VisualBoyAdvance-1.8.0/0000755000175000017500000000000010623374630014261 5ustar julienjulienVisualBoyAdvance-1.8.0/po/0000755000175000017500000000000010623374630014677 5ustar julienjulienVisualBoyAdvance-1.8.0/po/en@boldquot.header0000644000175000017500000000247110032117146020320 0ustar julienjulien# All this catalog "translates" are quotation characters. # The msgids must be ASCII and therefore cannot contain real quotation # characters, only substitutes like grave accent (0x60), apostrophe (0x27) # and double quote (0x22). These substitutes look strange; see # http://www.cl.cam.ac.uk/~mgk25/ucs/quotes.html # # This catalog translates grave accent (0x60) and apostrophe (0x27) to # left single quotation mark (U+2018) and right single quotation mark (U+2019). # It also translates pairs of apostrophe (0x27) to # left single quotation mark (U+2018) and right single quotation mark (U+2019) # and pairs of quotation mark (0x22) to # left double quotation mark (U+201C) and right double quotation mark (U+201D). # # When output to an UTF-8 terminal, the quotation characters appear perfectly. # When output to an ISO-8859-1 terminal, the single quotation marks are # transliterated to apostrophes (by iconv in glibc 2.2 or newer) or to # grave/acute accent (by libiconv), and the double quotation marks are # transliterated to 0x22. # When output to an ASCII terminal, the single quotation marks are # transliterated to apostrophes, and the double quotation marks are # transliterated to 0x22. # # This catalog furthermore displays the text between the quotation marks in # bold face, assuming the VT100/XTerm escape sequences. # VisualBoyAdvance-1.8.0/po/fr.gmo0000644000175000017500000003476210476647230016033 0ustar julienjulien[h "*/4<@EJR VCbH  3Qgkos w       1&(Cl          "'>Ul !!1"B H S ] h s d5Ja*{,  !B ]k s ~! !38PT[ `l      % De u    #)/8 ANW `&li $} * 1  !!@!Z!t!!!!!!#!""M"Rj""""""""""## # #####!#$#(#+#.#1#4#;# K# U#`#c#h#y#### # # # ### #######$$$$+$ 4$A$ G$T$Z$^$g$ p$z$$ $$$$$$$$$ $$ $$$ %%%-%3%C9%b}&&&&& ''''"'*'.'3'8'@' D'OR'P''!(&(08(*i((((( (( (( (( ) ) ) ')@3)+t)K)!) * *%*.*7*@*I*R* [* f*s*** * **)*(*'+*+J+,R+2+2+O+25,h, n, y,, , ,,,,,,--!-!-0-2.N.l..'... //"/5/G/,X//+/+/,/0#!0E0I0 P0]0'n00 0&0 0000 1111 61 A1L1+c1%11111 2"2 ?2!I2k22222222222222 223 3/3H3c33333V41v484(4, 5!75!Y5#{5!55!555# 6/646n96y6"7@7C7F7L7P7S7Y7]7d7g7m7q7t7z7~77777777 77 7 77777778 88 (8 68B8K8 T8_8g8l8q8z8 88888 8 88888 88 9 99 9 !9-90979<9!L9n9u9 z9999999999^G[_dY?tB)CLo~emDu$9MKZ6}rwAU&a'g Nkiq"x v;QJ!OVE<h Xy@8jP*:3HTSlpR>W (bn5{7#= |+I`-./0]%412F \z,csf Options: --help Output this help. -V, --version Output version information. %%Y/%m/%d %H:%M:%S*----/--/-- --:--:--100%11 _Khz150%200%22 K_hz25%300%400%44 Kh_z50%Special thanks to Yann Parmentier aka "kohai" for the icons.Copyright (C) 2004 Forgotten and the VBA development teamAbout VBAAll Gameboy Advance filesAll filesAn emulator for Gameboy(TM) and GameboyAdvance(TM).Auto load most recentBG0BG1BG2BG3BMP imageBad ZIP file %sBatteries : Battery fileBilinea_rBilinear Pl_usButton A : Button B : Button L : Button R : Cannot import snapshot for %s. Current game is %sCannot load save game for %sCannot load save game for %s. Playing %sCannot open file %sCapture : Captures : Channel _1Channel _2Channel _3Channel _4Channel _AChannel _BDetailedDirectoriesDirectories...Down : EEPROMEEPROM+SensorE_xportEchoError creating file %sError opening image %sError reading image %sExport battery fileF_ilterFailed to allocate memory for %sFailed to export battery file %s.Failed to import battery file %s.Failed to read RTC from save game %s (continuing)File already exists. Overwrite it?FlashFlash 128KFlash 64KFlash saveGB roms : GBA roms : G_BGameboy Advance BIOSGameboy Advance filesGameboy filesImport battery fileImporting a battery file will erase any saved games and reset the emulator. Do you want to continue?Interframe _blendingInvalid BIOS file sizeInvalid BOOTROM file sizeInvalid CBA code. Format is XXXXXXXX YYYY.Invalid GSA code. Format is XXXXXXXXYYYYYYYYInvalid GameGenie code: %sInvalid GameShark code: %sInvalid cheat code '%s'Invalid cheat code address: %08xInvalid cheat to remove %dJoypad configLeft : Loa_d gameLoad gameLoaded batteryLow pass filterMaximum number of cheats reached.Most recentNo image found on RAR file %sNo image found on ZIP file %sNo space for profiling buffer(s) NoneNot a valid ELF file %sOBJOBJWINO_ffOldest slotOnly GBA images are supported.OpenPNG imagePause when inactive windowPercentagePort : Rece_ntReverse stereoRight : SGB_2SRAMS_ave gameS_canlinesS_imple 2xSave gameSave game is not using the BIOS filesSave game is using the BIOS fileSave screenshotSave typeSaved batterySaves : Screen capt_ure...Screenshot formatSelect : Select BIOS fileSelect directoryShow speedSlot1Slot10Slot2Slot3Slot4Slot5Slot6Slot7Slot8Slot9Speed : Start : Super _EagleTCP portThrottleThrottle : Try `%s --help' for more information. Unknown RTC command %02xUnknown cartridge type %02xUnknown file type %sUnknown opcode %02x at %04xUnsupported ARM mode %02xUnsupported BIOS function %02x called from %08x. A BIOS file is needed in order to get correct behaviour.Unsupported GameShark code type : %sUnsupported VisualBoy save game version %dUnsupported VisualBoyAdvance save game version %dUnsupported cheat list type %dUnsupported cheat list version %dUnsupported ram size %02xUnsupported rom size %02xUnsupported save type %dUnsupported snapshot file %sUp : Usage: %s [option ...] [file] VBAVisualBoyAdvance save gameVisualBoyAdvance version %s [GTK+] WIN0WIN1Warning: Codes seem to be for a different game. Codes may not work correctly.Warning: cheats are for game %s. Current game is %s. Codes may not work correctly.Wrong GameShark code type : %s_0_1_1..._1x_2_2..._2x_2xSaI_3_3..._3x_4_4..._4x_5_5x_6_6x_7_8_9_A_About_AdvanceMAME 2x_Autofire_Automatic_B_BMP_Battery file..._Border_Break_CGB/GBC_Close_Configure_Disable MMX_Disconnect_Emulator_Exit_File_Frameskip_Freeze_GBA_GDB_Gameboy_Help_Import_Joypad_L_Layers_Load and wait..._Load..._Motion Blur_Mute_No throttle_None_On_Open..._Options_Other..._PNG_Pause_Pixelate_Printer_R_Reset_SGB_Save..._Select BIOS file..._Smart_Sound_Super 2xSaI_TV Mode_Throttle_Tools_Use BIOS file_Video_Volume_Wait connection..._lq2xh_q2xProject-Id-Version: VisualBoyAdvance 1.7.2 Report-Msgid-Bugs-To: undefined POT-Creation-Date: 2006-09-03 22:57+0200 PO-Revision-Date: 2006-09-03 23:45+0200 Last-Translator: Sébastien Guignot Language-Team: French <@> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Options: --help Affiche cette aide. -V, --version Affiche la version. %%d/%m/%Y %H:%M:%S*--/--/---- --:--:--100%11 _Khz150%200%22 K_hz25%300%400%44 Kh_z50%Remerciements spéciaux à Yann Parmentier aka "kohai" pour les icônes.Copyright © 2004 Forgotten et l'équipe de développement de VBAÀ propos de VBATous les fichiers Gameboy AdvanceTous les fichiersÉmulateur pour Gameboy™ et GameboyAdvance™.Chargement automatique de la plus récenteBG0BG1BG2BG3Image BMPFichier ZIP incorrect : %sBatteries : Fichier de batterieBilinea_rBilinear Pl_usBouton A : Bouton B : Bouton L : Bouton R : Impossible d'importer le snapshot pour %s. Le jeu courant est %sImpossible de charger la sauvegarde pour %sImpossible de charger la sauvegarde pour le jeu %s. Le jeu %s est en cours.Impossible d'ouvrir le fichier %sCapture : Captures : Canal _1Canal _2Canal _3Canal _4Canal _ACanal _BDétailléRépertoiresRépertoires...Bas : EEPROMEEPROM+SensorE_xporterÉchoErreur lors de la création du fichier %sErreur lors de l'ouverture de l'image %sErreur lors de la lecture de l'image %sExporter un fichier de batterie_FiltreÉchec de l'allocation de mémoire pour : %sL'exportation du fichier de batterie %s a échouéL'importation du fichier de batterie %s a échouéLa lecture de la RTC de la sauvegarde %s a échoué (le chargement se poursuit)Le fichier existe déjà. Voulez-vous l'écraser ?FlashFlash 128KFlash 64KSauvegarde de flashRoms GB : Roms GBA : G_BBIOS Gameboy AdvanceFichiers Gameboy AdvanceFichiers GameboyImporter un fichier de batterieImporter un fichier de batterie va effacer les parties sauvegardées dans le jeu et redémarrer le jeu. Voulez-vous continuer ?Interframe _blendingTaille de fichier BIOS incorrecteTaille de fichier BIOS incorrecteCode CBA incorrect. Le format est XXXXXXXX YYYY.Code GSA incorrect. Le format est XXXXXXXXYYYYYYYYCode GameGenie incorrect : %sCode GameShark incorrect : %sCheat code incorrect '%s'Adresse de cheat code incorrecte : %08xCheat à supprimer %d incorrectConfiguration du joypadGauche : C_harger une partieCharger une partieBatterie chargéeFiltre passe-basLe nombre maximum de cheats a été atteint.La plus récentePas d'image trouvée dans le fichier RAR %sPas d'image trouvée dans le fichier ZIP %sPas de place pour le(s) tampon(s) de profil Aucun%s n'est pas un fichier ELF correctOBJOBJWIN_DésactivéLa plus ancienneSeules les images GBA sont supportées.OuvrirImage PNGPause lorsque la fenêtre est inactivePourcentagePort : Récemmen_t ouvertsStéréo inverséeDroite : SGB_2SRAME_nregistrer une partieS_canlinesS_imple 2xEnregistrer une partieLa sauvegarde n'utilise pas de fichier BIOSLa sauvegarde utilise le fichier BIOSEnregistrer la capture d'écranType de sauvegardeBatterie enregistréeSauvegardes : Capt_ure d'écran...Format des captures d'écranSelect : _Sélectionner un fichier BIOS...Sélectionner un répertoireAffichage de la vitesseSlot1Slot10Slot2Slot3Slot4Slot5Slot6Slot7Slot8Slot9Speed : Start : Super _EaglePort TCPVitesseVitesse : Pour en savoir davantage, faites: `%s --help'. Commande RTC %02x inconnueType de cartouche %02x inconnuType de fichier inconnu %sOpcode %02x inconnu à %04xMode ARM %02x non supportéFonction du BIOS %02x non supportée appelée depuis %08x. Un fichier BIOS est nécessaire pour obtenir un comportement correct.Code GameShark %s non supportéVersion de sauvegarde VisualBoy %d non supportéeVersion de sauvegarde VisualBoyAdvance %d non supportéeType de liste de cheats %d non supportéVersion de liste de cheats %d non supportéeTaille de ram %02x non supportéeTaille de rom %02x non supportéeType de sauvegarde %d non supportéFichier snapshot %s non supportéHaut : Usage: %s [option ...] [fichier] VBASauvegarde VisualBoyAdvanceVisualBoyAdvance version %s [GTK+] WIN0WIN1Avertissement : les codes semblent être faits pour un autre jeu. Ils peuvent ne pas fonctionner correctement.Avertissement : les cheats sont pour le jeu %s. Le jeu courant est %s. Les codes peuvent ne pas fonctionner correctement.Code GameShark incorrect : %s_0_1_1..._1x_2_2..._2x_2xSaI_3_3..._3x_4_4..._4x_5_5x_6_6x_7_8_9_AÀ _propos_AdvanceMAME 2x_Autofire_Automatique_B_BMP_Fichier de batterie..._Bordure_Break_CGB/GBC_Fermer_Configurer_Désactiver MMX_Déconnecter_Émulateur_Quitter_Fichier_Frameskip_Freeze_GBA_GDB_Gameboy_Aide_Importer_Joypad_L_Couches_Charger et attendre..._Charger..._Motion Blur_Muet_AucuneAucu_nA_ctivé_Ouvrir..._OptionsA_utre..._PNG_Pause_Pixelate_Imprimante_R_Reset_SGB_Enregistrer..._Sélectionner un fichier BIOS..._Smart_Son_Super 2xSaI_TV Mode_VitesseOu_tils_Utiliser le fichier BIOS_Vidéo_Volume_Attendre une connexion..._lq2xh_q2xVisualBoyAdvance-1.8.0/po/boldquot.sed0000644000175000017500000000033110032117146017211 0ustar julienjuliens/"\([^"]*\)"/“\1”/g s/`\([^`']*\)'/‘\1’/g s/ '\([^`']*\)' / ‘\1’ /g s/ '\([^`']*\)'$/ ‘\1’/g s/^'\([^`']*\)' /‘\1’ /g s/“”/""/g s/“/“/g s/”/”/g s/‘/‘/g s/’/’/g VisualBoyAdvance-1.8.0/po/Makefile.in.in0000644000175000017500000003025210032117146017342 0ustar julienjulien# Makefile for PO directory in any package using GNU gettext. # Copyright (C) 1995-1997, 2000-2004 by Ulrich Drepper # # This file can be copied and used freely without restrictions. It can # be used in projects which are not available under the GNU General Public # License but which still want to provide support for the GNU gettext # functionality. # Please note that the actual code of GNU gettext is covered by the GNU # General Public License and is *not* in the public domain. # # Origin: gettext-0.14 GETTEXT_PACKAGE = @GETTEXT_PACKAGE@ PACKAGE = @PACKAGE@ VERSION = @VERSION@ SHELL = /bin/sh @SET_MAKE@ srcdir = @srcdir@ top_srcdir = @top_srcdir@ VPATH = @srcdir@ prefix = @prefix@ exec_prefix = @exec_prefix@ datadir = @datadir@ localedir = $(datadir)/locale gettextsrcdir = $(datadir)/gettext/po INSTALL = @INSTALL@ INSTALL_DATA = @INSTALL_DATA@ MKINSTALLDIRS = @MKINSTALLDIRS@ mkinstalldirs = $(SHELL) $(MKINSTALLDIRS) GMSGFMT = @GMSGFMT@ MSGFMT = @MSGFMT@ XGETTEXT = @XGETTEXT@ MSGMERGE = msgmerge MSGMERGE_UPDATE = @MSGMERGE@ --update MSGINIT = msginit MSGCONV = msgconv MSGFILTER = msgfilter POFILES = @POFILES@ GMOFILES = @GMOFILES@ UPDATEPOFILES = @UPDATEPOFILES@ DUMMYPOFILES = @DUMMYPOFILES@ DISTFILES.common = Makefile.in.in remove-potcdate.sin \ $(DISTFILES.common.extra1) $(DISTFILES.common.extra2) $(DISTFILES.common.extra3) DISTFILES = $(DISTFILES.common) Makevars POTFILES.in $(DOMAIN).pot stamp-po \ $(POFILES) $(GMOFILES) \ $(DISTFILES.extra1) $(DISTFILES.extra2) $(DISTFILES.extra3) POTFILES = \ CATALOGS = @CATALOGS@ # Makevars gets inserted here. (Don't remove this line!) .SUFFIXES: .SUFFIXES: .po .gmo .mo .sed .sin .nop .po-create .po-update .po.mo: @echo "$(MSGFMT) -c -o $@ $<"; \ $(MSGFMT) -c -o t-$@ $< && mv t-$@ $@ .po.gmo: @lang=`echo $* | sed -e 's,.*/,,'`; \ test "$(srcdir)" = . && cdcmd="" || cdcmd="cd $(srcdir) && "; \ echo "$${cdcmd}rm -f $${lang}.gmo && $(GMSGFMT) -c --statistics -o $${lang}.gmo $${lang}.po"; \ cd $(srcdir) && rm -f $${lang}.gmo && $(GMSGFMT) -c --statistics -o t-$${lang}.gmo $${lang}.po && mv t-$${lang}.gmo $${lang}.gmo .sin.sed: sed -e '/^#/d' $< > t-$@ mv t-$@ $@ all: all-@USE_NLS@ all-yes: stamp-po all-no: # stamp-po is a timestamp denoting the last time at which the CATALOGS have # been loosely updated. Its purpose is that when a developer or translator # checks out the package via CVS, and the $(DOMAIN).pot file is not in CVS, # "make" will update the $(DOMAIN).pot and the $(CATALOGS), but subsequent # invocations of "make" will do nothing. This timestamp would not be necessary # if updating the $(CATALOGS) would always touch them; however, the rule for # $(POFILES) has been designed to not touch files that don't need to be # changed. stamp-po: $(srcdir)/$(DOMAIN).pot test -z "$(GMOFILES)" || $(MAKE) $(GMOFILES) @echo "touch stamp-po" @echo timestamp > stamp-poT @mv stamp-poT stamp-po # Note: Target 'all' must not depend on target '$(DOMAIN).pot-update', # otherwise packages like GCC can not be built if only parts of the source # have been downloaded. # This target rebuilds $(DOMAIN).pot; it is an expensive operation. # Note that $(DOMAIN).pot is not touched if it doesn't need to be changed. $(DOMAIN).pot-update: $(POTFILES) $(srcdir)/POTFILES.in remove-potcdate.sed $(XGETTEXT) --default-domain=$(DOMAIN) --directory=$(top_srcdir) \ --add-comments=TRANSLATORS: $(XGETTEXT_OPTIONS) \ --files-from=$(srcdir)/POTFILES.in \ --copyright-holder='$(COPYRIGHT_HOLDER)' \ --msgid-bugs-address='$(MSGID_BUGS_ADDRESS)' test ! -f $(DOMAIN).po || { \ if test -f $(srcdir)/$(DOMAIN).pot; then \ sed -f remove-potcdate.sed < $(srcdir)/$(DOMAIN).pot > $(DOMAIN).1po && \ sed -f remove-potcdate.sed < $(DOMAIN).po > $(DOMAIN).2po && \ if cmp $(DOMAIN).1po $(DOMAIN).2po >/dev/null 2>&1; then \ rm -f $(DOMAIN).1po $(DOMAIN).2po $(DOMAIN).po; \ else \ rm -f $(DOMAIN).1po $(DOMAIN).2po $(srcdir)/$(DOMAIN).pot && \ mv $(DOMAIN).po $(srcdir)/$(DOMAIN).pot; \ fi; \ else \ mv $(DOMAIN).po $(srcdir)/$(DOMAIN).pot; \ fi; \ } # This rule has no dependencies: we don't need to update $(DOMAIN).pot at # every "make" invocation, only create it when it is missing. # Only "make $(DOMAIN).pot-update" or "make dist" will force an update. $(srcdir)/$(DOMAIN).pot: $(MAKE) $(DOMAIN).pot-update # This target rebuilds a PO file if $(DOMAIN).pot has changed. # Note that a PO file is not touched if it doesn't need to be changed. $(POFILES): $(srcdir)/$(DOMAIN).pot @lang=`echo $@ | sed -e 's,.*/,,' -e 's/\.po$$//'`; \ if test -f "$(srcdir)/$${lang}.po"; then \ test "$(srcdir)" = . && cdcmd="" || cdcmd="cd $(srcdir) && "; \ echo "$${cdcmd}$(MSGMERGE_UPDATE) $${lang}.po $(DOMAIN).pot"; \ cd $(srcdir) && $(MSGMERGE_UPDATE) $${lang}.po $(DOMAIN).pot; \ else \ $(MAKE) $${lang}.po-create; \ fi install: install-exec install-data install-exec: install-data: install-data-@USE_NLS@ if test "$(PACKAGE)" = "gettext-tools"; then \ $(mkinstalldirs) $(DESTDIR)$(gettextsrcdir); \ for file in $(DISTFILES.common) Makevars.template; do \ $(INSTALL_DATA) $(srcdir)/$$file \ $(DESTDIR)$(gettextsrcdir)/$$file; \ done; \ for file in Makevars; do \ rm -f $(DESTDIR)$(gettextsrcdir)/$$file; \ done; \ else \ : ; \ fi install-data-no: all install-data-yes: all $(mkinstalldirs) $(DESTDIR)$(datadir) @catalogs='$(CATALOGS)'; \ for cat in $$catalogs; do \ cat=`basename $$cat`; \ lang=`echo $$cat | sed -e 's/\.gmo$$//'`; \ dir=$(localedir)/$$lang/LC_MESSAGES; \ $(mkinstalldirs) $(DESTDIR)$$dir; \ if test -r $$cat; then realcat=$$cat; else realcat=$(srcdir)/$$cat; fi; \ $(INSTALL_DATA) $$realcat $(DESTDIR)$$dir/$(DOMAIN).mo; \ echo "installing $$realcat as $(DESTDIR)$$dir/$(DOMAIN).mo"; \ for lc in '' $(EXTRA_LOCALE_CATEGORIES); do \ if test -n "$$lc"; then \ if (cd $(DESTDIR)$(localedir)/$$lang && LC_ALL=C ls -l -d $$lc 2>/dev/null) | grep ' -> ' >/dev/null; then \ link=`cd $(DESTDIR)$(localedir)/$$lang && LC_ALL=C ls -l -d $$lc | sed -e 's/^.* -> //'`; \ mv $(DESTDIR)$(localedir)/$$lang/$$lc $(DESTDIR)$(localedir)/$$lang/$$lc.old; \ mkdir $(DESTDIR)$(localedir)/$$lang/$$lc; \ (cd $(DESTDIR)$(localedir)/$$lang/$$lc.old && \ for file in *; do \ if test -f $$file; then \ ln -s ../$$link/$$file $(DESTDIR)$(localedir)/$$lang/$$lc/$$file; \ fi; \ done); \ rm -f $(DESTDIR)$(localedir)/$$lang/$$lc.old; \ else \ if test -d $(DESTDIR)$(localedir)/$$lang/$$lc; then \ :; \ else \ rm -f $(DESTDIR)$(localedir)/$$lang/$$lc; \ mkdir $(DESTDIR)$(localedir)/$$lang/$$lc; \ fi; \ fi; \ rm -f $(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo; \ ln -s ../LC_MESSAGES/$(DOMAIN).mo $(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo 2>/dev/null || \ ln $(DESTDIR)$(localedir)/$$lang/LC_MESSAGES/$(DOMAIN).mo $(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo 2>/dev/null || \ cp -p $(DESTDIR)$(localedir)/$$lang/LC_MESSAGES/$(DOMAIN).mo $(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo; \ echo "installing $$realcat link as $(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo"; \ fi; \ done; \ done install-strip: install installdirs: installdirs-exec installdirs-data installdirs-exec: installdirs-data: installdirs-data-@USE_NLS@ if test "$(PACKAGE)" = "gettext-tools"; then \ $(mkinstalldirs) $(DESTDIR)$(gettextsrcdir); \ else \ : ; \ fi installdirs-data-no: installdirs-data-yes: $(mkinstalldirs) $(DESTDIR)$(datadir) @catalogs='$(CATALOGS)'; \ for cat in $$catalogs; do \ cat=`basename $$cat`; \ lang=`echo $$cat | sed -e 's/\.gmo$$//'`; \ dir=$(localedir)/$$lang/LC_MESSAGES; \ $(mkinstalldirs) $(DESTDIR)$$dir; \ for lc in '' $(EXTRA_LOCALE_CATEGORIES); do \ if test -n "$$lc"; then \ if (cd $(DESTDIR)$(localedir)/$$lang && LC_ALL=C ls -l -d $$lc 2>/dev/null) | grep ' -> ' >/dev/null; then \ link=`cd $(DESTDIR)$(localedir)/$$lang && LC_ALL=C ls -l -d $$lc | sed -e 's/^.* -> //'`; \ mv $(DESTDIR)$(localedir)/$$lang/$$lc $(DESTDIR)$(localedir)/$$lang/$$lc.old; \ mkdir $(DESTDIR)$(localedir)/$$lang/$$lc; \ (cd $(DESTDIR)$(localedir)/$$lang/$$lc.old && \ for file in *; do \ if test -f $$file; then \ ln -s ../$$link/$$file $(DESTDIR)$(localedir)/$$lang/$$lc/$$file; \ fi; \ done); \ rm -f $(DESTDIR)$(localedir)/$$lang/$$lc.old; \ else \ if test -d $(DESTDIR)$(localedir)/$$lang/$$lc; then \ :; \ else \ rm -f $(DESTDIR)$(localedir)/$$lang/$$lc; \ mkdir $(DESTDIR)$(localedir)/$$lang/$$lc; \ fi; \ fi; \ fi; \ done; \ done # Define this as empty until I found a useful application. installcheck: uninstall: uninstall-exec uninstall-data uninstall-exec: uninstall-data: uninstall-data-@USE_NLS@ if test "$(PACKAGE)" = "gettext-tools"; then \ for file in $(DISTFILES.common) Makevars.template; do \ rm -f $(DESTDIR)$(gettextsrcdir)/$$file; \ done; \ else \ : ; \ fi uninstall-data-no: uninstall-data-yes: catalogs='$(CATALOGS)'; \ for cat in $$catalogs; do \ cat=`basename $$cat`; \ lang=`echo $$cat | sed -e 's/\.gmo$$//'`; \ for lc in LC_MESSAGES $(EXTRA_LOCALE_CATEGORIES); do \ rm -f $(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo; \ done; \ done check: all info dvi ps pdf html tags TAGS ctags CTAGS ID: mostlyclean: rm -f remove-potcdate.sed rm -f stamp-poT rm -f core core.* $(DOMAIN).po $(DOMAIN).1po $(DOMAIN).2po *.new.po rm -fr *.o clean: mostlyclean distclean: clean rm -f Makefile Makefile.in POTFILES *.mo maintainer-clean: distclean @echo "This command is intended for maintainers to use;" @echo "it deletes files that may require special tools to rebuild." rm -f stamp-po $(GMOFILES) distdir = $(top_builddir)/$(PACKAGE)-$(VERSION)/$(subdir) dist distdir: $(MAKE) update-po @$(MAKE) dist2 # This is a separate target because 'update-po' must be executed before. dist2: $(DISTFILES) dists="$(DISTFILES)"; \ if test "$(PACKAGE)" = "gettext-tools"; then \ dists="$$dists Makevars.template"; \ fi; \ if test -f $(srcdir)/ChangeLog; then \ dists="$$dists ChangeLog"; \ fi; \ for i in 0 1 2 3 4 5 6 7 8 9; do \ if test -f $(srcdir)/ChangeLog.$$i; then \ dists="$$dists ChangeLog.$$i"; \ fi; \ done; \ if test -f $(srcdir)/LINGUAS; then dists="$$dists LINGUAS"; fi; \ for file in $$dists; do \ if test -f $$file; then \ cp -p $$file $(distdir); \ else \ cp -p $(srcdir)/$$file $(distdir); \ fi; \ done update-po: Makefile $(MAKE) $(DOMAIN).pot-update test -z "$(UPDATEPOFILES)" || $(MAKE) $(UPDATEPOFILES) $(MAKE) update-gmo # General rule for creating PO files. .nop.po-create: @lang=`echo $@ | sed -e 's/\.po-create$$//'`; \ echo "File $$lang.po does not exist. If you are a translator, you can create it through 'msginit'." 1>&2; \ exit 1 # General rule for updating PO files. .nop.po-update: @lang=`echo $@ | sed -e 's/\.po-update$$//'`; \ if test "$(PACKAGE)" = "gettext-tools"; then PATH=`pwd`/../src:$$PATH; fi; \ tmpdir=`pwd`; \ echo "$$lang:"; \ test "$(srcdir)" = . && cdcmd="" || cdcmd="cd $(srcdir) && "; \ echo "$${cdcmd}$(MSGMERGE) $$lang.po $(DOMAIN).pot -o $$lang.new.po"; \ cd $(srcdir); \ if $(MSGMERGE) $$lang.po $(DOMAIN).pot -o $$tmpdir/$$lang.new.po; then \ if cmp $$lang.po $$tmpdir/$$lang.new.po >/dev/null 2>&1; then \ rm -f $$tmpdir/$$lang.new.po; \ else \ if mv -f $$tmpdir/$$lang.new.po $$lang.po; then \ :; \ else \ echo "msgmerge for $$lang.po failed: cannot move $$tmpdir/$$lang.new.po to $$lang.po" 1>&2; \ exit 1; \ fi; \ fi; \ else \ echo "msgmerge for $$lang.po failed!" 1>&2; \ rm -f $$tmpdir/$$lang.new.po; \ fi $(DUMMYPOFILES): update-gmo: Makefile $(GMOFILES) @: Makefile: Makefile.in.in $(top_builddir)/config.status @POMAKEFILEDEPS@ cd $(top_builddir) \ && CONFIG_FILES=$(subdir)/$@.in CONFIG_HEADERS= \ $(SHELL) ./config.status force: # Tell versions [3.59,3.63) of GNU make not to export all variables. # Otherwise a system limit (for SysV at least) may be exceeded. .NOEXPORT: VisualBoyAdvance-1.8.0/po/remove-potcdate.sin0000644000175000017500000000066010032117146020501 0ustar julienjulien# Sed script that remove the POT-Creation-Date line in the header entry # from a POT file. # # The distinction between the first and the following occurrences of the # pattern is achieved by looking at the hold space. /^"POT-Creation-Date: .*"$/{ x # Test if the hold space is empty. s/P/P/ ta # Yes it was empty. First occurrence. Remove the line. g d bb :a # The hold space was nonempty. Following occurrences. Do nothing. x :b } VisualBoyAdvance-1.8.0/po/Makevars0000644000175000017500000000342610032117146016367 0ustar julienjulien# Makefile variables for PO directory in any package using GNU gettext. # Usually the message domain is the same as the package name. DOMAIN = $(GETTEXT_PACKAGE) # These two variables depend on the location of this directory. subdir = po top_builddir = .. # These options get passed to xgettext. XGETTEXT_OPTIONS = --keyword=_ --keyword=N_ # This is the copyright holder that gets inserted into the header of the # $(DOMAIN).pot file. Set this to the copyright holder of the surrounding # package. (Note that the msgstr strings, extracted from the package's # sources, belong to the copyright holder of the package.) Translators are # expected to transfer the copyright for their translations to this person # or entity, or to disclaim their copyright. The empty string stands for # the public domain; in this case the translators are expected to disclaim # their copyright. COPYRIGHT_HOLDER = VBA development team # This is the email address or URL to which the translators shall report # bugs in the untranslated strings: # - Strings which are not entire sentences, see the maintainer guidelines # in the GNU gettext documentation, section 'Preparing Strings'. # - Strings which use unclear terms or require additional context to be # understood. # - Strings which make invalid assumptions about notation of date, time or # money. # - Pluralisation problems. # - Incorrect English spelling. # - Incorrect formatting. # It can be your email address, or a mailing list address where translators # can write to without being subscribed, or the URL of a web page through # which the translators can contact you. MSGID_BUGS_ADDRESS = undefined # This is the list of locale categories, beyond LC_MESSAGES, for which the # message catalogs shall be used. It is usually empty. EXTRA_LOCALE_CATEGORIES = VisualBoyAdvance-1.8.0/po/en@quot.header0000644000175000017500000000226310032117146017456 0ustar julienjulien# All this catalog "translates" are quotation characters. # The msgids must be ASCII and therefore cannot contain real quotation # characters, only substitutes like grave accent (0x60), apostrophe (0x27) # and double quote (0x22). These substitutes look strange; see # http://www.cl.cam.ac.uk/~mgk25/ucs/quotes.html # # This catalog translates grave accent (0x60) and apostrophe (0x27) to # left single quotation mark (U+2018) and right single quotation mark (U+2019). # It also translates pairs of apostrophe (0x27) to # left single quotation mark (U+2018) and right single quotation mark (U+2019) # and pairs of quotation mark (0x22) to # left double quotation mark (U+201C) and right double quotation mark (U+201D). # # When output to an UTF-8 terminal, the quotation characters appear perfectly. # When output to an ISO-8859-1 terminal, the single quotation marks are # transliterated to apostrophes (by iconv in glibc 2.2 or newer) or to # grave/acute accent (by libiconv), and the double quotation marks are # transliterated to 0x22. # When output to an ASCII terminal, the single quotation marks are # transliterated to apostrophes, and the double quotation marks are # transliterated to 0x22. # VisualBoyAdvance-1.8.0/po/Rules-quot0000644000175000017500000000337610032117146016702 0ustar julienjulien# Special Makefile rules for English message catalogs with quotation marks. DISTFILES.common.extra1 = quot.sed boldquot.sed en@quot.header en@boldquot.header insert-header.sin Rules-quot .SUFFIXES: .insert-header .po-update-en en@quot.po-create: $(MAKE) en@quot.po-update en@boldquot.po-create: $(MAKE) en@boldquot.po-update en@quot.po-update: en@quot.po-update-en en@boldquot.po-update: en@boldquot.po-update-en .insert-header.po-update-en: @lang=`echo $@ | sed -e 's/\.po-update-en$$//'`; \ if test "$(PACKAGE)" = "gettext"; then PATH=`pwd`/../src:$$PATH; GETTEXTLIBDIR=`cd $(top_srcdir)/src && pwd`; export GETTEXTLIBDIR; fi; \ tmpdir=`pwd`; \ echo "$$lang:"; \ ll=`echo $$lang | sed -e 's/@.*//'`; \ LC_ALL=C; export LC_ALL; \ cd $(srcdir); \ if $(MSGINIT) -i $(DOMAIN).pot --no-translator -l $$ll -o - 2>/dev/null | sed -f $$tmpdir/$$lang.insert-header | $(MSGCONV) -t UTF-8 | $(MSGFILTER) sed -f `echo $$lang | sed -e 's/.*@//'`.sed 2>/dev/null > $$tmpdir/$$lang.new.po; then \ if cmp $$lang.po $$tmpdir/$$lang.new.po >/dev/null 2>&1; then \ rm -f $$tmpdir/$$lang.new.po; \ else \ if mv -f $$tmpdir/$$lang.new.po $$lang.po; then \ :; \ else \ echo "creation of $$lang.po failed: cannot move $$tmpdir/$$lang.new.po to $$lang.po" 1>&2; \ exit 1; \ fi; \ fi; \ else \ echo "creation of $$lang.po failed!" 1>&2; \ rm -f $$tmpdir/$$lang.new.po; \ fi en@quot.insert-header: insert-header.sin sed -e '/^#/d' -e 's/HEADER/en@quot.header/g' $(srcdir)/insert-header.sin > en@quot.insert-header en@boldquot.insert-header: insert-header.sin sed -e '/^#/d' -e 's/HEADER/en@boldquot.header/g' $(srcdir)/insert-header.sin > en@boldquot.insert-header mostlyclean: mostlyclean-quot mostlyclean-quot: rm -f *.insert-header VisualBoyAdvance-1.8.0/po/vba-1.7.2.pot0000644000175000017500000004453310053465051016642 0ustar julienjulien# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR VBA development team # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: undefined\n" "POT-Creation-Date: 2004-05-21 18:02+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: src/Cheats.cpp:653 src/Cheats.cpp:658 src/Cheats.cpp:667 src/Cheats.cpp:675 #, c-format msgid "Invalid cheat code '%s'" msgstr "" #: src/Cheats.cpp:694 #, c-format msgid "Invalid cheat code address: %08x" msgstr "" #: src/Cheats.cpp:738 src/Cheats.cpp:747 msgid "Invalid GSA code. Format is XXXXXXXXYYYYYYYY" msgstr "" #: src/Cheats.cpp:773 #, c-format msgid "" "Warning: cheats are for game %s. Current game is %s.\n" "Codes may not work correctly." msgstr "" #: src/Cheats.cpp:1307 src/Cheats.cpp:1316 src/Cheats.cpp:1323 #: src/Cheats.cpp:1331 msgid "Invalid CBA code. Format is XXXXXXXX YYYY." msgstr "" #: src/Cheats.cpp:1385 msgid "" "Warning: Codes seem to be for a different game.\n" "Codes may not work correctly." msgstr "" #: src/Cheats.cpp:1545 src/gb/gbCheats.cpp:130 #, c-format msgid "Unsupported cheat list version %d" msgstr "" #: src/Cheats.cpp:1558 src/gb/gbCheats.cpp:143 #, c-format msgid "Unsupported cheat list type %d" msgstr "" #: src/elf.cpp:2814 #, c-format msgid "Not a valid ELF file %s" msgstr "" #: src/GBA.cpp:664 src/GBA.cpp:849 src/GBA.cpp:887 src/Util.cpp:61 #: src/Util.cpp:270 src/gb/GB.cpp:1662 src/gb/GB.cpp:1679 src/gb/GB.cpp:1696 #: src/gb/GB.cpp:1719 src/gb/GB.cpp:1736 #, c-format msgid "Error creating file %s" msgstr "" #: src/GBA.cpp:701 #, c-format msgid "Unsupported VisualBoyAdvance save game version %d" msgstr "" #: src/GBA.cpp:715 #, c-format msgid "Cannot load save game for %s" msgstr "" #: src/GBA.cpp:724 msgid "Save game is not using the BIOS files" msgstr "" #: src/GBA.cpp:727 msgid "Save game is using the BIOS file" msgstr "" #: src/GBA.cpp:807 #, c-format msgid "Unsupported save type %d" msgstr "" #: src/GBA.cpp:922 src/GBA.cpp:989 src/Util.cpp:588 src/Util.cpp:700 #: src/gb/gbCheats.cpp:400 src/gb/GB.cpp:1977 #, c-format msgid "Cannot open file %s" msgstr "" #: src/GBA.cpp:957 src/gb/GB.cpp:1991 #, c-format msgid "Cannot import snapshot for %s. Current game is %s" msgstr "" #: src/GBA.cpp:971 src/gb/GB.cpp:2018 #, c-format msgid "Unsupported snapshot file %s" msgstr "" #: src/GBA.cpp:1274 src/GBA.cpp:1280 src/GBA.cpp:1329 src/GBA.cpp:1336 #: src/GBA.cpp:1343 src/GBA.cpp:1350 src/GBA.cpp:1357 src/GBA.cpp:1364 #: src/GBA.cpp:1371 src/Util.cpp:767 src/Util.cpp:825 src/Util.cpp:933 #, c-format msgid "Failed to allocate memory for %s" msgstr "" #: src/GBA.cpp:1292 src/Util.cpp:756 src/Util.cpp:802 src/Util.cpp:816 #: src/Util.cpp:920 #, c-format msgid "Error opening image %s" msgstr "" #: src/GBA.cpp:1606 #, c-format msgid "Unsupported ARM mode %02x" msgstr "" #: src/GBA.cpp:1839 #, c-format msgid "" "Unsupported BIOS function %02x called from %08x. A BIOS file is needed in " "order to get correct behaviour." msgstr "" #: src/GBA.cpp:2947 msgid "Invalid BIOS file size" msgstr "" #: src/RTC.cpp:157 #, c-format msgid "Unknown RTC command %02x" msgstr "" #: src/Util.cpp:596 src/Util.cpp:616 src/Util.cpp:707 src/Util.cpp:727 #, c-format msgid "Bad ZIP file %s" msgstr "" #: src/Util.cpp:639 src/Util.cpp:745 #, c-format msgid "No image found on ZIP file %s" msgstr "" #: src/Util.cpp:783 src/Util.cpp:838 src/Util.cpp:877 src/Util.cpp:946 #, c-format msgid "Error reading image %s" msgstr "" #: src/Util.cpp:889 #, c-format msgid "No image found on RAR file %s" msgstr "" #: src/gb/gbCheats.cpp:194 src/gb/gbCheats.cpp:304 msgid "Maximum number of cheats reached." msgstr "" #: src/gb/gbCheats.cpp:200 #, c-format msgid "Invalid GameShark code: %s" msgstr "" #: src/gb/gbCheats.cpp:310 #, c-format msgid "Invalid GameGenie code: %s" msgstr "" #: src/gb/gbCheats.cpp:355 #, c-format msgid "Invalid cheat to remove %d" msgstr "" #: src/gb/gbCodesCB.h:1285 src/gb/gbCodes.h:1404 #, c-format msgid "Unknown opcode %02x at %04x" msgstr "" #: src/gb/GB.cpp:1761 src/gb/GB.cpp:1785 src/gb/GB.cpp:1810 src/gb/GB.cpp:1842 #: src/gb/GB.cpp:1866 #, c-format msgid "Failed to read complete save game %s (%d)" msgstr "" #: src/gb/GB.cpp:1818 #, c-format msgid "Failed to read RTC from save game %s (continuing)" msgstr "" #: src/gb/GB.cpp:2195 #, c-format msgid "Unsupported VisualBoy save game version %d" msgstr "" #: src/gb/GB.cpp:2205 #, c-format msgid "Cannot load save game for %s. Playing %s" msgstr "" #: src/gb/GB.cpp:2464 #, c-format msgid "Unsupported rom size %02x" msgstr "" #: src/gb/GB.cpp:2476 #, c-format msgid "Unsupported ram size %02x" msgstr "" #: src/gb/GB.cpp:2552 #, c-format msgid "Unknown cartridge type %02x" msgstr "" #: src/gtk/joypadconfig.cpp:202 src/gtk/joypadconfig.cpp:239 #: src/gtk/joypadconfig.cpp:257 msgid "" msgstr "" #: src/gtk/main.cpp:61 #, c-format msgid "Try `%s --help' for more information.\n" msgstr "" #: src/gtk/main.cpp:65 #, c-format msgid "Usage: %s [option ...] [file]\n" msgstr "" #: src/gtk/main.cpp:66 msgid "" "\n" "Options:\n" " --help Output this help.\n" " -V, --version Output version information.\n" msgstr "" #: src/gtk/main.cpp:130 #, c-format msgid "VisualBoyAdvance version %s [GTK+]\n" msgstr "" #: src/gtk/vba.glade:7 msgid "VBA" msgstr "" #: src/gtk/vba.glade:37 msgid "_File" msgstr "" #: src/gtk/vba.glade:46 msgid "_Open..." msgstr "" #: src/gtk/vba.glade:73 msgid "_Load..." msgstr "" #: src/gtk/vba.glade:82 msgid "_Save..." msgstr "" #: src/gtk/vba.glade:91 msgid "Loa_d game" msgstr "" #: src/gtk/vba.glade:100 msgid "Most recent" msgstr "" #: src/gtk/vba.glade:108 msgid "Auto load most recent" msgstr "" #: src/gtk/vba.glade:123 src/gtk/vba.glade:240 msgid "Slot1" msgstr "" #: src/gtk/vba.glade:132 src/gtk/vba.glade:249 msgid "Slot2" msgstr "" #: src/gtk/vba.glade:141 src/gtk/vba.glade:258 msgid "Slot3" msgstr "" #: src/gtk/vba.glade:150 src/gtk/vba.glade:267 msgid "Slot4" msgstr "" #: src/gtk/vba.glade:159 src/gtk/vba.glade:276 msgid "Slot5" msgstr "" #: src/gtk/vba.glade:168 src/gtk/vba.glade:285 msgid "Slot6" msgstr "" #: src/gtk/vba.glade:177 src/gtk/vba.glade:294 msgid "Slot7" msgstr "" #: src/gtk/vba.glade:186 src/gtk/vba.glade:303 msgid "Slot8" msgstr "" #: src/gtk/vba.glade:195 src/gtk/vba.glade:312 msgid "Slot9" msgstr "" #: src/gtk/vba.glade:204 src/gtk/vba.glade:321 msgid "Slot10" msgstr "" #: src/gtk/vba.glade:217 msgid "S_ave game" msgstr "" #: src/gtk/vba.glade:226 msgid "Oldest slot" msgstr "" #: src/gtk/vba.glade:340 msgid "_Pause" msgstr "" #: src/gtk/vba.glade:350 src/gtk/vba.glade:374 msgid "_Reset" msgstr "" #: src/gtk/vba.glade:365 msgid "Rece_nt" msgstr "" #: src/gtk/vba.glade:382 msgid "_Freeze" msgstr "" #: src/gtk/vba.glade:407 msgid "_Import" msgstr "" #: src/gtk/vba.glade:416 src/gtk/vba.glade:437 msgid "_Battery file..." msgstr "" #: src/gtk/vba.glade:428 msgid "E_xport" msgstr "" #: src/gtk/vba.glade:455 msgid "Screen capt_ure..." msgstr "" #: src/gtk/vba.glade:469 msgid "_Close" msgstr "" #: src/gtk/vba.glade:489 msgid "_Exit" msgstr "" #: src/gtk/vba.glade:514 msgid "_Options" msgstr "" #: src/gtk/vba.glade:523 msgid "_Frameskip" msgstr "" #: src/gtk/vba.glade:532 msgid "_Throttle" msgstr "" #: src/gtk/vba.glade:541 msgid "_No throttle" msgstr "" #: src/gtk/vba.glade:550 src/gtk/vba.glade:1315 msgid "25%" msgstr "" #: src/gtk/vba.glade:560 src/gtk/vba.glade:1324 msgid "50%" msgstr "" #: src/gtk/vba.glade:570 src/gtk/vba.glade:1334 msgid "100%" msgstr "" #: src/gtk/vba.glade:580 msgid "150%" msgstr "" #: src/gtk/vba.glade:590 src/gtk/vba.glade:1344 msgid "200%" msgstr "" #: src/gtk/vba.glade:600 msgid "_Other..." msgstr "" #: src/gtk/vba.glade:620 src/gtk/vba.glade:981 src/gtk/vba.glade:1415 msgid "_Automatic" msgstr "" #: src/gtk/vba.glade:629 msgid "_0" msgstr "" #: src/gtk/vba.glade:639 src/gtk/vba.glade:1753 msgid "_1" msgstr "" #: src/gtk/vba.glade:649 src/gtk/vba.glade:1762 msgid "_2" msgstr "" #: src/gtk/vba.glade:659 src/gtk/vba.glade:1772 msgid "_3" msgstr "" #: src/gtk/vba.glade:669 src/gtk/vba.glade:1782 msgid "_4" msgstr "" #: src/gtk/vba.glade:679 msgid "_5" msgstr "" #: src/gtk/vba.glade:689 msgid "_6" msgstr "" #: src/gtk/vba.glade:699 msgid "_7" msgstr "" #: src/gtk/vba.glade:709 msgid "_8" msgstr "" #: src/gtk/vba.glade:719 msgid "_9" msgstr "" #: src/gtk/vba.glade:733 msgid "_Video" msgstr "" #: src/gtk/vba.glade:742 msgid "_1x" msgstr "" #: src/gtk/vba.glade:751 msgid "_2x" msgstr "" #: src/gtk/vba.glade:761 msgid "_3x" msgstr "" #: src/gtk/vba.glade:771 msgid "_4x" msgstr "" #: src/gtk/vba.glade:781 msgid "_5x" msgstr "" #: src/gtk/vba.glade:791 msgid "_6x" msgstr "" #: src/gtk/vba.glade:807 msgid "_Layers" msgstr "" #: src/gtk/vba.glade:816 msgid "BG0" msgstr "" #: src/gtk/vba.glade:826 msgid "BG1" msgstr "" #: src/gtk/vba.glade:836 msgid "BG2" msgstr "" #: src/gtk/vba.glade:846 msgid "BG3" msgstr "" #: src/gtk/vba.glade:856 msgid "OBJ" msgstr "" #: src/gtk/vba.glade:866 msgid "WIN0" msgstr "" #: src/gtk/vba.glade:876 msgid "WIN1" msgstr "" #: src/gtk/vba.glade:886 msgid "OBJWIN" msgstr "" #: src/gtk/vba.glade:904 msgid "_Emulator" msgstr "" #: src/gtk/vba.glade:913 msgid "Directories..." msgstr "" #: src/gtk/vba.glade:921 msgid "Pause when inactive window" msgstr "" #: src/gtk/vba.glade:930 msgid "Show speed" msgstr "" #: src/gtk/vba.glade:939 src/gtk/vba.glade:1030 msgid "None" msgstr "" #: src/gtk/vba.glade:948 msgid "Percentage" msgstr "" #: src/gtk/vba.glade:958 msgid "Detailed" msgstr "" #: src/gtk/vba.glade:972 msgid "Save type" msgstr "" #: src/gtk/vba.glade:990 msgid "EEPROM" msgstr "" #: src/gtk/vba.glade:1000 msgid "SRAM" msgstr "" #: src/gtk/vba.glade:1010 msgid "Flash" msgstr "" #: src/gtk/vba.glade:1020 msgid "EEPROM+Sensor" msgstr "" #: src/gtk/vba.glade:1046 msgid "Flash 64K" msgstr "" #: src/gtk/vba.glade:1055 msgid "Flash 128K" msgstr "" #: src/gtk/vba.glade:1075 msgid "_Select BIOS file..." msgstr "" #: src/gtk/vba.glade:1083 msgid "_Use BIOS file" msgstr "" #: src/gtk/vba.glade:1098 msgid "Screenshot format" msgstr "" #: src/gtk/vba.glade:1107 msgid "_PNG" msgstr "" #: src/gtk/vba.glade:1116 msgid "_BMP" msgstr "" #: src/gtk/vba.glade:1134 msgid "_Sound" msgstr "" #: src/gtk/vba.glade:1143 msgid "O_ff" msgstr "" #: src/gtk/vba.glade:1152 msgid "_Mute" msgstr "" #: src/gtk/vba.glade:1162 msgid "_On" msgstr "" #: src/gtk/vba.glade:1178 msgid "Echo" msgstr "" #: src/gtk/vba.glade:1187 msgid "Low pass filter" msgstr "" #: src/gtk/vba.glade:1196 msgid "Reverse stereo" msgstr "" #: src/gtk/vba.glade:1211 msgid "Channel _1" msgstr "" #: src/gtk/vba.glade:1220 msgid "Channel _2" msgstr "" #: src/gtk/vba.glade:1229 msgid "Channel _3" msgstr "" #: src/gtk/vba.glade:1238 msgid "Channel _4" msgstr "" #: src/gtk/vba.glade:1247 msgid "Channel _A" msgstr "" #: src/gtk/vba.glade:1256 msgid "Channel _B" msgstr "" #: src/gtk/vba.glade:1271 msgid "11 _Khz" msgstr "" #: src/gtk/vba.glade:1280 msgid "22 K_hz" msgstr "" #: src/gtk/vba.glade:1290 msgid "44 Kh_z" msgstr "" #: src/gtk/vba.glade:1306 msgid "_Volume" msgstr "" #: src/gtk/vba.glade:1354 msgid "300%" msgstr "" #: src/gtk/vba.glade:1364 msgid "400%" msgstr "" #: src/gtk/vba.glade:1382 msgid "_Gameboy" msgstr "" #: src/gtk/vba.glade:1391 msgid "_Border" msgstr "" #: src/gtk/vba.glade:1400 msgid "_Printer" msgstr "" #: src/gtk/vba.glade:1424 msgid "_GBA" msgstr "" #: src/gtk/vba.glade:1434 msgid "_CGB/GBC" msgstr "" #: src/gtk/vba.glade:1444 msgid "_SGB" msgstr "" #: src/gtk/vba.glade:1454 msgid "SGB_2" msgstr "" #: src/gtk/vba.glade:1464 msgid "G_B" msgstr "" #: src/gtk/vba.glade:1478 msgid "F_ilter" msgstr "" #: src/gtk/vba.glade:1487 msgid "Interframe _blending" msgstr "" #: src/gtk/vba.glade:1496 src/gtk/vba.glade:1535 msgid "_None" msgstr "" #: src/gtk/vba.glade:1505 msgid "_Smart" msgstr "" #: src/gtk/vba.glade:1515 src/gtk/vba.glade:1594 msgid "_Motion Blur" msgstr "" #: src/gtk/vba.glade:1544 msgid "_TV Mode" msgstr "" #: src/gtk/vba.glade:1554 msgid "_2xSaI" msgstr "" #: src/gtk/vba.glade:1564 msgid "_Super 2xSaI" msgstr "" #: src/gtk/vba.glade:1574 msgid "Super _Eagle" msgstr "" #: src/gtk/vba.glade:1584 msgid "_Pixelate" msgstr "" #: src/gtk/vba.glade:1604 msgid "_AdvanceMAME 2x" msgstr "" #: src/gtk/vba.glade:1614 msgid "S_imple 2x" msgstr "" #: src/gtk/vba.glade:1624 msgid "Bilinea_r" msgstr "" #: src/gtk/vba.glade:1634 msgid "Bilinear Pl_us" msgstr "" #: src/gtk/vba.glade:1644 msgid "S_canlines" msgstr "" #: src/gtk/vba.glade:1654 msgid "h_q2x" msgstr "" #: src/gtk/vba.glade:1664 msgid "_lq2x" msgstr "" #: src/gtk/vba.glade:1680 msgid "_Disable MMX" msgstr "" #: src/gtk/vba.glade:1693 msgid "_Joypad" msgstr "" #: src/gtk/vba.glade:1702 msgid "_Configure" msgstr "" #: src/gtk/vba.glade:1711 msgid "_1..." msgstr "" #: src/gtk/vba.glade:1719 msgid "_2..." msgstr "" #: src/gtk/vba.glade:1727 msgid "_3..." msgstr "" #: src/gtk/vba.glade:1735 msgid "_4..." msgstr "" #: src/gtk/vba.glade:1798 msgid "_Autofire" msgstr "" #: src/gtk/vba.glade:1807 msgid "_A" msgstr "" #: src/gtk/vba.glade:1817 msgid "_B" msgstr "" #: src/gtk/vba.glade:1827 msgid "_L" msgstr "" #: src/gtk/vba.glade:1837 msgid "_R" msgstr "" #: src/gtk/vba.glade:1859 msgid "_Tools" msgstr "" #: src/gtk/vba.glade:1868 msgid "_GDB" msgstr "" #: src/gtk/vba.glade:1877 msgid "_Wait connection..." msgstr "" #: src/gtk/vba.glade:1885 msgid "_Load and wait..." msgstr "" #: src/gtk/vba.glade:1893 msgid "_Break" msgstr "" #: src/gtk/vba.glade:1901 msgid "_Disconnect" msgstr "" #: src/gtk/vba.glade:1917 msgid "_Help" msgstr "" #: src/gtk/vba.glade:1926 msgid "_About" msgstr "" #: src/gtk/vba.glade:1967 msgid "About VBA" msgstr "" #: src/gtk/vba.glade:2054 msgid "An emulator for Gameboy(TM) and GameboyAdvance(TM)." msgstr "" #: src/gtk/vba.glade:2076 msgid "Special thanks to Yann Parmentier aka \"kohai\" for the icons." msgstr "" #: src/gtk/vba.glade:2098 msgid "" "Copyright (C) 2004 Forgotten and the VBA development team" msgstr "" #: src/gtk/vba.glade:2120 msgid "Throttle" msgstr "" #: src/gtk/vba.glade:2191 msgid "Throttle : " msgstr "" #: src/gtk/vba.glade:2231 msgid " %" msgstr "" #: src/gtk/vba.glade:2262 msgid "Directories" msgstr "" #: src/gtk/vba.glade:2328 msgid "GBA roms : " msgstr "" #: src/gtk/vba.glade:2358 src/gtk/vba.glade:2511 src/gtk/vba.glade:2612 #: src/gtk/vba.glade:2713 src/gtk/vba.glade:2790 src/gtk/vba.glade:2921 #: src/gtk/vba.glade:3207 src/gtk/vba.glade:3229 src/gtk/vba.glade:3251 #: src/gtk/vba.glade:3273 src/gtk/vba.glade:3295 src/gtk/vba.glade:3317 #: src/gtk/vba.glade:3339 src/gtk/vba.glade:3361 src/gtk/vba.glade:3383 #: src/gtk/vba.glade:3405 src/gtk/vba.glade:3427 msgid "*" msgstr "" #: src/gtk/vba.glade:2429 msgid "GB roms : " msgstr "" #: src/gtk/vba.glade:2481 msgid "Batteries : " msgstr "" #: src/gtk/vba.glade:2582 msgid "Saves : " msgstr "" #: src/gtk/vba.glade:2683 msgid "Captures : " msgstr "" #: src/gtk/vba.glade:2841 msgid "Joypad config" msgstr "" #: src/gtk/vba.glade:2937 msgid "Down : " msgstr "" #: src/gtk/vba.glade:2961 msgid "Left : " msgstr "" #: src/gtk/vba.glade:2985 msgid "Right : " msgstr "" #: src/gtk/vba.glade:3009 msgid "Button A : " msgstr "" #: src/gtk/vba.glade:3033 msgid "Button B : " msgstr "" #: src/gtk/vba.glade:3057 msgid "Button L : " msgstr "" #: src/gtk/vba.glade:3081 msgid "Button R : " msgstr "" #: src/gtk/vba.glade:3105 msgid "Select : " msgstr "" #: src/gtk/vba.glade:3129 msgid "Start : " msgstr "" #: src/gtk/vba.glade:3153 msgid "Speed : " msgstr "" #: src/gtk/vba.glade:3177 msgid "Capture : " msgstr "" #: src/gtk/vba.glade:3443 msgid "Up : " msgstr "" #: src/gtk/vba.glade:3477 msgid "TCP port" msgstr "" #: src/gtk/vba.glade:3548 msgid "Port : " msgstr "" #: src/gtk/windowcallbacks.cpp:80 src/gtk/windowcallbacks.cpp:94 msgid "Load game" msgstr "" #: src/gtk/windowcallbacks.cpp:109 src/gtk/windowcallbacks.cpp:163 msgid "VisualBoyAdvance save game" msgstr "" #: src/gtk/windowcallbacks.cpp:131 src/gtk/windowcallbacks.cpp:146 msgid "Save game" msgstr "" #: src/gtk/windowcallbacks.cpp:181 src/gtk/windowcallbacks.cpp:466 #: src/gtk/windowcallbacks.cpp:585 msgid "File already exists. Overwrite it?" msgstr "" #: src/gtk/windowcallbacks.cpp:318 src/gtk/windowcallbacks.cpp:332 msgid "Import battery file" msgstr "" #: src/gtk/windowcallbacks.cpp:347 src/gtk/windowcallbacks.cpp:424 msgid "Battery file" msgstr "" #: src/gtk/windowcallbacks.cpp:351 src/gtk/windowcallbacks.cpp:428 msgid "Flash save" msgstr "" #: src/gtk/windowcallbacks.cpp:362 msgid "" "Importing a battery file will erase any saved games and reset the emulator. " "Do you want to continue?" msgstr "" #: src/gtk/windowcallbacks.cpp:380 #, c-format msgid "Failed to import battery file %s." msgstr "" #: src/gtk/windowcallbacks.cpp:392 src/gtk/windowcallbacks.cpp:407 msgid "Export battery file" msgstr "" #: src/gtk/windowcallbacks.cpp:494 #, c-format msgid "Failed to export battery file %s." msgstr "" #: src/gtk/windowcallbacks.cpp:506 src/gtk/windowcallbacks.cpp:521 msgid "Save screenshot" msgstr "" #: src/gtk/windowcallbacks.cpp:538 msgid "PNG image" msgstr "" #: src/gtk/windowcallbacks.cpp:542 msgid "BMP image" msgstr "" #: src/gtk/windowcallbacks.cpp:824 src/gtk/windowcallbacks.cpp:844 msgid "Select directory" msgstr "" #: src/gtk/windowcallbacks.cpp:872 src/gtk/windowcallbacks.cpp:882 msgid "Select BIOS file" msgstr "" #: src/gtk/windowcallbacks.cpp:898 msgid "All files" msgstr "" #: src/gtk/windowcallbacks.cpp:902 msgid "Gameboy Advance BIOS" msgstr "" #: src/gtk/windowcallbacks.cpp:1336 msgid "Only GBA images are supported." msgstr "" #: src/gtk/window.cpp:1427 #, c-format msgid "Unknown file type %s" msgstr "" #: src/gtk/window.cpp:1708 src/gtk/window.cpp:1722 msgid "Open" msgstr "" #: src/gtk/window.cpp:1749 msgid "All Gameboy Advance files" msgstr "" #: src/gtk/window.cpp:1756 msgid "Gameboy Advance files" msgstr "" #: src/gtk/window.cpp:1763 msgid "Gameboy files" msgstr "" #: src/gtk/window.cpp:1793 msgid "Loaded battery" msgstr "" #: src/gtk/window.cpp:1812 msgid "Saved battery" msgstr "" #: src/gtk/window.cpp:1870 src/gtk/window.cpp:1917 msgid "----/--/-- --:--:--" msgstr "" #: src/gtk/window.cpp:1902 msgid "%Y/%m/%d %H:%M:%S" msgstr "" #: src/prof/prof.cpp:143 msgid "No space for profiling buffer(s)\n" msgstr "" VisualBoyAdvance-1.8.0/po/ChangeLog0000644000175000017500000000070410032117146016441 0ustar julienjulien2004-03-29 gettextize * Makefile.in.in: New file, from gettext-0.14.1. * boldquot.sed: New file, from gettext-0.14.1. * en@boldquot.header: New file, from gettext-0.14.1. * en@quot.header: New file, from gettext-0.14.1. * insert-header.sin: New file, from gettext-0.14.1. * quot.sed: New file, from gettext-0.14.1. * remove-potcdate.sin: New file, from gettext-0.14.1. * Rules-quot: New file, from gettext-0.14.1. VisualBoyAdvance-1.8.0/po/insert-header.sin0000644000175000017500000000124010032117146020130 0ustar julienjulien# Sed script that inserts the file called HEADER before the header entry. # # At each occurrence of a line starting with "msgid ", we execute the following # commands. At the first occurrence, insert the file. At the following # occurrences, do nothing. The distinction between the first and the following # occurrences is achieved by looking at the hold space. /^msgid /{ x # Test if the hold space is empty. s/m/m/ ta # Yes it was empty. First occurrence. Read the file. r HEADER # Output the file's contents by reading the next line. But don't lose the # current line while doing this. g N bb :a # The hold space was nonempty. Following occurrences. Do nothing. x :b } VisualBoyAdvance-1.8.0/po/fr.po0000644000175000017500000005746110476647230015670 0ustar julienjulien# French translation for VBA. # # Copyright (C) 2004 VBA development team # This file is distributed under the same license as the VisualBoyAdvance package. # # Sébastien Guignot , 2004. # msgid "" msgstr "" "Project-Id-Version: VisualBoyAdvance 1.7.2\n" "Report-Msgid-Bugs-To: undefined\n" "POT-Creation-Date: 2006-09-03 22:57+0200\n" "PO-Revision-Date: 2006-09-03 23:45+0200\n" "Last-Translator: Sébastien Guignot \n" "Language-Team: French <@>\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: src/Cheats.cpp:1473 src/Cheats.cpp:1478 src/Cheats.cpp:1487 #: src/Cheats.cpp:1495 #, c-format msgid "Invalid cheat code '%s'" msgstr "Cheat code incorrect '%s'" #: src/Cheats.cpp:1524 #, c-format msgid "Invalid cheat code address: %08x" msgstr "Adresse de cheat code incorrecte : %08x" #: src/Cheats.cpp:1603 src/Cheats.cpp:1612 msgid "Invalid GSA code. Format is XXXXXXXXYYYYYYYY" msgstr "Code GSA incorrect. Le format est XXXXXXXXYYYYYYYY" #: src/Cheats.cpp:1638 #, c-format msgid "" "Warning: cheats are for game %s. Current game is %s.\n" "Codes may not work correctly." msgstr "" "Avertissement : les cheats sont pour le jeu %s. Le jeu courant est %s.\n" "Les codes peuvent ne pas fonctionner correctement." #: src/Cheats.cpp:2458 src/Cheats.cpp:2467 src/Cheats.cpp:2474 #: src/Cheats.cpp:2482 msgid "Invalid CBA code. Format is XXXXXXXX YYYY." msgstr "Code CBA incorrect. Le format est XXXXXXXX YYYY." #: src/Cheats.cpp:2538 msgid "" "Warning: Codes seem to be for a different game.\n" "Codes may not work correctly." msgstr "" "Avertissement : les codes semblent être faits pour un autre jeu.\n" "Ils peuvent ne pas fonctionner correctement." #: src/Cheats.cpp:2723 src/gb/gbCheats.cpp:132 #, c-format msgid "Unsupported cheat list version %d" msgstr "Version de liste de cheats %d non supportée" #: src/Cheats.cpp:2737 src/gb/gbCheats.cpp:145 #, c-format msgid "Unsupported cheat list type %d" msgstr "Type de liste de cheats %d non supporté" #: src/elf.cpp:2811 #, c-format msgid "Not a valid ELF file %s" msgstr "%s n'est pas un fichier ELF correct" #: src/GBA.cpp:863 src/GBA.cpp:1084 src/GBA.cpp:1122 src/Util.cpp:69 #: src/Util.cpp:278 src/gb/GB.cpp:2708 src/gb/GB.cpp:2728 src/gb/GB.cpp:2750 #: src/gb/GB.cpp:2777 src/gb/GB.cpp:2797 src/gb/GB.cpp:2815 src/gb/GB.cpp:2845 #, c-format msgid "Error creating file %s" msgstr "Erreur lors de la création du fichier %s" #: src/GBA.cpp:900 #, c-format msgid "Unsupported VisualBoyAdvance save game version %d" msgstr "Version de sauvegarde VisualBoyAdvance %d non supportée" #: src/GBA.cpp:914 #, c-format msgid "Cannot load save game for %s" msgstr "Impossible de charger la sauvegarde pour %s" #: src/GBA.cpp:923 src/gb/GB.cpp:3628 msgid "Save game is not using the BIOS files" msgstr "La sauvegarde n'utilise pas de fichier BIOS" #: src/GBA.cpp:926 src/gb/GB.cpp:3631 msgid "Save game is using the BIOS file" msgstr "La sauvegarde utilise le fichier BIOS" #: src/GBA.cpp:1035 #, c-format msgid "Unsupported save type %d" msgstr "Type de sauvegarde %d non supporté" #: src/GBA.cpp:1157 src/GBA.cpp:1224 src/Util.cpp:596 src/Util.cpp:708 #: src/gb/gbCheats.cpp:409 src/gb/GB.cpp:3368 #, c-format msgid "Cannot open file %s" msgstr "Impossible d'ouvrir le fichier %s" #: src/GBA.cpp:1192 src/gb/GB.cpp:3381 #, c-format msgid "Cannot import snapshot for %s. Current game is %s" msgstr "Impossible d'importer le snapshot pour %s. Le jeu courant est %s" #: src/GBA.cpp:1206 src/gb/GB.cpp:3408 #, c-format msgid "Unsupported snapshot file %s" msgstr "Fichier snapshot %s non supporté" #: src/GBA.cpp:1508 src/GBA.cpp:1514 src/GBA.cpp:1563 src/GBA.cpp:1570 #: src/GBA.cpp:1577 src/GBA.cpp:1584 src/GBA.cpp:1591 src/GBA.cpp:1598 #: src/GBA.cpp:1605 src/Util.cpp:775 src/Util.cpp:833 src/Util.cpp:941 #, c-format msgid "Failed to allocate memory for %s" msgstr "Échec de l'allocation de mémoire pour : %s" #: src/GBA.cpp:1526 src/Util.cpp:764 src/Util.cpp:810 src/Util.cpp:824 #: src/Util.cpp:928 #, c-format msgid "Error opening image %s" msgstr "Erreur lors de l'ouverture de l'image %s" #: src/GBA.cpp:1859 #, c-format msgid "Unsupported ARM mode %02x" msgstr "Mode ARM %02x non supporté" #: src/GBA.cpp:2198 #, c-format msgid "" "Unsupported BIOS function %02x called from %08x. A BIOS file is needed in " "order to get correct behaviour." msgstr "" "Fonction du BIOS %02x non supportée appelée depuis %08x. Un fichier BIOS est " "nécessaire pour obtenir un comportement correct." #: src/GBA.cpp:3400 msgid "Invalid BIOS file size" msgstr "Taille de fichier BIOS incorrecte" #: src/RTC.cpp:159 #, c-format msgid "Unknown RTC command %02x" msgstr "Commande RTC %02x inconnue" #: src/Util.cpp:604 src/Util.cpp:624 src/Util.cpp:715 src/Util.cpp:735 #, c-format msgid "Bad ZIP file %s" msgstr "Fichier ZIP incorrect : %s" #: src/Util.cpp:647 src/Util.cpp:753 #, c-format msgid "No image found on ZIP file %s" msgstr "Pas d'image trouvée dans le fichier ZIP %s" #: src/Util.cpp:791 src/Util.cpp:846 src/Util.cpp:885 src/Util.cpp:954 #, c-format msgid "Error reading image %s" msgstr "Erreur lors de la lecture de l'image %s" #: src/Util.cpp:897 #, c-format msgid "No image found on RAR file %s" msgstr "Pas d'image trouvée dans le fichier RAR %s" #: src/gb/gbCheats.cpp:192 src/gb/gbCheats.cpp:310 msgid "Maximum number of cheats reached." msgstr "Le nombre maximum de cheats a été atteint." #: src/gb/gbCheats.cpp:198 #, c-format msgid "Invalid GameShark code: %s" msgstr "Code GameShark incorrect : %s" #: src/gb/gbCheats.cpp:227 #, c-format msgid "Wrong GameShark code type : %s" msgstr "Code GameShark incorrect : %s" #: src/gb/gbCheats.cpp:230 #, c-format msgid "Unsupported GameShark code type : %s" msgstr "Code GameShark %s non supporté" #: src/gb/gbCheats.cpp:316 #, c-format msgid "Invalid GameGenie code: %s" msgstr "Code GameGenie incorrect : %s" #: src/gb/gbCheats.cpp:364 #, c-format msgid "Invalid cheat to remove %d" msgstr "Cheat à supprimer %d incorrect" #: src/gb/gbCodesCB.h:1287 src/gb/gbCodes.h:1456 #, c-format msgid "Unknown opcode %02x at %04x" msgstr "Opcode %02x inconnu à %04x" #: src/gb/GB.cpp:2123 msgid "Invalid BOOTROM file size" msgstr "Taille de fichier BIOS incorrecte" #: src/gb/GB.cpp:2875 src/gb/GB.cpp:2890 src/gb/GB.cpp:2921 src/gb/GB.cpp:2937 #: src/gb/GB.cpp:2972 src/gb/GB.cpp:3002 src/gb/GB.cpp:3029 src/gb/GB.cpp:3045 #: src/gb/GB.cpp:3075 src/gb/GB.cpp:3091 src/gb/GB.cpp:3129 src/gb/GB.cpp:3159 #: src/gb/GB.cpp:3187 src/gb/GB.cpp:3202 #, c-format msgid "" "Battery file's size incompatible with the rom settings %s (%d).\n" "Warning : save of the battery file is now disabled !" msgstr "" #: src/gb/GB.cpp:2981 src/gb/GB.cpp:2987 src/gb/GB.cpp:3138 src/gb/GB.cpp:3144 #, c-format msgid "Failed to read RTC from save game %s (continuing)" msgstr "" "La lecture de la RTC de la sauvegarde %s a échoué (le chargement se poursuit)" #: src/gb/GB.cpp:3601 #, c-format msgid "Unsupported VisualBoy save game version %d" msgstr "Version de sauvegarde VisualBoy %d non supportée" #: src/gb/GB.cpp:3611 #, c-format msgid "Cannot load save game for %s. Playing %s" msgstr "" "Impossible de charger la sauvegarde pour le jeu %s. Le jeu %s est en cours." #: src/gb/GB.cpp:4061 #, c-format msgid "Unsupported rom size %02x" msgstr "Taille de rom %02x non supportée" #: src/gb/GB.cpp:4116 #, c-format msgid "Unsupported ram size %02x" msgstr "Taille de ram %02x non supportée" #: src/gb/GB.cpp:4258 #, c-format msgid "Unknown cartridge type %02x" msgstr "Type de cartouche %02x inconnu" #: src/gtk/joypadconfig.cpp:202 src/gtk/joypadconfig.cpp:239 #: src/gtk/joypadconfig.cpp:257 msgid "" msgstr "" #: src/gtk/main.cpp:61 #, c-format msgid "Try `%s --help' for more information.\n" msgstr "Pour en savoir davantage, faites: `%s --help'.\n" #: src/gtk/main.cpp:65 #, c-format msgid "Usage: %s [option ...] [file]\n" msgstr "Usage: %s [option ...] [fichier]\n" #: src/gtk/main.cpp:66 msgid "" "\n" "Options:\n" " --help Output this help.\n" " -V, --version Output version information.\n" msgstr "" "\n" "Options:\n" " --help Affiche cette aide.\n" " -V, --version Affiche la version.\n" #: src/gtk/main.cpp:130 #, c-format msgid "VisualBoyAdvance version %s [GTK+]\n" msgstr "VisualBoyAdvance version %s [GTK+]\n" #: src/gtk/vba.glade:7 msgid "VBA" msgstr "VBA" #: src/gtk/vba.glade:37 msgid "_File" msgstr "_Fichier" #: src/gtk/vba.glade:46 msgid "_Open..." msgstr "_Ouvrir..." #: src/gtk/vba.glade:73 msgid "_Load..." msgstr "_Charger..." #: src/gtk/vba.glade:82 msgid "_Save..." msgstr "_Enregistrer..." #: src/gtk/vba.glade:91 msgid "Loa_d game" msgstr "C_harger une partie" #: src/gtk/vba.glade:100 msgid "Most recent" msgstr "La plus récente" #: src/gtk/vba.glade:108 msgid "Auto load most recent" msgstr "Chargement automatique de la plus récente" #: src/gtk/vba.glade:123 src/gtk/vba.glade:240 msgid "Slot1" msgstr "Slot1" #: src/gtk/vba.glade:132 src/gtk/vba.glade:249 msgid "Slot2" msgstr "Slot2" #: src/gtk/vba.glade:141 src/gtk/vba.glade:258 msgid "Slot3" msgstr "Slot3" #: src/gtk/vba.glade:150 src/gtk/vba.glade:267 msgid "Slot4" msgstr "Slot4" #: src/gtk/vba.glade:159 src/gtk/vba.glade:276 msgid "Slot5" msgstr "Slot5" #: src/gtk/vba.glade:168 src/gtk/vba.glade:285 msgid "Slot6" msgstr "Slot6" #: src/gtk/vba.glade:177 src/gtk/vba.glade:294 msgid "Slot7" msgstr "Slot7" #: src/gtk/vba.glade:186 src/gtk/vba.glade:303 msgid "Slot8" msgstr "Slot8" #: src/gtk/vba.glade:195 src/gtk/vba.glade:312 msgid "Slot9" msgstr "Slot9" #: src/gtk/vba.glade:204 src/gtk/vba.glade:321 msgid "Slot10" msgstr "Slot10" #: src/gtk/vba.glade:217 msgid "S_ave game" msgstr "E_nregistrer une partie" #: src/gtk/vba.glade:226 msgid "Oldest slot" msgstr "La plus ancienne" #: src/gtk/vba.glade:340 msgid "_Pause" msgstr "_Pause" #: src/gtk/vba.glade:350 src/gtk/vba.glade:374 msgid "_Reset" msgstr "_Reset" #: src/gtk/vba.glade:365 msgid "Rece_nt" msgstr "Récemmen_t ouverts" #: src/gtk/vba.glade:382 msgid "_Freeze" msgstr "_Freeze" #: src/gtk/vba.glade:407 msgid "_Import" msgstr "_Importer" #: src/gtk/vba.glade:416 src/gtk/vba.glade:437 msgid "_Battery file..." msgstr "_Fichier de batterie..." #: src/gtk/vba.glade:428 msgid "E_xport" msgstr "E_xporter" #: src/gtk/vba.glade:455 msgid "Screen capt_ure..." msgstr "Capt_ure d'écran..." #: src/gtk/vba.glade:469 msgid "_Close" msgstr "_Fermer" #: src/gtk/vba.glade:489 msgid "_Exit" msgstr "_Quitter" #: src/gtk/vba.glade:514 msgid "_Options" msgstr "_Options" #: src/gtk/vba.glade:523 msgid "_Frameskip" msgstr "_Frameskip" #: src/gtk/vba.glade:532 msgid "_Throttle" msgstr "_Vitesse" #: src/gtk/vba.glade:541 msgid "_No throttle" msgstr "_Aucune" #: src/gtk/vba.glade:550 src/gtk/vba.glade:1315 msgid "25%" msgstr "25%" #: src/gtk/vba.glade:560 src/gtk/vba.glade:1324 msgid "50%" msgstr "50%" #: src/gtk/vba.glade:570 src/gtk/vba.glade:1334 msgid "100%" msgstr "100%" #: src/gtk/vba.glade:580 msgid "150%" msgstr "150%" #: src/gtk/vba.glade:590 src/gtk/vba.glade:1344 msgid "200%" msgstr "200%" #: src/gtk/vba.glade:600 msgid "_Other..." msgstr "A_utre..." #: src/gtk/vba.glade:620 src/gtk/vba.glade:981 src/gtk/vba.glade:1415 msgid "_Automatic" msgstr "_Automatique" #: src/gtk/vba.glade:629 msgid "_0" msgstr "_0" #: src/gtk/vba.glade:639 src/gtk/vba.glade:1753 msgid "_1" msgstr "_1" #: src/gtk/vba.glade:649 src/gtk/vba.glade:1762 msgid "_2" msgstr "_2" #: src/gtk/vba.glade:659 src/gtk/vba.glade:1772 msgid "_3" msgstr "_3" #: src/gtk/vba.glade:669 src/gtk/vba.glade:1782 msgid "_4" msgstr "_4" #: src/gtk/vba.glade:679 msgid "_5" msgstr "_5" #: src/gtk/vba.glade:689 msgid "_6" msgstr "_6" #: src/gtk/vba.glade:699 msgid "_7" msgstr "_7" #: src/gtk/vba.glade:709 msgid "_8" msgstr "_8" #: src/gtk/vba.glade:719 msgid "_9" msgstr "_9" #: src/gtk/vba.glade:733 msgid "_Video" msgstr "_Vidéo" #: src/gtk/vba.glade:742 msgid "_1x" msgstr "_1x" #: src/gtk/vba.glade:751 msgid "_2x" msgstr "_2x" #: src/gtk/vba.glade:761 msgid "_3x" msgstr "_3x" #: src/gtk/vba.glade:771 msgid "_4x" msgstr "_4x" #: src/gtk/vba.glade:781 msgid "_5x" msgstr "_5x" #: src/gtk/vba.glade:791 msgid "_6x" msgstr "_6x" #: src/gtk/vba.glade:807 msgid "_Layers" msgstr "_Couches" #: src/gtk/vba.glade:816 msgid "BG0" msgstr "BG0" #: src/gtk/vba.glade:826 msgid "BG1" msgstr "BG1" #: src/gtk/vba.glade:836 msgid "BG2" msgstr "BG2" #: src/gtk/vba.glade:846 msgid "BG3" msgstr "BG3" #: src/gtk/vba.glade:856 msgid "OBJ" msgstr "OBJ" #: src/gtk/vba.glade:866 msgid "WIN0" msgstr "WIN0" #: src/gtk/vba.glade:876 msgid "WIN1" msgstr "WIN1" #: src/gtk/vba.glade:886 msgid "OBJWIN" msgstr "OBJWIN" #: src/gtk/vba.glade:904 msgid "_Emulator" msgstr "_Émulateur" #: src/gtk/vba.glade:913 msgid "Directories..." msgstr "Répertoires..." #: src/gtk/vba.glade:921 msgid "Pause when inactive window" msgstr "Pause lorsque la fenêtre est inactive" #: src/gtk/vba.glade:930 msgid "Show speed" msgstr "Affichage de la vitesse" #: src/gtk/vba.glade:939 src/gtk/vba.glade:1030 msgid "None" msgstr "Aucun" #: src/gtk/vba.glade:948 msgid "Percentage" msgstr "Pourcentage" #: src/gtk/vba.glade:958 msgid "Detailed" msgstr "Détaillé" #: src/gtk/vba.glade:972 msgid "Save type" msgstr "Type de sauvegarde" #: src/gtk/vba.glade:990 msgid "EEPROM" msgstr "EEPROM" #: src/gtk/vba.glade:1000 msgid "SRAM" msgstr "SRAM" #: src/gtk/vba.glade:1010 msgid "Flash" msgstr "Flash" #: src/gtk/vba.glade:1020 msgid "EEPROM+Sensor" msgstr "EEPROM+Sensor" #: src/gtk/vba.glade:1046 msgid "Flash 64K" msgstr "Flash 64K" #: src/gtk/vba.glade:1055 msgid "Flash 128K" msgstr "Flash 128K" #: src/gtk/vba.glade:1075 msgid "_Select BIOS file..." msgstr "_Sélectionner un fichier BIOS..." #: src/gtk/vba.glade:1083 msgid "_Use BIOS file" msgstr "_Utiliser le fichier BIOS" #: src/gtk/vba.glade:1098 msgid "Screenshot format" msgstr "Format des captures d'écran" #: src/gtk/vba.glade:1107 msgid "_PNG" msgstr "_PNG" #: src/gtk/vba.glade:1116 msgid "_BMP" msgstr "_BMP" #: src/gtk/vba.glade:1134 msgid "_Sound" msgstr "_Son" #: src/gtk/vba.glade:1143 msgid "O_ff" msgstr "_Désactivé" #: src/gtk/vba.glade:1152 msgid "_Mute" msgstr "_Muet" #: src/gtk/vba.glade:1162 msgid "_On" msgstr "A_ctivé" #: src/gtk/vba.glade:1178 msgid "Echo" msgstr "Écho" #: src/gtk/vba.glade:1187 msgid "Low pass filter" msgstr "Filtre passe-bas" #: src/gtk/vba.glade:1196 msgid "Reverse stereo" msgstr "Stéréo inversée" #: src/gtk/vba.glade:1211 msgid "Channel _1" msgstr "Canal _1" #: src/gtk/vba.glade:1220 msgid "Channel _2" msgstr "Canal _2" #: src/gtk/vba.glade:1229 msgid "Channel _3" msgstr "Canal _3" #: src/gtk/vba.glade:1238 msgid "Channel _4" msgstr "Canal _4" #: src/gtk/vba.glade:1247 msgid "Channel _A" msgstr "Canal _A" #: src/gtk/vba.glade:1256 msgid "Channel _B" msgstr "Canal _B" #: src/gtk/vba.glade:1271 msgid "11 _Khz" msgstr "11 _Khz" #: src/gtk/vba.glade:1280 msgid "22 K_hz" msgstr "22 K_hz" #: src/gtk/vba.glade:1290 msgid "44 Kh_z" msgstr "44 Kh_z" #: src/gtk/vba.glade:1306 msgid "_Volume" msgstr "_Volume" #: src/gtk/vba.glade:1354 msgid "300%" msgstr "300%" #: src/gtk/vba.glade:1364 msgid "400%" msgstr "400%" #: src/gtk/vba.glade:1382 msgid "_Gameboy" msgstr "_Gameboy" #: src/gtk/vba.glade:1391 msgid "_Border" msgstr "_Bordure" #: src/gtk/vba.glade:1400 msgid "_Printer" msgstr "_Imprimante" #: src/gtk/vba.glade:1424 msgid "_GBA" msgstr "_GBA" #: src/gtk/vba.glade:1434 msgid "_CGB/GBC" msgstr "_CGB/GBC" #: src/gtk/vba.glade:1444 msgid "_SGB" msgstr "_SGB" #: src/gtk/vba.glade:1454 msgid "SGB_2" msgstr "SGB_2" #: src/gtk/vba.glade:1464 msgid "G_B" msgstr "G_B" #: src/gtk/vba.glade:1478 msgid "F_ilter" msgstr "_Filtre" #: src/gtk/vba.glade:1487 msgid "Interframe _blending" msgstr "Interframe _blending" #: src/gtk/vba.glade:1496 src/gtk/vba.glade:1535 msgid "_None" msgstr "Aucu_n" #: src/gtk/vba.glade:1505 msgid "_Smart" msgstr "_Smart" #: src/gtk/vba.glade:1515 src/gtk/vba.glade:1594 msgid "_Motion Blur" msgstr "_Motion Blur" #: src/gtk/vba.glade:1544 msgid "_TV Mode" msgstr "_TV Mode" #: src/gtk/vba.glade:1554 msgid "_2xSaI" msgstr "_2xSaI" #: src/gtk/vba.glade:1564 msgid "_Super 2xSaI" msgstr "_Super 2xSaI" #: src/gtk/vba.glade:1574 msgid "Super _Eagle" msgstr "Super _Eagle" #: src/gtk/vba.glade:1584 msgid "_Pixelate" msgstr "_Pixelate" #: src/gtk/vba.glade:1604 msgid "_AdvanceMAME 2x" msgstr "_AdvanceMAME 2x" #: src/gtk/vba.glade:1614 msgid "S_imple 2x" msgstr "S_imple 2x" #: src/gtk/vba.glade:1624 msgid "Bilinea_r" msgstr "Bilinea_r" #: src/gtk/vba.glade:1634 msgid "Bilinear Pl_us" msgstr "Bilinear Pl_us" #: src/gtk/vba.glade:1644 msgid "S_canlines" msgstr "S_canlines" #: src/gtk/vba.glade:1654 msgid "h_q2x" msgstr "h_q2x" #: src/gtk/vba.glade:1664 msgid "_lq2x" msgstr "_lq2x" #: src/gtk/vba.glade:1680 msgid "_Disable MMX" msgstr "_Désactiver MMX" #: src/gtk/vba.glade:1693 msgid "_Joypad" msgstr "_Joypad" #: src/gtk/vba.glade:1702 msgid "_Configure" msgstr "_Configurer" #: src/gtk/vba.glade:1711 msgid "_1..." msgstr "_1..." #: src/gtk/vba.glade:1719 msgid "_2..." msgstr "_2..." #: src/gtk/vba.glade:1727 msgid "_3..." msgstr "_3..." #: src/gtk/vba.glade:1735 msgid "_4..." msgstr "_4..." #: src/gtk/vba.glade:1798 msgid "_Autofire" msgstr "_Autofire" #: src/gtk/vba.glade:1807 msgid "_A" msgstr "_A" #: src/gtk/vba.glade:1817 msgid "_B" msgstr "_B" #: src/gtk/vba.glade:1827 msgid "_L" msgstr "_L" #: src/gtk/vba.glade:1837 msgid "_R" msgstr "_R" #: src/gtk/vba.glade:1859 msgid "_Tools" msgstr "Ou_tils" #: src/gtk/vba.glade:1868 msgid "_GDB" msgstr "_GDB" #: src/gtk/vba.glade:1877 msgid "_Wait connection..." msgstr "_Attendre une connexion..." #: src/gtk/vba.glade:1885 msgid "_Load and wait..." msgstr "_Charger et attendre..." #: src/gtk/vba.glade:1893 msgid "_Break" msgstr "_Break" #: src/gtk/vba.glade:1901 msgid "_Disconnect" msgstr "_Déconnecter" #: src/gtk/vba.glade:1917 msgid "_Help" msgstr "_Aide" #: src/gtk/vba.glade:1926 msgid "_About" msgstr "À _propos" #: src/gtk/vba.glade:1967 msgid "About VBA" msgstr "À propos de VBA" #: src/gtk/vba.glade:2054 msgid "An emulator for Gameboy(TM) and GameboyAdvance(TM)." msgstr "Émulateur pour Gameboy™ et GameboyAdvance™." #: src/gtk/vba.glade:2076 msgid "Special thanks to Yann Parmentier aka \"kohai\" for the icons." msgstr "" "Remerciements spéciaux à Yann Parmentier aka \"kohai\" pour les icônes." #: src/gtk/vba.glade:2098 msgid "" "Copyright (C) 2004 Forgotten and the VBA development team" msgstr "" "Copyright © 2004 Forgotten et l'équipe de développement de VBA" #: src/gtk/vba.glade:2120 msgid "Throttle" msgstr "Vitesse" #: src/gtk/vba.glade:2191 msgid "Throttle : " msgstr "Vitesse : " #: src/gtk/vba.glade:2231 msgid " %" msgstr " %" #: src/gtk/vba.glade:2262 msgid "Directories" msgstr "Répertoires" #: src/gtk/vba.glade:2328 msgid "GBA roms : " msgstr "Roms GBA : " #: src/gtk/vba.glade:2358 src/gtk/vba.glade:2511 src/gtk/vba.glade:2612 #: src/gtk/vba.glade:2713 src/gtk/vba.glade:2790 src/gtk/vba.glade:2921 #: src/gtk/vba.glade:3207 src/gtk/vba.glade:3229 src/gtk/vba.glade:3251 #: src/gtk/vba.glade:3273 src/gtk/vba.glade:3295 src/gtk/vba.glade:3317 #: src/gtk/vba.glade:3339 src/gtk/vba.glade:3361 src/gtk/vba.glade:3383 #: src/gtk/vba.glade:3405 src/gtk/vba.glade:3427 msgid "*" msgstr "*" #: src/gtk/vba.glade:2429 msgid "GB roms : " msgstr "Roms GB : " #: src/gtk/vba.glade:2481 msgid "Batteries : " msgstr "Batteries : " #: src/gtk/vba.glade:2582 msgid "Saves : " msgstr "Sauvegardes : " #: src/gtk/vba.glade:2683 msgid "Captures : " msgstr "Captures : " #: src/gtk/vba.glade:2841 msgid "Joypad config" msgstr "Configuration du joypad" #: src/gtk/vba.glade:2937 msgid "Down : " msgstr "Bas : " #: src/gtk/vba.glade:2961 msgid "Left : " msgstr "Gauche : " #: src/gtk/vba.glade:2985 msgid "Right : " msgstr "Droite : " #: src/gtk/vba.glade:3009 msgid "Button A : " msgstr "Bouton A : " #: src/gtk/vba.glade:3033 msgid "Button B : " msgstr "Bouton B : " #: src/gtk/vba.glade:3057 msgid "Button L : " msgstr "Bouton L : " #: src/gtk/vba.glade:3081 msgid "Button R : " msgstr "Bouton R : " #: src/gtk/vba.glade:3105 msgid "Select : " msgstr "Select : " #: src/gtk/vba.glade:3129 msgid "Start : " msgstr "Start : " #: src/gtk/vba.glade:3153 msgid "Speed : " msgstr "Speed : " #: src/gtk/vba.glade:3177 msgid "Capture : " msgstr "Capture : " #: src/gtk/vba.glade:3443 msgid "Up : " msgstr "Haut : " #: src/gtk/vba.glade:3477 msgid "TCP port" msgstr "Port TCP" #: src/gtk/vba.glade:3548 msgid "Port : " msgstr "Port : " #: src/gtk/windowcallbacks.cpp:80 src/gtk/windowcallbacks.cpp:94 msgid "Load game" msgstr "Charger une partie" #: src/gtk/windowcallbacks.cpp:109 src/gtk/windowcallbacks.cpp:163 msgid "VisualBoyAdvance save game" msgstr "Sauvegarde VisualBoyAdvance" #: src/gtk/windowcallbacks.cpp:131 src/gtk/windowcallbacks.cpp:146 msgid "Save game" msgstr "Enregistrer une partie" #: src/gtk/windowcallbacks.cpp:181 src/gtk/windowcallbacks.cpp:466 #: src/gtk/windowcallbacks.cpp:585 msgid "File already exists. Overwrite it?" msgstr "Le fichier existe déjà. Voulez-vous l'écraser ?" #: src/gtk/windowcallbacks.cpp:318 src/gtk/windowcallbacks.cpp:332 msgid "Import battery file" msgstr "Importer un fichier de batterie" #: src/gtk/windowcallbacks.cpp:347 src/gtk/windowcallbacks.cpp:424 msgid "Battery file" msgstr "Fichier de batterie" #: src/gtk/windowcallbacks.cpp:351 src/gtk/windowcallbacks.cpp:428 msgid "Flash save" msgstr "Sauvegarde de flash" #: src/gtk/windowcallbacks.cpp:362 msgid "" "Importing a battery file will erase any saved games and reset the emulator. " "Do you want to continue?" msgstr "" "Importer un fichier de batterie va effacer les parties sauvegardées dans le " "jeu et redémarrer le jeu. Voulez-vous continuer ?" #: src/gtk/windowcallbacks.cpp:380 #, c-format msgid "Failed to import battery file %s." msgstr "L'importation du fichier de batterie %s a échoué" #: src/gtk/windowcallbacks.cpp:392 src/gtk/windowcallbacks.cpp:407 msgid "Export battery file" msgstr "Exporter un fichier de batterie" #: src/gtk/windowcallbacks.cpp:494 #, c-format msgid "Failed to export battery file %s." msgstr "L'exportation du fichier de batterie %s a échoué" #: src/gtk/windowcallbacks.cpp:506 src/gtk/windowcallbacks.cpp:521 msgid "Save screenshot" msgstr "Enregistrer la capture d'écran" #: src/gtk/windowcallbacks.cpp:538 msgid "PNG image" msgstr "Image PNG" #: src/gtk/windowcallbacks.cpp:542 msgid "BMP image" msgstr "Image BMP" #: src/gtk/windowcallbacks.cpp:824 src/gtk/windowcallbacks.cpp:844 msgid "Select directory" msgstr "Sélectionner un répertoire" #: src/gtk/windowcallbacks.cpp:872 src/gtk/windowcallbacks.cpp:882 msgid "Select BIOS file" msgstr "_Sélectionner un fichier BIOS..." #: src/gtk/windowcallbacks.cpp:898 msgid "All files" msgstr "Tous les fichiers" #: src/gtk/windowcallbacks.cpp:902 msgid "Gameboy Advance BIOS" msgstr "BIOS Gameboy Advance" #: src/gtk/windowcallbacks.cpp:1336 msgid "Only GBA images are supported." msgstr "Seules les images GBA sont supportées." #: src/gtk/window.cpp:1421 #, c-format msgid "Unknown file type %s" msgstr "Type de fichier inconnu %s" #: src/gtk/window.cpp:1702 src/gtk/window.cpp:1716 msgid "Open" msgstr "Ouvrir" #: src/gtk/window.cpp:1743 msgid "All Gameboy Advance files" msgstr "Tous les fichiers Gameboy Advance" #: src/gtk/window.cpp:1750 msgid "Gameboy Advance files" msgstr "Fichiers Gameboy Advance" #: src/gtk/window.cpp:1757 msgid "Gameboy files" msgstr "Fichiers Gameboy" #: src/gtk/window.cpp:1787 msgid "Loaded battery" msgstr "Batterie chargée" #: src/gtk/window.cpp:1806 msgid "Saved battery" msgstr "Batterie enregistrée" #: src/gtk/window.cpp:1864 src/gtk/window.cpp:1911 msgid "----/--/-- --:--:--" msgstr "--/--/---- --:--:--" #: src/gtk/window.cpp:1896 msgid "%Y/%m/%d %H:%M:%S" msgstr "%d/%m/%Y %H:%M:%S" #: src/prof/prof.cpp:137 msgid "No space for profiling buffer(s)\n" msgstr "Pas de place pour le(s) tampon(s) de profil\n" #~ msgid "Failed to read complete save game %s (%d)" #~ msgstr "La lecture de la sauvegarde %s complète a échouée (%d)" VisualBoyAdvance-1.8.0/po/vba-1.8.0.pot0000644000175000017500000004576010476647230016656 0ustar julienjulien# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR VBA development team # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: undefined\n" "POT-Creation-Date: 2006-09-03 22:57+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: src/Cheats.cpp:1473 src/Cheats.cpp:1478 src/Cheats.cpp:1487 #: src/Cheats.cpp:1495 #, c-format msgid "Invalid cheat code '%s'" msgstr "" #: src/Cheats.cpp:1524 #, c-format msgid "Invalid cheat code address: %08x" msgstr "" #: src/Cheats.cpp:1603 src/Cheats.cpp:1612 msgid "Invalid GSA code. Format is XXXXXXXXYYYYYYYY" msgstr "" #: src/Cheats.cpp:1638 #, c-format msgid "" "Warning: cheats are for game %s. Current game is %s.\n" "Codes may not work correctly." msgstr "" #: src/Cheats.cpp:2458 src/Cheats.cpp:2467 src/Cheats.cpp:2474 #: src/Cheats.cpp:2482 msgid "Invalid CBA code. Format is XXXXXXXX YYYY." msgstr "" #: src/Cheats.cpp:2538 msgid "" "Warning: Codes seem to be for a different game.\n" "Codes may not work correctly." msgstr "" #: src/Cheats.cpp:2723 src/gb/gbCheats.cpp:132 #, c-format msgid "Unsupported cheat list version %d" msgstr "" #: src/Cheats.cpp:2737 src/gb/gbCheats.cpp:145 #, c-format msgid "Unsupported cheat list type %d" msgstr "" #: src/elf.cpp:2811 #, c-format msgid "Not a valid ELF file %s" msgstr "" #: src/GBA.cpp:863 src/GBA.cpp:1084 src/GBA.cpp:1122 src/Util.cpp:69 #: src/Util.cpp:278 src/gb/GB.cpp:2708 src/gb/GB.cpp:2728 src/gb/GB.cpp:2750 #: src/gb/GB.cpp:2777 src/gb/GB.cpp:2797 src/gb/GB.cpp:2815 src/gb/GB.cpp:2845 #, c-format msgid "Error creating file %s" msgstr "" #: src/GBA.cpp:900 #, c-format msgid "Unsupported VisualBoyAdvance save game version %d" msgstr "" #: src/GBA.cpp:914 #, c-format msgid "Cannot load save game for %s" msgstr "" #: src/GBA.cpp:923 src/gb/GB.cpp:3628 msgid "Save game is not using the BIOS files" msgstr "" #: src/GBA.cpp:926 src/gb/GB.cpp:3631 msgid "Save game is using the BIOS file" msgstr "" #: src/GBA.cpp:1035 #, c-format msgid "Unsupported save type %d" msgstr "" #: src/GBA.cpp:1157 src/GBA.cpp:1224 src/Util.cpp:596 src/Util.cpp:708 #: src/gb/gbCheats.cpp:409 src/gb/GB.cpp:3368 #, c-format msgid "Cannot open file %s" msgstr "" #: src/GBA.cpp:1192 src/gb/GB.cpp:3381 #, c-format msgid "Cannot import snapshot for %s. Current game is %s" msgstr "" #: src/GBA.cpp:1206 src/gb/GB.cpp:3408 #, c-format msgid "Unsupported snapshot file %s" msgstr "" #: src/GBA.cpp:1508 src/GBA.cpp:1514 src/GBA.cpp:1563 src/GBA.cpp:1570 #: src/GBA.cpp:1577 src/GBA.cpp:1584 src/GBA.cpp:1591 src/GBA.cpp:1598 #: src/GBA.cpp:1605 src/Util.cpp:775 src/Util.cpp:833 src/Util.cpp:941 #, c-format msgid "Failed to allocate memory for %s" msgstr "" #: src/GBA.cpp:1526 src/Util.cpp:764 src/Util.cpp:810 src/Util.cpp:824 #: src/Util.cpp:928 #, c-format msgid "Error opening image %s" msgstr "" #: src/GBA.cpp:1859 #, c-format msgid "Unsupported ARM mode %02x" msgstr "" #: src/GBA.cpp:2198 #, c-format msgid "" "Unsupported BIOS function %02x called from %08x. A BIOS file is needed in " "order to get correct behaviour." msgstr "" #: src/GBA.cpp:3400 msgid "Invalid BIOS file size" msgstr "" #: src/RTC.cpp:159 #, c-format msgid "Unknown RTC command %02x" msgstr "" #: src/Util.cpp:604 src/Util.cpp:624 src/Util.cpp:715 src/Util.cpp:735 #, c-format msgid "Bad ZIP file %s" msgstr "" #: src/Util.cpp:647 src/Util.cpp:753 #, c-format msgid "No image found on ZIP file %s" msgstr "" #: src/Util.cpp:791 src/Util.cpp:846 src/Util.cpp:885 src/Util.cpp:954 #, c-format msgid "Error reading image %s" msgstr "" #: src/Util.cpp:897 #, c-format msgid "No image found on RAR file %s" msgstr "" #: src/gb/gbCheats.cpp:192 src/gb/gbCheats.cpp:310 msgid "Maximum number of cheats reached." msgstr "" #: src/gb/gbCheats.cpp:198 #, c-format msgid "Invalid GameShark code: %s" msgstr "" #: src/gb/gbCheats.cpp:227 #, c-format msgid "Wrong GameShark code type : %s" msgstr "" #: src/gb/gbCheats.cpp:230 #, c-format msgid "Unsupported GameShark code type : %s" msgstr "" #: src/gb/gbCheats.cpp:316 #, c-format msgid "Invalid GameGenie code: %s" msgstr "" #: src/gb/gbCheats.cpp:364 #, c-format msgid "Invalid cheat to remove %d" msgstr "" #: src/gb/gbCodesCB.h:1287 src/gb/gbCodes.h:1456 #, c-format msgid "Unknown opcode %02x at %04x" msgstr "" #: src/gb/GB.cpp:2123 msgid "Invalid BOOTROM file size" msgstr "" #: src/gb/GB.cpp:2875 src/gb/GB.cpp:2890 src/gb/GB.cpp:2921 src/gb/GB.cpp:2937 #: src/gb/GB.cpp:2972 src/gb/GB.cpp:3002 src/gb/GB.cpp:3029 src/gb/GB.cpp:3045 #: src/gb/GB.cpp:3075 src/gb/GB.cpp:3091 src/gb/GB.cpp:3129 src/gb/GB.cpp:3159 #: src/gb/GB.cpp:3187 src/gb/GB.cpp:3202 #, c-format msgid "" "Battery file's size incompatible with the rom settings %s (%d).\n" "Warning : save of the battery file is now disabled !" msgstr "" #: src/gb/GB.cpp:2981 src/gb/GB.cpp:2987 src/gb/GB.cpp:3138 src/gb/GB.cpp:3144 #, c-format msgid "Failed to read RTC from save game %s (continuing)" msgstr "" #: src/gb/GB.cpp:3601 #, c-format msgid "Unsupported VisualBoy save game version %d" msgstr "" #: src/gb/GB.cpp:3611 #, c-format msgid "Cannot load save game for %s. Playing %s" msgstr "" #: src/gb/GB.cpp:4061 #, c-format msgid "Unsupported rom size %02x" msgstr "" #: src/gb/GB.cpp:4116 #, c-format msgid "Unsupported ram size %02x" msgstr "" #: src/gb/GB.cpp:4258 #, c-format msgid "Unknown cartridge type %02x" msgstr "" #: src/gtk/joypadconfig.cpp:202 src/gtk/joypadconfig.cpp:239 #: src/gtk/joypadconfig.cpp:257 msgid "" msgstr "" #: src/gtk/main.cpp:61 #, c-format msgid "Try `%s --help' for more information.\n" msgstr "" #: src/gtk/main.cpp:65 #, c-format msgid "Usage: %s [option ...] [file]\n" msgstr "" #: src/gtk/main.cpp:66 msgid "" "\n" "Options:\n" " --help Output this help.\n" " -V, --version Output version information.\n" msgstr "" #: src/gtk/main.cpp:130 #, c-format msgid "VisualBoyAdvance version %s [GTK+]\n" msgstr "" #: src/gtk/vba.glade:7 msgid "VBA" msgstr "" #: src/gtk/vba.glade:37 msgid "_File" msgstr "" #: src/gtk/vba.glade:46 msgid "_Open..." msgstr "" #: src/gtk/vba.glade:73 msgid "_Load..." msgstr "" #: src/gtk/vba.glade:82 msgid "_Save..." msgstr "" #: src/gtk/vba.glade:91 msgid "Loa_d game" msgstr "" #: src/gtk/vba.glade:100 msgid "Most recent" msgstr "" #: src/gtk/vba.glade:108 msgid "Auto load most recent" msgstr "" #: src/gtk/vba.glade:123 src/gtk/vba.glade:240 msgid "Slot1" msgstr "" #: src/gtk/vba.glade:132 src/gtk/vba.glade:249 msgid "Slot2" msgstr "" #: src/gtk/vba.glade:141 src/gtk/vba.glade:258 msgid "Slot3" msgstr "" #: src/gtk/vba.glade:150 src/gtk/vba.glade:267 msgid "Slot4" msgstr "" #: src/gtk/vba.glade:159 src/gtk/vba.glade:276 msgid "Slot5" msgstr "" #: src/gtk/vba.glade:168 src/gtk/vba.glade:285 msgid "Slot6" msgstr "" #: src/gtk/vba.glade:177 src/gtk/vba.glade:294 msgid "Slot7" msgstr "" #: src/gtk/vba.glade:186 src/gtk/vba.glade:303 msgid "Slot8" msgstr "" #: src/gtk/vba.glade:195 src/gtk/vba.glade:312 msgid "Slot9" msgstr "" #: src/gtk/vba.glade:204 src/gtk/vba.glade:321 msgid "Slot10" msgstr "" #: src/gtk/vba.glade:217 msgid "S_ave game" msgstr "" #: src/gtk/vba.glade:226 msgid "Oldest slot" msgstr "" #: src/gtk/vba.glade:340 msgid "_Pause" msgstr "" #: src/gtk/vba.glade:350 src/gtk/vba.glade:374 msgid "_Reset" msgstr "" #: src/gtk/vba.glade:365 msgid "Rece_nt" msgstr "" #: src/gtk/vba.glade:382 msgid "_Freeze" msgstr "" #: src/gtk/vba.glade:407 msgid "_Import" msgstr "" #: src/gtk/vba.glade:416 src/gtk/vba.glade:437 msgid "_Battery file..." msgstr "" #: src/gtk/vba.glade:428 msgid "E_xport" msgstr "" #: src/gtk/vba.glade:455 msgid "Screen capt_ure..." msgstr "" #: src/gtk/vba.glade:469 msgid "_Close" msgstr "" #: src/gtk/vba.glade:489 msgid "_Exit" msgstr "" #: src/gtk/vba.glade:514 msgid "_Options" msgstr "" #: src/gtk/vba.glade:523 msgid "_Frameskip" msgstr "" #: src/gtk/vba.glade:532 msgid "_Throttle" msgstr "" #: src/gtk/vba.glade:541 msgid "_No throttle" msgstr "" #: src/gtk/vba.glade:550 src/gtk/vba.glade:1315 msgid "25%" msgstr "" #: src/gtk/vba.glade:560 src/gtk/vba.glade:1324 msgid "50%" msgstr "" #: src/gtk/vba.glade:570 src/gtk/vba.glade:1334 msgid "100%" msgstr "" #: src/gtk/vba.glade:580 msgid "150%" msgstr "" #: src/gtk/vba.glade:590 src/gtk/vba.glade:1344 msgid "200%" msgstr "" #: src/gtk/vba.glade:600 msgid "_Other..." msgstr "" #: src/gtk/vba.glade:620 src/gtk/vba.glade:981 src/gtk/vba.glade:1415 msgid "_Automatic" msgstr "" #: src/gtk/vba.glade:629 msgid "_0" msgstr "" #: src/gtk/vba.glade:639 src/gtk/vba.glade:1753 msgid "_1" msgstr "" #: src/gtk/vba.glade:649 src/gtk/vba.glade:1762 msgid "_2" msgstr "" #: src/gtk/vba.glade:659 src/gtk/vba.glade:1772 msgid "_3" msgstr "" #: src/gtk/vba.glade:669 src/gtk/vba.glade:1782 msgid "_4" msgstr "" #: src/gtk/vba.glade:679 msgid "_5" msgstr "" #: src/gtk/vba.glade:689 msgid "_6" msgstr "" #: src/gtk/vba.glade:699 msgid "_7" msgstr "" #: src/gtk/vba.glade:709 msgid "_8" msgstr "" #: src/gtk/vba.glade:719 msgid "_9" msgstr "" #: src/gtk/vba.glade:733 msgid "_Video" msgstr "" #: src/gtk/vba.glade:742 msgid "_1x" msgstr "" #: src/gtk/vba.glade:751 msgid "_2x" msgstr "" #: src/gtk/vba.glade:761 msgid "_3x" msgstr "" #: src/gtk/vba.glade:771 msgid "_4x" msgstr "" #: src/gtk/vba.glade:781 msgid "_5x" msgstr "" #: src/gtk/vba.glade:791 msgid "_6x" msgstr "" #: src/gtk/vba.glade:807 msgid "_Layers" msgstr "" #: src/gtk/vba.glade:816 msgid "BG0" msgstr "" #: src/gtk/vba.glade:826 msgid "BG1" msgstr "" #: src/gtk/vba.glade:836 msgid "BG2" msgstr "" #: src/gtk/vba.glade:846 msgid "BG3" msgstr "" #: src/gtk/vba.glade:856 msgid "OBJ" msgstr "" #: src/gtk/vba.glade:866 msgid "WIN0" msgstr "" #: src/gtk/vba.glade:876 msgid "WIN1" msgstr "" #: src/gtk/vba.glade:886 msgid "OBJWIN" msgstr "" #: src/gtk/vba.glade:904 msgid "_Emulator" msgstr "" #: src/gtk/vba.glade:913 msgid "Directories..." msgstr "" #: src/gtk/vba.glade:921 msgid "Pause when inactive window" msgstr "" #: src/gtk/vba.glade:930 msgid "Show speed" msgstr "" #: src/gtk/vba.glade:939 src/gtk/vba.glade:1030 msgid "None" msgstr "" #: src/gtk/vba.glade:948 msgid "Percentage" msgstr "" #: src/gtk/vba.glade:958 msgid "Detailed" msgstr "" #: src/gtk/vba.glade:972 msgid "Save type" msgstr "" #: src/gtk/vba.glade:990 msgid "EEPROM" msgstr "" #: src/gtk/vba.glade:1000 msgid "SRAM" msgstr "" #: src/gtk/vba.glade:1010 msgid "Flash" msgstr "" #: src/gtk/vba.glade:1020 msgid "EEPROM+Sensor" msgstr "" #: src/gtk/vba.glade:1046 msgid "Flash 64K" msgstr "" #: src/gtk/vba.glade:1055 msgid "Flash 128K" msgstr "" #: src/gtk/vba.glade:1075 msgid "_Select BIOS file..." msgstr "" #: src/gtk/vba.glade:1083 msgid "_Use BIOS file" msgstr "" #: src/gtk/vba.glade:1098 msgid "Screenshot format" msgstr "" #: src/gtk/vba.glade:1107 msgid "_PNG" msgstr "" #: src/gtk/vba.glade:1116 msgid "_BMP" msgstr "" #: src/gtk/vba.glade:1134 msgid "_Sound" msgstr "" #: src/gtk/vba.glade:1143 msgid "O_ff" msgstr "" #: src/gtk/vba.glade:1152 msgid "_Mute" msgstr "" #: src/gtk/vba.glade:1162 msgid "_On" msgstr "" #: src/gtk/vba.glade:1178 msgid "Echo" msgstr "" #: src/gtk/vba.glade:1187 msgid "Low pass filter" msgstr "" #: src/gtk/vba.glade:1196 msgid "Reverse stereo" msgstr "" #: src/gtk/vba.glade:1211 msgid "Channel _1" msgstr "" #: src/gtk/vba.glade:1220 msgid "Channel _2" msgstr "" #: src/gtk/vba.glade:1229 msgid "Channel _3" msgstr "" #: src/gtk/vba.glade:1238 msgid "Channel _4" msgstr "" #: src/gtk/vba.glade:1247 msgid "Channel _A" msgstr "" #: src/gtk/vba.glade:1256 msgid "Channel _B" msgstr "" #: src/gtk/vba.glade:1271 msgid "11 _Khz" msgstr "" #: src/gtk/vba.glade:1280 msgid "22 K_hz" msgstr "" #: src/gtk/vba.glade:1290 msgid "44 Kh_z" msgstr "" #: src/gtk/vba.glade:1306 msgid "_Volume" msgstr "" #: src/gtk/vba.glade:1354 msgid "300%" msgstr "" #: src/gtk/vba.glade:1364 msgid "400%" msgstr "" #: src/gtk/vba.glade:1382 msgid "_Gameboy" msgstr "" #: src/gtk/vba.glade:1391 msgid "_Border" msgstr "" #: src/gtk/vba.glade:1400 msgid "_Printer" msgstr "" #: src/gtk/vba.glade:1424 msgid "_GBA" msgstr "" #: src/gtk/vba.glade:1434 msgid "_CGB/GBC" msgstr "" #: src/gtk/vba.glade:1444 msgid "_SGB" msgstr "" #: src/gtk/vba.glade:1454 msgid "SGB_2" msgstr "" #: src/gtk/vba.glade:1464 msgid "G_B" msgstr "" #: src/gtk/vba.glade:1478 msgid "F_ilter" msgstr "" #: src/gtk/vba.glade:1487 msgid "Interframe _blending" msgstr "" #: src/gtk/vba.glade:1496 src/gtk/vba.glade:1535 msgid "_None" msgstr "" #: src/gtk/vba.glade:1505 msgid "_Smart" msgstr "" #: src/gtk/vba.glade:1515 src/gtk/vba.glade:1594 msgid "_Motion Blur" msgstr "" #: src/gtk/vba.glade:1544 msgid "_TV Mode" msgstr "" #: src/gtk/vba.glade:1554 msgid "_2xSaI" msgstr "" #: src/gtk/vba.glade:1564 msgid "_Super 2xSaI" msgstr "" #: src/gtk/vba.glade:1574 msgid "Super _Eagle" msgstr "" #: src/gtk/vba.glade:1584 msgid "_Pixelate" msgstr "" #: src/gtk/vba.glade:1604 msgid "_AdvanceMAME 2x" msgstr "" #: src/gtk/vba.glade:1614 msgid "S_imple 2x" msgstr "" #: src/gtk/vba.glade:1624 msgid "Bilinea_r" msgstr "" #: src/gtk/vba.glade:1634 msgid "Bilinear Pl_us" msgstr "" #: src/gtk/vba.glade:1644 msgid "S_canlines" msgstr "" #: src/gtk/vba.glade:1654 msgid "h_q2x" msgstr "" #: src/gtk/vba.glade:1664 msgid "_lq2x" msgstr "" #: src/gtk/vba.glade:1680 msgid "_Disable MMX" msgstr "" #: src/gtk/vba.glade:1693 msgid "_Joypad" msgstr "" #: src/gtk/vba.glade:1702 msgid "_Configure" msgstr "" #: src/gtk/vba.glade:1711 msgid "_1..." msgstr "" #: src/gtk/vba.glade:1719 msgid "_2..." msgstr "" #: src/gtk/vba.glade:1727 msgid "_3..." msgstr "" #: src/gtk/vba.glade:1735 msgid "_4..." msgstr "" #: src/gtk/vba.glade:1798 msgid "_Autofire" msgstr "" #: src/gtk/vba.glade:1807 msgid "_A" msgstr "" #: src/gtk/vba.glade:1817 msgid "_B" msgstr "" #: src/gtk/vba.glade:1827 msgid "_L" msgstr "" #: src/gtk/vba.glade:1837 msgid "_R" msgstr "" #: src/gtk/vba.glade:1859 msgid "_Tools" msgstr "" #: src/gtk/vba.glade:1868 msgid "_GDB" msgstr "" #: src/gtk/vba.glade:1877 msgid "_Wait connection..." msgstr "" #: src/gtk/vba.glade:1885 msgid "_Load and wait..." msgstr "" #: src/gtk/vba.glade:1893 msgid "_Break" msgstr "" #: src/gtk/vba.glade:1901 msgid "_Disconnect" msgstr "" #: src/gtk/vba.glade:1917 msgid "_Help" msgstr "" #: src/gtk/vba.glade:1926 msgid "_About" msgstr "" #: src/gtk/vba.glade:1967 msgid "About VBA" msgstr "" #: src/gtk/vba.glade:2054 msgid "An emulator for Gameboy(TM) and GameboyAdvance(TM)." msgstr "" #: src/gtk/vba.glade:2076 msgid "Special thanks to Yann Parmentier aka \"kohai\" for the icons." msgstr "" #: src/gtk/vba.glade:2098 msgid "" "Copyright (C) 2004 Forgotten and the VBA development team" msgstr "" #: src/gtk/vba.glade:2120 msgid "Throttle" msgstr "" #: src/gtk/vba.glade:2191 msgid "Throttle : " msgstr "" #: src/gtk/vba.glade:2231 msgid " %" msgstr "" #: src/gtk/vba.glade:2262 msgid "Directories" msgstr "" #: src/gtk/vba.glade:2328 msgid "GBA roms : " msgstr "" #: src/gtk/vba.glade:2358 src/gtk/vba.glade:2511 src/gtk/vba.glade:2612 #: src/gtk/vba.glade:2713 src/gtk/vba.glade:2790 src/gtk/vba.glade:2921 #: src/gtk/vba.glade:3207 src/gtk/vba.glade:3229 src/gtk/vba.glade:3251 #: src/gtk/vba.glade:3273 src/gtk/vba.glade:3295 src/gtk/vba.glade:3317 #: src/gtk/vba.glade:3339 src/gtk/vba.glade:3361 src/gtk/vba.glade:3383 #: src/gtk/vba.glade:3405 src/gtk/vba.glade:3427 msgid "*" msgstr "" #: src/gtk/vba.glade:2429 msgid "GB roms : " msgstr "" #: src/gtk/vba.glade:2481 msgid "Batteries : " msgstr "" #: src/gtk/vba.glade:2582 msgid "Saves : " msgstr "" #: src/gtk/vba.glade:2683 msgid "Captures : " msgstr "" #: src/gtk/vba.glade:2841 msgid "Joypad config" msgstr "" #: src/gtk/vba.glade:2937 msgid "Down : " msgstr "" #: src/gtk/vba.glade:2961 msgid "Left : " msgstr "" #: src/gtk/vba.glade:2985 msgid "Right : " msgstr "" #: src/gtk/vba.glade:3009 msgid "Button A : " msgstr "" #: src/gtk/vba.glade:3033 msgid "Button B : " msgstr "" #: src/gtk/vba.glade:3057 msgid "Button L : " msgstr "" #: src/gtk/vba.glade:3081 msgid "Button R : " msgstr "" #: src/gtk/vba.glade:3105 msgid "Select : " msgstr "" #: src/gtk/vba.glade:3129 msgid "Start : " msgstr "" #: src/gtk/vba.glade:3153 msgid "Speed : " msgstr "" #: src/gtk/vba.glade:3177 msgid "Capture : " msgstr "" #: src/gtk/vba.glade:3443 msgid "Up : " msgstr "" #: src/gtk/vba.glade:3477 msgid "TCP port" msgstr "" #: src/gtk/vba.glade:3548 msgid "Port : " msgstr "" #: src/gtk/windowcallbacks.cpp:80 src/gtk/windowcallbacks.cpp:94 msgid "Load game" msgstr "" #: src/gtk/windowcallbacks.cpp:109 src/gtk/windowcallbacks.cpp:163 msgid "VisualBoyAdvance save game" msgstr "" #: src/gtk/windowcallbacks.cpp:131 src/gtk/windowcallbacks.cpp:146 msgid "Save game" msgstr "" #: src/gtk/windowcallbacks.cpp:181 src/gtk/windowcallbacks.cpp:466 #: src/gtk/windowcallbacks.cpp:585 msgid "File already exists. Overwrite it?" msgstr "" #: src/gtk/windowcallbacks.cpp:318 src/gtk/windowcallbacks.cpp:332 msgid "Import battery file" msgstr "" #: src/gtk/windowcallbacks.cpp:347 src/gtk/windowcallbacks.cpp:424 msgid "Battery file" msgstr "" #: src/gtk/windowcallbacks.cpp:351 src/gtk/windowcallbacks.cpp:428 msgid "Flash save" msgstr "" #: src/gtk/windowcallbacks.cpp:362 msgid "" "Importing a battery file will erase any saved games and reset the emulator. " "Do you want to continue?" msgstr "" #: src/gtk/windowcallbacks.cpp:380 #, c-format msgid "Failed to import battery file %s." msgstr "" #: src/gtk/windowcallbacks.cpp:392 src/gtk/windowcallbacks.cpp:407 msgid "Export battery file" msgstr "" #: src/gtk/windowcallbacks.cpp:494 #, c-format msgid "Failed to export battery file %s." msgstr "" #: src/gtk/windowcallbacks.cpp:506 src/gtk/windowcallbacks.cpp:521 msgid "Save screenshot" msgstr "" #: src/gtk/windowcallbacks.cpp:538 msgid "PNG image" msgstr "" #: src/gtk/windowcallbacks.cpp:542 msgid "BMP image" msgstr "" #: src/gtk/windowcallbacks.cpp:824 src/gtk/windowcallbacks.cpp:844 msgid "Select directory" msgstr "" #: src/gtk/windowcallbacks.cpp:872 src/gtk/windowcallbacks.cpp:882 msgid "Select BIOS file" msgstr "" #: src/gtk/windowcallbacks.cpp:898 msgid "All files" msgstr "" #: src/gtk/windowcallbacks.cpp:902 msgid "Gameboy Advance BIOS" msgstr "" #: src/gtk/windowcallbacks.cpp:1336 msgid "Only GBA images are supported." msgstr "" #: src/gtk/window.cpp:1421 #, c-format msgid "Unknown file type %s" msgstr "" #: src/gtk/window.cpp:1702 src/gtk/window.cpp:1716 msgid "Open" msgstr "" #: src/gtk/window.cpp:1743 msgid "All Gameboy Advance files" msgstr "" #: src/gtk/window.cpp:1750 msgid "Gameboy Advance files" msgstr "" #: src/gtk/window.cpp:1757 msgid "Gameboy files" msgstr "" #: src/gtk/window.cpp:1787 msgid "Loaded battery" msgstr "" #: src/gtk/window.cpp:1806 msgid "Saved battery" msgstr "" #: src/gtk/window.cpp:1864 src/gtk/window.cpp:1911 msgid "----/--/-- --:--:--" msgstr "" #: src/gtk/window.cpp:1896 msgid "%Y/%m/%d %H:%M:%S" msgstr "" #: src/prof/prof.cpp:137 msgid "No space for profiling buffer(s)\n" msgstr "" VisualBoyAdvance-1.8.0/po/quot.sed0000644000175000017500000000023110032117146016347 0ustar julienjuliens/"\([^"]*\)"/“\1”/g s/`\([^`']*\)'/‘\1’/g s/ '\([^`']*\)' / ‘\1’ /g s/ '\([^`']*\)'$/ ‘\1’/g s/^'\([^`']*\)' /‘\1’ /g s/“”/""/g VisualBoyAdvance-1.8.0/po/POTFILES.in0000644000175000017500000000052510053465051016451 0ustar julienjulien# List of source files which containing translatable strings. src/Cheats.cpp src/elf.cpp src/GBA.cpp src/RTC.cpp src/Util.cpp src/gb/gbCheats.cpp src/gb/gbCodesCB.h src/gb/gbCodes.h src/gb/GB.cpp src/gtk/joypadconfig.cpp src/gtk/main.cpp src/gtk/system.cpp src/gtk/vba.glade src/gtk/windowcallbacks.cpp src/gtk/window.cpp src/prof/prof.cpp VisualBoyAdvance-1.8.0/missing0000755000175000017500000002403607554524620015672 0ustar julienjulien#! /bin/sh # Common stub for a few missing GNU programs while installing. # Copyright (C) 1996, 1997, 1999, 2000, 2002 Free Software Foundation, Inc. # Originally by Fran,cois Pinard , 1996. # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2, or (at your option) # any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA # 02111-1307, USA. # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. if test $# -eq 0; then echo 1>&2 "Try \`$0 --help' for more information" exit 1 fi run=: # In the cases where this matters, `missing' is being run in the # srcdir already. if test -f configure.ac; then configure_ac=configure.ac else configure_ac=configure.in fi case "$1" in --run) # Try to run requested program, and just exit if it succeeds. run= shift "$@" && exit 0 ;; esac # If it does not exist, or fails to run (possibly an outdated version), # try to emulate it. case "$1" in -h|--h|--he|--hel|--help) echo "\ $0 [OPTION]... PROGRAM [ARGUMENT]... Handle \`PROGRAM [ARGUMENT]...' for when PROGRAM is missing, or return an error status if there is no known handling for PROGRAM. 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You may want to install GNU tar or Free paxutils, or check the command line arguments." exit 1 ;; *) echo 1>&2 "\ WARNING: \`$1' is needed, and you do not seem to have it handy on your system. You might have modified some files without having the proper tools for further handling them. Check the \`README' file, it often tells you about the needed prerequirements for installing this package. 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disallow L+R,U+D to be pressed together 2003-05-22 Forgotten * src/Cheats.cpp: add support for AR codes (thanks P.S.) 2003-05-20 Forgotten * src/win32/skinButton.cpp (OnMouseLeave): try to detect when mouse is not over button better 2003-05-14 Forgotten * src/win32/OpenGL.cpp: fix fullscreen problem * src/win32/Win32.cpp: fix stretch to fit problem * src/win32/Direct3D.cpp: fix stretch to fit problem * src/win32/GDIDisplay.cpp: fix speed display 2003-05-13 Forgotten * src/VisualBoyAdvance.cfg: changed separator to equal sign * src/win32/Wnd.cpp: added default and create message support * src/win32/Win32.cpp (WindowProc): update menu with accelerators when changing modes * src/win32/Commands.cpp (winAccelGetID): added method to retrieve accelerator IDs and minimize function * src/win32/skin.cpp: added button support and error messages * src/win32/skinButton.cpp: created 2003-04-24 Forgotten * src/win32/AcceleratorManager.cpp (Load): allow user to delete the default accelerators * src/win32/WriteAVI.cpp (SetSoundFormat): added sound support * src/Mode5.cpp: minor rendering optimization * src/Mode4.cpp: minor rendering optimization * src/Mode3.cpp: minor rendering optimization * src/Mode2.cpp: minor rendering optimization * src/Mode1.cpp: minor rendering optimization * src/Mode0.cpp: minor rendering optimization * src/GBA.cpp (CPUUpdateRenderBuffers): minor rendering improvement 2003-04-19 Forgotten * src/win32/Win32.cpp (initApp): fixed Gameboy Printer initialization * src/win32/Win32.cpp (WindowProc): fixed popup menu problem on Win 95/98/Me (unimplemented Unicode functions) * src/win32/AcceleratorManager.cpp (UpdateMenu): take into account Win 95/98/Me 2003-04-15 Forgotten * src/win32/skin.cpp (Hook): moved SetWindowRgn to after resizing and style change 2003-04-07 Forgotten * VBA: too many changes to detail... 2003-02-02 Forgotten * src/win32/Win32.cpp: added throttle support * src/GBA.cpp (CPUUpdateRegister): fixed some wrong timer assumption (bad copy/paste) 2003-01-29 Forgotten * src/win32/Win32.cpp: use registry or INI to store settings * src/win32/Reg.cpp: use registry or INI to store settings * src/win32/AcceleratorManager.cpp: use Reg.cpp to store settings 2003-01-25 Forgotten * src/win32/Win32.cpp (WindowProc): minimize problem when minimizing emulator in fullscreen mode and filter is active * src/win32/Win32.cpp (updateLayersMenu): added support to enable/disable GB/GBC layers 2003-01-21 Forgotten * src/elf.cpp (elfReadProgram): added support for DW_FORM_strp * src/interframe.cpp: added missing EMMS instructions to GCC inline assembly * src/admame.cpp: added missing EMMS instructions to GCC inline assembly 2003-01-20 Forgotten * src/win32/Win32.cpp (initApp): fixed disable SFX flag not being read 2003-01-18 Forgotten * src/gb/GB.cpp (gbEmulate): changed interface with emulator for joypad * src/GBA.cpp (CPULoop): changed interface with emulator for joypad * src/win32/Win32.cpp: added support for multiple joypad configuration 2003-01-14 Forgotten * src/win32/Win32.cpp (initApp): fixed problem when video mode was never selected 2003-01-13 Forgotten * src/SDL.cpp: show detailed speed data added auto frameskip support CTRL+F to toggle fullscreen 2003-01-12 Forgotten * src/win32/Win32.cpp: added some debugging for DDRAW and DINPUT * src/win32/Win32.cpp: changed rendering when menu is active with triple buffering 2003-01-11 Forgotten * src/GBA.cpp (CPULoop): set emulation speed value * src/win32/Win32.cpp: added support for fullscreen speed display * src/win32/Win32.cpp: support for triple buffering in fullscreen mode * src/gb/GB.cpp (gbEmulate): set emulation speed value * src/SDL.cpp: added support for fullscreen speed display 2003-01-08 Forgotten * src/win32/Win32.cpp (systemMessage): fixed problem displaying error messages in fullscreen mode * src/win32/Win32.cpp: added support to other resolutions for fullscreen mode 2003-01-05 Forgotten * src/win32/Win32.cpp (detectMMX): added support for AMD CPUs * src/win32/TileViewer.cpp: now shows all tiles in 256 mode * src/elf.cpp (elfCleanUp): fixed crash when reloading an ELF file * src/win32/Commands.cpp: added interframe blending commands * src/win32/Win32.cpp: added interframe blending support * src/SDL.cpp: added interframe blending support 2003-01-03 Forgotten * src/win32/Win32.cpp: added bilinear filter support * src/SDL.cpp: added bilinear filter support 2002-12-11 Forgotten * src/Flash.cpp (flashSetSize): fixed reversed device ID and manufacturer ID 2002-12-09 Forgotten * src/win32/Win32.cpp (fileExportGSASnapshot): change default title to internal name * src/win32/Win32.cpp (WindowProc): added sound volume option * src/win32/Win32.cpp (updateFileMenu): allow pausing even if not emulating yet * src/win32/Win32.cpp: added AVI writing support 2002-12-02 Forgotten * src/win32/Commands.cpp: added missing options * src/win32/Win32.cpp (updateFilter): added 32-bit mode support for Kreed filters * src/SDL.cpp (main): added 32-bit mode support for Kreed filters * src/2xSaI.cpp (Scale_2xSaI): added 32-bit mode support 2002-12-01 Forgotten * src/tvmode.cpp (TVMode32): 32-bit mode support * src/simple2x.cpp (Simple2x32): 32-bit mode support * src/pixel.cpp (Pixelate32): 32-bit mode support * src/motionblur.cpp (MotionBlur32): 32-bit mode support * src/admame.cpp (AdMame2x32): 32-bit mode support * src/SDL.cpp (systemDrawScreen): added support for filters in 32-bit mode * src/win32/Win32.cpp (updateFilter): added support for filters in 32-bit mode 2002-11-29 Forgotten * src/Sound.cpp (soundMix): respect sound rations for CGB and DS * src/GBA.cpp (CPULoadRom): fill memory to simulate no cartridge connected 2002-11-28 Forgotten * src/GBA.cpp (CPULoop): renamed arm-new.cpp and thumb.cpp to .h 2002-11-27 Forgotten * src/win32/Win32.cpp (fileOpen): add option for no IPS patching * src/SDL.cpp (main): add option for no IPS patching 2002-11-26 Forgotten * src/GBA.cpp (CPULoadRom): check for memory allocation error * src/GBA.cpp (CPUWriteBatteryFile): fixed error message when failed to write battery file 2002-11-25 Forgotten * src/SDL.cpp (systemSoundInit): correct sound type for big endian systems * src/Gfx.h (gfxDrawSprites): fixed big endian problem with rotation sprites * src/bios.cpp (BIOS_MidiKey2Freq): small clean up on logging * src/win32/MemoryViewer.cpp (setCaretPos): show current edit address * src/win32/MemoryViewer.cpp (OnLoad): added load/save memory support * src/win32/RomInfo.cpp (OnInitDialog): fixed bug showing maker code/name in some old GB roms 2002-11-24 Forgotten * src/SDL.cpp: added flag for help and configuration file 2002-11-23 Forgotten * src/win32/GBACheats.cpp: cleaned up some unused stuff * src/SDL.cpp: added support for long options * src/Flash.cpp: added support for 128K Flash (thanks DesktopMan) * src/GBA.cpp: added support for 128K Flash 2002-11-21 Forgotten * src/gb/gbSGB.cpp: fixed big endian problems * src/win32/Win32.cpp (updateVideoMenu): fixed missing check marks on layers menu 2002-11-20 Forgotten * src/SDL.cpp (main): added profiling support * src/GBA.cpp: added profiling support * src/prof/prof.cpp: added profiling support 2002-11-14 Forgotten * src/win32/Win32.cpp (systemWriteDataToSoundBuffer): remove test code that causes slowdown 2002-11-13 Forgotten * src/SDL.cpp (sdlFindPreferences): improve search for configuration file 2002-11-12 Forgotten * src/SDL.cpp (sdlReadPreferences): fixed incorrect variable being used for saveType (main): removeIntros was not being used (main): apply IPS patch automatically if it exists * src/Util.cpp (utilApplyIPS): added IPS patching code * src/win32/Win32.cpp (fileOpen): apply IPS patch automatically if it exists 2002-11-07 Forgotten * src/SDL.cpp (main): fixed crash when trying load file that does not exist * src/SDL.cpp (systemUpdateMotionSensor): implemented motion sensor for the SDL version 2002-11-06 Forgotten * src/elf.cpp: fix wrong usage of CPUReadMemory * src/admame.cpp: fixed incorrect #ifdef usage * configure.in: added test for socklen_t type * src/remote.cpp: fix problem compiling in some systems * src/GBA.cpp (CPULoop): added support for movement sensor * src/GBA.cpp (CPUReset): added support for selecting save type available 2002-11-05 Forgotten * src/win32/DirectoriesDlg.cpp (browseForDir): fix bug when changing directory using the Browse button 2002-11-04 Forgotten * src/GBA.cpp (CPUUpdateRegister): do not change timer data when writting to register TMxD. Only a restart or overflow will change the value 2002-11-02 Forgotten * src/GBA.cpp (CPUWriteGSASnapshot): Compute CRC of save 2002-10-31 Forgotten * src/GBA.cpp (CPUWriteGSASnapshot): fixed a few bytes in the snapshot * src/Sound.cpp (soundEvent): fixed envelope reload bugs * src/bios.cpp (BIOS_MidiKey2Freq): Added method (user contribution) * src/Gfx.h: fixed problems in big endian machines 2002-10-29 Forgotten * src/thumb.cpp: fixed bugs in C core 2002-10-28 Forgotten * src/GBA.cpp (CPUSoftwareInterrupt): improved message about BIOS calls that are not emulated and need a BIOS file * src/GBA.cpp (CPUInit): fix bug setting reable IO positions 2002-10-27 Forgotten * src/SDL.cpp (sdlReadPreferences): Fixed warning if MMX not in use when reading the configuration file * src/SDL.cpp (main): Fixed crash if BIOS file not specified correctly * src/win32/Win32.cpp: Support for higher frameskip * src/SDL.cpp: Support for higher frameskip 2002-10-26 Forgotten * src/win32/Win32.cpp: Add 800x600 support 2002-10-25 Forgotten * src/win32/Win32.cpp (fileExportGSASnapshot): added code * src/win32/ExportGSASnapshot.cpp: Created dialog * src/win32/Commands.cpp: Added new menu options 2002-10-24 Forgotten * src/GBA.cpp (CPUReadGSASnapshot): Now skipping notes if they exist 2002-10-23 Forgotten * src/win32/Win32.cpp (initApp): remember freeze recent list flag 2002-10-22 Forgotten * win32/.cvsignore: added output directories and MSVC files to ignore * src/win32/.cvsignore: Added vba.aps to ignore list * src/TestEmu.cpp (systemPauseOnFrame): Added missing return statement * INSTALL: Updated GCC requirements * src/win32/Win32.cpp: added flag to freeze recent list * src/win32/vba.rc: added flag to freeze recent list * Initial Public Version VisualBoyAdvance-1.8.0/config.guess0000755000175000017500000011227407554524620016615 0ustar julienjulien#! /bin/sh # Attempt to guess a canonical system name. # Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001 # Free Software Foundation, Inc. timestamp='2001-07-12' # This file is free software; you can redistribute it and/or modify it # under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 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FIX? os=netbsd else os=netbsdelf fi ;; *) os=netbsd ;; esac # The OS release release=`echo ${UNAME_RELEASE}|sed -e 's/[-_].*/\./'` # Since CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM: # contains redundant information, the shorter form: # CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM is used. echo "${machine}-${os}${release}" exit 0 ;; alpha:OSF1:*:*) if test $UNAME_RELEASE = "V4.0"; then UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $3}'` fi # A Vn.n version is a released version. # A Tn.n version is a released field test version. # A Xn.n version is an unreleased experimental baselevel. # 1.2 uses "1.2" for uname -r. cat <$dummy.s .data \$Lformat: .byte 37,100,45,37,120,10,0 # "%d-%x\n" .text .globl main .align 4 .ent main main: .frame \$30,16,\$26,0 ldgp \$29,0(\$27) .prologue 1 .long 0x47e03d80 # implver \$0 lda \$2,-1 .long 0x47e20c21 # amask \$2,\$1 lda \$16,\$Lformat mov \$0,\$17 not \$1,\$18 jsr \$26,printf ldgp \$29,0(\$26) mov 0,\$16 jsr \$26,exit .end main EOF eval $set_cc_for_build $CC_FOR_BUILD $dummy.s -o $dummy 2>/dev/null if test "$?" = 0 ; then case `./$dummy` in 0-0) UNAME_MACHINE="alpha" ;; 1-0) UNAME_MACHINE="alphaev5" ;; 1-1) UNAME_MACHINE="alphaev56" ;; 1-101) UNAME_MACHINE="alphapca56" ;; 2-303) UNAME_MACHINE="alphaev6" ;; 2-307) UNAME_MACHINE="alphaev67" ;; esac fi rm -f $dummy.s $dummy echo ${UNAME_MACHINE}-dec-osf`echo ${UNAME_RELEASE} | sed -e 's/^[VTX]//' | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` exit 0 ;; Alpha\ *:Windows_NT*:*) # How do we know it's Interix rather than the generic POSIX subsystem? # Should we change UNAME_MACHINE based on the output of uname instead # of the specific Alpha model? echo alpha-pc-interix exit 0 ;; 21064:Windows_NT:50:3) echo alpha-dec-winnt3.5 exit 0 ;; Amiga*:UNIX_System_V:4.0:*) echo m68k-unknown-sysv4 exit 0;; amiga:OpenBSD:*:*) echo m68k-unknown-openbsd${UNAME_RELEASE} exit 0 ;; *:[Aa]miga[Oo][Ss]:*:*) echo ${UNAME_MACHINE}-unknown-amigaos exit 0 ;; arc64:OpenBSD:*:*) echo mips64el-unknown-openbsd${UNAME_RELEASE} exit 0 ;; arc:OpenBSD:*:*) echo mipsel-unknown-openbsd${UNAME_RELEASE} exit 0 ;; hkmips:OpenBSD:*:*) echo mips-unknown-openbsd${UNAME_RELEASE} exit 0 ;; pmax:OpenBSD:*:*) echo mipsel-unknown-openbsd${UNAME_RELEASE} exit 0 ;; sgi:OpenBSD:*:*) echo mips-unknown-openbsd${UNAME_RELEASE} exit 0 ;; wgrisc:OpenBSD:*:*) echo mipsel-unknown-openbsd${UNAME_RELEASE} exit 0 ;; *:OS/390:*:*) echo i370-ibm-openedition exit 0 ;; arm:RISC*:1.[012]*:*|arm:riscix:1.[012]*:*) echo arm-acorn-riscix${UNAME_RELEASE} exit 0;; SR2?01:HI-UX/MPP:*:* | SR8000:HI-UX/MPP:*:*) echo hppa1.1-hitachi-hiuxmpp exit 0;; Pyramid*:OSx*:*:* | MIS*:OSx*:*:* | MIS*:SMP_DC-OSx*:*:*) # akee@wpdis03.wpafb.af.mil (Earle F. Ake) contributed MIS and NILE. if test "`(/bin/universe) 2>/dev/null`" = att ; then echo pyramid-pyramid-sysv3 else echo pyramid-pyramid-bsd fi exit 0 ;; NILE*:*:*:dcosx) echo pyramid-pyramid-svr4 exit 0 ;; sun4H:SunOS:5.*:*) echo sparc-hal-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit 0 ;; sun4*:SunOS:5.*:* | tadpole*:SunOS:5.*:*) echo sparc-sun-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit 0 ;; i86pc:SunOS:5.*:*) echo i386-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit 0 ;; sun4*:SunOS:6*:*) # According to config.sub, this is the proper way to canonicalize # SunOS6. Hard to guess exactly what SunOS6 will be like, but # it's likely to be more like Solaris than SunOS4. echo sparc-sun-solaris3`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit 0 ;; sun4*:SunOS:*:*) case "`/usr/bin/arch -k`" in Series*|S4*) UNAME_RELEASE=`uname -v` ;; esac # Japanese Language versions have a version number like `4.1.3-JL'. echo sparc-sun-sunos`echo ${UNAME_RELEASE}|sed -e 's/-/_/'` exit 0 ;; sun3*:SunOS:*:*) echo m68k-sun-sunos${UNAME_RELEASE} exit 0 ;; sun*:*:4.2BSD:*) UNAME_RELEASE=`(head -1 /etc/motd | awk '{print substr($5,1,3)}') 2>/dev/null` test "x${UNAME_RELEASE}" = "x" && UNAME_RELEASE=3 case "`/bin/arch`" in sun3) echo m68k-sun-sunos${UNAME_RELEASE} ;; sun4) echo sparc-sun-sunos${UNAME_RELEASE} ;; esac exit 0 ;; aushp:SunOS:*:*) echo sparc-auspex-sunos${UNAME_RELEASE} exit 0 ;; atari*:OpenBSD:*:*) echo m68k-unknown-openbsd${UNAME_RELEASE} exit 0 ;; # The situation for MiNT is a little confusing. The machine name # can be virtually everything (everything which is not # "atarist" or "atariste" at least should have a processor # > m68000). The system name ranges from "MiNT" over "FreeMiNT" # to the lowercase version "mint" (or "freemint"). Finally # the system name "TOS" denotes a system which is actually not # MiNT. But MiNT is downward compatible to TOS, so this should # be no problem. atarist[e]:*MiNT:*:* | atarist[e]:*mint:*:* | atarist[e]:*TOS:*:*) echo m68k-atari-mint${UNAME_RELEASE} exit 0 ;; atari*:*MiNT:*:* | atari*:*mint:*:* | atarist[e]:*TOS:*:*) echo m68k-atari-mint${UNAME_RELEASE} exit 0 ;; *falcon*:*MiNT:*:* | *falcon*:*mint:*:* | *falcon*:*TOS:*:*) echo m68k-atari-mint${UNAME_RELEASE} exit 0 ;; milan*:*MiNT:*:* | milan*:*mint:*:* | *milan*:*TOS:*:*) echo m68k-milan-mint${UNAME_RELEASE} exit 0 ;; hades*:*MiNT:*:* | hades*:*mint:*:* | *hades*:*TOS:*:*) echo m68k-hades-mint${UNAME_RELEASE} exit 0 ;; *:*MiNT:*:* | *:*mint:*:* | *:*TOS:*:*) echo m68k-unknown-mint${UNAME_RELEASE} exit 0 ;; sun3*:OpenBSD:*:*) echo m68k-unknown-openbsd${UNAME_RELEASE} exit 0 ;; mac68k:OpenBSD:*:*) echo m68k-unknown-openbsd${UNAME_RELEASE} exit 0 ;; mvme68k:OpenBSD:*:*) echo m68k-unknown-openbsd${UNAME_RELEASE} exit 0 ;; mvme88k:OpenBSD:*:*) echo m88k-unknown-openbsd${UNAME_RELEASE} exit 0 ;; powerpc:machten:*:*) echo powerpc-apple-machten${UNAME_RELEASE} exit 0 ;; RISC*:Mach:*:*) echo mips-dec-mach_bsd4.3 exit 0 ;; RISC*:ULTRIX:*:*) echo mips-dec-ultrix${UNAME_RELEASE} exit 0 ;; VAX*:ULTRIX*:*:*) echo vax-dec-ultrix${UNAME_RELEASE} exit 0 ;; 2020:CLIX:*:* | 2430:CLIX:*:*) echo clipper-intergraph-clix${UNAME_RELEASE} exit 0 ;; mips:*:*:UMIPS | mips:*:*:RISCos) sed 's/^ //' << EOF >$dummy.c #ifdef __cplusplus #include /* for printf() prototype */ int main (int argc, char *argv[]) { #else int main (argc, argv) int argc; char *argv[]; { #endif #if defined (host_mips) && defined (MIPSEB) #if defined (SYSTYPE_SYSV) printf ("mips-mips-riscos%ssysv\n", argv[1]); exit (0); #endif #if defined (SYSTYPE_SVR4) printf ("mips-mips-riscos%ssvr4\n", argv[1]); exit (0); #endif #if defined (SYSTYPE_BSD43) || defined(SYSTYPE_BSD) printf ("mips-mips-riscos%sbsd\n", argv[1]); exit (0); #endif #endif exit (-1); } EOF eval $set_cc_for_build $CC_FOR_BUILD $dummy.c -o $dummy \ && ./$dummy `echo "${UNAME_RELEASE}" | sed -n 's/\([0-9]*\).*/\1/p'` \ && rm -f $dummy.c $dummy && exit 0 rm -f $dummy.c $dummy echo mips-mips-riscos${UNAME_RELEASE} exit 0 ;; Motorola:PowerMAX_OS:*:*) echo powerpc-motorola-powermax exit 0 ;; Night_Hawk:Power_UNIX:*:*) echo powerpc-harris-powerunix exit 0 ;; m88k:CX/UX:7*:*) echo m88k-harris-cxux7 exit 0 ;; m88k:*:4*:R4*) echo m88k-motorola-sysv4 exit 0 ;; m88k:*:3*:R3*) echo m88k-motorola-sysv3 exit 0 ;; AViiON:dgux:*:*) # DG/UX returns AViiON for all architectures UNAME_PROCESSOR=`/usr/bin/uname -p` if [ $UNAME_PROCESSOR = mc88100 ] || [ $UNAME_PROCESSOR = mc88110 ] then if [ ${TARGET_BINARY_INTERFACE}x = m88kdguxelfx ] || \ [ ${TARGET_BINARY_INTERFACE}x = x ] then echo m88k-dg-dgux${UNAME_RELEASE} else echo m88k-dg-dguxbcs${UNAME_RELEASE} fi else echo i586-dg-dgux${UNAME_RELEASE} fi exit 0 ;; M88*:DolphinOS:*:*) # DolphinOS (SVR3) echo m88k-dolphin-sysv3 exit 0 ;; M88*:*:R3*:*) # Delta 88k system running SVR3 echo m88k-motorola-sysv3 exit 0 ;; XD88*:*:*:*) # Tektronix XD88 system running UTekV (SVR3) echo m88k-tektronix-sysv3 exit 0 ;; Tek43[0-9][0-9]:UTek:*:*) # Tektronix 4300 system running UTek (BSD) echo m68k-tektronix-bsd exit 0 ;; *:IRIX*:*:*) echo mips-sgi-irix`echo ${UNAME_RELEASE}|sed -e 's/-/_/g'` exit 0 ;; ????????:AIX?:[12].1:2) # AIX 2.2.1 or AIX 2.1.1 is RT/PC AIX. echo romp-ibm-aix # uname -m gives an 8 hex-code CPU id exit 0 ;; # Note that: echo "'`uname -s`'" gives 'AIX ' i*86:AIX:*:*) echo i386-ibm-aix exit 0 ;; ia64:AIX:*:*) if [ -x /usr/bin/oslevel ] ; then IBM_REV=`/usr/bin/oslevel` else IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} fi echo ${UNAME_MACHINE}-ibm-aix${IBM_REV} exit 0 ;; *:AIX:2:3) if grep bos325 /usr/include/stdio.h >/dev/null 2>&1; then sed 's/^ //' << EOF >$dummy.c #include main() { if (!__power_pc()) exit(1); puts("powerpc-ibm-aix3.2.5"); exit(0); } EOF eval $set_cc_for_build $CC_FOR_BUILD $dummy.c -o $dummy && ./$dummy && rm -f $dummy.c $dummy && exit 0 rm -f $dummy.c $dummy echo rs6000-ibm-aix3.2.5 elif grep bos324 /usr/include/stdio.h >/dev/null 2>&1; then echo rs6000-ibm-aix3.2.4 else echo rs6000-ibm-aix3.2 fi exit 0 ;; *:AIX:*:[45]) IBM_CPU_ID=`/usr/sbin/lsdev -C -c processor -S available | head -1 | awk '{ print $1 }'` if /usr/sbin/lsattr -El ${IBM_CPU_ID} | grep ' POWER' >/dev/null 2>&1; then IBM_ARCH=rs6000 else IBM_ARCH=powerpc fi if [ -x /usr/bin/oslevel ] ; then IBM_REV=`/usr/bin/oslevel` else IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} fi echo ${IBM_ARCH}-ibm-aix${IBM_REV} exit 0 ;; *:AIX:*:*) echo rs6000-ibm-aix exit 0 ;; ibmrt:4.4BSD:*|romp-ibm:BSD:*) echo romp-ibm-bsd4.4 exit 0 ;; ibmrt:*BSD:*|romp-ibm:BSD:*) # covers RT/PC BSD and echo romp-ibm-bsd${UNAME_RELEASE} # 4.3 with uname added to exit 0 ;; # report: romp-ibm BSD 4.3 *:BOSX:*:*) echo rs6000-bull-bosx exit 0 ;; DPX/2?00:B.O.S.:*:*) echo m68k-bull-sysv3 exit 0 ;; 9000/[34]??:4.3bsd:1.*:*) echo m68k-hp-bsd exit 0 ;; hp300:4.4BSD:*:* | 9000/[34]??:4.3bsd:2.*:*) echo m68k-hp-bsd4.4 exit 0 ;; 9000/[34678]??:HP-UX:*:*) HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` case "${UNAME_MACHINE}" in 9000/31? ) HP_ARCH=m68000 ;; 9000/[34]?? ) HP_ARCH=m68k ;; 9000/[678][0-9][0-9]) case "${HPUX_REV}" in 11.[0-9][0-9]) if [ -x /usr/bin/getconf ]; then sc_cpu_version=`/usr/bin/getconf SC_CPU_VERSION 2>/dev/null` sc_kernel_bits=`/usr/bin/getconf SC_KERNEL_BITS 2>/dev/null` case "${sc_cpu_version}" in 523) HP_ARCH="hppa1.0" ;; # CPU_PA_RISC1_0 528) HP_ARCH="hppa1.1" ;; # CPU_PA_RISC1_1 532) # CPU_PA_RISC2_0 case "${sc_kernel_bits}" in 32) HP_ARCH="hppa2.0n" ;; 64) HP_ARCH="hppa2.0w" ;; esac ;; esac fi ;; esac if [ "${HP_ARCH}" = "" ]; then sed 's/^ //' << EOF >$dummy.c #define _HPUX_SOURCE #include #include int main () { #if defined(_SC_KERNEL_BITS) long bits = sysconf(_SC_KERNEL_BITS); #endif long cpu = sysconf (_SC_CPU_VERSION); switch (cpu) { case CPU_PA_RISC1_0: puts ("hppa1.0"); break; case CPU_PA_RISC1_1: puts ("hppa1.1"); break; case CPU_PA_RISC2_0: #if defined(_SC_KERNEL_BITS) switch (bits) { case 64: puts ("hppa2.0w"); break; case 32: puts ("hppa2.0n"); break; default: puts ("hppa2.0"); break; } break; #else /* !defined(_SC_KERNEL_BITS) */ puts ("hppa2.0"); break; #endif default: puts ("hppa1.0"); break; } exit (0); } EOF eval $set_cc_for_build (CCOPTS= $CC_FOR_BUILD $dummy.c -o $dummy 2>/dev/null ) && HP_ARCH=`./$dummy` if test -z "$HP_ARCH"; then HP_ARCH=hppa; fi rm -f $dummy.c $dummy fi ;; esac echo ${HP_ARCH}-hp-hpux${HPUX_REV} exit 0 ;; ia64:HP-UX:*:*) HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` echo ia64-hp-hpux${HPUX_REV} exit 0 ;; 3050*:HI-UX:*:*) sed 's/^ //' << EOF >$dummy.c #include int main () { long cpu = sysconf (_SC_CPU_VERSION); /* The order matters, because CPU_IS_HP_MC68K erroneously returns true for CPU_PA_RISC1_0. CPU_IS_PA_RISC returns correct results, however. */ if (CPU_IS_PA_RISC (cpu)) { switch (cpu) { case CPU_PA_RISC1_0: puts ("hppa1.0-hitachi-hiuxwe2"); break; case CPU_PA_RISC1_1: puts ("hppa1.1-hitachi-hiuxwe2"); break; case CPU_PA_RISC2_0: puts ("hppa2.0-hitachi-hiuxwe2"); break; default: puts ("hppa-hitachi-hiuxwe2"); break; } } else if (CPU_IS_HP_MC68K (cpu)) puts ("m68k-hitachi-hiuxwe2"); else puts ("unknown-hitachi-hiuxwe2"); exit (0); } EOF eval $set_cc_for_build $CC_FOR_BUILD $dummy.c -o $dummy && ./$dummy && rm -f $dummy.c $dummy && exit 0 rm -f $dummy.c $dummy echo unknown-hitachi-hiuxwe2 exit 0 ;; 9000/7??:4.3bsd:*:* | 9000/8?[79]:4.3bsd:*:* ) echo hppa1.1-hp-bsd exit 0 ;; 9000/8??:4.3bsd:*:*) echo hppa1.0-hp-bsd exit 0 ;; *9??*:MPE/iX:*:* | *3000*:MPE/iX:*:*) echo hppa1.0-hp-mpeix exit 0 ;; hp7??:OSF1:*:* | hp8?[79]:OSF1:*:* ) echo hppa1.1-hp-osf exit 0 ;; hp8??:OSF1:*:*) echo hppa1.0-hp-osf exit 0 ;; i*86:OSF1:*:*) if [ -x /usr/sbin/sysversion ] ; then echo ${UNAME_MACHINE}-unknown-osf1mk else echo ${UNAME_MACHINE}-unknown-osf1 fi exit 0 ;; parisc*:Lites*:*:*) echo hppa1.1-hp-lites exit 0 ;; hppa*:OpenBSD:*:*) echo hppa-unknown-openbsd exit 0 ;; C1*:ConvexOS:*:* | convex:ConvexOS:C1*:*) echo c1-convex-bsd exit 0 ;; C2*:ConvexOS:*:* | convex:ConvexOS:C2*:*) if getsysinfo -f scalar_acc then echo c32-convex-bsd else echo c2-convex-bsd fi exit 0 ;; C34*:ConvexOS:*:* | convex:ConvexOS:C34*:*) echo c34-convex-bsd exit 0 ;; C38*:ConvexOS:*:* | convex:ConvexOS:C38*:*) echo c38-convex-bsd exit 0 ;; C4*:ConvexOS:*:* | convex:ConvexOS:C4*:*) echo c4-convex-bsd exit 0 ;; CRAY*X-MP:*:*:*) echo xmp-cray-unicos exit 0 ;; CRAY*Y-MP:*:*:*) echo ymp-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit 0 ;; CRAY*[A-Z]90:*:*:*) echo ${UNAME_MACHINE}-cray-unicos${UNAME_RELEASE} \ | sed -e 's/CRAY.*\([A-Z]90\)/\1/' \ -e y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/ \ -e 's/\.[^.]*$/.X/' exit 0 ;; CRAY*TS:*:*:*) echo t90-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit 0 ;; CRAY*T3D:*:*:*) echo alpha-cray-unicosmk${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit 0 ;; CRAY*T3E:*:*:*) echo alphaev5-cray-unicosmk${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit 0 ;; CRAY*SV1:*:*:*) echo sv1-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit 0 ;; CRAY-2:*:*:*) echo cray2-cray-unicos exit 0 ;; F30[01]:UNIX_System_V:*:* | F700:UNIX_System_V:*:*) FUJITSU_PROC=`uname -m | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` FUJITSU_REL=`echo ${UNAME_RELEASE} | sed -e 's/ /_/'` echo "${FUJITSU_PROC}-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" exit 0 ;; hp300:OpenBSD:*:*) echo m68k-unknown-openbsd${UNAME_RELEASE} exit 0 ;; i*86:BSD/386:*:* | i*86:BSD/OS:*:* | *:Ascend\ Embedded/OS:*:*) echo ${UNAME_MACHINE}-pc-bsdi${UNAME_RELEASE} exit 0 ;; sparc*:BSD/OS:*:*) echo sparc-unknown-bsdi${UNAME_RELEASE} exit 0 ;; *:BSD/OS:*:*) echo ${UNAME_MACHINE}-unknown-bsdi${UNAME_RELEASE} exit 0 ;; *:FreeBSD:*:*) echo ${UNAME_MACHINE}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` exit 0 ;; *:OpenBSD:*:*) echo ${UNAME_MACHINE}-unknown-openbsd`echo ${UNAME_RELEASE}|sed -e 's/[-_].*/\./'` exit 0 ;; i*:CYGWIN*:*) echo ${UNAME_MACHINE}-pc-cygwin exit 0 ;; i*:MINGW*:*) echo ${UNAME_MACHINE}-pc-mingw32 exit 0 ;; i*:PW*:*) echo ${UNAME_MACHINE}-pc-pw32 exit 0 ;; i*:Windows_NT*:* | Pentium*:Windows_NT*:*) # How do we know it's Interix rather than the generic POSIX subsystem? # It also conflicts with pre-2.0 versions of AT&T UWIN. Should we # UNAME_MACHINE based on the output of uname instead of i386? echo i386-pc-interix exit 0 ;; i*:UWIN*:*) echo ${UNAME_MACHINE}-pc-uwin exit 0 ;; p*:CYGWIN*:*) echo powerpcle-unknown-cygwin exit 0 ;; prep*:SunOS:5.*:*) echo powerpcle-unknown-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit 0 ;; *:GNU:*:*) echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-gnu`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'` exit 0 ;; i*86:Minix:*:*) echo ${UNAME_MACHINE}-pc-minix exit 0 ;; arm*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-gnu exit 0 ;; ia64:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux exit 0 ;; m68*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-gnu exit 0 ;; mips:Linux:*:*) case `sed -n '/^byte/s/^.*: \(.*\) endian/\1/p' < /proc/cpuinfo` in big) echo mips-unknown-linux-gnu && exit 0 ;; little) echo mipsel-unknown-linux-gnu && exit 0 ;; esac ;; ppc:Linux:*:*) echo powerpc-unknown-linux-gnu exit 0 ;; alpha:Linux:*:*) case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in EV5) UNAME_MACHINE=alphaev5 ;; EV56) UNAME_MACHINE=alphaev56 ;; PCA56) UNAME_MACHINE=alphapca56 ;; PCA57) UNAME_MACHINE=alphapca56 ;; EV6) UNAME_MACHINE=alphaev6 ;; EV67) UNAME_MACHINE=alphaev67 ;; EV68*) UNAME_MACHINE=alphaev67 ;; esac objdump --private-headers /bin/sh | grep ld.so.1 >/dev/null if test "$?" = 0 ; then LIBC="libc1" ; else LIBC="" ; fi echo ${UNAME_MACHINE}-unknown-linux-gnu${LIBC} exit 0 ;; parisc:Linux:*:* | hppa:Linux:*:*) # Look for CPU level case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in PA7*) echo hppa1.1-unknown-linux-gnu ;; PA8*) echo hppa2.0-unknown-linux-gnu ;; *) echo hppa-unknown-linux-gnu ;; esac exit 0 ;; parisc64:Linux:*:* | hppa64:Linux:*:*) echo hppa64-unknown-linux-gnu exit 0 ;; s390:Linux:*:* | s390x:Linux:*:*) echo ${UNAME_MACHINE}-ibm-linux exit 0 ;; sh*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-gnu exit 0 ;; sparc:Linux:*:* | sparc64:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-gnu exit 0 ;; x86_64:Linux:*:*) echo x86_64-unknown-linux-gnu exit 0 ;; i*86:Linux:*:*) # The BFD linker knows what the default object file format is, so # first see if it will tell us. cd to the root directory to prevent # problems with other programs or directories called `ld' in the path. ld_supported_targets=`cd /; ld --help 2>&1 \ | sed -ne '/supported targets:/!d s/[ ][ ]*/ /g s/.*supported targets: *// s/ .*// p'` case "$ld_supported_targets" in elf32-i386) TENTATIVE="${UNAME_MACHINE}-pc-linux-gnu" ;; a.out-i386-linux) echo "${UNAME_MACHINE}-pc-linux-gnuaout" exit 0 ;; coff-i386) echo "${UNAME_MACHINE}-pc-linux-gnucoff" exit 0 ;; "") # Either a pre-BFD a.out linker (linux-gnuoldld) or # one that does not give us useful --help. echo "${UNAME_MACHINE}-pc-linux-gnuoldld" exit 0 ;; esac # Determine whether the default compiler is a.out or elf cat >$dummy.c < #ifdef __cplusplus #include /* for printf() prototype */ int main (int argc, char *argv[]) { #else int main (argc, argv) int argc; char *argv[]; { #endif #ifdef __ELF__ # ifdef __GLIBC__ # if __GLIBC__ >= 2 printf ("%s-pc-linux-gnu\n", argv[1]); # else printf ("%s-pc-linux-gnulibc1\n", argv[1]); # endif # else printf ("%s-pc-linux-gnulibc1\n", argv[1]); # endif #else printf ("%s-pc-linux-gnuaout\n", argv[1]); #endif return 0; } EOF eval $set_cc_for_build $CC_FOR_BUILD $dummy.c -o $dummy 2>/dev/null && ./$dummy "${UNAME_MACHINE}" && rm -f $dummy.c $dummy && exit 0 rm -f $dummy.c $dummy test x"${TENTATIVE}" != x && echo "${TENTATIVE}" && exit 0 ;; i*86:DYNIX/ptx:4*:*) # ptx 4.0 does uname -s correctly, with DYNIX/ptx in there. # earlier versions are messed up and put the nodename in both # sysname and nodename. echo i386-sequent-sysv4 exit 0 ;; i*86:UNIX_SV:4.2MP:2.*) # Unixware is an offshoot of SVR4, but it has its own version # number series starting with 2... # I am not positive that other SVR4 systems won't match this, # I just have to hope. -- rms. # Use sysv4.2uw... so that sysv4* matches it. echo ${UNAME_MACHINE}-pc-sysv4.2uw${UNAME_VERSION} exit 0 ;; i*86:*:4.*:* | i*86:SYSTEM_V:4.*:*) UNAME_REL=`echo ${UNAME_RELEASE} | sed 's/\/MP$//'` if grep Novell /usr/include/link.h >/dev/null 2>/dev/null; then echo ${UNAME_MACHINE}-univel-sysv${UNAME_REL} else echo ${UNAME_MACHINE}-pc-sysv${UNAME_REL} fi exit 0 ;; i*86:*:5:[78]*) case `/bin/uname -X | grep "^Machine"` in *486*) UNAME_MACHINE=i486 ;; *Pentium) UNAME_MACHINE=i586 ;; *Pent*|*Celeron) UNAME_MACHINE=i686 ;; esac echo ${UNAME_MACHINE}-unknown-sysv${UNAME_RELEASE}${UNAME_SYSTEM}${UNAME_VERSION} exit 0 ;; i*86:*:3.2:*) if test -f /usr/options/cb.name; then UNAME_REL=`sed -n 's/.*Version //p' /dev/null >/dev/null ; then UNAME_REL=`(/bin/uname -X|egrep Release|sed -e 's/.*= //')` (/bin/uname -X|egrep i80486 >/dev/null) && UNAME_MACHINE=i486 (/bin/uname -X|egrep '^Machine.*Pentium' >/dev/null) \ && UNAME_MACHINE=i586 (/bin/uname -X|egrep '^Machine.*Pent ?II' >/dev/null) \ && UNAME_MACHINE=i686 (/bin/uname -X|egrep '^Machine.*Pentium Pro' >/dev/null) \ && UNAME_MACHINE=i686 echo ${UNAME_MACHINE}-pc-sco$UNAME_REL else echo ${UNAME_MACHINE}-pc-sysv32 fi exit 0 ;; i*86:*DOS:*:*) echo ${UNAME_MACHINE}-pc-msdosdjgpp exit 0 ;; pc:*:*:*) # Left here for compatibility: # uname -m prints for DJGPP always 'pc', but it prints nothing about # the processor, so we play safe by assuming i386. echo i386-pc-msdosdjgpp exit 0 ;; Intel:Mach:3*:*) echo i386-pc-mach3 exit 0 ;; paragon:*:*:*) echo i860-intel-osf1 exit 0 ;; i860:*:4.*:*) # i860-SVR4 if grep Stardent /usr/include/sys/uadmin.h >/dev/null 2>&1 ; then echo i860-stardent-sysv${UNAME_RELEASE} # Stardent Vistra i860-SVR4 else # Add other i860-SVR4 vendors below as they are discovered. echo i860-unknown-sysv${UNAME_RELEASE} # Unknown i860-SVR4 fi exit 0 ;; mini*:CTIX:SYS*5:*) # "miniframe" echo m68010-convergent-sysv exit 0 ;; M68*:*:R3V[567]*:*) test -r /sysV68 && echo 'm68k-motorola-sysv' && exit 0 ;; 3[34]??:*:4.0:3.0 | 3[34]??A:*:4.0:3.0 | 3[34]??,*:*:4.0:3.0 | 4850:*:4.0:3.0) OS_REL='' test -r /etc/.relid \ && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ && echo i486-ncr-sysv4.3${OS_REL} && exit 0 /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ && echo i586-ncr-sysv4.3${OS_REL} && exit 0 ;; 3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*) /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ && echo i486-ncr-sysv4 && exit 0 ;; m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*) echo m68k-unknown-lynxos${UNAME_RELEASE} exit 0 ;; mc68030:UNIX_System_V:4.*:*) echo m68k-atari-sysv4 exit 0 ;; i*86:LynxOS:2.*:* | i*86:LynxOS:3.[01]*:* | i*86:LynxOS:4.0*:*) echo i386-unknown-lynxos${UNAME_RELEASE} exit 0 ;; TSUNAMI:LynxOS:2.*:*) echo sparc-unknown-lynxos${UNAME_RELEASE} exit 0 ;; rs6000:LynxOS:2.*:*) echo rs6000-unknown-lynxos${UNAME_RELEASE} exit 0 ;; PowerPC:LynxOS:2.*:* | PowerPC:LynxOS:3.[01]*:* | PowerPC:LynxOS:4.0*:*) echo powerpc-unknown-lynxos${UNAME_RELEASE} exit 0 ;; SM[BE]S:UNIX_SV:*:*) echo mips-dde-sysv${UNAME_RELEASE} exit 0 ;; RM*:ReliantUNIX-*:*:*) echo mips-sni-sysv4 exit 0 ;; RM*:SINIX-*:*:*) echo mips-sni-sysv4 exit 0 ;; *:SINIX-*:*:*) if uname -p 2>/dev/null >/dev/null ; then UNAME_MACHINE=`(uname -p) 2>/dev/null` echo ${UNAME_MACHINE}-sni-sysv4 else echo ns32k-sni-sysv fi exit 0 ;; PENTIUM:CPunix:4.0*:*) # Unisys `ClearPath HMP IX 4000' SVR4/MP effort # says echo i586-unisys-sysv4 exit 0 ;; *:UNIX_System_V:4*:FTX*) # From Gerald Hewes . # How about differentiating between stratus architectures? -djm echo hppa1.1-stratus-sysv4 exit 0 ;; *:*:*:FTX*) # From seanf@swdc.stratus.com. echo i860-stratus-sysv4 exit 0 ;; mc68*:A/UX:*:*) echo m68k-apple-aux${UNAME_RELEASE} exit 0 ;; news*:NEWS-OS:6*:*) echo mips-sony-newsos6 exit 0 ;; R[34]000:*System_V*:*:* | R4000:UNIX_SYSV:*:* | R*000:UNIX_SV:*:*) if [ -d /usr/nec ]; then echo mips-nec-sysv${UNAME_RELEASE} else echo mips-unknown-sysv${UNAME_RELEASE} fi exit 0 ;; BeBox:BeOS:*:*) # BeOS running on hardware made by Be, PPC only. echo powerpc-be-beos exit 0 ;; BeMac:BeOS:*:*) # BeOS running on Mac or Mac clone, PPC only. echo powerpc-apple-beos exit 0 ;; BePC:BeOS:*:*) # BeOS running on Intel PC compatible. echo i586-pc-beos exit 0 ;; SX-4:SUPER-UX:*:*) echo sx4-nec-superux${UNAME_RELEASE} exit 0 ;; SX-5:SUPER-UX:*:*) echo sx5-nec-superux${UNAME_RELEASE} exit 0 ;; Power*:Rhapsody:*:*) echo powerpc-apple-rhapsody${UNAME_RELEASE} exit 0 ;; *:Rhapsody:*:*) echo ${UNAME_MACHINE}-apple-rhapsody${UNAME_RELEASE} exit 0 ;; *:Darwin:*:*) echo `uname -p`-apple-darwin${UNAME_RELEASE} exit 0 ;; *:procnto*:*:* | *:QNX:[0123456789]*:*) if test "${UNAME_MACHINE}" = "x86pc"; then UNAME_MACHINE=pc fi echo `uname -p`-${UNAME_MACHINE}-nto-qnx exit 0 ;; *:QNX:*:4*) echo i386-pc-qnx exit 0 ;; NSR-[KW]:NONSTOP_KERNEL:*:*) echo nsr-tandem-nsk${UNAME_RELEASE} exit 0 ;; *:NonStop-UX:*:*) echo mips-compaq-nonstopux exit 0 ;; BS2000:POSIX*:*:*) echo bs2000-siemens-sysv exit 0 ;; DS/*:UNIX_System_V:*:*) echo ${UNAME_MACHINE}-${UNAME_SYSTEM}-${UNAME_RELEASE} exit 0 ;; *:Plan9:*:*) # "uname -m" is not consistent, so use $cputype instead. 386 # is converted to i386 for consistency with other x86 # operating systems. if test "$cputype" = "386"; then UNAME_MACHINE=i386 else UNAME_MACHINE="$cputype" fi echo ${UNAME_MACHINE}-unknown-plan9 exit 0 ;; i*86:OS/2:*:*) # If we were able to find `uname', then EMX Unix compatibility # is probably installed. echo ${UNAME_MACHINE}-pc-os2-emx exit 0 ;; *:TOPS-10:*:*) echo pdp10-unknown-tops10 exit 0 ;; *:TENEX:*:*) echo pdp10-unknown-tenex exit 0 ;; KS10:TOPS-20:*:* | KL10:TOPS-20:*:* | TYPE4:TOPS-20:*:*) echo pdp10-dec-tops20 exit 0 ;; XKL-1:TOPS-20:*:* | TYPE5:TOPS-20:*:*) echo pdp10-xkl-tops20 exit 0 ;; *:TOPS-20:*:*) echo pdp10-unknown-tops20 exit 0 ;; *:ITS:*:*) echo pdp10-unknown-its exit 0 ;; esac #echo '(No uname command or uname output not recognized.)' 1>&2 #echo "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" 1>&2 cat >$dummy.c < # include #endif main () { #if defined (sony) #if defined (MIPSEB) /* BFD wants "bsd" instead of "newsos". Perhaps BFD should be changed, I don't know.... */ printf ("mips-sony-bsd\n"); exit (0); #else #include printf ("m68k-sony-newsos%s\n", #ifdef NEWSOS4 "4" #else "" #endif ); exit (0); #endif #endif #if defined (__arm) && defined (__acorn) && defined (__unix) printf ("arm-acorn-riscix"); exit (0); #endif #if defined (hp300) && !defined (hpux) printf ("m68k-hp-bsd\n"); exit (0); #endif #if defined (NeXT) #if !defined (__ARCHITECTURE__) #define __ARCHITECTURE__ "m68k" #endif int version; version=`(hostinfo | sed -n 's/.*NeXT Mach \([0-9]*\).*/\1/p') 2>/dev/null`; if (version < 4) printf ("%s-next-nextstep%d\n", __ARCHITECTURE__, version); else printf ("%s-next-openstep%d\n", __ARCHITECTURE__, version); exit (0); #endif #if defined (MULTIMAX) || defined (n16) #if defined (UMAXV) printf ("ns32k-encore-sysv\n"); exit (0); #else #if defined (CMU) printf ("ns32k-encore-mach\n"); exit (0); #else printf ("ns32k-encore-bsd\n"); exit (0); #endif #endif #endif #if defined (__386BSD__) printf ("i386-pc-bsd\n"); exit (0); #endif #if defined (sequent) #if defined (i386) printf ("i386-sequent-dynix\n"); exit (0); #endif #if defined (ns32000) printf ("ns32k-sequent-dynix\n"); exit (0); #endif #endif #if defined (_SEQUENT_) struct utsname un; uname(&un); if (strncmp(un.version, "V2", 2) == 0) { printf ("i386-sequent-ptx2\n"); exit (0); } if (strncmp(un.version, "V1", 2) == 0) { /* XXX is V1 correct? */ printf ("i386-sequent-ptx1\n"); exit (0); } printf ("i386-sequent-ptx\n"); exit (0); #endif #if defined (vax) # if !defined (ultrix) # include # if defined (BSD) # if BSD == 43 printf ("vax-dec-bsd4.3\n"); exit (0); # else # if BSD == 199006 printf ("vax-dec-bsd4.3reno\n"); exit (0); # else printf ("vax-dec-bsd\n"); exit (0); # endif # endif # else printf ("vax-dec-bsd\n"); exit (0); # endif # else printf ("vax-dec-ultrix\n"); exit (0); # endif #endif #if defined (alliant) && defined (i860) printf ("i860-alliant-bsd\n"); exit (0); #endif exit (1); } EOF eval $set_cc_for_build $CC_FOR_BUILD $dummy.c -o $dummy 2>/dev/null && ./$dummy && rm -f $dummy.c $dummy && exit 0 rm -f $dummy.c $dummy # Apollos put the system type in the environment. test -d /usr/apollo && { echo ${ISP}-apollo-${SYSTYPE}; exit 0; } # Convex versions that predate uname can use getsysinfo(1) if [ -x /usr/convex/getsysinfo ] then case `getsysinfo -f cpu_type` in c1*) echo c1-convex-bsd exit 0 ;; c2*) if getsysinfo -f scalar_acc then echo c32-convex-bsd else echo c2-convex-bsd fi exit 0 ;; c34*) echo c34-convex-bsd exit 0 ;; c38*) echo c38-convex-bsd exit 0 ;; c4*) echo c4-convex-bsd exit 0 ;; esac fi cat >&2 < in order to provide the needed information to handle your system. config.guess timestamp = $timestamp uname -m = `(uname -m) 2>/dev/null || echo unknown` uname -r = `(uname -r) 2>/dev/null || echo unknown` uname -s = `(uname -s) 2>/dev/null || echo unknown` uname -v = `(uname -v) 2>/dev/null || echo unknown` /usr/bin/uname -p = `(/usr/bin/uname -p) 2>/dev/null` /bin/uname -X = `(/bin/uname -X) 2>/dev/null` hostinfo = `(hostinfo) 2>/dev/null` /bin/universe = `(/bin/universe) 2>/dev/null` /usr/bin/arch -k = `(/usr/bin/arch -k) 2>/dev/null` /bin/arch = `(/bin/arch) 2>/dev/null` /usr/bin/oslevel = `(/usr/bin/oslevel) 2>/dev/null` /usr/convex/getsysinfo = `(/usr/convex/getsysinfo) 2>/dev/null` UNAME_MACHINE = ${UNAME_MACHINE} UNAME_RELEASE = ${UNAME_RELEASE} UNAME_SYSTEM = ${UNAME_SYSTEM} UNAME_VERSION = ${UNAME_VERSION} EOF exit 1 # Local variables: # eval: (add-hook 'write-file-hooks 'time-stamp) # time-stamp-start: "timestamp='" # time-stamp-format: "%:y-%02m-%02d" # time-stamp-end: "'" # End: VisualBoyAdvance-1.8.0/README-win.txt0000644000175000017500000002022410473151252016546 0ustar julienjulienWelcome to VisualBoyAdvance version 1.8.0. Compiling the sources --------------------- See the INSTALL file for compiling instructions. Please note the following requisites to compile: - GCC must be 3.x or greater in order to compile GBA.cpp with -O2. Earlier versions have a problem during optimization that requires an absurd ammount of memory and usually ends up crashing the compiler/computer - On Windows, Microsoft Visual C++ 6 or later is needed. Please note that some of the source code will not compile with the shipped header files. You will need to install the most recent Platform SDK from Microsoft. Support ------- Please support VisualBoyAdvance by making a donation. You can donate money using PayPal (www.paypal.com). Use the contact form to find how you can send donations. Also, it is recommended that you use the VisualBoyAdvance forum on www.ngemu.com message board. Default keys (can be edited in the Options menu) ------------------------------------------------ Arrow keys - direction Z - Button A X - Button B A - Button L S - Button R Enter - Start Backspace - Select Speedup - Space Capture - F12 You can change the configuration above to use a joystick. Go to Options->Joypad->Configure... menu. The 1 thorugh 4 joypads allow you to have different settings which can be easily switched. Recommended System Requirements ------------------------------- CPU: 800MHz with MMX & SSE RAM: 64MB free GPU: Graphics card with drivers supporting DirectX9 OS: Windows 2000 with DirectX9 runtime Translations ------------ Translations can be done as long as you have Microsoft Visual VC++ on your computer. If you just want to use a translation, place the translation .DLL on the same directory as the emulator. From the Options->Language menu, select Other... and type the three letter (or two) language name from .DLL. For example, VBA_PTB.DLL: type PTB on the dialog. These translation files are only for VisualBoyAdvance GUI and messages. Games will not be translated and cannot be translated by the emulator. Skins ----- Skins consist of a bitmap (.bmp), a region file (.rgn), a draw rectangle on the region and an INI file. Once you have the bitmap, you the region creator which can be found at the downloads section of emulator website along with a sample skin. This allows for irregular skins with holes or any shape. Create the INI file like this: [skin] image= region= draw= buttons= (optional) Then, for each button with n starting a 0: [button-] normal= down= over= (optional) id= region= (optional) The id member can be one of the values found under Tools->Customize to have an action button. If the intended use for the button is to open a menu, it can be one of the following values: MENUFILE - The File Menu MENUOPTIONS - The Options Menu MENUCHEAT - The Cheat Menu MENUTOOLS - The Tools Menu MENUHELP - The Help Menu If the intended use for the button is to provide a joypad button, then the it can be one of the following values: A - A button B - B button SEL - SELECT button START - START button R - right L - left U - up D - down BR - RIGHT button (shoulder) BL - LEFT button (shoulder) SPEED - speed up button (emulator) CAPTURE - screen capture (emulator) GS - GS/AR button (cheating) UR - up and right combination UL - up and left combination DR - down and right combination DL - down and left combination Example: [skin] image=gbc.bmp regions=gbc.rgn draw=20,20,144,160 Skins are only supported in DirectDraw and GDI modes and are also not supported in fullscreen mode. To avoid scaling problems, please not the following: GBA screen size: 240x160 GBC screen size without border: 160x144 GBC screen size with border: 256x224 Not using multiples to these values will cause distortion on the image drawn by the emulator. This is not a BUG on the emulator and rather a problem of the skin size. Per game settings ----------------- Version 1.5 introduced the support for per game settings for GBA games. You can defined the following settings on a per game basis by using an INI file called vba-over.ini in the same directory as the emulator: comment=You can add any text you like here, for example the full name of the game, but not exceeding 255 characters rtcEnabled=<0 for false, anything else for true> flashSize=<65536 or 131072> saveType=<0 for automatic, 1 for EEPROM, 2 for SRAM, 3 for Flash or 4 for EEPROM+Sensor> Use the 4 letter game code to separate settings for each game. Example: [ABCD] rtcEnabled=0 flashSize=65536 saveType=0 [ABC2] rtcEnabled=1 flashSize=131072 saveType=0 An easier way to change the per game settings is to use the Game overrides dialog in the MFC version of VBA. Select Menu>Options>Emulator>Game Overrides... to open the dialog. Just make your changes and click OK. FAQ --- See online FAQ for more information: http://vba.ngemu.com/faq.shtml Please don't email about what you think it is problem before consulting the FAQ. Reporting a crash ----------------- If VisualBoyAdvance crashes, please do the following: 1. Win 95/98/ME: start DrWatson (drwatson.exe) and reproduce the crash. DrWatson will capture the crash information in a log file (.wlg) file that needs to be sent to me. Please also open the .wlg file on your machine by double-clicking and copy the details section into the email. Microsoft made life harder when you migrate to WinXP (or NT or 2000) by not allowing DrWatson to read its old file format. 2. Win NT/2000/XP: make sure DrWatson is the default debugger by executing drwtsn32.exe -i and then recreate the crash. DrWatson will generate a log file that needs to be sent to me (usually in c:\Documents and Settings\All Users\ Documents\DrWatson). Depending on your system configuration, you may be asked if you want to generate a log file. If so, please click on yes. LICENSE ------- VisualBoyAdvance - a Gameboy and GameboyAdvance emulator Copyright (C) 1999-2003 Forgotten Copyright (C) 2004 Forgotten and the VBA development team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Special Thanks -------------- PokemonHacker for all his help improving the emulator. Costis for his help fixing some of the graphics bugs. Snes9x developers for the great emulator and source code. Gollum for some help and tips. Kreed for his great graphic filters. And all users who kindly reported problems. Contact ------- Please don't email unless you found some bug. Requests will be ignored and deleted. Also, be descriptive when emailing. You have to tell me what version of the emulator you are writing about and a good description of the problem. Remember, there are several interfaces (Windows, SDL and GTK+) and several systems (Windows, Linux, MacOS X and BeOS). Also, there are still people writing about the old VisualBoy which is no longer supported. Also remember I am not paid to work on VisualBoyAdvance. This is just a hobby. Forgotten (http://vba.ngemu.com/contact.shtml) kxu http://vba.ngemu.com http://sourceforge.net/projects/vba VisualBoyAdvance-1.8.0/COPYING0000644000175000017500000004313107554251132015316 0ustar julienjulien GNU GENERAL PUBLIC LICENSE Version 2, June 1991 Copyright (C) 1989, 1991 Free Software Foundation, Inc. 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Preamble The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. 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We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all. The precise terms and conditions for copying, distribution and modification follow. GNU GENERAL PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you". Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does. 1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program. You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee. 2. 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Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program. In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License. 3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following: a) Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, c) Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.) The source code for a work means the preferred form of the work for making modifications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable. If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are not compelled to copy the source along with the object code. 4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance. 5. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it. 6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License. 7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Program. If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances. It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice. This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License. 8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License. 9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation. 10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally. NO WARRANTY 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. END OF TERMS AND CONDITIONS How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. Copyright (C) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Also add information on how to contact you by electronic and paper mail. If the program is interactive, make it output a short notice like this when it starts in an interactive mode: Gnomovision version 69, Copyright (C) year name of author Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than `show w' and `show c'; they could even be mouse-clicks or menu items--whatever suits your program. You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names: Yoyodyne, Inc., hereby disclaims all copyright interest in the program `Gnomovision' (which makes passes at compilers) written by James Hacker. , 1 April 1989 Ty Coon, President of Vice This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Library General Public License instead of this License. VisualBoyAdvance-1.8.0/AUTHORS0000644000175000017500000000060310424734464015334 0ustar julienjulienVisualBoy and VisualBoyAdvance original development: - Forgotten (see the Contact section in the README) Current maintainer: - Sbastien Guignot aka kxu Contributions: - Costis : object mosaic, GP32 - KVA: ARM/THUMB disassembler - kxu: GTK+ interface - Yann Parmentier aka kohai: new icons - Spacy: Windows, Visual Studio 2005, DirectXVisualBoyAdvance-1.8.0/fix-timestamps0000755000175000017500000000013210002340247017141 0ustar julienjulien#! /bin/sh touch acinclude.m4 aclocal.m4 touch configure touch `find . -name Makefile.in` VisualBoyAdvance-1.8.0/acinclude.m40000644000175000017500000006577107562306217016476 0ustar julienjulien# Configure paths for SDL # Sam Lantinga 9/21/99 # stolen from Manish Singh # stolen back from Frank Belew # stolen from Manish Singh # Shamelessly stolen from Owen Taylor dnl AM_PATH_SDL([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]]) dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS dnl AC_DEFUN(AM_PATH_SDL, [dnl dnl Get the cflags and libraries from the sdl-config script dnl AC_ARG_WITH(sdl-prefix,[ --with-sdl-prefix=PFX Prefix where SDL is installed (optional)], sdl_prefix="$withval", sdl_prefix="") AC_ARG_WITH(sdl-exec-prefix,[ --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)], sdl_exec_prefix="$withval", sdl_exec_prefix="") AC_ARG_ENABLE(sdltest, [ --disable-sdltest Do not try to compile and run a test SDL program], , enable_sdltest=yes) if test x$sdl_exec_prefix != x ; then sdl_args="$sdl_args --exec-prefix=$sdl_exec_prefix" if test x${SDL_CONFIG+set} != xset ; then SDL_CONFIG=$sdl_exec_prefix/bin/sdl-config fi fi if test x$sdl_prefix != x ; then sdl_args="$sdl_args --prefix=$sdl_prefix" if test x${SDL_CONFIG+set} != xset ; then SDL_CONFIG=$sdl_prefix/bin/sdl-config fi fi AC_REQUIRE([AC_CANONICAL_TARGET]) AC_PATH_PROG(SDL_CONFIG, sdl-config, no) min_sdl_version=ifelse([$1], ,0.11.0,$1) AC_MSG_CHECKING(for SDL - version >= $min_sdl_version) no_sdl="" if test "$SDL_CONFIG" = "no" ; then no_sdl=yes else SDL_CFLAGS=`$SDL_CONFIG $sdlconf_args --cflags` SDL_LIBS=`$SDL_CONFIG $sdlconf_args --libs` sdl_major_version=`$SDL_CONFIG $sdl_args --version | \ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` sdl_minor_version=`$SDL_CONFIG $sdl_args --version | \ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'` sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'` if test "x$enable_sdltest" = "xyes" ; then ac_save_CFLAGS="$CFLAGS" ac_save_LIBS="$LIBS" CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" dnl dnl Now check if the installed SDL is sufficiently new. (Also sanity dnl checks the results of sdl-config to some extent dnl rm -f conf.sdltest AC_TRY_RUN([ #include #include #include #include "SDL.h" char* my_strdup (char *str) { char *new_str; if (str) { new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char)); strcpy (new_str, str); } else new_str = NULL; return new_str; } int main (int argc, char *argv[]) { int major, minor, micro; char *tmp_version; /* This hangs on some systems (?) system ("touch conf.sdltest"); */ { FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); } /* HP/UX 9 (%@#!) writes to sscanf strings */ tmp_version = my_strdup("$min_sdl_version"); if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, µ) != 3) { printf("%s, bad version string\n", "$min_sdl_version"); exit(1); } if (($sdl_major_version > major) || (($sdl_major_version == major) && ($sdl_minor_version > minor)) || (($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro))) { return 0; } else { printf("\n*** 'sdl-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version); printf("*** of SDL required is %d.%d.%d. If sdl-config is correct, then it is\n", major, minor, micro); printf("*** best to upgrade to the required version.\n"); printf("*** If sdl-config was wrong, set the environment variable SDL_CONFIG\n"); printf("*** to point to the correct copy of sdl-config, and remove the file\n"); printf("*** config.cache before re-running configure\n"); return 1; } } ],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"]) CFLAGS="$ac_save_CFLAGS" LIBS="$ac_save_LIBS" fi fi if test "x$no_sdl" = x ; then AC_MSG_RESULT(yes) ifelse([$2], , :, [$2]) else AC_MSG_RESULT(no) if test "$SDL_CONFIG" = "no" ; then echo "*** The sdl-config script installed by SDL could not be found" echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in" echo "*** your path, or set the SDL_CONFIG environment variable to the" echo "*** full path to sdl-config." else if test -f conf.sdltest ; then : else echo "*** Could not run SDL test program, checking why..." CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" AC_TRY_LINK([ #include #include "SDL.h" int main(int argc, char *argv[]) { return 0; } #undef main #define main K_and_R_C_main ], [ return 0; ], [ echo "*** The test program compiled, but did not run. This usually means" echo "*** that the run-time linker is not finding SDL or finding the wrong" echo "*** version of SDL. If it is not finding SDL, you'll need to set your" echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point" echo "*** to the installed location Also, make sure you have run ldconfig if that" echo "*** is required on your system" echo "***" echo "*** If you have an old version installed, it is best to remove it, although" echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"], [ echo "*** The test program failed to compile or link. See the file config.log for the" echo "*** exact error that occured. This usually means SDL was incorrectly installed" echo "*** or that you have moved SDL since it was installed. In the latter case, you" echo "*** may want to edit the sdl-config script: $SDL_CONFIG" ]) CFLAGS="$ac_save_CFLAGS" LIBS="$ac_save_LIBS" fi fi SDL_CFLAGS="" SDL_LIBS="" ifelse([$3], , :, [$3]) fi AC_SUBST(SDL_CFLAGS) AC_SUBST(SDL_LIBS) rm -f conf.sdltest ]) # Configure paths for SMPEG # Nicolas Vignal 11/19/2000 # stolen from Sam Lantinga # stolen from Manish Singh # stolen back from Frank Belew # stolen from Manish Singh # Shamelessly stolen from Owen Taylor dnl AM_PATH_SMPEG([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]]) dnl Test for SMPEG, and define SMPEG_CFLAGS and SMPEG_LIBS dnl AC_DEFUN(AM_PATH_SMPEG, [dnl dnl Get the cflags and libraries from the smpeg-config script dnl AC_ARG_WITH(smpeg-prefix,[ --with-smpeg-prefix=PFX Prefix where SMPEG is installed (optional)], smpeg_prefix="$withval", smpeg_prefix="") AC_ARG_WITH(smpeg-exec-prefix,[ --with-smpeg-exec-prefix=PFX Exec prefix where SMPEG is installed (optional)], smpeg_exec_prefix="$withval", smpeg_exec_prefix="") AC_ARG_ENABLE(smpegtest, [ --disable-smpegtest Do not try to compile and run a test SMPEG program], , enable_smpegtest=yes) if test x$smpeg_exec_prefix != x ; then smpeg_args="$smpeg_args --exec-prefix=$smpeg_exec_prefix" if test x${SMPEG_CONFIG+set} != xset ; then SMPEG_CONFIG=$smpeg_exec_prefix/bin/smpeg-config fi fi if test x$smpeg_prefix != x ; then smpeg_args="$smpeg_args --prefix=$smpeg_prefix" if test x${SMPEG_CONFIG+set} != xset ; then SMPEG_CONFIG=$smpeg_prefix/bin/smpeg-config fi fi AC_PATH_PROG(SMPEG_CONFIG, smpeg-config, no) min_smpeg_version=ifelse([$1], ,0.2.7,$1) AC_MSG_CHECKING(for SMPEG - version >= $min_smpeg_version) no_smpeg="" if test "$SMPEG_CONFIG" = "no" ; then no_smpeg=yes else SMPEG_CFLAGS=`$SMPEG_CONFIG $smpegconf_args --cflags` SMPEG_LIBS=`$SMPEG_CONFIG $smpegconf_args --libs` smpeg_major_version=`$SMPEG_CONFIG $smpeg_args --version | \ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` smpeg_minor_version=`$SMPEG_CONFIG $smpeg_args --version | \ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'` smpeg_micro_version=`$SMPEG_CONFIG $smpeg_config_args --version | \ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'` if test "x$enable_smpegtest" = "xyes" ; then ac_save_CFLAGS="$CFLAGS" ac_save_LIBS="$LIBS" CFLAGS="$CFLAGS $SMPEG_CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SMPEG_LIBS $SDL_LIBS" dnl dnl Now check if the installed SMPEG is sufficiently new. (Also sanity dnl checks the results of smpeg-config to some extent dnl rm -f conf.smpegtest AC_TRY_RUN([ #include #include #include #include "smpeg.h" char* my_strdup (char *str) { char *new_str; if (str) { new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char)); strcpy (new_str, str); } else new_str = NULL; return new_str; } int main (int argc, char *argv[]) { int major, minor, micro; char *tmp_version; /* This hangs on some systems (?) system ("touch conf.smpegtest"); */ { FILE *fp = fopen("conf.smpegtest", "a"); if ( fp ) fclose(fp); } /* HP/UX 9 (%@#!) writes to sscanf strings */ tmp_version = my_strdup("$min_smpeg_version"); if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, µ) != 3) { printf("%s, bad version string\n", "$min_smpeg_version"); exit(1); } if (($smpeg_major_version > major) || (($smpeg_major_version == major) && ($smpeg_minor_version > minor)) || (($smpeg_major_version == major) && ($smpeg_minor_version == minor) && ($smpeg_micro_version >= micro))) { return 0; } else { printf("\n*** 'smpeg-config --version' returned %d.%d.%d, but the minimum version\n", $smpeg_major_version, $smpeg_minor_version, $smpeg_micro_version); printf("*** of SMPEG required is %d.%d.%d. If smpeg-config is correct, then it is\n", major, minor, micro); printf("*** best to upgrade to the required version.\n"); printf("*** If smpeg-config was wrong, set the environment variable SMPEG_CONFIG\n"); printf("*** to point to the correct copy of smpeg-config, and remove the file\n"); printf("*** config.cache before re-running configure\n"); return 1; } } ],, no_smpeg=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"]) CFLAGS="$ac_save_CFLAGS" LIBS="$ac_save_LIBS" fi fi if test "x$no_smpeg" = x ; then AC_MSG_RESULT(yes) ifelse([$2], , :, [$2]) else AC_MSG_RESULT(no) if test "$SMPEG_CONFIG" = "no" ; then echo "*** The smpeg-config script installed by SMPEG could not be found" echo "*** If SMPEG was installed in PREFIX, make sure PREFIX/bin is in" echo "*** your path, or set the SMPEG_CONFIG environment variable to the" echo "*** full path to smpeg-config." else if test -f conf.smpegtest ; then : else echo "*** Could not run SMPEG test program, checking why..." CFLAGS="$CFLAGS $SMPEG_CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SMPEG_LIBS $SDL_LIBS" AC_TRY_LINK([ #include #include "smpeg.h" ], [ return 0; ], [ echo "*** The test program compiled, but did not run. This usually means" echo "*** that the run-time linker is not finding SMPEG or finding the wrong" echo "*** version of SMPEG. If it is not finding SMPEG, you'll need to set your" echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point" echo "*** to the installed location Also, make sure you have run ldconfig if that" echo "*** is required on your system" echo "***" echo "*** If you have an old version installed, it is best to remove it, although" echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"], [ echo "*** The test program failed to compile or link. See the file config.log for the" echo "*** exact error that occured. This usually means SMPEG was incorrectly installed" echo "*** or that you have moved SMPEG since it was installed. In the latter case, you" echo "*** may want to edit the smpeg-config script: $SMPEG_CONFIG" ]) CFLAGS="$ac_save_CFLAGS" LIBS="$ac_save_LIBS" fi fi SMPEG_CFLAGS="" SMPEG_LIBS="" ifelse([$3], , :, [$3]) fi AC_SUBST(SMPEG_CFLAGS) AC_SUBST(SMPEG_LIBS) rm -f conf.smpegtest ]) ## libtool.m4 - Configure libtool for the target system. -*-Shell-script-*- ## Copyright (C) 1996-1999, 2000 Free Software Foundation, Inc. ## Originally by Gordon Matzigkeit , 1996 ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 2 of the License, or ## (at your option) any later version. ## ## This program is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with this program; if not, write to the Free Software ## Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ## ## As a special exception to the GNU General Public License, if you ## distribute this file as part of a program that contains a ## configuration script generated by Autoconf, you may include it under ## the same distribution terms that you use for the rest of that program. # serial 40 AC_PROG_LIBTOOL AC_DEFUN(AC_PROG_LIBTOOL, [AC_REQUIRE([AC_LIBTOOL_SETUP])dnl # Save cache, so that ltconfig can load it AC_CACHE_SAVE # Actually configure libtool. ac_aux_dir is where install-sh is found. CC="$CC" CFLAGS="$CFLAGS" CPPFLAGS="$CPPFLAGS" \ LD="$LD" LDFLAGS="$LDFLAGS" LIBS="$LIBS" \ LN_S="$LN_S" NM="$NM" RANLIB="$RANLIB" \ DLLTOOL="$DLLTOOL" AS="$AS" OBJDUMP="$OBJDUMP" \ ${CONFIG_SHELL-/bin/sh} $ac_aux_dir/ltconfig --no-reexec \ $libtool_flags --no-verify $ac_aux_dir/ltmain.sh $lt_target \ || AC_MSG_ERROR([libtool configure failed]) # Reload cache, that may have been modified by ltconfig AC_CACHE_LOAD # This can be used to rebuild libtool when needed LIBTOOL_DEPS="$ac_aux_dir/ltconfig $ac_aux_dir/ltmain.sh" # Always use our own libtool. LIBTOOL='$(SHELL) $(top_builddir)/libtool' AC_SUBST(LIBTOOL)dnl # Redirect the config.log output again, so that the ltconfig log is not # clobbered by the next message. exec 5>>./config.log ]) AC_DEFUN(AC_LIBTOOL_SETUP, [AC_PREREQ(2.13)dnl AC_REQUIRE([AC_ENABLE_SHARED])dnl AC_REQUIRE([AC_ENABLE_STATIC])dnl AC_REQUIRE([AC_ENABLE_FAST_INSTALL])dnl AC_REQUIRE([AC_CANONICAL_HOST])dnl AC_REQUIRE([AC_CANONICAL_BUILD])dnl AC_REQUIRE([AC_PROG_RANLIB])dnl AC_REQUIRE([AC_PROG_CC])dnl AC_REQUIRE([AC_PROG_LD])dnl AC_REQUIRE([AC_PROG_NM])dnl AC_REQUIRE([AC_PROG_LN_S])dnl dnl case "$target" in NONE) lt_target="$host" ;; *) lt_target="$target" ;; esac # Check for any special flags to pass to ltconfig. libtool_flags="--cache-file=$cache_file" test "$enable_shared" = no && libtool_flags="$libtool_flags --disable-shared" test "$enable_static" = no && libtool_flags="$libtool_flags --disable-static" test "$enable_fast_install" = no && libtool_flags="$libtool_flags --disable-fast-install" test "$ac_cv_prog_gcc" = yes && libtool_flags="$libtool_flags --with-gcc" test "$ac_cv_prog_gnu_ld" = yes && libtool_flags="$libtool_flags --with-gnu-ld" ifdef([AC_PROVIDE_AC_LIBTOOL_DLOPEN], [libtool_flags="$libtool_flags --enable-dlopen"]) ifdef([AC_PROVIDE_AC_LIBTOOL_WIN32_DLL], [libtool_flags="$libtool_flags --enable-win32-dll"]) AC_ARG_ENABLE(libtool-lock, [ --disable-libtool-lock avoid locking (might break parallel builds)]) test "x$enable_libtool_lock" = xno && libtool_flags="$libtool_flags --disable-lock" test x"$silent" = xyes && libtool_flags="$libtool_flags --silent" # Some flags need to be propagated to the compiler or linker for good # libtool support. case "$lt_target" in *-*-irix6*) # Find out which ABI we are using. echo '[#]line __oline__ "configure"' > conftest.$ac_ext if AC_TRY_EVAL(ac_compile); then case "`/usr/bin/file conftest.o`" in *32-bit*) LD="${LD-ld} -32" ;; *N32*) LD="${LD-ld} -n32" ;; *64-bit*) LD="${LD-ld} -64" ;; esac fi rm -rf conftest* ;; *-*-sco3.2v5*) # On SCO OpenServer 5, we need -belf to get full-featured binaries. SAVE_CFLAGS="$CFLAGS" CFLAGS="$CFLAGS -belf" AC_CACHE_CHECK([whether the C compiler needs -belf], lt_cv_cc_needs_belf, [AC_TRY_LINK([],[],[lt_cv_cc_needs_belf=yes],[lt_cv_cc_needs_belf=no])]) if test x"$lt_cv_cc_needs_belf" != x"yes"; then # this is probably gcc 2.8.0, egcs 1.0 or newer; no need for -belf CFLAGS="$SAVE_CFLAGS" fi ;; ifdef([AC_PROVIDE_AC_LIBTOOL_WIN32_DLL], [*-*-cygwin* | *-*-mingw*) AC_CHECK_TOOL(DLLTOOL, dlltool, false) AC_CHECK_TOOL(AS, as, false) AC_CHECK_TOOL(OBJDUMP, objdump, false) ;; ]) esac ]) # AC_LIBTOOL_DLOPEN - enable checks for dlopen support AC_DEFUN(AC_LIBTOOL_DLOPEN, [AC_BEFORE([$0],[AC_LIBTOOL_SETUP])]) # AC_LIBTOOL_WIN32_DLL - declare package support for building win32 dll's AC_DEFUN(AC_LIBTOOL_WIN32_DLL, [AC_BEFORE([$0], [AC_LIBTOOL_SETUP])]) # AC_ENABLE_SHARED - implement the --enable-shared flag # Usage: AC_ENABLE_SHARED[(DEFAULT)] # Where DEFAULT is either `yes' or `no'. If omitted, it defaults to # `yes'. 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AC_DEFUN(AC_LIBLTDL_INSTALLABLE, [AC_BEFORE([$0],[AC_LIBTOOL_SETUP])dnl AC_CHECK_LIB(ltdl, main, [test x"$enable_ltdl_install" != xyes && enable_ltdl_install=no], [if test x"$enable_ltdl_install" = xno; then AC_MSG_WARN([libltdl not installed, but installation disabled]) else enable_ltdl_install=yes fi ]) if test x"$enable_ltdl_install" = x"yes"; then ac_configure_args="$ac_configure_args --enable-ltdl-install" LIBLTDL='${top_builddir}/'ifelse($#,1,[$1],['libltdl'])/libltdl.la INCLTDL='-I${top_srcdir}/'ifelse($#,1,[$1],['libltdl']) else ac_configure_args="$ac_configure_args --enable-ltdl-install=no" LIBLTDL="-lltdl" INCLTDL= fi ]) dnl old names AC_DEFUN(AM_PROG_LIBTOOL, [indir([AC_PROG_LIBTOOL])])dnl AC_DEFUN(AM_ENABLE_SHARED, [indir([AC_ENABLE_SHARED], $@)])dnl AC_DEFUN(AM_ENABLE_STATIC, [indir([AC_ENABLE_STATIC], $@)])dnl AC_DEFUN(AM_DISABLE_SHARED, [indir([AC_DISABLE_SHARED], $@)])dnl AC_DEFUN(AM_DISABLE_STATIC, [indir([AC_DISABLE_STATIC], $@)])dnl AC_DEFUN(AM_PROG_LD, [indir([AC_PROG_LD])])dnl AC_DEFUN(AM_PROG_NM, [indir([AC_PROG_NM])])dnl dnl This is just to silence aclocal about the macro not being used ifelse([AC_DISABLE_FAST_INSTALL])dnl VisualBoyAdvance-1.8.0/aclocal.m40000644000175000017500000047237310126631355016137 0ustar julienjulien# generated automatically by aclocal 1.7.9 -*- Autoconf -*- # Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2002 # Free Software Foundation, Inc. # This file is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY, to the extent permitted by law; without # even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. # Configure paths for SDL # Sam Lantinga 9/21/99 # stolen from Manish Singh # stolen back from Frank Belew # stolen from Manish Singh # Shamelessly stolen from Owen Taylor dnl AM_PATH_SDL([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]]) dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS dnl AC_DEFUN(AM_PATH_SDL, [dnl dnl Get the cflags and libraries from the sdl-config script dnl AC_ARG_WITH(sdl-prefix,[ --with-sdl-prefix=PFX Prefix where SDL is installed (optional)], sdl_prefix="$withval", sdl_prefix="") AC_ARG_WITH(sdl-exec-prefix,[ --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)], sdl_exec_prefix="$withval", sdl_exec_prefix="") AC_ARG_ENABLE(sdltest, [ --disable-sdltest Do not try to compile and run a test SDL program], , enable_sdltest=yes) if test x$sdl_exec_prefix != x ; then sdl_args="$sdl_args --exec-prefix=$sdl_exec_prefix" if test x${SDL_CONFIG+set} != xset ; then SDL_CONFIG=$sdl_exec_prefix/bin/sdl-config fi fi if test x$sdl_prefix != x ; then sdl_args="$sdl_args --prefix=$sdl_prefix" if test x${SDL_CONFIG+set} != xset ; then SDL_CONFIG=$sdl_prefix/bin/sdl-config fi fi AC_REQUIRE([AC_CANONICAL_TARGET]) AC_PATH_PROG(SDL_CONFIG, sdl-config, no) min_sdl_version=ifelse([$1], ,0.11.0,$1) AC_MSG_CHECKING(for SDL - version >= $min_sdl_version) no_sdl="" if test "$SDL_CONFIG" = "no" ; then no_sdl=yes else SDL_CFLAGS=`$SDL_CONFIG $sdlconf_args --cflags` SDL_LIBS=`$SDL_CONFIG $sdlconf_args --libs` sdl_major_version=`$SDL_CONFIG $sdl_args --version | \ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` sdl_minor_version=`$SDL_CONFIG $sdl_args --version | \ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'` sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'` if test "x$enable_sdltest" = "xyes" ; then ac_save_CFLAGS="$CFLAGS" ac_save_LIBS="$LIBS" CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" dnl dnl Now check if the installed SDL is sufficiently new. 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If sdl-config is correct, then it is\n", major, minor, micro); printf("*** best to upgrade to the required version.\n"); printf("*** If sdl-config was wrong, set the environment variable SDL_CONFIG\n"); printf("*** to point to the correct copy of sdl-config, and remove the file\n"); printf("*** config.cache before re-running configure\n"); return 1; } } ],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"]) CFLAGS="$ac_save_CFLAGS" LIBS="$ac_save_LIBS" fi fi if test "x$no_sdl" = x ; then AC_MSG_RESULT(yes) ifelse([$2], , :, [$2]) else AC_MSG_RESULT(no) if test "$SDL_CONFIG" = "no" ; then echo "*** The sdl-config script installed by SDL could not be found" echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in" echo "*** your path, or set the SDL_CONFIG environment variable to the" echo "*** full path to sdl-config." else if test -f conf.sdltest ; then : else echo "*** Could not run SDL test program, checking why..." CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" AC_TRY_LINK([ #include #include "SDL.h" int main(int argc, char *argv[]) { return 0; } #undef main #define main K_and_R_C_main ], [ return 0; ], [ echo "*** The test program compiled, but did not run. This usually means" echo "*** that the run-time linker is not finding SDL or finding the wrong" echo "*** version of SDL. If it is not finding SDL, you'll need to set your" echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point" echo "*** to the installed location Also, make sure you have run ldconfig if that" echo "*** is required on your system" echo "***" echo "*** If you have an old version installed, it is best to remove it, although" echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"], [ echo "*** The test program failed to compile or link. See the file config.log for the" echo "*** exact error that occured. 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You need version $PKG_CONFIG_MIN_VERSION or newer." echo "*** See http://www.freedesktop.org/software/pkgconfig" fi fi if test $succeeded = yes; then ifelse([$3], , :, [$3]) else ifelse([$4], , AC_MSG_ERROR([Library requirements ($2) not met; consider adjusting the PKG_CONFIG_PATH environment variable if your libraries are in a nonstandard prefix so pkg-config can find them.]), [$4]) fi ]) # gettext.m4 serial 28 (gettext-0.13) dnl Copyright (C) 1995-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1995-2000. dnl Bruno Haible , 2000-2003. dnl Macro to add for using GNU gettext. dnl Usage: AM_GNU_GETTEXT([INTLSYMBOL], [NEEDSYMBOL], [INTLDIR]). dnl INTLSYMBOL can be one of 'external', 'no-libtool', 'use-libtool'. The dnl default (if it is not specified or empty) is 'no-libtool'. dnl INTLSYMBOL should be 'external' for packages with no intl directory, dnl and 'no-libtool' or 'use-libtool' for packages with an intl directory. dnl If INTLSYMBOL is 'use-libtool', then a libtool library dnl $(top_builddir)/intl/libintl.la will be created (shared and/or static, dnl depending on --{enable,disable}-{shared,static} and on the presence of dnl AM-DISABLE-SHARED). If INTLSYMBOL is 'no-libtool', a static library dnl $(top_builddir)/intl/libintl.a will be created. dnl If NEEDSYMBOL is specified and is 'need-ngettext', then GNU gettext dnl implementations (in libc or libintl) without the ngettext() function dnl will be ignored. If NEEDSYMBOL is specified and is dnl 'need-formatstring-macros', then GNU gettext implementations that don't dnl support the ISO C 99 formatstring macros will be ignored. dnl INTLDIR is used to find the intl libraries. If empty, dnl the value `$(top_builddir)/intl/' is used. dnl dnl The result of the configuration is one of three cases: dnl 1) GNU gettext, as included in the intl subdirectory, will be compiled dnl and used. dnl Catalog format: GNU --> install in $(datadir) dnl Catalog extension: .mo after installation, .gmo in source tree dnl 2) GNU gettext has been found in the system's C library. dnl Catalog format: GNU --> install in $(datadir) dnl Catalog extension: .mo after installation, .gmo in source tree dnl 3) No internationalization, always use English msgid. dnl Catalog format: none dnl Catalog extension: none dnl If INTLSYMBOL is 'external', only cases 2 and 3 can occur. dnl The use of .gmo is historical (it was needed to avoid overwriting the dnl GNU format catalogs when building on a platform with an X/Open gettext), dnl but we keep it in order not to force irrelevant filename changes on the dnl maintainers. dnl AC_DEFUN([AM_GNU_GETTEXT], [ dnl Argument checking. ifelse([$1], [], , [ifelse([$1], [external], , [ifelse([$1], [no-libtool], , [ifelse([$1], [use-libtool], , [errprint([ERROR: invalid first argument to AM_GNU_GETTEXT ])])])])]) ifelse([$2], [], , [ifelse([$2], [need-ngettext], , [ifelse([$2], [need-formatstring-macros], , [errprint([ERROR: invalid second argument to AM_GNU_GETTEXT ])])])]) define(gt_included_intl, ifelse([$1], [external], [no], [yes])) define(gt_libtool_suffix_prefix, ifelse([$1], [use-libtool], [l], [])) AC_REQUIRE([AM_PO_SUBDIRS])dnl ifelse(gt_included_intl, yes, [ AC_REQUIRE([AM_INTL_SUBDIR])dnl ]) dnl Prerequisites of AC_LIB_LINKFLAGS_BODY. AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) dnl Sometimes libintl requires libiconv, so first search for libiconv. dnl Ideally we would do this search only after the dnl if test "$USE_NLS" = "yes"; then dnl if test "$gt_cv_func_gnugettext_libc" != "yes"; then dnl tests. But if configure.in invokes AM_ICONV after AM_GNU_GETTEXT dnl the configure script would need to contain the same shell code dnl again, outside any 'if'. There are two solutions: dnl - Invoke AM_ICONV_LINKFLAGS_BODY here, outside any 'if'. dnl - Control the expansions in more detail using AC_PROVIDE_IFELSE. dnl Since AC_PROVIDE_IFELSE is only in autoconf >= 2.52 and not dnl documented, we avoid it. ifelse(gt_included_intl, yes, , [ AC_REQUIRE([AM_ICONV_LINKFLAGS_BODY]) ]) dnl Set USE_NLS. AM_NLS ifelse(gt_included_intl, yes, [ BUILD_INCLUDED_LIBINTL=no USE_INCLUDED_LIBINTL=no ]) LIBINTL= LTLIBINTL= POSUB= dnl If we use NLS figure out what method if test "$USE_NLS" = "yes"; then gt_use_preinstalled_gnugettext=no ifelse(gt_included_intl, yes, [ AC_MSG_CHECKING([whether included gettext is requested]) AC_ARG_WITH(included-gettext, [ --with-included-gettext use the GNU gettext library included here], nls_cv_force_use_gnu_gettext=$withval, nls_cv_force_use_gnu_gettext=no) AC_MSG_RESULT($nls_cv_force_use_gnu_gettext) nls_cv_use_gnu_gettext="$nls_cv_force_use_gnu_gettext" if test "$nls_cv_force_use_gnu_gettext" != "yes"; then ]) dnl User does not insist on using GNU NLS library. Figure out what dnl to use. If GNU gettext is available we use this. Else we have dnl to fall back to GNU NLS library. dnl Add a version number to the cache macros. define([gt_api_version], ifelse([$2], [need-formatstring-macros], 3, ifelse([$2], [need-ngettext], 2, 1))) define([gt_cv_func_gnugettext_libc], [gt_cv_func_gnugettext]gt_api_version[_libc]) define([gt_cv_func_gnugettext_libintl], [gt_cv_func_gnugettext]gt_api_version[_libintl]) AC_CACHE_CHECK([for GNU gettext in libc], gt_cv_func_gnugettext_libc, [AC_TRY_LINK([#include ]ifelse([$2], [need-formatstring-macros], [#ifndef __GNU_GETTEXT_SUPPORTED_REVISION #define __GNU_GETTEXT_SUPPORTED_REVISION(major) ((major) == 0 ? 0 : -1) #endif changequote(,)dnl typedef int array [2 * (__GNU_GETTEXT_SUPPORTED_REVISION(0) >= 1) - 1]; changequote([,])dnl ], [])[extern int _nl_msg_cat_cntr; extern int *_nl_domain_bindings;], [bindtextdomain ("", ""); return (int) gettext ("")]ifelse([$2], [need-ngettext], [ + (int) ngettext ("", "", 0)], [])[ + _nl_msg_cat_cntr + *_nl_domain_bindings], gt_cv_func_gnugettext_libc=yes, gt_cv_func_gnugettext_libc=no)]) if test "$gt_cv_func_gnugettext_libc" != "yes"; then dnl Sometimes libintl requires libiconv, so first search for libiconv. ifelse(gt_included_intl, yes, , [ AM_ICONV_LINK ]) dnl Search for libintl and define LIBINTL, LTLIBINTL and INCINTL dnl accordingly. Don't use AC_LIB_LINKFLAGS_BODY([intl],[iconv]) dnl because that would add "-liconv" to LIBINTL and LTLIBINTL dnl even if libiconv doesn't exist. AC_LIB_LINKFLAGS_BODY([intl]) AC_CACHE_CHECK([for GNU gettext in libintl], gt_cv_func_gnugettext_libintl, [gt_save_CPPFLAGS="$CPPFLAGS" CPPFLAGS="$CPPFLAGS $INCINTL" gt_save_LIBS="$LIBS" LIBS="$LIBS $LIBINTL" dnl Now see whether libintl exists and does not depend on libiconv. AC_TRY_LINK([#include ]ifelse([$2], [need-formatstring-macros], [#ifndef __GNU_GETTEXT_SUPPORTED_REVISION #define __GNU_GETTEXT_SUPPORTED_REVISION(major) ((major) == 0 ? 0 : -1) #endif changequote(,)dnl typedef int array [2 * (__GNU_GETTEXT_SUPPORTED_REVISION(0) >= 1) - 1]; changequote([,])dnl ], [])[extern int _nl_msg_cat_cntr; extern #ifdef __cplusplus "C" #endif const char *_nl_expand_alias ();], [bindtextdomain ("", ""); return (int) gettext ("")]ifelse([$2], [need-ngettext], [ + (int) ngettext ("", "", 0)], [])[ + _nl_msg_cat_cntr + *_nl_expand_alias (0)], gt_cv_func_gnugettext_libintl=yes, gt_cv_func_gnugettext_libintl=no) dnl Now see whether libintl exists and depends on libiconv. if test "$gt_cv_func_gnugettext_libintl" != yes && test -n "$LIBICONV"; then LIBS="$LIBS $LIBICONV" AC_TRY_LINK([#include ]ifelse([$2], [need-formatstring-macros], [#ifndef __GNU_GETTEXT_SUPPORTED_REVISION #define __GNU_GETTEXT_SUPPORTED_REVISION(major) ((major) == 0 ? 0 : -1) #endif changequote(,)dnl typedef int array [2 * (__GNU_GETTEXT_SUPPORTED_REVISION(0) >= 1) - 1]; changequote([,])dnl ], [])[extern int _nl_msg_cat_cntr; extern #ifdef __cplusplus "C" #endif const char *_nl_expand_alias ();], [bindtextdomain ("", ""); return (int) gettext ("")]ifelse([$2], [need-ngettext], [ + (int) ngettext ("", "", 0)], [])[ + _nl_msg_cat_cntr + *_nl_expand_alias (0)], [LIBINTL="$LIBINTL $LIBICONV" LTLIBINTL="$LTLIBINTL $LTLIBICONV" gt_cv_func_gnugettext_libintl=yes ]) fi CPPFLAGS="$gt_save_CPPFLAGS" LIBS="$gt_save_LIBS"]) fi dnl If an already present or preinstalled GNU gettext() is found, dnl use it. But if this macro is used in GNU gettext, and GNU dnl gettext is already preinstalled in libintl, we update this dnl libintl. (Cf. the install rule in intl/Makefile.in.) if test "$gt_cv_func_gnugettext_libc" = "yes" \ || { test "$gt_cv_func_gnugettext_libintl" = "yes" \ && test "$PACKAGE" != gettext-runtime \ && test "$PACKAGE" != gettext-tools; }; then gt_use_preinstalled_gnugettext=yes else dnl Reset the values set by searching for libintl. LIBINTL= LTLIBINTL= INCINTL= fi ifelse(gt_included_intl, yes, [ if test "$gt_use_preinstalled_gnugettext" != "yes"; then dnl GNU gettext is not found in the C library. dnl Fall back on included GNU gettext library. nls_cv_use_gnu_gettext=yes fi fi if test "$nls_cv_use_gnu_gettext" = "yes"; then dnl Mark actions used to generate GNU NLS library. BUILD_INCLUDED_LIBINTL=yes USE_INCLUDED_LIBINTL=yes LIBINTL="ifelse([$3],[],\${top_builddir}/intl,[$3])/libintl.[]gt_libtool_suffix_prefix[]a $LIBICONV" LTLIBINTL="ifelse([$3],[],\${top_builddir}/intl,[$3])/libintl.[]gt_libtool_suffix_prefix[]a $LTLIBICONV" LIBS=`echo " $LIBS " | sed -e 's/ -lintl / /' -e 's/^ //' -e 's/ $//'` fi if test "$gt_use_preinstalled_gnugettext" = "yes" \ || test "$nls_cv_use_gnu_gettext" = "yes"; then dnl Mark actions to use GNU gettext tools. CATOBJEXT=.gmo fi ]) if test "$gt_use_preinstalled_gnugettext" = "yes" \ || test "$nls_cv_use_gnu_gettext" = "yes"; then AC_DEFINE(ENABLE_NLS, 1, [Define to 1 if translation of program messages to the user's native language is requested.]) else USE_NLS=no fi fi AC_MSG_CHECKING([whether to use NLS]) AC_MSG_RESULT([$USE_NLS]) if test "$USE_NLS" = "yes"; then AC_MSG_CHECKING([where the gettext function comes from]) if test "$gt_use_preinstalled_gnugettext" = "yes"; then if test "$gt_cv_func_gnugettext_libintl" = "yes"; then gt_source="external libintl" else gt_source="libc" fi else gt_source="included intl directory" fi AC_MSG_RESULT([$gt_source]) fi if test "$USE_NLS" = "yes"; then if test "$gt_use_preinstalled_gnugettext" = "yes"; then if test "$gt_cv_func_gnugettext_libintl" = "yes"; then AC_MSG_CHECKING([how to link with libintl]) AC_MSG_RESULT([$LIBINTL]) AC_LIB_APPENDTOVAR([CPPFLAGS], [$INCINTL]) fi dnl For backward compatibility. Some packages may be using this. AC_DEFINE(HAVE_GETTEXT, 1, [Define if the GNU gettext() function is already present or preinstalled.]) AC_DEFINE(HAVE_DCGETTEXT, 1, [Define if the GNU dcgettext() function is already present or preinstalled.]) fi dnl We need to process the po/ directory. POSUB=po fi ifelse(gt_included_intl, yes, [ dnl If this is used in GNU gettext we have to set BUILD_INCLUDED_LIBINTL dnl to 'yes' because some of the testsuite requires it. if test "$PACKAGE" = gettext-runtime || test "$PACKAGE" = gettext-tools; then BUILD_INCLUDED_LIBINTL=yes fi dnl Make all variables we use known to autoconf. AC_SUBST(BUILD_INCLUDED_LIBINTL) AC_SUBST(USE_INCLUDED_LIBINTL) AC_SUBST(CATOBJEXT) dnl For backward compatibility. Some configure.ins may be using this. nls_cv_header_intl= nls_cv_header_libgt= dnl For backward compatibility. Some Makefiles may be using this. DATADIRNAME=share AC_SUBST(DATADIRNAME) dnl For backward compatibility. Some Makefiles may be using this. INSTOBJEXT=.mo AC_SUBST(INSTOBJEXT) dnl For backward compatibility. Some Makefiles may be using this. GENCAT=gencat AC_SUBST(GENCAT) dnl For backward compatibility. Some Makefiles may be using this. if test "$USE_INCLUDED_LIBINTL" = yes; then INTLOBJS="\$(GETTOBJS)" fi AC_SUBST(INTLOBJS) dnl Enable libtool support if the surrounding package wishes it. INTL_LIBTOOL_SUFFIX_PREFIX=gt_libtool_suffix_prefix AC_SUBST(INTL_LIBTOOL_SUFFIX_PREFIX) ]) dnl For backward compatibility. Some Makefiles may be using this. INTLLIBS="$LIBINTL" AC_SUBST(INTLLIBS) dnl Make all documented variables known to autoconf. AC_SUBST(LIBINTL) AC_SUBST(LTLIBINTL) AC_SUBST(POSUB) ]) dnl Checks for all prerequisites of the intl subdirectory, dnl except for INTL_LIBTOOL_SUFFIX_PREFIX (and possibly LIBTOOL), INTLOBJS, dnl USE_INCLUDED_LIBINTL, BUILD_INCLUDED_LIBINTL. AC_DEFUN([AM_INTL_SUBDIR], [ AC_REQUIRE([AC_PROG_INSTALL])dnl AC_REQUIRE([AM_MKINSTALLDIRS])dnl AC_REQUIRE([AC_PROG_CC])dnl AC_REQUIRE([AC_CANONICAL_HOST])dnl AC_REQUIRE([AC_PROG_RANLIB])dnl AC_REQUIRE([AC_ISC_POSIX])dnl AC_REQUIRE([AC_HEADER_STDC])dnl AC_REQUIRE([AC_C_CONST])dnl AC_REQUIRE([bh_C_SIGNED])dnl AC_REQUIRE([AC_C_INLINE])dnl AC_REQUIRE([AC_TYPE_OFF_T])dnl AC_REQUIRE([AC_TYPE_SIZE_T])dnl AC_REQUIRE([jm_AC_TYPE_LONG_LONG])dnl AC_REQUIRE([gt_TYPE_LONGDOUBLE])dnl AC_REQUIRE([gt_TYPE_WCHAR_T])dnl AC_REQUIRE([gt_TYPE_WINT_T])dnl AC_REQUIRE([jm_AC_HEADER_INTTYPES_H]) AC_REQUIRE([jm_AC_HEADER_STDINT_H]) AC_REQUIRE([gt_TYPE_INTMAX_T]) AC_REQUIRE([gt_PRINTF_POSIX]) AC_REQUIRE([AC_FUNC_ALLOCA])dnl AC_REQUIRE([AC_FUNC_MMAP])dnl AC_REQUIRE([jm_GLIBC21])dnl AC_REQUIRE([gt_INTDIV0])dnl AC_REQUIRE([jm_AC_TYPE_UINTMAX_T])dnl AC_REQUIRE([gt_HEADER_INTTYPES_H])dnl AC_REQUIRE([gt_INTTYPES_PRI])dnl AC_REQUIRE([gl_XSIZE])dnl AC_CHECK_TYPE([ptrdiff_t], , [AC_DEFINE([ptrdiff_t], [long], [Define as the type of the result of subtracting two pointers, if the system doesn't define it.]) ]) AC_CHECK_HEADERS([argz.h limits.h locale.h nl_types.h malloc.h stddef.h \ stdlib.h string.h unistd.h sys/param.h]) AC_CHECK_FUNCS([asprintf fwprintf getcwd getegid geteuid getgid getuid \ mempcpy munmap putenv setenv setlocale snprintf stpcpy strcasecmp strdup \ strtoul tsearch wcslen __argz_count __argz_stringify __argz_next \ __fsetlocking]) dnl Use the _snprintf function only if it is declared (because on NetBSD it dnl is defined as a weak alias of snprintf; we prefer to use the latter). gt_CHECK_DECL(_snprintf, [#include ]) gt_CHECK_DECL(_snwprintf, [#include ]) dnl Use the *_unlocked functions only if they are declared. dnl (because some of them were defined without being declared in Solaris dnl 2.5.1 but were removed in Solaris 2.6, whereas we want binaries built dnl on Solaris 2.5.1 to run on Solaris 2.6). dnl Don't use AC_CHECK_DECLS because it isn't supported in autoconf-2.13. gt_CHECK_DECL(feof_unlocked, [#include ]) gt_CHECK_DECL(fgets_unlocked, [#include ]) gt_CHECK_DECL(getc_unlocked, [#include ]) case $gt_cv_func_printf_posix in *yes) HAVE_POSIX_PRINTF=1 ;; *) HAVE_POSIX_PRINTF=0 ;; esac AC_SUBST([HAVE_POSIX_PRINTF]) if test "$ac_cv_func_asprintf" = yes; then HAVE_ASPRINTF=1 else HAVE_ASPRINTF=0 fi AC_SUBST([HAVE_ASPRINTF]) if test "$ac_cv_func_snprintf" = yes; then HAVE_SNPRINTF=1 else HAVE_SNPRINTF=0 fi AC_SUBST([HAVE_SNPRINTF]) if test "$ac_cv_func_wprintf" = yes; then HAVE_WPRINTF=1 else HAVE_WPRINTF=0 fi AC_SUBST([HAVE_WPRINTF]) AM_ICONV AM_LANGINFO_CODESET if test $ac_cv_header_locale_h = yes; then AM_LC_MESSAGES fi dnl intl/plural.c is generated from intl/plural.y. It requires bison, dnl because plural.y uses bison specific features. It requires at least dnl bison-1.26 because earlier versions generate a plural.c that doesn't dnl compile. dnl bison is only needed for the maintainer (who touches plural.y). But in dnl order to avoid separate Makefiles or --enable-maintainer-mode, we put dnl the rule in general Makefile. Now, some people carelessly touch the dnl files or have a broken "make" program, hence the plural.c rule will dnl sometimes fire. To avoid an error, defines BISON to ":" if it is not dnl present or too old. AC_CHECK_PROGS([INTLBISON], [bison]) if test -z "$INTLBISON"; then ac_verc_fail=yes else dnl Found it, now check the version. AC_MSG_CHECKING([version of bison]) changequote(<<,>>)dnl ac_prog_version=`$INTLBISON --version 2>&1 | sed -n 's/^.*GNU Bison.* \([0-9]*\.[0-9.]*\).*$/\1/p'` case $ac_prog_version in '') ac_prog_version="v. ?.??, bad"; ac_verc_fail=yes;; 1.2[6-9]* | 1.[3-9][0-9]* | [2-9].*) changequote([,])dnl ac_prog_version="$ac_prog_version, ok"; ac_verc_fail=no;; *) ac_prog_version="$ac_prog_version, bad"; ac_verc_fail=yes;; esac AC_MSG_RESULT([$ac_prog_version]) fi if test $ac_verc_fail = yes; then INTLBISON=: fi ]) dnl gt_CHECK_DECL(FUNC, INCLUDES) dnl Check whether a function is declared. AC_DEFUN([gt_CHECK_DECL], [ AC_CACHE_CHECK([whether $1 is declared], ac_cv_have_decl_$1, [AC_TRY_COMPILE([$2], [ #ifndef $1 char *p = (char *) $1; #endif ], ac_cv_have_decl_$1=yes, ac_cv_have_decl_$1=no)]) if test $ac_cv_have_decl_$1 = yes; then gt_value=1 else gt_value=0 fi AC_DEFINE_UNQUOTED([HAVE_DECL_]translit($1, [a-z], [A-Z]), [$gt_value], [Define to 1 if you have the declaration of `$1', and to 0 if you don't.]) ]) dnl Usage: AM_GNU_GETTEXT_VERSION([gettext-version]) AC_DEFUN([AM_GNU_GETTEXT_VERSION], []) # po.m4 serial 3 (gettext-0.14) dnl Copyright (C) 1995-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1995-2000. dnl Bruno Haible , 2000-2003. dnl Checks for all prerequisites of the po subdirectory. AC_DEFUN([AM_PO_SUBDIRS], [ AC_REQUIRE([AC_PROG_MAKE_SET])dnl AC_REQUIRE([AC_PROG_INSTALL])dnl AC_REQUIRE([AM_MKINSTALLDIRS])dnl AC_REQUIRE([AM_NLS])dnl dnl Perform the following tests also if --disable-nls has been given, dnl because they are needed for "make dist" to work. dnl Search for GNU msgfmt in the PATH. dnl The first test excludes Solaris msgfmt and early GNU msgfmt versions. dnl The second test excludes FreeBSD msgfmt. AM_PATH_PROG_WITH_TEST(MSGFMT, msgfmt, [$ac_dir/$ac_word --statistics /dev/null >/dev/null 2>&1 && (if $ac_dir/$ac_word --statistics /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi)], :) AC_PATH_PROG(GMSGFMT, gmsgfmt, $MSGFMT) dnl Search for GNU xgettext 0.12 or newer in the PATH. dnl The first test excludes Solaris xgettext and early GNU xgettext versions. dnl The second test excludes FreeBSD xgettext. AM_PATH_PROG_WITH_TEST(XGETTEXT, xgettext, [$ac_dir/$ac_word --omit-header --copyright-holder= --msgid-bugs-address= /dev/null >/dev/null 2>&1 && (if $ac_dir/$ac_word --omit-header --copyright-holder= --msgid-bugs-address= /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi)], :) dnl Remove leftover from FreeBSD xgettext call. rm -f messages.po dnl Search for GNU msgmerge 0.11 or newer in the PATH. AM_PATH_PROG_WITH_TEST(MSGMERGE, msgmerge, [$ac_dir/$ac_word --update -q /dev/null /dev/null >/dev/null 2>&1], :) dnl This could go away some day; the PATH_PROG_WITH_TEST already does it. dnl Test whether we really found GNU msgfmt. if test "$GMSGFMT" != ":"; then dnl If it is no GNU msgfmt we define it as : so that the dnl Makefiles still can work. if $GMSGFMT --statistics /dev/null >/dev/null 2>&1 && (if $GMSGFMT --statistics /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi); then : ; else GMSGFMT=`echo "$GMSGFMT" | sed -e 's,^.*/,,'` AC_MSG_RESULT( [found $GMSGFMT program is not GNU msgfmt; ignore it]) GMSGFMT=":" fi fi dnl This could go away some day; the PATH_PROG_WITH_TEST already does it. dnl Test whether we really found GNU xgettext. if test "$XGETTEXT" != ":"; then dnl If it is no GNU xgettext we define it as : so that the dnl Makefiles still can work. if $XGETTEXT --omit-header --copyright-holder= --msgid-bugs-address= /dev/null >/dev/null 2>&1 && (if $XGETTEXT --omit-header --copyright-holder= --msgid-bugs-address= /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi); then : ; else AC_MSG_RESULT( [found xgettext program is not GNU xgettext; ignore it]) XGETTEXT=":" fi dnl Remove leftover from FreeBSD xgettext call. rm -f messages.po fi AC_OUTPUT_COMMANDS([ for ac_file in $CONFIG_FILES; do # Support "outfile[:infile[:infile...]]" case "$ac_file" in *:*) ac_file=`echo "$ac_file"|sed 's%:.*%%'` ;; esac # PO directories have a Makefile.in generated from Makefile.in.in. case "$ac_file" in */Makefile.in) # Adjust a relative srcdir. ac_dir=`echo "$ac_file"|sed 's%/[^/][^/]*$%%'` ac_dir_suffix="/`echo "$ac_dir"|sed 's%^\./%%'`" ac_dots=`echo "$ac_dir_suffix"|sed 's%/[^/]*%../%g'` # In autoconf-2.13 it is called $ac_given_srcdir. # In autoconf-2.50 it is called $srcdir. test -n "$ac_given_srcdir" || ac_given_srcdir="$srcdir" case "$ac_given_srcdir" in .) top_srcdir=`echo $ac_dots|sed 's%/$%%'` ;; /*) top_srcdir="$ac_given_srcdir" ;; *) top_srcdir="$ac_dots$ac_given_srcdir" ;; esac if test -f "$ac_given_srcdir/$ac_dir/POTFILES.in"; then rm -f "$ac_dir/POTFILES" test -n "$as_me" && echo "$as_me: creating $ac_dir/POTFILES" || echo "creating $ac_dir/POTFILES" cat "$ac_given_srcdir/$ac_dir/POTFILES.in" | sed -e "/^#/d" -e "/^[ ]*\$/d" -e "s,.*, $top_srcdir/& \\\\," | sed -e "\$s/\(.*\) \\\\/\1/" > "$ac_dir/POTFILES" POMAKEFILEDEPS="POTFILES.in" # ALL_LINGUAS, POFILES, UPDATEPOFILES, DUMMYPOFILES, GMOFILES depend # on $ac_dir but don't depend on user-specified configuration # parameters. if test -f "$ac_given_srcdir/$ac_dir/LINGUAS"; then # The LINGUAS file contains the set of available languages. if test -n "$OBSOLETE_ALL_LINGUAS"; then test -n "$as_me" && echo "$as_me: setting ALL_LINGUAS in configure.in is obsolete" || echo "setting ALL_LINGUAS in configure.in is obsolete" fi ALL_LINGUAS_=`sed -e "/^#/d" "$ac_given_srcdir/$ac_dir/LINGUAS"` # Hide the ALL_LINGUAS assigment from automake. eval 'ALL_LINGUAS''=$ALL_LINGUAS_' POMAKEFILEDEPS="$POMAKEFILEDEPS LINGUAS" else # The set of available languages was given in configure.in. eval 'ALL_LINGUAS''=$OBSOLETE_ALL_LINGUAS' fi # Compute POFILES # as $(foreach lang, $(ALL_LINGUAS), $(srcdir)/$(lang).po) # Compute UPDATEPOFILES # as $(foreach lang, $(ALL_LINGUAS), $(lang).po-update) # Compute DUMMYPOFILES # as $(foreach lang, $(ALL_LINGUAS), $(lang).nop) # Compute GMOFILES # as $(foreach lang, $(ALL_LINGUAS), $(srcdir)/$(lang).gmo) case "$ac_given_srcdir" in .) srcdirpre= ;; *) srcdirpre='$(srcdir)/' ;; esac POFILES= UPDATEPOFILES= DUMMYPOFILES= GMOFILES= for lang in $ALL_LINGUAS; do POFILES="$POFILES $srcdirpre$lang.po" UPDATEPOFILES="$UPDATEPOFILES $lang.po-update" DUMMYPOFILES="$DUMMYPOFILES $lang.nop" GMOFILES="$GMOFILES $srcdirpre$lang.gmo" done # CATALOGS depends on both $ac_dir and the user's LINGUAS # environment variable. INST_LINGUAS= if test -n "$ALL_LINGUAS"; then for presentlang in $ALL_LINGUAS; do useit=no if test "%UNSET%" != "$LINGUAS"; then desiredlanguages="$LINGUAS" else desiredlanguages="$ALL_LINGUAS" fi for desiredlang in $desiredlanguages; do # Use the presentlang catalog if desiredlang is # a. equal to presentlang, or # b. a variant of presentlang (because in this case, # presentlang can be used as a fallback for messages # which are not translated in the desiredlang catalog). case "$desiredlang" in "$presentlang"*) useit=yes;; esac done if test $useit = yes; then INST_LINGUAS="$INST_LINGUAS $presentlang" fi done fi CATALOGS= if test -n "$INST_LINGUAS"; then for lang in $INST_LINGUAS; do CATALOGS="$CATALOGS $lang.gmo" done fi test -n "$as_me" && echo "$as_me: creating $ac_dir/Makefile" || echo "creating $ac_dir/Makefile" sed -e "/^POTFILES =/r $ac_dir/POTFILES" -e "/^# Makevars/r $ac_given_srcdir/$ac_dir/Makevars" -e "s|@POFILES@|$POFILES|g" -e "s|@UPDATEPOFILES@|$UPDATEPOFILES|g" -e "s|@DUMMYPOFILES@|$DUMMYPOFILES|g" -e "s|@GMOFILES@|$GMOFILES|g" -e "s|@CATALOGS@|$CATALOGS|g" -e "s|@POMAKEFILEDEPS@|$POMAKEFILEDEPS|g" "$ac_dir/Makefile.in" > "$ac_dir/Makefile" for f in "$ac_given_srcdir/$ac_dir"/Rules-*; do if test -f "$f"; then case "$f" in *.orig | *.bak | *~) ;; *) cat "$f" >> "$ac_dir/Makefile" ;; esac fi done fi ;; esac done], [# Capture the value of obsolete ALL_LINGUAS because we need it to compute # POFILES, UPDATEPOFILES, DUMMYPOFILES, GMOFILES, CATALOGS. But hide it # from automake. eval 'OBSOLETE_ALL_LINGUAS''="$ALL_LINGUAS"' # Capture the value of LINGUAS because we need it to compute CATALOGS. LINGUAS="${LINGUAS-%UNSET%}" ]) ]) dnl Postprocesses a Makefile in a directory containing PO files. AC_DEFUN([AM_POSTPROCESS_PO_MAKEFILE], [ # When this code is run, in config.status, two variables have already been # set: # - OBSOLETE_ALL_LINGUAS is the value of LINGUAS set in configure.in, # - LINGUAS is the value of the environment variable LINGUAS at configure # time. changequote(,)dnl # Adjust a relative srcdir. ac_dir=`echo "$ac_file"|sed 's%/[^/][^/]*$%%'` ac_dir_suffix="/`echo "$ac_dir"|sed 's%^\./%%'`" ac_dots=`echo "$ac_dir_suffix"|sed 's%/[^/]*%../%g'` # In autoconf-2.13 it is called $ac_given_srcdir. # In autoconf-2.50 it is called $srcdir. test -n "$ac_given_srcdir" || ac_given_srcdir="$srcdir" case "$ac_given_srcdir" in .) top_srcdir=`echo $ac_dots|sed 's%/$%%'` ;; /*) top_srcdir="$ac_given_srcdir" ;; *) top_srcdir="$ac_dots$ac_given_srcdir" ;; esac # Find a way to echo strings without interpreting backslash. if test "X`(echo '\t') 2>/dev/null`" = 'X\t'; then gt_echo='echo' else if test "X`(printf '%s\n' '\t') 2>/dev/null`" = 'X\t'; then gt_echo='printf %s\n' else echo_func () { cat < "$ac_file.tmp" if grep -l '@TCLCATALOGS@' "$ac_file" > /dev/null; then # Add dependencies that cannot be formulated as a simple suffix rule. for lang in $ALL_LINGUAS; do frobbedlang=`echo $lang | sed -e 's/\..*$//' -e 'y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/'` cat >> "$ac_file.tmp" < /dev/null; then # Add dependencies that cannot be formulated as a simple suffix rule. for lang in $ALL_LINGUAS; do frobbedlang=`echo $lang | sed -e 's/_/-/g'` cat >> "$ac_file.tmp" <> "$ac_file.tmp" <, 1995-2000. dnl Bruno Haible , 2000-2003. AC_DEFUN([AM_NLS], [ AC_MSG_CHECKING([whether NLS is requested]) dnl Default is enabled NLS AC_ARG_ENABLE(nls, [ --disable-nls do not use Native Language Support], USE_NLS=$enableval, USE_NLS=yes) AC_MSG_RESULT($USE_NLS) AC_SUBST(USE_NLS) ]) AC_DEFUN([AM_MKINSTALLDIRS], [ dnl If the AC_CONFIG_AUX_DIR macro for autoconf is used we possibly dnl find the mkinstalldirs script in another subdir but $(top_srcdir). dnl Try to locate it. MKINSTALLDIRS= if test -n "$ac_aux_dir"; then case "$ac_aux_dir" in /*) MKINSTALLDIRS="$ac_aux_dir/mkinstalldirs" ;; *) MKINSTALLDIRS="\$(top_builddir)/$ac_aux_dir/mkinstalldirs" ;; esac fi if test -z "$MKINSTALLDIRS"; then MKINSTALLDIRS="\$(top_srcdir)/mkinstalldirs" fi AC_SUBST(MKINSTALLDIRS) ]) # progtest.m4 serial 3 (gettext-0.12) dnl Copyright (C) 1996-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1996. # Search path for a program which passes the given test. dnl AM_PATH_PROG_WITH_TEST(VARIABLE, PROG-TO-CHECK-FOR, dnl TEST-PERFORMED-ON-FOUND_PROGRAM [, VALUE-IF-NOT-FOUND [, PATH]]) AC_DEFUN([AM_PATH_PROG_WITH_TEST], [ # Prepare PATH_SEPARATOR. # The user is always right. if test "${PATH_SEPARATOR+set}" != set; then echo "#! /bin/sh" >conf$$.sh echo "exit 0" >>conf$$.sh chmod +x conf$$.sh if (PATH="/nonexistent;."; conf$$.sh) >/dev/null 2>&1; then PATH_SEPARATOR=';' else PATH_SEPARATOR=: fi rm -f conf$$.sh fi # Find out how to test for executable files. Don't use a zero-byte file, # as systems may use methods other than mode bits to determine executability. cat >conf$$.file <<_ASEOF #! /bin/sh exit 0 _ASEOF chmod +x conf$$.file if test -x conf$$.file >/dev/null 2>&1; then ac_executable_p="test -x" else ac_executable_p="test -f" fi rm -f conf$$.file # Extract the first word of "$2", so it can be a program name with args. set dummy $2; ac_word=[$]2 AC_MSG_CHECKING([for $ac_word]) AC_CACHE_VAL(ac_cv_path_$1, [case "[$]$1" in [[\\/]]* | ?:[[\\/]]*) ac_cv_path_$1="[$]$1" # Let the user override the test with a path. ;; *) ac_save_IFS="$IFS"; IFS=$PATH_SEPARATOR for ac_dir in ifelse([$5], , $PATH, [$5]); do IFS="$ac_save_IFS" test -z "$ac_dir" && ac_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $ac_executable_p "$ac_dir/$ac_word$ac_exec_ext"; then if [$3]; then ac_cv_path_$1="$ac_dir/$ac_word$ac_exec_ext" break 2 fi fi done done IFS="$ac_save_IFS" dnl If no 4th arg is given, leave the cache variable unset, dnl so AC_PATH_PROGS will keep looking. ifelse([$4], , , [ test -z "[$]ac_cv_path_$1" && ac_cv_path_$1="$4" ])dnl ;; esac])dnl $1="$ac_cv_path_$1" if test ifelse([$4], , [-n "[$]$1"], ["[$]$1" != "$4"]); then AC_MSG_RESULT([$]$1) else AC_MSG_RESULT(no) fi AC_SUBST($1)dnl ]) # lib-prefix.m4 serial 3 (gettext-0.13) dnl Copyright (C) 2001-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl AC_LIB_ARG_WITH is synonymous to AC_ARG_WITH in autoconf-2.13, and dnl similar to AC_ARG_WITH in autoconf 2.52...2.57 except that is doesn't dnl require excessive bracketing. ifdef([AC_HELP_STRING], [AC_DEFUN([AC_LIB_ARG_WITH], [AC_ARG_WITH([$1],[[$2]],[$3],[$4])])], [AC_DEFUN([AC_][LIB_ARG_WITH], [AC_ARG_WITH([$1],[$2],[$3],[$4])])]) dnl AC_LIB_PREFIX adds to the CPPFLAGS and LDFLAGS the flags that are needed dnl to access previously installed libraries. The basic assumption is that dnl a user will want packages to use other packages he previously installed dnl with the same --prefix option. dnl This macro is not needed if only AC_LIB_LINKFLAGS is used to locate dnl libraries, but is otherwise very convenient. AC_DEFUN([AC_LIB_PREFIX], [ AC_BEFORE([$0], [AC_LIB_LINKFLAGS]) AC_REQUIRE([AC_PROG_CC]) AC_REQUIRE([AC_CANONICAL_HOST]) AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) dnl By default, look in $includedir and $libdir. use_additional=yes AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) AC_LIB_ARG_WITH([lib-prefix], [ --with-lib-prefix[=DIR] search for libraries in DIR/include and DIR/lib --without-lib-prefix don't search for libraries in includedir and libdir], [ if test "X$withval" = "Xno"; then use_additional=no else if test "X$withval" = "X"; then AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) else additional_includedir="$withval/include" additional_libdir="$withval/lib" fi fi ]) if test $use_additional = yes; then dnl Potentially add $additional_includedir to $CPPFLAGS. dnl But don't add it dnl 1. if it's the standard /usr/include, dnl 2. if it's already present in $CPPFLAGS, dnl 3. if it's /usr/local/include and we are using GCC on Linux, dnl 4. if it doesn't exist as a directory. if test "X$additional_includedir" != "X/usr/include"; then haveit= for x in $CPPFLAGS; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-I$additional_includedir"; then haveit=yes break fi done if test -z "$haveit"; then if test "X$additional_includedir" = "X/usr/local/include"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then if test -d "$additional_includedir"; then dnl Really add $additional_includedir to $CPPFLAGS. CPPFLAGS="${CPPFLAGS}${CPPFLAGS:+ }-I$additional_includedir" fi fi fi fi dnl Potentially add $additional_libdir to $LDFLAGS. dnl But don't add it dnl 1. if it's the standard /usr/lib, dnl 2. if it's already present in $LDFLAGS, dnl 3. if it's /usr/local/lib and we are using GCC on Linux, dnl 4. if it doesn't exist as a directory. if test "X$additional_libdir" != "X/usr/lib"; then haveit= for x in $LDFLAGS; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test "X$additional_libdir" = "X/usr/local/lib"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LDFLAGS. LDFLAGS="${LDFLAGS}${LDFLAGS:+ }-L$additional_libdir" fi fi fi fi fi ]) dnl AC_LIB_PREPARE_PREFIX creates variables acl_final_prefix, dnl acl_final_exec_prefix, containing the values to which $prefix and dnl $exec_prefix will expand at the end of the configure script. AC_DEFUN([AC_LIB_PREPARE_PREFIX], [ dnl Unfortunately, prefix and exec_prefix get only finally determined dnl at the end of configure. if test "X$prefix" = "XNONE"; then acl_final_prefix="$ac_default_prefix" else acl_final_prefix="$prefix" fi if test "X$exec_prefix" = "XNONE"; then acl_final_exec_prefix='${prefix}' else acl_final_exec_prefix="$exec_prefix" fi acl_save_prefix="$prefix" prefix="$acl_final_prefix" eval acl_final_exec_prefix=\"$acl_final_exec_prefix\" prefix="$acl_save_prefix" ]) dnl AC_LIB_WITH_FINAL_PREFIX([statement]) evaluates statement, with the dnl variables prefix and exec_prefix bound to the values they will have dnl at the end of the configure script. AC_DEFUN([AC_LIB_WITH_FINAL_PREFIX], [ acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" $1 exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" ]) # lib-link.m4 serial 4 (gettext-0.12) dnl Copyright (C) 2001-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl AC_LIB_LINKFLAGS(name [, dependencies]) searches for libname and dnl the libraries corresponding to explicit and implicit dependencies. dnl Sets and AC_SUBSTs the LIB${NAME} and LTLIB${NAME} variables and dnl augments the CPPFLAGS variable. AC_DEFUN([AC_LIB_LINKFLAGS], [ AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) define([Name],[translit([$1],[./-], [___])]) define([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) AC_CACHE_CHECK([how to link with lib[]$1], [ac_cv_lib[]Name[]_libs], [ AC_LIB_LINKFLAGS_BODY([$1], [$2]) ac_cv_lib[]Name[]_libs="$LIB[]NAME" ac_cv_lib[]Name[]_ltlibs="$LTLIB[]NAME" ac_cv_lib[]Name[]_cppflags="$INC[]NAME" ]) LIB[]NAME="$ac_cv_lib[]Name[]_libs" LTLIB[]NAME="$ac_cv_lib[]Name[]_ltlibs" INC[]NAME="$ac_cv_lib[]Name[]_cppflags" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INC]NAME) AC_SUBST([LIB]NAME) AC_SUBST([LTLIB]NAME) dnl Also set HAVE_LIB[]NAME so that AC_LIB_HAVE_LINKFLAGS can reuse the dnl results of this search when this library appears as a dependency. HAVE_LIB[]NAME=yes undefine([Name]) undefine([NAME]) ]) dnl AC_LIB_HAVE_LINKFLAGS(name, dependencies, includes, testcode) dnl searches for libname and the libraries corresponding to explicit and dnl implicit dependencies, together with the specified include files and dnl the ability to compile and link the specified testcode. If found, it dnl sets and AC_SUBSTs HAVE_LIB${NAME}=yes and the LIB${NAME} and dnl LTLIB${NAME} variables and augments the CPPFLAGS variable, and dnl #defines HAVE_LIB${NAME} to 1. Otherwise, it sets and AC_SUBSTs dnl HAVE_LIB${NAME}=no and LIB${NAME} and LTLIB${NAME} to empty. AC_DEFUN([AC_LIB_HAVE_LINKFLAGS], [ AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) define([Name],[translit([$1],[./-], [___])]) define([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) dnl Search for lib[]Name and define LIB[]NAME, LTLIB[]NAME and INC[]NAME dnl accordingly. AC_LIB_LINKFLAGS_BODY([$1], [$2]) dnl Add $INC[]NAME to CPPFLAGS before performing the following checks, dnl because if the user has installed lib[]Name and not disabled its use dnl via --without-lib[]Name-prefix, he wants to use it. ac_save_CPPFLAGS="$CPPFLAGS" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INC]NAME) AC_CACHE_CHECK([for lib[]$1], [ac_cv_lib[]Name], [ ac_save_LIBS="$LIBS" LIBS="$LIBS $LIB[]NAME" AC_TRY_LINK([$3], [$4], [ac_cv_lib[]Name=yes], [ac_cv_lib[]Name=no]) LIBS="$ac_save_LIBS" ]) if test "$ac_cv_lib[]Name" = yes; then HAVE_LIB[]NAME=yes AC_DEFINE([HAVE_LIB]NAME, 1, [Define if you have the $1 library.]) AC_MSG_CHECKING([how to link with lib[]$1]) AC_MSG_RESULT([$LIB[]NAME]) else HAVE_LIB[]NAME=no dnl If $LIB[]NAME didn't lead to a usable library, we don't need dnl $INC[]NAME either. CPPFLAGS="$ac_save_CPPFLAGS" LIB[]NAME= LTLIB[]NAME= fi AC_SUBST([HAVE_LIB]NAME) AC_SUBST([LIB]NAME) AC_SUBST([LTLIB]NAME) undefine([Name]) undefine([NAME]) ]) dnl Determine the platform dependent parameters needed to use rpath: dnl libext, shlibext, hardcode_libdir_flag_spec, hardcode_libdir_separator, dnl hardcode_direct, hardcode_minus_L. AC_DEFUN([AC_LIB_RPATH], [ AC_REQUIRE([AC_PROG_CC]) dnl we use $CC, $GCC, $LDFLAGS AC_REQUIRE([AC_LIB_PROG_LD]) dnl we use $LD, $with_gnu_ld AC_REQUIRE([AC_CANONICAL_HOST]) dnl we use $host AC_REQUIRE([AC_CONFIG_AUX_DIR_DEFAULT]) dnl we use $ac_aux_dir AC_CACHE_CHECK([for shared library run path origin], acl_cv_rpath, [ CC="$CC" GCC="$GCC" LDFLAGS="$LDFLAGS" LD="$LD" with_gnu_ld="$with_gnu_ld" \ ${CONFIG_SHELL-/bin/sh} "$ac_aux_dir/config.rpath" "$host" > conftest.sh . ./conftest.sh rm -f ./conftest.sh acl_cv_rpath=done ]) wl="$acl_cv_wl" libext="$acl_cv_libext" shlibext="$acl_cv_shlibext" hardcode_libdir_flag_spec="$acl_cv_hardcode_libdir_flag_spec" hardcode_libdir_separator="$acl_cv_hardcode_libdir_separator" hardcode_direct="$acl_cv_hardcode_direct" hardcode_minus_L="$acl_cv_hardcode_minus_L" dnl Determine whether the user wants rpath handling at all. AC_ARG_ENABLE(rpath, [ --disable-rpath do not hardcode runtime library paths], :, enable_rpath=yes) ]) dnl AC_LIB_LINKFLAGS_BODY(name [, dependencies]) searches for libname and dnl the libraries corresponding to explicit and implicit dependencies. dnl Sets the LIB${NAME}, LTLIB${NAME} and INC${NAME} variables. AC_DEFUN([AC_LIB_LINKFLAGS_BODY], [ define([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) dnl By default, look in $includedir and $libdir. use_additional=yes AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) AC_LIB_ARG_WITH([lib$1-prefix], [ --with-lib$1-prefix[=DIR] search for lib$1 in DIR/include and DIR/lib --without-lib$1-prefix don't search for lib$1 in includedir and libdir], [ if test "X$withval" = "Xno"; then use_additional=no else if test "X$withval" = "X"; then AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) else additional_includedir="$withval/include" additional_libdir="$withval/lib" fi fi ]) dnl Search the library and its dependencies in $additional_libdir and dnl $LDFLAGS. Using breadth-first-seach. LIB[]NAME= LTLIB[]NAME= INC[]NAME= rpathdirs= ltrpathdirs= names_already_handled= names_next_round='$1 $2' while test -n "$names_next_round"; do names_this_round="$names_next_round" names_next_round= for name in $names_this_round; do already_handled= for n in $names_already_handled; do if test "$n" = "$name"; then already_handled=yes break fi done if test -z "$already_handled"; then names_already_handled="$names_already_handled $name" dnl See if it was already located by an earlier AC_LIB_LINKFLAGS dnl or AC_LIB_HAVE_LINKFLAGS call. uppername=`echo "$name" | sed -e 'y|abcdefghijklmnopqrstuvwxyz./-|ABCDEFGHIJKLMNOPQRSTUVWXYZ___|'` eval value=\"\$HAVE_LIB$uppername\" if test -n "$value"; then if test "$value" = yes; then eval value=\"\$LIB$uppername\" test -z "$value" || LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$value" eval value=\"\$LTLIB$uppername\" test -z "$value" || LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }$value" else dnl An earlier call to AC_LIB_HAVE_LINKFLAGS has determined dnl that this library doesn't exist. So just drop it. : fi else dnl Search the library lib$name in $additional_libdir and $LDFLAGS dnl and the already constructed $LIBNAME/$LTLIBNAME. found_dir= found_la= found_so= found_a= if test $use_additional = yes; then if test -n "$shlibext" && test -f "$additional_libdir/lib$name.$shlibext"; then found_dir="$additional_libdir" found_so="$additional_libdir/lib$name.$shlibext" if test -f "$additional_libdir/lib$name.la"; then found_la="$additional_libdir/lib$name.la" fi else if test -f "$additional_libdir/lib$name.$libext"; then found_dir="$additional_libdir" found_a="$additional_libdir/lib$name.$libext" if test -f "$additional_libdir/lib$name.la"; then found_la="$additional_libdir/lib$name.la" fi fi fi fi if test "X$found_dir" = "X"; then for x in $LDFLAGS $LTLIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) case "$x" in -L*) dir=`echo "X$x" | sed -e 's/^X-L//'` if test -n "$shlibext" && test -f "$dir/lib$name.$shlibext"; then found_dir="$dir" found_so="$dir/lib$name.$shlibext" if test -f "$dir/lib$name.la"; then found_la="$dir/lib$name.la" fi else if test -f "$dir/lib$name.$libext"; then found_dir="$dir" found_a="$dir/lib$name.$libext" if test -f "$dir/lib$name.la"; then found_la="$dir/lib$name.la" fi fi fi ;; esac if test "X$found_dir" != "X"; then break fi done fi if test "X$found_dir" != "X"; then dnl Found the library. LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-L$found_dir -l$name" if test "X$found_so" != "X"; then dnl Linking with a shared library. We attempt to hardcode its dnl directory into the executable's runpath, unless it's the dnl standard /usr/lib. if test "$enable_rpath" = no || test "X$found_dir" = "X/usr/lib"; then dnl No hardcoding is needed. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else dnl Use an explicit option to hardcode DIR into the resulting dnl binary. dnl Potentially add DIR to ltrpathdirs. dnl The ltrpathdirs will be appended to $LTLIBNAME at the end. haveit= for x in $ltrpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then ltrpathdirs="$ltrpathdirs $found_dir" fi dnl The hardcoding into $LIBNAME is system dependent. if test "$hardcode_direct" = yes; then dnl Using DIR/libNAME.so during linking hardcodes DIR into the dnl resulting binary. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else if test -n "$hardcode_libdir_flag_spec" && test "$hardcode_minus_L" = no; then dnl Use an explicit option to hardcode DIR into the resulting dnl binary. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" dnl Potentially add DIR to rpathdirs. dnl The rpathdirs will be appended to $LIBNAME at the end. haveit= for x in $rpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then rpathdirs="$rpathdirs $found_dir" fi else dnl Rely on "-L$found_dir". dnl But don't add it if it's already contained in the LDFLAGS dnl or the already constructed $LIBNAME haveit= for x in $LDFLAGS $LIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$found_dir" fi if test "$hardcode_minus_L" != no; then dnl FIXME: Not sure whether we should use dnl "-L$found_dir -l$name" or "-L$found_dir $found_so" dnl here. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else dnl We cannot use $hardcode_runpath_var and LD_RUN_PATH dnl here, because this doesn't fit in flags passed to the dnl compiler. So give up. No hardcoding. This affects only dnl very old systems. dnl FIXME: Not sure whether we should use dnl "-L$found_dir -l$name" or "-L$found_dir $found_so" dnl here. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-l$name" fi fi fi fi else if test "X$found_a" != "X"; then dnl Linking with a static library. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_a" else dnl We shouldn't come here, but anyway it's good to have a dnl fallback. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$found_dir -l$name" fi fi dnl Assume the include files are nearby. additional_includedir= case "$found_dir" in */lib | */lib/) basedir=`echo "X$found_dir" | sed -e 's,^X,,' -e 's,/lib/*$,,'` additional_includedir="$basedir/include" ;; esac if test "X$additional_includedir" != "X"; then dnl Potentially add $additional_includedir to $INCNAME. dnl But don't add it dnl 1. if it's the standard /usr/include, dnl 2. if it's /usr/local/include and we are using GCC on Linux, dnl 3. if it's already present in $CPPFLAGS or the already dnl constructed $INCNAME, dnl 4. if it doesn't exist as a directory. if test "X$additional_includedir" != "X/usr/include"; then haveit= if test "X$additional_includedir" = "X/usr/local/include"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then for x in $CPPFLAGS $INC[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-I$additional_includedir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_includedir"; then dnl Really add $additional_includedir to $INCNAME. INC[]NAME="${INC[]NAME}${INC[]NAME:+ }-I$additional_includedir" fi fi fi fi fi dnl Look for dependencies. if test -n "$found_la"; then dnl Read the .la file. It defines the variables dnl dlname, library_names, old_library, dependency_libs, current, dnl age, revision, installed, dlopen, dlpreopen, libdir. save_libdir="$libdir" case "$found_la" in */* | *\\*) . "$found_la" ;; *) . "./$found_la" ;; esac libdir="$save_libdir" dnl We use only dependency_libs. for dep in $dependency_libs; do case "$dep" in -L*) additional_libdir=`echo "X$dep" | sed -e 's/^X-L//'` dnl Potentially add $additional_libdir to $LIBNAME and $LTLIBNAME. dnl But don't add it dnl 1. if it's the standard /usr/lib, dnl 2. if it's /usr/local/lib and we are using GCC on Linux, dnl 3. if it's already present in $LDFLAGS or the already dnl constructed $LIBNAME, dnl 4. if it doesn't exist as a directory. if test "X$additional_libdir" != "X/usr/lib"; then haveit= if test "X$additional_libdir" = "X/usr/local/lib"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then haveit= for x in $LDFLAGS $LIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LIBNAME. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$additional_libdir" fi fi haveit= for x in $LDFLAGS $LTLIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LTLIBNAME. LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-L$additional_libdir" fi fi fi fi ;; -R*) dir=`echo "X$dep" | sed -e 's/^X-R//'` if test "$enable_rpath" != no; then dnl Potentially add DIR to rpathdirs. dnl The rpathdirs will be appended to $LIBNAME at the end. haveit= for x in $rpathdirs; do if test "X$x" = "X$dir"; then haveit=yes break fi done if test -z "$haveit"; then rpathdirs="$rpathdirs $dir" fi dnl Potentially add DIR to ltrpathdirs. dnl The ltrpathdirs will be appended to $LTLIBNAME at the end. haveit= for x in $ltrpathdirs; do if test "X$x" = "X$dir"; then haveit=yes break fi done if test -z "$haveit"; then ltrpathdirs="$ltrpathdirs $dir" fi fi ;; -l*) dnl Handle this in the next round. names_next_round="$names_next_round "`echo "X$dep" | sed -e 's/^X-l//'` ;; *.la) dnl Handle this in the next round. Throw away the .la's dnl directory; it is already contained in a preceding -L dnl option. names_next_round="$names_next_round "`echo "X$dep" | sed -e 's,^X.*/,,' -e 's,^lib,,' -e 's,\.la$,,'` ;; *) dnl Most likely an immediate library name. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$dep" LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }$dep" ;; esac done fi else dnl Didn't find the library; assume it is in the system directories dnl known to the linker and runtime loader. (All the system dnl directories known to the linker should also be known to the dnl runtime loader, otherwise the system is severely misconfigured.) LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-l$name" LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-l$name" fi fi fi done done if test "X$rpathdirs" != "X"; then if test -n "$hardcode_libdir_separator"; then dnl Weird platform: only the last -rpath option counts, the user must dnl pass all path elements in one option. We can arrange that for a dnl single library, but not when more than one $LIBNAMEs are used. alldirs= for found_dir in $rpathdirs; do alldirs="${alldirs}${alldirs:+$hardcode_libdir_separator}$found_dir" done dnl Note: hardcode_libdir_flag_spec uses $libdir and $wl. acl_save_libdir="$libdir" libdir="$alldirs" eval flag=\"$hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$flag" else dnl The -rpath options are cumulative. for found_dir in $rpathdirs; do acl_save_libdir="$libdir" libdir="$found_dir" eval flag=\"$hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$flag" done fi fi if test "X$ltrpathdirs" != "X"; then dnl When using libtool, the option that works for both libraries and dnl executables is -R. The -R options are cumulative. for found_dir in $ltrpathdirs; do LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-R$found_dir" done fi ]) dnl AC_LIB_APPENDTOVAR(VAR, CONTENTS) appends the elements of CONTENTS to VAR, dnl unless already present in VAR. dnl Works only for CPPFLAGS, not for LIB* variables because that sometimes dnl contains two or three consecutive elements that belong together. AC_DEFUN([AC_LIB_APPENDTOVAR], [ for element in [$2]; do haveit= for x in $[$1]; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X$element"; then haveit=yes break fi done if test -z "$haveit"; then [$1]="${[$1]}${[$1]:+ }$element" fi done ]) # lib-ld.m4 serial 3 (gettext-0.13) dnl Copyright (C) 1996-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl Subroutines of libtool.m4, dnl with replacements s/AC_/AC_LIB/ and s/lt_cv/acl_cv/ to avoid collision dnl with libtool.m4. dnl From libtool-1.4. Sets the variable with_gnu_ld to yes or no. AC_DEFUN([AC_LIB_PROG_LD_GNU], [AC_CACHE_CHECK([if the linker ($LD) is GNU ld], acl_cv_prog_gnu_ld, [# I'd rather use --version here, but apparently some GNU ld's only accept -v. case `$LD -v 2>&1 conf$$.sh echo "exit 0" >>conf$$.sh chmod +x conf$$.sh if (PATH="/nonexistent;."; conf$$.sh) >/dev/null 2>&1; then PATH_SEPARATOR=';' else PATH_SEPARATOR=: fi rm -f conf$$.sh fi ac_prog=ld if test "$GCC" = yes; then # Check if gcc -print-prog-name=ld gives a path. AC_MSG_CHECKING([for ld used by GCC]) case $host in *-*-mingw*) # gcc leaves a trailing carriage return which upsets mingw ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;; *) ac_prog=`($CC -print-prog-name=ld) 2>&5` ;; esac case $ac_prog in # Accept absolute paths. [[\\/]* | [A-Za-z]:[\\/]*)] [re_direlt='/[^/][^/]*/\.