safest areas in Jo'burg might not be safe enough... gameMode=R23456STDL [shrink] [func] extra=kick key=specialBomb [player] bombs=2 range=2 specialBombs=30 pos1= 1 1 pos2= 1 11 pos3=13 1 pos4=13 11 pos5=13 2 pos6=13 11 [bombs] special=firecracker hidden=construction [graphics] block00=sphere_half #000000 #FF7F50 #4682B4 block01=sphere_half_X #000000 #FF7F50 #4682B4 block02=sphere_dark #000000 #4682B4 #000000 block03=sphere_dark #000000 #4682B4 #000000 block04=sphere_light #000000 #4682B4 #000000 block05=sphere_light_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=15 probRange=16 probVirus=15 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_Bb__XrX__rB_B row02=B_Bb_sXsXs_rB_B row03=B__BXXXXXXXB__B row04=BBX_B_B_B_B_XBB row05=BBB_X_____X_BBB row06=BBBBX__X__XBBBB row07=BBB_X_____X_BBB row08=BBX_B_B_B_B_XBB row09=B__BXXXXXXXB__B row10=B_Br_sXsXs_bB_B row11=B_Br__XrX__bB_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/JudgementDay.xal0000644000175000017500000000214710167075172016657 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Judgement Day 3 author=Skywalker hint=??? gameMode=R23456STDL [shrink] [func] extra=kick key=rc [player] bombs=2 range=2 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 3 pos6=7 9 initExtra=rc kick reviveExtra=rc kick [bombs] special=threebombs hidden=nuclear [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor [map] extraDistribution=all probHidden=6 row00=BBBBBBBBBBBBBBB row01=B____B_B_B____B row02=B___BeXXX_B___B row03=B__B__e_e__B__B row04=B_B_XeeXeeX_B_B row05=BBX_e_eee_e_XBB row06=B_X_XeeBeeX_X_B row07=BBX_e_eee_e_XBB row08=B_B_XeeXeeX_B_B row09=B__B_ee_ee_B__B row10=B___B_XXX_B___B row11=B____B_B_B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/JudgementDayII.xal0000644000175000017500000000226210167075172017077 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Judgement Day II author=Peel & Killer hint=........... gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=air key=air [player] bombs=2 range=4 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 [bombs] wallClick=contact hidden=napalm [graphics] block00=sphere_half #000000 #FFFF00 #FFFFFF block01=sphere_half #000000 #FFFF00 #FFFFFF block02=sphere_dark #000000 #FFFF00 #000000 block03=sphere_light #000000 #FFFF00 #000000 block04=pumpkin #000000 #000000 #000000 block05=pumpkin_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=single probBomb=16 probRange=16 probVirus=16 probSpecial=8 probHidden=40 row00=BBBBBBBBBBBBBBB row01=BXXX__XqX__XXXB row02=BXqX__XXX__XqXB row03=BXXXB_____BXXXB row04=B__B_______B__B row05=B_____BBB_____B row06=B_____________B row07=B_____BBB_____B row08=B__B_______B__B row09=BXXXB_____BXXXB row10=BXqX__XXX__XqXB row11=BXXX__XqX__XXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Jump.xal0000644000175000017500000000212410167075172015205 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Jump author=Belgium : Fofolle Compagny hint=Live or Die ? gameMode=R23456STDL [shrink] [func] key=jump extra=jump [player] bombs=1 range=2 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=jump block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=all probBomb=49 probRange=49 row00=BBBBBBBBBBBBBBB row01=B_BXXXB_BXXXB_B row02=BbBX_XBbBX_XBbB row03=BrB_X_BrB_X_BrB row04=Bq_q_q_q_q_q_qB row05=BB_B_B_B_B_B_BB row06=BBXqXqXqXqXqXBB row07=BB_B_B_B_B_B_BB row08=Bq_q_q_q_q_q_qB row09=BrB_X_BrB_X_BrB row10=BbBX_XBbBX_XBbB row11=B_BXXXB_BXXXB_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/JumpII.xal0000644000175000017500000000221010167075172015423 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Jump II author=Stn hint=Make The Bombs Jump Over The Walls gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=1 range=3 specialBombs=12 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 1 pos6=7 11 [bombs] special=scissor [graphics] block00=iron_floor #000000 #6495ED #FF4500 block01=iron_floor #000000 #6495ED #FF4500 block02=dark_block #000000 #000000 #FF00FF block03=dark_block_R #000000 #000000 #008000 block04=extra #000000 #000000 #000000 block05=extra #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=32 probRange=48 probVirus=16 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/JumpinJackFlash.xal0000644000175000017500000000235310167075172017307 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Jumpin' Jack Flash author=Stn hint= gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.6 numBlocks=10 pos000=4 6 pos001=5 6 pos002=6 5 pos003=6 7 pos004=7 5 pos005=7 7 pos006=8 5 pos007=8 7 pos008=9 6 pos009=10 6 [func] extra=jump key=jump [player] bombs=3 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=10 probRange=69 probSpecial=21 row00=BBBBBBBBBBBBBBB row01=B___B_____B___B row02=B___B_____B___B row03=B__XB_XXX_BX__B row04=B__XqBqqqBqX__B row05=B__XqqBBBqqX__B row06=BBBBBBXXXBBBBBB row07=B__XqqBBBqqX__B row08=B__XqBqqqBqX__B row09=B__XB_XXX_BX__B row10=B___B_____B___B row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/JunkieRace.xal0000644000175000017500000000420310167075172016312 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Junkie Race author=Vargusz hint=Mr. Junkie versus The Fungus Guys gameMode=R23456STDL [shrink] type=speedSpiral [scrambleDraw] time=0.6 numBlocks=16 pos000=3 3 pos001=3 4 pos002=3 8 pos003=3 9 pos004=4 3 pos005=4 9 pos006=5 3 pos007=5 9 pos008=9 3 pos009=9 9 pos010=10 3 pos011=10 9 pos012=11 3 pos013=11 4 pos014=11 8 pos015=11 9 [scrambleDel] time=0.6 numBlocks=60 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 3 pos013=2 6 pos014=2 11 pos015=3 1 pos016=3 6 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 6 pos021=4 11 pos022=5 1 pos023=5 11 pos024=6 1 pos025=6 11 pos026=7 1 pos027=7 2 pos028=7 3 pos029=7 4 pos030=7 8 pos031=7 9 pos032=7 10 pos033=7 11 pos034=8 1 pos035=8 11 pos036=9 1 pos037=9 11 pos038=10 1 pos039=10 6 pos040=10 11 pos041=11 1 pos042=11 2 pos043=11 6 pos044=11 11 pos045=12 1 pos046=12 6 pos047=12 9 pos048=12 11 pos049=13 1 pos050=13 2 pos051=13 3 pos052=13 4 pos053=13 5 pos054=13 6 pos055=13 7 pos056=13 8 pos057=13 9 pos058=13 10 pos059=13 11 [func] extra=junkie key=specialBomb [player] bombs=2 range=3 specialBombs=30 pos1=9 8 pos2=5 4 pos3=8 6 pos4=7 5 pos5=6 6 pos6=7 7 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] special=fungus haunt=fast [graphics] block00=karo_dark #000000 #483D8B #FF4500 block01=karo_dark_X #000000 #483D8B #FF4500 block02=weight #708090 #000000 #708090 block03=weight_R #000000 #000000 #708090 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=syringe block10=karo_dark #000000 #E0FFFF #FF4500 [map] probBomb=40 probRange=40 probVirus=20 row00=BBBBBBBBBBBBBBB row01=BqX___XvX___XqB row02=BXX___XvX___XXB row03=B_____XvX_____B row04=B______v______B row05=BXXXX_____XXXXB row06=Bvvvvv_B_vvvvvB row07=BXXXX_____XXXXB row08=B______v______B row09=B_____XvX_____B row10=BXX___XvX___XXB row11=BqX___XvX___XqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/KMnRsrTten.xal0000644000175000017500000000217210167075172016304 0ustar alfiealfie00000000000000[info] name=Kämnärsrätten author=Penfold hint=Tja, det blev ju likt :-) gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=4 range=6 pos1= 1 1 pos2=13 11 pos3=13 1 pos4= 1 11 pos5= 7 1 pos6= 7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir playerClick=contact special=fungus [graphics] block00=iron_floor #000000 #A9A9A9 #696969 block01=iron_floor_X #000000 #A9A9A9 #696969 block02=dark_house #000000 #B22222 #FF0000 block03=dark_house_R #000000 #B22222 #FF0000 block04=hex_extra #000000 #8B4513 #006400 block05=hex_extra_O #000000 #8B4513 #006400 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #000000 #FFFFFF #BEBEBE [map] extraDistribution=all probBomb=25 probRange=25 probSpecial=23 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__B_B__X__B__B row03=B_BBBBBXXXBBB_B row04=B__B_B__X__B__B row05=B____B_qBq_B__B row06=B_X_BBBBBBBBB_B row07=BXXXqB__Bq_B__B row08=B_XqB___B__X__B row09=B__BBB_BBBXXX_B row10=B___B___B__X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/KaboumContactParty.xal0000644000175000017500000000235610167075172020053 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Kaboum ! contact party 2 author=Skywalker hint=contact party gameMode=R23456STDL [shrink] [func] extra=specialBomb key=rc [player] bombs=20 range=13 specialBombs=30 pos1=2 2 pos2=12 2 pos3=6 6 pos4=8 6 pos5=2 10 pos6=12 10 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact wallClick=contact playerClick=contact special=mine [graphics] block00=iron_floor #000000 #000000 #0000FF block01=iron_floor_X #000000 #000000 #0000FF block02=dark_block #000000 #228B22 #000000 block03=dark_block_R #000000 #228B22 #000000 block04=extra #000000 #000000 #000000 block05=extra_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor [map] extraDistribution=get probBomb=47 probVirus=6 probHidden=47 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B_____B___B row03=B__qX__B__Xq__B row04=B_BXX__X__XXB_B row05=B______X______B row06=B___Bq_X_qB___B row07=B______X______B row08=B_BXX__X__XXB_B row09=B__qX__B__Xq__B row10=B___B_____B___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/KeepYourEyeOnTheBomb.xal0000644000175000017500000000214710167075172020243 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Keep Your Eye on the Bomb 2 author=Skywalker hint=Umm, did you read the name? gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=5 range=10 specialBombs=255 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=kick reviveExtr=kick [bombs] special=threebombs [graphics] block00=bomb_floor block01=bomb_floor_X block02=dark_block #000000 #2E8B57 #000000 block03=dark_block_R #000000 #2E8B57 #000000 block04=extra #000000 #000000 #FFFFFF block05=extra_O #000000 #000000 #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/KickHold.xal0000644000175000017500000000221310167075172015761 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Kick & Hold author=Space Protector hint=just kick and hold gameMode=R23456STDL [shrink] type=spiral3 [func] [player] bombs=1 range=2 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=search [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=25 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B____B____B_B row03=B__b___b___b__B row04=B___bXXXXXb___B row05=B___Xb_b_bX___B row06=B___X_b_b_X___B row07=B___Xb_b_bX___B row08=B___bXXXXXb___B row09=B__b___b___b__B row10=B_B____B____B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/KickNRun.xal0000644000175000017500000000174510167075173015767 0ustar alfiealfie00000000000000[info] name=Kick'n'Run author=Tobias Johansson hint=Action! gameMode=R23456STDL [shrink] type=savageCompound [func] key=rc [player] bombs=3 range=15 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick rc reviveExtra=kick rc [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #BEBEBE [map] row00=BBBBBBBBBBBBBBB row01=B____B___B____B row02=B__B_B_B_B_B__B row03=B_____________B row04=B_BB_B___B_BB_B row05=B______B______B row06=B__B_B___B_B__B row07=B______B______B row08=B_BB_B___B_BB_B row09=B_____________B row10=B__B_B_B_B_B__B row11=B____B___B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Kickpicker.xal0000644000175000017500000000225510167075173016357 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Kickpicker author=Tobias Johansson hint=Beware of the wave shrink gameMode=R23456STDL [shrink] type=constrictWave [func] extra=kick [player] bombs=1 range=1 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=healthy reviveVirus=healthy [bombs] bombClick=contact playerClick=contact wallClick=contact [graphics] block00=ghost #000000 #FFFFF0 #000000 block01=ghost #000000 #FFFFF0 #000000 block02=ghost_sq #000000 #FFFFF0 #006400 block03=ghost_sq_R #000000 #FFFFF0 #006400 block04=ghost_ci #000000 #FFFFF0 #7FFFD4 block05=ghost_ci_R #000000 #FFFFF0 #7FFFD4 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #00FF7F #4169E1 [map] probBomb=24 probRange=24 probVirus=24 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_XXXXXXXXXXX_B row04=B_X_________X_B row05=B_X_XXXXXXX_X_B row06=B_X_XqqqqqX_X_B row07=B_X_XXXXXXX_X_B row08=B_X_________X_B row09=B_XXXXXXXXXXX_B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Kickshelter.xal0000644000175000017500000000232210167075173016543 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Kickshelter author=Sebastian Sager hint=Find shelter, bombs are loooong! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.5 numBlocks=4 pos000=3 5 pos001=3 6 pos002=11 5 pos003=11 6 [func] extra=kick [player] bombs=10 range=99 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] wallClick=contact fuseTime=long [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_block #000000 #0000FF #0000FF block05=dark_block #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_v_____v_B_B row03=BqB_BB_q_BB_BqB row04=B___qv___vq___B row05=Bq_B___q___B_qB row06=Bq_B___q___B_qB row07=B___qv___vq___B row08=B___BB___BB___B row09=BqB_B__q__B_BqB row10=B_B_v_____v_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/KingXBresse.xal0000644000175000017500000000202710167075173016461 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=King x-bresse author=Yves Bresson hint=x-bresse is the king ! gameMode=R23456STDL [shrink] [func] [player] bombs=2 range=4 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___X_____X___B row03=B___X_____X___B row04=B____X___X____B row05=B____XX_XX____B row06=B______X______B row07=B____XX_XX____B row08=B____X___X____B row09=B___X_____X___B row10=B___X_____X___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Klondike.xal0000644000175000017500000000343210167075173016036 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Klondike author=Tobias Johansson hint=Don't panic gameMode=R23456STDL [shrink] type=lazyCompoundF [scrambleDel] time=0.02 numBlocks=56 pos000=1 3 pos001=1 4 pos002=1 8 pos003=1 9 pos004=2 4 pos005=2 5 pos006=2 7 pos007=2 8 pos008=3 1 pos009=3 11 pos010=4 1 pos011=4 3 pos012=4 4 pos013=4 5 pos014=4 6 pos015=4 7 pos016=4 8 pos017=4 9 pos018=4 11 pos019=5 3 pos020=5 6 pos021=5 9 pos022=6 3 pos023=6 6 pos024=6 9 pos025=7 3 pos026=7 4 pos027=7 5 pos028=7 7 pos029=7 8 pos030=7 9 pos031=8 3 pos032=8 6 pos033=8 9 pos034=9 3 pos035=9 6 pos036=9 9 pos037=10 1 pos038=10 3 pos039=10 4 pos040=10 5 pos041=10 6 pos042=10 7 pos043=10 8 pos044=10 9 pos045=10 11 pos046=11 1 pos047=11 11 pos048=12 4 pos049=12 5 pos050=12 7 pos051=12 8 pos052=13 3 pos053=13 4 pos054=13 8 pos055=13 9 [func] extra=kick [player] bombs=2 range=5 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=iron_floor #000000 #C0C0C0 #F5F5F5 block01=iron_floor #000000 #C0C0C0 #F5F5F5 block02=dark_block #000000 #FFD700 #B8860B block03=dark_block_R #000000 #FFD700 #B8860B block04=extra #000000 #D2691E #CD853F block05=extra_O #000000 #D2691E #CD853F block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=25 probRange=25 probVirus=5 probSpecial=25 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=BXXBBXBBBXBBXXB row02=BXBBBXBBBXBBBXB row03=BBBBBBBBBBBBBBB row04=BBBBBBBBBBBBBBB row05=BBBBBBBBBBBBBBB row06=BBXXBBB_BBBXXBB row07=BBBBBBBBBBBBBBB row08=BBBBBBBBBBBBBBB row09=BBBBBBBBBBBBBBB row10=BXBBBXBBBXBBBXB row11=BXXBBXBBBXBBXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Kreuz.xal0000644000175000017500000000250610167075173015377 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Kreuz author=Peter Riede hint=The control is inside gameMode=R23456STDL [shrink] type=compoundSolid [scrambleDel] time=0.18 numBlocks=8 pos000=2 5 pos001=2 7 pos002=4 2 pos003=4 10 pos004=6 2 pos005=6 10 pos006=12 5 pos007=12 7 [func] extra=rc key=rc [player] bombs=2 range=3 pos1=13 11 pos2=1 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=7 1 initExtra=kick reviveExtra=kick [bombs] bombClick=contact playerClick=contact [graphics] block00=rock_floor #6A5ACD #A0522D #B8860B block01=rock_floor_X #6A5ACD #A0522D #B8860B block02=jizz #000000 #696969 #000000 block03=hole_floor #6A5ACD #696969 #000000 block04=ghost_ci #000000 #696969 #000000 block05=ghost_ci_R #6A5ACD #696969 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=karo_dark #00FFFF #006400 #B8860B [map] extraDistribution=all probBomb=25 probRange=25 probVirus=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___BXB_______B row03=B___XqX_______B row04=B___X_X_______B row05=B_BXB_BXXXXXB_B row06=B_Xq_q__q__qX_B row07=B_BXB_BXXXXXB_B row08=B___X_X_______B row09=B___XqX_______B row10=B___BXB_______B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/KrissKross.xal0000644000175000017500000000225510167075173016415 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Kriss Kross author=Glaset hint= gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=air key=air [player] bombs=3 range=3 pos1=6 3 pos2=6 5 pos3=8 5 pos4=8 3 pos5=8 7 pos6=6 7 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=pyro bombClick=snooker playerClick=thru fuseTime=short [graphics] block00=city_free #000000 #FFB6C1 #000000 block01=city_free #000000 #FFB6C1 #000000 block02=wall #000000 #EE82EE #D2691E block03=wall_R #000000 #EE82EE #D2691E block04=extra #000000 #FF0000 #7CFC00 block05=extra_O #000000 #FF0000 #7CFC00 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=33 probRange=33 probSpecial=33 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_sXrrrsrrrXs_B row02=B_BsBBXBBBBsB_B row03=B______X______B row04=B_BsBBBBXBBsB_B row05=B______X______B row06=B_BsBBXBBBBsB_B row07=B______X______B row08=B_BsBBBBXBBsB_B row09=B___rsrrrsr___B row10=BsBXbbbsbbbXBsB row11=BXXXBBBBBBBXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Kuopio.xal0000644000175000017500000000260510167075173015545 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Kuopio author=Glaset hint=Run Forrest gameMode=R23456STDL [shrink] type=down [scrambleDel] time=0.91 numBlocks=23 pos000=1 1 pos001=2 1 pos002=3 1 pos003=4 1 pos004=5 1 pos005=6 1 pos006=7 1 pos007=7 2 pos008=7 3 pos009=7 4 pos010=7 5 pos011=7 6 pos012=7 7 pos013=7 8 pos014=7 9 pos015=7 10 pos016=7 11 pos017=8 1 pos018=9 1 pos019=10 1 pos020=11 1 pos021=12 1 pos022=13 1 [func] extra=rc key=rc [player] bombs=0 range=0 pos1=1 1 pos2=1 1 pos3=1 1 pos4=1 1 pos5=1 1 pos6=1 1 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=construction [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_white #000000 #0000FF #228B22 block04=lego_black #FF0000 #000000 #228B22 block05=lego_black_O #000000 #000000 #228B22 block06=bomb block07=range block08=trap block09=remote_control block10=lego_floor #000000 #228B22 #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_rrrrrrrrrrrrB row02=BbbbbbbbbbbbbrB row03=BBBBBBBBBBBBbqB row04=BrbbbbbbbbbbbrB row05=BrbrrrrrrrrrrrB row06=BqbBBBBBBBBBBBB row07=BrbrrrrrrrrrrrB row08=BrbbbbbbbbbbbrB row09=BBBBBBBBBBBBbqB row10=BqbbbbbbbbbbbrB row11=BrrrrrrrrrrrrrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/LAreneDesInfos.xal0000644000175000017500000000230210167075173017072 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=L'Arene des Infos author=old EPFL : RBwaBD hint=Don't push me or I'll kill you!!! gameMode=R23456STDL [shrink] type=compound [func] extra=rc key=rc [player] bombs=80 range=0 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker playerClick=contact [graphics] block00=hex #000000 #A0522D #228B22 block01=hex #000000 #A0522D #228B22 block02=hex_wall #000000 #A0522D #4169E1 block03=hex_extra #000000 #A0522D #4169E1 block04=hex_extra #000000 #A0522D #FFD700 block05=hex_extra_O #000000 #A0522D #FFD700 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LaBiblio.xal0000644000175000017500000000226510167075173015756 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=La Biblio author=EPFL - insun : Yves Bresson hint=Ca vas etre dur de trianguler... gameMode=R23456STDL [shrink] type=spiral [func] extra=through [player] bombs=3 range=2 pos1=11 1 pos2=2 3 pos3=10 5 pos4=6 7 pos5=3 10 pos6=12 11 [bombs] [graphics] block00=chess_floor #000000 #000000 #000000 block01=chess_floor #000000 #000000 #000000 block02=book_shelf #000000 #FF4500 #2E8B57 block03=book_shelf #FFFFFF #FF4500 #2E8B57 block04=chess_sphere #000000 #000000 #FFD700 block05=chess_sphere_O #000000 #000000 #FFD700 block06=bomb block07=range block08=trap block09=extrathrough block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=16 probRange=16 probVirus=16 probSpecial=32 probHidden=8 row00=BBBBBBBBBBBBBBB row01=BB__BBXXXBB__BB row02=BB___________BB row03=BX_B_BB_BB_B_XB row04=BX_X_q_______XB row05=BX__B__B____BXB row06=BB_B__BBB__B_BB row07=BX___X_B_____XB row08=BX__B_____X__XB row09=BX_B__B_B_qB_XB row10=BB________BX_BB row11=BB__BBXXXBB__BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/LaBiblio3.xal0000644000175000017500000000236410167075173016041 0ustar alfiealfie00000000000000; Level created by Storch 2.24 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andr? (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=La Biblio 3 author=Skywalker hint=Ca vas etre dur de trianguler... gameMode=R23456STDL [shrink] type=spiral [func] extra=phantom key=choicebombtype [player] bombs=3 range=2 pos1=11 1 pos2=2 3 pos3=10 5 pos4=6 7 pos5=3 10 pos6=12 1 initVirus=reverse2 reviveVirus=reverse2 initExtra=choicebombtype reviveExtra=choicebombtype [bombs] [graphics] block00=chess_floor #000000 #000000 #000000 block01=chess_floor_X #000000 #000000 #000000 block02=book_shelf #000000 #FF4500 #2E8B57 block03=book_shelf #000000 #FF4500 #2E8B57 block04=chess_sphere #000000 #000000 #FFD700 block05=chess_sphere_O #000000 #000000 #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] extraDistribution=single probBomb=12 probRange=12 probVirus=12 probSpecial=25 probHidden=6 row00=BBBBBBBBBBBBBBB row01=BB__BBXXXBB__BB row02=BB___________BB row03=BX_B_BB_BB_BqXB row04=BX_X_q_______XB row05=BX__B__B____BXB row06=BB_B__BBB__B_BB row07=BX___X_B_____XB row08=BX__B_____Xq_XB row09=BX_B_qB_B__B_XB row10=BB________BX_BB row11=BB__BBXXXBB__BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/LaBoom.xal0000644000175000017500000000247710167075173015457 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=La Boom 2 author=Skywalker hint=Push the button here and it blows up over there. gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.75 numBlocks=4 pos000=5 3 pos001=5 9 pos002=9 3 pos003=9 9 [func] extra=rc key=rc [player] bombs=1 range=2 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=4 6 pos6=10 6 initExtra=rc kick reviveExtra=rc kick [bombs] special=threebombs hidden=pyro haunt=slow [graphics] block00=chess_floor #000000 #000000 #000000 block01=chess_floor_X #000000 #000000 #000000 block02=book_shelf #000000 #FF4500 #2E8B57 block03=book_shelf #000000 #FF4500 #2E8B57 block04=chess_sphere #000000 #000000 #FFD700 block05=chess_sphere_O #000000 #000000 #FFD700 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] extraDistribution=all probBomb=18 probRange=18 probVirus=9 probSpecial=18 probHidden=36 row00=BBBBBBBBBBBBBBB row01=BX__XXXBXXX__XB row02=B___XXX_XXX___B row03=BXBXBXB_BXBXBXB row04=BX___B___B___XB row05=B__X_B_B_B_X__B row06=BBBB_______BBBB row07=B__X_B_B_B_X__B row08=BX___B___B___XB row09=BXBXBXB_BXBXBXB row10=B___XXX_XXX___B row11=BX__XXXBXXX__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/LaMine.xal0000644000175000017500000000437410167075173015451 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=La Mine author=EPFL - disun : Yves Bresson hint=Ca s'effondre !! gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.1 numBlocks=92 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 11 pos012=2 1 pos013=3 1 pos014=4 1 pos015=5 1 pos016=6 1 pos017=7 1 pos018=8 1 pos019=9 1 pos020=10 1 pos021=11 1 pos022=12 1 pos023=13 1 pos024=13 2 pos025=13 3 pos026=13 4 pos027=13 5 pos028=13 6 pos029=13 8 pos030=13 7 pos031=13 9 pos032=13 10 pos033=13 11 pos034=12 11 pos035=11 11 pos036=10 11 pos037=9 11 pos038=8 11 pos039=7 11 pos040=6 11 pos041=5 11 pos042=4 11 pos043=3 11 pos044=2 10 pos045=2 9 pos046=3 10 pos047=2 2 pos048=2 3 pos049=3 2 pos050=11 2 pos051=12 2 pos052=12 3 pos053=12 9 pos054=12 10 pos055=11 10 pos056=10 10 pos057=11 9 pos058=12 8 pos059=12 4 pos060=11 3 pos061=10 2 pos062=4 2 pos063=3 3 pos064=2 4 pos065=2 8 pos066=3 9 pos067=4 10 pos068=5 10 pos069=4 9 pos070=3 8 pos071=2 7 pos072=2 5 pos073=3 4 pos074=4 3 pos075=5 2 pos076=9 2 pos077=10 3 pos078=11 4 pos079=12 5 pos080=12 7 pos081=11 8 pos082=10 9 pos083=9 10 pos084=2 6 pos085=12 6 pos086=6 2 pos087=7 2 pos088=8 2 pos089=6 10 pos090=7 10 pos091=8 10 [func] extra=life key=rc [player] bombs=2 range=2 pos1=4 1 pos2=10 1 pos3=1 5 pos4=13 7 pos5=4 11 pos6=10 11 initExtra=rc reviveExtra=rc [bombs] hidden=construction [graphics] block00=button_floor #CD853F #CD853F #000000 block01=button_floor #CD853F #CD853F #000000 block02=dark_block #8B4513 #8B4513 #000000 block03=dark_block_R #8B4513 #8B4513 #000000 block04=extra #DAA520 #000000 #000000 block05=extra_O #DAA520 #000000 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=8 probRange=8 probHidden=63 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XXXXXXXXXXX_B row03=B_XXXXXXXXXXX_B row04=B_XXXXXXXXXXX_B row05=B_XXXXXXXXXXX_B row06=B_XXXXXqXXXXX_B row07=B_XXXXXXXXXXX_B row08=B_XXXXXXXXXXX_B row09=B_XXXXXXXXXXX_B row10=B_XXXXXXXXXXX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LaRueeVersLOr.xal0000644000175000017500000000220010167075173016720 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=La Ruee Vers L'Or author=Laurent Marsan hint=Teamwork might be useful gameMode=-2-4--S--L [shrink] type=spiral [func] extra=life [player] bombs=1 range=2 pos1=1 5 pos2=2 5 pos3=2 7 pos4=1 7 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] hidden=random [graphics] block00=hex #000000 #A0522D #228B22 block01=hex_X #000000 #A0522D #228B22 block02=hex_wall #000000 #A0522D #4169E1 block03=hex_wall #000000 #A0522D #4169E1 block04=hex_extra #000000 #A0522D #FFD700 block05=hex_extra_O #000000 #A0522D #FFD700 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor [map] extraDistribution=all probBomb=20 probRange=40 probHidden=40 row00=BBBBBBBBBBBBBBB row01=BXXXsssssssXXqB row02=BXXXsssssssXXXB row03=BXXBBBBBBBBBbrB row04=B__B_______BrbB row05=B__B_B_B_B_BbrB row06=BBBB_B___B_XrbB row07=B__B_B_B_B_BbrB row08=B__B_______BrbB row09=BXXBBBBBBBBBbrB row10=BXXXsssssssXXXB row11=BXXXsssssssXXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Lab1.xal0000644000175000017500000000240210167075173015051 0ustar alfiealfie00000000000000; XBlast TNT level - edited with BlastEd ; BlastEd is (C) 1998-99 by Yves Bresson ; my email is : yves.bresson@epfl.ch ; and the website : http://get.to/xblast [info] name=Lab author=Vargusz hint=Na ki is itt a Vargusz? :) gameMode=R23456STDL [shrink] type=down [scrambleDraw] [scrambleDel] [func] game=nasty_walls [player] bombs=2 range=5 pos1=6 9 pos2=7 10 pos3=5 11 pos4=8 11 pos5=0 0 pos6=0 0 ;initVirus=invisible initExtra=kick reviveExtra=cloak [bombs] bombClick=snooker wallClick=clockwise playerClick=contact [graphics] block00=chess_floor #430887 #699672 #740666 block01=chess_floor #920068 #831799 #425182 block02=box #509418 #279653 #000000 block03=box #276215 #217597 #000000 block04=bricks #978148 #547339 #000000 block05=brick_O #648907 #740135 #963780 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #299568 #116030 #692921 [map] extraDistribution=none probBomb=15 probRange=15 probSkull=15 probSecial=15 probHidden=15 row00=BBBBBBBBBBBBBBB row01=Bq___________XB row02=BBBBBBBBBXBBB_B row03=B______B_____qB row04=B_BBBB_BBBsBBBB row05=B_sXss_B___BsXB row06=BBBXBB_s_BBB_BB row07=BrbrbB_B______B row08=BbrbrBXBBBsBB_B row09=BrBrBB_B____BsB row10=BbBbB____BBBBqB row11=BrBrB_XX_srXBXB row12=BBBBBBBBBBBBBBB ; end of file levels-2005-01-06/LabyrinthBlast.xal0000644000175000017500000000233210167075173017216 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Labyrinth Blast 2 author=Skywalker hint=Find your Way... gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.75 numBlocks=1 pos000=3 3 [func] extra=rc key=rc [player] bombs=2 range=1 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=reverse reviveVirus=slow initExtra=rc kick reviveExtra=rc kick [bombs] special=threebombs hidden=grenade [graphics] block00=iron_floor #000000 #E0FFFF #000000 block01=iron_floor_X #000000 #E0FFFF #000000 block02=bricks #000000 #A0522D #000000 block03=bricks #000000 #A0522D #000000 block04=extra #000000 #228B22 #000000 block05=extra_O #000000 #228B22 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probBomb=25 probRange=25 probVirus=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B_____B___B___B row02=BBBXBXXBB_X_B_B row03=B_BXBB___BXB__B row04=B_BBXX_B_B_BXBB row05=B____B_B___BX_B row06=BBBBB__BX_BBB_B row07=B_XX__BXXB____B row08=B_BX_BBB___B_BB row09=B_B_B_XXXBXB__B row10=B_B_B_B_BBX_BBB row11=B_B___B___B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LabyrintheZone.xal0000644000175000017500000000233310167075173017232 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Labyrinthe Zone author=Bocal : naoko hint=Vous reprendrez un peu de camenbert ? gameMode=R23456STDL [shrink] type=compoundF [func] extra=igniteAll [player] bombs=1 range=1 pos1=1 1 pos2=13 11 pos3=1 11 pos4=13 1 pos5=3 1 pos6=11 11 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=rebound [graphics] block00=dark_way #000000 #000000 #000000 block01=dark_way #000000 #000000 #000000 block02=ghost_sq #000000 #000000 #000000 block03=ghost_sq #000000 #000000 #000000 block04=extra #000000 #000000 #B0C4DE block05=extra_O #000000 #000000 #B0C4DE block06=bomb block07=range block08=trap block09=ignite block10=karo_light #000000 #000000 #000000 [map] extraDistribution=get probBomb=27 probRange=21 probVirus=16 probSpecial=14 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_B__BB_BB__B_B row02=B_BB_X_B__BBB_B row03=B__XBB_X_BBX__B row04=BBB__XB_BX__BBB row05=BXXBB_XXX_BBXXB row06=BX____BXB____XB row07=BXXBB_XXX_BBXXB row08=BBB__XB_BX__BBB row09=B__XBB_X_BBX__B row10=B_BB___B_X_BB_B row11=B_B__BB_BB__B_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LeBonMoiEtLeTruand.xal0000644000175000017500000000207410167075173017673 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Le Bon, Moi et le Truand author=old EPFL : RBwaBD hint=Clear the line of fire! gameMode=R23456STDL [shrink] [func] extra=revive [player] bombs=1 range=35 pos1=3 3 pos2=11 3 pos3=7 3 pos4=3 9 pos5=7 9 pos6=11 9 [bombs] [graphics] block00=dark_way #FFFFFF #FFFF00 #000000 block01=dark_way #FFFFFF #FFFF00 #000000 block02=r_i_p #FFFFFF #000000 #FFFF00 block03=r_i_p_R #FFFFFF #000000 #FFFF00 block04=extra #FFFFFF #A0522D #FFA500 block05=extra_O #FFFFFF #A0522D #FFA500 block06=bomb block07=range block08=trap block09=phoenix block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_qqqqqqqqqqq_B row03=B_qqqqqqqqqqq_B row04=B_qqqqqqqqqqq_B row05=B_qqqqqqqqqqq_B row06=B_qqqqqqqqqqq_B row07=B_qqqqqqqqqqq_B row08=B_qqqqqqqqqqq_B row09=B_qqqqqqqqqqq_B row10=B_qqqqqqqqqqq_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LeFort.xal0000644000175000017500000000235610167075173015475 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Le Fort author=EPFL - insun : Yves Bresson hint=Collmatez cette putain de breche !!! gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=2 range=1 pos1=4 4 pos2=7 4 pos3=10 4 pos4=4 8 pos5=7 8 pos6=10 8 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact default=search special=construction nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #483D8B #FFA500 block01=iron_floor #000000 #483D8B #FFA500 block02=dark_block #A52A2A #FF4500 #FF4500 block03=dark_block_R #A52A2A #FF4500 #FF4500 block04=extra #A52A2A #8B4513 #000000 block05=extra #A52A2A #8B4513 #000000 block06=bomb block07=range block08=trap block09=construction block10=dark_block_R #A52A2A #FF4500 #FF4500 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__vXXXXXXXv__B row04=B__X_______X__B row05=B__X_q_q_q_X__B row06=B__X__q_q__X__B row07=B__X_q_q_q_X__B row08=B__X_______X__B row09=B__vXXXXXXXv__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LeKosovo.xal0000644000175000017500000000240210167075173016033 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Le Kosovo author=EPFL - insun : Yves Bresson hint=-no comment- gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=2 range=2 specialBombs=12 pos1=13 1 pos2=1 2 pos3=4 5 pos4=10 7 pos5=1 11 pos6=13 11 initExtra=airpump reviveExtra=airpump [bombs] bombClick=contact wallClick=randomdir playerClick=thru default=mine special=construction [graphics] block00=rock_floor #000000 #A52A2A #000000 block01=rock_floor #000000 #A52A2A #000000 block02=pyramid_R #000000 #A52A2A #000000 block03=pyramid #000000 #F4A460 #000000 block04=dark_block #000000 #A52A2A #000000 block05=dark_block #000000 #A52A2A #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=32 probRange=16 probVirus=16 row00=BBBBBBBBBBBBBBB row01=BB____________B row02=B_______XB____B row03=B__XX___XX____B row04=B__XB_________B row05=B__________BX_B row06=B______XX__XX_B row07=B______BX_____B row08=B__XX_________B row09=B__BX______XX_B row10=B__________XB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LeftToRight.xal0000644000175000017500000000213410167075173016467 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Left To Right author=Sebastian Sager hint=... who can hide gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=12 pos1=3 6 pos2=3 7 pos3=3 8 pos4=4 7 pos5=4 5 pos6=4 6 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=chess_sphere #000000 #008000 #4169E1 block05=chess_sphere_O #000000 #008000 #4169E1 block06=bomb block07=range block08=trap block09=bomb block10=chess_sphere #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_v_v______v_vB row03=B_v__v____v__vB row04=B_v___v__v___vB row05=B_v__________vB row06=B______vv_____B row07=Bv__________v_B row08=Bv___v__v___v_B row09=Bv__v____v__v_B row10=Bv_v______v_v_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LegoCave.xal0000644000175000017500000000211510167075173015760 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lego Cave author=Sebastian Sager hint=This won't last long... gameMode=R23456STDL [shrink] [func] [player] bombs=2 range=3 pos1=7 7 pos2=10 9 pos3=10 3 pos4=4 9 pos5=4 3 pos6=8 9 initExtra=kick reviveExtra=kick [bombs] bombClick=contact [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor_X #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_white #000000 #0000FF #228B22 block04=lego_black #FF0000 #000000 #228B22 block05=lego_black_O #000000 #000000 #228B22 block06=bomb block07=range block08=trap block09=bomb block10=lego_floor #000000 #228B22 #808080 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBBBBBBBBBBBBBB row03=BBBB_______BBBB row04=BBBB__vv_v_BBBB row05=BBBB_____v_BBBB row06=BBBB_B_B___BBBB row07=BBBB______BBBBB row08=BBBB_vv____BBBB row09=BBBB_____v_BBBB row10=BBBBBBBBBBBBBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/LegoClassic.xal0000644000175000017500000000212010167075173016457 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Lego Classic author=Tor Andrę hint= gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=stunOthers [player] bombs=2 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_white #000000 #0000FF #228B22 block04=lego_black #FF0000 #000000 #228B22 block05=lego_black_O #000000 #000000 #228B22 block06=bomb block07=range block08=trap block09=pow block10=lego_floor #000000 #228B22 #808080 [map] probBomb=25 probRange=25 probSpecial=11 row00=BBBBBBBBBBBBBBB row01=B____X___X____B row02=B_B_B_B_B_B_B_B row03=B___X_____X___B row04=B_BXBXBXBXBXB_B row05=BX____X_X____XB row06=B_BXB_BXB_BXB_B row07=BX____X_X____XB row08=B_BXBXBXBXBXB_B row09=B___X_____X___B row10=B_B_B_B_B_B_B_B row11=B____X___X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LevelTemplate.xal0000644000175000017500000000220310167075173017034 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Level Template author=Hermann Mustermann hint=The level is best played during full moon gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LevelTemplate2.xal0000644000175000017500000000222710167075173017124 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Level Template 2 author=Skywalker hint=The level is best played during full moon gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] nastyGentle=4 nastyRange=3 [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LevelX.xal0000644000175000017500000000253210167075173015475 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Level X author=Tor Andrę hint= gameMode=R234--STDL [shrink] [scrambleDel] time=0.2 numBlocks=15 pos000=1 1 pos001=1 2 pos002=1 11 pos003=2 11 pos004=5 6 pos005=6 6 pos006=7 5 pos007=7 6 pos008=7 7 pos009=8 6 pos010=9 6 pos011=12 11 pos012=13 1 pos013=13 2 pos014=13 11 [func] extra=specialBomb key=specialBomb [player] bombs=2 range=3 pos1=7 1 pos2=7 11 pos3=13 6 pos4=1 7 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=pyro [graphics] block00=button_floor #000000 #FFFFFF #00FF7F block01=button_floor #000000 #FFFFFF #00FF7F block02=dark_block #000000 #FF4500 #FF4500 block03=dark_block_R #000000 #FF4500 #FF4500 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=firecracker block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=13 probRange=49 probSpecial=25 probHidden=11 row00=BBBBBBBBBBBBBBB row01=BB___________BB row02=BBBX_______XBBB row03=BXBBX_____XBBXB row04=B_XBBXXXXXBBX_B row05=B__XBBBBBBBX__B row06=B___XBBBBBX___B row07=B___XBBBBBX___B row08=B__XBBXXXBBX__B row09=B_XBBX___XBBX_B row10=BXBBX_____XBBXB row11=BBBX_______XBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Levelkenntnis.xal0000644000175000017500000000531210167075173017116 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Levelkenntnis author=Fernando Benites hint=Do you know this level? if not.. gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=30 pos000=5 10 pos001=12 10 pos002=7 7 pos003=7 5 pos004=4 4 pos005=3 7 pos006=10 4 pos007=5 6 pos008=5 3 pos009=9 6 pos010=10 2 pos011=8 9 pos012=3 9 pos013=2 5 pos014=8 2 pos015=3 1 pos016=9 11 pos017=3 11 pos018=11 7 pos019=10 8 pos020=13 5 pos021=13 3 pos022=11 4 pos023=11 2 pos024=13 11 pos025=13 1 pos026=7 1 pos027=1 1 pos028=1 11 pos029=6 11 [scrambleDel] time=0.75 numBlocks=85 pos000=11 8 pos001=11 9 pos002=11 10 pos003=11 11 pos004=12 11 pos005=10 10 pos006=10 9 pos007=9 9 pos008=9 10 pos009=8 10 pos010=8 11 pos011=7 10 pos012=7 9 pos013=7 8 pos014=8 8 pos015=9 8 pos016=9 7 pos017=8 7 pos018=10 7 pos019=10 6 pos020=11 6 pos021=12 6 pos022=12 7 pos023=13 7 pos024=13 8 pos025=13 9 pos026=13 6 pos027=12 5 pos028=11 4 pos029=11 5 pos030=10 5 pos031=9 5 pos032=8 4 pos033=7 4 pos034=6 4 pos035=5 4 pos036=5 5 pos037=6 5 pos038=6 10 pos039=6 9 pos040=6 8 pos041=6 7 pos042=6 6 pos043=7 6 pos044=8 6 pos045=8 5 pos046=8 3 pos047=7 3 pos048=7 2 pos049=6 3 pos050=8 1 pos051=9 2 pos052=13 4 pos053=5 2 pos054=4 2 pos055=4 3 pos056=3 3 pos057=2 2 pos058=3 4 pos059=3 5 pos060=4 5 pos061=4 6 pos062=3 6 pos063=2 6 pos064=1 5 pos065=5 7 pos066=4 7 pos067=4 8 pos068=4 9 pos069=5 9 pos070=5 11 pos071=4 11 pos072=4 10 pos073=3 10 pos074=2 11 pos075=2 10 pos076=1 10 pos077=1 9 pos078=2 9 pos079=2 8 pos080=3 8 pos081=10 2 pos082=8 2 pos083=13 1 pos084=6 11 [func] extra=multiple key=specialBomb [player] bombs=1 range=3 specialBombs=30 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=teleport initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir playerClick=randomdir fuseTime=long special=grenade hidden=pyro haunt=fast [graphics] block00=button_floor #000000 #8A2BE2 #FFD700 block01=button_floor #000000 #8A2BE2 #FFD700 block02=jizz #000000 #8A2BE2 #FFD700 block03=hole_floor #000000 #8A2BE2 #FFD700 block04=lego_black #000000 #FFFF00 #FFFFFF block05=lego_black_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=multiple block10=pumpkin #000000 #808080 #FFFFFF [map] extraDistribution=get probBomb=25 probRange=25 probVirus=11 probSpecial=13 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B_B_____rB____B row02=B_rBXr_b_rrrB_B row03=B_XrrrqbrBBBrrB row04=B_Brrbbbbrrq_rB row05=Bq_rrrrbbbbbrrB row06=BBrrrrrrXbrrrrB row07=BBB_brrrrrrrrrB row08=BBrrbBrrrrbbXrB row09=BqrrbbrrBrrXBBB row10=BrrBXbqrrrrrrBB row11=B_rrBrr_r_Brq_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LightSkyBlue.xal0000644000175000017500000000276110167075173016650 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Light Sky Blue author=Tobias Johansson hint=Forza Malmö! gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.5 numBlocks=16 pos000=4 4 pos001=4 9 pos002=5 4 pos003=5 8 pos004=5 9 pos005=6 4 pos006=6 7 pos007=6 9 pos008=7 4 pos009=7 6 pos010=7 9 pos011=8 4 pos012=8 5 pos013=8 9 pos014=9 4 pos015=9 9 [func] extra=air key=air [player] bombs=2 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] normal=napalm special=firecracker hidden=construction bombClick=snooker playerClick=contact wallClick=rebound fuseTime=long [graphics] block00=score_floor #87CEFA #87CEFA #87CEFA block01=score_floor #87CEFA #87CEFA #87CEFA block02=sphere_dark #87CEFA #00BFFF #FFF0F5 block03=sphere_dark #87CEFA #00BFFF #FFF0F5 block04=sphere_light #87CEFA #FFF0F5 #FFF0F5 block05=sphere_light_O #87CEFA #FFF0F5 #FFF0F5 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #4682B4 #4682B4 #4169E1 [map] probBomb=13 probRange=11 probVirus=13 probSpecial=49 probHidden=13 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B________XXX__B row02=B____XXX__XXX_B row03=B__XXXXX___XX_B row04=B___XXXX______B row05=B____X_____X__B row06=B________XXXX_B row07=B__X___XXXXX__B row08=B_XXXX____X___B row09=BXXXXXX_______B row10=B__XXXX____XX_B row11=B_________XX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LongAndNarrow.xal0000644000175000017500000000206110167075173017006 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Long and narrow author=Sebastian Sager hint=Place your bombs carefully! gameMode=R23456STDL [shrink] [func] [player] bombs=3 range=5 pos1=7 4 pos2=9 8 pos3=9 4 pos4=5 8 pos5=7 8 pos6=5 4 [bombs] fuseTime=long [graphics] block00=karo_dark #000000 #8A2BE2 #00FF7F block01=karo_dark_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=lego_black #000000 #FFD700 #FF4500 block05=lego_black_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=bomb_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBBBBBBBBBBBBBB row03=BBBBBBBBBBBBBBB row04=BBBB_______BBBB row05=BBBB_v_v_v_BBBB row06=BBBB_v_v_v_BBBB row07=BBBB_v_v_v_BBBB row08=BBBB_______BBBB row09=BBBBBBBBBBBBBBB row10=BBBBBBBBBBBBBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/LongAndNarrow2.xal0000644000175000017500000000206210167075173017071 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Long and narrow2 author=Sebastian Sager hint=Place your bombs carefully! gameMode=R23456STDL [shrink] [func] [player] bombs=7 range=5 pos1=7 4 pos2=9 8 pos3=9 4 pos4=5 8 pos5=7 8 pos6=5 4 [bombs] fuseTime=long [graphics] block00=karo_dark #000000 #8A2BE2 #00FF7F block01=karo_dark_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=lego_black #000000 #FFD700 #FF4500 block05=lego_black_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=bomb_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBBBBBBBBBBBBBB row03=BBBBBBBBBBBBBBB row04=BBBB_______BBBB row05=BBBB_B__B__BBBB row06=BBBB_______BBBB row07=BBBB__B__B_BBBB row08=BBBB_______BBBB row09=BBBBBBBBBBBBBBB row10=BBBBBBBBBBBBBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/LongAndNarrow3.xal0000644000175000017500000000207710167075173017100 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Long and narrow3 author=Sebastian Sager hint=Place your bombs carefully! gameMode=R23456STDL [shrink] type=downF [func] [player] bombs=7 range=5 pos1=7 4 pos2=9 8 pos3=9 4 pos4=5 8 pos5=7 8 pos6=5 4 [bombs] fuseTime=long [graphics] block00=karo_dark #000000 #8A2BE2 #00FF7F block01=karo_dark_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=lego_black #000000 #FFD700 #FF4500 block05=lego_black_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=button_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBBBBBBBBBBBBBB row03=BBBBBBBB_BBBBBB row04=BBBB_______BBBB row05=BBB____v_B_BBBB row06=BBBB_v_____BBBB row07=BBBB_v__B__BBBB row08=BBBB_______BBBB row09=BBBBBB_vvBBBBBB row10=BBBBBB___BBBBBB row11=BBBBBB_B_BBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/LongAndNarrow4.xal0000644000175000017500000000212610167075173017074 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Long and narrow4 author=Sebastian Sager hint=Kick the bombs where u need em! gameMode=R23456STDL [shrink] [func] [player] bombs=7 range=5 pos1=7 4 pos2=9 8 pos3=9 4 pos4=5 8 pos5=7 8 pos6=5 4 initExtra=kick reviveExtra=kick [bombs] fuseTime=long [graphics] block00=karo_dark #000000 #8A2BE2 #00FF7F block01=karo_dark_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=lego_black #000000 #FFD700 #FF4500 block05=lego_black_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=bomb_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBBBBBBBBBBBBBB row03=BBBBBBBB_BBBBBB row04=BBBB_______BBBB row05=BBB______B_BBBB row06=BBBB_BB_B__BBBB row07=BBBB____B__BBBB row08=BBBB_______BBBB row09=BBBBBB_BBBBBBBB row10=BBBBBBBBBBBBBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/LosangeLosange.xal0000644000175000017500000000217310167075173017200 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Losange Losange 2 author=Skywalker hint=Losange ? gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=1 pos000=7 2 [func] extra=rc key=rc [player] bombs=3 range=6 pos1=2 2 pos2=12 2 pos3=7 3 pos4=7 9 pos5=2 10 pos6=12 10 initExtra=rc kick reviveExtra=rc kick [bombs] special=threebombs [graphics] block00=rock_floor #000000 #98FB98 #000000 block01=rock_floor_X #000000 #98FB98 #000000 block02=weight #000000 #228B22 #000000 block03=weight_R #000000 #228B22 #000000 block04=weight #000000 #9ACD32 #000000 block05=weight #000000 #9ACD32 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probBomb=25 probRange=25 row00=BBBBBBBBBBBBBBB row01=B___XrrrrrX___B row02=B__BrrrBrrrB__B row03=B_BbrrB_BrrbB_B row04=BXbbrX___XrbbXB row05=BbbbB__X__BbbbB row06=BbbBXXXXXXXBbbB row07=BbbbB__X__BbbbB row08=BXbbrX___XrbbXB row09=B_BbrrB_BrrbB_B row10=B__BrrrBrrrB__B row11=B___XrrrrrX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LosangeOverExcitation.xal0000644000175000017500000000236310167075173020554 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Losange Over-excitation 2 author=Skywalker hint=Getting kick bombs will help gameMode=R234--ST-L [shrink] type=spiralPlus [scrambleDel] time=0.75 numBlocks=8 pos000=5 5 pos001=5 7 pos002=6 4 pos003=6 8 pos004=8 4 pos005=8 8 pos006=9 5 pos007=9 7 [func] extra=speed2 [player] bombs=1 range=2 pos1=7 1 pos2=12 6 pos3=7 11 pos4=2 6 pos5=-1 -1 pos6=-1 -1 [bombs] hidden=destruction [graphics] block00=hex #000000 #FF6347 #FF0000 block01=hex_X #000000 #FF6347 #FF0000 block02=hex_wall #000000 #FF6347 #FF4500 block03=hex_wall #000000 #FF6347 #FF4500 block04=hex_extra #000000 #FF6347 #FFFF00 block05=hex_extra_O #000000 #FF6347 #FFFF00 block06=bomb block07=range block08=trap block09=speed block10=hex [map] extraDistribution=all probBomb=25 probRange=25 probSpecial=12 probHidden=25 row00=vvvvvBBBBBvvvvv row01=vvvvBB___BBvvvv row02=vvvBBXX_XXBBvvv row03=vvBBXXXXXXXBBvv row04=vBBXXXBXBXXXBBv row05=vB_XXBBXBBXX_Bv row06=vB__XXXXXXX__Bv row07=vB_XXBBXBBXX_Bv row08=vBBXXXBXBXXXBBv row09=vvBBXXXXXXXBBvv row10=vvvBBXX_XXBBvvv row11=vvvvBB___BBvvvv row12=vvvvvBBBBBvvvvv levels-2005-01-06/LotsOfBombs.xal0000644000175000017500000000222110167075173016462 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lots of Bombs author=Peter Riede hint=Find a place to survive gameMode=R23456STDL [shrink] type=spiral [func] key=teleport [player] bombs=99 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=malfunction reviveVirus=malfunction initExtra=teleport kick reviveExtra=teleport kick [bombs] fuseTime=long [graphics] block00=ghost #000000 #8A2BE2 #00FF7F block01=ghost_X #000000 #8A2BE2 #00FF7F block02=ghost_sq #000000 #00FF7F #7FFFD4 block03=ghost_sq_R #000000 #00FF7F #7FFFD4 block04=ghost_ci #000000 #FFD700 #FF4500 block05=ghost_ci_R #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=ghost #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_v__B__v___v_B row04=B_____________B row05=B_______v___B_B row06=B__v__________B row07=B_________v___B row08=B____v__B___v_B row09=B_B__v__v___v_B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LotsOfBombs2.xal0000644000175000017500000000233210167075173016547 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lots of Bombs 2 author=Peter Riede hint=Blast when you're invincible! gameMode=R23456STDL [shrink] [func] extra=invincible key=specialBomb [player] bombs=30 range=4 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=malfunction reviveVirus=malfunction initExtra=kick reviveExtra=kick [bombs] fuseTime=long special=blastnow haunt=slow [graphics] block00=ghost #000000 #8A2BE2 #00FF7F block01=ghost_X #000000 #8A2BE2 #00FF7F block02=ghost_sq #000000 #00FF7F #7FFFD4 block03=ghost_sq_R #000000 #00FF7F #7FFFD4 block04=ghost_ci #000000 #FFD700 #FF4500 block05=ghost_ci_R #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=invincible block10=ghost #000000 #FFFFFF #808080 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__q__B___v___B row03=B___v____qe___B row04=B_____e__v__B_B row05=B_Be___e____q_B row06=B_____v______eB row07=Be_q____e__v__B row08=B__B__qB_B____B row09=B__v_______v__B row10=B____B____q___B row11=B___e___e_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LotsOfBombs3.xal0000644000175000017500000000232310167075173016550 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lots of Bombs 3 author=Peter Riede hint=Instant Firecrackers gameMode=R23456STDL [shrink] [func] extra=invincible key=specialBomb [player] bombs=30 range=1 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 2 pos6=7 10 reviveVirus=malfunction initExtra=kick reviveExtra=kick [bombs] playerClick=contact fuseTime=long special=firecracker2 haunt=slow [graphics] block00=ghost #696969 #8A2BE2 #006400 block01=ghost_X #696969 #8A2BE2 #006400 block02=ghost_sq #000000 #006400 #ADD8E6 block03=ghost_sq_R #696969 #006400 #ADD8E6 block04=ghost_ci #696969 #FFD700 #FF4500 block05=ghost_ci_R #696969 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=invincible block10=ghost #696969 #FFFFFF #808080 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B_B_v_____B_B_B row03=B__qv______q__B row04=B_v_v_B_v_B_v_B row05=B_____B_qB____B row06=B_BB_______BB_B row07=B____Bq_B_____B row08=B_v_B_v_B_v_v_B row09=B__q______vq__B row10=B_B_B_____v_B_B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LotsOfBombs4.xal0000644000175000017500000000233310167075173016552 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lots of Bombs 4 author=Peter Riede hint=Instant Pyros gameMode=R23456STDL [shrink] [func] extra=invincible key=specialBomb [player] bombs=30 range=1 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 2 pos6=7 10 initVirus=malfunction reviveVirus=malfunction initExtra=kick reviveExtra=kick [bombs] playerClick=contact fuseTime=long special=pyro2 haunt=slow [graphics] block00=ghost #696969 #8A2BE2 #006400 block01=ghost_X #696969 #8A2BE2 #006400 block02=ghost_sq #000000 #006400 #ADD8E6 block03=ghost_sq_R #696969 #006400 #ADD8E6 block04=ghost_ci #696969 #FFD700 #FF4500 block05=ghost_ci_R #696969 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=invincible block10=ghost #696969 #FFFFFF #808080 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B_B_v_____B_B_B row03=B__qv______q__B row04=B_v_v_B_v_B_v_B row05=B_____B_qB____B row06=B_BB_______BB_B row07=B____Bq_B_____B row08=B_v_B_v_B_v_v_B row09=B__q______vq__B row10=B_B_B_____v_B_B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LotsOfBombs5.xal0000644000175000017500000000227410167075173016557 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lots of Bombs 5 author=Peter Riede hint=Blast when you're invincible! gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=30 range=5 specialBombs=30 pos1=3 3 pos2=12 10 pos3=12 2 pos4=2 10 pos5=7 2 pos6=7 10 initVirus=malfunction reviveVirus=malfunction initExtra=teleport kick reviveExtra=teleport kick [bombs] fuseTime=long special=blastnow haunt=slow [graphics] block00=ghost #000000 #8A2BE2 #00FF7F block01=ghost_X #000000 #8A2BE2 #00FF7F block02=ghost_sq #000000 #00FF7F #7FFFD4 block03=ghost_sq_R #000000 #00FF7F #7FFFD4 block04=ghost_ci #000000 #FFD700 #FF4500 block05=ghost_ci_R #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=ghost #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BB______B____BB row03=BB___B____e__BB row04=BBe______v___BB row05=BB_B___e___B_BB row06=BB____v_____eBB row07=BB______eB___BB row08=BB_v_________BB row09=BB_____B___v_BB row10=BB__B___e____BB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/LuckyBomb.xal0000644000175000017500000000222710167075173016166 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lucky Bomb author=Stn hint=Be Lucky, Be Very Lucky gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] default=lucky hidden=lucky [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=8 probVirus=11 probSpecial=21 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B_B__X___X__B_B row03=B___X_XBX_X___B row04=BX_XB_____BX_XB row05=B_X_________X_B row06=B____B___B____B row07=B_X_________X_B row08=BX_XB_____BX_XB row09=B___X_XBX_X___B row10=B_B__X___X__B_B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/LuckyCharms.xal0000644000175000017500000000226310167075173016524 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lucky_Charms author=Thomas Cornet hint=Be lucky gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=7 range=7 specialBombs=30 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 4 pos6=7 8 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound fuseTime=long default=grenade special=threebombs [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MVOL.xal0000644000175000017500000000236310167075173015055 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=MVOL author=old EPFL : RBwaBD hint=Stay Alive gameMode=R23456STDL [shrink] type=speedSpiral [func] key=specialBomb [player] bombs=5 range=30 specialBombs=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound default=trianglebombs special=pyro [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 probHidden=19 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B____BBBBB____B row03=B_____________B row04=B_____________B row05=B__B_______B__B row06=B__B_______B__B row07=B__B_______B__B row08=B_____________B row09=B_____________B row10=B____BBBBB____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MacDonaldS.xal0000644000175000017500000000221010167075173016234 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mac Donald's 2 author=Skywalker hint=Ronald ??? gameMode=R23456STDL [shrink] [func] extra=speed2 key=air [player] bombs=4 range=2 pos1=1 1 pos2=13 1 pos3=7 3 pos4=7 8 pos5=1 11 pos6=13 11 initExtra=airpump kick reviveExtra=airpump kick [bombs] fuseTime=short [graphics] block00=rock_floor #000000 #8B0000 #000000 block01=rock_floor_X #000000 #8B0000 #000000 block02=weight #000000 #000000 #000000 block03=weight_R #000000 #000000 #000000 block04=bricks #FFFF00 #FFFF00 #000000 block05=brick_O #000000 #FFFF00 #000000 block06=bomb block07=range block08=trap block09=speed block10=score_floor [map] extraDistribution=all probBomb=11 probRange=11 probVirus=11 probSpecial=68 row00=BBBBBBBBBBBBBBB row01=B___XX___XX___B row02=B_XXXX___XXXX_B row03=B_XXXXX_XXXXX_B row04=B_XXXXXXXXXXX_B row05=B_XXXXXXXXXXX_B row06=B_XXX_XXX_XXX_B row07=B_XXX_____XXX_B row08=B_XXX_____XXX_B row09=B_XXX_____XXX_B row10=B_XXX_____XXX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MacDonaldSElectrify.xal0000644000175000017500000000230510167075173020110 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mac Donald's Electrify author=EPFL - cosun : Yves Bresson hint=Ronald ??? gameMode=R23456STDL [shrink] [func] extra=electrify key=electrify [player] bombs=4 range=2 pos1=1 1 pos2=13 1 pos3=7 3 pos4=7 8 pos5=1 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] fuseTime=short [graphics] block00=rock_floor #000000 #8B0000 #000000 block01=rock_floor #000000 #8B0000 #000000 block02=weight #000000 #000000 #000000 block03=weight_R #FFFF00 #FFFF00 #000000 block04=bricks #FFFF00 #FFFF00 #000000 block05=brick_O #FFFF00 #FFFF00 #000000 block06=bomb block07=range block08=trap block09=electrify block10=score_floor #FFFF00 #FFFF00 #4169E1 [map] extraDistribution=all probBomb=16 probRange=16 probVirus=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B____q___q____B row03=B___q_q_q_q___B row04=B__q___q___q__B row05=B__q___q___q__B row06=B__q___q___q__B row07=B__q_______q__B row08=B__q_______q__B row09=B__q_______q__B row10=B__q_______q__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MacDonaldSTHROUGH.xal0000644000175000017500000000230210167075173017277 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mac Donald's THROUGH author=EPFL - cosun : Yves Bresson hint=Ronald ??? gameMode=R23456STDL [shrink] [func] key=through extra=through [player] bombs=4 range=2 pos1=1 1 pos2=13 1 pos3=7 3 pos4=7 8 pos5=1 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] fuseTime=short [graphics] block00=rock_floor #000000 #8B0000 #000000 block01=rock_floor #000000 #8B0000 #000000 block02=weight #000000 #000000 #000000 block03=weight_R #FFFF00 #FFFF00 #000000 block04=bricks #FFFF00 #FFFF00 #000000 block05=brick_O #FFFF00 #FFFF00 #000000 block06=bomb block07=range block08=trap block09=extrathrough block10=score_floor #FFFF00 #FFFF00 #4169E1 [map] extraDistribution=all probBomb=16 probRange=16 probVirus=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B____X___X____B row03=B___q_q_q_q___B row04=B__X___X___X__B row05=B__X___q___X__B row06=B__X___X___X__B row07=B__q_______q__B row08=B__q_______q__B row09=B__q_______q__B row10=B__X_______X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Maclaurins.xal0000644000175000017500000000215710167075173016377 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Maclaurins author=Tor Andrę hint=? gameMode=R23456STDL [shrink] type=constrictWave [func] extra=kick [player] bombs=1 range=1 pos1=3 3 pos2=11 9 pos3=7 3 pos4=5 9 pos5=13 3 pos6=1 9 initVirus=run reviveVirus=run [bombs] [graphics] block00=city_free #000000 #000000 #000000 block01=city_free #000000 #000000 #000000 block02=dark_house #000000 #B22222 #A0522D block03=dark_house_R #000000 #B22222 #A0522D block04=light_house #000000 #32CD32 #F4A460 block05=light_house_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #000000 #4169E1 [map] probBomb=19 probRange=19 probVirus=19 probSpecial=19 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=BrXbXrXbXrXbXrB row02=B_B_B_B_B_B_B_B row03=B_X_X_X_X_X_X_B row04=B_B_B_B_B_B_B_B row05=BbXrXbXrXbXrXbB row06=BXBXBXBXBXBXBXB row07=BrXbXrXbXrXbXrB row08=B_B_B_B_B_B_B_B row09=B_X_X_X_X_X_X_B row10=B_B_B_B_B_B_B_B row11=BbXrXbXrXbXrXbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Masquerade.xal0000644000175000017500000000224510167075173016366 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Masquerade author=Stn hint=Guess who's who gameMode=R23456STDL [shrink] type=spiral [func] extra=swapcolor [player] bombs=3 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=1 6 pos6=13 6 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=karo_light #000000 #696969 #000000 block01=karo_light #000000 #696969 #000000 block02=pyramid #000000 #D3D3D3 #191970 block03=pyramid_R #000000 #D3D3D3 #191970 block04=extra #000000 #000000 #FFFFFF block05=extra_O #000000 #000000 #FFFFFF block06=bomb block07=range block08=trap block09=swapcolor block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=8 probRange=16 probVirus=8 probSpecial=48 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B___X_X_X_X___B row02=B___BX_B_XB___B row03=BXXBX_X_X_XBXXB row04=BXXX_B_X_B_XXXB row05=B__BX_X_X_XB__B row06=B__X_X_B_X_X__B row07=B__BX_X_X_XB__B row08=BXXX_B_X_B_XXXB row09=BXXBX_X_X_XBXXB row10=B___BX_B_XB___B row11=B___X_X_X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MayhemMania.xal0000644000175000017500000000326510167075173016470 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Mayhem Mania author=Tobias Johansson hint= gameMode=R23456STDL [shrink] type=spiral3 [scrambleDel] time=0.25 numBlocks=48 pos000=2 3 pos001=2 4 pos002=2 5 pos003=2 6 pos004=3 3 pos005=3 6 pos006=4 3 pos007=4 6 pos008=4 7 pos009=4 8 pos010=4 9 pos011=4 10 pos012=5 3 pos013=5 4 pos014=5 5 pos015=5 6 pos016=5 7 pos017=5 10 pos018=6 7 pos019=6 10 pos020=7 2 pos021=7 3 pos022=7 4 pos023=7 5 pos024=7 7 pos025=7 8 pos026=7 9 pos027=7 10 pos028=8 2 pos029=8 5 pos030=8 6 pos031=8 7 pos032=8 8 pos033=8 9 pos034=9 2 pos035=9 5 pos036=9 6 pos037=9 9 pos038=10 2 pos039=10 3 pos040=10 4 pos041=10 5 pos042=10 6 pos043=10 9 pos044=11 6 pos045=11 7 pos046=11 8 pos047=11 9 [func] extra=mayhem key=specialBomb [player] bombs=3 range=4 specialBombs=30 pos1=2 7 pos2=8 10 pos3=13 11 pos4=1 11 pos5=3 10 pos6=12 8 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=ghost #FF0000 #000000 #FF0000 block01=ghost #FF0000 #000000 #FF0000 block02=pyramid #000000 #C0C0C0 #0000CD block03=pyramid_R #FF0000 #C0C0C0 #0000CD block04=chest #000000 #FFD700 #FFFF00 block05=chest_O #FF0000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=25 probRange=25 probSpecial=50 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B______BBBB___B row03=B_BBBB_BXXB___B row04=B_BXXB_BXXB___B row05=B_BXXB_BBBB___B row06=B_BBBB_qBBBB__B row07=B___BBBBBXXB__B row08=B___BXXBBXXB__B row09=B___BXXBBBBB__B row10=B___BBBB______B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MazeInMotion.xal0000644000175000017500000000246310167075173016652 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Maze In Motion author=Bremen : Miru hint=All blastables are haunted (and dangerous) gameMode=R23456STDL [shrink] type=spiral [func] extra=igniteAll [player] bombs=3 range=10 pos1=2 2 pos2=2 10 pos3=12 2 pos4=12 10 pos5=7 2 pos6=7 10 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=thru direction=down fuseTime=long default=construction hidden=construction haunt=fast [graphics] block00=chess_floor #000000 #FFFFFF #FFFFFF block01=chess_floor #000000 #FFFFFF #FFFFFF block02=pyramid #FF0000 #FF0000 #FF0000 block03=pyramid_R #FF0000 #FF0000 #FF0000 block04=chess_sphere #000000 #000000 #000000 block05=chess_sphere_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #000000 #000000 [map] extraDistribution=single probSpecial=5 probHidden=95 row00=BBBBBBBBBBBBBBB row01=BXXX___X___XXXB row02=B____X___X____B row03=B_X__X_X_X__X_B row04=B___X_____X___B row05=BX____X_X____XB row06=BX_XXXX_XXXX_XB row07=BX____X_X____XB row08=B___X_____X___B row09=B_X__X_X_X__X_B row10=B____X___X____B row11=BXXX___X___XXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/MazeInMotionIIRushHour.xal0000644000175000017500000000252510167075173020573 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Maze In Motion II - Rush Hour author=Miru hint=Don't get buried by a wall! gameMode=R23456STDL [shrink] type=spiral [func] extra=revive key=specialBomb [player] bombs=3 range=10 specialBombs=12 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=thru direction=up fuseTime=long default=construction special=napalm hidden=construction haunt=fast [graphics] block00=chess_floor #000000 #FFFFFF #FFFFFF block01=chess_floor #000000 #FFFFFF #FFFFFF block02=pyramid #FFFF00 #FFFF00 #FFFF00 block03=pyramid_R #FFFF00 #FFFF00 #FFFF00 block04=chess_sphere #000000 #000000 #000000 block05=chess_sphere_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=phoenix block10=score_floor #000000 #000000 #000000 [map] extraDistribution=single probSpecial=5 probHidden=95 row00=BBBBBBBBBBBBBBB row01=B____X___X____B row02=B_XX_X_X_X_XX_B row03=B__X_X_X_X_X__B row04=BX_____X_____XB row05=BX_XX_____XX_XB row06=BX_XXXXXXXXX_XB row07=BX_XX_____XX_XB row08=BX_____X_____XB row09=B__X_X_X_X_X__B row10=B_XX_X_X_X_XX_B row11=B____X___X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MazeRunner.xal0000644000175000017500000000234610167075173016367 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Maze Runner author=Peel & Killer hint=Don't try to hide gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=3 range=2 specialBombs=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=1 3 pos6=13 9 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=pyro [graphics] block00=hex #000000 #FF0000 #FFFFFF block01=hex #000000 #FF0000 #FFFFFF block02=hex_wall #000000 #FF0000 #00CED1 block03=hex_wall #000000 #FF0000 #00CED1 block04=hex_extra #000000 #FF0000 #000000 block05=hex_extra_O #000000 #FF0000 #000000 block06=bomb block07=range block08=trap block09=firecracker block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=single probBomb=25 probRange=25 probVirus=25 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B________B____B row02=BBBBBBBB_BBBB_B row03=B_B____B______B row04=B___B__BB_BBB_B row05=BBB_________B_B row06=B_B__B___B__B_B row07=B_B_________BBB row08=B_BBB_BB__B___B row09=B______B____B_B row10=B_BBBB_BBBBBBBB row11=B____B________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MegaBlast.xal0000644000175000017500000000227410167075173016140 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=MegaBlast author=Tor Andrę hint=Full power... gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=9 range=10 specialBombs=30 pos1=2 2 pos2=12 10 pos3=12 2 pos4=2 10 pos5=6 5 pos6=8 7 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] normal=napalm special=renovation hidden=renovation bombClick=snooker playerClick=contact wallClick=contact [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__X_______X__B row03=B_XBX_____XBX_B row04=B__X_______X__B row05=B______X______B row06=B_____XBX_____B row07=B______X______B row08=B__X_______X__B row09=B_XBX_____XBX_B row10=B__X_______X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MegaBlast2.xal0000644000175000017500000000240410167075173016215 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=MegaBlast2 author=Tor Andrę hint=The blast is back! gameMode=R234--STDL [shrink] [scrambleDraw] time=0.3 numBlocks=4 pos000=2 2 pos001=2 10 pos002=12 2 pos003=12 10 [scrambleDel] time=0.3 numBlocks=5 pos000=4 6 pos001=7 3 pos002=7 6 pos003=7 9 pos004=10 6 [func] key=rc [player] bombs=5 range=15 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=5 probVirus=6 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_________X_B row03=B______B______B row04=B_____________B row05=B_____B_B_____B row06=B___B__B__B___B row07=B_____B_B_____B row08=B_____________B row09=B______B______B row10=B_X_________X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MegaRemote.xal0000644000175000017500000000216710167075173016327 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mega Remote author=old EPFL : EPFL hint=You will KILL them! gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=5 range=6 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] default=napalm special=napalm hidden=napalm [graphics] block00=hex #000000 #DAA520 #000000 block01=hex #000000 #DAA520 #000000 block02=hex_wall #000000 #DAA520 #DAA520 block03=hex_extra #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBB_____BBB_B row03=B_BB_______BB_B row04=B_B_________B_B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_B_________B_B row09=B_BB_______BB_B row10=B_BBB_____BBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Memento.xal0000644000175000017500000000307010167075173015700 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Memento author=Tor Andrę hint=Remember the scrambleDraw gameMode=R234--STDL [shrink] [scrambleDraw] time=0.33 numBlocks=32 pos000=1 1 pos001=1 3 pos002=1 4 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 8 pos007=1 9 pos008=1 11 pos009=3 1 pos010=3 11 pos011=4 1 pos012=4 11 pos013=5 1 pos014=5 11 pos015=7 1 pos016=7 11 pos017=9 1 pos018=9 11 pos019=10 1 pos020=10 11 pos021=11 1 pos022=11 11 pos023=13 1 pos024=13 3 pos025=13 4 pos026=13 5 pos027=13 6 pos028=13 7 pos029=13 8 pos030=13 9 pos031=13 11 [func] extra=invincible key=specialBomb [player] bombs=1 range=3 specialBombs=12 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=destruction [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=bricks #000000 #000000 #00FFFF block03=bricks #000000 #000000 #00FFFF block04=bricks #000000 #8B4513 #000000 block05=brick_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=25 probRange=25 probVirus=5 row00=BBBBBBBBBBBBBBB row01=BqBXXXB_BXXXBqB row02=BBBXXXBBBXXXBBB row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXX_____XXXXB row06=BXXXX_____XXXXB row07=BXXXX_____XXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BBBXXXBBBXXXBBB row11=BqBXXXB_BXXXBqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Michelson2.xal0000644000175000017500000000216310167075173016301 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Michelson 2 author=Skywalker hint=it is a bit trickier than the former gameMode=R23456STDL [shrink] [func] [player] bombs=30 range=14 pos1=3 4 pos2=6 6 pos3=10 4 pos4=2 8 pos5=5 10 pos6=10 8 initVirus=reverse reviveVirus=slow initExtra=kick reviveExtra=kick [bombs] wallClick=contact playerClick=thru [graphics] block00=karo_dark #000000 #FF4500 #000000 block01=karo_dark_X #000000 #FF4500 #000000 block02=pyramid #000000 #FFFF00 #D2691E block03=pyramid_R #000000 #FFFF00 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B_________B row03=B___B_____BB__B row04=B_____BB______B row05=B_BB_______BB_B row06=B________B____B row07=B___BB___B__B_B row08=B___________B_B row09=B_B____BB_____B row10=B_B___________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MindGames.xal0000644000175000017500000000231210167075173016136 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mind Games 2 author=Skywalker hint=Keep well away from the bombs gameMode=R23456STDL [shrink] type=spiral [func] key=air [player] bombs=1 range=2 pos1=6 5 pos2=8 5 pos3=8 7 pos4=6 7 pos5=7 2 pos6=7 10 initExtra=airpump kick reviveExtra=airpump kick [bombs] bombClick=rebound wallClick=rebound playerClick=split fuseTime=long hidden=search haunt=fast [graphics] block00=city_free #000000 #DA70D6 #FFC0CB block01=city_free_X #000000 #DA70D6 #FFC0CB block02=dark_house #000000 #00FF7F #F0FFFF block03=dark_house_R #000000 #00FF7F #F0FFFF block04=box #000000 #00FFFF #FFA500 block05=box #000000 #00FFFF #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probBomb=25 probRange=25 probVirus=12 probHidden=25 row00=BBBBBBBBBBBBBBB row01=BX__B_____B__XB row02=BBX___X_X___XBB row03=BX___XBXBX___XB row04=B__X__X_X__X__B row05=B_XBX__X__XBX_B row06=B__X__XBX__X__B row07=B_XBX__X__XBX_B row08=B__X__X_X__X__B row09=BX___XBXBX___XB row10=BBX___X_X___XBB row11=BX__B_____B__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Minesweeper.xal0000644000175000017500000000221110167075173016553 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Minesweeper author=Stn hint= gameMode=R23456STDL [shrink] type=compound [func] key=teleport [player] bombs=3 range=1 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=teleport kick reviveExtra=teleport kick [bombs] hidden=mine [graphics] block00=hex #000000 #228B22 #FF0000 block01=hex #000000 #228B22 #FF0000 block02=hex_wall #000000 #228B22 #4169E1 block03=hex_extra #000000 #228B22 #4169E1 block04=hex_extra #000000 #228B22 #FFD700 block05=hex_extra_O #000000 #228B22 #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=8 probRange=8 probVirus=8 probHidden=71 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MinesweeperS.xal0000644000175000017500000000222010167075173016676 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Minesweeper S author=Stuttgart : Thommes Volz hint=Attention on mines (invisible death) gameMode=R23456STDL [shrink] type=spiral [func] extra=poison [player] bombs=1 range=3 pos1=6 1 pos2=8 1 pos3=4 1 pos4=10 1 pos5=2 1 pos6=12 1 initExtra=kick reviveExtra=kick [bombs] playerClick=contact [graphics] block00=mines #000000 #000000 #000000 block01=mines #000000 #000000 #000000 block02=mines #000000 #000000 #000000 block03=mines #000000 #000000 #000000 block04=mines_b #000000 #000000 #000000 block05=mines_b #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=poison block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=24 probSpecial=38 probHidden=38 row00=BBBBBBBBBBBBBBB row01=BX_X_X_X_X_X_XB row02=B_____________B row03=BX_X_X_X_X_X_XB row04=B_____________B row05=BX_X_X_X_X_X_XB row06=B_____________B row07=BX_X_X_X_X_X_XB row08=B_____________B row09=BX_X_X_X_X_X_XB row10=B_____________B row11=BX_X_X_X_X_X_XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/MiracleOfModernScience.xal0000644000175000017500000000363710167075173020605 0ustar alfiealfie00000000000000[info] name=Miracle of modern science author=George hint=Are we getting this gameMode=R234--STDL [shrink] type=spiral [scrambleDel] time=0.1998 numBlocks=70 pos000=1 10 pos001=1 11 pos002=2 10 pos003=2 11 pos004=3 10 pos005=3 11 pos006=4 10 pos007=4 11 pos008=5 10 pos009=5 11 pos010=6 10 pos011=6 11 pos012=7 10 pos013=7 11 pos014=8 10 pos015=8 11 pos016=9 1 pos017=9 2 pos018=9 3 pos019=9 4 pos020=9 5 pos021=9 6 pos022=9 7 pos023=9 8 pos024=9 10 pos025=9 11 pos026=10 1 pos027=10 2 pos028=10 3 pos029=10 4 pos030=10 5 pos031=10 6 pos032=10 7 pos033=10 8 pos034=10 9 pos035=10 10 pos036=10 11 pos037=11 1 pos038=11 2 pos039=11 3 pos040=11 4 pos041=11 5 pos042=11 6 pos043=11 7 pos044=11 8 pos045=11 9 pos046=11 10 pos047=11 11 pos048=12 1 pos049=12 2 pos050=12 3 pos051=12 4 pos052=12 5 pos053=12 6 pos054=12 7 pos055=12 8 pos056=12 9 pos057=12 10 pos058=12 11 pos059=13 1 pos060=13 2 pos061=13 3 pos062=13 4 pos063=13 5 pos064=13 6 pos065=13 7 pos066=13 8 pos067=13 9 pos068=13 10 pos069=13 11 [func] extra=speed [player] bombs=2 range=5 pos1= 2 2 pos2= 1 2 pos3= 1 1 pos4= 2 1 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound playerClick=rebound special=random [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #FFFFFF #BEBEBE [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B__brqrrqBBBBBB row02=B__brrbrrBBBBBB row03=BbbbbbrbrBBBBBB row04=BrrrrrrrrBBBBBB row05=BqrqbbrbrBBBBBB row06=BrbrrrqrrBBBBBB row07=BrrrbrrbrBBBBBB row08=BqrrrbbrqBBBBBB row09=BBBBBBBBBBBBBBB row10=BBBBBBBBBBBBBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/MoiJVeuxPasTriangulation.xal0000644000175000017500000000227110167075173021211 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Moi j'veux pas (Triangulation) author=old EPFL : STriX hint=Triangulate... gameMode=R23456STDL [shrink] type=spiral3 [func] extra=kick key=specialBomb [player] bombs=6 range=2 specialBombs=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] special=trianglebombs [graphics] block00=karo_dark #000000 #000000 #00BFFF block01=karo_dark #000000 #000000 #00BFFF block02=lego_white #000000 #000000 #000000 block03=lego_white #000000 #000000 #000000 block04=extra #000000 #2E8B57 #FFD700 block05=extra_O #000000 #2E8B57 #FFD700 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=5 probVirus=3 probHidden=60 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BrB_B_B_BrB_B row03=B_r_________r_B row04=B_B_B_BqB_B_B_B row05=B_____X_X_____B row06=B_BrBqBqBqBrB_B row07=B_____X_X_____B row08=B_B_B_BqB_B_B_B row09=B_r_________r_B row10=B_BrB_B_B_BrB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MorphOrDie.xal0000644000175000017500000000235010167075173016304 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Morph or Die author=EPFL - disun : Yves Bresson hint=... gameMode=R23456STDL [shrink] type=spiral [func] extra=morph key=morph [player] bombs=2 range=3 pos1=2 1 pos2=13 2 pos3=5 6 pos4=11 6 pos5=1 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=thru direction=up hidden=nuclear [graphics] block00=button_floor #F0E68C #FFD700 #000000 block01=button_floor #F0E68C #FFD700 #000000 block02=dark_block #006400 #006400 #000000 block03=dark_block_R #008000 #008000 #000000 block04=extra #32CD32 #32CD32 #000000 block05=extra_O #DAA520 #DAA520 #000000 block06=bomb block07=range block08=trap block09=morph block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=get probVirus=24 probSpecial=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=BB___________BB row02=B_X_X_X_B_X_X_B row03=B______BBB____B row04=B_BBB_X_X_X_XBB row05=B_B_________BBB row06=B_X_X_BBB_X_XBB row07=B______B______B row08=B_XBB_X_X_X_X_B row09=B_BB____BB____B row10=B_X_X_XBB_XBB_B row11=B___B______B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Morphissimo.xal0000644000175000017500000000241210167075173016604 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Morphissimo author=Space Protector hint=morph as you are gameMode=R23456STDL [shrink] type=compound [func] extra=morph key=morph [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=reverse reviveVirus=reverse initExtra=kick revive reviveExtra=kick revive [bombs] bombClick=randomdir wallClick=randomdir playerClick=randomdir [graphics] block00=city_free #000000 #377F50 #4682B4 block01=city_free #000000 #377F50 #4682B4 block02=city_rip #000000 #4682B4 #377F50 block03=city_rip_R #000000 #4682B4 #377F50 block04=dark_house #000000 #4682B4 #000000 block05=dark_house #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=morph block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=special probRange=6 probVirus=6 probSpecial=11 row00=BBBBBBBBBBBBBBB row01=B_q_____q___q_B row02=B_____________B row03=B_B_B_B___B_B_B row04=B_______B_____B row05=B__B______B___B row06=B_____Bs____B_B row07=BB__B____B____B row08=B_____________B row09=B___B____B____B row10=BqB___B_____BqB row11=B_____q__B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MovingDeath.xal0000644000175000017500000000242510167075173016504 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Moving Death author=EPFL - insun : Yves Bresson hint=Be VERY Carefull gameMode=R23456STDL [shrink] type=spiral [func] extra=teleport key=teleport [player] bombs=3 range=2 pos1=2 2 pos2=8 2 pos3=13 3 pos4=2 8 pos5=13 10 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=randomdir default=search hidden=pyro haunt=fast [graphics] block00=city_free #000000 #D2B48C #A0522D block01=city_free #000000 #D2B48C #A0522D block02=city_rip #000000 #F5FFFA #D2B48C block03=city_rip_R #000000 #F5FFFA #D2B48C block04=light_house #808080 #000000 #000000 block05=light_house_O #808080 #CD5C5C #000000 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=21 probVirus=10 probSpecial=10 probHidden=32 row00=BBBBBBBBBBBBBBB row01=BX_BBX___BBX_XB row02=B____B_____B__B row03=B_BX_B_BBX_B__B row04=B__B_____B____B row05=B____BBX_B____B row06=BB____qBq__BBXB row07=B__BBX_B_____BB row08=B____B___BBX_BB row09=B_BX_B_____B__B row10=B__B____BX_B__B row11=BX_______B___XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/MrBeam.xal0000644000175000017500000000230110167075173015433 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mr. Beam 2 author=Skywalker hint=Lay a trap and beam away gameMode=R234--STDL [shrink] type=spiral [func] extra=teleport key=teleport [player] bombs=5 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] special=construction hidden=grenade [graphics] block00=mr_beam_free #000000 #FFFACD #000000 block01=mr_beam_free_X #000000 #FFFACD #000000 block02=mr_beam_tv #000000 #FFFACD #D2B48C block03=mr_beam_tv #000000 #FFFACD #D2B48C block04=mr_beam_bear #000000 #FFFACD #CD853F block05=mr_beam_bear_O #000000 #FFFACD #CD853F block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor [map] probBomb=14 probRange=14 probVirus=14 probSpecial=14 probHidden=43 row00=BBBBBBBBBBBBBBB row01=B__XXXXBXXXX__B row02=B_XXXXXBXXXXX_B row03=BXXXXXXXXXXXXXB row04=BXXXXXXBXXXXXXB row05=BXXXXXXBXXXXXXB row06=BBBXBBBBBBBXBBB row07=BXXXXXXBXXXXXXB row08=BXXXXXXBXXXXXXB row09=BXXXXXXXXXXXXXB row10=B_XXXXXBXXXXX_B row11=B__XXXXBXXXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/MultiBombsLevel.xal0000644000175000017500000000225410167075173017344 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Multi Bombs Level author=old EPFL : EPFL hint=D'ya think it was the right place to put these? gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=2 range=7 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 2 pos6=7 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound playerClick=none [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Multiplicity.xal0000644000175000017500000000242210167075173016764 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Multiplicity author=old EPFL : Eric Biderbost hint=Nous partīmes 500... gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=rc [player] bombs=5 range=3 specialBombs=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] default=firecracker special=firecracker hidden=firecracker [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=firecracker block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=13 probRange=19 probVirus=3 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBB_BBB_BBB_B row03=B_B_B_B_B_B_B_B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_B_B_B_B_B_B_B row10=B_BBB_BBB_BBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Mutant.xal0000644000175000017500000000403210167075173015543 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mutant author=Peter Riede hint=Center or outside? gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.05 numBlocks=18 pos000=2 3 pos001=2 7 pos002=3 2 pos003=3 8 pos004=4 6 pos005=5 4 pos006=6 4 pos007=6 9 pos008=7 2 pos009=7 10 pos010=8 3 pos011=8 8 pos012=9 8 pos013=10 6 pos014=11 4 pos015=11 10 pos016=12 5 pos017=12 9 [scrambleDel] time=0.4 numBlocks=46 pos000=2 3 pos001=2 5 pos002=2 7 pos003=3 2 pos004=3 3 pos005=3 5 pos006=3 7 pos007=3 8 pos008=3 9 pos009=4 5 pos010=4 9 pos011=5 2 pos012=5 3 pos013=5 4 pos014=5 5 pos015=5 6 pos016=5 7 pos017=5 9 pos018=5 10 pos019=6 5 pos020=6 7 pos021=6 9 pos022=7 5 pos023=7 7 pos024=8 3 pos025=8 5 pos026=8 7 pos027=9 2 pos028=9 3 pos029=9 5 pos030=9 6 pos031=9 7 pos032=9 8 pos033=9 9 pos034=9 10 pos035=10 3 pos036=10 7 pos037=11 3 pos038=11 4 pos039=11 5 pos040=11 7 pos041=11 9 pos042=11 10 pos043=12 5 pos044=12 7 pos045=12 9 [func] key=rc [player] bombs=4 range=5 specialBombs=30 pos1=1 3 pos2=5 5 pos3=11 11 pos4=9 7 pos5=3 1 pos6=13 9 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=randomdir fuseTime=short default=grenade special=fungus hidden=threebombs [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #F0FFFF #FFD700 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=12 probRange=12 probVirus=12 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=Bvv___________B row02=Bvvv___v______B row03=B_v____vv_____B row04=B____vv____v__B row05=B___v______vv_B row06=B___v_____v___B row07=B_vv______v___B row08=B__v____vv____B row09=B_____vv____v_B row10=B______v___vvvB row11=B___________vvB row12=BBBBBBBBBBBBBBB levels-2005-01-06/NapalmGardens.xal0000644000175000017500000000227210167075173017013 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Napalm Gardens author=Tobias Johansson hint=Full Power Napalm gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=2 range=10 pos1=3 1 pos2=2 10 pos3=12 2 pos4=12 10 pos5=7 3 pos6=7 9 initVirus=healthy reviveVirus=healthy [bombs] normal=napalm hidden=napalm bombClick=randomdir playerClick=thru [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFFFFF #000000 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=BqB____B_____XB row02=BrB____B______B row03=BbB___________B row04=BrB___________B row05=BbB___eXe_____B row06=B_B___XqX__BBBB row07=B_____eXe_____B row08=B_____________B row09=B_____________B row10=B______B______B row11=BX_____B_____XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/NapalmJustice.xal0000644000175000017500000000221710167075173017035 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Napalm Justice 2 author=Skywalker hint=Go crazy gameMode=R23456STDL [shrink] type=spiral [func] extra=invincible key=specialBomb [player] bombs=9 range=3 specialBombs=30 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=rebound playerClick=rebound special=napalm [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #00FFFF block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/NapalmSnooker.xal0000644000175000017500000000217410167075173017051 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Napalm Snooker author=Sebastian Sager hint=Get them stupid bombs away! gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=3 range=12 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker default=napalm [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__BB_____BB__B row04=B__B___B___B__B row05=B_____________B row06=B____B_B_B____B row07=B_____________B row08=B__B___B___B__B row09=B__BB_____BB__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/NewKidsAroundTheBlock.xal0000644000175000017500000000245710167075173020435 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=New Kids around the block author=Sebastian Sager hint=Watch your neighbourhood! gameMode=R23456STDL [shrink] type=spiral3 [scrambleDel] time=0.55 numBlocks=12 pos000=5 5 pos001=5 6 pos002=6 5 pos003=6 6 pos004=6 7 pos005=7 5 pos006=7 7 pos007=8 5 pos008=8 6 pos009=8 7 pos010=9 6 pos011=9 7 [func] extra=life [player] bombs=5 range=12 pos1=2 2 pos2=12 10 pos3=12 2 pos4=2 10 pos5=7 2 pos6=7 10 initExtra=kick reviveExtra=kick [bombs] fuseTime=long [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B____BBBBB____B row06=B____BBBBB____B row07=B____BBBBB____B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/NewKidsAroundTheBlock2.xal0000644000175000017500000000212710167075173020511 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=New Kids around the Block 2 author=Sebastian Sager hint=Them ugly kids are back! gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=12 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___BBBBBBB___B row03=B_____________B row04=B_____________B row05=B_____BBB_____B row06=B_____BBB_____B row07=B_____BBB_____B row08=B_____________B row09=B_____________B row10=B___BBBBBBB___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/NewYorkCity.xal0000644000175000017500000000225610167075173016530 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=New York City author=ISTY : Cyril MAESTRAGGI hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=5 range=3 pos1=1 3 pos2=7 3 pos3=3 6 pos4=11 6 pos5=7 9 pos6=13 9 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=construction [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=construction block10=score_floor #4169E1 #4169E1 #4169E1 [map] probVirus=100 row00=BBBBBBBBBBBBBBB row01=BBB_BBB_BBB_BBB row02=BBB_BBB_BBB_BBB row03=B_____________B row04=BBB_BBB_BBB_BBB row05=BBB_BBB_BBB_BBB row06=B_____________B row07=BBB_BBB_BBB_BBB row08=BBB_BBB_BBB_BBB row09=B_____________B row10=BBB_BBB_BBB_BBB row11=BBB_BBB_BBB_BBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/NoExitFromHell.xal0000644000175000017500000000210310167075173017127 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=No exit from hell author=Sebastian Sager hint=It might get hot - be aware. gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=9 pos1=5 3 pos2=6 7 pos3=6 3 pos4=6 5 pos5=5 5 pos6=5 7 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark_X #000000 #2E8B57 #8FBC8F block02=wall #000000 #B22222 #000000 block03=wall_R #000000 #B22222 #000000 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBB____v_v_BBBB row02=BBBBv______BBBB row03=BBB_v__BBB_BBBB row04=BBB____BBB__BBB row05=BBBvv__BBB_vBBB row06=BBBv________BBB row07=BBBvv______vBBB row08=BBB_v___BB__BBB row09=BBB_____BB_BBBB row10=BBB_B______BBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/NoRemorse.xal0000644000175000017500000000241010167075173016202 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=No Remorse author=Cyril Maestraggi hint=Etre sans pitie gameMode=R23456STDL [shrink] [func] extra=invincible key=specialBomb [player] bombs=4 range=3 specialBombs=30 pos1=5 5 pos2=5 7 pos3=7 5 pos4=7 7 pos5=9 5 pos6=9 7 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir playerClick=contact special=pyro [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=32 probVirus=32 probSpecial=16 probHidden=-95 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XXXXXXXXXXX_B row03=B_X_________X_B row04=B_X_X_X_X_X_X_B row05=B_X_X_X_X_X_X_B row06=B_X_XXXXXXX_X_B row07=B_X_X_X_X_X_X_B row08=B_X_X_X_X_X_X_B row09=B_X_________X_B row10=B_XXXXXXXXXXX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/NoSymmie.xal0000644000175000017500000000231210167075173016032 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=NoSymmie author=Peel & Killer hint=Where the f... is the Symmetry ?? gameMode=R23456STDL [shrink] type=compound2F [func] extra=air key=air [player] bombs=2 range=3 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run [bombs] playerClick=rebound haunt=fast [graphics] block00=chess_floor #000000 #00FFFF #FF4500 block01=chess_floor #000000 #00FFFF #FF4500 block02=temple #000000 #FF00FF #87CEFA block03=dark_block_R #000000 #FFFF00 #FF0000 block04=pumpkin #228B22 #FFFF00 #228B22 block05=pumpkin_O #228B22 #FFFF00 #228B22 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=40 probRange=40 probVirus=13 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B_q__Xq___B_q_B row02=BXX__X_BX___XXB row03=B_BB___B_X____B row04=B_X_B_q___XX_XB row05=B_q__B_BB__q__B row06=BXXq__BB___X_XB row07=B______B_B____B row08=B__X_XX___B___B row09=BX___q_B___BB_B row10=BXX___BB_X__XXB row11=B_q_____qX__q_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/NoWay.xal0000644000175000017500000000221210167075173015326 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=No_Way author=old EPFL : Eric Biderbost hint=Where is the exit ? gameMode=R23456STDL [shrink] [func] extra=stop key=stop [player] bombs=10 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=kick stop reviveExtra=kick stop [bombs] bombClick=snooker fuseTime=long [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #000000 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=EPFL_stop block10=score_floor #FF0000 #FF0000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/NoooFIngWalls.xal0000644000175000017500000000225710167075173016763 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Nooo !!! F%*#ing walls ! 2 author=Skywalker hint=Be very careful gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=2 range=8 specialBombs=12 pos1=1 3 pos2=13 3 pos3=1 6 pos4=13 6 pos5=1 9 pos6=13 9 initVirus=bomb initExtra=kick reviveExtra=kick [bombs] wallClick=contact special=renovation [graphics] block00=karo_light #000000 #8B0000 #000000 block01=karo_light_X #000000 #8B0000 #000000 block02=karo_light #000000 #8B0000 #000000 block03=karo_light #000000 #8B0000 #000000 block04=extra #000000 #FFA500 #FF4500 block05=extra_O #000000 #FFA500 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B___B_XXX_B___B row04=B_B__XBXBX__B_B row05=B___XBBXBBX___B row06=B_BBXXXqXXXBB_B row07=B___XBBXBBX___B row08=B_B__XBXBX__B_B row09=B___B_XXX_B___B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/NothingShortOfWarfare.xal0000644000175000017500000000227010167075173020520 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Nothing Short of Warfare author=Garth Denley hint=Beware! You have NAPALM bombs as default! gameMode=R23456STDL [shrink] type=spiral [func] key=choicebombtype [player] bombs=3 range=8 specialBombs=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 5 pos6=7 7 initExtra=kick choicebombtype reviveExtra=kick choicebombtype [bombs] playerClick=thru default=napalm [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B______X______B row02=B______X______B row03=B___XXXBXXX___B row04=B__X___X___X__B row05=B__BX_____XB__B row06=BXXX___B___XXXB row07=B__BX_____XB__B row08=B__X___X___X__B row09=B___XXXBXXX___B row10=B______X______B row11=B______X______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/NowhereToRun.xal0000644000175000017500000000220710167075173016674 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Nowhere to run author=Garth Denley / Joachim Kaltz hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=10 range=15 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 4 pos6=7 8 initVirus=mini reviveVirus=mini initExtra=kick reviveExtra=kick [bombs] nastyGentle=4 nastyRange=3 [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor_X #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #000000 #4169E1 #000000 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/NowhereToRunII.xal0000644000175000017500000000220310152646715017112 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Nowhere To Run II author=Stn hint=Build Your Own Walls gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=7 range=13 specialBombs=30 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=construction [graphics] block00=iron_floor #000000 #333333 #00FF7F block01=iron_floor_X #000000 #333333 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169FF #4169FF #4169FF [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/NowhereToShrinkFullPLegoLand.xal0000644000175000017500000000276110167075173021744 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Nowhere to shrink : Full P. LegoLand author=ISTY : Olivier GLADIN hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] type=void [scrambleDraw] time=0.25 numBlocks=30 pos000=2 2 pos001=4 2 pos002=6 2 pos003=8 2 pos004=10 2 pos005=12 2 pos006=2 4 pos007=4 4 pos008=6 4 pos009=8 4 pos010=10 4 pos011=12 4 pos012=2 6 pos013=4 6 pos014=6 6 pos015=8 6 pos016=10 6 pos017=12 6 pos018=2 8 pos019=4 8 pos020=6 8 pos021=8 8 pos022=10 8 pos023=12 8 pos024=2 10 pos025=4 10 pos026=6 10 pos027=8 10 pos028=10 10 pos029=12 10 [func] [player] bombs=3 range=12 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Nuclear.xal0000644000175000017500000000225210167075173015666 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Nuclear author=Stn hint=Use the bomb wisely gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] special=nuclear [graphics] block00=chess_floor #000000 #D2B48C #228B22 block01=chess_floor #000000 #D2B48C #228B22 block02=book_shelf #000000 #8FBC8F #A52A2A block03=book_shelf #000000 #8FBC8F #A52A2A block04=chess_sphere #000000 #D2B48C #2E8B57 block05=chess_sphere_O #000000 #D2B48C #2E8B57 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=24 probRange=24 probVirus=13 probHidden=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___BBB_BBB___B row03=B__XXXXXXXXX__B row04=B_BXXXXXXXXXB_B row05=B_BXXXXXXXXXB_B row06=B__XXqXXXqXX__B row07=B_BXXXXXXXXXB_B row08=B_BXXXXXXXXXB_B row09=B__XXXXXXXXX__B row10=B___BBB_BBB___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/OhShit.xal0000644000175000017500000000220410167075173015470 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Oh Shit author=old : Matt & Gerrit hint=Old Style gameMode=R234--STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=2 range=1 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=0 0 pos6=0 0 initVirus=run reviveVirus=run [bombs] [graphics] block00=chess_floor #000000 #FFFFFF #000000 block01=chess_floor #000000 #FFFFFF #000000 block02=book_shelf #000000 #FFFFFF #000000 block03=chess_sphere #000000 #FFFFFF #000000 block04=chess_sphere #000000 #FFFFFF #000000 block05=chess_sphere_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_BBB_BXBXX_B row03=B_X_B_B_BBB_X_B row04=B_X_BBB_BXB_X_B row05=B__X_______X__B row06=B_BB_BXBXB_BBBB row07=B_BX_BXBXB_XBXB row08=B_BB_BBBXB_XBXB row09=B_XB_BXBXB_XBXB row10=B_BB_BXBXB_XB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/OldFaithful.xal0000644000175000017500000000214110167075173016473 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Old Faithful author=Glaset hint=Proberly gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=5 range=5 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=contact playerClick=contact [graphics] block00=rock_floor #000000 #FFEFD5 #000000 block01=rock_floor #000000 #FFEFD5 #000000 block02=pyramid #000000 #32CD32 #D2691E block03=pyramid_R #000000 #32CD32 #D2691E block04=box #000000 #FFEFD5 #6495ED block05=box #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=kick_bomb block10=hex #000000 #7FFF00 #4169E1 [map] probRange=100 row00=BBBBBBBBBBBBBBB row01=B_r_X_r_r_X_r_B row02=BrBBB__r__BBBrB row03=B______X______B row04=B_XXX__B__vvv_B row05=B______X______B row06=Bs___XXBXX___sB row07=B______X______B row08=B_vvv__B__XXX_B row09=B______X______B row10=BrBBB__r__BBBrB row11=B_r_X_r_r_X_r_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/OldGlen.xal0000644000175000017500000000213510167075173015621 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Old Glen author=Tobias Johansson hint=Old Glen is watching you gameMode=R23456STDL [shrink] type=quad [func] key=rc [player] bombs=1 range=1 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=reverse reviveVirus=reverse initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=karo_dark #000000 #F8F8FF #8FBC8F block01=karo_dark #000000 #F8F8FF #8FBC8F block02=wall #000000 #B22222 #000000 block03=wall_R #000000 #B22222 #000000 block04=chest #000000 #00FFFF #FFD700 block05=chest_O #000000 #00FFFF #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=49 probRange=49 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B____BB___BB__B row03=B____BX___XB__B row04=B_BB____XB____B row05=B_XB_XB_BB_BX_B row06=B____BB____BB_B row07=B_______BB____B row08=B_BB_BX_XB_XB_B row09=B_BX_BB____BB_B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/OmpaOmpa.xal0000644000175000017500000000213710167075173016010 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Ompa Ompa author=Glaset hint=Watch the Clock gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=5 pos1=2 2 pos2=12 10 pos3=12 2 pos4=2 10 pos5=7 2 pos6=7 10 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] playerClick=contact wallClick=clockwise fuseTime=long [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBB____B____BBB row02=BB___________BB row03=B_____________B row04=B_____________B row05=B______B______B row06=BB____BBB____BB row07=B______B______B row08=B_____________B row09=B_____________B row10=BB___________BB row11=BBB____B____BBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/OneBombLevel.xal0000644000175000017500000000212610167075173016606 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=One Bomb Level author=old EPFL : EPFL hint=Best fun/bomb ratio gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=1 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] wallClick=rebound [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/OneMoreExplosion.xal0000644000175000017500000000252010167075173017540 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=One more explosion author=LORIA : Marc Lejeune hint=Toubib or not toubib ! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.6666666666666666 numBlocks=2 pos000=7 8 pos001=7 9 [func] extra=specialBomb key=specialBomb [player] bombs=5 range=5 specialBombs=30 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact default=napalm special=fungus hidden=napalm haunt=fast [graphics] block00=button_floor #000000 #008000 #006400 block01=button_floor #000000 #008000 #006400 block02=dark_block #000000 #00FA9A #00FF7F block03=dark_block_R #000000 #00FA9A #00FF7F block04=pumpkin #000000 #00FF00 #ADFF2F block05=pumpkin_O #000000 #00FF00 #ADFF2F block06=bomb block07=range block08=trap block09=napalm block10=score_floor #000000 #FF0000 #4169E1 [map] probHidden=100 row00=BBBBBBBBBBBBBBB row01=B__X_______X__B row02=B___X_____X___B row03=B____X_B_X____B row04=B_____BBB_____B row05=B____BBsBB____B row06=BX____BBB____XB row07=B____X_B_X____B row08=B___X__B__X___B row09=B__X___B___X__B row10=BX_____X_____XB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/OpenWarfare.xal0000644000175000017500000000225710167075173016513 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Open Warfare author=Keith Gillow hint=You've got plenty of time to run and hide gameMode=R234--STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=6 range=9 specialBombs=30 pos1=1 6 pos2=7 1 pos3=13 6 pos4=7 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] playerClick=thru fuseTime=long default=napalm special=pyro [graphics] block00=dark_way #000000 #00FF7F #FF6347 block01=dark_way #000000 #00FF7F #FF6347 block02=r_i_p #000000 #000000 #00FF7F block03=r_i_p_R #000000 #000000 #00FF7F block04=pumpkin #000000 #000000 #00FF7F block05=pumpkin_O #000000 #000000 #00FF7F block06=bomb block07=range block08=trap block09=firecracker block10=score_floor #000000 #000000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BX___________XB row02=B_X_________X_B row03=B__X_BXXXB_X__B row04=B___X_____X___B row05=B__B_X___X_B__B row06=B__X__XBX__X__B row07=B__B_X___X_B__B row08=B___X_____X___B row09=B__X_BXXXB_X__B row10=B_X_________X_B row11=BX___________XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/OutOfControl.xal0000644000175000017500000000240110167075173016666 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Out of Control 2 author=Skywalker hint=There can only be one Master gameMode=R234--STDL [shrink] type=spiral3 [func] extra=rc key=rc [player] bombs=1 range=4 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=mini reviveVirus=mini initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=split playerClick=thru special=threebombs [graphics] block00=iron_floor #000000 #FF0000 #FFFFFF block01=iron_floor_X #000000 #FF0000 #FFFFFF block02=dark_block #000000 #FFFF00 #00CED1 block03=dark_block_R #000000 #FFFF00 #00CED1 block04=bricks #000000 #FF0000 #000000 block05=brick_O #000000 #FF0000 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] extraDistribution=single probBomb=25 probRange=25 probVirus=25 probHidden=12 row00=BBBBBBBBBBBBBBB row01=BssssXbrbXssssB row02=BsXBBBBXBBBBXsB row03=BsBsssssssssBsB row04=BXBsBssBssBsBXB row05=BbBssssXssssBbB row06=BrXssBXqXBssXrB row07=BbBssssXssssBbB row08=BXBsBssBssBsBXB row09=BsBsssssssssBsB row10=BsXBBBBXBBBBXsB row11=BssssXbrbXssssB row12=BBBBBBBBBBBBBBB levels-2005-01-06/OutOfTheFryingPan.xal0000644000175000017500000000311210167075173017604 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Out of the Frying Pan 2 author=Skywalker hint=Don't forget about the wall gameMode=R23456STDL [shrink] type=compoundSolid [scrambleDraw] time=0.33 numBlocks=15 pos000=5 5 pos001=5 6 pos002=5 7 pos003=6 5 pos004=6 6 pos005=6 7 pos006=7 5 pos007=7 6 pos008=7 7 pos009=8 5 pos010=8 6 pos011=8 7 pos012=9 5 pos013=9 6 pos014=9 7 [scrambleDel] time=0.59 numBlocks=7 pos000=5 6 pos001=6 6 pos002=7 5 pos003=7 6 pos004=7 7 pos005=8 6 pos006=9 6 [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=6 6 pos6=8 6 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact special=napalm hidden=threebombs nastyGentle=2 nastyRange=2 [graphics] block00=sphere_half #000000 #000000 #FF4500 block01=sphere_half_X #000000 #000000 #FF4500 block02=sphere_dark #000000 #FF4500 #000000 block03=sphere_dark #000000 #FF4500 #000000 block04=sphere_light #000000 #FF0000 #000000 block05=sphere_light_O #000000 #FF0000 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor [map] extraDistribution=special probBomb=25 probRange=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=BXXXXXX_XXXXXXB row02=BXXXXXX_XXXXXXB row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXX_____XXXXB row06=B__XX_____XX__B row07=BXXXX_____XXX_B row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXX_XXXXXXB row11=BXXXXXX_XXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/OuterSurprise.xal0000644000175000017500000000350110167075173017126 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Outer Surprise author=Vargusz hint=Inside - or Outside?! gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.35 numBlocks=44 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 11 pos013=3 1 pos014=3 11 pos015=4 1 pos016=4 11 pos017=5 1 pos018=5 11 pos019=6 1 pos020=6 11 pos021=7 1 pos022=7 11 pos023=8 1 pos024=8 11 pos025=9 1 pos026=9 11 pos027=10 1 pos028=10 11 pos029=11 1 pos030=11 11 pos031=12 1 pos032=12 11 pos033=13 1 pos034=13 2 pos035=13 3 pos036=13 4 pos037=13 5 pos038=13 6 pos039=13 7 pos040=13 8 pos041=13 9 pos042=13 10 pos043=13 11 [scrambleDel] time=0.2 numBlocks=12 pos000=3 3 pos001=3 9 pos002=4 2 pos003=4 10 pos004=5 6 pos005=7 4 pos006=7 8 pos007=9 6 pos008=10 2 pos009=10 10 pos010=11 3 pos011=11 9 [func] [player] bombs=3 range=9 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initExtra=kick reviveExtra=kick [bombs] fuseTime=short [graphics] block00=karo_dark #000000 #483D8B #FF4500 block01=karo_dark_X #000000 #483D8B #FF4500 block02=weight #708090 #000000 #708090 block03=weight_R #000000 #000000 #708090 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=karo_dark #000000 #E0FFFF #FF4500 [map] probBomb=20 probRange=40 probVirus=40 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=BB_BBBBBBBBB_BB row03=B_XB_______BX_B row04=BB_B_BBBBB_B_BB row05=B__B_BXXXB_B__B row06=BB_B_BX_XB_B_BB row07=B__B_BXXXB_B__B row08=BB_B_BBBBB_B_BB row09=B_XB_______BX_B row10=BB_BBBBBBBBB_BB row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Overkill.xal0000644000175000017500000000225410167075173016066 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Overkill author=old : Matt & Gerrit hint=Old Style gameMode=R234--STDL [shrink] type=speedSpiral [func] extra=rc key=rc [player] bombs=11 range=11 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=0 0 pos6=0 0 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] [graphics] block00=chess_floor #000000 #FFFFFF #000000 block01=chess_floor #000000 #FFFFFF #000000 block02=book_shelf #000000 #FFFFFF #000000 block03=chess_sphere #000000 #FFFFFF #000000 block04=chess_sphere #000000 #FFFFFF #000000 block05=chess_sphere_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_____X_X_____B row02=B_BBBBBXBBBBB_B row03=B_B___X_X___B_B row04=BXB_BBBBBBB_BXB row05=B_B_B_____B_B_B row06=BXBXXXBXBXXXBXB row07=B_B_B_____B_B_B row08=BXB_BBBBBBB_BXB row09=B_B___X_X___B_B row10=B_BBBBBXBBBBB_B row11=B_____X_X_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PanicRoom.xal0000644000175000017500000000203610167075173016164 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Panic Room author=Peter Riede hint= gameMode=R23456STDL [shrink] [func] [player] bombs=6 range=4 pos1=4 4 pos2=11 8 pos3=11 3 pos4=4 9 pos5=5 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=score_floor #F0E68C #8A2BE2 #00FF7F block01=score_floor #F0E68C #8A2BE2 #00FF7F block02=jizz #000000 #008B8B #191970 block03=hole_floor #F0E68C #008B8B #191970 block04=bricks #008B8B #000000 #FFFFFF block05=brick_O #F0E68C #000000 #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=check #00FFFF #808080 #008B8B [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBBBBBBBBBBBBBB row03=BBBBB_______BBB row04=BBBB________BBB row05=BBBB__B__v__BBB row06=BBBB_Bv__vB_BBB row07=BBBB__v__B__BBB row08=BBBB________BBB row09=BBBB____BBBBBBB row10=BBBBBBBBBBBBBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/PanzergrenadierSchleifmann.xal0000644000175000017500000000217710167075173021573 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Panzergrenadier Schleifmann author=old EPFL : RBwaBD hint=Xblast ueber alles! gameMode=R23456STDL [shrink] [func] extra=air key=air [player] bombs=6 range=3 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=airpump reviveExtra=airpump [bombs] default=trianglebombs [graphics] block00=lego_floor #000000 #000000 #87CEEB block01=lego_floor #000000 #000000 #87CEEB block02=lego_white #000000 #FFC0CB #000000 block03=lego_black #FF1493 #FF69B4 #000000 block04=lego_black #00FF7F #00FF7F #000000 block05=lego_black_O #00FF7F #000000 #000000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ParadiseCity.xal0000644000175000017500000000212010167075173016650 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Paradise City author=Oliver Vogel hint=Be the first to be outside gameMode=R23456ST-L [shrink] type=spiral [func] [player] bombs=1 range=2 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 5 pos6=7 7 [bombs] [graphics] block00=city_free #000000 #000000 #000000 block01=city_free #000000 #000000 #000000 block02=dark_house #000000 #B22222 #A0522D block03=dark_house_R #000000 #B22222 #A0522D block04=light_house #000000 #32CD32 #F4A460 block05=light_house_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #4169E1 [map] probBomb=19 probRange=19 probVirus=25 row00=BBBBBBBBBBBBBBB row01=B_r_b_r_r_b_r_B row02=BrBXBXBXBXBXBrB row03=B_XX_X_X_X_XX_B row04=BbB_BXBXBXB_BbB row05=B_XXX_____XXX_B row06=BrB_B_B_B_B_BrB row07=B_XXX_____XXX_B row08=BbB_BXBXBXB_BbB row09=B_XX_X_X_X_XX_B row10=BrBXBXBXBXBXBrB row11=B_r_b_r_r_b_r_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ParallelII.xal0000644000175000017500000000215610167075173016256 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Parallel II author=Stn hint= gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=2 range=5 specialBombs=12 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] special=parallel [graphics] block00=iron_floor #000000 #FF0000 #FFFFFF block01=iron_floor #000000 #FF0000 #FFFFFF block02=dark_block #000000 #FFFF00 #00CED1 block03=dark_block_R #000000 #FFFF00 #00CED1 block04=bricks #000000 #FF0000 #000000 block05=brick_O #000000 #FF0000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=all probBomb=32 probRange=48 probVirus=16 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ParallelWorld.xal0000644000175000017500000000223610167075173017043 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Parallel world author=mariu hint=A little pot is soon hot. gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=air key=air [player] bombs=5 range=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=airpump reviveExtra=airpump [bombs] bombClick=randomdir wallClick=contact playerClick=thru fuseTime=long [graphics] block00=ghost #000000 #228B22 #191970 block01=ghost #000000 #228B22 #191970 block02=ghost_sq #000000 #228B22 #FFFF00 block03=ghost_sq_R #000000 #228B22 #FFFF00 block04=ghost_ci #000000 #228B22 #4169E1 block05=ghost_ci_R #000000 #228B22 #4169E1 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #000000 #000000 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersArrgghh.xal0000644000175000017500000000216110167075173017041 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Arrgghh!!! author=Peter Riede hint=Use the Remote Control gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=5 range=2 pos1=2 2 pos2=13 3 pos3=12 10 pos4=1 9 pos5=3 11 pos6=11 1 initExtra=rc kick reviveExtra=rc kick [bombs] special=grenade [graphics] block00=hole_floor #000000 #8A2BE2 #FFD700 block01=hole_floor_X #000000 #8A2BE2 #FFD700 block02=jizz #000000 #8A2BE2 #F0FFFF block03=hole_floor #000000 #8A2BE2 #F0FFFF block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #FFFFFF [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B_____B___B row03=B______B______B row04=B___B_____B___B row05=B_____________B row06=B_B___B_B___B_B row07=B_____________B row08=B___B_____B___B row09=B______B______B row10=B___B_____B___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersBattlefield.xal0000644000175000017500000000223510167075173017700 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Battlefield author=Peter Riede hint=No time to think gameMode=R23456STDL [shrink] [func] extra=kick key=rc [player] bombs=1 range=1 pos1=2 2 pos2=12 10 pos3=12 2 pos4=2 10 pos5=7 2 pos6=7 10 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact wallClick=contact playerClick=contact [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=hex_wall #000000 #006400 #2F4F4F block03=hex_wall #000000 #006400 #2F4F4F block04=chest #000000 #FF4500 #0000FF block05=chest_O #000000 #FF4500 #0000FF block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] probBomb=25 probRange=75 row00=BBBBBBBBBBBBBBB row01=BXXXXXXBXXXXXXB row02=BX___________XB row03=BX_X___X___X_XB row04=BX___B_______XB row05=BX________v__XB row06=BB_____v_____BB row07=BX__v________XB row08=BX_______B___XB row09=BX_X___X___X_XB row10=BX___________XB row11=BXXXXXXBXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersBattlefield2.xal0000644000175000017500000000223110167075173017756 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Battlefield author=Peter Riede hint=Gaeeeeehn... gameMode=R23456STDL [shrink] [func] extra=kick key=rc [player] bombs=1 range=1 pos1=2 2 pos2=12 10 pos3=12 2 pos4=2 10 pos5=7 2 pos6=7 10 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact wallClick=contact playerClick=contact [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=hex_wall #000000 #006400 #2F4F4F block03=hex_wall #000000 #006400 #2F4F4F block04=chest #000000 #FF4500 #0000FF block05=chest_O #000000 #FF4500 #0000FF block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] probBomb=25 probRange=75 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BX___________XB row03=BX_X_v_X_v_X_XB row04=BX___v___v___XB row05=BX___________XB row06=BX_vvv_v_vvv_XB row07=BX___________XB row08=BX___v___v___XB row09=BX_X_v_X_v_X_XB row10=BX___________XB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersBlackHandHill.xal0000644000175000017500000000250710167075173020103 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Black Hand Hill author=Peter Riede hint=Catch the moon gameMode=R23456STDL [shrink] [scrambleDel] time=0.67 numBlocks=8 pos000=2 4 pos001=2 8 pos002=3 1 pos003=3 11 pos004=11 1 pos005=11 11 pos006=12 4 pos007=12 8 [func] extra=holyGrail key=specialBomb [player] bombs=3 range=4 specialBombs=30 pos1=13 1 pos2=1 11 pos3=13 6 pos4=1 1 pos5=1 6 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] special=renovation [graphics] block00=sphere_half #000000 #000080 #000000 block01=sphere_half_X #000000 #000080 #000000 block02=dark_block #000000 #000080 #000000 block03=dark_block_R #000000 #000080 #000000 block04=sphere_light #000000 #FFFFFF #000000 block05=sphere_light_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #000000 #000000 [map] extraDistribution=special probVirus=75 probSpecial=12 row00=BBBBBBBBBBBBBBB row01=B__B_XB__B_B__B row02=B__B___BqB_B__B row03=B__B____B__B__B row04=BBBX__B____XBBB row05=B__B_BqBX__B__B row06=B__B__BqB__B__B row07=B__B__XBqB_B__B row08=BBBX____B__XBBB row09=B__B__B____B__B row10=B__B_BqB___B__B row11=B__B_B__BX_B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersBricklayerSAnger.xal0000644000175000017500000000220510167075173020645 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Bricklayer's Anger author=Peter Riede hint=Keep an eye on disappearing bricks gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=7 range=9 specialBombs=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] special=destruction [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=bricks #000000 #6A5ACD #00FFFF block03=bricks #000000 #6A5ACD #00FFFF block04=bricks #000000 #8B4513 #000000 block05=brick_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B__B_B___B_B__B row02=B_B_B_B_B___B_B row03=BBv_B__B_v___BB row04=B_____BBB_BBB_B row05=BBBB_B___B___BB row06=B__B__Bv_BB_v_B row07=B_BBv_B_BB___BB row08=B__B_B___vBB__B row09=BB__B__B__B__BB row10=B_B_B_B_BB__B_B row11=B__BBB___B_B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersCaveIn.xal0000644000175000017500000000220310167075173016621 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Cave-in author=Peter Riede hint=Blast your way to the center! gameMode=R23456STDL [shrink] type=compound [func] extra=mayhem [player] bombs=2 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 2 pos6=7 10 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=karo_dark #000000 #A0522D #BDB76B block01=karo_dark_X #000000 #A0522D #BDB76B block02=wall #000000 #000000 #000000 block03=wall_R #000000 #000000 #000000 block04=chest #000000 #228B22 #B0C4DE block05=chest_O #000000 #228B22 #B0C4DE block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #4169E1 #000000 #4169E1 [map] probBomb=25 probRange=25 probSpecial=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__XXXX_XXXX__B row03=B_XXXXXXXXXXX_B row04=B_XXXXXXXXXXX_B row05=B_XXXXXXXXXXX_B row06=B_XXXXXXXXXXX_B row07=B_XXXXXXXXXXX_B row08=B_XXXXXXXXXXX_B row09=B_XXXXXXXXXXX_B row10=B__XXXX_XXXX__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersCocuLandII.xal0000644000175000017500000000247510167075173017401 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Cocu Land II author=Peter Riede hint=Blocks will disappear! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.3 numBlocks=10 pos000=3 4 pos001=3 10 pos002=5 8 pos003=6 6 pos004=7 4 pos005=7 10 pos006=8 6 pos007=9 8 pos008=11 4 pos009=11 10 [func] extra=rc key=rc [player] bombs=1 range=1 pos1=2 11 pos2=4 11 pos3=6 11 pos4=8 11 pos5=10 11 pos6=12 11 initExtra=kick reviveExtra=kick [bombs] wallClick=randomdir playerClick=contact [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor_X #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #000000 #4169E1 #000000 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=BrbrbrbrbrbrbrB row02=BbBqBqBqBqBqBbB row03=BbrsrsrsrsrsrbB row04=BBsBsBsBsBsBsBB row05=BbrsrsrsrsrsrbB row06=BbBrBrBrBrBrBbB row07=BbrsrsrsrsrsrbB row08=BBbBbBbBbBbBbBB row09=BbrbrbrbrbrbrbB row10=BBsBsBsBsBsBsBB row11=Bb_r_b_r_b_r_bB row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersEsquive.xal0000644000175000017500000000216110167075173017100 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Esquive author=Peter Riede hint=Run and bomb! gameMode=R23456STDL [shrink] type=quad [func] key=rc [player] bombs=2 range=4 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=5 7 pos6=9 5 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=hex #000000 #7CFC00 #3CB371 block01=hex_X #000000 #7CFC00 #3CB371 block02=ghost_sq #000000 #006400 #008000 block03=ghost_sq_R #000000 #006400 #008000 block04=lego_black #000000 #FFD700 #008000 block05=lego_black_O #000000 #FFD700 #008000 block06=bomb block07=range block08=trap block09=bomb block10=karo_dark #000000 #000000 #4169E1 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B___B_B___B_B row05=B_____________B row06=B_B_B_____B_B_B row07=B_____________B row08=B_B___B_B___B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersFantasyLand.xal0000644000175000017500000000215710167075173017670 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Fantasy Land author=Peter Riede hint=Watch the bouncing bombs! gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=7 range=9 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound [graphics] block00=iron_floor #000000 #87CEEB #FFFF00 block01=iron_floor_X #000000 #87CEEB #FFFF00 block02=dark_block #000000 #00FFFF #00FF7F block03=dark_block_R #000000 #00FFFF #00FF7F block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__B__BBB__B__B row04=B_____________B row05=B__B_______B__B row06=B__B___B___B__B row07=B__B_______B__B row08=B_____________B row09=B__B__BBB__B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersHallOfSnooker.xal0000644000175000017500000000236710167075173020175 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Hall of Snooker author=Peter Riede hint=Push chains of snooker bombs! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.5 numBlocks=10 pos000=3 4 pos001=3 8 pos002=5 4 pos003=5 8 pos004=7 4 pos005=7 8 pos006=9 4 pos007=9 8 pos008=11 4 pos009=11 8 [func] [player] bombs=10 range=15 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=iron_floor #000000 #228B22 #FFD700 block01=iron_floor_X #000000 #228B22 #FFD700 block02=dark_block #000000 #228B22 #FF0000 block03=dark_block_R #000000 #228B22 #FF0000 block04=extra #000000 #FAEBD7 #000000 block05=extra_O #000000 #FAEBD7 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B____B___B____B row02=B_____________B row03=B_____________B row04=B_BB_B_B_B_BB_B row05=B____B___B____B row06=B_____________B row07=B____B___B____B row08=B_BB_B_B_B_BB_B row09=B_____________B row10=B_____________B row11=B____B___B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersHallways.xal0000644000175000017500000000224010167075173017241 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Hallways author=Peter Riede hint=90 Degrees turned! gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=4 pos1=1 1 pos2=13 1 pos3=7 11 pos4=1 11 pos5=7 1 pos6=13 11 initVirus=run reviveVirus=run [bombs] [graphics] block00=karo_light #000000 #32CD32 #ADFF2F block01=karo_light_X #000000 #32CD32 #ADFF2F block02=pyramid #000000 #CD5C5C #000000 block03=pyramid_R #000000 #CD5C5C #000000 block04=extra #000000 #6A5ACD #FF4500 block05=extra_O #000000 #6A5ACD #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=25 probRange=25 probVirus=6 probSpecial=25 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B_B_B_B_B_B_B_B row03=B_BbBrBbBrBbB_B row04=BXBXBXBXBXBXBXB row05=BbXqXqXqXqXqXrB row06=BXBXBXBXBXBXBXB row07=B_BrBbBrBbBrB_B row08=B_B_B_B_X_X_X_B row09=B_B_B_B_B_B_B_B row10=B_B_B_B_B_B_B_B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersHotStuff.xal0000644000175000017500000000244110167075173017222 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Hot Stuff author=Peter Riede hint=Kick bombs into the long-lasting explosions gameMode=R23456STDL [shrink] type=compoundSolid [scrambleDel] time=0.17 numBlocks=12 pos000=3 3 pos001=3 5 pos002=3 7 pos003=3 9 pos004=4 3 pos005=4 9 pos006=10 3 pos007=10 9 pos008=11 3 pos009=11 5 pos010=11 7 pos011=11 9 [func] [player] bombs=6 range=49 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=4 6 pos6=10 6 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=hole_floor #000000 #F08080 #FDF5E6 block01=hole_floor_X #000000 #F08080 #FDF5E6 block02=hex_wall #000000 #F08080 #FF0000 block03=hex_wall #000000 #F08080 #FF0000 block04=hex_extra #000000 #F08080 #FF0000 block05=hex_extra_O #000000 #F08080 #FF0000 block06=bomb block07=range block08=trap block09=bomb block10=mr_beam_free #000000 #000000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__BBB___BBB__B row04=B_____________B row05=B__B_______B__B row06=B__B_______B__B row07=B__B_______B__B row08=B_____________B row09=B__BBB___BBB__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersInsideOutside.xal0000644000175000017500000000227410167075173020234 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters InsideOutside author=Peter Riede hint=The Walls launch bombs! gameMode=R23456STDL [shrink] type=spiral [func] extra=kick key=teleport [player] bombs=2 range=6 pos1=8 7 pos2=8 5 pos3=6 6 pos4=6 7 pos5=6 5 pos6=8 6 initExtra=teleport kick reviveExtra=teleport kick [bombs] fuseTime=short nastyGentle=1 nastyRange=1 [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_house #000000 #0000FF #0000FF block05=dark_house #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__v_______v__B row03=B____B_BB_____B row04=B___B____B____B row05=B_________B___B row06=B_q_B_______q_B row07=B_________B___B row08=B____B________B row09=B_____BB_B____B row10=B__v_______v__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersJudgementDay.xal0000644000175000017500000000217310167075173020042 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Judgement Day author=Peter Riede hint=Kick & Remote Control! gameMode=R23456STDL [shrink] [func] extra=kick key=rc [player] bombs=2 range=3 pos1=4 3 pos2=10 3 pos3=10 9 pos4=4 9 pos5=8 5 pos6=6 7 initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=all probHidden=75 row00=BBBBBBBBBBBBBBB row01=B___B__X__B___B row02=B__B__XXX__B__B row03=B_B_________B_B row04=BB__X__X__X__BB row05=B_X_________X_B row06=BXX_XB_X_BX_XXB row07=B_X_________X_B row08=BB__X__X__X__BB row09=B_B_________B_B row10=B__B__XXX__B__B row11=B___B__X__B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersLegoCave.xal0000644000175000017500000000211710167075173017145 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Lego Cave author=Peter Riede hint=This won't last long... gameMode=R23456STDL [shrink] [func] [player] bombs=2 range=3 pos1=6 5 pos2=9 9 pos3=10 3 pos4=6 8 pos5=8 1 pos6=8 7 initExtra=kick reviveExtra=kick [bombs] bombClick=contact [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor_X #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_white #000000 #0000FF #228B22 block04=lego_black #FF0000 #000000 #228B22 block05=lego_black_O #000000 #000000 #228B22 block06=bomb block07=range block08=trap block09=bomb block10=lego_floor #000000 #228B22 #808080 [map] row00=BBBBBBBBBBBBBBB row01=BXXBBBBB___BBBB row02=BXBXBBBB_v__BBB row03=BXXBBBBB_v__BBB row04=BXBBBBB_____BBB row05=BXBBBB____B_BBB row06=BBBBB__vv___BBB row07=BXXBB_______BBB row08=BXBXB__B_v__BBB row09=BXXBBB_____BBBB row10=BXBXBBBBBBBBBBB row11=BXBXBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersNewKidsOnTheBlock.xal0000644000175000017500000000324610167075173020741 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters New Kids on the Block author=Peter Riede hint=Wait for the Extras gameMode=R23456STDL [shrink] type=compoundExtra [scrambleDel] time=0.3 numBlocks=36 pos000=2 2 pos001=2 3 pos002=2 5 pos003=2 7 pos004=2 9 pos005=2 10 pos006=4 2 pos007=4 10 pos008=5 5 pos009=5 7 pos010=6 2 pos011=6 4 pos012=6 5 pos013=6 6 pos014=6 7 pos015=6 8 pos016=6 10 pos017=7 5 pos018=7 7 pos019=8 2 pos020=8 4 pos021=8 5 pos022=8 6 pos023=8 7 pos024=8 8 pos025=8 10 pos026=9 5 pos027=9 7 pos028=10 2 pos029=10 10 pos030=12 2 pos031=12 3 pos032=12 5 pos033=12 7 pos034=12 9 pos035=12 10 [func] extra=specialBomb key=rc [player] bombs=2 range=2 pos1=13 11 pos2=1 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=7 1 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact playerClick=contact special=napalm [graphics] block00=rock_floor #6A5ACD #A0522D #B8860B block01=rock_floor_X #6A5ACD #A0522D #B8860B block02=jizz #000000 #696969 #000000 block03=hole_floor #6A5ACD #696969 #000000 block04=ghost_ci #000000 #696969 #000000 block05=ghost_ci_R #6A5ACD #696969 #000000 block06=bomb block07=range block08=trap block09=napalm block10=karo_dark #00FFFF #006400 #B8860B [map] extraDistribution=single probBomb=45 probRange=45 probSpecial=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B____BBBBB____B row05=B____BBBBB____B row06=B____BBBBB____B row07=B____BBBBB____B row08=B____BBBBB____B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersOmeletDeFromage.xal0000644000175000017500000000247410167075173020465 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Omelet de fromage author=Peter Riede hint=How would you like your egg? gameMode=R23456STDL [shrink] [scrambleDel] time=0.42 numBlocks=7 pos000=5 3 pos001=5 9 pos002=6 3 pos003=6 9 pos004=8 3 pos005=8 9 pos006=12 6 [func] extra=invincible [player] bombs=1 range=0 pos1=8 1 pos2=6 1 pos3=8 11 pos4=7 1 pos5=6 11 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] wallClick=contact hidden=napalm [graphics] block00=pyramid #F5F5F5 #FFFF00 #FFFF00 block01=pyramid #F5F5F5 #FFFF00 #FFFF00 block02=pyramid #000000 #FFFF00 #FFFF00 block03=pyramid_R #F5F5F5 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFF00 block05=extra_O #F5F5F5 #FFFF00 #FFFF00 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=single probBomb=20 probRange=20 probVirus=20 probSpecial=20 probHidden=20 row00=BBBBBBBBBBBBBBB row01=BXXXBX___XBXr_B row02=BXqXXXrrrXXqBrB row03=BXXXBBB_BXXrBrB row04=Brr_rrB_Brr_B_B row05=BrXrXrB_BrXrBqB row06=BrXrXq___qXrBXB row07=BrXrXrB_BrXrBqB row08=Brr_rrB_Brr_BrB row09=BXXXBBB_BXXrBrB row10=BXqXXXrrrXXqBrB row11=BXXXBX___XBXr_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersPotLuck.xal0000644000175000017500000000224110167075173017037 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Pot Luck author=Peter Riede hint=Now With Kick! gameMode=R234--STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=2 pos1=1 3 pos2=13 3 pos3=13 9 pos4=1 9 pos5=0 0 pos6=0 0 initExtra=kick reviveExtra=kick [bombs] fuseTime=short [graphics] block00=iron_floor #000000 #FF0000 #FFFF00 block01=iron_floor_X #000000 #FF0000 #FFFF00 block02=dark_block #000000 #B8860B #FAFAD2 block03=dark_block_R #000000 #B8860B #FAFAD2 block04=extra #000000 #00FF7F #228B22 block05=extra_O #000000 #00FF7F #228B22 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #8A2BE2 #8A2BE2 #8A2BE2 [map] extraDistribution=all probBomb=25 probRange=25 probVirus=25 probSpecial=12 row00=BBBBBBBBBBBBBBB row01=B_X_X_X_X_X_X_B row02=BXBXBXBXBXBXBXB row03=B_X_________X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_____X_X_B row06=BXBXB__B__BXBXB row07=B_X_X_____X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_________X_B row10=BXBXBXBXBXBXBXB row11=B_X_X_X_X_X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersVoidHazard.xal0000644000175000017500000000212410167075173017511 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Void Hazard author=Peter Riede hint=Remember the void blocks gameMode=R23456STDL [shrink] [func] key=air [player] bombs=5 range=12 pos1=3 2 pos2=11 10 pos3=11 2 pos4=3 10 pos5=7 4 pos6=7 8 initExtra=airpump kick reviveExtra=airpump kick [bombs] [graphics] block00=iron_floor #000000 #006400 #8B0000 block01=iron_floor_X #000000 #006400 #8B0000 block02=dark_block #000000 #800000 #800000 block03=dark_block_R #000000 #800000 #800000 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=iron_floor #000000 #006400 #8B0000 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBB_________BBB row03=BBB_v_v_v_v_BBB row04=BBB_________BBB row05=BBB_v_v_v_v_BBB row06=BBB_________BBB row07=BBB_v_v_v_v_BBB row08=BBB_________BBB row09=BBB_v_v_v_v_BBB row10=BBB_________BBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersWallbanger.xal0000644000175000017500000000220210167075173017531 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters Wallbanger author=Peter Riede hint=Beware of moving walls! gameMode=R23456STDL [shrink] [func] [player] bombs=3 range=10 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact default=renovation [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B__v__B___B row03=B__X___B___X__B row04=B_B_v_____v_B_B row05=B_____B_B_____B row06=B_BXB__X__BXB_B row07=B_____B_B_____B row08=B_B_v_____v_B_B row09=B__X___B___X__B row10=B___B__v__B___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PetersWhenIWasYourAgeWithKick.xal0000644000175000017500000000217210167075173022100 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peters When I was Your Age with Kick author=Peter Riede hint=Now with Kick! gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=4 range=3 pos1=5 4 pos2=9 4 pos3=9 8 pos4=5 8 pos5=6 6 pos6=8 6 initExtra=teleport kick reviveExtra=teleport kick [bombs] fuseTime=long [graphics] block00=check #696969 #FA8072 #000000 block01=check_X #696969 #FA8072 #000000 block02=dark_house #000000 #000000 #000000 block03=dark_house_R #696969 #000000 #000000 block04=score_floor #000000 #D2B48C #000000 block05=score_floor #696969 #D2B48C #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=qqqqBXXXXXBqqqq row01=qBBBBBBBBBBBBBq row02=qBBBBBBBBBBBBBq row03=qBBB_______BBBq row04=BBBB_______BBBB row05=XBBB__B_B__BBBX row06=XBBB_______BBBX row07=XBBB__B_B__BBBX row08=BBBB_______BBBB row09=qBBB_______BBBq row10=qBBBBBBBBBBBBBq row11=qBBBBBBBBBBBBBq row12=qqqqBXXXXXBqqqq levels-2005-01-06/PhantomLand.xal0000644000175000017500000000236210167075173016504 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Phantom Land author=Jerome Amilhastre hint=Protect your Phantom from search bombs gameMode=R23456ST-L [shrink] [func] extra=phantom key=specialBomb [player] bombs=2 range=2 specialBombs=12 pos1=6 5 pos2=7 5 pos3=8 5 pos4=6 7 pos5=7 7 pos6=8 7 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound default=search special=protectbombs hidden=search [graphics] block00=karo_dark #000000 #FFFFFF #FFFFFF block01=karo_dark #000000 #FFFFFF #FFFFFF block02=wall #000000 #FFFFFF #000000 block03=wall_R #000000 #FFFFFF #000000 block04=chest #000000 #FFFAF0 #FFD700 block05=chest_O #000000 #FFFAF0 #FFD700 block06=bomb block07=range block08=trap block09=phantom block10=karo_dark #000000 #FFFFFF #FFFFFF [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=BB__BBBqBBB__BB row02=B____B___B____B row03=Bq___________qB row04=B_____________B row05=BB___________BB row06=BBB____B____BBB row07=BB___________BB row08=B_____________B row09=Bq___________qB row10=B____B___B____B row11=BB__BBBqBBB__BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Phoenix.xal0000644000175000017500000000216110167075173015706 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Phoenix author=old EPFL : EPFL hint=Play with fire gameMode=R23456STDL [shrink] type=spiral [func] extra=revive [player] bombs=5 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound [graphics] block00=dark_way #000000 #008000 #000000 block01=dark_way #000000 #008000 #000000 block02=r_i_p #000000 #000000 #008000 block03=r_i_p_R #000000 #000000 #008000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=phoenix block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____qqq_____B row02=B_qBB_BBB_BBq_B row03=B_Bq_q___q_qB_B row04=B___Bq___qB___B row05=B___B_qqq_B___B row06=Bqqq__BBB__qqqB row07=B___B_qqq_B___B row08=B___Bq___qB___B row09=B_Bq_q___q_qB_B row10=B_qBB_BBB_BBq_B row11=B_____qqq_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Pi.xal0000644000175000017500000000312710167075173014647 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pi author=Peter Riede hint=Use the Teleport gameMode=R23456STDL [shrink] type=compoundExtra [scrambleDel] time=0.13 numBlocks=33 pos000=2 5 pos001=3 4 pos002=4 6 pos003=4 9 pos004=5 4 pos005=6 4 pos006=7 6 pos007=7 9 pos008=8 4 pos009=9 2 pos010=9 3 pos011=10 6 pos012=10 7 pos013=10 8 pos014=10 9 pos015=11 1 pos016=11 2 pos017=11 3 pos018=11 4 pos019=11 5 pos020=11 8 pos021=11 10 pos022=11 11 pos023=12 2 pos024=12 4 pos025=12 6 pos026=12 8 pos027=12 10 pos028=13 2 pos029=13 4 pos030=13 6 pos031=13 8 pos032=13 10 [func] extra=mayhem key=teleport [player] bombs=3 range=5 pos1=3 5 pos2=1 11 pos3=1 1 pos4=10 5 pos5=8 3 pos6=9 11 initExtra=teleport kick reviveExtra=teleport kick [bombs] [graphics] block00=ghost #008000 #008000 #008000 block01=ghost_X #008000 #008000 #008000 block02=wall #FF0000 #808080 #000000 block03=wall_R #008000 #808080 #000000 block04=ghost_ci #008000 #008000 #DC143C block05=ghost_ci_R #008000 #008000 #DC143C block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #008000 #00FF00 #00FF00 [map] extraDistribution=all probBomb=20 probRange=20 probVirus=20 probSpecial=20 probHidden=20 row00=BBBBBBBBBBBBBBB row01=B__________vqrB row02=B________v_vvvB row03=B________v_vbrB row04=B__vvvvvv__vvvB row05=B_v_v__v___vbbB row06=B___v__v__vrvvB row07=B___v__v__vqbrB row08=B___v__v__vvvvB row09=B___v__v__vrqrB row10=B__________vvvB row11=B__________vbbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/PinballDreams.xal0000644000175000017500000000210710167075173017011 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pinball Dreams author=The Adelaide Group hint=Kick loads of bombs and RUN! gameMode=R23456STDL [shrink] [func] [player] bombs=6 range=3 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 2 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=rebound wallClick=rebound [graphics] block00=hex #000000 #000000 #FFFFFF block01=hex #000000 #000000 #FFFFFF block02=jizz #000000 #000000 #FFFFFF block03=jizz #000000 #000000 #FFFFFF block04=extra #000000 #000000 #FFFFFF block05=extra_O #000000 #000000 #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #FFFFFF [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PinkII.xal0000644000175000017500000000252110167075173015417 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pink II author=Peter Riede hint=Remote and Extra Life gameMode=R23456STDL [shrink] type=compoundExtra [scrambleDel] time=0.3 numBlocks=8 pos000=4 4 pos001=4 6 pos002=6 4 pos003=6 8 pos004=8 4 pos005=8 8 pos006=10 4 pos007=10 6 [func] extra=life key=rc [player] bombs=1 range=3 pos1=1 7 pos2=1 3 pos3=1 9 pos4=1 5 pos5=1 11 pos6=1 1 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact default=grenade [graphics] block00=karo_light #FFC0CB #FFC0CB #FFC0CB block01=karo_light_X #FFC0CB #FFC0CB #FFC0CB block02=book_shelf #8A2BE2 #BA55D3 #DB7093 block03=book_shelf #FFC0CB #BA55D3 #DB7093 block04=sphere_light #FFC0CB #FF1493 #FFC0CB block05=sphere_light_O #FFC0CB #FF1493 #FFC0CB block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=single probBomb=47 probVirus=24 probSpecial=6 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B_B_________BqB row03=B___XXX_XXX___B row04=B__XBXBXBXBX__B row05=B__XXrXrXrXX__B row06=B__XBXBXBXBX__B row07=B___XrXrXrX___B row08=B_B__XBXBX__B_B row09=B_____XrX_____B row10=B_B_B__X__B_BqB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PinkLevel.xal0000644000175000017500000000235210167075173016167 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pink Level author=Peter Riede hint=Tuff Tuff Boembchen gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.67 numBlocks=4 pos000=4 4 pos001=6 6 pos002=8 6 pos003=10 4 [func] key=rc [player] bombs=1 range=4 pos1=1 6 pos2=13 1 pos3=13 6 pos4=13 11 pos5=1 11 pos6=1 1 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact default=grenade [graphics] block00=karo_light #FFC0CB #FFC0CB #FFC0CB block01=karo_light #FFC0CB #FFC0CB #FFC0CB block02=book_shelf #8A2BE2 #BA55D3 #DB7093 block03=book_shelf #FFC0CB #BA55D3 #DB7093 block04=sphere_light #FFC0CB #FF1493 #FFC0CB block05=sphere_light_O #FFC0CB #FF1493 #FFC0CB block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=get probBomb=75 row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B_B_________B_B row03=B___XXX_XXX___B row04=B__XBbBXBbBX__B row05=B__XbrbrbrbX__B row06=B__XBbBbBbBX__B row07=B___XrbrbrX___B row08=B_B__XBbBX__B_B row09=B_____XrX_____B row10=B___B__X__B___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PinkShrink.xal0000644000175000017500000000275710167075173016367 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pink Shrink author=Peter Riede hint=Shrinks to the middle gameMode=R23456STDL [shrink] type=compoundExtra [scrambleDel] time=0.25 numBlocks=23 pos000=3 2 pos001=3 10 pos002=5 2 pos003=5 10 pos004=6 6 pos005=7 2 pos006=7 6 pos007=7 10 pos008=9 2 pos009=9 6 pos010=9 10 pos011=10 6 pos012=11 2 pos013=11 5 pos014=11 7 pos015=11 10 pos016=12 3 pos017=12 4 pos018=12 5 pos019=12 6 pos020=12 7 pos021=12 8 pos022=12 9 [func] key=teleport [player] bombs=6 range=7 pos1=2 8 pos2=12 1 pos3=2 4 pos4=12 11 pos5=5 11 pos6=5 1 initVirus=run reviveVirus=run initExtra=teleport kick reviveExtra=teleport kick [bombs] playerClick=contact fuseTime=long [graphics] block00=karo_light #FFC0CB #FFC0CB #FFC0CB block01=karo_light_X #FFC0CB #FFC0CB #FFC0CB block02=book_shelf #8A2BE2 #BA55D3 #DB7093 block03=book_shelf #FFC0CB #BA55D3 #DB7093 block04=sphere_light #FFC0CB #FF1493 #FFC0CB block05=sphere_light_O #FFC0CB #FF1493 #FFC0CB block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #4169E1 [map] probBomb=75 row00=BBBBBBBBBBBBBBB row01=BBBBB________BB row02=BBBB_________BB row03=BBB__________BB row04=BB_________B_BB row05=B_________BB_BB row06=B____BBBBBB__BB row07=B_________BB_BB row08=BB_________B_BB row09=BBB__________BB row10=BBBB_________BB row11=BBBBB________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/PinkShrink2.xal0000644000175000017500000000253410167075173016442 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pink Shrink 2 author=Peter Riede hint=Shrinks to the middle gameMode=R23456STDL [shrink] type=compound [scrambleDel] time=0.25 numBlocks=13 pos000=7 3 pos001=7 9 pos002=8 3 pos003=8 5 pos004=8 7 pos005=8 9 pos006=9 4 pos007=9 5 pos008=9 7 pos009=9 8 pos010=10 5 pos011=10 6 pos012=10 7 [func] key=teleport [player] bombs=6 range=7 pos1=2 8 pos2=12 1 pos3=2 4 pos4=12 11 pos5=5 11 pos6=5 1 initVirus=run reviveVirus=run initExtra=teleport kick reviveExtra=teleport kick [bombs] fuseTime=long [graphics] block00=karo_light #FFC0CB #FFC0CB #FFC0CB block01=karo_light_X #FFC0CB #FFC0CB #FFC0CB block02=book_shelf #8A2BE2 #BA55D3 #DB7093 block03=book_shelf #FFC0CB #BA55D3 #DB7093 block04=sphere_light #FFC0CB #FF1493 #FFC0CB block05=sphere_light_O #FFC0CB #FF1493 #FFC0CB block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #4169E1 [map] probBomb=75 row00=BBBBBBBBBBBBBBB row01=BBBBB________BB row02=BBBB_________BB row03=BBB____BB____BB row04=BB_____BBB___BB row05=B_______BBB__BB row06=B__BB____BBB_BB row07=B_______BBB__BB row08=BB_____BBB___BB row09=BBB____BB____BB row10=BBBB_________BB row11=BBBBB________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Playground.xal0000644000175000017500000000224610167075173016424 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Playground author=Tobias Johansson hint=Let's have fun! gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=3 pos1=7 1 pos2=7 11 pos3=7 1 pos4=7 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] hidden=firecracker [graphics] block00=button_floor #000000 #32CD32 #228B22 block01=button_floor #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_block #000000 #4682B4 #4682B4 block05=dark_block #000000 #4682B4 #4682B4 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4682B4 #4682B4 #4682B4 [map] probBomb=13 probRange=11 probVirus=13 probSpecial=11 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_____v_v_____B row02=BXXXX_v_v_XXXXB row03=B_____v_v_____B row04=BXXXX_v_v_XXXXB row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=BXXXX_v_v_XXXXB row09=B_____v_v_____B row10=BXXXX_v_v_XXXXB row11=B_____v_v_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PlusPlus2.xal0000644000175000017500000000230110167075173016141 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Plus Plus 6 author=Skywalker hint=Plus Again gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=1 range=66 pos1=6 4 pos2=8 4 pos3=5 6 pos4=9 6 pos5=6 8 pos6=8 8 initVirus=bomb initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=contact playerClick=contact special=threebombs [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #F0FFFF #FFD700 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probBomb=12 probRange=12 probVirus=12 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B_b_b_____b_b_B row02=Bb_BBssBssBB_bB row03=B_B____B____B_B row04=BbB__s_s_s__BbB row05=B_s__s_B_s__s_B row06=B_sBB_BBB_BBs_B row07=B_s__s_B_s__s_B row08=BbB__s_s_s__BbB row09=B_B____B____B_B row10=Bb_BBssBssBB_bB row11=B_b_b_____b_b_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PlusPlus3.xal0000644000175000017500000000241510167075173016150 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Plus Plus 7 author=Skywalker hint=Plus Again and Again gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=2 range=33 pos1=5 3 pos2=9 3 pos3=4 6 pos4=10 6 pos5=5 9 pos6=9 9 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=contact playerClick=contact special=threebombs hidden=renovation [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #F0FFFF #FFD700 block04=weight #000000 #F0FFFF #000000 block05=weight #000000 #F0FFFF #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] extraDistribution=single probBomb=5 probRange=5 probVirus=10 probSpecial=20 probHidden=60 row00=BBBBBBBBBBBBBBB row01=BBXXXXXqXXXXXBB row02=BX_BB_XBX_BB_XB row03=BXBB__X_X__BBXB row04=BXB_XXXBXXX_BXB row05=BXXX__XXX__XXXB row06=B_qB_BXXXB_Bq_B row07=BXXX__XXX__XXXB row08=BXB_XXXBXXX_BXB row09=BXBB__X_X__BBXB row10=BX_BB_XBX_BB_XB row11=BBXXXXXqX_XXXBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/PlusPlus4.xal0000644000175000017500000000272210167075173016152 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Plus Plus 4 author=EPFL - insun : Yves Bresson hint=Back to the original... nearly gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.5 numBlocks=10 pos000=7 9 pos001=10 6 pos002=11 6 pos003=3 6 pos004=4 6 pos005=7 3 pos006=1 6 pos007=13 6 pos008=7 1 pos009=7 11 [scrambleDel] time=0.25 numBlocks=8 pos000=3 6 pos001=4 6 pos002=7 3 pos003=7 2 pos004=10 6 pos005=11 6 pos006=7 10 pos007=7 9 [func] key=rc [player] bombs=3 range=4 pos1=2 2 pos2=12 2 pos3=5 6 pos4=9 6 pos5=2 10 pos6=12 10 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #FFFF00 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B______B______B row03=B______B______B row04=B_____________B row05=B______B______B row06=B__BB_BBB_BB__B row07=B______B______B row08=B_____________B row09=B______B______B row10=B______B______B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PlusPlus5.xal0000644000175000017500000000236510167075173016156 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Plus Plus 5 author=EPFL - insun : Yves Bresson hint=There is no escape... gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=2 range=15 pos1=6 4 pos2=8 4 pos3=5 6 pos4=9 6 pos5=6 8 pos6=8 8 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=contact playerClick=contact default=search [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight #000000 #B0C4DE #FFFF00 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__B___B___B__B row03=B_B____B____B_B row04=B_____________B row05=B______B______B row06=B__BB_BBB_BB__B row07=B______B______B row08=B_____________B row09=B_B____B____B_B row10=B__B___B___B__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PoisonedTeaParty.xal0000644000175000017500000000207510167075173017532 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Poisoned tea party author=Sebastian Sager hint=Beware of Poison! gameMode=R23456STDL [shrink] [func] extra=poison [player] bombs=5 range=13 pos1=6 6 pos2=8 6 pos3=6 5 pos4=7 6 pos5=7 5 pos6=7 7 [bombs] special=grenade [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_block #000000 #0000FF #0000FF block05=dark_block #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=poison block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBBBBBBBBBBBBBB row03=Bqqqq__q__qqqqB row04=Bqqqqq___qqqqqB row05=BbqBBB___BBBqbB row06=BbqBBB___BBBqbB row07=BbqBBB___BBBqbB row08=Bqqqqq___qqqqqB row09=Bqqqq__q__qqqqB row10=BBBBBBBBBBBBBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Polyvoyage.xal0000644000175000017500000000230510167075173016432 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Polyvoyage author=old EPFL : EPFL hint=Achtung, schrink! gameMode=R23456STDL [shrink] [func] extra=stop key=stop [player] bombs=3 range=3 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark #000000 #2E8B57 #8FBC8F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=EPFL_stop block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=27 probRange=27 probVirus=3 probSpecial=14 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B__XB_____BX__B row02=B__X__X_X__X__B row03=B_BX___X___XB_B row04=B_B_X_X_X_X_B_B row05=BXB____B____BXB row06=BXB_X_B_B_X_BXB row07=BXB____B____BXB row08=B_B_X_X_X_X_B_B row09=B_BX___X___XB_B row10=B__X__X_X__X__B row11=B__XB_____BX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PotLuck.xal0000644000175000017500000000233710167075173015662 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pot Luck 2 author=Skywalker hint=Find a timer if you can gameMode=R234--STDL [shrink] type=speedSpiral [func] extra=rc key=rc [player] bombs=1 range=2 pos1=1 3 pos2=13 3 pos3=13 9 pos4=1 9 pos5=7 1 pos6=7 11 [bombs] bombClick=rebound wallClick=contact fuseTime=short default=grenade special=threebombs hidden=fungus [graphics] block00=iron_floor #000000 #FF0000 #FFFF00 block01=iron_floor_X #000000 #FF0000 #FFFF00 block02=dark_block #000000 #B8860B #FAFAD2 block03=dark_block_R #000000 #B8860B #FAFAD2 block04=extra #000000 #00FF7F #228B22 block05=extra_O #000000 #00FF7F #228B22 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] extraDistribution=all probBomb=22 probRange=22 probVirus=22 probSpecial=11 probHidden=22 row00=BBBBBBBBBBBBBBB row01=B_X_X_X_X_X_X_B row02=BXBXBXBXBXBXBXB row03=B_X_________X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_____X_X_B row06=BXBXB__B__BXBXB row07=B_X_X_____X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_________X_B row10=BXBXBXBXBXBXBXB row11=B_X_X_X_X_X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Powerblast.xal0000644000175000017500000000223210167075173016415 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Powerblast author=Tobias Johansson hint=Nowhere is safe gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=12 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] normal=napalm wallClick=contact [graphics] block00=dark_way #000000 #B22222 #808080 block01=dark_way #000000 #B22222 #808080 block02=r_i_p #000000 #FFFFFF #B22222 block03=r_i_p_R #000000 #FFFFFF #B22222 block04=pumpkin #000000 #98FB98 #B22222 block05=pumpkin_O #000000 #98FB98 #B22222 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #000000 #4169E1 [map] probBomb=40 probRange=41 probVirus=10 probSpecial=10 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BB_______BB_B row03=B_B_________B_B row04=B___XX___XX___B row05=B___XX___XX___B row06=B_____________B row07=B___XX___XX___B row08=B___XX___XX___B row09=B_B_________B_B row10=B_BB_______BB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PsychologicalWarfare.xal0000644000175000017500000000231010167075173020400 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Psychological Warfare author=The Adelaide Group hint=It's very easy to get crushed by the shrink in this level. gameMode=R234------ [shrink] type=compound [func] extra=speed key=cloak [player] bombs=1 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=cloak reviveExtra=cloak [bombs] [graphics] block00=chess_floor #000000 #40E0D0 #000000 block01=chess_floor #000000 #40E0D0 #000000 block02=wall #000000 #8A2BE2 #000000 block03=wall #000000 #8A2BE2 #000000 block04=chess_sphere #000000 #40E0D0 #ADFF2F block05=chess_sphere_O #000000 #40E0D0 #ADFF2F block06=bomb block07=range block08=trap block09=speed block10=check #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=24 probRange=38 probVirus=13 row00=BBBBBBBBBBBBBBB row01=B___X_X_X_X___B row02=B_BXBXBXBXBXB_B row03=B_X_Xq___qX_X_B row04=BXBXB_B_B_BXBXB row05=B_X_X_XXX_X_X_B row06=BXBXB_XBX_BXBXB row07=B_X_X_XXX_X_X_B row08=BXBXB_B_B_BXBXB row09=B_X_Xq___qX_X_B row10=B_BXBXBXBXBXB_B row11=B___X_X_X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PumpAndRunAway.xal0000644000175000017500000000250510167075173017151 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pump and Run away author=Peter Riede hint=Pump or Kick and RUN! gameMode=R23456STDL [shrink] type=spiral23 [scrambleDel] time=0.39 numBlocks=8 pos000=4 4 pos001=4 5 pos002=4 6 pos003=4 8 pos004=8 4 pos005=8 5 pos006=8 8 pos007=10 8 [func] key=air [player] bombs=3 range=5 pos1=1 3 pos2=8 9 pos3=11 2 pos4=12 7 pos5=3 9 pos6=6 5 initExtra=airpump reviveExtra=airpump [bombs] bombClick=contact wallClick=randomdir playerClick=contact fuseTime=long [graphics] block00=karo_light #7B68EE #708090 #2E8B57 block01=karo_light_X #7B68EE #708090 #2E8B57 block02=book_shelf #2F4F4F #2F4F4F #FF0000 block03=book_shelf #7B68EE #2F4F4F #FF0000 block04=sphere_light #9ACD32 #000080 #B0E0E6 block05=sphere_light_O #7B68EE #000080 #B0E0E6 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #ADFF2F #32CD32 #7B68EE [map] extraDistribution=get probBomb=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBB_BBB_B___B row03=B_________B_BBB row04=B_B_B_BBB___B_B row05=B_B_B___B_B___B row06=B___BBB_B_BBB_B row07=B_B_____B_B___B row08=B_B_BBB_B_B_BBB row09=B___________B_B row10=B_BBB_BB_BB_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/PureHell.xal0000644000175000017500000000273710167075173016025 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pure Hell! author=Bremen : Miru hint=Doesn't look like this at first... gameMode=R234--STDL [shrink] [scrambleDel] time=0.4 numBlocks=23 pos000=7 1 pos001=7 2 pos002=7 3 pos003=7 4 pos004=7 5 pos005=7 7 pos006=7 8 pos007=7 9 pos008=7 10 pos009=7 11 pos010=1 6 pos011=2 6 pos012=3 6 pos013=4 6 pos014=5 6 pos015=6 6 pos016=7 6 pos017=8 6 pos018=9 6 pos019=10 6 pos020=11 6 pos021=12 6 pos022=13 6 [func] extra=life key=specialBomb [player] bombs=0 range=2 specialBombs=30 pos1=6 1 pos2=6 11 pos3=8 1 pos4=8 11 pos5=7 1 pos6=7 11 initExtra= revive reviveExtra= revive [bombs] default=nuclear special=construction [graphics] block00=rock_floor #808080 #B8860B #DAA520 block01=rock_floor #808080 #B8860B #DAA520 block02=weight #000000 #FFD700 #000000 block03=weight_R #000000 #FFD700 #000000 block04=pumpkin #808080 #FF4500 #FFFF00 block05=pumpkin_O #808080 #FF4500 #FFFF00 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #000000 #000000 [map] probRange=40 probVirus=10 probSpecial=50 row00=BBBBBBBBBBBBBBB row01=BXXXXX_B_XXXXXB row02=BXXXXX_B_XXXXXB row03=BXXXXX_B_XXXXXB row04=BXXXXXbBbXXXXXB row05=BXXXXXbBbXXXXXB row06=BBBBBBBBBBBBBBB row07=BXXXXXbBbXXXXXB row08=BXXXXXbBbXXXXXB row09=BXXXXX_B_XXXXXB row10=BXXXXX_B_XXXXXB row11=BXXXXX_B_XXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Pursuit.xal0000644000175000017500000000256510167075173015757 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Pursuit author=Tobias Johansson hint=Kick is king gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.45 numBlocks=8 pos000=5 3 pos001=5 5 pos002=5 7 pos003=5 9 pos004=9 3 pos005=9 5 pos006=9 7 pos007=9 9 [scrambleDel] time=0.45 numBlocks=12 pos000=3 3 pos001=3 5 pos002=3 7 pos003=3 9 pos004=7 3 pos005=7 5 pos006=7 7 pos007=7 9 pos008=11 3 pos009=11 5 pos010=11 7 pos011=11 9 [func] extra=kick [player] bombs=3 range=4 pos1=1 1 pos2=1 1 pos3=1 1 pos4=1 1 pos5=1 1 pos6=1 1 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=hex #000000 #2F4F4F #FF6347 block01=hex #000000 #2F4F4F #FF6347 block02=hex_wall #000000 #2F4F4F #FF0000 block03=hex_wall #000000 #2F4F4F #FF0000 block04=hex_extra #000000 #2F4F4F #00BFFF block05=hex_extra_O #000000 #2F4F4F #00BFFF block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=51 probRange=49 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B__X__________B row02=B__X__________B row03=BXXBB_BBB_BB__B row04=B_____________B row05=B__BB_BBB_BB__B row06=B_____________B row07=B__BB_BBB_BB__B row08=B_____________B row09=B__BB_BBB_BB__B row10=B_____________B row11=B____________qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Pyroman.xal0000644000175000017500000000224610167075173015725 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pyroman author=Stn hint=Watch Out for the Flying Bombs gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=3 pos1=13 11 pos2=1 1 pos3=1 11 pos4=7 1 pos5=13 1 pos6=7 11 [bombs] special=farpyro2 [graphics] block00=iron_floor #000000 #000000 #0000FF block01=iron_floor #000000 #000000 #0000FF block02=dark_block #000000 #228B22 #000000 block03=dark_block_R #000000 #00FF7F #FFFFFF block04=extra #000000 #000000 #000000 block05=extra #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=32 probRange=17 probVirus=11 probSpecial=13 probHidden=14 row00=BBBBBBBBBBBBBBB row01=B___X_X___X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X___X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Querfeuer1.xal0000644000175000017500000000211510167075173016317 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Querfeuer1 author=Peter Riede hint=Be careful! gameMode=R23456STDL [shrink] [func] [player] bombs=4 range=8 pos1=3 9 pos2=8 7 pos3=11 9 pos4=3 3 pos5=11 3 pos6=6 5 initExtra=kick reviveExtra=kick [bombs] nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probVirus=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__BBBB_BBBB__B row03=B_B_________B_B row04=B_B_____B___B_B row05=B_B__B______B_B row06=B_____________B row07=B_B______B__B_B row08=B_B___B_____B_B row09=B_B_________B_B row10=B__BBBB_BBBB__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Querfeuer2.xal0000644000175000017500000000211710167075173016322 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Querfeuer2 author=Peter Riede hint=Be careful! gameMode=R23456STDL [shrink] [func] [player] bombs=4 range=8 pos1=3 10 pos2=9 7 pos3=11 10 pos4=3 2 pos5=11 2 pos6=6 5 initExtra=kick reviveExtra=kick [bombs] nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probVirus=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B__BB_BB__B_B row03=B_B_________B_B row04=B_B_________B_B row05=B_B________BB_B row06=B_B____B____B_B row07=B_BB________B_B row08=B_B_________B_B row09=B_B_________B_B row10=B_B__BB_BB__B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Querfeuer3.xal0000644000175000017500000000213210167075173016320 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Querfeuer3 author=Peter Riede hint=Be careful! gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=4 range=2 pos1=3 9 pos2=7 6 pos3=11 9 pos4=3 3 pos5=11 3 pos6=5 3 initExtra=rc kick reviveExtra=rc kick [bombs] nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probVirus=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__BBBB_BBBB__B row03=B_B_________B_B row04=B_B_B_______B_B row05=B_B_____B___B_B row06=B_____________B row07=B_B___B_____B_B row08=B_B_______B_B_B row09=B_B_________B_B row10=B__BBBB_BBBB__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Querfeuer4.xal0000644000175000017500000000217710167075173016332 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Querfeuer4 author=Peter Riede hint=Be careful! gameMode=R23456STDL [shrink] [func] extra=teleport key=teleport [player] bombs=4 range=8 pos1=3 9 pos2=5 5 pos3=11 9 pos4=3 3 pos5=11 3 pos6=9 7 initExtra=teleport kick reviveExtra=teleport kick [bombs] nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #000000 #FFFFFF #808080 [map] probVirus=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__BBBB_BBBB__B row03=B_B_________B_B row04=B_B___v_v___B_B row05=B_B_v____vv_B_B row06=B_____________B row07=B_B_vv____v_B_B row08=B_B___v_v___B_B row09=B_B_________B_B row10=B__BBBB_BBBB__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Querfeuer5.xal0000644000175000017500000000215510167075173016327 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Querfeuer5 author=Peter Riede hint=Be careful! gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=2 pos1=4 9 pos2=8 7 pos3=10 9 pos4=4 3 pos5=10 3 pos6=6 4 initExtra=rc kick reviveExtra=rc kick [bombs] nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #808080 [map] probVirus=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBB_BBBBB_B row03=B_BB_______BB_B row04=B_B__B______B_B row05=B_B______B__B_B row06=B_____________B row07=B_B___B_____B_B row08=B_B_________B_B row09=B_BB_______BB_B row10=B_BBBBB_BBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Quick.xal0000644000175000017500000000225710167075173015356 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Quick author=Stn hint= gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=2 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=5 6 pos6=11 6 initVirus=run reviveVirus=run [bombs] special=distance hidden=parallel [graphics] block00=karo_light #000000 #D2B48C #8B4513 block01=karo_light #000000 #D2B48C #8B4513 block02=pyramid #000000 #BC8F8F #DAA520 block03=pyramid_R #000000 #BC8F8F #DAA520 block04=extra #000000 #F4A460 #FFA500 block05=extra_O #000000 #F4A460 #FFA500 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=16 probVirus=8 probSpecial=32 probHidden=21 row00=BBBBBBBBBBBBBBB row01=B__XX__X__XX__B row02=B__BX_B_B_XB__B row03=BXBBX__B__XBBXB row04=BXXXXXX_XXXXXXB row05=B_B__BXXXB__B_B row06=BX_B__XBX__B_XB row07=B_B__BXXXB__B_B row08=BXXXXXX_XXXXXXB row09=BXBBX__B__XBBXB row10=B__BX_B_B_XB__B row11=B__XX__X__XX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Quiz.xal0000644000175000017500000000235610167075173015232 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Quiz author=Tobias Johansson hint=The Question is always there... gameMode=R23456STDL [shrink] type=compoundExtra [func] extra=multiple [player] bombs=1 range=3 pos1=1 11 pos2=13 11 pos3=13 11 pos4=1 11 pos5=1 11 pos6=13 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] normal=napalm hidden=firecracker wallClick=contact [graphics] block00=iron_floor #000000 #008080 #00FF7F block01=iron_floor #000000 #008080 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #2F4F4F #00FF00 block05=extra_O #000000 #2F4F4F #00FF00 block06=bomb block07=range block08=trap block09=multiple block10=extra #000000 #FFFFFF #808080 [map] probBomb=13 probRange=11 probVirus=13 probSpecial=11 probHidden=13 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=Bvv___XXX___vvB row03=B__v_X___X_v__B row04=B__v_____X____B row05=B_v_____X_____B row06=Bv_____X_____vB row07=Bv_____X_____vB row08=B_____________B row09=Bv_____X_____vB row10=Bv_____X_____vB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/QuoVadis.xal0000644000175000017500000000222510167075173016030 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=quo vadis? author=M. "Snoopy" Fries hint=??? gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=6 1 pos6=8 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=32 probRange=32 probVirus=2 probSpecial=22 probHidden=3 row00=BBBBBBBBBBBBBBB row01=B_B_B__B___BB_B row02=B_B_X__BXBXX__B row03=B__XBB__X__BXBB row04=BXX__X__B__X_BB row05=BB_XXBBXBXBB__B row06=B__B_X__X__B__B row07=B_BBXBXBBB___BB row08=B____B_X___BXBB row09=BBBX_X_B__X_X_B row10=B___BXBBXBB_BBB row11=B_BXB__X__B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Rain.xal0000644000175000017500000000220110167075173015160 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Rain author=Stn hint=What To Do Against Rain? gameMode=R23456STDL [shrink] type=earlySpiral [func] key=specialBomb [player] bombs=3 range=3 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 6 pos6=7 6 [bombs] special=parasol [graphics] block00=iron_floor #000000 #FFA500 #FFFFFF block01=iron_floor #000000 #FFA500 #FFFFFF block02=dark_block #000000 #FFFF00 #D2B48C block03=dark_block_R #000000 #FFFF00 #FF0000 block04=extra #000000 #D2B48C #000000 block05=extra_O #000000 #D2B48C #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=16 probRange=16 probVirus=32 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__XX_X_X_XX__B row03=BX_XB_____BX_XB row04=B______X______B row05=B__X__B_B__X__B row06=B_B__X___X__B_B row07=B___X_____X___B row08=B____X_B_X____B row09=B_XX__X_X__XX_B row10=B__X_B_X_B_X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RebuildTheMaze.xal0000644000175000017500000000221710167075173017142 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Rebuild the maze author=Sebastian Sager hint=Use the renovation bombs. gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=12 pos1=2 3 pos2=12 9 pos3=12 3 pos4=3 10 pos5=8 5 pos6=6 8 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=clockwise playerClick=contact default=renovation [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=bricks #000000 #6A5ACD #00FFFF block03=bricks #000000 #6A5ACD #00FFFF block04=bricks #000000 #8B4513 #000000 block05=brick_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B___B___B_B_B row03=B_______B_____B row04=B_B_B____B____B row05=B______B___B__B row06=B__B_____B____B row07=B_____B_____B_B row08=B_B__B___B____B row09=B_______B_____B row10=B_B_B_B____BB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Reconstructor.xal0000644000175000017500000000225110167075173017150 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Reconstructor author=Tobias Johansson hint=Won't easily be blasted away gameMode=R23456STDL [shrink] type=constrictWave [func] [player] bombs=3 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] hidden=construction playerClick=contact wallClick=randomdir [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_block #CD853F #0000FF #0000FF block05=dark_block #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] probHidden=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_X____X___X__B row04=B_____________B row05=B___X_X_X_X___B row06=B_____________B row07=B__X_X_X_X____B row08=B_____________B row09=B_X___X____X__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Rectangle.xal0000644000175000017500000000225110167075173016200 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Rectangle author=Stn hint=Run Fast And Trap The Others gameMode=R234--STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=5 range=6 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run [bombs] [graphics] block00=iron_floor #000000 #228B22 #FFD700 block01=iron_floor #000000 #228B22 #FFD700 block02=dark_block #000000 #228B22 #FF0000 block03=dark_block_R #000000 #228B22 #FF0000 block04=extra #000000 #FAEBD7 #000000 block05=extra #000000 #FAEBD7 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probVirus=16 probSpecial=24 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_____XXX_____B row02=B_BBBBBXBBBBB_B row03=B_B___XXX___B_B row04=B_B_BBBXBBB_B_B row05=BXBXB_____BXBXB row06=BXXXX_BXB_XXXXB row07=BXBXB_____BXBXB row08=B_B_BBBXBBB_B_B row09=B_B___XXX___B_B row10=B_BBBBBXBBBBB_B row11=B_____XXX_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RedAlert.xal0000644000175000017500000000224710167075173016003 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Red Alert author=old EPFL : RBwaBD hint=Take sunglasses gameMode=R23456STDL [shrink] type=compound [func] extra=specialBomb key=specialBomb [player] bombs=8 range=4 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run [bombs] playerClick=thru fuseTime=short special=napalm [graphics] block00=karo_dark #000000 #000000 #000000 block01=karo_dark #000000 #000000 #000000 block02=wall #FF0000 #FF0000 #FF0000 block03=wall_R #FF0000 #FF0000 #FF0000 block04=chest #000000 #228B22 #B0C4DE block05=chest_O #000000 #228B22 #B0C4DE block06=bomb block07=range block08=trap block09=napalm block10=score_floor #FF0000 #FF0000 #FF0000 [map] probBomb=32 probRange=19 probSpecial=6 row00=BBBBBBBBBBBBBBB row01=B_q___q_q___q_B row02=Bq___________qB row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=Bq___________qB row11=B_q___q_q___q_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RedOrYellow.xal0000644000175000017500000000234710167075173016511 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Red or Yellow author=Peter Riede hint=Make a decision gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.65 numBlocks=1 pos000=3 2 [func] extra=kick [player] bombs=2 range=2 pos1=1 2 pos2=1 6 pos3=1 6 pos4=1 10 pos5=1 2 pos6=1 10 [bombs] bombClick=contact wallClick=contact [graphics] block00=chess_floor #000000 #008000 #008000 block01=chess_floor_X #000000 #008000 #008000 block02=sphere_dark #000000 #008000 #008000 block03=sphere_dark #000000 #008000 #008000 block04=chess_sphere #000000 #008000 #008000 block05=chess_sphere_O #000000 #008000 #008000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=single probBomb=20 probRange=20 probVirus=20 probSpecial=20 probHidden=20 row00=BBBBBBBBBBBBBBB row01=B____rrrrq__sqB row02=B_XX_BBXXX__sqB row03=B____bbbbq__sqB row04=B_XX_XBBXX__sqB row05=B____rrrrq__sqB row06=B_XX_XXBXX__sqB row07=B____bbbbq__sqB row08=B_XX_XXBBX__sqB row09=B____rrrrq__sqB row10=B_XX_XXXBB__sqB row11=B____bbbbq__sqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/RedOrYellowII.xal0000644000175000017500000000234410167075173016730 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Red or Yellow II author=Peter Riede hint=Make a decision gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.65 numBlocks=1 pos000=3 2 [func] extra=kick [player] bombs=2 range=2 pos1=1 6 pos2=1 6 pos3=1 6 pos4=1 6 pos5=1 6 pos6=1 6 [bombs] bombClick=contact wallClick=rebound playerClick=contact [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor_X #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_white #000000 #0000FF #228B22 block04=lego_black #9932CC #000000 #228B22 block05=lego_black_O #000000 #000000 #228B22 block06=bomb block07=range block08=trap block09=kick_bomb block10=lego_floor #000000 #228B22 #808080 [map] extraDistribution=single probBomb=25 probRange=25 probVirus=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B___________ssB row02=B____X___X__sqB row03=B_X_BXbbbq__ssB row04=B_X_BXbbbX__sqB row05=B_X_BXbbbq__ssB row06=B____XXXXXBsssB row07=B_X_BXrrrq__ssB row08=B_X_BXrrrX__sqB row09=B_X_BXrrrq__ssB row10=B____X___X__sqB row11=B___________ssB row12=BBBBBBBBBBBBBBB levels-2005-01-06/RemoteControlledFullPower.xal0000644000175000017500000000216510167075173021421 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Remote Controlled Full Power author=old EPFL : EPFL hint=Too fast for U gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=5 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #000000 #D2691E block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RemoteQuest.xal0000644000175000017500000000243110167075173016551 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Remote Quest 2 author=Skywalker hint=Earn your remote controller gameMode=R23456STDL [shrink] type=savageCompound [scrambleDraw] time=0.33 numBlocks=6 pos000=5 5 pos001=5 6 pos002=5 7 pos003=9 5 pos004=9 6 pos005=9 7 [func] extra=rc key=rc [player] bombs=3 range=2 pos1=7 2 pos2=3 3 pos3=11 3 pos4=3 9 pos5=11 9 pos6=7 10 initExtra=kick reviveExtra=kick [bombs] special=threebombs [graphics] block00=lego_floor #000000 #4169E1 #4169E1 block01=lego_floor_X #000000 #4169E1 #4169E1 block02=lego_white #000000 #FFFF00 #4169E1 block03=lego_white #000000 #FFFF00 #4169E1 block04=lego_black #FFFFFF #000000 #4169E1 block05=lego_black_O #000000 #000000 #4169E1 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] extraDistribution=get probBomb=25 probRange=25 probVirus=25 probHidden=12 row00=BBBBBBBBBBBBBBB row01=BXXX___X___XXXB row02=BXX_________XXB row03=BX__XXBBBXX__XB row04=B___XXXXXXX___B row05=B__XXXBXBXXX__B row06=BX_XXXBqBXXX_XB row07=B__XXXBXBXXX__B row08=B___XXXXXXX___B row09=BX__XXBBBXX__XB row10=BXX_________XXB row11=BXXX___X___XXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/RenovationKill.xal0000644000175000017500000000230510167075173017234 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Renovation Kill author=old EPFL : Eric Biderbost hint=Can you run faster than walls ? gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=5 range=10 specialBombs=30 pos1=6 5 pos2=8 5 pos3=8 7 pos4=6 7 pos5=7 5 pos6=7 7 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound special=construction [graphics] block00=city_free #000000 #000000 #000000 block01=city_free #000000 #000000 #000000 block02=dark_house #000000 #B22222 #A0522D block03=dark_house_R #000000 #B22222 #A0522D block04=light_house #000000 #32CD32 #F4A460 block05=light_house_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RenovationMaster.xal0000644000175000017500000000272110167075173017576 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Renovation Master 2 author=Skywalker hint=This level needs to be renovated gameMode=R23456STDL [shrink] type=spiralLego [scrambleDel] time=0.77 numBlocks=20 pos000=2 5 pos001=2 7 pos002=3 5 pos003=3 7 pos004=5 2 pos005=5 3 pos006=5 9 pos007=5 10 pos008=7 2 pos009=7 3 pos010=7 9 pos011=7 10 pos012=9 2 pos013=9 3 pos014=9 9 pos015=9 10 pos016=11 5 pos017=11 7 pos018=12 5 pos019=12 7 [func] extra=mayhem key=specialBomb [player] bombs=1 range=2 specialBombs=12 pos1=7 3 pos2=5 5 pos3=9 5 pos4=5 7 pos5=9 7 pos6=7 9 [bombs] fuseTime=short special=renovation hidden=blastnow [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=mayhem block10=dark_block [map] probBomb=25 probRange=25 probVirus=25 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXBXBXB_BXBXBXB row03=BXXXXX___XXXXXB row04=BXBXB_B_B_BXBXB row05=BXX___XXX___XXB row06=BXBXBXXBXXBXBXB row07=BXX___XXX___XXB row08=BXBXB_B_B_BXBXB row09=BXXXXX___XXXXXB row10=BXBXBXB_BXBXBXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Reshape.xal0000644000175000017500000000227010167075173015664 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Reshape author=Stn hint=Change Shape and Beam Away gameMode=R23456STDL [shrink] type=spiral [func] extra=swapcolor key=teleport [player] bombs=5 range=3 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 6 pos6=7 6 initExtra=teleport reviveExtra=teleport [bombs] fuseTime=long [graphics] block00=karo_dark #000000 #000000 #0000FF block01=karo_dark #000000 #000000 #0000FF block02=wall #000000 #ADD8E6 #32CD32 block03=wall_R #000000 #ADD8E6 #32CD32 block04=chest #000000 #6A5ACD #FFD700 block05=chest_O #000000 #6A5ACD #FFD700 block06=bomb block07=range block08=trap block09=swapcolor block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=get probBomb=16 probRange=32 probVirus=3 probSpecial=37 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B_____XBX_____B row02=B_B___XBX___B_B row03=B___XXXBXXX___B row04=B___XB_X_BX___B row05=BXXXX_____XXXXB row06=BBBBBX___XBBBBB row07=BXXXX_____XXXXB row08=B___XB_X_BX___B row09=B___XXXBXXX___B row10=B_B___XBX___B_B row11=B_____XBX_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RestrictedZoneTapetteLandIV.xal0000644000175000017500000000257310167075173021634 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Restricted Zone (Tapette Land IV) author=ISTY : Cyril MAESTRAGGI hint=Go crazy gameMode=R23456STDL [shrink] [scrambleDel] time=0.5 numBlocks=19 pos000=4 4 pos001=5 4 pos002=6 4 pos003=7 4 pos004=8 4 pos005=9 4 pos006=10 4 pos007=4 5 pos008=10 5 pos009=4 6 pos010=4 7 pos011=10 7 pos012=4 8 pos013=5 8 pos014=6 8 pos015=7 8 pos016=8 8 pos017=9 8 pos018=10 8 [func] extra=kick [player] bombs=0 range=1 pos1=6 6 pos2=6 6 pos3=6 6 pos4=6 6 pos5=6 6 pos6=6 6 [bombs] bombClick=contact wallClick=contact playerClick=contact nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=Bq_r_q_r______B row02=B_b_b_b_b_____B row03=Br_q_r_q______B row04=B_b_BBBBBBB___B row05=Bq_rB_____B___B row06=B_b_B_________B row07=Br_qB_____B___B row08=B_b_BBBBBBB___B row09=Bq_r_q_r______B row10=B_b_b_b_b_____B row11=Br_q_r_q______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ReturnToSender.xal0000644000175000017500000000277610167075173017233 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Return to Sender author=Sebastian Sager hint=Address unknown? Better send it back. gameMode=R23456STDL [shrink] type=spiral3 [scrambleDel] time=0.43 numBlocks=30 pos000=2 2 pos001=2 4 pos002=2 6 pos003=2 8 pos004=2 10 pos005=3 2 pos006=3 4 pos007=3 6 pos008=3 8 pos009=3 10 pos010=4 2 pos011=4 4 pos012=4 6 pos013=4 8 pos014=4 10 pos015=10 2 pos016=10 4 pos017=10 6 pos018=10 8 pos019=10 10 pos020=11 2 pos021=11 4 pos022=11 6 pos023=11 8 pos024=11 10 pos025=12 2 pos026=12 4 pos027=12 6 pos028=12 8 pos029=12 10 [func] [player] bombs=5 range=12 pos1=1 2 pos2=13 10 pos3=13 2 pos4=1 10 pos5=1 6 pos6=13 6 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=chess_floor #4169E1 #778899 #708090 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_vvvvvBvvvvv_B row03=B_____________B row04=B_BBBBBBBBBBB_B row05=B_____________B row06=B_vvvvvBvvvvv_B row07=B_____________B row08=B_BBBBBBBBBBB_B row09=B_____________B row10=B_vvvvvBvvvvv_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ReturnToSender2.xal0000644000175000017500000000217110167075173017302 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Return To Sender 2 author=Sebastian Sager hint=This time vertical and long fused gameMode=R23456STDL [shrink] [func] [player] bombs=7 range=15 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker fuseTime=long [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_v_v_v_v_v_v_B row03=B_v_v_v_v_v_v_B row04=B_B_B_B_B_B_B_B row05=B_B_B_v_B_B_v_B row06=B_B_v_B_B_v_B_B row07=B_v_B_B_v_B_B_B row08=B_B_B_B_B_B_B_B row09=B_v_v_v_v_v_v_B row10=B_v_v_v_v_v_v_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RevivalOfTheFittest.xal0000644000175000017500000000225410167075173020200 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Revival of the Fittest author=EPFL - insun : Yves Bresson hint=I'll be back ! gameMode=R23456STDL [shrink] type=spiral [func] extra=revive [player] bombs=1 range=1 pos1=7 4 pos2=5 5 pos3=9 5 pos4=5 7 pos5=9 7 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=randomdir nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #6A5ACD #FF4500 block01=iron_floor #000000 #6A5ACD #FF4500 block02=dark_block #FF0000 #FFA500 #FFA500 block03=dark_block_R #FF0000 #FFA500 #FFA500 block04=extra #FF0000 #FF4500 #FFA500 block05=extra_O #FF0000 #FF4500 #FFA500 block06=bomb block07=range block08=trap block09=phoenix block10=score_floor #4169E1 #4169E1 #4169E1 [map] probSpecial=79 row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B______X______B row03=B___XB___BX___B row04=B_____________B row05=B__X___B___X__B row06=B__B__BBB__B__B row07=B__X___B___X__B row08=B_____________B row09=B___XB___BX___B row10=B______X______B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RexCherche.xal0000644000175000017500000000245610167075173016323 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Rex, Cherche! author=EPFL - disun : Yves Bresson hint=Allez! cherche! bon chien ca... (warning, renovation) gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=2 range=2 pos1=6 4 pos2=8 4 pos3=5 6 pos4=9 6 pos5=6 8 pos6=8 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound playerClick=thru default=renovation special=search [graphics] block00=karo_light #8B0000 #FFC0CB #000000 block01=karo_light #8B0000 #FFC0CB #000000 block02=pyramid #FF0000 #8B0000 #FFD700 block03=pyramid_R #FF0000 #FF0000 #000000 block04=pyramid #FFFF00 #FF0000 #000000 block05=pyramid_R #FFA500 #FFFF00 #000000 block06=bomb block07=range block08=trap block09=search block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=24 probRange=24 probVirus=16 probSpecial=24 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BX_______XB_B row03=B_X__BX_XB__X_B row04=B___BX___XB___B row05=B__BX__X__XB__B row06=B_____XBX_____B row07=B__BX__X__XB__B row08=B___BX___XB___B row09=B_X__BX_XB__X_B row10=B_BX_______XB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RightSide.xal0000644000175000017500000000452110167075173016160 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Right Side author=Peter Riede hint=Leava left Side ! Go to the Right! gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.14 numBlocks=40 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 7 pos006=1 8 pos007=1 9 pos008=1 10 pos009=1 11 pos010=2 1 pos011=2 3 pos012=2 4 pos013=2 5 pos014=2 6 pos015=2 7 pos016=2 8 pos017=2 9 pos018=2 10 pos019=2 11 pos020=3 1 pos021=3 2 pos022=3 3 pos023=3 5 pos024=3 6 pos025=3 7 pos026=3 9 pos027=3 10 pos028=3 11 pos029=4 1 pos030=4 2 pos031=4 3 pos032=4 4 pos033=4 5 pos034=4 6 pos035=4 7 pos036=4 8 pos037=4 9 pos038=4 10 pos039=4 11 [scrambleDel] time=0.25 numBlocks=56 pos000=8 1 pos001=8 2 pos002=8 3 pos003=8 9 pos004=8 10 pos005=8 11 pos006=9 1 pos007=9 2 pos008=9 3 pos009=9 9 pos010=9 10 pos011=9 11 pos012=10 1 pos013=10 2 pos014=10 3 pos015=10 4 pos016=10 5 pos017=10 6 pos018=10 7 pos019=10 8 pos020=10 9 pos021=10 10 pos022=10 11 pos023=11 1 pos024=11 2 pos025=11 3 pos026=11 4 pos027=11 5 pos028=11 6 pos029=11 7 pos030=11 8 pos031=11 9 pos032=11 10 pos033=11 11 pos034=12 1 pos035=12 2 pos036=12 3 pos037=12 4 pos038=12 5 pos039=12 6 pos040=12 7 pos041=12 8 pos042=12 9 pos043=12 10 pos044=12 11 pos045=13 1 pos046=13 2 pos047=13 3 pos048=13 4 pos049=13 5 pos050=13 6 pos051=13 7 pos052=13 8 pos053=13 9 pos054=13 10 pos055=13 11 [func] extra=life key=rc [player] bombs=1 range=2 pos1=1 1 pos2=1 7 pos3=1 9 pos4=1 11 pos5=1 3 pos6=1 5 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] fuseTime=short [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #DAA520 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=50 probRange=50 row00=BBBBBBBBBBBBBBB row01=B____BBBBBBBBBB row02=B_B__BXXXXBBBBB row03=B____BXBXX___BB row04=B__B_XXXXXBB_BB row05=B____XXXXXBB_BB row06=BB__BXXBXXBq_qB row07=B____XXXXXBB_BB row08=B__B_XXXXXBB_BB row09=B____BXBXX___BB row10=B_B__BXXXXBBBBB row11=B____BBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/RightSide2.xal0000644000175000017500000000367610167075173016254 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Right Side2 author=Peter Riede hint=Leave the Area! Follow the Path! gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.24 numBlocks=30 pos000=5 1 pos001=5 2 pos002=5 3 pos003=5 4 pos004=5 5 pos005=5 6 pos006=6 1 pos007=6 2 pos008=6 3 pos009=6 4 pos010=6 5 pos011=6 6 pos012=7 1 pos013=7 2 pos014=7 3 pos015=7 4 pos016=7 5 pos017=7 6 pos018=8 1 pos019=8 2 pos020=8 3 pos021=8 4 pos022=8 5 pos023=8 6 pos024=9 1 pos025=9 2 pos026=9 3 pos027=9 4 pos028=9 5 pos029=9 6 [scrambleDel] time=0.46 numBlocks=32 pos000=1 7 pos001=2 2 pos002=2 10 pos003=3 5 pos004=3 10 pos005=4 5 pos006=4 6 pos007=4 7 pos008=4 8 pos009=5 8 pos010=5 9 pos011=5 10 pos012=6 8 pos013=7 8 pos014=8 8 pos015=8 10 pos016=8 11 pos017=9 8 pos018=10 1 pos019=10 2 pos020=10 3 pos021=10 4 pos022=10 5 pos023=10 6 pos024=10 7 pos025=10 8 pos026=10 9 pos027=10 10 pos028=11 4 pos029=11 9 pos030=12 2 pos031=12 6 [func] extra=life key=rc [player] bombs=1 range=1 pos1=9 7 pos2=7 7 pos3=8 7 pos4=9 6 pos5=5 7 pos6=6 7 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #DAA520 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=life block10=extra #D3D3D3 #D2B48C #FFE4C4 [map] probBomb=33 probRange=17 probVirus=17 probHidden=33 row00=BBBBBBBBBBBBBBB row01=BX__X_____v___B row02=B_BXXX__B_v_q_B row03=B_X_X_____v___B row04=BX_XXX____vv__B row05=B_X_v__B__v___B row06=BXBXv_____vevXB row07=B_X_v_____vXeeB row08=BXXBvvvvvvveXeB row09=BXeXeveXeevvXXB row10=BevvXvXXvXvXeXB row11=BXeXeXeeveXeXeB row12=BBBBBBBBBBBBBBB levels-2005-01-06/RingOfDeath.xal0000644000175000017500000000172710167075173016435 0ustar alfiealfie00000000000000[info] name=Ring of Death author=Tobias Johansson hint=Beware! gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=poison [player] bombs=1 range=1 pos1= 5 5 pos2= 7 5 pos3= 9 5 pos4= 5 7 pos5= 7 7 pos6= 9 7 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=chess_floor #000000 #D2691E #D2691E block01=chess_floor_X #000000 #D2691E #D2691E block02=city_rip #000000 #32CD32 #D2691E block03=city_rip_R #000000 #32CD32 #D2691E block04=chess_sphere #000000 #D2691E #D2691E block05=chess_sphere_O #000000 #D2691E #D2691E block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #4169E1 #4169E1 [map] probSpecial=98 row00=BBBBBBBBBBBBBBB row01=BrrrrrrrrrrrrrB row02=BrqqqqqqqqqqqrB row03=BrqrrrrrrrrrqrB row04=BrqrXXXXXXXrqrB row05=BrqrX_____XrqrB row06=BrqrX_____XrqrB row07=BrqrX_____XrqrB row08=BrqrXXXXXXXrqrB row09=BrqrrrrrrrrrqrB row10=BrqqqqqqqqqqqrB row11=BrrrrrrrrrrrrrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/RingOfFire.xal0000644000175000017500000000231510167075173016267 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ring Of Fire author=EPFL - insun : Yves Bresson hint=Burn baby, Burn ! gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=0 pos1=2 1 pos2=12 1 pos3=1 2 pos4=1 10 pos5=13 10 pos6=2 11 initExtra=kick reviveExtra=kick [bombs] wallClick=clockwise special=ringofire [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light #000000 #6A5ACD #4682B4 block02=hex_wall #000000 #DAA520 #DAA520 block03=hex_extra #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=napalm block10=chess_sphere #FFFF00 #000000 #FFD700 [map] extraDistribution=all probBomb=8 probRange=40 probSpecial=40 row00=BBBBBBBBBBBBBBB row01=B____X________B row02=B__________X__B row03=B__B_______X__B row04=B_X___rbr__B__B row05=B____rXXXr____B row06=B____bXqXb____B row07=B____rXXXr____B row08=B___X_rbr_BX__B row09=B___B_________B row10=B_______X_____B row11=BX____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RockAroundTheClock.xal0000644000175000017500000000217710167075173017767 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Rock around the Clock author=Sebastian Sager hint=Clockwise madness... gameMode=R23456STDL [shrink] [func] [player] bombs=3 range=9 pos1=6 5 pos2=8 6 pos3=7 6 pos4=7 5 pos5=8 5 pos6=6 6 initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=clockwise playerClick=contact [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_block #000000 #0000FF #0000FF block05=dark_block #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBB_________BBB row03=BBB_________BBB row04=BBB_________BBB row05=BBB_________BBB row06=BBB_________BBB row07=BBB_________BBB row08=BBB_________BBB row09=BBB_________BBB row10=BBB_________BBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/RolandGarros.xal0000644000175000017500000000232410167075173016672 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Roland Garros author=Tor Andrę hint= gameMode=R23456STDL [shrink] type=compound2F [scrambleDel] time=0.5 numBlocks=3 pos000=7 4 pos001=7 6 pos002=7 8 [func] extra=igniteAll [player] bombs=3 range=5 pos1=2 3 pos2=8 4 pos3=12 9 pos4=6 8 pos5=6 3 pos6=8 9 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=button_floor #000000 #FF4500 #00FF7F block01=button_floor #000000 #FF4500 #00FF7F block02=dark_block #000000 #FFFFFF #FFFFFF block03=dark_block_R #000000 #FFFFFF #FFFFFF block04=button_floor #696969 #FFFFFF #FFFFFF block05=button_floor #000000 #FFFFFF #FFFFFF block06=bomb block07=range block08=trap block09=ignite block10=dark_block #000000 #006400 #008000 [map] probBomb=13 probRange=11 probVirus=13 probSpecial=5 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=BXXXXXXBXXXXXXB row03=BX__X__B__X__XB row04=BX__X__B__X__XB row05=BX__X__B__X__XB row06=BX__XXXBXXX__XB row07=BX__X__B__X__XB row08=BX__X__B__X__XB row09=BX__X__B__X__XB row10=BXXXXXXBXXXXXXB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Rotatetildeath.xal0000644000175000017500000000262110167075173017252 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=rotatetildeath author=Skywalker hint=Thelevelkenntnismaybewithyou! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=6 pos000=2 3 pos001=3 10 pos002=7 6 pos003=11 2 pos004=11 4 pos005=12 9 [scrambleDel] time=0.67 numBlocks=5 pos000=5 8 pos001=5 10 pos002=7 6 pos003=9 2 pos004=9 4 [func] extra=teleport key=teleport [player] bombs=3 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=clockwise wallClick=anticlockwise playerClick=contact [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_block #000000 #0000FF #0000FF block05=dark_block #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___BBBBBBB___B row03=B_____________B row04=B_B_BBBBBBB_B_B row05=B_B_B_______B_B row06=B_B_B_B_B_B_B_B row07=B_B_B_____B_B_B row08=B_B_BBBBBBB_B_B row09=B_____________B row10=B___BBBBBBB___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RoundAndRound.xal0000644000175000017500000000220510167075173017015 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Round And Round author=old : Matt & Gerrit hint=Old Style gameMode=R234--STDL [shrink] type=spiral [func] extra=kick [player] bombs=5 range=1 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=0 0 pos6=0 0 initVirus=run reviveVirus=run [bombs] [graphics] block00=iron_floor #000000 #FFFFFF #000000 block01=iron_floor #000000 #FFFFFF #000000 block02=dark_block #000000 #FFFFFF #000000 block03=extra #000000 #FFFFFF #000000 block04=extra #000000 #FFFFFF #000000 block05=extra_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=31 probRange=16 probVirus=16 probSpecial=31 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B__________X__B row02=B_BBBBBXBBBBB_B row03=BXB________XB_B row04=B_B_BBBBBBB_B_B row05=B_B_BXXXXXX_B_B row06=BXB_BXXXXXB_B_B row07=B_B_BXXXXXB_B_B row08=B_B_BBBBBBB_B_B row09=BXB_________XXB row10=B_BBBBBBBBBBB_B row11=B__X__________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RubberBombs.xal0000644000175000017500000000216210167075173016501 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Rubber Bombs author=Stn hint=Bombs Bounce Off Of Everything gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=11 pos1=3 2 pos2=11 2 pos3=6 6 pos4=8 6 pos5=3 10 pos6=11 10 [bombs] bombClick=rebound wallClick=rebound playerClick=rebound direction=down fuseTime=long [graphics] block00=iron_floor #000000 #228B22 #FFD700 block01=iron_floor #000000 #228B22 #FFD700 block02=dark_block #000000 #228B22 #FF0000 block03=dark_block_R #000000 #228B22 #FF0000 block04=extra #000000 #FAEBD7 #000000 block05=extra #000000 #FAEBD7 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__B_______B__B row04=B_____________B row05=B_____________B row06=B______B______B row07=B_____________B row08=B_____________B row09=B__B_______B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Run.xal0000644000175000017500000000261510167075173015044 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Run author=EPFL - insun : Yves Bresson hint=Ruuuuuun !! gameMode=R23456STDL [shrink] type=speedSpiral [scrambleDraw] time=0.3333333333333333 numBlocks=1 pos000=0 12 [scrambleDel] time=0.5 numBlocks=6 pos000=7 9 pos001=7 3 pos002=9 6 pos003=10 6 pos004=5 7 pos005=11 7 [func] extra=holyGrail [player] bombs=0 range=0 pos1=1 11 pos2=1 11 pos3=1 11 pos4=1 11 pos5=1 11 pos6=1 11 reviveVirus=run initExtra=kick reviveExtra=kick [bombs] playerClick=contact default=search hidden=construction [graphics] block00=brick_O #0000FF #0000FF #0000FF block01=brick_O #0000FF #0000FF #0000FF block02=weight #0000FF #FFFF00 #0000FF block03=weight_R #0000FF #FFFF00 #FF0000 block04=extra_O #0000FF #FFD700 #0000FF block05=extra_O #0000FF #FFD700 #FF0000 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=8 probRange=8 probVirus=8 probSpecial=32 probHidden=32 row00=BBBBBBBBBBBBBBB row01=BBbB__sBss_BbrB row02=B__ssBs__B___BB row03=BsBBBBBBBBsBBBB row04=Bs__sBb_rBs__sB row05=BBrBss___BbBBsB row06=BbBBBs_q_BBB__B row07=B___sB___BrBsBB row08=B_BBsBr_bBbBs_B row09=B_B__BBBB__sB_B row10=B_B_B_ssB_BsBsB row11=B_Bss_B__sB__sB row12=BBBBBBBBBBBBBBB levels-2005-01-06/RunForIt.xal0000644000175000017500000000234410167075173016007 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Run for it!!! author=old EPFL : RBwaBD hint=Well, as I said, run for it... gameMode=R23456STDL [shrink] type=spiral [func] extra=invincible [player] bombs=3 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker default=trianglebombs special=napalm haunt=fast [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor #000000 #000000 #000000 block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=get probVirus=6 probSpecial=19 probHidden=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__X_______X__B row04=B_____________B row05=B_____________B row06=B______q______B row07=B_____________B row08=B_____________B row09=B__X_______X__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RunNacher.xal0000644000175000017500000000236610167075173016170 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=RunNacher author=Peter Riede hint=Run for the Postdoc of the Year gameMode=R23456STDL [shrink] [func] extra=teleport key=teleport [player] bombs=2 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=rebound wallClick=rebound [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=25 probRange=25 probVirus=5 probSpecial=13 row00=BBBBBBBBBBBBBBB row01=B_____B__XXX__B row02=B_X_X_B____XX_B row03=B__XX_B___X_X_B row04=B_XXX__XXX__X_B row05=B_______X_X___B row06=BBBB___X___BBBB row07=B___X_X_______B row08=B_X__XXX__XXX_B row09=B_X_X___B_XX__B row10=B_XX____B_X_X_B row11=B__XXX__B_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RunningCrualRebounds.xal0000644000175000017500000000221010167075173020400 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Running Crual Rebounds author=Peter Riede hint=Enter is the key gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=2 range=4 pos1=13 3 pos2=8 1 pos3=1 4 pos4=11 8 pos5=6 6 pos6=3 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact wallClick=clockwise [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #00FFFF block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BB____________B row02=B_______B_____B row03=B___________B_B row04=B_B___________B row05=B_____________B row06=B____B________B row07=B_____________B row08=B___________B_B row09=B______B______B row10=B__B__________B row11=B____________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/RunningMan.xal0000644000175000017500000000222110167075173016345 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Running Man 3 author=Skywalker hint=Drop - Run - Ignition gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 5 pos6=7 7 initVirus=run reviveVirus=run [bombs] special=threebombs [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] extraDistribution=all probBomb=25 probRange=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B__XXXXXXXXX__B row02=B_BXBXBXBXBXB_B row03=BXXXXXXXXXXXXXB row04=BXBXBXBXBXBXBXB row05=BXXXX_____XXXXB row06=BXBXBXBXBXBXBXB row07=BXXXX_____XXXXB row08=BXBXBXBXBXBXBXB row09=BXXXXXXXXXXXXXB row10=B_BXBXBXBXBXB_B row11=B__XXXXXXXXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/RunningManII.xal0000644000175000017500000000223410167075173016573 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Running Man 4 author=Skywalker hint=Use the cloak wisely, don't waste it. gameMode=R234------ [shrink] type=void [func] extra=cloak key=cloak [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run [bombs] special=search [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #7FFFD4 #6495ED block03=book_shelf #000000 #7FFFD4 #6495ED block04=chess_sphere #000000 #FFEFD5 #FF4500 block05=chess_sphere_O #000000 #FFEFD5 #FF4500 block06=bomb block07=range block08=trap block09=cloak block10=check [map] extraDistribution=all probBomb=25 probRange=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B__XXXXXXXXX__B row02=B_BXBXBXBXBXB_B row03=BXXXXXXXXXXXXXB row04=BXBXBXBXBXBXBXB row05=BXXXXXXXXXXXXXB row06=BXBXBXBXBXXXBXB row07=BXXXXXXXXXXXXXB row08=BXBXBXBXBXBXBXB row09=BXXXXXXXXXXXXXB row10=B_BXBXBXBXBXB_B row11=B__XXXXXXXXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Runway.xal0000644000175000017500000000226410167075173015565 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Runway author=koen hint=1, 2, 3 Airpump gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=air key=air [player] bombs=3 range=1 pos1=2 2 pos2=12 10 pos3=12 2 pos4=2 10 pos5=2 6 pos6=12 6 initVirus=healthy reviveVirus=healthy initExtra=airpump reviveExtra=airpump [bombs] bombClick=contact playerClick=thru wallClick=contact fuseTime=long [graphics] block00=karo_light #000000 #FFFFFF #808080 block01=karo_light_X #000000 #FFFFFF #808080 block02=temple #000000 #FFFFFF #808080 block03=temple #000000 #FFFFFF #808080 block04=extra #000000 #FFFFFF #808080 block05=extra_O #000000 #FFFFFF #808080 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=25 probRange=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B__X_______X__B row02=B__X_______X__B row03=B__X_______X__B row04=BBBXBBXBXBBXBBB row05=B__X_______X__B row06=B__X_______X__B row07=B__X_______X__B row08=BBBXBBXBXBBXBBB row09=B__X_______X__B row10=B__X_______X__B row11=B__X_______X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SOBEIT.xal0000644000175000017500000000226110167075173015262 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=SO BE IT author=Stuttgart : Torsten Beisel hint=Eate the flame gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=5 range=8 pos1=1 1 pos2=2 1 pos3=3 1 pos4=1 11 pos5=2 11 pos6=3 11 initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=randomdir playerClick=thru [graphics] block00=dark_way #000000 #6A5ACD #4682B4 block01=dark_way #000000 #6A5ACD #4682B4 block02=hex_wall #000000 #DAA520 #000000 block03=hex_wall #000000 #A0522D #000000 block04=hex_extra #000000 #A0522D #000000 block05=hex_extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=24 probRange=24 probSpecial=11 probHidden=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B__B___B__B_B row03=B_B__B___B__B_B row04=B_B__B___B__B_B row05=B_B__B___B__B_B row06=B_____________B row07=B_B__B___B__B_B row08=B_B__B___B__B_B row09=B_B__B___B__B_B row10=B_B__B___B__B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SafeBox.xal0000644000175000017500000000204010167075173015617 0ustar alfiealfie00000000000000[info] name="Safe" box author=Tor Andrę hint=Try if you dare gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=8 range=6 pos1= 7 6 pos2= 7 6 pos3= 7 6 pos4= 7 6 pos5= 7 6 pos6= 7 6 initExtra=kick reviveExtra=kick [bombs] bombClick=rebound wallClick=rebound playerClick=thru direction=right nastyGentle=4 nastyRange=3 [graphics] block00=button_floor #000000 #8A2BE2 #00FF7F block01=button_floor_X #000000 #8A2BE2 #00FF7F block02=wall #000000 #00FF7F #7FFFD4 block03=wall_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #BEBEBE [map] row00=BBBBBBBBBBBBBBB row01=B__rrrrrrrrr__B row02=B__bbbbbbbbb__B row03=B__BBBBBBBBB__B row04=B__B_______B__B row05=B__B_______B__B row06=B____B___B____B row07=B__B_______B__B row08=B__B_______B__B row09=B__BBBBBBBBB__B row10=B______q______B row11=B_____qqq_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Scissor.xal0000644000175000017500000000225710167075173015727 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Scissor author=Stn hint= gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=specialBomb key=specialBomb [player] bombs=2 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 11 pos6=7 1 [bombs] default=scissor special=scissor2 [graphics] block00=sphere_half #000000 #000000 #4682B4 block01=sphere_half #000000 #000000 #4682B4 block02=sphere_dark #000000 #DA70D6 #000000 block03=sphere_light #000000 #DA70D6 #000000 block04=sphere_light #000000 #FF0000 #000000 block05=sphere_light_O #000000 #FF0000 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probVirus=8 probSpecial=24 probHidden=11 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXXXB_XXXXB_B row03=B_X_XXX_X_X_X_B row04=BXXX_X_XBX_X_XB row05=B_XXXXX_XXX_X_B row06=BX_XBX_XXXBX_XB row07=B_X_X_XXX_XXX_B row08=BXBX_XBXXX_XBXB row09=B_X_XXXXX_X_X_B row10=B_XXBX___XXXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ScrambleZone.xal0000644000175000017500000000511010167075173016655 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Scramble Zone author=Tobias Johansson hint=Beware of the fill! gameMode=R23456STDL [shrink] type=speedSpiral [scrambleDraw] time=0.7 numBlocks=53 pos000=3 4 pos001=3 5 pos002=3 6 pos003=3 8 pos004=3 9 pos005=4 3 pos006=4 4 pos007=4 5 pos008=4 6 pos009=4 7 pos010=4 8 pos011=4 9 pos012=5 3 pos013=5 4 pos014=5 6 pos015=5 7 pos016=5 8 pos017=6 3 pos018=6 4 pos019=6 5 pos020=6 6 pos021=6 7 pos022=6 8 pos023=6 9 pos024=7 4 pos025=7 5 pos026=7 6 pos027=7 8 pos028=7 9 pos029=8 3 pos030=8 4 pos031=8 5 pos032=8 6 pos033=8 7 pos034=8 8 pos035=8 9 pos036=9 3 pos037=9 4 pos038=9 6 pos039=9 7 pos040=9 8 pos041=10 3 pos042=10 4 pos043=10 5 pos044=10 6 pos045=10 7 pos046=10 8 pos047=10 9 pos048=11 4 pos049=11 5 pos050=11 6 pos051=11 8 pos052=11 9 [scrambleDel] time=0.67 numBlocks=69 pos000=1 2 pos001=1 3 pos002=1 4 pos003=1 6 pos004=1 7 pos005=1 8 pos006=1 10 pos007=1 11 pos008=2 1 pos009=2 2 pos010=2 3 pos011=2 4 pos012=2 5 pos013=2 6 pos014=2 7 pos015=2 8 pos016=2 9 pos017=2 10 pos018=2 11 pos019=3 1 pos020=3 2 pos021=3 10 pos022=4 1 pos023=4 2 pos024=4 10 pos025=4 11 pos026=5 2 pos027=5 10 pos028=5 11 pos029=6 1 pos030=6 2 pos031=6 10 pos032=6 11 pos033=7 1 pos034=7 2 pos035=7 10 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 2 pos041=9 10 pos042=9 11 pos043=10 1 pos044=10 2 pos045=10 10 pos046=10 11 pos047=11 1 pos048=11 2 pos049=11 10 pos050=12 1 pos051=12 2 pos052=12 3 pos053=12 4 pos054=12 5 pos055=12 6 pos056=12 7 pos057=12 8 pos058=12 9 pos059=12 10 pos060=12 11 pos061=13 2 pos062=13 3 pos063=13 4 pos064=13 6 pos065=13 7 pos066=13 8 pos067=13 10 pos068=13 11 [func] [player] bombs=4 range=3 pos1=1 2 pos2=13 11 pos3=13 2 pos4=1 11 pos5=7 1 pos6=7 10 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] normal=grenade bombClick=rebound playerClick=contact wallClick=rebound [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark #000000 #2E8B57 #8FBC8F block02=pyramid #000000 #00008B #FFFAFA block03=pyramid_R #000000 #00008B #FFFAFA block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BB___B___B___BB row02=B_____________B row03=B__B___B___B__B row04=B_____________B row05=BB___B___B___BB row06=B_____________B row07=B__B___B___B__B row08=B_____________B row09=BB___B___B___BB row10=B_____________B row11=B__B___B___B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ScrewHim.xal0000644000175000017500000000214310167075173016015 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Screw Him! author=NL : A.J. v. Leest (A.J.v.Leest@ele.tue.nl) hint=Shag him! gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=2 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=anticlockwise [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #000000 #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBBBB_____BBBBB row02=BBBBB_____BBBBB row03=BBBBB_____B___B row04=BBBBBBBBB_B___B row05=B_________B___B row06=B___B_____B___B row07=B___B_________B row08=B___B_BBBBBBBBB row09=B___B_____BBBBB row10=BBBBB_____BBBBB row11=BBBBB_____BBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SearchForGrails.xal0000644000175000017500000000227710167075173017322 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Search for Grails author=Peter Riede hint=Get the Grail, but dont get killed! gameMode=R23456STDL [shrink] [func] extra=holyGrail key=rc [player] bombs=4 range=4 pos1=6 5 pos2=1 1 pos3=1 11 pos4=13 1 pos5=13 11 pos6=8 7 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=thru fuseTime=short [graphics] block00=hex #000000 #87CEEB #FFFFFF block01=hex_X #000000 #87CEEB #FFFFFF block02=hex_wall #000000 #87CEEB #800080 block03=hex_wall #000000 #87CEEB #800080 block04=hex_extra #000000 #87CEEB #FFFF00 block05=hex_extra_O #000000 #87CEEB #FFFF00 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=24 probRange=24 probVirus=24 probSpecial=6 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B_X____XXX__X_B row02=BXXXXv_XXX_XXXB row03=B_XXXv_____XX_B row04=B_XXXvXXXXXXX_B row05=B____X_XXX____B row06=BXXX_XvvvX_XXXB row07=B____XXX_X____B row08=B_XXXXXXXvXXX_B row09=B_XX_____vXXX_B row10=BXXX_XXX_vXXXXB row11=B_X__XXX____X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SearchingGrailSpiral.xal0000644000175000017500000000335110167075173020333 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Searching Grail Spiral author=LORIA : Pierre `in your back' Laroche hint=Search it before being searched. gameMode=R23456STDL [shrink] [scrambleDel] time=0.3333333333333333 numBlocks=40 pos000=7 4 pos001=7 2 pos002=7 10 pos003=7 6 pos004=7 8 pos005=2 5 pos006=2 6 pos007=2 7 pos008=4 5 pos009=4 6 pos010=4 7 pos011=10 5 pos012=10 6 pos013=10 7 pos014=12 5 pos015=12 7 pos016=6 2 pos017=8 2 pos018=6 4 pos019=8 4 pos020=6 6 pos021=8 6 pos022=6 8 pos023=8 8 pos024=6 10 pos025=8 10 pos026=4 8 pos027=4 9 pos028=2 4 pos029=2 3 pos030=2 8 pos031=2 9 pos032=12 3 pos033=12 4 pos034=12 8 pos035=12 9 pos036=11 2 pos037=6 7 pos038=9 4 pos039=10 4 [func] extra=holyGrail key=specialBomb [player] bombs=5 range=8 specialBombs=30 pos1=1 11 pos2=1 11 pos3=1 11 pos4=1 11 pos5=1 11 pos6=1 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=clockwise default=search special=construction [graphics] block00=ghost #000000 #2E8B57 #000000 block01=ghost #000000 #2E8B57 #000000 block02=ghost_sq #000000 #008080 #FFD700 block03=ghost_sq_R #000000 #008080 #FFD700 block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #4169E1 #4169E1 [map] probHidden=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBBBBBBBB_B row03=B_B_________B_B row04=B_B_BBBBBBB_BsB row05=B_B_B_____B_BsB row06=B_B_B_BBB_B_ssB row07=B_B_B_Bq__B_BsB row08=B_B_B_BBBBB_BsB row09=B_B_B_______B_B row10=B_B_BBBBBBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SeekNDestroy.xal0000644000175000017500000000224710167075173016660 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Seek'n Destroy 2 author=Skywalker hint=The classical one ... gameMode=R23456STDL [shrink] type=spiral [func] extra=morph key=morph [player] bombs=1 range=2 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] hidden=renovation [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #DAA520 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor [map] extraDistribution=all probBomb=18 probRange=36 probVirus=4 probSpecial=36 probHidden=4 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_XXXXXXXXXXX_B row04=BXBXBXBXBXBXBXB row05=B_XXXXXXXXXXX_B row06=BXBXBXBXBXBXBXB row07=B_XXXXXXXXXXX_B row08=BXBXBXBXBXBXBXB row09=B_XXXXXXXXXXX_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ShanghaiNoon.xal0000644000175000017500000000213110167075173016645 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Shanghai Noon author=Tobias Johansson hint=Speed = Survival gameMode=R23456STDL [shrink] type=spiral [func] extra=speed [player] bombs=1 range=4 pos1=3 6 pos2=3 6 pos3=3 6 pos4=11 6 pos5=11 6 pos6=11 6 initVirus=healthy reviveVirus=healthy [bombs] fuseTime=short [graphics] block00=hex #000000 #32CD32 #32CD32 block01=hex #000000 #32CD32 #32CD32 block02=hex_wall #000000 #32CD32 #800000 block03=hex_wall #000000 #32CD32 #800000 block04=hex_extra #000000 #32CD32 #6495ED block05=hex_extra_O #000000 #32CD32 #6495ED block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #4169E1 #4169E1 [map] probHidden=75 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____XXX_____B row02=B_____XXX_____B row03=B__XrrrbrrrX__B row04=B_qXbrrbrrbXq_B row05=B_BBBBBBBBBBB_B row06=BX___________XB row07=B_BBBBBBBBBBB_B row08=B_qXbrrbrrbXq_B row09=B__XrrrbrrrX__B row10=B_____XXX_____B row11=B_____XXX_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ShortBombs.xal0000644000175000017500000000223710167075173016362 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Short Bombs author=Peter Riede hint=Short Fused Bomb as Extra! gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=8 range=4 pos1=3 10 pos2=7 11 pos3=11 7 pos4=7 1 pos5=11 5 pos6=2 3 initExtra=kick reviveExtra=kick [bombs] fuseTime=long special=short [graphics] block00=chess_floor #696969 #8A2BE2 #006400 block01=chess_floor_X #696969 #8A2BE2 #006400 block02=temple #000000 #006400 #ADD8E6 block03=temple #696969 #006400 #ADD8E6 block04=chess_sphere #696969 #FFD700 #FF4500 block05=chess_sphere_O #696969 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=napalm block10=chess_floor #696969 #FFFFFF #808080 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_vBv_B_v_B_v_B row03=B___________B_B row04=B_Bv__B_B_v_v_B row05=B_____________B row06=B_B_B_qv__B_B_B row07=B_____________B row08=B_v_v_B_B__vB_B row09=B_B___________B row10=B_v_B_v_B_vBv_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ShortBombs2.xal0000644000175000017500000000263210167075173016443 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Short Bombs 2 author=Peter Riede hint=Increase your grenade power! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.52 numBlocks=11 pos000=3 7 pos001=4 4 pos002=4 8 pos003=5 3 pos004=7 5 pos005=7 6 pos006=7 7 pos007=9 9 pos008=10 4 pos009=10 8 pos010=11 5 [func] extra=holyGrail key=specialBomb [player] bombs=5 range=3 specialBombs=30 pos1=10 1 pos2=4 11 pos3=4 1 pos4=1 4 pos5=10 11 pos6=13 8 initExtra=kick reviveExtra=kick [bombs] fuseTime=long special=short [graphics] block00=chess_floor #696969 #DC143C #8B4513 block01=chess_floor_X #696969 #DC143C #8B4513 block02=temple #006400 #FF69B4 #FF69B4 block03=temple #696969 #FF69B4 #FF69B4 block04=chess_sphere #696969 #DC143C #00FF00 block05=chess_sphere_O #696969 #DC143C #00FF00 block06=bomb block07=range block08=trap block09=holygrail block10=chess_floor #FFC0CB #DC143C #FFFFFF [map] extraDistribution=single probBomb=6 probRange=25 probVirus=25 probSpecial=6 probHidden=25 row00=BBBBBBBBBBBBBBB row01=BqBB_BBBBB_BBqB row02=BB___________BB row03=BB___v_______BB row04=B___v_____v___B row05=BB____BBB__v_BB row06=BB____BqB____BB row07=BB_v__BBB____BB row08=B___v_____v___B row09=BB_______v___BB row10=BB___________BB row11=BqBB_BBBBB_BBqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/ShrinkAndExpand.xal0000644000175000017500000000463610167075173017326 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Shrink and Expand author=Peter Riede hint=Run ot the central grail! gameMode=R234--STDL [shrink] type=earlySpiral [scrambleDraw] time=0.5 numBlocks=18 pos000=1 5 pos001=1 7 pos002=2 3 pos003=2 9 pos004=3 2 pos005=3 10 pos006=6 2 pos007=6 10 pos008=7 2 pos009=7 10 pos010=8 2 pos011=8 10 pos012=11 2 pos013=11 10 pos014=12 3 pos015=12 9 pos016=13 5 pos017=13 7 [scrambleDel] time=0.49 numBlocks=84 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 10 pos025=3 11 pos026=4 1 pos027=4 2 pos028=4 10 pos029=4 11 pos030=5 1 pos031=5 2 pos032=5 6 pos033=5 10 pos034=5 11 pos035=6 1 pos036=6 2 pos037=6 10 pos038=6 11 pos039=7 1 pos040=7 2 pos041=7 4 pos042=7 8 pos043=7 10 pos044=7 11 pos045=8 1 pos046=8 2 pos047=8 10 pos048=8 11 pos049=9 1 pos050=9 2 pos051=9 6 pos052=9 10 pos053=9 11 pos054=10 1 pos055=10 2 pos056=10 10 pos057=10 11 pos058=11 1 pos059=11 2 pos060=11 10 pos061=11 11 pos062=12 1 pos063=12 2 pos064=12 3 pos065=12 4 pos066=12 5 pos067=12 6 pos068=12 7 pos069=12 8 pos070=12 9 pos071=12 10 pos072=12 11 pos073=13 1 pos074=13 2 pos075=13 3 pos076=13 4 pos077=13 5 pos078=13 6 pos079=13 7 pos080=13 8 pos081=13 9 pos082=13 10 pos083=13 11 [func] extra=holyGrail [player] bombs=1 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] wallClick=contact playerClick=contact [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=25 probRange=25 probVirus=25 row00=BBBBBBBBBBBBBBB row01=B__XsXrXrXsX__B row02=B_XXXXXXXXXXX_B row03=BXXXbXXsXXbXXXB row04=BXXbXXXBXXXbXXB row05=BrXXXXBXBXXXXrB row06=BXXXsBXqXBsXXXB row07=BrXXXXBXBXXXXrB row08=BXXbXXXBXXXbXXB row09=BXXXbXXsXXbXXXB row10=B_XXXXXXXXXXX_B row11=B__XsXrXrXsX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ShrinkMania.xal0000644000175000017500000000371710167075173016510 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Shrink Mania author=Tor Andrę hint=Don't stay in the middle. gameMode=R23456STDL [shrink] type=compound [scrambleDraw] time=0.5 numBlocks=4 pos000=2 2 pos001=2 10 pos002=12 2 pos003=12 10 [scrambleDel] time=0.5 numBlocks=60 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 3 pos013=2 6 pos014=2 9 pos015=2 11 pos016=3 1 pos017=3 2 pos018=3 6 pos019=3 10 pos020=3 11 pos021=4 1 pos022=4 11 pos023=5 1 pos024=5 11 pos025=6 1 pos026=6 11 pos027=7 1 pos028=7 2 pos029=7 3 pos030=7 9 pos031=7 10 pos032=7 11 pos033=8 1 pos034=8 11 pos035=9 1 pos036=9 11 pos037=10 1 pos038=10 11 pos039=11 1 pos040=11 2 pos041=11 6 pos042=11 10 pos043=11 11 pos044=12 1 pos045=12 3 pos046=12 6 pos047=12 9 pos048=12 11 pos049=13 1 pos050=13 2 pos051=13 3 pos052=13 4 pos053=13 5 pos054=13 6 pos055=13 7 pos056=13 8 pos057=13 9 pos058=13 10 pos059=13 11 [func] [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=snooker playerClick=contact wallClick=randomdir [graphics] block00=button_floor #000000 #8A2BE2 #00FF7F block01=button_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #000000 #696969 block03=dark_block_R #000000 #000000 #696969 block04=extra #000000 #FFD700 #8A2BE2 block05=extra_O #000000 #FFD700 #8A2BE2 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=25 probRange=49 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B____XXXXX____B row05=B____XXXXX____B row06=B____XXXXX____B row07=B____XXXXX____B row08=B____XXXXX____B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ShrinkingArena.xal0000644000175000017500000000220110167075173017172 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Shrinking Arena 2 author=Skywalker hint=Never forget it this level shrinks gameMode=R23456STDL [shrink] type=void [func] extra=rc key=rc [player] bombs=5 range=2 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 2 pos6=7 10 initExtra=rc kick reviveExtra=rc kick [bombs] default=trianglebombs special=threebombs [graphics] block00=sphere_half #000000 #9ACD32 #FF0000 block01=sphere_half_X #000000 #9ACD32 #FF0000 block02=sphere_dark #000000 #FF4500 #000000 block03=sphere_dark #000000 #FF4500 #000000 block04=sphere_light #000000 #FF4500 #000000 block05=sphere_light_O #000000 #FF4500 #000000 block06=bomb block07=range block08=trap block09=bomb block10=sphere_half [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ShrinkingWorld.xal0000644000175000017500000000224610167075173017244 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Shrinking World 2 author=Skywalker hint=Just get to the center quick! gameMode=R23456STDL [shrink] type=compound [scrambleDraw] time=0.33 numBlocks=1 pos000=10 6 [func] extra=teleport key=teleport [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] hidden=blastnow [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor_X #000000 #000000 #000000 block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #ADD8E6 #FF0000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probBomb=14 probRange=29 probSpecial=14 probHidden=43 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_XXXXXXXXXXX_B row04=BXBXBXBXBXBXBXB row05=B_XXXXXXXXXXX_B row06=BXBXBXBXBXBXBXB row07=B_XXXXXXXXXXX_B row08=BXBXBXBXBXBXBXB row09=B_XXXXXXXXXXX_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SicknessTestLevel.xal0000644000175000017500000000227410167075173017713 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Sickness Test Level author=Oliver Vogel hint=Get sick gameMode=R234--STDL [shrink] type=compoundF [func] extra=invincible [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 6 pos6=-1 -1 initVirus=empty reviveVirus=empty [bombs] hidden=firecracker [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=19 probRange=19 probVirus=19 probSpecial=13 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B_BsBXBsBXBsB_B row03=B_s_X_s_s_X_s_B row04=BXBXBsBXBsBXBXB row05=B_s_X_s_s_X_s_B row06=B_BsBsBsBsBsB_B row07=B_s_X_s_s_X_s_B row08=BXBXBsBXBsBXBXB row09=B_s_X_s_s_X_s_B row10=B_BsBXBsBXBsB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SkyShow.xal0000644000175000017500000000241010167075173015700 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Sky Show 2 author=Skywalker hint=Block pyro bombs with normal ones gameMode=R234--STDL [shrink] type=lazyCompoundF [scrambleDel] time=0.5 numBlocks=3 pos000=7 5 pos001=7 6 pos002=7 7 [func] extra=choicebombtype key=choicebombtype [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] wallClick=rebound special=grenade [graphics] block00=ghost #000000 #FFDAB9 #191970 block01=ghost_X #000000 #FFDAB9 #191970 block02=ghost_sq #000000 #FFDAB9 #FFFF00 block03=ghost_sq_R #000000 #FFDAB9 #FFFF00 block04=ghost_ci #000000 #FFDAB9 #FF1493 block05=ghost_ci_R #000000 #FFDAB9 #FF1493 block06=bomb block07=range block08=trap block09=doom block10=ghost [map] extraDistribution=special probBomb=25 probRange=12 probVirus=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B____BX_XB____B row02=B__X_B_X_B_X__B row03=B____BBXBB____B row04=BBBBXXBX_XXBBXB row05=BX_BXX_B_BBB_XB row06=B_XXXBXXXBXXX_B row07=BX_BBB_B_XXB_XB row08=BBBBXX_XBXXBBXB row09=B____BBXBB____B row10=B__X_B_X_B_X__B row11=B____BX_XB____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Suck.xal0000644000175000017500000000212410167075174015201 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Suck author=Stn hint= gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] playerClick=contact [graphics] block00=iron_floor #000000 #228B22 #FFD700 block01=iron_floor #000000 #228B22 #FFD700 block02=dark_block #000000 #228B22 #FF0000 block03=dark_block_R #000000 #228B22 #FF0000 block04=extra #000000 #FAEBD7 #000000 block05=extra #000000 #FAEBD7 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 probVirus=11 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SmileAndDie.xal0000644000175000017500000000221710167075173016414 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Smile and Die author=EPFL - cosun : Yves Bresson hint=Once more, Enter is the key gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=1 range=4 pos1=1 2 pos2=13 2 pos3=5 6 pos4=9 6 pos5=2 10 pos6=12 10 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact wallClick=randomdir [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=BB___________BB row02=B_____________B row03=B_____b_b_____B row04=B____BB_BB____B row05=B_____________B row06=B______B______B row07=B___B__b__B___B row08=B____B___B____B row09=B_____BBB_____B row10=B_____________B row11=BB___________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SmilingFace.xal0000644000175000017500000000255010167075173016457 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Smiling Face author=Peter Riede hint=There are two ways! gameMode=R23456STDL [shrink] type=compoundSolid [scrambleDraw] time=0.17 numBlocks=2 pos000=2 6 pos001=12 6 [scrambleDel] time=0.3 numBlocks=8 pos000=4 3 pos001=5 3 pos002=6 3 pos003=7 3 pos004=7 6 pos005=8 3 pos006=9 3 pos007=10 3 [func] extra=rc key=rc [player] bombs=1 range=3 pos1=12 9 pos2=2 10 pos3=2 9 pos4=12 10 pos5=12 11 pos6=2 11 initExtra=kick reviveExtra=kick [bombs] playerClick=contact [graphics] block00=rock_floor #D2691E #A0522D #B8860B block01=rock_floor_X #D2691E #A0522D #B8860B block02=jizz #8B4513 #CD853F #191970 block03=hole_floor #D2691E #CD853F #191970 block04=ghost_ci #D2691E #F4A460 #DEB887 block05=ghost_ci_R #D2691E #F4A460 #DEB887 block06=bomb block07=range block08=trap block09=remote_control block10=karo_dark #00FFFF #006400 #B8860B [map] extraDistribution=single probBomb=45 probRange=45 probVirus=11 row00=BBBBBBBBBBBBBBB row01=Brr_________rrB row02=Br___qqqqq___rB row03=Bq__BBBBBBB__qB row04=Bq_BBrrrrrBB_qB row05=Bq_BrrsrsrrB_qB row06=Bq_BrrrBrrrB_qB row07=Bq__rrrBrrr__qB row08=Bq__rbrrrbr__qB row09=Bq___rbbbr___qB row10=Bq___rrrrr___qB row11=Bq____qqq____qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Snake.xal0000644000175000017500000000341410167075173015337 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Snake author=Glaset hint= gameMode=R23456STDL [shrink] [scrambleDraw] time=0.7 numBlocks=35 pos000=1 2 pos001=1 3 pos002=1 4 pos003=1 5 pos004=1 7 pos005=1 8 pos006=2 2 pos007=2 10 pos008=3 2 pos009=3 10 pos010=4 2 pos011=4 10 pos012=5 2 pos013=5 10 pos014=6 2 pos015=6 10 pos016=7 2 pos017=7 10 pos018=8 2 pos019=8 10 pos020=9 2 pos021=9 10 pos022=10 2 pos023=10 10 pos024=11 2 pos025=11 10 pos026=12 2 pos027=12 10 pos028=13 2 pos029=13 3 pos030=13 4 pos031=13 5 pos032=13 6 pos033=13 7 pos034=13 8 [scrambleDel] time=0.72 numBlocks=11 pos000=2 3 pos001=3 9 pos002=4 3 pos003=5 9 pos004=6 3 pos005=7 9 pos006=8 3 pos007=9 9 pos008=10 3 pos009=11 9 pos010=12 3 [func] extra=invincible [player] bombs=3 range=25 pos1=1 6 pos2=5 6 pos3=9 6 pos4=3 6 pos5=11 6 pos6=7 6 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=construction hidden=construction bombClick=rebound wallClick=clockwise [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=13 probRange=11 probVirus=13 probHidden=11 row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=B_____________B row03=B_B_B_B_B_B_B_B row04=BXXXXXXXXXXXXXB row05=BXrXrXrXrXrXrXB row06=B_____________B row07=BbXbXbXbXbXbXbB row08=BXXXXXXXXXXXXXB row09=BBsBsBsBsBsBsBB row10=BBq_q_q_q_q_qBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SnapshotLevel.xal0000644000175000017500000000230410167075173017062 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Snapshot level 2 author=Skywalker hint=This level was made to make snapshots gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=2 pos1=6 5 pos2=7 5 pos3=8 5 pos4=6 7 pos5=7 7 pos6=8 7 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact wallClick=contact playerClick=contact special=threebombs [graphics] block00=rock_floor #FFFFFF #FFFFFF #FFFFFF block01=rock_floor_X #FFFFFF #FFFFFF #FFFFFF block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #FFFFFF #F0FFFF #FFD700 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #FFFFFF #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=rock_floor [map] probBomb=12 probRange=12 probVirus=12 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___BBBBBBB___B row03=B_BXXX___XXXB_B row04=B_BXXX___XXXB_B row05=B_BXXX___XXXB_B row06=B_BXXXXXXXXXB_B row07=B_BXXX___XXXB_B row08=B_BXXX___XXXB_B row09=B_BXXX___XXXB_B row10=B___BBBBBBB___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SnookerAisle.xal0000644000175000017500000000212010167075173016665 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Snooker Aisle author=Sebastian Sager hint=This level should not last very long... gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=12 pos1=5 5 pos2=9 6 pos3=9 5 pos4=5 6 pos5=7 5 pos6=7 6 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=iron_floor #000000 #DAA520 #FFFF00 block01=iron_floor_X #000000 #DAA520 #FFFF00 block02=bricks #000000 #000000 #000000 block03=bricks #000000 #000000 #000000 block04=bricks #000000 #8B4513 #000000 block05=brick_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBBBBBB___BBBBB row03=BBBBBBBB_BBBBBB row04=BBB_B_BB_B_B_BB row05=BB___________BB row06=BB___________BB row07=BB_B_BB_B_B_BBB row08=BBBBBB___BBBBBB row09=BBBBBBBBBBBBBBB row10=BBBBBBBBBBBBBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SnookerCave.xal0000644000175000017500000000210110167075173016505 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Snooker Cave author=Sebastian Sager hint=Snooker em away! gameMode=R23456STDL [shrink] [func] [player] bombs=3 range=15 pos1=6 5 pos2=7 5 pos3=7 7 pos4=6 7 pos5=7 4 pos6=6 4 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBB___BBBBB row02=BBBBB_B___BBBBB row03=BBBB______BBBBB row04=BBBBB_____BBBBB row05=BBBBB______BBBB row06=BBBBB__B__BBBBB row07=BBBBB_____BBBBB row08=BBBBB____BBBBBB row09=BBBBBB____BBBBB row10=BBBBBB____BBBBB row11=BBBBBB____BBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SnookerCaveLongFuse.xal0000644000175000017500000000217210167075173020160 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Snooker Cave Long Fuse author=Sebastian Sager hint=Think twice where to put your bombs! gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=7 range=99 pos1=4 4 pos2=10 8 pos3=8 3 pos4=8 8 pos5=7 7 pos6=6 7 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker fuseTime=long [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBBBBB_B___BBBB row03=BBBBB____B_BBBB row04=BBBB_________BB row05=BBBB__B____B_BB row06=BBB__________BB row07=BBBB_____B_B_BB row08=BBBBBB_____B_BB row09=BBBBB_____BB_BB row10=BBBBBBBB_BBB_BB row11=BBBBBBBB_____BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Snookerpump.xal0000644000175000017500000000223110167075173016614 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Snookerpump author=Peter Riede hint=Pump the Snooker gameMode=R23456STDL [shrink] type=spiral [func] extra=air key=air [player] bombs=2 range=2 pos1=1 1 pos2=1 11 pos3=13 1 pos4=6 6 pos5=8 6 pos6=13 11 [bombs] bombClick=snooker wallClick=contact playerClick=thru [graphics] block00=ghost #000000 #228B22 #000000 block01=ghost #000000 #228B22 #000000 block02=ghost_sq #000000 #228B22 #B22222 block03=ghost_sq_R #000000 #228B22 #B22222 block04=ghost_ci #000000 #228B22 #4169E1 block05=ghost_ci_R #000000 #228B22 #4169E1 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #000000 #000000 [map] extraDistribution=get probBomb=44 probRange=44 probSpecial=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___BXXXXXB___B row03=B_____________B row04=BXX___XXX___XXB row05=BXBX__XXX__XBXB row06=BXBX___B___XBXB row07=BXBX__XXX__XBXB row08=BXX___XXX___XXB row09=B_____________B row10=B___BXXXXXB___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SnowBrothers.xal0000644000175000017500000000232610167075173016736 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Snow Brothers 2 author=Skywalker hint=It is very cold here gameMode=R23456STDL [shrink] [func] extra=poison key=rc [player] bombs=2 range=3 pos1=2 2 pos2=12 2 pos3=7 4 pos4=7 8 pos5=2 10 pos6=12 10 initVirus=slow reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] wallClick=randomdir special=renovation hidden=blastnow [graphics] block00=score_floor #6495ED #6495ED #6495ED block01=score_floor #6495ED #6495ED #6495ED block02=dark_block #20B2AA #ADD8E6 #20B2AA block03=dark_block_R #6495ED #ADD8E6 #20B2AA block04=chess_sphere #000000 #000000 #000000 block05=chess_sphere_O #6495ED #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probBomb=6 probRange=6 probVirus=6 probSpecial=6 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B______BB_____B row02=B___BXXXXXX___B row03=B___BB__BBXX__B row04=B__XXB___BBXX_B row05=BBXXX___BB_XXBB row06=BBBBX____B_BBBB row07=B_BXXXXXXXXXBBB row08=B___XB____XXXBB row09=B___XBB__BXXX_B row10=BB__BBXXXXB___B row11=BBB_____B_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SoccerField.xal0000644000175000017500000000177610167075173016471 0ustar alfiealfie00000000000000[info] name=Soccer field author=Tor Andrę hint=Don't run offside gameMode=R23456STDL [shrink] [func] extra=stunOthers key=teleport [player] bombs=1 range=8 pos1= 1 1 pos2=13 11 pos3=13 1 pos4= 1 11 pos5= 6 1 pos6= 8 11 initExtra=kick teleport reviveExtra=kick teleport [bombs] fuseTime=short [graphics] block00=rock_floor #000000 #00FF00 #00FF7F block01=rock_floor_X #000000 #00FF00 #00FF7F block02=dark_block #000000 #FF0000 #B22222 block03=dark_block_R #000000 #FF0000 #B22222 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=pow block10=score_floor #FFFFFF #FFFFFF #FFFFFF [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B______v______B row02=B______v______B row03=B______v______B row04=Bvv____v____vvB row05=B_v____v____v_B row06=Bqv___qvq___vqB row07=B_v____v____v_B row08=Bvv____v____vvB row09=B______v______B row10=B______v______B row11=B______v______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SpaceBalls.xal0000644000175000017500000000227410167075173016312 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Space Balls author=old EPFL : EPFL hint=Zero step forward, one backward gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=3 range=3 pos1=13 11 pos2=1 11 pos3=1 1 pos4=13 1 pos5=7 8 pos6=7 4 initVirus=reverse reviveVirus=reverse initExtra=kick stop reviveExtra=kick stop [bombs] bombClick=randomdir wallClick=randomdir [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000000 block03=hex_extra #000000 #2E8B57 #4169E1 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=32 probVirus=3 row00=BBBBBBBBBBBBBBB row01=B__X__X_X__X__B row02=B_B____B____B_B row03=BX_X_B_X_B_X_XB row04=B___B_____B___B row05=B____X_B_X____B row06=BXBXB_B_B_BXBXB row07=B____X_B_X____B row08=B___B_____B___B row09=BX_X_B_X_B_X_XB row10=B_B____B____B_B row11=B__X__X_X__X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SpaceHead.xal0000644000175000017500000000242610167075173016115 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Space Head 2 author=Skywalker hint=Get the extras but don't let the bombs hit you. gameMode=R23456STDL [shrink] type=compoundSolid [func] extra=choicebombtype key=choicebombtype [player] bombs=1 range=2 pos1=2 3 pos2=12 3 pos3=12 9 pos4=2 9 pos5=7 2 pos6=7 10 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=clockwise playerClick=contact special=construction [graphics] block00=ghost #000000 #228B22 #000000 block01=ghost_X #000000 #228B22 #000000 block02=ghost_sq #000000 #228B22 #000000 block03=ghost_sq_R #000000 #228B22 #000000 block04=ghost_ci #000000 #228B22 #4169E1 block05=ghost_ci_R #000000 #228B22 #4169E1 block06=bomb block07=range block08=trap block09=doom block10=score_floor [map] extraDistribution=special probBomb=25 probRange=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B__XX___XXX___B row02=B_BXXXX_XBX_B_B row03=B__XBXXXXXX___B row04=B_XXXXBXXXXBXXB row05=BXXXXXXBXXXXXXB row06=BXXXBXXXXXBXXXB row07=BXXXXXXBXXXXXXB row08=BXXBXXXXBXXXXXB row09=B__XXXXXXXBX__B row10=B_BXXBX__XXXB_B row11=B__XX____XXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Spawner.xal0000644000175000017500000000234010167075173015712 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Spawner author=Tobias Johansson hint=Growing and growing... gameMode=R23456STDL [shrink] type=outwardSpiral [func] extra=speed2 key=specialBomb [player] bombs=2 range=10 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] normal=fungus special=fungus hidden=fungus fuseTime=long [graphics] block00=sphere_half #000000 #BDB76B #000000 block01=sphere_half #000000 #BDB76B #000000 block02=sphere_dark #000000 #B22222 #000000 block03=sphere_dark #000000 #B22222 #000000 block04=sphere_light #000000 #4682B4 #000000 block05=sphere_light_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=speed block10=score_floor #4169E1 #4169E1 #4169E1 [map] probSpecial=40 probHidden=60 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XBXBXBXBXBX_B row03=B_____________B row04=B_BXBXBXBXBXB_B row05=B_____________B row06=B_XBXBXBXBXBX_B row07=B_____________B row08=B_BXBXBXBXBXB_B row09=B_____________B row10=B_XBXBXBXBXBX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SpeedTrack.xal0000644000175000017500000000204010167075173016315 0ustar alfiealfie00000000000000[info] name=Speed track author=Tor Andrę hint=Don't lose your speed gameMode=R23456STDL [shrink] type=spiral3 [func] extra=mayhem [player] bombs=1 range=3 pos1= 2 2 pos2=12 10 pos3=12 2 pos4= 2 10 pos5= 6 2 pos6= 6 10 initVirus=run [bombs] hidden=grenade [graphics] block00=hex #000000 #BEBEBE #1E90FF block01=hex_X #000000 #BEBEBE #1E90FF block02=hex_wall #000000 #BEBEBE #FF6347 block03=hex_wall #000000 #BEBEBE #FF6347 block04=hex_extra #000000 #BEBEBE #FFFF00 block05=hex_extra_O #000000 #BEBEBE #FFFF00 block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #000000 #FFFFFF #BEBEBE [map] extraDistribution=single probBomb=39 probRange=40 probVirus=10 probSpecial=4 probHidden=5 row00=BBBBBBBBBBBBBBB row01=BBXBXBXBXBXBXBB row02=BX___________XB row03=BB_BXBXBXBXB_BB row04=BX_Xs_s_s_sX_XB row05=BB_B_BXBXB_B_BB row06=BX_XsXqXqXsX_XB row07=BB_B_BXBXB_B_BB row08=BX_Xs_s_s_sX_XB row09=BB_BXBXBXBXB_BB row10=BX___________XB row11=BBXBXBXBXBXBXBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SpiderWeb.xal0000644000175000017500000000243310167075173016162 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Spider Web 2 author=SKywalker hint=The Best Is In The Middle gameMode=R234--STDL [shrink] type=spiral [scrambleDel] time=0.6 numBlocks=8 pos000=3 4 pos001=3 8 pos002=4 3 pos003=4 9 pos004=10 3 pos005=10 9 pos006=11 4 pos007=11 8 [func] extra=rc key=rc [player] bombs=3 range=4 pos1=1 6 pos2=13 6 pos3=7 1 pos4=7 11 pos5=7 1 pos6=7 11 [bombs] fuseTime=long special=threebombs hidden=firecracker2 [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #DAA520 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] extraDistribution=all probRange=18 probVirus=9 probSpecial=18 probHidden=55 row00=BBBBBBBBBBBBBBB row01=BBBBBX___XBBBBB row02=BBBX_XB_BX_XBBB row03=BB_XBB_X_BBX_BB row04=BXXB__XXX__BXXB row05=B_B_XBB_BBX_B_B row06=B__X_X_q_X_X__B row07=B_B_XBB_BBX_B_B row08=BXXB__XXX__BXXB row09=BB_XBB_X_BBX_BB row10=BBBX_XB_BX_XBBB row11=BBBBBX___XBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SpiderWorld.xal0000644000175000017500000000204510167075173016533 0ustar alfiealfie00000000000000[info] name=Spider world author=Glaset hint=Try to get the specials gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=3 range=3 pos1= 7 6 pos2= 7 6 pos3= 7 6 pos4= 7 6 pos5= 7 6 pos6= 7 6 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=construction [graphics] block00=mr_beam_free #000000 #0000CD #944034 block01=mr_beam_free_X #000000 #0000CD #9A0834 block02=mr_beam_tv #000000 #00FFFF #9A0834 block03=mr_beam_tv #000000 #00FFFF #9A0834 block04=mr_beam_bear #000000 #AFEEEE #9A0834 block05=mr_beam_bear_O #000000 #AFEEEE #9A0834 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #7FFF00 #DA70D6 #FFFFFF [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B__bB_____Bb__B row02=B_BBB_____BBB_B row03=B_sss_____sss_B row04=BvBBBBB_BBBBBvB row05=BqrrXss_ssXrrqB row06=BvBBBBB_BBBBBvB row07=BqrrXss_ssXrrqB row08=BvBBBBB_BBBBBvB row09=B_sss_____sss_B row10=B_BBB_____BBB_B row11=B__bB_____Bb__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Spinner.xal0000644000175000017500000000233210167075173015712 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Spinner author=Tobias Johansson hint= gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=longStunned [player] bombs=3 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=napalm playerClick=thru wallClick=contact nastyGentle=1 nastyRange=1 [graphics] block00=karo_light #000000 #8B0000 #808080 block01=karo_light #000000 #8B0000 #808080 block02=temple #000000 #FFFFFF #808080 block03=temple #000000 #FFFFFF #808080 block04=box #000000 #FFFF00 #8B0000 block05=box #000000 #FFFF00 #8B0000 block06=bomb block07=range block08=trap block09=pow block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=21 probRange=19 probVirus=21 probSpecial=19 probHidden=21 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B____XX____XX_B row03=B_X____X_X____B row04=B_X_XX____XX__B row05=B_X___________B row06=B__XX_X_X_X___B row07=B_X_____X__X__B row08=B___X__X______B row09=B_X__X___XX_X_B row10=B__X_XX_____X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SpiralWays.xal0000644000175000017500000000220710167075173016373 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Spiral Ways 2 author=Skywalker hint=Choose your way gameMode=R23456STDL [shrink] type=spiral [func] extra=invincible key=rc [player] bombs=1 range=1 pos1=1 1 pos2=1 1 pos3=1 1 pos4=1 1 pos5=1 1 pos6=1 1 initExtra=rc kick reviveExtra=rc kick [bombs] special=threebombs [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #F0FFFF #FFD700 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor [map] extraDistribution=get probBomb=25 probRange=25 probVirus=25 row00=BBBBBBBBBBBBBBB row01=B__B__r_______B row02=B__B__Bb___B__B row03=BB_B_BBBBBXBB_B row04=B__B__B___XB__B row05=B_BB__XqB__BrbB row06=B__BXBBBBB_BbrB row07=BB_BX_B_B_XB__B row08=B__BXXX__XXB__B row09=B_BBXBBBBBXBB_B row10=B_bB_Bb_____b_B row11=Br____r______rB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Spirello.xal0000644000175000017500000000223510167075173016067 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Spirello author=Tor Andrę hint=Be careful with the kick gameMode=R23456STDL [shrink] type=spiral3 [func] extra=kick [player] bombs=5 range=5 pos1=1 11 pos2=1 11 pos3=1 11 pos4=1 11 pos5=1 11 pos6=1 11 initVirus=healthy reviveVirus=healthy [bombs] bombClick=snooker wallClick=clockwise [graphics] block00=button_floor #000000 #D3D3D3 #808080 block01=button_floor #000000 #D3D3D3 #808080 block02=dark_block #000000 #00FF00 #00FF00 block03=dark_block_R #000000 #00FF00 #00FF00 block04=ghost_ci #000000 #0000FF #FF0000 block05=ghost_ci_R #000000 #0000FF #FF0000 block06=bomb block07=range block08=trap block09=kick_bomb block10=lego_floor #000000 #4682B4 #4169E1 [map] probBomb=24 probRange=24 probVirus=24 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B___________X_B row02=BXBBBBBBBBBBB_B row03=B_B_______X_B_B row04=B_BXBBBBBBB_B_B row05=B_B_B___X_B_B_B row06=B_B_BXBBB_B_B_B row07=B_B_B_BqqXB_B_B row08=B_B_B_BBBBBXB_B row09=B_B_B_X_____B_B row10=B_B_BBBBBBBBBXB row11=B_B_X_________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Spirello2.xal0000644000175000017500000000234110167075173016147 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Spirello2 author=Tor Andrę hint=The return of Spirello gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDel] time=0.18 numBlocks=2 pos000=6 7 pos001=4 7 [func] extra=kick [player] bombs=5 range=5 pos1=1 11 pos2=1 11 pos3=1 11 pos4=1 11 pos5=1 11 pos6=1 11 initVirus=healthy reviveVirus=healthy [bombs] bombClick=snooker wallClick=anticlockwise fuseTime=long [graphics] block00=button_floor #000000 #D3D3D3 #808080 block01=button_floor #000000 #D3D3D3 #808080 block02=dark_block #000000 #00FF00 #00FF00 block03=dark_block_R #000000 #00FF00 #00FF00 block04=ghost_ci #000000 #0000FF #FF0000 block05=ghost_ci_R #000000 #0000FF #FF0000 block06=bomb block07=range block08=trap block09=kick_bomb block10=lego_floor #000000 #4682B4 #4169E1 [map] probBomb=22 probRange=24 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=BXBBBBBBBBBBB_B row03=B_B_________B_B row04=B_B_BBBBBBB_B_B row05=B_B_B_____B_B_B row06=B_B_B_BBBXB_B_B row07=B_B_B_Bqq_B_B_B row08=B_B_B_BBBBB_B_B row09=B_B_B_______B_B row10=B_B_BBBBBBBBBXB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Split.xal0000644000175000017500000000210110167075173015361 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Split author=Belgium : ? hint=Enter is the key gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=2 range=4 pos1=13 1 pos2=7 2 pos3=3 4 pos4=11 8 pos5=7 10 pos6=1 11 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=none [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BB____________B row02=B___________B_B row03=B__B__________B row04=B_________B___B row05=B____B________B row06=B_____________B row07=B________B____B row08=B___B_________B row09=B__________B__B row10=B_B___________B row11=B____________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SplitDecision.xal0000644000175000017500000000431610167075173017051 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Split Decision 2 author=Skywalker hint=Make a choice and take a chance gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.62 numBlocks=47 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 6 pos013=2 11 pos014=3 1 pos015=3 11 pos016=4 1 pos017=4 11 pos018=5 1 pos019=5 11 pos020=6 1 pos021=6 11 pos022=7 1 pos023=7 6 pos024=7 11 pos025=8 1 pos026=8 11 pos027=9 1 pos028=9 11 pos029=10 1 pos030=10 11 pos031=11 1 pos032=11 11 pos033=12 1 pos034=12 6 pos035=12 11 pos036=13 1 pos037=13 2 pos038=13 3 pos039=13 4 pos040=13 5 pos041=13 6 pos042=13 7 pos043=13 8 pos044=13 9 pos045=13 10 pos046=13 11 [scrambleDel] time=0.5 numBlocks=40 pos000=2 6 pos001=3 6 pos002=4 5 pos003=4 6 pos004=4 7 pos005=5 4 pos006=5 5 pos007=5 6 pos008=5 7 pos009=5 8 pos010=6 3 pos011=6 4 pos012=6 5 pos013=6 7 pos014=6 8 pos015=6 9 pos016=7 2 pos017=7 3 pos018=7 4 pos019=7 5 pos020=7 7 pos021=7 8 pos022=7 9 pos023=7 10 pos024=8 3 pos025=8 4 pos026=8 5 pos027=8 7 pos028=8 8 pos029=8 9 pos030=9 4 pos031=9 5 pos032=9 6 pos033=9 7 pos034=9 8 pos035=10 5 pos036=10 6 pos037=10 7 pos038=11 6 pos039=12 6 [func] extra=choicebombtype key=choicebombtype [player] bombs=3 range=4 specialBombs=12 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=6 6 pos6=8 6 initExtra=kick choicebombtype reviveExtra=kick choicebombtype [bombs] wallClick=anticlockwise [graphics] block00=rock_floor #000000 #000000 #000000 block01=rock_floor_X #000000 #000000 #000000 block02=weight #000000 #000000 #000000 block03=weight_R #000000 #000000 #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Squares.xal0000644000175000017500000000216510167075173015723 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Squares author=old : Matt & Gerrit hint=Old Style gameMode=R234--STDL [shrink] [func] extra=invincible [player] bombs=2 range=1 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=0 0 pos6=0 0 initVirus=run reviveVirus=run [bombs] [graphics] block00=chess_floor #000000 #FFFFFF #000000 block01=chess_floor #000000 #FFFFFF #000000 block02=book_shelf #000000 #FFFFFF #000000 block03=chess_sphere #000000 #FFFFFF #000000 block04=chess_sphere #000000 #FFFFFF #000000 block05=chess_sphere_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B___XB_BXBX___B row02=B__X_B_X___X__B row03=B_X__B_BXB__X_B row04=BX___B_B_B___XB row05=BBXBBBXB_BBBXBB row06=BBX__X__XXXBX_B row07=BBXBBBXB_BBBXBB row08=BX___B_B_B___XB row09=B_X__B_BXB__X_B row10=B__X_B_X___X__B row11=B___XB_BXBX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/StarHazzard.xal0000644000175000017500000000225310167075173016533 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Star Hazzard 2 author=Skywalker hint=Be lucky gameMode=R23456STDL [shrink] [func] extra=kick key=specialBomb [player] bombs=5 range=9 specialBombs=12 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 4 pos6=7 8 initExtra=choicebombtype reviveExtra=choicebombtype [bombs] bombClick=snooker special=blastnow [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #00FFFF block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor [map] probBomb=11 probRange=11 probSpecial=68 probHidden=11 row00=BBBBBBBBBBBBBBB row01=B__X___X___X__B row02=B_BB__X_X__BB_B row03=BXB__X_X_X__BXB row04=B___X_____X___B row05=B__X__qBq__X__B row06=BXX_XXBBBXX_XXB row07=B__X__qBq__X__B row08=B___X_____X___B row09=BXB__X_X_X__BXB row10=B_BB__X_X__BB_B