\./'] # Canonicalize the path of ld ac_prog=`echo $ac_prog| sed 's%\\\\%/%g'` while echo $ac_prog | grep "$re_direlt" > /dev/null 2>&1; do ac_prog=`echo $ac_prog| sed "s%$re_direlt%/%"` done test -z "$LD" && LD="$ac_prog" ;; "") # If it fails, then pretend we aren't using GCC. ac_prog=ld ;; *) # If it is relative, then search for the first ld in PATH. with_gnu_ld=unknown ;; esac elif test "$with_gnu_ld" = yes; then AC_MSG_CHECKING([for GNU ld]) else AC_MSG_CHECKING([for non-GNU ld]) fi AC_CACHE_VAL(acl_cv_path_LD, [if test -z "$LD"; then IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="${IFS}${PATH_SEPARATOR-:}" for ac_dir in $PATH; do test -z "$ac_dir" && ac_dir=. if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then acl_cv_path_LD="$ac_dir/$ac_prog" # Check to see if the program is GNU ld. I'd rather use --version, # but apparently some GNU ld's only accept -v. # Break only if it was the GNU/non-GNU ld that we prefer. case `"$acl_cv_path_LD" -v 2>&1 < /dev/null` in *GNU* | *'with BFD'*) test "$with_gnu_ld" != no && break ;; *) test "$with_gnu_ld" != yes && break ;; esac fi done IFS="$ac_save_ifs" else acl_cv_path_LD="$LD" # Let the user override the test with a path. fi]) LD="$acl_cv_path_LD" if test -n "$LD"; then AC_MSG_RESULT($LD) else AC_MSG_RESULT(no) fi test -z "$LD" && AC_MSG_ERROR([no acceptable ld found in \$PATH]) AC_LIB_PROG_LD_GNU ]) # iconv.m4 serial AM4 (gettext-0.11.3) dnl Copyright (C) 2000-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([AM_ICONV_LINKFLAGS_BODY], [ dnl Prerequisites of AC_LIB_LINKFLAGS_BODY. AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) dnl Search for libiconv and define LIBICONV, LTLIBICONV and INCICONV dnl accordingly. AC_LIB_LINKFLAGS_BODY([iconv]) ]) AC_DEFUN([AM_ICONV_LINK], [ dnl Some systems have iconv in libc, some have it in libiconv (OSF/1 and dnl those with the standalone portable GNU libiconv installed). dnl Search for libiconv and define LIBICONV, LTLIBICONV and INCICONV dnl accordingly. AC_REQUIRE([AM_ICONV_LINKFLAGS_BODY]) dnl Add $INCICONV to CPPFLAGS before performing the following checks, dnl because if the user has installed libiconv and not disabled its use dnl via --without-libiconv-prefix, he wants to use it. The first dnl AC_TRY_LINK will then fail, the second AC_TRY_LINK will succeed. am_save_CPPFLAGS="$CPPFLAGS" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INCICONV]) AC_CACHE_CHECK(for iconv, am_cv_func_iconv, [ am_cv_func_iconv="no, consider installing GNU libiconv" am_cv_lib_iconv=no AC_TRY_LINK([#include #include ], [iconv_t cd = iconv_open("",""); iconv(cd,NULL,NULL,NULL,NULL); iconv_close(cd);], am_cv_func_iconv=yes) if test "$am_cv_func_iconv" != yes; then am_save_LIBS="$LIBS" LIBS="$LIBS $LIBICONV" AC_TRY_LINK([#include #include ], [iconv_t cd = iconv_open("",""); iconv(cd,NULL,NULL,NULL,NULL); iconv_close(cd);], am_cv_lib_iconv=yes am_cv_func_iconv=yes) LIBS="$am_save_LIBS" fi ]) if test "$am_cv_func_iconv" = yes; then AC_DEFINE(HAVE_ICONV, 1, [Define if you have the iconv() function.]) fi if test "$am_cv_lib_iconv" = yes; then AC_MSG_CHECKING([how to link with libiconv]) AC_MSG_RESULT([$LIBICONV]) else dnl If $LIBICONV didn't lead to a usable library, we don't need $INCICONV dnl either. CPPFLAGS="$am_save_CPPFLAGS" LIBICONV= LTLIBICONV= fi AC_SUBST(LIBICONV) AC_SUBST(LTLIBICONV) ]) AC_DEFUN([AM_ICONV], [ AM_ICONV_LINK if test "$am_cv_func_iconv" = yes; then AC_MSG_CHECKING([for iconv declaration]) AC_CACHE_VAL(am_cv_proto_iconv, [ AC_TRY_COMPILE([ #include #include extern #ifdef __cplusplus "C" #endif #if defined(__STDC__) || defined(__cplusplus) size_t iconv (iconv_t cd, char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft); #else size_t iconv(); #endif ], [], am_cv_proto_iconv_arg1="", am_cv_proto_iconv_arg1="const") am_cv_proto_iconv="extern size_t iconv (iconv_t cd, $am_cv_proto_iconv_arg1 char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft);"]) am_cv_proto_iconv=`echo "[$]am_cv_proto_iconv" | tr -s ' ' | sed -e 's/( /(/'` AC_MSG_RESULT([$]{ac_t:- }[$]am_cv_proto_iconv) AC_DEFINE_UNQUOTED(ICONV_CONST, $am_cv_proto_iconv_arg1, [Define as const if the declaration of iconv() needs const.]) fi ]) # isc-posix.m4 serial 2 (gettext-0.11.2) dnl Copyright (C) 1995-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. # This file is not needed with autoconf-2.53 and newer. Remove it in 2005. # This test replaces the one in autoconf. # Currently this macro should have the same name as the autoconf macro # because gettext's gettext.m4 (distributed in the automake package) # still uses it. Otherwise, the use in gettext.m4 makes autoheader # give these diagnostics: # configure.in:556: AC_TRY_COMPILE was called before AC_ISC_POSIX # configure.in:556: AC_TRY_RUN was called before AC_ISC_POSIX undefine([AC_ISC_POSIX]) AC_DEFUN([AC_ISC_POSIX], [ dnl This test replaces the obsolescent AC_ISC_POSIX kludge. AC_CHECK_LIB(cposix, strerror, [LIBS="$LIBS -lcposix"]) ] ) # signed.m4 serial 1 (gettext-0.10.40) dnl Copyright (C) 2001-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([bh_C_SIGNED], [ AC_CACHE_CHECK([for signed], bh_cv_c_signed, [AC_TRY_COMPILE(, [signed char x;], bh_cv_c_signed=yes, bh_cv_c_signed=no)]) if test $bh_cv_c_signed = no; then AC_DEFINE(signed, , [Define to empty if the C compiler doesn't support this keyword.]) fi ]) # longlong.m4 serial 4 dnl Copyright (C) 1999-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_LONG_LONG if 'long long' works. AC_DEFUN([jm_AC_TYPE_LONG_LONG], [ AC_CACHE_CHECK([for long long], ac_cv_type_long_long, [AC_TRY_LINK([long long ll = 1LL; int i = 63;], [long long llmax = (long long) -1; return ll << i | ll >> i | llmax / ll | llmax % ll;], ac_cv_type_long_long=yes, ac_cv_type_long_long=no)]) if test $ac_cv_type_long_long = yes; then AC_DEFINE(HAVE_LONG_LONG, 1, [Define if you have the 'long long' type.]) fi ]) # longdouble.m4 serial 1 (gettext-0.12) dnl Copyright (C) 2002-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl Test whether the compiler supports the 'long double' type. dnl Prerequisite: AC_PROG_CC AC_DEFUN([gt_TYPE_LONGDOUBLE], [ AC_CACHE_CHECK([for long double], gt_cv_c_long_double, [if test "$GCC" = yes; then gt_cv_c_long_double=yes else AC_TRY_COMPILE([ /* The Stardent Vistra knows sizeof(long double), but does not support it. */ long double foo = 0.0; /* On Ultrix 4.3 cc, long double is 4 and double is 8. */ int array [2*(sizeof(long double) >= sizeof(double)) - 1]; ], , gt_cv_c_long_double=yes, gt_cv_c_long_double=no) fi]) if test $gt_cv_c_long_double = yes; then AC_DEFINE(HAVE_LONG_DOUBLE, 1, [Define if you have the 'long double' type.]) fi ]) # wchar_t.m4 serial 1 (gettext-0.12) dnl Copyright (C) 2002-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl Test whether has the 'wchar_t' type. dnl Prerequisite: AC_PROG_CC AC_DEFUN([gt_TYPE_WCHAR_T], [ AC_CACHE_CHECK([for wchar_t], gt_cv_c_wchar_t, [AC_TRY_COMPILE([#include wchar_t foo = (wchar_t)'\0';], , gt_cv_c_wchar_t=yes, gt_cv_c_wchar_t=no)]) if test $gt_cv_c_wchar_t = yes; then AC_DEFINE(HAVE_WCHAR_T, 1, [Define if you have the 'wchar_t' type.]) fi ]) # wint_t.m4 serial 1 (gettext-0.12) dnl Copyright (C) 2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl Test whether has the 'wint_t' type. dnl Prerequisite: AC_PROG_CC AC_DEFUN([gt_TYPE_WINT_T], [ AC_CACHE_CHECK([for wint_t], gt_cv_c_wint_t, [AC_TRY_COMPILE([#include wint_t foo = (wchar_t)'\0';], , gt_cv_c_wint_t=yes, gt_cv_c_wint_t=no)]) if test $gt_cv_c_wint_t = yes; then AC_DEFINE(HAVE_WINT_T, 1, [Define if you have the 'wint_t' type.]) fi ]) # inttypes_h.m4 serial 5 (gettext-0.12) dnl Copyright (C) 1997-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_INTTYPES_H_WITH_UINTMAX if exists, # doesn't clash with , and declares uintmax_t. AC_DEFUN([jm_AC_HEADER_INTTYPES_H], [ AC_CACHE_CHECK([for inttypes.h], jm_ac_cv_header_inttypes_h, [AC_TRY_COMPILE( [#include #include ], [uintmax_t i = (uintmax_t) -1;], jm_ac_cv_header_inttypes_h=yes, jm_ac_cv_header_inttypes_h=no)]) if test $jm_ac_cv_header_inttypes_h = yes; then AC_DEFINE_UNQUOTED(HAVE_INTTYPES_H_WITH_UINTMAX, 1, [Define if exists, doesn't clash with , and declares uintmax_t. ]) fi ]) # stdint_h.m4 serial 3 (gettext-0.12) dnl Copyright (C) 1997-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_STDINT_H_WITH_UINTMAX if exists, # doesn't clash with , and declares uintmax_t. AC_DEFUN([jm_AC_HEADER_STDINT_H], [ AC_CACHE_CHECK([for stdint.h], jm_ac_cv_header_stdint_h, [AC_TRY_COMPILE( [#include #include ], [uintmax_t i = (uintmax_t) -1;], jm_ac_cv_header_stdint_h=yes, jm_ac_cv_header_stdint_h=no)]) if test $jm_ac_cv_header_stdint_h = yes; then AC_DEFINE_UNQUOTED(HAVE_STDINT_H_WITH_UINTMAX, 1, [Define if exists, doesn't clash with , and declares uintmax_t. ]) fi ]) # intmax.m4 serial 1 (gettext-0.12) dnl Copyright (C) 2002-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl Test whether the system has the 'intmax_t' type, but don't attempt to dnl find a replacement if it is lacking. AC_DEFUN([gt_TYPE_INTMAX_T], [ AC_REQUIRE([jm_AC_HEADER_INTTYPES_H]) AC_REQUIRE([jm_AC_HEADER_STDINT_H]) AC_CACHE_CHECK(for intmax_t, gt_cv_c_intmax_t, [AC_TRY_COMPILE([ #include #include #if HAVE_STDINT_H_WITH_UINTMAX #include #endif #if HAVE_INTTYPES_H_WITH_UINTMAX #include #endif ], [intmax_t x = -1;], gt_cv_c_intmax_t=yes, gt_cv_c_intmax_t=no)]) if test $gt_cv_c_intmax_t = yes; then AC_DEFINE(HAVE_INTMAX_T, 1, [Define if you have the 'intmax_t' type in or .]) fi ]) # printf-posix.m4 serial 2 (gettext-0.13.1) dnl Copyright (C) 2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl Test whether the printf() function supports POSIX/XSI format strings with dnl positions. AC_DEFUN([gt_PRINTF_POSIX], [ AC_REQUIRE([AC_PROG_CC]) AC_CACHE_CHECK([whether printf() supports POSIX/XSI format strings], gt_cv_func_printf_posix, [ AC_TRY_RUN([ #include #include /* The string "%2$d %1$d", with dollar characters protected from the shell's dollar expansion (possibly an autoconf bug). */ static char format[] = { '%', '2', '$', 'd', ' ', '%', '1', '$', 'd', '\0' }; static char buf[100]; int main () { sprintf (buf, format, 33, 55); return (strcmp (buf, "55 33") != 0); }], gt_cv_func_printf_posix=yes, gt_cv_func_printf_posix=no, [ AC_EGREP_CPP(notposix, [ #if defined __NetBSD__ || defined _MSC_VER || defined __MINGW32__ || defined __CYGWIN__ notposix #endif ], gt_cv_func_printf_posix="guessing no", gt_cv_func_printf_posix="guessing yes") ]) ]) case $gt_cv_func_printf_posix in *yes) AC_DEFINE(HAVE_POSIX_PRINTF, 1, [Define if your printf() function supports format strings with positions.]) ;; esac ]) # glibc21.m4 serial 2 (fileutils-4.1.3, gettext-0.10.40) dnl Copyright (C) 2000-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. # Test for the GNU C Library, version 2.1 or newer. # From Bruno Haible. AC_DEFUN([jm_GLIBC21], [ AC_CACHE_CHECK(whether we are using the GNU C Library 2.1 or newer, ac_cv_gnu_library_2_1, [AC_EGREP_CPP([Lucky GNU user], [ #include #ifdef __GNU_LIBRARY__ #if (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 1) || (__GLIBC__ > 2) Lucky GNU user #endif #endif ], ac_cv_gnu_library_2_1=yes, ac_cv_gnu_library_2_1=no) ] ) AC_SUBST(GLIBC21) GLIBC21="$ac_cv_gnu_library_2_1" ] ) # intdiv0.m4 serial 1 (gettext-0.11.3) dnl Copyright (C) 2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([gt_INTDIV0], [ AC_REQUIRE([AC_PROG_CC])dnl AC_REQUIRE([AC_CANONICAL_HOST])dnl AC_CACHE_CHECK([whether integer division by zero raises SIGFPE], gt_cv_int_divbyzero_sigfpe, [ AC_TRY_RUN([ #include #include static void #ifdef __cplusplus sigfpe_handler (int sig) #else sigfpe_handler (sig) int sig; #endif { /* Exit with code 0 if SIGFPE, with code 1 if any other signal. */ exit (sig != SIGFPE); } int x = 1; int y = 0; int z; int nan; int main () { signal (SIGFPE, sigfpe_handler); /* IRIX and AIX (when "xlc -qcheck" is used) yield signal SIGTRAP. */ #if (defined (__sgi) || defined (_AIX)) && defined (SIGTRAP) signal (SIGTRAP, sigfpe_handler); #endif /* Linux/SPARC yields signal SIGILL. */ #if defined (__sparc__) && defined (__linux__) signal (SIGILL, sigfpe_handler); #endif z = x / y; nan = y / y; exit (1); } ], gt_cv_int_divbyzero_sigfpe=yes, gt_cv_int_divbyzero_sigfpe=no, [ # Guess based on the CPU. case "$host_cpu" in alpha* | i[34567]86 | m68k | s390*) gt_cv_int_divbyzero_sigfpe="guessing yes";; *) gt_cv_int_divbyzero_sigfpe="guessing no";; esac ]) ]) case "$gt_cv_int_divbyzero_sigfpe" in *yes) value=1;; *) value=0;; esac AC_DEFINE_UNQUOTED(INTDIV0_RAISES_SIGFPE, $value, [Define if integer division by zero raises signal SIGFPE.]) ]) # uintmax_t.m4 serial 7 (gettext-0.12) dnl Copyright (C) 1997-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. AC_PREREQ(2.13) # Define uintmax_t to 'unsigned long' or 'unsigned long long' # if it is not already defined in or . AC_DEFUN([jm_AC_TYPE_UINTMAX_T], [ AC_REQUIRE([jm_AC_HEADER_INTTYPES_H]) AC_REQUIRE([jm_AC_HEADER_STDINT_H]) if test $jm_ac_cv_header_inttypes_h = no && test $jm_ac_cv_header_stdint_h = no; then AC_REQUIRE([jm_AC_TYPE_UNSIGNED_LONG_LONG]) test $ac_cv_type_unsigned_long_long = yes \ && ac_type='unsigned long long' \ || ac_type='unsigned long' AC_DEFINE_UNQUOTED(uintmax_t, $ac_type, [Define to unsigned long or unsigned long long if and don't define.]) else AC_DEFINE(HAVE_UINTMAX_T, 1, [Define if you have the 'uintmax_t' type in or .]) fi ]) # ulonglong.m4 serial 3 dnl Copyright (C) 1999-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_UNSIGNED_LONG_LONG if 'unsigned long long' works. AC_DEFUN([jm_AC_TYPE_UNSIGNED_LONG_LONG], [ AC_CACHE_CHECK([for unsigned long long], ac_cv_type_unsigned_long_long, [AC_TRY_LINK([unsigned long long ull = 1ULL; int i = 63;], [unsigned long long ullmax = (unsigned long long) -1; return ull << i | ull >> i | ullmax / ull | ullmax % ull;], ac_cv_type_unsigned_long_long=yes, ac_cv_type_unsigned_long_long=no)]) if test $ac_cv_type_unsigned_long_long = yes; then AC_DEFINE(HAVE_UNSIGNED_LONG_LONG, 1, [Define if you have the 'unsigned long long' type.]) fi ]) # inttypes.m4 serial 1 (gettext-0.11.4) dnl Copyright (C) 1997-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_INTTYPES_H if exists and doesn't clash with # . AC_DEFUN([gt_HEADER_INTTYPES_H], [ AC_CACHE_CHECK([for inttypes.h], gt_cv_header_inttypes_h, [ AC_TRY_COMPILE( [#include #include ], [], gt_cv_header_inttypes_h=yes, gt_cv_header_inttypes_h=no) ]) if test $gt_cv_header_inttypes_h = yes; then AC_DEFINE_UNQUOTED(HAVE_INTTYPES_H, 1, [Define if exists and doesn't clash with .]) fi ]) # inttypes-pri.m4 serial 1 (gettext-0.11.4) dnl Copyright (C) 1997-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. # Define PRI_MACROS_BROKEN if exists and defines the PRI* # macros to non-string values. This is the case on AIX 4.3.3. AC_DEFUN([gt_INTTYPES_PRI], [ AC_REQUIRE([gt_HEADER_INTTYPES_H]) if test $gt_cv_header_inttypes_h = yes; then AC_CACHE_CHECK([whether the inttypes.h PRIxNN macros are broken], gt_cv_inttypes_pri_broken, [ AC_TRY_COMPILE([#include #ifdef PRId32 char *p = PRId32; #endif ], [], gt_cv_inttypes_pri_broken=no, gt_cv_inttypes_pri_broken=yes) ]) fi if test "$gt_cv_inttypes_pri_broken" = yes; then AC_DEFINE_UNQUOTED(PRI_MACROS_BROKEN, 1, [Define if exists and defines unusable PRI* macros.]) fi ]) # xsize.m4 serial 2 dnl Copyright (C) 2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. AC_DEFUN([gl_XSIZE], [ dnl Prerequisites of lib/xsize.h. AC_REQUIRE([gl_SIZE_MAX]) AC_CHECK_HEADERS(stdint.h) ]) # size_max.m4 serial 2 dnl Copyright (C) 2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([gl_SIZE_MAX], [ AC_CHECK_HEADERS(stdint.h) dnl First test whether the system already has SIZE_MAX. AC_MSG_CHECKING([for SIZE_MAX]) result= AC_EGREP_CPP([Found it], [ #include #if HAVE_STDINT_H #include #endif #ifdef SIZE_MAX Found it #endif ], result=yes) if test -z "$result"; then dnl Define it ourselves. Here we assume that the type 'size_t' is not wider dnl than the type 'unsigned long'. dnl The _AC_COMPUTE_INT macro works up to LONG_MAX, since it uses 'expr', dnl which is guaranteed to work from LONG_MIN to LONG_MAX. _AC_COMPUTE_INT([~(size_t)0 / 10], res_hi, [#include ], result=?) _AC_COMPUTE_INT([~(size_t)0 % 10], res_lo, [#include ], result=?) _AC_COMPUTE_INT([sizeof (size_t) <= sizeof (unsigned int)], fits_in_uint, [#include ], result=?) if test "$fits_in_uint" = 1; then dnl Even though SIZE_MAX fits in an unsigned int, it must be of type dnl 'unsigned long' if the type 'size_t' is the same as 'unsigned long'. AC_TRY_COMPILE([#include extern size_t foo; extern unsigned long foo; ], [], fits_in_uint=0) fi if test -z "$result"; then if test "$fits_in_uint" = 1; then result="$res_hi$res_lo"U else result="$res_hi$res_lo"UL fi else dnl Shouldn't happen, but who knows... result='~(size_t)0' fi fi AC_MSG_RESULT([$result]) if test "$result" != yes; then AC_DEFINE_UNQUOTED([SIZE_MAX], [$result], [Define as the maximum value of type 'size_t', if the system doesn't define it.]) fi ]) # codeset.m4 serial AM1 (gettext-0.10.40) dnl Copyright (C) 2000-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([AM_LANGINFO_CODESET], [ AC_CACHE_CHECK([for nl_langinfo and CODESET], am_cv_langinfo_codeset, [AC_TRY_LINK([#include ], [char* cs = nl_langinfo(CODESET);], am_cv_langinfo_codeset=yes, am_cv_langinfo_codeset=no) ]) if test $am_cv_langinfo_codeset = yes; then AC_DEFINE(HAVE_LANGINFO_CODESET, 1, [Define if you have and nl_langinfo(CODESET).]) fi ]) # lcmessage.m4 serial 3 (gettext-0.11.3) dnl Copyright (C) 1995-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1995. # Check whether LC_MESSAGES is available in . AC_DEFUN([AM_LC_MESSAGES], [ AC_CACHE_CHECK([for LC_MESSAGES], am_cv_val_LC_MESSAGES, [AC_TRY_LINK([#include ], [return LC_MESSAGES], am_cv_val_LC_MESSAGES=yes, am_cv_val_LC_MESSAGES=no)]) if test $am_cv_val_LC_MESSAGES = yes; then AC_DEFINE(HAVE_LC_MESSAGES, 1, [Define if your file defines LC_MESSAGES.]) fi ]) VisualBoyAdvance-1.8.0/ChangeLog.1.7.10000644000175000017500000001052610026706730016477 0ustar julienjulien2004-02-07 Forgotten * src/SDL.cpp (main): disable remove intros option * src/win32/MainWndOptions.cpp (OnUpdateOptionsEmulatorRemoveintrosgba): disable remove intros option * src/win32/MainWnd.cpp: disable remove intros option * src/win32/VBA.cpp: fix power management code * src/win32/MainWnd.cpp (OnMySysCommand): fix power management code * src/win32/MainWndFile.cpp: fix power management code 2004-02-06 Forgotten * src/Sound.cpp (soundSetQuality): avoid turning sound on if sound off is checked * src/gb/gbSound.cpp (gbSoundSetQuality): avoid turning sound on if sound off is checked * src/GBA.cpp (CPUSoftwareInterrupt): added SWI call to exit emulator 2004-02-05 Forgotten * src/win32/MainWnd.cpp (FileRun): update battery file more often * src/win32/VBA.cpp (system10Frames): update battery file more often * src/gb/gbMemory.cpp: update battery file more often * src/gb/GB.cpp: update battery file more often * src/System.h: update battery file more often * src/Sram.cpp (sramWrite): update battery file more often * src/SDL.cpp (main): update battery file more often * src/GBA.cpp: update battery file more often * src/Flash.cpp (flashWrite): update battery file more often * src/EEprom.cpp (eepromWrite): update battery file more often 2004-01-30 Forgotten * src/win32/OpenGL.cpp (render): fix memory leak in OpenGL rendering 2004-01-29 Forgotten * src/gb/gbCodes.h: fix HALT when no matching in IE and IF 2004-01-28 Forgotten * src/prof/prof.cpp: fix compile warnings * src/win32/MainWndTools.cpp: switch to use structure functions * src/win32/MainWndFile.cpp: switch to use structure functions * src/win32/VBA.cpp (VBA): use structure instead of individual functions for emulation * src/win32/VBA.h (class VBA): use structure instead of individual functions for emulation * src/win32/MainWnd.cpp: switch to use structure functions * src/System.h: structure for emulator functions * src/win32/MainWnd.cpp (FileRun): save rom size for later use * src/win32/BugReport.cpp (createReport): include cart save strings to bug report 2004-01-25 Forgotten * src/win32/AboutDialog.cpp (OnInitDialog): fix problem with translator URLs not working correctly and force URL to new site * src/win32/MainWndHelp.cpp (OnHelpFaq): update FAQ URL to new site 2004-01-21 Forgotten * src/Util.cpp (utilLoad): fix possible memory corruption when loading files with a passed in memory location 2004-01-20 Forgotten * src/Port.h (READ32LE): big endian updates from flea * src/GBA.cpp: big endian updates from flea * src/Cheats.cpp: big endian updates from flea * src/win32/VBA.cpp (VBA): initialize default GB color palette * src/win32/Direct3D.cpp (initialize): avoid resetting GB colors set by user * src/win32/OpenGL.cpp (initialize): avoid resetting GB colors set by user * src/win32/GDIDisplay.cpp (initialize): avoid resetting GB colors set by user * src/win32/DirectDraw.cpp (initializeOffscreen): avoid resetting GB colors set by user 2004-01-19 Forgotten * src/gb/GB.cpp (gbEmulate): reset the window line before starting a new frame * src/elf.cpp (elfRead): fix memory leak * src/GBA.cpp (CPULoadRom): avoid crash with invalid ELF file 2004-01-18 Forgotten * src/win32/FileDlg.cpp (FileDlg): fix problem on 320x240 mode * src/win32/ZoomControl.cpp (OnPaint): fix crash on map/oam/tile viewer 2004-01-16 Forgotten * win32/GBMemoryViewerDlg.cpp (OnLoad): fixed bug loading memory dump * win32/MemoryViewerDlg.cpp (OnLoad): fixed bug loading memory dump 2004-01-15 Forgotten * win32/VBA.cpp: store throttle value 2004-01-14 Forgotten * win32/VBA.cpp (adjustDestRect): fix multi-mon support * win32/FileDlg.cpp (FileDlg): fix problem on VC 7.1 * win32/MainWnd.cpp (OnActivateApp): fix compile errors on VC 7.1 * win32/GBCheatsDlg.cpp: fix compile errors on VC 7.1 * win32/GBACheats.cpp: fix compile errors on VC 7.1 * bios.cpp: fix compile errors on VC 7.1 VisualBoyAdvance-1.8.0/README.CVS0000644000175000017500000000074510002344124015563 0ustar julienjulienAfter extracting the code from CVS, be sure to do the following if you are using the configure script: ./fix-timestamps Failure to do so will result in problems during compilation on systems that have newer versions of GNU automake/autoconf. This is caused by the fact that CVS processes files in alphabetical order and doesn't keep timestamps. This does not happen on source distributions. If you need to regenerate those files, do in this order: aclocal autoconf automake -a -c VisualBoyAdvance-1.8.0/m4/0000755000175000017500000000000010623374630014601 5ustar julienjulienVisualBoyAdvance-1.8.0/m4/wchar_t.m40000644000175000017500000000155310032117146016465 0ustar julienjulien# wchar_t.m4 serial 1 (gettext-0.12) dnl Copyright (C) 2002-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl Test whether has the 'wchar_t' type. dnl Prerequisite: AC_PROG_CC AC_DEFUN([gt_TYPE_WCHAR_T], [ AC_CACHE_CHECK([for wchar_t], gt_cv_c_wchar_t, [AC_TRY_COMPILE([#include wchar_t foo = (wchar_t)'\0';], , gt_cv_c_wchar_t=yes, gt_cv_c_wchar_t=no)]) if test $gt_cv_c_wchar_t = yes; then AC_DEFINE(HAVE_WCHAR_T, 1, [Define if you have the 'wchar_t' type.]) fi ]) VisualBoyAdvance-1.8.0/m4/isc-posix.m40000644000175000017500000000213310032117146016747 0ustar julienjulien# isc-posix.m4 serial 2 (gettext-0.11.2) dnl Copyright (C) 1995-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. # This file is not needed with autoconf-2.53 and newer. Remove it in 2005. # This test replaces the one in autoconf. # Currently this macro should have the same name as the autoconf macro # because gettext's gettext.m4 (distributed in the automake package) # still uses it. Otherwise, the use in gettext.m4 makes autoheader # give these diagnostics: # configure.in:556: AC_TRY_COMPILE was called before AC_ISC_POSIX # configure.in:556: AC_TRY_RUN was called before AC_ISC_POSIX undefine([AC_ISC_POSIX]) AC_DEFUN([AC_ISC_POSIX], [ dnl This test replaces the obsolescent AC_ISC_POSIX kludge. AC_CHECK_LIB(cposix, strerror, [LIBS="$LIBS -lcposix"]) ] ) VisualBoyAdvance-1.8.0/m4/lcmessage.m40000644000175000017500000000261610032117146017002 0ustar julienjulien# lcmessage.m4 serial 3 (gettext-0.11.3) dnl Copyright (C) 1995-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1995. # Check whether LC_MESSAGES is available in . AC_DEFUN([AM_LC_MESSAGES], [ AC_CACHE_CHECK([for LC_MESSAGES], am_cv_val_LC_MESSAGES, [AC_TRY_LINK([#include ], [return LC_MESSAGES], am_cv_val_LC_MESSAGES=yes, am_cv_val_LC_MESSAGES=no)]) if test $am_cv_val_LC_MESSAGES = yes; then AC_DEFINE(HAVE_LC_MESSAGES, 1, [Define if your file defines LC_MESSAGES.]) fi ]) VisualBoyAdvance-1.8.0/m4/uintmax_t.m40000644000175000017500000000235010032117146017042 0ustar julienjulien# uintmax_t.m4 serial 7 (gettext-0.12) dnl Copyright (C) 1997-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. AC_PREREQ(2.13) # Define uintmax_t to 'unsigned long' or 'unsigned long long' # if it is not already defined in or . AC_DEFUN([jm_AC_TYPE_UINTMAX_T], [ AC_REQUIRE([jm_AC_HEADER_INTTYPES_H]) AC_REQUIRE([jm_AC_HEADER_STDINT_H]) if test $jm_ac_cv_header_inttypes_h = no && test $jm_ac_cv_header_stdint_h = no; then AC_REQUIRE([jm_AC_TYPE_UNSIGNED_LONG_LONG]) test $ac_cv_type_unsigned_long_long = yes \ && ac_type='unsigned long long' \ || ac_type='unsigned long' AC_DEFINE_UNQUOTED(uintmax_t, $ac_type, [Define to unsigned long or unsigned long long if and don't define.]) else AC_DEFINE(HAVE_UINTMAX_T, 1, [Define if you have the 'uintmax_t' type in or .]) fi ]) VisualBoyAdvance-1.8.0/m4/gettext.m40000644000175000017500000004513010032117146016521 0ustar julienjulien# gettext.m4 serial 28 (gettext-0.13) dnl Copyright (C) 1995-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1995-2000. dnl Bruno Haible , 2000-2003. dnl Macro to add for using GNU gettext. dnl Usage: AM_GNU_GETTEXT([INTLSYMBOL], [NEEDSYMBOL], [INTLDIR]). dnl INTLSYMBOL can be one of 'external', 'no-libtool', 'use-libtool'. The dnl default (if it is not specified or empty) is 'no-libtool'. dnl INTLSYMBOL should be 'external' for packages with no intl directory, dnl and 'no-libtool' or 'use-libtool' for packages with an intl directory. dnl If INTLSYMBOL is 'use-libtool', then a libtool library dnl $(top_builddir)/intl/libintl.la will be created (shared and/or static, dnl depending on --{enable,disable}-{shared,static} and on the presence of dnl AM-DISABLE-SHARED). If INTLSYMBOL is 'no-libtool', a static library dnl $(top_builddir)/intl/libintl.a will be created. dnl If NEEDSYMBOL is specified and is 'need-ngettext', then GNU gettext dnl implementations (in libc or libintl) without the ngettext() function dnl will be ignored. If NEEDSYMBOL is specified and is dnl 'need-formatstring-macros', then GNU gettext implementations that don't dnl support the ISO C 99 formatstring macros will be ignored. dnl INTLDIR is used to find the intl libraries. If empty, dnl the value `$(top_builddir)/intl/' is used. dnl dnl The result of the configuration is one of three cases: dnl 1) GNU gettext, as included in the intl subdirectory, will be compiled dnl and used. dnl Catalog format: GNU --> install in $(datadir) dnl Catalog extension: .mo after installation, .gmo in source tree dnl 2) GNU gettext has been found in the system's C library. dnl Catalog format: GNU --> install in $(datadir) dnl Catalog extension: .mo after installation, .gmo in source tree dnl 3) No internationalization, always use English msgid. dnl Catalog format: none dnl Catalog extension: none dnl If INTLSYMBOL is 'external', only cases 2 and 3 can occur. dnl The use of .gmo is historical (it was needed to avoid overwriting the dnl GNU format catalogs when building on a platform with an X/Open gettext), dnl but we keep it in order not to force irrelevant filename changes on the dnl maintainers. dnl AC_DEFUN([AM_GNU_GETTEXT], [ dnl Argument checking. ifelse([$1], [], , [ifelse([$1], [external], , [ifelse([$1], [no-libtool], , [ifelse([$1], [use-libtool], , [errprint([ERROR: invalid first argument to AM_GNU_GETTEXT ])])])])]) ifelse([$2], [], , [ifelse([$2], [need-ngettext], , [ifelse([$2], [need-formatstring-macros], , [errprint([ERROR: invalid second argument to AM_GNU_GETTEXT ])])])]) define(gt_included_intl, ifelse([$1], [external], [no], [yes])) define(gt_libtool_suffix_prefix, ifelse([$1], [use-libtool], [l], [])) AC_REQUIRE([AM_PO_SUBDIRS])dnl ifelse(gt_included_intl, yes, [ AC_REQUIRE([AM_INTL_SUBDIR])dnl ]) dnl Prerequisites of AC_LIB_LINKFLAGS_BODY. AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) dnl Sometimes libintl requires libiconv, so first search for libiconv. dnl Ideally we would do this search only after the dnl if test "$USE_NLS" = "yes"; then dnl if test "$gt_cv_func_gnugettext_libc" != "yes"; then dnl tests. But if configure.in invokes AM_ICONV after AM_GNU_GETTEXT dnl the configure script would need to contain the same shell code dnl again, outside any 'if'. There are two solutions: dnl - Invoke AM_ICONV_LINKFLAGS_BODY here, outside any 'if'. dnl - Control the expansions in more detail using AC_PROVIDE_IFELSE. dnl Since AC_PROVIDE_IFELSE is only in autoconf >= 2.52 and not dnl documented, we avoid it. ifelse(gt_included_intl, yes, , [ AC_REQUIRE([AM_ICONV_LINKFLAGS_BODY]) ]) dnl Set USE_NLS. AM_NLS ifelse(gt_included_intl, yes, [ BUILD_INCLUDED_LIBINTL=no USE_INCLUDED_LIBINTL=no ]) LIBINTL= LTLIBINTL= POSUB= dnl If we use NLS figure out what method if test "$USE_NLS" = "yes"; then gt_use_preinstalled_gnugettext=no ifelse(gt_included_intl, yes, [ AC_MSG_CHECKING([whether included gettext is requested]) AC_ARG_WITH(included-gettext, [ --with-included-gettext use the GNU gettext library included here], nls_cv_force_use_gnu_gettext=$withval, nls_cv_force_use_gnu_gettext=no) AC_MSG_RESULT($nls_cv_force_use_gnu_gettext) nls_cv_use_gnu_gettext="$nls_cv_force_use_gnu_gettext" if test "$nls_cv_force_use_gnu_gettext" != "yes"; then ]) dnl User does not insist on using GNU NLS library. Figure out what dnl to use. If GNU gettext is available we use this. Else we have dnl to fall back to GNU NLS library. dnl Add a version number to the cache macros. define([gt_api_version], ifelse([$2], [need-formatstring-macros], 3, ifelse([$2], [need-ngettext], 2, 1))) define([gt_cv_func_gnugettext_libc], [gt_cv_func_gnugettext]gt_api_version[_libc]) define([gt_cv_func_gnugettext_libintl], [gt_cv_func_gnugettext]gt_api_version[_libintl]) AC_CACHE_CHECK([for GNU gettext in libc], gt_cv_func_gnugettext_libc, [AC_TRY_LINK([#include ]ifelse([$2], [need-formatstring-macros], [#ifndef __GNU_GETTEXT_SUPPORTED_REVISION #define __GNU_GETTEXT_SUPPORTED_REVISION(major) ((major) == 0 ? 0 : -1) #endif changequote(,)dnl typedef int array [2 * (__GNU_GETTEXT_SUPPORTED_REVISION(0) >= 1) - 1]; changequote([,])dnl ], [])[extern int _nl_msg_cat_cntr; extern int *_nl_domain_bindings;], [bindtextdomain ("", ""); return (int) gettext ("")]ifelse([$2], [need-ngettext], [ + (int) ngettext ("", "", 0)], [])[ + _nl_msg_cat_cntr + *_nl_domain_bindings], gt_cv_func_gnugettext_libc=yes, gt_cv_func_gnugettext_libc=no)]) if test "$gt_cv_func_gnugettext_libc" != "yes"; then dnl Sometimes libintl requires libiconv, so first search for libiconv. ifelse(gt_included_intl, yes, , [ AM_ICONV_LINK ]) dnl Search for libintl and define LIBINTL, LTLIBINTL and INCINTL dnl accordingly. Don't use AC_LIB_LINKFLAGS_BODY([intl],[iconv]) dnl because that would add "-liconv" to LIBINTL and LTLIBINTL dnl even if libiconv doesn't exist. AC_LIB_LINKFLAGS_BODY([intl]) AC_CACHE_CHECK([for GNU gettext in libintl], gt_cv_func_gnugettext_libintl, [gt_save_CPPFLAGS="$CPPFLAGS" CPPFLAGS="$CPPFLAGS $INCINTL" gt_save_LIBS="$LIBS" LIBS="$LIBS $LIBINTL" dnl Now see whether libintl exists and does not depend on libiconv. AC_TRY_LINK([#include ]ifelse([$2], [need-formatstring-macros], [#ifndef __GNU_GETTEXT_SUPPORTED_REVISION #define __GNU_GETTEXT_SUPPORTED_REVISION(major) ((major) == 0 ? 0 : -1) #endif changequote(,)dnl typedef int array [2 * (__GNU_GETTEXT_SUPPORTED_REVISION(0) >= 1) - 1]; changequote([,])dnl ], [])[extern int _nl_msg_cat_cntr; extern #ifdef __cplusplus "C" #endif const char *_nl_expand_alias ();], [bindtextdomain ("", ""); return (int) gettext ("")]ifelse([$2], [need-ngettext], [ + (int) ngettext ("", "", 0)], [])[ + _nl_msg_cat_cntr + *_nl_expand_alias (0)], gt_cv_func_gnugettext_libintl=yes, gt_cv_func_gnugettext_libintl=no) dnl Now see whether libintl exists and depends on libiconv. if test "$gt_cv_func_gnugettext_libintl" != yes && test -n "$LIBICONV"; then LIBS="$LIBS $LIBICONV" AC_TRY_LINK([#include ]ifelse([$2], [need-formatstring-macros], [#ifndef __GNU_GETTEXT_SUPPORTED_REVISION #define __GNU_GETTEXT_SUPPORTED_REVISION(major) ((major) == 0 ? 0 : -1) #endif changequote(,)dnl typedef int array [2 * (__GNU_GETTEXT_SUPPORTED_REVISION(0) >= 1) - 1]; changequote([,])dnl ], [])[extern int _nl_msg_cat_cntr; extern #ifdef __cplusplus "C" #endif const char *_nl_expand_alias ();], [bindtextdomain ("", ""); return (int) gettext ("")]ifelse([$2], [need-ngettext], [ + (int) ngettext ("", "", 0)], [])[ + _nl_msg_cat_cntr + *_nl_expand_alias (0)], [LIBINTL="$LIBINTL $LIBICONV" LTLIBINTL="$LTLIBINTL $LTLIBICONV" gt_cv_func_gnugettext_libintl=yes ]) fi CPPFLAGS="$gt_save_CPPFLAGS" LIBS="$gt_save_LIBS"]) fi dnl If an already present or preinstalled GNU gettext() is found, dnl use it. But if this macro is used in GNU gettext, and GNU dnl gettext is already preinstalled in libintl, we update this dnl libintl. (Cf. the install rule in intl/Makefile.in.) if test "$gt_cv_func_gnugettext_libc" = "yes" \ || { test "$gt_cv_func_gnugettext_libintl" = "yes" \ && test "$PACKAGE" != gettext-runtime \ && test "$PACKAGE" != gettext-tools; }; then gt_use_preinstalled_gnugettext=yes else dnl Reset the values set by searching for libintl. LIBINTL= LTLIBINTL= INCINTL= fi ifelse(gt_included_intl, yes, [ if test "$gt_use_preinstalled_gnugettext" != "yes"; then dnl GNU gettext is not found in the C library. dnl Fall back on included GNU gettext library. nls_cv_use_gnu_gettext=yes fi fi if test "$nls_cv_use_gnu_gettext" = "yes"; then dnl Mark actions used to generate GNU NLS library. BUILD_INCLUDED_LIBINTL=yes USE_INCLUDED_LIBINTL=yes LIBINTL="ifelse([$3],[],\${top_builddir}/intl,[$3])/libintl.[]gt_libtool_suffix_prefix[]a $LIBICONV" LTLIBINTL="ifelse([$3],[],\${top_builddir}/intl,[$3])/libintl.[]gt_libtool_suffix_prefix[]a $LTLIBICONV" LIBS=`echo " $LIBS " | sed -e 's/ -lintl / /' -e 's/^ //' -e 's/ $//'` fi if test "$gt_use_preinstalled_gnugettext" = "yes" \ || test "$nls_cv_use_gnu_gettext" = "yes"; then dnl Mark actions to use GNU gettext tools. CATOBJEXT=.gmo fi ]) if test "$gt_use_preinstalled_gnugettext" = "yes" \ || test "$nls_cv_use_gnu_gettext" = "yes"; then AC_DEFINE(ENABLE_NLS, 1, [Define to 1 if translation of program messages to the user's native language is requested.]) else USE_NLS=no fi fi AC_MSG_CHECKING([whether to use NLS]) AC_MSG_RESULT([$USE_NLS]) if test "$USE_NLS" = "yes"; then AC_MSG_CHECKING([where the gettext function comes from]) if test "$gt_use_preinstalled_gnugettext" = "yes"; then if test "$gt_cv_func_gnugettext_libintl" = "yes"; then gt_source="external libintl" else gt_source="libc" fi else gt_source="included intl directory" fi AC_MSG_RESULT([$gt_source]) fi if test "$USE_NLS" = "yes"; then if test "$gt_use_preinstalled_gnugettext" = "yes"; then if test "$gt_cv_func_gnugettext_libintl" = "yes"; then AC_MSG_CHECKING([how to link with libintl]) AC_MSG_RESULT([$LIBINTL]) AC_LIB_APPENDTOVAR([CPPFLAGS], [$INCINTL]) fi dnl For backward compatibility. Some packages may be using this. AC_DEFINE(HAVE_GETTEXT, 1, [Define if the GNU gettext() function is already present or preinstalled.]) AC_DEFINE(HAVE_DCGETTEXT, 1, [Define if the GNU dcgettext() function is already present or preinstalled.]) fi dnl We need to process the po/ directory. POSUB=po fi ifelse(gt_included_intl, yes, [ dnl If this is used in GNU gettext we have to set BUILD_INCLUDED_LIBINTL dnl to 'yes' because some of the testsuite requires it. if test "$PACKAGE" = gettext-runtime || test "$PACKAGE" = gettext-tools; then BUILD_INCLUDED_LIBINTL=yes fi dnl Make all variables we use known to autoconf. AC_SUBST(BUILD_INCLUDED_LIBINTL) AC_SUBST(USE_INCLUDED_LIBINTL) AC_SUBST(CATOBJEXT) dnl For backward compatibility. Some configure.ins may be using this. nls_cv_header_intl= nls_cv_header_libgt= dnl For backward compatibility. Some Makefiles may be using this. DATADIRNAME=share AC_SUBST(DATADIRNAME) dnl For backward compatibility. Some Makefiles may be using this. INSTOBJEXT=.mo AC_SUBST(INSTOBJEXT) dnl For backward compatibility. Some Makefiles may be using this. GENCAT=gencat AC_SUBST(GENCAT) dnl For backward compatibility. Some Makefiles may be using this. if test "$USE_INCLUDED_LIBINTL" = yes; then INTLOBJS="\$(GETTOBJS)" fi AC_SUBST(INTLOBJS) dnl Enable libtool support if the surrounding package wishes it. INTL_LIBTOOL_SUFFIX_PREFIX=gt_libtool_suffix_prefix AC_SUBST(INTL_LIBTOOL_SUFFIX_PREFIX) ]) dnl For backward compatibility. Some Makefiles may be using this. INTLLIBS="$LIBINTL" AC_SUBST(INTLLIBS) dnl Make all documented variables known to autoconf. AC_SUBST(LIBINTL) AC_SUBST(LTLIBINTL) AC_SUBST(POSUB) ]) dnl Checks for all prerequisites of the intl subdirectory, dnl except for INTL_LIBTOOL_SUFFIX_PREFIX (and possibly LIBTOOL), INTLOBJS, dnl USE_INCLUDED_LIBINTL, BUILD_INCLUDED_LIBINTL. AC_DEFUN([AM_INTL_SUBDIR], [ AC_REQUIRE([AC_PROG_INSTALL])dnl AC_REQUIRE([AM_MKINSTALLDIRS])dnl AC_REQUIRE([AC_PROG_CC])dnl AC_REQUIRE([AC_CANONICAL_HOST])dnl AC_REQUIRE([AC_PROG_RANLIB])dnl AC_REQUIRE([AC_ISC_POSIX])dnl AC_REQUIRE([AC_HEADER_STDC])dnl AC_REQUIRE([AC_C_CONST])dnl AC_REQUIRE([bh_C_SIGNED])dnl AC_REQUIRE([AC_C_INLINE])dnl AC_REQUIRE([AC_TYPE_OFF_T])dnl AC_REQUIRE([AC_TYPE_SIZE_T])dnl AC_REQUIRE([jm_AC_TYPE_LONG_LONG])dnl AC_REQUIRE([gt_TYPE_LONGDOUBLE])dnl AC_REQUIRE([gt_TYPE_WCHAR_T])dnl AC_REQUIRE([gt_TYPE_WINT_T])dnl AC_REQUIRE([jm_AC_HEADER_INTTYPES_H]) AC_REQUIRE([jm_AC_HEADER_STDINT_H]) AC_REQUIRE([gt_TYPE_INTMAX_T]) AC_REQUIRE([gt_PRINTF_POSIX]) AC_REQUIRE([AC_FUNC_ALLOCA])dnl AC_REQUIRE([AC_FUNC_MMAP])dnl AC_REQUIRE([jm_GLIBC21])dnl AC_REQUIRE([gt_INTDIV0])dnl AC_REQUIRE([jm_AC_TYPE_UINTMAX_T])dnl AC_REQUIRE([gt_HEADER_INTTYPES_H])dnl AC_REQUIRE([gt_INTTYPES_PRI])dnl AC_REQUIRE([gl_XSIZE])dnl AC_CHECK_TYPE([ptrdiff_t], , [AC_DEFINE([ptrdiff_t], [long], [Define as the type of the result of subtracting two pointers, if the system doesn't define it.]) ]) AC_CHECK_HEADERS([argz.h limits.h locale.h nl_types.h malloc.h stddef.h \ stdlib.h string.h unistd.h sys/param.h]) AC_CHECK_FUNCS([asprintf fwprintf getcwd getegid geteuid getgid getuid \ mempcpy munmap putenv setenv setlocale snprintf stpcpy strcasecmp strdup \ strtoul tsearch wcslen __argz_count __argz_stringify __argz_next \ __fsetlocking]) dnl Use the _snprintf function only if it is declared (because on NetBSD it dnl is defined as a weak alias of snprintf; we prefer to use the latter). gt_CHECK_DECL(_snprintf, [#include ]) gt_CHECK_DECL(_snwprintf, [#include ]) dnl Use the *_unlocked functions only if they are declared. dnl (because some of them were defined without being declared in Solaris dnl 2.5.1 but were removed in Solaris 2.6, whereas we want binaries built dnl on Solaris 2.5.1 to run on Solaris 2.6). dnl Don't use AC_CHECK_DECLS because it isn't supported in autoconf-2.13. gt_CHECK_DECL(feof_unlocked, [#include ]) gt_CHECK_DECL(fgets_unlocked, [#include ]) gt_CHECK_DECL(getc_unlocked, [#include ]) case $gt_cv_func_printf_posix in *yes) HAVE_POSIX_PRINTF=1 ;; *) HAVE_POSIX_PRINTF=0 ;; esac AC_SUBST([HAVE_POSIX_PRINTF]) if test "$ac_cv_func_asprintf" = yes; then HAVE_ASPRINTF=1 else HAVE_ASPRINTF=0 fi AC_SUBST([HAVE_ASPRINTF]) if test "$ac_cv_func_snprintf" = yes; then HAVE_SNPRINTF=1 else HAVE_SNPRINTF=0 fi AC_SUBST([HAVE_SNPRINTF]) if test "$ac_cv_func_wprintf" = yes; then HAVE_WPRINTF=1 else HAVE_WPRINTF=0 fi AC_SUBST([HAVE_WPRINTF]) AM_ICONV AM_LANGINFO_CODESET if test $ac_cv_header_locale_h = yes; then AM_LC_MESSAGES fi dnl intl/plural.c is generated from intl/plural.y. It requires bison, dnl because plural.y uses bison specific features. It requires at least dnl bison-1.26 because earlier versions generate a plural.c that doesn't dnl compile. dnl bison is only needed for the maintainer (who touches plural.y). But in dnl order to avoid separate Makefiles or --enable-maintainer-mode, we put dnl the rule in general Makefile. Now, some people carelessly touch the dnl files or have a broken "make" program, hence the plural.c rule will dnl sometimes fire. To avoid an error, defines BISON to ":" if it is not dnl present or too old. AC_CHECK_PROGS([INTLBISON], [bison]) if test -z "$INTLBISON"; then ac_verc_fail=yes else dnl Found it, now check the version. AC_MSG_CHECKING([version of bison]) changequote(<<,>>)dnl ac_prog_version=`$INTLBISON --version 2>&1 | sed -n 's/^.*GNU Bison.* \([0-9]*\.[0-9.]*\).*$/\1/p'` case $ac_prog_version in '') ac_prog_version="v. ?.??, bad"; ac_verc_fail=yes;; 1.2[6-9]* | 1.[3-9][0-9]* | [2-9].*) changequote([,])dnl ac_prog_version="$ac_prog_version, ok"; ac_verc_fail=no;; *) ac_prog_version="$ac_prog_version, bad"; ac_verc_fail=yes;; esac AC_MSG_RESULT([$ac_prog_version]) fi if test $ac_verc_fail = yes; then INTLBISON=: fi ]) dnl gt_CHECK_DECL(FUNC, INCLUDES) dnl Check whether a function is declared. AC_DEFUN([gt_CHECK_DECL], [ AC_CACHE_CHECK([whether $1 is declared], ac_cv_have_decl_$1, [AC_TRY_COMPILE([$2], [ #ifndef $1 char *p = (char *) $1; #endif ], ac_cv_have_decl_$1=yes, ac_cv_have_decl_$1=no)]) if test $ac_cv_have_decl_$1 = yes; then gt_value=1 else gt_value=0 fi AC_DEFINE_UNQUOTED([HAVE_DECL_]translit($1, [a-z], [A-Z]), [$gt_value], [Define to 1 if you have the declaration of `$1', and to 0 if you don't.]) ]) dnl Usage: AM_GNU_GETTEXT_VERSION([gettext-version]) AC_DEFUN([AM_GNU_GETTEXT_VERSION], []) VisualBoyAdvance-1.8.0/m4/intmax.m40000644000175000017500000000217210032117146016334 0ustar julienjulien# intmax.m4 serial 1 (gettext-0.12) dnl Copyright (C) 2002-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl Test whether the system has the 'intmax_t' type, but don't attempt to dnl find a replacement if it is lacking. AC_DEFUN([gt_TYPE_INTMAX_T], [ AC_REQUIRE([jm_AC_HEADER_INTTYPES_H]) AC_REQUIRE([jm_AC_HEADER_STDINT_H]) AC_CACHE_CHECK(for intmax_t, gt_cv_c_intmax_t, [AC_TRY_COMPILE([ #include #include #if HAVE_STDINT_H_WITH_UINTMAX #include #endif #if HAVE_INTTYPES_H_WITH_UINTMAX #include #endif ], [intmax_t x = -1;], gt_cv_c_intmax_t=yes, gt_cv_c_intmax_t=no)]) if test $gt_cv_c_intmax_t = yes; then AC_DEFINE(HAVE_INTMAX_T, 1, [Define if you have the 'intmax_t' type in or .]) fi ]) VisualBoyAdvance-1.8.0/m4/lib-prefix.m40000644000175000017500000001250710032117146017100 0ustar julienjulien# lib-prefix.m4 serial 3 (gettext-0.13) dnl Copyright (C) 2001-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl AC_LIB_ARG_WITH is synonymous to AC_ARG_WITH in autoconf-2.13, and dnl similar to AC_ARG_WITH in autoconf 2.52...2.57 except that is doesn't dnl require excessive bracketing. ifdef([AC_HELP_STRING], [AC_DEFUN([AC_LIB_ARG_WITH], [AC_ARG_WITH([$1],[[$2]],[$3],[$4])])], [AC_DEFUN([AC_][LIB_ARG_WITH], [AC_ARG_WITH([$1],[$2],[$3],[$4])])]) dnl AC_LIB_PREFIX adds to the CPPFLAGS and LDFLAGS the flags that are needed dnl to access previously installed libraries. The basic assumption is that dnl a user will want packages to use other packages he previously installed dnl with the same --prefix option. dnl This macro is not needed if only AC_LIB_LINKFLAGS is used to locate dnl libraries, but is otherwise very convenient. AC_DEFUN([AC_LIB_PREFIX], [ AC_BEFORE([$0], [AC_LIB_LINKFLAGS]) AC_REQUIRE([AC_PROG_CC]) AC_REQUIRE([AC_CANONICAL_HOST]) AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) dnl By default, look in $includedir and $libdir. use_additional=yes AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) AC_LIB_ARG_WITH([lib-prefix], [ --with-lib-prefix[=DIR] search for libraries in DIR/include and DIR/lib --without-lib-prefix don't search for libraries in includedir and libdir], [ if test "X$withval" = "Xno"; then use_additional=no else if test "X$withval" = "X"; then AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) else additional_includedir="$withval/include" additional_libdir="$withval/lib" fi fi ]) if test $use_additional = yes; then dnl Potentially add $additional_includedir to $CPPFLAGS. dnl But don't add it dnl 1. if it's the standard /usr/include, dnl 2. if it's already present in $CPPFLAGS, dnl 3. if it's /usr/local/include and we are using GCC on Linux, dnl 4. if it doesn't exist as a directory. if test "X$additional_includedir" != "X/usr/include"; then haveit= for x in $CPPFLAGS; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-I$additional_includedir"; then haveit=yes break fi done if test -z "$haveit"; then if test "X$additional_includedir" = "X/usr/local/include"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then if test -d "$additional_includedir"; then dnl Really add $additional_includedir to $CPPFLAGS. CPPFLAGS="${CPPFLAGS}${CPPFLAGS:+ }-I$additional_includedir" fi fi fi fi dnl Potentially add $additional_libdir to $LDFLAGS. dnl But don't add it dnl 1. if it's the standard /usr/lib, dnl 2. if it's already present in $LDFLAGS, dnl 3. if it's /usr/local/lib and we are using GCC on Linux, dnl 4. if it doesn't exist as a directory. if test "X$additional_libdir" != "X/usr/lib"; then haveit= for x in $LDFLAGS; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test "X$additional_libdir" = "X/usr/local/lib"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LDFLAGS. LDFLAGS="${LDFLAGS}${LDFLAGS:+ }-L$additional_libdir" fi fi fi fi fi ]) dnl AC_LIB_PREPARE_PREFIX creates variables acl_final_prefix, dnl acl_final_exec_prefix, containing the values to which $prefix and dnl $exec_prefix will expand at the end of the configure script. AC_DEFUN([AC_LIB_PREPARE_PREFIX], [ dnl Unfortunately, prefix and exec_prefix get only finally determined dnl at the end of configure. if test "X$prefix" = "XNONE"; then acl_final_prefix="$ac_default_prefix" else acl_final_prefix="$prefix" fi if test "X$exec_prefix" = "XNONE"; then acl_final_exec_prefix='${prefix}' else acl_final_exec_prefix="$exec_prefix" fi acl_save_prefix="$prefix" prefix="$acl_final_prefix" eval acl_final_exec_prefix=\"$acl_final_exec_prefix\" prefix="$acl_save_prefix" ]) dnl AC_LIB_WITH_FINAL_PREFIX([statement]) evaluates statement, with the dnl variables prefix and exec_prefix bound to the values they will have dnl at the end of the configure script. AC_DEFUN([AC_LIB_WITH_FINAL_PREFIX], [ acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" $1 exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" ]) VisualBoyAdvance-1.8.0/m4/iconv.m40000644000175000017500000000665310032117146016162 0ustar julienjulien# iconv.m4 serial AM4 (gettext-0.11.3) dnl Copyright (C) 2000-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([AM_ICONV_LINKFLAGS_BODY], [ dnl Prerequisites of AC_LIB_LINKFLAGS_BODY. AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) dnl Search for libiconv and define LIBICONV, LTLIBICONV and INCICONV dnl accordingly. AC_LIB_LINKFLAGS_BODY([iconv]) ]) AC_DEFUN([AM_ICONV_LINK], [ dnl Some systems have iconv in libc, some have it in libiconv (OSF/1 and dnl those with the standalone portable GNU libiconv installed). dnl Search for libiconv and define LIBICONV, LTLIBICONV and INCICONV dnl accordingly. AC_REQUIRE([AM_ICONV_LINKFLAGS_BODY]) dnl Add $INCICONV to CPPFLAGS before performing the following checks, dnl because if the user has installed libiconv and not disabled its use dnl via --without-libiconv-prefix, he wants to use it. The first dnl AC_TRY_LINK will then fail, the second AC_TRY_LINK will succeed. am_save_CPPFLAGS="$CPPFLAGS" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INCICONV]) AC_CACHE_CHECK(for iconv, am_cv_func_iconv, [ am_cv_func_iconv="no, consider installing GNU libiconv" am_cv_lib_iconv=no AC_TRY_LINK([#include #include ], [iconv_t cd = iconv_open("",""); iconv(cd,NULL,NULL,NULL,NULL); iconv_close(cd);], am_cv_func_iconv=yes) if test "$am_cv_func_iconv" != yes; then am_save_LIBS="$LIBS" LIBS="$LIBS $LIBICONV" AC_TRY_LINK([#include #include ], [iconv_t cd = iconv_open("",""); iconv(cd,NULL,NULL,NULL,NULL); iconv_close(cd);], am_cv_lib_iconv=yes am_cv_func_iconv=yes) LIBS="$am_save_LIBS" fi ]) if test "$am_cv_func_iconv" = yes; then AC_DEFINE(HAVE_ICONV, 1, [Define if you have the iconv() function.]) fi if test "$am_cv_lib_iconv" = yes; then AC_MSG_CHECKING([how to link with libiconv]) AC_MSG_RESULT([$LIBICONV]) else dnl If $LIBICONV didn't lead to a usable library, we don't need $INCICONV dnl either. CPPFLAGS="$am_save_CPPFLAGS" LIBICONV= LTLIBICONV= fi AC_SUBST(LIBICONV) AC_SUBST(LTLIBICONV) ]) AC_DEFUN([AM_ICONV], [ AM_ICONV_LINK if test "$am_cv_func_iconv" = yes; then AC_MSG_CHECKING([for iconv declaration]) AC_CACHE_VAL(am_cv_proto_iconv, [ AC_TRY_COMPILE([ #include #include extern #ifdef __cplusplus "C" #endif #if defined(__STDC__) || defined(__cplusplus) size_t iconv (iconv_t cd, char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft); #else size_t iconv(); #endif ], [], am_cv_proto_iconv_arg1="", am_cv_proto_iconv_arg1="const") am_cv_proto_iconv="extern size_t iconv (iconv_t cd, $am_cv_proto_iconv_arg1 char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft);"]) am_cv_proto_iconv=`echo "[$]am_cv_proto_iconv" | tr -s ' ' | sed -e 's/( /(/'` AC_MSG_RESULT([$]{ac_t:- }[$]am_cv_proto_iconv) AC_DEFINE_UNQUOTED(ICONV_CONST, $am_cv_proto_iconv_arg1, [Define as const if the declaration of iconv() needs const.]) fi ]) VisualBoyAdvance-1.8.0/m4/lib-link.m40000644000175000017500000005534310032117146016545 0ustar julienjulien# lib-link.m4 serial 4 (gettext-0.12) dnl Copyright (C) 2001-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl AC_LIB_LINKFLAGS(name [, dependencies]) searches for libname and dnl the libraries corresponding to explicit and implicit dependencies. dnl Sets and AC_SUBSTs the LIB${NAME} and LTLIB${NAME} variables and dnl augments the CPPFLAGS variable. AC_DEFUN([AC_LIB_LINKFLAGS], [ AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) define([Name],[translit([$1],[./-], [___])]) define([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) AC_CACHE_CHECK([how to link with lib[]$1], [ac_cv_lib[]Name[]_libs], [ AC_LIB_LINKFLAGS_BODY([$1], [$2]) ac_cv_lib[]Name[]_libs="$LIB[]NAME" ac_cv_lib[]Name[]_ltlibs="$LTLIB[]NAME" ac_cv_lib[]Name[]_cppflags="$INC[]NAME" ]) LIB[]NAME="$ac_cv_lib[]Name[]_libs" LTLIB[]NAME="$ac_cv_lib[]Name[]_ltlibs" INC[]NAME="$ac_cv_lib[]Name[]_cppflags" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INC]NAME) AC_SUBST([LIB]NAME) AC_SUBST([LTLIB]NAME) dnl Also set HAVE_LIB[]NAME so that AC_LIB_HAVE_LINKFLAGS can reuse the dnl results of this search when this library appears as a dependency. HAVE_LIB[]NAME=yes undefine([Name]) undefine([NAME]) ]) dnl AC_LIB_HAVE_LINKFLAGS(name, dependencies, includes, testcode) dnl searches for libname and the libraries corresponding to explicit and dnl implicit dependencies, together with the specified include files and dnl the ability to compile and link the specified testcode. If found, it dnl sets and AC_SUBSTs HAVE_LIB${NAME}=yes and the LIB${NAME} and dnl LTLIB${NAME} variables and augments the CPPFLAGS variable, and dnl #defines HAVE_LIB${NAME} to 1. Otherwise, it sets and AC_SUBSTs dnl HAVE_LIB${NAME}=no and LIB${NAME} and LTLIB${NAME} to empty. AC_DEFUN([AC_LIB_HAVE_LINKFLAGS], [ AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) define([Name],[translit([$1],[./-], [___])]) define([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) dnl Search for lib[]Name and define LIB[]NAME, LTLIB[]NAME and INC[]NAME dnl accordingly. AC_LIB_LINKFLAGS_BODY([$1], [$2]) dnl Add $INC[]NAME to CPPFLAGS before performing the following checks, dnl because if the user has installed lib[]Name and not disabled its use dnl via --without-lib[]Name-prefix, he wants to use it. ac_save_CPPFLAGS="$CPPFLAGS" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INC]NAME) AC_CACHE_CHECK([for lib[]$1], [ac_cv_lib[]Name], [ ac_save_LIBS="$LIBS" LIBS="$LIBS $LIB[]NAME" AC_TRY_LINK([$3], [$4], [ac_cv_lib[]Name=yes], [ac_cv_lib[]Name=no]) LIBS="$ac_save_LIBS" ]) if test "$ac_cv_lib[]Name" = yes; then HAVE_LIB[]NAME=yes AC_DEFINE([HAVE_LIB]NAME, 1, [Define if you have the $1 library.]) AC_MSG_CHECKING([how to link with lib[]$1]) AC_MSG_RESULT([$LIB[]NAME]) else HAVE_LIB[]NAME=no dnl If $LIB[]NAME didn't lead to a usable library, we don't need dnl $INC[]NAME either. CPPFLAGS="$ac_save_CPPFLAGS" LIB[]NAME= LTLIB[]NAME= fi AC_SUBST([HAVE_LIB]NAME) AC_SUBST([LIB]NAME) AC_SUBST([LTLIB]NAME) undefine([Name]) undefine([NAME]) ]) dnl Determine the platform dependent parameters needed to use rpath: dnl libext, shlibext, hardcode_libdir_flag_spec, hardcode_libdir_separator, dnl hardcode_direct, hardcode_minus_L. AC_DEFUN([AC_LIB_RPATH], [ AC_REQUIRE([AC_PROG_CC]) dnl we use $CC, $GCC, $LDFLAGS AC_REQUIRE([AC_LIB_PROG_LD]) dnl we use $LD, $with_gnu_ld AC_REQUIRE([AC_CANONICAL_HOST]) dnl we use $host AC_REQUIRE([AC_CONFIG_AUX_DIR_DEFAULT]) dnl we use $ac_aux_dir AC_CACHE_CHECK([for shared library run path origin], acl_cv_rpath, [ CC="$CC" GCC="$GCC" LDFLAGS="$LDFLAGS" LD="$LD" with_gnu_ld="$with_gnu_ld" \ ${CONFIG_SHELL-/bin/sh} "$ac_aux_dir/config.rpath" "$host" > conftest.sh . ./conftest.sh rm -f ./conftest.sh acl_cv_rpath=done ]) wl="$acl_cv_wl" libext="$acl_cv_libext" shlibext="$acl_cv_shlibext" hardcode_libdir_flag_spec="$acl_cv_hardcode_libdir_flag_spec" hardcode_libdir_separator="$acl_cv_hardcode_libdir_separator" hardcode_direct="$acl_cv_hardcode_direct" hardcode_minus_L="$acl_cv_hardcode_minus_L" dnl Determine whether the user wants rpath handling at all. AC_ARG_ENABLE(rpath, [ --disable-rpath do not hardcode runtime library paths], :, enable_rpath=yes) ]) dnl AC_LIB_LINKFLAGS_BODY(name [, dependencies]) searches for libname and dnl the libraries corresponding to explicit and implicit dependencies. dnl Sets the LIB${NAME}, LTLIB${NAME} and INC${NAME} variables. AC_DEFUN([AC_LIB_LINKFLAGS_BODY], [ define([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) dnl By default, look in $includedir and $libdir. use_additional=yes AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) AC_LIB_ARG_WITH([lib$1-prefix], [ --with-lib$1-prefix[=DIR] search for lib$1 in DIR/include and DIR/lib --without-lib$1-prefix don't search for lib$1 in includedir and libdir], [ if test "X$withval" = "Xno"; then use_additional=no else if test "X$withval" = "X"; then AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) else additional_includedir="$withval/include" additional_libdir="$withval/lib" fi fi ]) dnl Search the library and its dependencies in $additional_libdir and dnl $LDFLAGS. Using breadth-first-seach. LIB[]NAME= LTLIB[]NAME= INC[]NAME= rpathdirs= ltrpathdirs= names_already_handled= names_next_round='$1 $2' while test -n "$names_next_round"; do names_this_round="$names_next_round" names_next_round= for name in $names_this_round; do already_handled= for n in $names_already_handled; do if test "$n" = "$name"; then already_handled=yes break fi done if test -z "$already_handled"; then names_already_handled="$names_already_handled $name" dnl See if it was already located by an earlier AC_LIB_LINKFLAGS dnl or AC_LIB_HAVE_LINKFLAGS call. uppername=`echo "$name" | sed -e 'y|abcdefghijklmnopqrstuvwxyz./-|ABCDEFGHIJKLMNOPQRSTUVWXYZ___|'` eval value=\"\$HAVE_LIB$uppername\" if test -n "$value"; then if test "$value" = yes; then eval value=\"\$LIB$uppername\" test -z "$value" || LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$value" eval value=\"\$LTLIB$uppername\" test -z "$value" || LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }$value" else dnl An earlier call to AC_LIB_HAVE_LINKFLAGS has determined dnl that this library doesn't exist. So just drop it. : fi else dnl Search the library lib$name in $additional_libdir and $LDFLAGS dnl and the already constructed $LIBNAME/$LTLIBNAME. found_dir= found_la= found_so= found_a= if test $use_additional = yes; then if test -n "$shlibext" && test -f "$additional_libdir/lib$name.$shlibext"; then found_dir="$additional_libdir" found_so="$additional_libdir/lib$name.$shlibext" if test -f "$additional_libdir/lib$name.la"; then found_la="$additional_libdir/lib$name.la" fi else if test -f "$additional_libdir/lib$name.$libext"; then found_dir="$additional_libdir" found_a="$additional_libdir/lib$name.$libext" if test -f "$additional_libdir/lib$name.la"; then found_la="$additional_libdir/lib$name.la" fi fi fi fi if test "X$found_dir" = "X"; then for x in $LDFLAGS $LTLIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) case "$x" in -L*) dir=`echo "X$x" | sed -e 's/^X-L//'` if test -n "$shlibext" && test -f "$dir/lib$name.$shlibext"; then found_dir="$dir" found_so="$dir/lib$name.$shlibext" if test -f "$dir/lib$name.la"; then found_la="$dir/lib$name.la" fi else if test -f "$dir/lib$name.$libext"; then found_dir="$dir" found_a="$dir/lib$name.$libext" if test -f "$dir/lib$name.la"; then found_la="$dir/lib$name.la" fi fi fi ;; esac if test "X$found_dir" != "X"; then break fi done fi if test "X$found_dir" != "X"; then dnl Found the library. LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-L$found_dir -l$name" if test "X$found_so" != "X"; then dnl Linking with a shared library. We attempt to hardcode its dnl directory into the executable's runpath, unless it's the dnl standard /usr/lib. if test "$enable_rpath" = no || test "X$found_dir" = "X/usr/lib"; then dnl No hardcoding is needed. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else dnl Use an explicit option to hardcode DIR into the resulting dnl binary. dnl Potentially add DIR to ltrpathdirs. dnl The ltrpathdirs will be appended to $LTLIBNAME at the end. haveit= for x in $ltrpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then ltrpathdirs="$ltrpathdirs $found_dir" fi dnl The hardcoding into $LIBNAME is system dependent. if test "$hardcode_direct" = yes; then dnl Using DIR/libNAME.so during linking hardcodes DIR into the dnl resulting binary. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else if test -n "$hardcode_libdir_flag_spec" && test "$hardcode_minus_L" = no; then dnl Use an explicit option to hardcode DIR into the resulting dnl binary. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" dnl Potentially add DIR to rpathdirs. dnl The rpathdirs will be appended to $LIBNAME at the end. haveit= for x in $rpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then rpathdirs="$rpathdirs $found_dir" fi else dnl Rely on "-L$found_dir". dnl But don't add it if it's already contained in the LDFLAGS dnl or the already constructed $LIBNAME haveit= for x in $LDFLAGS $LIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$found_dir" fi if test "$hardcode_minus_L" != no; then dnl FIXME: Not sure whether we should use dnl "-L$found_dir -l$name" or "-L$found_dir $found_so" dnl here. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else dnl We cannot use $hardcode_runpath_var and LD_RUN_PATH dnl here, because this doesn't fit in flags passed to the dnl compiler. So give up. No hardcoding. This affects only dnl very old systems. dnl FIXME: Not sure whether we should use dnl "-L$found_dir -l$name" or "-L$found_dir $found_so" dnl here. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-l$name" fi fi fi fi else if test "X$found_a" != "X"; then dnl Linking with a static library. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_a" else dnl We shouldn't come here, but anyway it's good to have a dnl fallback. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$found_dir -l$name" fi fi dnl Assume the include files are nearby. additional_includedir= case "$found_dir" in */lib | */lib/) basedir=`echo "X$found_dir" | sed -e 's,^X,,' -e 's,/lib/*$,,'` additional_includedir="$basedir/include" ;; esac if test "X$additional_includedir" != "X"; then dnl Potentially add $additional_includedir to $INCNAME. dnl But don't add it dnl 1. if it's the standard /usr/include, dnl 2. if it's /usr/local/include and we are using GCC on Linux, dnl 3. if it's already present in $CPPFLAGS or the already dnl constructed $INCNAME, dnl 4. if it doesn't exist as a directory. if test "X$additional_includedir" != "X/usr/include"; then haveit= if test "X$additional_includedir" = "X/usr/local/include"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then for x in $CPPFLAGS $INC[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-I$additional_includedir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_includedir"; then dnl Really add $additional_includedir to $INCNAME. INC[]NAME="${INC[]NAME}${INC[]NAME:+ }-I$additional_includedir" fi fi fi fi fi dnl Look for dependencies. if test -n "$found_la"; then dnl Read the .la file. It defines the variables dnl dlname, library_names, old_library, dependency_libs, current, dnl age, revision, installed, dlopen, dlpreopen, libdir. save_libdir="$libdir" case "$found_la" in */* | *\\*) . "$found_la" ;; *) . "./$found_la" ;; esac libdir="$save_libdir" dnl We use only dependency_libs. for dep in $dependency_libs; do case "$dep" in -L*) additional_libdir=`echo "X$dep" | sed -e 's/^X-L//'` dnl Potentially add $additional_libdir to $LIBNAME and $LTLIBNAME. dnl But don't add it dnl 1. if it's the standard /usr/lib, dnl 2. if it's /usr/local/lib and we are using GCC on Linux, dnl 3. if it's already present in $LDFLAGS or the already dnl constructed $LIBNAME, dnl 4. if it doesn't exist as a directory. if test "X$additional_libdir" != "X/usr/lib"; then haveit= if test "X$additional_libdir" = "X/usr/local/lib"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then haveit= for x in $LDFLAGS $LIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LIBNAME. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$additional_libdir" fi fi haveit= for x in $LDFLAGS $LTLIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LTLIBNAME. LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-L$additional_libdir" fi fi fi fi ;; -R*) dir=`echo "X$dep" | sed -e 's/^X-R//'` if test "$enable_rpath" != no; then dnl Potentially add DIR to rpathdirs. dnl The rpathdirs will be appended to $LIBNAME at the end. haveit= for x in $rpathdirs; do if test "X$x" = "X$dir"; then haveit=yes break fi done if test -z "$haveit"; then rpathdirs="$rpathdirs $dir" fi dnl Potentially add DIR to ltrpathdirs. dnl The ltrpathdirs will be appended to $LTLIBNAME at the end. haveit= for x in $ltrpathdirs; do if test "X$x" = "X$dir"; then haveit=yes break fi done if test -z "$haveit"; then ltrpathdirs="$ltrpathdirs $dir" fi fi ;; -l*) dnl Handle this in the next round. names_next_round="$names_next_round "`echo "X$dep" | sed -e 's/^X-l//'` ;; *.la) dnl Handle this in the next round. Throw away the .la's dnl directory; it is already contained in a preceding -L dnl option. names_next_round="$names_next_round "`echo "X$dep" | sed -e 's,^X.*/,,' -e 's,^lib,,' -e 's,\.la$,,'` ;; *) dnl Most likely an immediate library name. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$dep" LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }$dep" ;; esac done fi else dnl Didn't find the library; assume it is in the system directories dnl known to the linker and runtime loader. (All the system dnl directories known to the linker should also be known to the dnl runtime loader, otherwise the system is severely misconfigured.) LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-l$name" LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-l$name" fi fi fi done done if test "X$rpathdirs" != "X"; then if test -n "$hardcode_libdir_separator"; then dnl Weird platform: only the last -rpath option counts, the user must dnl pass all path elements in one option. We can arrange that for a dnl single library, but not when more than one $LIBNAMEs are used. alldirs= for found_dir in $rpathdirs; do alldirs="${alldirs}${alldirs:+$hardcode_libdir_separator}$found_dir" done dnl Note: hardcode_libdir_flag_spec uses $libdir and $wl. acl_save_libdir="$libdir" libdir="$alldirs" eval flag=\"$hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$flag" else dnl The -rpath options are cumulative. for found_dir in $rpathdirs; do acl_save_libdir="$libdir" libdir="$found_dir" eval flag=\"$hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$flag" done fi fi if test "X$ltrpathdirs" != "X"; then dnl When using libtool, the option that works for both libraries and dnl executables is -R. The -R options are cumulative. for found_dir in $ltrpathdirs; do LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-R$found_dir" done fi ]) dnl AC_LIB_APPENDTOVAR(VAR, CONTENTS) appends the elements of CONTENTS to VAR, dnl unless already present in VAR. dnl Works only for CPPFLAGS, not for LIB* variables because that sometimes dnl contains two or three consecutive elements that belong together. AC_DEFUN([AC_LIB_APPENDTOVAR], [ for element in [$2]; do haveit= for x in $[$1]; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X$element"; then haveit=yes break fi done if test -z "$haveit"; then [$1]="${[$1]}${[$1]:+ }$element" fi done ]) VisualBoyAdvance-1.8.0/m4/xsize.m40000644000175000017500000000103110032117146016167 0ustar julienjulien# xsize.m4 serial 2 dnl Copyright (C) 2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. AC_DEFUN([gl_XSIZE], [ dnl Prerequisites of lib/xsize.h. AC_REQUIRE([gl_SIZE_MAX]) AC_CHECK_HEADERS(stdint.h) ]) VisualBoyAdvance-1.8.0/m4/Makefile.in0000644000175000017500000001767710126632754016672 0ustar julienjulien# Makefile.in generated by automake 1.7.9 from Makefile.am. # @configure_input@ # Copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003 # Free Software Foundation, Inc. # This Makefile.in is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY, to the extent permitted by law; without # even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. @SET_MAKE@ srcdir = @srcdir@ top_srcdir = @top_srcdir@ VPATH = @srcdir@ pkgdatadir = $(datadir)/@PACKAGE@ pkglibdir = $(libdir)/@PACKAGE@ pkgincludedir = $(includedir)/@PACKAGE@ top_builddir = .. am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd INSTALL = @INSTALL@ install_sh_DATA = $(install_sh) -c -m 644 install_sh_PROGRAM = $(install_sh) -c install_sh_SCRIPT = $(install_sh) -c INSTALL_HEADER = $(INSTALL_DATA) transform = $(program_transform_name) NORMAL_INSTALL = : PRE_INSTALL = : POST_INSTALL = : NORMAL_UNINSTALL = : PRE_UNINSTALL = : POST_UNINSTALL = : host_triplet = @host@ ACLOCAL = @ACLOCAL@ AMDEP_FALSE = @AMDEP_FALSE@ AMDEP_TRUE = @AMDEP_TRUE@ AMTAR = @AMTAR@ AUTOCONF = @AUTOCONF@ AUTOHEADER = @AUTOHEADER@ AUTOMAKE = @AUTOMAKE@ AWK = @AWK@ CC = @CC@ CCDEPMODE = @CCDEPMODE@ CFLAGS = @CFLAGS@ CPP = @CPP@ CPPFLAGS = @CPPFLAGS@ CXX = @CXX@ CXXDEPMODE = @CXXDEPMODE@ CXXFLAGS = @CXXFLAGS@ CYGPATH_W = @CYGPATH_W@ DEFS = @DEFS@ DEPDIR = @DEPDIR@ ECHO_C = @ECHO_C@ ECHO_N = @ECHO_N@ ECHO_T = @ECHO_T@ EGREP = @EGREP@ EXEEXT = @EXEEXT@ GETTEXT_PACKAGE = @GETTEXT_PACKAGE@ GMSGFMT = @GMSGFMT@ GTKMM_CFLAGS = @GTKMM_CFLAGS@ GTKMM_CPPFLAGS = @GTKMM_CPPFLAGS@ GTKMM_LIBS = @GTKMM_LIBS@ 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oldincludedir = @oldincludedir@ prefix = @prefix@ program_transform_name = @program_transform_name@ sbindir = @sbindir@ sharedstatedir = @sharedstatedir@ sysconfdir = @sysconfdir@ target = @target@ target_alias = @target_alias@ target_cpu = @target_cpu@ target_os = @target_os@ target_vendor = @target_vendor@ EXTRA_DIST = \ codeset.m4 \ gettext.m4 \ glibc21.m4 \ iconv.m4 \ intdiv0.m4 \ intmax.m4 \ inttypes_h.m4 \ inttypes.m4 \ inttypes-pri.m4 \ isc-posix.m4 \ lcmessage.m4 \ lib-ld.m4 \ lib-link.m4 \ lib-prefix.m4 \ longdouble.m4 \ longlong.m4 \ nls.m4 \ po.m4 \ printf-posix.m4 \ progtest.m4 \ signed.m4 \ size_max.m4 \ stdint_h.m4 \ uintmax_t.m4 \ ulonglong.m4 \ wchar_t.m4 \ wint_t.m4 \ xsize.m4 subdir = m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs CONFIG_CLEAN_FILES = DIST_SOURCES = DIST_COMMON = $(srcdir)/Makefile.in ChangeLog Makefile.am all: all-am .SUFFIXES: $(srcdir)/Makefile.in: Makefile.am $(top_srcdir)/configure.in $(ACLOCAL_M4) 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versions [3.59,3.63) of GNU make to not export all variables. # Otherwise a system limit (for SysV at least) may be exceeded. .NOEXPORT: VisualBoyAdvance-1.8.0/m4/inttypes_h.m40000644000175000017500000000210310032117146017214 0ustar julienjulien# inttypes_h.m4 serial 5 (gettext-0.12) dnl Copyright (C) 1997-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_INTTYPES_H_WITH_UINTMAX if exists, # doesn't clash with , and declares uintmax_t. AC_DEFUN([jm_AC_HEADER_INTTYPES_H], [ AC_CACHE_CHECK([for inttypes.h], jm_ac_cv_header_inttypes_h, [AC_TRY_COMPILE( [#include #include ], [uintmax_t i = (uintmax_t) -1;], jm_ac_cv_header_inttypes_h=yes, jm_ac_cv_header_inttypes_h=no)]) if test $jm_ac_cv_header_inttypes_h = yes; then AC_DEFINE_UNQUOTED(HAVE_INTTYPES_H_WITH_UINTMAX, 1, [Define if exists, doesn't clash with , and declares uintmax_t. ]) fi ]) VisualBoyAdvance-1.8.0/m4/nls.m40000644000175000017500000000350510032117146015631 0ustar julienjulien# nls.m4 serial 1 (gettext-0.12) dnl Copyright (C) 1995-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1995-2000. dnl Bruno Haible , 2000-2003. AC_DEFUN([AM_NLS], [ AC_MSG_CHECKING([whether NLS is requested]) dnl Default is enabled NLS AC_ARG_ENABLE(nls, [ --disable-nls do not use Native Language Support], USE_NLS=$enableval, USE_NLS=yes) AC_MSG_RESULT($USE_NLS) AC_SUBST(USE_NLS) ]) AC_DEFUN([AM_MKINSTALLDIRS], [ dnl If the AC_CONFIG_AUX_DIR macro for autoconf is used we possibly dnl find the mkinstalldirs script in another subdir but $(top_srcdir). dnl Try to locate it. MKINSTALLDIRS= if test -n "$ac_aux_dir"; then case "$ac_aux_dir" in /*) MKINSTALLDIRS="$ac_aux_dir/mkinstalldirs" ;; *) MKINSTALLDIRS="\$(top_builddir)/$ac_aux_dir/mkinstalldirs" ;; esac fi if test -z "$MKINSTALLDIRS"; then MKINSTALLDIRS="\$(top_srcdir)/mkinstalldirs" fi AC_SUBST(MKINSTALLDIRS) ]) VisualBoyAdvance-1.8.0/m4/lib-ld.m40000644000175000017500000000675610032117146016213 0ustar julienjulien# lib-ld.m4 serial 3 (gettext-0.13) dnl Copyright (C) 1996-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl Subroutines of libtool.m4, dnl with replacements s/AC_/AC_LIB/ and s/lt_cv/acl_cv/ to avoid collision dnl with libtool.m4. dnl From libtool-1.4. Sets the variable with_gnu_ld to yes or no. AC_DEFUN([AC_LIB_PROG_LD_GNU], [AC_CACHE_CHECK([if the linker ($LD) is GNU ld], acl_cv_prog_gnu_ld, [# I'd rather use --version here, but apparently some GNU ld's only accept -v. case `$LD -v 2>&1 conf$$.sh echo "exit 0" >>conf$$.sh chmod +x conf$$.sh if (PATH="/nonexistent;."; conf$$.sh) >/dev/null 2>&1; then PATH_SEPARATOR=';' else PATH_SEPARATOR=: fi rm -f conf$$.sh fi ac_prog=ld if test "$GCC" = yes; then # Check if gcc -print-prog-name=ld gives a path. AC_MSG_CHECKING([for ld used by GCC]) case $host in *-*-mingw*) # gcc leaves a trailing carriage return which upsets mingw ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;; *) ac_prog=`($CC -print-prog-name=ld) 2>&5` ;; esac case $ac_prog in # Accept absolute paths. [[\\/]* | [A-Za-z]:[\\/]*)] [re_direlt='/[^/][^/]*/\.\./'] # Canonicalize the path of ld ac_prog=`echo $ac_prog| sed 's%\\\\%/%g'` while echo $ac_prog | grep "$re_direlt" > /dev/null 2>&1; do ac_prog=`echo $ac_prog| sed "s%$re_direlt%/%"` done test -z "$LD" && LD="$ac_prog" ;; "") # If it fails, then pretend we aren't using GCC. ac_prog=ld ;; *) # If it is relative, then search for the first ld in PATH. with_gnu_ld=unknown ;; esac elif test "$with_gnu_ld" = yes; then AC_MSG_CHECKING([for GNU ld]) else AC_MSG_CHECKING([for non-GNU ld]) fi AC_CACHE_VAL(acl_cv_path_LD, [if test -z "$LD"; then IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="${IFS}${PATH_SEPARATOR-:}" for ac_dir in $PATH; do test -z "$ac_dir" && ac_dir=. if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then acl_cv_path_LD="$ac_dir/$ac_prog" # Check to see if the program is GNU ld. I'd rather use --version, # but apparently some GNU ld's only accept -v. # Break only if it was the GNU/non-GNU ld that we prefer. case `"$acl_cv_path_LD" -v 2>&1 < /dev/null` in *GNU* | *'with BFD'*) test "$with_gnu_ld" != no && break ;; *) test "$with_gnu_ld" != yes && break ;; esac fi done IFS="$ac_save_ifs" else acl_cv_path_LD="$LD" # Let the user override the test with a path. fi]) LD="$acl_cv_path_LD" if test -n "$LD"; then AC_MSG_RESULT($LD) else AC_MSG_RESULT(no) fi test -z "$LD" && AC_MSG_ERROR([no acceptable ld found in \$PATH]) AC_LIB_PROG_LD_GNU ]) VisualBoyAdvance-1.8.0/m4/size_max.m40000644000175000017500000000407210032117146016654 0ustar julienjulien# size_max.m4 serial 2 dnl Copyright (C) 2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([gl_SIZE_MAX], [ AC_CHECK_HEADERS(stdint.h) dnl First test whether the system already has SIZE_MAX. AC_MSG_CHECKING([for SIZE_MAX]) result= AC_EGREP_CPP([Found it], [ #include #if HAVE_STDINT_H #include #endif #ifdef SIZE_MAX Found it #endif ], result=yes) if test -z "$result"; then dnl Define it ourselves. Here we assume that the type 'size_t' is not wider dnl than the type 'unsigned long'. dnl The _AC_COMPUTE_INT macro works up to LONG_MAX, since it uses 'expr', dnl which is guaranteed to work from LONG_MIN to LONG_MAX. _AC_COMPUTE_INT([~(size_t)0 / 10], res_hi, [#include ], result=?) _AC_COMPUTE_INT([~(size_t)0 % 10], res_lo, [#include ], result=?) _AC_COMPUTE_INT([sizeof (size_t) <= sizeof (unsigned int)], fits_in_uint, [#include ], result=?) if test "$fits_in_uint" = 1; then dnl Even though SIZE_MAX fits in an unsigned int, it must be of type dnl 'unsigned long' if the type 'size_t' is the same as 'unsigned long'. AC_TRY_COMPILE([#include extern size_t foo; extern unsigned long foo; ], [], fits_in_uint=0) fi if test -z "$result"; then if test "$fits_in_uint" = 1; then result="$res_hi$res_lo"U else result="$res_hi$res_lo"UL fi else dnl Shouldn't happen, but who knows... result='~(size_t)0' fi fi AC_MSG_RESULT([$result]) if test "$result" != yes; then AC_DEFINE_UNQUOTED([SIZE_MAX], [$result], [Define as the maximum value of type 'size_t', if the system doesn't define it.]) fi ]) VisualBoyAdvance-1.8.0/m4/stdint_h.m40000644000175000017500000000205310032117146016646 0ustar julienjulien# stdint_h.m4 serial 3 (gettext-0.12) dnl Copyright (C) 1997-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_STDINT_H_WITH_UINTMAX if exists, # doesn't clash with , and declares uintmax_t. AC_DEFUN([jm_AC_HEADER_STDINT_H], [ AC_CACHE_CHECK([for stdint.h], jm_ac_cv_header_stdint_h, [AC_TRY_COMPILE( [#include #include ], [uintmax_t i = (uintmax_t) -1;], jm_ac_cv_header_stdint_h=yes, jm_ac_cv_header_stdint_h=no)]) if test $jm_ac_cv_header_stdint_h = yes; then AC_DEFINE_UNQUOTED(HAVE_STDINT_H_WITH_UINTMAX, 1, [Define if exists, doesn't clash with , and declares uintmax_t. ]) fi ]) VisualBoyAdvance-1.8.0/m4/glibc21.m40000644000175000017500000000172710032117146016264 0ustar julienjulien# glibc21.m4 serial 2 (fileutils-4.1.3, gettext-0.10.40) dnl Copyright (C) 2000-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. # Test for the GNU C Library, version 2.1 or newer. # From Bruno Haible. AC_DEFUN([jm_GLIBC21], [ AC_CACHE_CHECK(whether we are using the GNU C Library 2.1 or newer, ac_cv_gnu_library_2_1, [AC_EGREP_CPP([Lucky GNU user], [ #include #ifdef __GNU_LIBRARY__ #if (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 1) || (__GLIBC__ > 2) Lucky GNU user #endif #endif ], ac_cv_gnu_library_2_1=yes, ac_cv_gnu_library_2_1=no) ] ) AC_SUBST(GLIBC21) GLIBC21="$ac_cv_gnu_library_2_1" ] ) VisualBoyAdvance-1.8.0/m4/longdouble.m40000644000175000017500000000230010032117146017157 0ustar julienjulien# longdouble.m4 serial 1 (gettext-0.12) dnl Copyright (C) 2002-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl Test whether the compiler supports the 'long double' type. dnl Prerequisite: AC_PROG_CC AC_DEFUN([gt_TYPE_LONGDOUBLE], [ AC_CACHE_CHECK([for long double], gt_cv_c_long_double, [if test "$GCC" = yes; then gt_cv_c_long_double=yes else AC_TRY_COMPILE([ /* The Stardent Vistra knows sizeof(long double), but does not support it. */ long double foo = 0.0; /* On Ultrix 4.3 cc, long double is 4 and double is 8. */ int array [2*(sizeof(long double) >= sizeof(double)) - 1]; ], , gt_cv_c_long_double=yes, gt_cv_c_long_double=no) fi]) if test $gt_cv_c_long_double = yes; then AC_DEFINE(HAVE_LONG_DOUBLE, 1, [Define if you have the 'long double' type.]) fi ]) VisualBoyAdvance-1.8.0/m4/printf-posix.m40000644000175000017500000000310610032117146017474 0ustar julienjulien# printf-posix.m4 serial 2 (gettext-0.13.1) dnl Copyright (C) 2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl Test whether the printf() function supports POSIX/XSI format strings with dnl positions. AC_DEFUN([gt_PRINTF_POSIX], [ AC_REQUIRE([AC_PROG_CC]) AC_CACHE_CHECK([whether printf() supports POSIX/XSI format strings], gt_cv_func_printf_posix, [ AC_TRY_RUN([ #include #include /* The string "%2$d %1$d", with dollar characters protected from the shell's dollar expansion (possibly an autoconf bug). */ static char format[] = { '%', '2', '$', 'd', ' ', '%', '1', '$', 'd', '\0' }; static char buf[100]; int main () { sprintf (buf, format, 33, 55); return (strcmp (buf, "55 33") != 0); }], gt_cv_func_printf_posix=yes, gt_cv_func_printf_posix=no, [ AC_EGREP_CPP(notposix, [ #if defined __NetBSD__ || defined _MSC_VER || defined __MINGW32__ || defined __CYGWIN__ notposix #endif ], gt_cv_func_printf_posix="guessing no", gt_cv_func_printf_posix="guessing yes") ]) ]) case $gt_cv_func_printf_posix in *yes) AC_DEFINE(HAVE_POSIX_PRINTF, 1, [Define if your printf() function supports format strings with positions.]) ;; esac ]) VisualBoyAdvance-1.8.0/m4/ChangeLog0000644000175000017500000000254610032117146016351 0ustar julienjulien2004-03-29 gettextize * codeset.m4: New file, from gettext-0.14.1. * gettext.m4: New file, from gettext-0.14.1. * glibc21.m4: New file, from gettext-0.14.1. * iconv.m4: New file, from gettext-0.14.1. * intdiv0.m4: New file, from gettext-0.14.1. * intmax.m4: New file, from gettext-0.14.1. * inttypes.m4: New file, from gettext-0.14.1. * inttypes_h.m4: New file, from gettext-0.14.1. * inttypes-pri.m4: New file, from gettext-0.14.1. * isc-posix.m4: New file, from gettext-0.14.1. * lcmessage.m4: New file, from gettext-0.14.1. * lib-ld.m4: New file, from gettext-0.14.1. * lib-link.m4: New file, from gettext-0.14.1. * lib-prefix.m4: New file, from gettext-0.14.1. * longdouble.m4: New file, from gettext-0.14.1. * longlong.m4: New file, from gettext-0.14.1. * nls.m4: New file, from gettext-0.14.1. * po.m4: New file, from gettext-0.14.1. * printf-posix.m4: New file, from gettext-0.14.1. * progtest.m4: New file, from gettext-0.14.1. * signed.m4: New file, from gettext-0.14.1. * size_max.m4: New file, from gettext-0.14.1. * stdint_h.m4: New file, from gettext-0.14.1. * uintmax_t.m4: New file, from gettext-0.14.1. * ulonglong.m4: New file, from gettext-0.14.1. * wchar_t.m4: New file, from gettext-0.14.1. * wint_t.m4: New file, from gettext-0.14.1. * xsize.m4: New file, from gettext-0.14.1. * Makefile.am: New file. VisualBoyAdvance-1.8.0/m4/wint_t.m40000644000175000017500000000153110032117146016336 0ustar julienjulien# wint_t.m4 serial 1 (gettext-0.12) dnl Copyright (C) 2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl Test whether has the 'wint_t' type. dnl Prerequisite: AC_PROG_CC AC_DEFUN([gt_TYPE_WINT_T], [ AC_CACHE_CHECK([for wint_t], gt_cv_c_wint_t, [AC_TRY_COMPILE([#include wint_t foo = (wchar_t)'\0';], , gt_cv_c_wint_t=yes, gt_cv_c_wint_t=no)]) if test $gt_cv_c_wint_t = yes; then AC_DEFINE(HAVE_WINT_T, 1, [Define if you have the 'wint_t' type.]) fi ]) VisualBoyAdvance-1.8.0/m4/Makefile.am0000644000175000017500000000064710032117146016633 0ustar julienjulienEXTRA_DIST = \ codeset.m4 \ gettext.m4 \ glibc21.m4 \ iconv.m4 \ intdiv0.m4 \ intmax.m4 \ inttypes_h.m4 \ inttypes.m4 \ inttypes-pri.m4 \ isc-posix.m4 \ lcmessage.m4 \ lib-ld.m4 \ lib-link.m4 \ lib-prefix.m4 \ longdouble.m4 \ longlong.m4 \ nls.m4 \ po.m4 \ printf-posix.m4 \ progtest.m4 \ signed.m4 \ size_max.m4 \ stdint_h.m4 \ uintmax_t.m4 \ ulonglong.m4 \ wchar_t.m4 \ wint_t.m4 \ xsize.m4 VisualBoyAdvance-1.8.0/m4/po.m40000644000175000017500000004265210032117146015461 0ustar julienjulien# po.m4 serial 3 (gettext-0.14) dnl Copyright (C) 1995-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1995-2000. dnl Bruno Haible , 2000-2003. dnl Checks for all prerequisites of the po subdirectory. AC_DEFUN([AM_PO_SUBDIRS], [ AC_REQUIRE([AC_PROG_MAKE_SET])dnl AC_REQUIRE([AC_PROG_INSTALL])dnl AC_REQUIRE([AM_MKINSTALLDIRS])dnl AC_REQUIRE([AM_NLS])dnl dnl Perform the following tests also if --disable-nls has been given, dnl because they are needed for "make dist" to work. dnl Search for GNU msgfmt in the PATH. dnl The first test excludes Solaris msgfmt and early GNU msgfmt versions. dnl The second test excludes FreeBSD msgfmt. AM_PATH_PROG_WITH_TEST(MSGFMT, msgfmt, [$ac_dir/$ac_word --statistics /dev/null >/dev/null 2>&1 && (if $ac_dir/$ac_word --statistics /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi)], :) AC_PATH_PROG(GMSGFMT, gmsgfmt, $MSGFMT) dnl Search for GNU xgettext 0.12 or newer in the PATH. dnl The first test excludes Solaris xgettext and early GNU xgettext versions. dnl The second test excludes FreeBSD xgettext. AM_PATH_PROG_WITH_TEST(XGETTEXT, xgettext, [$ac_dir/$ac_word --omit-header --copyright-holder= --msgid-bugs-address= /dev/null >/dev/null 2>&1 && (if $ac_dir/$ac_word --omit-header --copyright-holder= --msgid-bugs-address= /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi)], :) dnl Remove leftover from FreeBSD xgettext call. rm -f messages.po dnl Search for GNU msgmerge 0.11 or newer in the PATH. AM_PATH_PROG_WITH_TEST(MSGMERGE, msgmerge, [$ac_dir/$ac_word --update -q /dev/null /dev/null >/dev/null 2>&1], :) dnl This could go away some day; the PATH_PROG_WITH_TEST already does it. dnl Test whether we really found GNU msgfmt. if test "$GMSGFMT" != ":"; then dnl If it is no GNU msgfmt we define it as : so that the dnl Makefiles still can work. if $GMSGFMT --statistics /dev/null >/dev/null 2>&1 && (if $GMSGFMT --statistics /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi); then : ; else GMSGFMT=`echo "$GMSGFMT" | sed -e 's,^.*/,,'` AC_MSG_RESULT( [found $GMSGFMT program is not GNU msgfmt; ignore it]) GMSGFMT=":" fi fi dnl This could go away some day; the PATH_PROG_WITH_TEST already does it. dnl Test whether we really found GNU xgettext. if test "$XGETTEXT" != ":"; then dnl If it is no GNU xgettext we define it as : so that the dnl Makefiles still can work. if $XGETTEXT --omit-header --copyright-holder= --msgid-bugs-address= /dev/null >/dev/null 2>&1 && (if $XGETTEXT --omit-header --copyright-holder= --msgid-bugs-address= /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi); then : ; else AC_MSG_RESULT( [found xgettext program is not GNU xgettext; ignore it]) XGETTEXT=":" fi dnl Remove leftover from FreeBSD xgettext call. rm -f messages.po fi AC_OUTPUT_COMMANDS([ for ac_file in $CONFIG_FILES; do # Support "outfile[:infile[:infile...]]" case "$ac_file" in *:*) ac_file=`echo "$ac_file"|sed 's%:.*%%'` ;; esac # PO directories have a Makefile.in generated from Makefile.in.in. case "$ac_file" in */Makefile.in) # Adjust a relative srcdir. ac_dir=`echo "$ac_file"|sed 's%/[^/][^/]*$%%'` ac_dir_suffix="/`echo "$ac_dir"|sed 's%^\./%%'`" ac_dots=`echo "$ac_dir_suffix"|sed 's%/[^/]*%../%g'` # In autoconf-2.13 it is called $ac_given_srcdir. # In autoconf-2.50 it is called $srcdir. test -n "$ac_given_srcdir" || ac_given_srcdir="$srcdir" case "$ac_given_srcdir" in .) top_srcdir=`echo $ac_dots|sed 's%/$%%'` ;; /*) top_srcdir="$ac_given_srcdir" ;; *) top_srcdir="$ac_dots$ac_given_srcdir" ;; esac if test -f "$ac_given_srcdir/$ac_dir/POTFILES.in"; then rm -f "$ac_dir/POTFILES" test -n "$as_me" && echo "$as_me: creating $ac_dir/POTFILES" || echo "creating $ac_dir/POTFILES" cat "$ac_given_srcdir/$ac_dir/POTFILES.in" | sed -e "/^#/d" -e "/^[ ]*\$/d" -e "s,.*, $top_srcdir/& \\\\," | sed -e "\$s/\(.*\) \\\\/\1/" > "$ac_dir/POTFILES" POMAKEFILEDEPS="POTFILES.in" # ALL_LINGUAS, POFILES, UPDATEPOFILES, DUMMYPOFILES, GMOFILES depend # on $ac_dir but don't depend on user-specified configuration # parameters. if test -f "$ac_given_srcdir/$ac_dir/LINGUAS"; then # The LINGUAS file contains the set of available languages. if test -n "$OBSOLETE_ALL_LINGUAS"; then test -n "$as_me" && echo "$as_me: setting ALL_LINGUAS in configure.in is obsolete" || echo "setting ALL_LINGUAS in configure.in is obsolete" fi ALL_LINGUAS_=`sed -e "/^#/d" "$ac_given_srcdir/$ac_dir/LINGUAS"` # Hide the ALL_LINGUAS assigment from automake. eval 'ALL_LINGUAS''=$ALL_LINGUAS_' POMAKEFILEDEPS="$POMAKEFILEDEPS LINGUAS" else # The set of available languages was given in configure.in. eval 'ALL_LINGUAS''=$OBSOLETE_ALL_LINGUAS' fi # Compute POFILES # as $(foreach lang, $(ALL_LINGUAS), $(srcdir)/$(lang).po) # Compute UPDATEPOFILES # as $(foreach lang, $(ALL_LINGUAS), $(lang).po-update) # Compute DUMMYPOFILES # as $(foreach lang, $(ALL_LINGUAS), $(lang).nop) # Compute GMOFILES # as $(foreach lang, $(ALL_LINGUAS), $(srcdir)/$(lang).gmo) case "$ac_given_srcdir" in .) srcdirpre= ;; *) srcdirpre='$(srcdir)/' ;; esac POFILES= UPDATEPOFILES= DUMMYPOFILES= GMOFILES= for lang in $ALL_LINGUAS; do POFILES="$POFILES $srcdirpre$lang.po" UPDATEPOFILES="$UPDATEPOFILES $lang.po-update" DUMMYPOFILES="$DUMMYPOFILES $lang.nop" GMOFILES="$GMOFILES $srcdirpre$lang.gmo" done # CATALOGS depends on both $ac_dir and the user's LINGUAS # environment variable. INST_LINGUAS= if test -n "$ALL_LINGUAS"; then for presentlang in $ALL_LINGUAS; do useit=no if test "%UNSET%" != "$LINGUAS"; then desiredlanguages="$LINGUAS" else desiredlanguages="$ALL_LINGUAS" fi for desiredlang in $desiredlanguages; do # Use the presentlang catalog if desiredlang is # a. equal to presentlang, or # b. a variant of presentlang (because in this case, # presentlang can be used as a fallback for messages # which are not translated in the desiredlang catalog). case "$desiredlang" in "$presentlang"*) useit=yes;; esac done if test $useit = yes; then INST_LINGUAS="$INST_LINGUAS $presentlang" fi done fi CATALOGS= if test -n "$INST_LINGUAS"; then for lang in $INST_LINGUAS; do CATALOGS="$CATALOGS $lang.gmo" done fi test -n "$as_me" && echo "$as_me: creating $ac_dir/Makefile" || echo "creating $ac_dir/Makefile" sed -e "/^POTFILES =/r $ac_dir/POTFILES" -e "/^# Makevars/r $ac_given_srcdir/$ac_dir/Makevars" -e "s|@POFILES@|$POFILES|g" -e "s|@UPDATEPOFILES@|$UPDATEPOFILES|g" -e "s|@DUMMYPOFILES@|$DUMMYPOFILES|g" -e "s|@GMOFILES@|$GMOFILES|g" -e "s|@CATALOGS@|$CATALOGS|g" -e "s|@POMAKEFILEDEPS@|$POMAKEFILEDEPS|g" "$ac_dir/Makefile.in" > "$ac_dir/Makefile" for f in "$ac_given_srcdir/$ac_dir"/Rules-*; do if test -f "$f"; then case "$f" in *.orig | *.bak | *~) ;; *) cat "$f" >> "$ac_dir/Makefile" ;; esac fi done fi ;; esac done], [# Capture the value of obsolete ALL_LINGUAS because we need it to compute # POFILES, UPDATEPOFILES, DUMMYPOFILES, GMOFILES, CATALOGS. But hide it # from automake. eval 'OBSOLETE_ALL_LINGUAS''="$ALL_LINGUAS"' # Capture the value of LINGUAS because we need it to compute CATALOGS. LINGUAS="${LINGUAS-%UNSET%}" ]) ]) dnl Postprocesses a Makefile in a directory containing PO files. AC_DEFUN([AM_POSTPROCESS_PO_MAKEFILE], [ # When this code is run, in config.status, two variables have already been # set: # - OBSOLETE_ALL_LINGUAS is the value of LINGUAS set in configure.in, # - LINGUAS is the value of the environment variable LINGUAS at configure # time. changequote(,)dnl # Adjust a relative srcdir. ac_dir=`echo "$ac_file"|sed 's%/[^/][^/]*$%%'` ac_dir_suffix="/`echo "$ac_dir"|sed 's%^\./%%'`" ac_dots=`echo "$ac_dir_suffix"|sed 's%/[^/]*%../%g'` # In autoconf-2.13 it is called $ac_given_srcdir. # In autoconf-2.50 it is called $srcdir. test -n "$ac_given_srcdir" || ac_given_srcdir="$srcdir" case "$ac_given_srcdir" in .) top_srcdir=`echo $ac_dots|sed 's%/$%%'` ;; /*) top_srcdir="$ac_given_srcdir" ;; *) top_srcdir="$ac_dots$ac_given_srcdir" ;; esac # Find a way to echo strings without interpreting backslash. if test "X`(echo '\t') 2>/dev/null`" = 'X\t'; then gt_echo='echo' else if test "X`(printf '%s\n' '\t') 2>/dev/null`" = 'X\t'; then gt_echo='printf %s\n' else echo_func () { cat < "$ac_file.tmp" if grep -l '@TCLCATALOGS@' "$ac_file" > /dev/null; then # Add dependencies that cannot be formulated as a simple suffix rule. for lang in $ALL_LINGUAS; do frobbedlang=`echo $lang | sed -e 's/\..*$//' -e 'y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/'` cat >> "$ac_file.tmp" < /dev/null; then # Add dependencies that cannot be formulated as a simple suffix rule. for lang in $ALL_LINGUAS; do frobbedlang=`echo $lang | sed -e 's/_/-/g'` cat >> "$ac_file.tmp" <> "$ac_file.tmp" <> i | llmax / ll | llmax % ll;], ac_cv_type_long_long=yes, ac_cv_type_long_long=no)]) if test $ac_cv_type_long_long = yes; then AC_DEFINE(HAVE_LONG_LONG, 1, [Define if you have the 'long long' type.]) fi ]) VisualBoyAdvance-1.8.0/m4/ulonglong.m40000644000175000017500000000204210032117146017034 0ustar julienjulien# ulonglong.m4 serial 3 dnl Copyright (C) 1999-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_UNSIGNED_LONG_LONG if 'unsigned long long' works. AC_DEFUN([jm_AC_TYPE_UNSIGNED_LONG_LONG], [ AC_CACHE_CHECK([for unsigned long long], ac_cv_type_unsigned_long_long, [AC_TRY_LINK([unsigned long long ull = 1ULL; int i = 63;], [unsigned long long ullmax = (unsigned long long) -1; return ull << i | ull >> i | ullmax / ull | ullmax % ull;], ac_cv_type_unsigned_long_long=yes, ac_cv_type_unsigned_long_long=no)]) if test $ac_cv_type_unsigned_long_long = yes; then AC_DEFINE(HAVE_UNSIGNED_LONG_LONG, 1, [Define if you have the 'unsigned long long' type.]) fi ]) VisualBoyAdvance-1.8.0/m4/intdiv0.m40000644000175000017500000000356510032117146016420 0ustar julienjulien# intdiv0.m4 serial 1 (gettext-0.11.3) dnl Copyright (C) 2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([gt_INTDIV0], [ AC_REQUIRE([AC_PROG_CC])dnl AC_REQUIRE([AC_CANONICAL_HOST])dnl AC_CACHE_CHECK([whether integer division by zero raises SIGFPE], gt_cv_int_divbyzero_sigfpe, [ AC_TRY_RUN([ #include #include static void #ifdef __cplusplus sigfpe_handler (int sig) #else sigfpe_handler (sig) int sig; #endif { /* Exit with code 0 if SIGFPE, with code 1 if any other signal. */ exit (sig != SIGFPE); } int x = 1; int y = 0; int z; int nan; int main () { signal (SIGFPE, sigfpe_handler); /* IRIX and AIX (when "xlc -qcheck" is used) yield signal SIGTRAP. */ #if (defined (__sgi) || defined (_AIX)) && defined (SIGTRAP) signal (SIGTRAP, sigfpe_handler); #endif /* Linux/SPARC yields signal SIGILL. */ #if defined (__sparc__) && defined (__linux__) signal (SIGILL, sigfpe_handler); #endif z = x / y; nan = y / y; exit (1); } ], gt_cv_int_divbyzero_sigfpe=yes, gt_cv_int_divbyzero_sigfpe=no, [ # Guess based on the CPU. case "$host_cpu" in alpha* | i[34567]86 | m68k | s390*) gt_cv_int_divbyzero_sigfpe="guessing yes";; *) gt_cv_int_divbyzero_sigfpe="guessing no";; esac ]) ]) case "$gt_cv_int_divbyzero_sigfpe" in *yes) value=1;; *) value=0;; esac AC_DEFINE_UNQUOTED(INTDIV0_RAISES_SIGFPE, $value, [Define if integer division by zero raises signal SIGFPE.]) ]) VisualBoyAdvance-1.8.0/m4/inttypes.m40000644000175000017500000000171710032117146016717 0ustar julienjulien# inttypes.m4 serial 1 (gettext-0.11.4) dnl Copyright (C) 1997-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_INTTYPES_H if exists and doesn't clash with # . AC_DEFUN([gt_HEADER_INTTYPES_H], [ AC_CACHE_CHECK([for inttypes.h], gt_cv_header_inttypes_h, [ AC_TRY_COMPILE( [#include #include ], [], gt_cv_header_inttypes_h=yes, gt_cv_header_inttypes_h=no) ]) if test $gt_cv_header_inttypes_h = yes; then AC_DEFINE_UNQUOTED(HAVE_INTTYPES_H, 1, [Define if exists and doesn't clash with .]) fi ]) VisualBoyAdvance-1.8.0/m4/signed.m40000644000175000017500000000140110032117146016277 0ustar julienjulien# signed.m4 serial 1 (gettext-0.10.40) dnl Copyright (C) 2001-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([bh_C_SIGNED], [ AC_CACHE_CHECK([for signed], bh_cv_c_signed, [AC_TRY_COMPILE(, [signed char x;], bh_cv_c_signed=yes, bh_cv_c_signed=no)]) if test $bh_cv_c_signed = no; then AC_DEFINE(signed, , [Define to empty if the C compiler doesn't support this keyword.]) fi ]) VisualBoyAdvance-1.8.0/m4/codeset.m40000644000175000017500000000157610032117146016471 0ustar julienjulien# codeset.m4 serial AM1 (gettext-0.10.40) dnl Copyright (C) 2000-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([AM_LANGINFO_CODESET], [ AC_CACHE_CHECK([for nl_langinfo and CODESET], am_cv_langinfo_codeset, [AC_TRY_LINK([#include ], [char* cs = nl_langinfo(CODESET);], am_cv_langinfo_codeset=yes, am_cv_langinfo_codeset=no) ]) if test $am_cv_langinfo_codeset = yes; then AC_DEFINE(HAVE_LANGINFO_CODESET, 1, [Define if you have and nl_langinfo(CODESET).]) fi ]) VisualBoyAdvance-1.8.0/m4/inttypes-pri.m40000644000175000017500000000222710032117146017504 0ustar julienjulien# inttypes-pri.m4 serial 1 (gettext-0.11.4) dnl Copyright (C) 1997-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. # Define PRI_MACROS_BROKEN if exists and defines the PRI* # macros to non-string values. This is the case on AIX 4.3.3. AC_DEFUN([gt_INTTYPES_PRI], [ AC_REQUIRE([gt_HEADER_INTTYPES_H]) if test $gt_cv_header_inttypes_h = yes; then AC_CACHE_CHECK([whether the inttypes.h PRIxNN macros are broken], gt_cv_inttypes_pri_broken, [ AC_TRY_COMPILE([#include #ifdef PRId32 char *p = PRId32; #endif ], [], gt_cv_inttypes_pri_broken=no, gt_cv_inttypes_pri_broken=yes) ]) fi if test "$gt_cv_inttypes_pri_broken" = yes; then AC_DEFINE_UNQUOTED(PRI_MACROS_BROKEN, 1, [Define if exists and defines unusable PRI* macros.]) fi ]) VisualBoyAdvance-1.8.0/m4/progtest.m40000644000175000017500000000563410032117146016711 0ustar julienjulien# progtest.m4 serial 3 (gettext-0.12) dnl Copyright (C) 1996-2003 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1996. # Search path for a program which passes the given test. dnl AM_PATH_PROG_WITH_TEST(VARIABLE, PROG-TO-CHECK-FOR, dnl TEST-PERFORMED-ON-FOUND_PROGRAM [, VALUE-IF-NOT-FOUND [, PATH]]) AC_DEFUN([AM_PATH_PROG_WITH_TEST], [ # Prepare PATH_SEPARATOR. # The user is always right. if test "${PATH_SEPARATOR+set}" != set; then echo "#! /bin/sh" >conf$$.sh echo "exit 0" >>conf$$.sh chmod +x conf$$.sh if (PATH="/nonexistent;."; conf$$.sh) >/dev/null 2>&1; then PATH_SEPARATOR=';' else PATH_SEPARATOR=: fi rm -f conf$$.sh fi # Find out how to test for executable files. Don't use a zero-byte file, # as systems may use methods other than mode bits to determine executability. cat >conf$$.file <<_ASEOF #! /bin/sh exit 0 _ASEOF chmod +x conf$$.file if test -x conf$$.file >/dev/null 2>&1; then ac_executable_p="test -x" else ac_executable_p="test -f" fi rm -f conf$$.file # Extract the first word of "$2", so it can be a program name with args. set dummy $2; ac_word=[$]2 AC_MSG_CHECKING([for $ac_word]) AC_CACHE_VAL(ac_cv_path_$1, [case "[$]$1" in [[\\/]]* | ?:[[\\/]]*) ac_cv_path_$1="[$]$1" # Let the user override the test with a path. ;; *) ac_save_IFS="$IFS"; IFS=$PATH_SEPARATOR for ac_dir in ifelse([$5], , $PATH, [$5]); do IFS="$ac_save_IFS" test -z "$ac_dir" && ac_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $ac_executable_p "$ac_dir/$ac_word$ac_exec_ext"; then if [$3]; then ac_cv_path_$1="$ac_dir/$ac_word$ac_exec_ext" break 2 fi fi done done IFS="$ac_save_IFS" dnl If no 4th arg is given, leave the cache variable unset, dnl so AC_PATH_PROGS will keep looking. ifelse([$4], , , [ test -z "[$]ac_cv_path_$1" && ac_cv_path_$1="$4" ])dnl ;; esac])dnl $1="$ac_cv_path_$1" if test ifelse([$4], , [-n "[$]$1"], ["[$]$1" != "$4"]); then AC_MSG_RESULT([$]$1) else AC_MSG_RESULT(no) fi AC_SUBST($1)dnl ]) VisualBoyAdvance-1.8.0/depcomp0000755000175000017500000003305207765104210015637 0ustar julienjulien#! /bin/sh # depcomp - compile a program generating dependencies as side-effects # Copyright 1999, 2000, 2003 Free Software Foundation, Inc. # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2, or (at your option) # any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA # 02111-1307, USA. # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # Originally written by Alexandre Oliva . if test -z "$depmode" || test -z "$source" || test -z "$object"; then echo "depcomp: Variables source, object and depmode must be set" 1>&2 exit 1 fi # `libtool' can also be set to `yes' or `no'. if test -z "$depfile"; then base=`echo "$object" | sed -e 's,^.*/,,' -e 's,\.\([^.]*\)$,.P\1,'` dir=`echo "$object" | sed 's,/.*$,/,'` if test "$dir" = "$object"; then dir= fi # FIXME: should be _deps on DOS. depfile="$dir.deps/$base" fi tmpdepfile=${tmpdepfile-`echo "$depfile" | sed 's/\.\([^.]*\)$/.T\1/'`} rm -f "$tmpdepfile" # Some modes work just like other modes, but use different flags. We # parameterize here, but still list the modes in the big case below, # to make depend.m4 easier to write. Note that we *cannot* use a case # here, because this file can only contain one case statement. if test "$depmode" = hp; then # HP compiler uses -M and no extra arg. gccflag=-M depmode=gcc fi if test "$depmode" = dashXmstdout; then # This is just like dashmstdout with a different argument. dashmflag=-xM depmode=dashmstdout fi case "$depmode" in gcc3) ## gcc 3 implements dependency tracking that does exactly what ## we want. Yay! Note: for some reason libtool 1.4 doesn't like ## it if -MD -MP comes after the -MF stuff. Hmm. "$@" -MT "$object" -MD -MP -MF "$tmpdepfile" stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile" exit $stat fi mv "$tmpdepfile" "$depfile" ;; gcc) ## There are various ways to get dependency output from gcc. Here's ## why we pick this rather obscure method: ## - Don't want to use -MD because we'd like the dependencies to end ## up in a subdir. Having to rename by hand is ugly. ## (We might end up doing this anyway to support other compilers.) ## - The DEPENDENCIES_OUTPUT environment variable makes gcc act like ## -MM, not -M (despite what the docs say). ## - Using -M directly means running the compiler twice (even worse ## than renaming). if test -z "$gccflag"; then gccflag=-MD, fi "$@" -Wp,"$gccflag$tmpdepfile" stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile" exit $stat fi rm -f "$depfile" echo "$object : \\" > "$depfile" alpha=ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz ## The second -e expression handles DOS-style file names with drive letters. sed -e 's/^[^:]*: / /' \ -e 's/^['$alpha']:\/[^:]*: / /' < "$tmpdepfile" >> "$depfile" ## This next piece of magic avoids the `deleted header file' problem. ## The problem is that when a header file which appears in a .P file ## is deleted, the dependency causes make to die (because there is ## typically no way to rebuild the header). We avoid this by adding ## dummy dependencies for each header file. Too bad gcc doesn't do ## this for us directly. tr ' ' ' ' < "$tmpdepfile" | ## Some versions of gcc put a space before the `:'. On the theory ## that the space means something, we add a space to the output as ## well. ## Some versions of the HPUX 10.20 sed can't process this invocation ## correctly. Breaking it into two sed invocations is a workaround. sed -e 's/^\\$//' -e '/^$/d' -e '/:$/d' | sed -e 's/$/ :/' >> "$depfile" rm -f "$tmpdepfile" ;; hp) # This case exists only to let depend.m4 do its work. It works by # looking at the text of this script. This case will never be run, # since it is checked for above. exit 1 ;; sgi) if test "$libtool" = yes; then "$@" "-Wp,-MDupdate,$tmpdepfile" else "$@" -MDupdate "$tmpdepfile" fi stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile" exit $stat fi rm -f "$depfile" if test -f "$tmpdepfile"; then # yes, the sourcefile depend on other files echo "$object : \\" > "$depfile" # Clip off the initial element (the dependent). Don't try to be # clever and replace this with sed code, as IRIX sed won't handle # lines with more than a fixed number of characters (4096 in # IRIX 6.2 sed, 8192 in IRIX 6.5). We also remove comment lines; # the IRIX cc adds comments like `#:fec' to the end of the # dependency line. tr ' ' ' ' < "$tmpdepfile" \ | sed -e 's/^.*\.o://' -e 's/#.*$//' -e '/^$/ d' | \ tr ' ' ' ' >> $depfile echo >> $depfile # The second pass generates a dummy entry for each header file. tr ' ' ' ' < "$tmpdepfile" \ | sed -e 's/^.*\.o://' -e 's/#.*$//' -e '/^$/ d' -e 's/$/:/' \ >> $depfile else # The sourcefile does not contain any dependencies, so just # store a dummy comment line, to avoid errors with the Makefile # "include basename.Plo" scheme. echo "#dummy" > "$depfile" fi rm -f "$tmpdepfile" ;; aix) # The C for AIX Compiler uses -M and outputs the dependencies # in a .u file. In older versions, this file always lives in the # current directory. Also, the AIX compiler puts `$object:' at the # start of each line; $object doesn't have directory information. # Version 6 uses the directory in both cases. stripped=`echo "$object" | sed 's/\(.*\)\..*$/\1/'` tmpdepfile="$stripped.u" if test "$libtool" = yes; then "$@" -Wc,-M else "$@" -M fi stat=$? if test -f "$tmpdepfile"; then : else stripped=`echo "$stripped" | sed 's,^.*/,,'` tmpdepfile="$stripped.u" fi if test $stat -eq 0; then : else rm -f "$tmpdepfile" exit $stat fi if test -f "$tmpdepfile"; then outname="$stripped.o" # Each line is of the form `foo.o: dependent.h'. # Do two passes, one to just change these to # `$object: dependent.h' and one to simply `dependent.h:'. sed -e "s,^$outname:,$object :," < "$tmpdepfile" > "$depfile" sed -e "s,^$outname: \(.*\)$,\1:," < "$tmpdepfile" >> "$depfile" else # The sourcefile does not contain any dependencies, so just # store a dummy comment line, to avoid errors with the Makefile # "include basename.Plo" scheme. echo "#dummy" > "$depfile" fi rm -f "$tmpdepfile" ;; icc) # Intel's C compiler understands `-MD -MF file'. However on # icc -MD -MF foo.d -c -o sub/foo.o sub/foo.c # ICC 7.0 will fill foo.d with something like # foo.o: sub/foo.c # foo.o: sub/foo.h # which is wrong. We want: # sub/foo.o: sub/foo.c # sub/foo.o: sub/foo.h # sub/foo.c: # sub/foo.h: # ICC 7.1 will output # foo.o: sub/foo.c sub/foo.h # and will wrap long lines using \ : # foo.o: sub/foo.c ... \ # sub/foo.h ... \ # ... "$@" -MD -MF "$tmpdepfile" stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile" exit $stat fi rm -f "$depfile" # Each line is of the form `foo.o: dependent.h', # or `foo.o: dep1.h dep2.h \', or ` dep3.h dep4.h \'. # Do two passes, one to just change these to # `$object: dependent.h' and one to simply `dependent.h:'. sed "s,^[^:]*:,$object :," < "$tmpdepfile" > "$depfile" # Some versions of the HPUX 10.20 sed can't process this invocation # correctly. Breaking it into two sed invocations is a workaround. sed 's,^[^:]*: \(.*\)$,\1,;s/^\\$//;/^$/d;/:$/d' < "$tmpdepfile" | sed -e 's/$/ :/' >> "$depfile" rm -f "$tmpdepfile" ;; tru64) # The Tru64 compiler uses -MD to generate dependencies as a side # effect. `cc -MD -o foo.o ...' puts the dependencies into `foo.o.d'. # At least on Alpha/Redhat 6.1, Compaq CCC V6.2-504 seems to put # dependencies in `foo.d' instead, so we check for that too. # Subdirectories are respected. dir=`echo "$object" | sed -e 's|/[^/]*$|/|'` test "x$dir" = "x$object" && dir= base=`echo "$object" | sed -e 's|^.*/||' -e 's/\.o$//' -e 's/\.lo$//'` if test "$libtool" = yes; then tmpdepfile1="$dir.libs/$base.lo.d" tmpdepfile2="$dir.libs/$base.d" "$@" -Wc,-MD else tmpdepfile1="$dir$base.o.d" tmpdepfile2="$dir$base.d" "$@" -MD fi stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile1" "$tmpdepfile2" exit $stat fi if test -f "$tmpdepfile1"; then tmpdepfile="$tmpdepfile1" else tmpdepfile="$tmpdepfile2" fi if test -f "$tmpdepfile"; then sed -e "s,^.*\.[a-z]*:,$object:," < "$tmpdepfile" > "$depfile" # That's a tab and a space in the []. sed -e 's,^.*\.[a-z]*:[ ]*,,' -e 's,$,:,' < "$tmpdepfile" >> "$depfile" else echo "#dummy" > "$depfile" fi rm -f "$tmpdepfile" ;; #nosideeffect) # This comment above is used by automake to tell side-effect # dependency tracking mechanisms from slower ones. dashmstdout) # Important note: in order to support this mode, a compiler *must* # always write the preprocessed file to stdout, regardless of -o. "$@" || exit $? # Remove the call to Libtool. if test "$libtool" = yes; then while test $1 != '--mode=compile'; do shift done shift fi # Remove `-o $object'. IFS=" " for arg do case $arg in -o) shift ;; $object) shift ;; *) set fnord "$@" "$arg" shift # fnord shift # $arg ;; esac done test -z "$dashmflag" && dashmflag=-M # Require at least two characters before searching for `:' # in the target name. This is to cope with DOS-style filenames: # a dependency such as `c:/foo/bar' could be seen as target `c' otherwise. "$@" $dashmflag | sed 's:^[ ]*[^: ][^:][^:]*\:[ ]*:'"$object"'\: :' > "$tmpdepfile" rm -f "$depfile" cat < "$tmpdepfile" > "$depfile" tr ' ' ' ' < "$tmpdepfile" | \ ## Some versions of the HPUX 10.20 sed can't process this invocation ## correctly. Breaking it into two sed invocations is a workaround. sed -e 's/^\\$//' -e '/^$/d' -e '/:$/d' | sed -e 's/$/ :/' >> "$depfile" rm -f "$tmpdepfile" ;; dashXmstdout) # This case only exists to satisfy depend.m4. It is never actually # run, as this mode is specially recognized in the preamble. exit 1 ;; makedepend) "$@" || exit $? # Remove any Libtool call if test "$libtool" = yes; then while test $1 != '--mode=compile'; do shift done shift fi # X makedepend shift cleared=no for arg in "$@"; do case $cleared in no) set ""; shift cleared=yes ;; esac case "$arg" in -D*|-I*) set fnord "$@" "$arg"; shift ;; # Strip any option that makedepend may not understand. Remove # the object too, otherwise makedepend will parse it as a source file. -*|$object) ;; *) set fnord "$@" "$arg"; shift ;; esac done obj_suffix="`echo $object | sed 's/^.*\././'`" touch "$tmpdepfile" ${MAKEDEPEND-makedepend} -o"$obj_suffix" -f"$tmpdepfile" "$@" rm -f "$depfile" cat < "$tmpdepfile" > "$depfile" sed '1,2d' "$tmpdepfile" | tr ' ' ' ' | \ ## Some versions of the HPUX 10.20 sed can't process this invocation ## correctly. Breaking it into two sed invocations is a workaround. sed -e 's/^\\$//' -e '/^$/d' -e '/:$/d' | sed -e 's/$/ :/' >> "$depfile" rm -f "$tmpdepfile" "$tmpdepfile".bak ;; cpp) # Important note: in order to support this mode, a compiler *must* # always write the preprocessed file to stdout. "$@" || exit $? # Remove the call to Libtool. if test "$libtool" = yes; then while test $1 != '--mode=compile'; do shift done shift fi # Remove `-o $object'. IFS=" " for arg do case $arg in -o) shift ;; $object) shift ;; *) set fnord "$@" "$arg" shift # fnord shift # $arg ;; esac done "$@" -E | sed -n '/^# [0-9][0-9]* "\([^"]*\)".*/ s:: \1 \\:p' | sed '$ s: \\$::' > "$tmpdepfile" rm -f "$depfile" echo "$object : \\" > "$depfile" cat < "$tmpdepfile" >> "$depfile" sed < "$tmpdepfile" '/^$/d;s/^ //;s/ \\$//;s/$/ :/' >> "$depfile" rm -f "$tmpdepfile" ;; msvisualcpp) # Important note: in order to support this mode, a compiler *must* # always write the preprocessed file to stdout, regardless of -o, # because we must use -o when running libtool. "$@" || exit $? IFS=" " for arg do case "$arg" in "-Gm"|"/Gm"|"-Gi"|"/Gi"|"-ZI"|"/ZI") set fnord "$@" shift shift ;; *) set fnord "$@" "$arg" shift shift ;; esac done "$@" -E | sed -n '/^#line [0-9][0-9]* "\([^"]*\)"/ s::echo "`cygpath -u \\"\1\\"`":p' | sort | uniq > "$tmpdepfile" rm -f "$depfile" echo "$object : \\" > "$depfile" . "$tmpdepfile" | sed 's% %\\ %g' | sed -n '/^\(.*\)$/ s:: \1 \\:p' >> "$depfile" echo " " >> "$depfile" . 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Win32 Release" # Begin Custom Build OutDir=.\SDLRelease InputPath=..\src\i386\2xSaImmx.asm InputName=2xSaImmx "$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" "c:\Program Files\Nasm\nasmw.exe" -D__DJGPP__ -f win32 -o $(OutDir)\$(InputName).obj $(InputPath) # End Custom Build !ELSEIF "$(CFG)" == "gba_sdl - Win32 Debug" # Begin Custom Build OutDir=.\SDLDebug InputPath=..\src\i386\2xSaImmx.asm InputName=2xSaImmx "$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" "c:\Program Files\Nasm\nasmw.exe" -D__DJGPP__ -f win32 -o $(OutDir)\$(InputName).obj $(InputPath) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE="SDL-1.2.2\lib\SDLmain.lib" # End Source File # Begin Source File SOURCE="SDL-1.2.2\lib\SDL.lib" # End Source File # Begin Source File SOURCE=lib\win32\zlibMD.lib # End Source File # Begin Source File SOURCE=lib\win32\libpngMD.lib # End Source File # End Target # End Project VisualBoyAdvance-1.8.0/win32/GBA.vcproj0000644000175000017500000005575010023430431017037 0ustar julienjulien VisualBoyAdvance-1.8.0/win32/gba_sdl.vcproj0000644000175000017500000002046610032117170020037 0ustar julienjulien VisualBoyAdvance-1.8.0/win32/gba_sdl.dsw0000644000175000017500000000103307607016347017340 0ustar julienjulienMicrosoft Developer Studio Workspace File, Format Version 6.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! ############################################################################### Project: "gba_sdl"=".\gba_sdl.dsp" - Package Owner=<4> Package=<5> {{{ }}} Package=<4> {{{ }}} ############################################################################### Global: Package=<5> {{{ }}} Package=<3> {{{ }}} ############################################################################### VisualBoyAdvance-1.8.0/win32/dependencies/0000755000175000017500000000000010623374630017651 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/zlib/0000755000175000017500000000000010623374630020611 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/zlib/uncompr.c0000644000175000017500000000413110431176711022434 0ustar julienjulien/* uncompr.c -- decompress a memory buffer * Copyright (C) 1995-2003 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ /* @(#) $Id: uncompr.c,v 1.1 2006/05/12 21:27:37 spacy51 Exp $ */ #define ZLIB_INTERNAL #include "zlib.h" /* =========================================================================== Decompresses the source buffer into the destination buffer. sourceLen is the byte length of the source buffer. Upon entry, destLen is the total size of the destination buffer, which must be large enough to hold the entire uncompressed data. (The size of the uncompressed data must have been saved previously by the compressor and transmitted to the decompressor by some mechanism outside the scope of this compression library.) Upon exit, destLen is the actual size of the compressed buffer. This function can be used to decompress a whole file at once if the input file is mmap'ed. uncompress returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR if there was not enough room in the output buffer, or Z_DATA_ERROR if the input data was corrupted. */ int ZEXPORT uncompress (dest, destLen, source, sourceLen) Bytef *dest; uLongf *destLen; const Bytef *source; uLong sourceLen; { z_stream stream; int err; stream.next_in = (Bytef*)source; stream.avail_in = (uInt)sourceLen; /* Check for source > 64K on 16-bit machine: */ if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR; stream.next_out = dest; stream.avail_out = (uInt)*destLen; if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR; stream.zalloc = (alloc_func)0; stream.zfree = (free_func)0; err = inflateInit(&stream); if (err != Z_OK) return err; err = inflate(&stream, Z_FINISH); if (err != Z_STREAM_END) { inflateEnd(&stream); if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0)) return Z_DATA_ERROR; return err; } *destLen = stream.total_out; err = inflateEnd(&stream); return err; } VisualBoyAdvance-1.8.0/win32/dependencies/zlib/adler32.c0000644000175000017500000001100110431176710022176 0ustar julienjulien/* adler32.c -- compute the Adler-32 checksum of a data stream * Copyright (C) 1995-2004 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ /* @(#) $Id: adler32.c,v 1.1 2006/05/12 21:27:36 spacy51 Exp $ */ #define ZLIB_INTERNAL #include "zlib.h" #define BASE 65521UL /* largest prime smaller than 65536 */ #define NMAX 5552 /* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */ #define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;} #define DO2(buf,i) DO1(buf,i); DO1(buf,i+1); #define DO4(buf,i) DO2(buf,i); DO2(buf,i+2); #define DO8(buf,i) DO4(buf,i); DO4(buf,i+4); #define DO16(buf) DO8(buf,0); DO8(buf,8); /* use NO_DIVIDE if your processor does not do division in hardware */ #ifdef NO_DIVIDE # define MOD(a) \ do { \ if (a >= (BASE << 16)) a -= (BASE << 16); \ if (a >= (BASE << 15)) a -= (BASE << 15); \ if (a >= (BASE << 14)) a -= (BASE << 14); \ if (a >= (BASE << 13)) a -= (BASE << 13); \ if (a >= (BASE << 12)) a -= (BASE << 12); \ if (a >= (BASE << 11)) a -= (BASE << 11); \ if (a >= (BASE << 10)) a -= (BASE << 10); \ if (a >= (BASE << 9)) a -= (BASE << 9); \ if (a >= (BASE << 8)) a -= (BASE << 8); \ if (a >= (BASE << 7)) a -= (BASE << 7); \ if (a >= (BASE << 6)) a -= (BASE << 6); \ if (a >= (BASE << 5)) a -= (BASE << 5); \ if (a >= (BASE << 4)) a -= (BASE << 4); \ if (a >= (BASE << 3)) a -= (BASE << 3); \ if (a >= (BASE << 2)) a -= (BASE << 2); \ if (a >= (BASE << 1)) a -= (BASE << 1); \ if (a >= BASE) a -= BASE; \ } while (0) # define MOD4(a) \ do { \ if (a >= (BASE << 4)) a -= (BASE << 4); \ if (a >= (BASE << 3)) a -= (BASE << 3); \ if (a >= (BASE << 2)) a -= (BASE << 2); \ if (a >= (BASE << 1)) a -= (BASE << 1); \ if (a >= BASE) a -= BASE; \ } while (0) #else # define MOD(a) a %= BASE # define MOD4(a) a %= BASE #endif /* ========================================================================= */ uLong ZEXPORT adler32(adler, buf, len) uLong adler; const Bytef *buf; uInt len; { unsigned long sum2; unsigned n; /* split Adler-32 into component sums */ sum2 = (adler >> 16) & 0xffff; adler &= 0xffff; /* in case user likes doing a byte at a time, keep it fast */ if (len == 1) { adler += buf[0]; if (adler >= BASE) adler -= BASE; sum2 += adler; if (sum2 >= BASE) sum2 -= BASE; return adler | (sum2 << 16); } /* initial Adler-32 value (deferred check for len == 1 speed) */ if (buf == Z_NULL) return 1L; /* in case short lengths are provided, keep it somewhat fast */ if (len < 16) { while (len--) { adler += *buf++; sum2 += adler; } if (adler >= BASE) adler -= BASE; MOD4(sum2); /* only added so many BASE's */ return adler | (sum2 << 16); } /* do length NMAX blocks -- requires just one modulo operation */ while (len >= NMAX) { len -= NMAX; n = NMAX / 16; /* NMAX is divisible by 16 */ do { DO16(buf); /* 16 sums unrolled */ buf += 16; } while (--n); MOD(adler); MOD(sum2); } /* do remaining bytes (less than NMAX, still just one modulo) */ if (len) { /* avoid modulos if none remaining */ while (len >= 16) { len -= 16; DO16(buf); buf += 16; } while (len--) { adler += *buf++; sum2 += adler; } MOD(adler); MOD(sum2); } /* return recombined sums */ return adler | (sum2 << 16); } /* ========================================================================= */ uLong ZEXPORT adler32_combine(adler1, adler2, len2) uLong adler1; uLong adler2; z_off_t len2; { unsigned long sum1; unsigned long sum2; unsigned rem; /* the derivation of this formula is left as an exercise for the reader */ rem = (unsigned)(len2 % BASE); sum1 = adler1 & 0xffff; sum2 = rem * sum1; MOD(sum2); sum1 += (adler2 & 0xffff) + BASE - 1; sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem; if (sum1 > BASE) sum1 -= BASE; if (sum1 > BASE) sum1 -= BASE; if (sum2 > (BASE << 1)) sum2 -= (BASE << 1); if (sum2 > BASE) sum2 -= BASE; return sum1 | (sum2 << 16); } VisualBoyAdvance-1.8.0/win32/dependencies/zlib/inffast.h0000644000175000017500000000062710431176711022416 0ustar julienjulien/* inffast.h -- header to use inffast.c * Copyright (C) 1995-2003 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ /* WARNING: this file should *not* be used by applications. It is part of the implementation of the compression library and is subject to change. Applications should only use zlib.h. */ void inflate_fast OF((z_streamp strm, unsigned start)); VisualBoyAdvance-1.8.0/win32/dependencies/zlib/deflate.c0000644000175000017500000017532510431176710022372 0ustar julienjulien/* deflate.c -- compress data using the deflation algorithm * Copyright (C) 1995-2005 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ /* * ALGORITHM * * The "deflation" process depends on being able to identify portions * of the input text which are identical to earlier input (within a * sliding window trailing behind the input currently being processed). * * The most straightforward technique turns out to be the fastest for * most input files: try all possible matches and select the longest. * The key feature of this algorithm is that insertions into the string * dictionary are very simple and thus fast, and deletions are avoided * completely. Insertions are performed at each input character, whereas * string matches are performed only when the previous match ends. So it * is preferable to spend more time in matches to allow very fast string * insertions and avoid deletions. The matching algorithm for small * strings is inspired from that of Rabin & Karp. A brute force approach * is used to find longer strings when a small match has been found. * A similar algorithm is used in comic (by Jan-Mark Wams) and freeze * (by Leonid Broukhis). * A previous version of this file used a more sophisticated algorithm * (by Fiala and Greene) which is guaranteed to run in linear amortized * time, but has a larger average cost, uses more memory and is patented. * However the F&G algorithm may be faster for some highly redundant * files if the parameter max_chain_length (described below) is too large. * * ACKNOWLEDGEMENTS * * The idea of lazy evaluation of matches is due to Jan-Mark Wams, and * I found it in 'freeze' written by Leonid Broukhis. * Thanks to many people for bug reports and testing. * * REFERENCES * * Deutsch, L.P.,"DEFLATE Compressed Data Format Specification". * Available in http://www.ietf.org/rfc/rfc1951.txt * * A description of the Rabin and Karp algorithm is given in the book * "Algorithms" by R. Sedgewick, Addison-Wesley, p252. * * Fiala,E.R., and Greene,D.H. * Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595 * */ /* @(#) $Id: deflate.c,v 1.1 2006/05/12 21:27:36 spacy51 Exp $ */ #include "deflate.h" const char deflate_copyright[] = " deflate 1.2.3 Copyright 1995-2005 Jean-loup Gailly "; /* If you use the zlib library in a product, an acknowledgment is welcome in the documentation of your product. If for some reason you cannot include such an acknowledgment, I would appreciate that you keep this copyright string in the executable of your product. */ /* =========================================================================== * Function prototypes. */ typedef enum { need_more, /* block not completed, need more input or more output */ block_done, /* block flush performed */ finish_started, /* finish started, need only more output at next deflate */ finish_done /* finish done, accept no more input or output */ } block_state; typedef block_state (*compress_func) OF((deflate_state *s, int flush)); /* Compression function. Returns the block state after the call. */ local void fill_window OF((deflate_state *s)); local block_state deflate_stored OF((deflate_state *s, int flush)); local block_state deflate_fast OF((deflate_state *s, int flush)); #ifndef FASTEST local block_state deflate_slow OF((deflate_state *s, int flush)); #endif local void lm_init OF((deflate_state *s)); local void putShortMSB OF((deflate_state *s, uInt b)); local void flush_pending OF((z_streamp strm)); local int read_buf OF((z_streamp strm, Bytef *buf, unsigned size)); #ifndef FASTEST #ifdef ASMV void match_init OF((void)); /* asm code initialization */ uInt longest_match OF((deflate_state *s, IPos cur_match)); #else local uInt longest_match OF((deflate_state *s, IPos cur_match)); #endif #endif local uInt longest_match_fast OF((deflate_state *s, IPos cur_match)); #ifdef DEBUG local void check_match OF((deflate_state *s, IPos start, IPos match, int length)); #endif /* =========================================================================== * Local data */ #define NIL 0 /* Tail of hash chains */ #ifndef TOO_FAR # define TOO_FAR 4096 #endif /* Matches of length 3 are discarded if their distance exceeds TOO_FAR */ #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) /* Minimum amount of lookahead, except at the end of the input file. * See deflate.c for comments about the MIN_MATCH+1. */ /* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */ typedef struct config_s { ush good_length; /* reduce lazy search above this match length */ ush max_lazy; /* do not perform lazy search above this match length */ ush nice_length; /* quit search above this match length */ ush max_chain; compress_func func; } config; #ifdef FASTEST local const config configuration_table[2] = { /* good lazy nice chain */ /* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */ /* 1 */ {4, 4, 8, 4, deflate_fast}}; /* max speed, no lazy matches */ #else local const config configuration_table[10] = { /* good lazy nice chain */ /* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */ /* 1 */ {4, 4, 8, 4, deflate_fast}, /* max speed, no lazy matches */ /* 2 */ {4, 5, 16, 8, deflate_fast}, /* 3 */ {4, 6, 32, 32, deflate_fast}, /* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */ /* 5 */ {8, 16, 32, 32, deflate_slow}, /* 6 */ {8, 16, 128, 128, deflate_slow}, /* 7 */ {8, 32, 128, 256, deflate_slow}, /* 8 */ {32, 128, 258, 1024, deflate_slow}, /* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */ #endif /* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4 * For deflate_fast() (levels <= 3) good is ignored and lazy has a different * meaning. */ #define EQUAL 0 /* result of memcmp for equal strings */ #ifndef NO_DUMMY_DECL struct static_tree_desc_s {int dummy;}; /* for buggy compilers */ #endif /* =========================================================================== * Update a hash value with the given input byte * IN assertion: all calls to to UPDATE_HASH are made with consecutive * input characters, so that a running hash key can be computed from the * previous key instead of complete recalculation each time. */ #define UPDATE_HASH(s,h,c) (h = (((h)<hash_shift) ^ (c)) & s->hash_mask) /* =========================================================================== * Insert string str in the dictionary and set match_head to the previous head * of the hash chain (the most recent string with same hash key). Return * the previous length of the hash chain. * If this file is compiled with -DFASTEST, the compression level is forced * to 1, and no hash chains are maintained. * IN assertion: all calls to to INSERT_STRING are made with consecutive * input characters and the first MIN_MATCH bytes of str are valid * (except for the last MIN_MATCH-1 bytes of the input file). */ #ifdef FASTEST #define INSERT_STRING(s, str, match_head) \ (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \ match_head = s->head[s->ins_h], \ s->head[s->ins_h] = (Pos)(str)) #else #define INSERT_STRING(s, str, match_head) \ (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \ match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \ s->head[s->ins_h] = (Pos)(str)) #endif /* =========================================================================== * Initialize the hash table (avoiding 64K overflow for 16 bit systems). * prev[] will be initialized on the fly. */ #define CLEAR_HASH(s) \ s->head[s->hash_size-1] = NIL; \ zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head)); /* ========================================================================= */ int ZEXPORT deflateInit_(strm, level, version, stream_size) z_streamp strm; int level; const char *version; int stream_size; { return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY, version, stream_size); /* To do: ignore strm->next_in if we use it as window */ } /* ========================================================================= */ int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy, version, stream_size) z_streamp strm; int level; int method; int windowBits; int memLevel; int strategy; const char *version; int stream_size; { deflate_state *s; int wrap = 1; static const char my_version[] = ZLIB_VERSION; ushf *overlay; /* We overlay pending_buf and d_buf+l_buf. This works since the average * output size for (length,distance) codes is <= 24 bits. */ if (version == Z_NULL || version[0] != my_version[0] || stream_size != sizeof(z_stream)) { return Z_VERSION_ERROR; } if (strm == Z_NULL) return Z_STREAM_ERROR; strm->msg = Z_NULL; if (strm->zalloc == (alloc_func)0) { strm->zalloc = zcalloc; strm->opaque = (voidpf)0; } if (strm->zfree == (free_func)0) strm->zfree = zcfree; #ifdef FASTEST if (level != 0) level = 1; #else if (level == Z_DEFAULT_COMPRESSION) level = 6; #endif if (windowBits < 0) { /* suppress zlib wrapper */ wrap = 0; windowBits = -windowBits; } #ifdef GZIP else if (windowBits > 15) { wrap = 2; /* write gzip wrapper instead */ windowBits -= 16; } #endif if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { return Z_STREAM_ERROR; } if (windowBits == 8) windowBits = 9; /* until 256-byte window bug fixed */ s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state)); if (s == Z_NULL) return Z_MEM_ERROR; strm->state = (struct internal_state FAR *)s; s->strm = strm; s->wrap = wrap; s->gzhead = Z_NULL; s->w_bits = windowBits; s->w_size = 1 << s->w_bits; s->w_mask = s->w_size - 1; s->hash_bits = memLevel + 7; s->hash_size = 1 << s->hash_bits; s->hash_mask = s->hash_size - 1; s->hash_shift = ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH); s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte)); s->prev = (Posf *) ZALLOC(strm, s->w_size, sizeof(Pos)); s->head = (Posf *) ZALLOC(strm, s->hash_size, sizeof(Pos)); s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); s->pending_buf = (uchf *) overlay; s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L); if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL || s->pending_buf == Z_NULL) { s->status = FINISH_STATE; strm->msg = (char*)ERR_MSG(Z_MEM_ERROR); deflateEnd (strm); return Z_MEM_ERROR; } s->d_buf = overlay + s->lit_bufsize/sizeof(ush); s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; s->level = level; s->strategy = strategy; s->method = (Byte)method; return deflateReset(strm); } /* ========================================================================= */ int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength) z_streamp strm; const Bytef *dictionary; uInt dictLength; { deflate_state *s; uInt length = dictLength; uInt n; IPos hash_head = 0; if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL || strm->state->wrap == 2 || (strm->state->wrap == 1 && strm->state->status != INIT_STATE)) return Z_STREAM_ERROR; s = strm->state; if (s->wrap) strm->adler = adler32(strm->adler, dictionary, dictLength); if (length < MIN_MATCH) return Z_OK; if (length > MAX_DIST(s)) { length = MAX_DIST(s); dictionary += dictLength - length; /* use the tail of the dictionary */ } zmemcpy(s->window, dictionary, length); s->strstart = length; s->block_start = (long)length; /* Insert all strings in the hash table (except for the last two bytes). * s->lookahead stays null, so s->ins_h will be recomputed at the next * call of fill_window. */ s->ins_h = s->window[0]; UPDATE_HASH(s, s->ins_h, s->window[1]); for (n = 0; n <= length - MIN_MATCH; n++) { INSERT_STRING(s, n, hash_head); } if (hash_head) hash_head = 0; /* to make compiler happy */ return Z_OK; } /* ========================================================================= */ int ZEXPORT deflateReset (strm) z_streamp strm; { deflate_state *s; if (strm == Z_NULL || strm->state == Z_NULL || strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0) { return Z_STREAM_ERROR; } strm->total_in = strm->total_out = 0; strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */ strm->data_type = Z_UNKNOWN; s = (deflate_state *)strm->state; s->pending = 0; s->pending_out = s->pending_buf; if (s->wrap < 0) { s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */ } s->status = s->wrap ? INIT_STATE : BUSY_STATE; strm->adler = #ifdef GZIP s->wrap == 2 ? crc32(0L, Z_NULL, 0) : #endif adler32(0L, Z_NULL, 0); s->last_flush = Z_NO_FLUSH; _tr_init(s); lm_init(s); return Z_OK; } /* ========================================================================= */ int ZEXPORT deflateSetHeader (strm, head) z_streamp strm; gz_headerp head; { if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; if (strm->state->wrap != 2) return Z_STREAM_ERROR; strm->state->gzhead = head; return Z_OK; } /* ========================================================================= */ int ZEXPORT deflatePrime (strm, bits, value) z_streamp strm; int bits; int value; { if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; strm->state->bi_valid = bits; strm->state->bi_buf = (ush)(value & ((1 << bits) - 1)); return Z_OK; } /* ========================================================================= */ int ZEXPORT deflateParams(strm, level, strategy) z_streamp strm; int level; int strategy; { deflate_state *s; compress_func func; int err = Z_OK; if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; s = strm->state; #ifdef FASTEST if (level != 0) level = 1; #else if (level == Z_DEFAULT_COMPRESSION) level = 6; #endif if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { return Z_STREAM_ERROR; } func = configuration_table[s->level].func; if (func != configuration_table[level].func && strm->total_in != 0) { /* Flush the last buffer: */ err = deflate(strm, Z_PARTIAL_FLUSH); } if (s->level != level) { s->level = level; s->max_lazy_match = configuration_table[level].max_lazy; s->good_match = configuration_table[level].good_length; s->nice_match = configuration_table[level].nice_length; s->max_chain_length = configuration_table[level].max_chain; } s->strategy = strategy; return err; } /* ========================================================================= */ int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain) z_streamp strm; int good_length; int max_lazy; int nice_length; int max_chain; { deflate_state *s; if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; s = strm->state; s->good_match = good_length; s->max_lazy_match = max_lazy; s->nice_match = nice_length; s->max_chain_length = max_chain; return Z_OK; } /* ========================================================================= * For the default windowBits of 15 and memLevel of 8, this function returns * a close to exact, as well as small, upper bound on the compressed size. * They are coded as constants here for a reason--if the #define's are * changed, then this function needs to be changed as well. The return * value for 15 and 8 only works for those exact settings. * * For any setting other than those defaults for windowBits and memLevel, * the value returned is a conservative worst case for the maximum expansion * resulting from using fixed blocks instead of stored blocks, which deflate * can emit on compressed data for some combinations of the parameters. * * This function could be more sophisticated to provide closer upper bounds * for every combination of windowBits and memLevel, as well as wrap. * But even the conservative upper bound of about 14% expansion does not * seem onerous for output buffer allocation. */ uLong ZEXPORT deflateBound(strm, sourceLen) z_streamp strm; uLong sourceLen; { deflate_state *s; uLong destLen; /* conservative upper bound */ destLen = sourceLen + ((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 11; /* if can't get parameters, return conservative bound */ if (strm == Z_NULL || strm->state == Z_NULL) return destLen; /* if not default parameters, return conservative bound */ s = strm->state; if (s->w_bits != 15 || s->hash_bits != 8 + 7) return destLen; /* default settings: return tight bound for that case */ return compressBound(sourceLen); } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ local void putShortMSB (s, b) deflate_state *s; uInt b; { put_byte(s, (Byte)(b >> 8)); put_byte(s, (Byte)(b & 0xff)); } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->next_out buffer and copying into it. * (See also read_buf()). */ local void flush_pending(strm) z_streamp strm; { unsigned len = strm->state->pending; if (len > strm->avail_out) len = strm->avail_out; if (len == 0) return; zmemcpy(strm->next_out, strm->state->pending_out, len); strm->next_out += len; strm->state->pending_out += len; strm->total_out += len; strm->avail_out -= len; strm->state->pending -= len; if (strm->state->pending == 0) { strm->state->pending_out = strm->state->pending_buf; } } /* ========================================================================= */ int ZEXPORT deflate (strm, flush) z_streamp strm; int flush; { int old_flush; /* value of flush param for previous deflate call */ deflate_state *s; if (strm == Z_NULL || strm->state == Z_NULL || flush > Z_FINISH || flush < 0) { return Z_STREAM_ERROR; } s = strm->state; if (strm->next_out == Z_NULL || (strm->next_in == Z_NULL && strm->avail_in != 0) || (s->status == FINISH_STATE && flush != Z_FINISH)) { ERR_RETURN(strm, Z_STREAM_ERROR); } if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR); s->strm = strm; /* just in case */ old_flush = s->last_flush; s->last_flush = flush; /* Write the header */ if (s->status == INIT_STATE) { #ifdef GZIP if (s->wrap == 2) { strm->adler = crc32(0L, Z_NULL, 0); put_byte(s, 31); put_byte(s, 139); put_byte(s, 8); if (s->gzhead == NULL) { put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, s->level == 9 ? 2 : (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ? 4 : 0)); put_byte(s, OS_CODE); s->status = BUSY_STATE; } else { put_byte(s, (s->gzhead->text ? 1 : 0) + (s->gzhead->hcrc ? 2 : 0) + (s->gzhead->extra == Z_NULL ? 0 : 4) + (s->gzhead->name == Z_NULL ? 0 : 8) + (s->gzhead->comment == Z_NULL ? 0 : 16) ); put_byte(s, (Byte)(s->gzhead->time & 0xff)); put_byte(s, (Byte)((s->gzhead->time >> 8) & 0xff)); put_byte(s, (Byte)((s->gzhead->time >> 16) & 0xff)); put_byte(s, (Byte)((s->gzhead->time >> 24) & 0xff)); put_byte(s, s->level == 9 ? 2 : (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ? 4 : 0)); put_byte(s, s->gzhead->os & 0xff); if (s->gzhead->extra != NULL) { put_byte(s, s->gzhead->extra_len & 0xff); put_byte(s, (s->gzhead->extra_len >> 8) & 0xff); } if (s->gzhead->hcrc) strm->adler = crc32(strm->adler, s->pending_buf, s->pending); s->gzindex = 0; s->status = EXTRA_STATE; } } else #endif { uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8; uInt level_flags; if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2) level_flags = 0; else if (s->level < 6) level_flags = 1; else if (s->level == 6) level_flags = 2; else level_flags = 3; header |= (level_flags << 6); if (s->strstart != 0) header |= PRESET_DICT; header += 31 - (header % 31); s->status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s->strstart != 0) { putShortMSB(s, (uInt)(strm->adler >> 16)); putShortMSB(s, (uInt)(strm->adler & 0xffff)); } strm->adler = adler32(0L, Z_NULL, 0); } } #ifdef GZIP if (s->status == EXTRA_STATE) { if (s->gzhead->extra != NULL) { uInt beg = s->pending; /* start of bytes to update crc */ while (s->gzindex < (s->gzhead->extra_len & 0xffff)) { if (s->pending == s->pending_buf_size) { if (s->gzhead->hcrc && s->pending > beg) strm->adler = crc32(strm->adler, s->pending_buf + beg, s->pending - beg); flush_pending(strm); beg = s->pending; if (s->pending == s->pending_buf_size) break; } put_byte(s, s->gzhead->extra[s->gzindex]); s->gzindex++; } if (s->gzhead->hcrc && s->pending > beg) strm->adler = crc32(strm->adler, s->pending_buf + beg, s->pending - beg); if (s->gzindex == s->gzhead->extra_len) { s->gzindex = 0; s->status = NAME_STATE; } } else s->status = NAME_STATE; } if (s->status == NAME_STATE) { if (s->gzhead->name != NULL) { uInt beg = s->pending; /* start of bytes to update crc */ int val; do { if (s->pending == s->pending_buf_size) { if (s->gzhead->hcrc && s->pending > beg) strm->adler = crc32(strm->adler, s->pending_buf + beg, s->pending - beg); flush_pending(strm); beg = s->pending; if (s->pending == s->pending_buf_size) { val = 1; break; } } val = s->gzhead->name[s->gzindex++]; put_byte(s, val); } while (val != 0); if (s->gzhead->hcrc && s->pending > beg) strm->adler = crc32(strm->adler, s->pending_buf + beg, s->pending - beg); if (val == 0) { s->gzindex = 0; s->status = COMMENT_STATE; } } else s->status = COMMENT_STATE; } if (s->status == COMMENT_STATE) { if (s->gzhead->comment != NULL) { uInt beg = s->pending; /* start of bytes to update crc */ int val; do { if (s->pending == s->pending_buf_size) { if (s->gzhead->hcrc && s->pending > beg) strm->adler = crc32(strm->adler, s->pending_buf + beg, s->pending - beg); flush_pending(strm); beg = s->pending; if (s->pending == s->pending_buf_size) { val = 1; break; } } val = s->gzhead->comment[s->gzindex++]; put_byte(s, val); } while (val != 0); if (s->gzhead->hcrc && s->pending > beg) strm->adler = crc32(strm->adler, s->pending_buf + beg, s->pending - beg); if (val == 0) s->status = HCRC_STATE; } else s->status = HCRC_STATE; } if (s->status == HCRC_STATE) { if (s->gzhead->hcrc) { if (s->pending + 2 > s->pending_buf_size) flush_pending(strm); if (s->pending + 2 <= s->pending_buf_size) { put_byte(s, (Byte)(strm->adler & 0xff)); put_byte(s, (Byte)((strm->adler >> 8) & 0xff)); strm->adler = crc32(0L, Z_NULL, 0); s->status = BUSY_STATE; } } else s->status = BUSY_STATE; } #endif /* Flush as much pending output as possible */ if (s->pending != 0) { flush_pending(strm); if (strm->avail_out == 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s->last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUF_ERROR. */ } else if (strm->avail_in == 0 && flush <= old_flush && flush != Z_FINISH) { ERR_RETURN(strm, Z_BUF_ERROR); } /* User must not provide more input after the first FINISH: */ if (s->status == FINISH_STATE && strm->avail_in != 0) { ERR_RETURN(strm, Z_BUF_ERROR); } /* Start a new block or continue the current one. */ if (strm->avail_in != 0 || s->lookahead != 0 || (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) { block_state bstate; bstate = (*(configuration_table[s->level].func))(s, flush); if (bstate == finish_started || bstate == finish_done) { s->status = FINISH_STATE; } if (bstate == need_more || bstate == finish_started) { if (strm->avail_out == 0) { s->last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate == block_done) { if (flush == Z_PARTIAL_FLUSH) { _tr_align(s); } else { /* FULL_FLUSH or SYNC_FLUSH */ _tr_stored_block(s, (char*)0, 0L, 0); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush == Z_FULL_FLUSH) { CLEAR_HASH(s); /* forget history */ } } flush_pending(strm); if (strm->avail_out == 0) { s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } Assert(strm->avail_out > 0, "bug2"); if (flush != Z_FINISH) return Z_OK; if (s->wrap <= 0) return Z_STREAM_END; /* Write the trailer */ #ifdef GZIP if (s->wrap == 2) { put_byte(s, (Byte)(strm->adler & 0xff)); put_byte(s, (Byte)((strm->adler >> 8) & 0xff)); put_byte(s, (Byte)((strm->adler >> 16) & 0xff)); put_byte(s, (Byte)((strm->adler >> 24) & 0xff)); put_byte(s, (Byte)(strm->total_in & 0xff)); put_byte(s, (Byte)((strm->total_in >> 8) & 0xff)); put_byte(s, (Byte)((strm->total_in >> 16) & 0xff)); put_byte(s, (Byte)((strm->total_in >> 24) & 0xff)); } else #endif { putShortMSB(s, (uInt)(strm->adler >> 16)); putShortMSB(s, (uInt)(strm->adler & 0xffff)); } flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */ return s->pending != 0 ? Z_OK : Z_STREAM_END; } /* ========================================================================= */ int ZEXPORT deflateEnd (strm) z_streamp strm; { int status; if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; status = strm->state->status; if (status != INIT_STATE && status != EXTRA_STATE && status != NAME_STATE && status != COMMENT_STATE && status != HCRC_STATE && status != BUSY_STATE && status != FINISH_STATE) { return Z_STREAM_ERROR; } /* Deallocate in reverse order of allocations: */ TRY_FREE(strm, strm->state->pending_buf); TRY_FREE(strm, strm->state->head); TRY_FREE(strm, strm->state->prev); TRY_FREE(strm, strm->state->window); ZFREE(strm, strm->state); strm->state = Z_NULL; return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK; } /* ========================================================================= * Copy the source state to the destination state. * To simplify the source, this is not supported for 16-bit MSDOS (which * doesn't have enough memory anyway to duplicate compression states). */ int ZEXPORT deflateCopy (dest, source) z_streamp dest; z_streamp source; { #ifdef MAXSEG_64K return Z_STREAM_ERROR; #else deflate_state *ds; deflate_state *ss; ushf *overlay; if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) { return Z_STREAM_ERROR; } ss = source->state; zmemcpy(dest, source, sizeof(z_stream)); ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state)); if (ds == Z_NULL) return Z_MEM_ERROR; dest->state = (struct internal_state FAR *) ds; zmemcpy(ds, ss, sizeof(deflate_state)); ds->strm = dest; ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte)); ds->prev = (Posf *) ZALLOC(dest, ds->w_size, sizeof(Pos)); ds->head = (Posf *) ZALLOC(dest, ds->hash_size, sizeof(Pos)); overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2); ds->pending_buf = (uchf *) overlay; if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL || ds->pending_buf == Z_NULL) { deflateEnd (dest); return Z_MEM_ERROR; } /* following zmemcpy do not work for 16-bit MSDOS */ zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte)); zmemcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos)); zmemcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos)); zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size); ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf); ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush); ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize; ds->l_desc.dyn_tree = ds->dyn_ltree; ds->d_desc.dyn_tree = ds->dyn_dtree; ds->bl_desc.dyn_tree = ds->bl_tree; return Z_OK; #endif /* MAXSEG_64K */ } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->next_in buffer and copying from it. * (See also flush_pending()). */ local int read_buf(strm, buf, size) z_streamp strm; Bytef *buf; unsigned size; { unsigned len = strm->avail_in; if (len > size) len = size; if (len == 0) return 0; strm->avail_in -= len; if (strm->state->wrap == 1) { strm->adler = adler32(strm->adler, strm->next_in, len); } #ifdef GZIP else if (strm->state->wrap == 2) { strm->adler = crc32(strm->adler, strm->next_in, len); } #endif zmemcpy(buf, strm->next_in, len); strm->next_in += len; strm->total_in += len; return (int)len; } /* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */ local void lm_init (s) deflate_state *s; { s->window_size = (ulg)2L*s->w_size; CLEAR_HASH(s); /* Set the default configuration parameters: */ s->max_lazy_match = configuration_table[s->level].max_lazy; s->good_match = configuration_table[s->level].good_length; s->nice_match = configuration_table[s->level].nice_length; s->max_chain_length = configuration_table[s->level].max_chain; s->strstart = 0; s->block_start = 0L; s->lookahead = 0; s->match_length = s->prev_length = MIN_MATCH-1; s->match_available = 0; s->ins_h = 0; #ifndef FASTEST #ifdef ASMV match_init(); /* initialize the asm code */ #endif #endif } #ifndef FASTEST /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ #ifndef ASMV /* For 80x86 and 680x0, an optimized version will be provided in match.asm or * match.S. The code will be functionally equivalent. */ local uInt longest_match(s, cur_match) deflate_state *s; IPos cur_match; /* current match */ { unsigned chain_length = s->max_chain_length;/* max hash chain length */ register Bytef *scan = s->window + s->strstart; /* current string */ register Bytef *match; /* matched string */ register int len; /* length of current match */ int best_len = s->prev_length; /* best match length so far */ int nice_match = s->nice_match; /* stop if match long enough */ IPos limit = s->strstart > (IPos)MAX_DIST(s) ? s->strstart - (IPos)MAX_DIST(s) : NIL; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ Posf *prev = s->prev; uInt wmask = s->w_mask; #ifdef UNALIGNED_OK /* Compare two bytes at a time. Note: this is not always beneficial. * Try with and without -DUNALIGNED_OK to check. */ register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1; register ush scan_start = *(ushf*)scan; register ush scan_end = *(ushf*)(scan+best_len-1); #else register Bytef *strend = s->window + s->strstart + MAX_MATCH; register Byte scan_end1 = scan[best_len-1]; register Byte scan_end = scan[best_len]; #endif /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s->prev_length >= s->good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead; Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { Assert(cur_match < s->strstart, "no future"); match = s->window + cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ #if (defined(UNALIGNED_OK) && MAX_MATCH == 258) /* This code assumes sizeof(unsigned short) == 2. Do not use * UNALIGNED_OK if your compiler uses a different size. */ if (*(ushf*)(match+best_len-1) != scan_end || *(ushf*)match != scan_start) continue; /* It is not necessary to compare scan[2] and match[2] since they are * always equal when the other bytes match, given that the hash keys * are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at * strstart+3, +5, ... up to strstart+257. We check for insufficient * lookahead only every 4th comparison; the 128th check will be made * at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is * necessary to put more guard bytes at the end of the window, or * to check more often for insufficient lookahead. */ Assert(scan[2] == match[2], "scan[2]?"); scan++, match++; do { } while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) && *(ushf*)(scan+=2) == *(ushf*)(match+=2) && *(ushf*)(scan+=2) == *(ushf*)(match+=2) && *(ushf*)(scan+=2) == *(ushf*)(match+=2) && scan < strend); /* The funny "do {}" generates better code on most compilers */ /* Here, scan <= window+strstart+257 */ Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); if (*scan == *match) scan++; len = (MAX_MATCH - 1) - (int)(strend-scan); scan = strend - (MAX_MATCH-1); #else /* UNALIGNED_OK */ if (match[best_len] != scan_end || match[best_len-1] != scan_end1 || *match != *scan || *++match != scan[1]) continue; /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2, match++; Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { } while (*++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && scan < strend); Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (int)(strend - scan); scan = strend - MAX_MATCH; #endif /* UNALIGNED_OK */ if (len > best_len) { s->match_start = cur_match; best_len = len; if (len >= nice_match) break; #ifdef UNALIGNED_OK scan_end = *(ushf*)(scan+best_len-1); #else scan_end1 = scan[best_len-1]; scan_end = scan[best_len]; #endif } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length != 0); if ((uInt)best_len <= s->lookahead) return (uInt)best_len; return s->lookahead; } #endif /* ASMV */ #endif /* FASTEST */ /* --------------------------------------------------------------------------- * Optimized version for level == 1 or strategy == Z_RLE only */ local uInt longest_match_fast(s, cur_match) deflate_state *s; IPos cur_match; /* current match */ { register Bytef *scan = s->window + s->strstart; /* current string */ register Bytef *match; /* matched string */ register int len; /* length of current match */ register Bytef *strend = s->window + s->strstart + MAX_MATCH; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); Assert(cur_match < s->strstart, "no future"); match = s->window + cur_match; /* Return failure if the match length is less than 2: */ if (match[0] != scan[0] || match[1] != scan[1]) return MIN_MATCH-1; /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2, match += 2; Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { } while (*++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && scan < strend); Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (int)(strend - scan); if (len < MIN_MATCH) return MIN_MATCH - 1; s->match_start = cur_match; return (uInt)len <= s->lookahead ? (uInt)len : s->lookahead; } #ifdef DEBUG /* =========================================================================== * Check that the match at match_start is indeed a match. */ local void check_match(s, start, match, length) deflate_state *s; IPos start, match; int length; { /* check that the match is indeed a match */ if (zmemcmp(s->window + match, s->window + start, length) != EQUAL) { fprintf(stderr, " start %u, match %u, length %d\n", start, match, length); do { fprintf(stderr, "%c%c", s->window[match++], s->window[start++]); } while (--length != 0); z_error("invalid match"); } if (z_verbose > 1) { fprintf(stderr,"\\[%d,%d]", start-match, length); do { putc(s->window[start++], stderr); } while (--length != 0); } } #else # define check_match(s, start, match, length) #endif /* DEBUG */ /* =========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates strstart and lookahead. * * IN assertion: lookahead < MIN_LOOKAHEAD * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD * At least one byte has been read, or avail_in == 0; reads are * performed for at least two bytes (required for the zip translate_eol * option -- not supported here). */ local void fill_window(s) deflate_state *s; { register unsigned n, m; register Posf *p; unsigned more; /* Amount of free space at the end of the window. */ uInt wsize = s->w_size; do { more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart); /* Deal with !@#$% 64K limit: */ if (sizeof(int) <= 2) { if (more == 0 && s->strstart == 0 && s->lookahead == 0) { more = wsize; } else if (more == (unsigned)(-1)) { /* Very unlikely, but possible on 16 bit machine if * strstart == 0 && lookahead == 1 (input done a byte at time) */ more--; } } /* If the window is almost full and there is insufficient lookahead, * move the upper half to the lower one to make room in the upper half. */ if (s->strstart >= wsize+MAX_DIST(s)) { zmemcpy(s->window, s->window+wsize, (unsigned)wsize); s->match_start -= wsize; s->strstart -= wsize; /* we now have strstart >= MAX_DIST */ s->block_start -= (long) wsize; /* Slide the hash table (could be avoided with 32 bit values at the expense of memory usage). We slide even when level == 0 to keep the hash table consistent if we switch back to level > 0 later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ /* %%% avoid this when Z_RLE */ n = s->hash_size; p = &s->head[n]; do { m = *--p; *p = (Pos)(m >= wsize ? m-wsize : NIL); } while (--n); n = wsize; #ifndef FASTEST p = &s->prev[n]; do { m = *--p; *p = (Pos)(m >= wsize ? m-wsize : NIL); /* If n is not on any hash chain, prev[n] is garbage but * its value will never be used. */ } while (--n); #endif more += wsize; } if (s->strm->avail_in == 0) return; /* If there was no sliding: * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && * more == window_size - lookahead - strstart * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) * => more >= window_size - 2*WSIZE + 2 * In the BIG_MEM or MMAP case (not yet supported), * window_size == input_size + MIN_LOOKAHEAD && * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. * Otherwise, window_size == 2*WSIZE so more >= 2. * If there was sliding, more >= WSIZE. So in all cases, more >= 2. */ Assert(more >= 2, "more < 2"); n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more); s->lookahead += n; /* Initialize the hash value now that we have some input: */ if (s->lookahead >= MIN_MATCH) { s->ins_h = s->window[s->strstart]; UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]); #if MIN_MATCH != 3 Call UPDATE_HASH() MIN_MATCH-3 more times #endif } /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, * but this is not important since only literal bytes will be emitted. */ } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0); } /* =========================================================================== * Flush the current block, with given end-of-file flag. * IN assertion: strstart is set to the end of the current match. */ #define FLUSH_BLOCK_ONLY(s, eof) { \ _tr_flush_block(s, (s->block_start >= 0L ? \ (charf *)&s->window[(unsigned)s->block_start] : \ (charf *)Z_NULL), \ (ulg)((long)s->strstart - s->block_start), \ (eof)); \ s->block_start = s->strstart; \ flush_pending(s->strm); \ Tracev((stderr,"[FLUSH]")); \ } /* Same but force premature exit if necessary. */ #define FLUSH_BLOCK(s, eof) { \ FLUSH_BLOCK_ONLY(s, eof); \ if (s->strm->avail_out == 0) return (eof) ? finish_started : need_more; \ } /* =========================================================================== * Copy without compression as much as possible from the input stream, return * the current block state. * This function does not insert new strings in the dictionary since * uncompressible data is probably not useful. This function is used * only for the level=0 compression option. * NOTE: this function should be optimized to avoid extra copying from * window to pending_buf. */ local block_state deflate_stored(s, flush) deflate_state *s; int flush; { /* Stored blocks are limited to 0xffff bytes, pending_buf is limited * to pending_buf_size, and each stored block has a 5 byte header: */ ulg max_block_size = 0xffff; ulg max_start; if (max_block_size > s->pending_buf_size - 5) { max_block_size = s->pending_buf_size - 5; } /* Copy as much as possible from input to output: */ for (;;) { /* Fill the window as much as possible: */ if (s->lookahead <= 1) { Assert(s->strstart < s->w_size+MAX_DIST(s) || s->block_start >= (long)s->w_size, "slide too late"); fill_window(s); if (s->lookahead == 0 && flush == Z_NO_FLUSH) return need_more; if (s->lookahead == 0) break; /* flush the current block */ } Assert(s->block_start >= 0L, "block gone"); s->strstart += s->lookahead; s->lookahead = 0; /* Emit a stored block if pending_buf will be full: */ max_start = s->block_start + max_block_size; if (s->strstart == 0 || (ulg)s->strstart >= max_start) { /* strstart == 0 is possible when wraparound on 16-bit machine */ s->lookahead = (uInt)(s->strstart - max_start); s->strstart = (uInt)max_start; FLUSH_BLOCK(s, 0); } /* Flush if we may have to slide, otherwise block_start may become * negative and the data will be gone: */ if (s->strstart - (uInt)s->block_start >= MAX_DIST(s)) { FLUSH_BLOCK(s, 0); } } FLUSH_BLOCK(s, flush == Z_FINISH); return flush == Z_FINISH ? finish_done : block_done; } /* =========================================================================== * Compress as much as possible from the input stream, return the current * block state. * This function does not perform lazy evaluation of matches and inserts * new strings in the dictionary only for unmatched strings or for short * matches. It is used only for the fast compression options. */ local block_state deflate_fast(s, flush) deflate_state *s; int flush; { IPos hash_head = NIL; /* head of the hash chain */ int bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s->lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) { return need_more; } if (s->lookahead == 0) break; /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ if (s->lookahead >= MIN_MATCH) { INSERT_STRING(s, s->strstart, hash_head); } /* Find the longest match, discarding those <= prev_length. * At this point we have always match_length < MIN_MATCH */ if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ #ifdef FASTEST if ((s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) || (s->strategy == Z_RLE && s->strstart - hash_head == 1)) { s->match_length = longest_match_fast (s, hash_head); } #else if (s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) { s->match_length = longest_match (s, hash_head); } else if (s->strategy == Z_RLE && s->strstart - hash_head == 1) { s->match_length = longest_match_fast (s, hash_head); } #endif /* longest_match() or longest_match_fast() sets match_start */ } if (s->match_length >= MIN_MATCH) { check_match(s, s->strstart, s->match_start, s->match_length); _tr_tally_dist(s, s->strstart - s->match_start, s->match_length - MIN_MATCH, bflush); s->lookahead -= s->match_length; /* Insert new strings in the hash table only if the match length * is not too large. This saves time but degrades compression. */ #ifndef FASTEST if (s->match_length <= s->max_insert_length && s->lookahead >= MIN_MATCH) { s->match_length--; /* string at strstart already in table */ do { s->strstart++; INSERT_STRING(s, s->strstart, hash_head); /* strstart never exceeds WSIZE-MAX_MATCH, so there are * always MIN_MATCH bytes ahead. */ } while (--s->match_length != 0); s->strstart++; } else #endif { s->strstart += s->match_length; s->match_length = 0; s->ins_h = s->window[s->strstart]; UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]); #if MIN_MATCH != 3 Call UPDATE_HASH() MIN_MATCH-3 more times #endif /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not * matter since it will be recomputed at next deflate call. */ } } else { /* No match, output a literal byte */ Tracevv((stderr,"%c", s->window[s->strstart])); _tr_tally_lit (s, s->window[s->strstart], bflush); s->lookahead--; s->strstart++; } if (bflush) FLUSH_BLOCK(s, 0); } FLUSH_BLOCK(s, flush == Z_FINISH); return flush == Z_FINISH ? finish_done : block_done; } #ifndef FASTEST /* =========================================================================== * Same as above, but achieves better compression. We use a lazy * evaluation for matches: a match is finally adopted only if there is * no better match at the next window position. */ local block_state deflate_slow(s, flush) deflate_state *s; int flush; { IPos hash_head = NIL; /* head of hash chain */ int bflush; /* set if current block must be flushed */ /* Process the input block. */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s->lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) { return need_more; } if (s->lookahead == 0) break; /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ if (s->lookahead >= MIN_MATCH) { INSERT_STRING(s, s->strstart, hash_head); } /* Find the longest match, discarding those <= prev_length. */ s->prev_length = s->match_length, s->prev_match = s->match_start; s->match_length = MIN_MATCH-1; if (hash_head != NIL && s->prev_length < s->max_lazy_match && s->strstart - hash_head <= MAX_DIST(s)) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ if (s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) { s->match_length = longest_match (s, hash_head); } else if (s->strategy == Z_RLE && s->strstart - hash_head == 1) { s->match_length = longest_match_fast (s, hash_head); } /* longest_match() or longest_match_fast() sets match_start */ if (s->match_length <= 5 && (s->strategy == Z_FILTERED #if TOO_FAR <= 32767 || (s->match_length == MIN_MATCH && s->strstart - s->match_start > TOO_FAR) #endif )) { /* If prev_match is also MIN_MATCH, match_start is garbage * but we will ignore the current match anyway. */ s->match_length = MIN_MATCH-1; } } /* If there was a match at the previous step and the current * match is not better, output the previous match: */ if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) { uInt max_insert = s->strstart + s->lookahead - MIN_MATCH; /* Do not insert strings in hash table beyond this. */ check_match(s, s->strstart-1, s->prev_match, s->prev_length); _tr_tally_dist(s, s->strstart -1 - s->prev_match, s->prev_length - MIN_MATCH, bflush); /* Insert in hash table all strings up to the end of the match. * strstart-1 and strstart are already inserted. If there is not * enough lookahead, the last two strings are not inserted in * the hash table. */ s->lookahead -= s->prev_length-1; s->prev_length -= 2; do { if (++s->strstart <= max_insert) { INSERT_STRING(s, s->strstart, hash_head); } } while (--s->prev_length != 0); s->match_available = 0; s->match_length = MIN_MATCH-1; s->strstart++; if (bflush) FLUSH_BLOCK(s, 0); } else if (s->match_available) { /* If there was no match at the previous position, output a * single literal. If there was a match but the current match * is longer, truncate the previous match to a single literal. */ Tracevv((stderr,"%c", s->window[s->strstart-1])); _tr_tally_lit(s, s->window[s->strstart-1], bflush); if (bflush) { FLUSH_BLOCK_ONLY(s, 0); } s->strstart++; s->lookahead--; if (s->strm->avail_out == 0) return need_more; } else { /* There is no previous match to compare with, wait for * the next step to decide. */ s->match_available = 1; s->strstart++; s->lookahead--; } } Assert (flush != Z_NO_FLUSH, "no flush?"); if (s->match_available) { Tracevv((stderr,"%c", s->window[s->strstart-1])); _tr_tally_lit(s, s->window[s->strstart-1], bflush); s->match_available = 0; } FLUSH_BLOCK(s, flush == Z_FINISH); return flush == Z_FINISH ? finish_done : block_done; } #endif /* FASTEST */ #if 0 /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It will be regenerated if this run of * deflate switches away from Z_RLE.) */ local block_state deflate_rle(s, flush) deflate_state *s; int flush; { int bflush; /* set if current block must be flushed */ uInt run; /* length of run */ uInt max; /* maximum length of run */ uInt prev; /* byte at distance one to match */ Bytef *scan; /* scan for end of run */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the longest encodable run. */ if (s->lookahead < MAX_MATCH) { fill_window(s); if (s->lookahead < MAX_MATCH && flush == Z_NO_FLUSH) { return need_more; } if (s->lookahead == 0) break; /* flush the current block */ } /* See how many times the previous byte repeats */ run = 0; if (s->strstart > 0) { /* if there is a previous byte, that is */ max = s->lookahead < MAX_MATCH ? s->lookahead : MAX_MATCH; scan = s->window + s->strstart - 1; prev = *scan++; do { if (*scan++ != prev) break; } while (++run < max); } /* Emit match if have run of MIN_MATCH or longer, else emit literal */ if (run >= MIN_MATCH) { check_match(s, s->strstart, s->strstart - 1, run); _tr_tally_dist(s, 1, run - MIN_MATCH, bflush); s->lookahead -= run; s->strstart += run; } else { /* No match, output a literal byte */ Tracevv((stderr,"%c", s->window[s->strstart])); _tr_tally_lit (s, s->window[s->strstart], bflush); s->lookahead--; s->strstart++; } if (bflush) FLUSH_BLOCK(s, 0); } FLUSH_BLOCK(s, flush == Z_FINISH); return flush == Z_FINISH ? finish_done : block_done; } #endif VisualBoyAdvance-1.8.0/win32/dependencies/zlib/inftrees.h0000644000175000017500000000450510431176711022602 0ustar julienjulien/* inftrees.h -- header to use inftrees.c * Copyright (C) 1995-2005 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ /* WARNING: this file should *not* be used by applications. It is part of the implementation of the compression library and is subject to change. Applications should only use zlib.h. */ /* Structure for decoding tables. Each entry provides either the information needed to do the operation requested by the code that indexed that table entry, or it provides a pointer to another table that indexes more bits of the code. op indicates whether the entry is a pointer to another table, a literal, a length or distance, an end-of-block, or an invalid code. For a table pointer, the low four bits of op is the number of index bits of that table. For a length or distance, the low four bits of op is the number of extra bits to get after the code. bits is the number of bits in this code or part of the code to drop off of the bit buffer. val is the actual byte to output in the case of a literal, the base length or distance, or the offset from the current table to the next table. Each entry is four bytes. */ typedef struct { unsigned char op; /* operation, extra bits, table bits */ unsigned char bits; /* bits in this part of the code */ unsigned short val; /* offset in table or code value */ } code; /* op values as set by inflate_table(): 00000000 - literal 0000tttt - table link, tttt != 0 is the number of table index bits 0001eeee - length or distance, eeee is the number of extra bits 01100000 - end of block 01000000 - invalid code */ /* Maximum size of dynamic tree. The maximum found in a long but non- exhaustive search was 1444 code structures (852 for length/literals and 592 for distances, the latter actually the result of an exhaustive search). The true maximum is not known, but the value below is more than safe. */ #define ENOUGH 2048 #define MAXD 592 /* Type of code to build for inftable() */ typedef enum { CODES, LENS, DISTS } codetype; extern int inflate_table OF((codetype type, unsigned short FAR *lens, unsigned codes, code FAR * FAR *table, unsigned FAR *bits, unsigned short FAR *work)); VisualBoyAdvance-1.8.0/win32/dependencies/zlib/zlib.vcproj0000644000175000017500000001071710473151412022776 0ustar julienjulien VisualBoyAdvance-1.8.0/win32/dependencies/zlib/deflate.h0000644000175000017500000002760410431176710022373 0ustar julienjulien/* deflate.h -- internal compression state * Copyright (C) 1995-2004 Jean-loup Gailly * For conditions of distribution and use, see copyright notice in zlib.h */ /* WARNING: this file should *not* be used by applications. It is part of the implementation of the compression library and is subject to change. Applications should only use zlib.h. */ /* @(#) $Id: deflate.h,v 1.1 2006/05/12 21:27:36 spacy51 Exp $ */ #ifndef DEFLATE_H #define DEFLATE_H #include "zutil.h" /* define NO_GZIP when compiling if you want to disable gzip header and trailer creation by deflate(). NO_GZIP would be used to avoid linking in the crc code when it is not needed. For shared libraries, gzip encoding should be left enabled. */ #ifndef NO_GZIP # define GZIP #endif /* =========================================================================== * Internal compression state. */ #define LENGTH_CODES 29 /* number of length codes, not counting the special END_BLOCK code */ #define LITERALS 256 /* number of literal bytes 0..255 */ #define L_CODES (LITERALS+1+LENGTH_CODES) /* number of Literal or Length codes, including the END_BLOCK code */ #define D_CODES 30 /* number of distance codes */ #define BL_CODES 19 /* number of codes used to transfer the bit lengths */ #define HEAP_SIZE (2*L_CODES+1) /* maximum heap size */ #define MAX_BITS 15 /* All codes must not exceed MAX_BITS bits */ #define INIT_STATE 42 #define EXTRA_STATE 69 #define NAME_STATE 73 #define COMMENT_STATE 91 #define HCRC_STATE 103 #define BUSY_STATE 113 #define FINISH_STATE 666 /* Stream status */ /* Data structure describing a single value and its code string. */ typedef struct ct_data_s { union { ush freq; /* frequency count */ ush code; /* bit string */ } fc; union { ush dad; /* father node in Huffman tree */ ush len; /* length of bit string */ } dl; } FAR ct_data; #define Freq fc.freq #define Code fc.code #define Dad dl.dad #define Len dl.len typedef struct static_tree_desc_s static_tree_desc; typedef struct tree_desc_s { ct_data *dyn_tree; /* the dynamic tree */ int max_code; /* largest code with non zero frequency */ static_tree_desc *stat_desc; /* the corresponding static tree */ } FAR tree_desc; typedef ush Pos; typedef Pos FAR Posf; typedef unsigned IPos; /* A Pos is an index in the character window. We use short instead of int to * save space in the various tables. IPos is used only for parameter passing. */ typedef struct internal_state { z_streamp strm; /* pointer back to this zlib stream */ int status; /* as the name implies */ Bytef *pending_buf; /* output still pending */ ulg pending_buf_size; /* size of pending_buf */ Bytef *pending_out; /* next pending byte to output to the stream */ uInt pending; /* nb of bytes in the pending buffer */ int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ gz_headerp gzhead; /* gzip header information to write */ uInt gzindex; /* where in extra, name, or comment */ Byte method; /* STORED (for zip only) or DEFLATED */ int last_flush; /* value of flush param for previous deflate call */ /* used by deflate.c: */ uInt w_size; /* LZ77 window size (32K by default) */ uInt w_bits; /* log2(w_size) (8..16) */ uInt w_mask; /* w_size - 1 */ Bytef *window; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. Also, it limits * the window size to 64K, which is quite useful on MSDOS. * To do: use the user input buffer as sliding window. */ ulg window_size; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window. */ Posf *prev; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K. */ Posf *head; /* Heads of the hash chains or NIL. */ uInt ins_h; /* hash index of string to be inserted */ uInt hash_size; /* number of elements in hash table */ uInt hash_bits; /* log2(hash_size) */ uInt hash_mask; /* hash_size-1 */ uInt hash_shift; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits */ long block_start; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards. */ uInt match_length; /* length of best match */ IPos prev_match; /* previous match */ int match_available; /* set if previous match exists */ uInt strstart; /* start of string to insert */ uInt match_start; /* start of matching string */ uInt lookahead; /* number of valid bytes ahead in window */ uInt prev_length; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation. */ uInt max_chain_length; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed. */ uInt max_lazy_match; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4. */ # define max_insert_length max_lazy_match /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3. */ int level; /* compression level (1..9) */ int strategy; /* favor or force Huffman coding*/ uInt good_match; /* Use a faster search when the previous match is longer than this */ int nice_match; /* Stop searching when current match exceeds this */ /* used by trees.c: */ /* Didn't use ct_data typedef below to supress compiler warning */ struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ struct tree_desc_s l_desc; /* desc. for literal tree */ struct tree_desc_s d_desc; /* desc. for distance tree */ struct tree_desc_s bl_desc; /* desc. for bit length tree */ ush bl_count[MAX_BITS+1]; /* number of codes at each bit length for an optimal tree */ int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ int heap_len; /* number of elements in the heap */ int heap_max; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees. */ uch depth[2*L_CODES+1]; /* Depth of each subtree used as tie breaker for trees of equal frequency */ uchf *l_buf; /* buffer for literals or lengths */ uInt lit_bufsize; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4 */ uInt last_lit; /* running index in l_buf */ ushf *d_buf; /* Buffer for distances. To simplify the code, d_buf and l_buf have * the same number of elements. To use different lengths, an extra flag * array would be necessary. */ ulg opt_len; /* bit length of current block with optimal trees */ ulg static_len; /* bit length of current block with static trees */ uInt matches; /* number of string matches in current block */ int last_eob_len; /* bit length of EOB code for last block */ #ifdef DEBUG ulg compressed_len; /* total bit length of compressed file mod 2^32 */ ulg bits_sent; /* bit length of compressed data sent mod 2^32 */ #endif ush bi_buf; /* Output buffer. bits are inserted starting at the bottom (least * significant bits). */ int bi_valid; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero. */ } FAR deflate_state; /* Output a byte on the stream. * IN assertion: there is enough room in pending_buf. */ #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);} #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) /* Minimum amount of lookahead, except at the end of the input file. * See deflate.c for comments about the MIN_MATCH+1. */ #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) /* In order to simplify the code, particularly on 16 bit machines, match * distances are limited to MAX_DIST instead of WSIZE. */ /* in trees.c */ void _tr_init OF((deflate_state *s)); int _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc)); void _tr_flush_block OF((deflate_state *s, charf *buf, ulg stored_len, int eof)); void _tr_align OF((deflate_state *s)); void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len, int eof)); #define d_code(dist) \ ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)]) /* Mapping from a distance to a distance code. dist is the distance - 1 and * must not have side effects. _dist_code[256] and _dist_code[257] are never * used. */ #ifndef DEBUG /* Inline versions of _tr_tally for speed: */ #if defined(GEN_TREES_H) || !defined(STDC) extern uch _length_code[]; extern uch _dist_code[]; #else extern const uch _length_code[]; extern const uch _dist_code[]; #endif # define _tr_tally_lit(s, c, flush) \ { uch cc = (c); \ s->d_buf[s->last_lit] = 0; \ s->l_buf[s->last_lit++] = cc; \ s->dyn_ltree[cc].Freq++; \ flush = (s->last_lit == s->lit_bufsize-1); \ } # define _tr_tally_dist(s, distance, length, flush) \ { uch len = (length); \ ush dist = (distance); \ s->d_buf[s->last_lit] = dist; \ s->l_buf[s->last_lit++] = len; \ dist--; \ s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \ s->dyn_dtree[d_code(dist)].Freq++; \ flush = (s->last_lit == s->lit_bufsize-1); \ } #else # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c) # define _tr_tally_dist(s, distance, length, flush) \ flush = _tr_tally(s, distance, length) #endif #endif /* DEFLATE_H */ VisualBoyAdvance-1.8.0/win32/dependencies/zlib/inffixed.h0000644000175000017500000001430710431176711022560 0ustar julienjulien /* inffixed.h -- table for decoding fixed codes * Generated automatically by makefixed(). */ /* WARNING: this file should *not* be used by applications. It is part of the implementation of the compression library and is subject to change. Applications should only use zlib.h. */ static const code lenfix[512] = { {96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48}, {0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128}, {0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59}, {0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176}, {0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20}, {21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100}, {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8}, {0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216}, {18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76}, {0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114}, {0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2}, {0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148}, {20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42}, {0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86}, {0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15}, {0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236}, {16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62}, {0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142}, {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31}, {0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162}, {0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25}, {0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105}, {0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4}, {0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202}, {17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69}, {0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125}, {0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13}, {0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195}, {19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35}, {0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91}, {0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19}, {0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246}, {16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55}, {0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135}, {0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99}, {0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190}, {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16}, {20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96}, {0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6}, {0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209}, {17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72}, {0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116}, {0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4}, {0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153}, {20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44}, {0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82}, {0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11}, {0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229}, {16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58}, {0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138}, {0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51}, {0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173}, {0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30}, {0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110}, {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0}, {0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195}, {16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65}, {0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121}, {0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9}, {0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258}, {19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37}, {0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93}, {0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23}, {0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251}, {16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51}, {0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131}, {0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67}, {0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183}, {0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23}, {64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103}, {0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9}, {0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223}, {18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79}, {0,9,255} }; static const code distfix[32] = { {16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025}, {21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193}, {18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385}, {19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577}, {16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073}, {22,5,193},{64,5,0} }; VisualBoyAdvance-1.8.0/win32/dependencies/zlib/inffast.c0000644000175000017500000003043010431176711022404 0ustar julienjulien/* inffast.c -- fast decoding * Copyright (C) 1995-2004 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ #include "zutil.h" #include "inftrees.h" #include "inflate.h" #include "inffast.h" #ifndef ASMINF /* Allow machine dependent optimization for post-increment or pre-increment. Based on testing to date, Pre-increment preferred for: - PowerPC G3 (Adler) - MIPS R5000 (Randers-Pehrson) Post-increment preferred for: - none No measurable difference: - Pentium III (Anderson) - M68060 (Nikl) */ #ifdef POSTINC # define OFF 0 # define PUP(a) *(a)++ #else # define OFF 1 # define PUP(a) *++(a) #endif /* Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is available, an end-of-block is encountered, or a data error is encountered. When large enough input and output buffers are supplied to inflate(), for example, a 16K input buffer and a 64K output buffer, more than 95% of the inflate execution time is spent in this routine. Entry assumptions: state->mode == LEN strm->avail_in >= 6 strm->avail_out >= 258 start >= strm->avail_out state->bits < 8 On return, state->mode is one of: LEN -- ran out of enough output space or enough available input TYPE -- reached end of block code, inflate() to interpret next block BAD -- error in block data Notes: - The maximum input bits used by a length/distance pair is 15 bits for the length code, 5 bits for the length extra, 15 bits for the distance code, and 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore if strm->avail_in >= 6, then there is enough input to avoid checking for available input while decoding. - The maximum bytes that a single length/distance pair can output is 258 bytes, which is the maximum length that can be coded. inflate_fast() requires strm->avail_out >= 258 for each loop to avoid checking for output space. */ void inflate_fast(strm, start) z_streamp strm; unsigned start; /* inflate()'s starting value for strm->avail_out */ { struct inflate_state FAR *state; unsigned char FAR *in; /* local strm->next_in */ unsigned char FAR *last; /* while in < last, enough input available */ unsigned char FAR *out; /* local strm->next_out */ unsigned char FAR *beg; /* inflate()'s initial strm->next_out */ unsigned char FAR *end; /* while out < end, enough space available */ #ifdef INFLATE_STRICT unsigned dmax; /* maximum distance from zlib header */ #endif unsigned wsize; /* window size or zero if not using window */ unsigned whave; /* valid bytes in the window */ unsigned write; /* window write index */ unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */ unsigned long hold; /* local strm->hold */ unsigned bits; /* local strm->bits */ code const FAR *lcode; /* local strm->lencode */ code const FAR *dcode; /* local strm->distcode */ unsigned lmask; /* mask for first level of length codes */ unsigned dmask; /* mask for first level of distance codes */ code this; /* retrieved table entry */ unsigned op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ unsigned len; /* match length, unused bytes */ unsigned dist; /* match distance */ unsigned char FAR *from; /* where to copy match from */ /* copy state to local variables */ state = (struct inflate_state FAR *)strm->state; in = strm->next_in - OFF; last = in + (strm->avail_in - 5); out = strm->next_out - OFF; beg = out - (start - strm->avail_out); end = out + (strm->avail_out - 257); #ifdef INFLATE_STRICT dmax = state->dmax; #endif wsize = state->wsize; whave = state->whave; write = state->write; window = state->window; hold = state->hold; bits = state->bits; lcode = state->lencode; dcode = state->distcode; lmask = (1U << state->lenbits) - 1; dmask = (1U << state->distbits) - 1; /* decode literals and length/distances until end-of-block or not enough input data or output space */ do { if (bits < 15) { hold += (unsigned long)(PUP(in)) << bits; bits += 8; hold += (unsigned long)(PUP(in)) << bits; bits += 8; } this = lcode[hold & lmask]; dolen: op = (unsigned)(this.bits); hold >>= op; bits -= op; op = (unsigned)(this.op); if (op == 0) { /* literal */ Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ? "inflate: literal '%c'\n" : "inflate: literal 0x%02x\n", this.val)); PUP(out) = (unsigned char)(this.val); } else if (op & 16) { /* length base */ len = (unsigned)(this.val); op &= 15; /* number of extra bits */ if (op) { if (bits < op) { hold += (unsigned long)(PUP(in)) << bits; bits += 8; } len += (unsigned)hold & ((1U << op) - 1); hold >>= op; bits -= op; } Tracevv((stderr, "inflate: length %u\n", len)); if (bits < 15) { hold += (unsigned long)(PUP(in)) << bits; bits += 8; hold += (unsigned long)(PUP(in)) << bits; bits += 8; } this = dcode[hold & dmask]; dodist: op = (unsigned)(this.bits); hold >>= op; bits -= op; op = (unsigned)(this.op); if (op & 16) { /* distance base */ dist = (unsigned)(this.val); op &= 15; /* number of extra bits */ if (bits < op) { hold += (unsigned long)(PUP(in)) << bits; bits += 8; if (bits < op) { hold += (unsigned long)(PUP(in)) << bits; bits += 8; } } dist += (unsigned)hold & ((1U << op) - 1); #ifdef INFLATE_STRICT if (dist > dmax) { strm->msg = (char *)"invalid distance too far back"; state->mode = BAD; break; } #endif hold >>= op; bits -= op; Tracevv((stderr, "inflate: distance %u\n", dist)); op = (unsigned)(out - beg); /* max distance in output */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { strm->msg = (char *)"invalid distance too far back"; state->mode = BAD; break; } from = window - OFF; if (write == 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; do { PUP(out) = PUP(from); } while (--op); from = out - dist; /* rest from output */ } } else if (write < op) { /* wrap around window */ from += wsize + write - op; op -= write; if (op < len) { /* some from end of window */ len -= op; do { PUP(out) = PUP(from); } while (--op); from = window - OFF; if (write < len) { /* some from start of window */ op = write; len -= op; do { PUP(out) = PUP(from); } while (--op); from = out - dist; /* rest from output */ } } } else { /* contiguous in window */ from += write - op; if (op < len) { /* some from window */ len -= op; do { PUP(out) = PUP(from); } while (--op); from = out - dist; /* rest from output */ } } while (len > 2) { PUP(out) = PUP(from); PUP(out) = PUP(from); PUP(out) = PUP(from); len -= 3; } if (len) { PUP(out) = PUP(from); if (len > 1) PUP(out) = PUP(from); } } else { from = out - dist; /* copy direct from output */ do { /* minimum length is three */ PUP(out) = PUP(from); PUP(out) = PUP(from); PUP(out) = PUP(from); len -= 3; } while (len > 2); if (len) { PUP(out) = PUP(from); if (len > 1) PUP(out) = PUP(from); } } } else if ((op & 64) == 0) { /* 2nd level distance code */ this = dcode[this.val + (hold & ((1U << op) - 1))]; goto dodist; } else { strm->msg = (char *)"invalid distance code"; state->mode = BAD; break; } } else if ((op & 64) == 0) { /* 2nd level length code */ this = lcode[this.val + (hold & ((1U << op) - 1))]; goto dolen; } else if (op & 32) { /* end-of-block */ Tracevv((stderr, "inflate: end of block\n")); state->mode = TYPE; break; } else { strm->msg = (char *)"invalid literal/length code"; state->mode = BAD; break; } } while (in < last && out < end); /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ len = bits >> 3; in -= len; bits -= len << 3; hold &= (1U << bits) - 1; /* update state and return */ strm->next_in = in + OFF; strm->next_out = out + OFF; strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last)); strm->avail_out = (unsigned)(out < end ? 257 + (end - out) : 257 - (out - end)); state->hold = hold; state->bits = bits; return; } /* inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe): - Using bit fields for code structure - Different op definition to avoid & for extra bits (do & for table bits) - Three separate decoding do-loops for direct, window, and write == 0 - Special case for distance > 1 copies to do overlapped load and store copy - Explicit branch predictions (based on measured branch probabilities) - Deferring match copy and interspersed it with decoding subsequent codes - Swapping literal/length else - Swapping window/direct else - Larger unrolled copy loops (three is about right) - Moving len -= 3 statement into middle of loop */ #endif /* !ASMINF */ VisualBoyAdvance-1.8.0/win32/dependencies/zlib/crc32.h0000644000175000017500000007355010431176710021704 0ustar julienjulien/* crc32.h -- tables for rapid CRC calculation * Generated automatically by crc32.c */ local const unsigned long FAR crc_table[TBLS][256] = { { 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL, 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL, 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL, 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL, 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL, 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL, 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL, 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL, 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL, 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL, 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL, 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL, 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL, 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL, 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL, 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL, 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL, 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL, 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL, 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL, 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL, 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL, 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL, 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL, 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL, 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL, 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL, 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL, 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL, 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL, 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL, 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL, 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL, 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL, 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL, 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL, 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL, 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL, 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL, 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL, 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL, 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL, 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL, 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL, 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL, 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL, 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL, 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL, 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL, 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL, 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL, 0x2d02ef8dUL #ifdef BYFOUR }, { 0x00000000UL, 0x191b3141UL, 0x32366282UL, 0x2b2d53c3UL, 0x646cc504UL, 0x7d77f445UL, 0x565aa786UL, 0x4f4196c7UL, 0xc8d98a08UL, 0xd1c2bb49UL, 0xfaefe88aUL, 0xe3f4d9cbUL, 0xacb54f0cUL, 0xb5ae7e4dUL, 0x9e832d8eUL, 0x87981ccfUL, 0x4ac21251UL, 0x53d92310UL, 0x78f470d3UL, 0x61ef4192UL, 0x2eaed755UL, 0x37b5e614UL, 0x1c98b5d7UL, 0x05838496UL, 0x821b9859UL, 0x9b00a918UL, 0xb02dfadbUL, 0xa936cb9aUL, 0xe6775d5dUL, 0xff6c6c1cUL, 0xd4413fdfUL, 0xcd5a0e9eUL, 0x958424a2UL, 0x8c9f15e3UL, 0xa7b24620UL, 0xbea97761UL, 0xf1e8e1a6UL, 0xe8f3d0e7UL, 0xc3de8324UL, 0xdac5b265UL, 0x5d5daeaaUL, 0x44469febUL, 0x6f6bcc28UL, 0x7670fd69UL, 0x39316baeUL, 0x202a5aefUL, 0x0b07092cUL, 0x121c386dUL, 0xdf4636f3UL, 0xc65d07b2UL, 0xed705471UL, 0xf46b6530UL, 0xbb2af3f7UL, 0xa231c2b6UL, 0x891c9175UL, 0x9007a034UL, 0x179fbcfbUL, 0x0e848dbaUL, 0x25a9de79UL, 0x3cb2ef38UL, 0x73f379ffUL, 0x6ae848beUL, 0x41c51b7dUL, 0x58de2a3cUL, 0xf0794f05UL, 0xe9627e44UL, 0xc24f2d87UL, 0xdb541cc6UL, 0x94158a01UL, 0x8d0ebb40UL, 0xa623e883UL, 0xbf38d9c2UL, 0x38a0c50dUL, 0x21bbf44cUL, 0x0a96a78fUL, 0x138d96ceUL, 0x5ccc0009UL, 0x45d73148UL, 0x6efa628bUL, 0x77e153caUL, 0xbabb5d54UL, 0xa3a06c15UL, 0x888d3fd6UL, 0x91960e97UL, 0xded79850UL, 0xc7cca911UL, 0xece1fad2UL, 0xf5facb93UL, 0x7262d75cUL, 0x6b79e61dUL, 0x4054b5deUL, 0x594f849fUL, 0x160e1258UL, 0x0f152319UL, 0x243870daUL, 0x3d23419bUL, 0x65fd6ba7UL, 0x7ce65ae6UL, 0x57cb0925UL, 0x4ed03864UL, 0x0191aea3UL, 0x188a9fe2UL, 0x33a7cc21UL, 0x2abcfd60UL, 0xad24e1afUL, 0xb43fd0eeUL, 0x9f12832dUL, 0x8609b26cUL, 0xc94824abUL, 0xd05315eaUL, 0xfb7e4629UL, 0xe2657768UL, 0x2f3f79f6UL, 0x362448b7UL, 0x1d091b74UL, 0x04122a35UL, 0x4b53bcf2UL, 0x52488db3UL, 0x7965de70UL, 0x607eef31UL, 0xe7e6f3feUL, 0xfefdc2bfUL, 0xd5d0917cUL, 0xcccba03dUL, 0x838a36faUL, 0x9a9107bbUL, 0xb1bc5478UL, 0xa8a76539UL, 0x3b83984bUL, 0x2298a90aUL, 0x09b5fac9UL, 0x10aecb88UL, 0x5fef5d4fUL, 0x46f46c0eUL, 0x6dd93fcdUL, 0x74c20e8cUL, 0xf35a1243UL, 0xea412302UL, 0xc16c70c1UL, 0xd8774180UL, 0x9736d747UL, 0x8e2de606UL, 0xa500b5c5UL, 0xbc1b8484UL, 0x71418a1aUL, 0x685abb5bUL, 0x4377e898UL, 0x5a6cd9d9UL, 0x152d4f1eUL, 0x0c367e5fUL, 0x271b2d9cUL, 0x3e001cddUL, 0xb9980012UL, 0xa0833153UL, 0x8bae6290UL, 0x92b553d1UL, 0xddf4c516UL, 0xc4eff457UL, 0xefc2a794UL, 0xf6d996d5UL, 0xae07bce9UL, 0xb71c8da8UL, 0x9c31de6bUL, 0x852aef2aUL, 0xca6b79edUL, 0xd37048acUL, 0xf85d1b6fUL, 0xe1462a2eUL, 0x66de36e1UL, 0x7fc507a0UL, 0x54e85463UL, 0x4df36522UL, 0x02b2f3e5UL, 0x1ba9c2a4UL, 0x30849167UL, 0x299fa026UL, 0xe4c5aeb8UL, 0xfdde9ff9UL, 0xd6f3cc3aUL, 0xcfe8fd7bUL, 0x80a96bbcUL, 0x99b25afdUL, 0xb29f093eUL, 0xab84387fUL, 0x2c1c24b0UL, 0x350715f1UL, 0x1e2a4632UL, 0x07317773UL, 0x4870e1b4UL, 0x516bd0f5UL, 0x7a468336UL, 0x635db277UL, 0xcbfad74eUL, 0xd2e1e60fUL, 0xf9ccb5ccUL, 0xe0d7848dUL, 0xaf96124aUL, 0xb68d230bUL, 0x9da070c8UL, 0x84bb4189UL, 0x03235d46UL, 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0xd6eecac4UL, 0x6fd61d59UL, 0x0ab1a1e1UL, 0xe41e14f3UL, 0x8179a84bUL, 0xd769cb13UL, 0xb20e77abUL, 0x5ca1c2b9UL, 0x39c67e01UL, 0x80fea99cUL, 0xe5991524UL, 0x0b36a036UL, 0x6e511c8eUL, 0xa7166686UL, 0xc271da3eUL, 0x2cde6f2cUL, 0x49b9d394UL, 0xf0810409UL, 0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL, 0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL, 0xf10605deUL #endif } }; VisualBoyAdvance-1.8.0/win32/dependencies/zlib/inflate.c0000644000175000017500000013752110431176711022405 0ustar julienjulien/* inflate.c -- zlib decompression * Copyright (C) 1995-2005 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ /* * Change history: * * 1.2.beta0 24 Nov 2002 * - First version -- complete rewrite of inflate to simplify code, avoid * creation of window when not needed, minimize use of window when it is * needed, make inffast.c even faster, implement gzip decoding, and to * improve code readability and style over the previous zlib inflate code * * 1.2.beta1 25 Nov 2002 * - Use pointers for available input and output checking in inffast.c * - Remove input and output counters in inffast.c * - Change inffast.c entry and loop from avail_in >= 7 to >= 6 * - Remove unnecessary second byte pull from length extra in inffast.c * - Unroll direct copy to three copies per loop in inffast.c * * 1.2.beta2 4 Dec 2002 * - Change external routine names to reduce potential conflicts * - Correct filename to inffixed.h for fixed tables in inflate.c * - Make hbuf[] unsigned char to match parameter type in inflate.c * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset) * to avoid negation problem on Alphas (64 bit) in inflate.c * * 1.2.beta3 22 Dec 2002 * - Add comments on state->bits assertion in inffast.c * - Add comments on op field in inftrees.h * - Fix bug in reuse of allocated window after inflateReset() * - Remove bit fields--back to byte structure for speed * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths * - Change post-increments to pre-increments in inflate_fast(), PPC biased? * - Add compile time option, POSTINC, to use post-increments instead (Intel?) * - Make MATCH copy in inflate() much faster for when inflate_fast() not used * - Use local copies of stream next and avail values, as well as local bit * buffer and bit count in inflate()--for speed when inflate_fast() not used * * 1.2.beta4 1 Jan 2003 * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings * - Move a comment on output buffer sizes from inffast.c to inflate.c * - Add comments in inffast.c to introduce the inflate_fast() routine * - Rearrange window copies in inflate_fast() for speed and simplification * - Unroll last copy for window match in inflate_fast() * - Use local copies of window variables in inflate_fast() for speed * - Pull out common write == 0 case for speed in inflate_fast() * - Make op and len in inflate_fast() unsigned for consistency * - Add FAR to lcode and dcode declarations in inflate_fast() * - Simplified bad distance check in inflate_fast() * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new * source file infback.c to provide a call-back interface to inflate for * programs like gzip and unzip -- uses window as output buffer to avoid * window copying * * 1.2.beta5 1 Jan 2003 * - Improved inflateBack() interface to allow the caller to provide initial * input in strm. * - Fixed stored blocks bug in inflateBack() * * 1.2.beta6 4 Jan 2003 * - Added comments in inffast.c on effectiveness of POSTINC * - Typecasting all around to reduce compiler warnings * - Changed loops from while (1) or do {} while (1) to for (;;), again to * make compilers happy * - Changed type of window in inflateBackInit() to unsigned char * * * 1.2.beta7 27 Jan 2003 * - Changed many types to unsigned or unsigned short to avoid warnings * - Added inflateCopy() function * * 1.2.0 9 Mar 2003 * - Changed inflateBack() interface to provide separate opaque descriptors * for the in() and out() functions * - Changed inflateBack() argument and in_func typedef to swap the length * and buffer address return values for the input function * - Check next_in and next_out for Z_NULL on entry to inflate() * * The history for versions after 1.2.0 are in ChangeLog in zlib distribution. */ #include "zutil.h" #include "inftrees.h" #include "inflate.h" #include "inffast.h" #ifdef MAKEFIXED # ifndef BUILDFIXED # define BUILDFIXED # endif #endif /* function prototypes */ local void fixedtables OF((struct inflate_state FAR *state)); local int updatewindow OF((z_streamp strm, unsigned out)); #ifdef BUILDFIXED void makefixed OF((void)); #endif local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf, unsigned len)); int ZEXPORT inflateReset(strm) z_streamp strm; { struct inflate_state FAR *state; if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; state = (struct inflate_state FAR *)strm->state; strm->total_in = strm->total_out = state->total = 0; strm->msg = Z_NULL; strm->adler = 1; /* to support ill-conceived Java test suite */ state->mode = HEAD; state->last = 0; state->havedict = 0; state->dmax = 32768U; state->head = Z_NULL; state->wsize = 0; state->whave = 0; state->write = 0; state->hold = 0; state->bits = 0; state->lencode = state->distcode = state->next = state->codes; Tracev((stderr, "inflate: reset\n")); return Z_OK; } int ZEXPORT inflatePrime(strm, bits, value) z_streamp strm; int bits; int value; { struct inflate_state FAR *state; if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; state = (struct inflate_state FAR *)strm->state; if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR; value &= (1L << bits) - 1; state->hold += value << state->bits; state->bits += bits; return Z_OK; } int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size) z_streamp strm; int windowBits; const char *version; int stream_size; { struct inflate_state FAR *state; if (version == Z_NULL || version[0] != ZLIB_VERSION[0] || stream_size != (int)(sizeof(z_stream))) return Z_VERSION_ERROR; if (strm == Z_NULL) return Z_STREAM_ERROR; strm->msg = Z_NULL; /* in case we return an error */ if (strm->zalloc == (alloc_func)0) { strm->zalloc = zcalloc; strm->opaque = (voidpf)0; } if (strm->zfree == (free_func)0) strm->zfree = zcfree; state = (struct inflate_state FAR *) ZALLOC(strm, 1, sizeof(struct inflate_state)); if (state == Z_NULL) return Z_MEM_ERROR; Tracev((stderr, "inflate: allocated\n")); strm->state = (struct internal_state FAR *)state; if (windowBits < 0) { state->wrap = 0; windowBits = -windowBits; } else { state->wrap = (windowBits >> 4) + 1; #ifdef GUNZIP if (windowBits < 48) windowBits &= 15; #endif } if (windowBits < 8 || windowBits > 15) { ZFREE(strm, state); strm->state = Z_NULL; return Z_STREAM_ERROR; } state->wbits = (unsigned)windowBits; state->window = Z_NULL; return inflateReset(strm); } int ZEXPORT inflateInit_(strm, version, stream_size) z_streamp strm; const char *version; int stream_size; { return inflateInit2_(strm, DEF_WBITS, version, stream_size); } /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. If BUILDFIXED is defined, then instead this routine builds the tables the first time it's called, and returns those tables the first time and thereafter. This reduces the size of the code by about 2K bytes, in exchange for a little execution time. However, BUILDFIXED should not be used for threaded applications, since the rewriting of the tables and virgin may not be thread-safe. */ local void fixedtables(state) struct inflate_state FAR *state; { #ifdef BUILDFIXED static int virgin = 1; static code *lenfix, *distfix; static code fixed[544]; /* build fixed huffman tables if first call (may not be thread safe) */ if (virgin) { unsigned sym, bits; static code *next; /* literal/length table */ sym = 0; while (sym < 144) state->lens[sym++] = 8; while (sym < 256) state->lens[sym++] = 9; while (sym < 280) state->lens[sym++] = 7; while (sym < 288) state->lens[sym++] = 8; next = fixed; lenfix = next; bits = 9; inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work); /* distance table */ sym = 0; while (sym < 32) state->lens[sym++] = 5; distfix = next; bits = 5; inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work); /* do this just once */ virgin = 0; } #else /* !BUILDFIXED */ # include "inffixed.h" #endif /* BUILDFIXED */ state->lencode = lenfix; state->lenbits = 9; state->distcode = distfix; state->distbits = 5; } #ifdef MAKEFIXED #include /* Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also defines BUILDFIXED, so the tables are built on the fly. makefixed() writes those tables to stdout, which would be piped to inffixed.h. A small program can simply call makefixed to do this: void makefixed(void); int main(void) { makefixed(); return 0; } Then that can be linked with zlib built with MAKEFIXED defined and run: a.out > inffixed.h */ void makefixed() { unsigned low, size; struct inflate_state state; fixedtables(&state); puts(" /* inffixed.h -- table for decoding fixed codes"); puts(" * Generated automatically by makefixed()."); puts(" */"); puts(""); puts(" /* WARNING: this file should *not* be used by applications."); puts(" It is part of the implementation of this library and is"); puts(" subject to change. Applications should only use zlib.h."); puts(" */"); puts(""); size = 1U << 9; printf(" static const code lenfix[%u] = {", size); low = 0; for (;;) { if ((low % 7) == 0) printf("\n "); printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits, state.lencode[low].val); if (++low == size) break; putchar(','); } puts("\n };"); size = 1U << 5; printf("\n static const code distfix[%u] = {", size); low = 0; for (;;) { if ((low % 6) == 0) printf("\n "); printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits, state.distcode[low].val); if (++low == size) break; putchar(','); } puts("\n };"); } #endif /* MAKEFIXED */ /* Update the window with the last wsize (normally 32K) bytes written before returning. If window does not exist yet, create it. This is only called when a window is already in use, or when output has been written during this inflate call, but the end of the deflate stream has not been reached yet. It is also called to create a window for dictionary data when a dictionary is loaded. Providing output buffers larger than 32K to inflate() should provide a speed advantage, since only the last 32K of output is copied to the sliding window upon return from inflate(), and since all distances after the first 32K of output will fall in the output data, making match copies simpler and faster. The advantage may be dependent on the size of the processor's data caches. */ local int updatewindow(strm, out) z_streamp strm; unsigned out; { struct inflate_state FAR *state; unsigned copy, dist; state = (struct inflate_state FAR *)strm->state; /* if it hasn't been done already, allocate space for the window */ if (state->window == Z_NULL) { state->window = (unsigned char FAR *) ZALLOC(strm, 1U << state->wbits, sizeof(unsigned char)); if (state->window == Z_NULL) return 1; } /* if window not in use yet, initialize */ if (state->wsize == 0) { state->wsize = 1U << state->wbits; state->write = 0; state->whave = 0; } /* copy state->wsize or less output bytes into the circular window */ copy = out - strm->avail_out; if (copy >= state->wsize) { zmemcpy(state->window, strm->next_out - state->wsize, state->wsize); state->write = 0; state->whave = state->wsize; } else { dist = state->wsize - state->write; if (dist > copy) dist = copy; zmemcpy(state->window + state->write, strm->next_out - copy, dist); copy -= dist; if (copy) { zmemcpy(state->window, strm->next_out - copy, copy); state->write = copy; state->whave = state->wsize; } else { state->write += dist; if (state->write == state->wsize) state->write = 0; if (state->whave < state->wsize) state->whave += dist; } } return 0; } /* Macros for inflate(): */ /* check function to use adler32() for zlib or crc32() for gzip */ #ifdef GUNZIP # define UPDATE(check, buf, len) \ (state->flags ? crc32(check, buf, len) : adler32(check, buf, len)) #else # define UPDATE(check, buf, len) adler32(check, buf, len) #endif /* check macros for header crc */ #ifdef GUNZIP # define CRC2(check, word) \ do { \ hbuf[0] = (unsigned char)(word); \ hbuf[1] = (unsigned char)((word) >> 8); \ check = crc32(check, hbuf, 2); \ } while (0) # define CRC4(check, word) \ do { \ hbuf[0] = (unsigned char)(word); \ hbuf[1] = (unsigned char)((word) >> 8); \ hbuf[2] = (unsigned char)((word) >> 16); \ hbuf[3] = (unsigned char)((word) >> 24); \ check = crc32(check, hbuf, 4); \ } while (0) #endif /* Load registers with state in inflate() for speed */ #define LOAD() \ do { \ put = strm->next_out; \ left = strm->avail_out; \ next = strm->next_in; \ have = strm->avail_in; \ hold = state->hold; \ bits = state->bits; \ } while (0) /* Restore state from registers in inflate() */ #define RESTORE() \ do { \ strm->next_out = put; \ strm->avail_out = left; \ strm->next_in = next; \ strm->avail_in = have; \ state->hold = hold; \ state->bits = bits; \ } while (0) /* Clear the input bit accumulator */ #define INITBITS() \ do { \ hold = 0; \ bits = 0; \ } while (0) /* Get a byte of input into the bit accumulator, or return from inflate() if there is no input available. */ #define PULLBYTE() \ do { \ if (have == 0) goto inf_leave; \ have--; \ hold += (unsigned long)(*next++) << bits; \ bits += 8; \ } while (0) /* Assure that there are at least n bits in the bit accumulator. If there is not enough available input to do that, then return from inflate(). */ #define NEEDBITS(n) \ do { \ while (bits < (unsigned)(n)) \ PULLBYTE(); \ } while (0) /* Return the low n bits of the bit accumulator (n < 16) */ #define BITS(n) \ ((unsigned)hold & ((1U << (n)) - 1)) /* Remove n bits from the bit accumulator */ #define DROPBITS(n) \ do { \ hold >>= (n); \ bits -= (unsigned)(n); \ } while (0) /* Remove zero to seven bits as needed to go to a byte boundary */ #define BYTEBITS() \ do { \ hold >>= bits & 7; \ bits -= bits & 7; \ } while (0) /* Reverse the bytes in a 32-bit value */ #define REVERSE(q) \ ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \ (((q) & 0xff00) << 8) + (((q) & 0xff) << 24)) /* inflate() uses a state machine to process as much input data and generate as much output data as possible before returning. The state machine is structured roughly as follows: for (;;) switch (state) { ... case STATEn: if (not enough input data or output space to make progress) return; ... make progress ... state = STATEm; break; ... } so when inflate() is called again, the same case is attempted again, and if the appropriate resources are provided, the machine proceeds to the next state. The NEEDBITS() macro is usually the way the state evaluates whether it can proceed or should return. NEEDBITS() does the return if the requested bits are not available. The typical use of the BITS macros is: NEEDBITS(n); ... do something with BITS(n) ... DROPBITS(n); where NEEDBITS(n) either returns from inflate() if there isn't enough input left to load n bits into the accumulator, or it continues. BITS(n) gives the low n bits in the accumulator. When done, DROPBITS(n) drops the low n bits off the accumulator. INITBITS() clears the accumulator and sets the number of available bits to zero. BYTEBITS() discards just enough bits to put the accumulator on a byte boundary. After BYTEBITS() and a NEEDBITS(8), then BITS(8) would return the next byte in the stream. NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return if there is no input available. The decoding of variable length codes uses PULLBYTE() directly in order to pull just enough bytes to decode the next code, and no more. Some states loop until they get enough input, making sure that enough state information is maintained to continue the loop where it left off if NEEDBITS() returns in the loop. For example, want, need, and keep would all have to actually be part of the saved state in case NEEDBITS() returns: case STATEw: while (want < need) { NEEDBITS(n); keep[want++] = BITS(n); DROPBITS(n); } state = STATEx; case STATEx: As shown above, if the next state is also the next case, then the break is omitted. A state may also return if there is not enough output space available to complete that state. Those states are copying stored data, writing a literal byte, and copying a matching string. When returning, a "goto inf_leave" is used to update the total counters, update the check value, and determine whether any progress has been made during that inflate() call in order to return the proper return code. Progress is defined as a change in either strm->avail_in or strm->avail_out. When there is a window, goto inf_leave will update the window with the last output written. If a goto inf_leave occurs in the middle of decompression and there is no window currently, goto inf_leave will create one and copy output to the window for the next call of inflate(). In this implementation, the flush parameter of inflate() only affects the return code (per zlib.h). inflate() always writes as much as possible to strm->next_out, given the space available and the provided input--the effect documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers the allocation of and copying into a sliding window until necessary, which provides the effect documented in zlib.h for Z_FINISH when the entire input stream available. So the only thing the flush parameter actually does is: when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it will return Z_BUF_ERROR if it has not reached the end of the stream. */ int ZEXPORT inflate(strm, flush) z_streamp strm; int flush; { struct inflate_state FAR *state; unsigned char FAR *next; /* next input */ unsigned char FAR *put; /* next output */ unsigned have, left; /* available input and output */ unsigned long hold; /* bit buffer */ unsigned bits; /* bits in bit buffer */ unsigned in, out; /* save starting available input and output */ unsigned copy; /* number of stored or match bytes to copy */ unsigned char FAR *from; /* where to copy match bytes from */ code this; /* current decoding table entry */ code last; /* parent table entry */ unsigned len; /* length to copy for repeats, bits to drop */ int ret; /* return code */ #ifdef GUNZIP unsigned char hbuf[4]; /* buffer for gzip header crc calculation */ #endif static const unsigned short order[19] = /* permutation of code lengths */ {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL || (strm->next_in == Z_NULL && strm->avail_in != 0)) return Z_STREAM_ERROR; state = (struct inflate_state FAR *)strm->state; if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */ LOAD(); in = have; out = left; ret = Z_OK; for (;;) switch (state->mode) { case HEAD: if (state->wrap == 0) { state->mode = TYPEDO; break; } NEEDBITS(16); #ifdef GUNZIP if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */ state->check = crc32(0L, Z_NULL, 0); CRC2(state->check, hold); INITBITS(); state->mode = FLAGS; break; } state->flags = 0; /* expect zlib header */ if (state->head != Z_NULL) state->head->done = -1; if (!(state->wrap & 1) || /* check if zlib header allowed */ #else if ( #endif ((BITS(8) << 8) + (hold >> 8)) % 31) { strm->msg = (char *)"incorrect header check"; state->mode = BAD; break; } if (BITS(4) != Z_DEFLATED) { strm->msg = (char *)"unknown compression method"; state->mode = BAD; break; } DROPBITS(4); len = BITS(4) + 8; if (len > state->wbits) { strm->msg = (char *)"invalid window size"; state->mode = BAD; break; } state->dmax = 1U << len; Tracev((stderr, "inflate: zlib header ok\n")); strm->adler = state->check = adler32(0L, Z_NULL, 0); state->mode = hold & 0x200 ? DICTID : TYPE; INITBITS(); break; #ifdef GUNZIP case FLAGS: NEEDBITS(16); state->flags = (int)(hold); if ((state->flags & 0xff) != Z_DEFLATED) { strm->msg = (char *)"unknown compression method"; state->mode = BAD; break; } if (state->flags & 0xe000) { strm->msg = (char *)"unknown header flags set"; state->mode = BAD; break; } if (state->head != Z_NULL) state->head->text = (int)((hold >> 8) & 1); if (state->flags & 0x0200) CRC2(state->check, hold); INITBITS(); state->mode = TIME; case TIME: NEEDBITS(32); if (state->head != Z_NULL) state->head->time = hold; if (state->flags & 0x0200) CRC4(state->check, hold); INITBITS(); state->mode = OS; case OS: NEEDBITS(16); if (state->head != Z_NULL) { state->head->xflags = (int)(hold & 0xff); state->head->os = (int)(hold >> 8); } if (state->flags & 0x0200) CRC2(state->check, hold); INITBITS(); state->mode = EXLEN; case EXLEN: if (state->flags & 0x0400) { NEEDBITS(16); state->length = (unsigned)(hold); if (state->head != Z_NULL) state->head->extra_len = (unsigned)hold; if (state->flags & 0x0200) CRC2(state->check, hold); INITBITS(); } else if (state->head != Z_NULL) state->head->extra = Z_NULL; state->mode = EXTRA; case EXTRA: if (state->flags & 0x0400) { copy = state->length; if (copy > have) copy = have; if (copy) { if (state->head != Z_NULL && state->head->extra != Z_NULL) { len = state->head->extra_len - state->length; zmemcpy(state->head->extra + len, next, len + copy > state->head->extra_max ? state->head->extra_max - len : copy); } if (state->flags & 0x0200) state->check = crc32(state->check, next, copy); have -= copy; next += copy; state->length -= copy; } if (state->length) goto inf_leave; } state->length = 0; state->mode = NAME; case NAME: if (state->flags & 0x0800) { if (have == 0) goto inf_leave; copy = 0; do { len = (unsigned)(next[copy++]); if (state->head != Z_NULL && state->head->name != Z_NULL && state->length < state->head->name_max) state->head->name[state->length++] = len; } while (len && copy < have); if (state->flags & 0x0200) state->check = crc32(state->check, next, copy); have -= copy; next += copy; if (len) goto inf_leave; } else if (state->head != Z_NULL) state->head->name = Z_NULL; state->length = 0; state->mode = COMMENT; case COMMENT: if (state->flags & 0x1000) { if (have == 0) goto inf_leave; copy = 0; do { len = (unsigned)(next[copy++]); if (state->head != Z_NULL && state->head->comment != Z_NULL && state->length < state->head->comm_max) state->head->comment[state->length++] = len; } while (len && copy < have); if (state->flags & 0x0200) state->check = crc32(state->check, next, copy); have -= copy; next += copy; if (len) goto inf_leave; } else if (state->head != Z_NULL) state->head->comment = Z_NULL; state->mode = HCRC; case HCRC: if (state->flags & 0x0200) { NEEDBITS(16); if (hold != (state->check & 0xffff)) { strm->msg = (char *)"header crc mismatch"; state->mode = BAD; break; } INITBITS(); } if (state->head != Z_NULL) { state->head->hcrc = (int)((state->flags >> 9) & 1); state->head->done = 1; } strm->adler = state->check = crc32(0L, Z_NULL, 0); state->mode = TYPE; break; #endif case DICTID: NEEDBITS(32); strm->adler = state->check = REVERSE(hold); INITBITS(); state->mode = DICT; case DICT: if (state->havedict == 0) { RESTORE(); return Z_NEED_DICT; } strm->adler = state->check = adler32(0L, Z_NULL, 0); state->mode = TYPE; case TYPE: if (flush == Z_BLOCK) goto inf_leave; case TYPEDO: if (state->last) { BYTEBITS(); state->mode = CHECK; break; } NEEDBITS(3); state->last = BITS(1); DROPBITS(1); switch (BITS(2)) { case 0: /* stored block */ Tracev((stderr, "inflate: stored block%s\n", state->last ? " (last)" : "")); state->mode = STORED; break; case 1: /* fixed block */ fixedtables(state); Tracev((stderr, "inflate: fixed codes block%s\n", state->last ? " (last)" : "")); state->mode = LEN; /* decode codes */ break; case 2: /* dynamic block */ Tracev((stderr, "inflate: dynamic codes block%s\n", state->last ? " (last)" : "")); state->mode = TABLE; break; case 3: strm->msg = (char *)"invalid block type"; state->mode = BAD; } DROPBITS(2); break; case STORED: BYTEBITS(); /* go to byte boundary */ NEEDBITS(32); if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) { strm->msg = (char *)"invalid stored block lengths"; state->mode = BAD; break; } state->length = (unsigned)hold & 0xffff; Tracev((stderr, "inflate: stored length %u\n", state->length)); INITBITS(); state->mode = COPY; case COPY: copy = state->length; if (copy) { if (copy > have) copy = have; if (copy > left) copy = left; if (copy == 0) goto inf_leave; zmemcpy(put, next, copy); have -= copy; next += copy; left -= copy; put += copy; state->length -= copy; break; } Tracev((stderr, "inflate: stored end\n")); state->mode = TYPE; break; case TABLE: NEEDBITS(14); state->nlen = BITS(5) + 257; DROPBITS(5); state->ndist = BITS(5) + 1; DROPBITS(5); state->ncode = BITS(4) + 4; DROPBITS(4); #ifndef PKZIP_BUG_WORKAROUND if (state->nlen > 286 || state->ndist > 30) { strm->msg = (char *)"too many length or distance symbols"; state->mode = BAD; break; } #endif Tracev((stderr, "inflate: table sizes ok\n")); state->have = 0; state->mode = LENLENS; case LENLENS: while (state->have < state->ncode) { NEEDBITS(3); state->lens[order[state->have++]] = (unsigned short)BITS(3); DROPBITS(3); } while (state->have < 19) state->lens[order[state->have++]] = 0; state->next = state->codes; state->lencode = (code const FAR *)(state->next); state->lenbits = 7; ret = inflate_table(CODES, state->lens, 19, &(state->next), &(state->lenbits), state->work); if (ret) { strm->msg = (char *)"invalid code lengths set"; state->mode = BAD; break; } Tracev((stderr, "inflate: code lengths ok\n")); state->have = 0; state->mode = CODELENS; case CODELENS: while (state->have < state->nlen + state->ndist) { for (;;) { this = state->lencode[BITS(state->lenbits)]; if ((unsigned)(this.bits) <= bits) break; PULLBYTE(); } if (this.val < 16) { NEEDBITS(this.bits); DROPBITS(this.bits); state->lens[state->have++] = this.val; } else { if (this.val == 16) { NEEDBITS(this.bits + 2); DROPBITS(this.bits); if (state->have == 0) { strm->msg = (char *)"invalid bit length repeat"; state->mode = BAD; break; } len = state->lens[state->have - 1]; copy = 3 + BITS(2); DROPBITS(2); } else if (this.val == 17) { NEEDBITS(this.bits + 3); DROPBITS(this.bits); len = 0; copy = 3 + BITS(3); DROPBITS(3); } else { NEEDBITS(this.bits + 7); DROPBITS(this.bits); len = 0; copy = 11 + BITS(7); DROPBITS(7); } if (state->have + copy > state->nlen + state->ndist) { strm->msg = (char *)"invalid bit length repeat"; state->mode = BAD; break; } while (copy--) state->lens[state->have++] = (unsigned short)len; } } /* handle error breaks in while */ if (state->mode == BAD) break; /* build code tables */ state->next = state->codes; state->lencode = (code const FAR *)(state->next); state->lenbits = 9; ret = inflate_table(LENS, state->lens, state->nlen, &(state->next), &(state->lenbits), state->work); if (ret) { strm->msg = (char *)"invalid literal/lengths set"; state->mode = BAD; break; } state->distcode = (code const FAR *)(state->next); state->distbits = 6; ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist, &(state->next), &(state->distbits), state->work); if (ret) { strm->msg = (char *)"invalid distances set"; state->mode = BAD; break; } Tracev((stderr, "inflate: codes ok\n")); state->mode = LEN; case LEN: if (have >= 6 && left >= 258) { RESTORE(); inflate_fast(strm, out); LOAD(); break; } for (;;) { this = state->lencode[BITS(state->lenbits)]; if ((unsigned)(this.bits) <= bits) break; PULLBYTE(); } if (this.op && (this.op & 0xf0) == 0) { last = this; for (;;) { this = state->lencode[last.val + (BITS(last.bits + last.op) >> last.bits)]; if ((unsigned)(last.bits + this.bits) <= bits) break; PULLBYTE(); } DROPBITS(last.bits); } DROPBITS(this.bits); state->length = (unsigned)this.val; if ((int)(this.op) == 0) { Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ? "inflate: literal '%c'\n" : "inflate: literal 0x%02x\n", this.val)); state->mode = LIT; break; } if (this.op & 32) { Tracevv((stderr, "inflate: end of block\n")); state->mode = TYPE; break; } if (this.op & 64) { strm->msg = (char *)"invalid literal/length code"; state->mode = BAD; break; } state->extra = (unsigned)(this.op) & 15; state->mode = LENEXT; case LENEXT: if (state->extra) { NEEDBITS(state->extra); state->length += BITS(state->extra); DROPBITS(state->extra); } Tracevv((stderr, "inflate: length %u\n", state->length)); state->mode = DIST; case DIST: for (;;) { this = state->distcode[BITS(state->distbits)]; if ((unsigned)(this.bits) <= bits) break; PULLBYTE(); } if ((this.op & 0xf0) == 0) { last = this; for (;;) { this = state->distcode[last.val + (BITS(last.bits + last.op) >> last.bits)]; if ((unsigned)(last.bits + this.bits) <= bits) break; PULLBYTE(); } DROPBITS(last.bits); } DROPBITS(this.bits); if (this.op & 64) { strm->msg = (char *)"invalid distance code"; state->mode = BAD; break; } state->offset = (unsigned)this.val; state->extra = (unsigned)(this.op) & 15; state->mode = DISTEXT; case DISTEXT: if (state->extra) { NEEDBITS(state->extra); state->offset += BITS(state->extra); DROPBITS(state->extra); } #ifdef INFLATE_STRICT if (state->offset > state->dmax) { strm->msg = (char *)"invalid distance too far back"; state->mode = BAD; break; } #endif if (state->offset > state->whave + out - left) { strm->msg = (char *)"invalid distance too far back"; state->mode = BAD; break; } Tracevv((stderr, "inflate: distance %u\n", state->offset)); state->mode = MATCH; case MATCH: if (left == 0) goto inf_leave; copy = out - left; if (state->offset > copy) { /* copy from window */ copy = state->offset - copy; if (copy > state->write) { copy -= state->write; from = state->window + (state->wsize - copy); } else from = state->window + (state->write - copy); if (copy > state->length) copy = state->length; } else { /* copy from output */ from = put - state->offset; copy = state->length; } if (copy > left) copy = left; left -= copy; state->length -= copy; do { *put++ = *from++; } while (--copy); if (state->length == 0) state->mode = LEN; break; case LIT: if (left == 0) goto inf_leave; *put++ = (unsigned char)(state->length); left--; state->mode = LEN; break; case CHECK: if (state->wrap) { NEEDBITS(32); out -= left; strm->total_out += out; state->total += out; if (out) strm->adler = state->check = UPDATE(state->check, put - out, out); out = left; if (( #ifdef GUNZIP state->flags ? hold : #endif REVERSE(hold)) != state->check) { strm->msg = (char *)"incorrect data check"; state->mode = BAD; break; } INITBITS(); Tracev((stderr, "inflate: check matches trailer\n")); } #ifdef GUNZIP state->mode = LENGTH; case LENGTH: if (state->wrap && state->flags) { NEEDBITS(32); if (hold != (state->total & 0xffffffffUL)) { strm->msg = (char *)"incorrect length check"; state->mode = BAD; break; } INITBITS(); Tracev((stderr, "inflate: length matches trailer\n")); } #endif state->mode = DONE; case DONE: ret = Z_STREAM_END; goto inf_leave; case BAD: ret = Z_DATA_ERROR; goto inf_leave; case MEM: return Z_MEM_ERROR; case SYNC: default: return Z_STREAM_ERROR; } /* Return from inflate(), updating the total counts and the check value. If there was no progress during the inflate() call, return a buffer error. Call updatewindow() to create and/or update the window state. Note: a memory error from inflate() is non-recoverable. */ inf_leave: RESTORE(); if (state->wsize || (state->mode < CHECK && out != strm->avail_out)) if (updatewindow(strm, out)) { state->mode = MEM; return Z_MEM_ERROR; } in -= strm->avail_in; out -= strm->avail_out; strm->total_in += in; strm->total_out += out; state->total += out; if (state->wrap && out) strm->adler = state->check = UPDATE(state->check, strm->next_out - out, out); strm->data_type = state->bits + (state->last ? 64 : 0) + (state->mode == TYPE ? 128 : 0); if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) ret = Z_BUF_ERROR; return ret; } int ZEXPORT inflateEnd(strm) z_streamp strm; { struct inflate_state FAR *state; if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0) return Z_STREAM_ERROR; state = (struct inflate_state FAR *)strm->state; if (state->window != Z_NULL) ZFREE(strm, state->window); ZFREE(strm, strm->state); strm->state = Z_NULL; Tracev((stderr, "inflate: end\n")); return Z_OK; } int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength) z_streamp strm; const Bytef *dictionary; uInt dictLength; { struct inflate_state FAR *state; unsigned long id; /* check state */ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; state = (struct inflate_state FAR *)strm->state; if (state->wrap != 0 && state->mode != DICT) return Z_STREAM_ERROR; /* check for correct dictionary id */ if (state->mode == DICT) { id = adler32(0L, Z_NULL, 0); id = adler32(id, dictionary, dictLength); if (id != state->check) return Z_DATA_ERROR; } /* copy dictionary to window */ if (updatewindow(strm, strm->avail_out)) { state->mode = MEM; return Z_MEM_ERROR; } if (dictLength > state->wsize) { zmemcpy(state->window, dictionary + dictLength - state->wsize, state->wsize); state->whave = state->wsize; } else { zmemcpy(state->window + state->wsize - dictLength, dictionary, dictLength); state->whave = dictLength; } state->havedict = 1; Tracev((stderr, "inflate: dictionary set\n")); return Z_OK; } int ZEXPORT inflateGetHeader(strm, head) z_streamp strm; gz_headerp head; { struct inflate_state FAR *state; /* check state */ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; state = (struct inflate_state FAR *)strm->state; if ((state->wrap & 2) == 0) return Z_STREAM_ERROR; /* save header structure */ state->head = head; head->done = 0; return Z_OK; } /* Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found or when out of input. When called, *have is the number of pattern bytes found in order so far, in 0..3. On return *have is updated to the new state. If on return *have equals four, then the pattern was found and the return value is how many bytes were read including the last byte of the pattern. If *have is less than four, then the pattern has not been found yet and the return value is len. In the latter case, syncsearch() can be called again with more data and the *have state. *have is initialized to zero for the first call. */ local unsigned syncsearch(have, buf, len) unsigned FAR *have; unsigned char FAR *buf; unsigned len; { unsigned got; unsigned next; got = *have; next = 0; while (next < len && got < 4) { if ((int)(buf[next]) == (got < 2 ? 