row11=B__X___X___X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Starstruck.xal0000644000175000017500000000215710167075173016446 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Starstruck author=Tobias Johansson hint=Reach for the stars... gameMode=R23456STDL [shrink] [func] extra=invincible [player] bombs=5 range=3 pos1=1 4 pos2=7 11 pos3=13 4 pos4=1 8 pos5=7 1 pos6=13 8 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=dark_way #000000 #FFFFFF #800000 block01=dark_way #000000 #FFFFFF #800000 block02=dark_block #000000 #800080 #8B008B block03=dark_block_R #000000 #800080 #8B008B block04=extra #000000 #2F4F4F #008B8B block05=extra_O #000000 #2F4F4F #008B8B block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probRange=75 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__X_X_X_X_X__B row03=B_X_________X_B row04=B____XXXXX____B row05=B_X__XXXXX__X_B row06=B____XXqXX____B row07=B_X__XXXXX__X_B row08=B____XXXXX____B row09=B_X_________X_B row10=B__X_X_X_X_X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/StayPut.xal0000644000175000017500000000226610167075173015713 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Stay put author=Groningen : Koen hint=Only on an item is safe gameMode=R23456STDL [shrink] [func] extra=poison key=rc [player] bombs=5 range=0 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc reviveExtra=rc [bombs] bombClick=contact wallClick=randomdir playerClick=contact nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_q__q___q__q_B row03=B_____________B row04=B____q___q__q_B row05=B_q___________B row06=B______q______B row07=B_q___________B row08=B____q___q__q_B row09=B_____________B row10=B_q__q___q__q_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Steal.xal0000644000175000017500000000211710167075173015345 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Steal author=Belgium : ? hint=Run like shit to get the grail. gameMode=R234--STDL [shrink] type=spiral [func] extra=steal [player] bombs=1 range=1 pos1=2 1 pos2=12 1 pos3=12 11 pos4=2 11 pos5=7 1 pos6=7 11 [bombs] [graphics] block00=karo_dark #000000 #FF4500 #FFFF00 block01=karo_dark #000000 #FF4500 #FFFF00 block02=wall #000000 #32CD32 #228B22 block03=wall_R #000000 #32CD32 #FFFF00 block04=chest #000000 #6A5ACD #FFD700 block05=chest_O #000000 #6A5ACD #FFD700 block06=bomb block07=range block08=trap block09=steal block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=get probBomb=51 probRange=25 row00=BBBBBBBBBBBBBBB row01=BX___X_X_X___XB row02=BXBBXBBXBBXBBXB row03=B_XXXB_X_BXXX_B row04=BXBXBXBXBXBXBXB row05=BBB_X_XXX_X_BBB row06=B_X_B_BqB_B_X_B row07=BBB_X_XXX_X_BBB row08=BXBXBXBXBXBXBXB row09=B_XXXB_X_BXXX_B row10=BXBBXBBXBBXBBXB row11=BX___X_X_X___XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/StealAndKill.xal0000644000175000017500000000227510167075173016611 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Steal and kill author=LORIA : Pierre 'in your back' Laroche hint=You're the wolf, they're sheeps. gameMode=R23456STDL [shrink] [func] extra=steal [player] bombs=1 range=8 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initExtra=kick reviveExtra=kick [bombs] wallClick=rebound playerClick=null [graphics] block00=mr_beam_free #000000 #CD5C5C #000000 block01=mr_beam_free #000000 #CD5C5C #000000 block02=karo_light_S #000000 #6B8E23 #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=extra_O #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=steal block10=score_floor #4169E1 #4169E1 #4169E1 [map] probRange=8 probVirus=6 probSpecial=76 probHidden=10 row00=BBBBBBBBBBBBBBB row01=BXs_B_____B_sXB row02=Bss_B_____B_ssB row03=BBB_________BBB row04=B___B_____B___B row05=Bs__B_____B__sB row06=BXs_________sXB row07=Bs__B_____B__sB row08=B___B_____B___B row09=BBB_________BBB row10=Bss_B_____B_ssB row11=BXs_B_____B_sXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/StillTrying.xal0000644000175000017500000000224510167075173016563 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Still Trying author=old EPFL : RBwaBD hint=Equip yourself properly and come get some! gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=4 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 [bombs] default=grenade [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark #000000 #2E8B57 #8FBC8F block02=wall #000000 #000000 #000000 block03=wall_R #000000 #000000 #2E8B57 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=32 probRange=22 probVirus=3 probSpecial=13 probHidden=19 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___X_B_BBXB__B row03=B__X______XXX_B row04=BX___XBBBXBXB_B row05=B__X__XXX_X___B row06=B_X___BXXXB_X_B row07=B_____XXX_____B row08=B_BXBXB_BXBXB_B row09=B_XX______X_X_B row10=B_BBXBB_B_XBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/StopIt.xal0000644000175000017500000000231110167075173015513 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Stop it! author=EPFL hint=Throw it in the middle gameMode=R23456STDL [shrink] type=spiral [func] extra=stop key=stop [player] bombs=4 range=4 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark #000000 #2E8B57 #8FBC8F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=EPFL_stop block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=32 probRange=32 probVirus=13 probSpecial=16 probHidden=3 row00=BBBBBBBBBBBBBBB row01=B__X___X___X__B row02=B_XBB_B_B_BBX_B row03=BXBXBX___XBXBXB row04=B_B_B_B_B_B_B_B row05=B______X______B row06=BBXBXXB_BXXBXBB row07=B______X______B row08=B_B_B_B_B_B_B_B row09=BXBXBX___XBXBXB row10=B_XBB_B_B_BBX_B row11=B__X___X___X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Stopperitis.xal0000644000175000017500000000221010167075173016614 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Stopperitis author=Space Protector hint=Stop the bombing gameMode=R23456STDL [shrink] type=spiral [func] extra=stop key=stop [player] bombs=8 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=randomdir [graphics] block00=lego_floor #000000 #8A2BE2 #00FF7F block01=lego_floor #000000 #8A2BE2 #00FF7F block02=wall #000000 #00FF7F #7FFFD4 block03=wall_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=EPFL_stop block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B__________B__B row02=B____B________B row03=B_B____B_B____B row04=B____B_____B__B row05=B_____________B row06=B__B__B___B___B row07=B____________BB row08=B_B_B______B__B row09=B_____B_______B row10=B_B_____B_B___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/StreetsOfHell.xal0000644000175000017500000000231710167075174017023 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Streets of Hell author=Peel & Killer hint=You have to kick gameMode=R23456STDL [shrink] [func] extra=teleport key=teleport [player] bombs=4 range=15 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=6 6 pos6=7 6 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir [graphics] block00=button_floor #000000 #00FFFF #FFFFFF block01=button_floor #000000 #00FFFF #FFFFFF block02=karo_light #000000 #FFFF00 #000000 block03=karo_light #000000 #FFFF00 #000000 block04=box #000000 #000000 #000000 block05=box #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=single probBomb=16 probRange=16 probVirus=16 probSpecial=8 probHidden=40 row00=BBBBBBBBBBBBBBB row01=B__q_______q__B row02=B_B_BBBBBBB_B_B row03=Bb___________bB row04=B_BBBBBBBBB_B_B row05=B____b__q_____B row06=B_BBBB__BBBBB_B row07=B____q__b_____B row08=B_B_BBBBBBBBB_B row09=Bb___________bB row10=B_B_BBBBBBB_B_B row11=B__q_______q__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/StunningRenovation.xal0000644000175000017500000000245410167075174020154 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Stunning Renovation author=EPFL - disun : Yves Bresson hint=Stun them, trap them, blast them gameMode=R23456STDL [shrink] type=compound2F [func] extra=stunOthers key=specialBomb [player] bombs=2 range=2 specialBombs=30 pos1=2 2 pos2=9 3 pos3=1 5 pos4=1 7 pos5=9 9 pos6=2 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound playerClick=thru special=renovation [graphics] block00=mr_beam_free #000000 #BDB76B #000000 block01=mr_beam_free #000000 #BDB76B #000000 block02=weight #000000 #FF0000 #4169E1 block03=weight_R #000000 #FF0000 #4169E1 block04=mr_beam_bear #000000 #BDB76B #00FF7F block05=mr_beam_bear_O #000000 #BDB76B #00FF7F block06=bomb block07=range block08=trap block09=pow block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=51 probRange=6 probSpecial=25 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B____________qB row02=B_____B_BB____B row03=B______B__B___B row04=B_______B_B___B row05=B___BBB__BB___B row06=B__Bq_______BqB row07=B___BBB__BB___B row08=B_______B_B___B row09=B______B__B___B row10=B_____B_BB____B row11=B____________qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SuddenDeath.xal0000644000175000017500000000233310167075174016466 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Sudden Death author=Stuttgart : Thommes Volz hint=There is one way ! gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=poison [player] bombs=3 range=8 pos1=4 2 pos2=10 2 pos3=4 6 pos4=10 6 pos5=4 10 pos6=10 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker playerClick=thru fuseTime=long [graphics] block00=iron_floor #000000 #6A5ACD #4682B4 block01=iron_floor #000000 #6A5ACD #4682B4 block02=hex_wall #000000 #DAA520 #000000 block03=hex_wall #000000 #A0522D #000000 block04=hex_extra #000000 #A0522D #000000 block05=hex_extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=poison block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probSpecial=11 probHidden=11 row00=BBBBBBBBBBBBBBB row01=BXXXXX_q_XXXXXB row02=BXq__B_B_B__qXB row03=BXXXXX_q_XXXXXB row04=BXXXXX___XXXXXB row05=BXXXXX_q_XXXXXB row06=BXq__B_B_B__qXB row07=BXXXXX_q_XXXXXB row08=BXXXXX___XXXXXB row09=BXXXXX_q_XXXXXB row10=BXq__B_B_B__qXB row11=BXXXXX_q_XXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SummaCumLaude.xal0000644000175000017500000000230410167075174016776 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Summa cum laude author=Peter Riede hint=...oder nur "rite"? gameMode=R23456STDL [shrink] type=compoundExtra [func] extra=mayhem key=rc [player] bombs=1 range=2 pos1=1 6 pos2=4 4 pos3=13 6 pos4=10 8 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=thru [graphics] block00=ghost #008000 #008000 #008000 block01=ghost_X #008000 #008000 #008000 block02=wall #FF0000 #808080 #000000 block03=wall_R #008000 #808080 #000000 block04=ghost_ci #008000 #008000 #DC143C block05=ghost_ci_R #008000 #008000 #DC143C block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=20 probRange=20 probVirus=20 probSpecial=20 probHidden=20 row00=BBBBBBBBBBBBBBB row01=BXXXXXX_XXXXXXB row02=BX___________XB row03=BX_XXXX_XXXX_XB row04=BX_B_______B_XB row05=BX_X_XB_BX_X_XB row06=B_____________B row07=BX_X_XB_BX_X_XB row08=BX_B_______B_XB row09=BX_XXXX_XXXX_XB row10=BX___________XB row11=BXXXXXX_XXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Super66.xal0000644000175000017500000000223310167075174015547 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Super 66 author=The Adelaide Group hint=... gameMode=R23456STDL [shrink] type=spiral [func] key=air [player] bombs=6 range=5 pos1=4 4 pos2=10 4 pos3=10 8 pos4=4 8 pos5=7 3 pos6=7 9 initVirus=bomb reviveVirus=bomb initExtra=airpump kick reviveExtra=airpump kick [bombs] bombClick=snooker haunt=slow [graphics] block00=button_floor #000000 #000000 #FFFFFF block01=button_floor #000000 #000000 #FFFFFF block02=dark_block #000000 #000000 #FFFFFF block03=dark_block_R #000000 #000000 #FFFFFF block04=extra #000000 #000000 #FFFFFF block05=extra_O #000000 #000000 #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #FFFFFF [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SuperFrog.xal0000644000175000017500000000235710167075174016220 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Super Frog author=EPFL - disun : Yves Bresson hint=Don't frog in the walls gameMode=R23456STDL [shrink] type=spiral [func] extra=frogger key=frogger [player] bombs=6 range=3 pos1=2 1 pos2=12 1 pos3=7 2 pos4=7 10 pos5=2 11 pos6=12 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] playerClick=contact [graphics] block00=karo_light #000000 #90EE90 #008000 block01=karo_light #000000 #90EE90 #008000 block02=pyramid #000000 #DAA520 #008000 block03=pyramid_R #000000 #DAA520 #008000 block04=extra #000000 #90EE90 #008000 block05=extra_O #000000 #90EE90 #008000 block06=bomb block07=range block08=trap block09=frogger block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=16 probRange=16 probVirus=16 probSpecial=48 probHidden=3 row00=BBBBBBBBBBBBBBB row01=BB___BX_XB___BB row02=B__X_B___B_X__B row03=B_X_X_XBX_X_X_B row04=B__X_B_B_B_X__B row05=B__X_B_B_B_X__B row06=BBB_BB_X_BB_BBB row07=B__X_B_B_B_X__B row08=B__X_B_B_B_X__B row09=B_X_X_XBX_X_X_B row10=B__X_B___B_X__B row11=BB___BX_XB___BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SuperSTop.xal0000644000175000017500000000231610167075174016203 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Super STop author=Skywalker hint=Don't frog in the walls gameMode=R23456STDL [shrink] type=spiral [func] extra=stop key=stop [player] bombs=6 range=3 pos1=2 1 pos2=12 1 pos3=7 2 pos4=7 10 pos5=2 11 pos6=12 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] playerClick=contact [graphics] block00=karo_light #000000 #90EE90 #008000 block01=karo_light_X #000000 #90EE90 #008000 block02=pyramid #000000 #DAA520 #008000 block03=pyramid_R #000000 #DAA520 #008000 block04=extra #000000 #90EE90 #008000 block05=extra_O #000000 #90EE90 #008000 block06=bomb block07=range block08=trap block09=EPFL_stop block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=12 probRange=12 probVirus=12 probSpecial=50 row00=BBBBBBBBBBBBBBB row01=BB___BX_XB___BB row02=B__X_B___B_X__B row03=B_X_X_XBXqX_X_B row04=Bq_X_B_B_BqX__B row05=B__X_B_B_B_X_qB row06=BBB_BB_XqBB_BBB row07=B__X_B_B_B_X__B row08=B_qX_B_B_B_X_qB row09=B_X_X_XBX_X_X_B row10=B__X_Bq__B_X__B row11=BB___BX_XB___BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SuperSnipe.xal0000644000175000017500000000233110167075174016371 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Super Snipe author=Skywalker hint=Don't frog in the walls gameMode=R23456STDL [shrink] type=spiral [func] extra=snipe key=snipe [player] bombs=6 range=3 pos1=2 1 pos2=12 1 pos3=7 2 pos4=7 10 pos5=2 11 pos6=12 11 initVirus=run reviveVirus=run initExtra=kick snipe reviveExtra=kick snipe [bombs] playerClick=contact [graphics] block00=karo_light #000000 #90EE90 #008000 block01=karo_light_X #000000 #90EE90 #008000 block02=pyramid #000000 #DAA520 #008000 block03=pyramid_R #000000 #DAA520 #008000 block04=extra #000000 #90EE90 #008000 block05=extra_O #000000 #90EE90 #008000 block06=bomb block07=range block08=trap block09=snipe block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=12 probRange=12 probVirus=12 probSpecial=50 row00=BBBBBBBBBBBBBBB row01=BB___BX_XB___BB row02=B__X_B___B_X__B row03=B_X_X_XBXqX_X_B row04=Bq_X_B_B_BqX__B row05=B__X_B_B_B_X_qB row06=BBB_BB_XqBB_BBB row07=B__X_B_B_B_X__B row08=B_qX_B_B_B_X_qB row09=B_X_X_XBX_X_X_B row10=B__X_Bq__B_X__B row11=BB___BX_XB___BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/SuperSteal.xal0000644000175000017500000000227610167075174016373 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Super Steal author=Skywalker hint=Steal all you need gameMode=R23456STDL [shrink] type=spiral [func] extra=steal [player] bombs=6 range=3 pos1=2 1 pos2=12 1 pos3=7 2 pos4=7 10 pos5=2 11 pos6=12 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] playerClick=contact [graphics] block00=karo_light #000000 #90EE90 #008000 block01=karo_light_X #000000 #90EE90 #008000 block02=pyramid #000000 #DAA520 #008000 block03=pyramid_R #000000 #DAA520 #008000 block04=extra #000000 #90EE90 #008000 block05=extra_O #000000 #90EE90 #008000 block06=bomb block07=range block08=trap block09=steal block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=12 probRange=12 probVirus=12 probSpecial=50 row00=BBBBBBBBBBBBBBB row01=BB___BX_XB___BB row02=B__X_B___B_X__B row03=B_X_X_XBXqX_X_B row04=Bq_X_B_B_BqX__B row05=B__X_B_B_B_X_qB row06=BBB_BB_XqBB_BBB row07=B__X_B_B_B_X__B row08=B_qX_B_B_B_X_qB row09=B_X_X_XBX_X_X_B row10=B__X_Bq__B_X__B row11=BB___BX_XB___BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Supermarket.xal0000644000175000017500000000235310167075174016602 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Supermarket author=ENSERB : Guillaume Roque hint=Looking for the remote control ? gameMode=R23456STDL [shrink] type=savageCompound [func] extra=rc key=rc [player] bombs=3 range=5 pos1=1 1 pos2=1 3 pos3=1 5 pos4=1 11 pos5=1 9 pos6=1 7 initVirus=run reviveVirus=run initExtra=cloak kick reviveExtra=cloak kick [bombs] wallClick=contact fuseTime=short [graphics] block00=score_floor #000000 #FFEFD5 #000000 block01=score_floor #000000 #FFEFD5 #000000 block02=temple #000000 #F5F5DC #D2691E block03=temple #000000 #F5F5DC #D2691E block04=chess_sphere #000000 #FFEFD5 #F5F5DC block05=chess_sphere_O #000000 #FFEFD5 #F5F5DC block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probHidden=49 row00=BBBBBBBBBBBBBBB row01=B__b__s__rB_q_B row02=B__s__B__s__X_B row03=B__b__s__rB_q_B row04=B__s__B__s__X_B row05=B__b__s__rB_q_B row06=B__s__B__s__X_B row07=B__b__s__rB_q_B row08=B__s__B__s__X_B row09=B__b__s__rB_q_B row10=B__s__B__s__X_B row11=B__b__s__rB_q_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Surprise.xal0000644000175000017500000000220410167075174016107 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Surprise author=Tobias Johansson hint=Beware of hidden bombs! gameMode=R23456STDL [shrink] type=speedSpiral [func] [player] bombs=5 range=8 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=5 6 pos6=9 6 initVirus=mini reviveVirus=mini initExtra=kick reviveExtra=kick [bombs] hidden=firecracker bombClick=contact wallClick=contact [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #000000 #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probHidden=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_B_X_B_X_B_B row03=B_____________B row04=B_B_X_B_X_B_X_B row05=B_____________B row06=B_X_B_X_B_X_B_B row07=B_____________B row08=B_B_X_B_X_B_X_B row09=B_____________B row10=B_X_B_X_B_X_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SurvivalOfTheFittest.xal0000644000175000017500000000215710167075174020406 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Survival of the Fittest 2 author=Skywalker hint=Run AWAYYYY!!!!!! gameMode=R23456STDL [shrink] [func] [player] bombs=0 range=0 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact hidden=firecracker nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #483D8B #FF4500 block01=iron_floor_X #000000 #483D8B #FF4500 block02=dark_block #FF0000 #FF4500 #FFA500 block03=dark_block_R #000000 #FF4500 #FFA500 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SurvivalOfTheFittest2.xal0000644000175000017500000000225510167075174020467 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Survival of the Fittest 2 author=old EPFL : Garth Denley / RBwaBD hint=Build your castle gameMode=R23456STDL [shrink] [func] [player] bombs=20 range=1 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact fuseTime=short default=construction nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #483D8B #FF4500 block01=iron_floor #000000 #483D8B #FF4500 block02=dark_block #FF0000 #FF4500 #FFA500 block03=dark_block_R #FF0000 #FF4500 #FFA500 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SwapColor.xal0000644000175000017500000000222010167075174016202 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=SwapColor author=Belgium : ? hint=Keep cool and get to the center gameMode=R234--STDL [shrink] type=compound [func] extra=swapcolor [player] bombs=2 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor #000000 #000000 #000000 block02=dark_block #000000 #FFFF00 #00CED1 block03=dark_block_R #000000 #FFFF00 #00CED1 block04=box #000000 #FFFF00 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=swapcolor block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=all probBomb=29 probRange=44 probVirus=3 probSpecial=8 probHidden=2 row00=BBBBBBBBBBBBBBB row01=B___X_X_X_X___B row02=B_BXBXBXBXBXB_B row03=BqXqXqXqXqXqXqB row04=BXBXBXBXBXBXBXB row05=B_X_XqXqXqX_X_B row06=BXBXBXBXBXBXBXB row07=B_X_XqXqXqX_X_B row08=BXBXBXBXBXBXBXB row09=BqXqXqXqXqXqXqB row10=B_BXBXBXBXBXB_B row11=B___X_X_X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SwapPosition.xal0000644000175000017500000000223110167075174016732 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=SwapPosition author=Belgium : ? hint=Keep cool and get to the center gameMode=R234--STDL [shrink] type=compound [func] extra=swapposition [player] bombs=2 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor #000000 #000000 #000000 block02=dark_block #000000 #FFFF00 #00CED1 block03=dark_block_R #000000 #FFFF00 #00CED1 block04=box #000000 #FFFF00 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=swapposition block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=all probBomb=29 probRange=44 probVirus=3 probSpecial=8 probHidden=2 row00=BBBBBBBBBBBBBBB row01=B___X_X_X_X___B row02=B_BXBXBXBXBXB_B row03=BqXqXqXqXqXqXqB row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=BqXqXqXqXqXqXqB row10=B_BXBXBXBXBXB_B row11=B___X_X_X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/SwingingInTheRain.xal0000644000175000017500000000232710167075174017630 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Swinging in the rain author=Bocal : BenJ hint=Just avoid falling bombs gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=1 pos1=4 6 pos2=10 6 pos3=2 6 pos4=12 6 pos5=6 6 pos6=8 6 initVirus=mini reviveVirus=mini [bombs] wallClick=contact playerClick=contact direction=down nastyGentle=1 nastyRange=1 nastyCeil=1 [graphics] block00=iron_floor #B22222 #FFC0CB #FFFFFF block01=iron_floor #B22222 #FFC0CB #FFFFFF block02=dark_block #FF69B4 #B22222 #FFC0CB block03=dark_block #FF00FF #B22222 #FFC0CB block04=chest #000000 #228B22 #B0C4DE block05=chest_O #000000 #228B22 #B0C4DE block06=bomb block07=range block08=trap block09=bomb block10=karo_light #000000 #000000 #000000 [map] probBomb=17 probRange=17 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/THECenter.xal0000644000175000017500000000213510167075174016057 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=THE Center author=old EPFL : EPFL hint=XXXXXXXXXXXXXXXXXXXXXXXXX gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=5 range=10 pos1=1 3 pos2=13 3 pos3=13 9 pos4=1 9 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound [graphics] block00=dark_way #000000 #008000 #000000 block01=dark_way #000000 #008000 #000000 block02=r_i_p #000000 #000000 #008000 block03=r_i_p_R #000000 #000000 #008000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BsBsBsBsBsB_B row03=B_sBsBsBsBsBs_B row04=B_Bs_______sB_B row05=B_sB_______Bs_B row06=B_XX_______XX_B row07=B_sB_______Bs_B row08=B_Bs_______sB_B row09=B_sBsBsBsBsBs_B row10=B_BsBsBsBsBsB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TVStarWannabe.xal0000644000175000017500000000241410167075174016755 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=TV Star Wannabe 2 author=Skywalker hint=Hit the Screen, baby gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=2 range=3 specialBombs=12 pos1=5 1 pos2=9 1 pos3=1 6 pos4=13 6 pos5=5 11 pos6=9 11 initExtra=cloak kick reviveExtra=cloak kick [bombs] bombClick=randomdir wallClick=contact special=blastnow hidden=fungus haunt=slow [graphics] block00=mr_beam_free #000000 #ADD8E6 #000000 block01=mr_beam_free_X #000000 #ADD8E6 #000000 block02=dark_block #000000 #00008B #000000 block03=dark_block_R #000000 #00008B #000000 block04=mr_beam_bear #000000 #ADD8E6 #000000 block05=mr_beam_bear_O #000000 #ADD8E6 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor [map] extraDistribution=single probVirus=12 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=BX_____X_____XB row02=B_X____X____X_B row03=B__X___X___X__B row04=B___X__X__X___B row05=B____X_B_X____B row06=B_____BBB_____B row07=B____X_B_X____B row08=B___X__X__X___B row09=B__X___X___X__B row10=B_X____X____X_B row11=BX_____X_____XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TallPoppy.xal0000644000175000017500000000210410167075174016216 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Tall Poppy 2 author=Skywalker hint=Remember, only ONE Life gameMode=R234--ST-L [shrink] type=spiral [func] extra=poison [player] reclives=2 bombs=0 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=hex #000000 #000000 #FFFFFF block01=hex_X #000000 #000000 #FFFFFF block02=jizz #000000 #000000 #FFFFFF block03=hole_floor #000000 #000000 #FFFFFF block04=extra #000000 #000000 #FFFFFF block05=extra_O #000000 #000000 #FFFFFF block06=bomb block07=range block08=trap block09=poison block10=score_floor [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=BqXbXqXBXqXbXqB row02=BbBXqXBXBXqXBbB row03=BXbqqqqqqqqqbXB row04=BXBqBXBXBXBqBXB row05=BqXqXsssssXqXqB row06=BXBqBssBssBqBXB row07=BqXqXsssssXqXqB row08=BXBqBXBXBXBqBXB row09=BXbqqqqqqqqqbXB row10=BbBXqXBXBXqXBbB row11=BqXbXqXBXqXbXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TeddybearChamber.xal0000644000175000017500000000233210167075174017462 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Teddybear Chamber author=Tobias Johansson hint=Blast the bears!! gameMode=R23456STDL [shrink] type=spiralLego [func] extra=multiple [player] bombs=2 range=4 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] hidden=pyro bombClick=randomdir playerClick=contact wallClick=randomdir [graphics] block00=mr_beam_free #000000 #90EE90 #000000 block01=mr_beam_free #000000 #90EE90 #000000 block02=mr_beam_tv #000000 #90EE90 #708090 block03=mr_beam_tv #000000 #90EE90 #708090 block04=mr_beam_bear #000000 #90EE90 #8B4513 block05=mr_beam_bear_O #000000 #90EE90 #8B4513 block06=bomb block07=range block08=trap block09=multiple block10=mr_beam_bear #808080 #90EE90 #FFFFFF [map] probBomb=11 probRange=11 probVirus=5 probSpecial=68 probHidden=5 row00=BBBBBBBBBBBBBBB row01=B___X____XX___B row02=B__X__X____XX_B row03=B_X__X___X____B row04=B__X___X__X___B row05=BX_X__XXX__XXXB row06=B___X_XvXXX__XB row07=B_X__XXXXX____B row08=BX__X__X____X_B row09=B_X_____X_X__XB row10=B_X__X___XXX__B row11=B___XX___X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TeleShrink.xal0000644000175000017500000000257610167075174016357 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=TeleShrink author=Vargusz hint=Be careful using teleport at shrinktime gameMode=R23456STDL [shrink] type=compound [scrambleDraw] time=0.5 numBlocks=2 pos000=5 6 pos001=9 6 [scrambleDel] time=0.55 numBlocks=2 pos000=6 8 pos001=8 4 [func] extra=teleport key=teleport [player] bombs=1 range=3 specialBombs=12 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=9 4 pos6=5 8 initExtra=airpump reviveExtra=airpump [bombs] playerClick=randomdir special=napalm hidden=renovation [graphics] block00=karo_dark #000000 #483D8B #FF4500 block01=karo_dark_X #000000 #483D8B #FF4500 block02=weight #708090 #000000 #708090 block03=weight_R #000000 #000000 #708090 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=q3a_beam block10=karo_dark #000000 #E0FFFF #FF4500 [map] extraDistribution=single probBomb=6 probRange=12 probVirus=6 probSpecial=50 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B____Xvqv_X___B row02=B___X_BXB__X__B row03=B__XB_X_X__BX_B row04=B_X___B_B____XB row05=BvBBXBBXBBBXBvB row06=BqX___XqX___XqB row07=BvBXBBBXBBXBBvB row08=BX____B_B___X_B row09=B_XB__X_X_BX__B row10=B__X__BXB_X___B row11=B___X_vqvX____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TempleOfDoom.xal0000644000175000017500000000223510167075174016631 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Temple of Doom 2 author=Skywalker hint=Who cares for a tip, just play the damn level. gameMode=R--4--STDL [shrink] type=spiral [func] extra=poison [player] bombs=0 range=0 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] bombClick=snooker wallClick=rebound playerClick=contact [graphics] block00=karo_light #000000 #FFFFFF #000000 block01=karo_light_X #000000 #FFFFFF #000000 block02=temple #000000 #FFFFFF #000000 block03=temple #000000 #FFFFFF #000000 block04=extra #000000 #FFFFFF #000000 block05=extra_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=poison block10=score_floor [map] extraDistribution=get probBomb=25 probRange=50 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B_qqqqqqqqqqq_B row02=B_BBBBBBBBBBB_B row03=B_BrXrXqXrXrB_B row04=B_BXBXBXBXBXB_B row05=B_BbXrXqXrXbB_B row06=BrbXBXBXBXBXrbB row07=B_BbXrXqXrXbB_B row08=B_BXBXBXBXBXB_B row09=B_BrXrXqXrXrB_B row10=B_BBBBBBBBBBB_B row11=B_qqqqqqqqqqq_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Test.xal0000644000175000017500000000210410167075174015211 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Test author=Test hint=Test gameMode=-2----STDL [shrink] type=spiral [func] extra=poison [player] bombs=0 range=0 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=karo_light #000000 #FFFFFF #000000 block01=karo_light #000000 #FFFFFF #000000 block02=temple #000000 #FFFFFF #000000 block03=temple #000000 #FFFFFF #000000 block04=extra #000000 #FFFFFF #000000 block05=extra_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=get probBomb=25 probRange=51 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBBBBBBBB_B row03=B_B_X_X_X_X_B_B row04=B_BXBXBXBXBXB_B row05=B_B_X_X_X_X_B_B row06=BrbXBXBXBXBXrbB row07=B_B_X_X_X_X_B_B row08=B_BXBXBXBXBXB_B row09=B_B_X_X_X_X_B_B row10=B_BBBBBBBBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Test1.xal0000644000175000017500000000212110167075174015271 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Test author=Test hint=Test gameMode=-2----STDL [shrink] type=spiral [func] extra=poison [player] bombs=0 range=0 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=karo_light #000000 #FFFFFF #000000 block01=karo_light #000000 #FFFFFF #000000 block02=temple #000000 #FFFFFF #000000 block03=temple #000000 #FFFFFF #000000 block04=extra #000000 #FFFFFF #000000 block05=extra_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=get probBomb=25 probRange=51 probSpecial=19 probVirus=80 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBBBBBBBB_B row03=B_B_X_X_X_X_B_B row04=B_BXBXBXBXBXB_B row05=B_B_X_X_X_X_B_B row06=BrbXBXBXBXBXrbB row07=B_B_X_X_X_X_B_B row08=B_BXBXBXBXBXB_B row09=B_B_X_X_X_X_B_B row10=B_BBBBBBBBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TetrisLand.xal0000644000175000017500000000220610167075174016346 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Tetris Land 2 author=Skywalker hint=The master is here... You're dead gameMode=R23456STDL [shrink] type=spiral3 [func] extra=rc key=rc [player] bombs=3 range=3 pos1=1 1 pos2=13 1 pos3=5 3 pos4=9 9 pos5=1 11 pos6=13 11 initVirus=slow reviveVirus=mini initExtra=rc kick reviveExtra=rc kick [bombs] special=threebombs [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor_X #000000 #000000 #000000 block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #ADD8E6 #FF0000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probRange=75 row00=BBBBBBBBBBBBBBB row01=B__X_X___X_X__B row02=B__BXXBBBBXB__B row03=BXBBB__X___BBXB row04=B_X_X__BBB_XB_B row05=BXXBBXXB__XX__B row06=B__BB_____BB__B row07=B__XX__BXXBBXXB row08=B_BX_BBB__X_X_B row09=BXBB___X__BBBXB row10=B__BXBBBBXXB__B row11=B__X_____X_X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ThatSucks.xal0000644000175000017500000000226410167075174016212 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=that sucks! author=Bocal : Naoko hint=save your life, if you can... gameMode=R23456STDL [shrink] type=compoundF [func] extra=invincible [player] bombs=2 range=7 pos1=1 11 pos2=13 1 pos3=13 11 pos4=1 1 pos5=6 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact [graphics] block00=iron_floor #000000 #000000 #BDB76B block01=iron_floor #000000 #000000 #BDB76B block02=temple #000000 #000000 #B0C4DE block03=temple #000000 #000000 #B0C4DE block04=pyramid #000000 #000000 #000000 block05=pyramid_R #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=invincible block10=karo_light #000000 #000000 #000000 [map] probBomb=29 probRange=25 probSpecial=13 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B__XXX__XXXX__B row02=B_XXXX_XXXXXX_B row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXXXXXXXXXB row06=BXXXXXXXXXXXXXB row07=BXXXXXXXXXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=B_XXXXX_XXXXX_B row11=B__XXXX__XXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheAllSeeingBombs.xal0000644000175000017500000000255710167075174017575 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The All-Seeing Bombs author=Bremen : Miru hint=They see more than you do! gameMode=R23456STDL [shrink] type=spiral [func] extra=stunOthers key=specialBomb [player] bombs=10 range=6 specialBombs=12 pos1=3 1 pos2=3 11 pos3=11 1 pos4=11 11 pos5=7 5 pos6=7 7 initVirus=run reviveVirus=run initExtra=cloak kick reviveExtra=cloak kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=contact fuseTime=long default=search special=napalm hidden=grenade haunt=slow [graphics] block00=karo_dark #000000 #00BFFF #32CD32 block01=karo_dark #000000 #00BFFF #32CD32 block02=book_shelf #000000 #FFFFFF #FFA500 block03=book_shelf #000000 #000000 #FFA500 block04=box #000000 #7FFF00 #FF00FF block05=box #000000 #FFFF00 #FFFF00 block06=bomb block07=range block08=trap block09=pow block10=button_floor #FFFFFF #FFFFFF #FFFFFF [map] extraDistribution=single probRange=45 probVirus=11 probSpecial=5 probHidden=39 row00=BBBBBBBBBBBBBBB row01=BB_____X_____BB row02=B__XX__B__XX__B row03=B_____________B row04=B_B__XX_XX__B_B row05=B___B_____B___B row06=BXX___BXB___XXB row07=B___B_____B___B row08=B_B__XX_XX__B_B row09=B_____________B row10=B__XX__B__XX__B row11=BB_____X_____BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheBigBanana.xal0000644000175000017500000000311410167075174016537 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Big Banana author=Glaset hint=Yellow with klick'n walls gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.2 numBlocks=36 pos000=1 8 pos001=1 10 pos002=1 11 pos003=2 8 pos004=2 11 pos005=3 3 pos006=3 4 pos007=3 8 pos008=3 9 pos009=3 10 pos010=4 8 pos011=4 9 pos012=5 8 pos013=5 10 pos014=5 11 pos015=6 8 pos016=6 11 pos017=7 8 pos018=7 9 pos019=7 10 pos020=8 8 pos021=8 9 pos022=9 8 pos023=9 10 pos024=9 11 pos025=10 8 pos026=10 11 pos027=11 8 pos028=11 9 pos029=11 10 pos030=12 8 pos031=12 9 pos032=13 8 pos033=13 9 pos034=13 10 pos035=13 11 [func] [player] bombs=1 range=8 pos1=5 9 pos2=9 9 pos3=8 10 pos4=2 9 pos5=4 11 pos6=12 10 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] wallClick=contact fuseTime=short [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #808000 #000000 block03=pyramid_R #000000 #808000 #000000 block04=extra #000000 #FFFF00 #FFFF00 block05=extra_O #000000 #FFFF00 #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #FF00FF #4169E1 #4169E1 [map] probBomb=48 probRange=46 probVirus=6 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_BB__________B row04=B_XB_______X__B row05=B_XX______XX__B row06=B__XXXXXXXXX__B row07=B___XXXXXXX___B row08=BvvvvvvvvvvvvvB row09=B__vv__vv__vvvB row10=Bv_v_v_v_v_v_vB row11=Bvv__vv__vv__vB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheBombexpert.xal0000644000175000017500000000302210167075174017042 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The Bombexpert author=Koen hint=Are you an expert? gameMode=R23456STDL [shrink] [scrambleDraw] time=0.15 numBlocks=18 pos000=2 1 pos001=2 11 pos002=3 1 pos003=3 11 pos004=4 1 pos005=4 11 pos006=6 1 pos007=6 11 pos008=7 1 pos009=7 11 pos010=8 1 pos011=8 11 pos012=10 1 pos013=10 11 pos014=11 1 pos015=11 11 pos016=12 1 pos017=12 11 [scrambleDel] time=0.15 numBlocks=12 pos000=3 4 pos001=3 8 pos002=4 4 pos003=4 8 pos004=7 4 pos005=7 8 pos006=8 4 pos007=8 8 pos008=11 4 pos009=11 8 pos010=12 4 pos011=12 8 [func] extra=rc key=rc [player] bombs=3 range=8 pos1=3 3 pos2=11 9 pos3=11 3 pos4=3 9 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] fuseTime=long [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=50 probRange=50 row00=BBBBBBBBBBBBBBB row01=B__q___q___q__B row02=B_XXXXXXXXXXX_B row03=B_X_bBX_bBX_bBB row04=B_XXXBXXXBXXXBB row05=B_____________B row06=B_____________B row07=B_____________B row08=B_XXXBXXXBXXXBB row09=B_X_bBX_bBX_bBB row10=B_XXXXXXXXXXX_B row11=B__q___q___q__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheBox.xal0000644000175000017500000000217510167075174015473 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Box author=Tor Andrę hint=Just play your game gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=kick [player] bombs=5 range=3 pos1=4 4 pos2=5 4 pos3=4 5 pos4=4 6 pos5=5 5 pos6=5 6 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=karo_dark #000000 #B0C4DE #800000 block01=karo_dark #000000 #B0C4DE #800000 block02=dark_way #000000 #778899 #000000 block03=dark_way_S #000000 #778899 #000000 block04=chess_sphere #000000 #A0522D #000000 block05=chess_sphere_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=sphere_half #000000 #DC143C #4169E1 [map] probBomb=19 probRange=19 probVirus=19 probSpecial=19 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_rbbbXXXXXXX_B row03=B_rvvvv_____X_B row04=B_rv__v_____X_B row05=B_rv__X_XXX_X_B row06=B_rv__X_XXX_X_B row07=B_rv__v_____X_B row08=B_rvvvv_____X_B row09=B_rqbbXXXXXXX_B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheDucks.xal0000644000175000017500000000220210167075174016003 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Ducks author=Tor Andrę hint=Run for a kick gameMode=R23456STDL [shrink] type=down [func] extra=kick [player] bombs=1 range=3 pos1=1 11 pos2=13 11 pos3=13 11 pos4=1 11 pos5=13 11 pos6=1 11 initVirus=healthy reviveVirus=healthy [bombs] hidden=construction [graphics] block00=iron_floor #000000 #0000CD #00FF7F block01=iron_floor #000000 #0000CD #00FF7F block02=dark_block #000000 #FF4500 #FF4500 block03=dark_block_R #000000 #FF4500 #FF4500 block04=dark_block #000000 #FFD700 #FFD700 block05=dark_block #000000 #FFD700 #FFD700 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=13 probRange=11 probHidden=75 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BB_______BB_B row03=B_BXB_____BXB_B row04=B_BXXB___BXXB_B row05=B_XXXB___BXXX_B row06=BqXX_______XXqB row07=B_XX_______XX_B row08=BXXX_______XXXB row09=BXXX_______XXXB row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheEmbrace.xal0000644000175000017500000000232710167075174016300 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Embrace author=Tobias Johansson hint=Seek shelter! gameMode=R23456STDL [shrink] [func] extra=igniteAll [player] bombs=4 range=15 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=1 2 pos6=13 10 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=contact nastyGentle=2 nastyRange=2 [graphics] block00=city_free #000000 #000000 #000000 block01=city_free #000000 #000000 #000000 block02=dark_house #000000 #B22222 #A0522D block03=dark_house_R #000000 #B22222 #A0522D block04=light_house #000000 #32CD32 #F4A460 block05=light_house_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #000000 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B___XXX_XXX___B row04=B___XX___XX___B row05=B___XX___XX___B row06=B___XX___XX___B row07=B___XX___XX___B row08=B___XX___XX___B row09=B___XXX_XXX___B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheEscape.xal0000644000175000017500000000225610167075174016143 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The escape author=Tobias Johansson hint=Move out gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.45 numBlocks=3 pos000=6 6 pos001=7 6 pos002=8 6 [func] extra=teleport key=teleport [player] bombs=1 range=2 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=score_floor #000000 #000000 #006400 block01=score_floor #000000 #000000 #006400 block02=temple #000000 #2F4F4F #006400 block03=temple #000000 #2F4F4F #006400 block04=sphere_light #000000 #006400 #000000 block05=sphere_light_O #000000 #006400 #000000 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=13 probRange=11 probSpecial=6 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXXXXXXXXXXXXXB row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXX___XXXXXB row06=BXXXX_____XXXXB row07=BXXXXX___XXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheFundamentalError.xal0000644000175000017500000000216010167075174020205 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The Fundamental Error author=The Adelaide Group (mwblack) hint=Winning the start is all important. gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=1 range=2 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 [bombs] [graphics] block00=button_floor #000000 #B0C4DE #000000 block01=button_floor #000000 #B0C4DE #000000 block02=dark_block #000000 #4682B4 #6A5ACD block03=dark_block_R #000000 #87CEEB #4169E1 block04=box #000000 #2E8B57 #00FF7F block05=box #000000 #3CB371 #7FFFD4 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=25 probRange=51 row00=BBBBBBBBBBBBBBB row01=BrrrrrsssbrrrbB row02=Bbbrbb_b_bbbbbB row03=Brrrrr_s_brrrbB row04=BBBBB_BsB_BBBBB row05=B_____XXX_____B row06=B_BBBXB_BXBBB_B row07=B______b______B row08=BrBBXX_X_XXBBrB row09=BXXrbB___BbrXXB row10=BXrBbBBbBBbBrXB row11=BrXXbbbbbbbXXrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheGreatEscape.xal0000644000175000017500000000230010167075174017114 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The Great Escape author=The Adelaide Group hint=Go on the attack or it WILL be a draw. Use the speed. gameMode=R234--STDL [shrink] type=spiral [func] extra=speed [player] bombs=3 range=2 pos1=2 4 pos2=10 2 pos3=12 8 pos4=4 10 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #E6E6FA #40E0D0 block01=iron_floor #000000 #E6E6FA #40E0D0 block02=dark_block #000000 #2E8B57 #3CB371 block03=dark_block_R #000000 #2E8B57 #3CB371 block04=extra #000000 #4682B4 #00BFFF block05=extra_O #000000 #4682B4 #00BFFF block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=25 probRange=25 probVirus=11 probSpecial=14 row00=BBBBBBBBBBBBBBB row01=BXBXB_XXX__XXXB row02=BXB_B_BBBB_BBBB row03=BXBX__B___B___B row04=B__B_BX_B_B_BXB row05=B_B____X_X__BXB row06=BXBXB_B_B_BXBXB row07=BXB__X_X____B_B row08=BXB_B_B_XB_B__B row09=B___B___B__XBXB row10=BBBB_BBBB_B_BXB row11=BXXX__XXX_BXBXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheHolyGrail.xal0000644000175000017500000000331110167075174016626 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The Holy Grail 2 author=Skywalker hint=Run like shit to get the grail. gameMode=R234--STDL [shrink] type=spiral [scrambleDraw] time=0.68 numBlocks=51 pos000=3 3 pos001=3 4 pos002=3 5 pos003=3 6 pos004=3 7 pos005=3 8 pos006=3 9 pos007=4 3 pos008=4 5 pos009=4 6 pos010=4 7 pos011=4 8 pos012=4 9 pos013=5 3 pos014=5 4 pos015=5 5 pos016=5 6 pos017=5 8 pos018=6 3 pos019=6 4 pos020=6 5 pos021=6 8 pos022=6 9 pos023=7 3 pos024=7 4 pos025=7 8 pos026=7 9 pos027=8 3 pos028=8 4 pos029=8 5 pos030=8 8 pos031=8 9 pos032=9 3 pos033=9 4 pos034=9 5 pos035=9 6 pos036=9 8 pos037=9 9 pos038=10 3 pos039=10 5 pos040=10 6 pos041=10 7 pos042=10 8 pos043=10 9 pos044=11 3 pos045=11 4 pos046=11 5 pos047=11 6 pos048=11 7 pos049=11 8 pos050=11 9 [func] extra=holyGrail [player] bombs=1 range=1 pos1=2 1 pos2=12 1 pos3=12 11 pos4=2 11 pos5=7 1 pos6=7 11 [bombs] hidden=fungus [graphics] block00=karo_dark #000000 #FF4500 #FFFF00 block01=karo_dark_X #000000 #FF4500 #FFFF00 block02=wall #000000 #32CD32 #228B22 block03=wall_R #000000 #32CD32 #228B22 block04=chest #000000 #6A5ACD #FFD700 block05=chest_O #000000 #6A5ACD #FFD700 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor [map] extraDistribution=get probBomb=25 probRange=12 probHidden=50 row00=BBBBBBBBBBBBBBB row01=BX__XXXXXXX__XB row02=BXBBXBBXBBXBBXB row03=B_XXXBXXXBXXX_B row04=BXBXBXBXBXBXBXB row05=BBBXXXXXXXXXBBB row06=B_XXBXBqBXBXX_B row07=BBBXXXXXXXXXBBB row08=BXBXBXBXBXBXBXB row09=B_XXXBXXXBXXXXB row10=BXBBXBBXBBXBBXB row11=BX__XXXXXXX__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheHourglass.xal0000644000175000017500000000214210167075174016704 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Hourglass author=Tobias Johansson hint=Time is running short... gameMode=R23456STDL [shrink] type=downF [func] [player] bombs=3 range=1 pos1=6 1 pos2=7 1 pos3=8 1 pos4=6 2 pos5=7 2 pos6=8 2 initVirus=healthy reviveVirus=healthy [bombs] direction=down fuseTime=short [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=dark_block #000000 #006400 #D2691E block03=dark_block_R #000000 #006400 #D2691E block04=chess_sphere #000000 #FFEFD5 #FFFFF0 block05=chess_sphere_O #000000 #FFEFD5 #FFFFF0 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probHidden=49 row00=BBBBBBBBBBBBBBB row01=BB___________BB row02=BvBB_______BBvB row03=BvvvB_____BvvvB row04=BvvvvBX_XBvvvvB row05=BvvvvvBXBvvvvvB row06=BvvvvvBXBvvvvvB row07=BvvvvvBXBvvvvvB row08=BvvvvB_X_BvvvvB row09=BvvvB__X__BvvvB row10=BvBBXXXXXXXBBvB row11=BBXXXXXXXXXXXBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheInvincibleShrinker.xal0000644000175000017500000000217610167075174020534 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Invincible Shrinker author=Tor Andrę hint=Try if you dare gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=invincible [player] bombs=3 range=4 pos1=3 6 pos2=3 6 pos3=3 6 pos4=3 6 pos5=3 6 pos6=3 6 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=ghost_ci #000000 #0000FF #FF0000 block05=ghost_ci_R #000000 #0000FF #FF0000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #4682B4 #4169E1 [map] probVirus=33 probHidden=33 row00=BBBBBBBBBBBBBBB row01=BqrXbbb__rrrrbB row02=BqBBBBBBBBBBBbB row03=BqB_________B_B row04=BqB_B_B_B_B_BbB row05=BqB_________BbB row06=BvB_B_B_B_B_XbB row07=BqB_________BrB row08=BqB_B_B_B_B_BrB row09=BqB_________B_B row10=BqBBBBBBBBBBBrB row11=BqbXrrr__bbbbrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheKickContest.xal0000644000175000017500000000210610167075174017156 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Kick Contest author=Tor Andrę hint=Just kick and hide gameMode=R23456STDL [shrink] [func] [player] bombs=10 range=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=1 6 pos6=13 6 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=score_floor #000000 #DA70D6 #9932CC block01=score_floor #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #6A5ACD #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B____BBBBB____B row02=B______X______B row03=B____BBBBB____B row04=B____BBBBB____B row05=B____BBBBB____B row06=B____XXXXX____B row07=B____BBBBB____B row08=B____BBBBB____B row09=B____BBBBB____B row10=B______X______B row11=B____BBBBB____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheMask.xal0000644000175000017500000000206410167075174015633 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Mask author=Glaset hint= gameMode=R23456STDL [shrink] type=compoundF [func] key=rc [player] bombs=3 range=20 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=rc reviveExtra=rc [bombs] [graphics] block00=city_free #000000 #808080 #D2B48C block01=city_free #000000 #808080 #D2B48C block02=dark_house #000000 #B22222 #A0522D block03=dark_house_R #000000 #B22222 #A0522D block04=dark_house #000000 #32CD32 #F4A460 block05=dark_house #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__vvvv_vvvv__B row03=B_____________B row04=B_v__vvvvv__v_B row05=B_v_rr___rr_v_B row06=B_v____v____v_B row07=B______v______B row08=B_v____v____v_B row09=B_v_________v_B row10=B_v_vvv_vvv_v_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ThePaddock.xal0000644000175000017500000000222610167075174016305 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The Paddock author=old : Matt & Gerrit hint=Old Style gameMode=R234--STDL [shrink] type=speedSpiral [func] extra=rc key=rc [player] bombs=10 range=5 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=0 0 pos6=0 0 initVirus=run initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #FFFFFF #000000 block01=iron_floor #000000 #FFFFFF #000000 block02=dark_block #000000 #FFFFFF #000000 block03=extra #000000 #FFFFFF #000000 block04=extra #000000 #FFFFFF #FFFFFF block05=extra_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probRange=32 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__X_______X__B row03=B_XXX_____XXX_B row04=B__X___B___X__B row05=B______B______B row06=B____BBBBB____B row07=B______B______B row08=B__X___B___X__B row09=B_XXX_____XXX_B row10=B__X_______X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheRing.xal0000644000175000017500000000230110167075174015631 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The Ring author=ISTY : Cyril MAESTRAGGI hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] type=istySpiral [func] extra=teleport key=teleport [player] bombs=1 range=1 pos1=5 2 pos2=9 2 pos3=2 6 pos4=12 6 pos5=5 10 pos6=9 10 initExtra=kick reviveExtra=kick [bombs] bombClick=rebound wallClick=clockwise playerClick=thru [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #4169E1 #4169E1 #4169E1 [map] probSpecial=94 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____XXX_____B row03=B____BBBBB____B row04=B___BB_b_BB___B row05=B__XB_rbr_BX__B row06=B__XBrbBbbBX__B row07=B__XB_rbr_BX__B row08=B___BB_b_BB___B row09=B____BBBBB____B row10=B_____XXX_____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheRiver.xal0000644000175000017500000000240010167075174016021 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The River author=Tor Andrę hint= gameMode=R23456STDL [shrink] type=compound2F [scrambleDel] time=0.3 numBlocks=10 pos000=2 4 pos001=3 5 pos002=3 6 pos003=4 7 pos004=9 6 pos005=10 4 pos006=10 5 pos007=11 2 pos008=11 4 pos009=12 1 [func] extra=kick [player] bombs=3 range=3 pos1=1 1 pos2=13 11 pos3=13 8 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=rock_floor #000000 #228B22 #00FF7F block01=rock_floor #000000 #228B22 #00FF7F block02=sphere_dark #000000 #228B22 #F0FFF0 block03=sphere_dark #000000 #228B22 #F0FFF0 block04=pumpkin #000000 #FFFF00 #00FF7F block05=pumpkin_O #000000 #FFFF00 #00FF7F block06=bomb block07=range block08=trap block09=kick_bomb block10=ghost #0000CD #0000CD #4169E1 [map] probBomb=37 probRange=37 probVirus=10 probSpecial=17 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B________X_XvXB row02=B___X______vv_B row03=BX_____X___vvXB row04=Bvv_______vvX_B row05=BvvvX____Xvv__B row06=BX_vvvX_Xvvv__B row07=B__XvvvXXvvX__B row08=B____XvX__X___B row09=B_____________B row10=B__X_______X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheSnookerAlley.xal0000644000175000017500000000236010167075174017346 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Snooker Alley author=Tor Andrę hint=Trap your opponents in a cul-de-sac gameMode=R23456STDL [shrink] type=compound [scrambleDel] time=0.45 numBlocks=9 pos000=5 6 pos001=6 5 pos002=6 6 pos003=6 7 pos004=7 6 pos005=8 5 pos006=8 6 pos007=8 7 pos008=9 6 [func] [player] bombs=10 range=1 pos1=7 3 pos2=7 9 pos3=7 3 pos4=7 9 pos5=7 3 pos6=7 9 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=mr_beam_free #000000 #B22222 #00FFFF block01=mr_beam_free #000000 #B22222 #00FFFF block02=dark_block #000000 #000080 #0000CD block03=dark_block_R #000000 #000080 #0000CD block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BBBB_BBBBB_BBBB row02=BBBB_BBBBB_BBBB row03=B_____________B row04=BB_B_BB_BB_B_BB row05=BB_B_BB_BB_B_BB row06=BBBB_BBBBB_BBBB row07=BB_B_BB_BB_B_BB row08=BB_B_BB_BB_B_BB row09=B_____________B row10=BBBB_BBBBB_BBBB row11=BBBB_BBBBB_BBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheTacticalOne.xal0000644000175000017500000000215310167075174017125 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The tactical One author=Peter Riede hint=Long explosions & Void Blocks! gameMode=R23456STDL [shrink] [func] [player] bombs=6 range=100 pos1=12 1 pos2=13 11 pos3=7 11 pos4=7 1 pos5=1 11 pos6=1 1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=lego_floor #F5F5F5 #7B68EE #4B0082 block01=lego_floor_X #F5F5F5 #7B68EE #4B0082 block02=lego_white #000000 #90EE90 #F5F5F5 block03=lego_white #F5F5F5 #90EE90 #F5F5F5 block04=hex_extra #FFD700 #90EE90 #FFEFD5 block05=hex_extra_O #F5F5F5 #90EE90 #FFEFD5 block06=bomb block07=range block08=trap block09=bomb block10=hex #90EE90 #7B68EE #000000 [map] probVirus=25 probSpecial=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B____v________B row02=B_________v_v_B row03=B_v___________B row04=B_________v___B row05=B_v___________B row06=B______v______B row07=B___________v_B row08=B____v________B row09=B___________v_B row10=B_v_v_________B row11=B________v____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheTacticalOne2.xal0000644000175000017500000000217610167075174017214 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The tactical One 2 author=Peter Riede hint=Long explosions! gameMode=R23456STDL [shrink] [func] key=teleport [player] bombs=6 range=100 pos1=12 1 pos2=13 11 pos3=7 11 pos4=7 1 pos5=1 11 pos6=1 1 initExtra=teleport kick reviveExtra=teleport kick [bombs] [graphics] block00=lego_floor #F5F5F5 #1E90FF #4B0082 block01=lego_floor_X #F5F5F5 #1E90FF #4B0082 block02=lego_white #000000 #1E90FF #F5F5F5 block03=lego_white #F5F5F5 #1E90FF #F5F5F5 block04=hex_extra #FFD700 #90EE90 #FFEFD5 block05=hex_extra_O #F5F5F5 #90EE90 #FFEFD5 block06=bomb block07=range block08=trap block09=bomb block10=hex #98FB98 #1E90FF #000000 [map] probVirus=25 probSpecial=25 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B____v________B row02=B_________v_v_B row03=B_v___________B row04=B____B____v___B row05=B_v_________B_B row06=B______v______B row07=B_B_________v_B row08=B____v___B____B row09=B___________v_B row10=B_v_v_________B row11=B________v____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheTunnel.xal0000644000175000017500000000221510167075174016203 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The Tunnel author=old : Matt & Gerrit hint=Old Style gameMode=R234--STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=1 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=0 0 pos6=0 0 reviveVirus=run initExtra=kick reviveExtra=kick [bombs] [graphics] block00=chess_floor #000000 #FFFFFF #000000 block01=chess_floor #000000 #FFFFFF #000000 block02=book_shelf #000000 #FFFFFF #000000 block03=chess_sphere #000000 #FFFFFF #000000 block04=chess_sphere #000000 #FFFFFF #000000 block05=chess_sphere_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B____X___X____B row02=B_B__BBXBB__B_B row03=B_XX_XB_BX_XX_B row04=B____XB_BX____B row05=BBBBBBB_BBBBBBB row06=B_____BXB_____B row07=BBBBBBB_BBBBBBB row08=B____XB_BX____B row09=B_XX_XB_BX_XX_B row10=B_B__BBXBB__B_B row11=B____X___X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TheTunnels.xal0000644000175000017500000000211610167075174016366 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Tunnels author=Penfold hint=Don't be trapped gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=2 range=15 pos1=1 1 pos2=1 5 pos3=13 1 pos4=1 11 pos5=13 5 pos6=13 11 initVirus=healthy reviveVirus=healthy [bombs] playerClick=contact [graphics] block00=dark_way #000000 #008000 #808080 block01=dark_way #000000 #008000 #808080 block02=r_i_p #000000 #808080 #008000 block03=r_i_p_R #000000 #808080 #008000 block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #000000 #4169E1 [map] probRange=49 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=BBBBBB___BBBBBB row03=BbrXbX___XbXrbB row04=BBBBBB___BBBBBB row05=B_____________B row06=BBBBBB___BBBBBB row07=BqXXXX___XXXXqB row08=BBBBBB___BBBBBB row09=BbrXbX___XbXrbB row10=BBBBBB___BBBBBB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ThreeInARow.xal0000644000175000017500000000233210167075174016424 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Three in a Row author=Peter Riede hint=3 Snookers rebound clockwise gameMode=R23456STDL [shrink] [func] extra=speed [player] bombs=2 range=3 pos1=1 11 pos2=13 1 pos3=13 11 pos4=7 1 pos5=1 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=clockwise playerClick=contact default=threebombs [graphics] block00=city_free #000000 #377F50 #4682B4 block01=city_free #000000 #377F50 #4682B4 block02=city_rip #000000 #4682B4 #377F50 block03=city_rip_R #000000 #4682B4 #377F50 block04=dark_house #000000 #4682B4 #000000 block05=dark_house #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=speed block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=21 probRange=19 probVirus=21 probSpecial=19 probHidden=21 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__B_______B__B row04=B_B_B_____B_B_B row05=B______B______B row06=B_____BBB_____B row07=B______B______B row08=B_B_B_____B_B_B row09=B__B_______B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ThreeInARow2.xal0000644000175000017500000000234710167075174016514 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Three in a Row 2 author=Peter Riede hint=3 Bomb without Snooker gameMode=R23456STDL [shrink] [func] extra=speed key=teleport [player] bombs=2 range=3 pos1=1 11 pos2=13 1 pos3=13 11 pos4=7 1 pos5=1 1 pos6=7 11 initExtra=teleport kick reviveExtra=teleport kick [bombs] wallClick=clockwise playerClick=contact default=threebombs [graphics] block00=city_free #FF4500 #FFFFFF #000000 block01=city_free_X #FF4500 #FFFFFF #000000 block02=book_shelf #8B0000 #000000 #000000 block03=book_shelf #FF4500 #000000 #000000 block04=dark_house #FF4500 #000000 #000000 block05=dark_house #FF4500 #000000 #000000 block06=bomb block07=range block08=trap block09=speed block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=20 probRange=20 probVirus=20 probSpecial=20 probHidden=20 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__B_______B__B row04=B_B_B_____B_B_B row05=B______B______B row06=B_____BBB_____B row07=B______B______B row08=B_B_B_____B_B_B row09=B__B_______B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TicTacToe.xal0000644000175000017500000000215010167075174016112 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Tic Tac Toe 2 author=Skywalker hint=Be lucky gameMode=R23456STDL [shrink] type=compound [func] extra=choicebombtype key=choicebombtype [player] bombs=1 range=2 specialBombs=255 pos1=2 1 pos2=12 1 pos3=12 11 pos4=2 11 pos5=2 6 pos6=12 6 [bombs] fuseTime=short haunt=slow [graphics] block00=iron_floor #000000 #FFFFE0 #0000FF block01=iron_floor_X #000000 #FFFFE0 #0000FF block02=dark_block #000000 #FA8072 #00FF7F block03=dark_block_R #000000 #FA8072 #00FF7F block04=bricks #000000 #87CEEB #000000 block05=brick_O #000000 #87CEEB #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probBomb=50 probRange=50 row00=vBBBBBBBBBBBBBv row01=vB_rbB___Bbr_Bv row02=vBrBbX_B_XbBrBv row03=vBbbbB___BbbbBv row04=vBBXBBBXBBBXBBv row05=vBrrbB___Bbr_Bv row06=vB_BbX_B_XbB_Bv row07=vB_bbB___BbbrBv row08=vBBXBBBXBBBXBBv row09=vBbbbB___BbbbBv row10=vBrBbX_B_XbBrBv row11=vB_rbB___Bbr_Bv row12=vBBBBBBBBBBBBBv levels-2005-01-06/Tigers.xal0000644000175000017500000000367610167075174015546 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Tigers author=Glaset hint=Tigers are playing... gameMode=R23456S--L [shrink] [scrambleDraw] time=0.5 numBlocks=78 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 9 pos004=1 10 pos005=1 11 pos006=2 1 pos007=2 2 pos008=2 3 pos009=2 9 pos010=2 10 pos011=2 11 pos012=3 1 pos013=3 2 pos014=3 3 pos015=3 9 pos016=3 10 pos017=3 11 pos018=4 1 pos019=4 2 pos020=4 3 pos021=4 9 pos022=4 10 pos023=4 11 pos024=5 1 pos025=5 2 pos026=5 3 pos027=5 9 pos028=5 10 pos029=5 11 pos030=6 1 pos031=6 2 pos032=6 3 pos033=6 9 pos034=6 10 pos035=6 11 pos036=7 1 pos037=7 2 pos038=7 3 pos039=7 9 pos040=7 10 pos041=7 11 pos042=8 1 pos043=8 2 pos044=8 3 pos045=8 9 pos046=8 10 pos047=8 11 pos048=9 1 pos049=9 2 pos050=9 3 pos051=9 9 pos052=9 10 pos053=9 11 pos054=10 1 pos055=10 2 pos056=10 3 pos057=10 9 pos058=10 10 pos059=10 11 pos060=11 1 pos061=11 2 pos062=11 3 pos063=11 9 pos064=11 10 pos065=11 11 pos066=12 1 pos067=12 2 pos068=12 3 pos069=12 9 pos070=12 10 pos071=12 11 pos072=13 1 pos073=13 2 pos074=13 3 pos075=13 9 pos076=13 10 pos077=13 11 [func] [player] bombs=5 range=15 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_vvv_vvv_v_vvB row05=B__v__v_v_v_v_B row06=B__v__vvv_v_vvB row07=B__v__v_v_v_v_B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TinyWorld.xal0000644000175000017500000000252510167075174016234 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Tiny World author=Glaset hint=Get Holy Grails gameMode=R234--STDL [shrink] [scrambleDel] time=0.33 numBlocks=12 pos000=2 1 pos001=2 11 pos002=3 1 pos003=3 11 pos004=4 6 pos005=7 3 pos006=7 9 pos007=10 6 pos008=11 1 pos009=11 11 pos010=12 1 pos011=12 11 [func] extra=holyGrail [player] bombs=1 range=2 pos1=8 6 pos2=7 7 pos3=7 5 pos4=6 6 pos5=1 11 pos6=6 7 initVirus=healthy reviveVirus=run initExtra=kick reviveExtra=kick [bombs] special=grenade bombClick=anticlockwise playerClick=randomdir wallClick=clockwise [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=BbBBBBBBBBBBBbB row02=BbBrrrrrrrrrBbB row03=BbBrBBBBBBBrBbB row04=BbBrB_____BrBbB row05=BbBrB_B_B_BrBbB row06=BqBrB__B__BrBqB row07=BbBrB_B_B_BrBbB row08=BbBrB_____BrBbB row09=BbBrBBBBBBBrBbB row10=BbBrrrrrrrrrBbB row11=B_BBBBBBBBBBBbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TitleBombenhagel.xal0000644000175000017500000000215110167075174017501 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=title: Bombenhagel author=Cpt. Proton hint=ZUBOMBEN!!! gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=20 range=12 pos1=13 1 pos2=6 2 pos3=6 6 pos4=11 9 pos5=6 10 pos6=1 11 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=none default=grenade [graphics] block00=bomb_floor #000000 #F4A460 #000000 block01=bomb_floor #000000 #F4A460 #000000 block02=evilgrail #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B______e______B row04=B_____________B row05=B____e___e____B row06=B_____________B row07=B____e___e____B row08=B_____________B row09=B______e______B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TitleMoutz.xal0000644000175000017500000000224010167075174016413 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=title: Moutz author=EPFL - disun : Moutz hint=comment gameMode=R23456STDL [shrink] [func] key=air [player] bombs=2 range=2 pos1=1 1 pos2=4 4 pos3=13 4 pos4=10 7 pos5=1 9 pos6=13 11 initVirus=run initExtra=airpump kick reviveExtra=airpump kick [bombs] hidden=threebombs [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B___q_B___X_q_B row02=B_B____B_rB___B row03=BBr_BBB_r_BrbbB row04=B__B_b_BBXB_b_B row05=BXBBbbq_XX_B_rB row06=BqrXr__BB_bbB_B row07=B__BBBr_qB_r_BB row08=BBrXrr_XXBB_q_B row09=B_BX__B_X_rBXXB row10=BbbBXXB_rBqrbbB row11=B__rqq_r_B__b_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TooHardForMe.xal0000644000175000017500000000246410167075174016574 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Too Hard For Me author=EPFL - disun : Yves Bresson hint=Swap Position is Driving me Crazy ! gameMode=R23456STDL [shrink] type=spiral [func] extra=swapposition key=specialBomb [player] bombs=2 range=2 specialBombs=30 pos1=12 1 pos2=3 3 pos3=6 4 pos4=7 8 pos5=1 11 pos6=11 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker playerClick=contact fuseTime=short special=construction [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=ghost_ci #000000 #0000FF #0000FF block05=ghost_ci_R #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=swapposition block10=score_floor #000000 #4682B4 #4169E1 [map] extraDistribution=get probBomb=32 probRange=32 probVirus=16 probSpecial=16 row00=BBBBBBBBBBBBBBB row01=Bq____Bq______B row02=B___B___B_BB__B row03=B_B___B______BB row04=B_B__B___B____B row05=B___B____q__B_B row06=BqB____BB_B_q_B row07=B___B______B__B row08=B_qB__B__B__B_B row09=B_B__B____B__qB row10=B___B__B____B_B row11=B_B___q__B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ToraBora.xal0000644000175000017500000000214610167075174016011 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Tora Bora author=Tobias Johansson hint=Just bomb them! gameMode=R23456STDL [shrink] type=down [func] key=air [player] bombs=3 range=3 pos1=1 1 pos2=11 1 pos3=13 1 pos4=3 1 pos5=8 1 pos6=6 1 initVirus=healthy reviveVirus=healthy initExtra=airpump reviveExtra=airpump [bombs] normal=grenade wallClick=contact [graphics] block00=score_floor #8B4513 #DEB887 #DEB887 block01=score_floor #8B4513 #DEB887 #DEB887 block02=pyramid #000000 #B8860B #C0C0C0 block03=pyramid_R #8B4513 #B8860B #C0C0C0 block04=bricks #000000 #B8860B #C0C0C0 block05=brick_O #8B4513 #B8860B #C0C0C0 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #1E90FF #1E90FF #1E90FF [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B__XX_XX_X____B row06=BXBXBBXX_XXXX_B row07=B_XXX_BBXB_BXXB row08=B_XBXXXXXXXB_BB row09=BBXXBBBX_B_XX_B row10=BBB____XXXXBXBB row11=B__XXBX_BXBX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Touch.xal0000644000175000017500000000251510167075174015362 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Touch author=Stn hint=Touch 'em gameMode=R23456STDL [shrink] type=compound [scrambleDel] time=0.5714285714285714 numBlocks=10 pos000=4 5 pos001=10 5 pos002=4 7 pos003=10 7 pos004=7 5 pos005=4 4 pos006=10 4 pos007=4 8 pos008=10 8 pos009=7 4 [func] extra=evilgrail key=air [player] bombs=2 range=3 pos1=13 1 pos2=13 11 pos3=1 1 pos4=1 11 pos5=5 4 pos6=9 6 initExtra=airpump reviveExtra=airpump [bombs] fuseTime=short hidden=destruction [graphics] block00=hex #000000 #FFFF00 #228B22 block01=hex #000000 #FFFF00 #228B22 block02=hex_wall #000000 #FFFF00 #4169E1 block03=hex_extra #000000 #FFFF00 #4169E1 block04=hex_extra #000000 #FFFF00 #FFFFFF block05=hex_extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=evilgrail block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=24 probVirus=24 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B__X__XBX__X__B row02=B_XX__XXX__XX_B row03=B_XXBXBBBXBXX_B row04=BXXXB__BX_BXXXB row05=BB__B_XBX_B__BB row06=B_X_B_XB__B_X_B row07=B__XBXXXXXBX__B row08=BXXX_XXXXX_XXXB row09=B_XXB_____BXX_B row10=B_XBBB___BBBX_B row11=B__XXX___XXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TousAuxAbris.xal0000644000175000017500000000226610167075174016674 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Tous aux abris ! 3 author=Skywalker hint=Rapidite et maitrise. gameMode=R23456STDL [shrink] type=quad [func] extra=rc key=rc [player] bombs=2 range=3 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=5 7 pos6=9 5 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact wallClick=contact playerClick=contact special=threebombs [graphics] block00=dark_way #000000 #008000 #000000 block01=dark_way_X #000000 #008000 #000000 block02=r_i_p #000000 #000000 #008000 block03=r_i_p_R #000000 #000000 #008000 block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TousAuxAbris2.xal0000644000175000017500000000216310167075174016752 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Tous aux abris ! 2 author=Skywalker hint=Rapidite et maitrise. gameMode=R23456STDL [shrink] type=quad [func] key=bfarter [player] bombs=2 range=4 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=5 7 pos6=9 5 initVirus=run reviveVirus=run initExtra=kick bfarter reviveExtra=kick bfarter [bombs] [graphics] block00=dark_way #000000 #00FF00 #CCCCCC block01=dark_way_X #000000 #00FF00 #CCCCCC block02=r_i_p #000000 #999999 #00FF00 block03=r_i_p_R #000000 #999999 #00FF00 block04=pumpkin #000000 #DAA520 #00FF00 block05=pumpkin_O #000000 #DAA520 #00FF00 block06=bomb block07=range block08=trap block09=ignite block10=score_floor [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Toxic.xal0000644000175000017500000000215610167075174015367 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Toxic author=Tobias Johansson hint=Mind your step gameMode=R23456STDL [shrink] type=downF [func] extra=poison key=rc [player] bombs=0 range=7 pos1=4 11 pos2=6 11 pos3=10 11 pos4=2 11 pos5=8 11 pos6=12 11 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=button_floor #000000 #32CD32 #D2B48C block01=button_floor #000000 #32CD32 #D2B48C block02=r_i_p #000000 #FFFAFA #32CD32 block03=r_i_p_R #000000 #FFFAFA #32CD32 block04=chest #000000 #32CD32 #DC143C block05=chest_O #000000 #32CD32 #DC143C block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #32CD32 #4169E1 [map] probVirus=49 probSpecial=49 row00=BBBBBBBBBBBBBBB row01=BbrsrbrsrbrsrbB row02=BX___________XB row03=BX_sX_s_s_Xs_XB row04=BX___________XB row05=BqqqqqqqqqqqqqB row06=B_____________B row07=B_____________B row08=BbbbbbbbbbbbbbB row09=BqqqqqqqqqqqqqB row10=BqqqqqqqqqqqqqB row11=Bq_q_q_q_q_q_qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Traffic.xal0000644000175000017500000000217310167075174015656 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Traffic author=Glaset hint= gameMode=R23456STDL [shrink] type=down [func] extra=teleport key=teleport [player] bombs=10 range=10 pos1=1 1 pos2=9 1 pos3=13 1 pos4=3 1 pos5=5 1 pos6=11 1 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] direction=down fuseTime=short [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark #000000 #2E8B57 #8FBC8F block02=wall #000000 #B22222 #000000 block03=wall_R #000000 #B22222 #000000 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #000000 #4169E1 #4169E1 [map] probVirus=24 probSpecial=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_X_X_X_X_X_B row03=B_X_X_X_X_X_X_B row04=B_X_X_X_X_X_X_B row05=B_X_X_X_X_X_X_B row06=B_X_X_X_X_X_X_B row07=B_X_X_X_X_X_X_B row08=BXXXXXXXXXXXXXB row09=B_____________B row10=BXXXXXXXXXXXXXB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Transformation.xal0000644000175000017500000000221110167075174017277 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Transformation author=Tobias Johansson hint=Move the blocks around gameMode=R23456STDL [shrink] type=spiral3 [func] key=specialBomb [player] bombs=1 range=3 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] normal=pyro special=renovation [graphics] block00=button_floor #000000 #808080 #000000 block01=button_floor #000000 #808080 #000000 block02=dark_block #000000 #ADD8E6 #FF0000 block03=dark_block_R #000000 #ADD8E6 #FF0000 block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #ADD8E6 #FF0000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__B_B_B_B_B__B row03=B_____________B row04=BB_B_B_B_B_B_BB row05=B_____________B row06=B__B_B_B_B_B__B row07=B_____________B row08=BB_B_B_B_B_B_BB row09=B_____________B row10=B__B_B_B_B_B__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Trap.xal0000644000175000017500000000227310167075174015207 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Trap author=Stn hint=Keep Away From The Bombs gameMode=R23456STDL [shrink] type=spiral [func] extra=poison key=cloak [player] bombs=2 range=3 pos1=1 1 pos2=13 1 pos3=7 1 pos4=7 1 pos5=13 1 pos6=1 1 initExtra=cloak reviveExtra=cloak [bombs] fuseTime=long hidden=lucky haunt=slow [graphics] block00=karo_dark #000000 #FF4500 #FF00FF block01=karo_dark #000000 #FF4500 #FF00FF block02=wall #000000 #DA70D6 #228B22 block03=wall_R #000000 #DA70D6 #FFFF00 block04=chest #000000 #FFC0CB #FFD700 block05=chest_O #000000 #FFC0CB #FFD700 block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=19 probRange=29 probVirus=3 probSpecial=21 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B__q_q___q_q__B row02=B_X_X_X_X_X_X_B row03=B_XX_B_B_B_XX_B row04=BX__X_XqX_X__XB row05=B_X_qXXXXXq_X_B row06=BX_XB_XBX_BX_XB row07=B_XqX_XXX_XqX_B row08=B__X_XqXqX_X__B row09=BX_Xq_B_B_qX_XB row10=B_X_X__X__X_X_B row11=B__X_XXqXX_X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TrapLand.xal0000644000175000017500000000220410167075174016000 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Trap Land author=old : Matt & Gerrit hint=Old Style gameMode=R234--STDL [shrink] [func] extra=invincible [player] bombs=2 range=1 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=0 0 pos6=0 0 initVirus=run reviveVirus=run [bombs] [graphics] block00=chess_floor #000000 #FFFFFF #000000 block01=chess_floor #000000 #FFFFFF #000000 block02=book_shelf #000000 #FFFFFF #000000 block03=chess_sphere #000000 #FFFFFF #000000 block04=chess_sphere #000000 #FFFFFF #000000 block05=chess_sphere_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=32 probVirus=16 probSpecial=16 row00=BBBBBBBBBBBBBBB row01=B__X_______X__B row02=B_BBBBBXBBBBB_B row03=B_X_X_B_B__XXXB row04=B__BXBB_BBXB__B row05=BBBBBBB_BBBBBBB row06=B_____XXX_____B row07=BBBBBBB_BBBBBBB row08=B__BXXB_B__B__B row09=B_X__BB_BBX_X_B row10=B_BBBBBXBBBBB_B row11=B_X__X__X__XX_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TrappedOnTheLeft.xal0000644000175000017500000000222310167075174017444 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Trapped on the left author=Sebastian Sager hint=Don't let them get the extra lifes... gameMode=R23456STDL [shrink] [func] extra=life [player] bombs=5 range=30 pos1=6 6 pos2=6 6 pos3=6 6 pos4=6 6 pos5=6 6 pos6=6 6 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact playerClick=thru fuseTime=long [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light_X #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #6A5ACD #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBB_BBBBBBBB row02=B_______BBBBBBB row03=B_BBB___BBBBBBB row04=B_BBB____BBBBBB row05=BqBBB___BBBBBBB row06=B_BB____BBBBBBB row07=BqBBB____BBBBBB row08=B_BBB___BBBBBBB row09=B_BBB___BBBBBBB row10=B_______BBBBBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TreasureHunt.xal0000644000175000017500000000222010167075174016722 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Treasure Hunt 2 author=Skywalker hint=Equip your self properly and then blast them gameMode=R23456STDL [shrink] type=spiral [func] extra=speed2 [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark_X #000000 #2E8B57 #8FBC8F block02=wall #000000 #000000 #000000 block03=wall_R #000000 #000000 #000000 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor [map] extraDistribution=single probBomb=25 probRange=25 probVirus=12 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B____X_X_X____B row02=B_BBXBB_BBXBB_B row03=B_XXX_____XXX_B row04=BXBXBXBBBXBXBXB row05=B_B_X_XXX_X_B_B row06=B_X_B_BXB_B_X_B row07=B_B_X_XXX_X_B_B row08=BXBXBXBBBXBXBXB row09=B_XXX_____XXX_B row10=B_BBXBB_BBXBB_B row11=B____X_X_X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TrenchWarfare.xal0000644000175000017500000000220610167075174017030 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Trench Warfare author=The Adelaide Group hint=Don't think you're having all the fun. gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=8 range=10 pos1=1 2 pos2=13 2 pos3=13 10 pos4=1 10 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=chess_floor #000000 #B0C4DE #000000 block01=chess_floor #000000 #B0C4DE #000000 block02=book_shelf #000000 #006400 #4682B4 block03=book_shelf #000000 #000000 #4682B4 block04=chess_sphere #000000 #000000 #6B8E23 block05=chess_sphere_O #000000 #000000 #6B8E23 block06=bomb block07=range block08=trap block09=kick_bomb block10=check #000000 #FFFFFF #000000 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=B_____________B row03=B__BBBB_BBBB__B row04=B__B_B___B_B__B row05=B__BB_B_B_BB__B row06=B_____________B row07=B__BB_B_B_BB__B row08=B__B_B___B_B__B row09=B__BBBB_BBBB__B row10=B_____________B row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/TriangleTraffic.xal0000644000175000017500000000217510167075174017346 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Triangle Traffic author=Glaset hint=Bombas gameMode=R23456STDL [shrink] type=down [func] extra=kick [player] bombs=1 range=1 pos1=7 1 pos2=7 1 pos3=7 1 pos4=7 1 pos5=7 1 pos6=7 1 initVirus=healthy reviveVirus=healthy [bombs] special=construction playerClick=thru direction=down [graphics] block00=karo_light #000000 #FFFFFF #808080 block01=karo_light #000000 #FFFFFF #808080 block02=temple #000000 #FFFFFF #808080 block03=temple #000000 #FFFFFF #808080 block04=extra #000000 #FFFFFF #808080 block05=extra_O #000000 #FFFFFF #808080 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=40 probRange=41 probSpecial=10 probHidden=10 row00=BBBBBBBBBBBBBBB row01=BX___________XB row02=BXX_________XXB row03=BXXX_______XXXB row04=BXXXX_____XXXXB row05=BXXXXX___XXXXXB row06=BXXXXXX_XXXXXXB row07=BXXXXXXXXXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Triangles.xal0000644000175000017500000000250710167075174016231 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Triangles author=Peter Riede hint=Dont lose your kick-extra! gameMode=R23456STDL [shrink] type=speedSpiral [scrambleDel] time=0.67 numBlocks=5 pos000=3 3 pos001=3 9 pos002=4 6 pos003=10 6 pos004=11 3 [func] extra=kick key=teleport [player] bombs=5 range=4 pos1=13 1 pos2=7 9 pos3=7 3 pos4=1 11 pos5=1 1 pos6=13 11 initExtra=teleport kick reviveExtra=teleport [bombs] default=trianglebombs hidden=grenade [graphics] block00=karo_dark #000000 #FFFFF0 #FFFF00 block01=karo_dark_X #000000 #FFFFF0 #FFFF00 block02=sphere_dark #000000 #FF0000 #00FFFF block03=sphere_dark #000000 #FF0000 #00FFFF block04=sphere_light #000000 #8B4513 #000000 block05=sphere_light_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=sphere_dark #FFFFFF #000080 #000000 [map] extraDistribution=get probBomb=6 probRange=6 probVirus=12 probHidden=50 row00=BBBBBBBBBBBBBBB row01=B_____BBB_____B row02=B_____________B row03=B_B___B_v__B__B row04=B_B_v_____B___B row05=B____________BB row06=B___vB_q_Bv___B row07=BB____________B row08=B___B_____v_B_B row09=B__B__v_B___B_B row10=B_____________B row11=B_____BBB_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TrickyRunner.xal0000644000175000017500000000273510167075174016743 0ustar alfiealfie00000000000000[info] name=Tricky runner author=Tor Andrę hint=Be patient gameMode=R234--STDL [shrink] type=speedSpiral [scrambleDraw] time=0.0398 numBlocks=31 pos000=1 6 pos001=2 5 pos002=2 6 pos003=2 7 pos004=4 6 pos005=4 7 pos006=4 9 pos007=5 2 pos008=5 4 pos009=5 5 pos010=5 11 pos011=6 1 pos012=6 4 pos013=6 8 pos014=6 10 pos015=7 3 pos016=7 6 pos017=7 8 pos018=8 1 pos019=8 5 pos020=8 9 pos021=8 11 pos022=9 2 pos023=9 7 pos024=10 5 pos025=10 7 pos026=10 8 pos027=10 10 pos028=11 5 pos029=12 6 pos030=13 4 [scrambleDel] time=0.0699 numBlocks=4 pos000=2 3 pos001=2 9 pos002=12 3 pos003=12 9 [func] key=specialBomb [player] bombs=4 range=4 specialBombs=12 pos1= 1 1 pos2=13 11 pos3=13 1 pos4= 1 11 pos5= 7 1 pos6= 7 11 initVirus=run reviveVirus=run [bombs] special=construction [graphics] block00=button_floor #000000 #0000CD #00FF7F block01=button_floor_X #000000 #0000CD #00FF7F block02=pyramid #000000 #006400 #00FF00 block03=pyramid_R #000000 #006400 #00FF00 block04=extra #000000 #FFFFFF #000080 block05=extra_O #000000 #FFFFFF #000080 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #BEBEBE [map] probBomb=4 probRange=6 row00=BBBBBBBBBBBBBBB row01=B_rB_______Br_B row02=BbXB_______BXbB row03=BBBB_______BBBB row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=BBBB_______BBBB row10=BbXB_______BXbB row11=B_rB_______Br_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TrickyWalls.xal0000644000175000017500000000227410167075174016552 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Tricky Walls author=Glaset hint=Everything isn“t what it seems gameMode=R23456STDL [shrink] type=spiral [func] extra=holyGrail [player] bombs=4 range=7 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=destruction playerClick=contact fuseTime=short [graphics] block00=rock_floor #000000 #0000CD #FF00FF block01=rock_floor #000000 #0000CD #FF00FF block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_block #000000 #0000FF #0000FF block05=dark_block #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #7FFF00 #DC143C #00BFFF [map] probBomb=33 probRange=33 probVirus=33 row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B______X______B row03=B____BXBXX____B row04=B____X___B____B row05=B____B___X____B row06=BBXBXB___XBXXBB row07=B____B___B____B row08=B____BBBBB____B row09=B____XsssX____B row10=B____BsqsB____B row11=B____XsssX____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Triple.xal0000644000175000017500000000224110167075174015533 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Triple author=Stn hint=Get Close gameMode=-2-4-6STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 5 pos6=7 7 [bombs] default=distance special=threebombs [graphics] block00=dark_way #000000 #00FF7F #FF4500 block01=dark_way #000000 #00FF7F #FF4500 block02=r_i_p #000000 #87CEEB #00FF7F block03=r_i_p_R #000000 #87CEEB #00FF7F block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=triangle_bomb block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B___X_XXX_X___B row02=B___X__X__X___B row03=BXXXBBXBXBBXXXB row04=B____X___X____B row05=B_XX_X___X_XX_B row06=BXXXXBXBXBXXXXB row07=B_XX_X___X_XX_B row08=B____X___X____B row09=BXXXBBXBXBBXXXB row10=B___X__X__X___B row11=B___X_XXX_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TryItAndSee.xal0000644000175000017500000000234310167075174016432 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Try It and See 2 author=Skywalker hint=Multiple pickups - they're a bit of a gamble. gameMode=R234--STDL [shrink] type=spiral [func] extra=multiple key=cloak [player] bombs=3 range=4 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=cloak kick reviveExtra=cloak kick [bombs] bombClick=snooker wallClick=contact hidden=nuclear [graphics] block00=karo_light #000000 #87CEFA #4169E1 block01=karo_light_X #000000 #87CEFA #4169E1 block02=pyramid #000000 #6A5ACD #FFFFFF block03=pyramid_R #000000 #6A5ACD #FFFFFF block04=extra #000000 #FF4500 #FFD700 block05=extra_O #000000 #FF4500 #FFD700 block06=bomb block07=range block08=trap block09=multiple block10=score_floor [map] extraDistribution=all probBomb=12 probRange=12 probSpecial=25 probHidden=50 row00=BBBBBBBBBBBBBBB row01=B_BqXqXqXqXqB_B row02=B_BB_X_X_X_BB_B row03=B___X_X_X_X___B row04=BX_XBXBXBXBX_XB row05=BqX_XqXqXqX_XqB row06=BBBXBXBXBXBXBBB row07=BqX_XqXqXqX_XqB row08=BX_XBXBXBXBX_XB row09=B___X_X_X_X___B row10=B_BB_X_X_X_BB_B row11=B_BqXqXqXqXqB_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TwoBeTwo.xal0000644000175000017500000000234110167075174016007 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Two Be Two two author=Skywalker hint=Get away from the edges but watch the middle gameMode=R234--STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 initExtra=cloak kick reviveExtra=cloak kick [bombs] special=napalm hidden=renovation [graphics] block00=karo_dark #000000 #FFDAB9 #377F50 block01=karo_dark_X #000000 #FFDAB9 #377F50 block02=wall #000000 #2E8B57 #000000 block03=wall_R #000000 #2E8B57 #000000 block04=chest #000000 #BC8F8F #B0C4DE block05=chest_O #000000 #BC8F8F #B0C4DE block06=bomb block07=range block08=trap block09=napalm block10=score_floor [map] extraDistribution=special probBomb=24 probRange=12 probVirus=3 probSpecial=24 probHidden=36 row00=BBBBBBBBBBBBBBB row01=B__XXXBXBXXX__B row02=B__BXXX_XXXB__B row03=BXBBBBBXBBBBBXB row04=B__BX_B_B_XB__B row05=BX_B__XXX__B_XB row06=BBXBBB___BBBXBB row07=BX_B__XXX__B_XB row08=B__BX_B_B_XB__B row09=BXBBBBBXBBBBBXB row10=B__BXXX_XXXB__B row11=B__XXXBXBXXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/TwoFaces.xal0000644000175000017500000000212510167075174016010 0ustar alfiealfie00000000000000[info] name=Two faces author=Tor Andrę hint=Get a life gameMode=R23456STDL [shrink] type=down [scrambleDel] time=0.4297 numBlocks=7 pos000=1 6 pos001=3 6 pos002=5 6 pos003=7 6 pos004=9 6 pos005=11 6 pos006=13 6 [func] extra=life [player] bombs=3 range=5 pos1= 1 1 pos2=11 1 pos3=13 1 pos4= 3 1 pos5= 9 1 pos6= 5 1 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=button_floor #000000 #00008B #00FF7F block01=button_floor_X #000000 #00008B #00FF7F block02=dark_block #000000 #FFFF00 #FFFF00 block03=dark_block_R #000000 #FFFF00 #FFFF00 block04=chest #000000 #CD853F #A52A2A block05=chest_O #000000 #CD853F #A52A2A block06=bomb block07=range block08=trap block09=life block10=downarrow #000000 #FFFFFF #00008B [map] probBomb=50 probRange=48 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=BBBBBBBBBBBBBBB row07=BrqrqrqrqrqrqrB row08=BrXrXrXrXrXrXrB row09=B_r_r_r_r_r_r_B row10=BB_B_B_B_B_B_BB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Ueberraschungsei.xal0000644000175000017500000000232610167075174017576 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ueberraschungsei author=Peter Riede hint=Ueberraschungs-Snooker gameMode=R23456STDL [shrink] type=spiral [func] extra=multiple [player] bombs=3 range=3 pos1=7 1 pos2=7 11 pos3=13 1 pos4=13 11 pos5=1 1 pos6=1 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=mr_beam_free #000000 #FFFACD #000000 block01=mr_beam_free_X #000000 #FFFACD #000000 block02=mr_beam_tv #000000 #FFFACD #D2B48C block03=mr_beam_tv #000000 #FFFACD #D2B48C block04=mr_beam_bear #000000 #FFFACD #CD853F block05=mr_beam_bear_O #000000 #FFFACD #CD853F block06=bomb block07=range block08=trap block09=multiple block10=score_floor #000000 #DA70D6 #FFFFFF [map] extraDistribution=single probBomb=12 probRange=12 probVirus=12 probSpecial=25 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B_q___q_q___q_B row02=BqqX_BqqqB_XqqB row03=Bqq_________qqB row04=B_____rBr_____B row05=B__XXXXXXXXX__B row06=BBrXBXBXBXBXrBB row07=B__XXXXXXXXX__B row08=B_____rBr_____B row09=Bqq_________qqB row10=BqqX_BqqqB_XqqB row11=B_q___q_q___q_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Unholy.xal0000644000175000017500000000226410167075174015557 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Unholy author=Tobias Johansson hint=Not every grail is holy gameMode=R23456STDL [shrink] type=spiral3 [scrambleDraw] time=0.03 numBlocks=5 pos000=3 5 pos001=5 5 pos002=7 5 pos003=9 5 pos004=11 5 [func] extra=holyGrail [player] bombs=1 range=3 pos1=4 11 pos2=10 11 pos3=12 11 pos4=2 11 pos5=8 11 pos6=6 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=city_free #000000 #00CED1 #4682B4 block01=city_free #000000 #00CED1 #4682B4 block02=city_rip #000000 #C71585 #00CED1 block03=city_rip_R #000000 #C71585 #00CED1 block04=chest #000000 #4682B4 #000000 block05=chest_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B__q_q_q_q_q__B row06=B__X_X_X_X_X__B row07=B_____________B row08=B_X_X_X_X_X_X_B row09=B_____________B row10=BX_X_X_X_X_X_XB row11=BX_X_X_X_X_X_XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/UpAroundTheBend.xal0000644000175000017500000000216110167075174017264 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Up Around The Bend author=Penfold hint= gameMode=R23456STDL [shrink] [func] extra=mayhem [player] bombs=4 range=4 pos1=13 11 pos2=13 11 pos3=13 11 pos4=13 11 pos5=13 11 pos6=13 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] playerClick=thru wallClick=clockwise [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=hex_wall #000000 #32CD32 #D2691E block03=hex_wall #000000 #32CD32 #D2691E block04=hex_extra #000000 #FFEFD5 #6495ED block05=hex_extra_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #000000 #4169E1 #4169E1 [map] probRange=100 row00=BBBBBBBBBBBBBBB row01=B____________qB row02=B_BBXBBBBBBXBBB row03=B_B__________qB row04=B_X_BBXBBBBXBBB row05=B_B_B________qB row06=B_B_X_BBXBBBBBB row07=B_B_B_B______qB row08=B_X_B_B___BBBBB row09=B_B_B___B_X___B row10=B_B___B_B_B_BBB row11=B___B_B_X_B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/UpNDown.xal0000644000175000017500000000204010167075174015623 0ustar alfiealfie00000000000000[info] name=Up'n'down author=Tobias Johansson hint=It's bouncing... gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=3 range=25 pos1= 2 2 pos2=12 10 pos3=12 2 pos4= 2 10 pos5= 7 2 pos6= 7 10 [bombs] bombClick=snooker wallClick=rebound playerClick=thru direction=down fuseTime=long special=napalm [graphics] block00=check #000000 #006400 #BEBEBE block01=check_X #000000 #006400 #BEBEBE block02=uparrow #000000 #00FFFF #FFFF00 block03=uparrow #000000 #00FFFF #FFFF00 block04=box #000000 #FFFFFF #BEBEBE block05=box #000000 #FFFFFF #BEBEBE block06=bomb block07=range block08=trap block09=bomb block10=downarrow #000000 #FF0000 #BEBEBE [map] probSpecial=73 row00=BBBBBBBBBBBBBBB row01=BvvvvvvvvvvvvvB row02=Bv___________vB row03=Bv___________vB row04=Bv_vBvBvBvB__vB row05=Bv_X______X__vB row06=Bv_X______X__vB row07=Bv_X______X__vB row08=Bv_BvBvBvBv__vB row09=Bv___________vB row10=Bv___________vB row11=BvvvvvvvvvvvvvB row12=BBBBBBBBBBBBBBB levels-2005-01-06/UpNDown2.xal0000644000175000017500000000224610167075174015715 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Up'n'down 2 author=Peter Riede hint=It's bouncing... gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=3 range=25 pos1=2 2 pos2=12 10 pos3=12 2 pos4=2 10 pos5=7 2 pos6=7 10 [bombs] bombClick=snooker wallClick=rebound playerClick=thru direction=down fuseTime=long special=napalm [graphics] block00=check #000000 #006400 #BEBEBE block01=check_X #000000 #006400 #BEBEBE block02=hex_wall #000000 #00FFFF #FFFF00 block03=hex_wall #000000 #00FFFF #FFFF00 block04=extra #000000 #696969 #00FFFF block05=extra_O #000000 #696969 #00FFFF block06=bomb block07=range block08=trap block09=napalm block10=hex_wall #696969 #00FFFF #696969 [map] extraDistribution=all probSpecial=75 row00=BBBBBBBBBBBBBBB row01=B________B__X_B row02=B____s________B row03=B__X___v__s___B row04=B______X_____sB row05=B_BvBB_X__s___B row06=B_X____X____X_B row07=B___s__X_BBvB_B row08=Bs_____X______B row09=B___s__v___X__B row10=B________s____B row11=B_X__B________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Upstairs.xal0000644000175000017500000000204610167075174016111 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Upstairs author=Tobias Johansson hint=Stay on top gameMode=R23456STDL [shrink] [func] [player] bombs=3 range=8 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] [graphics] block00=dark_block #000000 #F08080 #CD5C5C block01=dark_block #000000 #F08080 #CD5C5C block02=iron_floor #000000 #B0C4DE #00FF7F block03=iron_floor_S #000000 #B0C4DE #00FF7F block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B__B_BB_BB_BB_B row02=B__B_BB_BB_BB_B row03=B__B____BB____B row04=BB___B_____BBBB row05=BB_BBB_BB_____B row06=BB______B_BBBBB row07=BB_BB___B___BBB row08=BB_B______B_BBB row09=B_______B_B___B row10=B_B_BBB_BBB_BBB row11=B_B_BBB_BBB___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/VRendsvallenPlanB.xal0000644000175000017500000000605710167075174017625 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Värendsvallen Plan B author=Glaset hint=:) Blast throw. gameMode=R234--STDL [shrink] type=down [scrambleDraw] time=0.1 numBlocks=104 pos000=1 2 pos001=1 3 pos002=1 4 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 8 pos007=1 9 pos008=1 10 pos009=2 1 pos010=2 2 pos011=2 3 pos012=2 4 pos013=2 5 pos014=2 6 pos015=2 7 pos016=2 8 pos017=2 9 pos018=2 10 pos019=2 11 pos020=3 1 pos021=3 2 pos022=3 3 pos023=3 4 pos024=3 5 pos025=3 6 pos026=3 7 pos027=3 8 pos028=3 9 pos029=3 10 pos030=3 11 pos031=4 1 pos032=4 2 pos033=4 3 pos034=4 9 pos035=4 10 pos036=4 11 pos037=5 1 pos038=5 2 pos039=5 3 pos040=5 9 pos041=5 10 pos042=5 11 pos043=6 1 pos044=6 2 pos045=6 3 pos046=6 9 pos047=6 10 pos048=6 11 pos049=7 1 pos050=7 2 pos051=7 3 pos052=7 9 pos053=7 10 pos054=7 11 pos055=8 1 pos056=8 2 pos057=8 3 pos058=8 9 pos059=8 10 pos060=8 11 pos061=9 1 pos062=9 2 pos063=9 3 pos064=9 9 pos065=9 10 pos066=9 11 pos067=10 1 pos068=10 2 pos069=10 3 pos070=10 9 pos071=10 10 pos072=10 11 pos073=11 1 pos074=11 2 pos075=11 3 pos076=11 4 pos077=11 5 pos078=11 6 pos079=11 7 pos080=11 8 pos081=11 9 pos082=11 10 pos083=11 11 pos084=12 1 pos085=12 2 pos086=12 3 pos087=12 4 pos088=12 5 pos089=12 6 pos090=12 7 pos091=12 8 pos092=12 9 pos093=12 10 pos094=12 11 pos095=13 2 pos096=13 3 pos097=13 4 pos098=13 5 pos099=13 6 pos100=13 7 pos101=13 8 pos102=13 9 pos103=13 10 [scrambleDel] time=0.13 numBlocks=61 pos000=1 9 pos001=1 10 pos002=2 2 pos003=2 3 pos004=2 4 pos005=2 5 pos006=2 6 pos007=2 7 pos008=2 8 pos009=2 9 pos010=2 11 pos011=3 2 pos012=3 7 pos013=3 11 pos014=4 1 pos015=4 2 pos016=4 11 pos017=5 1 pos018=5 7 pos019=5 11 pos020=6 1 pos021=6 2 pos022=6 3 pos023=6 5 pos024=6 6 pos025=6 7 pos026=6 11 pos027=7 1 pos028=7 5 pos029=7 7 pos030=7 11 pos031=8 1 pos032=8 5 pos033=8 6 pos034=8 7 pos035=8 9 pos036=8 10 pos037=8 11 pos038=9 1 pos039=9 2 pos040=9 5 pos041=9 7 pos042=9 11 pos043=10 2 pos044=10 7 pos045=10 11 pos046=11 2 pos047=11 5 pos048=11 7 pos049=11 11 pos050=12 2 pos051=12 3 pos052=12 4 pos053=12 5 pos054=12 6 pos055=12 7 pos056=12 11 pos057=13 7 pos058=13 8 pos059=13 9 pos060=13 10 [func] key=teleport [player] bombs=6 range=10 pos1=3 3 pos2=11 9 pos3=3 9 pos4=11 3 pos5=13 1 pos6=1 11 initVirus=run reviveVirus=run initExtra=teleport kick reviveExtra=teleport kick [bombs] special=napalm playerClick=contact [graphics] block00=ghost #000000 #228B22 #000000 block01=ghost #000000 #228B22 #000000 block02=ghost_sq #000000 #228B22 #B22222 block03=ghost_sq_R #000000 #228B22 #B22222 block04=ghost_ci #000000 #228B22 #4169E1 block05=ghost_ci_R #000000 #228B22 #4169E1 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #000000 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B___vv_vvvv___B row05=B___vvvvvv____B row06=B___vvvvvvv___B row07=B____vvvvvv___B row08=B___vvvv_vv___B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Variations.xal0000644000175000017500000000241710167075174016420 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Variations author=Tobias Johansson hint=Mind the rebounds gameMode=R23456STDL [shrink] type=spiralPlus [func] extra=specialBomb key=specialBomb [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=grenade bombClick=anticlockwise playerClick=randomdir wallClick=clockwise fuseTime=short [graphics] block00=karo_light #000000 #191970 #4169E1 block01=karo_light #000000 #191970 #4169E1 block02=pyramid #000000 #0000CD #000000 block03=pyramid_R #000000 #0000CD #000000 block04=extra #000000 #FFFF00 #FF0000 block05=extra_O #000000 #FFFF00 #FF0000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=24 probRange=24 probVirus=5 probSpecial=48 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B____XXBXX____B row04=B____Xb_bX____B row05=B_X__BrbrB__X_B row06=B_B__XXBXX__B_B row07=B_X__BrbrB__X_B row08=B____Xb_bX____B row09=B____XXBXX____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/VillaVictoria.xal0000644000175000017500000000525410167075174017053 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Villa Victoria author=Tobias Johansson hint=Nice and cozy gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDraw] time=0.85 numBlocks=76 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 8 pos007=1 9 pos008=1 10 pos009=1 11 pos010=2 1 pos011=2 6 pos012=2 8 pos013=2 11 pos014=3 1 pos015=3 3 pos016=3 4 pos017=3 5 pos018=3 6 pos019=3 7 pos020=3 8 pos021=3 9 pos022=3 11 pos023=4 1 pos024=4 2 pos025=4 3 pos026=4 9 pos027=4 11 pos028=5 3 pos029=5 9 pos030=5 11 pos031=6 1 pos032=6 2 pos033=6 3 pos034=6 9 pos035=6 10 pos036=6 11 pos037=7 1 pos038=7 3 pos039=7 9 pos040=8 1 pos041=8 3 pos042=8 9 pos043=9 1 pos044=9 2 pos045=9 3 pos046=9 9 pos047=9 10 pos048=9 11 pos049=10 3 pos050=10 9 pos051=10 11 pos052=11 1 pos053=11 2 pos054=11 3 pos055=11 4 pos056=11 5 pos057=11 6 pos058=11 7 pos059=11 8 pos060=11 9 pos061=11 11 pos062=12 1 pos063=12 3 pos064=12 6 pos065=12 9 pos066=12 11 pos067=13 1 pos068=13 2 pos069=13 3 pos070=13 4 pos071=13 5 pos072=13 6 pos073=13 9 pos074=13 10 pos075=13 11 [scrambleDel] time=0.67 numBlocks=49 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 8 pos007=1 9 pos008=1 10 pos009=1 11 pos010=2 1 pos011=2 6 pos012=2 8 pos013=2 11 pos014=3 1 pos015=3 8 pos016=3 11 pos017=4 1 pos018=4 2 pos019=4 11 pos020=5 11 pos021=6 1 pos022=6 2 pos023=6 10 pos024=6 11 pos025=7 1 pos026=8 1 pos027=9 1 pos028=9 2 pos029=9 10 pos030=9 11 pos031=10 11 pos032=11 1 pos033=11 2 pos034=11 11 pos035=12 1 pos036=12 3 pos037=12 6 pos038=12 9 pos039=12 11 pos040=13 1 pos041=13 2 pos042=13 3 pos043=13 4 pos044=13 5 pos045=13 6 pos046=13 9 pos047=13 10 pos048=13 11 [func] extra=specialBomb key=specialBomb [player] bombs=8 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=malfunction reviveVirus=malfunction initExtra=kick reviveExtra=kick [bombs] special=pyro bombClick=contact wallClick=clockwise [graphics] block00=iron_floor #000000 #FFE4B5 #A52A2A block01=iron_floor #000000 #FFE4B5 #A52A2A block02=dark_block #000000 #FF69B4 #FF69B4 block03=dark_block_R #000000 #FF69B4 #FF69B4 block04=extra #000000 #4B0082 #FFC0CB block05=extra_O #000000 #4B0082 #FFC0CB block06=bomb block07=range block08=trap block09=firecracker block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B______X______B row04=B__X_______X__B row05=B_X___XXX___X_B row06=B_____X_X_____B row07=B_X___XXX___X_B row08=B__X_______X__B row09=B______X______B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/VoidBlocks1.xal0000644000175000017500000000217710167075174016424 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Void Blocks 1 author=Peter Riede hint=Explosions go through walls! gameMode=R23456STDL [shrink] [func] extra=teleport key=teleport [player] bombs=5 range=15 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] fuseTime=long [graphics] block00=check #000000 #808080 #D2B48C block01=check_X #000000 #808080 #D2B48C block02=book_shelf #000000 #B22222 #A0522D block03=book_shelf #000000 #B22222 #A0522D block04=lego_black #000000 #32CD32 #F4A460 block05=lego_black_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=q3a_beam block10=chess_floor #008B8B #000000 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B___v___v_____B row02=B___v___v_____B row03=B___v___v_____B row04=B___v____vv___B row05=B___v_____vv__B row06=Bq_vv__q__vv_qB row07=B__vv_____v___B row08=B___vv____v___B row09=B_____v___v___B row10=B_____v___v___B row11=B_____v___v___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/VoidBlocks2.xal0000644000175000017500000000217610167075174016424 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Void Blocks 2 author=Peter Riede hint=Explosions go through walls! gameMode=R23456STDL [shrink] [func] extra=teleport key=rc [player] bombs=4 range=6 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] fuseTime=long [graphics] block00=check #000000 #808080 #D2B48C block01=check_X #000000 #808080 #D2B48C block02=book_shelf #000000 #B22222 #A0522D block03=book_shelf #000000 #B22222 #A0522D block04=lego_black #000000 #32CD32 #F4A460 block05=lego_black_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=q3a_beam block10=chess_floor #008B8B #000000 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B____v___v____B row02=B_____________B row03=B____v___v____B row04=Bvv_vv___vv_vvB row05=B_____________B row06=B____v_v_v____B row07=B_____________B row08=Bvv_vv___vv_vvB row09=B____v___v____B row10=B_____________B row11=B____v___v____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/VoidBlocks3.xal0000644000175000017500000000216110167075174016417 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Void Blocks 3 author=Peter Riede hint=Explosions go through walls! gameMode=R23456STDL [shrink] [func] extra=teleport key=teleport [player] bombs=3 range=15 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=check #000000 #808080 #D2B48C block01=check_X #000000 #808080 #D2B48C block02=book_shelf #000000 #B22222 #A0522D block03=book_shelf #000000 #B22222 #A0522D block04=lego_black #000000 #32CD32 #F4A460 block05=lego_black_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=q3a_beam block10=chess_floor #008B8B #000000 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_v_B_v_B_v_B_B row03=B_____________B row04=B_B_v_B_v_B_v_B row05=B_____________B row06=B_v_B_v_B_v_B_B row07=B_____________B row08=B_B_v_B_v_B_v_B row09=B_____________B row10=B_v_B_v_B_v_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/VoidBlocks4.xal0000644000175000017500000000216410167075174016423 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Void Blocks 4 author=Sebastian Sager hint=The series continues gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=10 range=12 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker fuseTime=long [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=chess_floor #4169E1 #778899 #708090 [map] row00=BBBBBBBBBBBBBBB row01=B_v_________v_B row02=B_____________B row03=B___v_____v___B row04=B_____________B row05=B_____v_v_____B row06=Bv___________vB row07=B_____v_v_____B row08=B_____________B row09=B___v_____v___B row10=B_____________B row11=B_v_________v_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/VoidHazard.xal0000644000175000017500000000300010167075174016321 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Void Hazard author=Tor Andrę hint=Remember the void blocks gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.18 numBlocks=15 pos000=2 2 pos001=2 6 pos002=2 10 pos003=4 4 pos004=4 8 pos005=6 2 pos006=6 6 pos007=6 10 pos008=8 4 pos009=8 8 pos010=10 2 pos011=10 6 pos012=10 10 pos013=12 4 pos014=12 8 [scrambleDel] time=0.18 numBlocks=15 pos000=2 4 pos001=2 8 pos002=4 2 pos003=4 6 pos004=4 10 pos005=6 4 pos006=6 8 pos007=8 2 pos008=8 6 pos009=8 10 pos010=10 4 pos011=10 8 pos012=12 2 pos013=12 6 pos014=12 10 [func] key=air [player] bombs=5 range=12 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=airpump kick reviveExtra=airpump kick [bombs] [graphics] block00=iron_floor #000000 #006400 #8B0000 block01=iron_floor #000000 #006400 #8B0000 block02=dark_block #000000 #800000 #800000 block03=dark_block_R #000000 #800000 #800000 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=iron_floor #000000 #006400 #8B0000 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_v_v_v_v_v_v_B row03=B_____________B row04=B_v_v_v_v_v_v_B row05=B_____________B row06=B_v_v_v_v_v_v_B row07=B_____________B row08=B_v_v_v_v_v_v_B row09=B_____________B row10=B_v_v_v_v_v_v_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/VoidLabyrinth.xal0000644000175000017500000000220310167075174017050 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Void Labyrinth author=Peter Riede hint=Don't get lost! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.67 numBlocks=2 pos000=3 4 pos001=7 9 [func] [player] bombs=3 range=45 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 3 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probVirus=75 row00=BBBBBBBBBBBBBBB row01=B____X___X____B row02=B_v_v_vvv_v_v_B row03=B_B__X____v_v_B row04=B__v__vvv_B_v_B row05=B___v____X_X__B row06=B_v___vvv___vvB row07=BX___X____v___B row08=B_vvB_v_v_v_v_B row09=B______v__X_v_B row10=B_vvv____B_vX_B row11=B______v______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/VousAvezDitFromage.xal0000644000175000017500000000240510167075174020022 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Vous avez dit Fromage ? author=old EPFL : Eric Biderbost hint=Beware where you walk... gameMode=R23456STDL [shrink] [func] extra=igniteAll [player] bombs=3 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick stop reviveExtra=kick stop [bombs] bombClick=rebound wallClick=anticlockwise nastyGentle=1 nastyRange=1 [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark #000000 #2E8B57 #8FBC8F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=22 probRange=22 probVirus=2 probSpecial=19 probHidden=32 row00=BBBBBBBBBBBBBBB row01=B__X_______X__B row02=B_B_B_B_B_B_B_B row03=BX_____X_____XB row04=B_B_X_B_B_X_B_B row05=B____X___X____B row06=B_B_B_B_B_B_B_B row07=B____X___X____B row08=B_B_X_B_B_X_B_B row09=BX_____X_____XB row10=B_B_B_B_B_B_B_B row11=B__X_______X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/WaitForExtraLife.xal0000644000175000017500000000234010167075174017453 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Wait for Extra Life author=Peter Riede hint=Remote Control & Kick gameMode=R23456STDL [shrink] type=compoundSolid [scrambleDel] time=0.3 numBlocks=8 pos000=4 6 pos001=5 3 pos002=5 5 pos003=6 4 pos004=8 8 pos005=9 7 pos006=9 9 pos007=10 6 [func] extra=life key=rc [player] bombs=3 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=weight #000000 #DAA520 #DAA520 block03=weight_R #000000 #DAA520 #DAA520 block04=box #000000 #A0522D #FFA500 block05=box #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=life block10=extra #D3D3D3 #D2B48C #FFE4C4 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B____B________B row04=B___BqB_______B row05=B__BqB________B row06=B___B_____B___B row07=B________BqB__B row08=B_______BqB___B row09=B________B____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/WaitingForTheExtras.xal0000644000175000017500000000260010167075174020174 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Waiting for the Extras author=Peter Riede hint=Wait and then catch the Extras! gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDel] time=0.15 numBlocks=13 pos000=1 7 pos001=2 7 pos002=3 7 pos003=4 7 pos004=5 7 pos005=6 7 pos006=7 7 pos007=8 7 pos008=9 7 pos009=10 7 pos010=11 7 pos011=12 7 pos012=13 7 [func] extra=speed key=rc [player] bombs=1 range=2 pos1=4 11 pos2=8 11 pos3=10 11 pos4=12 11 pos5=2 11 pos6=6 11 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact default=grenade [graphics] block00=karo_light #191970 #000080 #808080 block01=karo_light_X #191970 #000080 #808080 block02=book_shelf #6495ED #0000CD #DB7093 block03=book_shelf #191970 #0000CD #DB7093 block04=sphere_light #FFC0CB #0000FF #9370DB block05=sphere_light_O #191970 #0000FF #9370DB block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #D8BFD8 #4169E1 [map] extraDistribution=get probBomb=75 row00=BBBBBBBBBBBBBBB row01=BqsbsqsbsqsbsqB row02=BrsrsrsrsrsrsrB row03=BrrqrrrqrrrqrrB row04=BbsbsbsbsbsbsbB row05=BrsrsrsrsrsrsrB row06=BrbrbrbrbrbrbrB row07=BBBBBBBBBBBBBBB row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/WallsOrNot.xal0000644000175000017500000000224310167075174016342 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Walls or Not ? 2 author=Skywalker hint=These walls are strange... gameMode=R23456STDL [shrink] type=spiral [func] extra=speed2 key=cloak [player] bombs=2 range=3 pos1=4 3 pos2=10 3 pos3=2 6 pos4=12 6 pos5=4 9 pos6=10 9 initExtra=cloak kick reviveExtra=cloak kick [bombs] wallClick=contact [graphics] block00=sphere_half #000000 #DA70D6 #9932CC block01=sphere_half_X #000000 #DA70D6 #9932CC block02=sphere_light #000000 #008000 #000000 block03=sphere_light #000000 #008000 #000000 block04=sphere_light #000000 #FFFF00 #FFFF00 block05=sphere_light_O #000000 #FFFF00 #FFFF00 block06=bomb block07=range block08=trap block09=speed block10=score_floor [map] extraDistribution=all probBomb=50 probRange=50 row00=BBBBBBBBBBBBBBB row01=Bq__XXXXXXX__qB row02=B___v__X__v___B row03=B__v_______v__B row04=BXv__v___v__vXB row05=BX_____v_____XB row06=BX__X_vBv_X__XB row07=BX_____v_____XB row08=BXv__v___v__vXB row09=B__v_______v__B row10=B___v__X__v___B row11=Bq__XXXXXXX__qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/WatchThatBanana.xal0000644000175000017500000000241710167075174017271 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Watch that Banana 2 author=Skywalker hint=It's yellow and bendy! gameMode=R234--STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=7 range=30 specialBombs=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=cloak kick reviveExtra=cloak kick [bombs] bombClick=rebound wallClick=clockwise special=napalm [graphics] block00=iron_floor #000000 #000000 #FFFF00 block01=iron_floor_X #000000 #000000 #FFFF00 block02=dark_block #000000 #000000 #BA55D3 block03=dark_block_R #000000 #000000 #BA55D3 block04=extra #000000 #FFFF00 #000000 block05=extra_O #000000 #FFFF00 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #000000 #000000 #000000 [map] probBomb=25 probRange=25 probVirus=12 probSpecial=12 row00=BBBBBBBBBBBBBBB row01=B___XXXXXXX___B row02=B__XXXXXXXXX__B row03=B_X_________X_B row04=BXX_XXX_XXX_XXB row05=BXX_XXXXXXX_XXB row06=BXX__XXXXX__XXB row07=BXX_XXXXXXX_XXB row08=BXX_XXX_XXX_XXB row09=B_X_________X_B row10=B__XXXXXXXXX__B row11=B___XXXXXXX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Waterworld.xal0000644000175000017500000000224010167075174016425 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Waterworld author=Glaset hint=Blast over the water gameMode=R234--STDL [shrink] [scrambleDel] time=0.5 numBlocks=6 pos000=3 6 pos001=4 6 pos002=6 6 pos003=7 6 pos004=9 6 pos005=10 6 [func] [player] bombs=5 range=13 pos1=2 6 pos2=11 6 pos3=8 6 pos4=5 6 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] wallClick=rebound [graphics] block00=rock_floor #000000 #3CB371 #00FF7F block01=rock_floor #000000 #3CB371 #00FF7F block02=book_shelf #000000 #00FF7F #7FFFD4 block03=book_shelf #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=dark_way #00BFFF #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=Bv_bv_bv_bv_bvB row02=Bv_vv_vv_vv_vvB row03=Bv_bv_bv_bv_bvB row04=Bv_vv_vv_vv_vvB row05=Bv_vv_vv_vv_vvB row06=Bv_vv_vv_vv_vvB row07=Bv_vv_vv_vv_vvB row08=Bv_vv_vv_vv_vvB row09=Bv_rv_rv_rv_rvB row10=Bv_vv_vv_vv_vvB row11=Br_vr_vr_vr_vvB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Weapons.xal0000644000175000017500000000371510167075174015717 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Weapons? author=Skywalker .... hint=Watch your Weapon gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=choicebombtype key=choicebombtype [player] bombs=1 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initExtra=kick [bombs] bombClick=randomdir wallClick=contact [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=doom block10=hex #000000 #FFFF00 #FFFF00 [map] extraDistribution=get probRange=25 probVirus=12 probSpecial=50 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBB_BBBBB_B row03=B_BvvvX_XvvvB_B row04=B_BBvXX_XXvBB_B row05=B_BXXXX_XXXXB_B row06=B___B_________B row07=B_BXXXX_XXXXB_B row08=B_BBbXX_XXBrB_B row09=BXBbbbX_XrrrB_B row10=B_BBBBBBBBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/WhatTheFIsThis.xal0000644000175000017500000000214610167075174017076 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=What The F#@* is This author=The Adelaide Group hint=Disorientation = Death gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=10 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=dark_block #000000 #000000 #FFFFFF block01=dark_block #000000 #000000 #FFFFFF block02=dark_block #000000 #000000 #FFFFFF block03=dark_block_R #000000 #000000 #FFFFFF block04=extra #000000 #000000 #FFFFFF block05=extra_O #000000 #000000 #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #FFFFFF [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/WhenIWasYourAge.xal0000644000175000017500000000215510167075174017261 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=When I was Your Age 2 author=Skywalker hint=Use the long fuses to set up traps gameMode=R23456STDL [shrink] [func] [player] bombs=7 range=3 pos1=5 4 pos2=9 4 pos3=9 8 pos4=5 8 pos5=6 6 pos6=8 6 reviveExtra=kick [bombs] bombClick=snooker playerClick=thru fuseTime=long [graphics] block00=city_free #000000 #000000 #000000 block01=city_free_X #000000 #000000 #000000 block02=dark_house #000000 #000000 #000000 block03=dark_house_R #000000 #000000 #000000 block04=score_floor #000000 #D2B48C #000000 block05=score_floor #000000 #D2B48C #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=qqqqBXXXXXBqqqq row01=qqqqBXXXXXBqqqq row02=qqqBBBBBBBBBqqq row03=qqqB_______Bqqq row04=BBBB_______BBBB row05=XXXB__B_B__BXXX row06=XXXB_______BXXX row07=XXXB__B_B__BXXX row08=BBBB_______BBBB row09=qqqB_______Bqqq row10=qqqBBBBBBBBBqqq row11=qqqqBXXXXXBqqqq row12=qqqqBXXXXXBqqqq levels-2005-01-06/WhereCanIHide.xal0000644000175000017500000000234210167075174016675 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Where can I hide author=Sebastian Sager hint=Everything explodes. Beware! gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=3 range=4 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact special=construction [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=construction block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=12 probRange=12 probSpecial=75 row00=BBBBBBBBBBBBBBB row01=B_qXXXX_XXXXq_B row02=B_____________B row03=B_qXXXq_qXXXq_B row04=B_XXXXX_XXXXX_B row05=B_XXXXB_BXXXX_B row06=B_____________B row07=B_XXXXB_BXXXX_B row08=B_XXXXX_XXXXX_B row09=B_qXXXq_qXXXq_B row10=B_____________B row11=B_qXXXX_XXXXq_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Whimsy.xal0000644000175000017500000000246210167075174015561 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Whimsy author=Stn hint=Break Out Quickly gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.75 numBlocks=8 pos000=3 4 pos001=4 3 pos002=11 4 pos003=10 3 pos004=3 8 pos005=4 9 pos006=11 8 pos007=10 9 [func] extra=speed [player] bombs=1 range=2 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=1 6 pos6=13 6 initExtra=kick reviveExtra=kick [bombs] fuseTime=long default=distance haunt=slow [graphics] block00=karo_light #000000 #FFFFFF #000000 block01=karo_light #000000 #FFFFFF #000000 block02=temple #000000 #FFFFFF #000000 block03=temple #000000 #FFFFFF #000000 block04=extra #000000 #FFFFFF #000000 block05=extra_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=16 probRange=27 probVirus=13 probSpecial=11 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B___X_X_X_X___B row02=B_X_B__B__B_X_B row03=B___B_X_X_B___B row04=BBXBXX___XXBXBB row05=B___X_X_X_X___B row06=B_X_B__B__B_X_B row07=B___X_X_X_X___B row08=BBXBXX___XXBXBB row09=B___B_X_X_B___B row10=B_X_B__B__B_X_B row11=B___X_X_X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/WhoSGotBalls.xal0000644000175000017500000000246110167075174016610 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Who's got balls author=Groningen : Koen hint=Balls = Remote gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDraw] time=0.04 numBlocks=6 pos000=1 2 pos001=1 10 pos002=6 1 pos003=8 11 pos004=13 2 pos005=13 10 [scrambleDel] time=0.04 numBlocks=6 pos000=3 4 pos001=3 8 pos002=7 4 pos003=7 8 pos004=11 4 pos005=11 8 [func] extra=rc key=rc [player] bombs=3 range=8 pos1=3 4 pos2=11 8 pos3=11 4 pos4=3 8 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____q_______B row02=Bq___e___e___qB row03=B__e___e___e__B row04=B_eBe_eBe_eBe_B row05=B__e___e___e__B row06=Be___e___e___eB row07=B__e___e___e__B row08=B_eBe_eBe_eBe_B row09=B__e___e___e__B row10=Bq___e___e___qB row11=B_______q_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/WorldWideBlast.xal0000644000175000017500000000221410167075174017162 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=World Wide Blast author=Glaset hint=The Walls are klicking gameMode=R23456STDL [shrink] type=compoundExtra [func] [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=rebound wallClick=contact [graphics] block00=hole_floor #000000 #8A2BE2 #FFD700 block01=hole_floor #000000 #8A2BE2 #FFD700 block02=jizz #000000 #FFD700 #8A2BE2 block03=hole_floor #000000 #FFD700 #8A2BE2 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=33 probRange=33 probVirus=33 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_________B_B row03=B___B_____B___B row04=B__XXXBXBXXX__B row05=B__BXXXXXXXB__B row06=B__XXXXBXXXX__B row07=B__BXXXXXXXB__B row08=B__XXXBXBXXX__B row09=B___B_____B___B row10=B_B_________B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/WouldYaLikesTBeSomeJunkie.xal0000644000175000017500000000237510167075174021245 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Would ya' likes t'be some Junkie? 