0 : 0xff)) got++; else if (buf[next]) got = 0; else got = 4 - got; next++; } *have = got; return next; } int ZEXPORT inflateSync(strm) z_streamp strm; { unsigned len; /* number of bytes to look at or looked at */ unsigned long in, out; /* temporary to save total_in and total_out */ unsigned char buf[4]; /* to restore bit buffer to byte string */ struct inflate_state FAR *state; /* check parameters */ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; state = (struct inflate_state FAR *)strm->state; if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR; /* if first time, start search in bit buffer */ if (state->mode != SYNC) { state->mode = SYNC; state->hold <<= state->bits & 7; state->bits -= state->bits & 7; len = 0; while (state->bits >= 8) { buf[len++] = (unsigned char)(state->hold); state->hold >>= 8; state->bits -= 8; } state->have = 0; syncsearch(&(state->have), buf, len); } /* search available input */ len = syncsearch(&(state->have), strm->next_in, strm->avail_in); strm->avail_in -= len; strm->next_in += len; strm->total_in += len; /* return no joy or set up to restart inflate() on a new block */ if (state->have != 4) return Z_DATA_ERROR; in = strm->total_in; out = strm->total_out; inflateReset(strm); strm->total_in = in; strm->total_out = out; state->mode = TYPE; return Z_OK; } /* Returns true if inflate is currently at the end of a block generated by Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP implementation to provide an additional safety check. PPP uses Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored block. When decompressing, PPP checks that at the end of input packet, inflate is waiting for these length bytes. */ int ZEXPORT inflateSyncPoint(strm) z_streamp strm; { struct inflate_state FAR *state; if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; state = (struct inflate_state FAR *)strm->state; return state->mode == STORED && state->bits == 0; } int ZEXPORT inflateCopy(dest, source) z_streamp dest; z_streamp source; { struct inflate_state FAR *state; struct inflate_state FAR *copy; unsigned char FAR *window; unsigned wsize; /* check input */ if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL || source->zalloc == (alloc_func)0 || source->zfree == (free_func)0) return Z_STREAM_ERROR; state = (struct inflate_state FAR *)source->state; /* allocate space */ copy = (struct inflate_state FAR *) ZALLOC(source, 1, sizeof(struct inflate_state)); if (copy == Z_NULL) return Z_MEM_ERROR; window = Z_NULL; if (state->window != Z_NULL) { window = (unsigned char FAR *) ZALLOC(source, 1U << state->wbits, sizeof(unsigned char)); if (window == Z_NULL) { ZFREE(source, copy); return Z_MEM_ERROR; } } /* copy state */ zmemcpy(dest, source, sizeof(z_stream)); zmemcpy(copy, state, sizeof(struct inflate_state)); if (state->lencode >= state->codes && state->lencode <= state->codes + ENOUGH - 1) { copy->lencode = copy->codes + (state->lencode - state->codes); copy->distcode = copy->codes + (state->distcode - state->codes); } copy->next = copy->codes + (state->next - state->codes); if (window != Z_NULL) { wsize = 1U << state->wbits; zmemcpy(window, state->window, wsize); } copy->window = window; dest->state = (struct internal_state FAR *)copy; return Z_OK; } VisualBoyAdvance-1.8.0/win32/dependencies/zlib/crc32.c0000644000175000017500000003167110431176710021675 0ustar julienjulien/* crc32.c -- compute the CRC-32 of a data stream * Copyright (C) 1995-2005 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h * * Thanks to Rodney Brown for his contribution of faster * CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing * tables for updating the shift register in one step with three exclusive-ors * instead of four steps with four exclusive-ors. This results in about a * factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3. */ /* @(#) $Id: crc32.c,v 1.1 2006/05/12 21:27:36 spacy51 Exp $ */ /* Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore protection on the static variables used to control the first-use generation of the crc tables. Therefore, if you #define DYNAMIC_CRC_TABLE, you should first call get_crc_table() to initialize the tables before allowing more than one thread to use crc32(). */ #ifdef MAKECRCH # include # ifndef DYNAMIC_CRC_TABLE # define DYNAMIC_CRC_TABLE # endif /* !DYNAMIC_CRC_TABLE */ #endif /* MAKECRCH */ #include "zutil.h" /* for STDC and FAR definitions */ #define local static /* Find a four-byte integer type for crc32_little() and crc32_big(). */ #ifndef NOBYFOUR # ifdef STDC /* need ANSI C limits.h to determine sizes */ # include # define BYFOUR # if (UINT_MAX == 0xffffffffUL) typedef unsigned int u4; # else # if (ULONG_MAX == 0xffffffffUL) typedef unsigned long u4; # else # if (USHRT_MAX == 0xffffffffUL) typedef unsigned short u4; # else # undef BYFOUR /* can't find a four-byte integer type! */ # endif # endif # endif # endif /* STDC */ #endif /* !NOBYFOUR */ /* Definitions for doing the crc four data bytes at a time. */ #ifdef BYFOUR # define REV(w) (((w)>>24)+(((w)>>8)&0xff00)+ \ (((w)&0xff00)<<8)+(((w)&0xff)<<24)) local unsigned long crc32_little OF((unsigned long, const unsigned char FAR *, unsigned)); local unsigned long crc32_big OF((unsigned long, const unsigned char FAR *, unsigned)); # define TBLS 8 #else # define TBLS 1 #endif /* BYFOUR */ /* Local functions for crc concatenation */ local unsigned long gf2_matrix_times OF((unsigned long *mat, unsigned long vec)); local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat)); #ifdef DYNAMIC_CRC_TABLE local volatile int crc_table_empty = 1; local unsigned long FAR crc_table[TBLS][256]; local void make_crc_table OF((void)); #ifdef MAKECRCH local void write_table OF((FILE *, const unsigned long FAR *)); #endif /* MAKECRCH */ /* Generate tables for a byte-wise 32-bit CRC calculation on the polynomial: x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1. Polynomials over GF(2) are represented in binary, one bit per coefficient, with the lowest powers in the most significant bit. Then adding polynomials is just exclusive-or, and multiplying a polynomial by x is a right shift by one. If we call the above polynomial p, and represent a byte as the polynomial q, also with the lowest power in the most significant bit (so the byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p, where a mod b means the remainder after dividing a by b. This calculation is done using the shift-register method of multiplying and taking the remainder. The register is initialized to zero, and for each incoming bit, x^32 is added mod p to the register if the bit is a one (where x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by x (which is shifting right by one and adding x^32 mod p if the bit shifted out is a one). We start with the highest power (least significant bit) of q and repeat for all eight bits of q. The first table is simply the CRC of all possible eight bit values. This is all the information needed to generate CRCs on data a byte at a time for all combinations of CRC register values and incoming bytes. The remaining tables allow for word-at-a-time CRC calculation for both big-endian and little- endian machines, where a word is four bytes. */ local void make_crc_table() { unsigned long c; int n, k; unsigned long poly; /* polynomial exclusive-or pattern */ /* terms of polynomial defining this crc (except x^32): */ static volatile int first = 1; /* flag to limit concurrent making */ static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26}; /* See if another task is already doing this (not thread-safe, but better than nothing -- significantly reduces duration of vulnerability in case the advice about DYNAMIC_CRC_TABLE is ignored) */ if (first) { first = 0; /* make exclusive-or pattern from polynomial (0xedb88320UL) */ poly = 0UL; for (n = 0; n < sizeof(p)/sizeof(unsigned char); n++) poly |= 1UL << (31 - p[n]); /* generate a crc for every 8-bit value */ for (n = 0; n < 256; n++) { c = (unsigned long)n; for (k = 0; k < 8; k++) c = c & 1 ? poly ^ (c >> 1) : c >> 1; crc_table[0][n] = c; } #ifdef BYFOUR /* generate crc for each value followed by one, two, and three zeros, and then the byte reversal of those as well as the first table */ for (n = 0; n < 256; n++) { c = crc_table[0][n]; crc_table[4][n] = REV(c); for (k = 1; k < 4; k++) { c = crc_table[0][c & 0xff] ^ (c >> 8); crc_table[k][n] = c; crc_table[k + 4][n] = REV(c); } } #endif /* BYFOUR */ crc_table_empty = 0; } else { /* not first */ /* wait for the other guy to finish (not efficient, but rare) */ while (crc_table_empty) ; } #ifdef MAKECRCH /* write out CRC tables to crc32.h */ { FILE *out; out = fopen("crc32.h", "w"); if (out == NULL) return; fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n"); fprintf(out, " * Generated automatically by crc32.c\n */\n\n"); fprintf(out, "local const unsigned long FAR "); fprintf(out, "crc_table[TBLS][256] =\n{\n {\n"); write_table(out, crc_table[0]); # ifdef BYFOUR fprintf(out, "#ifdef BYFOUR\n"); for (k = 1; k < 8; k++) { fprintf(out, " },\n {\n"); write_table(out, crc_table[k]); } fprintf(out, "#endif\n"); # endif /* BYFOUR */ fprintf(out, " }\n};\n"); fclose(out); } #endif /* MAKECRCH */ } #ifdef MAKECRCH local void write_table(out, table) FILE *out; const unsigned long FAR *table; { int n; for (n = 0; n < 256; n++) fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : " ", table[n], n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", ")); } #endif /* MAKECRCH */ #else /* !DYNAMIC_CRC_TABLE */ /* ======================================================================== * Tables of CRC-32s of all single-byte values, made by make_crc_table(). */ #include "crc32.h" #endif /* DYNAMIC_CRC_TABLE */ /* ========================================================================= * This function can be used by asm versions of crc32() */ const unsigned long FAR * ZEXPORT get_crc_table() { #ifdef DYNAMIC_CRC_TABLE if (crc_table_empty) make_crc_table(); #endif /* DYNAMIC_CRC_TABLE */ return (const unsigned long FAR *)crc_table; } /* ========================================================================= */ #define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8) #define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1 /* ========================================================================= */ unsigned long ZEXPORT crc32(crc, buf, len) unsigned long crc; const unsigned char FAR *buf; unsigned len; { if (buf == Z_NULL) return 0UL; #ifdef DYNAMIC_CRC_TABLE if (crc_table_empty) make_crc_table(); #endif /* DYNAMIC_CRC_TABLE */ #ifdef BYFOUR if (sizeof(void *) == sizeof(ptrdiff_t)) { u4 endian; endian = 1; if (*((unsigned char *)(&endian))) return crc32_little(crc, buf, len); else return crc32_big(crc, buf, len); } #endif /* BYFOUR */ crc = crc ^ 0xffffffffUL; while (len >= 8) { DO8; len -= 8; } if (len) do { DO1; } while (--len); return crc ^ 0xffffffffUL; } #ifdef BYFOUR /* ========================================================================= */ #define DOLIT4 c ^= *buf4++; \ c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \ crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24] #define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4 /* ========================================================================= */ local unsigned long crc32_little(crc, buf, len) unsigned long crc; const unsigned char FAR *buf; unsigned len; { register u4 c; register const u4 FAR *buf4; c = (u4)crc; c = ~c; while (len && ((ptrdiff_t)buf & 3)) { c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8); len--; } buf4 = (const u4 FAR *)(const void FAR *)buf; while (len >= 32) { DOLIT32; len -= 32; } while (len >= 4) { DOLIT4; len -= 4; } buf = (const unsigned char FAR *)buf4; if (len) do { c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8); } while (--len); c = ~c; return (unsigned long)c; } /* ========================================================================= */ #define DOBIG4 c ^= *++buf4; \ c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \ crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24] #define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4 /* ========================================================================= */ local unsigned long crc32_big(crc, buf, len) unsigned long crc; const unsigned char FAR *buf; unsigned len; { register u4 c; register const u4 FAR *buf4; c = REV((u4)crc); c = ~c; while (len && ((ptrdiff_t)buf & 3)) { c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8); len--; } buf4 = (const u4 FAR *)(const void FAR *)buf; buf4--; while (len >= 32) { DOBIG32; len -= 32; } while (len >= 4) { DOBIG4; len -= 4; } buf4++; buf = (const unsigned char FAR *)buf4; if (len) do { c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8); } while (--len); c = ~c; return (unsigned long)(REV(c)); } #endif /* BYFOUR */ #define GF2_DIM 32 /* dimension of GF(2) vectors (length of CRC) */ /* ========================================================================= */ local unsigned long gf2_matrix_times(mat, vec) unsigned long *mat; unsigned long vec; { unsigned long sum; sum = 0; while (vec) { if (vec & 1) sum ^= *mat; vec >>= 1; mat++; } return sum; } /* ========================================================================= */ local void gf2_matrix_square(square, mat) unsigned long *square; unsigned long *mat; { int n; for (n = 0; n < GF2_DIM; n++) square[n] = gf2_matrix_times(mat, mat[n]); } /* ========================================================================= */ uLong ZEXPORT crc32_combine(crc1, crc2, len2) uLong crc1; uLong crc2; z_off_t len2; { int n; unsigned long row; unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */ unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */ /* degenerate case */ if (len2 == 0) return crc1; /* put operator for one zero bit in odd */ odd[0] = 0xedb88320L; /* CRC-32 polynomial */ row = 1; for (n = 1; n < GF2_DIM; n++) { odd[n] = row; row <<= 1; } /* put operator for two zero bits in even */ gf2_matrix_square(even, odd); /* put operator for four zero bits in odd */ gf2_matrix_square(odd, even); /* apply len2 zeros to crc1 (first square will put the operator for one zero byte, eight zero bits, in even) */ do { /* apply zeros operator for this bit of len2 */ gf2_matrix_square(even, odd); if (len2 & 1) crc1 = gf2_matrix_times(even, crc1); len2 >>= 1; /* if no more bits set, then done */ if (len2 == 0) break; /* another iteration of the loop with odd and even swapped */ gf2_matrix_square(odd, even); if (len2 & 1) crc1 = gf2_matrix_times(odd, crc1); len2 >>= 1; /* if no more bits set, then done */ } while (len2 != 0); /* return combined crc */ crc1 ^= crc2; return crc1; } VisualBoyAdvance-1.8.0/win32/dependencies/zlib/inflate.h0000644000175000017500000001343410431176711022406 0ustar julienjulien/* inflate.h -- internal inflate state definition * Copyright (C) 1995-2004 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ /* WARNING: this file should *not* be used by applications. It is part of the implementation of the compression library and is subject to change. Applications should only use zlib.h. */ /* define NO_GZIP when compiling if you want to disable gzip header and trailer decoding by inflate(). NO_GZIP would be used to avoid linking in the crc code when it is not needed. For shared libraries, gzip decoding should be left enabled. */ #ifndef NO_GZIP # define GUNZIP #endif /* Possible inflate modes between inflate() calls */ typedef enum { HEAD, /* i: waiting for magic header */ FLAGS, /* i: waiting for method and flags (gzip) */ TIME, /* i: waiting for modification time (gzip) */ OS, /* i: waiting for extra flags and operating system (gzip) */ EXLEN, /* i: waiting for extra length (gzip) */ EXTRA, /* i: waiting for extra bytes (gzip) */ NAME, /* i: waiting for end of file name (gzip) */ COMMENT, /* i: waiting for end of comment (gzip) */ HCRC, /* i: waiting for header crc (gzip) */ DICTID, /* i: waiting for dictionary check value */ DICT, /* waiting for inflateSetDictionary() call */ TYPE, /* i: waiting for type bits, including last-flag bit */ TYPEDO, /* i: same, but skip check to exit inflate on new block */ STORED, /* i: waiting for stored size (length and complement) */ COPY, /* i/o: waiting for input or output to copy stored block */ TABLE, /* i: waiting for dynamic block table lengths */ LENLENS, /* i: waiting for code length code lengths */ CODELENS, /* i: waiting for length/lit and distance code lengths */ LEN, /* i: waiting for length/lit code */ LENEXT, /* i: waiting for length extra bits */ DIST, /* i: waiting for distance code */ DISTEXT, /* i: waiting for distance extra bits */ MATCH, /* o: waiting for output space to copy string */ LIT, /* o: waiting for output space to write literal */ CHECK, /* i: waiting for 32-bit check value */ LENGTH, /* i: waiting for 32-bit length (gzip) */ DONE, /* finished check, done -- remain here until reset */ BAD, /* got a data error -- remain here until reset */ MEM, /* got an inflate() memory error -- remain here until reset */ SYNC /* looking for synchronization bytes to restart inflate() */ } inflate_mode; /* State transitions between above modes - (most modes can go to the BAD or MEM mode -- not shown for clarity) Process header: HEAD -> (gzip) or (zlib) (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME NAME -> COMMENT -> HCRC -> TYPE (zlib) -> DICTID or TYPE DICTID -> DICT -> TYPE Read deflate blocks: TYPE -> STORED or TABLE or LEN or CHECK STORED -> COPY -> TYPE TABLE -> LENLENS -> CODELENS -> LEN Read deflate codes: LEN -> LENEXT or LIT or TYPE LENEXT -> DIST -> DISTEXT -> MATCH -> LEN LIT -> LEN Process trailer: CHECK -> LENGTH -> DONE */ /* state maintained between inflate() calls. Approximately 7K bytes. */ struct inflate_state { inflate_mode mode; /* current inflate mode */ int last; /* true if processing last block */ int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ int havedict; /* true if dictionary provided */ int flags; /* gzip header method and flags (0 if zlib) */ unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */ unsigned long check; /* protected copy of check value */ unsigned long total; /* protected copy of output count */ gz_headerp head; /* where to save gzip header information */ /* sliding window */ unsigned wbits; /* log base 2 of requested window size */ unsigned wsize; /* window size or zero if not using window */ unsigned whave; /* valid bytes in the window */ unsigned write; /* window write index */ unsigned char FAR *window; /* allocated sliding window, if needed */ /* bit accumulator */ unsigned long hold; /* input bit accumulator */ unsigned bits; /* number of bits in "in" */ /* for string and stored block copying */ unsigned length; /* literal or length of data to copy */ unsigned offset; /* distance back to copy string from */ /* for table and code decoding */ unsigned extra; /* extra bits needed */ /* fixed and dynamic code tables */ code const FAR *lencode; /* starting table for length/literal codes */ code const FAR *distcode; /* starting table for distance codes */ unsigned lenbits; /* index bits for lencode */ unsigned distbits; /* index bits for distcode */ /* dynamic table building */ unsigned ncode; /* number of code length code lengths */ unsigned nlen; /* number of length code lengths */ unsigned ndist; /* number of distance code lengths */ unsigned have; /* number of code lengths in lens[] */ code FAR *next; /* next available space in codes[] */ unsigned short lens[320]; /* temporary storage for code lengths */ unsigned short work[288]; /* work area for code table building */ code codes[ENOUGH]; /* space for code tables */ }; VisualBoyAdvance-1.8.0/win32/dependencies/zlib/compress.c0000644000175000017500000000475410431176710022616 0ustar julienjulien/* compress.c -- compress a memory buffer * Copyright (C) 1995-2003 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ /* @(#) $Id: compress.c,v 1.1 2006/05/12 21:27:36 spacy51 Exp $ */ #define ZLIB_INTERNAL #include "zlib.h" /* =========================================================================== Compresses the source buffer into the destination buffer. The level parameter has the same meaning as in deflateInit. sourceLen is the byte length of the source buffer. Upon entry, destLen is the total size of the destination buffer, which must be at least 0.1% larger than sourceLen plus 12 bytes. Upon exit, destLen is the actual size of the compressed buffer. compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR if there was not enough room in the output buffer, Z_STREAM_ERROR if the level parameter is invalid. */ int ZEXPORT compress2 (dest, destLen, source, sourceLen, level) Bytef *dest; uLongf *destLen; const Bytef *source; uLong sourceLen; int level; { z_stream stream; int err; stream.next_in = (Bytef*)source; stream.avail_in = (uInt)sourceLen; #ifdef MAXSEG_64K /* Check for source > 64K on 16-bit machine: */ if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR; #endif stream.next_out = dest; stream.avail_out = (uInt)*destLen; if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR; stream.zalloc = (alloc_func)0; stream.zfree = (free_func)0; stream.opaque = (voidpf)0; err = deflateInit(&stream, level); if (err != Z_OK) return err; err = deflate(&stream, Z_FINISH); if (err != Z_STREAM_END) { deflateEnd(&stream); return err == Z_OK ? Z_BUF_ERROR : err; } *destLen = stream.total_out; err = deflateEnd(&stream); return err; } /* =========================================================================== */ int ZEXPORT compress (dest, destLen, source, sourceLen) Bytef *dest; uLongf *destLen; const Bytef *source; uLong sourceLen; { return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION); } /* =========================================================================== If the default memLevel or windowBits for deflateInit() is changed, then this function needs to be updated. */ uLong ZEXPORT compressBound (sourceLen) uLong sourceLen; { return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) + 11; } VisualBoyAdvance-1.8.0/win32/dependencies/zlib/trees.h0000644000175000017500000002037410431176711022107 0ustar julienjulien/* header created automatically with -DGEN_TREES_H */ local const ct_data static_ltree[L_CODES+2] = { {{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}}, {{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}}, {{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}}, {{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}}, {{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}}, {{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}}, {{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}}, {{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}}, {{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}}, {{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}}, {{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}}, {{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}}, {{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}}, {{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}}, {{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}}, {{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}}, {{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}}, {{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}}, {{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}}, {{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}}, {{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}}, {{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}}, {{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}}, {{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}}, {{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}}, {{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}}, {{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}}, {{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}}, {{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}}, {{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}}, {{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}}, {{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}}, {{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}}, {{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}}, {{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}}, {{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}}, {{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}}, {{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}}, {{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}}, {{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}}, {{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}}, {{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}}, {{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}}, {{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}}, {{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}}, {{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}}, {{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}}, {{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}}, {{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}}, {{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}}, {{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}}, {{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}}, {{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}}, {{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}}, {{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}}, {{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}}, {{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}}, {{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}} }; local const ct_data static_dtree[D_CODES] = { {{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}}, {{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}}, {{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}}, {{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}}, {{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}}, {{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}} }; const uch _dist_code[DIST_CODE_LEN] = { 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17, 18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29 }; const uch _length_code[MAX_MATCH-MIN_MATCH+1]= { 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, 19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28 }; local const int base_length[LENGTH_CODES] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 0 }; local const int base_dist[D_CODES] = { 0, 1, 2, 3, 4, 6, 8, 12, 16, 24, 32, 48, 64, 96, 128, 192, 256, 384, 512, 768, 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576 }; VisualBoyAdvance-1.8.0/win32/dependencies/zlib/trees.c0000644000175000017500000012605310431176711022103 0ustar julienjulien/* trees.c -- output deflated data using Huffman coding * Copyright (C) 1995-2005 Jean-loup Gailly * For conditions of distribution and use, see copyright notice in zlib.h */ /* * ALGORITHM * * The "deflation" process uses several Huffman trees. The more * common source values are represented by shorter bit sequences. * * Each code tree is stored in a compressed form which is itself * a Huffman encoding of the lengths of all the code strings (in * ascending order by source values). The actual code strings are * reconstructed from the lengths in the inflate process, as described * in the deflate specification. * * REFERENCES * * Deutsch, L.P.,"'Deflate' Compressed Data Format Specification". * Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc * * Storer, James A. * Data Compression: Methods and Theory, pp. 49-50. * Computer Science Press, 1988. ISBN 0-7167-8156-5. * * Sedgewick, R. * Algorithms, p290. * Addison-Wesley, 1983. ISBN 0-201-06672-6. */ /* @(#) $Id: trees.c,v 1.1 2006/05/12 21:27:37 spacy51 Exp $ */ /* #define GEN_TREES_H */ #include "deflate.h" #ifdef DEBUG # include #endif /* =========================================================================== * Constants */ #define MAX_BL_BITS 7 /* Bit length codes must not exceed MAX_BL_BITS bits */ #define END_BLOCK 256 /* end of block literal code */ #define REP_3_6 16 /* repeat previous bit length 3-6 times (2 bits of repeat count) */ #define REPZ_3_10 17 /* repeat a zero length 3-10 times (3 bits of repeat count) */ #define REPZ_11_138 18 /* repeat a zero length 11-138 times (7 bits of repeat count) */ local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */ = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0}; local const int extra_dbits[D_CODES] /* extra bits for each distance code */ = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */ = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7}; local const uch bl_order[BL_CODES] = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15}; /* The lengths of the bit length codes are sent in order of decreasing * probability, to avoid transmitting the lengths for unused bit length codes. */ #define Buf_size (8 * 2*sizeof(char)) /* Number of bits used within bi_buf. (bi_buf might be implemented on * more than 16 bits on some systems.) */ /* =========================================================================== * Local data. These are initialized only once. */ #define DIST_CODE_LEN 512 /* see definition of array dist_code below */ #if defined(GEN_TREES_H) || !defined(STDC) /* non ANSI compilers may not accept trees.h */ local ct_data static_ltree[L_CODES+2]; /* The static literal tree. Since the bit lengths are imposed, there is no * need for the L_CODES extra codes used during heap construction. However * The codes 286 and 287 are needed to build a canonical tree (see _tr_init * below). */ local ct_data static_dtree[D_CODES]; /* The static distance tree. (Actually a trivial tree since all codes use * 5 bits.) */ uch _dist_code[DIST_CODE_LEN]; /* Distance codes. The first 256 values correspond to the distances * 3 .. 258, the last 256 values correspond to the top 8 bits of * the 15 bit distances. */ uch _length_code[MAX_MATCH-MIN_MATCH+1]; /* length code for each normalized match length (0 == MIN_MATCH) */ local int base_length[LENGTH_CODES]; /* First normalized length for each code (0 = MIN_MATCH) */ local int base_dist[D_CODES]; /* First normalized distance for each code (0 = distance of 1) */ #else # include "trees.h" #endif /* GEN_TREES_H */ struct static_tree_desc_s { const ct_data *static_tree; /* static tree or NULL */ const intf *extra_bits; /* extra bits for each code or NULL */ int extra_base; /* base index for extra_bits */ int elems; /* max number of elements in the tree */ int max_length; /* max bit length for the codes */ }; local static_tree_desc static_l_desc = {static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS}; local static_tree_desc static_d_desc = {static_dtree, extra_dbits, 0, D_CODES, MAX_BITS}; local static_tree_desc static_bl_desc = {(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS}; /* =========================================================================== * Local (static) routines in this file. */ local void tr_static_init OF((void)); local void init_block OF((deflate_state *s)); local void pqdownheap OF((deflate_state *s, ct_data *tree, int k)); local void gen_bitlen OF((deflate_state *s, tree_desc *desc)); local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count)); local void build_tree OF((deflate_state *s, tree_desc *desc)); local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code)); local void send_tree OF((deflate_state *s, ct_data *tree, int max_code)); local int build_bl_tree OF((deflate_state *s)); local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes, int blcodes)); local void compress_block OF((deflate_state *s, ct_data *ltree, ct_data *dtree)); local void set_data_type OF((deflate_state *s)); local unsigned bi_reverse OF((unsigned value, int length)); local void bi_windup OF((deflate_state *s)); local void bi_flush OF((deflate_state *s)); local void copy_block OF((deflate_state *s, charf *buf, unsigned len, int header)); #ifdef GEN_TREES_H local void gen_trees_header OF((void)); #endif #ifndef DEBUG # define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len) /* Send a code of the given tree. c and tree must not have side effects */ #else /* DEBUG */ # define send_code(s, c, tree) \ { if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \ send_bits(s, tree[c].Code, tree[c].Len); } #endif /* =========================================================================== * Output a short LSB first on the stream. * IN assertion: there is enough room in pendingBuf. */ #define put_short(s, w) { \ put_byte(s, (uch)((w) & 0xff)); \ put_byte(s, (uch)((ush)(w) >> 8)); \ } /* =========================================================================== * Send a value on a given number of bits. * IN assertion: length <= 16 and value fits in length bits. */ #ifdef DEBUG local void send_bits OF((deflate_state *s, int value, int length)); local void send_bits(s, value, length) deflate_state *s; int value; /* value to send */ int length; /* number of bits */ { Tracevv((stderr," l %2d v %4x ", length, value)); Assert(length > 0 && length <= 15, "invalid length"); s->bits_sent += (ulg)length; /* If not enough room in bi_buf, use (valid) bits from bi_buf and * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid)) * unused bits in value. */ if (s->bi_valid > (int)Buf_size - length) { s->bi_buf |= (value << s->bi_valid); put_short(s, s->bi_buf); s->bi_buf = (ush)value >> (Buf_size - s->bi_valid); s->bi_valid += length - Buf_size; } else { s->bi_buf |= value << s->bi_valid; s->bi_valid += length; } } #else /* !DEBUG */ #define send_bits(s, value, length) \ { int len = length;\ if (s->bi_valid > (int)Buf_size - len) {\ int val = value;\ s->bi_buf |= (val << s->bi_valid);\ put_short(s, s->bi_buf);\ s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\ s->bi_valid += len - Buf_size;\ } else {\ s->bi_buf |= (value) << s->bi_valid;\ s->bi_valid += len;\ }\ } #endif /* DEBUG */ /* the arguments must not have side effects */ /* =========================================================================== * Initialize the various 'constant' tables. */ local void tr_static_init() { #if defined(GEN_TREES_H) || !defined(STDC) static int static_init_done = 0; int n; /* iterates over tree elements */ int bits; /* bit counter */ int length; /* length value */ int code; /* code value */ int dist; /* distance index */ ush bl_count[MAX_BITS+1]; /* number of codes at each bit length for an optimal tree */ if (static_init_done) return; /* For some embedded targets, global variables are not initialized: */ static_l_desc.static_tree = static_ltree; static_l_desc.extra_bits = extra_lbits; static_d_desc.static_tree = static_dtree; static_d_desc.extra_bits = extra_dbits; static_bl_desc.extra_bits = extra_blbits; /* Initialize the mapping length (0..255) -> length code (0..28) */ length = 0; for (code = 0; code < LENGTH_CODES-1; code++) { base_length[code] = length; for (n = 0; n < (1< dist code (0..29) */ dist = 0; for (code = 0 ; code < 16; code++) { base_dist[code] = dist; for (n = 0; n < (1<>= 7; /* from now on, all distances are divided by 128 */ for ( ; code < D_CODES; code++) { base_dist[code] = dist << 7; for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) { _dist_code[256 + dist++] = (uch)code; } } Assert (dist == 256, "tr_static_init: 256+dist != 512"); /* Construct the codes of the static literal tree */ for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0; n = 0; while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++; while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++; while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++; while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++; /* Codes 286 and 287 do not exist, but we must include them in the * tree construction to get a canonical Huffman tree (longest code * all ones) */ gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count); /* The static distance tree is trivial: */ for (n = 0; n < D_CODES; n++) { static_dtree[n].Len = 5; static_dtree[n].Code = bi_reverse((unsigned)n, 5); } static_init_done = 1; # ifdef GEN_TREES_H gen_trees_header(); # endif #endif /* defined(GEN_TREES_H) || !defined(STDC) */ } /* =========================================================================== * Genererate the file trees.h describing the static trees. */ #ifdef GEN_TREES_H # ifndef DEBUG # include # endif # define SEPARATOR(i, last, width) \ ((i) == (last)? "\n};\n\n" : \ ((i) % (width) == (width)-1 ? ",\n" : ", ")) void gen_trees_header() { FILE *header = fopen("trees.h", "w"); int i; Assert (header != NULL, "Can't open trees.h"); fprintf(header, "/* header created automatically with -DGEN_TREES_H */\n\n"); fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n"); for (i = 0; i < L_CODES+2; i++) { fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code, static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5)); } fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n"); for (i = 0; i < D_CODES; i++) { fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code, static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5)); } fprintf(header, "const uch _dist_code[DIST_CODE_LEN] = {\n"); for (i = 0; i < DIST_CODE_LEN; i++) { fprintf(header, "%2u%s", _dist_code[i], SEPARATOR(i, DIST_CODE_LEN-1, 20)); } fprintf(header, "const uch _length_code[MAX_MATCH-MIN_MATCH+1]= {\n"); for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) { fprintf(header, "%2u%s", _length_code[i], SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20)); } fprintf(header, "local const int base_length[LENGTH_CODES] = {\n"); for (i = 0; i < LENGTH_CODES; i++) { fprintf(header, "%1u%s", base_length[i], SEPARATOR(i, LENGTH_CODES-1, 20)); } fprintf(header, "local const int base_dist[D_CODES] = {\n"); for (i = 0; i < D_CODES; i++) { fprintf(header, "%5u%s", base_dist[i], SEPARATOR(i, D_CODES-1, 10)); } fclose(header); } #endif /* GEN_TREES_H */ /* =========================================================================== * Initialize the tree data structures for a new zlib stream. */ void _tr_init(s) deflate_state *s; { tr_static_init(); s->l_desc.dyn_tree = s->dyn_ltree; s->l_desc.stat_desc = &static_l_desc; s->d_desc.dyn_tree = s->dyn_dtree; s->d_desc.stat_desc = &static_d_desc; s->bl_desc.dyn_tree = s->bl_tree; s->bl_desc.stat_desc = &static_bl_desc; s->bi_buf = 0; s->bi_valid = 0; s->last_eob_len = 8; /* enough lookahead for inflate */ #ifdef DEBUG s->compressed_len = 0L; s->bits_sent = 0L; #endif /* Initialize the first block of the first file: */ init_block(s); } /* =========================================================================== * Initialize a new block. */ local void init_block(s) deflate_state *s; { int n; /* iterates over tree elements */ /* Initialize the trees. */ for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0; for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0; for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0; s->dyn_ltree[END_BLOCK].Freq = 1; s->opt_len = s->static_len = 0L; s->last_lit = s->matches = 0; } #define SMALLEST 1 /* Index within the heap array of least frequent node in the Huffman tree */ /* =========================================================================== * Remove the smallest element from the heap and recreate the heap with * one less element. Updates heap and heap_len. */ #define pqremove(s, tree, top) \ {\ top = s->heap[SMALLEST]; \ s->heap[SMALLEST] = s->heap[s->heap_len--]; \ pqdownheap(s, tree, SMALLEST); \ } /* =========================================================================== * Compares to subtrees, using the tree depth as tie breaker when * the subtrees have equal frequency. This minimizes the worst case length. */ #define smaller(tree, n, m, depth) \ (tree[n].Freq < tree[m].Freq || \ (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m])) /* =========================================================================== * Restore the heap property by moving down the tree starting at node k, * exchanging a node with the smallest of its two sons if necessary, stopping * when the heap property is re-established (each father smaller than its * two sons). */ local void pqdownheap(s, tree, k) deflate_state *s; ct_data *tree; /* the tree to restore */ int k; /* node to move down */ { int v = s->heap[k]; int j = k << 1; /* left son of k */ while (j <= s->heap_len) { /* Set j to the smallest of the two sons: */ if (j < s->heap_len && smaller(tree, s->heap[j+1], s->heap[j], s->depth)) { j++; } /* Exit if v is smaller than both sons */ if (smaller(tree, v, s->heap[j], s->depth)) break; /* Exchange v with the smallest son */ s->heap[k] = s->heap[j]; k = j; /* And continue down the tree, setting j to the left son of k */ j <<= 1; } s->heap[k] = v; } /* =========================================================================== * Compute the optimal bit lengths for a tree and update the total bit length * for the current block. * IN assertion: the fields freq and dad are set, heap[heap_max] and * above are the tree nodes sorted by increasing frequency. * OUT assertions: the field len is set to the optimal bit length, the * array bl_count contains the frequencies for each bit length. * The length opt_len is updated; static_len is also updated if stree is * not null. */ local void gen_bitlen(s, desc) deflate_state *s; tree_desc *desc; /* the tree descriptor */ { ct_data *tree = desc->dyn_tree; int max_code = desc->max_code; const ct_data *stree = desc->stat_desc->static_tree; const intf *extra = desc->stat_desc->extra_bits; int base = desc->stat_desc->extra_base; int max_length = desc->stat_desc->max_length; int h; /* heap index */ int n, m; /* iterate over the tree elements */ int bits; /* bit length */ int xbits; /* extra bits */ ush f; /* frequency */ int overflow = 0; /* number of elements with bit length too large */ for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0; /* In a first pass, compute the optimal bit lengths (which may * overflow in the case of the bit length tree). */ tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */ for (h = s->heap_max+1; h < HEAP_SIZE; h++) { n = s->heap[h]; bits = tree[tree[n].Dad].Len + 1; if (bits > max_length) bits = max_length, overflow++; tree[n].Len = (ush)bits; /* We overwrite tree[n].Dad which is no longer needed */ if (n > max_code) continue; /* not a leaf node */ s->bl_count[bits]++; xbits = 0; if (n >= base) xbits = extra[n-base]; f = tree[n].Freq; s->opt_len += (ulg)f * (bits + xbits); if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits); } if (overflow == 0) return; Trace((stderr,"\nbit length overflow\n")); /* This happens for example on obj2 and pic of the Calgary corpus */ /* Find the first bit length which could increase: */ do { bits = max_length-1; while (s->bl_count[bits] == 0) bits--; s->bl_count[bits]--; /* move one leaf down the tree */ s->bl_count[bits+1] += 2; /* move one overflow item as its brother */ s->bl_count[max_length]--; /* The brother of the overflow item also moves one step up, * but this does not affect bl_count[max_length] */ overflow -= 2; } while (overflow > 0); /* Now recompute all bit lengths, scanning in increasing frequency. * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all * lengths instead of fixing only the wrong ones. This idea is taken * from 'ar' written by Haruhiko Okumura.) */ for (bits = max_length; bits != 0; bits--) { n = s->bl_count[bits]; while (n != 0) { m = s->heap[--h]; if (m > max_code) continue; if ((unsigned) tree[m].Len != (unsigned) bits) { Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); s->opt_len += ((long)bits - (long)tree[m].Len) *(long)tree[m].Freq; tree[m].Len = (ush)bits; } n--; } } } /* =========================================================================== * Generate the codes for a given tree and bit counts (which need not be * optimal). * IN assertion: the array bl_count contains the bit length statistics for * the given tree and the field len is set for all tree elements. * OUT assertion: the field code is set for all tree elements of non * zero code length. */ local void gen_codes (tree, max_code, bl_count) ct_data *tree; /* the tree to decorate */ int max_code; /* largest code with non zero frequency */ ushf *bl_count; /* number of codes at each bit length */ { ush next_code[MAX_BITS+1]; /* next code value for each bit length */ ush code = 0; /* running code value */ int bits; /* bit index */ int n; /* code index */ /* The distribution counts are first used to generate the code values * without bit reversal. */ for (bits = 1; bits <= MAX_BITS; bits++) { next_code[bits] = code = (code + bl_count[bits-1]) << 1; } /* Check that the bit counts in bl_count are consistent. The last code * must be all ones. */ Assert (code + bl_count[MAX_BITS]-1 == (1<dyn_tree; const ct_data *stree = desc->stat_desc->static_tree; int elems = desc->stat_desc->elems; int n, m; /* iterate over heap elements */ int max_code = -1; /* largest code with non zero frequency */ int node; /* new node being created */ /* Construct the initial heap, with least frequent element in * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. * heap[0] is not used. */ s->heap_len = 0, s->heap_max = HEAP_SIZE; for (n = 0; n < elems; n++) { if (tree[n].Freq != 0) { s->heap[++(s->heap_len)] = max_code = n; s->depth[n] = 0; } else { tree[n].Len = 0; } } /* The pkzip format requires that at least one distance code exists, * and that at least one bit should be sent even if there is only one * possible code. So to avoid special checks later on we force at least * two codes of non zero frequency. */ while (s->heap_len < 2) { node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0); tree[node].Freq = 1; s->depth[node] = 0; s->opt_len--; if (stree) s->static_len -= stree[node].Len; /* node is 0 or 1 so it does not have extra bits */ } desc->max_code = max_code; /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, * establish sub-heaps of increasing lengths: */ for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n); /* Construct the Huffman tree by repeatedly combining the least two * frequent nodes. */ node = elems; /* next internal node of the tree */ do { pqremove(s, tree, n); /* n = node of least frequency */ m = s->heap[SMALLEST]; /* m = node of next least frequency */ s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */ s->heap[--(s->heap_max)] = m; /* Create a new node father of n and m */ tree[node].Freq = tree[n].Freq + tree[m].Freq; s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ? s->depth[n] : s->depth[m]) + 1); tree[n].Dad = tree[m].Dad = (ush)node; #ifdef DUMP_BL_TREE if (tree == s->bl_tree) { fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)", node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq); } #endif /* and insert the new node in the heap */ s->heap[SMALLEST] = node++; pqdownheap(s, tree, SMALLEST); } while (s->heap_len >= 2); s->heap[--(s->heap_max)] = s->heap[SMALLEST]; /* At this point, the fields freq and dad are set. We can now * generate the bit lengths. */ gen_bitlen(s, (tree_desc *)desc); /* The field len is now set, we can generate the bit codes */ gen_codes ((ct_data *)tree, max_code, s->bl_count); } /* =========================================================================== * Scan a literal or distance tree to determine the frequencies of the codes * in the bit length tree. */ local void scan_tree (s, tree, max_code) deflate_state *s; ct_data *tree; /* the tree to be scanned */ int max_code; /* and its largest code of non zero frequency */ { int n; /* iterates over all tree elements */ int prevlen = -1; /* last emitted length */ int curlen; /* length of current code */ int nextlen = tree[0].Len; /* length of next code */ int count = 0; /* repeat count of the current code */ int max_count = 7; /* max repeat count */ int min_count = 4; /* min repeat count */ if (nextlen == 0) max_count = 138, min_count = 3; tree[max_code+1].Len = (ush)0xffff; /* guard */ for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[n+1].Len; if (++count < max_count && curlen == nextlen) { continue; } else if (count < min_count) { s->bl_tree[curlen].Freq += count; } else if (curlen != 0) { if (curlen != prevlen) s->bl_tree[curlen].Freq++; s->bl_tree[REP_3_6].Freq++; } else if (count <= 10) { s->bl_tree[REPZ_3_10].Freq++; } else { s->bl_tree[REPZ_11_138].Freq++; } count = 0; prevlen = curlen; if (nextlen == 0) { max_count = 138, min_count = 3; } else if (curlen == nextlen) { max_count = 6, min_count = 3; } else { max_count = 7, min_count = 4; } } } /* =========================================================================== * Send a literal or distance tree in compressed form, using the codes in * bl_tree. */ local void send_tree (s, tree, max_code) deflate_state *s; ct_data *tree; /* the tree to be scanned */ int max_code; /* and its largest code of non zero frequency */ { int n; /* iterates over all tree elements */ int prevlen = -1; /* last emitted length */ int curlen; /* length of current code */ int nextlen = tree[0].Len; /* length of next code */ int count = 0; /* repeat count of the current code */ int max_count = 7; /* max repeat count */ int min_count = 4; /* min repeat count */ /* tree[max_code+1].Len = -1; */ /* guard already set */ if (nextlen == 0) max_count = 138, min_count = 3; for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[n+1].Len; if (++count < max_count && curlen == nextlen) { continue; } else if (count < min_count) { do { send_code(s, curlen, s->bl_tree); } while (--count != 0); } else if (curlen != 0) { if (curlen != prevlen) { send_code(s, curlen, s->bl_tree); count--; } Assert(count >= 3 && count <= 6, " 3_6?"); send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2); } else if (count <= 10) { send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3); } else { send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7); } count = 0; prevlen = curlen; if (nextlen == 0) { max_count = 138, min_count = 3; } else if (curlen == nextlen) { max_count = 6, min_count = 3; } else { max_count = 7, min_count = 4; } } } /* =========================================================================== * Construct the Huffman tree for the bit lengths and return the index in * bl_order of the last bit length code to send. */ local int build_bl_tree(s) deflate_state *s; { int max_blindex; /* index of last bit length code of non zero freq */ /* Determine the bit length frequencies for literal and distance trees */ scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code); scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code); /* Build the bit length tree: */ build_tree(s, (tree_desc *)(&(s->bl_desc))); /* opt_len now includes the length of the tree representations, except * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. */ /* Determine the number of bit length codes to send. The pkzip format * requires that at least 4 bit length codes be sent. (appnote.txt says * 3 but the actual value used is 4.) */ for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) { if (s->bl_tree[bl_order[max_blindex]].Len != 0) break; } /* Update opt_len to include the bit length tree and counts */ s->opt_len += 3*(max_blindex+1) + 5+5+4; Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", s->opt_len, s->static_len)); return max_blindex; } /* =========================================================================== * Send the header for a block using dynamic Huffman trees: the counts, the * lengths of the bit length codes, the literal tree and the distance tree. * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. */ local void send_all_trees(s, lcodes, dcodes, blcodes) deflate_state *s; int lcodes, dcodes, blcodes; /* number of codes for each tree */ { int rank; /* index in bl_order */ Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, "too many codes"); Tracev((stderr, "\nbl counts: ")); send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */ send_bits(s, dcodes-1, 5); send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */ for (rank = 0; rank < blcodes; rank++) { Tracev((stderr, "\nbl code %2d ", bl_order[rank])); send_bits(s, s->bl_tree[bl_order[rank]].Len, 3); } Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */ Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */ Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); } /* =========================================================================== * Send a stored block */ void _tr_stored_block(s, buf, stored_len, eof) deflate_state *s; charf *buf; /* input block */ ulg stored_len; /* length of input block */ int eof; /* true if this is the last block for a file */ { send_bits(s, (STORED_BLOCK<<1)+eof, 3); /* send block type */ #ifdef DEBUG s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L; s->compressed_len += (stored_len + 4) << 3; #endif copy_block(s, buf, (unsigned)stored_len, 1); /* with header */ } /* =========================================================================== * Send one empty static block to give enough lookahead for inflate. * This takes 10 bits, of which 7 may remain in the bit buffer. * The current inflate code requires 9 bits of lookahead. If the * last two codes for the previous block (real code plus EOB) were coded * on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode * the last real code. In this case we send two empty static blocks instead * of one. (There are no problems if the previous block is stored or fixed.) * To simplify the code, we assume the worst case of last real code encoded * on one bit only. */ void _tr_align(s) deflate_state *s; { send_bits(s, STATIC_TREES<<1, 3); send_code(s, END_BLOCK, static_ltree); #ifdef DEBUG s->compressed_len += 10L; /* 3 for block type, 7 for EOB */ #endif bi_flush(s); /* Of the 10 bits for the empty block, we have already sent * (10 - bi_valid) bits. The lookahead for the last real code (before * the EOB of the previous block) was thus at least one plus the length * of the EOB plus what we have just sent of the empty static block. */ if (1 + s->last_eob_len + 10 - s->bi_valid < 9) { send_bits(s, STATIC_TREES<<1, 3); send_code(s, END_BLOCK, static_ltree); #ifdef DEBUG s->compressed_len += 10L; #endif bi_flush(s); } s->last_eob_len = 7; } /* =========================================================================== * Determine the best encoding for the current block: dynamic trees, static * trees or store, and output the encoded block to the zip file. */ void _tr_flush_block(s, buf, stored_len, eof) deflate_state *s; charf *buf; /* input block, or NULL if too old */ ulg stored_len; /* length of input block */ int eof; /* true if this is the last block for a file */ { ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */ int max_blindex = 0; /* index of last bit length code of non zero freq */ /* Build the Huffman trees unless a stored block is forced */ if (s->level > 0) { /* Check if the file is binary or text */ if (stored_len > 0 && s->strm->data_type == Z_UNKNOWN) set_data_type(s); /* Construct the literal and distance trees */ build_tree(s, (tree_desc *)(&(s->l_desc))); Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, s->static_len)); build_tree(s, (tree_desc *)(&(s->d_desc))); Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, s->static_len)); /* At this point, opt_len and static_len are the total bit lengths of * the compressed block data, excluding the tree representations. */ /* Build the bit length tree for the above two trees, and get the index * in bl_order of the last bit length code to send. */ max_blindex = build_bl_tree(s); /* Determine the best encoding. Compute the block lengths in bytes. */ opt_lenb = (s->opt_len+3+7)>>3; static_lenb = (s->static_len+3+7)>>3; Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, s->last_lit)); if (static_lenb <= opt_lenb) opt_lenb = static_lenb; } else { Assert(buf != (char*)0, "lost buf"); opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ } #ifdef FORCE_STORED if (buf != (char*)0) { /* force stored block */ #else if (stored_len+4 <= opt_lenb && buf != (char*)0) { /* 4: two words for the lengths */ #endif /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. * Otherwise we can't have processed more than WSIZE input bytes since * the last block flush, because compression would have been * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to * transform a block into a stored block. */ _tr_stored_block(s, buf, stored_len, eof); #ifdef FORCE_STATIC } else if (static_lenb >= 0) { /* force static trees */ #else } else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) { #endif send_bits(s, (STATIC_TREES<<1)+eof, 3); compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree); #ifdef DEBUG s->compressed_len += 3 + s->static_len; #endif } else { send_bits(s, (DYN_TREES<<1)+eof, 3); send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1, max_blindex+1); compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree); #ifdef DEBUG s->compressed_len += 3 + s->opt_len; #endif } Assert (s->compressed_len == s->bits_sent, "bad compressed size"); /* The above check is made mod 2^32, for files larger than 512 MB * and uLong implemented on 32 bits. */ init_block(s); if (eof) { bi_windup(s); #ifdef DEBUG s->compressed_len += 7; /* align on byte boundary */ #endif } Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, s->compressed_len-7*eof)); } /* =========================================================================== * Save the match info and tally the frequency counts. Return true if * the current block must be flushed. */ int _tr_tally (s, dist, lc) deflate_state *s; unsigned dist; /* distance of matched string */ unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ { s->d_buf[s->last_lit] = (ush)dist; s->l_buf[s->last_lit++] = (uch)lc; if (dist == 0) { /* lc is the unmatched char */ s->dyn_ltree[lc].Freq++; } else { s->matches++; /* Here, lc is the match length - MIN_MATCH */ dist--; /* dist = match distance - 1 */ Assert((ush)dist < (ush)MAX_DIST(s) && (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++; s->dyn_dtree[d_code(dist)].Freq++; } #ifdef TRUNCATE_BLOCK /* Try to guess if it is profitable to stop the current block here */ if ((s->last_lit & 0x1fff) == 0 && s->level > 2) { /* Compute an upper bound for the compressed length */ ulg out_length = (ulg)s->last_lit*8L; ulg in_length = (ulg)((long)s->strstart - s->block_start); int dcode; for (dcode = 0; dcode < D_CODES; dcode++) { out_length += (ulg)s->dyn_dtree[dcode].Freq * (5L+extra_dbits[dcode]); } out_length >>= 3; Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", s->last_lit, in_length, out_length, 100L - out_length*100L/in_length)); if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1; } #endif return (s->last_lit == s->lit_bufsize-1); /* We avoid equality with lit_bufsize because of wraparound at 64K * on 16 bit machines and because stored blocks are restricted to * 64K-1 bytes. */ } /* =========================================================================== * Send the block data compressed using the given Huffman trees */ local void compress_block(s, ltree, dtree) deflate_state *s; ct_data *ltree; /* literal tree */ ct_data *dtree; /* distance tree */ { unsigned dist; /* distance of matched string */ int lc; /* match length or unmatched char (if dist == 0) */ unsigned lx = 0; /* running index in l_buf */ unsigned code; /* the code to send */ int extra; /* number of extra bits to send */ if (s->last_lit != 0) do { dist = s->d_buf[lx]; lc = s->l_buf[lx++]; if (dist == 0) { send_code(s, lc, ltree); /* send a literal byte */ Tracecv(isgraph(lc), (stderr," '%c' ", lc)); } else { /* Here, lc is the match length - MIN_MATCH */ code = _length_code[lc]; send_code(s, code+LITERALS+1, ltree); /* send the length code */ extra = extra_lbits[code]; if (extra != 0) { lc -= base_length[code]; send_bits(s, lc, extra); /* send the extra length bits */ } dist--; /* dist is now the match distance - 1 */ code = d_code(dist); Assert (code < D_CODES, "bad d_code"); send_code(s, code, dtree); /* send the distance code */ extra = extra_dbits[code]; if (extra != 0) { dist -= base_dist[code]; send_bits(s, dist, extra); /* send the extra distance bits */ } } /* literal or match pair ? */ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, "pendingBuf overflow"); } while (lx < s->last_lit); send_code(s, END_BLOCK, ltree); s->last_eob_len = ltree[END_BLOCK].Len; } /* =========================================================================== * Set the data type to BINARY or TEXT, using a crude approximation: * set it to Z_TEXT if all symbols are either printable characters (33 to 255) * or white spaces (9 to 13, or 32); or set it to Z_BINARY otherwise. * IN assertion: the fields Freq of dyn_ltree are set. */ local void set_data_type(s) deflate_state *s; { int n; for (n = 0; n < 9; n++) if (s->dyn_ltree[n].Freq != 0) break; if (n == 9) for (n = 14; n < 32; n++) if (s->dyn_ltree[n].Freq != 0) break; s->strm->data_type = (n == 32) ? Z_TEXT : Z_BINARY; } /* =========================================================================== * Reverse the first len bits of a code, using straightforward code (a faster * method would use a table) * IN assertion: 1 <= len <= 15 */ local unsigned bi_reverse(code, len) unsigned code; /* the value to invert */ int len; /* its bit length */ { register unsigned res = 0; do { res |= code & 1; code >>= 1, res <<= 1; } while (--len > 0); return res >> 1; } /* =========================================================================== * Flush the bit buffer, keeping at most 7 bits in it. */ local void bi_flush(s) deflate_state *s; { if (s->bi_valid == 16) { put_short(s, s->bi_buf); s->bi_buf = 0; s->bi_valid = 0; } else if (s->bi_valid >= 8) { put_byte(s, (Byte)s->bi_buf); s->bi_buf >>= 8; s->bi_valid -= 8; } } /* =========================================================================== * Flush the bit buffer and align the output on a byte boundary */ local void bi_windup(s) deflate_state *s; { if (s->bi_valid > 8) { put_short(s, s->bi_buf); } else if (s->bi_valid > 0) { put_byte(s, (Byte)s->bi_buf); } s->bi_buf = 0; s->bi_valid = 0; #ifdef DEBUG s->bits_sent = (s->bits_sent+7) & ~7; #endif } /* =========================================================================== * Copy a stored block, storing first the length and its * one's complement if requested. */ local void copy_block(s, buf, len, header) deflate_state *s; charf *buf; /* the input data */ unsigned len; /* its length */ int header; /* true if block header must be written */ { bi_windup(s); /* align on byte boundary */ s->last_eob_len = 8; /* enough lookahead for inflate */ if (header) { put_short(s, (ush)len); put_short(s, (ush)~len); #ifdef DEBUG s->bits_sent += 2*16; #endif } #ifdef DEBUG s->bits_sent += (ulg)len<<3; #endif while (len--) { put_byte(s, *buf++); } } VisualBoyAdvance-1.8.0/win32/dependencies/zlib/zutil.c0000644000175000017500000001602010431176711022120 0ustar julienjulien/* zutil.c -- target dependent utility functions for the compression library * Copyright (C) 1995-2005 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ /* @(#) $Id: zutil.c,v 1.1 2006/05/12 21:27:37 spacy51 Exp $ */ #include "zutil.h" #ifndef NO_DUMMY_DECL struct internal_state {int dummy;}; /* for buggy compilers */ #endif const char * const z_errmsg[10] = { "need dictionary", /* Z_NEED_DICT 2 */ "stream end", /* Z_STREAM_END 1 */ "", /* Z_OK 0 */ "file error", /* Z_ERRNO (-1) */ "stream error", /* Z_STREAM_ERROR (-2) */ "data error", /* Z_DATA_ERROR (-3) */ "insufficient memory", /* Z_MEM_ERROR (-4) */ "buffer error", /* Z_BUF_ERROR (-5) */ "incompatible version",/* Z_VERSION_ERROR (-6) */ ""}; const char * ZEXPORT zlibVersion() { return ZLIB_VERSION; } uLong ZEXPORT zlibCompileFlags() { uLong flags; flags = 0; switch (sizeof(uInt)) { case 2: break; case 4: flags += 1; break; case 8: flags += 2; break; default: flags += 3; } switch (sizeof(uLong)) { case 2: break; case 4: flags += 1 << 2; break; case 8: flags += 2 << 2; break; default: flags += 3 << 2; } switch (sizeof(voidpf)) { case 2: break; case 4: flags += 1 << 4; break; case 8: flags += 2 << 4; break; default: flags += 3 << 4; } switch (sizeof(z_off_t)) { case 2: break; case 4: flags += 1 << 6; break; case 8: flags += 2 << 6; break; default: flags += 3 << 6; } #ifdef DEBUG flags += 1 << 8; #endif #if defined(ASMV) || defined(ASMINF) flags += 1 << 9; #endif #ifdef ZLIB_WINAPI flags += 1 << 10; #endif #ifdef BUILDFIXED flags += 1 << 12; #endif #ifdef DYNAMIC_CRC_TABLE flags += 1 << 13; #endif #ifdef NO_GZCOMPRESS flags += 1L << 16; #endif #ifdef NO_GZIP flags += 1L << 17; #endif #ifdef PKZIP_BUG_WORKAROUND flags += 1L << 20; #endif #ifdef FASTEST flags += 1L << 21; #endif #ifdef STDC # ifdef NO_vsnprintf flags += 1L << 25; # ifdef HAS_vsprintf_void flags += 1L << 26; # endif # else # ifdef HAS_vsnprintf_void flags += 1L << 26; # endif # endif #else flags += 1L << 24; # ifdef NO_snprintf flags += 1L << 25; # ifdef HAS_sprintf_void flags += 1L << 26; # endif # else # ifdef HAS_snprintf_void flags += 1L << 26; # endif # endif #endif return flags; } #ifdef DEBUG # ifndef verbose # define verbose 0 # endif int z_verbose = verbose; void z_error (m) char *m; { fprintf(stderr, "%s\n", m); exit(1); } #endif /* exported to allow conversion of error code to string for compress() and * uncompress() */ const char * ZEXPORT zError(err) int err; { return ERR_MSG(err); } #if defined(_WIN32_WCE) /* The Microsoft C Run-Time Library for Windows CE doesn't have * errno. We define it as a global variable to simplify porting. * Its value is always 0 and should not be used. */ int errno = 0; #endif #ifndef HAVE_MEMCPY void zmemcpy(dest, source, len) Bytef* dest; const Bytef* source; uInt len; { if (len == 0) return; do { *dest++ = *source++; /* ??? to be unrolled */ } while (--len != 0); } int zmemcmp(s1, s2, len) const Bytef* s1; const Bytef* s2; uInt len; { uInt j; for (j = 0; j < len; j++) { if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1; } return 0; } void zmemzero(dest, len) Bytef* dest; uInt len; { if (len == 0) return; do { *dest++ = 0; /* ??? to be unrolled */ } while (--len != 0); } #endif #ifdef SYS16BIT #ifdef __TURBOC__ /* Turbo C in 16-bit mode */ # define MY_ZCALLOC /* Turbo C malloc() does not allow dynamic allocation of 64K bytes * and farmalloc(64K) returns a pointer with an offset of 8, so we * must fix the pointer. Warning: the pointer must be put back to its * original form in order to free it, use zcfree(). */ #define MAX_PTR 10 /* 10*64K = 640K */ local int next_ptr = 0; typedef struct ptr_table_s { voidpf org_ptr; voidpf new_ptr; } ptr_table; local ptr_table table[MAX_PTR]; /* This table is used to remember the original form of pointers * to large buffers (64K). Such pointers are normalized with a zero offset. * Since MSDOS is not a preemptive multitasking OS, this table is not * protected from concurrent access. This hack doesn't work anyway on * a protected system like OS/2. Use Microsoft C instead. */ voidpf zcalloc (voidpf opaque, unsigned items, unsigned size) { voidpf buf = opaque; /* just to make some compilers happy */ ulg bsize = (ulg)items*size; /* If we allocate less than 65520 bytes, we assume that farmalloc * will return a usable pointer which doesn't have to be normalized. */ if (bsize < 65520L) { buf = farmalloc(bsize); if (*(ush*)&buf != 0) return buf; } else { buf = farmalloc(bsize + 16L); } if (buf == NULL || next_ptr >= MAX_PTR) return NULL; table[next_ptr].org_ptr = buf; /* Normalize the pointer to seg:0 */ *((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4; *(ush*)&buf = 0; table[next_ptr++].new_ptr = buf; return buf; } void zcfree (voidpf opaque, voidpf ptr) { int n; if (*(ush*)&ptr != 0) { /* object < 64K */ farfree(ptr); return; } /* Find the original pointer */ for (n = 0; n < next_ptr; n++) { if (ptr != table[n].new_ptr) continue; farfree(table[n].org_ptr); while (++n < next_ptr) { table[n-1] = table[n]; } next_ptr--; return; } ptr = opaque; /* just to make some compilers happy */ Assert(0, "zcfree: ptr not found"); } #endif /* __TURBOC__ */ #ifdef M_I86 /* Microsoft C in 16-bit mode */ # define MY_ZCALLOC #if (!defined(_MSC_VER) || (_MSC_VER <= 600)) # define _halloc halloc # define _hfree hfree #endif voidpf zcalloc (voidpf opaque, unsigned items, unsigned size) { if (opaque) opaque = 0; /* to make compiler happy */ return _halloc((long)items, size); } void zcfree (voidpf opaque, voidpf ptr) { if (opaque) opaque = 0; /* to make compiler happy */ _hfree(ptr); } #endif /* M_I86 */ #endif /* SYS16BIT */ #ifndef MY_ZCALLOC /* Any system without a special alloc function */ #ifndef STDC extern voidp malloc OF((uInt size)); extern voidp calloc OF((uInt items, uInt size)); extern void free OF((voidpf ptr)); #endif voidpf zcalloc (opaque, items, size) voidpf opaque; unsigned items; unsigned size; { if (opaque) items += size - size; /* make compiler happy */ return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) : (voidpf)calloc(items, size); } void zcfree (opaque, ptr) voidpf opaque; voidpf ptr; { free(ptr); if (opaque) return; /* make compiler happy */ } #endif /* MY_ZCALLOC */ VisualBoyAdvance-1.8.0/win32/dependencies/zlib/zlib.h0000644000175000017500000020121410431176711021717 0ustar julienjulien/* zlib.h -- interface of the 'zlib' general purpose compression library version 1.2.3, July 18th, 2005 Copyright (C) 1995-2005 Jean-loup Gailly and Mark Adler This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. Jean-loup Gailly Mark Adler jloup@gzip.org madler@alumni.caltech.edu The data format used by the zlib library is described by RFCs (Request for Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt (zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format). */ #ifndef ZLIB_H #define ZLIB_H #include "zconf.h" #ifdef __cplusplus extern "C" { #endif #define ZLIB_VERSION "1.2.3" #define ZLIB_VERNUM 0x1230 /* The 'zlib' compression library provides in-memory compression and decompression functions, including integrity checks of the uncompressed data. This version of the library supports only one compression method (deflation) but other algorithms will be added later and will have the same stream interface. Compression can be done in a single step if the buffers are large enough (for example if an input file is mmap'ed), or can be done by repeated calls of the compression function. In the latter case, the application must provide more input and/or consume the output (providing more output space) before each call. The compressed data format used by default by the in-memory functions is the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped around a deflate stream, which is itself documented in RFC 1951. The library also supports reading and writing files in gzip (.gz) format with an interface similar to that of stdio using the functions that start with "gz". The gzip format is different from the zlib format. gzip is a gzip wrapper, documented in RFC 1952, wrapped around a deflate stream. This library can optionally read and write gzip streams in memory as well. The zlib format was designed to be compact and fast for use in memory and on communications channels. The gzip format was designed for single- file compression on file systems, has a larger header than zlib to maintain directory information, and uses a different, slower check method than zlib. The library does not install any signal handler. The decoder checks the consistency of the compressed data, so the library should never crash even in case of corrupted input. */ typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size)); typedef void (*free_func) OF((voidpf opaque, voidpf address)); struct internal_state; typedef struct z_stream_s { Bytef *next_in; /* next input byte */ uInt avail_in; /* number of bytes available at next_in */ uLong total_in; /* total nb of input bytes read so far */ Bytef *next_out; /* next output byte should be put there */ uInt avail_out; /* remaining free space at next_out */ uLong total_out; /* total nb of bytes output so far */ char *msg; /* last error message, NULL if no error */ struct internal_state FAR *state; /* not visible by applications */ alloc_func zalloc; /* used to allocate the internal state */ free_func zfree; /* used to free the internal state */ voidpf opaque; /* private data object passed to zalloc and zfree */ int data_type; /* best guess about the data type: binary or text */ uLong adler; /* adler32 value of the uncompressed data */ uLong reserved; /* reserved for future use */ } z_stream; typedef z_stream FAR *z_streamp; /* gzip header information passed to and from zlib routines. See RFC 1952 for more details on the meanings of these fields. */ typedef struct gz_header_s { int text; /* true if compressed data believed to be text */ uLong time; /* modification time */ int xflags; /* extra flags (not used when writing a gzip file) */ int os; /* operating system */ Bytef *extra; /* pointer to extra field or Z_NULL if none */ uInt extra_len; /* extra field length (valid if extra != Z_NULL) */ uInt extra_max; /* space at extra (only when reading header) */ Bytef *name; /* pointer to zero-terminated file name or Z_NULL */ uInt name_max; /* space at name (only when reading header) */ Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */ uInt comm_max; /* space at comment (only when reading header) */ int hcrc; /* true if there was or will be a header crc */ int done; /* true when done reading gzip header (not used when writing a gzip file) */ } gz_header; typedef gz_header FAR *gz_headerp; /* The application must update next_in and avail_in when avail_in has dropped to zero. It must update next_out and avail_out when avail_out has dropped to zero. The application must initialize zalloc, zfree and opaque before calling the init function. All other fields are set by the compression library and must not be updated by the application. The opaque value provided by the application will be passed as the first parameter for calls of zalloc and zfree. This can be useful for custom memory management. The compression library attaches no meaning to the opaque value. zalloc must return Z_NULL if there is not enough memory for the object. If zlib is used in a multi-threaded application, zalloc and zfree must be thread safe. On 16-bit systems, the functions zalloc and zfree must be able to allocate exactly 65536 bytes, but will not be required to allocate more than this if the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers returned by zalloc for objects of exactly 65536 bytes *must* have their offset normalized to zero. The default allocation function provided by this library ensures this (see zutil.c). To reduce memory requirements and avoid any allocation of 64K objects, at the expense of compression ratio, compile the library with -DMAX_WBITS=14 (see zconf.h). The fields total_in and total_out can be used for statistics or progress reports. After compression, total_in holds the total size of the uncompressed data and may be saved for use in the decompressor (particularly if the decompressor wants to decompress everything in a single step). */ /* constants */ #define Z_NO_FLUSH 0 #define Z_PARTIAL_FLUSH 1 /* will be removed, use Z_SYNC_FLUSH instead */ #define Z_SYNC_FLUSH 2 #define Z_FULL_FLUSH 3 #define Z_FINISH 4 #define Z_BLOCK 5 /* Allowed flush values; see deflate() and inflate() below for details */ #define Z_OK 0 #define Z_STREAM_END 1 #define Z_NEED_DICT 2 #define Z_ERRNO (-1) #define Z_STREAM_ERROR (-2) #define Z_DATA_ERROR (-3) #define Z_MEM_ERROR (-4) #define Z_BUF_ERROR (-5) #define Z_VERSION_ERROR (-6) /* Return codes for the compression/decompression functions. Negative * values are errors, positive values are used for special but normal events. */ #define Z_NO_COMPRESSION 0 #define Z_BEST_SPEED 1 #define Z_BEST_COMPRESSION 9 #define Z_DEFAULT_COMPRESSION (-1) /* compression levels */ #define Z_FILTERED 1 #define Z_HUFFMAN_ONLY 2 #define Z_RLE 3 #define Z_FIXED 4 #define Z_DEFAULT_STRATEGY 0 /* compression strategy; see deflateInit2() below for details */ #define Z_BINARY 0 #define Z_TEXT 1 #define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */ #define Z_UNKNOWN 2 /* Possible values of the data_type field (though see inflate()) */ #define Z_DEFLATED 8 /* The deflate compression method (the only one supported in this version) */ #define Z_NULL 0 /* for initializing zalloc, zfree, opaque */ #define zlib_version zlibVersion() /* for compatibility with versions < 1.0.2 */ /* basic functions */ ZEXTERN const char * ZEXPORT zlibVersion OF((void)); /* The application can compare zlibVersion and ZLIB_VERSION for consistency. If the first character differs, the library code actually used is not compatible with the zlib.h header file used by the application. This check is automatically made by deflateInit and inflateInit. */ /* ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level)); Initializes the internal stream state for compression. The fields zalloc, zfree and opaque must be initialized before by the caller. If zalloc and zfree are set to Z_NULL, deflateInit updates them to use default allocation functions. The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9: 1 gives best speed, 9 gives best compression, 0 gives no compression at all (the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION requests a default compromise between speed and compression (currently equivalent to level 6). deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_STREAM_ERROR if level is not a valid compression level, Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible with the version assumed by the caller (ZLIB_VERSION). msg is set to null if there is no error message. deflateInit does not perform any compression: this will be done by deflate(). */ ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush)); /* deflate compresses as much data as possible, and stops when the input buffer becomes empty or the output buffer becomes full. It may introduce some output latency (reading input without producing any output) except when forced to flush. The detailed semantics are as follows. deflate performs one or both of the following actions: - Compress more input starting at next_in and update next_in and avail_in accordingly. If not all input can be processed (because there is not enough room in the output buffer), next_in and avail_in are updated and processing will resume at this point for the next call of deflate(). - Provide more output starting at next_out and update next_out and avail_out accordingly. This action is forced if the parameter flush is non zero. Forcing flush frequently degrades the compression ratio, so this parameter should be set only when necessary (in interactive applications). Some output may be provided even if flush is not set. Before the call of deflate(), the application should ensure that at least one of the actions is possible, by providing more input and/or consuming more output, and updating avail_in or avail_out accordingly; avail_out should never be zero before the call. The application can consume the compressed output when it wants, for example when the output buffer is full (avail_out == 0), or after each call of deflate(). If deflate returns Z_OK and with zero avail_out, it must be called again after making room in the output buffer because there might be more output pending. Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to decide how much data to accumualte before producing output, in order to maximize compression. If the parameter flush is set to Z_SYNC_FLUSH, all pending output is flushed to the output buffer and the output is aligned on a byte boundary, so that the decompressor can get all input data available so far. (In particular avail_in is zero after the call if enough output space has been provided before the call.) Flushing may degrade compression for some compression algorithms and so it should be used only when necessary. If flush is set to Z_FULL_FLUSH, all output is flushed as with Z_SYNC_FLUSH, and the compression state is reset so that decompression can restart from this point if previous compressed data has been damaged or if random access is desired. Using Z_FULL_FLUSH too often can seriously degrade compression. If deflate returns with avail_out == 0, this function must be called again with the same value of the flush parameter and more output space (updated avail_out), until the flush is complete (deflate returns with non-zero avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that avail_out is greater than six to avoid repeated flush markers due to avail_out == 0 on return. If the parameter flush is set to Z_FINISH, pending input is processed, pending output is flushed and deflate returns with Z_STREAM_END if there was enough output space; if deflate returns with Z_OK, this function must be called again with Z_FINISH and more output space (updated avail_out) but no more input data, until it returns with Z_STREAM_END or an error. After deflate has returned Z_STREAM_END, the only possible operations on the stream are deflateReset or deflateEnd. Z_FINISH can be used immediately after deflateInit if all the compression is to be done in a single step. In this case, avail_out must be at least the value returned by deflateBound (see below). If deflate does not return Z_STREAM_END, then it must be called again as described above. deflate() sets strm->adler to the adler32 checksum of all input read so far (that is, total_in bytes). deflate() may update strm->data_type if it can make a good guess about the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered binary. This field is only for information purposes and does not affect the compression algorithm in any manner. deflate() returns Z_OK if some progress has been made (more input processed or more output produced), Z_STREAM_END if all input has been consumed and all output has been produced (only when flush is set to Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example if next_in or next_out was NULL), Z_BUF_ERROR if no progress is possible (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not fatal, and deflate() can be called again with more input and more output space to continue compressing. */ ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm)); /* All dynamically allocated data structures for this stream are freed. This function discards any unprocessed input and does not flush any pending output. deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state was inconsistent, Z_DATA_ERROR if the stream was freed prematurely (some input or output was discarded). In the error case, msg may be set but then points to a static string (which must not be deallocated). */ /* ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm)); Initializes the internal stream state for decompression. The fields next_in, avail_in, zalloc, zfree and opaque must be initialized before by the caller. If next_in is not Z_NULL and avail_in is large enough (the exact value depends on the compression method), inflateInit determines the compression method from the zlib header and allocates all data structures accordingly; otherwise the allocation will be deferred to the first call of inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to use default allocation functions. inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_VERSION_ERROR if the zlib library version is incompatible with the version assumed by the caller. msg is set to null if there is no error message. inflateInit does not perform any decompression apart from reading the zlib header if present: this will be done by inflate(). (So next_in and avail_in may be modified, but next_out and avail_out are unchanged.) */ ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush)); /* inflate decompresses as much data as possible, and stops when the input buffer becomes empty or the output buffer becomes full. It may introduce some output latency (reading input without producing any output) except when forced to flush. The detailed semantics are as follows. inflate performs one or both of the following actions: - Decompress more input starting at next_in and update next_in and avail_in accordingly. If not all input can be processed (because there is not enough room in the output buffer), next_in is updated and processing will resume at this point for the next call of inflate(). - Provide more output starting at next_out and update next_out and avail_out accordingly. inflate() provides as much output as possible, until there is no more input data or no more space in the output buffer (see below about the flush parameter). Before the call of inflate(), the application should ensure that at least one of the actions is possible, by providing more input and/or consuming more output, and updating the next_* and avail_* values accordingly. The application can consume the uncompressed output when it wants, for example when the output buffer is full (avail_out == 0), or after each call of inflate(). If inflate returns Z_OK and with zero avail_out, it must be called again after making room in the output buffer because there might be more output pending. The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH, or Z_BLOCK. Z_SYNC_FLUSH requests that inflate() flush as much output as possible to the output buffer. Z_BLOCK requests that inflate() stop if and when it gets to the next deflate block boundary. When decoding the zlib or gzip format, this will cause inflate() to return immediately after the header and before the first block. When doing a raw inflate, inflate() will go ahead and process the first block, and will return when it gets to the end of that block, or when it runs out of data. The Z_BLOCK option assists in appending to or combining deflate streams. Also to assist in this, on return inflate() will set strm->data_type to the number of unused bits in the last byte taken from strm->next_in, plus 64 if inflate() is currently decoding the last block in the deflate stream, plus 128 if inflate() returned immediately after decoding an end-of-block code or decoding the complete header up to just before the first byte of the deflate stream. The end-of-block will not be indicated until all of the uncompressed data from that block has been written to strm->next_out. The number of unused bits may in general be greater than seven, except when bit 7 of data_type is set, in which case the number of unused bits will be less than eight. inflate() should normally be called until it returns Z_STREAM_END or an error. However if all decompression is to be performed in a single step (a single call of inflate), the parameter flush should be set to Z_FINISH. In this case all pending input is processed and all pending output is flushed; avail_out must be large enough to hold all the uncompressed data. (The size of the uncompressed data may have been saved by the compressor for this purpose.) The next operation on this stream must be inflateEnd to deallocate the decompression state. The use of Z_FINISH is never required, but can be used to inform inflate that a faster approach may be used for the single inflate() call. In this implementation, inflate() always flushes as much output as possible to the output buffer, and always uses the faster approach on the first call. So the only effect of the flush parameter in this implementation is on the return value of inflate(), as noted below, or when it returns early because Z_BLOCK is used. If a preset dictionary is needed after this call (see inflateSetDictionary below), inflate sets strm->adler to the adler32 checksum of the dictionary chosen by the compressor and returns Z_NEED_DICT; otherwise it sets strm->adler to the adler32 checksum of all output produced so far (that is, total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described below. At the end of the stream, inflate() checks that its computed adler32 checksum is equal to that saved by the compressor and returns Z_STREAM_END only if the checksum is correct. inflate() will decompress and check either zlib-wrapped or gzip-wrapped deflate data. The header type is detected automatically. Any information contained in the gzip header is not retained, so applications that need that information should instead use raw inflate, see inflateInit2() below, or inflateBack() and perform their own processing of the gzip header and trailer. inflate() returns Z_OK if some progress has been made (more input processed or more output produced), Z_STREAM_END if the end of the compressed data has been reached and all uncompressed output has been produced, Z_NEED_DICT if a preset dictionary is needed at this point, Z_DATA_ERROR if the input data was corrupted (input stream not conforming to the zlib format or incorrect check value), Z_STREAM_ERROR if the stream structure was inconsistent (for example if next_in or next_out was NULL), Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR if no progress is possible or if there was not enough room in the output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and inflate() can be called again with more input and more output space to continue decompressing. If Z_DATA_ERROR is returned, the application may then call inflateSync() to look for a good compression block if a partial recovery of the data is desired. */ ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm)); /* All dynamically allocated data structures for this stream are freed. This function discards any unprocessed input and does not flush any pending output. inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state was inconsistent. In the error case, msg may be set but then points to a static string (which must not be deallocated). */ /* Advanced functions */ /* The following functions are needed only in some special applications. */ /* ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm, int level, int method, int windowBits, int memLevel, int strategy)); This is another version of deflateInit with more compression options. The fields next_in, zalloc, zfree and opaque must be initialized before by the caller. The method parameter is the compression method. It must be Z_DEFLATED in this version of the library. The windowBits parameter is the base two logarithm of the window size (the size of the history buffer). It should be in the range 8..15 for this version of the library. Larger values of this parameter result in better compression at the expense of memory usage. The default value is 15 if deflateInit is used instead. windowBits can also be -8..-15 for raw deflate. In this case, -windowBits determines the window size. deflate() will then generate raw deflate data with no zlib header or trailer, and will not compute an adler32 check value. windowBits can also be greater than 15 for optional gzip encoding. Add 16 to windowBits to write a simple gzip header and trailer around the compressed data instead of a zlib wrapper. The gzip header will have no file name, no extra data, no comment, no modification time (set to zero), no header crc, and the operating system will be set to 255 (unknown). If a gzip stream is being written, strm->adler is a crc32 instead of an adler32. The memLevel parameter specifies how much memory should be allocated for the internal compression state. memLevel=1 uses minimum memory but is slow and reduces compression ratio; memLevel=9 uses maximum memory for optimal speed. The default value is 8. See zconf.h for total memory usage as a function of windowBits and memLevel. The strategy parameter is used to tune the compression algorithm. Use the value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no string match), or Z_RLE to limit match distances to one (run-length encoding). Filtered data consists mostly of small values with a somewhat random distribution. In this case, the compression algorithm is tuned to compress them better. The effect of Z_FILTERED is to force more Huffman coding and less string matching; it is somewhat intermediate between Z_DEFAULT and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy parameter only affects the compression ratio but not the correctness of the compressed output even if it is not set appropriately. Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler decoder for special applications. deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_STREAM_ERROR if a parameter is invalid (such as an invalid method). msg is set to null if there is no error message. deflateInit2 does not perform any compression: this will be done by deflate(). */ ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm, const Bytef *dictionary, uInt dictLength)); /* Initializes the compression dictionary from the given byte sequence without producing any compressed output. This function must be called immediately after deflateInit, deflateInit2 or deflateReset, before any call of deflate. The compressor and decompressor must use exactly the same dictionary (see inflateSetDictionary). The dictionary should consist of strings (byte sequences) that are likely to be encountered later in the data to be compressed, with the most commonly used strings preferably put towards the end of the dictionary. Using a dictionary is most useful when the data to be compressed is short and can be predicted with good accuracy; the data can then be compressed better than with the default empty dictionary. Depending on the size of the compression data structures selected by deflateInit or deflateInit2, a part of the dictionary may in effect be discarded, for example if the dictionary is larger than the window size in deflate or deflate2. Thus the strings most likely to be useful should be put at the end of the dictionary, not at the front. In addition, the current implementation of deflate will use at most the window size minus 262 bytes of the provided dictionary. Upon return of this function, strm->adler is set to the adler32 value of the dictionary; the decompressor may later use this value to determine which dictionary has been used by the compressor. (The adler32 value applies to the whole dictionary even if only a subset of the dictionary is actually used by the compressor.) If a raw deflate was requested, then the adler32 value is not computed and strm->adler is not set. deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a parameter is invalid (such as NULL dictionary) or the stream state is inconsistent (for example if deflate has already been called for this stream or if the compression method is bsort). deflateSetDictionary does not perform any compression: this will be done by deflate(). */ ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest, z_streamp source)); /* Sets the destination stream as a complete copy of the source stream. This function can be useful when several compression strategies will be tried, for example when there are several ways of pre-processing the input data with a filter. The streams that will be discarded should then be freed by calling deflateEnd. Note that deflateCopy duplicates the internal compression state which can be quite large, so this strategy is slow and can consume lots of memory. deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_STREAM_ERROR if the source stream state was inconsistent (such as zalloc being NULL). msg is left unchanged in both source and destination. */ ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm)); /* This function is equivalent to deflateEnd followed by deflateInit, but does not free and reallocate all the internal compression state. The stream will keep the same compression level and any other attributes that may have been set by deflateInit2. deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source stream state was inconsistent (such as zalloc or state being NULL). */ ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm, int level, int strategy)); /* Dynamically update the compression level and compression strategy. The interpretation of level and strategy is as in deflateInit2. This can be used to switch between compression and straight copy of the input data, or to switch to a different kind of input data requiring a different strategy. If the compression level is changed, the input available so far is compressed with the old level (and may be flushed); the new level will take effect only at the next call of deflate(). Before the call of deflateParams, the stream state must be set as for a call of deflate(), since the currently available input may have to be compressed and flushed. In particular, strm->avail_out must be non-zero. deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if strm->avail_out was zero. */ ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm, int good_length, int max_lazy, int nice_length, int max_chain)); /* Fine tune deflate's internal compression parameters. This should only be used by someone who understands the algorithm used by zlib's deflate for searching for the best matching string, and even then only by the most fanatic optimizer trying to squeeze out the last compressed bit for their specific input data. Read the deflate.c source code for the meaning of the max_lazy, good_length, nice_length, and max_chain parameters. deflateTune() can be called after deflateInit() or deflateInit2(), and returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream. */ ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm, uLong sourceLen)); /* deflateBound() returns an upper bound on the compressed size after deflation of sourceLen bytes. It must be called after deflateInit() or deflateInit2(). This would be used to allocate an output buffer for deflation in a single pass, and so would be called before deflate(). */ ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm, int bits, int value)); /* deflatePrime() inserts bits in the deflate output stream. The intent is that this function is used to start off the deflate output with the bits leftover from a previous deflate stream when appending to it. As such, this function can only be used for raw deflate, and must be used before the first deflate() call after a deflateInit2() or deflateReset(). bits must be less than or equal to 16, and that many of the least significant bits of value will be inserted in the output. deflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source stream state was inconsistent. */ ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm, gz_headerp head)); /* deflateSetHeader() provides gzip header information for when a gzip stream is requested by deflateInit2(). deflateSetHeader() may be called after deflateInit2() or deflateReset() and before the first call of deflate(). The text, time, os, extra field, name, and comment information in the provided gz_header structure are written to the gzip header (xflag is ignored -- the extra flags are set according to the compression level). The caller must assure that, if not Z_NULL, name and comment are terminated with a zero byte, and that if extra is not Z_NULL, that extra_len bytes are available there. If hcrc is true, a gzip header crc is included. Note that the current versions of the command-line version of gzip (up through version 1.3.x) do not support header crc's, and will report that it is a "multi-part gzip file" and give up. If deflateSetHeader is not used, the default gzip header has text false, the time set to zero, and os set to 255, with no extra, name, or comment fields. The gzip header is returned to the default state by deflateReset(). deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source stream state was inconsistent. */ /* ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm, int windowBits)); This is another version of inflateInit with an extra parameter. The fields next_in, avail_in, zalloc, zfree and opaque must be initialized before by the caller. The windowBits parameter is the base two logarithm of the maximum window size (the size of the history buffer). It should be in the range 8..15 for this version of the library. The default value is 15 if inflateInit is used instead. windowBits must be greater than or equal to the windowBits value provided to deflateInit2() while compressing, or it must be equal to 15 if deflateInit2() was not used. If a compressed stream with a larger window size is given as input, inflate() will return with the error code Z_DATA_ERROR instead of trying to allocate a larger window. windowBits can also be -8..-15 for raw inflate. In this case, -windowBits determines the window size. inflate() will then process raw deflate data, not looking for a zlib or gzip header, not generating a check value, and not looking for any check values for comparison at the end of the stream. This is for use with other formats that use the deflate compressed data format such as zip. Those formats provide their own check values. If a custom format is developed using the raw deflate format for compressed data, it is recommended that a check value such as an adler32 or a crc32 be applied to the uncompressed data as is done in the zlib, gzip, and zip formats. For most applications, the zlib format should be used as is. Note that comments above on the use in deflateInit2() applies to the magnitude of windowBits. windowBits can also be greater than 15 for optional gzip decoding. Add 32 to windowBits to enable zlib and gzip decoding with automatic header detection, or add 16 to decode only the gzip format (the zlib format will return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a crc32 instead of an adler32. inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_STREAM_ERROR if a parameter is invalid (such as a null strm). msg is set to null if there is no error message. inflateInit2 does not perform any decompression apart from reading the zlib header if present: this will be done by inflate(). (So next_in and avail_in may be modified, but next_out and avail_out are unchanged.) */ ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm, const Bytef *dictionary, uInt dictLength)); /* Initializes the decompression dictionary from the given uncompressed byte sequence. This function must be called immediately after a call of inflate, if that call returned Z_NEED_DICT. The dictionary chosen by the compressor can be determined from the adler32 value returned by that call of inflate. The compressor and decompressor must use exactly the same dictionary (see deflateSetDictionary). For raw inflate, this function can be called immediately after inflateInit2() or inflateReset() and before any call of inflate() to set the dictionary. The application must insure that the dictionary that was used for compression is provided. inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a parameter is invalid (such as NULL dictionary) or the stream state is inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the expected one (incorrect adler32 value). inflateSetDictionary does not perform any decompression: this will be done by subsequent calls of inflate(). */ ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm)); /* Skips invalid compressed data until a full flush point (see above the description of deflate with Z_FULL_FLUSH) can be found, or until all available input is skipped. No output is provided. inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR if no more input was provided, Z_DATA_ERROR if no flush point has been found, or Z_STREAM_ERROR if the stream structure was inconsistent. In the success case, the application may save the current current value of total_in which indicates where valid compressed data was found. In the error case, the application may repeatedly call inflateSync, providing more input each time, until success or end of the input data. */ ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest, z_streamp source)); /* Sets the destination stream as a complete copy of the source stream. This function can be useful when randomly accessing a large stream. The first pass through the stream can periodically record the inflate state, allowing restarting inflate at those points when randomly accessing the stream. inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_STREAM_ERROR if the source stream state was inconsistent (such as zalloc being NULL). msg is left unchanged in both source and destination. */ ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm)); /* This function is equivalent to inflateEnd followed by inflateInit, but does not free and reallocate all the internal decompression state. The stream will keep attributes that may have been set by inflateInit2. inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source stream state was inconsistent (such as zalloc or state being NULL). */ ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm, int bits, int value)); /* This function inserts bits in the inflate input stream. The intent is that this function is used to start inflating at a bit position in the middle of a byte. The provided bits will be used before any bytes are used from next_in. This function should only be used with raw inflate, and should be used before the first inflate() call after inflateInit2() or inflateReset(). bits must be less than or equal to 16, and that many of the least significant bits of value will be inserted in the input. inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source stream state was inconsistent. */ ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm, gz_headerp head)); /* inflateGetHeader() requests that gzip header information be stored in the provided gz_header structure. inflateGetHeader() may be called after inflateInit2() or inflateReset(), and before the first call of inflate(). As inflate() processes the gzip stream, head->done is zero until the header is completed, at which time head->done is set to one. If a zlib stream is being decoded, then head->done is set to -1 to indicate that there will be no gzip header information forthcoming. Note that Z_BLOCK can be used to force inflate() to return immediately after header processing is complete and before any actual data is decompressed. The text, time, xflags, and os fields are filled in with the gzip header contents. hcrc is set to true if there is a header CRC. (The header CRC was valid if done is set to one.) If extra is not Z_NULL, then extra_max contains the maximum number of bytes to write to extra. Once done is true, extra_len contains the actual extra field length, and extra contains the extra field, or that field truncated if extra_max is less than extra_len. If name is not Z_NULL, then up to name_max characters are written there, terminated with a zero unless the length is greater than name_max. If comment is not Z_NULL, then up to comm_max characters are written there, terminated with a zero unless the length is greater than comm_max. When any of extra, name, or comment are not Z_NULL and the respective field is not present in the header, then that field is set to Z_NULL to signal its absence. This allows the use of deflateSetHeader() with the returned structure to duplicate the header. However if those fields are set to allocated memory, then the application will need to save those pointers elsewhere so that they can be eventually freed. If inflateGetHeader is not used, then the header information is simply discarded. The header is always checked for validity, including the header CRC if present. inflateReset() will reset the process to discard the header information. The application would need to call inflateGetHeader() again to retrieve the header from the next gzip stream. inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source stream state was inconsistent. */ /* ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits, unsigned char FAR *window)); Initialize the internal stream state for decompression using inflateBack() calls. The fields zalloc, zfree and opaque in strm must be initialized before the call. If zalloc and zfree are Z_NULL, then the default library- derived memory allocation routines are used. windowBits is the base two logarithm of the window size, in the range 8..15. window is a caller supplied buffer of that size. Except for special applications where it is assured that deflate was used with small window sizes, windowBits must be 15 and a 32K byte window must be supplied to be able to decompress general deflate streams. See inflateBack() for the usage of these routines. inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of the paramaters are invalid, Z_MEM_ERROR if the internal state could not be allocated, or Z_VERSION_ERROR if the version of the library does not match the version of the header file. */ typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *)); typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned)); ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm, in_func in, void FAR *in_desc, out_func out, void FAR *out_desc)); /* inflateBack() does a raw inflate with a single call using a call-back interface for input and output. This is more efficient than inflate() for file i/o applications in that it avoids copying between the output and the sliding window by simply making the window itself the output buffer. This function trusts the application to not change the output buffer passed by the output function, at least until inflateBack() returns. inflateBackInit() must be called first to allocate the internal state and to initialize the state with the user-provided window buffer. inflateBack() may then be used multiple times to inflate a complete, raw deflate stream with each call. inflateBackEnd() is then called to free the allocated state. A raw deflate stream is one with no zlib or gzip header or trailer. This routine would normally be used in a utility that reads zip or gzip files and writes out uncompressed files. The utility would decode the header and process the trailer on its own, hence this routine expects only the raw deflate stream to decompress. This is different from the normal behavior of inflate(), which expects either a zlib or gzip header and trailer around the deflate stream. inflateBack() uses two subroutines supplied by the caller that are then called by inflateBack() for input and output. inflateBack() calls those routines until it reads a complete deflate stream and writes out all of the uncompressed data, or until it encounters an error. The function's parameters and return types are defined above in the in_func and out_func typedefs. inflateBack() will call in(in_desc, &buf) which should return the number of bytes of provided input, and a pointer to that input in buf. If there is no input available, in() must return zero--buf is ignored in that case--and inflateBack() will return a buffer error. inflateBack() will call out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out() should return zero on success, or non-zero on failure. If out() returns non-zero, inflateBack() will return with an error. Neither in() nor out() are permitted to change the contents of the window provided to inflateBackInit(), which is also the buffer that out() uses to write from. The length written by out() will be at most the window size. Any non-zero amount of input may be provided by in(). For convenience, inflateBack() can be provided input on the first call by setting strm->next_in and strm->avail_in. If that input is exhausted, then in() will be called. Therefore strm->next_in must be initialized before calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in must also be initialized, and then if strm->avail_in is not zero, input will initially be taken from strm->next_in[0 .. strm->avail_in - 1]. The in_desc and out_desc parameters of inflateBack() is passed as the first parameter of in() and out() respectively when they are called. These descriptors can be optionally used to pass any information that the caller- supplied in() and out() functions need to do their job. On return, inflateBack() will set strm->next_in and strm->avail_in to pass back any unused input that was provided by the last in() call. The return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR if in() or out() returned an error, Z_DATA_ERROR if there was a format error in the deflate stream (in which case strm->msg is set to indicate the nature of the error), or Z_STREAM_ERROR if the stream was not properly initialized. In the case of Z_BUF_ERROR, an input or output error can be distinguished using strm->next_in which will be Z_NULL only if in() returned an error. If strm->next is not Z_NULL, then the Z_BUF_ERROR was due to out() returning non-zero. (in() will always be called before out(), so strm->next_in is assured to be defined if out() returns non-zero.) Note that inflateBack() cannot return Z_OK. */ ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm)); /* All memory allocated by inflateBackInit() is freed. inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream state was inconsistent. */ ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void)); /* Return flags indicating compile-time options. Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other: 1.0: size of uInt 3.2: size of uLong 5.4: size of voidpf (pointer) 7.6: size of z_off_t Compiler, assembler, and debug options: 8: DEBUG 9: ASMV or ASMINF -- use ASM code 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention 11: 0 (reserved) One-time table building (smaller code, but not thread-safe if true): 12: BUILDFIXED -- build static block decoding tables when needed 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed 14,15: 0 (reserved) Library content (indicates missing functionality): 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking deflate code when not needed) 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect and decode gzip streams (to avoid linking crc code) 18-19: 0 (reserved) Operation variations (changes in library functionality): 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate 21: FASTEST -- deflate algorithm with only one, lowest compression level 22,23: 0 (reserved) The sprintf variant used by gzprintf (zero is best): 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure! 26: 0 = returns value, 1 = void -- 1 means inferred string length returned Remainder: 27-31: 0 (reserved) */ /* utility functions */ /* The following utility functions are implemented on top of the basic stream-oriented functions. To simplify the interface, some default options are assumed (compression level and memory usage, standard memory allocation functions). The source code of these utility functions can easily be modified if you need special options. */ ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen, const Bytef *source, uLong sourceLen)); /* Compresses the source buffer into the destination buffer. sourceLen is the byte length of the source buffer. Upon entry, destLen is the total size of the destination buffer, which must be at least the value returned by compressBound(sourceLen). Upon exit, destLen is the actual size of the compressed buffer. This function can be used to compress a whole file at once if the input file is mmap'ed. compress returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR if there was not enough room in the output buffer. */ ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen, const Bytef *source, uLong sourceLen, int level)); /* Compresses the source buffer into the destination buffer. The level parameter has the same meaning as in deflateInit. sourceLen is the byte length of the source buffer. Upon entry, destLen is the total size of the destination buffer, which must be at least the value returned by compressBound(sourceLen). Upon exit, destLen is the actual size of the compressed buffer. compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR if there was not enough room in the output buffer, Z_STREAM_ERROR if the level parameter is invalid. */ ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen)); /* compressBound() returns an upper bound on the compressed size after compress() or compress2() on sourceLen bytes. It would be used before a compress() or compress2() call to allocate the destination buffer. */ ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen, const Bytef *source, uLong sourceLen)); /* Decompresses the source buffer into the destination buffer. sourceLen is the byte length of the source buffer. Upon entry, destLen is the total size of the destination buffer, which must be large enough to hold the entire uncompressed data. (The size of the uncompressed data must have been saved previously by the compressor and transmitted to the decompressor by some mechanism outside the scope of this compression library.) Upon exit, destLen is the actual size of the compressed buffer. This function can be used to decompress a whole file at once if the input file is mmap'ed. uncompress returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR if there was not enough room in the output buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete. */ typedef voidp gzFile; ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode)); /* Opens a gzip (.gz) file for reading or writing. The mode parameter is as in fopen ("rb" or "wb") but can also include a compression level ("wb9") or a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman only compression as in "wb1h", or 'R' for run-length encoding as in "wb1R". (See the description of deflateInit2 for more information about the strategy parameter.) gzopen can be used to read a file which is not in gzip format; in this case gzread will directly read from the file without decompression. gzopen returns NULL if the file could not be opened or if there was insufficient memory to allocate the (de)compression state; errno can be checked to distinguish the two cases (if errno is zero, the zlib error is Z_MEM_ERROR). */ ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode)); /* gzdopen() associates a gzFile with the file descriptor fd. File descriptors are obtained from calls like open, dup, creat, pipe or fileno (in the file has been previously opened with fopen). The mode parameter is as in gzopen. The next call of gzclose on the returned gzFile will also close the file descriptor fd, just like fclose(fdopen(fd), mode) closes the file descriptor fd. If you want to keep fd open, use gzdopen(dup(fd), mode). gzdopen returns NULL if there was insufficient memory to allocate the (de)compression state. */ ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy)); /* Dynamically update the compression level or strategy. See the description of deflateInit2 for the meaning of these parameters. gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not opened for writing. */ ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len)); /* Reads the given number of uncompressed bytes from the compressed file. If the input file was not in gzip format, gzread copies the given number of bytes into the buffer. gzread returns the number of uncompressed bytes actually read (0 for end of file, -1 for error). */ ZEXTERN int ZEXPORT gzwrite OF((gzFile file, voidpc buf, unsigned len)); /* Writes the given number of uncompressed bytes into the compressed file. gzwrite returns the number of uncompressed bytes actually written (0 in case of error). */ ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...)); /* Converts, formats, and writes the args to the compressed file under control of the format string, as in fprintf. gzprintf returns the number of uncompressed bytes actually written (0 in case of error). The number of uncompressed bytes written is limited to 4095. The caller should assure that this limit is not exceeded. If it is exceeded, then gzprintf() will return return an error (0) with nothing written. In this case, there may also be a buffer overflow with unpredictable consequences, which is possible only if zlib was compiled with the insecure functions sprintf() or vsprintf() because the secure snprintf() or vsnprintf() functions were not available. */ ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s)); /* Writes the given null-terminated string to the compressed file, excluding the terminating null character. gzputs returns the number of characters written, or -1 in case of error. */ ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len)); /* Reads bytes from the compressed file until len-1 characters are read, or a newline character is read and transferred to buf, or an end-of-file condition is encountered. The string is then terminated with a null character. gzgets returns buf, or Z_NULL in case of error. */ ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c)); /* Writes c, converted to an unsigned char, into the compressed file. gzputc returns the value that was written, or -1 in case of error. */ ZEXTERN int ZEXPORT gzgetc OF((gzFile file)); /* Reads one byte from the compressed file. gzgetc returns this byte or -1 in case of end of file or error. */ ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file)); /* Push one character back onto the stream to be read again later. Only one character of push-back is allowed. gzungetc() returns the character pushed, or -1 on failure. gzungetc() will fail if a character has been pushed but not read yet, or if c is -1. The pushed character will be discarded if the stream is repositioned with gzseek() or gzrewind(). */ ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush)); /* Flushes all pending output into the compressed file. The parameter flush is as in the deflate() function. The return value is the zlib error number (see function gzerror below). gzflush returns Z_OK if the flush parameter is Z_FINISH and all output could be flushed. gzflush should be called only when strictly necessary because it can degrade compression. */ ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file, z_off_t offset, int whence)); /* Sets the starting position for the next gzread or gzwrite on the given compressed file. The offset represents a number of bytes in the uncompressed data stream. The whence parameter is defined as in lseek(2); the value SEEK_END is not supported. If the file is opened for reading, this function is emulated but can be extremely slow. If the file is opened for writing, only forward seeks are supported; gzseek then compresses a sequence of zeroes up to the new starting position. gzseek returns the resulting offset location as measured in bytes from the beginning of the uncompressed stream, or -1 in case of error, in particular if the file is opened for writing and the new starting position would be before the current position. */ ZEXTERN int ZEXPORT gzrewind OF((gzFile file)); /* Rewinds the given file. This function is supported only for reading. gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET) */ ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file)); /* Returns the starting position for the next gzread or gzwrite on the given compressed file. This position represents a number of bytes in the uncompressed data stream. gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR) */ ZEXTERN int ZEXPORT gzeof OF((gzFile file)); /* Returns 1 when EOF has previously been detected reading the given input stream, otherwise zero. */ ZEXTERN int ZEXPORT gzdirect OF((gzFile file)); /* Returns 1 if file is being read directly without decompression, otherwise zero. */ ZEXTERN int ZEXPORT gzclose OF((gzFile file)); /* Flushes all pending output if necessary, closes the compressed file and deallocates all the (de)compression state. The return value is the zlib error number (see function gzerror below). */ ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum)); /* Returns the error message for the last error which occurred on the given compressed file. errnum is set to zlib error number. If an error occurred in the file system and not in the compression library, errnum is set to Z_ERRNO and the application may consult errno to get the exact error code. */ ZEXTERN void ZEXPORT gzclearerr OF((gzFile file)); /* Clears the error and end-of-file flags for file. This is analogous to the clearerr() function in stdio. This is useful for continuing to read a gzip file that is being written concurrently. */ /* checksum functions */ /* These functions are not related to compression but are exported anyway because they might be useful in applications using the compression library. */ ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len)); /* Update a running Adler-32 checksum with the bytes buf[0..len-1] and return the updated checksum. If buf is NULL, this function returns the required initial value for the checksum. An Adler-32 checksum is almost as reliable as a CRC32 but can be computed much faster. Usage example: uLong adler = adler32(0L, Z_NULL, 0); while (read_buffer(buffer, length) != EOF) { adler = adler32(adler, buffer, length); } if (adler != original_adler) error(); */ ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2, z_off_t len2)); /* Combine two Adler-32 checksums into one. For two sequences of bytes, seq1 and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of seq1 and seq2 concatenated, requiring only adler1, adler2, and len2. */ ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len)); /* Update a running CRC-32 with the bytes buf[0..len-1] and return the updated CRC-32. If buf is NULL, this function returns the required initial value for the for the crc. Pre- and post-conditioning (one's complement) is performed within this function so it shouldn't be done by the application. Usage example: uLong crc = crc32(0L, Z_NULL, 0); while (read_buffer(buffer, length) != EOF) { crc = crc32(crc, buffer, length); } if (crc != original_crc) error(); */ ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2)); /* Combine two CRC-32 check values into one. For two sequences of bytes, seq1 and seq2 with lengths len1 and len2, CRC-32 check values were calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32 check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and len2. */ /* various hacks, don't look :) */ /* deflateInit and inflateInit are macros to allow checking the zlib version * and the compiler's view of z_stream: */ ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level, const char *version, int stream_size)); ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm, const char *version, int stream_size)); ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method, int windowBits, int memLevel, int strategy, const char *version, int stream_size)); ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits, const char *version, int stream_size)); ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits, unsigned char FAR *window, const char *version, int stream_size)); #define deflateInit(strm, level) \ deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream)) #define inflateInit(strm) \ inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream)) #define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \ deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\ (strategy), ZLIB_VERSION, sizeof(z_stream)) #define inflateInit2(strm, windowBits) \ inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream)) #define inflateBackInit(strm, windowBits, window) \ inflateBackInit_((strm), (windowBits), (window), \ ZLIB_VERSION, sizeof(z_stream)) #if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL) struct internal_state {int dummy;}; /* hack for buggy compilers */ #endif ZEXTERN const char * ZEXPORT zError OF((int)); ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp z)); ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void)); #ifdef __cplusplus } #endif #endif /* ZLIB_H */ VisualBoyAdvance-1.8.0/win32/dependencies/zlib/gzio.c0000644000175000017500000007465610431176710021743 0ustar julienjulien/* gzio.c -- IO on .gz files * Copyright (C) 1995-2005 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h * * Compile this file with -DNO_GZCOMPRESS to avoid the compression code. */ /* @(#) $Id: gzio.c,v 1.1 2006/05/12 21:27:36 spacy51 Exp $ */ #include #include "zutil.h" #ifdef NO_DEFLATE /* for compatibility with old definition */ # define NO_GZCOMPRESS #endif #ifndef NO_DUMMY_DECL struct internal_state {int dummy;}; /* for buggy compilers */ #endif #ifndef Z_BUFSIZE # ifdef MAXSEG_64K # define Z_BUFSIZE 4096 /* minimize memory usage for 16-bit DOS */ # else # define Z_BUFSIZE 16384 # endif #endif #ifndef Z_PRINTF_BUFSIZE # define Z_PRINTF_BUFSIZE 4096 #endif #ifdef __MVS__ # pragma map (fdopen , "\174\174FDOPEN") FILE *fdopen(int, const char *); #endif #ifndef STDC extern voidp malloc OF((uInt size)); extern void free OF((voidpf ptr)); #endif #define ALLOC(size) malloc(size) #define TRYFREE(p) {if (p) free(p);} static int const gz_magic[2] = {0x1f, 0x8b}; /* gzip magic header */ /* gzip flag byte */ #define ASCII_FLAG 0x01 /* bit 0 set: file probably ascii text */ #define HEAD_CRC 0x02 /* bit 1 set: header CRC present */ #define EXTRA_FIELD 0x04 /* bit 2 set: extra field present */ #define ORIG_NAME 0x08 /* bit 3 set: original file name present */ #define COMMENT 0x10 /* bit 4 set: file comment present */ #define RESERVED 0xE0 /* bits 5..7: reserved */ typedef struct gz_stream { z_stream stream; int z_err; /* error code for last stream operation */ int z_eof; /* set if end of input file */ FILE *file; /* .gz file */ Byte *inbuf; /* input buffer */ Byte *outbuf; /* output buffer */ uLong crc; /* crc32 of uncompressed data */ char *msg; /* error message */ char *path; /* path name for debugging only */ int transparent; /* 1 if input file is not a .gz file */ char mode; /* 'w' or 'r' */ z_off_t start; /* start of compressed data in file (header skipped) */ z_off_t in; /* bytes into deflate or inflate */ z_off_t out; /* bytes out of deflate or inflate */ int back; /* one character push-back */ int last; /* true if push-back is last character */ } gz_stream; local gzFile gz_open OF((const char *path, const char *mode, int fd)); local int do_flush OF((gzFile file, int flush)); local int get_byte OF((gz_stream *s)); local void check_header OF((gz_stream *s)); local int destroy OF((gz_stream *s)); local void putLong OF((FILE *file, uLong x)); local uLong getLong OF((gz_stream *s)); /* =========================================================================== Opens a gzip (.gz) file for reading or writing. The mode parameter is as in fopen ("rb" or "wb"). The file is given either by file descriptor or path name (if fd == -1). gz_open returns NULL if the file could not be opened or if there was insufficient memory to allocate the (de)compression state; errno can be checked to distinguish the two cases (if errno is zero, the zlib error is Z_MEM_ERROR). */ local gzFile gz_open (path, mode, fd) const char *path; const char *mode; int fd; { int err; int level = Z_DEFAULT_COMPRESSION; /* compression level */ int strategy = Z_DEFAULT_STRATEGY; /* compression strategy */ char *p = (char*)mode; gz_stream *s; char fmode[80]; /* copy of mode, without the compression level */ char *m = fmode; if (!path || !mode) return Z_NULL; s = (gz_stream *)ALLOC(sizeof(gz_stream)); if (!s) return Z_NULL; s->stream.zalloc = (alloc_func)0; s->stream.zfree = (free_func)0; s->stream.opaque = (voidpf)0; s->stream.next_in = s->inbuf = Z_NULL; s->stream.next_out = s->outbuf = Z_NULL; s->stream.avail_in = s->stream.avail_out = 0; s->file = NULL; s->z_err = Z_OK; s->z_eof = 0; s->in = 0; s->out = 0; s->back = EOF; s->crc = crc32(0L, Z_NULL, 0); s->msg = NULL; s->transparent = 0; s->path = (char*)ALLOC(strlen(path)+1); if (s->path == NULL) { return destroy(s), (gzFile)Z_NULL; } strcpy(s->path, path); /* do this early for debugging */ s->mode = '\0'; do { if (*p == 'r') s->mode = 'r'; if (*p == 'w' || *p == 'a') s->mode = 'w'; if (*p >= '0' && *p <= '9') { level = *p - '0'; } else if (*p == 'f') { strategy = Z_FILTERED; } else if (*p == 'h') { strategy = Z_HUFFMAN_ONLY; } else if (*p == 'R') { strategy = Z_RLE; } else { *m++ = *p; /* copy the mode */ } } while (*p++ && m != fmode + sizeof(fmode)); if (s->mode == '\0') return destroy(s), (gzFile)Z_NULL; if (s->mode == 'w') { #ifdef NO_GZCOMPRESS err = Z_STREAM_ERROR; #else err = deflateInit2(&(s->stream), level, Z_DEFLATED, -MAX_WBITS, DEF_MEM_LEVEL, strategy); /* windowBits is passed < 0 to suppress zlib header */ s->stream.next_out = s->outbuf = (Byte*)ALLOC(Z_BUFSIZE); #endif if (err != Z_OK || s->outbuf == Z_NULL) { return destroy(s), (gzFile)Z_NULL; } } else { s->stream.next_in = s->inbuf = (Byte*)ALLOC(Z_BUFSIZE); err = inflateInit2(&(s->stream), -MAX_WBITS); /* windowBits is passed < 0 to tell that there is no zlib header. * Note that in this case inflate *requires* an extra "dummy" byte * after the compressed stream in order to complete decompression and * return Z_STREAM_END. Here the gzip CRC32 ensures that 4 bytes are * present after the compressed stream. */ if (err != Z_OK || s->inbuf == Z_NULL) { return destroy(s), (gzFile)Z_NULL; } } s->stream.avail_out = Z_BUFSIZE; errno = 0; s->file = fd < 0 ? F_OPEN(path, fmode) : (FILE*)fdopen(fd, fmode); if (s->file == NULL) { return destroy(s), (gzFile)Z_NULL; } if (s->mode == 'w') { /* Write a very simple .gz header: */ fprintf(s->file, "%c%c%c%c%c%c%c%c%c%c", gz_magic[0], gz_magic[1], Z_DEFLATED, 0 /*flags*/, 0,0,0,0 /*time*/, 0 /*xflags*/, OS_CODE); s->start = 10L; /* We use 10L instead of ftell(s->file) to because ftell causes an * fflush on some systems. This version of the library doesn't use * start anyway in write mode, so this initialization is not * necessary. */ } else { check_header(s); /* skip the .gz header */ s->start = ftell(s->file) - s->stream.avail_in; } return (gzFile)s; } /* =========================================================================== Opens a gzip (.gz) file for reading or writing. */ gzFile ZEXPORT gzopen (path, mode) const char *path; const char *mode; { return gz_open (path, mode, -1); } /* =========================================================================== Associate a gzFile with the file descriptor fd. fd is not dup'ed here to mimic the behavio(u)r of fdopen. */ gzFile ZEXPORT gzdopen (fd, mode) int fd; const char *mode; { char name[46]; /* allow for up to 128-bit integers */ if (fd < 0) return (gzFile)Z_NULL; sprintf(name, "", fd); /* for debugging */ return gz_open (name, mode, fd); } /* =========================================================================== * Update the compression level and strategy */ int ZEXPORT gzsetparams (file, level, strategy) gzFile file; int level; int strategy; { gz_stream *s = (gz_stream*)file; if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR; /* Make room to allow flushing */ if (s->stream.avail_out == 0) { s->stream.next_out = s->outbuf; if (fwrite(s->outbuf, 1, Z_BUFSIZE, s->file) != Z_BUFSIZE) { s->z_err = Z_ERRNO; } s->stream.avail_out = Z_BUFSIZE; } return deflateParams (&(s->stream), level, strategy); } /* =========================================================================== Read a byte from a gz_stream; update next_in and avail_in. Return EOF for end of file. IN assertion: the stream s has been sucessfully opened for reading. */ local int get_byte(s) gz_stream *s; { if (s->z_eof) return EOF; if (s->stream.avail_in == 0) { errno = 0; s->stream.avail_in = (uInt)fread(s->inbuf, 1, Z_BUFSIZE, s->file); if (s->stream.avail_in == 0) { s->z_eof = 1; if (ferror(s->file)) s->z_err = Z_ERRNO; return EOF; } s->stream.next_in = s->inbuf; } s->stream.avail_in--; return *(s->stream.next_in)++; } /* =========================================================================== Check the gzip header of a gz_stream opened for reading. Set the stream mode to transparent if the gzip magic header is not present; set s->err to Z_DATA_ERROR if the magic header is present but the rest of the header is incorrect. IN assertion: the stream s has already been created sucessfully; s->stream.avail_in is zero for the first time, but may be non-zero for concatenated .gz files. */ local void check_header(s) gz_stream *s; { int method; /* method byte */ int flags; /* flags byte */ uInt len; int c; /* Assure two bytes in the buffer so we can peek ahead -- handle case where first byte of header is at the end of the buffer after the last gzip segment */ len = s->stream.avail_in; if (len < 2) { if (len) s->inbuf[0] = s->stream.next_in[0]; errno = 0; len = (uInt)fread(s->inbuf + len, 1, Z_BUFSIZE >> len, s->file); if (len == 0 && ferror(s->file)) s->z_err = Z_ERRNO; s->stream.avail_in += len; s->stream.next_in = s->inbuf; if (s->stream.avail_in < 2) { s->transparent = s->stream.avail_in; return; } } /* Peek ahead to check the gzip magic header */ if (s->stream.next_in[0] != gz_magic[0] || s->stream.next_in[1] != gz_magic[1]) { s->transparent = 1; return; } s->stream.avail_in -= 2; s->stream.next_in += 2; /* Check the rest of the gzip header */ method = get_byte(s); flags = get_byte(s); if (method != Z_DEFLATED || (flags & RESERVED) != 0) { s->z_err = Z_DATA_ERROR; return; } /* Discard time, xflags and OS code: */ for (len = 0; len < 6; len++) (void)get_byte(s); if ((flags & EXTRA_FIELD) != 0) { /* skip the extra field */ len = (uInt)get_byte(s); len += ((uInt)get_byte(s))<<8; /* len is garbage if EOF but the loop below will quit anyway */ while (len-- != 0 && get_byte(s) != EOF) ; } if ((flags & ORIG_NAME) != 0) { /* skip the original file name */ while ((c = get_byte(s)) != 0 && c != EOF) ; } if ((flags & COMMENT) != 0) { /* skip the .gz file comment */ while ((c = get_byte(s)) != 0 && c != EOF) ; } if ((flags & HEAD_CRC) != 0) { /* skip the header crc */ for (len = 0; len < 2; len++) (void)get_byte(s); } s->z_err = s->z_eof ? Z_DATA_ERROR : Z_OK; } /* =========================================================================== * Cleanup then free the given gz_stream. Return a zlib error code. Try freeing in the reverse order of allocations. */ local int destroy (s) gz_stream *s; { int err = Z_OK; if (!s) return Z_STREAM_ERROR; TRYFREE(s->msg); if (s->stream.state != NULL) { if (s->mode == 'w') { #ifdef NO_GZCOMPRESS err = Z_STREAM_ERROR; #else err = deflateEnd(&(s->stream)); #endif } else if (s->mode == 'r') { err = inflateEnd(&(s->stream)); } } if (s->file != NULL && fclose(s->file)) { #ifdef ESPIPE if (errno != ESPIPE) /* fclose is broken for pipes in HP/UX */ #endif err = Z_ERRNO; } if (s->z_err < 0) err = s->z_err; TRYFREE(s->inbuf); TRYFREE(s->outbuf); TRYFREE(s->path); TRYFREE(s); return err; } /* =========================================================================== Reads the given number of uncompressed bytes from the compressed file. gzread returns the number of bytes actually read (0 for end of file). */ int ZEXPORT gzread (file, buf, len) gzFile file; voidp buf; unsigned len; { gz_stream *s = (gz_stream*)file; Bytef *start = (Bytef*)buf; /* starting point for crc computation */ Byte *next_out; /* == stream.next_out but not forced far (for MSDOS) */ if (s == NULL || s->mode != 'r') return Z_STREAM_ERROR; if (s->z_err == Z_DATA_ERROR || s->z_err == Z_ERRNO) return -1; if (s->z_err == Z_STREAM_END) return 0; /* EOF */ next_out = (Byte*)buf; s->stream.next_out = (Bytef*)buf; s->stream.avail_out = len; if (s->stream.avail_out && s->back != EOF) { *next_out++ = s->back; s->stream.next_out++; s->stream.avail_out--; s->back = EOF; s->out++; start++; if (s->last) { s->z_err = Z_STREAM_END; return 1; } } while (s->stream.avail_out != 0) { if (s->transparent) { /* Copy first the lookahead bytes: */ uInt n = s->stream.avail_in; if (n > s->stream.avail_out) n = s->stream.avail_out; if (n > 0) { zmemcpy(s->stream.next_out, s->stream.next_in, n); next_out += n; s->stream.next_out = next_out; s->stream.next_in += n; s->stream.avail_out -= n; s->stream.avail_in -= n; } if (s->stream.avail_out > 0) { s->stream.avail_out -= (uInt)fread(next_out, 1, s->stream.avail_out, s->file); } len -= s->stream.avail_out; s->in += len; s->out += len; if (len == 0) s->z_eof = 1; return (int)len; } if (s->stream.avail_in == 0 && !s->z_eof) { errno = 0; s->stream.avail_in = (uInt)fread(s->inbuf, 1, Z_BUFSIZE, s->file); if (s->stream.avail_in == 0) { s->z_eof = 1; if (ferror(s->file)) { s->z_err = Z_ERRNO; break; } } s->stream.next_in = s->inbuf; } s->in += s->stream.avail_in; s->out += s->stream.avail_out; s->z_err = inflate(&(s->stream), Z_NO_FLUSH); s->in -= s->stream.avail_in; s->out -= s->stream.avail_out; if (s->z_err == Z_STREAM_END) { /* Check CRC and original size */ s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start)); start = s->stream.next_out; if (getLong(s) != s->crc) { s->z_err = Z_DATA_ERROR; } else { (void)getLong(s); /* The uncompressed length returned by above getlong() may be * different from s->out in case of concatenated .gz files. * Check for such files: */ check_header(s); if (s->z_err == Z_OK) { inflateReset(&(s->stream)); s->crc = crc32(0L, Z_NULL, 0); } } } if (s->z_err != Z_OK || s->z_eof) break; } s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start)); if (len == s->stream.avail_out && (s->z_err == Z_DATA_ERROR || s->z_err == Z_ERRNO)) return -1; return (int)(len - s->stream.avail_out); } /* =========================================================================== Reads one byte from the compressed file. gzgetc returns this byte or -1 in case of end of file or error. */ int ZEXPORT gzgetc(file) gzFile file; { unsigned char c; return gzread(file, &c, 1) == 1 ? c : -1; } /* =========================================================================== Push one byte back onto the stream. */ int ZEXPORT gzungetc(c, file) int c; gzFile file; { gz_stream *s = (gz_stream*)file; if (s == NULL || s->mode != 'r' || c == EOF || s->back != EOF) return EOF; s->back = c; s->out--; s->last = (s->z_err == Z_STREAM_END); if (s->last) s->z_err = Z_OK; s->z_eof = 0; return c; } /* =========================================================================== Reads bytes from the compressed file until len-1 characters are read, or a newline character is read and transferred to buf, or an end-of-file condition is encountered. The string is then terminated with a null character. gzgets returns buf, or Z_NULL in case of error. The current implementation is not optimized at all. */ char * ZEXPORT gzgets(file, buf, len) gzFile file; char *buf; int len; { char *b = buf; if (buf == Z_NULL || len <= 0) return Z_NULL; while (--len > 0 && gzread(file, buf, 1) == 1 && *buf++ != '\n') ; *buf = '\0'; return b == buf && len > 0 ? Z_NULL : b; } #ifndef NO_GZCOMPRESS /* =========================================================================== Writes the given number of uncompressed bytes into the compressed file. gzwrite returns the number of bytes actually written (0 in case of error). */ int ZEXPORT gzwrite (file, buf, len) gzFile file; voidpc buf; unsigned len; { gz_stream *s = (gz_stream*)file; if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR; s->stream.next_in = (Bytef*)buf; s->stream.avail_in = len; while (s->stream.avail_in != 0) { if (s->stream.avail_out == 0) { s->stream.next_out = s->outbuf; if (fwrite(s->outbuf, 1, Z_BUFSIZE, s->file) != Z_BUFSIZE) { s->z_err = Z_ERRNO; break; } s->stream.avail_out = Z_BUFSIZE; } s->in += s->stream.avail_in; s->out += s->stream.avail_out; s->z_err = deflate(&(s->stream), Z_NO_FLUSH); s->in -= s->stream.avail_in; s->out -= s->stream.avail_out; if (s->z_err != Z_OK) break; } s->crc = crc32(s->crc, (const Bytef *)buf, len); return (int)(len - s->stream.avail_in); } /* =========================================================================== Converts, formats, and writes the args to the compressed file under control of the format string, as in fprintf. gzprintf returns the number of uncompressed bytes actually written (0 in case of error). */ #ifdef STDC #include int ZEXPORTVA gzprintf (gzFile file, const char *format, /* args */ ...) { char buf[Z_PRINTF_BUFSIZE]; va_list va; int len; buf[sizeof(buf) - 1] = 0; va_start(va, format); #ifdef NO_vsnprintf # ifdef HAS_vsprintf_void (void)vsprintf(buf, format, va); va_end(va); for (len = 0; len < sizeof(buf); len++) if (buf[len] == 0) break; # else len = vsprintf(buf, format, va); va_end(va); # endif #else # ifdef HAS_vsnprintf_void (void)vsnprintf(buf, sizeof(buf), format, va); va_end(va); len = strlen(buf); # else len = vsnprintf(buf, sizeof(buf), format, va); va_end(va); # endif #endif if (len <= 0 || len >= (int)sizeof(buf) || buf[sizeof(buf) - 1] != 0) return 0; return gzwrite(file, buf, (unsigned)len); } #else /* not ANSI C */ int ZEXPORTVA gzprintf (file, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20) gzFile file; const char *format; int a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20; { char buf[Z_PRINTF_BUFSIZE]; int len; buf[sizeof(buf) - 1] = 0; #ifdef NO_snprintf # ifdef HAS_sprintf_void sprintf(buf, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); for (len = 0; len < sizeof(buf); len++) if (buf[len] == 0) break; # else len = sprintf(buf, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); # endif #else # ifdef HAS_snprintf_void snprintf(buf, sizeof(buf), format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); len = strlen(buf); # else len = snprintf(buf, sizeof(buf), format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); # endif #endif if (len <= 0 || len >= sizeof(buf) || buf[sizeof(buf) - 1] != 0) return 0; return gzwrite(file, buf, len); } #endif /* =========================================================================== Writes c, converted to an unsigned char, into the compressed file. gzputc returns the value that was written, or -1 in case of error. */ int ZEXPORT gzputc(file, c) gzFile file; int c; { unsigned char cc = (unsigned char) c; /* required for big endian systems */ return gzwrite(file, &cc, 1) == 1 ? (int)cc : -1; } /* =========================================================================== Writes the given null-terminated string to the compressed file, excluding the terminating null character. gzputs returns the number of characters written, or -1 in case of error. */ int ZEXPORT gzputs(file, s) gzFile file; const char *s; { return gzwrite(file, (char*)s, (unsigned)strlen(s)); } /* =========================================================================== Flushes all pending output into the compressed file. The parameter flush is as in the deflate() function. */ local int do_flush (file, flush) gzFile file; int flush; { uInt len; int done = 0; gz_stream *s = (gz_stream*)file; if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR; s->stream.avail_in = 0; /* should be zero already anyway */ for (;;) { len = Z_BUFSIZE - s->stream.avail_out; if (len != 0) { if ((uInt)fwrite(s->outbuf, 1, len, s->file) != len) { s->z_err = Z_ERRNO; return Z_ERRNO; } s->stream.next_out = s->outbuf; s->stream.avail_out = Z_BUFSIZE; } if (done) break; s->out += s->stream.avail_out; s->z_err = deflate(&(s->stream), flush); s->out -= s->stream.avail_out; /* Ignore the second of two consecutive flushes: */ if (len == 0 && s->z_err == Z_BUF_ERROR) s->z_err = Z_OK; /* deflate has finished flushing only when it hasn't used up * all the available space in the output buffer: */ done = (s->stream.avail_out != 0 || s->z_err == Z_STREAM_END); if (s->z_err != Z_OK && s->z_err != Z_STREAM_END) break; } return s->z_err == Z_STREAM_END ? Z_OK : s->z_err; } int ZEXPORT gzflush (file, flush) gzFile file; int flush; { gz_stream *s = (gz_stream*)file; int err = do_flush (file, flush); if (err) return err; fflush(s->file); return s->z_err == Z_STREAM_END ? Z_OK : s->z_err; } #endif /* NO_GZCOMPRESS */ /* =========================================================================== Sets the starting position for the next gzread or gzwrite on the given compressed file. The offset represents a number of bytes in the gzseek returns the resulting offset location as measured in bytes from the beginning of the uncompressed stream, or -1 in case of error. SEEK_END is not implemented, returns error. In this version of the library, gzseek can be extremely slow. */ z_off_t ZEXPORT gzseek (file, offset, whence) gzFile file; z_off_t offset; int whence; { gz_stream *s = (gz_stream*)file; if (s == NULL || whence == SEEK_END || s->z_err == Z_ERRNO || s->z_err == Z_DATA_ERROR) { return -1L; } if (s->mode == 'w') { #ifdef NO_GZCOMPRESS return -1L; #else if (whence == SEEK_SET) { offset -= s->in; } if (offset < 0) return -1L; /* At this point, offset is the number of zero bytes to write. */ if (s->inbuf == Z_NULL) { s->inbuf = (Byte*)ALLOC(Z_BUFSIZE); /* for seeking */ if (s->inbuf == Z_NULL) return -1L; zmemzero(s->inbuf, Z_BUFSIZE); } while (offset > 0) { uInt size = Z_BUFSIZE; if (offset < Z_BUFSIZE) size = (uInt)offset; size = gzwrite(file, s->inbuf, size); if (size == 0) return -1L; offset -= size; } return s->in; #endif } /* Rest of function is for reading only */ /* compute absolute position */ if (whence == SEEK_CUR) { offset += s->out; } if (offset < 0) return -1L; if (s->transparent) { /* map to fseek */ s->back = EOF; s->stream.avail_in = 0; s->stream.next_in = s->inbuf; if (fseek(s->file, offset, SEEK_SET) < 0) return -1L; s->in = s->out = offset; return offset; } /* For a negative seek, rewind and use positive seek */ if (offset >= s->out) { offset -= s->out; } else if (gzrewind(file) < 0) { return -1L; } /* offset is now the number of bytes to skip. */ if (offset != 0 && s->outbuf == Z_NULL) { s->outbuf = (Byte*)ALLOC(Z_BUFSIZE); if (s->outbuf == Z_NULL) return -1L; } if (offset && s->back != EOF) { s->back = EOF; s->out++; offset--; if (s->last) s->z_err = Z_STREAM_END; } while (offset > 0) { int size = Z_BUFSIZE; if (offset < Z_BUFSIZE) size = (int)offset; size = gzread(file, s->outbuf, (uInt)size); if (size <= 0) return -1L; offset -= size; } return s->out; } /* =========================================================================== Rewinds input file. */ int ZEXPORT gzrewind (file) gzFile file; { gz_stream *s = (gz_stream*)file; if (s == NULL || s->mode != 'r') return -1; s->z_err = Z_OK; s->z_eof = 0; s->back = EOF; s->stream.avail_in = 0; s->stream.next_in = s->inbuf; s->crc = crc32(0L, Z_NULL, 0); if (!s->transparent) (void)inflateReset(&s->stream); s->in = 0; s->out = 0; return fseek(s->file, s->start, SEEK_SET); } /* =========================================================================== Returns the starting position for the next gzread or gzwrite on the given compressed file. This position represents a number of bytes in the uncompressed data stream. */ z_off_t ZEXPORT gztell (file) gzFile file; { return gzseek(file, 0L, SEEK_CUR); } /* =========================================================================== Returns 1 when EOF has previously been detected reading the given input stream, otherwise zero. */ int ZEXPORT gzeof (file) gzFile file; { gz_stream *s = (gz_stream*)file; /* With concatenated compressed files that can have embedded * crc trailers, z_eof is no longer the only/best indicator of EOF * on a gz_stream. Handle end-of-stream error explicitly here. */ if (s == NULL || s->mode != 'r') return 0; if (s->z_eof) return 1; return s->z_err == Z_STREAM_END; } /* =========================================================================== Returns 1 if reading and doing so transparently, otherwise zero. */ int ZEXPORT gzdirect (file) gzFile file; { gz_stream *s = (gz_stream*)file; if (s == NULL || s->mode != 'r') return 0; return s->transparent; } /* =========================================================================== Outputs a long in LSB order to the given file */ local void putLong (file, x) FILE *file; uLong x; { int n; for (n = 0; n < 4; n++) { fputc((int)(x & 0xff), file); x >>= 8; } } /* =========================================================================== Reads a long in LSB order from the given gz_stream. Sets z_err in case of error. */ local uLong getLong (s) gz_stream *s; { uLong x = (uLong)get_byte(s); int c; x += ((uLong)get_byte(s))<<8; x += ((uLong)get_byte(s))<<16; c = get_byte(s); if (c == EOF) s->z_err = Z_DATA_ERROR; x += ((uLong)c)<<24; return x; } /* =========================================================================== Flushes all pending output if necessary, closes the compressed file and deallocates all the (de)compression state. */ int ZEXPORT gzclose (file) gzFile file; { gz_stream *s = (gz_stream*)file; if (s == NULL) return Z_STREAM_ERROR; if (s->mode == 'w') { #ifdef NO_GZCOMPRESS return Z_STREAM_ERROR; #else if (do_flush (file, Z_FINISH) != Z_OK) return destroy((gz_stream*)file); putLong (s->file, s->crc); putLong (s->file, (uLong)(s->in & 0xffffffff)); #endif } return destroy((gz_stream*)file); } #ifdef STDC # define zstrerror(errnum) strerror(errnum) #else # define zstrerror(errnum) "" #endif /* =========================================================================== Returns the error message for the last error which occurred on the given compressed file. errnum is set to zlib error number. If an error occurred in the file system and not in the compression library, errnum is set to Z_ERRNO and the application may consult errno to get the exact error code. */ const char * ZEXPORT gzerror (file, errnum) gzFile file; int *errnum; { char *m; gz_stream *s = (gz_stream*)file; if (s == NULL) { *errnum = Z_STREAM_ERROR; return (const char*)ERR_MSG(Z_STREAM_ERROR); } *errnum = s->z_err; if (*errnum == Z_OK) return (const char*)""; m = (char*)(*errnum == Z_ERRNO ? zstrerror(errno) : s->stream.msg); if (m == NULL || *m == '\0') m = (char*)ERR_MSG(s->z_err); TRYFREE(s->msg); s->msg = (char*)ALLOC(strlen(s->path) + strlen(m) + 3); if (s->msg == Z_NULL) return (const char*)ERR_MSG(Z_MEM_ERROR); strcpy(s->msg, s->path); strcat(s->msg, ": "); strcat(s->msg, m); return (const char*)s->msg; } /* =========================================================================== Clear the error and end-of-file flags, and do the same for the real file. */ void ZEXPORT gzclearerr (file) gzFile file; { gz_stream *s = (gz_stream*)file; if (s == NULL) return; if (s->z_err != Z_STREAM_END) s->z_err = Z_OK; s->z_eof = 0; clearerr(s->file); } VisualBoyAdvance-1.8.0/win32/dependencies/zlib/zutil.h0000644000175000017500000001537310431176711022137 0ustar julienjulien/* zutil.h -- internal interface and configuration of the compression library * Copyright (C) 1995-2005 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ /* WARNING: this file should *not* be used by applications. It is part of the implementation of the compression library and is subject to change. Applications should only use zlib.h. */ /* @(#) $Id: zutil.h,v 1.1 2006/05/12 21:27:37 spacy51 Exp $ */ #ifndef ZUTIL_H #define ZUTIL_H #define ZLIB_INTERNAL #include "zlib.h" #ifdef STDC # ifndef _WIN32_WCE # include # endif # include # include #endif #ifdef NO_ERRNO_H # ifdef _WIN32_WCE /* The Microsoft C Run-Time Library for Windows CE doesn't have * errno. We define it as a global variable to simplify porting. * Its value is always 0 and should not be used. We rename it to * avoid conflict with other libraries that use the same workaround. */ # define errno z_errno # endif extern int errno; #else # ifndef _WIN32_WCE # include # endif #endif #ifndef local # define local static #endif /* compile with -Dlocal if your debugger can't find static symbols */ typedef unsigned char uch; typedef uch FAR uchf; typedef unsigned short ush; typedef ush FAR ushf; typedef unsigned long ulg; extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */ /* (size given to avoid silly warnings with Visual C++) */ #define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)] #define ERR_RETURN(strm,err) \ return (strm->msg = (char*)ERR_MSG(err), (err)) /* To be used only when the state is known to be valid */ /* common constants */ #ifndef DEF_WBITS # define DEF_WBITS MAX_WBITS #endif /* default windowBits for decompression. MAX_WBITS is for compression only */ #if MAX_MEM_LEVEL >= 8 # define DEF_MEM_LEVEL 8 #else # define DEF_MEM_LEVEL MAX_MEM_LEVEL #endif /* default memLevel */ #define STORED_BLOCK 0 #define STATIC_TREES 1 #define DYN_TREES 2 /* The three kinds of block type */ #define MIN_MATCH 3 #define MAX_MATCH 258 /* The minimum and maximum match lengths */ #define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */ /* target dependencies */ #if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32)) # define OS_CODE 0x00 # if defined(__TURBOC__) || defined(__BORLANDC__) # if(__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__)) /* Allow compilation with ANSI keywords only enabled */ void _Cdecl farfree( void *block ); void *_Cdecl farmalloc( unsigned long nbytes ); # else # include # endif # else /* MSC or DJGPP */ # include # endif #endif #ifdef AMIGA # define OS_CODE 0x01 #endif #if defined(VAXC) || defined(VMS) # define OS_CODE 0x02 # define F_OPEN(name, mode) \ fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512") #endif #if defined(ATARI) || defined(atarist) # define OS_CODE 0x05 #endif #ifdef OS2 # define OS_CODE 0x06 # ifdef M_I86 #include # endif #endif #if defined(MACOS) || defined(TARGET_OS_MAC) # define OS_CODE 0x07 # if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os # include /* for fdopen */ # else # ifndef fdopen # define fdopen(fd,mode) NULL /* No fdopen() */ # endif # endif #endif #ifdef TOPS20 # define OS_CODE 0x0a #endif #ifdef WIN32 # ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */ # define OS_CODE 0x0b # endif #endif #ifdef __50SERIES /* Prime/PRIMOS */ # define OS_CODE 0x0f #endif #if defined(_BEOS_) || defined(RISCOS) # define fdopen(fd,mode) NULL /* No fdopen() */ #endif #if (defined(_MSC_VER) && (_MSC_VER > 600)) # if defined(_WIN32_WCE) # define fdopen(fd,mode) NULL /* No fdopen() */ # ifndef _PTRDIFF_T_DEFINED typedef int ptrdiff_t; # define _PTRDIFF_T_DEFINED # endif # else # define fdopen(fd,type) _fdopen(fd,type) # endif #endif /* common defaults */ #ifndef OS_CODE # define OS_CODE 0x03 /* assume Unix */ #endif #ifndef F_OPEN # define F_OPEN(name, mode) fopen((name), (mode)) #endif /* functions */ #if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550) # ifndef HAVE_VSNPRINTF # define HAVE_VSNPRINTF # endif #endif #if defined(__CYGWIN__) # ifndef HAVE_VSNPRINTF # define HAVE_VSNPRINTF # endif #endif #ifndef HAVE_VSNPRINTF # ifdef MSDOS /* vsnprintf may exist on some MS-DOS compilers (DJGPP?), but for now we just assume it doesn't. */ # define NO_vsnprintf # endif # ifdef __TURBOC__ # define NO_vsnprintf # endif # ifdef WIN32 /* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */ # if !defined(vsnprintf) && !defined(NO_vsnprintf) # define vsnprintf _vsnprintf # endif # endif # ifdef __SASC # define NO_vsnprintf # endif #endif #ifdef VMS # define NO_vsnprintf #endif #if defined(pyr) # define NO_MEMCPY #endif #if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__) /* Use our own functions for small and medium model with MSC <= 5.0. * You may have to use the same strategy for Borland C (untested). * The __SC__ check is for Symantec. */ # define NO_MEMCPY #endif #if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY) # define HAVE_MEMCPY #endif #ifdef HAVE_MEMCPY # ifdef SMALL_MEDIUM /* MSDOS small or medium model */ # define zmemcpy _fmemcpy # define zmemcmp _fmemcmp # define zmemzero(dest, len) _fmemset(dest, 0, len) # else # define zmemcpy memcpy # define zmemcmp memcmp # define zmemzero(dest, len) memset(dest, 0, len) # endif #else extern void zmemcpy OF((Bytef* dest, const Bytef* source, uInt len)); extern int zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len)); extern void zmemzero OF((Bytef* dest, uInt len)); #endif /* Diagnostic functions */ #ifdef DEBUG # include extern int z_verbose; extern void z_error OF((char *m)); # define Assert(cond,msg) {if(!(cond)) z_error(msg);} # define Trace(x) {if (z_verbose>=0) fprintf x ;} # define Tracev(x) {if (z_verbose>0) fprintf x ;} # define Tracevv(x) {if (z_verbose>1) fprintf x ;} # define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;} # define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;} #else # define Assert(cond,msg) # define Trace(x) # define Tracev(x) # define Tracevv(x) # define Tracec(c,x) # define Tracecv(c,x) #endif voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size)); void zcfree OF((voidpf opaque, voidpf ptr)); #define ZALLOC(strm, items, size) \ (*((strm)->zalloc))((strm)->opaque, (items), (size)) #define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr)) #define TRY_FREE(s, p) {if (p) ZFREE(s, p);} #endif /* ZUTIL_H */ VisualBoyAdvance-1.8.0/win32/dependencies/zlib/zconf.h0000644000175000017500000002257010431176711022104 0ustar julienjulien/* zconf.h -- configuration of the zlib compression library * Copyright (C) 1995-2005 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ /* @(#) $Id: zconf.h,v 1.1 2006/05/12 21:27:37 spacy51 Exp $ */ #ifndef ZCONF_H #define ZCONF_H /* * If you *really* need a unique prefix for all types and library functions, * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. */ #ifdef Z_PREFIX # define deflateInit_ z_deflateInit_ # define deflate z_deflate # define deflateEnd z_deflateEnd # define inflateInit_ z_inflateInit_ # define inflate z_inflate # define inflateEnd z_inflateEnd # define deflateInit2_ z_deflateInit2_ # define deflateSetDictionary z_deflateSetDictionary # define deflateCopy z_deflateCopy # define deflateReset z_deflateReset # define deflateParams z_deflateParams # define deflateBound z_deflateBound # define deflatePrime z_deflatePrime # define inflateInit2_ z_inflateInit2_ # define inflateSetDictionary z_inflateSetDictionary # define inflateSync z_inflateSync # define inflateSyncPoint z_inflateSyncPoint # define inflateCopy z_inflateCopy # define inflateReset z_inflateReset # define inflateBack z_inflateBack # define inflateBackEnd z_inflateBackEnd # define compress z_compress # define compress2 z_compress2 # define compressBound z_compressBound # define uncompress z_uncompress # define adler32 z_adler32 # define crc32 z_crc32 # define get_crc_table z_get_crc_table # define zError z_zError # define alloc_func z_alloc_func # define free_func z_free_func # define in_func z_in_func # define out_func z_out_func # define Byte z_Byte # define uInt z_uInt # define uLong z_uLong # define Bytef z_Bytef # define charf z_charf # define intf z_intf # define uIntf z_uIntf # define uLongf z_uLongf # define voidpf z_voidpf # define voidp z_voidp #endif #if defined(__MSDOS__) && !defined(MSDOS) # define MSDOS #endif #if (defined(OS_2) || defined(__OS2__)) && !defined(OS2) # define OS2 #endif #if defined(_WINDOWS) && !defined(WINDOWS) # define WINDOWS #endif #if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__) # ifndef WIN32 # define WIN32 # endif #endif #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) # if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__) # ifndef SYS16BIT # define SYS16BIT # endif # endif #endif /* * Compile with -DMAXSEG_64K if the alloc function cannot allocate more * than 64k bytes at a time (needed on systems with 16-bit int). */ #ifdef SYS16BIT # define MAXSEG_64K #endif #ifdef MSDOS # define UNALIGNED_OK #endif #ifdef __STDC_VERSION__ # ifndef STDC # define STDC # endif # if __STDC_VERSION__ >= 199901L # ifndef STDC99 # define STDC99 # endif # endif #endif #if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) # define STDC #endif #if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) # define STDC #endif #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) # define STDC #endif #if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) # define STDC #endif #if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ # define STDC #endif #ifndef STDC # ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ # define const /* note: need a more gentle solution here */ # endif #endif /* Some Mac compilers merge all .h files incorrectly: */ #if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__) # define NO_DUMMY_DECL #endif /* Maximum value for memLevel in deflateInit2 */ #ifndef MAX_MEM_LEVEL # ifdef MAXSEG_64K # define MAX_MEM_LEVEL 8 # else # define MAX_MEM_LEVEL 9 # endif #endif /* Maximum value for windowBits in deflateInit2 and inflateInit2. * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files * created by gzip. (Files created by minigzip can still be extracted by * gzip.) */ #ifndef MAX_WBITS # define MAX_WBITS 15 /* 32K LZ77 window */ #endif /* The memory requirements for deflate are (in bytes): (1 << (windowBits+2)) + (1 << (memLevel+9)) that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) plus a few kilobytes for small objects. For example, if you want to reduce the default memory requirements from 256K to 128K, compile with make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" Of course this will generally degrade compression (there's no free lunch). The memory requirements for inflate are (in bytes) 1 << windowBits that is, 32K for windowBits=15 (default value) plus a few kilobytes for small objects. */ /* Type declarations */ #ifndef OF /* function prototypes */ # ifdef STDC # define OF(args) args # else # define OF(args) () # endif #endif /* The following definitions for FAR are needed only for MSDOS mixed * model programming (small or medium model with some far allocations). * This was tested only with MSC; for other MSDOS compilers you may have * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, * just define FAR to be empty. */ #ifdef SYS16BIT # if defined(M_I86SM) || defined(M_I86MM) /* MSC small or medium model */ # define SMALL_MEDIUM # ifdef _MSC_VER # define FAR _far # else # define FAR far # endif # endif # if (defined(__SMALL__) || defined(__MEDIUM__)) /* Turbo C small or medium model */ # define SMALL_MEDIUM # ifdef __BORLANDC__ # define FAR _far # else # define FAR far # endif # endif #endif #if defined(WINDOWS) || defined(WIN32) /* If building or using zlib as a DLL, define ZLIB_DLL. * This is not mandatory, but it offers a little performance increase. */ # ifdef ZLIB_DLL # if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) # ifdef ZLIB_INTERNAL # define ZEXTERN extern __declspec(dllexport) # else # define ZEXTERN extern __declspec(dllimport) # endif # endif # endif /* ZLIB_DLL */ /* If building or using zlib with the WINAPI/WINAPIV calling convention, * define ZLIB_WINAPI. * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. */ # ifdef ZLIB_WINAPI # ifdef FAR # undef FAR # endif # include /* No need for _export, use ZLIB.DEF instead. */ /* For complete Windows compatibility, use WINAPI, not __stdcall. */ # define ZEXPORT WINAPI # ifdef WIN32 # define ZEXPORTVA WINAPIV # else # define ZEXPORTVA FAR CDECL # endif # endif #endif #if defined (__BEOS__) # ifdef ZLIB_DLL # ifdef ZLIB_INTERNAL # define ZEXPORT __declspec(dllexport) # define ZEXPORTVA __declspec(dllexport) # else # define ZEXPORT __declspec(dllimport) # define ZEXPORTVA __declspec(dllimport) # endif # endif #endif #ifndef ZEXTERN # define ZEXTERN extern #endif #ifndef ZEXPORT # define ZEXPORT #endif #ifndef ZEXPORTVA # define ZEXPORTVA #endif #ifndef FAR # define FAR #endif #if !defined(__MACTYPES__) typedef unsigned char Byte; /* 8 bits */ #endif typedef unsigned int uInt; /* 16 bits or more */ typedef unsigned long uLong; /* 32 bits or more */ #ifdef SMALL_MEDIUM /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ # define Bytef Byte FAR #else typedef Byte FAR Bytef; #endif typedef char FAR charf; typedef int FAR intf; typedef uInt FAR uIntf; typedef uLong FAR uLongf; #ifdef STDC typedef void const *voidpc; typedef void FAR *voidpf; typedef void *voidp; #else typedef Byte const *voidpc; typedef Byte FAR *voidpf; typedef Byte *voidp; #endif #if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */ # include /* for off_t */ # include /* for SEEK_* and off_t */ # ifdef VMS # include /* for off_t */ # endif # define z_off_t off_t #endif #ifndef SEEK_SET # define SEEK_SET 0 /* Seek from beginning of file. */ # define SEEK_CUR 1 /* Seek from current position. */ # define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ #endif #ifndef z_off_t # define z_off_t long #endif #if defined(__OS400__) # define NO_vsnprintf #endif #if defined(__MVS__) # define NO_vsnprintf # ifdef FAR # undef FAR # endif #endif /* MVS linker does not support external names larger than 8 bytes */ #if defined(__MVS__) # pragma map(deflateInit_,"DEIN") # pragma map(deflateInit2_,"DEIN2") # pragma map(deflateEnd,"DEEND") # pragma map(deflateBound,"DEBND") # pragma map(inflateInit_,"ININ") # pragma map(inflateInit2_,"ININ2") # pragma map(inflateEnd,"INEND") # pragma map(inflateSync,"INSY") # pragma map(inflateSetDictionary,"INSEDI") # pragma map(compressBound,"CMBND") # pragma map(inflate_table,"INTABL") # pragma map(inflate_fast,"INFA") # pragma map(inflate_copyright,"INCOPY") #endif #endif /* ZCONF_H */ VisualBoyAdvance-1.8.0/win32/dependencies/zlib/infback.c0000644000175000017500000005322410431176710022354 0ustar julienjulien/* infback.c -- inflate using a call-back interface * Copyright (C) 1995-2005 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ /* This code is largely copied from inflate.c. Normally either infback.o or inflate.o would be linked into an application--not both. The interface with inffast.c is retained so that optimized assembler-coded versions of inflate_fast() can be used with either inflate.c or infback.c. */ #include "zutil.h" #include "inftrees.h" #include "inflate.h" #include "inffast.h" /* function prototypes */ local void fixedtables OF((struct inflate_state FAR *state)); /* strm provides memory allocation functions in zalloc and zfree, or Z_NULL to use the library memory allocation functions. windowBits is in the range 8..15, and window is a user-supplied window and output buffer that is 2**windowBits bytes. */ int ZEXPORT inflateBackInit_(strm, windowBits, window, version, stream_size) z_streamp strm; int windowBits; unsigned char FAR *window; const char *version; int stream_size; { struct inflate_state FAR *state; if (version == Z_NULL || version[0] != ZLIB_VERSION[0] || stream_size != (int)(sizeof(z_stream))) return Z_VERSION_ERROR; if (strm == Z_NULL || window == Z_NULL || windowBits < 8 || windowBits > 15) return Z_STREAM_ERROR; strm->msg = Z_NULL; /* in case we return an error */ if (strm->zalloc == (alloc_func)0) { strm->zalloc = zcalloc; strm->opaque = (voidpf)0; } if (strm->zfree == (free_func)0) strm->zfree = zcfree; state = (struct inflate_state FAR *)ZALLOC(strm, 1, sizeof(struct inflate_state)); if (state == Z_NULL) return Z_MEM_ERROR; Tracev((stderr, "inflate: allocated\n")); strm->state = (struct internal_state FAR *)state; state->dmax = 32768U; state->wbits = windowBits; state->wsize = 1U << windowBits; state->window = window; state->write = 0; state->whave = 0; return Z_OK; } /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. If BUILDFIXED is defined, then instead this routine builds the tables the first time it's called, and returns those tables the first time and thereafter. This reduces the size of the code by about 2K bytes, in exchange for a little execution time. However, BUILDFIXED should not be used for threaded applications, since the rewriting of the tables and virgin may not be thread-safe. */ local void fixedtables(state) struct inflate_state FAR *state; { #ifdef BUILDFIXED static int virgin = 1; static code *lenfix, *distfix; static code fixed[544]; /* build fixed huffman tables if first call (may not be thread safe) */ if (virgin) { unsigned sym, bits; static code *next; /* literal/length table */ sym = 0; while (sym < 144) state->lens[sym++] = 8; while (sym < 256) state->lens[sym++] = 9; while (sym < 280) state->lens[sym++] = 7; while (sym < 288) state->lens[sym++] = 8; next = fixed; lenfix = next; bits = 9; inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work); /* distance table */ sym = 0; while (sym < 32) state->lens[sym++] = 5; distfix = next; bits = 5; inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work); /* do this just once */ virgin = 0; } #else /* !BUILDFIXED */ # include "inffixed.h" #endif /* BUILDFIXED */ state->lencode = lenfix; state->lenbits = 9; state->distcode = distfix; state->distbits = 5; } /* Macros for inflateBack(): */ /* Load returned state from inflate_fast() */ #define LOAD() \ do { \ put = strm->next_out; \ left = strm->avail_out; \ next = strm->next_in; \ have = strm->avail_in; \ hold = state->hold; \ bits = state->bits; \ } while (0) /* Set state from registers for inflate_fast() */ #define RESTORE() \ do { \ strm->next_out = put; \ strm->avail_out = left; \ strm->next_in = next; \ strm->avail_in = have; \ state->hold = hold; \ state->bits = bits; \ } while (0) /* Clear the input bit accumulator */ #define INITBITS() \ do { \ hold = 0; \ bits = 0; \ } while (0) /* Assure that some input is available. If input is requested, but denied, then return a Z_BUF_ERROR from inflateBack(). */ #define PULL() \ do { \ if (have == 0) { \ have = in(in_desc, &next); \ if (have == 0) { \ next = Z_NULL; \ ret = Z_BUF_ERROR; \ goto inf_leave; \ } \ } \ } while (0) /* Get a byte of input into the bit accumulator, or return from inflateBack() with an error if there is no input available. */ #define PULLBYTE() \ do { \ PULL(); \ have--; \ hold += (unsigned long)(*next++) << bits; \ bits += 8; \ } while (0) /* Assure that there are at least n bits in the bit accumulator. If there is not enough available input to do that, then return from inflateBack() with an error. */ #define NEEDBITS(n) \ do { \ while (bits < (unsigned)(n)) \ PULLBYTE(); \ } while (0) /* Return the low n bits of the bit accumulator (n < 16) */ #define BITS(n) \ ((unsigned)hold & ((1U << (n)) - 1)) /* Remove n bits from the bit accumulator */ #define DROPBITS(n) \ do { \ hold >>= (n); \ bits -= (unsigned)(n); \ } while (0) /* Remove zero to seven bits as needed to go to a byte boundary */ #define BYTEBITS() \ do { \ hold >>= bits & 7; \ bits -= bits & 7; \ } while (0) /* Assure that some output space is available, by writing out the window if it's full. If the write fails, return from inflateBack() with a Z_BUF_ERROR. */ #define ROOM() \ do { \ if (left == 0) { \ put = state->window; \ left = state->wsize; \ state->whave = left; \ if (out(out_desc, put, left)) { \ ret = Z_BUF_ERROR; \ goto inf_leave; \ } \ } \ } while (0) /* strm provides the memory allocation functions and window buffer on input, and provides information on the unused input on return. For Z_DATA_ERROR returns, strm will also provide an error message. in() and out() are the call-back input and output functions. When inflateBack() needs more input, it calls in(). When inflateBack() has filled the window with output, or when it completes with data in the window, it calls out() to write out the data. The application must not change the provided input until in() is called again or inflateBack() returns. The application must not change the window/output buffer until inflateBack() returns. in() and out() are called with a descriptor parameter provided in the inflateBack() call. This parameter can be a structure that provides the information required to do the read or write, as well as accumulated information on the input and output such as totals and check values. in() should return zero on failure. out() should return non-zero on failure. If either in() or out() fails, than inflateBack() returns a Z_BUF_ERROR. strm->next_in can be checked for Z_NULL to see whether it was in() or out() that caused in the error. Otherwise, inflateBack() returns Z_STREAM_END on success, Z_DATA_ERROR for an deflate format error, or Z_MEM_ERROR if it could not allocate memory for the state. inflateBack() can also return Z_STREAM_ERROR if the input parameters are not correct, i.e. strm is Z_NULL or the state was not initialized. */ int ZEXPORT inflateBack(strm, in, in_desc, out, out_desc) z_streamp strm; in_func in; void FAR *in_desc; out_func out; void FAR *out_desc; { struct inflate_state FAR *state; unsigned char FAR *next; /* next input */ unsigned char FAR *put; /* next output */ unsigned have, left; /* available input and output */ unsigned long hold; /* bit buffer */ unsigned bits; /* bits in bit buffer */ unsigned copy; /* number of stored or match bytes to copy */ unsigned char FAR *from; /* where to copy match bytes from */ code this; /* current decoding table entry */ code last; /* parent table entry */ unsigned len; /* length to copy for repeats, bits to drop */ int ret; /* return code */ static const unsigned short order[19] = /* permutation of code lengths */ {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; /* Check that the strm exists and that the state was initialized */ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; state = (struct inflate_state FAR *)strm->state; /* Reset the state */ strm->msg = Z_NULL; state->mode = TYPE; state->last = 0; state->whave = 0; next = strm->next_in; have = next != Z_NULL ? strm->avail_in : 0; hold = 0; bits = 0; put = state->window; left = state->wsize; /* Inflate until end of block marked as last */ for (;;) switch (state->mode) { case TYPE: /* determine and dispatch block type */ if (state->last) { BYTEBITS(); state->mode = DONE; break; } NEEDBITS(3); state->last = BITS(1); DROPBITS(1); switch (BITS(2)) { case 0: /* stored block */ Tracev((stderr, "inflate: stored block%s\n", state->last ? " (last)" : "")); state->mode = STORED; break; case 1: /* fixed block */ fixedtables(state); Tracev((stderr, "inflate: fixed codes block%s\n", state->last ? " (last)" : "")); state->mode = LEN; /* decode codes */ break; case 2: /* dynamic block */ Tracev((stderr, "inflate: dynamic codes block%s\n", state->last ? " (last)" : "")); state->mode = TABLE; break; case 3: strm->msg = (char *)"invalid block type"; state->mode = BAD; } DROPBITS(2); break; case STORED: /* get and verify stored block length */ BYTEBITS(); /* go to byte boundary */ NEEDBITS(32); if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) { strm->msg = (char *)"invalid stored block lengths"; state->mode = BAD; break; } state->length = (unsigned)hold & 0xffff; Tracev((stderr, "inflate: stored length %u\n", state->length)); INITBITS(); /* copy stored block from input to output */ while (state->length != 0) { copy = state->length; PULL(); ROOM(); if (copy > have) copy = have; if (copy > left) copy = left; zmemcpy(put, next, copy); have -= copy; next += copy; left -= copy; put += copy; state->length -= copy; } Tracev((stderr, "inflate: stored end\n")); state->mode = TYPE; break; case TABLE: /* get dynamic table entries descriptor */ NEEDBITS(14); state->nlen = BITS(5) + 257; DROPBITS(5); state->ndist = BITS(5) + 1; DROPBITS(5); state->ncode = BITS(4) + 4; DROPBITS(4); #ifndef PKZIP_BUG_WORKAROUND if (state->nlen > 286 || state->ndist > 30) { strm->msg = (char *)"too many length or distance symbols"; state->mode = BAD; break; } #endif Tracev((stderr, "inflate: table sizes ok\n")); /* get code length code lengths (not a typo) */ state->have = 0; while (state->have < state->ncode) { NEEDBITS(3); state->lens[order[state->have++]] = (unsigned short)BITS(3); DROPBITS(3); } while (state->have < 19) state->lens[order[state->have++]] = 0; state->next = state->codes; state->lencode = (code const FAR *)(state->next); state->lenbits = 7; ret = inflate_table(CODES, state->lens, 19, &(state->next), &(state->lenbits), state->work); if (ret) { strm->msg = (char *)"invalid code lengths set"; state->mode = BAD; break; } Tracev((stderr, "inflate: code lengths ok\n")); /* get length and distance code code lengths */ state->have = 0; while (state->have < state->nlen + state->ndist) { for (;;) { this = state->lencode[BITS(state->lenbits)]; if ((unsigned)(this.bits) <= bits) break; PULLBYTE(); } if (this.val < 16) { NEEDBITS(this.bits); DROPBITS(this.bits); state->lens[state->have++] = this.val; } else { if (this.val == 16) { NEEDBITS(this.bits + 2); DROPBITS(this.bits); if (state->have == 0) { strm->msg = (char *)"invalid bit length repeat"; state->mode = BAD; break; } len = (unsigned)(state->lens[state->have - 1]); copy = 3 + BITS(2); DROPBITS(2); } else if (this.val == 17) { NEEDBITS(this.bits + 3); DROPBITS(this.bits); len = 0; copy = 3 + BITS(3); DROPBITS(3); } else { NEEDBITS(this.bits + 7); DROPBITS(this.bits); len = 0; copy = 11 + BITS(7); DROPBITS(7); } if (state->have + copy > state->nlen + state->ndist) { strm->msg = (char *)"invalid bit length repeat"; state->mode = BAD; break; } while (copy--) state->lens[state->have++] = (unsigned short)len; } } /* handle error breaks in while */ if (state->mode == BAD) break; /* build code tables */ state->next = state->codes; state->lencode = (code const FAR *)(state->next); state->lenbits = 9; ret = inflate_table(LENS, state->lens, state->nlen, &(state->next), &(state->lenbits), state->work); if (ret) { strm->msg = (char *)"invalid literal/lengths set"; state->mode = BAD; break; } state->distcode = (code const FAR *)(state->next); state->distbits = 6; ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist, &(state->next), &(state->distbits), state->work); if (ret) { strm->msg = (char *)"invalid distances set"; state->mode = BAD; break; } Tracev((stderr, "inflate: codes ok\n")); state->mode = LEN; case LEN: /* use inflate_fast() if we have enough input and output */ if (have >= 6 && left >= 258) { RESTORE(); if (state->whave < state->wsize) state->whave = state->wsize - left; inflate_fast(strm, state->wsize); LOAD(); break; } /* get a literal, length, or end-of-block code */ for (;;) { this = state->lencode[BITS(state->lenbits)]; if ((unsigned)(this.bits) <= bits) break; PULLBYTE(); } if (this.op && (this.op & 0xf0) == 0) { last = this; for (;;) { this = state->lencode[last.val + (BITS(last.bits + last.op) >> last.bits)]; if ((unsigned)(last.bits + this.bits) <= bits) break; PULLBYTE(); } DROPBITS(last.bits); } DROPBITS(this.bits); state->length = (unsigned)this.val; /* process literal */ if (this.op == 0) { Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ? "inflate: literal '%c'\n" : "inflate: literal 0x%02x\n", this.val)); ROOM(); *put++ = (unsigned char)(state->length); left--; state->mode = LEN; break; } /* process end of block */ if (this.op & 32) { Tracevv((stderr, "inflate: end of block\n")); state->mode = TYPE; break; } /* invalid code */ if (this.op & 64) { strm->msg = (char *)"invalid literal/length code"; state->mode = BAD; break; } /* length code -- get extra bits, if any */ state->extra = (unsigned)(this.op) & 15; if (state->extra != 0) { NEEDBITS(state->extra); state->length += BITS(state->extra); DROPBITS(state->extra); } Tracevv((stderr, "inflate: length %u\n", state->length)); /* get distance code */ for (;;) { this = state->distcode[BITS(state->distbits)]; if ((unsigned)(this.bits) <= bits) break; PULLBYTE(); } if ((this.op & 0xf0) == 0) { last = this; for (;;) { this = state->distcode[last.val + (BITS(last.bits + last.op) >> last.bits)]; if ((unsigned)(last.bits + this.bits) <= bits) break; PULLBYTE(); } DROPBITS(last.bits); } DROPBITS(this.bits); if (this.op & 64) { strm->msg = (char *)"invalid distance code"; state->mode = BAD; break; } state->offset = (unsigned)this.val; /* get distance extra bits, if any */ state->extra = (unsigned)(this.op) & 15; if (state->extra != 0) { NEEDBITS(state->extra); state->offset += BITS(state->extra); DROPBITS(state->extra); } if (state->offset > state->wsize - (state->whave < state->wsize ? left : 0)) { strm->msg = (char *)"invalid distance too far back"; state->mode = BAD; break; } Tracevv((stderr, "inflate: distance %u\n", state->offset)); /* copy match from window to output */ do { ROOM(); copy = state->wsize - state->offset; if (copy < left) { from = put + copy; copy = left - copy; } else { from = put - state->offset; copy = left; } if (copy > state->length) copy = state->length; state->length -= copy; left -= copy; do { *put++ = *from++; } while (--copy); } while (state->length != 0); break; case DONE: /* inflate stream terminated properly -- write leftover output */ ret = Z_STREAM_END; if (left < state->wsize) { if (out(out_desc, state->window, state->wsize - left)) ret = Z_BUF_ERROR; } goto inf_leave; case BAD: ret = Z_DATA_ERROR; goto inf_leave; default: /* can't happen, but makes compilers happy */ ret = Z_STREAM_ERROR; goto inf_leave; } /* Return unused input */ inf_leave: strm->next_in = next; strm->avail_in = have; return ret; } int ZEXPORT inflateBackEnd(strm) z_streamp strm; { if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0) return Z_STREAM_ERROR; ZFREE(strm, strm->state); strm->state = Z_NULL; Tracev((stderr, "inflate: end\n")); return Z_OK; } VisualBoyAdvance-1.8.0/win32/dependencies/zlib/inftrees.c0000644000175000017500000003267410431176711022605 0ustar julienjulien/* inftrees.c -- generate Huffman trees for efficient decoding * Copyright (C) 1995-2005 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ #include "zutil.h" #include "inftrees.h" #define MAXBITS 15 const char inflate_copyright[] = " inflate 1.2.3 Copyright 1995-2005 Mark Adler "; /* If you use the zlib library in a product, an acknowledgment is welcome in the documentation of your product. If for some reason you cannot include such an acknowledgment, I would appreciate that you keep this copyright string in the executable of your product. */ /* Build a set of tables to decode the provided canonical Huffman code. The code lengths are lens[0..codes-1]. The result starts at *table, whose indices are 0..2^bits-1. work is a writable array of at least lens shorts, which is used as a work area. type is the type of code to be generated, CODES, LENS, or DISTS. On return, zero is success, -1 is an invalid code, and +1 means that ENOUGH isn't enough. table on return points to the next available entry's address. bits is the requested root table index bits, and on return it is the actual root table index bits. It will differ if the request is greater than the longest code or if it is less than the shortest code. */ int inflate_table(type, lens, codes, table, bits, work) codetype type; unsigned short FAR *lens; unsigned codes; code FAR * FAR *table; unsigned FAR *bits; unsigned short FAR *work; { unsigned len; /* a code's length in bits */ unsigned sym; /* index of code symbols */ unsigned min, max; /* minimum and maximum code lengths */ unsigned root; /* number of index bits for root table */ unsigned curr; /* number of index bits for current table */ unsigned drop; /* code bits to drop for sub-table */ int left; /* number of prefix codes available */ unsigned used; /* code entries in table used */ unsigned huff; /* Huffman code */ unsigned incr; /* for incrementing code, index */ unsigned fill; /* index for replicating entries */ unsigned low; /* low bits for current root entry */ unsigned mask; /* mask for low root bits */ code this; /* table entry for duplication */ code FAR *next; /* next available space in table */ const unsigned short FAR *base; /* base value table to use */ const unsigned short FAR *extra; /* extra bits table to use */ int end; /* use base and extra for symbol > end */ unsigned short count[MAXBITS+1]; /* number of codes of each length */ unsigned short offs[MAXBITS+1]; /* offsets in table for each length */ static const unsigned short lbase[31] = { /* Length codes 257..285 base */ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0}; static const unsigned short lext[31] = { /* Length codes 257..285 extra */ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 201, 196}; static const unsigned short dbase[32] = { /* Distance codes 0..29 base */ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0}; static const unsigned short dext[32] = { /* Distance codes 0..29 extra */ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64}; /* Process a set of code lengths to create a canonical Huffman code. The code lengths are lens[0..codes-1]. Each length corresponds to the symbols 0..codes-1. The Huffman code is generated by first sorting the symbols by length from short to long, and retaining the symbol order for codes with equal lengths. Then the code starts with all zero bits for the first code of the shortest length, and the codes are integer increments for the same length, and zeros are appended as the length increases. For the deflate format, these bits are stored backwards from their more natural integer increment ordering, and so when the decoding tables are built in the large loop below, the integer codes are incremented backwards. This routine assumes, but does not check, that all of the entries in lens[] are in the range 0..MAXBITS. The caller must assure this. 1..MAXBITS is interpreted as that code length. zero means that that symbol does not occur in this code. The codes are sorted by computing a count of codes for each length, creating from that a table of starting indices for each length in the sorted table, and then entering the symbols in order in the sorted table. The sorted table is work[], with that space being provided by the caller. The length counts are used for other purposes as well, i.e. finding the minimum and maximum length codes, determining if there are any codes at all, checking for a valid set of lengths, and looking ahead at length counts to determine sub-table sizes when building the decoding tables. */ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ for (len = 0; len <= MAXBITS; len++) count[len] = 0; for (sym = 0; sym < codes; sym++) count[lens[sym]]++; /* bound code lengths, force root to be within code lengths */ root = *bits; for (max = MAXBITS; max >= 1; max--) if (count[max] != 0) break; if (root > max) root = max; if (max == 0) { /* no symbols to code at all */ this.op = (unsigned char)64; /* invalid code marker */ this.bits = (unsigned char)1; this.val = (unsigned short)0; *(*table)++ = this; /* make a table to force an error */ *(*table)++ = this; *bits = 1; return 0; /* no symbols, but wait for decoding to report error */ } for (min = 1; min <= MAXBITS; min++) if (count[min] != 0) break; if (root < min) root = min; /* check for an over-subscribed or incomplete set of lengths */ left = 1; for (len = 1; len <= MAXBITS; len++) { left <<= 1; left -= count[len]; if (left < 0) return -1; /* over-subscribed */ } if (left > 0 && (type == CODES || max != 1)) return -1; /* incomplete set */ /* generate offsets into symbol table for each length for sorting */ offs[1] = 0; for (len = 1; len < MAXBITS; len++) offs[len + 1] = offs[len] + count[len]; /* sort symbols by length, by symbol order within each length */ for (sym = 0; sym < codes; sym++) if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym; /* Create and fill in decoding tables. In this loop, the table being filled is at next and has curr index bits. The code being used is huff with length len. That code is converted to an index by dropping drop bits off of the bottom. For codes where len is less than drop + curr, those top drop + curr - len bits are incremented through all values to fill the table with replicated entries. root is the number of index bits for the root table. When len exceeds root, sub-tables are created pointed to by the root entry with an index of the low root bits of huff. This is saved in low to check for when a new sub-table should be started. drop is zero when the root table is being filled, and drop is root when sub-tables are being filled. When a new sub-table is needed, it is necessary to look ahead in the code lengths to determine what size sub-table is needed. The length counts are used for this, and so count[] is decremented as codes are entered in the tables. used keeps track of how many table entries have been allocated from the provided *table space. It is checked when a LENS table is being made against the space in *table, ENOUGH, minus the maximum space needed by the worst case distance code, MAXD. This should never happen, but the sufficiency of ENOUGH has not been proven exhaustively, hence the check. This assumes that when type == LENS, bits == 9. sym increments through all symbols, and the loop terminates when all codes of length max, i.e. all codes, have been processed. This routine permits incomplete codes, so another loop after this one fills in the rest of the decoding tables with invalid code markers. */ /* set up for code type */ switch (type) { case CODES: base = extra = work; /* dummy value--not used */ end = 19; break; case LENS: base = lbase; base -= 257; extra = lext; extra -= 257; end = 256; break; default: /* DISTS */ base = dbase; extra = dext; end = -1; } /* initialize state for loop */ huff = 0; /* starting code */ sym = 0; /* starting code symbol */ len = min; /* starting code length */ next = *table; /* current table to fill in */ curr = root; /* current table index bits */ drop = 0; /* current bits to drop from code for index */ low = (unsigned)(-1); /* trigger new sub-table when len > root */ used = 1U << root; /* use root table entries */ mask = used - 1; /* mask for comparing low */ /* check available table space */ if (type == LENS && used >= ENOUGH - MAXD) return 1; /* process all codes and make table entries */ for (;;) { /* create table entry */ this.bits = (unsigned char)(len - drop); if ((int)(work[sym]) < end) { this.op = (unsigned char)0; this.val = work[sym]; } else if ((int)(work[sym]) > end) { this.op = (unsigned char)(extra[work[sym]]); this.val = base[work[sym]]; } else { this.op = (unsigned char)(32 + 64); /* end of block */ this.val = 0; } /* replicate for those indices with low len bits equal to huff */ incr = 1U << (len - drop); fill = 1U << curr; min = fill; /* save offset to next table */ do { fill -= incr; next[(huff >> drop) + fill] = this; } while (fill != 0); /* backwards increment the len-bit code huff */ incr = 1U << (len - 1); while (huff & incr) incr >>= 1; if (incr != 0) { huff &= incr - 1; huff += incr; } else huff = 0; /* go to next symbol, update count, len */ sym++; if (--(count[len]) == 0) { if (len == max) break; len = lens[work[sym]]; } /* create new sub-table if needed */ if (len > root && (huff & mask) != low) { /* if first time, transition to sub-tables */ if (drop == 0) drop = root; /* increment past last table */ next += min; /* here min is 1 << curr */ /* determine length of next table */ curr = len - drop; left = (int)(1 << curr); while (curr + drop < max) { left -= count[curr + drop]; if (left <= 0) break; curr++; left <<= 1; } /* check for enough space */ used += 1U << curr; if (type == LENS && used >= ENOUGH - MAXD) return 1; /* point entry in root table to sub-table */ low = huff & mask; (*table)[low].op = (unsigned char)curr; (*table)[low].bits = (unsigned char)root; (*table)[low].val = (unsigned short)(next - *table); } } /* Fill in rest of table for incomplete codes. This loop is similar to the loop above in incrementing huff for table indices. It is assumed that len is equal to curr + drop, so there is no loop needed to increment through high index bits. When the current sub-table is filled, the loop drops back to the root table to fill in any remaining entries there. */ this.op = (unsigned char)64; /* invalid code marker */ this.bits = (unsigned char)(len - drop); this.val = (unsigned short)0; while (huff != 0) { /* when done with sub-table, drop back to root table */ if (drop != 0 && (huff & mask) != low) { drop = 0; len = root; next = *table; this.bits = (unsigned char)len; } /* put invalid code marker in table */ next[huff >> drop] = this; /* backwards increment the len-bit code huff */ incr = 1U << (len - 1); while (huff & incr) incr >>= 1; if (incr != 0) { huff &= incr - 1; huff += incr; } else huff = 0; } /* set return parameters */ *table += used; *bits = root; return 0; } VisualBoyAdvance-1.8.0/win32/dependencies/cximage/0000755000175000017500000000000010623374630021266 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximatif.cpp0000644000175000017500000005366010473151643023445 0ustar julienjulien/* * File: ximatif.cpp * Purpose: Platform Independent TIFF Image Class Loader and Writer * 07/Aug/2001 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximatif.h" #if CXIMAGE_SUPPORT_TIF #include "../tiff/tiffio.h" #define CVT(x) (((x) * 255L) / ((1L<<16)-1)) #define SCALE(x) (((x)*((1L<<16)-1))/255) #define CalculateLine(width,bitdepth) (((width * bitdepth) + 7) / 8) #define CalculatePitch(line) (line + 3 & ~3) extern "C" TIFF* _TIFFOpenEx(CxFile* stream, const char* mode); //////////////////////////////////////////////////////////////////////////////// CxImageTIF::~CxImageTIF() { if (m_tif2) TIFFClose(m_tif2); } //////////////////////////////////////////////////////////////////////////////// bool CxImageTIF::Decode(CxFile * hFile) { //Comment this line if you need more information on errors // TIFFSetErrorHandler(NULL); // //Open file and fill the TIFF structure // m_tif = TIFFOpen(imageFileName,"rb"); TIFF* m_tif = _TIFFOpenEx(hFile, "rb"); uint32 height=0; uint32 width=0; uint16 bitspersample=1; uint16 samplesperpixel=1; uint32 rowsperstrip=(DWORD)-1; uint16 photometric=0; uint16 compression=1; uint16 orientation=ORIENTATION_TOPLEFT; // uint16 res_unit; // uint32 x, y; float resolution, offset; BOOL isRGB; BYTE *bits; //pointer to source data BYTE *bits2; //pointer to destination data try{ //check if it's a tiff file if (!m_tif) throw "Error encountered while opening TIFF file"; // - 12/2002 : get NumFrames directly, instead of looping // info.nNumFrames=0; // while(TIFFSetDirectory(m_tif,(uint16)info.nNumFrames)) info.nNumFrames++; info.nNumFrames = TIFFNumberOfDirectories(m_tif); if (!TIFFSetDirectory(m_tif, (uint16)info.nFrame)) throw "Error: page not present in TIFF file"; //get image info TIFFGetField(m_tif, TIFFTAG_IMAGEWIDTH, &width); TIFFGetField(m_tif, TIFFTAG_IMAGELENGTH, &height); TIFFGetField(m_tif, TIFFTAG_SAMPLESPERPIXEL, &samplesperpixel); TIFFGetField(m_tif, TIFFTAG_BITSPERSAMPLE, &bitspersample); TIFFGetField(m_tif, TIFFTAG_ROWSPERSTRIP, &rowsperstrip); TIFFGetField(m_tif, TIFFTAG_PHOTOMETRIC, &photometric); TIFFGetField(m_tif, TIFFTAG_ORIENTATION, &orientation); if (info.nEscape == -1) { // Return output dimensions only head.biWidth = width; head.biHeight = height; throw "output dimensions returned"; } TIFFGetFieldDefaulted(m_tif, TIFFTAG_RESOLUTIONUNIT, &res_unit); if (TIFFGetField(m_tif, TIFFTAG_XRESOLUTION, &resolution)) { if (res_unit == RESUNIT_CENTIMETER) resolution = (float)(resolution*2.54f + 0.5f); SetXDPI((long)resolution); } if (TIFFGetField(m_tif, TIFFTAG_YRESOLUTION, &resolution)) { if (res_unit == RESUNIT_CENTIMETER) resolution = (float)(resolution*2.54f + 0.5f); SetYDPI((long)resolution); } if (TIFFGetField(m_tif, TIFFTAG_XPOSITION, &offset)) info.xOffset = (long)offset; if (TIFFGetField(m_tif, TIFFTAG_YPOSITION, &offset)) info.yOffset = (long)offset; head.biClrUsed=0; info.nBkgndIndex =-1; if (rowsperstrip>height){ rowsperstrip=height; TIFFSetField(m_tif, TIFFTAG_ROWSPERSTRIP, rowsperstrip); } isRGB = (bitspersample >= 8) && (photometric == PHOTOMETRIC_RGB) || (photometric == PHOTOMETRIC_YCBCR) || (photometric == PHOTOMETRIC_SEPARATED) || (photometric == PHOTOMETRIC_LOGL) || (photometric == PHOTOMETRIC_LOGLUV); if (isRGB){ head.biBitCount=24; }else{ if ((photometric==PHOTOMETRIC_MINISBLACK)||(photometric==PHOTOMETRIC_MINISWHITE)){ if (bitspersample == 1){ head.biBitCount=1; //B&W image head.biClrUsed =2; } else if (bitspersample == 4) { head.biBitCount=4; //16 colors gray scale head.biClrUsed =16; } else { head.biBitCount=8; //gray scale head.biClrUsed =256; } } else if (bitspersample == 4) { head.biBitCount=4; // 16 colors head.biClrUsed=16; } else { head.biBitCount=8; //256 colors head.biClrUsed=256; } } if (info.nEscape) throw "Cancelled"; // - cancel decoding Create(width,height,head.biBitCount,CXIMAGE_FORMAT_TIF); //image creation if (!pDib) throw "CxImageTIF can't create image"; #if CXIMAGE_SUPPORT_ALPHA if (samplesperpixel==4) AlphaCreate(); //add alpha support for 32bpp tiffs if (samplesperpixel==2 && bitspersample==8) AlphaCreate(); //add alpha support for 8bpp + alpha #endif //CXIMAGE_SUPPORT_ALPHA TIFFGetField(m_tif, TIFFTAG_COMPRESSION, &compression); SetCodecOption(compression); // save original compression type if (isRGB) { // Read the whole image into one big RGBA buffer using // the traditional TIFFReadRGBAImage() API that we trust. uint32* raster; // retrieve RGBA image uint32 *row; raster = (uint32*)_TIFFmalloc(width * height * sizeof (uint32)); if (raster == NULL) throw "No space for raster buffer"; // Read the image in one chunk into an RGBA array if(!TIFFReadRGBAImage(m_tif, width, height, raster, 1)) { _TIFFfree(raster); throw "Corrupted TIFF file!"; } // read the raster lines and save them in the DIB // with RGB mode, we have to change the order of the 3 samples RGB row = &raster[0]; bits2 = info.pImage; for (y = 0; y < height; y++) { if (info.nEscape){ // - cancel decoding _TIFFfree(raster); throw "Cancelled"; } bits = bits2; for (x = 0; x < width; x++) { *bits++ = (BYTE)TIFFGetB(row[x]); *bits++ = (BYTE)TIFFGetG(row[x]); *bits++ = (BYTE)TIFFGetR(row[x]); #if CXIMAGE_SUPPORT_ALPHA if (samplesperpixel==4) AlphaSet(x,y,(BYTE)TIFFGetA(row[x])); #endif //CXIMAGE_SUPPORT_ALPHA } row += width; bits2 += info.dwEffWidth; } _TIFFfree(raster); } else { RGBQUAD *pal; pal=(RGBQUAD*)calloc(256,sizeof(RGBQUAD)); if (pal==NULL) throw "Unable to allocate TIFF palette"; // set up the colormap based on photometric switch(photometric) { case PHOTOMETRIC_MINISBLACK: // bitmap and greyscale image types case PHOTOMETRIC_MINISWHITE: if (bitspersample == 1) { // Monochrome image if (photometric == PHOTOMETRIC_MINISBLACK) { pal[1].rgbRed = pal[1].rgbGreen = pal[1].rgbBlue = 255; } else { pal[0].rgbRed = pal[0].rgbGreen = pal[0].rgbBlue = 255; } } else { // need to build the scale for greyscale images if (photometric == PHOTOMETRIC_MINISBLACK) { for (DWORD i=0; i 0) { if (red[n] >= 256 || green[n] >= 256 || blue[n] >= 256) { Palette16Bits=TRUE; break; } } // load the palette in the DIB for (int i = (1 << bitspersample) - 1; i >= 0; i--) { if (Palette16Bits) { pal[i].rgbRed =(BYTE) CVT(red[i]); pal[i].rgbGreen = (BYTE) CVT(green[i]); pal[i].rgbBlue = (BYTE) CVT(blue[i]); } else { pal[i].rgbRed = (BYTE) red[i]; pal[i].rgbGreen = (BYTE) green[i]; pal[i].rgbBlue = (BYTE) blue[i]; } } break; } SetPalette(pal,head.biClrUsed); //palette assign free(pal); // read the tiff lines and save them in the DIB uint32 nrow; uint32 ys; int line = CalculateLine(width, bitspersample * samplesperpixel); long bitsize= TIFFStripSize(m_tif); //verify bitsize: could be wrong if StripByteCounts is missing. if (bitsize>(long)(head.biSizeImage*samplesperpixel)) bitsize=head.biSizeImage*samplesperpixel; int tiled_image = TIFFIsTiled(m_tif); uint32 tw, tl; BYTE* tilebuf; if (tiled_image){ TIFFGetField(m_tif, TIFFTAG_TILEWIDTH, &tw); TIFFGetField(m_tif, TIFFTAG_TILELENGTH, &tl); rowsperstrip = tl; bitsize = TIFFTileSize(m_tif) * (int)(1+width/tw); tilebuf = (BYTE*)malloc(TIFFTileSize(m_tif)); } bits = (BYTE*)malloc(bitsize); if (bits==NULL){ throw "CxImageTIF can't allocate memory"; } for (ys = 0; ys < height; ys += rowsperstrip) { if (info.nEscape){ // - cancel decoding free(bits); throw "Cancelled"; } nrow = (ys + rowsperstrip > height ? height - ys : rowsperstrip); if (tiled_image){ uint32 imagew = TIFFScanlineSize(m_tif); uint32 tilew = TIFFTileRowSize(m_tif); int iskew = imagew - tilew; uint8* bufp = (uint8*) bits; uint32 colb = 0; for (uint32 col = 0; col < width; col += tw) { if (TIFFReadTile(m_tif, tilebuf, col, ys, 0, 0) < 0){ free(tilebuf); free(bits); throw "Corrupted tiled TIFF file!"; } if (colb + tw > imagew) { uint32 owidth = imagew - colb; uint32 oskew = tilew - owidth; TileToStrip(bufp + colb, tilebuf, nrow, owidth, oskew + iskew, oskew ); } else { TileToStrip(bufp + colb, tilebuf, nrow, tilew, iskew, 0); } colb += tilew; } } else { if (TIFFReadEncodedStrip(m_tif, TIFFComputeStrip(m_tif, ys, 0), bits, nrow * line) == -1) { free(bits); throw "Corrupted TIFF file!"; } } for (y = 0; y < nrow; y++) { long offset=(nrow-y-1)*line; if (bitspersample==16) for (DWORD xi=0;xi=(int)width){ yi--; xi=0; } } } else { //photometric==PHOTOMETRIC_CIELAB if (head.biBitCount!=24){ //fix image Create(width,height,24,CXIMAGE_FORMAT_TIF); #if CXIMAGE_SUPPORT_ALPHA if (samplesperpixel==4) AlphaCreate(); #endif //CXIMAGE_SUPPORT_ALPHA } int xi=0; int ii=0; int yi=height-ys-nrow+y; RGBQUAD c; int l,a,b,bitsoffset; double p,cx,cy,cz,cr,cg,cb; while (ii127) a-=256; if (b>127) b-=256; // lab to xyz p = (l/2.55 + 16) / 116.0; cx = pow( p + a * 0.002, 3); cy = pow( p, 3); cz = pow( p - b * 0.005, 3); // white point cx*=0.95047; //cy*=1.000; cz*=1.0883; // xyz to rgb cr = 3.240479 * cx - 1.537150 * cy - 0.498535 * cz; cg = -0.969256 * cx + 1.875992 * cy + 0.041556 * cz; cb = 0.055648 * cx - 0.204043 * cy + 1.057311 * cz; if ( cr > 0.00304 ) cr = 1.055 * pow(cr,0.41667) - 0.055; else cr = 12.92 * cr; if ( cg > 0.00304 ) cg = 1.055 * pow(cg,0.41667) - 0.055; else cg = 12.92 * cg; if ( cb > 0.00304 ) cb = 1.055 * pow(cb,0.41667) - 0.055; else cb = 12.92 * cb; c.rgbRed =(BYTE)max(0,min(255,(int)(cr*255))); c.rgbGreen=(BYTE)max(0,min(255,(int)(cg*255))); c.rgbBlue =(BYTE)max(0,min(255,(int)(cb*255))); SetPixelColor(xi,yi,c); #if CXIMAGE_SUPPORT_ALPHA if (samplesperpixel==4) AlphaSet(xi,yi,bits[bitsoffset+3]); #endif //CXIMAGE_SUPPORT_ALPHA ii++; xi++; if (xi>=(int)width){ yi--; xi=0; } } } } } free(bits); if (tiled_image) free(tilebuf); switch(orientation){ case ORIENTATION_TOPRIGHT: /* row 0 top, col 0 rhs */ Mirror(); break; case ORIENTATION_BOTRIGHT: /* row 0 bottom, col 0 rhs */ Flip(); Mirror(); break; case ORIENTATION_BOTLEFT: /* row 0 bottom, col 0 lhs */ Flip(); break; case ORIENTATION_LEFTTOP: /* row 0 lhs, col 0 top */ RotateRight(); Mirror(); break; case ORIENTATION_RIGHTTOP: /* row 0 rhs, col 0 top */ RotateLeft(); break; case ORIENTATION_RIGHTBOT: /* row 0 rhs, col 0 bottom */ RotateLeft(); Mirror(); break; case ORIENTATION_LEFTBOT: /* row 0 lhs, col 0 bottom */ RotateRight(); break; } } } catch (char *message) { strncpy(info.szLastError,message,255); if (m_tif) TIFFClose(m_tif); if (info.nEscape==-1) return true; return false; } TIFFClose(m_tif); return true; } //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// bool CxImageTIF::Encode(CxFile * hFile, bool bAppend) { try{ if (hFile==NULL) throw CXIMAGE_ERR_NOFILE; if (pDib==NULL) throw CXIMAGE_ERR_NOIMAGE; // replaced "w+b" with "a", to append an image directly on an existing file if (m_tif2==NULL) m_tif2=_TIFFOpenEx(hFile, "a"); if (m_tif2==NULL) throw "initialization fail"; if (bAppend || m_pages) m_multipage=true; m_pages++; if (!EncodeBody(m_tif2,m_multipage,m_pages,m_pages)) throw "Error saving TIFF file"; if (bAppend) { if (!TIFFWriteDirectory(m_tif2)) throw "Error saving TIFF directory"; } } catch (char *message) { strncpy(info.szLastError,message,255); if (m_tif2){ TIFFClose(m_tif2); m_tif2=NULL; m_multipage=false; m_pages=0; } return false; } if (!bAppend){ TIFFClose(m_tif2); m_tif2=NULL; m_multipage=false; m_pages=0; } return true; } //////////////////////////////////////////////////////////////////////////////// // Thanks to Abe bool CxImageTIF::Encode(CxFile * hFile, CxImage ** pImages, int pagecount) { try{ if (hFile==NULL) throw "invalid file pointer"; if (pImages==NULL || pagecount==0) throw "multipage TIFF, no images!"; CxImageTIF ghost; for (int i=1; i<=pagecount; i++){ if (pImages[i-1]==NULL) throw "Bad image pointer"; ghost.Ghost(pImages[i-1]); if (!ghost.Encode(hFile,true)) throw "Error saving TIFF file"; } } catch (char *message) { strncpy(info.szLastError,message,255); return false; } return true; } //////////////////////////////////////////////////////////////////////////////// bool CxImageTIF::EncodeBody(TIFF *m_tif, bool multipage, int page, int pagecount) { uint32 height=head.biHeight; uint32 width=head.biWidth; uint16 bitcount=head.biBitCount; uint16 bitspersample; uint16 samplesperpixel; uint16 photometric=0; uint16 compression; // uint16 pitch; // int line; uint32 x, y; samplesperpixel = ((bitcount == 24) || (bitcount == 32)) ? (BYTE)3 : (BYTE)1; #if CXIMAGE_SUPPORT_ALPHA if (bitcount==24 && AlphaIsValid()) { bitcount=32; samplesperpixel=4; } #endif //CXIMAGE_SUPPORT_ALPHA bitspersample = bitcount / samplesperpixel; //set the PHOTOMETRIC tag RGBQUAD *rgb = GetPalette(); switch (bitcount) { case 1: if (CompareColors(&rgb[0],&rgb[1])<0) { /* some viewers do not handle PHOTOMETRIC_MINISBLACK: * let's transform the image in PHOTOMETRIC_MINISWHITE */ //invert the colors RGBQUAD tempRGB=GetPaletteColor(0); SetPaletteColor(0,GetPaletteColor(1)); SetPaletteColor(1,tempRGB); //invert the pixels BYTE *iSrc=info.pImage; for (unsigned long i=0;irgbRed != x)||(rgb->rgbRed != rgb->rgbGreen)||(rgb->rgbRed != rgb->rgbBlue)){ photometric = PHOTOMETRIC_PALETTE; break; } rgb++; } break; case 24: case 32: photometric = PHOTOMETRIC_RGB; break; } #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid() && bitcount==8) samplesperpixel=2; //8bpp + alpha layer #endif //CXIMAGE_SUPPORT_ALPHA // line = CalculateLine(width, bitspersample * samplesperpixel); // pitch = (uint16)CalculatePitch(line); //prepare the palette struct RGBQUAD pal[256]; if (GetPalette()){ BYTE b; memcpy(pal,GetPalette(),GetPaletteSize()); for(WORD a=0;a gives better compression TIFFSetField(m_tif, TIFFTAG_ROWSPERSTRIP, rowsperstrip); // handle metrics TIFFSetField(m_tif, TIFFTAG_RESOLUTIONUNIT, RESUNIT_INCH); TIFFSetField(m_tif, TIFFTAG_XRESOLUTION, (float)info.xDPI); TIFFSetField(m_tif, TIFFTAG_YRESOLUTION, (float)info.yDPI); // TIFFSetField(m_tif, TIFFTAG_XPOSITION, (float)info.xOffset); // TIFFSetField(m_tif, TIFFTAG_YPOSITION, (float)info.yOffset); // multi-paging - Thanks to Abe if (multipage) { char page_number[20]; sprintf(page_number, "Page %d", page); TIFFSetField(m_tif, TIFFTAG_SUBFILETYPE, FILETYPE_PAGE); TIFFSetField(m_tif, TIFFTAG_PAGENUMBER, page,pagecount); TIFFSetField(m_tif, TIFFTAG_PAGENAME, page_number); } else { TIFFSetField(m_tif, TIFFTAG_SUBFILETYPE, 0); } // palettes (image colormaps are automatically scaled to 16-bits) if (photometric == PHOTOMETRIC_PALETTE) { uint16 *r, *g, *b; r = (uint16 *) _TIFFmalloc(sizeof(uint16) * 3 * 256); g = r + 256; b = g + 256; for (int i = 255; i >= 0; i--) { b[i] = (uint16)SCALE((uint16)pal[i].rgbRed); g[i] = (uint16)SCALE((uint16)pal[i].rgbGreen); r[i] = (uint16)SCALE((uint16)pal[i].rgbBlue); } TIFFSetField(m_tif, TIFFTAG_COLORMAP, r, g, b); _TIFFfree(r); } // compression if (GetCodecOption(CXIMAGE_FORMAT_TIF)) { compression = (WORD)GetCodecOption(CXIMAGE_FORMAT_TIF); } else { switch (bitcount) { case 1 : compression = COMPRESSION_CCITTFAX4; break; case 4 : case 8 : compression = COMPRESSION_LZW; break; case 24 : case 32 : compression = COMPRESSION_JPEG; break; default : compression = COMPRESSION_NONE; break; } } TIFFSetField(m_tif, TIFFTAG_COMPRESSION, compression); switch (compression) { case COMPRESSION_JPEG: TIFFSetField(m_tif, TIFFTAG_JPEGQUALITY, info.nQuality); TIFFSetField(m_tif, TIFFTAG_ROWSPERSTRIP, ((7+rowsperstrip)>>3)<<3); break; case COMPRESSION_LZW: if (bitcount>=8) TIFFSetField(m_tif, TIFFTAG_PREDICTOR, 2); break; } // read the DIB lines from bottom to top and save them in the TIF BYTE *bits; switch(bitcount) { case 1 : case 4 : case 8 : { if (samplesperpixel==1){ for (y = 0; y < height; y++) { bits= info.pImage + (height - y - 1)*info.dwEffWidth; if (TIFFWriteScanline(m_tif,bits, y, 0)==-1) return false; } } #if CXIMAGE_SUPPORT_ALPHA else { //8bpp + alpha layer bits = (BYTE*)malloc(2*width); if (!bits) return false; for (y = 0; y < height; y++) { for (x=0;x 0) { uint32 j = cols; while (j-- > 0) *out++ = *in++; out += outskew; in += inskew; } } //////////////////////////////////////////////////////////////////////////////// TIFF* CxImageTIF::TIFFOpenEx(CxFile * hFile) { if (hFile) return _TIFFOpenEx(hFile, "rb"); return NULL; } //////////////////////////////////////////////////////////////////////////////// void CxImageTIF::TIFFCloseEx(TIFF* tif) { if (tif) TIFFClose(tif); } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_TIF VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximahist.cpp0000644000175000017500000003774010473151642023632 0ustar julienjulien// xImaHist.cpp : histogram functions /* 28/01/2004 v1.00 - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximage.h" #if CXIMAGE_SUPPORT_DSP //////////////////////////////////////////////////////////////////////////////// long CxImage::Histogram(long* red, long* green, long* blue, long* gray, long colorspace) { if (!pDib) return 0; RGBQUAD color; if (red) memset(red,0,256*sizeof(long)); if (green) memset(green,0,256*sizeof(long)); if (blue) memset(blue,0,256*sizeof(long)); if (gray) memset(gray,0,256*sizeof(long)); long xmin,xmax,ymin,ymax; if (pSelection){ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; } else { xmin = ymin = 0; xmax = head.biWidth; ymax=head.biHeight; } for(long y=ymin; yn) n=red[i]; if (green && green[i]>n) n=green[i]; if (blue && blue[i]>n) n=blue[i]; if (gray && gray[i]>n) n=gray[i]; } return n; } //////////////////////////////////////////////////////////////////////////////// /** * HistogramStretch * \param method: 0 = luminance (default), 1 = linked channels , 2 = independent channels. * \return true if everything is ok * \author [dave] and [nipper] */ bool CxImage::HistogramStretch(long method) { if (!pDib) return false; if ((head.biBitCount==8) && IsGrayScale()){ // get min/max info BYTE minc = 255, maxc = 0; BYTE gray; long y; double dbScaler = 50.0/head.biHeight; for (y=0; y maxc) maxc = gray; } } if (minc == 0 && maxc == 255) return true; // calculate LUT BYTE lut[256]; BYTE range = maxc - minc; if (range != 0){ for (long x = minc; x <= maxc; x++){ lut[x] = (BYTE)(255 * (x - minc) / range); } } else lut[minc] = minc; for (y=0; y // get min/max info BYTE minc = 255, maxc = 0; RGBQUAD color; long y; for (y=0; y maxc) maxc = color.rgbRed; if (color.rgbBlue > maxc) maxc = color.rgbBlue; if (color.rgbGreen > maxc) maxc = color.rgbGreen; } } if (minc == 0 && maxc == 255) return true; // calculate LUT BYTE lut[256]; BYTE range = maxc - minc; if (range != 0){ for (long x = minc; x <= maxc; x++){ lut[x] = (BYTE)(255 * (x - minc) / range); } } else lut[minc] = minc; // normalize image double dbScaler = 100.0/head.biHeight; for (y=0; y // get min/max info BYTE minR = 255, maxR = 0; BYTE minG = 255, maxG = 0; BYTE minB = 255, maxB = 0; RGBQUAD color; long y; for (y=0; y maxR) maxR = color.rgbRed; if (color.rgbBlue > maxB) maxB = color.rgbBlue; if (color.rgbGreen > maxG) maxG = color.rgbGreen; } } if (minR == 0 && maxR == 255 && minG == 0 && maxG == 255 && minB == 0 && maxB == 255) return true; // calculate LUT BYTE lutR[256]; BYTE range = maxR - minR; if (range != 0) { for (long x = minR; x <= maxR; x++){ lutR[x] = (BYTE)(255 * (x - minR) / range); } } else lutR[minR] = minR; BYTE lutG[256]; range = maxG - minG; if (range != 0) { for (long x = minG; x <= maxG; x++){ lutG[x] = (BYTE)(255 * (x - minG) / range); } } else lutG[minG] = minG; BYTE lutB[256]; range = maxB - minB; if (range != 0) { for (long x = minB; x <= maxB; x++){ lutB[x] = (BYTE)(255 * (x - minB) / range); } } else lutB[minB] = minB; // normalize image double dbScaler = 100.0/head.biHeight; for (y=0; y // S = ( R - C ) ( B - A / D - C ) double alimit = 0.0; double blimit = 255.0; double lowerc = 255.0; double upperd = 0.0; double tmpGray; RGBQUAD color; RGBQUAD yuvClr; double stretcheds; if ( head.biClrUsed == 0 ){ long x, y, xmin, xmax, ymin, ymax; xmin = ymin = 0; xmax = head.biWidth; ymax = head.biHeight; for( y = ymin; y < ymax; y++ ){ info.nProgress = (long)(50*y/ymax); if (info.nEscape) break; for( x = xmin; x < xmax; x++ ){ color = GetPixelColor( x, y ); tmpGray = RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); if ( tmpGray < lowerc ) lowerc = tmpGray; if ( tmpGray > upperd ) upperd = tmpGray; } } if (upperd==lowerc) return false; for( y = ymin; y < ymax; y++ ){ info.nProgress = (long)(50+50*y/ymax); if (info.nEscape) break; for( x = xmin; x < xmax; x++ ){ color = GetPixelColor( x, y ); yuvClr = RGBtoYUV(color); // Stretch Luminance tmpGray = (double)yuvClr.rgbRed; stretcheds = (double)(tmpGray - lowerc) * ( (blimit - alimit) / (upperd - lowerc) ); // + alimit; if ( stretcheds < 0.0 ) stretcheds = 0.0; else if ( stretcheds > 255.0 ) stretcheds = 255.0; yuvClr.rgbRed = (BYTE)stretcheds; color = YUVtoRGB(yuvClr); SetPixelColor( x, y, color ); } } } else { DWORD j; for( j = 0; j < head.biClrUsed; j++ ){ color = GetPaletteColor( (BYTE)j ); tmpGray = RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); if ( tmpGray < lowerc ) lowerc = tmpGray; if ( tmpGray > upperd ) upperd = tmpGray; } if (upperd==lowerc) return false; for( j = 0; j < head.biClrUsed; j++ ){ color = GetPaletteColor( (BYTE)j ); yuvClr = RGBtoYUV( color ); // Stretch Luminance tmpGray = (double)yuvClr.rgbRed; stretcheds = (double)(tmpGray - lowerc) * ( (blimit - alimit) / (upperd - lowerc) ); // + alimit; if ( stretcheds < 0.0 ) stretcheds = 0.0; else if ( stretcheds > 255.0 ) stretcheds = 255.0; yuvClr.rgbRed = (BYTE)stretcheds; color = YUVtoRGB(yuvClr); SetPaletteColor( (BYTE)j, color ); } } } } } return true; } //////////////////////////////////////////////////////////////////////////////// // HistogramEqualize function by : dave(at)posortho(dot)com bool CxImage::HistogramEqualize() { if (!pDib) return false; int histogram[256]; int map[256]; int equalize_map[256]; int x, y, i, j; RGBQUAD color; RGBQUAD yuvClr; unsigned int YVal, high, low; memset( &histogram, 0, sizeof(int) * 256 ); memset( &map, 0, sizeof(int) * 256 ); memset( &equalize_map, 0, sizeof(int) * 256 ); // form histogram for(y=0; y < head.biHeight; y++){ info.nProgress = (long)(50*y/head.biHeight); if (info.nEscape) break; for(x=0; x < head.biWidth; x++){ color = GetPixelColor( x, y ); YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); histogram[YVal]++; } } // integrate the histogram to get the equalization map. j = 0; for(i=0; i <= 255; i++){ j += histogram[i]; map[i] = j; } // equalize low = map[0]; high = map[255]; if (low == high) return false; for( i = 0; i <= 255; i++ ){ equalize_map[i] = (unsigned int)((((double)( map[i] - low ) ) * 255) / ( high - low ) ); } // stretch the histogram if(head.biClrUsed == 0){ // No Palette for( y = 0; y < head.biHeight; y++ ){ info.nProgress = (long)(50+50*y/head.biHeight); if (info.nEscape) break; for( x = 0; x < head.biWidth; x++ ){ color = GetPixelColor( x, y ); yuvClr = RGBtoYUV(color); yuvClr.rgbRed = (BYTE)equalize_map[yuvClr.rgbRed]; color = YUVtoRGB(yuvClr); SetPixelColor( x, y, color ); } } } else { // Palette for( i = 0; i < (int)head.biClrUsed; i++ ){ color = GetPaletteColor((BYTE)i); yuvClr = RGBtoYUV(color); yuvClr.rgbRed = (BYTE)equalize_map[yuvClr.rgbRed]; color = YUVtoRGB(yuvClr); SetPaletteColor( (BYTE)i, color ); } } return true; } //////////////////////////////////////////////////////////////////////////////// // HistogramNormalize function by : dave(at)posortho(dot)com bool CxImage::HistogramNormalize() { if (!pDib) return false; int histogram[256]; int threshold_intensity, intense; int x, y, i; unsigned int normalize_map[256]; unsigned int high, low, YVal; RGBQUAD color; RGBQUAD yuvClr; memset( &histogram, 0, sizeof( int ) * 256 ); memset( &normalize_map, 0, sizeof( unsigned int ) * 256 ); // form histogram for(y=0; y < head.biHeight; y++){ info.nProgress = (long)(50*y/head.biHeight); if (info.nEscape) break; for(x=0; x < head.biWidth; x++){ color = GetPixelColor( x, y ); YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); histogram[YVal]++; } } // find histogram boundaries by locating the 1 percent levels threshold_intensity = ( head.biWidth * head.biHeight) / 100; intense = 0; for( low = 0; low < 255; low++ ){ intense += histogram[low]; if( intense > threshold_intensity ) break; } intense = 0; for( high = 255; high != 0; high--){ intense += histogram[ high ]; if( intense > threshold_intensity ) break; } if ( low == high ){ // Unreasonable contrast; use zero threshold to determine boundaries. threshold_intensity = 0; intense = 0; for( low = 0; low < 255; low++){ intense += histogram[low]; if( intense > threshold_intensity ) break; } intense = 0; for( high = 255; high != 0; high-- ){ intense += histogram [high ]; if( intense > threshold_intensity ) break; } } if( low == high ) return false; // zero span bound // Stretch the histogram to create the normalized image mapping. for(i = 0; i <= 255; i++){ if ( i < (int) low ){ normalize_map[i] = 0; } else { if(i > (int) high) normalize_map[i] = 255; else normalize_map[i] = ( 255 - 1) * ( i - low) / ( high - low ); } } // Normalize if( head.biClrUsed == 0 ){ for( y = 0; y < head.biHeight; y++ ){ info.nProgress = (long)(50+50*y/head.biHeight); if (info.nEscape) break; for( x = 0; x < head.biWidth; x++ ){ color = GetPixelColor( x, y ); yuvClr = RGBtoYUV( color ); yuvClr.rgbRed = (BYTE)normalize_map[yuvClr.rgbRed]; color = YUVtoRGB( yuvClr ); SetPixelColor( x, y, color ); } } } else { for(i = 0; i < (int)head.biClrUsed; i++){ color = GetPaletteColor( (BYTE)i ); yuvClr = RGBtoYUV( color ); yuvClr.rgbRed = (BYTE)normalize_map[yuvClr.rgbRed]; color = YUVtoRGB( yuvClr ); SetPaletteColor( (BYTE)i, color ); } } return true; } //////////////////////////////////////////////////////////////////////////////// // HistogramLog function by : dave(at)posortho(dot)com bool CxImage::HistogramLog() { if (!pDib) return false; //q(i,j) = 255/log(1 + |high|) * log(1 + |p(i,j)|); int x, y, i; RGBQUAD color; RGBQUAD yuvClr; unsigned int YVal, high = 1; // Find Highest Luminance Value in the Image if( head.biClrUsed == 0 ){ // No Palette for(y=0; y < head.biHeight; y++){ info.nProgress = (long)(50*y/head.biHeight); if (info.nEscape) break; for(x=0; x < head.biWidth; x++){ color = GetPixelColor( x, y ); YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); if (YVal > high ) high = YVal; } } } else { // Palette for(i = 0; i < (int)head.biClrUsed; i++){ color = GetPaletteColor((BYTE)i); YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); if (YVal > high ) high = YVal; } } // Logarithm Operator double k = 255.0 / ::log( 1.0 + (double)high ); if( head.biClrUsed == 0 ){ for( y = 0; y < head.biHeight; y++ ){ info.nProgress = (long)(50+50*y/head.biHeight); if (info.nEscape) break; for( x = 0; x < head.biWidth; x++ ){ color = GetPixelColor( x, y ); yuvClr = RGBtoYUV( color ); yuvClr.rgbRed = (BYTE)(k * ::log( 1.0 + (double)yuvClr.rgbRed ) ); color = YUVtoRGB( yuvClr ); SetPixelColor( x, y, color ); } } } else { for(i = 0; i < (int)head.biClrUsed; i++){ color = GetPaletteColor( (BYTE)i ); yuvClr = RGBtoYUV( color ); yuvClr.rgbRed = (BYTE)(k * ::log( 1.0 + (double)yuvClr.rgbRed ) ); color = YUVtoRGB( yuvClr ); SetPaletteColor( (BYTE)i, color ); } } return true; } //////////////////////////////////////////////////////////////////////////////// // HistogramRoot function by : dave(at)posortho(dot)com bool CxImage::HistogramRoot() { if (!pDib) return false; //q(i,j) = sqrt(|p(i,j)|); int x, y, i; RGBQUAD color; RGBQUAD yuvClr; double dtmp; unsigned int YVal, high = 1; // Find Highest Luminance Value in the Image if( head.biClrUsed == 0 ){ // No Palette for(y=0; y < head.biHeight; y++){ info.nProgress = (long)(50*y/head.biHeight); if (info.nEscape) break; for(x=0; x < head.biWidth; x++){ color = GetPixelColor( x, y ); YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); if (YVal > high ) high = YVal; } } } else { // Palette for(i = 0; i < (int)head.biClrUsed; i++){ color = GetPaletteColor((BYTE)i); YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); if (YVal > high ) high = YVal; } } // Root Operator double k = 128.0 / ::log( 1.0 + (double)high ); if( head.biClrUsed == 0 ){ for( y = 0; y < head.biHeight; y++ ){ info.nProgress = (long)(50+50*y/head.biHeight); if (info.nEscape) break; for( x = 0; x < head.biWidth; x++ ){ color = GetPixelColor( x, y ); yuvClr = RGBtoYUV( color ); dtmp = k * ::sqrt( (double)yuvClr.rgbRed ); if ( dtmp > 255.0 ) dtmp = 255.0; if ( dtmp < 0 ) dtmp = 0; yuvClr.rgbRed = (BYTE)dtmp; color = YUVtoRGB( yuvClr ); SetPixelColor( x, y, color ); } } } else { for(i = 0; i < (int)head.biClrUsed; i++){ color = GetPaletteColor( (BYTE)i ); yuvClr = RGBtoYUV( color ); dtmp = k * ::sqrt( (double)yuvClr.rgbRed ); if ( dtmp > 255.0 ) dtmp = 255.0; if ( dtmp < 0 ) dtmp = 0; yuvClr.rgbRed = (BYTE)dtmp; color = YUVtoRGB( yuvClr ); SetPaletteColor( (BYTE)i, color ); } } return true; } //////////////////////////////////////////////////////////////////////////////// #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximaj2k.cpp0000644000175000017500000001533610473151642023346 0ustar julienjulien/* * File: ximaj2k.cpp * Purpose: Platform Independent J2K Image Class Loader and Writer * 12/Jul/2002 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximaj2k.h" #if CXIMAGE_SUPPORT_J2K #define CEILDIV(a,b) ((a+b-1)/b) //////////////////////////////////////////////////////////////////////////////// bool CxImageJ2K::Decode(CxFile *hFile) { if (hFile == NULL) return false; try { BYTE* src; long len; j2k_image_t *img=NULL; j2k_cp_t *cp=NULL; long i,x,y,w,h,max; len=hFile->Size(); src=(BYTE*)malloc(len); hFile->Read(src, len, 1); if (!j2k_decode(src, len, &img, &cp)) { free(src); throw "failed to decode J2K image!"; } free(src); if (img->numcomps==3 && img->comps[0].dx==img->comps[1].dx && img->comps[1].dx==img->comps[2].dx && img->comps[0].dy==img->comps[1].dy && img->comps[1].dy==img->comps[2].dy && img->comps[0].prec==img->comps[1].prec && img->comps[1].prec==img->comps[2].prec) { w=CEILDIV(img->x1-img->x0, img->comps[0].dx); h=CEILDIV(img->y1-img->y0, img->comps[0].dy); max=(1<comps[0].prec)-1; Create(w,h,24,CXIMAGE_FORMAT_J2K); RGBQUAD c; for (i=0,y=0; ycomps[0].data[i]; c.rgbGreen = img->comps[1].data[i]; c.rgbBlue = img->comps[2].data[i]; SetPixelColor(x,h-1-y,c); } } } else { int compno; info.nNumFrames = img->numcomps; if ((info.nFrame<0)||(info.nFrame>=info.nNumFrames)){ j2k_destroy(&img,&cp); throw "wrong frame!"; } for (compno=0; compno<=info.nFrame; compno++) { w=CEILDIV(img->x1-img->x0, img->comps[compno].dx); h=CEILDIV(img->y1-img->y0, img->comps[compno].dy); max=(1<comps[compno].prec)-1; Create(w,h,8,CXIMAGE_FORMAT_J2K); SetGrayPalette(); for (i=0,y=0; ycomps[compno].data[i]); } } } } j2k_destroy(&img,&cp); } catch (char *message) { strncpy(info.szLastError,message,255); return FALSE; } return true; } //////////////////////////////////////////////////////////////////////////////// bool CxImageJ2K::Encode(CxFile * hFile) { if (EncodeSafeCheck(hFile)) return false; if (head.biClrUsed!=0 && !IsGrayScale()){ strcpy(info.szLastError,"J2K can save only RGB or GrayScale images"); return false; } int i,x,y; j2k_image_t *img; j2k_cp_t *cp; j2k_tcp_t *tcp; j2k_tccp_t *tccp; img = (j2k_image_t *)calloc(sizeof(j2k_image_t),1); cp = (j2k_cp_t *)calloc(sizeof(j2k_cp_t),1); cp->tx0=0; cp->ty0=0; cp->tw=1; cp->th=1; cp->tcps=(j2k_tcp_t*)calloc(sizeof(j2k_tcp_t),1); tcp=&cp->tcps[0]; long w=head.biWidth; long h=head.biHeight; tcp->numlayers=1; for (i=0;inumlayers;i++) tcp->rates[i]=(w*h*GetJpegQuality())/600; if (IsGrayScale()) { img->x0=0; img->y0=0; img->x1=w; img->y1=h; img->numcomps=1; img->comps=(j2k_comp_t*)calloc(sizeof(j2k_comp_t),1); img->comps[0].data=(int*)calloc(w*h*sizeof(int),1); img->comps[0].prec=8; img->comps[0].sgnd=0; img->comps[0].dx=1; img->comps[0].dy=1; for (i=0,y=0; ycomps[0].data[i]=GetPixelIndex(x,h-1-y); } } } else if (!IsIndexed()) { img->x0=0; img->y0=0; img->x1=w; img->y1=h; img->numcomps=3; img->comps=(j2k_comp_t*)calloc(img->numcomps*sizeof(j2k_comp_t),1); for (i=0; inumcomps; i++) { img->comps[i].data=(int*)calloc(w*h*sizeof(int),1); img->comps[i].prec=8; img->comps[i].sgnd=0; img->comps[i].dx=1; img->comps[i].dy=1; } RGBQUAD c; for (i=0,y=0; ycomps[0].data[i]=c.rgbRed; img->comps[1].data[i]=c.rgbGreen; img->comps[2].data[i]=c.rgbBlue; } } } else { return 0; } cp->tdx=img->x1-img->x0; cp->tdy=img->y1-img->y0; tcp->csty=0; tcp->prg=0; tcp->mct=img->numcomps==3?1:0; tcp->tccps=(j2k_tccp_t*)calloc(img->numcomps*sizeof(j2k_tccp_t),1); int ir=0; /* or 1 ???*/ for (i=0; inumcomps; i++) { tccp=&tcp->tccps[i]; tccp->csty=0; tccp->numresolutions=6; tccp->cblkw=6; tccp->cblkh=6; tccp->cblksty=0; tccp->qmfbid=ir?0:1; tccp->qntsty=ir?J2K_CCP_QNTSTY_SEQNT:J2K_CCP_QNTSTY_NOQNT; tccp->numgbits=2; tccp->roishift=0; j2k_calc_explicit_stepsizes(tccp, img->comps[i].prec); } BYTE* dest=(BYTE*)calloc(tcp->rates[tcp->numlayers-1]+2,1); long len = j2k_encode(img, cp, dest, tcp->rates[tcp->numlayers-1]+2); if (len==0) { strcpy(info.szLastError,"J2K failed to encode image"); } else { hFile->Write(dest, len, 1); } free(dest); j2k_destroy(&img,&cp); return (len!=0); } //////////////////////////////////////////////////////////////////////////////// static const double dwt_norms_97[4][10]={ {1.000, 1.965, 4.177, 8.403, 16.90, 33.84, 67.69, 135.3, 270.6, 540.9}, {2.022, 3.989, 8.355, 17.04, 34.27, 68.63, 137.3, 274.6, 549.0}, {2.022, 3.989, 8.355, 17.04, 34.27, 68.63, 137.3, 274.6, 549.0}, {2.080, 3.865, 8.307, 17.18, 34.71, 69.59, 139.3, 278.6, 557.2} }; //////////////////////////////////////////////////////////////////////////////// void CxImageJ2K::j2k_calc_explicit_stepsizes(j2k_tccp_t *tccp, int prec) { int numbands, bandno; numbands=3*tccp->numresolutions-2; for (bandno=0; bandnonumresolutions-1-resno; gain=tccp->qmfbid==0?0:(orient==0?0:(orient==1||orient==2?1:2)); if (tccp->qntsty==J2K_CCP_QNTSTY_NOQNT) { stepsize=1.0; } else { double norm=dwt_norms_97[orient][level]; stepsize=(1<<(gain+1))/norm; } j2k_encode_stepsize((int)floor(stepsize*8192.0), prec+gain, &tccp->stepsizes[bandno].expn, &tccp->stepsizes[bandno].mant); } } //////////////////////////////////////////////////////////////////////////////// void CxImageJ2K::j2k_encode_stepsize(int stepsize, int numbps, int *expn, int *mant) { int p, n; p=j2k_floorlog2(stepsize)-13; n=11-j2k_floorlog2(stepsize); *mant=(n<0?stepsize>>-n:stepsize<1; l++) { a>>=1; } return l; } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_J2K VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximalpha.cpp0000644000175000017500000002177010473151643023604 0ustar julienjulien// xImalpha.cpp : Alpha channel functions /* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximage.h" #if CXIMAGE_SUPPORT_ALPHA //////////////////////////////////////////////////////////////////////////////// /** * \sa AlphaSetMax */ BYTE CxImage::AlphaGetMax() const { return info.nAlphaMax; } //////////////////////////////////////////////////////////////////////////////// /** * Sets global Alpha (opacity) value applied to the whole image, * valid only for painting functions. * \param nAlphaMax: can be from 0 to 255 */ void CxImage::AlphaSetMax(BYTE nAlphaMax) { info.nAlphaMax=nAlphaMax; } //////////////////////////////////////////////////////////////////////////////// /** * Checks if the image has a valid alpha channel. */ bool CxImage::AlphaIsValid() { return pAlpha!=0; } //////////////////////////////////////////////////////////////////////////////// /** * Enables the alpha palette, so the Draw() function changes its behavior. */ void CxImage::AlphaPaletteEnable(bool enable) { info.bAlphaPaletteEnabled=enable; } //////////////////////////////////////////////////////////////////////////////// /** * True if the alpha palette is enabled for painting. */ bool CxImage::AlphaPaletteIsEnabled() { return info.bAlphaPaletteEnabled; } //////////////////////////////////////////////////////////////////////////////// /** * Inverts the alpha channel. */ void CxImage::AlphaClear() { if (pAlpha) memset(pAlpha,0,head.biWidth * head.biHeight); } //////////////////////////////////////////////////////////////////////////////// /** * Sets the alpha level for the whole image */ void CxImage::AlphaSet(BYTE level) { if (pAlpha) memset(pAlpha,level,head.biWidth * head.biHeight); } //////////////////////////////////////////////////////////////////////////////// /** * Allocates an empty (opaque) alpha channel. */ void CxImage::AlphaCreate() { if (pAlpha==NULL) { pAlpha = (BYTE*)malloc(head.biWidth * head.biHeight); if (pAlpha) memset(pAlpha,255,head.biWidth * head.biHeight); } } //////////////////////////////////////////////////////////////////////////////// void CxImage::AlphaDelete() { if (pAlpha) { free(pAlpha); pAlpha=0; } } //////////////////////////////////////////////////////////////////////////////// void CxImage::AlphaInvert() { if (pAlpha) { BYTE *iSrc=pAlpha; long n=head.biHeight*head.biWidth; for(long i=0; i < n; i++){ *iSrc=(BYTE)~(*(iSrc)); iSrc++; } } } //////////////////////////////////////////////////////////////////////////////// /** * Imports an existing alpa channel from another image with the same width and height. */ bool CxImage::AlphaCopy(CxImage &from) { if (from.pAlpha == NULL || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight) return false; if (pAlpha==NULL) pAlpha = (BYTE*)malloc(head.biWidth * head.biHeight); if (pAlpha==NULL) return false; memcpy(pAlpha,from.pAlpha,head.biWidth * head.biHeight); info.nAlphaMax=from.info.nAlphaMax; return true; } //////////////////////////////////////////////////////////////////////////////// /** * Creates the alpha channel from a gray scale image. */ bool CxImage::AlphaSet(CxImage &from) { if (!from.IsGrayScale() || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight) return false; if (pAlpha==NULL) pAlpha = (BYTE*)malloc(head.biWidth * head.biHeight); BYTE* src = from.info.pImage; BYTE* dst = pAlpha; if (src==NULL || dst==NULL) return false; for (long y=0; yTransfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Exports the alpha palette channel in a 8bpp grayscale image. */ bool CxImage::AlphaPaletteSplit(CxImage *dest) { if (!AlphaPaletteIsValid() || !dest) return false; CxImage tmp(head.biWidth,head.biHeight,8); if (!tmp.IsValid()) return false; for(long y=0; yTransfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// #endif //CXIMAGE_SUPPORT_ALPHA VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximaexif.cpp0000644000175000017500000007277510473151642023625 0ustar julienjulien/* * File: ximaexif.cpp * Purpose: EXIF reader * 18/Aug/2002 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 * based on jhead-1.8 by Matthias Wandel */ #include "ximajpg.h" #if CXIMAGEJPG_SUPPORT_EXIF //////////////////////////////////////////////////////////////////////////////// CxImageJPG::CxExifInfo::CxExifInfo(EXIFINFO* info) { if (info) { m_exifinfo = info; freeinfo = false; } else { m_exifinfo = new EXIFINFO; memset(m_exifinfo,0,sizeof(EXIFINFO)); freeinfo = true; } m_szLastError[0]='\0'; ExifImageWidth = MotorolaOrder = 0; SectionsRead=0; memset(&Sections, 0, MAX_SECTIONS * sizeof(Section_t)); } //////////////////////////////////////////////////////////////////////////////// CxImageJPG::CxExifInfo::~CxExifInfo() { for(int i=0;iGetC(); if (a != 0xff || hFile->GetC() != M_SOI){ return FALSE; } for(;;){ int itemlen; int marker = 0; int ll,lh, got; BYTE * Data; if (SectionsRead >= MAX_SECTIONS){ strcpy(m_szLastError,"Too many sections in jpg file"); return false; } for (a=0;a<7;a++){ marker = hFile->GetC(); if (marker != 0xff) break; if (a >= 6){ printf("too many padding bytes\n"); return false; } } if (marker == 0xff){ // 0xff is legal padding, but if we get that many, something's wrong. strcpy(m_szLastError,"too many padding bytes!"); return false; } Sections[SectionsRead].Type = marker; // Read the length of the section. lh = hFile->GetC(); ll = hFile->GetC(); itemlen = (lh << 8) | ll; if (itemlen < 2){ strcpy(m_szLastError,"invalid marker"); return false; } Sections[SectionsRead].Size = itemlen; Data = (BYTE *)malloc(itemlen); if (Data == NULL){ strcpy(m_szLastError,"Could not allocate memory"); return false; } Sections[SectionsRead].Data = Data; // Store first two pre-read bytes. Data[0] = (BYTE)lh; Data[1] = (BYTE)ll; got = hFile->Read(Data+2, 1, itemlen-2); // Read the whole section. if (got != itemlen-2){ strcpy(m_szLastError,"Premature end of file?"); return false; } SectionsRead += 1; switch(marker){ case M_SOS: // stop before hitting compressed data // If reading entire image is requested, read the rest of the data. if (nReadMode & EXIF_READ_IMAGE){ int cp, ep, size; // Determine how much file is left. cp = hFile->Tell(); hFile->Seek(0, SEEK_END); ep = hFile->Tell(); hFile->Seek(cp, SEEK_SET); size = ep-cp; Data = (BYTE *)malloc(size); if (Data == NULL){ strcpy(m_szLastError,"could not allocate data for entire image"); return false; } got = hFile->Read(Data, 1, size); if (got != size){ strcpy(m_szLastError,"could not read the rest of the image"); return false; } Sections[SectionsRead].Data = Data; Sections[SectionsRead].Size = size; Sections[SectionsRead].Type = PSEUDO_IMAGE_MARKER; SectionsRead ++; } return true; case M_EOI: // in case it's a tables-only JPEG stream printf("No image in jpeg!