2 author=Skywalker hint=If you want that power you'll have to become a junkie gameMode=R234--STDL [shrink] type=compound2F [scrambleDel] time=0.25 numBlocks=4 pos000=1 2 pos001=1 10 pos002=13 2 pos003=13 10 [func] extra=junkie key=teleport [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 initExtra=teleport reviveExtra=teleport [bombs] [graphics] block00=lego_floor #000000 #000000 #87CEEB block01=lego_floor_X #000000 #000000 #87CEEB block02=lego_white #000000 #FFC0CB #000000 block03=lego_white #000000 #FFC0CB #000000 block04=lego_black #00FF7F #000000 #000000 block05=lego_black_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=syringe block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B______B______B row02=BB__BqBBBqB__BB row03=BbBBqbqBqbqBBbB row04=BbbbbBbbbBbbbbB row05=BbBbrbbbbbrbBbB row06=BrssrbBsBbrssrB row07=BbBbrbbbbbrbBbB row08=BbbbbBbbbBbbbbB row09=BbBBqbqBqbqBBbB row10=BB__BqBBBqB__BB row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/WumpusWorld.xal0000644000175000017500000000403610167075174016610 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Wumpus World author=Tobias Johansson hint=No safe actions gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.2 numBlocks=81 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 2 pos012=2 4 pos013=2 6 pos014=2 8 pos015=2 10 pos016=2 11 pos017=3 1 pos018=3 11 pos019=4 3 pos020=4 4 pos021=4 5 pos022=4 6 pos023=4 7 pos024=4 8 pos025=4 10 pos026=4 11 pos027=5 1 pos028=5 3 pos029=5 8 pos030=5 11 pos031=6 3 pos032=6 8 pos033=6 10 pos034=6 11 pos035=7 1 pos036=7 3 pos037=7 8 pos038=7 11 pos039=8 3 pos040=8 8 pos041=8 10 pos042=8 11 pos043=9 1 pos044=9 3 pos045=9 4 pos046=9 5 pos047=9 6 pos048=9 7 pos049=9 8 pos050=9 11 pos051=10 10 pos052=10 11 pos053=11 1 pos054=11 3 pos055=11 5 pos056=11 7 pos057=11 9 pos058=11 11 pos059=12 1 pos060=12 2 pos061=12 3 pos062=12 4 pos063=12 5 pos064=12 6 pos065=12 7 pos066=12 8 pos067=12 9 pos068=12 10 pos069=12 11 pos070=13 1 pos071=13 2 pos072=13 3 pos073=13 4 pos074=13 5 pos075=13 6 pos076=13 7 pos077=13 8 pos078=13 9 pos079=13 10 pos080=13 11 [func] extra=poison [player] bombs=1 range=1 pos1=5 7 pos2=5 7 pos3=5 7 pos4=5 7 pos5=5 7 pos6=5 7 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #191970 #4169E1 block01=iron_floor #000000 #191970 #4169E1 block02=dark_block #000000 #FF0000 #8B0000 block03=dark_block_R #000000 #FF0000 #8B0000 block04=extra #000000 #FFFF00 #FF0000 block05=extra_O #000000 #FFFF00 #FF0000 block06=bomb block07=range block08=trap block09=poison block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBbBbBbBbBbBBBB row02=BBBrrrrrrrrbBBB row03=BBbrBBBBBBrBBBB row04=BBBrB___qBrbBBB row05=BBbrBsrq_BrBBBB row06=BBBrB____BrbBBB row07=BBbrB__q_BrBBBB row08=BBBrBBBBBBrbBBB row09=BBbrrrrrrrrBBBB row10=BBBbBbBbBbBbBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/X.xal0000644000175000017500000000175310167075174014512 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=x author=x hint=x gameMode=R23456STDL [shrink] [func] [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/XBlast1997.xal0000644000175000017500000000234010167075174016023 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=XBlast 1997 author=old EPFL : RBwaBD hint=Kill gameMode=R23456STDL [shrink] type=spiral3 [func] extra=invincible key=rc [player] bombs=1 range=2 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 3 pos6=7 9 initVirus=reverse reviveVirus=reverse initExtra=rc kick reviveExtra=rc kick [bombs] wallClick=randomdir [graphics] block00=sphere_half #000000 #377F50 #4682B4 block01=sphere_half #000000 #377F50 #4682B4 block02=sphere_dark #000000 #4682B4 #000000 block03=sphere_light #000000 #B0C4DE #000000 block04=sphere_light #000000 #4682B4 #000000 block05=sphere_light_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=30 probRange=32 probVirus=4 probSpecial=9 probHidden=25 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BX___________XB row03=BX___________XB row04=BX___________XB row05=BX____B_B____XB row06=BX___________XB row07=BX____B_B____XB row08=BX___________XB row09=BX___________XB row10=BX___________XB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/XBlast2000.xal0000644000175000017500000000225310167075174015776 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=XBlast 2000 2 author=Skywalker hint=Trap your foe while you are invincible gameMode=R23456STDL [shrink] type=spiral3 [func] extra=invincible [player] bombs=1 range=2 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=sphere_half #000000 #377F50 #4682B4 block01=sphere_half_X #000000 #377F50 #4682B4 block02=sphere_dark #000000 #4682B4 #000000 block03=sphere_dark #000000 #4682B4 #000000 block04=sphere_light #000000 #4682B4 #000000 block05=sphere_light_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=25 probRange=25 probVirus=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=BX__X_____X__XB row02=B_B_BXBXBXB_B_B row03=B___X_____X___B row04=BXBXBXB_BXBXBXB row05=B_X_X__X__X_X_B row06=B_B_B_B_B_B_B_B row07=B_X_X__X__X_X_B row08=BXBXBXB_BXBXBXB row09=B___X_____X___B row10=B_B_BXBXBXB_B_B row11=BX__X_____X__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/XBlast2004.xal0000644000175000017500000000217510167075174016005 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=XBlast 2004 author=Skywalker hint=Run and watch out gameMode=R234--STDL [shrink] type=spiral3 [func] extra=speed2 [player] bombs=1 range=4 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=0 0 pos6=0 0 [bombs] [graphics] block00=sphere_half #000000 #B0C4DE #FF4500 block01=sphere_half_X #000000 #B0C4DE #FF4500 block02=sphere_dark #000000 #FF4500 #000000 block03=sphere_dark #000000 #FF4500 #000000 block04=sphere_light #000000 #FF7F50 #000000 block05=sphere_light_O #000000 #FF7F50 #000000 block06=bomb block07=range block08=trap block09=sphere_half block10=score_floor [map] extraDistribution=double probBomb=25 probRange=25 probVirus=6 probSpecial=25 probHidden=12 row00=BBBBBBBBBBBBBBB row01=BX__X__B__X__XB row02=B_BXBXBXBXBXB_B row03=B___X__X__X___B row04=BXBXBXBXBXBXBXB row05=B_X_X__X__X_X_B row06=BBBXBXBXBXBXBBB row07=B_X_X__X__X_X_B row08=BXBXBXBXBXBXBXB row09=B___X__X__X___B row10=B_BXBXBXBXBXB_B row11=BX__X__B__X__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/XBlast3000.xal0000644000175000017500000000223410167075174015776 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=XBlast 3000 2 author=Skywalker hint=Stunned = Loose a life. gameMode=R234--STDL [shrink] type=spiral3 [func] extra=speed2 [player] bombs=1 range=4 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 1 pos6=7 11 [bombs] [graphics] block00=sphere_half #000000 #B0C4DE #FF4500 block01=sphere_half_X #000000 #B0C4DE #FF4500 block02=sphere_dark #000000 #FF4500 #000000 block03=sphere_dark #000000 #FF4500 #000000 block04=sphere_light #000000 #377F50 #000000 block05=sphere_light_O #000000 #377F50 #000000 block06=bomb block07=range block08=trap block09=sphere_dark block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=get probBomb=25 probRange=25 probVirus=6 probSpecial=25 probHidden=12 row00=BBBBBBBBBBBBBBB row01=BX__X__B__X__XB row02=B_BXBXBXBXBXB_B row03=B___X__X__X___B row04=BXBXBXBXBXBXBXB row05=B_X_X__X__X_X_B row06=BBBXBXBXBXBXBBB row07=B_X_X__X__X_X_B row08=BXBXBXBXBXBXBXB row09=B___X__X__X___B row10=B_BXBXBXBXBXB_B row11=BX__X__B__X__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/XBlost.xal0000644000175000017500000001014110167075174015505 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=XBlost author=LORIA : Le Grisvard hint=Et PAF le chien ! gameMode=R23456STDL [shrink] type=quad [scrambleDraw] time=0.25 numBlocks=143 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 3 pos025=3 4 pos026=3 5 pos027=3 6 pos028=3 7 pos029=3 8 pos030=3 9 pos031=3 10 pos032=3 11 pos033=4 1 pos034=4 2 pos035=4 3 pos036=4 4 pos037=4 5 pos038=4 6 pos039=4 7 pos040=4 8 pos041=4 9 pos042=4 10 pos043=4 11 pos044=5 1 pos045=5 2 pos046=5 3 pos047=5 4 pos048=5 5 pos049=5 6 pos050=5 7 pos051=5 8 pos052=5 9 pos053=5 10 pos054=5 11 pos055=6 1 pos056=6 2 pos057=6 3 pos058=6 4 pos059=6 5 pos060=6 6 pos061=6 7 pos062=6 8 pos063=6 9 pos064=6 10 pos065=6 11 pos066=7 1 pos067=7 2 pos068=7 3 pos069=7 4 pos070=7 5 pos071=7 6 pos072=7 7 pos073=7 8 pos074=7 9 pos075=7 10 pos076=7 11 pos077=8 1 pos078=8 2 pos079=8 3 pos080=8 4 pos081=8 5 pos082=8 6 pos083=8 7 pos084=8 8 pos085=8 9 pos086=8 10 pos087=8 11 pos088=9 1 pos089=9 2 pos090=9 3 pos091=9 4 pos092=9 5 pos093=9 6 pos094=9 7 pos095=9 8 pos096=9 9 pos097=9 10 pos098=9 11 pos099=10 1 pos100=10 2 pos101=10 3 pos102=10 4 pos103=10 5 pos104=10 6 pos105=10 7 pos106=10 8 pos107=10 9 pos108=10 10 pos109=10 11 pos110=11 1 pos111=11 2 pos112=11 3 pos113=11 4 pos114=11 5 pos115=11 6 pos116=11 7 pos117=11 8 pos118=11 9 pos119=11 10 pos120=11 11 pos121=12 1 pos122=12 2 pos123=12 3 pos124=12 4 pos125=12 5 pos126=12 6 pos127=12 7 pos128=12 8 pos129=12 9 pos130=12 10 pos131=12 11 pos132=13 1 pos133=13 2 pos134=13 3 pos135=13 4 pos136=13 5 pos137=13 6 pos138=13 7 pos139=13 8 pos140=13 9 pos141=13 10 pos142=13 11 [scrambleDel] time=0.28125 numBlocks=113 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 3 pos013=2 5 pos014=2 7 pos015=2 9 pos016=2 11 pos017=3 1 pos018=3 2 pos019=3 3 pos020=3 4 pos021=3 5 pos022=3 6 pos023=3 7 pos024=3 8 pos025=3 9 pos026=3 10 pos027=3 11 pos028=4 1 pos029=4 3 pos030=4 5 pos031=4 7 pos032=4 9 pos033=4 11 pos034=5 1 pos035=5 2 pos036=5 3 pos037=5 4 pos038=5 5 pos039=5 6 pos040=5 7 pos041=5 8 pos042=5 9 pos043=5 10 pos044=5 11 pos045=6 1 pos046=6 3 pos047=6 5 pos048=6 7 pos049=6 9 pos050=6 11 pos051=7 1 pos052=7 2 pos053=7 3 pos054=7 4 pos055=7 5 pos056=7 6 pos057=7 7 pos058=7 8 pos059=7 9 pos060=7 10 pos061=7 11 pos062=8 1 pos063=8 3 pos064=8 5 pos065=8 7 pos066=8 9 pos067=8 11 pos068=9 1 pos069=9 2 pos070=9 3 pos071=9 4 pos072=9 5 pos073=9 6 pos074=9 7 pos075=9 8 pos076=9 9 pos077=9 10 pos078=9 11 pos079=10 1 pos080=10 3 pos081=10 5 pos082=10 7 pos083=10 9 pos084=10 11 pos085=11 1 pos086=11 2 pos087=11 3 pos088=11 4 pos089=11 5 pos090=11 6 pos091=11 7 pos092=11 8 pos093=11 9 pos094=11 10 pos095=11 11 pos096=12 1 pos097=12 3 pos098=12 5 pos099=12 7 pos100=12 9 pos101=12 11 pos102=13 1 pos103=13 2 pos104=13 3 pos105=13 4 pos106=13 5 pos107=13 6 pos108=13 7 pos109=13 8 pos110=13 9 pos111=13 10 pos112=13 11 [func] key=rc extra=ghost [player] bombs=1 range=4 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=score_floor #000000 #FFFAFA #FFFAFA block01=score_floor #000000 #FFFAFA #FFFAFA block02=weight #000000 #FFFAFA #000000 block03=weight_R #000000 #FFFAFA #000000 block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=extraghost block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B____q________B row04=B__________q__B row05=B_____________B row06=B__q__________B row07=B_____________B row08=B_______q_____B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/XLotto.xal0000644000175000017500000000221710167075174015530 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=X-lotto author=The Adelaide Group hint=Your number's up gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=6 range=5 pos1=4 4 pos2=10 4 pos3=10 8 pos4=4 8 pos5=7 5 pos6=7 7 initVirus=bomb reviveVirus=bomb initExtra=kick reviveExtra=kick [bombs] bombClick=snooker haunt=slow [graphics] block00=button_floor #000000 #FFFFFF #2F4F4F block01=button_floor #000000 #FFFFFF #2F4F4F block02=dark_block #000000 #000000 #FFFFFF block03=dark_block_R #000000 #000000 #FFFFFF block04=extra #000000 #000000 #FFFFFF block05=extra_O #000000 #000000 #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #FFFFFF [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/XTra.xal0000644000175000017500000000251710167075174015160 0ustar alfiealfie00000000000000[info] name=X-tra author=Tobias Johansson hint=Xpect the unexpectible gameMode=R23456STDL [shrink] type=compound [scrambleDraw] time=0.5000 numBlocks=10 pos000=5 5 pos001=5 6 pos002=5 7 pos003=6 6 pos004=7 5 pos005=7 7 pos006=8 6 pos007=9 5 pos008=9 6 pos009=9 7 [scrambleDel] time=0.5997 numBlocks=10 pos000=5 5 pos001=5 6 pos002=5 7 pos003=6 6 pos004=7 5 pos005=7 7 pos006=8 6 pos007=9 5 pos008=9 6 pos009=9 7 [func] extra=multiple key=specialBomb [player] bombs=2 range=5 specialBombs=30 pos1= 1 5 pos2=11 6 pos3=13 5 pos4= 1 7 pos5= 3 6 pos6=13 7 [bombs] special=firecracker [graphics] block00=iron_floor #000000 #2F4F4F #1D405E block01=iron_floor_X #000000 #2F4F4F #9A0834 block02=bricks #000000 #87CEFA #00FFFF block03=bricks #000000 #87CEFA #00FFFF block04=bricks #000000 #FABF00 #000000 block05=brick_O #000000 #FABF00 #000000 block06=bomb block07=range block08=trap block09=multiple block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=12 probRange=11 probSpecial=73 row00=BBBBBBBBBBBBBBB row01=B_q_________q_B row02=B__q_______q__B row03=B___qXXXXXq___B row04=B___XqrrrqX___B row05=B___XrqbqrX___B row06=B___XrbqbrX___B row07=B___XrqbqrX___B row08=B___XqrrrqX___B row09=B___qXXXXXq___B row10=B__q_______q__B row11=B_q_________q_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Xmas.xal0000644000175000017500000000234310167075174015207 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Xmas author=Stuttgart : Thommes Volz hint=Be the last one, and you win gameMode=R23456STDL [shrink] type=downF [func] extra=igniteAll [player] bombs=1 range=1 pos1=6 11 pos2=8 11 pos3=6 11 pos4=8 11 pos5=6 11 pos6=8 11 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=randomdir default=random [graphics] block00=xmas_r #000000 #6A5ACD #4682B4 block01=xmas_r #000000 #6A5ACD #4682B4 block02=xmas_t #000000 #DAA520 #DAA520 block03=xmas_s #000000 #DAA520 #000000 block04=xmas_b #000000 #A0522D #FFA500 block05=xmas_b #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=25 probRange=51 probSpecial=10 probHidden=10 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B______B______B row03=B_____XXX_____B row04=B_____XBX_____B row05=B____XXXXX____B row06=B____XXBXX____B row07=B___XXXXXXX___B row08=B___XXXBXXX___B row09=B__XXXXXXXXX__B row10=B__XXXXBXXXX__B row11=B______X______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/YellowFever.xal0000644000175000017500000000223210167075174016537 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Yellow Fever author=Tobias Johansson hint=Keep your head cool gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=3 range=10 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=grenade [graphics] block00=hex #000000 #FFFF00 #FFFF00 block01=hex #000000 #FFFF00 #FFFF00 block02=weight #000000 #FFFF00 #FFFF00 block03=weight_R #000000 #FFFF00 #FFFF00 block04=ghost_ci #000000 #DC143C #FFFF00 block05=ghost_ci_R #000000 #DC143C #FFFF00 block06=bomb block07=range block08=trap block09=napalm block10=ghost_ci #000000 #FFFF00 #FFFF00 [map] probVirus=75 probSpecial=13 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_vvXvvXvvXvv_B row03=B_vXXX___XXXv_B row04=B_XXvvv_vvvXX_B row05=B_vXv_XXX_vXv_B row06=B_X__vv_vv__X_B row07=B_vXv_XXX_vXv_B row08=B_XXvvv_vvvXX_B row09=B_vXXX___XXXv_B row10=B_vvXvXvXvXvv_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/YinYangLevel.xal0000644000175000017500000000211610167075174016643 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Yin Yang Level author=old EPFL : EPFL hint=Unfair start gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=4 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 4 pos6=7 8 initExtra=rc kick reviveExtra=rc kick [bombs] wallClick=rebound [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=BXBXB_________B row03=BB___B________B row04=B__X__B_______B row05=B______B______B row06=B______B______B row07=B______B______B row08=B_______B__X__B row09=B________B___BB row10=B_________BXBXB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/Yobaaaaaa.xal0000644000175000017500000000245410167075174016141 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Yobaaaaaa! author=EPFL - disun : Flavio Ferri hint=y a du röschti pour tous le monde gameMode=R23456STDL [shrink] [func] key=teleport [player] bombs=2 range=2 pos1=6 2 pos2=8 2 pos3=3 3 pos4=4 3 pos5=10 3 pos6=11 3 initVirus=bomb reviveVirus=run initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=snooker wallClick=contact playerClick=contact fuseTime=short hidden=firecracker [graphics] block00=kick_bomb #6495ED #6495ED #6495ED block01=kick_bomb #6495ED #6495ED #6495ED block02=holygrail #20B2AA #ADD8E6 #20B2AA block03=button_floor #000000 #808080 #000000 block04=holygrail #2E8B57 #0000FF #2E8B57 block05=kick_bomb #FFFFFF #ADD8E6 #20B2AA block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #000000 [map] extraDistribution=get probBomb=8 probRange=8 probVirus=24 probHidden=44 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____B_B_____B row04=B__BB_____BB__B row05=B______X______B row06=B_____XXX_____B row07=BX___XX_XX___XB row08=BXX_XX_X_XX_XXB row09=B_XBB_XXX_BBX_B row10=BX_X_XBXBX_X_XB row11=BXX_XXXXXXX_XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Yomland.xal0000644000175000017500000000230410167075174015677 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=yomland author=ENSERB : yom hint= gameMode=R23456STDL [shrink] type=spiralPlus [func] extra=kick key=rc [player] bombs=2 range=4 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=rc reviveExtra=rc [bombs] hidden=grenade [graphics] block00=city_free #000000 #808080 #D2B48C block01=city_free #000000 #808080 #D2B48C block02=dark_house #000000 #B22222 #A0522D block03=dark_house_R #000000 #B22222 #A0522D block04=light_house #000000 #32CD32 #F4A460 block05=light_house_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=single probBomb=24 probRange=24 probSpecial=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__XX_XXX_XX__B row03=B__XX_XXX_XX__B row04=B__XX_____XX__B row05=B_____BBB_____B row06=B_____BBB_____B row07=B__XX_____XX__B row08=B__XX_XXX_XX__B row09=B__XX_XXX_XX__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/YouAllGottaDie.xal0000644000175000017500000000233010167075174017121 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=You all gotta die author=ENSERB : Ben hint=Blast !!!! gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=swapposition key=specialBomb [player] bombs=1 range=5 specialBombs=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=4 3 pos6=10 10 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] special=napalm [graphics] block00=karo_dark #000000 #A0522D #BDB76B block01=karo_dark #000000 #A0522D #BDB76B block02=wall #000000 #000000 #000000 block03=wall_R #000000 #000000 #000000 block04=chest #000000 #228B22 #B0C4DE block05=chest_O #000000 #228B22 #B0C4DE block06=bomb block07=range block08=trap block09=swapposition block10=score_floor #4169E1 #000000 #4169E1 [map] extraDistribution=all probBomb=32 probSpecial=41 probHidden=27 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BXXXB____X__B row03=B_B___X_BBBX__B row04=B_B___X__BXXX_B row05=B_BXXXB_______B row06=B_____________B row07=B_______BXXXB_B row08=B___X___X___B_B row09=B_XBXX__X___B_B row10=B___X___BBXBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/YouCanRunButYouCanTHide.xal0000644000175000017500000000227110167075174020672 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=You can run but you can't hide author=old EPFL : STriX hint=You should kick the bombs... gameMode=R23456STDL [shrink] type=spiral3 [func] extra=kick key=rc [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=6 6 pos6=8 6 initExtra=rc reviveExtra=rc [bombs] [graphics] block00=city_free #000000 #8B4513 #F4A460 block01=city_free #000000 #8B4513 #F4A460 block02=lego_white #000000 #FF0000 #8B0000 block03=lego_white #000000 #FF0000 #8B0000 block04=chest #000000 #4169E1 #FFD700 block05=chest_O #000000 #4169E1 #FFD700 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=32 probRange=16 probVirus=3 probSpecial=8 row00=BBBBBBBBBBBBBBB row01=B__bBqBXBqBb__B row02=B__XB_r_r_BX__B row03=BbXX__BXB__XXbB row04=BBB__XX_XX__BBB row05=Bq__sXX_XXs__qB row06=BBrBBX___XBBrBB row07=Bq__sXX_XXs__qB row08=BBB__XX_XX__BBB row09=BbXX__BXB__XXbB row10=B__XB_r_r_BX__B row11=B__bBqBXBqBb__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ZQLast.xal0000644000175000017500000000223410167075174015454 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=ZQLast author=Tobias Johansson hint=There is a secret... gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=rc key=rc [player] bombs=3 range=8 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] hidden=pyro wallClick=randomdir [graphics] block00=rock_floor #000000 #800000 #800080 block01=rock_floor #000000 #800000 #800080 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=chest #000000 #FFFF00 #006400 block05=chest_O #000000 #FFFF00 #006400 block06=bomb block07=range block08=trap block09=remote_control block10=rock_floor #000000 #800000 #800080 [map] probSpecial=49 probHidden=49 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__BB_____BB__B row04=B__BX_B_B_XB__B row05=B___X_X_X_X___B row06=B___B_BvB_B___B row07=B___X_X_X_X___B row08=B__BX_B_B_XB__B row09=B__BB_____BB__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ZeroInfinity.xal0000644000175000017500000000232310167075174016726 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Zero Infinity author=EPFL - cosun : Yves Bresson hint=run for your life gameMode=R23456STDL [shrink] [func] extra=life [player] bombs=0 range=0 pos1=6 5 pos2=7 5 pos3=8 5 pos4=6 7 pos5=7 7 pos6=8 7 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact hidden=fungus nastyGentle=1 nastyRange=1 [graphics] block00=sphere_half #000000 #000000 #0000FF block01=sphere_half_X #000000 #000000 #0000FF block02=sphere_dark #000000 #000000 #000000 block03=sphere_dark #000000 #000000 #000000 block04=sphere_dark #000000 #000000 #000000 block05=sphere_dark #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probSpecial=25 probHidden=50 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXqXXXXXXXXXqXB row03=BXXXXXXXXXXXXXB row04=BXXXr_____bXXXB row05=BXXX_b___r_XXXB row06=BXXX_______XXXB row07=BXXX_r___b_XXXB row08=BXXXb_____rXXXB row09=BXXXXXXXXXXXXXB row10=BXqXXXXXXXXXqXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/Zipper.xal0000644000175000017500000000317010167075174015547 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Zipper author=Tobias Johansson hint=Don't get caught gameMode=R23456STDL [shrink] type=quad [scrambleDraw] time=0.33 numBlocks=13 pos000=1 7 pos001=2 5 pos002=3 7 pos003=4 5 pos004=5 7 pos005=6 5 pos006=7 7 pos007=8 5 pos008=9 7 pos009=10 5 pos010=11 7 pos011=12 5 pos012=13 7 [scrambleDel] time=0.33 numBlocks=13 pos000=1 5 pos001=2 7 pos002=3 5 pos003=4 7 pos004=5 5 pos005=6 7 pos006=7 5 pos007=8 7 pos008=9 5 pos009=10 7 pos010=11 5 pos011=12 7 pos012=13 5 [func] extra=specialBomb key=specialBomb [player] bombs=3 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=grenade bombClick=rebound playerClick=thru wallClick=contact fuseTime=short [graphics] block00=city_free #000000 #FFFF00 #4682B4 block01=city_free #000000 #FFFF00 #4682B4 block02=pyramid #000000 #4682B4 #377F50 block03=pyramid_R #000000 #4682B4 #377F50 block04=dark_block #66CDAA #4682B4 #000000 block05=dark_block #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=napalm block10=pyramid #F5F5F5 #4682B4 #377F50 [map] probBomb=19 probRange=19 probVirus=19 probSpecial=39 probHidden=5 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_X_X_X_X_X_X_B row05=BB_B_B_B_B_B_BB row06=B_____________B row07=B_B_B_B_B_B_B_B row08=BX_X_X_X_X_X_XB row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ahahahah.xal0000644000175000017500000000232210167075174016017 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ahahahah author=EPFL - disun : Alexandre HAUSER hint=comment gameMode=R23456STDL [shrink] [func] [player] bombs=10 range=10 pos1=5 4 pos2=9 4 pos3=7 5 pos4=7 7 pos5=5 8 pos6=9 8 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact special=napalm [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=BB____B_B____BB row02=BB_B_______B_BB row03=BB__B_____B__BB row04=BB___________BB row05=BBB_________BBB row06=BB_____B_____BB row07=BBB_________BBB row08=BB___________BB row09=BB__B_____B__BB row10=BB_B_______B_BB row11=BB____B_B____BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/aimatthecenter.xal0000644000175000017500000000753110167075174017300 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Aim At The Center author=Geil Klein Meisje hint=Don't Die gameMode=R23456STDL [shrink] [scrambleDraw] time=0.07 numBlocks=142 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 3 pos025=3 4 pos026=3 5 pos027=3 6 pos028=3 7 pos029=3 8 pos030=3 9 pos031=3 10 pos032=3 11 pos033=4 1 pos034=4 2 pos035=4 3 pos036=4 4 pos037=4 5 pos038=4 6 pos039=4 7 pos040=4 8 pos041=4 9 pos042=4 10 pos043=4 11 pos044=5 1 pos045=5 2 pos046=5 3 pos047=5 4 pos048=5 5 pos049=5 6 pos050=5 7 pos051=5 8 pos052=5 9 pos053=5 10 pos054=5 11 pos055=6 1 pos056=6 2 pos057=6 3 pos058=6 4 pos059=6 5 pos060=6 6 pos061=6 7 pos062=6 8 pos063=6 9 pos064=6 10 pos065=6 11 pos066=7 1 pos067=7 2 pos068=7 3 pos069=7 4 pos070=7 5 pos071=7 7 pos072=7 8 pos073=7 9 pos074=7 10 pos075=7 11 pos076=8 1 pos077=8 2 pos078=8 3 pos079=8 4 pos080=8 5 pos081=8 6 pos082=8 7 pos083=8 8 pos084=8 9 pos085=8 10 pos086=8 11 pos087=9 1 pos088=9 2 pos089=9 3 pos090=9 4 pos091=9 5 pos092=9 6 pos093=9 7 pos094=9 8 pos095=9 9 pos096=9 10 pos097=9 11 pos098=10 1 pos099=10 2 pos100=10 3 pos101=10 4 pos102=10 5 pos103=10 6 pos104=10 7 pos105=10 8 pos106=10 9 pos107=10 10 pos108=10 11 pos109=11 1 pos110=11 2 pos111=11 3 pos112=11 4 pos113=11 5 pos114=11 6 pos115=11 7 pos116=11 8 pos117=11 9 pos118=11 10 pos119=11 11 pos120=12 1 pos121=12 2 pos122=12 3 pos123=12 4 pos124=12 5 pos125=12 6 pos126=12 7 pos127=12 8 pos128=12 9 pos129=12 10 pos130=12 11 pos131=13 1 pos132=13 2 pos133=13 3 pos134=13 4 pos135=13 5 pos136=13 6 pos137=13 7 pos138=13 8 pos139=13 9 pos140=13 10 pos141=13 11 [scrambleDel] time=0.08 numBlocks=93 pos000=1 2 pos001=1 3 pos002=1 4 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 8 pos007=1 9 pos008=1 10 pos009=2 2 pos010=2 4 pos011=2 6 pos012=2 8 pos013=2 10 pos014=3 2 pos015=3 3 pos016=3 4 pos017=3 5 pos018=3 6 pos019=3 7 pos020=3 8 pos021=3 9 pos022=3 10 pos023=4 2 pos024=4 4 pos025=4 6 pos026=4 8 pos027=4 10 pos028=5 2 pos029=5 3 pos030=5 4 pos031=5 5 pos032=5 6 pos033=5 7 pos034=5 8 pos035=5 9 pos036=5 10 pos037=6 2 pos038=6 4 pos039=6 6 pos040=6 8 pos041=6 10 pos042=7 2 pos043=7 3 pos044=7 4 pos045=7 5 pos046=7 6 pos047=7 7 pos048=7 8 pos049=7 9 pos050=7 10 pos051=8 2 pos052=8 4 pos053=8 6 pos054=8 8 pos055=8 10 pos056=9 2 pos057=9 3 pos058=9 4 pos059=9 5 pos060=9 6 pos061=9 7 pos062=9 8 pos063=9 9 pos064=9 10 pos065=10 2 pos066=10 4 pos067=10 6 pos068=10 8 pos069=10 10 pos070=11 2 pos071=11 3 pos072=11 4 pos073=11 5 pos074=11 6 pos075=11 7 pos076=11 8 pos077=11 9 pos078=11 10 pos079=12 2 pos080=12 4 pos081=12 6 pos082=12 8 pos083=12 10 pos084=13 2 pos085=13 3 pos086=13 4 pos087=13 5 pos088=13 6 pos089=13 7 pos090=13 8 pos091=13 9 pos092=13 10 [func] [player] bombs=1 range=3 pos1=1 5 pos2=13 7 pos3=13 5 pos4=1 7 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=anticlockwise playerClick=clockwise wallClick=clockwise [graphics] block00=button_floor #DA70D6 #808080 #000000 block01=button_floor_X #DA70D6 #808080 #000000 block02=dark_block #FF00FF #ADD8E6 #00FF7F block03=dark_block_R #DA70D6 #ADD8E6 #00FF7F block04=dark_block #FF00FF #ADD8E6 #00FF7F block05=dark_block #DA70D6 #ADD8E6 #00FF7F block06=bomb block07=range block08=trap block09=bomb block10=button_floor #DA70D6 #808080 #000000 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_vvvv_v_vvvv_B row03=B_vvvv_v_vvvv_B row04=B_vvv_____vvv_B row05=B_____BXB_____B row06=B_vvv_X_X_vvv_B row07=B_____BXB_____B row08=B_vvv_____vvv_B row09=B_vvvv_v_vvvv_B row10=B_vvvv_v_vvvv_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/aimright.xal0000644000175000017500000000263610167075174016110 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Aim Right author=Gert Jan Kamstra hint=If you can't aim, wait for halftime! gameMode=R23456STDL [shrink] [scrambleDel] time=0.5 numBlocks=20 pos000=4 4 pos001=4 5 pos002=4 6 pos003=4 7 pos004=4 8 pos005=5 4 pos006=5 8 pos007=6 4 pos008=6 8 pos009=7 4 pos010=7 8 pos011=8 4 pos012=8 8 pos013=9 4 pos014=9 8 pos015=10 4 pos016=10 5 pos017=10 6 pos018=10 7 pos019=10 8 [func] key=rc [player] bombs=1 range=0 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc [bombs] bombClick=rebound playerClick=contact wallClick=rebound fuseTime=long [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B___BBBBBBB___B row05=B___BrrrrrB___B row06=B___BrrrrrB___B row07=B___BrrrrrB___B row08=B___BBBBBBB___B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/aimright2.xal0000644000175000017500000000244110167075174016164 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Aim Right version 2.0 author=Gert Jan Kamstra hint=If you can't aim, wait for halftime! gameMode=R23456STDL [shrink] [scrambleDel] time=0.5 numBlocks=8 pos000=4 6 pos001=5 4 pos002=5 8 pos003=7 4 pos004=7 8 pos005=9 4 pos006=9 8 pos007=10 6 [func] key=rc [player] bombs=1 range=0 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc [bombs] bombClick=rebound playerClick=contact wallClick=rebound fuseTime=long [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B___B_B_B_B___B row04=B___BBBBBBB___B row05=B__BBrrrrrBB__B row06=B___BrrrrrB___B row07=B__BBrrrrrBB__B row08=B___BBBBBBB___B row09=B___B_B_B_B___B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/airrebounds.xal0000644000175000017500000000253010167075174016612 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Air Rebounds author=LORIA : Pierre 'in your back' Laroche hint=You'll have to push rebounds. gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=2 pos000=7 5 pos001=7 7 [scrambleDel] time=0.5 numBlocks=7 pos000=3 1 pos001=3 5 pos002=3 9 pos003=7 9 pos004=11 1 pos005=11 5 pos006=11 9 [func] extra=air key=air [player] bombs=5 range=5 pos1=2 3 pos2=12 7 pos3=12 3 pos4=5 10 pos5=2 7 pos6=9 10 [bombs] bombClick=clockwise wallClick=anticlockwise playerClick=thru [graphics] block00=karo_dark #000000 #FFEFD5 #4682B4 block01=karo_dark #000000 #FFEFD5 #4682B4 block02=pyramid #000000 #87CEFA #4682B4 block03=pyramid_R #000000 #87CEFA #4682B4 block04=box #000000 #FFEFD5 #6495ED block05=box #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probSpecial=40 probHidden=59 row00=BBBBBBBBBBBBBBB row01=B__B___B___B__B row02=B_B_B_BXB_B_B_B row03=BB___B_X_B___BB row04=B_B____X____B_B row05=B__BXXXXXXXB__B row06=B_B___XXX___B_B row07=BB___X_X_X___BB row08=B_B_X__X__X_B_B row09=B__B___B___B__B row10=B___B_B_B_B___B row11=B____B___B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/all_good_things.xal0000644000175000017500000000227610167075175017441 0ustar alfiealfie00000000000000[info] name=All Good Things author=Keith Gillow and Mark Shepherd hint=Find a timer before everyone gets one gameMode=R234--STDL [shrink] type=spiral [scrambleDel] time=0.3750 numBlocks=4 pos000=2 2 pos001=2 10 pos002=12 2 pos003=12 10 [func] extra=rc key=rc [player] bombs=1 range=2 pos1= 2 6 pos2= 7 1 pos3=12 6 pos4= 7 11 pos5= 0 0 pos6= 0 0 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=chess_floor #000000 #2E8B57 #8FBC8F block01=chess_floor_X #000000 #2E8B57 #8FBC8F block02=wall #000000 #FF3030 #000000 block03=wall_R #000000 #FF3030 #2E8B57 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=31 probRange=31 probVirus=11 probSpecial=5 probHidden=9 row00=BBBBBBBBBBBBBBB row01=BqrBXB___BXBrqB row02=BbBX_BB_BB_XBbB row03=BBXX_______XXBB row04=BX__BB___BB__XB row05=BB___XBXBX___BB row06=B__B__XXX__B__B row07=BB___XBXBX___BB row08=BX__BB___BB__XB row09=BBXX_______XXBB row10=BbBX_BB_BB_XBbB row11=BqrBXB___BXBrqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/allerretourfatal.xal0000644000175000017500000000223210167075175017645 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Aller-Retour Fatal author=LORIA : Pierre 'in your back' Laroche hint=Foncer vers la sortie vous permettra d'. gameMode=R23456STDL [shrink] type=compound [func] extra=specialBomb key=specialBomb [player] bombs=3 range=3 pos1=6 7 pos2=8 7 pos3=8 5 pos4=6 5 pos5=6 5 pos6=8 7 [bombs] special=short [graphics] block00=iron_floor #000000 #FFEFD5 #000000 block01=iron_floor #000000 #FFEFD5 #000000 block02=weight #000000 #32CD32 #D2691E block03=weight_R #000000 #32CD32 #D2691E block04=extra #000000 #FFEFD5 #6495ED block05=extra_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=napalm block10=score_floor #000000 #4169E1 #4169E1 [map] probRange=63 probVirus=37 row00=BBBBBBBBBBBBBBB row01=B____qq_qq____B row02=BB_B_BXBXB_B_BB row03=B___X_X_X_X___B row04=BBqBXBXBXBXBqBB row05=BqXXX_____XXXqB row06=BB_B_B_B_B_B_BB row07=BqXXX_____XXXqB row08=BBqBXBXBXBXBqBB row09=B___X_X_X_X___B row10=BB_B_BXBXB_B_BB row11=B____qq_qq____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/anti_gravity.xal0000644000175000017500000000177710167075175017012 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Anti Gravity author=Chris Doherty (Adelaide) hint=Show us how these bombs never used to fly, but now they do gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=5 range=10 pos1= 1 1 pos2= 5 1 pos3= 9 1 pos4=13 1 pos5= 3 1 pos6=11 1 [bombs] direction=up [graphics] block00=check #000000 #0000FF #808080 block01=check_X #000000 #0000FF #808080 block02=uparrow #000000 #FF0000 #FFFF00 block03=uparrow #000000 #FF0000 #FFFF00 block04=extra #000000 #FFFFFF #808080 block05=extra_O #000000 #FFFFFF #808080 block06=bomb block07=range block08=trap block09=kick_bomb block10=check #000000 #FF0000 #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/anti_gravity2.xal0000644000175000017500000000176210167075175017066 0ustar alfiealfie00000000000000[info] name=Anti Gravity 2 author=Fernando Benites hint=Do you know this Level. gameMode=R234--STDL [shrink] type=compound [func] [player] bombs=5 range=10 pos1= 1 1 pos2= 5 1 pos3= 9 1 pos4=13 1 pos5= 3 1 pos6=11 1 [bombs] playerClick=initial default=changedirectionathalf [graphics] block00=check #000000 #0000FF #7F7F7F block01=check_X #000000 #0000FF #7F7F7F block02=uparrow #000000 #00FFFF #FFFF00 block03=uparrow #000000 #00FFFF #FFFF00 block04=chess_sphere #000000 #FFFFFF #7F7F7F block05=chess_sphere_O #000000 #FFFFFF #7F7F7F block06=bomb block07=range block08=trap block09=mayhem block10=check #000000 #FF0000 #7F7F7F [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/anti_mitch.xal0000644000175000017500000000206010167075175016413 0ustar alfiealfie00000000000000[info] name=Anti-Mitch author=EPFL - cosun : Yves Bresson hint=Mitch ? What is it ?? gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=2 range=2 pos1= 1 1 pos2=13 1 pos3= 1 11 pos4=13 11 pos5= 2 6 pos6=12 6 initExtra=kick rc reviveExtra=kick rc [bombs] bombClick=rebound wallClick=rebound playerClick=thru [graphics] block00=button_floor #8B0000 #EEE8AA #0000FF block01=button_floor_X #8B0000 #EEE8AA #0000FF block02=dark_block #FF0000 #228B22 #CCCCCC block03=dark_block_R #FF0000 #00FF7F #FFFFFF block04=extra #FFFF00 #B22222 #000000 block05=extra_O #FFFF00 #B22222 #000000 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probRange=39 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBXBBBBBXBB_B row03=B_B___B_X___B_B row04=B_B___X_B___B_B row05=B_BXBBBXBBBXB_B row06=B_____________B row07=B_BBXBBXBBXBB_B row08=B_B___B_X___B_B row09=B_B___X_B___B_B row10=B_BXBBBBBBBXB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/anti_personnal_mines.xal0000644000175000017500000000216610167075175020512 0ustar alfiealfie00000000000000[info] name=Anti-personnal mines author=EPFL - cosun : Yves Bresson hint=The eye can't see everything gameMode=R23456STDL [shrink] type=spiral [func] extra=life key=rc [player] bombs=2 range=2 pos1= 1 4 pos2= 1 5 pos3= 1 6 pos4= 1 7 pos5= 1 8 pos6= 1 9 initVirus=run reviveVirus=run initExtra=kick rc reviveExtra=kick rc [bombs] wallClick=rebound playerClick=rebound fuseTime=short hidden=firecracker [graphics] block00=button_floor #000000 #8B0000 #8B0000 block01=button_floor_X #000000 #8B0000 #8B0000 block02=pyramid #000000 #8B0000 #8B0000 block03=uparrow #000000 #00FF7F #FFFFFF block04=button_floor #000000 #8B0000 #8B0000 block05=extra_O #FFFF00 #B22222 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4682B4 #4682B4 #4169E1 [map] probSpecial=23 probHidden=31 row00=BBBBBBBBBBBBBBB row01=B______X_____XB row02=B_X__X_____X__B row03=BX_______X____B row04=B___X______X__B row05=B____X_X_____XB row06=B_X_______X_XqB row07=B_____X_X____XB row08=B__X_______X__B row09=B____X___X__X_B row10=B__X___X______B row11=BX_____X___X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/aqua.xal0000644000175000017500000000241010167075175015222 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=aqua author=ENSERB : sun hint= gameMode=R23456STDL [shrink] type=down [func] extra=speed key=rc [player] bombs=2 range=3 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=rc reviveExtra=rc [bombs] bombClick=clockwise wallClick=clockwise playerClick=clockwise fuseTime=long default=firecracker special=grenade hidden=construction [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark #000000 #2E8B57 #8FBC8F block02=wall #000000 #B22222 #000000 block03=wall_R #000000 #B22222 #000000 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probBomb=19 probRange=19 probVirus=19 probSpecial=19 probHidden=19 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_X_____X_X_B row03=B_X_X_____X_X_B row04=B_____X_X_____B row05=B_____________B row06=B_X_X_X_X_X_X_B row07=B_____________B row08=B_____X_X_____B row09=B_X_X_____X_X_B row10=B_X_X_____X_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/aroundtheclock.xal0000644000175000017500000000224210167075175017303 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Around The Clock author=ENSERB : PLANTET Didier hint=Don't wait too much gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=50 pos1=3 6 pos2=11 6 pos3=6 5 pos4=8 7 pos5=8 5 pos6=6 7 initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=clockwise playerClick=thru direction=left fuseTime=long [graphics] block00=rock_floor #000000 #000000 #000000 block01=rock_floor #000000 #000000 #000000 block02=weight #000000 #000000 #000000 block03=weight_R #000000 #000000 #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B_B__B___B__B_B row03=B_____________B row04=B__B___B___B__B row05=B_____________B row06=BB___B___B___BB row07=B_____________B row08=B__B___B___B__B row09=B_____________B row10=B_B__B___B__B_B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/arrgghh.xal0000644000175000017500000000215610167075175015724 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Arrgghh!!! author=The Adelaide Group hint=Suicide on others when you get killed. gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=5 range=2 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=7 4 pos6=7 8 initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=hole_floor #000000 #8A2BE2 #FFD700 block01=hole_floor #000000 #8A2BE2 #FFD700 block02=jizz #000000 #8A2BE2 #FFD700 block03=hole_floor #000000 #8A2BE2 #FFD700 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #FFFFFF [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B_B_B_B___B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B___B_B___B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B___B_B_B_B___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/asteroids.xal0000644000175000017500000000227110167075175016275 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Asteroids author=EPFL - cosun : Yves Bresson hint=Hide in your base gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=2 range=2 pos1=2 10 pos2=4 10 pos3=6 10 pos4=8 10 pos5=10 10 pos6=12 10 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact direction=up nastyGentle=1 nastyRange=1 [graphics] block00=lego_floor #000000 #000000 #000000 block01=lego_floor #000000 #000000 #000000 block02=lego_white #000000 #FF0000 #FFFFE0 block03=lego_white #000000 #FFC0CB #FFFFE0 block04=lego_black #FFFFFF #000000 #FFFFE0 block05=lego_black_O #FFFFFF #000000 #FFFFE0 block06=bomb block07=range block08=trap block09=bomb block10=lego_white #000000 #FF0000 #FFFFE0 [map] extraDistribution=all probBomb=8 probRange=8 row00=BBBBBBBBBBBBBBB row01=BX___________XB row02=BX___________XB row03=BX___________XB row04=BX___________XB row05=BX___________XB row06=BX___________XB row07=BX___X___X___XB row08=BXX_XXX_XXX_XXB row09=BX__X_X_X_X__XB row10=BX___________XB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/asymmetrix.xal0000644000175000017500000000212610167075175016501 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Asymmetrix author=M. "Snoopy" Fries hint=??? gameMode=R234--ST-L [shrink] type=compound [func] extra=kick [player] bombs=8 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run [bombs] [graphics] block00=iron_floor #000000 #DDA0DD #2E8B57 block01=iron_floor #000000 #DDA0DD #2E8B57 block02=dark_block_R #000000 #228B22 #32CD32 block03=dark_block #000000 #00BFFF #87CEFA block04=extra #000000 #FFFFFF #000000 block05=extra_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #800000 #FF0000 #000000 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B___B__B___B__B row02=BB_B____B_____B row03=B____B____BB_BB row04=BB_BB__B_B____B row05=B_____BB___BB_B row06=BB_B_B___B____B row07=B__B____B__B_BB row08=B___B_B___B___B row09=B_B_B_B_B___BBB row10=B________BB___B row11=B_B__B_B___B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/atomicdance.xal0000644000175000017500000000260510167075175016550 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Atomic dance author=Reinco hint=Look and strike gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.13 numBlocks=13 pos000=1 1 pos001=2 1 pos002=3 1 pos003=4 1 pos004=5 1 pos005=6 1 pos006=7 1 pos007=8 1 pos008=9 1 pos009=10 1 pos010=11 1 pos011=12 1 pos012=13 1 [scrambleDel] time=0.08 numBlocks=1 pos000=13 8 [func] extra=life [player] bombs=0 range=7 pos1=1 11 pos2=1 11 pos3=1 11 pos4=1 11 pos5=1 11 pos6=1 11 initExtra=kick reviveExtra=kick [bombs] special=firecracker hidden=firecracker bombClick=snooker wallClick=anticlockwise direction=up fuseTime=long [graphics] block00=iron_floor #696969 #8A2BE2 #00CED1 block01=iron_floor_X #696969 #8A2BE2 #00CED1 block02=city_rip #808080 #7FFF00 #7FFFD4 block03=city_rip_R #696969 #7FFF00 #7FFFD4 block04=bricks #000000 #8B0000 #FF4500 block05=brick_O #696969 #8B0000 #FF4500 block06=bomb block07=range block08=trap block09=life block10=extra #000000 #FFA500 #808080 [map] probBomb=75 probRange=12 row00=BBBBBBBBBBBBBBB row01=BqsqsqsqsqsqsqB row02=BvXXXXXXXXXXXvB row03=B_Xv__________B row04=B_X_______v___B row05=B_X__v_______eB row06=B_X_____q____bB row07=B_X___v______bB row08=B_X________vXXB row09=B_X_v_____bqX_B row10=B_XXXXXXXXXXX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/balloon.xal0000644000175000017500000000211310167075175015721 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Balloon author=Stn hint=Fly In The Sky gameMode=-23456STDL [shrink] type=spiral [func] [player] bombs=3 range=7 pos1=1 11 pos2=3 11 pos3=5 11 pos4=9 11 pos5=11 11 pos6=13 11 [bombs] bombClick=contact wallClick=clockwise direction=up [graphics] block00=hex #000000 #A0522D #228B22 block01=hex #000000 #A0522D #228B22 block02=hex_wall #000000 #A0522D #4169E1 block03=hex_extra #000000 #A0522D #4169E1 block04=hex_extra #000000 #A0522D #FFD700 block05=hex_extra_O #000000 #A0522D #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B__B___B___B__B row02=B_____________B row03=B_____B_B_____B row04=B_____________B row05=B___B_____B___B row06=BB___________BB row07=B_____________B row08=B____B___B____B row09=B_____________B row10=B_B___B_B___B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/banthebonuses.xal0000644000175000017500000000236510167075175017144 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ban The Bonuses author=Fred Lagrange hint=Are you sure you wanna take *another* bonus ?? gameMode=R23456STDL [shrink] type=spiral [func] extra=multiple [player] bombs=0 range=4 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=8 1 pos6=8 11 initVirus=bomb reviveVirus=bomb initExtra=kick reviveExtra=kick [bombs] bombClick=snooker fuseTime=long [graphics] block00=karo_light #000000 #87CEFA #4169E1 block01=karo_light #000000 #87CEFA #4169E1 block02=pyramid #000000 #6A5ACD #FFFFFF block03=pyramid_R #000000 #6A5ACD #FFFFFF block04=extra #000000 #FF4500 #FFD700 block05=extra_O #000000 #FF4500 #FFD700 block06=bomb block07=range block08=trap block09=multiple block10=score_floor #000000 #000000 #FFFFFF [map] extraDistribution=all probBomb=13 probRange=13 probSpecial=30 probHidden=44 row00=BBBBBBBBBBBBBBB row01=B__r_______r__B row02=B_bbbbb_bbbbb_B row03=B_bbbbb_bbbbb_B row04=B_bbbbb_bbbbb_B row05=B_bbbbb_bbbbb_B row06=Brbbbbb_bbbbbrB row07=B_bbbbb_bbbbb_B row08=B_bbbbb_bbbbb_B row09=B_bbbbb_bbbbb_B row10=B_bbbbb_bbbbb_B row11=B__r_______r__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/barricade.xal0000644000175000017500000000347010167075175016216 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=barricade author=KyD hint=get in and keep others out gameMode=R23456STDL [shrink] [scrambleDraw] time=0.55 numBlocks=60 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 9 pos007=1 10 pos008=1 11 pos009=2 1 pos010=2 3 pos011=2 4 pos012=2 5 pos013=2 7 pos014=2 8 pos015=2 9 pos016=2 11 pos017=3 1 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 2 pos024=5 10 pos025=6 1 pos026=6 2 pos027=6 10 pos028=6 11 pos029=7 1 pos030=7 11 pos031=8 1 pos032=8 2 pos033=8 10 pos034=8 11 pos035=9 2 pos036=9 10 pos037=10 1 pos038=10 2 pos039=10 10 pos040=10 11 pos041=11 1 pos042=11 11 pos043=12 1 pos044=12 3 pos045=12 4 pos046=12 5 pos047=12 7 pos048=12 8 pos049=12 9 pos050=12 11 pos051=13 1 pos052=13 2 pos053=13 3 pos054=13 5 pos055=13 6 pos056=13 7 pos057=13 9 pos058=13 10 pos059=13 11 [scrambleDel] time=0.5 numBlocks=2 pos000=4 9 pos001=10 3 [func] extra=kick [player] bombs=2 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=rock_floor #000000 #CD5C5C #FFFF00 block01=rock_floor_X #000000 #CD5C5C #FFFF00 block02=bricks #000000 #6A5ACD #00FFFF block03=bricks #000000 #6A5ACD #00FFFF block04=bricks #000000 #8B4513 #000000 block05=brick_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B____B___B____B row02=B_BB___B___BB_B row03=B__BBBBBBBBB__B row04=BB_BqbrqrbqB_BB row05=B__BbrbrbrbB__B row06=B_BBrbrbrbrBB_B row07=B__BbrbrbrbB__B row08=BB_BqbrqrbqB_BB row09=B__BBBBBBBBB__B row10=B_BB___B___BB_B row11=B____B___B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/beamania.xal0000644000175000017500000000234710167075175016041 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Beamania author=Oliver Vogel hint=Don't beam when the level shrinks gameMode=R23456ST-L [shrink] type=compound [scrambleDel] time=0.78 numBlocks=1 pos000=7 6 [func] extra=igniteAll key=teleport [player] bombs=1 range=2 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=6 2 pos6=8 10 initExtra=teleport reviveExtra=teleport [bombs] fuseTime=short [graphics] block00=mr_beam_free #000000 #3CB371 #000000 block01=mr_beam_free #000000 #3CB371 #000000 block02=book_shelf #000000 #FF0000 #DEB887 block03=book_shelf #000000 #4169E1 #DEB887 block04=mr_beam_bear #000000 #3CB371 #FF4500 block05=mr_beam_bear_O #000000 #3CB371 #FF4500 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #191970 #191970 #191970 [map] probBomb=38 probVirus=19 probHidden=19 row00=BBBBBBBBBBBBBBB row01=BXXXBXXBXXBXXXB row02=BX_XBX_B_XBX_XB row03=BXXXBXXBXXBXXXB row04=BBBBBBBBBBBBBBB row05=BXXBXXXBXXXBXXB row06=B_XBX_XBX_XBX_B row07=BXXBXXXBXXXBXXB row08=BBBBBBBBBBBBBBB row09=BXXXBXXBXXBXXXB row10=BX_XBX_B_XBX_XB row11=BXXXBXXBXXBXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/belucky.xal0000644000175000017500000000213410167075175015734 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Be Lucky ! author=ISTY : Jean Christophe PUPIN hint=Go crazy gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=3 range=49 pos1=4 2 pos2=10 2 pos3=2 6 pos4=12 6 pos5=4 10 pos6=10 10 initExtra=kick reviveExtra=kick [bombs] special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_________q___B row02=B______B______B row03=B___B_____B___B row04=B_____________B row05=B______B______B row06=B__B_______B__B row07=B_____________B row08=B______B______B row09=B___B_____B___B row10=B_____________B row11=B___q__B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/benito.xal0000644000175000017500000000200010167075175015546 0ustar alfiealfie00000000000000[info] name=benito author=antimiage : Choupette hint= gameMode=R23456STDL [shrink] type=compound [func] extra=holyGrail [player] bombs=2 range=2 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] default=trianglebombs special=napalm [graphics] block00=dark_way #000000 #00FF00 #BEBEBE block01=dark_way_X #000000 #00FF00 #BEBEBE block02=r_i_p #000000 #BEBEBE #00FF00 block03=r_i_p_R #000000 #BEBEBE #00FF00 block04=pumpkin #000000 #DAA520 #00FF00 block05=pumpkin_O #000000 #DAA520 #00FF00 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #000000 #4169E1 [map] probBomb=48 probRange=48 row00=BBBBBBBBBBBBBBB row01=B___B_____B___B row02=B___B_____B___B row03=B__XXXXXXXXX__B row04=B__XXXXXXXXX__B row05=B__XXXXXXXXX__B row06=BBBXXXqqqXXXBBB row07=B__XXXXXXXXX__B row08=B__XXXXXXXXX__B row09=B__XXXXXXXXX__B row10=B___B_____B___B row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/bermudatriangle.xal0000644000175000017500000000207110167075175017443 0ustar alfiealfie00000000000000[info] name=Bermuda Triangle author=Hugo Meinedo -> INESC hint=Watchout for the triangle move... gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=5 pos1= 5 4 pos2= 7 4 pos3= 9 4 pos4= 5 8 pos5= 7 8 pos6= 9 8 [bombs] [graphics] block00=lego_floor #333333 #228B22 #228B22 block01=lego_floor #333333 #228B22 #228B22 block02=lego_white #333333 #0000FF #228B22 block03=lego_white #333333 #FFFF00 #228B22 block04=lego_black #FF0000 #333333 #228B22 block05=lego_white #333333 #FF0000 #228B22 block06=lego_white #333333 #FFA500 #228B22 block07=lego_white #333333 #00FF00 #228B22 block08=lego_white #333333 #FFFFFF #228B22 block09=lego_white #333333 #A52A2A #228B22 block10=lego_white #333333 #999999 #228B22 [map] row00=XBrrBbBXqXvRqbb row01=RXqbqqXbBsBXvvR row02=rBXBBBRRBRBRXr_ row03=vRrB_______BBvX row04=RXvRB_B_R_BRBRs row05=RbbR_______R_bs row06=srvBB_R_B_RBBRb row07=RsXB_______RbrX row08=qqvBR_B_B_RBbsb row09=vvRR_______RXRR row10=brRRRBRBRBRRXqX row11=sbqsvBRbXqvqbqB row12=svbrBRrsvbsXvsb levels-2005-01-06/beverycareful.xal0000644000175000017500000000556610167075175017150 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Be very careful author=Koen hint=Stop gameMode=R23456STDL [shrink] [scrambleDraw] time=0.1 numBlocks=122 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 3 pos025=3 4 pos026=3 5 pos027=3 6 pos028=3 7 pos029=3 8 pos030=3 9 pos031=3 10 pos032=3 11 pos033=4 1 pos034=4 2 pos035=4 3 pos036=4 4 pos037=4 5 pos038=4 6 pos039=4 7 pos040=4 8 pos041=4 9 pos042=4 10 pos043=4 11 pos044=5 1 pos045=5 2 pos046=5 3 pos047=5 4 pos048=5 8 pos049=5 9 pos050=5 10 pos051=5 11 pos052=6 1 pos053=6 2 pos054=6 3 pos055=6 9 pos056=6 10 pos057=6 11 pos058=7 1 pos059=7 2 pos060=7 3 pos061=7 9 pos062=7 10 pos063=7 11 pos064=8 1 pos065=8 2 pos066=8 3 pos067=8 9 pos068=8 10 pos069=8 11 pos070=9 1 pos071=9 2 pos072=9 3 pos073=9 4 pos074=9 8 pos075=9 9 pos076=9 10 pos077=9 11 pos078=10 1 pos079=10 2 pos080=10 3 pos081=10 4 pos082=10 5 pos083=10 6 pos084=10 7 pos085=10 8 pos086=10 9 pos087=10 10 pos088=10 11 pos089=11 1 pos090=11 2 pos091=11 3 pos092=11 4 pos093=11 5 pos094=11 6 pos095=11 7 pos096=11 8 pos097=11 9 pos098=11 10 pos099=11 11 pos100=12 1 pos101=12 2 pos102=12 3 pos103=12 4 pos104=12 5 pos105=12 6 pos106=12 7 pos107=12 8 pos108=12 9 pos109=12 10 pos110=12 11 pos111=13 1 pos112=13 2 pos113=13 3 pos114=13 4 pos115=13 5 pos116=13 6 pos117=13 7 pos118=13 8 pos119=13 9 pos120=13 10 pos121=13 11 [scrambleDel] time=0.12 numBlocks=28 pos000=4 3 pos001=4 4 pos002=4 5 pos003=4 6 pos004=4 7 pos005=4 8 pos006=4 9 pos007=5 3 pos008=5 4 pos009=5 8 pos010=5 9 pos011=6 3 pos012=6 9 pos013=7 3 pos014=7 9 pos015=8 3 pos016=8 9 pos017=9 3 pos018=9 4 pos019=9 8 pos020=9 9 pos021=10 3 pos022=10 4 pos023=10 5 pos024=10 6 pos025=10 7 pos026=10 8 pos027=10 9 [func] extra=poison [player] bombs=10 range=33 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=sphere_half #000000 #377F50 #4682B4 block01=sphere_half_X #000000 #377F50 #4682B4 block02=sphere_dark #000000 #4682B4 #000000 block03=sphere_dark #000000 #4682B4 #000000 block04=sphere_light #000000 #4682B4 #000000 block05=sphere_light_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=poison block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B___q_____q___B row02=Bq__qq_q_qq__qB row03=B__qq__q__qq__B row04=B_qq__q_q__qq_B row05=B____qq_qq____B row06=B_qq_______qq_B row07=B____qq_qq____B row08=B_qq__q_q__qq_B row09=B__qq__q__qq__B row10=Bq__qq_q_qq__qB row11=B___q_____q___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/bfart.xal0000644000175000017500000000374510167075175015405 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Bfarting author=Skywalker .... hint=Watch your Fly (watch the bombs!) gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=bfarter key=bfarter [player] bombs=1 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy [bombs] bombClick=randomdir wallClick=contact nastyGentle=2 nastyRange=2 [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=fart block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=40 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____X_X_____B row04=B__B_qX_Xq_B__B row05=B__XXXX_XXXX__B row06=B___B_________B row07=B__XXXX_XXXX__B row08=B__B_qX_XqB___B row09=B_____X_X_____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/black_zone.xal0000644000175000017500000000334210167075175016407 0ustar alfiealfie00000000000000[info] name=Black Zone author=EPFL - disun : Yves Bresson hint=Black is Deadly gameMode=R23456STDL [shrink] [scrambleDraw] time=0.3331 numBlocks=30 pos000=4 8 pos001=2 10 pos002=2 6 pos003=2 2 pos004=4 4 pos005=6 2 pos006=8 2 pos007=12 2 pos008=10 4 pos009=12 6 pos010=10 8 pos011=12 10 pos012=8 10 pos013=6 10 pos014=6 6 pos015=8 6 pos016=10 10 pos017=8 8 pos018=12 8 pos019=10 6 pos020=12 4 pos021=10 2 pos022=8 4 pos023=6 4 pos024=4 2 pos025=2 4 pos026=4 6 pos027=2 8 pos028=6 8 pos029=4 10 [scrambleDel] time=0.6666 numBlocks=30 pos000=2 2 pos001=4 2 pos002=4 4 pos003=2 4 pos004=2 6 pos005=4 6 pos006=4 8 pos007=2 8 pos008=2 10 pos009=4 10 pos010=6 10 pos011=6 8 pos012=8 8 pos013=8 10 pos014=10 10 pos015=10 8 pos016=12 8 pos017=12 10 pos018=12 6 pos019=10 6 pos020=8 6 pos021=6 6 pos022=6 4 pos023=6 2 pos024=8 2 pos025=8 4 pos026=10 4 pos027=10 2 pos028=12 2 pos029=12 4 [func] extra=kick [player] bombs=4 range=10 pos1= 2 2 pos2= 7 2 pos3=12 2 pos4= 2 10 pos5= 7 10 pos6=12 10 [bombs] [graphics] block00=rock_floor #000000 #228B22 #000000 block01=rock_floor_X #000000 #228B22 #000000 block02=weight #000000 #228B22 #000000 block03=weight_R #000000 #228B22 #000000 block04=weight #000000 #9ACD32 #000000 block05=weight_R #000000 #9ACD32 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probSpecial=46 probHidden=-46 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___X_____X___B row03=B_____________B row04=B_X___X_X___X_B row05=B_____________B row06=B___X_____X___B row07=B_____________B row08=B_X___X_X___X_B row09=B_____________B row10=B___X_____X___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/blackend.xal0000644000175000017500000000242110167075175016040 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Black End author=Vulpes Incendium hint=How to Die gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=morph key=morph [player] bombs=10 range=10 pos1=2 5 pos2=12 7 pos3=12 5 pos4=2 7 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick [bombs] normal=firecracker special=fungus hidden=trianglebombs bombClick=snooker wallClick=clockwise direction=up fuseTime=long [graphics] block00=score_floor #000000 #000000 #000000 block01=score_floor #000000 #000000 #000000 block02=dark_block #000000 #000000 #696969 block03=dark_block_R #000000 #000000 #696969 block04=sphere_light #000000 #808080 #000000 block05=sphere_light_O #000000 #808080 #000000 block06=bomb block07=range block08=trap block09=morph block10=extra #000000 #FFFFFF #808080 [map] probBomb=6 probRange=6 probSpecial=12 probHidden=12 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=Bs___________sB row02=B_BBB_B_B_BBB_B row03=B_B_________B_B row04=B_B_BBBXBBB_B_B row05=B___XeeeeeX___B row06=BsB_BeBBBeB_BsB row07=B___XeeeeeX___B row08=B_B_BBBXBBB_B_B row09=B_B_________B_B row10=B_BBB_B_B_BBB_B row11=Bs___________sB row12=BBBBBBBBBBBBBBB levels-2005-01-06/blast_o_morph.xal0000644000175000017500000000202610167075175017126 0ustar alfiealfie00000000000000[info] name=Blast O Morph author=Oliver Vogel hint=Be one with the bomb ... gameMode=R23456STDL [shrink] type=spiral [func] extra=morph key=morph [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=ghost #000000 #8470FF #000000 block01=ghost_X #000000 #8470FF #000000 block02=ghost_sq #000000 #8470FF #000000 block03=ghost_sq_R #000000 #8470FF #000000 block04=ghost_ci #000000 #8470FF #7FFFD4 block05=ghost_ci_R #000000 #8470FF #7FFFD4 block06=bomb block07=range block08=trap block09=morph block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=18 probRange=38 probSpecial=37 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_B_X_B_B_X_B_B row04=BXBXBBBXBBBXBXB row05=B_X_X_X_X_X_X_B row06=BXBBBXBXBXBBBXB row07=B_X_X_X_X_X_X_B row08=BXBXBBBXBBBXBXB row09=B_B_X_B_B_X_B_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/blast_o_snipe.xal0000644000175000017500000000203110167075175017113 0ustar alfiealfie00000000000000[info] name=Blast O Snipe author=Fernando Benites hint=Be one with the bomb... gameMode=R23456STDL [shrink] type=spiral [func] extra=snipe key=snipe [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=ghost #000000 #8470FF #000000 block01=ghost_X #000000 #8470FF #000000 block02=ghost_sq #000000 #8470FF #000000 block03=ghost_sq_R #000000 #8470FF #000000 block04=ghost_ci #000000 #8470FF #7FFFD4 block05=ghost_ci_R #000000 #8470FF #7FFFD4 block06=bomb block07=range block08=trap block09=snipe block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=18 probRange=38 probSpecial=37 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_B_X_B_B_X_B_B row04=BXBXBBBXBBBXBXB row05=B_X_X_X_X_X_X_B row06=BXBBBXBXBXBBBXB row07=B_X_X_X_X_X_X_B row08=BXBXBBBXBBBXBXB row09=B_B_X_B_B_X_B_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/blind.xal0000644000175000017500000000227410167075175015373 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Blind author=Stn hint= gameMode=R23456STDL [shrink] type=spiral [func] extra=igniteAll key=cloak [player] bombs=2 range=4 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=2 7 pos6=7 8 initExtra=cloak kick reviveExtra=cloak kick [bombs] bombClick=clockwise wallClick=anticlockwise [graphics] block00=dark_way #000000 #6A5ACD #00FF7F block01=dark_way #000000 #6A5ACD #00FF7F block02=r_i_p #000000 #2E8B57 #6A5ACD block03=r_i_p_R #000000 #2E8B57 #6A5ACD block04=pumpkin #000000 #000000 #6A5ACD block05=pumpkin_O #000000 #000000 #6A5ACD block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=24 probRange=16 probVirus=16 probSpecial=16 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B__X_X__X_X___B row02=B__X_X__X_X___B row03=B__X_X__X_XBXXB row04=BXBXXXBXX__XXXB row05=B________XBX__B row06=BXBXXXXBX__X__B row07=B___X___X__B__B row08=B___X___X__XXXB row09=BXXXXXXXXXXBXXB row10=B___B_X___X___B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/blockmaster.xal0000644000175000017500000000401510167075175016604 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Blockmaster author=Reinco hint=Push those blocks, softies! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.6 numBlocks=64 pos000=1 1 pos001=1 2 pos002=1 10 pos003=1 11 pos004=2 1 pos005=2 2 pos006=2 10 pos007=2 11 pos008=3 1 pos009=3 2 pos010=3 3 pos011=3 9 pos012=3 10 pos013=3 11 pos014=4 1 pos015=4 2 pos016=4 3 pos017=4 9 pos018=4 10 pos019=4 11 pos020=5 1 pos021=5 2 pos022=5 3 pos023=5 9 pos024=5 10 pos025=5 11 pos026=6 1 pos027=6 2 pos028=6 10 pos029=6 11 pos030=7 1 pos031=7 2 pos032=7 10 pos033=7 11 pos034=8 1 pos035=8 2 pos036=8 10 pos037=8 11 pos038=9 1 pos039=9 2 pos040=9 3 pos041=9 9 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 3 pos047=10 9 pos048=10 10 pos049=10 11 pos050=11 1 pos051=11 2 pos052=11 3 pos053=11 9 pos054=11 10 pos055=11 11 pos056=12 1 pos057=12 2 pos058=12 10 pos059=12 11 pos060=13 1 pos061=13 2 pos062=13 10 pos063=13 11 [scrambleDel] time=0.4 numBlocks=6 pos000=1 3 pos001=1 9 pos002=4 6 pos003=10 6 pos004=13 3 pos005=13 9 [func] extra=specialBomb key=specialBomb [player] bombs=2 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=renovation hidden=random [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=construction block10=score_floor #000000 #FFFFFF #808080 [map] probHidden=75 row00=BBBBBBBBBBBBBBB row01=BqB___BqB___BqB row02=B__B_B___B_B__B row03=BBBq_qBBBq_qBBB row04=BrXBXB_b_BXBXrB row05=BrrXB_brb_BXrrB row06=Br__BbrrrbB__rB row07=BrrXB_brb_BXrrB row08=BrXBXB_b_BXBXrB row09=BBBq_qBBBq_qBBB row10=B__B_B___B_B__B row11=BqB___BqB___BqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/blow.xal0000644000175000017500000000215210167075175015241 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Blow author=Stn hint= gameMode=R23456STDL [shrink] type=spiral [func] key=air [player] bombs=1 range=1 pos1=2 6 pos2=12 6 pos3=1 1 pos4=13 1 pos5=13 11 pos6=1 11 initExtra=airpump reviveExtra=airpump [bombs] default=fungus [graphics] block00=karo_light #000000 #32CD32 #ADFF2F block01=karo_light #000000 #32CD32 #ADFF2F block02=pyramid #000000 #CD5C5C #000000 block03=temple #000000 #D2B48C #FAEBD7 block04=extra #000000 #6A5ACD #FF4500 block05=extra_O #000000 #6A5ACD #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=48 probRange=16 probHidden=32 row00=BBBBBBBBBBBBBBB row01=B___B_XBX_B___B row02=B__X_B_X_B_X__B row03=B_XBXX___XXBX_B row04=BBX_XBBXBBX_XBB row05=B_B__B___B__B_B row06=BX__XX_X_XX__XB row07=B_B__B___B__B_B row08=BBX_XBBXBBX_XBB row09=B_XBXX___XXBX_B row10=B__X_B_X_B_X__B row11=B___B_XBX_B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/boem.xal0000644000175000017500000000327210167075175015224 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=BOEM author=Vulpes Incendium hint= gameMode=R23456STD- [shrink] type=spiral3 [scrambleDraw] time=0.1 numBlocks=12 pos000=2 1 pos001=2 2 pos002=2 10 pos003=2 11 pos004=7 1 pos005=7 2 pos006=7 10 pos007=7 11 pos008=12 1 pos009=12 2 pos010=12 10 pos011=12 11 [scrambleDel] time=0.5 numBlocks=24 pos000=1 1 pos001=1 2 pos002=1 10 pos003=1 11 pos004=3 1 pos005=3 2 pos006=3 10 pos007=3 11 pos008=6 1 pos009=6 2 pos010=6 10 pos011=6 11 pos012=8 1 pos013=8 2 pos014=8 10 pos015=8 11 pos016=11 1 pos017=11 2 pos018=11 10 pos019=11 11 pos020=13 1 pos021=13 2 pos022=13 10 pos023=13 11 [func] extra=rc key=rc [player] bombs=3 range=6 specialBombs=12 pos1=2 1 pos2=12 11 pos3=12 1 pos4=2 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick [bombs] normal=firecracker special=pyro2 bombClick=contact playerClick=rebound fuseTime=long [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #FF0000 block05=chess_sphere_O #000000 #FFEFD5 #FF0000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #FF0000 #4169E1 #4169E1 [map] probSpecial=75 probHidden=25 row00=BBBBBBBBBBBBBBB row01=BB_BeeB_BeeB_BB row02=BB_B__B_B__B_BB row03=Bes_e__s__e_seB row04=B_B__eXBXe__B_B row05=B_XBXBeeeBXBX_B row06=BeeeeeeeeeeeeeB row07=B_XBXBeeeBXBX_B row08=B_B__eXBXe__B_B row09=Bes_e__s__e_seB row10=BB_B__B_B__B_BB row11=BB_BeeB_BeeB_BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/boing.xal0000644000175000017500000000205110167075175015372 0ustar alfiealfie00000000000000[info] name=boing author=antimiage : Choupette hint= gameMode=R23456STDL [shrink] type=compoundExtra [func] extra=speed [player] bombs=1 range=1 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] wallClick=clockwise playerClick=randomdir [graphics] block00=karo_light #000000 #FFFFFF #BEBEBE block01=karo_light_X #000000 #FFFFFF #BEBEBE block02=temple #000000 #FFFFFF #BEBEBE block03=temple #000000 #FFFFFF #BEBEBE block04=extra #000000 #FFFFFF #BEBEBE block05=extra_O #000000 #FFFFFF #BEBEBE block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #FFFFFF #BEBEBE [map] extraDistribution=single probBomb=32 probRange=33 probSpecial=33 row00=BBBBBBBBBBBBBBB row01=B___B_____B___B row02=B__X_______X__B row03=B_XX_______XX_B row04=BBbbXXXXXXXbbBB row05=BrbbrXBXBXrbbrB row06=BrrrrXXqXXrrrrB row07=BrbbrXBXBXrbbrB row08=BBbbXXXXXXXbbBB row09=B_XX_______XX_B row10=B__X_______X__B row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/bomb_a_la_surprise.xal0000644000175000017500000000204210167075175020123 0ustar alfiealfie00000000000000[info] name=Bomb A La Surprise author=Stn hint=Watch For Hidden Bombs gameMode=R234--STDL [shrink] type=constrictWave [func] extra=kick [player] bombs=1 range=2 pos1= 1 2 pos2=13 2 pos3=13 10 pos4= 1 10 pos5= 7 5 pos6= 9 9 [bombs] bombClick=snooker wallClick=randomdir hidden=random [graphics] block00=lego_floor #000000 #4169E1 #4169E1 block01=lego_floor_X #000000 #4169E1 #4169E1 block02=lego_white #000000 #FFFF00 #4169E1 block03=lego_black #FFFFE0 #000000 #4169E1 block04=lego_black #FFFFFF #000000 #4169E1 block05=lego_black_O #FFFFFF #000000 #4169E1 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=15 probRange=8 probHidden=70 row00=BBBBBBBBBBBBBBB row01=BXrqsX_B_XsqrXB row02=B_XB_B_B_B_BX_B row03=B_B_b__X__b_B_B row04=B__BsB_B_BsB__B row05=BsX___r_X___sXB row06=BrBBrXB_BXrBBrB row07=BXs___X_r___XsB row08=B__BsB_B_BsB__B row09=B_B_b__X__b_B_B row10=B_XB_B_B_B_BX_B row11=BXrqbX_B_XbqrXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/bomb_junk.xal0000644000175000017500000000214110167075175016242 0ustar alfiealfie00000000000000[info] name=Bomb junk author=mariu hint=Junk box of bombs gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=invincible key=specialBomb [player] bombs=10 range=2 specialBombs=30 pos1= 7 6 pos2= 7 6 pos3= 7 6 pos4= 7 6 pos5= 7 6 pos6= 7 6 initVirus=malfunction reviveVirus=malfunction initExtra=kick reviveExtra=kick [bombs] bombClick=snooker playerClick=thru fuseTime=short special=threebombs [graphics] block00=iron_floor #000000 #EEE8AA #0000FF block01=iron_floor_X #000000 #EEE8AA #0000FF block02=dark_block #000000 #228B22 #CCCCCC block03=dark_block_R #000000 #00FF7F #FFFFFF block04=extra #000000 #B22222 #000000 block05=extra_O #000000 #B22222 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=Bq___________qB row02=B_BBBBBsBBBBB_B row03=B_B__s___s__B_B row04=B_Bs___s___sB_B row05=B_B__s___s__B_B row06=B_s____s____s_B row07=B_B__s___s__B_B row08=B_Bs___s___sB_B row09=B_B__s______B_B row10=B_BBBBBsBBBBB_B row11=Bq___________qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/bomb_laboratory.xal0000644000175000017500000000220010167075175017445 0ustar alfiealfie00000000000000[info] name=Bomb Laboratory author=mariu hint=Test your bombs gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=2 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker default=random special=construction hidden=construction [graphics] block00=city_free #000000 #A6A6A6 #666666 block01=city_free_X #000000 #A6A6A6 #666666 block02=dark_house #000000 #B22222 #DEB887 block03=dark_house_R #000000 #B22222 #DEB887 block04=box #000000 #00FFFF #FFA500 block05=box #000000 #00FFFF #FFA500 block06=bomb block07=range block08=trap block09=construction block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=31 probRange=15 probVirus=16 probSpecial=16 probHidden=15 row00=BBBBBBBBBBBBBBB row01=B__B_X_____X__B row02=B______X_B___XB row03=BX_X_B_____X__B row04=B_______X____BB row05=B_B_X_X_______B row06=B________X_B_XB row07=B_X_X_B_______B row08=B_______B_X_X_B row09=BB_X_X________B row10=B______B_X____B row11=B_X__X______B_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/bombeaters.xal0000644000175000017500000000606510167075175016430 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Bomb eaters author=Reinco hint=Jum jum, pizzas gameMode=R23456STDL [shrink] [scrambleDraw] time=0.3 numBlocks=141 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 3 pos025=3 4 pos026=3 5 pos027=3 6 pos028=3 7 pos029=3 8 pos030=3 9 pos031=3 10 pos032=3 11 pos033=4 1 pos034=4 2 pos035=4 3 pos036=4 4 pos037=4 5 pos038=4 7 pos039=4 8 pos040=4 9 pos041=4 10 pos042=4 11 pos043=5 1 pos044=5 2 pos045=5 3 pos046=5 4 pos047=5 5 pos048=5 6 pos049=5 7 pos050=5 8 pos051=5 9 pos052=5 10 pos053=5 11 pos054=6 1 pos055=6 2 pos056=6 3 pos057=6 4 pos058=6 5 pos059=6 6 pos060=6 7 pos061=6 8 pos062=6 9 pos063=6 10 pos064=6 11 pos065=7 1 pos066=7 2 pos067=7 3 pos068=7 4 pos069=7 5 pos070=7 6 pos071=7 7 pos072=7 8 pos073=7 9 pos074=7 10 pos075=7 11 pos076=8 1 pos077=8 2 pos078=8 3 pos079=8 4 pos080=8 5 pos081=8 6 pos082=8 7 pos083=8 8 pos084=8 9 pos085=8 10 pos086=8 11 pos087=9 1 pos088=9 2 pos089=9 3 pos090=9 4 pos091=9 5 pos092=9 6 pos093=9 7 pos094=9 8 pos095=9 9 pos096=9 10 pos097=9 11 pos098=10 1 pos099=10 2 pos100=10 3 pos101=10 4 pos102=10 5 pos103=10 7 pos104=10 8 pos105=10 9 pos106=10 10 pos107=10 11 pos108=11 1 pos109=11 2 pos110=11 3 pos111=11 4 pos112=11 5 pos113=11 6 pos114=11 7 pos115=11 8 pos116=11 9 pos117=11 10 pos118=11 11 pos119=12 1 pos120=12 2 pos121=12 3 pos122=12 4 pos123=12 5 pos124=12 6 pos125=12 7 pos126=12 8 pos127=12 9 pos128=12 10 pos129=12 11 pos130=13 1 pos131=13 2 pos132=13 3 pos133=13 4 pos134=13 5 pos135=13 6 pos136=13 7 pos137=13 8 pos138=13 9 pos139=13 10 pos140=13 11 [scrambleDel] time=0.39 numBlocks=31 pos000=4 5 pos001=4 7 pos002=5 5 pos003=5 6 pos004=5 7 pos005=6 3 pos006=6 4 pos007=6 5 pos008=6 6 pos009=6 7 pos010=6 8 pos011=6 9 pos012=7 3 pos013=7 4 pos014=7 5 pos015=7 6 pos016=7 7 pos017=7 8 pos018=7 9 pos019=8 3 pos020=8 4 pos021=8 5 pos022=8 6 pos023=8 7 pos024=8 8 pos025=8 9 pos026=9 5 pos027=9 6 pos028=9 7 pos029=10 5 pos030=10 7 [func] extra=igniteAll [player] bombs=1 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BsqsrsqsqsrsqsB row02=BqsqbqsqsqbqsqB row03=BsqsrsqsqsrsqsB row04=BqsqbqsqsqbqsqB row05=BqqsrsqsqsrsqsB row06=BrbrbrbrbrbrbrB row07=BsqsrsqsqsrsqsB row08=BqsqbqsqsqbqsqB row09=BsqsrsqsqsrsqsB row10=BqsqbqsqsqbqsqB row11=BsqsrsqsqsrsqsB row12=BBBBBBBBBBBBBBB levels-2005-01-06/bombing.xal0000644000175000017500000000225610167075175015720 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bombing author=EPFL - disun : Yves Bresson hint=Hide or Die gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=0 range=0 pos1=6 5 pos2=8 5 pos3=5 6 pos4=9 6 pos5=6 7 pos6=8 7 reviveVirus=run [bombs] playerClick=contact nastyGentle=1 nastyRange=1 [graphics] block00=rock_floor #000000 #A52A2A #000000 block01=rock_floor #000000 #A52A2A #000000 block02=weight #000000 #8B0000 #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=weight #000000 #FFA500 #FFD700 block05=weight #000000 #FF0000 #FFD700 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B___r__b__r___B row02=B_____________B row03=B____b_r_b____B row04=B___XXXBXXX___B row05=B_X_________X_B row06=BqX_B_____B_XqB row07=B_X_________X_B row08=B___XXXBXXX___B row09=B____b_r_b____B row10=B_____________B row11=B___r__b__r___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/bombsaway.xal0000644000175000017500000000233310167075175016263 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Bombs away author=Reinco hint=Watch out for the bombs gameMode=R23456STDL [shrink] type=lazyCompoundF [scrambleDel] time=0.02 numBlocks=2 pos000=7 2 pos001=7 10 [func] extra=rc key=rc [player] bombs=1 range=3 pos1=6 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=8 11 pos6=1 1 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=45 probRange=45 probVirus=11 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B__e_e_____e__B row02=B__e__eBe__e__B row03=Be_e_______e_eB row04=B__e_BBXBB_e__B row05=B____BqXqB____B row06=Be_e_XXXXX_e_eB row07=B____BqXqB____B row08=Be_e_BBXBB_e_eB row09=B_____________B row10=Bee___eBe___eeB row11=B________e____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/bombsrange.xal0000644000175000017500000000244610167075175016423 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bombs & Range author=Wuerzburg : Bernd Wenisch hint=Give It A Try... gameMode=R23456STDL [shrink] type=compoundF [func] extra=speed key=rc [player] bombs=4 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 5 pos6=7 7 initVirus=run reviveVirus=run initExtra=rc reviveExtra=rc [bombs] wallClick=rebound playerClick=thru hidden=threebombs nastyGentle=1 nastyRange=1 [graphics] block00=rock_floor #000000 #FFEFD5 #000000 block01=rock_floor #000000 #FFEFD5 #000000 block02=jizz #000000 #7FFFD4 #D2691E block03=jizz #000000 #7FFFD4 #D2691E block04=chess_sphere #000000 #FFEFD5 #FFFFF0 block05=chess_sphere_O #000000 #FFEFD5 #FFFFF0 block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probBomb=19 probRange=19 probVirus=19 probSpecial=19 probHidden=19 row00=BBBBBBBBBBBBBBB row01=B__X_sssss_X__B row02=B__X_vvvvv_X__B row03=B_bX_______Xb_B row04=B_XX_______XX_B row05=BrXqXrX_XbXqXrB row06=BXsXsXsXsXsX_XB row07=BrXqXbX_XrXqXrB row08=B_XX_______XX_B row09=B_bX_______Xb_B row10=B__X_vvvvv_X__B row11=B__X_sssss_X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/bonzomshell.xal0000644000175000017500000000225710167075175016640 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=bonzom's hell author=ENSERB : Guillaume Roque hint=L'enfer c'est les autres... gameMode=R23456STDL [shrink] [func] extra=cloak key=cloak [player] bombs=2 range=20 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] special=random hidden=random [graphics] block00=chess_floor #000000 #FF0000 #FFFF00 block01=chess_floor #000000 #FF0000 #FFFF00 block02=jizz #000000 #FF0000 #FFFF00 block03=jizz #000000 #FF0000 #FFFF00 block04=sphere_light #000000 #FF0000 #FF0000 block05=sphere_light_O #000000 #FF0000 #FF0000 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probVirus=49 probSpecial=49 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____XXX_____B row03=B_XX__X_X_XXX_B row04=B_X_X_X_X___X_B row05=B_X_X_XXX___X_B row06=B_XX_______X__B row07=B_X_X_X_X_X___B row08=B_X_X_XXX_X___B row09=B_XXX_XXX_XXX_B row10=B_____X_X_____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/boobytrap.xal0000644000175000017500000000440310167075175016300 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Booby Trap author=Fred Lagrange hint=Indy, the ceiling... Lay down! DOWN!! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.16666666666666666 numBlocks=49 pos000=1 2 pos001=1 3 pos002=1 4 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 8 pos007=3 2 pos008=3 3 pos009=3 4 pos010=3 5 pos011=3 6 pos012=3 7 pos013=3 8 pos014=5 2 pos015=5 3 pos016=5 4 pos017=5 5 pos018=5 6 pos019=5 7 pos020=5 8 pos021=7 2 pos022=7 3 pos023=7 4 pos024=7 5 pos025=7 6 pos026=7 7 pos027=7 8 pos028=9 2 pos029=9 3 pos030=9 4 pos031=9 5 pos032=9 6 pos033=9 7 pos034=9 8 pos035=11 2 pos036=11 3 pos037=11 4 pos038=11 5 pos039=11 6 pos040=11 8 pos041=11 7 pos042=13 2 pos043=13 3 pos044=13 4 pos045=13 5 pos046=13 6 pos047=13 8 pos048=13 7 [scrambleDel] time=0.3333333333333333 numBlocks=49 pos000=1 2 pos001=1 3 pos002=1 4 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 8 pos007=3 2 pos008=3 3 pos009=3 4 pos010=3 5 pos011=3 6 pos012=3 7 pos013=3 8 pos014=5 2 pos015=5 3 pos016=5 4 pos017=5 5 pos018=5 6 pos019=5 7 pos020=5 8 pos021=7 2 pos022=7 3 pos023=7 4 pos024=7 5 pos025=7 6 pos026=7 7 pos027=7 8 pos028=9 2 pos029=9 3 pos030=9 4 pos031=9 5 pos032=9 6 pos033=9 7 pos034=9 8 pos035=11 2 pos036=11 3 pos037=11 4 pos038=11 5 pos039=11 6 pos040=11 8 pos041=11 7 pos042=13 2 pos043=13 3 pos044=13 4 pos045=13 5 pos046=13 6 pos047=13 8 pos048=13 7 [func] extra=kick [player] bombs=3 range=2 pos1=2 2 pos2=4 2 pos3=6 2 pos4=8 2 pos5=10 2 pos6=12 2 [bombs] [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #000000 #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probSpecial=159 probHidden=-159 row00=BBBBBBBBBBBBBBB row01=BB_B_B_B_B_B_BB row02=B_____________B row03=B_____________B row04=BXBXBXBXBXBXBXB row05=BbBrBbBrBbBrBbB row06=BbBrBbBrBbBrBbB row07=BbBrBbBrBbBrBbB row08=BbBrBbBrBbBrBbB row09=BXBXBXBXBXBXBXB row10=BbsrsbsrsbsrsbB row11=BbsrsbsrsbsrsbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/born_to_be_killed.xal0000644000175000017500000000206510167075175017735 0ustar alfiealfie00000000000000[info] name=Born To Be Killed author=Laurent Marsan hint=Be very careful at the start gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=1 range=15 pos1= 7 6 pos2= 7 6 pos3= 7 6 pos4= 7 6 pos5= 7 6 pos6= 7 6 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=karo_light #000000 #FF7F50 #FA8072 block01=karo_light_X #000000 #FF7F50 #FA8072 block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #8470FF #000000 block04=extra #000000 #4682B4 #FF4500 block05=extra_O #000000 #B0C4DE #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=25 probRange=50 probSpecial=18 probHidden=-6 row00=BBBBBBBBBBBBBBB row01=BqXs_______sXqB row02=BXBBbB_B_BbBBXB row03=BsBbBb___bBbBsB row04=B_XXXXBXBXXXX_B row05=B___bBsssBb___B row06=B_BB_Xs_sX_BB_B row07=B___bBsssBb___B row08=B_XXXXBXBXXXX_B row09=BsBbBb___bBbBsB row10=BXBBbB_B_BbBBXB row11=BqXs_______sXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/boum.xal0000644000175000017500000000223410167075175015241 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Boum ? author=EPFL - disun : Yves Bresson hint=Bombs only explode on contact with players gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=3 range=2 pos1=9 3 pos2=7 5 pos3=4 6 pos4=8 6 pos5=6 8 pos6=10 8 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=clockwise wallClick=clockwise playerClick=contact [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probVirus=32 row00=BBBBBBBBBBBBBBB row01=B___B_____B___B row02=B_BBBBBBBBBBB_B row03=BBB_________B_B row04=B___B_______B_B row05=B_B_______B_B_B row06=B_B___B_____BBB row07=B_B__B________B row08=B_B______B__B_B row09=B_BB________B_B row10=B_BBBBBBBBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/bouncy_bouncy.xal0000644000175000017500000000224110167075175017153 0ustar alfiealfie00000000000000[info] name=Bouncy Bouncy author=Rob & Simon & Tristan hint=And up again... gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=5 range=3 pos1= 2 1 pos2= 4 1 pos3=10 1 pos4=12 1 pos5= 6 1 pos6= 8 1 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound playerClick=thru direction=down default=fungus special=napalm hidden=fungus [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #8470FF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=12 probRange=19 probVirus=15 probSpecial=16 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B__B___B___B__B row02=B__B___B___B__B row03=B____X___X____B row04=B_____________B row05=B_XXX_____XXX_B row06=B______X______B row07=B__XXX___XXX__B row08=B_____________B row09=BXX_X_XXX_X_XXB row10=B_____________B row11=BXX__XX_XX__XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/bowl.xal0000644000175000017500000000216110167075175015241 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Bowl author=Stn hint= gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=2 range=3 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=4 3 pos6=9 8 initExtra=kick reviveExtra=kick [bombs] playerClick=contact [graphics] block00=lego_floor #000000 #228B22 #D2B48C block01=lego_floor #000000 #228B22 #D2B48C block02=lego_white #000000 #D2B48C #228B22 block03=lego_floor #000000 #228B22 #D2B48C block04=lego_black #8FBC8F #000000 #228B22 block05=lego_black_O #8FBC8F #000000 #228B22 block06=bomb block07=range block08=trap block09=bomb block10=lego_floor_S #000000 #228B22 #000000 [map] extraDistribution=all probBomb=32 probRange=48 probVirus=16 row00=BBBBBBBBBBBBBBB row01=B___XX___XX___B row02=B__BBBBBBBBB__B row03=B_XX___B___XX_B row04=BXBX__XXX__XBXB row05=B_B__BXXXB__B_B row06=B__BX_XXX_XB__B row07=B__B___X___B__B row08=BXXXX_____XXXXB row09=B_X_BB___BB_X_B row10=B__BXXBBBXXB__B row11=B___XX_X_XX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/breakandblast.xal0000644000175000017500000000210110167075175017065 0ustar alfiealfie00000000000000[info] name=break and blast author=antimiage : Choupette hint=dance machine gameMode=R23456STDL [shrink] type=spiral [func] key=cloak [player] bombs=2 range=2 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initVirus=reverse reviveVirus=reverse initExtra=kick cloak reviveExtra=kick cloak [bombs] special=random [graphics] block00=button_floor #000000 #BEBEBE #000000 block01=button_floor_X #000000 #BEBEBE #000000 block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #ADD8E6 #FF0000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FF0000 #4169E1 [map] probBomb=18 probRange=19 probVirus=19 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B__XX_____XX__B row02=B__Xb_____bX__B row03=B___B_____B___B row04=Bs___Xr_rX___sB row05=BXeX__B_B__XeXB row06=BXeX___X___XeXB row07=BXeX__B_B__XeXB row08=Bs___Xr_rX___sB row09=B___B_____B___B row10=B__Xb_____bX__B row11=B__XX_____XX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/bricklayer_s_anger.xal0000644000175000017500000000201210167075175020116 0ustar alfiealfie00000000000000[info] name=Bricklayer's Anger author=Markus Schreiber hint=Keep an eye on disappearing bricks gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=7 range=9 specialBombs=30 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] special=destruction [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=bricks #000000 #6A5ACD #00FFFF block03=bricks #000000 #6A5ACD #8470FF block04=bricks #000000 #8B4513 #000000 block05=bricks #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B__B_B___B_B__B row02=B_B_B_B_B_B_B_B row03=BB_B_BBBBB_B_BB row04=B__BB__B__BB__B row05=B__B_BB_BB_B__B row06=BBB_B__B__B_BBB row07=B__B_BB_BB_B__B row08=B__BB__B__BB__B row09=BB_B_BBBBB_B_BB row10=B_B_B_B_B_B_B_B row11=B__B_B___B_B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/bricks_with_extra_fries.xal0000644000175000017500000000216210167075175021202 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Bricks with extra fries author=Garth Denley (Adelaide) hint=Use construction bombs to control the other bombs gameMode=R234--STDL [shrink] [func] key=specialBomb [player] bombs=7 range=9 specialBombs=30 pos1= 2 5 pos2= 8 1 pos3=12 7 pos4= 6 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=thru special=construction [graphics] block00=iron_floor #000000 #DEB887 #00FF7F block01=iron_floor_X #000000 #DEB887 #00FF7F block02=dark_block #000000 #00FF7F #4682B4 block03=dark_block_R #000000 #00FF7F #4682B4 block04=bricks #000000 #FF3030 #000000 block05=brick_O #000000 #FF3030 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BB___BBBBB___BB row01=B_B_BB___BB_B_B row02=B____B___B____B row03=__B__B___B__B__ row04=_BBBBB___BBBBB_ row05=_B___________B_ row06=_B_____R_____B_ row07=_B___________B_ row08=_BBBBB___BBBBB_ row09=__B__B___B__B__ row10=B____B___B____B row11=B_B_BB___BB_B_B row12=BB___BBBBB___BB levels-2005-01-06/bsquare.xal0000644000175000017500000000425310167075175015744 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=B-square author=Koen hint=Take the square of B gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=80 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 10 pos025=3 11 pos026=4 1 pos027=4 2 pos028=4 10 pos029=4 11 pos030=5 1 pos031=5 2 pos032=5 10 pos033=5 11 pos034=6 1 pos035=6 2 pos036=6 10 pos037=6 11 pos038=7 1 pos039=7 2 pos040=7 10 pos041=7 11 pos042=8 1 pos043=8 2 pos044=8 10 pos045=8 11 pos046=9 1 pos047=9 2 pos048=9 10 pos049=9 11 pos050=10 1 pos051=10 2 pos052=10 10 pos053=10 11 pos054=11 1 pos055=11 2 pos056=11 10 pos057=11 11 pos058=12 1 pos059=12 2 pos060=12 3 pos061=12 4 pos062=12 5 pos063=12 6 pos064=12 7 pos065=12 8 pos066=12 9 pos067=12 10 pos068=12 11 pos069=13 1 pos070=13 2 pos071=13 3 pos072=13 4 pos073=13 5 pos074=13 6 pos075=13 7 pos076=13 8 pos077=13 9 pos078=13 10 pos079=13 11 [scrambleDel] time=0.67 numBlocks=9 pos000=6 5 pos001=6 6 pos002=6 7 pos003=7 5 pos004=7 6 pos005=7 7 pos006=8 5 pos007=8 6 pos008=8 7 [func] key=rc [player] bombs=4 range=1 pos1=7 4 pos2=7 8 pos3=9 5 pos4=9 7 pos5=5 5 pos6=5 7 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=thru [graphics] block00=sphere_half #000000 #377F50 #4682B4 block01=sphere_half_X #000000 #377F50 #4682B4 block02=sphere_dark #000000 #4682B4 #000000 block03=sphere_dark #000000 #4682B4 #000000 block04=sphere_light #000000 #4682B4 #000000 block05=sphere_light_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XBXXXXXXXBX_B row03=B_X_B_____B_X_B row04=B_X__B___B__X_B row05=B_X___XXX___X_B row06=B_XBBBXXXBBBX_B row07=B_X___XXX___X_B row08=B_X__B___B__X_B row09=B_X_B_____B_X_B row10=B_XBXXXXXXXBX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/butterfly.xal0000644000175000017500000000242310167075175016317 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Butterfly author=LORIA : Jean 'MoulMan' Lieber hint=Don't sleep ! gameMode=R23456STDL [shrink] [func] extra=life key=rc [player] bombs=1 range=1 pos1=1 1 pos2=7 3 pos3=13 1 pos4=1 11 pos5=7 9 pos6=13 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=randomdir playerClick=thru fuseTime=short special=pyro [graphics] block00=sphere_half #000000 #FF8C00 #87CEEB block01=sphere_half #000000 #FF8C00 #87CEEB block02=sphere_dark #000000 #2E8B57 #00FFFF block03=sphere_dark #000000 #2E8B57 #00FFFF block04=sphere_light #000000 #00FFFF #FFB6C1 block05=sphere_light_O #000000 #00FFFF #FFB6C1 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probBomb=33 probSpecial=33 probHidden=33 row00=BBBBBBBBBBBBBBB row01=B_XbB__v__BbX_B row02=BXXr__rXr__rXXB row03=Bbrb_rX_Xr_brbB row04=BB____rXr____BB row05=B______X______B row06=BvsXsvXqXvsXsvB row07=B______X______B row08=BB____rXr____BB row09=Bbrb_rX_Xr_brbB row10=BXXr__rXr__rXXB row11=B_XbB__v__BbX_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/cadeau.xal0000644000175000017500000000220410167075175015516 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Cadeau ! author=ENSERB : Stiv hint= gameMode=R23456STDL [shrink] type=downF [func] extra=cloak key=cloak [player] bombs=8 range=1 pos1=3 11 pos2=5 11 pos3=11 11 pos4=1 11 pos5=9 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] wallClick=contact [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=downarrow #000000 #6A5ACD #00FFFF block03=downarrow #000000 #6A5ACD #00FFFF block04=bricks #000000 #8B4513 #000000 block05=brick_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probRange=84 probSpecial=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_X_X_X_X_X_B row03=B_X_X_X_X_X_X_B row04=B_X_X_X_X_X_X_B row05=B_X_X_X_X_X_X_B row06=B_X_X_X_X_X_X_B row07=B_X_X_X_X_X_X_B row08=B_X_X_X_X_X_X_B row09=B_X_X_X_X_X_X_B row10=B_X_X_X_X_X_X_B row11=B_X_X_X_X_X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/caged.xal0000644000175000017500000000366310167075175015351 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Caged author=Koen hint=Get out of your cage gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=53 pos000=1 1 pos001=1 2 pos002=1 4 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 8 pos007=1 9 pos008=1 10 pos009=1 11 pos010=2 1 pos011=2 2 pos012=2 10 pos013=2 11 pos014=4 1 pos015=4 11 pos016=5 1 pos017=5 5 pos018=5 6 pos019=5 7 pos020=5 11 pos021=6 1 pos022=6 5 pos023=6 6 pos024=6 7 pos025=6 11 pos026=7 1 pos027=7 11 pos028=8 1 pos029=8 5 pos030=8 6 pos031=8 7 pos032=8 11 pos033=9 1 pos034=9 5 pos035=9 6 pos036=9 7 pos037=9 11 pos038=10 1 pos039=10 11 pos040=12 1 pos041=12 2 pos042=12 10 pos043=12 11 pos044=13 1 pos045=13 2 pos046=13 4 pos047=13 5 pos048=13 6 pos049=13 7 pos050=13 8 pos051=13 10 pos052=13 11 [scrambleDel] time=0.34 numBlocks=11 pos000=4 4 pos001=4 5 pos002=4 7 pos003=4 8 pos004=7 4 pos005=7 6 pos006=7 8 pos007=10 4 pos008=10 5 pos009=10 7 pos010=10 8 [func] extra=rc key=rc [player] bombs=4 range=10 pos1=6 6 pos2=8 6 pos3=12 10 pos4=2 2 pos5=2 10 pos6=12 2 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=snooker playerClick=thru [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=bricks #000000 #6A5ACD #00FFFF block03=bricks #000000 #6A5ACD #00FFFF block04=bricks #000000 #8B4513 #000000 block05=brick_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=40 probRange=40 probSpecial=20 row00=BBBBBBBBBBBBBBB row01=B__B_______B__B row02=B__X_______X__B row03=BBXX_______XXBB row04=B___BXXBXXB___B row05=B___B__X__B___B row06=B___X__B__X___B row07=B___B__X__B___B row08=B___BXXBXXB___B row09=BBXX_______XXBB row10=B__X_______X__B row11=B__B_______B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/candy_land.xal0000644000175000017500000000223510167075175016374 0ustar alfiealfie00000000000000[info] name=Candy Land author=EPFL - disun : Yves Bresson hint=Sweet isn't it ? beuah gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=rc key=rc [player] bombs=1 range=1 pos1= 5 2 pos2= 9 2 pos3= 1 6 pos4=13 6 pos5= 5 10 pos6= 9 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact playerClick=contact fuseTime=short hidden=napalm [graphics] block00=ghost #000000 #FFDAB9 #191970 block01=ghost_X #000000 #FFDAB9 #191970 block02=ghost_sq #000000 #FFDAB9 #FFFF00 block03=ghost_sq_R #000000 #FFDAB9 #FFFF00 block04=ghost_ci #000000 #FFDAB9 #FF1493 block05=ghost_ci_R #000000 #FFDAB9 #FF1493 block06=bomb block07=range block08=trap block09=remote_control block10=ghost #000000 #FFDAB9 #191970 [map] extraDistribution=special probBomb=23 probRange=23 probVirus=16 probSpecial=23 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B_X_X_____X_X_B row02=BX_X__X_X__X_XB row03=B_X__X_X_X__X_B row04=BX__X_X_X_X__XB row05=B__X_X_X_X_X__B row06=B___X_XqX_X___B row07=B__X_X_X_X_X__B row08=BX__X_X_X_X__XB row09=B_X__X_X_X__X_B row10=BX_X__X_X__X_XB row11=B_X_X_____X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/carnage.xal0000644000175000017500000000203610167075175015677 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Carnage author=Lachlan Cameron Smith (Adelaide) hint=This isn't meant to last gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=10 range=10 pos1= 4 4 pos2=10 4 pos3=10 8 pos4= 4 8 pos5= 7 1 pos6= 7 11 initVirus=bomb initExtra=kick reviveExtra=kick [bombs] bombClick=contact haunt=slow [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/castle.xal0000644000175000017500000000245710167075175015561 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Castle author=Stn hint=Every Castle Has A Secret Corridor gameMode=-234--STDL [shrink] type=spiral [scrambleDel] time=0.5714285714285714 numBlocks=13 pos000=5 3 pos001=9 3 pos002=4 5 pos003=10 5 pos004=4 7 pos005=10 7 pos006=3 4 pos007=4 4 pos008=6 4 pos009=7 4 pos010=8 4 pos011=10 4 pos012=11 4 [func] extra=rc key=rc [player] bombs=3 range=2 pos1=4 3 pos2=10 3 pos3=6 3 pos4=8 3 pos5=7 1 pos6=7 11 [bombs] [graphics] block00=city_free #000000 #377F50 #4682B4 block01=city_free #000000 #377F50 #4682B4 block02=city_rip #000000 #4682B4 #377F50 block03=city_rip_R #000000 #B0C4DE #377F50 block04=light_house #000000 #4682B4 #000000 block05=light_house_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 row00=BBBBBBBBBBBBBBB row01=B__X___X___X__B row02=BX_X_X_X_X_X_XB row03=BX_B_B_B_B_B_XB row04=B_XBBBBBBBBBX_B row05=B___B_XqX_B___B row06=B_B_BsBBBsB_B_B row07=BXsXBXXsXXBXsXB row08=BsBsBB_X_BBsBsB row09=B__X_X_B_X_X__B row10=B__B_sBBBs_B__B row11=B_XsX_sXs_XsX_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/castle_death_part_1.xal0000644000175000017500000000207010167075175020163 0ustar alfiealfie00000000000000[info] name=Castle Death : Part 1 author=EPFL - disun : Yves Bresson hint=Wind of Death gameMode=R23456STDL [shrink] [func] key=air [player] bombs=4 range=4 pos1= 7 5 pos2= 4 6 pos3= 6 6 pos4= 8 6 pos5=10 6 pos6= 7 7 initVirus=teleport initExtra=airpump reviveExtra=airpump [bombs] bombClick=snooker wallClick=contact playerClick=contact [graphics] block00=karo_light #000000 #FFFF00 #000000 block01=karo_light_X #000000 #FFFF00 #000000 block02=dark_block #000000 #FFFF00 #000000 block03=karo_light #000000 #FFFF00 #000000 block04=extra #000000 #FFA500 #FF4500 block05=extra_O #000000 #FFA500 #FF4500 block06=bomb block07=range block08=trap block09=construction block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BB__B_B__BB_B row03=B_BB__B_B__BB_B row04=B_____________B row05=B_BB__B_B__BB_B row06=B______B______B row07=B_BB__B_B__BB_B row08=B_____________B row09=B_BB__B_B__BB_B row10=B_BB__B_B__BB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/catwalk.xal0000644000175000017500000000324510167075175015730 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Cat walk author=Reinco hint=Nuke 'm boys gameMode=R23456STDL [shrink] type=compoundSolid [scrambleDraw] time=0.07 numBlocks=23 pos000=2 2 pos001=2 4 pos002=2 8 pos003=2 10 pos004=3 6 pos005=4 4 pos006=4 8 pos007=5 2 pos008=5 6 pos009=5 10 pos010=7 3 pos011=7 6 pos012=7 9 pos013=9 2 pos014=9 6 pos015=9 10 pos016=10 4 pos017=10 8 pos018=11 6 pos019=12 2 pos020=12 4 pos021=12 8 pos022=12 10 [scrambleDel] time=0.87 numBlocks=16 pos000=5 6 pos001=6 4 pos002=6 5 pos003=6 7 pos004=6 8 pos005=7 3 pos006=7 4 pos007=7 5 pos008=7 7 pos009=7 8 pos010=7 9 pos011=8 4 pos012=8 5 pos013=8 7 pos014=8 8 pos015=9 6 [func] extra=life key=teleport [player] bombs=10 range=2 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=teleport kick reviveExtra=teleport kick [bombs] hidden=random bombClick=snooker wallClick=rebound haunt=slow [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B__q_qqqqq_q__B row05=B___q_eee_q___B row06=B__qqqeeeqqq__B row07=B___q_eee_q___B row08=B__q_qqqqq_q__B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/cave_in.xal0000644000175000017500000000203710167075175015704 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Cave-in author=Garth Denley (Adelaide) hint=Blast your way to the center gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 2 pos6= 7 10 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=karo_dark #000000 #A0522D #BDB76B block01=karo_dark_X #000000 #A0522D #BDB76B block02=wall #000000 #666666 #000000 block03=wall_R #000000 #666666 #000000 block04=chest #000000 #228B22 #B0C4DE block05=chest_O #000000 #228B22 #B0C4DE block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #333333 #4169E1 [map] probBomb=32 probRange=19 probVirus=6 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__XXXX_XXXX__B row03=B_XXXXXXXXXXX_B row04=B_XXXXXXXXXXX_B row05=B_XXXXXXXXXXX_B row06=B_XXXXXXXXXXX_B row07=B_XXXXXXXXXXX_B row08=B_XXXXXXXXXXX_B row09=B_XXXXXXXXXXX_B row10=B__XXXX_XXXX__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/chain_reaction.xal0000644000175000017500000000207410167075175017247 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Chain Reaction author=Garth Denley (Adelaide) hint=Drop a bomb and STAND CLEAR! gameMode=R234--STDL [shrink] type=compoundExtra [func] extra=igniteAll [player] bombs=1 range=7 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=dark_way #000000 #6A5ACD #00FF7F block01=dark_way_X #000000 #6A5ACD #00FF7F block02=r_i_p #000000 #2E8B57 #6A5ACD block03=r_i_p_R #000000 #2E8B57 #6A5ACD block04=pumpkin #000000 #FF4500 #6A5ACD block05=pumpkin_O #000000 #FF4500 #6A5ACD block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=19 probRange=2 probVirus=2 probSpecial=5 probHidden=68 row00=BBBBBBBBBBBBBBB row01=B__XX_XBX_XX__B row02=B__XXBXXXBXX__B row03=BXXXXXXBXXXXXXB row04=BXXXBX_X_XBXXXB row05=BB_XXXBXBXXX_BB row06=BXXB_XX_XX_BXXB row07=BB_XXXBXBXXX_BB row08=BXXXBX_X_XBXXXB row09=BXXXXXXBXXXXXXB row10=B__XXBXXXBXX__B row11=B__XX_XBX_XX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/chaos.xal0000644000175000017500000000225010167075175015372 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Chaos author=Stn hint=No Rules gameMode=R23456STDL [shrink] type=compound [func] key=air [player] bombs=1 range=2 pos1=2 3 pos2=2 9 pos3=10 2 pos4=5 5 pos5=7 8 pos6=11 10 initExtra=airpump reviveExtra=airpump [bombs] bombClick=snooker playerClick=contact fuseTime=long hidden=fungus [graphics] block00=karo_light #000000 #6A5ACD #008000 block01=karo_light #000000 #6A5ACD #008000 block02=pyramid #000000 #DAA520 #4682B4 block03=pyramid_R #000000 #DAA520 #FF4500 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=8 probRange=56 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_B_X_X_s__B__B row02=B_X___B_X___sXB row03=BX_B_Xs__B_X__B row04=B_s_X_X_X_s_B_B row05=BBX__X_Xs_X___B row06=B__XsB___s_XXsB row07=B__X__XX_X_B__B row08=BXs__X__B_s_X_B row09=B__sX__X__X__BB row10=B_B_s_B__B_sX_B row11=BX_X_X__X_B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/chaosa.xal0000644000175000017500000000214410167075175015535 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Chaos author=Chris Doherty (Adelaide) hint=Pick your moment to use a special bomb gameMode=R234--STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=2 range=9 specialBombs=30 pos1= 6 5 pos2= 8 5 pos3= 8 7 pos4= 6 7 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] playerClick=thru special=random [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=48 probRange=8 probVirus=32 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B____XXX______B row02=B____BXB______B row03=B____XXX______B row04=B______B___XBXB row05=B______X___XXXB row06=BBXBXBXBXBXBXBB row07=BXXX___X______B row08=BXBX___B______B row09=B______XXX____B row10=B______BXB____B row11=B______XXX____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/checkmate.xal0000644000175000017500000000174110167075175016225 0ustar alfiealfie00000000000000[info] name=Check Mate author=Hugo Meinedo -> INESC hint=Prove you're a Chess Master gameMode=R23456STDL [shrink] [func] key=air [player] bombs=3 range=10 pos1= 4 4 pos2= 7 3 pos3=10 4 pos4= 4 8 pos5= 7 9 pos6=10 8 initExtra=airpump reviveExtra=airpump [bombs] fuseTime=short [graphics] block00=button_floor #000000 #000000 #BEBEBE block01=button_floor #000000 #000000 #BEBEBE block02=button_floor #000000 #000000 #BEBEBE block03=button_floor #A9A9A9 #D3D3D3 #A9A9A9 block04=button_floor #A9A9A9 #D3D3D3 #A9A9A9 block05=extra_O #A9A9A9 #FFFAFA #FFFAFA block06=bomb block07=range block08=trap block09=kick_bomb block10=dark_block #000000 #000000 #000000 [map] row00=BRBRBRBRBRBRBRB row01=R_X_X_X_X_X_X_R row02=BX_XvX_X_XvX_XB row03=R_X_X_X_X_X_X_R row04=BXvX_XvXvX_XvXB row05=R_X_X_X_X_X_X_R row06=BX_X_X_X_X_X_XB row07=R_X_X_X_X_X_X_R row08=BXvX_XvXvX_XvXB row09=R_X_X_X_X_X_X_R row10=BX_XvX_X_XvX_XB row11=R_X_X_X_X_X_X_R row12=BRBRBRBRBRBRBRB levels-2005-01-06/chillyland.xal0000644000175000017500000000233310167075175016422 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Chilly Land author=NL : C. Lin (C.Lin@ele.tue.nl) hint=Chill or eat napalm gameMode=R23456STDL [shrink] [func] extra=life key=specialBomb [player] bombs=4 range=3 specialBombs=30 pos1=7 7 pos2=7 7 pos3=7 7 pos4=7 7 pos5=7 7 pos6=7 7 initExtra=kick reviveExtra=kick [bombs] bombClick=contact fuseTime=short default=random special=napalm [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #000000 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probSpecial=100 row00=BBBBBBBBBBBBBBB row01=B___B__q__B___B row02=B____B___B____B row03=B_B___B_B___B_B row04=B__B_______B__B row05=B___B_B_B_B___B row06=B_____________B row07=B___B_B_B_B___B row08=B__B_______B__B row09=B_B___B_B___B_B row10=B____B___B____B row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/chipsetcahuetes.xal0000644000175000017500000000201110167075175017451 0ustar alfiealfie00000000000000[info] name=chips et cahuetes author=antimiage : Choupette hint= gameMode=R23456STDL [shrink] type=compound [func] extra=rc key=rc [player] bombs=1 range=1 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] special=random [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark_X #000000 #2E8B57 #8FBC8F block02=wall #000000 #B22222 #000000 block03=wall_R #000000 #B22222 #000000 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=32 probRange=33 probSpecial=33 row00=BBBBBBBBBBBBBBB row01=B___XX____XX__B row02=B_BB_B_B_BXB__B row03=B_v__BvB_BqB__B row04=B_BB_B_B_BvB_XB row05=BX__________XXB row06=BXB_B_XXX__BXXB row07=B_Bqv_XXX__B_XB row08=B_BBB_X____B__B row09=B_____________B row10=B_XXXXXXXX_B__B row11=B___XX____XX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/choupachoups.xal0000644000175000017500000000201410167075175016774 0ustar alfiealfie00000000000000[info] name=Choupa Choups author=antimiage : Choupette hint=Attrape la sucette gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=air key=air [player] bombs=1 range=1 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 [bombs] special=random [graphics] block00=city_free #000000 #FF7F50 #4682B4 block01=city_free_X #000000 #FF7F50 #4682B4 block02=city_rip #000000 #4682B4 #FF7F50 block03=city_rip_R #000000 #4682B4 #FF7F50 block04=light_house #000000 #4682B4 #000000 block05=light_house_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probBomb=23 probRange=23 probSpecial=24 row00=BBBBBBBBBBBBBBB row01=B_X_b_X_X_b_X_B row02=B_X_B_X_X_B_X_B row03=B_X___X_X___X_B row04=BXXB_eXXX__BXXB row05=B___B__B__B___B row06=Bv__s_BqB____vB row07=B___B__B__Bs__B row08=BXXB__XXX__BXXB row09=B_X__sX_Xe__X_B row10=B_X_B_X_X_B_X_B row11=B_X_b_X_X_b_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/christmas1999.xal0000644000175000017500000000223710167075175016633 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Christmas 1999 author=EPFL - insun : Yves Bresson hint=Christmas 1999 gameMode=R23456STDL [shrink] [func] extra=morph key=morph [player] bombs=2 range=2 pos1=8 1 pos2=2 3 pos3=10 3 pos4=4 6 pos5=12 8 pos6=2 9 initExtra=kick reviveExtra=kick [bombs] playerClick=contact [graphics] block00=ghost #000000 #FFFFFF #000000 block01=ghost #000000 #FFFFFF #000000 block02=ghost_ci #000000 #FFFFFF #000000 block03=ghost_sq #A52A2A #FFFFFF #000000 block04=ghost_ci_R #FFFFFF #8B0000 #000000 block05=ghost_sq_R #8B0000 #FF0000 #000000 block06=bomb block07=range block08=trap block09=morph block10=ghost_sq_R #006400 #FFFFFF #000000 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=BqXX________XqB row02=BX_____X_____XB row03=B______v_____XB row04=BX___XvvvX____B row05=BqX__v_v_v___XB row06=BX____XvX___XqB row07=B____vvvvv___XB row08=B____X_vX_____B row09=B___Xvvvv_X___B row10=BX__v__v_vv__XB row11=BqX___BBB__XXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/circle_jerk.xal0000644000175000017500000000204210167075175016550 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Circle Jerk author=Chris Doherty & Mark Black (Adelaide) hint=What a JIZZ level! gameMode=R234--STDL [shrink] type=spiral [func] [player] bombs=4 range=4 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 row00=BBBBBBBBBBBBBBB row01=BBBBBB___BBBBBB row02=BBB_X_____X_BBB row03=BB__X_____X__BB row04=BBXXX_____XXXBB row05=B______X______B row06=B_____XBX_____B row07=B______X______B row08=BBXXX_____XXXBB row09=BB__X_____X__BB row10=BBB_X_____X_BBB row11=BBBBBB___BBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/clockwise.xal0000644000175000017500000000244610167075175016267 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Clockwise author=Stn hint=Kick And Beam gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.5 numBlocks=4 pos000=6 5 pos001=8 5 pos002=6 7 pos003=8 7 [func] extra=teleport key=teleport [player] bombs=1 range=2 pos1=2 1 pos2=12 1 pos3=12 11 pos4=2 11 pos5=4 6 pos6=10 6 initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=clockwise playerClick=clockwise [graphics] block00=dark_way #000000 #00FF7F #FF6347 block01=dark_way #000000 #00FF7F #FF6347 block02=r_i_p #000000 #000000 #00FF7F block03=r_i_p_R #000000 #000000 #00FF7F block04=pumpkin #000000 #000000 #00FF7F block05=pumpkin_O #000000 #000000 #00FF7F block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=all probBomb=24 probRange=40 probVirus=8 probSpecial=21 probHidden=3 row00=BBBBBBBBBBBBBBB row01=BX_X___B___X_XB row02=B__BB_X_X_BB__B row03=BXBB_X___X_BBXB row04=B_B_XBX_XBX_B_B row05=B__X_XXXXX_X__B row06=BBX___XBX___XBB row07=B__X_XXXXX_X__B row08=B_B_XBX_XBX_B_B row09=BXBB_X___X_BBXB row10=B__BB_X_X_BB__B row11=BX_X___B___X_XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/clockwise_but_you_walk_wrong.xal0000644000175000017500000000210010167075175022252 0ustar alfiealfie00000000000000[info] name=Clockwise... but you walk wrong author=EPFL - cosun : Yves Bresson hint=Clockwise... but you walk wrong gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=2 range=4 pos1= 5 2 pos2= 9 4 pos3= 1 6 pos4=13 6 pos5= 9 9 pos6= 4 10 initVirus=reverse initExtra=kick rc reviveExtra=kick rc [bombs] bombClick=snooker wallClick=clockwise playerClick=thru [graphics] block00=button_floor #000000 #EEE8AA #CCCCCC block01=button_floor_X #000000 #EEE8AA #CCCCCC block02=weight #000000 #EEE8AA #CCCCCC block03=uparrow #000000 #00FF7F #FFFFFF block04=extra #FFFF00 #B22222 #000000 block05=extra_O #FFFF00 #B22222 #000000 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BB___B____B_B row03=B___________B_B row04=B___BB____B___B row05=B_B_______B___B row06=B_____B_B_____B row07=B___B_________B row08=B___B____BB_B_B row09=B_B___________B row10=B_B___B____BB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/clockwisecirculation.xal0000644000175000017500000000230710167075175020520 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Clockwise Circulation author=Bremen : Miru hint=Better survive with two lives left gameMode=R23456STDL [shrink] type=spiral [func] extra=life key=rc [player] bombs=100 range=3 specialBombs=12 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=clockwise wallClick=clockwise playerClick=contact special=pyro haunt=slow [graphics] block00=ghost #808080 #2E8B57 #00FF7F block01=ghost #808080 #2E8B57 #00FF7F block02=ghost #808080 #008B8B #20B2AA block03=ghost #808080 #008B8B #20B2AA block04=ghost #000000 #4169E1 #4169E1 block05=ghost #000000 #4169E1 #4169E1 block06=bomb block07=range block08=trap block09=life block10=ghost #000000 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B______q______B row06=B_____s_s_____B row07=B______r______B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/clockwork.xal0000644000175000017500000000220010167075175016266 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Clockwork author=Chris Doherty (Adelaide) hint=Let the walls do the work for you gameMode=R23456STDL [shrink] type=spiral [func] extra=igniteAll [player] bombs=2 range=3 pos1= 6 1 pos2= 8 1 pos3= 8 11 pos4= 6 11 pos5= 7 4 pos6= 7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=clockwise fuseTime=long [graphics] block00=dark_way #000000 #008000 #D2B48C block01=dark_way_X #000000 #008000 #D2B48C block02=r_i_p #000000 #808080 #008000 block03=r_i_p_R #000000 #808080 #008000 block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=all probBomb=32 probRange=24 probVirus=8 probSpecial=24 row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B_BX_BX_XB_XB_B row03=B_X_X_XBX_X_X_B row04=B__XBX___XBX__B row05=BBX_X_B_B_X_XBB row06=BXXB_X_X_X_BXXB row07=BBX_X_B_B_X_XBB row08=B__XBX___XBX__B row09=B_X_X_XBX_X_X_B row10=B_BX_BX_XB_XB_B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/close_quarters.xal0000644000175000017500000000207410167075175017334 0ustar alfiealfie00000000000000[info] name=Close Quarters author=Oliver Vogel hint=Use your fast bombs wisely gameMode=R23456STDL [shrink] type=spiral23 [func] extra=kick key=specialBomb [player] bombs=1 range=2 specialBombs=12 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5= 4 6 pos6=10 6 [bombs] special=short hidden=fungus [graphics] block00=hex #000000 #6495ED #FF4500 block01=hex_X #000000 #6495ED #FF4500 block02=hex_wall #000000 #6495ED #4682B4 block03=hex_extra #000000 #6495ED #B0C4DE block04=hex_extra #000000 #6495ED #FFA500 block05=hex_extra_O #000000 #6495ED #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=hex #000000 #6495ED #8A2BE2 [map] extraDistribution=all probBomb=25 probRange=25 probVirus=12 probHidden=25 row00=vvvvvvvvvvvvvvv row01=vBBBBBBBBBBBBBv row02=vB__XXXXXXX__Bv row03=vB_BXBXBXBXB_Bv row04=vBXXXXXXXXXXXBv row05=vBXB_BXBXB_BXBv row06=vBX__XXXXX__XBv row07=vBXB_BXBXB_BXBv row08=vBXXXXXXXXXXXBv row09=vB_BXBXBXBXB_Bv row10=vB__XXXXXXX__Bv row11=vBBBBBBBBBBBBBv row12=vvvvvvvvvvvvvvv levels-2005-01-06/closeencounters.xal0000644000175000017500000000220110167075175017504 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Close Encounters author=ISTY : Thomas CORNET hint=A simple one: stay clear of the explosions gameMode=R23456STDL [shrink] type=earlySpiral [func] [player] bombs=3 range=6 pos1=6 5 pos2=8 5 pos3=5 6 pos4=9 6 pos5=5 7 pos6=8 7 initExtra=kick reviveExtra=kick [bombs] wallClick=contact playerClick=thru [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBB_B_B_BBB_B row03=B_B_B_B_B_B_B_B row04=B_BBB_B_B_BBB_B row05=B_____________B row06=B_BBB_____BBB_B row07=B_____________B row08=B_BBB_B_B_BBB_B row09=B_B_B_B_B_B_B_B row10=B_BBB_B_B_BBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/closet_psycho.xal0000644000175000017500000000207310167075175017156 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Closet Psycho author=Garth Denley (Adelaide) hint=Remember that the pump works around corners gameMode=R23456STDL [shrink] type=spiral [func] extra=air key=air [player] bombs=1 range=2 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5= 7 5 pos6= 7 7 [bombs] [graphics] block00=chess_floor #000000 #FA8072 #000000 block01=chess_floor_X #000000 #FA8072 #000000 block02=book_shelf #000000 #191970 #DEB887 block03=book_shelf #000000 #4169E1 #FFFFFF block04=chess_sphere #000000 #FA8072 #2E8B57 block05=chess_sphere_O #000000 #FA8072 #2E8B57 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=32 probVirus=8 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=BBXBXXB_BXXBXBB row02=BX_X__X_X__X_XB row03=BB_BXBBBBBXB_BB row04=B____XXXXX____B row05=BXBBB_____BBBXB row06=B_X_X_BXB_X_X_B row07=BXBBB_____BBBXB row08=B____XXXXX____B row09=BB_BXBBBBBXB_BB row10=BX_X__X_X__X_XB row11=BBXBXXB_BXXBXBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/coculand.xal0000644000175000017500000000215710167075175016073 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Cocu Land author=ISTY : Sergio DASILVA hint=Go crazy gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=1 pos1=2 11 pos2=4 11 pos3=6 11 pos4=8 11 pos5=10 11 pos6=12 11 initExtra=kick reviveExtra=kick [bombs] wallClick=randomdir playerClick=contact [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BrbrbrbrbrbrbrB row02=BbBbBbBqBbBbBbB row03=BbrsrsrsrsrsrbB row04=BBsBsBsBsBsBsBB row05=BbrsrsrsrsrsrbB row06=BbBrBrBrBrBrBbB row07=BbrsrsrsrsrsrbB row08=BBbBbBbBbBbBbBB row09=BbrbrbrbrbrbrbB row10=BBsBsBsBsBsBsBB row11=Bb_r_b_r_b_r_bB row12=BBBBBBBBBBBBBBB levels-2005-01-06/commando.xal0000644000175000017500000000206410167075175016075 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Commando author=Chris Doherty (Adelaide) hint=This makes 'Napalm Justice' look like a real wus level gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=7 range=9 specialBombs=30 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 7 3 pos6= 7 9 initExtra=kick reviveExtra=kick [bombs] special=grenade [graphics] block00=rock_floor #000000 #006400 #006400 block01=rock_floor_X #000000 #006400 #006400 block02=temple #000000 #DAA520 #000000 block03=temple #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/confusion.xal0000644000175000017500000000435210167075175016305 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Confusion author=Vulpes Incendium hint=Boem , Boem , Boem gameMode=-23456STDL [shrink] type=spiral3 [scrambleDraw] time=0.4 numBlocks=23 pos000=1 6 pos001=2 6 pos002=3 6 pos003=4 6 pos004=5 6 pos005=6 6 pos006=7 1 pos007=7 2 pos008=7 3 pos009=7 4 pos010=7 5 pos011=7 6 pos012=7 7 pos013=7 8 pos014=7 9 pos015=7 10 pos016=7 11 pos017=8 6 pos018=9 6 pos019=10 6 pos020=11 6 pos021=12 6 pos022=13 6 [scrambleDel] time=0.2 numBlocks=61 pos000=1 3 pos001=1 9 pos002=2 3 pos003=2 4 pos004=2 5 pos005=2 7 pos006=2 8 pos007=2 9 pos008=3 5 pos009=3 7 pos010=4 1 pos011=4 2 pos012=4 3 pos013=4 5 pos014=4 7 pos015=4 9 pos016=4 10 pos017=4 11 pos018=5 1 pos019=5 2 pos020=5 3 pos021=5 5 pos022=5 7 pos023=5 9 pos024=5 10 pos025=5 11 pos026=6 3 pos027=6 5 pos028=6 7 pos029=6 9 pos030=7 3 pos031=8 3 pos032=8 5 pos033=8 7 pos034=8 9 pos035=9 1 pos036=9 2 pos037=9 3 pos038=9 5 pos039=9 7 pos040=9 9 pos041=9 10 pos042=9 11 pos043=10 1 pos044=10 2 pos045=10 3 pos046=10 5 pos047=10 7 pos048=10 9 pos049=10 10 pos050=10 11 pos051=11 5 pos052=11 7 pos053=12 3 pos054=12 4 pos055=12 5 pos056=12 7 pos057=12 8 pos058=12 9 pos059=13 3 pos060=13 9 [func] extra=teleport key=teleport [player] bombs=1 range=20 specialBombs=12 pos1=2 2 pos2=7 11 pos3=12 2 pos4=7 1 pos5=12 10 pos6=2 10 initVirus=healthy reviveVirus=healthy initExtra=kick [bombs] special=renovation bombClick=contact fuseTime=short nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #FF0000 #000000 block01=iron_floor_X #000000 #FF0000 #000000 block02=dark_block #696969 #696969 #D3D3D3 block03=dark_block_R #000000 #696969 #D3D3D3 block04=extra #000000 #00BFFF #377F50 block05=extra_O #000000 #00BFFF #377F50 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #000000 #FFFFFF #808080 [map] probRange=12 probHidden=75 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B___BB___BB___B row02=B___BB___BB___B row03=BBBqBBBqBBBqBBB row04=BXBXXXXXXXXXBXB row05=BXBBBBBXBBBBBXB row06=BXXXXXX_XXXXXXB row07=BXBBBBBXBBBBBXB row08=BXBXXXXXXXXXBXB row09=BBBqBBBqBBBqBBB row10=B___BB___BB___B row11=B___BB___BB___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/contact_sports.xal0000644000175000017500000000206110167075175017342 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Contact Sports author=Garth Denley (Adelaide) hint=Watch what you kick gameMode=R234--STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 [bombs] bombClick=contact [graphics] block00=lego_floor #000000 #FFFFE0 #FFFFFF block01=lego_floor_X #000000 #FFFFE0 #FFFFFF block02=lego_white #000000 #FF0000 #FFFFE0 block03=lego_white #7F7F7F #FFC0CB #FFFFE0 block04=lego_black #FFFFFF #000000 #FFFFE0 block05=lego_black_O #FFFFFF #000000 #FFFFE0 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=22 probVirus=29 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B___X_XBX_X___B row02=B_BBB_____BBB_B row03=B_B___XBX___B_B row04=BXB_XXXXXXX_BXB row05=B___XBXXXBX___B row06=BB_BXXXBXXXB_BB row07=B___XBXXXBX___B row08=BXB_XXXXXXX_BXB row09=B_B___XBX___B_B row10=B_BBB_____BBB_B row11=B___X_XBX_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/cooperation.xal0000644000175000017500000000213010167075175016614 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Cooperation author=Belgium : vvl hint= gameMode=R23456STDL [shrink] type=spiral3 [func] extra=life [player] bombs=2 range=2 pos1=1 1 pos2=1 3 pos3=1 5 pos4=1 7 pos5=1 9 pos6=1 11 [bombs] hidden=renovation [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000080 block03=hex_wall #000000 #2E8B57 #000080 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probBomb=24 probRange=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B___B_XssssXXqB row02=BsBX__BssssXrXB row03=B___B_X_BBBBbrB row04=BsBX__BBX__BrbB row05=B___BXXrbB_BbrB row06=BBBBbsB_XB_XrbB row07=B___BXXrbB_BbrB row08=BsBX__BBX__BrbB row09=B___B_X_BBBBbrB row10=BsBX__BssssXrXB row11=B___B_XssssXXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/corsica2.xal0000644000175000017500000000214610167075175016006 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Corsica2 author=ENSERB : LeChuck' hint=Ici on aime les bombes gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=6 range=14 specialBombs=30 pos1=2 6 pos2=6 6 pos3=12 6 pos4=7 2 pos5=7 10 pos6=8 6 initExtra=kick reviveExtra=kick [bombs] special=napalm [graphics] block00=dark_way #000000 #32CD32 #228B22 block01=dark_way #000000 #32CD32 #228B22 block02=wall #000000 #808080 #FF0000 block03=wall_R #000000 #808080 #FF0000 block04=bricks #000000 #0000FF #0000FF block05=brick_O #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=bomb block10=ghost #000000 #00FFFF #00FFFF [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=BBBB__v____BBBB row02=BB___________BB row03=B______B______B row04=B______v______B row05=B____________vB row06=B__Bvv_v_vvB__B row07=Bv____________B row08=B______v______B row09=B______B______B row10=BB___________BB row11=BBBB____v__BBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/cotesauvage.xal0000644000175000017500000000231410167075175016604 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Cote Sauvage author=LORIA : Pierre 'in your back' Laroche hint=Center is life gameMode=R23456STDL [shrink] type=compoundExtra [func] extra=multiple [player] bombs=1 range=1 pos1=1 3 pos2=7 1 pos3=13 3 pos4=1 9 pos5=7 11 pos6=13 9 initExtra=kick reviveExtra=kick [bombs] fuseTime=short hidden=construction [graphics] block00=hex #000000 #6495ED #000000 block01=hex #000000 #6495ED #000000 block02=jizz #000000 #000000 #6495ED block03=jizz #000000 #000000 #6495ED block04=chest #000000 #6495ED #000000 block05=chest_O #000000 #6495ED #000000 block06=bomb block07=range block08=trap block09=multiple block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probBomb=16 probRange=24 probVirus=16 probSpecial=21 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__XXXXXXXXX__B row04=B__X_______X__B row05=B__X_______X__B row06=B__X__XXX__X__B row07=B__X_______X__B row08=B__X_______X__B row09=B__XXXXXXXXX__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/coursforrest.xal0000644000175000017500000000211210167075175017032 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Cours, Forrest! author=ISTY : Mickael VERDIER hint=Go crazy gameMode=R23456STDL [shrink] type=spiral [func] extra=teleport key=teleport [player] bombs=3 range=10 pos1=6 1 pos2=7 1 pos3=8 1 pos4=6 11 pos5=7 11 pos6=8 11 [bombs] [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #4169E1 #4169E1 #4169E1 [map] probVirus=100 row00=BBBBBBBBBBBBBBB row01=BBBBBB___BBBBBB row02=BBBBBB___BBBBBB row03=BBBBBB___BBBBBB row04=BBBBBB___BBBBBB row05=BBBBBB___BBBBBB row06=BXX_XXqqqXX__XB row07=BBBBBB___BBBBBB row08=BBBBBB___BBBBBB row09=BBBBBB___BBBBBB row10=BBBBBB___BBBBBB row11=BBBBBB___BBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/creeping_death.xal0000644000175000017500000000177510167075175017251 0ustar alfiealfie00000000000000[info] name=Creeping Death author=Daniel Schobben hint=Die by my hand... gameMode=R23456STDL [shrink] [func] extra=cloak key=cloak [player] bombs=7 range=4 pos1= 6 7 pos2= 6 7 pos3= 6 7 pos4= 6 7 pos5= 6 7 pos6= 6 7 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker fuseTime=long [graphics] block00=bomb_floor block01=bomb_floor block02=dark_block #000000 #2E8B57 #000080 block03=dark_block_R #000000 #000080 #2E8B57 block04=extra #000000 #7F7F7F #FFFFFF block05=extra_O #000000 #7F7F7F #FFFFFF block06=bomb block07=range block08=trap block09=cloak block10=score_floor #000000 #7F7F7F #FFFFFF [map] extraDistribution=special probBomb=23 probRange=23 probSpecial=24 probHidden=23 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B____B_q_B____B row03=B___B_____B___B row04=B__B___X___B__B row05=B_____XXX_____B row06=B_B___B_B___B_B row07=B_BB_B___B_BB_B row08=B_B___B_B___B_B row09=B___XB___BX___B row10=B__X__B_B__X__B row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/cross_of_doom.xal0000644000175000017500000000206310167075175017132 0ustar alfiealfie00000000000000[info] name=Cross Of Doom author=Stn hint=Choose The Right Direction For Your Bombs gameMode=R234--STDL [shrink] [func] [player] bombs=5 range=1 pos1= 1 3 pos2= 4 11 pos3=10 1 pos4=13 9 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=anticlockwise [graphics] block00=iron_floor #000000 #DEB887 #00FF7F block01=iron_floor_X #000000 #DEB887 #00FF7F block02=dark_block #000000 #00FF7F #4682B4 block03=dark_block_R #000000 #00FF7F #4682B4 block04=bricks #000000 #FF3030 #000000 block05=brick_O #000000 #FF3030 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=1 probRange=2 probVirus=61 probHidden=3 row00=BBBBBBBBBBBBBBB row01=B__XrB___B____B row02=B__XXB_B_Xs_XXB row03=B_s__B___B__XrB row04=BBXBBB___BBBBBB row05=B_____XBX_____B row06=B_B___BBB___B_B row07=B_____XBX_____B row08=BBBBBB___BBBXBB row09=BrX__B___B__s_B row10=BXX_sX_B_BXX__B row11=B____B___BrX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/crual_rebounds.xal0000644000175000017500000000175310167075175017313 0ustar alfiealfie00000000000000[info] name=Crual Rebounds author=Cyril Maestraggi hint=Enter is the key gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=2 range=4 pos1=13 1 pos2= 7 2 pos3= 3 4 pos4=11 8 pos5= 7 10 pos6= 1 11 initExtra=kick rc reviveExtra=kick rc [bombs] bombClick=contact wallClick=clockwise [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #8470FF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BB____________B row02=B___________B_B row03=B__B__________B row04=B_________B___B row05=B____B________B row06=B_____________B row07=B________B____B row08=B___B_________B row09=B__________B__B row10=B_B___________B row11=B____________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/crualreboundsii.xal0000644000175000017500000000243310167075175017472 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Crual Rebounds II author=LORIA : Pierre 'in your back' Laroche hint=Gaffe aux pétards mouillés ! gameMode=R23456STDL [shrink] [func] extra=invincible [player] bombs=3 range=3 pos1=11 10 pos2=11 10 pos3=11 10 pos4=11 10 pos5=11 10 pos6=11 10 initVirus=malfunction reviveVirus=malfunction initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=clockwise playerClick=contact [graphics] block00=city_free #000000 #FFFF00 #008000 block01=city_free #000000 #FFFF00 #008000 block02=r_i_p #000000 #008000 #FFFF00 block03=r_i_p_R #000000 #008000 #FFFF00 block04=hex_extra #000000 #FFFF00 #006400 block05=hex_extra_O #000000 #FFFF00 #006400 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=single probBomb=33 probRange=33 probSpecial=33 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__B__________B row03=B___________B_B row04=B____B________B row05=B_____XXX_B___B row06=B_____XqX_____B row07=B_____XXXB____B row08=B___B_________B row09=B__________B__B row10=B_B___________B row11=B____________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/custardslaststand.xal0000644000175000017500000000226710167075175020053 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=CustardsLastStand author= hint= gameMode=R23456STDL [shrink] [func] extra=teleport key=teleport [player] bombs=6 range=0 pos1=7 5 pos2=7 7 pos3=6 7 pos4=6 6 pos5=7 6 pos6=8 6 initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=clockwise wallClick=randomdir playerClick=contact fuseTime=short nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XXXXXXXXXXX_B row03=B_X_________X_B row04=B_X__B_B_B__X_B row05=B_X_________X_B row06=B_X__B___B__X_B row07=B_X_________X_B row08=B_X__B_B_B__X_B row09=B_X_________X_B row10=B_XXXXXXXXXXX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/d_oh.xal0000644000175000017500000000207510167075175015213 0ustar alfiealfie00000000000000[info] name=D'Oh author=The Adelaide Group hint=Survive the slow to gain a possible life advantage. gameMode=R23456STDL [shrink] type=spiral [func] extra=slow [player] bombs=1 range=3 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=dark_way #000000 #6B8E23 #D2B48C block01=dark_way_X #000000 #6B8E23 #D2B48C block02=r_i_p #000000 #CD853F #6B8E23 block03=r_i_p_R #000000 #CD853F #6B8E23 block04=pumpkin #000000 #FFA500 #6B8E23 block05=pumpkin_O #000000 #FFA500 #6B8E23 block06=bomb block07=range block08=trap block09=slow block10=score_floor #000000 #FFFFFF #7F7F7F [map] extraDistribution=all probBomb=25 probRange=25 probVirus=12 probSpecial=16 probHidden=12 row00=BBBBBBBBBBBBBBB row01=BqqXrrBqqXrXqqB row02=BqB___BqB___BqB row03=BX_X___X___X_XB row04=Bb__X_____X__bB row05=B_B__B___B__B_B row06=B__XX_XXX_XX__B row07=B_B__B___B__B_B row08=Bb__X_____X__bB row09=BX_X___X___X_XB row10=BqB___BqB___BqB row11=BqqXrXqqBrrXqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/deadwarrant.xal0000644000175000017500000000345510167075175016601 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Dead warrant author=Reinco hint=Perhaps it is a good day to die gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDraw] time=0.33 numBlocks=35 pos000=4 4 pos001=4 5 pos002=4 6 pos003=4 7 pos004=4 8 pos005=5 4 pos006=5 5 pos007=5 6 pos008=5 7 pos009=5 8 pos010=6 4 pos011=6 5 pos012=6 6 pos013=6 7 pos014=6 8 pos015=7 4 pos016=7 5 pos017=7 6 pos018=7 7 pos019=7 8 pos020=8 4 pos021=8 5 pos022=8 6 pos023=8 7 pos024=8 8 pos025=9 4 pos026=9 5 pos027=9 6 pos028=9 7 pos029=9 8 pos030=10 4 pos031=10 5 pos032=10 6 pos033=10 7 pos034=10 8 [scrambleDel] time=0.4 numBlocks=23 pos000=4 5 pos001=4 7 pos002=5 4 pos003=5 5 pos004=5 6 pos005=5 7 pos006=5 8 pos007=6 5 pos008=6 7 pos009=7 4 pos010=7 5 pos011=7 6 pos012=7 7 pos013=7 8 pos014=8 5 pos015=8 7 pos016=9 4 pos017=9 5 pos018=9 6 pos019=9 7 pos020=9 8 pos021=10 5 pos022=10 7 [func] extra=poison [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BqqqqqqqqqqqqqB row02=BqqqqqqqqqqqqqB row03=BqqqqqqqqqqqqqB row04=BqqqXXXXXXXqqqB row05=BqqqXbrbrbXqqqB row06=BqqqXrbrbrXqqqB row07=BqqqXbrbrbXqqqB row08=BqqqXXXXXXXqqqB row09=BqqqqqqqqqqqqqB row10=BqqqqqqqqqqqqqB row11=BqqqqqqqqqqqqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/death_match.xal0000644000175000017500000000177510167075175016551 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Death Match author=Mark Black (Adelaide) hint=Watch out for the pussies who throw timers gameMode=R234--STDL [shrink] type=spiral [func] [player] bombs=10 range=10 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BB___________BB row02=B__B_______B__B row03=B_B_________B_B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_B_________B_B row10=B__B_______B__B row11=BB___________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/deathinthemiddle.xal0000644000175000017500000000466410167075175017604 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Death in the Middle author=ISTY : Cyril MAESTRAGGI hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.16666666666666666 numBlocks=108 pos000=1 1 pos001=2 1 pos002=3 1 pos003=4 1 pos004=5 1 pos005=6 1 pos006=7 1 pos007=8 1 pos008=9 1 pos009=10 1 pos010=11 1 pos011=12 1 pos012=13 1 pos013=1 2 pos014=2 2 pos015=3 2 pos016=4 2 pos017=5 2 pos018=6 2 pos019=7 2 pos020=8 2 pos021=9 2 pos022=10 2 pos023=11 2 pos024=12 2 pos025=13 2 pos026=1 3 pos027=2 3 pos028=3 3 pos029=4 3 pos030=5 3 pos031=6 3 pos032=7 3 pos033=8 3 pos034=9 3 pos035=10 3 pos036=11 3 pos037=12 3 pos038=13 3 pos039=1 4 pos040=2 4 pos041=3 4 pos042=11 4 pos043=12 4 pos044=13 4 pos045=1 5 pos046=2 5 pos047=3 5 pos048=11 5 pos049=12 5 pos050=13 5 pos051=1 6 pos052=2 6 pos053=3 6 pos054=11 6 pos055=12 6 pos056=13 6 pos057=1 7 pos058=2 7 pos059=3 7 pos060=11 7 pos061=12 7 pos062=13 7 pos063=1 8 pos064=2 8 pos065=3 8 pos066=11 8 pos067=12 8 pos068=13 8 pos069=1 9 pos070=2 9 pos071=3 9 pos072=4 9 pos073=5 9 pos074=6 9 pos075=7 9 pos076=8 9 pos077=9 9 pos078=10 9 pos079=11 9 pos080=12 9 pos081=13 9 pos082=1 10 pos083=2 10 pos084=3 10 pos085=4 10 pos086=5 10 pos087=6 10 pos088=7 10 pos089=8 10 pos090=9 10 pos091=10 10 pos092=11 10 pos093=12 10 pos094=13 10 pos095=1 11 pos096=2 11 pos097=3 11 pos098=4 11 pos099=5 11 pos100=6 11 pos101=7 11 pos102=8 11 pos103=9 11 pos104=10 11 pos105=11 11 pos106=12 11 pos107=13 11 [func] extra=invincible [player] bombs=7 range=15 pos1=4 4 pos2=10 4 pos3=6 6 pos4=8 6 pos5=4 8 pos6=10 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker fuseTime=short [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=BBBBBBBBBBBBBBB row03=BBBBBBBBBBBBBBB row04=BBBBqbbbbbqBBBB row05=BBBBbbqbqbbBBBB row06=BBBBbbbbbbbBBBB row07=BBBBbbqbqbbBBBB row08=BBBBqbbbbbqBBBB row09=BBBBBBBBBBBBBBB row10=BBBBBBBBBBBBBBB row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/deathseparateeastfromwest.xal0000644000175000017500000000302210167075175021551 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Death separate East from West author=ISTY : Cyril MAESTRAGGI hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.125 numBlocks=22 pos000=6 1 pos001=8 1 pos002=6 2 pos003=8 2 pos004=6 3 pos005=8 3 pos006=6 4 pos007=8 4 pos008=6 5 pos009=8 5 pos010=6 6 pos011=8 6 pos012=6 7 pos013=8 7 pos014=6 8 pos015=8 8 pos016=6 9 pos017=8 9 pos018=6 10 pos019=8 10 pos020=6 11 pos021=8 11 [func] extra=teleport key=teleport [player] bombs=3 range=1 pos1=1 2 pos2=13 2 pos3=5 6 pos4=9 6 pos5=1 10 pos6=13 10 initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=contact wallClick=contact playerClick=contact hidden=blastnow [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #4169E1 #4169E1 #4169E1 [map] probHidden=100 row00=BBBBBBBBBBBBBBB row01=B_____BXB_____B row02=B_____BXB_____B row03=B_____BXB_____B row04=B_____BXB_____B row05=B_____BXB_____B row06=B_____BXB_____B row07=B_____BXB_____B row08=B_____BXB_____B row09=B_____BXB_____B row10=B_____BXB_____B row11=B_____BXB_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/deconnepas.xal0000644000175000017500000000220210167075175016411 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Deconne Pas! author=Fred Lagrange hint=Trust your foe gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=4 pos1=1 4 pos2=11 4 pos3=1 6 pos4=11 6 pos5=1 8 pos6=11 8 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=rock_floor #000000 #8B0000 #000000 block01=rock_floor #000000 #8B0000 #000000 block02=weight #000000 #000000 #000000 block03=weight_R #FFFF00 #FFFF00 #000000 block04=bricks #FFFF00 #FFFF00 #000000 block05=brick_O #FFFF00 #FFFF00 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #FFFF00 #FFFF00 #4169E1 [map] extraDistribution=all probRange=102 probVirus=-102 row00=BBBBBBBBBBBBBBB row01=B_____qqq_____B row02=B______q______B row03=BBBBBBBXBBBBBBB row04=B_____________B row05=BBBBBBBXBBBBBBB row06=B_____________B row07=BBBBBBBXBBBBBBB row08=B_____________B row09=BBBBBBBXBBBBBBB row10=B______q______B row11=B_____qqq_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/deep_forest.xal0000644000175000017500000000207410167075175016600 0ustar alfiealfie00000000000000[info] name=Deep Forest author=EPFL - cosun : Yves Bresson hint=Explore the Jungle gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=1 range=2 pos1= 7 1 pos2= 1 2 pos3=13 2 pos4= 1 10 pos5=13 10 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] fuseTime=short [graphics] block00=chess_floor #000000 #8FBC8F #000000 block01=chess_floor_X #000000 #8FBC8F #000000 block02=chess_sphere #000000 #8FBC8F #2E8B57 block03=chess_sphere #000000 #8FBC8F #2E8B57 block04=chess_sphere #000000 #8FBC8F #556B2F block05=chess_sphere_O #000000 #8FBC8F #556B2F block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=31 probRange=26 probVirus=13 probSpecial=23 row00=BBBBBBBBBBBBBBB row01=BXXXXXX_XXXXXXB row02=B_XXXXXXXXXXX_B row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXXXXXXXXXB row06=BXXXXXXXXXXXXXB row07=BXXXXXXXXXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=B_XXXXXXXXXXX_B row11=BXXXXXX_XXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/deep_forest_2_graal_quest.xal0000644000175000017500000000217010167075175021405 0ustar alfiealfie00000000000000[info] name=Deep Forest 2 - Graal Quest author=EPFL - cosun : Yves Bresson hint=Explore the Jungle - Find the Graal gameMode=R23456STDL [shrink] type=spiral [func] extra=holyGrail key=rc [player] bombs=1 range=2 pos1= 7 1 pos2= 1 2 pos3=13 2 pos4= 1 10 pos5=13 10 pos6= 7 11 initExtra=kick rc reviveExtra=kick rc [bombs] fuseTime=short hidden=construction [graphics] block00=chess_floor #000000 #8FBC8F #000000 block01=chess_floor_X #000000 #8FBC8F #000000 block02=chess_sphere #000000 #8FBC8F #2E8B57 block03=chess_sphere #000000 #8FBC8F #2E8B57 block04=chess_sphere #000000 #8FBC8F #556B2F block05=chess_sphere_O #000000 #8FBC8F #556B2F block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=31 probRange=26 probVirus=13 probHidden=12 row00=BBBBBBBBBBBBBBB row01=BXXXXXX_XXXXXXB row02=B_XXXXXXXXXXX_B row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXXXXXXXXXB row06=BXXXqXXXXXqXXXB row07=BXXXXXXXXXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=B_XXXXXXXXXXX_B row11=BXXXXXX_XXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/demolition_man.xal0000644000175000017500000000210710167075175017274 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Demolition Man author=Chris Doherty (Adelaide) hint=Cut a path of destruction to your opponents and kill them gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=9 range=9 specialBombs=30 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] special=destruction [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=dark_block #000000 #CD5C5C #CD5C5C block03=dark_block_R #000000 #CD5C5C #CD5C5C block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=construction block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B__BBB___BBB__B row02=B__BBBBBBBBB__B row03=BBBBBBBBBBBBBBB row04=BBBBBBBBBBBBBBB row05=BBBBBBBBBBBBBBB row06=BBBBBBBBBBBBBBB row07=BBBBBBBBBBBBBBB row08=BBBBBBBBBBBBBBB row09=BBBBBBBBBBBBBBB row10=B__BBBBBBBBB__B row11=B__BBB___BBB__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/desert_storm.xal0000644000175000017500000000204310167075175017007 0ustar alfiealfie00000000000000[info] name=Desert Storm author=EPFL - cosun : Yves Bresson hint=Make'em believe ! gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=1 range=2 pos1= 5 2 pos2= 9 2 pos3= 3 6 pos4=11 6 pos5= 5 10 pos6= 9 10 initExtra=kick rc reviveExtra=kick rc [bombs] bombClick=snooker [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=15 probRange=16 probVirus=15 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=BB_____B_____BB row02=B_B____r____B_B row03=B__B___r___B__B row04=B___r__B__r___B row05=B___r_bbb_r___B row06=BB___BbbbB___BB row07=B___r_bbb_r___B row08=B___r__B__r___B row09=B__B___r___B__B row10=B_B____r____B_B row11=BB_____B_____BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/deuxlignesunsurvivant.xal0000644000175000017500000000220610167075175020772 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Deux lignes, un survivant. author=ISTY : Thomas CORNET hint=Rapidite et maitrise. gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=2 range=1 pos1=6 1 pos2=8 4 pos3=8 8 pos4=1 7 pos5=13 7 pos6=6 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_floor #000000 #228B22 #000000 block04=lego_black #FF0000 #000000 #228B22 block05=lego_black_O #FF0000 #000000 #228B22 block06=bomb block07=range block08=trap block09=bomb block10=lego_floor_S #000000 #228B22 #000000 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B____B__BB____B row02=B_vv_BB__B_vv_B row03=B____B__BB____B row04=BBBBBBB__BBBBBB row05=BB_B_B__BB_B_BB row06=B_____________B row07=B_B_B_B_B_B_B_B row08=BBBBBBB__BBBBBB row09=B____B__BB____B row10=B_vv_BB__B_vv_B row11=B____B__BB____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/diehard.xal0000644000175000017500000000217610167075175015704 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Die Hard author=ISTY : Thomas CORNET hint=Go crazy gameMode=R23456STDL [shrink] [func] [player] bombs=3 range=7 pos1=6 5 pos2=7 5 pos3=8 5 pos4=6 7 pos5=7 7 pos6=8 7 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=randomdir playerClick=contact haunt=fast [graphics] block00=dark_way #000000 #008000 #000000 block01=dark_way #000000 #008000 #000000 block02=r_i_p #000000 #000000 #008000 block03=r_i_p_R #000000 #000000 #008000 block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BB__BBB_BBB__BB row02=B____B___B____B row03=B_____________B row04=B_____________B row05=BB___________BB row06=BBB____B____BBB row07=BB___________BB row08=B_____________B row09=B_____________B row10=B____B___B____B row11=BB__BBB_BBB__BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/dig_dug_nostalgy.xal0000644000175000017500000000211710167075175017621 0ustar alfiealfie00000000000000[info] name=Dig Dug Nostalgy author=EPFL - cosun : Yves Bresson hint=Dig your way gameMode=R23456STDL [shrink] type=down [func] extra=igniteAll [player] bombs=2 range=2 pos1= 1 1 pos2=13 1 pos3= 4 1 pos4= 6 1 pos5= 8 1 pos6=10 1 initExtra=kick reviveExtra=kick [bombs] direction=down hidden=fungus [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=ignite block10=rock_floor #000000 #F4A460 #000000 [map] extraDistribution=single probBomb=31 probRange=8 probVirus=31 probSpecial=15 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXXXXXXXXXB row06=BXXXXXXXXXXXXXB row07=BXXXXXXXXXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/digmout.xal0000644000175000017500000000544710167075175015760 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Dig'm out author=Reinco hint=Dig your way down gameMode=R23456STDL [shrink] [scrambleDraw] time=0.49 numBlocks=76 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 9 pos007=1 10 pos008=2 1 pos009=2 3 pos010=2 4 pos011=2 5 pos012=2 7 pos013=2 9 pos014=3 1 pos015=3 3 pos016=3 5 pos017=3 7 pos018=3 9 pos019=4 1 pos020=4 3 pos021=4 5 pos022=4 7 pos023=4 9 pos024=5 1 pos025=5 3 pos026=5 5 pos027=5 7 pos028=5 9 pos029=6 1 pos030=6 3 pos031=6 5 pos032=6 7 pos033=6 9 pos034=7 1 pos035=7 2 pos036=7 3 pos037=7 5 pos038=7 7 pos039=7 8 pos040=7 9 pos041=8 1 pos042=8 3 pos043=8 5 pos044=8 7 pos045=8 9 pos046=9 1 pos047=9 3 pos048=9 5 pos049=9 7 pos050=9 9 pos051=10 1 pos052=10 2 pos053=10 3 pos054=10 5 pos055=10 7 pos056=10 9 pos057=11 1 pos058=11 2 pos059=11 3 pos060=11 4 pos061=11 5 pos062=11 7 pos063=11 9 pos064=12 3 pos065=12 4 pos066=12 7 pos067=12 9 pos068=13 2 pos069=13 3 pos070=13 4 pos071=13 5 pos072=13 6 pos073=13 7 pos074=13 9 pos075=13 10 [scrambleDel] time=0.52 numBlocks=71 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 7 pos004=1 8 pos005=1 9 pos006=2 1 pos007=2 3 pos008=2 4 pos009=2 5 pos010=2 7 pos011=2 9 pos012=3 1 pos013=3 5 pos014=3 7 pos015=3 9 pos016=4 1 pos017=4 2 pos018=4 3 pos019=4 5 pos020=4 7 pos021=4 9 pos022=5 1 pos023=5 3 pos024=5 5 pos025=5 7 pos026=5 9 pos027=6 1 pos028=6 3 pos029=6 5 pos030=6 7 pos031=6 9 pos032=7 1 pos033=7 3 pos034=7 5 pos035=7 6 pos036=7 7 pos037=7 9 pos038=7 10 pos039=8 1 pos040=8 3 pos041=8 4 pos042=8 7 pos043=8 9 pos044=9 1 pos045=9 3 pos046=9 4 pos047=9 5 pos048=9 6 pos049=9 7 pos050=9 9 pos051=10 1 pos052=10 3 pos053=10 5 pos054=10 9 pos055=11 1 pos056=11 3 pos057=11 5 pos058=11 6 pos059=11 7 pos060=11 9 pos061=12 3 pos062=12 4 pos063=12 7 pos064=12 9 pos065=13 4 pos066=13 5 pos067=13 6 pos068=13 7 pos069=13 8 pos070=13 9 [func] extra=holyGrail [player] bombs=0 range=1 pos1=1 1 pos2=1 1 pos3=1 1 pos4=3 1 pos5=3 1 pos6=3 1 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #FFFFFF #808080 [map] probVirus=75 extraDistribution=double row00=BBBBBBBBBBBBBBB row01=BbBb__X__XXBXqB row02=B_BBBBBBBB__BBB row03=B__X__X__X__b_B row04=BBBBBBBBBBB_B_B row05=B_____b_____B_B row06=BbBBBBBBBBBBB_B row07=B_____b______bB row08=BBBBBBBXBBBBBBB row09=B______X______B row10=BXBBBBBBBBBBBXB row11=BrrrrrrrrrrrrrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/disabled.xal0000644000175000017500000000212410167075175016044 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Disabled author=Reinco hint=So many bombs and none works ! gameMode=R23456STDL [shrink] [func] [player] bombs=15 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=malfunction reviveVirus=malfunction initExtra=kick reviveExtra=kick [bombs] wallClick=contact [graphics] block00=bomb_floor #000000 #000000 #000000 block01=bomb_floor_X #000000 #000000 #000000 block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/disease.xal0000644000175000017500000000216310167075175015715 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Disease author=Stn hint=Get sick! gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=1 range=2 pos1=8 1 pos2=9 2 pos3=10 3 pos4=11 4 pos5=12 5 pos6=13 6 initVirus=empty reviveVirus=empty [bombs] bombClick=snooker wallClick=anticlockwise direction=right [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probVirus=79 row00=BBBBBBBBBBBBBBB row01=BX____Xs_XssssB row02=BBX__X_Bs_BsssB row03=B__B_XssXs_XssB row04=BX__BssssBs_BsB row05=B_BssXXXX_Bs_XB row06=B__XssXBXssXs_B row07=BXssBsXXXX__BsB row08=BsBssBsss_B__XB row09=BssXssXssX_B__B row10=BsssBs_B_X__XBB row11=BssssX__X____XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/disguise.xal0000644000175000017500000000445410167075175016121 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Disguise author=Reinco hint=Be careful with your presents gameMode=R23456STDL [shrink] [scrambleDraw] time=0.53 numBlocks=94 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 3 pos025=3 4 pos026=3 5 pos027=3 6 pos028=3 7 pos029=3 8 pos030=3 9 pos031=3 10 pos032=3 11 pos033=4 1 pos034=4 2 pos035=4 3 pos036=4 4 pos037=4 5 pos038=4 6 pos039=4 7 pos040=4 8 pos041=4 9 pos042=4 10 pos043=4 11 pos044=5 1 pos045=5 2 pos046=5 10 pos047=5 11 pos048=6 1 pos049=6 2 pos050=6 10 pos051=6 11 pos052=7 1 pos053=7 2 pos054=7 10 pos055=7 11 pos056=8 1 pos057=8 2 pos058=8 10 pos059=8 11 pos060=9 1 pos061=9 2 pos062=9 10 pos063=9 11 pos064=10 1 pos065=10 2 pos066=10 10 pos067=10 11 pos068=11 1 pos069=11 2 pos070=11 10 pos071=11 11 pos072=12 1 pos073=12 2 pos074=12 3 pos075=12 4 pos076=12 5 pos077=12 6 pos078=12 7 pos079=12 8 pos080=12 9 pos081=12 10 pos082=12 11 pos083=13 1 pos084=13 2 pos085=13 3 pos086=13 4 pos087=13 5 pos088=13 6 pos089=13 7 pos090=13 8 pos091=13 9 pos092=13 10 pos093=13 11 [scrambleDel] time=0.63 numBlocks=4 pos000=6 7 pos001=7 5 pos002=8 8 pos003=10 6 [func] extra=multiple [player] bombs=3 range=0 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] fuseTime=short [graphics] block00=range #000000 #8A2BE2 #00FF7F block01=range #000000 #8A2BE2 #00FF7F block02=trap #000000 #00FF7F #7FFFD4 block03=trap #000000 #00FF7F #7FFFD4 block04=bomb #000000 #FFD700 #FF4500 block05=bomb #000000 #FFD700 #FF4500 block06=multiple block07=trap block08=range block09=multiple block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=22 probRange=5 probVirus=5 probSpecial=67 row00=BBBBBBBBBBBBBBB row01=B__Xer__X___X_B row02=BerXXXXXX_X_X_B row03=BXX____X____XrB row04=BX__X____X__XeB row05=BX_XX_BBBXB__XB row06=BX_XX_BrBrBX_XB row07=BX__X_BrrrBX_XB row08=BXX_XXBBBBB__XB row09=BXX_________XXB row10=BerXXXXXXXXXr_B row11=B__XXX____XXe_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/diver.xal0000644000175000017500000000223510167075175015411 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Diver author=Reinco hint=Dive this gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=2 pos1=1 1 pos2=1 7 pos3=1 11 pos4=1 9 pos5=1 5 pos6=1 3 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] wallClick=rebound direction=down fuseTime=long nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #FFFFFF #808080 [map] probRange=50 probSpecial=50 row00=BBBBBBBBBBBBBBB row01=Be_e_e___e_r_bB row02=B__________r_bB row03=B_e_e_e____rebB row04=BvvvvvvXXvXXvbB row05=Be_e_e___e_r_bB row06=B__________r_bB row07=B_e_e_e____rebB row08=BvvvvvvXXvXXvbB row09=Be_e_e___e_r_bB row10=B__________r_bB row11=B_e_e_e____rebB row12=BBBBBBBBBBBBBBB levels-2005-01-06/doh.xal0000644000175000017500000000226510167075175015055 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=D'Oh author=The Adelaide Group hint=Survive the slow to gain a possible life advantage. gameMode=R23456STDL [shrink] type=spiral [func] extra=slow [player] bombs=1 range=3 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=dark_way #000000 #6B8E23 #D2B48C block01=dark_way #000000 #6B8E23 #D2B48C block02=r_i_p #000000 #CD853F #6B8E23 block03=r_i_p_R #000000 #CD853F #6B8E23 block04=pumpkin #000000 #FFA500 #6B8E23 block05=pumpkin_O #000000 #FFA500 #6B8E23 block06=bomb block07=range block08=trap block09=slow block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=25 probRange=25 probVirus=13 probSpecial=16 probHidden=13 row00=BBBBBBBBBBBBBBB row01=BqqXrrBqqXrXqqB row02=BqB___BqB___BqB row03=BX_X___X___X_XB row04=Bb__X_____X__bB row05=B_B__B___B__B_B row06=B__XX_XXX_XX__B row07=B_B__B___B__B_B row08=Bb__X_____X__bB row09=BX_X___X___X_XB row10=BqB___BqB___BqB row11=BqqXrXqqBrrXqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/dontbeill.xal0000644000175000017500000000206110167075175016251 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Don't be ill author=ISTY : Mickael VERDIER hint=Go crazy gameMode=R23456STDL [shrink] [func] [player] bombs=1 range=3 pos1=7 2 pos2=9 3 pos3=12 5 pos4=11 7 pos5=7 8 pos6=9 9 [bombs] [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=29 probRange=31 probVirus=40 row00=BBBBBBBBBBBBBBB row01=BBBBBBBB_BBBBBB row02=BBBBBBX__BBBBBB row03=BBBBBBXB__XXXBB row04=BBBBBBXB_BBBXBB row05=BBBBBB_B_BBB_BB row06=B_____________B row07=BBBBB_BB_BB_BBB row08=BBBBBXX__BBXBBB row09=BBBBBBBB__XXBBB row10=BBBBBBBB_BBBBBB row11=BBBBBBBB_BBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/donthide.xal0000644000175000017500000000223410167075175016075 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Don't Hide author=Koen hint=Hiding's a shame gameMode=R23456STDL [shrink] type=spiral3 [func] key=specialBomb [player] bombs=5 range=7 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] special=renovation hidden=renovation [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor_X #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_white #000000 #0000FF #228B22 block04=lego_black #FF0000 #000000 #228B22 block05=lego_black_O #000000 #000000 #228B22 block06=bomb block07=range block08=trap block09=bomb block10=lego_floor #000000 #228B22 #808080 [map] probSpecial=12 probHidden=75 row00=BBBBBBBBBBBBBBB row01=B____X___X____B row02=B_BXB_____BXB_B row03=B___X_____X___B row04=B____BXBXB____B row05=B___X_____X___B row06=BXBXB_____BXBXB row07=B___X_____X___B row08=B____BXBXB____B row09=B___X_____X___B row10=B_BXB_____BXB_B row11=B____X___X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/doom.xal0000644000175000017500000000372610167075175015244 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Choose W author=Skywalker .... hint=Watch your Weapon gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=choicebombtype key=choicebombtype [player] bombs=1 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy initExtra=kick [bombs] bombClick=randomdir wallClick=contact [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=doom block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=0 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____X_X_____B row04=B__B_qX_Xq_B__B row05=B__XXXX_XXXX__B row06=B___B_________B row07=B__XXXX_XXXX__B row08=B__B_qX_XqB___B row09=B_____X_X_____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/doomsday.xal0000644000175000017500000000476110167075175016125 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Doomsday author=Reinco hint=Today's judgement day ! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.9 numBlocks=110 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 3 pos025=3 4 pos026=3 5 pos027=3 6 pos028=3 7 pos029=3 8 pos030=3 9 pos031=3 10 pos032=3 11 pos033=4 1 pos034=4 2 pos035=4 3 pos036=4 4 pos037=4 5 pos038=4 6 pos039=4 7 pos040=4 8 pos041=4 9 pos042=4 10 pos043=4 11 pos044=5 1 pos045=5 2 pos046=5 3 pos047=5 4 pos048=5 5 pos049=5 6 pos050=5 7 pos051=5 8 pos052=5 9 pos053=5 10 pos054=5 11 pos055=9 1 pos056=9 2 pos057=9 3 pos058=9 4 pos059=9 5 pos060=9 6 pos061=9 7 pos062=9 8 pos063=9 9 pos064=9 10 pos065=9 11 pos066=10 1 pos067=10 2 pos068=10 3 pos069=10 4 pos070=10 5 pos071=10 6 pos072=10 7 pos073=10 8 pos074=10 9 pos075=10 10 pos076=10 11 pos077=11 1 pos078=11 2 pos079=11 3 pos080=11 4 pos081=11 5 pos082=11 6 pos083=11 7 pos084=11 8 pos085=11 9 pos086=11 10 pos087=11 11 pos088=12 1 pos089=12 2 pos090=12 3 pos091=12 4 pos092=12 5 pos093=12 6 pos094=12 7 pos095=12 8 pos096=12 9 pos097=12 10 pos098=12 11 pos099=13 1 pos100=13 2 pos101=13 3 pos102=13 4 pos103=13 5 pos104=13 6 pos105=13 7 pos106=13 8 pos107=13 9 pos108=13 10 pos109=13 11 [scrambleDel] time=0.53 numBlocks=4 pos000=5 4 pos001=5 8 pos002=9 4 pos003=9 8 [func] [player] bombs=1 range=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=1 6 pos6=13 6 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=firecracker hidden=firecracker bombClick=snooker [graphics] block00=sphere_half #000000 #8A2BE2 #00FF7F block01=sphere_half_X #000000 #8A2BE2 #00FF7F block02=weight #000000 #FF00FF #DA70D6 block03=weight_R #000000 #FF00FF #DA70D6 block04=sphere_light #000000 #DDA0DD #DA70D6 block05=sphere_light_O #000000 #DDA0DD #DA70D6 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probVirus=75 row00=BBBBBBBBBBBBBBB row01=B___bv___vb___B row02=B____v___v____B row03=B_X_bv_e_vb_X_B row04=BB___v___v___BB row05=B_X_bv___vb_X_B row06=B____v_e_v____B row07=B_X_bv___vb_X_B row08=BB___v___v___BB row09=B_X_bv_e_vb_X_B row10=B____v___v____B row11=B___bv___vb___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/double_crown.xal0000644000175000017500000000212710167075175016762 0ustar alfiealfie00000000000000[info] name=Double Crown author=Stn hint=The King Has Lost His Crowns gameMode=-2-456STDL [shrink] type=spiral [scrambleDel] time=0.5499 numBlocks=4 pos000=5 5 pos001=9 5 pos002=5 7 pos003=9 7 [func] key=air [player] bombs=3 range=7 pos1= 5 4 pos2= 9 4 pos3= 9 8 pos4= 5 8 pos5= 7 6 pos6= 7 6 initExtra=airpump reviveExtra=airpump [bombs] playerClick=thru default=fungus [graphics] block00=iron_floor #000000 #FFD700 #FF4500 block01=iron_floor_X #000000 #FFD700 #FF4500 block02=dark_block #000000 #FFD700 #87CEFA block03=dark_block_R #000000 #FFFF00 #FF0000 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B__B___B___B__B row04=B__B___B___B__B row05=B__BBBBBBBBB__B row06=B_____________B row07=B__BBBBBBBBB__B row08=B__B___B___B__B row09=B__B___B___B__B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/dropkick.xal0000644000175000017500000000247310167075175016112 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Drop & Kick author=Stn hint=Kick the bombs but don't hurt your toe gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.5 numBlocks=7 pos000=3 6 pos001=11 6 pos002=7 6 pos003=5 4 pos004=9 4 pos005=5 8 pos006=9 8 [func] extra=specialBomb key=specialBomb [player] bombs=5 range=25 specialBombs=30 pos1=2 1 pos2=4 1 pos3=6 1 pos4=8 1 pos5=10 1 pos6=12 1 initExtra=kick reviveExtra=kick [bombs] bombClick=contact direction=down fuseTime=long special=napalm [graphics] block00=iron_floor #000000 #000000 #0000FF block01=iron_floor #000000 #000000 #0000FF block02=dark_block #000000 #228B22 #000000 block03=dark_block_R #000000 #00FF7F #FFFFFF block04=extra #000000 #000000 #000000 block05=extra #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBB_BBB_BBB_B row03=B_____________B row04=B_B_BBB_BBB_B_B row05=B_____________B row06=B_BBB_BBB_BBB_B row07=B_____________B row08=B_B_BBB_BBB_B_B row09=B_____________B row10=B_BBB_BBB_BBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/drugaddicts.xal0000644000175000017500000000240510167075175016574 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Drug Addicts author=ISTY : Cyril MAESTRAGGI hint=Go crazy gameMode=R23456STDL [shrink] [scrambleDraw] time=0.1 numBlocks=6 pos000=1 1 pos001=13 1 pos002=1 11 pos003=13 11 pos004=8 6 pos005=6 6 [func] extra=junkie [player] bombs=1 range=2 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=6 6 pos6=8 6 initVirus=teleport reviveVirus=teleport initExtra=kick reviveExtra=kick [bombs] special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=syringe block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=33 probRange=33 probVirus=33 row00=BBBBBBBBBBBBBBB row01=B_BXXXXXXXXXB_B row02=BBBXqqqqqqqXBBB row03=BXXXqqqqqqqXXXB row04=BXqqqqqqqqqqqXB row05=BXqqqBBBBBqqqXB row06=BXqqqB_B_BqqqXB row07=BXqqqBBBBBqqqXB row08=BXqqqqqqqqqqqXB row09=BXXXqqqqqqqXXXB row10=BBBXqqqqqqqXBBB row11=B_BXXXXXXXXXB_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/duel.xal0000644000175000017500000000263210167075175015232 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Duel author=LORIA : Marc Lejeune hint=the error is so classic gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDraw] time=0.4 numBlocks=16 pos000=2 6 pos001=3 6 pos002=4 6 pos003=5 6 pos004=9 6 pos005=10 6 pos006=11 6 pos007=12 6 pos008=7 2 pos009=7 3 pos010=7 4 pos011=7 5 pos012=7 7 pos013=7 8 pos014=7 9 pos015=7 10 [scrambleDel] time=0.75 numBlocks=4 pos000=5 6 pos001=9 6 pos002=7 5 pos003=7 7 [func] [player] bombs=2 range=2 pos1=5 5 pos2=7 5 pos3=9 5 pos4=5 7 pos5=7 7 pos6=9 7 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #B22222 #FFD700 block01=iron_floor #000000 #B22222 #FFD700 block02=wall #000000 #B22222 #000000 block03=wall_R #000000 #B22222 #000000 block04=hex_extra #000000 #8B4513 #FFD700 block05=hex_extra_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=24 probRange=24 probVirus=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=Bbbb_______rrrB row02=BbbB__XXX__BrrB row03=BbBBBB___BBBBrB row04=B__B__X_X__B__B row05=B__X__X_X__X__B row06=B_XsXXXXXXXsX_B row07=B__X__X_X__X__B row08=B__B__X_X__B__B row09=BrBBBB___BBBBbB row10=BrrB__XXX__BbbB row11=Brrr_______bbbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/duel_in_the_sun.xal0000644000175000017500000000172410167075175017446 0ustar alfiealfie00000000000000[info] name=Duel in the Sun author=Oliver Vogel hint=Aim your bomb carefully gameMode=R234--STDL [shrink] type=spiral [func] key=rc [player] bombs=1 range=3 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5=-1 -1 pos6=-1 -1 initExtra=kick rc reviveExtra=kick rc [bombs] [graphics] block00=iron_floor #000000 #EEE8AA #0000FF block01=iron_floor_X #000000 #EEE8AA #0000FF block02=dark_block #000000 #228B22 #CCCCCC block03=dark_block_R #000000 #00FF7F #FFFFFF block04=extra #000000 #B22222 #000000 block05=extra #000000 #B22222 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B___B_____B___B row02=B_____________B row03=B_____________B row04=BB___________BB row05=B_____________B row06=B______B______B row07=B_____________B row08=BB___________BB row09=B_____________B row10=B_____________B row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/dungeon_master.xal0000644000175000017500000000217710167075175017317 0ustar alfiealfie00000000000000;BUG GY [info] name=Dungeon Master author=mariu hint=If you want the trasures, you must be the dungeon master gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=1 pos1=13 11 pos2=13 11 pos3=13 11 pos4=13 11 pos5=13 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] wallClick=randomdir playerClick=thru hidden=firecracker [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark_X #000000 #2E8B57 #8FBC8F block02=wall #000000 #FF3030 #000000 block03=wall_R #000000 #FF3030 #2E8B57 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=1 probRange=2 probVirus=47 probSpecial=1 probHidden=2 row00=BBBBBBBBBBBBBBB row01=BrbqXrqbX_X___B row02=BbsbBqsqBXB_s_B row03=BqbrBbqrB_B___B row04=BXBBBBXBB_BBBXB row05=BqrbBX_XBXB___B row06=BrsrX_B_B_X_s_B row07=BbrqBXBX_XB___B row08=BXBBB_BBXBBBBXB row09=B___B_B___B___B row10=B_s_BXB_s_B_s_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/easytohide.xal0000644000175000017500000000233110167075175016433 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=easy to hide author=LORIA : Marc 'tactique' Lejeune hint=Take the ignite gameMode=R23456STDL [shrink] type=compound2F [func] extra=igniteAll [player] bombs=3 range=3 pos1=1 1 pos2=7 2 pos3=13 1 pos4=1 11 pos5=7 10 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] playerClick=contact special=random [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=lego_white #000000 #6A5ACD #00FFFF block03=lego_white #000000 #6A5ACD #00FFFF block04=lego_black #000000 #8B4513 #000000 block05=lego_black_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probSpecial=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B__Xb_bBb_bX__B row02=B_BX__B_B__XB_B row03=BXXB_X___X_BXXB row04=Bb___XXBXX___bB row05=BB___srrrs___BB row06=B_XXBXBqBXBXX_B row07=BB___srrrs___BB row08=Bb___XXBXX___bB row09=BXXB_X___X_BXXB row10=B_BX__B_B__XB_B row11=B__Xb_bBb_bX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/eden.xal0000644000175000017500000000437110167075175015216 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Eden author=Reinco hint=Outrun the bombs gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.95 numBlocks=35 pos000=4 4 pos001=4 5 pos002=4 6 pos003=4 7 pos004=4 8 pos005=5 4 pos006=5 5 pos007=5 6 pos008=5 7 pos009=5 8 pos010=6 4 pos011=6 5 pos012=6 6 pos013=6 7 pos014=6 8 pos015=7 4 pos016=7 5 pos017=7 6 pos018=7 7 pos019=7 8 pos020=8 4 pos021=8 5 pos022=8 6 pos023=8 7 pos024=8 8 pos025=9 4 pos026=9 5 pos027=9 6 pos028=9 7 pos029=9 8 pos030=10 4 pos031=10 5 pos032=10 6 pos033=10 7 pos034=10 8 [scrambleDel] time=0.44 numBlocks=58 pos000=1 9 pos001=2 3 pos002=2 6 pos003=2 9 pos004=3 5 pos005=3 6 pos006=3 7 pos007=4 2 pos008=4 5 pos009=4 6 pos010=4 7 pos011=4 10 pos012=5 2 pos013=5 3 pos014=5 6 pos015=5 9 pos016=5 10 pos017=6 2 pos018=6 3 pos019=6 4 pos020=6 5 pos021=6 7 pos022=6 8 pos023=6 9 pos024=6 10 pos025=7 2 pos026=7 3 pos027=7 4 pos028=7 5 pos029=7 7 pos030=7 8 pos031=7 9 pos032=7 10 pos033=8 2 pos034=8 3 pos035=8 4 pos036=8 5 pos037=8 7 pos038=8 8 pos039=8 9 pos040=8 10 pos041=9 2 pos042=9 3 pos043=9 6 pos044=9 9 pos045=9 10 pos046=10 2 pos047=10 5 pos048=10 6 pos049=10 7 pos050=10 10 pos051=11 5 pos052=11 6 pos053=11 7 pos054=12 3 pos055=12 6 pos056=12 9 pos057=13 9 [func] extra=invincible [player] bombs=4 range=3 pos1=1 11 pos2=13 11 pos3=13 11 pos4=1 11 pos5=1 11 pos6=13 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=randomdir haunt=fast [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #FFFFFF #808080 [map] probSpecial=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=BeeBBBB_BBBBeeB row04=BeeBXXXXXXXBeeB row05=BeeBXXXXXXXBeeB row06=BeeBXXXXXXXBeeB row07=BeeBXXXXXXXBeeB row08=BeeBXXXXXXXBeeB row09=BeeBBBBBBBBBeeB row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/egg.xal0000644000175000017500000000242410167075175015042 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Egg author=Stn hint=Columbus Made It, So Why Don't You? gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=2 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=1 6 pos6=13 6 initVirus=reverse reviveVirus=reverse initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=rebound playerClick=thru hidden=pyro [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probVirus=27 probSpecial=13 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B___X_B_B_X___B row02=B___X_____X___B row03=B__BX_XXX_XB__B row04=BXXXXX___XXXXXB row05=B_B_X_XXX_X_B_B row06=B____B_X_B____B row07=B_B_X_XXX_X_B_B row08=BX_B_X_X_X_B_XB row09=BXXXXX_X_XXXXXB row10=B___BX_B_XB___B row11=B_____XXX_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/egyptian.xal0000644000175000017500000000220710167075175016117 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Egyptian author=Koen hint=Die like an Egyptian gameMode=R23456STDL [shrink] type=lazyCompoundF [func] [player] bombs=7 range=8 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] default=trianglebombs hidden=firecracker fuseTime=short [graphics] block00=rock_floor #000000 #FF6347 #00FF7F block01=rock_floor_X #000000 #FF6347 #00FF7F block02=pyramid #000000 #FF4500 #7FFFD4 block03=pyramid_R #000000 #FF4500 #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=24 probRange=47 probSpecial=24 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B_B___B_B___B_B row03=B___B_____B___B row04=B__B___X___B__B row05=B__X_BXXXB_X__B row06=BXXX___B___XXXB row07=B__X_BXXXB_X__B row08=B__B___X___B__B row09=B___B_____B___B row10=B_B___B_B___B_B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/emperorofmouls.xal0000644000175000017500000000251210167075175017354 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Emperor of Mouls author=LORIA : Jean 'MoulMan' Lieber hint=Try to live more than 10 seconds ! gameMode=R23456STDL [shrink] type=constrictWave [func] extra=holyGrail [player] bombs=5 range=9 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir playerClick=randomdir default=random hidden=napalm [graphics] block00=city_free #000000 #808080 #D2B48C block01=city_free #000000 #808080 #D2B48C block02=sphere_dark #000000 #7FFF00 #A0522D block03=sphere_dark #000000 #7FFF00 #A0522D block04=light_house #000000 #32CD32 #F4A460 block05=light_house_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=get probBomb=24 probRange=24 probSpecial=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B_s___s_s___s_B row02=Bss___sss___ssB row03=B______X______B row04=B___s__B__s___B row05=B______X______B row06=BXXXBXXqXXBXXXB row07=B______X______B row08=B___s__B__s___B row09=B______X______B row10=Bss___sss___ssB row11=B_s___s_s___s_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/england.xal0000644000175000017500000000216110167075175015706 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=England author=Wuerzburg : Bernd Wenisch hint=Get the extras quickly gameMode=R23456STDL [shrink] type=spiral3 [func] extra=junkie [player] bombs=1 range=1 pos1=7 1 pos2=7 7 pos3=7 3 pos4=7 9 pos5=7 11 pos6=7 5 [bombs] [graphics] block00=chess_floor #000000 #FFEFD5 #FFEFD5 block01=chess_floor #000000 #FFEFD5 #FFEFD5 block02=pyramid #000000 #FFFF00 #FFF0F5 block03=pyramid_R #000000 #FFFF00 #FFF0F5 block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=syringe block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probBomb=49 probRange=49 row00=BBBBBBBBBBBBBBB row01=Brbrv_____vrbrB row02=Bbrb___X___brbB row03=Brbr_B___B_rbrB row04=Bqrb___X___brqB row05=Brssv_____vssrB row06=BBBBBBXXXBBBBBB row07=Brssv_____vssrB row08=Bqrb___X___brqB row09=Brbr_B___B_rbrB row10=Bbrb___X___brbB row11=Brbrv_____vrbrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/enoughbombsforeveryone.xal0000644000175000017500000000307710167075175021101 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Enough Bombs For Everyone author=Bremen : Miru hint=Wohin?! gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.1 numBlocks=36 pos000=1 1 pos001=2 1 pos002=3 1 pos003=4 1 pos004=5 1 pos005=6 1 pos006=8 1 pos007=9 1 pos008=10 1 pos009=11 1 pos010=12 1 pos011=13 1 pos012=1 11 pos013=2 11 pos014=3 11 pos015=4 11 pos016=5 11 pos017=6 11 pos018=8 11 pos019=9 11 pos020=10 11 pos021=11 11 pos022=12 11 pos023=13 11 pos024=1 3 pos025=1 4 pos026=1 5 pos027=1 6 pos028=1 7 pos029=1 8 pos030=13 4 pos031=13 5 pos032=13 6 pos033=13 7 pos034=13 8 pos035=13 9 [func] extra=life key=rc [player] bombs=5 range=2 pos1=1 1 pos2=13 1 pos3=1 3 pos4=13 9 pos5=1 11 pos6=13 11 initVirus=bomb reviveVirus=bomb initExtra=rc kick reviveExtra=rc kick [bombs] haunt=slow [graphics] block00=karo_dark #000000 #6B8E23 #191970 block01=karo_dark #000000 #6B8E23 #191970 block02=wall #000000 #B22222 #000000 block03=wall_R #000000 #B22222 #000000 block04=chest #000000 #800000 #C0C0C0 block05=chest_O #000000 #800000 #C0C0C0 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #FFFFFF #FFFFFF [map] row00=BBBBBBBBBBBBBBB row01=BqqqqqqBqqqqqqB row02=BBBBBB_B_BBBBBB row03=BqB____B_B____B row04=BqB____B____BqB row05=BqB_________BqB row06=BqB___B_B___BqB row07=BqB_________BqB row08=BqB____B____BqB row09=B____B_B____BqB row10=BBBBBB_B_BBBBBB row11=BqqqqqqBqqqqqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/enterthedragon.xal0000644000175000017500000000210610167075175017306 0ustar alfiealfie00000000000000[info] name=ENTER The Dragon author=Hugo Meinedo -> INESC hint=Fight like Bruce Lee gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=2 range=3 pos1= 9 2 pos2=10 4 pos3= 2 5 pos4=12 7 pos5= 4 8 pos6= 5 10 initVirus=run reviveVirus=run initExtra=kick rc reviveExtra=kick rc [bombs] [graphics] block00=city_free #000000 #FFFAFA #FF0000 block01=city_free_S #000000 #FFFAFA #FF0000 block02=city_rip #000000 #BEBEBE #FFFAFA block03=city_rip_R #000000 #BEBEBE #FFFAFA block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=15 probRange=16 probVirus=15 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=BR___________RB row02=B___BBBBB_BB__B row03=B_BBR_____RB__B row04=B_BR_______RB_B row05=B___________B_B row06=B_B_________B_B row07=B_B___________B row08=B_BR_______RB_B row09=B__BR_____RBB_B row10=B__BB_BBBBB___B row11=BR___________RB row12=BBBBBBBBBBBBBBB levels-2005-01-06/epfltest.xal0000644000175000017500000000231210167075175016122 0ustar alfiealfie00000000000000; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=epfl test author=Koen hint=There is a secret... gameMode=R23456STDL [shrink] type=earlySpiral [func] key=specialBomb [player] bombs=3 range=8 specialBombs=30 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] hidden=pyro wallClick=randomdir default=ringofire special=protectbombs [graphics] block00=rock_floor #000000 #800000 #800080 block01=rock_floor #000000 #800000 #800080 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=chest #000000 #FFFF00 #006400 block05=chest_O #000000 #FFFF00 #006400 block06=bomb block07=range block08=trap block09=remote_control block10=rock_floor #000000 #800000 #800080 [map] probSpecial=49 probHidden=49 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/eraser.xal0000644000175000017500000000231410167075175015557 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Eraser author=Markus Schreiber hint=Don't get erased gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 3 pos6=7 9 initExtra=kick reviveExtra=kick [bombs] special=trianglebombs [graphics] block00=city_free #000000 #377F50 #4682B4 block01=city_free #000000 #377F50 #4682B4 block02=city_rip #000000 #4682B4 #377F50 block03=city_rip_R #000000 #B0C4DE #377F50 block04=light_house #000000 #4682B4 #000000 block05=light_house_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=triangle_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=special probBomb=28 probRange=31 probVirus=16 probSpecial=22 probHidden=3 row00=BBBBBBBBBBBBBBB row01=BX__X__X__X__XB row02=B_XXBXB_BXBXX_B row03=B___X_____X___B row04=BXBXBBXXXBBXBXB row05=B_X_B__X__B_X_B row06=BXXXXXXXXXXXXXB row07=B_X_B__X__B_X_B row08=BXBXBBXXXBBXBXB row09=B___X_____X___B row10=B_XXBXB_BXBXX_B row11=BX__X__X__X__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/erikaetlesrobots.xal0000644000175000017500000000240510167075175017660 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Erika et les robots author=LORIA : Jeannot Moulman hint=Total finasse gameMode=R23456STDL [shrink] type=compoundSolid [func] extra=stunOthers key=rc [player] bombs=5 range=5 pos1=2 11 pos2=13 11 pos3=3 11 pos4=1 11 pos5=11 11 pos6=12 11 initVirus=mini reviveVirus=mini initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=rebound fuseTime=short special=construction hidden=construction [graphics] block00=rock_floor #000000 #191970 #3CB371 block01=rock_floor #000000 #191970 #3CB371 block02=city_rip #000000 #FF0000 #DC143C block03=city_rip_R #000000 #FF0000 #DC143C block04=sphere_light #000000 #000000 #000000 block05=sphere_light_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=pow block10=rock_floor #000000 #00FFFF #00FFFF [map] probHidden=100 row00=BBBBBBBBBBBBBBB row01=BvvvvvvvvvvvvvB row02=BvvvvvvvvvvvvvB row03=BvvvvvvvvvvvvvB row04=B______r______B row05=BqqqqqqqqqqqqqB row06=BXXXXXXXXXXXXXB row07=BsXsXsXsXsXsXsB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=B___XXXXXXX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/etmoicestgringo.xal0000644000175000017500000000221410167075175017477 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Et moi c'est Gringo author=ISTY : Sergio DASILVA hint=Go crazy gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=1 range=1 pos1=6 4 pos2=8 4 pos3=5 6 pos4=9 6 pos5=6 8 pos6=8 8 [bombs] bombClick=contact wallClick=contact playerClick=contact [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=19 probRange=20 probVirus=20 probSpecial=40 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXXXXXXXXXXXXXB row03=BXXXXXXXXXXXXXB row04=BXXXXX_X_XXXXXB row05=BXXXXX___XXXXXB row06=BXXXX_sqs_XXXXB row07=BXXXXX___XXXXXB row08=BXXXXX_X_XXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/euryclee.xal0000644000175000017500000000243710167075175016121 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Euryclee author=Fred Lagrange hint=Gee... I know this place! gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.75 numBlocks=8 pos000=3 3 pos001=3 9 pos002=11 3 pos003=11 9 pos004=4 3 pos005=4 9 pos006=10 3 pos007=10 9 [scrambleDel] time=0.75 numBlocks=2 pos000=7 6 pos001=6 6 [func] [player] bombs=3 range=5 pos1=8 11 pos2=8 11 pos3=8 11 pos4=8 11 pos5=8 11 pos6=8 11 initExtra=kick reviveExtra=kick [bombs] fuseTime=short [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #000000 #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=79 probVirus=-79 row00=BBBBBBBBBBBBBBB row01=BXXXX_BB______B row02=BX____BB______B row03=BX____BB_BBBBBB row04=BX____BB_BBBBBB row05=BX__B_BB______B row06=BX____BB______B row07=BBBB__BB______B row08=BBBB__BB_BBBBBB row09=B_____BB_BBBBBB row10=B_____________B row11=BBBBBB________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/evil.xal0000644000175000017500000000374010167075175015241 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Evil author=Skywalker .... hint=Evil Evil Evil gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=evilgrail key=stop [player] bombs=3 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy initExtra=kick stop reviveExtra=kick stop [bombs] bombClick=randomdir wallClick=contact [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=evilgrail block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=0 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____X_X_____B row04=B__B_qX_Xq_B__B row05=B__XXXX_XXXX__B row06=B___B_________B row07=B__XXXX_XXXX__B row08=B__B_qX_XqB___B row09=B_____X_X_____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/faceoff.xal0000644000175000017500000000250010167075175015664 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Face off author=Koen hint=Don't blink gameMode=R23456STDL [shrink] type=constrictWave [scrambleDel] time=0.03 numBlocks=21 pos000=2 4 pos001=2 6 pos002=2 8 pos003=3 3 pos004=3 5 pos005=3 7 pos006=3 9 pos007=5 3 pos008=5 5 pos009=5 7 pos010=5 9 pos011=9 3 pos012=9 5 pos013=9 7 pos014=9 9 pos015=11 3 pos016=11 5 pos017=11 7 pos018=11 9 pos019=12 4 pos020=12 8 [func] [player] bombs=1 range=6 pos1=11 6 pos2=11 8 pos3=3 8 pos4=3 6 pos5=11 4 pos6=3 4 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=button_floor #000000 #7CFC00 #00FF7F block01=button_floor_X #000000 #7CFC00 #00FF7F block02=dark_block #000000 #7CFC00 #FF1493 block03=dark_block_R #000000 #7CFC00 #FF1493 block04=extra #000000 #DEB887 #7CFC00 block05=extra_O #000000 #DEB887 #7CFC00 block06=bomb block07=range block08=trap block09=bomb block10=pumpkin #000000 #00FF7F #7FFFD4 [map] probBomb=50 probRange=50 row00=BBBBBBBBBBBBBBB row01=BX_X_X_X_X_X_XB row02=B_____________B row03=B_BBBBB_BBBBB_B row04=B_B_________B_B row05=B_BBBBB_BBBBB_B row06=BXB_________BXB row07=B_BBBBB_BBBBB_B row08=B_B_________B_B row09=B_BBBBB_BBBBB_B row10=B_____________B row11=BX_X_X_X_X_X_XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/falgundsworld2.xal0000644000175000017500000000224710167075175017240 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Falgund's World2 author=ENSERB : Plantet Didier hint=Teleportez-vous gameMode=R23456STDL [shrink] [func] extra=kick key=teleport [player] bombs=3 range=2 pos1=3 3 pos2=11 9 pos3=11 3 pos4=3 9 pos5=7 2 pos6=7 10 initExtra=teleport reviveExtra=teleport [bombs] [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=16 probRange=17 probSpecial=17 probHidden=46 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXXXXXX_XXXXXXB row03=BXX_XXXXXXX_XXB row04=BXXXXBBXBBXXXXB row05=BXXXXB___BXXXXB row06=BXXXXX___XXXXXB row07=BXXXXB___BXXXXB row08=BXXXXBBXBBXXXXB row09=BXX_XXXXXXX_XXB row10=BXXXXXX_XXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/fantasy_land.xal0000644000175000017500000000202010167075175016733 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Fantasy Land author=Garth Denley (Adelaide) hint=Watch the bouncing bombs gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=7 range=9 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 7 4 pos6= 7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound [graphics] block00=iron_floor #000000 #87CEEB #FFFF00 block01=iron_floor_X #000000 #87CEEB #FFFF00 block02=dark_block #000000 #00FFFF #00FF7F block03=dark_block_R #000000 #FF1493 #FF69B4 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_RR_______RR_B row03=B_RR__BBB__RR_B row04=B_____________B row05=B__B_______B__B row06=B__B_______B__B row07=B__B_______B__B row08=B_____________B row09=B_RR__BBB__RR_B row10=B_RR_______RR_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fart.xal0000644000175000017500000000371710167075175015242 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Farting author=Skywalker .... hint=Watch your Fly gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=farter key=farter [player] bombs=1 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy [bombs] bombClick=randomdir wallClick=contact nastyGentle=2 nastyRange=2 [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=fart block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=40 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____X_X_____B row04=B__B_qX_Xq_B__B row05=B__XXXX_XXXX__B row06=B___B_________B row07=B__XXXX_XXXX__B row08=B__B_qX_XqB___B row09=B_____X_X_____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fast_boum.xal0000644000175000017500000000222310167075175016254 0ustar alfiealfie00000000000000[info] name=Fast Boum author=EPFL - cosun : Yves Bresson hint=Drop, Kick, Boum gameMode=R23456STDL [shrink] type=earlySpiral [func] key=specialBomb [player] bombs=4 range=80 specialBombs=12 pos1= 7 3 pos2= 4 4 pos3=10 4 pos4= 4 8 pos5=10 8 pos6= 7 9 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact playerClick=contact fuseTime=short special=fungus hidden=napalm [graphics] block00=hex #000000 #8B0000 #000000 block01=hex_X #000000 #8B0000 #000000 block02=hex_wall #000000 #8B0000 #FFFF00 block03=hole_floor #000000 #8B0000 #000000 block04=hex_extra #000000 #8B0000 #FFD700 block05=hex_extra_O #000000 #8B0000 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probSpecial=46 row00=RRBBBBBRBBBBBRR row01=RBX____B____XBR row02=BX__X__X__X__XB row03=B__X_______X__B row04=B_X__X___X__X_B row05=B______X______B row06=RBX_X_XXX_X_XBR row07=B______X______B row08=B_X__X___X__X_B row09=B__X_______X__B row10=BX__X__X__X__XB row11=RBX____B____XBR row12=RRBBBBBRBBBBBRR levels-2005-01-06/fatviscousandpermanent.xal0000644000175000017500000000232110167075175021057 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fat, viscous and permanent author=LORIA : Jean 'MoulMan' Lieber hint=Will you please get down ? gameMode=R23456STDL [shrink] type=down [func] extra=life key=rc [player] bombs=3 range=5 pos1=1 1 pos2=9 1 pos3=13 1 pos4=5 1 pos5=11 1 pos6=3 1 initExtra=rc reviveExtra=rc [bombs] direction=down special=fungus haunt=slow [graphics] block00=karo_light #000000 #90EE90 #808080 block01=karo_light #000000 #90EE90 #808080 block02=temple #000000 #008000 #808080 block03=temple #000000 #008000 #808080 block04=bricks #000000 #000000 #808080 block05=brick_O #000000 #000000 #808080 block06=bomb block07=range block08=trap block09=life block10=sphere_half #000000 #A52A2A #00FF00 [map] extraDistribution=single probVirus=33 probSpecial=33 probHidden=33 row00=BBBBBBBBBBBBBBB row01=B_B_________B_B row02=B___X_____X___B row03=B__X__X_X__X__B row04=B_v_X_____X_v_B row05=B____X_v_X____B row06=B___X_____X___B row07=BX_X__B_B__X_XB row08=B___X_____X___B row09=B_B__X___X__B_B row10=B____________XB row11=Bq__v__q__v__qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/feel_free.xal0000644000175000017500000000211410167075175016210 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Feel Free author=Chris Doherty & Mark Black (Adelaide) hint=Feel free to have a crap commment that means nothing gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 [bombs] [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark_X #000000 #2E8B57 #8FBC8F block02=wall #000000 #B22222 #000000 block03=wall_R #000000 #B22222 #2E8B57 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=32 probRange=22 probVirus=16 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B___XX___XX___B row02=B_BXBXB_BXBXB_B row03=B_XXB_BXB_BXX_B row04=BXBX___X___XBXB row05=B_X_________X_B row06=BXBB_X___X_BBXB row07=B_X_________X_B row08=BXBX___X___XBXB row09=B_XXB_BXB_BXX_B row10=B_BXBXB_BXBXB_B row11=B___XX___XX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fightaroundthecheese.xal0000644000175000017500000000234410167075175020471 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fight Around the Cheese author=EPFL - insun : Yves Bresson hint=You are a little mouse :-) gameMode=R23456STDL [shrink] type=compound [func] extra=rc key=rc [player] bombs=2 range=5 pos1=2 2 pos2=12 3 pos3=8 4 pos4=6 8 pos5=2 10 pos6=12 10 initExtra=rc kick reviveExtra=rc kick [bombs] wallClick=anticlockwise playerClick=contact [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=cheese #000000 #FFFF00 #000000 block03=cheese #000000 #FFFF00 #000000 block04=cheese #000000 #FFFF00 #000000 block05=cheese #000000 #FFFF00 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B________B____B row02=BB_________B__B row03=B_____________B row04=B_B____B______B row05=B________B____B row06=B_____B_______B row07=B__B___B____B_B row08=B_________B_B_B row09=B______B______B row10=BB____________B row11=BB_______BB___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fightforyourright.xal0000644000175000017500000000221510167075175020063 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fight for your Right author=ISTY : Sergio DASILVA hint=Go crazy gameMode=R23456STDL [shrink] [func] extra=igniteAll [player] bombs=1 range=3 pos1=3 3 pos2=11 3 pos3=7 4 pos4=7 8 pos5=3 9 pos6=11 9 initExtra=kick reviveExtra=kick [bombs] wallClick=randomdir [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=20 probRange=20 probVirus=20 probSpecial=39 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXB_BX___XB_BXB row03=BX___XB_BX___XB row04=BXB_BX___XB_BXB row05=BX___XB_BX___XB row06=BXXXXXXXXXXXXXB row07=BX___XB_BX___XB row08=BXB_BX___XB_BXB row09=BX___XB_BX___XB row10=BXB_BX___XB_BXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/findyourway.xal0000644000175000017500000000621210167075175016657 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Find your way author=Koen hint=Don't be late gameMode=R23456STDL [shrink] [scrambleDraw] time=0.25 numBlocks=134 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 3 pos013=2 4 pos014=2 5 pos015=2 6 pos016=2 7 pos017=2 8 pos018=2 9 pos019=2 10 pos020=2 11 pos021=3 1 pos022=3 2 pos023=3 3 pos024=3 4 pos025=3 5 pos026=3 6 pos027=3 7 pos028=3 8 pos029=3 9 pos030=3 10 pos031=3 11 pos032=4 1 pos033=4 2 pos034=4 3 pos035=4 5 pos036=4 6 pos037=4 7 pos038=4 8 pos039=4 9 pos040=4 10 pos041=4 11 pos042=5 1 pos043=5 2 pos044=5 3 pos045=5 4 pos046=5 5 pos047=5 6 pos048=5 7 pos049=5 8 pos050=5 9 pos051=5 10 pos052=5 11 pos053=6 1 pos054=6 2 pos055=6 3 pos056=6 4 pos057=6 5 pos058=6 6 pos059=6 7 pos060=6 8 pos061=6 9 pos062=6 10 pos063=6 11 pos064=7 1 pos065=7 2 pos066=7 3 pos067=7 4 pos068=7 5 pos069=7 7 pos070=7 8 pos071=7 9 pos072=7 10 pos073=7 11 pos074=8 1 pos075=8 2 pos076=8 3 pos077=8 4 pos078=8 5 pos079=8 6 pos080=8 7 pos081=8 8 pos082=8 9 pos083=8 10 pos084=8 11 pos085=9 1 pos086=9 2 pos087=9 3 pos088=9 4 pos089=9 5 pos090=9 6 pos091=9 7 pos092=9 8 pos093=9 9 pos094=9 10 pos095=9 11 pos096=10 1 pos097=10 2 pos098=10 3 pos099=10 4 pos100=10 6 pos101=10 8 pos102=10 9 pos103=10 10 pos104=10 11 pos105=11 1 pos106=11 2 pos107=11 3 pos108=11 4 pos109=11 5 pos110=11 6 pos111=11 7 pos112=11 8 pos113=11 9 pos114=11 11 pos115=12 1 pos116=12 3 pos117=12 5 pos118=12 6 pos119=12 7 pos120=12 8 pos121=12 9 pos122=12 11 pos123=13 1 pos124=13 2 pos125=13 3 pos126=13 4 pos127=13 5 pos128=13 6 pos129=13 7 pos130=13 8 pos131=13 9 pos132=13 10 pos133=13 11 [scrambleDel] time=0.26 numBlocks=40 pos000=3 6 pos001=4 5 pos002=4 6 pos003=4 7 pos004=5 4 pos005=5 5 pos006=5 6 pos007=5 7 pos008=5 8 pos009=6 3 pos010=6 4 pos011=6 5 pos012=6 6 pos013=6 7 pos014=6 8 pos015=6 9 pos016=7 2 pos017=7 3 pos018=7 4 pos019=7 5 pos020=7 7 pos021=7 8 pos022=7 9 pos023=7 10 pos024=8 3 pos025=8 4 pos026=8 5 pos027=8 6 pos028=8 7 pos029=8 8 pos030=8 9 pos031=9 4 pos032=9 5 pos033=9 6 pos034=9 7 pos035=9 8 pos036=10 5 pos037=10 6 pos038=10 7 pos039=11 6 [func] extra=cloak key=cloak [player] bombs=6 range=12 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] hidden=grenade playerClick=rebound [graphics] block00=city_free #000000 #808080 #D2B48C block01=city_free_X #000000 #808080 #D2B48C block02=dark_house #000000 #B22222 #A0522D block03=dark_house_R #000000 #B22222 #A0522D block04=dark_house #000000 #32CD32 #F4A460 block05=dark_house #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #000000 #000000 #4169E1 [map] probBomb=12 probRange=25 probSpecial=50 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B__B__________B row02=B_B___BB___BB_B row03=B__B____B_B___B row04=B_B_B_B__B_BB_B row05=B_B____B__B___B row06=B___B_B__B___BB row07=BB_BB__B__B_B_B row08=B____B____B___B row09=B_B___B_B___B_B row10=B__B___B_B_BB_B row11=B__B______B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fiotteland.xal0000644000175000017500000000437010167075175016433 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fiotte Land author=LORIA : Pierre 'in your back' Laroche hint=Center is life, once again ! gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.625 numBlocks=47 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=13 1 pos012=13 2 pos013=13 3 pos014=13 4 pos015=13 5 pos016=13 6 pos017=13 7 pos018=13 8 pos019=13 9 pos020=13 10 pos021=13 11 pos022=2 1 pos023=3 1 pos024=4 1 pos025=5 1 pos026=6 1 pos027=7 1 pos028=8 1 pos029=9 1 pos030=10 1 pos031=11 1 pos032=12 1 pos033=2 11 pos034=3 11 pos035=4 11 pos036=5 11 pos037=6 11 pos038=7 11 pos039=8 11 pos040=9 11 pos041=10 11 pos042=11 11 pos043=12 11 pos044=7 6 pos045=2 6 pos046=12 6 [scrambleDel] time=0.5 numBlocks=40 pos000=5 7 pos001=6 7 pos002=7 7 pos003=8 7 pos004=9 7 pos005=5 5 pos006=6 5 pos007=7 5 pos008=8 5 pos009=9 5 pos010=5 6 pos011=9 6 pos012=4 7 pos013=10 7 pos014=4 6 pos015=10 6 pos016=4 5 pos017=10 5 pos018=6 8 pos019=7 8 pos020=8 8 pos021=6 4 pos022=7 4 pos023=8 4 pos024=6 9 pos025=7 9 pos026=8 9 pos027=6 3 pos028=7 3 pos029=8 3 pos030=7 2 pos031=7 10 pos032=2 6 pos033=3 6 pos034=12 6 pos035=11 6 pos036=5 8 pos037=9 8 pos038=5 4 pos039=9 4 [func] extra=air key=air [player] bombs=3 range=2 pos1=1 3 pos2=7 1 pos3=13 3 pos4=1 9 pos5=7 11 pos6=13 9 [bombs] default=grenade hidden=renovation nastyGentle=1 nastyRange=1 [graphics] block00=hex #000000 #000000 #6495ED block01=hex #000000 #000000 #6495ED block02=jizz #000000 #6495ED #000000 block03=jizz #000000 #6495ED #000000 block04=chest #000000 #000000 #6495ED block05=chest_O #000000 #000000 #6495ED block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probBomb=16 probVirus=32 probSpecial=32 probHidden=21 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__XBXBXBXBX__B row04=B__X_______X__B row05=B__B_______B__B row06=B__X__XXX__X__B row07=B__B_______B__B row08=B__X_______X__B row09=B__XBXBXBXBX__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fire.xal0000644000175000017500000000217410167075175015227 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fire author=Stn hint=Watch What You Drop gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=5 range=10 specialBombs=30 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run [bombs] default=firecracker [graphics] block00=hex #000000 #FF4500 #FAFAD2 block01=hex #000000 #FF4500 #FAFAD2 block02=hex_wall #000000 #FF4500 #FF8C00 block03=hex_extra #000000 #FF4500 #FF8C00 block04=hex_extra #000000 #FF4500 #00FF7F block05=hex_extra_O #000000 #FF4500 #00FF7F block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B___B___B___B_B row02=B_B___B___B___B row03=B__B_B__B__B_BB row04=BB_______B____B row05=B_BB_B_B___BB_B row06=B______B_B__B_B row07=BB_B_B__B_____B row08=B___B_____B_B_B row09=B_B___BB__BB__B row10=B___B___B___B_B row11=B_B__B____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/firecracker_surprise.xal0000644000175000017500000000216010167075175020511 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Firecracker Surprise author=Garth Denley (Adelaide) hint=Stand well away from firecrackers gameMode=R234--STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 [bombs] special=firecracker [graphics] block00=sphere_half #000000 #00FF7F #DA70D6 block01=sphere_half_X #000000 #00FF7F #DA70D6 block02=sphere_dark #000000 #DA70D6 #000000 block03=sphere_light #000000 #DA70D6 #000000 block04=sphere_light #000000 #FF00FF #000000 block05=sphere_light_O #000000 #FF00FF #000000 block06=bomb block07=range block08=trap block09=firecracker block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=special probBomb=32 probRange=24 probVirus=8 probSpecial=29 probHidden=3 row00=BBBBBBBBBBBBBBB row01=B_B__XX_XX__B_B row02=B_B_BBBXBBB_B_B row03=B__XX_X_X_XX__B row04=BXB_XBBXBBX_BXB row05=B_BBBB___BBBB_B row06=B_X_X__X__X_X_B row07=B_BBBB___BBBB_B row08=BXB_XBBXBBX_BXB row09=B__XX_X_X_XX__B row10=B_B_BBBXBBB_B_B row11=B_B__XX_XX__B_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fireforget.xal0000644000175000017500000000216210167075175016433 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fire & Forget author=ISTY : Thomas CORNET hint=Go crazy gameMode=R23456STDL [shrink] type=constrictWave [func] [player] bombs=7 range=4 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=contact playerClick=thru [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/flower_power.xal0000644000175000017500000000250410167075175017011 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Flower Power author=Unknown (Adelaide) hint=Hey, I thought hippies didn't like war gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5= 7 2 pos6= 7 10 [bombs] [graphics] ,block00=flowers #ff0000 #C0C0C0 #FFFF00 ;block01=flowers #ff0000 #C0C0C0 #FFFF00 ;block02=peace #000000 #C0C0C0 #228B22 ;block03=wall_R #000000 #C0C0C0 #228B22 ;block04=smiley #00ffff #C0C0C0 #FFFF00 ;block05=smiley_O #00ffff #C0C0C0 #FFFF00 block00=hex #000000 #C0C0C0 #FFFF00 block01=hex_X #000000 #C0C0C0 #FFFF00 block02=jizz #000000 #C0C0C0 #228B22 block03=hole_floor #000000 #C0C0C0 #228B22 block04=hex_extra #000000 #C0C0C0 #FFFF00 block05=hex_extra_O #000000 #C0C0C0 #FFFF00 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=BBXBXBXBXBXBXBB row02=BX__XX___XX__XB row03=BB_BXB_B_BXB_BB row04=BXXX_XX_XX_XXXB row05=BBXBXBXBXBXBXBB row06=BX_X_X_X_X_X_XB row07=BBXBXBXBXBXBXBB row08=BXXX_XX_XX_XXXB row09=BB_BXB_B_BXB_BB row10=BX__XX___XX__XB row11=BBXBXBXBXBXBXBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/fofolle.xal0000644000175000017500000000214710167075175015730 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fofolle author=Belgium : Fofolle Compagny hint=Live or Die ? gameMode=R23456STDL [shrink] type=compound [func] extra=air key=air [player] bombs=1 range=2 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=all probBomb=49 probRange=49 row00=BBBBBBBBBBBBBBB row01=B_BXXXB_BXXXB_B row02=BbBX_XBbBX_XBbB row03=BrB_X_BrB_X_BrB row04=B_____________B row05=BB_B_B_B_B_B_BB row06=BBXqXqXqXqXqXBB row07=BB_B_B_B_B_B_BB row08=B_____________B row09=BrB_X_BrB_X_BrB row10=BbBX_XBbBX_XBbB row11=B_BXXXB_BXXXB_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/footwork.xal0000644000175000017500000000226210167075175016152 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Footwork author=Garth Denley hint=Watch your step gameMode=R23456STDL [shrink] type=spiral [func] extra=igniteAll key=rc [player] bombs=4 range=1 pos1=3 2 pos2=11 2 pos3=11 10 pos4=3 10 pos5=7 2 pos6=7 10 initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=lego_floor #000000 #4169E1 #4169E1 block01=lego_floor #000000 #4169E1 #4169E1 block02=lego_white #000000 #FFFF00 #4169E1 block03=lego_black #FFFFE0 #000000 #4169E1 block04=lego_black #FFFFFF #000000 #4169E1 block05=lego_black_O #FFFFFF #000000 #4169E1 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=48 probRange=3 probVirus=25 probSpecial=6 probHidden=3 row00=BBBBBBBBBBBBBBB row01=BXXXB_BXB_BXXXB row02=BXX_B_____B_XXB row03=BX__XXBBBXX__XB row04=BBB_X_____X_BBB row05=B__XBB_X_BBX__B row06=BXBX_B_B_B_XBXB row07=B__XBB_X_BBX__B row08=BBB_X_____X_BBB row09=BX__XXBBBXX__XB row10=BXX_B_____B_XXB row11=BXXXB_BXB_BXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/footworkii.xal0000644000175000017500000000230710167075175016474 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Footwork II author=Garth Denley (modified by KAG) hint=Watch your step gameMode=R23456STDL [shrink] type=spiral [func] extra=igniteAll key=rc [player] bombs=4 range=1 pos1=3 2 pos2=11 2 pos3=11 10 pos4=3 10 pos5=7 2 pos6=7 10 initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=lego_floor #000000 #4169E1 #4169E1 block01=lego_floor #000000 #4169E1 #4169E1 block02=lego_white #000000 #FFFF00 #4169E1 block03=lego_black #FFFFE0 #000000 #4169E1 block04=lego_black #FFFFFF #000000 #4169E1 block05=lego_black_O #FFFFFF #000000 #4169E1 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=48 probRange=3 probVirus=25 probSpecial=2 probHidden=8 row00=BBBBBBBBBBBBBBB row01=BXXXB_BXB_BXXXB row02=BXX_B_____B_XXB row03=BX__XXBBBXX__XB row04=BBB_X_____X_BBB row05=B__XBB_X_BBX__B row06=BXBX_B_B_B_XBXB row07=B__XBB_X_BBX__B row08=BBB_X_____X_BBB row09=BX__XXBBBXX__XB row10=BXX_B_____B_XXB row11=BXXXB_BXB_BXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/fortress.xal0000644000175000017500000000215510167075175016150 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=fortress author=ENSERB : robb hint=robb's fortress gameMode=R23456STDL [shrink] [func] extra=life [player] bombs=9 range=2 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] wallClick=contact [graphics] block00=iron_floor #000000 #FAFAD2 #000000 block01=iron_floor #000000 #FAFAD2 #000000 block02=lego_white #000000 #B8860B #D2691E block03=lego_white #000000 #B8860B #D2691E block04=sphere_light #000000 #00FF7F #00FF7F block05=sphere_light_O #000000 #00FF7F #00FF7F block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #4169E1 #4169E1 [map] probRange=33 probVirus=33 row00=BBBBBBBBBBBBBBB row01=B__XXX___XXX__B row02=B__XXX___XXX__B row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=B_____________B row06=BqsqsqsqsqsqsqB row07=B_____________B row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=B__XXX___XXX__B row11=B__XXX___XXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/four_corners.xal0000644000175000017500000000176610167075175017016 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Four Corners author=Garth Denley (Adelaide) hint=Don't hide too far in the corner gameMode=R234--STDL [shrink] type=spiral [func] [player] bombs=10 range=15 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #228B22 #FFFF00 block01=iron_floor_X #000000 #228B22 #FFFF00 block02=dark_block #000000 #FF0000 #FFDAB9 block03=dark_block_R #000000 #FF0000 #FFDAB9 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B______B______B row03=B______B______B row04=B______B______B row05=B_____________B row06=BBBBBB_B_BBBBBB row07=B_____________B row08=B______B______B row09=B______B______B row10=B______B______B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fourcornersii.xal0000644000175000017500000000213510167075175017170 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Four Corners II author=Garth Denley (modified by KAG) hint=Don't hide too far in the corner gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=10 range=15 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=3 6 pos6=11 6 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #228B22 #FFFF00 block01=iron_floor #000000 #228B22 #FFFF00 block02=dark_block #000000 #FF0000 #FFDAB9 block03=dark_block_R #000000 #FF0000 #000000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B_____________B row03=B______B______B row04=B______B______B row05=B_____________B row06=BBB_BB_B_BB_BBB row07=B_____________B row08=B______B______B row09=B______B______B row10=B_____________B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fourcornersiii.xal0000644000175000017500000000211710167075175017341 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Four Corners III author=ENSERB : Seb hint=Now walls are moving ... gameMode=R234--STDL [shrink] type=savageCompound [func] [player] bombs=10 range=15 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #228B22 #FFFF00 block01=iron_floor #000000 #228B22 #FFFF00 block02=dark_block #000000 #FF0000 #FFDAB9 block03=dark_block_R #000000 #FF0000 #000000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B______B______B row03=B_____________B row04=B_____________B row05=B_____________B row06=BBBB___B___BBBB row07=B_____________B row08=B_____________B row09=B_____________B row10=B______B______B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fourfold.xal0000644000175000017500000000261310167075175016120 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Fourfold author=Stn hint=Slow Motion gameMode=-2-4--STDL [shrink] type=spiral [scrambleDraw] time=0.75 numBlocks=2 pos000=7 4 pos001=7 8 [scrambleDel] time=0.25 numBlocks=14 pos000=7 1 pos001=7 11 pos002=2 6 pos003=12 6 pos004=7 2 pos005=7 10 pos006=3 6 pos007=11 6 pos008=4 6 pos009=10 6 pos010=6 6 pos011=8 6 pos012=7 5 pos013=7 7 [func] extra=kick key=rc [player] bombs=1 range=35 pos1=3 3 pos2=11 9 pos3=11 3 pos4=3 9 pos5=7 1 pos6=7 11 initVirus=slow reviveVirus=slow initExtra=rc reviveExtra=rc [bombs] [graphics] block00=karo_dark #000000 #FF4500 #00008B block01=karo_dark #000000 #FF4500 #00008B block02=wall #000000 #32CD32 #228B22 block03=wall_R #000000 #32CD32 #FFFF00 block04=chest #000000 #FFD700 #6A5ACD block05=chest_O #000000 #FFD700 #6A5ACD block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=32 probVirus=32 probSpecial=13 row00=BBBBBBBBBBBBBBB row01=BBX____B____XBB row02=BB_XssXBXssX_BB row03=BB__XXBBBXX__BB row04=BB_sXX_B_XXs_BB row05=BB__B_XBX_B__BB row06=BBBBBBBBBBBBBBB row07=BB__B_XBX_B__BB row08=BB_sXX_B_XXs_BB row09=BB__XXBBBXX__BB row10=BB_XssXBX__X_BB row11=BBX____B____XBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/freekick.xal0000644000175000017500000000206010167075175016057 0ustar alfiealfie00000000000000[info] name=free kick author=antimiage : Choupette hint= gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=cloak key=cloak [player] bombs=2 range=2 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] default=firecracker special=napalm [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor_X #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_white #000000 #0000FF #228B22 block04=lego_black #000000 #000000 #228B22 block05=lego_black_O #000000 #000000 #228B22 block06=bomb block07=range block08=trap block09=cloak block10=lego_floor #000000 #228B22 #BEBEBE [map] extraDistribution=single probBomb=32 probRange=33 probSpecial=33 row00=BBBBBBBBBBBBBBB row01=B__XXX___XXX__B row02=BX__X__X__X__XB row03=B___XB___BX___B row04=B___X_v_v_X___B row05=BXB_XXqXqXX_BXB row06=BXXXXqXXXqXXXXB row07=BXB_XXqXqXX_BXB row08=B___X_v_v_X___B row09=B___XB___BX___B row10=BX__X__X__X__XB row11=B__XXX___XXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/frogger.xal0000644000175000017500000000374310167075175015740 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Yellow beans(frogged) author=Skywalker .... hint=Watch the bombs gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=frogger key=frogger [player] bombs=1 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy [bombs] bombClick=randomdir wallClick=contact nastyGentle=2 nastyRange=2 [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=frogger block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=40 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____X_X_____B row04=B__B_qX_Xq_B__B row05=B__XXXX_XXXX__B row06=B___B_________B row07=B__XXXX_XXXX__B row08=B__B_qX_XqB___B row09=B_____X_X_____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fuckingmarco.xal0000644000175000017500000000205410167075175016747 0ustar alfiealfie00000000000000[info] name=Fucking Marco author=antimiage : Choupette hint=Fuck Marco gameMode=R23456STDL [shrink] [func] extra=igniteAll key=cloak [player] bombs=1 range=1 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initExtra=cloak reviveExtra=cloak [bombs] default=grenade special=grenade [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=get probBomb=23 probRange=23 probSpecial=24 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__r_b___r_e__B row03=B______e____b_B row04=Br_BBBBBBBBB__B row05=B_eXXvqqqvXX_rB row06=Be_XXvqqqvXX__B row07=Bb_XXvqqqvXX_bB row08=B__BBBBBBBBB__B row09=B__b_e_______eB row10=B_____rb______B row11=B_________r___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/full_power_farters.xal0000644000175000017500000000202310167075175020177 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Full Power Farters author=Chris Doherty (Adelaide) hint=Like 'Full Power Level', but with Farters gameMode=R23456STDL [shrink] type=spiral [func] key=air [player] bombs=8 range=10 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=airpump reviveExtra=airpump [bombs] [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor_X #000000 #228B22 #228B22 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #000000 #000000 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/full_power_level.xal0000644000175000017500000000173410167075175017650 0ustar alfiealfie00000000000000[info] name=Full Power Level author=Oliver Vogel hint=A simple one: stay clear of the explosions gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=10 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 3 pos6= 7 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/full_power_level1.xal0000644000175000017500000000201510167075175017722 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Full Power Level. author=Chris Doherty (Adelaide) hint=Like 'Full Power Level', but with blast-thru walls gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=8 range=13 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 3 pos6= 7 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=dark_block #000000 #F08080 #CD5C5C [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_v_v_v_v_v_v_B row03=B_____________B row04=B_v_v_v_v_v_v_B row05=B_____________B row06=B_v_v_v_v_v_v_B row07=B_____________B row08=B_v_v_v_v_v_v_B row09=B_____________B row10=B_v_v_v_v_v_v_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/full_power_level_ii.xal0000644000175000017500000000205010167075175020321 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Full Power Level II author=Chris Doherty (Adelaide) hint=Retain your kickers at all costs gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=3 range=3 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 1 6 pos6=13 6 [bombs] [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=box #000000 #ADD8E6 #FF0000 block03=box #000000 #FF69B4 #FF0000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=25 probRange=51 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_X_X_X_X_X_B row03=B__X_X_X_X_X__B row04=B_X_X_XBX_X_X_B row05=B__X_X_X_X_X__B row06=B_X_X_X_X_X_X_B row07=B__X_X_X_X_X__B row08=B_X_X_XBX_X_X_B row09=B__X_X_X_X_X__B row10=B_X_X_X_X_X_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/full_power_level_iii.xal0000644000175000017500000000216310167075175020477 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Full Power Level III author=Gnat (Adelaide) hint=Don't worry about the cloak 'cos it always disappears gameMode=R23456STDL [shrink] type=spiral [func] extra=cloak key=cloak [player] bombs=5 range=10 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 2 pos6= 7 10 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #FFDEAD #800080 block01=iron_floor_X #000000 #FFDEAD #800080 block02=dark_block #000000 #483D8B #4B0082 block03=dark_block_R #000000 #483D8B #4B0082 block04=extra #000000 #800080 #FFDEAD block05=extra_O #000000 #800080 #FFDEAD block06=bomb block07=range block08=trap block09=cloak block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=14 probRange=6 probVirus=11 probSpecial=56 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_BXBXBXB_B_B row05=B___X_____X___B row06=B_B__BBqBB__B_B row07=B___X_____X___B row08=B_B_BXBXBXB_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/full_power_snookers.xal0000644000175000017500000000205710167075175020403 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Full Power Snookers author=Dave Hille (Adelaide) hint= gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=10 range=10 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=city_free #000000 #A9A9A9 #D2B48C block01=city_free_X #000000 #A9A9A9 #D2B48C block02=r_i_p #000000 #C0C0C0 #F5F5F5 block03=r_i_p_R #000000 #C0C0C0 #F5F5F5 block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #000000 #4169E1 [map] probBomb=25 probRange=25 probVirus=13 probSpecial=16 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B______B______B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fullcontact.xal0000644000175000017500000000222410167075175016614 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Full Contact author=Fred Lagrange hint=Beware of contacts ! gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact [graphics] block00=iron_floor #000000 #000000 #0000FF block01=iron_floor #000000 #000000 #0000FF block02=dark_block #000000 #228B22 #000000 block03=dark_block_R #000000 #00FF7F #FFFFFF block04=extra #000000 #000000 #000000 block05=extra_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] probRange=100 probVirus=-100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B___X_____X___B row04=B____X___X____B row05=B_____X_X_____B row06=B______B______B row07=B_____X_X_____B row08=B____X___X____B row09=B___X_____X___B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/fungus_fun.xal0000644000175000017500000000260410167075175016457 0ustar alfiealfie00000000000000[info] name=Fungus Fun author=Keith Gillow hint=Create havoc for your opponents with fungus bombs gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDraw] time=0.5000 numBlocks=5 pos000=7 6 pos001=4 6 pos002=10 6 pos003=7 3 pos004=7 9 [scrambleDel] time=0.5000 numBlocks=16 pos000=6 5 pos001=8 5 pos002=6 7 pos003=8 7 pos004=6 2 pos005=7 2 pos006=8 2 pos007=6 10 pos008=7 10 pos009=8 10 pos010=2 5 pos011=2 6 pos012=2 7 pos013=12 5 pos014=12 6 pos015=12 7 [func] key=specialBomb [player] bombs=3 range=10 specialBombs=30 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5= 7 2 pos6= 7 10 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=thru special=fungus [graphics] block00=iron_floor #000000 #6495ED #FF4500 block01=iron_floor_X #000000 #6495ED #FF4500 block02=dark_block #000000 #8EE5EE #FF00FF block03=dark_block_R #000000 #8EE5EE #00FF00 block04=extra #000000 #B22222 #000000 block05=extra #000000 #B22222 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B_____B___B row03=B_____________B row04=B_B_________B_B row05=B_____B_B_____B row06=B_____________B row07=B_____B_B_____B row08=B_B_________B_B row09=B_____________B row10=B___B_____B___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/funinthedark.xal0000644000175000017500000000221110167075175016754 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Fun in the Dark author=Vulpes Incendium hint=Just Dooooo It gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=90 pos1=2 2 pos2=12 10 pos3=12 2 pos4=2 10 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=randomdir fuseTime=short [graphics] block00=iron_floor #000000 #000000 #000000 block01=iron_floor_X #000000 #000000 #000000 block02=dark_block #000000 #808080 #696969 block03=dark_block_R #000000 #808080 #696969 block04=extra #000000 #A9A9A9 #FFD700 block05=extra_O #000000 #A9A9A9 #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=dark_block #000000 #808080 #696969 [map] probHidden=75 row00=BBBBBBBBBBBBBBB row01=Be___________eB row02=B__B___B___B__B row03=B_BXv_vXv_vXB_B row04=B__v___v___v__B row05=BB___v___v___BB row06=BXv_vXvevXv_vXB row07=BB___v___v___BB row08=B__v___v___v__B row09=B_BXv_vXv_vXB_B row10=B__B___B___B__B row11=Be___________eB row12=BBBBBBBBBBBBBBB levels-2005-01-06/g_force.xal0000644000175000017500000000222210167075175015700 0ustar alfiealfie00000000000000[info] name=G Force author=EPFL - cosun : Yves Bresson hint=Feel the power blast gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=3 range=7 specialBombs=12 pos1= 2 2 pos2=12 2 pos3= 7 5 pos4= 7 7 pos5= 2 10 pos6=12 10 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact fuseTime=long special=grenade [graphics] block00=ghost #000000 #90EE90 #000000 block01=ghost_X #000000 #90EE90 #000000 block02=ghost_sq #000000 #90EE90 #000000 block03=ghost_ci #000000 #90EE90 #000000 block04=ghost_sq_R #000000 #90EE90 #000000 block05=ghost_sq_R #000000 #90EE90 #000000 block06=bomb block07=range block08=trap block09=construction block10=score_floor #000000 #000000 #000000 [map] extraDistribution=all probBomb=15 probRange=16 probVirus=15 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__X_______X__B row03=B_XB_______BX_B row04=B_____RRR_____B row05=B____R________B row06=B____R_RR_____B row07=B____R__R_____B row08=B_____RRR_____B row09=B_XB_______BX_B row10=B__X_______X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/gauntlet.xal0000644000175000017500000000236410167075175016126 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Gauntlet author=Vulper Incendium hint=Run away Run Away gameMode=R23456STDL [shrink] [func] extra=invincible [player] bombs=3 range=1 pos1=13 1 pos2=9 10 pos3=13 8 pos4=5 11 pos5=1 10 pos6=1 4 initVirus=mini reviveVirus=healthy initExtra=kick [bombs] special=pyro hidden=napalm bombClick=contact playerClick=rebound wallClick=anticlockwise haunt=slow [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=6 probRange=6 probVirus=6 probSpecial=6 probHidden=6 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B___B____B____B row02=B_X________X__B row03=BBB_B_BBB_____B row04=B___B_BXB__B__B row05=B__X________B_B row06=B________BB_BXB row07=B__BBB___X____B row08=B__B__________B row09=B__BB__BB_BBB_B row10=B_X_____B__XB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/gavage.xal0000644000175000017500000000223110167075175015526 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Gavage author=ISTY : Jean Christophe PUPIN hint=Go crazy gameMode=R23456STDL [shrink] type=compound [func] extra=rc key=rc [player] bombs=2 range=2 pos1=7 4 pos2=7 4 pos3=7 4 pos4=7 8 pos5=7 8 pos6=7 8 [bombs] fuseTime=short [graphics] block00=mr_beam_free #000000 #FFFACD #000000 block01=mr_beam_free #000000 #FFFACD #000000 block02=mr_beam_tv #000000 #FFFACD #D2B48C block03=mr_beam_free #000000 #FFFACD #000000 block04=mr_beam_bear #000000 #FFFACD #CD853F block05=mr_beam_bear_O #000000 #FFFACD #CD853F block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #000000 #000000 [map] probBomb=22 probRange=24 probVirus=24 probSpecial=63 probHidden=-133 row00=BBBBBBBBBBBBBBB row01=BbbbbbbbbbbbbbB row02=BBBXBBBXBBBXBBB row03=BBrbrBsssBbrbBB row04=BXbrbXs_sXrbrXB row05=BBrbrBsssBbrbBB row06=BBBXBBBXBBBXBBB row07=BBbrbBsssBrbrBB row08=BXrbrXs_sXbrbXB row09=BBbrbBsssBrbrBB row10=BBBXBBBXBBBXBBB row11=BbbbbbbbbbbbbbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/get_your_kit_out.xal0000644000175000017500000000234210167075175017672 0ustar alfiealfie00000000000000[info] name=Get Your Kit Out author=Keith Gillow and Mark Shepherd hint=Race to get a timer first gameMode=R234--ST-L [shrink] type=speedSpiral [scrambleDel] time=0.2500 numBlocks=9 pos000=3 5 pos001=4 5 pos002=6 5 pos003=8 5 pos004=3 7 pos005=4 7 pos006=5 7 pos007=7 7 pos008=9 7 [func] extra=rc key=rc [player] bombs=1 range=2 pos1= 1 2 pos2= 1 5 pos3= 1 7 pos4= 1 10 pos5= 0 0 pos6= 0 0 initExtra=kick reviveExtra=kick [bombs] haunt=slow [graphics] block00=city_free #000000 #FFC125 #FFC0CB block01=city_free_X #000000 #FFC125 #FFC0CB block02=dark_house #000000 #00CED1 #FF82AB block03=dark_house_R #000000 #00CED1 #FF82AB block04=box #000000 #9370DB #FF82AB block05=box #000000 #9370DB #FF82AB block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=28 probRange=31 probVirus=19 probSpecial=1 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B____B___s_XrqB row02=B__X_X_X_X_BBBB row03=BB_B_X_X_X_BrqB row04=B__B___X___BXBB row05=B__BBBBBBB____B row06=BB_s_ss_s_rXBbB row07=B__BBBBBBB____B row08=B__B___X___BXBB row09=BB_B_X_X_X_BrqB row10=B__X_X_X_X_BBBB row11=B____B___s_XrqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/getoutofthismaze.xal0000644000175000017500000000224310167075175017700 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Get Out Of This Maze ! author=ISTY : Cyril MAESTRAGGI hint=Go crazy gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=7 1 pos6=7 11 initExtra=rc kick reviveExtra=rc kick [bombs] wallClick=randomdir playerClick=contact special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=33 probRange=33 probVirus=33 row00=BBBBBBBBBBBBBBB row01=B_BXXXX_XXXXB_B row02=B_XXXXX_XXXXX_B row03=B___BX___XB___B row04=BBX_XX___XX_XBB row05=BXX____B____XXB row06=BXXXB_____BXXXB row07=BXX____B____XXB row08=BBX_XX___XX_XBB row09=B___BX___XB___B row10=B_XXXXX_XXXXX_B row11=B_BXXXX_XXXXB_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/gforce.xal0000644000175000017500000000236210167075175015546 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=G Force 2 author=Skywalker hint=Feel the power blast gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=5 range=7 specialBombs=255 pos1=2 2 pos2=12 2 pos3=7 5 pos4=7 7 pos5=2 10 pos6=12 10 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact fuseTime=long special=lucky [graphics] block00=ghost #000000 #90EE90 #000000 block01=ghost #000000 #90EE90 #000000 block02=ghost_sq #000000 #90EE90 #000000 block03=ghost_ci #000000 #90EE90 #000000 block04=ghost_sq_R #000000 #90EE90 #000000 block05=ghost_sq_R #000000 #90EE90 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #000000 [map] extraDistribution=all probBomb=16 probRange=16 probVirus=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__X_______X__B row03=B_XB_______BX_B row04=B_____BBB_____B row05=B____B________B row06=B____B_BB_____B row07=B____B__B_____B row08=B_____BBB_____B row09=B_XB_______BX_B row10=B__X_______X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ghostintheshrink.xal0000644000175000017500000000230010167075175017664 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ghost in the Shrink author=ISTY : Sergio DASILVA hint=A simple one: stay clear of the explosions gameMode=R23456STDL [shrink] [func] extra=invincible key=cloak [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=cloak reviveExtra=cloak [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=46 probRange=48 probVirus=24 probSpecial=40 probHidden=-157 row00=BBBBBBBBBBBBBBB row01=B__XBX___XBX__B row02=B_B_X_B_B_X_B_B row03=BX_X_X_X_X_X_XB row04=BBXBXBXBXBXBXBB row05=BX_X_X_X_X_X_XB row06=B_B_X_XBX_X_B_B row07=BX_X_X_X_X_X_XB row08=BBXBXBXBXBXBXBB row09=BX_X_X_X_X_X_XB row10=B_B_X_B_B_X_B_B row11=B__XBX___XBX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/give_it_a_shot.xal0000644000175000017500000000212210167075175017256 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Give It A Shot author=Chris Doherty & Mark Black (Adelaide) hint=Picking up a virus could win you the level gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 2 pos6= 7 10 [bombs] [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex_X #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000000 block03=hex_wall #000000 #2E8B57 #4169E1 block04=hex_extra #000000 #2E8B57 #3CB371 block05=hex_extra_O #000000 #2E8B57 #3CB371 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B___X_X_X_X___B row02=B_XX_X___X_XX_B row03=B_XXX_XXX_XXX_B row04=BX_XBXBXBXBX_XB row05=B_X_X_X_X_X_X_B row06=BX_XBXBXBXBX_XB row07=B_X_X_X_X_X_X_B row08=BX_XBXBXBXBX_XB row09=B_XXX_XXX_XXX_B row10=B_XX_X___X_XX_B row11=B___X_X_X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/givemeanx.xal0000644000175000017500000000226210167075175016263 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=give me an X! author=Bocal : naoko hint=you're in vietnam war. gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=4 range=7 pos1=7 4 pos2=7 8 pos3=4 6 pos4=10 6 pos5=7 4 pos6=7 8 [bombs] wallClick=rebound fuseTime=long default=random special=napalm [graphics] block00=chess_floor #000000 #000000 #BDB76B block01=chess_floor #000000 #000000 #BDB76B block02=pyramid #000000 #000000 #C71585 block03=pyramid #000000 #C71585 #000000 block04=chest #000000 #000000 #000000 block05=chest_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=karo_light #000000 #000000 #000000 [map] extraDistribution=all probBomb=24 probRange=14 probVirus=16 probSpecial=21 probHidden=16 row00=BBBBBBBBBBBBBBB row01=BXX_________XXB row02=BXXX_______XXXB row03=B_XXX_____XXX_B row04=B__XXX___XXX__B row05=B___XXXXXXX___B row06=B____XBBBX____B row07=B___XXXXXXX___B row08=B__XXX___XXX__B row09=B_XXX_____XXX_B row10=BXXX_______XXXB row11=BXX_________XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/gogetthemtiger.xal0000644000175000017500000000217010167075175017314 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Go get them Tiger! author=Gert Jan Kamstra hint=Range will make it easier gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=1 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probVirus=50 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__X_______X__B row03=B___XXXXXXX___B row04=B___XXbrbXX___B row05=B___XbXrXbX___B row06=B___XrrXrrX___B row07=B___XbXrXbX___B row08=B___XXbrbXX___B row09=B___XXXXXXX___B row10=B__X_______X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/goingroundandround.xal0000644000175000017500000000247210167075175020211 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Going Round and Round author=MisterE hint=Getting Dizzy already? gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=12 pos000=1 1 pos001=1 2 pos002=1 10 pos003=1 11 pos004=2 1 pos005=2 11 pos006=12 1 pos007=12 11 pos008=13 1 pos009=13 2 pos010=13 10 pos011=13 11 [func] key=specialBomb [player] bombs=5 range=5 specialBombs=30 pos1=1 1 pos2=11 6 pos3=13 1 pos4=1 11 pos5=13 11 pos6=3 6 initVirus=healthy reviveVirus=healthy initExtra=kick [bombs] special=destruction wallClick=clockwise fuseTime=long [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B___XB___BX___B row02=B__XB_____BX__B row03=B_XBXB___BXBX_B row04=BXBX_XB_BX_XBXB row05=BBX___XBX___XBB row06=BX___XB_BX___XB row07=BBX_XB___BX_XBB row08=BXBXB_____BXBXB row09=B_XB__B_B__BX_B row10=B__XB__B__BX__B row11=B___XB___BX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/gooutandplay.xal0000644000175000017500000000444310167075175017011 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Go Out And Play author=Koen hint=Be back before 12:00 gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=90 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 6 pos016=2 8 pos017=2 9 pos018=2 10 pos019=2 11 pos020=3 1 pos021=3 2 pos022=3 3 pos023=3 4 pos024=3 6 pos025=3 8 pos026=3 9 pos027=3 10 pos028=3 11 pos029=4 1 pos030=4 2 pos031=4 10 pos032=4 11 pos033=5 1 pos034=5 2 pos035=5 10 pos036=5 11 pos037=6 1 pos038=6 2 pos039=6 5 pos040=6 7 pos041=6 10 pos042=6 11 pos043=7 1 pos044=7 2 pos045=7 10 pos046=7 11 pos047=8 1 pos048=8 2 pos049=8 5 pos050=8 7 pos051=8 10 pos052=8 11 pos053=9 1 pos054=9 2 pos055=9 10 pos056=9 11 pos057=10 1 pos058=10 2 pos059=10 10 pos060=10 11 pos061=11 1 pos062=11 2 pos063=11 3 pos064=11 4 pos065=11 6 pos066=11 8 pos067=11 9 pos068=11 10 pos069=11 11 pos070=12 1 pos071=12 2 pos072=12 3 pos073=12 4 pos074=12 6 pos075=12 8 pos076=12 9 pos077=12 10 pos078=12 11 pos079=13 1 pos080=13 2 pos081=13 3 pos082=13 4 pos083=13 5 pos084=13 6 pos085=13 7 pos086=13 8 pos087=13 9 pos088=13 10 pos089=13 11 [scrambleDel] time=0.5 numBlocks=10 pos000=4 4 pos001=4 8 pos002=5 3 pos003=5 9 pos004=7 3 pos005=7 9 pos006=9 3 pos007=9 9 pos008=10 4 pos009=10 8 [func] extra=rc key=rc [player] bombs=0 range=0 pos1=5 4 pos2=7 6 pos3=9 4 pos4=9 8 pos5=7 6 pos6=5 8 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_block #000000 #0000FF #0000FF block05=dark_block #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4682B4 #4682B4 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BbrrqssqssqrrbB row02=BbrrqssqssqrrbB row03=BbrrBBBBBBBrrbB row04=BbrrB_____BrrbB row05=BbBBB_____BBBbB row06=B_____________B row07=BbBBB_____BBBbB row08=BbrrB_____BrrbB row09=BbrrBBBBBBBrrbB row10=BbrrqssqssqrrbB row11=BbrrqssqssqrrbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/kick.xal0000644000175000017500000000215010167075175015215 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Kick author=Stn hint= gameMode=R23456STDL [shrink] type=spiral3 [func] extra=kick [player] bombs=1 range=3 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] hidden=construction [graphics] block00=chess_floor #000000 #006400 #556B2F block01=chess_floor #000000 #006400 #556B2F block02=book_shelf #000000 #000000 #000000 block03=book_shelf #000000 #000000 #000000 block04=chess_sphere #000000 #006400 #FFA500 block05=chess_sphere_O #000000 #006400 #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=32 probVirus=24 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B_BX_XX_XX_XB_B row03=B_X_X__B__X_X_B row04=BX_X_X_X_X_X_XB row05=B_X__BXXXB__X_B row06=BX_BXXXqXXXB_XB row07=B_X__BXXXB__X_B row08=BX_X_X_X_X_X_XB row09=B_X_X__B__X_X_B row10=B_BX_XX_XX_XB_B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/gorigth.xal0000644000175000017500000000214210167075175015740 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Go Rigth! author=Koen hint=Wanna Remote Hu? gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=3 range=4 pos1=2 1 pos2=2 7 pos3=2 5 pos4=2 11 pos5=2 3 pos6=2 9 initExtra=kick reviveExtra=kick [bombs] hidden=blastnow [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light_X #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #6A5ACD #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probSpecial=25 probHidden=75 row00=BBBBBBBBBBBBBBB row01=Be____________B row02=BXXXXXXXXXXXX_B row03=Be____________B row04=BXXXXXXXXXXXX_B row05=Be____________B row06=BXXXXXXXXXXXX_B row07=Be____________B row08=BXXXXXXXXXXXX_B row09=Be____________B row10=BXXXXXXXXXXXX_B row11=Be____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/graal_quest.xal0000644000175000017500000000304710167075175016611 0ustar alfiealfie00000000000000[info] name=Graal Quest author=EPFL - cosun : Yves Bresson hint=Dig a way to the Graal gameMode=R23456STDL [shrink] type=constrictWave [scrambleDraw] time=0.1250 numBlocks=40 pos000=1 1 pos001=2 1 pos002=3 1 pos003=4 1 pos004=1 2 pos005=2 2 pos006=3 2 pos007=1 3 pos008=2 3 pos009=1 4 pos010=1 11 pos011=2 11 pos012=3 11 pos013=4 11 pos014=1 10 pos015=2 10 pos016=3 10 pos017=1 9 pos018=2 9 pos019=1 8 pos020=13 1 pos021=12 1 pos022=11 1 pos023=10 1 pos024=13 2 pos025=12 2 pos026=11 2 pos027=13 3 pos028=12 3 pos029=13 4 pos030=13 11 pos031=12 11 pos032=11 11 pos033=10 11 pos034=13 10 pos035=12 10 pos036=11 10 pos037=13 9 pos038=12 9 pos039=13 8 [func] extra=holyGrail key=rc [player] bombs=2 range=2 pos1= 2 4 pos2=12 4 pos3= 2 8 pos4=12 8 pos5= 7 1 pos6= 7 11 initExtra=kick rc reviveExtra=kick rc [bombs] [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=holygrail block10=rock_floor #000000 #D2691E #000000 [map] extraDistribution=get probBomb=50 probRange=25 row00=BBBBBBBBBBBBBBB row01=B___s_____s___B row02=B__s__sBs__s__B row03=B_s__sXXXs__s_B row04=Bs__sXXXXXs__sB row05=B__sXXBXBXXs__B row06=B__BXXXqXXXB__B row07=B__sXXBXBXXs__B row08=Bs__sXXXXXs__sB row09=B_s__sXXXs__s_B row10=B__s__sBs__s__B row11=B___s_____s___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/grailmaster.xal0000644000175000017500000000621710167075175016616 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Grail master author=Reinco hint=just dig gameMode=R23456STDL [shrink] [scrambleDraw] time=0.85 numBlocks=142 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 3 pos025=3 4 pos026=3 5 pos027=3 6 pos028=3 7 pos029=3 8 pos030=3 9 pos031=3 10 pos032=3 11 pos033=4 1 pos034=4 2 pos035=4 3 pos036=4 4 pos037=4 5 pos038=4 6 pos039=4 7 pos040=4 8 pos041=4 9 pos042=4 10 pos043=4 11 pos044=5 1 pos045=5 2 pos046=5 3 pos047=5 4 pos048=5 5 pos049=5 6 pos050=5 7 pos051=5 8 pos052=5 9 pos053=5 10 pos054=5 11 pos055=6 1 pos056=6 2 pos057=6 3 pos058=6 4 pos059=6 5 pos060=6 6 pos061=6 7 pos062=6 8 pos063=6 9 pos064=6 10 pos065=6 11 pos066=7 1 pos067=7 2 pos068=7 3 pos069=7 4 pos070=7 5 pos071=7 6 pos072=7 7 pos073=7 8 pos074=7 9 pos075=7 10 pos076=7 11 pos077=8 1 pos078=8 2 pos079=8 3 pos080=8 4 pos081=8 5 pos082=8 6 pos083=8 7 pos084=8 8 pos085=8 9 pos086=8 10 pos087=8 11 pos088=9 1 pos089=9 2 pos090=9 3 pos091=9 4 pos092=9 5 pos093=9 6 pos094=9 7 pos095=9 8 pos096=9 9 pos097=9 10 pos098=9 11 pos099=10 1 pos100=10 2 pos101=10 3 pos102=10 4 pos103=10 5 pos104=10 6 pos105=10 7 pos106=10 8 pos107=10 9 pos108=10 10 pos109=10 11 pos110=11 1 pos111=11 2 pos112=11 3 pos113=11 4 pos114=11 5 pos115=11 6 pos116=11 7 pos117=11 8 pos118=11 9 pos119=11 10 pos120=11 11 pos121=12 1 pos122=12 2 pos123=12 3 pos124=12 4 pos125=12 5 pos126=12 6 pos127=12 7 pos128=12 8 pos129=12 9 pos130=12 10 pos131=12 11 pos132=13 2 pos133=13 3 pos134=13 4 pos135=13 5 pos136=13 6 pos137=13 7 pos138=13 8 pos139=13 9 pos140=13 10 pos141=13 11 [scrambleDel] time=0.87 numBlocks=29 pos000=9 1 pos001=9 2 pos002=9 3 pos003=9 4 pos004=9 5 pos005=9 6 pos006=10 1 pos007=10 2 pos008=10 3 pos009=10 4 pos010=10 5 pos011=10 6 pos012=11 1 pos013=11 2 pos014=11 3 pos015=11 4 pos016=11 5 pos017=11 6 pos018=12 1 pos019=12 2 pos020=12 3 pos021=12 4 pos022=12 5 pos023=12 6 pos024=13 2 pos025=13 3 pos026=13 4 pos027=13 5 pos028=13 6 [func] extra=holyGrail [player] bombs=0 range=1 pos1=1 1 pos2=1 1 pos3=1 1 pos4=1 1 pos5=1 1 pos6=1 1 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] hidden=trianglebombs fuseTime=short [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=50 probRange=12 probVirus=25 probHidden=6 row00=BBBBBBBBBBBBBBB row01=BbeXXXXXXXXXXXB row02=BeXXXXXXXXXXXXB row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXXXXXXXXXB row06=BXXXXXXXXXXXXXB row07=BXXXXXXXXXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/gravitation.xal0000644000175000017500000000216010167075175016624 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Gravitation author=Oliver Vogel hint=Catch your foe with falling bombs gameMode=R23456STDL [shrink] type=down [func] [player] bombs=1 range=2 pos1=5 1 pos2=9 1 pos3=13 1 pos4=1 1 pos5=3 1 pos6=11 1 [bombs] playerClick=initial direction=down [graphics] block00=iron_floor #000000 #20B2AA #000000 block01=iron_floor #000000 #20B2AA #000000 block02=dark_block #000000 #DA70D6 #DA70D6 block03=dark_block_R #9932CC #DA70D6 #DA70D6 block04=bricks #000000 #000000 #000000 block05=brick_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #4169E1 [map] probBomb=19 probRange=25 probHidden=13 row00=BBBBBBBBBBBBBBB row01=B_B_B_B_B_B_B_B row02=B_B_B_B_B_B_B_B row03=B_B_B_B_B_B_B_B row04=B_B_B_B_B_B_B_B row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=BXBXBXBXBXBXBXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/gravitation_is_back.xal0000644000175000017500000000212710167075175020302 0ustar alfiealfie00000000000000[info] name=Gravitation is back author=M. "Snoopy" Fries hint=??? gameMode=R234--ST-L [shrink] type=down [func] [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=11 3 pos4= 3 3 pos5= 0 0 pos6= 0 0 initExtra=kick reviveExtra=kick [bombs] playerClick=initial direction=down fuseTime=short [graphics] block00=iron_floor #000000 #FFD700 #FF0000 block01=iron_floor_X #000000 #FFD700 #FF0000 block02=dark_block #000000 #DA70D6 #6A5ACD block03=dark_block_R #000000 #DA70D6 #6A5ACD block04=bricks #000000 #FF4500 #7F7F7F block05=brick_O #000000 #FF4500 #7F7F7F block06=bomb block07=range block08=trap block09=score_floor #4169E1 #FFFFFF #7F7F7F block10=score_floor #4169E1 #FFFFFF #7F7F7F [map] extraDistribution=all probBomb=18 probRange=25 probSpecial=-3 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_X_________X_B row02=BBXX_X___X_XXBB row03=BXB_X__X__X_BXB row04=B__B__X_X__B__B row05=B_X_B_____B_X_B row06=B____B_X_B____B row07=B__X__BXB__X__B row08=B______X______B row09=B___X_XXX_X___B row10=BBB__XXBXX__BBB row11=B___XXBXBXX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/gravitational_rotation.xal0000644000175000017500000000202610167075175021061 0ustar alfiealfie00000000000000[info] name=Gravitational Rotation author=Stn hint=Fallen Bombgs Will Not Stay Down gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=25 pos1= 1 1 pos2= 1 3 pos3= 1 5 pos4= 1 7 pos5= 1 9 pos6= 1 11 [bombs] wallClick=anticlockwise direction=down fuseTime=long [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #EEDD82 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=karo_light #000000 #6A5ACD #4682B4 [map] extraDistribution=all probBomb=25 probRange=50 probSpecial=18 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B__B__B_B_B row03=B_____________B row04=B_B_B__B__B_B_B row05=B_____________B row06=B_B_B__B__B_B_B row07=B_____________B row08=B_B_B__B__B_B_B row09=B_____________B row10=B_B_B__B__B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/gravitlamanque.xal0000644000175000017500000000257210167075175017324 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Gravité ą la manque author=LORIA : Pierre 'in your back' Laroche hint=Gare ą tes fesses, ēa shrink zarb ! gameMode=R23456STDL [shrink] type=down [scrambleDraw] time=0.5 numBlocks=6 pos000=1 7 pos001=3 7 pos002=6 7 pos003=8 7 pos004=11 7 pos005=13 7 [scrambleDel] time=0.8333333333333334 numBlocks=4 pos000=4 10 pos001=5 10 pos002=9 10 pos003=10 10 [func] extra=igniteAll [player] bombs=6 range=6 pos1=1 1 pos2=6 1 pos3=13 1 pos4=3 1 pos5=11 1 pos6=8 1 [bombs] playerClick=thru direction=down fuseTime=short [graphics] block00=hex #000000 #FF0000 #8A2BE2 block01=hex #000000 #FF0000 #8A2BE2 block02=hex_wall #000000 #A52A2A #FF0000 block03=hex_wall #000000 #A52A2A #FF0000 block04=pumpkin #000000 #377F50 #FF6347 block05=pumpkin_O #000000 #377F50 #FF6347 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probSpecial=51 probHidden=49 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=BqXqBBqXqBBqXqB row03=B_____________B row04=B_B_XX_B_XX_B_B row05=Bq_q__q_q__q_qB row06=B_X_BB_X_BB_X_B row07=Bq_q__q_q__q_qB row08=B_B_XX_B_XX_B_B row09=Bq_q__q_q__q_qB row10=B_X_BB_X_BB_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/gravity.xal0000644000175000017500000000216210167075175015764 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Gravity author=The Adelaide Group (lscamero) hint=I was up above it but now I'm down in it. gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=5 range=10 pos1=1 1 pos2=5 1 pos3=9 1 pos4=13 1 pos5=3 1 pos6=11 1 [bombs] playerClick=initial direction=down [graphics] block00=check #000000 #FFFF00 #000000 block01=check #000000 #FFFF00 #000000 block02=downarrow #000000 #FF0000 #0000FF block03=downarrow #000000 #FF0000 #0000FF block04=chess_sphere #000000 #FFFFFF #000000 block05=chess_sphere_O #000000 #FFFFFF #000000 block06=bomb block07=range block08=trap block09=bomb block10=check #000000 #00FFFF #000000 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/green.xal0000644000175000017500000000357410167075175015407 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Green One, Two ,Tree author=Vulpes Incendium hint=Just do It ... Green gameMode=R2-456STDL [shrink] type=down [scrambleDraw] time=0.5 numBlocks=26 pos000=1 1 pos001=1 11 pos002=2 2 pos003=2 10 pos004=3 3 pos005=3 9 pos006=5 5 pos007=5 6 pos008=5 7 pos009=7 1 pos010=7 2 pos011=7 3 pos012=7 4 pos013=7 8 pos014=7 9 pos015=7 10 pos016=7 11 pos017=9 5 pos018=9 6 pos019=9 7 pos020=11 3 pos021=11 9 pos022=12 2 pos023=12 10 pos024=13 1 pos025=13 11 [scrambleDel] time=0.2 numBlocks=38 pos000=1 4 pos001=2 1 pos002=2 2 pos003=2 6 pos004=2 10 pos005=2 11 pos006=4 1 pos007=4 2 pos008=4 3 pos009=4 6 pos010=4 9 pos011=4 10 pos012=4 11 pos013=6 1 pos014=6 2 pos015=6 6 pos016=6 10 pos017=6 11 pos018=7 4 pos019=7 8 pos020=8 1 pos021=8 2 pos022=8 6 pos023=8 10 pos024=8 11 pos025=10 1 pos026=10 2 pos027=10 3 pos028=10 9 pos029=10 10 pos030=10 11 pos031=11 6 pos032=12 1 pos033=12 2 pos034=12 10 pos035=12 11 pos036=13 4 pos037=13 6 [func] [player] bombs=5 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=dark_block #000000 #00FF7F #7FFFD4 [map] row00=BBBBBBBBBBBBBBB row01=B_BeveB_BeveB_B row02=B_B_v_B_B_v_B_B row03=B___v_____v___B row04=BBBsvsBBBsvsBBB row05=Be_____e_____eB row06=BBBBB_vvv_BBBBB row07=Be_____e_____eB row08=BBBsvsBBBsvsBBB row09=B___v_____v___B row10=B_B_v_B_B_v_B_B row11=B_BeveB_BeveB_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/grenada.xal0000644000175000017500000000224310167075175015700 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grenada author=Stn hint=Grenades Explode When Hitting Land gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=2 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=6 1 pos6=6 11 [bombs] wallClick=contact default=grenade [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=16 probVirus=16 probSpecial=24 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B__XBX___XBX__B row02=B__X_XX__X_X__B row03=B_XX__BXXX_XX_B row04=BXB__B___B__BXB row05=B_B__B___B__B_B row06=B_X__X_X_X__X_B row07=B_B__B___B__B_B row08=BXB__B___B__BXB row09=B_XX_XXXBX_XX_B row10=B__X_X__XX_X__B row11=B__XBX___XBX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/grenade_duel.xal0000644000175000017500000000261210167075175016715 0ustar alfiealfie00000000000000[info] name=Grenade Duel author=EPFL - cosun : Yves Bresson hint=No One Escapes... gameMode=R23456STDL [shrink] [scrambleDraw] time=0.0997 numBlocks=6 pos000=7 1 pos001=7 11 pos002=1 6 pos003=2 6 pos004=12 6 pos005=13 6 [scrambleDel] time=0.1250 numBlocks=6 pos000=7 1 pos001=7 11 pos002=1 6 pos003=2 6 pos004=12 6 pos005=13 6 [func] extra=igniteAll key=specialBomb [player] bombs=2 range=5 specialBombs=30 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5=12 6 pos6= 2 6 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=anticlockwise playerClick=thru fuseTime=short default=random special=grenade [graphics] block00=iron_floor #000000 #EEE8AA #0000FF block01=iron_floor_X #000000 #EEE8AA #0000FF block02=dark_block #000000 #228B22 #CCCCCC block03=dark_block_R #000000 #00FF7F #FFFFFF block04=extra #000000 #B22222 #000000 block05=extra #000000 #B22222 #000000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=get probBomb=39 probVirus=7 probHidden=52 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B___X__B__X___B row03=B______X______B row04=BXX_X_____X_XXB row05=B______X______B row06=B__BX_XqX_XB__B row07=B______X______B row08=BXX_X_____X_XXB row09=B______X______B row10=B___X__B__X___B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/grisblast.xal0000644000175000017500000000225210167075175016271 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grisblast author=LORIA : Le Grisvard hint=Courrez petits Grisvards ! gameMode=R23456STDL [shrink] [func] extra=invincible key=rc [player] bombs=2 range=1 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=rc reviveExtra=rc [bombs] default=pyro [graphics] block00=chess_floor #000000 #FFFAFA #000000 block01=chess_floor #000000 #FFFAFA #000000 block02=book_shelf #000000 #87CEFA #800000 block03=book_shelf #000000 #87CEFA #800000 block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B__B__B____B__B row02=B__B__B__B_B__B row03=B__B__B__B_B__B row04=BB_BsBBBBB_B_BB row05=B__________s__B row06=B_BBBBBqBBBBB_B row07=B__s__________B row08=BB_B_BBBBBsB_BB row09=B__B_B__B__B__B row10=B__B_B__B__B__B row11=B__B____B__B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/grisvardsnightmare.xal0000644000175000017500000000237010167075175020203 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grisvard's Nightmare author=LORIA : P. Laroche et C. Cerisara hint=Te planquer ? Don't even think about it ! gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=life key=rc [player] bombs=3 range=5 pos1=5 5 pos2=7 5 pos3=9 5 pos4=5 7 pos5=7 7 pos6=9 7 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact default=firecracker special=firecracker [graphics] block00=karo_light #000000 #FFFFFF #808080 block01=karo_light #000000 #FFFFFF #808080 block02=temple #000000 #FFFFFF #808080 block03=temple #000000 #FFFFFF #808080 block04=extra #000000 #FFFFFF #808080 block05=extra_O #000000 #FFFFFF #808080 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=get probBomb=33 probVirus=40 probSpecial=27 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__X__X_X__X__B row03=B_X_________X_B row04=B_____________B row05=B_____B_B_____B row06=B____X_X_X____B row07=B_____B_B_____B row08=B_____________B row09=B_X_________X_B row10=B__X__X_X__X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/grisvardsnightmareii.xal0000644000175000017500000000233410167075175020525 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grisvard's Nightmare II author=LORIA : Pierre 'in your back' Laroche hint=Te planquer ? On t'a dit non ! gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=life key=rc [player] bombs=5 range=7 pos1=5 5 pos2=7 5 pos3=9 5 pos4=5 7 pos5=7 7 pos6=9 7 initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact default=firecracker special=firecracker [graphics] block00=karo_light #000000 #FFFF00 #808080 block01=karo_light #000000 #FFFF00 #808080 block02=temple #000000 #FFFFFF #808080 block03=temple #000000 #FFFFFF #808080 block04=extra #000000 #FFFFFF #808080 block05=extra_O #000000 #FFFFFF #808080 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=all probSpecial=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__X__X_X__X__B row03=B_X_X_____X_X_B row04=B_X__X___X__X_B row05=B_____B_B_____B row06=B_X__X_X_X__X_B row07=B_____B_B_____B row08=B_X__X___X__X_B row09=B_X_X_____X_X_B row10=B__X__X_X__X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/grownkill.xal0000644000175000017500000000221010167075175016301 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grow'n'kill author=ISTY : Cyril MAESTRAGGI hint=Go crazy gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=7 range=9 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 11 pos6=7 1 initExtra=rc kick reviveExtra=rc kick [bombs] wallClick=anticlockwise special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=32 probVirus=32 row00=BBBBBBBBBBBBBBB row01=B___XB___BX___B row02=B___XB___BX___B row03=B___XB___BX___B row04=B___XB___BX___B row05=BXXXX_XXX_XXXXB row06=BBBB___B___BBBB row07=BXXXX_XXX_XXXXB row08=B___XB___BX___B row09=B___XB___BX___B row10=B___XB___BX___B row11=B___XB___BX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/grownkillii.xal0000644000175000017500000000216710167075175016636 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Grow'n'kill II author=Stn hint=Go crazy gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=7 range=9 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 11 pos6=7 1 initExtra=rc kick reviveExtra=rc kick [bombs] wallClick=anticlockwise special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=32 probVirus=32 row00=BBBBBBBBBBBBBBB row01=B___XX___XX___B row02=B___XB___BX___B row03=B___XB___BX___B row04=B___XB___BX___B row05=BXXXX_XXX_XXXXB row06=BXBB_XXBXX_BBXB row07=BXXXX_XXX_XXXXB row08=B___XB___BX___B row09=B___XB___BX___B row10=B___XB___BX___B row11=B___XX___XX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/gunfight.xal0000644000175000017500000000213410167075175016111 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=GunFight author=ISTY : Thomas CORNET hint=Go crazy gameMode=R23456STDL [shrink] [func] [player] bombs=20 range=3 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__B_______B__B row03=B_BB_______BB_B row04=B_____________B row05=B_____________B row06=B_____BBB_____B row07=B_____________B row08=B_____________B row09=B_BB_______BB_B row10=B__B_______B__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/hall_of_snooker.xal0000644000175000017500000000202010167075175017434 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Hall of Snooker author=Garth Denley (Adelaide) hint=You can push chains of snooker bombs gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=10 range=15 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 3 pos6= 7 9 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=iron_floor #000000 #228B22 #FFD700 block01=iron_floor_X #000000 #228B22 #FFD700 block02=dark_block #000000 #228B22 #FF0000 block03=dark_block_R #000000 #228B22 #FF0000 block04=extra #000000 #FAEBD7 #8470FF block05=extra #000000 #FAEBD7 #8470FF block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B____B___B____B row02=B_____________B row03=B____B___B____B row04=BBBB___B___BBBB row05=B____B___B____B row06=B____B___B____B row07=B____B___B____B row08=BBBB___B___BBBB row09=B____B___B____B row10=B_____________B row11=B____B___B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/hallowe_en.xal0000644000175000017500000000207710167075175016421 0ustar alfiealfie00000000000000[info] name=Hallowe'en author=Oliver Vogel hint=Mind the buttons gameMode=R23456STDL [shrink] type=spiral3 [scrambleDel] time=0.7500 numBlocks=2 pos000=8 6 pos001=6 6 [func] extra=igniteAll [player] bombs=1 range=2 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 5 5 pos6= 9 7 [bombs] [graphics] block00=dark_way #000000 #00FF00 #CCCCCC block01=dark_way_X #000000 #00FF00 #CCCCCC block02=r_i_p #000000 #999999 #00FF00 block03=r_i_p_R #000000 #999999 #00FF00 block04=pumpkin #000000 #DAA520 #00FF00 block05=pumpkin_O #000000 #DAA520 #00FF00 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=get probBomb=25 probRange=25 probVirus=12 probSpecial=16 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B_X___X_X___X_B row02=BXBXBXBXBXBXBXB row03=B_X___X_X___X_B row04=B_B_BXBXBXB_B_B row05=BXBXB___X_BXBXB row06=B_X_X_BBB_X_X_B row07=BXBXB_X___BXBXB row08=B_B_BXBXBXB_B_B row09=B_X___X_X___X_B row10=BXBXBXBXBXBXBXB row11=B_X___X_X___X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/hallways.xal0000644000175000017500000000223510167075175016124 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hallways author=Rob Hite hint=This level needs a description gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=4 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=1 6 pos6=13 6 initVirus=run reviveVirus=run [bombs] [graphics] block00=karo_light #000000 #32CD32 #ADFF2F block01=karo_light #000000 #32CD32 #ADFF2F block02=pyramid #000000 #CD5C5C #000000 block03=temple #000000 #D2B48C #FAEBD7 block04=extra #000000 #6A5ACD #FF4500 block05=extra_O #000000 #6A5ACD #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=32 probRange=24 probVirus=8 probSpecial=32 probHidden=5 row00=BBBBBBBBBBBBBBB row01=B_____XbX_____B row02=B_BBBBBXBBBXB_B row03=B____rXqXb____B row04=BXBBBBBXBBBXBXB row05=B____bXqXr____B row06=B_BBBBBXBBBXB_B row07=B____rXqXb____B row08=BXBBBBBXBBBXBXB row09=B____bXqXr____B row10=B_BBBBBXBBBXB_B row11=B_____XrX_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/happydeath.xal0000644000175000017500000000243610167075175016432 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Happy death author=Reinco hint=I have somthing for you... gameMode=R23456STDL [shrink] type=compound2F [scrambleDraw] time=0.51 numBlocks=4 pos000=6 5 pos001=6 7 pos002=8 5 pos003=8 7 [func] extra=poison [player] bombs=1 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] hidden=trianglebombs bombClick=contact fuseTime=short [graphics] block00=hex #000000 #FF00FF #FF00FF block01=hex_X #000000 #FF00FF #FF00FF block02=downarrow #000000 #FF00FF #FF00FF block03=downarrow #000000 #FF00FF #FF00FF block04=hex_extra #000000 #FF00FF #FF00FF block05=hex_extra_O #000000 #FF00FF #FF00FF block06=bomb block07=range block08=trap block09=poison block10=lego_floor #000000 #FFFFFF #808080 [map] probBomb=25 probRange=25 probVirus=12 probSpecial=25 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_XXXXX_XXXXX_B row02=BX_____X_____XB row03=BX_X_XXXXX_X_XB row04=BX_X_______X_XB row05=BX_X___X___X_XB row06=BX___XXXXX___XB row07=BX_X___X___X_XB row08=BX_X_______X_XB row09=BX_X_XXXXX_X_XB row10=BX_____X_____XB row11=B_XXXXX_XXXXX_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/haunted_house.xal0000644000175000017500000000212210167075175017126 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Haunted House author=Garth Denley (Adelaide) hint=Keep 2 steps away from haunted bombs gameMode=R234--STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=1 range=2 pos1= 1 3 pos2=13 3 pos3=13 9 pos4= 1 9 pos5=-1 -1 pos6=-1 -1 [bombs] haunt=slow [graphics] block00=city_free #000000 #D2B48C #A0522D block01=city_free_X #000000 #D2B48C #A0522D block02=city_rip #000000 #F5FFFA #D2B48C block03=city_rip_R #000000 #F5FFFA #D2B48C block04=light_house #000000 #4D4D4D #8470FF block05=light_house_O #000000 #4D4D4D #8470FF block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=21 probVirus=10 probSpecial=10 probHidden=32 row00=BBBBBBBBBBBBBBB row01=B___B_XXX_B___B row02=B_B_XXBBBXX_B_B row03=B___B__X__B___B row04=BBXXBXBXBXBXXBB row05=BX__X_BXB_X__XB row06=BXBBXBBqBBXBBXB row07=BX__X_BXB_X__XB row08=BBXXBXBXBXBXXBB row09=B___B__X__B___B row10=B_B_XXBBBXX_B_B row11=B___B_XXX_B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/hbblast.xal0000644000175000017500000000371510167075175015723 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=HBBlast author=Bremen : Matthias Intemann hint=Better watch HB! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.9838709677419355 numBlocks=33 pos000=3 3 pos001=3 4 pos002=3 5 pos003=3 6 pos004=3 7 pos005=3 8 pos006=3 9 pos007=6 3 pos008=6 4 pos009=6 5 pos010=6 6 pos011=6 7 pos012=6 8 pos013=6 9 pos014=4 6 pos015=5 6 pos016=8 3 pos017=8 4 pos018=8 5 pos019=8 6 pos020=8 7 pos021=8 8 pos022=8 9 pos023=9 3 pos024=10 3 pos025=11 4 pos026=11 5 pos027=10 6 pos028=9 6 pos029=11 7 pos030=11 8 pos031=10 9 pos032=9 9 [scrambleDel] time=0.03125 numBlocks=31 pos000=3 3 pos001=3 4 pos002=3 5 pos003=3 6 pos004=3 7 pos005=3 8 pos006=3 9 pos007=6 3 pos008=6 4 pos009=6 5 pos010=6 6 pos011=6 7 pos012=6 8 pos013=6 9 pos014=4 6 pos015=8 3 pos016=8 4 pos017=8 5 pos018=8 6 pos019=8 7 pos020=8 8 pos021=8 9 pos022=9 3 pos023=10 3 pos024=11 4 pos025=11 5 pos026=10 6 pos027=11 7 pos028=11 8 pos029=10 9 pos030=9 9 [func] extra=morph key=morph [player] bombs=7 range=6 pos1=7 1 pos2=1 2 pos3=13 2 pos4=1 10 pos5=13 10 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=contact [graphics] block00=chess_floor #000000 #2E8B57 #008000 block01=chess_floor #000000 #2E8B57 #008000 block02=chess_sphere #000000 #2E8B57 #2E8B57 block03=chess_sphere_O #000000 #2E8B57 #2E8B57 block04=extra #000000 #2E8B57 #FFFF00 block05=extra_O #000000 #2E8B57 #FFFF00 block06=bomb block07=range block08=trap block09=morph block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probBomb=2 probSpecial=93 probHidden=5 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B_B_B_B_B_B_B_B row03=B__X__XBXXX___B row04=B_BXB_X_X_BXB_B row05=B__X__XBX__X__B row06=BXBXXXX_XXX_BXB row07=B__X__XBX__X__B row08=B_BXB_X_X_BXB_B row09=B__X__XBXXX___B row10=B_B_B_B_B_B_B_B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/hell_diver.xal0000644000175000017500000000201210167075175016406 0ustar alfiealfie00000000000000[info] name=Hell diver author=mariu hint=Do as you would not be done by gameMode=R23456STDL [shrink] type=compoundExtra [func] extra=invincible [player] bombs=1 range=1 pos1= 7 6 pos2= 7 6 pos3= 7 6 pos4= 7 6 pos5= 7 6 pos6= 7 6 [bombs] fuseTime=short [graphics] block00=hex #000000 #FF6347 #FF0000 block01=hex_X #000000 #FF6347 #FF0000 block02=hex_wall #000000 #FF6347 #FF4500 block03=hex_extra #000000 #FF6347 #FFA500 block04=hex_extra #000000 #FF6347 #FFFF00 block05=hex_extra_O #000000 #FF6347 #FFFF00 block06=bomb block07=range block08=trap block09=invincible block10=hex #000000 #FF6347 #4169E1 [map] probBomb=7 probRange=10 probVirus=61 probSpecial=7 probHidden=8 row00=BBBBBBBBBBBBBBB row01=BqsssssssssssqB row02=BXsssssssssssXB row03=BrsssssssssssbB row04=BbsssssssssssrB row05=BXsssss_sssssXB row06=B_ssss___ssss_B row07=BXsssss_sssssXB row08=BrsssssssssssbB row09=BbsssssssssssrB row10=BXsssssssssssXB row11=BqsssssssssssqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/hexagon_excitation.xal0000644000175000017500000000177710167075175020172 0ustar alfiealfie00000000000000[info] name=Hexagon Excitation author=Oliver Vogel hint=Get the kick bomb extra gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 3 pos6= 7 9 [bombs] [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex_X #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000080 block03=hex_extra #000000 #2E8B57 #4169E1 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=50 probVirus=6 probSpecial=12 row00=BBBBBBBBBBBBBBB row01=B___X_XXX_X___B row02=B_BXBXBXBXBXB_B row03=B_XXXB___BXXX_B row04=BXBXBXB_BXBXBXB row05=B_X_X_XXX_X_X_B row06=BBBXBXBXBXBXBBB row07=B_X_X_XXX_X_X_B row08=BXBXBXB_BXBXBXB row09=B_XXXB___BXXX_B row10=B_BXBXBXBXBXB_B row11=B___X_XXX_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/hexagon_flowers.xal0000644000175000017500000000216310167075175017472 0ustar alfiealfie00000000000000[info] name=Hexagon Flowers author=EPFL - cosun : Yves Bresson hint=Once more, RC showtime ! gameMode=R23456STDL [shrink] type=earlySpiral [func] key=rc [player] bombs=2 range=3 pos1=12 2 pos2= 3 3 pos3= 8 3 pos4=12 5 pos5= 9 9 pos6= 3 10 initVirus=run reviveVirus=run initExtra=kick rc reviveExtra=kick rc [bombs] wallClick=anticlockwise [graphics] block00=hex #000000 #F4A460 #000000 block01=hex_X #000000 #F4A460 #000000 block02=hex_wall #000000 #F4A460 #FFD700 block03=hole_floor #000000 #F4A460 #000000 block04=hex_extra #000000 #F4A460 #000000 block05=hex_extra_O #000000 #F4A460 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=15 probRange=16 probVirus=15 probSpecial=16 probHidden=16 row00=_R_____R_____R_ row01=RBBBBBBBBBBBBBR row02=_B____BRB____B_ row03=_B_____B___B_B_ row04=_B__B_____BRBB_ row05=_B_BRB_____B_B_ row06=RB__B________BR row07=_B______B____B_ row08=_BB____BRB___B_ row09=_B______B___BB_ row10=_B___B_____BRB_ row11=RBBBBBBBBBBBBBR row12=_R_____R_____R_ levels-2005-01-06/hide_n_seek.xal0000644000175000017500000000211110167075175016526 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Hide'n Seek author=Chris Doherty (Adelaide) hint=Just hide, don't worry about the seek gameMode=R23456STDL [shrink] type=spiral [func] extra=cloak key=cloak [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 3 6 pos6=11 6 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=karo_light #000000 #1E90FF #87CEFA block01=karo_light_X #000000 #1E90FF #87CEFA block02=pyramid #000000 #D2691E #FFFFFF block03=pyramid_R #000000 #D2691E #A0522D block04=extra #000000 #228B22 #7FFFD4 block05=extra_O #000000 #228B22 #7FFFD4 block06=bomb block07=range block08=trap block09=cloak block10=check #000000 #FFFFFF #808080 [map] extraDistribution=all probBomb=25 probRange=51 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B___X__X__X___B row02=B_BXBXBXBXBXB_B row03=B_XX__XXX__XX_B row04=BXB_BXB_BXB_BXB row05=B_X_X_X_X_X_X_B row06=BXB_BX_X_XB_BXB row07=B_X_X_X_X_X_X_B row08=BXB_BXB_BXB_BXB row09=B_XX__XXX__XX_B row10=B_BXBXBXBXBXB_B row11=B___X__X__X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/hit_and_run.xal0000644000175000017500000000205710167075175016574 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Hit And Run author=Dave Siow & Chris Doherty (Adelaide) hint=Just do what the name says gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 6 1 pos6= 8 11 initVirus=run [bombs] [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #000000 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B___X__B__X___B row02=B__XBX_X_XBX__B row03=B_X___X_X___X_B row04=BXB__X_B_X__BXB row05=B_X_X_____X_X_B row06=BXBX___B___XBXB row07=B_X_X_____X_X_B row08=BXB__X_B_X__BXB row09=B_X___X_X___X_B row10=B__XBX_X_XBX__B row11=B___X__B__X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ho_chi_mayhem.xal0000644000175000017500000000214310167075175017067 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Ho Chi Mayhem author=Chris Doherty (Adelaide) hint=Yee haa, a mayhem level with a result gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=2 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 1 pos6= 7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] [graphics] block00=chess_floor #000000 #3CB371 #000000 block01=chess_floor_X #000000 #3CB371 #000000 block02=book_shelf #000000 #006400 #377F50 block03=book_shelf #000000 #FF4500 #377F50 block04=chess_sphere #000000 #3CB371 #FFA07A block05=chess_sphere_O #000000 #3CB371 #8B0000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_X_X___X_X_X_B row02=BXRXRXR_RXRXRXB row03=B_X___X_X___X_B row04=BXR_XXRXRXX_RXB row05=B_X_XqXqXqX_X_B row06=BXRXRXRXRXRXRXB row07=B_X_XqXqXqX_X_B row08=BXR_XXRXRXX_RXB row09=B_X___X_X___X_B row10=BXRXRXR_RXRXRXB row11=B_X_X_X___X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/holdit.xal0000644000175000017500000000217510167075175015566 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Hold it, Hold it author=Vulpes Incendium hint=HOLD IT DON'T MOVE gameMode=R23456STDL [shrink] type=speedSpiral [func] [player] bombs=3 range=30 pos1=4 5 pos2=12 5 pos3=10 5 pos4=6 5 pos5=2 5 pos6=8 5 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=snooker playerClick=thru wallClick=anticlockwise [graphics] block00=rock_floor #000000 #D2691E #000000 block01=rock_floor_X #000000 #D2691E #000000 block02=wall #000000 #8B4513 #800000 block03=wall_R #000000 #8B4513 #800000 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BBeBeBeBeBeBeBB row02=Be_e_e_e_e_e_eB row03=B_B_B_B_B_B_B_B row04=Be___________eB row05=BB_B_B_B_B_B_BB row06=Be___________eB row07=BeBeBeBeBeBeBeB row08=Be___________eB row09=BB_B_B_B_B_B_BB row10=Bee_e_e_e_e_eeB row11=BeBeBeBeBeBeBeB row12=BBBBBBBBBBBBBBB levels-2005-01-06/holyrenovation.xal0000644000175000017500000000226010167075175017356 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Holy Renovation author=LORIA : Pierre 'in your back' Laroche hint=Be the holy one gameMode=R23456STDL [shrink] type=down [func] extra=holyGrail [player] bombs=5 range=15 pos1=10 9 pos2=2 7 pos3=2 5 pos4=4 3 pos5=12 5 pos6=12 7 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker default=renovation [graphics] block00=button_floor #000000 #3CB371 #008000 block01=button_floor #000000 #3CB371 #008000 block02=dark_house #000000 #3CB371 #008000 block03=dark_house_R #000000 #3CB371 #008000 block04=box #000000 #3CB371 #3CB371 block05=box #000000 #3CB371 #3CB371 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=33 probRange=33 probVirus=33 row00=BBBBBBBBBBBBBBB row01=BXX__BXXXB__XXB row02=B__X_B_X_B_X__B row03=B__X_B___B_X__B row04=B___BB___BB___B row05=B____B___B____B row06=BXXXXB_q_BXXXXB row07=B____B___B____B row08=B___BB___BB___B row09=B__X_B___B_X__B row10=B__X_B_X_B_X__B row11=BXX__BXXXB__XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/holyshit.xal0000644000175000017500000000457710167075175016156 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Holy shit author=Reinco hint=Let's forget about the grail gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.16 numBlocks=98 pos000=2 2 pos001=2 3 pos002=2 4 pos003=2 5 pos004=2 6 pos005=2 7 pos006=2 8 pos007=2 9 pos008=2 10 pos009=3 2 pos010=3 3 pos011=3 4 pos012=3 5 pos013=3 6 pos014=3 7 pos015=3 8 pos016=3 9 pos017=3 10 pos018=4 2 pos019=4 3 pos020=4 4 pos021=4 5 pos022=4 6 pos023=4 7 pos024=4 8 pos025=4 9 pos026=4 10 pos027=5 2 pos028=5 3 pos029=5 4 pos030=5 5 pos031=5 6 pos032=5 7 pos033=5 8 pos034=5 9 pos035=5 10 pos036=6 2 pos037=6 3 pos038=6 4 pos039=6 5 pos040=6 6 pos041=6 7 pos042=6 8 pos043=6 9 pos044=6 10 pos045=7 2 pos046=7 3 pos047=7 4 pos048=7 5 pos049=7 7 pos050=7 8 pos051=7 9 pos052=7 10 pos053=8 2 pos054=8 3 pos055=8 4 pos056=8 5 pos057=8 6 pos058=8 7 pos059=8 8 pos060=8 9 pos061=8 10 pos062=9 2 pos063=9 3 pos064=9 4 pos065=9 5 pos066=9 6 pos067=9 7 pos068=9 8 pos069=9 9 pos070=9 10 pos071=10 2 pos072=10 3 pos073=10 4 pos074=10 5 pos075=10 6 pos076=10 7 pos077=10 8 pos078=10 9 pos079=10 10 pos080=11 2 pos081=11 3 pos082=11 4 pos083=11 5 pos084=11 6 pos085=11 7 pos086=11 8 pos087=11 9 pos088=11 10 pos089=12 2 pos090=12 3 pos091=12 4 pos092=12 5 pos093=12 6 pos094=12 7 pos095=12 8 pos096=12 9 pos097=12 10 [func] extra=holyGrail key=specialBomb [player] bombs=1 range=1 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=destruction playerClick=contact wallClick=contact fuseTime=long [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=40 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B__X_____XX___B row02=B__XXXXXX_X___B row03=BXXX______XXXXB row04=B_X__BBBBB____B row05=B___XBBBBBXXX_B row06=B_X_XBBqBBX_X_B row07=B_X__BBBBBX___B row08=B____BBBBB_X_XB row09=BXXX_X_______XB row10=B__X___XXXX_X_B row11=B_XX__X____X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/hot_stuff.xal0000644000175000017500000000202210167075175016273 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Hot Stuff author=Garth Denley (Adelaide) hint=Kick bombs into the long-lasting explosions gameMode=R23456STDL [shrink] type=compoundSolid [func] [player] bombs=6 range=49 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 4 6 pos6=10 6 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=dark_way #000000 #00FF7F #FF4500 block01=dark_way_X #000000 #00FF7F #FF4500 block02=r_i_p #000000 #87CEEB #00FF7F block03=r_i_p_R #000000 #87CEEB #00FF7F block04=pumpkin #000000 #DAA520 #00FF00 block05=pumpkin_O #000000 #DAA520 #00FF00 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #000000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B____BBBBB____B row04=B_____________B row05=B__B_______B__B row06=B__B_______B__B row07=B__B_______B__B row08=B_____________B row09=B____BBBBB____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/hotstuffii.xal0000644000175000017500000000214010167075175016457 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hot Stuff II author=ENSERB : Seb hint=Kick bombs into the long-lasting explosions gameMode=R23456STDL [shrink] type=compoundSolid [func] [player] bombs=6 range=49 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=4 6 pos6=10 6 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=dark_way #000000 #00FF7F #FF4500 block01=dark_way #000000 #00FF7F #FF4500 block02=r_i_p #000000 #87CEEB #00FF7F block03=r_i_p_R #000000 #87CEEB #00FF7F block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B____B___B____B row05=B_____________B row06=B_____________B row07=B_____________B row08=B____B___B____B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/hourglass.xal0000644000175000017500000000352210167075175016307 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Hourglass author=Reinco hint=Time is ticking... gameMode=R23456STDL [shrink] [scrambleDraw] time=0.6 numBlocks=64 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 3 pos023=3 4 pos024=3 5 pos025=3 6 pos026=3 7 pos027=3 8 pos028=3 9 pos029=4 5 pos030=4 6 pos031=4 7 pos032=10 5 pos033=10 6 pos034=10 7 pos035=11 3 pos036=11 4 pos037=11 5 pos038=11 6 pos039=11 7 pos040=11 8 pos041=11 9 pos042=12 1 pos043=12 2 pos044=12 3 pos045=12 4 pos046=12 5 pos047=12 6 pos048=12 7 pos049=12 8 pos050=12 9 pos051=12 10 pos052=12 11 pos053=13 1 pos054=13 2 pos055=13 3 pos056=13 4 pos057=13 5 pos058=13 6 pos059=13 7 pos060=13 8 pos061=13 9 pos062=13 10 pos063=13 11 [func] extra=mayhem [player] bombs=0 range=1 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=slow reviveVirus=slow [bombs] wallClick=contact [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=mayhem block10=extra #000000 #FFD700 #FF4500 [map] probBomb=12 probRange=50 probSpecial=6 row00=BBBBBBBBBBBBBBB row01=BssXvqXXXqvXssB row02=BssXvXXXXXvXssB row03=BsssXXXvXXXsssB row04=BsssXXXXXXXsssB row05=BssssXXbXXssssB row06=BssssXbsbXssssB row07=BssssXXbXXssssB row08=BsssXXXXXXXsssB row09=BsssXXXvXXXsssB row10=BssXvXXXXXvXssB row11=BssXvqXXXqvXssB row12=BBBBBBBBBBBBBBB levels-2005-01-06/hunted.xal0000644000175000017500000000236310167075175015571 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Hunted author=Reinco hint=Hunting season has opened ! gameMode=R23456STDL [shrink] type=savageCompound [scrambleDraw] time=0.5 numBlocks=1 pos000=7 6 [scrambleDel] time=0.5 numBlocks=2 pos000=5 6 pos001=9 6 [func] extra=cloak key=cloak [player] bombs=3 range=1 pos1=5 10 pos2=1 10 pos3=6 11 pos4=4 11 pos5=1 11 pos6=4 10 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] playerClick=contact wallClick=contact [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #000000 #FFFFFF #808080 [map] probRange=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XX_______XX_B row03=B_XX_______XX_B row04=Brrrr_________B row05=BrrrrB___B___qB row06=BrrrrB_X_B___qB row07=BrrrrB___B___qB row08=B____________qB row09=B_XX_______XXqB row10=B_XX_______XXqB row11=B______qqqqqqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/hunter.xal0000644000175000017500000000240010167075175015577 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Hunter author=Reinco hint=Hunting season has opened ! gameMode=R23456STDL [shrink] type=savageCompound [scrambleDraw] time=0.5 numBlocks=1 pos000=7 6 [scrambleDel] time=0.5 numBlocks=2 pos000=5 6 pos001=9 6 [func] key=rc [player] bombs=10 range=0 pos1=4 11 pos2=3 11 pos3=6 11 pos4=5 11 pos5=2 11 pos6=1 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=contact wallClick=contact [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probRange=75 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XX_______XX_B row03=B_XX_______XX_B row04=B_____________B row05=B____B___B____B row06=B____B_X_B____B row07=B____B___B____B row08=B_____________B row09=B_XX_______XXrB row10=B_XX_______XXrB row11=B______rrrrrrrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/huntinghighlow.xal0000644000175000017500000000232210167075175017333 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hunting High & Low author=NL : The Master Himself hint=Happy Hunting! gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=rc key=rc [player] bombs=15 range=5 specialBombs=30 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=napalm hidden=napalm [graphics] block00=city_free #000000 #000000 #000000 block01=city_free #000000 #000000 #000000 block02=dark_house #000000 #B22222 #A0522D block03=dark_house_R #000000 #B22222 #A0522D block04=light_house #000000 #32CD32 #F4A460 block05=light_house_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=all probHidden=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__B___B___B__B row04=B____B___B____B row05=B___BqB_BqB___B row06=B__X__B_B__X__B row07=B___BqB_BqB___B row08=B____B___B____B row09=B__B___B___B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/hurryupbeforeshroops.xal0000644000175000017500000000223310167075175020615 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Hurry up before shr..., oops author=ISTY : Mickael VERDIER hint=Go crazy gameMode=R23456STDL [shrink] type=down [func] extra=rc key=rc [player] bombs=2 range=49 pos1=2 11 pos2=4 11 pos3=6 11 pos4=8 11 pos5=10 11 pos6=12 11 initExtra=kick reviveExtra=kick [bombs] special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=31 probRange=50 probVirus=19 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_q_q_q_q_q_q_B row04=B_____________B row05=BXXXXXXXXXXXXXB row06=BXXXXXXXXXXXXXB row07=BXXXXXXXXXXXXXB row08=B_____________B row09=B_____________B row10=B__B_B_B_B_B__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/i_can_smell_that_from_here.xal0000644000175000017500000000202510167075175021610 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=I Can Smell That From Here author=Chris Doherty (Adelaide) hint=Dave - Whoops - timers' dream level gameMode=R23456STDL [shrink] type=spiral [func] key=air [player] bombs=8 range=10 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 7 4 pos6= 7 8 initExtra=airpump reviveExtra=airpump [bombs] [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor_X #000000 #228B22 #228B22 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #000000 #000000 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/iceberg_droit_devant.xal0000644000175000017500000000215610167075175020444 0ustar alfiealfie00000000000000[info] name=Iceberg droit devant ! author=EPFL - cosun : Yves Bresson hint=Les femmes et les enfants d'abord gameMode=R23456STDL [shrink] type=down [func] extra=life key=rc [player] bombs=2 range=2 pos1= 1 7 pos2= 2 7 pos3= 3 7 pos4= 4 7 pos5= 5 7 pos6= 6 7 initVirus=slow reviveVirus=run initExtra=kick rc reviveExtra=kick rc [bombs] playerClick=thru fuseTime=short hidden=construction [graphics] block00=kick_bomb #6495ED #6495ED #6495ED block01=kick_bomb #6495ED #6495ED #6495ED block02=holygrail #20B2AA #ADD8E6 #20B2AA block03=button_floor #000000 #BEBEBE #CCCCCC block04=holygrail #2E8B57 #0000FF #2E8B57 block05=kick_bomb #FFFFFF #ADD8E6 #20B2AA block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #000000 #000000 [map] extraDistribution=get probHidden=82 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_________X___B row04=RR________X___B row05=R_________XX__B row06=R________XXX__B row07=R______R_XXX__B row08=RRRRRRR_XX_XX_B row09=RRRRRRR_XX_XX_B row10=RRRRRR_XX___XXB row11=RRRRR_XXX_q_XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/iceland.xal0000644000175000017500000000215010167075175015673 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ice Land author=ENSERB : Seb hint=Speed and snooker gameMode=R23456STDL [shrink] [func] [player] bombs=10 range=4 pos1=4 4 pos2=5 4 pos3=4 5 pos4=5 5 pos5=4 6 pos6=5 6 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir [graphics] block00=iron_floor #0000FF #ADD8E6 #87CEEB block01=iron_floor #0000FF #ADD8E6 #87CEEB block02=dark_block #ADD8E6 #000000 #87CEEB block03=dark_block #ADD8E6 #000000 #87CEEB block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBB___________B row02=BB_________B__B row03=BB__B___BB____B row04=B_____________B row05=B_____________B row06=B_________B___B row07=B_____________B row08=B____BB______BB row09=B____B_____B__B row10=B_B___________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/illusion.xal0000644000175000017500000000221510167075175016134 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Illusion author=EPFL - cosun : Yves Bresson hint=Don't trust your eyes gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=3 range=3 pos1=6 5 pos2=7 5 pos3=8 5 pos4=6 7 pos5=7 7 pos6=8 7 [bombs] [graphics] block00=score_floor #000000 #000000 #000000 block01=score_floor #000000 #000000 #000000 block02=sphere_dark #000000 #000000 #000000 block03=score_floor #000000 #000000 #000000 block04=score_floor #000000 #000000 #000000 block05=score_floor #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #000000 [map] extraDistribution=all probBomb=16 probRange=16 probVirus=16 probSpecial=-48 probHidden=63 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B__brb___brb__B row04=B_BrBXBXBXBrB_B row05=B__bX_____X___B row06=B_B_B__B__B_B_B row07=B___X_____X___B row08=B_BrBXBXBXBbB_B row09=B__brb___rbr__B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ilssonttousmalades.xal0000644000175000017500000000224310167075175020234 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ils sont tous malades !! author=Fred Lagrange hint=Go crazier, you sick man ! gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=2 range=9 specialBombs=30 pos1=5 1 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 4 pos6=7 8 initVirus=bomb reviveVirus=bomb initExtra=rc kick reviveExtra=rc kick [bombs] special=napalm haunt=fast [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B___B_____B___B row04=B_____________B row05=B_____________B row06=B______B______B row07=B_____________B row08=B_________B___B row09=B___B_________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/immobilisationfatale.xal0000644000175000017500000000225510167075175020476 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Immobilisation fatale author=LORIA : Pierre 'in your back' Laroche hint=Immobilisé ? Enseveli ! gameMode=R23456STDL [shrink] [func] extra=stunOthers key=specialBomb [player] bombs=4 range=3 specialBombs=30 pos1=1 1 pos2=1 1 pos3=1 1 pos4=1 1 pos5=1 1 pos6=1 1 [bombs] direction=left special=renovation [graphics] block00=check #000000 #FFA500 #FFFAFA block01=check #000000 #FFA500 #FFFAFA block02=wall #000000 #FF8C00 #D2691E block03=wall_R #000000 #FF8C00 #D2691E block04=bricks #000000 #D2691E #FFFAFA block05=brick_O #000000 #D2691E #FFFAFA block06=bomb block07=range block08=trap block09=pow block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probSpecial=52 row00=BBBBBBBBBBBBBBB row01=B_B__X_B______B row02=B_B_X__X___B__B row03=B_BXXXXBX__B__B row04=B_B_X__X___B__B row05=B_B__X_B___B__B row06=B_B____X___B__B row07=B_B__X_B___B__B row08=B_B_X__X___BqqB row09=B_BXXXXBX__BqqB row10=B_B_X__X___BqqB row11=B____X_B___BqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/indiana_jones.xal0000644000175000017500000000217510167075175017104 0ustar alfiealfie00000000000000[info] name=Indiana Jones author=Rob Hite hint=Make sure you get those easy flames gameMode=R234--ST-L [shrink] type=spiral [scrambleDraw] time=0.7500 numBlocks=8 pos000=3 3 pos001=3 9 pos002=11 3 pos003=11 9 pos004=4 3 pos005=4 9 pos006=10 3 pos007=10 9 [scrambleDel] time=0.7500 numBlocks=1 pos000=7 6 [func] [player] bombs=3 range=2 pos1= 1 2 pos2=13 2 pos3=13 10 pos4= 1 10 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light_X #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #8470FF #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probVirus=7 probHidden=91 row00=BBBBBBBBBBBBBBB row01=BXrrrr_X_rrrrXB row02=B_BXBB_B_BBXB_B row03=B_X_bB_B_Bb_X_B row04=B__BB__B__BB__B row05=BX____X_X____XB row06=BrBBrXBBBXrBBrB row07=BX____X_X____XB row08=B__BB__B__BB__B row09=B_X_bB_X_Bb_X_B row10=B_BXBB_B_BBXB_B row11=BXrrrr_B_rrrrXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/indigestion.xal0000644000175000017500000000225210167075175016613 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Indigestion author=ENSERB : Laulo hint=Tout plein de bombes gameMode=R23456STDL [shrink] type=speedSpiral [func] key=specialBomb [player] bombs=30 range=3 specialBombs=30 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=thru fuseTime=long special=napalm [graphics] block00=ghost #000000 #F0FFFF #000000 block01=ghost #000000 #F0FFFF #000000 block02=weight #000000 #F0FFFF #00FFFF block03=weight_R #000000 #F0FFFF #00FFFF block04=pumpkin #000000 #F0FFFF #F0FFFF block05=pumpkin_O #000000 #F0FFFF #F0FFFF block06=bomb block07=range block08=trap block09=bomb block10=dark_way #000000 #FF0000 #000000 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/inesc.xal0000644000175000017500000000204610167075175015401 0ustar alfiealfie00000000000000[info] name=INESC author=Hugo Meinedo -> INESC hint=Don't get trapped in the INESC logo gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=5 range=5 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initExtra=kick rc reviveExtra=kick rc [bombs] bombClick=snooker wallClick=contact [graphics] block00=button_floor #000000 #000080 #000080 block01=button_floor_S #000000 #000080 #000080 block02=dark_block #000000 #00FA9A #00FF00 block03=dark_block_R #000000 #000080 #000080 block04=extra #000000 #00FA9A #00FF00 block05=extra_O #000000 #00FF00 #00FA9A block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=50 probRange=50 row00=RRRRRRRRRRRRRRR row01=R_____________R row02=R_B_____B_____R row03=R_B_B__B______R row04=R_X_BB_B___B__R row05=R_B_B_XX__B___R row06=R_B_B__B_B__B_R row07=R_B_X_B__X_B__R row08=R___B_BB_B_X__R row09=R__B__B__B_B__R row10=R_B____XB___B_R row11=R_____________R row12=RRRRRRRRRRRRRRR levels-2005-01-06/insideout.xal0000644000175000017500000000310210167075175016275 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Inside out author=Koen hint=Be gone gameMode=R23456STDL [shrink] [scrambleDraw] time=0.19 numBlocks=15 pos000=5 5 pos001=5 6 pos002=5 7 pos003=6 5 time001=0.07 numBlocks=4 pos004=6 6 pos005=6 7 pos006=7 5 pos007=7 6 pos008=7 7 pos009=8 5 pos010=8 6 pos011=8 7 pos012=9 5 pos013=9 6 pos014=9 7 [scrambleDel] time=0.4 numBlocks=10 pos000=2 5 pos001=2 7 pos002=5 2 pos003=5 10 pos004=7 2 pos005=7 10 pos006=9 2 pos007=9 10 pos008=12 5 pos009=12 7 time000=0.5 numBlocks000=10 [func] extra=mayhem key=air [player] bombs=6 range=12 pos1=5 5 pos2=9 7 pos3=9 5 pos4=5 7 pos5=7 5 pos6=7 7 initVirus=healthy reviveVirus=healthy initExtra=airpump kick reviveExtra=airpump kick [bombs] hidden=grenade playerClick=rebound [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=12 probRange=25 probSpecial=50 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__XXBXBXBXX__B row03=B_XB_______BX_B row04=B_X__BXBXB__X_B row05=B_B_B_____B_B_B row06=B_X_X_____X_X_B row07=B_B_B_____B_B_B row08=B_X__BXBXB__X_B row09=B_XB_______BX_B row10=B__XXBXBXBXX__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/inv_x_ible.xal0000644000175000017500000000202310167075175016411 0ustar alfiealfie00000000000000[info] name=INV-X-IBLE !!!!! author=Laurent Marsan hint=Don't get confused by the invisble walls gameMode=R234--STDL [shrink] type=compound [func] extra=kick [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=iron_floor #000000 #AFEEEE #0000FF block01=iron_floor_X #000000 #AFEEEE #0000FF block02=iron_floor #000000 #AFEEEE #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=extra #000000 #FF1493 #FFFF00 block05=extra_O #000000 #FF1493 #FFFF00 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=all probBomb=31 probRange=31 probSpecial=34 probHidden=2 row00=BBBBBBBBBBBBBBB row01=B_____XXX_____B row02=B_BXBBBBBBBXB_B row03=B_B___XBX___B_B row04=BXXBBXBBBXBBXXB row05=BBX___XXX___XBB row06=BBBBXBXBXBXBBBB row07=BBX___XXX___XBB row08=BXXBBXBBBXBBXXB row09=B_B___XBX___B_B row10=B_BXBBBBBBBXB_B row11=B_____XXX_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/invaderordefender.xal0000644000175000017500000000222310167075175017763 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Invader or Defender ? author=ISTY : Cyril MAESTRAGGI hint=Go crazy gameMode=R23456STDL [shrink] type=down [func] extra=invincible [player] bombs=1 range=2 pos1=3 11 pos2=7 11 pos3=11 11 pos4=3 2 pos5=7 2 pos6=11 2 [bombs] playerClick=contact direction=down special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=40 probRange=40 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B__X___X___X__B row08=B_XXX_XXX_XXX_B row09=B_XXX_XXX_XXX_B row10=B_X_X_X_X_X_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/invertability.xal0000644000175000017500000000425610167075175017172 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Invertability author=Gert Jan Kamstra hint=It gets inverted! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.45 numBlocks=44 pos000=1 2 pos001=1 4 pos002=1 6 pos003=1 8 pos004=1 10 pos005=2 1 pos006=2 11 pos007=3 3 pos008=3 4 pos009=3 6 pos010=3 8 pos011=3 9 pos012=4 1 pos013=4 11 pos014=5 3 pos015=5 5 pos016=5 7 pos017=5 9 pos018=6 1 pos019=6 11 pos020=7 3 pos021=7 5 pos022=7 7 pos023=7 9 pos024=8 1 pos025=8 11 pos026=9 3 pos027=9 5 pos028=9 7 pos029=9 9 pos030=10 1 pos031=10 11 pos032=11 3 pos033=11 4 pos034=11 6 pos035=11 8 pos036=11 9 pos037=12 1 pos038=12 11 pos039=13 2 pos040=13 4 pos041=13 6 pos042=13 8 pos043=13 10 [scrambleDel] time=0.55 numBlocks=43 pos000=1 1 pos001=1 3 pos002=1 5 pos003=1 7 pos004=1 9 pos005=1 11 pos006=3 1 pos007=3 5 pos008=3 7 pos009=3 11 pos010=4 3 pos011=4 9 pos012=5 1 pos013=5 6 pos014=5 11 pos015=6 3 pos016=6 5 pos017=6 6 pos018=6 7 pos019=6 9 pos020=7 1 pos021=7 6 pos022=7 11 pos023=8 3 pos024=8 5 pos025=8 6 pos026=8 7 pos027=8 9 pos028=9 1 pos029=9 6 pos030=9 11 pos031=10 3 pos032=10 9 pos033=11 1 pos034=11 5 pos035=11 7 pos036=11 11 pos037=13 1 pos038=13 3 pos039=13 5 pos040=13 7 pos041=13 9 pos042=13 11 [func] [player] bombs=3 range=4 pos1=5 5 pos2=9 7 pos3=9 5 pos4=5 7 pos5=7 5 pos6=7 7 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=snooker playerClick=rebound wallClick=rebound fuseTime=short [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BB_B_B_B_B_B_BB row02=B_____________B row03=BB__B_B_B_B__BB row04=B_____________B row05=BB_B__B_B__B_BB row06=B____BBBBB____B row07=BB_B__B_B__B_BB row08=B_____________B row09=BB__B_B_B_B__BB row10=B_____________B row11=BB_B_B_B_B_B_BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/invisible_man.xal0000644000175000017500000000216210167075175017116 0ustar alfiealfie00000000000000[info] name=Invisible Man author=EPFL - cosun : Yves Bresson hint=Die to Run gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=cloak key=cloak [player] bombs=3 range=3 pos1= 1 1 pos2=13 1 pos3= 9 5 pos4= 5 7 pos5= 1 11 pos6=13 11 initVirus=reverse reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=construction [graphics] block00=iron_floor #00008B #EEE8AA #0000FF block01=iron_floor_X #00008B #EEE8AA #0000FF block02=dark_block #0000FF #228B22 #CCCCCC block03=dark_block_R #0000FF #00FF7F #FFFFFF block04=extra #006400 #B22222 #000000 block05=extra #006400 #B22222 #000000 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=23 probRange=23 probVirus=39 probSpecial=13 row00=BBBBBBBBBBBBBBB row01=B_s_s_sqs_s_s_B row02=BsX_B_B_B_B_XsB row03=B_____________B row04=BsB_X_B_B_X_BsB row05=B______s______B row06=BqB_B_sXs_B_BqB row07=B______s______B row08=BsB_X_B_B_X_BsB row09=B_____________B row10=BsX_B_B_B_B_XsB row11=B_s_s_sqs_s_s_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/invisiblemorph.xal0000644000175000017500000000230010167075175017323 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Invisible Morph author=LORIA : Pierre 'in your back' Laroche hint=Explode your opponents ! gameMode=R23456STDL [shrink] type=compound [func] extra=morph key=morph [player] bombs=4 range=10 pos1=3 3 pos2=11 3 pos3=8 5 pos4=3 9 pos5=11 9 pos6=6 7 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=bomb_floor #000000 #4682B4 #D2691E block01=bomb_floor #000000 #4682B4 #D2691E block02=dark_block #000000 #FFD700 #D2691E block03=dark_block_R #000000 #FFD700 #D2691E block04=bricks #000000 #FFD700 #D2691E block05=brick_O #000000 #FFD700 #D2691E block06=bomb block07=range block08=trap block09=morph block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probBomb=3 probRange=16 probSpecial=79 probHidden=2 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BXXXXBXXXXB_B row03=B_X____X____X_B row04=B_X____X____X_B row05=B_X____X____X_B row06=B_XBXXXBXXXBX_B row07=B_X____X____X_B row08=B_X____X____X_B row09=B_X____X____X_B row10=B_BXXXXBXXXXB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/invisiblocks.xal0000644000175000017500000000214110167075175016773 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Invisi - Blocks author=ISTY : Thomas CORNET hint=A simple one: stay clear of the explosions gameMode=R23456STDL [shrink] [func] [player] bombs=3 range=49 pos1=5 5 pos2=7 5 pos3=9 5 pos4=5 7 pos5=7 7 pos6=9 7 initExtra=kick reviveExtra=kick [bombs] wallClick=randomdir [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=iron_floor #000000 #B0C4DE #00FF7F block03=iron_floor_S #000000 #B0C4DE #00FF7F block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__________B__B row03=B_B___B_______B row04=B________B____B row05=B___B______B__B row06=B______B______B row07=B__B______B___B row08=B____B________B row09=B_______B___B_B row10=B__B__________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/invxible.xal0000644000175000017500000000227010167075175016117 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=INV-X-IBLE !!!!! 2 author=Skywalker hint=Don't get confused by the invisble walls gameMode=R234--STDL [shrink] type=compound [func] extra=kick key=teleport [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 initVirus=invisible initExtra=teleport reviveExtra=teleport [bombs] [graphics] block00=iron_floor #000000 #AFEEEE #0000FF block01=iron_floor_X #000000 #AFEEEE #0000FF block02=iron_floor #000000 #AFEEEE #0000FF block03=iron_floor #000000 #AFEEEE #0000FF block04=extra #000000 #FF1493 #FFFF00 block05=extra_O #000000 #FF1493 #FFFF00 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor [map] extraDistribution=all probBomb=25 probRange=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B_____XXX_____B row02=B_BXBBBBBBBXB_B row03=B_B___XBX___B_B row04=BXXBBXBBBXBBXXB row05=BBX___XXX___XBB row06=BBBBXBXBXBXBBBB row07=BBX___XXX___XBB row08=BXXBBXBBBXBBXXB row09=B_B___XBX___B_B row10=B_BXBBBBBBBXB_B row11=B_____XXX_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/islandofhope.xal0000644000175000017500000000244610167075175016757 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Island of hope author=Reinco hint=correct timing gameMode=R23456STDL [shrink] type=compound2F [scrambleDraw] time=0.15 numBlocks=1 pos000=7 6 [scrambleDel] time=0.16 numBlocks=8 pos000=5 4 pos001=6 4 pos002=6 5 pos003=6 7 pos004=7 5 pos005=7 7 pos006=8 5 pos007=8 6 [func] extra=kick [player] bombs=2 range=4 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy [bombs] fuseTime=short [graphics] block00=bomb_floor #000000 #000000 #000000 block01=bomb_floor_X #000000 #000000 #000000 block02=dark_block #D2B48C #DA70D6 #FFFF00 block03=dark_block_R #000000 #DA70D6 #FFFF00 block04=extra #D2B48C #1E90FF #D2B48C block05=extra_O #000000 #1E90FF #D2B48C block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #D2B48C #FFFFFF #808080 [map] probBomb=12 probRange=6 probVirus=12 probSpecial=6 probHidden=50 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXXXXXXXXXXXXXB row03=BXXX____XXXXXXB row04=BXXX_BB___XXXXB row05=BXXX__BBB_XXXXB row06=BXXXX__BB_XXXXB row07=BXXXX_BB__XXXXB row08=BXXXX____XXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/itll_grow_on_you.xal0000644000175000017500000000217310167075175017673 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=It'll Grow On You author=Chris Doherty (Adelaide) hint=Use the fungus bombs to crowd the middle gameMode=R234--STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=2 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] special=fungus [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor_X #000000 #228B22 #228B22 block02=wall #000000 #B22222 #000000 block03=wall #000000 #800000 #2E8B57 block04=extra #000000 #808080 #C0C0C0 block05=extra_O #000000 #808080 #C0C0C0 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=25 probVirus=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B___X_X_X_X___B row02=B__XBXBXBXBX__B row03=B_XB__X_X__BX_B row04=BXBXXBBXBBXXBXB row05=B_X_X_____X_X_B row06=BXBX_XXXXX_XBXB row07=B_X_X_____X_X_B row08=BXBXXBBXBBXXBXB row09=B_XB__X_X__BX_B row10=B__XBXBXBXBX__B row11=B___X_X_X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/j_ai_froid_aux_pieds.xal0000644000175000017500000000214510167075175020426 0ustar alfiealfie00000000000000[info] name=J'ai froid aux pieds author=EPFL - cosun : Yves Bresson hint=Bouger pour ne pas mourir de froid gameMode=R23456STDL [shrink] type=earlySpiral [func] [player] bombs=2 range=2 pos1= 1 1 pos2= 1 3 pos3= 1 5 pos4= 1 7 pos5= 1 9 pos6= 1 11 initVirus=slow reviveVirus=run [bombs] bombClick=contact wallClick=contact playerClick=rebound direction=right hidden=blastnow [graphics] block00=kick_bomb #6495ED #6495ED #6495ED block01=kick_bomb #6495ED #6495ED #6495ED block02=holygrail #2E8B57 #0000FF #2E8B57 block03=holygrail #20B2AA #ADD8E6 #20B2AA block04=holygrail #20B2AA #ADD8E6 #20B2AA block05=kick_bomb #FFFFFF #ADD8E6 #FFFFFF block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #000000 #000000 #000000 [map] probBomb=46 probRange=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B____X___B___XB row02=B___BBB__X___XB row03=B_B____B___B_XB row04=B__BB____BB__XB row05=B_____X_____BXB row06=B___BB__BB___XB row07=B_BB______B__XB row08=B_____B_X___BXB row09=B___BB___B___XB row10=B___X__BB____XB row11=B____B___X_BBXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/jackylevel.xal0000644000175000017500000000224110167075175016426 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Jacky Level author=LORIA : Pierre 'in your back' Laroche hint=This is Jacky town gameMode=R23456STDL [shrink] [func] extra=igniteAll [player] bombs=4 range=5 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=button_floor #000000 #ADFF2F #FFFFFF block01=button_floor #000000 #ADFF2F #FFFFFF block02=book_shelf #000000 #9400D3 #EE82EE block03=book_shelf #000000 #9400D3 #EE82EE block04=chest #000000 #FF0000 #FFFF00 block05=chest_O #000000 #FF0000 #FFFF00 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probSpecial=49 probHidden=49 row00=BBBBBBBBBBBBBBB row01=B__X_X___X_X__B row02=B__X__X_X__X__B row03=BXX____X____XXB row04=B_____________B row05=B_____________B row06=B___B_BqB_B___B row07=B_____________B row08=B_____________B row09=BXX____X____XXB row10=B__X__X_X__X__B row11=B__X_X___X_X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/jaune.xal0000644000175000017500000000220710167075175015401 0ustar alfiealfie00000000000000[info] name=Jaune author=Jose O'Mouann hint=Comme c'est joli ! gameMode=R23456STDL [shrink] type=downF [func] extra=holyGrail key=air [player] bombs=3 range=2 pos1= 1 10 pos2= 1 10 pos3= 1 10 pos4=13 10 pos5=13 10 pos6=13 10 initVirus=run reviveVirus=run initExtra=airpump reviveExtra=airpump [bombs] bombClick=snooker direction=down fuseTime=short special=construction haunt=slow [graphics] block00=chess_floor #000000 #FFD700 #FFD700 block01=chess_floor_X #000000 #FFD700 #FFD700 block02=dark_block #000000 #FFD700 #FFD700 block03=dark_block_R #000000 #FFD700 #FFD700 block04=chess_sphere #000000 #FFD700 #FFD700 block05=chess_sphere_O #000000 #FFD700 #FFD700 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #FFD700 #FFD700 [map] probBomb=15 probRange=16 probVirus=15 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=Bq___________qB row02=BXXXXXXsXXXXXXB row03=Br__v______v_rB row04=Bs__s__X___s_sB row05=Br__v______v_rB row06=BXrXbXBsBXbXrXB row07=BBXbXrXsXrXbXBB row08=Br__v______v_rB row09=Bs__s__X___s_sB row10=B___v______v__B row11=BXsXXXXsXXXXsXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/je_m_appelle_rico.xal0000644000175000017500000000174610167075175017736 0ustar alfiealfie00000000000000[info] name=Je m'appelle Rico author=Laurent Marsan hint=Don't PANIC! gameMode=R234--ST-L [shrink] [func] [player] bombs=1 range=2 pos1= 7 5 pos2= 7 7 pos3= 8 6 pos4= 6 6 pos5=-1 -1 pos6=-1 -1 initVirus=run reviveVirus=run [bombs] [graphics] block00=iron_floor #000000 #E0FFFF #0000FF block01=iron_floor_X #000000 #E0FFFF #0000FF block02=bricks #000000 #A0522D #000000 block03=brick_O #000000 #FFFF00 #000000 block04=bricks #000000 #228B22 #000000 block05=brick_O #000000 #00FF7F #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #FA8072 #FA8072 #FA8072 [map] probBomb=31 probRange=31 probVirus=16 probHidden=20 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXXXXXXXXXXXXXB row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXX_XXXXXXB row06=BXXXXX___XXXXXB row07=BXXXXXX_XXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/jedi_power.xal0000644000175000017500000000201510167075175016423 0ustar alfiealfie00000000000000[info] name=Jedi Power author=EPFL - cosun : Yves Bresson hint=You need the force gameMode=R23456STDL [shrink] [func] [player] bombs=20 range=10 pos1= 2 2 pos2=12 2 pos3= 6 6 pos4= 8 6 pos5= 2 10 pos6=12 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=city_free #FF8C00 #FFA500 #0000FF block01=city_free_X #FF8C00 #FFA500 #0000FF block02=dark_house #FF8C00 #FFA500 #CCCCCC block03=dark_house_R #FF8C00 #FFA500 #FFFFFF block04=light_house #FF8C00 #FFA500 #000000 block05=light_house_O #FF8C00 #FFA500 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=get probBomb=39 probVirus=7 probHidden=52 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/jedi_power_ii.xal0000644000175000017500000000234610167075175017113 0ustar alfiealfie00000000000000[info] name=Jedi Power II author=EPFL - cosun : Yves Bresson hint=Peace & Love ? Let me laugh ! gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.6666 numBlocks=16 pos000=5 4 pos001=6 4 pos002=7 4 pos003=8 4 pos004=9 4 pos005=6 5 pos006=8 5 pos007=6 6 pos008=8 6 pos009=6 7 pos010=8 7 pos011=5 8 pos012=6 8 pos013=7 8 pos014=8 8 pos015=9 8 [func] [player] bombs=5 range=5 pos1= 2 2 pos2=12 2 pos3= 4 6 pos4=10 6 pos5= 2 10 pos6=12 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker default=fungus [graphics] block00=city_free #FF8C00 #FFA500 #0000FF block01=city_free_X #FF8C00 #FFA500 #0000FF block02=dark_house #FF8C00 #FFA500 #CCCCCC block03=dark_house_R #FF8C00 #FFA500 #FFFFFF block04=light_house #FF8C00 #FFA500 #000000 block05=light_house_O #FF8C00 #FFA500 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B____BBBBB____B row05=B_____B_B_____B row06=B_____B_B_____B row07=B_____B_B_____B row08=B____BBBBB____B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/jedipoweriii.xal0000644000175000017500000000523210167075175016763 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Jedi Power III author=EPFL - insun : Yves Bresson hint=The 3 will save you ! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.3333333333333333 numBlocks=90 pos000=1 1 pos001=2 1 pos002=1 2 pos003=2 2 pos004=3 1 pos005=3 2 pos006=4 2 pos007=4 1 pos008=5 1 pos009=5 2 pos010=6 2 pos011=6 1 pos012=7 1 pos013=8 2 pos014=8 1 pos015=7 2 pos016=9 2 pos017=9 1 pos018=10 1 pos019=10 2 pos020=11 2 pos021=11 1 pos022=12 1 pos023=12 2 pos024=13 2 pos025=13 1 pos026=1 3 pos027=2 3 pos028=1 4 pos029=2 4 pos030=3 4 pos031=3 5 pos032=2 5 pos033=1 5 pos034=1 6 pos035=2 6 pos036=3 6 pos037=3 7 pos038=2 7 pos039=1 7 pos040=1 8 pos041=2 8 pos042=3 8 pos043=1 9 pos044=2 9 pos045=1 10 pos046=2 10 pos047=1 11 pos048=2 11 pos049=3 11 pos050=3 10 pos051=4 10 pos052=4 11 pos053=5 11 pos054=5 10 pos055=6 10 pos056=6 11 pos057=7 11 pos058=7 10 pos059=8 10 pos060=8 11 pos061=9 11 pos062=9 10 pos063=10 10 pos064=10 11 pos065=11 10 pos066=11 11 pos067=12 11 pos068=12 10 pos069=13 10 pos070=13 11 pos071=12 9 pos072=13 9 pos073=11 8 pos074=12 8 pos075=13 8 pos076=13 7 pos077=12 7 pos078=11 7 pos079=11 6 pos080=12 6 pos081=13 6 pos082=13 5 pos083=12 5 pos084=11 5 pos085=11 4 pos086=12 4 pos087=12 3 pos088=13 3 pos089=13 4 [scrambleDel] time=0.32098765432098764 numBlocks=33 pos000=3 9 pos001=4 9 pos002=4 8 pos003=4 7 pos004=4 6 pos005=4 5 pos006=4 4 pos007=4 3 pos008=3 3 pos009=5 3 pos010=6 3 pos011=7 3 pos012=8 3 pos013=9 3 pos014=10 3 pos015=11 3 pos016=10 4 pos017=10 5 pos018=10 6 pos019=10 7 pos020=10 8 pos021=11 9 pos022=10 9 pos023=9 9 pos024=8 9 pos025=7 9 pos026=6 9 pos027=5 9 pos028=7 8 pos029=7 7 pos030=7 6 pos031=7 5 pos032=7 4 [func] [player] bombs=5 range=5 pos1=4 1 pos2=10 1 pos3=1 6 pos4=13 6 pos5=4 11 pos6=10 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir [graphics] block00=city_free #FF8C00 #FFA500 #0000FF block01=city_free #FF8C00 #FFA500 #0000FF block02=dark_house #FF8C00 #FFA500 #000000 block03=dark_house_R #FF8C00 #FFA500 #FFFFFF block04=light_house #FF8C00 #FF8C00 #000000 block05=light_house_O #FF8C00 #FFA500 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=get probBomb=16 probRange=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__BBBBBBBBB__B row04=B___BXXBXXB___B row05=B___BXXBXXB___B row06=B___BXXBXXB___B row07=B___BXXBXXB___B row08=B___BXXBXXB___B row09=B__BBBBBBBBB__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/judgement_day.xal0000644000175000017500000000174710167075175017126 0ustar alfiealfie00000000000000[info] name=Judgement Day author=M. "Snoopy" Fries hint=??? gameMode=R23456STDL [shrink] [func] extra=kick key=rc [player] bombs=2 range=2 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 7 3 pos6= 7 9 initExtra=kick rc reviveExtra=kick rc [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #FFFFFF #7F7F7F [map] extraDistribution=all probHidden=93 row00=BBBBBBBBBBBBBBB row01=B____B_B_B____B row02=B___B_XXX_B___B row03=B__B_______B__B row04=B_B_X__X__X_B_B row05=BBX_________XBB row06=B_X_X__B__X_X_B row07=BBX_________XBB row08=B_B_X__X__X_B_B row09=B__B_______B__B row10=B___B_XXX_B___B row11=B____B_B_B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/justdoit.xal0000644000175000017500000000223010167075175016140 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Just do it ! author=ISTY : Jean-Christophe PUPIN hint=Go crazy gameMode=R23456STDL [shrink] type=earlySpiral [func] key=specialBomb [player] bombs=25 range=9 specialBombs=30 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=7 5 pos6=10 6 initExtra=kick reviveExtra=kick [bombs] wallClick=randomdir default=napalm special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B___B_________B row02=B_B_________B_B row03=B_____________B row04=B____________BB row05=B____B____B___B row06=B___B___BB____B row07=B___B_BB______B row08=BB___B________B row09=B_____________B row10=B_B_________B_B row11=B_________B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/kaboom.xal0000644000175000017500000000243610167075175015553 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ka Boom author=Fred Lagrange hint=Don't believe what you see gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.75 numBlocks=4 pos000=5 3 pos001=5 9 pos002=9 3 pos003=9 9 [func] extra=rc key=rc [player] bombs=1 range=2 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=4 6 pos6=10 6 initExtra=kick reviveExtra=kick [bombs] haunt=slow [graphics] block00=chess_floor #000000 #000000 #000000 block01=chess_floor #000000 #000000 #000000 block02=book_shelf #000000 #FF4500 #2E8B57 block03=book_shelf #FFFFFF #FF4500 #2E8B57 block04=chess_sphere #000000 #000000 #FFD700 block05=chess_sphere_O #000000 #000000 #FFD700 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=27 probVirus=44 probSpecial=-71 probHidden=63 row00=BBBBBBBBBBBBBBB row01=BX__XXXBXXX__XB row02=B___XXX_XXX___B row03=BXBXBXB_BXBXBXB row04=BX___B___B___XB row05=B__X_B_B_B_X__B row06=BBBB_______BBBB row07=B__X_B_B_B_X__B row08=BX___B___B___XB row09=BXBXBXB_BXBXBXB row10=B___XXX_XXX___B row11=BX__XXXBXXX__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/kaboum_contact_party.xal0000644000175000017500000000225210167075175020507 0ustar alfiealfie00000000000000[info] name=Kaboum ! contact party author=EPFL - cosun : Yves Bresson & Miguel Alvarez hint=contact party gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=20 range=13 specialBombs=30 pos1= 2 2 pos2=12 2 pos3= 6 6 pos4= 8 6 pos5= 2 10 pos6=12 10 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact special=napalm [graphics] block00=iron_floor #000000 #EEE8AA #0000FF block01=iron_floor_X #000000 #EEE8AA #0000FF block02=dark_block #000000 #228B22 #CCCCCC block03=dark_block_R #000000 #00FF7F #FFFFFF block04=extra #000000 #B22222 #000000 block05=extra #000000 #B22222 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=get probBomb=39 probVirus=7 probHidden=52 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B_____B___B row03=B______B______B row04=B_B_________B_B row05=B_____________B row06=B___B__q__B___B row07=B_____________B row08=B_B_________B_B row09=B______B______B row10=B___B_____B___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/keep_your_eye_on_the_bomb.xal0000644000175000017500000000167710167075175021510 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Keep Your Eye On The Bomb author=Mark Black (Adelaide) hint=Umm, did you read the name? gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=10 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 3 pos6= 7 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=bomb_floor block01=bomb_floor block02=dark_block #000000 #2E8B57 #000080 block03=dark_block_R #000000 #000080 #2E8B57 block04=extra #000000 #808080 #FFFFFF block05=extra_O #000000 #808080 #FFFFFF block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #808080 #FFFFFF [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/kickagain.xal0000644000175000017500000000167110167075175016224 0ustar alfiealfie00000000000000[info] name=kick again author=antimiage : Choupette hint= gameMode=R23456STDL [shrink] [func] [player] bombs=10 range=10 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] default=firecracker [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/kill.xal0000644000175000017500000000213710167075175015234 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Kill author=Stn hint=Only The Strong Survive gameMode=R23456STDL [shrink] [func] [player] bombs=10 range=70 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact [graphics] block00=city_free #000000 #377F50 #4682B4 block01=city_free #000000 #377F50 #4682B4 block02=city_rip #000000 #4682B4 #377F50 block03=city_rip_R #000000 #B0C4DE #377F50 block04=light_house #000000 #4682B4 #000000 block05=light_house_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/kingofmoullevels.xal0000644000175000017500000000302210167075175017660 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=King of Moul Levels author=LORIA : Pierre 'in your back' Laroche hint=Take YOUR chance, MoulMan ! gameMode=R23456STDL [shrink] type=speedSpiral [scrambleDraw] time=0.5 numBlocks=16 pos000=5 4 pos001=6 4 pos002=7 4 pos003=8 4 pos004=9 4 pos005=9 5 pos006=9 6 pos007=9 7 pos008=9 8 pos009=8 8 pos010=7 8 pos011=6 8 pos012=5 8 pos013=5 7 pos014=5 6 pos015=5 5 [scrambleDel] time=0.6666666666666666 numBlocks=4 pos000=6 4 pos001=8 4 pos002=6 8 pos003=8 8 [func] extra=life [player] bombs=3 range=5 pos1=2 2 pos2=7 2 pos3=12 2 pos4=2 10 pos5=7 10 pos6=12 10 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact fuseTime=short [graphics] block00=sphere_half #000000 #FFEFD5 #000000 block01=sphere_half #000000 #FFEFD5 #000000 block02=pyramid #000000 #006400 #D2691E block03=pyramid_R #000000 #006400 #D2691E block04=bricks #000000 #2E8B57 #000000 block05=brick_O #000000 #2E8B57 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #006400 #4169E1 [map] probVirus=51 probSpecial=49 row00=BBBBBBBBBBBBBBB row01=B_X____X____X_B row02=BX_X__X_X__X_XB row03=B_X____X____X_B row04=B_____________B row05=B______B______B row06=B_B___BvB___B_B row07=B______B______B row08=B_____________B row09=B_X____X____X_B row10=BX_X__X_X__X_XB row11=B_X____X____X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/kingofthehuitres.xal0000644000175000017500000000222310167075175017657 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=King of the huitres author=LORIA : J. Moulman hint=droufer la berle rare gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=holyGrail key=rc [player] bombs=1 range=1 pos1=5 5 pos2=7 5 pos3=9 5 pos4=5 7 pos5=7 7 pos6=9 7 initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=button_floor #000000 #FF4500 #FF4500 block01=button_floor #000000 #FF4500 #FF4500 block02=pyramid #000000 #0000FF #7FFFD4 block03=pyramid_R #000000 #0000FF #7FFFD4 block04=sphere_light #000000 #228B22 #6495ED block05=sphere_light_O #000000 #228B22 #6495ED block06=bomb block07=range block08=trap block09=holygrail block10=dark_way #000000 #4169E1 #4169E1 [map] probVirus=49 probSpecial=49 row00=BBBBBBBBBBBBBBB row01=Bb____rXr____bB row02=B__ssssBssss__B row03=B__s_______s__B row04=B__s_______s__B row05=B__s_______sr_B row06=B_XB_______BXrB row07=B__s_______sr_B row08=B__s_______s__B row09=B__s_______s__B row10=B__ssssBssss__B row11=Bb____rXr____bB row12=BBBBBBBBBBBBBBB levels-2005-01-06/kingoftheoysters.xal0000644000175000017500000000234410167075175017710 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=King of the oysters author=LORIA : J. Moulman hint=Enfin un tableau qui ne dure pas longtemps ! gameMode=R23456STDL [shrink] [func] extra=holyGrail key=rc [player] bombs=1 range=10 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=rebound playerClick=rebound fuseTime=short special=fungus hidden=renovation [graphics] block00=rock_floor #000000 #FFFFFF #FFFFFF block01=rock_floor #000000 #FFFFFF #FFFFFF block02=ghost_sq #000000 #000000 #800080 block03=ghost_sq_R #000000 #000000 #800080 block04=ghost_ci #000000 #FF4500 #FFFF00 block05=ghost_ci_R #000000 #FF4500 #FFFF00 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_qsqsq_qsqsq_B row02=BqBqBqBqBqBqBqB row03=BsqbqqqsqqqbqsB row04=BqBqBsBqBsqqBqB row05=BsqqqqsssqqqqsB row06=BqBqBqBqBqBqBqB row07=BsqqqqsssqqqqsB row08=BqBqBsBqBsBqBqB row09=BsqbqqqsqqqbqsB row10=BqBqBqBqBqBqBqB row11=B_qsqsq_qsqsq_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/knowyourplace.xal0000644000175000017500000000603310167075175017202 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Know your place author=Reinco hint=Know your place gameMode=R23456STDL [shrink] [scrambleDraw] time=0.2 numBlocks=93 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 3 pos013=2 5 pos014=2 7 pos015=2 9 pos016=2 11 pos017=3 1 pos018=3 2 pos019=3 4 pos020=3 6 pos021=3 8 pos022=3 10 pos023=3 11 pos024=4 1 pos025=4 3 pos026=4 5 pos027=4 7 pos028=4 9 pos029=4 11 pos030=5 1 pos031=5 2 pos032=5 4 pos033=5 6 pos034=5 8 pos035=5 10 pos036=5 11 pos037=6 1 pos038=6 3 pos039=6 5 pos040=6 7 pos041=6 9 pos042=6 11 pos043=7 1 pos044=7 2 pos045=7 4 pos046=7 6 pos047=7 8 pos048=7 10 pos049=7 11 pos050=8 1 pos051=8 3 pos052=8 5 pos053=8 7 pos054=8 9 pos055=8 11 pos056=9 1 pos057=9 2 pos058=9 4 pos059=9 6 pos060=9 8 pos061=9 10 pos062=9 11 pos063=10 1 pos064=10 3 pos065=10 5 pos066=10 7 pos067=10 9 pos068=10 11 pos069=11 1 pos070=11 2 pos071=11 4 pos072=11 6 pos073=11 8 pos074=11 10 pos075=11 11 pos076=12 1 pos077=12 3 pos078=12 5 pos079=12 7 pos080=12 9 pos081=12 11 pos082=13 1 pos083=13 2 pos084=13 3 pos085=13 4 pos086=13 5 pos087=13 6 pos088=13 7 pos089=13 8 pos090=13 9 pos091=13 10 pos092=13 11 [scrambleDel] time=0.25 numBlocks=65 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 7 pos006=1 8 pos007=1 9 pos008=1 10 pos009=1 11 pos010=2 1 pos011=2 7 pos012=2 9 pos013=2 11 pos014=3 1 pos015=3 2 pos016=3 4 pos017=3 8 pos018=3 11 pos019=4 1 pos020=4 3 pos021=4 7 pos022=4 9 pos023=4 11 pos024=5 1 pos025=5 2 pos026=5 4 pos027=5 8 pos028=5 10 pos029=5 11 pos030=6 1 pos031=6 7 pos032=6 9 pos033=6 11 pos034=8 1 pos035=8 3 pos036=8 5 pos037=8 11 pos038=9 1 pos039=9 2 pos040=9 4 pos041=9 8 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 3 pos046=10 5 pos047=10 9 pos048=10 11 pos049=11 1 pos050=11 4 pos051=11 8 pos052=11 11 pos053=12 1 pos054=12 11 pos055=13 1 pos056=13 2 pos057=13 3 pos058=13 4 pos059=13 5 pos060=13 7 pos061=13 8 pos062=13 9 pos063=13 10 pos064=13 11 [func] key=teleport [player] bombs=2 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=contact wallClick=rebound [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=45 probRange=45 probVirus=11 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XsXbXrXsXrX_B row03=B_rXbXrXbXrXs_B row04=B_XsXrXsXrXsX_B row05=B_bXrXsXrXsXb_B row06=B_XrXsXbXsXbX_B row07=B_sXsXrXsXsXr_B row08=B_XbXbXsXbXrX_B row09=B_bXrXsXsXrXs_B row10=B_XrXbXbXrXsX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/la_boom.xal0000644000175000017500000000226210167075175015710 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=La Boom author=Garth Denley (Adelaide) hint=Push the button here, and it blows up over there. gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.75 numBlocks=4 pos000=5 3 pos001=5 9 pos002=9 3 pos003=9 9 [func] extra=rc key=rc [player] bombs=1 range=2 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5= 4 6 pos6=10 6 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=chess_floor #000000 #8470FF #000000 block01=chess_floor_X #000000 #8470FF #000000 block02=book_shelf #000000 #FF4500 #2E8B57 block03=book_shelf #FFFFFF #FF4500 #2E8B57 block04=chess_sphere #000000 #8470FF #FFD700 block05=chess_sphere_O #000000 #8470FF #FFD700 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=27 probVirus=13 probSpecial=24 row00=BBBBBBBBBBBBBBB row01=BX__XXXBXXX__XB row02=B___XXX_XXX___B row03=BXBXBXB_BXBXBXB row04=BX___B___B___XB row05=B__X_B_B_B_X__B row06=BBBB_______BBBB row07=B__X_B_B_B_X__B row08=BX___B___B___XB row09=BXBXBXB_BXBXBXB row10=B___XXX_XXX___B row11=BX__XXXBXXX__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/la_mine.xal0000644000175000017500000000421610167075175015705 0ustar alfiealfie00000000000000[info] name=La Mine author=EPFL - disun : Yves Bresson hint=Ca s'effondre !! gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.0997 numBlocks=92 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 11 pos012=2 1 pos013=3 1 pos014=4 1 pos015=5 1 pos016=6 1 pos017=7 1 pos018=8 1 pos019=9 1 pos020=10 1 pos021=11 1 pos022=12 1 pos023=13 1 pos024=13 2 pos025=13 3 pos026=13 4 pos027=13 5 pos028=13 6 pos029=13 8 pos030=13 7 pos031=13 9 pos032=13 10 pos033=13 11 pos034=12 11 pos035=11 11 pos036=10 11 pos037=9 11 pos038=8 11 pos039=7 11 pos040=6 11 pos041=5 11 pos042=4 11 pos043=3 11 pos044=2 10 pos045=2 9 pos046=3 10 pos047=2 2 pos048=2 3 pos049=3 2 pos050=11 2 pos051=12 2 pos052=12 3 pos053=12 9 pos054=12 10 pos055=11 10 pos056=10 10 pos057=11 9 pos058=12 8 pos059=12 4 pos060=11 3 pos061=10 2 pos062=4 2 pos063=3 3 pos064=2 4 pos065=2 8 pos066=3 9 pos067=4 10 pos068=5 10 pos069=4 9 pos070=3 8 pos071=2 7 pos072=2 5 pos073=3 4 pos074=4 3 pos075=5 2 pos076=9 2 pos077=10 3 pos078=11 4 pos079=12 5 pos080=12 7 pos081=11 8 pos082=10 9 pos083=9 10 pos084=2 6 pos085=12 6 pos086=6 2 pos087=7 2 pos088=8 2 pos089=6 10 pos090=7 10 pos091=8 10 [func] extra=holyGrail key=rc [player] bombs=2 range=2 pos1= 4 1 pos2=10 1 pos3= 1 5 pos4=13 7 pos5= 4 11 pos6=10 11 initExtra=kick rc reviveExtra=kick rc [bombs] hidden=construction [graphics] block00=button_floor #CD853F #CD853F #000000 block01=button_floor_X #CD853F #CD853F #000000 block02=dark_block #8B4513 #8B4513 #000000 block03=dark_block_R #8B4513 #8B4513 #000000 block04=extra #DAA520 #B22222 #000000 block05=extra_O #DAA520 #B22222 #000000 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=7 probRange=8 probHidden=63 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XXXXXXXXXXX_B row03=B_XXXXXXXXXXX_B row04=B_XXXXXXXXXXX_B row05=B_XXXXXXXXXXX_B row06=B_XXXXXqXXXXX_B row07=B_XXXXXXXXXXX_B row08=B_XXXXXXXXXXX_B row09=B_XXXXXXXXXXX_B row10=B_XXXXXXXXXXX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/la_ruee_vers_l_or.xal0000644000175000017500000000174610167075175017774 0ustar alfiealfie00000000000000[info] name=La Ruee Vers L'Or author=Laurent Marsan hint=Teamwork might be useful gameMode=-2-4--S--L [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 1 5 pos2= 2 5 pos3= 2 7 pos4= 1 7 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=hex #000000 #A0522D #228B22 block01=hex_X #000000 #A0522D #228B22 block02=hex_wall #000000 #A0522D #4169E1 block03=hex_extra #000000 #A0522D #4169E1 block04=hex_extra #000000 #A0522D #FFD700 block05=hex_extra_O #000000 #A0522D #FFD700 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=50 row00=BBBBBBBBBBBBBBB row01=BXXXsssssssXXqB row02=BXXXsssssssXXXB row03=BBXBBBBBBBBBbrB row04=B__B_______BrbB row05=B__B_B_B_B_BbrB row06=BBBB_B___B_XrbB row07=B__B_B_B_B_BbrB row08=B__B_______BrbB row09=BBXBBBBBBBBBbrB row10=BXXXsssssssXXXB row11=BXXXsssssssXXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/labyrinth_blast.xal0000644000175000017500000000222710167075176017463 0ustar alfiealfie00000000000000[info] name=Labyrinth Blast author=EPFL - cosun : Yves Bresson hint=Find your Way... gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.7500 numBlocks=1 pos000=3 3 [scrambleDel] time=1.0003 numBlocks=0 [func] key=rc [player] bombs=2 range=1 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick rc reviveExtra=kick rc [bombs] hidden=grenade [graphics] block00=iron_floor #000000 #E0FFFF #000000 block01=iron_floor_X #000000 #E0FFFF #000000 block02=bricks #000000 #A0522D #000000 block03=brick_O #000000 #FFFF00 #000000 block04=extra #000000 #228B22 #000000 block05=extra #000000 #00FF7F #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #FA8072 #FA8072 #FA8072 [map] probBomb=23 probRange=23 probVirus=24 probHidden=15 row00=BBBBBBBBBBBBBBB row01=B_____B___B___B row02=BBBXBXXBB_X_B_B row03=B_BXBB___BXB__B row04=B_BBXX_B_B_BXBB row05=B____B_B___BX_B row06=BBBBB__BX_BBB_B row07=B_XX__BXXB____B row08=B_BX_BBB___B_BB row09=B_B_B_XXXBXB__B row10=B_B_B_B_BBX_BBB row11=B_B___B___B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/lacorniche.xal0000644000175000017500000000222510167075176016407 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=La Corniche author=EPFL - insun : Yves Bresson hint=Don't Fall Down ! gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=2 range=4 pos1=9 1 pos2=5 2 pos3=13 6 pos4=1 7 pos5=2 11 pos6=9 11 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=contact playerClick=thru [graphics] block00=score_right_up #000000 #DEB887 #00FF7F block01=score_right_up #000000 #DEB887 #00FF7F block02=ghost #000000 #4169E1 #4169E1 block03=score_right_down #000000 #000000 #000000 block04=bomb_floor #000000 #000000 #3CB371 block05=score_right_up #000000 #DEB887 #00FF7F block06=bomb block07=range block08=trap block09=bomb block10=score_right_down #000000 #000000 #000000 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBX____BB_BB row02=BB____vvv___X_B row03=BBv_vvBBB_vv_vB row04=BBB_BBB_B_BB_BB row05=B__X___B_X___BB row06=B_vvv_vvv_vv__B row07=B_BBB_BBB_BBvvB row08=BvB__X___X_BBBB row09=BBBvv_v_vv___BB row10=BBBBB_BvBB_vvBB row11=BB_____BB__BBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/lacueillettedestomates.xal0000644000175000017500000000206110167075176021043 0ustar alfiealfie00000000000000[info] name=La cueillette des tomates author=Jose O'Mouann hint=Toooooomates gameMode=R23456STDL [shrink] type=spiral3 [func] extra=multiple key=air [player] bombs=1 range=0 pos1= 2 1 pos2= 8 1 pos3=13 2 pos4= 1 10 pos5= 6 11 pos6=12 11 initExtra=airpump reviveExtra=airpump [bombs] bombClick=snooker wallClick=rebound [graphics] block00=rock_floor #000000 #7CFC00 #FFFFFF block01=rock_floor_X #000000 #7CFC00 #FFFFFF block02=sphere_dark #000000 #7CFC00 #00FF7F block03=sphere_dark #000000 #7CFC00 #00FF7F block04=sphere_light #000000 #FF6347 #FF6347 block05=sphere_light_O #000000 #FF6347 #FF6347 block06=bomb block07=range block08=trap block09=multiple block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=32 probSpecial=33 probHidden=33 row00=BBBBBBBBBBBBBBB row01=Br_XBXrr_XBXrrB row02=BrXXXXXXXXXXX_B row03=BXXBXBXBXBXBXXB row04=BBXXXXXXXXXBXBB row05=BXXBX_____XBXXB row06=BBXXX_BqB_XXXBB row07=BXXBX_____XBXXB row08=BBXXXXXXXXXXXBB row09=BXXBXBXBXBXBXXB row10=B_XXXXXXXXXXXrB row11=BrrXBX_rrXBX_rB row12=BBBBBBBBBBBBBBB levels-2005-01-06/ladder.xal0000644000175000017500000000222110167075176015527 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ladder author=Stn hint=Climb Up And Down, It Won't Help gameMode=R23456STDL [shrink] type=spiral [func] extra=air key=air [player] bombs=2 range=3 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=5 6 pos6=9 6 [bombs] hidden=grenade [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #000000 #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=8 probVirus=16 probSpecial=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B__BBB_B_BBB__B row03=B___X_____X___B row04=B_XBBB_B_BBBX_B row05=BXX___XXX___XXB row06=BBB___XXX___BBB row07=BXX___XXX___XXB row08=B_XBBB_B_BBBX_B row09=B___X_____X___B row10=B__BBB_B_BBB__B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/lamer.xal0000644000175000017500000000350110167075176015376 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Lamer author=Reinco hint=Patience gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.4 numBlocks=37 pos000=1 2 pos001=1 6 pos002=1 7 pos003=1 8 pos004=2 3 pos005=2 8 pos006=2 11 pos007=3 4 pos008=3 8 pos009=3 10 pos010=4 5 pos011=4 10 pos012=5 1 pos013=5 6 pos014=5 9 pos015=6 2 pos016=6 3 pos017=6 7 pos018=7 2 pos019=7 3 pos020=8 1 pos021=8 5 pos022=9 4 pos023=10 3 pos024=11 2 pos025=11 6 pos026=11 9 pos027=11 10 pos028=11 11 pos029=12 1 pos030=12 5 pos031=12 6 pos032=12 9 pos033=12 10 pos034=13 3 pos035=13 4 pos036=13 6 [scrambleDel] time=0.2 numBlocks=19 pos000=4 8 pos001=5 8 pos002=6 8 pos003=7 4 pos004=7 5 pos005=7 6 pos006=7 7 pos007=7 8 pos008=7 9 pos009=7 10 pos010=8 8 pos011=9 8 pos012=10 8 pos013=11 8 pos014=12 8 pos015=13 7 pos016=13 8 pos017=13 9 pos018=13 10 [func] extra=junkie key=rc [player] bombs=0 range=0 specialBombs=12 pos1=7 1 pos2=7 1 pos3=7 1 pos4=7 1 pos5=7 1 pos6=7 1 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] special=renovation bombClick=snooker [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light_X #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #6A5ACD #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=syringe block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=Bsssq____qqsqsB row02=Bqqsqq__qqsqqbB row03=Bsqssq__qsqqsrB row04=BsqqsqqqssqssrB row05=BrsqsssqsqqsrrB row06=BbsqqqssqqsrrrB row07=BbsssqqqqssqqqB row08=BbbbsqqqssssssB row09=BbssqqsqqqsrrrB row10=BsqqqssssqsrrqB row11=BsqsrbbbbqsrqbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/lecachot.xal0000644000175000017500000000213510167075176016062 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Le Cachot author=ISTY : Olivier GLADIN hint=Go crazy gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=5 range=3 specialBombs=30 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=1 5 pos6=13 5 initExtra=kick reviveExtra=kick [bombs] special=renovation [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B___B_____B___B row02=B___B_____B___B row03=B___B_____B___B row04=BBBB_______BBBB row05=B___B_____B___B row06=B___B_____B___B row07=B___B_____B___B row08=BBBB_______BBBB row09=B___B_____B___B row10=B___B_____B___B row11=B___B_____B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/legoland.xal0000644000175000017500000000211410167075176016062 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Legoland author=Oliver Vogel hint=Catch them in a corner gameMode=R23456STDL [shrink] type=spiralLego [func] [player] bombs=1 range=2 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 5 pos6=7 7 [bombs] [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_floor #000000 #228B22 #000000 block04=lego_black #FF0000 #000000 #228B22 block05=lego_black_O #FF0000 #000000 #228B22 block06=bomb block07=range block08=trap block09=bomb block10=lego_floor_S #000000 #228B22 #000000 [map] probBomb=29 probRange=43 probVirus=25 row00=vvvvvvvvvvvvvvv row01=vBBBBBBBBBBBBBv row02=vBBBBBBBBBBBBvv row03=vBB__X_X_X__Bvv row04=vBB_BXB_BXB_Bvv row05=vBBX_XX__X_XBvv row06=vBBXBXBXBXBXBvv row07=vBBX_X__XX_XBvv row08=vBB_BXB_BXB_Bvv row09=vBB__X_X_X__Bvv row10=vBBBBBBBBBBBBvv row11=vBBBBBBBBBBBBBv row12=vvvvvvvvvvvvvvv levels-2005-01-06/legoland2x.xal0000644000175000017500000000231110167075176016333 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Legoland 2x author=ISTY : Olivier GLADIN hint=Catch them in a corner gameMode=R23456STDL [shrink] [scrambleDraw] time=0.6666666666666666 numBlocks=4 pos000=3 3 pos001=11 3 pos002=11 9 pos003=3 9 [func] [player] bombs=1 range=2 pos1=3 3 pos2=11 3 pos3=11 9 pos4=3 9 pos5=7 5 pos6=7 7 initVirus=run reviveVirus=run [bombs] fuseTime=short [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_floor #000000 #228B22 #000000 block04=lego_black #FF0000 #000000 #228B22 block05=lego_black_O #FF0000 #000000 #228B22 block06=bomb block07=range block08=trap block09=bomb block10=lego_floor_S #000000 #228B22 #000000 [map] probBomb=50 probRange=50 row00=vvvvvvvvvvvvvvv row01=vBBBBBBBBBBBBBv row02=vBBBBBBBBBBBBvv row03=vBB__X_X_X__Bvv row04=vBB_BXB_BXB_Bvv row05=vBBX_XX__X_XBvv row06=vBBXBXBXBXBXBvv row07=vBBX_X__XX_XBvv row08=vBB_BXB_BXB_Bvv row09=vBB__X_X_X__Bvv row10=vBBBBBBBBBBBBvv row11=vBBBBBBBBBBBBBv row12=vvvvvvvvvvvvvvv levels-2005-01-06/legoworld.xal0000644000175000017500000000370310167075176016300 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lego World author=ISTY : Olivier GLADIN hint=Go crazy gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=70 pos000=1 1 pos001=2 1 pos002=3 1 pos003=4 1 pos004=5 1 pos005=6 1 pos006=8 1 pos007=9 1 pos008=10 1 pos009=11 1 pos010=12 1 pos011=13 1 pos012=1 2 pos013=3 2 pos014=5 2 pos015=9 2 pos016=11 2 pos017=13 2 pos018=1 3 pos019=2 3 pos020=3 3 pos021=4 3 pos022=10 3 pos023=11 3 pos024=12 3 pos025=13 3 pos026=1 4 pos027=3 4 pos028=11 4 pos029=13 4 pos030=1 5 pos031=2 5 pos032=12 5 pos033=13 5 pos034=1 6 pos035=13 6 pos036=1 7 pos037=2 7 pos038=12 7 pos039=13 7 pos040=1 8 pos041=3 8 pos042=11 8 pos043=13 8 pos044=1 9 pos045=2 9 pos046=3 9 pos047=4 9 pos048=10 9 pos049=11 9 pos050=12 9 pos051=13 9 pos052=1 10 pos053=3 10 pos054=5 10 pos055=9 10 pos056=11 10 pos057=13 10 pos058=1 11 pos059=2 11 pos060=3 11 pos061=4 11 pos062=5 11 pos063=6 11 pos064=8 11 pos065=9 11 pos066=10 11 pos067=11 11 pos068=12 11 pos069=13 11 [func] [player] bombs=25 range=5 pos1=1 1 pos2=13 1 pos3=7 3 pos4=7 9 pos5=1 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] fuseTime=long special=napalm [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_floor #000000 #228B22 #000000 block04=lego_black #FF0000 #000000 #228B22 block05=lego_black_O #FF0000 #000000 #228B22 block06=bomb block07=range block08=trap block09=bomb block10=lego_floor_S #000000 #228B22 #000000 [map] probRange=48 probVirus=32 row00=BBBBBBBBBBBBBBB row01=B_____X_X_____B row02=B_B_BXB_BXB_B_B row03=B___X_____X___B row04=B_BXB_BXB_BXB_B row05=B_X___X_X___X_B row06=BXB_BXBXBXB_BXB row07=B_X___X_X___X_B row08=B_BXB_BXB_BXB_B row09=B___X_____X___B row10=B_B_BXB_BXB_B_B row11=B_____X_X_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/lesportesdelamort.xal0000644000175000017500000000235710167075176020056 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=les portes de la mort author=ENSERB : sun hint= gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=1 range=3 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] wallClick=contact special=pyro hidden=renovation [graphics] block00=sphere_half #000000 #808080 #000000 block01=sphere_half #000000 #808080 #000000 block02=r_i_p #000000 #ADD8E6 #00FF7F block03=r_i_p_R #000000 #ADD8E6 #00FF7F block04=hex_extra #000000 #ADD8E6 #FF0000 block05=hex_extra_O #000000 #ADD8E6 #FF0000 block06=bomb block07=range block08=trap block09=firecracker block10=mr_beam_free #000000 #FF0000 #4169E1 [map] extraDistribution=single probBomb=19 probRange=19 probSpecial=19 probHidden=19 row00=BBBBBBBBBBBBBBB row01=B_X_X_X_X_X_X_B row02=B_X_X_X_X_X_X_B row03=B__X_X___X_X__B row04=BX_X__v_v__X_XB row05=BX_X_Xv_vX_X_XB row06=BXXX_XvXvX_XXXB row07=BX_X_Xv_vX_X_XB row08=BX_X__v_v__X_XB row09=B__X_X___X_X__B row10=B_X_X_X_X_X_X_B row11=B_X_X_X_X_X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/level_sue.xal0000644000175000017500000000321710167075176016265 0ustar alfiealfie00000000000000[info] name=Level Sue author=mariu hint=... gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5000 numBlocks=19 pos000=7 2 pos001=4 3 pos002=5 3 pos003=6 3 pos004=7 3 pos005=8 3 pos006=9 3 pos007=10 3 pos008=9 4 pos009=8 5 pos010=7 6 pos011=6 7 pos012=5 8 pos013=4 9 pos014=4 10 pos015=7 8 pos016=8 9 pos017=9 10 pos018=10 10 [scrambleDel] time=0.4581 numBlocks=22 pos000=3 3 pos001=4 3 pos002=5 3 pos003=6 3 pos004=7 3 pos005=8 3 pos006=9 3 pos007=10 3 pos008=11 3 pos009=8 2 pos010=8 4 pos011=8 5 pos012=8 6 pos013=8 7 pos014=7 7 pos015=6 7 pos016=6 6 pos017=6 5 pos018=7 5 pos019=8 8 pos020=8 9 pos021=7 10 [func] extra=specialBomb key=specialBomb [player] bombs=5 range=30 specialBombs=30 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir playerClick=thru special=pyro hidden=pyro [graphics] block00=iron_floor #000000 #FFD700 #FFFF00 block01=iron_floor_X #000000 #FFD700 #FFFF00 block02=dark_block #000000 #68228B #BA55D3 block03=dark_block_R #000000 #68228B #D15FEE block04=extra #000000 #32CD32 #000000 block05=extra_O #000000 #32CD32 #000000 block06=bomb block07=range block08=trap block09=firecracker block10=score_floor #000000 #000000 #000000 [map] probBomb=31 probVirus=31 probSpecial=16 probHidden=15 row00=BBBBBBBBBBBBBBB row01=B_X_________X_B row02=B_______B_____B row03=B__BBBBBBBBB__B row04=BX______B____XB row05=B__X__BBB__X__B row06=B_XX__BqB__XX_B row07=B__X__BBB__X__B row08=BX_XX___B_XX_XB row09=B___X___B_X___B row10=B_X____B____X_B row11=B_X_X_____X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/life_race.xal0000644000175000017500000000307310167075176016213 0ustar alfiealfie00000000000000[info] name=Life Race author=EPFL - cosun : Yves Bresson hint=Run for your Life ! gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDraw] time=0.5000 numBlocks=20 pos000=3 3 pos001=4 3 pos002=3 4 pos003=4 4 pos004=6 3 pos005=7 3 pos006=11 3 pos007=3 9 pos008=6 8 pos009=7 8 pos010=8 8 pos011=5 9 pos012=6 9 pos013=7 9 pos014=8 9 pos015=9 9 pos016=9 7 pos017=10 7 pos018=10 8 pos019=11 9 [scrambleDel] time=0.5997 numBlocks=14 pos000=3 5 pos001=3 4 pos002=3 3 pos003=4 3 pos004=5 3 pos005=5 4 pos006=8 7 pos007=8 8 pos008=8 9 pos009=9 9 pos010=10 9 pos011=11 9 pos012=11 8 pos013=11 7 [func] extra=life key=rc [player] bombs=2 range=3 pos1= 1 2 pos2= 7 3 pos3=13 3 pos4= 7 8 pos5= 1 9 pos6=12 9 initVirus=run reviveVirus=run initExtra=kick rc reviveExtra=kick rc [bombs] playerClick=thru [graphics] block00=hex #000000 #F4A460 #000000 block01=hex_X #000000 #F4A460 #000000 block02=hex_wall #000000 #F4A460 #FFD700 block03=hole_floor #000000 #F4A460 #000000 block04=hex_extra #000000 #F4A460 #000000 block05=hex_extra_O #000000 #F4A460 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=15 probRange=16 probVirus=15 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_BRB_B_____BRB row02=B__B_____B___BB row03=BB___B__BBB___B row04=B____BBBB__B__B row05=B_BBB_B______BB row06=B___B__q_BB___B row07=B_____BBBRRB__B row08=BB_B_B___BRBB_B row09=B___B_____B___B row10=BB_____B_____BB row11=BRB___BBB___BRB row12=BBBBBBBBBBBBBBB levels-2005-01-06/lifeisenought3.xal0000644000175000017500000000243410167075176017232 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lifeisenought3 author=EPFL - disun : Moutz hint=feel the Wall gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=life key=rc [player] bombs=9 range=66 pos1=1 1 pos2=9 4 pos3=12 10 pos4=13 10 pos5=12 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=contact playerClick=contact special=firecracker hidden=renovation [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B____XXXXXBXXXB row02=B____XXXXXBXXXB row03=B__XBXXXXXBXXXB row04=B____XXX_____XB row05=B____XXXXXBXXXB row06=BBBBBBBBXXBXXXB row07=B_____________B row08=B_____________B row09=BXXXXXXBBBBBBBB row10=B______X______B row11=B______X__B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/liferace.xal0000644000175000017500000000324610167075176016056 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Life Race 2 author=Skywalker hint=Run for your Life ! gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDraw] time=0.5 numBlocks=20 pos000=3 3 pos001=3 4 pos002=3 9 pos003=4 3 pos004=4 4 pos005=5 9 pos006=6 3 pos007=6 8 pos008=6 9 pos009=7 3 pos010=7 8 pos011=7 9 pos012=8 8 pos013=8 9 pos014=9 7 pos015=9 9 pos016=10 7 pos017=10 8 pos018=11 3 pos019=11 9 [scrambleDel] time=0.6 numBlocks=14 pos000=3 3 pos001=3 4 pos002=3 5 pos003=4 3 pos004=5 3 pos005=5 4 pos006=8 7 pos007=8 8 pos008=8 9 pos009=9 9 pos010=10 9 pos011=11 7 pos012=11 8 pos013=11 9 [func] extra=life key=rc [player] bombs=2 range=3 pos1=1 2 pos2=7 3 pos3=13 3 pos4=7 8 pos5=1 9 pos6=12 9 initVirus=slow reviveVirus=slow initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=thru special=threebombs hidden=renovation [graphics] block00=hex #000000 #F4A460 #000000 block01=hex_X #000000 #F4A460 #000000 block02=hex_wall #000000 #F4A460 #FFD700 block03=hex_wall #000000 #F4A460 #FFD700 block04=hex_extra #000000 #F4A460 #000000 block05=hex_extra_O #000000 #F4A460 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor [map] extraDistribution=get probBomb=12 probRange=12 probVirus=12 probSpecial=12 probHidden=25 row00=BBBBBBBBBBBBBBB row01=B_BBB_B_XXXXBBB row02=B__BXXX_XBXX_BB row03=BBXXXB__BBBX__B row04=BXXXXBBBBXXBX_B row05=BXBBBXBXXXXXXBB row06=BXXXBXXqXBBXXXB row07=BXXXXXBBBBBB_XB row08=BBXBXX___BBBBXB row09=B__XB_X_XXBX__B row10=BB_XXXXBXXXX_BB row11=BBBXXXBBBXXXBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/lives.xal0000644000175000017500000000231210167075176015417 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lives author=The Adelaide Group hint=... gameMode=R234--STDL [shrink] type=spiral [func] extra=life [player] bombs=3 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=bomb reviveVirus=bomb initExtra=kick reviveExtra=kick [bombs] bombClick=snooker haunt=slow [graphics] block00=lego_floor #000000 #000000 #000000 block01=lego_floor #000000 #000000 #000000 block02=lego_white #000000 #FFFF00 #000000 block03=lego_floor #000000 #000000 #FFFF00 block04=lego_black #006400 #000000 #000000 block05=lego_black_O #006400 #000000 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #000000 #FFFFFF [map] extraDistribution=single probBomb=24 probRange=24 probVirus=16 probSpecial=32 row00=BBBBBBBBBBBBBBB row01=B___B_X_X_B___B row02=B_B_XX_X_XX_B_B row03=B___X_X_X_X___B row04=BXBXBX_X_XBXBXB row05=BqXqXqX_XqXqXqB row06=BqqXqXBXBXqXqqB row07=BqXqXqX_XqXqXqB row08=BXBXBX_X_XBXBXB row09=B___X_X_X_X___B row10=B_B_XX_X_XX_B_B row11=B___B_X_X_B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/long_way.xal0000644000175000017500000000201610167075176016115 0ustar alfiealfie00000000000000[info] name=Long Way author=EPFL - cosun : Yves Bresson hint=on the road again gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=2 range=5 pos1= 1 1 pos2=12 1 pos3= 1 11 pos4=13 11 pos5= 1 6 pos6=13 6 initExtra=kick rc reviveExtra=kick rc [bombs] bombClick=snooker wallClick=anticlockwise playerClick=thru [graphics] block00=button_floor #000000 #EEE8AA #0000FF block01=button_floor_X #000000 #EEE8AA #0000FF block02=weight #000000 #228B22 #CCCCCC block03=uparrow #000000 #00FF7F #FFFFFF block04=extra #FFFF00 #B22222 #000000 block05=extra_O #FFFF00 #B22222 #000000 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #4682B4 #4682B4 #4169E1 [map] probRange=39 row00=BBBBBBBBBBBBBBB row01=B____________RB row02=B_B___________B row03=B__________B__B row04=B___B_________B row05=B_______B_____B row06=B_____B_______B row07=B_____________B row08=B________B____B row09=B____B________B row10=B___________B_B row11=B__B__________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/longway.xal0000644000175000017500000000225010167075176015756 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Long Way 2 author=Skywalker hint=on the road again gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=5 pos1=1 1 pos2=12 1 pos3=1 11 pos4=13 11 pos5=1 6 pos6=13 6 initVirus=reverse2 reviveVirus=reverse2 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=anticlockwise playerClick=thru special=threebombs [graphics] block00=button_floor #000000 #000000 #0000FF block01=button_floor_X #000000 #000000 #0000FF block02=weight #000000 #228B22 #000000 block03=weight_R #000000 #228B22 #000000 block04=extra #FFFF00 #000000 #000000 block05=extra_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] probRange=50 row00=BBBBBBBBBBBBBBB row01=B____________BB row02=B_B___________B row03=B__________B__B row04=B___B_________B row05=B_______B_____B row06=B_____B_______B row07=B_____________B row08=B________B____B row09=B____B________B row10=B___________B_B row11=B__B__________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/lookaround.xal0000644000175000017500000000451110167075176016455 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Look around author=Reinco hint=WOW look at those locked up gadgets ! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=56 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 6 pos013=2 11 pos014=3 1 pos015=3 6 pos016=3 11 pos017=4 1 pos018=4 11 pos019=5 1 pos020=5 3 pos021=5 9 pos022=5 11 pos023=6 1 pos024=6 3 pos025=6 9 pos026=6 11 pos027=7 1 pos028=7 11 pos029=8 1 pos030=8 3 pos031=8 9 pos032=8 11 pos033=9 1 pos034=9 3 pos035=9 9 pos036=9 11 pos037=10 1 pos038=10 11 pos039=11 1 pos040=11 6 pos041=11 11 pos042=12 1 pos043=12 6 pos044=12 11 pos045=13 1 pos046=13 2 pos047=13 3 pos048=13 4 pos049=13 5 pos050=13 6 pos051=13 7 pos052=13 8 pos053=13 9 pos054=13 10 pos055=13 11 [scrambleDel] time=0.4 numBlocks=40 pos000=2 2 pos001=2 3 pos002=2 4 pos003=2 8 pos004=2 9 pos005=2 10 pos006=3 2 pos007=3 4 pos008=3 8 pos009=3 10 pos010=4 2 pos011=4 3 pos012=4 4 pos013=4 8 pos014=4 9 pos015=4 10 pos016=5 6 pos017=6 5 pos018=6 7 pos019=7 4 pos020=7 8 pos021=8 5 pos022=8 7 pos023=9 6 pos024=10 2 pos025=10 3 pos026=10 4 pos027=10 8 pos028=10 9 pos029=10 10 pos030=11 2 pos031=11 4 pos032=11 8 pos033=11 10 pos034=12 2 pos035=12 3 pos036=12 4 pos037=12 8 pos038=12 9 pos039=12 10 [func] extra=rc key=rc [player] bombs=1 range=3 pos1=1 6 pos2=13 6 pos3=13 6 pos4=1 6 pos5=13 6 pos6=1 6 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=firecracker hidden=firecracker [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=remote_control block10=dark_block #000000 #00FF7F #7FFFD4 [map] probHidden=75 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBB_____BBB_B row03=B_BqB__r__BqB_B row04=B_BBBrbBbrBBB_B row05=B____bBXBb____B row06=B___rBXXXBr___B row07=B____bBXBb____B row08=B_BBBrbBbrBBB_B row09=B_BqB__r__BqB_B row10=B_BBB_____BBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/loria.xal0000644000175000017500000000252510167075176015411 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=loria author=LORIA : Marc Lejeune hint=Mais si il y a plein de poste, il y en a 5 ! gameMode=R23456STDL [shrink] type=constrictWave [scrambleDraw] time=0.5 numBlocks=8 pos000=2 6 pos001=11 6 pos002=4 3 pos003=10 3 pos004=12 3 pos005=2 9 pos006=3 9 pos007=9 9 [func] extra=rc key=rc [player] bombs=1 range=2 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #EE82EE #000000 block05=extra_O #000000 #EE82EE #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probBomb=19 probRange=19 probVirus=19 probHidden=19 row00=BBBBBBBBBBBBBBB row01=B__XXX___XrX__B row02=B_BXXBBBsXsX__B row03=BXBrbBqBXX_XXXB row04=BXBX_BqBb____bB row05=BsBB_BBBssXXs_B row06=Bb___ssqssXXbrB row07=B_XbBBBsB_bBr_B row08=Br_rBqBsBrBqBXB row09=BXXXBB_XB_BBBXB row10=B__XBrB_B_BXB_B row11=B__X_X___XXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/losange_losange.xal0000644000175000017500000000174210167075176017443 0ustar alfiealfie00000000000000[info] name=Losange Losange author=EPFL - cosun : Yves Bresson hint=Losange ? gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=3 range=6 pos1= 2 2 pos2=12 2 pos3= 7 3 pos4= 7 9 pos5= 2 10 pos6=12 10 initExtra=kick rc reviveExtra=kick rc [bombs] [graphics] block00=rock_floor #000000 #98FB98 #000000 block01=rock_floor_X #000000 #98FB98 #000000 block02=weight #000000 #228B22 #000000 block03=weight_R #000000 #228B22 #000000 block04=weight #000000 #9ACD32 #000000 block05=weight_R #000000 #9ACD32 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=31 probRange=31 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B__B___B___B__B row03=B_B___B_B___B_B row04=BX___X___X___XB row05=B___B__X__B___B row06=B__B__XXX__B__B row07=B___B__X__B___B row08=BX___X___X___XB row09=B_B___B_B___B_B row10=B__B___B___B__B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/losange_over_excitation.xal0000644000175000017500000000221710167075176021213 0ustar alfiealfie00000000000000[info] name=Losange Over-excitation author=Joachim Kaltz hint=Getting kick bombs will help gameMode=R234--ST-L [shrink] type=spiralPlus [scrambleDel] time=0.7500 numBlocks=8 pos000=6 4 pos001=5 5 pos002=6 8 pos003=5 7 pos004=8 4 pos005=9 5 pos006=8 8 pos007=9 7 [func] extra=kick [player] bombs=1 range=2 pos1= 7 1 pos2=12 6 pos3= 7 11 pos4= 2 6 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=hex #000000 #FF6347 #FF0000 block01=hex_X #000000 #FF6347 #FF0000 block02=hex_wall #000000 #FF6347 #FF4500 block03=hex_extra #000000 #FF6347 #FFA500 block04=hex_extra #000000 #FF6347 #FFFF00 block05=hex_extra_O #000000 #FF6347 #FFFF00 block06=bomb block07=range block08=trap block09=kick_bomb block10=hex #000000 #FF6347 #4169E1 [map] extraDistribution=all probBomb=25 probRange=25 probSpecial=12 probHidden=31 row00=vvvvvBBBBBvvvvv row01=vvvvBB___BBvvvv row02=vvvBBXX_XXBBvvv row03=vvBBXXXXXXXBBvv row04=vBBXXXBXBXXXBBv row05=vB_XXBBXBBXX_Bv row06=vB__XXXXXXX__Bv row07=vB_XXBBXBBXX_Bv row08=vBBXXXBXBXXXBBv row09=vvBBXXXXXXXBBvv row10=vvvBBXX_XXBBvvv row11=vvvvBB___BBvvvv row12=vvvvvBBBBBvvvvv levels-2005-01-06/losangeoverexcitationii.xal0000644000175000017500000000241610167075176021240 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Losange Over-excitation II author=Joachim Kaltz (modified by KAG) hint=Getting kick bombs will help gameMode=R23456STDL [shrink] type=spiralPlus [scrambleDel] time=0.75 numBlocks=8 pos000=6 4 pos001=5 5 pos002=6 8 pos003=5 7 pos004=8 4 pos005=9 5 pos006=8 8 pos007=9 7 [func] extra=kick [player] bombs=1 range=2 pos1=7 1 pos2=12 8 pos3=7 11 pos4=1 4 pos5=1 8 pos6=12 4 [bombs] [graphics] block00=hex #000000 #FF6347 #FF0000 block01=hex #000000 #FF6347 #FF0000 block02=hex_wall #000000 #FF6347 #FF4500 block03=hex_extra #000000 #FF6347 #FFA500 block04=hex_extra #000000 #FF6347 #FFFF00 block05=hex_extra_O #000000 #FF6347 #FFFF00 block06=bomb block07=range block08=trap block09=kick_bomb block10=hex #000000 #FF6347 #4169E1 [map] extraDistribution=all probBomb=25 probRange=25 probSpecial=13 probHidden=32 row00=vvvvvBBBBBvvvvv row01=vvvvBB___BBvvvv row02=vvvBBXX_XXBBvvv row03=vBBBXXXXXXXBBBv row04=B___XXBXBXX___B row05=B_XXXBBXBBXXX_B row06=BXXXXXXXXXX__XB row07=B_XXXBBXBBXXX_B row08=B___XXBXBXX___B row09=vBBBXXXXXXXBBBv row10=vvvBBXX_XXBBvvv row11=vvvvBB___BBvvvv row12=vvvvvBBBBBvvvvv levels-2005-01-06/lotsofexplosion.xal0000644000175000017500000000231110167075176017543 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lots of Explosion author=LORIA : Marc Lejeune hint=There are lots of explosions gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=5 range=5 specialBombs=30 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact playerClick=contact special=fungus hidden=napalm [graphics] block00=ghost #000000 #FFEFD5 #000000 block01=ghost #000000 #FFEFD5 #000000 block02=pyramid #000000 #FF0000 #FFFF00 block03=pyramid_R #000000 #FF0000 #FFFF00 block04=chess_sphere #000000 #A52A2A #FFFF00 block05=chess_sphere_O #000000 #A52A2A #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probHidden=100 row00=BBBBBBBBBBBBBBB row01=B___XXB_BXX___B row02=B____BX_XB____B row03=B___X_____X___B row04=B__B_______B__B row05=B_XX_______XX_B row06=BXB__X_X_X__BXB row07=B_XX_______XX_B row08=B__B_______B__B row09=B___X_____X___B row10=B____BX_XB____B row11=B___XXB_BXX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/luciferspiral.xal0000644000175000017500000000237210167075176017147 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lucifer spiral author=LORIA : Pierre 'in your back' Laroche hint=Napalm the devil ! gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=3 range=5 specialBombs=30 pos1=2 7 pos2=7 3 pos3=2 3 pos4=7 9 pos5=2 11 pos6=7 7 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=clockwise playerClick=contact special=napalm hidden=renovation [graphics] block00=chess_floor #000000 #000000 #808080 block01=chess_floor #000000 #000000 #808080 block02=wall #000000 #000000 #FF0000 block03=wall_R #000000 #000000 #FF0000 block04=chess_sphere #000000 #000000 #FF0000 block05=chess_sphere_O #000000 #000000 #FF0000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=24 probRange=24 probVirus=24 probHidden=24 row00=BBBBBBBBBBBBBBB row01=B__XXXXXXXXX__B row02=B_BBBBBBBBBBB_B row03=B___________BXB row04=B__BBBB_BBB_BXB row05=B__B______B_BXB row06=B__B_BBBB_B_BXB row07=B__X______B_BXB row08=B__B_BBXBBB_BXB row09=B__B________BXB row10=B__BBBBBBBBBB_B row11=BB__XXXXXXXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/luckyluke.xal0000644000175000017500000000223510167075176016311 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Lucky luke author=ENSERB : sun hint= gameMode=R23456STDL [shrink] type=savageCompound [func] extra=speed key=specialBomb [player] bombs=20 range=20 specialBombs=30 pos1=5 4 pos2=7 4 pos3=9 4 pos4=5 7 pos5=7 7 pos6=9 7 initExtra=kick reviveExtra=kick [bombs] fuseTime=long special=fungus hidden=trianglebombs [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000080 block03=hex_wall #000000 #2E8B57 #000080 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #4169E1 #4169E1 [map] probSpecial=33 probHidden=33 row00=BBBBBBBBBBBBBBB row01=BBB___BBB___BBB row02=BB____BBB____BB row03=B__XX__B__XX__B row04=B__XX_____XX__B row05=BssXXsX_XsXXssB row06=BssXXsX_XsXXssB row07=B__XX_____XX__B row08=B__XX_____XX__B row09=B__XX__B__XX__B row10=BB____BBB____BB row11=BBB___BBB___BBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/mac_donald_s.xal0000644000175000017500000000204310167075176016701 0ustar alfiealfie00000000000000[info] name=Mac Donald's author=EPFL - cosun : Yves Bresson hint=Ronald ??? gameMode=R23456STDL [shrink] [func] [player] bombs=4 range=2 pos1= 1 1 pos2=13 1 pos3= 7 3 pos4= 7 8 pos5= 1 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] fuseTime=short [graphics] block00=rock_floor #000000 #8B0000 #000000 block01=rock_floor_X #000000 #8B0000 #000000 block02=weight #000000 #000000 #000000 block03=weight_R #FFFF00 #FFFF00 #000000 block04=bricks #FFFF00 #FFFF00 #000000 block05=brick_O #FFFF00 #FFFF00 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #FFFF00 #FFFF00 #4169E1 [map] extraDistribution=all probBomb=15 probRange=16 probVirus=15 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B____X___X____B row03=B___X_X_X_X___B row04=B__X___X___X__B row05=B__X___X___X__B row06=B__X___X___X__B row07=B__X_______X__B row08=B__X_______X__B row09=B__X_______X__B row10=B__X_______X__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/madness.xal0000644000175000017500000000222510167075176015732 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Madness author=Keith Gillow hint=You can't be sure of anything! gameMode=R23456STDL [shrink] [func] key=teleport [player] bombs=3 range=3 pos1=2 1 pos2=3 10 pos3=10 2 pos4=12 9 pos5=5 4 pos6=8 7 initExtra=teleport kick reviveExtra=teleport kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=thru default=random [graphics] block00=rock_floor #000000 #000000 #000000 block01=rock_floor #000000 #000000 #000000 block02=weight #000000 #000000 #F4A460 block03=weight_R #000000 #000000 #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B__B__________B row02=B_____________B row03=B_________B___B row04=B_____________B row05=B____B________B row06=B_____________B row07=B_____________B row08=B_______B_____B row09=B__B_______B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/magic.xal0000644000175000017500000000225310167075176015361 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Magic author=Stn hint=Do You Know Where The Others Are? gameMode=R23456STDL [shrink] type=spiral [func] key=cloak [player] bombs=2 range=1 pos1=6 6 pos2=8 6 pos3=3 2 pos4=11 2 pos5=3 10 pos6=11 10 initExtra=cloak reviveExtra=cloak [bombs] playerClick=thru haunt=slow [graphics] block00=iron_floor #000000 #6495ED #FF4500 block01=iron_floor #000000 #6495ED #FF4500 block02=dark_block #000000 #000000 #FF00FF block03=dark_block_R #000000 #000000 #008000 block04=extra #000000 #000000 #000000 block05=extra #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=56 probRange=8 probVirus=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_X_X__B__X_X_B row02=B_B_B__B__B_B_B row03=B_B____B____B_B row04=B_BXBBX_XBBXB_B row05=B_X____X____X_B row06=B__BB__B__BB__B row07=B_X____X____X_B row08=B_BXBBX_XBBXB_B row09=B_B____B____B_B row10=B_B_B__B__B_B_B row11=B_X_X__B__X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/magnum44.xal0000644000175000017500000000172710167075176015742 0ustar alfiealfie00000000000000[info] name=Magnum 44 author=Hugo Meinedo -> INESC hint=Ask yourself this question: Do you feel lucky, punk ? gameMode=R23456STDL [shrink] [func] [player] bombs=3 range=5 pos1=13 1 pos2= 1 2 pos3= 5 8 pos4= 4 5 pos5= 6 4 pos6=11 4 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #1A1A1A #000000 block01=score_floor #000000 #00FF7F #000000 block02=score_floor #333333 #00FF00 #333333 block03=score_floor #000000 #FF4040 #BEBEBE block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBB_B row02=B_BBBBBBBBBB__B row03=B_____________B row04=BB__B_______BBB row05=BBB____BBBBBBBB row06=BBR_B_BBBBBBBBB row07=BRR___BBBBBBBBB row08=BRRRR_BBBBBBBBB row09=BRRRBBBBBBBBBBB row10=BRRRBBBBBBBBBBB row11=BRRRBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/marcvictims.xal0000644000175000017500000000241210167075176016617 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Marc Victim's author=Belgium : Jp & Vincent hint=Kill Marcounet gameMode=R23456STDL [shrink] [func] extra=invincible [player] bombs=1 range=1 pos1=6 5 pos2=8 7 pos3=8 5 pos4=6 6 pos5=6 7 pos6=8 6 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=clockwise playerClick=anticlockwise fuseTime=long default=firecracker nastyGentle=1 nastyRange=1 [graphics] block00=hole_floor #000000 #8A2BE2 #FFD700 block01=hole_floor #000000 #8A2BE2 #FFD700 block02=jizz #000000 #8A2BE2 #FFD700 block03=jizz #000000 #8A2BE2 #FFD700 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #808080 #FFFFFF [map] extraDistribution=all probVirus=33 probSpecial=33 row00=BBBBBBBBBBBBBBB row01=BB____________B row02=B____________BB row03=B__B_s___s____B row04=B___sqXXXqsB__B row05=B____B___X____B row06=B____X___B____B row07=B___BX___X____B row08=B___sqXXXqB___B row09=B_B__s___s____B row10=B___________B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/mastersland.xal0000644000175000017500000000213510167075176016615 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Masters Land author=ISTY : Sergio DASILVA hint=Go crazy gameMode=R23456STDL [shrink] [func] [player] bombs=1 range=13 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker fuseTime=short special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BbBB_BB_BB_BBbB row02=B_____________B row03=B___BB_B_BB___B row04=B_B_B__b__B_B_B row05=B_B___B_B___B_B row06=B___B_____B___B row07=B_B___B_B___B_B row08=B_B_B__b__B_B_B row09=B___BB_B_BB___B row10=B_____________B row11=BbBB_BB_BB_BBbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/maybe.xal0000644000175000017500000000216710167075176015402 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Maybe author=Koen hint=Don't believe gameMode=R23456STDL [shrink] [func] extra=life key=rc [player] bombs=10 range=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] special=construction hidden=trianglebombs playerClick=thru [graphics] block00=hex #000000 #00FF7F #00FF7F block01=hex_X #000000 #00FF7F #00FF7F block02=ghost_sq #000000 #00FF7F #7FFFD4 block03=ghost_sq_R #000000 #00FF7F #7FFFD4 block04=ghost_ci #000000 #00FF7F #FF4500 block05=ghost_ci_R #000000 #00FF7F #FF4500 block06=bomb block07=range block08=trap block09=life block10=ghost_sq #000000 #00FF7F #7FFFD4 [map] probHidden=75 row00=BBBBBBBBBBBBBBB row01=B_________v___B row02=Bq___v_q__B__qB row03=B__X_B_X___X__B row04=B_B_vvBvBvv_v_B row05=B_____________B row06=BX_vB_XqX_Bv_XB row07=B_____________B row08=B_v_vvBvBvv_v_B row09=B__X___X__BX__B row10=Bq__v__q__v__qB row11=B___B_________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/mayhem.xal0000644000175000017500000000223110167075176015555 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mayhem author=The Adelaide Group hint=Use the mayhem to waste those who don't have it. gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=mayhem [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 3 pos6=7 9 [bombs] [graphics] block00=chess_floor #000000 #7FFFD4 #000000 block01=chess_floor #000000 #7FFFD4 #000000 block02=book_shelf #000000 #D2B48C #4169E1 block03=book_shelf #000000 #D2B48C #2E8B57 block04=chess_sphere #000000 #7FFFD4 #FF0000 block05=chess_sphere_O #000000 #7FFFD4 #FF0000 block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_____XXX_____B row02=B_BXBXB_BXBXB_B row03=B_XX_______XX_B row04=BXB_BXBXBXB_BXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXB_BXBXBXB_BXB row09=B_XX_______XX_B row10=B_BXBXB_BXBXB_B row11=B_____XXX_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/maze_runner.xal0000644000175000017500000000216310167075176016626 0ustar alfiealfie00000000000000[info] name=Maze Runner author=Peel & Killer hint=Don't try to hide gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=3 range=2 specialBombs=30 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 1 3 pos6=13 9 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=pyro [graphics] block00=hex #000000 #FF0000 #FFFFFF block01=hex_X #000000 #FF0000 #FFFFFF block02=hex_wall #000000 #FF0000 #00CED1 block03=hex_wall #000000 #FF0000 #00CED1 block04=hex_extra #000000 #FF0000 #CCCCCC block05=hex_extra_O #000000 #FF0000 #CCCCCC block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=single probBomb=25 probRange=25 probVirus=25 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B________B____B row02=BBBBBBBB_BBBB_B row03=B_B____B______B row04=B___B__BB_BBB_B row05=BBB_________B_B row06=B_B__B___B__B_B row07=B_B_________BBB row08=B_BBB_BB__B___B row09=B______B____B_B row10=B_BBBB_BBBBBBBB row11=B____B________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/mazeworld.xal0000644000175000017500000000224010167075176016301 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Maze World author=NL : A.J. v. Leest (A.J.v.Leest@ele.tue.nl) hint=Just don't get nuked ! gameMode=R23456STDL [shrink] type=compoundSolid [func] extra=kick [player] bombs=2 range=3 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 1 pos6=7 11 [bombs] fuseTime=short [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #000000 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=49 probRange=49 row00=BBBBBBBBBBBBBBB row01=B____B___B____B row02=BBBB_BB_BB_BBBB row03=BXX_qX___Xq_XXB row04=BBB_Xr_q_rX_BBB row05=B_B__BB_BB__B_B row06=B___X_____X___B row07=B_B__BB_BB__B_B row08=BBB_Xr_q_rX_BBB row09=BXX_qX___Xq_XXB row10=BBBB_BB_BB_BBBB row11=B____B___B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/melttheweights.xal0000644000175000017500000000223310167075176017334 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Melt The Weights! author=Bremen : Miru hint=Granaten: scharf! gameMode=R23456STDL [shrink] [func] extra=igniteAll [player] bombs=3 range=6 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir hidden=grenade [graphics] block00=rock_floor #000000 #C0C0C0 #FFD700 block01=rock_floor #000000 #C0C0C0 #FFD700 block02=weight #000000 #000000 #C0C0C0 block03=weight_R #000000 #000000 #C0C0C0 block04=pumpkin #000000 #00BFFF #C0C0C0 block05=pumpkin_O #000000 #00BFFF #C0C0C0 block06=bomb block07=range block08=trap block09=ignite block10=rock_floor #000000 #C0C0C0 #FF0000 [map] extraDistribution=get probHidden=63 row00=BBBBBBBBBBBBBBB row01=B____BB_BXX___B row02=B_BB_X__BBB_B_B row03=B__XBXB___B_B_B row04=BBBXXXBBBXXXB_B row05=BXBXBXXXXXBXB_B row06=BXXXBXBqBBXXBXB row07=BBXBBXXXXXXBXXB row08=BXXXXBXB_BXXXBB row09=BB_BXXXB_BBB__B row10=BB_BB_BB_XX_B_B row11=B_____B__BB___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/metal_world.xal0000644000175000017500000000201310167075176016604 0ustar alfiealfie00000000000000[info] name=Metal World author=EPFL - disun : Yves Bresson hint=? gameMode=R23456STDL [shrink] [func] extra=mayhem [player] bombs=2 range=2 pos1= 6 2 pos2=10 4 pos3= 3 5 pos4=11 9 pos5= 2 10 pos6= 7 11 [bombs] wallClick=contact playerClick=thru [graphics] block00=button_floor #000000 #BEBEBE #CCCCCC block01=button_floor_X #000000 #BEBEBE #CCCCCC block02=weight #000000 #BEBEBE #CCCCCC block03=weight_R #000000 #BEBEBE #CCCCCC block04=weight #000000 #F0FFFF #BEBEBE block05=weight #000000 #F0FFFF #BEBEBE block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #A9A9A9 #A9A9A9 #A9A9A9 [map] extraDistribution=single probBomb=15 probRange=16 probVirus=15 probSpecial=32 row00=vBBBBBBBBBBBBBv row01=B_X_r_s_X_b_X_B row02=B_____________B row03=B_X_X_X_b_X_X_B row04=B_____________B row05=B_X_s_r_X_s_X_B row06=B_____________B row07=B_X_b_X_X_X_r_B row08=B_____________B row09=B_X_X_X_r_s_X_B row10=B_____________B row11=B_s_b_X_s_X_X_B row12=vBBBBBBBBBBBBBv levels-2005-01-06/metalworld.xal0000644000175000017500000000220010167075176016443 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Metal World 2 author=Skywalker hint=? gameMode=R23456STDL [shrink] [func] extra=speed2 [player] bombs=2 range=2 pos1=6 2 pos2=10 4 pos3=3 5 pos4=11 9 pos5=2 10 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] wallClick=contact playerClick=thru [graphics] block00=button_floor #000000 #808080 #000000 block01=button_floor_X #000000 #808080 #000000 block02=weight #000000 #808080 #000000 block03=weight_R #000000 #808080 #000000 block04=weight #000000 #F0FFFF #000000 block05=weight #000000 #F0FFFF #000000 block06=bomb block07=range block08=trap block09=speed block10=score_floor [map] extraDistribution=single probBomb=12 probRange=12 probVirus=12 probSpecial=25 row00=vBBBBBBBBBBBBBv row01=B_X_r_s_X_b_X_B row02=B_____________B row03=B_X_X_X_b_X_X_B row04=B_____________B row05=B_X_s_r_X_s_X_B row06=B_____________B row07=B_X_b_X_X_X_r_B row08=B_____________B row09=B_X_X_X_r_s_X_B row10=B_____________B row11=B_s_b_X_s_X_X_B row12=vBBBBBBBBBBBBBv levels-2005-01-06/mexicanjumpingbeans.xal0000644000175000017500000000377510167075176020342 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Mexican jumping beans author=Reinco hint=Jump and seek gameMode=R23456STDL [shrink] [scrambleDraw] time=0.36 numBlocks=21 pos000=1 1 pos001=1 11 pos002=2 6 pos003=6 3 pos004=6 4 pos005=6 8 pos006=6 9 pos007=7 1 pos008=7 3 pos009=7 4 pos010=7 6 pos011=7 8 pos012=7 9 pos013=7 11 pos014=8 3 pos015=8 4 pos016=8 8 pos017=8 9 pos018=12 6 pos019=13 1 pos020=13 11 [scrambleDel] time=0.4 numBlocks=50 pos000=2 2 pos001=2 10 pos002=3 2 pos003=3 5 pos004=3 7 pos005=3 10 pos006=4 2 pos007=4 3 pos008=4 4 pos009=4 5 pos010=4 6 pos011=4 7 pos012=4 8 pos013=4 9 pos014=4 10 pos015=5 2 pos016=5 5 pos017=5 7 pos018=5 10 pos019=6 2 pos020=6 5 pos021=6 7 pos022=6 10 pos023=7 2 pos024=7 5 pos025=7 7 pos026=7 10 pos027=8 2 pos028=8 5 pos029=8 7 pos030=8 10 pos031=9 2 pos032=9 5 pos033=9 7 pos034=9 10 pos035=10 2 pos036=10 3 pos037=10 4 pos038=10 5 pos039=10 6 pos040=10 7 pos041=10 8 pos042=10 9 pos043=10 10 pos044=11 2 pos045=11 5 pos046=11 7 pos047=11 10 pos048=12 2 pos049=12 10 [func] extra=life key=teleport [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=teleport kick reviveExtra=teleport kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=25 probRange=25 probSpecial=6 row00=BBBBBBBBBBBBBBB row01=B_BBBBB_BBBBB_B row02=BBBBBBBBBBBBBBB row03=BXXBXXXXXXXBXXB row04=BXXBXXXXXXXBXXB row05=BXXBXXXXXXXBXXB row06=BX_BXXX_XXXB_XB row07=BXXBXXXXXXXBXXB row08=BXXBXXXXXXXBXXB row09=BXXBXXXXXXXBXXB row10=BBBBBBBBBBBBBBB row11=B_BBBBB_BBBBB_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/michelson.xal0000644000175000017500000000217610167075176016266 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Michelson author=ENSERB : LeChuck' hint=Bien regler les miroirs gameMode=R23456STDL [shrink] [func] [player] bombs=30 range=14 pos1=3 4 pos2=6 6 pos3=10 4 pos4=2 8 pos5=5 10 pos6=10 8 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] wallClick=contact playerClick=thru [graphics] block00=karo_dark #000000 #FF4500 #000000 block01=karo_dark #000000 #FF4500 #000000 block02=pyramid #000000 #FFFF00 #D2691E block03=pyramid_R #000000 #FFFF00 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___B_________B row03=B___B_____BB__B row04=B_____BB______B row05=B_BB_______BB_B row06=B________B____B row07=B___BB___B__B_B row08=B___________B_B row09=B_B____BB_____B row10=B_B___________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/middleisyoursalvation.xal0000644000175000017500000000224610167075176020735 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Middle is your salvation author=ISTY : Cyril MAESTRAGGI hint=Go crazy gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=4 range=2 pos1=4 1 pos2=7 1 pos3=10 1 pos4=4 11 pos5=7 11 pos6=10 11 initVirus=bomb reviveVirus=bomb [bombs] bombClick=snooker wallClick=clockwise special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=32 probRange=34 probVirus=34 row00=BBBBBBBBBBBBBBB row01=BXXX_XX_XX_XXXB row02=BXBB_BB_BB_BBXB row03=BXBX_XX_XX_XBXB row04=BXBX_XX_XX_XBXB row05=BXBX_XX_XX_XBXB row06=B__qsqqsqqsq__B row07=BXBX_XX_XX_XBXB row08=BXBX_XX_XX_XBXB row09=BXBX_XX_XX_XBXB row10=BXBB_BB_BB_BBXB row11=BXXX_XX_XX_XXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/mind_games.xal0000644000175000017500000000205610167075176016405 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Mind Games author=Garth Denley (Adelaide) hint=Keep well away from the bombs gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=1 range=2 pos1= 6 5 pos2= 8 5 pos3= 8 7 pos4= 6 7 pos5= 7 2 pos6= 7 10 initExtra=kick reviveExtra=kick [bombs] haunt=fast [graphics] block00=city_free #000000 #DA70D6 #FFC0CB block01=city_free_X #000000 #DA70D6 #FFC0CB block02=dark_house #000000 #00FF7F #F0FFFF block03=dark_house_R #000000 #00FF7F #F0FFFF block04=box #000000 #00FFFF #FFA500 block05=box #000000 #00FFFF #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=29 probRange=32 probVirus=11 probHidden=24 row00=BBBBBBBBBBBBBBB row01=BX__B_____B__XB row02=BBX___X_X___XBB row03=BX___XBXBX___XB row04=B__X__X_X__X__B row05=B_XBX__X__XBX_B row06=B__X__XBX__X__B row07=B_XBX__X__XBX_B row08=B__X__X_X__X__B row09=BX___XBXBX___XB row10=BBX___X_X___XBB row11=BX__B_____B__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/miragewalls.xal0000644000175000017500000000225210167075176016607 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mirage Walls author=LORIA : Pierre 'in your back' Laroche hint=Don't hide behind void ! gameMode=R23456STDL [shrink] type=spiral3 [func] [player] bombs=5 range=15 pos1=1 1 pos2=6 1 pos3=13 1 pos4=1 7 pos5=6 7 pos6=13 7 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact playerClick=contact fuseTime=short [graphics] block00=button_floor #000000 #FFD700 #006400 block01=button_floor #000000 #FFD700 #006400 block02=hex_wall #000000 #FFD700 #006400 block03=hex_wall #000000 #FFD700 #006400 block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=hex_wall #000000 #FFD700 #228B22 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B______B__B_B row03=B__v_v_____v__B row04=B_____________B row05=B_v__vv_vv__B_B row06=B______B______B row07=B__B_vv_vv_v__B row08=B_____________B row09=B__v_B_____v__B row10=B_B______v__B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/mlevel.xal0000644000175000017500000000223510167075176015565 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mlevel author=EPFL - disun : Moutz hint=comment gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=2 range=2 pos1=1 1 pos2=2 1 pos3=4 2 pos4=3 5 pos5=3 8 pos6=10 8 initExtra=kick reviveExtra=kick [bombs] special=threebombs [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=triangle_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B__XsB________B row02=B__X_Bqb__bq_bB row03=B__XsBq_bb_q_bB row04=B_XXXBq____q_bB row05=B_X_XBq_rr_q_bB row06=B_XsXBq_rrXq_bB row07=B_XsXBq_rXsX_bB row08=B_X_XBq_rX_X_bB row09=B_XXXBq_rXXX_bB row10=B__XXBq_rr_q_bB row11=BssXsX________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/moonreversi.xal0000644000175000017500000000224310167075176016650 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Moon reversi author=Reinco hint=Walls might help gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=3 range=1 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=reverse reviveVirus=reverse initExtra=kick reviveExtra=kick [bombs] special=construction bombClick=contact wallClick=contact nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/moonwalking.xal0000644000175000017500000000227210167075176016627 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Moonwalking author=Keith Gillow hint=Keep cool and get to the center gameMode=R234--STDL [shrink] type=compound [func] extra=air key=air [player] bombs=2 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=reverse reviveVirus=reverse [bombs] [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor #000000 #000000 #000000 block02=dark_block #000000 #FFFF00 #00CED1 block03=dark_block_R #000000 #FFFF00 #00CED1 block04=box #000000 #FFFF00 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=all probBomb=29 probRange=44 probVirus=3 probSpecial=8 probHidden=2 row00=BBBBBBBBBBBBBBB row01=B___X_X_X_X___B row02=B_BXBXBXBXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXBXBXBXB_B row11=B___X_X_X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/more_mayhem.xal0000644000175000017500000000253010167075176016601 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=More Mayhem author=Chris Doherty (Adelaide) hint=It used to be an action packed, really fun..... draw gameMode=R23456STDL [shrink] type=speedSpiral [scrambleDraw] time=0.53 numBlocks=8 pos000= 3 2 pos001= 2 3 pos002=11 2 pos003=12 3 pos004= 3 10 pos005= 2 9 pos006=11 10 pos007=12 9 [scrambleDel] time=0.56 numBlocks=10 pos000=2 5 pos001=2 7 pos002=5 2 pos003=5 10 pos004=7 2 pos005=7 10 pos006=9 2 pos007=9 10 pos008=12 5 pos009=12 7 [func] extra=mayhem [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=4 6 pos6=10 6 [bombs] [graphics] block00=chess_floor #000000 #00BFFF #000000 block01=chess_floor_X #000000 #00BFFF #000000 block02=book_shelf #000000 #FFD700 #00008B block03=book_shelf #000000 #FFFF00 #00008B block04=chess_sphere #000000 #00BFFF #FFD700 block05=chess_sphere_O #000000 #00BFFF #FFD700 block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_____XXX_____B row02=B_BXBXBXBXBXB_B row03=B_XB__X_X__BX_B row04=BXB_XXXXXXX_BXB row05=B_X_X_X_X_X_X_B row06=BXBX__B_B__XBXB row07=B_X_X_X_X_X_X_B row08=BXB_XXXXXXX_BXB row09=B_XB__X_X__BX_B row10=B_BXBXBXBXBXB_B row11=B_____XXX_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/mort.xal0000644000175000017500000000224610167075176015264 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mort author=ENSERB : Laulo hint=Allo cherie, ca va mourir gameMode=R23456STDL [shrink] type=compoundSolid [func] key=rc [player] bombs=10 range=6 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=contact wallClick=rebound playerClick=rebound [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor #000000 #000000 #000000 block02=dark_block #000000 #FF0000 #FF0000 block03=dark_block_R #000000 #FF0000 #FF0000 block04=box #000000 #000000 #000000 block05=box #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #000000 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B___B_____B___B row04=B_____________B row05=B_____________B row06=B______B______B row07=B_____________B row08=B_____________B row09=B___B_____B___B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/mr_beam.xal0000644000175000017500000000176410167075176015711 0ustar alfiealfie00000000000000[info] name=Mr. Beam author=Patrick Durish hint=Lay a trap and beam away gameMode=R234--STDL [shrink] type=spiral [func] extra=teleport key=teleport [player] bombs=5 range=10 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=mr_beam_free #000000 #FFFACD #000000 block01=mr_beam_free_X #000000 #FFFACD #000000 block02=mr_beam_tv #000000 #FFFACD #D2B48C block03=mr_beam_free #000000 #FFFACD #000000 block04=mr_beam_bear #000000 #FFFACD #CD853F block05=mr_beam_bear_O #000000 #FFFACD #CD853F block06=bomb block07=range block08=trap block09=q3a_beam block10=q3a_beam [map] probBomb=23 probRange=25 probVirus=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B__XXXXBXXXX__B row02=B_XXXXXBXXXXX_B row03=BXXXXXXXXXXXXXB row04=BXXXXXXBXXXXXXB row05=BXXXXXXBXXXXXXB row06=BBBXBBBBBBBXBBB row07=BXXXXXXBXXXXXXB row08=BXXXXXXBXXXXXXB row09=BXXXXXXXXXXXXXB row10=B_XXXXXBXXXXX_B row11=B__XXXXBXXXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/murcassant.xal0000644000175000017500000000222210167075176016455 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Mur cassant author=ENSERB : sun hint= gameMode=R23456STDL [shrink] [func] extra=mayhem key=specialBomb [player] bombs=7 range=20 specialBombs=30 pos1=3 3 pos2=7 7 pos3=11 3 pos4=3 9 pos5=7 5 pos6=11 9 [bombs] playerClick=thru special=destruction hidden=random [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=book_shelf #000000 #6A5ACD #00FFFF block03=book_shelf #000000 #6A5ACD #00FFFF block04=bricks #000000 #8B4513 #000000 block05=brick_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probSpecial=33 probHidden=33 row00=BBBBBBBBBBBBBBB row01=B_BB_____B____B row02=B___B_XX_B__XXB row03=BXX_B_XX_B__XXB row04=BXX_B____B____B row05=B____BB__B____B row06=BBBBBBBBBBBBBBB row07=B____B__BB____B row08=B____B____B_XXB row09=BXX__B_XX_B_XXB row10=BXX__B_XX_B___B row11=B____B_____BB_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/napalm_justice.xal0000644000175000017500000000201210167075176017270 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Napalm Justice author=Garth Denley (Adelaide) hint=Go crazy gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=7 range=9 specialBombs=30 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 7 4 pos6= 7 8 initExtra=kick reviveExtra=kick [bombs] special=napalm [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #8470FF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/napalmloop.xal0000644000175000017500000000247110167075176016445 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Napalm Loop author=LORIA : Pierre 'in your back' Laroche hint=Welcome to the jungle gameMode=R23456STDL [shrink] [scrambleDel] time=0.5 numBlocks=6 pos000=3 5 pos001=3 6 pos002=3 7 pos003=11 5 pos004=11 6 pos005=11 7 [func] extra=specialBomb key=specialBomb [player] bombs=2 range=5 pos1=7 4 pos2=7 3 pos3=7 4 pos4=7 3 pos5=7 3 pos6=7 4 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=clockwise special=napalm [graphics] block00=dark_way #000000 #87CEFA #FFFF00 block01=dark_way #000000 #87CEFA #FFFF00 block02=hex_wall #000000 #87CEFA #FFFF00 block03=hex_wall #000000 #87CEFA #FFFF00 block04=chest #000000 #87CEFA #FFFF00 block05=chest_O #000000 #87CEFA #FFFF00 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probBomb=33 probRange=33 probVirus=33 row00=BBBBBBBBBBBBBBB row01=B_X___qqq___X_B row02=B_X__BBBBB__X_B row03=B_XBB_____BBX_B row04=B_XB_______BX_B row05=BqXB_BBBBB_BXqB row06=BqXB_BqqqB_BXqB row07=BqXB_BBXBB_BXqB row08=B_XB_______BX_B row09=B_XBB_____BBX_B row10=B_X__BBBBB__X_B row11=B_X___qqq___X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/napalmmorphing.xal0000644000175000017500000000230510167075176017313 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Napalm Morphing author=LORIA : Pierre 'in your back' Laroche hint=Be the napalm gameMode=R23456STDL [shrink] type=quad [func] extra=morph key=morph [player] bombs=1 range=5 pos1=3 3 pos2=11 3 pos3=11 6 pos4=3 9 pos5=11 9 pos6=3 6 initExtra=kick reviveExtra=kick [bombs] playerClick=initial fuseTime=long default=napalm [graphics] block00=hole_floor #000000 #D2691E #000000 block01=hole_floor #000000 #D2691E #000000 block02=city_rip #000000 #8A2BE2 #D2691E block03=city_rip_R #000000 #8A2BE2 #D2691E block04=extra #000000 #000000 #D2691E block05=extra_O #000000 #000000 #D2691E block06=bomb block07=range block08=trap block09=morph block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probSpecial=94 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B_BBB__X__BBB_B row03=B_B___BXX___B_B row04=B_B__BXXBB__B_B row05=B___XXXXXBX___B row06=BB__XXXXXXX__BB row07=B___XBXXXXX___B row08=B_B__BBXXB__B_B row09=B_B___XXB___B_B row10=B_BBB__X__BBB_B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/narf.xal0000644000175000017500000000225210167075176015226 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Narf author=Vulpes Incendium hint=Just Bomb it gameMode=R23456STDL [shrink] type=constrictWave [func] [player] bombs=1 range=7 pos1=3 3 pos2=11 9 pos3=11 3 pos4=3 9 pos5=7 3 pos6=7 9 initVirus=healthy reviveVirus=healthy [bombs] special=fungus hidden=firecracker bombClick=contact wallClick=rebound fuseTime=short [graphics] block00=rock_floor #000000 #32CD32 #228B22 block01=rock_floor_X #000000 #32CD32 #228B22 block02=dark_block #000000 #0000FF #0000FF block03=dark_block_R #000000 #0000FF #0000FF block04=dark_block #000000 #0000FF #0000FF block05=dark_block #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] probBomb=6 probRange=6 probVirus=6 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B__X___X___X__B row02=B_XXX_XXX_XXX_B row03=BXX_X_X_X_X_XXB row04=B_XXX_XXX_XXX_B row05=B______X______B row06=B__X_X___X_X__B row07=B______X______B row08=B_XXX_XXX_XXX_B row09=BXX_X_X_X_X_XXB row10=B_XXX_XXX_XXX_B row11=B__X___X___X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/narrowlittlesecretroom.xal0000644000175000017500000000270010167075176021127 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Narrow Little Secret Room author=Bremen : Miru hint=Kick annoying bombs into the niches gameMode=R23456STDL [shrink] [scrambleDraw] time=0.3 numBlocks=13 pos000=2 6 pos001=2 7 pos002=3 7 pos003=4 7 pos004=5 7 pos005=6 7 pos006=6 8 pos007=8 7 pos008=9 7 pos009=10 7 pos010=11 7 pos011=12 7 pos012=12 6 [scrambleDel] time=0.55 numBlocks=9 pos000=7 4 pos001=7 6 pos002=7 8 pos003=6 8 pos004=8 8 pos005=12 6 pos006=13 7 pos007=2 6 pos008=1 7 [func] extra=stunOthers [player] bombs=4 range=3 pos1=3 7 pos2=11 7 pos3=3 7 pos4=11 7 pos5=3 7 pos6=11 7 initExtra=kick reviveExtra=kick [bombs] hidden=blastnow [graphics] block00=button_floor #0000FF #0000FF #FFFFFF block01=button_floor #0000FF #0000FF #FFFFFF block02=extra #000000 #FFFF00 #00FF00 block03=extra #000000 #FFFF00 #00FF00 block04=extra #000000 #FFFF00 #00FF00 block05=extra #000000 #FFFF00 #00FF00 block06=bomb block07=range block08=trap block09=pow block10=score_floor #000000 #000000 #000000 [map] probSpecial=5 probHidden=95 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B______B______B row03=B_____________B row04=B______B______B row05=B_____________B row06=B__BBBBBBBBB__B row07=BB___________BB row08=BBBBBBXBBBBBBBB row09=BBXXXXXXXXXXXBB row10=BXXXXXXXXXXXXXB row11=BBXXXXXXXXXXXBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/nasty.xal0000644000175000017500000000214710167075176015441 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Nasty author=Stn hint= gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=2 range=3 pos1=2 1 pos2=13 1 pos3=12 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=clockwise nastyGentle=4 nastyRange=3 [graphics] block00=city_free #000000 #000000 #000000 block01=city_free #000000 #000000 #000000 block02=city_rip #000000 #87CEEB #000000 block03=city_rip_R #000000 #87CEEB #000000 block04=light_house #000000 #000000 #000000 block05=light_house_O #000000 #CD5C5C #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFFFFF #000000 [map] row00=BBBBBBBBBBBBBBB row01=BB____________B row02=B___________B_B row03=B__B__________B row04=B_________B___B row05=B____B________B row06=B_____________B row07=B________B____B row08=B___B_________B row09=B__________B__B row10=B_B___________B row11=B____________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/nasty2.xal0000644000175000017500000000217110167075176015520 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Nasty 2 author=Skywalker hint=Watch out! gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=2 range=3 pos1=2 1 pos2=13 1 pos3=12 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=clockwise nastyGentle=4 nastyRange=3 [graphics] block00=city_free #000000 #000000 #000000 block01=city_free #000000 #000000 #000000 block02=city_rip #000000 #87CEEB #000000 block03=city_rip_R #000000 #87CEEB #000000 block04=light_house #000000 #000000 #000000 block05=light_house_O #000000 #CD5C5C #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFFFFF #000000 [map] row00=BBBBBBBBBBBBBBB