\n"); return FALSE; case M_COM: // Comment section if (HaveCom || ((nReadMode & EXIF_READ_EXIF) == 0)){ // Discard this section. free(Sections[--SectionsRead].Data); Sections[SectionsRead].Data=0; }else{ process_COM(Data, itemlen); HaveCom = TRUE; } break; case M_JFIF: // Regular jpegs always have this tag, exif images have the exif // marker instead, althogh ACDsee will write images with both markers. // this program will re-create this marker on absence of exif marker. // hence no need to keep the copy from the file. free(Sections[--SectionsRead].Data); Sections[SectionsRead].Data=0; break; case M_EXIF: // Seen files from some 'U-lead' software with Vivitar scanner // that uses marker 31 for non exif stuff. Thus make sure // it says 'Exif' in the section before treating it as exif. if ((nReadMode & EXIF_READ_EXIF) && memcmp(Data+2, "Exif", 4) == 0){ m_exifinfo->IsExif = process_EXIF((BYTE *)Data+2, itemlen); }else{ // Discard this section. free(Sections[--SectionsRead].Data); Sections[SectionsRead].Data=0; } break; case M_SOF0: case M_SOF1: case M_SOF2: case M_SOF3: case M_SOF5: case M_SOF6: case M_SOF7: case M_SOF9: case M_SOF10: case M_SOF11: case M_SOF13: case M_SOF14: case M_SOF15: process_SOFn(Data, marker); break; default: // Skip any other sections. //if (ShowTags) printf("Jpeg section marker 0x%02x size %d\n",marker, itemlen); break; } } return true; } //////////////////////////////////////////////////////////////////////////////// /*-------------------------------------------------------------------------- Process a EXIF marker Describes all the drivel that most digital cameras include... --------------------------------------------------------------------------*/ bool CxImageJPG::CxExifInfo::process_EXIF(unsigned char * CharBuf, unsigned int length) { m_exifinfo->FlashUsed = 0; /* If it's from a digicam, and it used flash, it says so. */ m_exifinfo->Comments[0] = '\0'; /* Initial value - null string */ ExifImageWidth = 0; { /* Check the EXIF header component */ static const unsigned char ExifHeader[] = "Exif\0\0"; if (memcmp(CharBuf+0, ExifHeader,6)){ strcpy(m_szLastError,"Incorrect Exif header"); return false; } } if (memcmp(CharBuf+6,"II",2) == 0){ MotorolaOrder = 0; }else{ if (memcmp(CharBuf+6,"MM",2) == 0){ MotorolaOrder = 1; }else{ strcpy(m_szLastError,"Invalid Exif alignment marker."); return false; } } /* Check the next two values for correctness. */ if (Get16u(CharBuf+8) != 0x2a){ strcpy(m_szLastError,"Invalid Exif start (1)"); return false; } int FirstOffset = Get32u(CharBuf+10); /* if (FirstOffset < 8 || FirstOffset > 16){ // I used to ensure this was set to 8 (website I used indicated its 8) // but PENTAX Optio 230 has it set differently, and uses it as offset. (Sept 11 2002) strcpy(m_szLastError,"Suspicious offset of first IFD value"); return false; }*/ unsigned char * LastExifRefd = CharBuf; /* First directory starts 16 bytes in. Offsets start at 8 bytes in. */ if (!ProcessExifDir(CharBuf+14, CharBuf+6, length-6, m_exifinfo, &LastExifRefd)) return false; /* give a chance for a second directory */ if (FirstOffset > 8) { if (!ProcessExifDir(CharBuf+14+FirstOffset-8, CharBuf+6, length-6, m_exifinfo, &LastExifRefd)) return false; } /* This is how far the interesting (non thumbnail) part of the exif went. */ // int ExifSettingsLength = LastExifRefd - CharBuf; /* Compute the CCD width, in milimeters. */ if (m_exifinfo->FocalplaneXRes != 0){ m_exifinfo->CCDWidth = (float)(ExifImageWidth * m_exifinfo->FocalplaneUnits / m_exifinfo->FocalplaneXRes); } return true; } //-------------------------------------------------------------------------- // Get 16 bits motorola order (always) for jpeg header stuff. //-------------------------------------------------------------------------- int CxImageJPG::CxExifInfo::Get16m(void * Short) { return (((unsigned char *)Short)[0] << 8) | ((unsigned char *)Short)[1]; } //////////////////////////////////////////////////////////////////////////////// /*-------------------------------------------------------------------------- Convert a 16 bit unsigned value from file's native byte order --------------------------------------------------------------------------*/ int CxImageJPG::CxExifInfo::Get16u(void * Short) { if (MotorolaOrder){ return (((unsigned char *)Short)[0] << 8) | ((unsigned char *)Short)[1]; }else{ return (((unsigned char *)Short)[1] << 8) | ((unsigned char *)Short)[0]; } } //////////////////////////////////////////////////////////////////////////////// /*-------------------------------------------------------------------------- Convert a 32 bit signed value from file's native byte order --------------------------------------------------------------------------*/ long CxImageJPG::CxExifInfo::Get32s(void * Long) { if (MotorolaOrder){ return ((( char *)Long)[0] << 24) | (((unsigned char *)Long)[1] << 16) | (((unsigned char *)Long)[2] << 8 ) | (((unsigned char *)Long)[3] << 0 ); }else{ return ((( char *)Long)[3] << 24) | (((unsigned char *)Long)[2] << 16) | (((unsigned char *)Long)[1] << 8 ) | (((unsigned char *)Long)[0] << 0 ); } } //////////////////////////////////////////////////////////////////////////////// /*-------------------------------------------------------------------------- Convert a 32 bit unsigned value from file's native byte order --------------------------------------------------------------------------*/ unsigned long CxImageJPG::CxExifInfo::Get32u(void * Long) { return (unsigned long)Get32s(Long) & 0xffffffff; } //////////////////////////////////////////////////////////////////////////////// /* Describes format descriptor */ static const int BytesPerFormat[] = {0,1,1,2,4,8,1,1,2,4,8,4,8}; #define NUM_FORMATS 12 #define FMT_BYTE 1 #define FMT_STRING 2 #define FMT_USHORT 3 #define FMT_ULONG 4 #define FMT_URATIONAL 5 #define FMT_SBYTE 6 #define FMT_UNDEFINED 7 #define FMT_SSHORT 8 #define FMT_SLONG 9 #define FMT_SRATIONAL 10 #define FMT_SINGLE 11 #define FMT_DOUBLE 12 /* Describes tag values */ #define TAG_EXIF_VERSION 0x9000 #define TAG_EXIF_OFFSET 0x8769 #define TAG_INTEROP_OFFSET 0xa005 #define TAG_MAKE 0x010F #define TAG_MODEL 0x0110 #define TAG_ORIENTATION 0x0112 #define TAG_XRESOLUTION 0x011A #define TAG_YRESOLUTION 0x011B #define TAG_RESOLUTIONUNIT 0x0128 #define TAG_EXPOSURETIME 0x829A #define TAG_FNUMBER 0x829D #define TAG_SHUTTERSPEED 0x9201 #define TAG_APERTURE 0x9202 #define TAG_BRIGHTNESS 0x9203 #define TAG_MAXAPERTURE 0x9205 #define TAG_FOCALLENGTH 0x920A #define TAG_DATETIME_ORIGINAL 0x9003 #define TAG_USERCOMMENT 0x9286 #define TAG_SUBJECT_DISTANCE 0x9206 #define TAG_FLASH 0x9209 #define TAG_FOCALPLANEXRES 0xa20E #define TAG_FOCALPLANEYRES 0xa20F #define TAG_FOCALPLANEUNITS 0xa210 #define TAG_EXIF_IMAGEWIDTH 0xA002 #define TAG_EXIF_IMAGELENGTH 0xA003 /* the following is added 05-jan-2001 vcs */ #define TAG_EXPOSURE_BIAS 0x9204 #define TAG_WHITEBALANCE 0x9208 #define TAG_METERING_MODE 0x9207 #define TAG_EXPOSURE_PROGRAM 0x8822 #define TAG_ISO_EQUIVALENT 0x8827 #define TAG_COMPRESSION_LEVEL 0x9102 #define TAG_THUMBNAIL_OFFSET 0x0201 #define TAG_THUMBNAIL_LENGTH 0x0202 /*-------------------------------------------------------------------------- Process one of the nested EXIF directories. --------------------------------------------------------------------------*/ bool CxImageJPG::CxExifInfo::ProcessExifDir(unsigned char * DirStart, unsigned char * OffsetBase, unsigned ExifLength, EXIFINFO * const m_exifinfo, unsigned char ** const LastExifRefdP ) { int de; int a; int NumDirEntries; unsigned ThumbnailOffset = 0; unsigned ThumbnailSize = 0; NumDirEntries = Get16u(DirStart); if ((DirStart+2+NumDirEntries*12) > (OffsetBase+ExifLength)){ strcpy(m_szLastError,"Illegally sized directory"); return false; } for (de=0;de= NUM_FORMATS) { /* (-1) catches illegal zero case as unsigned underflows to positive large */ strcpy(m_szLastError,"Illegal format code in EXIF dir"); return false; } ByteCount = Components * BytesPerFormat[Format]; if (ByteCount > 4){ unsigned OffsetVal; OffsetVal = Get32u(DirEntry+8); /* If its bigger than 4 bytes, the dir entry contains an offset.*/ if (OffsetVal+ByteCount > ExifLength){ /* Bogus pointer offset and / or bytecount value */ strcpy(m_szLastError,"Illegal pointer offset value in EXIF."); return false; } ValuePtr = OffsetBase+OffsetVal; }else{ /* 4 bytes or less and value is in the dir entry itself */ ValuePtr = DirEntry+8; } if (*LastExifRefdP < ValuePtr+ByteCount){ /* Keep track of last byte in the exif header that was actually referenced. That way, we know where the discardable thumbnail data begins. */ *LastExifRefdP = ValuePtr+ByteCount; } /* Extract useful components of tag */ switch(Tag){ case TAG_MAKE: strncpy(m_exifinfo->CameraMake, (char*)ValuePtr, 31); break; case TAG_MODEL: strncpy(m_exifinfo->CameraModel, (char*)ValuePtr, 39); break; case TAG_EXIF_VERSION: strncpy(m_exifinfo->Version,(char*)ValuePtr, 4); break; case TAG_DATETIME_ORIGINAL: strncpy(m_exifinfo->DateTime, (char*)ValuePtr, 19); break; case TAG_USERCOMMENT: // Olympus has this padded with trailing spaces. Remove these first. for (a=ByteCount;;){ a--; if (((char*)ValuePtr)[a] == ' '){ ((char*)ValuePtr)[a] = '\0'; }else{ break; } if (a == 0) break; } /* Copy the comment */ if (memcmp(ValuePtr, "ASCII",5) == 0){ for (a=5;a<10;a++){ char c; c = ((char*)ValuePtr)[a]; if (c != '\0' && c != ' '){ strncpy(m_exifinfo->Comments, (char*)ValuePtr+a, 199); break; } } }else{ strncpy(m_exifinfo->Comments, (char*)ValuePtr, 199); } break; case TAG_FNUMBER: /* Simplest way of expressing aperture, so I trust it the most. (overwrite previously computd value if there is one) */ m_exifinfo->ApertureFNumber = (float)ConvertAnyFormat(ValuePtr, Format); break; case TAG_APERTURE: case TAG_MAXAPERTURE: /* More relevant info always comes earlier, so only use this field if we don't have appropriate aperture information yet. */ if (m_exifinfo->ApertureFNumber == 0){ m_exifinfo->ApertureFNumber = (float)exp(ConvertAnyFormat(ValuePtr, Format)*log(2.0f)*0.5); } break; case TAG_BRIGHTNESS: m_exifinfo->Brightness = (float)ConvertAnyFormat(ValuePtr, Format); break; case TAG_FOCALLENGTH: /* Nice digital cameras actually save the focal length as a function of how farthey are zoomed in. */ m_exifinfo->FocalLength = (float)ConvertAnyFormat(ValuePtr, Format); break; case TAG_SUBJECT_DISTANCE: /* Inidcates the distacne the autofocus camera is focused to. Tends to be less accurate as distance increases. */ m_exifinfo->Distance = (float)ConvertAnyFormat(ValuePtr, Format); break; case TAG_EXPOSURETIME: /* Simplest way of expressing exposure time, so I trust it most. (overwrite previously computd value if there is one) */ m_exifinfo->ExposureTime = (float)ConvertAnyFormat(ValuePtr, Format); break; case TAG_SHUTTERSPEED: /* More complicated way of expressing exposure time, so only use this value if we don't already have it from somewhere else. */ if (m_exifinfo->ExposureTime == 0){ m_exifinfo->ExposureTime = (float) (1/exp(ConvertAnyFormat(ValuePtr, Format)*log(2.0f))); } break; case TAG_FLASH: if ((int)ConvertAnyFormat(ValuePtr, Format) & 7){ m_exifinfo->FlashUsed = 1; }else{ m_exifinfo->FlashUsed = 0; } break; case TAG_ORIENTATION: m_exifinfo->Orientation = (int)ConvertAnyFormat(ValuePtr, Format); if (m_exifinfo->Orientation < 1 || m_exifinfo->Orientation > 8){ strcpy(m_szLastError,"Undefined rotation value"); m_exifinfo->Orientation = 0; } break; case TAG_EXIF_IMAGELENGTH: case TAG_EXIF_IMAGEWIDTH: /* Use largest of height and width to deal with images that have been rotated to portrait format. */ a = (int)ConvertAnyFormat(ValuePtr, Format); if (ExifImageWidth < a) ExifImageWidth = a; break; case TAG_FOCALPLANEXRES: m_exifinfo->FocalplaneXRes = (float)ConvertAnyFormat(ValuePtr, Format); break; case TAG_FOCALPLANEYRES: m_exifinfo->FocalplaneYRes = (float)ConvertAnyFormat(ValuePtr, Format); break; case TAG_RESOLUTIONUNIT: switch((int)ConvertAnyFormat(ValuePtr, Format)){ case 1: m_exifinfo->ResolutionUnit = 1.0f; break; /* 1 inch */ case 2: m_exifinfo->ResolutionUnit = 1.0f; break; case 3: m_exifinfo->ResolutionUnit = 0.3937007874f; break; /* 1 centimeter*/ case 4: m_exifinfo->ResolutionUnit = 0.03937007874f; break; /* 1 millimeter*/ case 5: m_exifinfo->ResolutionUnit = 0.00003937007874f; /* 1 micrometer*/ } break; case TAG_FOCALPLANEUNITS: switch((int)ConvertAnyFormat(ValuePtr, Format)){ case 1: m_exifinfo->FocalplaneUnits = 1.0f; break; /* 1 inch */ case 2: m_exifinfo->FocalplaneUnits = 1.0f; break; case 3: m_exifinfo->FocalplaneUnits = 0.3937007874f; break; /* 1 centimeter*/ case 4: m_exifinfo->FocalplaneUnits = 0.03937007874f; break; /* 1 millimeter*/ case 5: m_exifinfo->FocalplaneUnits = 0.00003937007874f; /* 1 micrometer*/ } break; // Remaining cases contributed by: Volker C. Schoech case TAG_EXPOSURE_BIAS: m_exifinfo->ExposureBias = (float) ConvertAnyFormat(ValuePtr, Format); break; case TAG_WHITEBALANCE: m_exifinfo->Whitebalance = (int)ConvertAnyFormat(ValuePtr, Format); break; case TAG_METERING_MODE: m_exifinfo->MeteringMode = (int)ConvertAnyFormat(ValuePtr, Format); break; case TAG_EXPOSURE_PROGRAM: m_exifinfo->ExposureProgram = (int)ConvertAnyFormat(ValuePtr, Format); break; case TAG_ISO_EQUIVALENT: m_exifinfo->ISOequivalent = (int)ConvertAnyFormat(ValuePtr, Format); if ( m_exifinfo->ISOequivalent < 50 ) m_exifinfo->ISOequivalent *= 200; break; case TAG_COMPRESSION_LEVEL: m_exifinfo->CompressionLevel = (int)ConvertAnyFormat(ValuePtr, Format); break; case TAG_XRESOLUTION: m_exifinfo->Xresolution = (float)ConvertAnyFormat(ValuePtr, Format); break; case TAG_YRESOLUTION: m_exifinfo->Yresolution = (float)ConvertAnyFormat(ValuePtr, Format); break; case TAG_THUMBNAIL_OFFSET: ThumbnailOffset = (unsigned)ConvertAnyFormat(ValuePtr, Format); break; case TAG_THUMBNAIL_LENGTH: ThumbnailSize = (unsigned)ConvertAnyFormat(ValuePtr, Format); break; } if (Tag == TAG_EXIF_OFFSET || Tag == TAG_INTEROP_OFFSET){ unsigned char * SubdirStart; unsigned Offset = Get32u(ValuePtr); if (Offset>8){ SubdirStart = OffsetBase + Offset; if (SubdirStart < OffsetBase || SubdirStart > OffsetBase+ExifLength){ strcpy(m_szLastError,"Illegal subdirectory link"); return false; } ProcessExifDir(SubdirStart, OffsetBase, ExifLength, m_exifinfo, LastExifRefdP); } continue; } } { /* In addition to linking to subdirectories via exif tags, there's also a potential link to another directory at the end of each directory. This has got to be the result of a committee! */ unsigned char * SubdirStart; unsigned Offset; Offset = Get16u(DirStart+2+12*NumDirEntries); if (Offset){ SubdirStart = OffsetBase + Offset; if (SubdirStart < OffsetBase || SubdirStart > OffsetBase+ExifLength){ strcpy(m_szLastError,"Illegal subdirectory link"); return false; } ProcessExifDir(SubdirStart, OffsetBase, ExifLength, m_exifinfo, LastExifRefdP); } } if (ThumbnailSize && ThumbnailOffset){ if (ThumbnailSize + ThumbnailOffset <= ExifLength){ /* The thumbnail pointer appears to be valid. Store it. */ m_exifinfo->ThumbnailPointer = OffsetBase + ThumbnailOffset; m_exifinfo->ThumbnailSize = ThumbnailSize; } } return true; } //////////////////////////////////////////////////////////////////////////////// /*-------------------------------------------------------------------------- Evaluate number, be it int, rational, or float from directory. --------------------------------------------------------------------------*/ double CxImageJPG::CxExifInfo::ConvertAnyFormat(void * ValuePtr, int Format) { double Value; Value = 0; switch(Format){ case FMT_SBYTE: Value = *(signed char *)ValuePtr; break; case FMT_BYTE: Value = *(unsigned char *)ValuePtr; break; case FMT_USHORT: Value = Get16u(ValuePtr); break; case FMT_ULONG: Value = Get32u(ValuePtr); break; case FMT_URATIONAL: case FMT_SRATIONAL: { int Num,Den; Num = Get32s(ValuePtr); Den = Get32s(4+(char *)ValuePtr); if (Den == 0){ Value = 0; }else{ Value = (double)Num/Den; } break; } case FMT_SSHORT: Value = (signed short)Get16u(ValuePtr); break; case FMT_SLONG: Value = Get32s(ValuePtr); break; /* Not sure if this is correct (never seen float used in Exif format) */ case FMT_SINGLE: Value = (double)*(float *)ValuePtr; break; case FMT_DOUBLE: Value = *(double *)ValuePtr; break; } return Value; } //////////////////////////////////////////////////////////////////////////////// void CxImageJPG::CxExifInfo::process_COM (const BYTE * Data, int length) { int ch; char Comment[MAX_COMMENT+1]; int nch; int a; nch = 0; if (length > MAX_COMMENT) length = MAX_COMMENT; // Truncate if it won't fit in our structure. for (a=2;aComments,Comment); } //////////////////////////////////////////////////////////////////////////////// void CxImageJPG::CxExifInfo::process_SOFn (const BYTE * Data, int marker) { int data_precision, num_components; data_precision = Data[2]; m_exifinfo->Height = Get16m((void*)(Data+3)); m_exifinfo->Width = Get16m((void*)(Data+5)); num_components = Data[7]; if (num_components == 3){ m_exifinfo->IsColor = 1; }else{ m_exifinfo->IsColor = 0; } m_exifinfo->Process = marker; //if (ShowTags) printf("JPEG image is %uw * %uh, %d color components, %d bits per sample\n", // ImageInfo.Width, ImageInfo.Height, num_components, data_precision); } //////////////////////////////////////////////////////////////////////////////// /** * this will work only on a CxImageJPG object, if the image originally has valid EXIF data \verbatim CxImageJPG jpg; CxIOFile in,out; in.Open("D:\\exif_in.jpg","rb"); out.Open("D:\\exif_out.jpg","w+b"); jpg.Decode(&in); if (jpg.IsValid()){ jpg.RotateLeft(); jpg.Encode(&out); } \endverbatim */ bool CxImageJPG::CxExifInfo::EncodeExif(CxFile * hFile) { int a; if (FindSection(M_SOS)==NULL){ strcpy(m_szLastError,"Can't write exif : didn't read all"); return false; } // Initial static jpeg marker. hFile->PutC(0xff); hFile->PutC(0xd8); if (Sections[0].Type != M_EXIF && Sections[0].Type != M_JFIF){ // The image must start with an exif or jfif marker. If we threw those away, create one. static BYTE JfifHead[18] = { 0xff, M_JFIF, 0x00, 0x10, 'J' , 'F' , 'I' , 'F' , 0x00, 0x01, 0x01, 0x01, 0x01, 0x2C, 0x01, 0x2C, 0x00, 0x00 }; hFile->Write(JfifHead, 18, 1); } // Write all the misc sections for (a=0;aPutC(0xff); hFile->PutC(Sections[a].Type); hFile->Write(Sections[a].Data, Sections[a].Size, 1); } // Write the remaining image data. hFile->Write(Sections[a].Data, Sections[a].Size, 1); return true; } //////////////////////////////////////////////////////////////////////////////// void CxImageJPG::CxExifInfo::DiscardAllButExif() { Section_t ExifKeeper; Section_t CommentKeeper; int a; memset(&ExifKeeper, 0, sizeof(ExifKeeper)); memset(&CommentKeeper, 0, sizeof(ExifKeeper)); for (a=0;a=head.biWidth) x=head.biWidth-(x % head.biWidth + 1); if (y<0) y=((-y) % head.biHeight); else if (y>=head.biHeight) y=head.biHeight-(y % head.biHeight + 1); break; default: return; }//switch } //////////////////////////////////////////////////////////////////////////////// /** * See OverflowCoordinates for integer version * \author ***bd*** 2.2004 */ void CxImage::OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod) { if (x>=0 && x=0 && y=head.biWidth) x=head.biWidth-((float)fmod(x, (float) head.biWidth) + 1); if (y<0) y=(float)fmod(-y, (float) head.biHeight); else if (y>=head.biHeight) y=head.biHeight-((float)fmod(y, (float) head.biHeight) + 1); break; default: return; }//switch } //////////////////////////////////////////////////////////////////////////////// /** * Method return pixel color. Different methods are implemented for out of bounds pixels. * If an image has alpha channel, alpha value is returned in .RGBReserved. * * \param x,y : pixel coordinates * \param ofMethod : out-of-bounds method: * - OF_WRAP - wrap over to pixels on other side of the image * - OF_REPEAT - repeat last pixel on the edge * - OF_COLOR - return input value of color * - OF_BACKGROUND - return background color (if not set, return input color) * - OF_TRANSPARENT - return transparent pixel * * \param rplColor : input color (returned for out-of-bound coordinates in OF_COLOR mode and if other mode is not applicable) * * \return color : color of pixel * \author ***bd*** 2.2004 */ RGBQUAD CxImage::GetPixelColorWithOverflow(long x, long y, OverflowMethod const ofMethod, RGBQUAD* const rplColor) { RGBQUAD color; //color to return if ((!IsInside(x,y)) || pDib==NULL) { //is pixel within bouns?: //pixel is out of bounds or no DIB if (rplColor!=NULL) color=*rplColor; else { color.rgbRed=color.rgbGreen=color.rgbBlue=255; color.rgbReserved=0; //default replacement colour: white transparent }//if if (pDib==NULL) return color; //pixel is out of bounds: switch (ofMethod) { case OM_TRANSPARENT: #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) { //alpha transparency is supported and image has alpha layer color.rgbReserved=0; } else { #endif //CXIMAGE_SUPPORT_ALPHA //no alpha transparency if (GetTransIndex()>=0) { color=GetTransColor(); //single color transparency enabled (return transparent color) }//if #if CXIMAGE_SUPPORT_ALPHA }//if #endif //CXIMAGE_SUPPORT_ALPHA return color; case OM_BACKGROUND: //return background color (if it exists, otherwise input value) if (info.nBkgndIndex != -1) { if (head.biBitCount<24) color = GetPaletteColor((BYTE)info.nBkgndIndex); else color = info.nBkgndColor; }//if return color; case OM_REPEAT: case OM_WRAP: case OM_MIRROR: OverflowCoordinates(x,y,ofMethod); break; default: //simply return replacement color (OM_COLOR and others) return color; }//switch }//if //just return specified pixel (it's within bounds) return BlindGetPixelColor(x,y); } //////////////////////////////////////////////////////////////////////////////// /** * This method reconstructs image according to chosen interpolation method and then returns pixel (x,y). * (x,y) can lie between actual image pixels. If (x,y) lies outside of image, method returns value * according to overflow method. * This method is very useful for geometrical image transformations, where destination pixel * can often assume color value lying between source pixels. * * \param (x,y) - coordinates of pixel to return * GPCI method recreates "analogue" image back from digital data, so x and y * are float values and color value of point (1.1,1) will generally not be same * as (1,1). Center of first pixel is at (0,0) and center of pixel right to it is (1,0). * (0.5,0) is half way between these two pixels. * \param inMethod - interpolation (reconstruction) method (kernel) to use: * - IM_NEAREST_NEIGHBOUR - returns colour of nearest lying pixel (causes stairy look of * processed images) * - IM_BILINEAR - interpolates colour from four neighbouring pixels (softens image a bit) * - IM_BICUBIC - interpolates from 16 neighbouring pixels (can produce "halo" artifacts) * - IM_BICUBIC2 - interpolates from 16 neighbouring pixels (perhaps a bit less halo artifacts than IM_BICUBIC) * - IM_BSPLINE - interpolates from 16 neighbouring pixels (softens image, washes colours) * (As far as I know, image should be prefiltered for this method to give * good results... some other time :) ) * This method uses bicubic interpolation kernel from CXImage 5.99a and older * versions. * - IM_LANCZOS - interpolates from 12*12 pixels (slow, ringing artifacts) * * \param ofMethod - overflow method (see comments at GetPixelColorWithOverflow) * \param rplColor - pointer to color used for out of borders pixels in OM_COLOR mode * (and other modes if colour can't calculated in a specified way) * * \return interpolated color value (including interpolated alpha value, if image has alpha layer) * * \author ***bd*** 2.2004 */ RGBQUAD CxImage::GetPixelColorInterpolated( float x,float y, InterpolationMethod const inMethod, OverflowMethod const ofMethod, RGBQUAD* const rplColor) { //calculate nearest pixel int xi=(int)(x); if (x<0) xi--; //these replace (incredibly slow) floor (Visual c++ 2003, AMD Athlon) int yi=(int)(y); if (y<0) yi--; RGBQUAD color; //calculated colour switch (inMethod) { case IM_NEAREST_NEIGHBOUR: return GetPixelColorWithOverflow((long)(x+0.5f), (long)(y+0.5f), ofMethod, rplColor); default: { //bilinear interpolation if (xi<-1 || xi>=head.biWidth || yi<-1 || yi>=head.biHeight) { //all 4 points are outside bounds?: switch (ofMethod) { case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND: //we don't need to interpolate anything with all points outside in this case return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor); default: //recalculate coordinates and use faster method later on OverflowCoordinates(x,y,ofMethod); xi=(int)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi yi=(int)(y); if (y<0) yi--; }//switch }//if //get four neighbouring pixels if ((xi+1)=0 && (yi+1)=0 && head.biClrUsed==0) { //all pixels are inside RGB24 image... optimize reading (and use fixed point arithmetic) WORD wt1=(WORD)((x-xi)*256.0f), wt2=(WORD)((y-yi)*256.0f); WORD wd=wt1*wt2>>8; WORD wb=wt1-wd; WORD wc=wt2-wd; WORD wa=256-wt1-wc; WORD wrr,wgg,wbb; BYTE *pxptr=(BYTE*)info.pImage+yi*info.dwEffWidth+xi*3; wbb=wa*(*pxptr++); wgg=wa*(*pxptr++); wrr=wa*(*pxptr++); wbb+=wb*(*pxptr++); wgg+=wb*(*pxptr++); wrr+=wb*(*pxptr); pxptr+=(info.dwEffWidth-5); //move to next row wbb+=wc*(*pxptr++); wgg+=wc*(*pxptr++); wrr+=wc*(*pxptr++); wbb+=wd*(*pxptr++); wgg+=wd*(*pxptr++); wrr+=wd*(*pxptr); color.rgbRed=(BYTE) (wrr>>8); color.rgbGreen=(BYTE) (wgg>>8); color.rgbBlue=(BYTE) (wbb>>8); #if CXIMAGE_SUPPORT_ALPHA if (pAlpha) { WORD waa; //image has alpha layer... we have to do the same for alpha data pxptr=AlphaGetPointer(xi,yi); //pointer to first byte waa=wa*(*pxptr++); waa+=wb*(*pxptr); //first two pixels pxptr+=(head.biWidth-1); //move to next row waa+=wc*(*pxptr++); waa+=wd*(*pxptr); //and second row pixels color.rgbReserved=(BYTE) (waa>>8); } else #endif { //Alpha not supported or no alpha at all color.rgbReserved = 0; } return color; } else { //default (slower) way to get pixels (not RGB24 or some pixels out of borders) float t1=x-xi, t2=y-yi; float d=t1*t2; float b=t1-d; float c=t2-d; float a=1-t1-c; RGBQUAD rgb11,rgb21,rgb12,rgb22; rgb11=GetPixelColorWithOverflow(xi, yi, ofMethod, rplColor); rgb21=GetPixelColorWithOverflow(xi+1, yi, ofMethod, rplColor); rgb12=GetPixelColorWithOverflow(xi, yi+1, ofMethod, rplColor); rgb22=GetPixelColorWithOverflow(xi+1, yi+1, ofMethod, rplColor); //calculate linear interpolation color.rgbRed=(BYTE) (a*rgb11.rgbRed+b*rgb21.rgbRed+c*rgb12.rgbRed+d*rgb22.rgbRed); color.rgbGreen=(BYTE) (a*rgb11.rgbGreen+b*rgb21.rgbGreen+c*rgb12.rgbGreen+d*rgb22.rgbGreen); color.rgbBlue=(BYTE) (a*rgb11.rgbBlue+b*rgb21.rgbBlue+c*rgb12.rgbBlue+d*rgb22.rgbBlue); #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) color.rgbReserved=(BYTE) (a*rgb11.rgbReserved+b*rgb21.rgbReserved+c*rgb12.rgbReserved+d*rgb22.rgbReserved); else #endif { //Alpha not supported or no alpha at all color.rgbReserved = 0; } return color; }//if }//default case IM_BICUBIC: case IM_BICUBIC2: case IM_BSPLINE: case IM_BOX: case IM_HERMITE: case IM_HAMMING: case IM_SINC: case IM_BLACKMAN: case IM_BESSEL: case IM_GAUSSIAN: case IM_QUADRATIC: case IM_MITCHELL: case IM_CATROM: //bicubic interpolation(s) if (((xi+2)<0) || ((xi-1)>=head.biWidth) || ((yi+2)<0) || ((yi-1)>=head.biHeight)) { //all points are outside bounds?: switch (ofMethod) { case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND: //we don't need to interpolate anything with all points outside in this case return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor); break; default: //recalculate coordinates and use faster method later on OverflowCoordinates(x,y,ofMethod); xi=(int)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi yi=(int)(y); if (y<0) yi--; }//switch }//if //some variables needed from here on int xii,yii; //x any y integer indexes for loops float kernel, kernelyc; //kernel cache float kernelx[12], kernely[4]; //precalculated kernel values float rr,gg,bb,aa; //accumulated color values //calculate multiplication factors for all pixels int i; switch (inMethod) { case IM_BICUBIC: for (i=0; i<4; i++) { kernelx[i]=KernelCubic((float)(xi+i-1-x)); kernely[i]=KernelCubic((float)(yi+i-1-y)); }//for i break; case IM_BICUBIC2: for (i=0; i<4; i++) { kernelx[i]=KernelGeneralizedCubic((float)(xi+i-1-x), -0.5); kernely[i]=KernelGeneralizedCubic((float)(yi+i-1-y), -0.5); }//for i break; case IM_BSPLINE: for (i=0; i<4; i++) { kernelx[i]=KernelBSpline((float)(xi+i-1-x)); kernely[i]=KernelBSpline((float)(yi+i-1-y)); }//for i break; case IM_BOX: for (i=0; i<4; i++) { kernelx[i]=KernelBox((float)(xi+i-1-x)); kernely[i]=KernelBox((float)(yi+i-1-y)); }//for i break; case IM_HERMITE: for (i=0; i<4; i++) { kernelx[i]=KernelHermite((float)(xi+i-1-x)); kernely[i]=KernelHermite((float)(yi+i-1-y)); }//for i break; case IM_HAMMING: for (i=0; i<4; i++) { kernelx[i]=KernelHamming((float)(xi+i-1-x)); kernely[i]=KernelHamming((float)(yi+i-1-y)); }//for i break; case IM_SINC: for (i=0; i<4; i++) { kernelx[i]=KernelSinc((float)(xi+i-1-x)); kernely[i]=KernelSinc((float)(yi+i-1-y)); }//for i break; case IM_BLACKMAN: for (i=0; i<4; i++) { kernelx[i]=KernelBlackman((float)(xi+i-1-x)); kernely[i]=KernelBlackman((float)(yi+i-1-y)); }//for i break; case IM_BESSEL: for (i=0; i<4; i++) { kernelx[i]=KernelBessel((float)(xi+i-1-x)); kernely[i]=KernelBessel((float)(yi+i-1-y)); }//for i break; case IM_GAUSSIAN: for (i=0; i<4; i++) { kernelx[i]=KernelGaussian((float)(xi+i-1-x)); kernely[i]=KernelGaussian((float)(yi+i-1-y)); }//for i break; case IM_QUADRATIC: for (i=0; i<4; i++) { kernelx[i]=KernelQuadratic((float)(xi+i-1-x)); kernely[i]=KernelQuadratic((float)(yi+i-1-y)); }//for i break; case IM_MITCHELL: for (i=0; i<4; i++) { kernelx[i]=KernelMitchell((float)(xi+i-1-x)); kernely[i]=KernelMitchell((float)(yi+i-1-y)); }//for i break; case IM_CATROM: for (i=0; i<4; i++) { kernelx[i]=KernelCatrom((float)(xi+i-1-x)); kernely[i]=KernelCatrom((float)(yi+i-1-y)); }//for i break; }//switch rr=gg=bb=aa=0; if (((xi+2)=1 && ((yi+2)=1) && !IsIndexed()) { //optimized interpolation (faster pixel reads) for RGB24 images with all pixels inside bounds BYTE *pxptr, *pxptra; for (yii=yi-1; yii255) rr=255; if (rr<0) rr=0; color.rgbRed=(BYTE) rr; if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(BYTE) gg; if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(BYTE) bb; #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) { if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(BYTE) aa; } else #endif { //Alpha not supported or no alpha at all color.rgbReserved = 0; } return color; case IM_LANCZOS: //lanczos window (16*16) sinc interpolation if (((xi+6)<0) || ((xi-5)>=head.biWidth) || ((yi+6)<0) || ((yi-5)>=head.biHeight)) { //all points are outside bounds switch (ofMethod) { case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND: //we don't need to interpolate anything with all points outside in this case return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor); break; default: //recalculate coordinates and use faster method later on OverflowCoordinates(x,y,ofMethod); xi=(int)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi yi=(int)(y); if (y<0) yi--; }//switch }//if for (xii=xi-5; xii=0) && ((yi+6)=0) && !IsIndexed()) { //optimized interpolation (faster pixel reads) for RGB24 images with all pixels inside bounds BYTE *pxptr, *pxptra; for (yii=yi-5; yii255) rr=255; if (rr<0) rr=0; color.rgbRed=(BYTE) rr; if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(BYTE) gg; if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(BYTE) bb; #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) { if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(BYTE) aa; } else #endif { //Alpha not supported or no alpha at all color.rgbReserved = 0; } return color; }//switch } //////////////////////////////////////////////////////////////////////////////// /** * Helper function for GetAreaColorInterpolated. * Adds 'surf' portion of image pixel with color 'color' to (rr,gg,bb,aa). */ void CxImage::AddAveragingCont(RGBQUAD const &color, float const surf, float &rr, float &gg, float &bb, float &aa) { rr+=color.rgbRed*surf; gg+=color.rgbGreen*surf; bb+=color.rgbBlue*surf; #if CXIMAGE_SUPPORT_ALPHA aa+=color.rgbReserved*surf; #endif } //////////////////////////////////////////////////////////////////////////////// /** * This method is similar to GetPixelColorInterpolated, but this method also properly handles * subsampling. * If you need to sample original image with interval of more than 1 pixel (as when shrinking an image), * you should use this method instead of GetPixelColorInterpolated or aliasing will occur. * When area width and height are both less than pixel, this method gets pixel color by interpolating * color of frame center with selected (inMethod) interpolation by calling GetPixelColorInterpolated. * If width and height are more than 1, method calculates color by averaging color of pixels within area. * Interpolation method is not used in this case. Pixel color is interpolated by averaging instead. * If only one of both is more than 1, method uses combination of interpolation and averaging. * Chosen interpolation method is used, but since it is averaged later on, there is little difference * between IM_BILINEAR (perhaps best for this case) and better methods. IM_NEAREST_NEIGHBOUR again * leads to aliasing artifacts. * This method is a bit slower than GetPixelColorInterpolated and when aliasing is not a problem, you should * simply use the later. * * \param xc, yc - center of (rectangular) area * \param w, h - width and height of area * \param inMethod - interpolation method that is used, when interpolation is used (see above) * \param ofMethod - overflow method used when retrieving individual pixel colors * \param rplColor - replacement colour to use, in OM_COLOR * * \author ***bd*** 2.2004 */ RGBQUAD CxImage::GetAreaColorInterpolated( float const xc, float const yc, float const w, float const h, InterpolationMethod const inMethod, OverflowMethod const ofMethod, RGBQUAD* const rplColor) { RGBQUAD color; //calculated colour if (h<=1 && w<=1) { //both width and height are less than one... we will use interpolation of center point return GetPixelColorInterpolated(xc, yc, inMethod, ofMethod, rplColor); } else { //area is wider and/or taller than one pixel: CxRect2 area(xc-w/2.0f, yc-h/2.0f, xc+w/2.0f, yc+h/2.0f); //area int xi1=(int)(area.botLeft.x+0.49999999f); //low x int yi1=(int)(area.botLeft.y+0.49999999f); //low y int xi2=(int)(area.topRight.x+0.5f); //top x int yi2=(int)(area.topRight.y+0.5f); //top y (for loops) float rr,gg,bb,aa; //red, green, blue and alpha components rr=gg=bb=aa=0; int x,y; //loop counters float s=0; //surface of all pixels float cps; //surface of current crosssection if (h>1 && w>1) { //width and height of area are greater than one pixel, so we can employ "ordinary" averaging CxRect2 intBL, intTR; //bottom left and top right intersection intBL=area.CrossSection(CxRect2(((float)xi1)-0.5f, ((float)yi1)-0.5f, ((float)xi1)+0.5f, ((float)yi1)+0.5f)); intTR=area.CrossSection(CxRect2(((float)xi2)-0.5f, ((float)yi2)-0.5f, ((float)xi2)+0.5f, ((float)yi2)+0.5f)); float wBL, wTR, hBL, hTR; wBL=intBL.Width(); //width of bottom left pixel-area intersection hBL=intBL.Height(); //height of bottom left... wTR=intTR.Width(); //width of top right... hTR=intTR.Height(); //height of top right... AddAveragingCont(GetPixelColorWithOverflow(xi1,yi1,ofMethod,rplColor), wBL*hBL, rr, gg, bb, aa); //bottom left pixel AddAveragingCont(GetPixelColorWithOverflow(xi2,yi1,ofMethod,rplColor), wTR*hBL, rr, gg, bb, aa); //bottom right pixel AddAveragingCont(GetPixelColorWithOverflow(xi1,yi2,ofMethod,rplColor), wBL*hTR, rr, gg, bb, aa); //top left pixel AddAveragingCont(GetPixelColorWithOverflow(xi2,yi2,ofMethod,rplColor), wTR*hTR, rr, gg, bb, aa); //top right pixel //bottom and top row for (x=xi1+1; x255) rr=255; if (rr<0) rr=0; color.rgbRed=(BYTE) rr; if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(BYTE) gg; if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(BYTE) bb; #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) { if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(BYTE) aa; }//if #endif }//if return color; } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelBSpline(const float x) { if (x>2.0f) return 0.0f; // thanks to Kristian Kratzenstein float a, b, c, d; float xm1 = x - 1.0f; // Was calculatet anyway cause the "if((x-1.0f) < 0)" float xp1 = x + 1.0f; float xp2 = x + 2.0f; if ((xp2) <= 0.0f) a = 0.0f; else a = xp2*xp2*xp2; // Only float, not float -> double -> float if ((xp1) <= 0.0f) b = 0.0f; else b = xp1*xp1*xp1; if (x <= 0) c = 0.0f; else c = x*x*x; if ((xm1) <= 0.0f) d = 0.0f; else d = xm1*xm1*xm1; return (0.16666666666666666667f * (a - (4.0f * b) + (6.0f * c) - (4.0f * d))); /* equivalent if (x < -2.0) return(0.0f); if (x < -1.0) return((2.0f+x)*(2.0f+x)*(2.0f+x)*0.16666666666666666667f); if (x < 0.0) return((4.0f+x*x*(-6.0f-3.0f*x))*0.16666666666666666667f); if (x < 1.0) return((4.0f+x*x*(-6.0f+3.0f*x))*0.16666666666666666667f); if (x < 2.0) return((2.0f-x)*(2.0f-x)*(2.0f-x)*0.16666666666666666667f); return(0.0f); */ } //////////////////////////////////////////////////////////////////////////////// /** * Bilinear interpolation kernel: \verbatim / | 1-t , if 0 <= t <= 1 h(t) = | t+1 , if -1 <= t < 0 | 0 , otherwise \ \endverbatim * ***bd*** 2.2004 */ float CxImage::KernelLinear(const float t) { // if (0<=t && t<=1) return 1-t; // if (-1<=t && t<0) return 1+t; // return 0; // if (t < -1.0f) return 0.0f; if (t < 0.0f) return 1.0f+t; if (t < 1.0f) return 1.0f-t; return 0.0f; } //////////////////////////////////////////////////////////////////////////////// /** * Bicubic interpolation kernel (a=-1): \verbatim / | 1-2|t|**2+|t|**3 , if |t| < 1 h(t) = | 4-8|t|+5|t|**2-|t|**3 , if 1<=|t|<2 | 0 , otherwise \ \endverbatim * ***bd*** 2.2004 */ float CxImage::KernelCubic(const float t) { float abs_t = (float)fabs(t); float abs_t_sq = abs_t * abs_t; if (abs_t<1) return 1-2*abs_t_sq+abs_t_sq*abs_t; if (abs_t<2) return 4 - 8*abs_t +5*abs_t_sq - abs_t_sq*abs_t; return 0; } //////////////////////////////////////////////////////////////////////////////// /** * Bicubic kernel (for a=-1 it is the same as BicubicKernel): \verbatim / | (a+2)|t|**3 - (a+3)|t|**2 + 1 , |t| <= 1 h(t) = | a|t|**3 - 5a|t|**2 + 8a|t| - 4a , 1 < |t| <= 2 | 0 , otherwise \ \endverbatim * Often used values for a are -1 and -1/2. */ float CxImage::KernelGeneralizedCubic(const float t, const float a) { float abs_t = (float)fabs(t); float abs_t_sq = abs_t * abs_t; if (abs_t<1) return (a+2)*abs_t_sq*abs_t - (a+3)*abs_t_sq + 1; if (abs_t<2) return a*abs_t_sq*abs_t - 5*a*abs_t_sq + 8*a*abs_t - 4*a; return 0; } //////////////////////////////////////////////////////////////////////////////// /** * Lanczos windowed sinc interpolation kernel with radius r. \verbatim / h(t) = | sinc(t)*sinc(t/r) , if |t| r) return 0; if (t==0) return 1; float pit=PI*t; float pitd=pit/r; return (float)((sin(pit)/pit) * (sin(pitd)/pitd)); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelBox(const float x) { if (x < -0.5f) return 0.0f; if (x < 0.5f) return 1.0f; return 0.0f; } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelHermite(const float x) { if (x < -1.0f) return 0.0f; if (x < 0.0f) return (-2.0f*x-3.0f)*x*x+1.0f; if (x < 1.0f) return (2.0f*x-3.0f)*x*x+1.0f; return 0.0f; // if (fabs(x)>1) return 0.0f; // return(0.5f+0.5f*(float)cos(PI*x)); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelHamming(const float x) { if (x < -1.0f) return 0.0f; if (x < 0.0f) return 0.92f*(-2.0f*x-3.0f)*x*x+1.0f; if (x < 1.0f) return 0.92f*(2.0f*x-3.0f)*x*x+1.0f; return 0.0f; // if (fabs(x)>1) return 0.0f; // return(0.54f+0.46f*(float)cos(PI*x)); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelSinc(const float x) { if (x == 0.0) return(1.0); return((float)sin(PI*x)/(PI*x)); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelBlackman(const float x) { //if (fabs(x)>1) return 0.0f; return (0.42f+0.5f*(float)cos(PI*x)+0.08f*(float)cos(2.0f*PI*x)); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelBessel_J1(const float x) { double p, q; register long i; static const double Pone[] = { 0.581199354001606143928050809e+21, -0.6672106568924916298020941484e+20, 0.2316433580634002297931815435e+19, -0.3588817569910106050743641413e+17, 0.2908795263834775409737601689e+15, -0.1322983480332126453125473247e+13, 0.3413234182301700539091292655e+10, -0.4695753530642995859767162166e+7, 0.270112271089232341485679099e+4 }, Qone[] = { 0.11623987080032122878585294e+22, 0.1185770712190320999837113348e+20, 0.6092061398917521746105196863e+17, 0.2081661221307607351240184229e+15, 0.5243710262167649715406728642e+12, 0.1013863514358673989967045588e+10, 0.1501793594998585505921097578e+7, 0.1606931573481487801970916749e+4, 0.1e+1 }; p = Pone[8]; q = Qone[8]; for (i=7; i >= 0; i--) { p = p*x*x+Pone[i]; q = q*x*x+Qone[i]; } return (float)(p/q); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelBessel_P1(const float x) { double p, q; register long i; static const double Pone[] = { 0.352246649133679798341724373e+5, 0.62758845247161281269005675e+5, 0.313539631109159574238669888e+5, 0.49854832060594338434500455e+4, 0.2111529182853962382105718e+3, 0.12571716929145341558495e+1 }, Qone[] = { 0.352246649133679798068390431e+5, 0.626943469593560511888833731e+5, 0.312404063819041039923015703e+5, 0.4930396490181088979386097e+4, 0.2030775189134759322293574e+3, 0.1e+1 }; p = Pone[5]; q = Qone[5]; for (i=4; i >= 0; i--) { p = p*(8.0/x)*(8.0/x)+Pone[i]; q = q*(8.0/x)*(8.0/x)+Qone[i]; } return (float)(p/q); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelBessel_Q1(const float x) { double p, q; register long i; static const double Pone[] = { 0.3511751914303552822533318e+3, 0.7210391804904475039280863e+3, 0.4259873011654442389886993e+3, 0.831898957673850827325226e+2, 0.45681716295512267064405e+1, 0.3532840052740123642735e-1 }, Qone[] = { 0.74917374171809127714519505e+4, 0.154141773392650970499848051e+5, 0.91522317015169922705904727e+4, 0.18111867005523513506724158e+4, 0.1038187585462133728776636e+3, 0.1e+1 }; p = Pone[5]; q = Qone[5]; for (i=4; i >= 0; i--) { p = p*(8.0/x)*(8.0/x)+Pone[i]; q = q*(8.0/x)*(8.0/x)+Qone[i]; } return (float)(p/q); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelBessel_Order1(float x) { float p, q; if (x == 0.0) return (0.0f); p = x; if (x < 0.0) x=(-x); if (x < 8.0) return(p*KernelBessel_J1(x)); q = (float)sqrt(2.0f/(PI*x))*(float)(KernelBessel_P1(x)*(1.0f/sqrt(2.0f)*(sin(x)-cos(x)))-8.0f/x*KernelBessel_Q1(x)* (-1.0f/sqrt(2.0f)*(sin(x)+cos(x)))); if (p < 0.0f) q = (-q); return (q); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelBessel(const float x) { if (x == 0.0f) return(PI/4.0f); return(KernelBessel_Order1(PI*x)/(2.0f*x)); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelGaussian(const float x) { return (float)(exp(-2.0f*x*x)*0.79788456080287f/*sqrt(2.0f/PI)*/); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelQuadratic(const float x) { if (x < -1.5f) return(0.0f); if (x < -0.5f) return(0.5f*(x+1.5f)*(x+1.5f)); if (x < 0.5f) return(0.75f-x*x); if (x < 1.5f) return(0.5f*(x-1.5f)*(x-1.5f)); return(0.0f); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelMitchell(const float x) { #define KM_B (1.0f/3.0f) #define KM_C (1.0f/3.0f) #define KM_P0 (( 6.0f - 2.0f * KM_B ) / 6.0f) #define KM_P2 ((-18.0f + 12.0f * KM_B + 6.0f * KM_C) / 6.0f) #define KM_P3 (( 12.0f - 9.0f * KM_B - 6.0f * KM_C) / 6.0f) #define KM_Q0 (( 8.0f * KM_B + 24.0f * KM_C) / 6.0f) #define KM_Q1 ((-12.0f * KM_B - 48.0f * KM_C) / 6.0f) #define KM_Q2 (( 6.0f * KM_B + 30.0f * KM_C) / 6.0f) #define KM_Q3 (( -1.0f * KM_B - 6.0f * KM_C) / 6.0f) if (x < -2.0) return(0.0f); if (x < -1.0) return(KM_Q0-x*(KM_Q1-x*(KM_Q2-x*KM_Q3))); if (x < 0.0f) return(KM_P0+x*x*(KM_P2-x*KM_P3)); if (x < 1.0f) return(KM_P0+x*x*(KM_P2+x*KM_P3)); if (x < 2.0f) return(KM_Q0+x*(KM_Q1+x*(KM_Q2+x*KM_Q3))); return(0.0f); } //////////////////////////////////////////////////////////////////////////////// float CxImage::KernelCatrom(const float x) { if (x < -2.0) return(0.0f); if (x < -1.0) return(0.5f*(4.0f+x*(8.0f+x*(5.0f+x)))); if (x < 0.0) return(0.5f*(2.0f+x*x*(-5.0f-3.0f*x))); if (x < 1.0) return(0.5f*(2.0f+x*x*(-5.0f+3.0f*x))); if (x < 2.0) return(0.5f*(4.0f+x*(-8.0f+x*(5.0f-x)))); return(0.0f); } //////////////////////////////////////////////////////////////////////////////// #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximagif.h0000644000175000017500000001725110473151642023070 0ustar julienjulien/* * File: ximagif.h * Purpose: GIF Image Class Loader and Writer */ /* ========================================================== * CxImageGIF (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes * * original CImageGIF and CImageIterator implementation are: * Copyright: (c) 1995, Alejandro Aguilar Sierra * * 6/15/97 Randy Spann: Added GIF87a writing support * R.Spann@ConnRiver.net * * DECODE.C - An LZW decoder for GIF * Copyright (C) 1987, by Steven A. Bennett * Copyright (C) 1994, C++ version by Alejandro Aguilar Sierra * * In accordance with the above, I want to credit Steve Wilhite who wrote * the code which this is heavily inspired by... * * GIF and 'Graphics Interchange Format' are trademarks (tm) of * Compuserve, Incorporated, an H&R Block Company. * * Release Notes: This file contains a decoder routine for GIF images * which is similar, structurally, to the original routine by Steve Wilhite. * It is, however, somewhat noticably faster in most cases. * * ========================================================== */ #if !defined(__ximaGIF_h) #define __ximaGIF_h #include "ximage.h" #if CXIMAGE_SUPPORT_GIF typedef short int code_int; /* Various error codes used by decoder */ #define OUT_OF_MEMORY -10 #define BAD_CODE_SIZE -20 #define READ_ERROR -1 #define WRITE_ERROR -2 #define OPEN_ERROR -3 #define CREATE_ERROR -4 #define MAX_CODES 4095 #define GIFBUFTAM 16383 #define TRANSPARENCY_CODE 0xF9 //LZW GIF Image compression #define MAXBITSCODES 12 #define HSIZE 5003 /* 80% occupancy */ #define MAXCODE(n_bits) (((code_int) 1 << (n_bits)) - 1) #define HashTabOf(i) htab[i] #define CodeTabOf(i) codetab[i] class CImageIterator; class DLL_EXP CxImageGIF: public CxImage { #pragma pack(1) typedef struct tag_gifgce{ BYTE transpcolflag:1; BYTE userinputflag:1; BYTE dispmeth:3; BYTE res:3; WORD delaytime; BYTE transpcolindex; } struct_gifgce; typedef struct tag_dscgif{ /* Logic Screen Descriptor */ char header[6]; /* Firma and version */ WORD scrwidth; WORD scrheight; char pflds; char bcindx; char pxasrat; } struct_dscgif; typedef struct tag_image{ /* Image Descriptor */ WORD l; WORD t; WORD w; WORD h; BYTE pf; } struct_image; typedef struct tag_TabCol{ /* Tabla de colores */ short colres; /* color resolution */ short sogct; /* size of global color table */ rgb_color paleta[256]; /* paleta */ } struct_TabCol; typedef struct tag_RLE{ int rl_pixel; int rl_basecode; int rl_count; int rl_table_pixel; int rl_table_max; int just_cleared; int out_bits; int out_bits_init; int out_count; int out_bump; int out_bump_init; int out_clear; int out_clear_init; int max_ocodes; int code_clear; int code_eof; unsigned int obuf; int obits; unsigned char oblock[256]; int oblen; } struct_RLE; #pragma pack() public: CxImageGIF(): CxImage(CXIMAGE_FORMAT_GIF) {m_loops=0; m_dispmeth=0; m_comment[0]='\0';} // bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_GIF);} // bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_GIF);} bool Decode(CxFile * fp); bool Decode(FILE *fp) { CxIOFile file(fp); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * fp); bool Encode(CxFile * fp, CxImage ** pImages, int pagecount, bool bLocalColorMap = false); bool Encode(FILE *fp) { CxIOFile file(fp); return Encode(&file); } bool Encode(FILE *fp, CxImage ** pImages, int pagecount, bool bLocalColorMap = false) { CxIOFile file(fp); return Encode(&file, pImages, pagecount, bLocalColorMap); } #endif // CXIMAGE_SUPPORT_ENCODE void SetLoops(int loops); long GetLoops(); void SetComment(const char* sz_comment_in); void GetComment(char* sz_comment_out); void SetDisposalMethod(int dm); long GetDisposalMethod(); protected: bool DecodeExtension(CxFile *fp); void EncodeHeader(CxFile *fp); void EncodeLoopExtension(CxFile *fp); void EncodeExtension(CxFile *fp); void EncodeBody(CxFile *fp, bool bLocalColorMap = false); void EncodeComment(CxFile *fp); bool EncodeRGB(CxFile *fp); void GifMix(CxImage & imgsrc2, struct_image & imgdesc); struct_gifgce gifgce; int curx, cury; long CountDown; unsigned long cur_accum; int cur_bits; int interlaced, iypos, istep, iheight, ipass; int ibf; int ibfmax; BYTE buf[GIFBUFTAM + 1]; // Implementation int GifNextPixel (); void Putword (int w, CxFile* fp ); void compressNONE (int init_bits, CxFile* outfile); void compressLZW (int init_bits, CxFile* outfile); void output (code_int code ); void cl_hash (long hsize); void char_out (int c); void flush_char (); short init_exp(short size); short get_next_code(CxFile*); short decoder(CxFile*, CImageIterator* iter, short linewidth, int &bad_code_count); int get_byte(CxFile*); int out_line(CImageIterator* iter, unsigned char *pixels, int linelen); int get_num_frames(CxFile *f,struct_TabCol* TabColSrc,struct_dscgif* dscgif); long seek_next_image(CxFile* fp, long position); short curr_size; /* The current code size */ short clear; /* Value for a clear code */ short ending; /* Value for a ending code */ short newcodes; /* First available code */ short top_slot; /* Highest code for current size */ short slot; /* Last read code */ /* The following static variables are used * for seperating out codes */ short navail_bytes; /* # bytes left in block */ short nbits_left; /* # bits left in current BYTE */ BYTE b1; /* Current BYTE */ BYTE byte_buff[257]; /* Current block */ BYTE *pbytes; /* Pointer to next BYTE in block */ /* The reason we have these seperated like this instead of using * a structure like the original Wilhite code did, is because this * stuff generally produces significantly faster code when compiled... * This code is full of similar speedups... (For a good book on writing * C for speed or for space optomisation, see Efficient C by Tom Plum, * published by Plum-Hall Associates...) */ BYTE stack[MAX_CODES + 1]; /* Stack for storing pixels */ BYTE suffix[MAX_CODES + 1]; /* Suffix table */ WORD prefix[MAX_CODES + 1]; /* Prefix linked list */ //LZW GIF Image compression routines long htab [HSIZE]; unsigned short codetab [HSIZE]; int n_bits; /* number of bits/code */ code_int maxcode; /* maximum code, given n_bits */ code_int free_ent; /* first unused entry */ int clear_flg; int g_init_bits; CxFile* g_outfile; int ClearCode; int EOFCode; int a_count; char accum[256]; char m_comment[256]; int m_loops; int m_dispmeth; //RLE compression routines void compressRLE( int init_bits, CxFile* outfile); void rle_clear(struct_RLE* rle); void rle_flush(struct_RLE* rle); void rle_flush_withtable(int count, struct_RLE* rle); void rle_flush_clearorrep(int count, struct_RLE* rle); void rle_flush_fromclear(int count,struct_RLE* rle); void rle_output_plain(int c,struct_RLE* rle); void rle_reset_out_clear(struct_RLE* rle); unsigned int rle_compute_triangle_count(unsigned int count, unsigned int nrepcodes); unsigned int rle_isqrt(unsigned int x); void rle_write_block(struct_RLE* rle); void rle_block_out(unsigned char c, struct_RLE* rle); void rle_block_flush(struct_RLE* rle); void rle_output(int val, struct_RLE* rle); void rle_output_flush(struct_RLE* rle); }; #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximajbg.cpp0000644000175000017500000000730010473151643023413 0ustar julienjulien/* * File: ximajbg.cpp * Purpose: Platform Independent JBG Image Class Loader and Writer * 18/Aug/2002 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximajbg.h" #if CXIMAGE_SUPPORT_JBG #include "ximaiter.h" #define JBIG_BUFSIZE 8192 //////////////////////////////////////////////////////////////////////////////// bool CxImageJBG::Decode(CxFile *hFile) { if (hFile == NULL) return false; struct jbg_dec_state jbig_state; unsigned long xmax = 4294967295UL, ymax = 4294967295UL; unsigned int len, cnt; BYTE *buffer,*p; int result; try { jbg_dec_init(&jbig_state); jbg_dec_maxsize(&jbig_state, xmax, ymax); buffer = (BYTE*)malloc(JBIG_BUFSIZE); if (!buffer) throw "Sorry, not enough memory available!"; result = JBG_EAGAIN; do { len = hFile->Read(buffer, 1, JBIG_BUFSIZE); if (!len) break; cnt = 0; p = buffer; while (len > 0 && (result == JBG_EAGAIN || result == JBG_EOK)) { result = jbg_dec_in(&jbig_state, p, len, &cnt); p += cnt; len -= cnt; } } while (result == JBG_EAGAIN || result == JBG_EOK); if (hFile->Error()) throw "Problem while reading input file"; if (result != JBG_EOK && result != JBG_EOK_INTR) throw "Problem with input file"; int w, h, bpp, planes, ew; w = jbg_dec_getwidth(&jbig_state); h = jbg_dec_getheight(&jbig_state); planes = jbg_dec_getplanes(&jbig_state); bpp = (planes+7)>>3; ew = (w + 7)>>3; switch (planes){ case 1: { BYTE* binary_image = jbg_dec_getimage(&jbig_state, 0); if (!Create(w,h,1,CXIMAGE_FORMAT_JBG)) throw "Can't allocate memory"; SetPaletteColor(0,255,255,255); SetPaletteColor(1,0,0,0); CImageIterator iter(this); iter.Upset(); for (int i=0;i>3; ew = (w + 7)>>3; BYTE mask; RGBQUAD *rgb = GetPalette(); if (CompareColors(&rgb[0],&rgb[1])<0) mask=255; else mask=0; BYTE *buffer = (BYTE*)malloc(ew*h*2); if (!buffer) { strcpy(info.szLastError,"Sorry, not enough memory available!"); return false; } for (y=0; yError()){ strcpy(info.szLastError,"Problem while writing JBG file"); return false; } return true; } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_JBG VisualBoyAdvance-1.8.0/win32/dependencies/cximage/xmemfile.h0000644000175000017500000000153510473151643023251 0ustar julienjulien#if !defined(__xmemfile_h) #define __xmemfile_h #include "xfile.h" ////////////////////////////////////////////////////////// class DLL_EXP CxMemFile : public CxFile { public: CxMemFile(BYTE* pBuffer = NULL, DWORD size = 0); ~CxMemFile(); bool Open(); BYTE* GetBuffer(bool bDetachBuffer = true); virtual bool Close(); virtual size_t Read(void *buffer, size_t size, size_t count); virtual size_t Write(const void *buffer, size_t size, size_t count); virtual bool Seek(long offset, int origin); virtual long Tell(); virtual long Size(); virtual bool Flush(); virtual bool Eof(); virtual long Error(); virtual bool PutC(unsigned char c); virtual long GetC(); protected: void Alloc(DWORD nBytes); void Free(); BYTE* m_pBuffer; DWORD m_Size; bool m_bFreeOnClose; long m_Position; //current position long m_Edge; //buffer size }; #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximaenc.cpp0000644000175000017500000006073410473151642023427 0ustar julienjulien// xImaCodec.cpp : Encode Decode functions /* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximage.h" #if CXIMAGE_SUPPORT_JPG #include "ximajpg.h" #endif #if CXIMAGE_SUPPORT_GIF #include "ximagif.h" #endif #if CXIMAGE_SUPPORT_PNG #include "ximapng.h" #endif #if CXIMAGE_SUPPORT_MNG #include "ximamng.h" #endif #if CXIMAGE_SUPPORT_BMP #include "ximabmp.h" #endif #if CXIMAGE_SUPPORT_ICO #include "ximaico.h" #endif #if CXIMAGE_SUPPORT_TIF #include "ximatif.h" #endif #if CXIMAGE_SUPPORT_TGA #include "ximatga.h" #endif #if CXIMAGE_SUPPORT_PCX #include "ximapcx.h" #endif #if CXIMAGE_SUPPORT_WBMP #include "ximawbmp.h" #endif #if CXIMAGE_SUPPORT_WMF #include "ximawmf.h" // - WMF/EMF support #endif #if CXIMAGE_SUPPORT_J2K #include "ximaj2k.h" #endif #if CXIMAGE_SUPPORT_JBG #include "ximajbg.h" #endif #if CXIMAGE_SUPPORT_JASPER #include "ximajas.h" #endif //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// bool CxImage::EncodeSafeCheck(CxFile *hFile) { if (hFile==NULL) { strcpy(info.szLastError,CXIMAGE_ERR_NOFILE); return true; } if (pDib==NULL){ strcpy(info.szLastError,CXIMAGE_ERR_NOIMAGE); return true; } return false; } //////////////////////////////////////////////////////////////////////////////// //#ifdef WIN32 //bool CxImage::Save(LPCWSTR filename, DWORD imagetype) //{ // FILE* hFile; //file handle to write the image // if ((hFile=_wfopen(filename,L"wb"))==NULL) return false; // bool bOK = Encode(hFile,imagetype); // fclose(hFile); // return bOK; //} //#endif //WIN32 //////////////////////////////////////////////////////////////////////////////// // For UNICODE support: char -> TCHAR /** * Saves to disk the image in a specific format. * \param filename: file name * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS * \return true if everything is ok */ bool CxImage::Save(const TCHAR * filename, DWORD imagetype) { FILE* hFile; //file handle to write the image #ifdef WIN32 if ((hFile=_tfopen(filename,_T("wb")))==NULL) return false; // For UNICODE support #else if ((hFile=fopen(filename,"wb"))==NULL) return false; #endif bool bOK = Encode(hFile,imagetype); fclose(hFile); return bOK; } //////////////////////////////////////////////////////////////////////////////// /** * Saves to disk the image in a specific format. * \param hFile: file handle, open and enabled for writing. * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS * \return true if everything is ok */ bool CxImage::Encode(FILE *hFile, DWORD imagetype) { CxIOFile file(hFile); return Encode(&file,imagetype); } //////////////////////////////////////////////////////////////////////////////// /** * Saves to memory buffer the image in a specific format. * \param buffer: output memory buffer pointer. Must be NULL, * the function allocates and fill the memory, * the application must free the buffer, see also FreeMemory(). * \param size: output memory buffer size. * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS * \return true if everything is ok */ bool CxImage::Encode(BYTE * &buffer, long &size, DWORD imagetype) { if (buffer!=NULL){ strcpy(info.szLastError,"the buffer must be empty"); return false; } CxMemFile file; file.Open(); if(Encode(&file,imagetype)){ buffer=file.GetBuffer(); size=file.Size(); return true; } return false; } //////////////////////////////////////////////////////////////////////////////// /** * Saves to disk the image in a specific format. * \param hFile: file handle (implemented using CxMemFile or CxIOFile), * open and enabled for writing. * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS * \return true if everything is ok * \sa ENUM_CXIMAGE_FORMATS */ bool CxImage::Encode(CxFile *hFile, DWORD imagetype) { #if CXIMAGE_SUPPORT_BMP if (imagetype==CXIMAGE_FORMAT_BMP){ CxImageBMP newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_ICO if (imagetype==CXIMAGE_FORMAT_ICO){ CxImageICO newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_TIF if (imagetype==CXIMAGE_FORMAT_TIF){ CxImageTIF newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_JPG if (imagetype==CXIMAGE_FORMAT_JPG){ CxImageJPG newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_GIF if (imagetype==CXIMAGE_FORMAT_GIF){ CxImageGIF newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_PNG if (imagetype==CXIMAGE_FORMAT_PNG){ CxImagePNG newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_MNG if (imagetype==CXIMAGE_FORMAT_MNG){ CxImageMNG newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_TGA if (imagetype==CXIMAGE_FORMAT_TGA){ CxImageTGA newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_PCX if (imagetype==CXIMAGE_FORMAT_PCX){ CxImagePCX newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_WBMP if (imagetype==CXIMAGE_FORMAT_WBMP){ CxImageWBMP newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS // - WMF/EMF support if (imagetype==CXIMAGE_FORMAT_WMF){ CxImageWMF newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_J2K if (imagetype==CXIMAGE_FORMAT_J2K){ CxImageJ2K newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_JBG if (imagetype==CXIMAGE_FORMAT_JBG){ CxImageJBG newima; newima.Ghost(this); if (newima.Encode(hFile)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_JASPER if ( #if CXIMAGE_SUPPORT_JP2 imagetype==CXIMAGE_FORMAT_JP2 || #endif #if CXIMAGE_SUPPORT_JPC imagetype==CXIMAGE_FORMAT_JPC || #endif #if CXIMAGE_SUPPORT_PGX imagetype==CXIMAGE_FORMAT_PGX || #endif #if CXIMAGE_SUPPORT_PNM imagetype==CXIMAGE_FORMAT_PNM || #endif #if CXIMAGE_SUPPORT_RAS imagetype==CXIMAGE_FORMAT_RAS || #endif false ){ CxImageJAS newima; newima.Ghost(this); if (newima.Encode(hFile,imagetype)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif strcpy(info.szLastError,"Encode: Unknown format"); return false; } //////////////////////////////////////////////////////////////////////////////// /** * Saves to disk or memory pagecount images, referenced by an array of CxImage pointers. * \param hFile: file handle. * \param pImages: array of CxImage pointers. * \param pagecount: number of images. * \param imagetype: can be CXIMAGE_FORMAT_TIF or CXIMAGE_FORMAT_GIF. * \return true if everything is ok */ bool CxImage::Encode(FILE * hFile, CxImage ** pImages, int pagecount, DWORD imagetype) { CxIOFile file(hFile); return Encode(&file, pImages, pagecount,imagetype); } //////////////////////////////////////////////////////////////////////////////// /** * Saves to disk or memory pagecount images, referenced by an array of CxImage pointers. * \param hFile: file handle (implemented using CxMemFile or CxIOFile). * \param pImages: array of CxImage pointers. * \param pagecount: number of images. * \param imagetype: can be CXIMAGE_FORMAT_TIF or CXIMAGE_FORMAT_GIF. * \return true if everything is ok */ bool CxImage::Encode(CxFile * hFile, CxImage ** pImages, int pagecount, DWORD imagetype) { #if CXIMAGE_SUPPORT_TIF if (imagetype==CXIMAGE_FORMAT_TIF){ CxImageTIF newima; newima.Ghost(this); if (newima.Encode(hFile,pImages,pagecount)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_GIF if (imagetype==CXIMAGE_FORMAT_GIF){ CxImageGIF newima; newima.Ghost(this); if (newima.Encode(hFile,pImages,pagecount)){ return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif strcpy(info.szLastError,"Multipage Encode, Unsupported operation for this format"); return false; } //////////////////////////////////////////////////////////////////////////////// /** * exports the image into a RGBA buffer, Useful for OpenGL applications. * \param buffer: output memory buffer pointer. Must be NULL, * the function allocates and fill the memory, * the application must free the buffer, see also FreeMemory(). * \param size: output memory buffer size. * \return true if everything is ok */ bool CxImage::Encode2RGBA(BYTE * &buffer, long &size) { if (buffer!=NULL){ strcpy(info.szLastError,"the buffer must be empty"); return false; } CxMemFile file; file.Open(); if(Encode2RGBA(&file)){ buffer=file.GetBuffer(); size=file.Size(); return true; } return false; } //////////////////////////////////////////////////////////////////////////////// /** * exports the image into a RGBA buffer, Useful for OpenGL applications. * \param hFile: file handle (implemented using CxMemFile or CxIOFile). * \return true if everything is ok */ bool CxImage::Encode2RGBA(CxFile *hFile) { if (EncodeSafeCheck(hFile)) return false; for (DWORD y = 0; yPutC(color.rgbRed); hFile->PutC(color.rgbGreen); hFile->PutC(color.rgbBlue); hFile->PutC(color.rgbReserved); } } return true; } //////////////////////////////////////////////////////////////////////////////// #endif //CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_DECODE //////////////////////////////////////////////////////////////////////////////// // For UNICODE support: char -> TCHAR /** * Reads from disk the image in a specific format. * - If decoding fails using the specified image format, * the function will try the automatic file format recognition. * * \param filename: file name * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS * \return true if everything is ok */ bool CxImage::Load(const TCHAR * filename, DWORD imagetype) //bool CxImage::Load(const char * filename, DWORD imagetype) { /*FILE* hFile; //file handle to read the image if ((hFile=fopen(filename,"rb"))==NULL) return false; bool bOK = Decode(hFile,imagetype); fclose(hFile);*/ /* automatic file type recognition */ bool bOK = false; if ( imagetype > 0 && imagetype < CMAX_IMAGE_FORMATS ){ FILE* hFile; //file handle to read the image #ifdef WIN32 if ((hFile=_tfopen(filename,_T("rb")))==NULL) return false; // For UNICODE support #else if ((hFile=fopen(filename,"rb"))==NULL) return false; #endif bOK = Decode(hFile,imagetype); fclose(hFile); if (bOK) return bOK; } char szError[256]; strcpy(szError,info.szLastError); //save the first error // if failed, try automatic recognition of the file... FILE* hFile; #ifdef WIN32 if ((hFile=_tfopen(filename,_T("rb")))==NULL) return false; // For UNICODE support #else if ((hFile=fopen(filename,"rb"))==NULL) return false; #endif bOK = Decode(hFile,CXIMAGE_FORMAT_UNKNOWN); fclose(hFile); if (!bOK && imagetype > 0) strcpy(info.szLastError,szError); //restore the first error return bOK; } //////////////////////////////////////////////////////////////////////////////// #ifdef WIN32 //bool CxImage::Load(LPCWSTR filename, DWORD imagetype) //{ // /*FILE* hFile; //file handle to read the image // if ((hFile=_wfopen(filename, L"rb"))==NULL) return false; // bool bOK = Decode(hFile,imagetype); // fclose(hFile);*/ // // /* automatic file type recognition */ // bool bOK = false; // if ( imagetype > 0 && imagetype < CMAX_IMAGE_FORMATS ){ // FILE* hFile; //file handle to read the image // if ((hFile=_wfopen(filename,L"rb"))==NULL) return false; // bOK = Decode(hFile,imagetype); // fclose(hFile); // if (bOK) return bOK; // } // // char szError[256]; // strcpy(szError,info.szLastError); //save the first error // // // if failed, try automatic recognition of the file... // FILE* hFile; //file handle to read the image // if ((hFile=_wfopen(filename,L"rb"))==NULL) return false; // bOK = Decode(hFile,CXIMAGE_FORMAT_UNKNOWN); // fclose(hFile); // // if (!bOK && imagetype > 0) strcpy(info.szLastError,szError); //restore the first error // // return bOK; //} //////////////////////////////////////////////////////////////////////////////// /** * Loads an image from the application resources. * \param hRes: the resource handle returned by FindResource(). * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS. * \param hModule: NULL for internal resource, or external application/DLL hinstance returned by LoadLibray. * \return true if everything is ok */ bool CxImage::LoadResource(HRSRC hRes, DWORD imagetype, HMODULE hModule) { DWORD rsize=SizeofResource(hModule,hRes); HGLOBAL hMem=::LoadResource(hModule,hRes); if (hMem){ char* lpVoid=(char*)LockResource(hMem); if (lpVoid){ // FILE* fTmp=tmpfile(); doesn't work with network /*char tmpPath[MAX_PATH] = {0}; char tmpFile[MAX_PATH] = {0}; GetTempPath(MAX_PATH,tmpPath); GetTempFileName(tmpPath,"IMG",0,tmpFile); FILE* fTmp=fopen(tmpFile,"w+b"); if (fTmp){ fwrite(lpVoid,rsize,1,fTmp); fseek(fTmp,0,SEEK_SET); bool bOK = Decode(fTmp,imagetype); fclose(fTmp); DeleteFile(tmpFile); return bOK; }*/ CxMemFile fTmp((BYTE*)lpVoid,rsize); return Decode(&fTmp,imagetype); } } else strcpy(info.szLastError,"Unable to load resource!"); return false; } #endif //WIN32 //////////////////////////////////////////////////////////////////////////////// /** * Constructor from file name, see Load() * \param filename: file name * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS */ // // > filename: file name // > imagetype: specify the image format (CXIMAGE_FORMAT_BMP,...) // For UNICODE support: char -> TCHAR CxImage::CxImage(const TCHAR * filename, DWORD imagetype) //CxImage::CxImage(const char * filename, DWORD imagetype) { Startup(imagetype); Load(filename,imagetype); } //////////////////////////////////////////////////////////////////////////////// /** * Constructor from file handle, see Decode() * \param stream: file handle, with read access. * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS */ CxImage::CxImage(FILE * stream, DWORD imagetype) { Startup(imagetype); Decode(stream,imagetype); } //////////////////////////////////////////////////////////////////////////////// /** * Constructor from CxFile object, see Decode() * \param stream: file handle (implemented using CxMemFile or CxIOFile), with read access. * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS */ CxImage::CxImage(CxFile * stream, DWORD imagetype) { Startup(imagetype); Decode(stream,imagetype); } //////////////////////////////////////////////////////////////////////////////// /** * Constructor from memory buffer, see Decode() * \param buffer: memory buffer * \param size: size of buffer * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS */ CxImage::CxImage(BYTE * buffer, DWORD size, DWORD imagetype) { Startup(imagetype); CxMemFile stream(buffer,size); Decode(&stream,imagetype); } //////////////////////////////////////////////////////////////////////////////// /** * Loads an image from memory buffer * \param buffer: memory buffer * \param size: size of buffer * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS * \return true if everything is ok */ bool CxImage::Decode(BYTE * buffer, DWORD size, DWORD imagetype) { CxMemFile file(buffer,size); return Decode(&file,imagetype); } //////////////////////////////////////////////////////////////////////////////// /** * Loads an image from file handle. * \param hFile: file handle, with read access. * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS * \return true if everything is ok */ bool CxImage::Decode(FILE *hFile, DWORD imagetype) { CxIOFile file(hFile); return Decode(&file,imagetype); } //////////////////////////////////////////////////////////////////////////////// /** * Loads an image from CxFile object * \param hFile: file handle (implemented using CxMemFile or CxIOFile), with read access. * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS * \return true if everything is ok * \sa ENUM_CXIMAGE_FORMATS */ bool CxImage::Decode(CxFile *hFile, DWORD imagetype) { if (imagetype==CXIMAGE_FORMAT_UNKNOWN){ DWORD pos = hFile->Tell(); #if CXIMAGE_SUPPORT_BMP { CxImageBMP newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_JPG { CxImageJPG newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_ICO { CxImageICO newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_GIF { CxImageGIF newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_PNG { CxImagePNG newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_TIF { CxImageTIF newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_MNG { CxImageMNG newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_TGA { CxImageTGA newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_PCX { CxImagePCX newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_WBMP { CxImageWBMP newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS { CxImageWMF newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_J2K { CxImageJ2K newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_JBG { CxImageJBG newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif #if CXIMAGE_SUPPORT_JASPER { CxImageJAS newima; newima.CopyInfo(*this); if (newima.Decode(hFile)) { Transfer(newima); return true; } else hFile->Seek(pos,SEEK_SET); } #endif } #if CXIMAGE_SUPPORT_BMP if (imagetype==CXIMAGE_FORMAT_BMP){ CxImageBMP newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_JPG if (imagetype==CXIMAGE_FORMAT_JPG){ CxImageJPG newima; newima.CopyInfo(*this); // if (newima.Decode(hFile)){ Transfer(newima); return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_ICO if (imagetype==CXIMAGE_FORMAT_ICO){ CxImageICO newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { info.nNumFrames = newima.info.nNumFrames; strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_GIF if (imagetype==CXIMAGE_FORMAT_GIF){ CxImageGIF newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { info.nNumFrames = newima.info.nNumFrames; strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_PNG if (imagetype==CXIMAGE_FORMAT_PNG){ CxImagePNG newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_TIF if (imagetype==CXIMAGE_FORMAT_TIF){ CxImageTIF newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { info.nNumFrames = newima.info.nNumFrames; strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_MNG if (imagetype==CXIMAGE_FORMAT_MNG){ CxImageMNG newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { info.nNumFrames = newima.info.nNumFrames; strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_TGA if (imagetype==CXIMAGE_FORMAT_TGA){ CxImageTGA newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_PCX if (imagetype==CXIMAGE_FORMAT_PCX){ CxImagePCX newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_WBMP if (imagetype==CXIMAGE_FORMAT_WBMP){ CxImageWBMP newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS // vho - WMF support if (imagetype == CXIMAGE_FORMAT_WMF){ CxImageWMF newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_J2K if (imagetype==CXIMAGE_FORMAT_J2K){ CxImageJ2K newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_JBG if (imagetype==CXIMAGE_FORMAT_JBG){ CxImageJBG newima; newima.CopyInfo(*this); if (newima.Decode(hFile)){ Transfer(newima); return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif #if CXIMAGE_SUPPORT_JASPER if ( #if CXIMAGE_SUPPORT_JP2 imagetype==CXIMAGE_FORMAT_JP2 || #endif #if CXIMAGE_SUPPORT_JPC imagetype==CXIMAGE_FORMAT_JPC || #endif #if CXIMAGE_SUPPORT_PGX imagetype==CXIMAGE_FORMAT_PGX || #endif #if CXIMAGE_SUPPORT_PNM imagetype==CXIMAGE_FORMAT_PNM || #endif #if CXIMAGE_SUPPORT_RAS imagetype==CXIMAGE_FORMAT_RAS || #endif false ){ CxImageJAS newima; newima.CopyInfo(*this); if (newima.Decode(hFile,imagetype)){ Transfer(newima); return true; } else { strcpy(info.szLastError,newima.GetLastError()); return false; } } #endif strcpy(info.szLastError,"Decode: Unknown or wrong format"); return false; } //////////////////////////////////////////////////////////////////////////////// #endif //CXIMAGE_SUPPORT_DECODE //////////////////////////////////////////////////////////////////////////////// VisualBoyAdvance-1.8.0/win32/dependencies/cximage/xfile.h0000644000175000017500000000503310473151642022546 0ustar julienjulien/* * File: xfile.h * Purpose: General Purpose File Class */ /* -------------------------------------------------------------------------------- COPYRIGHT NOTICE, DISCLAIMER, and LICENSE: CxFile (c) 11/May/2002 Davide Pizzolato - www.xdp.it CxFile version 2.00 23/Aug/2002 Special thanks to Chris Shearer Cooper for new features, enhancements and bugfixes Covered code is provided under this license on an "as is" basis, without warranty of any kind, either expressed or implied, including, without limitation, warranties that the covered code is free of defects, merchantable, fit for a particular purpose or non-infringing. The entire risk as to the quality and performance of the covered code is with you. Should any covered code prove defective in any respect, you (not the initial developer or any other contributor) assume the cost of any necessary servicing, repair or correction. This disclaimer of warranty constitutes an essential part of this license. No use of any covered code is authorized hereunder except under this disclaimer. Permission is hereby granted to use, copy, modify, and distribute this source code, or portions hereof, for any purpose, including commercial applications, freely and without fee, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. -------------------------------------------------------------------------------- */ #if !defined(__xfile_h) #define __xfile_h #ifdef WIN32 #include #endif #include #include #include "ximadef.h" class DLL_EXP CxFile { public: CxFile(void) { }; virtual ~CxFile() { }; virtual bool Close() = 0; virtual size_t Read(void *buffer, size_t size, size_t count) = 0; virtual size_t Write(const void *buffer, size_t size, size_t count) = 0; virtual bool Seek(long offset, int origin) = 0; virtual long Tell() = 0; virtual long Size() = 0; virtual bool Flush() = 0; virtual bool Eof() = 0; virtual long Error() = 0; virtual bool PutC(unsigned char c) { // Default implementation size_t nWrote = Write(&c, 1, 1); return (bool)(nWrote == 1); } virtual long GetC() = 0; }; #endif //__xfile_h VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximamng.h0000644000175000017500000000374310473151643023106 0ustar julienjulien/* * File: ximamng.h * Purpose: Declaration of the MNG Image Class * Author: Davide Pizzolato - www.xdp.it * Created: 2001 */ /* ========================================================== * CxImageMNG (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * Special thanks to Frank Haug for suggestions and code. * * original mng.cpp code created by Nikolaus Brennig, November 14th, 2000. * * LIBMNG Copyright (c) 2000,2001 Gerard Juyn (gerard@libmng.com) * ========================================================== */ #if !defined(__ximaMNG_h) #define __ximaMNG_h #include "ximage.h" #if CXIMAGE_SUPPORT_MNG //#define MNG_NO_CMS #define MNG_SUPPORT_DISPLAY #define MNG_SUPPORT_READ #define MNG_SUPPORT_WRITE #define MNG_ACCESS_CHUNKS #define MNG_STORE_CHUNKS extern "C" { #include "../mng/libmng.h" #include "../mng/libmng_data.h" } //unsigned long _stdcall RunMNGThread(void *lpParam); typedef struct tagmngstuff { CxFile *file; BYTE *image; HANDLE thread; mng_uint32 delay; mng_uint32 width; mng_uint32 height; mng_uint32 effwdt; mng_int16 bpp; mng_bool animation; mng_bool animation_enabled; float speed; long nBkgndIndex; RGBQUAD nBkgndColor; } mngstuff; class CxImageMNG: public CxImage { public: CxImageMNG(); ~CxImageMNG(); bool Load(const char * imageFileName); bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_MNG);} bool Decode(CxFile * hFile); bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile); bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } #endif // CXIMAGE_SUPPORT_ENCODE long Resume(); void SetSpeed(float speed); mng_handle hmng; mngstuff mnginfo; protected: void WritePNG(mng_handle hMNG, int Frame, int FrameCount ); void SetCallbacks(mng_handle mng); }; #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximajbg.h0000644000175000017500000000234610473151643023065 0ustar julienjulien/* * File: ximajbg.h * Purpose: JBG Image Class Loader and Writer */ /* ========================================================== * CxImageJBG (c) 18/Aug/2002 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * based on LIBJBG Copyright (c) 2002, Markus Kuhn - All rights reserved. * ========================================================== */ #if !defined(__ximaJBG_h) #define __ximaJBG_h #include "ximage.h" #if CXIMAGE_SUPPORT_JBG extern "C" { #include "../jbig/jbig.h" }; class CxImageJBG: public CxImage { public: CxImageJBG(): CxImage(CXIMAGE_FORMAT_JBG) {} // bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_JBG);} // bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_JBG);} bool Decode(CxFile * hFile); bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile); bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } #endif // CXIMAGE_SUPPORT_ENCODE protected: static void jbig_data_out(BYTE *buffer, unsigned int len, void *file) {((CxFile*)file)->Write(buffer,len,1);} }; #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximajpg.cpp0000644000175000017500000003720110473151643023434 0ustar julienjulien/* * File: ximajpg.cpp * Purpose: Platform Independent JPEG Image Class Loader and Writer * 07/Aug/2001 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximajpg.h" #if CXIMAGE_SUPPORT_JPG #include "../jpeg/jmorecfg.h" #include "ximaiter.h" #include struct jpg_error_mgr { struct jpeg_error_mgr pub; /* "public" fields */ jmp_buf setjmp_buffer; /* for return to caller */ char* buffer; /* error message */ }; typedef jpg_error_mgr *jpg_error_ptr; //////////////////////////////////////////////////////////////////////////////// // Here's the routine that will replace the standard error_exit method: //////////////////////////////////////////////////////////////////////////////// static void ima_jpeg_error_exit (j_common_ptr cinfo) { /* cinfo->err really points to a my_error_mgr struct, so coerce pointer */ jpg_error_ptr myerr = (jpg_error_ptr) cinfo->err; /* Create the message */ myerr->pub.format_message (cinfo, myerr->buffer); /* Send it to stderr, adding a newline */ /* Return control to the setjmp point */ longjmp(myerr->setjmp_buffer, 1); } //////////////////////////////////////////////////////////////////////////////// CxImageJPG::CxImageJPG(): CxImage(CXIMAGE_FORMAT_JPG) { #if CXIMAGEJPG_SUPPORT_EXIF m_exif = NULL; memset(&m_exifinfo, 0, sizeof(EXIFINFO)); #endif } //////////////////////////////////////////////////////////////////////////////// CxImageJPG::~CxImageJPG() { #if CXIMAGEJPG_SUPPORT_EXIF if (m_exif) delete m_exif; #endif } //////////////////////////////////////////////////////////////////////////////// #if CXIMAGEJPG_SUPPORT_EXIF bool CxImageJPG::DecodeExif(CxFile * hFile) { m_exif = new CxExifInfo(&m_exifinfo); if (m_exif){ long pos=hFile->Tell(); m_exif->DecodeExif(hFile); hFile->Seek(pos,SEEK_SET); return m_exif->m_exifinfo->IsExif; } else { return false; } } #endif //CXIMAGEJPG_SUPPORT_EXIF //////////////////////////////////////////////////////////////////////////////// bool CxImageJPG::Decode(CxFile * hFile) { bool is_exif = false; #if CXIMAGEJPG_SUPPORT_EXIF is_exif = DecodeExif(hFile); #endif CImageIterator iter(this); /* This struct contains the JPEG decompression parameters and pointers to * working space (which is allocated as needed by the JPEG library). */ struct jpeg_decompress_struct cinfo; /* We use our private extension JPEG error handler. */ struct jpg_error_mgr jerr; jerr.buffer=info.szLastError; /* More stuff */ JSAMPARRAY buffer; /* Output row buffer */ int row_stride; /* physical row width in output buffer */ /* In this example we want to open the input file before doing anything else, * so that the setjmp() error recovery below can assume the file is open. * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that * requires it in order to read binary files. */ /* Step 1: allocate and initialize JPEG decompression object */ /* We set up the normal JPEG error routines, then override error_exit. */ cinfo.err = jpeg_std_error(&jerr.pub); jerr.pub.error_exit = ima_jpeg_error_exit; /* Establish the setjmp return context for my_error_exit to use. */ if (setjmp(jerr.setjmp_buffer)) { /* If we get here, the JPEG code has signaled an error. * We need to clean up the JPEG object, close the input file, and return. */ jpeg_destroy_decompress(&cinfo); return 0; } /* Now we can initialize the JPEG decompression object. */ jpeg_create_decompress(&cinfo); /* Step 2: specify data source (eg, a file) */ //jpeg_stdio_src(&cinfo, infile); CxFileJpg src(hFile); cinfo.src = &src; /* Step 3: read file parameters with jpeg_read_header() */ (void) jpeg_read_header(&cinfo, TRUE); /* Step 4 handle decoder options*/ if ((GetCodecOption(CXIMAGE_FORMAT_JPG) & DECODE_GRAYSCALE) != 0) cinfo.out_color_space = JCS_GRAYSCALE; if ((GetCodecOption(CXIMAGE_FORMAT_JPG) & DECODE_QUANTIZE) != 0) { cinfo.quantize_colors = TRUE; cinfo.desired_number_of_colors = info.nQuality; } if ((GetCodecOption(CXIMAGE_FORMAT_JPG) & DECODE_DITHER) != 0) cinfo.dither_mode = m_nDither; if ((GetCodecOption(CXIMAGE_FORMAT_JPG) & DECODE_ONEPASS) != 0) cinfo.two_pass_quantize = FALSE; if ((GetCodecOption(CXIMAGE_FORMAT_JPG) & DECODE_NOSMOOTH) != 0) cinfo.do_fancy_upsampling = FALSE; //: Load true color images as RGB (no quantize) /* Step 4: set parameters for decompression */ /* if (cinfo.jpeg_color_space!=JCS_GRAYSCALE) { * cinfo.quantize_colors = TRUE; * cinfo.desired_number_of_colors = 128; *} */ // // Set the scale cinfo.scale_denom = GetJpegScale(); // Borrowed the idea from GIF implementation if (info.nEscape == -1) { // Return output dimensions only jpeg_calc_output_dimensions(&cinfo); head.biWidth = cinfo.output_width; head.biHeight = cinfo.output_height; jpeg_destroy_decompress(&cinfo); return true; } /* Step 5: Start decompressor */ jpeg_start_decompress(&cinfo); /* We may need to do some setup of our own at this point before reading * the data. After jpeg_start_decompress() we have the correct scaled * output image dimensions available, as well as the output colormap * if we asked for color quantization. */ //Create the image using output dimensions //Create(cinfo.image_width, cinfo.image_height, 8*cinfo.output_components, CXIMAGE_FORMAT_JPG); Create(cinfo.output_width, cinfo.output_height, 8*cinfo.output_components, CXIMAGE_FORMAT_JPG); if (!pDib) longjmp(jerr.setjmp_buffer, 1); // check if the image has been created if (is_exif){ #if CXIMAGEJPG_SUPPORT_EXIF if ((m_exifinfo.Xresolution != 0.0) && (m_exifinfo.ResolutionUnit != 0)) SetXDPI((long)(m_exifinfo.Xresolution/m_exifinfo.ResolutionUnit)); if ((m_exifinfo.Yresolution != 0.0) && (m_exifinfo.ResolutionUnit != 0)) SetYDPI((long)(m_exifinfo.Yresolution/m_exifinfo.ResolutionUnit)); #endif } else { if (cinfo.density_unit==2){ SetXDPI((long)floor(cinfo.X_density * 254.0 / 10000.0 + 0.5)); SetYDPI((long)floor(cinfo.Y_density * 254.0 / 10000.0 + 0.5)); } else { SetXDPI(cinfo.X_density); SetYDPI(cinfo.Y_density); } } if (cinfo.out_color_space==JCS_GRAYSCALE){ SetGrayPalette(); head.biClrUsed =256; } else { if (cinfo.quantize_colors==TRUE){ SetPalette(cinfo.actual_number_of_colors, cinfo.colormap[0], cinfo.colormap[1], cinfo.colormap[2]); head.biClrUsed=cinfo.actual_number_of_colors; } else { head.biClrUsed=0; } } /* JSAMPLEs per row in output buffer */ row_stride = cinfo.output_width * cinfo.output_components; /* Make a one-row-high sample array that will go away when done with image */ buffer = (*cinfo.mem->alloc_sarray) ((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1); /* Step 6: while (scan lines remain to be read) */ /* jpeg_read_scanlines(...); */ /* Here we use the library's state variable cinfo.output_scanline as the * loop counter, so that we don't have to keep track ourselves. */ iter.Upset(); while (cinfo.output_scanline < cinfo.output_height) { if (info.nEscape) longjmp(jerr.setjmp_buffer, 1); // - cancel decoding (void) jpeg_read_scanlines(&cinfo, buffer, 1); // info.nProgress = (long)(100*cinfo.output_scanline/cinfo.output_height); // Step 6a: CMYK->RGB */ if ((cinfo.num_components==4)&&(cinfo.quantize_colors==FALSE)){ BYTE k,*dst,*src; dst=iter.GetRow(); src=buffer[0]; for(long x3=0,x4=0; x3<(long)info.dwEffWidth && x4 Step 7A: Swap red and blue components // not necessary if swapped red and blue definition in jmorecfg.h;ln322 if ((cinfo.num_components==3)&&(cinfo.quantize_colors==FALSE)){ BYTE* r0=GetBits(); for(long y=0;y - cancel decoding RGBtoBGR(r0,3*head.biWidth); r0+=info.dwEffWidth; } } /* Step 8: Release JPEG decompression object */ /* This is an important step since it will release a good deal of memory. */ jpeg_destroy_decompress(&cinfo); /* At this point you may want to check to see whether any corrupt-data * warnings occurred (test whether jerr.pub.num_warnings is nonzero). */ /* And we're done! */ return true; } //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// bool CxImageJPG::Encode(CxFile * hFile) { if (EncodeSafeCheck(hFile)) return false; if (head.biClrUsed!=0 && !IsGrayScale()){ strcpy(info.szLastError,"JPEG can save only RGB or GreyScale images"); return false; } // necessary for EXIF, and for roll backs long pos=hFile->Tell(); /* This struct contains the JPEG compression parameters and pointers to * working space (which is allocated as needed by the JPEG library). * It is possible to have several such structures, representing multiple * compression/decompression processes, in existence at once. We refer * to any one struct (and its associated working data) as a "JPEG object". */ struct jpeg_compress_struct cinfo; /* This struct represents a JPEG error handler. It is declared separately * because applications often want to supply a specialized error handler * (see the second half of this file for an example). But here we just * take the easy way out and use the standard error handler, which will * print a message on stderr and call exit() if compression fails. * Note that this struct must live as long as the main JPEG parameter * struct, to avoid dangling-pointer problems. */ //struct jpeg_error_mgr jerr; /* We use our private extension JPEG error handler. */ struct jpg_error_mgr jerr; jerr.buffer=info.szLastError; /* More stuff */ int row_stride; /* physical row width in image buffer */ JSAMPARRAY buffer; /* Output row buffer */ /* Step 1: allocate and initialize JPEG compression object */ /* We have to set up the error handler first, in case the initialization * step fails. (Unlikely, but it could happen if you are out of memory.) * This routine fills in the contents of struct jerr, and returns jerr's * address which we place into the link field in cinfo. */ //cinfo.err = jpeg_std_error(&jerr); /* We set up the normal JPEG error routines, then override error_exit. */ cinfo.err = jpeg_std_error(&jerr.pub); jerr.pub.error_exit = ima_jpeg_error_exit; /* Establish the setjmp return context for my_error_exit to use. */ if (setjmp(jerr.setjmp_buffer)) { /* If we get here, the JPEG code has signaled an error. * We need to clean up the JPEG object, close the input file, and return. */ strcpy(info.szLastError, jerr.buffer); // jpeg_destroy_compress(&cinfo); return 0; } /* Now we can initialize the JPEG compression object. */ jpeg_create_compress(&cinfo); /* Step 2: specify data destination (eg, a file) */ /* Note: steps 2 and 3 can be done in either order. */ /* Here we use the library-supplied code to send compressed data to a * stdio stream. You can also write your own code to do something else. * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that * requires it in order to write binary files. */ //jpeg_stdio_dest(&cinfo, outfile); CxFileJpg dest(hFile); cinfo.dest = &dest; /* Step 3: set parameters for compression */ /* First we supply a description of the input image. * Four fields of the cinfo struct must be filled in: */ cinfo.image_width = GetWidth(); // image width and height, in pixels cinfo.image_height = GetHeight(); if (IsGrayScale()){ cinfo.input_components = 1; // # of color components per pixel cinfo.in_color_space = JCS_GRAYSCALE; /* colorspace of input image */ } else { cinfo.input_components = 3; // # of color components per pixel cinfo.in_color_space = JCS_RGB; /* colorspace of input image */ } /* Now use the library's routine to set default compression parameters. * (You must set at least cinfo.in_color_space before calling this, * since the defaults depend on the source color space.) */ jpeg_set_defaults(&cinfo); /* Now you can set any non-default parameters you wish to. * Here we just illustrate the use of quality (quantization table) scaling: */ //#ifdef C_ARITH_CODING_SUPPORTED if ((GetCodecOption(CXIMAGE_FORMAT_JPG) & ENCODE_ARITHMETIC) != 0) cinfo.arith_code = TRUE; //#endif //#ifdef ENTROPY_OPT_SUPPORTED if ((GetCodecOption(CXIMAGE_FORMAT_JPG) & ENCODE_OPTIMIZE) != 0) cinfo.optimize_coding = TRUE; //#endif if ((GetCodecOption(CXIMAGE_FORMAT_JPG) & ENCODE_GRAYSCALE) != 0) jpeg_set_colorspace(&cinfo, JCS_GRAYSCALE); if ((GetCodecOption(CXIMAGE_FORMAT_JPG) & ENCODE_SMOOTHING) != 0) cinfo.smoothing_factor = m_nSmoothing; jpeg_set_quality(&cinfo, GetJpegQuality(), (GetCodecOption(CXIMAGE_FORMAT_JPG) & ENCODE_BASELINE) != 0); //#ifdef C_PROGRESSIVE_SUPPORTED if ((GetCodecOption(CXIMAGE_FORMAT_JPG) & ENCODE_PROGRESSIVE) != 0) jpeg_simple_progression(&cinfo); //#endif #ifdef C_LOSSLESS_SUPPORTED if ((GetCodecOption(CXIMAGE_FORMAT_JPG) & ENCODE_LOSSLESS) != 0) jpeg_simple_lossless(&cinfo, m_nPredictor, m_nPointTransform); #endif cinfo.density_unit=1; cinfo.X_density=(unsigned short)GetXDPI(); cinfo.Y_density=(unsigned short)GetYDPI(); /* Step 4: Start compressor */ /* TRUE ensures that we will write a complete interchange-JPEG file. * Pass TRUE unless you are very sure of what you're doing. */ jpeg_start_compress(&cinfo, TRUE); /* Step 5: while (scan lines remain to be written) */ /* jpeg_write_scanlines(...); */ /* Here we use the library's state variable cinfo.next_scanline as the * loop counter, so that we don't have to keep track ourselves. * To keep things simple, we pass one scanline per call; you can pass * more if you wish, though. */ row_stride = info.dwEffWidth; /* JSAMPLEs per row in image_buffer */ // "8+row_stride" fix heap deallocation problem during debug??? buffer = (*cinfo.mem->alloc_sarray) ((j_common_ptr) &cinfo, JPOOL_IMAGE, 8+row_stride, 1); CImageIterator iter(this); iter.Upset(); while (cinfo.next_scanline < cinfo.image_height) { // info.nProgress = (long)(100*cinfo.next_scanline/cinfo.image_height); iter.GetRow(buffer[0], row_stride); // not necessary if swapped red and blue definition in jmorecfg.h;ln322 if (head.biClrUsed==0){ // swap R & B for RGB images RGBtoBGR(buffer[0], row_stride); // Lance : 1998/09/01 : Bug ID: EXP-2.1.1-9 } iter.PrevRow(); (void) jpeg_write_scanlines(&cinfo, buffer, 1); } /* Step 6: Finish compression */ jpeg_finish_compress(&cinfo); /* Step 7: release JPEG compression object */ /* This is an important step since it will release a good deal of memory. */ jpeg_destroy_compress(&cinfo); #if CXIMAGEJPG_SUPPORT_EXIF if (m_exif && m_exif->m_exifinfo->IsExif){ // discard useless sections (if any) read from original image m_exif->DiscardAllButExif(); // read new created image, to split the sections hFile->Seek(pos,SEEK_SET); m_exif->DecodeExif(hFile,EXIF_READ_IMAGE); // save back the image, adding EXIF section hFile->Seek(pos,SEEK_SET); m_exif->EncodeExif(hFile); } #endif /* And we're done! */ return true; } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_JPG VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximamng.cpp0000644000175000017500000002731710473151643023444 0ustar julienjulien/* * File: ximamng.cpp * Purpose: Platform Independent MNG Image Class Loader and Writer * Author: 07/Aug/2001 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximamng.h" #if CXIMAGE_SUPPORT_MNG //////////////////////////////////////////////////////////////////////////////// // callbacks for the mng decoder: //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// // memory allocation; data must be zeroed static mng_ptr mymngalloc( mng_uint32 size ) { return (mng_ptr)calloc(1, size); } //////////////////////////////////////////////////////////////////////////////// // memory deallocation static void mymngfree(mng_ptr p, mng_uint32 size) { free(p); } //////////////////////////////////////////////////////////////////////////////// // Stream open/close: // since the user is responsible for opening and closing the file, // we leave the default implementation open static mng_bool mymngopenstream(mng_handle mng) { return MNG_TRUE; } static mng_bool mymngopenstreamwrite(mng_handle mng) { return MNG_TRUE; } static mng_bool mymngclosestream(mng_handle mng) { return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// // feed data to the decoder static mng_bool mymngreadstream(mng_handle mng, mng_ptr buffer, mng_uint32 size, mng_uint32 *bytesread) { mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); // read the requested amount of data from the file *bytesread = mymng->file->Read( buffer, sizeof(BYTE), size); return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// static mng_bool mymngwritestream (mng_handle mng, mng_ptr pBuf, mng_uint32 iSize, mng_uint32 *iWritten) { mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); // write it *iWritten = mymng->file->Write (pBuf, 1, iSize); return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// // the header's been read. set up the display stuff static mng_bool mymngprocessheader( mng_handle mng, mng_uint32 width, mng_uint32 height ) { // normally the image buffer is allocated here, // but in this module we don't know nothing about // the final environment. mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); mymng->width = width; mymng->height = height; mymng->bpp = 24; mymng->effwdt = ((((width * mymng->bpp) + 31) >> 5) << 2); if (mng->bUseBKGD){ mymng->nBkgndIndex = 0; mymng->nBkgndColor.rgbRed = mng->iBGred >> 8; mymng->nBkgndColor.rgbGreen =mng->iBGgreen >> 8; mymng->nBkgndColor.rgbBlue = mng->iBGblue >> 8; } mymng->image = (BYTE*)malloc(height * mymng->effwdt); // tell the mng decoder about our bit-depth choice mng_set_canvasstyle( mng, MNG_CANVAS_BGR8 ); return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// // return a row pointer for the decoder to fill static mng_ptr mymnggetcanvasline( mng_handle mng, mng_uint32 line ) { mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); return (mng_ptr)(mymng->image + (mymng->effwdt * (mymng->height - 1 - line))); } //////////////////////////////////////////////////////////////////////////////// // timer static mng_uint32 mymnggetticks(mng_handle mng) { #ifdef WIN32 return (mng_uint32)GetTickCount(); #else return 0; #endif } //////////////////////////////////////////////////////////////////////////////// // Refresh: actual frame need to be updated (Invalidate) static mng_bool mymngrefresh(mng_handle mng, mng_uint32 x, mng_uint32 y, mng_uint32 w, mng_uint32 h) { // mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// // interframe delay callback static mng_bool mymngsettimer(mng_handle mng, mng_uint32 msecs) { mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); mymng->delay = msecs; // set the timer for when the decoder wants to be woken return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// static mng_bool mymngerror(mng_handle mng, mng_int32 code, mng_int8 severity, mng_chunkid chunktype, mng_uint32 chunkseq, mng_int32 extra1, mng_int32 extra2, mng_pchar text) { //throw (const char *)text; return mng_cleanup(&mng); // } //////////////////////////////////////////////////////////////////////////////// // CxImage members //////////////////////////////////////////////////////////////////////////////// CxImageMNG::CxImageMNG(): CxImage(CXIMAGE_FORMAT_MNG) { hmng = NULL; memset(&mnginfo,0,sizeof(mngstuff)); mnginfo.nBkgndIndex = -1; mnginfo.speed = 1.0f; } //////////////////////////////////////////////////////////////////////////////// CxImageMNG::~CxImageMNG() { // cleanup and return if (mnginfo.thread){ //close the animation thread mnginfo.animation_enabled=0; ResumeThread(mnginfo.thread); WaitForSingleObject(mnginfo.thread,500); CloseHandle(mnginfo.thread); } // free objects if (mnginfo.image) free(mnginfo.image); if (hmng) mng_cleanup(&hmng); //be sure it's not needed any more. (active timers ?) } //////////////////////////////////////////////////////////////////////////////// void CxImageMNG::SetCallbacks(mng_handle mng) { // set the callbacks mng_setcb_errorproc(mng, mymngerror); mng_setcb_openstream(mng, mymngopenstream); mng_setcb_closestream(mng, mymngclosestream); mng_setcb_readdata(mng, mymngreadstream); mng_setcb_processheader(mng, mymngprocessheader); mng_setcb_getcanvasline(mng, mymnggetcanvasline); mng_setcb_refresh(mng, mymngrefresh); mng_setcb_gettickcount(mng, mymnggetticks); mng_setcb_settimer(mng, mymngsettimer); mng_setcb_refresh(mng, mymngrefresh); } //////////////////////////////////////////////////////////////////////////////// // can't use the CxImage implementation because it looses mnginfo bool CxImageMNG::Load(const char * imageFileName){ FILE* hFile; //file handle to read the image if ((hFile=fopen(imageFileName,"rb"))==NULL) return false; bool bOK = Decode(hFile); fclose(hFile); return bOK; } //////////////////////////////////////////////////////////////////////////////// bool CxImageMNG::Decode(CxFile *hFile) { if (hFile == NULL) return false; try { // set up the mng decoder for our stream hmng = mng_initialize(&mnginfo, mymngalloc, mymngfree, MNG_NULL); if (hmng == NULL) throw "could not initialize libmng"; // set the file we want to play mnginfo.file = hFile; // Set the colorprofile, lcms uses this: mng_set_srgb(hmng, MNG_TRUE ); // Set white as background color: WORD Red,Green,Blue; Red = Green = Blue = (255 << 8) + 255; mng_set_bgcolor(hmng, Red, Green, Blue ); // If PNG Background is available, use it: mng_set_usebkgd(hmng, MNG_TRUE ); // No need to store chunks: mng_set_storechunks(hmng, MNG_FALSE); // No need to wait: straight reading mng_set_suspensionmode(hmng, MNG_FALSE); SetCallbacks(hmng); mng_datap pData = (mng_datap)hmng; // read in the image info.nNumFrames=0; mng_readdisplay(hmng); // read all int retval=MNG_NOERROR; while(pData->bReading){ retval = mng_display_resume(hmng); info.nNumFrames++; } // single frame check: if (retval != MNG_NEEDTIMERWAIT){ info.nNumFrames--; } else { mnginfo.animation=1; } if (info.nNumFrames<=0) info.nNumFrames=1; if (mnginfo.animation_enabled==0){ // select the frame if (info.nFrame>=0 && info.nFramewidth,OffsetH=mymng->height; BYTE *tmpbuffer = new BYTE[ (mymng->effwdt+1) * mymng->height]; if( tmpbuffer == 0 ) return; // Write DEFI chunk. mng_putchunk_defi( hMNG, 0, 0, 0, MNG_TRUE, OffsetX, OffsetY, MNG_FALSE, 0, 0, 0, 0 ); // Write Header: mng_putchunk_ihdr( hMNG, OffsetW, OffsetH, MNG_BITDEPTH_8, MNG_COLORTYPE_RGB, MNG_COMPRESSION_DEFLATE, MNG_FILTER_ADAPTIVE, MNG_INTERLACE_NONE ); // transfer data, add Filterbyte: for( int Row=0; Row No Filter. tmpbuffer[Row*(mymng->effwdt+1)]=0; // Copy the scanline: (reverse order) memcpy(tmpbuffer+Row*(mymng->effwdt+1)+1, mymng->image+((OffsetH-1-(OffsetY+Row))*(mymng->effwdt))+OffsetX,mymng->effwdt); // swap red and blue components RGBtoBGR(tmpbuffer+Row*(mymng->effwdt+1)+1,mymng->effwdt); } // Compress data with ZLib (Deflate): BYTE *dstbuffer = new BYTE[(mymng->effwdt+1)*OffsetH]; if( dstbuffer == 0 ) return; DWORD dstbufferSize=(mymng->effwdt+1)*OffsetH; // Compress data: if(Z_OK != compress2((Bytef *)dstbuffer,(ULONG *)&dstbufferSize,(const Bytef*)tmpbuffer, (ULONG) (mymng->effwdt+1)*OffsetH,9 )) return; // Write Data into MNG File: mng_putchunk_idat( hMNG, dstbufferSize, (mng_ptr*)dstbuffer); mng_putchunk_iend(hMNG); // Free the stuff: delete [] tmpbuffer; delete [] dstbuffer; } //////////////////////////////////////////////////////////////////////////////// long CxImageMNG::Resume() { if (MNG_NEEDTIMERWAIT == mng_display_resume(hmng)){ if (info.pImage==NULL) Create(mnginfo.width,mnginfo.height,mnginfo.bpp, CXIMAGE_FORMAT_MNG); if (IsValid()) memcpy(GetBits(), mnginfo.image, mnginfo.effwdt * mnginfo.height); } else { mnginfo.animation_enabled = 0; } return mnginfo.animation_enabled; } //////////////////////////////////////////////////////////////////////////////// void CxImageMNG::SetSpeed(float speed) { if (speed>10.0) mnginfo.speed = 10.0f; else if (speed<0.1) mnginfo.speed = 0.1f; else mnginfo.speed=speed; } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_MNG VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximagif.cpp0000644000175000017500000012777510473151642023440 0ustar julienjulien/* * File: ximagif.cpp * Purpose: Platform Independent GIF Image Class Loader and Writer * 07/Aug/2001 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximagif.h" #if CXIMAGE_SUPPORT_GIF #include "ximaiter.h" #if CXIMAGE_SUPPORT_WINCE #define assert(s) #else #include #endif //////////////////////////////////////////////////////////////////////////////// bool CxImageGIF::Decode(CxFile *fp) { /* AD - for transparency */ struct_dscgif dscgif; struct_image image; struct_TabCol TabCol; if (fp == NULL) return false; fp->Read(&dscgif,/*sizeof(dscgif)*/13,1); //if (strncmp(dscgif.header,"GIF8",3)!=0) { if (strncmp(dscgif.header,"GIF8",4)!=0) return FALSE; if (info.nEscape == -1) { // Return output dimensions only head.biWidth = dscgif.scrwidth; head.biHeight = dscgif.scrheight; return true; } /* AD - for interlace */ TabCol.sogct = (short)(1 << ((dscgif.pflds & 0x07)+1)); TabCol.colres = (short)(((dscgif.pflds & 0x70) >> 3) + 1); // assume that the image is a truecolor-gif if // 1) no global color map found // 2) (image.w, image.h) of the 1st image != (dscgif.scrwidth, dscgif.scrheight) long bTrueColor=0; CxImage* imaRGB=NULL; // Global colour map? if (dscgif.pflds & 0x80) fp->Read(TabCol.paleta,sizeof(struct rgb_color)*TabCol.sogct,1); else bTrueColor++; //first chance for a truecolor gif long first_transparent_index; int iImage = 0; info.nNumFrames=get_num_frames(fp,&TabCol,&dscgif); if ((info.nFrame<0)||(info.nFrame>=info.nNumFrames)) return false; //it cannot be a true color GIF with only one frame if (info.nNumFrames == 1) bTrueColor=0; char ch; bool bPreviousWasNull = true; int prevdispmeth = 0; for (BOOL bContinue = TRUE; bContinue; ) { if (fp->Read(&ch, sizeof(ch), 1) != 1) {break;} if (info.nEscape > 0) return false; // - cancel decoding if (bPreviousWasNull || ch==0) { switch (ch) { case '!': // extension { bContinue = DecodeExtension(fp); break; } case ',': // image { assert(sizeof(image) == 9); fp->Read(&image,sizeof(image),1); //avoid byte order problems with Solaris BYTE *byteData = (BYTE *) & image; image.l = byteData[0]+byteData[1]*256; image.t = byteData[2]+byteData[3]*256; image.w = byteData[4]+byteData[5]*256; image.h = byteData[6]+byteData[7]*256; if (((image.l + image.w) > dscgif.scrwidth)||((image.t + image.h) > dscgif.scrheight)) break; // check if it could be a truecolor gif if ((iImage==0) && (image.w != dscgif.scrwidth) && (image.h != dscgif.scrheight)) bTrueColor++; // Local colour map? if (image.pf & 0x80) { TabCol.sogct = (short)(1 << ((image.pf & 0x07) +1)); assert(3 == sizeof(struct rgb_color)); fp->Read(TabCol.paleta,sizeof(struct rgb_color)*TabCol.sogct,1); //log << "Local colour map" << endl; } int bpp; // select the correct bit per pixel value if (TabCol.sogct <= 2) bpp = 1; else if (TabCol.sogct <= 16) bpp = 4; else bpp = 8; CxImageGIF backimage; backimage.CopyInfo(*this); if (iImage==0){ //first frame: build image background backimage.Create(dscgif.scrwidth, dscgif.scrheight, bpp, CXIMAGE_FORMAT_GIF); first_transparent_index = info.nBkgndIndex; backimage.Clear((BYTE)gifgce.transpcolindex); } else { //generic frame: handle disposal method from previous one /*Values : 0 - No disposal specified. The decoder is not required to take any action. 1 - Do not dispose. The graphic is to be left in place. 2 - Restore to background color. The area used by the graphic must be restored to the background color. 3 - Restore to previous. The decoder is required to restore the area overwritten by the graphic with what was there prior to rendering the graphic. */ backimage.Copy(*this); if (prevdispmeth==2){ backimage.Clear((BYTE)first_transparent_index); } } //active frame Create(image.w, image.h, bpp, CXIMAGE_FORMAT_GIF); if ((image.pf & 0x80) || (dscgif.pflds & 0x80)) { unsigned char r[256], g[256], b[256]; int i, has_white = 0; for (i=0; i < TabCol.sogct; i++) { r[i] = TabCol.paleta[i].r; g[i] = TabCol.paleta[i].g; b[i] = TabCol.paleta[i].b; if (RGB(r[i],g[i],b[i]) == 0xFFFFFF) has_white = 1; } // Force transparency colour white... //if (0) if (info.nBkgndIndex != -1) // r[info.nBkgndIndex] = g[info.nBkgndIndex] = b[info.nBkgndIndex] = 255; // Fill in with white // AD if (info.nBkgndIndex != -1) { while (i < 256) { has_white = 1; r[i] = g[i] = b[i] = 255; i++; } } // Force last colour to white... // AD //if ((info.nBkgndIndex != -1) && !has_white) { // r[255] = g[255] = b[255] = 255; //} SetPalette((info.nBkgndIndex != -1 ? 256 : TabCol.sogct), r, g, b); } CImageIterator* iter = new CImageIterator(this); iter->Upset(); int badcode=0; ibf = GIFBUFTAM+1; interlaced = image.pf & 0x40; iheight = image.h; istep = 8; iypos = 0; ipass = 0; long pos_start = fp->Tell(); //if (interlaced) log << "Interlaced" << endl; decoder(fp, iter, image.w, badcode); delete iter; if (info.nEscape) return false; // - cancel decoding if (bTrueColor<2 ){ //standard GIF: mix frame with background backimage.GifMix(*this,image); backimage.SetTransIndex(first_transparent_index); backimage.SetPalette(GetPalette()); Transfer(backimage); } else { //it's a truecolor gif! //force full image decoding info.nFrame=info.nNumFrames-1; //build the RGB image if (imaRGB==NULL) imaRGB = new CxImage(dscgif.scrwidth,dscgif.scrheight,24,CXIMAGE_FORMAT_GIF); //copy the partial image into the full RGB image for(long y=0;ySetPixelColor(x+image.l,dscgif.scrheight-1-image.t-y,GetPixelColor(x,image.h-y-1)); } } } prevdispmeth = gifgce.dispmeth; //restore the correct position in the file for the next image if (badcode){ seek_next_image(fp,pos_start); } else { fp->Seek(-(ibfmax - ibf - 1), SEEK_CUR); } if (info.nFrame==iImage) bContinue=false; else iImage++; break; } case ';': //terminator bContinue=false; break; default: bPreviousWasNull = (ch==0); break; } } } if (bTrueColor>=2 && imaRGB){ if (gifgce.transpcolflag){ imaRGB->SetTransColor(GetPaletteColor((BYTE)info.nBkgndIndex)); imaRGB->SetTransIndex(0); } Transfer(*imaRGB); } delete imaRGB; return true; } //////////////////////////////////////////////////////////////////////////////// bool CxImageGIF::DecodeExtension(CxFile *fp) { bool bContinue; unsigned char count; unsigned char fc; bContinue = (1 == fp->Read(&fc, sizeof(fc), 1)); if (bContinue) { /* AD - for transparency */ if (fc == 0xF9) { bContinue = (1 == fp->Read(&count, sizeof(count), 1)); if (bContinue) { assert(sizeof(gifgce) == 4); bContinue = (count == fp->Read(&gifgce, 1, sizeof(gifgce))); if (bContinue) { if (gifgce.transpcolflag) info.nBkgndIndex = gifgce.transpcolindex; info.dwFrameDelay = gifgce.delaytime; m_dispmeth = gifgce.dispmeth; } } } if (fc == 0xFE) { // Comment block bContinue = (1 == fp->Read(&count, sizeof(count), 1)); if (bContinue) { bContinue = (1 == fp->Read(m_comment, count, 1)); m_comment[count]='\0'; } } if (fc == 0xFF) { // Application Extension block bContinue = (1 == fp->Read(&count, sizeof(count), 1)); if (bContinue) { bContinue = (count==11); if (bContinue){ char AppID[11]; bContinue = (1 == fp->Read(AppID, count, 1)); if (bContinue) { bContinue = (1 == fp->Read(&count, sizeof(count), 1)); if (bContinue) { BYTE* dati = (BYTE*)malloc(count); bContinue = (dati!=NULL); if (bContinue){ bContinue = (1 == fp->Read(dati, count, 1)); if (count>2){ m_loops = dati[1]+256*dati[2]; } } free(dati); } } } } } while (bContinue && fp->Read(&count, sizeof(count), 1) && count) { //log << "Skipping " << count << " bytes" << endl; fp->Seek(count, SEEK_CUR); } } return bContinue; } // - This external (machine specific) function is expected to return // either the next BYTE from the GIF file, or a negative error number. int CxImageGIF::get_byte(CxFile* file) { if (ibf>=GIFBUFTAM){ // FW 06/02/98 >>> ibfmax = file->Read( buf , 1 , GIFBUFTAM) ; if( ibfmax < GIFBUFTAM ) buf[ ibfmax ] = 255 ; // FW 06/02/98 <<< ibf = 0; } if (ibf>=ibfmax) return -1; // avoid overflows return buf[ibf++]; } //////////////////////////////////////////////////////////////////////////////// /* - This function takes a full line of pixels (one BYTE per pixel) and * displays them (or does whatever your program wants with them...). It * should return zero, or negative if an error or some other event occurs * which would require aborting the decode process... Note that the length * passed will almost always be equal to the line length passed to the * decoder function, with the sole exception occurring when an ending code * occurs in an odd place in the GIF file... In any case, linelen will be * equal to the number of pixels passed... */ int CxImageGIF::out_line(CImageIterator* iter, unsigned char *pixels, int linelen) { // for 1 & 4 bpp images, the pixels are compressed if (head.biBitCount < 8){ for(long x=0;x> 3); if (head.biBitCount==4){ pos = (BYTE)(4*(1-x%2)); *iDst &= ~(0x0F<SetY(iheight-iypos-1); iter->SetRow(pixels, linelen); if ((iypos += istep) >= iheight) { do { if (ipass++ > 0) istep /= 2; iypos = istep / 2; } while (iypos > iheight); } return 0; } else { if (iter->ItOK()) { iter->SetRow(pixels, linelen); (void)iter->PrevRow(); return 0; } else { // puts("chafeo"); return -1; } } } //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// // SaveFile - writes GIF87a gif file // Randy Spann 6/15/97 // R.Spann@ConnRiver.net bool CxImageGIF::Encode(CxFile * fp) { if (EncodeSafeCheck(fp)) return false; if(head.biBitCount > 8) { //strcpy(info.szLastError,"GIF Images must be 8 bit or less"); //return FALSE; return EncodeRGB(fp); } EncodeHeader(fp); EncodeExtension(fp); EncodeComment(fp); EncodeBody(fp); fp->PutC(';'); // Write the GIF file terminator return true; // done! } //////////////////////////////////////////////////////////////////////////////// bool CxImageGIF::Encode(CxFile * fp, CxImage ** pImages, int pagecount, bool bLocalColorMap) { try{ if (fp==NULL) throw "invalid file pointer"; if (pImages==NULL || pagecount==0 || pImages[0]==NULL) throw "multipage GIF, no images!"; CxImageGIF ghost; //write the first image ghost.Ghost(pImages[0]); ghost.EncodeHeader(fp); if (m_loops!=1){ ghost.SetLoops(max(0,m_loops-1)); ghost.EncodeLoopExtension(fp); } ghost.SetDisposalMethod(GetDisposalMethod()); ghost.EncodeExtension(fp); EncodeComment(fp); ghost.EncodeBody(fp); for (int i=2; i<=pagecount; i++){ if (pImages[i-1]==NULL) throw "Bad image pointer"; ghost.Ghost(pImages[i-1]); ghost.SetDisposalMethod(GetDisposalMethod()); ghost.EncodeExtension(fp); ghost.EncodeBody(fp,bLocalColorMap); } fp->PutC(';'); // Write the GIF file terminator } catch (char *message) { strncpy(info.szLastError,message,255); return false; } return true; } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::EncodeHeader(CxFile *fp) { fp->Write("GIF89a",1,6); //GIF Header Putword(head.biWidth,fp); //Logical screen descriptor Putword(head.biHeight,fp); BYTE Flags; if (head.biClrUsed==0){ Flags=0x11; } else { Flags = 0x80; Flags |=(head.biBitCount - 1) << 5; Flags |=(head.biBitCount - 1); } fp->PutC(Flags); //GIF "packed fields" fp->PutC(0); //GIF "BackGround" fp->PutC(0); //GIF "pixel aspect ratio" if (head.biClrUsed!=0){ RGBQUAD* pPal = GetPalette(); for(DWORD i=0; iPutC(pPal[i].rgbRed); fp->PutC(pPal[i].rgbGreen); fp->PutC(pPal[i].rgbBlue); } } } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::EncodeExtension(CxFile *fp) { // TRK BEGIN : transparency fp->PutC('!'); fp->PutC(TRANSPARENCY_CODE); gifgce.transpcolflag = (info.nBkgndIndex != -1) ? 1 : 0; gifgce.userinputflag = 0; gifgce.dispmeth = m_dispmeth; gifgce.res = 0; gifgce.delaytime = (WORD)info.dwFrameDelay; gifgce.transpcolindex = (BYTE)info.nBkgndIndex; fp->PutC(sizeof(gifgce)); fp->Write(&gifgce, sizeof(gifgce), 1); fp->PutC(0); // TRK END } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::EncodeLoopExtension(CxFile *fp) { fp->PutC('!'); //byte 1 : 33 (hex 0x21) GIF Extension code fp->PutC(255); //byte 2 : 255 (hex 0xFF) Application Extension Label fp->PutC(11); //byte 3 : 11 (hex (0x0B) Length of Application Block (eleven bytes of data to follow) fp->Write("NETSCAPE2.0",11,1); fp->PutC(3); //byte 15 : 3 (hex 0x03) Length of Data Sub-Block (three bytes of data to follow) fp->PutC(1); //byte 16 : 1 (hex 0x01) Putword(m_loops,fp); //bytes 17 to 18 : 0 to 65535, an unsigned integer in lo-hi byte format. //This indicate the number of iterations the loop should be executed. fp->PutC(0); //bytes 19 : 0 (hex 0x00) a Data Sub-block Terminator. } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::EncodeBody(CxFile *fp, bool bLocalColorMap) { curx = 0; cury = head.biHeight - 1; //because we read the image bottom to top CountDown = (long)head.biWidth * (long)head.biHeight; fp->PutC(','); Putword(info.xOffset,fp); Putword(info.yOffset,fp); Putword(head.biWidth,fp); Putword(head.biHeight,fp); BYTE Flags=0x00; //non-interlaced (0x40 = interlaced) (0x80 = LocalColorMap) if (bLocalColorMap) { Flags|=0x80; Flags|=head.biBitCount-1; } fp->PutC(Flags); if (bLocalColorMap){ Flags|=0x87; RGBQUAD* pPal = GetPalette(); for(DWORD i=0; iPutC(pPal[i].rgbRed); fp->PutC(pPal[i].rgbGreen); fp->PutC(pPal[i].rgbBlue); } } int InitCodeSize = head.biBitCount <=1 ? 2 : head.biBitCount; // Write out the initial code size fp->PutC((BYTE)InitCodeSize); // Go and actually compress the data switch (GetCodecOption(CXIMAGE_FORMAT_GIF)) { case 1: //uncompressed compressNONE(InitCodeSize+1, fp); break; case 2: //RLE compressRLE(InitCodeSize+1, fp); break; default: //LZW compressLZW(InitCodeSize+1, fp); } // Write out a Zero-length packet (to end the series) fp->PutC(0); } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::EncodeComment(CxFile *fp) { unsigned long n = (unsigned long) strlen(m_comment); if (n>255) n=255; if (n) { fp->PutC('!'); //extension code: fp->PutC(254); //comment extension fp->PutC((BYTE)n); //size of comment fp->Write(m_comment,n,1); fp->PutC(0); //block terminator } } //////////////////////////////////////////////////////////////////////////////// bool CxImageGIF::EncodeRGB(CxFile *fp) { EncodeHeader(fp); // EncodeLoopExtension(fp); EncodeComment(fp); unsigned long w,h; w=h=0; const long cellw = 17; const long cellh = 15; CxImageGIF tmp; for (long y=0;yPutC(';'); // Write the GIF file terminator return true; // done! } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// // Return the next pixel from the image // fix for 1 & 4 bpp images int CxImageGIF::GifNextPixel( ) { if( CountDown == 0 ) return EOF; --CountDown; int r = GetPixelIndex(curx,cury); // Bump the current X position ++curx; if( curx == head.biWidth ){ curx = 0; cury--; //bottom to top } return r; } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::Putword(int w, CxFile *fp ) { fp->PutC((BYTE)(w & 0xff)); fp->PutC((BYTE)((w / 256) & 0xff)); } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::compressNONE( int init_bits, CxFile* outfile) { register long c; register long ent; // g_init_bits - initial number of bits // g_outfile - pointer to output file g_init_bits = init_bits; g_outfile = outfile; // Set up the necessary values cur_accum = cur_bits = clear_flg = 0; maxcode = (short)MAXCODE(n_bits = g_init_bits); code_int maxmaxcode = (code_int)1 << MAXBITSCODES; ClearCode = (1 << (init_bits - 1)); EOFCode = ClearCode + 1; free_ent = (short)(ClearCode + 2); a_count=0; ent = GifNextPixel( ); output( (code_int)ClearCode ); while ( ent != EOF ) { c = GifNextPixel(); output ( (code_int) ent ); ent = c; if ( free_ent < maxmaxcode ) { free_ent++; } else { free_ent=(short)(ClearCode+2); clear_flg=1; output((code_int)ClearCode); } } // Put out the final code. output( (code_int) EOFCode ); } //////////////////////////////////////////////////////////////////////////////// /*************************************************************************** * * GIFCOMPR.C - LZW GIF Image compression routines * ***************************************************************************/ void CxImageGIF::compressLZW( int init_bits, CxFile* outfile) { register long fcode; register long c; register long ent; register long hshift; register long disp; register long i; // g_init_bits - initial number of bits // g_outfile - pointer to output file g_init_bits = init_bits; g_outfile = outfile; // Set up the necessary values cur_accum = cur_bits = clear_flg = 0; maxcode = (short)MAXCODE(n_bits = g_init_bits); code_int maxmaxcode = (code_int)1 << MAXBITSCODES; ClearCode = (1 << (init_bits - 1)); EOFCode = ClearCode + 1; free_ent = (short)(ClearCode + 2); a_count=0; ent = GifNextPixel( ); hshift = 0; for ( fcode = (long) HSIZE; fcode < 65536L; fcode *= 2L ) ++hshift; hshift = 8 - hshift; /* set hash code range bound */ cl_hash((long)HSIZE); /* clear hash table */ output( (code_int)ClearCode ); while ( (c = GifNextPixel( )) != EOF ) { fcode = (long) (((long) c << MAXBITSCODES) + ent); i = (((code_int)c << hshift) ^ ent); /* xor hashing */ if ( HashTabOf (i) == fcode ) { ent = CodeTabOf (i); continue; } else if ( (long)HashTabOf (i) < 0 ) /* empty slot */ goto nomatch; disp = HSIZE - i; /* secondary hash (after G. Knott) */ if ( i == 0 ) disp = 1; probe: if ( (i -= disp) < 0 ) i += HSIZE; if ( HashTabOf (i) == fcode ) { ent = CodeTabOf (i); continue; } if ( (long)HashTabOf (i) > 0 ) goto probe; nomatch: output ( (code_int) ent ); ent = c; if ( free_ent < maxmaxcode ) { CodeTabOf (i) = free_ent++; /* code -> hashtable */ HashTabOf (i) = fcode; } else { cl_hash((long)HSIZE); free_ent=(short)(ClearCode+2); clear_flg=1; output((code_int)ClearCode); } } // Put out the final code. output( (code_int)ent ); output( (code_int) EOFCode ); } //////////////////////////////////////////////////////////////////////////////// static const unsigned long code_mask[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::output( code_int code) { cur_accum &= code_mask[ cur_bits ]; if( cur_bits > 0 ) cur_accum |= ((long)code << cur_bits); else cur_accum = code; cur_bits += n_bits; while( cur_bits >= 8 ) { char_out( (unsigned int)(cur_accum & 0xff) ); cur_accum >>= 8; cur_bits -= 8; } /* * If the next entry is going to be too big for the code size, * then increase it, if possible. */ if ( free_ent > maxcode || clear_flg ) { if( clear_flg ) { maxcode = (short)MAXCODE(n_bits = g_init_bits); clear_flg = 0; } else { ++n_bits; if ( n_bits == MAXBITSCODES ) maxcode = (code_int)1 << MAXBITSCODES; /* should NEVER generate this code */ else maxcode = (short)MAXCODE(n_bits); } } if( code == EOFCode ) { // At EOF, write the rest of the buffer. while( cur_bits > 0 ) { char_out( (unsigned int)(cur_accum & 0xff) ); cur_accum >>= 8; cur_bits -= 8; } flush_char(); g_outfile->Flush(); if(g_outfile->Error()) strcpy(info.szLastError,"Write Error in GIF file"); } } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::cl_hash(register long hsize) { register long *htab_p = htab+hsize; register long i; register long m1 = -1L; i = hsize - 16; do { *(htab_p-16)=m1; *(htab_p-15)=m1; *(htab_p-14)=m1; *(htab_p-13)=m1; *(htab_p-12)=m1; *(htab_p-11)=m1; *(htab_p-10)=m1; *(htab_p-9)=m1; *(htab_p-8)=m1; *(htab_p-7)=m1; *(htab_p-6)=m1; *(htab_p-5)=m1; *(htab_p-4)=m1; *(htab_p-3)=m1; *(htab_p-2)=m1; *(htab_p-1)=m1; htab_p-=16; } while ((i-=16) >=0); for (i+=16;i>0;--i) *--htab_p=m1; } /******************************************************************************* * GIF specific *******************************************************************************/ void CxImageGIF::char_out(int c) { accum[a_count++]=(char)c; if (a_count >=254) flush_char(); } void CxImageGIF::flush_char() { if (a_count > 0) { g_outfile->PutC((BYTE)a_count); g_outfile->Write(accum,1,a_count); a_count=0; } } /******************************************************************************* * GIF decoder *******************************************************************************/ /* DECODE.C - An LZW decoder for GIF * Copyright (C) 1987, by Steven A. Bennett * Copyright (C) 1994, C++ version by Alejandro Aguilar Sierra * * Permission is given by the author to freely redistribute and include * this code in any program as long as this credit is given where due. * * In accordance with the above, I want to credit Steve Wilhite who wrote * the code which this is heavily inspired by... * * GIF and 'Graphics Interchange Format' are trademarks (tm) of * Compuserve, Incorporated, an H&R Block Company. * * Release Notes: This file contains a decoder routine for GIF images * which is similar, structurally, to the original routine by Steve Wilhite. * It is, however, somewhat noticably faster in most cases. * */ //////////////////////////////////////////////////////////////////////////////// short CxImageGIF::init_exp(short size) { curr_size = (short)(size + 1); top_slot = (short)(1 << curr_size); clear = (short)(1 << size); ending = (short)(clear + 1); slot = newcodes = (short)(ending + 1); navail_bytes = nbits_left = 0; memset(stack,0,MAX_CODES + 1); memset(prefix,0,MAX_CODES + 1); memset(suffix,0,MAX_CODES + 1); return(0); } //////////////////////////////////////////////////////////////////////////////// /* get_next_code() * - gets the next code from the GIF file. Returns the code, or else * a negative number in case of file errors... */ short CxImageGIF::get_next_code(CxFile* file) { short i, x; DWORD ret; if (nbits_left == 0) { if (navail_bytes <= 0) { /* Out of bytes in current block, so read next block */ pbytes = byte_buff; if ((navail_bytes = (short)get_byte(file)) < 0) return(navail_bytes); else if (navail_bytes) { for (i = 0; i < navail_bytes; ++i) { if ((x = (short)get_byte(file)) < 0) return(x); byte_buff[i] = (BYTE)x; } } } b1 = *pbytes++; nbits_left = 8; --navail_bytes; } if (navail_bytes<0) return ending; // prevent deadlocks (thanks to Mike Melnikov) ret = b1 >> (8 - nbits_left); while (curr_size > nbits_left){ if (navail_bytes <= 0){ /* Out of bytes in current block, so read next block*/ pbytes = byte_buff; if ((navail_bytes = (short)get_byte(file)) < 0) return(navail_bytes); else if (navail_bytes){ for (i = 0; i < navail_bytes; ++i){ if ((x = (short)get_byte(file)) < 0) return(x); byte_buff[i] = (BYTE)x; } } } b1 = *pbytes++; ret |= b1 << nbits_left; nbits_left += 8; --navail_bytes; } nbits_left = (short)(nbits_left-curr_size); ret &= code_mask[curr_size]; return((short)(ret)); } //////////////////////////////////////////////////////////////////////////////// /* short decoder(linewidth) * short linewidth; * Pixels per line of image * * * - This function decodes an LZW image, according to the method used * in the GIF spec. Every *linewidth* "characters" (ie. pixels) decoded * will generate a call to out_line(), which is a user specific function * to display a line of pixels. The function gets it's codes from * get_next_code() which is responsible for reading blocks of data and * seperating them into the proper size codes. Finally, get_byte() is * the global routine to read the next BYTE from the GIF file. * * It is generally a good idea to have linewidth correspond to the actual * width of a line (as specified in the Image header) to make your own * code a bit simpler, but it isn't absolutely necessary. * * Returns: 0 if successful, else negative. (See ERRS.H) * */ /* bad_code_count is incremented each time an out of range code is read. * When this value is non-zero after a decode, your GIF file is probably * corrupt in some way... */ short CxImageGIF::decoder(CxFile* file, CImageIterator* iter, short linewidth, int &bad_code_count) { register BYTE *sp, *bufptr; BYTE *buf; register short code, fc, oc, bufcnt; short c, size, ret; /* Initialize for decoding a new image... */ bad_code_count = 0; if ((size = (short)get_byte(file)) < 0) return(size); if (size < 2 || 9 < size) return(BAD_CODE_SIZE); // out_line = outline; init_exp(size); //printf("L %d %x\n",linewidth,size); /* Initialize in case they forgot to put in a clear code. * (This shouldn't happen, but we'll try and decode it anyway...) */ oc = fc = 0; /* Allocate space for the decode buffer */ if ((buf = new BYTE[linewidth + 1]) == NULL) return(OUT_OF_MEMORY); /* Set up the stack pointer and decode buffer pointer */ sp = stack; bufptr = buf; bufcnt = linewidth; /* This is the main loop. For each code we get we pass through the * linked list of prefix codes, pushing the corresponding "character" for * each code onto the stack. When the list reaches a single "character" * we push that on the stack too, and then start unstacking each * character for output in the correct order. Special handling is * included for the clear code, and the whole thing ends when we get * an ending code. */ while ((c = get_next_code(file)) != ending) { /* If we had a file error, return without completing the decode*/ if (c < 0){ delete[] buf; return(0); } /* If the code is a clear code, reinitialize all necessary items.*/ if (c == clear){ curr_size = (short)(size + 1); slot = newcodes; top_slot = (short)(1 << curr_size); /* Continue reading codes until we get a non-clear code * (Another unlikely, but possible case...) */ while ((c = get_next_code(file)) == clear); /* If we get an ending code immediately after a clear code * (Yet another unlikely case), then break out of the loop. */ if (c == ending) break; /* Finally, if the code is beyond the range of already set codes, * (This one had better NOT happen... I have no idea what will * result from this, but I doubt it will look good...) then set it * to color zero. */ if (c >= slot) c = 0; oc = fc = c; /* And let us not forget to put the char into the buffer... And * if, on the off chance, we were exactly one pixel from the end * of the line, we have to send the buffer to the out_line() * routine... */ *bufptr++ = (BYTE)c; if (--bufcnt == 0) { if ((ret = (short)out_line(iter, buf, linewidth)) < 0) { delete[] buf; return(ret); } bufptr = buf; bufcnt = linewidth; } } else { /* In this case, it's not a clear code or an ending code, so * it must be a code code... So we can now decode the code into * a stack of character codes. (Clear as mud, right?) */ code = c; /* Here we go again with one of those off chances... If, on the * off chance, the code we got is beyond the range of those already * set up (Another thing which had better NOT happen...) we trick * the decoder into thinking it actually got the last code read. * (Hmmn... I'm not sure why this works... But it does...) */ if (code >= slot) { if (code > slot) ++bad_code_count; code = oc; *sp++ = (BYTE)fc; } /* Here we scan back along the linked list of prefixes, pushing * helpless characters (ie. suffixes) onto the stack as we do so. */ while (code >= newcodes) { *sp++ = suffix[code]; code = prefix[code]; } /* Push the last character on the stack, and set up the new * prefix and suffix, and if the required slot number is greater * than that allowed by the current bit size, increase the bit * size. (NOTE - If we are all full, we *don't* save the new * suffix and prefix... I'm not certain if this is correct... * it might be more proper to overwrite the last code... */ *sp++ = (BYTE)code; if (slot < top_slot){ suffix[slot] = (BYTE)(fc = (BYTE)code); prefix[slot++] = oc; oc = c; } if (slot >= top_slot){ if (curr_size < 12) { top_slot <<= 1; ++curr_size; } } /* Now that we've pushed the decoded string (in reverse order) * onto the stack, lets pop it off and put it into our decode * buffer... And when the decode buffer is full, write another * line... */ while (sp > stack) { *bufptr++ = *(--sp); if (--bufcnt == 0) { if ((ret = (short)out_line(iter, buf, linewidth)) < 0) { delete[] buf; return(ret); } bufptr = buf; bufcnt = linewidth; } } } } ret = 0; if (bufcnt != linewidth) ret = (short)out_line(iter, buf, (linewidth - bufcnt)); delete[] buf; return(ret); } //////////////////////////////////////////////////////////////////////////////// int CxImageGIF::get_num_frames(CxFile *fp,struct_TabCol* TabColSrc,struct_dscgif* dscgif) { struct_image image; long pos=fp->Tell(); int nframes=0; struct_TabCol TempTabCol; memcpy(&TempTabCol,TabColSrc,sizeof(struct_TabCol)); char ch; bool bPreviousWasNull = true; for (BOOL bContinue = TRUE; bContinue; ) { if (fp->Read(&ch, sizeof(ch), 1) != 1) {break;} if (bPreviousWasNull || ch==0) { switch (ch) { case '!': // extension { DecodeExtension(fp); break; } case ',': // image { assert(sizeof(image) == 9); //log << "Image header" << endl; fp->Read(&image,sizeof(image),1); //avoid byte order problems with Solaris BYTE *byteData = (BYTE *) & image; image.l = byteData[0]+byteData[1]*256; image.t = byteData[2]+byteData[3]*256; image.w = byteData[4]+byteData[5]*256; image.h = byteData[6]+byteData[7]*256; if (((image.l + image.w) > dscgif->scrwidth)||((image.t + image.h) > dscgif->scrheight)) break; nframes++; // Local colour map? if (image.pf & 0x80) { TempTabCol.sogct = (short)(1 << ((image.pf & 0x07) +1)); assert(3 == sizeof(struct rgb_color)); fp->Read(TempTabCol.paleta,sizeof(struct rgb_color)*TempTabCol.sogct,1); //log << "Local colour map" << endl; } int bpp; // select the correct bit per pixel value if (TempTabCol.sogct <= 2) bpp = 1; else if (TempTabCol.sogct <= 16) bpp = 4; else bpp = 8; Create(image.w, image.h, bpp, CXIMAGE_FORMAT_GIF); CImageIterator* iter = new CImageIterator(this); iter->Upset(); int badcode=0; ibf = GIFBUFTAM+1; interlaced = image.pf & 0x40; iheight = image.h; istep = 8; iypos = 0; ipass = 0; long pos_start = fp->Tell(); //if (interlaced) log << "Interlaced" << endl; decoder(fp, iter, image.w, badcode); delete iter; if (badcode){ seek_next_image(fp,pos_start); } else { fp->Seek(-(ibfmax - ibf - 1), SEEK_CUR); } break; } case ';': //terminator bContinue=false; break; default: bPreviousWasNull = (ch==0); break; } } } fp->Seek(pos,SEEK_SET); return nframes; } //////////////////////////////////////////////////////////////////////////////// long CxImageGIF::seek_next_image(CxFile* fp, long position) { fp->Seek(position, SEEK_SET); char ch1,ch2; ch1=ch2=0; while(fp->Read(&ch2,sizeof(char),1)>0){ if (ch1 == 0 && ch2 == ','){ fp->Seek(-1,SEEK_CUR); return fp->Tell(); } else { ch1 = ch2; } } return -1; } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::SetDisposalMethod(int dm) { m_dispmeth=dm; } //////////////////////////////////////////////////////////////////////////////// long CxImageGIF::GetDisposalMethod() { return m_dispmeth; } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::SetLoops(int loops) { m_loops=loops; } //////////////////////////////////////////////////////////////////////////////// long CxImageGIF::GetLoops() { return m_loops; } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::SetComment(const char* sz_comment_in) { if (sz_comment_in) strncpy(m_comment,sz_comment_in,255); } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::GetComment(char* sz_comment_out) { if (sz_comment_out) strncpy(sz_comment_out,m_comment,255); } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::GifMix(CxImage & imgsrc2, struct_image & imgdesc) { long ymin = max(0,(long)(GetHeight()-imgdesc.t - imgdesc.h)); long ymax = GetHeight()-imgdesc.t; long xmin = imgdesc.l; long xmax = min(GetWidth(), (DWORD)(imgdesc.l + imgdesc.w)); long ibg2= imgsrc2.GetTransIndex(); BYTE i2; for(long y = ymin; y < ymax; y++){ for(long x = xmin; x < xmax; x++){ i2 = imgsrc2.GetPixelIndex(x-xmin,y-ymin); if(i2!=ibg2) SetPixelIndex(x,y,i2); } } } //////////////////////////////////////////////////////////////////////////////// /*----------------------------------------------------------------------- * * miGIF Compression - mouse and ivo's GIF-compatible compression * * -run length encoding compression routines- * * Copyright (C) 1998 Hutchison Avenue Software Corporation * http://www.hasc.com * info@hasc.com * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation. This software is provided "AS IS." The Hutchison Avenue * Software Corporation disclaims all warranties, either express or implied, * including but not limited to implied warranties of merchantability and * fitness for a particular purpose, with respect to this code and accompanying * documentation. * * The miGIF compression routines do not, strictly speaking, generate files * conforming to the GIF spec, since the image data is not LZW-compressed * (this is the point: in order to avoid transgression of the Unisys patent * on the LZW algorithm.) However, miGIF generates data streams that any * reasonably sane LZW decompresser will decompress to what we want. * * miGIF compression uses run length encoding. It compresses horizontal runs * of pixels of the same color. This type of compression gives good results * on images with many runs, for example images with lines, text and solid * shapes on a solid-colored background. It gives little or no compression * on images with few runs, for example digital or scanned photos. * * der Mouse * mouse@rodents.montreal.qc.ca * 7D C8 61 52 5D E7 2D 39 4E F1 31 3E E8 B3 27 4B * * ivo@hasc.com * * The Graphics Interchange Format(c) is the Copyright property of * CompuServe Incorporated. GIF(sm) is a Service Mark property of * CompuServe Incorporated. * */ //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_clear(struct_RLE* rle) { rle->out_bits = rle->out_bits_init; rle->out_bump = rle->out_bump_init; rle->out_clear = rle->out_clear_init; rle->out_count = 0; rle->rl_table_max = 0; rle->just_cleared = 1; } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_flush(struct_RLE* rle) { if (rle->rl_count == 1){ rle_output_plain(rle->rl_pixel,rle); rle->rl_count = 0; return; } if (rle->just_cleared){ rle_flush_fromclear(rle->rl_count,rle); } else if ((rle->rl_table_max < 2) || (rle->rl_table_pixel != rle->rl_pixel)) { rle_flush_clearorrep(rle->rl_count,rle); } else { rle_flush_withtable(rle->rl_count,rle); } rle->rl_count = 0; } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_output_plain(int c,struct_RLE* rle) { rle->just_cleared = 0; rle_output(c,rle); rle->out_count++; if (rle->out_count >= rle->out_bump){ rle->out_bits ++; rle->out_bump += 1 << (rle->out_bits - 1); } if (rle->out_count >= rle->out_clear){ rle_output(rle->code_clear,rle); rle_clear(rle); } } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_flush_fromclear(int count,struct_RLE* rle) { int n; rle->out_clear = rle->max_ocodes; rle->rl_table_pixel = rle->rl_pixel; n = 1; while (count > 0){ if (n == 1){ rle->rl_table_max = 1; rle_output_plain(rle->rl_pixel,rle); count --; } else if (count >= n){ rle->rl_table_max = n; rle_output_plain(rle->rl_basecode+n-2,rle); count -= n; } else if (count == 1){ rle->rl_table_max ++; rle_output_plain(rle->rl_pixel,rle); count = 0; } else { rle->rl_table_max ++; rle_output_plain(rle->rl_basecode+count-2,rle); count = 0; } if (rle->out_count == 0) n = 1; else n ++; } rle_reset_out_clear(rle); } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_reset_out_clear(struct_RLE* rle) { rle->out_clear = rle->out_clear_init; if (rle->out_count >= rle->out_clear){ rle_output(rle->code_clear,rle); rle_clear(rle); } } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_flush_withtable(int count, struct_RLE* rle) { int repmax; int repleft; int leftover; repmax = count / rle->rl_table_max; leftover = count % rle->rl_table_max; repleft = (leftover ? 1 : 0); if (rle->out_count+repmax+repleft > rle->max_ocodes){ repmax = rle->max_ocodes - rle->out_count; leftover = count - (repmax * rle->rl_table_max); repleft = 1 + rle_compute_triangle_count(leftover,rle->max_ocodes); } if (1+rle_compute_triangle_count(count,rle->max_ocodes) < (unsigned int)(repmax+repleft)){ rle_output(rle->code_clear,rle); rle_clear(rle); rle_flush_fromclear(count,rle); return; } rle->out_clear = rle->max_ocodes; for (;repmax>0;repmax--) rle_output_plain(rle->rl_basecode+rle->rl_table_max-2,rle); if (leftover){ if (rle->just_cleared){ rle_flush_fromclear(leftover,rle); } else if (leftover == 1){ rle_output_plain(rle->rl_pixel,rle); } else { rle_output_plain(rle->rl_basecode+leftover-2,rle); } } rle_reset_out_clear(rle); } //////////////////////////////////////////////////////////////////////////////// unsigned int CxImageGIF::rle_compute_triangle_count(unsigned int count, unsigned int nrepcodes) { unsigned int perrep; unsigned int cost; cost = 0; perrep = (nrepcodes * (nrepcodes+1)) / 2; while (count >= perrep){ cost += nrepcodes; count -= perrep; } if (count > 0){ unsigned int n; n = rle_isqrt(count); while ((n*(n+1)) >= 2*count) n --; while ((n*(n+1)) < 2*count) n ++; cost += n; } return(cost); } //////////////////////////////////////////////////////////////////////////////// unsigned int CxImageGIF::rle_isqrt(unsigned int x) { unsigned int r; unsigned int v; if (x < 2) return(x); for (v=x,r=1;v;v>>=2,r<<=1) ; while (1){ v = ((x / r) + r) / 2; if ((v == r) || (v == r+1)) return(r); r = v; } } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_flush_clearorrep(int count, struct_RLE* rle) { int withclr; withclr = 1 + rle_compute_triangle_count(count,rle->max_ocodes); if (withclr < count) { rle_output(rle->code_clear,rle); rle_clear(rle); rle_flush_fromclear(count,rle); } else { for (;count>0;count--) rle_output_plain(rle->rl_pixel,rle); } } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_write_block(struct_RLE* rle) { g_outfile->PutC((BYTE)rle->oblen); g_outfile->Write(rle->oblock,1,rle->oblen); rle->oblen = 0; } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_block_out(unsigned char c, struct_RLE* rle) { rle->oblock[rle->oblen++] = c; if (rle->oblen >= 255) rle_write_block(rle); } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_block_flush(struct_RLE* rle) { if (rle->oblen > 0) rle_write_block(rle); } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_output(int val, struct_RLE* rle) { rle->obuf |= val << rle->obits; rle->obits += rle->out_bits; while (rle->obits >= 8){ rle_block_out(rle->obuf&0xff,rle); rle->obuf >>= 8; rle->obits -= 8; } } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::rle_output_flush(struct_RLE* rle) { if (rle->obits > 0) rle_block_out(rle->obuf,rle); rle_block_flush(rle); } //////////////////////////////////////////////////////////////////////////////// void CxImageGIF::compressRLE( int init_bits, CxFile* outfile) { g_init_bits = init_bits; g_outfile = outfile; struct_RLE rle; rle.code_clear = 1 << (init_bits - 1); rle.code_eof = rle.code_clear + 1; rle.rl_basecode = rle.code_eof + 1; rle.out_bump_init = (1 << (init_bits - 1)) - 1; rle.out_clear_init = (init_bits <= 3) ? 9 : (rle.out_bump_init-1); rle.out_bits_init = init_bits; rle.max_ocodes = (1 << MAXBITSCODES) - ((1 << (rle.out_bits_init - 1)) + 3); rle.rl_count = 0; rle_clear(&rle); rle.obuf = 0; rle.obits = 0; rle.oblen = 0; rle_output(rle.code_clear,&rle); int c; while (1){ c = GifNextPixel(); if ((rle.rl_count > 0) && (c != rle.rl_pixel)) rle_flush(&rle); if (c == EOF) break; if (rle.rl_pixel == c){ rle.rl_count++; } else { rle.rl_pixel = c; rle.rl_count = 1; } } rle_output(rle.code_eof,&rle); rle_output_flush(&rle); } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_GIF VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximaiter.h0000644000175000017500000001526310473151642023267 0ustar julienjulien/* * File: ImaIter.h * Purpose: Declaration of the Platform Independent Image Base Class * Author: Alejandro Aguilar Sierra * Created: 1995 * Copyright: (c) 1995, Alejandro Aguilar Sierra * * 07/08/2001 Davide Pizzolato - www.xdp.it * - removed slow loops * - added safe checks * * Permission is given by the author to freely redistribute and include * this code in any program as long as this credit is given where due. * * COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY * OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES * THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE * OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED * CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT * THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY * SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL * PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER * THIS DISCLAIMER. * * Use at your own risk! * ========================================================== */ #if !defined(__ImaIter_h) #define __ImaIter_h #include "ximage.h" #include "ximadef.h" class CImageIterator { friend class CxImage; protected: int Itx, Ity; // Counters int Stepx, Stepy; BYTE* IterImage; // Image pointer CxImage *ima; public: // Constructors CImageIterator ( void ); CImageIterator ( CxImage *image ); operator CxImage* (); // Iterators BOOL ItOK (); void Reset (); void Upset (); void SetRow(BYTE *buf, int n); void GetRow(BYTE *buf, int n); BYTE GetByte( ) { return IterImage[Itx]; } void SetByte(BYTE b) { IterImage[Itx] = b; } BYTE* GetRow(void); BYTE* GetRow(int n); BOOL NextRow(); BOOL PrevRow(); BOOL NextByte(); BOOL PrevByte(); void SetSteps(int x, int y=0) { Stepx = x; Stepy = y; } void GetSteps(int *x, int *y) { *x = Stepx; *y = Stepy; } BOOL NextStep(); BOOL PrevStep(); void SetY(int y); /* AD - for interlace */ int GetY() {return Ity;} BOOL GetCol(BYTE* pCol, DWORD x); BOOL SetCol(BYTE* pCol, DWORD x); }; ///////////////////////////////////////////////////////////////////// inline CImageIterator::CImageIterator(void) { ima = 0; IterImage = 0; Itx = Ity = 0; Stepx = Stepy = 0; } ///////////////////////////////////////////////////////////////////// inline CImageIterator::CImageIterator(CxImage *imageImpl): ima(imageImpl) { if (ima) IterImage = ima->GetBits(); Itx = Ity = 0; Stepx = Stepy = 0; } ///////////////////////////////////////////////////////////////////// inline CImageIterator::operator CxImage* () { return ima; } ///////////////////////////////////////////////////////////////////// inline BOOL CImageIterator::ItOK () { if (ima) return ima->IsInside(Itx, Ity); else return FALSE; } ///////////////////////////////////////////////////////////////////// inline void CImageIterator::Reset() { if (ima) IterImage = ima->GetBits(); else IterImage=0; Itx = Ity = 0; } ///////////////////////////////////////////////////////////////////// inline void CImageIterator::Upset() { Itx = 0; Ity = ima->GetHeight()-1; IterImage = ima->GetBits() + ima->GetEffWidth()*(ima->GetHeight()-1); } ///////////////////////////////////////////////////////////////////// inline BOOL CImageIterator::NextRow() { if (++Ity >= (int)ima->GetHeight()) return 0; IterImage += ima->GetEffWidth(); return 1; } ///////////////////////////////////////////////////////////////////// inline BOOL CImageIterator::PrevRow() { if (--Ity < 0) return 0; IterImage -= ima->GetEffWidth(); return 1; } /* AD - for interlace */ inline void CImageIterator::SetY(int y) { if ((y < 0) || (y > (int)ima->GetHeight())) return; Ity = y; IterImage = ima->GetBits() + ima->GetEffWidth()*y; } ///////////////////////////////////////////////////////////////////// inline void CImageIterator::SetRow(BYTE *buf, int n) { if (n<0) n = (int)ima->GetEffWidth(); else n = min(n,(int)ima->GetEffWidth()); if ((IterImage!=NULL)&&(buf!=NULL)&&(n>0)) memcpy(IterImage,buf,n); } ///////////////////////////////////////////////////////////////////// inline void CImageIterator::GetRow(BYTE *buf, int n) { if ((IterImage!=NULL)&&(buf!=NULL)&&(n>0)) memcpy(buf,IterImage,n); } ///////////////////////////////////////////////////////////////////// inline BYTE* CImageIterator::GetRow() { return IterImage; } ///////////////////////////////////////////////////////////////////// inline BYTE* CImageIterator::GetRow(int n) { SetY(n); return IterImage; } ///////////////////////////////////////////////////////////////////// inline BOOL CImageIterator::NextByte() { if (++Itx < (int)ima->GetEffWidth()) return 1; else if (++Ity < (int)ima->GetHeight()){ IterImage += ima->GetEffWidth(); Itx = 0; return 1; } else return 0; } ///////////////////////////////////////////////////////////////////// inline BOOL CImageIterator::PrevByte() { if (--Itx >= 0) return 1; else if (--Ity >= 0){ IterImage -= ima->GetEffWidth(); Itx = 0; return 1; } else return 0; } ///////////////////////////////////////////////////////////////////// inline BOOL CImageIterator::NextStep() { Itx += Stepx; if (Itx < (int)ima->GetEffWidth()) return 1; else { Ity += Stepy; if (Ity < (int)ima->GetHeight()){ IterImage += ima->GetEffWidth(); Itx = 0; return 1; } else return 0; } } ///////////////////////////////////////////////////////////////////// inline BOOL CImageIterator::PrevStep() { Itx -= Stepx; if (Itx >= 0) return 1; else { Ity -= Stepy; if (Ity >= 0 && Ity < (int)ima->GetHeight()) { IterImage -= ima->GetEffWidth(); Itx = 0; return 1; } else return 0; } } ///////////////////////////////////////////////////////////////////// inline BOOL CImageIterator::GetCol(BYTE* pCol, DWORD x) { if ((pCol==0)||(ima->GetBpp()<8)||(x>=ima->GetWidth())) return 0; DWORD h = ima->GetHeight(); //DWORD line = ima->GetEffWidth(); BYTE bytes = ima->GetBpp()>>3; BYTE* pSrc; for (DWORD y=0;yGetBits(y) + x*bytes; for (BYTE w=0;wGetBpp()<8)||(x>=ima->GetWidth())) return 0; DWORD h = ima->GetHeight(); //DWORD line = ima->GetEffWidth(); BYTE bytes = ima->GetBpp()>>3; BYTE* pSrc; for (DWORD y=0;yGetBits(y) + x*bytes; for (BYTE w=0;w #define CXIMAGE_SUPPORT_WINDOWS 1 #define CXIMAGE_SUPPORT_WINCE 0 // ///////////////////////////////////////////////////////////////////////////// // CxImage supported formats #define CXIMAGE_SUPPORT_BMP 1 #define CXIMAGE_SUPPORT_GIF 1 #define CXIMAGE_SUPPORT_JPG 0 #define CXIMAGE_SUPPORT_PNG 0 #define CXIMAGE_SUPPORT_MNG 0 #define CXIMAGE_SUPPORT_ICO 1 #define CXIMAGE_SUPPORT_TIF 0 #define CXIMAGE_SUPPORT_TGA 1 #define CXIMAGE_SUPPORT_PCX 1 #define CXIMAGE_SUPPORT_WBMP 1 #define CXIMAGE_SUPPORT_WMF 1 #define CXIMAGE_SUPPORT_J2K 0 // Beta, use JP2 #define CXIMAGE_SUPPORT_JBG 0 // GPL'd see ../jbig/copying.txt & ../jbig/patents.htm #define CXIMAGE_SUPPORT_JP2 0 #define CXIMAGE_SUPPORT_JPC 0 #define CXIMAGE_SUPPORT_PGX 0 #define CXIMAGE_SUPPORT_PNM 0 #define CXIMAGE_SUPPORT_RAS 0 ///////////////////////////////////////////////////////////////////////////// #define CXIMAGE_MAX_MEMORY 256000000 #define CXIMAGE_ERR_NOFILE "null file handler" #define CXIMAGE_ERR_NOIMAGE "null image!!!" ///////////////////////////////////////////////////////////////////////////// //color to grey mapping //#define RGB2GRAY(r,g,b) (((b)*114 + (g)*587 + (r)*299)/1000) #define RGB2GRAY(r,g,b) (((b)*117 + (g)*601 + (r)*306) >> 10) #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/xiofile.h0000644000175000017500000000472010473151643023101 0ustar julienjulien#if !defined(__xiofile_h) #define __xiofile_h #include "xfile.h" class DLL_EXP CxIOFile : public CxFile { public: CxIOFile(FILE* fp = NULL) { m_fp = fp; m_bCloseFile = (bool)(fp==0); } ~CxIOFile() { Close(); } ////////////////////////////////////////////////////////// bool Open(const char *filename, const char *mode) { if (m_fp) return false; // Can't re-open without closing first m_fp = fopen(filename, mode); if (!m_fp) return false; m_bCloseFile = true; return true; } ////////////////////////////////////////////////////////// virtual bool Close() { int iErr = 0; if ( (m_fp) && (m_bCloseFile) ){ iErr = fclose(m_fp); m_fp = NULL; } return (bool)(iErr==0); } ////////////////////////////////////////////////////////// virtual size_t Read(void *buffer, size_t size, size_t count) { if (!m_fp) return 0; return fread(buffer, size, count, m_fp); } ////////////////////////////////////////////////////////// virtual size_t Write(const void *buffer, size_t size, size_t count) { if (!m_fp) return 0; return fwrite(buffer, size, count, m_fp); } ////////////////////////////////////////////////////////// virtual bool Seek(long offset, int origin) { if (!m_fp) return false; return (bool)(fseek(m_fp, offset, origin) == 0); } ////////////////////////////////////////////////////////// virtual long Tell() { if (!m_fp) return 0; return ftell(m_fp); } ////////////////////////////////////////////////////////// virtual long Size() { if (!m_fp) return -1; long pos,size; pos = ftell(m_fp); fseek(m_fp, 0, SEEK_END); size = ftell(m_fp); fseek(m_fp, pos,SEEK_SET); return size; } ////////////////////////////////////////////////////////// virtual bool Flush() { if (!m_fp) return false; return (bool)(fflush(m_fp) == 0); } ////////////////////////////////////////////////////////// virtual bool Eof() { if (!m_fp) return true; return (bool)(feof(m_fp) != 0); } ////////////////////////////////////////////////////////// virtual long Error() { if (!m_fp) return -1; return ferror(m_fp); } ////////////////////////////////////////////////////////// virtual bool PutC(unsigned char c) { if (!m_fp) return false; return (bool)(fputc(c, m_fp) == c); } ////////////////////////////////////////////////////////// virtual long GetC() { if (!m_fp) return EOF; return getc(m_fp); } ////////////////////////////////////////////////////////// protected: FILE *m_fp; bool m_bCloseFile; }; #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximatga.cpp0000644000175000017500000002046310473151643023431 0ustar julienjulien/* * File: ximatga.cpp * Purpose: Platform Independent TGA Image Class Loader and Writer * 05/Jan/2001 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximatga.h" #if CXIMAGE_SUPPORT_TGA #include "ximaiter.h" // Definitions for image types. #define TGA_Null 0 #define TGA_Map 1 #define TGA_RGB 2 #define TGA_Mono 3 #define TGA_RLEMap 9 #define TGA_RLERGB 10 #define TGA_RLEMono 11 #define TGA_CompMap 32 #define TGA_CompMap4 33 //////////////////////////////////////////////////////////////////////////////// bool CxImageTGA::Decode(CxFile *hFile) { if (hFile == NULL) return false; TGAHEADER tgaHead; try { if (hFile->Read(&tgaHead,sizeof(tgaHead),1)==0) throw "Not a TGA"; bool bCompressed; switch (tgaHead.ImageType){ case TGA_Map: case TGA_RGB: case TGA_Mono: bCompressed = false; break; case TGA_RLEMap: case TGA_RLERGB: case TGA_RLEMono: bCompressed = true; break; default: throw "Unknown TGA image type"; } if (tgaHead.ImageWidth==0 || tgaHead.ImageHeight==0 || tgaHead.PixelDepth==0 || tgaHead.CmapLength>256) throw "bad TGA header"; if (tgaHead.PixelDepth!=8 && tgaHead.PixelDepth!=15 && tgaHead.PixelDepth!=16 && tgaHead.PixelDepth!=24 && tgaHead.PixelDepth!=32) throw "bad TGA header"; if (tgaHead.IdLength>0) hFile->Seek(tgaHead.IdLength,SEEK_CUR); //skip descriptor Create(tgaHead.ImageWidth, tgaHead.ImageHeight, tgaHead.PixelDepth, CXIMAGE_FORMAT_TGA); #if CXIMAGE_SUPPORT_ALPHA // if (tgaHead.PixelDepth==32) AlphaCreate(); // Image has alpha channel #endif //CXIMAGE_SUPPORT_ALPHA if (!IsValid()) throw "TGA Create failed"; if (info.nEscape) throw "Cancelled"; // - cancel decoding if (tgaHead.CmapType != 0){ // read the palette rgb_color pal[256]; hFile->Read(pal,tgaHead.CmapLength*sizeof(rgb_color), 1); for (int i=0;i - cancel decoding if (hFile == NULL || hFile->Eof()) throw "corrupted TGA"; if (bYReversed) pDest = iter.GetRow(tgaHead.ImageHeight-y-1); else pDest = iter.GetRow(y); if (bCompressed) rleLeftover = ExpandCompressedLine(pDest,&tgaHead,hFile,tgaHead.ImageWidth,y,rleLeftover); else ExpandUncompressedLine (pDest,&tgaHead,hFile,tgaHead.ImageWidth,y,0); } if (bXReversed) Mirror(); #if CXIMAGE_SUPPORT_ALPHA if (bYReversed && tgaHead.PixelDepth==32) AlphaFlip(); // #endif //CXIMAGE_SUPPORT_ALPHA } catch (char *message) { strncpy(info.szLastError,message,255); return FALSE; } return true; } //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// bool CxImageTGA::Encode(CxFile * hFile) { if (EncodeSafeCheck(hFile)) return false; if (head.biBitCount<8){ strcpy(info.szLastError,"Bit depth must be 8 or 24"); return false; } TGAHEADER tgaHead; tgaHead.IdLength = 0; // Image ID Field Length tgaHead.CmapType = GetPalette()!=0; // Color Map Type tgaHead.ImageType = (head.biBitCount == 8) ? (BYTE)TGA_Map : (BYTE)TGA_RGB; // Image Type tgaHead.CmapIndex=0; // First Entry Index tgaHead.CmapLength=(head.biBitCount == 8) ? 256 : 0; // Color Map Length tgaHead.CmapEntrySize=(head.biBitCount == 8) ? (BYTE)24 : (BYTE)0; // Color Map Entry Size tgaHead.X_Origin=0; // X-origin of Image tgaHead.Y_Origin=0; // Y-origin of Image tgaHead.ImageWidth=(WORD)head.biWidth; // Image Width tgaHead.ImageHeight=(WORD)head.biHeight; // Image Height tgaHead.PixelDepth=(BYTE)head.biBitCount; // Pixel Depth tgaHead.ImagDesc=0; // Image Descriptor if (pAlpha && head.biBitCount==24) tgaHead.PixelDepth=32; hFile->Write(&tgaHead,sizeof(TGAHEADER),1); if (head.biBitCount==8){ rgb_color pal[256]; RGBQUAD* ppal = GetPalette(); for (int i=0;i<256; i++){ pal[i].r = ppal[i].rgbBlue; pal[i].g = ppal[i].rgbGreen; pal[i].b = ppal[i].rgbRed; } hFile->Write(&pal,256*sizeof(rgb_color),1); } CImageIterator iter(this); BYTE* pDest; if (pAlpha==0 || head.biBitCount==8){ for (int y=0; y < tgaHead.ImageHeight; y++){ pDest = iter.GetRow(y); hFile->Write(pDest,tgaHead.ImageWidth * (head.biBitCount >> 3),1); } } else { pDest = (BYTE*)malloc(4*tgaHead.ImageWidth); RGBQUAD c; for (int y=0; y < tgaHead.ImageHeight; y++){ for(int x=0, x4=0;x pDest[x4+3]=(BYTE)((AlphaGet(x,y)*info.nAlphaMax)/255); #else pDest[x4+3]=0; #endif //CXIMAGE_SUPPORT_ALPHA } hFile->Write(pDest,4*tgaHead.ImageWidth,1); } free(pDest); } return true; } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// BYTE CxImageTGA::ExpandCompressedLine(BYTE* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int width, int y, BYTE rleLeftover) { try{ BYTE rle; long filePos; for (int x=0; xRead(&rle,1,1); } if (rle & 128) { // RLE-Encoded packet rle -= 127; // Calculate real repeat count. if ((x+rle)>width){ rleLeftover = 128 + (rle - (width - x) - 1); filePos = hFile->Tell(); rle=width-x; } switch (ptgaHead->PixelDepth) { case 32: { RGBQUAD color; hFile->Read(&color,4,1); for (int ix = 0; ix < rle; ix++){ memcpy(&pDest[3*ix],&color,3); #if CXIMAGE_SUPPORT_ALPHA // AlphaSet(ix+x,y,color.rgbReserved); #endif //CXIMAGE_SUPPORT_ALPHA } break; } case 24: { rgb_color triple; hFile->Read(&triple,3,1); for (int ix = 0; ix < rle; ix++) memcpy(&pDest[3*ix],&triple,3); break; } case 15: case 16: { WORD pixel; hFile->Read(&pixel,2,1); rgb_color triple; triple.r = (BYTE)(( pixel & 0x1F ) * 8); // red triple.g = (BYTE)(( pixel >> 2 ) & 0x0F8); // green triple.b = (BYTE)(( pixel >> 7 ) & 0x0F8); // blue for (int ix = 0; ix < rle; ix++){ memcpy(&pDest[3*ix],&triple,3); } break; } case 8: { BYTE pixel; hFile->Read(&pixel,1,1); for (int ix = 0; ix < rle; ix++) pDest[ix] = pixel; } } if (rleLeftover!=255) hFile->Seek(filePos, SEEK_SET); } else { // Raw packet rle += 1; // Calculate real repeat count. if ((x+rle)>width){ rleLeftover = rle - (width - x) - 1; rle=width-x; } ExpandUncompressedLine(pDest,ptgaHead,hFile,rle,y,x); } if (head.biBitCount == 24) pDest += rle*3; else pDest += rle; x += rle; } } catch(...){ } return rleLeftover; } //////////////////////////////////////////////////////////////////////////////// void CxImageTGA::ExpandUncompressedLine(BYTE* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int width, int y, int xoffset) { try{ switch (ptgaHead->PixelDepth){ case 8: hFile->Read(pDest,width,1); break; case 15: case 16:{ BYTE* dst=pDest; WORD pixel; for (int x=0; xRead(&pixel,2,1); *dst++ = (BYTE)(( pixel & 0x1F ) * 8); // blue *dst++ = (BYTE)(( pixel >> 2 ) & 0x0F8); // green *dst++ = (BYTE)(( pixel >> 7 ) & 0x0F8); // red } break; } case 24: hFile->Read(pDest,3*width,1); break; case 32:{ BYTE* dst=pDest; for (int x=0; xRead(&pixel,4,1); *dst++ = pixel.rgbBlue; *dst++ = pixel.rgbGreen; *dst++ = pixel.rgbRed; #if CXIMAGE_SUPPORT_ALPHA // AlphaSet(x+xoffset,y,pixel.rgbReserved); //alpha #endif //CXIMAGE_SUPPORT_ALPHA } break; } } } catch(...){ } } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_TGA VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximadef.h0000644000175000017500000000676710473151642023073 0ustar julienjulien#if !defined(__ximadefs_h) #define __ximadefs_h #include "ximacfg.h" #if defined(_AFXDLL)||defined(_USRDLL) #define DLL_EXP __declspec(dllexport) #elif defined(_MSC_VER)&&(_MSC_VER<1200) #define DLL_EXP __declspec(dllimport) #else #define DLL_EXP #endif #if CXIMAGE_SUPPORT_JP2 || CXIMAGE_SUPPORT_JPC || CXIMAGE_SUPPORT_PGX || CXIMAGE_SUPPORT_PNM || CXIMAGE_SUPPORT_RAS #define CXIMAGE_SUPPORT_JASPER 1 #else #define CXIMAGE_SUPPORT_JASPER 0 #endif #if CXIMAGE_SUPPORT_DSP #undef CXIMAGE_SUPPORT_TRANSFORMATION #define CXIMAGE_SUPPORT_TRANSFORMATION 1 #endif #if CXIMAGE_SUPPORT_TRANSFORMATION || CXIMAGE_SUPPORT_TIF || CXIMAGE_SUPPORT_TGA || CXIMAGE_SUPPORT_BMP || CXIMAGE_SUPPORT_WINDOWS #define CXIMAGE_SUPPORT_BASICTRANSFORMATIONS 1 #endif #if CXIMAGE_SUPPORT_DSP || CXIMAGE_SUPPORT_TRANSFORMATION #undef CXIMAGE_SUPPORT_INTERPOLATION #define CXIMAGE_SUPPORT_INTERPOLATION 1 #endif #if CXIMAGE_SUPPORT_WINCE #undef CXIMAGE_SUPPORT_WMF #define CXIMAGE_SUPPORT_WMF 0 #undef CXIMAGE_SUPPORT_WINDOWS #define CXIMAGE_SUPPORT_WINDOWS 0 #endif #ifndef WIN32 #undef CXIMAGE_SUPPORT_WINDOWS #define CXIMAGE_SUPPORT_WINDOWS 0 #endif #ifndef min #define min(a,b) (((a)<(b))?(a):(b)) #endif #ifndef max #define max(a,b) (((a)>(b))?(a):(b)) #endif #ifndef PI #define PI 3.141592653589793f #endif #ifdef WIN32 #include #include #endif #include #include #ifdef __BORLANDC__ #ifndef _COMPLEX_DEFINED typedef struct tagcomplex { double x,y; } _complex; #endif #define _cabs(c) sqrt(c.x*c.x+c.y*c.y) #endif #ifndef WIN32 #include #include #include typedef unsigned char BYTE; typedef unsigned short WORD; typedef unsigned long DWORD; typedef unsigned int UINT; typedef DWORD COLORREF; typedef unsigned int HANDLE; typedef void* HRGN; #ifndef BOOL #define BOOL bool #endif #ifndef TRUE #define TRUE true #endif #ifndef FALSE #define FALSE false #endif #ifndef TCHAR #define TCHAR char #define _T #endif typedef struct tagRECT { long left; long top; long right; long bottom; } RECT; typedef struct tagPOINT { long x; long y; } POINT; typedef struct tagRGBQUAD { BYTE rgbBlue; BYTE rgbGreen; BYTE rgbRed; BYTE rgbReserved; } RGBQUAD; #pragma pack(1) typedef struct tagBITMAPINFOHEADER{ DWORD biSize; long biWidth; long biHeight; WORD biPlanes; WORD biBitCount; DWORD biCompression; DWORD biSizeImage; long biXPelsPerMeter; long biYPelsPerMeter; DWORD biClrUsed; DWORD biClrImportant; } BITMAPINFOHEADER; typedef struct tagBITMAPFILEHEADER { WORD bfType; DWORD bfSize; WORD bfReserved1; WORD bfReserved2; DWORD bfOffBits; } BITMAPFILEHEADER; typedef struct tagBITMAPCOREHEADER { DWORD bcSize; WORD bcWidth; WORD bcHeight; WORD bcPlanes; WORD bcBitCount; } BITMAPCOREHEADER; typedef struct tagRGBTRIPLE { BYTE rgbtBlue; BYTE rgbtGreen; BYTE rgbtRed; } RGBTRIPLE; #pragma pack() #define BI_RGB 0L #define BI_RLE8 1L #define BI_RLE4 2L #define BI_BITFIELDS 3L #define GetRValue(rgb) ((BYTE)(rgb)) #define GetGValue(rgb) ((BYTE)(((WORD)(rgb)) >> 8)) #define GetBValue(rgb) ((BYTE)((rgb)>>16)) #define RGB(r,g,b) ((COLORREF)(((BYTE)(r)|((WORD)((BYTE)(g))<<8))|(((DWORD)(BYTE)(b))<<16))) #ifndef _COMPLEX_DEFINED typedef struct tagcomplex { double x,y; } _complex; #endif #define _cabs(c) sqrt(c.x*c.x+c.y*c.y) #endif #endif //__ximadefs VisualBoyAdvance-1.8.0/win32/dependencies/cximage/tif_xfile.cpp0000644000175000017500000001021010473151642023734 0ustar julienjulien/* * TIFF file IO, using CxFile. */ #ifdef WIN32 #include #endif #include #include "ximage.h" #if CXIMAGE_SUPPORT_TIF #include "../tiff/tiffiop.h" #include "xfile.h" static tsize_t _tiffReadProcEx(thandle_t fd, tdata_t buf, tsize_t size) { return ((CxFile*)fd)->Read(buf, 1, size); } static tsize_t _tiffWriteProcEx(thandle_t fd, tdata_t buf, tsize_t size) { return ((CxFile*)fd)->Write(buf, 1, size); } static toff_t _tiffSeekProcEx(thandle_t fd, toff_t off, int whence) { if ( off == 0xFFFFFFFF ) return 0xFFFFFFFF; if (!((CxFile*)fd)->Seek(off, whence)) return 0xFFFFFFFF; if (whence == SEEK_SET) return off; return (toff_t)((CxFile*)fd)->Tell(); } // Return nonzero if error static int _tiffCloseProcEx(thandle_t fd) { // return !((CxFile*)fd)->Close(); // "//" needed for memory files return 0; } #include static toff_t _tiffSizeProcEx(thandle_t fd) { return ((CxFile*)fd)->Size(); } static int _tiffMapProcEx(thandle_t fd, tdata_t* pbase, toff_t* psize) { return (0); } static void _tiffUnmapProcEx(thandle_t fd, tdata_t base, toff_t size) { } // Open a TIFF file descriptor for read/writing. /* TIFF* TIFFOpen(const char* name, const char* mode) { static const char module[] = "TIFFOpen"; FILE* stream = fopen(name, mode); if (stream == NULL) { TIFFError(module, "%s: Cannot open", name); return NULL; } return (TIFFFdOpen((int)stream, name, mode)); } */ TIFF* _TIFFFdOpen(int fd, const char* name, const char* mode) { TIFF* tif; tif = TIFFClientOpen(name, mode, (thandle_t) fd, _tiffReadProcEx, _tiffWriteProcEx, _tiffSeekProcEx, _tiffCloseProcEx, _tiffSizeProcEx, _tiffMapProcEx, _tiffUnmapProcEx); if (tif) tif->tif_fd = fd; return (tif); } extern "C" TIFF* _TIFFOpenEx(CxFile* stream, const char* mode) { return (_TIFFFdOpen((int)stream, "TIFF IMAGE", mode)); } #ifdef __GNUC__ extern char* malloc(); extern char* realloc(); #else #include #endif tdata_t _TIFFmalloc(tsize_t s) { return (malloc((size_t) s)); } void _TIFFfree(tdata_t p) { free(p); } tdata_t _TIFFrealloc(tdata_t p, tsize_t s) { return (realloc(p, (size_t) s)); } void _TIFFmemset(tdata_t p, int v, tsize_t c) { memset(p, v, (size_t) c); } void _TIFFmemcpy(tdata_t d, const tdata_t s, tsize_t c) { memcpy(d, s, (size_t) c); } int _TIFFmemcmp(const tdata_t p1, const tdata_t p2, tsize_t c) { return (memcmp(p1, p2, (size_t) c)); } static void Win32WarningHandler(const char* module, const char* fmt, va_list ap) { #ifdef _DEBUG #if (!defined(_CONSOLE) && defined(WIN32)) LPTSTR szTitle; LPTSTR szTmp; LPCTSTR szTitleText = "%s Warning"; LPCTSTR szDefaultModule = "TIFFLIB"; szTmp = (module == NULL) ? (LPTSTR)szDefaultModule : (LPTSTR)module; if ((szTitle = (LPTSTR)LocalAlloc(LMEM_FIXED, (lstrlen(szTmp) + lstrlen(szTitleText) + lstrlen(fmt) + 128)*sizeof(TCHAR))) == NULL) return; wsprintf(szTitle, szTitleText, szTmp); szTmp = szTitle + (lstrlen(szTitle)+2)*sizeof(TCHAR); wvsprintf(szTmp, fmt, ap); MessageBox(GetFocus(), szTmp, szTitle, MB_OK | MB_ICONINFORMATION); LocalFree(szTitle); return; #else if (module != NULL) fprintf(stderr, "%s: ", module); fprintf(stderr, "Warning, "); vfprintf(stderr, fmt, ap); fprintf(stderr, ".\n"); #endif #endif } TIFFErrorHandler _TIFFwarningHandler = Win32WarningHandler; static void Win32ErrorHandler(const char* module, const char* fmt, va_list ap) { #ifdef _DEBUG #if (!defined(_CONSOLE) && defined(WIN32)) LPTSTR szTitle; LPTSTR szTmp; LPCTSTR szTitleText = "%s Error"; LPCTSTR szDefaultModule = "TIFFLIB"; szTmp = (module == NULL) ? (LPTSTR)szDefaultModule : (LPTSTR)module; if ((szTitle = (LPTSTR)LocalAlloc(LMEM_FIXED, (lstrlen(szTmp) + lstrlen(szTitleText) + lstrlen(fmt) + 128)*sizeof(TCHAR))) == NULL) return; wsprintf(szTitle, szTitleText, szTmp); szTmp = szTitle + (lstrlen(szTitle)+2)*sizeof(TCHAR); wvsprintf(szTmp, fmt, ap); MessageBox(GetFocus(), szTmp, szTitle, MB_OK | MB_ICONEXCLAMATION); LocalFree(szTitle); return; #else if (module != NULL) fprintf(stderr, "%s: ", module); vfprintf(stderr, fmt, ap); fprintf(stderr, ".\n"); #endif #endif } TIFFErrorHandler _TIFFerrorHandler = Win32ErrorHandler; #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximawmf.h0000644000175000017500000001133310473151643023110 0ustar julienjulien/* ********************************************************************* * File: ximawmf.h * Purpose: Windows Metafile Class Loader and Writer * Author: Volker Horch - vhorch@gmx.de * created: 13-Jun-2002 ********************************************************************* */ /* ********************************************************************* Notes by Author: ********************************************************************* Limitations: ============ a) Transparency: A Metafile is vector graphics, which has transparency by design. This class always converts into a Bitmap format. Transparency is supported, but there is no good way to find out, which parts of the Metafile are transparent. There are two ways how we can handle this: - Clear the Background of the Bitmap with the background color you like (i have used COLOR_WINDOW) and don't support transparency. below #define XMF_SUPPORT_TRANSPARENCY 0 #define XMF_COLOR_BACK RGB(Background color you like) - Clear the Background of the Bitmap with a very unusual color (which one ?) and use this color as the transparent color below #define XMF_SUPPORT_TRANSPARENCY 1 #define XMF_COLOR_TRANSPARENT_R ... #define XMF_COLOR_TRANSPARENT_G ... #define XMF_COLOR_TRANSPARENT_B ... b) Resolution Once we have converted the Metafile into a Bitmap and we zoom in or out, the image may not look very good. If we still had the original Metafile, zooming would produce good results always. c) Size Although the filesize of a Metafile may be very small, it might produce a Bitmap with a bombastic size. Assume you have a Metafile with an image size of 6000*4000, which contains just one Metafile record ((e.g. a line from (0,0) to (6000, 4000)). The filesize of this Metafile would be let's say 100kB. If we convert it to a 6000*4000 Bitmap with 24 Bits/Pixes, the Bitmap would consume about 68MB of memory. I have choosen, to limit the size of the Bitmap to max. screensize, to avoid memory problems. If you want something else, modify #define XMF_MAXSIZE_CX / XMF_MAXSIZE_CY below ********************************************************************* */ #ifndef _XIMAWMF_H #define _XIMAWMF_H #include "ximage.h" #if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS class CxImageWMF: public CxImage { #pragma pack(1) typedef struct tagRECT16 { short int left; short int top; short int right; short int bottom; } RECT16; // taken from Windos 3.11 SDK Documentation (Programmer's Reference Volume 4: Resources) typedef struct tagMETAFILEHEADER { DWORD key; // always 0x9ac6cdd7 WORD reserved1; // reserved = 0 RECT16 bbox; // bounding rectangle in metafile units as defined in "inch" WORD inch; // number of metafile units per inch (should be < 1440) DWORD reserved2; // reserved = 0 WORD checksum; // sum of the first 10 WORDS (using XOR operator) } METAFILEHEADER; #pragma pack() public: CxImageWMF(): CxImage(CXIMAGE_FORMAT_WMF) { } bool Decode(CxFile * hFile, long nForceWidth=0, long nForceHeight=0); bool Decode(FILE *hFile, long nForceWidth=0, long nForceHeight=0) { CxIOFile file(hFile); return Decode(&file,nForceWidth,nForceHeight); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile); bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } #endif // CXIMAGE_SUPPORT_ENCODE protected: void ShrinkMetafile(int &cx, int &cy); BOOL CheckMetafileHeader(METAFILEHEADER *pmetafileheader); HENHMETAFILE ConvertWmfFiletoEmf(CxFile *pFile, METAFILEHEADER *pmetafileheader); HENHMETAFILE ConvertEmfFiletoEmf(CxFile *pFile, ENHMETAHEADER *pemfh); }; #define METAFILEKEY 0x9ac6cdd7L // Background color definition (if no transparency). see Notes above #define XMF_COLOR_BACK GetSysColor(COLOR_WINDOW) // alternatives //#define XMF_COLOR_BACK RGB(192, 192, 192) // lite gray //#define XMF_COLOR_BACK RGB( 0, 0, 0) // black //#define XMF_COLOR_BACK RGB(255, 255, 255) // white // transparency support. see Notes above #define XMF_SUPPORT_TRANSPARENCY 0 #define XMF_COLOR_TRANSPARENT_R 211 #define XMF_COLOR_TRANSPARENT_G 121 #define XMF_COLOR_TRANSPARENT_B 112 // don't change #define XMF_COLOR_TRANSPARENT RGB (XMF_COLOR_TRANSPARENT_R, \ XMF_COLOR_TRANSPARENT_G, \ XMF_COLOR_TRANSPARENT_B) // don't change #define XMF_RGBQUAD_TRANSPARENT XMF_COLOR_TRANSPARENT_B, \ XMF_COLOR_TRANSPARENT_G, \ XMF_COLOR_TRANSPARENT_R, \ 0 // max. size. see Notes above // alternatives //#define XMF_MAXSIZE_CX (GetSystemMetrics(SM_CXSCREEN)-10) //#define XMF_MAXSIZE_CY (GetSystemMetrics(SM_CYSCREEN)-50) //#define XMF_MAXSIZE_CX (2*GetSystemMetrics(SM_CXSCREEN)/3) //#define XMF_MAXSIZE_CY (2*GetSystemMetrics(SM_CYSCREEN)/3) #define XMF_MAXSIZE_CX 4000 #define XMF_MAXSIZE_CY 4000 #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximath.cpp0000644000175000017500000000337010473151643023267 0ustar julienjulien#include "ximage.h" #include "ximath.h" #include //this module should contain some classes for geometrical transformations //usable with selections, etc... once it's done, that is. :) CxPoint2::CxPoint2() { x=y=0.0f; } CxPoint2::CxPoint2(float const x_, float const y_) { x=x_; y=y_; } CxPoint2::CxPoint2(CxPoint2 const &p) { x=p.x; y=p.y; } float CxPoint2::Distance(CxPoint2 const p2) { return (float)sqrt((x-p2.x)*(x-p2.x)+(y-p2.y)*(y-p2.y)); } float CxPoint2::Distance(float const x_, float const y_) { return (float)sqrt((x-x_)*(x-x_)+(y-y_)*(y-y_)); } CxRect2::CxRect2() { } CxRect2::CxRect2(float const x1_, float const y1_, float const x2_, float const y2_) { botLeft.x=x1_; botLeft.y=y1_; topRight.x=x2_; topRight.y=y2_; } CxRect2::CxRect2(CxRect2 const &p) { botLeft=p.botLeft; topRight=p.topRight; } float CxRect2::Surface() const /* * Returns the surface of rectangle. */ { return (topRight.x-botLeft.x)*(topRight.y-botLeft.y); } CxRect2 CxRect2::CrossSection(CxRect2 const &r2) const /* * Returns crossection with another rectangle. */ { CxRect2 cs; cs.botLeft.x=max(botLeft.x, r2.botLeft.x); cs.botLeft.y=max(botLeft.y, r2.botLeft.y); cs.topRight.x=min(topRight.x, r2.topRight.x); cs.topRight.y=min(topRight.y, r2.topRight.y); if (cs.botLeft.x<=cs.topRight.x && cs.botLeft.y<=cs.topRight.y) { return cs; } else { return CxRect2(0,0,0,0); }//if } CxPoint2 CxRect2::Center() const /* * Returns the center point of rectangle. */ { return CxPoint2((topRight.x+botLeft.x)/2.0f, (topRight.y+botLeft.y)/2.0f); } float CxRect2::Width() const //returns rectangle width { return topRight.x-botLeft.x; } float CxRect2::Height() const //returns rectangle height { return topRight.y-botLeft.y; } VisualBoyAdvance-1.8.0/win32/dependencies/cximage/license.txt0000644000175000017500000000440010473151642023446 0ustar julienjulienThis copy of the CxImage notices is provided for your convenience. In case of any discrepancy between this copy and the notices in the file ximage.h that is included in the CxImage distribution, the latter shall prevail. If you modify CxImage you may insert additional notices immediately following this sentence. -------------------------------------------------------------------------------- COPYRIGHT NOTICE, DISCLAIMER, and LICENSE: CxImage version 5.99c 17/Oct/2004 CxImage : Copyright (C) 2001 - 2004, Davide Pizzolato Original CImage and CImageIterator implementation are: Copyright (C) 1995, Alejandro Aguilar Sierra (asierra(at)servidor(dot)unam(dot)mx) Covered code is provided under this license on an "as is" basis, without warranty of any kind, either expressed or implied, including, without limitation, warranties that the covered code is free of defects, merchantable, fit for a particular purpose or non-infringing. The entire risk as to the quality and performance of the covered code is with you. Should any covered code prove defective in any respect, you (not the initial developer or any other contributor) assume the cost of any necessary servicing, repair or correction. This disclaimer of warranty constitutes an essential part of this license. No use of any covered code is authorized hereunder except under this disclaimer. Permission is hereby granted to use, copy, modify, and distribute this source code, or portions hereof, for any purpose, including commercial applications, freely and without fee, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. -------------------------------------------------------------------------------- Other information: about CxImage, and the latest version, can be found at the CxImage home page: http://www.xdp.it -------------------------------------------------------------------------------- VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximatga.h0000644000175000017500000000373410473151643023100 0ustar julienjulien/* * File: ximatga.h * Purpose: TARGA Image Class Loader and Writer */ /* ========================================================== * CxImageTGA (c) 05/Jan/2002 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * Parts of the code come from Paintlib : Copyright (c) 1996-1998 Ulrich von Zadow * ========================================================== */ #if !defined(__ximaTGA_h) #define __ximaTGA_h #include "ximage.h" #if CXIMAGE_SUPPORT_TGA class CxImageTGA: public CxImage { #pragma pack(1) typedef struct tagTgaHeader { BYTE IdLength; // Image ID Field Length BYTE CmapType; // Color Map Type BYTE ImageType; // Image Type WORD CmapIndex; // First Entry Index WORD CmapLength; // Color Map Length BYTE CmapEntrySize; // Color Map Entry Size WORD X_Origin; // X-origin of Image WORD Y_Origin; // Y-origin of Image WORD ImageWidth; // Image Width WORD ImageHeight; // Image Height BYTE PixelDepth; // Pixel Depth BYTE ImagDesc; // Image Descriptor } TGAHEADER; #pragma pack() public: CxImageTGA(): CxImage(CXIMAGE_FORMAT_TGA) {} // bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_TGA);} // bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_TGA);} bool Decode(CxFile * hFile); bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile); bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } #endif // CXIMAGE_SUPPORT_ENCODE protected: BYTE ExpandCompressedLine(BYTE* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int width, int y, BYTE rleLeftover); void ExpandUncompressedLine(BYTE* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int width, int y, int xoffset); }; #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximasel.cpp0000644000175000017500000003566710473151643023455 0ustar julienjulien// xImaSel.cpp : Selection functions /* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximage.h" #if CXIMAGE_SUPPORT_SELECTION //////////////////////////////////////////////////////////////////////////////// /** * Checks if the image has a valid selection. */ bool CxImage::SelectionIsValid() { return pSelection!=0; } //////////////////////////////////////////////////////////////////////////////// /** * Gets the smallest rectangle that contains the selection */ void CxImage::SelectionGetBox(RECT& r) { memcpy(&r,&info.rSelectionBox,sizeof(RECT)); } //////////////////////////////////////////////////////////////////////////////// /** * Empties the selection. */ bool CxImage::SelectionClear() { if (pSelection){ memset(pSelection,0,head.biWidth * head.biHeight); info.rSelectionBox.left = head.biWidth; info.rSelectionBox.bottom = head.biHeight; info.rSelectionBox.right = info.rSelectionBox.top = 0; return true; } return false; } //////////////////////////////////////////////////////////////////////////////// /** * Allocates an empty selection. */ bool CxImage::SelectionCreate() { SelectionDelete(); pSelection = (BYTE*)calloc(head.biWidth * head.biHeight, 1); return (pSelection!=0); } //////////////////////////////////////////////////////////////////////////////// /** * Deallocates the selction. */ bool CxImage::SelectionDelete() { if (pSelection){ free(pSelection); pSelection=NULL; } info.rSelectionBox.left = head.biWidth; info.rSelectionBox.bottom = head.biHeight; info.rSelectionBox.right = info.rSelectionBox.top = 0; return true; } //////////////////////////////////////////////////////////////////////////////// /** * Checks if the coordinates are inside the selection. */ bool CxImage::SelectionIsInside(long x, long y) { if (IsInside(x,y)){ if (pSelection==NULL) return true; return pSelection[x+y*head.biWidth]!=0; } return false; } //////////////////////////////////////////////////////////////////////////////// /** * Adds a rectangle to the existing selection. */ bool CxImage::SelectionAddRect(RECT r) { if (pSelection==NULL) SelectionCreate(); if (pSelection==NULL) return false; RECT r2; if (r.left r2.left) info.rSelectionBox.left = max(0L,min(head.biWidth,r2.left)); if (info.rSelectionBox.right < r2.right) info.rSelectionBox.right = max(0L,min(head.biWidth,r2.right)); if (info.rSelectionBox.bottom > r2.bottom) info.rSelectionBox.bottom = max(0L,min(head.biHeight,r2.bottom)); long ymin = max(0L,min(head.biHeight,r2.bottom)); long ymax = max(0L,min(head.biHeight,r2.top)); long xmin = max(0L,min(head.biWidth,r2.left)); long xmax = max(0L,min(head.biWidth,r2.right)); for (long y=ymin; y (xcenter - xradius)) info.rSelectionBox.left = max(0L,min(head.biWidth,(xcenter - xradius))); if (info.rSelectionBox.right < (xcenter + xradius)) info.rSelectionBox.right = max(0L,min(head.biWidth,(xcenter + xradius))); if (info.rSelectionBox.bottom > (ycenter - yradius)) info.rSelectionBox.bottom = max(0L,min(head.biHeight,(ycenter - yradius))); if (info.rSelectionBox.top < (ycenter + yradius)) info.rSelectionBox.top = max(0L,min(head.biHeight,(ycenter + yradius))); long xmin = max(0L,min(head.biWidth,xcenter - xradius)); long xmax = max(0L,min(head.biWidth,xcenter + xradius)); long ymin = max(0L,min(head.biHeight,ycenter - yradius)); long ymax = max(0L,min(head.biHeight,ycenter + yradius)); long y,yo; for (y=ymin; yy) pSelection[x + y * head.biWidth] = 255; } } return true; } //////////////////////////////////////////////////////////////////////////////// /** * Inverts the selection. */ bool CxImage::SelectionInvert() { if (pSelection) { BYTE *iSrc=pSelection; long n=head.biHeight*head.biWidth; for(long i=0; i < n; i++){ *iSrc=(BYTE)~(*(iSrc)); iSrc++; } return true; } return false; } //////////////////////////////////////////////////////////////////////////////// /** * Imports an existing region from another image with the same width and height. */ bool CxImage::SelectionCopy(CxImage &from) { if (from.pSelection == NULL || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight) return false; if (pSelection==NULL) pSelection = (BYTE*)malloc(head.biWidth * head.biHeight); if (pSelection==NULL) return false; memcpy(pSelection,from.pSelection,head.biWidth * head.biHeight); memcpy(&info.rSelectionBox,&from.info.rSelectionBox,sizeof(RECT)); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Adds a polygonal region to the existing selection. points points to an array of POINT structures. * Each structure specifies the x-coordinate and y-coordinate of one vertex of the polygon. * npoints specifies the number of POINT structures in the array pointed to by points. */ bool CxImage::SelectionAddPolygon(POINT *points, long npoints) { if (points==NULL || npoints<3) return false; if (pSelection==NULL) SelectionCreate(); if (pSelection==NULL) return false; BYTE* plocal = (BYTE*)calloc(head.biWidth*head.biHeight, 1); RECT localbox = {head.biWidth,0,0,head.biHeight}; long x,y,i=0; POINT *current,*next,*start; //trace contour while (i < npoints){ current = &points[i]; if (current->x!=-1){ if (i==0 || (i>0 && points[i-1].x==-1)) start = &points[i]; if ((i+1)==npoints || points[i+1].x==-1) next = start; else next = &points[i+1]; float beta; if (current->x != next->x){ beta = (float)(next->y - current->y)/(float)(next->x - current->x); if (current->x < next->x){ for (x=current->x; x<=next->x; x++){ y = (long)(current->y + (x - current->x) * beta); if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255; } } else { for (x=current->x; x>=next->x; x--){ y = (long)(current->y + (x - current->x) * beta); if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255; } } } if (current->y != next->y){ beta = (float)(next->x - current->x)/(float)(next->y - current->y); if (current->y < next->y){ for (y=current->y; y<=next->y; y++){ x = (long)(current->x + (y - current->y) * beta); if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255; } } else { for (y=current->y; y>=next->y; y--){ x = (long)(current->x + (y - current->y) * beta); if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255; } } } } RECT r2; if (current->x < next->x) {r2.left=current->x; r2.right=next->x; } else {r2.left=next->x ; r2.right=current->x; } if (current->y < next->y) {r2.bottom=current->y; r2.top=next->y; } else {r2.bottom=next->y ; r2.top=current->y; } if (localbox.top < r2.top) localbox.top = max(0L,min(head.biHeight-1,r2.top+1)); if (localbox.left > r2.left) localbox.left = max(0L,min(head.biWidth-1,r2.left-1)); if (localbox.right < r2.right) localbox.right = max(0L,min(head.biWidth-1,r2.right+1)); if (localbox.bottom > r2.bottom) localbox.bottom = max(0L,min(head.biHeight-1,r2.bottom-1)); i++; } //fill the outer region long npix=(localbox.right - localbox.left)*(localbox.top - localbox.bottom); POINT* pix = (POINT*)calloc(npix,sizeof(POINT)); BYTE back=0, mark=1; long fx, fy, fxx, fyy, first, last,xmin,xmax,ymin,ymax; for (int side=0; side<4; side++){ switch(side){ case 0: xmin=localbox.left; xmax=localbox.right+1; ymin=localbox.bottom; ymax=localbox.bottom+1; break; case 1: xmin=localbox.right; xmax=localbox.right+1; ymin=localbox.bottom; ymax=localbox.top+1; break; case 2: xmin=localbox.left; xmax=localbox.right+1; ymin=localbox.top; ymax=localbox.top+1; break; case 3: xmin=localbox.left; xmax=localbox.left+1; ymin=localbox.bottom; ymax=localbox.top+1; break; } //fill from the border points for(y=ymin;y=localbox.left && fxx<=localbox.right && fyy>=localbox.bottom && fyy<=localbox.top ) { plocal[fxx + fyy*head.biWidth] = mark; if (fyy > 0 && plocal[fxx + (fyy - 1)*head.biWidth] == back){ pix[last].x = fx; pix[last].y = fy - 1; last++; if (last == npix) last = 0; } if ((fyy + 1)=localbox.left && fxx<=localbox.right && fyy>=localbox.bottom && fyy<=localbox.top ) { plocal[fxx + (y + fy)*head.biWidth] = mark; if (fyy > 0 && plocal[fxx + (fyy - 1)*head.biWidth] == back){ pix[last].x = fx; pix[last].y = fy - 1; last++; if (last == npix) last = 0; } if ((fyy + 1) localbox.left) info.rSelectionBox.left = localbox.left; if (info.rSelectionBox.right < localbox.right) info.rSelectionBox.right = localbox.right+1; if (info.rSelectionBox.bottom > localbox.bottom) info.rSelectionBox.bottom = localbox.bottom; free(plocal); free(pix); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Adds to the selection all the pixels matching the specified color. */ bool CxImage::SelectionAddColor(RGBQUAD c) { if (pSelection==NULL) SelectionCreate(); if (pSelection==NULL) return false; RECT localbox = {head.biWidth,0,0,head.biHeight}; for (long y = 0; y < head.biHeight; y++){ for (long x = 0; x < head.biWidth; x++){ RGBQUAD color = GetPixelColor(x, y); if (color.rgbRed == c.rgbRed && color.rgbGreen == c.rgbGreen && color.rgbBlue == c.rgbBlue) { pSelection[x + y * head.biWidth] = 255; // set the correct mask bit if (localbox.top < y) localbox.top = y; if (localbox.left > x) localbox.left = x; if (localbox.right < x) localbox.right = x; if (localbox.bottom > y) localbox.bottom = y; } } } if (info.rSelectionBox.top < localbox.top) info.rSelectionBox.top = localbox.top; if (info.rSelectionBox.left > localbox.left) info.rSelectionBox.left = localbox.left; if (info.rSelectionBox.right < localbox.right) info.rSelectionBox.right = localbox.right; if (info.rSelectionBox.bottom > localbox.bottom) info.rSelectionBox.bottom = localbox.bottom; return true; } //////////////////////////////////////////////////////////////////////////////// /** * Adds a single pixel to the existing selection. */ bool CxImage::SelectionAddPixel(int x, int y) { if (pSelection==NULL) SelectionCreate(); if (pSelection==NULL) return false; if (IsInside(x,y)) { pSelection[x + y * head.biWidth] = 255; // set the correct mask bit return true; } return false; } //////////////////////////////////////////////////////////////////////////////// /** * Exports the selection channel in a 8bpp grayscale image. */ bool CxImage::SelectionSplit(CxImage *dest) { if (!pSelection || !dest) return false; CxImage tmp(head.biWidth,head.biHeight,8); if (!tmp.IsValid()) return false; for(long y=0; yTransfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_WINDOWS /** * Converts the selection in a HRGN object. */ bool CxImage::SelectionToHRGN(HRGN& region) { if (pSelection && region){ for(int y = 0; y < head.biHeight; y++){ HRGN hTemp = NULL; int iStart = -1; int x = 0; for(; x < head.biWidth; x++){ if (pSelection[x + y * head.biWidth] == 255){ if (iStart == -1) iStart = x; continue; }else{ if (iStart >= 0){ hTemp = CreateRectRgn(iStart, y, x, y + 1); CombineRgn(region, hTemp, region, RGN_OR); DeleteObject(hTemp); iStart = -1; } } } if (iStart >= 0){ hTemp = CreateRectRgn(iStart, y, x, y + 1); CombineRgn(region, hTemp, region, RGN_OR); DeleteObject(hTemp); iStart = -1; } } return true; } return false; } #endif //CXIMAGE_SUPPORT_WINDOWS //////////////////////////////////////////////////////////////////////////////// #endif //CXIMAGE_SUPPORT_SELECTION VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximatif.h0000644000175000017500000000361710473151643023107 0ustar julienjulien/* * File: ximatif.h * Purpose: TIFF Image Class Loader and Writer */ /* ========================================================== * CxImageTIF (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes * * Special thanks to Abe for MultiPageTIFF code. * * LibTIFF is: * Copyright (c) 1988-1997 Sam Leffler * Copyright (c) 1991-1997 Silicon Graphics, Inc. * ========================================================== */ #if !defined(__ximatif_h) #define __ximatif_h #include "ximage.h" #if CXIMAGE_SUPPORT_TIF #include "../tiff/tiffio.h" class DLL_EXP CxImageTIF: public CxImage { public: CxImageTIF(): CxImage(CXIMAGE_FORMAT_TIF) {m_tif2=NULL; m_multipage=false; m_pages=0;} ~CxImageTIF(); TIFF* TIFFOpenEx(CxFile * hFile); void TIFFCloseEx(TIFF* tif); // bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_TIF);} // bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_TIF);} bool Decode(CxFile * hFile); bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile, bool bAppend=false); bool Encode(CxFile * hFile, CxImage ** pImages, int pagecount); bool Encode(FILE *hFile, bool bAppend=false) { CxIOFile file(hFile); return Encode(&file,bAppend); } bool Encode(FILE *hFile, CxImage ** pImages, int pagecount) { CxIOFile file(hFile); return Encode(&file, pImages, pagecount); } #endif // CXIMAGE_SUPPORT_ENCODE protected: void TileToStrip(uint8* out, uint8* in, uint32 rows, uint32 cols, int outskew, int inskew); bool EncodeBody(TIFF *m_tif, bool multipage=false, int page=0, int pagecount=0); TIFF *m_tif2; bool m_multipage; int m_pages; }; #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximainfo.cpp0000644000175000017500000002461210473151642023610 0ustar julienjulien// ximainfo.cpp : main attributes /* 03/10/2004 v1.00 - Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximage.h" //////////////////////////////////////////////////////////////////////////////// /** * \return the color used for transparency, and/or for background color */ RGBQUAD CxImage::GetTransColor() { if (head.biBitCount<24 && info.nBkgndIndex != -1) return GetPaletteColor((BYTE)info.nBkgndIndex); return info.nBkgndColor; } //////////////////////////////////////////////////////////////////////////////// /** * Gets the index used for transparency. Returns -1 for no transparancy. */ long CxImage::GetTransIndex() const { return info.nBkgndIndex; } //////////////////////////////////////////////////////////////////////////////// /** * Sets the index used for transparency with 1, 4 and 8 bpp images. Set to -1 to remove the effect. */ void CxImage::SetTransIndex(long idx) { info.nBkgndIndex = idx; } //////////////////////////////////////////////////////////////////////////////// /** * Sets the color used for transparency with 24 bpp images. * You must call SetTransIndex(0) to enable the effect, SetTransIndex(-1) to disable it. */ void CxImage::SetTransColor(RGBQUAD rgb) { rgb.rgbReserved=0; info.nBkgndColor = rgb; } //////////////////////////////////////////////////////////////////////////////// bool CxImage::IsTransparent() const { return info.nBkgndIndex>=0; // } //////////////////////////////////////////////////////////////////////////////// /** * Returns true if the image has 256 colors or less. */ bool CxImage::IsIndexed() const { return head.biClrUsed!=0; } //////////////////////////////////////////////////////////////////////////////// /** * \return 1 = indexed, 2 = RGB, 4 = RGBA */ BYTE CxImage::GetColorType() { BYTE b = (BYTE)((head.biBitCount>8) ? 2 /*COLORTYPE_COLOR*/ : 1 /*COLORTYPE_PALETTE*/); #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) b = 4 /*COLORTYPE_ALPHA*/; #endif //CXIMAGE_SUPPORT_ALPHA return b; } //////////////////////////////////////////////////////////////////////////////// /** * \return Resolution for TIFF, JPEG, PNG and BMP formats. */ long CxImage::GetXDPI() const { return info.xDPI; } //////////////////////////////////////////////////////////////////////////////// /** * \return Resolution for TIFF, JPEG, PNG and BMP formats. */ long CxImage::GetYDPI() const { return info.yDPI; } //////////////////////////////////////////////////////////////////////////////// /** * Set resolution for TIFF, JPEG, PNG and BMP formats. */ void CxImage::SetXDPI(long dpi) { if (dpi<=0) dpi=96; info.xDPI = dpi; head.biXPelsPerMeter = (long) floor(dpi * 10000.0 / 254.0 + 0.5); } //////////////////////////////////////////////////////////////////////////////// /** * Set resolution for TIFF, JPEG, PNG and BMP formats. */ void CxImage::SetYDPI(long dpi) { if (dpi<=0) dpi=96; info.yDPI = dpi; head.biYPelsPerMeter = (long) floor(dpi * 10000.0 / 254.0 + 0.5); } //////////////////////////////////////////////////////////////////////////////// /** * \sa SetFlags */ DWORD CxImage::GetFlags() const { return info.dwFlags; } //////////////////////////////////////////////////////////////////////////////// /** * Image flags, for future use * \param flags * - 0x??00000 = reserved for 16 bit, CMYK, multilayer * - 0x00??0000 = blend modes * - 0x0000???? = layer id or user flags * * \param bLockReservedFlags protects the "reserved" and "blend modes" flags */ void CxImage::SetFlags(DWORD flags, bool bLockReservedFlags) { if (bLockReservedFlags) info.dwFlags = flags & 0x0000ffff; else info.dwFlags = flags; } //////////////////////////////////////////////////////////////////////////////// /** * \sa SetCodecOption */ DWORD CxImage::GetCodecOption(DWORD imagetype) { if (imagetype Use it before Create() */ void CxImage::CopyInfo(const CxImage &src) { if (pDib==NULL) memcpy(&info,&src.info,sizeof(CXIMAGEINFO)); } //////////////////////////////////////////////////////////////////////////////// /** * \sa Copy */ CxImage& CxImage::operator = (const CxImage& isrc) { if (this != &isrc) Copy(isrc); return *this; } //////////////////////////////////////////////////////////////////////////////// /** * Initializes or rebuilds the image. * \param dwWidth: width * \param dwHeight: height * \param wBpp: bit per pixel, can be 1, 4, 8, 24 * \param imagetype: (optional) set the image format, see ENUM_CXIMAGE_FORMATS * \return pointer to the internal pDib object; NULL if an error occurs. */ void* CxImage::Create(DWORD dwWidth, DWORD dwHeight, DWORD wBpp, DWORD imagetype) { // destroy the existing image (if any) if (!Destroy()) return NULL; // prevent further actions if width or height are not vaild if ((dwWidth == 0) || (dwHeight == 0)){ strcpy(info.szLastError,"CxImage::Create : width and height must be greater than zero"); return NULL; } // Make sure bits per pixel is valid if (wBpp <= 1) wBpp = 1; else if (wBpp <= 4) wBpp = 4; else if (wBpp <= 8) wBpp = 8; else wBpp = 24; // limit memory requirements (and also a check for bad parameters) if (((dwWidth*dwHeight*wBpp)>>8) > CXIMAGE_MAX_MEMORY){ strcpy(info.szLastError,"CXIMAGE_MAX_MEMORY exceeded"); return NULL; } // set the correct bpp value switch (wBpp){ case 1: head.biClrUsed = 2; break; case 4: head.biClrUsed = 16; break; case 8: head.biClrUsed = 256; break; default: head.biClrUsed = 0; } //set the common image informations info.dwEffWidth = ((((wBpp * dwWidth) + 31) / 32) * 4); info.dwType = imagetype; // initialize BITMAPINFOHEADER head.biSize = sizeof(BITMAPINFOHEADER); // head.biWidth = dwWidth; // fill in width from parameter head.biHeight = dwHeight; // fill in height from parameter head.biPlanes = 1; // must be 1 head.biBitCount = (WORD)wBpp; // from parameter head.biCompression = BI_RGB; head.biSizeImage = info.dwEffWidth * dwHeight; // head.biXPelsPerMeter = 0; See SetXDPI // head.biYPelsPerMeter = 0; See SetYDPI head.biClrImportant = 0; pDib = malloc(GetSize()); // alloc memory block to store our bitmap if (!pDib){ strcpy(info.szLastError,"CxImage::Create can't allocate memory"); return NULL; } //clear the palette RGBQUAD* pal=GetPalette(); if (pal) memset(pal,0,GetPaletteSize()); //Destroy the existing selection #if CXIMAGE_SUPPORT_SELECTION if (pSelection) SelectionDelete(); #endif //CXIMAGE_SUPPORT_SELECTION //Destroy the existing alpha channel #if CXIMAGE_SUPPORT_ALPHA if (pAlpha) AlphaDelete(); #endif //CXIMAGE_SUPPORT_ALPHA // use our bitmap info structure to fill in first part of // our DIB with the BITMAPINFOHEADER BITMAPINFOHEADER* lpbi; lpbi = (BITMAPINFOHEADER*)(pDib); *lpbi = head; info.pImage=GetBits(); return pDib; //return handle to the DIB } //////////////////////////////////////////////////////////////////////////////// /** * \return pointer to the image pixels. USE CAREFULLY */ BYTE* CxImage::GetBits(DWORD row) { if (pDib){ if (row) { if (row<(DWORD)head.biHeight){ return ((BYTE*)pDib + *(DWORD*)pDib + GetPaletteSize() + (info.dwEffWidth * row)); } else { return NULL; } } else { return ((BYTE*)pDib + *(DWORD*)pDib + GetPaletteSize()); } } return NULL; } //////////////////////////////////////////////////////////////////////////////// /** * \return the size in bytes of the internal pDib object */ long CxImage::GetSize() { return head.biSize + head.biSizeImage + GetPaletteSize(); } //////////////////////////////////////////////////////////////////////////////// /** * Checks if the coordinates are inside the image * \return true if x and y are both inside the image */ bool CxImage::IsInside(long x, long y) { return (0<=y && y 0) bval = 255; } if (GetBpp() == 4){ bval = (BYTE)(17*(0x0F & bval)); } memset(info.pImage,bval,head.biSizeImage); } //////////////////////////////////////////////////////////////////////////////// /** * Transfers the image from an existing source image. The source becomes empty. * \return true if everything is ok */ bool CxImage::Transfer(CxImage &from) { if (!Destroy()) return false; memcpy(&head,&from.head,sizeof(BITMAPINFOHEADER)); memcpy(&info,&from.info,sizeof(CXIMAGEINFO)); pDib = from.pDib; pSelection = from.pSelection; pAlpha = from.pAlpha; pLayers = from.pLayers; memset(&from.head,0,sizeof(BITMAPINFOHEADER)); memset(&from.info,0,sizeof(CXIMAGEINFO)); from.pDib = from.pSelection = from.pAlpha = NULL; from.pLayers = NULL; return true; } //////////////////////////////////////////////////////////////////////////////// /** * (this) points to the same pDib owned by (*from), the image remains in (*from) * but (this) has the access to the pixels. Use carefully !!! */ void CxImage::Ghost(CxImage *from) { if (from){ memcpy(&head,&from->head,sizeof(BITMAPINFOHEADER)); memcpy(&info,&from->info,sizeof(CXIMAGEINFO)); pDib = from->pDib; pSelection = from->pSelection; pAlpha = from->pAlpha; pLayers = from->pLayers; info.pGhost=from; } } //////////////////////////////////////////////////////////////////////////////// /** * turns a 16 or 32 bit bitfield image into a RGB image */ void CxImage::Bitfield2RGB(BYTE *src, WORD redmask, WORD greenmask, WORD bluemask, BYTE bpp) { switch (bpp){ case 16: { DWORD ns[3]={0,0,0}; // compute the number of shift for each mask for (int i=0;i<16;i++){ if ((redmask>>i)&0x01) ns[0]++; if ((greenmask>>i)&0x01) ns[1]++; if ((bluemask>>i)&0x01) ns[2]++; } ns[1]+=ns[0]; ns[2]+=ns[1]; ns[0]=8-ns[0]; ns[1]-=8; ns[2]-=8; // dword aligned width for 16 bit image long effwidth2=(((head.biWidth + 1) / 2) * 4); WORD w; long y2,y3,x2,x3; BYTE *p=info.pImage; // scan the buffer in reverse direction to avoid reallocations for (long y=head.biHeight-1; y>=0; y--){ y2=effwidth2*y; y3=info.dwEffWidth*y; for (long x=head.biWidth-1; x>=0; x--){ x2 = 2*x+y2; x3 = 3*x+y3; w = (WORD)(src[x2]+256*src[1+x2]); p[ x3]=(BYTE)((w & bluemask)<>ns[1]); p[2+x3]=(BYTE)((w & redmask)>>ns[2]); } } break; } case 32: { // dword aligned width for 32 bit image long effwidth4 = head.biWidth * 4; long y4,y3,x4,x3; BYTE *p=info.pImage; // scan the buffer in reverse direction to avoid reallocations for (long y=head.biHeight-1; y>=0; y--){ y4=effwidth4*y; y3=info.dwEffWidth*y; for (long x=head.biWidth-1; x>=0; x--){ x4 = 4*x+y4; x3 = 3*x+y3; p[ x3]=src[ x4]; p[1+x3]=src[1+x4]; p[2+x3]=src[2+x4]; } } } } return; } //////////////////////////////////////////////////////////////////////////////// /** * Creates an image from a generic buffer * \param pArray: source memory buffer * \param dwWidth: image width * \param dwHeight: image height * \param dwBitsperpixel: can be 1,4,8,24,32 * \param dwBytesperline: line alignment, in bytes, for a single row stored in pArray * \param bFlipImage: tune this parameter if the image is upsidedown * \return true if everything is ok */ bool CxImage::CreateFromArray(BYTE* pArray,DWORD dwWidth,DWORD dwHeight,DWORD dwBitsperpixel, DWORD dwBytesperline, bool bFlipImage) { if (pArray==NULL) return false; if (!((dwBitsperpixel==1)||(dwBitsperpixel==4)||(dwBitsperpixel==8)|| (dwBitsperpixel==24)||(dwBitsperpixel==32))) return false; if (!Create(dwWidth,dwHeight,dwBitsperpixel)) return false; if (dwBitsperpixel<24) SetGrayPalette(); #if CXIMAGE_SUPPORT_ALPHA if (dwBitsperpixel==32) AlphaCreate(); #endif //CXIMAGE_SUPPORT_ALPHA BYTE *dst,*src; for (DWORD y = 0; yrgbRed,c1->rgbGreen,c1->rgbBlue); int g2 = (int)RGB2GRAY(c2->rgbRed,c2->rgbGreen,c2->rgbBlue); return (g1-g2); } //////////////////////////////////////////////////////////////////////////////// /** * simply calls "if (memblock) free(memblock);". * Useful when calling Encode for a memory buffer, * from a DLL compiled with different memory management options. * CxImage::FreeMemory will use the same memory environment used by Encode. */ void CxImage::FreeMemory(void* memblock) { if (memblock) free(memblock); } //////////////////////////////////////////////////////////////////////////////// //EOF VisualBoyAdvance-1.8.0/win32/dependencies/cximage/xmemfile.cpp0000644000175000017500000001017510473151643023604 0ustar julienjulien#include "xmemfile.h" ////////////////////////////////////////////////////////// CxMemFile::CxMemFile(BYTE* pBuffer, DWORD size) { m_pBuffer = pBuffer; m_Position = 0; m_Size = m_Edge = size; m_bFreeOnClose = (bool)(pBuffer==0); } ////////////////////////////////////////////////////////// CxMemFile::~CxMemFile() { Close(); } ////////////////////////////////////////////////////////// bool CxMemFile::Close() { if ( (m_pBuffer) && (m_bFreeOnClose) ){ free(m_pBuffer); m_pBuffer = NULL; m_Size = 0; } return true; } ////////////////////////////////////////////////////////// bool CxMemFile::Open() { if (m_pBuffer) return false; // Can't re-open without closing first m_Position = m_Size = m_Edge = 0; m_pBuffer=(BYTE*)malloc(1); m_bFreeOnClose = true; return (m_pBuffer!=0); } ////////////////////////////////////////////////////////// BYTE* CxMemFile::GetBuffer(bool bDetachBuffer) { m_bFreeOnClose = !bDetachBuffer; return m_pBuffer; } ////////////////////////////////////////////////////////// size_t CxMemFile::Read(void *buffer, size_t size, size_t count) { if (buffer==NULL) return 0; if (m_pBuffer==NULL) return 0; if (m_Position >= (long)m_Size) return 0; long nCount = (long)(count*size); if (nCount == 0) return 0; long nRead; if (m_Position + nCount > (long)m_Size) nRead = (m_Size - m_Position); else nRead = nCount; memcpy(buffer, m_pBuffer + m_Position, nRead); m_Position += nRead; return (size_t)(nRead/size); } ////////////////////////////////////////////////////////// size_t CxMemFile::Write(const void *buffer, size_t size, size_t count) { if (m_pBuffer==NULL) return 0; if (buffer==NULL) return 0; long nCount = (long)(count*size); if (nCount == 0) return 0; if (m_Position + nCount > m_Edge) Alloc(m_Position + nCount); memcpy(m_pBuffer + m_Position, buffer, nCount); m_Position += nCount; if (m_Position > (long)m_Size) m_Size = m_Position; return count; } ////////////////////////////////////////////////////////// bool CxMemFile::Seek(long offset, int origin) { if (m_pBuffer==NULL) return false; long lNewPos = m_Position; if (origin == SEEK_SET) lNewPos = offset; else if (origin == SEEK_CUR) lNewPos += offset; else if (origin == SEEK_END) lNewPos = m_Size + offset; else return false; if (lNewPos < 0) lNewPos = 0; m_Position = lNewPos; return true; } ////////////////////////////////////////////////////////// long CxMemFile::Tell() { if (m_pBuffer==NULL) return -1; return m_Position; } ////////////////////////////////////////////////////////// long CxMemFile::Size() { if (m_pBuffer==NULL) return -1; return m_Size; } ////////////////////////////////////////////////////////// bool CxMemFile::Flush() { if (m_pBuffer==NULL) return false; return true; } ////////////////////////////////////////////////////////// bool CxMemFile::Eof() { if (m_pBuffer==NULL) return true; return (m_Position >= (long)m_Size); } ////////////////////////////////////////////////////////// long CxMemFile::Error() { if (m_pBuffer==NULL) return -1; return (m_Position > (long)m_Size); } ////////////////////////////////////////////////////////// bool CxMemFile::PutC(unsigned char c) { if (m_pBuffer==NULL) return false; if (m_Position + 1 > m_Edge) Alloc(m_Position + 1); memcpy(m_pBuffer + m_Position, &c, 1); m_Position += 1; if (m_Position > (long)m_Size) m_Size = m_Position; return true; } ////////////////////////////////////////////////////////// long CxMemFile::GetC() { if (Eof()) return EOF; return *(BYTE*)((BYTE*)m_pBuffer + m_Position++); } ////////////////////////////////////////////////////////// void CxMemFile::Alloc(DWORD dwNewLen) { if (dwNewLen > (DWORD)m_Edge) { // find new buffer size DWORD dwNewBufferSize = (DWORD)(((dwNewLen>>12)+1)<<12); // allocate new buffer if (m_pBuffer == NULL) m_pBuffer = (BYTE*)malloc(dwNewBufferSize); else m_pBuffer = (BYTE*)realloc(m_pBuffer, dwNewBufferSize); // I own this buffer now (caller knows nothing about it) m_bFreeOnClose = true; m_Edge = dwNewBufferSize; } return; } ////////////////////////////////////////////////////////// void CxMemFile::Free() { Close(); } ////////////////////////////////////////////////////////// VisualBoyAdvance-1.8.0/win32/dependencies/cximage/cximage.vcproj0000644000175000017500000001407110473151642024132 0ustar julienjulien VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximajas.h0000644000175000017500000000474410473151643023104 0ustar julienjulien/* * File: ximajas.h * Purpose: Jasper Image Class Loader and Writer */ /* ========================================================== * CxImageJAS (c) 12/Apr/2003 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * based on JasPer Copyright (c) 2001-2003 Michael David Adams - All rights reserved. * ========================================================== */ #if !defined(__ximaJAS_h) #define __ximaJAS_h #include "ximage.h" #if CXIMAGE_SUPPORT_JASPER #include "../jasper/include/jasper/jasper.h" class CxImageJAS: public CxImage { public: CxImageJAS(): CxImage((DWORD)0) {} // cast to DWORD // bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,0);} // bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,0);} bool Decode(CxFile * hFile, DWORD imagetype = 0); bool Decode(FILE *hFile, DWORD imagetype = 0) { CxIOFile file(hFile); return Decode(&file,imagetype); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile, DWORD imagetype = 0); bool Encode(FILE *hFile, DWORD imagetype = 0) { CxIOFile file(hFile); return Encode(&file,imagetype); } #endif // CXIMAGE_SUPPORT_ENCODE protected: class CxFileJas { public: CxFileJas(CxFile* pFile,jas_stream_t *stream) { if (stream->obj_) jas_free(stream->obj_); stream->obj_ = pFile; // - cannot set the stream->ops_->functions here, // because this overwrites a static structure in the Jasper library. // This structure is used by Jasper for internal operations too, e.g. tempfile. // However the ops_ pointer in the stream can be overwritten. //stream->ops_->close_ = JasClose; //stream->ops_->read_ = JasRead; //stream->ops_->seek_ = JasSeek; //stream->ops_->write_ = JasWrite; jas_stream_CxFile.close_ = JasClose; jas_stream_CxFile.read_ = JasRead; jas_stream_CxFile.seek_ = JasSeek; jas_stream_CxFile.write_ = JasWrite; stream->ops_ = &jas_stream_CxFile; // - end } static int JasRead(jas_stream_obj_t *obj, char *buf, int cnt) { return ((CxFile*)obj)->Read(buf,1,cnt); } static int JasWrite(jas_stream_obj_t *obj, char *buf, int cnt) { return ((CxFile*)obj)->Write(buf,1,cnt); } static long JasSeek(jas_stream_obj_t *obj, long offset, int origin) { return ((CxFile*)obj)->Seek(offset,origin); } static int JasClose(jas_stream_obj_t *obj) { return 1; } // private: jas_stream_ops_t jas_stream_CxFile; // - end }; }; #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximapal.cpp0000644000175000017500000005566410473151643023445 0ustar julienjulien// xImaPal.cpp : Palette and Pixel functions /* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximage.h" //////////////////////////////////////////////////////////////////////////////// /** * returns the palette dimension in byte */ DWORD CxImage::GetPaletteSize() { return (head.biClrUsed * sizeof(RGBQUAD)); } //////////////////////////////////////////////////////////////////////////////// void CxImage::SetPaletteColor(BYTE idx, BYTE r, BYTE g, BYTE b, BYTE alpha) { if ((pDib)&&(head.biClrUsed)){ BYTE* iDst = (BYTE*)(pDib) + sizeof(BITMAPINFOHEADER); if (idx=head.biWidth)||(y>=head.biHeight)) { if (info.nBkgndIndex != -1) return (BYTE)info.nBkgndIndex; else return *info.pImage; } if (head.biBitCount==8){ return info.pImage[y*info.dwEffWidth + x]; } else { BYTE pos; BYTE iDst= info.pImage[y*info.dwEffWidth + (x*head.biBitCount >> 3)]; if (head.biBitCount==4){ pos = (BYTE)(4*(1-x%2)); iDst &= (0x0F<> pos); } else if (head.biBitCount==1){ pos = (BYTE)(7-x%8); iDst &= (0x01<> pos); } } return 0; } //////////////////////////////////////////////////////////////////////////////// BYTE CxImage::BlindGetPixelIndex(const long x,const long y) { #ifdef _DEBUG if ((pDib==NULL) || (head.biClrUsed==0) || !IsInside(x,y)) throw 0; #endif if (head.biBitCount==8){ return info.pImage[y*info.dwEffWidth + x]; } else { BYTE pos; BYTE iDst= info.pImage[y*info.dwEffWidth + (x*head.biBitCount >> 3)]; if (head.biBitCount==4){ pos = (BYTE)(4*(1-x%2)); iDst &= (0x0F<> pos); } else if (head.biBitCount==1){ pos = (BYTE)(7-x%8); iDst &= (0x01<> pos); } } return 0; } //////////////////////////////////////////////////////////////////////////////// RGBQUAD CxImage::GetPixelColor(long x,long y, bool bGetAlpha) { // RGBQUAD rgb={0,0,0,0}; RGBQUAD rgb=info.nBkgndColor; // if ((pDib==NULL)||(x<0)||(y<0)|| (x>=head.biWidth)||(y>=head.biHeight)){ if (info.nBkgndIndex != -1){ if (head.biBitCount<24) return GetPaletteColor((BYTE)info.nBkgndIndex); else return info.nBkgndColor; } else if (pDib) return GetPixelColor(0,0); return rgb; } if (head.biClrUsed){ rgb = GetPaletteColor(GetPixelIndex(x,y)); } else { BYTE* iDst = info.pImage + y*info.dwEffWidth + x*3; rgb.rgbBlue = *iDst++; rgb.rgbGreen= *iDst++; rgb.rgbRed = *iDst; } #if CXIMAGE_SUPPORT_ALPHA if (pAlpha && bGetAlpha) rgb.rgbReserved = AlphaGet(x,y); #else rgb.rgbReserved = 0; #endif //CXIMAGE_SUPPORT_ALPHA return rgb; } //////////////////////////////////////////////////////////////////////////////// /** * This is (a bit) faster version of GetPixelColor. * It tests bounds only in debug mode (_DEBUG defined). * * It is an error to request out-of-borders pixel with this method. * In DEBUG mode an exception will be thrown, and data will be violated in non-DEBUG mode. * \author ***bd*** 2.2004 */ RGBQUAD CxImage::BlindGetPixelColor(const long x,const long y) { RGBQUAD rgb; #ifdef _DEBUG if ((pDib==NULL) || !IsInside(x,y)) throw 0; #endif if (head.biClrUsed){ return GetPaletteColor(BlindGetPixelIndex(x,y)); } BYTE* iDst = info.pImage + y*info.dwEffWidth + x*3; rgb.rgbBlue = *iDst++; rgb.rgbGreen= *iDst++; rgb.rgbRed = *iDst; #if CXIMAGE_SUPPORT_ALPHA if (pAlpha) rgb.rgbReserved = pAlpha[x+y*head.biWidth]; #else rgb.rgbReserved = 0; #endif //CXIMAGE_SUPPORT_ALPHA return rgb; } //////////////////////////////////////////////////////////////////////////////// BYTE CxImage::GetPixelGray(long x, long y) { RGBQUAD color = GetPixelColor(x,y); return (BYTE)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue); } //////////////////////////////////////////////////////////////////////////////// void CxImage::SetPixelIndex(long x,long y,BYTE i) { if ((pDib==NULL)||(head.biClrUsed==0)|| (x<0)||(y<0)||(x>=head.biWidth)||(y>=head.biHeight)) return ; if (head.biBitCount==8){ info.pImage[y*info.dwEffWidth + x]=i; return; } else { BYTE pos; BYTE* iDst= info.pImage + y*info.dwEffWidth + (x*head.biBitCount >> 3); if (head.biBitCount==4){ pos = (BYTE)(4*(1-x%2)); *iDst &= ~(0x0F<=head.biWidth)||(y>=head.biHeight)) return; if (head.biClrUsed) SetPixelIndex(x,y,GetNearestIndex(c)); else { BYTE* iDst = info.pImage + y*info.dwEffWidth + x*3; *iDst++ = c.rgbBlue; *iDst++ = c.rgbGreen; *iDst = c.rgbRed; #if CXIMAGE_SUPPORT_ALPHA if (bSetAlpha) AlphaSet(x,y,c.rgbReserved); #endif //CXIMAGE_SUPPORT_ALPHA } } //////////////////////////////////////////////////////////////////////////////// /** * Blends the current pixel color with a new color. * \param x,y = pixel * \param c = new color * \param blend = can be from 0 (no effect) to 1 (full effect). * \param bSetAlpha = if true, blends also the alpha component stored in c.rgbReserved */ void CxImage::BlendPixelColor(long x,long y,RGBQUAD c, float blend, bool bSetAlpha) { if ((pDib==NULL)||(x<0)||(y<0)|| (x>=head.biWidth)||(y>=head.biHeight)) return; int a0 = (int)(256*blend); int a1 = 256 - a0; RGBQUAD c0 = BlindGetPixelColor(x,y); c.rgbRed = (BYTE)((c.rgbRed * a0 + c0.rgbRed * a1)>>8); c.rgbBlue = (BYTE)((c.rgbBlue * a0 + c0.rgbBlue * a1)>>8); c.rgbGreen = (BYTE)((c.rgbGreen * a0 + c0.rgbGreen * a1)>>8); if (head.biClrUsed) SetPixelIndex(x,y,GetNearestIndex(c)); else { BYTE* iDst = info.pImage + y*info.dwEffWidth + x*3; *iDst++ = c.rgbBlue; *iDst++ = c.rgbGreen; *iDst = c.rgbRed; #if CXIMAGE_SUPPORT_ALPHA if (bSetAlpha) AlphaSet(x,y,c.rgbReserved); #endif //CXIMAGE_SUPPORT_ALPHA } } //////////////////////////////////////////////////////////////////////////////// /** * Returns the best palette index that matches a specified color. */ BYTE CxImage::GetNearestIndex(RGBQUAD c) { if ((pDib==NULL)||(head.biClrUsed==0)) return 0; // check matching with the previous result if (info.last_c_isvalid && (*(long*)&info.last_c == *(long*)&c)) return info.last_c_index; info.last_c = c; info.last_c_isvalid = true; BYTE* iDst = (BYTE*)(pDib) + sizeof(BITMAPINFOHEADER); long distance=200000; int i,j = 0; long k,l; int m = (int)(head.biClrImportant==0 ? head.biClrUsed : head.biClrImportant); for(i=0,l=0;i100) perc=100; for(i=0;i=0){ if (head.biClrUsed){ if (GetPixelIndex(x,y) == info.nBkgndIndex) return true; } else { RGBQUAD ct = info.nBkgndColor; RGBQUAD c = GetPixelColor(x,y,false); if (*(long*)&c==*(long*)&ct) return true; } } #if CXIMAGE_SUPPORT_ALPHA if (pAlpha) return AlphaGet(x,y)==0; #endif return false; } //////////////////////////////////////////////////////////////////////////////// /** * Checks if image has the same palette, if any. * \param img = image to compare. * \param bCheckAlpha = check also the rgbReserved field. */ bool CxImage::IsSamePalette(CxImage &img, bool bCheckAlpha) { if (head.biClrUsed != img.head.biClrUsed) return false; if (head.biClrUsed == 0) return false; RGBQUAD c1,c2; for (DWORD n=0; n256) { head.biClrImportant = 0; return; } switch(head.biBitCount){ case 1: head.biClrImportant = min(ncolors,2); break; case 4: head.biClrImportant = min(ncolors,16); break; case 8: head.biClrImportant = ncolors; break; } return; } //////////////////////////////////////////////////////////////////////////////// /** * Returns pointer to pixel. Currently implemented only for truecolor images. * * \param x,y - coordinates * * \return pointer to first byte of pixel data * * \author ***bd*** 2.2004 */ void* CxImage::BlindGetPixelPointer(const long x, const long y) { if (!IsIndexed()) return info.pImage + y*info.dwEffWidth + x*3; else return 0; } //////////////////////////////////////////////////////////////////////////////// void CxImage::DrawLine(int StartX, int EndX, int StartY, int EndY, COLORREF cr) { DrawLine(StartX, EndX, StartY, EndY, RGBtoRGBQUAD(cr)); } //////////////////////////////////////////////////////////////////////////////// void CxImage::DrawLine(int StartX, int EndX, int StartY, int EndY, RGBQUAD color, bool bSetAlpha) { if (!pDib) return; ////////////////////////////////////////////////////// // Draws a line using the Bresenham line algorithm // Thanks to Jordan DeLozier ////////////////////////////////////////////////////// int x1 = StartX; int y1 = StartY; int x = x1; // Start x off at the first pixel int y = y1; // Start y off at the first pixel int x2 = EndX; int y2 = EndY; int xinc1,xinc2,yinc1,yinc2; // Increasing values int den, num, numadd,numpixels; int deltax = abs(x2 - x1); // The difference between the x's int deltay = abs(y2 - y1); // The difference between the y's // Get Increasing Values if (x2 >= x1) { // The x-values are increasing xinc1 = 1; xinc2 = 1; } else { // The x-values are decreasing xinc1 = -1; xinc2 = -1; } if (y2 >= y1) { // The y-values are increasing yinc1 = 1; yinc2 = 1; } else { // The y-values are decreasing yinc1 = -1; yinc2 = -1; } // Actually draw the line if (deltax >= deltay) // There is at least one x-value for every y-value { xinc1 = 0; // Don't change the x when numerator >= denominator yinc2 = 0; // Don't change the y for every iteration den = deltax; num = deltax / 2; numadd = deltay; numpixels = deltax; // There are more x-values than y-values } else // There is at least one y-value for every x-value { xinc2 = 0; // Don't change the x for every iteration yinc1 = 0; // Don't change the y when numerator >= denominator den = deltay; num = deltay / 2; numadd = deltax; numpixels = deltay; // There are more y-values than x-values } for (int curpixel = 0; curpixel <= numpixels; curpixel++) { // Draw the current pixel SetPixelColor(x,y,color,bSetAlpha); num += numadd; // Increase the numerator by the top of the fraction if (num >= den) // Check if numerator >= denominator { num -= den; // Calculate the new numerator value x += xinc1; // Change the x as appropriate y += yinc1; // Change the y as appropriate } x += xinc2; // Change the x as appropriate y += yinc2; // Change the y as appropriate } } //////////////////////////////////////////////////////////////////////////////// /** * Sets a palette with standard colors for 4 and 8 bpp images. */ void CxImage::SetStdPalette() { if (!pDib) return; switch (head.biBitCount){ case 8: { const BYTE pal256[1024] = {0,0,0,0,0,0,128,0,0,128,0,0,0,128,128,0,128,0,0,0,128,0,128,0,128,128,0,0,192,192,192,0, 192,220,192,0,240,202,166,0,212,240,255,0,177,226,255,0,142,212,255,0,107,198,255,0, 72,184,255,0,37,170,255,0,0,170,255,0,0,146,220,0,0,122,185,0,0,98,150,0,0,74,115,0,0, 50,80,0,212,227,255,0,177,199,255,0,142,171,255,0,107,143,255,0,72,115,255,0,37,87,255,0,0, 85,255,0,0,73,220,0,0,61,185,0,0,49,150,0,0,37,115,0,0,25,80,0,212,212,255,0,177,177,255,0, 142,142,255,0,107,107,255,0,72,72,255,0,37,37,255,0,0,0,254,0,0,0,220,0,0,0,185,0,0,0,150,0, 0,0,115,0,0,0,80,0,227,212,255,0,199,177,255,0,171,142,255,0,143,107,255,0,115,72,255,0, 87,37,255,0,85,0,255,0,73,0,220,0,61,0,185,0,49,0,150,0,37,0,115,0,25,0,80,0,240,212,255,0, 226,177,255,0,212,142,255,0,198,107,255,0,184,72,255,0,170,37,255,0,170,0,255,0,146,0,220,0, 122,0,185,0,98,0,150,0,74,0,115,0,50,0,80,0,255,212,255,0,255,177,255,0,255,142,255,0,255,107,255,0, 255,72,255,0,255,37,255,0,254,0,254,0,220,0,220,0,185,0,185,0,150,0,150,0,115,0,115,0,80,0,80,0, 255,212,240,0,255,177,226,0,255,142,212,0,255,107,198,0,255,72,184,0,255,37,170,0,255,0,170,0, 220,0,146,0,185,0,122,0,150,0,98,0,115,0,74,0,80,0,50,0,255,212,227,0,255,177,199,0,255,142,171,0, 255,107,143,0,255,72,115,0,255,37,87,0,255,0,85,0,220,0,73,0,185,0,61,0,150,0,49,0,115,0,37,0, 80,0,25,0,255,212,212,0,255,177,177,0,255,142,142,0,255,107,107,0,255,72,72,0,255,37,37,0,254,0, 0,0,220,0,0,0,185,0,0,0,150,0,0,0,115,0,0,0,80,0,0,0,255,227,212,0,255,199,177,0,255,171,142,0, 255,143,107,0,255,115,72,0,255,87,37,0,255,85,0,0,220,73,0,0,185,61,0,0,150,49,0,0,115,37,0, 0,80,25,0,0,255,240,212,0,255,226,177,0,255,212,142,0,255,198,107,0,255,184,72,0,255,170,37,0, 255,170,0,0,220,146,0,0,185,122,0,0,150,98,0,0,115,74,0,0,80,50,0,0,255,255,212,0,255,255,177,0, 255,255,142,0,255,255,107,0,255,255,72,0,255,255,37,0,254,254,0,0,220,220,0,0,185,185,0,0,150,150,0, 0,115,115,0,0,80,80,0,0,240,255,212,0,226,255,177,0,212,255,142,0,198,255,107,0,184,255,72,0, 170,255,37,0,170,255,0,0,146,220,0,0,122,185,0,0,98,150,0,0,74,115,0,0,50,80,0,0,227,255,212,0, 199,255,177,0,171,255,142,0,143,255,107,0,115,255,72,0,87,255,37,0,85,255,0,0,73,220,0,0,61,185,0, 0,49,150,0,0,37,115,0,0,25,80,0,0,212,255,212,0,177,255,177,0,142,255,142,0,107,255,107,0,72,255,72,0, 37,255,37,0,0,254,0,0,0,220,0,0,0,185,0,0,0,150,0,0,0,115,0,0,0,80,0,0,212,255,227,0,177,255,199,0, 142,255,171,0,107,255,143,0,72,255,115,0,37,255,87,0,0,255,85,0,0,220,73,0,0,185,61,0,0,150,49,0,0, 115,37,0,0,80,25,0,212,255,240,0,177,255,226,0,142,255,212,0,107,255,198,0,72,255,184,0,37,255,170,0, 0,255,170,0,0,220,146,0,0,185,122,0,0,150,98,0,0,115,74,0,0,80,50,0,212,255,255,0,177,255,255,0, 142,255,255,0,107,255,255,0,72,255,255,0,37,255,255,0,0,254,254,0,0,220,220,0,0,185,185,0,0, 150,150,0,0,115,115,0,0,80,80,0,242,242,242,0,230,230,230,0,218,218,218,0,206,206,206,0,194,194,194,0, 182,182,182,0,170,170,170,0,158,158,158,0,146,146,146,0,134,134,134,0,122,122,122,0,110,110,110,0, 98,98,98,0,86,86,86,0,74,74,74,0,62,62,62,0,50,50,50,0,38,38,38,0,26,26,26,0,14,14,14,0,240,251,255,0, 164,160,160,0,128,128,128,0,0,0,255,0,0,255,0,0,0,255,255,0,255,0,0,0,255,0,255,0,255,255,0,0,255,255,255,0}; memcpy(GetPalette(),pal256,1024); break; } case 4: { const BYTE pal16[64]={0,0,0,0,0,0,128,0,0,128,0,0,0,128,128,0,128,0,0,0,128,0,128,0,128,128,0,0,192,192,192,0, 128,128,128,0,0,0,255,0,0,255,0,0,0,255,255,0,255,0,0,0,255,0,255,0,255,255,0,0,255,255,255,0}; memcpy(GetPalette(),pal16,64); break; } } return; } //////////////////////////////////////////////////////////////////////////////// VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximawmf.cpp0000644000175000017500000003126410473151643023450 0ustar julienjulien/* ********************************************************************* * File: ximawmf.cpp * Purpose: Windows Metafile Class Loader and Writer * Author: Volker Horch - vhorch@gmx.de * created: 13-Jun-2002 * * Note: If the code below works, i wrote it. * If it doesn't work, i don't know who wrote it. ********************************************************************* */ /* ********************************************************************* Note by Author: ********************************************************************* Metafile Formats: ================= There are 2 kinds of Windows Metafiles: - Standard Windows Metafile - Placeable Windows Metafile A StandardWindows Metafile looks like: - Metafile Header (MEATAHEADER) - Metafile Records A Placeable Metafile looks like: - Aldus Header (METAFILEHEADER) - Metafile Header (METAHEADER) - Metafile Records The "Metafile Header" and the "Metafile Records" are the same for both formats. However, the Standard Metafile does not contain any information about the original dimensions or x/y ratio of the Metafile. I decided, to allow only placeable Metafiles here. If you also want to enable Standard Metafiles, you will have to guess the dimensions of the image. ********************************************************************* Limitations: see ximawmf.h you may configure some stuff there ********************************************************************* */ #include "ximawmf.h" #if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS ///////////////////////////////////////////////////////////////////// bool CxImageWMF::Decode(CxFile *hFile, long nForceWidth, long nForceHeight) { if (hFile == NULL) return false; HENHMETAFILE hMeta; HDC hDC; int cx,cy; //save the current position of the file long pos = hFile->Tell(); // Read the Metafile and convert to an Enhanced Metafile METAFILEHEADER mfh; hMeta = ConvertWmfFiletoEmf(hFile, &mfh); if (hMeta) { // ok, it's a WMF ///////////////////////////////////////////////////////////////////// // We use the original WMF size information, because conversion to // EMF adjusts the Metafile to Full Screen or does not set rclBounds at all // ENHMETAHEADER emh; // UINT uRet; // uRet = GetEnhMetaFileHeader(hMeta, // handle of enhanced metafile // sizeof(ENHMETAHEADER), // size of buffer, in bytes // &emh); // address of buffer to receive data // if (!uRet){ // DeleteEnhMetaFile(hMeta); // return false; // } // // calculate size // cx = emh.rclBounds.right - emh.rclBounds.left; // cy = emh.rclBounds.bottom - emh.rclBounds.top; ///////////////////////////////////////////////////////////////////// // calculate size // scale the metafile (pixels/inch of metafile => pixels/inch of display) // mfh.inch already checked to be <> 0 hDC = ::GetDC(0); int cx1 = ::GetDeviceCaps(hDC, LOGPIXELSX); int cy1 = ::GetDeviceCaps(hDC, LOGPIXELSY); ::ReleaseDC(0, hDC); cx = (mfh.bbox.right - mfh.bbox.left) * cx1 / mfh.inch; cy = (mfh.bbox.bottom - mfh.bbox.top) * cy1 / mfh.inch; } else { // maybe it's an EMF... hFile->Seek(pos,SEEK_SET); ENHMETAHEADER emh; hMeta = ConvertEmfFiletoEmf(hFile, &emh); if (!hMeta){ strcpy(info.szLastError,"corrupted WMF"); return false; // definitively give up } // ok, it's an EMF // calculate size cx = emh.rclBounds.right - emh.rclBounds.left; cy = emh.rclBounds.bottom - emh.rclBounds.top; } if (info.nEscape) { // Check if cancelled DeleteEnhMetaFile(hMeta); strcpy(info.szLastError,"Cancelled"); return false; } if (!cx || !cy) { DeleteEnhMetaFile(hMeta); strcpy(info.szLastError,"empty WMF"); return false; } if (nForceWidth) cx=nForceWidth; if (nForceHeight) cy=nForceHeight; ShrinkMetafile(cx, cy); // !! Otherwise Bitmap may have bombastic size HDC hDC0 = GetDC(0); // DC of screen HBITMAP hBitmap = CreateCompatibleBitmap(hDC0, cx, cy); // has # colors of display hDC = CreateCompatibleDC(hDC0); // memory dc compatible with screen ReleaseDC(0, hDC0); // don't need anymore. get rid of it. if (hDC){ if (hBitmap){ RECT rc = {0,0,cx,cy}; int bpp = ::GetDeviceCaps(hDC, BITSPIXEL); HBITMAP hBitmapOld = (HBITMAP)SelectObject(hDC, hBitmap); // clear out the entire bitmap with windows background // because the MetaFile may not contain background information DWORD dwBack = XMF_COLOR_BACK; #if XMF_SUPPORT_TRANSPARENCY if (bpp == 24) dwBack = XMF_COLOR_TRANSPARENT; #endif DWORD OldColor = SetBkColor(hDC, dwBack); ExtTextOut(hDC, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL); SetBkColor(hDC, OldColor); //retrieves optional palette entries from the specified enhanced metafile PLOGPALETTE plogPal; PBYTE pjTmp; HPALETTE hPal; int iEntries = GetEnhMetaFilePaletteEntries(hMeta, 0, NULL); if (iEntries) { if ((plogPal = (PLOGPALETTE)GlobalAlloc(GMEM_FIXED | GMEM_ZEROINIT, sizeof(DWORD) + sizeof(PALETTEENTRY)*iEntries )) == NULL) { DeleteObject(hBitmap); DeleteDC(hDC); DeleteEnhMetaFile(hMeta); strcpy(info.szLastError,"Cancelled"); return false; } plogPal->palVersion = 0x300; plogPal->palNumEntries = (WORD) iEntries; pjTmp = (PBYTE) plogPal; pjTmp += 4; GetEnhMetaFilePaletteEntries(hMeta, iEntries, (PPALETTEENTRY)pjTmp); hPal = CreatePalette(plogPal); GlobalFree(plogPal); SelectPalette(hDC, hPal, FALSE); RealizePalette(hDC); } // Play the Metafile into Memory DC BOOL bRet = PlayEnhMetaFile(hDC, // handle to a device context hMeta, // handle to an enhanced metafile &rc); // pointer to bounding rectangle SelectObject(hDC, hBitmapOld); DeleteEnhMetaFile(hMeta); // we are done with this one if (info.nEscape) { // Check if cancelled DeleteObject(hBitmap); DeleteDC(hDC); strcpy(info.szLastError,"Cancelled"); return false; } // the Bitmap now has the image. // Create our DIB and convert the DDB into DIB if (!Create(cx, cy, bpp, CXIMAGE_FORMAT_WMF)) { DeleteObject(hBitmap); DeleteDC(hDC); return false; } #if XMF_SUPPORT_TRANSPARENCY if (bpp == 24) { RGBQUAD rgbTrans = { XMF_RGBQUAD_TRANSPARENT }; SetTransColor(rgbTrans); } #endif // We're finally ready to get the DIB. Call the driver and let // it party on our bitmap. It will fill in the color table, // and bitmap bits of our global memory block. bRet = GetDIBits(hDC, hBitmap, 0, (UINT)cy, GetBits(), (LPBITMAPINFO)pDib, DIB_RGB_COLORS); DeleteObject(hBitmap); DeleteDC(hDC); return (bRet!