row01=BB____________B row02=B___________B_B row03=B__B__________B row04=B_________B___B row05=B____B________B row06=B_____________B row07=B________B____B row08=B___B_________B row09=B__________B__B row10=B_B___________B row11=B____________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/nasty_pasty.xal0000644000175000017500000000204710167075176016660 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Nasty Pasty author=Chris Doherty (Adelaide) hint=Don't get caught on the outside 'cos you'll get b'trayed gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=6 range=9 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=25 probRange=51 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/nin_world.xal0000644000175000017500000000212110167075176016266 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=NIN World author=Lachlan Cameron Smith (Adelaide) hint=Patience is a virtue gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=10 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=nin_1 #000000 #000000 #FFFFFF block01=nin_1 #000000 #000000 #FFFFFF ;block00=iron_floor #000000 #A9A9A9 #696969 ;block01=iron_floor_X #000000 #A9A9A9 #696969 block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBB_BBBBB_B row03=B_____________B row04=B_B__B_B_B__B_B row05=B_BB_B___B_BB_B row06=B_BBBB_B_BBBB_B row07=B_B_BB___BB_B_B row08=B_B__B_B_B__B_B row09=B_____________B row10=B_BBBBB_BBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ninja_warriors.xal0000644000175000017500000000221310167075176017324 0ustar alfiealfie00000000000000[info] name=Ninja Warriors author=mariu hint=You are Ninja Warriors. gameMode=R23456STDL [shrink] type=spiral [func] extra=teleport key=teleport [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=contact [graphics] block00=sphere_half #000000 #FF7F50 #4682B4 block01=sphere_half_X #000000 #FF7F50 #4682B4 block02=sphere_dark #000000 #4682B4 #000000 block03=sphere_light #000000 #B0C4DE #000000 block04=sphere_light #000000 #4682B4 #000000 block05=sphere_light_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=31 probRange=19 probVirus=6 probSpecial=15 probHidden=7 row00=BBBBBBBBBBBBBBB row01=B___XX___XX___B row02=B_BBBB_BBBB_B_B row03=B___B_X___B_B_B row04=BXBX_XBBBX_XBXB row05=BXB_Bb_B_rB_BXB row06=B_B_BB_q_BB_B_B row07=BXB__BrBbB__BXB row08=BXBBX_XBX__BBXB row09=B_B__B__XBX___B row10=B_B_BBBB_BBBB_B row11=B___XX___XX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/noisyjeannot.xal0000644000175000017500000000235610167075176017025 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Noisy Jeannot author=LORIA : P. Laroche et C. Cerisara hint=Coince pas, gamin ! gameMode=R23456STDL [shrink] type=savageCompound [func] extra=kick [player] bombs=7 range=4 pos1=1 5 pos2=7 6 pos3=13 5 pos4=1 7 pos5=7 6 pos6=13 7 [bombs] playerClick=randomdir fuseTime=short special=napalm haunt=fast [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probBomb=19 probRange=19 probVirus=19 probSpecial=19 probHidden=19 row00=BBBBBBBBBBBBBBB row01=B_X___X_X___X_B row02=B_X___X_X___X_B row03=B_X___X_X___X_B row04=B_X_BBB_XBs_X_B row05=B_X_sB___B__X_B row06=B_X__B___B__X_B row07=B_X__B___B__X_B row08=B_XB_BX__B__X_B row09=B_X_BsX_sBBBX_B row10=B_X___X_X___X_B row11=B_X___X_X___X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/nonalinthewind.xal0000644000175000017500000000235410167075176017324 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Nonal in the wind author=LORIA : Arnaud 'F12' Simon hint=Take your comb ! gameMode=R23456STDL [shrink] type=downF [func] extra=air key=air [player] bombs=3 range=1 pos1=1 11 pos2=1 11 pos3=1 11 pos4=1 11 pos5=1 11 pos6=1 11 initVirus=run reviveVirus=run [bombs] bombClick=contact wallClick=contact default=trianglebombs hidden=construction [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #FF0000 block05=chess_sphere_O #000000 #FFEFD5 #FF0000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probBomb=49 probVirus=49 row00=BBBBBBBBBBBBBBB row01=B_____sssssrrrB row02=B_X__XsXXXsrrrB row03=B_XX_XsXqXsrrrB row04=B_X_XXsXqXsrrrB row05=B_X__XsXXXsrrrB row06=B_____sssssrrrB row07=BsB__BsXXXsBbrB row08=B_BB_BsXqXsBbrB row09=B_B_BBsXXXsBbrB row10=B_B__BsX_XsBBrB row11=B_____sB_BsrrrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/nooo_f_ing_walls.xal0000644000175000017500000000207610167075176017622 0ustar alfiealfie00000000000000[info] name=Nooo !!! F%*#ing walls ! author=EPFL - disun : Yves Bresson hint=Be very careful gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=specialBomb [player] bombs=2 range=8 specialBombs=12 pos1= 1 3 pos2=13 3 pos3= 1 6 pos4=13 6 pos5= 1 9 pos6=13 9 initExtra=kick reviveExtra=kick [bombs] wallClick=contact special=renovation [graphics] block00=karo_light #000000 #8B0000 #000000 block01=karo_light_X #000000 #8B0000 #000000 block02=karo_light #000000 #8B0000 #000000 block03=karo_light #000000 #FF0000 #000000 block04=extra #000000 #FFA500 #FF4500 block05=extra_O #000000 #FFA500 #FF4500 block06=bomb block07=range block08=trap block09=construction block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B___B_XXX_B___B row04=B_B__XBXBX__B_B row05=B___XBBXBBX___B row06=B_BBXXXqXXXBB_B row07=B___XBBXBBX___B row08=B_B__XBXBX__B_B row09=B___B_XXX_B___B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/nothing_short_of_warfare.xal0000644000175000017500000000217410167075176021363 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Nothing Short of Warfare author=Garth Denley (Adelaide) hint=Beware! You have NAPALM bombs as default! gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=3 range=8 specialBombs=30 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 5 pos6= 7 7 initExtra=kick reviveExtra=kick [bombs] playerClick=thru default=napalm special=firecracker [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=score_floor #4169E1 #4169E1 #4169E1 block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B______X______B row02=B______X______B row03=B___XXXBXXX___B row04=B__X___X___X__B row05=B__BX_____XB__B row06=BXXX___B___XXXB row07=B__BX_____XB__B row08=B__X___X___X__B row09=B___XXXBXXX___B row10=B______X______B row11=B______X______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/nowhere_to_run.xal0000644000175000017500000000202310167075176017331 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Nowhere to run author=Garth Denley (Adelaide) / Joachim Kaltz hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=10 range=15 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 7 4 pos6= 7 8 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #333333 #00FF7F block01=iron_floor_X #000000 #333333 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/nowhere_to_run_ii.xal0000644000175000017500000000200610167075176020013 0ustar alfiealfie00000000000000[info] name=Nowhere To Run II author=Stn hint=Build Your Own Walls gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=7 range=13 specialBombs=30 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 7 4 pos6= 7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=construction [graphics] block00=iron_floor #000000 #333333 #00FF7F block01=iron_floor_X #000000 #333333 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/nowyoudie.xal0000644000175000017500000000212410167075176016320 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Now you die author=Koen hint=Fake tits gameMode=R23456STDL [shrink] type=quad [func] key=specialBomb [player] bombs=8 range=66 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=threebombs [graphics] block00=hole_floor #000000 #8A2BE2 #FFD700 block01=hole_floor_X #000000 #8A2BE2 #FFD700 block02=jizz #000000 #8A2BE2 #FFD700 block03=hole_floor #000000 #8A2BE2 #FFD700 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=bomb block10=jizz #000000 #8A2BE2 #FFFFFF [map] row00=BBBBBBBBBBBBBBB row01=B___B_________B row02=B_______v_____B row03=B_v____B___B__B row04=B____v___v____B row05=B_B_________v_B row06=B_______B_v___B row07=Bv_B__v_______B row08=B_______v___B_B row09=B_____________B row10=B__v_B__B_v___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/oeufsdepaques.xal0000644000175000017500000000206010167075176017146 0ustar alfiealfie00000000000000[info] name=Oeufs de Paques author=Jose O'Mouann hint=Indigestion gameMode=R23456STDL [shrink] [func] extra=holyGrail key=rc [player] bombs=3 range=2 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initExtra=kick rc reviveExtra=kick rc [bombs] fuseTime=long default=firecracker haunt=slow [graphics] block00=rock_floor #000000 #FA8072 #9932CC block01=rock_floor_X #000000 #FA8072 #9932CC block02=dark_block #000000 #FFD700 #FFD700 block03=dark_block_R #000000 #FFD700 #FFD700 block04=extra #000000 #FABF9A #9A0834 block05=extra_O #000000 #FABF9A #9A0834 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=23 probVirus=23 probSpecial=24 probHidden=23 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_X_X_X_X_X_B row03=B_____________B row04=B_X_X_X_X_X_X_B row05=B_____________B row06=B_X_X_X_X_X_X_B row07=B_____________B row08=B_X_X_X_X_X_X_B row09=B_____________B row10=B_X_X_X_X_X_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/omeletdefromage.xal0000644000175000017500000000477710167075176017455 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Omelet de fromage author=Reinco hint=How would you like your egg? gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=50 pos000=3 3 pos001=3 4 pos002=3 5 pos003=3 6 pos004=3 7 pos005=3 8 pos006=3 9 pos007=4 2 pos008=4 3 pos009=4 4 pos010=4 8 pos011=4 9 pos012=4 10 pos013=5 1 pos014=5 2 pos015=5 3 pos016=5 9 pos017=5 10 pos018=5 11 pos019=6 1 pos020=6 2 pos021=6 10 pos022=6 11 pos023=7 1 pos024=7 2 pos025=7 10 pos026=7 11 pos027=8 1 pos028=8 2 pos029=8 10 pos030=8 11 pos031=9 1 pos032=9 2 pos033=9 3 pos034=9 9 pos035=9 10 pos036=9 11 pos037=10 2 pos038=10 3 pos039=10 4 pos040=10 8 pos041=10 9 pos042=10 10 pos043=11 3 pos044=11 4 pos045=11 5 pos046=11 6 pos047=11 7 pos048=11 8 pos049=11 9 [scrambleDel] time=0.34 numBlocks=56 pos000=3 2 pos001=3 3 pos002=3 4 pos003=3 5 pos004=3 6 pos005=3 7 pos006=3 8 pos007=3 9 pos008=3 10 pos009=4 2 pos010=4 3 pos011=4 4 pos012=4 6 pos013=4 8 pos014=4 9 pos015=4 10 pos016=5 1 pos017=5 2 pos018=5 3 pos019=5 9 pos020=5 10 pos021=5 11 pos022=6 1 pos023=6 2 pos024=6 10 pos025=6 11 pos026=7 1 pos027=7 2 pos028=7 3 pos029=7 9 pos030=7 10 pos031=7 11 pos032=8 1 pos033=8 2 pos034=8 10 pos035=8 11 pos036=9 1 pos037=9 2 pos038=9 3 pos039=9 9 pos040=9 10 pos041=9 11 pos042=10 2 pos043=10 3 pos044=10 4 pos045=10 8 pos046=10 9 pos047=10 10 pos048=11 3 pos049=11 4 pos050=11 5 pos051=11 6 pos052=11 7 pos053=11 8 pos054=11 9 pos055=12 6 [func] extra=invincible key=specialBomb [player] bombs=1 range=0 specialBombs=30 pos1=3 1 pos2=3 11 pos3=3 1 pos4=3 11 pos5=3 1 pos6=3 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] default=napalm special=construction hidden=firecracker wallClick=contact [graphics] block00=pyramid #000000 #FFFF00 #FFFF00 block01=pyramid #000000 #FFFF00 #FFFF00 block02=pyramid #000000 #FFFF00 #FFFF00 block03=pyramid_R #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFF00 block05=extra_O #000000 #FFFF00 #FFFF00 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=75 probSpecial=12 probHidden=12 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=BrrrBrrrqrBrqrB row02=BrrBrqrrrrrXrrB row03=BrBrrrBBBrqrBqB row04=BrBrqBXXXBrrBrB row05=BrBrBXXXXXBrBqB row06=BrXqBXXXXXXqBrB row07=BrBrBXXXXXBrBqB row08=BrBrqBXXXBrrBrB row09=BrBrrrBBBrqrBrB row10=BrrBrrrqrrrXqrB row11=BrrrBqrrrrBrrrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/open_warfare.xal0000644000175000017500000000206410167075176016751 0ustar alfiealfie00000000000000[info] name=Open Warfare author=Keith Gillow hint=You've got plenty of time to run and hide gameMode=R234--STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=6 range=9 specialBombs=30 pos1= 1 6 pos2= 7 1 pos3=13 6 pos4= 7 11 pos5= 0 0 pos6= 0 0 initExtra=kick reviveExtra=kick [bombs] playerClick=thru fuseTime=long default=napalm special=pyro [graphics] block00=dark_way #000000 #00FF7F #FF6347 block01=dark_way_X #000000 #00FF7F #FF6347 block02=r_i_p #000000 #FF3030 #00FF7F block03=r_i_p_R #000000 #FF3030 #00FF7F block04=pumpkin #000000 #EEDD82 #00FF7F block05=pumpkin_O #000000 #EEDD82 #00FF7F block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #000000 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BX___________XB row02=B_X_________X_B row03=B__X_BXXXB_X__B row04=B___X_____X___B row05=B__B_X___X_B__B row06=B__X__XBX__X__B row07=B__B_X___X_B__B row08=B___X_____X___B row09=B__X_BXXXB_X__B row10=B_X_________X_B row11=BX___________XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/opportunisme.xal0000644000175000017500000000211310167075176017040 0ustar alfiealfie00000000000000[info] name=Opportunisme author=Jose O'Mouann hint=Penser a consulter la notice gameMode=R23456STDL [shrink] [func] extra=stunOthers key=rc [player] bombs=5 range=1 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick rc reviveExtra=kick rc [bombs] playerClick=rebound hidden=construction haunt=fast [graphics] block00=lego_floor #000000 #F5F5F5 #FFD700 block01=lego_floor_X #000000 #F5F5F5 #FFD700 block02=lego_white #000000 #FF4500 #228B22 block03=lego_white #000000 #FF4500 #228B22 block04=bricks #000000 #FFFAFA #000000 block05=brick_O #000000 #FFFAFA #000000 block06=bomb block07=range block08=trap block09=pow block10=lego_floor #000000 #FF1493 #FFD700 [map] extraDistribution=get probHidden=98 row00=BBBBBBBBBBBBBBB row01=B__vB_________B row02=B________v_v__B row03=B_v__B_B_Bv___B row04=B__B_________BB row05=B_____BXv__B__B row06=BBrB__XqX__vr_B row07=Bv____vXB_____B row08=B___B_____B_BvB row09=B___v_____v___B row10=B_B_____B_____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/out_of_control.xal0000644000175000017500000000215510167075176017335 0ustar alfiealfie00000000000000[info] name=Out of Control author=Peel & Killer hint=There can only be one Master gameMode=R234--STDL [shrink] type=spiral3 [func] extra=rc key=rc [player] bombs=1 range=4 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 0 0 pos6= 0 0 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=randomdir [graphics] block00=iron_floor #000000 #FF0000 #FFFFFF block01=iron_floor_X #000000 #FF0000 #FFFFFF block02=dark_block #000000 #FFFF00 #00CED1 block03=dark_block_R #000000 #FFFF00 #00CED1 block04=bricks #000000 #FF0000 #CCCCCC block05=brick_O #000000 #FF0000 #CCCCCC block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=single probBomb=25 probRange=25 probVirus=25 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B__ssXbrbXss__B row02=B_XBBBBXBBBBX_B row03=BsBss_____ssBsB row04=BXBsB__B__BsBXB row05=BbB___sXs___BbB row06=BrX__BXqXB__XrB row07=BbB___sXs___BbB row08=BXBsB__B__BsBXB row09=BsBss_____ssBsB row10=B_XBBBBXBBBBX_B row11=B__ssXbrbXss__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/out_of_the_frying_pan.xal0000644000175000017500000000223310167075176020646 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Out of the Frying Pan author=Garth Denley (Adelaide) hint=Don't forget about the wall gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 6 6 pos6= 8 6 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact special=napalm nastyGentle=2 nastyRange=2 [graphics] block00=sphere_half #000000 #8470FF #FF4500 block01=sphere_half_X #000000 #8470FF #FF4500 block02=sphere_dark #000000 #FF4500 #000000 block03=sphere_light #000000 #FF4500 #000000 block04=sphere_light #000000 #FF0000 #000000 block05=sphere_light_O #000000 #FF0000 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=special probBomb=22 probRange=25 probSpecial=24 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B___XXXXXXX___B row04=B__XXXXXXXXX__B row05=B__XX_____XX__B row06=B__XX_____XX__B row07=B__XX_____XX__B row08=B__XXXXXXXXX__B row09=B___XXXXXXX___B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/pandemonium.xal0000644000175000017500000000231310167075176016612 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pandemonium author=Keith Gillow hint=Use the skulls wisely gameMode=R234--STDL [shrink] [func] extra=rc key=rc [player] bombs=6 range=3 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=teleport reviveVirus=teleport initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=city_free #000000 #000000 #000000 block01=city_free #000000 #000000 #000000 block02=dark_house #000000 #000000 #000000 block03=dark_house_R #000000 #000000 #000000 block04=score_floor #000000 #D2B48C #000000 block05=score_floor #000000 #D2B48C #000000 block06=bomb block07=range block08=trap block09=remote_control block10=iron_floor #000000 #000000 #FF4500 [map] probBomb=5 probRange=6 probVirus=76 probSpecial=3 probHidden=3 row00=vBBBBBBBBBBBBBv row01=B_b_s_XqX_s_b_B row02=Bbs_B_XXX_B_sbB row03=B___B_____B___B row04=B_____________B row05=BXX_B__B__B_XXB row06=BqX___s_s___XqB row07=BXX_B__B__B_XXB row08=B_____________B row09=B___B_____B___B row10=Bbs_B_XXX_B_sbB row11=B_b_s_XqX_s_b_B row12=vBBBBBBBBBBBBBv levels-2005-01-06/panzergrenadierzwei.xal0000644000175000017500000000227310167075176020362 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Panzer Grenadier Zwei author=LORIA : Jose O'mouann hint=Dres choli ! gameMode=R23456STDL [shrink] [func] extra=holyGrail key=air [player] bombs=12 range=5 pos1=1 1 pos2=1 5 pos3=1 7 pos4=1 3 pos5=1 9 pos6=1 11 initExtra=airpump reviveExtra=airpump [bombs] bombClick=snooker fuseTime=long default=trianglebombs haunt=slow [graphics] block00=rock_floor #000000 #7CFC00 #228B22 block01=rock_floor #000000 #7CFC00 #228B22 block02=dark_block #000000 #D2691E #F0FFF0 block03=dark_block_R #000000 #D2691E #F0FFF0 block04=sphere_light #000000 #FF69B4 #F8F8FF block05=sphere_light_O #000000 #FF69B4 #F8F8FF block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #4682B4 #4169E1 [map] probSpecial=100 row00=BBBBBBBBBBBBBBB row01=B__s__s__s___XB row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B__v__v__v__v_B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B__s__s__s___XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/paradise_city.xal0000644000175000017500000000171710167075176017125 0ustar alfiealfie00000000000000[info] name=Paradise City author=Oliver Vogel hint=Be the first to be outside gameMode=R23456ST-L [shrink] type=spiral [func] [player] bombs=1 range=2 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 7 5 pos6= 7 7 [bombs] [graphics] block00=city_free #000000 #A6A6A6 #D2B48C block01=city_free_X #000000 #A6A6A6 #D2B48C block02=dark_house #000000 #B22222 #A0522D block03=dark_house_R #000000 #B22222 #A0522D block04=light_house #000000 #32CD32 #F4A460 block05=light_house_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #000000 #4169E1 [map] probBomb=18 probRange=19 probVirus=25 row00=BBBBBBBBBBBBBBB row01=B_r_b_r_r_b_r_B row02=BrBXBXBXBXBXBrB row03=B_XX_X_X_X_XX_B row04=BbB_BXBXBXB_BbB row05=B_XXX_____XXX_B row06=BrB_B_B_B_B_BrB row07=B_XXX_____XXX_B row08=BbB_BXBXBXB_BbB row09=B_XX_X_X_X_XX_B row10=BrBXBXBXBXBXBrB row11=B_r_b_r_r_b_r_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/parallel_world.xal0000644000175000017500000000205710167075176017306 0ustar alfiealfie00000000000000[info] name=Parallel world author=mariu hint=A little pot is soon hot. gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=air key=air [player] bombs=5 range=30 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 3 pos6= 7 9 initExtra=kick airpump reviveExtra=kick airpump [bombs] bombClick=randomdir wallClick=contact playerClick=thru fuseTime=long [graphics] block00=ghost #000000 #228B22 #191970 block01=ghost_X #000000 #228B22 #191970 block02=ghost_sq #000000 #228B22 #FFFF00 block03=ghost_sq_R #000000 #228B22 #FFFF00 block04=ghost_ci #000000 #228B22 #4169E1 block05=ghost_ci_R #000000 #228B22 #4169E1 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #000000 #000000 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/pastousalafois.xal0000644000175000017500000000213110167075176017331 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pas Tous A La Fois author=Fred Lagrange hint=Sous les pavés, les bombes gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=3 range=19 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=8 1 pos6=8 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #000000 #0000FF block01=iron_floor #000000 #000000 #0000FF block02=dark_block #000000 #228B22 #000000 block03=dark_block_R #000000 #00FF7F #FFFFFF block04=extra #000000 #000000 #000000 block05=extra #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] probHidden=100 row00=BBBBBBBBBBBBBBB row01=B________X____B row02=B_B_XX_B_XX_B_B row03=B__XXXXXXXXX__B row04=B_XXXXXXXXXXX_B row05=B_XXXXXXXXXXX_B row06=BXXXXXXBXXXXXXB row07=B_XXXXXXXXXXX_B row08=B_XXXXXXXXXXX_B row09=B__XXXXXXXXX__B row10=B_B_XX_B_XX_B_B row11=B________X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/peppercorn.xal0000644000175000017500000000230010167075176016447 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Peppercorn author=Garth Denley hint=Time those kicks and watch out for the button gameMode=R23456STDL [shrink] type=spiral [func] extra=igniteAll [player] bombs=4 range=1 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=lego_floor #000000 #191970 #000000 block01=lego_floor #000000 #191970 #000000 block02=lego_white #000000 #FF69B4 #191970 block03=lego_white #FF1493 #FFC0CB #191970 block04=lego_black #00FF7F #000000 #191970 block05=lego_black_O #00FF7F #000000 #000000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=48 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B___B__X__B___B row02=BBB_BXBXBXB_BBB row03=BXX_________XXB row04=B_B_BBX_XBB_B_B row05=B_X_BX_X_XB_X_B row06=BBB_X_XBX_X_BBB row07=B_X_BX_X_XB_X_B row08=B_B_BBX_XBB_B_B row09=BXX_________XXB row10=BBB_BXBXBXB_BBB row11=B___B__X__B___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/perfecttiming.xal0000644000175000017500000000215010167075176017135 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Perfect timing author=Yellow Bean Team hint=Shit them out, blow them up gameMode=R23456STDL [shrink] type=down [func] key=rc [player] bombs=3 range=4 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=bomb reviveVirus=bomb initExtra=rc reviveExtra=rc [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=50 probRange=50 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_X_X_X_X_X_B row03=B_____________B row04=B_X_X_X_X_X_X_B row05=B_____________B row06=B_X_X_X_X_X_X_B row07=B_____________B row08=B_X_X_X_X_X_X_B row09=B_____________B row10=B_X_X_X_X_X_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/phantom.xal0000644000175000017500000000374510167075176015756 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Phantom author=Skywalker .... hint=Be one with the wall gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=phantom key=stop [player] bombs=3 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy initExtra=kick stop reviveExtra=kick stop [bombs] bombClick=randomdir wallClick=contact [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=phantom block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=0 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____X_X_____B row04=B__B_qX_Xq_B__B row05=B__XXXX_XXXX__B row06=B___B_________B row07=B__XXXX_XXXX__B row08=B__B_qX_XqB___B row09=B_____X_X_____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/pinion.xal0000644000175000017500000000222110167075176015570 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pinion author=The Adelaide Group (lscamero) hint=... gameMode=R234--ST-L [shrink] type=spiral [func] extra=invincible [player] bombs=1 range=2 pos1=4 4 pos2=10 4 pos3=10 8 pos4=4 8 pos5=-1 -1 pos6=-1 -1 [bombs] wallClick=rebound [graphics] block00=button_floor #000000 #000000 #FFFFFF block01=button_floor #000000 #000000 #FFFFFF block02=dark_block #000000 #000000 #FFFFFF block03=dark_block_R #000000 #000000 #FFFFFF block04=extra #000000 #000000 #FFFFFF block05=extra_O #000000 #000000 #FFFFFF block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #000000 #FFFFFF [map] extraDistribution=all probBomb=25 probRange=25 probVirus=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=BXXXXXXBXXXXXXB row02=BXXXXXXBXXXXXXB row03=BXXXXXXBXXXXXXB row04=BXXXqXXBXXqXXXB row05=BXXXXX_X_XXXXXB row06=BBBBBBXqXBBBBBB row07=BXXXXX_X_XXXXXB row08=BXXXqXXBXXqXXXB row09=BXXXXXXBXXXXXXB row10=BXXXXXXBXXXXXXB row11=BXXXXXXBXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/pinball_dreams.xal0000644000175000017500000000206310167075176017254 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Pinball Dreams author=Chris Doherty & Lachlan Cameron Smith (Adelaide) hint=Kick a shitload of bombs and RUN! gameMode=R23456STDL [shrink] [func] extra=kick [player] bombs=6 range=3 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 4 pos6= 7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=rebound wallClick=rebound [graphics] block00=hex #000000 #6A5ACD #4682B4 block01=hex_X #000000 #6A5ACD #4682B4 block02=jizz #000000 #6A5ACD #DAA520 block03=hole_floor #000000 #6A5ACD #DAA520 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/pink.xal0000644000175000017500000000264110167075176015243 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Pink Wonder author=Vulpes Incendium hint=Get Comfortable gameMode=R23456STDL [shrink] [scrambleDraw] time=0.15 numBlocks=6 pos000=2 6 pos001=5 1 pos002=5 11 pos003=9 1 pos004=9 11 pos005=12 6 [scrambleDel] time=0.3 numBlocks=11 pos000=2 6 pos001=5 1 pos002=5 5 pos003=5 6 pos004=5 11 pos005=7 4 pos006=7 8 pos007=9 1 pos008=9 6 pos009=9 11 pos010=12 6 [func] extra=holyGrail [player] bombs=1 range=1 pos1=3 6 pos2=8 11 pos3=11 6 pos4=6 11 pos5=8 1 pos6=6 1 initVirus=mini reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] hidden=firecracker playerClick=contact [graphics] block00=chess_floor #F5F5F5 #FF1493 #00FF7F block01=chess_floor_X #F5F5F5 #FF1493 #00FF7F block02=sphere_dark #000000 #FF1493 #7FFFD4 block03=sphere_dark #F5F5F5 #FF1493 #7FFFD4 block04=extra #000000 #DC143C #000000 block05=extra_O #F5F5F5 #DC143C #000000 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=47 probRange=47 probSpecial=6 row00=BBBBBBBBBBBBBBB row01=BXXXXe___eXXXXB row02=BBBBBB_B_BBBBBB row03=BXXB___B___BXXB row04=BeBB___B___BBeB row05=B_B___BXB___B_B row06=B_e_BBXqXBB_e_B row07=B_B___BXB___B_B row08=BeBB___B___BBeB row09=BXXB___B___BXXB row10=BBBBBB_B_BBBBBB row11=BXXXXe___eXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/pinkrabbit.xal0000644000175000017500000000301010167075176016416 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Pink rabbit author=Reinco hint=Just die gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=10 pos000=3 10 pos001=6 3 pos002=6 9 pos003=7 3 pos004=7 9 pos005=8 3 pos006=8 6 pos007=8 7 pos008=9 3 pos009=9 9 [scrambleDel] time=0.49 numBlocks=8 pos000=6 5 pos001=6 8 pos002=7 5 pos003=7 8 pos004=8 5 pos005=8 8 pos006=9 5 pos007=9 8 [func] extra=igniteAll key=specialBomb [player] bombs=2 range=3 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick [bombs] special=construction hidden=firecracker bombClick=randomdir wallClick=randomdir haunt=slow [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=6 probRange=6 probVirus=25 probSpecial=6 probHidden=6 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_sr_Xs_s_X_s_B row02=BssX__sssq_rssB row03=B_rBb_____rBb_B row04=BrXXXX_br_XX__B row05=B__XXXBBBBXX_XB row06=B_b__r_r__b_b_B row07=B_r_b__q_r_r__B row08=B__XXXBBBBXXXrB row09=B_rBXX__b_XB__B row10=BXs_q_sss__rssB row11=B_s___s_s___s_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/pipedream.xal0000644000175000017500000000644510167075176016256 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Pipedream author=Reinco hint=claustofobia rules gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=92 pos000=1 2 pos001=1 3 pos002=1 4 pos003=1 5 pos004=1 7 pos005=1 8 pos006=1 9 pos007=1 10 pos008=1 11 pos009=2 5 pos010=2 7 pos011=2 11 pos012=3 1 pos013=3 2 pos014=3 3 pos015=3 5 pos016=3 7 pos017=3 9 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 3 pos022=4 5 pos023=4 7 pos024=4 9 pos025=4 11 pos026=5 1 pos027=5 2 pos028=5 3 pos029=5 5 pos030=5 7 pos031=5 9 pos032=5 11 pos033=6 1 pos034=6 2 pos035=6 3 pos036=6 5 pos037=6 7 pos038=6 9 pos039=6 11 pos040=7 1 pos041=7 2 pos042=7 3 pos043=7 5 pos044=7 7 pos045=7 9 pos046=7 11 pos047=8 1 pos048=8 2 pos049=8 3 pos050=8 5 pos051=8 7 pos052=8 9 pos053=8 11 pos054=9 1 pos055=9 2 pos056=9 3 pos057=9 5 pos058=9 7 pos059=9 9 pos060=9 11 pos061=10 1 pos062=10 2 pos063=10 3 pos064=10 5 pos065=10 7 pos066=10 9 pos067=10 11 pos068=11 1 pos069=11 2 pos070=11 3 pos071=11 5 pos072=11 6 pos073=11 7 pos074=11 9 pos075=11 11 pos076=12 1 pos077=12 2 pos078=12 3 pos079=12 9 pos080=12 11 pos081=13 1 pos082=13 2 pos083=13 3 pos084=13 4 pos085=13 5 pos086=13 6 pos087=13 7 pos088=13 8 pos089=13 9 pos090=13 10 pos091=13 11 [scrambleDel] time=0.52 numBlocks=98 pos000=1 2 pos001=1 3 pos002=1 4 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 8 pos007=1 9 pos008=1 10 pos009=1 11 pos010=2 1 pos011=2 2 pos012=2 3 pos013=2 5 pos014=2 7 pos015=2 9 pos016=2 11 pos017=3 1 pos018=3 2 pos019=3 3 pos020=3 5 pos021=3 7 pos022=3 9 pos023=3 11 pos024=4 1 pos025=4 2 pos026=4 3 pos027=4 5 pos028=4 7 pos029=4 9 pos030=4 11 pos031=5 1 pos032=5 2 pos033=5 3 pos034=5 5 pos035=5 7 pos036=5 9 pos037=5 11 pos038=6 1 pos039=6 2 pos040=6 3 pos041=6 5 pos042=6 7 pos043=6 9 pos044=6 11 pos045=7 1 pos046=7 2 pos047=7 3 pos048=7 5 pos049=7 7 pos050=7 9 pos051=7 11 pos052=8 1 pos053=8 2 pos054=8 3 pos055=8 5 pos056=8 7 pos057=8 9 pos058=8 11 pos059=9 1 pos060=9 2 pos061=9 3 pos062=9 5 pos063=9 7 pos064=9 9 pos065=9 11 pos066=10 1 pos067=10 2 pos068=10 3 pos069=10 5 pos070=10 7 pos071=10 9 pos072=10 11 pos073=11 1 pos074=11 2 pos075=11 3 pos076=11 5 pos077=11 6 pos078=11 7 pos079=11 9 pos080=11 11 pos081=12 1 pos082=12 2 pos083=12 3 pos084=12 6 pos085=12 9 pos086=12 11 pos087=13 1 pos088=13 2 pos089=13 3 pos090=13 4 pos091=13 5 pos092=13 6 pos093=13 7 pos094=13 8 pos095=13 9 pos096=13 10 pos097=13 11 [func] extra=life [player] bombs=1 range=0 pos1=1 1 pos2=1 1 pos3=1 1 pos4=1 1 pos5=1 1 pos6=1 1 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] playerClick=thru fuseTime=short [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BeBqqrrqqqrqqrB row02=BeBqrqqqqrqrqqB row03=BeBrqrqrqqqqrqB row04=BeBBBBBBBBBBBXB row05=BeeeeeeeeeeeBeB row06=BBBBBBBBBBBeBeB row07=BeeeeeeeeeeeBeB row08=BeBBBBBBBBBBBeB row09=BeBbbbbbbbbbbeB row10=BeBBBBBBBBBBBeB row11=BeeeeeeeeeeeeeB row12=BBBBBBBBBBBBBBB levels-2005-01-06/pizza.xal0000644000175000017500000000236010167075176015435 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pizza author=Koen hint=Ready, Steady, Pizza gameMode=R23456STDL [shrink] [scrambleDel] time=0.01 numBlocks=6 pos000=1 8 pos001=3 2 pos002=4 11 pos003=10 1 pos004=11 10 pos005=13 4 [func] extra=igniteAll [player] bombs=0 range=10 pos1=12 4 pos2=3 11 pos3=2 8 pos4=3 1 pos5=11 1 pos6=11 11 initExtra=kick reviveExtra=kick [bombs] wallClick=rebound playerClick=contact fuseTime=long [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=75 probRange=12 row00=BBBBBBBBBBBBBBB row01=BXe_XeeXe_B_eXB row02=BXeB___X__eXXXB row03=BXXXee_e_XeXeeB row04=BeeeX__X__XX_BB row05=B___e_e_e_eeX_B row06=B_e____q____e_B row07=B_Xee_e_e_e___B row08=BB_XX__X__XeeeB row09=BeeXeX_e_eeXXXB row10=BXXXe__X___BeXB row11=BXe_B_eXeeX_eXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/placardabalai.xal0000644000175000017500000000231610167075176017041 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=placard a balai author=ENSERB : sun hint= gameMode=R23456STDL [shrink] type=quad [func] extra=multiple [player] bombs=9 range=10 pos1=3 3 pos2=7 5 pos3=11 3 pos4=3 9 pos5=7 8 pos6=11 9 initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=clockwise playerClick=clockwise special=napalm nastyGentle=1 nastyRange=1 [graphics] block00=dark_way #000000 #377F50 #4682B4 block01=dark_way #000000 #377F50 #4682B4 block02=ghost_sq #000000 #4682B4 #000000 block03=ghost_sq_R #000000 #4682B4 #000000 block04=lego_black #000000 #4682B4 #000000 block05=lego_black_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=multiple block10=karo_light #000000 #4169E1 #4169E1 [map] extraDistribution=single probSpecial=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_XXX_XXX_B_B row03=B___XXX_XXX___B row04=B_X_________X_B row05=B_X_BB___BB_X_B row06=B_X____B____X_B row07=B_X_BB___BB_X_B row08=B_X_________X_B row09=B___XXX_XXX___B row10=B_B_XXX_XXX_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/placardabalai2.xal0000644000175000017500000000223310167075176017121 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=placard a balai2 author=ENSERB : sun hint= gameMode=R23456STDL [shrink] type=quad [func] extra=multiple key=specialBomb [player] bombs=9 range=10 specialBombs=30 pos1=3 3 pos2=7 5 pos3=11 3 pos4=3 9 pos5=7 8 pos6=11 9 initExtra=kick reviveExtra=kick [bombs] special=destruction [graphics] block00=dark_way #000000 #377F50 #4682B4 block01=dark_way #000000 #377F50 #4682B4 block02=ghost_sq #000000 #4682B4 #000000 block03=ghost_sq_R #000000 #4682B4 #000000 block04=lego_black #000000 #4682B4 #000000 block05=lego_black_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=multiple block10=karo_light #000000 #4169E1 #4169E1 [map] extraDistribution=single probSpecial=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_XXX_XXX_B_B row03=B___XXX_XXX___B row04=B_X_________X_B row05=B_X_BB___BB_X_B row06=B_X____B____X_B row07=B_X_BB___BB_X_B row08=B_X_________X_B row09=B___XXX_XXX___B row10=B_B_XXX_XXX_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/plus.xal0000644000175000017500000000223310167075176015262 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Plus author=EPFL - cosun : Yves Bresson hint=Plus gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=2 range=4 pos1=2 2 pos2=12 2 pos3=5 6 pos4=9 6 pos5=2 10 pos6=12 10 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B______B______B row03=B______B______B row04=B_____________B row05=B______B______B row06=B__BB_BBB_BB__B row07=B______B______B row08=B_____________B row09=B______B______B row10=B______B______B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/plus_plus_2.xal0000644000175000017500000000215410167075176016550 0ustar alfiealfie00000000000000[info] name=Plus Plus 2 author=EPFL - cosun : Yves Bresson hint=Plus Again gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=1 range=66 pos1= 6 4 pos2= 8 4 pos3= 5 6 pos4= 9 6 pos5= 6 8 pos6= 8 8 initVirus=run reviveVirus=run initExtra=kick rc reviveExtra=kick rc [bombs] bombClick=snooker wallClick=contact playerClick=contact [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=15 probRange=16 probVirus=15 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_b_b_____b_b_B row02=Bb_BB__B__BB_bB row03=B_B____B____B_B row04=BbB_________BbB row05=B______B______B row06=B__BB_BBB_BB__B row07=B______B______B row08=BbB_________BbB row09=B_B____B____B_B row10=Bb_BB__B__BB_bB row11=B_b_b_____b_b_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/plus_plus_3.xal0000644000175000017500000000214210167075176016546 0ustar alfiealfie00000000000000[info] name=Plus Plus 3 author=EPFL - cosun : Yves Bresson hint=Plus Again and Again gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=2 range=33 pos1= 5 3 pos2= 9 3 pos3= 4 6 pos4=10 6 pos5= 5 9 pos6= 9 9 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact playerClick=contact [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=weight #000000 #F0FFFF #BEBEBE block05=weight #000000 #F0FFFF #BEBEBE block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probHidden=78 row00=BBBBBBBBBBBBBBB row01=BB_____q_____BB row02=B__BB__B__BB__B row03=B_BB_______BB_B row04=B_B____B____B_B row05=B______X______B row06=B_qB_BXXXB_Bq_B row07=B______X______B row08=B_B____B____B_B row09=B_BB_______BB_B row10=B__BB__B__BB__B row11=BB_____q_____BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/plusplusmoutz.xal0000644000175000017500000000233010167075176017263 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=PlusPlusMoutz author=EPFL - disun : Moutz hint=Plus Again gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=1 range=66 pos1=6 4 pos2=8 4 pos3=5 6 pos4=9 6 pos5=6 8 pos6=8 8 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=contact playerClick=contact [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_b_b_____b_b_B row02=Bb___________bB row03=B_B_BB_X_BB_B_B row04=BbB__r_X_r__BbB row05=B_____rXr_____B row06=B_____XXX_____B row07=B___X__X__X___B row08=Bb__Xr___rX__bB row09=B__B_Xr_rX_B__B row10=BbB___XXX___BbB row11=B_b_b_____b_b_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/plusplusmoutz1.xal0000644000175000017500000000233610167075176017352 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=PlusPlusMoutz1 author=EPFL - disun : Moutz hint=Plus Again 1 gameMode=R23456STDL [shrink] type=spiral [func] key=rc [player] bombs=1 range=66 pos1=3 3 pos2=11 3 pos3=6 4 pos4=9 6 pos5=3 10 pos6=9 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=contact playerClick=contact [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_b_bXXBXXb_b_B row02=BbB_____q___BbB row03=B_B____B____B_B row04=BbB_Xr_B_rX_BbB row05=BXB_X_r_r_XqBXB row06=BXXXXqXBX_XXXXB row07=BXB_X_XBXqX_BXB row08=BbBqXrq__rXqBbB row09=B_B_XrrBXrX_B_B row10=BbB_X_XBX_X_BbB row11=B_b_b___q_b_b_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/poisonedarea.xal0000644000175000017500000000221310167075176016746 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Poisoned Area author=Stn hint=Slow Down gameMode=R23456STDL [shrink] type=spiral [func] extra=poison [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=5 5 pos6=9 5 initVirus=run reviveVirus=run [bombs] [graphics] block00=mr_beam_free #000000 #6A5ACD #ADD8E6 block01=mr_beam_free #000000 #6A5ACD #ADD8E6 block02=weight #000000 #000000 #4169E1 block03=weight_R #000000 #000000 #4169E1 block04=mr_beam_bear #000000 #6A5ACD #00FF7F block05=mr_beam_bear_O #000000 #6A5ACD #00FF7F block06=bomb block07=range block08=trap block09=poison block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=8 probVirus=16 probSpecial=48 row00=BBBBBBBBBBBBBBB row01=B__q___X___q__B row02=B__XX_XqX_XX__B row03=BqB__XXBXX__BqB row04=BX_XXq_X_qXX_XB row05=B_XX__XBX__XX_B row06=B_qX__XqX__Xq_B row07=B_XXqXXBXXqXX_B row08=BX_XX__X__XX_XB row09=BqB__XXBXX__BqB row10=B__XX_XqX_XX__B row11=B__q___X___q__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/popcorn.xal0000644000175000017500000000222010167075176015753 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Popcorn author=Garth Denley hint=Pepper your opponents with bombs gameMode=R23456STDL [shrink] type=spiral [func] extra=invincible [player] bombs=2 range=1 pos1=2 2 pos2=12 2 pos3=12 10 pos4=2 10 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=contact [graphics] block00=lego_floor #000000 #000000 #00FF7F block01=lego_floor #000000 #000000 #00FF7F block02=lego_white #000000 #FFD700 #3CB371 block03=lego_white #000000 #FFFFE0 #3CB371 block04=lego_black #B0C4DE #000000 #3CB371 block05=lego_black_O #B0C4DE #000000 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=63 probSpecial=16 row00=BBBBBBBBBBBBBBB row01=BX_X_______X_XB row02=B___BBX_XBB___B row03=B_X_________X_B row04=B_B_XB___BX_B_B row05=BXB_XX_X_XX_BXB row06=BX____XXX____XB row07=BXB_XX_X_XX_BXB row08=B_B_XB___BX_B_B row09=B_X_________X_B row10=B___BBX_XBB___B row11=BX_X_______X_XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/pot_luck.xal0000644000175000017500000000205510167075176016121 0ustar alfiealfie00000000000000[info] name=Pot Luck author=Keith Gillow hint=Find a timer if you can gameMode=R234--STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=2 pos1= 1 3 pos2=13 3 pos3=13 9 pos4= 1 9 pos5= 0 0 pos6= 0 0 [bombs] fuseTime=short [graphics] block00=iron_floor #000000 #FF0000 #FFFF00 block01=iron_floor_X #000000 #FF0000 #FFFF00 block02=dark_block #000000 #B8860B #FAFAD2 block03=dark_block_R #000000 #B8860B #FAFAD2 block04=extra #000000 #00FF7F #228B22 block05=extra_O #000000 #00FF7F #228B22 block06=remote_control block07=remote_control block08=remote_control block09=remote_control block10=score_floor #8A2BE2 #8A2BE2 #8A2BE2 [map] extraDistribution=all probBomb=21 probRange=22 probVirus=19 probSpecial=13 probHidden=3 row00=BBBBBBBBBBBBBBB row01=B_X_X_X_X_X_X_B row02=BXBXBXBXBXBXBXB row03=B_X_________X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_____X_X_B row06=BXBXB__B__BXBXB row07=B_X_X_____X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_________X_B row10=BXBXBXBXBXBXBXB row11=B_X_X_X_X_X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/power.xal0000644000175000017500000000263610167075176015442 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Power ups 'r us author=Gert Jan Kamstra hint=Lots of power ups gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=21 pos000=4 3 pos001=4 4 pos002=4 8 pos003=4 9 pos004=5 3 pos005=5 4 pos006=5 8 pos007=5 9 pos008=6 5 pos009=6 7 pos010=7 6 pos011=8 5 pos012=8 7 pos013=9 3 pos014=9 4 pos015=9 8 pos016=9 9 pos017=10 3 pos018=10 4 pos019=10 8 pos020=10 9 [scrambleDel] time=0.67 numBlocks=4 pos000=6 5 pos001=6 7 pos002=8 5 pos003=8 7 [func] [player] bombs=0 range=0 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BbrbrbrbrbrbrbB row02=BbrbrbrbrbrbrbB row03=BbrbrbrbrbrbrbB row04=BbrbrbrbrbrbrbB row05=BbrbrbrbrbrbrbB row06=BbrbrbrbrbrbrbB row07=BbrbrbrbrbrbrbB row08=BbrbrbrbrbrbrbB row09=BbrbrbrbrbrbrbB row10=BbrbrbrbrbrbrbB row11=BbrbrbrbrbrbrbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/powerupsinthemiddle.xal0000644000175000017500000000214710167075176020376 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Powerups in the Middle author=Gert Jan Kamstra hint=Get those powerups gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=1 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XXXXXXXXXXX_B row03=B_XbbbbbbbbbX_B row04=B_XbXXXXXXXbX_B row05=B_XbXrrrrrXbX_B row06=B_XbXrrrrrXbX_B row07=B_XbXrrrrrXbX_B row08=B_XbXXXXXXXbX_B row09=B_XbbbbbbbbbX_B row10=B_XXXXXXXXXXX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/psychological_warfare.xal0000644000175000017500000000214410167075176020647 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Psychological Warfare author=Gnat (Adelaide) hint=It's very easy to get crushed by the shrink in this level gameMode=R23456STDL [shrink] type=compound [func] extra=speed key=cloak [player] bombs=1 range=5 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 1 6 pos6=13 6 initExtra=cloak reviveExtra=cloak [bombs] [graphics] block00=chess_floor #000000 #40E0D0 #808080 block01=chess_floor_X #000000 #40E0D0 #808080 block02=wall #000000 #8A2BE2 #40E0D0 block03=wall #000000 #8A2BE2 #40E0D0 block04=chess_sphere #000000 #40E0D0 #ADFF2F block05=chess_sphere_O #000000 #40E0D0 #ADFF2F block06=bomb block07=range block08=trap block09=speed block10=check #000000 #FFFFFF #808080 [map] extraDistribution=all probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B___X_X_X_X___B row02=B_BXBXBXBXBXB_B row03=B_X_Xq___qX_X_B row04=BXBXB_B_B_BXBXB row05=B__XX_XXX_XX__B row06=B_BXB_XBX_BXB_B row07=B__XX_XXX_XX__B row08=BXBXB_B_B_BXBXB row09=B_X_Xq___qX_X_B row10=B_BXBXBXBXBXB_B row11=B___X_X_X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/psychose.xal0000644000175000017500000000210410167075176016131 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Psychose author=ISTY : Olivier GLADIN hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] type=spiral3 [func] [player] bombs=3 range=7 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=7 1 pos6=7 11 [bombs] fuseTime=long [graphics] block00=bomb_floor #000000 #4682B4 #2F4F4F block01=bomb_floor #000000 #4682B4 #2F4F4F block02=bomb_floor #000000 #4682B4 #2F4F4F block03=bomb_floor #000000 #4682B4 #2F4F4F block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/psykogroupycocainecrazy.xal0000644000175000017500000000461510167075176021313 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Psyko Groupy Cocaine Crazy author=Marcia hint=Watch the bloomers gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.33 numBlocks=54 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 9 pos007=1 10 pos008=1 11 pos009=2 1 pos010=2 2 pos011=2 10 pos012=2 11 pos013=3 1 pos014=3 11 pos015=4 2 pos016=4 6 pos017=4 10 pos018=5 1 pos019=5 11 pos020=6 1 pos021=6 2 pos022=6 10 pos023=6 11 pos024=7 1 pos025=7 2 pos026=7 3 pos027=7 9 pos028=7 10 pos029=7 11 pos030=8 1 pos031=8 2 pos032=8 10 pos033=8 11 pos034=9 1 pos035=9 11 pos036=10 2 pos037=10 6 pos038=10 10 pos039=11 1 pos040=11 11 pos041=12 1 pos042=12 2 pos043=12 10 pos044=12 11 pos045=13 1 pos046=13 2 pos047=13 3 pos048=13 5 pos049=13 6 pos050=13 7 pos051=13 9 pos052=13 10 pos053=13 11 [scrambleDel] time=0.4 numBlocks=54 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 9 pos004=1 10 pos005=1 11 pos006=2 1 pos007=2 4 pos008=2 8 pos009=2 11 pos010=3 1 pos011=3 4 pos012=3 8 pos013=3 11 pos014=4 2 pos015=4 3 pos016=4 4 pos017=4 5 pos018=4 6 pos019=4 7 pos020=4 8 pos021=4 9 pos022=4 10 pos023=5 5 pos024=5 7 pos025=6 5 pos026=6 7 pos027=8 5 pos028=8 7 pos029=9 5 pos030=9 7 pos031=10 2 pos032=10 3 pos033=10 4 pos034=10 5 pos035=10 6 pos036=10 7 pos037=10 8 pos038=10 9 pos039=10 10 pos040=11 1 pos041=11 4 pos042=11 8 pos043=11 11 pos044=12 1 pos045=12 4 pos046=12 8 pos047=12 11 pos048=13 1 pos049=13 2 pos050=13 3 pos051=13 9 pos052=13 10 pos053=13 11 [func] extra=poison [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=hex_extra #000000 #8A2BE2 #A9A9A9 block05=hex_extra_O #000000 #8A2BE2 #A9A9A9 block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_ssqss_ssqss_B row02=Bss___sss___ssB row03=Bs_q_q_s_q_q_sB row04=Bq_____q_____qB row05=B_____________B row06=B_____qqq_____B row07=B_____________B row08=Bq_____q_____qB row09=Bs_q_q_s_q_q_sB row10=Bss___sss___ssB row11=B_ssqss_ssqss_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/pyramid.xal0000644000175000017500000000227410167075176015751 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Pyramid author=Stn hint=Walk Like An Egyptian gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=1 specialBombs=30 pos1=6 6 pos2=8 6 pos3=3 11 pos4=11 11 pos5=5 10 pos6=9 10 initExtra=kick reviveExtra=kick [bombs] special=fungus hidden=fungus [graphics] block00=iron_floor #000000 #000000 #0000FF block01=iron_floor #000000 #000000 #0000FF block02=dark_block #000000 #228B22 #000000 block03=dark_block_R #000000 #00FF7F #FFFFFF block04=extra #000000 #000000 #000000 block05=extra #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probBomb=40 probRange=24 probVirus=32 row00=BBBBBBBBBBBBBBB row01=BBBBX__B__XBBBB row02=BBBX___X___XBBB row03=BBX___BXB___XBB row04=BX___XXXXX___XB row05=B____X_X_X____B row06=B___B__B__B___B row07=B___XXXXXXX___B row08=B__BXXBXBXXB__B row09=B__XXXXXXXXX__B row10=B_X_X__X__X_X_B row11=BB__B_XBX_B__BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/pyromania.xal0000644000175000017500000000243210167075176016277 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Pyromania author=Chris Doherty (Adelaide) hint=Pyros are usually not as devastating if they are near a wall gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.61 numBlocks=10 pos000=5 2 pos001=6 2 pos002=7 2 pos003=8 2 pos004=9 2 pos005=5 10 pos006=6 10 pos007=7 10 pos008=8 10 pos009=9 10 [func] key=specialBomb [player] bombs=2 range=2 specialBombs=30 pos1= 4 4 pos2=10 4 pos3=10 8 pos4= 4 8 pos5= 5 6 pos6= 9 6 initExtra=kick reviveExtra=kick [bombs] playerClick=thru special=pyro [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=firecracker block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=35 probRange=44 probVirus=16 probHidden=5 row00=BBBBBBBBBBBBBBB row01=BXX_________XXB row02=BX____XXX____XB row03=B__BBX___XBB__B row04=B__X__XXX__X__B row05=B_X_X_X_X_X_X_B row06=B_X_X_____X_X_B row07=B_X_X_X_X_X_X_B row08=B__X__XXX__X__B row09=B__BBX___XBB__B row10=BX____XXX____XB row11=BXX_________XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/pythagorus_theorem.xal0000644000175000017500000000213710167075176020232 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Pythagorus' Theorem author=Chris Doherty (Adelaide) hint=Drop a bomb, form a triangle gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 [bombs] special=trianglebombs [graphics] block00=button_floor #000000 #C0C0C0 #000000 block01=button_floor #000000 #C0C0C0 #000000 block02=wall #000000 #ADD8E6 #C0C0C0 block03=wall #000000 #87CEEB #C0C0C0 block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=triangle_bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=all probBomb=24 probRange=29 probVirus=16 probSpecial=32 row00=BBBBBBBBBBBBBBB row01=B___X_X___X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_____X_X_B row06=BXBXB_B_B_BXBXB row07=B_X_X_____X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X___X_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/quadrilateral_excitation.xal0000644000175000017500000000205410167075176021361 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Quadrilateral Excitation author=Chris Doherty (Adelaide) hint=Just stay alive 'til the end and don't get ghouled gameMode=R234--STDL [shrink] type=spiral [func] [player] bombs=1 range=2 pos1= 6 5 pos2= 8 5 pos3= 8 7 pos4= 6 7 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #ADD8E6 #ADD8E6 block01=iron_floor_X #000000 #ADD8E6 #ADD8E6 block02=dark_block #000000 #800000 #A52A2A block03=dark_block_R #000000 #800000 #A52A2A block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=25 probRange=51 row00=BBBBBBBBBBBBBBB row01=BbXXX_____XXXbB row02=BrXB__X_X__BXrB row03=B_X__XX_XX__X_B row04=B___XBX_XBX___B row05=B__XXX_s_XXX__B row06=B_____sBs_____B row07=B__XXX_s_XXX__B row08=B___XBX_XBX___B row09=B_X__XX_XX__X_B row10=BrXB__X_X__BXrB row11=BbXXX_____XXXbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/quarter.xal0000644000175000017500000000227010167075176015763 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Quarter author=Stn hint=How Not To Be Seen gameMode=-234--STDL [shrink] type=spiral [func] extra=cloak key=cloak [player] bombs=3 range=4 pos1=2 1 pos2=12 11 pos3=12 1 pos4=2 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] wallClick=anticlockwise fuseTime=long [graphics] block00=dark_way #000000 #6B8E23 #000000 block01=dark_way #000000 #6B8E23 #000000 block02=r_i_p #000000 #000000 #6B8E23 block03=r_i_p_R #000000 #000000 #6B8E23 block04=pumpkin #000000 #000000 #6B8E23 block05=pumpkin_O #000000 #000000 #6B8E23 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=16 probVirus=8 probSpecial=16 probHidden=8 row00=BBBBBBBBBBBBBBB row01=BB___________BB row02=B___X_XBX_X___B row03=B__X_X_X_X_X__B row04=BX__XXXBXXX__XB row05=B__X_XXXXX_X__B row06=BB_BXBXBXBXB_BB row07=B__X_XXXXX_X__B row08=BX__XXXBXXX__XB row09=B__X_X_X_X_X__B row10=B___X_XBX_X___B row11=BB___________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/quefaitlapolice.xal0000644000175000017500000000203110167075176017442 0ustar alfiealfie00000000000000[info] name=Que fait la police author=antimiage : Choupette hint= gameMode=R23456STDL [shrink] type=constrictWave [func] extra=cloak key=cloak [player] bombs=1 range=1 pos1= 1 1 pos2= 7 1 pos3=13 1 pos4= 1 11 pos5= 7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] special=random [graphics] block00=hole_floor #000000 #8A2BE2 #FFD700 block01=hole_floor_X #000000 #8A2BE2 #FFD700 block02=jizz #000000 #8A2BE2 #FFD700 block03=jizz #000000 #8A2BE2 #FFD700 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=cloak block10=score_floor #000000 #BEBEBE #FFFFFF [map] probBomb=23 probRange=23 probVirus=24 probSpecial=23 row00=BBBBBBBBBBBBBBB row01=B__bX_b_X_____B row02=B_X_BB__rBbq__B row03=Br__qX_X__X_X_B row04=B_BXb___X____rB row05=Bq_____q__Bq__B row06=B__q_rX__X_B__B row07=BX_Xb__B__X_XXB row08=B_B__X_X_X____B row09=Br__X______B_rB row10=B___B_q_X_bXBqB row11=B__X_____bX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/quelecielestbas.xal0000644000175000017500000000223410167075176017452 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Que le ciel est bas! author=Belgium : vvl hint=Qu'est-ce que ca tombe! gameMode=R23456STDL [shrink] type=down [func] extra=air key=air [player] bombs=4 range=4 pos1=4 1 pos2=8 1 pos3=10 1 pos4=2 1 pos5=6 1 pos6=12 1 initVirus=run reviveVirus=run [bombs] direction=up [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probHidden=100 row00=BBBBBBBBBBBBBBB row01=Bq_q_q_q_q_q_qB row02=BB_B_B_B_B_B_BB row03=B_____________B row04=BXXXXXXXXXXXXXB row05=BXXXXXXXXXXXXXB row06=BXrXrXrXrXrXrXB row07=BXBXBXBXBXBXBXB row08=BXbXbXbXbXbXbXB row09=BXqXqXqXqXqXqXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/quickdraw.xal0000644000175000017500000000215010167075176016267 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Quickdraw author=Chris Doherty (Adelaide) hint=You thought 'Nowhere To Run' left you no sanctuary, and this one has walls!!! gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=6 range=6 specialBombs=30 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 2 pos6= 7 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=clockwise special=fungus [graphics] block00=lego_floor #000000 #B0C4DE #B0C4DE block01=lego_floor_X #000000 #B0C4DE #B0C4DE block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #B22222 #D2691E block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_R_________R_B row03=B_____________B row04=B____R___R____B row05=B_____________B row06=B_____________B row07=B_____________B row08=B____R___R____B row09=B_____________B row10=B_R_________R_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/random.xal0000644000175000017500000000221510167075176015557 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Random author=Stn hint=Bombs Move Unpredictably gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=5 range=10 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 5 pos6=7 7 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=randomdir fuseTime=long [graphics] block00=iron_floor #000000 #483D8B #FF4500 block01=iron_floor #000000 #483D8B #FF4500 block02=dark_block #FF0000 #FF4500 #FFA500 block03=dark_block_R #FF0000 #FF4500 #FFA500 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____B_B_____B row03=B__B_______B__B row04=B_____________B row05=B____B___B____B row06=B_B____B____B_B row07=B____B___B____B row08=B_____________B row09=B__B_______B__B row10=B_____B_B_____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/random_field.xal0000644000175000017500000000211210167075176016716 0ustar alfiealfie00000000000000[info] name=Random Field author=mariu hint=The battle field is the random field gameMode=R23456STDL [shrink] type=spiral [func] extra=air key=air [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound [graphics] block00=dark_way #000000 #00FF00 #CCCCCC block01=dark_way_X #000000 #00FF00 #CCCCCC block02=r_i_p #000000 #999999 #00FF00 block03=r_i_p_R #000000 #999999 #00FF00 block04=pumpkin #000000 #DAA520 #00FF00 block05=pumpkin_O #000000 #DAA520 #00FF00 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=all probBomb=25 probRange=25 probVirus=25 probSpecial=18 row00=BBBBBBBBBBBBBBB row01=B_rXsXs_XrXsq_B row02=BBqbbBbqBsrrbsB row03=BsXrBsXrbqXbsbB row04=BqBsXrqXrbBsbqB row05=BXbrrqbqsXXrsbB row06=BbsBsbBBbBrBbsB row07=BsqXssXrsrsqrBB row08=BBbXbbrXBsbXsXB row09=BXrsqqrbsbXsqbB row10=BbrsXBBXbqXBrXB row11=B_XqBsX_rrBrb_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/rapiddeath.xal0000644000175000017500000000206710167075176016411 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Rapid Death author=ENSERB : Seb hint=Stay in the center gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=10 range=4 pos1=5 5 pos2=9 5 pos3=9 7 pos4=5 7 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #000000 #9370DB block01=iron_floor #000000 #000000 #9370DB block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/raymasters.xal0000644000175000017500000000216310167075176016473 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Ray masters author=Reinco hint=Dive the rays gameMode=R23456STD- [shrink] [func] extra=longStunned key=specialBomb [player] bombs=2 range=200 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] special=napalm [graphics] block00=ghost #000000 #696969 #000000 block01=ghost_X #000000 #696969 #000000 block02=ghost_sq #000000 #696969 #C0C0C0 block03=ghost_sq_R #000000 #696969 #C0C0C0 block04=ghost_ci #000000 #696969 #4169E1 block05=ghost_ci_R #000000 #696969 #4169E1 block06=bomb block07=range block08=trap block09=pow block10=score_floor #000000 #000000 #000000 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__B___B___B__B row04=B____q___q____B row05=B_____BqB_____B row06=B__B__qbq__B__B row07=B_____BqB_____B row08=B____q___q____B row09=B__B___B___B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/reconstruction.xal0000644000175000017500000000232310167075176017360 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Reconstruction author=ENSERB : Laulo hint=Reconstruction apres l'incendie gameMode=R23456STDL [shrink] type=constrictWave [func] key=specialBomb [player] bombs=20 range=24 specialBombs=30 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] special=construction hidden=construction [graphics] block00=lego_floor #000000 #FFB6C1 #FF6347 block01=lego_floor #000000 #FFB6C1 #FF6347 block02=lego_white #000000 #FFFF00 #FF0000 block03=lego_white #000000 #FFFF00 #FF0000 block04=lego_black #000000 #B22222 #FF0000 block05=lego_black_O #000000 #B22222 #FF0000 block06=bomb block07=range block08=trap block09=bomb block10=lego_floor #000000 #F0E68C #FF0000 [map] probHidden=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_X_X_X_X_X_B row03=B_____________B row04=BX_X_X_X_X_X_XB row05=B_____________B row06=B_X_X_X_X_X_X_B row07=B_____________B row08=BX_X_X_X_X_X_XB row09=B_____________B row10=B_X_X_X_X_X_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/reconstructīon2.xal0000644000175000017500000000212610167075176017650 0ustar alfiealfie00000000000000[info] name=Reconstruction 2 author=Skywalker hint=This level needs to be renovated gameMode=R23456STDL [shrink] type=compoundF [func] extra=mayhem key=rc [player] bombs=1 range=2 specialBombs=12 pos1= 7 3 pos2= 5 5 pos3= 9 5 pos4= 5 7 pos5= 9 7 pos6= 7 9 initExtra=rc [bombs] fuseTime=short default=construction hidden=blastnow [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=mayhem block10=dark_block #000000 #F08080 #CD5C5C [map] probBomb=18 probRange=19 probVirus=19 probSpecial=12 probHidden=13 row00=BBBBBBBBBBBBBBB row01=BXX___XXX___XXB row02=BXB_BXB_BXB_BXB row03=B___X_____X___B row04=B_BXB_B_B_BXB_B row05=B_X____X____X_B row06=BXB_B_XBX_B_BXB row07=B_X____X____X_B row08=B_BXB_B_B_BXB_B row09=B___X_____X___B row10=BXB_BXB_BXB_BXB row11=BXX___XXX___XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/reincocloned.xal0000644000175000017500000000342210167075176016744 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Reinco cloned author=Gert Jan Kamstra hint=improved Reinco level gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=19 pos000=1 6 pos001=2 2 pos002=2 10 pos003=4 1 pos004=4 6 pos005=4 11 pos006=5 4 pos007=5 8 pos008=7 2 pos009=7 6 pos010=7 10 pos011=9 4 pos012=9 8 pos013=10 1 pos014=10 6 pos015=10 11 pos016=12 2 pos017=12 10 pos018=13 6 [scrambleDel] time=0.2 numBlocks=26 pos000=1 4 pos001=1 8 pos002=2 2 pos003=2 4 pos004=2 8 pos005=3 4 pos006=3 8 pos007=4 4 pos008=4 8 pos009=5 4 pos010=5 8 pos011=6 4 pos012=6 8 pos013=7 4 pos014=7 8 pos015=8 4 pos016=8 8 pos017=9 4 pos018=9 8 pos019=10 4 pos020=10 8 pos021=11 4 pos022=11 8 pos023=12 2 pos024=12 4 pos025=12 8 [func] key=specialBomb [player] bombs=5 range=27 specialBombs=12 pos1=1 1 pos2=1 7 pos3=1 5 pos4=1 11 pos5=1 3 pos6=1 9 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=napalm bombClick=snooker playerClick=rebound wallClick=rebound direction=down fuseTime=long [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor_X #000000 #228B22 #228B22 block02=lego_white #000000 #0000FF #228B22 block03=lego_white #000000 #0000FF #228B22 block04=lego_black #FF0000 #000000 #228B22 block05=lego_black_O #000000 #000000 #228B22 block06=bomb block07=range block08=trap block09=bomb block10=lego_floor #000000 #228B22 #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_e___e___e___B row02=Be____________B row03=B___e___e___e_B row04=Bvvvvvvvvvvvv_B row05=B__e___e___e__B row06=Bee___________B row07=B____e___e____B row08=Bvvvvvvvvvvvv_B row09=B___e___e___e_B row10=Be____________B row11=B_e___e___e___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/remembernokicking.xal0000644000175000017500000000233110167075176017771 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Remember: No Kicking author=Bremen : Miru hint=Find the airpumps before level shrinks gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.5 numBlocks=2 pos000=6 8 pos001=10 6 [func] extra=air key=air [player] bombs=5 range=11 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 1 pos6=7 11 [bombs] bombClick=snooker playerClick=thru fuseTime=short [graphics] block00=button_floor #0000FF #0000FF #FFFFFF block01=button_floor #0000FF #0000FF #FFFFFF block02=extra #000000 #FF00FF #FF0000 block03=extra #000000 #FF00FF #FF0000 block04=extra #000000 #FF00FF #FF0000 block05=extra #000000 #FF00FF #FF0000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #000000 #000000 [map] extraDistribution=all probSpecial=100 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_X_B_B row07=B_____________B row08=B_B_B_X_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/remote_quest.xal0000644000175000017500000000207510167075176017017 0ustar alfiealfie00000000000000[info] name=Remote Quest author=EPFL - cosun : Yves Bresson hint=Earn your remote controller gameMode=R23456STDL [shrink] type=savageCompound [func] extra=rc key=rc [player] bombs=3 range=2 pos1= 7 2 pos2= 3 3 pos3=11 3 pos4= 3 9 pos5=11 9 pos6= 7 10 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=lego_floor #000000 #4169E1 #4169E1 block01=lego_floor_X #000000 #4169E1 #4169E1 block02=lego_white #000000 #FFFF00 #4169E1 block03=lego_black #FFFFE0 #000000 #4169E1 block04=lego_black #FFFFFF #000000 #4169E1 block05=lego_black_O #FFFFFF #000000 #4169E1 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=31 probRange=19 probVirus=25 probHidden=9 row00=BBBBBBBBBBBBBBB row01=BXXX___X___XXXB row02=BXX_________XXB row03=BX__XXXXXXX__XB row04=B___X_____X___B row05=B__X___X___X__B row06=BX_X__XqX__X_XB row07=B__X___X___X__B row08=B___X_____X___B row09=BX__XXXXXXX__XB row10=BXX_________XXB row11=BXXX___X___XXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/remotesnow.xal0000644000175000017500000000534210167075176016505 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Remotes Now author=Koen hint=Remotes are very good gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=99 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 6 pos005=1 8 pos006=1 9 pos007=1 10 pos008=1 11 pos009=2 1 pos010=2 2 pos011=2 3 pos012=2 9 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 3 pos017=3 5 pos018=3 6 pos019=3 7 pos020=3 9 pos021=3 11 pos022=4 1 pos023=4 3 pos024=4 4 pos025=4 5 pos026=4 6 pos027=4 7 pos028=4 8 pos029=4 9 pos030=4 11 pos031=5 1 pos032=5 3 pos033=5 5 pos034=5 7 pos035=5 9 pos036=5 11 pos037=6 1 pos038=6 2 pos039=6 3 pos040=6 5 pos041=6 6 pos042=6 7 pos043=6 9 pos044=6 10 pos045=6 11 pos046=7 1 pos047=7 3 pos048=7 5 pos049=7 6 pos050=7 7 pos051=7 9 pos052=7 11 pos053=8 1 pos054=8 2 pos055=8 3 pos056=8 5 pos057=8 6 pos058=8 7 pos059=8 9 pos060=8 10 pos061=8 11 pos062=9 1 pos063=9 3 pos064=9 5 pos065=9 7 pos066=9 9 pos067=9 11 pos068=10 1 pos069=10 3 pos070=10 4 pos071=10 5 pos072=10 6 pos073=10 7 pos074=10 8 pos075=10 9 pos076=10 11 pos077=11 1 pos078=11 3 pos079=11 5 pos080=11 6 pos081=11 7 pos082=11 9 pos083=11 11 pos084=12 1 pos085=12 2 pos086=12 3 pos087=12 9 pos088=12 10 pos089=12 11 pos090=13 1 pos091=13 2 pos092=13 3 pos093=13 4 pos094=13 6 pos095=13 8 pos096=13 9 pos097=13 10 pos098=13 11 [scrambleDel] time=0.37 numBlocks=41 pos000=2 5 pos001=2 7 pos002=3 5 pos003=3 6 pos004=3 7 pos005=4 3 pos006=4 4 pos007=4 5 pos008=4 6 pos009=4 7 pos010=4 8 pos011=4 9 pos012=5 5 pos013=5 7 pos014=6 5 pos015=6 6 pos016=6 7 pos017=7 3 pos018=7 4 pos019=7 5 pos020=7 6 pos021=7 7 pos022=7 8 pos023=7 9 pos024=8 5 pos025=8 6 pos026=8 7 pos027=9 5 pos028=9 7 pos029=10 3 pos030=10 4 pos031=10 5 pos032=10 6 pos033=10 7 pos034=10 8 pos035=10 9 pos036=11 5 pos037=11 6 pos038=11 7 pos039=12 5 pos040=12 7 [func] extra=rc key=rc [player] bombs=1 range=1 pos1=3 5 pos2=11 7 pos3=11 5 pos4=3 7 pos5=7 5 pos6=7 7 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex_X #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000080 block03=hex_wall #000000 #2E8B57 #000080 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=BbrrrrbbbrrrrbB row02=BbrBBBrqrBBBrbB row03=BbrX_XrrrX_XrbB row04=BXBB_BBBBB_BBXB row05=BqB_________BqB row06=B_B__B___B__B_B row07=BqB_________BqB row08=BXBB_BBBBB_BBXB row09=BbrX_XrrrX_XrbB row10=BbrBBBrqrBBBrbB row11=BbrrrrbbbrrrrbB row12=BBBBBBBBBBBBBBB levels-2005-01-06/renew.xal0000644000175000017500000000215610167075176015423 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Renew author=Stn hint=Renovate Your House gameMode=-234--STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=3 range=1 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] special=renovation [graphics] block00=karo_dark #000000 #FFDAB9 #377F50 block01=karo_dark #000000 #FFDAB9 #377F50 block02=wall #000000 #2E8B57 #000000 block03=wall_R #000000 #2E8B57 #000000 block04=chest #000000 #BC8F8F #B0C4DE block05=chest_O #000000 #BC8F8F #B0C4DE block06=bomb block07=range block08=trap block09=construction block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=35 probSpecial=35 row00=BBBBBBBBBBBBBBB row01=B__B___B___B__B row02=B_XB__BXB__BX_B row03=BXXB_B_B_B_BXXB row04=BXXqB_X_X_BqXXB row05=BXXB_B_B_B_BXXB row06=BBBBX_BXB_XBBBB row07=BXXB_B_B_B_BXXB row08=BXXqB_X_X_BqXXB row09=BXXB_B_B_B_BXXB row10=B_XB__BXB__BX_B row11=B__B___B___B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/renovation_man.xal0000644000175000017500000000217510167075176017323 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Renovation Man author=Chris Doherty (Adelaide) hint=Use your special bombs to re-arrange the walls gameMode=R234--STDL [shrink] [func] key=specialBomb [player] bombs=2 range=2 specialBombs=30 pos1= 8 4 pos2=10 6 pos3= 6 8 pos4= 4 6 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=clockwise special=renovation [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=construction block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=43 probRange=43 probVirus=14 row00=BBBBBBBBBBBBBBB row01=B________X____B row02=B__XXXX__B_XX_B row03=B__XXXX__X_XX_B row04=B________B_XX_B row05=BXBXBXBXBX_XX_B row06=B____B___B____B row07=B_XX_XBXBXBXBXB row08=B_XX_B________B row09=B_XX_X__XXXX__B row10=B_XX_B__XXXX__B row11=B____X________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/renovation_master.xal0000644000175000017500000000214310167075176020036 0ustar alfiealfie00000000000000[info] name=Renovation Master author=EPFL - cosun : Yves Bresson hint=This level needs to be renovated gameMode=R23456STDL [shrink] type=compoundF [func] extra=mayhem key=specialBomb [player] bombs=1 range=2 specialBombs=12 pos1= 7 3 pos2= 5 5 pos3= 9 5 pos4= 5 7 pos5= 9 7 pos6= 7 9 [bombs] fuseTime=short special=renovation hidden=blastnow [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=mayhem block10=dark_block #000000 #F08080 #CD5C5C [map] probBomb=18 probRange=19 probVirus=19 probSpecial=12 probHidden=13 row00=BBBBBBBBBBBBBBB row01=BXX___XXX___XXB row02=BXB_BXB_BXB_BXB row03=B___X_____X___B row04=B_BXB_B_B_BXB_B row05=B_X____X____X_B row06=BXB_B_XBX_B_BXB row07=B_X____X____X_B row08=B_BXB_B_B_BXB_B row09=B___X_____X___B row10=BXB_BXB_BXB_BXB row11=BXX___XXX___XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/renovation_master2.xal0000644000175000017500000000212710167075176020122 0ustar alfiealfie00000000000000[info] name=Renovation Master 2 author=Skywalker hint=This level needs to be renovated gameMode=R23456STDL [shrink] type=compoundF [func] extra=mayhem key=rc [player] bombs=1 range=2 specialBombs=12 pos1= 7 3 pos2= 5 5 pos3= 9 5 pos4= 5 7 pos5= 9 7 pos6= 7 9 initExtra=rc [bombs] fuseTime=short default=renovation hidden=blastnow [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=mayhem block10=dark_block #000000 #F08080 #CD5C5C [map] probBomb=18 probRange=19 probVirus=19 probSpecial=12 probHidden=13 row00=BBBBBBBBBBBBBBB row01=BXX___XXX___XXB row02=BXB_BXB_BXB_BXB row03=B___X_____X___B row04=B_BXB_B_B_BXB_B row05=B_X____X____X_B row06=BXB_B_XBX_B_BXB row07=B_X____X____X_B row08=B_BXB_B_B_BXB_B row09=B___X_____X___B row10=BXB_BXB_BXB_BXB row11=BXX___XXX___XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/revive.xal0000644000175000017500000000376210167075176015607 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Revive author=Skywalker .... hint=Watch where you step! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=revive key=stop [player] bombs=3 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy initExtra=kick stop reviveExtra=kick stop [bombs] bombClick=randomdir wallClick=contact fuseTime=long [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=phoenix block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=0 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____X_X_____B row04=B__B_qX_Xq_B__B row05=B__XXXX_XXXX__B row06=B___B_________B row07=B__XXXX_XXXX__B row08=B__B_qX_XqB___B row09=B_____X_X_____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/rhombus.xal0000644000175000017500000000235110167075176015757 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Rhombus author=Stn hint=Rock Around The Clock gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=igniteAll [player] bombs=2 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=anticlockwise fuseTime=long hidden=fungus [graphics] block00=iron_floor #000000 #FFFFE0 #0000FF block01=iron_floor #000000 #FFFFE0 #0000FF block02=dark_block #000000 #FA8072 #00FF7F block03=dark_block_R #000000 #008000 #FF0000 block04=bricks #000000 #87CEEB #000000 block05=brick_O #000000 #87CEFA #000000 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #000000 #000000 [map] extraDistribution=get probBomb=16 probRange=16 probVirus=16 probSpecial=11 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B____B___B____B row02=B__XBX___XBX__B row03=B_XXXX_B_XXXX_B row04=B_BX_XXXX__XB_B row05=BB___X_X_B___BB row06=B__XX__B__XX__B row07=BB___B_X_X___BB row08=B_BX__XXXX_XB_B row09=B_XXXX_B_XXXX_B row10=B__XBX___XBX__B row11=B____B___B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/rightcurve.xal0000644000175000017500000000220010167075176016453 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Right Curve author=ISTY : Mickael VERDIER hint=Go crazy gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=1 range=4 specialBombs=30 pos1=1 1 pos2=13 1 pos3=1 6 pos4=13 6 pos5=1 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] wallClick=clockwise special=renovation [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBB_BBBBB_B row03=B_B_________B_B row04=B_B_BBBBBBB_B_B row05=B_B_B_____B_B_B row06=B_B___BBB_B_B_B row07=B_B_B_______B_B row08=B_B_BBBBBBB_B_B row09=B_B_________B_B row10=B_BBBBB_BBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/robbslevel.xal0000644000175000017500000000226110167075176016437 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Robb's level author=ENSERB : Robb hint=... gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=4 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=contact playerClick=rebound special=construction [graphics] block00=lego_floor #000000 #000000 #000000 block01=lego_floor #000000 #000000 #000000 block02=lego_white #000000 #00FF7F #000000 block03=lego_white #000000 #00FF7F #000000 block04=chess_sphere #000000 #000000 #FF0000 block05=chess_sphere_O #000000 #000000 #FF0000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #000000 #000000 [map] probRange=33 probVirus=33 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____XXX_____B row03=B_____XqX_____B row04=B_XXX_XXX_X___B row05=B_XqX_____X___B row06=B_XXX_X___XXX_B row07=B_XX__X___XqX_B row08=B_X_X_XXX_XXX_B row09=B_____XqX_____B row10=B_____XXX_____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/round.xal0000644000175000017500000000225710167075176015434 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Round author=Stn hint=Find the blastables gameMode=R23456STDL [shrink] type=spiralPlus [func] [player] bombs=3 range=4 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=anticlockwise fuseTime=long [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #000000 #000000 block04=pyramid #000000 #6A5ACD #000000 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=32 probVirus=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_____X____XB_B row02=BB____XX___X__B row03=B_XXXB__X__X__B row04=B__X____XXXX__B row05=B___XXX_X__B__B row06=BXXX___B___XXXB row07=B__B__X_XXX___B row08=B__XXXX____X__B row09=B__X__X__BXXX_B row10=B__X___XX____BB row11=B_BX____X_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/rows.xal0000644000175000017500000000226310167075176015274 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Rows author=The Adelaide Group hint=Don't get too smart with your cloak. gameMode=R234------ [shrink] [func] extra=cloak key=cloak [player] bombs=3 range=5 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=lego_floor #000000 #FFFFFF #000000 block01=lego_floor #000000 #FFFFFF #000000 block02=lego_white #000000 #000000 #FFFFFF block03=lego_floor #000000 #000000 #FFFFFF block04=lego_black #FFFFFF #000000 #FFFFFF block05=lego_black_O #000000 #FFFFFF #FFFFFF block06=bomb block07=range block08=trap block09=cloak block10=check #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=14 probRange=6 probVirus=11 probSpecial=56 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B____BX_XB____B row02=BBBXBXBXBXBXBBB row03=B_X_________X_B row04=BBBXBXBXBXBXBBB row05=B_____________B row06=BXXXXXBXBXXXXXB row07=B_____________B row08=BBBXBXBXBXBXBBB row09=B_X_________X_B row10=BBBXBXBXBXBXBBB row11=B____BX_XB____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/rubber_bombs.xal0000644000175000017500000000177110167075176016750 0ustar alfiealfie00000000000000[info] name=Rubber Bombs author=Stn hint=Bombs Bounce Off Of Everything gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=11 pos1= 3 2 pos2=11 2 pos3= 6 6 pos4= 8 6 pos5= 3 10 pos6=11 10 [bombs] bombClick=rebound wallClick=rebound playerClick=rebound direction=down fuseTime=long [graphics] block00=iron_floor #000000 #228B22 #FFD700 block01=iron_floor_X #000000 #228B22 #FFD700 block02=dark_block #000000 #228B22 #FF0000 block03=dark_block_R #000000 #228B22 #FF0000 block04=extra #000000 #FAEBD7 #8470FF block05=extra #000000 #FAEBD7 #8470FF block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__B_______B__B row04=B_____________B row05=B_____________B row06=B______B______B row07=B_____________B row08=B_____________B row09=B__B_______B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/runfortherc.xal0000644000175000017500000000231710167075176016643 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Run For The RC author=Fred Lagrange hint=Run - Get the Remote Controler - Ignition gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=10 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #000000 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_sssss_sssss_B row02=BsBsssssssssBsB row03=BsssBsssssBsssB row04=BsssssssssssssB row05=BsssssBsBsssssB row06=BssssssqssssssB row07=BsssssBsBsssssB row08=BsssBsssssBsssB row09=BsssssssssssssB row10=BsBsssssssssBsB row11=B_sssss_sssss_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/running_man.xal0000644000175000017500000000200610167075176016610 0ustar alfiealfie00000000000000[info] name=Running Man author=Oliver Vogel hint=Drop - Run - Ignition gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 5 pos6= 7 7 initVirus=run reviveVirus=run [bombs] [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #CD2626 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=31 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_____X_X_____B row02=B_BXBXBXBXBXB_B row03=B_X___X_X___X_B row04=BXB_RXRXRXR_BXB row05=B_X_X_____X_X_B row06=BXBXRXB_BXRXBXB row07=B_X_X_____X_X_B row08=BXB_RXRXRXR_BXB row09=B_X___X_X___X_B row10=B_BXBXBXBXBXB_B row11=B_____X_X_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/running_man_ii.xal0000644000175000017500000000203410167075176017272 0ustar alfiealfie00000000000000[info] name=Running Man II author=The Adelaide Group hint=Use the cloak wisely, don't waste it. gameMode=R234--STD- [shrink] [func] extra=cloak key=cloak [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 0 0 pos6= 0 0 initVirus=run reviveVirus=run [bombs] [graphics] block00=chess_floor #000000 #FFEFD5 #7F7F7F block01=chess_floor_X #000000 #FFEFD5 #7F7F7F block02=book_shelf #000000 #7FFFD4 #6495ED block03=book_shelf #000000 #B03060 #6495ED block04=chess_sphere #000000 #FFEFD5 #FF4500 block05=chess_sphere_O #000000 #FFEFD5 #FF4500 block06=bomb block07=range block08=trap block09=cloak block10=check #000000 #FFFFFF #7F7F7F [map] extraDistribution=all probBomb=31 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_____X_X_____B row02=B_RXRXRXRXRXR_B row03=B_X___X_X___X_B row04=BXR_RXRXRXR_RXB row05=B_X_X_____X_X_B row06=BXRXRXRXRXRXRXB row07=B_X_X_____X_X_B row08=BXR_RXRXRXR_RXB row09=B_X___X_X___X_B row10=B_RXRXRXRXRXR_B row11=B_____X_X_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/running_man_iia.xal0000644000175000017500000000210110167075176017426 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Running Man II author=Gnat (Adelaide) hint=Use the cloak wisely, don't waste it gameMode=R23456STDL [shrink] type=spiral3 [func] extra=cloak key=cloak [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 5 pos6= 7 7 initVirus=run reviveVirus=run [bombs] [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=book_shelf #000000 #7FFFD4 #00008B block03=book_shelf #000000 #7FFFD4 #6495ED block04=chess_sphere #000000 #FFEFD5 #FF4500 block05=chess_sphere_O #000000 #FFEFD5 #FF4500 block06=bomb block07=range block08=trap block09=cloak block10=check #000000 #FFFFFF #000000 [map] extraDistribution=all probBomb=32 probRange=25 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B____X_X_X____B row02=B_RXXRXRXRXXR_B row03=B_X__X_X_X__X_B row04=BXR_XRXRXRX_RXB row05=B_X__X___X__X_B row06=BXRXXRXRXRXXRXB row07=B_X__X___X__X_B row08=BXR_XRXRXRX_RXB row09=B_X__X_X_X__X_B row10=B_RXXRXRXRXXR_B row11=B____X_X_X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/runrunlittlexblaster.xal0000644000175000017500000000247110167075176020617 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Run, Run, little XBlaster author=ISTY : Cyril MAESTRAGGI hint=Get the extras but don't let the bombs hit you. gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1=3 2 pos2=11 2 pos3=2 6 pos4=12 6 pos5=3 10 pos6=11 10 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=clockwise playerClick=contact special=construction [graphics] block00=ghost #000000 #228B22 #000000 block01=ghost #000000 #228B22 #000000 block02=ghost_sq #000000 #228B22 #000000 block03=ghost_sq_R #000000 #228B22 #FFC0CB block04=ghost_ci #000000 #228B22 #4169E1 block05=ghost_ci_R #000000 #228B22 #4169E1 block06=bomb block07=range block08=trap block09=construction block10=score_floor #000000 #000000 #000000 [map] extraDistribution=special probBomb=32 probRange=32 probSpecial=32 row00=BBBBBBBBBBBBBBB row01=BX__B_____B__XB row02=BXX___B_B___XXB row03=BB___________BB row04=BXX___XBX___XXB row05=BX_B_XXBXX_B_XB row06=BX___BBBBB___XB row07=BX_B_XXBXX_B_XB row08=BXX___XBX___XXB row09=BB___________BB row10=BXX___B_B___XXB row11=BX__B_____B__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/savage_shrinking_world.xal0000644000175000017500000000202210167075176021024 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Savage Shrinking World author=Chris Doherty (Adelaide) hint=Err, it's like 'Shrinking World', only more savage gameMode=R23456STDL [shrink] type=savageCompound [func] [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 [bombs] [graphics] block00=button_floor #000000 #BFBFBF #000000 block01=button_floor_X #000000 #BFBFBF #000000 block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] probBomb=25 probRange=51 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/save_your_dream.xal0000644000175000017500000000216510167075176017467 0ustar alfiealfie00000000000000[info] name=Save your dream author=mariu hint=Where there's a will, there's a way gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=9 range=5 pos1= 7 6 pos2= 7 6 pos3= 7 6 pos4= 7 6 pos5= 7 6 pos6= 7 6 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound default=construction special=grenade nastyGentle=4 nastyRange=3 [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex_X #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000080 block03=hex_extra #000000 #2E8B57 #4169E1 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probVirus=31 probSpecial=31 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__q___B___q__B row03=B_____________B row04=B___B_X_X_B___B row05=B_____________B row06=B_q__X___X__q_B row07=B_____________B row08=B___B_X_X_B___B row09=B_____________B row10=B__q___B___q__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/scottie.xal0000644000175000017500000000246610167075176015761 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Scottie author=Stn hint=Beam Me Up Scottie gameMode=R2345-STDL [shrink] type=spiral [scrambleDraw] time=0.5 numBlocks=4 pos000=7 3 pos001=7 9 pos002=3 6 pos003=11 6 [scrambleDel] time=0.5 numBlocks=4 pos000=3 3 pos001=3 9 pos002=11 3 pos003=11 9 [func] extra=teleport key=teleport [player] bombs=1 range=2 pos1=7 1 pos2=7 11 pos3=1 6 pos4=7 6 pos5=13 6 pos6=7 6 initExtra=teleport reviveExtra=teleport [bombs] fuseTime=short [graphics] block00=iron_floor #000000 #FFFFE0 #0000FF block01=iron_floor #000000 #FFFFE0 #0000FF block02=dark_block #000000 #FA8072 #00FF7F block03=dark_block_R #000000 #008000 #FF0000 block04=bricks #000000 #87CEEB #000000 block05=brick_O #000000 #87CEFA #000000 block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #000000 #000000 #000000 [map] extraDistribution=all probBomb=25 probRange=51 row00=BBBBBBBBBBBBBBB row01=BBXXsX___XsXXBB row02=BXBsXsX_XsXsBXB row03=BXXBsXsXsXsBXXB row04=BXsXBBBBBBBXsXB row05=B_XsBXX_XXBsX_B row06=B__XBX___XBX__B row07=B_XsBXX_XXBsX_B row08=BXsXBBBBBBBXsXB row09=BXXBsXsXsXsBXXB row10=BXBsXsX_XsXsBXB row11=BBXXsX___XsXXBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/screw_him.xal0000644000175000017500000000171710167075176016265 0ustar alfiealfie00000000000000[info] name=Screw Him! author=Arno van Leest hint=Shag him! gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=2 pos1= 7 6 pos2= 7 6 pos3= 7 6 pos4= 7 6 pos5= 7 6 pos6= 7 6 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=anticlockwise [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light_X #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #8470FF #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBBBB_____BBBBB row02=BBBBB_____BBBBB row03=BBBBB_____B___B row04=BBBBBBBBB_B___B row05=B_________B___B row06=B___B_____B___B row07=B___B_________B row08=B___B_BBBBBBBBB row09=B___B_____BBBBB row10=BBBBB_____BBBBB row11=BBBBB_____BBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/search.xal0000644000175000017500000000230710167075176015546 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Search author=Stn hint=Find Them, Trap Them And Blast Them gameMode=R23456STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=2 range=9 pos1=2 1 pos2=12 1 pos3=12 11 pos4=2 11 pos5=5 4 pos6=9 7 initExtra=cloak reviveExtra=cloak [bombs] hidden=construction [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor #000000 #000000 #000000 block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=single probBomb=32 probRange=8 probVirus=8 probSpecial=32 probHidden=16 row00=BBBBBBBBBBBBBBB row01=BB__X__X__X__BB row02=BB__X__B__X__BB row03=BBXXBXXBXXBXXBB row04=BB__X__X__X__BB row05=BB__X__X__X__BB row06=BBXBBXXBXXBBXBB row07=BB__X__X__X__BB row08=BB__X__X__X__BB row09=BBXXBXXBXXBXXBB row10=BB__X__B__X__BB row11=BB__X__X__X__BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/seek_n_destroy.xal0000644000175000017500000000175510167075176017324 0ustar alfiealfie00000000000000[info] name=Seek'n Destroy author=Oliver Vogel hint=The classical one ... gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 [bombs] [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #EEDD82 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=50 probSpecial=18 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/seethepattern.xal0000644000175000017500000000361010167075176017152 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=See the pattern author=Koen hint=It was getting late... sorry! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=60 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 8 pos015=2 10 pos016=2 11 pos017=3 1 pos018=3 2 pos019=3 3 pos020=3 4 pos021=3 11 pos022=4 11 pos023=5 1 pos024=5 11 pos025=6 1 pos026=6 2 pos027=6 11 pos028=7 1 pos029=7 2 pos030=7 10 pos031=7 11 pos032=8 1 pos033=8 2 pos034=8 10 pos035=8 11 pos036=9 1 pos037=9 2 pos038=9 11 pos039=10 1 pos040=10 10 pos041=10 11 pos042=11 1 pos043=11 10 pos044=11 11 pos045=12 1 pos046=12 2 pos047=12 3 pos048=12 10 pos049=12 11 pos050=13 1 pos051=13 2 pos052=13 3 pos053=13 4 pos054=13 5 pos055=13 6 pos056=13 7 pos057=13 9 pos058=13 10 pos059=13 11 [func] extra=cloak key=cloak [player] bombs=5 range=30 specialBombs=30 pos1=1 1 pos2=11 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=short fuseTime=long [graphics] block00=button_floor #000000 #7CFC00 #00FF7F block01=button_floor_X #000000 #7CFC00 #00FF7F block02=jizz #000000 #7CFC00 #FF1493 block03=hole_floor #000000 #7CFC00 #FF1493 block04=pumpkin #000000 #DEB887 #7CFC00 block05=pumpkin_O #000000 #DEB887 #7CFC00 block06=bomb block07=range block08=trap block09=cloak block10=pumpkin #000000 #00FF7F #7FFFD4 [map] probBomb=25 probRange=6 probSpecial=50 row00=BBBBBBBBBBBBBBB row01=B___B_____B___B row02=B_X_BB____BBX_B row03=B_XXB_XXXX_BXXB row04=B_BX____BB__X_B row05=B_B__B__BB_BB_B row06=B_B_BBB____BB_B row07=BXB______B____B row08=BXX__XB__B__BBB row09=BXBB_XBB_B_BB_B row10=B__BBXB__BXX__B row11=B____X___XX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/semilocalcommunication.xal0000644000175000017500000000427210167075176021042 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Semi-local Communication author=LORIA : Pierre `in your back' Laroche hint=Remember: you're part of a multi-agents system. gameMode=-23456STDL [shrink] [scrambleDraw] time=0.25 numBlocks=4 pos000=7 6 pos001=7 7 pos002=8 7 pos003=8 6 [scrambleDel] time=0.25 numBlocks=76 pos000=2 1 pos001=2 2 pos002=2 3 pos003=2 4 pos004=2 5 pos005=2 6 pos006=2 7 pos007=2 8 pos008=2 9 pos009=2 10 pos010=2 11 pos011=3 11 pos012=3 10 pos013=3 9 pos014=3 8 pos015=3 7 pos016=3 6 pos017=3 5 pos018=3 4 pos019=3 3 pos020=3 2 pos021=3 1 pos022=4 4 pos023=5 4 pos024=4 5 pos025=5 5 pos026=4 8 pos027=5 8 pos028=4 9 pos029=5 9 pos030=6 9 pos031=6 8 pos032=9 8 pos033=9 9 pos034=10 9 pos035=11 9 pos036=11 8 pos037=10 8 pos038=10 5 pos039=11 5 pos040=10 4 pos041=11 4 pos042=12 2 pos043=13 2 pos044=12 1 pos045=13 1 pos046=4 1 pos047=5 1 pos048=6 1 pos049=7 1 pos050=8 1 pos051=9 1 pos052=10 1 pos053=11 1 pos054=12 3 pos055=13 3 pos056=12 4 pos057=13 4 pos058=13 5 pos059=12 5 pos060=12 6 pos061=13 6 pos062=13 7 pos063=12 7 pos064=12 8 pos065=13 8 pos066=12 9 pos067=13 9 pos068=13 10 pos069=13 11 pos070=12 11 pos071=12 10 pos072=6 4 pos073=6 5 pos074=9 4 pos075=9 5 [func] extra=life key=specialBomb [player] bombs=5 range=4 specialBombs=30 pos1=4 3 pos2=11 3 pos3=4 7 pos4=11 7 pos5=4 11 pos6=11 11 initExtra=kick reviveExtra=kick [bombs] playerClick=thru default=napalm special=renovation [graphics] block00=mr_beam_free #0000FF #98FB98 #0000FF block01=mr_beam_free #0000FF #98FB98 #0000FF block02=temple #000000 #006400 #0000FF block03=temple #000000 #006400 #0000FF block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BqBBBBBBBBBBBBB row02=BrBB__B__B__BBB row03=BbBB__B__B__BBB row04=BsBBBBBqqBBBBBB row05=BbBBBBBrrBBBBBB row06=BrBB__B__B__BBB row07=BbBB__B__B__BBB row08=BsBBBBBrrBBBBBB row09=BbBBBBBqqBBBBBB row10=BrBB__B__B__BBB row11=BqBB__B__B__BBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/serbocroate.xal0000644000175000017500000000235210167075176016611 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Serbocroate author=antimiage : Choupette hint= gameMode=R23456STDL [shrink] type=savageCompound [scrambleDel] time=0.28 numBlocks=4 pos000=6 5 pos001=6 7 pos002=8 5 pos003=8 7 [func] extra=rc key=rc [player] bombs=1 range=1 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] special=fungus [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #4169E1 #4169E1 [map] probBomb=25 probRange=25 probVirus=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B_XX_XX_X__XX_B row02=B__X_X__X__X__B row03=BXXX_XXXX__XXXB row04=B_BBBBB_BBBBB_B row05=B____qBqBq____B row06=B_BBBBB_BBBBB_B row07=B____qBqBq____B row08=B_BBBBB_BBBBB_B row09=BXXX__XXXX_XXXB row10=BX_X__X__X_X_XB row11=B__X__X_XX_X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/shrinking_arena.xal0000644000175000017500000000176610167075176017453 0ustar alfiealfie00000000000000[info] name=Shrinking Arena author=Christophe Kalt and Pierre Ramet hint=Never forget it this level shrinks gameMode=R23456STDL [shrink] type=compound [func] key=rc [player] bombs=5 range=2 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 2 pos6= 7 10 initExtra=kick rc reviveExtra=kick rc [bombs] [graphics] block00=sphere_half #000000 #9ACD32 #FF0000 block01=sphere_half_X #000000 #9ACD32 #FF0000 block02=sphere_dark #000000 #FF4500 #000000 block03=sphere_light #000000 #FFFF00 #000000 block04=sphere_light #000000 #FF4500 #000000 block05=sphere_light_O #000000 #FF4500 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=sphere_half #000000 #4169E1 #FF0000 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/shrinking_world.xal0000644000175000017500000000171110167075176017502 0ustar alfiealfie00000000000000[info] name=Shrinking World author=Oliver Vogel hint=Just get to the center quick! gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 [bombs] [graphics] block00=button_floor #000000 #BFBFBF #000000 block01=button_floor_X #000000 #BFBFBF #000000 block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] probBomb=25 probRange=50 row00=BBBBBBBBBBBBBBB row01=B___X___X_X___B row02=B_BXBXB_BXBXB_B row03=B_X_X_X_X_X_X_B row04=BXBXBXBXBXBXBXB row05=B_X_X_X_X_X_X_B row06=BXBXBXBXBXBXBXB row07=B_X_X_X_X_X_X_B row08=BXBXBXBXBXBXBXB row09=B_X_X_X_X_X_X_B row10=B_BXBXB_BXBXB_B row11=B___X_X___X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/sky_show.xal0000644000175000017500000000231710167075176016150 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Sky Show author=Garth Denley (Adelaide) hint=Block pyro bombs with normal ones gameMode=R234--STDL [shrink] type=lazyCompoundF [scrambleDel] time=0.5 numBlocks=3 pos000=7 5 pos001=7 6 pos002=7 7 [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] wallClick=rebound special=pyro [graphics] block00=ghost #000000 #FFDAB9 #191970 block01=ghost_X #000000 #FFDAB9 #191970 block02=ghost_sq #000000 #FFDAB9 #FFFF00 block03=ghost_sq_R #000000 #FFDAB9 #FFFF00 block04=ghost_ci #000000 #FFDAB9 #FF1493 block05=ghost_ci_R #000000 #FFDAB9 #FF1493 block06=bomb block07=range block08=trap block09=firecracker block10=ghost #000000 #FFDAB9 #191970 [map] extraDistribution=special probBomb=32 probRange=16 probVirus=21 probSpecial=27 row00=BBBBBBBBBBBBBBB row01=B____BX_XB____B row02=B__X_B_X_B_X__B row03=B____BBXBB____B row04=BBBBXX_X_XXBBXB row05=BX_BXX_B_XXB_XB row06=B_XXXBXBXBXXX_B row07=BX_BXX_B_XXB_XB row08=BBBBXX_X_XXBBXB row09=B____BBXBB____B row10=B__X_B_X_B_X__B row11=B____BX_XB____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/slimdryandtrainee.xal0000644000175000017500000000210210167075176020010 0ustar alfiealfie00000000000000[info] name=Slim, Dry and Trainee author=Pierre `in your back' Laroche hint=Hidden bombs are dangerous gameMode=R23456STDL [shrink] type=earlySpiral [func] extra=mayhem [player] bombs=5 range=10 pos1= 3 4 pos2= 7 4 pos3=11 4 pos4= 3 8 pos5= 7 8 pos6=11 8 [bombs] bombClick=snooker fuseTime=short default=fungus hidden=napalm [graphics] block00=rock_floor #000000 #D2691E #D2691E block01=rock_floor_X #000000 #D2691E #D2691E block02=downarrow #000000 #DAA520 #006400 block03=downarrow #000000 #DAA520 #006400 block04=box #000000 #FFEFD5 #FF4500 block05=box #000000 #FFEFD5 #FF4500 block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probSpecial=48 probHidden=48 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_X_X_X_X_X_X_B row03=B__X_X_X_X_X__B row04=B_X_X_X_X_X_X_B row05=B__X_X_X_X_X__B row06=B_X_XqX_XqX_X_B row07=B__X_X_X_X_X__B row08=B_X_X_X_X_X_X_B row09=B__X_X_X_X_X__B row10=B_X_X_X_X_X_X_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/smile.xal0000644000175000017500000000221310167075176015406 0ustar alfiealfie00000000000000[info] name=Smile author=Stn hint=Get Happy! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5000 numBlocks=4 pos000=3 7 pos001=4 8 pos002=11 7 pos003=10 8 [scrambleDel] time=0.5000 numBlocks=5 pos000=7 6 pos001=3 11 pos002=4 10 pos003=11 11 pos004=10 10 [func] extra=kick [player] bombs=2 range=3 pos1= 3 2 pos2=11 2 pos3= 3 10 pos4=11 10 pos5= 6 6 pos6= 8 6 [bombs] [graphics] block00=iron_floor #000000 #483D8B #FF4500 block01=iron_floor_X #000000 #483D8B #FF4500 block02=dark_block #FF0000 #FF4500 #FFA500 block03=dark_block_R #FF0000 #FF4500 #FFA500 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=31 probRange=31 probVirus=16 probSpecial=15 row00=BBBBBBBBBBBBBBB row01=B__X_X___X_X__B row02=B___B_XXX_B___B row03=BX_BBB___BBB_XB row04=B_X_BX___XB_X_B row05=B_X__XXBXX__X_B row06=B_X_X__B__X_X_B row07=BX_X__XBX__X_XB row08=B_X__X___X__X_B row09=B__X_BBBBB_X__B row10=BX__BX___XB__XB row11=B__B__X_X__B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/smile_and_die.xal0000644000175000017500000000202610167075176017053 0ustar alfiealfie00000000000000[info] name=Smile and Die author=EPFL - cosun : Yves Bresson hint=Once more, Enter is the key gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=1 range=4 pos1= 1 2 pos2=13 2 pos3= 5 6 pos4= 9 6 pos5= 2 10 pos6=12 10 initExtra=kick rc reviveExtra=kick rc [bombs] bombClick=contact wallClick=randomdir [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #8470FF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=BB___________BB row02=B_____________B row03=B_____b_b_____B row04=B____BB_BB____B row05=B_____________B row06=B______B______B row07=B___B__b__B___B row08=B____B___B____B row09=B_____BBB_____B row10=B_____________B row11=BB___________BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/smileii.xal0000644000175000017500000000237010167075176015734 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Smile II author=Stn hint=Get Happy! gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.5 numBlocks=4 pos000=3 7 pos001=4 8 pos002=11 7 pos003=10 8 [scrambleDel] time=0.7058823529411765 numBlocks=3 pos000=3 7 pos001=11 7 pos002=7 6 [func] extra=kick [player] bombs=2 range=3 pos1=3 2 pos2=11 2 pos3=3 10 pos4=11 10 pos5=6 6 pos6=8 6 [bombs] [graphics] block00=iron_floor #000000 #483D8B #FF4500 block01=iron_floor #000000 #483D8B #FF4500 block02=dark_block #FF0000 #FF4500 #FFA500 block03=dark_block_R #FF0000 #FF4500 #FFA500 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=32 probSpecial=32 row00=BBBBBBBBBBBBBBB row01=B__X_X___X_X__B row02=B___B_XXX_B___B row03=BX_BBB___BBB_XB row04=B_X_BX___XB_X_B row05=B_X__XXBXX__X_B row06=B_X_X__B__X_X_B row07=BX_X__XBX__X_XB row08=B_X__X___X__X_B row09=B__X_BBBBB_X__B row10=BX__BX___XB__XB row11=B__B__X_X__B__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/snapshot_level.xal0000644000175000017500000000213710167075176017330 0ustar alfiealfie00000000000000[info] name=Snapshot level author=EPFL - disun : Yves Bresson hint=This level was made to make snapshots gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=2 range=2 pos1= 6 5 pos2= 7 5 pos3= 8 5 pos4= 6 7 pos5= 7 7 pos6= 8 7 initExtra=kick rc reviveExtra=kick rc [bombs] bombClick=contact wallClick=contact playerClick=contact [graphics] block00=rock_floor #FFFFFF #FFFFFF #FFFFFF block01=rock_floor_X #FFFFFF #FFFFFF #FFFFFF block02=weight #000000 #F0FFFF #FFD700 block03=rock_floor #FFFFFF #FFFFFF #FFFFFF block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=rock_floor #FFC0CB #FFC0CB #FFC0CB [map] probBomb=15 probRange=16 probVirus=15 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B___BRRBRRB___B row03=B_B_________B_B row04=B_R_________R_B row05=B_R_________R_B row06=B_B_________B_B row07=B_R_________R_B row08=B_R_________R_B row09=B_B_________B_B row10=B___BRRBRRB___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/sneakattack.xal0000644000175000017500000000252710167075176016576 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Sneak Attack author=Koen hint=Use them cloaks wisely gameMode=R23456STDL [shrink] type=spiral3 [scrambleDraw] time=0.55 numBlocks=4 pos000=5 5 pos001=5 7 pos002=9 5 pos003=9 7 [scrambleDel] time=0.56 numBlocks=5 pos000=4 4 pos001=4 8 pos002=7 6 pos003=10 4 pos004=10 8 [func] extra=cloak key=cloak [player] bombs=3 range=0 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir playerClick=contact fuseTime=long [graphics] block00=dark_way #000000 #008000 #808080 block01=dark_way_X #000000 #008000 #808080 block02=r_i_p #000000 #808080 #008000 block03=r_i_p_R #000000 #808080 #008000 block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=BqqqB_qqq_BqqqB row02=Bqq___qqq___qqB row03=BqB_________BqB row04=B___B_____B___B row05=B_____________B row06=BB_____B_____BB row07=B_____________B row08=B___B_____B___B row09=BqB_________BqB row10=Bqq___qqq___qqB row11=BqqqB_qqq_BqqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/snooker.xal0000644000175000017500000000222210167075176015755 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Snooker author=EPFL - cosun : Yves Bresson & Cedric Junillon hint=Super Special Speeded Snooker gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=10 range=1 pos1=1 1 pos2=13 1 pos3=1 11 pos4=13 11 pos5=1 6 pos6=13 6 initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=snooker wallClick=rebound [graphics] block00=chess_floor #000000 #000000 #0000FF block01=chess_floor #000000 #000000 #0000FF block02=pyramid #000000 #228B22 #000000 block03=pyramid_R #000000 #00FF7F #FFFFFF block04=extra #000000 #000000 #000000 block05=extra_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4682B4 #4682B4 #4169E1 [map] probRange=40 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/snow_brothers.xal0000644000175000017500000000203510167075176017175 0ustar alfiealfie00000000000000[info] name=Snow Brothers author=EPFL - cosun : Yves Bresson & C‰dric Junillon hint=It is very cold here gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=2 range=3 pos1= 2 2 pos2=12 2 pos3= 7 4 pos4= 7 8 pos5= 2 10 pos6=12 10 initVirus=slow reviveVirus=run initExtra=kick rc reviveExtra=kick rc [bombs] special=renovation hidden=blastnow [graphics] block00=kick_bomb #6495ED #6495ED #6495ED block01=kick_bomb #6495ED #6495ED #6495ED block02=holygrail #20B2AA #ADD8E6 #20B2AA block03=ghost #000000 #000000 #000000 block04=chess_sphere #000000 #000000 #000000 block05=chess_sphere_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=mayhem block10=score_floor #000000 #000000 #000000 [map] row00=BBBBBBBBBBBBBBB row01=B______BB_____B row02=B___B_________B row03=B___BB__BB____B row04=B____B___BB___B row05=BB______BB___BB row06=BBBB_____B_BBBB row07=B_B_________BBB row08=B____B_______BB row09=B____BB__B____B row10=BB__BB____B___B row11=BBB_____B_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/snowflake.xal0000644000175000017500000000215210167075176016270 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Snowflake author=Stn hint= gameMode=R234--STDL [shrink] type=downF [func] key=rc [player] bombs=3 range=5 pos1=1 1 pos2=13 1 pos3=4 1 pos4=10 1 pos5=7 1 pos6=7 11 initExtra=rc reviveExtra=rc [bombs] direction=down [graphics] block00=iron_floor #000000 #E6E6FA #40E0D0 block01=iron_floor #000000 #E6E6FA #40E0D0 block02=dark_block #000000 #2E8B57 #3CB371 block03=dark_block_R #000000 #2E8B57 #3CB371 block04=extra #000000 #4682B4 #00BFFF block05=extra_O #000000 #4682B4 #00BFFF block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=8 probVirus=24 row00=BBBBBBBBBBBBBBB row01=B__X__X_X__X__B row02=B_B____B____B_B row03=BX_B__BBB__B_XB row04=B__XBX_B_XBX__B row05=BXX_X_X_X_X_XXB row06=B_BBB__B__BBB_B row07=BXX_X_X_X_X_XXB row08=B__XBX_B_XBX__B row09=BX_B__BBB__B_XB row10=B_B____B____B_B row11=B__X__X_X__X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/snowland.xal0000644000175000017500000000212010167075176016117 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Snow Land author=ENSERB : Seb hint=Slow and telecom gameMode=R23456STDL [shrink] [func] key=rc [player] bombs=5 range=1 pos1=5 5 pos2=4 4 pos3=5 4 pos4=4 5 pos5=4 6 pos6=5 6 initVirus=slow reviveVirus=slow initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=iron_floor #ADD8E6 #000000 #87CEEB block01=iron_floor #ADD8E6 #000000 #87CEEB block02=dark_block #ADD8E6 #000000 #87CEEB block03=dark_block #ADD8E6 #000000 #87CEEB block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BBB___________B row02=B_____B_____B_B row03=BB__B____BB___B row04=B_____________B row05=B_____________B row06=B_______BB__BBB row07=B___BB__B_____B row08=B_B___________B row09=B_B________B__B row10=B_____BBB__BB_B row11=BBBB___B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/someboms.xal0000644000175000017500000000220010167075176016115 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Someboms author=Koen hint=Don't step on a bom gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=4 range=10 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=rc kick reviveExtra=rc kick [bombs] playerClick=randomdir [graphics] block00=bomb_floor #000000 #000000 #696969 block01=bomb_floor_X #000000 #000000 #696969 block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=pumpkin #808080 #FFD700 #000000 block05=pumpkin_O #000000 #FFD700 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #808080 #FFFFFF #808080 [map] probBomb=50 probRange=50 row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B___X_________B row03=B_________X___B row04=BX__X__X__X__XB row05=B_____________B row06=B_XX_XX_XX_XX_B row07=B_____________B row08=BX__X__X__X__XB row09=B_________X___B row10=B___X_________B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/space_head.xal0000644000175000017500000000233710167075176016360 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Space Head author=Garth Denley (Adelaide) hint=Get the extras, but don't let the bombs hit you. gameMode=R23456STDL [shrink] type=compoundSolid [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1= 2 3 pos2=12 3 pos3=12 9 pos4= 2 9 pos5= 7 2 pos6= 7 10 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=clockwise playerClick=contact special=construction [graphics] block00=ghost #000000 #228B22 #000000 block01=ghost_X #000000 #228B22 #000000 block02=ghost_sq #000000 #228B22 #FF3030 block03=ghost_sq_R #000000 #228B22 #FFC0CB block04=ghost_ci #000000 #228B22 #4169E1 block05=ghost_ci_R #000000 #228B22 #4169E1 block06=bomb block07=range block08=trap block09=construction block10=score_floor #000000 #000000 #000000 [map] extraDistribution=special probBomb=32 probRange=32 probSpecial=32 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BX____XBX_B_B row03=B__XB_________B row04=B_____BXX__BX_B row05=B____XXBXX____B row06=B__XBXXXXXBX__B row07=B____XXBXX____B row08=B_XB__XXB_____B row09=B_________BX__B row10=B_B_XBX____XB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/sphere.xal0000644000175000017500000000213510167075176015566 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Sphere author=EPFL - cosun : Yves Bresson hint=Inside or outside gameMode=R23456STDL [shrink] type=spiral3 [func] key=rc [player] bombs=3 range=1 pos1=4 1 pos2=10 1 pos3=1 6 pos4=13 6 pos5=4 11 pos6=10 11 initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=hex #000000 #A0522D #228B22 block01=hex #000000 #A0522D #228B22 block02=hex_wall #000000 #A0522D #4169E1 block03=hex_extra #000000 #A0522D #FFD700 block04=hex_extra #000000 #A0522D #FFD700 block05=hex_extra_O #000000 #A0522D #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B____BB_BB____B row03=B___BBB_BBB___B row04=B__BB_____BB__B row05=B__B_______B__B row06=B______B______B row07=B__B_______B__B row08=B__BB_____BB__B row09=B___BBB_BBB___B row10=B____BB_BB____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/spider_web.xal0000644000175000017500000000175510167075176016432 0ustar alfiealfie00000000000000[info] name=Spider Web author=Stn hint=The Best Is In The Middle gameMode=R234--STDL [shrink] [func] extra=rc key=rc [player] bombs=3 range=4 pos1= 1 6 pos2=13 6 pos3= 7 1 pos4= 7 11 pos5= 7 1 pos6= 7 11 [bombs] fuseTime=long [graphics] block00=karo_light #000000 #6A5ACD #4682B4 block01=karo_light_X #000000 #6A5ACD #4682B4 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #EEDD82 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=1 probRange=53 probVirus=19 row00=BBBBBBBBBBBBBBB row01=BBBBBX___XBBBBB row02=BBBX_XB_BX_XBBB row03=BB_XBB_X_BBX_BB row04=BXXB__XXX__BXXB row05=B_B_XBB_BBX_B_B row06=B__X_X_q_X_X__B row07=B_B_XBB_BBX_B_B row08=BXXB__XXX__BXXB row09=BB_XBB_X_BBX_BB row10=BBBX_XB_BX_XBBB row11=BBBBBX___XBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/spindizzy.xal0000644000175000017500000000222210167075176016340 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Spindizzy author=Garth Denley and Chris Doherty hint=Beware of contact bombs gameMode=R23456STDL [shrink] [func] [player] bombs=3 range=4 pos1=6 5 pos2=8 5 pos3=8 7 pos4=6 7 pos5=5 6 pos6=9 6 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=clockwise playerClick=rebound nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #00FFFF #FF4500 block01=iron_floor #000000 #00FFFF #FF4500 block02=dark_block #000000 #FF00FF #87CEFA block03=dark_block_R #000000 #FFFF00 #FF0000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B____B___B____B row03=B__B_______B__B row04=B______B______B row05=B_B__B___B__B_B row06=B_____________B row07=B_B__B___B__B_B row08=B______B______B row09=B__B_______B__B row10=B____B___B____B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/spiral.xal0000644000175000017500000000216110167075176015571 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Spiral author=ISTY : Thomas CORNET hint=Go crazy gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=2 pos1=1 1 pos2=11 5 pos3=3 7 pos4=5 7 pos5=13 2 pos6=8 11 initExtra=kick reviveExtra=kick [bombs] bombClick=rebound wallClick=anticlockwise playerClick=rebound special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBB_BBBBB_B row03=B_B_________B_B row04=B_B_BBB_BBB_B_B row05=B_B_B_____B_B_B row06=B_B_B_B_BBB_B_B row07=B_B_B_______B_B row08=B_B_BBB_BBBBB_B row09=B_B___________B row10=B_BBBBB_BBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/spiral_ways.xal0000644000175000017500000000204510167075176016635 0ustar alfiealfie00000000000000[info] name=Spiral Ways author=EPFL - cosun : Yves Bresson hint=Choose your way gameMode=R23456STDL [shrink] type=spiral [func] extra=invincible key=rc [player] bombs=1 range=1 pos1= 1 1 pos2= 2 1 pos3= 1 2 pos4= 2 2 pos5= 1 3 pos6= 2 3 initExtra=kick rc reviveExtra=kick rc [bombs] [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=weight #000000 #F0FFFF #FFD700 block03=weight_R #000000 #B0C4DE #000000 block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=31 probRange=31 probVirus=31 row00=BBBBBBBBBBBBBBB row01=B__B__r_______B row02=B__B___b______B row03=B__B__BBBBXB__B row04=B__B__B___XB__B row05=B__B__XqB__BrbB row06=B__BX_BBB__BbrB row07=B__BX_____XB__B row08=B__BXXX__XXB__B row09=B__BXBBBBBXB__B row10=B_b___b_____b_B row11=Br____r______rB row12=BBBBBBBBBBBBBBB levels-2005-01-06/split_decision.xal0000644000175000017500000000416110167075176017311 0ustar alfiealfie00000000000000[info] name=Split Decision author=Keith Gillow hint=Make a choice and take a chance gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.6250 numBlocks=47 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=13 1 pos012=13 2 pos013=13 3 pos014=13 4 pos015=13 5 pos016=13 6 pos017=13 7 pos018=13 8 pos019=13 9 pos020=13 10 pos021=13 11 pos022=2 1 pos023=3 1 pos024=4 1 pos025=5 1 pos026=6 1 pos027=7 1 pos028=8 1 pos029=9 1 pos030=10 1 pos031=11 1 pos032=12 1 pos033=2 11 pos034=3 11 pos035=4 11 pos036=5 11 pos037=6 11 pos038=7 11 pos039=8 11 pos040=9 11 pos041=10 11 pos042=11 11 pos043=12 11 pos044=7 6 pos045=2 6 pos046=12 6 [scrambleDel] time=0.5000 numBlocks=40 pos000=5 7 pos001=6 7 pos002=7 7 pos003=8 7 pos004=9 7 pos005=5 5 pos006=6 5 pos007=7 5 pos008=8 5 pos009=9 5 pos010=5 6 pos011=9 6 pos012=4 7 pos013=10 7 pos014=4 6 pos015=10 6 pos016=4 5 pos017=10 5 pos018=6 8 pos019=7 8 pos020=8 8 pos021=6 4 pos022=7 4 pos023=8 4 pos024=6 9 pos025=7 9 pos026=8 9 pos027=6 3 pos028=7 3 pos029=8 3 pos030=7 2 pos031=7 10 pos032=2 6 pos033=3 6 pos034=12 6 pos035=11 6 pos036=5 8 pos037=9 8 pos038=5 4 pos039=9 4 [func] key=specialBomb [player] bombs=3 range=4 specialBombs=30 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 6 6 pos6= 8 6 initExtra=kick reviveExtra=kick [bombs] wallClick=anticlockwise special=grenade [graphics] block00=rock_floor #000000 #0000FF #00FF00 block01=rock_floor_X #000000 #0000FF #00FF00 block02=weight #000000 #FFFF00 #FF0000 block03=weight_R #000000 #00FFFF #DDA0DD block04=bricks #000000 #6B8E23 #000000 block05=brick_O #000000 #6B8E23 #000000 block06=bomb block07=range block08=trap block09=score_floor #4169E1 #4169E1 #4169E1 block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/spooky.xal0000644000175000017500000000241110167075176015621 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Spooky author=Stn hint=Be a Ghost gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.6 numBlocks=7 pos000=6 4 pos001=6 5 pos002=7 6 pos003=8 6 pos004=8 7 pos005=9 7 pos006=9 8 [func] extra=ghost [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=kick reviveExtra=kick [bombs] playerClick=thru [graphics] block00=karo_light #000000 #BC8F8F #D2B48C block01=karo_light #000000 #BC8F8F #D2B48C block02=pyramid #000000 #DAA520 #8FBC8F block03=pyramid_R #000000 #DAA520 #8FBC8F block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=extraghost block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probVirus=2 probSpecial=38 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B__X__B___BX__B row02=B__X__B_X_BX__B row03=BXXXXXBXXXBXXXB row04=B__XXXB__XBBXXB row05=BBBBBBB__X_BXXB row06=B__B__BBXX_B__B row07=BXXB_XXXBBBBBBB row08=BXXBBX__BXXX__B row09=BXXXBX__BXXXBXB row10=B__XBXXXB__X__B row11=B__XB_X_B__X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/squaredancing.xal0000644000175000017500000000234010167075176017122 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Square dancing author=Reinco hint=Yodalidahodi gameMode=R23456STDL [shrink] type=compound2F [scrambleDraw] time=0.56 numBlocks=4 pos000=4 8 pos001=5 9 pos002=9 9 pos003=10 8 [scrambleDel] time=0.66 numBlocks=1 pos000=7 7 [func] extra=holyGrail [player] bombs=3 range=40 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B___BXBBBXB___B row04=B___X_____X___B row05=B___B_BBB_B___B row06=B___B_BqB_B___B row07=B___B_BBB_B___B row08=B___X_____X___B row09=B___BXBBBXB___B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/squash.xal0000644000175000017500000000214210167075176015602 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Squash author= hint= gameMode=R23456STDL [shrink] [func] extra=invincible key=rc [player] bombs=1 range=10 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=rc reviveExtra=rc [bombs] default=renovation [graphics] block00=sphere_half #000000 #FFEFD5 #000000 block01=sphere_half #000000 #FFEFD5 #000000 block02=sphere_dark #000000 #FFEFD5 #D2691E block03=sphere_dark #000000 #FFEFD5 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_qB_Bq_qB_Bq_B row02=Bqq___q_q___qqB row03=BB_B_BB_BB_B_BB row04=B_____________B row05=B___B_____B___B row06=BB_B_B_B_B_B_BB row07=B___B_____B___B row08=B_____________B row09=BB_B_BB_BB_B_BB row10=Bqq___q_q___qqB row11=B_qB_Bq_qB_Bq_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/star_hazzard.xal0000644000175000017500000000206510167075176016776 0ustar alfiealfie00000000000000[info] name=Star Hazzard author=Thomas CORNET hint=Be lucky gameMode=R23456STDL [shrink] [func] extra=invincible key=specialBomb [player] bombs=5 range=9 specialBombs=30 pos1= 1 1 pos2= 1 11 pos3=13 1 pos4=13 11 pos5= 7 4 pos6= 7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=blastnow [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor_X #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #8470FF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=14 probRange=17 probSpecial=78 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B__X___X___X__B row02=B_BB__X_X__BB_B row03=BXB__X_X_X__BXB row04=B___X_____X___B row05=B__X__qBq__X__B row06=BXX_XXBBBXX_XXB row07=B__X__qBq__X__B row08=B___X_____X___B row09=BXB__X_X_X__BXB row10=B_BB__X_X__BB_B row11=B__X___X___X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/star_wars.xal0000644000175000017500000000215710167075176016311 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Star Wars author=Chris Doherty (Adelaide) hint=Fart-and-hold is a key weapon here gameMode=R23456STDL [shrink] type=spiral [func] key=air [player] bombs=7 range=10 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 1 pos6= 7 11 initExtra=kick airpump reviveExtra=kick airpump [bombs] [graphics] block00=stars #000000 #000000 #FFFFFF block01=stars #000000 #000000 #FFFFFF ;block00=score_floor #000000 #B0C4DE #00FF7F ;block01=score_floor #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/stayinalive.xal0000644000175000017500000000231110167075176016624 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Stayin' alive ! author=ISTY : Sergio DASILVA hint=Go crazy gameMode=R23456STDL [shrink] type=compound [func] extra=specialBomb key=specialBomb [player] bombs=2 range=3 pos1=2 3 pos2=7 3 pos3=12 3 pos4=2 9 pos5=7 9 pos6=12 9 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=randomdir special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=19 probRange=20 probVirus=20 probSpecial=40 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B____B____B_B row03=B___XX___XX___B row04=B__BXXXBXXXB__B row05=B__XXBXXXBXX__B row06=B_XXXXXBXXXXX_B row07=B__XXBXXXBXX__B row08=B__BXXXBXXXB__B row09=B___XX___XX___B row10=B_B____B____B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/stochasticpolicy.xal0000644000175000017500000000233210167075176017663 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Stochastic Policy author=LORIA : Pierre 'in your back' Laroche hint=Longer or safer ? gameMode=R23456STDL [shrink] [scrambleDel] time=0.4 numBlocks=8 pos000=2 3 pos001=6 3 pos002=4 9 pos003=2 5 pos004=12 6 pos005=7 2 pos006=7 8 pos007=7 10 [func] extra=air key=air [player] bombs=2 range=2 pos1=1 6 pos2=1 6 pos3=1 6 pos4=1 6 pos5=1 6 pos6=1 6 [bombs] wallClick=contact [graphics] block00=check #000000 #AFEEEE #000000 block01=check #000000 #AFEEEE #000000 block02=dark_block #000000 #AFEEEE #48D1CC block03=dark_block_R #000000 #AFEEEE #48D1CC block04=bricks #000000 #FFEFD5 #6495ED block05=brick_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=Bbsssssrbssss_B row02=BrBBBBBBBBBBBXB row03=B_B___B_b___XqB row04=B_B_B_B_B_B_B_B row05=B_B_B_B_B_BrBrB row06=B_BrB_sss_BbBqB row07=B_B_B_B_B_B_BrB row08=B_B_B_BBB_r_B_B row09=B___B_brb_B_XqB row10=BrBBBBBBBBBBBXB row11=Bbsssssrbssss_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/stoned.xal0000644000175000017500000000222110167075176015570 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Stoned author= hint=Beware gameMode=R23456STDL [shrink] type=lazyCompoundF [func] key=rc [player] bombs=2 range=20 pos1=1 1 pos2=4 6 pos3=13 1 pos4=1 11 pos5=10 6 pos6=13 11 initVirus=run reviveVirus=run initExtra=rc kick reviveExtra=rc kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=contact [graphics] block00=karo_dark #000000 #000080 #800080 block01=karo_dark #000000 #000080 #800080 block02=pyramid #000000 #191970 #800080 block03=pyramid_R #000000 #191970 #800080 block04=sphere_light #000000 #FF0000 #000000 block05=sphere_light_O #000000 #FF0000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=karo_dark #000000 #000080 #66CDAA [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_____B_B_B row03=B_____B_B_____B row04=B__B_______B__B row05=B____B_B_B____B row06=B_B_________B_B row07=B____B_B_B____B row08=B__B_______B__B row09=B_____B_B_____B row10=B_B_B_____B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/stop.xal0000644000175000017500000000374010167075176015270 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Stop The Bomb author=Skywalker .... hint=Watch your Bomb stop gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=stop key=stop [player] bombs=3 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=contact [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=EPFL_stop block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=0 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____X_X_____B row04=B__B_qX_Xq_B__B row05=B__XXXX_XXXX__B row06=B___B_________B row07=B__XXXX_XXXX__B row08=B__B_qX_XqB___B row09=B_____X_X_____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/stormy.xal0000644000175000017500000000225210167075176015635 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Stormy author=Reem hint=Blow your way through gameMode=R23456STDL [shrink] type=compound [func] extra=air key=air [player] bombs=1 range=2 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 1 pos6=7 11 [bombs] bombClick=snooker wallClick=contact playerClick=rebound [graphics] block00=iron_floor #000000 #FF00FF #FF4500 block01=iron_floor #000000 #FF00FF #FF4500 block02=dark_block #000000 #FF00FF #87CEFA block03=dark_block_R #000000 #FFFF00 #FF0000 block04=extra #000000 #8B4513 #000000 block05=extra_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=air_pump block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=48 probRange=32 probVirus=16 probHidden=5 row00=BBBBBBBBBBBBBBB row01=B__XBX___XBX__B row02=B_B_sBB_BBs_B_B row03=BX_BXBsXsBXB_XB row04=BBsX_sXXXs_XsBB row05=B__BB_B_B_BB__B row06=BBB_qs_X_sq_BBB row07=B__BB_B_B_BB__B row08=BBsX_sXXXs_XsBB row09=BX_BXBsXsBXB_XB row10=B_B_sBB_BBs_B_B row11=B__XBX___XBX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/stunning.xal0000644000175000017500000000223310167075176016144 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Stunning author=Oliver Vogel hint=Stun them, trap them, blast them gameMode=R23456STDL [shrink] type=spiral [func] extra=stunOthers [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 [bombs] playerClick=thru [graphics] block00=mr_beam_free #000000 #BDB76B #000000 block01=mr_beam_free #000000 #BDB76B #000000 block02=weight #000000 #FF0000 #4169E1 block03=weight_R #000000 #FF0000 #4169E1 block04=mr_beam_bear #000000 #BDB76B #00FF7F block05=mr_beam_bear_O #000000 #BDB76B #00FF7F block06=bomb block07=range block08=trap block09=pow block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=51 probRange=6 probSpecial=25 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BXBBXBXBBXB_B row03=B_B__X_B__X_B_B row04=B_XXBBXXXBBXX_B row05=B_B__X_B__X_B_B row06=B_XXBBXXXBBXX_B row07=B_B__X_B__X_B_B row08=B_XXBBXXXBBXX_B row09=B_B__X_B__X_B_B row10=B_BXBBXBXBBXB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/stunning_renovation.xal0000644000175000017500000000224410167075176020412 0ustar alfiealfie00000000000000[info] name=Stunning Renovation author=EPFL - disun : Yves Bresson hint=Stun them, trap them, blast them gameMode=R23456STDL [shrink] type=compound2F [func] extra=stunOthers key=specialBomb [player] bombs=2 range=2 specialBombs=30 pos1= 2 2 pos2= 9 3 pos3= 1 5 pos4= 1 7 pos5= 9 9 pos6= 2 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound playerClick=thru special=renovation [graphics] block00=mr_beam_free #000000 #BDB76B #000000 block01=mr_beam_free_X #000000 #BDB76B #000000 block02=weight #000000 #FF0000 #4169E1 block03=weight_R #000000 #FF0000 #4169E1 block04=mr_beam_bear #000000 #BDB76B #00FF7F block05=mr_beam_bear_O #000000 #BDB76B #00FF7F block06=bomb block07=range block08=trap block09=pow block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=50 probRange=6 probSpecial=25 probHidden=6 row00=BBBBBBBBBBBBBBB row01=B____________qB row02=B_____B_BB____B row03=B______B__B___B row04=B_______B_B___B row05=B___BBB__BB___B row06=B__Bq_______BqB row07=B___BBB__BB___B row08=B_______B_B___B row09=B______B__B___B row10=B_____B_BB____B row11=B____________qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/stunningyoustunningme.xal0000644000175000017500000000263210167075176021014 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Stunning you, stunning me author=Reinco hint=The world is going round and round... gameMode=R23456STDL [shrink] [scrambleDraw] time=0.3 numBlocks=13 pos000=4 1 pos001=4 11 pos002=5 3 pos003=5 5 pos004=5 7 pos005=6 5 pos006=7 5 pos007=8 5 pos008=9 3 pos009=9 5 pos010=9 7 pos011=10 1 pos012=10 11 [func] extra=stunOthers [player] bombs=1 range=1 pos1=13 5 pos2=1 5 pos3=13 5 pos4=1 5 pos5=13 5 pos6=1 5 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=rebound playerClick=thru wallClick=rebound [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=pow block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=25 probRange=25 probVirus=25 probSpecial=12 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=BXXXXXX_XXXXXXB row03=BXXX_______XXXB row04=BXXXXXX_XXXXXXB row05=B_____________B row06=BXXXXXX_XXXXXXB row07=BXXX_______XXXB row08=BXXXXXX_XXXXXXB row09=BXXXXXX_XXXXXXB row10=BXXXXXX_XXXXXXB row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/suicide.xal0000644000175000017500000000215110167075176015723 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Suicide author=Mike Schneider hint=Drop bombs while you're still invincible gameMode=R234--ST-L [shrink] type=compound [func] [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 [bombs] fuseTime=short [graphics] block00=iron_floor #FF0000 #000000 #FFFF00 block01=iron_floor #FF0000 #000000 #FFFF00 block02=dark_block #000000 #6A5ACD #000000 block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #228B22 #00FF7F block05=extra_O #000000 #228B22 #00FF7F block06=bomb block07=range block08=trap block09=bomb block10=score_floor #8A2BE2 #8A2BE2 #8A2BE2 [map] probBomb=38 probRange=38 probVirus=13 row00=BBBBBBBBBBBBBBB row01=B_X____X____X_B row02=BXBXBBBBBBBXBXB row03=B_X____X____X_B row04=B_B_BBBXBBB_B_B row05=B_B_BX___XB_B_B row06=BXBXX__B__XXBXB row07=B_B_BX___XB_B_B row08=B_B_BBBXBBB_B_B row09=B_X____X____X_B row10=BXBXBBBBBBBXBXB row11=B_X____X____X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/superballs.xal0000644000175000017500000000177010167075176016460 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Superballs author=Lachlan Cameron Smith (Adelaide) hint=Go nuts!!! gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=6 range=5 pos1= 6 6 pos2= 8 6 pos3= 4 6 pos4=10 6 pos5= 2 6 pos6=12 6 [bombs] bombClick=rebound wallClick=rebound direction=down [graphics] block00=check #000000 #800080 #800080 block01=check #000000 #800080 #800080 block02=downarrow #000000 #FF0000 #008000 block03=uparrow #000000 #FF0000 #008000 block04=extra #000000 #FFFFFF #808080 block05=extra_O #000000 #FFFFFF #808080 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=R_____________R row08=R_____________R row09=R_____________R row10=R_____________R row11=R_____________R row12=RRRRRRRRRRRRRRR levels-2005-01-06/survival_of_the_fittest.xal0000644000175000017500000000204310167075176021237 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Survival of the Fittest author=Garth Denley (Adelaide) hint=Run AWAYYYY!!!!!! gameMode=R23456STDL [shrink] [func] [player] bombs=0 range=0 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 7 4 pos6= 7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #483D8B #FF4500 block01=iron_floor_X #000000 #483D8B #FF4500 block02=dark_block #FF0000 #FF4500 #FFA500 block03=dark_block_R #FF0000 #FF4500 #FFA500 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/survivalofthemorphest.xal0000644000175000017500000000326710167075176020772 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Survival of the Morphest author=EPFL - insun : Yves Bresson hint=Mooooooorrph !!!!!! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.025 numBlocks=26 pos000=2 3 pos001=2 9 pos002=5 11 pos003=9 11 pos004=12 9 pos005=12 3 pos006=9 1 pos007=5 1 pos008=2 2 pos009=2 4 pos010=3 3 pos011=2 8 pos012=2 10 pos013=3 9 pos014=12 2 pos015=12 4 pos016=11 3 pos017=12 8 pos018=12 10 pos019=11 9 pos020=7 4 pos021=7 8 pos022=9 5 pos023=9 7 pos024=5 7 pos025=5 5 [scrambleDel] time=0.029411764705882353 numBlocks=10 pos000=3 7 pos001=3 5 pos002=11 5 pos003=11 7 pos004=5 5 pos005=5 7 pos006=7 8 pos007=9 7 pos008=9 5 pos009=7 4 [func] extra=morph key=morph [player] bombs=1 range=1 pos1=7 4 pos2=5 5 pos3=9 5 pos4=5 7 pos5=9 7 pos6=7 8 reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #483D8B #FFA500 block01=iron_floor #000000 #483D8B #FFA500 block02=dark_block #8B0000 #FF4500 #FF4500 block03=dark_block_R #FF4500 #FF4500 #FF4500 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=morph block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B____q_B_q____B row02=B____B___B____B row03=BBq_________qBB row04=B_____________B row05=B__B_______B__B row06=B______B______B row07=B__B_______B__B row08=B_____________B row09=BBq_________qBB row10=B____B___B____B row11=B____q_B_q____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/survivor.xal0000644000175000017500000000215710167075176016203 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Survivor author=Laurent Marsan hint=Just try to survive it is hard enough gameMode=R23456STDL [shrink] type=savageCompound [func] [player] bombs=10 range=10 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=chess_floor #000000 #F5FFFA #000000 block01=chess_floor #000000 #F5FFFA #000000 block02=book_shelf #000000 #00FF7F #6A5ACD block03=book_shelf #000000 #00FF7F #6A5ACD block04=chess_sphere #000000 #F5FFFA #FA8072 block05=chess_sphere_O #000000 #F5FFFA #FA8072 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probHidden=63 row00=BBBBBBBBBBBBBBB row01=BXXXXXXXXXXXXXB row02=BXXXXXXXXXXXXXB row03=BXXXXXXXXXXXXXB row04=BXXXX_____XXXXB row05=BXXXX_BBB_XXXXB row06=BXXXX_____XXXXB row07=BXXXX_BBB_XXXXB row08=BXXXX_____XXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BXXXXXXXXXXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/swapcol.xal0000644000175000017500000000372210167075176015753 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Swap Colors author=Skywalker .... hint=Watch your Color gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=swapcolor [player] bombs=1 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy [bombs] bombClick=randomdir wallClick=contact nastyGentle=2 nastyRange=2 [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=swapcolor block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=40 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____X_X_____B row04=B__B_qX_Xq_B__B row05=B__XXXX_XXXX__B row06=B___B_________B row07=B__XXXX_XXXX__B row08=B__B_qX_XqB___B row09=B_____X_X_____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/swappos.xal0000644000175000017500000000373610167075176016004 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Swap Positions author=Skywalker .... hint=Watch your Position gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=swapposition [player] bombs=1 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy [bombs] bombClick=randomdir wallClick=contact nastyGentle=2 nastyRange=2 [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=swapposition block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=40 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____X_X_____B row04=B__B_qX_Xq_B__B row05=B__XXXX_XXXX__B row06=B___B_________B row07=B__XXXX_XXXX__B row08=B__B_qX_XqB___B row09=B_____X_X_____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/swastika.xal0000644000175000017500000000217710167075176016134 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Swastika author=Ben Glazier (Adelaide) hint=The speed shrink IS merciless gameMode=R234--STDL [shrink] type=speedSpiral [func] extra=kick [player] bombs=2 range=3 pos1= 6 5 pos2= 8 5 pos3= 8 7 pos4= 6 7 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=rock_floor #000000 #F4A460 #000000 block01=rock_floor_X #000000 #F4A460 #000000 block02=pyramid #000000 #DAA520 #DAA520 block03=pyramid_R #000000 #DAA520 #000000 ;block04=swastika #000000 #A0522D #FFA500 ;block05=swastika_O #000000 #A0522D #FFA500 block04=bricks #000000 #A0522D #FFA500 block05=brick_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=25 probRange=51 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=BX_____BXXXXXXB row02=BX_____X______B row03=BX_____B______B row04=BX_____X______B row05=BX_____X______B row06=BBXXBXXBXXBXXBB row07=B______X_____XB row08=B______X_____XB row09=B______B_____XB row10=B______X_____XB row11=BXXXXXXB_____XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/take_care_of_yourself.xal0000644000175000017500000000225010167075176020630 0ustar alfiealfie00000000000000[info] name=Take care of yourself author=mariu hint=He laughs best who laughs last. gameMode=R23456STDL [shrink] type=compound [func] extra=specialBomb key=specialBomb [player] bombs=1 range=1 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] wallClick=randomdir playerClick=thru fuseTime=short special=construction hidden=construction [graphics] block00=lego_floor #000000 #191970 #CCCCCC block01=lego_floor_X #000000 #191970 #CCCCCC block02=lego_white #000000 #FF69B4 #000000 block03=lego_white #FF1493 #FFC0CB #000000 block04=lego_black #00FF7F #00FF7F #000000 block05=lego_black_O #00FF7F #000000 #000000 block06=bomb block07=range block08=trap block09=construction block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probBomb=39 probRange=1 probVirus=16 probSpecial=6 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B_XXXXX_XXXXX_B row02=BXXXXXXXXXXXXXB row03=BXXXXXXBXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXBXBXXXXXB row06=BXXXXXXsXXXXXXB row07=BXXXXXBXBXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXBXXXXXXB row10=BXXXXXXXXXXXXXB row11=B_XXXXX_XXXXX_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/takeafriendwithyou.xal0000644000175000017500000000214510167075176020207 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Take a friend with you 2 author=Skywalker hint=Nee reinco! gameMode=R23456STDL [shrink] [func] extra=rc key=rc [player] bombs=3 range=3 pos1=7 9 pos2=7 3 pos3=3 9 pos4=11 3 pos5=11 9 pos6=3 3 initExtra=kick reviveExtra=kick [bombs] special=threebombs hidden=short [graphics] block00=karo_light #000000 #FFFFFF #808080 block01=karo_light_X #000000 #FFFFFF #808080 block02=temple #000000 #FFFFFF #808080 block03=temple #000000 #FFFFFF #808080 block04=extra #000000 #FFFFFF #808080 block05=extra_O #000000 #FFFFFF #808080 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor [map] probSpecial=12 probHidden=75 row00=BBBBBBBBBBBBBBB row01=B__X___X___X__B row02=B_XsX_XsX_XsX_B row03=BX___X___X___XB row04=B_XsX_XsX_XsX_B row05=B__X___X___X__B row06=BX___X___X___XB row07=B__X___X___X__B row08=B_XsX_XsX_XsX_B row09=BX___X___X___XB row10=B_XsX_XsX_XsX_B row11=B__X___X___X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/takecover.xal0000644000175000017500000000241110167075176016260 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Take Cover author=Keith Gillow hint=Use construction bombs to take cover gameMode=R234--STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=4 range=3 pos1=5 4 pos2=9 8 pos3=9 4 pos4=5 8 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=contact special=construction nastyGentle=1 nastyRange=1 [graphics] block00=ghost #000000 #FFDAB9 #191970 block01=ghost #000000 #FFDAB9 #191970 block02=karo_light #000000 #000000 #000000 block03=ghost_sq_R #000000 #000000 #000000 block04=bricks #000000 #1E90FF #000000 block05=brick_O #000000 #1E90FF #000000 block06=bomb block07=range block08=trap block09=construction block10=ghost #000000 #FFDAB9 #191970 [map] extraDistribution=special probBomb=16 probRange=8 probVirus=16 probSpecial=32 probHidden=8 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B__BXB___BXB__B row03=B_XqqqX_XqqqX_B row04=B_Xqq_X_X_qqX_B row05=B__XXB___BXX__B row06=B_____________B row07=B__XXB___BXX__B row08=B_Xqq_X_X_qqX_B row09=B_XqqqX_XqqqX_B row10=B__BXB___BXB__B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/tall_poppy.xal0000644000175000017500000000222310167075176016461 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Tall Poppy author=Chris Doherty (Adelaide) hint=Remember, only ONE life gameMode=R234--STDL [shrink] type=spiral [func] extra=poison [player] reclives=2 bombs=0 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=hole_floor #000000 #6A5ACD #4682B4 block01=hole_floor_X #000000 #6A5ACD #4682B4 block02=jizz #000000 #6A5ACD #DAA520 block03=hole_floor #000000 #6A5ACD #DAA520 block04=jizz_extra #000000 #6A5ACD #DAA520 block05=jizz_extra_O #000000 #6A5ACD #DAA520 ;block04=hex_extra #000000 #6A5ACD #6A5ACD ;block05=hex_extra_O #000000 #6A5ACD #6A5ACD block06=bomb block07=range block08=trap block09=poison block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=25 probRange=51 row00=BBBBBBBBBBBBBBB row01=BqXbX_XBX_XbXqB row02=BbBX_XBXBX_XBbB row03=BXb__XXXXX__bXB row04=BXBXBXBXBXBXBXB row05=B_XXXsssssXXX_B row06=BXBXBssBssBXBXB row07=B_XXXsssssXXX_B row08=BXBXBXBXBXBXBXB row09=BXb__XXXXX__bXB row10=BbBX_XBXBX_XBbB row11=BqXbX_XBX_XbXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/tamachan.xal0000644000175000017500000000300410167075176016050 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Tama-chan author=Reinco hint=Ahhh,Turtles everywhere gameMode=R23456STDL [shrink] type=savageCompound [scrambleDraw] time=0.3 numBlocks=16 pos000=4 4 pos001=4 5 pos002=4 7 pos003=4 8 pos004=5 4 pos005=5 8 pos006=6 4 pos007=6 8 pos008=8 4 pos009=8 8 pos010=9 4 pos011=9 8 pos012=10 4 pos013=10 5 pos014=10 7 pos015=10 8 [scrambleDel] time=0.3 numBlocks=15 pos000=5 5 pos001=5 6 pos002=5 7 pos003=6 5 pos004=6 6 pos005=6 7 pos006=7 5 pos007=7 6 pos008=7 7 pos009=8 5 pos010=8 6 pos011=8 7 pos012=9 5 pos013=9 6 pos014=9 7 [func] extra=slow [player] bombs=1 range=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] fuseTime=short [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=slow block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BqqqqqqqqqqqqqB row02=BqqqqqqqqqqqqqB row03=BqqqqqqqqqqqqqB row04=BqqqqqqqqqqqqqB row05=BqqqqqqqqqqqqqB row06=BqqqqqqqqqqqqqB row07=BqqqqqqqqqqqqqB row08=BqqqqqqqqqqqqqB row09=BqqqqqqqqqqqqqB row10=BqqqqqqqqqqqqqB row11=BqqqqqqqqqqqqqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/tapettelandiii.xal0000644000175000017500000000225310167075176017301 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Tapette Land III author=ISTY : Cyril MAESTRAGGI hint=Go crazy gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=3 range=1 pos1=7 4 pos2=3 6 pos3=5 6 pos4=9 6 pos5=11 6 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=rebound playerClick=thru special=napalm nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probHidden=100 row00=BBBBBBBBBBBBBBB row01=B_X_X_X_X_X_X_B row02=B_____________B row03=BX_X_X_X_X_X_XB row04=B_____________B row05=B_X_X_X_X_X_X_B row06=B_____________B row07=BX_X_X_X_X_X_XB row08=B_____________B row09=B_X_X_X_X_X_X_B row10=B_____________B row11=BX_X_X_X_X_X_XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/taramsrevenge.xal0000644000175000017500000000233110167075176017141 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Taram's revenge author=ENSERB : Taram hint=FAITES GAFFE OU VOUS MARCHEZ !!!! gameMode=R23456STDL [shrink] type=savageCompound [func] extra=poison [player] bombs=10 range=10 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] fuseTime=short haunt=slow [graphics] block00=check #000000 #FFEFD5 #000000 block01=check #000000 #FFEFD5 #000000 block02=wall #000000 #32CD32 #D2691E block03=wall_R #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=get probVirus=33 probSpecial=33 probHidden=33 row00=BBBBBBBBBBBBBBB row01=B________q____B row02=B_____________B row03=B__q__q__q____B row04=B__________q__B row05=Bq_q_q_q_q____B row06=B____________qB row07=B_q____q__qq__B row08=B____q________B row09=B__q____qq__q_B row10=B_____________B row11=B___q_________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/teamwork.xal0000644000175000017500000000242010167075176016126 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Yeah Right, Dream On author=Marcia hint=Teamwork? Yeah RIght.... gameMode=R23456STDL [shrink] [scrambleDraw] time=0.1 numBlocks=10 pos000=5 7 pos001=6 5 pos002=6 6 pos003=6 8 pos004=7 5 pos005=7 7 pos006=8 4 pos007=8 6 pos008=8 7 pos009=9 5 [scrambleDel] time=0.3 numBlocks=4 pos000=6 5 pos001=6 6 pos002=8 6 pos003=8 7 [func] extra=life [player] bombs=3 range=10 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=hex_extra #000000 #8A2BE2 #A9A9A9 block05=hex_extra_O #000000 #8A2BE2 #A9A9A9 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=BqXXXXXXXXXXXqB row02=BXXXXXXXXXXXXXB row03=BXXXXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXX__XXXXXXB row06=BXXXXX_e_XXXXXB row07=BXXXXXX__XXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BqXXXXXXXXXXXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/teatime.xal0000644000175000017500000000353710167075176015737 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Tea time author=Reinco hint=Enjoy the tea and pizzas, it's free! gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.45 numBlocks=44 pos000=1 3 pos001=1 4 pos002=1 5 pos003=1 6 pos004=1 7 pos005=1 8 pos006=1 9 pos007=1 10 pos008=1 11 pos009=2 9 pos010=2 11 pos011=3 7 pos012=3 9 pos013=3 10 pos014=3 11 pos015=4 7 pos016=4 11 pos017=5 1 pos018=5 11 pos019=6 1 pos020=6 11 pos021=7 1 pos022=7 11 pos023=8 1 pos024=8 11 pos025=9 1 pos026=9 11 pos027=10 7 pos028=10 11 pos029=11 7 pos030=11 9 pos031=11 10 pos032=11 11 pos033=12 9 pos034=12 11 pos035=13 3 pos036=13 4 pos037=13 5 pos038=13 6 pos039=13 7 pos040=13 8 pos041=13 9 pos042=13 10 pos043=13 11 [scrambleDel] time=0.4 numBlocks=10 pos000=2 4 pos001=3 4 pos002=5 2 pos003=6 5 pos004=6 9 pos005=8 5 pos006=8 9 pos007=9 2 pos008=11 4 pos009=12 4 [func] extra=igniteAll [player] bombs=1 range=1 pos1=1 1 pos2=1 1 pos3=13 1 pos4=13 1 pos5=1 1 pos6=13 1 initVirus=reverse reviveVirus=reverse initExtra=kick reviveExtra=kick [bombs] bombClick=contact [graphics] block00=hole_floor #000000 #8A2BE2 #FFD700 block01=hole_floor_X #000000 #8A2BE2 #FFD700 block02=jizz #000000 #8A2BE2 #FFD700 block03=hole_floor #000000 #8A2BE2 #FFD700 block04=hex_extra #000000 #8A2BE2 #DAA520 block05=hex_extra_O #000000 #8A2BE2 #DAA520 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #808080 #FFFFFF [map] probVirus=75 probSpecial=25 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B___XbbbbbX___B row02=BsBBBBBBBBBBBsB row03=B______q______B row04=BBBBBBBsBBBBBBB row05=BrrrrrB_BrrrrrB row06=BssrrrB_BrrrssB row07=BssXXXBqBXXXssB row08=B__q__B_B__q__B row09=BXXX__B_B__XXXB row10=B____XBsBX____B row11=Bq___________qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/telecom.xal0000644000175000017500000000214410167075176015730 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Telecom author=ENSERB : Ben hint=go get it gameMode=R234--STDL [shrink] [func] extra=rc key=rc [player] bombs=2 range=3 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=karo_dark #000000 #A0522D #BDB76B block01=karo_dark #000000 #A0522D #BDB76B block02=wall #000000 #000000 #000000 block03=wall_R #000000 #000000 #000000 block04=chest #000000 #228B22 #B0C4DE block05=chest_O #000000 #228B22 #B0C4DE block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #000000 #4169E1 [map] probBomb=32 probRange=19 probVirus=6 probHidden=11 row00=BBBBBBBBBBBBBBB row01=B______B______B row02=BBBBBBXBBBBBBXB row03=BqX__X________B row04=BXBBXBBBBBB_B_B row05=B_____________B row06=BBBBBXBXBBB_B_B row07=B__X____B_B_B_B row08=B_BBBBBX__B_B_B row09=B_BqX___B_B_B_B row10=B_BBBBBBBBB_B_B row11=B_________X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/teleportland.xal0000644000175000017500000000224510167075176016777 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Teleport Land author=ENSERB : sun hint= gameMode=R23456STDL [shrink] type=compound [func] extra=teleport key=teleport [player] bombs=10 range=3 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run [bombs] special=construction [graphics] block00=karo_light #000000 #32CD32 #228B22 block01=karo_light #000000 #32CD32 #228B22 block02=mr_beam_tv #000000 #0000FF #0000FF block03=mr_beam_tv #000000 #0000FF #0000FF block04=pumpkin #000000 #0000FF #0000FF block05=pumpkin_O #000000 #0000FF #0000FF block06=bomb block07=range block08=trap block09=q3a_beam block10=score_floor #000000 #4682B4 #4169E1 [map] extraDistribution=single probRange=33 probVirus=33 probSpecial=33 row00=BBBBBBBBBBBBBBB row01=B__X_______X__B row02=B_B_B_BBB_B_B_B row03=B_BX_X___X_XB_B row04=B_B_BXBBBXB_B_B row05=BX_X_XqqqX_X_XB row06=B_B_B_BqB_B_B_B row07=BX_X_XqqqX_X_XB row08=B_B_BXBBBXB_B_B row09=B_BX_X___X_XB_B row10=B_B_B_BBB_B_B_B row11=B__X_______X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/temple_of_doom.xal0000644000175000017500000000207110167075176017267 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Temple Of Doom author=Mark Black (Adelaide) hint=Who cares for a tip, just play the damn level gameMode=R--4--STDL [shrink] type=spiral [func] extra=poison [player] bombs=0 range=0 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=karo_light #000000 #000000 #191970 block01=karo_light_X #000000 #000000 #191970 block02=temple #000000 #000000 #000000 block03=temple #000000 #000000 #000000 block04=extra #000000 #000000 #FF0000 block05=extra_O #000000 #000000 #FF0000 block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #FFFFFF #000000 [map] extraDistribution=single probBomb=25 probRange=51 probSpecial=19 probHidden=5 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBBBBBBBB_B row03=B_B_X_X_X_X_B_B row04=B_BXBXBXBXBXB_B row05=B_B_X_X_X_X_B_B row06=BrbXBXBXBXBXrbB row07=B_B_X_X_X_X_B_B row08=B_BXBXBXBXBXB_B row09=B_B_X_X_X_X_B_B row10=B_BBBBBBBBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/terroristattack.xal0000644000175000017500000000214310167075176017524 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Terrorist attack author=Reinco hint=Get the fanatics ! gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] special=firecracker bombClick=snooker [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=firecracker block10=iron_floor #696969 #696969 #696969 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__XXXXXXXXX__B row04=B__BXBBBBBBB__B row05=B__BXqqqqqqB__B row06=B__BqqqqqqqB__B row07=B__BqqqqqqXB__B row08=B__BBBBBBBXB__B row09=B__XXXXXXXXX__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/tetris_land.xal0000644000175000017500000000177210167075176016616 0ustar alfiealfie00000000000000[info] name=Tetris Land author=Olivier Gladin hint=The master is here... You're dead gameMode=R23456STDL [shrink] type=spiral3 [func] key=rc [player] bombs=3 range=3 pos1= 1 1 pos2=13 1 pos3= 5 3 pos4= 9 9 pos5= 1 11 pos6=13 11 initExtra=kick rc reviveExtra=kick rc [bombs] [graphics] block00=button_floor #000000 #BFBFBF #000000 block01=button_floor_X #000000 #BFBFBF #000000 block02=dark_block #000000 #ADD8E6 #00FF7F block03=dark_block_R #000000 #ADD8E6 #00FF7F block04=box #000000 #ADD8E6 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] probRange=154 probVirus=-154 row00=BBBBBBBBBBBBBBB row01=B__X_X___X_X__B row02=B__BXXBBBBXB__B row03=BXBBB__X___BBXB row04=B_X_X__BBB_XB_B row05=BXXBBXXB__XX__B row06=B__BB_____BB__B row07=B__XX__BXXBBXXB row08=B_BX_BBB__X_X_B row09=BXBB___X__BBBXB row10=B__BXBBBBXXB__B row11=B__X_____X_X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_cave.xal0000644000175000017500000000202510167075176016054 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The Cave author=Mark Black (Adelaide) hint=Co-operate to get into the cave early gameMode=R2-4--STDL [shrink] type=spiral [func] [player] bombs=1 range=1 pos1= 1 3 pos2=13 3 pos3=13 9 pos4= 1 9 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=rock_floor #000000 #F5DEB3 #000000 block01=rock_floor_X #000000 #F5DEB3 #000000 block02=dark_block #000000 #696969 #696969 block03=dark_block_R #000000 #696969 #696969 block04=extra #000000 #DAA520 #F5DEB3 block05=extra_O #000000 #DAA520 #F5DEB3 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=38 probRange=38 probVirus=11 row00=BBBBBBBBBBBBBBB row01=B_X_________X_B row02=B_BBBBBXBBBBB_B row03=B_B_________B_B row04=BB__BBBXBBB__BB row05=B__BXXXsXXXB__B row06=B_BrrbsXsbrrB_B row07=B__BrbXsXbrB__B row08=BB__BBBXBBB__BB row09=B_B_________B_B row10=B_BBBBBXBBBBB_B row11=B_X_________X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_downward_spiral.xal0000644000175000017500000000220710167075176020337 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The Downward Spiral author=Lachlan Cameron Smith (Adelaide) hint=You get me closer to god gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 [bombs] [graphics] ;block00=nin_1 #000000 #000000 #FFFFFF ;block01=nin_1 #000000 #000000 #FFFFFF block00=iron_floor #000000 #A9A9A9 #696969 block01=iron_floor_X #000000 #A9A9A9 #696969 block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #8B4513 #CD853F block05=extra_O #000000 #8B4513 #CD853F block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XXXXXXXXXXX_B row03=B___________X_B row04=B_XXXXXXXXX_X_B row05=B_X_______X_X_B row06=B_X_XXXXX_X_X_B row07=B_X_X_____X_X_B row08=B_X_XXXXXXX_X_B row09=B_X_________X_B row10=B_XXXXXXXXXXX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_focal_point.xal0000644000175000017500000000177710167075176017450 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The Focal Point author=Mark Black (Adelaide) hint=Gee, I wonder... gameMode=R234--STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 1 2 pos2=13 2 pos3=13 10 pos4= 1 10 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=iron_floor #000000 #FAEBD7 #2F4F4F block01=iron_floor_X #000000 #FAEBD7 #2F4F4F block02=dark_block #000000 #800000 #800000 block03=dark_block_R #000000 #800000 #800000 block04=extra #000000 #2F4F4F #4169E1 block05=extra_O #000000 #2F4F4F #4169E1 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=50 probRange=50 row00=BBBBBBBBBBBBBBB row01=B___XX___XX___B row02=B_BX_B_X_B_XB_B row03=B__B_XB_BX_B__B row04=BXXXB__X__BXXXB row05=B_B__BXXXB__B_B row06=BX_X_Xq_qX_X_XB row07=B_B__BXXXB__B_B row08=BXXXB__X__BXXXB row09=B__B_XB_BX_B__B row10=B_BX_B_X_B_XB_B row11=B___XX___XX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_fundamental_error.xal0000644000175000017500000000177010167075176020653 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The Fundamental Error author=Mark Black (Adelaide) hint=Winning the start is all important gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=1 range=2 pos1= 7 6 pos2= 7 6 pos3= 7 6 pos4= 7 6 pos5= 7 6 pos6= 7 6 [bombs] [graphics] block00=button_floor #000000 #B0C4DE #7F7F7F block01=button_floor_X #000000 #B0C4DE #7F7F7F block02=dark_block #000000 #4682B4 #6A5ACD block03=dark_block_R #000000 #87CEEB #4169E1 block04=box #000000 #2E8B57 #00FF7F block05=box #000000 #3CB371 #7FFFD4 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFFFFF #7F7F7F [map] probBomb=25 probRange=51 row00=BBBBBBBBBBBBBBB row01=BrrrrrsssbrrrbB row02=Bbbrbb_b_bbbbbB row03=Brrrrr_s_brrrbB row04=BBBBB_BsB_BBBBB row05=B_____XXX_____B row06=B_BBBXB_BXBBB_B row07=B______b______B row08=BrBBXX_X_XXBBrB row09=BXXrbB___BbrXXB row10=BXrBbBBbBBbBrXB row11=BrXXbbbbbbbXXrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_great_escape.xal0000644000175000017500000000214010167075176017556 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The Great Escape author=Mark Black (Adelaide) hint=Go on the attack or it WILL be a draw, use the speed gameMode=R234--STDL [shrink] type=spiral [func] extra=speed [player] bombs=3 range=2 pos1= 2 4 pos2=10 2 pos3=12 8 pos4= 4 10 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #FFFACD #00FF7F block01=iron_floor_X #000000 #FFFACD #00FF7F block02=dark_block #000000 #2E8B57 #3CB371 block03=dark_block_R #000000 #2E8B57 #3CB371 block04=extra #000000 #4682B4 #00BFFF block05=extra_O #000000 #4682B4 #00BFFF block06=bomb block07=range block08=trap block09=speed block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=25 probRange=25 probVirus=11 probSpecial=14 row00=BBBBBBBBBBBBBBB row01=BXBXB_XXX__XXXB row02=BXB_B_BBBB_BBBB row03=BXBX__B___B___B row04=B__B_BX_B_B_BXB row05=B_B____X_X__BXB row06=BXBXB_B_B_BXBXB row07=BXB__X_X____B_B row08=BXB_B_B_XB_B__B row09=B___B___B__XBXB row10=BBBB_BBBB_B_BXB row11=BXXX__XXX_BXBXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_holy_grail.xal0000644000175000017500000000177210167075176017277 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The Holy Grail author=Dave Siow (Adelaide) hint=Run like shit to get the grail gameMode=R234--STDL [shrink] type=spiral [func] extra=holyGrail [player] bombs=1 range=1 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark_X #000000 #2E8B57 #8FBC8F block02=wall #000000 #B22222 #000000 block03=wall_R #000000 #B22222 #2E8B57 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=51 probRange=25 row00=BBBBBBBBBBBBBBB row01=BX___X_X_X___XB row02=BXBBXBBXBBXBBXB row03=B_XXXB_X_BXXX_B row04=BXBXBXBXBXBXBXB row05=BBB_X_XXX_X_BBB row06=B_X_B_BqB_B_X_B row07=BBB_X_XXX_X_BBB row08=BXBXBXBXBXBXBXB row09=B_XXXB_X_BXXX_B row10=BXBBXBBXBBXBBXB row11=BX___X_X_X___XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_hustler.xal0000644000175000017500000000175410167075176016634 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The Hustler author=Chris Doherty (Adelaide) hint= gameMode=R23456STDL [shrink] [func] [player] bombs=5 range=5 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5= 7 2 pos6= 7 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=rebound [graphics] block00=score_floor #000000 #32CD32 #32CD32 block01=score_floor #000000 #32CD32 #32CD32 block02=dark_block #000000 #8B4513 #8B4513 block03=dark_block_R #000000 #8B4513 #8B4513 block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B__BBB___BBB__B row02=B___BBB_BBB___B row03=BB___________BB row04=BB___________BB row05=BB___________BB row06=BB___________BB row07=BB___________BB row08=BB___________BB row09=BB___________BB row10=B___BBB_BBB___B row11=B__BBB___BBB__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_mega_bomberman_level.xal0000644000175000017500000000202710167075176021262 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The Mega Bomberman Level author=Chris Doherty (Adelaide) hint= gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 [bombs] [graphics] block00=score_floor #FF0000 #FF0000 #4169E1 block01=score_floor #FF0000 #FF0000 #4169E1 block02=button_floor #000000 #696969 #000000 block03=button_floor #000000 #696969 #000000 block04=bricks #000000 #A0522D #000000 block05=brick_O #000000 #FFFF00 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=13 probRange=13 probVirus=13 probSpecial=13 row00=BBBBBBBBBBBBBBB row01=B___XX___XX___B row02=B_BXBXB_BXBXB_B row03=B_XXXXXXXXXXX_B row04=BXBXBXBXBXBXBXB row05=BXXXXXX_XXXXXXB row06=BXBXBXB_BXBXBXB row07=BXXXXXX_XXXXXXB row08=BXBXBXBXBXBXBXB row09=B_XXXXXXXXXXX_B row10=B_BXBXB_BXBXB_B row11=B___XX___XX___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_neutral_zone.xal0000644000175000017500000000207310167075176017646 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The Neutral Zone author=Chris Doherty (Adelaide) hint=This shape was too good to use in only one level! gameMode=R23456STDL [shrink] type=spiral [func] key=specialBomb [player] bombs=10 range=10 specialBombs=30 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 7 5 pos6= 7 7 initExtra=kick reviveExtra=kick [bombs] special=napalm [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B______B______B row02=B_BB_B___B_BB_B row03=B______B______B row04=B_B_BB_B_BB_B_B row05=B_____________B row06=BB_B__B_B__B_BB row07=B_____________B row08=B_B_BB_B_BB_B_B row09=B______B______B row10=B_BB_B___B_BB_B row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_not_so_holy_hand_grenade.xal0000644000175000017500000000221210167075176022147 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The Not-So-Holy Hand Grenade author=Chris Doherty (Adelaide) hint=2 flames increases the range of your grenades by 1 layer gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 3 pos6= 7 9 initExtra=kick reviveExtra=kick [bombs] special=grenade [graphics] block00=rock_floor #000000 #A0522D #A0522D block01=rock_floor_X #000000 #A0522D #A0522D block02=wall #000000 #CD853F #A0522D block03=wall #000000 #F4A460 #A0522D block04=extra #000000 #A0522D #006400 block05=extra_O #000000 #A0522D #006400 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=46 probRange=21 probSpecial=30 row00=BBBBBBBBBBBBBBB row01=BX_X_X_X_X_X_XB row02=B_BBB_XBX_BBB_B row03=BXB__X___X__BXB row04=B_B_XBX_XBX_B_B row05=BX_X___X___X_XB row06=B_BXBXBXBXBXB_B row07=BX_X___X___X_XB row08=B_B_XBX_XBX_B_B row09=BXB__X___X__BXB row10=B_BBB_XBX_BBB_B row11=BX_X_X_X_X_X_XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_shafts.xal0000644000175000017500000000174510167075176016436 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The Shafts author=Chris Doherty (Adelaide) hint=Don't get shafted gameMode=R234--STDL [shrink] type=spiral [func] [player] bombs=5 range=10 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_B_________B_B row02=B_B_B_B_B_B_B_B row03=B__B_______B__B row04=BB__B_____B__BB row05=B_B_B_B_B_B_B_B row06=B_____________B row07=B_B_B_B_B_B_B_B row08=BB__B_____B__BB row09=B__B_______B__B row10=B_B_B_B_B_B_B_B row11=B_B_________B_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/the_xblast_level.xal0000644000175000017500000000210010167075176017614 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=The XBlast Level author=Chris Doherty & Mark Black (Adelaide) hint=This is an XBlast level... or fish gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=10 range=10 specialBombs=30 pos1= 5 5 pos2= 9 5 pos3= 9 7 pos4= 5 7 pos5= 7 4 pos6= 7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=fungus [graphics] block00=iron_floor #000000 #D3D3D3 #00FA9A block01=iron_floor_X #000000 #D3D3D3 #00FA9A block02=dark_block #191970 #191970 #000000 block03=dark_block_R #191970 #191970 #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=BB____B_B____BB row02=BB___B_B_B___BB row03=BB___________BB row04=BB_B_______B_BB row05=BBB_________BBB row06=BB_B_______B_BB row07=BBB_________BBB row08=BB_B_______B_BB row09=BB___________BB row10=BB___B_B_B___BB row11=BB____B_B____BB row12=BBBBBBBBBBBBBBB levels-2005-01-06/thefungusexpertandthedead.xal0000644000175000017500000000257010167075176021545 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Fungus Expert and the Dead author=MisterE hint=The Fungus Expert and the Dead gameMode=R23456STDL [shrink] [scrambleDraw] time=0.05 numBlocks=1 pos000=7 6 [scrambleDel] time=0.67 numBlocks=1 pos000=7 6 [func] key=specialBomb [player] bombs=5 range=6 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=fungus hidden=destruction bombClick=snooker wallClick=contact fuseTime=short [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=6 probRange=6 probVirus=6 probSpecial=6 probHidden=6 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____B_B_____B row02=B_BX__X_X__XB_B row03=B_XBX_____XBX_B row04=B__XBX_B_XBX__B row05=B___XBXXXBX___B row06=BBX__XBBBX__XBB row07=B___XBXXXBX___B row08=B__XBX_B_XBX__B row09=B_XBX_____XBX_B row10=B_BX__X_X__XB_B row11=B_____B_B_____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/thefungusgeneralandthedead.xal0000644000175000017500000000230710167075176021651 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Fungus General and the Dead author=MisterE hint=Are you afraid of the Fungus? gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=5 range=5 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] default=fungus special=construction hidden=renovation bombClick=snooker fuseTime=short [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra_O #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____XeX_____B row05=B____XeXeX____B row06=B___XeXeXeX___B row07=B____XeXeX____B row08=B_____XeX_____B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/thefungusmasterandthedead.xal0000644000175000017500000000267610167075176021540 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Fungus Master and the Dead author=MisterE hint=The Fungus Master and the Dead gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.2 numBlocks=12 pos000=3 5 pos001=3 7 pos002=4 4 pos003=4 8 pos004=5 3 pos005=5 9 pos006=9 3 pos007=9 9 pos008=10 4 pos009=10 8 pos010=11 5 pos011=11 7 [func] extra=longStunned [player] bombs=3 range=5 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] normal=construction special=fungus hidden=fungus bombClick=snooker wallClick=contact fuseTime=short [graphics] block00=ghost #000000 #228B22 #000000 block01=ghost_X #000000 #228B22 #000000 block02=ghost_sq #000000 #228B22 #B22222 block03=ghost_sq_R #000000 #228B22 #B22222 block04=ghost_ci #000000 #228B22 #4169E1 block05=ghost_ci_R #000000 #228B22 #4169E1 block06=bomb block07=range block08=trap block09=pow block10=score_floor #000000 #000000 #000000 [map] probBomb=5 probRange=5 probVirus=45 probHidden=45 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B____B___B____B row02=B_____________B row03=BB___________BB row04=B___BXXXXXB___B row05=B___XXBXBXX___B row06=B___XXXqXXX___B row07=B___XXBXBXX___B row08=B___BXXXXXB___B row09=BB___________BB row10=B_____________B row11=B____B___B____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/thegoodandthebad.xal0000644000175000017500000000336010167075176017565 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The Good And The Bad author=LORIA : Pierre 'in your back' Laroche hint=Vos automatismes vous trahiront... gameMode=R23456STDL [shrink] [scrambleDraw] time=0.3333333333333333 numBlocks=16 pos000=3 4 pos001=4 4 pos002=5 4 pos003=6 4 pos004=8 4 pos005=9 4 pos006=10 4 pos007=11 4 pos008=11 8 pos009=10 8 pos010=9 8 pos011=8 8 pos012=6 8 pos013=5 8 pos014=4 8 pos015=3 8 [scrambleDel] time=0.6666666666666666 numBlocks=22 pos000=3 4 pos001=4 4 pos002=5 4 pos003=6 4 pos004=7 4 pos005=8 4 pos006=9 4 pos007=10 4 pos008=11 4 pos009=11 5 pos010=11 7 pos011=11 8 pos012=10 8 pos013=9 8 pos014=8 8 pos015=7 8 pos016=6 8 pos017=5 8 pos018=4 8 pos019=3 8 pos020=3 7 pos021=3 5 [func] extra=invincible [player] bombs=3 range=2 pos1=10 7 pos2=10 5 pos3=7 5 pos4=4 7 pos5=7 7 pos6=4 5 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact [graphics] block00=rock_floor #000000 #FFEFD5 #000000 block01=rock_floor #000000 #FFEFD5 #000000 block02=mr_beam_tv #000000 #FFEFD5 #6495ED block03=mr_beam_tv #000000 #FFEFD5 #6495ED block04=hex_extra #000000 #FFEFD5 #6495ED block05=hex_extra_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probBomb=33 probRange=49 probSpecial=17 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBBBBBBBBBB_B row03=B_B__X___X__B_B row04=B__qqXsBqXqq__B row05=B__B_Xs_qX_B__B row06=B__ssX_B_Xss__B row07=B__B_Xq_sX_B__B row08=B__qqXqBsXqq__B row09=B_B__X___X__B_B row10=B_BBBBBBBBBBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/thehiddenandthedead.xal0000644000175000017500000000233410167075176020237 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Hidden and the Dead author=MisterE hint=The Hidden and the Dead gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=rc key=rc [player] bombs=10 range=30 pos1=1 1 pos2=7 1 pos3=13 11 pos4=1 11 pos5=13 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=cloak kick reviveExtra=cloak kick [bombs] hidden=destruction bombClick=contact playerClick=thru wallClick=contact fuseTime=short [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex_X #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000080 block03=hex_wall #000000 #2E8B57 #000080 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_q_X_____X___B row02=B___X__q__X__qB row03=B___X_____X___B row04=B___X_____X___B row05=B___X_____X___B row06=BXXXXXXXXXXXXXB row07=B___X_____X___B row08=B___X_____X___B row09=B___X_____X___B row10=Bq__X__q__X__qB row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/thelostcity.xal0000644000175000017500000000233410167075176016654 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=the lost city author=Bocal : MaT hint=Discover the treasure of the lost city gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=rc key=rc [player] bombs=3 range=2 pos1=1 4 pos2=11 4 pos3=2 10 pos4=11 11 pos5=3 6 pos6=9 9 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=random hidden=random [graphics] block00=hex #000000 #2E8B57 #8FBC8F block01=hex #000000 #2E8B57 #8FBC8F block02=weight #000000 #000000 #000000 block03=weight #000000 #A52A2A #FFD700 block04=hex_extra #000000 #2E8B57 #B0C4DE block05=hex_wall #000000 #2E8B57 #B0C4DE block06=bomb block07=range block08=trap block09=remote_control block10=hex #000000 #008000 #2E8B57 [map] extraDistribution=all probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=BXXX___XX__XX_B row02=B___BB_BXBBX__B row03=B_X_B__BXXB__XB row04=B_B_B_XB_XB_B_B row05=B_B_B_XB_XB_B_B row06=B___X_________B row07=B_B_BX_B_XBXB_B row08=B_BXBX_BXXBXB_B row09=B__XBX_B__BXX_B row10=BX_XBB_B_BB___B row11=BX_______XX_XXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/theluckyandthedead.xal0000644000175000017500000000242610167075176020135 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Lucky and the Dead author=MisterE hint=You're lucky....or dead gameMode=R23456STDL [shrink] [scrambleDraw] time=0.33 numBlocks=5 pos000=1 1 pos001=1 11 pos002=7 6 pos003=13 1 pos004=13 11 [func] extra=poison key=specialBomb [player] bombs=2 range=5 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] special=fungus hidden=fungus fuseTime=short [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=poison block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=75 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B___X_____X___B row02=B_X_________X_B row03=B_____________B row04=B____X_X_X____B row05=B____qqqqq____B row06=BX__Xq_e_qX__XB row07=B____qqqqq____B row08=B____X_X_X____B row09=B_____________B row10=B_X____X____X_B row11=B___X_____X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/thepusher.xal0000644000175000017500000000361410167075176016312 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=The Pusher author=ISTY : Cyril MAESTRAGGI hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=24 pos000=4 2 pos001=5 2 pos002=6 2 pos003=7 2 pos004=8 2 pos005=9 2 pos006=10 2 pos007=2 4 pos008=12 4 pos009=2 5 pos010=12 5 pos011=2 6 pos012=12 6 pos013=2 7 pos014=12 7 pos015=2 8 pos016=12 8 pos017=4 10 pos018=5 10 pos019=6 10 pos020=7 10 pos021=8 10 pos022=9 10 pos023=10 10 [scrambleDel] time=0.5 numBlocks=40 pos000=5 1 pos001=6 1 pos002=7 1 pos003=8 1 pos004=9 1 pos005=5 3 pos006=6 3 pos007=7 3 pos008=8 3 pos009=9 3 pos010=5 4 pos011=6 4 pos012=7 4 pos013=8 4 pos014=9 4 pos015=5 5 pos016=6 5 pos017=7 5 pos018=8 5 pos019=9 5 pos020=5 7 pos021=6 7 pos022=7 7 pos023=8 7 pos024=9 7 pos025=5 8 pos026=6 8 pos027=7 8 pos028=8 8 pos029=9 8 pos030=5 9 pos031=6 9 pos032=7 9 pos033=8 9 pos034=9 9 pos035=5 11 pos036=6 11 pos037=7 11 pos038=8 11 pos039=9 11 [func] [player] bombs=6 range=49 pos1=2 2 pos2=12 2 pos3=2 6 pos4=12 6 pos5=2 10 pos6=12 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker fuseTime=long [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B____BBBBB____B row02=B_____________B row03=B____BBBBB____B row04=B____BBBBB____B row05=B____BBBBB____B row06=B_____________B row07=B____BBBBB____B row08=B____BBBBB____B row09=B____BBBBB____B row10=B_____________B row11=B____BBBBB____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/thequickandthedead.xal0000644000175000017500000000246110167075176020121 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Quick And The Dead author=MisterE hint=The Quick And The Dead gameMode=R23456STDL [shrink] type=savageCompound [func] extra=rc key=rc [player] bombs=10 range=10 pos1=5 11 pos2=13 6 pos3=9 1 pos4=1 6 pos5=5 1 pos6=9 11 initVirus=healthy reviveVirus=healthy initExtra=cloak kick reviveExtra=cloak kick [bombs] special=threebombs hidden=construction bombClick=rebound playerClick=rebound wallClick=rebound fuseTime=short [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex_X #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000080 block03=hex_wall #000000 #2E8B57 #000080 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=6 probRange=6 probVirus=75 probSpecial=6 probHidden=6 extraDistribution=all row00=BBBBBBBBBBBBBBB row01=BBBB__B_B__BBBB row02=BBB__q_B_q__BBB row03=BB___________BB row04=B___XXX_XXX___B row05=BB___________BB row06=B_qX_X_X_X_Xq_B row07=BB___________BB row08=B___XXX_XXX___B row09=BB___________BB row10=BBB__q_B_q__BBB row11=BBBB__B_B__BBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/therandomandthedead.xal0000644000175000017500000000243410167075176020265 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Random and the Dead author=MisterE hint=The Random and the Dead gameMode=R23456STDL [shrink] [func] extra=life key=specialBomb [player] bombs=10 range=9 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] normal=construction special=random hidden=random bombClick=snooker playerClick=thru fuseTime=short [graphics] block00=hex #000000 #2E8B57 #8A2BE2 block01=hex_X #000000 #2E8B57 #8A2BE2 block02=hex_wall #000000 #2E8B57 #000080 block03=hex_wall #000000 #2E8B57 #000080 block04=hex_extra #000000 #2E8B57 #00FF7F block05=hex_extra_O #000000 #2E8B57 #00FF7F block06=bomb block07=range block08=trap block09=life block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=6 probRange=6 probVirus=6 probSpecial=6 probHidden=6 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B___q_____q___B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=Bq___________qB row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B___q_____q___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/theretourofsun.xal0000644000175000017500000000244410167075176017377 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=the retour of Sun author=ENSERB : sun hint= gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=speed key=air [player] bombs=3 range=1 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=airpump reviveExtra=airpump [bombs] bombClick=clockwise wallClick=clockwise playerClick=clockwise fuseTime=short default=random special=napalm hidden=construction [graphics] block00=city_free #000000 #377F50 #4682B4 block01=city_free #000000 #377F50 #4682B4 block02=city_rip #000000 #4682B4 #377F50 block03=city_rip_R #000000 #4682B4 #377F50 block04=light_house #000000 #4682B4 #000000 block05=light_house_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=single probBomb=24 probRange=24 probVirus=24 probSpecial=24 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_BBB_B_B_B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_B_B_BBB_B_B_B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_B_B_BBB_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/thescrambledandthedead.xal0000644000175000017500000000365210167075176020744 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=The Scrambled and the Dead author=MisterE hint=The Scrambled and the Dead gameMode=R23456STDL [shrink] type=quad [scrambleDraw] time=0.05 numBlocks=41 pos000=1 4 pos001=1 8 pos002=2 4 pos003=2 8 pos004=3 4 pos005=3 8 pos006=4 1 pos007=4 2 pos008=4 3 pos009=4 5 pos010=4 6 pos011=4 7 pos012=4 9 pos013=4 10 pos014=4 11 pos015=5 4 pos016=5 8 pos017=6 4 pos018=6 8 pos019=7 4 pos020=7 8 pos021=8 4 pos022=8 8 pos023=9 1 pos024=9 2 pos025=9 3 pos026=9 4 pos027=9 5 pos028=9 6 pos029=9 7 pos030=9 9 pos031=9 10 pos032=9 11 pos033=10 4 pos034=10 8 pos035=11 4 pos036=11 8 pos037=12 4 pos038=12 8 pos039=13 4 pos040=13 8 [scrambleDel] time=0.06 numBlocks=20 pos000=3 4 pos001=3 8 pos002=4 3 pos003=4 4 pos004=4 5 pos005=4 7 pos006=4 8 pos007=4 9 pos008=5 4 pos009=5 8 pos010=8 4 pos011=8 8 pos012=9 3 pos013=9 4 pos014=9 5 pos015=9 7 pos016=9 8 pos017=9 9 pos018=10 4 pos019=10 8 [func] key=specialBomb [player] bombs=2 range=5 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=construction hidden=destruction bombClick=snooker [graphics] block00=ghost #000000 #228B22 #000000 block01=ghost_X #000000 #228B22 #000000 block02=ghost_sq #000000 #228B22 #B22222 block03=ghost_sq_R #000000 #228B22 #B22222 block04=ghost_ci #000000 #228B22 #4169E1 block05=ghost_ci_R #000000 #228B22 #4169E1 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #000000 #000000 [map] probHidden=75 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/three_times_the_pleasure.xal0000644000175000017500000000217510167075176021354 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Three Times The Pleasure author=Chris Doherty (Adelaide) hint=Be very careful not to trap yourself gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 1 pos6= 7 11 [bombs] special=threebombs [graphics] block00=lego_floor #000000 #228B22 #228B22 block01=lego_floor_X #000000 #228B22 #228B22 block02=wall #000000 #B22222 #000000 block03=wall #000000 #800000 #000000 block04=extra #000000 #A0522D #FFA500 block05=extra_O #000000 #A0522D #FFA500 block06=bomb block07=range block08=trap block09=three_bomb ;block09=triangle_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=25 probRange=25 probVirus=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=BX__X_____X__XB row02=B_B_BXBBBXB_B_B row03=B______X______B row04=BXB_BXBXBXB_BXB row05=B_X_X_X_X_X_X_B row06=BB_XBXBXBXBX_BB row07=B_X_X_X_X_X_X_B row08=BXB_BXBXBXB_BXB row09=B______X______B row10=B_B_BXBBBXB_B_B row11=BX__X_____X__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/tic_tac_toe.xal0000644000175000017500000000171310167075176016556 0ustar alfiealfie00000000000000[info] name=Tic Tac Toe author=Laurent Marsan hint=Be lucky gameMode=R23456STDL [shrink] type=compound [func] [player] bombs=1 range=2 pos1= 2 1 pos2=12 1 pos3=12 11 pos4= 2 11 pos5= 2 6 pos6=12 6 [bombs] fuseTime=short haunt=slow [graphics] block00=iron_floor #000000 #FFFFE0 #0000FF block01=iron_floor_X #000000 #FFFFE0 #0000FF block02=dark_block #000000 #FA8072 #00FF7F block03=dark_block_R #000000 #00FF00 #FF0000 block04=bricks #000000 #87CEEB #000000 block05=brick_O #000000 #87CEFA #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #000000 #000000 [map] probBomb=46 probRange=47 row00=vBBBBBBBBBBBBBv row01=vB___B___B___Bv row02=vB_B_X_B_X_B_Bv row03=vB___B___B___Bv row04=vBBXBBBXBBBXBBv row05=vB___B___B___Bv row06=vB_B_X_B_X_B_Bv row07=vB___B___B___Bv row08=vBBXBBBXBBBXBBv row09=vB___B___B___Bv row10=vB_B_X_B_X_B_Bv row11=vB___B___B___Bv row12=vBBBBBBBBBBBBBv levels-2005-01-06/timeisoftheessence.xal0000644000175000017500000000402010167075176020161 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Time is of the Essence author=ISTY : Olivier GLADIN hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] [scrambleDraw] time=0.25 numBlocks=44 pos000=1 1 pos001=2 1 pos002=3 1 pos003=4 1 pos004=5 1 pos005=6 1 pos006=7 1 pos007=8 1 pos008=9 1 pos009=10 1 pos010=11 1 pos011=12 1 pos012=13 1 pos013=1 2 pos014=13 2 pos015=1 3 pos016=13 3 pos017=1 4 pos018=13 4 pos019=1 5 pos020=13 5 pos021=1 6 pos022=13 6 pos023=1 7 pos024=13 7 pos025=1 8 pos026=13 8 pos027=1 9 pos028=13 9 pos029=1 10 pos030=13 10 pos031=1 11 pos032=2 11 pos033=3 11 pos034=4 11 pos035=5 11 pos036=6 11 pos037=7 11 pos038=8 11 pos039=9 11 pos040=10 11 pos041=11 11 pos042=12 11 pos043=13 11 [scrambleDel] time=0.25 numBlocks=29 pos000=4 4 pos001=5 4 pos002=6 4 pos003=7 4 pos004=8 4 pos005=9 4 pos006=10 4 pos007=4 5 pos008=6 5 pos009=8 5 pos010=10 5 pos011=4 6 pos012=5 6 pos013=6 6 pos014=7 6 pos015=8 6 pos016=9 6 pos017=10 6 pos018=4 7 pos019=6 7 pos020=8 7 pos021=10 7 pos022=4 8 pos023=5 8 pos024=6 8 pos025=7 8 pos026=8 8 pos027=9 8 pos028=10 8 [func] [player] bombs=3 range=2 pos1=4 3 pos2=10 3 pos3=3 6 pos4=11 6 pos5=4 9 pos6=10 9 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=clockwise [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BB_BBBBB_BB_B row03=B_BB_BBBBB_BB_B row04=B_BBBBBBBBBBB_B row05=B_BBBBBBBBBBB_B row06=B___BBBBBBB___B row07=B_BBBBBBBBBBB_B row08=B_BBBBBBBBBBB_B row09=B_BB_BBBBB_BB_B row10=B_BB_BBBBB_BB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/tntsmugglers.xal0000644000175000017500000000227510167075176017043 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=TNT Smugglers author=Bremen : Miru hint=Those teddies contain explosive stuff gameMode=R23456STDL [shrink] type=constrictWave [func] extra=specialBomb key=specialBomb [player] bombs=1 range=8 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 1 pos6=7 11 [bombs] special=firecracker hidden=blastnow [graphics] block00=mr_beam_free #000000 #FFA500 #000000 block01=mr_beam_free #000000 #FFA500 #000000 block02=mr_beam_tv #000000 #FFA500 #800000 block03=ghost_sq_R #000000 #000000 #D2691E block04=mr_beam_bear #000000 #FFA500 #B8860B block05=mr_beam_bear_O #000000 #FFA500 #B8860B block06=bomb block07=range block08=trap block09=firecracker block10=score_floor #000000 #BDB76B #FFA500 [map] probBomb=44 probSpecial=6 probHidden=50 row00=BBBBBBBBBBBBBBB row01=B__BXB___BXB__B row02=B__XXB_B_BXX__B row03=BBXBXBXXXBXBXBB row04=BXXXXXXBXXXXXXB row05=BBXBXBXXXBXBXBB row06=BBBXXXXBXXXXBBB row07=BBXBXBXXXBXBXBB row08=BXXXXXXBXXXXXXB row09=BBXBXBXXXBXBXBB row10=B__XXB_B_BXX__B row11=B__BXB___BXB__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/tobeamornottobeam.xal0000644000175000017500000000235310167075176020023 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=To Beam or not to Beam author=Wuerzburg : Martin Brotzeller hint=Beam around and beam away gameMode=R23456STDL [shrink] [func] extra=invincible key=teleport [player] bombs=5 range=10 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=run reviveVirus=run initExtra=teleport reviveExtra=teleport [bombs] fuseTime=short hidden=fungus [graphics] block00=iron_floor #000000 #000000 #000000 block01=iron_floor #000000 #000000 #000000 block02=sphere_dark #000000 #000000 #D2B48C block03=sphere_light #000000 #E6E6FA #000000 block04=sphere_light #000000 #E6E6FA #CD853F block05=sphere_light_O #000000 #E6E6FA #CD853F block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get probHidden=100 row00=BBBBBBBBBBBBBBB row01=BX__BX___XB___B row02=B____B___B____B row03=BBBB__B_B_____B row04=B_____B_B__B__B row05=B_X___BBB_XBX_B row06=BXqXBBB_BBBBBBB row07=B_X___BBB_XBX_B row08=B_____B_B__B__B row09=BBBB__B_B_____B row10=B____B___B____B row11=BX__BX___XB___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/toosicktobetrue.xal0000644000175000017500000000245610167075176017533 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Too sick to be true author=Reinco hint=It's good to be sick gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.51 numBlocks=3 pos000=6 6 pos001=7 6 pos002=9 6 [func] extra=life [player] bombs=1 range=4 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=empty reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] hidden=napalm bombClick=contact playerClick=thru wallClick=contact [graphics] block00=city_free #000000 #8A2BE2 #00FF7F block01=city_free_X #000000 #8A2BE2 #00FF7F block02=book_shelf #000000 #00FF7F #7FFFD4 block03=book_shelf #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=life block10=bomb_floor #000000 #FFFFFF #808080 [map] probBomb=21 probRange=21 probVirus=42 probSpecial=10 probHidden=5 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_______e_____B row02=Bessssssssss_eB row03=B_sXXXXXXXXs__B row04=B__ssssqssXs__B row05=B__sXXXXXsXs__B row06=B__sXsssXqXs__B row07=B__sXsXXXsXs__B row08=B__sXqssssXs__B row09=B__sXXXXXXXs__B row10=Be_sssssssss_eB row11=B_____e_______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/tornado.xal0000644000175000017500000000224710167075176015752 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Tornado! author=mariu hint=No more tornado! gameMode=R23456STDL [shrink] type=spiral3 [func] extra=air key=air [player] bombs=5 range=49 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=airpump reviveExtra=airpump [bombs] bombClick=snooker wallClick=anticlockwise playerClick=thru fuseTime=long [graphics] block00=sphere_half #000000 #9ACD32 #FF0000 block01=sphere_half #000000 #9ACD32 #FF0000 block02=sphere_dark #000000 #FF4500 #000000 block03=sphere_light #000000 #FFFF00 #000000 block04=sphere_light #000000 #FF4500 #000000 block05=sphere_light_O #000000 #FF4500 #000000 block06=bomb block07=range block08=trap block09=air_pump block10=sphere_half #000000 #4169E1 #FF0000 [map] row00=BBBBBBBBBBBBBBB row01=B_B_____B_____B row02=B____________BB row03=B____B________B row04=B_______B__B__B row05=B____B________B row06=B_____________B row07=B________B____B row08=B__B__B_______B row09=B________B____B row10=BB____________B row11=B_____B_____B_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/tournicotitournicoton.xal0000644000175000017500000000326210167075176021005 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Tournicoti Tournicoton author=ISTY : Cyril MAESTRAGGI hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] [scrambleDel] time=0.25 numBlocks=48 pos000=2 1 pos001=4 1 pos002=6 1 pos003=8 1 pos004=10 1 pos005=12 1 pos006=2 2 pos007=4 2 pos008=6 2 pos009=8 2 pos010=10 2 pos011=12 2 pos012=2 3 pos013=4 3 pos014=6 3 pos015=8 3 pos016=10 3 pos017=12 3 pos018=2 4 pos019=4 4 pos020=6 4 pos021=8 4 pos022=10 4 pos023=12 4 pos024=2 8 pos025=4 8 pos026=6 8 pos027=8 8 pos028=10 8 pos029=12 8 pos030=2 9 pos031=4 9 pos032=6 9 pos033=8 9 pos034=10 9 pos035=12 9 pos036=2 10 pos037=4 10 pos038=6 10 pos039=8 10 pos040=10 10 pos041=12 10 pos042=2 11 pos043=4 11 pos044=6 11 pos045=8 11 pos046=10 11 pos047=12 11 [func] extra=stunOthers [player] bombs=2 range=2 pos1=3 1 pos2=7 1 pos3=11 1 pos4=3 11 pos5=7 11 pos6=11 11 [bombs] [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=pow block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=BrB_BrB_BbB_BbB row02=B_B_B_B_B_B_B_B row03=B_B_B_B_B_B_B_B row04=B_B_B_B_B_B_B_B row05=BsBsBsBsBsBsBsB row06=BrsqsbsqsrsqsbB row07=BsBsBsBsBsBsBsB row08=B_B_B_B_B_B_B_B row09=B_B_B_B_B_B_B_B row10=B_B_B_B_B_B_B_B row11=BbB_BbB_BrB_BrB row12=BBBBBBBBBBBBBBB levels-2005-01-06/tous_aux_abris.xal0000644000175000017500000000200610167075176017324 0ustar alfiealfie00000000000000[info] name=Tous aux abris ! author=Thomas CORNET hint=Rapidite et maitrise. gameMode=R23456STDL [shrink] type=quad [func] key=rc [player] bombs=2 range=3 pos1= 1 1 pos2=13 1 pos3= 1 11 pos4=13 11 pos5= 5 7 pos6= 9 5 initVirus=run reviveVirus=run initExtra=kick rc reviveExtra=kick rc [bombs] [graphics] block00=dark_way #000000 #00FF00 #CCCCCC block01=dark_way_X #000000 #00FF00 #CCCCCC block02=r_i_p #000000 #999999 #00FF00 block03=r_i_p_R #000000 #999999 #00FF00 block04=pumpkin #000000 #DAA520 #00FF00 block05=pumpkin_O #000000 #DAA520 #00FF00 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/toutencarton.xal0000644000175000017500000000222310167075176017023 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Toutencarton author=Laurent Marsan hint=Getting the Remote Control is imperative gameMode=R234--STDL [shrink] type=spiral [func] extra=rc key=rc [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=karo_dark #191970 #00FF7F #00FFFF block01=karo_dark #191970 #00FF7F #00FFFF block02=wall #000000 #228B22 #000000 block03=wall_R #000000 #228B22 #000000 block04=chest #000000 #4169E1 #000000 block05=chest_O #000000 #4169E1 #000000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=40 probRange=40 probVirus=21 probSpecial=-100 row00=BBBBBBBBBBBBBBB row01=B__XrbrbrbrX__B row02=B_BBBBBXBBBBB_B row03=BXB___XsX___BXB row04=BrB_BBBXBBB_BrB row05=BbBXBsssssBXBbB row06=BrXsXsBqBsXsXrB row07=BbBXBsssssBXBbB row08=BrB_BBBXBBB_BrB row09=BXB___XsX___BXB row10=B_BBBBBXBBBBB_B row11=B__XrbrbrbrX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/trainfun.xal0000644000175000017500000000330010167075176016121 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Train Fun author=Vulpes Incendium hint=Kedeng 'edeng gameMode=-23456STDL [shrink] type=spiral23 [scrambleDraw] time=0.3 numBlocks=25 pos000=2 2 pos001=2 3 pos002=2 4 pos003=2 6 pos004=2 8 pos005=2 9 pos006=2 10 pos007=3 6 pos008=4 6 pos009=7 3 pos010=7 4 pos011=7 5 pos012=7 6 pos013=7 7 pos014=7 8 pos015=7 9 pos016=10 6 pos017=11 6 pos018=12 2 pos019=12 3 pos020=12 4 pos021=12 6 pos022=12 8 pos023=12 9 pos024=12 10 [scrambleDel] time=0.48 numBlocks=12 pos000=2 7 pos001=3 11 pos002=5 1 pos003=5 6 pos004=7 5 pos005=7 7 pos006=7 11 pos007=8 1 pos008=9 6 pos009=9 8 pos010=10 11 pos011=12 1 [func] extra=holyGrail [player] bombs=3 range=40 pos1=12 10 pos2=13 11 pos3=11 11 pos4=12 11 pos5=10 11 pos6=11 10 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] hidden=napalm bombClick=snooker playerClick=rebound wallClick=anticlockwise direction=down fuseTime=long [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=holygrail block10=extra #000000 #FFD700 #FF4500 [map] probHidden=75 row00=BBBBBBBBBBBBBBB row01=Be___e_eve__e_B row02=B_______v_XXX_B row03=Be______ve_e_eB row04=B_Xvv___vvvvvvB row05=Bev___________B row06=B_v_vvvvvX_XX_B row07=Bev_v____v_XX_B row08=B_v___Xv_v_XX_B row09=Bev____v_v____B row10=B_vvvvvX_v____B row11=B________v____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/treasure_hunt.xal0000644000175000017500000000202310167075176017164 0ustar alfiealfie00000000000000[info] name=Treasure Hunt author=Oliver Vogel hint=Equip your self properly and then blast them gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 3 pos6= 7 9 [bombs] [graphics] block00=karo_dark #000000 #2E8B57 #8FBC8F block01=karo_dark_X #000000 #2E8B57 #8FBC8F block02=wall #000000 #FF3030 #000000 block03=wall_R #000000 #FF3030 #2E8B57 block04=chest #000000 #8B4513 #FFD700 block05=chest_O #000000 #8B4513 #FFD700 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probBomb=31 probRange=22 probVirus=15 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B____X_X_X____B row02=B_BBXBB_BBXBB_B row03=B_XXX_____XXX_B row04=BXBXBXBBBXBXBXB row05=B_B_X_XXX_X_B_B row06=B_X_B_BXB_B_X_B row07=B_B_X_XXX_X_B_B row08=BXBXBXBBBXBXBXB row09=B_XXX_____XXX_B row10=B_BBXBB_BBXBB_B row11=B____X_X_X____B row12=BBBBBBBBBBBBBBB levels-2005-01-06/trench_warfare.xal0000644000175000017500000000177510167075176017303 0ustar alfiealfie00000000000000[info] name=Trench Warfare author=The Adelaide Group hint=Don't think you're having all the fun. gameMode=R23456STDL [shrink] type=spiral [func] extra=kick [player] bombs=8 range=10 pos1= 1 2 pos2=13 2 pos3=13 10 pos4= 1 10 pos5= 7 3 pos6= 7 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=chess_floor #000000 #B0C4DE #7F7F7F block01=chess_floor_X #000000 #B0C4DE #7F7F7F block02=book_shelf #000000 #006400 #4682B4 block03=book_shelf #000000 #B22222 #4682B4 block04=chess_sphere #000000 #D2B48C #6B8E23 block05=chess_sphere_O #000000 #D2B48C #6B8E23 block06=bomb block07=range block08=trap block09=kick_bomb block10=check #000000 #FFFFFF #7F7F7F [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=BBBBBBBBBBBBBBB row02=B_____________B row03=B__RRRR_RRRR__B row04=B__R_B___B_R__B row05=B__RB_B_B_BR__B row06=B_____________B row07=B__RB_B_B_BR__B row08=B__R_B___B_R__B row09=B__RRRR_RRRR__B row10=B_____________B row11=BBBBBBBBBBBBBBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/triangle_city.xal0000644000175000017500000000177610167075176017147 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Triangle City author=Chris Doherty (Adelaide) hint=Well, I guess you triangle people gameMode=R234--STDL [shrink] type=spiral [func] [player] bombs=2 range=1 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=city_free #000000 #A9A9A9 #D2B48C block01=city_free_X #000000 #A9A9A9 #D2B48C block02=dark_house #000000 #B22222 #A0522D block03=dark_house_R #000000 #B22222 #A0522D block04=light_house #000000 #32CD32 #F4A460 block05=light_house_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #000000 #000000 #4169E1 [map] probBomb=19 probRange=19 probVirus=25 row00=BBBBBBBBBBBBBBB row01=B___X_XbX_X___B row02=B_BX_X_b_X_XB_B row03=B_XBB_BbB_BBX_B row04=BX_BBXBXBXBB_XB row05=B__X_rbsbr_X__B row06=B__BBsBXBsBB__B row07=B__X_rbsbr_X__B row08=BX_BBXBXBXBB_XB row09=B_XBB_BbB_BBX_B row10=B_BX_X_b_X_XB_B row11=B___X_XbX_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/triangleandrows.xal0000644000175000017500000000232210167075176017501 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Triangle and Rows author=LORIA : Pierre 'in your back' Laroche hint=Rows + Triangles = no mercy. gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=12 range=4 pos1=10 7 pos2=6 5 pos3=10 7 pos4=6 5 pos5=10 7 pos6=6 5 [bombs] bombClick=contact default=threebombs special=trianglebombs [graphics] block00=city_free #000000 #FFD700 #B22222 block01=city_free #000000 #FFD700 #B22222 block02=book_shelf #000000 #FFD700 #B22222 block03=book_shelf #000000 #FFD700 #B22222 block04=box #000000 #FFD700 #B22222 block05=box #000000 #FFD700 #B22222 block06=bomb block07=range block08=trap block09=triangle_bomb block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probRange=32 probVirus=17 probSpecial=49 row00=BBBBBBBBBBBBBBB row01=BB___X_B_____BB row02=B__BXX_X_B____B row03=B____BXX_X_B__B row04=BB_____BXX_X_BB row05=B__B_____BXX_XB row06=B__X_B_____BXXB row07=BBXX_X_B_____BB row08=B__BXX_X_B____B row09=B____BXX_X_B__B row10=BB_____BXX_X_BB row11=B__B_____BXX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/trop_puissant.xal0000644000175000017500000000204510167075176017212 0ustar alfiealfie00000000000000[info] name=Trop Puissant !! author=EPFL - cosun : Yves Bresson hint=Just too much gameMode=R23456STDL [shrink] [func] key=cloak [player] bombs=3 range=9 pos1= 4 2 pos2=10 2 pos3= 1 6 pos4=13 6 pos5= 4 10 pos6=10 10 initExtra=kick cloak reviveExtra=kick cloak [bombs] playerClick=thru default=napalm [graphics] block00=dark_way #000000 #00FF7F #FF6347 block01=dark_way_X #000000 #00FF7F #FF6347 block02=r_i_p #000000 #EEDD82 #00FF7F block03=r_i_p_R #000000 #EEDD82 #00FF7F block04=pumpkin #000000 #EEDD82 #00FF7F block05=pumpkin_O #000000 #EEDD82 #00FF7F block06=bomb block07=range block08=trap block09=ignite block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=all probRange=31 probVirus=-31 row00=BBBBBBBBBBBBBBB row01=BX_____X_____XB row02=B_X__X_X_X__X_B row03=B__X_XXXXX_X__B row04=B___X_____X___B row05=B__X_______X__B row06=B___X_____X___B row07=B__X_______X__B row08=B___X_____X___B row09=B__X_XXXXX_X__B row10=B_X__X_X_X__X_B row11=BX_____X_____XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/troppuissant.xal0000644000175000017500000000226410167075176017056 0ustar alfiealfie00000000000000; Level created by Storch 2.23 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Trop Puissant !! 2 author=Skywalker hint=Just too much gameMode=R23456STDL [shrink] [func] extra=cloak key=cloak [player] bombs=3 range=9 specialBombs=255 pos1=4 2 pos2=10 2 pos3=1 6 pos4=13 6 pos5=4 10 pos6=10 10 initVirus=reverse reviveVirus=run initExtra=cloak kick reviveExtra=cloak kick [bombs] playerClick=thru default=napalm special=search [graphics] block00=dark_way #000000 #00FF7F #FF6347 block01=dark_way_X #000000 #00FF7F #FF6347 block02=r_i_p #000000 #000000 #00FF7F block03=r_i_p_R #000000 #000000 #00FF7F block04=pumpkin #000000 #000000 #00FF7F block05=pumpkin_O #000000 #000000 #00FF7F block06=bomb block07=range block08=trap block09=bomb block10=score_floor [map] extraDistribution=all probRange=25 row00=BBBBBBBBBBBBBBB row01=BX_____X_____XB row02=B_X__X_X_X__X_B row03=B__X_XXXXX_X__B row04=B___X_____X___B row05=B__X_______X__B row06=B___X_____X___B row07=B__X_______X__B row08=B___X_____X___B row09=B__X_XXXXX_X__B row10=B_X__X_X_X__X_B row11=BX_____X_____XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/trust_no_one.xal0000644000175000017500000000215110167075176017014 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Trust No One author=Dave Hille (Adelaide) hint= gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=5 range=10 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=bomb_floor_black block01=bomb_floor_black_X ;block00=bomb_floor #000000 #000000 #000000 ;block01=bomb_floor_X #000000 #000000 #000000 ;block02=x_files #000000 #696969 #32CD32 ;block03=x_files_R #000000 #696969 #32CD32 block02=dark_block #000000 #696969 #32CD32 block03=dark_block_R #000000 #696969 #32CD32 block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_BBB_B_B_BBB_B row03=B_B_________B_B row04=B_B___B_B___B_B row05=B_____________B row06=B_B_B__B__B_B_B row07=B_____________B row08=B_B___B_B___B_B row09=B_B_________B_B row10=B_BBB_B_B_BBB_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/try_it_and_see.xal0000644000175000017500000000214510167075176017271 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Try It And See author=Chris Doherty (Adelaide) hint=Multiple pickups - they're a bit of a gamble gameMode=R23456STDL [shrink] type=spiral [func] extra=multiple key=air [player] bombs=3 range=4 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 1 pos6= 7 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=karo_light #000000 #87CEFA #4169E1 block01=karo_light_X #000000 #87CEFA #4169E1 block02=pyramid #000000 #6A5ACD #FFFFFF block03=pyramid_R #000000 #6A5ACD #FFFFFF block04=extra #000000 #FF4500 #FFD700 block05=extra_O #000000 #FF4500 #FFD700 block06=bomb block07=range block08=trap block09=multiple block10=score_floor #000000 #808080 #FFFFFF [map] extraDistribution=all probBomb=13 probRange=13 probSpecial=30 probHidden=44 row00=BBBBBBBBBBBBBBB row01=B_BqXqX_XqXqB_B row02=B_BB_X___X_BB_B row03=B___X_X_X_X___B row04=BX_XBXBXBXBX_XB row05=BqX_XqXqXqX_XqB row06=BBBXBXBXBXBXBBB row07=BqX_XqXqXqX_XqB row08=BX_XBXBXBXBX_XB row09=B___X_X_X_X___B row10=B_BB_X___X_BB_B row11=B_BqXqX_XqXqB_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/tubes.xal0000644000175000017500000000750510167075176015430 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Tubes author=Reinco hint=Sheep fuckers ! gameMode=R23456STDL [shrink] [scrambleDraw] time=0.49 numBlocks=139 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 3 pos025=3 4 pos026=3 5 pos027=3 6 pos028=3 7 pos029=3 8 pos030=3 9 pos031=3 10 pos032=3 11 pos033=4 1 pos034=4 2 pos035=4 4 pos036=4 5 pos037=4 6 pos038=4 7 pos039=4 8 pos040=4 9 pos041=4 10 pos042=4 11 pos043=5 1 pos044=5 2 pos045=5 3 pos046=5 4 pos047=5 5 pos048=5 6 pos049=5 7 pos050=5 8 pos051=5 9 pos052=5 10 pos053=5 11 pos054=6 1 pos055=6 2 pos056=6 4 pos057=6 5 pos058=6 6 pos059=6 7 pos060=6 8 pos061=6 9 pos062=6 10 pos063=6 11 pos064=7 1 pos065=7 2 pos066=7 3 pos067=7 4 pos068=7 5 pos069=7 6 pos070=7 7 pos071=7 8 pos072=7 9 pos073=7 10 pos074=7 11 pos075=8 1 pos076=8 2 pos077=8 4 pos078=8 5 pos079=8 6 pos080=8 7 pos081=8 8 pos082=8 9 pos083=8 10 pos084=8 11 pos085=9 1 pos086=9 2 pos087=9 3 pos088=9 4 pos089=9 5 pos090=9 6 pos091=9 7 pos092=9 8 pos093=9 9 pos094=9 10 pos095=9 11 pos096=10 1 pos097=10 2 pos098=10 4 pos099=10 5 pos100=10 6 pos101=10 7 pos102=10 8 pos103=10 9 pos104=10 10 pos105=10 11 pos106=11 1 pos107=11 2 pos108=11 3 pos109=11 4 pos110=11 5 pos111=11 6 pos112=11 7 pos113=11 8 pos114=11 9 pos115=11 10 pos116=11 11 pos117=12 1 pos118=12 2 pos119=12 3 pos120=12 4 pos121=12 5 pos122=12 6 pos123=12 7 pos124=12 8 pos125=12 9 pos126=12 10 pos127=12 11 pos128=13 1 pos129=13 2 pos130=13 3 pos131=13 4 pos132=13 5 pos133=13 6 pos134=13 7 pos135=13 8 pos136=13 9 pos137=13 10 pos138=13 11 [scrambleDel] time=0.51 numBlocks=91 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 8 pos013=2 11 pos014=3 1 pos015=3 2 pos016=3 3 pos017=3 4 pos018=3 5 pos019=3 6 pos020=3 7 pos021=3 8 pos022=3 9 pos023=3 10 pos024=3 11 pos025=4 8 pos026=4 11 pos027=5 1 pos028=5 2 pos029=5 3 pos030=5 4 pos031=5 5 pos032=5 6 pos033=5 7 pos034=5 8 pos035=5 9 pos036=5 10 pos037=5 11 pos038=6 8 pos039=6 11 pos040=7 1 pos041=7 2 pos042=7 3 pos043=7 4 pos044=7 5 pos045=7 6 pos046=7 7 pos047=7 8 pos048=7 9 pos049=7 10 pos050=7 11 pos051=8 8 pos052=8 11 pos053=9 1 pos054=9 2 pos055=9 3 pos056=9 4 pos057=9 5 pos058=9 6 pos059=9 7 pos060=9 8 pos061=9 9 pos062=9 10 pos063=9 11 pos064=10 8 pos065=10 11 pos066=11 1 pos067=11 2 pos068=11 3 pos069=11 4 pos070=11 5 pos071=11 6 pos072=11 7 pos073=11 8 pos074=11 9 pos075=11 10 pos076=11 11 pos077=12 1 pos078=12 8 pos079=12 11 pos080=13 1 pos081=13 2 pos082=13 3 pos083=13 4 pos084=13 5 pos085=13 6 pos086=13 7 pos087=13 8 pos088=13 9 pos089=13 10 pos090=13 11 [func] extra=speed [player] bombs=1 range=1 pos1=5 7 pos2=9 7 pos3=9 5 pos4=5 9 pos5=5 5 pos6=9 9 initVirus=slow reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=rebound playerClick=rebound wallClick=contact [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=speed block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=25 probRange=25 probVirus=25 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_XXXXXXXXXXX_B row03=B_X____q____X_B row04=B_XXXXXXXXXXX_B row05=B_X_________X_B row06=B_XXXXXXXXXXX_B row07=B_X_________X_B row08=B_XXXXXXXXXXX_B row09=B_X_________X_B row10=B_XXXXXXXXXXX_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/turtle.xal0000644000175000017500000000223510167075176015620 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Turtle author=Stn hint=Watch For The Turtle gameMode=R23456STDL [shrink] type=speedSpiral [func] extra=slow [player] bombs=3 range=4 pos1=1 1 pos2=13 1 pos3=13 11 pos4=7 2 pos5=1 11 pos6=7 10 initVirus=run reviveVirus=run [bombs] hidden=grenade [graphics] block00=karo_light #000000 #FFC0CB #000000 block01=karo_light #000000 #FFC0CB #000000 block02=pyramid #000000 #DDA0DD #DAA520 block03=pyramid_R #000000 #DDA0DD #000000 block04=extra #000000 #EE82EE #800000 block05=extra_O #000000 #EE82EE #800000 block06=bomb block07=range block08=trap block09=slow block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=8 probRange=16 probVirus=8 probSpecial=48 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B___X_XBX_X___B row02=B_BX_X___X_XB_B row03=B_X_B_B_B_B_X_B row04=BX_X_X_X_X_X_XB row05=B_X_B_B_B_B_X_B row06=B_BX_X_X_X_XB_B row07=B_X_B_B_B_B_X_B row08=BX_X_X_X_X_X_XB row09=B_X_B_B_B_B_X_B row10=B_BX_X___X_XB_B row11=B___X_XBX_X___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/tv_star_wannabe.xal0000644000175000017500000000215710167075176017461 0ustar alfiealfie00000000000000[info] name=TV Star Wannabe author=EPFL - cosun : Yves Bresson hint=Hit the Screen, baby gameMode=R23456STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=2 range=3 specialBombs=12 pos1= 5 1 pos2= 9 1 pos3= 1 6 pos4=13 6 pos5= 5 11 pos6= 9 11 initExtra=kick reviveExtra=kick [bombs] special=blastnow hidden=fungus haunt=slow [graphics] block00=mr_beam_free #000000 #ADD8E6 #000000 block01=mr_beam_free_X #000000 #ADD8E6 #000000 block02=pyramid_R #000000 #00008B #000000 block03=mr_beam_tv #000000 #ADD8E6 #FF0000 block04=mr_beam_bear #000000 #ADD8E6 #CCCCCC block05=mr_beam_bear_O #8B0000 #ADD8E6 #FF0000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=single probVirus=15 probSpecial=16 probHidden=15 row00=BBBBBBBBBBBBBBB row01=BX_____X_____XB row02=B_X____X____X_B row03=B__X___X___X__B row04=B___X__X__X___B row05=B____X_R_X____B row06=B_____RRR_____B row07=B____X_R_X____B row08=B___X__X__X___B row09=B__X___X___X__B row10=B_X____X____X_B row11=BX_____X_____XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/two_be_two.xal0000644000175000017500000000217310167075176016452 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Two Be Two author=Garth Denley (Adelaide) hint=Get away from the edges, but watch the middle gameMode=R234--STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] special=napalm [graphics] block00=karo_dark #000000 #FFDAB9 #FF7F50 block01=karo_dark_X #000000 #FFDAB9 #FF7F50 block02=wall #000000 #2E8B57 #000000 block03=wall_R #000000 #2E8B57 #000000 block04=chest #000000 #BC8F8F #B0C4DE block05=chest_O #000000 #BC8F8F #B0C4DE block06=bomb block07=range block08=trap block09=napalm block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=special probBomb=46 probRange=21 probVirus=5 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=B__X_XBXBX_X__B row02=B__B__X_X__B__B row03=BXBBBBBXBBBBBXB row04=B__BX_B_B_XB__B row05=BX_B__XXX__B_XB row06=BBXBBB___BBBXBB row07=BX_B__XXX__B_XB row08=B__BX_B_B_XB__B row09=BXBBBBBXBBBBBXB row10=B__B__X_X__B__B row11=B__X_XBXBX_X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/uptheygo.xal0000644000175000017500000001026110167075176016143 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Up they go author=Reinco hint=Bombs seem rather scared gameMode=R23456STDL [shrink] [scrambleDraw] time=0.39 numBlocks=130 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 6 pos005=1 7 pos006=1 8 pos007=1 9 pos008=1 10 pos009=1 11 pos010=2 1 pos011=2 2 pos012=2 3 pos013=2 4 pos014=2 5 pos015=2 6 pos016=2 7 pos017=2 8 pos018=2 10 pos019=2 11 pos020=3 1 pos021=3 2 pos022=3 3 pos023=3 4 pos024=3 5 pos025=3 6 pos026=3 7 pos027=3 8 pos028=3 9 pos029=3 10 pos030=3 11 pos031=4 1 pos032=4 2 pos033=4 4 pos034=4 5 pos035=4 6 pos036=4 7 pos037=4 8 pos038=4 9 pos039=4 10 pos040=4 11 pos041=5 1 pos042=5 2 pos043=5 3 pos044=5 4 pos045=5 5 pos046=5 6 pos047=5 7 pos048=5 8 pos049=5 9 pos050=5 10 pos051=5 11 pos052=6 1 pos053=6 3 pos054=6 4 pos055=6 5 pos056=6 6 pos057=6 7 pos058=6 8 pos059=6 9 pos060=6 10 pos061=6 11 pos062=7 1 pos063=7 3 pos064=7 4 pos065=7 5 pos066=7 6 pos067=7 7 pos068=7 8 pos069=7 9 pos070=7 10 pos071=7 11 pos072=8 1 pos073=8 2 pos074=8 3 pos075=8 4 pos076=8 5 pos077=8 6 pos078=8 7 pos079=8 8 pos080=8 9 pos081=8 10 pos082=8 11 pos083=9 1 pos084=9 2 pos085=9 3 pos086=9 4 pos087=9 5 pos088=9 6 pos089=9 7 pos090=9 8 pos091=9 9 pos092=9 10 pos093=10 1 pos094=10 2 pos095=10 5 pos096=10 6 pos097=10 7 pos098=10 8 pos099=10 9 pos100=10 10 pos101=10 11 pos102=11 1 pos103=11 2 pos104=11 3 pos105=11 4 pos106=11 5 pos107=11 6 pos108=11 7 pos109=11 9 pos110=11 10 pos111=11 11 pos112=12 1 pos113=12 4 pos114=12 5 pos115=12 6 pos116=12 7 pos117=12 8 pos118=12 9 pos119=12 10 pos120=12 11 pos121=13 1 pos122=13 2 pos123=13 3 pos124=13 4 pos125=13 7 pos126=13 8 pos127=13 9 pos128=13 10 pos129=13 11 [scrambleDel] time=0.41 numBlocks=128 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 6 pos016=2 7 pos017=2 8 pos018=2 9 pos019=2 11 pos020=3 2 pos021=3 3 pos022=3 4 pos023=3 5 pos024=3 6 pos025=3 7 pos026=3 8 pos027=3 9 pos028=3 10 pos029=3 11 pos030=4 1 pos031=4 2 pos032=4 3 pos033=4 5 pos034=4 6 pos035=4 7 pos036=4 8 pos037=4 10 pos038=4 11 pos039=5 1 pos040=5 2 pos041=5 3 pos042=5 4 pos043=5 5 pos044=5 6 pos045=5 8 pos046=5 9 pos047=5 10 pos048=5 11 pos049=6 1 pos050=6 2 pos051=6 3 pos052=6 4 pos053=6 5 pos054=6 6 pos055=6 7 pos056=6 8 pos057=6 9 pos058=6 10 pos059=6 11 pos060=7 1 pos061=7 2 pos062=7 4 pos063=7 5 pos064=7 6 pos065=7 7 pos066=7 8 pos067=7 10 pos068=7 11 pos069=8 1 pos070=8 2 pos071=8 3 pos072=8 4 pos073=8 5 pos074=8 7 pos075=8 8 pos076=8 9 pos077=8 10 pos078=9 1 pos079=9 2 pos080=9 3 pos081=9 5 pos082=9 6 pos083=9 7 pos084=9 8 pos085=9 9 pos086=9 10 pos087=9 11 pos088=10 1 pos089=10 3 pos090=10 4 pos091=10 5 pos092=10 6 pos093=10 7 pos094=10 8 pos095=10 10 pos096=10 11 pos097=11 1 pos098=11 2 pos099=11 3 pos100=11 4 pos101=11 5 pos102=11 6 pos103=11 7 pos104=11 8 pos105=11 9 pos106=11 10 pos107=11 11 pos108=12 1 pos109=12 2 pos110=12 3 pos111=12 5 pos112=12 6 pos113=12 8 pos114=12 9 pos115=12 10 pos116=12 11 pos117=13 1 pos118=13 2 pos119=13 3 pos120=13 4 pos121=13 5 pos122=13 6 pos123=13 7 pos124=13 8 pos125=13 9 pos126=13 10 pos127=13 11 [func] extra=kick key=cloak [player] bombs=1 range=1 pos1=7 11 pos2=11 11 pos3=9 11 pos4=1 11 pos5=3 11 pos6=5 11 initVirus=run reviveVirus=run initExtra=cloak reviveExtra=cloak [bombs] bombClick=rebound wallClick=rebound direction=up fuseTime=short [graphics] block00=karo_light #000000 #7FFF00 #FF0000 block01=karo_light_X #000000 #7FFF00 #FF0000 block02=wall #000000 #00FF7F #7FFFD4 block03=wall_R #000000 #00FF7F #7FFFD4 block04=bricks #000000 #FFD700 #FF4500 block05=brick_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #000000 #FFFFFF #808080 [map] probBomb=40 probRange=40 probVirus=10 probSpecial=10 extraDistribution=single row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____B_____B_B row03=B_B___________B row04=B_________B___B row05=BXXXXXXXXXXXX_B row06=B____________BB row07=BXXXXXXXXXXXX_B row08=B_X_X_X_X_X_X_B row09=B_X_X_X_X_X_X_B row10=B_X_X_X_X_X_X_B row11=B_X_X_X_X_X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/virus.xal0000644000175000017500000000200010167075176015437 0ustar alfiealfie00000000000000[info] name=Virus author=mariu hint=Virus gameMode=R23456STDL [shrink] [func] extra=specialBomb key=specialBomb [player] bombs=10 range=49 specialBombs=30 pos1= 7 6 pos2= 7 6 pos3= 7 6 pos4= 7 6 pos5= 7 6 pos6= 7 6 initVirus=run reviveVirus=run [bombs] fuseTime=long default=fungus [graphics] block00=city_free #000000 #A6A6A6 #D2B48C block01=city_free_X #000000 #A6A6A6 #D2B48C block02=dark_house #000000 #B22222 #A0522D block03=dark_house_R #000000 #B22222 #A0522D block04=light_house #000000 #32CD32 #F4A460 block05=light_house_O #000000 #32CD32 #F4A460 block06=bomb block07=range block08=trap block09=construction block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B___B_____B___B row04=B__BBB___BBB__B row05=B___B_____B___B row06=B______s______B row07=B___B_____B___B row08=B__BBB___BBB__B row09=B___B_____B___B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/vivazapatta.xal0000644000175000017500000000217210167075176016633 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Viva Zapatta author=ENSERB : Guillaume Roque hint=Bourrins dechainez-vous ! gameMode=R23456STDL [shrink] type=quad [func] [player] bombs=4 range=15 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #32CD32 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/voidie.xal0000644000175000017500000000266210167075176015564 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Voidie author=Gert Jan Kamstra hint=Voids and moore gameMode=R23456STDL [shrink] [scrambleDel] time=0.2 numBlocks=24 pos000=1 4 pos001=1 8 pos002=3 4 pos003=3 8 pos004=4 1 pos005=4 3 pos006=4 6 pos007=4 9 pos008=4 11 pos009=5 4 pos010=5 8 pos011=7 4 pos012=7 8 pos013=9 4 pos014=9 8 pos015=10 1 pos016=10 3 pos017=10 6 pos018=10 9 pos019=10 11 pos020=11 4 pos021=11 8 pos022=13 4 pos023=13 8 [func] [player] bombs=3 range=28 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=snooker playerClick=rebound wallClick=rebound [graphics] block00=mr_beam_free #000000 #FFFACD #000000 block01=mr_beam_free_X #000000 #FFFACD #000000 block02=mr_beam_tv #000000 #FFFACD #D2B48C block03=mr_beam_tv #000000 #FFFACD #D2B48C block04=mr_beam_bear #000000 #FFFACD #CD853F block05=mr_beam_bear_O #000000 #FFFACD #CD853F block06=bomb block07=range block08=trap block09=bomb block10=score_floor #000000 #DA70D6 #FFFFFF [map] row00=BBBBBBBBBBBBBBB row01=B___v_____v___B row02=B___v_____v___B row03=B___v_____v___B row04=BvvvvvvvvvvvvvB row05=B___v_____v___B row06=B___v_____v___B row07=B___v_____v___B row08=BvvvvvvvvvvvvvB row09=B___v_____v___B row10=B___v_____v___B row11=B___v_____v___B row12=BBBBBBBBBBBBBBB levels-2005-01-06/voidnightmare.xal0000644000175000017500000000226310167075176017142 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Void nightmare author=Reinco hint=Santa's got a present for you ! gameMode=R23456STDL [shrink] [func] extra=life key=specialBomb [player] bombs=2 range=30 specialBombs=30 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] special=random playerClick=thru wallClick=contact [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=life block10=dark_block #000000 #00FF7F #7FFFD4 [map] extraDistribution=all row00=BBBBBBBBBBBBBBB row01=B_v___v_v___v_B row02=B_________q___B row03=B___qv____v___B row04=B_B_______B___B row05=B_B___v____vB_B row06=B___q_v_B_q___B row07=B_Bv__v_____v_B row08=B____BvBv_B___B row09=B_____________B row10=Bv_vq_____v___B row11=B_____v_v_q_v_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/walls_or_not.xal0000644000175000017500000000204110167075176016776 0ustar alfiealfie00000000000000[info] name=Walls or Not ? author=EPFL - disun : Yves Bresson hint=These walls are strange... gameMode=R23456STDL [shrink] type=spiral [func] extra=speed [player] bombs=2 range=2 pos1= 4 3 pos2=10 3 pos3= 2 6 pos4=12 6 pos5= 4 9 pos6=10 9 initExtra=kick reviveExtra=kick [bombs] wallClick=contact [graphics] block00=sphere_half #000000 #DA70D6 #9932CC block01=sphere_half_X #000000 #DA70D6 #9932CC block02=sphere_light #000000 #00FF00 #000000 block03=sphere_light #000000 #FF0000 #000000 block04=sphere_light #000000 #FFFF00 #FFFF00 block05=sphere_light #000000 #FFA500 #FFFF00 block06=bomb block07=range block08=trap block09=speed block10=sphere_light_O #000000 #0000FF #4169E1 [map] extraDistribution=all probBomb=46 probRange=47 row00=BBBBBBBBBBBBBBB row01=Bq___________qB row02=B___v__X__v___B row03=B__v_______v__B row04=B_v__v___v__v_B row05=B______v______B row06=B___X_vRv_X___B row07=B______v______B row08=B_v__v___v__v_B row09=B__v_______v__B row10=B___v__X__v___B row11=Bq___________qB row12=BBBBBBBBBBBBBBB levels-2005-01-06/warning.xal0000644000175000017500000000222410167075176015744 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=warning author=ENSERB : Taram hint=attention aux murs gameMode=R23456STDL [shrink] [func] extra=multiple [player] bombs=1 range=1 pos1=6 5 pos2=7 5 pos3=8 5 pos4=6 7 pos5=7 7 pos6=8 7 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=contact playerClick=thru [graphics] block00=hex #000000 #FFEFD5 #000000 block01=hex #000000 #FFEFD5 #000000 block02=pyramid #000000 #000000 #D2691E block03=pyramid_R #000000 #000000 #D2691E block04=hex_extra #000000 #FFEFD5 #6495ED block05=hex_extra_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=multiple block10=score_floor #4169E1 #4169E1 #4169E1 [map] probSpecial=100 row00=BBBBBBBBBBBBBBB row01=BXrbrbrXrbrbrXB row02=BXbXXXXXXXXXbXB row03=BXrXrbrXrbrXrXB row04=BXbXbXXXXXbXbXB row05=BXrXrX___XrXrXB row06=BXXXXX___XXXXXB row07=BXrXrX___XrXrXB row08=BXbXbXXXXXbXbXB row09=BXrXrbrXrbrXrXB row10=BXbXXXXXXXXXbXB row11=BXrbrbrXrbrbrXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/watch_out.xal0000644000175000017500000000213410167075176016274 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Watch Out! author=Dave Hille (Adelaide) hint=Can you resist dropping a bomb? gameMode=R23456STDL [shrink] type=spiral [func] extra=holyGrail [player] bombs=3 range=2 pos1= 6 5 pos2= 8 5 pos3= 8 7 pos4= 6 7 pos5= 4 6 pos6=10 6 initExtra=kick reviveExtra=kick [bombs] bombClick=contact haunt=fast [graphics] block00=iron_floor #000000 #F5DEB3 #DEB887 block01=iron_floor_X #000000 #F5DEB3 #DEB887 block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #F5DEB3 block05=extra_O #000000 #A0522D #F5DEB3 block06=bomb block07=range block08=trap block09=holygrail block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=24 probRange=2 probVirus=2 probSpecial=2 probHidden=63 row00=BBBBBBBBBBBBBBB row01=BXXXXBXBXBXXXXB row02=BXXXXXXXXXXXXXB row03=BXXBX_XBX_XBXXB row04=BXX____X____XXB row05=BBXX_X_B_X_XXBB row06=BXXB_XBqBX_BXXB row07=BBXX_X_B_X_XXBB row08=BXX____X____XXB row09=BXXBX_XBX_XBXXB row10=BXXXXXXXXXXXXXB row11=BXXXXBXBXBXXXXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/watch_that_banana.xal0000644000175000017500000000214210167075176017724 0ustar alfiealfie00000000000000[info] name=Watch that Banana author=Rob & Simon & tristan hint=It's yellow and bendy! gameMode=R234--STDL [shrink] type=spiral [func] extra=specialBomb key=specialBomb [player] bombs=7 range=30 specialBombs=30 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 0 0 pos6= 0 0 initVirus=run reviveVirus=run initExtra=kick reviveExtra=kick [bombs] special=napalm [graphics] block00=iron_floor #000000 #FFD700 #FFFF00 block01=iron_floor_X #000000 #FFD700 #FFFF00 block02=dark_block #000000 #68228B #BA55D3 block03=dark_block_R #000000 #68228B #D15FEE block04=extra #000000 #32CD32 #000000 block05=extra_O #000000 #32CD32 #000000 block06=bomb block07=range block08=trap block09=napalm block10=score_floor #000000 #000000 #000000 [map] probBomb=31 probRange=31 probVirus=9 probSpecial=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B___XXX_XXX___B row05=B___XXXXXXX___B row06=B____XXXXX____B row07=B___XXXXXXX___B row08=B___XXX_XXX___B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/watchthebirdie.xal0000644000175000017500000000207410167075176017270 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Watch The Birdie author=Koen hint=It's magic gameMode=R23456STDL [shrink] type=speedSpiral [func] [player] bombs=5 range=13 pos1=2 6 pos2=9 6 pos3=12 6 pos4=6 7 pos5=8 7 pos6=5 6 initVirus=healthy reviveVirus=healthy [bombs] wallClick=contact direction=up [graphics] block00=bomb_floor #000000 #000000 #808080 block01=bomb_floor_X #000000 #000000 #808080 block02=downarrow #000000 #FF0000 #0000FF block03=downarrow #000000 #FF0000 #0000FF block04=chess_sphere #000000 #696969 #808080 block05=chess_sphere_O #000000 #696969 #808080 block06=bomb block07=range block08=trap block09=bomb block10=check #000000 #00FFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__B__B_B__B__B row04=B_____________B row05=B_____________B row06=B__B__B_B__B__B row07=B_____________B row08=B_____________B row09=B__B__B_B__B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/welcomeincorsica.xal0000644000175000017500000000234510167075176017631 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Welcome in Corsica author=Bocal : Benjamin DRIEU hint=If you eat, you're hit ! gameMode=R23456STDL [shrink] type=lazyCompoundF [func] extra=rc key=rc [player] bombs=1 range=2 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=5 6 pos6=9 6 initVirus=bomb reviveVirus=bomb [bombs] fuseTime=long [graphics] block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor #000000 #FFEFD5 #000000 block02=book_shelf #000000 #32CD32 #D2691E block03=book_shelf #000000 #000000 #D2691E block04=chess_sphere #000000 #FFEFD5 #6495ED block05=chess_sphere_O #000000 #FFEFD5 #6495ED block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=32 probRange=24 probVirus=5 probSpecial=32 probHidden=5 row00=BBBBBBBBBBBBBBB row01=B__XX_B_B_XX__B row02=B__XB_B_B_BX__B row03=BXXX_XXXXX_XXXB row04=BXB_XXXXXXX_BXB row05=BXBXX__B__XXBXB row06=BX__X__B__X__XB row07=BXBXX__B__XXBXB row08=BXB_XXXXXXX_BXB row09=BXXX_XXXXX_XXXB row10=B__XB_B_B_BX__B row11=B__XX_B_B_XX__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/what_the_f_is_this.xal0000644000175000017500000000177110167075176020137 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=What The F#@* Is This!?! author=Chris Doherty (Adelaide) hint=Disorientation = Death gameMode=R23456STDL [shrink] type=spiral [func] [player] bombs=10 range=10 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5= 7 3 pos6= 7 9 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=dark_block #000000 #F08080 #CD5C5C block01=dark_block #000000 #F08080 #CD5C5C block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B_B_B_B_B_B_B row03=B_____________B row04=B_B_B_B_B_B_B_B row05=B_____________B row06=B_B_B_B_B_B_B_B row07=B_____________B row08=B_B_B_B_B_B_B_B row09=B_____________B row10=B_B_B_B_B_B_B_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/when_i_was_your_age.xal0000644000175000017500000000177610167075176020327 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=When I was Your Age author=Garth Denley (Adelaide) hint=Use the long fuses to set up traps gameMode=R23456STDL [shrink] [func] [player] bombs=7 range=3 pos1= 5 4 pos2= 9 4 pos3= 9 8 pos4= 5 8 pos5= 6 6 pos6= 8 6 [bombs] fuseTime=long [graphics] block00=city_free #000000 #A6A6A6 #666666 block01=city_free_X #000000 #A6A6A6 #666666 block02=dark_house #000000 #B22222 #DEB887 block03=dark_house_R #000000 #B22222 #DEB887 block04=score_floor #000000 #D2B48C #000000 block05=bomb block06=range block07=trap block08=iron_floor #000000 #404040 #FF4500 block09=iron_floor #000000 #404040 #FF4500 block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=qqqqBXXXXXBqqqq row01=qqqqBXXXXXBqqqq row02=qqqBBBBBBBBBqqq row03=qqqB_______Bqqq row04=BBBB_______BBBB row05=XXXB__B_B__BXXX row06=XXXB_______BXXX row07=XXXB__B_B__BXXX row08=BBBB_______BBBB row09=qqqB_______Bqqq row10=qqqBBBBBBBBBqqq row11=qqqqBXXXXXBqqqq row12=qqqqBXXXXXBqqqq levels-2005-01-06/wherearethey.xal0000644000175000017500000000235410167075176016777 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Where are they ? author=ISTY : Jean-Christophe PUPIN hint=Time your bombs... no-one will come to you gameMode=R23456STDL [shrink] [func] extra=cloak key=cloak [player] bombs=3 range=3 pos1=13 1 pos2=1 1 pos3=9 4 pos4=5 8 pos5=1 11 pos6=13 11 initExtra=cloak kick reviveExtra=cloak kick [bombs] bombClick=randomdir wallClick=randomdir playerClick=contact [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=21 probRange=22 probVirus=21 probHidden=37 row00=BBBBBBBBBBBBBBB row01=B__X___X___X__B row02=B_BBXBBBBXBBB_B row03=BXB______X__BXB row04=B_X_BXBBB_B_X_B row05=B_B_X__X__B_B_B row06=BXB_BXBXBXB_BXB row07=B_X_B_XXXXXXB_B row08=B_B_B__XBBX_X_B row09=BXX__XB_____BXB row10=B_BBXBBBBXBBB_B row11=B__X___X___X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/whererumrmagoo.xal0000644000175000017500000000246010167075176017344 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Where R U Mr Magoo ?? author=ISTY : Sergio Da Silva hint=A simple one: stay clear of the explosions gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=13 pos000=7 1 pos001=2 2 pos002=12 2 pos003=5 4 pos004=9 4 pos005=1 6 pos006=7 6 pos007=13 6 pos008=5 8 pos009=9 8 pos010=2 10 pos011=12 10 pos012=7 11 [func] extra=cloak key=cloak [player] bombs=5 range=10 pos1=6 5 pos2=7 5 pos3=8 5 pos4=6 7 pos5=7 7 pos6=8 7 initExtra=cloak kick reviveExtra=cloak kick [bombs] [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor #000000 #B0C4DE #00FF7F block02=iron_floor #000000 #B0C4DE #00FF7F block03=iron_floor #000000 #B0C4DE #00FF7F block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=cloak block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/windows_95.xal0000644000175000017500000000227610167075176016315 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Windows 95 author=Dave Hille (Adelaide) hint= gameMode=R234--STDL [shrink] type=compoundF [func] [player] bombs=7 range=4 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 initExtra=kick reviveExtra=kick [bombs] [graphics] ;block00=radio_active #000000 #FFEFD5 #000000 ;block01=radio_active #000000 #FFEFD5 #000000 ;block02=win_95_logo #000000 #008B8B #008B8B ;block03=win_95_logo #000000 #008B8B #008B8B block00=chess_floor #000000 #FFEFD5 #000000 block01=chess_floor_X #000000 #FFEFD5 #000000 block02=dark_block #000000 #008B8B #008B8B block03=dark_block_R #000000 #008B8B #008B8B block04=chess_sphere #000000 #FFEFD5 #4169E1 block05=chess_sphere_O #000000 #FFEFD5 #4169E1 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #008B8B #008B8B #008B8B [map] probBomb=32 probRange=32 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B______X______B row02=B_BB_BXBXB_BB_B row03=B_BBB__X__BBB_B row04=B__BB_BBB_BB__B row05=B_B__X_X_X__B_B row06=B___X_BBB_X___B row07=B_B__X_X_X__B_B row08=B__BB_BBB_BB__B row09=B_BBB__X__BBB_B row10=B_BB_BXBXB_BB_B row11=B______X______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/withoutthestars.xal0000644000175000017500000000230510167075176017560 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=without the stars ... author=ENSERB : Seb hint=Push the bombs !!! gameMode=R23456STDL [shrink] [func] extra=invincible key=specialBomb [player] bombs=5 range=9 specialBombs=30 pos1=1 1 pos2=1 11 pos3=13 1 pos4=13 11 pos5=7 4 pos6=7 8 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker special=blastnow [graphics] block00=iron_floor #000000 #CD5C5C #FFFF00 block01=iron_floor #000000 #CD5C5C #FFFF00 block02=dark_block #000000 #6A5ACD #00FFFF block03=dark_block_R #000000 #6A5ACD #000000 block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=14 probRange=17 probSpecial=66 probHidden=3 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B______B______B row06=B_____BBB_____B row07=B______B______B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/woiii.xal0000644000175000017500000000332410167075176015421 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=WO III author=Reinco hint=Do you life by the book? gameMode=R23456STDL [shrink] [scrambleDraw] time=0.4 numBlocks=24 pos000=3 3 pos001=3 9 pos002=4 3 pos003=4 8 pos004=4 9 pos005=5 3 pos006=5 6 pos007=5 9 pos008=6 9 pos009=7 3 pos010=7 6 pos011=7 9 pos012=8 3 pos013=8 4 pos014=8 5 pos015=8 7 pos016=9 3 pos017=9 9 pos018=10 3 pos019=10 4 pos020=10 8 pos021=10 9 pos022=11 3 pos023=11 9 [scrambleDel] time=0.4 numBlocks=14 pos000=3 3 pos001=3 9 pos002=5 4 pos003=5 8 pos004=6 3 pos005=6 5 pos006=6 7 pos007=8 4 pos008=8 6 pos009=8 9 pos010=9 4 pos011=9 8 pos012=11 3 pos013=11 9 [func] extra=morph key=morph [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] default=firecracker2 hidden=firecracker bombClick=snooker playerClick=thru wallClick=randomdir nastyGentle=2 nastyRange=2 [graphics] block00=iron_floor #000000 #000000 #006400 block01=iron_floor_X #000000 #000000 #006400 block02=downarrow #000000 #006400 #8A2BE2 block03=downarrow #000000 #006400 #8A2BE2 block04=extra #000000 #2F4F4F #FF4500 block05=extra_O #000000 #2F4F4F #FF4500 block06=bomb block07=range block08=trap block09=morph block10=iron_floor #000000 #000000 #006400 [map] probHidden=75 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_s_v_s_s_v_s_B row02=Bsv____v__s_vsB row03=B___sv__sv_s__B row04=B_s_BBX_BBXv__B row05=Bsv_rqB_rqB__sB row06=B_s_Bsq_Bsq_vsB row07=Bv__BsB_BsB___B row08=Bs_vXBX_XBXv_vB row09=B___svs__v_s__B row10=Bsv____v__s_vsB row11=B_s_v_s_sv__s_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/wonderwheel.xal0000644000175000017500000000544510167075176016632 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Wonder wheel author=Reinco hint=You'd better watch out gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.75 numBlocks=75 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 10 pos025=3 11 pos026=4 1 pos027=4 2 pos028=4 10 pos029=4 11 pos030=5 1 pos031=5 2 pos032=5 10 pos033=5 11 pos034=6 1 pos035=6 2 pos036=6 10 pos037=6 11 pos038=7 1 pos039=7 2 pos040=7 10 pos041=7 11 pos042=8 1 pos043=8 2 pos044=8 11 pos045=9 1 pos046=9 2 pos047=9 11 pos048=10 1 pos049=10 11 pos050=11 1 pos051=11 2 pos052=11 10 pos053=11 11 pos054=12 1 pos055=12 3 pos056=12 4 pos057=12 5 pos058=12 6 pos059=12 7 pos060=12 8 pos061=12 9 pos062=12 10 pos063=12 11 pos064=13 1 pos065=13 2 pos066=13 3 pos067=13 4 pos068=13 5 pos069=13 6 pos070=13 7 pos071=13 8 pos072=13 9 pos073=13 10 pos074=13 11 [scrambleDel] time=0.43 numBlocks=66 pos000=1 2 pos001=1 10 pos002=2 1 pos003=2 3 pos004=2 6 pos005=2 9 pos006=2 11 pos007=3 2 pos008=3 3 pos009=3 4 pos010=3 5 pos011=3 6 pos012=3 7 pos013=3 8 pos014=3 9 pos015=3 10 pos016=4 3 pos017=4 6 pos018=4 9 pos019=5 2 pos020=5 3 pos021=5 4 pos022=5 5 pos023=5 6 pos024=5 7 pos025=5 8 pos026=5 9 pos027=6 3 pos028=6 9 pos029=7 2 pos030=7 3 pos031=7 4 pos032=7 5 pos033=7 7 pos034=7 8 pos035=7 9 pos036=7 10 pos037=8 3 pos038=8 9 pos039=9 2 pos040=9 3 pos041=9 4 pos042=9 5 pos043=9 6 pos044=9 7 pos045=9 8 pos046=9 9 pos047=10 3 pos048=10 6 pos049=10 9 pos050=11 2 pos051=11 3 pos052=11 4 pos053=11 5 pos054=11 6 pos055=11 7 pos056=11 8 pos057=11 9 pos058=11 10 pos059=12 1 pos060=12 3 pos061=12 6 pos062=12 9 pos063=12 11 pos064=13 2 pos065=13 10 [func] extra=longStunned key=rc [player] bombs=1 range=2 pos1=4 1 pos2=11 11 pos3=11 1 pos4=3 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=rc reviveExtra=rc [bombs] hidden=firecracker [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=extra #000000 #FFD700 #FF4500 block05=extra_O #000000 #FFD700 #FF4500 block06=bomb block07=range block08=trap block09=pow block10=score_floor #000000 #FFFFFF #808080 [map] probHidden=75 row00=BBBBBBBBBBBBBBB row01=BXBq__q__q__BXB row02=BBq_____q____BB row03=B___q__qbq_q_qB row04=Bq____qrrr_q__B row05=BqrqrqrrrqbrqbB row06=BbqbbrrqrrqrrqB row07=BrrqrqrrrrrqrrB row08=Bq__q__bqb__qbB row09=B__q__qq_q___qB row10=BB____q____q_BB row11=BXB_q____q__BXB row12=BBBBBBBBBBBBBBB levels-2005-01-06/would_ya_likes_t_be_some_junkie.xal0000644000175000017500000000214210167075176022671 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Would ya' likes t'be some Junkie? author=Garth Denley (Adelaide) hint=If you want that power you'll have to become a junkie gameMode=R234--STDL [shrink] type=compound2F [scrambleDel] time=0.25 numBlocks=4 pos000=1 2 pos001=1 10 pos002=13 2 pos003=13 10 [func] extra=junkie [player] bombs=1 range=2 pos1= 1 1 pos2=13 1 pos3=13 11 pos4= 1 11 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=lego_floor #000000 #CCCCCC #87CEEB block01=lego_floor_X #000000 #CCCCCC #87CEEB block02=lego_white #000000 #FFC0CB #CCCCCC block03=lego_black #FF69B4 #FF1493 #CCCCCC block04=lego_black #00FF7F #000000 #CCCCCC block05=lego_black_O #00FF7F #000000 #000000 block06=bomb block07=range block08=trap block09=syringe block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B______B______B row02=BB__BqBBBqB__BB row03=BbBBqbqBqbqBBbB row04=BbbbbBbbbBbbbbB row05=BbBbrbbbbbrbBbB row06=BrssrbBsBbrssrB row07=BbBbrbbbbbrbBbB row08=BbbbbBbbbBbbbbB row09=BbBBqbqBqbqBBbB row10=BB__BqBBBqB__BB row11=B______B______B row12=BBBBBBBBBBBBBBB levels-2005-01-06/xbclassical.xal0000644000175000017500000000222610167075176016571 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=X-B Classical author=ISTY : Cyril MAESTRAGGI hint=Go crazy gameMode=R23456STDL [shrink] [func] key=specialBomb [player] bombs=3 range=3 specialBombs=30 pos1=4 2 pos2=12 2 pos3=9 4 pos4=9 8 pos5=4 10 pos6=12 10 initExtra=kick reviveExtra=kick [bombs] wallClick=randomdir playerClick=rebound default=grenade special=napalm [graphics] block00=iron_floor #000000 #000000 #00FF7F block01=iron_floor #000000 #000000 #00FF7F block02=dark_block #191970 #4169E1 #000000 block03=dark_block_R #4169E1 #FFFFFF #FFFFFF block04=extra #000000 #8B4513 #000000 block05=extra #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_B___B_BBB___B row03=B_B___B____B__B row04=B__B_B_____B__B row05=B__B_B__BBB___B row06=B___B______B__B row07=B__B_B______B_B row08=B__B_B______B_B row09=B_B___B____B__B row10=B_B___B_BBB___B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/xblast_2000.xal0000644000175000017500000000177310167075176016245 0ustar alfiealfie00000000000000[info] name=XBlast 2000 author=Oliver Vogel hint=Trap your foe while you are invincible gameMode=R23456STDL [shrink] type=spiral3 [func] extra=invincible [player] bombs=1 range=2 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 3 pos6= 7 9 [bombs] [graphics] block00=sphere_half #000000 #FF7F50 #4682B4 block01=sphere_half_X #000000 #FF7F50 #4682B4 block02=sphere_dark #000000 #4682B4 #000000 block03=sphere_light #000000 #B0C4DE #000000 block04=sphere_light #000000 #4682B4 #000000 block05=sphere_light_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=invincible block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=25 probRange=25 probVirus=25 probSpecial=25 row00=BBBBBBBBBBBBBBB row01=BX__X_____X__XB row02=B_B_BXBXBXB_B_B row03=B___X_____X___B row04=BXBXBXB_BXBXBXB row05=B_X_X__X__X_X_B row06=B_B_B_B_B_B_B_B row07=B_X_X__X__X_X_B row08=BXBXBXB_BXBXBXB row09=B___X_____X___B row10=B_B_BXBXBXB_B_B row11=BX__X_____X__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/xblast_2001.xal0000644000175000017500000000212110167075176016232 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=XBlast 2000. author=Mark Black (Adelaide) hint=Stunned = Lose a life gameMode=R23456STDL [shrink] type=spiral3 [func] extra=longStunned [player] bombs=1 range=4 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 7 5 pos6= 7 7 [bombs] [graphics] block00=sphere_half #000000 #FF7F50 #4682B4 block01=sphere_half_X #000000 #FF7F50 #4682B4 block02=sphere_dark #000000 #4682B4 #000000 block03=sphere_light #000000 #B0C4DE #000000 block04=sphere_light #000000 #4682B4 #000000 block05=sphere_light_O #000000 #4682B4 #000000 block06=bomb block07=range block08=trap block09=sphere_half #000000 #FF7F50 #4682B4 block10=score_floor #4169E1 #4169E1 #4169E1 [map] extraDistribution=all probBomb=24 probRange=24 probVirus=8 probSpecial=24 probHidden=13 row00=BBBBBBBBBBBBBBB row01=BX__X__B__X__XB row02=B_BXBXBXBXBXB_B row03=B___X__X__X___B row04=BXBXBXBXBXBXBXB row05=B_X_X_____X_X_B row06=BBBXBXBXBXBXBBB row07=B_X_X_____X_X_B row08=BXBXBXBXBXBXBXB row09=B___X__X__X___B row10=B_BXBXBXBXBXB_B row11=BX__X__B__X__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/xblast_3000.xal0000644000175000017500000000206610167075176016242 0ustar alfiealfie00000000000000[info] name=XBlast 3000 author=The Adelaide Group hint=Stunned = Loose a life. gameMode=R234--STDL [shrink] type=spiral3 [func] extra=longStunned [player] bombs=1 range=4 pos1= 3 3 pos2=11 3 pos3=11 9 pos4= 3 9 pos5= 0 0 pos6= 0 0 [bombs] [graphics] block00=sphere_half #000000 #B0C4DE #FF4500 block01=sphere_half_X #000000 #B0C4DE #FF4500 block02=sphere_dark #000000 #FF4500 #000000 block03=sphere_light #000000 #FF7F50 #000000 block04=sphere_light #000000 #FF7F50 #000000 block05=sphere_light_O #000000 #FF7F50 #000000 block06=bomb block07=range block08=trap block09=sphere_half #000000 #B0C4DE #FF4500 block10=score_floor #000000 #FFFFFF #7F7F7F [map] extraDistribution=double probBomb=23 probRange=23 probVirus=8 probSpecial=30 probHidden=12 row00=BBBBBBBBBBBBBBB row01=BX__X__B__X__XB row02=B_BXBXBXBXBXB_B row03=B___X__X__X___B row04=BXBXBXBXBXBXBXB row05=B_X_X__X__X_X_B row06=BBBXBXBXBXBXBBB row07=B_X_X__X__X_X_B row08=BXBXBXBXBXBXBXB row09=B___X__X__X___B row10=B_BXBXBXBXBXB_B row11=BX__X__B__X__XB row12=BBBBBBBBBBBBBBB levels-2005-01-06/xblastlevels.xal0000644000175000017500000000205610167075176017012 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Yeah Right, Dream On author=Marcia hint=Teamwork? Yeah RIght.... gameMode=R23456STDL [shrink] [func] extra=life [player] bombs=1 range=10 pos1=1 1 pos2=2 2 pos3=2 1 pos4=1 3 pos5=1 2 pos6=2 3 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=iron_floor #000000 #8A2BE2 #00FF7F block01=iron_floor_X #000000 #8A2BE2 #00FF7F block02=dark_block #000000 #00FF7F #7FFFD4 block03=dark_block_R #000000 #00FF7F #7FFFD4 block04=hex_extra #000000 #8A2BE2 #A9A9A9 block05=hex_extra_O #000000 #8A2BE2 #A9A9A9 block06=bomb block07=range block08=trap block09=life block10=score_floor #000000 #FFFFFF #808080 [map] row00=BBBBBBBBBBBBBBB row01=B__XXXXXXXXXXqB row02=B__XXXXXXXXXXXB row03=B__XXXXXXXXXXXB row04=BXXXXXXXXXXXXXB row05=BXXXXXXXXXXXXXB row06=BXXXXXXqXXXXXXB row07=BXXXXXXXXXXXXXB row08=BXXXXXXXXXXXXXB row09=BXXXXXXXXXXXXXB row10=BXXXXXXXXXXXXXB row11=BqXXXXXXXXXXXqB row12=BBBBBBBBBBBBBBB levels-2005-01-06/xfile.xal0000644000175000017500000000227010167075176015407 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=X File author=Stn hint=Trust No One gameMode=R234--STDL [shrink] type=spiral [func] extra=kick key=rc [player] bombs=1 range=2 pos1=1 1 pos2=13 1 pos3=13 11 pos4=1 11 pos5=7 1 pos6=7 11 initExtra=rc reviveExtra=rc [bombs] wallClick=rebound playerClick=thru [graphics] block00=iron_floor #000000 #FF0000 #FFFF00 block01=iron_floor #000000 #FF0000 #FFFF00 block02=dark_block #000000 #B8860B #FAFAD2 block03=dark_block_R #000000 #B8860B #FAFAD2 block04=extra #000000 #00FF7F #228B22 block05=extra_O #000000 #00FF7F #228B22 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #8A2BE2 #8A2BE2 #8A2BE2 [map] extraDistribution=all probBomb=24 probRange=24 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_X_X__X__X_X_B row02=BXB_X__X__X_BXB row03=B___X_BXB_X___B row04=BXXXB__X__BXXXB row05=B_____XXX_____B row06=BXXBXXXBXXXBXXB row07=B_____XXX_____B row08=BXXXB__X__BXXXB row09=B___X_BXB_X___B row10=BXB_X__X__X_BXB row11=B_X_X__X__X_X_B row12=BBBBBBBBBBBBBBB levels-2005-01-06/xmorph.xal0000644000175000017500000000337210167075176015621 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=X-Morph author=LORIA : Pierre 'in your back' Laroche hint=Use the escalator gameMode=R23456STDL [shrink] [scrambleDraw] time=0.6666666666666666 numBlocks=40 pos000=1 1 pos001=2 1 pos002=2 2 pos003=3 2 pos004=3 3 pos005=4 3 pos006=4 4 pos007=5 4 pos008=5 5 pos009=9 5 pos010=9 4 pos011=10 4 pos012=10 3 pos013=11 3 pos014=11 2 pos015=12 2 pos016=12 1 pos017=13 1 pos018=13 11 pos019=12 11 pos020=12 10 pos021=11 10 pos022=11 9 pos023=10 9 pos024=10 8 pos025=9 8 pos026=9 7 pos027=5 7 pos028=5 8 pos029=4 8 pos030=4 9 pos031=3 9 pos032=3 10 pos033=2 10 pos034=2 11 pos035=1 11 pos036=1 6 pos037=13 6 pos038=7 1 pos039=7 11 [scrambleDel] time=0.6666666666666666 numBlocks=2 pos000=5 6 pos001=9 6 [func] extra=morph key=morph [player] bombs=5 range=20 pos1=1 1 pos2=12 11 pos3=6 7 pos4=1 11 pos5=7 5 pos6=12 1 initExtra=kick reviveExtra=kick [bombs] fuseTime=long [graphics] block00=city_free #000000 #D2691E #000000 block01=city_free #000000 #D2691E #000000 block02=sphere_dark #000000 #D2691E #D2691E block03=sphere_dark #000000 #D2691E #D2691E block04=lego_black #000000 #D2691E #000000 block05=lego_black_O #000000 #D2691E #000000 block06=bomb block07=range block08=trap block09=morph block10=score_floor #000000 #4169E1 #4169E1 [map] extraDistribution=all probBomb=16 probRange=14 probSpecial=70 row00=BBBBBBBBBBBBBBB row01=B__BXXXXXXXB__B row02=BB_XBXXXXXBX_BB row03=B_BXXBXXXBXXB_B row04=B__B__B_B__B__B row05=B___B_____B___B row06=B____BXXXB____B row07=B___B_____B___B row08=B__B__B_B__B__B row09=B_BXXBXXXBXXB_B row10=BB_XBXXXXXBX_BB row11=B__BXXXXXXXB__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/y2k.xal0000644000175000017500000000361010167075176015004 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Y2K author=EPFL - insun : Yves Bresson hint=Where's the y2k bug ? gameMode=R23456STDL [shrink] type=spiral [scrambleDraw] time=0.37037037037037035 numBlocks=30 pos000=2 4 pos001=2 6 pos002=2 7 pos003=2 8 pos004=3 8 pos005=3 6 pos006=3 4 pos007=4 5 pos008=4 7 pos009=6 4 pos010=6 5 pos011=6 6 pos012=6 7 pos013=7 8 pos014=8 7 pos015=8 6 pos016=8 5 pos017=8 4 pos018=12 4 pos019=11 4 pos020=10 5 pos021=10 6 pos022=10 7 pos023=10 8 pos024=11 8 pos025=12 8 pos026=12 7 pos027=12 6 pos028=10 4 pos029=2 5 [scrambleDel] time=0.3333333333333333 numBlocks=27 pos000=2 4 pos001=2 5 pos002=2 6 pos003=3 6 pos004=3 7 pos005=3 8 pos006=4 6 pos007=4 5 pos008=4 4 pos009=6 4 pos010=7 4 pos011=8 5 pos012=7 6 pos013=6 7 pos014=6 8 pos015=7 8 pos016=8 8 pos017=10 8 pos018=10 7 pos019=10 6 pos020=10 5 pos021=10 4 pos022=12 4 pos023=12 5 pos024=11 6 pos025=12 7 pos026=12 8 [func] key=rc [player] bombs=2 range=3 pos1=2 10 pos2=4 10 pos3=6 10 pos4=8 10 pos5=10 10 pos6=12 10 initExtra=rc kick reviveExtra=rc kick [bombs] [graphics] block00=iron_floor #000000 #FFFFFF #000000 block01=iron_floor #000000 #FFFFFF #000000 block02=dark_block_R #FF0000 #FFFFFF #000000 block03=dark_block #008000 #FFFFFF #000000 block04=extra #000000 #000000 #000000 block05=extra_O #000000 #000000 #000000 block06=bomb block07=range block08=trap block09=bomb block10=chess_floor #000000 #000000 #000000 [map] probBomb=16 probRange=16 probVirus=16 probSpecial=16 probHidden=16 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_B_B_BB__B_B_B row05=B_B_B___B_B_B_B row06=B_BBB__B__BB__B row07=B__B__B___B_B_B row08=B__B__BBB_B_B_B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/yellowbeans.xal0000644000175000017500000000375710167075176016637 0ustar alfiealfie00000000000000; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Yellow beans author=Reinco hint=Watch the bombs gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=67 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 10 pos014=2 11 pos015=3 1 pos016=3 2 pos017=3 10 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 1 pos024=5 2 pos025=5 10 pos026=5 11 pos027=6 1 pos028=6 2 pos029=6 10 pos030=6 11 pos031=7 1 pos032=7 2 pos033=7 6 pos034=7 10 pos035=7 11 pos036=8 1 pos037=8 2 pos038=8 10 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 10 pos043=9 11 pos044=10 1 pos045=10 2 pos046=10 10 pos047=10 11 pos048=11 1 pos049=11 2 pos050=11 10 pos051=11 11 pos052=12 1 pos053=12 2 pos054=12 10 pos055=12 11 pos056=13 1 pos057=13 2 pos058=13 3 pos059=13 4 pos060=13 5 pos061=13 6 pos062=13 7 pos063=13 8 pos064=13 9 pos065=13 10 pos066=13 11 [func] extra=rc key=rc [player] bombs=1 range=3 pos1=7 6 pos2=7 6 pos3=7 6 pos4=7 6 pos5=7 6 pos6=7 6 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=contact nastyGentle=2 nastyRange=2 [graphics] block00=hole_floor #000000 #FFFF00 #FFFF00 block01=hole_floor_X #000000 #FFFF00 #FFFF00 block02=jizz #000000 #FFFF00 #FFFF00 block03=hole_floor #000000 #FFFF00 #FFFF00 block04=extra #000000 #FFFF00 #FFFFFF block05=extra_O #000000 #FFFF00 #FFFFFF block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #808080 #FFFFFF [map] probBomb=40 probRange=40 probVirus=20 extraDistribution=get row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____X_X_____B row04=B__B_qX_Xq_B__B row05=B__XXXX_XXXX__B row06=B___B_________B row07=B__XXXX_XXXX__B row08=B__B_qX_XqB___B row09=B_____X_X_____B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/yippee_map.xal0000644000175000017500000000217010167075176016427 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=Yippee.map author=Chris Doherty (Adelaide) hint=Use the island for protection but don't get cornered gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.61 numBlocks=3 pos000=10 3 pos001=10 4 pos002=11 4 [func] [player] bombs=6 range=3 pos1= 7 6 pos2= 7 6 pos3= 7 6 pos4= 7 6 pos5= 7 6 pos6= 7 6 initExtra=kick reviveExtra=kick [bombs] bombClick=clockwise wallClick=clockwise [graphics] block00=iron_floor #000000 #B0C4DE #00FF7F block01=iron_floor_X #000000 #B0C4DE #00FF7F block02=dark_block #000000 #F08080 #CD5C5C block03=dark_block_R #000000 #F08080 #CD5C5C block04=extra #000000 #A0522D #000000 block05=extra #000000 #A0522D #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_________B___B row04=B________BBB__B row05=B________BB___B row06=B_____________B row07=B_____________B row08=B_____________B row09=B_____________B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/ypsilon.xal0000644000175000017500000000231610167075176015776 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Ypsilon author=Stn hint= gameMode=R23456STDL [shrink] type=spiral [scrambleDel] time=0.6 numBlocks=6 pos000=4 3 pos001=4 9 pos002=10 3 pos003=10 9 pos004=3 6 pos005=11 6 [func] extra=kick [player] bombs=3 range=2 pos1=4 2 pos2=4 11 pos3=2 6 pos4=10 2 pos5=10 11 pos6=12 6 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=button_floor #000000 #000000 #000000 block01=button_floor #000000 #000000 #000000 block02=dark_block #000000 #FFFF00 #00CED1 block03=dark_block_R #000000 #FFFF00 #00CED1 block04=box #000000 #FFFF00 #FF0000 block05=box #000000 #FF69B4 #FF0000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=all probBomb=32 probRange=40 probVirus=24 row00=BBBBBBBBBBBBBBB row01=BBX___XbX___XBB row02=BXXB_BXXXB_BXXB row03=BbX_B_____B_XbB row04=BXX_B__X__B_BXB row05=B_B__X___X__B_B row06=B__BB__B__BB__B row07=B_B__X___X__B_B row08=BXB_B__X__B_XXB row09=BbX_B_____B_XbB row10=BXXB_BXXXB_BXXB row11=BBX___XbX___XBB row12=BBBBBBBBBBBBBBB levels-2005-01-06/zero_infinity.xal0000644000175000017500000000211010167075176017161 0ustar alfiealfie00000000000000[info] name=Zero Infinity author=EPFL - cosun : Yves Bresson hint=run for your life gameMode=R23456STDL [shrink] [func] extra=life [player] bombs=0 range=0 pos1= 6 5 pos2= 7 5 pos3= 8 5 pos4= 6 7 pos5= 7 7 pos6= 8 7 initExtra=kick reviveExtra=kick [bombs] bombClick=contact wallClick=contact hidden=fungus nastyGentle=1 nastyRange=1 [graphics] block00=sphere_half #000000 #EEE9E9 #0000FF block01=sphere_half_X #000000 #EEE9E9 #0000FF block02=sphere_dark #000000 #CDC5BF #CCCCCC block03=sphere_dark #000000 #CDC5BF #FFFFFF block04=sphere_dark #000000 #CDC9C9 #000000 block05=sphere_dark #000000 #CDC9C9 #000000 block06=bomb block07=range block08=trap block09=life block10=score_floor #4682B4 #4682B4 #4169E1 [map] extraDistribution=all probSpecial=23 probHidden=59 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_q_________q_B row03=B__XXXXXXXXX__B row04=B__Xr_____bX__B row05=B__X_b___r_X__B row06=B__X_______X__B row07=B__X_r___b_X__B row08=B__Xb_____rX__B row09=B__XXXXXXXXX__B row10=B_q_________q_B row11=B_____________B row12=BBBBBBBBBBBBBBB levels-2005-01-06/zigzag.xal0000644000175000017500000000221610167075176015573 0ustar alfiealfie00000000000000; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=ZigZag author=Belgium : vvl hint=Recherche du + court chemin gameMode=R23456STDL [shrink] type=compound [func] extra=rc key=rc [player] bombs=1 range=2 pos1=1 1 pos2=7 1 pos3=13 1 pos4=1 11 pos5=7 11 pos6=13 11 initExtra=kick reviveExtra=kick [bombs] [graphics] block00=dark_way #000000 #008000 #808080 block01=dark_way #000000 #008000 #808080 block02=r_i_p #000000 #808080 #008000 block03=r_i_p_R #000000 #808080 #008000 block04=pumpkin #000000 #DAA520 #008000 block05=pumpkin_O #000000 #DAA520 #008000 block06=bomb block07=range block08=trap block09=remote_control block10=score_floor #000000 #000000 #4169E1 [map] extraDistribution=all probBomb=33 probRange=33 probVirus=33 row00=BBBBBBBBBBBBBBB row01=B__X__X__B__B_B row02=B_B_rB__B_rB__B row03=BXbXB_XBX_XbX_B row04=B__B__bXbB__B_B row05=B_XqXBXrBX_B_XB row06=BB_XBqrXrqBX_BB row07=BX_B_XBrXBXqX_B row08=B_B__BbXb__B__B row09=B_XbX_XBX_BXbXB row10=B__Br_B__Br_B_B row11=B_B__B__X__X__B row12=BBBBBBBBBBBBBBB levels-2005-01-06/zoso_world.xal0000644000175000017500000000202310167075176016475 0ustar alfiealfie00000000000000; XBlast TNT Adelaide level [info] name=ZoSo World author=Chris Doherty (Adelaide) hint=We made this one for Bill gameMode=R234--STDL [shrink] type=spiral [func] extra=kick [player] bombs=1 range=3 pos1= 3 2 pos2=11 2 pos3=11 10 pos4= 3 10 pos5=-1 -1 pos6=-1 -1 [bombs] [graphics] block00=button_floor #000000 #C0C0C0 #000000 block01=button_floor #000000 #C0C0C0 #000000 block02=dark_block #000000 #FF0000 #000000 block03=dark_block_R #000000 #FF0000 #000000 block04=zoso_extra #000000 #000000 #FFFF00 block05=zoso_extra_O #000000 #000000 #FFFF00 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #FF0000 #FF0000 #4169E1 [map] extraDistribution=all probBomb=25 probRange=51 probSpecial=19 row00=BBBBBBBBBBBBBBB row01=B_X_XXX_XXX_X_B row02=B_X_XX___XX_X_B row03=B_X_XX_B_XX_X_B row04=B_X_XX_B_XX_X_B row05=B_X_XX_X_XX_X_B row06=B_XBXB_B_BXBX_B row07=B_X_XX_X_XX_X_B row08=B_X_XX_B_XX_X_B row09=B_X_XX_B_XX_X_B row10=B_X_XX___XX_X_B row11=B_X_XXX_XXX_X_B row12=BBBBBBBBBBBBBBB