=0); } else { DeleteDC(hDC); } } else { if (hBitmap) DeleteObject(hBitmap); } DeleteEnhMetaFile(hMeta); return false; } /********************************************************************** Function: CheckMetafileHeader Purpose: Check if the Metafileheader of a file is valid **********************************************************************/ BOOL CxImageWMF::CheckMetafileHeader(METAFILEHEADER *metafileheader) { WORD *pw; WORD cs; int i; // check magic # if (metafileheader->key != 0x9ac6cdd7L) return false; // test checksum of header pw = (WORD *)metafileheader; cs = *pw; pw++; for (i = 0; i < 9; i++) { cs ^= *pw; pw++; } if (cs != metafileheader->checksum) return false; // check resolution if ((metafileheader->inch <= 0) || (metafileheader->inch > 2540)) return false; return true; } /********************************************************************** Function: ConvertWmfFiletoEmf Purpose: Converts a Windows Metafile into an Enhanced Metafile **********************************************************************/ HENHMETAFILE CxImageWMF::ConvertWmfFiletoEmf(CxFile *fp, METAFILEHEADER *metafileheader) { HENHMETAFILE hMeta; long lenFile; long len; BYTE *p; METAHEADER mfHeader; DWORD seekpos; hMeta = 0; // get length of the file lenFile = fp->Size(); // a placeable metafile starts with a METAFILEHEADER // read it and check metafileheader len = fp->Read(metafileheader, 1, sizeof(METAFILEHEADER)); if (len < sizeof(METAFILEHEADER)) return (hMeta); if (CheckMetafileHeader(metafileheader)) { // This is a placeable metafile // Convert the placeable format into something that can // be used with GDI metafile functions seekpos = sizeof(METAFILEHEADER); } else { // Not a placeable wmf. A windows metafile? // at least not scaleable. // we could try to convert, but would loose ratio. don't allow this return (hMeta); //metafileheader->bbox.right = ?; //metafileheader->bbox.left = ?; //metafileheader->bbox.bottom = ?; //metafileheader->bbox.top = ?; //metafileheader->inch = ?; // //seekpos = 0; // fp->Seek(0, SEEK_SET); // rewind } // At this point we have a metaheader regardless of whether // the metafile was a windows metafile or a placeable metafile // so check to see if it is valid. There is really no good // way to do this so just make sure that the mtType is either // 1 or 2 (memory or disk file) // in addition we compare the length of the METAHEADER against // the length of the file. if filelength < len => no Metafile len = fp->Read(&mfHeader, 1, sizeof(METAHEADER)); if (len < sizeof(METAHEADER)) return (hMeta); if ((mfHeader.mtType != 1) && (mfHeader.mtType != 2)) return (hMeta); // Length in Bytes from METAHEADER len = mfHeader.mtSize * 2; if (len > lenFile) return (hMeta); // Allocate memory for the metafile bits p = (BYTE *)malloc(len); if (!p) return (hMeta); // seek back to METAHEADER and read all the stuff at once fp->Seek(seekpos, SEEK_SET); lenFile = fp->Read(p, 1, len); if (lenFile != len) { free(p); return (hMeta); } // the following (commented code) works, but adjusts rclBound of the // Enhanced Metafile to full screen. // the METAFILEHEADER from above is needed to scale the image // hMeta = SetWinMetaFileBits(len, p, NULL, NULL); // scale the metafile (pixels/inch of metafile => pixels/inch of display) METAFILEPICT mfp; int cx1, cy1; HDC hDC; hDC = ::GetDC(0); cx1 = ::GetDeviceCaps(hDC, LOGPIXELSX); cy1 = ::GetDeviceCaps(hDC, LOGPIXELSY); memset(&mfp, 0, sizeof(mfp)); mfp.mm = MM_ANISOTROPIC; mfp.xExt = (metafileheader->bbox.right - metafileheader->bbox.left) * cx1 / metafileheader->inch; mfp.yExt = (metafileheader->bbox.bottom - metafileheader->bbox.top) * cy1 / metafileheader->inch; mfp.hMF = 0; // in MM_ANISOTROPIC mode xExt and yExt are in MM_HIENGLISH // MM_HIENGLISH means: Each logical unit is converted to 0.001 inch //mfp.xExt *= 1000; //mfp.yExt *= 1000; // ???? //int k = 332800 / ::GetSystemMetrics(SM_CXSCREEN); //mfp.xExt *= k; mfp.yExt *= k; // fix for Win9x while ((mfp.xExt < 6554) && (mfp.yExt < 6554)) { mfp.xExt *= 10; mfp.yExt *= 10; } hMeta = SetWinMetaFileBits(len, p, hDC, &mfp); if (!hMeta){ //try 2nd conversion using a different mapping mfp.mm = MM_TEXT; hMeta = SetWinMetaFileBits(len, p, hDC, &mfp); } ::ReleaseDC(0, hDC); // Free Memory free(p); return (hMeta); } ///////////////////////////////////////////////////////////////////// HENHMETAFILE CxImageWMF::ConvertEmfFiletoEmf(CxFile *pFile, ENHMETAHEADER *pemfh) { HENHMETAFILE hMeta; long iLen = pFile->Size(); BYTE* pBuff = (BYTE *)malloc(iLen); if (!pBuff) return (FALSE); // Read the Enhanced Metafile long iLenRead = pFile->Read(pBuff, 1, iLen); if (iLenRead != iLen) { free(pBuff); return (FALSE); } // Make it a Memory Metafile hMeta = SetEnhMetaFileBits(iLen, pBuff); free(pBuff); // finished with this one if (!hMeta) return (FALSE); // oops. // Get the Enhanced Metafile Header UINT uRet = GetEnhMetaFileHeader(hMeta, // handle of enhanced metafile sizeof(ENHMETAHEADER), // size of buffer, in bytes pemfh); // address of buffer to receive data if (!uRet) { DeleteEnhMetaFile(hMeta); return (FALSE); } return (hMeta); } ///////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_ENCODE ///////////////////////////////////////////////////////////////////// bool CxImageWMF::Encode(CxFile * hFile) { if (hFile == NULL) return false; strcpy(info.szLastError, "Save WMF not supported"); return false; } #endif // CXIMAGE_SUPPORT_ENCODE ///////////////////////////////////////////////////////////////////// /********************************************************************** Function: ShrinkMetafile Purpose: Shrink the size of a metafile to be not larger than the definition **********************************************************************/ void CxImageWMF::ShrinkMetafile(int &cx, int &cy) { int xScreen = XMF_MAXSIZE_CX; int yScreen = XMF_MAXSIZE_CY; if (cx > xScreen){ cy = cy * xScreen / cx; cx = xScreen; } if (cy > yScreen){ cx = cx * yScreen / cy; cy = yScreen; } } #endif // CIMAGE_SUPPORT_WMF VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximaico.h0000644000175000017500000000251610473151642023073 0ustar julienjulien/* * File: ximaico.h * Purpose: ICON Image Class Loader and Writer */ /* ========================================================== * CxImageICO (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * ========================================================== */ #if !defined(__ximaICO_h) #define __ximaICO_h #include "ximage.h" #if CXIMAGE_SUPPORT_ICO class CxImageICO: public CxImage { typedef struct tagIconDirectoryEntry { BYTE bWidth; BYTE bHeight; BYTE bColorCount; BYTE bReserved; WORD wPlanes; WORD wBitCount; DWORD dwBytesInRes; DWORD dwImageOffset; } ICONDIRENTRY; typedef struct tagIconDir { WORD idReserved; WORD idType; WORD idCount; } ICONHEADER; public: CxImageICO(): CxImage(CXIMAGE_FORMAT_ICO) {} // bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_ICO);} // bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_ICO);} bool Decode(CxFile * hFile); bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile); bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } #endif // CXIMAGE_SUPPORT_ENCODE }; #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximawbmp.cpp0000644000175000017500000000432010473151643023615 0ustar julienjulien/* * File: ximawbmp.cpp * Purpose: Platform Independent WBMP Image Class Loader and Writer * 12/Jul/2002 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximawbmp.h" #if CXIMAGE_SUPPORT_WBMP #include "ximaiter.h" //////////////////////////////////////////////////////////////////////////////// bool CxImageWBMP::Decode(CxFile *hFile) { if (hFile == NULL) return false; WBMPHEADER wbmpHead; try { if (hFile->Read(&wbmpHead,sizeof(wbmpHead),1)==0) throw "Not a WBMP"; if (wbmpHead.Type != 0) throw "Unsupported WBMP type"; if (wbmpHead.ImageHeight==0 || wbmpHead.ImageWidth==0) throw "Corrupted WBMP"; Create(wbmpHead.ImageWidth, wbmpHead.ImageHeight, 1, CXIMAGE_FORMAT_WBMP); if (!IsValid()) throw "WBMP Create failed"; SetGrayPalette(); int linewidth=(wbmpHead.ImageWidth+7)/8; CImageIterator iter(this); iter.Upset(); for (int y=0; y < wbmpHead.ImageHeight; y++){ hFile->Read(iter.GetRow(),linewidth,1); iter.PrevRow(); } } catch (char *message) { strncpy(info.szLastError,message,255); return FALSE; } return true; } //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// bool CxImageWBMP::Encode(CxFile * hFile) { if (EncodeSafeCheck(hFile)) return false; //check format limits if ((head.biWidth>255)||(head.biHeight>255)||(head.biBitCount!=1)){ strcpy(info.szLastError,"Can't save this image as WBMP"); return false; } WBMPHEADER wbmpHead; wbmpHead.Type=0; wbmpHead.FixHeader=0; wbmpHead.ImageWidth=(BYTE)head.biWidth; wbmpHead.ImageHeight=(BYTE)head.biHeight; // Write the file header hFile->Write(&wbmpHead,sizeof(wbmpHead),1); // Write the pixels int linewidth=(wbmpHead.ImageWidth+7)/8; CImageIterator iter(this); iter.Upset(); for (int y=0; y < wbmpHead.ImageHeight; y++){ hFile->Write(iter.GetRow(),linewidth,1); iter.PrevRow(); } return true; } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_WBMP VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximawnd.cpp0000644000175000017500000010721110473151643023443 0ustar julienjulien// xImaWnd.cpp : Windows functions /* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximage.h" #include "ximaiter.h" #include "ximabmp.h" //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_WINCE //////////////////////////////////////////////////////////////////////////////// long CxImage::Blt(HDC pDC, long x, long y) { if((pDib==0)||(pDC==0)||(!info.bEnabled)) return 0; HBRUSH brImage = CreateDIBPatternBrushPt(pDib, DIB_RGB_COLORS); HBRUSH brOld = (HBRUSH) SelectObject(pDC, brImage); PatBlt(pDC, 0, 0, head.biWidth, head.biHeight, PATCOPY); SelectObject(pDC, brOld); DeleteObject(brImage); return 1; } #endif //CXIMAGE_SUPPORT_WINCE //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_WINDOWS //////////////////////////////////////////////////////////////////////////////// /** * Transfer the image in a global bitmap handle (clipboard copy) */ HANDLE CxImage::CopyToHandle() { HANDLE hMem=NULL; if (pDib){ hMem= GlobalAlloc(GHND, GetSize()); if (hMem){ BYTE* pDst=(BYTE*)GlobalLock(hMem); if (pDst){ memcpy(pDst,pDib,GetSize()); } GlobalUnlock(hMem); } } return hMem; } //////////////////////////////////////////////////////////////////////////////// /** * Global object (clipboard paste) constructor * \param hMem: source bitmap object, the clipboard format must be CF_DIB * \return true if everything is ok */ bool CxImage::CreateFromHANDLE(HANDLE hMem) { if (!Destroy()) return false; DWORD dwSize = GlobalSize(hMem); if (!dwSize) return false; BYTE *lpVoid; //pointer to the bitmap lpVoid = (BYTE *)GlobalLock(hMem); BITMAPINFOHEADER *pHead; //pointer to the bitmap header pHead = (BITMAPINFOHEADER *)lpVoid; if (lpVoid){ //CxMemFile hFile(lpVoid,dwSize); //copy the bitmap header memcpy(&head,pHead,sizeof(BITMAPINFOHEADER)); //create the image if(!Create(head.biWidth,head.biHeight,head.biBitCount)){ GlobalUnlock(lpVoid); return false; } //preserve DPI if (head.biXPelsPerMeter) SetXDPI((long)floor(head.biXPelsPerMeter * 254.0 / 10000.0 + 0.5)); else SetXDPI(96); if (head.biYPelsPerMeter) SetYDPI((long)floor(head.biYPelsPerMeter * 254.0 / 10000.0 + 0.5)); else SetYDPI(96); /*//copy the pixels (old way) if((pHead->biCompression != BI_RGB) || (pHead->biBitCount == 32)){ // // BITFIELD case // set the internal header in the dib memcpy(pDib,&head,sizeof(head)); // get the bitfield masks DWORD bf[3]; memcpy(bf,lpVoid+pHead->biSize,12); // transform into RGB Bitfield2RGB(lpVoid+pHead->biSize+12,(WORD)bf[0],(WORD)bf[1],(WORD)bf[2],(BYTE)pHead->biBitCount); } else { //normal bitmap memcpy(pDib,lpVoid,GetSize()); }*/ // // fill in color map bool bIsOldBmp = (head.biSize == sizeof(BITMAPCOREHEADER)); RGBQUAD *pRgb = GetPalette(); if (pRgb) { // number of colors to fill in int nColors = DibNumColors(pHead); if (bIsOldBmp) { /* get pointer to BITMAPCOREINFO (old style 1.x) */ LPBITMAPCOREINFO lpbmc = (LPBITMAPCOREINFO)lpVoid; for (int i = nColors - 1; i >= 0; i--) { pRgb[i].rgbRed = lpbmc->bmciColors[i].rgbtRed; pRgb[i].rgbGreen = lpbmc->bmciColors[i].rgbtGreen; pRgb[i].rgbBlue = lpbmc->bmciColors[i].rgbtBlue; pRgb[i].rgbReserved = (BYTE)0; } } else { /* get pointer to BITMAPINFO (new style 3.x) */ LPBITMAPINFO lpbmi = (LPBITMAPINFO)lpVoid; for (int i = nColors - 1; i >= 0; i--) { pRgb[i].rgbRed = lpbmi->bmiColors[i].rgbRed; pRgb[i].rgbGreen = lpbmi->bmiColors[i].rgbGreen; pRgb[i].rgbBlue = lpbmi->bmiColors[i].rgbBlue; pRgb[i].rgbReserved = (BYTE)0; } } } // DWORD dwCompression = pHead->biCompression; // compressed bitmap ? if(dwCompression!=BI_RGB || pHead->biBitCount==32) { // get the bitmap bits LPSTR lpDIBBits = (LPSTR)((BYTE*)pHead + *(DWORD*)pHead + (WORD)(GetNumColors() * sizeof(RGBQUAD))); // decode and copy them to our image switch (pHead->biBitCount) { case 32 : { // BITFIELD case if (dwCompression == BI_BITFIELDS || dwCompression == BI_RGB) { // get the bitfield masks DWORD bf[3]; memcpy(bf,lpVoid+pHead->biSize,12); // transform into RGB Bitfield2RGB(lpVoid+pHead->biSize+12,(WORD)bf[0],(WORD)bf[1],(WORD)bf[2],(BYTE)pHead->biBitCount); } else throw "unknown compression"; } break; case 16 : { // get the bitfield masks long offset=0; DWORD bf[3]; if (dwCompression == BI_BITFIELDS) { memcpy(bf,lpVoid+pHead->biSize,12); offset= 12; } else { bf[0] = 0x7C00; bf[1] = 0x3E0; bf[2] = 0x1F; // RGB555 } // copy the pixels memcpy(info.pImage, lpDIBBits + offset, head.biHeight*((head.biWidth+1)/2)*4); // transform into RGB Bitfield2RGB(info.pImage, (WORD)bf[0], (WORD)bf[1], (WORD)bf[2], 16); } break; case 8 : case 4 : case 1 : { switch (dwCompression) { case BI_RLE4: { BYTE status_byte = 0; BYTE second_byte = 0; int scanline = 0; int bits = 0; BOOL low_nibble = FALSE; CImageIterator iter(this); for (BOOL bContinue = TRUE; bContinue; ) { status_byte = *(lpDIBBits++); switch (status_byte) { case RLE_COMMAND : status_byte = *(lpDIBBits++); switch (status_byte) { case RLE_ENDOFLINE : bits = 0; scanline++; low_nibble = FALSE; break; case RLE_ENDOFBITMAP : bContinue = FALSE; break; case RLE_DELTA : { // read the delta values BYTE delta_x; BYTE delta_y; delta_x = *(lpDIBBits++); delta_y = *(lpDIBBits++); // apply them bits += delta_x / 2; scanline += delta_y; break; } default : second_byte = *(lpDIBBits++); BYTE* sline = iter.GetRow(scanline); for (int i = 0; i < status_byte; i++) { if (low_nibble) { if ((DWORD)(sline + bits) < (DWORD)(info.pImage + head.biSizeImage)) { *(sline + bits) |= second_byte & 0x0F; } if (i != status_byte - 1) second_byte = *(lpDIBBits++); bits++; } else { if ((DWORD)(sline + bits) <(DWORD)(info.pImage + head.biSizeImage)) { *(sline + bits) = (BYTE)(second_byte & 0xF0); } } low_nibble = !low_nibble; } if ((((status_byte+1) >> 1) & 1 )== 1) second_byte = *(lpDIBBits++); break; }; break; default : { BYTE* sline = iter.GetRow(scanline); second_byte = *(lpDIBBits++); for (unsigned i = 0; i < status_byte; i++) { if (low_nibble) { if ((DWORD)(sline + bits) <(DWORD)(info.pImage + head.biSizeImage)) { *(sline + bits) |= second_byte & 0x0F; } bits++; } else { if ((DWORD)(sline + bits) <(DWORD)(info.pImage + head.biSizeImage)) { *(sline + bits) = (BYTE)(second_byte & 0xF0); } } low_nibble = !low_nibble; } } break; }; } } break; case BI_RLE8 : { BYTE status_byte = 0; BYTE second_byte = 0; int scanline = 0; int bits = 0; CImageIterator iter(this); for (BOOL bContinue = TRUE; bContinue; ) { status_byte = *(lpDIBBits++); if (status_byte==RLE_COMMAND) { status_byte = *(lpDIBBits++); switch (status_byte) { case RLE_ENDOFLINE : bits = 0; scanline++; break; case RLE_ENDOFBITMAP : bContinue = FALSE; break; case RLE_DELTA : { // read the delta values BYTE delta_x; BYTE delta_y; delta_x = *(lpDIBBits++); delta_y = *(lpDIBBits++); // apply them bits += delta_x; scanline += delta_y; } break; default : int nNumBytes = sizeof(BYTE) * status_byte; memcpy((void *)(iter.GetRow(scanline) + bits), lpDIBBits, nNumBytes); lpDIBBits += nNumBytes; // align run length to even number of bytes if ((status_byte & 1) == 1) second_byte = *(lpDIBBits++); bits += status_byte; break; }; } else { BYTE *sline = iter.GetRow(scanline); second_byte = *(lpDIBBits++); for (unsigned i = 0; i < status_byte; i++) { if ((DWORD)bits // // Create a device-independent bitmap // return CreateBitmap(head.biWidth,head.biHeight, 1, head.biBitCount, GetBits()); // use instead this code HDC hMemDC = CreateCompatibleDC(NULL); LPVOID pBit32; HBITMAP bmp = CreateDIBSection(hMemDC,(LPBITMAPINFO)pDib,DIB_RGB_COLORS, &pBit32, NULL, 0); if (pBit32) memcpy(pBit32, GetBits(), head.biSizeImage); DeleteDC(hMemDC); return bmp; } // this single line seems to work very well HBITMAP bmp = CreateDIBitmap(hdc, (LPBITMAPINFOHEADER)pDib, CBM_INIT, GetBits(), (LPBITMAPINFO)pDib, DIB_RGB_COLORS); return bmp; } //////////////////////////////////////////////////////////////////////////////// /** * Bitmap resource constructor * \param hbmp : bitmap resource handle * \param hpal : (optional) palette, useful for 8bpp DC * \return true if everything is ok */ bool CxImage::CreateFromHBITMAP(HBITMAP hbmp, HPALETTE hpal) { if (!Destroy()) return false; if (hbmp) { BITMAP bm; // get informations about the bitmap GetObject(hbmp, sizeof(BITMAP), (LPSTR) &bm); // create the image if (!Create(bm.bmWidth, bm.bmHeight, bm.bmBitsPixel, 0)) return false; // create a device context for the bitmap HDC dc = ::GetDC(NULL); if (!dc) return false; if (hpal){ SelectObject(dc,hpal); //the palette you should get from the user or have a stock one RealizePalette(dc); } // copy the pixels if (GetDIBits(dc, hbmp, 0, head.biHeight, info.pImage, (LPBITMAPINFO)pDib, DIB_RGB_COLORS) == 0){ //replace &head with pDib strcpy(info.szLastError,"GetDIBits failed"); ::ReleaseDC(NULL, dc); return false; } ::ReleaseDC(NULL, dc); return true; } return false; } //////////////////////////////////////////////////////////////////////////////// /** * icon resource constructor * \param hico : icon resource handle * \return true if everything is ok */ bool CxImage::CreateFromHICON(HICON hico) { if (!Destroy()) return false; if (hico) { ICONINFO iinfo; GetIconInfo(hico,&iinfo); if (!CreateFromHBITMAP(iinfo.hbmColor)) return false; #if CXIMAGE_SUPPORT_ALPHA CxImage mask; mask.CreateFromHBITMAP(iinfo.hbmMask); mask.GrayScale(); mask.Negative(); AlphaSet(mask); #endif DeleteObject(iinfo.hbmColor); // DeleteObject(iinfo.hbmMask); // return true; } return false; } //////////////////////////////////////////////////////////////////////////////// long CxImage::Draw(HDC hdc, const RECT& rect, RECT* pClipRect, bool bSmooth) { return Draw(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, pClipRect,bSmooth); } //////////////////////////////////////////////////////////////////////////////// /** * Draws the image in the specified device context, with support for alpha channel, alpha palette, transparency, opacity. * \param hdc : destination device context * \param x,y : (optional) offset * \param cx,cy : (optional) size. * - If cx or cy are not specified (or less than 0), the normal width or height will be used * - If cx or cy are different than width or height, the image will be stretched * * \param pClipRect : limit the drawing operations inside a given rectangle in the output device context. * \param bSmooth : activates a bilinear filter that will enhance the appearence for zommed pictures. * Quite slow. Needs CXIMAGE_SUPPORT_INTERPOLATION. * \return true if everything is ok */ long CxImage::Draw(HDC hdc, long x, long y, long cx, long cy, RECT* pClipRect, bool bSmooth) { if((pDib==0)||(hdc==0)||(cx==0)||(cy==0)||(!info.bEnabled)) return 0; if (cx < 0) cx = head.biWidth; if (cy < 0) cy = head.biHeight; bool bTransparent = info.nBkgndIndex != -1; bool bAlpha = pAlpha != 0; RECT mainbox; // (experimental) if (pClipRect){ GetClipBox(hdc,&mainbox); HRGN rgn = CreateRectRgnIndirect(pClipRect); ExtSelectClipRgn(hdc,rgn,RGN_AND); DeleteObject(rgn); } //find the smallest area to paint RECT clipbox,paintbox; GetClipBox(hdc,&clipbox); paintbox.top = min(clipbox.bottom,max(clipbox.top,y)); paintbox.left = min(clipbox.right,max(clipbox.left,x)); paintbox.right = max(clipbox.left,min(clipbox.right,x+cx)); paintbox.bottom = max(clipbox.top,min(clipbox.bottom,y+cy)); long destw = paintbox.right - paintbox.left; long desth = paintbox.bottom - paintbox.top; if (!(bTransparent || bAlpha || info.bAlphaPaletteEnabled)){ if (cx==head.biWidth && cy==head.biHeight){ //NORMAL SetStretchBltMode(hdc,COLORONCOLOR); SetDIBitsToDevice(hdc, x, y, cx, cy, 0, 0, 0, cy, info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS); } else { //STRETCH //pixel informations RGBQUAD c={0,0,0,0}; //Preparing Bitmap Info BITMAPINFO bmInfo; memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER)); bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER); bmInfo.bmiHeader.biWidth=destw; bmInfo.bmiHeader.biHeight=desth; bmInfo.bmiHeader.biPlanes=1; bmInfo.bmiHeader.biBitCount=24; BYTE *pbase; //points to the final dib BYTE *pdst; //current pixel from pbase BYTE *ppix; //current pixel from image //get the background HDC TmpDC=CreateCompatibleDC(hdc); HBITMAP TmpBmp=CreateDIBSection(hdc,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0); HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp); if (pbase){ long xx,yy; long sx,sy; float dx,dy; BYTE *psrc; long ew = ((((24 * destw) + 31) / 32) * 4); long ymax = paintbox.bottom; long xmin = paintbox.left; float fx=(float)head.biWidth/(float)cx; float fy=(float)head.biHeight/(float)cy; for(yy=0;yy>8); if (head.biClrUsed){ ci = GetPixelIndex(sx,sy); #if CXIMAGE_SUPPORT_INTERPOLATION if (bSmooth){ c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); } else #endif //CXIMAGE_SUPPORT_INTERPOLATION { c = GetPaletteColor(GetPixelIndex(sx,sy)); } if (info.bAlphaPaletteEnabled){ a = (BYTE)((a*(1+c.rgbReserved))>>8); } } else { #if CXIMAGE_SUPPORT_INTERPOLATION if (bSmooth){ c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); } else #endif //CXIMAGE_SUPPORT_INTERPOLATION { ppix = psrc + sx*3; c.rgbBlue = *ppix++; c.rgbGreen= *ppix++; c.rgbRed = *ppix; } } //if (*pc!=*pct || !bTransparent){ //if ((head.biClrUsed && ci!=cit) || ((!head.biClrUsed||bSmooth) && *pc!=*pct) || !bTransparent){ if ((head.biClrUsed && ci!=cit) || (!head.biClrUsed && *pc!=*pct) || !bTransparent){ // DJT, assume many pixels are fully transparent or opaque and thus avoid multiplication if (a == 0) { // Transparent, retain dest pdst+=3; } else if (a == 255) { // opaque, ignore dest *pdst++= c.rgbBlue; *pdst++= c.rgbGreen; *pdst++= c.rgbRed; } else { // semi transparent a1=(BYTE)~a; *pdst++=(BYTE)((*pdst * a1 + a * c.rgbBlue)>>8); *pdst++=(BYTE)((*pdst * a1 + a * c.rgbGreen)>>8); *pdst++=(BYTE)((*pdst * a1 + a * c.rgbRed)>>8); } } else { pdst+=3; } } } } else { //NORMAL iy=head.biHeight-ymax+y; for(yy=0;yy>8); if (head.biClrUsed){ ci = GetPixelIndex(ix,iy); c = GetPaletteColor((BYTE)ci); if (info.bAlphaPaletteEnabled){ a = (BYTE)((a*(1+c.rgbReserved))>>8); } } else { c.rgbBlue = *ppix++; c.rgbGreen= *ppix++; c.rgbRed = *ppix++; } //if (*pc!=*pct || !bTransparent){ if ((head.biClrUsed && ci!=cit) || (!head.biClrUsed && *pc!=*pct) || !bTransparent){ // DJT, assume many pixels are fully transparent or opaque and thus avoid multiplication if (a == 0) { // Transparent, retain dest pdst+=3; } else if (a == 255) { // opaque, ignore dest *pdst++= c.rgbBlue; *pdst++= c.rgbGreen; *pdst++= c.rgbRed; } else { // semi transparent a1=(BYTE)~a; *pdst++=(BYTE)((*pdst * a1 + a * c.rgbBlue)>>8); *pdst++=(BYTE)((*pdst * a1 + a * c.rgbGreen)>>8); *pdst++=(BYTE)((*pdst * a1 + a * c.rgbRed)>>8); } } else { pdst+=3; } } } } } //paint the image & cleanup SetDIBitsToDevice(hdc,paintbox.left,paintbox.top,destw,desth,0,0,0,desth,pbase,&bmInfo,0); DeleteObject(SelectObject(TmpDC,TmpObj)); DeleteDC(TmpDC); } if (pClipRect){ // (experimental) HRGN rgn = CreateRectRgnIndirect(&mainbox); ExtSelectClipRgn(hdc,rgn,RGN_OR); DeleteObject(rgn); } return 1; } //////////////////////////////////////////////////////////////////////////////// long CxImage::Draw2(HDC hdc, const RECT& rect) { return Draw2(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top); } //////////////////////////////////////////////////////////////////////////////// /** * Draws (stretch) the image with single transparency support * \param hdc : destination device context * \param x,y : (optional) offset * \param cx,cy : (optional) size. * - If cx or cy are not specified (or less than 0), the normal width or height will be used * - If cx or cy are different than width or height, the image will be stretched * * \return true if everything is ok */ long CxImage::Draw2(HDC hdc, long x, long y, long cx, long cy) { if((pDib==0)||(hdc==0)||(cx==0)||(cy==0)||(!info.bEnabled)) return 0; if (cx < 0) cx = head.biWidth; if (cy < 0) cy = head.biHeight; bool bTransparent = (info.nBkgndIndex != -1); if (!bTransparent){ SetStretchBltMode(hdc,COLORONCOLOR); StretchDIBits(hdc, x, y, cx, cy, 0, 0, head.biWidth, head.biHeight, info.pImage,(BITMAPINFO*)pDib, DIB_RGB_COLORS,SRCCOPY); } else { // draw image with transparent background const int safe = 0; // or else GDI fails in the following - sometimes RECT rcDst = {x+safe, y+safe, x+cx, y+cy}; if (RectVisible(hdc, &rcDst)){ ///////////////////////////////////////////////////////////////// // True Mask Method - Thanks to Paul Reynolds and Ron Gery int nWidth = head.biWidth; int nHeight = head.biHeight; // Create two memory dcs for the image and the mask HDC dcImage=CreateCompatibleDC(hdc); HDC dcTrans=CreateCompatibleDC(hdc); // Select the image into the appropriate dc HBITMAP bm = CreateCompatibleBitmap(hdc, nWidth, nHeight); HBITMAP pOldBitmapImage = (HBITMAP)SelectObject(dcImage,bm); SetStretchBltMode(dcImage,COLORONCOLOR); StretchDIBits(dcImage, 0, 0, nWidth, nHeight, 0, 0, nWidth, nHeight, info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS,SRCCOPY); // Create the mask bitmap HBITMAP bitmapTrans = CreateBitmap(nWidth, nHeight, 1, 1, NULL); // Select the mask bitmap into the appropriate dc HBITMAP pOldBitmapTrans = (HBITMAP)SelectObject(dcTrans, bitmapTrans); // Build mask based on transparent colour RGBQUAD rgbBG; if (head.biBitCount<24) rgbBG = GetPaletteColor((BYTE)info.nBkgndIndex); else rgbBG = info.nBkgndColor; COLORREF crColour = RGB(rgbBG.rgbRed, rgbBG.rgbGreen, rgbBG.rgbBlue); COLORREF crOldBack = SetBkColor(dcImage,crColour); BitBlt(dcTrans,0, 0, nWidth, nHeight, dcImage, 0, 0, SRCCOPY); // Do the work - True Mask method - cool if not actual display StretchBlt(hdc,x, y,cx,cy, dcImage, 0, 0, nWidth, nHeight, SRCINVERT); StretchBlt(hdc,x, y,cx,cy, dcTrans, 0, 0, nWidth, nHeight, SRCAND); StretchBlt(hdc,x, y,cx,cy, dcImage, 0, 0, nWidth, nHeight, SRCINVERT); // Restore settings SelectObject(dcImage,pOldBitmapImage); SelectObject(dcTrans,pOldBitmapTrans); SetBkColor(hdc,crOldBack); DeleteObject( bitmapTrans ); // RG 29/01/2002 DeleteDC(dcImage); DeleteDC(dcTrans); DeleteObject(bm); } } return 1; } //////////////////////////////////////////////////////////////////////////////// long CxImage::Stretch(HDC hdc, const RECT& rect, DWORD dwRop) { return Stretch(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, dwRop); } //////////////////////////////////////////////////////////////////////////////// /** * Stretch the image. Obsolete: use Draw() or Draw2() * \param hdc : destination device context * \param xoffset,yoffset : (optional) offset * \param xsize,ysize : size. * \param dwRop : raster operation code (see BitBlt documentation) * \return true if everything is ok */ long CxImage::Stretch(HDC hdc, long xoffset, long yoffset, long xsize, long ysize, DWORD dwRop) { if((pDib)&&(hdc)) { //palette must be correctly filled SetStretchBltMode(hdc,COLORONCOLOR); StretchDIBits(hdc, xoffset, yoffset, xsize, ysize, 0, 0, head.biWidth, head.biHeight, info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS,dwRop); return 1; } return 0; } //////////////////////////////////////////////////////////////////////////////// /** * Tiles the device context in the specified rectangle with the image. * \param hdc : destination device context * \param rc : tiled rectangle in the output device context * \return true if everything is ok */ long CxImage::Tile(HDC hdc, RECT *rc) { if((pDib)&&(hdc)&&(rc)) { int w = rc->right - rc->left; int h = rc->bottom - rc->top; int x,y,z; int bx=head.biWidth; int by=head.biHeight; for (y = 0 ; y < h ; y += by){ if ((y+by)>h) by=h-y; z=bx; for (x = 0 ; x < w ; x += z){ if ((x+z)>w) z=w-x; RECT r = {rc->left + x,rc->top + y,rc->left + x + z,rc->top + y + by}; Draw(hdc,rc->left + x, rc->top + y,-1,-1,&r); } } return 1; } return 0; } //////////////////////////////////////////////////////////////////////////////// // For UNICODE support: char -> TCHAR long CxImage::DrawString(HDC hdc, long x, long y, const TCHAR* text, RGBQUAD color, const TCHAR* font, long lSize, long lWeight, BYTE bItalic, BYTE bUnderline, bool bSetAlpha) //long CxImage::DrawString(HDC hdc, long x, long y, const char* text, RGBQUAD color, const char* font, long lSize, long lWeight, BYTE bItalic, BYTE bUnderline, bool bSetAlpha) { if (IsValid()){ //get the background HDC TmpDC=CreateCompatibleDC(hdc); //choose the font HFONT m_Font; LOGFONT* m_pLF; m_pLF=(LOGFONT*)calloc(1,sizeof(LOGFONT)); _tcsncpy(m_pLF->lfFaceName,font,31); // For UNICODE support //strncpy(m_pLF->lfFaceName,font,31); m_pLF->lfHeight=lSize; m_pLF->lfWeight=lWeight; m_pLF->lfItalic=bItalic; m_pLF->lfUnderline=bUnderline; m_Font=CreateFontIndirect(m_pLF); //select the font in the dc HFONT pOldFont=NULL; if (m_Font) pOldFont = (HFONT)SelectObject(TmpDC,m_Font); else pOldFont = (HFONT)SelectObject(TmpDC,GetStockObject(DEFAULT_GUI_FONT)); //Set text color SetTextColor(TmpDC,RGB(255,255,255)); SetBkColor(TmpDC,RGB(0,0,0)); //draw the text SetBkMode(TmpDC,OPAQUE); //Set text position; RECT pos = {0,0,0,0}; //long len = (long)strlen(text); long len = (long)_tcslen(text); // For UNICODE support ::DrawText(TmpDC,text,len,&pos,DT_CALCRECT); pos.right+=pos.bottom; //for italics //Preparing Bitmap Info long width=pos.right; long height=pos.bottom; BITMAPINFO bmInfo; memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER)); bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER); bmInfo.bmiHeader.biWidth=width; bmInfo.bmiHeader.biHeight=height; bmInfo.bmiHeader.biPlanes=1; bmInfo.bmiHeader.biBitCount=24; BYTE *pbase; //points to the final dib HBITMAP TmpBmp=CreateDIBSection(TmpDC,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0); HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp); memset(pbase,0,height*((((24 * width) + 31) / 32) * 4)); ::DrawText(TmpDC,text,len,&pos,0); CxImage itext; itext.CreateFromHBITMAP(TmpBmp); y=head.biHeight-y-1; for (long ix=0;ix long CxImage::DrawStringEx(HDC hdc, long x, long y, CXTEXTINFO *pTextType, bool bSetAlpha ) { if (!IsValid()) return -1; //get the background HDC pDC; if (hdc) pDC=hdc; else pDC = ::GetDC(0); HDC TmpDC=CreateCompatibleDC(pDC); //choose the font HFONT m_Font; m_Font=CreateFontIndirect( &pTextType->lfont ); // get colors in RGBQUAD RGBQUAD p_forecolor = RGBtoRGBQUAD(pTextType->fcolor); RGBQUAD p_backcolor = RGBtoRGBQUAD(pTextType->bcolor); // check alignment and re-set default if necessary if ( pTextType->align != DT_CENTER && pTextType->align != DT_LEFT && pTextType->align != DT_RIGHT ) pTextType->align = DT_CENTER; // check rounding radius and re-set default if necessary if ( pTextType->b_round > 50 || pTextType->b_round < 0 ) pTextType->b_round = 10; // check opacity and re-set default if necessary if ( pTextType->b_opacity > 1. || pTextType->b_opacity < .0 ) pTextType->b_opacity = 0.; //select the font in the dc HFONT pOldFont=NULL; if (m_Font) pOldFont = (HFONT)SelectObject(TmpDC,m_Font); else pOldFont = (HFONT)SelectObject(TmpDC,GetStockObject(DEFAULT_GUI_FONT)); //Set text color SetTextColor(TmpDC,RGB(255,255,255)); SetBkColor(TmpDC,RGB(0,0,0)); SetBkMode(TmpDC,OPAQUE); //Set text position; RECT pos = {0,0,0,0}; // get text length and number of lines long i=0, numlines=1, len=(long)_tcsclen(pTextType->text); while (itext[i++]==13 ) numlines++; } ::DrawText(TmpDC, pTextType->text, len, &pos, /*DT_EDITCONTROL|DT_EXTERNALLEADING|*/DT_NOPREFIX | DT_CALCRECT ); // increase only if it's really italics, and only one line height if ( pTextType->lfont.lfItalic ) pos.right += pos.bottom/2/numlines; // background frame and rounding radius int frame = 0, roundR = 0; if ( pTextType->opaque ) { roundR= (int)(pos.bottom/numlines * pTextType->b_round / 100 ) ; frame = (int)(/*3.5 + */0.29289*roundR ) ; pos.right += pos.bottom/numlines/3 ; // JUST FOR BEAUTY } //Preparing Bitmap Info long width=pos.right +frame*2; long height=pos.bottom +frame*2; BITMAPINFO bmInfo; memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER)); bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER); bmInfo.bmiHeader.biWidth=width; bmInfo.bmiHeader.biHeight=height; bmInfo.bmiHeader.biPlanes=1; bmInfo.bmiHeader.biBitCount=24; BYTE *pbase; //points to the final dib HBITMAP TmpBmp=CreateDIBSection(TmpDC,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0); HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp); memset(pbase,0,height*((((24 * width) + 31) / 32) * 4)); ::DrawText(TmpDC,pTextType->text,len, &pos, /*DT_EDITCONTROL|DT_EXTERNALLEADING|*/DT_NOPREFIX| pTextType->align ); CxImage itext; itext.CreateFromHBITMAP(TmpBmp); y=head.biHeight-y-1; //move the insertion point according to alignment type // DT_CENTER: cursor points to the center of text rectangle // DT_RIGHT: cursor points to right side end of text rectangle // DT_LEFT: cursor points to left end of text rectangle if ( pTextType->align == DT_CENTER ) x -= width/2; else if ( pTextType->align == DT_RIGHT ) x -= width; if (x<0) x=0; //draw the background first, if it exists long ix,iy; if ( pTextType->opaque ) { int ixf=0; for (ix=0;ix=width-roundR-1 ) ixf = (int)(.5+roundR-sqrt((float)(roundR*roundR-(width-1-ix-roundR)*(width-1-ix-roundR)))); else ixf=0; for (iy=0;iy height-ixf-1 || iy < ixf )) || (ix>=width-roundR-1 && ( iy > height-ixf-1 || iy < ixf )) ) continue; else if ( pTextType->b_opacity > 0.0 && pTextType->b_opacity < 1.0 ) { RGBQUAD bcolor, pcolor; // calculate a transition color from original image to background color: pcolor = GetPixelColor(x+ix,y+iy); bcolor.rgbBlue = (unsigned char)(pTextType->b_opacity * pcolor.rgbBlue + (1.0-pTextType->b_opacity) * p_backcolor.rgbBlue ); bcolor.rgbRed = (unsigned char)(pTextType->b_opacity * pcolor.rgbRed + (1.0-pTextType->b_opacity) * p_backcolor.rgbRed ) ; bcolor.rgbGreen = (unsigned char)(pTextType->b_opacity * pcolor.rgbGreen + (1.0-pTextType->b_opacity) * p_backcolor.rgbGreen ) ; bcolor.rgbReserved = 0; SetPixelColor(x+ix,y+iy,bcolor,bSetAlpha); } else SetPixelColor(x+ix,y+iy,p_backcolor,bSetAlpha); } } } // draw the text itself for (ix=0;ixlfont.lfHeight = -36; txt->lfont.lfCharSet = EASTEUROPE_CHARSET; // just for Central-European users txt->lfont.lfWeight = FW_NORMAL; txt->lfont.lfWidth = 0; txt->lfont.lfEscapement = 0; txt->lfont.lfOrientation = 0; txt->lfont.lfItalic = FALSE; txt->lfont.lfUnderline = FALSE; txt->lfont.lfStrikeOut = FALSE; txt->lfont.lfOutPrecision = OUT_DEFAULT_PRECIS; txt->lfont.lfClipPrecision = CLIP_DEFAULT_PRECIS; txt->lfont.lfQuality = PROOF_QUALITY; txt->lfont.lfPitchAndFamily= DEFAULT_PITCH | FF_DONTCARE ; _stprintf( txt->lfont.lfFaceName, _T("Arial")); //use TCHAR mappings // initial colors txt->fcolor = RGB( 255,255,160 ); // default foreground: light goldyellow txt->bcolor = RGB( 32, 96, 0 ); // default background: deep green // background txt->opaque = TRUE; // text has a non-transparent background; txt->b_opacity = 0.0; // default: opaque background txt->b_outline = 0; // default: no outline (OUTLINE NOT IMPLEMENTED AT THIS TIME) txt->b_round = 20; // default: rounding radius is 20% of the rectangle height // the text _stprintf( txt->text, _T("Sample Text 01234")); // text use TCHAR mappings txt->align = DT_CENTER; return; } //////////////////////////////////////////////////////////////////////////////// #endif //CXIMAGE_SUPPORT_WINDOWS //////////////////////////////////////////////////////////////////////////////// VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximapcx.h0000644000175000017500000000402710473151643023113 0ustar julienjulien/* * File: ximapcx.h * Purpose: PCX Image Class Loader and Writer */ /* ========================================================== * CxImagePCX (c) 05/Jan/2002 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * Parts of the code come from Paintlib: Copyright (c) 1996-1998 Ulrich von Zadow * ========================================================== */ #if !defined(__ximaPCX_h) #define __ximaPCX_h #include "ximage.h" #if CXIMAGE_SUPPORT_PCX class CxImagePCX: public CxImage { // PCX Image File #pragma pack(1) typedef struct tagPCXHEADER { char Manufacturer; // always 0X0A char Version; // version number char Encoding; // always 1 char BitsPerPixel; // color bits WORD Xmin, Ymin; // image origin WORD Xmax, Ymax; // image dimensions WORD Hres, Vres; // resolution values BYTE ColorMap[16][3]; // color palette char Reserved; char ColorPlanes; // color planes WORD BytesPerLine; // line buffer size WORD PaletteType; // grey or color palette char Filter[58]; } PCXHEADER; #pragma pack() public: CxImagePCX(): CxImage(CXIMAGE_FORMAT_PCX) {} // bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_PCX);} // bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_PCX);} bool Decode(CxFile * hFile); bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile); bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } #endif // CXIMAGE_SUPPORT_ENCODE protected: void PCX_PlanesToPixels(BYTE * pixels, BYTE * bitplanes, short bytesperline, short planes, short bitsperpixel); void PCX_UnpackPixels(BYTE * pixels, BYTE * bitplanes, short bytesperline, short planes, short bitsperpixel); void PCX_PackPixels(const long p,BYTE &c, BYTE &n, CxFile &f); void PCX_PackPlanes(BYTE* buff, const long size, CxFile &f); void PCX_PixelsToPlanes(BYTE* raw, long width, BYTE* buf, long plane); }; #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximadsp.cpp0000644000175000017500000020002310473151642023433 0ustar julienjulien// xImaDsp.cpp : DSP functions /* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximage.h" #include "ximaiter.h" #if CXIMAGE_SUPPORT_DSP //////////////////////////////////////////////////////////////////////////////// /** * Converts the image to B&W. * The Mean() function can be used for calculating the optimal threshold. * \param level: the lightness threshold. * \return true if everything is ok */ bool CxImage::Threshold(BYTE level) { if (!pDib) return false; if (head.biBitCount == 1) return true; GrayScale(); CxImage tmp(head.biWidth,head.biHeight,1); if (!tmp.IsValid()) return false; for (long y=0;ylevel) tmp.SetPixelIndex(x,y,1); else tmp.SetPixelIndex(x,y,0); } } tmp.SetPaletteColor(0,0,0,0); tmp.SetPaletteColor(1,255,255,255); Transfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Extract RGB channels from the image. Each channel is an 8 bit grayscale image. * \param r,g,b: pointers to CxImage objects, to store the splited channels * \return true if everything is ok */ bool CxImage::SplitRGB(CxImage* r,CxImage* g,CxImage* b) { if (!pDib) return false; if (r==NULL && g==NULL && b==NULL) return false; CxImage tmpr(head.biWidth,head.biHeight,8); CxImage tmpg(head.biWidth,head.biHeight,8); CxImage tmpb(head.biWidth,head.biHeight,8); RGBQUAD color; for(long y=0; yTransfer(tmpr); if (g) g->Transfer(tmpg); if (b) b->Transfer(tmpb); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Extract CMYK channels from the image. Each channel is an 8 bit grayscale image. * \param c,m,y,k: pointers to CxImage objects, to store the splited channels * \return true if everything is ok */ bool CxImage::SplitCMYK(CxImage* c,CxImage* m,CxImage* y,CxImage* k) { if (!pDib) return false; if (c==NULL && m==NULL && y==NULL && k==NULL) return false; CxImage tmpc(head.biWidth,head.biHeight,8); CxImage tmpm(head.biWidth,head.biHeight,8); CxImage tmpy(head.biWidth,head.biHeight,8); CxImage tmpk(head.biWidth,head.biHeight,8); RGBQUAD color; for(long yy=0; yyTransfer(tmpc); if (m) m->Transfer(tmpm); if (y) y->Transfer(tmpy); if (k) k->Transfer(tmpk); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Extract YUV channels from the image. Each channel is an 8 bit grayscale image. * \param y,u,v: pointers to CxImage objects, to store the splited channels * \return true if everything is ok */ bool CxImage::SplitYUV(CxImage* y,CxImage* u,CxImage* v) { if (!pDib) return false; if (y==NULL && u==NULL && v==NULL) return false; CxImage tmpy(head.biWidth,head.biHeight,8); CxImage tmpu(head.biWidth,head.biHeight,8); CxImage tmpv(head.biWidth,head.biHeight,8); RGBQUAD color; for(long yy=0; yyTransfer(tmpy); if (u) u->Transfer(tmpu); if (v) v->Transfer(tmpv); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Extract YIQ channels from the image. Each channel is an 8 bit grayscale image. * \param y,i,q: pointers to CxImage objects, to store the splited channels * \return true if everything is ok */ bool CxImage::SplitYIQ(CxImage* y,CxImage* i,CxImage* q) { if (!pDib) return false; if (y==NULL && i==NULL && q==NULL) return false; CxImage tmpy(head.biWidth,head.biHeight,8); CxImage tmpi(head.biWidth,head.biHeight,8); CxImage tmpq(head.biWidth,head.biHeight,8); RGBQUAD color; for(long yy=0; yyTransfer(tmpy); if (i) i->Transfer(tmpi); if (q) q->Transfer(tmpq); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Extract XYZ channels from the image. Each channel is an 8 bit grayscale image. * \param x,y,z: pointers to CxImage objects, to store the splited channels * \return true if everything is ok */ bool CxImage::SplitXYZ(CxImage* x,CxImage* y,CxImage* z) { if (!pDib) return false; if (x==NULL && y==NULL && z==NULL) return false; CxImage tmpx(head.biWidth,head.biHeight,8); CxImage tmpy(head.biWidth,head.biHeight,8); CxImage tmpz(head.biWidth,head.biHeight,8); RGBQUAD color; for(long yy=0; yyTransfer(tmpx); if (y) y->Transfer(tmpy); if (z) z->Transfer(tmpz); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Extract HSL channels from the image. Each channel is an 8 bit grayscale image. * \param h,s,l: pointers to CxImage objects, to store the splited channels * \return true if everything is ok */ bool CxImage::SplitHSL(CxImage* h,CxImage* s,CxImage* l) { if (!pDib) return false; if (h==NULL && s==NULL && l==NULL) return false; CxImage tmph(head.biWidth,head.biHeight,8); CxImage tmps(head.biWidth,head.biHeight,8); CxImage tmpl(head.biWidth,head.biHeight,8); RGBQUAD color; for(long y=0; yTransfer(tmph); if (s) s->Transfer(tmps); if (l) l->Transfer(tmpl); return true; } //////////////////////////////////////////////////////////////////////////////// #define HSLMAX 255 /* H,L, and S vary over 0-HSLMAX */ #define RGBMAX 255 /* R,G, and B vary over 0-RGBMAX */ /* HSLMAX BEST IF DIVISIBLE BY 6 */ /* RGBMAX, HSLMAX must each fit in a BYTE. */ /* Hue is undefined if Saturation is 0 (grey-scale) */ /* This value determines where the Hue scrollbar is */ /* initially set for achromatic colors */ #define HSLUNDEFINED (HSLMAX*2/3) //////////////////////////////////////////////////////////////////////////////// RGBQUAD CxImage::RGBtoHSL(RGBQUAD lRGBColor) { BYTE R,G,B; /* input RGB values */ BYTE H,L,S; /* output HSL values */ BYTE cMax,cMin; /* max and min RGB values */ WORD Rdelta,Gdelta,Bdelta; /* intermediate value: % of spread from max*/ R = lRGBColor.rgbRed; /* get R, G, and B out of DWORD */ G = lRGBColor.rgbGreen; B = lRGBColor.rgbBlue; cMax = max( max(R,G), B); /* calculate lightness */ cMin = min( min(R,G), B); L = (BYTE)((((cMax+cMin)*HSLMAX)+RGBMAX)/(2*RGBMAX)); if (cMax==cMin){ /* r=g=b --> achromatic case */ S = 0; /* saturation */ H = HSLUNDEFINED; /* hue */ } else { /* chromatic case */ if (L <= (HSLMAX/2)) /* saturation */ S = (BYTE)((((cMax-cMin)*HSLMAX)+((cMax+cMin)/2))/(cMax+cMin)); else S = (BYTE)((((cMax-cMin)*HSLMAX)+((2*RGBMAX-cMax-cMin)/2))/(2*RGBMAX-cMax-cMin)); /* hue */ Rdelta = (WORD)((((cMax-R)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin)); Gdelta = (WORD)((((cMax-G)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin)); Bdelta = (WORD)((((cMax-B)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin)); if (R == cMax) H = (BYTE)(Bdelta - Gdelta); else if (G == cMax) H = (BYTE)((HSLMAX/3) + Rdelta - Bdelta); else /* B == cMax */ H = (BYTE)(((2*HSLMAX)/3) + Gdelta - Rdelta); // if (H < 0) H += HSLMAX; //always false if (H > HSLMAX) H -= HSLMAX; } RGBQUAD hsl={L,S,H,0}; return hsl; } //////////////////////////////////////////////////////////////////////////////// float CxImage::HueToRGB(float n1,float n2, float hue) { // fixed implementation for HSL2RGB routine float rValue; if (hue > 360) hue = hue - 360; else if (hue < 0) hue = hue + 360; if (hue < 60) rValue = n1 + (n2-n1)*hue/60.0f; else if (hue < 180) rValue = n2; else if (hue < 240) rValue = n1+(n2-n1)*(240-hue)/60; else rValue = n1; return rValue; } //////////////////////////////////////////////////////////////////////////////// RGBQUAD CxImage::HSLtoRGB(COLORREF cHSLColor) { return HSLtoRGB(RGBtoRGBQUAD(cHSLColor)); } //////////////////////////////////////////////////////////////////////////////// RGBQUAD CxImage::HSLtoRGB(RGBQUAD lHSLColor) { // fixed implementation for HSL2RGB routine float h,s,l; float m1,m2; BYTE r,g,b; h = (float)lHSLColor.rgbRed * 360.0f/255.0f; s = (float)lHSLColor.rgbGreen/255.0f; l = (float)lHSLColor.rgbBlue/255.0f; if (l <= 0.5) m2 = l * (1+s); else m2 = l + s - l*s; m1 = 2 * l - m2; if (s == 0) { r=g=b=(BYTE)(l*255.0f); } else { r = (BYTE)(HueToRGB(m1,m2,h+120) * 255.0f); g = (BYTE)(HueToRGB(m1,m2,h) * 255.0f); b = (BYTE)(HueToRGB(m1,m2,h-120) * 255.0f); } RGBQUAD rgb = {b,g,r,0}; return rgb; } //////////////////////////////////////////////////////////////////////////////// RGBQUAD CxImage::YUVtoRGB(RGBQUAD lYUVColor) { int U,V,R,G,B; float Y = lYUVColor.rgbRed; U = lYUVColor.rgbGreen - 128; V = lYUVColor.rgbBlue - 128; // R = (int)(1.164 * Y + 2.018 * U); // G = (int)(1.164 * Y - 0.813 * V - 0.391 * U); // B = (int)(1.164 * Y + 1.596 * V); R = (int)( Y + 1.403f * V); G = (int)( Y - 0.344f * U - 0.714f * V); B = (int)( Y + 1.770f * U); R= min(255,max(0,R)); G= min(255,max(0,G)); B= min(255,max(0,B)); RGBQUAD rgb={(BYTE)B,(BYTE)G,(BYTE)R,0}; return rgb; } //////////////////////////////////////////////////////////////////////////////// RGBQUAD CxImage::RGBtoYUV(RGBQUAD lRGBColor) { int Y,U,V,R,G,B; R = lRGBColor.rgbRed; G = lRGBColor.rgbGreen; B = lRGBColor.rgbBlue; // Y = (int)( 0.257 * R + 0.504 * G + 0.098 * B); // U = (int)( 0.439 * R - 0.368 * G - 0.071 * B + 128); // V = (int)(-0.148 * R - 0.291 * G + 0.439 * B + 128); Y = (int)(0.299f * R + 0.587f * G + 0.114f * B); U = (int)((B-Y) * 0.565f + 128); V = (int)((R-Y) * 0.713f + 128); Y= min(255,max(0,Y)); U= min(255,max(0,U)); V= min(255,max(0,V)); RGBQUAD yuv={(BYTE)V,(BYTE)U,(BYTE)Y,0}; return yuv; } //////////////////////////////////////////////////////////////////////////////// RGBQUAD CxImage::YIQtoRGB(RGBQUAD lYIQColor) { int I,Q,R,G,B; float Y = lYIQColor.rgbRed; I = lYIQColor.rgbGreen - 128; Q = lYIQColor.rgbBlue - 128; R = (int)( Y + 0.956f * I + 0.621f * Q); G = (int)( Y - 0.273f * I - 0.647f * Q); B = (int)( Y - 1.104f * I + 1.701f * Q); R= min(255,max(0,R)); G= min(255,max(0,G)); B= min(255,max(0,B)); RGBQUAD rgb={(BYTE)B,(BYTE)G,(BYTE)R,0}; return rgb; } //////////////////////////////////////////////////////////////////////////////// RGBQUAD CxImage::RGBtoYIQ(RGBQUAD lRGBColor) { int Y,I,Q,R,G,B; R = lRGBColor.rgbRed; G = lRGBColor.rgbGreen; B = lRGBColor.rgbBlue; Y = (int)( 0.2992f * R + 0.5868f * G + 0.1140f * B); I = (int)( 0.5960f * R - 0.2742f * G - 0.3219f * B + 128); Q = (int)( 0.2109f * R - 0.5229f * G + 0.3120f * B + 128); Y= min(255,max(0,Y)); I= min(255,max(0,I)); Q= min(255,max(0,Q)); RGBQUAD yiq={(BYTE)Q,(BYTE)I,(BYTE)Y,0}; return yiq; } //////////////////////////////////////////////////////////////////////////////// RGBQUAD CxImage::XYZtoRGB(RGBQUAD lXYZColor) { int X,Y,Z,R,G,B; X = lXYZColor.rgbRed; Y = lXYZColor.rgbGreen; Z = lXYZColor.rgbBlue; double k=1.088751; R = (int)( 3.240479f * X - 1.537150f * Y - 0.498535f * Z * k); G = (int)( -0.969256f * X + 1.875992f * Y + 0.041556f * Z * k); B = (int)( 0.055648f * X - 0.204043f * Y + 1.057311f * Z * k); R= min(255,max(0,R)); G= min(255,max(0,G)); B= min(255,max(0,B)); RGBQUAD rgb={(BYTE)B,(BYTE)G,(BYTE)R,0}; return rgb; } //////////////////////////////////////////////////////////////////////////////// RGBQUAD CxImage::RGBtoXYZ(RGBQUAD lRGBColor) { int X,Y,Z,R,G,B; R = lRGBColor.rgbRed; G = lRGBColor.rgbGreen; B = lRGBColor.rgbBlue; X = (int)( 0.412453f * R + 0.357580f * G + 0.180423f * B); Y = (int)( 0.212671f * R + 0.715160f * G + 0.072169f * B); Z = (int)((0.019334f * R + 0.119193f * G + 0.950227f * B)*0.918483657f); //X= min(255,max(0,X)); //Y= min(255,max(0,Y)); //Z= min(255,max(0,Z)); RGBQUAD xyz={(BYTE)Z,(BYTE)Y,(BYTE)X,0}; return xyz; } //////////////////////////////////////////////////////////////////////////////// /** * Generates a "rainbow" palette with saturated colors * \param correction: 1 generates a single hue spectrum. 0.75 is nice for scientific applications. */ void CxImage::HuePalette(float correction) { if (head.biClrUsed==0) return; for(DWORD j=0; j 1.0f) blend = 1.0f; int a0 = (int)(256*blend); int a1 = 256 - a0; bool bFullBlend = false; if (blend > 0.999f) bFullBlend = true; RGBQUAD color,hsl; if (head.biClrUsed==0){ long xmin,xmax,ymin,ymax; if (pSelection){ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; } else { xmin = ymin = 0; xmax = head.biWidth; ymax=head.biHeight; } for(long y=ymin; y>8); color.rgbBlue = (BYTE)((hsl.rgbBlue * a0 + color.rgbBlue * a1)>>8); color.rgbGreen = (BYTE)((hsl.rgbGreen * a0 + color.rgbGreen * a1)>>8); SetPixelColor(x,y,color); } } } } } else { for(DWORD j=0; j for (int i=0;i<256;i++) { cTable[i] = (BYTE)max(0,min(255,(int)((i-128)*c + brightness))); } return Lut(cTable); } //////////////////////////////////////////////////////////////////////////////// /** * \return mean lightness of the image. Useful with Threshold() and Light() */ float CxImage::Mean() { if (!pDib) return 0; CxImage tmp(*this,true); if (!tmp.IsValid()) return false; tmp.GrayScale(); float sum=0; long xmin,xmax,ymin,ymax; if (pSelection){ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; } else { xmin = ymin = 0; xmax = head.biWidth; ymax=head.biHeight; } if (xmin==xmax || ymin==ymax) return (float)0.0; BYTE *iSrc=tmp.info.pImage; iSrc += tmp.info.dwEffWidth*ymin; // necessary for selections for(long y=ymin; y for(long x=xmin; x 0 && (y+kmax-1) < head.biHeight && x-k2 > 0 && (x+kmax-1) < head.biWidth) { b=0; iCount = 0; iY2 = ((y-k2)*info.dwEffWidth); for(long j=-k2;j r) r=c.rgbRed; if (c.rgbGreen > g) g=c.rgbGreen; if (c.rgbBlue > b) b=c.rgbBlue; } } c.rgbRed = r; c.rgbGreen = g; c.rgbBlue = b; tmp.SetPixelColor(x,y,c); } } } Transfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Enhance the variations between adjacent pixels. * Similar results can be achieved using Filter(), * but the algorithms are different both in Edge() and in Contour(). * \param Ksize: size of the kernel. * \return true if everything is ok */ bool CxImage::Edge(long Ksize) { if (!pDib) return false; long k2 = Ksize/2; long kmax= Ksize-k2; BYTE r,g,b,rr,gg,bb; RGBQUAD c; CxImage tmp(*this,pSelection!=0,true,true); if (!tmp.IsValid()) return false; long xmin,xmax,ymin,ymax; if (pSelection){ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; } else { xmin = ymin = 0; xmax = head.biWidth; ymax=head.biHeight; } for(long y=ymin; y r) r=c.rgbRed; if (c.rgbGreen > g) g=c.rgbGreen; if (c.rgbBlue > b) b=c.rgbBlue; if (c.rgbRed < rr) rr=c.rgbRed; if (c.rgbGreen < gg) gg=c.rgbGreen; if (c.rgbBlue < bb) bb=c.rgbBlue; } } c.rgbRed = 255-abs(r-rr); c.rgbGreen = 255-abs(g-gg); c.rgbBlue = 255-abs(b-bb); tmp.SetPixelColor(x,y,c); } } } Transfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Blends two images * \param imgsrc2: image to be mixed with this * \param op: blending method; see ImageOpType * \param lXOffset, lYOffset: image displacement * \param bMixAlpha: if true and imgsrc2 has a valid alpha layer, it will be mixed in the destination image. * \return true if everything is ok * * thanks to Mwolski */ // void CxImage::Mix(CxImage & imgsrc2, ImageOpType op, long lXOffset, long lYOffset, bool bMixAlpha) { long lWide = min(GetWidth(),imgsrc2.GetWidth()-lXOffset); long lHeight = min(GetHeight(),imgsrc2.GetHeight()-lYOffset); bool bEditAlpha = imgsrc2.AlphaIsValid() & bMixAlpha; if (bEditAlpha && AlphaIsValid()==false){ AlphaCreate(); } RGBQUAD rgbBackgrnd = GetTransColor(); RGBQUAD rgb1, rgb2, rgbDest; for(long lY=0;lY>8); } else { a=255; } if (a==0){ //transparent rgbDest = rgb1; } else if (a==255){ //opaque rgbDest = rgb2; } else { //blend a1 = (BYTE)~a; rgbDest.rgbBlue = (BYTE)((rgb1.rgbBlue*a1+rgb2.rgbBlue*a)>>8); rgbDest.rgbGreen = (BYTE)((rgb1.rgbGreen*a1+rgb2.rgbGreen*a)>>8); rgbDest.rgbRed = (BYTE)((rgb1.rgbRed*a1+rgb2.rgbRed*a)>>8); } if (bEditAlpha) rgbDest.rgbReserved = (BYTE)(((1+rgb1.rgbReserved)*a)>>8); } break; case OpSrcBlend: if(memcmp(&rgb1,&rgbBackgrnd,sizeof(RGBQUAD))==0) rgbDest = rgb2; else { long lBDiff = abs(rgb1.rgbBlue - rgbBackgrnd.rgbBlue); long lGDiff = abs(rgb1.rgbGreen - rgbBackgrnd.rgbGreen); long lRDiff = abs(rgb1.rgbRed - rgbBackgrnd.rgbRed); double lAverage = (lBDiff+lGDiff+lRDiff)/3; double lThresh = 16; double dLarge = lAverage/lThresh; double dSmall = (lThresh-lAverage)/lThresh; double dSmallAmt = dSmall*((double)rgb2.rgbBlue); if( lAverage < lThresh+1){ rgbDest.rgbBlue = (BYTE)max(0,min(255,(int)(dLarge*((double)rgb1.rgbBlue) + dSmallAmt))); rgbDest.rgbGreen = (BYTE)max(0,min(255,(int)(dLarge*((double)rgb1.rgbGreen) + dSmallAmt))); rgbDest.rgbRed = (BYTE)max(0,min(255,(int)(dLarge*((double)rgb1.rgbRed) + dSmallAmt))); } else rgbDest = rgb1; } break; default: return; } SetPixelColor(lX,lY,rgbDest,bEditAlpha); } } } } //////////////////////////////////////////////////////////////////////////////// // thanks to Kenneth Ballard void CxImage::MixFrom(CxImage & imagesrc2, long lXOffset, long lYOffset) { RGBQUAD rgbBackgrnd = imagesrc2.GetTransColor(); RGBQUAD rgb1; long width = imagesrc2.GetWidth(); long height = imagesrc2.GetHeight(); int x, y; for(x = 0; x < width; x++) { for(y = 0; y < height; y++) { rgb1 = imagesrc2.GetPixelColor(x, y); if(memcmp(&rgb1, &rgbBackgrnd, sizeof(RGBQUAD)) != 0) SetPixelColor(x + lXOffset, y + lYOffset, rgb1); } } } //////////////////////////////////////////////////////////////////////////////// /** * Adjusts separately the red, green, and blue values in the image. * \param r, g, b: can be from -255 to +255. * \return true if everything is ok */ bool CxImage::ShiftRGB(long r, long g, long b) { if (!pDib) return false; RGBQUAD color; if (head.biClrUsed==0){ long xmin,xmax,ymin,ymax; if (pSelection){ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; } else { xmin = ymin = 0; xmax = head.biWidth; ymax=head.biHeight; } for(long y=ymin; y for (int i=0;i<256;i++) { cTable[i] = (BYTE)max(0,min(255,(int)( pow((double)i, dinvgamma) / dMax))); } return Lut(cTable); } //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_WINCE == 0 /** * Adjusts the intensity of each pixel to the median intensity of its surrounding pixels. * \param Ksize: size of the kernel. * \return true if everything is ok */ bool CxImage::Median(long Ksize) { if (!pDib) return false; long k2 = Ksize/2; long kmax= Ksize-k2; long i,j,k; RGBQUAD* kernel = (RGBQUAD*)malloc(Ksize*Ksize*sizeof(RGBQUAD)); CxImage tmp(*this,pSelection!=0,true,true); if (!tmp.IsValid()) return false; long xmin,xmax,ymin,ymax; if (pSelection){ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; } else { xmin = ymin = 0; xmax = head.biWidth; ymax=head.biHeight; } for(long y=ymin; y for(long x=xmin; xGetWidth(); h=srcReal->GetHeight(); } else { w=srcImag->GetWidth(); h=srcImag->GetHeight(); } bool bXpow2 = IsPowerof2(w); bool bYpow2 = IsPowerof2(h); //if bForceFFT, width AND height must be powers of 2 if (bForceFFT && !(bXpow2 && bYpow2)) { long i; i=0; while((1< copy the image if (srcReal && dstReal) tmpReal->Copy(*srcReal,true,false,false); if (srcImag && dstImag) tmpImag->Copy(*srcImag,true,false,false); // dst&&src are empty -> create new one, else turn to GrayScale if (srcReal==0 && dstReal==0){ tmpReal = new CxImage(w,h,8); tmpReal->Clear(0); tmpReal->SetGrayPalette(); } else { if (!tmpReal->IsGrayScale()) tmpReal->GrayScale(); } if (srcImag==0 && dstImag==0){ tmpImag = new CxImage(w,h,8); tmpImag->Clear(0); tmpImag->SetGrayPalette(); } else { if (!tmpImag->IsGrayScale()) tmpImag->GrayScale(); } if (!(tmpReal->IsValid() && tmpImag->IsValid())){ if (srcReal==0 && dstReal==0) delete tmpReal; if (srcImag==0 && dstImag==0) delete tmpImag; return false; } //resample for FFT, if necessary tmpReal->Resample(w,h,0); tmpImag->Resample(w,h,0); //ok, here we have 2 (w x h), grayscale images ready for a FFT double* real; double* imag; long j,k,m; _complex **grid; //double mean = tmpReal->Mean(); /* Allocate memory for the grid */ grid = (_complex **)malloc(w * sizeof(_complex)); for (k=0;kGetPixelIndex(k,j)-128; grid[k][j].y = tmpImag->GetPixelIndex(k,j)-128; } } //DFT buffers double *real2,*imag2; real2 = (double*)malloc(max(w,h) * sizeof(double)); imag2 = (double*)malloc(max(w,h) * sizeof(double)); /* Transform the rows */ real = (double *)malloc(w * sizeof(double)); imag = (double *)malloc(w * sizeof(double)); m=0; while((1<SetPixelIndex(k,j,(BYTE)max(0,min(255,(nn*(3+log(_cabs(grid[k][j]))))))); if (grid[k][j].x==0){ tmpImag->SetPixelIndex(k,j,(BYTE)max(0,min(255,(128+(atan(grid[k][j].y/0.0000000001)*nn))))); } else { tmpImag->SetPixelIndex(k,j,(BYTE)max(0,min(255,(128+(atan(grid[k][j].y/grid[k][j].x)*nn))))); } } else { tmpReal->SetPixelIndex(k,j,(BYTE)max(0,min(255,(128 + grid[k][j].x*nn)))); tmpImag->SetPixelIndex(k,j,(BYTE)max(0,min(255,(128 + grid[k][j].y*nn)))); } } } for (k=0;k> 1; j = 0; for (i=0;i>= 1; } j += k; } /* Compute the FFT */ c1 = -1.0; c2 = 0.0; l2 = 1; for (l=0;lGetWidth(); long h = r->GetHeight(); Create(w,h,24); g->Resample(w,h); b->Resample(w,h); if (a) { a->Resample(w,h); #if CXIMAGE_SUPPORT_ALPHA AlphaCreate(); #endif //CXIMAGE_SUPPORT_ALPHA } RGBQUAD c; for (long y=0;y for (long x=0;xGetPixelIndex(x,y); c.rgbGreen=g->GetPixelIndex(x,y); c.rgbBlue=b->GetPixelIndex(x,y); switch (colorspace){ case 1: SetPixelColor(x,y,HSLtoRGB(c)); break; case 2: SetPixelColor(x,y,YUVtoRGB(c)); break; case 3: SetPixelColor(x,y,YIQtoRGB(c)); break; case 4: SetPixelColor(x,y,XYZtoRGB(c)); break; default: SetPixelColor(x,y,c); } #if CXIMAGE_SUPPORT_ALPHA if (a) AlphaSet(x,y,a->GetPixelIndex(x,y)); #endif //CXIMAGE_SUPPORT_ALPHA } } return true; } //////////////////////////////////////////////////////////////////////////////// /** * Smart blurring to remove small defects, dithering or artifacts. * \param radius: normally between 0.01 and 0.5 * \param niterations: should be trimmed with radius, to avoid blurring should be (radius*niterations)<1 * \param colorspace: 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ * \return true if everything is ok */ bool CxImage::Repair(float radius, long niterations, long colorspace) { if (!IsValid()) return false; long w = GetWidth(); long h = GetHeight(); CxImage r,g,b; r.Create(w,h,8); g.Create(w,h,8); b.Create(w,h,8); switch (colorspace){ case 1: SplitHSL(&r,&g,&b); break; case 2: SplitYUV(&r,&g,&b); break; case 3: SplitYIQ(&r,&g,&b); break; case 4: SplitXYZ(&r,&g,&b); break; default: SplitRGB(&r,&g,&b); } for (int i=0; iGetWidth()-1; long h = ch->GetHeight()-1; double correction,ix,iy,ixx,ixy,iyy,den,num; int x,y,xy0,xp1,xm1,yp1,ym1; for(x=1; xGetPixelIndex(x,y); xm1 = ch->GetPixelIndex(x-1,y); xp1 = ch->GetPixelIndex(x+1,y); ym1 = ch->GetPixelIndex(x,y-1); yp1 = ch->GetPixelIndex(x,y+1); ix= (xp1-xm1)/2.0; iy= (yp1-ym1)/2.0; ixx= xp1 - 2.0 * xy0 + xm1; iyy= yp1 - 2.0 * xy0 + ym1; ixy=(ch->GetPixelIndex(x+1,y+1)+ch->GetPixelIndex(x-1,y-1)- ch->GetPixelIndex(x-1,y+1)-ch->GetPixelIndex(x+1,y-1))/4.0; num= (1.0+iy*iy)*ixx - ix*iy*ixy + (1.0+ix*ix)*iyy; den= 1.0+ix*ix+iy*iy; correction = num/den; tmp.SetPixelIndex(x,y,(BYTE)min(255,max(0,(xy0 + radius * correction)))); } } for (x=0;x<=w;x++){ tmp.SetPixelIndex(x,0,ch->GetPixelIndex(x,0)); tmp.SetPixelIndex(x,h,ch->GetPixelIndex(x,h)); } for (y=0;y<=h;y++){ tmp.SetPixelIndex(0,y,ch->GetPixelIndex(0,y)); tmp.SetPixelIndex(w,y,ch->GetPixelIndex(w,y)); } ch->Transfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Enhance the variations between adjacent pixels. * Similar results can be achieved using Filter(), * but the algorithms are different both in Edge() and in Contour(). * \return true if everything is ok */ bool CxImage::Contour() { if (!pDib) return false; long Ksize = 3; long k2 = Ksize/2; long kmax= Ksize-k2; long i,j,k; BYTE maxr,maxg,maxb; RGBQUAD pix1,pix2; CxImage tmp(*this,pSelection!=0,true,true); if (!tmp.IsValid()) return false; long xmin,xmax,ymin,ymax; if (pSelection){ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; } else { xmin = ymin = 0; xmax = head.biWidth; ymax=head.biHeight; } for(long y=ymin; ymaxb) maxb = pix2.rgbBlue; if ((pix2.rgbGreen-pix1.rgbGreen)>maxg) maxg = pix2.rgbGreen; if ((pix2.rgbRed-pix1.rgbRed)>maxr) maxr = pix2.rgbRed; } } pix1.rgbBlue=(BYTE)(255-maxb); pix1.rgbGreen=(BYTE)(255-maxg); pix1.rgbRed=(BYTE)(255-maxr); tmp.SetPixelColor(x,y,pix1); } } } Transfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Adds a random offset to each pixel in the image * \param radius: maximum pixel displacement * \return true if everything is ok */ bool CxImage::Jitter(long radius) { if (!pDib) return false; long nx,ny; CxImage tmp(*this,pSelection!=0,true,true); if (!tmp.IsValid()) return false; long xmin,xmax,ymin,ymax; if (pSelection){ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; } else { xmin = ymin = 0; xmax = head.biWidth; ymax=head.biHeight; } for(long y=ymin; y y) { for (row = 0; row < y ; row++) { scale=0; /* find the scale factor */ for (j = 0; j < y ; j++) { /* if the index is in bounds, add it to the scale counter */ if ((j + cmatrix_length/2 - row >= 0) && (j + cmatrix_length/2 - row < cmatrix_length)) scale += cmatrix[j + cmatrix_length/2 - row]; } for (i = 0; i= row - cmatrix_length/2) && (j <= row + cmatrix_length/2)) sum += cur_col[j*bytes + i] * cmatrix[j]; } dest_col[row*bytes + i] = (BYTE)(0.5f + sum / scale); } } } else { /* for the edge condition, we only use available info and scale to one */ for (row = 0; row < cmatrix_middle; row++) { /* find scale factor */ scale=0; for (j = cmatrix_middle - row; j0; j--) { sum += *(ctable_p + *cur_col_p1); cur_col_p1 += bytes; ctable_p += 256; } cur_col_p++; *(dest_col_p++) = (BYTE)(0.5f + sum); } } /* for the edge condition , we only use available info, and scale to one */ for (; row < y; row++) { /* find scale factor */ scale=0; for (j = 0; j< y-row + cmatrix_middle; j++) scale += cmatrix[j]; for (i = 0; i 255) dest_row[u*3+v] = 255; else dest_row[u*3+v] = value; } } } Transfer(tmp); return TRUE; } //////////////////////////////////////////////////////////////////////////////// /** * Apply a look up table to the image. * \param pLut: BYTE[256] look up table * \return true if everything is ok */ bool CxImage::Lut(BYTE* pLut) { if (!pDib || !pLut) return false; RGBQUAD color; double dbScaler; if (head.biClrUsed==0){ long xmin,xmax,ymin,ymax; if (pSelection){ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; } else { // faster loop for full image BYTE *iSrc=info.pImage; for(unsigned long i=0; i < head.biSizeImage ; i++){ *iSrc++ = pLut[*iSrc]; } return true; } dbScaler = 100.0/ymax; for(long y=ymin; y for(long x=xmin; x if (!pDib) return false; FloodFill2(x,y,GetPixelColor(x,y),FillColor); return true; } //////////////////////////////////////////////////////////////////////////////// void CxImage::FloodFill2(int x, int y, RGBQUAD old_color, RGBQUAD new_color) { // Fill in the actual pixels. // Function steps recursively until it finds borders (color that is not old_color) if (!IsInside(x,y)) return; RGBQUAD r = GetPixelColor(x,y); COLORREF cr = RGB(r.rgbRed,r.rgbGreen,r.rgbBlue); if(cr == RGB(old_color.rgbRed,old_color.rgbGreen,old_color.rgbBlue) && cr != RGB(new_color.rgbRed,new_color.rgbGreen,new_color.rgbBlue) ) { // the above if statement, after && is there to prevent // stack overflows. The program will continue to find // colors if you flood-fill an entire region (entire picture) SetPixelColor(x,y,new_color); FloodFill2((x+1),y,old_color,new_color); FloodFill2((x-1),y,old_color,new_color); FloodFill2(x,(y+1),old_color,new_color); FloodFill2(x,(y-1),old_color,new_color); } }*/ /////////////////////////////////////////////////////////////////////////////// #endif //CXIMAGE_SUPPORT_DSP VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximaj2k.h0000644000175000017500000000246210473151642023007 0ustar julienjulien/* * File: ximaj2k.h * Purpose: J2K Image Class Loader and Writer */ /* ========================================================== * CxImageJ2K (c) 04/Aug/2002 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * based on LIBJ2K Copyright (c) 2001-2002, David Janssens - All rights reserved. * ========================================================== */ #if !defined(__ximaJ2K_h) #define __ximaJ2K_h #include "ximage.h" #if CXIMAGE_SUPPORT_J2K #define LIBJ2K_EXPORTS extern "C" { #include "../j2k/j2k.h" }; class CxImageJ2K: public CxImage { public: CxImageJ2K(): CxImage(CXIMAGE_FORMAT_J2K) {} // bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_J2K);} // bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_J2K);} bool Decode(CxFile * hFile); bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile); bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } #endif // CXIMAGE_SUPPORT_ENCODE protected: void j2k_calc_explicit_stepsizes(j2k_tccp_t *tccp, int prec); void j2k_encode_stepsize(int stepsize, int numbps, int *expn, int *mant); int j2k_floorlog2(int a); }; #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximapng.cpp0000644000175000017500000003722110473151643023442 0ustar julienjulien/* * File: ximapng.cpp * Purpose: Platform Independent PNG Image Class Loader and Writer * 07/Aug/2001 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximapng.h" #if CXIMAGE_SUPPORT_PNG #include "ximaiter.h" //////////////////////////////////////////////////////////////////////////////// void CxImagePNG::ima_png_error(png_struct *png_ptr, char *message) { strcpy(info.szLastError,message); longjmp(png_ptr->jmpbuf, 1); } //////////////////////////////////////////////////////////////////////////////// void CxImagePNG::expand2to4bpp(BYTE* prow) { BYTE *psrc,*pdst; BYTE pos,idx; for(long x=head.biWidth-1;x>=0;x--){ psrc = prow + ((2*x)>>3); pdst = prow + ((4*x)>>3); pos = (BYTE)(2*(3-x%4)); idx = (BYTE)((*psrc & (0x03<>pos); pos = (BYTE)(4*(1-x%2)); *pdst &= ~(0x0F<jmpbuf)) { /* Free all of the memory associated with the png_ptr and info_ptr */ if (row_pointers) delete[] row_pointers; png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL); throw ""; } /* set up the input control */ //png_init_io(png_ptr, hFile); // use custom I/O functions png_set_read_fn(png_ptr, hFile, (png_rw_ptr)user_read_data); png_set_error_fn(png_ptr,info.szLastError,(png_error_ptr)user_error_fn,NULL); /* read the file information */ png_read_info(png_ptr, info_ptr); /* allocate the memory to hold the image using the fields of png_info. */ png_color_16 my_background={ 0, 192, 192, 192, 0 }; png_color_16 *image_background; if (info_ptr->pixel_depth != 32){ // preserve original background info. if (png_get_bKGD(png_ptr, info_ptr, &image_background)) png_set_background(png_ptr, image_background,PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); else png_set_background(png_ptr, &my_background,PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); // - we call png_set_bgr() below // // safe check // if (info_ptr->pixel_depth > 16 ) info_ptr->color_type = COLORTYPE_COLOR; } // hack for images with alpha channel if (info_ptr->pixel_depth == 32){ // info.nBkgndIndex = 0; //enable transparency if (png_get_bKGD(png_ptr, info_ptr, &image_background)){ info.nBkgndColor.rgbRed = (BYTE)image_background->red; info.nBkgndColor.rgbGreen = (BYTE)image_background->green; info.nBkgndColor.rgbBlue = (BYTE)image_background->blue; info.nBkgndColor.rgbReserved = 0; // } } /* tell libpng to strip 16 bit depth files down to 8 bits */ if (info_ptr->bit_depth == 16) png_set_strip_16(png_ptr); int pixel_depth=info_ptr->pixel_depth; if (pixel_depth > 16 ) pixel_depth=24; if (pixel_depth == 16 ) pixel_depth=8; Create(info_ptr->width, info_ptr->height, pixel_depth, CXIMAGE_FORMAT_PNG); /* get metrics */ switch (info_ptr->phys_unit_type) { case PNG_RESOLUTION_UNKNOWN: SetXDPI(info_ptr->x_pixels_per_unit); SetYDPI(info_ptr->y_pixels_per_unit); break; case PNG_RESOLUTION_METER: SetXDPI((long)floor(info_ptr->x_pixels_per_unit * 254.0 / 10000.0 + 0.5)); SetYDPI((long)floor(info_ptr->y_pixels_per_unit * 254.0 / 10000.0 + 0.5)); break; } if (info_ptr->num_palette>0) SetPalette((rgb_color*)info_ptr->palette,info_ptr->num_palette); else if (info_ptr->bit_depth ==2) { // needed for 2 bpp grayscale PNGs SetPaletteColor(0,0,0,0); SetPaletteColor(1,85,85,85); SetPaletteColor(2,170,170,170); SetPaletteColor(3,255,255,255); } else SetGrayPalette(); // needed for grayscale PNGs // simple transparency (the real PGN transparency is more complex) if (info_ptr->num_trans!=0){ //palette transparency RGBQUAD* pal=GetPalette(); if (pal){ DWORD ip; for (ip=0;ipnum_trans);ip++) pal[ip].rgbReserved=info_ptr->trans[ip]; if (info_ptr->num_trans==1 && pal[0].rgbReserved==0){ info.nBkgndIndex = 0; } else { info.bAlphaPaletteEnabled=true; for (;ipcolor_type == PNG_COLOR_TYPE_RGB_ALPHA || //Alpha channel (info_ptr->color_type == PNG_COLOR_TYPE_GRAY_ALPHA && info_ptr->pixel_depth == 32)){ if (info_ptr->color_type == PNG_COLOR_TYPE_GRAY_ALPHA){ png_set_gray_to_rgb(png_ptr); png_set_expand(png_ptr); } #if CXIMAGE_SUPPORT_ALPHA // png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); AlphaCreate(); #else png_set_strip_alpha(png_ptr); #endif //CXIMAGE_SUPPORT_ALPHA } // - flip the RGB pixels to BGR (or RGBA to BGRA) if (info_ptr->color_type & PNG_COLOR_MASK_COLOR) png_set_bgr(png_ptr); // - handle cancel if (info.nEscape) longjmp(png_ptr->jmpbuf, 1); //allocate the buffer int row_stride = info_ptr->width * ((info_ptr->pixel_depth+7)>>3); row_pointers = new BYTE[10+row_stride]; // turn on interlace handling number_passes = png_set_interlace_handling(png_ptr); if (number_passes>1){ SetCodecOption(1); } else { SetCodecOption(0); } for (int pass=0; pass< number_passes; pass++) { iter.Upset(); int y=0; do { // - handle cancel if (info.nEscape) longjmp(png_ptr->jmpbuf, 1); #if CXIMAGE_SUPPORT_ALPHA // if (!AlphaIsValid()) #endif // CXIMAGE_SUPPORT_ALPHA { //recover data from previous scan if (info_ptr->interlace_type && pass>0) iter.GetRow(row_pointers, info.dwEffWidth); //read next row png_read_row(png_ptr, row_pointers, NULL); // - already done by png_set_bgr() // //HACK BY OP && ( for interlace, swap only in the last pass) // if (info_ptr->color_type==COLORTYPE_COLOR && pass==(number_passes-1)) // RGBtoBGR(row_pointers, info.dwEffWidth); // expand 2 bpp images only in the last pass if (info_ptr->bit_depth==2 && pass==(number_passes-1)) expand2to4bpp(row_pointers); //copy the pixels iter.SetRow(row_pointers, info.dwEffWidth); //go on iter.PrevRow(); } #if CXIMAGE_SUPPORT_ALPHA // else { //alpha blend //compute the correct position of the line long ax,ay; ay = head.biHeight-1-y; BYTE* prow= iter.GetRow(ay); //recover data from previous scan if (info_ptr->interlace_type && pass>0 && pass!=7){ for(ax=head.biWidth;ax>=0;ax--){ row_pointers[ax*4]=prow[3*ax]; row_pointers[ax*4+1]=prow[3*ax+1]; row_pointers[ax*4+2]=prow[3*ax+2]; row_pointers[ax*4+3]=AlphaGet(ax,ay); } } //read next row png_read_row(png_ptr, row_pointers, NULL); //RGBA -> RGB + A for(ax=0;axjmpbuf)){ /* If we get here, we had a problem reading the file */ if (info_ptr->palette) free(info_ptr->palette); png_destroy_write_struct(&png_ptr, (png_infopp)&info_ptr); throw "Error saving PNG file"; } int row_stride = info.dwEffWidth; /* set up the output control */ //png_init_io(png_ptr, hFile); // use custom I/O functions png_set_write_fn(png_ptr,hFile,(png_rw_ptr)user_write_data,(png_flush_ptr)user_flush_data); /* set the file information here */ info_ptr->width = GetWidth(); info_ptr->height = GetHeight(); info_ptr->pixel_depth = (BYTE)GetBpp(); info_ptr->channels = (GetBpp()>8) ? (BYTE)3: (BYTE)1; info_ptr->bit_depth = (BYTE)(GetBpp()/info_ptr->channels); info_ptr->color_type = GetColorType(); info_ptr->compression_type = info_ptr->filter_type = 0; info_ptr->valid = 0; info_ptr->rowbytes = row_stride; switch(GetCodecOption(CXIMAGE_FORMAT_PNG)){ case 1: info_ptr->interlace_type = PNG_INTERLACE_ADAM7; break; default: info_ptr->interlace_type = PNG_INTERLACE_NONE; } /* set compression level */ //png_set_compression_level(png_ptr, Z_BEST_COMPRESSION); /* set background */ png_color_16 image_background={ 0, 255, 255, 255, 0 }; if (info.nBkgndIndex!=-1) { image_background.blue = info.nBkgndColor.rgbBlue; image_background.green = info.nBkgndColor.rgbGreen; image_background.red = info.nBkgndColor.rgbRed; } png_set_bKGD(png_ptr, info_ptr, &image_background); /* set metrics */ png_set_pHYs(png_ptr, info_ptr, head.biXPelsPerMeter, head.biYPelsPerMeter, PNG_RESOLUTION_METER); /* set the palette if there is one */ if (GetPalette()){ png_set_IHDR(png_ptr, info_ptr, info_ptr->width, info_ptr->height, info_ptr->bit_depth, PNG_COLOR_TYPE_PALETTE, info_ptr->interlace_type, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); info_ptr->valid |= PNG_INFO_PLTE; // simple transparency if (info.nBkgndIndex != -1){ trans[0]=0; info_ptr->num_trans = 1; info_ptr->valid |= PNG_INFO_tRNS; info_ptr->trans = trans; // the transparency indexes start from 0 if (info.nBkgndIndex){ SwapIndex(0,(BYTE)info.nBkgndIndex); // the ghost must set the changed attributes in the body if (info.pGhost) info.pGhost->SetTransIndex(0); } } int nc = GetNumColors(); /* We not need to write unused colors! */ /* only for small images */ if ((nc>2)&&((head.biWidth*head.biHeight)<65536)){ nc = 0; for (DWORD y=0;ync){ nc=GetPixelIndex(x,y); } } } nc++; } if (info.bAlphaPaletteEnabled){ for(WORD ip=0; ipnum_trans = (WORD)nc; info_ptr->valid |= PNG_INFO_tRNS; info_ptr->trans = trans; } // copy the palette colors info_ptr->palette = new png_color[nc]; info_ptr->num_palette = (png_uint_16) nc; for (int i=0; ipalette[i].red, &info_ptr->palette[i].green, &info_ptr->palette[i].blue); } #if CXIMAGE_SUPPORT_ALPHA // //Merge the transparent color with the alpha channel bool bNeedTempAlpha = false; if (head.biBitCount==24 && info.nBkgndIndex>=0){ if (!AlphaIsValid()){ bNeedTempAlpha = true; AlphaCreate(); } RGBQUAD c,ct=GetTransColor(); for(long y=0; y < head.biHeight; y++){ for(long x=0; x < head.biWidth ; x++){ c=GetPixelColor(x,y,false); if (*(long*)&c==*(long*)&ct) AlphaSet(x,y,0); }} } #endif // CXIMAGE_SUPPORT_ALPHA // #if CXIMAGE_SUPPORT_ALPHA // if (AlphaIsValid()){ row_stride = 4 * head.biWidth; info_ptr->pixel_depth = 32; info_ptr->channels = 4; info_ptr->bit_depth = 8; info_ptr->color_type = PNG_COLOR_TYPE_RGB_ALPHA; info_ptr->rowbytes = row_stride; /* write the file information */ png_write_info(png_ptr, info_ptr); // "10+row_stride" fix heap deallocation problem during debug??? BYTE *row_pointers = new BYTE[10+row_stride]; //interlace handling int num_pass = png_set_interlace_handling(png_ptr); for (int pass = 0; pass < num_pass; pass++){ //write image iter.Upset(); long ay=head.biHeight-1; RGBQUAD c; do { for (long ax=head.biWidth-1; ax>=0;ax--){ c=GetPixelColor(ax,ay); row_pointers[ax*4+3]=(BYTE)((AlphaGet(ax,ay)*info.nAlphaMax)/255); row_pointers[ax*4+2]=c.rgbBlue; row_pointers[ax*4+1]=c.rgbGreen; row_pointers[ax*4]=c.rgbRed; } png_write_row(png_ptr, row_pointers); ay--; } while(iter.PrevRow()); } delete [] row_pointers; } else #endif //CXIMAGE_SUPPORT_ALPHA // { /* write the file information */ png_write_info(png_ptr, info_ptr); /* If you are only writing one row at a time, this works */ BYTE *row_pointers = new BYTE[10+row_stride]; //interlace handling int num_pass = png_set_interlace_handling(png_ptr); for (int pass = 0; pass < num_pass; pass++){ //write image iter.Upset(); do { iter.GetRow(row_pointers, row_stride); //HACK BY OP if (info_ptr->color_type == 2 /*COLORTYPE_COLOR*/) RGBtoBGR(row_pointers, row_stride); png_write_row(png_ptr, row_pointers); } while(iter.PrevRow()); } delete [] row_pointers; } #if CXIMAGE_SUPPORT_ALPHA // /* remove the temporary alpha channel*/ if (bNeedTempAlpha) AlphaDelete(); #endif // CXIMAGE_SUPPORT_ALPHA // /* It is REQUIRED to call this to finish writing the rest of the file */ png_write_end(png_ptr, info_ptr); /* if you malloced the palette, free it here */ if (info_ptr->palette) delete[] (info_ptr->palette); /* clean up after the write, and free any memory allocated */ png_destroy_write_struct(&png_ptr, (png_infopp)&info_ptr); } catch (char *message) { strncpy(info.szLastError,message,255); return FALSE; } /* that's it */ return TRUE; } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_PNG VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximabmp.cpp0000644000175000017500000002664010473151642023436 0ustar julienjulien/* * File: ximabmp.cpp * Purpose: Platform Independent BMP Image Class Loader and Writer * 07/Aug/2001 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximabmp.h" #if CXIMAGE_SUPPORT_BMP #include "ximaiter.h" //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// bool CxImageBMP::Encode(CxFile * hFile) { if (EncodeSafeCheck(hFile)) return false; BITMAPFILEHEADER hdr; hdr.bfType = 0x4d42; // 'BM' WINDOWS_BITMAP_SIGNATURE hdr.bfSize = GetSize() + 14 /*sizeof(BITMAPFILEHEADER)*/; hdr.bfReserved1 = hdr.bfReserved2 = 0; hdr.bfOffBits = 14 /*sizeof(BITMAPFILEHEADER)*/ + head.biSize + GetPaletteSize(); //copy attributes memcpy(pDib,&head,sizeof(BITMAPINFOHEADER)); // Write the file header hFile->Write(&hdr,min(14,sizeof(BITMAPFILEHEADER)),1); // Write the DIB header and the pixels hFile->Write(pDib,GetSize(),1); return true; } //////////////////////////////////////////////////////////////////////////////// #endif //CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_DECODE //////////////////////////////////////////////////////////////////////////////// bool CxImageBMP::Decode(CxFile * hFile) { if (hFile == NULL) return false; BITMAPFILEHEADER bf; DWORD off = hFile->Tell(); // try { if (hFile->Read(&bf,min(14,sizeof(bf)),1)==0) throw "Not a BMP"; if (bf.bfType != BFT_BITMAP) { //do we have a RC HEADER? bf.bfOffBits = 0L; hFile->Seek(off,SEEK_SET); } BITMAPINFOHEADER bmpHeader; if (!DibReadBitmapInfo(hFile,&bmpHeader)) throw "Error reading BMP info"; DWORD dwCompression=bmpHeader.biCompression; DWORD dwBitCount=bmpHeader.biBitCount; //preserve for BI_BITFIELDS compression bool bIsOldBmp = bmpHeader.biSize == sizeof(BITMAPCOREHEADER); bool bTopDownDib = bmpHeader.biHeight<0; // check if it's a top-down bitmap if (bTopDownDib) bmpHeader.biHeight=-bmpHeader.biHeight; if (info.nEscape == -1) { // Return output dimensions only head.biWidth = bmpHeader.biWidth; head.biHeight = bmpHeader.biHeight; throw "output dimensions returned"; } if (!Create(bmpHeader.biWidth,bmpHeader.biHeight,bmpHeader.biBitCount,CXIMAGE_FORMAT_BMP)) throw "Can't allocate memory"; head.biXPelsPerMeter = bmpHeader.biXPelsPerMeter; head.biYPelsPerMeter = bmpHeader.biYPelsPerMeter; info.xDPI = (long) floor(bmpHeader.biXPelsPerMeter * 254.0 / 10000.0 + 0.5); info.yDPI = (long) floor(bmpHeader.biYPelsPerMeter * 254.0 / 10000.0 + 0.5); if (info.nEscape) throw "Cancelled"; // - cancel decoding RGBQUAD *pRgb = GetPalette(); if (pRgb){ if (bIsOldBmp){ // convert a old color table (3 byte entries) to a new // color table (4 byte entries) hFile->Read((void*)pRgb,DibNumColors(&bmpHeader) * sizeof(RGBTRIPLE),1); for (int i=DibNumColors(&head)-1; i>=0; i--){ pRgb[i].rgbRed = ((RGBTRIPLE *)pRgb)[i].rgbtRed; pRgb[i].rgbBlue = ((RGBTRIPLE *)pRgb)[i].rgbtBlue; pRgb[i].rgbGreen = ((RGBTRIPLE *)pRgb)[i].rgbtGreen; pRgb[i].rgbReserved = (BYTE)0; } } else { hFile->Read((void*)pRgb,DibNumColors(&bmpHeader) * sizeof(RGBQUAD),1); //force rgbReserved=0, to avoid problems with some WinXp bitmaps for (unsigned int i=0; i - cancel decoding switch (dwBitCount) { case 32 : if (bf.bfOffBits != 0L) hFile->Seek(off + bf.bfOffBits,SEEK_SET); if (dwCompression == BI_BITFIELDS || dwCompression == BI_RGB){ long imagesize=4*head.biHeight*head.biWidth; BYTE* buff32=(BYTE*)malloc(imagesize); if (buff32){ hFile->Read(buff32, imagesize,1); // read in the pixels Bitfield2RGB(buff32,0,0,0,32); free(buff32); } else throw "can't allocate memory"; } else throw "unknown compression"; break; case 24 : if (bf.bfOffBits != 0L) hFile->Seek(off + bf.bfOffBits,SEEK_SET); if (dwCompression == BI_RGB){ hFile->Read(info.pImage, head.biSizeImage,1); // read in the pixels } else throw "unknown compression"; break; case 16 : { DWORD bfmask[3]; if (dwCompression == BI_BITFIELDS) { hFile->Read(bfmask, 12, 1); } else { bfmask[0]=0x7C00; bfmask[1]=0x3E0; bfmask[2]=0x1F; //RGB555 } // bf.bfOffBits required after the bitfield mask if (bf.bfOffBits != 0L) hFile->Seek(off + bf.bfOffBits,SEEK_SET); // read in the pixels hFile->Read(info.pImage, head.biHeight*((head.biWidth+1)/2)*4,1); // transform into RGB Bitfield2RGB(info.pImage,(WORD)bfmask[0],(WORD)bfmask[1],(WORD)bfmask[2],16); break; } case 8 : case 4 : case 1 : if (bf.bfOffBits != 0L) hFile->Seek(off + bf.bfOffBits,SEEK_SET); switch (dwCompression) { case BI_RGB : hFile->Read(info.pImage, head.biSizeImage,1); // read in the pixels break; case BI_RLE4 : { BYTE status_byte = 0; BYTE second_byte = 0; int scanline = 0; int bits = 0; BOOL low_nibble = FALSE; CImageIterator iter(this); for (BOOL bContinue = TRUE; bContinue;) { hFile->Read(&status_byte, sizeof(BYTE), 1); switch (status_byte) { case RLE_COMMAND : hFile->Read(&status_byte, sizeof(BYTE), 1); switch (status_byte) { case RLE_ENDOFLINE : bits = 0; scanline++; low_nibble = FALSE; break; case RLE_ENDOFBITMAP : bContinue=FALSE; break; case RLE_DELTA : { // read the delta values BYTE delta_x; BYTE delta_y; hFile->Read(&delta_x, sizeof(BYTE), 1); hFile->Read(&delta_y, sizeof(BYTE), 1); // apply them bits += delta_x / 2; scanline += delta_y; break; } default : hFile->Read(&second_byte, sizeof(BYTE), 1); BYTE *sline = iter.GetRow(scanline); for (int i = 0; i < status_byte; i++) { if (low_nibble) { if ((DWORD)(sline+bits) < (DWORD)(info.pImage+head.biSizeImage)){ *(sline + bits) |= (second_byte & 0x0F); } if (i != status_byte - 1) hFile->Read(&second_byte, sizeof(BYTE), 1); bits++; } else { if ((DWORD)(sline+bits) < (DWORD)(info.pImage+head.biSizeImage)){ *(sline + bits) = (BYTE)(second_byte & 0xF0); } } low_nibble = !low_nibble; } if ((((status_byte+1) >> 1) & 1 )== 1) hFile->Read(&second_byte, sizeof(BYTE), 1); break; }; break; default : { BYTE *sline = iter.GetRow(scanline); hFile->Read(&second_byte, sizeof(BYTE), 1); for (unsigned i = 0; i < status_byte; i++) { if (low_nibble) { if ((DWORD)(sline+bits) < (DWORD)(info.pImage+head.biSizeImage)){ *(sline + bits) |= (second_byte & 0x0F); } bits++; } else { if ((DWORD)(sline+bits) < (DWORD)(info.pImage+head.biSizeImage)){ *(sline + bits) = (BYTE)(second_byte & 0xF0); } } low_nibble = !low_nibble; } } break; }; } break; } case BI_RLE8 : { BYTE status_byte = 0; BYTE second_byte = 0; int scanline = 0; int bits = 0; CImageIterator iter(this); for (BOOL bContinue = TRUE; bContinue; ) { hFile->Read(&status_byte, sizeof(BYTE), 1); switch (status_byte) { case RLE_COMMAND : hFile->Read(&status_byte, sizeof(BYTE), 1); switch (status_byte) { case RLE_ENDOFLINE : bits = 0; scanline++; break; case RLE_ENDOFBITMAP : bContinue=FALSE; break; case RLE_DELTA : { // read the delta values BYTE delta_x; BYTE delta_y; hFile->Read(&delta_x, sizeof(BYTE), 1); hFile->Read(&delta_y, sizeof(BYTE), 1); // apply them bits += delta_x; scanline += delta_y; break; } default : hFile->Read((void *)(iter.GetRow(scanline) + bits), sizeof(BYTE) * status_byte, 1); // align run length to even number of bytes if ((status_byte & 1) == 1) hFile->Read(&second_byte, sizeof(BYTE), 1); bits += status_byte; break; }; break; default : BYTE *sline = iter.GetRow(scanline); hFile->Read(&second_byte, sizeof(BYTE), 1); for (unsigned i = 0; i < status_byte; i++) { if ((DWORD)bits } catch (char *message) { strncpy(info.szLastError,message,255); if (info.nEscape==-1) return true; return false; } return true; } //////////////////////////////////////////////////////////////////////////////// /* ReadDibBitmapInfo() * * Will read a file in DIB format and return a global HANDLE to its * BITMAPINFO. This function will work with both "old" and "new" * bitmap formats, but will always return a "new" BITMAPINFO. */ bool CxImageBMP::DibReadBitmapInfo(CxFile* fh, BITMAPINFOHEADER *pdib) { if ((fh==NULL)||(pdib==NULL)) return false; if (fh->Read(pdib,sizeof(BITMAPINFOHEADER),1)==0) return false; BITMAPCOREHEADER bc; switch (pdib->biSize) // what type of bitmap info is this? { case sizeof(BITMAPINFOHEADER): break; case 64: //sizeof(OS2_BMP_HEADER): fh->Seek((long)(64 - sizeof(BITMAPINFOHEADER)),SEEK_CUR); break; case sizeof(BITMAPCOREHEADER): bc = *(BITMAPCOREHEADER*)pdib; pdib->biSize = bc.bcSize; pdib->biWidth = (DWORD)bc.bcWidth; pdib->biHeight = (DWORD)bc.bcHeight; pdib->biPlanes = bc.bcPlanes; pdib->biBitCount = bc.bcBitCount; pdib->biCompression = BI_RGB; pdib->biSizeImage = 0; pdib->biXPelsPerMeter = 0; pdib->biYPelsPerMeter = 0; pdib->biClrUsed = 0; pdib->biClrImportant = 0; fh->Seek((long)(sizeof(BITMAPCOREHEADER)-sizeof(BITMAPINFOHEADER)), SEEK_CUR); break; default: //give a last chance if (pdib->biSize>(sizeof(BITMAPINFOHEADER))&& (pdib->biSizeImage==(unsigned long)(pdib->biHeight*((((pdib->biBitCount*pdib->biWidth)+31)/32)*4)))&& (pdib->biPlanes==1)&&(pdib->biCompression==BI_RGB)&&(pdib->biClrUsed==0)) { fh->Seek((long)(pdib->biSize - sizeof(BITMAPINFOHEADER)),SEEK_CUR); break; } return false; } FixBitmapInfo(pdib); return true; } //////////////////////////////////////////////////////////////////////////////// #endif //CXIMAGE_SUPPORT_DECODE //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_BMP //////////////////////////////////////////////////////////////////////////////// VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximatran.cpp0000644000175000017500000022725110473151643023626 0ustar julienjulien// xImaTran.cpp : Transformation functions /* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximage.h" #include "ximath.h" #if CXIMAGE_SUPPORT_BASICTRANSFORMATIONS //////////////////////////////////////////////////////////////////////////////// bool CxImage::GrayScale() { if (!pDib) return false; if (head.biBitCount<=8){ RGBQUAD* ppal=GetPalette(); int gray; //converts the colors to gray, use the blue channel only for(DWORD i=0;iIsValid()) return false; BYTE *iSrc,*iDst; iSrc=info.pImage + (head.biHeight-1)*info.dwEffWidth; iDst=imatmp->info.pImage; for(long y=0; y < head.biHeight; y++){ memcpy(iDst,iSrc,info.dwEffWidth); iSrc-=info.dwEffWidth; iDst+=info.dwEffWidth; } #if CXIMAGE_SUPPORT_ALPHA imatmp->AlphaFlip(); #endif //CXIMAGE_SUPPORT_ALPHA Transfer(*imatmp); delete imatmp; return true; } //////////////////////////////////////////////////////////////////////////////// bool CxImage::Mirror() { if (!pDib) return false; CxImage* imatmp = new CxImage(*this,false,false,true); if (!imatmp) return false; BYTE *iSrc,*iDst; long wdt=(head.biWidth-1) * (head.biBitCount==24 ? 3:1); iSrc=info.pImage + wdt; iDst=imatmp->info.pImage; long x,y; switch (head.biBitCount){ case 24: for(y=0; y < head.biHeight; y++){ for(x=0; x <= wdt; x+=3){ *(iDst+x)=*(iSrc-x); *(iDst+x+1)=*(iSrc-x+1); *(iDst+x+2)=*(iSrc-x+2); } iSrc+=info.dwEffWidth; iDst+=info.dwEffWidth; } break; case 8: for(y=0; y < head.biHeight; y++){ for(x=0; x <= wdt; x++) *(iDst+x)=*(iSrc-x); iSrc+=info.dwEffWidth; iDst+=info.dwEffWidth; } break; default: for(y=0; y < head.biHeight; y++){ for(x=0; x <= wdt; x++) imatmp->SetPixelIndex(x,y,GetPixelIndex(wdt-x,y)); } } #if CXIMAGE_SUPPORT_ALPHA imatmp->AlphaMirror(); #endif //CXIMAGE_SUPPORT_ALPHA Transfer(*imatmp); delete imatmp; return true; } //////////////////////////////////////////////////////////////////////////////// #define RBLOCK 64 //////////////////////////////////////////////////////////////////////////////// bool CxImage::RotateLeft(CxImage* iDst) { if (!pDib) return false; long newWidth = GetHeight(); long newHeight = GetWidth(); CxImage imgDest; imgDest.CopyInfo(*this); imgDest.Create(newWidth,newHeight,GetBpp(),GetType()); imgDest.SetPalette(GetPalette()); #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) imgDest.AlphaCreate(); #endif long x,x2,y,dlineup; // Speedy rotate for BW images if (head.biBitCount == 1) { BYTE *sbits, *dbits, *dbitsmax, bitpos, *nrow,*srcdisp; div_t div_r; BYTE *bsrc = GetBits(), *bdest = imgDest.GetBits(); dbitsmax = bdest + imgDest.head.biSizeImage - 1; dlineup = 8 * imgDest.info.dwEffWidth - imgDest.head.biWidth; imgDest.Clear(0); for (y = 0; y < head.biHeight; y++) { // Figure out the Column we are going to be copying to div_r = div((int)(y + dlineup), 8); // set bit pos of src column byte bitpos = 1 << div_r.rem; srcdisp = bsrc + y * info.dwEffWidth; for (x = 0; x < (long)info.dwEffWidth; x++) { // Get Source Bits sbits = srcdisp + x; // Get destination column nrow = bdest + (x * 8) * imgDest.info.dwEffWidth + imgDest.info.dwEffWidth - 1 - div_r.quot; for (long z = 0; z < 8; z++) { // Get Destination Byte dbits = nrow + z * imgDest.info.dwEffWidth; if ((dbits < bdest) || (dbits > dbitsmax)) break; if (*sbits & (128 >> z)) *dbits |= bitpos; } } }//for y #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) { for (x = 0; x < newWidth; x++){ x2=newWidth-x-1; for (y = 0; y < newHeight; y++){ imgDest.AlphaSet(x,y,BlindAlphaGet(y, x2)); }//for y }//for x } #endif //CXIMAGE_SUPPORT_ALPHA } else { //anything other than BW: //bd, 10. 2004: This optimized version of rotation rotates image by smaller blocks. It is quite //a bit faster than obvious algorithm, because it produces much less CPU cache misses. //This optimization can be tuned by changing block size (RBLOCK). 96 is good value for current //CPUs (tested on Athlon XP and Celeron D). Larger value (if CPU has enough cache) will increase //speed somehow, but once you drop out of CPU's cache, things will slow down drastically. //For older CPUs with less cache, lower value would yield better results. BYTE *srcPtr, *dstPtr; //source and destionation for 24-bit version int xs, ys; //x-segment and y-segment for (xs = 0; xs < newWidth; xs+=RBLOCK) { //for all image blocks of RBLOCK*RBLOCK pixels for (ys = 0; ys < newHeight; ys+=RBLOCK) { if (head.biBitCount==24) { //RGB24 optimized pixel access: for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ //do rotation info.nProgress = (long)(100*x/newWidth); x2=newWidth-x-1; dstPtr = (BYTE*) imgDest.BlindGetPixelPointer(x,ys); srcPtr = (BYTE*) BlindGetPixelPointer(ys, x2); for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ //imgDest.SetPixelColor(x, y, GetPixelColor(y, x2)); *(dstPtr) = *(srcPtr); *(dstPtr+1) = *(srcPtr+1); *(dstPtr+2) = *(srcPtr+2); srcPtr += 3; dstPtr += imgDest.info.dwEffWidth; }//for y }//for x } else { //anything else than 24bpp (and 1bpp): palette for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ info.nProgress = (long)(100*x/newWidth); // x2=newWidth-x-1; for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ imgDest.SetPixelIndex(x, y, BlindGetPixelIndex(y, x2)); }//for y }//for x }//if (version selection) #if CXIMAGE_SUPPORT_ALPHA if (pAlpha) { for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ x2=newWidth-x-1; for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ imgDest.AlphaSet(x,y,BlindAlphaGet(y, x2)); }//for y }//for x }//if (alpha channel) #endif //CXIMAGE_SUPPORT_ALPHA }//for ys }//for xs }//if //select the destination if (iDst) iDst->Transfer(imgDest); else Transfer(imgDest); return true; } //////////////////////////////////////////////////////////////////////////////// bool CxImage::RotateRight(CxImage* iDst) { if (!pDib) return false; long newWidth = GetHeight(); long newHeight = GetWidth(); CxImage imgDest; imgDest.CopyInfo(*this); imgDest.Create(newWidth,newHeight,GetBpp(),GetType()); imgDest.SetPalette(GetPalette()); #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) imgDest.AlphaCreate(); #endif long x,y,y2; // Speedy rotate for BW images if (head.biBitCount == 1) { BYTE *sbits, *dbits, *dbitsmax, bitpos, *nrow,*srcdisp; div_t div_r; BYTE *bsrc = GetBits(), *bdest = imgDest.GetBits(); dbitsmax = bdest + imgDest.head.biSizeImage - 1; imgDest.Clear(0); for (y = 0; y < head.biHeight; y++) { // Figure out the Column we are going to be copying to div_r = div((int)y, 8); // set bit pos of src column byte bitpos = 128 >> div_r.rem; srcdisp = bsrc + y * info.dwEffWidth; for (x = 0; x < (long)info.dwEffWidth; x++) { // Get Source Bits sbits = srcdisp + x; // Get destination column nrow = bdest + (imgDest.head.biHeight-1-(x*8)) * imgDest.info.dwEffWidth + div_r.quot; for (long z = 0; z < 8; z++) { // Get Destination Byte dbits = nrow - z * imgDest.info.dwEffWidth; if ((dbits < bdest) || (dbits > dbitsmax)) break; if (*sbits & (128 >> z)) *dbits |= bitpos; } } } #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()){ for (y = 0; y < newHeight; y++){ y2=newHeight-y-1; for (x = 0; x < newWidth; x++){ imgDest.AlphaSet(x,y,BlindAlphaGet(y2, x)); } } } #endif //CXIMAGE_SUPPORT_ALPHA } else { //anything else but BW BYTE *srcPtr, *dstPtr; //source and destionation for 24-bit version int xs, ys; //x-segment and y-segment for (xs = 0; xs < newWidth; xs+=RBLOCK) { for (ys = 0; ys < newHeight; ys+=RBLOCK) { if (head.biBitCount==24) { //RGB24 optimized pixel access: for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ info.nProgress = (long)(100*y/newHeight); // y2=newHeight-y-1; dstPtr = (BYTE*) imgDest.BlindGetPixelPointer(xs,y); srcPtr = (BYTE*) BlindGetPixelPointer(y2, xs); for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ //imgDest.SetPixelColor(x, y, GetPixelColor(y2, x)); *(dstPtr) = *(srcPtr); *(dstPtr+1) = *(srcPtr+1); *(dstPtr+2) = *(srcPtr+2); dstPtr += 3; srcPtr += info.dwEffWidth; }//for x }//for y } else { //anything else than BW & RGB24: palette for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ info.nProgress = (long)(100*y/newHeight); // y2=newHeight-y-1; for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ imgDest.SetPixelIndex(x, y, BlindGetPixelIndex(y2, x)); }//for x }//for y }//if #if CXIMAGE_SUPPORT_ALPHA if (pAlpha){ for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ y2=newHeight-y-1; for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ imgDest.AlphaSet(x,y,BlindAlphaGet(y2, x)); }//for x }//for y }//if (has alpha) #endif //CXIMAGE_SUPPORT_ALPHA }//for ys }//for xs }//if //select the destination if (iDst) iDst->Transfer(imgDest); else Transfer(imgDest); return true; } //////////////////////////////////////////////////////////////////////////////// bool CxImage::Negative() { if (!pDib) return false; if (head.biBitCount<=8){ if (IsGrayScale()){ //GRAYSCALE, selection if (pSelection){ for(long y=info.rSelectionBox.bottom; y invert transparent color too info.nBkgndColor.rgbBlue = (BYTE)(255-info.nBkgndColor.rgbBlue); info.nBkgndColor.rgbGreen = (BYTE)(255-info.nBkgndColor.rgbGreen); info.nBkgndColor.rgbRed = (BYTE)(255-info.nBkgndColor.rgbRed); } return true; } //////////////////////////////////////////////////////////////////////////////// #endif //CXIMAGE_SUPPORT_BASICTRANSFORMATIONS //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_TRANSFORMATION //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// bool CxImage::Rotate(float angle, CxImage* iDst) { if (!pDib) return false; // Copyright (c) 1996-1998 Ulrich von Zadow // Negative the angle, because the y-axis is negative. double ang = -angle*acos((float)0)/90; int newWidth, newHeight; int nWidth = GetWidth(); int nHeight= GetHeight(); double cos_angle = cos(ang); double sin_angle = sin(ang); // Calculate the size of the new bitmap POINT p1={0,0}; POINT p2={nWidth,0}; POINT p3={0,nHeight}; POINT p4={nWidth-1,nHeight}; POINT newP1,newP2,newP3,newP4, leftTop, rightTop, leftBottom, rightBottom; newP1.x = p1.x; newP1.y = p1.y; newP2.x = (long)floor(p2.x*cos_angle - p2.y*sin_angle); newP2.y = (long)floor(p2.x*sin_angle + p2.y*cos_angle); newP3.x = (long)floor(p3.x*cos_angle - p3.y*sin_angle); newP3.y = (long)floor(p3.x*sin_angle + p3.y*cos_angle); newP4.x = (long)floor(p4.x*cos_angle - p4.y*sin_angle); newP4.y = (long)floor(p4.x*sin_angle + p4.y*cos_angle); leftTop.x = min(min(newP1.x,newP2.x),min(newP3.x,newP4.x)); leftTop.y = min(min(newP1.y,newP2.y),min(newP3.y,newP4.y)); rightBottom.x = max(max(newP1.x,newP2.x),max(newP3.x,newP4.x)); rightBottom.y = max(max(newP1.y,newP2.y),max(newP3.y,newP4.y)); leftBottom.x = leftTop.x; leftBottom.y = 2+rightBottom.y; rightTop.x = 2+rightBottom.x; rightTop.y = leftTop.y; newWidth = rightTop.x - leftTop.x; newHeight= leftBottom.y - leftTop.y; CxImage imgDest; imgDest.CopyInfo(*this); imgDest.Create(newWidth,newHeight,GetBpp(),GetType()); imgDest.SetPalette(GetPalette()); #if CXIMAGE_SUPPORT_ALPHA if(AlphaIsValid()) //MTA: Fix for rotation problem when the image has an alpha channel { imgDest.AlphaCreate(); imgDest.AlphaClear(); } #endif //CXIMAGE_SUPPORT_ALPHA int x,y,newX,newY,oldX,oldY; if (head.biClrUsed==0){ //RGB for (y = leftTop.y, newY = 0; y<=leftBottom.y; y++,newY++){ info.nProgress = (long)(100*newY/newHeight); if (info.nEscape) break; for (x = leftTop.x, newX = 0; x<=rightTop.x; x++,newX++){ oldX = (long)(x*cos_angle + y*sin_angle - 0.5); oldY = (long)(y*cos_angle - x*sin_angle - 0.5); imgDest.SetPixelColor(newX,newY,GetPixelColor(oldX,oldY)); #if CXIMAGE_SUPPORT_ALPHA imgDest.AlphaSet(newX,newY,AlphaGet(oldX,oldY)); //MTA: copy the alpha value #endif //CXIMAGE_SUPPORT_ALPHA } } } else { //PALETTE for (y = leftTop.y, newY = 0; y<=leftBottom.y; y++,newY++){ info.nProgress = (long)(100*newY/newHeight); if (info.nEscape) break; for (x = leftTop.x, newX = 0; x<=rightTop.x; x++,newX++){ oldX = (long)(x*cos_angle + y*sin_angle - 0.5); oldY = (long)(y*cos_angle - x*sin_angle - 0.5); imgDest.SetPixelIndex(newX,newY,GetPixelIndex(oldX,oldY)); #if CXIMAGE_SUPPORT_ALPHA imgDest.AlphaSet(newX,newY,AlphaGet(oldX,oldY)); //MTA: copy the alpha value #endif //CXIMAGE_SUPPORT_ALPHA } } } //select the destination if (iDst) iDst->Transfer(imgDest); else Transfer(imgDest); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Rotates image around it's center. * Method can use interpolation with paletted images, but does not change pallete, so results vary. * (If you have only four colours in a palette, there's not much room for interpolation.) * * \param angle - angle in degrees (positive values rotate clockwise) * \param *iDst - destination image (if null, this image is changed) * \param inMethod - interpolation method used * (IM_NEAREST_NEIGHBOUR produces aliasing (fast), IM_BILINEAR softens picture a bit (slower) * IM_SHARPBICUBIC is slower and produces some halos...) * \param ofMethod - overflow method (how to choose colour of pixels that have no source) * \param replColor - replacement colour to use (OM_COLOR, OM_BACKGROUND with no background colour...) * \param optimizeRightAngles - call faster methods for 90, 180, and 270 degree rotations. Faster methods * are called for angles, where error (in location of corner pixels) is less * than 0.25 pixels. * \param bKeepOriginalSize - rotates the image without resizing. * * \author ***bd*** 2.2004 */ bool CxImage::Rotate2(float angle, CxImage *iDst, InterpolationMethod inMethod, OverflowMethod ofMethod, RGBQUAD *replColor, bool const optimizeRightAngles, bool const bKeepOriginalSize) { if (!pDib) return false; //no dib no go double ang = -angle*acos(0.0f)/90.0f; //convert angle to radians and invert (positive angle performs clockwise rotation) float cos_angle = (float) cos(ang); //these two are needed later (to rotate) float sin_angle = (float) sin(ang); //Calculate the size of the new bitmap (rotate corners of image) CxPoint2 p[4]; //original corners of the image p[0]=CxPoint2(-0.5f,-0.5f); p[1]=CxPoint2(GetWidth()-0.5f,-0.5f); p[2]=CxPoint2(-0.5f,GetHeight()-0.5f); p[3]=CxPoint2(GetWidth()-0.5f,GetHeight()-0.5f); CxPoint2 newp[4]; //rotated positions of corners //(rotate corners) if (bKeepOriginalSize){ for (int i=0; i<4; i++) { newp[i].x = p[i].x; newp[i].y = p[i].y; }//for } else { for (int i=0; i<4; i++) { newp[i].x = (p[i].x*cos_angle - p[i].y*sin_angle); newp[i].y = (p[i].x*sin_angle + p[i].y*cos_angle); }//for i if (optimizeRightAngles) { //For rotations of 90, -90 or 180 or 0 degrees, call faster routines if (newp[3].Distance(CxPoint2(GetHeight()-0.5f, 0.5f-GetWidth())) < 0.25) //rotation right for circa 90 degrees (diagonal pixels less than 0.25 pixel away from 90 degree rotation destination) return RotateRight(iDst); if (newp[3].Distance(CxPoint2(0.5f-GetHeight(), -0.5f+GetWidth())) < 0.25) //rotation left for ~90 degrees return RotateLeft(iDst); if (newp[3].Distance(CxPoint2(0.5f-GetWidth(), 0.5f-GetHeight())) < 0.25) //rotation left for ~180 degrees return Rotate180(iDst); if (newp[3].Distance(p[3]) < 0.25) { //rotation not significant if (iDst) iDst->Copy(*this); //copy image to iDst, if required return true; //and we're done }//if }//if }//if //(read new dimensions from location of corners) float minx = (float) min(min(newp[0].x,newp[1].x),min(newp[2].x,newp[3].x)); float miny = (float) min(min(newp[0].y,newp[1].y),min(newp[2].y,newp[3].y)); float maxx = (float) max(max(newp[0].x,newp[1].x),max(newp[2].x,newp[3].x)); float maxy = (float) max(max(newp[0].y,newp[1].y),max(newp[2].y,newp[3].y)); int newWidth = (int) floor(maxx-minx+0.5f); int newHeight= (int) floor(maxy-miny+0.5f); float ssx=((maxx+minx)- ((float) newWidth-1))/2.0f; //start for x float ssy=((maxy+miny)- ((float) newHeight-1))/2.0f; //start for y float newxcenteroffset = 0.5f * newWidth; float newycenteroffset = 0.5f * newHeight; if (bKeepOriginalSize){ ssx -= 0.5f * GetWidth(); ssy -= 0.5f * GetHeight(); } //create destination image CxImage imgDest; imgDest.CopyInfo(*this); imgDest.Create(newWidth,newHeight,GetBpp(),GetType()); imgDest.SetPalette(GetPalette()); #if CXIMAGE_SUPPORT_ALPHA if(AlphaIsValid()) imgDest.AlphaCreate(); //MTA: Fix for rotation problem when the image has an alpha channel #endif //CXIMAGE_SUPPORT_ALPHA RGBQUAD rgb; //pixel colour RGBQUAD rc; if (replColor!=0) rc=*replColor; else { rc.rgbRed=255; rc.rgbGreen=255; rc.rgbBlue=255; rc.rgbReserved=0; }//if float x,y; //destination location (float, with proper offset) float origx, origy; //origin location int destx, desty; //destination location y=ssy; //initialize y if (!IsIndexed()){ //RGB24 //optimized RGB24 implementation (direct write to destination): BYTE *pxptr; #if CXIMAGE_SUPPORT_ALPHA BYTE *pxptra=0; #endif //CXIMAGE_SUPPORT_ALPHA for (desty=0; destyTransfer(imgDest); else Transfer(imgDest); return true; } //////////////////////////////////////////////////////////////////////////////// bool CxImage::Rotate180(CxImage* iDst) { if (!pDib) return false; long wid = GetWidth(); long ht = GetHeight(); CxImage imgDest; imgDest.CopyInfo(*this); imgDest.Create(wid,ht,GetBpp(),GetType()); imgDest.SetPalette(GetPalette()); #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) imgDest.AlphaCreate(); #endif //CXIMAGE_SUPPORT_ALPHA long x,y,y2; for (y = 0; y < ht; y++){ info.nProgress = (long)(100*y/ht); // y2=ht-y-1; for (x = 0; x < wid; x++){ if(head.biClrUsed==0)//RGB imgDest.SetPixelColor(wid-x-1, y2, GetPixelColor(x, y)); else //PALETTE imgDest.SetPixelIndex(wid-x-1, y2, GetPixelIndex(x, y)); #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) imgDest.AlphaSet(wid-x-1, y2,AlphaGet(x, y)); #endif //CXIMAGE_SUPPORT_ALPHA } } //select the destination if (iDst) iDst->Transfer(imgDest); else Transfer(imgDest); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Resizes the image. mode can be 0 for slow (bilinear) method , * 1 for fast (nearest pixel) method, or 2 for accurate (bicubic spline interpolation) method. * The function is faster with 24 and 1 bpp images, slow for 4 bpp images and slowest for 8 bpp images. */ bool CxImage::Resample(long newx, long newy, int mode, CxImage* iDst) { if (newx==0 || newy==0) return false; if (head.biWidth==newx && head.biHeight==newy){ if (iDst) iDst->Copy(*this); return true; } float xScale, yScale, fX, fY; xScale = (float)head.biWidth / (float)newx; yScale = (float)head.biHeight / (float)newy; CxImage newImage; newImage.CopyInfo(*this); newImage.Create(newx,newy,head.biBitCount,GetType()); newImage.SetPalette(GetPalette()); if (!newImage.IsValid()) return false; switch (mode) { case 1: // nearest pixel { for(long y=0; y=head.biHeight) yy = head.biHeight-1; for(int n=-1; n<3; n++) { r2 = r1 * KernelBSpline(b - (float)n); xx = i_x+n; if (xx<0) xx=0; if (xx>=head.biWidth) xx=head.biWidth-1; if (head.biClrUsed){ rgb = GetPixelColor(xx,yy); } else { iDst = info.pImage + yy*info.dwEffWidth + xx*3; rgb.rgbBlue = *iDst++; rgb.rgbGreen= *iDst++; rgb.rgbRed = *iDst; } rr += rgb.rgbRed * r2; gg += rgb.rgbGreen * r2; bb += rgb.rgbBlue * r2; } } if (head.biClrUsed) newImage.SetPixelColor(x,y,RGB(rr,gg,bb)); else { iDst = newImage.info.pImage + y*newImage.info.dwEffWidth + x*3; *iDst++ = (BYTE)bb; *iDst++ = (BYTE)gg; *iDst = (BYTE)rr; } } } break; } default: // bilinear interpolation if (!(head.biWidth>newx && head.biHeight>newy && head.biBitCount==24)) { // 1999 Steve McMahon (steve@dogma.demon.co.uk) long ifX, ifY, ifX1, ifY1, xmax, ymax; float ir1, ir2, ig1, ig2, ib1, ib2, dx, dy; BYTE r,g,b; RGBQUAD rgb1, rgb2, rgb3, rgb4; xmax = head.biWidth-1; ymax = head.biHeight-1; for(long y=0; y const long ACCURACY = 1000; long i,j; // index for faValue long x,y; // coordinates in source image BYTE* pSource; BYTE* pDest = newImage.info.pImage; long* naAccu = new long[3 * newx + 3]; long* naCarry = new long[3 * newx + 3]; long* naTemp; long nWeightX,nWeightY; float fEndX; long nScale = (long)(ACCURACY * xScale * yScale); memset(naAccu, 0, sizeof(long) * 3 * newx); memset(naCarry, 0, sizeof(long) * 3 * newx); int u, v = 0; // coordinates in dest image float fEndY = yScale - 1.0f; for (y = 0; y < head.biHeight; y++){ info.nProgress = (long)(100*y/head.biHeight); // if (info.nEscape) break; pSource = info.pImage + y * info.dwEffWidth; u = i = 0; fEndX = xScale - 1.0f; if ((float)y < fEndY) { // complete source row goes into dest row for (x = 0; x < head.biWidth; x++){ if ((float)x < fEndX){ // complete source pixel goes into dest pixel for (j = 0; j < 3; j++) naAccu[i + j] += (*pSource++) * ACCURACY; } else { // source pixel is splitted for 2 dest pixels nWeightX = (long)(((float)x - fEndX) * ACCURACY); for (j = 0; j < 3; j++){ naAccu[i] += (ACCURACY - nWeightX) * (*pSource); naAccu[3 + i++] += nWeightX * (*pSource++); } fEndX += xScale; u++; } } } else { // source row is splitted for 2 dest rows nWeightY = (long)(((float)y - fEndY) * ACCURACY); for (x = 0; x < head.biWidth; x++){ if ((float)x < fEndX){ // complete source pixel goes into 2 pixel for (j = 0; j < 3; j++){ naAccu[i + j] += ((ACCURACY - nWeightY) * (*pSource)); naCarry[i + j] += nWeightY * (*pSource++); } } else { // source pixel is splitted for 4 dest pixels nWeightX = (int)(((float)x - fEndX) * ACCURACY); for (j = 0; j < 3; j++) { naAccu[i] += ((ACCURACY - nWeightY) * (ACCURACY - nWeightX)) * (*pSource) / ACCURACY; *pDest++ = (BYTE)(naAccu[i] / nScale); naCarry[i] += (nWeightY * (ACCURACY - nWeightX) * (*pSource)) / ACCURACY; naAccu[i + 3] += ((ACCURACY - nWeightY) * nWeightX * (*pSource)) / ACCURACY; naCarry[i + 3] = (nWeightY * nWeightX * (*pSource)) / ACCURACY; i++; pSource++; } fEndX += xScale; u++; } } if (u < newx){ // possibly not completed due to rounding errors for (j = 0; j < 3; j++) *pDest++ = (BYTE)(naAccu[i++] / nScale); } naTemp = naCarry; naCarry = naAccu; naAccu = naTemp; memset(naCarry, 0, sizeof(int) * 3); // need only to set first pixel zero pDest = newImage.info.pImage + (++v * newImage.info.dwEffWidth); fEndY += yScale; } } if (v < newy){ // possibly not completed due to rounding errors for (i = 0; i < 3 * newx; i++) *pDest++ = (BYTE)(naAccu[i] / nScale); } delete [] naAccu; delete [] naCarry; } } #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()){ newImage.AlphaCreate(); for(long y=0; yTransfer(newImage); else Transfer(newImage); return true; } //////////////////////////////////////////////////////////////////////////////// /** * New simpler resample. Adds new interpolation methods and simplifies code (using GetPixelColorInterpolated * and GetAreaColorInterpolated). It also (unlike old method) interpolates alpha layer. * * \param newx, newy - size of resampled image * \param inMethod - interpolation method to use (see comments at GetPixelColorInterpolated) * If image size is being reduced, averaging is used instead (or simultaneously with) inMethod. * \param ofMethod - what to replace outside pixels by (only significant for bordering pixels of enlarged image) * \param iDst - pointer to destination CxImage or NULL. * \param disableAveraging - force no averaging when shrinking images (Produces aliasing. * You probably just want to leave this off...) * * \author ***bd*** 2.2004 */ bool CxImage::Resample2( long newx, long newy, InterpolationMethod const inMethod, OverflowMethod const ofMethod, CxImage* const iDst, bool const disableAveraging) { if (newx<=0 || newy<=0 || !pDib) return false; if (head.biWidth==newx && head.biHeight==newy) { //image already correct size (just copy and return) if (iDst) iDst->Copy(*this); return true; }//if //calculate scale of new image (less than 1 for enlarge) float xScale, yScale; xScale = (float)head.biWidth / (float)newx; yScale = (float)head.biHeight / (float)newy; //create temporary destination image CxImage newImage; newImage.CopyInfo(*this); newImage.Create(newx,newy,head.biBitCount,GetType()); newImage.SetPalette(GetPalette()); if (!newImage.IsValid()) return false; //and alpha channel if required #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) newImage.AlphaCreate(); #endif float sX, sY; //source location long dX,dY; //destination pixel (int value) if ((xScale<=1 && yScale<=1) || disableAveraging) { //image is being enlarged (or interpolation on demand) if (!IsIndexed()) { //RGB24 image (optimized version with direct writes) RGBQUAD q; //pixel colour BYTE *pxptr; //pointer to destination pixel #if CXIMAGE_SUPPORT_ALPHA BYTE *pxptra; //and destination alpha data #endif for(dY=0; dYTransfer(newImage); else Transfer(newImage); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Reduces the number of bits per pixel to nbit (1, 4 or 8). * ppal points to a valid palette for the final image; if not supplied the function will use a standard palette. * ppal is not necessary for reduction to 1 bpp. */ bool CxImage::DecreaseBpp(DWORD nbit, bool errordiffusion, RGBQUAD* ppal, DWORD clrimportant) { if (!pDib) return false; if (head.biBitCount < nbit) return false; if (head.biBitCount == nbit){ if (clrimportant==0) return true; if (head.biClrImportant && (head.biClrImportant4) return false; CxImage tmp; tmp.CopyInfo(*this); tmp.Create(head.biWidth,head.biHeight,4,info.dwType); tmp.SetPalette(GetPalette(),GetNumColors()); if (!tmp.IsValid()) return false; #if CXIMAGE_SUPPORT_SELECTION tmp.SelectionCopy(*this); #endif //CXIMAGE_SUPPORT_SELECTION #if CXIMAGE_SUPPORT_ALPHA tmp.AlphaCopy(*this); #endif //CXIMAGE_SUPPORT_ALPHA for (long y=0;y8) return false; CxImage tmp; tmp.CopyInfo(*this); tmp.Create(head.biWidth,head.biHeight,8,info.dwType); tmp.SetPalette(GetPalette(),GetNumColors()); if (!tmp.IsValid()) return false; #if CXIMAGE_SUPPORT_SELECTION tmp.SelectionCopy(*this); #endif //CXIMAGE_SUPPORT_SELECTION #if CXIMAGE_SUPPORT_ALPHA tmp.AlphaCopy(*this); #endif //CXIMAGE_SUPPORT_ALPHA for (long y=0;y24) return false; CxImage tmp; tmp.CopyInfo(*this); tmp.Create(head.biWidth,head.biHeight,24,info.dwType); if (!tmp.IsValid()) return false; if (info.nBkgndIndex>=0) //translate transparency tmp.info.nBkgndColor=GetPaletteColor((BYTE)info.nBkgndIndex); #if CXIMAGE_SUPPORT_SELECTION tmp.SelectionCopy(*this); #endif //CXIMAGE_SUPPORT_SELECTION #if CXIMAGE_SUPPORT_ALPHA tmp.AlphaCopy(*this); if (AlphaPaletteIsValid() && !AlphaIsValid()) tmp.AlphaCreate(); #endif //CXIMAGE_SUPPORT_ALPHA for (long y=0;y 128) { tmp.SetPixelIndex(x, y, 1); error = level - 255; } else { tmp.SetPixelIndex(x, y, 0); error = level; } nlevel = GetPixelIndex(x + 1, y) + (error * 8) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + 1, y, level); nlevel = GetPixelIndex(x + 2, y) + (error * 4) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + 2, y, level); int i; for (i = -2; i < 3; i++) { switch (i) { case -2: coeff = 2; break; case -1: coeff = 4; break; case 0: coeff = 8; break; case 1: coeff = 4; break; case 2: coeff = 2; break; } nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + i, y + 1, level); } } } break; } case 3: { //Stucki error diffusion (Thanks to Franco Gerevini) int TotalCoeffSum = 42; long error, nlevel, coeff; BYTE level; for (long y = 0; y < head.biHeight; y++) { info.nProgress = (long)(100 * y / head.biHeight); if (info.nEscape) break; for (long x = 0; x < head.biWidth; x++) { level = GetPixelIndex(x, y); if (level > 128) { tmp.SetPixelIndex(x, y, 1); error = level - 255; } else { tmp.SetPixelIndex(x, y, 0); error = level; } nlevel = GetPixelIndex(x + 1, y) + (error * 8) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + 1, y, level); nlevel = GetPixelIndex(x + 2, y) + (error * 4) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + 2, y, level); int i; for (i = -2; i < 3; i++) { switch (i) { case -2: coeff = 2; break; case -1: coeff = 4; break; case 0: coeff = 8; break; case 1: coeff = 4; break; case 2: coeff = 2; break; } nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + i, y + 1, level); } for (i = -2; i < 3; i++) { switch (i) { case -2: coeff = 1; break; case -1: coeff = 2; break; case 0: coeff = 4; break; case 1: coeff = 2; break; case 2: coeff = 1; break; } nlevel = GetPixelIndex(x + i, y + 2) + (error * coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + i, y + 2, level); } } } break; } case 4: { //Jarvis, Judice and Ninke error diffusion (Thanks to Franco Gerevini) int TotalCoeffSum = 48; long error, nlevel, coeff; BYTE level; for (long y = 0; y < head.biHeight; y++) { info.nProgress = (long)(100 * y / head.biHeight); if (info.nEscape) break; for (long x = 0; x < head.biWidth; x++) { level = GetPixelIndex(x, y); if (level > 128) { tmp.SetPixelIndex(x, y, 1); error = level - 255; } else { tmp.SetPixelIndex(x, y, 0); error = level; } nlevel = GetPixelIndex(x + 1, y) + (error * 7) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + 1, y, level); nlevel = GetPixelIndex(x + 2, y) + (error * 5) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + 2, y, level); int i; for (i = -2; i < 3; i++) { switch (i) { case -2: coeff = 3; break; case -1: coeff = 5; break; case 0: coeff = 7; break; case 1: coeff = 5; break; case 2: coeff = 3; break; } nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + i, y + 1, level); } for (i = -2; i < 3; i++) { switch (i) { case -2: coeff = 1; break; case -1: coeff = 3; break; case 0: coeff = 5; break; case 1: coeff = 3; break; case 2: coeff = 1; break; } nlevel = GetPixelIndex(x + i, y + 2) + (error * coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + i, y + 2, level); } } } break; } case 5: { //Sierra error diffusion (Thanks to Franco Gerevini) int TotalCoeffSum = 32; long error, nlevel, coeff; BYTE level; for (long y = 0; y < head.biHeight; y++) { info.nProgress = (long)(100 * y / head.biHeight); if (info.nEscape) break; for (long x = 0; x < head.biWidth; x++) { level = GetPixelIndex(x, y); if (level > 128) { tmp.SetPixelIndex(x, y, 1); error = level - 255; } else { tmp.SetPixelIndex(x, y, 0); error = level; } nlevel = GetPixelIndex(x + 1, y) + (error * 5) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + 1, y, level); nlevel = GetPixelIndex(x + 2, y) + (error * 3) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + 2, y, level); int i; for (i = -2; i < 3; i++) { switch (i) { case -2: coeff = 2; break; case -1: coeff = 4; break; case 0: coeff = 5; break; case 1: coeff = 4; break; case 2: coeff = 2; break; } nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + i, y + 1, level); } for (i = -1; i < 2; i++) { switch (i) { case -1: coeff = 2; break; case 0: coeff = 3; break; case 1: coeff = 2; break; } nlevel = GetPixelIndex(x + i, y + 2) + (error * coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(x + i, y + 2, level); } } } break; } case 6: { //Stevenson and Arce error diffusion (Thanks to Franco Gerevini) int TotalCoeffSum = 200; long error, nlevel; BYTE level; for (long y = 0; y < head.biHeight; y++) { info.nProgress = (long)(100 * y / head.biHeight); if (info.nEscape) break; for (long x = 0; x < head.biWidth; x++) { level = GetPixelIndex(x, y); if (level > 128) { tmp.SetPixelIndex(x, y, 1); error = level - 255; } else { tmp.SetPixelIndex(x, y, 0); error = level; } int tmp_index_x = x + 2; int tmp_index_y = y; int tmp_coeff = 32; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); tmp_index_x = x - 3; tmp_index_y = y + 1; tmp_coeff = 12; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); tmp_index_x = x - 1; tmp_coeff = 26; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); tmp_index_x = x + 1; tmp_coeff = 30; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); tmp_index_x = x + 3; tmp_coeff = 16; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); tmp_index_x = x - 2; tmp_index_y = y + 2; tmp_coeff = 12; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); tmp_index_x = x; tmp_coeff = 26; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); tmp_index_x = x + 2; tmp_coeff = 12; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); tmp_index_x = x - 3; tmp_index_y = y + 2; tmp_coeff = 5; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); tmp_index_x = x - 1; tmp_coeff = 12; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); tmp_index_x = x + 1; tmp_coeff = 12; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); tmp_index_x = x + 3; tmp_coeff = 5; nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; level = (BYTE)min(255, max(0, (int)nlevel)); SetPixelIndex(tmp_index_x, tmp_index_y, level); } } break; } case 7: { // Bayer ordered dither int order = 4; //create Bayer matrix if (order>4) order = 4; int size = (1 << (2*order)); BYTE* Bmatrix = (BYTE*) malloc(size * sizeof(BYTE)); for(int i = 0; i < size; i++) { int n = order; int x = i / n; int y = i % n; int dither = 0; while (n-- > 0){ dither = (((dither<<1)|((x&1) ^ (y&1)))<<1) | (y&1); x >>= 1; y >>= 1; } Bmatrix[i] = dither; } int scale = max(0,(8-2*order)); int level; for (long y=0;y> scale; if(level > Bmatrix[ (x % order) + order * (y % order) ]){ tmp.SetPixelIndex(x,y,1); } else { tmp.SetPixelIndex(x,y,0); } } } free(Bmatrix); break; } default: { // Floyd-Steinberg error diffusion (Thanks to Steve McMahon) long error,nlevel,coeff; BYTE level; for (long y=0;y 128){ tmp.SetPixelIndex(x,y,1); error = level-255; } else { tmp.SetPixelIndex(x,y,0); error = level; } nlevel = GetPixelIndex(x+1,y) + (error * 7)/16; level = (BYTE)min(255,max(0,(int)nlevel)); SetPixelIndex(x+1,y,level); for(int i=-1; i<2; i++){ switch(i){ case -1: coeff=3; break; case 0: coeff=5; break; case 1: coeff=1; break; } nlevel = GetPixelIndex(x+i,y+1) + (error * coeff)/16; level = (BYTE)min(255,max(0,(int)nlevel)); SetPixelIndex(x+i,y+1,level); } } } } } tmp.SetPaletteColor(0,0,0,0); tmp.SetPaletteColor(1,255,255,255); Transfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// /** * CropRotatedRectangle * \param topx,topy : topmost and leftmost point of the rectangle (topmost, and if there are 2 topmost points, the left one) * \param width : size of the right hand side of rect, from (topx,topy) roundwalking clockwise * \param height : size of the left hand side of rect, from (topx,topy) roundwalking clockwise * \param angle : angle of the right hand side of rect, from (topx,topy) * \param iDst : pointer to destination image (if 0, this image is modified) * \author [VATI] */ bool CxImage::CropRotatedRectangle( long topx, long topy, long width, long height, float angle, CxImage* iDst) { if (!pDib) return false; long startx,starty,endx,endy; double cos_angle = cos(angle/*/57.295779513082320877*/); double sin_angle = sin(angle/*/57.295779513082320877*/); // if there is nothing special, call the original Crop(): if ( fabs(angle)<0.0002 ) return Crop( topx, topy, topx+width, topy+height, iDst); startx = min(topx, topx - (long)(sin_angle*(double)height)); endx = topx + (long)(cos_angle*(double)width); endy = topy + (long)(cos_angle*(double)height + sin_angle*(double)width); // check: corners of the rectangle must be inside if ( IsInside( startx, topy )==false || IsInside( endx, endy ) == false ) return false; // first crop to bounding rectangle CxImage tmp(*this,false/*pSelection!=0*/,true,true); tmp.Copy(*this, true, false, true); if (!tmp.IsValid()) return false; if ( false == tmp.Crop( startx, topy, endx, endy ) ) return false; // the midpoint of the image now became the same as the midpoint of the rectangle // rotate new image with minus angle amount if ( false == tmp.Rotate( (float)(-angle*57.295779513082320877) ) ) // Rotate expects angle in degrees return false; // crop rotated image to the original selection rectangle endx = (tmp.head.biWidth+width)/2; startx = (tmp.head.biWidth-width)/2; starty = (tmp.head.biHeight+height)/2; endy = (tmp.head.biHeight-height)/2; if ( false == tmp.Crop( startx, starty, endx, endy ) ) return false; if (iDst) iDst->Transfer(tmp); else Transfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// bool CxImage::Crop(const RECT& rect, CxImage* iDst) { return Crop(rect.left, rect.top, rect.right, rect.bottom, iDst); } //////////////////////////////////////////////////////////////////////////////// bool CxImage::Crop(long left, long top, long right, long bottom, CxImage* iDst) { if (!pDib) return false; long startx = max(0L,min(left,head.biWidth)); long endx = max(0L,min(right,head.biWidth)); long starty = head.biHeight - max(0L,min(top,head.biHeight)); long endy = head.biHeight - max(0L,min(bottom,head.biHeight)); if (startx==endx || starty==endy) return false; if (startx>endx) {long tmp=startx; startx=endx; endx=tmp;} if (starty>endy) {long tmp=starty; starty=endy; endy=tmp;} CxImage tmp(endx-startx,endy-starty,head.biBitCount,info.dwType); if (!tmp.IsValid()) return false; tmp.SetPalette(GetPalette(),head.biClrUsed); tmp.info.nBkgndIndex = info.nBkgndIndex; tmp.info.nBkgndColor = info.nBkgndColor; switch (head.biBitCount) { case 1: case 4: { for(long y=starty, yd=0; y for(long x=startx, xd=0; x> 3; BYTE* pDest = tmp.info.pImage; BYTE* pSrc = info.pImage + starty * info.dwEffWidth + (startx*head.biBitCount >> 3); for(long y=starty; y memcpy(pDest,pSrc,linelen); pDest+=tmp.info.dwEffWidth; pSrc+=info.dwEffWidth; } } } #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()){ // tmp.AlphaCreate(); if (!tmp.AlphaIsValid()) return false; BYTE* pDest = tmp.pAlpha; BYTE* pSrc = pAlpha + startx + starty*head.biWidth; for (long y=starty; yTransfer(tmp); else Transfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// /** * \param xgain, ygain : can be from 0 to 1. * \param xpivot, ypivot : is the center of the transformation. * \param bEnableInterpolation : if true, enables bilinear interpolation. * \return true if everything is ok */ bool CxImage::Skew(float xgain, float ygain, long xpivot, long ypivot, bool bEnableInterpolation) { if (!pDib) return false; float nx,ny; CxImage tmp(*this,pSelection!=0,true,true); if (!tmp.IsValid()) return false; long xmin,xmax,ymin,ymax; if (pSelection){ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; } else { xmin = ymin = 0; xmax = head.biWidth; ymax=head.biHeight; } for(long y=ymin; y top) || (x < left) || (x > right)) { tmp.SetPixelIndex(x,y, pixel); } else { tmp.SetPixelIndex(x,y,GetPixelIndex(x-left,y-bottom)); } } } break; } case 8: case 24: { if (head.biBitCount == 8) { BYTE pixel = tmp.GetNearestIndex( canvascolor); memset(tmp.info.pImage, pixel, + (tmp.info.dwEffWidth * newHeight)); } else { for (long y = 0; y < newHeight; ++y) { BYTE *pDest = tmp.info.pImage + (y * tmp.info.dwEffWidth); for (long x = 0; x < newWidth; ++x) { *pDest++ = canvascolor.rgbBlue; *pDest++ = canvascolor.rgbGreen; *pDest++ = canvascolor.rgbRed; } } } BYTE* pDest = tmp.info.pImage + (tmp.info.dwEffWidth * bottom) + (left*(head.biBitCount >> 3)); BYTE* pSrc = info.pImage; for(long y=bottom; y <= top; y++){ info.nProgress = (long)(100*y/(1 + top - bottom)); memcpy(pDest,pSrc,(head.biBitCount >> 3) * (right - left + 1)); pDest+=tmp.info.dwEffWidth; pSrc+=info.dwEffWidth; } } } //select the destination if (iDst) iDst->Transfer(tmp); else Transfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// bool CxImage::Expand(long newx, long newy, RGBQUAD canvascolor, CxImage* iDst) { //thanks to if (!pDib) return false; if ((newx < head.biWidth) || (newy < head.biHeight)) return false; int nAddLeft = (newx - head.biWidth) / 2; int nAddTop = (newy - head.biHeight) / 2; return Expand(nAddLeft, nAddTop, newx - (head.biWidth + nAddLeft), newy - (head.biHeight + nAddTop), canvascolor, iDst); } //////////////////////////////////////////////////////////////////////////////// /** * Resamples the image with the correct aspect ratio, and fills the borders. * \param newx, newy = thumbnail size. * \param canvascolor = border color. * \param iDst = pointer to destination image (if it's 0, this image is modified). * \return true if everything is ok. * \author [Colin Urquhart] */ bool CxImage::Thumbnail(long newx, long newy, RGBQUAD canvascolor, CxImage* iDst) { if (!pDib) return false; if ((newx <= 0) || (newy <= 0)) return false; CxImage tmp(*this); if (!tmp.IsValid()) return false; // determine whether we need to shrink the image if ((head.biWidth > newx) || (head.biHeight > newy)) { float fScale; float fAspect = (float) newx / (float) newy; if (fAspect * head.biHeight > head.biWidth) { fScale = (float) newy / head.biHeight; } else { fScale = (float) newx / head.biWidth; } tmp.Resample((long) (fScale * head.biWidth), (long) (fScale * head.biHeight), 0); } // expand the frame tmp.Expand(newx, newy, canvascolor, iDst); //select the destination if (iDst) iDst->Transfer(tmp); else Transfer(tmp); return true; } //////////////////////////////////////////////////////////////////////////////// /** * Perform circle_based transformations. * \param type - for different transformations * - 0 for normal (proturberant) FishEye * - 1 for reverse (concave) FishEye * - 2 for Swirle * - 3 for Cilinder mirror * - 4 for bathroom * * \param rmax - effect radius. If 0, the whole image is processed * \param Koeff - only for swirle * \author Arkadiy Olovyannikov ark(at)msun(dot)ru */ bool CxImage::CircleTransform(int type,long rmax,float Koeff) { if (!pDib) return false; long nx,ny; double angle,radius,rnew; CxImage tmp(*this,pSelection!=0,true,true); if (!tmp.IsValid()) return false; long xmin,xmax,ymin,ymax,xmid,ymid; if (pSelection){ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; } else { xmin = ymin = 0; xmax = head.biWidth; ymax=head.biHeight; } xmid = (long) (tmp.GetWidth()/2); ymid = (long) (tmp.GetHeight()/2); if (!rmax) rmax=(long)sqrt((float)((xmid-xmin)*(xmid-xmin)+(ymid-ymin)*(ymid-ymin))); if (Koeff==0.0f) Koeff=1.0f; for(long y=ymin; yhead.biWidth || newy>head.biHeight) { //let me repeat... this method can't enlarge image strcpy(info.szLastError,"QIShrink can't enlarge image"); return false; } if (newx==head.biWidth && newy==head.biHeight) { //image already correct size (just copy and return) if (iDst) iDst->Copy(*this); return true; }//if //create temporary destination image CxImage newImage; newImage.CopyInfo(*this); newImage.Create(newx,newy,head.biBitCount,GetType()); newImage.SetPalette(GetPalette()); if (!newImage.IsValid()) return false; //and alpha channel if required #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid()) newImage.AlphaCreate(); #endif const int oldx = head.biWidth; const int oldy = head.biHeight; int accuCellSize = 4; #if CXIMAGE_SUPPORT_ALPHA BYTE *alphaPtr; if (AlphaIsValid()) accuCellSize=5; #endif unsigned int *accu = new unsigned int[newx*accuCellSize]; //array for suming pixels... one pixel for every destination column unsigned int *accuPtr; //pointer for walking through accu //each cell consists of blue, red, green component and count of pixels summed in this cell memset(accu, 0, newx * accuCellSize * sizeof(unsigned int)); //clear accu if (!IsIndexed()) { //RGB24 version with pointers BYTE *destPtr, *srcPtr, *destPtrS, *srcPtrS; //destination and source pixel, and beginnings of current row srcPtrS=(BYTE*)BlindGetPixelPointer(0,0); destPtrS=(BYTE*)newImage.BlindGetPixelPointer(0,0); int ex=0, ey=0; //ex and ey replace division... int dy=0; //(we just add pixels, until by adding newx or newy we get a number greater than old size... then // it's time to move to next pixel) for(int y=0; yoldx) { //when we reach oldx, it's time to move to new slot accuPtr += accuCellSize; ex -= oldx; //(substract oldx from ex and resume from there on) }//if (ex overflow) }//for x if (ey>=oldy) { //now when this happens ey -= oldy; //it's time to move to new destination row destPtr = destPtrS; //reset pointers to proper initial values accuPtr = accu; #if CXIMAGE_SUPPORT_ALPHA alphaPtr = newImage.AlphaGetPointer(0, dy++); #endif for (int k=0; koldx) { //when we reach oldx, it's time to move to new slot accuPtr += accuCellSize; ex -= oldx; //(substract oldx from ex and resume from there on) }//if (ex overflow) }//for x if (ey>=oldy) { //now when this happens ey -= oldy; //it's time to move to new destination row accuPtr = accu; for (int dx=0; dxTransfer(newImage); else Transfer(newImage); return true; } //////////////////////////////////////////////////////////////////////////////// #endif //CXIMAGE_SUPPORT_TRANSFORMATION VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximajas.cpp0000644000175000017500000001620410473151642023430 0ustar julienjulien/* * File: ximajas.cpp * Purpose: Platform Independent JasPer Image Class Loader and Writer * 12/Apr/2003 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximajas.h" #if CXIMAGE_SUPPORT_JASPER //////////////////////////////////////////////////////////////////////////////// bool CxImageJAS::Decode(CxFile *hFile, DWORD imagetype) { if (hFile == NULL) return false; jas_image_t *image=0; jas_stream_t *in=0; jas_matrix_t **bufs=0; long i,error=0; //jas_setdbglevel(0); try { if (jas_init()) throw "cannot initialize jasper"; if (!(in = jas_stream_fdopen(0, "rb"))) throw "error: cannot open standard input"; CxFileJas src(hFile,in); if (!(image = jas_image_decode(in, -1, 0))) throw "error: cannot load image data"; long x,y,w,h,depth,cmptno; w = jas_image_cmptwidth(image,0); h = jas_image_cmptheight(image,0); depth = jas_image_cmptprec(image,0); if (image->numcmpts_ > 64 || image->numcmpts_ < 0) throw "error: too much components"; if (depth!=1 && depth!=4 && depth!=8){ jas_image_t *newimage; jas_cmprof_t *outprof; //jas_eprintf("forcing conversion to sRGB\n"); if (!(outprof = jas_cmprof_createfromclrspc(JAS_CLRSPC_SRGB))) { throw "cannot create sRGB profile"; } if (!(newimage = jas_image_chclrspc(image, outprof, JAS_CMXFORM_INTENT_PER))) { throw "cannot convert to sRGB"; } jas_image_destroy(image); jas_cmprof_destroy(outprof); image = newimage; } bufs = (jas_matrix_t **)calloc(image->numcmpts_, sizeof(jas_matrix_t**)); for (i = 0; i < image->numcmpts_; ++i) { if (!(bufs[i] = jas_matrix_create(1, w))) { throw "error: cannot allocate memory"; } } if (image->numcmpts_==3 && image->cmpts_[0]->width_ == image->cmpts_[1]->width_ && image->cmpts_[1]->width_ == image->cmpts_[2]->width_ && image->cmpts_[0]->height_ == image->cmpts_[1]->height_ && image->cmpts_[1]->height_ == image->cmpts_[2]->height_ && image->cmpts_[0]->prec_ == image->cmpts_[1]->prec_ && image->cmpts_[1]->prec_ == image->cmpts_[2]->prec_ ) { if(!Create(w,h,24,imagetype)) throw "Can't allocate memory"; RGBQUAD c; for (y=0; ynumcmpts_; ++cmptno) { jas_image_readcmpt(image, cmptno, 0, y, w, 1, bufs[cmptno]); } for (x=0; xnumcmpts_; if ((info.nFrame<0)||(info.nFrame>=info.nNumFrames)){ throw "wrong frame!"; } for (cmptno=0; cmptno<=info.nFrame; cmptno++) { w = jas_image_cmptwidth(image,cmptno); h = jas_image_cmptheight(image,cmptno); depth = jas_image_cmptprec(image,cmptno); if (depth>8) depth=8; if(!Create(w,h,depth,imagetype)) throw "Can't allocate memory"; SetGrayPalette(); for (y=0; ynumcmpts_; ++i){ if (bufs[i]) jas_matrix_destroy(bufs[i]);} free(bufs); } jas_cleanup(); if (image) jas_image_destroy(image); if (in) jas_stream_close(in); return (error==0); } //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// bool CxImageJAS::Encode(CxFile * hFile, DWORD imagetype) { if (EncodeSafeCheck(hFile)) return false; if (head.biClrUsed!=0 && !IsGrayScale()){ strcpy(info.szLastError,"JasPer can save only RGB or GrayScale images"); return false; } jas_image_t *image=0; jas_stream_t *out=0; jas_matrix_t *cmpts[3]; long x,y,yflip,error=0; uint_fast16_t cmptno, numcmpts; jas_image_cmptparm_t cmptparms[3], *cmptparm; try { if (jas_init()) throw "cannot initialize jasper"; if (!(out = jas_stream_fdopen(0, "wb"))) throw "error: cannot open standard output"; CxFileJas src(hFile,out); numcmpts = head.biClrUsed==0 ? 3 : 1; for (cmptno = 0, cmptparm = cmptparms; cmptno < numcmpts; ++cmptno, ++cmptparm) { cmptparm->tlx = 0; cmptparm->tly = 0; cmptparm->hstep = 1; cmptparm->vstep = 1; cmptparm->width = head.biWidth; cmptparm->height = head.biHeight; cmptparm->prec = 8; cmptparm->sgnd = false; } /* Create image object. */ if (!(image = jas_image_create(numcmpts, cmptparms, JAS_CLRSPC_UNKNOWN))) throw "error : jas_image_create"; if (numcmpts == 3) { jas_image_setclrspc(image, JAS_CLRSPC_SRGB); jas_image_setcmpttype(image, 0, JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_RGB_R)); jas_image_setcmpttype(image, 1, JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_RGB_G)); jas_image_setcmpttype(image, 2, JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_RGB_B)); } else { jas_image_setclrspc(image, JAS_CLRSPC_SGRAY); jas_image_setcmpttype(image, 0, JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_GRAY_Y)); } for (x = 0; x < numcmpts; ++x) { cmpts[x] = 0; } /* Create temporary matrices to hold component data. */ for (x = 0; x < numcmpts; ++x) { if (!(cmpts[x] = jas_matrix_create(1, head.biWidth))) { throw "error : can't allocate memory"; } } RGBQUAD c; for (y = 0; y < head.biHeight; ++y) { for (x = 0; x < head.biWidth; ++x) { if (head.biClrUsed==0){ c = GetPixelColor(x,y); jas_matrix_setv(cmpts[0], x, c.rgbRed); jas_matrix_setv(cmpts[1], x, c.rgbGreen); jas_matrix_setv(cmpts[2], x, c.rgbBlue); } else { jas_matrix_setv(cmpts[0], x, GetPixelIndex(x,y)); } } yflip = head.biHeight - 1 - y; for (cmptno = 0; cmptno < numcmpts; ++cmptno) { if (jas_image_writecmpt(image, cmptno, 0, yflip, head.biWidth, 1, cmpts[cmptno])) { throw "error : jas_image_writecmpt"; } } } char szfmt[4]; *szfmt = '\0'; #if CXIMAGE_SUPPORT_JP2 if (imagetype == CXIMAGE_FORMAT_JP2) strcpy(szfmt,"jp2"); #endif #if CXIMAGE_SUPPORT_JPC if (imagetype == CXIMAGE_FORMAT_JPC) strcpy(szfmt,"jpc"); #endif #if CXIMAGE_SUPPORT_RAS if (imagetype == CXIMAGE_FORMAT_RAS) strcpy(szfmt,"ras"); #endif #if CXIMAGE_SUPPORT_PNM if (imagetype == CXIMAGE_FORMAT_PNM) strcpy(szfmt,"pnm"); #endif #if CXIMAGE_SUPPORT_PGX if (imagetype == CXIMAGE_FORMAT_PGX){ strcpy(szfmt,"pgx"); if (head.biClrUsed==0) throw "PGX can save only GrayScale images"; } #endif int outfmt = jas_image_strtofmt(szfmt); char szoutopts[16]; sprintf(szoutopts,"rate=%.3f", info.nQuality/100.0f); if (jas_image_encode(image, out, outfmt, szoutopts)) { throw "error: cannot encode image\n"; } jas_stream_flush(out); } catch (char *message) { strncpy(info.szLastError,message,255); error = 1; } for (x = 0; x < numcmpts; ++x) { if (cmpts[x]) { jas_matrix_destroy(cmpts[x]); } } jas_cleanup(); if (image) jas_image_destroy(image); if (out) jas_stream_close(out); return (error==0); } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_JASPER VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximalyr.cpp0000644000175000017500000000536310473151643023466 0ustar julienjulien// xImaLyr.cpp : Layers functions /* 21/04/2003 v1.00 - Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximage.h" #if CXIMAGE_SUPPORT_LAYERS //////////////////////////////////////////////////////////////////////////////// /** * If the object is an internal layer, GetParent return its parent in the hierarchy. */ CxImage* CxImage::GetParent() const { return info.pParent; } //////////////////////////////////////////////////////////////////////////////// /** * Number of layers allocated directly by the object. */ long CxImage::GetNumLayers() const { return info.nNumLayers; } //////////////////////////////////////////////////////////////////////////////// /** * Creates an empty layer. If position is less than 0, the new layer will be placed in the last position */ bool CxImage::LayerCreate(long position) { if ( position < 0 || position > info.nNumLayers ) position = info.nNumLayers; CxImage** ptmp = (CxImage**)malloc((info.nNumLayers + 1)*sizeof(CxImage**)); if (ptmp==0) return false; int i=0; for (int n=0; ninfo.pParent = this; } else { free(ptmp); return false; } info.nNumLayers++; if (pLayers) free(pLayers); pLayers = ptmp; return true; } //////////////////////////////////////////////////////////////////////////////// /** * Deletes a layer. If position is less than 0, the last layer will be deleted */ bool CxImage::LayerDelete(long position) { if ( position >= info.nNumLayers ) return false; if ( position < 0) position = info.nNumLayers - 1; CxImage** ptmp = (CxImage**)malloc((info.nNumLayers - 1)*sizeof(CxImage**)); if (ptmp==0) return false; int i=0; for (int n=0; n<(info.nNumLayers - 1); n++){ if (position == n){ delete pLayers[n]; i=1; } ptmp[n]=pLayers[n+i]; } if (i==0) delete pLayers[info.nNumLayers - 1]; info.nNumLayers--; if (pLayers) free(pLayers); pLayers = ptmp; return true; } //////////////////////////////////////////////////////////////////////////////// void CxImage::LayerDeleteAll() { if (pLayers) { for(long n=0; n= info.nNumLayers ) return 0; if ( position < 0) position = info.nNumLayers - 1; return pLayers[position]; } //////////////////////////////////////////////////////////////////////////////// #endif //CXIMAGE_SUPPORT_LAYERS VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximage.h0000644000175000017500000005561010473151642022717 0ustar julienjulien/* * File: ximage.h * Purpose: General Purpose Image Class */ /* -------------------------------------------------------------------------------- COPYRIGHT NOTICE, DISCLAIMER, and LICENSE: CxImage version 5.99c 17/Oct/2004 CxImage : Copyright (C) 2001 - 2004, Davide Pizzolato Original CImage and CImageIterator implementation are: Copyright (C) 1995, Alejandro Aguilar Sierra (asierra(at)servidor(dot)unam(dot)mx) Covered code is provided under this license on an "as is" basis, without warranty of any kind, either expressed or implied, including, without limitation, warranties that the covered code is free of defects, merchantable, fit for a particular purpose or non-infringing. The entire risk as to the quality and performance of the covered code is with you. Should any covered code prove defective in any respect, you (not the initial developer or any other contributor) assume the cost of any necessary servicing, repair or correction. This disclaimer of warranty constitutes an essential part of this license. No use of any covered code is authorized hereunder except under this disclaimer. Permission is hereby granted to use, copy, modify, and distribute this source code, or portions hereof, for any purpose, including commercial applications, freely and without fee, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. -------------------------------------------------------------------------------- Other information: about CxImage, and the latest version, can be found at the CxImage home page: http://www.xdp.it -------------------------------------------------------------------------------- */ #if !defined(__CXIMAGE_H) #define __CXIMAGE_H #if _MSC_VER > 1000 #pragma once #endif ///////////////////////////////////////////////////////////////////////////// #include "xfile.h" #include "xiofile.h" #include "xmemfile.h" #include "ximadef.h" // adjust some #define /* see "ximacfg.h" for CxImage configuration options */ ///////////////////////////////////////////////////////////////////////////// // CxImage formats enumerator enum ENUM_CXIMAGE_FORMATS{ CXIMAGE_FORMAT_UNKNOWN, #if CXIMAGE_SUPPORT_BMP CXIMAGE_FORMAT_BMP, #endif #if CXIMAGE_SUPPORT_GIF CXIMAGE_FORMAT_GIF, #endif #if CXIMAGE_SUPPORT_JPG CXIMAGE_FORMAT_JPG, #endif #if CXIMAGE_SUPPORT_PNG CXIMAGE_FORMAT_PNG, #endif #if CXIMAGE_SUPPORT_MNG CXIMAGE_FORMAT_MNG, #endif #if CXIMAGE_SUPPORT_ICO CXIMAGE_FORMAT_ICO, #endif #if CXIMAGE_SUPPORT_TIF CXIMAGE_FORMAT_TIF, #endif #if CXIMAGE_SUPPORT_TGA CXIMAGE_FORMAT_TGA, #endif #if CXIMAGE_SUPPORT_PCX CXIMAGE_FORMAT_PCX, #endif #if CXIMAGE_SUPPORT_WBMP CXIMAGE_FORMAT_WBMP, #endif #if CXIMAGE_SUPPORT_WMF CXIMAGE_FORMAT_WMF, #endif #if CXIMAGE_SUPPORT_J2K CXIMAGE_FORMAT_J2K, #endif #if CXIMAGE_SUPPORT_JBG CXIMAGE_FORMAT_JBG, #endif #if CXIMAGE_SUPPORT_JP2 CXIMAGE_FORMAT_JP2, #endif #if CXIMAGE_SUPPORT_JPC CXIMAGE_FORMAT_JPC, #endif #if CXIMAGE_SUPPORT_PGX CXIMAGE_FORMAT_PGX, #endif #if CXIMAGE_SUPPORT_PNM CXIMAGE_FORMAT_PNM, #endif #if CXIMAGE_SUPPORT_RAS CXIMAGE_FORMAT_RAS, #endif CMAX_IMAGE_FORMATS }; ///////////////////////////////////////////////////////////////////////////// // CxImage class ///////////////////////////////////////////////////////////////////////////// class DLL_EXP CxImage { //extensible information collector typedef struct tagCxImageInfo { DWORD dwEffWidth; ///< DWORD aligned scan line width BYTE* pImage; ///< THE IMAGE BITS CxImage* pGhost; ///< if this is a ghost, pGhost points to the body CxImage* pParent; ///< if this is a layer, pParent points to the body DWORD dwType; ///< original image format char szLastError[256]; ///< debugging long nProgress; ///< monitor long nEscape; ///< escape long nBkgndIndex; ///< used for GIF, PNG, MNG RGBQUAD nBkgndColor; ///< used for RGB transparency BYTE nQuality; ///< used for JPEG BYTE nJpegScale; ///< used for JPEG [ignacio] long nFrame; ///< used for TIF, GIF, MNG : actual frame long nNumFrames; ///< used for TIF, GIF, MNG : total number of frames DWORD dwFrameDelay; ///< used for GIF, MNG long xDPI; ///< horizontal resolution long yDPI; ///< vertical resolution RECT rSelectionBox; ///< bounding rectangle BYTE nAlphaMax; ///< max opacity (fade) bool bAlphaPaletteEnabled; ///< true if alpha values in the palette are enabled. bool bEnabled; ///< enables the painting functions long xOffset; long yOffset; DWORD dwCodecOpt[CMAX_IMAGE_FORMATS]; ///< for GIF, TIF : 0=def.1=unc,2=fax3,3=fax4,4=pack,5=jpg RGBQUAD last_c; ///< for GetNearestIndex optimization BYTE last_c_index; bool last_c_isvalid; long nNumLayers; DWORD dwFlags; ///< 0x??00000 = reserved, 0x00??0000 = blend mode, 0x0000???? = layer id - user flags } CXIMAGEINFO; public: //public structures struct rgb_color { BYTE r,g,b; }; #if CXIMAGE_SUPPORT_WINDOWS // text placement data // members must be initialized with the InitTextInfo(&this) function. typedef struct tagCxTextInfo { TCHAR text[4096]; ///< text (char -> TCHAR for UNICODE [Cesar M]) LOGFONT lfont; ///< font and codepage data COLORREF fcolor; ///< foreground color long align; ///< DT_CENTER, DT_RIGHT, DT_LEFT aligment for multiline text BYTE opaque; ///< text has background or hasn't. Default is true. ///< data for background (ignored if .opaque==FALSE) COLORREF bcolor; ///< background color float b_opacity; ///< opacity value for background between 0.0-1.0 Default is 0. (opaque) BYTE b_outline; ///< outline width for background (zero: no outline) BYTE b_round; ///< rounding radius for background rectangle. % of the height, between 0-50. Default is 10. ///< (backgr. always has a frame: width = 3 pixel + 10% of height by default.) } CXTEXTINFO; #endif public: /** \addtogroup Constructors */ //@{ CxImage(DWORD imagetype = 0); CxImage(DWORD dwWidth, DWORD dwHeight, DWORD wBpp, DWORD imagetype = 0); CxImage(const CxImage &src, bool copypixels = true, bool copyselection = true, bool copyalpha = true); CxImage(const TCHAR * filename, DWORD imagetype); // For UNICODE support: char -> TCHAR CxImage(FILE * stream, DWORD imagetype); CxImage(CxFile * stream, DWORD imagetype); CxImage(BYTE * buffer, DWORD size, DWORD imagetype); virtual ~CxImage() { Destroy(); }; CxImage& operator = (const CxImage&); //@} /** \addtogroup Initialization */ //@{ void* Create(DWORD dwWidth, DWORD dwHeight, DWORD wBpp, DWORD imagetype = 0); bool Destroy(); void Clear(BYTE bval=0); void Copy(const CxImage &src, bool copypixels = true, bool copyselection = true, bool copyalpha = true); bool Transfer(CxImage &from); bool CreateFromArray(BYTE* pArray,DWORD dwWidth,DWORD dwHeight,DWORD dwBitsperpixel, DWORD dwBytesperline, bool bFlipImage); bool CreateFromMatrix(BYTE** ppMatrix,DWORD dwWidth,DWORD dwHeight,DWORD dwBitsperpixel, DWORD dwBytesperline, bool bFlipImage); void FreeMemory(void* memblock); //@} /** \addtogroup Attributes */ //@{ long GetSize(); BYTE* GetBits(DWORD row = 0); BYTE GetColorType(); void* GetDIB() const; DWORD GetHeight() const; DWORD GetWidth() const; DWORD GetEffWidth() const; DWORD GetNumColors() const; WORD GetBpp() const; DWORD GetType() const; const char* GetLastError(); const TCHAR* GetVersion(); const float GetVersionNumber(); DWORD GetFrameDelay() const; void SetFrameDelay(DWORD d); void GetOffset(long *x,long *y); void SetOffset(long x,long y); BYTE GetJpegQuality() const; void SetJpegQuality(BYTE q); BYTE GetJpegScale() const; void SetJpegScale(BYTE q); long GetXDPI() const; long GetYDPI() const; void SetXDPI(long dpi); void SetYDPI(long dpi); DWORD GetClrImportant() const; void SetClrImportant(DWORD ncolors = 0); long GetProgress() const; long GetEscape() const; void SetProgress(long p); void SetEscape(long i); long GetTransIndex() const; RGBQUAD GetTransColor(); void SetTransIndex(long idx); void SetTransColor(RGBQUAD rgb); bool IsTransparent() const; DWORD GetCodecOption(DWORD imagetype = 0); bool SetCodecOption(DWORD opt, DWORD imagetype = 0); DWORD GetFlags() const; void SetFlags(DWORD flags, bool bLockReservedFlags = true); //void* GetUserData() const {return info.pUserData;} //void SetUserData(void* pUserData) {info.pUserData = pUserData;} //@} /** \addtogroup Palette * These functions have no effects on RGB images and in this case the returned value is always 0. * @{ */ bool IsGrayScale(); bool IsIndexed() const; bool IsSamePalette(CxImage &img, bool bCheckAlpha = true); DWORD GetPaletteSize(); RGBQUAD* GetPalette() const; RGBQUAD GetPaletteColor(BYTE idx); bool GetPaletteColor(BYTE i, BYTE* r, BYTE* g, BYTE* b); BYTE GetNearestIndex(RGBQUAD c); void BlendPalette(COLORREF cr,long perc); void SetGrayPalette(); void SetPalette(DWORD n, BYTE *r, BYTE *g, BYTE *b); void SetPalette(RGBQUAD* pPal,DWORD nColors=256); void SetPalette(rgb_color *rgb,DWORD nColors=256); void SetPaletteColor(BYTE idx, BYTE r, BYTE g, BYTE b, BYTE alpha=0); void SetPaletteColor(BYTE idx, RGBQUAD c); void SetPaletteColor(BYTE idx, COLORREF cr); void SwapIndex(BYTE idx1, BYTE idx2); void SetStdPalette(); //@} /** \addtogroup Pixel */ //@{ bool IsInside(long x, long y); bool IsTransparent(long x,long y); RGBQUAD GetPixelColor(long x,long y, bool bGetAlpha = true); BYTE GetPixelIndex(long x,long y); BYTE GetPixelGray(long x, long y); void SetPixelColor(long x,long y,RGBQUAD c, bool bSetAlpha = false); void SetPixelColor(long x,long y,COLORREF cr); void SetPixelIndex(long x,long y,BYTE i); void DrawLine(int StartX, int EndX, int StartY, int EndY, RGBQUAD color, bool bSetAlpha=false); void DrawLine(int StartX, int EndX, int StartY, int EndY, COLORREF cr); void BlendPixelColor(long x,long y,RGBQUAD c, float blend, bool bSetAlpha = false); //@} protected: /** \addtogroup Protected */ //@{ BYTE BlindGetPixelIndex(const long x,const long y); RGBQUAD BlindGetPixelColor(const long x,const long y); void *BlindGetPixelPointer(const long x,const long y); //@} public: #if CXIMAGE_SUPPORT_INTERPOLATION /** \addtogroup Interpolation */ //@{ //overflow methods: enum OverflowMethod { OM_COLOR=1, OM_BACKGROUND=2, OM_TRANSPARENT=3, OM_WRAP=4, OM_REPEAT=5, OM_MIRROR=6 }; void OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod); void OverflowCoordinates(long &x, long &y, OverflowMethod const ofMethod); RGBQUAD GetPixelColorWithOverflow(long x, long y, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0); //interpolation methods: enum InterpolationMethod { IM_NEAREST_NEIGHBOUR=1, IM_BILINEAR =2, IM_BSPLINE =3, IM_BICUBIC =4, IM_BICUBIC2 =5, IM_LANCZOS =6, IM_BOX =7, IM_HERMITE =8, IM_HAMMING =9, IM_SINC =10, IM_BLACKMAN =11, IM_BESSEL =12, IM_GAUSSIAN =13, IM_QUADRATIC =14, IM_MITCHELL =15, IM_CATROM =16 }; RGBQUAD GetPixelColorInterpolated(float x,float y, InterpolationMethod const inMethod=IM_BILINEAR, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0); RGBQUAD GetAreaColorInterpolated(float const xc, float const yc, float const w, float const h, InterpolationMethod const inMethod, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0); //@} protected: /** \addtogroup Protected */ //@{ void AddAveragingCont(RGBQUAD const &color, float const surf, float &rr, float &gg, float &bb, float &aa); //@} /** \addtogroup Kernels */ //@{ public: static float KernelBSpline(const float x); static float KernelLinear(const float t); static float KernelCubic(const float t); static float KernelGeneralizedCubic(const float t, const float a=-1); static float KernelLanczosSinc(const float t, const float r = 3); static float KernelBox(const float x); static float KernelHermite(const float x); static float KernelHamming(const float x); static float KernelSinc(const float x); static float KernelBlackman(const float x); static float KernelBessel_J1(const float x); static float KernelBessel_P1(const float x); static float KernelBessel_Q1(const float x); static float KernelBessel_Order1(float x); static float KernelBessel(const float x); static float KernelGaussian(const float x); static float KernelQuadratic(const float x); static float KernelMitchell(const float x); static float KernelCatrom(const float x); //@} #endif //CXIMAGE_SUPPORT_INTERPOLATION /** \addtogroup Painting */ //@{ #if CXIMAGE_SUPPORT_WINCE long Blt(HDC pDC, long x=0, long y=0); #endif #if CXIMAGE_SUPPORT_WINDOWS HBITMAP MakeBitmap(HDC hdc = NULL); HANDLE CopyToHandle(); bool CreateFromHANDLE(HANDLE hMem); //Windows objects (clipboard) bool CreateFromHBITMAP(HBITMAP hbmp, HPALETTE hpal=0); //Windows resource bool CreateFromHICON(HICON hico); long Draw(HDC hdc, long x=0, long y=0, long cx = -1, long cy = -1, RECT* pClipRect = 0, bool bSmooth = false); long Draw(HDC hdc, const RECT& rect, RECT* pClipRect=NULL, bool bSmooth = false); long Stretch(HDC hdc, long xoffset, long yoffset, long xsize, long ysize, DWORD dwRop = SRCCOPY); long Stretch(HDC hdc, const RECT& rect, DWORD dwRop = SRCCOPY); long Tile(HDC hdc, RECT *rc); long Draw2(HDC hdc, long x=0, long y=0, long cx = -1, long cy = -1); long Draw2(HDC hdc, const RECT& rect); //long DrawString(HDC hdc, long x, long y, const char* text, RGBQUAD color, const char* font, long lSize=0, long lWeight=400, BYTE bItalic=0, BYTE bUnderline=0, bool bSetAlpha=false); long DrawString(HDC hdc, long x, long y, const TCHAR* text, RGBQUAD color, const TCHAR* font, long lSize=0, long lWeight=400, BYTE bItalic=0, BYTE bUnderline=0, bool bSetAlpha=false); // extensions long DrawStringEx(HDC hdc, long x, long y, CXTEXTINFO *pTextType, bool bSetAlpha=false ); void InitTextInfo( CXTEXTINFO *txt ); #endif //CXIMAGE_SUPPORT_WINDOWS //@} // file operations #if CXIMAGE_SUPPORT_DECODE /** \addtogroup Decode */ //@{ #ifdef WIN32 //bool Load(LPCWSTR filename, DWORD imagetype=0); bool LoadResource(HRSRC hRes, DWORD imagetype, HMODULE hModule=NULL); #endif // For UNICODE support: char -> TCHAR bool Load(const TCHAR* filename, DWORD imagetype=0); //bool Load(const char * filename, DWORD imagetype=0); bool Decode(FILE * hFile, DWORD imagetype); bool Decode(CxFile * hFile, DWORD imagetype); bool Decode(BYTE * buffer, DWORD size, DWORD imagetype); //@} #endif //CXIMAGE_SUPPORT_DECODE #if CXIMAGE_SUPPORT_ENCODE protected: /** \addtogroup Protected */ //@{ bool EncodeSafeCheck(CxFile *hFile); //@} public: /** \addtogroup Encode */ //@{ #ifdef WIN32 //bool Save(LPCWSTR filename, DWORD imagetype=0); #endif // For UNICODE support: char -> TCHAR bool Save(const TCHAR* filename, DWORD imagetype); //bool Save(const char * filename, DWORD imagetype=0); bool Encode(FILE * hFile, DWORD imagetype); bool Encode(CxFile * hFile, DWORD imagetype); bool Encode(CxFile * hFile, CxImage ** pImages, int pagecount, DWORD imagetype); bool Encode(FILE *hFile, CxImage ** pImages, int pagecount, DWORD imagetype); bool Encode(BYTE * &buffer, long &size, DWORD imagetype); bool Encode2RGBA(CxFile *hFile); bool Encode2RGBA(BYTE * &buffer, long &size); //@} #endif //CXIMAGE_SUPPORT_ENCODE /** \addtogroup Attributes */ //@{ //misc. bool IsValid() const; bool IsEnabled() const; void Enable(bool enable=true); // frame operations long GetNumFrames() const; long GetFrame() const; void SetFrame(long nFrame); //@} #if CXIMAGE_SUPPORT_BASICTRANSFORMATIONS /** \addtogroup BasicTransformations */ //@{ bool GrayScale(); bool Flip(); bool Mirror(); bool Negative(); bool RotateLeft(CxImage* iDst = NULL); bool RotateRight(CxImage* iDst = NULL); //@} #endif //CXIMAGE_SUPPORT_BASICTRANSFORMATIONS #if CXIMAGE_SUPPORT_TRANSFORMATION /** \addtogroup Transformations */ //@{ // image operations bool Rotate(float angle, CxImage* iDst = NULL); bool Rotate2(float angle, CxImage *iDst = NULL, InterpolationMethod inMethod=IM_BILINEAR, OverflowMethod ofMethod=OM_BACKGROUND, RGBQUAD *replColor=0, bool const optimizeRightAngles=true, bool const bKeepOriginalSize=false); bool Rotate180(CxImage* iDst = NULL); bool Resample(long newx, long newy, int mode = 1, CxImage* iDst = NULL); bool Resample2(long newx, long newy, InterpolationMethod const inMethod=IM_BICUBIC2, OverflowMethod const ofMethod=OM_REPEAT, CxImage* const iDst = NULL, bool const disableAveraging=false); bool DecreaseBpp(DWORD nbit, bool errordiffusion, RGBQUAD* ppal = 0, DWORD clrimportant = 0); bool IncreaseBpp(DWORD nbit); bool Dither(long method = 0); bool Crop(long left, long top, long right, long bottom, CxImage* iDst = NULL); bool Crop(const RECT& rect, CxImage* iDst = NULL); bool CropRotatedRectangle( long topx, long topy, long width, long height, float angle, CxImage* iDst = NULL); bool Skew(float xgain, float ygain, long xpivot=0, long ypivot=0, bool bEnableInterpolation = false); bool Expand(long left, long top, long right, long bottom, RGBQUAD canvascolor, CxImage* iDst = 0); bool Expand(long newx, long newy, RGBQUAD canvascolor, CxImage* iDst = 0); bool Thumbnail(long newx, long newy, RGBQUAD canvascolor, CxImage* iDst = 0); bool CircleTransform(int type,long rmax=0,float Koeff=1.0f); bool RedEyeRemove(); bool QIShrink(long newx, long newy, CxImage* const iDst = NULL); //@} #endif //CXIMAGE_SUPPORT_TRANSFORMATION #if CXIMAGE_SUPPORT_DSP /** \addtogroup DSP */ //@{ bool Contour(); bool HistogramStretch(long method = 0); bool HistogramEqualize(); bool HistogramNormalize(); bool HistogramRoot(); bool HistogramLog(); long Histogram(long* red, long* green = 0, long* blue = 0, long* gray = 0, long colorspace = 0); bool Jitter(long radius=2); bool Repair(float radius = 0.25f, long niterations = 1, long colorspace = 0); bool Combine(CxImage* r,CxImage* g,CxImage* b,CxImage* a, long colorspace = 0); bool FFT2(CxImage* srcReal, CxImage* srcImag, CxImage* dstReal, CxImage* dstImag, long direction = 1, bool bForceFFT = true, bool bMagnitude = true); bool Noise(long level); bool Median(long Ksize=3); bool Gamma(float gamma); bool ShiftRGB(long r, long g, long b); bool Threshold(BYTE level); bool Colorize(BYTE hue, BYTE sat, float blend = 1.0f); bool Light(long brightness, long contrast = 0); float Mean(); bool Filter(long* kernel, long Ksize, long Kfactor, long Koffset); bool Erode(long Ksize=2); bool Dilate(long Ksize=2); bool Edge(long Ksize=2); void HuePalette(float correction=1); enum ImageOpType { OpAdd, OpAnd, OpXor, OpOr, OpMask, OpSrcCopy, OpDstCopy, OpSub, OpSrcBlend, OpScreen }; void Mix(CxImage & imgsrc2, ImageOpType op, long lXOffset = 0, long lYOffset = 0, bool bMixAlpha = false); void MixFrom(CxImage & imagesrc2, long lXOffset, long lYOffset); bool UnsharpMask(float radius = 5.0, float amount = 0.5, int threshold = 0); bool Lut(BYTE* pLut); bool Lut(BYTE* pLutR, BYTE* pLutG, BYTE* pLutB, BYTE* pLutA = 0); //@} protected: /** \addtogroup Protected */ //@{ bool IsPowerof2(long x); bool FFT(int dir,int m,double *x,double *y); bool DFT(int dir,long m,double *x1,double *y1,double *x2,double *y2); bool RepairChannel(CxImage *ch, float radius); // int gen_convolve_matrix (float radius, float **cmatrix_p); float* gen_lookup_table (float *cmatrix, int cmatrix_length); void blur_line (float *ctable, float *cmatrix, int cmatrix_length, BYTE* cur_col, BYTE* dest_col, int y, long bytes); //@} public: /** \addtogroup ColorSpace */ //@{ bool SplitRGB(CxImage* r,CxImage* g,CxImage* b); bool SplitYUV(CxImage* y,CxImage* u,CxImage* v); bool SplitHSL(CxImage* h,CxImage* s,CxImage* l); bool SplitYIQ(CxImage* y,CxImage* i,CxImage* q); bool SplitXYZ(CxImage* x,CxImage* y,CxImage* z); bool SplitCMYK(CxImage* c,CxImage* m,CxImage* y,CxImage* k); static RGBQUAD HSLtoRGB(COLORREF cHSLColor); static RGBQUAD RGBtoHSL(RGBQUAD lRGBColor); static RGBQUAD HSLtoRGB(RGBQUAD lHSLColor); static RGBQUAD YUVtoRGB(RGBQUAD lYUVColor); static RGBQUAD RGBtoYUV(RGBQUAD lRGBColor); static RGBQUAD YIQtoRGB(RGBQUAD lYIQColor); static RGBQUAD RGBtoYIQ(RGBQUAD lRGBColor); static RGBQUAD XYZtoRGB(RGBQUAD lXYZColor); static RGBQUAD RGBtoXYZ(RGBQUAD lRGBColor); #endif //CXIMAGE_SUPPORT_DSP static RGBQUAD RGBtoRGBQUAD(COLORREF cr); static COLORREF RGBQUADtoRGB (RGBQUAD c); //@} #if CXIMAGE_SUPPORT_SELECTION /** \addtogroup Selection */ //@{ bool SelectionClear(); bool SelectionCreate(); bool SelectionDelete(); bool SelectionInvert(); bool SelectionAddRect(RECT r); bool SelectionAddEllipse(RECT r); bool SelectionAddPolygon(POINT *points, long npoints); bool SelectionAddColor(RGBQUAD c); bool SelectionAddPixel(int x, int y); bool SelectionCopy(CxImage &from); bool SelectionIsInside(long x, long y); bool SelectionIsValid(); void SelectionGetBox(RECT& r); bool SelectionToHRGN(HRGN& region); bool SelectionSplit(CxImage *dest); //@} #endif //CXIMAGE_SUPPORT_SELECTION #if CXIMAGE_SUPPORT_ALPHA /** \addtogroup Alpha */ //@{ void AlphaClear(); void AlphaCreate(); void AlphaDelete(); void AlphaInvert(); bool AlphaMirror(); bool AlphaFlip(); bool AlphaCopy(CxImage &from); bool AlphaSplit(CxImage *dest); void AlphaStrip(); void AlphaSet(BYTE level); bool AlphaSet(CxImage &from); void AlphaSet(const long x,const long y,const BYTE level); BYTE AlphaGet(const long x,const long y); BYTE AlphaGetMax() const; void AlphaSetMax(BYTE nAlphaMax); bool AlphaIsValid(); BYTE* AlphaGetPointer(const long x = 0,const long y = 0); void AlphaPaletteClear(); void AlphaPaletteEnable(bool enable=true); bool AlphaPaletteIsEnabled(); bool AlphaPaletteIsValid(); bool AlphaPaletteSplit(CxImage *dest); //@} protected: /** \addtogroup Protected */ //@{ BYTE BlindAlphaGet(const long x,const long y); //@} #endif //CXIMAGE_SUPPORT_ALPHA public: #if CXIMAGE_SUPPORT_LAYERS /** \addtogroup Layers */ //@{ bool LayerCreate(long position = -1); bool LayerDelete(long position = -1); void LayerDeleteAll(); CxImage* GetLayer(long position); CxImage* GetParent() const; long GetNumLayers() const; //@} #endif //CXIMAGE_SUPPORT_LAYERS protected: /** \addtogroup Protected */ //@{ void Startup(DWORD imagetype = 0); void CopyInfo(const CxImage &src); void Ghost(CxImage *src); void RGBtoBGR(BYTE *buffer, int length); static float HueToRGB(float n1,float n2, float hue); void Bitfield2RGB(BYTE *src, WORD redmask, WORD greenmask, WORD bluemask, BYTE bpp); static int CompareColors(const void *elem1, const void *elem2); void* pDib; //contains the header, the palette, the pixels BITMAPINFOHEADER head; //standard header CXIMAGEINFO info; //extended information BYTE* pSelection; //selected region BYTE* pAlpha; //alpha channel CxImage** pLayers; //generic layers //@} }; //////////////////////////////////////////////////////////////////////////// #endif // !defined(__CXIMAGE_H) VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximaico.cpp0000644000175000017500000002131310473151642023422 0ustar julienjulien/* * File: ximaico.cpp * Purpose: Platform Independent ICON Image Class Loader and Writer (MS version) * 07/Aug/2001 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 */ #include "ximaico.h" #if CXIMAGE_SUPPORT_ICO //////////////////////////////////////////////////////////////////////////////// bool CxImageICO::Decode(CxFile *hFile) { if (hFile==NULL) return false; DWORD off = hFile->Tell(); // int page=info.nFrame; //internal icon structure indexes // read the first part of the header ICONHEADER icon_header; hFile->Read(&icon_header,sizeof(ICONHEADER),1); // check if it's an icon or a cursor if ((icon_header.idReserved == 0) && ((icon_header.idType == 1)||(icon_header.idType == 2))) { info.nNumFrames = icon_header.idCount; // load the icon descriptions ICONDIRENTRY *icon_list = (ICONDIRENTRY *)malloc(icon_header.idCount * sizeof(ICONDIRENTRY)); int c; for (c = 0; c < icon_header.idCount; c++) hFile->Read(icon_list + c, sizeof(ICONDIRENTRY), 1); if ((page>=0)&&(page BITMAPINFOHEADER bih; hFile->Seek(off + icon_list[page].dwImageOffset, SEEK_SET); hFile->Read(&bih,sizeof(BITMAPINFOHEADER),1); c = bih.biBitCount; // allocate memory for one icon Create(icon_list[page].bWidth,icon_list[page].bHeight, c, CXIMAGE_FORMAT_ICO); //image creation // read the palette RGBQUAD pal[256]; hFile->Read(pal,head.biClrUsed*sizeof(RGBQUAD), 1); SetPalette(pal,head.biClrUsed); //palette assign //read the icon if (c<=24){ hFile->Read(info.pImage, head.biSizeImage, 1); } else { // 32 bit icon BYTE* dst = info.pImage; BYTE* buf=(BYTE*)malloc(4*head.biHeight*head.biWidth); BYTE* src = buf; hFile->Read(buf, 4*head.biHeight*head.biWidth, 1); #if CXIMAGE_SUPPORT_ALPHA if (!AlphaIsValid()) AlphaCreate(); #endif //CXIMAGE_SUPPORT_ALPHA for (long y = 0; y < head.biHeight; y++) { for(long x=0;xRead(mask, masksize, 1)){ bool bGoodMask=false; for (int im=0;im>3)]>>(7-x%8))&0x01)){ AlphaSet(x,y,0); bNeedAlpha=true; } } } if (!bNeedAlpha) AlphaDelete(); #endif //CXIMAGE_SUPPORT_ALPHA if (c==24){ //check if there is only one transparent color RGBQUAD cc,ct; long* pcc = (long*)&cc; long* pct = (long*)&ct; int nTransColors=0; for (int y = 0; y < head.biHeight; y++){ for (int x = 0; x < head.biWidth; x++){ if (((mask[y*maskwdt+(x>>3)] >> (7-x%8)) & 0x01)){ cc = GetPixelColor(x,y,false); if (nTransColors==0){ nTransColors++; ct = cc; } else { if (*pct!=*pcc){ nTransColors++; } } } } } if (nTransColors==1){ SetTransColor(ct); SetTransIndex(0); #if CXIMAGE_SUPPORT_ALPHA AlphaDelete(); //because we have a unique transparent color in the image #endif //CXIMAGE_SUPPORT_ALPHA } } // - Transparency support w/o Alpha support if (c <= 8){ // only for icons with less than 256 colors (XP icons need alpha). // find a color index, which is not used in the image // it is almost sure to find one, bcs. nobody uses all possible colors for an icon BYTE colorsUsed[256]; memset(colorsUsed, 0, sizeof(colorsUsed)); for (int y = 0; y < head.biHeight; y++){ for (int x = 0; x < head.biWidth; x++){ colorsUsed[GetPixelIndex(x,y)] = 1; } } int iTransIdx = -1; for (int x = 0; x < (int)head.biClrUsed; x++){ if (colorsUsed[x] == 0){ iTransIdx = x; // this one is not in use. we may use it as transparent color break; } } // Go thru image and set unused color as transparent index if needed if (iTransIdx >= 0){ bool bNeedTrans = false; for (int y = 0; y < head.biHeight; y++){ for (int x = 0; x < head.biWidth; x++){ // AND mask (Each Byte represents 8 Pixels) if (((mask[y*maskwdt+(x>>3)] >> (7-x%8)) & 0x01)){ // AND mask is set (!=0). This is a transparent part SetPixelIndex(x, y, iTransIdx); bNeedTrans = true; } } } // set transparent index if needed if (bNeedTrans) SetTransIndex(iTransIdx); #if CXIMAGE_SUPPORT_ALPHA AlphaDelete(); //because we have a transparent color in the palette #endif //CXIMAGE_SUPPORT_ALPHA } } } else { SetTransIndex(0); //empty mask, set black as transparent color Negative(); } } free(mask); free(icon_list); // icon has been loaded successfully! return true; } free(icon_list); } return false; } //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// bool CxImageICO::Encode(CxFile * hFile) { if (EncodeSafeCheck(hFile)) return false; //check format limits if ((head.biWidth>255)||(head.biHeight>255)){ strcpy(info.szLastError,"Can't save this image as icon"); return false; } //prepare the palette struct RGBQUAD* pal=GetPalette(); if (head.biBitCount<=8 && pal==NULL) return false; int maskwdt=((head.biWidth+31)/32)*4; //mask line width int masksize=head.biHeight * maskwdt; //size of mask int bitcount=head.biBitCount; int imagesize=head.biSizeImage; #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid() && head.biClrUsed==0){ bitcount=32; imagesize=4*head.biHeight*head.biWidth; } #endif //fill the icon headers ICONHEADER icon_header={0,1,1}; ICONDIRENTRY icon_list={(BYTE)head.biWidth,(BYTE)head.biHeight,(BYTE)head.biClrUsed ,0,0,(WORD)bitcount, sizeof(BITMAPINFOHEADER)+head.biClrUsed*sizeof(RGBQUAD)+ imagesize+masksize, sizeof(ICONHEADER)+sizeof(ICONDIRENTRY)}; BITMAPINFOHEADER bi={sizeof(BITMAPINFOHEADER),head.biWidth,2*head.biHeight,1,(WORD)bitcount, 0,imagesize,0,0,0,0}; hFile->Write(&icon_header,sizeof(ICONHEADER),1); //write the headers hFile->Write(&icon_list,sizeof(ICONDIRENTRY),1); hFile->Write(&bi,sizeof(BITMAPINFOHEADER),1); if (pal) hFile->Write(pal,head.biClrUsed*sizeof(RGBQUAD),1); //write palette #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid() && head.biClrUsed==0){ BYTE* src = info.pImage; BYTE* buf=(BYTE*)malloc(imagesize); BYTE* dst = buf; for (long y = 0; y < head.biHeight; y++) { for(long x=0;xWrite(buf,imagesize, 1); free(buf); } else { hFile->Write(info.pImage,imagesize,1); //write image } #else hFile->Write(info.pImage,imagesize,1); //write image #endif //save transparency mask BYTE* mask=(BYTE*)calloc(masksize,1); //create empty AND/XOR masks if (!mask) return false; //prepare the variables to build the mask BYTE* iDst; int pos,i; RGBQUAD c={0,0,0,0}; RGBQUAD ct = GetTransColor(); long* pc = (long*)&c; long* pct= (long*)&ct; bool bTransparent = info.nBkgndIndex != -1; #if CXIMAGE_SUPPORT_ALPHA bool bAlphaPaletteIsValid = AlphaPaletteIsValid(); bool bAlphaIsValid = AlphaIsValid(); #endif //build the mask for (int y = 0; y < head.biHeight; y++) { for (int x = 0; x < head.biWidth; x++) { i=0; #if CXIMAGE_SUPPORT_ALPHA if (bAlphaIsValid && AlphaGet(x,y)==0) i=1; if (bAlphaPaletteIsValid && GetPixelColor(x,y).rgbReserved==0) i=1; #endif c=GetPixelColor(x,y,false); if (bTransparent && *pc==*pct) i=1; iDst = mask + y*maskwdt + (x>>3); pos = 7-x%8; *iDst &= ~(0x01<Write(mask,masksize,1); free(mask); return true; } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_ICO VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximabmp.h0000644000175000017500000000467710473151642023111 0ustar julienjulien/* * File: ximabmp.h * Purpose: BMP Image Class Loader and Writer */ /* ========================================================== * CxImageBMP (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes * * original CImageBMP and CImageIterator implementation are: * Copyright: (c) 1995, Alejandro Aguilar Sierra * * ========================================================== */ #if !defined(__ximaBMP_h) #define __ximaBMP_h #include "ximage.h" const int RLE_COMMAND = 0; const int RLE_ENDOFLINE = 0; const int RLE_ENDOFBITMAP = 1; const int RLE_DELTA = 2; #if !defined(BI_RLE8) #define BI_RLE8 1L #endif #if !defined(BI_RLE4) #define BI_RLE4 2L #endif #if CXIMAGE_SUPPORT_BMP class CxImageBMP: public CxImage { public: CxImageBMP(): CxImage(CXIMAGE_FORMAT_BMP) {}; bool Decode(CxFile * hFile); bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile); bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } #endif // CXIMAGE_SUPPORT_ENCODE protected: bool DibReadBitmapInfo(CxFile* fh, BITMAPINFOHEADER *pdib); }; #define BFT_ICON 0x4349 /* 'IC' */ #define BFT_BITMAP 0x4d42 /* 'BM' */ #define BFT_CURSOR 0x5450 /* 'PT' */ #ifndef WIDTHBYTES #define WIDTHBYTES(i) ((unsigned)((i+31)&(~31))/8) /* ULONG aligned ! */ #endif #endif #define DibWidthBytesN(lpbi, n) (UINT)WIDTHBYTES((UINT)(lpbi)->biWidth * (UINT)(n)) #define DibWidthBytes(lpbi) DibWidthBytesN(lpbi, (lpbi)->biBitCount) #define DibSizeImage(lpbi) ((lpbi)->biSizeImage == 0 \ ? ((DWORD)(UINT)DibWidthBytes(lpbi) * (DWORD)(UINT)(lpbi)->biHeight) \ : (lpbi)->biSizeImage) #define DibNumColors(lpbi) ((lpbi)->biClrUsed == 0 && (lpbi)->biBitCount <= 8 \ ? (int)(1 << (int)(lpbi)->biBitCount) \ : (int)(lpbi)->biClrUsed) #define FixBitmapInfo(lpbi) if ((lpbi)->biSizeImage == 0) \ (lpbi)->biSizeImage = DibSizeImage(lpbi); \ if ((lpbi)->biClrUsed == 0) \ (lpbi)->biClrUsed = DibNumColors(lpbi); \ #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximapng.h0000644000175000017500000000423010473151643023101 0ustar julienjulien/* * File: ximapng.h * Purpose: PNG Image Class Loader and Writer */ /* ========================================================== * CxImagePNG (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes * * original CImagePNG and CImageIterator implementation are: * Copyright: (c) 1995, Alejandro Aguilar Sierra * * libpng Copyright (c) 1998-2003 Glenn Randers-Pehrson * ========================================================== */ #if !defined(__ximaPNG_h) #define __ximaPNG_h #include "ximage.h" #if CXIMAGE_SUPPORT_PNG extern "C" { #include "../png/png.h" } class CxImagePNG: public CxImage { public: CxImagePNG(): CxImage(CXIMAGE_FORMAT_PNG) {} // bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_PNG);} // bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_PNG);} bool Decode(CxFile * hFile); bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile); bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } #endif // CXIMAGE_SUPPORT_ENCODE protected: void ima_png_error(png_struct *png_ptr, char *message); void expand2to4bpp(BYTE* prow); static void user_read_data(png_structp png_ptr, png_bytep data, png_size_t length) { CxFile* hFile = (CxFile*)png_ptr->io_ptr; if (hFile->Read(data,1,length) != length) png_error(png_ptr, "Read Error"); } static void user_write_data(png_structp png_ptr, png_bytep data, png_size_t length) { CxFile* hFile = (CxFile*)png_ptr->io_ptr; if (hFile->Write(data,1,length) != length) png_error(png_ptr, "Write Error"); } static void user_flush_data(png_structp png_ptr) { CxFile* hFile = (CxFile*)png_ptr->io_ptr; if (!hFile->Flush()) png_error(png_ptr, "Flush Error"); } static void user_error_fn(png_structp png_ptr,png_const_charp error_msg) { strncpy((char*)png_ptr->error_ptr,error_msg,255); longjmp(png_ptr->jmpbuf, 1); } }; #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximajpg.h0000644000175000017500000002162410473151643023103 0ustar julienjulien/* * File: ximajpg.h * Purpose: JPG Image Class Loader and Writer */ /* ========================================================== * CxImageJPG (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes * * Special thanks to Chris Shearer Cooper for CxFileJpg tips & code * * EXIF support based on jhead-1.8 by Matthias Wandel * * original CImageJPG and CImageIterator implementation are: * Copyright: (c) 1995, Alejandro Aguilar Sierra * * This software is based in part on the work of the Independent JPEG Group. * Copyright (C) 1991-1998, Thomas G. Lane. * ========================================================== */ #if !defined(__ximaJPEG_h) #define __ixmaJPEG_h #include "ximage.h" #if CXIMAGE_SUPPORT_JPG #define CXIMAGEJPG_SUPPORT_EXIF 1 extern "C" { #include "../jpeg/jpeglib.h" #include "../jpeg/jerror.h" } class DLL_EXP CxImageJPG: public CxImage { public: CxImageJPG(); ~CxImageJPG(); // bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_JPG);} // bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_JPG);} bool Decode(CxFile * hFile); bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile); bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } #endif // CXIMAGE_SUPPORT_ENCODE /* * EXIF support based on jhead-1.8 by Matthias Wandel */ #if CXIMAGEJPG_SUPPORT_EXIF #define MAX_COMMENT 1000 #define MAX_SECTIONS 20 typedef struct tag_ExifInfo { char Version [5]; char CameraMake [32]; char CameraModel [40]; char DateTime [20]; int Height, Width; int Orientation; int IsColor; int Process; int FlashUsed; float FocalLength; float ExposureTime; float ApertureFNumber; float Distance; float CCDWidth; float ExposureBias; int Whitebalance; int MeteringMode; int ExposureProgram; int ISOequivalent; int CompressionLevel; float FocalplaneXRes; float FocalplaneYRes; float FocalplaneUnits; float Xresolution; float Yresolution; float ResolutionUnit; float Brightness; char Comments[MAX_COMMENT]; unsigned char * ThumbnailPointer; /* Pointer at the thumbnail */ unsigned ThumbnailSize; /* Size of thumbnail. */ bool IsExif; } EXIFINFO; //-------------------------------------------------------------------------- // JPEG markers consist of one or more 0xFF bytes, followed by a marker // code byte (which is not an FF). Here are the marker codes of interest // in this program. (See jdmarker.c for a more complete list.) //-------------------------------------------------------------------------- #define M_SOF0 0xC0 // Start Of Frame N #define M_SOF1 0xC1 // N indicates which compression process #define M_SOF2 0xC2 // Only SOF0-SOF2 are now in common use #define M_SOF3 0xC3 #define M_SOF5 0xC5 // NB: codes C4 and CC are NOT SOF markers #define M_SOF6 0xC6 #define M_SOF7 0xC7 #define M_SOF9 0xC9 #define M_SOF10 0xCA #define M_SOF11 0xCB #define M_SOF13 0xCD #define M_SOF14 0xCE #define M_SOF15 0xCF #define M_SOI 0xD8 // Start Of Image (beginning of datastream) #define M_EOI 0xD9 // End Of Image (end of datastream) #define M_SOS 0xDA // Start Of Scan (begins compressed data) #define M_JFIF 0xE0 // Jfif marker #define M_EXIF 0xE1 // Exif marker #define M_COM 0xFE // COMment #define PSEUDO_IMAGE_MARKER 0x123; // Extra value. #define EXIF_READ_EXIF 0x01 #define EXIF_READ_IMAGE 0x02 #define EXIF_READ_ALL 0x03 class DLL_EXP CxExifInfo { typedef struct tag_Section_t{ BYTE* Data; int Type; unsigned Size; } Section_t; public: EXIFINFO* m_exifinfo; char m_szLastError[256]; CxExifInfo(EXIFINFO* info = NULL); ~CxExifInfo(); bool DecodeExif(CxFile * hFile, int nReadMode = EXIF_READ_EXIF); bool EncodeExif(CxFile * hFile); void DiscardAllButExif(); protected: bool process_EXIF(unsigned char * CharBuf, unsigned int length); void process_COM (const BYTE * Data, int length); void process_SOFn (const BYTE * Data, int marker); int Get16u(void * Short); int Get16m(void * Short); long Get32s(void * Long); unsigned long Get32u(void * Long); double ConvertAnyFormat(void * ValuePtr, int Format); void* FindSection(int SectionType); bool ProcessExifDir(unsigned char * DirStart, unsigned char * OffsetBase, unsigned ExifLength, EXIFINFO * const pInfo, unsigned char ** const LastExifRefdP); int ExifImageWidth; int MotorolaOrder; Section_t Sections[MAX_SECTIONS]; int SectionsRead; bool freeinfo; }; CxExifInfo* m_exif; EXIFINFO m_exifinfo; bool DecodeExif(CxFile * hFile); bool DecodeExif(FILE * hFile) { CxIOFile file(hFile); return DecodeExif(&file); } #endif //CXIMAGEJPG_SUPPORT_EXIF //////////////////////////////////////////////////////////////////////////////////////// ////////////////////// C x F i l e J p g //////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////// // thanks to Chris Shearer Cooper class CxFileJpg : public jpeg_destination_mgr, public jpeg_source_mgr { public: enum { eBufSize = 4096 }; CxFileJpg(CxFile* pFile) { m_pFile = pFile; init_destination = InitDestination; empty_output_buffer = EmptyOutputBuffer; term_destination = TermDestination; init_source = InitSource; fill_input_buffer = FillInputBuffer; skip_input_data = SkipInputData; resync_to_restart = jpeg_resync_to_restart; // use default method term_source = TermSource; next_input_byte = NULL; //* => next byte to read from buffer bytes_in_buffer = 0; //* # of bytes remaining in buffer m_pBuffer = new unsigned char[eBufSize]; } ~CxFileJpg() { delete [] m_pBuffer; } static void InitDestination(j_compress_ptr cinfo) { CxFileJpg* pDest = (CxFileJpg*)cinfo->dest; pDest->next_output_byte = pDest->m_pBuffer; pDest->free_in_buffer = eBufSize; } static boolean EmptyOutputBuffer(j_compress_ptr cinfo) { CxFileJpg* pDest = (CxFileJpg*)cinfo->dest; if (pDest->m_pFile->Write(pDest->m_pBuffer,1,eBufSize)!=(size_t)eBufSize) ERREXIT(cinfo, JERR_FILE_WRITE); pDest->next_output_byte = pDest->m_pBuffer; pDest->free_in_buffer = eBufSize; return TRUE; } static void TermDestination(j_compress_ptr cinfo) { CxFileJpg* pDest = (CxFileJpg*)cinfo->dest; size_t datacount = eBufSize - pDest->free_in_buffer; /* Write any data remaining in the buffer */ if (datacount > 0) { if (!pDest->m_pFile->Write(pDest->m_pBuffer,1,datacount)) ERREXIT(cinfo, JERR_FILE_WRITE); } pDest->m_pFile->Flush(); /* Make sure we wrote the output file OK */ if (pDest->m_pFile->Error()) ERREXIT(cinfo, JERR_FILE_WRITE); return; } static void InitSource(j_decompress_ptr cinfo) { CxFileJpg* pSource = (CxFileJpg*)cinfo->src; pSource->m_bStartOfFile = TRUE; } static boolean FillInputBuffer(j_decompress_ptr cinfo) { size_t nbytes; CxFileJpg* pSource = (CxFileJpg*)cinfo->src; nbytes = pSource->m_pFile->Read(pSource->m_pBuffer,1,eBufSize); if (nbytes <= 0){ if (pSource->m_bStartOfFile) //* Treat empty input file as fatal error ERREXIT(cinfo, JERR_INPUT_EMPTY); WARNMS(cinfo, JWRN_JPEG_EOF); // Insert a fake EOI marker pSource->m_pBuffer[0] = (JOCTET) 0xFF; pSource->m_pBuffer[1] = (JOCTET) JPEG_EOI; nbytes = 2; } pSource->next_input_byte = pSource->m_pBuffer; pSource->bytes_in_buffer = nbytes; pSource->m_bStartOfFile = FALSE; return TRUE; } static void SkipInputData(j_decompress_ptr cinfo, long num_bytes) { CxFileJpg* pSource = (CxFileJpg*)cinfo->src; if (num_bytes > 0){ while (num_bytes > (long)pSource->bytes_in_buffer){ num_bytes -= (long)pSource->bytes_in_buffer; FillInputBuffer(cinfo); // note we assume that fill_input_buffer will never return FALSE, // so suspension need not be handled. } pSource->next_input_byte += (size_t) num_bytes; pSource->bytes_in_buffer -= (size_t) num_bytes; } } static void TermSource(j_decompress_ptr cinfo) { return; } protected: CxFile *m_pFile; unsigned char *m_pBuffer; bool m_bStartOfFile; }; public: enum CODEC_OPTION { ENCODE_BASELINE = 0x1, ENCODE_ARITHMETIC = 0x2, ENCODE_GRAYSCALE = 0x4, ENCODE_OPTIMIZE = 0x8, ENCODE_PROGRESSIVE = 0x10, ENCODE_LOSSLESS = 0x20, ENCODE_SMOOTHING = 0x40, DECODE_GRAYSCALE = 0x80, DECODE_QUANTIZE = 0x100, DECODE_DITHER = 0x200, DECODE_ONEPASS = 0x400, DECODE_NOSMOOTH = 0x800 }; int m_nPredictor; int m_nPointTransform; int m_nSmoothing; int m_nQuantize; J_DITHER_MODE m_nDither; }; #endif #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximath.h0000644000175000017500000000137310473151643022735 0ustar julienjulien#if !defined(__ximath_h) #define __ximath_h #include "ximadef.h" //***bd*** simple floating point point class DLL_EXP CxPoint2 { public: CxPoint2(); CxPoint2(float const x_, float const y_); CxPoint2(CxPoint2 const &p); float Distance(CxPoint2 const p2); float Distance(float const x_, float const y_); float x,y; }; //and simple rectangle class DLL_EXP CxRect2 { public: CxRect2(); CxRect2(float const x1_, float const y1_, float const x2_, float const y2_); CxRect2(CxPoint2 const &bl, CxPoint2 const &tr); CxRect2(CxRect2 const &p); float Surface() const; CxRect2 CrossSection(CxRect2 const &r2) const; CxPoint2 Center() const; float Width() const; float Height() const; CxPoint2 botLeft; CxPoint2 topRight; }; #endif VisualBoyAdvance-1.8.0/win32/dependencies/cximage/ximapcx.cpp0000644000175000017500000003252410473151643023451 0ustar julienjulien/* * File: ximapcx.cpp * Purpose: Platform Independent PCX Image Class Loader and Writer * 05/Jan/2002 Davide Pizzolato - www.xdp.it * CxImage version 5.99c 17/Oct/2004 * * based on ppmtopcx.c - convert a portable pixmap to PCX * Copyright (C) 1994 by Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de) * based on ppmtopcx.c by Michael Davidson */ #include "ximapcx.h" #if CXIMAGE_SUPPORT_PCX #include "xmemfile.h" #define PCX_MAGIC 0X0A // PCX magic number #define PCX_256_COLORS 0X0C // magic number for 256 colors #define PCX_HDR_SIZE 128 // size of PCX header #define PCX_MAXCOLORS 256 #define PCX_MAXPLANES 4 #define PCX_MAXVAL 255 //////////////////////////////////////////////////////////////////////////////// bool CxImagePCX::Decode(CxFile *hFile) { if (hFile == NULL) return false; PCXHEADER pcxHeader; int i, x, y, y2, nbytes, count, Height, Width; BYTE c, ColorMap[PCX_MAXCOLORS][3]; BYTE *pcximage = NULL, *lpHead1 = NULL, *lpHead2 = NULL; BYTE *pcxplanes, *pcxpixels; try { if (hFile->Read(&pcxHeader,sizeof(PCXHEADER),1)==0) throw "Can't read PCX image"; if (pcxHeader.Manufacturer != PCX_MAGIC) throw "Error: Not a PCX file"; // Check for PCX run length encoding if (pcxHeader.Encoding != 1) throw "PCX file has unknown encoding scheme"; Width = (pcxHeader.Xmax - pcxHeader.Xmin) + 1; Height = (pcxHeader.Ymax - pcxHeader.Ymin) + 1; info.xDPI = pcxHeader.Hres; info.yDPI = pcxHeader.Vres; // Check that we can handle this image format if (pcxHeader.ColorPlanes > 4) throw "Can't handle image with more than 4 planes"; // Create the image if (pcxHeader.ColorPlanes >= 3 && pcxHeader.BitsPerPixel == 8){ Create (Width, Height, 24, CXIMAGE_FORMAT_PCX); #if CXIMAGE_SUPPORT_ALPHA if (pcxHeader.ColorPlanes==4) AlphaCreate(); #endif //CXIMAGE_SUPPORT_ALPHA } else if (pcxHeader.ColorPlanes == 4 && pcxHeader.BitsPerPixel == 1) Create (Width, Height, 4, CXIMAGE_FORMAT_PCX); else Create (Width, Height, pcxHeader.BitsPerPixel, CXIMAGE_FORMAT_PCX); if (info.nEscape) throw "Cancelled"; // - cancel decoding //Read the image and check if it's ok nbytes = pcxHeader.BytesPerLine * pcxHeader.ColorPlanes * Height; lpHead1 = pcximage = (BYTE*)malloc(nbytes); while (nbytes > 0){ if (hFile == NULL || hFile->Eof()) throw "corrupted PCX"; hFile->Read(&c,1,1); if ((c & 0XC0) != 0XC0){ // Repeated group *pcximage++ = c; --nbytes; continue; } count = c & 0X3F; // extract count hFile->Read(&c,1,1); if (count > nbytes) throw "repeat count spans end of image"; nbytes -= count; while (--count >=0) *pcximage++ = c; } pcximage = lpHead1; //store the palette for (i = 0; i < 16; i++){ ColorMap[i][0] = pcxHeader.ColorMap[i][0]; ColorMap[i][1] = pcxHeader.ColorMap[i][1]; ColorMap[i][2] = pcxHeader.ColorMap[i][2]; } if (pcxHeader.BitsPerPixel == 8 && pcxHeader.ColorPlanes == 1){ hFile->Read(&c,1,1); if (c != PCX_256_COLORS) throw "bad color map signature"; for (i = 0; i < PCX_MAXCOLORS; i++){ hFile->Read(&ColorMap[i][0],1,1); hFile->Read(&ColorMap[i][1],1,1); hFile->Read(&ColorMap[i][2],1,1); } } if (pcxHeader.BitsPerPixel == 1 && pcxHeader.ColorPlanes == 1){ ColorMap[0][0] = ColorMap[0][1] = ColorMap[0][2] = 0; ColorMap[1][0] = ColorMap[1][1] = ColorMap[1][2] = 255; } for (DWORD idx=0; idx - cancel decoding y2=Height-1-y; pcxpixels = lpHead2; pcxplanes = pcximage + (y * pcxHeader.BytesPerLine * pcxHeader.ColorPlanes); if (pcxHeader.ColorPlanes == 3 && pcxHeader.BitsPerPixel == 8){ // Deal with 24 bit color image for (x = 0; x < Width; x++){ SetPixelColor(x,y2,RGB(pcxplanes[x],pcxplanes[pcxHeader.BytesPerLine + x],pcxplanes[2*pcxHeader.BytesPerLine + x])); } continue; #if CXIMAGE_SUPPORT_ALPHA } else if (pcxHeader.ColorPlanes == 4 && pcxHeader.BitsPerPixel == 8){ for (x = 0; x < Width; x++){ SetPixelColor(x,y2,RGB(pcxplanes[x],pcxplanes[pcxHeader.BytesPerLine + x],pcxplanes[2*pcxHeader.BytesPerLine + x])); AlphaSet(x,y2,pcxplanes[3*pcxHeader.BytesPerLine + x]); } continue; #endif //CXIMAGE_SUPPORT_ALPHA } else if (pcxHeader.ColorPlanes == 1) { PCX_UnpackPixels(pcxpixels, pcxplanes, pcxHeader.BytesPerLine, pcxHeader.ColorPlanes, pcxHeader.BitsPerPixel); } else { PCX_PlanesToPixels(pcxpixels, pcxplanes, pcxHeader.BytesPerLine, pcxHeader.ColorPlanes, pcxHeader.BitsPerPixel); } for (x = 0; x < Width; x++) SetPixelIndex(x,y2,pcxpixels[x]); } } catch (char *message) { strncpy(info.szLastError,message,255); if (lpHead1){ free(lpHead1); lpHead1 = NULL; } if (lpHead2){ free(lpHead2); lpHead2 = NULL; } return false; } if (lpHead1){ free(lpHead1); lpHead1 = NULL; } if (lpHead2){ free(lpHead2); lpHead2 = NULL; } return true; } //////////////////////////////////////////////////////////////////////////////// #if CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// bool CxImagePCX::Encode(CxFile * hFile) { if (EncodeSafeCheck(hFile)) return false; try { PCXHEADER pcxHeader; memset(&pcxHeader,0,sizeof(pcxHeader)); pcxHeader.Manufacturer = PCX_MAGIC; pcxHeader.Version = 5; pcxHeader.Encoding = 1; pcxHeader.Xmin = 0; pcxHeader.Ymin = 0; pcxHeader.Xmax = (WORD)head.biWidth-1; pcxHeader.Ymax = (WORD)head.biHeight-1; pcxHeader.Hres = (WORD)info.xDPI; pcxHeader.Vres = (WORD)info.yDPI; pcxHeader.Reserved = 0; pcxHeader.PaletteType = head.biClrUsed==0; switch(head.biBitCount){ case 24: case 8: { pcxHeader.BitsPerPixel = 8; pcxHeader.ColorPlanes = head.biClrUsed==0 ? 3 : 1; #if CXIMAGE_SUPPORT_ALPHA if (AlphaIsValid() && head.biClrUsed==0) pcxHeader.ColorPlanes =4; #endif //CXIMAGE_SUPPORT_ALPHA pcxHeader.BytesPerLine = (WORD)head.biWidth; break; } default: //(4 1) pcxHeader.BitsPerPixel = 1; pcxHeader.ColorPlanes = head.biClrUsed==16 ? 4 : 1; pcxHeader.BytesPerLine = (WORD)((head.biWidth * pcxHeader.BitsPerPixel + 7)>>3); } if (pcxHeader.BitsPerPixel == 1 && pcxHeader.ColorPlanes == 1){ pcxHeader.ColorMap[0][0] = pcxHeader.ColorMap[0][1] = pcxHeader.ColorMap[0][2] = 0; pcxHeader.ColorMap[1][0] = pcxHeader.ColorMap[1][1] = pcxHeader.ColorMap[1][2] = 255; } if (pcxHeader.BitsPerPixel == 1 && pcxHeader.ColorPlanes == 4){ RGBQUAD c; for (int i = 0; i < 16; i++){ c=GetPaletteColor(i); pcxHeader.ColorMap[i][0] = c.rgbRed; pcxHeader.ColorMap[i][1] = c.rgbGreen; pcxHeader.ColorMap[i][2] = c.rgbBlue; } } pcxHeader.BytesPerLine = (pcxHeader.BytesPerLine + 1)&(~1); if (hFile->Write(&pcxHeader, sizeof(pcxHeader), 1) == 0 ) throw "cannot write PCX header"; CxMemFile buffer; buffer.Open(); BYTE c,n; long x,y; if (head.biClrUsed==0){ for (y = head.biHeight-1; y >=0 ; y--){ for (int p=0; pWrite(buffer.GetBuffer(false),buffer.Size(),1); } else if (head.biBitCount==8) { for (y = head.biHeight-1; y >=0 ; y--){ c=n=0; for (x = 0; xWrite(buffer.GetBuffer(false),buffer.Size(),1); if (head.biBitCount == 8){ hFile->PutC(0x0C); BYTE* pal = (BYTE*)malloc(768); RGBQUAD c; for (int i=0;i<256;i++){ c=GetPaletteColor(i); pal[3*i+0] = c.rgbRed; pal[3*i+1] = c.rgbGreen; pal[3*i+2] = c.rgbBlue; } hFile->Write(pal,768,1); free(pal); } } else { //(head.biBitCount==4) || (head.biBitCount==1) RGBQUAD *rgb = GetPalette(); bool binvert = false; if (CompareColors(&rgb[0],&rgb[1])>0) binvert=(head.biBitCount==1); BYTE* plane = (BYTE*)malloc(pcxHeader.BytesPerLine); BYTE* raw = (BYTE*)malloc(head.biWidth); for(y = head.biHeight-1; y >=0 ; y--) { for( x = 0; x < head.biWidth; x++) raw[x] = (BYTE)GetPixelIndex(x,y); if (binvert) for( x = 0; x < head.biWidth; x++) raw[x] = 1-raw[x]; for( x = 0; x < pcxHeader.ColorPlanes; x++ ) { PCX_PixelsToPlanes(raw, head.biWidth, plane, x); PCX_PackPlanes(plane, pcxHeader.BytesPerLine, buffer); } } free(plane); free(raw); hFile->Write(buffer.GetBuffer(false),buffer.Size(),1); } } catch (char *message) { strncpy(info.szLastError,message,255); return false; } return true; } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_ENCODE //////////////////////////////////////////////////////////////////////////////// // Convert multi-plane format into 1 pixel per byte // from unpacked file data bitplanes[] into pixel row pixels[] // image Height rows, with each row having planes image planes each // bytesperline bytes void CxImagePCX::PCX_PlanesToPixels(BYTE * pixels, BYTE * bitplanes, short bytesperline, short planes, short bitsperpixel) { int i, j, npixels; BYTE * p; if (planes > 4) throw "Can't handle more than 4 planes"; if (bitsperpixel != 1) throw "Can't handle more than 1 bit per pixel"; // Clear the pixel buffer npixels = (bytesperline * 8) / bitsperpixel; p = pixels; while (--npixels >= 0) *p++ = 0; // Do the format conversion for (i = 0; i < planes; i++){ int pixbit, bits, mask; p = pixels; pixbit = (1 << i); // pixel bit for this plane for (j = 0; j < bytesperline; j++){ bits = *bitplanes++; for (mask = 0X80; mask != 0; mask >>= 1, p++) if (bits & mask) *p |= pixbit; } } } //////////////////////////////////////////////////////////////////////////////// // convert packed pixel format into 1 pixel per byte // from unpacked file data bitplanes[] into pixel row pixels[] // image Height rows, with each row having planes image planes each // bytesperline bytes void CxImagePCX::PCX_UnpackPixels(BYTE * pixels, BYTE * bitplanes, short bytesperline, short planes, short bitsperpixel) { register int bits; if (planes != 1) throw "Can't handle packed pixels with more than 1 plane."; if (bitsperpixel == 8){ // 8 bits/pixels, no unpacking needed while (bytesperline-- > 0) *pixels++ = *bitplanes++; } else if (bitsperpixel == 4){ // 4 bits/pixel, two pixels per byte while (bytesperline-- > 0){ bits = *bitplanes++; *pixels++ = (BYTE)((bits >> 4) & 0X0F); *pixels++ = (BYTE)((bits) & 0X0F); } } else if (bitsperpixel == 2){ // 2 bits/pixel, four pixels per byte while (bytesperline-- > 0){ bits = *bitplanes++; *pixels++ = (BYTE)((bits >> 6) & 0X03); *pixels++ = (BYTE)((bits >> 4) & 0X03); *pixels++ = (BYTE)((bits >> 2) & 0X03); *pixels++ = (BYTE)((bits) & 0X03); } } else if (bitsperpixel == 1){ // 1 bits/pixel, 8 pixels per byte while (bytesperline-- > 0){ bits = *bitplanes++; *pixels++ = ((bits & 0X80) != 0); *pixels++ = ((bits & 0X40) != 0); *pixels++ = ((bits & 0X20) != 0); *pixels++ = ((bits & 0X10) != 0); *pixels++ = ((bits & 0X08) != 0); *pixels++ = ((bits & 0X04) != 0); *pixels++ = ((bits & 0X02) != 0); *pixels++ = ((bits & 0X01) != 0); } } } //////////////////////////////////////////////////////////////////////////////// /* PCX_PackPixels(const long p,BYTE &c, BYTE &n, long &l, CxFile &f) * p = current pixel (-1 ends the line -2 ends odd line) * c = previous pixel * n = number of consecutive pixels */ void CxImagePCX::PCX_PackPixels(const long p,BYTE &c, BYTE &n, CxFile &f) { if (p!=c && n){ if (n==1 && c<0xC0){ f.PutC(c); } else { f.PutC(0xC0|n); f.PutC(c); } n=0; } if (n==0x3F) { f.PutC(0xFF); f.PutC(c); n=0; } if (p==-2) f.PutC(0); c=(BYTE)p; n++; } //////////////////////////////////////////////////////////////////////////////// void CxImagePCX::PCX_PackPlanes(BYTE* buff, const long size, CxFile &f) { BYTE *start,*end; BYTE c, previous, count; start = buff; end = buff + size; previous = *start++; count = 1; while (start < end) { c = *start++; if (c == previous && count < 63) { ++count; continue; } if (count > 1 || (previous & 0xc0) == 0xc0) { f.PutC( count | 0xc0 ); } f.PutC(previous); previous = c; count = 1; } if (count > 1 || (previous & 0xc0) == 0xc0) { count |= 0xc0; f.PutC(count); } f.PutC(previous); } //////////////////////////////////////////////////////////////////////////////// void CxImagePCX::PCX_PixelsToPlanes(BYTE* raw, long width, BYTE* buf, long plane) { int cbit, x, mask; unsigned char *cp = buf-1; mask = 1 << plane; cbit = -1; for( x = 0; x < width; x++ ) { if( cbit < 0 ) { cbit = 7; *++cp = 0; } if( raw[x] & mask ) *cp |= (1<valid before writing * the chunk, as that will keep the code from breaking if you want to just * write a plain PNG file. If you have long comments, I suggest writing * them in png_write_end(), and compressing them. */ void PNGAPI png_write_info_before_PLTE(png_structp png_ptr, png_infop info_ptr) { png_debug(1, "in png_write_info_before_PLTE\n"); if (png_ptr == NULL || info_ptr == NULL) return; if (!(png_ptr->mode & PNG_WROTE_INFO_BEFORE_PLTE)) { png_write_sig(png_ptr); /* write PNG signature */ #if defined(PNG_MNG_FEATURES_SUPPORTED) if((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE)&&(png_ptr->mng_features_permitted)) { png_warning(png_ptr,"MNG features are not allowed in a PNG datastream"); png_ptr->mng_features_permitted=0; } #endif /* write IHDR information. */ png_write_IHDR(png_ptr, info_ptr->width, info_ptr->height, info_ptr->bit_depth, info_ptr->color_type, info_ptr->compression_type, info_ptr->filter_type, #if defined(PNG_WRITE_INTERLACING_SUPPORTED) info_ptr->interlace_type); #else 0); #endif /* the rest of these check to see if the valid field has the appropriate flag set, and if it does, writes the chunk. */ #if defined(PNG_WRITE_gAMA_SUPPORTED) if (info_ptr->valid & PNG_INFO_gAMA) { # ifdef PNG_FLOATING_POINT_SUPPORTED png_write_gAMA(png_ptr, info_ptr->gamma); #else #ifdef PNG_FIXED_POINT_SUPPORTED png_write_gAMA_fixed(png_ptr, info_ptr->int_gamma); # endif #endif } #endif #if defined(PNG_WRITE_sRGB_SUPPORTED) if (info_ptr->valid & PNG_INFO_sRGB) png_write_sRGB(png_ptr, (int)info_ptr->srgb_intent); #endif #if defined(PNG_WRITE_iCCP_SUPPORTED) if (info_ptr->valid & PNG_INFO_iCCP) png_write_iCCP(png_ptr, info_ptr->iccp_name, PNG_COMPRESSION_TYPE_BASE, info_ptr->iccp_profile, (int)info_ptr->iccp_proflen); #endif #if defined(PNG_WRITE_sBIT_SUPPORTED) if (info_ptr->valid & PNG_INFO_sBIT) png_write_sBIT(png_ptr, &(info_ptr->sig_bit), info_ptr->color_type); #endif #if defined(PNG_WRITE_cHRM_SUPPORTED) if (info_ptr->valid & PNG_INFO_cHRM) { #ifdef PNG_FLOATING_POINT_SUPPORTED png_write_cHRM(png_ptr, info_ptr->x_white, info_ptr->y_white, info_ptr->x_red, info_ptr->y_red, info_ptr->x_green, info_ptr->y_green, info_ptr->x_blue, info_ptr->y_blue); #else # ifdef PNG_FIXED_POINT_SUPPORTED png_write_cHRM_fixed(png_ptr, info_ptr->int_x_white, info_ptr->int_y_white, info_ptr->int_x_red, info_ptr->int_y_red, info_ptr->int_x_green, info_ptr->int_y_green, info_ptr->int_x_blue, info_ptr->int_y_blue); # endif #endif } #endif #if defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED) if (info_ptr->unknown_chunks_num) { png_unknown_chunk *up; png_debug(5, "writing extra chunks\n"); for (up = info_ptr->unknown_chunks; up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num; up++) { int keep=png_handle_as_unknown(png_ptr, up->name); if (keep != PNG_HANDLE_CHUNK_NEVER && up->location && !(up->location & PNG_HAVE_PLTE) && !(up->location & PNG_HAVE_IDAT) && ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS || (png_ptr->flags & PNG_FLAG_KEEP_UNSAFE_CHUNKS))) { png_write_chunk(png_ptr, up->name, up->data, up->size); } } } #endif png_ptr->mode |= PNG_WROTE_INFO_BEFORE_PLTE; } } void PNGAPI png_write_info(png_structp png_ptr, png_infop info_ptr) { #if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED) int i; #endif png_debug(1, "in png_write_info\n"); if (png_ptr == NULL || info_ptr == NULL) return; png_write_info_before_PLTE(png_ptr, info_ptr); if (info_ptr->valid & PNG_INFO_PLTE) png_write_PLTE(png_ptr, info_ptr->palette, (png_uint_32)info_ptr->num_palette); else if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) png_error(png_ptr, "Valid palette required for paletted images"); #if defined(PNG_WRITE_tRNS_SUPPORTED) if (info_ptr->valid & PNG_INFO_tRNS) { #if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) /* invert the alpha channel (in tRNS) */ if ((png_ptr->transformations & PNG_INVERT_ALPHA) && info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { int j; for (j=0; j<(int)info_ptr->num_trans; j++) info_ptr->trans[j] = (png_byte)(255 - info_ptr->trans[j]); } #endif png_write_tRNS(png_ptr, info_ptr->trans, &(info_ptr->trans_values), info_ptr->num_trans, info_ptr->color_type); } #endif #if defined(PNG_WRITE_bKGD_SUPPORTED) if (info_ptr->valid & PNG_INFO_bKGD) png_write_bKGD(png_ptr, &(info_ptr->background), info_ptr->color_type); #endif #if defined(PNG_WRITE_hIST_SUPPORTED) if (info_ptr->valid & PNG_INFO_hIST) png_write_hIST(png_ptr, info_ptr->hist, info_ptr->num_palette); #endif #if defined(PNG_WRITE_oFFs_SUPPORTED) if (info_ptr->valid & PNG_INFO_oFFs) png_write_oFFs(png_ptr, info_ptr->x_offset, info_ptr->y_offset, info_ptr->offset_unit_type); #endif #if defined(PNG_WRITE_pCAL_SUPPORTED) if (info_ptr->valid & PNG_INFO_pCAL) png_write_pCAL(png_ptr, info_ptr->pcal_purpose, info_ptr->pcal_X0, info_ptr->pcal_X1, info_ptr->pcal_type, info_ptr->pcal_nparams, info_ptr->pcal_units, info_ptr->pcal_params); #endif #if defined(PNG_WRITE_sCAL_SUPPORTED) if (info_ptr->valid & PNG_INFO_sCAL) #if defined(PNG_FLOATING_POINT_SUPPORTED) && !defined(PNG_NO_STDIO) png_write_sCAL(png_ptr, (int)info_ptr->scal_unit, info_ptr->scal_pixel_width, info_ptr->scal_pixel_height); #else #ifdef PNG_FIXED_POINT_SUPPORTED png_write_sCAL_s(png_ptr, (int)info_ptr->scal_unit, info_ptr->scal_s_width, info_ptr->scal_s_height); #else png_warning(png_ptr, "png_write_sCAL not supported; sCAL chunk not written."); #endif #endif #endif #if defined(PNG_WRITE_pHYs_SUPPORTED) if (info_ptr->valid & PNG_INFO_pHYs) png_write_pHYs(png_ptr, info_ptr->x_pixels_per_unit, info_ptr->y_pixels_per_unit, info_ptr->phys_unit_type); #endif #if defined(PNG_WRITE_tIME_SUPPORTED) if (info_ptr->valid & PNG_INFO_tIME) { png_write_tIME(png_ptr, &(info_ptr->mod_time)); png_ptr->mode |= PNG_WROTE_tIME; } #endif #if defined(PNG_WRITE_sPLT_SUPPORTED) if (info_ptr->valid & PNG_INFO_sPLT) for (i = 0; i < (int)info_ptr->splt_palettes_num; i++) png_write_sPLT(png_ptr, info_ptr->splt_palettes + i); #endif #if defined(PNG_WRITE_TEXT_SUPPORTED) /* Check to see if we need to write text chunks */ for (i = 0; i < info_ptr->num_text; i++) { png_debug2(2, "Writing header text chunk %d, type %d\n", i, info_ptr->text[i].compression); /* an internationalized chunk? */ if (info_ptr->text[i].compression > 0) { #if defined(PNG_WRITE_iTXt_SUPPORTED) /* write international chunk */ png_write_iTXt(png_ptr, info_ptr->text[i].compression, info_ptr->text[i].key, info_ptr->text[i].lang, info_ptr->text[i].lang_key, info_ptr->text[i].text); #else png_warning(png_ptr, "Unable to write international text"); #endif /* Mark this chunk as written */ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR; } /* If we want a compressed text chunk */ else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_zTXt) { #if defined(PNG_WRITE_zTXt_SUPPORTED) /* write compressed chunk */ png_write_zTXt(png_ptr, info_ptr->text[i].key, info_ptr->text[i].text, 0, info_ptr->text[i].compression); #else png_warning(png_ptr, "Unable to write compressed text"); #endif /* Mark this chunk as written */ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_zTXt_WR; } else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_NONE) { #if defined(PNG_WRITE_tEXt_SUPPORTED) /* write uncompressed chunk */ png_write_tEXt(png_ptr, info_ptr->text[i].key, info_ptr->text[i].text, 0); #else png_warning(png_ptr, "Unable to write uncompressed text"); #endif /* Mark this chunk as written */ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR; } } #endif #if defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED) if (info_ptr->unknown_chunks_num) { png_unknown_chunk *up; png_debug(5, "writing extra chunks\n"); for (up = info_ptr->unknown_chunks; up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num; up++) { int keep=png_handle_as_unknown(png_ptr, up->name); if (keep != PNG_HANDLE_CHUNK_NEVER && up->location && (up->location & PNG_HAVE_PLTE) && !(up->location & PNG_HAVE_IDAT) && ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS || (png_ptr->flags & PNG_FLAG_KEEP_UNSAFE_CHUNKS))) { png_write_chunk(png_ptr, up->name, up->data, up->size); } } } #endif } /* Writes the end of the PNG file. If you don't want to write comments or * time information, you can pass NULL for info. If you already wrote these * in png_write_info(), do not write them again here. If you have long * comments, I suggest writing them here, and compressing them. */ void PNGAPI png_write_end(png_structp png_ptr, png_infop info_ptr) { png_debug(1, "in png_write_end\n"); if (png_ptr == NULL) return; if (!(png_ptr->mode & PNG_HAVE_IDAT)) png_error(png_ptr, "No IDATs written into file"); /* see if user wants us to write information chunks */ if (info_ptr != NULL) { #if defined(PNG_WRITE_TEXT_SUPPORTED) int i; /* local index variable */ #endif #if defined(PNG_WRITE_tIME_SUPPORTED) /* check to see if user has supplied a time chunk */ if ((info_ptr->valid & PNG_INFO_tIME) && !(png_ptr->mode & PNG_WROTE_tIME)) png_write_tIME(png_ptr, &(info_ptr->mod_time)); #endif #if defined(PNG_WRITE_TEXT_SUPPORTED) /* loop through comment chunks */ for (i = 0; i < info_ptr->num_text; i++) { png_debug2(2, "Writing trailer text chunk %d, type %d\n", i, info_ptr->text[i].compression); /* an internationalized chunk? */ if (info_ptr->text[i].compression > 0) { #if defined(PNG_WRITE_iTXt_SUPPORTED) /* write international chunk */ png_write_iTXt(png_ptr, info_ptr->text[i].compression, info_ptr->text[i].key, info_ptr->text[i].lang, info_ptr->text[i].lang_key, info_ptr->text[i].text); #else png_warning(png_ptr, "Unable to write international text"); #endif /* Mark this chunk as written */ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR; } else if (info_ptr->text[i].compression >= PNG_TEXT_COMPRESSION_zTXt) { #if defined(PNG_WRITE_zTXt_SUPPORTED) /* write compressed chunk */ png_write_zTXt(png_ptr, info_ptr->text[i].key, info_ptr->text[i].text, 0, info_ptr->text[i].compression); #else png_warning(png_ptr, "Unable to write compressed text"); #endif /* Mark this chunk as written */ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_zTXt_WR; } else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_NONE) { #if defined(PNG_WRITE_tEXt_SUPPORTED) /* write uncompressed chunk */ png_write_tEXt(png_ptr, info_ptr->text[i].key, info_ptr->text[i].text, 0); #else png_warning(png_ptr, "Unable to write uncompressed text"); #endif /* Mark this chunk as written */ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR; } } #endif #if defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED) if (info_ptr->unknown_chunks_num) { png_unknown_chunk *up; png_debug(5, "writing extra chunks\n"); for (up = info_ptr->unknown_chunks; up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num; up++) { int keep=png_handle_as_unknown(png_ptr, up->name); if (keep != PNG_HANDLE_CHUNK_NEVER && up->location && (up->location & PNG_AFTER_IDAT) && ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS || (png_ptr->flags & PNG_FLAG_KEEP_UNSAFE_CHUNKS))) { png_write_chunk(png_ptr, up->name, up->data, up->size); } } } #endif } png_ptr->mode |= PNG_AFTER_IDAT; /* write end of PNG file */ png_write_IEND(png_ptr); #if 0 /* This flush, added in libpng-1.0.8, causes some applications to crash because they do not set png_ptr->output_flush_fn */ png_flush(png_ptr); #endif } #if defined(PNG_WRITE_tIME_SUPPORTED) #if !defined(_WIN32_WCE) /* "time.h" functions are not supported on WindowsCE */ void PNGAPI png_convert_from_struct_tm(png_timep ptime, struct tm FAR * ttime) { png_debug(1, "in png_convert_from_struct_tm\n"); ptime->year = (png_uint_16)(1900 + ttime->tm_year); ptime->month = (png_byte)(ttime->tm_mon + 1); ptime->day = (png_byte)ttime->tm_mday; ptime->hour = (png_byte)ttime->tm_hour; ptime->minute = (png_byte)ttime->tm_min; ptime->second = (png_byte)ttime->tm_sec; } void PNGAPI png_convert_from_time_t(png_timep ptime, time_t ttime) { struct tm *tbuf; png_debug(1, "in png_convert_from_time_t\n"); tbuf = gmtime(&ttime); png_convert_from_struct_tm(ptime, tbuf); } #endif #endif /* Initialize png_ptr structure, and allocate any memory needed */ png_structp PNGAPI png_create_write_struct(png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn) { #ifdef PNG_USER_MEM_SUPPORTED return (png_create_write_struct_2(user_png_ver, error_ptr, error_fn, warn_fn, png_voidp_NULL, png_malloc_ptr_NULL, png_free_ptr_NULL)); } /* Alternate initialize png_ptr structure, and allocate any memory needed */ png_structp PNGAPI png_create_write_struct_2(png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn) { #endif /* PNG_USER_MEM_SUPPORTED */ png_structp png_ptr; #ifdef PNG_SETJMP_SUPPORTED #ifdef USE_FAR_KEYWORD jmp_buf jmpbuf; #endif #endif int i; png_debug(1, "in png_create_write_struct\n"); #ifdef PNG_USER_MEM_SUPPORTED png_ptr = (png_structp)png_create_struct_2(PNG_STRUCT_PNG, (png_malloc_ptr)malloc_fn, (png_voidp)mem_ptr); #else png_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG); #endif /* PNG_USER_MEM_SUPPORTED */ if (png_ptr == NULL) return (NULL); #if !defined(PNG_1_0_X) #ifdef PNG_ASSEMBLER_CODE_SUPPORTED png_init_mmx_flags(png_ptr); /* 1.2.0 addition */ #endif #endif /* PNG_1_0_X */ /* added at libpng-1.2.6 */ #ifdef PNG_SET_USER_LIMITS_SUPPORTED png_ptr->user_width_max=PNG_USER_WIDTH_MAX; png_ptr->user_height_max=PNG_USER_HEIGHT_MAX; #endif #ifdef PNG_SETJMP_SUPPORTED #ifdef USE_FAR_KEYWORD if (setjmp(jmpbuf)) #else if (setjmp(png_ptr->jmpbuf)) #endif { png_free(png_ptr, png_ptr->zbuf); png_ptr->zbuf=NULL; png_destroy_struct(png_ptr); return (NULL); } #ifdef USE_FAR_KEYWORD png_memcpy(png_ptr->jmpbuf,jmpbuf,png_sizeof(jmp_buf)); #endif #endif #ifdef PNG_USER_MEM_SUPPORTED png_set_mem_fn(png_ptr, mem_ptr, malloc_fn, free_fn); #endif /* PNG_USER_MEM_SUPPORTED */ png_set_error_fn(png_ptr, error_ptr, error_fn, warn_fn); i=0; do { if(user_png_ver[i] != png_libpng_ver[i]) png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH; } while (png_libpng_ver[i++]); if (png_ptr->flags & PNG_FLAG_LIBRARY_MISMATCH) { /* Libpng 0.90 and later are binary incompatible with libpng 0.89, so * we must recompile any applications that use any older library version. * For versions after libpng 1.0, we will be compatible, so we need * only check the first digit. */ if (user_png_ver == NULL || user_png_ver[0] != png_libpng_ver[0] || (user_png_ver[0] == '1' && user_png_ver[2] != png_libpng_ver[2]) || (user_png_ver[0] == '0' && user_png_ver[2] < '9')) { #if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) char msg[80]; if (user_png_ver) { sprintf(msg, "Application was compiled with png.h from libpng-%.20s", user_png_ver); png_warning(png_ptr, msg); } sprintf(msg, "Application is running with png.c from libpng-%.20s", png_libpng_ver); png_warning(png_ptr, msg); #endif #ifdef PNG_ERROR_NUMBERS_SUPPORTED png_ptr->flags=0; #endif png_error(png_ptr, "Incompatible libpng version in application and library"); } } /* initialize zbuf - compression buffer */ png_ptr->zbuf_size = PNG_ZBUF_SIZE; png_ptr->zbuf = (png_bytep)png_malloc(png_ptr, (png_uint_32)png_ptr->zbuf_size); png_set_write_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL, png_flush_ptr_NULL); #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) png_set_filter_heuristics(png_ptr, PNG_FILTER_HEURISTIC_DEFAULT, 1, png_doublep_NULL, png_doublep_NULL); #endif #ifdef PNG_SETJMP_SUPPORTED /* Applications that neglect to set up their own setjmp() and then encounter a png_error() will longjmp here. Since the jmpbuf is then meaningless we abort instead of returning. */ #ifdef USE_FAR_KEYWORD if (setjmp(jmpbuf)) PNG_ABORT(); png_memcpy(png_ptr->jmpbuf,jmpbuf,png_sizeof(jmp_buf)); #else if (setjmp(png_ptr->jmpbuf)) PNG_ABORT(); #endif #endif return (png_ptr); } /* Initialize png_ptr structure, and allocate any memory needed */ #if defined(PNG_1_0_X) || defined(PNG_1_2_X) /* Deprecated. */ #undef png_write_init void PNGAPI png_write_init(png_structp png_ptr) { /* We only come here via pre-1.0.7-compiled applications */ png_write_init_2(png_ptr, "1.0.6 or earlier", 0, 0); } void PNGAPI png_write_init_2(png_structp png_ptr, png_const_charp user_png_ver, png_size_t png_struct_size, png_size_t png_info_size) { /* We only come here via pre-1.0.12-compiled applications */ #if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) if(png_sizeof(png_struct) > png_struct_size || png_sizeof(png_info) > png_info_size) { char msg[80]; png_ptr->warning_fn=NULL; if (user_png_ver) { sprintf(msg, "Application was compiled with png.h from libpng-%.20s", user_png_ver); png_warning(png_ptr, msg); } sprintf(msg, "Application is running with png.c from libpng-%.20s", png_libpng_ver); png_warning(png_ptr, msg); } #endif if(png_sizeof(png_struct) > png_struct_size) { png_ptr->error_fn=NULL; #ifdef PNG_ERROR_NUMBERS_SUPPORTED png_ptr->flags=0; #endif png_error(png_ptr, "The png struct allocated by the application for writing is too small."); } if(png_sizeof(png_info) > png_info_size) { png_ptr->error_fn=NULL; #ifdef PNG_ERROR_NUMBERS_SUPPORTED png_ptr->flags=0; #endif png_error(png_ptr, "The info struct allocated by the application for writing is too small."); } png_write_init_3(&png_ptr, user_png_ver, png_struct_size); } #endif /* PNG_1_0_X || PNG_1_2_X */ void PNGAPI png_write_init_3(png_structpp ptr_ptr, png_const_charp user_png_ver, png_size_t png_struct_size) { png_structp png_ptr=*ptr_ptr; #ifdef PNG_SETJMP_SUPPORTED jmp_buf tmp_jmp; /* to save current jump buffer */ #endif int i = 0; if (png_ptr == NULL) return; do { if (user_png_ver[i] != png_libpng_ver[i]) { #ifdef PNG_LEGACY_SUPPORTED png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH; #else png_ptr->warning_fn=NULL; png_warning(png_ptr, "Application uses deprecated png_write_init() and should be recompiled."); break; #endif } } while (png_libpng_ver[i++]); png_debug(1, "in png_write_init_3\n"); #ifdef PNG_SETJMP_SUPPORTED /* save jump buffer and error functions */ png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof (jmp_buf)); #endif if (png_sizeof(png_struct) > png_struct_size) { png_destroy_struct(png_ptr); png_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG); *ptr_ptr = png_ptr; } /* reset all variables to 0 */ png_memset(png_ptr, 0, png_sizeof (png_struct)); /* added at libpng-1.2.6 */ #ifdef PNG_SET_USER_LIMITS_SUPPORTED png_ptr->user_width_max=PNG_USER_WIDTH_MAX; png_ptr->user_height_max=PNG_USER_HEIGHT_MAX; #endif #if !defined(PNG_1_0_X) #ifdef PNG_ASSEMBLER_CODE_SUPPORTED png_init_mmx_flags(png_ptr); /* 1.2.0 addition */ #endif #endif /* PNG_1_0_X */ #ifdef PNG_SETJMP_SUPPORTED /* restore jump buffer */ png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof (jmp_buf)); #endif png_set_write_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL, png_flush_ptr_NULL); /* initialize zbuf - compression buffer */ png_ptr->zbuf_size = PNG_ZBUF_SIZE; png_ptr->zbuf = (png_bytep)png_malloc(png_ptr, (png_uint_32)png_ptr->zbuf_size); #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) png_set_filter_heuristics(png_ptr, PNG_FILTER_HEURISTIC_DEFAULT, 1, png_doublep_NULL, png_doublep_NULL); #endif } /* Write a few rows of image data. If the image is interlaced, * either you will have to write the 7 sub images, or, if you * have called png_set_interlace_handling(), you will have to * "write" the image seven times. */ void PNGAPI png_write_rows(png_structp png_ptr, png_bytepp row, png_uint_32 num_rows) { png_uint_32 i; /* row counter */ png_bytepp rp; /* row pointer */ png_debug(1, "in png_write_rows\n"); if (png_ptr == NULL) return; /* loop through the rows */ for (i = 0, rp = row; i < num_rows; i++, rp++) { png_write_row(png_ptr, *rp); } } /* Write the image. You only need to call this function once, even * if you are writing an interlaced image. */ void PNGAPI png_write_image(png_structp png_ptr, png_bytepp image) { png_uint_32 i; /* row index */ int pass, num_pass; /* pass variables */ png_bytepp rp; /* points to current row */ if (png_ptr == NULL) return; png_debug(1, "in png_write_image\n"); #if defined(PNG_WRITE_INTERLACING_SUPPORTED) /* intialize interlace handling. If image is not interlaced, this will set pass to 1 */ num_pass = png_set_interlace_handling(png_ptr); #else num_pass = 1; #endif /* loop through passes */ for (pass = 0; pass < num_pass; pass++) { /* loop through image */ for (i = 0, rp = image; i < png_ptr->height; i++, rp++) { png_write_row(png_ptr, *rp); } } } /* called by user to write a row of image data */ void PNGAPI png_write_row(png_structp png_ptr, png_bytep row) { if (png_ptr == NULL) return; png_debug2(1, "in png_write_row (row %ld, pass %d)\n", png_ptr->row_number, png_ptr->pass); /* initialize transformations and other stuff if first time */ if (png_ptr->row_number == 0 && png_ptr->pass == 0) { /* make sure we wrote the header info */ if (!(png_ptr->mode & PNG_WROTE_INFO_BEFORE_PLTE)) png_error(png_ptr, "png_write_info was never called before png_write_row."); /* check for transforms that have been set but were defined out */ #if !defined(PNG_WRITE_INVERT_SUPPORTED) && defined(PNG_READ_INVERT_SUPPORTED) if (png_ptr->transformations & PNG_INVERT_MONO) png_warning(png_ptr, "PNG_WRITE_INVERT_SUPPORTED is not defined."); #endif #if !defined(PNG_WRITE_FILLER_SUPPORTED) && defined(PNG_READ_FILLER_SUPPORTED) if (png_ptr->transformations & PNG_FILLER) png_warning(png_ptr, "PNG_WRITE_FILLER_SUPPORTED is not defined."); #endif #if !defined(PNG_WRITE_PACKSWAP_SUPPORTED) && defined(PNG_READ_PACKSWAP_SUPPORTED) if (png_ptr->transformations & PNG_PACKSWAP) png_warning(png_ptr, "PNG_WRITE_PACKSWAP_SUPPORTED is not defined."); #endif #if !defined(PNG_WRITE_PACK_SUPPORTED) && defined(PNG_READ_PACK_SUPPORTED) if (png_ptr->transformations & PNG_PACK) png_warning(png_ptr, "PNG_WRITE_PACK_SUPPORTED is not defined."); #endif #if !defined(PNG_WRITE_SHIFT_SUPPORTED) && defined(PNG_READ_SHIFT_SUPPORTED) if (png_ptr->transformations & PNG_SHIFT) png_warning(png_ptr, "PNG_WRITE_SHIFT_SUPPORTED is not defined."); #endif #if !defined(PNG_WRITE_BGR_SUPPORTED) && defined(PNG_READ_BGR_SUPPORTED) if (png_ptr->transformations & PNG_BGR) png_warning(png_ptr, "PNG_WRITE_BGR_SUPPORTED is not defined."); #endif #if !defined(PNG_WRITE_SWAP_SUPPORTED) && defined(PNG_READ_SWAP_SUPPORTED) if (png_ptr->transformations & PNG_SWAP_BYTES) png_warning(png_ptr, "PNG_WRITE_SWAP_SUPPORTED is not defined."); #endif png_write_start_row(png_ptr); } #if defined(PNG_WRITE_INTERLACING_SUPPORTED) /* if interlaced and not interested in row, return */ if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE)) { switch (png_ptr->pass) { case 0: if (png_ptr->row_number & 0x07) { png_write_finish_row(png_ptr); return; } break; case 1: if ((png_ptr->row_number & 0x07) || png_ptr->width < 5) { png_write_finish_row(png_ptr); return; } break; case 2: if ((png_ptr->row_number & 0x07) != 4) { png_write_finish_row(png_ptr); return; } break; case 3: if ((png_ptr->row_number & 0x03) || png_ptr->width < 3) { png_write_finish_row(png_ptr); return; } break; case 4: if ((png_ptr->row_number & 0x03) != 2) { png_write_finish_row(png_ptr); return; } break; case 5: if ((png_ptr->row_number & 0x01) || png_ptr->width < 2) { png_write_finish_row(png_ptr); return; } break; case 6: if (!(png_ptr->row_number & 0x01)) { png_write_finish_row(png_ptr); return; } break; } } #endif /* set up row info for transformations */ png_ptr->row_info.color_type = png_ptr->color_type; png_ptr->row_info.width = png_ptr->usr_width; png_ptr->row_info.channels = png_ptr->usr_channels; png_ptr->row_info.bit_depth = png_ptr->usr_bit_depth; png_ptr->row_info.pixel_depth = (png_byte)(png_ptr->row_info.bit_depth * png_ptr->row_info.channels); png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth, png_ptr->row_info.width); png_debug1(3, "row_info->color_type = %d\n", png_ptr->row_info.color_type); png_debug1(3, "row_info->width = %lu\n", png_ptr->row_info.width); png_debug1(3, "row_info->channels = %d\n", png_ptr->row_info.channels); png_debug1(3, "row_info->bit_depth = %d\n", png_ptr->row_info.bit_depth); png_debug1(3, "row_info->pixel_depth = %d\n", png_ptr->row_info.pixel_depth); png_debug1(3, "row_info->rowbytes = %lu\n", png_ptr->row_info.rowbytes); /* Copy user's row into buffer, leaving room for filter byte. */ png_memcpy_check(png_ptr, png_ptr->row_buf + 1, row, png_ptr->row_info.rowbytes); #if defined(PNG_WRITE_INTERLACING_SUPPORTED) /* handle interlacing */ if (png_ptr->interlaced && png_ptr->pass < 6 && (png_ptr->transformations & PNG_INTERLACE)) { png_do_write_interlace(&(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->pass); /* this should always get caught above, but still ... */ if (!(png_ptr->row_info.width)) { png_write_finish_row(png_ptr); return; } } #endif /* handle other transformations */ if (png_ptr->transformations) png_do_write_transformations(png_ptr); #if defined(PNG_MNG_FEATURES_SUPPORTED) /* Write filter_method 64 (intrapixel differencing) only if * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and * 2. Libpng did not write a PNG signature (this filter_method is only * used in PNG datastreams that are embedded in MNG datastreams) and * 3. The application called png_permit_mng_features with a mask that * included PNG_FLAG_MNG_FILTER_64 and * 4. The filter_method is 64 and * 5. The color_type is RGB or RGBA */ if((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) && (png_ptr->filter_type == PNG_INTRAPIXEL_DIFFERENCING)) { /* Intrapixel differencing */ png_do_write_intrapixel(&(png_ptr->row_info), png_ptr->row_buf + 1); } #endif /* Find a filter if necessary, filter the row and write it out. */ png_write_find_filter(png_ptr, &(png_ptr->row_info)); if (png_ptr->write_row_fn != NULL) (*(png_ptr->write_row_fn))(png_ptr, png_ptr->row_number, png_ptr->pass); } #if defined(PNG_WRITE_FLUSH_SUPPORTED) /* Set the automatic flush interval or 0 to turn flushing off */ void PNGAPI png_set_flush(png_structp png_ptr, int nrows) { png_debug(1, "in png_set_flush\n"); if (png_ptr == NULL) return; png_ptr->flush_dist = (nrows < 0 ? 0 : nrows); } /* flush the current output buffers now */ void PNGAPI png_write_flush(png_structp png_ptr) { int wrote_IDAT; png_debug(1, "in png_write_flush\n"); if (png_ptr == NULL) return; /* We have already written out all of the data */ if (png_ptr->row_number >= png_ptr->num_rows) return; do { int ret; /* compress the data */ ret = deflate(&png_ptr->zstream, Z_SYNC_FLUSH); wrote_IDAT = 0; /* check for compression errors */ if (ret != Z_OK) { if (png_ptr->zstream.msg != NULL) png_error(png_ptr, png_ptr->zstream.msg); else png_error(png_ptr, "zlib error"); } if (!(png_ptr->zstream.avail_out)) { /* write the IDAT and reset the zlib output buffer */ png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size); png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; wrote_IDAT = 1; } } while(wrote_IDAT == 1); /* If there is any data left to be output, write it into a new IDAT */ if (png_ptr->zbuf_size != png_ptr->zstream.avail_out) { /* write the IDAT and reset the zlib output buffer */ png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size - png_ptr->zstream.avail_out); png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; } png_ptr->flush_rows = 0; png_flush(png_ptr); } #endif /* PNG_WRITE_FLUSH_SUPPORTED */ /* free all memory used by the write */ void PNGAPI png_destroy_write_struct(png_structpp png_ptr_ptr, png_infopp info_ptr_ptr) { png_structp png_ptr = NULL; png_infop info_ptr = NULL; #ifdef PNG_USER_MEM_SUPPORTED png_free_ptr free_fn = NULL; png_voidp mem_ptr = NULL; #endif png_debug(1, "in png_destroy_write_struct\n"); if (png_ptr_ptr != NULL) { png_ptr = *png_ptr_ptr; #ifdef PNG_USER_MEM_SUPPORTED free_fn = png_ptr->free_fn; mem_ptr = png_ptr->mem_ptr; #endif } if (info_ptr_ptr != NULL) info_ptr = *info_ptr_ptr; if (info_ptr != NULL) { png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1); #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) if (png_ptr->num_chunk_list) { png_free(png_ptr, png_ptr->chunk_list); png_ptr->chunk_list=NULL; png_ptr->num_chunk_list=0; } #endif #ifdef PNG_USER_MEM_SUPPORTED png_destroy_struct_2((png_voidp)info_ptr, (png_free_ptr)free_fn, (png_voidp)mem_ptr); #else png_destroy_struct((png_voidp)info_ptr); #endif *info_ptr_ptr = NULL; } if (png_ptr != NULL) { png_write_destroy(png_ptr); #ifdef PNG_USER_MEM_SUPPORTED png_destroy_struct_2((png_voidp)png_ptr, (png_free_ptr)free_fn, (png_voidp)mem_ptr); #else png_destroy_struct((png_voidp)png_ptr); #endif *png_ptr_ptr = NULL; } } /* Free any memory used in png_ptr struct (old method) */ void /* PRIVATE */ png_write_destroy(png_structp png_ptr) { #ifdef PNG_SETJMP_SUPPORTED jmp_buf tmp_jmp; /* save jump buffer */ #endif png_error_ptr error_fn; png_error_ptr warning_fn; png_voidp error_ptr; #ifdef PNG_USER_MEM_SUPPORTED png_free_ptr free_fn; #endif png_debug(1, "in png_write_destroy\n"); /* free any memory zlib uses */ deflateEnd(&png_ptr->zstream); /* free our memory. png_free checks NULL for us. */ png_free(png_ptr, png_ptr->zbuf); png_free(png_ptr, png_ptr->row_buf); png_free(png_ptr, png_ptr->prev_row); png_free(png_ptr, png_ptr->sub_row); png_free(png_ptr, png_ptr->up_row); png_free(png_ptr, png_ptr->avg_row); png_free(png_ptr, png_ptr->paeth_row); #if defined(PNG_TIME_RFC1123_SUPPORTED) png_free(png_ptr, png_ptr->time_buffer); #endif #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) png_free(png_ptr, png_ptr->prev_filters); png_free(png_ptr, png_ptr->filter_weights); png_free(png_ptr, png_ptr->inv_filter_weights); png_free(png_ptr, png_ptr->filter_costs); png_free(png_ptr, png_ptr->inv_filter_costs); #endif #ifdef PNG_SETJMP_SUPPORTED /* reset structure */ png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof (jmp_buf)); #endif error_fn = png_ptr->error_fn; warning_fn = png_ptr->warning_fn; error_ptr = png_ptr->error_ptr; #ifdef PNG_USER_MEM_SUPPORTED free_fn = png_ptr->free_fn; #endif png_memset(png_ptr, 0, png_sizeof (png_struct)); png_ptr->error_fn = error_fn; png_ptr->warning_fn = warning_fn; png_ptr->error_ptr = error_ptr; #ifdef PNG_USER_MEM_SUPPORTED png_ptr->free_fn = free_fn; #endif #ifdef PNG_SETJMP_SUPPORTED png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof (jmp_buf)); #endif } /* Allow the application to select one or more row filters to use. */ void PNGAPI png_set_filter(png_structp png_ptr, int method, int filters) { png_debug(1, "in png_set_filter\n"); if (png_ptr == NULL) return; #if defined(PNG_MNG_FEATURES_SUPPORTED) if((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) && (method == PNG_INTRAPIXEL_DIFFERENCING)) method = PNG_FILTER_TYPE_BASE; #endif if (method == PNG_FILTER_TYPE_BASE) { switch (filters & (PNG_ALL_FILTERS | 0x07)) { case 5: case 6: case 7: png_warning(png_ptr, "Unknown row filter for method 0"); case PNG_FILTER_VALUE_NONE: png_ptr->do_filter=PNG_FILTER_NONE; break; case PNG_FILTER_VALUE_SUB: png_ptr->do_filter=PNG_FILTER_SUB; break; case PNG_FILTER_VALUE_UP: png_ptr->do_filter=PNG_FILTER_UP; break; case PNG_FILTER_VALUE_AVG: png_ptr->do_filter=PNG_FILTER_AVG; break; case PNG_FILTER_VALUE_PAETH: png_ptr->do_filter=PNG_FILTER_PAETH;break; default: png_ptr->do_filter = (png_byte)filters; break; } /* If we have allocated the row_buf, this means we have already started * with the image and we should have allocated all of the filter buffers * that have been selected. If prev_row isn't already allocated, then * it is too late to start using the filters that need it, since we * will be missing the data in the previous row. If an application * wants to start and stop using particular filters during compression, * it should start out with all of the filters, and then add and * remove them after the start of compression. */ if (png_ptr->row_buf != NULL) { if ((png_ptr->do_filter & PNG_FILTER_SUB) && png_ptr->sub_row == NULL) { png_ptr->sub_row = (png_bytep)png_malloc(png_ptr, (png_ptr->rowbytes + 1)); png_ptr->sub_row[0] = PNG_FILTER_VALUE_SUB; } if ((png_ptr->do_filter & PNG_FILTER_UP) && png_ptr->up_row == NULL) { if (png_ptr->prev_row == NULL) { png_warning(png_ptr, "Can't add Up filter after starting"); png_ptr->do_filter &= ~PNG_FILTER_UP; } else { png_ptr->up_row = (png_bytep)png_malloc(png_ptr, (png_ptr->rowbytes + 1)); png_ptr->up_row[0] = PNG_FILTER_VALUE_UP; } } if ((png_ptr->do_filter & PNG_FILTER_AVG) && png_ptr->avg_row == NULL) { if (png_ptr->prev_row == NULL) { png_warning(png_ptr, "Can't add Average filter after starting"); png_ptr->do_filter &= ~PNG_FILTER_AVG; } else { png_ptr->avg_row = (png_bytep)png_malloc(png_ptr, (png_ptr->rowbytes + 1)); png_ptr->avg_row[0] = PNG_FILTER_VALUE_AVG; } } if ((png_ptr->do_filter & PNG_FILTER_PAETH) && png_ptr->paeth_row == NULL) { if (png_ptr->prev_row == NULL) { png_warning(png_ptr, "Can't add Paeth filter after starting"); png_ptr->do_filter &= (png_byte)(~PNG_FILTER_PAETH); } else { png_ptr->paeth_row = (png_bytep)png_malloc(png_ptr, (png_ptr->rowbytes + 1)); png_ptr->paeth_row[0] = PNG_FILTER_VALUE_PAETH; } } if (png_ptr->do_filter == PNG_NO_FILTERS) png_ptr->do_filter = PNG_FILTER_NONE; } } else png_error(png_ptr, "Unknown custom filter method"); } /* This allows us to influence the way in which libpng chooses the "best" * filter for the current scanline. While the "minimum-sum-of-absolute- * differences metric is relatively fast and effective, there is some * question as to whether it can be improved upon by trying to keep the * filtered data going to zlib more consistent, hopefully resulting in * better compression. */ #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) /* GRR 970116 */ void PNGAPI png_set_filter_heuristics(png_structp png_ptr, int heuristic_method, int num_weights, png_doublep filter_weights, png_doublep filter_costs) { int i; png_debug(1, "in png_set_filter_heuristics\n"); if (png_ptr == NULL) return; if (heuristic_method >= PNG_FILTER_HEURISTIC_LAST) { png_warning(png_ptr, "Unknown filter heuristic method"); return; } if (heuristic_method == PNG_FILTER_HEURISTIC_DEFAULT) { heuristic_method = PNG_FILTER_HEURISTIC_UNWEIGHTED; } if (num_weights < 0 || filter_weights == NULL || heuristic_method == PNG_FILTER_HEURISTIC_UNWEIGHTED) { num_weights = 0; } png_ptr->num_prev_filters = (png_byte)num_weights; png_ptr->heuristic_method = (png_byte)heuristic_method; if (num_weights > 0) { if (png_ptr->prev_filters == NULL) { png_ptr->prev_filters = (png_bytep)png_malloc(png_ptr, (png_uint_32)(png_sizeof(png_byte) * num_weights)); /* To make sure that the weighting starts out fairly */ for (i = 0; i < num_weights; i++) { png_ptr->prev_filters[i] = 255; } } if (png_ptr->filter_weights == NULL) { png_ptr->filter_weights = (png_uint_16p)png_malloc(png_ptr, (png_uint_32)(png_sizeof(png_uint_16) * num_weights)); png_ptr->inv_filter_weights = (png_uint_16p)png_malloc(png_ptr, (png_uint_32)(png_sizeof(png_uint_16) * num_weights)); for (i = 0; i < num_weights; i++) { png_ptr->inv_filter_weights[i] = png_ptr->filter_weights[i] = PNG_WEIGHT_FACTOR; } } for (i = 0; i < num_weights; i++) { if (filter_weights[i] < 0.0) { png_ptr->inv_filter_weights[i] = png_ptr->filter_weights[i] = PNG_WEIGHT_FACTOR; } else { png_ptr->inv_filter_weights[i] = (png_uint_16)((double)PNG_WEIGHT_FACTOR*filter_weights[i]+0.5); png_ptr->filter_weights[i] = (png_uint_16)((double)PNG_WEIGHT_FACTOR/filter_weights[i]+0.5); } } } /* If, in the future, there are other filter methods, this would * need to be based on png_ptr->filter. */ if (png_ptr->filter_costs == NULL) { png_ptr->filter_costs = (png_uint_16p)png_malloc(png_ptr, (png_uint_32)(png_sizeof(png_uint_16) * PNG_FILTER_VALUE_LAST)); png_ptr->inv_filter_costs = (png_uint_16p)png_malloc(png_ptr, (png_uint_32)(png_sizeof(png_uint_16) * PNG_FILTER_VALUE_LAST)); for (i = 0; i < PNG_FILTER_VALUE_LAST; i++) { png_ptr->inv_filter_costs[i] = png_ptr->filter_costs[i] = PNG_COST_FACTOR; } } /* Here is where we set the relative costs of the different filters. We * should take the desired compression level into account when setting * the costs, so that Paeth, for instance, has a high relative cost at low * compression levels, while it has a lower relative cost at higher * compression settings. The filter types are in order of increasing * relative cost, so it would be possible to do this with an algorithm. */ for (i = 0; i < PNG_FILTER_VALUE_LAST; i++) { if (filter_costs == NULL || filter_costs[i] < 0.0) { png_ptr->inv_filter_costs[i] = png_ptr->filter_costs[i] = PNG_COST_FACTOR; } else if (filter_costs[i] >= 1.0) { png_ptr->inv_filter_costs[i] = (png_uint_16)((double)PNG_COST_FACTOR / filter_costs[i] + 0.5); png_ptr->filter_costs[i] = (png_uint_16)((double)PNG_COST_FACTOR * filter_costs[i] + 0.5); } } } #endif /* PNG_WRITE_WEIGHTED_FILTER_SUPPORTED */ void PNGAPI png_set_compression_level(png_structp png_ptr, int level) { png_debug(1, "in png_set_compression_level\n"); if (png_ptr == NULL) return; png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_LEVEL; png_ptr->zlib_level = level; } void PNGAPI png_set_compression_mem_level(png_structp png_ptr, int mem_level) { png_debug(1, "in png_set_compression_mem_level\n"); if (png_ptr == NULL) return; png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_MEM_LEVEL; png_ptr->zlib_mem_level = mem_level; } void PNGAPI png_set_compression_strategy(png_structp png_ptr, int strategy) { png_debug(1, "in png_set_compression_strategy\n"); if (png_ptr == NULL) return; png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_STRATEGY; png_ptr->zlib_strategy = strategy; } void PNGAPI png_set_compression_window_bits(png_structp png_ptr, int window_bits) { if (png_ptr == NULL) return; if (window_bits > 15) png_warning(png_ptr, "Only compression windows <= 32k supported by PNG"); else if (window_bits < 8) png_warning(png_ptr, "Only compression windows >= 256 supported by PNG"); #ifndef WBITS_8_OK /* avoid libpng bug with 256-byte windows */ if (window_bits == 8) { png_warning(png_ptr, "Compression window is being reset to 512"); window_bits=9; } #endif png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_WINDOW_BITS; png_ptr->zlib_window_bits = window_bits; } void PNGAPI png_set_compression_method(png_structp png_ptr, int method) { png_debug(1, "in png_set_compression_method\n"); if (png_ptr == NULL) return; if (method != 8) png_warning(png_ptr, "Only compression method 8 is supported by PNG"); png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_METHOD; png_ptr->zlib_method = method; } void PNGAPI png_set_write_status_fn(png_structp png_ptr, png_write_status_ptr write_row_fn) { if (png_ptr == NULL) return; png_ptr->write_row_fn = write_row_fn; } #if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) void PNGAPI png_set_write_user_transform_fn(png_structp png_ptr, png_user_transform_ptr write_user_transform_fn) { png_debug(1, "in png_set_write_user_transform_fn\n"); if (png_ptr == NULL) return; png_ptr->transformations |= PNG_USER_TRANSFORM; png_ptr->write_user_transform_fn = write_user_transform_fn; } #endif #if defined(PNG_INFO_IMAGE_SUPPORTED) void PNGAPI png_write_png(png_structp png_ptr, png_infop info_ptr, int transforms, voidp params) { if (png_ptr == NULL || info_ptr == NULL) return; #if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) /* invert the alpha channel from opacity to transparency */ if (transforms & PNG_TRANSFORM_INVERT_ALPHA) png_set_invert_alpha(png_ptr); #endif /* Write the file header information. */ png_write_info(png_ptr, info_ptr); /* ------ these transformations don't touch the info structure ------- */ #if defined(PNG_WRITE_INVERT_SUPPORTED) /* invert monochrome pixels */ if (transforms & PNG_TRANSFORM_INVERT_MONO) png_set_invert_mono(png_ptr); #endif #if defined(PNG_WRITE_SHIFT_SUPPORTED) /* Shift the pixels up to a legal bit depth and fill in * as appropriate to correctly scale the image. */ if ((transforms & PNG_TRANSFORM_SHIFT) && (info_ptr->valid & PNG_INFO_sBIT)) png_set_shift(png_ptr, &info_ptr->sig_bit); #endif #if defined(PNG_WRITE_PACK_SUPPORTED) /* pack pixels into bytes */ if (transforms & PNG_TRANSFORM_PACKING) png_set_packing(png_ptr); #endif #if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) /* swap location of alpha bytes from ARGB to RGBA */ if (transforms & PNG_TRANSFORM_SWAP_ALPHA) png_set_swap_alpha(png_ptr); #endif #if defined(PNG_WRITE_FILLER_SUPPORTED) /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into * RGB (4 channels -> 3 channels). The second parameter is not used. */ if (transforms & PNG_TRANSFORM_STRIP_FILLER) png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); #endif #if defined(PNG_WRITE_BGR_SUPPORTED) /* flip BGR pixels to RGB */ if (transforms & PNG_TRANSFORM_BGR) png_set_bgr(png_ptr); #endif #if defined(PNG_WRITE_SWAP_SUPPORTED) /* swap bytes of 16-bit files to most significant byte first */ if (transforms & PNG_TRANSFORM_SWAP_ENDIAN) png_set_swap(png_ptr); #endif #if defined(PNG_WRITE_PACKSWAP_SUPPORTED) /* swap bits of 1, 2, 4 bit packed pixel formats */ if (transforms & PNG_TRANSFORM_PACKSWAP) png_set_packswap(png_ptr); #endif /* ----------------------- end of transformations ------------------- */ /* write the bits */ if (info_ptr->valid & PNG_INFO_IDAT) png_write_image(png_ptr, info_ptr->row_pointers); /* It is REQUIRED to call this to finish writing the rest of the file */ png_write_end(png_ptr, info_ptr); if(transforms == 0 || params == NULL) /* quiet compiler warnings */ return; } #endif #endif /* PNG_WRITE_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngwtran.c0000644000175000017500000004160610431176653023141 0ustar julienjulien /* pngwtran.c - transforms the data in a row for PNG writers * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) */ #define PNG_INTERNAL #include "png.h" #ifdef PNG_WRITE_SUPPORTED /* Transform the data according to the user's wishes. The order of * transformations is significant. */ void /* PRIVATE */ png_do_write_transformations(png_structp png_ptr) { png_debug(1, "in png_do_write_transformations\n"); if (png_ptr == NULL) return; #if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) if (png_ptr->transformations & PNG_USER_TRANSFORM) if(png_ptr->write_user_transform_fn != NULL) (*(png_ptr->write_user_transform_fn)) /* user write transform function */ (png_ptr, /* png_ptr */ &(png_ptr->row_info), /* row_info: */ /* png_uint_32 width; width of row */ /* png_uint_32 rowbytes; number of bytes in row */ /* png_byte color_type; color type of pixels */ /* png_byte bit_depth; bit depth of samples */ /* png_byte channels; number of channels (1-4) */ /* png_byte pixel_depth; bits per pixel (depth*channels) */ png_ptr->row_buf + 1); /* start of pixel data for row */ #endif #if defined(PNG_WRITE_FILLER_SUPPORTED) if (png_ptr->transformations & PNG_FILLER) png_do_strip_filler(&(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->flags); #endif #if defined(PNG_WRITE_PACKSWAP_SUPPORTED) if (png_ptr->transformations & PNG_PACKSWAP) png_do_packswap(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_WRITE_PACK_SUPPORTED) if (png_ptr->transformations & PNG_PACK) png_do_pack(&(png_ptr->row_info), png_ptr->row_buf + 1, (png_uint_32)png_ptr->bit_depth); #endif #if defined(PNG_WRITE_SWAP_SUPPORTED) if (png_ptr->transformations & PNG_SWAP_BYTES) png_do_swap(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_WRITE_SHIFT_SUPPORTED) if (png_ptr->transformations & PNG_SHIFT) png_do_shift(&(png_ptr->row_info), png_ptr->row_buf + 1, &(png_ptr->shift)); #endif #if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) if (png_ptr->transformations & PNG_SWAP_ALPHA) png_do_write_swap_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) if (png_ptr->transformations & PNG_INVERT_ALPHA) png_do_write_invert_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_WRITE_BGR_SUPPORTED) if (png_ptr->transformations & PNG_BGR) png_do_bgr(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_WRITE_INVERT_SUPPORTED) if (png_ptr->transformations & PNG_INVERT_MONO) png_do_invert(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif } #if defined(PNG_WRITE_PACK_SUPPORTED) /* Pack pixels into bytes. Pass the true bit depth in bit_depth. The * row_info bit depth should be 8 (one pixel per byte). The channels * should be 1 (this only happens on grayscale and paletted images). */ void /* PRIVATE */ png_do_pack(png_row_infop row_info, png_bytep row, png_uint_32 bit_depth) { png_debug(1, "in png_do_pack\n"); if (row_info->bit_depth == 8 && #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif row_info->channels == 1) { switch ((int)bit_depth) { case 1: { png_bytep sp, dp; int mask, v; png_uint_32 i; png_uint_32 row_width = row_info->width; sp = row; dp = row; mask = 0x80; v = 0; for (i = 0; i < row_width; i++) { if (*sp != 0) v |= mask; sp++; if (mask > 1) mask >>= 1; else { mask = 0x80; *dp = (png_byte)v; dp++; v = 0; } } if (mask != 0x80) *dp = (png_byte)v; break; } case 2: { png_bytep sp, dp; int shift, v; png_uint_32 i; png_uint_32 row_width = row_info->width; sp = row; dp = row; shift = 6; v = 0; for (i = 0; i < row_width; i++) { png_byte value; value = (png_byte)(*sp & 0x03); v |= (value << shift); if (shift == 0) { shift = 6; *dp = (png_byte)v; dp++; v = 0; } else shift -= 2; sp++; } if (shift != 6) *dp = (png_byte)v; break; } case 4: { png_bytep sp, dp; int shift, v; png_uint_32 i; png_uint_32 row_width = row_info->width; sp = row; dp = row; shift = 4; v = 0; for (i = 0; i < row_width; i++) { png_byte value; value = (png_byte)(*sp & 0x0f); v |= (value << shift); if (shift == 0) { shift = 4; *dp = (png_byte)v; dp++; v = 0; } else shift -= 4; sp++; } if (shift != 4) *dp = (png_byte)v; break; } } row_info->bit_depth = (png_byte)bit_depth; row_info->pixel_depth = (png_byte)(bit_depth * row_info->channels); row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_info->width); } } #endif #if defined(PNG_WRITE_SHIFT_SUPPORTED) /* Shift pixel values to take advantage of whole range. Pass the * true number of bits in bit_depth. The row should be packed * according to row_info->bit_depth. Thus, if you had a row of * bit depth 4, but the pixels only had values from 0 to 7, you * would pass 3 as bit_depth, and this routine would translate the * data to 0 to 15. */ void /* PRIVATE */ png_do_shift(png_row_infop row_info, png_bytep row, png_color_8p bit_depth) { png_debug(1, "in png_do_shift\n"); #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL && #else if ( #endif row_info->color_type != PNG_COLOR_TYPE_PALETTE) { int shift_start[4], shift_dec[4]; int channels = 0; if (row_info->color_type & PNG_COLOR_MASK_COLOR) { shift_start[channels] = row_info->bit_depth - bit_depth->red; shift_dec[channels] = bit_depth->red; channels++; shift_start[channels] = row_info->bit_depth - bit_depth->green; shift_dec[channels] = bit_depth->green; channels++; shift_start[channels] = row_info->bit_depth - bit_depth->blue; shift_dec[channels] = bit_depth->blue; channels++; } else { shift_start[channels] = row_info->bit_depth - bit_depth->gray; shift_dec[channels] = bit_depth->gray; channels++; } if (row_info->color_type & PNG_COLOR_MASK_ALPHA) { shift_start[channels] = row_info->bit_depth - bit_depth->alpha; shift_dec[channels] = bit_depth->alpha; channels++; } /* with low row depths, could only be grayscale, so one channel */ if (row_info->bit_depth < 8) { png_bytep bp = row; png_uint_32 i; png_byte mask; png_uint_32 row_bytes = row_info->rowbytes; if (bit_depth->gray == 1 && row_info->bit_depth == 2) mask = 0x55; else if (row_info->bit_depth == 4 && bit_depth->gray == 3) mask = 0x11; else mask = 0xff; for (i = 0; i < row_bytes; i++, bp++) { png_uint_16 v; int j; v = *bp; *bp = 0; for (j = shift_start[0]; j > -shift_dec[0]; j -= shift_dec[0]) { if (j > 0) *bp |= (png_byte)((v << j) & 0xff); else *bp |= (png_byte)((v >> (-j)) & mask); } } } else if (row_info->bit_depth == 8) { png_bytep bp = row; png_uint_32 i; png_uint_32 istop = channels * row_info->width; for (i = 0; i < istop; i++, bp++) { png_uint_16 v; int j; int c = (int)(i%channels); v = *bp; *bp = 0; for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c]) { if (j > 0) *bp |= (png_byte)((v << j) & 0xff); else *bp |= (png_byte)((v >> (-j)) & 0xff); } } } else { png_bytep bp; png_uint_32 i; png_uint_32 istop = channels * row_info->width; for (bp = row, i = 0; i < istop; i++) { int c = (int)(i%channels); png_uint_16 value, v; int j; v = (png_uint_16)(((png_uint_16)(*bp) << 8) + *(bp + 1)); value = 0; for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c]) { if (j > 0) value |= (png_uint_16)((v << j) & (png_uint_16)0xffff); else value |= (png_uint_16)((v >> (-j)) & (png_uint_16)0xffff); } *bp++ = (png_byte)(value >> 8); *bp++ = (png_byte)(value & 0xff); } } } } #endif #if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) void /* PRIVATE */ png_do_write_swap_alpha(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_write_swap_alpha\n"); #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL) #endif { if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) { /* This converts from ARGB to RGBA */ if (row_info->bit_depth == 8) { png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width = row_info->width; for (i = 0, sp = dp = row; i < row_width; i++) { png_byte save = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = save; } } /* This converts from AARRGGBB to RRGGBBAA */ else { png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width = row_info->width; for (i = 0, sp = dp = row; i < row_width; i++) { png_byte save[2]; save[0] = *(sp++); save[1] = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = save[0]; *(dp++) = save[1]; } } } else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) { /* This converts from AG to GA */ if (row_info->bit_depth == 8) { png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width = row_info->width; for (i = 0, sp = dp = row; i < row_width; i++) { png_byte save = *(sp++); *(dp++) = *(sp++); *(dp++) = save; } } /* This converts from AAGG to GGAA */ else { png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width = row_info->width; for (i = 0, sp = dp = row; i < row_width; i++) { png_byte save[2]; save[0] = *(sp++); save[1] = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = save[0]; *(dp++) = save[1]; } } } } } #endif #if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) void /* PRIVATE */ png_do_write_invert_alpha(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_write_invert_alpha\n"); #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL) #endif { if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) { /* This inverts the alpha channel in RGBA */ if (row_info->bit_depth == 8) { png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width = row_info->width; for (i = 0, sp = dp = row; i < row_width; i++) { /* does nothing *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); */ sp+=3; dp = sp; *(dp++) = (png_byte)(255 - *(sp++)); } } /* This inverts the alpha channel in RRGGBBAA */ else { png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width = row_info->width; for (i = 0, sp = dp = row; i < row_width; i++) { /* does nothing *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); *(dp++) = *(sp++); */ sp+=6; dp = sp; *(dp++) = (png_byte)(255 - *(sp++)); *(dp++) = (png_byte)(255 - *(sp++)); } } } else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) { /* This inverts the alpha channel in GA */ if (row_info->bit_depth == 8) { png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width = row_info->width; for (i = 0, sp = dp = row; i < row_width; i++) { *(dp++) = *(sp++); *(dp++) = (png_byte)(255 - *(sp++)); } } /* This inverts the alpha channel in GGAA */ else { png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width = row_info->width; for (i = 0, sp = dp = row; i < row_width; i++) { /* does nothing *(dp++) = *(sp++); *(dp++) = *(sp++); */ sp+=2; dp = sp; *(dp++) = (png_byte)(255 - *(sp++)); *(dp++) = (png_byte)(255 - *(sp++)); } } } } } #endif #if defined(PNG_MNG_FEATURES_SUPPORTED) /* undoes intrapixel differencing */ void /* PRIVATE */ png_do_write_intrapixel(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_write_intrapixel\n"); if ( #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif (row_info->color_type & PNG_COLOR_MASK_COLOR)) { int bytes_per_pixel; png_uint_32 row_width = row_info->width; if (row_info->bit_depth == 8) { png_bytep rp; png_uint_32 i; if (row_info->color_type == PNG_COLOR_TYPE_RGB) bytes_per_pixel = 3; else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) bytes_per_pixel = 4; else return; for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel) { *(rp) = (png_byte)((*rp - *(rp+1))&0xff); *(rp+2) = (png_byte)((*(rp+2) - *(rp+1))&0xff); } } else if (row_info->bit_depth == 16) { png_bytep rp; png_uint_32 i; if (row_info->color_type == PNG_COLOR_TYPE_RGB) bytes_per_pixel = 6; else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) bytes_per_pixel = 8; else return; for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel) { png_uint_32 s0 = (*(rp ) << 8) | *(rp+1); png_uint_32 s1 = (*(rp+2) << 8) | *(rp+3); png_uint_32 s2 = (*(rp+4) << 8) | *(rp+5); png_uint_32 red = (png_uint_32)((s0-s1) & 0xffffL); png_uint_32 blue = (png_uint_32)((s2-s1) & 0xffffL); *(rp ) = (png_byte)((red >> 8) & 0xff); *(rp+1) = (png_byte)(red & 0xff); *(rp+4) = (png_byte)((blue >> 8) & 0xff); *(rp+5) = (png_byte)(blue & 0xff); } } } } #endif /* PNG_MNG_FEATURES_SUPPORTED */ #endif /* PNG_WRITE_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngrutil.c0000644000175000017500000026160610431176653023151 0ustar julienjulien /* pngrutil.c - utilities to read a PNG file * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) * * This file contains routines that are only called from within * libpng itself during the course of reading an image. */ #define PNG_INTERNAL #include "png.h" #if defined(PNG_READ_SUPPORTED) #if defined(_WIN32_WCE) /* strtod() function is not supported on WindowsCE */ # ifdef PNG_FLOATING_POINT_SUPPORTED __inline double strtod(const char *nptr, char **endptr) { double result = 0; int len; wchar_t *str, *end; len = MultiByteToWideChar(CP_ACP, 0, nptr, -1, NULL, 0); str = (wchar_t *)malloc(len * sizeof(wchar_t)); if ( NULL != str ) { MultiByteToWideChar(CP_ACP, 0, nptr, -1, str, len); result = wcstod(str, &end); len = WideCharToMultiByte(CP_ACP, 0, end, -1, NULL, 0, NULL, NULL); *endptr = (char *)nptr + (png_strlen(nptr) - len + 1); free(str); } return result; } # endif #endif png_uint_32 PNGAPI png_get_uint_31(png_structp png_ptr, png_bytep buf) { png_uint_32 i = png_get_uint_32(buf); if (i > PNG_UINT_31_MAX) png_error(png_ptr, "PNG unsigned integer out of range."); return (i); } #ifndef PNG_READ_BIG_ENDIAN_SUPPORTED /* Grab an unsigned 32-bit integer from a buffer in big-endian format. */ png_uint_32 PNGAPI png_get_uint_32(png_bytep buf) { png_uint_32 i = ((png_uint_32)(*buf) << 24) + ((png_uint_32)(*(buf + 1)) << 16) + ((png_uint_32)(*(buf + 2)) << 8) + (png_uint_32)(*(buf + 3)); return (i); } /* Grab a signed 32-bit integer from a buffer in big-endian format. The * data is stored in the PNG file in two's complement format, and it is * assumed that the machine format for signed integers is the same. */ png_int_32 PNGAPI png_get_int_32(png_bytep buf) { png_int_32 i = ((png_int_32)(*buf) << 24) + ((png_int_32)(*(buf + 1)) << 16) + ((png_int_32)(*(buf + 2)) << 8) + (png_int_32)(*(buf + 3)); return (i); } /* Grab an unsigned 16-bit integer from a buffer in big-endian format. */ png_uint_16 PNGAPI png_get_uint_16(png_bytep buf) { png_uint_16 i = (png_uint_16)(((png_uint_16)(*buf) << 8) + (png_uint_16)(*(buf + 1))); return (i); } #endif /* PNG_READ_BIG_ENDIAN_SUPPORTED */ /* Read data, and (optionally) run it through the CRC. */ void /* PRIVATE */ png_crc_read(png_structp png_ptr, png_bytep buf, png_size_t length) { png_read_data(png_ptr, buf, length); png_calculate_crc(png_ptr, buf, length); } /* Optionally skip data and then check the CRC. Depending on whether we are reading a ancillary or critical chunk, and how the program has set things up, we may calculate the CRC on the data and print a message. Returns '1' if there was a CRC error, '0' otherwise. */ int /* PRIVATE */ png_crc_finish(png_structp png_ptr, png_uint_32 skip) { png_size_t i; png_size_t istop = png_ptr->zbuf_size; for (i = (png_size_t)skip; i > istop; i -= istop) { png_crc_read(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size); } if (i) { png_crc_read(png_ptr, png_ptr->zbuf, i); } if (png_crc_error(png_ptr)) { if (((png_ptr->chunk_name[0] & 0x20) && /* Ancillary */ !(png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_NOWARN)) || (!(png_ptr->chunk_name[0] & 0x20) && /* Critical */ (png_ptr->flags & PNG_FLAG_CRC_CRITICAL_USE))) { png_chunk_warning(png_ptr, "CRC error"); } else { png_chunk_error(png_ptr, "CRC error"); } return (1); } return (0); } /* Compare the CRC stored in the PNG file with that calculated by libpng from the data it has read thus far. */ int /* PRIVATE */ png_crc_error(png_structp png_ptr) { png_byte crc_bytes[4]; png_uint_32 crc; int need_crc = 1; if (png_ptr->chunk_name[0] & 0x20) /* ancillary */ { if ((png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_MASK) == (PNG_FLAG_CRC_ANCILLARY_USE | PNG_FLAG_CRC_ANCILLARY_NOWARN)) need_crc = 0; } else /* critical */ { if (png_ptr->flags & PNG_FLAG_CRC_CRITICAL_IGNORE) need_crc = 0; } png_read_data(png_ptr, crc_bytes, 4); if (need_crc) { crc = png_get_uint_32(crc_bytes); return ((int)(crc != png_ptr->crc)); } else return (0); } #if defined(PNG_READ_zTXt_SUPPORTED) || defined(PNG_READ_iTXt_SUPPORTED) || \ defined(PNG_READ_iCCP_SUPPORTED) /* * Decompress trailing data in a chunk. The assumption is that chunkdata * points at an allocated area holding the contents of a chunk with a * trailing compressed part. What we get back is an allocated area * holding the original prefix part and an uncompressed version of the * trailing part (the malloc area passed in is freed). */ png_charp /* PRIVATE */ png_decompress_chunk(png_structp png_ptr, int comp_type, png_charp chunkdata, png_size_t chunklength, png_size_t prefix_size, png_size_t *newlength) { static char msg[] = "Error decoding compressed text"; png_charp text; png_size_t text_size; if (comp_type == PNG_COMPRESSION_TYPE_BASE) { int ret = Z_OK; png_ptr->zstream.next_in = (png_bytep)(chunkdata + prefix_size); png_ptr->zstream.avail_in = (uInt)(chunklength - prefix_size); png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; text_size = 0; text = NULL; while (png_ptr->zstream.avail_in) { ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH); if (ret != Z_OK && ret != Z_STREAM_END) { if (png_ptr->zstream.msg != NULL) png_warning(png_ptr, png_ptr->zstream.msg); else png_warning(png_ptr, msg); inflateReset(&png_ptr->zstream); png_ptr->zstream.avail_in = 0; if (text == NULL) { text_size = prefix_size + png_sizeof(msg) + 1; text = (png_charp)png_malloc_warn(png_ptr, text_size); if (text == NULL) { png_free(png_ptr,chunkdata); png_error(png_ptr,"Not enough memory to decompress chunk"); } png_memcpy(text, chunkdata, prefix_size); } text[text_size - 1] = 0x00; /* Copy what we can of the error message into the text chunk */ text_size = (png_size_t)(chunklength - (text - chunkdata) - 1); text_size = png_sizeof(msg) > text_size ? text_size : png_sizeof(msg); png_memcpy(text + prefix_size, msg, text_size + 1); break; } if (!png_ptr->zstream.avail_out || ret == Z_STREAM_END) { if (text == NULL) { text_size = prefix_size + png_ptr->zbuf_size - png_ptr->zstream.avail_out; text = (png_charp)png_malloc_warn(png_ptr, text_size + 1); if (text == NULL) { png_free(png_ptr,chunkdata); png_error(png_ptr,"Not enough memory to decompress chunk."); } png_memcpy(text + prefix_size, png_ptr->zbuf, text_size - prefix_size); png_memcpy(text, chunkdata, prefix_size); *(text + text_size) = 0x00; } else { png_charp tmp; tmp = text; text = (png_charp)png_malloc_warn(png_ptr, (png_uint_32)(text_size + png_ptr->zbuf_size - png_ptr->zstream.avail_out + 1)); if (text == NULL) { png_free(png_ptr, tmp); png_free(png_ptr, chunkdata); png_error(png_ptr,"Not enough memory to decompress chunk.."); } png_memcpy(text, tmp, text_size); png_free(png_ptr, tmp); png_memcpy(text + text_size, png_ptr->zbuf, (png_ptr->zbuf_size - png_ptr->zstream.avail_out)); text_size += png_ptr->zbuf_size - png_ptr->zstream.avail_out; *(text + text_size) = 0x00; } if (ret == Z_STREAM_END) break; else { png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; } } } if (ret != Z_STREAM_END) { #if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) char umsg[50]; if (ret == Z_BUF_ERROR) sprintf(umsg,"Buffer error in compressed datastream in %s chunk", png_ptr->chunk_name); else if (ret == Z_DATA_ERROR) sprintf(umsg,"Data error in compressed datastream in %s chunk", png_ptr->chunk_name); else sprintf(umsg,"Incomplete compressed datastream in %s chunk", png_ptr->chunk_name); png_warning(png_ptr, umsg); #else png_warning(png_ptr, "Incomplete compressed datastream in chunk other than IDAT"); #endif text_size=prefix_size; if (text == NULL) { text = (png_charp)png_malloc_warn(png_ptr, text_size+1); if (text == NULL) { png_free(png_ptr, chunkdata); png_error(png_ptr,"Not enough memory for text."); } png_memcpy(text, chunkdata, prefix_size); } *(text + text_size) = 0x00; } inflateReset(&png_ptr->zstream); png_ptr->zstream.avail_in = 0; png_free(png_ptr, chunkdata); chunkdata = text; *newlength=text_size; } else /* if (comp_type != PNG_COMPRESSION_TYPE_BASE) */ { #if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) char umsg[50]; sprintf(umsg, "Unknown zTXt compression type %d", comp_type); png_warning(png_ptr, umsg); #else png_warning(png_ptr, "Unknown zTXt compression type"); #endif *(chunkdata + prefix_size) = 0x00; *newlength=prefix_size; } return chunkdata; } #endif /* read and check the IDHR chunk */ void /* PRIVATE */ png_handle_IHDR(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_byte buf[13]; png_uint_32 width, height; int bit_depth, color_type, compression_type, filter_type; int interlace_type; png_debug(1, "in png_handle_IHDR\n"); if (png_ptr->mode & PNG_HAVE_IHDR) png_error(png_ptr, "Out of place IHDR"); /* check the length */ if (length != 13) png_error(png_ptr, "Invalid IHDR chunk"); png_ptr->mode |= PNG_HAVE_IHDR; png_crc_read(png_ptr, buf, 13); png_crc_finish(png_ptr, 0); width = png_get_uint_31(png_ptr, buf); height = png_get_uint_31(png_ptr, buf + 4); bit_depth = buf[8]; color_type = buf[9]; compression_type = buf[10]; filter_type = buf[11]; interlace_type = buf[12]; /* set internal variables */ png_ptr->width = width; png_ptr->height = height; png_ptr->bit_depth = (png_byte)bit_depth; png_ptr->interlaced = (png_byte)interlace_type; png_ptr->color_type = (png_byte)color_type; #if defined(PNG_MNG_FEATURES_SUPPORTED) png_ptr->filter_type = (png_byte)filter_type; #endif png_ptr->compression_type = (png_byte)compression_type; /* find number of channels */ switch (png_ptr->color_type) { case PNG_COLOR_TYPE_GRAY: case PNG_COLOR_TYPE_PALETTE: png_ptr->channels = 1; break; case PNG_COLOR_TYPE_RGB: png_ptr->channels = 3; break; case PNG_COLOR_TYPE_GRAY_ALPHA: png_ptr->channels = 2; break; case PNG_COLOR_TYPE_RGB_ALPHA: png_ptr->channels = 4; break; } /* set up other useful info */ png_ptr->pixel_depth = (png_byte)(png_ptr->bit_depth * png_ptr->channels); png_ptr->rowbytes = PNG_ROWBYTES(png_ptr->pixel_depth,png_ptr->width); png_debug1(3,"bit_depth = %d\n", png_ptr->bit_depth); png_debug1(3,"channels = %d\n", png_ptr->channels); png_debug1(3,"rowbytes = %lu\n", png_ptr->rowbytes); png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, color_type, interlace_type, compression_type, filter_type); } /* read and check the palette */ void /* PRIVATE */ png_handle_PLTE(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_color palette[PNG_MAX_PALETTE_LENGTH]; int num, i; #ifndef PNG_NO_POINTER_INDEXING png_colorp pal_ptr; #endif png_debug(1, "in png_handle_PLTE\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before PLTE"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid PLTE after IDAT"); png_crc_finish(png_ptr, length); return; } else if (png_ptr->mode & PNG_HAVE_PLTE) png_error(png_ptr, "Duplicate PLTE chunk"); png_ptr->mode |= PNG_HAVE_PLTE; if (!(png_ptr->color_type&PNG_COLOR_MASK_COLOR)) { png_warning(png_ptr, "Ignoring PLTE chunk in grayscale PNG"); png_crc_finish(png_ptr, length); return; } #if !defined(PNG_READ_OPT_PLTE_SUPPORTED) if (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE) { png_crc_finish(png_ptr, length); return; } #endif if (length > 3*PNG_MAX_PALETTE_LENGTH || length % 3) { if (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE) { png_warning(png_ptr, "Invalid palette chunk"); png_crc_finish(png_ptr, length); return; } else { png_error(png_ptr, "Invalid palette chunk"); } } num = (int)length / 3; #ifndef PNG_NO_POINTER_INDEXING for (i = 0, pal_ptr = palette; i < num; i++, pal_ptr++) { png_byte buf[3]; png_crc_read(png_ptr, buf, 3); pal_ptr->red = buf[0]; pal_ptr->green = buf[1]; pal_ptr->blue = buf[2]; } #else for (i = 0; i < num; i++) { png_byte buf[3]; png_crc_read(png_ptr, buf, 3); /* don't depend upon png_color being any order */ palette[i].red = buf[0]; palette[i].green = buf[1]; palette[i].blue = buf[2]; } #endif /* If we actually NEED the PLTE chunk (ie for a paletted image), we do whatever the normal CRC configuration tells us. However, if we have an RGB image, the PLTE can be considered ancillary, so we will act as though it is. */ #if !defined(PNG_READ_OPT_PLTE_SUPPORTED) if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) #endif { png_crc_finish(png_ptr, 0); } #if !defined(PNG_READ_OPT_PLTE_SUPPORTED) else if (png_crc_error(png_ptr)) /* Only if we have a CRC error */ { /* If we don't want to use the data from an ancillary chunk, we have two options: an error abort, or a warning and we ignore the data in this chunk (which should be OK, since it's considered ancillary for a RGB or RGBA image). */ if (!(png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_USE)) { if (png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_NOWARN) { png_chunk_error(png_ptr, "CRC error"); } else { png_chunk_warning(png_ptr, "CRC error"); return; } } /* Otherwise, we (optionally) emit a warning and use the chunk. */ else if (!(png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_NOWARN)) { png_chunk_warning(png_ptr, "CRC error"); } } #endif png_set_PLTE(png_ptr, info_ptr, palette, num); #if defined(PNG_READ_tRNS_SUPPORTED) if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_tRNS)) { if (png_ptr->num_trans > (png_uint_16)num) { png_warning(png_ptr, "Truncating incorrect tRNS chunk length"); png_ptr->num_trans = (png_uint_16)num; } if (info_ptr->num_trans > (png_uint_16)num) { png_warning(png_ptr, "Truncating incorrect info tRNS chunk length"); info_ptr->num_trans = (png_uint_16)num; } } } #endif } void /* PRIVATE */ png_handle_IEND(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_debug(1, "in png_handle_IEND\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR) || !(png_ptr->mode & PNG_HAVE_IDAT)) { png_error(png_ptr, "No image in file"); } png_ptr->mode |= (PNG_AFTER_IDAT | PNG_HAVE_IEND); if (length != 0) { png_warning(png_ptr, "Incorrect IEND chunk length"); } png_crc_finish(png_ptr, length); if (&info_ptr == NULL) /* quiet compiler warnings about unused info_ptr */ return; } #if defined(PNG_READ_gAMA_SUPPORTED) void /* PRIVATE */ png_handle_gAMA(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_fixed_point igamma; #ifdef PNG_FLOATING_POINT_SUPPORTED float file_gamma; #endif png_byte buf[4]; png_debug(1, "in png_handle_gAMA\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before gAMA"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid gAMA after IDAT"); png_crc_finish(png_ptr, length); return; } else if (png_ptr->mode & PNG_HAVE_PLTE) /* Should be an error, but we can cope with it */ png_warning(png_ptr, "Out of place gAMA chunk"); if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_gAMA) #if defined(PNG_READ_sRGB_SUPPORTED) && !(info_ptr->valid & PNG_INFO_sRGB) #endif ) { png_warning(png_ptr, "Duplicate gAMA chunk"); png_crc_finish(png_ptr, length); return; } if (length != 4) { png_warning(png_ptr, "Incorrect gAMA chunk length"); png_crc_finish(png_ptr, length); return; } png_crc_read(png_ptr, buf, 4); if (png_crc_finish(png_ptr, 0)) return; igamma = (png_fixed_point)png_get_uint_32(buf); /* check for zero gamma */ if (igamma == 0) { png_warning(png_ptr, "Ignoring gAMA chunk with gamma=0"); return; } #if defined(PNG_READ_sRGB_SUPPORTED) if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sRGB)) if (PNG_OUT_OF_RANGE(igamma, 45500L, 500)) { png_warning(png_ptr, "Ignoring incorrect gAMA value when sRGB is also present"); #ifndef PNG_NO_CONSOLE_IO fprintf(stderr, "gamma = (%d/100000)\n", (int)igamma); #endif return; } #endif /* PNG_READ_sRGB_SUPPORTED */ #ifdef PNG_FLOATING_POINT_SUPPORTED file_gamma = (float)igamma / (float)100000.0; # ifdef PNG_READ_GAMMA_SUPPORTED png_ptr->gamma = file_gamma; # endif png_set_gAMA(png_ptr, info_ptr, file_gamma); #endif #ifdef PNG_FIXED_POINT_SUPPORTED png_set_gAMA_fixed(png_ptr, info_ptr, igamma); #endif } #endif #if defined(PNG_READ_sBIT_SUPPORTED) void /* PRIVATE */ png_handle_sBIT(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_size_t truelen; png_byte buf[4]; png_debug(1, "in png_handle_sBIT\n"); buf[0] = buf[1] = buf[2] = buf[3] = 0; if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before sBIT"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid sBIT after IDAT"); png_crc_finish(png_ptr, length); return; } else if (png_ptr->mode & PNG_HAVE_PLTE) { /* Should be an error, but we can cope with it */ png_warning(png_ptr, "Out of place sBIT chunk"); } if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sBIT)) { png_warning(png_ptr, "Duplicate sBIT chunk"); png_crc_finish(png_ptr, length); return; } if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) truelen = 3; else truelen = (png_size_t)png_ptr->channels; if (length != truelen || length > 4) { png_warning(png_ptr, "Incorrect sBIT chunk length"); png_crc_finish(png_ptr, length); return; } png_crc_read(png_ptr, buf, truelen); if (png_crc_finish(png_ptr, 0)) return; if (png_ptr->color_type & PNG_COLOR_MASK_COLOR) { png_ptr->sig_bit.red = buf[0]; png_ptr->sig_bit.green = buf[1]; png_ptr->sig_bit.blue = buf[2]; png_ptr->sig_bit.alpha = buf[3]; } else { png_ptr->sig_bit.gray = buf[0]; png_ptr->sig_bit.red = buf[0]; png_ptr->sig_bit.green = buf[0]; png_ptr->sig_bit.blue = buf[0]; png_ptr->sig_bit.alpha = buf[1]; } png_set_sBIT(png_ptr, info_ptr, &(png_ptr->sig_bit)); } #endif #if defined(PNG_READ_cHRM_SUPPORTED) void /* PRIVATE */ png_handle_cHRM(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_byte buf[4]; #ifdef PNG_FLOATING_POINT_SUPPORTED float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; #endif png_fixed_point int_x_white, int_y_white, int_x_red, int_y_red, int_x_green, int_y_green, int_x_blue, int_y_blue; png_uint_32 uint_x, uint_y; png_debug(1, "in png_handle_cHRM\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before cHRM"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid cHRM after IDAT"); png_crc_finish(png_ptr, length); return; } else if (png_ptr->mode & PNG_HAVE_PLTE) /* Should be an error, but we can cope with it */ png_warning(png_ptr, "Missing PLTE before cHRM"); if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_cHRM) #if defined(PNG_READ_sRGB_SUPPORTED) && !(info_ptr->valid & PNG_INFO_sRGB) #endif ) { png_warning(png_ptr, "Duplicate cHRM chunk"); png_crc_finish(png_ptr, length); return; } if (length != 32) { png_warning(png_ptr, "Incorrect cHRM chunk length"); png_crc_finish(png_ptr, length); return; } png_crc_read(png_ptr, buf, 4); uint_x = png_get_uint_32(buf); png_crc_read(png_ptr, buf, 4); uint_y = png_get_uint_32(buf); if (uint_x > 80000L || uint_y > 80000L || uint_x + uint_y > 100000L) { png_warning(png_ptr, "Invalid cHRM white point"); png_crc_finish(png_ptr, 24); return; } int_x_white = (png_fixed_point)uint_x; int_y_white = (png_fixed_point)uint_y; png_crc_read(png_ptr, buf, 4); uint_x = png_get_uint_32(buf); png_crc_read(png_ptr, buf, 4); uint_y = png_get_uint_32(buf); if (uint_x + uint_y > 100000L) { png_warning(png_ptr, "Invalid cHRM red point"); png_crc_finish(png_ptr, 16); return; } int_x_red = (png_fixed_point)uint_x; int_y_red = (png_fixed_point)uint_y; png_crc_read(png_ptr, buf, 4); uint_x = png_get_uint_32(buf); png_crc_read(png_ptr, buf, 4); uint_y = png_get_uint_32(buf); if (uint_x + uint_y > 100000L) { png_warning(png_ptr, "Invalid cHRM green point"); png_crc_finish(png_ptr, 8); return; } int_x_green = (png_fixed_point)uint_x; int_y_green = (png_fixed_point)uint_y; png_crc_read(png_ptr, buf, 4); uint_x = png_get_uint_32(buf); png_crc_read(png_ptr, buf, 4); uint_y = png_get_uint_32(buf); if (uint_x + uint_y > 100000L) { png_warning(png_ptr, "Invalid cHRM blue point"); png_crc_finish(png_ptr, 0); return; } int_x_blue = (png_fixed_point)uint_x; int_y_blue = (png_fixed_point)uint_y; #ifdef PNG_FLOATING_POINT_SUPPORTED white_x = (float)int_x_white / (float)100000.0; white_y = (float)int_y_white / (float)100000.0; red_x = (float)int_x_red / (float)100000.0; red_y = (float)int_y_red / (float)100000.0; green_x = (float)int_x_green / (float)100000.0; green_y = (float)int_y_green / (float)100000.0; blue_x = (float)int_x_blue / (float)100000.0; blue_y = (float)int_y_blue / (float)100000.0; #endif #if defined(PNG_READ_sRGB_SUPPORTED) if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sRGB)) { if (PNG_OUT_OF_RANGE(int_x_white, 31270, 1000) || PNG_OUT_OF_RANGE(int_y_white, 32900, 1000) || PNG_OUT_OF_RANGE(int_x_red, 64000L, 1000) || PNG_OUT_OF_RANGE(int_y_red, 33000, 1000) || PNG_OUT_OF_RANGE(int_x_green, 30000, 1000) || PNG_OUT_OF_RANGE(int_y_green, 60000L, 1000) || PNG_OUT_OF_RANGE(int_x_blue, 15000, 1000) || PNG_OUT_OF_RANGE(int_y_blue, 6000, 1000)) { png_warning(png_ptr, "Ignoring incorrect cHRM value when sRGB is also present"); #ifndef PNG_NO_CONSOLE_IO #ifdef PNG_FLOATING_POINT_SUPPORTED fprintf(stderr,"wx=%f, wy=%f, rx=%f, ry=%f\n", white_x, white_y, red_x, red_y); fprintf(stderr,"gx=%f, gy=%f, bx=%f, by=%f\n", green_x, green_y, blue_x, blue_y); #else fprintf(stderr,"wx=%ld, wy=%ld, rx=%ld, ry=%ld\n", int_x_white, int_y_white, int_x_red, int_y_red); fprintf(stderr,"gx=%ld, gy=%ld, bx=%ld, by=%ld\n", int_x_green, int_y_green, int_x_blue, int_y_blue); #endif #endif /* PNG_NO_CONSOLE_IO */ } png_crc_finish(png_ptr, 0); return; } #endif /* PNG_READ_sRGB_SUPPORTED */ #ifdef PNG_FLOATING_POINT_SUPPORTED png_set_cHRM(png_ptr, info_ptr, white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y); #endif #ifdef PNG_FIXED_POINT_SUPPORTED png_set_cHRM_fixed(png_ptr, info_ptr, int_x_white, int_y_white, int_x_red, int_y_red, int_x_green, int_y_green, int_x_blue, int_y_blue); #endif if (png_crc_finish(png_ptr, 0)) return; } #endif #if defined(PNG_READ_sRGB_SUPPORTED) void /* PRIVATE */ png_handle_sRGB(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { int intent; png_byte buf[1]; png_debug(1, "in png_handle_sRGB\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before sRGB"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid sRGB after IDAT"); png_crc_finish(png_ptr, length); return; } else if (png_ptr->mode & PNG_HAVE_PLTE) /* Should be an error, but we can cope with it */ png_warning(png_ptr, "Out of place sRGB chunk"); if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sRGB)) { png_warning(png_ptr, "Duplicate sRGB chunk"); png_crc_finish(png_ptr, length); return; } if (length != 1) { png_warning(png_ptr, "Incorrect sRGB chunk length"); png_crc_finish(png_ptr, length); return; } png_crc_read(png_ptr, buf, 1); if (png_crc_finish(png_ptr, 0)) return; intent = buf[0]; /* check for bad intent */ if (intent >= PNG_sRGB_INTENT_LAST) { png_warning(png_ptr, "Unknown sRGB intent"); return; } #if defined(PNG_READ_gAMA_SUPPORTED) && defined(PNG_READ_GAMMA_SUPPORTED) if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_gAMA)) { png_fixed_point igamma; #ifdef PNG_FIXED_POINT_SUPPORTED igamma=info_ptr->int_gamma; #else # ifdef PNG_FLOATING_POINT_SUPPORTED igamma=(png_fixed_point)(info_ptr->gamma * 100000.); # endif #endif if (PNG_OUT_OF_RANGE(igamma, 45500L, 500)) { png_warning(png_ptr, "Ignoring incorrect gAMA value when sRGB is also present"); #ifndef PNG_NO_CONSOLE_IO # ifdef PNG_FIXED_POINT_SUPPORTED fprintf(stderr,"incorrect gamma=(%d/100000)\n",(int)png_ptr->int_gamma); # else # ifdef PNG_FLOATING_POINT_SUPPORTED fprintf(stderr,"incorrect gamma=%f\n",png_ptr->gamma); # endif # endif #endif } } #endif /* PNG_READ_gAMA_SUPPORTED */ #ifdef PNG_READ_cHRM_SUPPORTED #ifdef PNG_FIXED_POINT_SUPPORTED if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_cHRM)) if (PNG_OUT_OF_RANGE(info_ptr->int_x_white, 31270, 1000) || PNG_OUT_OF_RANGE(info_ptr->int_y_white, 32900, 1000) || PNG_OUT_OF_RANGE(info_ptr->int_x_red, 64000L, 1000) || PNG_OUT_OF_RANGE(info_ptr->int_y_red, 33000, 1000) || PNG_OUT_OF_RANGE(info_ptr->int_x_green, 30000, 1000) || PNG_OUT_OF_RANGE(info_ptr->int_y_green, 60000L, 1000) || PNG_OUT_OF_RANGE(info_ptr->int_x_blue, 15000, 1000) || PNG_OUT_OF_RANGE(info_ptr->int_y_blue, 6000, 1000)) { png_warning(png_ptr, "Ignoring incorrect cHRM value when sRGB is also present"); } #endif /* PNG_FIXED_POINT_SUPPORTED */ #endif /* PNG_READ_cHRM_SUPPORTED */ png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr, intent); } #endif /* PNG_READ_sRGB_SUPPORTED */ #if defined(PNG_READ_iCCP_SUPPORTED) void /* PRIVATE */ png_handle_iCCP(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) /* Note: this does not properly handle chunks that are > 64K under DOS */ { png_charp chunkdata; png_byte compression_type; png_bytep pC; png_charp profile; png_uint_32 skip = 0; png_uint_32 profile_size, profile_length; png_size_t slength, prefix_length, data_length; png_debug(1, "in png_handle_iCCP\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before iCCP"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid iCCP after IDAT"); png_crc_finish(png_ptr, length); return; } else if (png_ptr->mode & PNG_HAVE_PLTE) /* Should be an error, but we can cope with it */ png_warning(png_ptr, "Out of place iCCP chunk"); if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_iCCP)) { png_warning(png_ptr, "Duplicate iCCP chunk"); png_crc_finish(png_ptr, length); return; } #ifdef PNG_MAX_MALLOC_64K if (length > (png_uint_32)65535L) { png_warning(png_ptr, "iCCP chunk too large to fit in memory"); skip = length - (png_uint_32)65535L; length = (png_uint_32)65535L; } #endif chunkdata = (png_charp)png_malloc(png_ptr, length + 1); slength = (png_size_t)length; png_crc_read(png_ptr, (png_bytep)chunkdata, slength); if (png_crc_finish(png_ptr, skip)) { png_free(png_ptr, chunkdata); return; } chunkdata[slength] = 0x00; for (profile = chunkdata; *profile; profile++) /* empty loop to find end of name */ ; ++profile; /* there should be at least one zero (the compression type byte) following the separator, and we should be on it */ if ( profile >= chunkdata + slength) { png_free(png_ptr, chunkdata); png_warning(png_ptr, "Malformed iCCP chunk"); return; } /* compression_type should always be zero */ compression_type = *profile++; if (compression_type) { png_warning(png_ptr, "Ignoring nonzero compression type in iCCP chunk"); compression_type=0x00; /* Reset it to zero (libpng-1.0.6 through 1.0.8 wrote nonzero) */ } prefix_length = profile - chunkdata; chunkdata = png_decompress_chunk(png_ptr, compression_type, chunkdata, slength, prefix_length, &data_length); profile_length = data_length - prefix_length; if ( prefix_length > data_length || profile_length < 4) { png_free(png_ptr, chunkdata); png_warning(png_ptr, "Profile size field missing from iCCP chunk"); return; } /* Check the profile_size recorded in the first 32 bits of the ICC profile */ pC = (png_bytep)(chunkdata+prefix_length); profile_size = ((*(pC ))<<24) | ((*(pC+1))<<16) | ((*(pC+2))<< 8) | ((*(pC+3)) ); if(profile_size < profile_length) profile_length = profile_size; if(profile_size > profile_length) { png_free(png_ptr, chunkdata); png_warning(png_ptr, "Ignoring truncated iCCP profile."); return; } png_set_iCCP(png_ptr, info_ptr, chunkdata, compression_type, chunkdata + prefix_length, profile_length); png_free(png_ptr, chunkdata); } #endif /* PNG_READ_iCCP_SUPPORTED */ #if defined(PNG_READ_sPLT_SUPPORTED) void /* PRIVATE */ png_handle_sPLT(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) /* Note: this does not properly handle chunks that are > 64K under DOS */ { png_bytep chunkdata; png_bytep entry_start; png_sPLT_t new_palette; #ifdef PNG_NO_POINTER_INDEXING png_sPLT_entryp pp; #endif int data_length, entry_size, i; png_uint_32 skip = 0; png_size_t slength; png_debug(1, "in png_handle_sPLT\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before sPLT"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid sPLT after IDAT"); png_crc_finish(png_ptr, length); return; } #ifdef PNG_MAX_MALLOC_64K if (length > (png_uint_32)65535L) { png_warning(png_ptr, "sPLT chunk too large to fit in memory"); skip = length - (png_uint_32)65535L; length = (png_uint_32)65535L; } #endif chunkdata = (png_bytep)png_malloc(png_ptr, length + 1); slength = (png_size_t)length; png_crc_read(png_ptr, (png_bytep)chunkdata, slength); if (png_crc_finish(png_ptr, skip)) { png_free(png_ptr, chunkdata); return; } chunkdata[slength] = 0x00; for (entry_start = chunkdata; *entry_start; entry_start++) /* empty loop to find end of name */ ; ++entry_start; /* a sample depth should follow the separator, and we should be on it */ if (entry_start > chunkdata + slength) { png_free(png_ptr, chunkdata); png_warning(png_ptr, "malformed sPLT chunk"); return; } new_palette.depth = *entry_start++; entry_size = (new_palette.depth == 8 ? 6 : 10); data_length = (slength - (entry_start - chunkdata)); /* integrity-check the data length */ if (data_length % entry_size) { png_free(png_ptr, chunkdata); png_warning(png_ptr, "sPLT chunk has bad length"); return; } new_palette.nentries = (png_int_32) ( data_length / entry_size); if ((png_uint_32) new_palette.nentries > (png_uint_32) (PNG_SIZE_MAX / png_sizeof(png_sPLT_entry))) { png_warning(png_ptr, "sPLT chunk too long"); return; } new_palette.entries = (png_sPLT_entryp)png_malloc_warn( png_ptr, new_palette.nentries * png_sizeof(png_sPLT_entry)); if (new_palette.entries == NULL) { png_warning(png_ptr, "sPLT chunk requires too much memory"); return; } #ifndef PNG_NO_POINTER_INDEXING for (i = 0; i < new_palette.nentries; i++) { png_sPLT_entryp pp = new_palette.entries + i; if (new_palette.depth == 8) { pp->red = *entry_start++; pp->green = *entry_start++; pp->blue = *entry_start++; pp->alpha = *entry_start++; } else { pp->red = png_get_uint_16(entry_start); entry_start += 2; pp->green = png_get_uint_16(entry_start); entry_start += 2; pp->blue = png_get_uint_16(entry_start); entry_start += 2; pp->alpha = png_get_uint_16(entry_start); entry_start += 2; } pp->frequency = png_get_uint_16(entry_start); entry_start += 2; } #else pp = new_palette.entries; for (i = 0; i < new_palette.nentries; i++) { if (new_palette.depth == 8) { pp[i].red = *entry_start++; pp[i].green = *entry_start++; pp[i].blue = *entry_start++; pp[i].alpha = *entry_start++; } else { pp[i].red = png_get_uint_16(entry_start); entry_start += 2; pp[i].green = png_get_uint_16(entry_start); entry_start += 2; pp[i].blue = png_get_uint_16(entry_start); entry_start += 2; pp[i].alpha = png_get_uint_16(entry_start); entry_start += 2; } pp->frequency = png_get_uint_16(entry_start); entry_start += 2; } #endif /* discard all chunk data except the name and stash that */ new_palette.name = (png_charp)chunkdata; png_set_sPLT(png_ptr, info_ptr, &new_palette, 1); png_free(png_ptr, chunkdata); png_free(png_ptr, new_palette.entries); } #endif /* PNG_READ_sPLT_SUPPORTED */ #if defined(PNG_READ_tRNS_SUPPORTED) void /* PRIVATE */ png_handle_tRNS(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_byte readbuf[PNG_MAX_PALETTE_LENGTH]; png_debug(1, "in png_handle_tRNS\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before tRNS"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid tRNS after IDAT"); png_crc_finish(png_ptr, length); return; } else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_tRNS)) { png_warning(png_ptr, "Duplicate tRNS chunk"); png_crc_finish(png_ptr, length); return; } if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY) { png_byte buf[2]; if (length != 2) { png_warning(png_ptr, "Incorrect tRNS chunk length"); png_crc_finish(png_ptr, length); return; } png_crc_read(png_ptr, buf, 2); png_ptr->num_trans = 1; png_ptr->trans_values.gray = png_get_uint_16(buf); } else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB) { png_byte buf[6]; if (length != 6) { png_warning(png_ptr, "Incorrect tRNS chunk length"); png_crc_finish(png_ptr, length); return; } png_crc_read(png_ptr, buf, (png_size_t)length); png_ptr->num_trans = 1; png_ptr->trans_values.red = png_get_uint_16(buf); png_ptr->trans_values.green = png_get_uint_16(buf + 2); png_ptr->trans_values.blue = png_get_uint_16(buf + 4); } else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { if (!(png_ptr->mode & PNG_HAVE_PLTE)) { /* Should be an error, but we can cope with it. */ png_warning(png_ptr, "Missing PLTE before tRNS"); } if (length > (png_uint_32)png_ptr->num_palette || length > PNG_MAX_PALETTE_LENGTH) { png_warning(png_ptr, "Incorrect tRNS chunk length"); png_crc_finish(png_ptr, length); return; } if (length == 0) { png_warning(png_ptr, "Zero length tRNS chunk"); png_crc_finish(png_ptr, length); return; } png_crc_read(png_ptr, readbuf, (png_size_t)length); png_ptr->num_trans = (png_uint_16)length; } else { png_warning(png_ptr, "tRNS chunk not allowed with alpha channel"); png_crc_finish(png_ptr, length); return; } if (png_crc_finish(png_ptr, 0)) return; png_set_tRNS(png_ptr, info_ptr, readbuf, png_ptr->num_trans, &(png_ptr->trans_values)); } #endif #if defined(PNG_READ_bKGD_SUPPORTED) void /* PRIVATE */ png_handle_bKGD(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_size_t truelen; png_byte buf[6]; png_debug(1, "in png_handle_bKGD\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before bKGD"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid bKGD after IDAT"); png_crc_finish(png_ptr, length); return; } else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE && !(png_ptr->mode & PNG_HAVE_PLTE)) { png_warning(png_ptr, "Missing PLTE before bKGD"); png_crc_finish(png_ptr, length); return; } else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_bKGD)) { png_warning(png_ptr, "Duplicate bKGD chunk"); png_crc_finish(png_ptr, length); return; } if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) truelen = 1; else if (png_ptr->color_type & PNG_COLOR_MASK_COLOR) truelen = 6; else truelen = 2; if (length != truelen) { png_warning(png_ptr, "Incorrect bKGD chunk length"); png_crc_finish(png_ptr, length); return; } png_crc_read(png_ptr, buf, truelen); if (png_crc_finish(png_ptr, 0)) return; /* We convert the index value into RGB components so that we can allow * arbitrary RGB values for background when we have transparency, and * so it is easy to determine the RGB values of the background color * from the info_ptr struct. */ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { png_ptr->background.index = buf[0]; if(info_ptr->num_palette) { if(buf[0] > info_ptr->num_palette) { png_warning(png_ptr, "Incorrect bKGD chunk index value"); return; } png_ptr->background.red = (png_uint_16)png_ptr->palette[buf[0]].red; png_ptr->background.green = (png_uint_16)png_ptr->palette[buf[0]].green; png_ptr->background.blue = (png_uint_16)png_ptr->palette[buf[0]].blue; } } else if (!(png_ptr->color_type & PNG_COLOR_MASK_COLOR)) /* GRAY */ { png_ptr->background.red = png_ptr->background.green = png_ptr->background.blue = png_ptr->background.gray = png_get_uint_16(buf); } else { png_ptr->background.red = png_get_uint_16(buf); png_ptr->background.green = png_get_uint_16(buf + 2); png_ptr->background.blue = png_get_uint_16(buf + 4); } png_set_bKGD(png_ptr, info_ptr, &(png_ptr->background)); } #endif #if defined(PNG_READ_hIST_SUPPORTED) void /* PRIVATE */ png_handle_hIST(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { unsigned int num, i; png_uint_16 readbuf[PNG_MAX_PALETTE_LENGTH]; png_debug(1, "in png_handle_hIST\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before hIST"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid hIST after IDAT"); png_crc_finish(png_ptr, length); return; } else if (!(png_ptr->mode & PNG_HAVE_PLTE)) { png_warning(png_ptr, "Missing PLTE before hIST"); png_crc_finish(png_ptr, length); return; } else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_hIST)) { png_warning(png_ptr, "Duplicate hIST chunk"); png_crc_finish(png_ptr, length); return; } num = length / 2 ; if (num != (unsigned int) png_ptr->num_palette || num > (unsigned int) PNG_MAX_PALETTE_LENGTH) { png_warning(png_ptr, "Incorrect hIST chunk length"); png_crc_finish(png_ptr, length); return; } for (i = 0; i < num; i++) { png_byte buf[2]; png_crc_read(png_ptr, buf, 2); readbuf[i] = png_get_uint_16(buf); } if (png_crc_finish(png_ptr, 0)) return; png_set_hIST(png_ptr, info_ptr, readbuf); } #endif #if defined(PNG_READ_pHYs_SUPPORTED) void /* PRIVATE */ png_handle_pHYs(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_byte buf[9]; png_uint_32 res_x, res_y; int unit_type; png_debug(1, "in png_handle_pHYs\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before pHYs"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid pHYs after IDAT"); png_crc_finish(png_ptr, length); return; } else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs)) { png_warning(png_ptr, "Duplicate pHYs chunk"); png_crc_finish(png_ptr, length); return; } if (length != 9) { png_warning(png_ptr, "Incorrect pHYs chunk length"); png_crc_finish(png_ptr, length); return; } png_crc_read(png_ptr, buf, 9); if (png_crc_finish(png_ptr, 0)) return; res_x = png_get_uint_32(buf); res_y = png_get_uint_32(buf + 4); unit_type = buf[8]; png_set_pHYs(png_ptr, info_ptr, res_x, res_y, unit_type); } #endif #if defined(PNG_READ_oFFs_SUPPORTED) void /* PRIVATE */ png_handle_oFFs(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_byte buf[9]; png_int_32 offset_x, offset_y; int unit_type; png_debug(1, "in png_handle_oFFs\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before oFFs"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid oFFs after IDAT"); png_crc_finish(png_ptr, length); return; } else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_oFFs)) { png_warning(png_ptr, "Duplicate oFFs chunk"); png_crc_finish(png_ptr, length); return; } if (length != 9) { png_warning(png_ptr, "Incorrect oFFs chunk length"); png_crc_finish(png_ptr, length); return; } png_crc_read(png_ptr, buf, 9); if (png_crc_finish(png_ptr, 0)) return; offset_x = png_get_int_32(buf); offset_y = png_get_int_32(buf + 4); unit_type = buf[8]; png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y, unit_type); } #endif #if defined(PNG_READ_pCAL_SUPPORTED) /* read the pCAL chunk (described in the PNG Extensions document) */ void /* PRIVATE */ png_handle_pCAL(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_charp purpose; png_int_32 X0, X1; png_byte type, nparams; png_charp buf, units, endptr; png_charpp params; png_size_t slength; int i; png_debug(1, "in png_handle_pCAL\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before pCAL"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid pCAL after IDAT"); png_crc_finish(png_ptr, length); return; } else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_pCAL)) { png_warning(png_ptr, "Duplicate pCAL chunk"); png_crc_finish(png_ptr, length); return; } png_debug1(2, "Allocating and reading pCAL chunk data (%lu bytes)\n", length + 1); purpose = (png_charp)png_malloc_warn(png_ptr, length + 1); if (purpose == NULL) { png_warning(png_ptr, "No memory for pCAL purpose."); return; } slength = (png_size_t)length; png_crc_read(png_ptr, (png_bytep)purpose, slength); if (png_crc_finish(png_ptr, 0)) { png_free(png_ptr, purpose); return; } purpose[slength] = 0x00; /* null terminate the last string */ png_debug(3, "Finding end of pCAL purpose string\n"); for (buf = purpose; *buf; buf++) /* empty loop */ ; endptr = purpose + slength; /* We need to have at least 12 bytes after the purpose string in order to get the parameter information. */ if (endptr <= buf + 12) { png_warning(png_ptr, "Invalid pCAL data"); png_free(png_ptr, purpose); return; } png_debug(3, "Reading pCAL X0, X1, type, nparams, and units\n"); X0 = png_get_int_32((png_bytep)buf+1); X1 = png_get_int_32((png_bytep)buf+5); type = buf[9]; nparams = buf[10]; units = buf + 11; png_debug(3, "Checking pCAL equation type and number of parameters\n"); /* Check that we have the right number of parameters for known equation types. */ if ((type == PNG_EQUATION_LINEAR && nparams != 2) || (type == PNG_EQUATION_BASE_E && nparams != 3) || (type == PNG_EQUATION_ARBITRARY && nparams != 3) || (type == PNG_EQUATION_HYPERBOLIC && nparams != 4)) { png_warning(png_ptr, "Invalid pCAL parameters for equation type"); png_free(png_ptr, purpose); return; } else if (type >= PNG_EQUATION_LAST) { png_warning(png_ptr, "Unrecognized equation type for pCAL chunk"); } for (buf = units; *buf; buf++) /* Empty loop to move past the units string. */ ; png_debug(3, "Allocating pCAL parameters array\n"); params = (png_charpp)png_malloc_warn(png_ptr, (png_uint_32)(nparams *png_sizeof(png_charp))) ; if (params == NULL) { png_free(png_ptr, purpose); png_warning(png_ptr, "No memory for pCAL params."); return; } /* Get pointers to the start of each parameter string. */ for (i = 0; i < (int)nparams; i++) { buf++; /* Skip the null string terminator from previous parameter. */ png_debug1(3, "Reading pCAL parameter %d\n", i); for (params[i] = buf; *buf != 0x00 && buf <= endptr; buf++) /* Empty loop to move past each parameter string */ ; /* Make sure we haven't run out of data yet */ if (buf > endptr) { png_warning(png_ptr, "Invalid pCAL data"); png_free(png_ptr, purpose); png_free(png_ptr, params); return; } } png_set_pCAL(png_ptr, info_ptr, purpose, X0, X1, type, nparams, units, params); png_free(png_ptr, purpose); png_free(png_ptr, params); } #endif #if defined(PNG_READ_sCAL_SUPPORTED) /* read the sCAL chunk */ void /* PRIVATE */ png_handle_sCAL(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_charp buffer, ep; #ifdef PNG_FLOATING_POINT_SUPPORTED double width, height; png_charp vp; #else #ifdef PNG_FIXED_POINT_SUPPORTED png_charp swidth, sheight; #endif #endif png_size_t slength; png_debug(1, "in png_handle_sCAL\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before sCAL"); else if (png_ptr->mode & PNG_HAVE_IDAT) { png_warning(png_ptr, "Invalid sCAL after IDAT"); png_crc_finish(png_ptr, length); return; } else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sCAL)) { png_warning(png_ptr, "Duplicate sCAL chunk"); png_crc_finish(png_ptr, length); return; } png_debug1(2, "Allocating and reading sCAL chunk data (%lu bytes)\n", length + 1); buffer = (png_charp)png_malloc_warn(png_ptr, length + 1); if (buffer == NULL) { png_warning(png_ptr, "Out of memory while processing sCAL chunk"); return; } slength = (png_size_t)length; png_crc_read(png_ptr, (png_bytep)buffer, slength); if (png_crc_finish(png_ptr, 0)) { png_free(png_ptr, buffer); return; } buffer[slength] = 0x00; /* null terminate the last string */ ep = buffer + 1; /* skip unit byte */ #ifdef PNG_FLOATING_POINT_SUPPORTED width = strtod(ep, &vp); if (*vp) { png_warning(png_ptr, "malformed width string in sCAL chunk"); return; } #else #ifdef PNG_FIXED_POINT_SUPPORTED swidth = (png_charp)png_malloc_warn(png_ptr, png_strlen(ep) + 1); if (swidth == NULL) { png_warning(png_ptr, "Out of memory while processing sCAL chunk width"); return; } png_memcpy(swidth, ep, (png_size_t)png_strlen(ep)); #endif #endif for (ep = buffer; *ep; ep++) /* empty loop */ ; ep++; #ifdef PNG_FLOATING_POINT_SUPPORTED height = strtod(ep, &vp); if (*vp) { png_warning(png_ptr, "malformed height string in sCAL chunk"); return; } #else #ifdef PNG_FIXED_POINT_SUPPORTED sheight = (png_charp)png_malloc_warn(png_ptr, png_strlen(ep) + 1); if (swidth == NULL) { png_warning(png_ptr, "Out of memory while processing sCAL chunk height"); return; } png_memcpy(sheight, ep, (png_size_t)png_strlen(ep)); #endif #endif if (buffer + slength < ep #ifdef PNG_FLOATING_POINT_SUPPORTED || width <= 0. || height <= 0. #endif ) { png_warning(png_ptr, "Invalid sCAL data"); png_free(png_ptr, buffer); #if defined(PNG_FIXED_POINT_SUPPORTED) && !defined(PNG_FLOATING_POINT_SUPPORTED) png_free(png_ptr, swidth); png_free(png_ptr, sheight); #endif return; } #ifdef PNG_FLOATING_POINT_SUPPORTED png_set_sCAL(png_ptr, info_ptr, buffer[0], width, height); #else #ifdef PNG_FIXED_POINT_SUPPORTED png_set_sCAL_s(png_ptr, info_ptr, buffer[0], swidth, sheight); #endif #endif png_free(png_ptr, buffer); #if defined(PNG_FIXED_POINT_SUPPORTED) && !defined(PNG_FLOATING_POINT_SUPPORTED) png_free(png_ptr, swidth); png_free(png_ptr, sheight); #endif } #endif #if defined(PNG_READ_tIME_SUPPORTED) void /* PRIVATE */ png_handle_tIME(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_byte buf[7]; png_time mod_time; png_debug(1, "in png_handle_tIME\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Out of place tIME chunk"); else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_tIME)) { png_warning(png_ptr, "Duplicate tIME chunk"); png_crc_finish(png_ptr, length); return; } if (png_ptr->mode & PNG_HAVE_IDAT) png_ptr->mode |= PNG_AFTER_IDAT; if (length != 7) { png_warning(png_ptr, "Incorrect tIME chunk length"); png_crc_finish(png_ptr, length); return; } png_crc_read(png_ptr, buf, 7); if (png_crc_finish(png_ptr, 0)) return; mod_time.second = buf[6]; mod_time.minute = buf[5]; mod_time.hour = buf[4]; mod_time.day = buf[3]; mod_time.month = buf[2]; mod_time.year = png_get_uint_16(buf); png_set_tIME(png_ptr, info_ptr, &mod_time); } #endif #if defined(PNG_READ_tEXt_SUPPORTED) /* Note: this does not properly handle chunks that are > 64K under DOS */ void /* PRIVATE */ png_handle_tEXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_textp text_ptr; png_charp key; png_charp text; png_uint_32 skip = 0; png_size_t slength; int ret; png_debug(1, "in png_handle_tEXt\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before tEXt"); if (png_ptr->mode & PNG_HAVE_IDAT) png_ptr->mode |= PNG_AFTER_IDAT; #ifdef PNG_MAX_MALLOC_64K if (length > (png_uint_32)65535L) { png_warning(png_ptr, "tEXt chunk too large to fit in memory"); skip = length - (png_uint_32)65535L; length = (png_uint_32)65535L; } #endif key = (png_charp)png_malloc_warn(png_ptr, length + 1); if (key == NULL) { png_warning(png_ptr, "No memory to process text chunk."); return; } slength = (png_size_t)length; png_crc_read(png_ptr, (png_bytep)key, slength); if (png_crc_finish(png_ptr, skip)) { png_free(png_ptr, key); return; } key[slength] = 0x00; for (text = key; *text; text++) /* empty loop to find end of key */ ; if (text != key + slength) text++; text_ptr = (png_textp)png_malloc_warn(png_ptr, (png_uint_32)png_sizeof(png_text)); if (text_ptr == NULL) { png_warning(png_ptr, "Not enough memory to process text chunk."); png_free(png_ptr, key); return; } text_ptr->compression = PNG_TEXT_COMPRESSION_NONE; text_ptr->key = key; #ifdef PNG_iTXt_SUPPORTED text_ptr->lang = NULL; text_ptr->lang_key = NULL; text_ptr->itxt_length = 0; #endif text_ptr->text = text; text_ptr->text_length = png_strlen(text); ret=png_set_text_2(png_ptr, info_ptr, text_ptr, 1); png_free(png_ptr, key); png_free(png_ptr, text_ptr); if (ret) png_warning(png_ptr, "Insufficient memory to process text chunk."); } #endif #if defined(PNG_READ_zTXt_SUPPORTED) /* note: this does not correctly handle chunks that are > 64K under DOS */ void /* PRIVATE */ png_handle_zTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_textp text_ptr; png_charp chunkdata; png_charp text; int comp_type; int ret; png_size_t slength, prefix_len, data_len; png_debug(1, "in png_handle_zTXt\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before zTXt"); if (png_ptr->mode & PNG_HAVE_IDAT) png_ptr->mode |= PNG_AFTER_IDAT; #ifdef PNG_MAX_MALLOC_64K /* We will no doubt have problems with chunks even half this size, but there is no hard and fast rule to tell us where to stop. */ if (length > (png_uint_32)65535L) { png_warning(png_ptr,"zTXt chunk too large to fit in memory"); png_crc_finish(png_ptr, length); return; } #endif chunkdata = (png_charp)png_malloc_warn(png_ptr, length + 1); if (chunkdata == NULL) { png_warning(png_ptr,"Out of memory processing zTXt chunk."); return; } slength = (png_size_t)length; png_crc_read(png_ptr, (png_bytep)chunkdata, slength); if (png_crc_finish(png_ptr, 0)) { png_free(png_ptr, chunkdata); return; } chunkdata[slength] = 0x00; for (text = chunkdata; *text; text++) /* empty loop */ ; /* zTXt must have some text after the chunkdataword */ if (text == chunkdata + slength) { comp_type = PNG_TEXT_COMPRESSION_NONE; png_warning(png_ptr, "Zero length zTXt chunk"); } else { comp_type = *(++text); if (comp_type != PNG_TEXT_COMPRESSION_zTXt) { png_warning(png_ptr, "Unknown compression type in zTXt chunk"); comp_type = PNG_TEXT_COMPRESSION_zTXt; } text++; /* skip the compression_method byte */ } prefix_len = text - chunkdata; chunkdata = (png_charp)png_decompress_chunk(png_ptr, comp_type, chunkdata, (png_size_t)length, prefix_len, &data_len); text_ptr = (png_textp)png_malloc_warn(png_ptr, (png_uint_32)png_sizeof(png_text)); if (text_ptr == NULL) { png_warning(png_ptr,"Not enough memory to process zTXt chunk."); png_free(png_ptr, chunkdata); return; } text_ptr->compression = comp_type; text_ptr->key = chunkdata; #ifdef PNG_iTXt_SUPPORTED text_ptr->lang = NULL; text_ptr->lang_key = NULL; text_ptr->itxt_length = 0; #endif text_ptr->text = chunkdata + prefix_len; text_ptr->text_length = data_len; ret=png_set_text_2(png_ptr, info_ptr, text_ptr, 1); png_free(png_ptr, text_ptr); png_free(png_ptr, chunkdata); if (ret) png_error(png_ptr, "Insufficient memory to store zTXt chunk."); } #endif #if defined(PNG_READ_iTXt_SUPPORTED) /* note: this does not correctly handle chunks that are > 64K under DOS */ void /* PRIVATE */ png_handle_iTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_textp text_ptr; png_charp chunkdata; png_charp key, lang, text, lang_key; int comp_flag; int comp_type = 0; int ret; png_size_t slength, prefix_len, data_len; png_debug(1, "in png_handle_iTXt\n"); if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before iTXt"); if (png_ptr->mode & PNG_HAVE_IDAT) png_ptr->mode |= PNG_AFTER_IDAT; #ifdef PNG_MAX_MALLOC_64K /* We will no doubt have problems with chunks even half this size, but there is no hard and fast rule to tell us where to stop. */ if (length > (png_uint_32)65535L) { png_warning(png_ptr,"iTXt chunk too large to fit in memory"); png_crc_finish(png_ptr, length); return; } #endif chunkdata = (png_charp)png_malloc_warn(png_ptr, length + 1); if (chunkdata == NULL) { png_warning(png_ptr, "No memory to process iTXt chunk."); return; } slength = (png_size_t)length; png_crc_read(png_ptr, (png_bytep)chunkdata, slength); if (png_crc_finish(png_ptr, 0)) { png_free(png_ptr, chunkdata); return; } chunkdata[slength] = 0x00; for (lang = chunkdata; *lang; lang++) /* empty loop */ ; lang++; /* skip NUL separator */ /* iTXt must have a language tag (possibly empty), two compression bytes, translated keyword (possibly empty), and possibly some text after the keyword */ if (lang >= chunkdata + slength) { comp_flag = PNG_TEXT_COMPRESSION_NONE; png_warning(png_ptr, "Zero length iTXt chunk"); } else { comp_flag = *lang++; comp_type = *lang++; } for (lang_key = lang; *lang_key; lang_key++) /* empty loop */ ; lang_key++; /* skip NUL separator */ for (text = lang_key; *text; text++) /* empty loop */ ; text++; /* skip NUL separator */ prefix_len = text - chunkdata; key=chunkdata; if (comp_flag) chunkdata = png_decompress_chunk(png_ptr, comp_type, chunkdata, (size_t)length, prefix_len, &data_len); else data_len=png_strlen(chunkdata + prefix_len); text_ptr = (png_textp)png_malloc_warn(png_ptr, (png_uint_32)png_sizeof(png_text)); if (text_ptr == NULL) { png_warning(png_ptr,"Not enough memory to process iTXt chunk."); png_free(png_ptr, chunkdata); return; } text_ptr->compression = (int)comp_flag + 1; text_ptr->lang_key = chunkdata+(lang_key-key); text_ptr->lang = chunkdata+(lang-key); text_ptr->itxt_length = data_len; text_ptr->text_length = 0; text_ptr->key = chunkdata; text_ptr->text = chunkdata + prefix_len; ret=png_set_text_2(png_ptr, info_ptr, text_ptr, 1); png_free(png_ptr, text_ptr); png_free(png_ptr, chunkdata); if (ret) png_error(png_ptr, "Insufficient memory to store iTXt chunk."); } #endif /* This function is called when we haven't found a handler for a chunk. If there isn't a problem with the chunk itself (ie bad chunk name, CRC, or a critical chunk), the chunk is silently ignored -- unless the PNG_FLAG_UNKNOWN_CHUNKS_SUPPORTED flag is on in which case it will be saved away to be written out later. */ void /* PRIVATE */ png_handle_unknown(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_uint_32 skip = 0; png_debug(1, "in png_handle_unknown\n"); if (png_ptr->mode & PNG_HAVE_IDAT) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_IDAT; #endif if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) /* not an IDAT */ png_ptr->mode |= PNG_AFTER_IDAT; } png_check_chunk_name(png_ptr, png_ptr->chunk_name); if (!(png_ptr->chunk_name[0] & 0x20)) { #if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) != PNG_HANDLE_CHUNK_ALWAYS #if defined(PNG_READ_USER_CHUNKS_SUPPORTED) && png_ptr->read_user_chunk_fn == NULL #endif ) #endif png_chunk_error(png_ptr, "unknown critical chunk"); } #if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) if ((png_ptr->flags & PNG_FLAG_KEEP_UNKNOWN_CHUNKS) || (png_ptr->read_user_chunk_fn != NULL)) { png_unknown_chunk chunk; #ifdef PNG_MAX_MALLOC_64K if (length > (png_uint_32)65535L) { png_warning(png_ptr, "unknown chunk too large to fit in memory"); skip = length - (png_uint_32)65535L; length = (png_uint_32)65535L; } #endif png_strcpy((png_charp)chunk.name, (png_charp)png_ptr->chunk_name); chunk.data = (png_bytep)png_malloc(png_ptr, length); chunk.size = (png_size_t)length; png_crc_read(png_ptr, (png_bytep)chunk.data, length); #if defined(PNG_READ_USER_CHUNKS_SUPPORTED) if(png_ptr->read_user_chunk_fn != NULL) { /* callback to user unknown chunk handler */ if ((*(png_ptr->read_user_chunk_fn)) (png_ptr, &chunk) <= 0) { if (!(png_ptr->chunk_name[0] & 0x20)) if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) != PNG_HANDLE_CHUNK_ALWAYS) { png_free(png_ptr, chunk.data); png_chunk_error(png_ptr, "unknown critical chunk"); } png_set_unknown_chunks(png_ptr, info_ptr, &chunk, 1); } } else #endif png_set_unknown_chunks(png_ptr, info_ptr, &chunk, 1); png_free(png_ptr, chunk.data); } else #endif skip = length; png_crc_finish(png_ptr, skip); #if !defined(PNG_READ_USER_CHUNKS_SUPPORTED) if (&info_ptr == NULL) /* quiet compiler warnings about unused info_ptr */ return; #endif } /* This function is called to verify that a chunk name is valid. This function can't have the "critical chunk check" incorporated into it, since in the future we will need to be able to call user functions to handle unknown critical chunks after we check that the chunk name itself is valid. */ #define isnonalpha(c) ((c) < 65 || (c) > 122 || ((c) > 90 && (c) < 97)) void /* PRIVATE */ png_check_chunk_name(png_structp png_ptr, png_bytep chunk_name) { png_debug(1, "in png_check_chunk_name\n"); if (isnonalpha(chunk_name[0]) || isnonalpha(chunk_name[1]) || isnonalpha(chunk_name[2]) || isnonalpha(chunk_name[3])) { png_chunk_error(png_ptr, "invalid chunk type"); } } /* Combines the row recently read in with the existing pixels in the row. This routine takes care of alpha and transparency if requested. This routine also handles the two methods of progressive display of interlaced images, depending on the mask value. The mask value describes which pixels are to be combined with the row. The pattern always repeats every 8 pixels, so just 8 bits are needed. A one indicates the pixel is to be combined, a zero indicates the pixel is to be skipped. This is in addition to any alpha or transparency value associated with the pixel. If you want all pixels to be combined, pass 0xff (255) in mask. */ #ifndef PNG_HAVE_ASSEMBLER_COMBINE_ROW void /* PRIVATE */ png_combine_row(png_structp png_ptr, png_bytep row, int mask) { png_debug(1,"in png_combine_row\n"); if (mask == 0xff) { png_memcpy(row, png_ptr->row_buf + 1, PNG_ROWBYTES(png_ptr->row_info.pixel_depth, png_ptr->width)); } else { switch (png_ptr->row_info.pixel_depth) { case 1: { png_bytep sp = png_ptr->row_buf + 1; png_bytep dp = row; int s_inc, s_start, s_end; int m = 0x80; int shift; png_uint_32 i; png_uint_32 row_width = png_ptr->width; #if defined(PNG_READ_PACKSWAP_SUPPORTED) if (png_ptr->transformations & PNG_PACKSWAP) { s_start = 0; s_end = 7; s_inc = 1; } else #endif { s_start = 7; s_end = 0; s_inc = -1; } shift = s_start; for (i = 0; i < row_width; i++) { if (m & mask) { int value; value = (*sp >> shift) & 0x01; *dp &= (png_byte)((0x7f7f >> (7 - shift)) & 0xff); *dp |= (png_byte)(value << shift); } if (shift == s_end) { shift = s_start; sp++; dp++; } else shift += s_inc; if (m == 1) m = 0x80; else m >>= 1; } break; } case 2: { png_bytep sp = png_ptr->row_buf + 1; png_bytep dp = row; int s_start, s_end, s_inc; int m = 0x80; int shift; png_uint_32 i; png_uint_32 row_width = png_ptr->width; int value; #if defined(PNG_READ_PACKSWAP_SUPPORTED) if (png_ptr->transformations & PNG_PACKSWAP) { s_start = 0; s_end = 6; s_inc = 2; } else #endif { s_start = 6; s_end = 0; s_inc = -2; } shift = s_start; for (i = 0; i < row_width; i++) { if (m & mask) { value = (*sp >> shift) & 0x03; *dp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff); *dp |= (png_byte)(value << shift); } if (shift == s_end) { shift = s_start; sp++; dp++; } else shift += s_inc; if (m == 1) m = 0x80; else m >>= 1; } break; } case 4: { png_bytep sp = png_ptr->row_buf + 1; png_bytep dp = row; int s_start, s_end, s_inc; int m = 0x80; int shift; png_uint_32 i; png_uint_32 row_width = png_ptr->width; int value; #if defined(PNG_READ_PACKSWAP_SUPPORTED) if (png_ptr->transformations & PNG_PACKSWAP) { s_start = 0; s_end = 4; s_inc = 4; } else #endif { s_start = 4; s_end = 0; s_inc = -4; } shift = s_start; for (i = 0; i < row_width; i++) { if (m & mask) { value = (*sp >> shift) & 0xf; *dp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff); *dp |= (png_byte)(value << shift); } if (shift == s_end) { shift = s_start; sp++; dp++; } else shift += s_inc; if (m == 1) m = 0x80; else m >>= 1; } break; } default: { png_bytep sp = png_ptr->row_buf + 1; png_bytep dp = row; png_size_t pixel_bytes = (png_ptr->row_info.pixel_depth >> 3); png_uint_32 i; png_uint_32 row_width = png_ptr->width; png_byte m = 0x80; for (i = 0; i < row_width; i++) { if (m & mask) { png_memcpy(dp, sp, pixel_bytes); } sp += pixel_bytes; dp += pixel_bytes; if (m == 1) m = 0x80; else m >>= 1; } break; } } } } #endif /* !PNG_HAVE_ASSEMBLER_COMBINE_ROW */ #ifdef PNG_READ_INTERLACING_SUPPORTED #ifndef PNG_HAVE_ASSEMBLER_READ_INTERLACE /* else in pngvcrd.c, pnggccrd.c */ /* OLD pre-1.0.9 interface: void png_do_read_interlace(png_row_infop row_info, png_bytep row, int pass, png_uint_32 transformations) */ void /* PRIVATE */ png_do_read_interlace(png_structp png_ptr) { png_row_infop row_info = &(png_ptr->row_info); png_bytep row = png_ptr->row_buf + 1; int pass = png_ptr->pass; png_uint_32 transformations = png_ptr->transformations; #ifdef PNG_USE_LOCAL_ARRAYS /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ /* offset to next interlace block */ const int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; #endif png_debug(1,"in png_do_read_interlace (stock C version)\n"); if (row != NULL && row_info != NULL) { png_uint_32 final_width; final_width = row_info->width * png_pass_inc[pass]; switch (row_info->pixel_depth) { case 1: { png_bytep sp = row + (png_size_t)((row_info->width - 1) >> 3); png_bytep dp = row + (png_size_t)((final_width - 1) >> 3); int sshift, dshift; int s_start, s_end, s_inc; int jstop = png_pass_inc[pass]; png_byte v; png_uint_32 i; int j; #if defined(PNG_READ_PACKSWAP_SUPPORTED) if (transformations & PNG_PACKSWAP) { sshift = (int)((row_info->width + 7) & 0x07); dshift = (int)((final_width + 7) & 0x07); s_start = 7; s_end = 0; s_inc = -1; } else #endif { sshift = 7 - (int)((row_info->width + 7) & 0x07); dshift = 7 - (int)((final_width + 7) & 0x07); s_start = 0; s_end = 7; s_inc = 1; } for (i = 0; i < row_info->width; i++) { v = (png_byte)((*sp >> sshift) & 0x01); for (j = 0; j < jstop; j++) { *dp &= (png_byte)((0x7f7f >> (7 - dshift)) & 0xff); *dp |= (png_byte)(v << dshift); if (dshift == s_end) { dshift = s_start; dp--; } else dshift += s_inc; } if (sshift == s_end) { sshift = s_start; sp--; } else sshift += s_inc; } break; } case 2: { png_bytep sp = row + (png_uint_32)((row_info->width - 1) >> 2); png_bytep dp = row + (png_uint_32)((final_width - 1) >> 2); int sshift, dshift; int s_start, s_end, s_inc; int jstop = png_pass_inc[pass]; png_uint_32 i; #if defined(PNG_READ_PACKSWAP_SUPPORTED) if (transformations & PNG_PACKSWAP) { sshift = (int)(((row_info->width + 3) & 0x03) << 1); dshift = (int)(((final_width + 3) & 0x03) << 1); s_start = 6; s_end = 0; s_inc = -2; } else #endif { sshift = (int)((3 - ((row_info->width + 3) & 0x03)) << 1); dshift = (int)((3 - ((final_width + 3) & 0x03)) << 1); s_start = 0; s_end = 6; s_inc = 2; } for (i = 0; i < row_info->width; i++) { png_byte v; int j; v = (png_byte)((*sp >> sshift) & 0x03); for (j = 0; j < jstop; j++) { *dp &= (png_byte)((0x3f3f >> (6 - dshift)) & 0xff); *dp |= (png_byte)(v << dshift); if (dshift == s_end) { dshift = s_start; dp--; } else dshift += s_inc; } if (sshift == s_end) { sshift = s_start; sp--; } else sshift += s_inc; } break; } case 4: { png_bytep sp = row + (png_size_t)((row_info->width - 1) >> 1); png_bytep dp = row + (png_size_t)((final_width - 1) >> 1); int sshift, dshift; int s_start, s_end, s_inc; png_uint_32 i; int jstop = png_pass_inc[pass]; #if defined(PNG_READ_PACKSWAP_SUPPORTED) if (transformations & PNG_PACKSWAP) { sshift = (int)(((row_info->width + 1) & 0x01) << 2); dshift = (int)(((final_width + 1) & 0x01) << 2); s_start = 4; s_end = 0; s_inc = -4; } else #endif { sshift = (int)((1 - ((row_info->width + 1) & 0x01)) << 2); dshift = (int)((1 - ((final_width + 1) & 0x01)) << 2); s_start = 0; s_end = 4; s_inc = 4; } for (i = 0; i < row_info->width; i++) { png_byte v = (png_byte)((*sp >> sshift) & 0xf); int j; for (j = 0; j < jstop; j++) { *dp &= (png_byte)((0xf0f >> (4 - dshift)) & 0xff); *dp |= (png_byte)(v << dshift); if (dshift == s_end) { dshift = s_start; dp--; } else dshift += s_inc; } if (sshift == s_end) { sshift = s_start; sp--; } else sshift += s_inc; } break; } default: { png_size_t pixel_bytes = (row_info->pixel_depth >> 3); png_bytep sp = row + (png_size_t)(row_info->width - 1) * pixel_bytes; png_bytep dp = row + (png_size_t)(final_width - 1) * pixel_bytes; int jstop = png_pass_inc[pass]; png_uint_32 i; for (i = 0; i < row_info->width; i++) { png_byte v[8]; int j; png_memcpy(v, sp, pixel_bytes); for (j = 0; j < jstop; j++) { png_memcpy(dp, v, pixel_bytes); dp -= pixel_bytes; } sp -= pixel_bytes; } break; } } row_info->width = final_width; row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,final_width); } #if !defined(PNG_READ_PACKSWAP_SUPPORTED) if (&transformations == NULL) /* silence compiler warning */ return; #endif } #endif /* !PNG_HAVE_ASSEMBLER_READ_INTERLACE */ #endif /* PNG_READ_INTERLACING_SUPPORTED */ #ifndef PNG_HAVE_ASSEMBLER_READ_FILTER_ROW void /* PRIVATE */ png_read_filter_row(png_structp png_ptr, png_row_infop row_info, png_bytep row, png_bytep prev_row, int filter) { png_debug(1, "in png_read_filter_row\n"); png_debug2(2,"row = %lu, filter = %d\n", png_ptr->row_number, filter); switch (filter) { case PNG_FILTER_VALUE_NONE: break; case PNG_FILTER_VALUE_SUB: { png_uint_32 i; png_uint_32 istop = row_info->rowbytes; png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3; png_bytep rp = row + bpp; png_bytep lp = row; for (i = bpp; i < istop; i++) { *rp = (png_byte)(((int)(*rp) + (int)(*lp++)) & 0xff); rp++; } break; } case PNG_FILTER_VALUE_UP: { png_uint_32 i; png_uint_32 istop = row_info->rowbytes; png_bytep rp = row; png_bytep pp = prev_row; for (i = 0; i < istop; i++) { *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff); rp++; } break; } case PNG_FILTER_VALUE_AVG: { png_uint_32 i; png_bytep rp = row; png_bytep pp = prev_row; png_bytep lp = row; png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3; png_uint_32 istop = row_info->rowbytes - bpp; for (i = 0; i < bpp; i++) { *rp = (png_byte)(((int)(*rp) + ((int)(*pp++) / 2 )) & 0xff); rp++; } for (i = 0; i < istop; i++) { *rp = (png_byte)(((int)(*rp) + (int)(*pp++ + *lp++) / 2 ) & 0xff); rp++; } break; } case PNG_FILTER_VALUE_PAETH: { png_uint_32 i; png_bytep rp = row; png_bytep pp = prev_row; png_bytep lp = row; png_bytep cp = prev_row; png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3; png_uint_32 istop=row_info->rowbytes - bpp; for (i = 0; i < bpp; i++) { *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff); rp++; } for (i = 0; i < istop; i++) /* use leftover rp,pp */ { int a, b, c, pa, pb, pc, p; a = *lp++; b = *pp++; c = *cp++; p = b - c; pc = a - c; #ifdef PNG_USE_ABS pa = abs(p); pb = abs(pc); pc = abs(p + pc); #else pa = p < 0 ? -p : p; pb = pc < 0 ? -pc : pc; pc = (p + pc) < 0 ? -(p + pc) : p + pc; #endif /* if (pa <= pb && pa <= pc) p = a; else if (pb <= pc) p = b; else p = c; */ p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c; *rp = (png_byte)(((int)(*rp) + p) & 0xff); rp++; } break; } default: png_warning(png_ptr, "Ignoring bad adaptive filter type"); *row=0; break; } } #endif /* !PNG_HAVE_ASSEMBLER_READ_FILTER_ROW */ void /* PRIVATE */ png_read_finish_row(png_structp png_ptr) { #ifdef PNG_USE_LOCAL_ARRAYS /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ /* start of interlace block */ const int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0}; /* offset to next interlace block */ const int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; /* start of interlace block in the y direction */ const int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1}; /* offset to next interlace block in the y direction */ const int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2}; #endif png_debug(1, "in png_read_finish_row\n"); png_ptr->row_number++; if (png_ptr->row_number < png_ptr->num_rows) return; if (png_ptr->interlaced) { png_ptr->row_number = 0; png_memset_check(png_ptr, png_ptr->prev_row, 0, png_ptr->rowbytes + 1); do { png_ptr->pass++; if (png_ptr->pass >= 7) break; png_ptr->iwidth = (png_ptr->width + png_pass_inc[png_ptr->pass] - 1 - png_pass_start[png_ptr->pass]) / png_pass_inc[png_ptr->pass]; png_ptr->irowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, png_ptr->iwidth) + 1; if (!(png_ptr->transformations & PNG_INTERLACE)) { png_ptr->num_rows = (png_ptr->height + png_pass_yinc[png_ptr->pass] - 1 - png_pass_ystart[png_ptr->pass]) / png_pass_yinc[png_ptr->pass]; if (!(png_ptr->num_rows)) continue; } else /* if (png_ptr->transformations & PNG_INTERLACE) */ break; } while (png_ptr->iwidth == 0); if (png_ptr->pass < 7) return; } if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED)) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_IDAT; #endif char extra; int ret; png_ptr->zstream.next_out = (Byte *)&extra; png_ptr->zstream.avail_out = (uInt)1; for(;;) { if (!(png_ptr->zstream.avail_in)) { while (!png_ptr->idat_size) { png_byte chunk_length[4]; png_crc_finish(png_ptr, 0); png_read_data(png_ptr, chunk_length, 4); png_ptr->idat_size = png_get_uint_31(png_ptr, chunk_length); png_reset_crc(png_ptr); png_crc_read(png_ptr, png_ptr->chunk_name, 4); if (png_memcmp(png_ptr->chunk_name, (png_bytep)png_IDAT, 4)) png_error(png_ptr, "Not enough image data"); } png_ptr->zstream.avail_in = (uInt)png_ptr->zbuf_size; png_ptr->zstream.next_in = png_ptr->zbuf; if (png_ptr->zbuf_size > png_ptr->idat_size) png_ptr->zstream.avail_in = (uInt)png_ptr->idat_size; png_crc_read(png_ptr, png_ptr->zbuf, png_ptr->zstream.avail_in); png_ptr->idat_size -= png_ptr->zstream.avail_in; } ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH); if (ret == Z_STREAM_END) { if (!(png_ptr->zstream.avail_out) || png_ptr->zstream.avail_in || png_ptr->idat_size) png_warning(png_ptr, "Extra compressed data"); png_ptr->mode |= PNG_AFTER_IDAT; png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED; break; } if (ret != Z_OK) png_error(png_ptr, png_ptr->zstream.msg ? png_ptr->zstream.msg : "Decompression Error"); if (!(png_ptr->zstream.avail_out)) { png_warning(png_ptr, "Extra compressed data."); png_ptr->mode |= PNG_AFTER_IDAT; png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED; break; } } png_ptr->zstream.avail_out = 0; } if (png_ptr->idat_size || png_ptr->zstream.avail_in) png_warning(png_ptr, "Extra compression data"); inflateReset(&png_ptr->zstream); png_ptr->mode |= PNG_AFTER_IDAT; } void /* PRIVATE */ png_read_start_row(png_structp png_ptr) { #ifdef PNG_USE_LOCAL_ARRAYS /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ /* start of interlace block */ const int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0}; /* offset to next interlace block */ const int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; /* start of interlace block in the y direction */ const int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1}; /* offset to next interlace block in the y direction */ const int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2}; #endif int max_pixel_depth; png_uint_32 row_bytes; png_debug(1, "in png_read_start_row\n"); png_ptr->zstream.avail_in = 0; png_init_read_transformations(png_ptr); if (png_ptr->interlaced) { if (!(png_ptr->transformations & PNG_INTERLACE)) png_ptr->num_rows = (png_ptr->height + png_pass_yinc[0] - 1 - png_pass_ystart[0]) / png_pass_yinc[0]; else png_ptr->num_rows = png_ptr->height; png_ptr->iwidth = (png_ptr->width + png_pass_inc[png_ptr->pass] - 1 - png_pass_start[png_ptr->pass]) / png_pass_inc[png_ptr->pass]; row_bytes = PNG_ROWBYTES(png_ptr->pixel_depth,png_ptr->iwidth) + 1; png_ptr->irowbytes = (png_size_t)row_bytes; if((png_uint_32)png_ptr->irowbytes != row_bytes) png_error(png_ptr, "Rowbytes overflow in png_read_start_row"); } else { png_ptr->num_rows = png_ptr->height; png_ptr->iwidth = png_ptr->width; png_ptr->irowbytes = png_ptr->rowbytes + 1; } max_pixel_depth = png_ptr->pixel_depth; #if defined(PNG_READ_PACK_SUPPORTED) if ((png_ptr->transformations & PNG_PACK) && png_ptr->bit_depth < 8) max_pixel_depth = 8; #endif #if defined(PNG_READ_EXPAND_SUPPORTED) if (png_ptr->transformations & PNG_EXPAND) { if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { if (png_ptr->num_trans) max_pixel_depth = 32; else max_pixel_depth = 24; } else if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY) { if (max_pixel_depth < 8) max_pixel_depth = 8; if (png_ptr->num_trans) max_pixel_depth *= 2; } else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB) { if (png_ptr->num_trans) { max_pixel_depth *= 4; max_pixel_depth /= 3; } } } #endif #if defined(PNG_READ_FILLER_SUPPORTED) if (png_ptr->transformations & (PNG_FILLER)) { if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) max_pixel_depth = 32; else if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY) { if (max_pixel_depth <= 8) max_pixel_depth = 16; else max_pixel_depth = 32; } else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB) { if (max_pixel_depth <= 32) max_pixel_depth = 32; else max_pixel_depth = 64; } } #endif #if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) if (png_ptr->transformations & PNG_GRAY_TO_RGB) { if ( #if defined(PNG_READ_EXPAND_SUPPORTED) (png_ptr->num_trans && (png_ptr->transformations & PNG_EXPAND)) || #endif #if defined(PNG_READ_FILLER_SUPPORTED) (png_ptr->transformations & (PNG_FILLER)) || #endif png_ptr->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) { if (max_pixel_depth <= 16) max_pixel_depth = 32; else max_pixel_depth = 64; } else { if (max_pixel_depth <= 8) { if (png_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA) max_pixel_depth = 32; else max_pixel_depth = 24; } else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA) max_pixel_depth = 64; else max_pixel_depth = 48; } } #endif #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) && \ defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) if(png_ptr->transformations & PNG_USER_TRANSFORM) { int user_pixel_depth=png_ptr->user_transform_depth* png_ptr->user_transform_channels; if(user_pixel_depth > max_pixel_depth) max_pixel_depth=user_pixel_depth; } #endif /* align the width on the next larger 8 pixels. Mainly used for interlacing */ row_bytes = ((png_ptr->width + 7) & ~((png_uint_32)7)); /* calculate the maximum bytes needed, adding a byte and a pixel for safety's sake */ row_bytes = PNG_ROWBYTES(max_pixel_depth,row_bytes) + 1 + ((max_pixel_depth + 7) >> 3); #ifdef PNG_MAX_MALLOC_64K if (row_bytes > (png_uint_32)65536L) png_error(png_ptr, "This image requires a row greater than 64KB"); #endif png_ptr->big_row_buf = (png_bytep)png_malloc(png_ptr, row_bytes+64); png_ptr->row_buf = png_ptr->big_row_buf+32; #if defined(PNG_DEBUG) && defined(PNG_USE_PNGGCCRD) png_ptr->row_buf_size = row_bytes; #endif #ifdef PNG_MAX_MALLOC_64K if ((png_uint_32)png_ptr->rowbytes + 1 > (png_uint_32)65536L) png_error(png_ptr, "This image requires a row greater than 64KB"); #endif if ((png_uint_32)png_ptr->rowbytes > PNG_SIZE_MAX - 1) png_error(png_ptr, "Row has too many bytes to allocate in memory."); png_ptr->prev_row = (png_bytep)png_malloc(png_ptr, (png_uint_32)( png_ptr->rowbytes + 1)); png_memset_check(png_ptr, png_ptr->prev_row, 0, png_ptr->rowbytes + 1); png_debug1(3, "width = %lu,\n", png_ptr->width); png_debug1(3, "height = %lu,\n", png_ptr->height); png_debug1(3, "iwidth = %lu,\n", png_ptr->iwidth); png_debug1(3, "num_rows = %lu\n", png_ptr->num_rows); png_debug1(3, "rowbytes = %lu,\n", png_ptr->rowbytes); png_debug1(3, "irowbytes = %lu,\n", png_ptr->irowbytes); png_ptr->flags |= PNG_FLAG_ROW_INIT; } #endif /* PNG_READ_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngrio.c0000644000175000017500000001246010431176653022573 0ustar julienjulien /* pngrio.c - functions for data input * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) * * This file provides a location for all input. Users who need * special handling are expected to write a function that has the same * arguments as this and performs a similar function, but that possibly * has a different input method. Note that you shouldn't change this * function, but rather write a replacement function and then make * libpng use it at run time with png_set_read_fn(...). */ #define PNG_INTERNAL #include "png.h" #if defined(PNG_READ_SUPPORTED) /* Read the data from whatever input you are using. The default routine reads from a file pointer. Note that this routine sometimes gets called with very small lengths, so you should implement some kind of simple buffering if you are using unbuffered reads. This should never be asked to read more then 64K on a 16 bit machine. */ void /* PRIVATE */ png_read_data(png_structp png_ptr, png_bytep data, png_size_t length) { png_debug1(4,"reading %d bytes\n", (int)length); if (png_ptr->read_data_fn != NULL) (*(png_ptr->read_data_fn))(png_ptr, data, length); else png_error(png_ptr, "Call to NULL read function"); } #if !defined(PNG_NO_STDIO) /* This is the function that does the actual reading of data. If you are not reading from a standard C stream, you should create a replacement read_data function and use it at run time with png_set_read_fn(), rather than changing the library. */ #ifndef USE_FAR_KEYWORD void PNGAPI png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length) { png_size_t check; /* fread() returns 0 on error, so it is OK to store this in a png_size_t * instead of an int, which is what fread() actually returns. */ #if defined(_WIN32_WCE) if ( !ReadFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) ) check = 0; #else check = (png_size_t)fread(data, (png_size_t)1, length, (png_FILE_p)png_ptr->io_ptr); #endif if (check != length) png_error(png_ptr, "Read Error"); } #else /* this is the model-independent version. Since the standard I/O library can't handle far buffers in the medium and small models, we have to copy the data. */ #define NEAR_BUF_SIZE 1024 #define MIN(a,b) (a <= b ? a : b) static void PNGAPI png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length) { int check; png_byte *n_data; png_FILE_p io_ptr; /* Check if data really is near. If so, use usual code. */ n_data = (png_byte *)CVT_PTR_NOCHECK(data); io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr); if ((png_bytep)n_data == data) { #if defined(_WIN32_WCE) if ( !ReadFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) ) check = 0; #else check = fread(n_data, 1, length, io_ptr); #endif } else { png_byte buf[NEAR_BUF_SIZE]; png_size_t read, remaining, err; check = 0; remaining = length; do { read = MIN(NEAR_BUF_SIZE, remaining); #if defined(_WIN32_WCE) if ( !ReadFile((HANDLE)(io_ptr), buf, read, &err, NULL) ) err = 0; #else err = fread(buf, (png_size_t)1, read, io_ptr); #endif png_memcpy(data, buf, read); /* copy far buffer to near buffer */ if(err != read) break; else check += err; data += read; remaining -= read; } while (remaining != 0); } if ((png_uint_32)check != (png_uint_32)length) png_error(png_ptr, "read Error"); } #endif #endif /* This function allows the application to supply a new input function for libpng if standard C streams aren't being used. This function takes as its arguments: png_ptr - pointer to a png input data structure io_ptr - pointer to user supplied structure containing info about the input functions. May be NULL. read_data_fn - pointer to a new input function that takes as its arguments a pointer to a png_struct, a pointer to a location where input data can be stored, and a 32-bit unsigned int that is the number of bytes to be read. To exit and output any fatal error messages the new write function should call png_error(png_ptr, "Error msg"). */ void PNGAPI png_set_read_fn(png_structp png_ptr, png_voidp io_ptr, png_rw_ptr read_data_fn) { png_ptr->io_ptr = io_ptr; #if !defined(PNG_NO_STDIO) if (read_data_fn != NULL) png_ptr->read_data_fn = read_data_fn; else png_ptr->read_data_fn = png_default_read_data; #else png_ptr->read_data_fn = read_data_fn; #endif /* It is an error to write to a read device */ if (png_ptr->write_data_fn != NULL) { png_ptr->write_data_fn = NULL; png_warning(png_ptr, "It's an error to set both read_data_fn and write_data_fn in the "); png_warning(png_ptr, "same structure. Resetting write_data_fn to NULL."); } #if defined(PNG_WRITE_FLUSH_SUPPORTED) png_ptr->output_flush_fn = NULL; #endif } #endif /* PNG_READ_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/libpng.vcproj0000644000175000017500000001047710473151411023626 0ustar julienjulien VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngtrans.c0000644000175000017500000005013310431176653023130 0ustar julienjulien /* pngtrans.c - transforms the data in a row (used by both readers and writers) * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) */ #define PNG_INTERNAL #include "png.h" #if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) #if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED) /* turn on BGR-to-RGB mapping */ void PNGAPI png_set_bgr(png_structp png_ptr) { png_debug(1, "in png_set_bgr\n"); png_ptr->transformations |= PNG_BGR; } #endif #if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED) /* turn on 16 bit byte swapping */ void PNGAPI png_set_swap(png_structp png_ptr) { png_debug(1, "in png_set_swap\n"); if (png_ptr->bit_depth == 16) png_ptr->transformations |= PNG_SWAP_BYTES; } #endif #if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED) /* turn on pixel packing */ void PNGAPI png_set_packing(png_structp png_ptr) { png_debug(1, "in png_set_packing\n"); if (png_ptr->bit_depth < 8) { png_ptr->transformations |= PNG_PACK; png_ptr->usr_bit_depth = 8; } } #endif #if defined(PNG_READ_PACKSWAP_SUPPORTED)||defined(PNG_WRITE_PACKSWAP_SUPPORTED) /* turn on packed pixel swapping */ void PNGAPI png_set_packswap(png_structp png_ptr) { png_debug(1, "in png_set_packswap\n"); if (png_ptr->bit_depth < 8) png_ptr->transformations |= PNG_PACKSWAP; } #endif #if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED) void PNGAPI png_set_shift(png_structp png_ptr, png_color_8p true_bits) { png_debug(1, "in png_set_shift\n"); png_ptr->transformations |= PNG_SHIFT; png_ptr->shift = *true_bits; } #endif #if defined(PNG_READ_INTERLACING_SUPPORTED) || \ defined(PNG_WRITE_INTERLACING_SUPPORTED) int PNGAPI png_set_interlace_handling(png_structp png_ptr) { png_debug(1, "in png_set_interlace handling\n"); if (png_ptr->interlaced) { png_ptr->transformations |= PNG_INTERLACE; return (7); } return (1); } #endif #if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED) /* Add a filler byte on read, or remove a filler or alpha byte on write. * The filler type has changed in v0.95 to allow future 2-byte fillers * for 48-bit input data, as well as to avoid problems with some compilers * that don't like bytes as parameters. */ void PNGAPI png_set_filler(png_structp png_ptr, png_uint_32 filler, int filler_loc) { png_debug(1, "in png_set_filler\n"); png_ptr->transformations |= PNG_FILLER; png_ptr->filler = (png_byte)filler; if (filler_loc == PNG_FILLER_AFTER) png_ptr->flags |= PNG_FLAG_FILLER_AFTER; else png_ptr->flags &= ~PNG_FLAG_FILLER_AFTER; /* This should probably go in the "do_read_filler" routine. * I attempted to do that in libpng-1.0.1a but that caused problems * so I restored it in libpng-1.0.2a */ if (png_ptr->color_type == PNG_COLOR_TYPE_RGB) { png_ptr->usr_channels = 4; } /* Also I added this in libpng-1.0.2a (what happens when we expand * a less-than-8-bit grayscale to GA? */ if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY && png_ptr->bit_depth >= 8) { png_ptr->usr_channels = 2; } } #if !defined(PNG_1_0_X) /* Added to libpng-1.2.7 */ void PNGAPI png_set_add_alpha(png_structp png_ptr, png_uint_32 filler, int filler_loc) { png_debug(1, "in png_set_add_alpha\n"); png_set_filler(png_ptr, filler, filler_loc); png_ptr->transformations |= PNG_ADD_ALPHA; } #endif #endif #if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \ defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) void PNGAPI png_set_swap_alpha(png_structp png_ptr) { png_debug(1, "in png_set_swap_alpha\n"); png_ptr->transformations |= PNG_SWAP_ALPHA; } #endif #if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \ defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) void PNGAPI png_set_invert_alpha(png_structp png_ptr) { png_debug(1, "in png_set_invert_alpha\n"); png_ptr->transformations |= PNG_INVERT_ALPHA; } #endif #if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED) void PNGAPI png_set_invert_mono(png_structp png_ptr) { png_debug(1, "in png_set_invert_mono\n"); png_ptr->transformations |= PNG_INVERT_MONO; } /* invert monochrome grayscale data */ void /* PRIVATE */ png_do_invert(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_invert\n"); /* This test removed from libpng version 1.0.13 and 1.2.0: * if (row_info->bit_depth == 1 && */ #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row == NULL || row_info == NULL) return; #endif if (row_info->color_type == PNG_COLOR_TYPE_GRAY) { png_bytep rp = row; png_uint_32 i; png_uint_32 istop = row_info->rowbytes; for (i = 0; i < istop; i++) { *rp = (png_byte)(~(*rp)); rp++; } } else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA && row_info->bit_depth == 8) { png_bytep rp = row; png_uint_32 i; png_uint_32 istop = row_info->rowbytes; for (i = 0; i < istop; i+=2) { *rp = (png_byte)(~(*rp)); rp+=2; } } else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA && row_info->bit_depth == 16) { png_bytep rp = row; png_uint_32 i; png_uint_32 istop = row_info->rowbytes; for (i = 0; i < istop; i+=4) { *rp = (png_byte)(~(*rp)); *(rp+1) = (png_byte)(~(*(rp+1))); rp+=4; } } } #endif #if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED) /* swaps byte order on 16 bit depth images */ void /* PRIVATE */ png_do_swap(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_swap\n"); if ( #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif row_info->bit_depth == 16) { png_bytep rp = row; png_uint_32 i; png_uint_32 istop= row_info->width * row_info->channels; for (i = 0; i < istop; i++, rp += 2) { png_byte t = *rp; *rp = *(rp + 1); *(rp + 1) = t; } } } #endif #if defined(PNG_READ_PACKSWAP_SUPPORTED)||defined(PNG_WRITE_PACKSWAP_SUPPORTED) static PNG_CONST png_byte onebppswaptable[256] = { 0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0, 0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0, 0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8, 0x18, 0x98, 0x58, 0xD8, 0x38, 0xB8, 0x78, 0xF8, 0x04, 0x84, 0x44, 0xC4, 0x24, 0xA4, 0x64, 0xE4, 0x14, 0x94, 0x54, 0xD4, 0x34, 0xB4, 0x74, 0xF4, 0x0C, 0x8C, 0x4C, 0xCC, 0x2C, 0xAC, 0x6C, 0xEC, 0x1C, 0x9C, 0x5C, 0xDC, 0x3C, 0xBC, 0x7C, 0xFC, 0x02, 0x82, 0x42, 0xC2, 0x22, 0xA2, 0x62, 0xE2, 0x12, 0x92, 0x52, 0xD2, 0x32, 0xB2, 0x72, 0xF2, 0x0A, 0x8A, 0x4A, 0xCA, 0x2A, 0xAA, 0x6A, 0xEA, 0x1A, 0x9A, 0x5A, 0xDA, 0x3A, 0xBA, 0x7A, 0xFA, 0x06, 0x86, 0x46, 0xC6, 0x26, 0xA6, 0x66, 0xE6, 0x16, 0x96, 0x56, 0xD6, 0x36, 0xB6, 0x76, 0xF6, 0x0E, 0x8E, 0x4E, 0xCE, 0x2E, 0xAE, 0x6E, 0xEE, 0x1E, 0x9E, 0x5E, 0xDE, 0x3E, 0xBE, 0x7E, 0xFE, 0x01, 0x81, 0x41, 0xC1, 0x21, 0xA1, 0x61, 0xE1, 0x11, 0x91, 0x51, 0xD1, 0x31, 0xB1, 0x71, 0xF1, 0x09, 0x89, 0x49, 0xC9, 0x29, 0xA9, 0x69, 0xE9, 0x19, 0x99, 0x59, 0xD9, 0x39, 0xB9, 0x79, 0xF9, 0x05, 0x85, 0x45, 0xC5, 0x25, 0xA5, 0x65, 0xE5, 0x15, 0x95, 0x55, 0xD5, 0x35, 0xB5, 0x75, 0xF5, 0x0D, 0x8D, 0x4D, 0xCD, 0x2D, 0xAD, 0x6D, 0xED, 0x1D, 0x9D, 0x5D, 0xDD, 0x3D, 0xBD, 0x7D, 0xFD, 0x03, 0x83, 0x43, 0xC3, 0x23, 0xA3, 0x63, 0xE3, 0x13, 0x93, 0x53, 0xD3, 0x33, 0xB3, 0x73, 0xF3, 0x0B, 0x8B, 0x4B, 0xCB, 0x2B, 0xAB, 0x6B, 0xEB, 0x1B, 0x9B, 0x5B, 0xDB, 0x3B, 0xBB, 0x7B, 0xFB, 0x07, 0x87, 0x47, 0xC7, 0x27, 0xA7, 0x67, 0xE7, 0x17, 0x97, 0x57, 0xD7, 0x37, 0xB7, 0x77, 0xF7, 0x0F, 0x8F, 0x4F, 0xCF, 0x2F, 0xAF, 0x6F, 0xEF, 0x1F, 0x9F, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF }; static PNG_CONST png_byte twobppswaptable[256] = { 0x00, 0x40, 0x80, 0xC0, 0x10, 0x50, 0x90, 0xD0, 0x20, 0x60, 0xA0, 0xE0, 0x30, 0x70, 0xB0, 0xF0, 0x04, 0x44, 0x84, 0xC4, 0x14, 0x54, 0x94, 0xD4, 0x24, 0x64, 0xA4, 0xE4, 0x34, 0x74, 0xB4, 0xF4, 0x08, 0x48, 0x88, 0xC8, 0x18, 0x58, 0x98, 0xD8, 0x28, 0x68, 0xA8, 0xE8, 0x38, 0x78, 0xB8, 0xF8, 0x0C, 0x4C, 0x8C, 0xCC, 0x1C, 0x5C, 0x9C, 0xDC, 0x2C, 0x6C, 0xAC, 0xEC, 0x3C, 0x7C, 0xBC, 0xFC, 0x01, 0x41, 0x81, 0xC1, 0x11, 0x51, 0x91, 0xD1, 0x21, 0x61, 0xA1, 0xE1, 0x31, 0x71, 0xB1, 0xF1, 0x05, 0x45, 0x85, 0xC5, 0x15, 0x55, 0x95, 0xD5, 0x25, 0x65, 0xA5, 0xE5, 0x35, 0x75, 0xB5, 0xF5, 0x09, 0x49, 0x89, 0xC9, 0x19, 0x59, 0x99, 0xD9, 0x29, 0x69, 0xA9, 0xE9, 0x39, 0x79, 0xB9, 0xF9, 0x0D, 0x4D, 0x8D, 0xCD, 0x1D, 0x5D, 0x9D, 0xDD, 0x2D, 0x6D, 0xAD, 0xED, 0x3D, 0x7D, 0xBD, 0xFD, 0x02, 0x42, 0x82, 0xC2, 0x12, 0x52, 0x92, 0xD2, 0x22, 0x62, 0xA2, 0xE2, 0x32, 0x72, 0xB2, 0xF2, 0x06, 0x46, 0x86, 0xC6, 0x16, 0x56, 0x96, 0xD6, 0x26, 0x66, 0xA6, 0xE6, 0x36, 0x76, 0xB6, 0xF6, 0x0A, 0x4A, 0x8A, 0xCA, 0x1A, 0x5A, 0x9A, 0xDA, 0x2A, 0x6A, 0xAA, 0xEA, 0x3A, 0x7A, 0xBA, 0xFA, 0x0E, 0x4E, 0x8E, 0xCE, 0x1E, 0x5E, 0x9E, 0xDE, 0x2E, 0x6E, 0xAE, 0xEE, 0x3E, 0x7E, 0xBE, 0xFE, 0x03, 0x43, 0x83, 0xC3, 0x13, 0x53, 0x93, 0xD3, 0x23, 0x63, 0xA3, 0xE3, 0x33, 0x73, 0xB3, 0xF3, 0x07, 0x47, 0x87, 0xC7, 0x17, 0x57, 0x97, 0xD7, 0x27, 0x67, 0xA7, 0xE7, 0x37, 0x77, 0xB7, 0xF7, 0x0B, 0x4B, 0x8B, 0xCB, 0x1B, 0x5B, 0x9B, 0xDB, 0x2B, 0x6B, 0xAB, 0xEB, 0x3B, 0x7B, 0xBB, 0xFB, 0x0F, 0x4F, 0x8F, 0xCF, 0x1F, 0x5F, 0x9F, 0xDF, 0x2F, 0x6F, 0xAF, 0xEF, 0x3F, 0x7F, 0xBF, 0xFF }; static PNG_CONST png_byte fourbppswaptable[256] = { 0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, 0x70, 0x80, 0x90, 0xA0, 0xB0, 0xC0, 0xD0, 0xE0, 0xF0, 0x01, 0x11, 0x21, 0x31, 0x41, 0x51, 0x61, 0x71, 0x81, 0x91, 0xA1, 0xB1, 0xC1, 0xD1, 0xE1, 0xF1, 0x02, 0x12, 0x22, 0x32, 0x42, 0x52, 0x62, 0x72, 0x82, 0x92, 0xA2, 0xB2, 0xC2, 0xD2, 0xE2, 0xF2, 0x03, 0x13, 0x23, 0x33, 0x43, 0x53, 0x63, 0x73, 0x83, 0x93, 0xA3, 0xB3, 0xC3, 0xD3, 0xE3, 0xF3, 0x04, 0x14, 0x24, 0x34, 0x44, 0x54, 0x64, 0x74, 0x84, 0x94, 0xA4, 0xB4, 0xC4, 0xD4, 0xE4, 0xF4, 0x05, 0x15, 0x25, 0x35, 0x45, 0x55, 0x65, 0x75, 0x85, 0x95, 0xA5, 0xB5, 0xC5, 0xD5, 0xE5, 0xF5, 0x06, 0x16, 0x26, 0x36, 0x46, 0x56, 0x66, 0x76, 0x86, 0x96, 0xA6, 0xB6, 0xC6, 0xD6, 0xE6, 0xF6, 0x07, 0x17, 0x27, 0x37, 0x47, 0x57, 0x67, 0x77, 0x87, 0x97, 0xA7, 0xB7, 0xC7, 0xD7, 0xE7, 0xF7, 0x08, 0x18, 0x28, 0x38, 0x48, 0x58, 0x68, 0x78, 0x88, 0x98, 0xA8, 0xB8, 0xC8, 0xD8, 0xE8, 0xF8, 0x09, 0x19, 0x29, 0x39, 0x49, 0x59, 0x69, 0x79, 0x89, 0x99, 0xA9, 0xB9, 0xC9, 0xD9, 0xE9, 0xF9, 0x0A, 0x1A, 0x2A, 0x3A, 0x4A, 0x5A, 0x6A, 0x7A, 0x8A, 0x9A, 0xAA, 0xBA, 0xCA, 0xDA, 0xEA, 0xFA, 0x0B, 0x1B, 0x2B, 0x3B, 0x4B, 0x5B, 0x6B, 0x7B, 0x8B, 0x9B, 0xAB, 0xBB, 0xCB, 0xDB, 0xEB, 0xFB, 0x0C, 0x1C, 0x2C, 0x3C, 0x4C, 0x5C, 0x6C, 0x7C, 0x8C, 0x9C, 0xAC, 0xBC, 0xCC, 0xDC, 0xEC, 0xFC, 0x0D, 0x1D, 0x2D, 0x3D, 0x4D, 0x5D, 0x6D, 0x7D, 0x8D, 0x9D, 0xAD, 0xBD, 0xCD, 0xDD, 0xED, 0xFD, 0x0E, 0x1E, 0x2E, 0x3E, 0x4E, 0x5E, 0x6E, 0x7E, 0x8E, 0x9E, 0xAE, 0xBE, 0xCE, 0xDE, 0xEE, 0xFE, 0x0F, 0x1F, 0x2F, 0x3F, 0x4F, 0x5F, 0x6F, 0x7F, 0x8F, 0x9F, 0xAF, 0xBF, 0xCF, 0xDF, 0xEF, 0xFF }; /* swaps pixel packing order within bytes */ void /* PRIVATE */ png_do_packswap(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_packswap\n"); if ( #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif row_info->bit_depth < 8) { png_bytep rp, end, table; end = row + row_info->rowbytes; if (row_info->bit_depth == 1) table = (png_bytep)onebppswaptable; else if (row_info->bit_depth == 2) table = (png_bytep)twobppswaptable; else if (row_info->bit_depth == 4) table = (png_bytep)fourbppswaptable; else return; for (rp = row; rp < end; rp++) *rp = table[*rp]; } } #endif /* PNG_READ_PACKSWAP_SUPPORTED or PNG_WRITE_PACKSWAP_SUPPORTED */ #if defined(PNG_WRITE_FILLER_SUPPORTED) || \ defined(PNG_READ_STRIP_ALPHA_SUPPORTED) /* remove filler or alpha byte(s) */ void /* PRIVATE */ png_do_strip_filler(png_row_infop row_info, png_bytep row, png_uint_32 flags) { png_debug(1, "in png_do_strip_filler\n"); #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL) #endif { png_bytep sp=row; png_bytep dp=row; png_uint_32 row_width=row_info->width; png_uint_32 i; if ((row_info->color_type == PNG_COLOR_TYPE_RGB || (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA && (flags & PNG_FLAG_STRIP_ALPHA))) && row_info->channels == 4) { if (row_info->bit_depth == 8) { /* This converts from RGBX or RGBA to RGB */ if (flags & PNG_FLAG_FILLER_AFTER) { dp+=3; sp+=4; for (i = 1; i < row_width; i++) { *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; sp++; } } /* This converts from XRGB or ARGB to RGB */ else { for (i = 0; i < row_width; i++) { sp++; *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; } } row_info->pixel_depth = 24; row_info->rowbytes = row_width * 3; } else /* if (row_info->bit_depth == 16) */ { if (flags & PNG_FLAG_FILLER_AFTER) { /* This converts from RRGGBBXX or RRGGBBAA to RRGGBB */ sp += 8; dp += 6; for (i = 1; i < row_width; i++) { /* This could be (although png_memcpy is probably slower): png_memcpy(dp, sp, 6); sp += 8; dp += 6; */ *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; sp += 2; } } else { /* This converts from XXRRGGBB or AARRGGBB to RRGGBB */ for (i = 0; i < row_width; i++) { /* This could be (although png_memcpy is probably slower): png_memcpy(dp, sp, 6); sp += 8; dp += 6; */ sp+=2; *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; } } row_info->pixel_depth = 48; row_info->rowbytes = row_width * 6; } row_info->channels = 3; } else if ((row_info->color_type == PNG_COLOR_TYPE_GRAY || (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA && (flags & PNG_FLAG_STRIP_ALPHA))) && row_info->channels == 2) { if (row_info->bit_depth == 8) { /* This converts from GX or GA to G */ if (flags & PNG_FLAG_FILLER_AFTER) { for (i = 0; i < row_width; i++) { *dp++ = *sp++; sp++; } } /* This converts from XG or AG to G */ else { for (i = 0; i < row_width; i++) { sp++; *dp++ = *sp++; } } row_info->pixel_depth = 8; row_info->rowbytes = row_width; } else /* if (row_info->bit_depth == 16) */ { if (flags & PNG_FLAG_FILLER_AFTER) { /* This converts from GGXX or GGAA to GG */ sp += 4; dp += 2; for (i = 1; i < row_width; i++) { *dp++ = *sp++; *dp++ = *sp++; sp += 2; } } else { /* This converts from XXGG or AAGG to GG */ for (i = 0; i < row_width; i++) { sp += 2; *dp++ = *sp++; *dp++ = *sp++; } } row_info->pixel_depth = 16; row_info->rowbytes = row_width * 2; } row_info->channels = 1; } if (flags & PNG_FLAG_STRIP_ALPHA) row_info->color_type &= ~PNG_COLOR_MASK_ALPHA; } } #endif #if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED) /* swaps red and blue bytes within a pixel */ void /* PRIVATE */ png_do_bgr(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_bgr\n"); if ( #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif (row_info->color_type & PNG_COLOR_MASK_COLOR)) { png_uint_32 row_width = row_info->width; if (row_info->bit_depth == 8) { if (row_info->color_type == PNG_COLOR_TYPE_RGB) { png_bytep rp; png_uint_32 i; for (i = 0, rp = row; i < row_width; i++, rp += 3) { png_byte save = *rp; *rp = *(rp + 2); *(rp + 2) = save; } } else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) { png_bytep rp; png_uint_32 i; for (i = 0, rp = row; i < row_width; i++, rp += 4) { png_byte save = *rp; *rp = *(rp + 2); *(rp + 2) = save; } } } else if (row_info->bit_depth == 16) { if (row_info->color_type == PNG_COLOR_TYPE_RGB) { png_bytep rp; png_uint_32 i; for (i = 0, rp = row; i < row_width; i++, rp += 6) { png_byte save = *rp; *rp = *(rp + 4); *(rp + 4) = save; save = *(rp + 1); *(rp + 1) = *(rp + 5); *(rp + 5) = save; } } else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) { png_bytep rp; png_uint_32 i; for (i = 0, rp = row; i < row_width; i++, rp += 8) { png_byte save = *rp; *rp = *(rp + 4); *(rp + 4) = save; save = *(rp + 1); *(rp + 1) = *(rp + 5); *(rp + 5) = save; } } } } } #endif /* PNG_READ_BGR_SUPPORTED or PNG_WRITE_BGR_SUPPORTED */ #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_LEGACY_SUPPORTED) void PNGAPI png_set_user_transform_info(png_structp png_ptr, png_voidp user_transform_ptr, int user_transform_depth, int user_transform_channels) { png_debug(1, "in png_set_user_transform_info\n"); #if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) png_ptr->user_transform_ptr = user_transform_ptr; png_ptr->user_transform_depth = (png_byte)user_transform_depth; png_ptr->user_transform_channels = (png_byte)user_transform_channels; #else if(user_transform_ptr || user_transform_depth || user_transform_channels) png_warning(png_ptr, "This version of libpng does not support user transform info"); #endif } #endif /* This function returns a pointer to the user_transform_ptr associated with * the user transform functions. The application should free any memory * associated with this pointer before png_write_destroy and png_read_destroy * are called. */ png_voidp PNGAPI png_get_user_transform_ptr(png_structp png_ptr) { #if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) return ((png_voidp)png_ptr->user_transform_ptr); #else if(png_ptr) return (NULL); return (NULL); #endif } #endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngset.c0000644000175000017500000011640710431176653022603 0ustar julienjulien /* pngset.c - storage of image information into info struct * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) * * The functions here are used during reads to store data from the file * into the info struct, and during writes to store application data * into the info struct for writing into the file. This abstracts the * info struct and allows us to change the structure in the future. */ #define PNG_INTERNAL #include "png.h" #if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) #if defined(PNG_bKGD_SUPPORTED) void PNGAPI png_set_bKGD(png_structp png_ptr, png_infop info_ptr, png_color_16p background) { png_debug1(1, "in %s storage function\n", "bKGD"); if (png_ptr == NULL || info_ptr == NULL) return; png_memcpy(&(info_ptr->background), background, png_sizeof(png_color_16)); info_ptr->valid |= PNG_INFO_bKGD; } #endif #if defined(PNG_cHRM_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED void PNGAPI png_set_cHRM(png_structp png_ptr, png_infop info_ptr, double white_x, double white_y, double red_x, double red_y, double green_x, double green_y, double blue_x, double blue_y) { png_debug1(1, "in %s storage function\n", "cHRM"); if (png_ptr == NULL || info_ptr == NULL) return; if (white_x < 0.0 || white_y < 0.0 || red_x < 0.0 || red_y < 0.0 || green_x < 0.0 || green_y < 0.0 || blue_x < 0.0 || blue_y < 0.0) { png_warning(png_ptr, "Ignoring attempt to set negative chromaticity value"); return; } if (white_x > 21474.83 || white_y > 21474.83 || red_x > 21474.83 || red_y > 21474.83 || green_x > 21474.83 || green_y > 21474.83 || blue_x > 21474.83 || blue_y > 21474.83) { png_warning(png_ptr, "Ignoring attempt to set chromaticity value exceeding 21474.83"); return; } info_ptr->x_white = (float)white_x; info_ptr->y_white = (float)white_y; info_ptr->x_red = (float)red_x; info_ptr->y_red = (float)red_y; info_ptr->x_green = (float)green_x; info_ptr->y_green = (float)green_y; info_ptr->x_blue = (float)blue_x; info_ptr->y_blue = (float)blue_y; #ifdef PNG_FIXED_POINT_SUPPORTED info_ptr->int_x_white = (png_fixed_point)(white_x*100000.+0.5); info_ptr->int_y_white = (png_fixed_point)(white_y*100000.+0.5); info_ptr->int_x_red = (png_fixed_point)( red_x*100000.+0.5); info_ptr->int_y_red = (png_fixed_point)( red_y*100000.+0.5); info_ptr->int_x_green = (png_fixed_point)(green_x*100000.+0.5); info_ptr->int_y_green = (png_fixed_point)(green_y*100000.+0.5); info_ptr->int_x_blue = (png_fixed_point)( blue_x*100000.+0.5); info_ptr->int_y_blue = (png_fixed_point)( blue_y*100000.+0.5); #endif info_ptr->valid |= PNG_INFO_cHRM; } #endif #ifdef PNG_FIXED_POINT_SUPPORTED void PNGAPI png_set_cHRM_fixed(png_structp png_ptr, png_infop info_ptr, png_fixed_point white_x, png_fixed_point white_y, png_fixed_point red_x, png_fixed_point red_y, png_fixed_point green_x, png_fixed_point green_y, png_fixed_point blue_x, png_fixed_point blue_y) { png_debug1(1, "in %s storage function\n", "cHRM"); if (png_ptr == NULL || info_ptr == NULL) return; if (white_x < 0 || white_y < 0 || red_x < 0 || red_y < 0 || green_x < 0 || green_y < 0 || blue_x < 0 || blue_y < 0) { png_warning(png_ptr, "Ignoring attempt to set negative chromaticity value"); return; } #ifdef PNG_FLOATING_POINT_SUPPORTED if (white_x > (double) PNG_UINT_31_MAX || white_y > (double) PNG_UINT_31_MAX || red_x > (double) PNG_UINT_31_MAX || red_y > (double) PNG_UINT_31_MAX || green_x > (double) PNG_UINT_31_MAX || green_y > (double) PNG_UINT_31_MAX || blue_x > (double) PNG_UINT_31_MAX || blue_y > (double) PNG_UINT_31_MAX) #else if (white_x > (png_fixed_point) PNG_UINT_31_MAX/100000L || white_y > (png_fixed_point) PNG_UINT_31_MAX/100000L || red_x > (png_fixed_point) PNG_UINT_31_MAX/100000L || red_y > (png_fixed_point) PNG_UINT_31_MAX/100000L || green_x > (png_fixed_point) PNG_UINT_31_MAX/100000L || green_y > (png_fixed_point) PNG_UINT_31_MAX/100000L || blue_x > (png_fixed_point) PNG_UINT_31_MAX/100000L || blue_y > (png_fixed_point) PNG_UINT_31_MAX/100000L) #endif { png_warning(png_ptr, "Ignoring attempt to set chromaticity value exceeding 21474.83"); return; } info_ptr->int_x_white = white_x; info_ptr->int_y_white = white_y; info_ptr->int_x_red = red_x; info_ptr->int_y_red = red_y; info_ptr->int_x_green = green_x; info_ptr->int_y_green = green_y; info_ptr->int_x_blue = blue_x; info_ptr->int_y_blue = blue_y; #ifdef PNG_FLOATING_POINT_SUPPORTED info_ptr->x_white = (float)(white_x/100000.); info_ptr->y_white = (float)(white_y/100000.); info_ptr->x_red = (float)( red_x/100000.); info_ptr->y_red = (float)( red_y/100000.); info_ptr->x_green = (float)(green_x/100000.); info_ptr->y_green = (float)(green_y/100000.); info_ptr->x_blue = (float)( blue_x/100000.); info_ptr->y_blue = (float)( blue_y/100000.); #endif info_ptr->valid |= PNG_INFO_cHRM; } #endif #endif #if defined(PNG_gAMA_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED void PNGAPI png_set_gAMA(png_structp png_ptr, png_infop info_ptr, double file_gamma) { double gamma; png_debug1(1, "in %s storage function\n", "gAMA"); if (png_ptr == NULL || info_ptr == NULL) return; /* Check for overflow */ if (file_gamma > 21474.83) { png_warning(png_ptr, "Limiting gamma to 21474.83"); gamma=21474.83; } else gamma=file_gamma; info_ptr->gamma = (float)gamma; #ifdef PNG_FIXED_POINT_SUPPORTED info_ptr->int_gamma = (int)(gamma*100000.+.5); #endif info_ptr->valid |= PNG_INFO_gAMA; if(gamma == 0.0) png_warning(png_ptr, "Setting gamma=0"); } #endif void PNGAPI png_set_gAMA_fixed(png_structp png_ptr, png_infop info_ptr, png_fixed_point int_gamma) { png_fixed_point gamma; png_debug1(1, "in %s storage function\n", "gAMA"); if (png_ptr == NULL || info_ptr == NULL) return; if (int_gamma > (png_fixed_point) PNG_UINT_31_MAX) { png_warning(png_ptr, "Limiting gamma to 21474.83"); gamma=PNG_UINT_31_MAX; } else { if (int_gamma < 0) { png_warning(png_ptr, "Setting negative gamma to zero"); gamma=0; } else gamma=int_gamma; } #ifdef PNG_FLOATING_POINT_SUPPORTED info_ptr->gamma = (float)(gamma/100000.); #endif #ifdef PNG_FIXED_POINT_SUPPORTED info_ptr->int_gamma = gamma; #endif info_ptr->valid |= PNG_INFO_gAMA; if(gamma == 0) png_warning(png_ptr, "Setting gamma=0"); } #endif #if defined(PNG_hIST_SUPPORTED) void PNGAPI png_set_hIST(png_structp png_ptr, png_infop info_ptr, png_uint_16p hist) { int i; png_debug1(1, "in %s storage function\n", "hIST"); if (png_ptr == NULL || info_ptr == NULL) return; if (info_ptr->num_palette <= 0 || info_ptr->num_palette > PNG_MAX_PALETTE_LENGTH) { png_warning(png_ptr, "Invalid palette size, hIST allocation skipped."); return; } #ifdef PNG_FREE_ME_SUPPORTED png_free_data(png_ptr, info_ptr, PNG_FREE_HIST, 0); #endif /* Changed from info->num_palette to PNG_MAX_PALETTE_LENGTH in version 1.2.1 */ png_ptr->hist = (png_uint_16p)png_malloc_warn(png_ptr, (png_uint_32)(PNG_MAX_PALETTE_LENGTH * png_sizeof (png_uint_16))); if (png_ptr->hist == NULL) { png_warning(png_ptr, "Insufficient memory for hIST chunk data."); return; } for (i = 0; i < info_ptr->num_palette; i++) png_ptr->hist[i] = hist[i]; info_ptr->hist = png_ptr->hist; info_ptr->valid |= PNG_INFO_hIST; #ifdef PNG_FREE_ME_SUPPORTED info_ptr->free_me |= PNG_FREE_HIST; #else png_ptr->flags |= PNG_FLAG_FREE_HIST; #endif } #endif void PNGAPI png_set_IHDR(png_structp png_ptr, png_infop info_ptr, png_uint_32 width, png_uint_32 height, int bit_depth, int color_type, int interlace_type, int compression_type, int filter_type) { png_debug1(1, "in %s storage function\n", "IHDR"); if (png_ptr == NULL || info_ptr == NULL) return; /* check for width and height valid values */ if (width == 0 || height == 0) png_error(png_ptr, "Image width or height is zero in IHDR"); #ifdef PNG_SET_USER_LIMITS_SUPPORTED if (width > png_ptr->user_width_max || height > png_ptr->user_height_max) png_error(png_ptr, "image size exceeds user limits in IHDR"); #else if (width > PNG_USER_WIDTH_MAX || height > PNG_USER_HEIGHT_MAX) png_error(png_ptr, "image size exceeds user limits in IHDR"); #endif if (width > PNG_UINT_31_MAX || height > PNG_UINT_31_MAX) png_error(png_ptr, "Invalid image size in IHDR"); if ( width > (PNG_UINT_32_MAX >> 3) /* 8-byte RGBA pixels */ - 64 /* bigrowbuf hack */ - 1 /* filter byte */ - 7*8 /* rounding of width to multiple of 8 pixels */ - 8) /* extra max_pixel_depth pad */ png_warning(png_ptr, "Width is too large for libpng to process pixels"); /* check other values */ if (bit_depth != 1 && bit_depth != 2 && bit_depth != 4 && bit_depth != 8 && bit_depth != 16) png_error(png_ptr, "Invalid bit depth in IHDR"); if (color_type < 0 || color_type == 1 || color_type == 5 || color_type > 6) png_error(png_ptr, "Invalid color type in IHDR"); if (((color_type == PNG_COLOR_TYPE_PALETTE) && bit_depth > 8) || ((color_type == PNG_COLOR_TYPE_RGB || color_type == PNG_COLOR_TYPE_GRAY_ALPHA || color_type == PNG_COLOR_TYPE_RGB_ALPHA) && bit_depth < 8)) png_error(png_ptr, "Invalid color type/bit depth combination in IHDR"); if (interlace_type >= PNG_INTERLACE_LAST) png_error(png_ptr, "Unknown interlace method in IHDR"); if (compression_type != PNG_COMPRESSION_TYPE_BASE) png_error(png_ptr, "Unknown compression method in IHDR"); #if defined(PNG_MNG_FEATURES_SUPPORTED) /* Accept filter_method 64 (intrapixel differencing) only if * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and * 2. Libpng did not read a PNG signature (this filter_method is only * used in PNG datastreams that are embedded in MNG datastreams) and * 3. The application called png_permit_mng_features with a mask that * included PNG_FLAG_MNG_FILTER_64 and * 4. The filter_method is 64 and * 5. The color_type is RGB or RGBA */ if((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE)&&png_ptr->mng_features_permitted) png_warning(png_ptr,"MNG features are not allowed in a PNG datastream"); if(filter_type != PNG_FILTER_TYPE_BASE) { if(!((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) && (filter_type == PNG_INTRAPIXEL_DIFFERENCING) && ((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE) == 0) && (color_type == PNG_COLOR_TYPE_RGB || color_type == PNG_COLOR_TYPE_RGB_ALPHA))) png_error(png_ptr, "Unknown filter method in IHDR"); if(png_ptr->mode&PNG_HAVE_PNG_SIGNATURE) png_warning(png_ptr, "Invalid filter method in IHDR"); } #else if(filter_type != PNG_FILTER_TYPE_BASE) png_error(png_ptr, "Unknown filter method in IHDR"); #endif info_ptr->width = width; info_ptr->height = height; info_ptr->bit_depth = (png_byte)bit_depth; info_ptr->color_type =(png_byte) color_type; info_ptr->compression_type = (png_byte)compression_type; info_ptr->filter_type = (png_byte)filter_type; info_ptr->interlace_type = (png_byte)interlace_type; if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) info_ptr->channels = 1; else if (info_ptr->color_type & PNG_COLOR_MASK_COLOR) info_ptr->channels = 3; else info_ptr->channels = 1; if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) info_ptr->channels++; info_ptr->pixel_depth = (png_byte)(info_ptr->channels * info_ptr->bit_depth); /* check for potential overflow */ if ( width > (PNG_UINT_32_MAX >> 3) /* 8-byte RGBA pixels */ - 64 /* bigrowbuf hack */ - 1 /* filter byte */ - 7*8 /* rounding of width to multiple of 8 pixels */ - 8) /* extra max_pixel_depth pad */ info_ptr->rowbytes = (png_size_t)0; else info_ptr->rowbytes = PNG_ROWBYTES(info_ptr->pixel_depth,width); } #if defined(PNG_oFFs_SUPPORTED) void PNGAPI png_set_oFFs(png_structp png_ptr, png_infop info_ptr, png_int_32 offset_x, png_int_32 offset_y, int unit_type) { png_debug1(1, "in %s storage function\n", "oFFs"); if (png_ptr == NULL || info_ptr == NULL) return; info_ptr->x_offset = offset_x; info_ptr->y_offset = offset_y; info_ptr->offset_unit_type = (png_byte)unit_type; info_ptr->valid |= PNG_INFO_oFFs; } #endif #if defined(PNG_pCAL_SUPPORTED) void PNGAPI png_set_pCAL(png_structp png_ptr, png_infop info_ptr, png_charp purpose, png_int_32 X0, png_int_32 X1, int type, int nparams, png_charp units, png_charpp params) { png_uint_32 length; int i; png_debug1(1, "in %s storage function\n", "pCAL"); if (png_ptr == NULL || info_ptr == NULL) return; length = png_strlen(purpose) + 1; png_debug1(3, "allocating purpose for info (%lu bytes)\n", length); info_ptr->pcal_purpose = (png_charp)png_malloc_warn(png_ptr, length); if (info_ptr->pcal_purpose == NULL) { png_warning(png_ptr, "Insufficient memory for pCAL purpose."); return; } png_memcpy(info_ptr->pcal_purpose, purpose, (png_size_t)length); png_debug(3, "storing X0, X1, type, and nparams in info\n"); info_ptr->pcal_X0 = X0; info_ptr->pcal_X1 = X1; info_ptr->pcal_type = (png_byte)type; info_ptr->pcal_nparams = (png_byte)nparams; length = png_strlen(units) + 1; png_debug1(3, "allocating units for info (%lu bytes)\n", length); info_ptr->pcal_units = (png_charp)png_malloc_warn(png_ptr, length); if (info_ptr->pcal_units == NULL) { png_warning(png_ptr, "Insufficient memory for pCAL units."); return; } png_memcpy(info_ptr->pcal_units, units, (png_size_t)length); info_ptr->pcal_params = (png_charpp)png_malloc_warn(png_ptr, (png_uint_32)((nparams + 1) * png_sizeof(png_charp))); if (info_ptr->pcal_params == NULL) { png_warning(png_ptr, "Insufficient memory for pCAL params."); return; } info_ptr->pcal_params[nparams] = NULL; for (i = 0; i < nparams; i++) { length = png_strlen(params[i]) + 1; png_debug2(3, "allocating parameter %d for info (%lu bytes)\n", i, length); info_ptr->pcal_params[i] = (png_charp)png_malloc_warn(png_ptr, length); if (info_ptr->pcal_params[i] == NULL) { png_warning(png_ptr, "Insufficient memory for pCAL parameter."); return; } png_memcpy(info_ptr->pcal_params[i], params[i], (png_size_t)length); } info_ptr->valid |= PNG_INFO_pCAL; #ifdef PNG_FREE_ME_SUPPORTED info_ptr->free_me |= PNG_FREE_PCAL; #endif } #endif #if defined(PNG_READ_sCAL_SUPPORTED) || defined(PNG_WRITE_sCAL_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED void PNGAPI png_set_sCAL(png_structp png_ptr, png_infop info_ptr, int unit, double width, double height) { png_debug1(1, "in %s storage function\n", "sCAL"); if (png_ptr == NULL || info_ptr == NULL) return; info_ptr->scal_unit = (png_byte)unit; info_ptr->scal_pixel_width = width; info_ptr->scal_pixel_height = height; info_ptr->valid |= PNG_INFO_sCAL; } #else #ifdef PNG_FIXED_POINT_SUPPORTED void PNGAPI png_set_sCAL_s(png_structp png_ptr, png_infop info_ptr, int unit, png_charp swidth, png_charp sheight) { png_uint_32 length; png_debug1(1, "in %s storage function\n", "sCAL"); if (png_ptr == NULL || info_ptr == NULL) return; info_ptr->scal_unit = (png_byte)unit; length = png_strlen(swidth) + 1; png_debug1(3, "allocating unit for info (%d bytes)\n", length); info_ptr->scal_s_width = (png_charp)png_malloc_warn(png_ptr, length); if (info_ptr->scal_s_width == NULL) { png_warning(png_ptr, "Memory allocation failed while processing sCAL."); } png_memcpy(info_ptr->scal_s_width, swidth, (png_size_t)length); length = png_strlen(sheight) + 1; png_debug1(3, "allocating unit for info (%d bytes)\n", length); info_ptr->scal_s_height = (png_charp)png_malloc_warn(png_ptr, length); if (info_ptr->scal_s_height == NULL) { png_free (png_ptr, info_ptr->scal_s_width); png_warning(png_ptr, "Memory allocation failed while processing sCAL."); } png_memcpy(info_ptr->scal_s_height, sheight, (png_size_t)length); info_ptr->valid |= PNG_INFO_sCAL; #ifdef PNG_FREE_ME_SUPPORTED info_ptr->free_me |= PNG_FREE_SCAL; #endif } #endif #endif #endif #if defined(PNG_pHYs_SUPPORTED) void PNGAPI png_set_pHYs(png_structp png_ptr, png_infop info_ptr, png_uint_32 res_x, png_uint_32 res_y, int unit_type) { png_debug1(1, "in %s storage function\n", "pHYs"); if (png_ptr == NULL || info_ptr == NULL) return; info_ptr->x_pixels_per_unit = res_x; info_ptr->y_pixels_per_unit = res_y; info_ptr->phys_unit_type = (png_byte)unit_type; info_ptr->valid |= PNG_INFO_pHYs; } #endif void PNGAPI png_set_PLTE(png_structp png_ptr, png_infop info_ptr, png_colorp palette, int num_palette) { png_debug1(1, "in %s storage function\n", "PLTE"); if (png_ptr == NULL || info_ptr == NULL) return; if (num_palette < 0 || num_palette > PNG_MAX_PALETTE_LENGTH) { if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) png_error(png_ptr, "Invalid palette length"); else { png_warning(png_ptr, "Invalid palette length"); return; } } /* * It may not actually be necessary to set png_ptr->palette here; * we do it for backward compatibility with the way the png_handle_tRNS * function used to do the allocation. */ #ifdef PNG_FREE_ME_SUPPORTED png_free_data(png_ptr, info_ptr, PNG_FREE_PLTE, 0); #endif /* Changed in libpng-1.2.1 to allocate PNG_MAX_PALETTE_LENGTH instead of num_palette entries, in case of an invalid PNG file that has too-large sample values. */ png_ptr->palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH * png_sizeof(png_color)); png_memset(png_ptr->palette, 0, PNG_MAX_PALETTE_LENGTH * png_sizeof(png_color)); png_memcpy(png_ptr->palette, palette, num_palette * png_sizeof (png_color)); info_ptr->palette = png_ptr->palette; info_ptr->num_palette = png_ptr->num_palette = (png_uint_16)num_palette; #ifdef PNG_FREE_ME_SUPPORTED info_ptr->free_me |= PNG_FREE_PLTE; #else png_ptr->flags |= PNG_FLAG_FREE_PLTE; #endif info_ptr->valid |= PNG_INFO_PLTE; } #if defined(PNG_sBIT_SUPPORTED) void PNGAPI png_set_sBIT(png_structp png_ptr, png_infop info_ptr, png_color_8p sig_bit) { png_debug1(1, "in %s storage function\n", "sBIT"); if (png_ptr == NULL || info_ptr == NULL) return; png_memcpy(&(info_ptr->sig_bit), sig_bit, png_sizeof (png_color_8)); info_ptr->valid |= PNG_INFO_sBIT; } #endif #if defined(PNG_sRGB_SUPPORTED) void PNGAPI png_set_sRGB(png_structp png_ptr, png_infop info_ptr, int intent) { png_debug1(1, "in %s storage function\n", "sRGB"); if (png_ptr == NULL || info_ptr == NULL) return; info_ptr->srgb_intent = (png_byte)intent; info_ptr->valid |= PNG_INFO_sRGB; } void PNGAPI png_set_sRGB_gAMA_and_cHRM(png_structp png_ptr, png_infop info_ptr, int intent) { #if defined(PNG_gAMA_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED float file_gamma; #endif #ifdef PNG_FIXED_POINT_SUPPORTED png_fixed_point int_file_gamma; #endif #endif #if defined(PNG_cHRM_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; #endif #ifdef PNG_FIXED_POINT_SUPPORTED png_fixed_point int_white_x, int_white_y, int_red_x, int_red_y, int_green_x, int_green_y, int_blue_x, int_blue_y; #endif #endif png_debug1(1, "in %s storage function\n", "sRGB_gAMA_and_cHRM"); if (png_ptr == NULL || info_ptr == NULL) return; png_set_sRGB(png_ptr, info_ptr, intent); #if defined(PNG_gAMA_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED file_gamma = (float).45455; png_set_gAMA(png_ptr, info_ptr, file_gamma); #endif #ifdef PNG_FIXED_POINT_SUPPORTED int_file_gamma = 45455L; png_set_gAMA_fixed(png_ptr, info_ptr, int_file_gamma); #endif #endif #if defined(PNG_cHRM_SUPPORTED) #ifdef PNG_FIXED_POINT_SUPPORTED int_white_x = 31270L; int_white_y = 32900L; int_red_x = 64000L; int_red_y = 33000L; int_green_x = 30000L; int_green_y = 60000L; int_blue_x = 15000L; int_blue_y = 6000L; png_set_cHRM_fixed(png_ptr, info_ptr, int_white_x, int_white_y, int_red_x, int_red_y, int_green_x, int_green_y, int_blue_x, int_blue_y); #endif #ifdef PNG_FLOATING_POINT_SUPPORTED white_x = (float).3127; white_y = (float).3290; red_x = (float).64; red_y = (float).33; green_x = (float).30; green_y = (float).60; blue_x = (float).15; blue_y = (float).06; png_set_cHRM(png_ptr, info_ptr, white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y); #endif #endif } #endif #if defined(PNG_iCCP_SUPPORTED) void PNGAPI png_set_iCCP(png_structp png_ptr, png_infop info_ptr, png_charp name, int compression_type, png_charp profile, png_uint_32 proflen) { png_charp new_iccp_name; png_charp new_iccp_profile; png_debug1(1, "in %s storage function\n", "iCCP"); if (png_ptr == NULL || info_ptr == NULL || name == NULL || profile == NULL) return; new_iccp_name = (png_charp)png_malloc_warn(png_ptr, png_strlen(name)+1); if (new_iccp_name == NULL) { png_warning(png_ptr, "Insufficient memory to process iCCP chunk."); return; } png_strcpy(new_iccp_name, name); new_iccp_profile = (png_charp)png_malloc_warn(png_ptr, proflen); if (new_iccp_profile == NULL) { png_free (png_ptr, new_iccp_name); png_warning(png_ptr, "Insufficient memory to process iCCP profile."); return; } png_memcpy(new_iccp_profile, profile, (png_size_t)proflen); png_free_data(png_ptr, info_ptr, PNG_FREE_ICCP, 0); info_ptr->iccp_proflen = proflen; info_ptr->iccp_name = new_iccp_name; info_ptr->iccp_profile = new_iccp_profile; /* Compression is always zero but is here so the API and info structure * does not have to change if we introduce multiple compression types */ info_ptr->iccp_compression = (png_byte)compression_type; #ifdef PNG_FREE_ME_SUPPORTED info_ptr->free_me |= PNG_FREE_ICCP; #endif info_ptr->valid |= PNG_INFO_iCCP; } #endif #if defined(PNG_TEXT_SUPPORTED) void PNGAPI png_set_text(png_structp png_ptr, png_infop info_ptr, png_textp text_ptr, int num_text) { int ret; ret=png_set_text_2(png_ptr, info_ptr, text_ptr, num_text); if (ret) png_error(png_ptr, "Insufficient memory to store text"); } int /* PRIVATE */ png_set_text_2(png_structp png_ptr, png_infop info_ptr, png_textp text_ptr, int num_text) { int i; png_debug1(1, "in %s storage function\n", (png_ptr->chunk_name[0] == '\0' ? "text" : (png_const_charp)png_ptr->chunk_name)); if (png_ptr == NULL || info_ptr == NULL || num_text == 0) return(0); /* Make sure we have enough space in the "text" array in info_struct * to hold all of the incoming text_ptr objects. */ if (info_ptr->num_text + num_text > info_ptr->max_text) { if (info_ptr->text != NULL) { png_textp old_text; int old_max; old_max = info_ptr->max_text; info_ptr->max_text = info_ptr->num_text + num_text + 8; old_text = info_ptr->text; info_ptr->text = (png_textp)png_malloc_warn(png_ptr, (png_uint_32)(info_ptr->max_text * png_sizeof (png_text))); if (info_ptr->text == NULL) { png_free(png_ptr, old_text); return(1); } png_memcpy(info_ptr->text, old_text, (png_size_t)(old_max * png_sizeof(png_text))); png_free(png_ptr, old_text); } else { info_ptr->max_text = num_text + 8; info_ptr->num_text = 0; info_ptr->text = (png_textp)png_malloc_warn(png_ptr, (png_uint_32)(info_ptr->max_text * png_sizeof (png_text))); if (info_ptr->text == NULL) return(1); #ifdef PNG_FREE_ME_SUPPORTED info_ptr->free_me |= PNG_FREE_TEXT; #endif } png_debug1(3, "allocated %d entries for info_ptr->text\n", info_ptr->max_text); } for (i = 0; i < num_text; i++) { png_size_t text_length,key_len; png_size_t lang_len,lang_key_len; png_textp textp = &(info_ptr->text[info_ptr->num_text]); if (text_ptr[i].key == NULL) continue; key_len = png_strlen(text_ptr[i].key); if(text_ptr[i].compression <= 0) { lang_len = 0; lang_key_len = 0; } else #ifdef PNG_iTXt_SUPPORTED { /* set iTXt data */ if (text_ptr[i].lang != NULL) lang_len = png_strlen(text_ptr[i].lang); else lang_len = 0; if (text_ptr[i].lang_key != NULL) lang_key_len = png_strlen(text_ptr[i].lang_key); else lang_key_len = 0; } #else { png_warning(png_ptr, "iTXt chunk not supported."); continue; } #endif if (text_ptr[i].text == NULL || text_ptr[i].text[0] == '\0') { text_length = 0; #ifdef PNG_iTXt_SUPPORTED if(text_ptr[i].compression > 0) textp->compression = PNG_ITXT_COMPRESSION_NONE; else #endif textp->compression = PNG_TEXT_COMPRESSION_NONE; } else { text_length = png_strlen(text_ptr[i].text); textp->compression = text_ptr[i].compression; } textp->key = (png_charp)png_malloc_warn(png_ptr, (png_uint_32)(key_len + text_length + lang_len + lang_key_len + 4)); if (textp->key == NULL) return(1); png_debug2(2, "Allocated %lu bytes at %x in png_set_text\n", (png_uint_32)(key_len + lang_len + lang_key_len + text_length + 4), (int)textp->key); png_memcpy(textp->key, text_ptr[i].key, (png_size_t)(key_len)); *(textp->key+key_len) = '\0'; #ifdef PNG_iTXt_SUPPORTED if (text_ptr[i].compression > 0) { textp->lang=textp->key + key_len + 1; png_memcpy(textp->lang, text_ptr[i].lang, lang_len); *(textp->lang+lang_len) = '\0'; textp->lang_key=textp->lang + lang_len + 1; png_memcpy(textp->lang_key, text_ptr[i].lang_key, lang_key_len); *(textp->lang_key+lang_key_len) = '\0'; textp->text=textp->lang_key + lang_key_len + 1; } else #endif { #ifdef PNG_iTXt_SUPPORTED textp->lang=NULL; textp->lang_key=NULL; #endif textp->text=textp->key + key_len + 1; } if(text_length) png_memcpy(textp->text, text_ptr[i].text, (png_size_t)(text_length)); *(textp->text+text_length) = '\0'; #ifdef PNG_iTXt_SUPPORTED if(textp->compression > 0) { textp->text_length = 0; textp->itxt_length = text_length; } else #endif { textp->text_length = text_length; #ifdef PNG_iTXt_SUPPORTED textp->itxt_length = 0; #endif } info_ptr->text[info_ptr->num_text]= *textp; info_ptr->num_text++; png_debug1(3, "transferred text chunk %d\n", info_ptr->num_text); } return(0); } #endif #if defined(PNG_tIME_SUPPORTED) void PNGAPI png_set_tIME(png_structp png_ptr, png_infop info_ptr, png_timep mod_time) { png_debug1(1, "in %s storage function\n", "tIME"); if (png_ptr == NULL || info_ptr == NULL || (png_ptr->mode & PNG_WROTE_tIME)) return; png_memcpy(&(info_ptr->mod_time), mod_time, png_sizeof (png_time)); info_ptr->valid |= PNG_INFO_tIME; } #endif #if defined(PNG_tRNS_SUPPORTED) void PNGAPI png_set_tRNS(png_structp png_ptr, png_infop info_ptr, png_bytep trans, int num_trans, png_color_16p trans_values) { png_debug1(1, "in %s storage function\n", "tRNS"); if (png_ptr == NULL || info_ptr == NULL) return; if (trans != NULL) { /* * It may not actually be necessary to set png_ptr->trans here; * we do it for backward compatibility with the way the png_handle_tRNS * function used to do the allocation. */ #ifdef PNG_FREE_ME_SUPPORTED png_free_data(png_ptr, info_ptr, PNG_FREE_TRNS, 0); #endif /* Changed from num_trans to PNG_MAX_PALETTE_LENGTH in version 1.2.1 */ png_ptr->trans = info_ptr->trans = (png_bytep)png_malloc(png_ptr, (png_uint_32)PNG_MAX_PALETTE_LENGTH); if (num_trans <= PNG_MAX_PALETTE_LENGTH) png_memcpy(info_ptr->trans, trans, (png_size_t)num_trans); #ifdef PNG_FREE_ME_SUPPORTED info_ptr->free_me |= PNG_FREE_TRNS; #else png_ptr->flags |= PNG_FLAG_FREE_TRNS; #endif } if (trans_values != NULL) { png_memcpy(&(info_ptr->trans_values), trans_values, png_sizeof(png_color_16)); if (num_trans == 0) num_trans = 1; } info_ptr->num_trans = (png_uint_16)num_trans; info_ptr->valid |= PNG_INFO_tRNS; } #endif #if defined(PNG_sPLT_SUPPORTED) void PNGAPI png_set_sPLT(png_structp png_ptr, png_infop info_ptr, png_sPLT_tp entries, int nentries) { png_sPLT_tp np; int i; if (png_ptr == NULL || info_ptr == NULL) return; np = (png_sPLT_tp)png_malloc_warn(png_ptr, (info_ptr->splt_palettes_num + nentries) * png_sizeof(png_sPLT_t)); if (np == NULL) { png_warning(png_ptr, "No memory for sPLT palettes."); return; } png_memcpy(np, info_ptr->splt_palettes, info_ptr->splt_palettes_num * png_sizeof(png_sPLT_t)); png_free(png_ptr, info_ptr->splt_palettes); info_ptr->splt_palettes=NULL; for (i = 0; i < nentries; i++) { png_sPLT_tp to = np + info_ptr->splt_palettes_num + i; png_sPLT_tp from = entries + i; to->name = (png_charp)png_malloc(png_ptr, png_strlen(from->name) + 1); /* TODO: use png_malloc_warn */ png_strcpy(to->name, from->name); to->entries = (png_sPLT_entryp)png_malloc(png_ptr, from->nentries * png_sizeof(png_sPLT_t)); /* TODO: use png_malloc_warn */ png_memcpy(to->entries, from->entries, from->nentries * png_sizeof(png_sPLT_t)); to->nentries = from->nentries; to->depth = from->depth; } info_ptr->splt_palettes = np; info_ptr->splt_palettes_num += nentries; info_ptr->valid |= PNG_INFO_sPLT; #ifdef PNG_FREE_ME_SUPPORTED info_ptr->free_me |= PNG_FREE_SPLT; #endif } #endif /* PNG_sPLT_SUPPORTED */ #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) void PNGAPI png_set_unknown_chunks(png_structp png_ptr, png_infop info_ptr, png_unknown_chunkp unknowns, int num_unknowns) { png_unknown_chunkp np; int i; if (png_ptr == NULL || info_ptr == NULL || num_unknowns == 0) return; np = (png_unknown_chunkp)png_malloc_warn(png_ptr, (info_ptr->unknown_chunks_num + num_unknowns) * png_sizeof(png_unknown_chunk)); if (np == NULL) { png_warning(png_ptr, "Out of memory while processing unknown chunk."); return; } png_memcpy(np, info_ptr->unknown_chunks, info_ptr->unknown_chunks_num * png_sizeof(png_unknown_chunk)); png_free(png_ptr, info_ptr->unknown_chunks); info_ptr->unknown_chunks=NULL; for (i = 0; i < num_unknowns; i++) { png_unknown_chunkp to = np + info_ptr->unknown_chunks_num + i; png_unknown_chunkp from = unknowns + i; png_strncpy((png_charp)to->name, (png_charp)from->name, 5); to->data = (png_bytep)png_malloc_warn(png_ptr, from->size); if (to->data == NULL) { png_warning(png_ptr, "Out of memory processing unknown chunk."); } else { png_memcpy(to->data, from->data, from->size); to->size = from->size; /* note our location in the read or write sequence */ to->location = (png_byte)(png_ptr->mode & 0xff); } } info_ptr->unknown_chunks = np; info_ptr->unknown_chunks_num += num_unknowns; #ifdef PNG_FREE_ME_SUPPORTED info_ptr->free_me |= PNG_FREE_UNKN; #endif } void PNGAPI png_set_unknown_chunk_location(png_structp png_ptr, png_infop info_ptr, int chunk, int location) { if(png_ptr != NULL && info_ptr != NULL && chunk >= 0 && chunk < (int)info_ptr->unknown_chunks_num) info_ptr->unknown_chunks[chunk].location = (png_byte)location; } #endif #if defined(PNG_1_0_X) || defined(PNG_1_2_X) #if defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \ defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED) void PNGAPI png_permit_empty_plte (png_structp png_ptr, int empty_plte_permitted) { /* This function is deprecated in favor of png_permit_mng_features() and will be removed from libpng-1.3.0 */ png_debug(1, "in png_permit_empty_plte, DEPRECATED.\n"); if (png_ptr == NULL) return; png_ptr->mng_features_permitted = (png_byte) ((png_ptr->mng_features_permitted & (~(PNG_FLAG_MNG_EMPTY_PLTE))) | ((empty_plte_permitted & PNG_FLAG_MNG_EMPTY_PLTE))); } #endif #endif #if defined(PNG_MNG_FEATURES_SUPPORTED) png_uint_32 PNGAPI png_permit_mng_features (png_structp png_ptr, png_uint_32 mng_features) { png_debug(1, "in png_permit_mng_features\n"); if (png_ptr == NULL) return (png_uint_32)0; png_ptr->mng_features_permitted = (png_byte)(mng_features & PNG_ALL_MNG_FEATURES); return (png_uint_32)png_ptr->mng_features_permitted; } #endif #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) void PNGAPI png_set_keep_unknown_chunks(png_structp png_ptr, int keep, png_bytep chunk_list, int num_chunks) { png_bytep new_list, p; int i, old_num_chunks; if (png_ptr == NULL) return; if (num_chunks == 0) { if(keep == PNG_HANDLE_CHUNK_ALWAYS || keep == PNG_HANDLE_CHUNK_IF_SAFE) png_ptr->flags |= PNG_FLAG_KEEP_UNKNOWN_CHUNKS; else png_ptr->flags &= ~PNG_FLAG_KEEP_UNKNOWN_CHUNKS; if(keep == PNG_HANDLE_CHUNK_ALWAYS) png_ptr->flags |= PNG_FLAG_KEEP_UNSAFE_CHUNKS; else png_ptr->flags &= ~PNG_FLAG_KEEP_UNSAFE_CHUNKS; return; } if (chunk_list == NULL) return; old_num_chunks=png_ptr->num_chunk_list; new_list=(png_bytep)png_malloc(png_ptr, (png_uint_32)(5*(num_chunks+old_num_chunks))); if(png_ptr->chunk_list != NULL) { png_memcpy(new_list, png_ptr->chunk_list, (png_size_t)(5*old_num_chunks)); png_free(png_ptr, png_ptr->chunk_list); png_ptr->chunk_list=NULL; } png_memcpy(new_list+5*old_num_chunks, chunk_list, (png_size_t)(5*num_chunks)); for (p=new_list+5*old_num_chunks+4, i=0; inum_chunk_list=old_num_chunks+num_chunks; png_ptr->chunk_list=new_list; #ifdef PNG_FREE_ME_SUPPORTED png_ptr->free_me |= PNG_FREE_LIST; #endif } #endif #if defined(PNG_READ_USER_CHUNKS_SUPPORTED) void PNGAPI png_set_read_user_chunk_fn(png_structp png_ptr, png_voidp user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn) { png_debug(1, "in png_set_read_user_chunk_fn\n"); if (png_ptr == NULL) return; png_ptr->read_user_chunk_fn = read_user_chunk_fn; png_ptr->user_chunk_ptr = user_chunk_ptr; } #endif #if defined(PNG_INFO_IMAGE_SUPPORTED) void PNGAPI png_set_rows(png_structp png_ptr, png_infop info_ptr, png_bytepp row_pointers) { png_debug1(1, "in %s storage function\n", "rows"); if (png_ptr == NULL || info_ptr == NULL) return; if(info_ptr->row_pointers && (info_ptr->row_pointers != row_pointers)) png_free_data(png_ptr, info_ptr, PNG_FREE_ROWS, 0); info_ptr->row_pointers = row_pointers; if(row_pointers) info_ptr->valid |= PNG_INFO_IDAT; } #endif #ifdef PNG_WRITE_SUPPORTED void PNGAPI png_set_compression_buffer_size(png_structp png_ptr, png_uint_32 size) { if (png_ptr == NULL) return; if(png_ptr->zbuf) png_free(png_ptr, png_ptr->zbuf); png_ptr->zbuf_size = (png_size_t)size; png_ptr->zbuf = (png_bytep)png_malloc(png_ptr, size); png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; } #endif void PNGAPI png_set_invalid(png_structp png_ptr, png_infop info_ptr, int mask) { if (png_ptr && info_ptr) info_ptr->valid &= ~(mask); } #ifndef PNG_1_0_X #ifdef PNG_ASSEMBLER_CODE_SUPPORTED /* this function was added to libpng 1.2.0 and should always exist by default */ void PNGAPI png_set_asm_flags (png_structp png_ptr, png_uint_32 asm_flags) { png_uint_32 settable_asm_flags; png_uint_32 settable_mmx_flags; if (png_ptr == NULL) return; settable_mmx_flags = #ifdef PNG_HAVE_ASSEMBLER_COMBINE_ROW PNG_ASM_FLAG_MMX_READ_COMBINE_ROW | #endif #ifdef PNG_HAVE_ASSEMBLER_READ_INTERLACE PNG_ASM_FLAG_MMX_READ_INTERLACE | #endif #ifdef PNG_HAVE_ASSEMBLER_READ_FILTER_ROW PNG_ASM_FLAG_MMX_READ_FILTER_SUB | PNG_ASM_FLAG_MMX_READ_FILTER_UP | PNG_ASM_FLAG_MMX_READ_FILTER_AVG | PNG_ASM_FLAG_MMX_READ_FILTER_PAETH | #endif 0; /* could be some non-MMX ones in the future, but not currently: */ settable_asm_flags = settable_mmx_flags; if (!(png_ptr->asm_flags & PNG_ASM_FLAG_MMX_SUPPORT_COMPILED) || !(png_ptr->asm_flags & PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU)) { /* clear all MMX flags if MMX isn't supported */ settable_asm_flags &= ~settable_mmx_flags; png_ptr->asm_flags &= ~settable_mmx_flags; } /* we're replacing the settable bits with those passed in by the user, * so first zero them out of the master copy, then logical-OR in the * allowed subset that was requested */ png_ptr->asm_flags &= ~settable_asm_flags; /* zero them */ png_ptr->asm_flags |= (asm_flags & settable_asm_flags); /* set them */ } #endif /* ?PNG_ASSEMBLER_CODE_SUPPORTED */ #ifdef PNG_ASSEMBLER_CODE_SUPPORTED /* this function was added to libpng 1.2.0 */ void PNGAPI png_set_mmx_thresholds (png_structp png_ptr, png_byte mmx_bitdepth_threshold, png_uint_32 mmx_rowbytes_threshold) { if (png_ptr == NULL) return; png_ptr->mmx_bitdepth_threshold = mmx_bitdepth_threshold; png_ptr->mmx_rowbytes_threshold = mmx_rowbytes_threshold; } #endif /* ?PNG_ASSEMBLER_CODE_SUPPORTED */ #ifdef PNG_SET_USER_LIMITS_SUPPORTED /* this function was added to libpng 1.2.6 */ void PNGAPI png_set_user_limits (png_structp png_ptr, png_uint_32 user_width_max, png_uint_32 user_height_max) { /* Images with dimensions larger than these limits will be * rejected by png_set_IHDR(). To accept any PNG datastream * regardless of dimensions, set both limits to 0x7ffffffL. */ png_ptr->user_width_max = user_width_max; png_ptr->user_height_max = user_height_max; } #endif /* ?PNG_SET_USER_LIMITS_SUPPORTED */ #endif /* ?PNG_1_0_X */ #endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngwio.c0000644000175000017500000001643310431176653022604 0ustar julienjulien /* pngwio.c - functions for data output * * Last changed in libpng 1.2.3 - May 21, 2002 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2002 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) * * This file provides a location for all output. Users who need * special handling are expected to write functions that have the same * arguments as these and perform similar functions, but that possibly * use different output methods. Note that you shouldn't change these * functions, but rather write replacement functions and then change * them at run time with png_set_write_fn(...). */ #define PNG_INTERNAL #include "png.h" #ifdef PNG_WRITE_SUPPORTED /* Write the data to whatever output you are using. The default routine writes to a file pointer. Note that this routine sometimes gets called with very small lengths, so you should implement some kind of simple buffering if you are using unbuffered writes. This should never be asked to write more than 64K on a 16 bit machine. */ void /* PRIVATE */ png_write_data(png_structp png_ptr, png_bytep data, png_size_t length) { if (png_ptr->write_data_fn != NULL ) (*(png_ptr->write_data_fn))(png_ptr, data, length); else png_error(png_ptr, "Call to NULL write function"); } #if !defined(PNG_NO_STDIO) /* This is the function that does the actual writing of data. If you are not writing to a standard C stream, you should create a replacement write_data function and use it at run time with png_set_write_fn(), rather than changing the library. */ #ifndef USE_FAR_KEYWORD void PNGAPI png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length) { png_uint_32 check; #if defined(_WIN32_WCE) if ( !WriteFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) ) check = 0; #else check = fwrite(data, 1, length, (png_FILE_p)(png_ptr->io_ptr)); #endif if (check != length) png_error(png_ptr, "Write Error"); } #else /* this is the model-independent version. Since the standard I/O library can't handle far buffers in the medium and small models, we have to copy the data. */ #define NEAR_BUF_SIZE 1024 #define MIN(a,b) (a <= b ? a : b) void PNGAPI png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length) { png_uint_32 check; png_byte *near_data; /* Needs to be "png_byte *" instead of "png_bytep" */ png_FILE_p io_ptr; /* Check if data really is near. If so, use usual code. */ near_data = (png_byte *)CVT_PTR_NOCHECK(data); io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr); if ((png_bytep)near_data == data) { #if defined(_WIN32_WCE) if ( !WriteFile(io_ptr, near_data, length, &check, NULL) ) check = 0; #else check = fwrite(near_data, 1, length, io_ptr); #endif } else { png_byte buf[NEAR_BUF_SIZE]; png_size_t written, remaining, err; check = 0; remaining = length; do { written = MIN(NEAR_BUF_SIZE, remaining); png_memcpy(buf, data, written); /* copy far buffer to near buffer */ #if defined(_WIN32_WCE) if ( !WriteFile(io_ptr, buf, written, &err, NULL) ) err = 0; #else err = fwrite(buf, 1, written, io_ptr); #endif if (err != written) break; else check += err; data += written; remaining -= written; } while (remaining != 0); } if (check != length) png_error(png_ptr, "Write Error"); } #endif #endif /* This function is called to output any data pending writing (normally to disk). After png_flush is called, there should be no data pending writing in any buffers. */ #if defined(PNG_WRITE_FLUSH_SUPPORTED) void /* PRIVATE */ png_flush(png_structp png_ptr) { if (png_ptr->output_flush_fn != NULL) (*(png_ptr->output_flush_fn))(png_ptr); } #if !defined(PNG_NO_STDIO) void PNGAPI png_default_flush(png_structp png_ptr) { #if !defined(_WIN32_WCE) png_FILE_p io_ptr; io_ptr = (png_FILE_p)CVT_PTR((png_ptr->io_ptr)); if (io_ptr != NULL) fflush(io_ptr); #endif } #endif #endif /* This function allows the application to supply new output functions for libpng if standard C streams aren't being used. This function takes as its arguments: png_ptr - pointer to a png output data structure io_ptr - pointer to user supplied structure containing info about the output functions. May be NULL. write_data_fn - pointer to a new output function that takes as its arguments a pointer to a png_struct, a pointer to data to be written, and a 32-bit unsigned int that is the number of bytes to be written. The new write function should call png_error(png_ptr, "Error msg") to exit and output any fatal error messages. flush_data_fn - pointer to a new flush function that takes as its arguments a pointer to a png_struct. After a call to the flush function, there should be no data in any buffers or pending transmission. If the output method doesn't do any buffering of ouput, a function prototype must still be supplied although it doesn't have to do anything. If PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile time, output_flush_fn will be ignored, although it must be supplied for compatibility. */ void PNGAPI png_set_write_fn(png_structp png_ptr, png_voidp io_ptr, png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn) { png_ptr->io_ptr = io_ptr; #if !defined(PNG_NO_STDIO) if (write_data_fn != NULL) png_ptr->write_data_fn = write_data_fn; else png_ptr->write_data_fn = png_default_write_data; #else png_ptr->write_data_fn = write_data_fn; #endif #if defined(PNG_WRITE_FLUSH_SUPPORTED) #if !defined(PNG_NO_STDIO) if (output_flush_fn != NULL) png_ptr->output_flush_fn = output_flush_fn; else png_ptr->output_flush_fn = png_default_flush; #else png_ptr->output_flush_fn = output_flush_fn; #endif #endif /* PNG_WRITE_FLUSH_SUPPORTED */ /* It is an error to read while writing a png file */ if (png_ptr->read_data_fn != NULL) { png_ptr->read_data_fn = NULL; png_warning(png_ptr, "Attempted to set both read_data_fn and write_data_fn in"); png_warning(png_ptr, "the same structure. Resetting read_data_fn to NULL."); } } #if defined(USE_FAR_KEYWORD) #if defined(_MSC_VER) void *png_far_to_near(png_structp png_ptr,png_voidp ptr, int check) { void *near_ptr; void FAR *far_ptr; FP_OFF(near_ptr) = FP_OFF(ptr); far_ptr = (void FAR *)near_ptr; if(check != 0) if(FP_SEG(ptr) != FP_SEG(far_ptr)) png_error(png_ptr,"segment lost in conversion"); return(near_ptr); } # else void *png_far_to_near(png_structp png_ptr,png_voidp ptr, int check) { void *near_ptr; void FAR *far_ptr; near_ptr = (void FAR *)ptr; far_ptr = (void FAR *)near_ptr; if(check != 0) if(far_ptr != ptr) png_error(png_ptr,"segment lost in conversion"); return(near_ptr); } # endif # endif #endif /* PNG_WRITE_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/png.c0000644000175000017500000006001310431176653022056 0ustar julienjulien /* png.c - location for general purpose libpng functions * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) */ #define PNG_INTERNAL #define PNG_NO_EXTERN #include "png.h" /* Generate a compiler error if there is an old png.h in the search path. */ typedef version_1_2_10 Your_png_h_is_not_version_1_2_10; /* Version information for C files. This had better match the version * string defined in png.h. */ #ifdef PNG_USE_GLOBAL_ARRAYS /* png_libpng_ver was changed to a function in version 1.0.5c */ const char png_libpng_ver[18] = PNG_LIBPNG_VER_STRING; #ifdef PNG_READ_SUPPORTED /* png_sig was changed to a function in version 1.0.5c */ /* Place to hold the signature string for a PNG file. */ const png_byte FARDATA png_sig[8] = {137, 80, 78, 71, 13, 10, 26, 10}; #endif /* PNG_READ_SUPPORTED */ /* Invoke global declarations for constant strings for known chunk types */ PNG_IHDR; PNG_IDAT; PNG_IEND; PNG_PLTE; PNG_bKGD; PNG_cHRM; PNG_gAMA; PNG_hIST; PNG_iCCP; PNG_iTXt; PNG_oFFs; PNG_pCAL; PNG_sCAL; PNG_pHYs; PNG_sBIT; PNG_sPLT; PNG_sRGB; PNG_tEXt; PNG_tIME; PNG_tRNS; PNG_zTXt; #ifdef PNG_READ_SUPPORTED /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ /* start of interlace block */ const int FARDATA png_pass_start[] = {0, 4, 0, 2, 0, 1, 0}; /* offset to next interlace block */ const int FARDATA png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1}; /* start of interlace block in the y direction */ const int FARDATA png_pass_ystart[] = {0, 0, 4, 0, 2, 0, 1}; /* offset to next interlace block in the y direction */ const int FARDATA png_pass_yinc[] = {8, 8, 8, 4, 4, 2, 2}; /* width of interlace block (used in assembler routines only) */ #ifdef PNG_HAVE_ASSEMBLER_COMBINE_ROW const int FARDATA png_pass_width[] = {8, 4, 4, 2, 2, 1, 1}; #endif /* Height of interlace block. This is not currently used - if you need * it, uncomment it here and in png.h const int FARDATA png_pass_height[] = {8, 8, 4, 4, 2, 2, 1}; */ /* Mask to determine which pixels are valid in a pass */ const int FARDATA png_pass_mask[] = {0x80, 0x08, 0x88, 0x22, 0xaa, 0x55, 0xff}; /* Mask to determine which pixels to overwrite while displaying */ const int FARDATA png_pass_dsp_mask[] = {0xff, 0x0f, 0xff, 0x33, 0xff, 0x55, 0xff}; #endif /* PNG_READ_SUPPORTED */ #endif /* PNG_USE_GLOBAL_ARRAYS */ /* Tells libpng that we have already handled the first "num_bytes" bytes * of the PNG file signature. If the PNG data is embedded into another * stream we can set num_bytes = 8 so that libpng will not attempt to read * or write any of the magic bytes before it starts on the IHDR. */ #ifdef PNG_READ_SUPPORTED void PNGAPI png_set_sig_bytes(png_structp png_ptr, int num_bytes) { png_debug(1, "in png_set_sig_bytes\n"); if (num_bytes > 8) png_error(png_ptr, "Too many bytes for PNG signature."); png_ptr->sig_bytes = (png_byte)(num_bytes < 0 ? 0 : num_bytes); } /* Checks whether the supplied bytes match the PNG signature. We allow * checking less than the full 8-byte signature so that those apps that * already read the first few bytes of a file to determine the file type * can simply check the remaining bytes for extra assurance. Returns * an integer less than, equal to, or greater than zero if sig is found, * respectively, to be less than, to match, or be greater than the correct * PNG signature (this is the same behaviour as strcmp, memcmp, etc). */ int PNGAPI png_sig_cmp(png_bytep sig, png_size_t start, png_size_t num_to_check) { png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10}; if (num_to_check > 8) num_to_check = 8; else if (num_to_check < 1) return (-1); if (start > 7) return (-1); if (start + num_to_check > 8) num_to_check = 8 - start; return ((int)(png_memcmp(&sig[start], &png_signature[start], num_to_check))); } #if defined(PNG_1_0_X) || defined(PNG_1_2_X) /* (Obsolete) function to check signature bytes. It does not allow one * to check a partial signature. This function might be removed in the * future - use png_sig_cmp(). Returns true (nonzero) if the file is a PNG. */ int PNGAPI png_check_sig(png_bytep sig, int num) { return ((int)!png_sig_cmp(sig, (png_size_t)0, (png_size_t)num)); } #endif #endif /* PNG_READ_SUPPORTED */ #if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) /* Function to allocate memory for zlib and clear it to 0. */ #ifdef PNG_1_0_X voidpf PNGAPI #else voidpf /* private */ #endif png_zalloc(voidpf png_ptr, uInt items, uInt size) { png_voidp ptr; png_structp p=png_ptr; png_uint_32 save_flags=p->flags; png_uint_32 num_bytes; if (items > PNG_UINT_32_MAX/size) { png_warning (png_ptr, "Potential overflow in png_zalloc()"); return (NULL); } num_bytes = (png_uint_32)items * size; p->flags|=PNG_FLAG_MALLOC_NULL_MEM_OK; ptr = (png_voidp)png_malloc((png_structp)png_ptr, num_bytes); p->flags=save_flags; #if defined(PNG_1_0_X) && !defined(PNG_NO_ZALLOC_ZERO) if (ptr == NULL) return ((voidpf)ptr); if (num_bytes > (png_uint_32)0x8000L) { png_memset(ptr, 0, (png_size_t)0x8000L); png_memset((png_bytep)ptr + (png_size_t)0x8000L, 0, (png_size_t)(num_bytes - (png_uint_32)0x8000L)); } else { png_memset(ptr, 0, (png_size_t)num_bytes); } #endif return ((voidpf)ptr); } /* function to free memory for zlib */ #ifdef PNG_1_0_X void PNGAPI #else void /* private */ #endif png_zfree(voidpf png_ptr, voidpf ptr) { png_free((png_structp)png_ptr, (png_voidp)ptr); } /* Reset the CRC variable to 32 bits of 1's. Care must be taken * in case CRC is > 32 bits to leave the top bits 0. */ void /* PRIVATE */ png_reset_crc(png_structp png_ptr) { png_ptr->crc = crc32(0, Z_NULL, 0); } /* Calculate the CRC over a section of data. We can only pass as * much data to this routine as the largest single buffer size. We * also check that this data will actually be used before going to the * trouble of calculating it. */ void /* PRIVATE */ png_calculate_crc(png_structp png_ptr, png_bytep ptr, png_size_t length) { int need_crc = 1; if (png_ptr->chunk_name[0] & 0x20) /* ancillary */ { if ((png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_MASK) == (PNG_FLAG_CRC_ANCILLARY_USE | PNG_FLAG_CRC_ANCILLARY_NOWARN)) need_crc = 0; } else /* critical */ { if (png_ptr->flags & PNG_FLAG_CRC_CRITICAL_IGNORE) need_crc = 0; } if (need_crc) png_ptr->crc = crc32(png_ptr->crc, ptr, (uInt)length); } /* Allocate the memory for an info_struct for the application. We don't * really need the png_ptr, but it could potentially be useful in the * future. This should be used in favour of malloc(png_sizeof(png_info)) * and png_info_init() so that applications that want to use a shared * libpng don't have to be recompiled if png_info changes size. */ png_infop PNGAPI png_create_info_struct(png_structp png_ptr) { png_infop info_ptr; png_debug(1, "in png_create_info_struct\n"); if(png_ptr == NULL) return (NULL); #ifdef PNG_USER_MEM_SUPPORTED info_ptr = (png_infop)png_create_struct_2(PNG_STRUCT_INFO, png_ptr->malloc_fn, png_ptr->mem_ptr); #else info_ptr = (png_infop)png_create_struct(PNG_STRUCT_INFO); #endif if (info_ptr != NULL) png_info_init_3(&info_ptr, png_sizeof(png_info)); return (info_ptr); } /* This function frees the memory associated with a single info struct. * Normally, one would use either png_destroy_read_struct() or * png_destroy_write_struct() to free an info struct, but this may be * useful for some applications. */ void PNGAPI png_destroy_info_struct(png_structp png_ptr, png_infopp info_ptr_ptr) { png_infop info_ptr = NULL; png_debug(1, "in png_destroy_info_struct\n"); if (info_ptr_ptr != NULL) info_ptr = *info_ptr_ptr; if (info_ptr != NULL) { png_info_destroy(png_ptr, info_ptr); #ifdef PNG_USER_MEM_SUPPORTED png_destroy_struct_2((png_voidp)info_ptr, png_ptr->free_fn, png_ptr->mem_ptr); #else png_destroy_struct((png_voidp)info_ptr); #endif *info_ptr_ptr = NULL; } } /* Initialize the info structure. This is now an internal function (0.89) * and applications using it are urged to use png_create_info_struct() * instead. */ #if defined(PNG_1_0_X) || defined(PNG_1_2_X) #undef png_info_init void PNGAPI png_info_init(png_infop info_ptr) { /* We only come here via pre-1.0.12-compiled applications */ png_info_init_3(&info_ptr, 0); } #endif void PNGAPI png_info_init_3(png_infopp ptr_ptr, png_size_t png_info_struct_size) { png_infop info_ptr = *ptr_ptr; png_debug(1, "in png_info_init_3\n"); if(png_sizeof(png_info) > png_info_struct_size) { png_destroy_struct(info_ptr); info_ptr = (png_infop)png_create_struct(PNG_STRUCT_INFO); *ptr_ptr = info_ptr; } /* set everything to 0 */ png_memset(info_ptr, 0, png_sizeof (png_info)); } #ifdef PNG_FREE_ME_SUPPORTED void PNGAPI png_data_freer(png_structp png_ptr, png_infop info_ptr, int freer, png_uint_32 mask) { png_debug(1, "in png_data_freer\n"); if (png_ptr == NULL || info_ptr == NULL) return; if(freer == PNG_DESTROY_WILL_FREE_DATA) info_ptr->free_me |= mask; else if(freer == PNG_USER_WILL_FREE_DATA) info_ptr->free_me &= ~mask; else png_warning(png_ptr, "Unknown freer parameter in png_data_freer."); } #endif void PNGAPI png_free_data(png_structp png_ptr, png_infop info_ptr, png_uint_32 mask, int num) { png_debug(1, "in png_free_data\n"); if (png_ptr == NULL || info_ptr == NULL) return; #if defined(PNG_TEXT_SUPPORTED) /* free text item num or (if num == -1) all text items */ #ifdef PNG_FREE_ME_SUPPORTED if ((mask & PNG_FREE_TEXT) & info_ptr->free_me) #else if (mask & PNG_FREE_TEXT) #endif { if (num != -1) { if (info_ptr->text && info_ptr->text[num].key) { png_free(png_ptr, info_ptr->text[num].key); info_ptr->text[num].key = NULL; } } else { int i; for (i = 0; i < info_ptr->num_text; i++) png_free_data(png_ptr, info_ptr, PNG_FREE_TEXT, i); png_free(png_ptr, info_ptr->text); info_ptr->text = NULL; info_ptr->num_text=0; } } #endif #if defined(PNG_tRNS_SUPPORTED) /* free any tRNS entry */ #ifdef PNG_FREE_ME_SUPPORTED if ((mask & PNG_FREE_TRNS) & info_ptr->free_me) #else if ((mask & PNG_FREE_TRNS) && (png_ptr->flags & PNG_FLAG_FREE_TRNS)) #endif { png_free(png_ptr, info_ptr->trans); info_ptr->valid &= ~PNG_INFO_tRNS; #ifndef PNG_FREE_ME_SUPPORTED png_ptr->flags &= ~PNG_FLAG_FREE_TRNS; #endif info_ptr->trans = NULL; } #endif #if defined(PNG_sCAL_SUPPORTED) /* free any sCAL entry */ #ifdef PNG_FREE_ME_SUPPORTED if ((mask & PNG_FREE_SCAL) & info_ptr->free_me) #else if (mask & PNG_FREE_SCAL) #endif { #if defined(PNG_FIXED_POINT_SUPPORTED) && !defined(PNG_FLOATING_POINT_SUPPORTED) png_free(png_ptr, info_ptr->scal_s_width); png_free(png_ptr, info_ptr->scal_s_height); info_ptr->scal_s_width = NULL; info_ptr->scal_s_height = NULL; #endif info_ptr->valid &= ~PNG_INFO_sCAL; } #endif #if defined(PNG_pCAL_SUPPORTED) /* free any pCAL entry */ #ifdef PNG_FREE_ME_SUPPORTED if ((mask & PNG_FREE_PCAL) & info_ptr->free_me) #else if (mask & PNG_FREE_PCAL) #endif { png_free(png_ptr, info_ptr->pcal_purpose); png_free(png_ptr, info_ptr->pcal_units); info_ptr->pcal_purpose = NULL; info_ptr->pcal_units = NULL; if (info_ptr->pcal_params != NULL) { int i; for (i = 0; i < (int)info_ptr->pcal_nparams; i++) { png_free(png_ptr, info_ptr->pcal_params[i]); info_ptr->pcal_params[i]=NULL; } png_free(png_ptr, info_ptr->pcal_params); info_ptr->pcal_params = NULL; } info_ptr->valid &= ~PNG_INFO_pCAL; } #endif #if defined(PNG_iCCP_SUPPORTED) /* free any iCCP entry */ #ifdef PNG_FREE_ME_SUPPORTED if ((mask & PNG_FREE_ICCP) & info_ptr->free_me) #else if (mask & PNG_FREE_ICCP) #endif { png_free(png_ptr, info_ptr->iccp_name); png_free(png_ptr, info_ptr->iccp_profile); info_ptr->iccp_name = NULL; info_ptr->iccp_profile = NULL; info_ptr->valid &= ~PNG_INFO_iCCP; } #endif #if defined(PNG_sPLT_SUPPORTED) /* free a given sPLT entry, or (if num == -1) all sPLT entries */ #ifdef PNG_FREE_ME_SUPPORTED if ((mask & PNG_FREE_SPLT) & info_ptr->free_me) #else if (mask & PNG_FREE_SPLT) #endif { if (num != -1) { if(info_ptr->splt_palettes) { png_free(png_ptr, info_ptr->splt_palettes[num].name); png_free(png_ptr, info_ptr->splt_palettes[num].entries); info_ptr->splt_palettes[num].name = NULL; info_ptr->splt_palettes[num].entries = NULL; } } else { if(info_ptr->splt_palettes_num) { int i; for (i = 0; i < (int)info_ptr->splt_palettes_num; i++) png_free_data(png_ptr, info_ptr, PNG_FREE_SPLT, i); png_free(png_ptr, info_ptr->splt_palettes); info_ptr->splt_palettes = NULL; info_ptr->splt_palettes_num = 0; } info_ptr->valid &= ~PNG_INFO_sPLT; } } #endif #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) #ifdef PNG_FREE_ME_SUPPORTED if ((mask & PNG_FREE_UNKN) & info_ptr->free_me) #else if (mask & PNG_FREE_UNKN) #endif { if (num != -1) { if(info_ptr->unknown_chunks) { png_free(png_ptr, info_ptr->unknown_chunks[num].data); info_ptr->unknown_chunks[num].data = NULL; } } else { int i; if(info_ptr->unknown_chunks_num) { for (i = 0; i < (int)info_ptr->unknown_chunks_num; i++) png_free_data(png_ptr, info_ptr, PNG_FREE_UNKN, i); png_free(png_ptr, info_ptr->unknown_chunks); info_ptr->unknown_chunks = NULL; info_ptr->unknown_chunks_num = 0; } } } #endif #if defined(PNG_hIST_SUPPORTED) /* free any hIST entry */ #ifdef PNG_FREE_ME_SUPPORTED if ((mask & PNG_FREE_HIST) & info_ptr->free_me) #else if ((mask & PNG_FREE_HIST) && (png_ptr->flags & PNG_FLAG_FREE_HIST)) #endif { png_free(png_ptr, info_ptr->hist); info_ptr->hist = NULL; info_ptr->valid &= ~PNG_INFO_hIST; #ifndef PNG_FREE_ME_SUPPORTED png_ptr->flags &= ~PNG_FLAG_FREE_HIST; #endif } #endif /* free any PLTE entry that was internally allocated */ #ifdef PNG_FREE_ME_SUPPORTED if ((mask & PNG_FREE_PLTE) & info_ptr->free_me) #else if ((mask & PNG_FREE_PLTE) && (png_ptr->flags & PNG_FLAG_FREE_PLTE)) #endif { png_zfree(png_ptr, info_ptr->palette); info_ptr->palette = NULL; info_ptr->valid &= ~PNG_INFO_PLTE; #ifndef PNG_FREE_ME_SUPPORTED png_ptr->flags &= ~PNG_FLAG_FREE_PLTE; #endif info_ptr->num_palette = 0; } #if defined(PNG_INFO_IMAGE_SUPPORTED) /* free any image bits attached to the info structure */ #ifdef PNG_FREE_ME_SUPPORTED if ((mask & PNG_FREE_ROWS) & info_ptr->free_me) #else if (mask & PNG_FREE_ROWS) #endif { if(info_ptr->row_pointers) { int row; for (row = 0; row < (int)info_ptr->height; row++) { png_free(png_ptr, info_ptr->row_pointers[row]); info_ptr->row_pointers[row]=NULL; } png_free(png_ptr, info_ptr->row_pointers); info_ptr->row_pointers=NULL; } info_ptr->valid &= ~PNG_INFO_IDAT; } #endif #ifdef PNG_FREE_ME_SUPPORTED if(num == -1) info_ptr->free_me &= ~mask; else info_ptr->free_me &= ~(mask & ~PNG_FREE_MUL); #endif } /* This is an internal routine to free any memory that the info struct is * pointing to before re-using it or freeing the struct itself. Recall * that png_free() checks for NULL pointers for us. */ void /* PRIVATE */ png_info_destroy(png_structp png_ptr, png_infop info_ptr) { png_debug(1, "in png_info_destroy\n"); png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1); #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) if (png_ptr->num_chunk_list) { png_free(png_ptr, png_ptr->chunk_list); png_ptr->chunk_list=NULL; png_ptr->num_chunk_list=0; } #endif png_info_init_3(&info_ptr, png_sizeof(png_info)); } #endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */ /* This function returns a pointer to the io_ptr associated with the user * functions. The application should free any memory associated with this * pointer before png_write_destroy() or png_read_destroy() are called. */ png_voidp PNGAPI png_get_io_ptr(png_structp png_ptr) { return (png_ptr->io_ptr); } #if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) #if !defined(PNG_NO_STDIO) /* Initialize the default input/output functions for the PNG file. If you * use your own read or write routines, you can call either png_set_read_fn() * or png_set_write_fn() instead of png_init_io(). If you have defined * PNG_NO_STDIO, you must use a function of your own because "FILE *" isn't * necessarily available. */ void PNGAPI png_init_io(png_structp png_ptr, png_FILE_p fp) { png_debug(1, "in png_init_io\n"); png_ptr->io_ptr = (png_voidp)fp; } #endif #if defined(PNG_TIME_RFC1123_SUPPORTED) /* Convert the supplied time into an RFC 1123 string suitable for use in * a "Creation Time" or other text-based time string. */ png_charp PNGAPI png_convert_to_rfc1123(png_structp png_ptr, png_timep ptime) { static PNG_CONST char short_months[12][4] = {"Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"}; if (png_ptr->time_buffer == NULL) { png_ptr->time_buffer = (png_charp)png_malloc(png_ptr, (png_uint_32)(29* png_sizeof(char))); } #if defined(_WIN32_WCE) { wchar_t time_buf[29]; wsprintf(time_buf, TEXT("%d %S %d %02d:%02d:%02d +0000"), ptime->day % 32, short_months[(ptime->month - 1) % 12], ptime->year, ptime->hour % 24, ptime->minute % 60, ptime->second % 61); WideCharToMultiByte(CP_ACP, 0, time_buf, -1, png_ptr->time_buffer, 29, NULL, NULL); } #else #ifdef USE_FAR_KEYWORD { char near_time_buf[29]; sprintf(near_time_buf, "%d %s %d %02d:%02d:%02d +0000", ptime->day % 32, short_months[(ptime->month - 1) % 12], ptime->year, ptime->hour % 24, ptime->minute % 60, ptime->second % 61); png_memcpy(png_ptr->time_buffer, near_time_buf, 29*png_sizeof(char)); } #else sprintf(png_ptr->time_buffer, "%d %s %d %02d:%02d:%02d +0000", ptime->day % 32, short_months[(ptime->month - 1) % 12], ptime->year, ptime->hour % 24, ptime->minute % 60, ptime->second % 61); #endif #endif /* _WIN32_WCE */ return ((png_charp)png_ptr->time_buffer); } #endif /* PNG_TIME_RFC1123_SUPPORTED */ #if 0 /* Signature string for a PNG file. */ png_bytep PNGAPI png_sig_bytes(void) { return ((png_bytep)"\211\120\116\107\015\012\032\012"); } #endif #endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */ png_charp PNGAPI png_get_copyright(png_structp png_ptr) { if (&png_ptr != NULL) /* silence compiler warning about unused png_ptr */ return ((png_charp) "\n libpng version 1.2.10 - April 23, 2006\n\ Copyright (c) 1998-2006 Glenn Randers-Pehrson\n\ Copyright (c) 1996-1997 Andreas Dilger\n\ Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.\n"); return ((png_charp) ""); } /* The following return the library version as a short string in the * format 1.0.0 through 99.99.99zz. To get the version of *.h files * used with your application, print out PNG_LIBPNG_VER_STRING, which * is defined in png.h. * Note: now there is no difference between png_get_libpng_ver() and * png_get_header_ver(). Due to the version_nn_nn_nn typedef guard, * it is guaranteed that png.c uses the correct version of png.h. */ png_charp PNGAPI png_get_libpng_ver(png_structp png_ptr) { /* Version of *.c files used when building libpng */ if (&png_ptr != NULL) /* silence compiler warning about unused png_ptr */ return ((png_charp) PNG_LIBPNG_VER_STRING); return ((png_charp) ""); } png_charp PNGAPI png_get_header_ver(png_structp png_ptr) { /* Version of *.h files used when building libpng */ if (&png_ptr != NULL) /* silence compiler warning about unused png_ptr */ return ((png_charp) PNG_LIBPNG_VER_STRING); return ((png_charp) ""); } png_charp PNGAPI png_get_header_version(png_structp png_ptr) { /* Returns longer string containing both version and date */ if (&png_ptr != NULL) /* silence compiler warning about unused png_ptr */ return ((png_charp) PNG_HEADER_VERSION_STRING); return ((png_charp) ""); } #if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) #ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED int PNGAPI png_handle_as_unknown(png_structp png_ptr, png_bytep chunk_name) { /* check chunk_name and return "keep" value if it's on the list, else 0 */ int i; png_bytep p; if((png_ptr == NULL && chunk_name == NULL) || png_ptr->num_chunk_list<=0) return 0; p=png_ptr->chunk_list+png_ptr->num_chunk_list*5-5; for (i = png_ptr->num_chunk_list; i; i--, p-=5) if (!png_memcmp(chunk_name, p, 4)) return ((int)*(p+4)); return 0; } #endif /* This function, added to libpng-1.0.6g, is untested. */ int PNGAPI png_reset_zstream(png_structp png_ptr) { return (inflateReset(&png_ptr->zstream)); } #endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */ /* This function was added to libpng-1.0.7 */ png_uint_32 PNGAPI png_access_version_number(void) { /* Version of *.c files used when building libpng */ return((png_uint_32) PNG_LIBPNG_VER); } #if defined(PNG_READ_SUPPORTED) #if !defined(PNG_1_0_X) #if defined(PNG_ASSEMBLER_CODE_SUPPORTED) /* GRR: could add this: && defined(PNG_MMX_CODE_SUPPORTED) */ /* this INTERNAL function was added to libpng 1.2.0 */ void /* PRIVATE */ png_init_mmx_flags (png_structp png_ptr) { png_ptr->mmx_rowbytes_threshold = 0; png_ptr->mmx_bitdepth_threshold = 0; # if (defined(PNG_USE_PNGVCRD) || defined(PNG_USE_PNGGCCRD)) png_ptr->asm_flags |= PNG_ASM_FLAG_MMX_SUPPORT_COMPILED; if (png_mmx_support() > 0) { png_ptr->asm_flags |= PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU # ifdef PNG_HAVE_ASSEMBLER_COMBINE_ROW | PNG_ASM_FLAG_MMX_READ_COMBINE_ROW # endif # ifdef PNG_HAVE_ASSEMBLER_READ_INTERLACE | PNG_ASM_FLAG_MMX_READ_INTERLACE # endif # ifndef PNG_HAVE_ASSEMBLER_READ_FILTER_ROW ; # else | PNG_ASM_FLAG_MMX_READ_FILTER_SUB | PNG_ASM_FLAG_MMX_READ_FILTER_UP | PNG_ASM_FLAG_MMX_READ_FILTER_AVG | PNG_ASM_FLAG_MMX_READ_FILTER_PAETH ; png_ptr->mmx_rowbytes_threshold = PNG_MMX_ROWBYTES_THRESHOLD_DEFAULT; png_ptr->mmx_bitdepth_threshold = PNG_MMX_BITDEPTH_THRESHOLD_DEFAULT; # endif } else { png_ptr->asm_flags &= ~( PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU | PNG_MMX_READ_FLAGS | PNG_MMX_WRITE_FLAGS ); } # else /* !((PNGVCRD || PNGGCCRD) && PNG_ASSEMBLER_CODE_SUPPORTED)) */ /* clear all MMX flags; no support is compiled in */ png_ptr->asm_flags &= ~( PNG_MMX_FLAGS ); # endif /* ?(PNGVCRD || PNGGCCRD) */ } #endif /* !(PNG_ASSEMBLER_CODE_SUPPORTED) */ /* this function was added to libpng 1.2.0 */ #if !defined(PNG_USE_PNGGCCRD) && \ !(defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_USE_PNGVCRD)) int PNGAPI png_mmx_support(void) { return -1; } #endif #endif /* PNG_1_0_X */ #endif /* PNG_READ_SUPPORTED */ #if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) #ifdef PNG_SIZE_T /* Added at libpng version 1.2.6 */ PNG_EXTERN png_size_t PNGAPI png_convert_size PNGARG((size_t size)); png_size_t PNGAPI png_convert_size(size_t size) { if (size > (png_size_t)-1) PNG_ABORT(); /* We haven't got access to png_ptr, so no png_error() */ return ((png_size_t)size); } #endif /* PNG_SIZE_T */ #endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngerror.c0000644000175000017500000002161010431176653023130 0ustar julienjulien /* pngerror.c - stub functions for i/o and memory allocation * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) * * This file provides a location for all error handling. Users who * need special error handling are expected to write replacement functions * and use png_set_error_fn() to use those functions. See the instructions * at each function. */ #define PNG_INTERNAL #include "png.h" #if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) static void /* PRIVATE */ png_default_error PNGARG((png_structp png_ptr, png_const_charp error_message)); static void /* PRIVATE */ png_default_warning PNGARG((png_structp png_ptr, png_const_charp warning_message)); /* This function is called whenever there is a fatal error. This function * should not be changed. If there is a need to handle errors differently, * you should supply a replacement error function and use png_set_error_fn() * to replace the error function at run-time. */ void PNGAPI png_error(png_structp png_ptr, png_const_charp error_message) { #ifdef PNG_ERROR_NUMBERS_SUPPORTED char msg[16]; if (png_ptr != NULL) { if (png_ptr->flags& (PNG_FLAG_STRIP_ERROR_NUMBERS|PNG_FLAG_STRIP_ERROR_TEXT)) { if (*error_message == '#') { int offset; for (offset=1; offset<15; offset++) if (*(error_message+offset) == ' ') break; if (png_ptr->flags&PNG_FLAG_STRIP_ERROR_TEXT) { int i; for (i=0; iflags&PNG_FLAG_STRIP_ERROR_TEXT) { msg[0]='0'; msg[1]='\0'; error_message=msg; } } } } #endif if (png_ptr != NULL && png_ptr->error_fn != NULL) (*(png_ptr->error_fn))(png_ptr, error_message); /* If the custom handler doesn't exist, or if it returns, use the default handler, which will not return. */ png_default_error(png_ptr, error_message); } /* This function is called whenever there is a non-fatal error. This function * should not be changed. If there is a need to handle warnings differently, * you should supply a replacement warning function and use * png_set_error_fn() to replace the warning function at run-time. */ void PNGAPI png_warning(png_structp png_ptr, png_const_charp warning_message) { int offset = 0; if (png_ptr != NULL) { #ifdef PNG_ERROR_NUMBERS_SUPPORTED if (png_ptr->flags& (PNG_FLAG_STRIP_ERROR_NUMBERS|PNG_FLAG_STRIP_ERROR_TEXT)) #endif { if (*warning_message == '#') { for (offset=1; offset<15; offset++) if (*(warning_message+offset) == ' ') break; } } if (png_ptr != NULL && png_ptr->warning_fn != NULL) (*(png_ptr->warning_fn))(png_ptr, warning_message+offset); } else png_default_warning(png_ptr, warning_message+offset); } /* These utilities are used internally to build an error message that relates * to the current chunk. The chunk name comes from png_ptr->chunk_name, * this is used to prefix the message. The message is limited in length * to 63 bytes, the name characters are output as hex digits wrapped in [] * if the character is invalid. */ #define isnonalpha(c) ((c) < 65 || (c) > 122 || ((c) > 90 && (c) < 97)) static PNG_CONST char png_digit[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; static void /* PRIVATE */ png_format_buffer(png_structp png_ptr, png_charp buffer, png_const_charp error_message) { int iout = 0, iin = 0; while (iin < 4) { int c = png_ptr->chunk_name[iin++]; if (isnonalpha(c)) { buffer[iout++] = '['; buffer[iout++] = png_digit[(c & 0xf0) >> 4]; buffer[iout++] = png_digit[c & 0x0f]; buffer[iout++] = ']'; } else { buffer[iout++] = (png_byte)c; } } if (error_message == NULL) buffer[iout] = 0; else { buffer[iout++] = ':'; buffer[iout++] = ' '; png_strncpy(buffer+iout, error_message, 63); buffer[iout+63] = 0; } } void PNGAPI png_chunk_error(png_structp png_ptr, png_const_charp error_message) { char msg[18+64]; if (png_ptr == NULL) png_error(png_ptr, error_message); png_format_buffer(png_ptr, msg, error_message); png_error(png_ptr, msg); } void PNGAPI png_chunk_warning(png_structp png_ptr, png_const_charp warning_message) { char msg[18+64]; if (png_ptr == NULL) png_warning(png_ptr, warning_message); png_format_buffer(png_ptr, msg, warning_message); png_warning(png_ptr, msg); } /* This is the default error handling function. Note that replacements for * this function MUST NOT RETURN, or the program will likely crash. This * function is used by default, or if the program supplies NULL for the * error function pointer in png_set_error_fn(). */ static void /* PRIVATE */ png_default_error(png_structp png_ptr, png_const_charp error_message) { #ifndef PNG_NO_CONSOLE_IO #ifdef PNG_ERROR_NUMBERS_SUPPORTED if (*error_message == '#') { int offset; char error_number[16]; for (offset=0; offset<15; offset++) { error_number[offset] = *(error_message+offset+1); if (*(error_message+offset) == ' ') break; } if((offset > 1) && (offset < 15)) { error_number[offset-1]='\0'; fprintf(stderr, "libpng error no. %s: %s\n", error_number, error_message+offset); } else fprintf(stderr, "libpng error: %s, offset=%d\n", error_message,offset); } else #endif fprintf(stderr, "libpng error: %s\n", error_message); #endif #ifdef PNG_SETJMP_SUPPORTED # ifdef USE_FAR_KEYWORD { jmp_buf jmpbuf; png_memcpy(jmpbuf,png_ptr->jmpbuf,png_sizeof(jmp_buf)); longjmp(jmpbuf, 1); } # else longjmp(png_ptr->jmpbuf, 1); # endif #else /* make compiler happy */ ; if (png_ptr) PNG_ABORT(); #endif #ifdef PNG_NO_CONSOLE_IO /* make compiler happy */ ; if (&error_message != NULL) return; #endif } /* This function is called when there is a warning, but the library thinks * it can continue anyway. Replacement functions don't have to do anything * here if you don't want them to. In the default configuration, png_ptr is * not used, but it is passed in case it may be useful. */ static void /* PRIVATE */ png_default_warning(png_structp png_ptr, png_const_charp warning_message) { #ifndef PNG_NO_CONSOLE_IO # ifdef PNG_ERROR_NUMBERS_SUPPORTED if (*warning_message == '#') { int offset; char warning_number[16]; for (offset=0; offset<15; offset++) { warning_number[offset]=*(warning_message+offset+1); if (*(warning_message+offset) == ' ') break; } if((offset > 1) && (offset < 15)) { warning_number[offset-1]='\0'; fprintf(stderr, "libpng warning no. %s: %s\n", warning_number, warning_message+offset); } else fprintf(stderr, "libpng warning: %s\n", warning_message); } else # endif fprintf(stderr, "libpng warning: %s\n", warning_message); #else /* make compiler happy */ ; if (warning_message) return; #endif /* make compiler happy */ ; if (png_ptr) return; } /* This function is called when the application wants to use another method * of handling errors and warnings. Note that the error function MUST NOT * return to the calling routine or serious problems will occur. The return * method used in the default routine calls longjmp(png_ptr->jmpbuf, 1) */ void PNGAPI png_set_error_fn(png_structp png_ptr, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warning_fn) { if (png_ptr == NULL) return; png_ptr->error_ptr = error_ptr; png_ptr->error_fn = error_fn; png_ptr->warning_fn = warning_fn; } /* This function returns a pointer to the error_ptr associated with the user * functions. The application should free any memory associated with this * pointer before png_write_destroy and png_read_destroy are called. */ png_voidp PNGAPI png_get_error_ptr(png_structp png_ptr) { if (png_ptr == NULL) return NULL; return ((png_voidp)png_ptr->error_ptr); } #ifdef PNG_ERROR_NUMBERS_SUPPORTED void PNGAPI png_set_strip_error_numbers(png_structp png_ptr, png_uint_32 strip_mode) { if(png_ptr != NULL) { png_ptr->flags &= ((~(PNG_FLAG_STRIP_ERROR_NUMBERS|PNG_FLAG_STRIP_ERROR_TEXT))&strip_mode); } } #endif #endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngrtran.c0000644000175000017500000043206410431176653023136 0ustar julienjulien /* pngrtran.c - transforms the data in a row for PNG readers * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) * * This file contains functions optionally called by an application * in order to tell libpng how to handle data when reading a PNG. * Transformations that are used in both reading and writing are * in pngtrans.c. */ #define PNG_INTERNAL #include "png.h" #if defined(PNG_READ_SUPPORTED) /* Set the action on getting a CRC error for an ancillary or critical chunk. */ void PNGAPI png_set_crc_action(png_structp png_ptr, int crit_action, int ancil_action) { png_debug(1, "in png_set_crc_action\n"); /* Tell libpng how we react to CRC errors in critical chunks */ switch (crit_action) { case PNG_CRC_NO_CHANGE: /* leave setting as is */ break; case PNG_CRC_WARN_USE: /* warn/use data */ png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK; png_ptr->flags |= PNG_FLAG_CRC_CRITICAL_USE; break; case PNG_CRC_QUIET_USE: /* quiet/use data */ png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK; png_ptr->flags |= PNG_FLAG_CRC_CRITICAL_USE | PNG_FLAG_CRC_CRITICAL_IGNORE; break; case PNG_CRC_WARN_DISCARD: /* not a valid action for critical data */ png_warning(png_ptr, "Can't discard critical data on CRC error."); case PNG_CRC_ERROR_QUIT: /* error/quit */ case PNG_CRC_DEFAULT: default: png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK; break; } switch (ancil_action) { case PNG_CRC_NO_CHANGE: /* leave setting as is */ break; case PNG_CRC_WARN_USE: /* warn/use data */ png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK; png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_USE; break; case PNG_CRC_QUIET_USE: /* quiet/use data */ png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK; png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_USE | PNG_FLAG_CRC_ANCILLARY_NOWARN; break; case PNG_CRC_ERROR_QUIT: /* error/quit */ png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK; png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_NOWARN; break; case PNG_CRC_WARN_DISCARD: /* warn/discard data */ case PNG_CRC_DEFAULT: default: png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK; break; } } #if defined(PNG_READ_BACKGROUND_SUPPORTED) && \ defined(PNG_FLOATING_POINT_SUPPORTED) /* handle alpha and tRNS via a background color */ void PNGAPI png_set_background(png_structp png_ptr, png_color_16p background_color, int background_gamma_code, int need_expand, double background_gamma) { png_debug(1, "in png_set_background\n"); if (background_gamma_code == PNG_BACKGROUND_GAMMA_UNKNOWN) { png_warning(png_ptr, "Application must supply a known background gamma"); return; } png_ptr->transformations |= PNG_BACKGROUND; png_memcpy(&(png_ptr->background), background_color, png_sizeof(png_color_16)); png_ptr->background_gamma = (float)background_gamma; png_ptr->background_gamma_type = (png_byte)(background_gamma_code); png_ptr->transformations |= (need_expand ? PNG_BACKGROUND_EXPAND : 0); /* Note: if need_expand is set and color_type is either RGB or RGB_ALPHA * (in which case need_expand is superfluous anyway), the background color * might actually be gray yet not be flagged as such. This is not a problem * for the current code, which uses PNG_BACKGROUND_IS_GRAY only to * decide when to do the png_do_gray_to_rgb() transformation. */ if ((need_expand && !(png_ptr->color_type & PNG_COLOR_MASK_COLOR)) || (!need_expand && background_color->red == background_color->green && background_color->red == background_color->blue)) png_ptr->mode |= PNG_BACKGROUND_IS_GRAY; } #endif #if defined(PNG_READ_16_TO_8_SUPPORTED) /* strip 16 bit depth files to 8 bit depth */ void PNGAPI png_set_strip_16(png_structp png_ptr) { png_debug(1, "in png_set_strip_16\n"); png_ptr->transformations |= PNG_16_TO_8; } #endif #if defined(PNG_READ_STRIP_ALPHA_SUPPORTED) void PNGAPI png_set_strip_alpha(png_structp png_ptr) { png_debug(1, "in png_set_strip_alpha\n"); png_ptr->flags |= PNG_FLAG_STRIP_ALPHA; } #endif #if defined(PNG_READ_DITHER_SUPPORTED) /* Dither file to 8 bit. Supply a palette, the current number * of elements in the palette, the maximum number of elements * allowed, and a histogram if possible. If the current number * of colors is greater then the maximum number, the palette will be * modified to fit in the maximum number. "full_dither" indicates * whether we need a dithering cube set up for RGB images, or if we * simply are reducing the number of colors in a paletted image. */ typedef struct png_dsort_struct { struct png_dsort_struct FAR * next; png_byte left; png_byte right; } png_dsort; typedef png_dsort FAR * png_dsortp; typedef png_dsort FAR * FAR * png_dsortpp; void PNGAPI png_set_dither(png_structp png_ptr, png_colorp palette, int num_palette, int maximum_colors, png_uint_16p histogram, int full_dither) { png_debug(1, "in png_set_dither\n"); png_ptr->transformations |= PNG_DITHER; if (!full_dither) { int i; png_ptr->dither_index = (png_bytep)png_malloc(png_ptr, (png_uint_32)(num_palette * png_sizeof (png_byte))); for (i = 0; i < num_palette; i++) png_ptr->dither_index[i] = (png_byte)i; } if (num_palette > maximum_colors) { if (histogram != NULL) { /* This is easy enough, just throw out the least used colors. Perhaps not the best solution, but good enough. */ int i; /* initialize an array to sort colors */ png_ptr->dither_sort = (png_bytep)png_malloc(png_ptr, (png_uint_32)(num_palette * png_sizeof (png_byte))); /* initialize the dither_sort array */ for (i = 0; i < num_palette; i++) png_ptr->dither_sort[i] = (png_byte)i; /* Find the least used palette entries by starting a bubble sort, and running it until we have sorted out enough colors. Note that we don't care about sorting all the colors, just finding which are least used. */ for (i = num_palette - 1; i >= maximum_colors; i--) { int done; /* to stop early if the list is pre-sorted */ int j; done = 1; for (j = 0; j < i; j++) { if (histogram[png_ptr->dither_sort[j]] < histogram[png_ptr->dither_sort[j + 1]]) { png_byte t; t = png_ptr->dither_sort[j]; png_ptr->dither_sort[j] = png_ptr->dither_sort[j + 1]; png_ptr->dither_sort[j + 1] = t; done = 0; } } if (done) break; } /* swap the palette around, and set up a table, if necessary */ if (full_dither) { int j = num_palette; /* put all the useful colors within the max, but don't move the others */ for (i = 0; i < maximum_colors; i++) { if ((int)png_ptr->dither_sort[i] >= maximum_colors) { do j--; while ((int)png_ptr->dither_sort[j] >= maximum_colors); palette[i] = palette[j]; } } } else { int j = num_palette; /* move all the used colors inside the max limit, and develop a translation table */ for (i = 0; i < maximum_colors; i++) { /* only move the colors we need to */ if ((int)png_ptr->dither_sort[i] >= maximum_colors) { png_color tmp_color; do j--; while ((int)png_ptr->dither_sort[j] >= maximum_colors); tmp_color = palette[j]; palette[j] = palette[i]; palette[i] = tmp_color; /* indicate where the color went */ png_ptr->dither_index[j] = (png_byte)i; png_ptr->dither_index[i] = (png_byte)j; } } /* find closest color for those colors we are not using */ for (i = 0; i < num_palette; i++) { if ((int)png_ptr->dither_index[i] >= maximum_colors) { int min_d, k, min_k, d_index; /* find the closest color to one we threw out */ d_index = png_ptr->dither_index[i]; min_d = PNG_COLOR_DIST(palette[d_index], palette[0]); for (k = 1, min_k = 0; k < maximum_colors; k++) { int d; d = PNG_COLOR_DIST(palette[d_index], palette[k]); if (d < min_d) { min_d = d; min_k = k; } } /* point to closest color */ png_ptr->dither_index[i] = (png_byte)min_k; } } } png_free(png_ptr, png_ptr->dither_sort); png_ptr->dither_sort=NULL; } else { /* This is much harder to do simply (and quickly). Perhaps we need to go through a median cut routine, but those don't always behave themselves with only a few colors as input. So we will just find the closest two colors, and throw out one of them (chosen somewhat randomly). [We don't understand this at all, so if someone wants to work on improving it, be our guest - AED, GRP] */ int i; int max_d; int num_new_palette; png_dsortp t; png_dsortpp hash; t=NULL; /* initialize palette index arrays */ png_ptr->index_to_palette = (png_bytep)png_malloc(png_ptr, (png_uint_32)(num_palette * png_sizeof (png_byte))); png_ptr->palette_to_index = (png_bytep)png_malloc(png_ptr, (png_uint_32)(num_palette * png_sizeof (png_byte))); /* initialize the sort array */ for (i = 0; i < num_palette; i++) { png_ptr->index_to_palette[i] = (png_byte)i; png_ptr->palette_to_index[i] = (png_byte)i; } hash = (png_dsortpp)png_malloc(png_ptr, (png_uint_32)(769 * png_sizeof (png_dsortp))); for (i = 0; i < 769; i++) hash[i] = NULL; /* png_memset(hash, 0, 769 * png_sizeof (png_dsortp)); */ num_new_palette = num_palette; /* initial wild guess at how far apart the farthest pixel pair we will be eliminating will be. Larger numbers mean more areas will be allocated, Smaller numbers run the risk of not saving enough data, and having to do this all over again. I have not done extensive checking on this number. */ max_d = 96; while (num_new_palette > maximum_colors) { for (i = 0; i < num_new_palette - 1; i++) { int j; for (j = i + 1; j < num_new_palette; j++) { int d; d = PNG_COLOR_DIST(palette[i], palette[j]); if (d <= max_d) { t = (png_dsortp)png_malloc_warn(png_ptr, (png_uint_32)(png_sizeof(png_dsort))); if (t == NULL) break; t->next = hash[d]; t->left = (png_byte)i; t->right = (png_byte)j; hash[d] = t; } } if (t == NULL) break; } if (t != NULL) for (i = 0; i <= max_d; i++) { if (hash[i] != NULL) { png_dsortp p; for (p = hash[i]; p; p = p->next) { if ((int)png_ptr->index_to_palette[p->left] < num_new_palette && (int)png_ptr->index_to_palette[p->right] < num_new_palette) { int j, next_j; if (num_new_palette & 0x01) { j = p->left; next_j = p->right; } else { j = p->right; next_j = p->left; } num_new_palette--; palette[png_ptr->index_to_palette[j]] = palette[num_new_palette]; if (!full_dither) { int k; for (k = 0; k < num_palette; k++) { if (png_ptr->dither_index[k] == png_ptr->index_to_palette[j]) png_ptr->dither_index[k] = png_ptr->index_to_palette[next_j]; if ((int)png_ptr->dither_index[k] == num_new_palette) png_ptr->dither_index[k] = png_ptr->index_to_palette[j]; } } png_ptr->index_to_palette[png_ptr->palette_to_index [num_new_palette]] = png_ptr->index_to_palette[j]; png_ptr->palette_to_index[png_ptr->index_to_palette[j]] = png_ptr->palette_to_index[num_new_palette]; png_ptr->index_to_palette[j] = (png_byte)num_new_palette; png_ptr->palette_to_index[num_new_palette] = (png_byte)j; } if (num_new_palette <= maximum_colors) break; } if (num_new_palette <= maximum_colors) break; } } for (i = 0; i < 769; i++) { if (hash[i] != NULL) { png_dsortp p = hash[i]; while (p) { t = p->next; png_free(png_ptr, p); p = t; } } hash[i] = 0; } max_d += 96; } png_free(png_ptr, hash); png_free(png_ptr, png_ptr->palette_to_index); png_free(png_ptr, png_ptr->index_to_palette); png_ptr->palette_to_index=NULL; png_ptr->index_to_palette=NULL; } num_palette = maximum_colors; } if (png_ptr->palette == NULL) { png_ptr->palette = palette; } png_ptr->num_palette = (png_uint_16)num_palette; if (full_dither) { int i; png_bytep distance; int total_bits = PNG_DITHER_RED_BITS + PNG_DITHER_GREEN_BITS + PNG_DITHER_BLUE_BITS; int num_red = (1 << PNG_DITHER_RED_BITS); int num_green = (1 << PNG_DITHER_GREEN_BITS); int num_blue = (1 << PNG_DITHER_BLUE_BITS); png_size_t num_entries = ((png_size_t)1 << total_bits); png_ptr->palette_lookup = (png_bytep )png_malloc(png_ptr, (png_uint_32)(num_entries * png_sizeof (png_byte))); png_memset(png_ptr->palette_lookup, 0, num_entries * png_sizeof (png_byte)); distance = (png_bytep)png_malloc(png_ptr, (png_uint_32)(num_entries * png_sizeof(png_byte))); png_memset(distance, 0xff, num_entries * png_sizeof(png_byte)); for (i = 0; i < num_palette; i++) { int ir, ig, ib; int r = (palette[i].red >> (8 - PNG_DITHER_RED_BITS)); int g = (palette[i].green >> (8 - PNG_DITHER_GREEN_BITS)); int b = (palette[i].blue >> (8 - PNG_DITHER_BLUE_BITS)); for (ir = 0; ir < num_red; ir++) { /* int dr = abs(ir - r); */ int dr = ((ir > r) ? ir - r : r - ir); int index_r = (ir << (PNG_DITHER_BLUE_BITS + PNG_DITHER_GREEN_BITS)); for (ig = 0; ig < num_green; ig++) { /* int dg = abs(ig - g); */ int dg = ((ig > g) ? ig - g : g - ig); int dt = dr + dg; int dm = ((dr > dg) ? dr : dg); int index_g = index_r | (ig << PNG_DITHER_BLUE_BITS); for (ib = 0; ib < num_blue; ib++) { int d_index = index_g | ib; /* int db = abs(ib - b); */ int db = ((ib > b) ? ib - b : b - ib); int dmax = ((dm > db) ? dm : db); int d = dmax + dt + db; if (d < (int)distance[d_index]) { distance[d_index] = (png_byte)d; png_ptr->palette_lookup[d_index] = (png_byte)i; } } } } } png_free(png_ptr, distance); } } #endif #if defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED) /* Transform the image from the file_gamma to the screen_gamma. We * only do transformations on images where the file_gamma and screen_gamma * are not close reciprocals, otherwise it slows things down slightly, and * also needlessly introduces small errors. * * We will turn off gamma transformation later if no semitransparent entries * are present in the tRNS array for palette images. We can't do it here * because we don't necessarily have the tRNS chunk yet. */ void PNGAPI png_set_gamma(png_structp png_ptr, double scrn_gamma, double file_gamma) { png_debug(1, "in png_set_gamma\n"); if ((fabs(scrn_gamma * file_gamma - 1.0) > PNG_GAMMA_THRESHOLD) || (png_ptr->color_type & PNG_COLOR_MASK_ALPHA) || (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)) png_ptr->transformations |= PNG_GAMMA; png_ptr->gamma = (float)file_gamma; png_ptr->screen_gamma = (float)scrn_gamma; } #endif #if defined(PNG_READ_EXPAND_SUPPORTED) /* Expand paletted images to RGB, expand grayscale images of * less than 8-bit depth to 8-bit depth, and expand tRNS chunks * to alpha channels. */ void PNGAPI png_set_expand(png_structp png_ptr) { png_debug(1, "in png_set_expand\n"); png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS); } /* GRR 19990627: the following three functions currently are identical * to png_set_expand(). However, it is entirely reasonable that someone * might wish to expand an indexed image to RGB but *not* expand a single, * fully transparent palette entry to a full alpha channel--perhaps instead * convert tRNS to the grayscale/RGB format (16-bit RGB value), or replace * the transparent color with a particular RGB value, or drop tRNS entirely. * IOW, a future version of the library may make the transformations flag * a bit more fine-grained, with separate bits for each of these three * functions. * * More to the point, these functions make it obvious what libpng will be * doing, whereas "expand" can (and does) mean any number of things. * * GRP 20060307: In libpng-1.4.0, png_set_gray_1_2_4_to_8() was modified * to expand only the sample depth but not to expand the tRNS to alpha. */ /* Expand paletted images to RGB. */ void PNGAPI png_set_palette_to_rgb(png_structp png_ptr) { png_debug(1, "in png_set_palette_to_rgb\n"); png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS); } #if !defined(PNG_1_0_X) /* Expand grayscale images of less than 8-bit depth to 8 bits. */ void PNGAPI png_set_expand_gray_1_2_4_to_8(png_structp png_ptr) { png_debug(1, "in png_set_expand_gray_1_2_4_to_8\n"); png_ptr->transformations |= PNG_EXPAND_tRNS; } #endif #if defined(PNG_1_0_X) || defined(PNG_1_2_X) /* Expand grayscale images of less than 8-bit depth to 8 bits. */ /* Deprecated as of libpng-1.2.9 */ void PNGAPI png_set_gray_1_2_4_to_8(png_structp png_ptr) { png_debug(1, "in png_set_gray_1_2_4_to_8\n"); png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS); } #endif /* Expand tRNS chunks to alpha channels. */ void PNGAPI png_set_tRNS_to_alpha(png_structp png_ptr) { png_debug(1, "in png_set_expand\n"); png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS); } #endif /* defined(PNG_READ_EXPAND_SUPPORTED) */ #if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) void PNGAPI png_set_gray_to_rgb(png_structp png_ptr) { png_debug(1, "in png_set_gray_to_rgb\n"); png_ptr->transformations |= PNG_GRAY_TO_RGB; } #endif #if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) #if defined(PNG_FLOATING_POINT_SUPPORTED) /* Convert a RGB image to a grayscale of the same width. This allows us, * for example, to convert a 24 bpp RGB image into an 8 bpp grayscale image. */ void PNGAPI png_set_rgb_to_gray(png_structp png_ptr, int error_action, double red, double green) { int red_fixed = (int)((float)red*100000.0 + 0.5); int green_fixed = (int)((float)green*100000.0 + 0.5); png_set_rgb_to_gray_fixed(png_ptr, error_action, red_fixed, green_fixed); } #endif void PNGAPI png_set_rgb_to_gray_fixed(png_structp png_ptr, int error_action, png_fixed_point red, png_fixed_point green) { png_debug(1, "in png_set_rgb_to_gray\n"); switch(error_action) { case 1: png_ptr->transformations |= PNG_RGB_TO_GRAY; break; case 2: png_ptr->transformations |= PNG_RGB_TO_GRAY_WARN; break; case 3: png_ptr->transformations |= PNG_RGB_TO_GRAY_ERR; } if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) #if defined(PNG_READ_EXPAND_SUPPORTED) png_ptr->transformations |= PNG_EXPAND; #else { png_warning(png_ptr, "Cannot do RGB_TO_GRAY without EXPAND_SUPPORTED."); png_ptr->transformations &= ~PNG_RGB_TO_GRAY; } #endif { png_uint_16 red_int, green_int; if(red < 0 || green < 0) { red_int = 6968; /* .212671 * 32768 + .5 */ green_int = 23434; /* .715160 * 32768 + .5 */ } else if(red + green < 100000L) { red_int = (png_uint_16)(((png_uint_32)red*32768L)/100000L); green_int = (png_uint_16)(((png_uint_32)green*32768L)/100000L); } else { png_warning(png_ptr, "ignoring out of range rgb_to_gray coefficients"); red_int = 6968; green_int = 23434; } png_ptr->rgb_to_gray_red_coeff = red_int; png_ptr->rgb_to_gray_green_coeff = green_int; png_ptr->rgb_to_gray_blue_coeff = (png_uint_16)(32768-red_int-green_int); } } #endif #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_LEGACY_SUPPORTED) void PNGAPI png_set_read_user_transform_fn(png_structp png_ptr, png_user_transform_ptr read_user_transform_fn) { png_debug(1, "in png_set_read_user_transform_fn\n"); #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) png_ptr->transformations |= PNG_USER_TRANSFORM; png_ptr->read_user_transform_fn = read_user_transform_fn; #endif #ifdef PNG_LEGACY_SUPPORTED if(read_user_transform_fn) png_warning(png_ptr, "This version of libpng does not support user transforms"); #endif } #endif /* Initialize everything needed for the read. This includes modifying * the palette. */ void /* PRIVATE */ png_init_read_transformations(png_structp png_ptr) { png_debug(1, "in png_init_read_transformations\n"); #if defined(PNG_USELESS_TESTS_SUPPORTED) if(png_ptr != NULL) #endif { #if defined(PNG_READ_BACKGROUND_SUPPORTED) || defined(PNG_READ_SHIFT_SUPPORTED) \ || defined(PNG_READ_GAMMA_SUPPORTED) int color_type = png_ptr->color_type; #endif #if defined(PNG_READ_EXPAND_SUPPORTED) && defined(PNG_READ_BACKGROUND_SUPPORTED) if ((png_ptr->transformations & PNG_BACKGROUND_EXPAND) && (png_ptr->transformations & PNG_EXPAND)) { if (!(color_type & PNG_COLOR_MASK_COLOR)) /* i.e., GRAY or GRAY_ALPHA */ { /* expand background and tRNS chunks */ switch (png_ptr->bit_depth) { case 1: png_ptr->background.gray *= (png_uint_16)0xff; png_ptr->background.red = png_ptr->background.green = png_ptr->background.blue = png_ptr->background.gray; if (!(png_ptr->transformations & PNG_EXPAND_tRNS)) { png_ptr->trans_values.gray *= (png_uint_16)0xff; png_ptr->trans_values.red = png_ptr->trans_values.green = png_ptr->trans_values.blue = png_ptr->trans_values.gray; } break; case 2: png_ptr->background.gray *= (png_uint_16)0x55; png_ptr->background.red = png_ptr->background.green = png_ptr->background.blue = png_ptr->background.gray; if (!(png_ptr->transformations & PNG_EXPAND_tRNS)) { png_ptr->trans_values.gray *= (png_uint_16)0x55; png_ptr->trans_values.red = png_ptr->trans_values.green = png_ptr->trans_values.blue = png_ptr->trans_values.gray; } break; case 4: png_ptr->background.gray *= (png_uint_16)0x11; png_ptr->background.red = png_ptr->background.green = png_ptr->background.blue = png_ptr->background.gray; if (!(png_ptr->transformations & PNG_EXPAND_tRNS)) { png_ptr->trans_values.gray *= (png_uint_16)0x11; png_ptr->trans_values.red = png_ptr->trans_values.green = png_ptr->trans_values.blue = png_ptr->trans_values.gray; } break; case 8: case 16: png_ptr->background.red = png_ptr->background.green = png_ptr->background.blue = png_ptr->background.gray; break; } } else if (color_type == PNG_COLOR_TYPE_PALETTE) { png_ptr->background.red = png_ptr->palette[png_ptr->background.index].red; png_ptr->background.green = png_ptr->palette[png_ptr->background.index].green; png_ptr->background.blue = png_ptr->palette[png_ptr->background.index].blue; #if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) if (png_ptr->transformations & PNG_INVERT_ALPHA) { #if defined(PNG_READ_EXPAND_SUPPORTED) if (!(png_ptr->transformations & PNG_EXPAND_tRNS)) #endif { /* invert the alpha channel (in tRNS) unless the pixels are going to be expanded, in which case leave it for later */ int i,istop; istop=(int)png_ptr->num_trans; for (i=0; itrans[i] = (png_byte)(255 - png_ptr->trans[i]); } } #endif } } #endif #if defined(PNG_READ_BACKGROUND_SUPPORTED) && defined(PNG_READ_GAMMA_SUPPORTED) png_ptr->background_1 = png_ptr->background; #endif #if defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED) if ((color_type == PNG_COLOR_TYPE_PALETTE && png_ptr->num_trans != 0) && (fabs(png_ptr->screen_gamma * png_ptr->gamma - 1.0) < PNG_GAMMA_THRESHOLD)) { int i,k; k=0; for (i=0; inum_trans; i++) { if (png_ptr->trans[i] != 0 && png_ptr->trans[i] != 0xff) k=1; /* partial transparency is present */ } if (k == 0) png_ptr->transformations &= (~PNG_GAMMA); } if ((png_ptr->transformations & (PNG_GAMMA | PNG_RGB_TO_GRAY)) && png_ptr->gamma != 0.0) { png_build_gamma_table(png_ptr); #if defined(PNG_READ_BACKGROUND_SUPPORTED) if (png_ptr->transformations & PNG_BACKGROUND) { if (color_type == PNG_COLOR_TYPE_PALETTE) { /* could skip if no transparency and */ png_color back, back_1; png_colorp palette = png_ptr->palette; int num_palette = png_ptr->num_palette; int i; if (png_ptr->background_gamma_type == PNG_BACKGROUND_GAMMA_FILE) { back.red = png_ptr->gamma_table[png_ptr->background.red]; back.green = png_ptr->gamma_table[png_ptr->background.green]; back.blue = png_ptr->gamma_table[png_ptr->background.blue]; back_1.red = png_ptr->gamma_to_1[png_ptr->background.red]; back_1.green = png_ptr->gamma_to_1[png_ptr->background.green]; back_1.blue = png_ptr->gamma_to_1[png_ptr->background.blue]; } else { double g, gs; switch (png_ptr->background_gamma_type) { case PNG_BACKGROUND_GAMMA_SCREEN: g = (png_ptr->screen_gamma); gs = 1.0; break; case PNG_BACKGROUND_GAMMA_FILE: g = 1.0 / (png_ptr->gamma); gs = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma); break; case PNG_BACKGROUND_GAMMA_UNIQUE: g = 1.0 / (png_ptr->background_gamma); gs = 1.0 / (png_ptr->background_gamma * png_ptr->screen_gamma); break; default: g = 1.0; /* back_1 */ gs = 1.0; /* back */ } if ( fabs(gs - 1.0) < PNG_GAMMA_THRESHOLD) { back.red = (png_byte)png_ptr->background.red; back.green = (png_byte)png_ptr->background.green; back.blue = (png_byte)png_ptr->background.blue; } else { back.red = (png_byte)(pow( (double)png_ptr->background.red/255, gs) * 255.0 + .5); back.green = (png_byte)(pow( (double)png_ptr->background.green/255, gs) * 255.0 + .5); back.blue = (png_byte)(pow( (double)png_ptr->background.blue/255, gs) * 255.0 + .5); } back_1.red = (png_byte)(pow( (double)png_ptr->background.red/255, g) * 255.0 + .5); back_1.green = (png_byte)(pow( (double)png_ptr->background.green/255, g) * 255.0 + .5); back_1.blue = (png_byte)(pow( (double)png_ptr->background.blue/255, g) * 255.0 + .5); } for (i = 0; i < num_palette; i++) { if (i < (int)png_ptr->num_trans && png_ptr->trans[i] != 0xff) { if (png_ptr->trans[i] == 0) { palette[i] = back; } else /* if (png_ptr->trans[i] != 0xff) */ { png_byte v, w; v = png_ptr->gamma_to_1[palette[i].red]; png_composite(w, v, png_ptr->trans[i], back_1.red); palette[i].red = png_ptr->gamma_from_1[w]; v = png_ptr->gamma_to_1[palette[i].green]; png_composite(w, v, png_ptr->trans[i], back_1.green); palette[i].green = png_ptr->gamma_from_1[w]; v = png_ptr->gamma_to_1[palette[i].blue]; png_composite(w, v, png_ptr->trans[i], back_1.blue); palette[i].blue = png_ptr->gamma_from_1[w]; } } else { palette[i].red = png_ptr->gamma_table[palette[i].red]; palette[i].green = png_ptr->gamma_table[palette[i].green]; palette[i].blue = png_ptr->gamma_table[palette[i].blue]; } } } /* if (png_ptr->background_gamma_type!=PNG_BACKGROUND_GAMMA_UNKNOWN) */ else /* color_type != PNG_COLOR_TYPE_PALETTE */ { double m = (double)(((png_uint_32)1 << png_ptr->bit_depth) - 1); double g = 1.0; double gs = 1.0; switch (png_ptr->background_gamma_type) { case PNG_BACKGROUND_GAMMA_SCREEN: g = (png_ptr->screen_gamma); gs = 1.0; break; case PNG_BACKGROUND_GAMMA_FILE: g = 1.0 / (png_ptr->gamma); gs = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma); break; case PNG_BACKGROUND_GAMMA_UNIQUE: g = 1.0 / (png_ptr->background_gamma); gs = 1.0 / (png_ptr->background_gamma * png_ptr->screen_gamma); break; } png_ptr->background_1.gray = (png_uint_16)(pow( (double)png_ptr->background.gray / m, g) * m + .5); png_ptr->background.gray = (png_uint_16)(pow( (double)png_ptr->background.gray / m, gs) * m + .5); if ((png_ptr->background.red != png_ptr->background.green) || (png_ptr->background.red != png_ptr->background.blue) || (png_ptr->background.red != png_ptr->background.gray)) { /* RGB or RGBA with color background */ png_ptr->background_1.red = (png_uint_16)(pow( (double)png_ptr->background.red / m, g) * m + .5); png_ptr->background_1.green = (png_uint_16)(pow( (double)png_ptr->background.green / m, g) * m + .5); png_ptr->background_1.blue = (png_uint_16)(pow( (double)png_ptr->background.blue / m, g) * m + .5); png_ptr->background.red = (png_uint_16)(pow( (double)png_ptr->background.red / m, gs) * m + .5); png_ptr->background.green = (png_uint_16)(pow( (double)png_ptr->background.green / m, gs) * m + .5); png_ptr->background.blue = (png_uint_16)(pow( (double)png_ptr->background.blue / m, gs) * m + .5); } else { /* GRAY, GRAY ALPHA, RGB, or RGBA with gray background */ png_ptr->background_1.red = png_ptr->background_1.green = png_ptr->background_1.blue = png_ptr->background_1.gray; png_ptr->background.red = png_ptr->background.green = png_ptr->background.blue = png_ptr->background.gray; } } } else /* transformation does not include PNG_BACKGROUND */ #endif /* PNG_READ_BACKGROUND_SUPPORTED */ if (color_type == PNG_COLOR_TYPE_PALETTE) { png_colorp palette = png_ptr->palette; int num_palette = png_ptr->num_palette; int i; for (i = 0; i < num_palette; i++) { palette[i].red = png_ptr->gamma_table[palette[i].red]; palette[i].green = png_ptr->gamma_table[palette[i].green]; palette[i].blue = png_ptr->gamma_table[palette[i].blue]; } } } #if defined(PNG_READ_BACKGROUND_SUPPORTED) else #endif #endif /* PNG_READ_GAMMA_SUPPORTED && PNG_FLOATING_POINT_SUPPORTED */ #if defined(PNG_READ_BACKGROUND_SUPPORTED) /* No GAMMA transformation */ if ((png_ptr->transformations & PNG_BACKGROUND) && (color_type == PNG_COLOR_TYPE_PALETTE)) { int i; int istop = (int)png_ptr->num_trans; png_color back; png_colorp palette = png_ptr->palette; back.red = (png_byte)png_ptr->background.red; back.green = (png_byte)png_ptr->background.green; back.blue = (png_byte)png_ptr->background.blue; for (i = 0; i < istop; i++) { if (png_ptr->trans[i] == 0) { palette[i] = back; } else if (png_ptr->trans[i] != 0xff) { /* The png_composite() macro is defined in png.h */ png_composite(palette[i].red, palette[i].red, png_ptr->trans[i], back.red); png_composite(palette[i].green, palette[i].green, png_ptr->trans[i], back.green); png_composite(palette[i].blue, palette[i].blue, png_ptr->trans[i], back.blue); } } } #endif /* PNG_READ_BACKGROUND_SUPPORTED */ #if defined(PNG_READ_SHIFT_SUPPORTED) if ((png_ptr->transformations & PNG_SHIFT) && (color_type == PNG_COLOR_TYPE_PALETTE)) { png_uint_16 i; png_uint_16 istop = png_ptr->num_palette; int sr = 8 - png_ptr->sig_bit.red; int sg = 8 - png_ptr->sig_bit.green; int sb = 8 - png_ptr->sig_bit.blue; if (sr < 0 || sr > 8) sr = 0; if (sg < 0 || sg > 8) sg = 0; if (sb < 0 || sb > 8) sb = 0; for (i = 0; i < istop; i++) { png_ptr->palette[i].red >>= sr; png_ptr->palette[i].green >>= sg; png_ptr->palette[i].blue >>= sb; } } #endif /* PNG_READ_SHIFT_SUPPORTED */ } #if !defined(PNG_READ_GAMMA_SUPPORTED) && !defined(PNG_READ_SHIFT_SUPPORTED) \ && !defined(PNG_READ_BACKGROUND_SUPPORTED) if(png_ptr) return; #endif } /* Modify the info structure to reflect the transformations. The * info should be updated so a PNG file could be written with it, * assuming the transformations result in valid PNG data. */ void /* PRIVATE */ png_read_transform_info(png_structp png_ptr, png_infop info_ptr) { png_debug(1, "in png_read_transform_info\n"); #if defined(PNG_READ_EXPAND_SUPPORTED) if (png_ptr->transformations & PNG_EXPAND) { if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { if (png_ptr->num_trans && (png_ptr->transformations & PNG_EXPAND_tRNS)) info_ptr->color_type = PNG_COLOR_TYPE_RGB_ALPHA; else info_ptr->color_type = PNG_COLOR_TYPE_RGB; info_ptr->bit_depth = 8; info_ptr->num_trans = 0; } else { if (png_ptr->num_trans) { if (png_ptr->transformations & PNG_EXPAND_tRNS) info_ptr->color_type |= PNG_COLOR_MASK_ALPHA; else info_ptr->color_type |= PNG_COLOR_MASK_COLOR; } if (info_ptr->bit_depth < 8) info_ptr->bit_depth = 8; info_ptr->num_trans = 0; } } #endif #if defined(PNG_READ_BACKGROUND_SUPPORTED) if (png_ptr->transformations & PNG_BACKGROUND) { info_ptr->color_type &= ~PNG_COLOR_MASK_ALPHA; info_ptr->num_trans = 0; info_ptr->background = png_ptr->background; } #endif #if defined(PNG_READ_GAMMA_SUPPORTED) if (png_ptr->transformations & PNG_GAMMA) { #ifdef PNG_FLOATING_POINT_SUPPORTED info_ptr->gamma = png_ptr->gamma; #endif #ifdef PNG_FIXED_POINT_SUPPORTED info_ptr->int_gamma = png_ptr->int_gamma; #endif } #endif #if defined(PNG_READ_16_TO_8_SUPPORTED) if ((png_ptr->transformations & PNG_16_TO_8) && (info_ptr->bit_depth == 16)) info_ptr->bit_depth = 8; #endif #if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) if (png_ptr->transformations & PNG_GRAY_TO_RGB) info_ptr->color_type |= PNG_COLOR_MASK_COLOR; #endif #if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) if (png_ptr->transformations & PNG_RGB_TO_GRAY) info_ptr->color_type &= ~PNG_COLOR_MASK_COLOR; #endif #if defined(PNG_READ_DITHER_SUPPORTED) if (png_ptr->transformations & PNG_DITHER) { if (((info_ptr->color_type == PNG_COLOR_TYPE_RGB) || (info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)) && png_ptr->palette_lookup && info_ptr->bit_depth == 8) { info_ptr->color_type = PNG_COLOR_TYPE_PALETTE; } } #endif #if defined(PNG_READ_PACK_SUPPORTED) if ((png_ptr->transformations & PNG_PACK) && (info_ptr->bit_depth < 8)) info_ptr->bit_depth = 8; #endif if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) info_ptr->channels = 1; else if (info_ptr->color_type & PNG_COLOR_MASK_COLOR) info_ptr->channels = 3; else info_ptr->channels = 1; #if defined(PNG_READ_STRIP_ALPHA_SUPPORTED) if (png_ptr->flags & PNG_FLAG_STRIP_ALPHA) info_ptr->color_type &= ~PNG_COLOR_MASK_ALPHA; #endif if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) info_ptr->channels++; #if defined(PNG_READ_FILLER_SUPPORTED) /* STRIP_ALPHA and FILLER allowed: MASK_ALPHA bit stripped above */ if ((png_ptr->transformations & PNG_FILLER) && ((info_ptr->color_type == PNG_COLOR_TYPE_RGB) || (info_ptr->color_type == PNG_COLOR_TYPE_GRAY))) { info_ptr->channels++; /* if adding a true alpha channel not just filler */ #if !defined(PNG_1_0_X) if (png_ptr->transformations & PNG_ADD_ALPHA) info_ptr->color_type |= PNG_COLOR_MASK_ALPHA; #endif } #endif #if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) && \ defined(PNG_READ_USER_TRANSFORM_SUPPORTED) if(png_ptr->transformations & PNG_USER_TRANSFORM) { if(info_ptr->bit_depth < png_ptr->user_transform_depth) info_ptr->bit_depth = png_ptr->user_transform_depth; if(info_ptr->channels < png_ptr->user_transform_channels) info_ptr->channels = png_ptr->user_transform_channels; } #endif info_ptr->pixel_depth = (png_byte)(info_ptr->channels * info_ptr->bit_depth); info_ptr->rowbytes = PNG_ROWBYTES(info_ptr->pixel_depth,info_ptr->width); #if !defined(PNG_READ_EXPAND_SUPPORTED) if(png_ptr) return; #endif } /* Transform the row. The order of transformations is significant, * and is very touchy. If you add a transformation, take care to * decide how it fits in with the other transformations here. */ void /* PRIVATE */ png_do_read_transformations(png_structp png_ptr) { png_debug(1, "in png_do_read_transformations\n"); #if !defined(PNG_USELESS_TESTS_SUPPORTED) if (png_ptr->row_buf == NULL) { #if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) char msg[50]; sprintf(msg, "NULL row buffer for row %ld, pass %d", png_ptr->row_number, png_ptr->pass); png_error(png_ptr, msg); #else png_error(png_ptr, "NULL row buffer"); #endif } #endif #if defined(PNG_READ_EXPAND_SUPPORTED) if (png_ptr->transformations & PNG_EXPAND) { if (png_ptr->row_info.color_type == PNG_COLOR_TYPE_PALETTE) { png_do_expand_palette(&(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->palette, png_ptr->trans, png_ptr->num_trans); } else { if (png_ptr->num_trans && (png_ptr->transformations & PNG_EXPAND_tRNS)) png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1, &(png_ptr->trans_values)); else png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1, NULL); } } #endif #if defined(PNG_READ_STRIP_ALPHA_SUPPORTED) if (png_ptr->flags & PNG_FLAG_STRIP_ALPHA) png_do_strip_filler(&(png_ptr->row_info), png_ptr->row_buf + 1, PNG_FLAG_FILLER_AFTER | (png_ptr->flags & PNG_FLAG_STRIP_ALPHA)); #endif #if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) if (png_ptr->transformations & PNG_RGB_TO_GRAY) { int rgb_error = png_do_rgb_to_gray(png_ptr, &(png_ptr->row_info), png_ptr->row_buf + 1); if(rgb_error) { png_ptr->rgb_to_gray_status=1; if(png_ptr->transformations == PNG_RGB_TO_GRAY_WARN) png_warning(png_ptr, "png_do_rgb_to_gray found nongray pixel"); if(png_ptr->transformations == PNG_RGB_TO_GRAY_ERR) png_error(png_ptr, "png_do_rgb_to_gray found nongray pixel"); } } #endif /* From Andreas Dilger e-mail to png-implement, 26 March 1998: In most cases, the "simple transparency" should be done prior to doing gray-to-RGB, or you will have to test 3x as many bytes to check if a pixel is transparent. You would also need to make sure that the transparency information is upgraded to RGB. To summarize, the current flow is: - Gray + simple transparency -> compare 1 or 2 gray bytes and composite with background "in place" if transparent, convert to RGB if necessary - Gray + alpha -> composite with gray background and remove alpha bytes, convert to RGB if necessary To support RGB backgrounds for gray images we need: - Gray + simple transparency -> convert to RGB + simple transparency, compare 3 or 6 bytes and composite with background "in place" if transparent (3x compare/pixel compared to doing composite with gray bkgrnd) - Gray + alpha -> convert to RGB + alpha, composite with background and remove alpha bytes (3x float operations/pixel compared with composite on gray background) Greg's change will do this. The reason it wasn't done before is for performance, as this increases the per-pixel operations. If we would check in advance if the background was gray or RGB, and position the gray-to-RGB transform appropriately, then it would save a lot of work/time. */ #if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) /* if gray -> RGB, do so now only if background is non-gray; else do later * for performance reasons */ if ((png_ptr->transformations & PNG_GRAY_TO_RGB) && !(png_ptr->mode & PNG_BACKGROUND_IS_GRAY)) png_do_gray_to_rgb(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_READ_BACKGROUND_SUPPORTED) if ((png_ptr->transformations & PNG_BACKGROUND) && ((png_ptr->num_trans != 0 ) || (png_ptr->color_type & PNG_COLOR_MASK_ALPHA))) png_do_background(&(png_ptr->row_info), png_ptr->row_buf + 1, &(png_ptr->trans_values), &(png_ptr->background) #if defined(PNG_READ_GAMMA_SUPPORTED) , &(png_ptr->background_1), png_ptr->gamma_table, png_ptr->gamma_from_1, png_ptr->gamma_to_1, png_ptr->gamma_16_table, png_ptr->gamma_16_from_1, png_ptr->gamma_16_to_1, png_ptr->gamma_shift #endif ); #endif #if defined(PNG_READ_GAMMA_SUPPORTED) if ((png_ptr->transformations & PNG_GAMMA) && #if defined(PNG_READ_BACKGROUND_SUPPORTED) !((png_ptr->transformations & PNG_BACKGROUND) && ((png_ptr->num_trans != 0) || (png_ptr->color_type & PNG_COLOR_MASK_ALPHA))) && #endif (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE)) png_do_gamma(&(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->gamma_table, png_ptr->gamma_16_table, png_ptr->gamma_shift); #endif #if defined(PNG_READ_16_TO_8_SUPPORTED) if (png_ptr->transformations & PNG_16_TO_8) png_do_chop(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_READ_DITHER_SUPPORTED) if (png_ptr->transformations & PNG_DITHER) { png_do_dither((png_row_infop)&(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->palette_lookup, png_ptr->dither_index); if(png_ptr->row_info.rowbytes == (png_uint_32)0) png_error(png_ptr, "png_do_dither returned rowbytes=0"); } #endif #if defined(PNG_READ_INVERT_SUPPORTED) if (png_ptr->transformations & PNG_INVERT_MONO) png_do_invert(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_READ_SHIFT_SUPPORTED) if (png_ptr->transformations & PNG_SHIFT) png_do_unshift(&(png_ptr->row_info), png_ptr->row_buf + 1, &(png_ptr->shift)); #endif #if defined(PNG_READ_PACK_SUPPORTED) if (png_ptr->transformations & PNG_PACK) png_do_unpack(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_READ_BGR_SUPPORTED) if (png_ptr->transformations & PNG_BGR) png_do_bgr(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_READ_PACKSWAP_SUPPORTED) if (png_ptr->transformations & PNG_PACKSWAP) png_do_packswap(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) /* if gray -> RGB, do so now only if we did not do so above */ if ((png_ptr->transformations & PNG_GRAY_TO_RGB) && (png_ptr->mode & PNG_BACKGROUND_IS_GRAY)) png_do_gray_to_rgb(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_READ_FILLER_SUPPORTED) if (png_ptr->transformations & PNG_FILLER) png_do_read_filler(&(png_ptr->row_info), png_ptr->row_buf + 1, (png_uint_32)png_ptr->filler, png_ptr->flags); #endif #if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) if (png_ptr->transformations & PNG_INVERT_ALPHA) png_do_read_invert_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) if (png_ptr->transformations & PNG_SWAP_ALPHA) png_do_read_swap_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_READ_SWAP_SUPPORTED) if (png_ptr->transformations & PNG_SWAP_BYTES) png_do_swap(&(png_ptr->row_info), png_ptr->row_buf + 1); #endif #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) if (png_ptr->transformations & PNG_USER_TRANSFORM) { if(png_ptr->read_user_transform_fn != NULL) (*(png_ptr->read_user_transform_fn)) /* user read transform function */ (png_ptr, /* png_ptr */ &(png_ptr->row_info), /* row_info: */ /* png_uint_32 width; width of row */ /* png_uint_32 rowbytes; number of bytes in row */ /* png_byte color_type; color type of pixels */ /* png_byte bit_depth; bit depth of samples */ /* png_byte channels; number of channels (1-4) */ /* png_byte pixel_depth; bits per pixel (depth*channels) */ png_ptr->row_buf + 1); /* start of pixel data for row */ #if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) if(png_ptr->user_transform_depth) png_ptr->row_info.bit_depth = png_ptr->user_transform_depth; if(png_ptr->user_transform_channels) png_ptr->row_info.channels = png_ptr->user_transform_channels; #endif png_ptr->row_info.pixel_depth = (png_byte)(png_ptr->row_info.bit_depth * png_ptr->row_info.channels); png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth, png_ptr->row_info.width); } #endif } #if defined(PNG_READ_PACK_SUPPORTED) /* Unpack pixels of 1, 2, or 4 bits per pixel into 1 byte per pixel, * without changing the actual values. Thus, if you had a row with * a bit depth of 1, you would end up with bytes that only contained * the numbers 0 or 1. If you would rather they contain 0 and 255, use * png_do_shift() after this. */ void /* PRIVATE */ png_do_unpack(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_unpack\n"); #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL && row_info->bit_depth < 8) #else if (row_info->bit_depth < 8) #endif { png_uint_32 i; png_uint_32 row_width=row_info->width; switch (row_info->bit_depth) { case 1: { png_bytep sp = row + (png_size_t)((row_width - 1) >> 3); png_bytep dp = row + (png_size_t)row_width - 1; png_uint_32 shift = 7 - (int)((row_width + 7) & 0x07); for (i = 0; i < row_width; i++) { *dp = (png_byte)((*sp >> shift) & 0x01); if (shift == 7) { shift = 0; sp--; } else shift++; dp--; } break; } case 2: { png_bytep sp = row + (png_size_t)((row_width - 1) >> 2); png_bytep dp = row + (png_size_t)row_width - 1; png_uint_32 shift = (int)((3 - ((row_width + 3) & 0x03)) << 1); for (i = 0; i < row_width; i++) { *dp = (png_byte)((*sp >> shift) & 0x03); if (shift == 6) { shift = 0; sp--; } else shift += 2; dp--; } break; } case 4: { png_bytep sp = row + (png_size_t)((row_width - 1) >> 1); png_bytep dp = row + (png_size_t)row_width - 1; png_uint_32 shift = (int)((1 - ((row_width + 1) & 0x01)) << 2); for (i = 0; i < row_width; i++) { *dp = (png_byte)((*sp >> shift) & 0x0f); if (shift == 4) { shift = 0; sp--; } else shift = 4; dp--; } break; } } row_info->bit_depth = 8; row_info->pixel_depth = (png_byte)(8 * row_info->channels); row_info->rowbytes = row_width * row_info->channels; } } #endif #if defined(PNG_READ_SHIFT_SUPPORTED) /* Reverse the effects of png_do_shift. This routine merely shifts the * pixels back to their significant bits values. Thus, if you have * a row of bit depth 8, but only 5 are significant, this will shift * the values back to 0 through 31. */ void /* PRIVATE */ png_do_unshift(png_row_infop row_info, png_bytep row, png_color_8p sig_bits) { png_debug(1, "in png_do_unshift\n"); if ( #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && sig_bits != NULL && #endif row_info->color_type != PNG_COLOR_TYPE_PALETTE) { int shift[4]; int channels = 0; int c; png_uint_16 value = 0; png_uint_32 row_width = row_info->width; if (row_info->color_type & PNG_COLOR_MASK_COLOR) { shift[channels++] = row_info->bit_depth - sig_bits->red; shift[channels++] = row_info->bit_depth - sig_bits->green; shift[channels++] = row_info->bit_depth - sig_bits->blue; } else { shift[channels++] = row_info->bit_depth - sig_bits->gray; } if (row_info->color_type & PNG_COLOR_MASK_ALPHA) { shift[channels++] = row_info->bit_depth - sig_bits->alpha; } for (c = 0; c < channels; c++) { if (shift[c] <= 0) shift[c] = 0; else value = 1; } if (!value) return; switch (row_info->bit_depth) { case 2: { png_bytep bp; png_uint_32 i; png_uint_32 istop = row_info->rowbytes; for (bp = row, i = 0; i < istop; i++) { *bp >>= 1; *bp++ &= 0x55; } break; } case 4: { png_bytep bp = row; png_uint_32 i; png_uint_32 istop = row_info->rowbytes; png_byte mask = (png_byte)((((int)0xf0 >> shift[0]) & (int)0xf0) | (png_byte)((int)0xf >> shift[0])); for (i = 0; i < istop; i++) { *bp >>= shift[0]; *bp++ &= mask; } break; } case 8: { png_bytep bp = row; png_uint_32 i; png_uint_32 istop = row_width * channels; for (i = 0; i < istop; i++) { *bp++ >>= shift[i%channels]; } break; } case 16: { png_bytep bp = row; png_uint_32 i; png_uint_32 istop = channels * row_width; for (i = 0; i < istop; i++) { value = (png_uint_16)((*bp << 8) + *(bp + 1)); value >>= shift[i%channels]; *bp++ = (png_byte)(value >> 8); *bp++ = (png_byte)(value & 0xff); } break; } } } } #endif #if defined(PNG_READ_16_TO_8_SUPPORTED) /* chop rows of bit depth 16 down to 8 */ void /* PRIVATE */ png_do_chop(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_chop\n"); #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL && row_info->bit_depth == 16) #else if (row_info->bit_depth == 16) #endif { png_bytep sp = row; png_bytep dp = row; png_uint_32 i; png_uint_32 istop = row_info->width * row_info->channels; for (i = 0; i> 8)) >> 8; * * Approximate calculation with shift/add instead of multiply/divide: * *dp = ((((png_uint_32)(*sp) << 8) | * (png_uint_32)((int)(*(sp + 1)) - *sp)) + 128) >> 8; * * What we actually do to avoid extra shifting and conversion: */ *dp = *sp + ((((int)(*(sp + 1)) - *sp) > 128) ? 1 : 0); #else /* Simply discard the low order byte */ *dp = *sp; #endif } row_info->bit_depth = 8; row_info->pixel_depth = (png_byte)(8 * row_info->channels); row_info->rowbytes = row_info->width * row_info->channels; } } #endif #if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) void /* PRIVATE */ png_do_read_swap_alpha(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_read_swap_alpha\n"); #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL) #endif { png_uint_32 row_width = row_info->width; if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) { /* This converts from RGBA to ARGB */ if (row_info->bit_depth == 8) { png_bytep sp = row + row_info->rowbytes; png_bytep dp = sp; png_byte save; png_uint_32 i; for (i = 0; i < row_width; i++) { save = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = save; } } /* This converts from RRGGBBAA to AARRGGBB */ else { png_bytep sp = row + row_info->rowbytes; png_bytep dp = sp; png_byte save[2]; png_uint_32 i; for (i = 0; i < row_width; i++) { save[0] = *(--sp); save[1] = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = save[0]; *(--dp) = save[1]; } } } else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) { /* This converts from GA to AG */ if (row_info->bit_depth == 8) { png_bytep sp = row + row_info->rowbytes; png_bytep dp = sp; png_byte save; png_uint_32 i; for (i = 0; i < row_width; i++) { save = *(--sp); *(--dp) = *(--sp); *(--dp) = save; } } /* This converts from GGAA to AAGG */ else { png_bytep sp = row + row_info->rowbytes; png_bytep dp = sp; png_byte save[2]; png_uint_32 i; for (i = 0; i < row_width; i++) { save[0] = *(--sp); save[1] = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = save[0]; *(--dp) = save[1]; } } } } } #endif #if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) void /* PRIVATE */ png_do_read_invert_alpha(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_read_invert_alpha\n"); #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL) #endif { png_uint_32 row_width = row_info->width; if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) { /* This inverts the alpha channel in RGBA */ if (row_info->bit_depth == 8) { png_bytep sp = row + row_info->rowbytes; png_bytep dp = sp; png_uint_32 i; for (i = 0; i < row_width; i++) { *(--dp) = (png_byte)(255 - *(--sp)); /* This does nothing: *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); We can replace it with: */ sp-=3; dp=sp; } } /* This inverts the alpha channel in RRGGBBAA */ else { png_bytep sp = row + row_info->rowbytes; png_bytep dp = sp; png_uint_32 i; for (i = 0; i < row_width; i++) { *(--dp) = (png_byte)(255 - *(--sp)); *(--dp) = (png_byte)(255 - *(--sp)); /* This does nothing: *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); We can replace it with: */ sp-=6; dp=sp; } } } else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) { /* This inverts the alpha channel in GA */ if (row_info->bit_depth == 8) { png_bytep sp = row + row_info->rowbytes; png_bytep dp = sp; png_uint_32 i; for (i = 0; i < row_width; i++) { *(--dp) = (png_byte)(255 - *(--sp)); *(--dp) = *(--sp); } } /* This inverts the alpha channel in GGAA */ else { png_bytep sp = row + row_info->rowbytes; png_bytep dp = sp; png_uint_32 i; for (i = 0; i < row_width; i++) { *(--dp) = (png_byte)(255 - *(--sp)); *(--dp) = (png_byte)(255 - *(--sp)); /* *(--dp) = *(--sp); *(--dp) = *(--sp); */ sp-=2; dp=sp; } } } } } #endif #if defined(PNG_READ_FILLER_SUPPORTED) /* Add filler channel if we have RGB color */ void /* PRIVATE */ png_do_read_filler(png_row_infop row_info, png_bytep row, png_uint_32 filler, png_uint_32 flags) { png_uint_32 i; png_uint_32 row_width = row_info->width; png_byte hi_filler = (png_byte)((filler>>8) & 0xff); png_byte lo_filler = (png_byte)(filler & 0xff); png_debug(1, "in png_do_read_filler\n"); if ( #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif row_info->color_type == PNG_COLOR_TYPE_GRAY) { if(row_info->bit_depth == 8) { /* This changes the data from G to GX */ if (flags & PNG_FLAG_FILLER_AFTER) { png_bytep sp = row + (png_size_t)row_width; png_bytep dp = sp + (png_size_t)row_width; for (i = 1; i < row_width; i++) { *(--dp) = lo_filler; *(--dp) = *(--sp); } *(--dp) = lo_filler; row_info->channels = 2; row_info->pixel_depth = 16; row_info->rowbytes = row_width * 2; } /* This changes the data from G to XG */ else { png_bytep sp = row + (png_size_t)row_width; png_bytep dp = sp + (png_size_t)row_width; for (i = 0; i < row_width; i++) { *(--dp) = *(--sp); *(--dp) = lo_filler; } row_info->channels = 2; row_info->pixel_depth = 16; row_info->rowbytes = row_width * 2; } } else if(row_info->bit_depth == 16) { /* This changes the data from GG to GGXX */ if (flags & PNG_FLAG_FILLER_AFTER) { png_bytep sp = row + (png_size_t)row_width * 2; png_bytep dp = sp + (png_size_t)row_width * 2; for (i = 1; i < row_width; i++) { *(--dp) = hi_filler; *(--dp) = lo_filler; *(--dp) = *(--sp); *(--dp) = *(--sp); } *(--dp) = hi_filler; *(--dp) = lo_filler; row_info->channels = 2; row_info->pixel_depth = 32; row_info->rowbytes = row_width * 4; } /* This changes the data from GG to XXGG */ else { png_bytep sp = row + (png_size_t)row_width * 2; png_bytep dp = sp + (png_size_t)row_width * 2; for (i = 0; i < row_width; i++) { *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = hi_filler; *(--dp) = lo_filler; } row_info->channels = 2; row_info->pixel_depth = 32; row_info->rowbytes = row_width * 4; } } } /* COLOR_TYPE == GRAY */ else if (row_info->color_type == PNG_COLOR_TYPE_RGB) { if(row_info->bit_depth == 8) { /* This changes the data from RGB to RGBX */ if (flags & PNG_FLAG_FILLER_AFTER) { png_bytep sp = row + (png_size_t)row_width * 3; png_bytep dp = sp + (png_size_t)row_width; for (i = 1; i < row_width; i++) { *(--dp) = lo_filler; *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); } *(--dp) = lo_filler; row_info->channels = 4; row_info->pixel_depth = 32; row_info->rowbytes = row_width * 4; } /* This changes the data from RGB to XRGB */ else { png_bytep sp = row + (png_size_t)row_width * 3; png_bytep dp = sp + (png_size_t)row_width; for (i = 0; i < row_width; i++) { *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = lo_filler; } row_info->channels = 4; row_info->pixel_depth = 32; row_info->rowbytes = row_width * 4; } } else if(row_info->bit_depth == 16) { /* This changes the data from RRGGBB to RRGGBBXX */ if (flags & PNG_FLAG_FILLER_AFTER) { png_bytep sp = row + (png_size_t)row_width * 6; png_bytep dp = sp + (png_size_t)row_width * 2; for (i = 1; i < row_width; i++) { *(--dp) = hi_filler; *(--dp) = lo_filler; *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); } *(--dp) = hi_filler; *(--dp) = lo_filler; row_info->channels = 4; row_info->pixel_depth = 64; row_info->rowbytes = row_width * 8; } /* This changes the data from RRGGBB to XXRRGGBB */ else { png_bytep sp = row + (png_size_t)row_width * 6; png_bytep dp = sp + (png_size_t)row_width * 2; for (i = 0; i < row_width; i++) { *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = *(--sp); *(--dp) = hi_filler; *(--dp) = lo_filler; } row_info->channels = 4; row_info->pixel_depth = 64; row_info->rowbytes = row_width * 8; } } } /* COLOR_TYPE == RGB */ } #endif #if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) /* expand grayscale files to RGB, with or without alpha */ void /* PRIVATE */ png_do_gray_to_rgb(png_row_infop row_info, png_bytep row) { png_uint_32 i; png_uint_32 row_width = row_info->width; png_debug(1, "in png_do_gray_to_rgb\n"); if (row_info->bit_depth >= 8 && #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif !(row_info->color_type & PNG_COLOR_MASK_COLOR)) { if (row_info->color_type == PNG_COLOR_TYPE_GRAY) { if (row_info->bit_depth == 8) { png_bytep sp = row + (png_size_t)row_width - 1; png_bytep dp = sp + (png_size_t)row_width * 2; for (i = 0; i < row_width; i++) { *(dp--) = *sp; *(dp--) = *sp; *(dp--) = *(sp--); } } else { png_bytep sp = row + (png_size_t)row_width * 2 - 1; png_bytep dp = sp + (png_size_t)row_width * 4; for (i = 0; i < row_width; i++) { *(dp--) = *sp; *(dp--) = *(sp - 1); *(dp--) = *sp; *(dp--) = *(sp - 1); *(dp--) = *(sp--); *(dp--) = *(sp--); } } } else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) { if (row_info->bit_depth == 8) { png_bytep sp = row + (png_size_t)row_width * 2 - 1; png_bytep dp = sp + (png_size_t)row_width * 2; for (i = 0; i < row_width; i++) { *(dp--) = *(sp--); *(dp--) = *sp; *(dp--) = *sp; *(dp--) = *(sp--); } } else { png_bytep sp = row + (png_size_t)row_width * 4 - 1; png_bytep dp = sp + (png_size_t)row_width * 4; for (i = 0; i < row_width; i++) { *(dp--) = *(sp--); *(dp--) = *(sp--); *(dp--) = *sp; *(dp--) = *(sp - 1); *(dp--) = *sp; *(dp--) = *(sp - 1); *(dp--) = *(sp--); *(dp--) = *(sp--); } } } row_info->channels += (png_byte)2; row_info->color_type |= PNG_COLOR_MASK_COLOR; row_info->pixel_depth = (png_byte)(row_info->channels * row_info->bit_depth); row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width); } } #endif #if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) /* reduce RGB files to grayscale, with or without alpha * using the equation given in Poynton's ColorFAQ at * * Copyright (c) 1998-01-04 Charles Poynton poynton at inforamp.net * * Y = 0.212671 * R + 0.715160 * G + 0.072169 * B * * We approximate this with * * Y = 0.21268 * R + 0.7151 * G + 0.07217 * B * * which can be expressed with integers as * * Y = (6969 * R + 23434 * G + 2365 * B)/32768 * * The calculation is to be done in a linear colorspace. * * Other integer coefficents can be used via png_set_rgb_to_gray(). */ int /* PRIVATE */ png_do_rgb_to_gray(png_structp png_ptr, png_row_infop row_info, png_bytep row) { png_uint_32 i; png_uint_32 row_width = row_info->width; int rgb_error = 0; png_debug(1, "in png_do_rgb_to_gray\n"); if ( #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif (row_info->color_type & PNG_COLOR_MASK_COLOR)) { png_uint_32 rc = png_ptr->rgb_to_gray_red_coeff; png_uint_32 gc = png_ptr->rgb_to_gray_green_coeff; png_uint_32 bc = png_ptr->rgb_to_gray_blue_coeff; if (row_info->color_type == PNG_COLOR_TYPE_RGB) { if (row_info->bit_depth == 8) { #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) if (png_ptr->gamma_from_1 != NULL && png_ptr->gamma_to_1 != NULL) { png_bytep sp = row; png_bytep dp = row; for (i = 0; i < row_width; i++) { png_byte red = png_ptr->gamma_to_1[*(sp++)]; png_byte green = png_ptr->gamma_to_1[*(sp++)]; png_byte blue = png_ptr->gamma_to_1[*(sp++)]; if(red != green || red != blue) { rgb_error |= 1; *(dp++) = png_ptr->gamma_from_1[ (rc*red+gc*green+bc*blue)>>15]; } else *(dp++) = *(sp-1); } } else #endif { png_bytep sp = row; png_bytep dp = row; for (i = 0; i < row_width; i++) { png_byte red = *(sp++); png_byte green = *(sp++); png_byte blue = *(sp++); if(red != green || red != blue) { rgb_error |= 1; *(dp++) = (png_byte)((rc*red+gc*green+bc*blue)>>15); } else *(dp++) = *(sp-1); } } } else /* RGB bit_depth == 16 */ { #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) if (png_ptr->gamma_16_to_1 != NULL && png_ptr->gamma_16_from_1 != NULL) { png_bytep sp = row; png_bytep dp = row; for (i = 0; i < row_width; i++) { png_uint_16 red, green, blue, w; red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; if(red == green && red == blue) w = red; else { png_uint_16 red_1 = png_ptr->gamma_16_to_1[(red&0xff) >> png_ptr->gamma_shift][red>>8]; png_uint_16 green_1 = png_ptr->gamma_16_to_1[(green&0xff) >> png_ptr->gamma_shift][green>>8]; png_uint_16 blue_1 = png_ptr->gamma_16_to_1[(blue&0xff) >> png_ptr->gamma_shift][blue>>8]; png_uint_16 gray16 = (png_uint_16)((rc*red_1 + gc*green_1 + bc*blue_1)>>15); w = png_ptr->gamma_16_from_1[(gray16&0xff) >> png_ptr->gamma_shift][gray16 >> 8]; rgb_error |= 1; } *(dp++) = (png_byte)((w>>8) & 0xff); *(dp++) = (png_byte)(w & 0xff); } } else #endif { png_bytep sp = row; png_bytep dp = row; for (i = 0; i < row_width; i++) { png_uint_16 red, green, blue, gray16; red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; if(red != green || red != blue) rgb_error |= 1; gray16 = (png_uint_16)((rc*red + gc*green + bc*blue)>>15); *(dp++) = (png_byte)((gray16>>8) & 0xff); *(dp++) = (png_byte)(gray16 & 0xff); } } } } if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) { if (row_info->bit_depth == 8) { #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) if (png_ptr->gamma_from_1 != NULL && png_ptr->gamma_to_1 != NULL) { png_bytep sp = row; png_bytep dp = row; for (i = 0; i < row_width; i++) { png_byte red = png_ptr->gamma_to_1[*(sp++)]; png_byte green = png_ptr->gamma_to_1[*(sp++)]; png_byte blue = png_ptr->gamma_to_1[*(sp++)]; if(red != green || red != blue) rgb_error |= 1; *(dp++) = png_ptr->gamma_from_1 [(rc*red + gc*green + bc*blue)>>15]; *(dp++) = *(sp++); /* alpha */ } } else #endif { png_bytep sp = row; png_bytep dp = row; for (i = 0; i < row_width; i++) { png_byte red = *(sp++); png_byte green = *(sp++); png_byte blue = *(sp++); if(red != green || red != blue) rgb_error |= 1; *(dp++) = (png_byte)((rc*red + gc*green + bc*blue)>>15); *(dp++) = *(sp++); /* alpha */ } } } else /* RGBA bit_depth == 16 */ { #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) if (png_ptr->gamma_16_to_1 != NULL && png_ptr->gamma_16_from_1 != NULL) { png_bytep sp = row; png_bytep dp = row; for (i = 0; i < row_width; i++) { png_uint_16 red, green, blue, w; red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; if(red == green && red == blue) w = red; else { png_uint_16 red_1 = png_ptr->gamma_16_to_1[(red&0xff) >> png_ptr->gamma_shift][red>>8]; png_uint_16 green_1 = png_ptr->gamma_16_to_1[(green&0xff) >> png_ptr->gamma_shift][green>>8]; png_uint_16 blue_1 = png_ptr->gamma_16_to_1[(blue&0xff) >> png_ptr->gamma_shift][blue>>8]; png_uint_16 gray16 = (png_uint_16)((rc * red_1 + gc * green_1 + bc * blue_1)>>15); w = png_ptr->gamma_16_from_1[(gray16&0xff) >> png_ptr->gamma_shift][gray16 >> 8]; rgb_error |= 1; } *(dp++) = (png_byte)((w>>8) & 0xff); *(dp++) = (png_byte)(w & 0xff); *(dp++) = *(sp++); /* alpha */ *(dp++) = *(sp++); } } else #endif { png_bytep sp = row; png_bytep dp = row; for (i = 0; i < row_width; i++) { png_uint_16 red, green, blue, gray16; red = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2; green = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2; blue = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2; if(red != green || red != blue) rgb_error |= 1; gray16 = (png_uint_16)((rc*red + gc*green + bc*blue)>>15); *(dp++) = (png_byte)((gray16>>8) & 0xff); *(dp++) = (png_byte)(gray16 & 0xff); *(dp++) = *(sp++); /* alpha */ *(dp++) = *(sp++); } } } } row_info->channels -= (png_byte)2; row_info->color_type &= ~PNG_COLOR_MASK_COLOR; row_info->pixel_depth = (png_byte)(row_info->channels * row_info->bit_depth); row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width); } return rgb_error; } #endif /* Build a grayscale palette. Palette is assumed to be 1 << bit_depth * large of png_color. This lets grayscale images be treated as * paletted. Most useful for gamma correction and simplification * of code. */ void PNGAPI png_build_grayscale_palette(int bit_depth, png_colorp palette) { int num_palette; int color_inc; int i; int v; png_debug(1, "in png_do_build_grayscale_palette\n"); if (palette == NULL) return; switch (bit_depth) { case 1: num_palette = 2; color_inc = 0xff; break; case 2: num_palette = 4; color_inc = 0x55; break; case 4: num_palette = 16; color_inc = 0x11; break; case 8: num_palette = 256; color_inc = 1; break; default: num_palette = 0; color_inc = 0; break; } for (i = 0, v = 0; i < num_palette; i++, v += color_inc) { palette[i].red = (png_byte)v; palette[i].green = (png_byte)v; palette[i].blue = (png_byte)v; } } /* This function is currently unused. Do we really need it? */ #if defined(PNG_READ_DITHER_SUPPORTED) && defined(PNG_CORRECT_PALETTE_SUPPORTED) void /* PRIVATE */ png_correct_palette(png_structp png_ptr, png_colorp palette, int num_palette) { png_debug(1, "in png_correct_palette\n"); #if defined(PNG_READ_BACKGROUND_SUPPORTED) && \ defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED) if (png_ptr->transformations & (PNG_GAMMA | PNG_BACKGROUND)) { png_color back, back_1; if (png_ptr->background_gamma_type == PNG_BACKGROUND_GAMMA_FILE) { back.red = png_ptr->gamma_table[png_ptr->background.red]; back.green = png_ptr->gamma_table[png_ptr->background.green]; back.blue = png_ptr->gamma_table[png_ptr->background.blue]; back_1.red = png_ptr->gamma_to_1[png_ptr->background.red]; back_1.green = png_ptr->gamma_to_1[png_ptr->background.green]; back_1.blue = png_ptr->gamma_to_1[png_ptr->background.blue]; } else { double g; g = 1.0 / (png_ptr->background_gamma * png_ptr->screen_gamma); if (png_ptr->background_gamma_type == PNG_BACKGROUND_GAMMA_SCREEN || fabs(g - 1.0) < PNG_GAMMA_THRESHOLD) { back.red = png_ptr->background.red; back.green = png_ptr->background.green; back.blue = png_ptr->background.blue; } else { back.red = (png_byte)(pow((double)png_ptr->background.red/255, g) * 255.0 + 0.5); back.green = (png_byte)(pow((double)png_ptr->background.green/255, g) * 255.0 + 0.5); back.blue = (png_byte)(pow((double)png_ptr->background.blue/255, g) * 255.0 + 0.5); } g = 1.0 / png_ptr->background_gamma; back_1.red = (png_byte)(pow((double)png_ptr->background.red/255, g) * 255.0 + 0.5); back_1.green = (png_byte)(pow((double)png_ptr->background.green/255, g) * 255.0 + 0.5); back_1.blue = (png_byte)(pow((double)png_ptr->background.blue/255, g) * 255.0 + 0.5); } if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { png_uint_32 i; for (i = 0; i < (png_uint_32)num_palette; i++) { if (i < png_ptr->num_trans && png_ptr->trans[i] == 0) { palette[i] = back; } else if (i < png_ptr->num_trans && png_ptr->trans[i] != 0xff) { png_byte v, w; v = png_ptr->gamma_to_1[png_ptr->palette[i].red]; png_composite(w, v, png_ptr->trans[i], back_1.red); palette[i].red = png_ptr->gamma_from_1[w]; v = png_ptr->gamma_to_1[png_ptr->palette[i].green]; png_composite(w, v, png_ptr->trans[i], back_1.green); palette[i].green = png_ptr->gamma_from_1[w]; v = png_ptr->gamma_to_1[png_ptr->palette[i].blue]; png_composite(w, v, png_ptr->trans[i], back_1.blue); palette[i].blue = png_ptr->gamma_from_1[w]; } else { palette[i].red = png_ptr->gamma_table[palette[i].red]; palette[i].green = png_ptr->gamma_table[palette[i].green]; palette[i].blue = png_ptr->gamma_table[palette[i].blue]; } } } else { int i; for (i = 0; i < num_palette; i++) { if (palette[i].red == (png_byte)png_ptr->trans_values.gray) { palette[i] = back; } else { palette[i].red = png_ptr->gamma_table[palette[i].red]; palette[i].green = png_ptr->gamma_table[palette[i].green]; palette[i].blue = png_ptr->gamma_table[palette[i].blue]; } } } } else #endif #if defined(PNG_READ_GAMMA_SUPPORTED) if (png_ptr->transformations & PNG_GAMMA) { int i; for (i = 0; i < num_palette; i++) { palette[i].red = png_ptr->gamma_table[palette[i].red]; palette[i].green = png_ptr->gamma_table[palette[i].green]; palette[i].blue = png_ptr->gamma_table[palette[i].blue]; } } #if defined(PNG_READ_BACKGROUND_SUPPORTED) else #endif #endif #if defined(PNG_READ_BACKGROUND_SUPPORTED) if (png_ptr->transformations & PNG_BACKGROUND) { if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { png_color back; back.red = (png_byte)png_ptr->background.red; back.green = (png_byte)png_ptr->background.green; back.blue = (png_byte)png_ptr->background.blue; for (i = 0; i < (int)png_ptr->num_trans; i++) { if (png_ptr->trans[i] == 0) { palette[i].red = back.red; palette[i].green = back.green; palette[i].blue = back.blue; } else if (png_ptr->trans[i] != 0xff) { png_composite(palette[i].red, png_ptr->palette[i].red, png_ptr->trans[i], back.red); png_composite(palette[i].green, png_ptr->palette[i].green, png_ptr->trans[i], back.green); png_composite(palette[i].blue, png_ptr->palette[i].blue, png_ptr->trans[i], back.blue); } } } else /* assume grayscale palette (what else could it be?) */ { int i; for (i = 0; i < num_palette; i++) { if (i == (png_byte)png_ptr->trans_values.gray) { palette[i].red = (png_byte)png_ptr->background.red; palette[i].green = (png_byte)png_ptr->background.green; palette[i].blue = (png_byte)png_ptr->background.blue; } } } } #endif } #endif #if defined(PNG_READ_BACKGROUND_SUPPORTED) /* Replace any alpha or transparency with the supplied background color. * "background" is already in the screen gamma, while "background_1" is * at a gamma of 1.0. Paletted files have already been taken care of. */ void /* PRIVATE */ png_do_background(png_row_infop row_info, png_bytep row, png_color_16p trans_values, png_color_16p background #if defined(PNG_READ_GAMMA_SUPPORTED) , png_color_16p background_1, png_bytep gamma_table, png_bytep gamma_from_1, png_bytep gamma_to_1, png_uint_16pp gamma_16, png_uint_16pp gamma_16_from_1, png_uint_16pp gamma_16_to_1, int gamma_shift #endif ) { png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width=row_info->width; int shift; png_debug(1, "in png_do_background\n"); if (background != NULL && #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif (!(row_info->color_type & PNG_COLOR_MASK_ALPHA) || (row_info->color_type != PNG_COLOR_TYPE_PALETTE && trans_values))) { switch (row_info->color_type) { case PNG_COLOR_TYPE_GRAY: { switch (row_info->bit_depth) { case 1: { sp = row; shift = 7; for (i = 0; i < row_width; i++) { if ((png_uint_16)((*sp >> shift) & 0x01) == trans_values->gray) { *sp &= (png_byte)((0x7f7f >> (7 - shift)) & 0xff); *sp |= (png_byte)(background->gray << shift); } if (!shift) { shift = 7; sp++; } else shift--; } break; } case 2: { #if defined(PNG_READ_GAMMA_SUPPORTED) if (gamma_table != NULL) { sp = row; shift = 6; for (i = 0; i < row_width; i++) { if ((png_uint_16)((*sp >> shift) & 0x03) == trans_values->gray) { *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff); *sp |= (png_byte)(background->gray << shift); } else { png_byte p = (png_byte)((*sp >> shift) & 0x03); png_byte g = (png_byte)((gamma_table [p | (p << 2) | (p << 4) | (p << 6)] >> 6) & 0x03); *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff); *sp |= (png_byte)(g << shift); } if (!shift) { shift = 6; sp++; } else shift -= 2; } } else #endif { sp = row; shift = 6; for (i = 0; i < row_width; i++) { if ((png_uint_16)((*sp >> shift) & 0x03) == trans_values->gray) { *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff); *sp |= (png_byte)(background->gray << shift); } if (!shift) { shift = 6; sp++; } else shift -= 2; } } break; } case 4: { #if defined(PNG_READ_GAMMA_SUPPORTED) if (gamma_table != NULL) { sp = row; shift = 4; for (i = 0; i < row_width; i++) { if ((png_uint_16)((*sp >> shift) & 0x0f) == trans_values->gray) { *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff); *sp |= (png_byte)(background->gray << shift); } else { png_byte p = (png_byte)((*sp >> shift) & 0x0f); png_byte g = (png_byte)((gamma_table[p | (p << 4)] >> 4) & 0x0f); *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff); *sp |= (png_byte)(g << shift); } if (!shift) { shift = 4; sp++; } else shift -= 4; } } else #endif { sp = row; shift = 4; for (i = 0; i < row_width; i++) { if ((png_uint_16)((*sp >> shift) & 0x0f) == trans_values->gray) { *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff); *sp |= (png_byte)(background->gray << shift); } if (!shift) { shift = 4; sp++; } else shift -= 4; } } break; } case 8: { #if defined(PNG_READ_GAMMA_SUPPORTED) if (gamma_table != NULL) { sp = row; for (i = 0; i < row_width; i++, sp++) { if (*sp == trans_values->gray) { *sp = (png_byte)background->gray; } else { *sp = gamma_table[*sp]; } } } else #endif { sp = row; for (i = 0; i < row_width; i++, sp++) { if (*sp == trans_values->gray) { *sp = (png_byte)background->gray; } } } break; } case 16: { #if defined(PNG_READ_GAMMA_SUPPORTED) if (gamma_16 != NULL) { sp = row; for (i = 0; i < row_width; i++, sp += 2) { png_uint_16 v; v = (png_uint_16)(((*sp) << 8) + *(sp + 1)); if (v == trans_values->gray) { /* background is already in screen gamma */ *sp = (png_byte)((background->gray >> 8) & 0xff); *(sp + 1) = (png_byte)(background->gray & 0xff); } else { v = gamma_16[*(sp + 1) >> gamma_shift][*sp]; *sp = (png_byte)((v >> 8) & 0xff); *(sp + 1) = (png_byte)(v & 0xff); } } } else #endif { sp = row; for (i = 0; i < row_width; i++, sp += 2) { png_uint_16 v; v = (png_uint_16)(((*sp) << 8) + *(sp + 1)); if (v == trans_values->gray) { *sp = (png_byte)((background->gray >> 8) & 0xff); *(sp + 1) = (png_byte)(background->gray & 0xff); } } } break; } } break; } case PNG_COLOR_TYPE_RGB: { if (row_info->bit_depth == 8) { #if defined(PNG_READ_GAMMA_SUPPORTED) if (gamma_table != NULL) { sp = row; for (i = 0; i < row_width; i++, sp += 3) { if (*sp == trans_values->red && *(sp + 1) == trans_values->green && *(sp + 2) == trans_values->blue) { *sp = (png_byte)background->red; *(sp + 1) = (png_byte)background->green; *(sp + 2) = (png_byte)background->blue; } else { *sp = gamma_table[*sp]; *(sp + 1) = gamma_table[*(sp + 1)]; *(sp + 2) = gamma_table[*(sp + 2)]; } } } else #endif { sp = row; for (i = 0; i < row_width; i++, sp += 3) { if (*sp == trans_values->red && *(sp + 1) == trans_values->green && *(sp + 2) == trans_values->blue) { *sp = (png_byte)background->red; *(sp + 1) = (png_byte)background->green; *(sp + 2) = (png_byte)background->blue; } } } } else /* if (row_info->bit_depth == 16) */ { #if defined(PNG_READ_GAMMA_SUPPORTED) if (gamma_16 != NULL) { sp = row; for (i = 0; i < row_width; i++, sp += 6) { png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1)); png_uint_16 g = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3)); png_uint_16 b = (png_uint_16)(((*(sp+4)) << 8) + *(sp+5)); if (r == trans_values->red && g == trans_values->green && b == trans_values->blue) { /* background is already in screen gamma */ *sp = (png_byte)((background->red >> 8) & 0xff); *(sp + 1) = (png_byte)(background->red & 0xff); *(sp + 2) = (png_byte)((background->green >> 8) & 0xff); *(sp + 3) = (png_byte)(background->green & 0xff); *(sp + 4) = (png_byte)((background->blue >> 8) & 0xff); *(sp + 5) = (png_byte)(background->blue & 0xff); } else { png_uint_16 v = gamma_16[*(sp + 1) >> gamma_shift][*sp]; *sp = (png_byte)((v >> 8) & 0xff); *(sp + 1) = (png_byte)(v & 0xff); v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)]; *(sp + 2) = (png_byte)((v >> 8) & 0xff); *(sp + 3) = (png_byte)(v & 0xff); v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)]; *(sp + 4) = (png_byte)((v >> 8) & 0xff); *(sp + 5) = (png_byte)(v & 0xff); } } } else #endif { sp = row; for (i = 0; i < row_width; i++, sp += 6) { png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp+1)); png_uint_16 g = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3)); png_uint_16 b = (png_uint_16)(((*(sp+4)) << 8) + *(sp+5)); if (r == trans_values->red && g == trans_values->green && b == trans_values->blue) { *sp = (png_byte)((background->red >> 8) & 0xff); *(sp + 1) = (png_byte)(background->red & 0xff); *(sp + 2) = (png_byte)((background->green >> 8) & 0xff); *(sp + 3) = (png_byte)(background->green & 0xff); *(sp + 4) = (png_byte)((background->blue >> 8) & 0xff); *(sp + 5) = (png_byte)(background->blue & 0xff); } } } } break; } case PNG_COLOR_TYPE_GRAY_ALPHA: { if (row_info->bit_depth == 8) { #if defined(PNG_READ_GAMMA_SUPPORTED) if (gamma_to_1 != NULL && gamma_from_1 != NULL && gamma_table != NULL) { sp = row; dp = row; for (i = 0; i < row_width; i++, sp += 2, dp++) { png_uint_16 a = *(sp + 1); if (a == 0xff) { *dp = gamma_table[*sp]; } else if (a == 0) { /* background is already in screen gamma */ *dp = (png_byte)background->gray; } else { png_byte v, w; v = gamma_to_1[*sp]; png_composite(w, v, a, background_1->gray); *dp = gamma_from_1[w]; } } } else #endif { sp = row; dp = row; for (i = 0; i < row_width; i++, sp += 2, dp++) { png_byte a = *(sp + 1); if (a == 0xff) { *dp = *sp; } #if defined(PNG_READ_GAMMA_SUPPORTED) else if (a == 0) { *dp = (png_byte)background->gray; } else { png_composite(*dp, *sp, a, background_1->gray); } #else *dp = (png_byte)background->gray; #endif } } } else /* if (png_ptr->bit_depth == 16) */ { #if defined(PNG_READ_GAMMA_SUPPORTED) if (gamma_16 != NULL && gamma_16_from_1 != NULL && gamma_16_to_1 != NULL) { sp = row; dp = row; for (i = 0; i < row_width; i++, sp += 4, dp += 2) { png_uint_16 a = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3)); if (a == (png_uint_16)0xffff) { png_uint_16 v; v = gamma_16[*(sp + 1) >> gamma_shift][*sp]; *dp = (png_byte)((v >> 8) & 0xff); *(dp + 1) = (png_byte)(v & 0xff); } #if defined(PNG_READ_GAMMA_SUPPORTED) else if (a == 0) #else else #endif { /* background is already in screen gamma */ *dp = (png_byte)((background->gray >> 8) & 0xff); *(dp + 1) = (png_byte)(background->gray & 0xff); } #if defined(PNG_READ_GAMMA_SUPPORTED) else { png_uint_16 g, v, w; g = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp]; png_composite_16(v, g, a, background_1->gray); w = gamma_16_from_1[(v&0xff) >> gamma_shift][v >> 8]; *dp = (png_byte)((w >> 8) & 0xff); *(dp + 1) = (png_byte)(w & 0xff); } #endif } } else #endif { sp = row; dp = row; for (i = 0; i < row_width; i++, sp += 4, dp += 2) { png_uint_16 a = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3)); if (a == (png_uint_16)0xffff) { png_memcpy(dp, sp, 2); } #if defined(PNG_READ_GAMMA_SUPPORTED) else if (a == 0) #else else #endif { *dp = (png_byte)((background->gray >> 8) & 0xff); *(dp + 1) = (png_byte)(background->gray & 0xff); } #if defined(PNG_READ_GAMMA_SUPPORTED) else { png_uint_16 g, v; g = (png_uint_16)(((*sp) << 8) + *(sp + 1)); png_composite_16(v, g, a, background_1->gray); *dp = (png_byte)((v >> 8) & 0xff); *(dp + 1) = (png_byte)(v & 0xff); } #endif } } } break; } case PNG_COLOR_TYPE_RGB_ALPHA: { if (row_info->bit_depth == 8) { #if defined(PNG_READ_GAMMA_SUPPORTED) if (gamma_to_1 != NULL && gamma_from_1 != NULL && gamma_table != NULL) { sp = row; dp = row; for (i = 0; i < row_width; i++, sp += 4, dp += 3) { png_byte a = *(sp + 3); if (a == 0xff) { *dp = gamma_table[*sp]; *(dp + 1) = gamma_table[*(sp + 1)]; *(dp + 2) = gamma_table[*(sp + 2)]; } else if (a == 0) { /* background is already in screen gamma */ *dp = (png_byte)background->red; *(dp + 1) = (png_byte)background->green; *(dp + 2) = (png_byte)background->blue; } else { png_byte v, w; v = gamma_to_1[*sp]; png_composite(w, v, a, background_1->red); *dp = gamma_from_1[w]; v = gamma_to_1[*(sp + 1)]; png_composite(w, v, a, background_1->green); *(dp + 1) = gamma_from_1[w]; v = gamma_to_1[*(sp + 2)]; png_composite(w, v, a, background_1->blue); *(dp + 2) = gamma_from_1[w]; } } } else #endif { sp = row; dp = row; for (i = 0; i < row_width; i++, sp += 4, dp += 3) { png_byte a = *(sp + 3); if (a == 0xff) { *dp = *sp; *(dp + 1) = *(sp + 1); *(dp + 2) = *(sp + 2); } else if (a == 0) { *dp = (png_byte)background->red; *(dp + 1) = (png_byte)background->green; *(dp + 2) = (png_byte)background->blue; } else { png_composite(*dp, *sp, a, background->red); png_composite(*(dp + 1), *(sp + 1), a, background->green); png_composite(*(dp + 2), *(sp + 2), a, background->blue); } } } } else /* if (row_info->bit_depth == 16) */ { #if defined(PNG_READ_GAMMA_SUPPORTED) if (gamma_16 != NULL && gamma_16_from_1 != NULL && gamma_16_to_1 != NULL) { sp = row; dp = row; for (i = 0; i < row_width; i++, sp += 8, dp += 6) { png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6)) << 8) + (png_uint_16)(*(sp + 7))); if (a == (png_uint_16)0xffff) { png_uint_16 v; v = gamma_16[*(sp + 1) >> gamma_shift][*sp]; *dp = (png_byte)((v >> 8) & 0xff); *(dp + 1) = (png_byte)(v & 0xff); v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)]; *(dp + 2) = (png_byte)((v >> 8) & 0xff); *(dp + 3) = (png_byte)(v & 0xff); v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)]; *(dp + 4) = (png_byte)((v >> 8) & 0xff); *(dp + 5) = (png_byte)(v & 0xff); } else if (a == 0) { /* background is already in screen gamma */ *dp = (png_byte)((background->red >> 8) & 0xff); *(dp + 1) = (png_byte)(background->red & 0xff); *(dp + 2) = (png_byte)((background->green >> 8) & 0xff); *(dp + 3) = (png_byte)(background->green & 0xff); *(dp + 4) = (png_byte)((background->blue >> 8) & 0xff); *(dp + 5) = (png_byte)(background->blue & 0xff); } else { png_uint_16 v, w, x; v = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp]; png_composite_16(w, v, a, background_1->red); x = gamma_16_from_1[((w&0xff) >> gamma_shift)][w >> 8]; *dp = (png_byte)((x >> 8) & 0xff); *(dp + 1) = (png_byte)(x & 0xff); v = gamma_16_to_1[*(sp + 3) >> gamma_shift][*(sp + 2)]; png_composite_16(w, v, a, background_1->green); x = gamma_16_from_1[((w&0xff) >> gamma_shift)][w >> 8]; *(dp + 2) = (png_byte)((x >> 8) & 0xff); *(dp + 3) = (png_byte)(x & 0xff); v = gamma_16_to_1[*(sp + 5) >> gamma_shift][*(sp + 4)]; png_composite_16(w, v, a, background_1->blue); x = gamma_16_from_1[(w & 0xff) >> gamma_shift][w >> 8]; *(dp + 4) = (png_byte)((x >> 8) & 0xff); *(dp + 5) = (png_byte)(x & 0xff); } } } else #endif { sp = row; dp = row; for (i = 0; i < row_width; i++, sp += 8, dp += 6) { png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6)) << 8) + (png_uint_16)(*(sp + 7))); if (a == (png_uint_16)0xffff) { png_memcpy(dp, sp, 6); } else if (a == 0) { *dp = (png_byte)((background->red >> 8) & 0xff); *(dp + 1) = (png_byte)(background->red & 0xff); *(dp + 2) = (png_byte)((background->green >> 8) & 0xff); *(dp + 3) = (png_byte)(background->green & 0xff); *(dp + 4) = (png_byte)((background->blue >> 8) & 0xff); *(dp + 5) = (png_byte)(background->blue & 0xff); } else { png_uint_16 v; png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1)); png_uint_16 g = (png_uint_16)(((*(sp + 2)) << 8) + *(sp + 3)); png_uint_16 b = (png_uint_16)(((*(sp + 4)) << 8) + *(sp + 5)); png_composite_16(v, r, a, background->red); *dp = (png_byte)((v >> 8) & 0xff); *(dp + 1) = (png_byte)(v & 0xff); png_composite_16(v, g, a, background->green); *(dp + 2) = (png_byte)((v >> 8) & 0xff); *(dp + 3) = (png_byte)(v & 0xff); png_composite_16(v, b, a, background->blue); *(dp + 4) = (png_byte)((v >> 8) & 0xff); *(dp + 5) = (png_byte)(v & 0xff); } } } } break; } } if (row_info->color_type & PNG_COLOR_MASK_ALPHA) { row_info->color_type &= ~PNG_COLOR_MASK_ALPHA; row_info->channels--; row_info->pixel_depth = (png_byte)(row_info->channels * row_info->bit_depth); row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width); } } } #endif #if defined(PNG_READ_GAMMA_SUPPORTED) /* Gamma correct the image, avoiding the alpha channel. Make sure * you do this after you deal with the transparency issue on grayscale * or RGB images. If your bit depth is 8, use gamma_table, if it * is 16, use gamma_16_table and gamma_shift. Build these with * build_gamma_table(). */ void /* PRIVATE */ png_do_gamma(png_row_infop row_info, png_bytep row, png_bytep gamma_table, png_uint_16pp gamma_16_table, int gamma_shift) { png_bytep sp; png_uint_32 i; png_uint_32 row_width=row_info->width; png_debug(1, "in png_do_gamma\n"); if ( #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif ((row_info->bit_depth <= 8 && gamma_table != NULL) || (row_info->bit_depth == 16 && gamma_16_table != NULL))) { switch (row_info->color_type) { case PNG_COLOR_TYPE_RGB: { if (row_info->bit_depth == 8) { sp = row; for (i = 0; i < row_width; i++) { *sp = gamma_table[*sp]; sp++; *sp = gamma_table[*sp]; sp++; *sp = gamma_table[*sp]; sp++; } } else /* if (row_info->bit_depth == 16) */ { sp = row; for (i = 0; i < row_width; i++) { png_uint_16 v; v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; *sp = (png_byte)((v >> 8) & 0xff); *(sp + 1) = (png_byte)(v & 0xff); sp += 2; v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; *sp = (png_byte)((v >> 8) & 0xff); *(sp + 1) = (png_byte)(v & 0xff); sp += 2; v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; *sp = (png_byte)((v >> 8) & 0xff); *(sp + 1) = (png_byte)(v & 0xff); sp += 2; } } break; } case PNG_COLOR_TYPE_RGB_ALPHA: { if (row_info->bit_depth == 8) { sp = row; for (i = 0; i < row_width; i++) { *sp = gamma_table[*sp]; sp++; *sp = gamma_table[*sp]; sp++; *sp = gamma_table[*sp]; sp++; sp++; } } else /* if (row_info->bit_depth == 16) */ { sp = row; for (i = 0; i < row_width; i++) { png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; *sp = (png_byte)((v >> 8) & 0xff); *(sp + 1) = (png_byte)(v & 0xff); sp += 2; v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; *sp = (png_byte)((v >> 8) & 0xff); *(sp + 1) = (png_byte)(v & 0xff); sp += 2; v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; *sp = (png_byte)((v >> 8) & 0xff); *(sp + 1) = (png_byte)(v & 0xff); sp += 4; } } break; } case PNG_COLOR_TYPE_GRAY_ALPHA: { if (row_info->bit_depth == 8) { sp = row; for (i = 0; i < row_width; i++) { *sp = gamma_table[*sp]; sp += 2; } } else /* if (row_info->bit_depth == 16) */ { sp = row; for (i = 0; i < row_width; i++) { png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; *sp = (png_byte)((v >> 8) & 0xff); *(sp + 1) = (png_byte)(v & 0xff); sp += 4; } } break; } case PNG_COLOR_TYPE_GRAY: { if (row_info->bit_depth == 2) { sp = row; for (i = 0; i < row_width; i += 4) { int a = *sp & 0xc0; int b = *sp & 0x30; int c = *sp & 0x0c; int d = *sp & 0x03; *sp = (png_byte)( ((((int)gamma_table[a|(a>>2)|(a>>4)|(a>>6)]) ) & 0xc0)| ((((int)gamma_table[(b<<2)|b|(b>>2)|(b>>4)])>>2) & 0x30)| ((((int)gamma_table[(c<<4)|(c<<2)|c|(c>>2)])>>4) & 0x0c)| ((((int)gamma_table[(d<<6)|(d<<4)|(d<<2)|d])>>6) )); sp++; } } if (row_info->bit_depth == 4) { sp = row; for (i = 0; i < row_width; i += 2) { int msb = *sp & 0xf0; int lsb = *sp & 0x0f; *sp = (png_byte)((((int)gamma_table[msb | (msb >> 4)]) & 0xf0) | (((int)gamma_table[(lsb << 4) | lsb]) >> 4)); sp++; } } else if (row_info->bit_depth == 8) { sp = row; for (i = 0; i < row_width; i++) { *sp = gamma_table[*sp]; sp++; } } else if (row_info->bit_depth == 16) { sp = row; for (i = 0; i < row_width; i++) { png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; *sp = (png_byte)((v >> 8) & 0xff); *(sp + 1) = (png_byte)(v & 0xff); sp += 2; } } break; } } } } #endif #if defined(PNG_READ_EXPAND_SUPPORTED) /* Expands a palette row to an RGB or RGBA row depending * upon whether you supply trans and num_trans. */ void /* PRIVATE */ png_do_expand_palette(png_row_infop row_info, png_bytep row, png_colorp palette, png_bytep trans, int num_trans) { int shift, value; png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width=row_info->width; png_debug(1, "in png_do_expand_palette\n"); if ( #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif row_info->color_type == PNG_COLOR_TYPE_PALETTE) { if (row_info->bit_depth < 8) { switch (row_info->bit_depth) { case 1: { sp = row + (png_size_t)((row_width - 1) >> 3); dp = row + (png_size_t)row_width - 1; shift = 7 - (int)((row_width + 7) & 0x07); for (i = 0; i < row_width; i++) { if ((*sp >> shift) & 0x01) *dp = 1; else *dp = 0; if (shift == 7) { shift = 0; sp--; } else shift++; dp--; } break; } case 2: { sp = row + (png_size_t)((row_width - 1) >> 2); dp = row + (png_size_t)row_width - 1; shift = (int)((3 - ((row_width + 3) & 0x03)) << 1); for (i = 0; i < row_width; i++) { value = (*sp >> shift) & 0x03; *dp = (png_byte)value; if (shift == 6) { shift = 0; sp--; } else shift += 2; dp--; } break; } case 4: { sp = row + (png_size_t)((row_width - 1) >> 1); dp = row + (png_size_t)row_width - 1; shift = (int)((row_width & 0x01) << 2); for (i = 0; i < row_width; i++) { value = (*sp >> shift) & 0x0f; *dp = (png_byte)value; if (shift == 4) { shift = 0; sp--; } else shift += 4; dp--; } break; } } row_info->bit_depth = 8; row_info->pixel_depth = 8; row_info->rowbytes = row_width; } switch (row_info->bit_depth) { case 8: { if (trans != NULL) { sp = row + (png_size_t)row_width - 1; dp = row + (png_size_t)(row_width << 2) - 1; for (i = 0; i < row_width; i++) { if ((int)(*sp) >= num_trans) *dp-- = 0xff; else *dp-- = trans[*sp]; *dp-- = palette[*sp].blue; *dp-- = palette[*sp].green; *dp-- = palette[*sp].red; sp--; } row_info->bit_depth = 8; row_info->pixel_depth = 32; row_info->rowbytes = row_width * 4; row_info->color_type = 6; row_info->channels = 4; } else { sp = row + (png_size_t)row_width - 1; dp = row + (png_size_t)(row_width * 3) - 1; for (i = 0; i < row_width; i++) { *dp-- = palette[*sp].blue; *dp-- = palette[*sp].green; *dp-- = palette[*sp].red; sp--; } row_info->bit_depth = 8; row_info->pixel_depth = 24; row_info->rowbytes = row_width * 3; row_info->color_type = 2; row_info->channels = 3; } break; } } } } /* If the bit depth < 8, it is expanded to 8. Also, if the already * expanded transparency value is supplied, an alpha channel is built. */ void /* PRIVATE */ png_do_expand(png_row_infop row_info, png_bytep row, png_color_16p trans_value) { int shift, value; png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width=row_info->width; png_debug(1, "in png_do_expand\n"); #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL) #endif { if (row_info->color_type == PNG_COLOR_TYPE_GRAY) { png_uint_16 gray = (png_uint_16)(trans_value ? trans_value->gray : 0); if (row_info->bit_depth < 8) { switch (row_info->bit_depth) { case 1: { gray = (png_uint_16)(gray*0xff); sp = row + (png_size_t)((row_width - 1) >> 3); dp = row + (png_size_t)row_width - 1; shift = 7 - (int)((row_width + 7) & 0x07); for (i = 0; i < row_width; i++) { if ((*sp >> shift) & 0x01) *dp = 0xff; else *dp = 0; if (shift == 7) { shift = 0; sp--; } else shift++; dp--; } break; } case 2: { gray = (png_uint_16)(gray*0x55); sp = row + (png_size_t)((row_width - 1) >> 2); dp = row + (png_size_t)row_width - 1; shift = (int)((3 - ((row_width + 3) & 0x03)) << 1); for (i = 0; i < row_width; i++) { value = (*sp >> shift) & 0x03; *dp = (png_byte)(value | (value << 2) | (value << 4) | (value << 6)); if (shift == 6) { shift = 0; sp--; } else shift += 2; dp--; } break; } case 4: { gray = (png_uint_16)(gray*0x11); sp = row + (png_size_t)((row_width - 1) >> 1); dp = row + (png_size_t)row_width - 1; shift = (int)((1 - ((row_width + 1) & 0x01)) << 2); for (i = 0; i < row_width; i++) { value = (*sp >> shift) & 0x0f; *dp = (png_byte)(value | (value << 4)); if (shift == 4) { shift = 0; sp--; } else shift = 4; dp--; } break; } } row_info->bit_depth = 8; row_info->pixel_depth = 8; row_info->rowbytes = row_width; } if (trans_value != NULL) { if (row_info->bit_depth == 8) { sp = row + (png_size_t)row_width - 1; dp = row + (png_size_t)(row_width << 1) - 1; for (i = 0; i < row_width; i++) { if (*sp == gray) *dp-- = 0; else *dp-- = 0xff; *dp-- = *sp--; } } else if (row_info->bit_depth == 16) { sp = row + row_info->rowbytes - 1; dp = row + (row_info->rowbytes << 1) - 1; for (i = 0; i < row_width; i++) { if (((png_uint_16)*(sp) | ((png_uint_16)*(sp - 1) << 8)) == gray) { *dp-- = 0; *dp-- = 0; } else { *dp-- = 0xff; *dp-- = 0xff; } *dp-- = *sp--; *dp-- = *sp--; } } row_info->color_type = PNG_COLOR_TYPE_GRAY_ALPHA; row_info->channels = 2; row_info->pixel_depth = (png_byte)(row_info->bit_depth << 1); row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width); } } else if (row_info->color_type == PNG_COLOR_TYPE_RGB && trans_value) { if (row_info->bit_depth == 8) { sp = row + (png_size_t)row_info->rowbytes - 1; dp = row + (png_size_t)(row_width << 2) - 1; for (i = 0; i < row_width; i++) { if (*(sp - 2) == trans_value->red && *(sp - 1) == trans_value->green && *(sp - 0) == trans_value->blue) *dp-- = 0; else *dp-- = 0xff; *dp-- = *sp--; *dp-- = *sp--; *dp-- = *sp--; } } else if (row_info->bit_depth == 16) { sp = row + row_info->rowbytes - 1; dp = row + (png_size_t)(row_width << 3) - 1; for (i = 0; i < row_width; i++) { if ((((png_uint_16)*(sp - 4) | ((png_uint_16)*(sp - 5) << 8)) == trans_value->red) && (((png_uint_16)*(sp - 2) | ((png_uint_16)*(sp - 3) << 8)) == trans_value->green) && (((png_uint_16)*(sp - 0) | ((png_uint_16)*(sp - 1) << 8)) == trans_value->blue)) { *dp-- = 0; *dp-- = 0; } else { *dp-- = 0xff; *dp-- = 0xff; } *dp-- = *sp--; *dp-- = *sp--; *dp-- = *sp--; *dp-- = *sp--; *dp-- = *sp--; *dp-- = *sp--; } } row_info->color_type = PNG_COLOR_TYPE_RGB_ALPHA; row_info->channels = 4; row_info->pixel_depth = (png_byte)(row_info->bit_depth << 2); row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width); } } } #endif #if defined(PNG_READ_DITHER_SUPPORTED) void /* PRIVATE */ png_do_dither(png_row_infop row_info, png_bytep row, png_bytep palette_lookup, png_bytep dither_lookup) { png_bytep sp, dp; png_uint_32 i; png_uint_32 row_width=row_info->width; png_debug(1, "in png_do_dither\n"); #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL) #endif { if (row_info->color_type == PNG_COLOR_TYPE_RGB && palette_lookup && row_info->bit_depth == 8) { int r, g, b, p; sp = row; dp = row; for (i = 0; i < row_width; i++) { r = *sp++; g = *sp++; b = *sp++; /* this looks real messy, but the compiler will reduce it down to a reasonable formula. For example, with 5 bits per color, we get: p = (((r >> 3) & 0x1f) << 10) | (((g >> 3) & 0x1f) << 5) | ((b >> 3) & 0x1f); */ p = (((r >> (8 - PNG_DITHER_RED_BITS)) & ((1 << PNG_DITHER_RED_BITS) - 1)) << (PNG_DITHER_GREEN_BITS + PNG_DITHER_BLUE_BITS)) | (((g >> (8 - PNG_DITHER_GREEN_BITS)) & ((1 << PNG_DITHER_GREEN_BITS) - 1)) << (PNG_DITHER_BLUE_BITS)) | ((b >> (8 - PNG_DITHER_BLUE_BITS)) & ((1 << PNG_DITHER_BLUE_BITS) - 1)); *dp++ = palette_lookup[p]; } row_info->color_type = PNG_COLOR_TYPE_PALETTE; row_info->channels = 1; row_info->pixel_depth = row_info->bit_depth; row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width); } else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA && palette_lookup != NULL && row_info->bit_depth == 8) { int r, g, b, p; sp = row; dp = row; for (i = 0; i < row_width; i++) { r = *sp++; g = *sp++; b = *sp++; sp++; p = (((r >> (8 - PNG_DITHER_RED_BITS)) & ((1 << PNG_DITHER_RED_BITS) - 1)) << (PNG_DITHER_GREEN_BITS + PNG_DITHER_BLUE_BITS)) | (((g >> (8 - PNG_DITHER_GREEN_BITS)) & ((1 << PNG_DITHER_GREEN_BITS) - 1)) << (PNG_DITHER_BLUE_BITS)) | ((b >> (8 - PNG_DITHER_BLUE_BITS)) & ((1 << PNG_DITHER_BLUE_BITS) - 1)); *dp++ = palette_lookup[p]; } row_info->color_type = PNG_COLOR_TYPE_PALETTE; row_info->channels = 1; row_info->pixel_depth = row_info->bit_depth; row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width); } else if (row_info->color_type == PNG_COLOR_TYPE_PALETTE && dither_lookup && row_info->bit_depth == 8) { sp = row; for (i = 0; i < row_width; i++, sp++) { *sp = dither_lookup[*sp]; } } } } #endif #ifdef PNG_FLOATING_POINT_SUPPORTED #if defined(PNG_READ_GAMMA_SUPPORTED) static int png_gamma_shift[] = {0x10, 0x21, 0x42, 0x84, 0x110, 0x248, 0x550, 0xff0}; /* We build the 8- or 16-bit gamma tables here. Note that for 16-bit * tables, we don't make a full table if we are reducing to 8-bit in * the future. Note also how the gamma_16 tables are segmented so that * we don't need to allocate > 64K chunks for a full 16-bit table. */ void /* PRIVATE */ png_build_gamma_table(png_structp png_ptr) { png_debug(1, "in png_build_gamma_table\n"); if (png_ptr->bit_depth <= 8) { int i; double g; if (png_ptr->screen_gamma > .000001) g = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma); else g = 1.0; png_ptr->gamma_table = (png_bytep)png_malloc(png_ptr, (png_uint_32)256); for (i = 0; i < 256; i++) { png_ptr->gamma_table[i] = (png_byte)(pow((double)i / 255.0, g) * 255.0 + .5); } #if defined(PNG_READ_BACKGROUND_SUPPORTED) || \ defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) if (png_ptr->transformations & ((PNG_BACKGROUND) | PNG_RGB_TO_GRAY)) { g = 1.0 / (png_ptr->gamma); png_ptr->gamma_to_1 = (png_bytep)png_malloc(png_ptr, (png_uint_32)256); for (i = 0; i < 256; i++) { png_ptr->gamma_to_1[i] = (png_byte)(pow((double)i / 255.0, g) * 255.0 + .5); } png_ptr->gamma_from_1 = (png_bytep)png_malloc(png_ptr, (png_uint_32)256); if(png_ptr->screen_gamma > 0.000001) g = 1.0 / png_ptr->screen_gamma; else g = png_ptr->gamma; /* probably doing rgb_to_gray */ for (i = 0; i < 256; i++) { png_ptr->gamma_from_1[i] = (png_byte)(pow((double)i / 255.0, g) * 255.0 + .5); } } #endif /* PNG_READ_BACKGROUND_SUPPORTED || PNG_RGB_TO_GRAY_SUPPORTED */ } else { double g; int i, j, shift, num; int sig_bit; png_uint_32 ig; if (png_ptr->color_type & PNG_COLOR_MASK_COLOR) { sig_bit = (int)png_ptr->sig_bit.red; if ((int)png_ptr->sig_bit.green > sig_bit) sig_bit = png_ptr->sig_bit.green; if ((int)png_ptr->sig_bit.blue > sig_bit) sig_bit = png_ptr->sig_bit.blue; } else { sig_bit = (int)png_ptr->sig_bit.gray; } if (sig_bit > 0) shift = 16 - sig_bit; else shift = 0; if (png_ptr->transformations & PNG_16_TO_8) { if (shift < (16 - PNG_MAX_GAMMA_8)) shift = (16 - PNG_MAX_GAMMA_8); } if (shift > 8) shift = 8; if (shift < 0) shift = 0; png_ptr->gamma_shift = (png_byte)shift; num = (1 << (8 - shift)); if (png_ptr->screen_gamma > .000001) g = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma); else g = 1.0; png_ptr->gamma_16_table = (png_uint_16pp)png_malloc(png_ptr, (png_uint_32)(num * png_sizeof (png_uint_16p))); if (png_ptr->transformations & (PNG_16_TO_8 | PNG_BACKGROUND)) { double fin, fout; png_uint_32 last, max; for (i = 0; i < num; i++) { png_ptr->gamma_16_table[i] = (png_uint_16p)png_malloc(png_ptr, (png_uint_32)(256 * png_sizeof (png_uint_16))); } g = 1.0 / g; last = 0; for (i = 0; i < 256; i++) { fout = ((double)i + 0.5) / 256.0; fin = pow(fout, g); max = (png_uint_32)(fin * (double)((png_uint_32)num << 8)); while (last <= max) { png_ptr->gamma_16_table[(int)(last & (0xff >> shift))] [(int)(last >> (8 - shift))] = (png_uint_16)( (png_uint_16)i | ((png_uint_16)i << 8)); last++; } } while (last < ((png_uint_32)num << 8)) { png_ptr->gamma_16_table[(int)(last & (0xff >> shift))] [(int)(last >> (8 - shift))] = (png_uint_16)65535L; last++; } } else { for (i = 0; i < num; i++) { png_ptr->gamma_16_table[i] = (png_uint_16p)png_malloc(png_ptr, (png_uint_32)(256 * png_sizeof (png_uint_16))); ig = (((png_uint_32)i * (png_uint_32)png_gamma_shift[shift]) >> 4); for (j = 0; j < 256; j++) { png_ptr->gamma_16_table[i][j] = (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) / 65535.0, g) * 65535.0 + .5); } } } #if defined(PNG_READ_BACKGROUND_SUPPORTED) || \ defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) if (png_ptr->transformations & (PNG_BACKGROUND | PNG_RGB_TO_GRAY)) { g = 1.0 / (png_ptr->gamma); png_ptr->gamma_16_to_1 = (png_uint_16pp)png_malloc(png_ptr, (png_uint_32)(num * png_sizeof (png_uint_16p ))); for (i = 0; i < num; i++) { png_ptr->gamma_16_to_1[i] = (png_uint_16p)png_malloc(png_ptr, (png_uint_32)(256 * png_sizeof (png_uint_16))); ig = (((png_uint_32)i * (png_uint_32)png_gamma_shift[shift]) >> 4); for (j = 0; j < 256; j++) { png_ptr->gamma_16_to_1[i][j] = (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) / 65535.0, g) * 65535.0 + .5); } } if(png_ptr->screen_gamma > 0.000001) g = 1.0 / png_ptr->screen_gamma; else g = png_ptr->gamma; /* probably doing rgb_to_gray */ png_ptr->gamma_16_from_1 = (png_uint_16pp)png_malloc(png_ptr, (png_uint_32)(num * png_sizeof (png_uint_16p))); for (i = 0; i < num; i++) { png_ptr->gamma_16_from_1[i] = (png_uint_16p)png_malloc(png_ptr, (png_uint_32)(256 * png_sizeof (png_uint_16))); ig = (((png_uint_32)i * (png_uint_32)png_gamma_shift[shift]) >> 4); for (j = 0; j < 256; j++) { png_ptr->gamma_16_from_1[i][j] = (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) / 65535.0, g) * 65535.0 + .5); } } } #endif /* PNG_READ_BACKGROUND_SUPPORTED || PNG_RGB_TO_GRAY_SUPPORTED */ } } #endif /* To do: install integer version of png_build_gamma_table here */ #endif #if defined(PNG_MNG_FEATURES_SUPPORTED) /* undoes intrapixel differencing */ void /* PRIVATE */ png_do_read_intrapixel(png_row_infop row_info, png_bytep row) { png_debug(1, "in png_do_read_intrapixel\n"); if ( #if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && #endif (row_info->color_type & PNG_COLOR_MASK_COLOR)) { int bytes_per_pixel; png_uint_32 row_width = row_info->width; if (row_info->bit_depth == 8) { png_bytep rp; png_uint_32 i; if (row_info->color_type == PNG_COLOR_TYPE_RGB) bytes_per_pixel = 3; else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) bytes_per_pixel = 4; else return; for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel) { *(rp) = (png_byte)((256 + *rp + *(rp+1))&0xff); *(rp+2) = (png_byte)((256 + *(rp+2) + *(rp+1))&0xff); } } else if (row_info->bit_depth == 16) { png_bytep rp; png_uint_32 i; if (row_info->color_type == PNG_COLOR_TYPE_RGB) bytes_per_pixel = 6; else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) bytes_per_pixel = 8; else return; for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel) { png_uint_32 s0 = (*(rp ) << 8) | *(rp+1); png_uint_32 s1 = (*(rp+2) << 8) | *(rp+3); png_uint_32 s2 = (*(rp+4) << 8) | *(rp+5); png_uint_32 red = (png_uint_32)((s0+s1+65536L) & 0xffffL); png_uint_32 blue = (png_uint_32)((s2+s1+65536L) & 0xffffL); *(rp ) = (png_byte)((red >> 8) & 0xff); *(rp+1) = (png_byte)(red & 0xff); *(rp+4) = (png_byte)((blue >> 8) & 0xff); *(rp+5) = (png_byte)(blue & 0xff); } } } } #endif /* PNG_MNG_FEATURES_SUPPORTED */ #endif /* PNG_READ_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngconf.h0000644000175000017500000012707410431176653022744 0ustar julienjulien /* pngconf.h - machine configurable file for libpng * * libpng version 1.2.10 - April 23, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2005 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) */ /* Any machine specific code is near the front of this file, so if you * are configuring libpng for a machine, you may want to read the section * starting here down to where it starts to typedef png_color, png_text, * and png_info. */ #ifndef PNGCONF_H #define PNGCONF_H #define PNG_1_2_X /* * PNG_USER_CONFIG has to be defined on the compiler command line. This * includes the resource compiler for Windows DLL configurations. */ #ifdef PNG_USER_CONFIG # ifndef PNG_USER_PRIVATEBUILD # define PNG_USER_PRIVATEBUILD # endif #include "pngusr.h" #endif /* PNG_CONFIGURE_LIBPNG is set by the "configure" script. */ #ifdef PNG_CONFIGURE_LIBPNG #ifdef HAVE_CONFIG_H #include "config.h" #endif #endif /* * Added at libpng-1.2.8 * * If you create a private DLL you need to define in "pngusr.h" the followings: * #define PNG_USER_PRIVATEBUILD * e.g. #define PNG_USER_PRIVATEBUILD "Build by MyCompany for xyz reasons." * #define PNG_USER_DLLFNAME_POSTFIX * e.g. // private DLL "libpng13gx.dll" * #define PNG_USER_DLLFNAME_POSTFIX "gx" * * The following macros are also at your disposal if you want to complete the * DLL VERSIONINFO structure. * - PNG_USER_VERSIONINFO_COMMENTS * - PNG_USER_VERSIONINFO_COMPANYNAME * - PNG_USER_VERSIONINFO_LEGALTRADEMARKS */ #ifdef __STDC__ #ifdef SPECIALBUILD # pragma message("PNG_LIBPNG_SPECIALBUILD (and deprecated SPECIALBUILD)\ are now LIBPNG reserved macros. Use PNG_USER_PRIVATEBUILD instead.") #endif #ifdef PRIVATEBUILD # pragma message("PRIVATEBUILD is deprecated.\ Use PNG_USER_PRIVATEBUILD instead.") # define PNG_USER_PRIVATEBUILD PRIVATEBUILD #endif #endif /* __STDC__ */ #ifndef PNG_VERSION_INFO_ONLY /* End of material added to libpng-1.2.8 */ /* This is the size of the compression buffer, and thus the size of * an IDAT chunk. Make this whatever size you feel is best for your * machine. One of these will be allocated per png_struct. When this * is full, it writes the data to the disk, and does some other * calculations. Making this an extremely small size will slow * the library down, but you may want to experiment to determine * where it becomes significant, if you are concerned with memory * usage. Note that zlib allocates at least 32Kb also. For readers, * this describes the size of the buffer available to read the data in. * Unless this gets smaller than the size of a row (compressed), * it should not make much difference how big this is. */ #ifndef PNG_ZBUF_SIZE # define PNG_ZBUF_SIZE 8192 #endif /* Enable if you want a write-only libpng */ #ifndef PNG_NO_READ_SUPPORTED # define PNG_READ_SUPPORTED #endif /* Enable if you want a read-only libpng */ #ifndef PNG_NO_WRITE_SUPPORTED # define PNG_WRITE_SUPPORTED #endif /* Enabled by default in 1.2.0. You can disable this if you don't need to support PNGs that are embedded in MNG datastreams */ #if !defined(PNG_1_0_X) && !defined(PNG_NO_MNG_FEATURES) # ifndef PNG_MNG_FEATURES_SUPPORTED # define PNG_MNG_FEATURES_SUPPORTED # endif #endif #ifndef PNG_NO_FLOATING_POINT_SUPPORTED # ifndef PNG_FLOATING_POINT_SUPPORTED # define PNG_FLOATING_POINT_SUPPORTED # endif #endif /* If you are running on a machine where you cannot allocate more * than 64K of memory at once, uncomment this. While libpng will not * normally need that much memory in a chunk (unless you load up a very * large file), zlib needs to know how big of a chunk it can use, and * libpng thus makes sure to check any memory allocation to verify it * will fit into memory. #define PNG_MAX_MALLOC_64K */ #if defined(MAXSEG_64K) && !defined(PNG_MAX_MALLOC_64K) # define PNG_MAX_MALLOC_64K #endif /* Special munging to support doing things the 'cygwin' way: * 'Normal' png-on-win32 defines/defaults: * PNG_BUILD_DLL -- building dll * PNG_USE_DLL -- building an application, linking to dll * (no define) -- building static library, or building an * application and linking to the static lib * 'Cygwin' defines/defaults: * PNG_BUILD_DLL -- (ignored) building the dll * (no define) -- (ignored) building an application, linking to the dll * PNG_STATIC -- (ignored) building the static lib, or building an * application that links to the static lib. * ALL_STATIC -- (ignored) building various static libs, or building an * application that links to the static libs. * Thus, * a cygwin user should define either PNG_BUILD_DLL or PNG_STATIC, and * this bit of #ifdefs will define the 'correct' config variables based on * that. If a cygwin user *wants* to define 'PNG_USE_DLL' that's okay, but * unnecessary. * * Also, the precedence order is: * ALL_STATIC (since we can't #undef something outside our namespace) * PNG_BUILD_DLL * PNG_STATIC * (nothing) == PNG_USE_DLL * * CYGWIN (2002-01-20): The preceding is now obsolete. With the advent * of auto-import in binutils, we no longer need to worry about * __declspec(dllexport) / __declspec(dllimport) and friends. Therefore, * we don't need to worry about PNG_STATIC or ALL_STATIC when it comes * to __declspec() stuff. However, we DO need to worry about * PNG_BUILD_DLL and PNG_STATIC because those change some defaults * such as CONSOLE_IO and whether GLOBAL_ARRAYS are allowed. */ #if defined(__CYGWIN__) # if defined(ALL_STATIC) # if defined(PNG_BUILD_DLL) # undef PNG_BUILD_DLL # endif # if defined(PNG_USE_DLL) # undef PNG_USE_DLL # endif # if defined(PNG_DLL) # undef PNG_DLL # endif # if !defined(PNG_STATIC) # define PNG_STATIC # endif # else # if defined (PNG_BUILD_DLL) # if defined(PNG_STATIC) # undef PNG_STATIC # endif # if defined(PNG_USE_DLL) # undef PNG_USE_DLL # endif # if !defined(PNG_DLL) # define PNG_DLL # endif # else # if defined(PNG_STATIC) # if defined(PNG_USE_DLL) # undef PNG_USE_DLL # endif # if defined(PNG_DLL) # undef PNG_DLL # endif # else # if !defined(PNG_USE_DLL) # define PNG_USE_DLL # endif # if !defined(PNG_DLL) # define PNG_DLL # endif # endif # endif # endif #endif /* This protects us against compilers that run on a windowing system * and thus don't have or would rather us not use the stdio types: * stdin, stdout, and stderr. The only one currently used is stderr * in png_error() and png_warning(). #defining PNG_NO_CONSOLE_IO will * prevent these from being compiled and used. #defining PNG_NO_STDIO * will also prevent these, plus will prevent the entire set of stdio * macros and functions (FILE *, printf, etc.) from being compiled and used, * unless (PNG_DEBUG > 0) has been #defined. * * #define PNG_NO_CONSOLE_IO * #define PNG_NO_STDIO */ #if defined(_WIN32_WCE) # include /* Console I/O functions are not supported on WindowsCE */ # define PNG_NO_CONSOLE_IO # ifdef PNG_DEBUG # undef PNG_DEBUG # endif #endif #ifdef PNG_BUILD_DLL # ifndef PNG_CONSOLE_IO_SUPPORTED # ifndef PNG_NO_CONSOLE_IO # define PNG_NO_CONSOLE_IO # endif # endif #endif # ifdef PNG_NO_STDIO # ifndef PNG_NO_CONSOLE_IO # define PNG_NO_CONSOLE_IO # endif # ifdef PNG_DEBUG # if (PNG_DEBUG > 0) # include # endif # endif # else # if !defined(_WIN32_WCE) /* "stdio.h" functions are not supported on WindowsCE */ # include # endif # endif /* This macro protects us against machines that don't have function * prototypes (ie K&R style headers). If your compiler does not handle * function prototypes, define this macro and use the included ansi2knr. * I've always been able to use _NO_PROTO as the indicator, but you may * need to drag the empty declaration out in front of here, or change the * ifdef to suit your own needs. */ #ifndef PNGARG #ifdef OF /* zlib prototype munger */ # define PNGARG(arglist) OF(arglist) #else #ifdef _NO_PROTO # define PNGARG(arglist) () # ifndef PNG_TYPECAST_NULL # define PNG_TYPECAST_NULL # endif #else # define PNGARG(arglist) arglist #endif /* _NO_PROTO */ #endif /* OF */ #endif /* PNGARG */ /* Try to determine if we are compiling on a Mac. Note that testing for * just __MWERKS__ is not good enough, because the Codewarrior is now used * on non-Mac platforms. */ #ifndef MACOS # if (defined(__MWERKS__) && defined(macintosh)) || defined(applec) || \ defined(THINK_C) || defined(__SC__) || defined(TARGET_OS_MAC) # define MACOS # endif #endif /* enough people need this for various reasons to include it here */ #if !defined(MACOS) && !defined(RISCOS) && !defined(_WIN32_WCE) # include #endif #if !defined(PNG_SETJMP_NOT_SUPPORTED) && !defined(PNG_NO_SETJMP_SUPPORTED) # define PNG_SETJMP_SUPPORTED #endif #ifdef PNG_SETJMP_SUPPORTED /* This is an attempt to force a single setjmp behaviour on Linux. If * the X config stuff didn't define _BSD_SOURCE we wouldn't need this. */ # ifdef __linux__ # ifdef _BSD_SOURCE # define PNG_SAVE_BSD_SOURCE # undef _BSD_SOURCE # endif # ifdef _SETJMP_H /* If you encounter a compiler error here, see the explanation * near the end of INSTALL. */ __png.h__ already includes setjmp.h; __dont__ include it again.; # endif # endif /* __linux__ */ /* include setjmp.h for error handling */ # include # ifdef __linux__ # ifdef PNG_SAVE_BSD_SOURCE # define _BSD_SOURCE # undef PNG_SAVE_BSD_SOURCE # endif # endif /* __linux__ */ #endif /* PNG_SETJMP_SUPPORTED */ #ifdef BSD # include #else # include #endif /* Other defines for things like memory and the like can go here. */ #ifdef PNG_INTERNAL #include /* The functions exported by PNG_EXTERN are PNG_INTERNAL functions, which * aren't usually used outside the library (as far as I know), so it is * debatable if they should be exported at all. In the future, when it is * possible to have run-time registry of chunk-handling functions, some of * these will be made available again. #define PNG_EXTERN extern */ #define PNG_EXTERN /* Other defines specific to compilers can go here. Try to keep * them inside an appropriate ifdef/endif pair for portability. */ #if defined(PNG_FLOATING_POINT_SUPPORTED) # if defined(MACOS) /* We need to check that hasn't already been included earlier * as it seems it doesn't agree with , yet we should really use * if possible. */ # if !defined(__MATH_H__) && !defined(__MATH_H) && !defined(__cmath__) # include # endif # else # include # endif # if defined(_AMIGA) && defined(__SASC) && defined(_M68881) /* Amiga SAS/C: We must include builtin FPU functions when compiling using * MATH=68881 */ # include # endif #endif /* Codewarrior on NT has linking problems without this. */ #if (defined(__MWERKS__) && defined(WIN32)) || defined(__STDC__) # define PNG_ALWAYS_EXTERN #endif /* This provides the non-ANSI (far) memory allocation routines. */ #if defined(__TURBOC__) && defined(__MSDOS__) # include # include #endif /* I have no idea why is this necessary... */ #if defined(_MSC_VER) && (defined(WIN32) || defined(_Windows) || \ defined(_WINDOWS) || defined(_WIN32) || defined(__WIN32__)) # include #endif /* This controls how fine the dithering gets. As this allocates * a largish chunk of memory (32K), those who are not as concerned * with dithering quality can decrease some or all of these. */ #ifndef PNG_DITHER_RED_BITS # define PNG_DITHER_RED_BITS 5 #endif #ifndef PNG_DITHER_GREEN_BITS # define PNG_DITHER_GREEN_BITS 5 #endif #ifndef PNG_DITHER_BLUE_BITS # define PNG_DITHER_BLUE_BITS 5 #endif /* This controls how fine the gamma correction becomes when you * are only interested in 8 bits anyway. Increasing this value * results in more memory being used, and more pow() functions * being called to fill in the gamma tables. Don't set this value * less then 8, and even that may not work (I haven't tested it). */ #ifndef PNG_MAX_GAMMA_8 # define PNG_MAX_GAMMA_8 11 #endif /* This controls how much a difference in gamma we can tolerate before * we actually start doing gamma conversion. */ #ifndef PNG_GAMMA_THRESHOLD # define PNG_GAMMA_THRESHOLD 0.05 #endif #endif /* PNG_INTERNAL */ /* The following uses const char * instead of char * for error * and warning message functions, so some compilers won't complain. * If you do not want to use const, define PNG_NO_CONST here. */ #ifndef PNG_NO_CONST # define PNG_CONST const #else # define PNG_CONST #endif /* The following defines give you the ability to remove code from the * library that you will not be using. I wish I could figure out how to * automate this, but I can't do that without making it seriously hard * on the users. So if you are not using an ability, change the #define * to and #undef, and that part of the library will not be compiled. If * your linker can't find a function, you may want to make sure the * ability is defined here. Some of these depend upon some others being * defined. I haven't figured out all the interactions here, so you may * have to experiment awhile to get everything to compile. If you are * creating or using a shared library, you probably shouldn't touch this, * as it will affect the size of the structures, and this will cause bad * things to happen if the library and/or application ever change. */ /* Any features you will not be using can be undef'ed here */ /* GR-P, 0.96a: Set "*TRANSFORMS_SUPPORTED as default but allow user * to turn it off with "*TRANSFORMS_NOT_SUPPORTED" or *PNG_NO_*_TRANSFORMS * on the compile line, then pick and choose which ones to define without * having to edit this file. It is safe to use the *TRANSFORMS_NOT_SUPPORTED * if you only want to have a png-compliant reader/writer but don't need * any of the extra transformations. This saves about 80 kbytes in a * typical installation of the library. (PNG_NO_* form added in version * 1.0.1c, for consistency) */ /* The size of the png_text structure changed in libpng-1.0.6 when * iTXt support was added. iTXt support was turned off by default through * libpng-1.2.x, to support old apps that malloc the png_text structure * instead of calling png_set_text() and letting libpng malloc it. It * was turned on by default in libpng-1.3.0. */ #if defined(PNG_1_0_X) || defined (PNG_1_2_X) # ifndef PNG_NO_iTXt_SUPPORTED # define PNG_NO_iTXt_SUPPORTED # endif # ifndef PNG_NO_READ_iTXt # define PNG_NO_READ_iTXt # endif # ifndef PNG_NO_WRITE_iTXt # define PNG_NO_WRITE_iTXt # endif #endif #if !defined(PNG_NO_iTXt_SUPPORTED) # if !defined(PNG_READ_iTXt_SUPPORTED) && !defined(PNG_NO_READ_iTXt) # define PNG_READ_iTXt # endif # if !defined(PNG_WRITE_iTXt_SUPPORTED) && !defined(PNG_NO_WRITE_iTXt) # define PNG_WRITE_iTXt # endif #endif /* The following support, added after version 1.0.0, can be turned off here en * masse by defining PNG_LEGACY_SUPPORTED in case you need binary compatibility * with old applications that require the length of png_struct and png_info * to remain unchanged. */ #ifdef PNG_LEGACY_SUPPORTED # define PNG_NO_FREE_ME # define PNG_NO_READ_UNKNOWN_CHUNKS # define PNG_NO_WRITE_UNKNOWN_CHUNKS # define PNG_NO_READ_USER_CHUNKS # define PNG_NO_READ_iCCP # define PNG_NO_WRITE_iCCP # define PNG_NO_READ_iTXt # define PNG_NO_WRITE_iTXt # define PNG_NO_READ_sCAL # define PNG_NO_WRITE_sCAL # define PNG_NO_READ_sPLT # define PNG_NO_WRITE_sPLT # define PNG_NO_INFO_IMAGE # define PNG_NO_READ_RGB_TO_GRAY # define PNG_NO_READ_USER_TRANSFORM # define PNG_NO_WRITE_USER_TRANSFORM # define PNG_NO_USER_MEM # define PNG_NO_READ_EMPTY_PLTE # define PNG_NO_MNG_FEATURES # define PNG_NO_FIXED_POINT_SUPPORTED #endif /* Ignore attempt to turn off both floating and fixed point support */ #if !defined(PNG_FLOATING_POINT_SUPPORTED) || \ !defined(PNG_NO_FIXED_POINT_SUPPORTED) # define PNG_FIXED_POINT_SUPPORTED #endif #ifndef PNG_NO_FREE_ME # define PNG_FREE_ME_SUPPORTED #endif #if defined(PNG_READ_SUPPORTED) #if !defined(PNG_READ_TRANSFORMS_NOT_SUPPORTED) && \ !defined(PNG_NO_READ_TRANSFORMS) # define PNG_READ_TRANSFORMS_SUPPORTED #endif #ifdef PNG_READ_TRANSFORMS_SUPPORTED # ifndef PNG_NO_READ_EXPAND # define PNG_READ_EXPAND_SUPPORTED # endif # ifndef PNG_NO_READ_SHIFT # define PNG_READ_SHIFT_SUPPORTED # endif # ifndef PNG_NO_READ_PACK # define PNG_READ_PACK_SUPPORTED # endif # ifndef PNG_NO_READ_BGR # define PNG_READ_BGR_SUPPORTED # endif # ifndef PNG_NO_READ_SWAP # define PNG_READ_SWAP_SUPPORTED # endif # ifndef PNG_NO_READ_PACKSWAP # define PNG_READ_PACKSWAP_SUPPORTED # endif # ifndef PNG_NO_READ_INVERT # define PNG_READ_INVERT_SUPPORTED # endif # ifndef PNG_NO_READ_DITHER # define PNG_READ_DITHER_SUPPORTED # endif # ifndef PNG_NO_READ_BACKGROUND # define PNG_READ_BACKGROUND_SUPPORTED # endif # ifndef PNG_NO_READ_16_TO_8 # define PNG_READ_16_TO_8_SUPPORTED # endif # ifndef PNG_NO_READ_FILLER # define PNG_READ_FILLER_SUPPORTED # endif # ifndef PNG_NO_READ_GAMMA # define PNG_READ_GAMMA_SUPPORTED # endif # ifndef PNG_NO_READ_GRAY_TO_RGB # define PNG_READ_GRAY_TO_RGB_SUPPORTED # endif # ifndef PNG_NO_READ_SWAP_ALPHA # define PNG_READ_SWAP_ALPHA_SUPPORTED # endif # ifndef PNG_NO_READ_INVERT_ALPHA # define PNG_READ_INVERT_ALPHA_SUPPORTED # endif # ifndef PNG_NO_READ_STRIP_ALPHA # define PNG_READ_STRIP_ALPHA_SUPPORTED # endif # ifndef PNG_NO_READ_USER_TRANSFORM # define PNG_READ_USER_TRANSFORM_SUPPORTED # endif # ifndef PNG_NO_READ_RGB_TO_GRAY # define PNG_READ_RGB_TO_GRAY_SUPPORTED # endif #endif /* PNG_READ_TRANSFORMS_SUPPORTED */ #if !defined(PNG_NO_PROGRESSIVE_READ) && \ !defined(PNG_PROGRESSIVE_READ_NOT_SUPPORTED) /* if you don't do progressive */ # define PNG_PROGRESSIVE_READ_SUPPORTED /* reading. This is not talking */ #endif /* about interlacing capability! You'll */ /* still have interlacing unless you change the following line: */ #define PNG_READ_INTERLACING_SUPPORTED /* required for PNG-compliant decoders */ #ifndef PNG_NO_READ_COMPOSITE_NODIV # ifndef PNG_NO_READ_COMPOSITED_NODIV /* libpng-1.0.x misspelling */ # define PNG_READ_COMPOSITE_NODIV_SUPPORTED /* well tested on Intel, SGI */ # endif #endif #if defined(PNG_1_0_X) || defined (PNG_1_2_X) /* Deprecated, will be removed from version 2.0.0. Use PNG_MNG_FEATURES_SUPPORTED instead. */ #ifndef PNG_NO_READ_EMPTY_PLTE # define PNG_READ_EMPTY_PLTE_SUPPORTED #endif #endif #endif /* PNG_READ_SUPPORTED */ #if defined(PNG_WRITE_SUPPORTED) # if !defined(PNG_WRITE_TRANSFORMS_NOT_SUPPORTED) && \ !defined(PNG_NO_WRITE_TRANSFORMS) # define PNG_WRITE_TRANSFORMS_SUPPORTED #endif #ifdef PNG_WRITE_TRANSFORMS_SUPPORTED # ifndef PNG_NO_WRITE_SHIFT # define PNG_WRITE_SHIFT_SUPPORTED # endif # ifndef PNG_NO_WRITE_PACK # define PNG_WRITE_PACK_SUPPORTED # endif # ifndef PNG_NO_WRITE_BGR # define PNG_WRITE_BGR_SUPPORTED # endif # ifndef PNG_NO_WRITE_SWAP # define PNG_WRITE_SWAP_SUPPORTED # endif # ifndef PNG_NO_WRITE_PACKSWAP # define PNG_WRITE_PACKSWAP_SUPPORTED # endif # ifndef PNG_NO_WRITE_INVERT # define PNG_WRITE_INVERT_SUPPORTED # endif # ifndef PNG_NO_WRITE_FILLER # define PNG_WRITE_FILLER_SUPPORTED /* same as WRITE_STRIP_ALPHA */ # endif # ifndef PNG_NO_WRITE_SWAP_ALPHA # define PNG_WRITE_SWAP_ALPHA_SUPPORTED # endif # ifndef PNG_NO_WRITE_INVERT_ALPHA # define PNG_WRITE_INVERT_ALPHA_SUPPORTED # endif # ifndef PNG_NO_WRITE_USER_TRANSFORM # define PNG_WRITE_USER_TRANSFORM_SUPPORTED # endif #endif /* PNG_WRITE_TRANSFORMS_SUPPORTED */ #if !defined(PNG_NO_WRITE_INTERLACING_SUPPORTED) && \ !defined(PNG_WRITE_INTERLACING_SUPPORTED) #define PNG_WRITE_INTERLACING_SUPPORTED /* not required for PNG-compliant encoders, but can cause trouble if left undefined */ #endif #if !defined(PNG_NO_WRITE_WEIGHTED_FILTER) && \ !defined(PNG_WRITE_WEIGHTED_FILTER) && \ defined(PNG_FLOATING_POINT_SUPPORTED) # define PNG_WRITE_WEIGHTED_FILTER_SUPPORTED #endif #ifndef PNG_NO_WRITE_FLUSH # define PNG_WRITE_FLUSH_SUPPORTED #endif #if defined(PNG_1_0_X) || defined (PNG_1_2_X) /* Deprecated, see PNG_MNG_FEATURES_SUPPORTED, above */ #ifndef PNG_NO_WRITE_EMPTY_PLTE # define PNG_WRITE_EMPTY_PLTE_SUPPORTED #endif #endif #endif /* PNG_WRITE_SUPPORTED */ #ifndef PNG_1_0_X # ifndef PNG_NO_ERROR_NUMBERS # define PNG_ERROR_NUMBERS_SUPPORTED # endif #endif /* PNG_1_0_X */ #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) # ifndef PNG_NO_USER_TRANSFORM_PTR # define PNG_USER_TRANSFORM_PTR_SUPPORTED # endif #endif #ifndef PNG_NO_STDIO # define PNG_TIME_RFC1123_SUPPORTED #endif /* This adds extra functions in pngget.c for accessing data from the * info pointer (added in version 0.99) * png_get_image_width() * png_get_image_height() * png_get_bit_depth() * png_get_color_type() * png_get_compression_type() * png_get_filter_type() * png_get_interlace_type() * png_get_pixel_aspect_ratio() * png_get_pixels_per_meter() * png_get_x_offset_pixels() * png_get_y_offset_pixels() * png_get_x_offset_microns() * png_get_y_offset_microns() */ #if !defined(PNG_NO_EASY_ACCESS) && !defined(PNG_EASY_ACCESS_SUPPORTED) # define PNG_EASY_ACCESS_SUPPORTED #endif /* PNG_ASSEMBLER_CODE was enabled by default in version 1.2.0 even when PNG_USE_PNGVCRD or PNG_USE_PNGGCCRD is not defined */ #if defined(PNG_READ_SUPPORTED) && !defined(PNG_NO_ASSEMBLER_CODE) # ifndef PNG_ASSEMBLER_CODE_SUPPORTED # define PNG_ASSEMBLER_CODE_SUPPORTED # endif # if !defined(PNG_MMX_CODE_SUPPORTED) && !defined(PNG_NO_MMX_CODE) && \ defined(__MMX__) # define PNG_MMX_CODE_SUPPORTED # endif # if !defined(PNG_USE_PNGGCCRD) && !defined(PNG_NO_MMX_CODE) && \ !defined(PNG_USE_PNGVCRD) && defined(__MMX__) # define PNG_USE_PNGGCCRD # endif #endif /* If you are sure that you don't need thread safety and you are compiling with PNG_USE_PNGCCRD for an MMX application, you can define this for faster execution. See pnggccrd.c. #define PNG_THREAD_UNSAFE_OK */ #if !defined(PNG_1_0_X) #if !defined(PNG_NO_USER_MEM) && !defined(PNG_USER_MEM_SUPPORTED) # define PNG_USER_MEM_SUPPORTED #endif #endif /* PNG_1_0_X */ /* Added at libpng-1.2.6 */ #if !defined(PNG_1_0_X) #ifndef PNG_SET_USER_LIMITS_SUPPORTED #if !defined(PNG_NO_SET_USER_LIMITS) && !defined(PNG_SET_USER_LIMITS_SUPPORTED) # define PNG_SET_USER_LIMITS_SUPPORTED #endif #endif #endif /* PNG_1_0_X */ /* Added at libpng-1.0.16 and 1.2.6. To accept all valid PNGS no matter * how large, set these limits to 0x7fffffffL */ #ifndef PNG_USER_WIDTH_MAX # define PNG_USER_WIDTH_MAX 1000000L #endif #ifndef PNG_USER_HEIGHT_MAX # define PNG_USER_HEIGHT_MAX 1000000L #endif /* These are currently experimental features, define them if you want */ /* very little testing */ /* #ifdef PNG_READ_SUPPORTED # ifndef PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED # define PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED # endif #endif */ /* This is only for PowerPC big-endian and 680x0 systems */ /* some testing */ /* #ifndef PNG_READ_BIG_ENDIAN_SUPPORTED # define PNG_READ_BIG_ENDIAN_SUPPORTED #endif */ /* Buggy compilers (e.g., gcc 2.7.2.2) need this */ /* #define PNG_NO_POINTER_INDEXING */ /* These functions are turned off by default, as they will be phased out. */ /* #define PNG_USELESS_TESTS_SUPPORTED #define PNG_CORRECT_PALETTE_SUPPORTED */ /* Any chunks you are not interested in, you can undef here. The * ones that allocate memory may be expecially important (hIST, * tEXt, zTXt, tRNS, pCAL). Others will just save time and make png_info * a bit smaller. */ #if defined(PNG_READ_SUPPORTED) && \ !defined(PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED) && \ !defined(PNG_NO_READ_ANCILLARY_CHUNKS) # define PNG_READ_ANCILLARY_CHUNKS_SUPPORTED #endif #if defined(PNG_WRITE_SUPPORTED) && \ !defined(PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED) && \ !defined(PNG_NO_WRITE_ANCILLARY_CHUNKS) # define PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED #endif #ifdef PNG_READ_ANCILLARY_CHUNKS_SUPPORTED #ifdef PNG_NO_READ_TEXT # define PNG_NO_READ_iTXt # define PNG_NO_READ_tEXt # define PNG_NO_READ_zTXt #endif #ifndef PNG_NO_READ_bKGD # define PNG_READ_bKGD_SUPPORTED # define PNG_bKGD_SUPPORTED #endif #ifndef PNG_NO_READ_cHRM # define PNG_READ_cHRM_SUPPORTED # define PNG_cHRM_SUPPORTED #endif #ifndef PNG_NO_READ_gAMA # define PNG_READ_gAMA_SUPPORTED # define PNG_gAMA_SUPPORTED #endif #ifndef PNG_NO_READ_hIST # define PNG_READ_hIST_SUPPORTED # define PNG_hIST_SUPPORTED #endif #ifndef PNG_NO_READ_iCCP # define PNG_READ_iCCP_SUPPORTED # define PNG_iCCP_SUPPORTED #endif #ifndef PNG_NO_READ_iTXt # ifndef PNG_READ_iTXt_SUPPORTED # define PNG_READ_iTXt_SUPPORTED # endif # ifndef PNG_iTXt_SUPPORTED # define PNG_iTXt_SUPPORTED # endif #endif #ifndef PNG_NO_READ_oFFs # define PNG_READ_oFFs_SUPPORTED # define PNG_oFFs_SUPPORTED #endif #ifndef PNG_NO_READ_pCAL # define PNG_READ_pCAL_SUPPORTED # define PNG_pCAL_SUPPORTED #endif #ifndef PNG_NO_READ_sCAL # define PNG_READ_sCAL_SUPPORTED # define PNG_sCAL_SUPPORTED #endif #ifndef PNG_NO_READ_pHYs # define PNG_READ_pHYs_SUPPORTED # define PNG_pHYs_SUPPORTED #endif #ifndef PNG_NO_READ_sBIT # define PNG_READ_sBIT_SUPPORTED # define PNG_sBIT_SUPPORTED #endif #ifndef PNG_NO_READ_sPLT # define PNG_READ_sPLT_SUPPORTED # define PNG_sPLT_SUPPORTED #endif #ifndef PNG_NO_READ_sRGB # define PNG_READ_sRGB_SUPPORTED # define PNG_sRGB_SUPPORTED #endif #ifndef PNG_NO_READ_tEXt # define PNG_READ_tEXt_SUPPORTED # define PNG_tEXt_SUPPORTED #endif #ifndef PNG_NO_READ_tIME # define PNG_READ_tIME_SUPPORTED # define PNG_tIME_SUPPORTED #endif #ifndef PNG_NO_READ_tRNS # define PNG_READ_tRNS_SUPPORTED # define PNG_tRNS_SUPPORTED #endif #ifndef PNG_NO_READ_zTXt # define PNG_READ_zTXt_SUPPORTED # define PNG_zTXt_SUPPORTED #endif #ifndef PNG_NO_READ_UNKNOWN_CHUNKS # define PNG_READ_UNKNOWN_CHUNKS_SUPPORTED # ifndef PNG_UNKNOWN_CHUNKS_SUPPORTED # define PNG_UNKNOWN_CHUNKS_SUPPORTED # endif # ifndef PNG_NO_HANDLE_AS_UNKNOWN # define PNG_HANDLE_AS_UNKNOWN_SUPPORTED # endif #endif #if !defined(PNG_NO_READ_USER_CHUNKS) && \ defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) # define PNG_READ_USER_CHUNKS_SUPPORTED # define PNG_USER_CHUNKS_SUPPORTED # ifdef PNG_NO_READ_UNKNOWN_CHUNKS # undef PNG_NO_READ_UNKNOWN_CHUNKS # endif # ifdef PNG_NO_HANDLE_AS_UNKNOWN # undef PNG_NO_HANDLE_AS_UNKNOWN # endif #endif #ifndef PNG_NO_READ_OPT_PLTE # define PNG_READ_OPT_PLTE_SUPPORTED /* only affects support of the */ #endif /* optional PLTE chunk in RGB and RGBA images */ #if defined(PNG_READ_iTXt_SUPPORTED) || defined(PNG_READ_tEXt_SUPPORTED) || \ defined(PNG_READ_zTXt_SUPPORTED) # define PNG_READ_TEXT_SUPPORTED # define PNG_TEXT_SUPPORTED #endif #endif /* PNG_READ_ANCILLARY_CHUNKS_SUPPORTED */ #ifdef PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED #ifdef PNG_NO_WRITE_TEXT # define PNG_NO_WRITE_iTXt # define PNG_NO_WRITE_tEXt # define PNG_NO_WRITE_zTXt #endif #ifndef PNG_NO_WRITE_bKGD # define PNG_WRITE_bKGD_SUPPORTED # ifndef PNG_bKGD_SUPPORTED # define PNG_bKGD_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_cHRM # define PNG_WRITE_cHRM_SUPPORTED # ifndef PNG_cHRM_SUPPORTED # define PNG_cHRM_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_gAMA # define PNG_WRITE_gAMA_SUPPORTED # ifndef PNG_gAMA_SUPPORTED # define PNG_gAMA_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_hIST # define PNG_WRITE_hIST_SUPPORTED # ifndef PNG_hIST_SUPPORTED # define PNG_hIST_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_iCCP # define PNG_WRITE_iCCP_SUPPORTED # ifndef PNG_iCCP_SUPPORTED # define PNG_iCCP_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_iTXt # ifndef PNG_WRITE_iTXt_SUPPORTED # define PNG_WRITE_iTXt_SUPPORTED # endif # ifndef PNG_iTXt_SUPPORTED # define PNG_iTXt_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_oFFs # define PNG_WRITE_oFFs_SUPPORTED # ifndef PNG_oFFs_SUPPORTED # define PNG_oFFs_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_pCAL # define PNG_WRITE_pCAL_SUPPORTED # ifndef PNG_pCAL_SUPPORTED # define PNG_pCAL_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_sCAL # define PNG_WRITE_sCAL_SUPPORTED # ifndef PNG_sCAL_SUPPORTED # define PNG_sCAL_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_pHYs # define PNG_WRITE_pHYs_SUPPORTED # ifndef PNG_pHYs_SUPPORTED # define PNG_pHYs_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_sBIT # define PNG_WRITE_sBIT_SUPPORTED # ifndef PNG_sBIT_SUPPORTED # define PNG_sBIT_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_sPLT # define PNG_WRITE_sPLT_SUPPORTED # ifndef PNG_sPLT_SUPPORTED # define PNG_sPLT_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_sRGB # define PNG_WRITE_sRGB_SUPPORTED # ifndef PNG_sRGB_SUPPORTED # define PNG_sRGB_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_tEXt # define PNG_WRITE_tEXt_SUPPORTED # ifndef PNG_tEXt_SUPPORTED # define PNG_tEXt_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_tIME # define PNG_WRITE_tIME_SUPPORTED # ifndef PNG_tIME_SUPPORTED # define PNG_tIME_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_tRNS # define PNG_WRITE_tRNS_SUPPORTED # ifndef PNG_tRNS_SUPPORTED # define PNG_tRNS_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_zTXt # define PNG_WRITE_zTXt_SUPPORTED # ifndef PNG_zTXt_SUPPORTED # define PNG_zTXt_SUPPORTED # endif #endif #ifndef PNG_NO_WRITE_UNKNOWN_CHUNKS # define PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED # ifndef PNG_UNKNOWN_CHUNKS_SUPPORTED # define PNG_UNKNOWN_CHUNKS_SUPPORTED # endif # ifndef PNG_NO_HANDLE_AS_UNKNOWN # ifndef PNG_HANDLE_AS_UNKNOWN_SUPPORTED # define PNG_HANDLE_AS_UNKNOWN_SUPPORTED # endif # endif #endif #if defined(PNG_WRITE_iTXt_SUPPORTED) || defined(PNG_WRITE_tEXt_SUPPORTED) || \ defined(PNG_WRITE_zTXt_SUPPORTED) # define PNG_WRITE_TEXT_SUPPORTED # ifndef PNG_TEXT_SUPPORTED # define PNG_TEXT_SUPPORTED # endif #endif #endif /* PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED */ /* Turn this off to disable png_read_png() and * png_write_png() and leave the row_pointers member * out of the info structure. */ #ifndef PNG_NO_INFO_IMAGE # define PNG_INFO_IMAGE_SUPPORTED #endif /* need the time information for reading tIME chunks */ #if defined(PNG_tIME_SUPPORTED) # if !defined(_WIN32_WCE) /* "time.h" functions are not supported on WindowsCE */ # include # endif #endif /* Some typedefs to get us started. These should be safe on most of the * common platforms. The typedefs should be at least as large as the * numbers suggest (a png_uint_32 must be at least 32 bits long), but they * don't have to be exactly that size. Some compilers dislike passing * unsigned shorts as function parameters, so you may be better off using * unsigned int for png_uint_16. Likewise, for 64-bit systems, you may * want to have unsigned int for png_uint_32 instead of unsigned long. */ typedef unsigned long png_uint_32; typedef long png_int_32; typedef unsigned short png_uint_16; typedef short png_int_16; typedef unsigned char png_byte; /* This is usually size_t. It is typedef'ed just in case you need it to change (I'm not sure if you will or not, so I thought I'd be safe) */ #ifdef PNG_SIZE_T typedef PNG_SIZE_T png_size_t; # define png_sizeof(x) png_convert_size(sizeof (x)) #else typedef size_t png_size_t; # define png_sizeof(x) sizeof (x) #endif /* The following is needed for medium model support. It cannot be in the * PNG_INTERNAL section. Needs modification for other compilers besides * MSC. Model independent support declares all arrays and pointers to be * large using the far keyword. The zlib version used must also support * model independent data. As of version zlib 1.0.4, the necessary changes * have been made in zlib. The USE_FAR_KEYWORD define triggers other * changes that are needed. (Tim Wegner) */ /* Separate compiler dependencies (problem here is that zlib.h always defines FAR. (SJT) */ #ifdef __BORLANDC__ # if defined(__LARGE__) || defined(__HUGE__) || defined(__COMPACT__) # define LDATA 1 # else # define LDATA 0 # endif /* GRR: why is Cygwin in here? Cygwin is not Borland C... */ # if !defined(__WIN32__) && !defined(__FLAT__) && !defined(__CYGWIN__) # define PNG_MAX_MALLOC_64K # if (LDATA != 1) # ifndef FAR # define FAR __far # endif # define USE_FAR_KEYWORD # endif /* LDATA != 1 */ /* Possibly useful for moving data out of default segment. * Uncomment it if you want. Could also define FARDATA as * const if your compiler supports it. (SJT) # define FARDATA FAR */ # endif /* __WIN32__, __FLAT__, __CYGWIN__ */ #endif /* __BORLANDC__ */ /* Suggest testing for specific compiler first before testing for * FAR. The Watcom compiler defines both __MEDIUM__ and M_I86MM, * making reliance oncertain keywords suspect. (SJT) */ /* MSC Medium model */ #if defined(FAR) # if defined(M_I86MM) # define USE_FAR_KEYWORD # define FARDATA FAR # include # endif #endif /* SJT: default case */ #ifndef FAR # define FAR #endif /* At this point FAR is always defined */ #ifndef FARDATA # define FARDATA #endif /* Typedef for floating-point numbers that are converted to fixed-point with a multiple of 100,000, e.g., int_gamma */ typedef png_int_32 png_fixed_point; /* Add typedefs for pointers */ typedef void FAR * png_voidp; typedef png_byte FAR * png_bytep; typedef png_uint_32 FAR * png_uint_32p; typedef png_int_32 FAR * png_int_32p; typedef png_uint_16 FAR * png_uint_16p; typedef png_int_16 FAR * png_int_16p; typedef PNG_CONST char FAR * png_const_charp; typedef char FAR * png_charp; typedef png_fixed_point FAR * png_fixed_point_p; #ifndef PNG_NO_STDIO #if defined(_WIN32_WCE) typedef HANDLE png_FILE_p; #else typedef FILE * png_FILE_p; #endif #endif #ifdef PNG_FLOATING_POINT_SUPPORTED typedef double FAR * png_doublep; #endif /* Pointers to pointers; i.e. arrays */ typedef png_byte FAR * FAR * png_bytepp; typedef png_uint_32 FAR * FAR * png_uint_32pp; typedef png_int_32 FAR * FAR * png_int_32pp; typedef png_uint_16 FAR * FAR * png_uint_16pp; typedef png_int_16 FAR * FAR * png_int_16pp; typedef PNG_CONST char FAR * FAR * png_const_charpp; typedef char FAR * FAR * png_charpp; typedef png_fixed_point FAR * FAR * png_fixed_point_pp; #ifdef PNG_FLOATING_POINT_SUPPORTED typedef double FAR * FAR * png_doublepp; #endif /* Pointers to pointers to pointers; i.e., pointer to array */ typedef char FAR * FAR * FAR * png_charppp; #if defined(PNG_1_0_X) || defined(PNG_1_2_X) /* SPC - Is this stuff deprecated? */ /* It'll be removed as of libpng-1.3.0 - GR-P */ /* libpng typedefs for types in zlib. If zlib changes * or another compression library is used, then change these. * Eliminates need to change all the source files. */ typedef charf * png_zcharp; typedef charf * FAR * png_zcharpp; typedef z_stream FAR * png_zstreamp; #endif /* (PNG_1_0_X) || defined(PNG_1_2_X) */ /* * Define PNG_BUILD_DLL if the module being built is a Windows * LIBPNG DLL. * * Define PNG_USE_DLL if you want to *link* to the Windows LIBPNG DLL. * It is equivalent to Microsoft predefined macro _DLL that is * automatically defined when you compile using the share * version of the CRT (C Run-Time library) * * The cygwin mods make this behavior a little different: * Define PNG_BUILD_DLL if you are building a dll for use with cygwin * Define PNG_STATIC if you are building a static library for use with cygwin, * -or- if you are building an application that you want to link to the * static library. * PNG_USE_DLL is defined by default (no user action needed) unless one of * the other flags is defined. */ #if !defined(PNG_DLL) && (defined(PNG_BUILD_DLL) || defined(PNG_USE_DLL)) # define PNG_DLL #endif /* If CYGWIN, then disallow GLOBAL ARRAYS unless building a static lib. * When building a static lib, default to no GLOBAL ARRAYS, but allow * command-line override */ #if defined(__CYGWIN__) # if !defined(PNG_STATIC) # if defined(PNG_USE_GLOBAL_ARRAYS) # undef PNG_USE_GLOBAL_ARRAYS # endif # if !defined(PNG_USE_LOCAL_ARRAYS) # define PNG_USE_LOCAL_ARRAYS # endif # else # if defined(PNG_USE_LOCAL_ARRAYS) || defined(PNG_NO_GLOBAL_ARRAYS) # if defined(PNG_USE_GLOBAL_ARRAYS) # undef PNG_USE_GLOBAL_ARRAYS # endif # endif # endif # if !defined(PNG_USE_LOCAL_ARRAYS) && !defined(PNG_USE_GLOBAL_ARRAYS) # define PNG_USE_LOCAL_ARRAYS # endif #endif /* Do not use global arrays (helps with building DLL's) * They are no longer used in libpng itself, since version 1.0.5c, * but might be required for some pre-1.0.5c applications. */ #if !defined(PNG_USE_LOCAL_ARRAYS) && !defined(PNG_USE_GLOBAL_ARRAYS) # if defined(PNG_NO_GLOBAL_ARRAYS) || (defined(__GNUC__) && defined(PNG_DLL)) # define PNG_USE_LOCAL_ARRAYS # else # define PNG_USE_GLOBAL_ARRAYS # endif #endif #if defined(__CYGWIN__) # undef PNGAPI # define PNGAPI __cdecl # undef PNG_IMPEXP # define PNG_IMPEXP #endif /* If you define PNGAPI, e.g., with compiler option "-DPNGAPI=__stdcall", * you may get warnings regarding the linkage of png_zalloc and png_zfree. * Don't ignore those warnings; you must also reset the default calling * convention in your compiler to match your PNGAPI, and you must build * zlib and your applications the same way you build libpng. */ #if defined(__MINGW32__) && !defined(PNG_MODULEDEF) # ifndef PNG_NO_MODULEDEF # define PNG_NO_MODULEDEF # endif #endif #if !defined(PNG_IMPEXP) && defined(PNG_BUILD_DLL) && !defined(PNG_NO_MODULEDEF) # define PNG_IMPEXP #endif #if defined(PNG_DLL) || defined(_DLL) || defined(__DLL__ ) || \ (( defined(_Windows) || defined(_WINDOWS) || \ defined(WIN32) || defined(_WIN32) || defined(__WIN32__) )) # ifndef PNGAPI # if defined(__GNUC__) || (defined (_MSC_VER) && (_MSC_VER >= 800)) # define PNGAPI __cdecl # else # define PNGAPI _cdecl # endif # endif # if !defined(PNG_IMPEXP) && (!defined(PNG_DLL) || \ 0 /* WINCOMPILER_WITH_NO_SUPPORT_FOR_DECLIMPEXP */) # define PNG_IMPEXP # endif # if !defined(PNG_IMPEXP) # define PNG_EXPORT_TYPE1(type,symbol) PNG_IMPEXP type PNGAPI symbol # define PNG_EXPORT_TYPE2(type,symbol) type PNG_IMPEXP PNGAPI symbol /* Borland/Microsoft */ # if defined(_MSC_VER) || defined(__BORLANDC__) # if (_MSC_VER >= 800) || (__BORLANDC__ >= 0x500) # define PNG_EXPORT PNG_EXPORT_TYPE1 # else # define PNG_EXPORT PNG_EXPORT_TYPE2 # if defined(PNG_BUILD_DLL) # define PNG_IMPEXP __export # else # define PNG_IMPEXP /*__import */ /* doesn't exist AFAIK in VC++ */ # endif /* Exists in Borland C++ for C++ classes (== huge) */ # endif # endif # if !defined(PNG_IMPEXP) # if defined(PNG_BUILD_DLL) # define PNG_IMPEXP __declspec(dllexport) # else # define PNG_IMPEXP __declspec(dllimport) # endif # endif # endif /* PNG_IMPEXP */ #else /* !(DLL || non-cygwin WINDOWS) */ # if (defined(__IBMC__) || defined(__IBMCPP__)) && defined(__OS2__) # ifndef PNGAPI # define PNGAPI _System # endif # else # if 0 /* ... other platforms, with other meanings */ # endif # endif #endif #ifndef PNGAPI # define PNGAPI #endif #ifndef PNG_IMPEXP # define PNG_IMPEXP #endif #ifdef PNG_BUILDSYMS # ifndef PNG_EXPORT # define PNG_EXPORT(type,symbol) PNG_FUNCTION_EXPORT symbol END # endif # ifdef PNG_USE_GLOBAL_ARRAYS # ifndef PNG_EXPORT_VAR # define PNG_EXPORT_VAR(type) PNG_DATA_EXPORT # endif # endif #endif #ifndef PNG_EXPORT # define PNG_EXPORT(type,symbol) PNG_IMPEXP type PNGAPI symbol #endif #ifdef PNG_USE_GLOBAL_ARRAYS # ifndef PNG_EXPORT_VAR # define PNG_EXPORT_VAR(type) extern PNG_IMPEXP type # endif #endif /* User may want to use these so they are not in PNG_INTERNAL. Any library * functions that are passed far data must be model independent. */ #ifndef PNG_ABORT # define PNG_ABORT() abort() #endif #ifdef PNG_SETJMP_SUPPORTED # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) #else # define png_jmpbuf(png_ptr) \ (LIBPNG_WAS_COMPILED_WITH__PNG_SETJMP_NOT_SUPPORTED) #endif #if defined(USE_FAR_KEYWORD) /* memory model independent fns */ /* use this to make far-to-near assignments */ # define CHECK 1 # define NOCHECK 0 # define CVT_PTR(ptr) (png_far_to_near(png_ptr,ptr,CHECK)) # define CVT_PTR_NOCHECK(ptr) (png_far_to_near(png_ptr,ptr,NOCHECK)) # define png_strcpy _fstrcpy # define png_strncpy _fstrncpy /* Added to v 1.2.6 */ # define png_strlen _fstrlen # define png_memcmp _fmemcmp /* SJT: added */ # define png_memcpy _fmemcpy # define png_memset _fmemset #else /* use the usual functions */ # define CVT_PTR(ptr) (ptr) # define CVT_PTR_NOCHECK(ptr) (ptr) # define png_strcpy strcpy # define png_strncpy strncpy /* Added to v 1.2.6 */ # define png_strlen strlen # define png_memcmp memcmp /* SJT: added */ # define png_memcpy memcpy # define png_memset memset #endif /* End of memory model independent support */ /* Just a little check that someone hasn't tried to define something * contradictory. */ #if (PNG_ZBUF_SIZE > 65536L) && defined(PNG_MAX_MALLOC_64K) # undef PNG_ZBUF_SIZE # define PNG_ZBUF_SIZE 65536L #endif #ifdef PNG_READ_SUPPORTED /* Prior to libpng-1.0.9, this block was in pngasmrd.h */ #if defined(PNG_INTERNAL) /* These are the default thresholds before the MMX code kicks in; if either * rowbytes or bitdepth is below the threshold, plain C code is used. These * can be overridden at runtime via the png_set_mmx_thresholds() call in * libpng 1.2.0 and later. The values below were chosen by Intel. */ #ifndef PNG_MMX_ROWBYTES_THRESHOLD_DEFAULT # define PNG_MMX_ROWBYTES_THRESHOLD_DEFAULT 128 /* >= */ #endif #ifndef PNG_MMX_BITDEPTH_THRESHOLD_DEFAULT # define PNG_MMX_BITDEPTH_THRESHOLD_DEFAULT 9 /* >= */ #endif /* Set this in the makefile for VC++ on Pentium, not here. */ /* Platform must be Pentium. Makefile must assemble and load pngvcrd.c . * MMX will be detected at run time and used if present. */ #ifdef PNG_USE_PNGVCRD # define PNG_HAVE_ASSEMBLER_COMBINE_ROW # define PNG_HAVE_ASSEMBLER_READ_INTERLACE # define PNG_HAVE_ASSEMBLER_READ_FILTER_ROW #endif /* Set this in the makefile for gcc/as on Pentium, not here. */ /* Platform must be Pentium. Makefile must assemble and load pnggccrd.c . * MMX will be detected at run time and used if present. */ #ifdef PNG_USE_PNGGCCRD # define PNG_HAVE_ASSEMBLER_COMBINE_ROW # define PNG_HAVE_ASSEMBLER_READ_INTERLACE # define PNG_HAVE_ASSEMBLER_READ_FILTER_ROW #endif /* - see pnggccrd.c for info about what is currently enabled */ #endif /* PNG_INTERNAL */ #endif /* PNG_READ_SUPPORTED */ /* Added at libpng-1.2.8 */ #endif /* PNG_VERSION_INFO_ONLY */ #endif /* PNGCONF_H */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngpread.c0000644000175000017500000013165310431176653023103 0ustar julienjulien /* pngpread.c - read a png file in push mode * * Last changed in libpng 1.2.8 - December 3, 2004 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2004 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) */ #define PNG_INTERNAL #include "png.h" #ifdef PNG_PROGRESSIVE_READ_SUPPORTED /* push model modes */ #define PNG_READ_SIG_MODE 0 #define PNG_READ_CHUNK_MODE 1 #define PNG_READ_IDAT_MODE 2 #define PNG_SKIP_MODE 3 #define PNG_READ_tEXt_MODE 4 #define PNG_READ_zTXt_MODE 5 #define PNG_READ_DONE_MODE 6 #define PNG_READ_iTXt_MODE 7 #define PNG_ERROR_MODE 8 void PNGAPI png_process_data(png_structp png_ptr, png_infop info_ptr, png_bytep buffer, png_size_t buffer_size) { png_push_restore_buffer(png_ptr, buffer, buffer_size); while (png_ptr->buffer_size) { png_process_some_data(png_ptr, info_ptr); } } /* What we do with the incoming data depends on what we were previously * doing before we ran out of data... */ void /* PRIVATE */ png_process_some_data(png_structp png_ptr, png_infop info_ptr) { switch (png_ptr->process_mode) { case PNG_READ_SIG_MODE: { png_push_read_sig(png_ptr, info_ptr); break; } case PNG_READ_CHUNK_MODE: { png_push_read_chunk(png_ptr, info_ptr); break; } case PNG_READ_IDAT_MODE: { png_push_read_IDAT(png_ptr); break; } #if defined(PNG_READ_tEXt_SUPPORTED) case PNG_READ_tEXt_MODE: { png_push_read_tEXt(png_ptr, info_ptr); break; } #endif #if defined(PNG_READ_zTXt_SUPPORTED) case PNG_READ_zTXt_MODE: { png_push_read_zTXt(png_ptr, info_ptr); break; } #endif #if defined(PNG_READ_iTXt_SUPPORTED) case PNG_READ_iTXt_MODE: { png_push_read_iTXt(png_ptr, info_ptr); break; } #endif case PNG_SKIP_MODE: { png_push_crc_finish(png_ptr); break; } default: { png_ptr->buffer_size = 0; break; } } } /* Read any remaining signature bytes from the stream and compare them with * the correct PNG signature. It is possible that this routine is called * with bytes already read from the signature, either because they have been * checked by the calling application, or because of multiple calls to this * routine. */ void /* PRIVATE */ png_push_read_sig(png_structp png_ptr, png_infop info_ptr) { png_size_t num_checked = png_ptr->sig_bytes, num_to_check = 8 - num_checked; if (png_ptr->buffer_size < num_to_check) { num_to_check = png_ptr->buffer_size; } png_push_fill_buffer(png_ptr, &(info_ptr->signature[num_checked]), num_to_check); png_ptr->sig_bytes = (png_byte)(png_ptr->sig_bytes+num_to_check); if (png_sig_cmp(info_ptr->signature, num_checked, num_to_check)) { if (num_checked < 4 && png_sig_cmp(info_ptr->signature, num_checked, num_to_check - 4)) png_error(png_ptr, "Not a PNG file"); else png_error(png_ptr, "PNG file corrupted by ASCII conversion"); } else { if (png_ptr->sig_bytes >= 8) { png_ptr->process_mode = PNG_READ_CHUNK_MODE; } } } void /* PRIVATE */ png_push_read_chunk(png_structp png_ptr, png_infop info_ptr) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_IHDR; PNG_IDAT; PNG_IEND; PNG_PLTE; #if defined(PNG_READ_bKGD_SUPPORTED) PNG_bKGD; #endif #if defined(PNG_READ_cHRM_SUPPORTED) PNG_cHRM; #endif #if defined(PNG_READ_gAMA_SUPPORTED) PNG_gAMA; #endif #if defined(PNG_READ_hIST_SUPPORTED) PNG_hIST; #endif #if defined(PNG_READ_iCCP_SUPPORTED) PNG_iCCP; #endif #if defined(PNG_READ_iTXt_SUPPORTED) PNG_iTXt; #endif #if defined(PNG_READ_oFFs_SUPPORTED) PNG_oFFs; #endif #if defined(PNG_READ_pCAL_SUPPORTED) PNG_pCAL; #endif #if defined(PNG_READ_pHYs_SUPPORTED) PNG_pHYs; #endif #if defined(PNG_READ_sBIT_SUPPORTED) PNG_sBIT; #endif #if defined(PNG_READ_sCAL_SUPPORTED) PNG_sCAL; #endif #if defined(PNG_READ_sRGB_SUPPORTED) PNG_sRGB; #endif #if defined(PNG_READ_sPLT_SUPPORTED) PNG_sPLT; #endif #if defined(PNG_READ_tEXt_SUPPORTED) PNG_tEXt; #endif #if defined(PNG_READ_tIME_SUPPORTED) PNG_tIME; #endif #if defined(PNG_READ_tRNS_SUPPORTED) PNG_tRNS; #endif #if defined(PNG_READ_zTXt_SUPPORTED) PNG_zTXt; #endif #endif /* PNG_USE_LOCAL_ARRAYS */ /* First we make sure we have enough data for the 4 byte chunk name * and the 4 byte chunk length before proceeding with decoding the * chunk data. To fully decode each of these chunks, we also make * sure we have enough data in the buffer for the 4 byte CRC at the * end of every chunk (except IDAT, which is handled separately). */ if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER)) { png_byte chunk_length[4]; if (png_ptr->buffer_size < 8) { png_push_save_buffer(png_ptr); return; } png_push_fill_buffer(png_ptr, chunk_length, 4); png_ptr->push_length = png_get_uint_31(png_ptr,chunk_length); png_reset_crc(png_ptr); png_crc_read(png_ptr, png_ptr->chunk_name, 4); png_ptr->mode |= PNG_HAVE_CHUNK_HEADER; } if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_IHDR(png_ptr, info_ptr, png_ptr->push_length); } else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_IEND(png_ptr, info_ptr, png_ptr->push_length); png_ptr->process_mode = PNG_READ_DONE_MODE; png_push_have_end(png_ptr, info_ptr); } #ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) png_ptr->mode |= PNG_HAVE_IDAT; png_handle_unknown(png_ptr, info_ptr, png_ptr->push_length); if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4)) png_ptr->mode |= PNG_HAVE_PLTE; else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) { if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before IDAT"); else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE && !(png_ptr->mode & PNG_HAVE_PLTE)) png_error(png_ptr, "Missing PLTE before IDAT"); } } #endif else if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_PLTE(png_ptr, info_ptr, png_ptr->push_length); } else if (!png_memcmp(png_ptr->chunk_name, (png_bytep)png_IDAT, 4)) { /* If we reach an IDAT chunk, this means we have read all of the * header chunks, and we can start reading the image (or if this * is called after the image has been read - we have an error). */ if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before IDAT"); else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE && !(png_ptr->mode & PNG_HAVE_PLTE)) png_error(png_ptr, "Missing PLTE before IDAT"); if (png_ptr->mode & PNG_HAVE_IDAT) { if (png_ptr->push_length == 0) return; if (png_ptr->mode & PNG_AFTER_IDAT) png_error(png_ptr, "Too many IDAT's found"); } png_ptr->idat_size = png_ptr->push_length; png_ptr->mode |= PNG_HAVE_IDAT; png_ptr->process_mode = PNG_READ_IDAT_MODE; png_push_have_info(png_ptr, info_ptr); png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes; png_ptr->zstream.next_out = png_ptr->row_buf; return; } #if defined(PNG_READ_gAMA_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_gAMA, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_gAMA(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_sBIT_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sBIT, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_sBIT(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_cHRM_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_cHRM, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_cHRM(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_sRGB_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sRGB, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_sRGB(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_iCCP_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_iCCP, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_iCCP(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_sPLT_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sPLT, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_sPLT(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_tRNS_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_tRNS, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_tRNS(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_bKGD_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_bKGD, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_bKGD(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_hIST_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_hIST, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_hIST(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_pHYs_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_pHYs, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_pHYs(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_oFFs_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_oFFs, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_oFFs(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_pCAL_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_pCAL, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_pCAL(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_sCAL_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sCAL, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_sCAL(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_tIME_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_tIME, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_handle_tIME(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_tEXt_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_tEXt, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_push_handle_tEXt(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_zTXt_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_zTXt, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_push_handle_zTXt(png_ptr, info_ptr, png_ptr->push_length); } #endif #if defined(PNG_READ_iTXt_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_iTXt, 4)) { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_push_handle_iTXt(png_ptr, info_ptr, png_ptr->push_length); } #endif else { if (png_ptr->push_length + 4 > png_ptr->buffer_size) { png_push_save_buffer(png_ptr); return; } png_push_handle_unknown(png_ptr, info_ptr, png_ptr->push_length); } png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER; } void /* PRIVATE */ png_push_crc_skip(png_structp png_ptr, png_uint_32 skip) { png_ptr->process_mode = PNG_SKIP_MODE; png_ptr->skip_length = skip; } void /* PRIVATE */ png_push_crc_finish(png_structp png_ptr) { if (png_ptr->skip_length && png_ptr->save_buffer_size) { png_size_t save_size; if (png_ptr->skip_length < (png_uint_32)png_ptr->save_buffer_size) save_size = (png_size_t)png_ptr->skip_length; else save_size = png_ptr->save_buffer_size; png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size); png_ptr->skip_length -= save_size; png_ptr->buffer_size -= save_size; png_ptr->save_buffer_size -= save_size; png_ptr->save_buffer_ptr += save_size; } if (png_ptr->skip_length && png_ptr->current_buffer_size) { png_size_t save_size; if (png_ptr->skip_length < (png_uint_32)png_ptr->current_buffer_size) save_size = (png_size_t)png_ptr->skip_length; else save_size = png_ptr->current_buffer_size; png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size); png_ptr->skip_length -= save_size; png_ptr->buffer_size -= save_size; png_ptr->current_buffer_size -= save_size; png_ptr->current_buffer_ptr += save_size; } if (!png_ptr->skip_length) { if (png_ptr->buffer_size < 4) { png_push_save_buffer(png_ptr); return; } png_crc_finish(png_ptr, 0); png_ptr->process_mode = PNG_READ_CHUNK_MODE; } } void PNGAPI png_push_fill_buffer(png_structp png_ptr, png_bytep buffer, png_size_t length) { png_bytep ptr; ptr = buffer; if (png_ptr->save_buffer_size) { png_size_t save_size; if (length < png_ptr->save_buffer_size) save_size = length; else save_size = png_ptr->save_buffer_size; png_memcpy(ptr, png_ptr->save_buffer_ptr, save_size); length -= save_size; ptr += save_size; png_ptr->buffer_size -= save_size; png_ptr->save_buffer_size -= save_size; png_ptr->save_buffer_ptr += save_size; } if (length && png_ptr->current_buffer_size) { png_size_t save_size; if (length < png_ptr->current_buffer_size) save_size = length; else save_size = png_ptr->current_buffer_size; png_memcpy(ptr, png_ptr->current_buffer_ptr, save_size); png_ptr->buffer_size -= save_size; png_ptr->current_buffer_size -= save_size; png_ptr->current_buffer_ptr += save_size; } } void /* PRIVATE */ png_push_save_buffer(png_structp png_ptr) { if (png_ptr->save_buffer_size) { if (png_ptr->save_buffer_ptr != png_ptr->save_buffer) { png_size_t i,istop; png_bytep sp; png_bytep dp; istop = png_ptr->save_buffer_size; for (i = 0, sp = png_ptr->save_buffer_ptr, dp = png_ptr->save_buffer; i < istop; i++, sp++, dp++) { *dp = *sp; } } } if (png_ptr->save_buffer_size + png_ptr->current_buffer_size > png_ptr->save_buffer_max) { png_size_t new_max; png_bytep old_buffer; if (png_ptr->save_buffer_size > PNG_SIZE_MAX - (png_ptr->current_buffer_size + 256)) { png_error(png_ptr, "Potential overflow of save_buffer"); } new_max = png_ptr->save_buffer_size + png_ptr->current_buffer_size + 256; old_buffer = png_ptr->save_buffer; png_ptr->save_buffer = (png_bytep)png_malloc(png_ptr, (png_uint_32)new_max); png_memcpy(png_ptr->save_buffer, old_buffer, png_ptr->save_buffer_size); png_free(png_ptr, old_buffer); png_ptr->save_buffer_max = new_max; } if (png_ptr->current_buffer_size) { png_memcpy(png_ptr->save_buffer + png_ptr->save_buffer_size, png_ptr->current_buffer_ptr, png_ptr->current_buffer_size); png_ptr->save_buffer_size += png_ptr->current_buffer_size; png_ptr->current_buffer_size = 0; } png_ptr->save_buffer_ptr = png_ptr->save_buffer; png_ptr->buffer_size = 0; } void /* PRIVATE */ png_push_restore_buffer(png_structp png_ptr, png_bytep buffer, png_size_t buffer_length) { png_ptr->current_buffer = buffer; png_ptr->current_buffer_size = buffer_length; png_ptr->buffer_size = buffer_length + png_ptr->save_buffer_size; png_ptr->current_buffer_ptr = png_ptr->current_buffer; } void /* PRIVATE */ png_push_read_IDAT(png_structp png_ptr) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_IDAT; #endif if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER)) { png_byte chunk_length[4]; if (png_ptr->buffer_size < 8) { png_push_save_buffer(png_ptr); return; } png_push_fill_buffer(png_ptr, chunk_length, 4); png_ptr->push_length = png_get_uint_31(png_ptr,chunk_length); png_reset_crc(png_ptr); png_crc_read(png_ptr, png_ptr->chunk_name, 4); png_ptr->mode |= PNG_HAVE_CHUNK_HEADER; if (png_memcmp(png_ptr->chunk_name, (png_bytep)png_IDAT, 4)) { png_ptr->process_mode = PNG_READ_CHUNK_MODE; if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED)) png_error(png_ptr, "Not enough compressed data"); return; } png_ptr->idat_size = png_ptr->push_length; } if (png_ptr->idat_size && png_ptr->save_buffer_size) { png_size_t save_size; if (png_ptr->idat_size < (png_uint_32)png_ptr->save_buffer_size) { save_size = (png_size_t)png_ptr->idat_size; /* check for overflow */ if((png_uint_32)save_size != png_ptr->idat_size) png_error(png_ptr, "save_size overflowed in pngpread"); } else save_size = png_ptr->save_buffer_size; png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size); if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED)) png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size); png_ptr->idat_size -= save_size; png_ptr->buffer_size -= save_size; png_ptr->save_buffer_size -= save_size; png_ptr->save_buffer_ptr += save_size; } if (png_ptr->idat_size && png_ptr->current_buffer_size) { png_size_t save_size; if (png_ptr->idat_size < (png_uint_32)png_ptr->current_buffer_size) { save_size = (png_size_t)png_ptr->idat_size; /* check for overflow */ if((png_uint_32)save_size != png_ptr->idat_size) png_error(png_ptr, "save_size overflowed in pngpread"); } else save_size = png_ptr->current_buffer_size; png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size); if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED)) png_process_IDAT_data(png_ptr, png_ptr->current_buffer_ptr, save_size); png_ptr->idat_size -= save_size; png_ptr->buffer_size -= save_size; png_ptr->current_buffer_size -= save_size; png_ptr->current_buffer_ptr += save_size; } if (!png_ptr->idat_size) { if (png_ptr->buffer_size < 4) { png_push_save_buffer(png_ptr); return; } png_crc_finish(png_ptr, 0); png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER; png_ptr->mode |= PNG_AFTER_IDAT; } } void /* PRIVATE */ png_process_IDAT_data(png_structp png_ptr, png_bytep buffer, png_size_t buffer_length) { int ret; if ((png_ptr->flags & PNG_FLAG_ZLIB_FINISHED) && buffer_length) png_error(png_ptr, "Extra compression data"); png_ptr->zstream.next_in = buffer; png_ptr->zstream.avail_in = (uInt)buffer_length; for(;;) { ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH); if (ret != Z_OK) { if (ret == Z_STREAM_END) { if (png_ptr->zstream.avail_in) png_error(png_ptr, "Extra compressed data"); if (!(png_ptr->zstream.avail_out)) { png_push_process_row(png_ptr); } png_ptr->mode |= PNG_AFTER_IDAT; png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED; break; } else if (ret == Z_BUF_ERROR) break; else png_error(png_ptr, "Decompression Error"); } if (!(png_ptr->zstream.avail_out)) { if (( #if defined(PNG_READ_INTERLACING_SUPPORTED) png_ptr->interlaced && png_ptr->pass > 6) || (!png_ptr->interlaced && #endif png_ptr->row_number == png_ptr->num_rows)) { if (png_ptr->zstream.avail_in) png_warning(png_ptr, "Too much data in IDAT chunks"); png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED; break; } png_push_process_row(png_ptr); png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes; png_ptr->zstream.next_out = png_ptr->row_buf; } else break; } } void /* PRIVATE */ png_push_process_row(png_structp png_ptr) { png_ptr->row_info.color_type = png_ptr->color_type; png_ptr->row_info.width = png_ptr->iwidth; png_ptr->row_info.channels = png_ptr->channels; png_ptr->row_info.bit_depth = png_ptr->bit_depth; png_ptr->row_info.pixel_depth = png_ptr->pixel_depth; png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth, png_ptr->row_info.width); png_read_filter_row(png_ptr, &(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->prev_row + 1, (int)(png_ptr->row_buf[0])); png_memcpy_check(png_ptr, png_ptr->prev_row, png_ptr->row_buf, png_ptr->rowbytes + 1); if (png_ptr->transformations || (png_ptr->flags&PNG_FLAG_STRIP_ALPHA)) png_do_read_transformations(png_ptr); #if defined(PNG_READ_INTERLACING_SUPPORTED) /* blow up interlaced rows to full size */ if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE)) { if (png_ptr->pass < 6) /* old interface (pre-1.0.9): png_do_read_interlace(&(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->pass, png_ptr->transformations); */ png_do_read_interlace(png_ptr); switch (png_ptr->pass) { case 0: { int i; for (i = 0; i < 8 && png_ptr->pass == 0; i++) { png_push_have_row(png_ptr, png_ptr->row_buf + 1); png_read_push_finish_row(png_ptr); /* updates png_ptr->pass */ } if (png_ptr->pass == 2) /* pass 1 might be empty */ { for (i = 0; i < 4 && png_ptr->pass == 2; i++) { png_push_have_row(png_ptr, png_bytep_NULL); png_read_push_finish_row(png_ptr); } } if (png_ptr->pass == 4 && png_ptr->height <= 4) { for (i = 0; i < 2 && png_ptr->pass == 4; i++) { png_push_have_row(png_ptr, png_bytep_NULL); png_read_push_finish_row(png_ptr); } } if (png_ptr->pass == 6 && png_ptr->height <= 4) { png_push_have_row(png_ptr, png_bytep_NULL); png_read_push_finish_row(png_ptr); } break; } case 1: { int i; for (i = 0; i < 8 && png_ptr->pass == 1; i++) { png_push_have_row(png_ptr, png_ptr->row_buf + 1); png_read_push_finish_row(png_ptr); } if (png_ptr->pass == 2) /* skip top 4 generated rows */ { for (i = 0; i < 4 && png_ptr->pass == 2; i++) { png_push_have_row(png_ptr, png_bytep_NULL); png_read_push_finish_row(png_ptr); } } break; } case 2: { int i; for (i = 0; i < 4 && png_ptr->pass == 2; i++) { png_push_have_row(png_ptr, png_ptr->row_buf + 1); png_read_push_finish_row(png_ptr); } for (i = 0; i < 4 && png_ptr->pass == 2; i++) { png_push_have_row(png_ptr, png_bytep_NULL); png_read_push_finish_row(png_ptr); } if (png_ptr->pass == 4) /* pass 3 might be empty */ { for (i = 0; i < 2 && png_ptr->pass == 4; i++) { png_push_have_row(png_ptr, png_bytep_NULL); png_read_push_finish_row(png_ptr); } } break; } case 3: { int i; for (i = 0; i < 4 && png_ptr->pass == 3; i++) { png_push_have_row(png_ptr, png_ptr->row_buf + 1); png_read_push_finish_row(png_ptr); } if (png_ptr->pass == 4) /* skip top two generated rows */ { for (i = 0; i < 2 && png_ptr->pass == 4; i++) { png_push_have_row(png_ptr, png_bytep_NULL); png_read_push_finish_row(png_ptr); } } break; } case 4: { int i; for (i = 0; i < 2 && png_ptr->pass == 4; i++) { png_push_have_row(png_ptr, png_ptr->row_buf + 1); png_read_push_finish_row(png_ptr); } for (i = 0; i < 2 && png_ptr->pass == 4; i++) { png_push_have_row(png_ptr, png_bytep_NULL); png_read_push_finish_row(png_ptr); } if (png_ptr->pass == 6) /* pass 5 might be empty */ { png_push_have_row(png_ptr, png_bytep_NULL); png_read_push_finish_row(png_ptr); } break; } case 5: { int i; for (i = 0; i < 2 && png_ptr->pass == 5; i++) { png_push_have_row(png_ptr, png_ptr->row_buf + 1); png_read_push_finish_row(png_ptr); } if (png_ptr->pass == 6) /* skip top generated row */ { png_push_have_row(png_ptr, png_bytep_NULL); png_read_push_finish_row(png_ptr); } break; } case 6: { png_push_have_row(png_ptr, png_ptr->row_buf + 1); png_read_push_finish_row(png_ptr); if (png_ptr->pass != 6) break; png_push_have_row(png_ptr, png_bytep_NULL); png_read_push_finish_row(png_ptr); } } } else #endif { png_push_have_row(png_ptr, png_ptr->row_buf + 1); png_read_push_finish_row(png_ptr); } } void /* PRIVATE */ png_read_push_finish_row(png_structp png_ptr) { #ifdef PNG_USE_LOCAL_ARRAYS /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ /* start of interlace block */ const int FARDATA png_pass_start[] = {0, 4, 0, 2, 0, 1, 0}; /* offset to next interlace block */ const int FARDATA png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1}; /* start of interlace block in the y direction */ const int FARDATA png_pass_ystart[] = {0, 0, 4, 0, 2, 0, 1}; /* offset to next interlace block in the y direction */ const int FARDATA png_pass_yinc[] = {8, 8, 8, 4, 4, 2, 2}; /* Width of interlace block. This is not currently used - if you need * it, uncomment it here and in png.h const int FARDATA png_pass_width[] = {8, 4, 4, 2, 2, 1, 1}; */ /* Height of interlace block. This is not currently used - if you need * it, uncomment it here and in png.h const int FARDATA png_pass_height[] = {8, 8, 4, 4, 2, 2, 1}; */ #endif png_ptr->row_number++; if (png_ptr->row_number < png_ptr->num_rows) return; if (png_ptr->interlaced) { png_ptr->row_number = 0; png_memset_check(png_ptr, png_ptr->prev_row, 0, png_ptr->rowbytes + 1); do { png_ptr->pass++; if ((png_ptr->pass == 1 && png_ptr->width < 5) || (png_ptr->pass == 3 && png_ptr->width < 3) || (png_ptr->pass == 5 && png_ptr->width < 2)) png_ptr->pass++; if (png_ptr->pass > 7) png_ptr->pass--; if (png_ptr->pass >= 7) break; png_ptr->iwidth = (png_ptr->width + png_pass_inc[png_ptr->pass] - 1 - png_pass_start[png_ptr->pass]) / png_pass_inc[png_ptr->pass]; png_ptr->irowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, png_ptr->iwidth) + 1; if (png_ptr->transformations & PNG_INTERLACE) break; png_ptr->num_rows = (png_ptr->height + png_pass_yinc[png_ptr->pass] - 1 - png_pass_ystart[png_ptr->pass]) / png_pass_yinc[png_ptr->pass]; } while (png_ptr->iwidth == 0 || png_ptr->num_rows == 0); } } #if defined(PNG_READ_tEXt_SUPPORTED) void /* PRIVATE */ png_push_handle_tEXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { if (!(png_ptr->mode & PNG_HAVE_IHDR) || (png_ptr->mode & PNG_HAVE_IEND)) { png_error(png_ptr, "Out of place tEXt"); /* to quiet some compiler warnings */ if(info_ptr == NULL) return; } #ifdef PNG_MAX_MALLOC_64K png_ptr->skip_length = 0; /* This may not be necessary */ if (length > (png_uint_32)65535L) /* Can't hold entire string in memory */ { png_warning(png_ptr, "tEXt chunk too large to fit in memory"); png_ptr->skip_length = length - (png_uint_32)65535L; length = (png_uint_32)65535L; } #endif png_ptr->current_text = (png_charp)png_malloc(png_ptr, (png_uint_32)(length+1)); png_ptr->current_text[length] = '\0'; png_ptr->current_text_ptr = png_ptr->current_text; png_ptr->current_text_size = (png_size_t)length; png_ptr->current_text_left = (png_size_t)length; png_ptr->process_mode = PNG_READ_tEXt_MODE; } void /* PRIVATE */ png_push_read_tEXt(png_structp png_ptr, png_infop info_ptr) { if (png_ptr->buffer_size && png_ptr->current_text_left) { png_size_t text_size; if (png_ptr->buffer_size < png_ptr->current_text_left) text_size = png_ptr->buffer_size; else text_size = png_ptr->current_text_left; png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size); png_ptr->current_text_left -= text_size; png_ptr->current_text_ptr += text_size; } if (!(png_ptr->current_text_left)) { png_textp text_ptr; png_charp text; png_charp key; int ret; if (png_ptr->buffer_size < 4) { png_push_save_buffer(png_ptr); return; } png_push_crc_finish(png_ptr); #if defined(PNG_MAX_MALLOC_64K) if (png_ptr->skip_length) return; #endif key = png_ptr->current_text; for (text = key; *text; text++) /* empty loop */ ; if (text != key + png_ptr->current_text_size) text++; text_ptr = (png_textp)png_malloc(png_ptr, (png_uint_32)png_sizeof(png_text)); text_ptr->compression = PNG_TEXT_COMPRESSION_NONE; text_ptr->key = key; #ifdef PNG_iTXt_SUPPORTED text_ptr->lang = NULL; text_ptr->lang_key = NULL; #endif text_ptr->text = text; ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1); png_free(png_ptr, key); png_free(png_ptr, text_ptr); png_ptr->current_text = NULL; if (ret) png_warning(png_ptr, "Insufficient memory to store text chunk."); } } #endif #if defined(PNG_READ_zTXt_SUPPORTED) void /* PRIVATE */ png_push_handle_zTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { if (!(png_ptr->mode & PNG_HAVE_IHDR) || (png_ptr->mode & PNG_HAVE_IEND)) { png_error(png_ptr, "Out of place zTXt"); /* to quiet some compiler warnings */ if(info_ptr == NULL) return; } #ifdef PNG_MAX_MALLOC_64K /* We can't handle zTXt chunks > 64K, since we don't have enough space * to be able to store the uncompressed data. Actually, the threshold * is probably around 32K, but it isn't as definite as 64K is. */ if (length > (png_uint_32)65535L) { png_warning(png_ptr, "zTXt chunk too large to fit in memory"); png_push_crc_skip(png_ptr, length); return; } #endif png_ptr->current_text = (png_charp)png_malloc(png_ptr, (png_uint_32)(length+1)); png_ptr->current_text[length] = '\0'; png_ptr->current_text_ptr = png_ptr->current_text; png_ptr->current_text_size = (png_size_t)length; png_ptr->current_text_left = (png_size_t)length; png_ptr->process_mode = PNG_READ_zTXt_MODE; } void /* PRIVATE */ png_push_read_zTXt(png_structp png_ptr, png_infop info_ptr) { if (png_ptr->buffer_size && png_ptr->current_text_left) { png_size_t text_size; if (png_ptr->buffer_size < (png_uint_32)png_ptr->current_text_left) text_size = png_ptr->buffer_size; else text_size = png_ptr->current_text_left; png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size); png_ptr->current_text_left -= text_size; png_ptr->current_text_ptr += text_size; } if (!(png_ptr->current_text_left)) { png_textp text_ptr; png_charp text; png_charp key; int ret; png_size_t text_size, key_size; if (png_ptr->buffer_size < 4) { png_push_save_buffer(png_ptr); return; } png_push_crc_finish(png_ptr); key = png_ptr->current_text; for (text = key; *text; text++) /* empty loop */ ; /* zTXt can't have zero text */ if (text == key + png_ptr->current_text_size) { png_ptr->current_text = NULL; png_free(png_ptr, key); return; } text++; if (*text != PNG_TEXT_COMPRESSION_zTXt) /* check compression byte */ { png_ptr->current_text = NULL; png_free(png_ptr, key); return; } text++; png_ptr->zstream.next_in = (png_bytep )text; png_ptr->zstream.avail_in = (uInt)(png_ptr->current_text_size - (text - key)); png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; key_size = text - key; text_size = 0; text = NULL; ret = Z_STREAM_END; while (png_ptr->zstream.avail_in) { ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH); if (ret != Z_OK && ret != Z_STREAM_END) { inflateReset(&png_ptr->zstream); png_ptr->zstream.avail_in = 0; png_ptr->current_text = NULL; png_free(png_ptr, key); png_free(png_ptr, text); return; } if (!(png_ptr->zstream.avail_out) || ret == Z_STREAM_END) { if (text == NULL) { text = (png_charp)png_malloc(png_ptr, (png_uint_32)(png_ptr->zbuf_size - png_ptr->zstream.avail_out + key_size + 1)); png_memcpy(text + key_size, png_ptr->zbuf, png_ptr->zbuf_size - png_ptr->zstream.avail_out); png_memcpy(text, key, key_size); text_size = key_size + png_ptr->zbuf_size - png_ptr->zstream.avail_out; *(text + text_size) = '\0'; } else { png_charp tmp; tmp = text; text = (png_charp)png_malloc(png_ptr, text_size + (png_uint_32)(png_ptr->zbuf_size - png_ptr->zstream.avail_out + 1)); png_memcpy(text, tmp, text_size); png_free(png_ptr, tmp); png_memcpy(text + text_size, png_ptr->zbuf, png_ptr->zbuf_size - png_ptr->zstream.avail_out); text_size += png_ptr->zbuf_size - png_ptr->zstream.avail_out; *(text + text_size) = '\0'; } if (ret != Z_STREAM_END) { png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; } } else { break; } if (ret == Z_STREAM_END) break; } inflateReset(&png_ptr->zstream); png_ptr->zstream.avail_in = 0; if (ret != Z_STREAM_END) { png_ptr->current_text = NULL; png_free(png_ptr, key); png_free(png_ptr, text); return; } png_ptr->current_text = NULL; png_free(png_ptr, key); key = text; text += key_size; text_ptr = (png_textp)png_malloc(png_ptr, (png_uint_32)png_sizeof(png_text)); text_ptr->compression = PNG_TEXT_COMPRESSION_zTXt; text_ptr->key = key; #ifdef PNG_iTXt_SUPPORTED text_ptr->lang = NULL; text_ptr->lang_key = NULL; #endif text_ptr->text = text; ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1); png_free(png_ptr, key); png_free(png_ptr, text_ptr); if (ret) png_warning(png_ptr, "Insufficient memory to store text chunk."); } } #endif #if defined(PNG_READ_iTXt_SUPPORTED) void /* PRIVATE */ png_push_handle_iTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { if (!(png_ptr->mode & PNG_HAVE_IHDR) || (png_ptr->mode & PNG_HAVE_IEND)) { png_error(png_ptr, "Out of place iTXt"); /* to quiet some compiler warnings */ if(info_ptr == NULL) return; } #ifdef PNG_MAX_MALLOC_64K png_ptr->skip_length = 0; /* This may not be necessary */ if (length > (png_uint_32)65535L) /* Can't hold entire string in memory */ { png_warning(png_ptr, "iTXt chunk too large to fit in memory"); png_ptr->skip_length = length - (png_uint_32)65535L; length = (png_uint_32)65535L; } #endif png_ptr->current_text = (png_charp)png_malloc(png_ptr, (png_uint_32)(length+1)); png_ptr->current_text[length] = '\0'; png_ptr->current_text_ptr = png_ptr->current_text; png_ptr->current_text_size = (png_size_t)length; png_ptr->current_text_left = (png_size_t)length; png_ptr->process_mode = PNG_READ_iTXt_MODE; } void /* PRIVATE */ png_push_read_iTXt(png_structp png_ptr, png_infop info_ptr) { if (png_ptr->buffer_size && png_ptr->current_text_left) { png_size_t text_size; if (png_ptr->buffer_size < png_ptr->current_text_left) text_size = png_ptr->buffer_size; else text_size = png_ptr->current_text_left; png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size); png_ptr->current_text_left -= text_size; png_ptr->current_text_ptr += text_size; } if (!(png_ptr->current_text_left)) { png_textp text_ptr; png_charp key; int comp_flag; png_charp lang; png_charp lang_key; png_charp text; int ret; if (png_ptr->buffer_size < 4) { png_push_save_buffer(png_ptr); return; } png_push_crc_finish(png_ptr); #if defined(PNG_MAX_MALLOC_64K) if (png_ptr->skip_length) return; #endif key = png_ptr->current_text; for (lang = key; *lang; lang++) /* empty loop */ ; if (lang != key + png_ptr->current_text_size) lang++; comp_flag = *lang++; lang++; /* skip comp_type, always zero */ for (lang_key = lang; *lang_key; lang_key++) /* empty loop */ ; lang_key++; /* skip NUL separator */ for (text = lang_key; *text; text++) /* empty loop */ ; if (text != key + png_ptr->current_text_size) text++; text_ptr = (png_textp)png_malloc(png_ptr, (png_uint_32)png_sizeof(png_text)); text_ptr->compression = comp_flag + 2; text_ptr->key = key; text_ptr->lang = lang; text_ptr->lang_key = lang_key; text_ptr->text = text; text_ptr->text_length = 0; text_ptr->itxt_length = png_strlen(text); ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1); png_ptr->current_text = NULL; png_free(png_ptr, text_ptr); if (ret) png_warning(png_ptr, "Insufficient memory to store iTXt chunk."); } } #endif /* This function is called when we haven't found a handler for this * chunk. If there isn't a problem with the chunk itself (ie a bad chunk * name or a critical chunk), the chunk is (currently) silently ignored. */ void /* PRIVATE */ png_push_handle_unknown(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) { png_uint_32 skip=0; png_check_chunk_name(png_ptr, png_ptr->chunk_name); if (!(png_ptr->chunk_name[0] & 0x20)) { #if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) != PNG_HANDLE_CHUNK_ALWAYS #if defined(PNG_READ_USER_CHUNKS_SUPPORTED) && png_ptr->read_user_chunk_fn == NULL #endif ) #endif png_chunk_error(png_ptr, "unknown critical chunk"); /* to quiet compiler warnings about unused info_ptr */ if (info_ptr == NULL) return; } #if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) if (png_ptr->flags & PNG_FLAG_KEEP_UNKNOWN_CHUNKS) { png_unknown_chunk chunk; #ifdef PNG_MAX_MALLOC_64K if (length > (png_uint_32)65535L) { png_warning(png_ptr, "unknown chunk too large to fit in memory"); skip = length - (png_uint_32)65535L; length = (png_uint_32)65535L; } #endif png_strcpy((png_charp)chunk.name, (png_charp)png_ptr->chunk_name); chunk.data = (png_bytep)png_malloc(png_ptr, length); png_crc_read(png_ptr, chunk.data, length); chunk.size = length; #if defined(PNG_READ_USER_CHUNKS_SUPPORTED) if(png_ptr->read_user_chunk_fn != NULL) { /* callback to user unknown chunk handler */ if ((*(png_ptr->read_user_chunk_fn)) (png_ptr, &chunk) <= 0) { if (!(png_ptr->chunk_name[0] & 0x20)) if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) != PNG_HANDLE_CHUNK_ALWAYS) png_chunk_error(png_ptr, "unknown critical chunk"); } png_set_unknown_chunks(png_ptr, info_ptr, &chunk, 1); } else #endif png_set_unknown_chunks(png_ptr, info_ptr, &chunk, 1); png_free(png_ptr, chunk.data); } else #endif skip=length; png_push_crc_skip(png_ptr, skip); } void /* PRIVATE */ png_push_have_info(png_structp png_ptr, png_infop info_ptr) { if (png_ptr->info_fn != NULL) (*(png_ptr->info_fn))(png_ptr, info_ptr); } void /* PRIVATE */ png_push_have_end(png_structp png_ptr, png_infop info_ptr) { if (png_ptr->end_fn != NULL) (*(png_ptr->end_fn))(png_ptr, info_ptr); } void /* PRIVATE */ png_push_have_row(png_structp png_ptr, png_bytep row) { if (png_ptr->row_fn != NULL) (*(png_ptr->row_fn))(png_ptr, row, png_ptr->row_number, (int)png_ptr->pass); } void PNGAPI png_progressive_combine_row (png_structp png_ptr, png_bytep old_row, png_bytep new_row) { #ifdef PNG_USE_LOCAL_ARRAYS const int FARDATA png_pass_dsp_mask[7] = {0xff, 0x0f, 0xff, 0x33, 0xff, 0x55, 0xff}; #endif if (new_row != NULL) /* new_row must == png_ptr->row_buf here. */ png_combine_row(png_ptr, old_row, png_pass_dsp_mask[png_ptr->pass]); } void PNGAPI png_set_progressive_read_fn(png_structp png_ptr, png_voidp progressive_ptr, png_progressive_info_ptr info_fn, png_progressive_row_ptr row_fn, png_progressive_end_ptr end_fn) { png_ptr->info_fn = info_fn; png_ptr->row_fn = row_fn; png_ptr->end_fn = end_fn; png_set_read_fn(png_ptr, progressive_ptr, png_push_fill_buffer); } png_voidp PNGAPI png_get_progressive_ptr(png_structp png_ptr) { return png_ptr->io_ptr; } #endif /* PNG_PROGRESSIVE_READ_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/png.h0000644000175000017500000042755410431176653022104 0ustar julienjulien /* png.h - header file for PNG reference library * * libpng version 1.2.10 - April 23, 2006 * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) * * Authors and maintainers: * libpng versions 0.71, May 1995, through 0.88, January 1996: Guy Schalnat * libpng versions 0.89c, June 1996, through 0.96, May 1997: Andreas Dilger * libpng versions 0.97, January 1998, through 1.2.10 - April 23, 2006: Glenn * See also "Contributing Authors", below. * * Note about libpng version numbers: * * Due to various miscommunications, unforeseen code incompatibilities * and occasional factors outside the authors' control, version numbering * on the library has not always been consistent and straightforward. * The following table summarizes matters since version 0.89c, which was * the first widely used release: * * source png.h png.h shared-lib * version string int version * ------- ------ ----- ---------- * 0.89c "1.0 beta 3" 0.89 89 1.0.89 * 0.90 "1.0 beta 4" 0.90 90 0.90 [should have been 2.0.90] * 0.95 "1.0 beta 5" 0.95 95 0.95 [should have been 2.0.95] * 0.96 "1.0 beta 6" 0.96 96 0.96 [should have been 2.0.96] * 0.97b "1.00.97 beta 7" 1.00.97 97 1.0.1 [should have been 2.0.97] * 0.97c 0.97 97 2.0.97 * 0.98 0.98 98 2.0.98 * 0.99 0.99 98 2.0.99 * 0.99a-m 0.99 99 2.0.99 * 1.00 1.00 100 2.1.0 [100 should be 10000] * 1.0.0 (from here on, the 100 2.1.0 [100 should be 10000] * 1.0.1 png.h string is 10001 2.1.0 * 1.0.1a-e identical to the 10002 from here on, the shared library * 1.0.2 source version) 10002 is 2.V where V is the source code * 1.0.2a-b 10003 version, except as noted. * 1.0.3 10003 * 1.0.3a-d 10004 * 1.0.4 10004 * 1.0.4a-f 10005 * 1.0.5 (+ 2 patches) 10005 * 1.0.5a-d 10006 * 1.0.5e-r 10100 (not source compatible) * 1.0.5s-v 10006 (not binary compatible) * 1.0.6 (+ 3 patches) 10006 (still binary incompatible) * 1.0.6d-f 10007 (still binary incompatible) * 1.0.6g 10007 * 1.0.6h 10007 10.6h (testing xy.z so-numbering) * 1.0.6i 10007 10.6i * 1.0.6j 10007 2.1.0.6j (incompatible with 1.0.0) * 1.0.7beta11-14 DLLNUM 10007 2.1.0.7beta11-14 (binary compatible) * 1.0.7beta15-18 1 10007 2.1.0.7beta15-18 (binary compatible) * 1.0.7rc1-2 1 10007 2.1.0.7rc1-2 (binary compatible) * 1.0.7 1 10007 (still compatible) * 1.0.8beta1-4 1 10008 2.1.0.8beta1-4 * 1.0.8rc1 1 10008 2.1.0.8rc1 * 1.0.8 1 10008 2.1.0.8 * 1.0.9beta1-6 1 10009 2.1.0.9beta1-6 * 1.0.9rc1 1 10009 2.1.0.9rc1 * 1.0.9beta7-10 1 10009 2.1.0.9beta7-10 * 1.0.9rc2 1 10009 2.1.0.9rc2 * 1.0.9 1 10009 2.1.0.9 * 1.0.10beta1 1 10010 2.1.0.10beta1 * 1.0.10rc1 1 10010 2.1.0.10rc1 * 1.0.10 1 10010 2.1.0.10 * 1.0.11beta1-3 1 10011 2.1.0.11beta1-3 * 1.0.11rc1 1 10011 2.1.0.11rc1 * 1.0.11 1 10011 2.1.0.11 * 1.0.12beta1-2 2 10012 2.1.0.12beta1-2 * 1.0.12rc1 2 10012 2.1.0.12rc1 * 1.0.12 2 10012 2.1.0.12 * 1.1.0a-f - 10100 2.1.1.0a-f (branch abandoned) * 1.2.0beta1-2 2 10200 2.1.2.0beta1-2 * 1.2.0beta3-5 3 10200 3.1.2.0beta3-5 * 1.2.0rc1 3 10200 3.1.2.0rc1 * 1.2.0 3 10200 3.1.2.0 * 1.2.1beta1-4 3 10201 3.1.2.1beta1-4 * 1.2.1rc1-2 3 10201 3.1.2.1rc1-2 * 1.2.1 3 10201 3.1.2.1 * 1.2.2beta1-6 12 10202 12.so.0.1.2.2beta1-6 * 1.0.13beta1 10 10013 10.so.0.1.0.13beta1 * 1.0.13rc1 10 10013 10.so.0.1.0.13rc1 * 1.2.2rc1 12 10202 12.so.0.1.2.2rc1 * 1.0.13 10 10013 10.so.0.1.0.13 * 1.2.2 12 10202 12.so.0.1.2.2 * 1.2.3rc1-6 12 10203 12.so.0.1.2.3rc1-6 * 1.2.3 12 10203 12.so.0.1.2.3 * 1.2.4beta1-3 13 10204 12.so.0.1.2.4beta1-3 * 1.0.14rc1 13 10014 10.so.0.1.0.14rc1 * 1.2.4rc1 13 10204 12.so.0.1.2.4rc1 * 1.0.14 10 10014 10.so.0.1.0.14 * 1.2.4 13 10204 12.so.0.1.2.4 * 1.2.5beta1-2 13 10205 12.so.0.1.2.5beta1-2 * 1.0.15rc1-3 10 10015 10.so.0.1.0.15rc1-3 * 1.2.5rc1-3 13 10205 12.so.0.1.2.5rc1-3 * 1.0.15 10 10015 10.so.0.1.0.15 * 1.2.5 13 10205 12.so.0.1.2.5 * 1.2.6beta1-4 13 10206 12.so.0.1.2.6beta1-4 * 1.0.16 10 10016 10.so.0.1.0.16 * 1.2.6 13 10206 12.so.0.1.2.6 * 1.2.7beta1-2 13 10207 12.so.0.1.2.7beta1-2 * 1.0.17rc1 10 10017 12.so.0.1.0.17rc1 * 1.2.7rc1 13 10207 12.so.0.1.2.7rc1 * 1.0.17 10 10017 12.so.0.1.0.17 * 1.2.7 13 10207 12.so.0.1.2.7 * 1.2.8beta1-5 13 10208 12.so.0.1.2.8beta1-5 * 1.0.18rc1-5 10 10018 12.so.0.1.0.18rc1-5 * 1.2.8rc1-5 13 10208 12.so.0.1.2.8rc1-5 * 1.0.18 10 10018 12.so.0.1.0.18 * 1.2.8 13 10208 12.so.0.1.2.8 * 1.2.9beta1-3 13 10209 12.so.0.1.2.9beta1-3 * 1.2.9beta4-11 13 10209 12.so.0.9[.0] * 1.2.9rc1 13 10209 12.so.0.9[.0] * 1.2.9 13 10209 12.so.0.9[.0] * 1.2.10beta1-8 13 10210 12.so.0.10[.0] * 1.2.10rc1-3 13 10210 12.so.0.10[.0] * 1.2.10 13 10210 12.so.0.10[.0] * * Henceforth the source version will match the shared-library major * and minor numbers; the shared-library major version number will be * used for changes in backward compatibility, as it is intended. The * PNG_LIBPNG_VER macro, which is not used within libpng but is available * for applications, is an unsigned integer of the form xyyzz corresponding * to the source version x.y.z (leading zeros in y and z). Beta versions * were given the previous public release number plus a letter, until * version 1.0.6j; from then on they were given the upcoming public * release number plus "betaNN" or "rcN". * * Binary incompatibility exists only when applications make direct access * to the info_ptr or png_ptr members through png.h, and the compiled * application is loaded with a different version of the library. * * DLLNUM will change each time there are forward or backward changes * in binary compatibility (e.g., when a new feature is added). * * See libpng.txt or libpng.3 for more information. The PNG specification * is available as a W3C Recommendation and as an ISO Specification, * defines should NOT be changed. */ #define PNG_INFO_gAMA 0x0001 #define PNG_INFO_sBIT 0x0002 #define PNG_INFO_cHRM 0x0004 #define PNG_INFO_PLTE 0x0008 #define PNG_INFO_tRNS 0x0010 #define PNG_INFO_bKGD 0x0020 #define PNG_INFO_hIST 0x0040 #define PNG_INFO_pHYs 0x0080 #define PNG_INFO_oFFs 0x0100 #define PNG_INFO_tIME 0x0200 #define PNG_INFO_pCAL 0x0400 #define PNG_INFO_sRGB 0x0800 /* GR-P, 0.96a */ #define PNG_INFO_iCCP 0x1000 /* ESR, 1.0.6 */ #define PNG_INFO_sPLT 0x2000 /* ESR, 1.0.6 */ #define PNG_INFO_sCAL 0x4000 /* ESR, 1.0.6 */ #define PNG_INFO_IDAT 0x8000L /* ESR, 1.0.6 */ /* This is used for the transformation routines, as some of them * change these values for the row. It also should enable using * the routines for other purposes. */ typedef struct png_row_info_struct { png_uint_32 width; /* width of row */ png_uint_32 rowbytes; /* number of bytes in row */ png_byte color_type; /* color type of row */ png_byte bit_depth; /* bit depth of row */ png_byte channels; /* number of channels (1, 2, 3, or 4) */ png_byte pixel_depth; /* bits per pixel (depth * channels) */ } png_row_info; typedef png_row_info FAR * png_row_infop; typedef png_row_info FAR * FAR * png_row_infopp; /* These are the function types for the I/O functions and for the functions * that allow the user to override the default I/O functions with his or her * own. The png_error_ptr type should match that of user-supplied warning * and error functions, while the png_rw_ptr type should match that of the * user read/write data functions. */ typedef struct png_struct_def png_struct; typedef png_struct FAR * png_structp; typedef void (PNGAPI *png_error_ptr) PNGARG((png_structp, png_const_charp)); typedef void (PNGAPI *png_rw_ptr) PNGARG((png_structp, png_bytep, png_size_t)); typedef void (PNGAPI *png_flush_ptr) PNGARG((png_structp)); typedef void (PNGAPI *png_read_status_ptr) PNGARG((png_structp, png_uint_32, int)); typedef void (PNGAPI *png_write_status_ptr) PNGARG((png_structp, png_uint_32, int)); #ifdef PNG_PROGRESSIVE_READ_SUPPORTED typedef void (PNGAPI *png_progressive_info_ptr) PNGARG((png_structp, png_infop)); typedef void (PNGAPI *png_progressive_end_ptr) PNGARG((png_structp, png_infop)); typedef void (PNGAPI *png_progressive_row_ptr) PNGARG((png_structp, png_bytep, png_uint_32, int)); #endif #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_LEGACY_SUPPORTED) typedef void (PNGAPI *png_user_transform_ptr) PNGARG((png_structp, png_row_infop, png_bytep)); #endif #if defined(PNG_USER_CHUNKS_SUPPORTED) typedef int (PNGAPI *png_user_chunk_ptr) PNGARG((png_structp, png_unknown_chunkp)); #endif #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) typedef void (PNGAPI *png_unknown_chunk_ptr) PNGARG((png_structp)); #endif /* Transform masks for the high-level interface */ #define PNG_TRANSFORM_IDENTITY 0x0000 /* read and write */ #define PNG_TRANSFORM_STRIP_16 0x0001 /* read only */ #define PNG_TRANSFORM_STRIP_ALPHA 0x0002 /* read only */ #define PNG_TRANSFORM_PACKING 0x0004 /* read and write */ #define PNG_TRANSFORM_PACKSWAP 0x0008 /* read and write */ #define PNG_TRANSFORM_EXPAND 0x0010 /* read only */ #define PNG_TRANSFORM_INVERT_MONO 0x0020 /* read and write */ #define PNG_TRANSFORM_SHIFT 0x0040 /* read and write */ #define PNG_TRANSFORM_BGR 0x0080 /* read and write */ #define PNG_TRANSFORM_SWAP_ALPHA 0x0100 /* read and write */ #define PNG_TRANSFORM_SWAP_ENDIAN 0x0200 /* read and write */ #define PNG_TRANSFORM_INVERT_ALPHA 0x0400 /* read and write */ #define PNG_TRANSFORM_STRIP_FILLER 0x0800 /* WRITE only */ /* Flags for MNG supported features */ #define PNG_FLAG_MNG_EMPTY_PLTE 0x01 #define PNG_FLAG_MNG_FILTER_64 0x04 #define PNG_ALL_MNG_FEATURES 0x05 typedef png_voidp (*png_malloc_ptr) PNGARG((png_structp, png_size_t)); typedef void (*png_free_ptr) PNGARG((png_structp, png_voidp)); /* The structure that holds the information to read and write PNG files. * The only people who need to care about what is inside of this are the * people who will be modifying the library for their own special needs. * It should NOT be accessed directly by an application, except to store * the jmp_buf. */ struct png_struct_def { #ifdef PNG_SETJMP_SUPPORTED jmp_buf jmpbuf; /* used in png_error */ #endif png_error_ptr error_fn; /* function for printing errors and aborting */ png_error_ptr warning_fn; /* function for printing warnings */ png_voidp error_ptr; /* user supplied struct for error functions */ png_rw_ptr write_data_fn; /* function for writing output data */ png_rw_ptr read_data_fn; /* function for reading input data */ png_voidp io_ptr; /* ptr to application struct for I/O functions */ #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) png_user_transform_ptr read_user_transform_fn; /* user read transform */ #endif #if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) png_user_transform_ptr write_user_transform_fn; /* user write transform */ #endif /* These were added in libpng-1.0.2 */ #if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) png_voidp user_transform_ptr; /* user supplied struct for user transform */ png_byte user_transform_depth; /* bit depth of user transformed pixels */ png_byte user_transform_channels; /* channels in user transformed pixels */ #endif #endif png_uint_32 mode; /* tells us where we are in the PNG file */ png_uint_32 flags; /* flags indicating various things to libpng */ png_uint_32 transformations; /* which transformations to perform */ z_stream zstream; /* pointer to decompression structure (below) */ png_bytep zbuf; /* buffer for zlib */ png_size_t zbuf_size; /* size of zbuf */ int zlib_level; /* holds zlib compression level */ int zlib_method; /* holds zlib compression method */ int zlib_window_bits; /* holds zlib compression window bits */ int zlib_mem_level; /* holds zlib compression memory level */ int zlib_strategy; /* holds zlib compression strategy */ png_uint_32 width; /* width of image in pixels */ png_uint_32 height; /* height of image in pixels */ png_uint_32 num_rows; /* number of rows in current pass */ png_uint_32 usr_width; /* width of row at start of write */ png_uint_32 rowbytes; /* size of row in bytes */ png_uint_32 irowbytes; /* size of current interlaced row in bytes */ png_uint_32 iwidth; /* width of current interlaced row in pixels */ png_uint_32 row_number; /* current row in interlace pass */ png_bytep prev_row; /* buffer to save previous (unfiltered) row */ png_bytep row_buf; /* buffer to save current (unfiltered) row */ png_bytep sub_row; /* buffer to save "sub" row when filtering */ png_bytep up_row; /* buffer to save "up" row when filtering */ png_bytep avg_row; /* buffer to save "avg" row when filtering */ png_bytep paeth_row; /* buffer to save "Paeth" row when filtering */ png_row_info row_info; /* used for transformation routines */ png_uint_32 idat_size; /* current IDAT size for read */ png_uint_32 crc; /* current chunk CRC value */ png_colorp palette; /* palette from the input file */ png_uint_16 num_palette; /* number of color entries in palette */ png_uint_16 num_trans; /* number of transparency values */ png_byte chunk_name[5]; /* null-terminated name of current chunk */ png_byte compression; /* file compression type (always 0) */ png_byte filter; /* file filter type (always 0) */ png_byte interlaced; /* PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */ png_byte pass; /* current interlace pass (0 - 6) */ png_byte do_filter; /* row filter flags (see PNG_FILTER_ below ) */ png_byte color_type; /* color type of file */ png_byte bit_depth; /* bit depth of file */ png_byte usr_bit_depth; /* bit depth of users row */ png_byte pixel_depth; /* number of bits per pixel */ png_byte channels; /* number of channels in file */ png_byte usr_channels; /* channels at start of write */ png_byte sig_bytes; /* magic bytes read/written from start of file */ #if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED) #ifdef PNG_LEGACY_SUPPORTED png_byte filler; /* filler byte for pixel expansion */ #else png_uint_16 filler; /* filler bytes for pixel expansion */ #endif #endif #if defined(PNG_bKGD_SUPPORTED) png_byte background_gamma_type; # ifdef PNG_FLOATING_POINT_SUPPORTED float background_gamma; # endif png_color_16 background; /* background color in screen gamma space */ #if defined(PNG_READ_GAMMA_SUPPORTED) png_color_16 background_1; /* background normalized to gamma 1.0 */ #endif #endif /* PNG_bKGD_SUPPORTED */ #if defined(PNG_WRITE_FLUSH_SUPPORTED) png_flush_ptr output_flush_fn;/* Function for flushing output */ png_uint_32 flush_dist; /* how many rows apart to flush, 0 - no flush */ png_uint_32 flush_rows; /* number of rows written since last flush */ #endif #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) int gamma_shift; /* number of "insignificant" bits 16-bit gamma */ #ifdef PNG_FLOATING_POINT_SUPPORTED float gamma; /* file gamma value */ float screen_gamma; /* screen gamma value (display_exponent) */ #endif #endif #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) png_bytep gamma_table; /* gamma table for 8-bit depth files */ png_bytep gamma_from_1; /* converts from 1.0 to screen */ png_bytep gamma_to_1; /* converts from file to 1.0 */ png_uint_16pp gamma_16_table; /* gamma table for 16-bit depth files */ png_uint_16pp gamma_16_from_1; /* converts from 1.0 to screen */ png_uint_16pp gamma_16_to_1; /* converts from file to 1.0 */ #endif #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_sBIT_SUPPORTED) png_color_8 sig_bit; /* significant bits in each available channel */ #endif #if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED) png_color_8 shift; /* shift for significant bit tranformation */ #endif #if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) \ || defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) png_bytep trans; /* transparency values for paletted files */ png_color_16 trans_values; /* transparency values for non-paletted files */ #endif png_read_status_ptr read_row_fn; /* called after each row is decoded */ png_write_status_ptr write_row_fn; /* called after each row is encoded */ #ifdef PNG_PROGRESSIVE_READ_SUPPORTED png_progressive_info_ptr info_fn; /* called after header data fully read */ png_progressive_row_ptr row_fn; /* called after each prog. row is decoded */ png_progressive_end_ptr end_fn; /* called after image is complete */ png_bytep save_buffer_ptr; /* current location in save_buffer */ png_bytep save_buffer; /* buffer for previously read data */ png_bytep current_buffer_ptr; /* current location in current_buffer */ png_bytep current_buffer; /* buffer for recently used data */ png_uint_32 push_length; /* size of current input chunk */ png_uint_32 skip_length; /* bytes to skip in input data */ png_size_t save_buffer_size; /* amount of data now in save_buffer */ png_size_t save_buffer_max; /* total size of save_buffer */ png_size_t buffer_size; /* total amount of available input data */ png_size_t current_buffer_size; /* amount of data now in current_buffer */ int process_mode; /* what push library is currently doing */ int cur_palette; /* current push library palette index */ # if defined(PNG_TEXT_SUPPORTED) png_size_t current_text_size; /* current size of text input data */ png_size_t current_text_left; /* how much text left to read in input */ png_charp current_text; /* current text chunk buffer */ png_charp current_text_ptr; /* current location in current_text */ # endif /* PNG_PROGRESSIVE_READ_SUPPORTED && PNG_TEXT_SUPPORTED */ #endif /* PNG_PROGRESSIVE_READ_SUPPORTED */ #if defined(__TURBOC__) && !defined(_Windows) && !defined(__FLAT__) /* for the Borland special 64K segment handler */ png_bytepp offset_table_ptr; png_bytep offset_table; png_uint_16 offset_table_number; png_uint_16 offset_table_count; png_uint_16 offset_table_count_free; #endif #if defined(PNG_READ_DITHER_SUPPORTED) png_bytep palette_lookup; /* lookup table for dithering */ png_bytep dither_index; /* index translation for palette files */ #endif #if defined(PNG_READ_DITHER_SUPPORTED) || defined(PNG_hIST_SUPPORTED) png_uint_16p hist; /* histogram */ #endif #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) png_byte heuristic_method; /* heuristic for row filter selection */ png_byte num_prev_filters; /* number of weights for previous rows */ png_bytep prev_filters; /* filter type(s) of previous row(s) */ png_uint_16p filter_weights; /* weight(s) for previous line(s) */ png_uint_16p inv_filter_weights; /* 1/weight(s) for previous line(s) */ png_uint_16p filter_costs; /* relative filter calculation cost */ png_uint_16p inv_filter_costs; /* 1/relative filter calculation cost */ #endif #if defined(PNG_TIME_RFC1123_SUPPORTED) png_charp time_buffer; /* String to hold RFC 1123 time text */ #endif /* New members added in libpng-1.0.6 */ #ifdef PNG_FREE_ME_SUPPORTED png_uint_32 free_me; /* flags items libpng is responsible for freeing */ #endif #if defined(PNG_USER_CHUNKS_SUPPORTED) png_voidp user_chunk_ptr; png_user_chunk_ptr read_user_chunk_fn; /* user read chunk handler */ #endif #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) int num_chunk_list; png_bytep chunk_list; #endif /* New members added in libpng-1.0.3 */ #if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) png_byte rgb_to_gray_status; /* These were changed from png_byte in libpng-1.0.6 */ png_uint_16 rgb_to_gray_red_coeff; png_uint_16 rgb_to_gray_green_coeff; png_uint_16 rgb_to_gray_blue_coeff; #endif /* New member added in libpng-1.0.4 (renamed in 1.0.9) */ #if defined(PNG_MNG_FEATURES_SUPPORTED) || \ defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \ defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED) /* changed from png_byte to png_uint_32 at version 1.2.0 */ #ifdef PNG_1_0_X png_byte mng_features_permitted; #else png_uint_32 mng_features_permitted; #endif /* PNG_1_0_X */ #endif /* New member added in libpng-1.0.7 */ #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) png_fixed_point int_gamma; #endif /* New member added in libpng-1.0.9, ifdef'ed out in 1.0.12, enabled in 1.2.0 */ #if defined(PNG_MNG_FEATURES_SUPPORTED) png_byte filter_type; #endif #if defined(PNG_1_0_X) || (defined(PNG_DEBUG) && defined(PNG_USE_PNGGCCRD)) /* New member added in libpng-1.0.10, ifdef'ed out in 1.2.0 */ png_uint_32 row_buf_size; #endif /* New members added in libpng-1.2.0 */ #if !defined(PNG_1_0_X) && defined(PNG_ASSEMBLER_CODE_SUPPORTED) png_byte mmx_bitdepth_threshold; png_uint_32 mmx_rowbytes_threshold; png_uint_32 asm_flags; #endif /* New members added in libpng-1.0.2 but first enabled by default in 1.2.0 */ #ifdef PNG_USER_MEM_SUPPORTED png_voidp mem_ptr; /* user supplied struct for mem functions */ png_malloc_ptr malloc_fn; /* function for allocating memory */ png_free_ptr free_fn; /* function for freeing memory */ #endif /* New member added in libpng-1.0.13 and 1.2.0 */ png_bytep big_row_buf; /* buffer to save current (unfiltered) row */ #if defined(PNG_READ_DITHER_SUPPORTED) /* The following three members were added at version 1.0.14 and 1.2.4 */ png_bytep dither_sort; /* working sort array */ png_bytep index_to_palette; /* where the original index currently is */ /* in the palette */ png_bytep palette_to_index; /* which original index points to this */ /* palette color */ #endif /* New members added in libpng-1.0.16 and 1.2.6 */ png_byte compression_type; #ifdef PNG_SET_USER_LIMITS_SUPPORTED png_uint_32 user_width_max; png_uint_32 user_height_max; #endif }; /* This triggers a compiler error in png.c, if png.c and png.h * do not agree upon the version number. */ typedef png_structp version_1_2_10; typedef png_struct FAR * FAR * png_structpp; /* Here are the function definitions most commonly used. This is not * the place to find out how to use libpng. See libpng.txt for the * full explanation, see example.c for the summary. This just provides * a simple one line description of the use of each function. */ /* Returns the version number of the library */ extern PNG_EXPORT(png_uint_32,png_access_version_number) PNGARG((void)); /* Tell lib we have already handled the first magic bytes. * Handling more than 8 bytes from the beginning of the file is an error. */ extern PNG_EXPORT(void,png_set_sig_bytes) PNGARG((png_structp png_ptr, int num_bytes)); /* Check sig[start] through sig[start + num_to_check - 1] to see if it's a * PNG file. Returns zero if the supplied bytes match the 8-byte PNG * signature, and non-zero otherwise. Having num_to_check == 0 or * start > 7 will always fail (ie return non-zero). */ extern PNG_EXPORT(int,png_sig_cmp) PNGARG((png_bytep sig, png_size_t start, png_size_t num_to_check)); /* Simple signature checking function. This is the same as calling * png_check_sig(sig, n) := !png_sig_cmp(sig, 0, n). */ extern PNG_EXPORT(int,png_check_sig) PNGARG((png_bytep sig, int num)); /* Allocate and initialize png_ptr struct for reading, and any other memory. */ extern PNG_EXPORT(png_structp,png_create_read_struct) PNGARG((png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn)); /* Allocate and initialize png_ptr struct for writing, and any other memory */ extern PNG_EXPORT(png_structp,png_create_write_struct) PNGARG((png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn)); #ifdef PNG_WRITE_SUPPORTED extern PNG_EXPORT(png_uint_32,png_get_compression_buffer_size) PNGARG((png_structp png_ptr)); #endif #ifdef PNG_WRITE_SUPPORTED extern PNG_EXPORT(void,png_set_compression_buffer_size) PNGARG((png_structp png_ptr, png_uint_32 size)); #endif /* Reset the compression stream */ extern PNG_EXPORT(int,png_reset_zstream) PNGARG((png_structp png_ptr)); /* New functions added in libpng-1.0.2 (not enabled by default until 1.2.0) */ #ifdef PNG_USER_MEM_SUPPORTED extern PNG_EXPORT(png_structp,png_create_read_struct_2) PNGARG((png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn)); extern PNG_EXPORT(png_structp,png_create_write_struct_2) PNGARG((png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn)); #endif /* Write a PNG chunk - size, type, (optional) data, CRC. */ extern PNG_EXPORT(void,png_write_chunk) PNGARG((png_structp png_ptr, png_bytep chunk_name, png_bytep data, png_size_t length)); /* Write the start of a PNG chunk - length and chunk name. */ extern PNG_EXPORT(void,png_write_chunk_start) PNGARG((png_structp png_ptr, png_bytep chunk_name, png_uint_32 length)); /* Write the data of a PNG chunk started with png_write_chunk_start(). */ extern PNG_EXPORT(void,png_write_chunk_data) PNGARG((png_structp png_ptr, png_bytep data, png_size_t length)); /* Finish a chunk started with png_write_chunk_start() (includes CRC). */ extern PNG_EXPORT(void,png_write_chunk_end) PNGARG((png_structp png_ptr)); /* Allocate and initialize the info structure */ extern PNG_EXPORT(png_infop,png_create_info_struct) PNGARG((png_structp png_ptr)); #if defined(PNG_1_0_X) || defined (PNG_1_2_X) /* Initialize the info structure (old interface - DEPRECATED) */ extern PNG_EXPORT(void,png_info_init) PNGARG((png_infop info_ptr)); #undef png_info_init #define png_info_init(info_ptr) png_info_init_3(&info_ptr,\ png_sizeof(png_info)); #endif extern PNG_EXPORT(void,png_info_init_3) PNGARG((png_infopp info_ptr, png_size_t png_info_struct_size)); /* Writes all the PNG information before the image. */ extern PNG_EXPORT(void,png_write_info_before_PLTE) PNGARG((png_structp png_ptr, png_infop info_ptr)); extern PNG_EXPORT(void,png_write_info) PNGARG((png_structp png_ptr, png_infop info_ptr)); #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED /* read the information before the actual image data. */ extern PNG_EXPORT(void,png_read_info) PNGARG((png_structp png_ptr, png_infop info_ptr)); #endif #if defined(PNG_TIME_RFC1123_SUPPORTED) extern PNG_EXPORT(png_charp,png_convert_to_rfc1123) PNGARG((png_structp png_ptr, png_timep ptime)); #endif #if !defined(_WIN32_WCE) /* "time.h" functions are not supported on WindowsCE */ #if defined(PNG_WRITE_tIME_SUPPORTED) /* convert from a struct tm to png_time */ extern PNG_EXPORT(void,png_convert_from_struct_tm) PNGARG((png_timep ptime, struct tm FAR * ttime)); /* convert from time_t to png_time. Uses gmtime() */ extern PNG_EXPORT(void,png_convert_from_time_t) PNGARG((png_timep ptime, time_t ttime)); #endif /* PNG_WRITE_tIME_SUPPORTED */ #endif /* _WIN32_WCE */ #if defined(PNG_READ_EXPAND_SUPPORTED) /* Expand data to 24-bit RGB, or 8-bit grayscale, with alpha if available. */ extern PNG_EXPORT(void,png_set_expand) PNGARG((png_structp png_ptr)); #if !defined(PNG_1_0_X) extern PNG_EXPORT(void,png_set_expand_gray_1_2_4_to_8) PNGARG((png_structp png_ptr)); #endif extern PNG_EXPORT(void,png_set_palette_to_rgb) PNGARG((png_structp png_ptr)); extern PNG_EXPORT(void,png_set_tRNS_to_alpha) PNGARG((png_structp png_ptr)); #if defined(PNG_1_0_X) || defined (PNG_1_2_X) /* Deprecated */ extern PNG_EXPORT(void,png_set_gray_1_2_4_to_8) PNGARG((png_structp png_ptr)); #endif #endif #if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED) /* Use blue, green, red order for pixels. */ extern PNG_EXPORT(void,png_set_bgr) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) /* Expand the grayscale to 24-bit RGB if necessary. */ extern PNG_EXPORT(void,png_set_gray_to_rgb) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) /* Reduce RGB to grayscale. */ #ifdef PNG_FLOATING_POINT_SUPPORTED extern PNG_EXPORT(void,png_set_rgb_to_gray) PNGARG((png_structp png_ptr, int error_action, double red, double green )); #endif extern PNG_EXPORT(void,png_set_rgb_to_gray_fixed) PNGARG((png_structp png_ptr, int error_action, png_fixed_point red, png_fixed_point green )); extern PNG_EXPORT(png_byte,png_get_rgb_to_gray_status) PNGARG((png_structp png_ptr)); #endif extern PNG_EXPORT(void,png_build_grayscale_palette) PNGARG((int bit_depth, png_colorp palette)); #if defined(PNG_READ_STRIP_ALPHA_SUPPORTED) extern PNG_EXPORT(void,png_set_strip_alpha) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \ defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) extern PNG_EXPORT(void,png_set_swap_alpha) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \ defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) extern PNG_EXPORT(void,png_set_invert_alpha) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED) /* Add a filler byte to 8-bit Gray or 24-bit RGB images. */ extern PNG_EXPORT(void,png_set_filler) PNGARG((png_structp png_ptr, png_uint_32 filler, int flags)); /* The values of the PNG_FILLER_ defines should NOT be changed */ #define PNG_FILLER_BEFORE 0 #define PNG_FILLER_AFTER 1 /* Add an alpha byte to 8-bit Gray or 24-bit RGB images. */ #if !defined(PNG_1_0_X) extern PNG_EXPORT(void,png_set_add_alpha) PNGARG((png_structp png_ptr, png_uint_32 filler, int flags)); #endif #endif /* PNG_READ_FILLER_SUPPORTED || PNG_WRITE_FILLER_SUPPORTED */ #if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED) /* Swap bytes in 16-bit depth files. */ extern PNG_EXPORT(void,png_set_swap) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED) /* Use 1 byte per pixel in 1, 2, or 4-bit depth files. */ extern PNG_EXPORT(void,png_set_packing) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_PACKSWAP_SUPPORTED) || defined(PNG_WRITE_PACKSWAP_SUPPORTED) /* Swap packing order of pixels in bytes. */ extern PNG_EXPORT(void,png_set_packswap) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED) /* Converts files to legal bit depths. */ extern PNG_EXPORT(void,png_set_shift) PNGARG((png_structp png_ptr, png_color_8p true_bits)); #endif #if defined(PNG_READ_INTERLACING_SUPPORTED) || \ defined(PNG_WRITE_INTERLACING_SUPPORTED) /* Have the code handle the interlacing. Returns the number of passes. */ extern PNG_EXPORT(int,png_set_interlace_handling) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED) /* Invert monochrome files */ extern PNG_EXPORT(void,png_set_invert_mono) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_BACKGROUND_SUPPORTED) /* Handle alpha and tRNS by replacing with a background color. */ #ifdef PNG_FLOATING_POINT_SUPPORTED extern PNG_EXPORT(void,png_set_background) PNGARG((png_structp png_ptr, png_color_16p background_color, int background_gamma_code, int need_expand, double background_gamma)); #endif #define PNG_BACKGROUND_GAMMA_UNKNOWN 0 #define PNG_BACKGROUND_GAMMA_SCREEN 1 #define PNG_BACKGROUND_GAMMA_FILE 2 #define PNG_BACKGROUND_GAMMA_UNIQUE 3 #endif #if defined(PNG_READ_16_TO_8_SUPPORTED) /* strip the second byte of information from a 16-bit depth file. */ extern PNG_EXPORT(void,png_set_strip_16) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_DITHER_SUPPORTED) /* Turn on dithering, and reduce the palette to the number of colors available. */ extern PNG_EXPORT(void,png_set_dither) PNGARG((png_structp png_ptr, png_colorp palette, int num_palette, int maximum_colors, png_uint_16p histogram, int full_dither)); #endif #if defined(PNG_READ_GAMMA_SUPPORTED) /* Handle gamma correction. Screen_gamma=(display_exponent) */ #ifdef PNG_FLOATING_POINT_SUPPORTED extern PNG_EXPORT(void,png_set_gamma) PNGARG((png_structp png_ptr, double screen_gamma, double default_file_gamma)); #endif #endif #if defined(PNG_1_0_X) || defined (PNG_1_2_X) #if defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \ defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED) /* Permit or disallow empty PLTE (0: not permitted, 1: permitted) */ /* Deprecated and will be removed. Use png_permit_mng_features() instead. */ extern PNG_EXPORT(void,png_permit_empty_plte) PNGARG((png_structp png_ptr, int empty_plte_permitted)); #endif #endif #if defined(PNG_WRITE_FLUSH_SUPPORTED) /* Set how many lines between output flushes - 0 for no flushing */ extern PNG_EXPORT(void,png_set_flush) PNGARG((png_structp png_ptr, int nrows)); /* Flush the current PNG output buffer */ extern PNG_EXPORT(void,png_write_flush) PNGARG((png_structp png_ptr)); #endif /* optional update palette with requested transformations */ extern PNG_EXPORT(void,png_start_read_image) PNGARG((png_structp png_ptr)); /* optional call to update the users info structure */ extern PNG_EXPORT(void,png_read_update_info) PNGARG((png_structp png_ptr, png_infop info_ptr)); #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED /* read one or more rows of image data. */ extern PNG_EXPORT(void,png_read_rows) PNGARG((png_structp png_ptr, png_bytepp row, png_bytepp display_row, png_uint_32 num_rows)); #endif #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED /* read a row of data. */ extern PNG_EXPORT(void,png_read_row) PNGARG((png_structp png_ptr, png_bytep row, png_bytep display_row)); #endif #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED /* read the whole image into memory at once. */ extern PNG_EXPORT(void,png_read_image) PNGARG((png_structp png_ptr, png_bytepp image)); #endif /* write a row of image data */ extern PNG_EXPORT(void,png_write_row) PNGARG((png_structp png_ptr, png_bytep row)); /* write a few rows of image data */ extern PNG_EXPORT(void,png_write_rows) PNGARG((png_structp png_ptr, png_bytepp row, png_uint_32 num_rows)); /* write the image data */ extern PNG_EXPORT(void,png_write_image) PNGARG((png_structp png_ptr, png_bytepp image)); /* writes the end of the PNG file. */ extern PNG_EXPORT(void,png_write_end) PNGARG((png_structp png_ptr, png_infop info_ptr)); #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED /* read the end of the PNG file. */ extern PNG_EXPORT(void,png_read_end) PNGARG((png_structp png_ptr, png_infop info_ptr)); #endif /* free any memory associated with the png_info_struct */ extern PNG_EXPORT(void,png_destroy_info_struct) PNGARG((png_structp png_ptr, png_infopp info_ptr_ptr)); /* free any memory associated with the png_struct and the png_info_structs */ extern PNG_EXPORT(void,png_destroy_read_struct) PNGARG((png_structpp png_ptr_ptr, png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr)); /* free all memory used by the read (old method - NOT DLL EXPORTED) */ extern void png_read_destroy PNGARG((png_structp png_ptr, png_infop info_ptr, png_infop end_info_ptr)); /* free any memory associated with the png_struct and the png_info_structs */ extern PNG_EXPORT(void,png_destroy_write_struct) PNGARG((png_structpp png_ptr_ptr, png_infopp info_ptr_ptr)); /* free any memory used in png_ptr struct (old method - NOT DLL EXPORTED) */ extern void png_write_destroy PNGARG((png_structp png_ptr)); /* set the libpng method of handling chunk CRC errors */ extern PNG_EXPORT(void,png_set_crc_action) PNGARG((png_structp png_ptr, int crit_action, int ancil_action)); /* Values for png_set_crc_action() to say how to handle CRC errors in * ancillary and critical chunks, and whether to use the data contained * therein. Note that it is impossible to "discard" data in a critical * chunk. For versions prior to 0.90, the action was always error/quit, * whereas in version 0.90 and later, the action for CRC errors in ancillary * chunks is warn/discard. These values should NOT be changed. * * value action:critical action:ancillary */ #define PNG_CRC_DEFAULT 0 /* error/quit warn/discard data */ #define PNG_CRC_ERROR_QUIT 1 /* error/quit error/quit */ #define PNG_CRC_WARN_DISCARD 2 /* (INVALID) warn/discard data */ #define PNG_CRC_WARN_USE 3 /* warn/use data warn/use data */ #define PNG_CRC_QUIET_USE 4 /* quiet/use data quiet/use data */ #define PNG_CRC_NO_CHANGE 5 /* use current value use current value */ /* These functions give the user control over the scan-line filtering in * libpng and the compression methods used by zlib. These functions are * mainly useful for testing, as the defaults should work with most users. * Those users who are tight on memory or want faster performance at the * expense of compression can modify them. See the compression library * header file (zlib.h) for an explination of the compression functions. */ /* set the filtering method(s) used by libpng. Currently, the only valid * value for "method" is 0. */ extern PNG_EXPORT(void,png_set_filter) PNGARG((png_structp png_ptr, int method, int filters)); /* Flags for png_set_filter() to say which filters to use. The flags * are chosen so that they don't conflict with real filter types * below, in case they are supplied instead of the #defined constants. * These values should NOT be changed. */ #define PNG_NO_FILTERS 0x00 #define PNG_FILTER_NONE 0x08 #define PNG_FILTER_SUB 0x10 #define PNG_FILTER_UP 0x20 #define PNG_FILTER_AVG 0x40 #define PNG_FILTER_PAETH 0x80 #define PNG_ALL_FILTERS (PNG_FILTER_NONE | PNG_FILTER_SUB | PNG_FILTER_UP | \ PNG_FILTER_AVG | PNG_FILTER_PAETH) /* Filter values (not flags) - used in pngwrite.c, pngwutil.c for now. * These defines should NOT be changed. */ #define PNG_FILTER_VALUE_NONE 0 #define PNG_FILTER_VALUE_SUB 1 #define PNG_FILTER_VALUE_UP 2 #define PNG_FILTER_VALUE_AVG 3 #define PNG_FILTER_VALUE_PAETH 4 #define PNG_FILTER_VALUE_LAST 5 #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) /* EXPERIMENTAL */ /* The "heuristic_method" is given by one of the PNG_FILTER_HEURISTIC_ * defines, either the default (minimum-sum-of-absolute-differences), or * the experimental method (weighted-minimum-sum-of-absolute-differences). * * Weights are factors >= 1.0, indicating how important it is to keep the * filter type consistent between rows. Larger numbers mean the current * filter is that many times as likely to be the same as the "num_weights" * previous filters. This is cumulative for each previous row with a weight. * There needs to be "num_weights" values in "filter_weights", or it can be * NULL if the weights aren't being specified. Weights have no influence on * the selection of the first row filter. Well chosen weights can (in theory) * improve the compression for a given image. * * Costs are factors >= 1.0 indicating the relative decoding costs of a * filter type. Higher costs indicate more decoding expense, and are * therefore less likely to be selected over a filter with lower computational * costs. There needs to be a value in "filter_costs" for each valid filter * type (given by PNG_FILTER_VALUE_LAST), or it can be NULL if you aren't * setting the costs. Costs try to improve the speed of decompression without * unduly increasing the compressed image size. * * A negative weight or cost indicates the default value is to be used, and * values in the range [0.0, 1.0) indicate the value is to remain unchanged. * The default values for both weights and costs are currently 1.0, but may * change if good general weighting/cost heuristics can be found. If both * the weights and costs are set to 1.0, this degenerates the WEIGHTED method * to the UNWEIGHTED method, but with added encoding time/computation. */ #ifdef PNG_FLOATING_POINT_SUPPORTED extern PNG_EXPORT(void,png_set_filter_heuristics) PNGARG((png_structp png_ptr, int heuristic_method, int num_weights, png_doublep filter_weights, png_doublep filter_costs)); #endif #endif /* PNG_WRITE_WEIGHTED_FILTER_SUPPORTED */ /* Heuristic used for row filter selection. These defines should NOT be * changed. */ #define PNG_FILTER_HEURISTIC_DEFAULT 0 /* Currently "UNWEIGHTED" */ #define PNG_FILTER_HEURISTIC_UNWEIGHTED 1 /* Used by libpng < 0.95 */ #define PNG_FILTER_HEURISTIC_WEIGHTED 2 /* Experimental feature */ #define PNG_FILTER_HEURISTIC_LAST 3 /* Not a valid value */ /* Set the library compression level. Currently, valid values range from * 0 - 9, corresponding directly to the zlib compression levels 0 - 9 * (0 - no compression, 9 - "maximal" compression). Note that tests have * shown that zlib compression levels 3-6 usually perform as well as level 9 * for PNG images, and do considerably fewer caclulations. In the future, * these values may not correspond directly to the zlib compression levels. */ extern PNG_EXPORT(void,png_set_compression_level) PNGARG((png_structp png_ptr, int level)); extern PNG_EXPORT(void,png_set_compression_mem_level) PNGARG((png_structp png_ptr, int mem_level)); extern PNG_EXPORT(void,png_set_compression_strategy) PNGARG((png_structp png_ptr, int strategy)); extern PNG_EXPORT(void,png_set_compression_window_bits) PNGARG((png_structp png_ptr, int window_bits)); extern PNG_EXPORT(void,png_set_compression_method) PNGARG((png_structp png_ptr, int method)); /* These next functions are called for input/output, memory, and error * handling. They are in the file pngrio.c, pngwio.c, and pngerror.c, * and call standard C I/O routines such as fread(), fwrite(), and * fprintf(). These functions can be made to use other I/O routines * at run time for those applications that need to handle I/O in a * different manner by calling png_set_???_fn(). See libpng.txt for * more information. */ #if !defined(PNG_NO_STDIO) /* Initialize the input/output for the PNG file to the default functions. */ extern PNG_EXPORT(void,png_init_io) PNGARG((png_structp png_ptr, png_FILE_p fp)); #endif /* Replace the (error and abort), and warning functions with user * supplied functions. If no messages are to be printed you must still * write and use replacement functions. The replacement error_fn should * still do a longjmp to the last setjmp location if you are using this * method of error handling. If error_fn or warning_fn is NULL, the * default function will be used. */ extern PNG_EXPORT(void,png_set_error_fn) PNGARG((png_structp png_ptr, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warning_fn)); /* Return the user pointer associated with the error functions */ extern PNG_EXPORT(png_voidp,png_get_error_ptr) PNGARG((png_structp png_ptr)); /* Replace the default data output functions with a user supplied one(s). * If buffered output is not used, then output_flush_fn can be set to NULL. * If PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile time * output_flush_fn will be ignored (and thus can be NULL). */ extern PNG_EXPORT(void,png_set_write_fn) PNGARG((png_structp png_ptr, png_voidp io_ptr, png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn)); /* Replace the default data input function with a user supplied one. */ extern PNG_EXPORT(void,png_set_read_fn) PNGARG((png_structp png_ptr, png_voidp io_ptr, png_rw_ptr read_data_fn)); /* Return the user pointer associated with the I/O functions */ extern PNG_EXPORT(png_voidp,png_get_io_ptr) PNGARG((png_structp png_ptr)); extern PNG_EXPORT(void,png_set_read_status_fn) PNGARG((png_structp png_ptr, png_read_status_ptr read_row_fn)); extern PNG_EXPORT(void,png_set_write_status_fn) PNGARG((png_structp png_ptr, png_write_status_ptr write_row_fn)); #ifdef PNG_USER_MEM_SUPPORTED /* Replace the default memory allocation functions with user supplied one(s). */ extern PNG_EXPORT(void,png_set_mem_fn) PNGARG((png_structp png_ptr, png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn)); /* Return the user pointer associated with the memory functions */ extern PNG_EXPORT(png_voidp,png_get_mem_ptr) PNGARG((png_structp png_ptr)); #endif #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_LEGACY_SUPPORTED) extern PNG_EXPORT(void,png_set_read_user_transform_fn) PNGARG((png_structp png_ptr, png_user_transform_ptr read_user_transform_fn)); #endif #if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_LEGACY_SUPPORTED) extern PNG_EXPORT(void,png_set_write_user_transform_fn) PNGARG((png_structp png_ptr, png_user_transform_ptr write_user_transform_fn)); #endif #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \ defined(PNG_LEGACY_SUPPORTED) extern PNG_EXPORT(void,png_set_user_transform_info) PNGARG((png_structp png_ptr, png_voidp user_transform_ptr, int user_transform_depth, int user_transform_channels)); /* Return the user pointer associated with the user transform functions */ extern PNG_EXPORT(png_voidp,png_get_user_transform_ptr) PNGARG((png_structp png_ptr)); #endif #ifdef PNG_USER_CHUNKS_SUPPORTED extern PNG_EXPORT(void,png_set_read_user_chunk_fn) PNGARG((png_structp png_ptr, png_voidp user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn)); extern PNG_EXPORT(png_voidp,png_get_user_chunk_ptr) PNGARG((png_structp png_ptr)); #endif #ifdef PNG_PROGRESSIVE_READ_SUPPORTED /* Sets the function callbacks for the push reader, and a pointer to a * user-defined structure available to the callback functions. */ extern PNG_EXPORT(void,png_set_progressive_read_fn) PNGARG((png_structp png_ptr, png_voidp progressive_ptr, png_progressive_info_ptr info_fn, png_progressive_row_ptr row_fn, png_progressive_end_ptr end_fn)); /* returns the user pointer associated with the push read functions */ extern PNG_EXPORT(png_voidp,png_get_progressive_ptr) PNGARG((png_structp png_ptr)); /* function to be called when data becomes available */ extern PNG_EXPORT(void,png_process_data) PNGARG((png_structp png_ptr, png_infop info_ptr, png_bytep buffer, png_size_t buffer_size)); /* function that combines rows. Not very much different than the * png_combine_row() call. Is this even used????? */ extern PNG_EXPORT(void,png_progressive_combine_row) PNGARG((png_structp png_ptr, png_bytep old_row, png_bytep new_row)); #endif /* PNG_PROGRESSIVE_READ_SUPPORTED */ extern PNG_EXPORT(png_voidp,png_malloc) PNGARG((png_structp png_ptr, png_uint_32 size)); #if defined(PNG_1_0_X) # define png_malloc_warn png_malloc #else /* Added at libpng version 1.2.4 */ extern PNG_EXPORT(png_voidp,png_malloc_warn) PNGARG((png_structp png_ptr, png_uint_32 size)); #endif /* frees a pointer allocated by png_malloc() */ extern PNG_EXPORT(void,png_free) PNGARG((png_structp png_ptr, png_voidp ptr)); #if defined(PNG_1_0_X) /* Function to allocate memory for zlib. */ extern PNG_EXPORT(voidpf,png_zalloc) PNGARG((voidpf png_ptr, uInt items, uInt size)); /* Function to free memory for zlib */ extern PNG_EXPORT(void,png_zfree) PNGARG((voidpf png_ptr, voidpf ptr)); #endif /* Free data that was allocated internally */ extern PNG_EXPORT(void,png_free_data) PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 free_me, int num)); #ifdef PNG_FREE_ME_SUPPORTED /* Reassign responsibility for freeing existing data, whether allocated * by libpng or by the application */ extern PNG_EXPORT(void,png_data_freer) PNGARG((png_structp png_ptr, png_infop info_ptr, int freer, png_uint_32 mask)); #endif /* assignments for png_data_freer */ #define PNG_DESTROY_WILL_FREE_DATA 1 #define PNG_SET_WILL_FREE_DATA 1 #define PNG_USER_WILL_FREE_DATA 2 /* Flags for png_ptr->free_me and info_ptr->free_me */ #define PNG_FREE_HIST 0x0008 #define PNG_FREE_ICCP 0x0010 #define PNG_FREE_SPLT 0x0020 #define PNG_FREE_ROWS 0x0040 #define PNG_FREE_PCAL 0x0080 #define PNG_FREE_SCAL 0x0100 #define PNG_FREE_UNKN 0x0200 #define PNG_FREE_LIST 0x0400 #define PNG_FREE_PLTE 0x1000 #define PNG_FREE_TRNS 0x2000 #define PNG_FREE_TEXT 0x4000 #define PNG_FREE_ALL 0x7fff #define PNG_FREE_MUL 0x4220 /* PNG_FREE_SPLT|PNG_FREE_TEXT|PNG_FREE_UNKN */ #ifdef PNG_USER_MEM_SUPPORTED extern PNG_EXPORT(png_voidp,png_malloc_default) PNGARG((png_structp png_ptr, png_uint_32 size)); extern PNG_EXPORT(void,png_free_default) PNGARG((png_structp png_ptr, png_voidp ptr)); #endif extern PNG_EXPORT(png_voidp,png_memcpy_check) PNGARG((png_structp png_ptr, png_voidp s1, png_voidp s2, png_uint_32 size)); extern PNG_EXPORT(png_voidp,png_memset_check) PNGARG((png_structp png_ptr, png_voidp s1, int value, png_uint_32 size)); #if defined(USE_FAR_KEYWORD) /* memory model conversion function */ extern void *png_far_to_near PNGARG((png_structp png_ptr,png_voidp ptr, int check)); #endif /* USE_FAR_KEYWORD */ /* Fatal error in PNG image of libpng - can't continue */ extern PNG_EXPORT(void,png_error) PNGARG((png_structp png_ptr, png_const_charp error_message)); /* The same, but the chunk name is prepended to the error string. */ extern PNG_EXPORT(void,png_chunk_error) PNGARG((png_structp png_ptr, png_const_charp error_message)); /* Non-fatal error in libpng. Can continue, but may have a problem. */ extern PNG_EXPORT(void,png_warning) PNGARG((png_structp png_ptr, png_const_charp warning_message)); /* Non-fatal error in libpng, chunk name is prepended to message. */ extern PNG_EXPORT(void,png_chunk_warning) PNGARG((png_structp png_ptr, png_const_charp warning_message)); /* The png_set_ functions are for storing values in the png_info_struct. * Similarly, the png_get_ calls are used to read values from the * png_info_struct, either storing the parameters in the passed variables, or * setting pointers into the png_info_struct where the data is stored. The * png_get_ functions return a non-zero value if the data was available * in info_ptr, or return zero and do not change any of the parameters if the * data was not available. * * These functions should be used instead of directly accessing png_info * to avoid problems with future changes in the size and internal layout of * png_info_struct. */ /* Returns "flag" if chunk data is valid in info_ptr. */ extern PNG_EXPORT(png_uint_32,png_get_valid) PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 flag)); /* Returns number of bytes needed to hold a transformed row. */ extern PNG_EXPORT(png_uint_32,png_get_rowbytes) PNGARG((png_structp png_ptr, png_infop info_ptr)); #if defined(PNG_INFO_IMAGE_SUPPORTED) /* Returns row_pointers, which is an array of pointers to scanlines that was returned from png_read_png(). */ extern PNG_EXPORT(png_bytepp,png_get_rows) PNGARG((png_structp png_ptr, png_infop info_ptr)); /* Set row_pointers, which is an array of pointers to scanlines for use by png_write_png(). */ extern PNG_EXPORT(void,png_set_rows) PNGARG((png_structp png_ptr, png_infop info_ptr, png_bytepp row_pointers)); #endif /* Returns number of color channels in image. */ extern PNG_EXPORT(png_byte,png_get_channels) PNGARG((png_structp png_ptr, png_infop info_ptr)); #ifdef PNG_EASY_ACCESS_SUPPORTED /* Returns image width in pixels. */ extern PNG_EXPORT(png_uint_32, png_get_image_width) PNGARG((png_structp png_ptr, png_infop info_ptr)); /* Returns image height in pixels. */ extern PNG_EXPORT(png_uint_32, png_get_image_height) PNGARG((png_structp png_ptr, png_infop info_ptr)); /* Returns image bit_depth. */ extern PNG_EXPORT(png_byte, png_get_bit_depth) PNGARG((png_structp png_ptr, png_infop info_ptr)); /* Returns image color_type. */ extern PNG_EXPORT(png_byte, png_get_color_type) PNGARG((png_structp png_ptr, png_infop info_ptr)); /* Returns image filter_type. */ extern PNG_EXPORT(png_byte, png_get_filter_type) PNGARG((png_structp png_ptr, png_infop info_ptr)); /* Returns image interlace_type. */ extern PNG_EXPORT(png_byte, png_get_interlace_type) PNGARG((png_structp png_ptr, png_infop info_ptr)); /* Returns image compression_type. */ extern PNG_EXPORT(png_byte, png_get_compression_type) PNGARG((png_structp png_ptr, png_infop info_ptr)); /* Returns image resolution in pixels per meter, from pHYs chunk data. */ extern PNG_EXPORT(png_uint_32, png_get_pixels_per_meter) PNGARG((png_structp png_ptr, png_infop info_ptr)); extern PNG_EXPORT(png_uint_32, png_get_x_pixels_per_meter) PNGARG((png_structp png_ptr, png_infop info_ptr)); extern PNG_EXPORT(png_uint_32, png_get_y_pixels_per_meter) PNGARG((png_structp png_ptr, png_infop info_ptr)); /* Returns pixel aspect ratio, computed from pHYs chunk data. */ #ifdef PNG_FLOATING_POINT_SUPPORTED extern PNG_EXPORT(float, png_get_pixel_aspect_ratio) PNGARG((png_structp png_ptr, png_infop info_ptr)); #endif /* Returns image x, y offset in pixels or microns, from oFFs chunk data. */ extern PNG_EXPORT(png_int_32, png_get_x_offset_pixels) PNGARG((png_structp png_ptr, png_infop info_ptr)); extern PNG_EXPORT(png_int_32, png_get_y_offset_pixels) PNGARG((png_structp png_ptr, png_infop info_ptr)); extern PNG_EXPORT(png_int_32, png_get_x_offset_microns) PNGARG((png_structp png_ptr, png_infop info_ptr)); extern PNG_EXPORT(png_int_32, png_get_y_offset_microns) PNGARG((png_structp png_ptr, png_infop info_ptr)); #endif /* PNG_EASY_ACCESS_SUPPORTED */ /* Returns pointer to signature string read from PNG header */ extern PNG_EXPORT(png_bytep,png_get_signature) PNGARG((png_structp png_ptr, png_infop info_ptr)); #if defined(PNG_bKGD_SUPPORTED) extern PNG_EXPORT(png_uint_32,png_get_bKGD) PNGARG((png_structp png_ptr, png_infop info_ptr, png_color_16p *background)); #endif #if defined(PNG_bKGD_SUPPORTED) extern PNG_EXPORT(void,png_set_bKGD) PNGARG((png_structp png_ptr, png_infop info_ptr, png_color_16p background)); #endif #if defined(PNG_cHRM_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED extern PNG_EXPORT(png_uint_32,png_get_cHRM) PNGARG((png_structp png_ptr, png_infop info_ptr, double *white_x, double *white_y, double *red_x, double *red_y, double *green_x, double *green_y, double *blue_x, double *blue_y)); #endif #ifdef PNG_FIXED_POINT_SUPPORTED extern PNG_EXPORT(png_uint_32,png_get_cHRM_fixed) PNGARG((png_structp png_ptr, png_infop info_ptr, png_fixed_point *int_white_x, png_fixed_point *int_white_y, png_fixed_point *int_red_x, png_fixed_point *int_red_y, png_fixed_point *int_green_x, png_fixed_point *int_green_y, png_fixed_point *int_blue_x, png_fixed_point *int_blue_y)); #endif #endif #if defined(PNG_cHRM_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED extern PNG_EXPORT(void,png_set_cHRM) PNGARG((png_structp png_ptr, png_infop info_ptr, double white_x, double white_y, double red_x, double red_y, double green_x, double green_y, double blue_x, double blue_y)); #endif #ifdef PNG_FIXED_POINT_SUPPORTED extern PNG_EXPORT(void,png_set_cHRM_fixed) PNGARG((png_structp png_ptr, png_infop info_ptr, png_fixed_point int_white_x, png_fixed_point int_white_y, png_fixed_point int_red_x, png_fixed_point int_red_y, png_fixed_point int_green_x, png_fixed_point int_green_y, png_fixed_point int_blue_x, png_fixed_point int_blue_y)); #endif #endif #if defined(PNG_gAMA_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED extern PNG_EXPORT(png_uint_32,png_get_gAMA) PNGARG((png_structp png_ptr, png_infop info_ptr, double *file_gamma)); #endif extern PNG_EXPORT(png_uint_32,png_get_gAMA_fixed) PNGARG((png_structp png_ptr, png_infop info_ptr, png_fixed_point *int_file_gamma)); #endif #if defined(PNG_gAMA_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED extern PNG_EXPORT(void,png_set_gAMA) PNGARG((png_structp png_ptr, png_infop info_ptr, double file_gamma)); #endif extern PNG_EXPORT(void,png_set_gAMA_fixed) PNGARG((png_structp png_ptr, png_infop info_ptr, png_fixed_point int_file_gamma)); #endif #if defined(PNG_hIST_SUPPORTED) extern PNG_EXPORT(png_uint_32,png_get_hIST) PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_16p *hist)); #endif #if defined(PNG_hIST_SUPPORTED) extern PNG_EXPORT(void,png_set_hIST) PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_16p hist)); #endif extern PNG_EXPORT(png_uint_32,png_get_IHDR) PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 *width, png_uint_32 *height, int *bit_depth, int *color_type, int *interlace_method, int *compression_method, int *filter_method)); extern PNG_EXPORT(void,png_set_IHDR) PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 width, png_uint_32 height, int bit_depth, int color_type, int interlace_method, int compression_method, int filter_method)); #if defined(PNG_oFFs_SUPPORTED) extern PNG_EXPORT(png_uint_32,png_get_oFFs) PNGARG((png_structp png_ptr, png_infop info_ptr, png_int_32 *offset_x, png_int_32 *offset_y, int *unit_type)); #endif #if defined(PNG_oFFs_SUPPORTED) extern PNG_EXPORT(void,png_set_oFFs) PNGARG((png_structp png_ptr, png_infop info_ptr, png_int_32 offset_x, png_int_32 offset_y, int unit_type)); #endif #if defined(PNG_pCAL_SUPPORTED) extern PNG_EXPORT(png_uint_32,png_get_pCAL) PNGARG((png_structp png_ptr, png_infop info_ptr, png_charp *purpose, png_int_32 *X0, png_int_32 *X1, int *type, int *nparams, png_charp *units, png_charpp *params)); #endif #if defined(PNG_pCAL_SUPPORTED) extern PNG_EXPORT(void,png_set_pCAL) PNGARG((png_structp png_ptr, png_infop info_ptr, png_charp purpose, png_int_32 X0, png_int_32 X1, int type, int nparams, png_charp units, png_charpp params)); #endif #if defined(PNG_pHYs_SUPPORTED) extern PNG_EXPORT(png_uint_32,png_get_pHYs) PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type)); #endif #if defined(PNG_pHYs_SUPPORTED) extern PNG_EXPORT(void,png_set_pHYs) PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 res_x, png_uint_32 res_y, int unit_type)); #endif extern PNG_EXPORT(png_uint_32,png_get_PLTE) PNGARG((png_structp png_ptr, png_infop info_ptr, png_colorp *palette, int *num_palette)); extern PNG_EXPORT(void,png_set_PLTE) PNGARG((png_structp png_ptr, png_infop info_ptr, png_colorp palette, int num_palette)); #if defined(PNG_sBIT_SUPPORTED) extern PNG_EXPORT(png_uint_32,png_get_sBIT) PNGARG((png_structp png_ptr, png_infop info_ptr, png_color_8p *sig_bit)); #endif #if defined(PNG_sBIT_SUPPORTED) extern PNG_EXPORT(void,png_set_sBIT) PNGARG((png_structp png_ptr, png_infop info_ptr, png_color_8p sig_bit)); #endif #if defined(PNG_sRGB_SUPPORTED) extern PNG_EXPORT(png_uint_32,png_get_sRGB) PNGARG((png_structp png_ptr, png_infop info_ptr, int *intent)); #endif #if defined(PNG_sRGB_SUPPORTED) extern PNG_EXPORT(void,png_set_sRGB) PNGARG((png_structp png_ptr, png_infop info_ptr, int intent)); extern PNG_EXPORT(void,png_set_sRGB_gAMA_and_cHRM) PNGARG((png_structp png_ptr, png_infop info_ptr, int intent)); #endif #if defined(PNG_iCCP_SUPPORTED) extern PNG_EXPORT(png_uint_32,png_get_iCCP) PNGARG((png_structp png_ptr, png_infop info_ptr, png_charpp name, int *compression_type, png_charpp profile, png_uint_32 *proflen)); /* Note to maintainer: profile should be png_bytepp */ #endif #if defined(PNG_iCCP_SUPPORTED) extern PNG_EXPORT(void,png_set_iCCP) PNGARG((png_structp png_ptr, png_infop info_ptr, png_charp name, int compression_type, png_charp profile, png_uint_32 proflen)); /* Note to maintainer: profile should be png_bytep */ #endif #if defined(PNG_sPLT_SUPPORTED) extern PNG_EXPORT(png_uint_32,png_get_sPLT) PNGARG((png_structp png_ptr, png_infop info_ptr, png_sPLT_tpp entries)); #endif #if defined(PNG_sPLT_SUPPORTED) extern PNG_EXPORT(void,png_set_sPLT) PNGARG((png_structp png_ptr, png_infop info_ptr, png_sPLT_tp entries, int nentries)); #endif #if defined(PNG_TEXT_SUPPORTED) /* png_get_text also returns the number of text chunks in *num_text */ extern PNG_EXPORT(png_uint_32,png_get_text) PNGARG((png_structp png_ptr, png_infop info_ptr, png_textp *text_ptr, int *num_text)); #endif /* * Note while png_set_text() will accept a structure whose text, * language, and translated keywords are NULL pointers, the structure * returned by png_get_text will always contain regular * zero-terminated C strings. They might be empty strings but * they will never be NULL pointers. */ #if defined(PNG_TEXT_SUPPORTED) extern PNG_EXPORT(void,png_set_text) PNGARG((png_structp png_ptr, png_infop info_ptr, png_textp text_ptr, int num_text)); #endif #if defined(PNG_tIME_SUPPORTED) extern PNG_EXPORT(png_uint_32,png_get_tIME) PNGARG((png_structp png_ptr, png_infop info_ptr, png_timep *mod_time)); #endif #if defined(PNG_tIME_SUPPORTED) extern PNG_EXPORT(void,png_set_tIME) PNGARG((png_structp png_ptr, png_infop info_ptr, png_timep mod_time)); #endif #if defined(PNG_tRNS_SUPPORTED) extern PNG_EXPORT(png_uint_32,png_get_tRNS) PNGARG((png_structp png_ptr, png_infop info_ptr, png_bytep *trans, int *num_trans, png_color_16p *trans_values)); #endif #if defined(PNG_tRNS_SUPPORTED) extern PNG_EXPORT(void,png_set_tRNS) PNGARG((png_structp png_ptr, png_infop info_ptr, png_bytep trans, int num_trans, png_color_16p trans_values)); #endif #if defined(PNG_tRNS_SUPPORTED) #endif #if defined(PNG_sCAL_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED extern PNG_EXPORT(png_uint_32,png_get_sCAL) PNGARG((png_structp png_ptr, png_infop info_ptr, int *unit, double *width, double *height)); #else #ifdef PNG_FIXED_POINT_SUPPORTED extern PNG_EXPORT(png_uint_32,png_get_sCAL_s) PNGARG((png_structp png_ptr, png_infop info_ptr, int *unit, png_charpp swidth, png_charpp sheight)); #endif #endif #endif /* PNG_sCAL_SUPPORTED */ #if defined(PNG_sCAL_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED extern PNG_EXPORT(void,png_set_sCAL) PNGARG((png_structp png_ptr, png_infop info_ptr, int unit, double width, double height)); #else #ifdef PNG_FIXED_POINT_SUPPORTED extern PNG_EXPORT(void,png_set_sCAL_s) PNGARG((png_structp png_ptr, png_infop info_ptr, int unit, png_charp swidth, png_charp sheight)); #endif #endif #endif /* PNG_sCAL_SUPPORTED || PNG_WRITE_sCAL_SUPPORTED */ #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) /* provide a list of chunks and how they are to be handled, if the built-in handling or default unknown chunk handling is not desired. Any chunks not listed will be handled in the default manner. The IHDR and IEND chunks must not be listed. keep = 0: follow default behavour = 1: do not keep = 2: keep only if safe-to-copy = 3: keep even if unsafe-to-copy */ extern PNG_EXPORT(void, png_set_keep_unknown_chunks) PNGARG((png_structp png_ptr, int keep, png_bytep chunk_list, int num_chunks)); extern PNG_EXPORT(void, png_set_unknown_chunks) PNGARG((png_structp png_ptr, png_infop info_ptr, png_unknown_chunkp unknowns, int num_unknowns)); extern PNG_EXPORT(void, png_set_unknown_chunk_location) PNGARG((png_structp png_ptr, png_infop info_ptr, int chunk, int location)); extern PNG_EXPORT(png_uint_32,png_get_unknown_chunks) PNGARG((png_structp png_ptr, png_infop info_ptr, png_unknown_chunkpp entries)); #endif #ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED PNG_EXPORT(int,png_handle_as_unknown) PNGARG((png_structp png_ptr, png_bytep chunk_name)); #endif /* Png_free_data() will turn off the "valid" flag for anything it frees. If you need to turn it off for a chunk that your application has freed, you can use png_set_invalid(png_ptr, info_ptr, PNG_INFO_CHNK); */ extern PNG_EXPORT(void, png_set_invalid) PNGARG((png_structp png_ptr, png_infop info_ptr, int mask)); #if defined(PNG_INFO_IMAGE_SUPPORTED) /* The "params" pointer is currently not used and is for future expansion. */ extern PNG_EXPORT(void, png_read_png) PNGARG((png_structp png_ptr, png_infop info_ptr, int transforms, png_voidp params)); extern PNG_EXPORT(void, png_write_png) PNGARG((png_structp png_ptr, png_infop info_ptr, int transforms, png_voidp params)); #endif /* Define PNG_DEBUG at compile time for debugging information. Higher * numbers for PNG_DEBUG mean more debugging information. This has * only been added since version 0.95 so it is not implemented throughout * libpng yet, but more support will be added as needed. */ #ifdef PNG_DEBUG #if (PNG_DEBUG > 0) #if !defined(PNG_DEBUG_FILE) && defined(_MSC_VER) #include #if (PNG_DEBUG > 1) #define png_debug(l,m) _RPT0(_CRT_WARN,m) #define png_debug1(l,m,p1) _RPT1(_CRT_WARN,m,p1) #define png_debug2(l,m,p1,p2) _RPT2(_CRT_WARN,m,p1,p2) #endif #else /* PNG_DEBUG_FILE || !_MSC_VER */ #ifndef PNG_DEBUG_FILE #define PNG_DEBUG_FILE stderr #endif /* PNG_DEBUG_FILE */ #if (PNG_DEBUG > 1) #define png_debug(l,m) \ { \ int num_tabs=l; \ fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \ (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":"")))); \ } #define png_debug1(l,m,p1) \ { \ int num_tabs=l; \ fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \ (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1); \ } #define png_debug2(l,m,p1,p2) \ { \ int num_tabs=l; \ fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \ (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1,p2); \ } #endif /* (PNG_DEBUG > 1) */ #endif /* _MSC_VER */ #endif /* (PNG_DEBUG > 0) */ #endif /* PNG_DEBUG */ #ifndef png_debug #define png_debug(l, m) #endif #ifndef png_debug1 #define png_debug1(l, m, p1) #endif #ifndef png_debug2 #define png_debug2(l, m, p1, p2) #endif #if 0 extern PNG_EXPORT(png_bytep,png_sig_bytes) PNGARG((void)); #endif extern PNG_EXPORT(png_charp,png_get_copyright) PNGARG((png_structp png_ptr)); extern PNG_EXPORT(png_charp,png_get_header_ver) PNGARG((png_structp png_ptr)); extern PNG_EXPORT(png_charp,png_get_header_version) PNGARG((png_structp png_ptr)); extern PNG_EXPORT(png_charp,png_get_libpng_ver) PNGARG((png_structp png_ptr)); #ifdef PNG_MNG_FEATURES_SUPPORTED extern PNG_EXPORT(png_uint_32,png_permit_mng_features) PNGARG((png_structp png_ptr, png_uint_32 mng_features_permitted)); #endif /* For use in png_set_keep_unknown, added to version 1.2.6 */ #define PNG_HANDLE_CHUNK_AS_DEFAULT 0 #define PNG_HANDLE_CHUNK_NEVER 1 #define PNG_HANDLE_CHUNK_IF_SAFE 2 #define PNG_HANDLE_CHUNK_ALWAYS 3 /* Added to version 1.2.0 */ #if defined(PNG_ASSEMBLER_CODE_SUPPORTED) #define PNG_ASM_FLAG_MMX_SUPPORT_COMPILED 0x01 /* not user-settable */ #define PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU 0x02 /* not user-settable */ #define PNG_ASM_FLAG_MMX_READ_COMBINE_ROW 0x04 #define PNG_ASM_FLAG_MMX_READ_INTERLACE 0x08 #define PNG_ASM_FLAG_MMX_READ_FILTER_SUB 0x10 #define PNG_ASM_FLAG_MMX_READ_FILTER_UP 0x20 #define PNG_ASM_FLAG_MMX_READ_FILTER_AVG 0x40 #define PNG_ASM_FLAG_MMX_READ_FILTER_PAETH 0x80 #define PNG_ASM_FLAGS_INITIALIZED 0x80000000 /* not user-settable */ #define PNG_MMX_READ_FLAGS ( PNG_ASM_FLAG_MMX_READ_COMBINE_ROW \ | PNG_ASM_FLAG_MMX_READ_INTERLACE \ | PNG_ASM_FLAG_MMX_READ_FILTER_SUB \ | PNG_ASM_FLAG_MMX_READ_FILTER_UP \ | PNG_ASM_FLAG_MMX_READ_FILTER_AVG \ | PNG_ASM_FLAG_MMX_READ_FILTER_PAETH ) #define PNG_MMX_WRITE_FLAGS ( 0 ) #define PNG_MMX_FLAGS ( PNG_ASM_FLAG_MMX_SUPPORT_COMPILED \ | PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU \ | PNG_MMX_READ_FLAGS \ | PNG_MMX_WRITE_FLAGS ) #define PNG_SELECT_READ 1 #define PNG_SELECT_WRITE 2 #if !defined(PNG_1_0_X) /* pngget.c */ extern PNG_EXPORT(png_uint_32,png_get_mmx_flagmask) PNGARG((int flag_select, int *compilerID)); /* pngget.c */ extern PNG_EXPORT(png_uint_32,png_get_asm_flagmask) PNGARG((int flag_select)); /* pngget.c */ extern PNG_EXPORT(png_uint_32,png_get_asm_flags) PNGARG((png_structp png_ptr)); /* pngget.c */ extern PNG_EXPORT(png_byte,png_get_mmx_bitdepth_threshold) PNGARG((png_structp png_ptr)); /* pngget.c */ extern PNG_EXPORT(png_uint_32,png_get_mmx_rowbytes_threshold) PNGARG((png_structp png_ptr)); /* pngset.c */ extern PNG_EXPORT(void,png_set_asm_flags) PNGARG((png_structp png_ptr, png_uint_32 asm_flags)); /* pngset.c */ extern PNG_EXPORT(void,png_set_mmx_thresholds) PNGARG((png_structp png_ptr, png_byte mmx_bitdepth_threshold, png_uint_32 mmx_rowbytes_threshold)); #endif /* PNG_1_0_X */ #endif /* PNG_ASSEMBLER_CODE_SUPPORTED */ #if !defined(PNG_1_0_X) /* png.c, pnggccrd.c, or pngvcrd.c */ extern PNG_EXPORT(int,png_mmx_support) PNGARG((void)); /* Strip the prepended error numbers ("#nnn ") from error and warning * messages before passing them to the error or warning handler. */ #ifdef PNG_ERROR_NUMBERS_SUPPORTED extern PNG_EXPORT(void,png_set_strip_error_numbers) PNGARG((png_structp png_ptr, png_uint_32 strip_mode)); #endif #endif /* PNG_1_0_X */ /* Added at libpng-1.2.6 */ #ifdef PNG_SET_USER_LIMITS_SUPPORTED extern PNG_EXPORT(void,png_set_user_limits) PNGARG((png_structp png_ptr, png_uint_32 user_width_max, png_uint_32 user_height_max)); extern PNG_EXPORT(png_uint_32,png_get_user_width_max) PNGARG((png_structp png_ptr)); extern PNG_EXPORT(png_uint_32,png_get_user_height_max) PNGARG((png_structp png_ptr)); #endif /* Maintainer: Put new public prototypes here ^, in libpng.3, and project defs */ #ifdef PNG_READ_COMPOSITE_NODIV_SUPPORTED /* With these routines we avoid an integer divide, which will be slower on * most machines. However, it does take more operations than the corresponding * divide method, so it may be slower on a few RISC systems. There are two * shifts (by 8 or 16 bits) and an addition, versus a single integer divide. * * Note that the rounding factors are NOT supposed to be the same! 128 and * 32768 are correct for the NODIV code; 127 and 32767 are correct for the * standard method. * * [Optimized code by Greg Roelofs and Mark Adler...blame us for bugs. :-) ] */ /* fg and bg should be in `gamma 1.0' space; alpha is the opacity */ # define png_composite(composite, fg, alpha, bg) \ { png_uint_16 temp = (png_uint_16)((png_uint_16)(fg) * (png_uint_16)(alpha) \ + (png_uint_16)(bg)*(png_uint_16)(255 - \ (png_uint_16)(alpha)) + (png_uint_16)128); \ (composite) = (png_byte)((temp + (temp >> 8)) >> 8); } # define png_composite_16(composite, fg, alpha, bg) \ { png_uint_32 temp = (png_uint_32)((png_uint_32)(fg) * (png_uint_32)(alpha) \ + (png_uint_32)(bg)*(png_uint_32)(65535L - \ (png_uint_32)(alpha)) + (png_uint_32)32768L); \ (composite) = (png_uint_16)((temp + (temp >> 16)) >> 16); } #else /* standard method using integer division */ # define png_composite(composite, fg, alpha, bg) \ (composite) = (png_byte)(((png_uint_16)(fg) * (png_uint_16)(alpha) + \ (png_uint_16)(bg) * (png_uint_16)(255 - (png_uint_16)(alpha)) + \ (png_uint_16)127) / 255) # define png_composite_16(composite, fg, alpha, bg) \ (composite) = (png_uint_16)(((png_uint_32)(fg) * (png_uint_32)(alpha) + \ (png_uint_32)(bg)*(png_uint_32)(65535L - (png_uint_32)(alpha)) + \ (png_uint_32)32767) / (png_uint_32)65535L) #endif /* PNG_READ_COMPOSITE_NODIV_SUPPORTED */ /* Inline macros to do direct reads of bytes from the input buffer. These * require that you are using an architecture that uses PNG byte ordering * (MSB first) and supports unaligned data storage. I think that PowerPC * in big-endian mode and 680x0 are the only ones that will support this. * The x86 line of processors definitely do not. The png_get_int_32() * routine also assumes we are using two's complement format for negative * values, which is almost certainly true. */ #if defined(PNG_READ_BIG_ENDIAN_SUPPORTED) # define png_get_uint_32(buf) ( *((png_uint_32p) (buf))) # define png_get_uint_16(buf) ( *((png_uint_16p) (buf))) # define png_get_int_32(buf) ( *((png_int_32p) (buf))) #else extern PNG_EXPORT(png_uint_32,png_get_uint_32) PNGARG((png_bytep buf)); extern PNG_EXPORT(png_uint_16,png_get_uint_16) PNGARG((png_bytep buf)); extern PNG_EXPORT(png_int_32,png_get_int_32) PNGARG((png_bytep buf)); #endif /* !PNG_READ_BIG_ENDIAN_SUPPORTED */ extern PNG_EXPORT(png_uint_32,png_get_uint_31) PNGARG((png_structp png_ptr, png_bytep buf)); /* No png_get_int_16 -- may be added if there's a real need for it. */ /* Place a 32-bit number into a buffer in PNG byte order (big-endian). */ extern PNG_EXPORT(void,png_save_uint_32) PNGARG((png_bytep buf, png_uint_32 i)); extern PNG_EXPORT(void,png_save_int_32) PNGARG((png_bytep buf, png_int_32 i)); /* Place a 16-bit number into a buffer in PNG byte order. * The parameter is declared unsigned int, not png_uint_16, * just to avoid potential problems on pre-ANSI C compilers. */ extern PNG_EXPORT(void,png_save_uint_16) PNGARG((png_bytep buf, unsigned int i)); /* No png_save_int_16 -- may be added if there's a real need for it. */ /* ************************************************************************* */ /* These next functions are used internally in the code. They generally * shouldn't be used unless you are writing code to add or replace some * functionality in libpng. More information about most functions can * be found in the files where the functions are located. */ #if defined(PNG_INTERNAL) /* Various modes of operation. Note that after an init, mode is set to * zero automatically when the structure is created. */ #define PNG_HAVE_IHDR 0x01 #define PNG_HAVE_PLTE 0x02 #define PNG_HAVE_IDAT 0x04 #define PNG_AFTER_IDAT 0x08 #define PNG_HAVE_IEND 0x10 #define PNG_HAVE_gAMA 0x20 #define PNG_HAVE_cHRM 0x40 #define PNG_HAVE_sRGB 0x80 #define PNG_HAVE_CHUNK_HEADER 0x100 #define PNG_WROTE_tIME 0x200 #define PNG_WROTE_INFO_BEFORE_PLTE 0x400 #define PNG_BACKGROUND_IS_GRAY 0x800 #define PNG_HAVE_PNG_SIGNATURE 0x1000 /* flags for the transformations the PNG library does on the image data */ #define PNG_BGR 0x0001 #define PNG_INTERLACE 0x0002 #define PNG_PACK 0x0004 #define PNG_SHIFT 0x0008 #define PNG_SWAP_BYTES 0x0010 #define PNG_INVERT_MONO 0x0020 #define PNG_DITHER 0x0040 #define PNG_BACKGROUND 0x0080 #define PNG_BACKGROUND_EXPAND 0x0100 /* 0x0200 unused */ #define PNG_16_TO_8 0x0400 #define PNG_RGBA 0x0800 #define PNG_EXPAND 0x1000 #define PNG_GAMMA 0x2000 #define PNG_GRAY_TO_RGB 0x4000 #define PNG_FILLER 0x8000L #define PNG_PACKSWAP 0x10000L #define PNG_SWAP_ALPHA 0x20000L #define PNG_STRIP_ALPHA 0x40000L #define PNG_INVERT_ALPHA 0x80000L #define PNG_USER_TRANSFORM 0x100000L #define PNG_RGB_TO_GRAY_ERR 0x200000L #define PNG_RGB_TO_GRAY_WARN 0x400000L #define PNG_RGB_TO_GRAY 0x600000L /* two bits, RGB_TO_GRAY_ERR|WARN */ /* 0x800000L Unused */ #define PNG_ADD_ALPHA 0x1000000L /* Added to libpng-1.2.7 */ #define PNG_EXPAND_tRNS 0x2000000L /* Added to libpng-1.2.9 */ /* 0x4000000L unused */ /* 0x8000000L unused */ /* 0x10000000L unused */ /* 0x20000000L unused */ /* 0x40000000L unused */ /* flags for png_create_struct */ #define PNG_STRUCT_PNG 0x0001 #define PNG_STRUCT_INFO 0x0002 /* Scaling factor for filter heuristic weighting calculations */ #define PNG_WEIGHT_SHIFT 8 #define PNG_WEIGHT_FACTOR (1<<(PNG_WEIGHT_SHIFT)) #define PNG_COST_SHIFT 3 #define PNG_COST_FACTOR (1<<(PNG_COST_SHIFT)) /* flags for the png_ptr->flags rather than declaring a byte for each one */ #define PNG_FLAG_ZLIB_CUSTOM_STRATEGY 0x0001 #define PNG_FLAG_ZLIB_CUSTOM_LEVEL 0x0002 #define PNG_FLAG_ZLIB_CUSTOM_MEM_LEVEL 0x0004 #define PNG_FLAG_ZLIB_CUSTOM_WINDOW_BITS 0x0008 #define PNG_FLAG_ZLIB_CUSTOM_METHOD 0x0010 #define PNG_FLAG_ZLIB_FINISHED 0x0020 #define PNG_FLAG_ROW_INIT 0x0040 #define PNG_FLAG_FILLER_AFTER 0x0080 #define PNG_FLAG_CRC_ANCILLARY_USE 0x0100 #define PNG_FLAG_CRC_ANCILLARY_NOWARN 0x0200 #define PNG_FLAG_CRC_CRITICAL_USE 0x0400 #define PNG_FLAG_CRC_CRITICAL_IGNORE 0x0800 #define PNG_FLAG_FREE_PLTE 0x1000 #define PNG_FLAG_FREE_TRNS 0x2000 #define PNG_FLAG_FREE_HIST 0x4000 #define PNG_FLAG_KEEP_UNKNOWN_CHUNKS 0x8000L #define PNG_FLAG_KEEP_UNSAFE_CHUNKS 0x10000L #define PNG_FLAG_LIBRARY_MISMATCH 0x20000L #define PNG_FLAG_STRIP_ERROR_NUMBERS 0x40000L #define PNG_FLAG_STRIP_ERROR_TEXT 0x80000L #define PNG_FLAG_MALLOC_NULL_MEM_OK 0x100000L #define PNG_FLAG_ADD_ALPHA 0x200000L /* Added to libpng-1.2.8 */ #define PNG_FLAG_STRIP_ALPHA 0x400000L /* Added to libpng-1.2.8 */ /* 0x800000L unused */ /* 0x1000000L unused */ /* 0x2000000L unused */ /* 0x4000000L unused */ /* 0x8000000L unused */ /* 0x10000000L unused */ /* 0x20000000L unused */ /* 0x40000000L unused */ #define PNG_FLAG_CRC_ANCILLARY_MASK (PNG_FLAG_CRC_ANCILLARY_USE | \ PNG_FLAG_CRC_ANCILLARY_NOWARN) #define PNG_FLAG_CRC_CRITICAL_MASK (PNG_FLAG_CRC_CRITICAL_USE | \ PNG_FLAG_CRC_CRITICAL_IGNORE) #define PNG_FLAG_CRC_MASK (PNG_FLAG_CRC_ANCILLARY_MASK | \ PNG_FLAG_CRC_CRITICAL_MASK) /* save typing and make code easier to understand */ #define PNG_COLOR_DIST(c1, c2) (abs((int)((c1).red) - (int)((c2).red)) + \ abs((int)((c1).green) - (int)((c2).green)) + \ abs((int)((c1).blue) - (int)((c2).blue))) /* Added to libpng-1.2.6 JB */ #define PNG_ROWBYTES(pixel_bits, width) \ ((pixel_bits) >= 8 ? \ ((width) * (((png_uint_32)(pixel_bits)) >> 3)) : \ (( ((width) * ((png_uint_32)(pixel_bits))) + 7) >> 3) ) /* PNG_OUT_OF_RANGE returns true if value is outside the range ideal-delta..ideal+delta. Each argument is evaluated twice. "ideal" and "delta" should be constants, normally simple integers, "value" a variable. Added to libpng-1.2.6 JB */ #define PNG_OUT_OF_RANGE(value, ideal, delta) \ ( (value) < (ideal)-(delta) || (value) > (ideal)+(delta) ) /* variables declared in png.c - only it needs to define PNG_NO_EXTERN */ #if !defined(PNG_NO_EXTERN) || defined(PNG_ALWAYS_EXTERN) /* place to hold the signature string for a PNG file. */ #ifdef PNG_USE_GLOBAL_ARRAYS PNG_EXPORT_VAR (const png_byte FARDATA) png_sig[8]; #else #if 0 #define png_sig png_sig_bytes(NULL) #endif #endif #endif /* PNG_NO_EXTERN */ /* Constant strings for known chunk types. If you need to add a chunk, * define the name here, and add an invocation of the macro in png.c and * wherever it's needed. */ #define PNG_IHDR const png_byte png_IHDR[5] = { 73, 72, 68, 82, '\0'} #define PNG_IDAT const png_byte png_IDAT[5] = { 73, 68, 65, 84, '\0'} #define PNG_IEND const png_byte png_IEND[5] = { 73, 69, 78, 68, '\0'} #define PNG_PLTE const png_byte png_PLTE[5] = { 80, 76, 84, 69, '\0'} #define PNG_bKGD const png_byte png_bKGD[5] = { 98, 75, 71, 68, '\0'} #define PNG_cHRM const png_byte png_cHRM[5] = { 99, 72, 82, 77, '\0'} #define PNG_gAMA const png_byte png_gAMA[5] = {103, 65, 77, 65, '\0'} #define PNG_hIST const png_byte png_hIST[5] = {104, 73, 83, 84, '\0'} #define PNG_iCCP const png_byte png_iCCP[5] = {105, 67, 67, 80, '\0'} #define PNG_iTXt const png_byte png_iTXt[5] = {105, 84, 88, 116, '\0'} #define PNG_oFFs const png_byte png_oFFs[5] = {111, 70, 70, 115, '\0'} #define PNG_pCAL const png_byte png_pCAL[5] = {112, 67, 65, 76, '\0'} #define PNG_sCAL const png_byte png_sCAL[5] = {115, 67, 65, 76, '\0'} #define PNG_pHYs const png_byte png_pHYs[5] = {112, 72, 89, 115, '\0'} #define PNG_sBIT const png_byte png_sBIT[5] = {115, 66, 73, 84, '\0'} #define PNG_sPLT const png_byte png_sPLT[5] = {115, 80, 76, 84, '\0'} #define PNG_sRGB const png_byte png_sRGB[5] = {115, 82, 71, 66, '\0'} #define PNG_tEXt const png_byte png_tEXt[5] = {116, 69, 88, 116, '\0'} #define PNG_tIME const png_byte png_tIME[5] = {116, 73, 77, 69, '\0'} #define PNG_tRNS const png_byte png_tRNS[5] = {116, 82, 78, 83, '\0'} #define PNG_zTXt const png_byte png_zTXt[5] = {122, 84, 88, 116, '\0'} #ifdef PNG_USE_GLOBAL_ARRAYS PNG_EXPORT_VAR (const png_byte FARDATA) png_IHDR[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_IDAT[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_IEND[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_PLTE[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_bKGD[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_cHRM[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_gAMA[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_hIST[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_iCCP[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_iTXt[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_oFFs[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_pCAL[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_sCAL[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_pHYs[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_sBIT[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_sPLT[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_sRGB[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_tEXt[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_tIME[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_tRNS[5]; PNG_EXPORT_VAR (const png_byte FARDATA) png_zTXt[5]; #endif /* PNG_USE_GLOBAL_ARRAYS */ #if defined(PNG_1_0_X) || defined (PNG_1_2_X) /* Initialize png_ptr struct for reading, and allocate any other memory. * (old interface - DEPRECATED - use png_create_read_struct instead). */ extern PNG_EXPORT(void,png_read_init) PNGARG((png_structp png_ptr)); #undef png_read_init #define png_read_init(png_ptr) png_read_init_3(&png_ptr, \ PNG_LIBPNG_VER_STRING, png_sizeof(png_struct)); #endif extern PNG_EXPORT(void,png_read_init_3) PNGARG((png_structpp ptr_ptr, png_const_charp user_png_ver, png_size_t png_struct_size)); #if defined(PNG_1_0_X) || defined (PNG_1_2_X) extern PNG_EXPORT(void,png_read_init_2) PNGARG((png_structp png_ptr, png_const_charp user_png_ver, png_size_t png_struct_size, png_size_t png_info_size)); #endif #if defined(PNG_1_0_X) || defined (PNG_1_2_X) /* Initialize png_ptr struct for writing, and allocate any other memory. * (old interface - DEPRECATED - use png_create_write_struct instead). */ extern PNG_EXPORT(void,png_write_init) PNGARG((png_structp png_ptr)); #undef png_write_init #define png_write_init(png_ptr) png_write_init_3(&png_ptr, \ PNG_LIBPNG_VER_STRING, png_sizeof(png_struct)); #endif extern PNG_EXPORT(void,png_write_init_3) PNGARG((png_structpp ptr_ptr, png_const_charp user_png_ver, png_size_t png_struct_size)); extern PNG_EXPORT(void,png_write_init_2) PNGARG((png_structp png_ptr, png_const_charp user_png_ver, png_size_t png_struct_size, png_size_t png_info_size)); /* Allocate memory for an internal libpng struct */ PNG_EXTERN png_voidp png_create_struct PNGARG((int type)); /* Free memory from internal libpng struct */ PNG_EXTERN void png_destroy_struct PNGARG((png_voidp struct_ptr)); PNG_EXTERN png_voidp png_create_struct_2 PNGARG((int type, png_malloc_ptr malloc_fn, png_voidp mem_ptr)); PNG_EXTERN void png_destroy_struct_2 PNGARG((png_voidp struct_ptr, png_free_ptr free_fn, png_voidp mem_ptr)); /* Free any memory that info_ptr points to and reset struct. */ PNG_EXTERN void png_info_destroy PNGARG((png_structp png_ptr, png_infop info_ptr)); #ifndef PNG_1_0_X /* Function to allocate memory for zlib. */ PNG_EXTERN voidpf png_zalloc PNGARG((voidpf png_ptr, uInt items, uInt size)); /* Function to free memory for zlib */ PNG_EXTERN void png_zfree PNGARG((voidpf png_ptr, voidpf ptr)); #ifdef PNG_SIZE_T /* Function to convert a sizeof an item to png_sizeof item */ PNG_EXTERN png_size_t PNGAPI png_convert_size PNGARG((size_t size)); #endif /* Next four functions are used internally as callbacks. PNGAPI is required * but not PNG_EXPORT. PNGAPI added at libpng version 1.2.3. */ PNG_EXTERN void PNGAPI png_default_read_data PNGARG((png_structp png_ptr, png_bytep data, png_size_t length)); #ifdef PNG_PROGRESSIVE_READ_SUPPORTED PNG_EXTERN void PNGAPI png_push_fill_buffer PNGARG((png_structp png_ptr, png_bytep buffer, png_size_t length)); #endif PNG_EXTERN void PNGAPI png_default_write_data PNGARG((png_structp png_ptr, png_bytep data, png_size_t length)); #if defined(PNG_WRITE_FLUSH_SUPPORTED) #if !defined(PNG_NO_STDIO) PNG_EXTERN void PNGAPI png_default_flush PNGARG((png_structp png_ptr)); #endif #endif #else /* PNG_1_0_X */ #ifdef PNG_PROGRESSIVE_READ_SUPPORTED PNG_EXTERN void png_push_fill_buffer PNGARG((png_structp png_ptr, png_bytep buffer, png_size_t length)); #endif #endif /* PNG_1_0_X */ /* Reset the CRC variable */ PNG_EXTERN void png_reset_crc PNGARG((png_structp png_ptr)); /* Write the "data" buffer to whatever output you are using. */ PNG_EXTERN void png_write_data PNGARG((png_structp png_ptr, png_bytep data, png_size_t length)); /* Read data from whatever input you are using into the "data" buffer */ PNG_EXTERN void png_read_data PNGARG((png_structp png_ptr, png_bytep data, png_size_t length)); /* Read bytes into buf, and update png_ptr->crc */ PNG_EXTERN void png_crc_read PNGARG((png_structp png_ptr, png_bytep buf, png_size_t length)); /* Decompress data in a chunk that uses compression */ #if defined(PNG_zTXt_SUPPORTED) || defined(PNG_iTXt_SUPPORTED) || \ defined(PNG_iCCP_SUPPORTED) || defined(PNG_sPLT_SUPPORTED) PNG_EXTERN png_charp png_decompress_chunk PNGARG((png_structp png_ptr, int comp_type, png_charp chunkdata, png_size_t chunklength, png_size_t prefix_length, png_size_t *data_length)); #endif /* Read "skip" bytes, read the file crc, and (optionally) verify png_ptr->crc */ PNG_EXTERN int png_crc_finish PNGARG((png_structp png_ptr, png_uint_32 skip)); /* Read the CRC from the file and compare it to the libpng calculated CRC */ PNG_EXTERN int png_crc_error PNGARG((png_structp png_ptr)); /* Calculate the CRC over a section of data. Note that we are only * passing a maximum of 64K on systems that have this as a memory limit, * since this is the maximum buffer size we can specify. */ PNG_EXTERN void png_calculate_crc PNGARG((png_structp png_ptr, png_bytep ptr, png_size_t length)); #if defined(PNG_WRITE_FLUSH_SUPPORTED) PNG_EXTERN void png_flush PNGARG((png_structp png_ptr)); #endif /* simple function to write the signature */ PNG_EXTERN void png_write_sig PNGARG((png_structp png_ptr)); /* write various chunks */ /* Write the IHDR chunk, and update the png_struct with the necessary * information. */ PNG_EXTERN void png_write_IHDR PNGARG((png_structp png_ptr, png_uint_32 width, png_uint_32 height, int bit_depth, int color_type, int compression_method, int filter_method, int interlace_method)); PNG_EXTERN void png_write_PLTE PNGARG((png_structp png_ptr, png_colorp palette, png_uint_32 num_pal)); PNG_EXTERN void png_write_IDAT PNGARG((png_structp png_ptr, png_bytep data, png_size_t length)); PNG_EXTERN void png_write_IEND PNGARG((png_structp png_ptr)); #if defined(PNG_WRITE_gAMA_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED PNG_EXTERN void png_write_gAMA PNGARG((png_structp png_ptr, double file_gamma)); #endif #ifdef PNG_FIXED_POINT_SUPPORTED PNG_EXTERN void png_write_gAMA_fixed PNGARG((png_structp png_ptr, png_fixed_point file_gamma)); #endif #endif #if defined(PNG_WRITE_sBIT_SUPPORTED) PNG_EXTERN void png_write_sBIT PNGARG((png_structp png_ptr, png_color_8p sbit, int color_type)); #endif #if defined(PNG_WRITE_cHRM_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED PNG_EXTERN void png_write_cHRM PNGARG((png_structp png_ptr, double white_x, double white_y, double red_x, double red_y, double green_x, double green_y, double blue_x, double blue_y)); #endif #ifdef PNG_FIXED_POINT_SUPPORTED PNG_EXTERN void png_write_cHRM_fixed PNGARG((png_structp png_ptr, png_fixed_point int_white_x, png_fixed_point int_white_y, png_fixed_point int_red_x, png_fixed_point int_red_y, png_fixed_point int_green_x, png_fixed_point int_green_y, png_fixed_point int_blue_x, png_fixed_point int_blue_y)); #endif #endif #if defined(PNG_WRITE_sRGB_SUPPORTED) PNG_EXTERN void png_write_sRGB PNGARG((png_structp png_ptr, int intent)); #endif #if defined(PNG_WRITE_iCCP_SUPPORTED) PNG_EXTERN void png_write_iCCP PNGARG((png_structp png_ptr, png_charp name, int compression_type, png_charp profile, int proflen)); /* Note to maintainer: profile should be png_bytep */ #endif #if defined(PNG_WRITE_sPLT_SUPPORTED) PNG_EXTERN void png_write_sPLT PNGARG((png_structp png_ptr, png_sPLT_tp palette)); #endif #if defined(PNG_WRITE_tRNS_SUPPORTED) PNG_EXTERN void png_write_tRNS PNGARG((png_structp png_ptr, png_bytep trans, png_color_16p values, int number, int color_type)); #endif #if defined(PNG_WRITE_bKGD_SUPPORTED) PNG_EXTERN void png_write_bKGD PNGARG((png_structp png_ptr, png_color_16p values, int color_type)); #endif #if defined(PNG_WRITE_hIST_SUPPORTED) PNG_EXTERN void png_write_hIST PNGARG((png_structp png_ptr, png_uint_16p hist, int num_hist)); #endif #if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_pCAL_SUPPORTED) || \ defined(PNG_WRITE_iCCP_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED) PNG_EXTERN png_size_t png_check_keyword PNGARG((png_structp png_ptr, png_charp key, png_charpp new_key)); #endif #if defined(PNG_WRITE_tEXt_SUPPORTED) PNG_EXTERN void png_write_tEXt PNGARG((png_structp png_ptr, png_charp key, png_charp text, png_size_t text_len)); #endif #if defined(PNG_WRITE_zTXt_SUPPORTED) PNG_EXTERN void png_write_zTXt PNGARG((png_structp png_ptr, png_charp key, png_charp text, png_size_t text_len, int compression)); #endif #if defined(PNG_WRITE_iTXt_SUPPORTED) PNG_EXTERN void png_write_iTXt PNGARG((png_structp png_ptr, int compression, png_charp key, png_charp lang, png_charp lang_key, png_charp text)); #endif #if defined(PNG_TEXT_SUPPORTED) /* Added at version 1.0.14 and 1.2.4 */ PNG_EXTERN int png_set_text_2 PNGARG((png_structp png_ptr, png_infop info_ptr, png_textp text_ptr, int num_text)); #endif #if defined(PNG_WRITE_oFFs_SUPPORTED) PNG_EXTERN void png_write_oFFs PNGARG((png_structp png_ptr, png_int_32 x_offset, png_int_32 y_offset, int unit_type)); #endif #if defined(PNG_WRITE_pCAL_SUPPORTED) PNG_EXTERN void png_write_pCAL PNGARG((png_structp png_ptr, png_charp purpose, png_int_32 X0, png_int_32 X1, int type, int nparams, png_charp units, png_charpp params)); #endif #if defined(PNG_WRITE_pHYs_SUPPORTED) PNG_EXTERN void png_write_pHYs PNGARG((png_structp png_ptr, png_uint_32 x_pixels_per_unit, png_uint_32 y_pixels_per_unit, int unit_type)); #endif #if defined(PNG_WRITE_tIME_SUPPORTED) PNG_EXTERN void png_write_tIME PNGARG((png_structp png_ptr, png_timep mod_time)); #endif #if defined(PNG_WRITE_sCAL_SUPPORTED) #if defined(PNG_FLOATING_POINT_SUPPORTED) && !defined(PNG_NO_STDIO) PNG_EXTERN void png_write_sCAL PNGARG((png_structp png_ptr, int unit, double width, double height)); #else #ifdef PNG_FIXED_POINT_SUPPORTED PNG_EXTERN void png_write_sCAL_s PNGARG((png_structp png_ptr, int unit, png_charp width, png_charp height)); #endif #endif #endif /* Called when finished processing a row of data */ PNG_EXTERN void png_write_finish_row PNGARG((png_structp png_ptr)); /* Internal use only. Called before first row of data */ PNG_EXTERN void png_write_start_row PNGARG((png_structp png_ptr)); #if defined(PNG_READ_GAMMA_SUPPORTED) PNG_EXTERN void png_build_gamma_table PNGARG((png_structp png_ptr)); #endif /* combine a row of data, dealing with alpha, etc. if requested */ PNG_EXTERN void png_combine_row PNGARG((png_structp png_ptr, png_bytep row, int mask)); #if defined(PNG_READ_INTERLACING_SUPPORTED) /* expand an interlaced row */ /* OLD pre-1.0.9 interface: PNG_EXTERN void png_do_read_interlace PNGARG((png_row_infop row_info, png_bytep row, int pass, png_uint_32 transformations)); */ PNG_EXTERN void png_do_read_interlace PNGARG((png_structp png_ptr)); #endif /* GRR TO DO (2.0 or whenever): simplify other internal calling interfaces */ #if defined(PNG_WRITE_INTERLACING_SUPPORTED) /* grab pixels out of a row for an interlaced pass */ PNG_EXTERN void png_do_write_interlace PNGARG((png_row_infop row_info, png_bytep row, int pass)); #endif /* unfilter a row */ PNG_EXTERN void png_read_filter_row PNGARG((png_structp png_ptr, png_row_infop row_info, png_bytep row, png_bytep prev_row, int filter)); /* Choose the best filter to use and filter the row data */ PNG_EXTERN void png_write_find_filter PNGARG((png_structp png_ptr, png_row_infop row_info)); /* Write out the filtered row. */ PNG_EXTERN void png_write_filtered_row PNGARG((png_structp png_ptr, png_bytep filtered_row)); /* finish a row while reading, dealing with interlacing passes, etc. */ PNG_EXTERN void png_read_finish_row PNGARG((png_structp png_ptr)); /* initialize the row buffers, etc. */ PNG_EXTERN void png_read_start_row PNGARG((png_structp png_ptr)); /* optional call to update the users info structure */ PNG_EXTERN void png_read_transform_info PNGARG((png_structp png_ptr, png_infop info_ptr)); /* these are the functions that do the transformations */ #if defined(PNG_READ_FILLER_SUPPORTED) PNG_EXTERN void png_do_read_filler PNGARG((png_row_infop row_info, png_bytep row, png_uint_32 filler, png_uint_32 flags)); #endif #if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) PNG_EXTERN void png_do_read_swap_alpha PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) PNG_EXTERN void png_do_write_swap_alpha PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) PNG_EXTERN void png_do_read_invert_alpha PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) PNG_EXTERN void png_do_write_invert_alpha PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_WRITE_FILLER_SUPPORTED) || \ defined(PNG_READ_STRIP_ALPHA_SUPPORTED) PNG_EXTERN void png_do_strip_filler PNGARG((png_row_infop row_info, png_bytep row, png_uint_32 flags)); #endif #if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED) PNG_EXTERN void png_do_swap PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_READ_PACKSWAP_SUPPORTED) || defined(PNG_WRITE_PACKSWAP_SUPPORTED) PNG_EXTERN void png_do_packswap PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) PNG_EXTERN int png_do_rgb_to_gray PNGARG((png_structp png_ptr, png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) PNG_EXTERN void png_do_gray_to_rgb PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_READ_PACK_SUPPORTED) PNG_EXTERN void png_do_unpack PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_READ_SHIFT_SUPPORTED) PNG_EXTERN void png_do_unshift PNGARG((png_row_infop row_info, png_bytep row, png_color_8p sig_bits)); #endif #if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED) PNG_EXTERN void png_do_invert PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_READ_16_TO_8_SUPPORTED) PNG_EXTERN void png_do_chop PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_READ_DITHER_SUPPORTED) PNG_EXTERN void png_do_dither PNGARG((png_row_infop row_info, png_bytep row, png_bytep palette_lookup, png_bytep dither_lookup)); # if defined(PNG_CORRECT_PALETTE_SUPPORTED) PNG_EXTERN void png_correct_palette PNGARG((png_structp png_ptr, png_colorp palette, int num_palette)); # endif #endif #if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED) PNG_EXTERN void png_do_bgr PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_WRITE_PACK_SUPPORTED) PNG_EXTERN void png_do_pack PNGARG((png_row_infop row_info, png_bytep row, png_uint_32 bit_depth)); #endif #if defined(PNG_WRITE_SHIFT_SUPPORTED) PNG_EXTERN void png_do_shift PNGARG((png_row_infop row_info, png_bytep row, png_color_8p bit_depth)); #endif #if defined(PNG_READ_BACKGROUND_SUPPORTED) #if defined(PNG_READ_GAMMA_SUPPORTED) PNG_EXTERN void png_do_background PNGARG((png_row_infop row_info, png_bytep row, png_color_16p trans_values, png_color_16p background, png_color_16p background_1, png_bytep gamma_table, png_bytep gamma_from_1, png_bytep gamma_to_1, png_uint_16pp gamma_16, png_uint_16pp gamma_16_from_1, png_uint_16pp gamma_16_to_1, int gamma_shift)); #else PNG_EXTERN void png_do_background PNGARG((png_row_infop row_info, png_bytep row, png_color_16p trans_values, png_color_16p background)); #endif #endif #if defined(PNG_READ_GAMMA_SUPPORTED) PNG_EXTERN void png_do_gamma PNGARG((png_row_infop row_info, png_bytep row, png_bytep gamma_table, png_uint_16pp gamma_16_table, int gamma_shift)); #endif #if defined(PNG_READ_EXPAND_SUPPORTED) PNG_EXTERN void png_do_expand_palette PNGARG((png_row_infop row_info, png_bytep row, png_colorp palette, png_bytep trans, int num_trans)); PNG_EXTERN void png_do_expand PNGARG((png_row_infop row_info, png_bytep row, png_color_16p trans_value)); #endif /* The following decodes the appropriate chunks, and does error correction, * then calls the appropriate callback for the chunk if it is valid. */ /* decode the IHDR chunk */ PNG_EXTERN void png_handle_IHDR PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); PNG_EXTERN void png_handle_PLTE PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); PNG_EXTERN void png_handle_IEND PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #if defined(PNG_READ_bKGD_SUPPORTED) PNG_EXTERN void png_handle_bKGD PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_cHRM_SUPPORTED) PNG_EXTERN void png_handle_cHRM PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_gAMA_SUPPORTED) PNG_EXTERN void png_handle_gAMA PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_hIST_SUPPORTED) PNG_EXTERN void png_handle_hIST PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_iCCP_SUPPORTED) extern void png_handle_iCCP PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif /* PNG_READ_iCCP_SUPPORTED */ #if defined(PNG_READ_iTXt_SUPPORTED) PNG_EXTERN void png_handle_iTXt PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_oFFs_SUPPORTED) PNG_EXTERN void png_handle_oFFs PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_pCAL_SUPPORTED) PNG_EXTERN void png_handle_pCAL PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_pHYs_SUPPORTED) PNG_EXTERN void png_handle_pHYs PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_sBIT_SUPPORTED) PNG_EXTERN void png_handle_sBIT PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_sCAL_SUPPORTED) PNG_EXTERN void png_handle_sCAL PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_sPLT_SUPPORTED) extern void png_handle_sPLT PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif /* PNG_READ_sPLT_SUPPORTED */ #if defined(PNG_READ_sRGB_SUPPORTED) PNG_EXTERN void png_handle_sRGB PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_tEXt_SUPPORTED) PNG_EXTERN void png_handle_tEXt PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_tIME_SUPPORTED) PNG_EXTERN void png_handle_tIME PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_tRNS_SUPPORTED) PNG_EXTERN void png_handle_tRNS PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif #if defined(PNG_READ_zTXt_SUPPORTED) PNG_EXTERN void png_handle_zTXt PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); #endif PNG_EXTERN void png_handle_unknown PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); PNG_EXTERN void png_check_chunk_name PNGARG((png_structp png_ptr, png_bytep chunk_name)); /* handle the transformations for reading and writing */ PNG_EXTERN void png_do_read_transformations PNGARG((png_structp png_ptr)); PNG_EXTERN void png_do_write_transformations PNGARG((png_structp png_ptr)); PNG_EXTERN void png_init_read_transformations PNGARG((png_structp png_ptr)); #ifdef PNG_PROGRESSIVE_READ_SUPPORTED PNG_EXTERN void png_push_read_chunk PNGARG((png_structp png_ptr, png_infop info_ptr)); PNG_EXTERN void png_push_read_sig PNGARG((png_structp png_ptr, png_infop info_ptr)); PNG_EXTERN void png_push_check_crc PNGARG((png_structp png_ptr)); PNG_EXTERN void png_push_crc_skip PNGARG((png_structp png_ptr, png_uint_32 length)); PNG_EXTERN void png_push_crc_finish PNGARG((png_structp png_ptr)); PNG_EXTERN void png_push_save_buffer PNGARG((png_structp png_ptr)); PNG_EXTERN void png_push_restore_buffer PNGARG((png_structp png_ptr, png_bytep buffer, png_size_t buffer_length)); PNG_EXTERN void png_push_read_IDAT PNGARG((png_structp png_ptr)); PNG_EXTERN void png_process_IDAT_data PNGARG((png_structp png_ptr, png_bytep buffer, png_size_t buffer_length)); PNG_EXTERN void png_push_process_row PNGARG((png_structp png_ptr)); PNG_EXTERN void png_push_handle_unknown PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); PNG_EXTERN void png_push_have_info PNGARG((png_structp png_ptr, png_infop info_ptr)); PNG_EXTERN void png_push_have_end PNGARG((png_structp png_ptr, png_infop info_ptr)); PNG_EXTERN void png_push_have_row PNGARG((png_structp png_ptr, png_bytep row)); PNG_EXTERN void png_push_read_end PNGARG((png_structp png_ptr, png_infop info_ptr)); PNG_EXTERN void png_process_some_data PNGARG((png_structp png_ptr, png_infop info_ptr)); PNG_EXTERN void png_read_push_finish_row PNGARG((png_structp png_ptr)); #if defined(PNG_READ_tEXt_SUPPORTED) PNG_EXTERN void png_push_handle_tEXt PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); PNG_EXTERN void png_push_read_tEXt PNGARG((png_structp png_ptr, png_infop info_ptr)); #endif #if defined(PNG_READ_zTXt_SUPPORTED) PNG_EXTERN void png_push_handle_zTXt PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); PNG_EXTERN void png_push_read_zTXt PNGARG((png_structp png_ptr, png_infop info_ptr)); #endif #if defined(PNG_READ_iTXt_SUPPORTED) PNG_EXTERN void png_push_handle_iTXt PNGARG((png_structp png_ptr, png_infop info_ptr, png_uint_32 length)); PNG_EXTERN void png_push_read_iTXt PNGARG((png_structp png_ptr, png_infop info_ptr)); #endif #endif /* PNG_PROGRESSIVE_READ_SUPPORTED */ #ifdef PNG_MNG_FEATURES_SUPPORTED PNG_EXTERN void png_do_read_intrapixel PNGARG((png_row_infop row_info, png_bytep row)); PNG_EXTERN void png_do_write_intrapixel PNGARG((png_row_infop row_info, png_bytep row)); #endif #if defined(PNG_ASSEMBLER_CODE_SUPPORTED) /* png.c */ /* PRIVATE */ PNG_EXTERN void png_init_mmx_flags PNGARG((png_structp png_ptr)); #endif /* Maintainer: Put new private prototypes here ^ and in libpngpf.3 */ #endif /* PNG_INTERNAL */ #ifdef __cplusplus } #endif #endif /* PNG_VERSION_INFO_ONLY */ /* do not put anything past this line */ #endif /* PNG_H */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngget.c0000644000175000017500000006304310431176653022564 0ustar julienjulien /* pngget.c - retrieval of values from info struct * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) */ #define PNG_INTERNAL #include "png.h" #if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) png_uint_32 PNGAPI png_get_valid(png_structp png_ptr, png_infop info_ptr, png_uint_32 flag) { if (png_ptr != NULL && info_ptr != NULL) return(info_ptr->valid & flag); else return(0); } png_uint_32 PNGAPI png_get_rowbytes(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) return(info_ptr->rowbytes); else return(0); } #if defined(PNG_INFO_IMAGE_SUPPORTED) png_bytepp PNGAPI png_get_rows(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) return(info_ptr->row_pointers); else return(0); } #endif #ifdef PNG_EASY_ACCESS_SUPPORTED /* easy access to info, added in libpng-0.99 */ png_uint_32 PNGAPI png_get_image_width(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) { return info_ptr->width; } return (0); } png_uint_32 PNGAPI png_get_image_height(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) { return info_ptr->height; } return (0); } png_byte PNGAPI png_get_bit_depth(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) { return info_ptr->bit_depth; } return (0); } png_byte PNGAPI png_get_color_type(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) { return info_ptr->color_type; } return (0); } png_byte PNGAPI png_get_filter_type(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) { return info_ptr->filter_type; } return (0); } png_byte PNGAPI png_get_interlace_type(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) { return info_ptr->interlace_type; } return (0); } png_byte PNGAPI png_get_compression_type(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) { return info_ptr->compression_type; } return (0); } png_uint_32 PNGAPI png_get_x_pixels_per_meter(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) #if defined(PNG_pHYs_SUPPORTED) if (info_ptr->valid & PNG_INFO_pHYs) { png_debug1(1, "in %s retrieval function\n", "png_get_x_pixels_per_meter"); if(info_ptr->phys_unit_type != PNG_RESOLUTION_METER) return (0); else return (info_ptr->x_pixels_per_unit); } #else return (0); #endif return (0); } png_uint_32 PNGAPI png_get_y_pixels_per_meter(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) #if defined(PNG_pHYs_SUPPORTED) if (info_ptr->valid & PNG_INFO_pHYs) { png_debug1(1, "in %s retrieval function\n", "png_get_y_pixels_per_meter"); if(info_ptr->phys_unit_type != PNG_RESOLUTION_METER) return (0); else return (info_ptr->y_pixels_per_unit); } #else return (0); #endif return (0); } png_uint_32 PNGAPI png_get_pixels_per_meter(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) #if defined(PNG_pHYs_SUPPORTED) if (info_ptr->valid & PNG_INFO_pHYs) { png_debug1(1, "in %s retrieval function\n", "png_get_pixels_per_meter"); if(info_ptr->phys_unit_type != PNG_RESOLUTION_METER || info_ptr->x_pixels_per_unit != info_ptr->y_pixels_per_unit) return (0); else return (info_ptr->x_pixels_per_unit); } #else return (0); #endif return (0); } #ifdef PNG_FLOATING_POINT_SUPPORTED float PNGAPI png_get_pixel_aspect_ratio(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) #if defined(PNG_pHYs_SUPPORTED) if (info_ptr->valid & PNG_INFO_pHYs) { png_debug1(1, "in %s retrieval function\n", "png_get_aspect_ratio"); if (info_ptr->x_pixels_per_unit == 0) return ((float)0.0); else return ((float)((float)info_ptr->y_pixels_per_unit /(float)info_ptr->x_pixels_per_unit)); } #else return (0.0); #endif return ((float)0.0); } #endif png_int_32 PNGAPI png_get_x_offset_microns(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) #if defined(PNG_oFFs_SUPPORTED) if (info_ptr->valid & PNG_INFO_oFFs) { png_debug1(1, "in %s retrieval function\n", "png_get_x_offset_microns"); if(info_ptr->offset_unit_type != PNG_OFFSET_MICROMETER) return (0); else return (info_ptr->x_offset); } #else return (0); #endif return (0); } png_int_32 PNGAPI png_get_y_offset_microns(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) #if defined(PNG_oFFs_SUPPORTED) if (info_ptr->valid & PNG_INFO_oFFs) { png_debug1(1, "in %s retrieval function\n", "png_get_y_offset_microns"); if(info_ptr->offset_unit_type != PNG_OFFSET_MICROMETER) return (0); else return (info_ptr->y_offset); } #else return (0); #endif return (0); } png_int_32 PNGAPI png_get_x_offset_pixels(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) #if defined(PNG_oFFs_SUPPORTED) if (info_ptr->valid & PNG_INFO_oFFs) { png_debug1(1, "in %s retrieval function\n", "png_get_x_offset_microns"); if(info_ptr->offset_unit_type != PNG_OFFSET_PIXEL) return (0); else return (info_ptr->x_offset); } #else return (0); #endif return (0); } png_int_32 PNGAPI png_get_y_offset_pixels(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) #if defined(PNG_oFFs_SUPPORTED) if (info_ptr->valid & PNG_INFO_oFFs) { png_debug1(1, "in %s retrieval function\n", "png_get_y_offset_microns"); if(info_ptr->offset_unit_type != PNG_OFFSET_PIXEL) return (0); else return (info_ptr->y_offset); } #else return (0); #endif return (0); } #if defined(PNG_INCH_CONVERSIONS) && defined(PNG_FLOATING_POINT_SUPPORTED) png_uint_32 PNGAPI png_get_pixels_per_inch(png_structp png_ptr, png_infop info_ptr) { return ((png_uint_32)((float)png_get_pixels_per_meter(png_ptr, info_ptr) *.0254 +.5)); } png_uint_32 PNGAPI png_get_x_pixels_per_inch(png_structp png_ptr, png_infop info_ptr) { return ((png_uint_32)((float)png_get_x_pixels_per_meter(png_ptr, info_ptr) *.0254 +.5)); } png_uint_32 PNGAPI png_get_y_pixels_per_inch(png_structp png_ptr, png_infop info_ptr) { return ((png_uint_32)((float)png_get_y_pixels_per_meter(png_ptr, info_ptr) *.0254 +.5)); } float PNGAPI png_get_x_offset_inches(png_structp png_ptr, png_infop info_ptr) { return ((float)png_get_x_offset_microns(png_ptr, info_ptr) *.00003937); } float PNGAPI png_get_y_offset_inches(png_structp png_ptr, png_infop info_ptr) { return ((float)png_get_y_offset_microns(png_ptr, info_ptr) *.00003937); } #if defined(PNG_pHYs_SUPPORTED) png_uint_32 PNGAPI png_get_pHYs_dpi(png_structp png_ptr, png_infop info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type) { png_uint_32 retval = 0; if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs)) { png_debug1(1, "in %s retrieval function\n", "pHYs"); if (res_x != NULL) { *res_x = info_ptr->x_pixels_per_unit; retval |= PNG_INFO_pHYs; } if (res_y != NULL) { *res_y = info_ptr->y_pixels_per_unit; retval |= PNG_INFO_pHYs; } if (unit_type != NULL) { *unit_type = (int)info_ptr->phys_unit_type; retval |= PNG_INFO_pHYs; if(*unit_type == 1) { if (res_x != NULL) *res_x = (png_uint_32)(*res_x * .0254 + .50); if (res_y != NULL) *res_y = (png_uint_32)(*res_y * .0254 + .50); } } } return (retval); } #endif /* PNG_pHYs_SUPPORTED */ #endif /* PNG_INCH_CONVERSIONS && PNG_FLOATING_POINT_SUPPORTED */ /* png_get_channels really belongs in here, too, but it's been around longer */ #endif /* PNG_EASY_ACCESS_SUPPORTED */ png_byte PNGAPI png_get_channels(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) return(info_ptr->channels); else return (0); } png_bytep PNGAPI png_get_signature(png_structp png_ptr, png_infop info_ptr) { if (png_ptr != NULL && info_ptr != NULL) return(info_ptr->signature); else return (NULL); } #if defined(PNG_bKGD_SUPPORTED) png_uint_32 PNGAPI png_get_bKGD(png_structp png_ptr, png_infop info_ptr, png_color_16p *background) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_bKGD) && background != NULL) { png_debug1(1, "in %s retrieval function\n", "bKGD"); *background = &(info_ptr->background); return (PNG_INFO_bKGD); } return (0); } #endif #if defined(PNG_cHRM_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED png_uint_32 PNGAPI png_get_cHRM(png_structp png_ptr, png_infop info_ptr, double *white_x, double *white_y, double *red_x, double *red_y, double *green_x, double *green_y, double *blue_x, double *blue_y) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_cHRM)) { png_debug1(1, "in %s retrieval function\n", "cHRM"); if (white_x != NULL) *white_x = (double)info_ptr->x_white; if (white_y != NULL) *white_y = (double)info_ptr->y_white; if (red_x != NULL) *red_x = (double)info_ptr->x_red; if (red_y != NULL) *red_y = (double)info_ptr->y_red; if (green_x != NULL) *green_x = (double)info_ptr->x_green; if (green_y != NULL) *green_y = (double)info_ptr->y_green; if (blue_x != NULL) *blue_x = (double)info_ptr->x_blue; if (blue_y != NULL) *blue_y = (double)info_ptr->y_blue; return (PNG_INFO_cHRM); } return (0); } #endif #ifdef PNG_FIXED_POINT_SUPPORTED png_uint_32 PNGAPI png_get_cHRM_fixed(png_structp png_ptr, png_infop info_ptr, png_fixed_point *white_x, png_fixed_point *white_y, png_fixed_point *red_x, png_fixed_point *red_y, png_fixed_point *green_x, png_fixed_point *green_y, png_fixed_point *blue_x, png_fixed_point *blue_y) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_cHRM)) { png_debug1(1, "in %s retrieval function\n", "cHRM"); if (white_x != NULL) *white_x = info_ptr->int_x_white; if (white_y != NULL) *white_y = info_ptr->int_y_white; if (red_x != NULL) *red_x = info_ptr->int_x_red; if (red_y != NULL) *red_y = info_ptr->int_y_red; if (green_x != NULL) *green_x = info_ptr->int_x_green; if (green_y != NULL) *green_y = info_ptr->int_y_green; if (blue_x != NULL) *blue_x = info_ptr->int_x_blue; if (blue_y != NULL) *blue_y = info_ptr->int_y_blue; return (PNG_INFO_cHRM); } return (0); } #endif #endif #if defined(PNG_gAMA_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED png_uint_32 PNGAPI png_get_gAMA(png_structp png_ptr, png_infop info_ptr, double *file_gamma) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_gAMA) && file_gamma != NULL) { png_debug1(1, "in %s retrieval function\n", "gAMA"); *file_gamma = (double)info_ptr->gamma; return (PNG_INFO_gAMA); } return (0); } #endif #ifdef PNG_FIXED_POINT_SUPPORTED png_uint_32 PNGAPI png_get_gAMA_fixed(png_structp png_ptr, png_infop info_ptr, png_fixed_point *int_file_gamma) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_gAMA) && int_file_gamma != NULL) { png_debug1(1, "in %s retrieval function\n", "gAMA"); *int_file_gamma = info_ptr->int_gamma; return (PNG_INFO_gAMA); } return (0); } #endif #endif #if defined(PNG_sRGB_SUPPORTED) png_uint_32 PNGAPI png_get_sRGB(png_structp png_ptr, png_infop info_ptr, int *file_srgb_intent) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_sRGB) && file_srgb_intent != NULL) { png_debug1(1, "in %s retrieval function\n", "sRGB"); *file_srgb_intent = (int)info_ptr->srgb_intent; return (PNG_INFO_sRGB); } return (0); } #endif #if defined(PNG_iCCP_SUPPORTED) png_uint_32 PNGAPI png_get_iCCP(png_structp png_ptr, png_infop info_ptr, png_charpp name, int *compression_type, png_charpp profile, png_uint_32 *proflen) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_iCCP) && name != NULL && profile != NULL && proflen != NULL) { png_debug1(1, "in %s retrieval function\n", "iCCP"); *name = info_ptr->iccp_name; *profile = info_ptr->iccp_profile; /* compression_type is a dummy so the API won't have to change if we introduce multiple compression types later. */ *proflen = (int)info_ptr->iccp_proflen; *compression_type = (int)info_ptr->iccp_compression; return (PNG_INFO_iCCP); } return (0); } #endif #if defined(PNG_sPLT_SUPPORTED) png_uint_32 PNGAPI png_get_sPLT(png_structp png_ptr, png_infop info_ptr, png_sPLT_tpp spalettes) { if (png_ptr != NULL && info_ptr != NULL && spalettes != NULL) *spalettes = info_ptr->splt_palettes; return ((png_uint_32)info_ptr->splt_palettes_num); } #endif #if defined(PNG_hIST_SUPPORTED) png_uint_32 PNGAPI png_get_hIST(png_structp png_ptr, png_infop info_ptr, png_uint_16p *hist) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_hIST) && hist != NULL) { png_debug1(1, "in %s retrieval function\n", "hIST"); *hist = info_ptr->hist; return (PNG_INFO_hIST); } return (0); } #endif png_uint_32 PNGAPI png_get_IHDR(png_structp png_ptr, png_infop info_ptr, png_uint_32 *width, png_uint_32 *height, int *bit_depth, int *color_type, int *interlace_type, int *compression_type, int *filter_type) { if (png_ptr != NULL && info_ptr != NULL && width != NULL && height != NULL && bit_depth != NULL && color_type != NULL) { png_debug1(1, "in %s retrieval function\n", "IHDR"); *width = info_ptr->width; *height = info_ptr->height; *bit_depth = info_ptr->bit_depth; if (info_ptr->bit_depth < 1 || info_ptr->bit_depth > 16) png_error(png_ptr, "Invalid bit depth"); *color_type = info_ptr->color_type; if (info_ptr->color_type > 6) png_error(png_ptr, "Invalid color type"); if (compression_type != NULL) *compression_type = info_ptr->compression_type; if (filter_type != NULL) *filter_type = info_ptr->filter_type; if (interlace_type != NULL) *interlace_type = info_ptr->interlace_type; /* check for potential overflow of rowbytes */ if (*width == 0 || *width > PNG_UINT_31_MAX) png_error(png_ptr, "Invalid image width"); if (*height == 0 || *height > PNG_UINT_31_MAX) png_error(png_ptr, "Invalid image height"); if (info_ptr->width > (PNG_UINT_32_MAX >> 3) /* 8-byte RGBA pixels */ - 64 /* bigrowbuf hack */ - 1 /* filter byte */ - 7*8 /* rounding of width to multiple of 8 pixels */ - 8) /* extra max_pixel_depth pad */ { png_warning(png_ptr, "Width too large for libpng to process image data."); } return (1); } return (0); } #if defined(PNG_oFFs_SUPPORTED) png_uint_32 PNGAPI png_get_oFFs(png_structp png_ptr, png_infop info_ptr, png_int_32 *offset_x, png_int_32 *offset_y, int *unit_type) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_oFFs) && offset_x != NULL && offset_y != NULL && unit_type != NULL) { png_debug1(1, "in %s retrieval function\n", "oFFs"); *offset_x = info_ptr->x_offset; *offset_y = info_ptr->y_offset; *unit_type = (int)info_ptr->offset_unit_type; return (PNG_INFO_oFFs); } return (0); } #endif #if defined(PNG_pCAL_SUPPORTED) png_uint_32 PNGAPI png_get_pCAL(png_structp png_ptr, png_infop info_ptr, png_charp *purpose, png_int_32 *X0, png_int_32 *X1, int *type, int *nparams, png_charp *units, png_charpp *params) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pCAL) && purpose != NULL && X0 != NULL && X1 != NULL && type != NULL && nparams != NULL && units != NULL && params != NULL) { png_debug1(1, "in %s retrieval function\n", "pCAL"); *purpose = info_ptr->pcal_purpose; *X0 = info_ptr->pcal_X0; *X1 = info_ptr->pcal_X1; *type = (int)info_ptr->pcal_type; *nparams = (int)info_ptr->pcal_nparams; *units = info_ptr->pcal_units; *params = info_ptr->pcal_params; return (PNG_INFO_pCAL); } return (0); } #endif #if defined(PNG_sCAL_SUPPORTED) #ifdef PNG_FLOATING_POINT_SUPPORTED png_uint_32 PNGAPI png_get_sCAL(png_structp png_ptr, png_infop info_ptr, int *unit, double *width, double *height) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_sCAL)) { *unit = info_ptr->scal_unit; *width = info_ptr->scal_pixel_width; *height = info_ptr->scal_pixel_height; return (PNG_INFO_sCAL); } return(0); } #else #ifdef PNG_FIXED_POINT_SUPPORTED png_uint_32 PNGAPI png_get_sCAL_s(png_structp png_ptr, png_infop info_ptr, int *unit, png_charpp width, png_charpp height) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_sCAL)) { *unit = info_ptr->scal_unit; *width = info_ptr->scal_s_width; *height = info_ptr->scal_s_height; return (PNG_INFO_sCAL); } return(0); } #endif #endif #endif #if defined(PNG_pHYs_SUPPORTED) png_uint_32 PNGAPI png_get_pHYs(png_structp png_ptr, png_infop info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type) { png_uint_32 retval = 0; if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs)) { png_debug1(1, "in %s retrieval function\n", "pHYs"); if (res_x != NULL) { *res_x = info_ptr->x_pixels_per_unit; retval |= PNG_INFO_pHYs; } if (res_y != NULL) { *res_y = info_ptr->y_pixels_per_unit; retval |= PNG_INFO_pHYs; } if (unit_type != NULL) { *unit_type = (int)info_ptr->phys_unit_type; retval |= PNG_INFO_pHYs; } } return (retval); } #endif png_uint_32 PNGAPI png_get_PLTE(png_structp png_ptr, png_infop info_ptr, png_colorp *palette, int *num_palette) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_PLTE) && palette != NULL) { png_debug1(1, "in %s retrieval function\n", "PLTE"); *palette = info_ptr->palette; *num_palette = info_ptr->num_palette; png_debug1(3, "num_palette = %d\n", *num_palette); return (PNG_INFO_PLTE); } return (0); } #if defined(PNG_sBIT_SUPPORTED) png_uint_32 PNGAPI png_get_sBIT(png_structp png_ptr, png_infop info_ptr, png_color_8p *sig_bit) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_sBIT) && sig_bit != NULL) { png_debug1(1, "in %s retrieval function\n", "sBIT"); *sig_bit = &(info_ptr->sig_bit); return (PNG_INFO_sBIT); } return (0); } #endif #if defined(PNG_TEXT_SUPPORTED) png_uint_32 PNGAPI png_get_text(png_structp png_ptr, png_infop info_ptr, png_textp *text_ptr, int *num_text) { if (png_ptr != NULL && info_ptr != NULL && info_ptr->num_text > 0) { png_debug1(1, "in %s retrieval function\n", (png_ptr->chunk_name[0] == '\0' ? "text" : (png_const_charp)png_ptr->chunk_name)); if (text_ptr != NULL) *text_ptr = info_ptr->text; if (num_text != NULL) *num_text = info_ptr->num_text; return ((png_uint_32)info_ptr->num_text); } if (num_text != NULL) *num_text = 0; return(0); } #endif #if defined(PNG_tIME_SUPPORTED) png_uint_32 PNGAPI png_get_tIME(png_structp png_ptr, png_infop info_ptr, png_timep *mod_time) { if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_tIME) && mod_time != NULL) { png_debug1(1, "in %s retrieval function\n", "tIME"); *mod_time = &(info_ptr->mod_time); return (PNG_INFO_tIME); } return (0); } #endif #if defined(PNG_tRNS_SUPPORTED) png_uint_32 PNGAPI png_get_tRNS(png_structp png_ptr, png_infop info_ptr, png_bytep *trans, int *num_trans, png_color_16p *trans_values) { png_uint_32 retval = 0; if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_tRNS)) { png_debug1(1, "in %s retrieval function\n", "tRNS"); if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { if (trans != NULL) { *trans = info_ptr->trans; retval |= PNG_INFO_tRNS; } if (trans_values != NULL) *trans_values = &(info_ptr->trans_values); } else /* if (info_ptr->color_type != PNG_COLOR_TYPE_PALETTE) */ { if (trans_values != NULL) { *trans_values = &(info_ptr->trans_values); retval |= PNG_INFO_tRNS; } if(trans != NULL) *trans = NULL; } if(num_trans != NULL) { *num_trans = info_ptr->num_trans; retval |= PNG_INFO_tRNS; } } return (retval); } #endif #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) png_uint_32 PNGAPI png_get_unknown_chunks(png_structp png_ptr, png_infop info_ptr, png_unknown_chunkpp unknowns) { if (png_ptr != NULL && info_ptr != NULL && unknowns != NULL) *unknowns = info_ptr->unknown_chunks; return ((png_uint_32)info_ptr->unknown_chunks_num); } #endif #if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) png_byte PNGAPI png_get_rgb_to_gray_status (png_structp png_ptr) { return (png_byte)(png_ptr? png_ptr->rgb_to_gray_status : 0); } #endif #if defined(PNG_USER_CHUNKS_SUPPORTED) png_voidp PNGAPI png_get_user_chunk_ptr(png_structp png_ptr) { return (png_ptr? png_ptr->user_chunk_ptr : NULL); } #endif #ifdef PNG_WRITE_SUPPORTED png_uint_32 PNGAPI png_get_compression_buffer_size(png_structp png_ptr) { return (png_uint_32)(png_ptr? png_ptr->zbuf_size : 0L); } #endif #ifndef PNG_1_0_X #ifdef PNG_ASSEMBLER_CODE_SUPPORTED /* this function was added to libpng 1.2.0 and should exist by default */ png_uint_32 PNGAPI png_get_asm_flags (png_structp png_ptr) { return (png_uint_32)(png_ptr? png_ptr->asm_flags : 0L); } /* this function was added to libpng 1.2.0 and should exist by default */ png_uint_32 PNGAPI png_get_asm_flagmask (int flag_select) { png_uint_32 settable_asm_flags = 0; if (flag_select & PNG_SELECT_READ) settable_asm_flags |= PNG_ASM_FLAG_MMX_READ_COMBINE_ROW | PNG_ASM_FLAG_MMX_READ_INTERLACE | PNG_ASM_FLAG_MMX_READ_FILTER_SUB | PNG_ASM_FLAG_MMX_READ_FILTER_UP | PNG_ASM_FLAG_MMX_READ_FILTER_AVG | PNG_ASM_FLAG_MMX_READ_FILTER_PAETH ; /* no non-MMX flags yet */ #if 0 /* GRR: no write-flags yet, either, but someday... */ if (flag_select & PNG_SELECT_WRITE) settable_asm_flags |= PNG_ASM_FLAG_MMX_WRITE_ [whatever] ; #endif /* 0 */ return settable_asm_flags; /* _theoretically_ settable capabilities only */ } #endif /* PNG_ASSEMBLER_CODE_SUPPORTED */ #if defined(PNG_ASSEMBLER_CODE_SUPPORTED) /* GRR: could add this: && defined(PNG_MMX_CODE_SUPPORTED) */ /* this function was added to libpng 1.2.0 */ png_uint_32 PNGAPI png_get_mmx_flagmask (int flag_select, int *compilerID) { png_uint_32 settable_mmx_flags = 0; if (flag_select & PNG_SELECT_READ) settable_mmx_flags |= PNG_ASM_FLAG_MMX_READ_COMBINE_ROW | PNG_ASM_FLAG_MMX_READ_INTERLACE | PNG_ASM_FLAG_MMX_READ_FILTER_SUB | PNG_ASM_FLAG_MMX_READ_FILTER_UP | PNG_ASM_FLAG_MMX_READ_FILTER_AVG | PNG_ASM_FLAG_MMX_READ_FILTER_PAETH ; #if 0 /* GRR: no MMX write support yet, but someday... */ if (flag_select & PNG_SELECT_WRITE) settable_mmx_flags |= PNG_ASM_FLAG_MMX_WRITE_ [whatever] ; #endif /* 0 */ if (compilerID != NULL) { #ifdef PNG_USE_PNGVCRD *compilerID = 1; /* MSVC */ #else #ifdef PNG_USE_PNGGCCRD *compilerID = 2; /* gcc/gas */ #else *compilerID = -1; /* unknown (i.e., no asm/MMX code compiled) */ #endif #endif } return settable_mmx_flags; /* _theoretically_ settable capabilities only */ } /* this function was added to libpng 1.2.0 */ png_byte PNGAPI png_get_mmx_bitdepth_threshold (png_structp png_ptr) { return (png_byte)(png_ptr? png_ptr->mmx_bitdepth_threshold : 0); } /* this function was added to libpng 1.2.0 */ png_uint_32 PNGAPI png_get_mmx_rowbytes_threshold (png_structp png_ptr) { return (png_uint_32)(png_ptr? png_ptr->mmx_rowbytes_threshold : 0L); } #endif /* ?PNG_ASSEMBLER_CODE_SUPPORTED */ #endif /* ?PNG_1_0_X */ #ifdef PNG_SET_USER_LIMITS_SUPPORTED /* these functions were added to libpng 1.2.6 */ png_uint_32 PNGAPI png_get_user_width_max (png_structp png_ptr) { return (png_ptr? png_ptr->user_width_max : 0); } png_uint_32 PNGAPI png_get_user_height_max (png_structp png_ptr) { return (png_ptr? png_ptr->user_height_max : 0); } #endif /* ?PNG_SET_USER_LIMITS_SUPPORTED */ #endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngmem.c0000644000175000017500000004052710431176653022565 0ustar julienjulien /* pngmem.c - stub functions for memory allocation * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) * * This file provides a location for all memory allocation. Users who * need special memory handling are expected to supply replacement * functions for png_malloc() and png_free(), and to use * png_create_read_struct_2() and png_create_write_struct_2() to * identify the replacement functions. */ #define PNG_INTERNAL #include "png.h" #if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) /* Borland DOS special memory handler */ #if defined(__TURBOC__) && !defined(_Windows) && !defined(__FLAT__) /* if you change this, be sure to change the one in png.h also */ /* Allocate memory for a png_struct. The malloc and memset can be replaced by a single call to calloc() if this is thought to improve performance. */ png_voidp /* PRIVATE */ png_create_struct(int type) { #ifdef PNG_USER_MEM_SUPPORTED return (png_create_struct_2(type, png_malloc_ptr_NULL, png_voidp_NULL)); } /* Alternate version of png_create_struct, for use with user-defined malloc. */ png_voidp /* PRIVATE */ png_create_struct_2(int type, png_malloc_ptr malloc_fn, png_voidp mem_ptr) { #endif /* PNG_USER_MEM_SUPPORTED */ png_size_t size; png_voidp struct_ptr; if (type == PNG_STRUCT_INFO) size = png_sizeof(png_info); else if (type == PNG_STRUCT_PNG) size = png_sizeof(png_struct); else return (png_get_copyright(NULL)); #ifdef PNG_USER_MEM_SUPPORTED if(malloc_fn != NULL) { png_struct dummy_struct; png_structp png_ptr = &dummy_struct; png_ptr->mem_ptr=mem_ptr; struct_ptr = (*(malloc_fn))(png_ptr, (png_uint_32)size); } else #endif /* PNG_USER_MEM_SUPPORTED */ struct_ptr = (png_voidp)farmalloc(size); if (struct_ptr != NULL) png_memset(struct_ptr, 0, size); return (struct_ptr); } /* Free memory allocated by a png_create_struct() call */ void /* PRIVATE */ png_destroy_struct(png_voidp struct_ptr) { #ifdef PNG_USER_MEM_SUPPORTED png_destroy_struct_2(struct_ptr, png_free_ptr_NULL, png_voidp_NULL); } /* Free memory allocated by a png_create_struct() call */ void /* PRIVATE */ png_destroy_struct_2(png_voidp struct_ptr, png_free_ptr free_fn, png_voidp mem_ptr) { #endif if (struct_ptr != NULL) { #ifdef PNG_USER_MEM_SUPPORTED if(free_fn != NULL) { png_struct dummy_struct; png_structp png_ptr = &dummy_struct; png_ptr->mem_ptr=mem_ptr; (*(free_fn))(png_ptr, struct_ptr); return; } #endif /* PNG_USER_MEM_SUPPORTED */ farfree (struct_ptr); } } /* Allocate memory. For reasonable files, size should never exceed * 64K. However, zlib may allocate more then 64K if you don't tell * it not to. See zconf.h and png.h for more information. zlib does * need to allocate exactly 64K, so whatever you call here must * have the ability to do that. * * Borland seems to have a problem in DOS mode for exactly 64K. * It gives you a segment with an offset of 8 (perhaps to store its * memory stuff). zlib doesn't like this at all, so we have to * detect and deal with it. This code should not be needed in * Windows or OS/2 modes, and only in 16 bit mode. This code has * been updated by Alexander Lehmann for version 0.89 to waste less * memory. * * Note that we can't use png_size_t for the "size" declaration, * since on some systems a png_size_t is a 16-bit quantity, and as a * result, we would be truncating potentially larger memory requests * (which should cause a fatal error) and introducing major problems. */ png_voidp PNGAPI png_malloc(png_structp png_ptr, png_uint_32 size) { png_voidp ret; if (png_ptr == NULL || size == 0) return (NULL); #ifdef PNG_USER_MEM_SUPPORTED if(png_ptr->malloc_fn != NULL) ret = ((png_voidp)(*(png_ptr->malloc_fn))(png_ptr, (png_size_t)size)); else ret = (png_malloc_default(png_ptr, size)); if (ret == NULL && (png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) png_error(png_ptr, "Out of memory!"); return (ret); } png_voidp PNGAPI png_malloc_default(png_structp png_ptr, png_uint_32 size) { png_voidp ret; #endif /* PNG_USER_MEM_SUPPORTED */ #ifdef PNG_MAX_MALLOC_64K if (size > (png_uint_32)65536L) { png_warning(png_ptr, "Cannot Allocate > 64K"); ret = NULL; } else #endif if (size != (size_t)size) ret = NULL; else if (size == (png_uint_32)65536L) { if (png_ptr->offset_table == NULL) { /* try to see if we need to do any of this fancy stuff */ ret = farmalloc(size); if (ret == NULL || ((png_size_t)ret & 0xffff)) { int num_blocks; png_uint_32 total_size; png_bytep table; int i; png_byte huge * hptr; if (ret != NULL) { farfree(ret); ret = NULL; } if(png_ptr->zlib_window_bits > 14) num_blocks = (int)(1 << (png_ptr->zlib_window_bits - 14)); else num_blocks = 1; if (png_ptr->zlib_mem_level >= 7) num_blocks += (int)(1 << (png_ptr->zlib_mem_level - 7)); else num_blocks++; total_size = ((png_uint_32)65536L) * (png_uint_32)num_blocks+16; table = farmalloc(total_size); if (table == NULL) { #ifndef PNG_USER_MEM_SUPPORTED if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) png_error(png_ptr, "Out Of Memory."); /* Note "O" and "M" */ else png_warning(png_ptr, "Out Of Memory."); #endif return (NULL); } if ((png_size_t)table & 0xfff0) { #ifndef PNG_USER_MEM_SUPPORTED if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) png_error(png_ptr, "Farmalloc didn't return normalized pointer"); else png_warning(png_ptr, "Farmalloc didn't return normalized pointer"); #endif return (NULL); } png_ptr->offset_table = table; png_ptr->offset_table_ptr = farmalloc(num_blocks * png_sizeof (png_bytep)); if (png_ptr->offset_table_ptr == NULL) { #ifndef PNG_USER_MEM_SUPPORTED if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) png_error(png_ptr, "Out Of memory."); /* Note "O" and "M" */ else png_warning(png_ptr, "Out Of memory."); #endif return (NULL); } hptr = (png_byte huge *)table; if ((png_size_t)hptr & 0xf) { hptr = (png_byte huge *)((long)(hptr) & 0xfffffff0L); hptr = hptr + 16L; /* "hptr += 16L" fails on Turbo C++ 3.0 */ } for (i = 0; i < num_blocks; i++) { png_ptr->offset_table_ptr[i] = (png_bytep)hptr; hptr = hptr + (png_uint_32)65536L; /* "+=" fails on TC++3.0 */ } png_ptr->offset_table_number = num_blocks; png_ptr->offset_table_count = 0; png_ptr->offset_table_count_free = 0; } } if (png_ptr->offset_table_count >= png_ptr->offset_table_number) { #ifndef PNG_USER_MEM_SUPPORTED if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) png_error(png_ptr, "Out of Memory."); /* Note "o" and "M" */ else png_warning(png_ptr, "Out of Memory."); #endif return (NULL); } ret = png_ptr->offset_table_ptr[png_ptr->offset_table_count++]; } else ret = farmalloc(size); #ifndef PNG_USER_MEM_SUPPORTED if (ret == NULL) { if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) png_error(png_ptr, "Out of memory."); /* Note "o" and "m" */ else png_warning(png_ptr, "Out of memory."); /* Note "o" and "m" */ } #endif return (ret); } /* free a pointer allocated by png_malloc(). In the default configuration, png_ptr is not used, but is passed in case it is needed. If ptr is NULL, return without taking any action. */ void PNGAPI png_free(png_structp png_ptr, png_voidp ptr) { if (png_ptr == NULL || ptr == NULL) return; #ifdef PNG_USER_MEM_SUPPORTED if (png_ptr->free_fn != NULL) { (*(png_ptr->free_fn))(png_ptr, ptr); return; } else png_free_default(png_ptr, ptr); } void PNGAPI png_free_default(png_structp png_ptr, png_voidp ptr) { #endif /* PNG_USER_MEM_SUPPORTED */ if (png_ptr->offset_table != NULL) { int i; for (i = 0; i < png_ptr->offset_table_count; i++) { if (ptr == png_ptr->offset_table_ptr[i]) { ptr = NULL; png_ptr->offset_table_count_free++; break; } } if (png_ptr->offset_table_count_free == png_ptr->offset_table_count) { farfree(png_ptr->offset_table); farfree(png_ptr->offset_table_ptr); png_ptr->offset_table = NULL; png_ptr->offset_table_ptr = NULL; } } if (ptr != NULL) { farfree(ptr); } } #else /* Not the Borland DOS special memory handler */ /* Allocate memory for a png_struct or a png_info. The malloc and memset can be replaced by a single call to calloc() if this is thought to improve performance noticably. */ png_voidp /* PRIVATE */ png_create_struct(int type) { #ifdef PNG_USER_MEM_SUPPORTED return (png_create_struct_2(type, png_malloc_ptr_NULL, png_voidp_NULL)); } /* Allocate memory for a png_struct or a png_info. The malloc and memset can be replaced by a single call to calloc() if this is thought to improve performance noticably. */ png_voidp /* PRIVATE */ png_create_struct_2(int type, png_malloc_ptr malloc_fn, png_voidp mem_ptr) { #endif /* PNG_USER_MEM_SUPPORTED */ png_size_t size; png_voidp struct_ptr; if (type == PNG_STRUCT_INFO) size = png_sizeof(png_info); else if (type == PNG_STRUCT_PNG) size = png_sizeof(png_struct); else return (NULL); #ifdef PNG_USER_MEM_SUPPORTED if(malloc_fn != NULL) { png_struct dummy_struct; png_structp png_ptr = &dummy_struct; png_ptr->mem_ptr=mem_ptr; struct_ptr = (*(malloc_fn))(png_ptr, size); if (struct_ptr != NULL) png_memset(struct_ptr, 0, size); return (struct_ptr); } #endif /* PNG_USER_MEM_SUPPORTED */ #if defined(__TURBOC__) && !defined(__FLAT__) struct_ptr = (png_voidp)farmalloc(size); #else # if defined(_MSC_VER) && defined(MAXSEG_64K) struct_ptr = (png_voidp)halloc(size,1); # else struct_ptr = (png_voidp)malloc(size); # endif #endif if (struct_ptr != NULL) png_memset(struct_ptr, 0, size); return (struct_ptr); } /* Free memory allocated by a png_create_struct() call */ void /* PRIVATE */ png_destroy_struct(png_voidp struct_ptr) { #ifdef PNG_USER_MEM_SUPPORTED png_destroy_struct_2(struct_ptr, png_free_ptr_NULL, png_voidp_NULL); } /* Free memory allocated by a png_create_struct() call */ void /* PRIVATE */ png_destroy_struct_2(png_voidp struct_ptr, png_free_ptr free_fn, png_voidp mem_ptr) { #endif /* PNG_USER_MEM_SUPPORTED */ if (struct_ptr != NULL) { #ifdef PNG_USER_MEM_SUPPORTED if(free_fn != NULL) { png_struct dummy_struct; png_structp png_ptr = &dummy_struct; png_ptr->mem_ptr=mem_ptr; (*(free_fn))(png_ptr, struct_ptr); return; } #endif /* PNG_USER_MEM_SUPPORTED */ #if defined(__TURBOC__) && !defined(__FLAT__) farfree(struct_ptr); #else # if defined(_MSC_VER) && defined(MAXSEG_64K) hfree(struct_ptr); # else free(struct_ptr); # endif #endif } } /* Allocate memory. For reasonable files, size should never exceed 64K. However, zlib may allocate more then 64K if you don't tell it not to. See zconf.h and png.h for more information. zlib does need to allocate exactly 64K, so whatever you call here must have the ability to do that. */ png_voidp PNGAPI png_malloc(png_structp png_ptr, png_uint_32 size) { png_voidp ret; #ifdef PNG_USER_MEM_SUPPORTED if (png_ptr == NULL || size == 0) return (NULL); if(png_ptr->malloc_fn != NULL) ret = ((png_voidp)(*(png_ptr->malloc_fn))(png_ptr, (png_size_t)size)); else ret = (png_malloc_default(png_ptr, size)); if (ret == NULL && (png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) png_error(png_ptr, "Out of Memory!"); return (ret); } png_voidp PNGAPI png_malloc_default(png_structp png_ptr, png_uint_32 size) { png_voidp ret; #endif /* PNG_USER_MEM_SUPPORTED */ if (png_ptr == NULL || size == 0) return (NULL); #ifdef PNG_MAX_MALLOC_64K if (size > (png_uint_32)65536L) { #ifndef PNG_USER_MEM_SUPPORTED if(png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) png_error(png_ptr, "Cannot Allocate > 64K"); else #endif return NULL; } #endif /* Check for overflow */ #if defined(__TURBOC__) && !defined(__FLAT__) if (size != (unsigned long)size) ret = NULL; else ret = farmalloc(size); #else # if defined(_MSC_VER) && defined(MAXSEG_64K) if (size != (unsigned long)size) ret = NULL; else ret = halloc(size, 1); # else if (size != (size_t)size) ret = NULL; else ret = malloc((size_t)size); # endif #endif #ifndef PNG_USER_MEM_SUPPORTED if (ret == NULL && (png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) png_error(png_ptr, "Out of Memory"); #endif return (ret); } /* Free a pointer allocated by png_malloc(). If ptr is NULL, return without taking any action. */ void PNGAPI png_free(png_structp png_ptr, png_voidp ptr) { if (png_ptr == NULL || ptr == NULL) return; #ifdef PNG_USER_MEM_SUPPORTED if (png_ptr->free_fn != NULL) { (*(png_ptr->free_fn))(png_ptr, ptr); return; } else png_free_default(png_ptr, ptr); } void PNGAPI png_free_default(png_structp png_ptr, png_voidp ptr) { if (png_ptr == NULL || ptr == NULL) return; #endif /* PNG_USER_MEM_SUPPORTED */ #if defined(__TURBOC__) && !defined(__FLAT__) farfree(ptr); #else # if defined(_MSC_VER) && defined(MAXSEG_64K) hfree(ptr); # else free(ptr); # endif #endif } #endif /* Not Borland DOS special memory handler */ #if defined(PNG_1_0_X) # define png_malloc_warn png_malloc #else /* This function was added at libpng version 1.2.3. The png_malloc_warn() * function will set up png_malloc() to issue a png_warning and return NULL * instead of issuing a png_error, if it fails to allocate the requested * memory. */ png_voidp PNGAPI png_malloc_warn(png_structp png_ptr, png_uint_32 size) { png_voidp ptr; png_uint_32 save_flags=png_ptr->flags; png_ptr->flags|=PNG_FLAG_MALLOC_NULL_MEM_OK; ptr = (png_voidp)png_malloc((png_structp)png_ptr, size); png_ptr->flags=save_flags; return(ptr); } #endif png_voidp PNGAPI png_memcpy_check (png_structp png_ptr, png_voidp s1, png_voidp s2, png_uint_32 length) { png_size_t size; size = (png_size_t)length; if ((png_uint_32)size != length) png_error(png_ptr,"Overflow in png_memcpy_check."); return(png_memcpy (s1, s2, size)); } png_voidp PNGAPI png_memset_check (png_structp png_ptr, png_voidp s1, int value, png_uint_32 length) { png_size_t size; size = (png_size_t)length; if ((png_uint_32)size != length) png_error(png_ptr,"Overflow in png_memset_check."); return (png_memset (s1, value, size)); } #ifdef PNG_USER_MEM_SUPPORTED /* This function is called when the application wants to use another method * of allocating and freeing memory. */ void PNGAPI png_set_mem_fn(png_structp png_ptr, png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn) { png_ptr->mem_ptr = mem_ptr; png_ptr->malloc_fn = malloc_fn; png_ptr->free_fn = free_fn; } /* This function returns a pointer to the mem_ptr associated with the user * functions. The application should free any memory associated with this * pointer before png_write_destroy and png_read_destroy are called. */ png_voidp PNGAPI png_get_mem_ptr(png_structp png_ptr) { return ((png_voidp)png_ptr->mem_ptr); } #endif /* PNG_USER_MEM_SUPPORTED */ #endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngread.c0000644000175000017500000013274610431176653022727 0ustar julienjulien /* pngread.c - read a PNG file * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) * * This file contains routines that an application calls directly to * read a PNG file or stream. */ #define PNG_INTERNAL #include "png.h" #if defined(PNG_READ_SUPPORTED) /* Create a PNG structure for reading, and allocate any memory needed. */ png_structp PNGAPI png_create_read_struct(png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn) { #ifdef PNG_USER_MEM_SUPPORTED return (png_create_read_struct_2(user_png_ver, error_ptr, error_fn, warn_fn, png_voidp_NULL, png_malloc_ptr_NULL, png_free_ptr_NULL)); } /* Alternate create PNG structure for reading, and allocate any memory needed. */ png_structp PNGAPI png_create_read_struct_2(png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn) { #endif /* PNG_USER_MEM_SUPPORTED */ png_structp png_ptr; #ifdef PNG_SETJMP_SUPPORTED #ifdef USE_FAR_KEYWORD jmp_buf jmpbuf; #endif #endif int i; png_debug(1, "in png_create_read_struct\n"); #ifdef PNG_USER_MEM_SUPPORTED png_ptr = (png_structp)png_create_struct_2(PNG_STRUCT_PNG, (png_malloc_ptr)malloc_fn, (png_voidp)mem_ptr); #else png_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG); #endif if (png_ptr == NULL) return (NULL); #if !defined(PNG_1_0_X) #ifdef PNG_ASSEMBLER_CODE_SUPPORTED png_init_mmx_flags(png_ptr); /* 1.2.0 addition */ #endif #endif /* PNG_1_0_X */ /* added at libpng-1.2.6 */ #ifdef PNG_SET_USER_LIMITS_SUPPORTED png_ptr->user_width_max=PNG_USER_WIDTH_MAX; png_ptr->user_height_max=PNG_USER_HEIGHT_MAX; #endif #ifdef PNG_SETJMP_SUPPORTED #ifdef USE_FAR_KEYWORD if (setjmp(jmpbuf)) #else if (setjmp(png_ptr->jmpbuf)) #endif { png_free(png_ptr, png_ptr->zbuf); png_ptr->zbuf=NULL; #ifdef PNG_USER_MEM_SUPPORTED png_destroy_struct_2((png_voidp)png_ptr, (png_free_ptr)free_fn, (png_voidp)mem_ptr); #else png_destroy_struct((png_voidp)png_ptr); #endif return (NULL); } #ifdef USE_FAR_KEYWORD png_memcpy(png_ptr->jmpbuf,jmpbuf,png_sizeof(jmp_buf)); #endif #endif #ifdef PNG_USER_MEM_SUPPORTED png_set_mem_fn(png_ptr, mem_ptr, malloc_fn, free_fn); #endif png_set_error_fn(png_ptr, error_ptr, error_fn, warn_fn); i=0; do { if(user_png_ver[i] != png_libpng_ver[i]) png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH; } while (png_libpng_ver[i++]); if (png_ptr->flags & PNG_FLAG_LIBRARY_MISMATCH) { /* Libpng 0.90 and later are binary incompatible with libpng 0.89, so * we must recompile any applications that use any older library version. * For versions after libpng 1.0, we will be compatible, so we need * only check the first digit. */ if (user_png_ver == NULL || user_png_ver[0] != png_libpng_ver[0] || (user_png_ver[0] == '1' && user_png_ver[2] != png_libpng_ver[2]) || (user_png_ver[0] == '0' && user_png_ver[2] < '9')) { #if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) char msg[80]; if (user_png_ver) { sprintf(msg, "Application was compiled with png.h from libpng-%.20s", user_png_ver); png_warning(png_ptr, msg); } sprintf(msg, "Application is running with png.c from libpng-%.20s", png_libpng_ver); png_warning(png_ptr, msg); #endif #ifdef PNG_ERROR_NUMBERS_SUPPORTED png_ptr->flags=0; #endif png_error(png_ptr, "Incompatible libpng version in application and library"); } } /* initialize zbuf - compression buffer */ png_ptr->zbuf_size = PNG_ZBUF_SIZE; png_ptr->zbuf = (png_bytep)png_malloc(png_ptr, (png_uint_32)png_ptr->zbuf_size); png_ptr->zstream.zalloc = png_zalloc; png_ptr->zstream.zfree = png_zfree; png_ptr->zstream.opaque = (voidpf)png_ptr; switch (inflateInit(&png_ptr->zstream)) { case Z_OK: /* Do nothing */ break; case Z_MEM_ERROR: case Z_STREAM_ERROR: png_error(png_ptr, "zlib memory error"); break; case Z_VERSION_ERROR: png_error(png_ptr, "zlib version error"); break; default: png_error(png_ptr, "Unknown zlib error"); } png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; png_set_read_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL); #ifdef PNG_SETJMP_SUPPORTED /* Applications that neglect to set up their own setjmp() and then encounter a png_error() will longjmp here. Since the jmpbuf is then meaningless we abort instead of returning. */ #ifdef USE_FAR_KEYWORD if (setjmp(jmpbuf)) PNG_ABORT(); png_memcpy(png_ptr->jmpbuf,jmpbuf,png_sizeof(jmp_buf)); #else if (setjmp(png_ptr->jmpbuf)) PNG_ABORT(); #endif #endif return (png_ptr); } #if defined(PNG_1_0_X) || defined(PNG_1_2_X) /* Initialize PNG structure for reading, and allocate any memory needed. This interface is deprecated in favour of the png_create_read_struct(), and it will disappear as of libpng-1.3.0. */ #undef png_read_init void PNGAPI png_read_init(png_structp png_ptr) { /* We only come here via pre-1.0.7-compiled applications */ png_read_init_2(png_ptr, "1.0.6 or earlier", 0, 0); } void PNGAPI png_read_init_2(png_structp png_ptr, png_const_charp user_png_ver, png_size_t png_struct_size, png_size_t png_info_size) { /* We only come here via pre-1.0.12-compiled applications */ #if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) if(png_sizeof(png_struct) > png_struct_size || png_sizeof(png_info) > png_info_size) { char msg[80]; png_ptr->warning_fn=NULL; if (user_png_ver) { sprintf(msg, "Application was compiled with png.h from libpng-%.20s", user_png_ver); png_warning(png_ptr, msg); } sprintf(msg, "Application is running with png.c from libpng-%.20s", png_libpng_ver); png_warning(png_ptr, msg); } #endif if(png_sizeof(png_struct) > png_struct_size) { png_ptr->error_fn=NULL; #ifdef PNG_ERROR_NUMBERS_SUPPORTED png_ptr->flags=0; #endif png_error(png_ptr, "The png struct allocated by the application for reading is too small."); } if(png_sizeof(png_info) > png_info_size) { png_ptr->error_fn=NULL; #ifdef PNG_ERROR_NUMBERS_SUPPORTED png_ptr->flags=0; #endif png_error(png_ptr, "The info struct allocated by application for reading is too small."); } png_read_init_3(&png_ptr, user_png_ver, png_struct_size); } #endif /* PNG_1_0_X || PNG_1_2_X */ void PNGAPI png_read_init_3(png_structpp ptr_ptr, png_const_charp user_png_ver, png_size_t png_struct_size) { #ifdef PNG_SETJMP_SUPPORTED jmp_buf tmp_jmp; /* to save current jump buffer */ #endif int i=0; png_structp png_ptr=*ptr_ptr; do { if(user_png_ver[i] != png_libpng_ver[i]) { #ifdef PNG_LEGACY_SUPPORTED png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH; #else png_ptr->warning_fn=NULL; png_warning(png_ptr, "Application uses deprecated png_read_init() and should be recompiled."); break; #endif } } while (png_libpng_ver[i++]); png_debug(1, "in png_read_init_3\n"); #ifdef PNG_SETJMP_SUPPORTED /* save jump buffer and error functions */ png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof (jmp_buf)); #endif if(png_sizeof(png_struct) > png_struct_size) { png_destroy_struct(png_ptr); *ptr_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG); png_ptr = *ptr_ptr; } /* reset all variables to 0 */ png_memset(png_ptr, 0, png_sizeof (png_struct)); #ifdef PNG_SETJMP_SUPPORTED /* restore jump buffer */ png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof (jmp_buf)); #endif /* added at libpng-1.2.6 */ #ifdef PNG_SET_USER_LIMITS_SUPPORTED png_ptr->user_width_max=PNG_USER_WIDTH_MAX; png_ptr->user_height_max=PNG_USER_HEIGHT_MAX; #endif /* initialize zbuf - compression buffer */ png_ptr->zbuf_size = PNG_ZBUF_SIZE; png_ptr->zbuf = (png_bytep)png_malloc(png_ptr, (png_uint_32)png_ptr->zbuf_size); png_ptr->zstream.zalloc = png_zalloc; png_ptr->zstream.zfree = png_zfree; png_ptr->zstream.opaque = (voidpf)png_ptr; switch (inflateInit(&png_ptr->zstream)) { case Z_OK: /* Do nothing */ break; case Z_MEM_ERROR: case Z_STREAM_ERROR: png_error(png_ptr, "zlib memory"); break; case Z_VERSION_ERROR: png_error(png_ptr, "zlib version"); break; default: png_error(png_ptr, "Unknown zlib error"); } png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; png_set_read_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL); } #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED /* Read the information before the actual image data. This has been * changed in v0.90 to allow reading a file that already has the magic * bytes read from the stream. You can tell libpng how many bytes have * been read from the beginning of the stream (up to the maximum of 8) * via png_set_sig_bytes(), and we will only check the remaining bytes * here. The application can then have access to the signature bytes we * read if it is determined that this isn't a valid PNG file. */ void PNGAPI png_read_info(png_structp png_ptr, png_infop info_ptr) { png_debug(1, "in png_read_info\n"); /* If we haven't checked all of the PNG signature bytes, do so now. */ if (png_ptr->sig_bytes < 8) { png_size_t num_checked = png_ptr->sig_bytes, num_to_check = 8 - num_checked; png_read_data(png_ptr, &(info_ptr->signature[num_checked]), num_to_check); png_ptr->sig_bytes = 8; if (png_sig_cmp(info_ptr->signature, num_checked, num_to_check)) { if (num_checked < 4 && png_sig_cmp(info_ptr->signature, num_checked, num_to_check - 4)) png_error(png_ptr, "Not a PNG file"); else png_error(png_ptr, "PNG file corrupted by ASCII conversion"); } if (num_checked < 3) png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE; } for(;;) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_IHDR; PNG_IDAT; PNG_IEND; PNG_PLTE; #if defined(PNG_READ_bKGD_SUPPORTED) PNG_bKGD; #endif #if defined(PNG_READ_cHRM_SUPPORTED) PNG_cHRM; #endif #if defined(PNG_READ_gAMA_SUPPORTED) PNG_gAMA; #endif #if defined(PNG_READ_hIST_SUPPORTED) PNG_hIST; #endif #if defined(PNG_READ_iCCP_SUPPORTED) PNG_iCCP; #endif #if defined(PNG_READ_iTXt_SUPPORTED) PNG_iTXt; #endif #if defined(PNG_READ_oFFs_SUPPORTED) PNG_oFFs; #endif #if defined(PNG_READ_pCAL_SUPPORTED) PNG_pCAL; #endif #if defined(PNG_READ_pHYs_SUPPORTED) PNG_pHYs; #endif #if defined(PNG_READ_sBIT_SUPPORTED) PNG_sBIT; #endif #if defined(PNG_READ_sCAL_SUPPORTED) PNG_sCAL; #endif #if defined(PNG_READ_sPLT_SUPPORTED) PNG_sPLT; #endif #if defined(PNG_READ_sRGB_SUPPORTED) PNG_sRGB; #endif #if defined(PNG_READ_tEXt_SUPPORTED) PNG_tEXt; #endif #if defined(PNG_READ_tIME_SUPPORTED) PNG_tIME; #endif #if defined(PNG_READ_tRNS_SUPPORTED) PNG_tRNS; #endif #if defined(PNG_READ_zTXt_SUPPORTED) PNG_zTXt; #endif #endif /* PNG_USE_LOCAL_ARRAYS */ png_byte chunk_length[4]; png_uint_32 length; png_read_data(png_ptr, chunk_length, 4); length = png_get_uint_31(png_ptr,chunk_length); png_reset_crc(png_ptr); png_crc_read(png_ptr, png_ptr->chunk_name, 4); png_debug2(0, "Reading %s chunk, length=%lu.\n", png_ptr->chunk_name, length); /* This should be a binary subdivision search or a hash for * matching the chunk name rather than a linear search. */ if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4)) png_handle_IHDR(png_ptr, info_ptr, length); else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4)) png_handle_IEND(png_ptr, info_ptr, length); #ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name)) { if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) png_ptr->mode |= PNG_HAVE_IDAT; png_handle_unknown(png_ptr, info_ptr, length); if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4)) png_ptr->mode |= PNG_HAVE_PLTE; else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) { if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before IDAT"); else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE && !(png_ptr->mode & PNG_HAVE_PLTE)) png_error(png_ptr, "Missing PLTE before IDAT"); break; } } #endif else if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4)) png_handle_PLTE(png_ptr, info_ptr, length); else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) { if (!(png_ptr->mode & PNG_HAVE_IHDR)) png_error(png_ptr, "Missing IHDR before IDAT"); else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE && !(png_ptr->mode & PNG_HAVE_PLTE)) png_error(png_ptr, "Missing PLTE before IDAT"); png_ptr->idat_size = length; png_ptr->mode |= PNG_HAVE_IDAT; break; } #if defined(PNG_READ_bKGD_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_bKGD, 4)) png_handle_bKGD(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_cHRM_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_cHRM, 4)) png_handle_cHRM(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_gAMA_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_gAMA, 4)) png_handle_gAMA(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_hIST_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_hIST, 4)) png_handle_hIST(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_oFFs_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_oFFs, 4)) png_handle_oFFs(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_pCAL_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_pCAL, 4)) png_handle_pCAL(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_sCAL_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sCAL, 4)) png_handle_sCAL(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_pHYs_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_pHYs, 4)) png_handle_pHYs(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_sBIT_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sBIT, 4)) png_handle_sBIT(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_sRGB_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sRGB, 4)) png_handle_sRGB(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_iCCP_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_iCCP, 4)) png_handle_iCCP(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_sPLT_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sPLT, 4)) png_handle_sPLT(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_tEXt_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_tEXt, 4)) png_handle_tEXt(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_tIME_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_tIME, 4)) png_handle_tIME(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_tRNS_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_tRNS, 4)) png_handle_tRNS(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_zTXt_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_zTXt, 4)) png_handle_zTXt(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_iTXt_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_iTXt, 4)) png_handle_iTXt(png_ptr, info_ptr, length); #endif else png_handle_unknown(png_ptr, info_ptr, length); } } #endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ /* optional call to update the users info_ptr structure */ void PNGAPI png_read_update_info(png_structp png_ptr, png_infop info_ptr) { png_debug(1, "in png_read_update_info\n"); if (!(png_ptr->flags & PNG_FLAG_ROW_INIT)) png_read_start_row(png_ptr); else png_warning(png_ptr, "Ignoring extra png_read_update_info() call; row buffer not reallocated"); png_read_transform_info(png_ptr, info_ptr); } #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED /* Initialize palette, background, etc, after transformations * are set, but before any reading takes place. This allows * the user to obtain a gamma-corrected palette, for example. * If the user doesn't call this, we will do it ourselves. */ void PNGAPI png_start_read_image(png_structp png_ptr) { png_debug(1, "in png_start_read_image\n"); if (!(png_ptr->flags & PNG_FLAG_ROW_INIT)) png_read_start_row(png_ptr); } #endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED void PNGAPI png_read_row(png_structp png_ptr, png_bytep row, png_bytep dsp_row) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_IDAT; const int png_pass_dsp_mask[7] = {0xff, 0x0f, 0xff, 0x33, 0xff, 0x55, 0xff}; const int png_pass_mask[7] = {0x80, 0x08, 0x88, 0x22, 0xaa, 0x55, 0xff}; #endif int ret; png_debug2(1, "in png_read_row (row %lu, pass %d)\n", png_ptr->row_number, png_ptr->pass); if (!(png_ptr->flags & PNG_FLAG_ROW_INIT)) png_read_start_row(png_ptr); if (png_ptr->row_number == 0 && png_ptr->pass == 0) { /* check for transforms that have been set but were defined out */ #if defined(PNG_WRITE_INVERT_SUPPORTED) && !defined(PNG_READ_INVERT_SUPPORTED) if (png_ptr->transformations & PNG_INVERT_MONO) png_warning(png_ptr, "PNG_READ_INVERT_SUPPORTED is not defined."); #endif #if defined(PNG_WRITE_FILLER_SUPPORTED) && !defined(PNG_READ_FILLER_SUPPORTED) if (png_ptr->transformations & PNG_FILLER) png_warning(png_ptr, "PNG_READ_FILLER_SUPPORTED is not defined."); #endif #if defined(PNG_WRITE_PACKSWAP_SUPPORTED) && !defined(PNG_READ_PACKSWAP_SUPPORTED) if (png_ptr->transformations & PNG_PACKSWAP) png_warning(png_ptr, "PNG_READ_PACKSWAP_SUPPORTED is not defined."); #endif #if defined(PNG_WRITE_PACK_SUPPORTED) && !defined(PNG_READ_PACK_SUPPORTED) if (png_ptr->transformations & PNG_PACK) png_warning(png_ptr, "PNG_READ_PACK_SUPPORTED is not defined."); #endif #if defined(PNG_WRITE_SHIFT_SUPPORTED) && !defined(PNG_READ_SHIFT_SUPPORTED) if (png_ptr->transformations & PNG_SHIFT) png_warning(png_ptr, "PNG_READ_SHIFT_SUPPORTED is not defined."); #endif #if defined(PNG_WRITE_BGR_SUPPORTED) && !defined(PNG_READ_BGR_SUPPORTED) if (png_ptr->transformations & PNG_BGR) png_warning(png_ptr, "PNG_READ_BGR_SUPPORTED is not defined."); #endif #if defined(PNG_WRITE_SWAP_SUPPORTED) && !defined(PNG_READ_SWAP_SUPPORTED) if (png_ptr->transformations & PNG_SWAP_BYTES) png_warning(png_ptr, "PNG_READ_SWAP_SUPPORTED is not defined."); #endif } #if defined(PNG_READ_INTERLACING_SUPPORTED) /* if interlaced and we do not need a new row, combine row and return */ if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE)) { switch (png_ptr->pass) { case 0: if (png_ptr->row_number & 0x07) { if (dsp_row != NULL) png_combine_row(png_ptr, dsp_row, png_pass_dsp_mask[png_ptr->pass]); png_read_finish_row(png_ptr); return; } break; case 1: if ((png_ptr->row_number & 0x07) || png_ptr->width < 5) { if (dsp_row != NULL) png_combine_row(png_ptr, dsp_row, png_pass_dsp_mask[png_ptr->pass]); png_read_finish_row(png_ptr); return; } break; case 2: if ((png_ptr->row_number & 0x07) != 4) { if (dsp_row != NULL && (png_ptr->row_number & 4)) png_combine_row(png_ptr, dsp_row, png_pass_dsp_mask[png_ptr->pass]); png_read_finish_row(png_ptr); return; } break; case 3: if ((png_ptr->row_number & 3) || png_ptr->width < 3) { if (dsp_row != NULL) png_combine_row(png_ptr, dsp_row, png_pass_dsp_mask[png_ptr->pass]); png_read_finish_row(png_ptr); return; } break; case 4: if ((png_ptr->row_number & 3) != 2) { if (dsp_row != NULL && (png_ptr->row_number & 2)) png_combine_row(png_ptr, dsp_row, png_pass_dsp_mask[png_ptr->pass]); png_read_finish_row(png_ptr); return; } break; case 5: if ((png_ptr->row_number & 1) || png_ptr->width < 2) { if (dsp_row != NULL) png_combine_row(png_ptr, dsp_row, png_pass_dsp_mask[png_ptr->pass]); png_read_finish_row(png_ptr); return; } break; case 6: if (!(png_ptr->row_number & 1)) { png_read_finish_row(png_ptr); return; } break; } } #endif if (!(png_ptr->mode & PNG_HAVE_IDAT)) png_error(png_ptr, "Invalid attempt to read row data"); png_ptr->zstream.next_out = png_ptr->row_buf; png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes; do { if (!(png_ptr->zstream.avail_in)) { while (!png_ptr->idat_size) { png_byte chunk_length[4]; png_crc_finish(png_ptr, 0); png_read_data(png_ptr, chunk_length, 4); png_ptr->idat_size = png_get_uint_31(png_ptr,chunk_length); png_reset_crc(png_ptr); png_crc_read(png_ptr, png_ptr->chunk_name, 4); if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) png_error(png_ptr, "Not enough image data"); } png_ptr->zstream.avail_in = (uInt)png_ptr->zbuf_size; png_ptr->zstream.next_in = png_ptr->zbuf; if (png_ptr->zbuf_size > png_ptr->idat_size) png_ptr->zstream.avail_in = (uInt)png_ptr->idat_size; png_crc_read(png_ptr, png_ptr->zbuf, (png_size_t)png_ptr->zstream.avail_in); png_ptr->idat_size -= png_ptr->zstream.avail_in; } ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH); if (ret == Z_STREAM_END) { if (png_ptr->zstream.avail_out || png_ptr->zstream.avail_in || png_ptr->idat_size) png_error(png_ptr, "Extra compressed data"); png_ptr->mode |= PNG_AFTER_IDAT; png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED; break; } if (ret != Z_OK) png_error(png_ptr, png_ptr->zstream.msg ? png_ptr->zstream.msg : "Decompression error"); } while (png_ptr->zstream.avail_out); png_ptr->row_info.color_type = png_ptr->color_type; png_ptr->row_info.width = png_ptr->iwidth; png_ptr->row_info.channels = png_ptr->channels; png_ptr->row_info.bit_depth = png_ptr->bit_depth; png_ptr->row_info.pixel_depth = png_ptr->pixel_depth; png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth, png_ptr->row_info.width); if(png_ptr->row_buf[0]) png_read_filter_row(png_ptr, &(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->prev_row + 1, (int)(png_ptr->row_buf[0])); png_memcpy_check(png_ptr, png_ptr->prev_row, png_ptr->row_buf, png_ptr->rowbytes + 1); #if defined(PNG_MNG_FEATURES_SUPPORTED) if((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) && (png_ptr->filter_type == PNG_INTRAPIXEL_DIFFERENCING)) { /* Intrapixel differencing */ png_do_read_intrapixel(&(png_ptr->row_info), png_ptr->row_buf + 1); } #endif if (png_ptr->transformations || (png_ptr->flags&PNG_FLAG_STRIP_ALPHA)) png_do_read_transformations(png_ptr); #if defined(PNG_READ_INTERLACING_SUPPORTED) /* blow up interlaced rows to full size */ if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE)) { if (png_ptr->pass < 6) /* old interface (pre-1.0.9): png_do_read_interlace(&(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->pass, png_ptr->transformations); */ png_do_read_interlace(png_ptr); if (dsp_row != NULL) png_combine_row(png_ptr, dsp_row, png_pass_dsp_mask[png_ptr->pass]); if (row != NULL) png_combine_row(png_ptr, row, png_pass_mask[png_ptr->pass]); } else #endif { if (row != NULL) png_combine_row(png_ptr, row, 0xff); if (dsp_row != NULL) png_combine_row(png_ptr, dsp_row, 0xff); } png_read_finish_row(png_ptr); if (png_ptr->read_row_fn != NULL) (*(png_ptr->read_row_fn))(png_ptr, png_ptr->row_number, png_ptr->pass); } #endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED /* Read one or more rows of image data. If the image is interlaced, * and png_set_interlace_handling() has been called, the rows need to * contain the contents of the rows from the previous pass. If the * image has alpha or transparency, and png_handle_alpha()[*] has been * called, the rows contents must be initialized to the contents of the * screen. * * "row" holds the actual image, and pixels are placed in it * as they arrive. If the image is displayed after each pass, it will * appear to "sparkle" in. "display_row" can be used to display a * "chunky" progressive image, with finer detail added as it becomes * available. If you do not want this "chunky" display, you may pass * NULL for display_row. If you do not want the sparkle display, and * you have not called png_handle_alpha(), you may pass NULL for rows. * If you have called png_handle_alpha(), and the image has either an * alpha channel or a transparency chunk, you must provide a buffer for * rows. In this case, you do not have to provide a display_row buffer * also, but you may. If the image is not interlaced, or if you have * not called png_set_interlace_handling(), the display_row buffer will * be ignored, so pass NULL to it. * * [*] png_handle_alpha() does not exist yet, as of this version of libpng */ void PNGAPI png_read_rows(png_structp png_ptr, png_bytepp row, png_bytepp display_row, png_uint_32 num_rows) { png_uint_32 i; png_bytepp rp; png_bytepp dp; png_debug(1, "in png_read_rows\n"); rp = row; dp = display_row; if (rp != NULL && dp != NULL) for (i = 0; i < num_rows; i++) { png_bytep rptr = *rp++; png_bytep dptr = *dp++; png_read_row(png_ptr, rptr, dptr); } else if(rp != NULL) for (i = 0; i < num_rows; i++) { png_bytep rptr = *rp; png_read_row(png_ptr, rptr, png_bytep_NULL); rp++; } else if(dp != NULL) for (i = 0; i < num_rows; i++) { png_bytep dptr = *dp; png_read_row(png_ptr, png_bytep_NULL, dptr); dp++; } } #endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED /* Read the entire image. If the image has an alpha channel or a tRNS * chunk, and you have called png_handle_alpha()[*], you will need to * initialize the image to the current image that PNG will be overlaying. * We set the num_rows again here, in case it was incorrectly set in * png_read_start_row() by a call to png_read_update_info() or * png_start_read_image() if png_set_interlace_handling() wasn't called * prior to either of these functions like it should have been. You can * only call this function once. If you desire to have an image for * each pass of a interlaced image, use png_read_rows() instead. * * [*] png_handle_alpha() does not exist yet, as of this version of libpng */ void PNGAPI png_read_image(png_structp png_ptr, png_bytepp image) { png_uint_32 i,image_height; int pass, j; png_bytepp rp; png_debug(1, "in png_read_image\n"); #ifdef PNG_READ_INTERLACING_SUPPORTED pass = png_set_interlace_handling(png_ptr); #else if (png_ptr->interlaced) png_error(png_ptr, "Cannot read interlaced image -- interlace handler disabled."); pass = 1; #endif image_height=png_ptr->height; png_ptr->num_rows = image_height; /* Make sure this is set correctly */ for (j = 0; j < pass; j++) { rp = image; for (i = 0; i < image_height; i++) { png_read_row(png_ptr, *rp, png_bytep_NULL); rp++; } } } #endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED /* Read the end of the PNG file. Will not read past the end of the * file, will verify the end is accurate, and will read any comments * or time information at the end of the file, if info is not NULL. */ void PNGAPI png_read_end(png_structp png_ptr, png_infop info_ptr) { png_byte chunk_length[4]; png_uint_32 length; png_debug(1, "in png_read_end\n"); png_crc_finish(png_ptr, 0); /* Finish off CRC from last IDAT chunk */ do { #ifdef PNG_USE_LOCAL_ARRAYS PNG_IHDR; PNG_IDAT; PNG_IEND; PNG_PLTE; #if defined(PNG_READ_bKGD_SUPPORTED) PNG_bKGD; #endif #if defined(PNG_READ_cHRM_SUPPORTED) PNG_cHRM; #endif #if defined(PNG_READ_gAMA_SUPPORTED) PNG_gAMA; #endif #if defined(PNG_READ_hIST_SUPPORTED) PNG_hIST; #endif #if defined(PNG_READ_iCCP_SUPPORTED) PNG_iCCP; #endif #if defined(PNG_READ_iTXt_SUPPORTED) PNG_iTXt; #endif #if defined(PNG_READ_oFFs_SUPPORTED) PNG_oFFs; #endif #if defined(PNG_READ_pCAL_SUPPORTED) PNG_pCAL; #endif #if defined(PNG_READ_pHYs_SUPPORTED) PNG_pHYs; #endif #if defined(PNG_READ_sBIT_SUPPORTED) PNG_sBIT; #endif #if defined(PNG_READ_sCAL_SUPPORTED) PNG_sCAL; #endif #if defined(PNG_READ_sPLT_SUPPORTED) PNG_sPLT; #endif #if defined(PNG_READ_sRGB_SUPPORTED) PNG_sRGB; #endif #if defined(PNG_READ_tEXt_SUPPORTED) PNG_tEXt; #endif #if defined(PNG_READ_tIME_SUPPORTED) PNG_tIME; #endif #if defined(PNG_READ_tRNS_SUPPORTED) PNG_tRNS; #endif #if defined(PNG_READ_zTXt_SUPPORTED) PNG_zTXt; #endif #endif /* PNG_USE_LOCAL_ARRAYS */ png_read_data(png_ptr, chunk_length, 4); length = png_get_uint_31(png_ptr,chunk_length); png_reset_crc(png_ptr); png_crc_read(png_ptr, png_ptr->chunk_name, 4); png_debug1(0, "Reading %s chunk.\n", png_ptr->chunk_name); if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4)) png_handle_IHDR(png_ptr, info_ptr, length); else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4)) png_handle_IEND(png_ptr, info_ptr, length); #ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name)) { if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) { if (length > 0 || png_ptr->mode & PNG_AFTER_IDAT) png_error(png_ptr, "Too many IDAT's found"); } else png_ptr->mode |= PNG_AFTER_IDAT; png_handle_unknown(png_ptr, info_ptr, length); if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4)) png_ptr->mode |= PNG_HAVE_PLTE; } #endif else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) { /* Zero length IDATs are legal after the last IDAT has been * read, but not after other chunks have been read. */ if (length > 0 || png_ptr->mode & PNG_AFTER_IDAT) png_error(png_ptr, "Too many IDAT's found"); png_crc_finish(png_ptr, length); } else if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4)) png_handle_PLTE(png_ptr, info_ptr, length); #if defined(PNG_READ_bKGD_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_bKGD, 4)) png_handle_bKGD(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_cHRM_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_cHRM, 4)) png_handle_cHRM(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_gAMA_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_gAMA, 4)) png_handle_gAMA(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_hIST_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_hIST, 4)) png_handle_hIST(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_oFFs_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_oFFs, 4)) png_handle_oFFs(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_pCAL_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_pCAL, 4)) png_handle_pCAL(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_sCAL_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sCAL, 4)) png_handle_sCAL(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_pHYs_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_pHYs, 4)) png_handle_pHYs(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_sBIT_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sBIT, 4)) png_handle_sBIT(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_sRGB_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sRGB, 4)) png_handle_sRGB(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_iCCP_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_iCCP, 4)) png_handle_iCCP(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_sPLT_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_sPLT, 4)) png_handle_sPLT(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_tEXt_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_tEXt, 4)) png_handle_tEXt(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_tIME_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_tIME, 4)) png_handle_tIME(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_tRNS_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_tRNS, 4)) png_handle_tRNS(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_zTXt_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_zTXt, 4)) png_handle_zTXt(png_ptr, info_ptr, length); #endif #if defined(PNG_READ_iTXt_SUPPORTED) else if (!png_memcmp(png_ptr->chunk_name, png_iTXt, 4)) png_handle_iTXt(png_ptr, info_ptr, length); #endif else png_handle_unknown(png_ptr, info_ptr, length); } while (!(png_ptr->mode & PNG_HAVE_IEND)); } #endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ /* free all memory used by the read */ void PNGAPI png_destroy_read_struct(png_structpp png_ptr_ptr, png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr) { png_structp png_ptr = NULL; png_infop info_ptr = NULL, end_info_ptr = NULL; #ifdef PNG_USER_MEM_SUPPORTED png_free_ptr free_fn; png_voidp mem_ptr; #endif png_debug(1, "in png_destroy_read_struct\n"); if (png_ptr_ptr != NULL) png_ptr = *png_ptr_ptr; if (info_ptr_ptr != NULL) info_ptr = *info_ptr_ptr; if (end_info_ptr_ptr != NULL) end_info_ptr = *end_info_ptr_ptr; #ifdef PNG_USER_MEM_SUPPORTED free_fn = png_ptr->free_fn; mem_ptr = png_ptr->mem_ptr; #endif png_read_destroy(png_ptr, info_ptr, end_info_ptr); if (info_ptr != NULL) { #if defined(PNG_TEXT_SUPPORTED) png_free_data(png_ptr, info_ptr, PNG_FREE_TEXT, -1); #endif #ifdef PNG_USER_MEM_SUPPORTED png_destroy_struct_2((png_voidp)info_ptr, (png_free_ptr)free_fn, (png_voidp)mem_ptr); #else png_destroy_struct((png_voidp)info_ptr); #endif *info_ptr_ptr = NULL; } if (end_info_ptr != NULL) { #if defined(PNG_READ_TEXT_SUPPORTED) png_free_data(png_ptr, end_info_ptr, PNG_FREE_TEXT, -1); #endif #ifdef PNG_USER_MEM_SUPPORTED png_destroy_struct_2((png_voidp)end_info_ptr, (png_free_ptr)free_fn, (png_voidp)mem_ptr); #else png_destroy_struct((png_voidp)end_info_ptr); #endif *end_info_ptr_ptr = NULL; } if (png_ptr != NULL) { #ifdef PNG_USER_MEM_SUPPORTED png_destroy_struct_2((png_voidp)png_ptr, (png_free_ptr)free_fn, (png_voidp)mem_ptr); #else png_destroy_struct((png_voidp)png_ptr); #endif *png_ptr_ptr = NULL; } } /* free all memory used by the read (old method) */ void /* PRIVATE */ png_read_destroy(png_structp png_ptr, png_infop info_ptr, png_infop end_info_ptr) { #ifdef PNG_SETJMP_SUPPORTED jmp_buf tmp_jmp; #endif png_error_ptr error_fn; png_error_ptr warning_fn; png_voidp error_ptr; #ifdef PNG_USER_MEM_SUPPORTED png_free_ptr free_fn; #endif png_debug(1, "in png_read_destroy\n"); if (info_ptr != NULL) png_info_destroy(png_ptr, info_ptr); if (end_info_ptr != NULL) png_info_destroy(png_ptr, end_info_ptr); png_free(png_ptr, png_ptr->zbuf); png_free(png_ptr, png_ptr->big_row_buf); png_free(png_ptr, png_ptr->prev_row); #if defined(PNG_READ_DITHER_SUPPORTED) png_free(png_ptr, png_ptr->palette_lookup); png_free(png_ptr, png_ptr->dither_index); #endif #if defined(PNG_READ_GAMMA_SUPPORTED) png_free(png_ptr, png_ptr->gamma_table); #endif #if defined(PNG_READ_BACKGROUND_SUPPORTED) png_free(png_ptr, png_ptr->gamma_from_1); png_free(png_ptr, png_ptr->gamma_to_1); #endif #ifdef PNG_FREE_ME_SUPPORTED if (png_ptr->free_me & PNG_FREE_PLTE) png_zfree(png_ptr, png_ptr->palette); png_ptr->free_me &= ~PNG_FREE_PLTE; #else if (png_ptr->flags & PNG_FLAG_FREE_PLTE) png_zfree(png_ptr, png_ptr->palette); png_ptr->flags &= ~PNG_FLAG_FREE_PLTE; #endif #if defined(PNG_tRNS_SUPPORTED) || \ defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) #ifdef PNG_FREE_ME_SUPPORTED if (png_ptr->free_me & PNG_FREE_TRNS) png_free(png_ptr, png_ptr->trans); png_ptr->free_me &= ~PNG_FREE_TRNS; #else if (png_ptr->flags & PNG_FLAG_FREE_TRNS) png_free(png_ptr, png_ptr->trans); png_ptr->flags &= ~PNG_FLAG_FREE_TRNS; #endif #endif #if defined(PNG_READ_hIST_SUPPORTED) #ifdef PNG_FREE_ME_SUPPORTED if (png_ptr->free_me & PNG_FREE_HIST) png_free(png_ptr, png_ptr->hist); png_ptr->free_me &= ~PNG_FREE_HIST; #else if (png_ptr->flags & PNG_FLAG_FREE_HIST) png_free(png_ptr, png_ptr->hist); png_ptr->flags &= ~PNG_FLAG_FREE_HIST; #endif #endif #if defined(PNG_READ_GAMMA_SUPPORTED) if (png_ptr->gamma_16_table != NULL) { int i; int istop = (1 << (8 - png_ptr->gamma_shift)); for (i = 0; i < istop; i++) { png_free(png_ptr, png_ptr->gamma_16_table[i]); } png_free(png_ptr, png_ptr->gamma_16_table); } #if defined(PNG_READ_BACKGROUND_SUPPORTED) if (png_ptr->gamma_16_from_1 != NULL) { int i; int istop = (1 << (8 - png_ptr->gamma_shift)); for (i = 0; i < istop; i++) { png_free(png_ptr, png_ptr->gamma_16_from_1[i]); } png_free(png_ptr, png_ptr->gamma_16_from_1); } if (png_ptr->gamma_16_to_1 != NULL) { int i; int istop = (1 << (8 - png_ptr->gamma_shift)); for (i = 0; i < istop; i++) { png_free(png_ptr, png_ptr->gamma_16_to_1[i]); } png_free(png_ptr, png_ptr->gamma_16_to_1); } #endif #endif #if defined(PNG_TIME_RFC1123_SUPPORTED) png_free(png_ptr, png_ptr->time_buffer); #endif inflateEnd(&png_ptr->zstream); #ifdef PNG_PROGRESSIVE_READ_SUPPORTED png_free(png_ptr, png_ptr->save_buffer); #endif #ifdef PNG_PROGRESSIVE_READ_SUPPORTED #ifdef PNG_TEXT_SUPPORTED png_free(png_ptr, png_ptr->current_text); #endif /* PNG_TEXT_SUPPORTED */ #endif /* PNG_PROGRESSIVE_READ_SUPPORTED */ /* Save the important info out of the png_struct, in case it is * being used again. */ #ifdef PNG_SETJMP_SUPPORTED png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof (jmp_buf)); #endif error_fn = png_ptr->error_fn; warning_fn = png_ptr->warning_fn; error_ptr = png_ptr->error_ptr; #ifdef PNG_USER_MEM_SUPPORTED free_fn = png_ptr->free_fn; #endif png_memset(png_ptr, 0, png_sizeof (png_struct)); png_ptr->error_fn = error_fn; png_ptr->warning_fn = warning_fn; png_ptr->error_ptr = error_ptr; #ifdef PNG_USER_MEM_SUPPORTED png_ptr->free_fn = free_fn; #endif #ifdef PNG_SETJMP_SUPPORTED png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof (jmp_buf)); #endif } void PNGAPI png_set_read_status_fn(png_structp png_ptr, png_read_status_ptr read_row_fn) { png_ptr->read_row_fn = read_row_fn; } #ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED #if defined(PNG_INFO_IMAGE_SUPPORTED) void PNGAPI png_read_png(png_structp png_ptr, png_infop info_ptr, int transforms, voidp params) { int row; #if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) /* invert the alpha channel from opacity to transparency */ if (transforms & PNG_TRANSFORM_INVERT_ALPHA) png_set_invert_alpha(png_ptr); #endif /* png_read_info() gives us all of the information from the * PNG file before the first IDAT (image data chunk). */ png_read_info(png_ptr, info_ptr); if (info_ptr->height > PNG_UINT_32_MAX/png_sizeof(png_bytep)) png_error(png_ptr,"Image is too high to process with png_read_png()"); /* -------------- image transformations start here ------------------- */ #if defined(PNG_READ_16_TO_8_SUPPORTED) /* tell libpng to strip 16 bit/color files down to 8 bits per color */ if (transforms & PNG_TRANSFORM_STRIP_16) png_set_strip_16(png_ptr); #endif #if defined(PNG_READ_STRIP_ALPHA_SUPPORTED) /* Strip alpha bytes from the input data without combining with * the background (not recommended). */ if (transforms & PNG_TRANSFORM_STRIP_ALPHA) png_set_strip_alpha(png_ptr); #endif #if defined(PNG_READ_PACK_SUPPORTED) && !defined(PNG_READ_EXPAND_SUPPORTED) /* Extract multiple pixels with bit depths of 1, 2, or 4 from a single * byte into separate bytes (useful for paletted and grayscale images). */ if (transforms & PNG_TRANSFORM_PACKING) png_set_packing(png_ptr); #endif #if defined(PNG_READ_PACKSWAP_SUPPORTED) /* Change the order of packed pixels to least significant bit first * (not useful if you are using png_set_packing). */ if (transforms & PNG_TRANSFORM_PACKSWAP) png_set_packswap(png_ptr); #endif #if defined(PNG_READ_EXPAND_SUPPORTED) /* Expand paletted colors into true RGB triplets * Expand grayscale images to full 8 bits from 1, 2, or 4 bits/pixel * Expand paletted or RGB images with transparency to full alpha * channels so the data will be available as RGBA quartets. */ if (transforms & PNG_TRANSFORM_EXPAND) if ((png_ptr->bit_depth < 8) || (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) || (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))) png_set_expand(png_ptr); #endif /* We don't handle background color or gamma transformation or dithering. */ #if defined(PNG_READ_INVERT_SUPPORTED) /* invert monochrome files to have 0 as white and 1 as black */ if (transforms & PNG_TRANSFORM_INVERT_MONO) png_set_invert_mono(png_ptr); #endif #if defined(PNG_READ_SHIFT_SUPPORTED) /* If you want to shift the pixel values from the range [0,255] or * [0,65535] to the original [0,7] or [0,31], or whatever range the * colors were originally in: */ if ((transforms & PNG_TRANSFORM_SHIFT) && png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) { png_color_8p sig_bit; png_get_sBIT(png_ptr, info_ptr, &sig_bit); png_set_shift(png_ptr, sig_bit); } #endif #if defined(PNG_READ_BGR_SUPPORTED) /* flip the RGB pixels to BGR (or RGBA to BGRA) */ if (transforms & PNG_TRANSFORM_BGR) png_set_bgr(png_ptr); #endif #if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ if (transforms & PNG_TRANSFORM_SWAP_ALPHA) png_set_swap_alpha(png_ptr); #endif #if defined(PNG_READ_SWAP_SUPPORTED) /* swap bytes of 16 bit files to least significant byte first */ if (transforms & PNG_TRANSFORM_SWAP_ENDIAN) png_set_swap(png_ptr); #endif /* We don't handle adding filler bytes */ /* Optional call to gamma correct and add the background to the palette * and update info structure. REQUIRED if you are expecting libpng to * update the palette for you (i.e., you selected such a transform above). */ png_read_update_info(png_ptr, info_ptr); /* -------------- image transformations end here ------------------- */ #ifdef PNG_FREE_ME_SUPPORTED png_free_data(png_ptr, info_ptr, PNG_FREE_ROWS, 0); #endif if(info_ptr->row_pointers == NULL) { info_ptr->row_pointers = (png_bytepp)png_malloc(png_ptr, info_ptr->height * png_sizeof(png_bytep)); #ifdef PNG_FREE_ME_SUPPORTED info_ptr->free_me |= PNG_FREE_ROWS; #endif for (row = 0; row < (int)info_ptr->height; row++) { info_ptr->row_pointers[row] = (png_bytep)png_malloc(png_ptr, png_get_rowbytes(png_ptr, info_ptr)); } } png_read_image(png_ptr, info_ptr->row_pointers); info_ptr->valid |= PNG_INFO_IDAT; /* read rest of file, and get additional chunks in info_ptr - REQUIRED */ png_read_end(png_ptr, info_ptr); if(transforms == 0 || params == NULL) /* quiet compiler warnings */ return; } #endif /* PNG_INFO_IMAGE_SUPPORTED */ #endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ #endif /* PNG_READ_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/libpng/pngwutil.c0000644000175000017500000024356210431176653023157 0ustar julienjulien /* pngwutil.c - utilities to write a PNG file * * Last changed in libpng 1.2.9 April 14, 2006 * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2006 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) */ #define PNG_INTERNAL #include "png.h" #ifdef PNG_WRITE_SUPPORTED /* Place a 32-bit number into a buffer in PNG byte order. We work * with unsigned numbers for convenience, although one supported * ancillary chunk uses signed (two's complement) numbers. */ void PNGAPI png_save_uint_32(png_bytep buf, png_uint_32 i) { buf[0] = (png_byte)((i >> 24) & 0xff); buf[1] = (png_byte)((i >> 16) & 0xff); buf[2] = (png_byte)((i >> 8) & 0xff); buf[3] = (png_byte)(i & 0xff); } /* The png_save_int_32 function assumes integers are stored in two's * complement format. If this isn't the case, then this routine needs to * be modified to write data in two's complement format. */ void PNGAPI png_save_int_32(png_bytep buf, png_int_32 i) { buf[0] = (png_byte)((i >> 24) & 0xff); buf[1] = (png_byte)((i >> 16) & 0xff); buf[2] = (png_byte)((i >> 8) & 0xff); buf[3] = (png_byte)(i & 0xff); } /* Place a 16-bit number into a buffer in PNG byte order. * The parameter is declared unsigned int, not png_uint_16, * just to avoid potential problems on pre-ANSI C compilers. */ void PNGAPI png_save_uint_16(png_bytep buf, unsigned int i) { buf[0] = (png_byte)((i >> 8) & 0xff); buf[1] = (png_byte)(i & 0xff); } /* Write a PNG chunk all at once. The type is an array of ASCII characters * representing the chunk name. The array must be at least 4 bytes in * length, and does not need to be null terminated. To be safe, pass the * pre-defined chunk names here, and if you need a new one, define it * where the others are defined. The length is the length of the data. * All the data must be present. If that is not possible, use the * png_write_chunk_start(), png_write_chunk_data(), and png_write_chunk_end() * functions instead. */ void PNGAPI png_write_chunk(png_structp png_ptr, png_bytep chunk_name, png_bytep data, png_size_t length) { png_write_chunk_start(png_ptr, chunk_name, (png_uint_32)length); png_write_chunk_data(png_ptr, data, length); png_write_chunk_end(png_ptr); } /* Write the start of a PNG chunk. The type is the chunk type. * The total_length is the sum of the lengths of all the data you will be * passing in png_write_chunk_data(). */ void PNGAPI png_write_chunk_start(png_structp png_ptr, png_bytep chunk_name, png_uint_32 length) { png_byte buf[4]; png_debug2(0, "Writing %s chunk (%lu bytes)\n", chunk_name, length); /* write the length */ png_save_uint_32(buf, length); png_write_data(png_ptr, buf, (png_size_t)4); /* write the chunk name */ png_write_data(png_ptr, chunk_name, (png_size_t)4); /* reset the crc and run it over the chunk name */ png_reset_crc(png_ptr); png_calculate_crc(png_ptr, chunk_name, (png_size_t)4); } /* Write the data of a PNG chunk started with png_write_chunk_start(). * Note that multiple calls to this function are allowed, and that the * sum of the lengths from these calls *must* add up to the total_length * given to png_write_chunk_start(). */ void PNGAPI png_write_chunk_data(png_structp png_ptr, png_bytep data, png_size_t length) { /* write the data, and run the CRC over it */ if (data != NULL && length > 0) { png_calculate_crc(png_ptr, data, length); png_write_data(png_ptr, data, length); } } /* Finish a chunk started with png_write_chunk_start(). */ void PNGAPI png_write_chunk_end(png_structp png_ptr) { png_byte buf[4]; /* write the crc */ png_save_uint_32(buf, png_ptr->crc); png_write_data(png_ptr, buf, (png_size_t)4); } /* Simple function to write the signature. If we have already written * the magic bytes of the signature, or more likely, the PNG stream is * being embedded into another stream and doesn't need its own signature, * we should call png_set_sig_bytes() to tell libpng how many of the * bytes have already been written. */ void /* PRIVATE */ png_write_sig(png_structp png_ptr) { png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10}; /* write the rest of the 8 byte signature */ png_write_data(png_ptr, &png_signature[png_ptr->sig_bytes], (png_size_t)8 - png_ptr->sig_bytes); if(png_ptr->sig_bytes < 3) png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE; } #if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_iCCP_SUPPORTED) /* * This pair of functions encapsulates the operation of (a) compressing a * text string, and (b) issuing it later as a series of chunk data writes. * The compression_state structure is shared context for these functions * set up by the caller in order to make the whole mess thread-safe. */ typedef struct { char *input; /* the uncompressed input data */ int input_len; /* its length */ int num_output_ptr; /* number of output pointers used */ int max_output_ptr; /* size of output_ptr */ png_charpp output_ptr; /* array of pointers to output */ } compression_state; /* compress given text into storage in the png_ptr structure */ static int /* PRIVATE */ png_text_compress(png_structp png_ptr, png_charp text, png_size_t text_len, int compression, compression_state *comp) { int ret; comp->num_output_ptr = 0; comp->max_output_ptr = 0; comp->output_ptr = NULL; comp->input = NULL; comp->input_len = 0; /* we may just want to pass the text right through */ if (compression == PNG_TEXT_COMPRESSION_NONE) { comp->input = text; comp->input_len = text_len; return((int)text_len); } if (compression >= PNG_TEXT_COMPRESSION_LAST) { #if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) char msg[50]; sprintf(msg, "Unknown compression type %d", compression); png_warning(png_ptr, msg); #else png_warning(png_ptr, "Unknown compression type"); #endif } /* We can't write the chunk until we find out how much data we have, * which means we need to run the compressor first and save the * output. This shouldn't be a problem, as the vast majority of * comments should be reasonable, but we will set up an array of * malloc'd pointers to be sure. * * If we knew the application was well behaved, we could simplify this * greatly by assuming we can always malloc an output buffer large * enough to hold the compressed text ((1001 * text_len / 1000) + 12) * and malloc this directly. The only time this would be a bad idea is * if we can't malloc more than 64K and we have 64K of random input * data, or if the input string is incredibly large (although this * wouldn't cause a failure, just a slowdown due to swapping). */ /* set up the compression buffers */ png_ptr->zstream.avail_in = (uInt)text_len; png_ptr->zstream.next_in = (Bytef *)text; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; png_ptr->zstream.next_out = (Bytef *)png_ptr->zbuf; /* this is the same compression loop as in png_write_row() */ do { /* compress the data */ ret = deflate(&png_ptr->zstream, Z_NO_FLUSH); if (ret != Z_OK) { /* error */ if (png_ptr->zstream.msg != NULL) png_error(png_ptr, png_ptr->zstream.msg); else png_error(png_ptr, "zlib error"); } /* check to see if we need more room */ if (!(png_ptr->zstream.avail_out)) { /* make sure the output array has room */ if (comp->num_output_ptr >= comp->max_output_ptr) { int old_max; old_max = comp->max_output_ptr; comp->max_output_ptr = comp->num_output_ptr + 4; if (comp->output_ptr != NULL) { png_charpp old_ptr; old_ptr = comp->output_ptr; comp->output_ptr = (png_charpp)png_malloc(png_ptr, (png_uint_32)(comp->max_output_ptr * png_sizeof (png_charpp))); png_memcpy(comp->output_ptr, old_ptr, old_max * png_sizeof (png_charp)); png_free(png_ptr, old_ptr); } else comp->output_ptr = (png_charpp)png_malloc(png_ptr, (png_uint_32)(comp->max_output_ptr * png_sizeof (png_charp))); } /* save the data */ comp->output_ptr[comp->num_output_ptr] = (png_charp)png_malloc(png_ptr, (png_uint_32)png_ptr->zbuf_size); png_memcpy(comp->output_ptr[comp->num_output_ptr], png_ptr->zbuf, png_ptr->zbuf_size); comp->num_output_ptr++; /* and reset the buffer */ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; png_ptr->zstream.next_out = png_ptr->zbuf; } /* continue until we don't have any more to compress */ } while (png_ptr->zstream.avail_in); /* finish the compression */ do { /* tell zlib we are finished */ ret = deflate(&png_ptr->zstream, Z_FINISH); if (ret == Z_OK) { /* check to see if we need more room */ if (!(png_ptr->zstream.avail_out)) { /* check to make sure our output array has room */ if (comp->num_output_ptr >= comp->max_output_ptr) { int old_max; old_max = comp->max_output_ptr; comp->max_output_ptr = comp->num_output_ptr + 4; if (comp->output_ptr != NULL) { png_charpp old_ptr; old_ptr = comp->output_ptr; /* This could be optimized to realloc() */ comp->output_ptr = (png_charpp)png_malloc(png_ptr, (png_uint_32)(comp->max_output_ptr * png_sizeof (png_charpp))); png_memcpy(comp->output_ptr, old_ptr, old_max * png_sizeof (png_charp)); png_free(png_ptr, old_ptr); } else comp->output_ptr = (png_charpp)png_malloc(png_ptr, (png_uint_32)(comp->max_output_ptr * png_sizeof (png_charp))); } /* save off the data */ comp->output_ptr[comp->num_output_ptr] = (png_charp)png_malloc(png_ptr, (png_uint_32)png_ptr->zbuf_size); png_memcpy(comp->output_ptr[comp->num_output_ptr], png_ptr->zbuf, png_ptr->zbuf_size); comp->num_output_ptr++; /* and reset the buffer pointers */ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; png_ptr->zstream.next_out = png_ptr->zbuf; } } else if (ret != Z_STREAM_END) { /* we got an error */ if (png_ptr->zstream.msg != NULL) png_error(png_ptr, png_ptr->zstream.msg); else png_error(png_ptr, "zlib error"); } } while (ret != Z_STREAM_END); /* text length is number of buffers plus last buffer */ text_len = png_ptr->zbuf_size * comp->num_output_ptr; if (png_ptr->zstream.avail_out < png_ptr->zbuf_size) text_len += png_ptr->zbuf_size - (png_size_t)png_ptr->zstream.avail_out; return((int)text_len); } /* ship the compressed text out via chunk writes */ static void /* PRIVATE */ png_write_compressed_data_out(png_structp png_ptr, compression_state *comp) { int i; /* handle the no-compression case */ if (comp->input) { png_write_chunk_data(png_ptr, (png_bytep)comp->input, (png_size_t)comp->input_len); return; } /* write saved output buffers, if any */ for (i = 0; i < comp->num_output_ptr; i++) { png_write_chunk_data(png_ptr,(png_bytep)comp->output_ptr[i], png_ptr->zbuf_size); png_free(png_ptr, comp->output_ptr[i]); comp->output_ptr[i]=NULL; } if (comp->max_output_ptr != 0) png_free(png_ptr, comp->output_ptr); comp->output_ptr=NULL; /* write anything left in zbuf */ if (png_ptr->zstream.avail_out < (png_uint_32)png_ptr->zbuf_size) png_write_chunk_data(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size - png_ptr->zstream.avail_out); /* reset zlib for another zTXt/iTXt or image data */ deflateReset(&png_ptr->zstream); png_ptr->zstream.data_type = Z_BINARY; } #endif /* Write the IHDR chunk, and update the png_struct with the necessary * information. Note that the rest of this code depends upon this * information being correct. */ void /* PRIVATE */ png_write_IHDR(png_structp png_ptr, png_uint_32 width, png_uint_32 height, int bit_depth, int color_type, int compression_type, int filter_type, int interlace_type) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_IHDR; #endif png_byte buf[13]; /* buffer to store the IHDR info */ png_debug(1, "in png_write_IHDR\n"); /* Check that we have valid input data from the application info */ switch (color_type) { case PNG_COLOR_TYPE_GRAY: switch (bit_depth) { case 1: case 2: case 4: case 8: case 16: png_ptr->channels = 1; break; default: png_error(png_ptr,"Invalid bit depth for grayscale image"); } break; case PNG_COLOR_TYPE_RGB: if (bit_depth != 8 && bit_depth != 16) png_error(png_ptr, "Invalid bit depth for RGB image"); png_ptr->channels = 3; break; case PNG_COLOR_TYPE_PALETTE: switch (bit_depth) { case 1: case 2: case 4: case 8: png_ptr->channels = 1; break; default: png_error(png_ptr, "Invalid bit depth for paletted image"); } break; case PNG_COLOR_TYPE_GRAY_ALPHA: if (bit_depth != 8 && bit_depth != 16) png_error(png_ptr, "Invalid bit depth for grayscale+alpha image"); png_ptr->channels = 2; break; case PNG_COLOR_TYPE_RGB_ALPHA: if (bit_depth != 8 && bit_depth != 16) png_error(png_ptr, "Invalid bit depth for RGBA image"); png_ptr->channels = 4; break; default: png_error(png_ptr, "Invalid image color type specified"); } if (compression_type != PNG_COMPRESSION_TYPE_BASE) { png_warning(png_ptr, "Invalid compression type specified"); compression_type = PNG_COMPRESSION_TYPE_BASE; } /* Write filter_method 64 (intrapixel differencing) only if * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and * 2. Libpng did not write a PNG signature (this filter_method is only * used in PNG datastreams that are embedded in MNG datastreams) and * 3. The application called png_permit_mng_features with a mask that * included PNG_FLAG_MNG_FILTER_64 and * 4. The filter_method is 64 and * 5. The color_type is RGB or RGBA */ if ( #if defined(PNG_MNG_FEATURES_SUPPORTED) !((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) && ((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE) == 0) && (color_type == PNG_COLOR_TYPE_RGB || color_type == PNG_COLOR_TYPE_RGB_ALPHA) && (filter_type == PNG_INTRAPIXEL_DIFFERENCING)) && #endif filter_type != PNG_FILTER_TYPE_BASE) { png_warning(png_ptr, "Invalid filter type specified"); filter_type = PNG_FILTER_TYPE_BASE; } #ifdef PNG_WRITE_INTERLACING_SUPPORTED if (interlace_type != PNG_INTERLACE_NONE && interlace_type != PNG_INTERLACE_ADAM7) { png_warning(png_ptr, "Invalid interlace type specified"); interlace_type = PNG_INTERLACE_ADAM7; } #else interlace_type=PNG_INTERLACE_NONE; #endif /* save off the relevent information */ png_ptr->bit_depth = (png_byte)bit_depth; png_ptr->color_type = (png_byte)color_type; png_ptr->interlaced = (png_byte)interlace_type; #if defined(PNG_MNG_FEATURES_SUPPORTED) png_ptr->filter_type = (png_byte)filter_type; #endif png_ptr->compression_type = (png_byte)compression_type; png_ptr->width = width; png_ptr->height = height; png_ptr->pixel_depth = (png_byte)(bit_depth * png_ptr->channels); png_ptr->rowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, width); /* set the usr info, so any transformations can modify it */ png_ptr->usr_width = png_ptr->width; png_ptr->usr_bit_depth = png_ptr->bit_depth; png_ptr->usr_channels = png_ptr->channels; /* pack the header information into the buffer */ png_save_uint_32(buf, width); png_save_uint_32(buf + 4, height); buf[8] = (png_byte)bit_depth; buf[9] = (png_byte)color_type; buf[10] = (png_byte)compression_type; buf[11] = (png_byte)filter_type; buf[12] = (png_byte)interlace_type; /* write the chunk */ png_write_chunk(png_ptr, (png_bytep)png_IHDR, buf, (png_size_t)13); /* initialize zlib with PNG info */ png_ptr->zstream.zalloc = png_zalloc; png_ptr->zstream.zfree = png_zfree; png_ptr->zstream.opaque = (voidpf)png_ptr; if (!(png_ptr->do_filter)) { if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE || png_ptr->bit_depth < 8) png_ptr->do_filter = PNG_FILTER_NONE; else png_ptr->do_filter = PNG_ALL_FILTERS; } if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_STRATEGY)) { if (png_ptr->do_filter != PNG_FILTER_NONE) png_ptr->zlib_strategy = Z_FILTERED; else png_ptr->zlib_strategy = Z_DEFAULT_STRATEGY; } if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_LEVEL)) png_ptr->zlib_level = Z_DEFAULT_COMPRESSION; if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_MEM_LEVEL)) png_ptr->zlib_mem_level = 8; if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_WINDOW_BITS)) png_ptr->zlib_window_bits = 15; if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_METHOD)) png_ptr->zlib_method = 8; deflateInit2(&png_ptr->zstream, png_ptr->zlib_level, png_ptr->zlib_method, png_ptr->zlib_window_bits, png_ptr->zlib_mem_level, png_ptr->zlib_strategy); png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; /* libpng is not interested in zstream.data_type */ /* set it to a predefined value, to avoid its evaluation inside zlib */ png_ptr->zstream.data_type = Z_BINARY; png_ptr->mode = PNG_HAVE_IHDR; } /* write the palette. We are careful not to trust png_color to be in the * correct order for PNG, so people can redefine it to any convenient * structure. */ void /* PRIVATE */ png_write_PLTE(png_structp png_ptr, png_colorp palette, png_uint_32 num_pal) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_PLTE; #endif png_uint_32 i; png_colorp pal_ptr; png_byte buf[3]; png_debug(1, "in png_write_PLTE\n"); if (( #if defined(PNG_MNG_FEATURES_SUPPORTED) !(png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE) && #endif num_pal == 0) || num_pal > 256) { if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { png_error(png_ptr, "Invalid number of colors in palette"); } else { png_warning(png_ptr, "Invalid number of colors in palette"); return; } } if (!(png_ptr->color_type&PNG_COLOR_MASK_COLOR)) { png_warning(png_ptr, "Ignoring request to write a PLTE chunk in grayscale PNG"); return; } png_ptr->num_palette = (png_uint_16)num_pal; png_debug1(3, "num_palette = %d\n", png_ptr->num_palette); png_write_chunk_start(png_ptr, (png_bytep)png_PLTE, num_pal * 3); #ifndef PNG_NO_POINTER_INDEXING for (i = 0, pal_ptr = palette; i < num_pal; i++, pal_ptr++) { buf[0] = pal_ptr->red; buf[1] = pal_ptr->green; buf[2] = pal_ptr->blue; png_write_chunk_data(png_ptr, buf, (png_size_t)3); } #else /* This is a little slower but some buggy compilers need to do this instead */ pal_ptr=palette; for (i = 0; i < num_pal; i++) { buf[0] = pal_ptr[i].red; buf[1] = pal_ptr[i].green; buf[2] = pal_ptr[i].blue; png_write_chunk_data(png_ptr, buf, (png_size_t)3); } #endif png_write_chunk_end(png_ptr); png_ptr->mode |= PNG_HAVE_PLTE; } /* write an IDAT chunk */ void /* PRIVATE */ png_write_IDAT(png_structp png_ptr, png_bytep data, png_size_t length) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_IDAT; #endif png_debug(1, "in png_write_IDAT\n"); /* Optimize the CMF field in the zlib stream. */ /* This hack of the zlib stream is compliant to the stream specification. */ if (!(png_ptr->mode & PNG_HAVE_IDAT) && png_ptr->compression_type == PNG_COMPRESSION_TYPE_BASE) { unsigned int z_cmf = data[0]; /* zlib compression method and flags */ if ((z_cmf & 0x0f) == 8 && (z_cmf & 0xf0) <= 0x70) { /* Avoid memory underflows and multiplication overflows. */ /* The conditions below are practically always satisfied; however, they still must be checked. */ if (length >= 2 && png_ptr->height < 16384 && png_ptr->width < 16384) { png_uint_32 uncompressed_idat_size = png_ptr->height * ((png_ptr->width * png_ptr->channels * png_ptr->bit_depth + 15) >> 3); unsigned int z_cinfo = z_cmf >> 4; unsigned int half_z_window_size = 1 << (z_cinfo + 7); while (uncompressed_idat_size <= half_z_window_size && half_z_window_size >= 256) { z_cinfo--; half_z_window_size >>= 1; } z_cmf = (z_cmf & 0x0f) | (z_cinfo << 4); if (data[0] != (png_byte)z_cmf) { data[0] = (png_byte)z_cmf; data[1] &= 0xe0; data[1] += (png_byte)(0x1f - ((z_cmf << 8) + data[1]) % 0x1f); } } } else png_error(png_ptr, "Invalid zlib compression method or flags in IDAT"); } png_write_chunk(png_ptr, (png_bytep)png_IDAT, data, length); png_ptr->mode |= PNG_HAVE_IDAT; } /* write an IEND chunk */ void /* PRIVATE */ png_write_IEND(png_structp png_ptr) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_IEND; #endif png_debug(1, "in png_write_IEND\n"); png_write_chunk(png_ptr, (png_bytep)png_IEND, png_bytep_NULL, (png_size_t)0); png_ptr->mode |= PNG_HAVE_IEND; } #if defined(PNG_WRITE_gAMA_SUPPORTED) /* write a gAMA chunk */ #ifdef PNG_FLOATING_POINT_SUPPORTED void /* PRIVATE */ png_write_gAMA(png_structp png_ptr, double file_gamma) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_gAMA; #endif png_uint_32 igamma; png_byte buf[4]; png_debug(1, "in png_write_gAMA\n"); /* file_gamma is saved in 1/100,000ths */ igamma = (png_uint_32)(file_gamma * 100000.0 + 0.5); png_save_uint_32(buf, igamma); png_write_chunk(png_ptr, (png_bytep)png_gAMA, buf, (png_size_t)4); } #endif #ifdef PNG_FIXED_POINT_SUPPORTED void /* PRIVATE */ png_write_gAMA_fixed(png_structp png_ptr, png_fixed_point file_gamma) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_gAMA; #endif png_byte buf[4]; png_debug(1, "in png_write_gAMA\n"); /* file_gamma is saved in 1/100,000ths */ png_save_uint_32(buf, (png_uint_32)file_gamma); png_write_chunk(png_ptr, (png_bytep)png_gAMA, buf, (png_size_t)4); } #endif #endif #if defined(PNG_WRITE_sRGB_SUPPORTED) /* write a sRGB chunk */ void /* PRIVATE */ png_write_sRGB(png_structp png_ptr, int srgb_intent) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_sRGB; #endif png_byte buf[1]; png_debug(1, "in png_write_sRGB\n"); if(srgb_intent >= PNG_sRGB_INTENT_LAST) png_warning(png_ptr, "Invalid sRGB rendering intent specified"); buf[0]=(png_byte)srgb_intent; png_write_chunk(png_ptr, (png_bytep)png_sRGB, buf, (png_size_t)1); } #endif #if defined(PNG_WRITE_iCCP_SUPPORTED) /* write an iCCP chunk */ void /* PRIVATE */ png_write_iCCP(png_structp png_ptr, png_charp name, int compression_type, png_charp profile, int profile_len) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_iCCP; #endif png_size_t name_len; png_charp new_name; compression_state comp; png_debug(1, "in png_write_iCCP\n"); comp.num_output_ptr = 0; comp.max_output_ptr = 0; comp.output_ptr = NULL; comp.input = NULL; comp.input_len = 0; if (name == NULL || (name_len = png_check_keyword(png_ptr, name, &new_name)) == 0) { png_warning(png_ptr, "Empty keyword in iCCP chunk"); return; } if (compression_type != PNG_COMPRESSION_TYPE_BASE) png_warning(png_ptr, "Unknown compression type in iCCP chunk"); if (profile == NULL) profile_len = 0; if (profile_len) profile_len = png_text_compress(png_ptr, profile, (png_size_t)profile_len, PNG_COMPRESSION_TYPE_BASE, &comp); /* make sure we include the NULL after the name and the compression type */ png_write_chunk_start(png_ptr, (png_bytep)png_iCCP, (png_uint_32)name_len+profile_len+2); new_name[name_len+1]=0x00; png_write_chunk_data(png_ptr, (png_bytep)new_name, name_len + 2); if (profile_len) png_write_compressed_data_out(png_ptr, &comp); png_write_chunk_end(png_ptr); png_free(png_ptr, new_name); } #endif #if defined(PNG_WRITE_sPLT_SUPPORTED) /* write a sPLT chunk */ void /* PRIVATE */ png_write_sPLT(png_structp png_ptr, png_sPLT_tp spalette) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_sPLT; #endif png_size_t name_len; png_charp new_name; png_byte entrybuf[10]; int entry_size = (spalette->depth == 8 ? 6 : 10); int palette_size = entry_size * spalette->nentries; png_sPLT_entryp ep; #ifdef PNG_NO_POINTER_INDEXING int i; #endif png_debug(1, "in png_write_sPLT\n"); if (spalette->name == NULL || (name_len = png_check_keyword(png_ptr, spalette->name, &new_name))==0) { png_warning(png_ptr, "Empty keyword in sPLT chunk"); return; } /* make sure we include the NULL after the name */ png_write_chunk_start(png_ptr, (png_bytep)png_sPLT, (png_uint_32)(name_len + 2 + palette_size)); png_write_chunk_data(png_ptr, (png_bytep)new_name, name_len + 1); png_write_chunk_data(png_ptr, (png_bytep)&spalette->depth, 1); /* loop through each palette entry, writing appropriately */ #ifndef PNG_NO_POINTER_INDEXING for (ep = spalette->entries; epentries+spalette->nentries; ep++) { if (spalette->depth == 8) { entrybuf[0] = (png_byte)ep->red; entrybuf[1] = (png_byte)ep->green; entrybuf[2] = (png_byte)ep->blue; entrybuf[3] = (png_byte)ep->alpha; png_save_uint_16(entrybuf + 4, ep->frequency); } else { png_save_uint_16(entrybuf + 0, ep->red); png_save_uint_16(entrybuf + 2, ep->green); png_save_uint_16(entrybuf + 4, ep->blue); png_save_uint_16(entrybuf + 6, ep->alpha); png_save_uint_16(entrybuf + 8, ep->frequency); } png_write_chunk_data(png_ptr, entrybuf, (png_size_t)entry_size); } #else ep=spalette->entries; for (i=0; i>spalette->nentries; i++) { if (spalette->depth == 8) { entrybuf[0] = (png_byte)ep[i].red; entrybuf[1] = (png_byte)ep[i].green; entrybuf[2] = (png_byte)ep[i].blue; entrybuf[3] = (png_byte)ep[i].alpha; png_save_uint_16(entrybuf + 4, ep[i].frequency); } else { png_save_uint_16(entrybuf + 0, ep[i].red); png_save_uint_16(entrybuf + 2, ep[i].green); png_save_uint_16(entrybuf + 4, ep[i].blue); png_save_uint_16(entrybuf + 6, ep[i].alpha); png_save_uint_16(entrybuf + 8, ep[i].frequency); } png_write_chunk_data(png_ptr, entrybuf, entry_size); } #endif png_write_chunk_end(png_ptr); png_free(png_ptr, new_name); } #endif #if defined(PNG_WRITE_sBIT_SUPPORTED) /* write the sBIT chunk */ void /* PRIVATE */ png_write_sBIT(png_structp png_ptr, png_color_8p sbit, int color_type) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_sBIT; #endif png_byte buf[4]; png_size_t size; png_debug(1, "in png_write_sBIT\n"); /* make sure we don't depend upon the order of PNG_COLOR_8 */ if (color_type & PNG_COLOR_MASK_COLOR) { png_byte maxbits; maxbits = (png_byte)(color_type==PNG_COLOR_TYPE_PALETTE ? 8 : png_ptr->usr_bit_depth); if (sbit->red == 0 || sbit->red > maxbits || sbit->green == 0 || sbit->green > maxbits || sbit->blue == 0 || sbit->blue > maxbits) { png_warning(png_ptr, "Invalid sBIT depth specified"); return; } buf[0] = sbit->red; buf[1] = sbit->green; buf[2] = sbit->blue; size = 3; } else { if (sbit->gray == 0 || sbit->gray > png_ptr->usr_bit_depth) { png_warning(png_ptr, "Invalid sBIT depth specified"); return; } buf[0] = sbit->gray; size = 1; } if (color_type & PNG_COLOR_MASK_ALPHA) { if (sbit->alpha == 0 || sbit->alpha > png_ptr->usr_bit_depth) { png_warning(png_ptr, "Invalid sBIT depth specified"); return; } buf[size++] = sbit->alpha; } png_write_chunk(png_ptr, (png_bytep)png_sBIT, buf, size); } #endif #if defined(PNG_WRITE_cHRM_SUPPORTED) /* write the cHRM chunk */ #ifdef PNG_FLOATING_POINT_SUPPORTED void /* PRIVATE */ png_write_cHRM(png_structp png_ptr, double white_x, double white_y, double red_x, double red_y, double green_x, double green_y, double blue_x, double blue_y) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_cHRM; #endif png_byte buf[32]; png_uint_32 itemp; png_debug(1, "in png_write_cHRM\n"); /* each value is saved in 1/100,000ths */ if (white_x < 0 || white_x > 0.8 || white_y < 0 || white_y > 0.8 || white_x + white_y > 1.0) { png_warning(png_ptr, "Invalid cHRM white point specified"); #if !defined(PNG_NO_CONSOLE_IO) fprintf(stderr,"white_x=%f, white_y=%f\n",white_x, white_y); #endif return; } itemp = (png_uint_32)(white_x * 100000.0 + 0.5); png_save_uint_32(buf, itemp); itemp = (png_uint_32)(white_y * 100000.0 + 0.5); png_save_uint_32(buf + 4, itemp); if (red_x < 0 || red_y < 0 || red_x + red_y > 1.0) { png_warning(png_ptr, "Invalid cHRM red point specified"); return; } itemp = (png_uint_32)(red_x * 100000.0 + 0.5); png_save_uint_32(buf + 8, itemp); itemp = (png_uint_32)(red_y * 100000.0 + 0.5); png_save_uint_32(buf + 12, itemp); if (green_x < 0 || green_y < 0 || green_x + green_y > 1.0) { png_warning(png_ptr, "Invalid cHRM green point specified"); return; } itemp = (png_uint_32)(green_x * 100000.0 + 0.5); png_save_uint_32(buf + 16, itemp); itemp = (png_uint_32)(green_y * 100000.0 + 0.5); png_save_uint_32(buf + 20, itemp); if (blue_x < 0 || blue_y < 0 || blue_x + blue_y > 1.0) { png_warning(png_ptr, "Invalid cHRM blue point specified"); return; } itemp = (png_uint_32)(blue_x * 100000.0 + 0.5); png_save_uint_32(buf + 24, itemp); itemp = (png_uint_32)(blue_y * 100000.0 + 0.5); png_save_uint_32(buf + 28, itemp); png_write_chunk(png_ptr, (png_bytep)png_cHRM, buf, (png_size_t)32); } #endif #ifdef PNG_FIXED_POINT_SUPPORTED void /* PRIVATE */ png_write_cHRM_fixed(png_structp png_ptr, png_fixed_point white_x, png_fixed_point white_y, png_fixed_point red_x, png_fixed_point red_y, png_fixed_point green_x, png_fixed_point green_y, png_fixed_point blue_x, png_fixed_point blue_y) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_cHRM; #endif png_byte buf[32]; png_debug(1, "in png_write_cHRM\n"); /* each value is saved in 1/100,000ths */ if (white_x > 80000L || white_y > 80000L || white_x + white_y > 100000L) { png_warning(png_ptr, "Invalid fixed cHRM white point specified"); #if !defined(PNG_NO_CONSOLE_IO) fprintf(stderr,"white_x=%ld, white_y=%ld\n",white_x, white_y); #endif return; } png_save_uint_32(buf, (png_uint_32)white_x); png_save_uint_32(buf + 4, (png_uint_32)white_y); if (red_x + red_y > 100000L) { png_warning(png_ptr, "Invalid cHRM fixed red point specified"); return; } png_save_uint_32(buf + 8, (png_uint_32)red_x); png_save_uint_32(buf + 12, (png_uint_32)red_y); if (green_x + green_y > 100000L) { png_warning(png_ptr, "Invalid fixed cHRM green point specified"); return; } png_save_uint_32(buf + 16, (png_uint_32)green_x); png_save_uint_32(buf + 20, (png_uint_32)green_y); if (blue_x + blue_y > 100000L) { png_warning(png_ptr, "Invalid fixed cHRM blue point specified"); return; } png_save_uint_32(buf + 24, (png_uint_32)blue_x); png_save_uint_32(buf + 28, (png_uint_32)blue_y); png_write_chunk(png_ptr, (png_bytep)png_cHRM, buf, (png_size_t)32); } #endif #endif #if defined(PNG_WRITE_tRNS_SUPPORTED) /* write the tRNS chunk */ void /* PRIVATE */ png_write_tRNS(png_structp png_ptr, png_bytep trans, png_color_16p tran, int num_trans, int color_type) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_tRNS; #endif png_byte buf[6]; png_debug(1, "in png_write_tRNS\n"); if (color_type == PNG_COLOR_TYPE_PALETTE) { if (num_trans <= 0 || num_trans > (int)png_ptr->num_palette) { png_warning(png_ptr,"Invalid number of transparent colors specified"); return; } /* write the chunk out as it is */ png_write_chunk(png_ptr, (png_bytep)png_tRNS, trans, (png_size_t)num_trans); } else if (color_type == PNG_COLOR_TYPE_GRAY) { /* one 16 bit value */ if(tran->gray >= (1 << png_ptr->bit_depth)) { png_warning(png_ptr, "Ignoring attempt to write tRNS chunk out-of-range for bit_depth"); return; } png_save_uint_16(buf, tran->gray); png_write_chunk(png_ptr, (png_bytep)png_tRNS, buf, (png_size_t)2); } else if (color_type == PNG_COLOR_TYPE_RGB) { /* three 16 bit values */ png_save_uint_16(buf, tran->red); png_save_uint_16(buf + 2, tran->green); png_save_uint_16(buf + 4, tran->blue); if(png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4])) { png_warning(png_ptr, "Ignoring attempt to write 16-bit tRNS chunk when bit_depth is 8"); return; } png_write_chunk(png_ptr, (png_bytep)png_tRNS, buf, (png_size_t)6); } else { png_warning(png_ptr, "Can't write tRNS with an alpha channel"); } } #endif #if defined(PNG_WRITE_bKGD_SUPPORTED) /* write the background chunk */ void /* PRIVATE */ png_write_bKGD(png_structp png_ptr, png_color_16p back, int color_type) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_bKGD; #endif png_byte buf[6]; png_debug(1, "in png_write_bKGD\n"); if (color_type == PNG_COLOR_TYPE_PALETTE) { if ( #if defined(PNG_MNG_FEATURES_SUPPORTED) (png_ptr->num_palette || (!(png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE))) && #endif back->index > png_ptr->num_palette) { png_warning(png_ptr, "Invalid background palette index"); return; } buf[0] = back->index; png_write_chunk(png_ptr, (png_bytep)png_bKGD, buf, (png_size_t)1); } else if (color_type & PNG_COLOR_MASK_COLOR) { png_save_uint_16(buf, back->red); png_save_uint_16(buf + 2, back->green); png_save_uint_16(buf + 4, back->blue); if(png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4])) { png_warning(png_ptr, "Ignoring attempt to write 16-bit bKGD chunk when bit_depth is 8"); return; } png_write_chunk(png_ptr, (png_bytep)png_bKGD, buf, (png_size_t)6); } else { if(back->gray >= (1 << png_ptr->bit_depth)) { png_warning(png_ptr, "Ignoring attempt to write bKGD chunk out-of-range for bit_depth"); return; } png_save_uint_16(buf, back->gray); png_write_chunk(png_ptr, (png_bytep)png_bKGD, buf, (png_size_t)2); } } #endif #if defined(PNG_WRITE_hIST_SUPPORTED) /* write the histogram */ void /* PRIVATE */ png_write_hIST(png_structp png_ptr, png_uint_16p hist, int num_hist) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_hIST; #endif int i; png_byte buf[3]; png_debug(1, "in png_write_hIST\n"); if (num_hist > (int)png_ptr->num_palette) { png_debug2(3, "num_hist = %d, num_palette = %d\n", num_hist, png_ptr->num_palette); png_warning(png_ptr, "Invalid number of histogram entries specified"); return; } png_write_chunk_start(png_ptr, (png_bytep)png_hIST, (png_uint_32)(num_hist * 2)); for (i = 0; i < num_hist; i++) { png_save_uint_16(buf, hist[i]); png_write_chunk_data(png_ptr, buf, (png_size_t)2); } png_write_chunk_end(png_ptr); } #endif #if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_pCAL_SUPPORTED) || \ defined(PNG_WRITE_iCCP_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED) /* Check that the tEXt or zTXt keyword is valid per PNG 1.0 specification, * and if invalid, correct the keyword rather than discarding the entire * chunk. The PNG 1.0 specification requires keywords 1-79 characters in * length, forbids leading or trailing whitespace, multiple internal spaces, * and the non-break space (0x80) from ISO 8859-1. Returns keyword length. * * The new_key is allocated to hold the corrected keyword and must be freed * by the calling routine. This avoids problems with trying to write to * static keywords without having to have duplicate copies of the strings. */ png_size_t /* PRIVATE */ png_check_keyword(png_structp png_ptr, png_charp key, png_charpp new_key) { png_size_t key_len; png_charp kp, dp; int kflag; int kwarn=0; png_debug(1, "in png_check_keyword\n"); *new_key = NULL; if (key == NULL || (key_len = png_strlen(key)) == 0) { png_warning(png_ptr, "zero length keyword"); return ((png_size_t)0); } png_debug1(2, "Keyword to be checked is '%s'\n", key); *new_key = (png_charp)png_malloc_warn(png_ptr, (png_uint_32)(key_len + 2)); if (*new_key == NULL) { png_warning(png_ptr, "Out of memory while procesing keyword"); return ((png_size_t)0); } /* Replace non-printing characters with a blank and print a warning */ for (kp = key, dp = *new_key; *kp != '\0'; kp++, dp++) { if (*kp < 0x20 || (*kp > 0x7E && (png_byte)*kp < 0xA1)) { #if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) char msg[40]; sprintf(msg, "invalid keyword character 0x%02X", *kp); png_warning(png_ptr, msg); #else png_warning(png_ptr, "invalid character in keyword"); #endif *dp = ' '; } else { *dp = *kp; } } *dp = '\0'; /* Remove any trailing white space. */ kp = *new_key + key_len - 1; if (*kp == ' ') { png_warning(png_ptr, "trailing spaces removed from keyword"); while (*kp == ' ') { *(kp--) = '\0'; key_len--; } } /* Remove any leading white space. */ kp = *new_key; if (*kp == ' ') { png_warning(png_ptr, "leading spaces removed from keyword"); while (*kp == ' ') { kp++; key_len--; } } png_debug1(2, "Checking for multiple internal spaces in '%s'\n", kp); /* Remove multiple internal spaces. */ for (kflag = 0, dp = *new_key; *kp != '\0'; kp++) { if (*kp == ' ' && kflag == 0) { *(dp++) = *kp; kflag = 1; } else if (*kp == ' ') { key_len--; kwarn=1; } else { *(dp++) = *kp; kflag = 0; } } *dp = '\0'; if(kwarn) png_warning(png_ptr, "extra interior spaces removed from keyword"); if (key_len == 0) { png_free(png_ptr, *new_key); *new_key=NULL; png_warning(png_ptr, "Zero length keyword"); } if (key_len > 79) { png_warning(png_ptr, "keyword length must be 1 - 79 characters"); new_key[79] = '\0'; key_len = 79; } return (key_len); } #endif #if defined(PNG_WRITE_tEXt_SUPPORTED) /* write a tEXt chunk */ void /* PRIVATE */ png_write_tEXt(png_structp png_ptr, png_charp key, png_charp text, png_size_t text_len) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_tEXt; #endif png_size_t key_len; png_charp new_key; png_debug(1, "in png_write_tEXt\n"); if (key == NULL || (key_len = png_check_keyword(png_ptr, key, &new_key))==0) { png_warning(png_ptr, "Empty keyword in tEXt chunk"); return; } if (text == NULL || *text == '\0') text_len = 0; else text_len = png_strlen(text); /* make sure we include the 0 after the key */ png_write_chunk_start(png_ptr, (png_bytep)png_tEXt, (png_uint_32)key_len+text_len+1); /* * We leave it to the application to meet PNG-1.0 requirements on the * contents of the text. PNG-1.0 through PNG-1.2 discourage the use of * any non-Latin-1 characters except for NEWLINE. ISO PNG will forbid them. * The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG. */ png_write_chunk_data(png_ptr, (png_bytep)new_key, key_len + 1); if (text_len) png_write_chunk_data(png_ptr, (png_bytep)text, text_len); png_write_chunk_end(png_ptr); png_free(png_ptr, new_key); } #endif #if defined(PNG_WRITE_zTXt_SUPPORTED) /* write a compressed text chunk */ void /* PRIVATE */ png_write_zTXt(png_structp png_ptr, png_charp key, png_charp text, png_size_t text_len, int compression) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_zTXt; #endif png_size_t key_len; char buf[1]; png_charp new_key; compression_state comp; png_debug(1, "in png_write_zTXt\n"); comp.num_output_ptr = 0; comp.max_output_ptr = 0; comp.output_ptr = NULL; comp.input = NULL; comp.input_len = 0; if (key == NULL || (key_len = png_check_keyword(png_ptr, key, &new_key))==0) { png_warning(png_ptr, "Empty keyword in zTXt chunk"); return; } if (text == NULL || *text == '\0' || compression==PNG_TEXT_COMPRESSION_NONE) { png_write_tEXt(png_ptr, new_key, text, (png_size_t)0); png_free(png_ptr, new_key); return; } text_len = png_strlen(text); png_free(png_ptr, new_key); /* compute the compressed data; do it now for the length */ text_len = png_text_compress(png_ptr, text, text_len, compression, &comp); /* write start of chunk */ png_write_chunk_start(png_ptr, (png_bytep)png_zTXt, (png_uint_32) (key_len+text_len+2)); /* write key */ png_write_chunk_data(png_ptr, (png_bytep)key, key_len + 1); buf[0] = (png_byte)compression; /* write compression */ png_write_chunk_data(png_ptr, (png_bytep)buf, (png_size_t)1); /* write the compressed data */ png_write_compressed_data_out(png_ptr, &comp); /* close the chunk */ png_write_chunk_end(png_ptr); } #endif #if defined(PNG_WRITE_iTXt_SUPPORTED) /* write an iTXt chunk */ void /* PRIVATE */ png_write_iTXt(png_structp png_ptr, int compression, png_charp key, png_charp lang, png_charp lang_key, png_charp text) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_iTXt; #endif png_size_t lang_len, key_len, lang_key_len, text_len; png_charp new_lang, new_key; png_byte cbuf[2]; compression_state comp; png_debug(1, "in png_write_iTXt\n"); comp.num_output_ptr = 0; comp.max_output_ptr = 0; comp.output_ptr = NULL; comp.input = NULL; if (key == NULL || (key_len = png_check_keyword(png_ptr, key, &new_key))==0) { png_warning(png_ptr, "Empty keyword in iTXt chunk"); return; } if (lang == NULL || (lang_len = png_check_keyword(png_ptr, lang, &new_lang))==0) { png_warning(png_ptr, "Empty language field in iTXt chunk"); new_lang = NULL; lang_len = 0; } if (lang_key == NULL) lang_key_len = 0; else lang_key_len = png_strlen(lang_key); if (text == NULL) text_len = 0; else text_len = png_strlen(text); /* compute the compressed data; do it now for the length */ text_len = png_text_compress(png_ptr, text, text_len, compression-2, &comp); /* make sure we include the compression flag, the compression byte, * and the NULs after the key, lang, and lang_key parts */ png_write_chunk_start(png_ptr, (png_bytep)png_iTXt, (png_uint_32)( 5 /* comp byte, comp flag, terminators for key, lang and lang_key */ + key_len + lang_len + lang_key_len + text_len)); /* * We leave it to the application to meet PNG-1.0 requirements on the * contents of the text. PNG-1.0 through PNG-1.2 discourage the use of * any non-Latin-1 characters except for NEWLINE. ISO PNG will forbid them. * The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG. */ png_write_chunk_data(png_ptr, (png_bytep)new_key, key_len + 1); /* set the compression flag */ if (compression == PNG_ITXT_COMPRESSION_NONE || \ compression == PNG_TEXT_COMPRESSION_NONE) cbuf[0] = 0; else /* compression == PNG_ITXT_COMPRESSION_zTXt */ cbuf[0] = 1; /* set the compression method */ cbuf[1] = 0; png_write_chunk_data(png_ptr, cbuf, 2); cbuf[0] = 0; png_write_chunk_data(png_ptr, (new_lang ? (png_bytep)new_lang : cbuf), lang_len + 1); png_write_chunk_data(png_ptr, (lang_key ? (png_bytep)lang_key : cbuf), lang_key_len + 1); png_write_compressed_data_out(png_ptr, &comp); png_write_chunk_end(png_ptr); png_free(png_ptr, new_key); if (new_lang) png_free(png_ptr, new_lang); } #endif #if defined(PNG_WRITE_oFFs_SUPPORTED) /* write the oFFs chunk */ void /* PRIVATE */ png_write_oFFs(png_structp png_ptr, png_int_32 x_offset, png_int_32 y_offset, int unit_type) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_oFFs; #endif png_byte buf[9]; png_debug(1, "in png_write_oFFs\n"); if (unit_type >= PNG_OFFSET_LAST) png_warning(png_ptr, "Unrecognized unit type for oFFs chunk"); png_save_int_32(buf, x_offset); png_save_int_32(buf + 4, y_offset); buf[8] = (png_byte)unit_type; png_write_chunk(png_ptr, (png_bytep)png_oFFs, buf, (png_size_t)9); } #endif #if defined(PNG_WRITE_pCAL_SUPPORTED) /* write the pCAL chunk (described in the PNG extensions document) */ void /* PRIVATE */ png_write_pCAL(png_structp png_ptr, png_charp purpose, png_int_32 X0, png_int_32 X1, int type, int nparams, png_charp units, png_charpp params) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_pCAL; #endif png_size_t purpose_len, units_len, total_len; png_uint_32p params_len; png_byte buf[10]; png_charp new_purpose; int i; png_debug1(1, "in png_write_pCAL (%d parameters)\n", nparams); if (type >= PNG_EQUATION_LAST) png_warning(png_ptr, "Unrecognized equation type for pCAL chunk"); purpose_len = png_check_keyword(png_ptr, purpose, &new_purpose) + 1; png_debug1(3, "pCAL purpose length = %d\n", (int)purpose_len); units_len = png_strlen(units) + (nparams == 0 ? 0 : 1); png_debug1(3, "pCAL units length = %d\n", (int)units_len); total_len = purpose_len + units_len + 10; params_len = (png_uint_32p)png_malloc(png_ptr, (png_uint_32)(nparams *png_sizeof(png_uint_32))); /* Find the length of each parameter, making sure we don't count the null terminator for the last parameter. */ for (i = 0; i < nparams; i++) { params_len[i] = png_strlen(params[i]) + (i == nparams - 1 ? 0 : 1); png_debug2(3, "pCAL parameter %d length = %lu\n", i, params_len[i]); total_len += (png_size_t)params_len[i]; } png_debug1(3, "pCAL total length = %d\n", (int)total_len); png_write_chunk_start(png_ptr, (png_bytep)png_pCAL, (png_uint_32)total_len); png_write_chunk_data(png_ptr, (png_bytep)new_purpose, purpose_len); png_save_int_32(buf, X0); png_save_int_32(buf + 4, X1); buf[8] = (png_byte)type; buf[9] = (png_byte)nparams; png_write_chunk_data(png_ptr, buf, (png_size_t)10); png_write_chunk_data(png_ptr, (png_bytep)units, (png_size_t)units_len); png_free(png_ptr, new_purpose); for (i = 0; i < nparams; i++) { png_write_chunk_data(png_ptr, (png_bytep)params[i], (png_size_t)params_len[i]); } png_free(png_ptr, params_len); png_write_chunk_end(png_ptr); } #endif #if defined(PNG_WRITE_sCAL_SUPPORTED) /* write the sCAL chunk */ #if defined(PNG_FLOATING_POINT_SUPPORTED) && !defined(PNG_NO_STDIO) void /* PRIVATE */ png_write_sCAL(png_structp png_ptr, int unit, double width,double height) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_sCAL; #endif png_size_t total_len; char wbuf[32], hbuf[32]; png_byte bunit = (png_byte)unit; png_debug(1, "in png_write_sCAL\n"); #if defined(_WIN32_WCE) /* sprintf() function is not supported on WindowsCE */ { wchar_t wc_buf[32]; swprintf(wc_buf, TEXT("%12.12e"), width); WideCharToMultiByte(CP_ACP, 0, wc_buf, -1, wbuf, 32, NULL, NULL); swprintf(wc_buf, TEXT("%12.12e"), height); WideCharToMultiByte(CP_ACP, 0, wc_buf, -1, hbuf, 32, NULL, NULL); } #else sprintf(wbuf, "%12.12e", width); sprintf(hbuf, "%12.12e", height); #endif total_len = 1 + png_strlen(wbuf)+1 + png_strlen(hbuf); png_debug1(3, "sCAL total length = %d\n", (int)total_len); png_write_chunk_start(png_ptr, (png_bytep)png_sCAL, (png_uint_32)total_len); png_write_chunk_data(png_ptr, (png_bytep)&bunit, 1); png_write_chunk_data(png_ptr, (png_bytep)wbuf, png_strlen(wbuf)+1); png_write_chunk_data(png_ptr, (png_bytep)hbuf, png_strlen(hbuf)); png_write_chunk_end(png_ptr); } #else #ifdef PNG_FIXED_POINT_SUPPORTED void /* PRIVATE */ png_write_sCAL_s(png_structp png_ptr, int unit, png_charp width, png_charp height) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_sCAL; #endif png_size_t total_len; char wbuf[32], hbuf[32]; png_byte bunit = unit; png_debug(1, "in png_write_sCAL_s\n"); png_strcpy(wbuf,(const char *)width); png_strcpy(hbuf,(const char *)height); total_len = 1 + png_strlen(wbuf)+1 + png_strlen(hbuf); png_debug1(3, "sCAL total length = %d\n", total_len); png_write_chunk_start(png_ptr, (png_bytep)png_sCAL, (png_uint_32)total_len); png_write_chunk_data(png_ptr, (png_bytep)&bunit, 1); png_write_chunk_data(png_ptr, (png_bytep)wbuf, png_strlen(wbuf)+1); png_write_chunk_data(png_ptr, (png_bytep)hbuf, png_strlen(hbuf)); png_write_chunk_end(png_ptr); } #endif #endif #endif #if defined(PNG_WRITE_pHYs_SUPPORTED) /* write the pHYs chunk */ void /* PRIVATE */ png_write_pHYs(png_structp png_ptr, png_uint_32 x_pixels_per_unit, png_uint_32 y_pixels_per_unit, int unit_type) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_pHYs; #endif png_byte buf[9]; png_debug(1, "in png_write_pHYs\n"); if (unit_type >= PNG_RESOLUTION_LAST) png_warning(png_ptr, "Unrecognized unit type for pHYs chunk"); png_save_uint_32(buf, x_pixels_per_unit); png_save_uint_32(buf + 4, y_pixels_per_unit); buf[8] = (png_byte)unit_type; png_write_chunk(png_ptr, (png_bytep)png_pHYs, buf, (png_size_t)9); } #endif #if defined(PNG_WRITE_tIME_SUPPORTED) /* Write the tIME chunk. Use either png_convert_from_struct_tm() * or png_convert_from_time_t(), or fill in the structure yourself. */ void /* PRIVATE */ png_write_tIME(png_structp png_ptr, png_timep mod_time) { #ifdef PNG_USE_LOCAL_ARRAYS PNG_tIME; #endif png_byte buf[7]; png_debug(1, "in png_write_tIME\n"); if (mod_time->month > 12 || mod_time->month < 1 || mod_time->day > 31 || mod_time->day < 1 || mod_time->hour > 23 || mod_time->second > 60) { png_warning(png_ptr, "Invalid time specified for tIME chunk"); return; } png_save_uint_16(buf, mod_time->year); buf[2] = mod_time->month; buf[3] = mod_time->day; buf[4] = mod_time->hour; buf[5] = mod_time->minute; buf[6] = mod_time->second; png_write_chunk(png_ptr, (png_bytep)png_tIME, buf, (png_size_t)7); } #endif /* initializes the row writing capability of libpng */ void /* PRIVATE */ png_write_start_row(png_structp png_ptr) { #ifdef PNG_USE_LOCAL_ARRAYS /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ /* start of interlace block */ int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0}; /* offset to next interlace block */ int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; /* start of interlace block in the y direction */ int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1}; /* offset to next interlace block in the y direction */ int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2}; #endif png_size_t buf_size; png_debug(1, "in png_write_start_row\n"); buf_size = (png_size_t)(PNG_ROWBYTES( png_ptr->usr_channels*png_ptr->usr_bit_depth,png_ptr->width)+1); /* set up row buffer */ png_ptr->row_buf = (png_bytep)png_malloc(png_ptr, (png_uint_32)buf_size); png_ptr->row_buf[0] = PNG_FILTER_VALUE_NONE; /* set up filtering buffer, if using this filter */ if (png_ptr->do_filter & PNG_FILTER_SUB) { png_ptr->sub_row = (png_bytep)png_malloc(png_ptr, (png_ptr->rowbytes + 1)); png_ptr->sub_row[0] = PNG_FILTER_VALUE_SUB; } /* We only need to keep the previous row if we are using one of these. */ if (png_ptr->do_filter & (PNG_FILTER_AVG | PNG_FILTER_UP | PNG_FILTER_PAETH)) { /* set up previous row buffer */ png_ptr->prev_row = (png_bytep)png_malloc(png_ptr, (png_uint_32)buf_size); png_memset(png_ptr->prev_row, 0, buf_size); if (png_ptr->do_filter & PNG_FILTER_UP) { png_ptr->up_row = (png_bytep )png_malloc(png_ptr, (png_ptr->rowbytes + 1)); png_ptr->up_row[0] = PNG_FILTER_VALUE_UP; } if (png_ptr->do_filter & PNG_FILTER_AVG) { png_ptr->avg_row = (png_bytep)png_malloc(png_ptr, (png_ptr->rowbytes + 1)); png_ptr->avg_row[0] = PNG_FILTER_VALUE_AVG; } if (png_ptr->do_filter & PNG_FILTER_PAETH) { png_ptr->paeth_row = (png_bytep )png_malloc(png_ptr, (png_ptr->rowbytes + 1)); png_ptr->paeth_row[0] = PNG_FILTER_VALUE_PAETH; } } #ifdef PNG_WRITE_INTERLACING_SUPPORTED /* if interlaced, we need to set up width and height of pass */ if (png_ptr->interlaced) { if (!(png_ptr->transformations & PNG_INTERLACE)) { png_ptr->num_rows = (png_ptr->height + png_pass_yinc[0] - 1 - png_pass_ystart[0]) / png_pass_yinc[0]; png_ptr->usr_width = (png_ptr->width + png_pass_inc[0] - 1 - png_pass_start[0]) / png_pass_inc[0]; } else { png_ptr->num_rows = png_ptr->height; png_ptr->usr_width = png_ptr->width; } } else #endif { png_ptr->num_rows = png_ptr->height; png_ptr->usr_width = png_ptr->width; } png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; png_ptr->zstream.next_out = png_ptr->zbuf; } /* Internal use only. Called when finished processing a row of data. */ void /* PRIVATE */ png_write_finish_row(png_structp png_ptr) { #ifdef PNG_USE_LOCAL_ARRAYS /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ /* start of interlace block */ int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0}; /* offset to next interlace block */ int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; /* start of interlace block in the y direction */ int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1}; /* offset to next interlace block in the y direction */ int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2}; #endif int ret; png_debug(1, "in png_write_finish_row\n"); /* next row */ png_ptr->row_number++; /* see if we are done */ if (png_ptr->row_number < png_ptr->num_rows) return; #ifdef PNG_WRITE_INTERLACING_SUPPORTED /* if interlaced, go to next pass */ if (png_ptr->interlaced) { png_ptr->row_number = 0; if (png_ptr->transformations & PNG_INTERLACE) { png_ptr->pass++; } else { /* loop until we find a non-zero width or height pass */ do { png_ptr->pass++; if (png_ptr->pass >= 7) break; png_ptr->usr_width = (png_ptr->width + png_pass_inc[png_ptr->pass] - 1 - png_pass_start[png_ptr->pass]) / png_pass_inc[png_ptr->pass]; png_ptr->num_rows = (png_ptr->height + png_pass_yinc[png_ptr->pass] - 1 - png_pass_ystart[png_ptr->pass]) / png_pass_yinc[png_ptr->pass]; if (png_ptr->transformations & PNG_INTERLACE) break; } while (png_ptr->usr_width == 0 || png_ptr->num_rows == 0); } /* reset the row above the image for the next pass */ if (png_ptr->pass < 7) { if (png_ptr->prev_row != NULL) png_memset(png_ptr->prev_row, 0, (png_size_t)(PNG_ROWBYTES(png_ptr->usr_channels* png_ptr->usr_bit_depth,png_ptr->width))+1); return; } } #endif /* if we get here, we've just written the last row, so we need to flush the compressor */ do { /* tell the compressor we are done */ ret = deflate(&png_ptr->zstream, Z_FINISH); /* check for an error */ if (ret == Z_OK) { /* check to see if we need more room */ if (!(png_ptr->zstream.avail_out)) { png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size); png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; } } else if (ret != Z_STREAM_END) { if (png_ptr->zstream.msg != NULL) png_error(png_ptr, png_ptr->zstream.msg); else png_error(png_ptr, "zlib error"); } } while (ret != Z_STREAM_END); /* write any extra space */ if (png_ptr->zstream.avail_out < png_ptr->zbuf_size) { png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size - png_ptr->zstream.avail_out); } deflateReset(&png_ptr->zstream); png_ptr->zstream.data_type = Z_BINARY; } #if defined(PNG_WRITE_INTERLACING_SUPPORTED) /* Pick out the correct pixels for the interlace pass. * The basic idea here is to go through the row with a source * pointer and a destination pointer (sp and dp), and copy the * correct pixels for the pass. As the row gets compacted, * sp will always be >= dp, so we should never overwrite anything. * See the default: case for the easiest code to understand. */ void /* PRIVATE */ png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass) { #ifdef PNG_USE_LOCAL_ARRAYS /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ /* start of interlace block */ int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0}; /* offset to next interlace block */ int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; #endif png_debug(1, "in png_do_write_interlace\n"); /* we don't have to do anything on the last pass (6) */ #if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL && pass < 6) #else if (pass < 6) #endif { /* each pixel depth is handled separately */ switch (row_info->pixel_depth) { case 1: { png_bytep sp; png_bytep dp; int shift; int d; int value; png_uint_32 i; png_uint_32 row_width = row_info->width; dp = row; d = 0; shift = 7; for (i = png_pass_start[pass]; i < row_width; i += png_pass_inc[pass]) { sp = row + (png_size_t)(i >> 3); value = (int)(*sp >> (7 - (int)(i & 0x07))) & 0x01; d |= (value << shift); if (shift == 0) { shift = 7; *dp++ = (png_byte)d; d = 0; } else shift--; } if (shift != 7) *dp = (png_byte)d; break; } case 2: { png_bytep sp; png_bytep dp; int shift; int d; int value; png_uint_32 i; png_uint_32 row_width = row_info->width; dp = row; shift = 6; d = 0; for (i = png_pass_start[pass]; i < row_width; i += png_pass_inc[pass]) { sp = row + (png_size_t)(i >> 2); value = (*sp >> ((3 - (int)(i & 0x03)) << 1)) & 0x03; d |= (value << shift); if (shift == 0) { shift = 6; *dp++ = (png_byte)d; d = 0; } else shift -= 2; } if (shift != 6) *dp = (png_byte)d; break; } case 4: { png_bytep sp; png_bytep dp; int shift; int d; int value; png_uint_32 i; png_uint_32 row_width = row_info->width; dp = row; shift = 4; d = 0; for (i = png_pass_start[pass]; i < row_width; i += png_pass_inc[pass]) { sp = row + (png_size_t)(i >> 1); value = (*sp >> ((1 - (int)(i & 0x01)) << 2)) & 0x0f; d |= (value << shift); if (shift == 0) { shift = 4; *dp++ = (png_byte)d; d = 0; } else shift -= 4; } if (shift != 4) *dp = (png_byte)d; break; } default: { png_bytep sp; png_bytep dp; png_uint_32 i; png_uint_32 row_width = row_info->width; png_size_t pixel_bytes; /* start at the beginning */ dp = row; /* find out how many bytes each pixel takes up */ pixel_bytes = (row_info->pixel_depth >> 3); /* loop through the row, only looking at the pixels that matter */ for (i = png_pass_start[pass]; i < row_width; i += png_pass_inc[pass]) { /* find out where the original pixel is */ sp = row + (png_size_t)i * pixel_bytes; /* move the pixel */ if (dp != sp) png_memcpy(dp, sp, pixel_bytes); /* next pixel */ dp += pixel_bytes; } break; } } /* set new row width */ row_info->width = (row_info->width + png_pass_inc[pass] - 1 - png_pass_start[pass]) / png_pass_inc[pass]; row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_info->width); } } #endif /* This filters the row, chooses which filter to use, if it has not already * been specified by the application, and then writes the row out with the * chosen filter. */ #define PNG_MAXSUM (((png_uint_32)(-1)) >> 1) #define PNG_HISHIFT 10 #define PNG_LOMASK ((png_uint_32)0xffffL) #define PNG_HIMASK ((png_uint_32)(~PNG_LOMASK >> PNG_HISHIFT)) void /* PRIVATE */ png_write_find_filter(png_structp png_ptr, png_row_infop row_info) { png_bytep prev_row, best_row, row_buf; png_uint_32 mins, bpp; png_byte filter_to_do = png_ptr->do_filter; png_uint_32 row_bytes = row_info->rowbytes; #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) int num_p_filters = (int)png_ptr->num_prev_filters; #endif png_debug(1, "in png_write_find_filter\n"); /* find out how many bytes offset each pixel is */ bpp = (row_info->pixel_depth + 7) >> 3; prev_row = png_ptr->prev_row; best_row = row_buf = png_ptr->row_buf; mins = PNG_MAXSUM; /* The prediction method we use is to find which method provides the * smallest value when summing the absolute values of the distances * from zero, using anything >= 128 as negative numbers. This is known * as the "minimum sum of absolute differences" heuristic. Other * heuristics are the "weighted minimum sum of absolute differences" * (experimental and can in theory improve compression), and the "zlib * predictive" method (not implemented yet), which does test compressions * of lines using different filter methods, and then chooses the * (series of) filter(s) that give minimum compressed data size (VERY * computationally expensive). * * GRR 980525: consider also * (1) minimum sum of absolute differences from running average (i.e., * keep running sum of non-absolute differences & count of bytes) * [track dispersion, too? restart average if dispersion too large?] * (1b) minimum sum of absolute differences from sliding average, probably * with window size <= deflate window (usually 32K) * (2) minimum sum of squared differences from zero or running average * (i.e., ~ root-mean-square approach) */ /* We don't need to test the 'no filter' case if this is the only filter * that has been chosen, as it doesn't actually do anything to the data. */ if ((filter_to_do & PNG_FILTER_NONE) && filter_to_do != PNG_FILTER_NONE) { png_bytep rp; png_uint_32 sum = 0; png_uint_32 i; int v; for (i = 0, rp = row_buf + 1; i < row_bytes; i++, rp++) { v = *rp; sum += (v < 128) ? v : 256 - v; } #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) { png_uint_32 sumhi, sumlo; int j; sumlo = sum & PNG_LOMASK; sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; /* Gives us some footroom */ /* Reduce the sum if we match any of the previous rows */ for (j = 0; j < num_p_filters; j++) { if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_NONE) { sumlo = (sumlo * png_ptr->filter_weights[j]) >> PNG_WEIGHT_SHIFT; sumhi = (sumhi * png_ptr->filter_weights[j]) >> PNG_WEIGHT_SHIFT; } } /* Factor in the cost of this filter (this is here for completeness, * but it makes no sense to have a "cost" for the NONE filter, as * it has the minimum possible computational cost - none). */ sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_NONE]) >> PNG_COST_SHIFT; sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_NONE]) >> PNG_COST_SHIFT; if (sumhi > PNG_HIMASK) sum = PNG_MAXSUM; else sum = (sumhi << PNG_HISHIFT) + sumlo; } #endif mins = sum; } /* sub filter */ if (filter_to_do == PNG_FILTER_SUB) /* it's the only filter so no testing is needed */ { png_bytep rp, lp, dp; png_uint_32 i; for (i = 0, rp = row_buf + 1, dp = png_ptr->sub_row + 1; i < bpp; i++, rp++, dp++) { *dp = *rp; } for (lp = row_buf + 1; i < row_bytes; i++, rp++, lp++, dp++) { *dp = (png_byte)(((int)*rp - (int)*lp) & 0xff); } best_row = png_ptr->sub_row; } else if (filter_to_do & PNG_FILTER_SUB) { png_bytep rp, dp, lp; png_uint_32 sum = 0, lmins = mins; png_uint_32 i; int v; #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) /* We temporarily increase the "minimum sum" by the factor we * would reduce the sum of this filter, so that we can do the * early exit comparison without scaling the sum each time. */ if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) { int j; png_uint_32 lmhi, lmlo; lmlo = lmins & PNG_LOMASK; lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK; for (j = 0; j < num_p_filters; j++) { if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_SUB) { lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >> PNG_WEIGHT_SHIFT; lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >> PNG_WEIGHT_SHIFT; } } lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >> PNG_COST_SHIFT; lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >> PNG_COST_SHIFT; if (lmhi > PNG_HIMASK) lmins = PNG_MAXSUM; else lmins = (lmhi << PNG_HISHIFT) + lmlo; } #endif for (i = 0, rp = row_buf + 1, dp = png_ptr->sub_row + 1; i < bpp; i++, rp++, dp++) { v = *dp = *rp; sum += (v < 128) ? v : 256 - v; } for (lp = row_buf + 1; i < row_bytes; i++, rp++, lp++, dp++) { v = *dp = (png_byte)(((int)*rp - (int)*lp) & 0xff); sum += (v < 128) ? v : 256 - v; if (sum > lmins) /* We are already worse, don't continue. */ break; } #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) { int j; png_uint_32 sumhi, sumlo; sumlo = sum & PNG_LOMASK; sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; for (j = 0; j < num_p_filters; j++) { if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_SUB) { sumlo = (sumlo * png_ptr->inv_filter_weights[j]) >> PNG_WEIGHT_SHIFT; sumhi = (sumhi * png_ptr->inv_filter_weights[j]) >> PNG_WEIGHT_SHIFT; } } sumlo = (sumlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >> PNG_COST_SHIFT; sumhi = (sumhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >> PNG_COST_SHIFT; if (sumhi > PNG_HIMASK) sum = PNG_MAXSUM; else sum = (sumhi << PNG_HISHIFT) + sumlo; } #endif if (sum < mins) { mins = sum; best_row = png_ptr->sub_row; } } /* up filter */ if (filter_to_do == PNG_FILTER_UP) { png_bytep rp, dp, pp; png_uint_32 i; for (i = 0, rp = row_buf + 1, dp = png_ptr->up_row + 1, pp = prev_row + 1; i < row_bytes; i++, rp++, pp++, dp++) { *dp = (png_byte)(((int)*rp - (int)*pp) & 0xff); } best_row = png_ptr->up_row; } else if (filter_to_do & PNG_FILTER_UP) { png_bytep rp, dp, pp; png_uint_32 sum = 0, lmins = mins; png_uint_32 i; int v; #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) { int j; png_uint_32 lmhi, lmlo; lmlo = lmins & PNG_LOMASK; lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK; for (j = 0; j < num_p_filters; j++) { if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_UP) { lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >> PNG_WEIGHT_SHIFT; lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >> PNG_WEIGHT_SHIFT; } } lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_UP]) >> PNG_COST_SHIFT; lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_UP]) >> PNG_COST_SHIFT; if (lmhi > PNG_HIMASK) lmins = PNG_MAXSUM; else lmins = (lmhi << PNG_HISHIFT) + lmlo; } #endif for (i = 0, rp = row_buf + 1, dp = png_ptr->up_row + 1, pp = prev_row + 1; i < row_bytes; i++) { v = *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff); sum += (v < 128) ? v : 256 - v; if (sum > lmins) /* We are already worse, don't continue. */ break; } #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) { int j; png_uint_32 sumhi, sumlo; sumlo = sum & PNG_LOMASK; sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; for (j = 0; j < num_p_filters; j++) { if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_UP) { sumlo = (sumlo * png_ptr->filter_weights[j]) >> PNG_WEIGHT_SHIFT; sumhi = (sumhi * png_ptr->filter_weights[j]) >> PNG_WEIGHT_SHIFT; } } sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_UP]) >> PNG_COST_SHIFT; sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_UP]) >> PNG_COST_SHIFT; if (sumhi > PNG_HIMASK) sum = PNG_MAXSUM; else sum = (sumhi << PNG_HISHIFT) + sumlo; } #endif if (sum < mins) { mins = sum; best_row = png_ptr->up_row; } } /* avg filter */ if (filter_to_do == PNG_FILTER_AVG) { png_bytep rp, dp, pp, lp; png_uint_32 i; for (i = 0, rp = row_buf + 1, dp = png_ptr->avg_row + 1, pp = prev_row + 1; i < bpp; i++) { *dp++ = (png_byte)(((int)*rp++ - ((int)*pp++ / 2)) & 0xff); } for (lp = row_buf + 1; i < row_bytes; i++) { *dp++ = (png_byte)(((int)*rp++ - (((int)*pp++ + (int)*lp++) / 2)) & 0xff); } best_row = png_ptr->avg_row; } else if (filter_to_do & PNG_FILTER_AVG) { png_bytep rp, dp, pp, lp; png_uint_32 sum = 0, lmins = mins; png_uint_32 i; int v; #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) { int j; png_uint_32 lmhi, lmlo; lmlo = lmins & PNG_LOMASK; lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK; for (j = 0; j < num_p_filters; j++) { if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_AVG) { lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >> PNG_WEIGHT_SHIFT; lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >> PNG_WEIGHT_SHIFT; } } lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_AVG]) >> PNG_COST_SHIFT; lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_AVG]) >> PNG_COST_SHIFT; if (lmhi > PNG_HIMASK) lmins = PNG_MAXSUM; else lmins = (lmhi << PNG_HISHIFT) + lmlo; } #endif for (i = 0, rp = row_buf + 1, dp = png_ptr->avg_row + 1, pp = prev_row + 1; i < bpp; i++) { v = *dp++ = (png_byte)(((int)*rp++ - ((int)*pp++ / 2)) & 0xff); sum += (v < 128) ? v : 256 - v; } for (lp = row_buf + 1; i < row_bytes; i++) { v = *dp++ = (png_byte)(((int)*rp++ - (((int)*pp++ + (int)*lp++) / 2)) & 0xff); sum += (v < 128) ? v : 256 - v; if (sum > lmins) /* We are already worse, don't continue. */ break; } #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) { int j; png_uint_32 sumhi, sumlo; sumlo = sum & PNG_LOMASK; sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; for (j = 0; j < num_p_filters; j++) { if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_NONE) { sumlo = (sumlo * png_ptr->filter_weights[j]) >> PNG_WEIGHT_SHIFT; sumhi = (sumhi * png_ptr->filter_weights[j]) >> PNG_WEIGHT_SHIFT; } } sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_AVG]) >> PNG_COST_SHIFT; sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_AVG]) >> PNG_COST_SHIFT; if (sumhi > PNG_HIMASK) sum = PNG_MAXSUM; else sum = (sumhi << PNG_HISHIFT) + sumlo; } #endif if (sum < mins) { mins = sum; best_row = png_ptr->avg_row; } } /* Paeth filter */ if (filter_to_do == PNG_FILTER_PAETH) { png_bytep rp, dp, pp, cp, lp; png_uint_32 i; for (i = 0, rp = row_buf + 1, dp = png_ptr->paeth_row + 1, pp = prev_row + 1; i < bpp; i++) { *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff); } for (lp = row_buf + 1, cp = prev_row + 1; i < row_bytes; i++) { int a, b, c, pa, pb, pc, p; b = *pp++; c = *cp++; a = *lp++; p = b - c; pc = a - c; #ifdef PNG_USE_ABS pa = abs(p); pb = abs(pc); pc = abs(p + pc); #else pa = p < 0 ? -p : p; pb = pc < 0 ? -pc : pc; pc = (p + pc) < 0 ? -(p + pc) : p + pc; #endif p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c; *dp++ = (png_byte)(((int)*rp++ - p) & 0xff); } best_row = png_ptr->paeth_row; } else if (filter_to_do & PNG_FILTER_PAETH) { png_bytep rp, dp, pp, cp, lp; png_uint_32 sum = 0, lmins = mins; png_uint_32 i; int v; #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) { int j; png_uint_32 lmhi, lmlo; lmlo = lmins & PNG_LOMASK; lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK; for (j = 0; j < num_p_filters; j++) { if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_PAETH) { lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >> PNG_WEIGHT_SHIFT; lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >> PNG_WEIGHT_SHIFT; } } lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_PAETH]) >> PNG_COST_SHIFT; lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_PAETH]) >> PNG_COST_SHIFT; if (lmhi > PNG_HIMASK) lmins = PNG_MAXSUM; else lmins = (lmhi << PNG_HISHIFT) + lmlo; } #endif for (i = 0, rp = row_buf + 1, dp = png_ptr->paeth_row + 1, pp = prev_row + 1; i < bpp; i++) { v = *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff); sum += (v < 128) ? v : 256 - v; } for (lp = row_buf + 1, cp = prev_row + 1; i < row_bytes; i++) { int a, b, c, pa, pb, pc, p; b = *pp++; c = *cp++; a = *lp++; #ifndef PNG_SLOW_PAETH p = b - c; pc = a - c; #ifdef PNG_USE_ABS pa = abs(p); pb = abs(pc); pc = abs(p + pc); #else pa = p < 0 ? -p : p; pb = pc < 0 ? -pc : pc; pc = (p + pc) < 0 ? -(p + pc) : p + pc; #endif p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c; #else /* PNG_SLOW_PAETH */ p = a + b - c; pa = abs(p - a); pb = abs(p - b); pc = abs(p - c); if (pa <= pb && pa <= pc) p = a; else if (pb <= pc) p = b; else p = c; #endif /* PNG_SLOW_PAETH */ v = *dp++ = (png_byte)(((int)*rp++ - p) & 0xff); sum += (v < 128) ? v : 256 - v; if (sum > lmins) /* We are already worse, don't continue. */ break; } #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) { int j; png_uint_32 sumhi, sumlo; sumlo = sum & PNG_LOMASK; sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; for (j = 0; j < num_p_filters; j++) { if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_PAETH) { sumlo = (sumlo * png_ptr->filter_weights[j]) >> PNG_WEIGHT_SHIFT; sumhi = (sumhi * png_ptr->filter_weights[j]) >> PNG_WEIGHT_SHIFT; } } sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_PAETH]) >> PNG_COST_SHIFT; sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_PAETH]) >> PNG_COST_SHIFT; if (sumhi > PNG_HIMASK) sum = PNG_MAXSUM; else sum = (sumhi << PNG_HISHIFT) + sumlo; } #endif if (sum < mins) { best_row = png_ptr->paeth_row; } } /* Do the actual writing of the filtered row data from the chosen filter. */ png_write_filtered_row(png_ptr, best_row); #if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) /* Save the type of filter we picked this time for future calculations */ if (png_ptr->num_prev_filters > 0) { int j; for (j = 1; j < num_p_filters; j++) { png_ptr->prev_filters[j] = png_ptr->prev_filters[j - 1]; } png_ptr->prev_filters[j] = best_row[0]; } #endif } /* Do the actual writing of a previously filtered row. */ void /* PRIVATE */ png_write_filtered_row(png_structp png_ptr, png_bytep filtered_row) { png_debug(1, "in png_write_filtered_row\n"); png_debug1(2, "filter = %d\n", filtered_row[0]); /* set up the zlib input buffer */ png_ptr->zstream.next_in = filtered_row; png_ptr->zstream.avail_in = (uInt)png_ptr->row_info.rowbytes + 1; /* repeat until we have compressed all the data */ do { int ret; /* return of zlib */ /* compress the data */ ret = deflate(&png_ptr->zstream, Z_NO_FLUSH); /* check for compression errors */ if (ret != Z_OK) { if (png_ptr->zstream.msg != NULL) png_error(png_ptr, png_ptr->zstream.msg); else png_error(png_ptr, "zlib error"); } /* see if it is time to write another IDAT */ if (!(png_ptr->zstream.avail_out)) { /* write the IDAT and reset the zlib output buffer */ png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size); png_ptr->zstream.next_out = png_ptr->zbuf; png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; } /* repeat until all data has been compressed */ } while (png_ptr->zstream.avail_in); /* swap the current and previous rows */ if (png_ptr->prev_row != NULL) { png_bytep tptr; tptr = png_ptr->prev_row; png_ptr->prev_row = png_ptr->row_buf; png_ptr->row_buf = tptr; } /* finish row - updates counters and flushes zlib if last row */ png_write_finish_row(png_ptr); #if defined(PNG_WRITE_FLUSH_SUPPORTED) png_ptr->flush_rows++; if (png_ptr->flush_dist > 0 && png_ptr->flush_rows >= png_ptr->flush_dist) { png_write_flush(png_ptr); } #endif } #endif /* PNG_WRITE_SUPPORTED */ VisualBoyAdvance-1.8.0/win32/dependencies/info.txt0000644000175000017500000000012410431176615021342 0ustar julienjulienAll those libraries use the Static Multi-Threaded C/C++ [Release / Debug] libraries.VisualBoyAdvance-1.8.0/win32/dependencies/sdl/0000755000175000017500000000000010623374630020433 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_byteorder.h0000644000175000017500000000161610447314610023305 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* DEPRECATED */ #include "SDL_endian.h" VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_joystick.h0000644000175000017500000001212310447314610023140 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Include file for SDL joystick event handling */ #ifndef _SDL_joystick_h #define _SDL_joystick_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* In order to use these functions, SDL_Init() must have been called with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system for joysticks, and load appropriate drivers. */ /* The joystick structure used to identify an SDL joystick */ struct _SDL_Joystick; typedef struct _SDL_Joystick SDL_Joystick; /* Function prototypes */ /* * Count the number of joysticks attached to the system */ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); /* * Get the implementation dependent name of a joystick. * This can be called before any joysticks are opened. * If no name can be found, this function returns NULL. */ extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index); /* * Open a joystick for use - the index passed as an argument refers to * the N'th joystick on the system. This index is the value which will * identify this joystick in future joystick events. * * This function returns a joystick identifier, or NULL if an error occurred. */ extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index); /* * Returns 1 if the joystick has been opened, or 0 if it has not. */ extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index); /* * Get the device index of an opened joystick. */ extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick); /* * Get the number of general axis controls on a joystick */ extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick); /* * Get the number of trackballs on a joystick * Joystick trackballs have only relative motion events associated * with them and their state cannot be polled. */ extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick); /* * Get the number of POV hats on a joystick */ extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick); /* * Get the number of buttons on a joystick */ extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick); /* * Update the current state of the open joysticks. * This is called automatically by the event loop if any joystick * events are enabled. */ extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); /* * Enable/disable joystick event polling. * If joystick events are disabled, you must call SDL_JoystickUpdate() * yourself and check the state of the joystick when you want joystick * information. * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE. */ extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); /* * Get the current state of an axis control on a joystick * The state is a value ranging from -32768 to 32767. * The axis indices start at index 0. */ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis); /* * Get the current state of a POV hat on a joystick * The return value is one of the following positions: */ #define SDL_HAT_CENTERED 0x00 #define SDL_HAT_UP 0x01 #define SDL_HAT_RIGHT 0x02 #define SDL_HAT_DOWN 0x04 #define SDL_HAT_LEFT 0x08 #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) /* * The hat indices start at index 0. */ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat); /* * Get the ball axis change since the last poll * This returns 0, or -1 if you passed it invalid parameters. * The ball indices start at index 0. */ extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy); /* * Get the current state of a button on a joystick * The button indices start at index 0. */ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button); /* * Close a joystick previously opened with SDL_JoystickOpen() */ extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_joystick_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_keysym.h0000644000175000017500000001577010447314610022635 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_keysym_h #define _SDL_keysym_h /* What we really want is a mapping of every raw key on the keyboard. To support international keyboards, we use the range 0xA1 - 0xFF as international virtual keycodes. We'll follow in the footsteps of X11... The names of the keys */ typedef enum { /* The keyboard syms have been cleverly chosen to map to ASCII */ SDLK_UNKNOWN = 0, SDLK_FIRST = 0, SDLK_BACKSPACE = 8, SDLK_TAB = 9, SDLK_CLEAR = 12, SDLK_RETURN = 13, SDLK_PAUSE = 19, SDLK_ESCAPE = 27, SDLK_SPACE = 32, SDLK_EXCLAIM = 33, SDLK_QUOTEDBL = 34, SDLK_HASH = 35, SDLK_DOLLAR = 36, SDLK_AMPERSAND = 38, SDLK_QUOTE = 39, SDLK_LEFTPAREN = 40, SDLK_RIGHTPAREN = 41, SDLK_ASTERISK = 42, SDLK_PLUS = 43, SDLK_COMMA = 44, SDLK_MINUS = 45, SDLK_PERIOD = 46, SDLK_SLASH = 47, SDLK_0 = 48, SDLK_1 = 49, SDLK_2 = 50, SDLK_3 = 51, SDLK_4 = 52, SDLK_5 = 53, SDLK_6 = 54, SDLK_7 = 55, SDLK_8 = 56, SDLK_9 = 57, SDLK_COLON = 58, SDLK_SEMICOLON = 59, SDLK_LESS = 60, SDLK_EQUALS = 61, SDLK_GREATER = 62, SDLK_QUESTION = 63, SDLK_AT = 64, /* Skip uppercase letters */ SDLK_LEFTBRACKET = 91, SDLK_BACKSLASH = 92, SDLK_RIGHTBRACKET = 93, SDLK_CARET = 94, SDLK_UNDERSCORE = 95, SDLK_BACKQUOTE = 96, SDLK_a = 97, SDLK_b = 98, SDLK_c = 99, SDLK_d = 100, SDLK_e = 101, SDLK_f = 102, SDLK_g = 103, SDLK_h = 104, SDLK_i = 105, SDLK_j = 106, SDLK_k = 107, SDLK_l = 108, SDLK_m = 109, SDLK_n = 110, SDLK_o = 111, SDLK_p = 112, SDLK_q = 113, SDLK_r = 114, SDLK_s = 115, SDLK_t = 116, SDLK_u = 117, SDLK_v = 118, SDLK_w = 119, SDLK_x = 120, SDLK_y = 121, SDLK_z = 122, SDLK_DELETE = 127, /* End of ASCII mapped keysyms */ /* International keyboard syms */ SDLK_WORLD_0 = 160, /* 0xA0 */ SDLK_WORLD_1 = 161, SDLK_WORLD_2 = 162, SDLK_WORLD_3 = 163, SDLK_WORLD_4 = 164, SDLK_WORLD_5 = 165, SDLK_WORLD_6 = 166, SDLK_WORLD_7 = 167, SDLK_WORLD_8 = 168, SDLK_WORLD_9 = 169, SDLK_WORLD_10 = 170, SDLK_WORLD_11 = 171, SDLK_WORLD_12 = 172, SDLK_WORLD_13 = 173, SDLK_WORLD_14 = 174, SDLK_WORLD_15 = 175, SDLK_WORLD_16 = 176, SDLK_WORLD_17 = 177, SDLK_WORLD_18 = 178, SDLK_WORLD_19 = 179, SDLK_WORLD_20 = 180, SDLK_WORLD_21 = 181, SDLK_WORLD_22 = 182, SDLK_WORLD_23 = 183, SDLK_WORLD_24 = 184, SDLK_WORLD_25 = 185, SDLK_WORLD_26 = 186, SDLK_WORLD_27 = 187, SDLK_WORLD_28 = 188, SDLK_WORLD_29 = 189, SDLK_WORLD_30 = 190, SDLK_WORLD_31 = 191, SDLK_WORLD_32 = 192, SDLK_WORLD_33 = 193, SDLK_WORLD_34 = 194, SDLK_WORLD_35 = 195, SDLK_WORLD_36 = 196, SDLK_WORLD_37 = 197, SDLK_WORLD_38 = 198, SDLK_WORLD_39 = 199, SDLK_WORLD_40 = 200, SDLK_WORLD_41 = 201, SDLK_WORLD_42 = 202, SDLK_WORLD_43 = 203, SDLK_WORLD_44 = 204, SDLK_WORLD_45 = 205, SDLK_WORLD_46 = 206, SDLK_WORLD_47 = 207, SDLK_WORLD_48 = 208, SDLK_WORLD_49 = 209, SDLK_WORLD_50 = 210, SDLK_WORLD_51 = 211, SDLK_WORLD_52 = 212, SDLK_WORLD_53 = 213, SDLK_WORLD_54 = 214, SDLK_WORLD_55 = 215, SDLK_WORLD_56 = 216, SDLK_WORLD_57 = 217, SDLK_WORLD_58 = 218, SDLK_WORLD_59 = 219, SDLK_WORLD_60 = 220, SDLK_WORLD_61 = 221, SDLK_WORLD_62 = 222, SDLK_WORLD_63 = 223, SDLK_WORLD_64 = 224, SDLK_WORLD_65 = 225, SDLK_WORLD_66 = 226, SDLK_WORLD_67 = 227, SDLK_WORLD_68 = 228, SDLK_WORLD_69 = 229, SDLK_WORLD_70 = 230, SDLK_WORLD_71 = 231, SDLK_WORLD_72 = 232, SDLK_WORLD_73 = 233, SDLK_WORLD_74 = 234, SDLK_WORLD_75 = 235, SDLK_WORLD_76 = 236, SDLK_WORLD_77 = 237, SDLK_WORLD_78 = 238, SDLK_WORLD_79 = 239, SDLK_WORLD_80 = 240, SDLK_WORLD_81 = 241, SDLK_WORLD_82 = 242, SDLK_WORLD_83 = 243, SDLK_WORLD_84 = 244, SDLK_WORLD_85 = 245, SDLK_WORLD_86 = 246, SDLK_WORLD_87 = 247, SDLK_WORLD_88 = 248, SDLK_WORLD_89 = 249, SDLK_WORLD_90 = 250, SDLK_WORLD_91 = 251, SDLK_WORLD_92 = 252, SDLK_WORLD_93 = 253, SDLK_WORLD_94 = 254, SDLK_WORLD_95 = 255, /* 0xFF */ /* Numeric keypad */ SDLK_KP0 = 256, SDLK_KP1 = 257, SDLK_KP2 = 258, SDLK_KP3 = 259, SDLK_KP4 = 260, SDLK_KP5 = 261, SDLK_KP6 = 262, SDLK_KP7 = 263, SDLK_KP8 = 264, SDLK_KP9 = 265, SDLK_KP_PERIOD = 266, SDLK_KP_DIVIDE = 267, SDLK_KP_MULTIPLY = 268, SDLK_KP_MINUS = 269, SDLK_KP_PLUS = 270, SDLK_KP_ENTER = 271, SDLK_KP_EQUALS = 272, /* Arrows + Home/End pad */ SDLK_UP = 273, SDLK_DOWN = 274, SDLK_RIGHT = 275, SDLK_LEFT = 276, SDLK_INSERT = 277, SDLK_HOME = 278, SDLK_END = 279, SDLK_PAGEUP = 280, SDLK_PAGEDOWN = 281, /* Function keys */ SDLK_F1 = 282, SDLK_F2 = 283, SDLK_F3 = 284, SDLK_F4 = 285, SDLK_F5 = 286, SDLK_F6 = 287, SDLK_F7 = 288, SDLK_F8 = 289, SDLK_F9 = 290, SDLK_F10 = 291, SDLK_F11 = 292, SDLK_F12 = 293, SDLK_F13 = 294, SDLK_F14 = 295, SDLK_F15 = 296, /* Key state modifier keys */ SDLK_NUMLOCK = 300, SDLK_CAPSLOCK = 301, SDLK_SCROLLOCK = 302, SDLK_RSHIFT = 303, SDLK_LSHIFT = 304, SDLK_RCTRL = 305, SDLK_LCTRL = 306, SDLK_RALT = 307, SDLK_LALT = 308, SDLK_RMETA = 309, SDLK_LMETA = 310, SDLK_LSUPER = 311, /* Left "Windows" key */ SDLK_RSUPER = 312, /* Right "Windows" key */ SDLK_MODE = 313, /* "Alt Gr" key */ SDLK_COMPOSE = 314, /* Multi-key compose key */ /* Miscellaneous function keys */ SDLK_HELP = 315, SDLK_PRINT = 316, SDLK_SYSREQ = 317, SDLK_BREAK = 318, SDLK_MENU = 319, SDLK_POWER = 320, /* Power Macintosh power key */ SDLK_EURO = 321, /* Some european keyboards */ SDLK_UNDO = 322, /* Atari keyboard has Undo */ /* Add any other keys here */ SDLK_LAST } SDLKey; /* Enumeration of valid key mods (possibly OR'd together) */ typedef enum { KMOD_NONE = 0x0000, KMOD_LSHIFT= 0x0001, KMOD_RSHIFT= 0x0002, KMOD_LCTRL = 0x0040, KMOD_RCTRL = 0x0080, KMOD_LALT = 0x0100, KMOD_RALT = 0x0200, KMOD_LMETA = 0x0400, KMOD_RMETA = 0x0800, KMOD_NUM = 0x1000, KMOD_CAPS = 0x2000, KMOD_MODE = 0x4000, KMOD_RESERVED = 0x8000 } SDLMod; #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL) #define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT) #define KMOD_ALT (KMOD_LALT|KMOD_RALT) #define KMOD_META (KMOD_LMETA|KMOD_RMETA) #endif /* _SDL_keysym_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL.h0000644000175000017500000000607510447314610021232 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Main include header for the SDL library */ #ifndef _SDL_H #define _SDL_H #include "SDL_main.h" #include "SDL_stdinc.h" #include "SDL_audio.h" #include "SDL_cdrom.h" #include "SDL_cpuinfo.h" #include "SDL_endian.h" #include "SDL_error.h" #include "SDL_events.h" #include "SDL_loadso.h" #include "SDL_mutex.h" #include "SDL_rwops.h" #include "SDL_thread.h" #include "SDL_timer.h" #include "SDL_video.h" #include "SDL_version.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* As of version 0.5, SDL is loaded dynamically into the application */ /* These are the flags which may be passed to SDL_Init() -- you should specify the subsystems which you will be using in your application. */ #define SDL_INIT_TIMER 0x00000001 #define SDL_INIT_AUDIO 0x00000010 #define SDL_INIT_VIDEO 0x00000020 #define SDL_INIT_CDROM 0x00000100 #define SDL_INIT_JOYSTICK 0x00000200 #define SDL_INIT_NOPARACHUTE 0x00100000 /* Don't catch fatal signals */ #define SDL_INIT_EVENTTHREAD 0x01000000 /* Not supported on all OS's */ #define SDL_INIT_EVERYTHING 0x0000FFFF /* This function loads the SDL dynamically linked library and initializes * the subsystems specified by 'flags' (and those satisfying dependencies) * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup * signal handlers for some commonly ignored fatal signals (like SIGSEGV) */ extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags); /* This function initializes specific SDL subsystems */ extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags); /* This function cleans up specific SDL subsystems */ extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags); /* This function returns mask of the specified subsystems which have been initialized. If 'flags' is 0, it returns a mask of all initialized subsystems. */ extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags); /* This function cleans up all initialized subsystems and unloads the * dynamically linked library. You should call it upon all exit conditions. */ extern DECLSPEC void SDLCALL SDL_Quit(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_H */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_config_win32.h0000644000175000017500000001007610447314610023575 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_win32_h #define _SDL_config_win32_h #include "SDL_platform.h" /* This is a set of defines to configure the SDL features */ #ifdef _MSC_VER typedef signed __int8 int8_t; typedef unsigned __int8 uint8_t; typedef signed __int16 int16_t; typedef unsigned __int16 uint16_t; typedef signed __int32 int32_t; typedef unsigned __int32 uint32_t; typedef signed __int64 int64_t; typedef unsigned __int64 uint64_t; #ifndef _UINTPTR_T_DEFINED #ifdef _WIN64 typedef unsigned __int64 uintptr_t; #else typedef unsigned int uintptr_t; #endif #define _UINTPTR_T_DEFINED #endif #else typedef signed char int8_t; typedef unsigned char uint8_t; typedef signed short int16_t; typedef unsigned short uint16_t; typedef signed int int32_t; typedef unsigned int uint32_t; typedef signed long long int64_t; typedef unsigned long long uint64_t; #ifndef _SIZE_T_DEFINED_ #define _SIZE_T_DEFINED_ typedef unsigned int size_t; #endif typedef unsigned int uintptr_t; #endif /* _MSC_VER */ #define SDL_HAS_64BIT_TYPE 1 /* Enabled for SDL 1.2 (binary compatibility) */ #define HAVE_LIBC 1 #ifdef HAVE_LIBC /* Useful headers */ #define HAVE_STDIO_H 1 #define STDC_HEADERS 1 #define HAVE_STRING_H 1 #define HAVE_CTYPE_H 1 #define HAVE_MATH_H 1 #ifndef _WIN32_WCE #define HAVE_SIGNAL_H 1 #endif /* C library functions */ #define HAVE_MALLOC 1 #define HAVE_CALLOC 1 #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 #define HAVE_QSORT 1 #define HAVE_ABS 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 #define HAVE_MEMMOVE 1 #define HAVE_MEMCMP 1 #define HAVE_STRLEN 1 #define HAVE__STRREV 1 #define HAVE__STRUPR 1 #define HAVE__STRLWR 1 #define HAVE_STRCHR 1 #define HAVE_STRRCHR 1 #define HAVE_STRSTR 1 #define HAVE_ITOA 1 #define HAVE__LTOA 1 #define HAVE__ULTOA 1 #define HAVE_STRTOL 1 #define HAVE_STRTOUL 1 #define HAVE_STRTOLL 1 #define HAVE_STRTOD 1 #define HAVE_ATOI 1 #define HAVE_ATOF 1 #define HAVE_STRCMP 1 #define HAVE_STRNCMP 1 #define HAVE__STRICMP 1 #define HAVE__STRNICMP 1 #define HAVE_SSCANF 1 #else #define HAVE_STDARG_H 1 #define HAVE_STDDEF_H 1 #endif /* Enable various audio drivers */ #ifndef _WIN32_WCE #define SDL_AUDIO_DRIVER_DSOUND 1 #endif #define SDL_AUDIO_DRIVER_WAVEOUT 1 #define SDL_AUDIO_DRIVER_DISK 1 #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable various cdrom drivers */ #ifdef _WIN32_WCE #define SDL_CDROM_DISABLED 1 #else #define SDL_CDROM_WIN32 1 #endif /* Enable various input drivers */ #ifdef _WIN32_WCE #define SDL_JOYSTICK_DISABLED 1 #else #define SDL_JOYSTICK_WINMM 1 #endif /* Enable various shared object loading systems */ #define SDL_LOADSO_WIN32 1 /* Enable various threading systems */ #define SDL_THREAD_WIN32 1 /* Enable various timer systems */ #ifdef _WIN32_WCE #define SDL_TIMER_WINCE 1 #else #define SDL_TIMER_WIN32 1 #endif /* Enable various video drivers */ #ifdef _WIN32_WCE #define SDL_VIDEO_DRIVER_GAPI 1 #endif #ifndef _WIN32_WCE #define SDL_VIDEO_DRIVER_DDRAW 1 #endif #define SDL_VIDEO_DRIVER_DUMMY 1 #define SDL_VIDEO_DRIVER_WINDIB 1 /* Enable OpenGL support */ #ifndef _WIN32_WCE #define SDL_VIDEO_OPENGL 1 #define SDL_VIDEO_OPENGL_WGL 1 #endif /* Enable assembly routines (Win64 doesn't have inline asm) */ #ifndef _WIN64 #define SDL_ASSEMBLY_ROUTINES 1 #endif #endif /* _SDL_config_win32_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_keyboard.h0000644000175000017500000000745510447314610023115 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Include file for SDL keyboard event handling */ #ifndef _SDL_keyboard_h #define _SDL_keyboard_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "SDL_keysym.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* Keysym structure - The scancode is hardware dependent, and should not be used by general applications. If no hardware scancode is available, it will be 0. - The 'unicode' translated character is only available when character translation is enabled by the SDL_EnableUNICODE() API. If non-zero, this is a UNICODE character corresponding to the keypress. If the high 9 bits of the character are 0, then this maps to the equivalent ASCII character: char ch; if ( (keysym.unicode & 0xFF80) == 0 ) { ch = keysym.unicode & 0x7F; } else { An international character.. } */ typedef struct SDL_keysym { Uint8 scancode; /* hardware specific scancode */ SDLKey sym; /* SDL virtual keysym */ SDLMod mod; /* current key modifiers */ Uint16 unicode; /* translated character */ } SDL_keysym; /* This is the mask which refers to all hotkey bindings */ #define SDL_ALL_HOTKEYS 0xFFFFFFFF /* Function prototypes */ /* * Enable/Disable UNICODE translation of keyboard input. * This translation has some overhead, so translation defaults off. * If 'enable' is 1, translation is enabled. * If 'enable' is 0, translation is disabled. * If 'enable' is -1, the translation state is not changed. * It returns the previous state of keyboard translation. */ extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); /* * Enable/Disable keyboard repeat. Keyboard repeat defaults to off. * 'delay' is the initial delay in ms between the time when a key is * pressed, and keyboard repeat begins. * 'interval' is the time in ms between keyboard repeat events. */ #define SDL_DEFAULT_REPEAT_DELAY 500 #define SDL_DEFAULT_REPEAT_INTERVAL 30 /* * If 'delay' is set to 0, keyboard repeat is disabled. */ extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); /* * Get a snapshot of the current state of the keyboard. * Returns an array of keystates, indexed by the SDLK_* syms. * Used: * Uint8 *keystate = SDL_GetKeyState(NULL); * if ( keystate[SDLK_RETURN] ) ... is pressed. */ extern DECLSPEC Uint8 * SDLCALL SDL_GetKeyState(int *numkeys); /* * Get the current key modifier state */ extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void); /* * Set the current key modifier state * This does not change the keyboard state, only the key modifier flags. */ extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate); /* * Get the name of an SDL virtual keysym */ extern DECLSPEC char * SDLCALL SDL_GetKeyName(SDLKey key); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_keyboard_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_config.h.default0000644000175000017500000000263710447314610024202 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_h #define _SDL_config_h #include "SDL_platform.h" /* Add any platform that doesn't build using the configure system */ #if defined(__AMIGA__) #include "SDL_config_amiga.h" #elif defined(__DREAMCAST__) #include "SDL_config_dreamcast.h" #elif defined(__MACOS__) #include "SDL_config_macos.h" #elif defined(__MACOSX__) #include "SDL_config_macosx.h" #elif defined(__WIN32__) #include "SDL_config_win32.h" #elif defined(__OS2__) #include "SDL_config_os2.h" #else #include "SDL_config_minimal.h" #endif /* platform config */ #endif /* _SDL_config_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_config.h0000644000175000017500000000263710447314610022557 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_h #define _SDL_config_h #include "SDL_platform.h" /* Add any platform that doesn't build using the configure system */ #if defined(__AMIGA__) #include "SDL_config_amiga.h" #elif defined(__DREAMCAST__) #include "SDL_config_dreamcast.h" #elif defined(__MACOS__) #include "SDL_config_macos.h" #elif defined(__MACOSX__) #include "SDL_config_macosx.h" #elif defined(__WIN32__) #include "SDL_config_win32.h" #elif defined(__OS2__) #include "SDL_config_os2.h" #else #include "SDL_config_minimal.h" #endif /* platform config */ #endif /* _SDL_config_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_thread.h0000644000175000017500000001045610447314611022560 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_thread_h #define _SDL_thread_h /* Header for the SDL thread management routines These are independent of the other SDL routines. */ #include "SDL_stdinc.h" #include "SDL_error.h" /* Thread synchronization primitives */ #include "SDL_mutex.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* The SDL thread structure, defined in SDL_thread.c */ struct SDL_Thread; typedef struct SDL_Thread SDL_Thread; /* Create a thread */ #if (defined(__WIN32__) && !defined(HAVE_LIBC)) || defined(__OS2__) /* We compile SDL into a DLL on OS/2. This means, that it's the DLL which creates a new thread for the calling process with the SDL_CreateThread() API. There is a problem with this, that only the RTL of the SDL.DLL will be initialized for those threads, and not the RTL of the calling application! To solve this, we make a little hack here. We'll always use the caller's _beginthread() and _endthread() APIs to start a new thread. This way, if it's the SDL.DLL which uses this API, then the RTL of SDL.DLL will be used to create the new thread, and if it's the application, then the RTL of the application will be used. So, in short: Always use the _beginthread() and _endthread() of the calling runtime library! */ #define SDL_PASSED_BEGINTHREAD_ENDTHREAD #ifndef _WIN32_WCE #include /* This has _beginthread() and _endthread() defined! */ #endif #ifdef __OS2__ typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void *arg); typedef void (*pfnSDL_CurrentEndThread)(void); #elif __GNUC__ typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned, unsigned (__stdcall *func)(void *), void *arg, unsigned, unsigned *threadID); typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code); #else typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned, unsigned (__stdcall *func)(void *), void *arg, unsigned, unsigned *threadID); typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code); #endif extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread); #ifdef __OS2__ #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthread, _endthread) #elif defined(_WIN32_WCE) #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL) #else #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex) #endif #else extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data); #endif /* Get the 32-bit thread identifier for the current thread */ extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void); /* Get the 32-bit thread identifier for the specified thread, equivalent to SDL_ThreadID() if the specified thread is NULL. */ extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID(SDL_Thread *thread); /* Wait for a thread to finish. The return code for the thread function is placed in the area pointed to by 'status', if 'status' is not NULL. */ extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status); /* Forcefully kill a thread without worrying about its state */ extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread *thread); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_thread_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_main.h0000644000175000017500000000525410447314610022234 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_main_h #define _SDL_main_h #include "SDL_stdinc.h" /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */ #if defined(__WIN32__) || \ (defined(__MWERKS__) && !defined(__BEOS__)) || \ defined(__MACOS__) || defined(__MACOSX__) || \ defined(__SYMBIAN32__) || defined(QWS) #ifdef __cplusplus #define C_LINKAGE "C" #else #define C_LINKAGE #endif /* __cplusplus */ /* The application's main() function must be called with C linkage, and should be declared like this: #ifdef __cplusplus extern "C" #endif int main(int argc, char *argv[]) { } */ #define main SDL_main /* The prototype for the application's main() function */ extern C_LINKAGE int SDL_main(int argc, char *argv[]); /* From the SDL library code -- needed for registering the app on Win32 */ #ifdef __WIN32__ #include "begin_code.h" #ifdef __cplusplus extern "C" { #endif /* This should be called from your WinMain() function, if any */ extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst); /* This can also be called, but is no longer necessary */ extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); /* This can also be called, but is no longer necessary (SDL_Quit calls it) */ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); #ifdef __cplusplus } #endif #include "close_code.h" #endif /* From the SDL library code -- needed for registering QuickDraw on MacOS */ #if defined(__MACOS__) #include "begin_code.h" #ifdef __cplusplus extern "C" { #endif /* Forward declaration so we don't need to include QuickDraw.h */ struct QDGlobals; /* This should be called from your main() function, if any */ extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd); #ifdef __cplusplus } #endif #include "close_code.h" #endif #endif /* Need to redefine main()? */ #endif /* _SDL_main_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_name.h0000644000175000017500000000026710447314611022230 0ustar julienjulien #ifndef _SDLname_h_ #define _SDLname_h_ #if defined(__STDC__) || defined(__cplusplus) #define NeedFunctionPrototypes 1 #endif #define SDL_NAME(X) SDL_##X #endif /* _SDLname_h_ */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_cpuinfo.h0000644000175000017500000000437710447314610022760 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* CPU feature detection for SDL */ #ifndef _SDL_cpuinfo_h #define _SDL_cpuinfo_h #include "SDL_stdinc.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* This function returns true if the CPU has the RDTSC instruction */ extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void); /* This function returns true if the CPU has MMX features */ extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void); /* This function returns true if the CPU has MMX Ext. features */ extern DECLSPEC SDL_bool SDLCALL SDL_HasMMXExt(void); /* This function returns true if the CPU has 3DNow features */ extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void); /* This function returns true if the CPU has 3DNow! Ext. features */ extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNowExt(void); /* This function returns true if the CPU has SSE features */ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void); /* This function returns true if the CPU has SSE2 features */ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void); /* This function returns true if the CPU has AltiVec features */ extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_cpuinfo_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_Release/0000755000175000017500000000000010623374630022515 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_Release/SDL.lib0000644000175000017500000242237010473573016023643 0ustar julienjulien! / 1151176456 0 35929 ` 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.rdatâ3-.debug$F.text,OUT .rdata  ta .rdata ́c .debug$F .text %_cleanup  .debug$F  .text W˗F _fclose .debug$F.textX_main $LN11_exit   _atexit .rdataGy= K U _strrchr bu  .text 3: .rdata Jm_ParseCommandLine_ShowError___iob_func??_C@_07KJFPOMFC@?$CFs?3?5?$CFs?6?$AA@_OutOfMemory??_C@_0M@HFFOIJBL@Fatal?5Error?$AA@??_C@_0BJ@HFNMHALN@Out?5of?5memory?5?9?5aborting?$AA@_SDL_Quit_cleanup_output_SDL_main_SDL_SetModuleHandle__imp__GetModuleHandleA@4??_C@_0BA@KMDNPDDA@WinMain?$CI?$CJ?5error?$AA@_SDL_GetError_SDL_Init_SDL_strlcpy___security_cookie@__security_check_cookie@4__alloca_probe_16_WinMain@16__imp__GetCommandLineA@0__imp__FreeLibrary@4__imp__LoadLibraryA@4??_C@_09KDGFPKMD@DDRAW?4DLL?$AA@VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_syswm.h0000644000175000017500000001331010447314611022463 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Include file for SDL custom system window manager hooks */ #ifndef _SDL_syswm_h #define _SDL_syswm_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "SDL_version.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* Your application has access to a special type of event 'SDL_SYSWMEVENT', which contains window-manager specific information and arrives whenever an unhandled window event occurs. This event is ignored by default, but you can enable it with SDL_EventState() */ #ifdef SDL_PROTOTYPES_ONLY struct SDL_SysWMinfo; typedef struct SDL_SysWMinfo SDL_SysWMinfo; #else /* This is the structure for custom window manager events */ #if defined(SDL_VIDEO_DRIVER_X11) #if defined(__APPLE__) && defined(__MACH__) /* conflicts with Quickdraw.h */ #define Cursor X11Cursor #endif #include #include #if defined(__APPLE__) && defined(__MACH__) /* matches the re-define above */ #undef Cursor #endif /* These are the various supported subsystems under UNIX */ typedef enum { SDL_SYSWM_X11 } SDL_SYSWM_TYPE; /* The UNIX custom event structure */ struct SDL_SysWMmsg { SDL_version version; SDL_SYSWM_TYPE subsystem; union { XEvent xevent; } event; }; /* The UNIX custom window manager information structure. When this structure is returned, it holds information about which low level system it is using, and will be one of SDL_SYSWM_TYPE. */ typedef struct SDL_SysWMinfo { SDL_version version; SDL_SYSWM_TYPE subsystem; union { struct { Display *display; /* The X11 display */ Window window; /* The X11 display window */ /* These locking functions should be called around any X11 functions using the display variable. They lock the event thread, so should not be called around event functions or from event filters. */ void (*lock_func)(void); void (*unlock_func)(void); /* Introduced in SDL 1.0.2 */ Window fswindow; /* The X11 fullscreen window */ Window wmwindow; /* The X11 managed input window */ } x11; } info; } SDL_SysWMinfo; #elif defined(SDL_VIDEO_DRIVER_NANOX) #include /* The generic custom event structure */ struct SDL_SysWMmsg { SDL_version version; int data; }; /* The windows custom window manager information structure */ typedef struct SDL_SysWMinfo { SDL_version version ; GR_WINDOW_ID window ; /* The display window */ } SDL_SysWMinfo; #elif defined(SDL_VIDEO_DRIVER_WINDIB) || defined(SDL_VIDEO_DRIVER_DDRAW) || defined(SDL_VIDEO_DRIVER_GAPI) #define WIN32_LEAN_AND_MEAN #include /* The windows custom event structure */ struct SDL_SysWMmsg { SDL_version version; HWND hwnd; /* The window for the message */ UINT msg; /* The type of message */ WPARAM wParam; /* WORD message parameter */ LPARAM lParam; /* LONG message parameter */ }; /* The windows custom window manager information structure */ typedef struct SDL_SysWMinfo { SDL_version version; HWND window; /* The Win32 display window */ HGLRC hglrc; /* The OpenGL context, if any */ } SDL_SysWMinfo; #elif defined(SDL_VIDEO_DRIVER_RISCOS) /* RISC OS custom event structure */ struct SDL_SysWMmsg { SDL_version version; int eventCode; /* The window for the message */ int pollBlock[64]; }; /* The RISC OS custom window manager information structure */ typedef struct SDL_SysWMinfo { SDL_version version; int wimpVersion; /* Wimp version running under */ int taskHandle; /* The RISC OS task handle */ int window; /* The RISC OS display window */ } SDL_SysWMinfo; #elif defined(SDL_VIDEO_DRIVER_PHOTON) #include #include /* The QNX custom event structure */ struct SDL_SysWMmsg { SDL_version version; int data; }; /* The QNX custom window manager information structure */ typedef struct SDL_SysWMinfo { SDL_version version; int data; } SDL_SysWMinfo; #else /* The generic custom event structure */ struct SDL_SysWMmsg { SDL_version version; int data; }; /* The generic custom window manager information structure */ typedef struct SDL_SysWMinfo { SDL_version version; int data; } SDL_SysWMinfo; #endif /* video driver type */ #endif /* SDL_PROTOTYPES_ONLY */ /* Function prototypes */ /* * This function gives you custom hooks into the window manager information. * It fills the structure pointed to by 'info' with custom information and * returns 1 if the function is implemented. If it's not implemented, or * the version member of the 'info' structure is invalid, it returns 0. * * You typically use this function like this: * SDL_SysWMInfo info; * SDL_VERSION(&info.version); * if ( SDL_GetWMInfo(&info) ) { ... } */ extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo *info); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_syswm_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_timer.h0000644000175000017500000001051010447314611022420 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_timer_h #define _SDL_timer_h /* Header for the SDL time management routines */ #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* This is the OS scheduler timeslice, in milliseconds */ #define SDL_TIMESLICE 10 /* This is the maximum resolution of the SDL timer on all platforms */ #define TIMER_RESOLUTION 10 /* Experimentally determined */ /* Get the number of milliseconds since the SDL library initialization. * Note that this value wraps if the program runs for more than ~49 days. */ extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); /* Wait a specified number of milliseconds before returning */ extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); /* Function prototype for the timer callback function */ typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval); /* Set a callback to run after the specified number of milliseconds has * elapsed. The callback function is passed the current timer interval * and returns the next timer interval. If the returned value is the * same as the one passed in, the periodic alarm continues, otherwise a * new alarm is scheduled. If the callback returns 0, the periodic alarm * is cancelled. * * To cancel a currently running timer, call SDL_SetTimer(0, NULL); * * The timer callback function may run in a different thread than your * main code, and so shouldn't call any functions from within itself. * * The maximum resolution of this timer is 10 ms, which means that if * you request a 16 ms timer, your callback will run approximately 20 ms * later on an unloaded system. If you wanted to set a flag signaling * a frame update at 30 frames per second (every 33 ms), you might set a * timer for 30 ms: * SDL_SetTimer((33/10)*10, flag_update); * * If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init(). * * Under UNIX, you should not use raise or use SIGALRM and this function * in the same program, as it is implemented using setitimer(). You also * should not use this function in multi-threaded applications as signals * to multi-threaded apps have undefined behavior in some implementations. * * This function returns 0 if successful, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback); /* New timer API, supports multiple timers * Written by Stephane Peter */ /* Function prototype for the new timer callback function. * The callback function is passed the current timer interval and returns * the next timer interval. If the returned value is the same as the one * passed in, the periodic alarm continues, otherwise a new alarm is * scheduled. If the callback returns 0, the periodic alarm is cancelled. */ typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param); /* Definition of the timer ID type */ typedef struct _SDL_TimerID *SDL_TimerID; /* Add a new timer to the pool of timers already running. Returns a timer ID, or NULL when an error occurs. */ extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param); /* Remove one of the multiple timers knowing its ID. * Returns a boolean value indicating success. */ extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_timer_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_config_macosx.h0000644000175000017500000000652510447314610024131 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_macosx_h #define _SDL_config_macosx_h #include "SDL_platform.h" /* This is a set of defines to configure the SDL features */ #define SDL_HAS_64BIT_TYPE 1 /* Useful headers */ /* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */ #if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) ) #define HAVE_ALLOCA_H 1 #endif #define HAVE_SYS_TYPES_H 1 #define HAVE_STDIO_H 1 #define STDC_HEADERS 1 #define HAVE_STRING_H 1 #define HAVE_INTTYPES_H 1 #define HAVE_STDINT_H 1 #define HAVE_CTYPE_H 1 #define HAVE_MATH_H 1 #define HAVE_SIGNAL_H 1 /* C library functions */ #define HAVE_MALLOC 1 #define HAVE_CALLOC 1 #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 #define HAVE_GETENV 1 #define HAVE_PUTENV 1 #define HAVE_UNSETENV 1 #define HAVE_QSORT 1 #define HAVE_ABS 1 #define HAVE_BCOPY 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 #define HAVE_MEMMOVE 1 #define HAVE_MEMCMP 1 #define HAVE_STRLEN 1 #define HAVE_STRLCPY 1 #define HAVE_STRLCAT 1 #define HAVE_STRDUP 1 #define HAVE_STRCHR 1 #define HAVE_STRRCHR 1 #define HAVE_STRSTR 1 #define HAVE_STRTOL 1 #define HAVE_STRTOUL 1 #define HAVE_STRTOLL 1 #define HAVE_STRTOULL 1 #define HAVE_STRTOD 1 #define HAVE_ATOI 1 #define HAVE_ATOF 1 #define HAVE_STRCMP 1 #define HAVE_STRNCMP 1 #define HAVE_STRCASECMP 1 #define HAVE_STRNCASECMP 1 #define HAVE_SSCANF 1 #define HAVE_SNPRINTF 1 #define HAVE_VSNPRINTF 1 #define HAVE_SIGACTION 1 #define HAVE_SETJMP 1 #define HAVE_NANOSLEEP 1 /* Enable various audio drivers */ #define SDL_AUDIO_DRIVER_COREAUDIO 1 #define SDL_AUDIO_DRIVER_SNDMGR 1 #define SDL_AUDIO_DRIVER_DISK 1 #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable various cdrom drivers */ #define SDL_CDROM_MACOSX 1 /* Enable various input drivers */ #define SDL_JOYSTICK_IOKIT 1 /* Enable various shared object loading systems */ #ifdef __ppc__ /* For Mac OS X 10.2 compatibility */ #define SDL_LOADSO_DLCOMPAT 1 #else #define SDL_LOADSO_DLOPEN 1 #endif /* Enable various threading systems */ #define SDL_THREAD_PTHREAD 1 #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 /* Enable various timer systems */ #define SDL_TIMER_UNIX 1 /* Enable various video drivers */ #define SDL_VIDEO_DRIVER_DUMMY 1 #if TARGET_API_MAC_CARBON #define SDL_VIDEO_DRIVER_TOOLBOX 1 #else #define SDL_VIDEO_DRIVER_QUARTZ 1 #endif /* Enable OpenGL support */ #define SDL_VIDEO_OPENGL 1 /* Enable assembly routines */ #define SDL_ASSEMBLY_ROUTINES 1 #ifdef __ppc__ #define SDL_ALTIVEC_BLITTERS 1 #endif #endif /* _SDL_config_macosx_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_audio.h0000644000175000017500000002517710447314610022417 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Access to the raw audio mixing buffer for the SDL library */ #ifndef _SDL_audio_h #define _SDL_audio_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "SDL_endian.h" #include "SDL_mutex.h" #include "SDL_thread.h" #include "SDL_rwops.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* The calculated values in this structure are calculated by SDL_OpenAudio() */ typedef struct SDL_AudioSpec { int freq; /* DSP frequency -- samples per second */ Uint16 format; /* Audio data format */ Uint8 channels; /* Number of channels: 1 mono, 2 stereo */ Uint8 silence; /* Audio buffer silence value (calculated) */ Uint16 samples; /* Audio buffer size in samples (power of 2) */ Uint16 padding; /* Necessary for some compile environments */ Uint32 size; /* Audio buffer size in bytes (calculated) */ /* This function is called when the audio device needs more data. 'stream' is a pointer to the audio data buffer 'len' is the length of that buffer in bytes. Once the callback returns, the buffer will no longer be valid. Stereo samples are stored in a LRLRLR ordering. */ void (SDLCALL *callback)(void *userdata, Uint8 *stream, int len); void *userdata; } SDL_AudioSpec; /* Audio format flags (defaults to LSB byte order) */ #define AUDIO_U8 0x0008 /* Unsigned 8-bit samples */ #define AUDIO_S8 0x8008 /* Signed 8-bit samples */ #define AUDIO_U16LSB 0x0010 /* Unsigned 16-bit samples */ #define AUDIO_S16LSB 0x8010 /* Signed 16-bit samples */ #define AUDIO_U16MSB 0x1010 /* As above, but big-endian byte order */ #define AUDIO_S16MSB 0x9010 /* As above, but big-endian byte order */ #define AUDIO_U16 AUDIO_U16LSB #define AUDIO_S16 AUDIO_S16LSB /* Native audio byte ordering */ #if SDL_BYTEORDER == SDL_LIL_ENDIAN #define AUDIO_U16SYS AUDIO_U16LSB #define AUDIO_S16SYS AUDIO_S16LSB #else #define AUDIO_U16SYS AUDIO_U16MSB #define AUDIO_S16SYS AUDIO_S16MSB #endif /* A structure to hold a set of audio conversion filters and buffers */ typedef struct SDL_AudioCVT { int needed; /* Set to 1 if conversion possible */ Uint16 src_format; /* Source audio format */ Uint16 dst_format; /* Target audio format */ double rate_incr; /* Rate conversion increment */ Uint8 *buf; /* Buffer to hold entire audio data */ int len; /* Length of original audio buffer */ int len_cvt; /* Length of converted audio buffer */ int len_mult; /* buffer must be len*len_mult big */ double len_ratio; /* Given len, final size is len*len_ratio */ void (SDLCALL *filters[10])(struct SDL_AudioCVT *cvt, Uint16 format); int filter_index; /* Current audio conversion function */ } SDL_AudioCVT; /* Function prototypes */ /* These functions are used internally, and should not be used unless you * have a specific need to specify the audio driver you want to use. * You should normally use SDL_Init() or SDL_InitSubSystem(). */ extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name); extern DECLSPEC void SDLCALL SDL_AudioQuit(void); /* This function fills the given character buffer with the name of the * current audio driver, and returns a pointer to it if the audio driver has * been initialized. It returns NULL if no driver has been initialized. */ extern DECLSPEC char * SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen); /* * This function opens the audio device with the desired parameters, and * returns 0 if successful, placing the actual hardware parameters in the * structure pointed to by 'obtained'. If 'obtained' is NULL, the audio * data passed to the callback function will be guaranteed to be in the * requested format, and will be automatically converted to the hardware * audio format if necessary. This function returns -1 if it failed * to open the audio device, or couldn't set up the audio thread. * * When filling in the desired audio spec structure, * 'desired->freq' should be the desired audio frequency in samples-per-second. * 'desired->format' should be the desired audio format. * 'desired->samples' is the desired size of the audio buffer, in samples. * This number should be a power of two, and may be adjusted by the audio * driver to a value more suitable for the hardware. Good values seem to * range between 512 and 8096 inclusive, depending on the application and * CPU speed. Smaller values yield faster response time, but can lead * to underflow if the application is doing heavy processing and cannot * fill the audio buffer in time. A stereo sample consists of both right * and left channels in LR ordering. * Note that the number of samples is directly related to time by the * following formula: ms = (samples*1000)/freq * 'desired->size' is the size in bytes of the audio buffer, and is * calculated by SDL_OpenAudio(). * 'desired->silence' is the value used to set the buffer to silence, * and is calculated by SDL_OpenAudio(). * 'desired->callback' should be set to a function that will be called * when the audio device is ready for more data. It is passed a pointer * to the audio buffer, and the length in bytes of the audio buffer. * This function usually runs in a separate thread, and so you should * protect data structures that it accesses by calling SDL_LockAudio() * and SDL_UnlockAudio() in your code. * 'desired->userdata' is passed as the first parameter to your callback * function. * * The audio device starts out playing silence when it's opened, and should * be enabled for playing by calling SDL_PauseAudio(0) when you are ready * for your audio callback function to be called. Since the audio driver * may modify the requested size of the audio buffer, you should allocate * any local mixing buffers after you open the audio device. */ extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained); /* * Get the current audio state: */ typedef enum { SDL_AUDIO_STOPPED = 0, SDL_AUDIO_PLAYING, SDL_AUDIO_PAUSED } SDL_audiostatus; extern DECLSPEC SDL_audiostatus SDLCALL SDL_GetAudioStatus(void); /* * This function pauses and unpauses the audio callback processing. * It should be called with a parameter of 0 after opening the audio * device to start playing sound. This is so you can safely initialize * data for your callback function after opening the audio device. * Silence will be written to the audio device during the pause. */ extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on); /* * This function loads a WAVE from the data source, automatically freeing * that source if 'freesrc' is non-zero. For example, to load a WAVE file, * you could do: * SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...); * * If this function succeeds, it returns the given SDL_AudioSpec, * filled with the audio data format of the wave data, and sets * 'audio_buf' to a malloc()'d buffer containing the audio data, * and sets 'audio_len' to the length of that audio buffer, in bytes. * You need to free the audio buffer with SDL_FreeWAV() when you are * done with it. * * This function returns NULL and sets the SDL error message if the * wave file cannot be opened, uses an unknown data format, or is * corrupt. Currently raw and MS-ADPCM WAVE files are supported. */ extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len); /* Compatibility convenience function -- loads a WAV from a file */ #define SDL_LoadWAV(file, spec, audio_buf, audio_len) \ SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len) /* * This function frees data previously allocated with SDL_LoadWAV_RW() */ extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf); /* * This function takes a source format and rate and a destination format * and rate, and initializes the 'cvt' structure with information needed * by SDL_ConvertAudio() to convert a buffer of audio data from one format * to the other. * This function returns 0, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT *cvt, Uint16 src_format, Uint8 src_channels, int src_rate, Uint16 dst_format, Uint8 dst_channels, int dst_rate); /* Once you have initialized the 'cvt' structure using SDL_BuildAudioCVT(), * created an audio buffer cvt->buf, and filled it with cvt->len bytes of * audio data in the source format, this function will convert it in-place * to the desired format. * The data conversion may expand the size of the audio data, so the buffer * cvt->buf should be allocated after the cvt structure is initialized by * SDL_BuildAudioCVT(), and should be cvt->len*cvt->len_mult bytes long. */ extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT *cvt); /* * This takes two audio buffers of the playing audio format and mixes * them, performing addition, volume adjustment, and overflow clipping. * The volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME * for full audio volume. Note this does not change hardware volume. * This is provided for convenience -- you can mix your own audio data. */ #define SDL_MIX_MAXVOLUME 128 extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume); /* * The lock manipulated by these functions protects the callback function. * During a LockAudio/UnlockAudio pair, you can be guaranteed that the * callback function is not running. Do not call these from the callback * function or you will cause deadlock. */ extern DECLSPEC void SDLCALL SDL_LockAudio(void); extern DECLSPEC void SDLCALL SDL_UnlockAudio(void); /* * This function shuts down audio processing and closes the audio device. */ extern DECLSPEC void SDLCALL SDL_CloseAudio(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_audio_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_config_amiga.h0000644000175000017500000000414510447314610023711 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_amiga_h #define _SDL_config_amiga_h #include "SDL_platform.h" /* This is a set of defines to configure the SDL features */ #define SDL_HAS_64BIT_TYPE 1 /* Useful headers */ #define HAVE_SYS_TYPES_H 1 #define HAVE_STDIO_H 1 #define STDC_HEADERS 1 #define HAVE_STRING_H 1 #define HAVE_INTTYPES_H 1 #define HAVE_SIGNAL_H 1 /* C library functions */ #define HAVE_MALLOC 1 #define HAVE_CALLOC 1 #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 #define HAVE_GETENV 1 #define HAVE_PUTENV 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 #define HAVE_MEMMOVE 1 #define HAVE_MEMCMP 1 /* Enable various audio drivers */ #define SDL_AUDIO_DRIVER_AHI 1 #define SDL_AUDIO_DRIVER_DISK 1 #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable various cdrom drivers */ #define SDL_CDROM_DUMMY 1 /* Enable various input drivers */ #define SDL_JOYSTICK_AMIGA 1 /* Enable various shared object loading systems */ #define SDL_LOADSO_DUMMY 1 /* Enable various threading systems */ #define SDL_THREAD_AMIGA 1 /* Enable various timer systems */ #define SDL_TIMER_AMIGA 1 /* Enable various video drivers */ #define SDL_VIDEO_DRIVER_CYBERGRAPHICS 1 #define SDL_VIDEO_DRIVER_DUMMY 1 /* Enable OpenGL support */ #define SDL_VIDEO_OPENGL 1 #endif /* _SDL_config_amiga_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_active.h0000644000175000017500000000352310447314610022560 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Include file for SDL application focus event handling */ #ifndef _SDL_active_h #define _SDL_active_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* The available application states */ #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */ #define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */ #define SDL_APPACTIVE 0x04 /* The application is active */ /* Function prototypes */ /* * This function returns the current state of the application, which is a * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and * SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to * see your application, otherwise it has been iconified or disabled. */ extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_active_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_Debug/0000755000175000017500000000000010623374630022163 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_Debug/SDL.lib0000644000175000017500000664222210473573015023314 0ustar julienjulien! / 1151176421 0 35983 ` ZZZZZZZZ|||||||||||||||||||||||||||||||||sssssssss========           ,",",",",",",",",",","_H_H_H_H_H_H_H_H22222^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^llllllllllllllllllllll************************************ 2 ). ). ). 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= $P $T0 8 + .cbParams + =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 124 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 68 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 72 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 80 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 128 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 116 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 136 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 104 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 76 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 88 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 92 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 1104 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 84 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 96 - ^ =? 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je^|j!m :6I UJnR¶ d`bgM8|&c:\programme\microsoft visual studio 8\vc\platformsdk\include\winbase.hc:\programme\microsoft visual studio 8\vc\include\stdlib.hc:\programme\microsoft visual studio 8\vc\include\limits.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\winreg.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\winerror.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\pshpack8.hc:\sdl-1.2.10\include\close_code.hc:\programme\microsoft visual studio 8\vc\include\ctype.hc:\sdl-1.2.10\include\sdl_error.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\gl\gl.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\pshpack2.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\reason.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\wincon.hc:\sdl-1.2.10\include\sdl_video.hc:\programme\microsoft visual studio 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8\vc\platformsdk\include\stralign.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\urlmon.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\specstrings.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\basetsd.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\pshpack4.h$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 212 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 72 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 68 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 92 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 76 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 444 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 492 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 192 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 100 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 80 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 184 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 108 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 1612 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 348 - ^ =/K 3K G K ]# a# s% w%         1 5 K O e i     * * + + m $ q $ " " & & , ,       W W   P P O O ,N 0N GM KM c g |      M M     _U cU 4 4   Win95/98/2000 DirectXdirectx                             ! !" "# #$ $% %& &' '( () )* *+ +, ,- -. ./ /0 01 12 23 34 45 56 67 78 89 9: :; ;< <= => >? ?@ @A AB BC CD DE EF FG GH HI IJ JK KL LM MN NO OP PQ QR RS ST TU UV VW WX XY YZ Z[ [\ \] ]^ ^_ _` `a ab bc cd de ef fg gh hi ij jk kl lm mn no op pq qr rs st tu uv vw wx xy yz z{ {| |} }~ ~       $(,0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O  0@P`p 0@P`p 0@P`p 0@P`p 0@P`p 0@P`p 0@P`p 0@P`p 0@P`p   0 @ P ` p            0 @ P ` p            0 @ P ` p            0 @ P ` p            0 @ P ` p          0@P`p 0@P`p p 04 83<KP,,#D%USVWEhE}tEEPEhE}hEPE}jEPjUjjEPMBPЅjlj|P Dž|lEEBjxP|QUREQ҅|RtPhxQxх|EtPtBЋxPxBЋEPMBЋEP}t}t Dž0 Dž00_^[]D@4?@>F@X:b654S?D  |% 3 DX5_Available@  IDInputDLL IDDrawDLL tddraw_ok tdinput_okW DDrawCreate DDraw tUDDrawSurf3 xADDrawSurf |kdesc9929D9`9{9x9W9 P9)[9=S9KL9Q !'.8?MWi+?MW 3x3 |3 3 3 R3 V3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 #3 '3 33 73 C3 G3 S3 W3 l3 p3 DirectDrawCreateDDRAW.DLLDINPUT.DLLUDSVW}3hE}t?@ACDGHIJKLMN%O/P9QCRMSWTaUkVuWXY[\]^_abcdefg)h6iCjPk]ljotp~qrtwx KxK |K K K UDSVWh=thPh=thP=t$=t=t=t E EE_^[] w>@* *(:-*469>DD@I+O+Wp\+c6hn*w+wDD D . DX5_LoadD@  tstatus9929B9a ' = M Vl lxl |l l l l l l l l l l l DirectInputCreateAU@SVW=t P=t P_^[] **? **4+<+C?IS+Db@ [@ t0b [DDX5_Unload@@ 99Ahb \ (2;GQ[ wxw |w w w w w w w U@SVWE9tEREH}tHEtEQEtEQEP_^[]6wWuD@ @ {6 TDX5_DeleteDevice@@  Dthis93p d 5: @!L"^$j%|') ~x~ |~ ~ ~ ~ ~ UDSVWE E}|v}|vE}7va}7v}@,}@}@P}@OV}}W7MwM}U$MRwM}U${l]N?0!sg[OC7+E PMQhhhu!PMQhhhhh_^[]ÍI              >=<;:98949/9!+,90&;9?!J9NY9]h9lw9{9 99999999 99 +9/:9>I9MX9\g9ks9w9999999>>9>>"'8<@0DH"LPTX'\`H LPTX\`dhlptx|D3D ,D 03 .HSetDDerrorD@    $LN34$LN32$LN31$LN30$LN29$LN26$LN25$LN24$LN23$LN22$LN21$LN20$LN19$LN18$LN17$LN16$LN15$LN14$LN13$LN12$LN11$LN10$LN9$LN8$LN7$LN6$LN5 function  tcode errbuf perrorx3Ll  %*49CHRWafpu  $ ) 3 8BGQV`eoq{}!"$%'(*+-.01589;.= x | ; ; : : = = < < 0 0 ' ' " "   , 0 =  A  N R _ c p t                     + / < @ M Q ^ b n r ~      > > 9 9   %s%s: %s%s: Unknown DirectDraw error: 0x%xInterface not presentOperation not supportedSurface created in different modeUnsupported modePrimary surface already existsSurface not flippableNo flip hardwareNo emulation availableNo DirectDraw hardwareNo cooperative level setIncompatible primary surfaceSurface was implicitly createdNo blit hardwareWindow handle is subclassedWindow handle already setExclusive mode was already setNot 8-bit colorNo palette hardwareNo palette attachedNot in exclusive access modeInvalid surface typeDirectDraw is still drawingSurface was lostSurface busyOut of video memoryOut of memoryInvalid pixel formatInvalid caps memberInvalid rectangleObject not foundInvalid parametersInvalid objectException encounteredUndefined error!UXSVWEEAEAEA E EE}}GEUDŽEUDŽ$EUDŽ4몋EǁEP}PjEPjE}tEPh}EQhURE҉EEPMBЃ}tEPh1PEjEPj MQ؋U ZEP QhjjE lH4E pH8E EE}}EhEPjjMPMQ ҉E}tEPhRE EE}EU􋄑 QUU􉄑$EU􃼑$ujEE MEEMQ U}tEU􋄑$MUʋEU􋄑$MEU􃼑~7hjEU􋄑PME􋌂$QEH(UJ(EP3_^[]ÿXWV:UHTM]WdPsOOWNMLMMKf'J,sedK5_dFqDX X 3 FDX5_VideoInitX@  Dthis  ;vformat ddraw tj Yhdc result tiW !rect99*I9;L9b[9q+9+9x9.93} (8H`w/=CT\k"3;W4kp ExE |E 1E 5E QE UE aE eE qE uE E E E E E E E E E E E E E E DirectDraw2::EnumDisplayModesDirectDraw::QueryInterfaceUHSVWEME MEHUB;uE@MQ+E@MQ+_^[]DVH OH .V O0cmpmodesH@ va  vb Hb HaXVL +=?O _x_ |_ _ _ UXSVWE EEHTMEHMEH ; lwEH; pw xEEUEEMM}4U$EEEEE<taE QEH ;uHE QEH;u/E U;Q~E;EE UQEU􋄑MM􉄊jE}uj3XEMHEfEf@EMfQ fPEMfQfPEMP EM _^[]I)M7M>MmjtiKKKKK*e=dKKhgDX X 0  EnumModes2X@  $LN4 ?desc  udata trefreshRate Dthis tmaxRefreshRate !enumrect tbpp !=EGNx'4:DHQYbp~ fxf |f j j i i h h pf tf USVWhljP DžljPMPMQ,҉tPhhEH(UJ(@tEH(UJ(%@t%tEH(UJ(%tEH(UJ(%=u\EH(UJ(EH(  UB(% MA(EH( UB(% MA(%tEH(UJ(Dž@jPQUQUB\Љt MA,3_^[]5juoD   9 DX5_UpdateVideoInfo@x  Dthis result &DDCapsb "total_mem }ddsCaps9Q98A O"P,QYRbSvT~VWX[\^bdeg>hcjpkqstuwyz qxq |q q q 1q 5q Aq Eq \q `q DirectDraw2::GetCapsUHSVWE HME%=uiEEMM}wNU$EEEU~EU$$3 E4QB;Eu3_^[]=D~}DH  H  3 KDX5_ListModesH@  $LN6 Dthis  ;format uflags tbpp| "HZp |x| ||     ~ ~ ,| 0| USVWEEEE xtE PMQUB`ЃE @Eyt0EQREQHыEAE u jjE t EPE E HQ9Uu E EEwx$3t Džl|DžhDždDžlDžhDžd>DžlDžhDždDžlDžhDždjdPhQlREPjjj E}uj3EEMHEMH EPMfAE%=hjP fDžEHQ0E4E8DžE;l'E;px@ @jPu:%@t-%jPt"EU 'jPEE #EEEtE#EEE EExE t#E#EEE EEE U 2E#EEE EEEtE EEEU Pt E E=uEPj Q=PDžDž==hhtaPQhRuhPu Dž@E HE H jjjPPQ+E+EE%t1j+E+j+E+t.j+E+j+E+Z=u=u t%DžE%t Dž DžPMQURPQRPE%uPEP}36EU E!jPEE #EEE%=uE#EEE EE^E tE#EEE EE%E#EEE EEEt E EEPt E E=uEPj QE%=u EEEP QUQUBPЉE}tEPh3 E%=DžDžjjjjjPPQh+P+QRPj QjP;tPjdDžEH t1H9Mu H9MuHjPMQUREPMPMQT҉E}tajjEPMQUREREHTщE}t*E%PMQUREPM QUR jEPjEPEPjljxP DžxlDž|EBE%=t E%EE%@t| |EEEjtPxQUQUBЉE}tZE%@tP|߉|EEEjtPxQUQUBЉE}tEPh3 EQhtRt҉E}tEPh3 tPtBjljxP DžxlDž|xPMBPMBQX҉E}tEPh3 Eă@uh3Ey t0EQ REQ HыEA }E%=u~Dž}REDEDEDEDrDž }WEDEDEDEDDž }REDEDEDEDDž}WEDEDEDEDjE QUPjDMPMQ҉E}tEPh3FEQ REQREQH|щE}tEPh3E EEM;HuEM;H uEHQ;UtaEPjEPMQUREPjjj E}uj3EMHEMH Ef@EE%=ExutEHQUEfPEHUfJEHUJ QMAExu%E;E t EPj3DžpEMEtE u EU E t E U AExtEHQE@EQpEU EtE@U EQpREPMQ}E;E t EP3E%=u7EU EH9tE U E@ E@ E%=dEyudjEQjUQUBЉE}t,E;E t EPEPh3PjMBPMBQ ҉E}t,E;E t EPEPh3EQREQREQHpщE}t,E;E t EPEPh3^=%PDž`Dž\==h`h\`tahPlQh`Rulhh`Pu `\DždptE HxE H |jjjPPpQx+pE|+tE\t.j+E+lj+E+hZ=u=u `tplth%DžhhldddPMQURhPlQjRjPPE_^[]ÍI#d35tMMM'W.WW W3@LQ_d&W-;knWuWWcWjWW-;LWSaWWWWK    q 5  8 4] b  5    2RededG{StW',}W)5HSXdW  6?WWW D"    26" NDX5_SetVideoMode@  $LN113$LN110 Dthis  9current twidth theight tbpp uflags Gdirectstyle xkddsd result 9video Gresizestyle "style tAdd_surface1 pUdd_surface3 Gwindowstyle "sharemode  luRmask huGmask duBmask$ settings tchanged 8top Pbounds uswp_flags tx ty window center tmaxRefreshRate Pbounds !rectX ti pPbounds duswp_flags ltx hty `window \center9Br9~[9999,;9C969C9+;99<9iM9M9M9M9s?9C9;9hC969/9+M99M9Q;9_<9?99A9C9t 29 29 G9 G9M P9 S9 9< 99999e9C9;9<9M9M9?99C( "b  !+ 4GQ` $()*+."0,162@3B5L6V7`9b=l>v?@BCDHIJKPQRS\$`:aCbSc\deeoghiklmnpqr$w5xEyRz]{f|h}p~{'1K^qz ?N]g})3=?Iy '2;=HQYb})7Ee      0 ? A C y    ! $ % & ( + ,' -1 .8 /G 1R 3\ 4k 5t 6{ 8 9 : ; < > @ A# B* ER FX Gi Hp J M N O P Q R S U V W [ \> ]N bX fg h j k l m n o q r s6 tJ u^ v` w x y z { | ~-AUW-9\bls|  '1;KX`mox&1AKMWj y   "3:jpx "#'+,./012A3L4W6o7{;=>?@ABCDEF4GOH[IgJiKLNOPTUV\_` x |         B F     m q     j n z ~                     * . : > J N Z ^ j n z ~                     * . : > J N Z ^ j n z ~                     * . : > J N Z ^ j n z ~   DirectDrawSurface3::SetClipperDirectDrawClipper::SetHWndDirectDraw2::CreateClipperDirectDrawSurface3::SetPaletteDirectDraw2::CreatePalettePrimary DDRAW surface is not RGB formatDirectDrawSurface::GetSurfaceDescDirectDrawSurface::QueryInterfaceDirectDraw2::CreateSurface(PRIMARY)DirectDraw2::SetCooperativeLevelcenter%d,%dSDL_VIDEO_CENTEREDSDL_VIDEO_WINDOW_POSUSVWEЋM #U jM AE xujEjljEP ElEE HME H ME HMEt E@@E@E E@E H9t E؃ E؋E HQUE HQUE HQUE HQU}t EEjEPMQUQUBЉE}tEPhxEPhMQUщEEPMBЃ}tEPh5EtOEPMQUH8щE}tEPhE%@uhFEE HMjEPMQUщE}tEPhjljEP EljhEPjMQUHdщE}tEPhGjEPMЋEu=E M;HthE H9Mth E fMfHE HQ9Uu*E HU;QuE HU;QuE HU;QthE M;Hu E M;H thtE  MU E HUE @t?EEPMQUREQ0҉E}tEPhEEE HUQ38}tE;EtEPMBЋE HQE @_^[]e7dV59>O4| 35jo@ED   8 EDX5_AllocDDSurface@| error_end Dthis  9surface Urequested uflag kddsd result Add_surface1 Udd_surface3?s Udd_writebuf9)G9^P9oS99 9ZX9^99[[i pt+u4v>wFyM|]}dkt}.4EJcqw%*:A_ev{$)?LN[fs z  !#$%& x |   u y                   4 8 DirectDrawSurface3::GetAttachedSurfaceDDraw created surface with wrong sizeDDraw didn't use SDL surface descriptionDDraw created surface with wrong pitchDDraw didn't use SDL surface memoryDirectDrawSurface3::LockDirectDraw2::SetSurfaceDescNo room in video memoryDirectDrawSurface3::GetCapsDirectDraw2::CreateSurfaceU@SVWEyuhjjE PMQ_^[]7DE@ >@ 8E >cDX5_AllocHWSurface@@  Dthis  9surfaceHE<) +,%-*/>0 x |   You must set a non-GL video mode firstUDSVWE uE xujjE PMQE xu3E U E t.E HQ RE PMQ }E U E t.E HQ$RE PMQ }E U E ىMt E H0A E_^[])pBM(DD  D  5 fDX5_CheckHWBlitD@  Dthis  9src 9dst taccelerated 09@P]{ !x! |! ! ! U`SVWEHQUEHQUE HME HU BȉME ME U BȉMEt EEEEEPMQUREHQUPMQUHщE}tp}vu6EPMBlЉEEPMBlЉEh3EPhEPMQU REPMQ0BЃ3_^[]0,D*` #` G5* #DX5_HWAccelBlit`@  9src  Hsrcrect 9dst Hdstrect result Udst_surface "flags Prect Usrc_surface99r9r9*X `a!b+c>dGeYffgmhoivmqrstuwxz!# (x( |( _( c( o( s( ( ( ( ( ( ( IDirectDrawSurface3::BltFastBlit surfaces were lost, reload themUSVWE HQUEHMEHUBȉMEMEUBȉMEdEE؍EPhjjMQUREQ҉E}vu0EPMBlЍEPhjjMQUREQ҉E}tEPh3_^[];D   4 iDX5_FillHWRect@|  Dthis  9dst Hdstrect ucolor bltfx Parea result Udst_surface9zw9r9w "5>PW] 7x7 |7 E7 I7 U7 Y7 e7 i7 7 7 IDirectDrawSurface3::BltULSVWEEEEEPjM QPM QQt҉E}tEPh3_^[]AFFD[L  TL } 7[ TlDX5_SetHWColorKeyL@  Dthis  9surface ukey result colorkey91`[ T 6<MRT BxB |B B B (B ,B IDirectDrawSurface3::SetColorKeyU@SVW_^[]D@   @  4 oDX5_SetHWAlpha@@  Dthis  9surface  alpha0$   MxM |M M M USVWE HQUjljEP EljhEPjMQUHdщE}vu9E HRE HHlщEjhEPjMQUHdщE}tEPhWE H;Mt@E fMfHE M+H U BȋU E+BU RRȋE HE MH3_^[]!5D    7  cDX5_LockHWSurface@t  Dthis  9surface Udd_surface kddsd result9HX9lr9X  (/MVq  TxT |T T T #T 'T 3T 7T LT PT U@SVWjE HQRE HQыE @_^[]D9@ 2@ 99 2qDX5_UnlockHWSurface@@  Dthis  9surface9&^89, (2 [x[ |[ [ [ [ [ UHSVWE HUjEPMBH=vujjEPMB,ЉE}vuIE HRE HHlщEjEPMBH=vujjEPMB,ЉE}tEPh3_^[]ßfDH H 7 cDX5_FlipHWSurfaceH@  Dthis  9surface Udd_surface result9"9=9ar9t9 t "-$B%K'f()+,-/0 bxb |b b b b b "b &b 2b 6b Bb Fb \b `b DirectDrawSurface3::FlipU@SVWE xtGE HU ;HtE HRE HHыE HQE @_^[]HD`@ Y@ 7` YqDX5_FreeHWSurface@@  Dthis  9surface9>[P`D3 45(6@8O9Y; mxm |m m m m m UhSVWE EEE;E )EMTUEMTEMDЉUEMUEMEMDЉUEEܡEEءEEEEjhEPM4BQUREQREQHщE}vu^EQREQHljhEPM4BQUREQREQH_^[]xDWh  Ph t 6W P_DX5_WindowUpdateh@(  Dthis  tnumrects Hrects Psrc result ti Pdst9w9 r9IwW> C'D5EPF]GwHIJKNPQ TKVPW txt |t +t /t ;t ?t Kt Ot dt ht U@SVW_^[]D@   @  6 _DX5_DirectUpdate@@  Dthis  tnumrects Hrects(Z [ {x{ |{ { { ULSVWEEy 5E4E EEE;E}XE EEEUEuDEUEuDDEUEuDD뗋EU DPMQU RjEQ REQ HEbhEPMQUREǁEQhjjUH QUH BЋE_^[]DbL [L} 3b [\DX5_SetColorsL@  Dthis  tfirstcolor tncolors Zcolors talloct_all tiVZ tj99Vb #@Zc|"X[ x | / 3 L P \ ` t x UHSVWE;E~EEE EEEMME;E}OEUEu DEUEu DDEUEu DD_^[]DH H 9 IDX5_CompressPaletteH@  Dthis  Zcolors tncolors tmaxcolors tj ti` Tx AZt x | ( , UHSVW4tD4u)4uhEQtE PMQEyuhEPhMBPMB҉tPhhE PQ hE PQ hE PQ PjMQUHщtPhEPMBЋ_^[] 6HSg5joDH  H 6 zDX5_SetGammaRampH@  Dthis  !ramp result Lgamma Vgamma_ramp99QQ9T ^s      < Y b v   x |    $ 0 4 H L DirectDrawGammaControl::SetGammaRamp()DirectDrawSurface3::QueryInterface(GAMMA)A video mode must be set for gamma correctionUHSVW4tD4u)4uhEQtE PMQEyuhEPhMBPMB҉tPhPjMQUH щuVhPM Q hPM Q hPM Q PhEPMBЋ_^[] 6HSg!?]nsDH  H 6 zDX5_GetGammaRampH@  Dthis  !ramp result Lgamma Vgamma_ramp99Q9T  ^ s& ' ( - . / 0 4 5 6 (7 F8 d9 f: z> ? 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8\vc\platformsdk\include\pshpack4.h$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 88 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 124 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 72 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 112 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 84 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 68 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 332 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 76 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 104 - ^ =r v         gE kE     - 1 p t B B     k o   > >       D D 9 9 1 5 U Y n r     mousekeyboard&   ,.UTSVWE EEE;E}oEM Tt-jEPMU  P Pj+jEPMU  P Pj_^[]LW'_y'DT T 5 handle_keyboardT@  "numevents  keybuf ti [keysymXL #8ce &x& |& & & UxSVWE<u#<u<u=EPEP QfEPfMQjjjjEEEPj QH$щẼ}tEPhhE EE}|$EL܁t EEEEE EE}EM;EEEuE EuEEt(=~ PE*=E=tEuE EuEjjEPMQEEEEfEfEE EEE;EEM U}E$EM U;TtGEuEt'fEPfMQjjfEfEEM TUEM TEfEEM U;TtGEuEt'fEPfMQjjfEfEEM TUEM TEfEEuEt'fEPfMQjjfEfEEEM |~EEjjEPjjjEPj EuEt'fEPfMQjjfEfEEEM  ƒEEuE EuEEM Tt(=~ PE*=E=tEuE EuEjjEPMQ(EuEtfEPfMQjj_^[]ÍIE$E6EQDbClBsA@?>>=L{999B8999796!Dw5~4@)@1@66@&999B899979 6:@BP3T2X1\0`/Dtx mx [2t Fhandle_mousex@8  $LN29$LN25$LN21$LN16 "numevents  ptrbuf  state yrel "timestamp xrel  button ti\  old_state  new_state mouse_posu 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8\vc\platformsdk\include\stralign.hc:\sdl-1.2.10\include\sdl_video.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\pshpack4.hc:\sdl-1.2.10\include\sdl_stdinc.hc:\programme\microsoft visual studio 8\vc\include\stdio.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\tvout.hc:\programme\microsoft visual studio 8\vc\include\crtdefs.hc:\sdl-1.2.10\include\sdl_opengl.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\wingdi.hc:\programme\microsoft visual studio 8\vc\include\sal.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\winsvc.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\windows.hc:\programme\microsoft visual studio 8\vc\include\vadefs.hc:\programme\microsoft visual studio 8\vc\include\excpt.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\poppack.hc:\sdl-1.2.10\include\close_code.hc:\programme\microsoft visual studio 8\vc\include\ctype.hc:\sdl-1.2.10\include\sdl_error.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\gl\glu.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\windef.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\winnetwk.hc:\programme\microsoft visual studio 8\vc\platformsdk\include\imm.hc:\programme\microsoft visual studio 8\vc\include\swprintf.inl$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 104 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 108 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 112 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 80 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + 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Blit1to1d@$ $LN10$LN7$LN6$LN5$LN4$LN3$LN2$LN1 info  src twidth theight  map tsrcskip tdstskip  dstZ[ tnh| )*+#,,-5.>/G1[9ABCD x |                 * .     UdSVWEHMEHMEMEH MEHMEHMEH(MEMMEEEE}EM$EUEf Hf UUEEEUEf Hf UUEEEUEf Hf UUEEEUEf Hf UUEEEUEf Hf UUEEEUEf Hf UUEEEUEf Hf UUEEEUEf Hf UUEEEE}EEEEEEk_^[]Ð,+$%&'()*DdV d  . Blit1to2d@$ $LN10$LN7$LN6$LN5$LN4$LN3$LN2$LN1 info  src twidth theight !map tsrcskip tdstskip  dstj[ tnh|N XYZ#[,\5]>^Ga[ghij #x# |# , , + + * * ) ) ( ( ' ' & & % % *$ .$ # # # # UhSVWEHMEHMEMEH MEHMEHMEH(MEMMiEE܋EE}-M$EMEEMEEEEMQEEEEMQEEEEEEEMEEMEEEEMQEEEEMQEEEEEEEMEEMEEEEMQEEEEMQEEEEEEEMEEMEEEEMQEEEEMQEEEEEEEMEEMEEEEMQEEEEMQEEEEEEEMEEMEEEEMQEEEEMQEEEEEEEMEEMEEEEMQEEEEMQEEEEEEEMEEMEEEEMQEEEEMQEEEEEEE܃E܃}EEEEEE_^[]Ð<;456789:DhV h; . 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@AB#C,D5E>FGGSJ^LrU4V=WIXNY lxl |l u u t t s s r r q q p p o o n $n 0m 4m l l l l UlSVWEHMEHMEMEH MEHMEHMEH(MEH$Q UEMMEE؋EE}M$E;MtPEM܋EE܋ME܃E܋EE܋MQE܃E܋EE܋MQE܃E܋EEEEE;MtPEM܋EE܋ME܃E܋EE܋MQE܃E܋EE܋MQE܃E܋EEEEE;MtPEM܋EE܋ME܃E܋EE܋MQE܃E܋EE܋MQE܃E܋EEEEE;MtPEM܋EE܋ME܃E܋EE܋MQE܃E܋EE܋MQE܃E܋EEEEE;MtPEM܋EE܋ME܃E܋EE܋MQE܃E܋EE܋MQE܃E܋EEEEE;MtPEM܋EE܋ME܃E܋EE܋MQE܃E܋EE܋MQE܃E܋EEEEE;MtPEM܋EE܋ME܃E܋EE܋MQE܃E܋EE܋MQE܃E܋EEEEE;MtPEM܋EE܋ME܃E܋EE܋MQE܃E܋EE܋MQE܃E܋EEEEE؃E؃}EEEEEE+_^[]Ð04}8~<@DHLDPlV Il 1P (Blit1to3Keyl@, $LN18$LN14$LN12$LN10$LN8$LN6$LN4$LN2 info to  src twidth theight uckey  palmap tsrcskip tdstskip  dstg tnPh\ ]^_#`,a5b>cGdSggstu#v(w |x| ||     ~ $~ 0} 4} | | $| (| UhSVWEHMEHMEMEH MEHMEHMEH(MEH$Q UE虃EEMMEE܋EE}M$E;MtEUE EEEEE;MtEUE EEEEE;MtEUE EEEEE;MtEUE EEEEE;MtEUE EEEEE;MtEUE EEEEE;MtEUE EEEEE;MtEUE EEEEE܃E܃}}EEEEMU _^[]ÍILPTX\`dhDlhV eh; 1l BBlit1to4Keyh@( $LN18$LN14$LN12$LN10$LN8$LN6$LN4$LN2 info  src twidth theight uckey upalmap tsrcskip tdstskip udstpv tnlhz {|}#~,5>GSbv(1=B x |      $ 0 4     ULSVWEH0BEEH} E EHME E}wHM$E4E(3}%3}%3_^[]ÐHR ^ qDLV L3 8 SDL_CalculateBlit1L@ $LN4$LN3$LN2$LN1 9surface  tblit_index twhich ;dstfmth t #*,6LXdw   x | \ ` USVWEHMEHMEMEH MEHMEHMEH,MEH$BEEH$Q$U؋EHM܋EMMP EEE88 8$EUEԋEUDEЋEUDE̋E܉88t8t8tbjEMfEEt#EUBȋUBȉM!EUBȋUBȉMEMEEU#PEH MIUȋEU#PEH MIUċEU#PEH MIU3E+EEEȉEȋE+EEEĉEċE+EEEE3uËE܉88t8th8 SEHUEH MIEMI ЋEHEMI fUEfMftME@ MUȈE@ MUĈE@ MUWMUB +ȊEȈMUB +ȊEĈMUB +ȊENEHUEH MIEMI ЋEHEMI ЉUEMEEEE܉EEUEԋEUDEЋEUDE̋E܉88t8t8tbjEMfEEt#EUBȋUBȉM!EUBȋUBȉMEMEEU#PEH MIUȋEU#PEH MIUċEU#PEH MIU3E+EEEȉEȋE+EEEĉEċE+EEEE3uËE܉88t8th8 SEHUEH MIEMI ЋEHEMI fUEfMftME@ MUȈE@ MUĈE@ MUWMUB +ȊEȈMUB +ȊEĈMUB +ȊENEHUEH MIEMI ЋEHEMI ЉUEMEEEE܉EEUEԋEUDEЋEUDE̋E܉88t8t8tbjEMfEEt#EUBȋUBȉM!EUBȋUBȉMEMEEU#PEH MIUȋEU#PEH MIUċEU#PEH MIU3E+EEEȉEȋE+EEEĉEċE+EEEE3uËE܉88t8th8 SEHUEH MIEMI ЋEHEMI fUEfMftME@ MUȈE@ MUĈE@ MUWMUB +ȊEȈMUB +ȊEĈMUB +ȊENEHUEH MIEMI ЋEHEMI ЉUEMEEEE܉EEUEԋEUDEЋEUDE̋E܉88t8t8tbjEMfEEt#EUBȋUBȉM!EUBȋUBȉMEMEEU#PEH MIUȋEU#PEH MIUċEU#PEH MIU3E+EEEȉEȋE+EEEĉEċE+EEEE3uËE܉88t8th8 YEHUEH MIEMI ЋEHEMI fUEfMftME@ MUȈE@ MUĈE@ MUWMUB +ȊEȈMUB +ȊEĈMUB +ȊETEHUEH MIEMI ЋEHEMI Љ|E싍|EEEE܉EEE}EEEEEE_^[]Ë    D V   3 Blit1toNAlpha@ $LN90$LN66$LN44$LN22 info  src "A twidth theight tsrcskip srcpal tdstbpp tdstskip  dst ;dstfmtK tdG tsG tsB tsR tdR tdB9 tn upixelS  BQP !PixelNU uPixel upixelS  BQJ !PixelNO uPixel upixelS  BQD !PixelNI  uPixel  upixelS  BQ>  !PixelTC  |uPixel h &/8AJXeo     x |   D H i m         B F k o         H L y }       0 4 USVWEHMEHMEMEH MEHMEHMEH$MEH,MEH$BE܋EH M؋EH$MЋEHMԋEMMEEE$E;MEUE̋EUDEȋEUDEċEԉtttbjEMfEEt#EUBȋUBȉM!EUBȋUBȉMEMEEU#PEH MIUEU#PEH MIUEU#PEH MIU3E+EEEEE+EEEEE+EEEE3uËEԉtth SEHUEH MIEMI ЋEHEMI fUEfMftME@ MUE@ MUE@ MUWMUB +ȊEMUB +ȊEMUB +ȊENEHUEH MIEMI ЋEHEMI ЉUEMEEEEԉEE;MEUE̋EUDEȋEUDEċEԉtttbjEMfEEt#EUBȋUBȉM!EUBȋUBȉMEMEEU#PEH MIUEU#PEH MIUEU#PEH MIU3E+EEEEE+EEEEE+EEEE3uËEԉtth SEHUEH MIEMI ЋEHEMI fUEfMftME@ MUE@ MUE@ MUWMUB +ȊEMUB +ȊEMUB +ȊENEHUEH MIEMI ЋEHEMI ЉUEMEEEEԉEE;MEUE̋EUDEȋEUDEċEԉtttbjEMfEEt#EUBȋUBȉM!EUBȋUBȉMEMEEU#PEH MIUEU#PEH MIUEU#PEH MIU3E+EEEEE+EEEEE+EEEE3uËEԉtth SEHUEH MIEMI ЋEHEMI fUEfMftME@ MUE@ MUE@ MUWMUB +ȊEMUB +ȊEMUB +ȊENEHUEH MIEMI ЋEHEMI ЉUEMEEEEԉEE;M EUE̋EUDEȋEUDEċEԉtttwEM{E쉅|t,||Bȋ|BȉM*||Bȋ|BȉMEMEEU#PEH MIUEU#PEH MIUEU#PEH MIU3E+EEEEE+EEEEE+EEEE3uËEԉttn_EHUEH MIEMI ЋEHEMI fxEfxftME@ MUE@ MUE@ MUWMUB +ȊEMUB +ȊEMUB +ȊETEHUEH MIEMI ЋEHEMI ЉtE싍tEEEEԉEE;M+EUE̋EUDEȋEUDEċEԉtt#EpE쉅lt/llBȋlBȉp-llBȋlBȉpEp DžpEp#PEH MIUEp#PEH MIUEp#PEH MIU3E+EEEEE+EEEEE+EEEE3uËEԉttn_EHUEH MIEMI ЋEHEMI fhEfhftME@ MUE@ MUE@ MUWMUB +ȊEMUB +ȊEMUB +ȊETEHUEH MIEMI ЋEHEMI ЉdE싍dEEEEԉEE;M+EUE̋EUDEȋEUDEċEԉtt#E`E쉅\t/\\Bȋ\Bȉ`-\\Bȋ\Bȉ`E` Dž`E`#PEH MIUE`#PEH MIUE`#PEH MIU3E+EEEEE+EEEEE+EEEE3uËEԉttn_EHUEH MIEMI ЋEHEMI fXEfXftME@ MUE@ MUE@ MUWMUB +ȊEMUB +ȊEMUB +ȊETEHUEH MIEMI ЋEHEMI ЉTE싍TEEEEԉEE;M+EUE̋EUDEȋEUDEċEԉtt#EPE쉅Lt/LLBȋLBȉP-LLBȋLBȉPEP DžPEP#PEH MIUEP#PEH MIUEP#PEH MIU3E+EEEEE+EEEEE+EEEE3uËEԉttn_EHUEH MIEMI ЋEHEMI fHEfHftME@ MUE@ MUE@ MUWMUB +ȊEMUB +ȊEMUB +ȊETEHUEH MIEMI ЋEHEMI ЉDE싍DEEEEԉEE;M+EUE̋EUDEȋEUDEċEԉtt#E@E쉅<t/<<Bȋ<Bȉ@-<<Bȋ<Bȉ@E@ Dž@E@#PEH MIUE@#PEH MIUE@#PEH MIU3E+EEEEE+EEEEE+EEEE3uËEԉttn_EHUEH MIEMI ЋEHEMI f8Ef8ftME@ MUE@ MUE@ MUWMUB +ȊEMUB +ȊEMUB +ȊETEHUEH MIEMI ЋEHEMI Љ4E싍4EEEEԉEEE}xEEEEEE_^[]ptx|DV  * 6 iBlit1toNAlphaKey@ $LN186$LN161$LN138$LN115$LN92$LN69$LN46$LN23 info  src "A ;srcfmt twidth theight uckey tsrcskip srcpal tdstbpp tdstskip  dst ;dstfmt tdG tsG tsB tsR tdR tdB tn upixelS<  BQn !PixelNs uPixel upixelSE  BQw !PixelN| uPixel upixelSN  BQ !PixelN  uPixel   upixelhW | BW  x!PixelT  tuPixel+  pupixeln l BW h!PixelT duPixel+j `upixeln \ BW6 X!PixelTA TuPixel+ Pupixeln& L BW H!PixelT DuPixel+ @upixelnr < BW 8!PixelT 4uPixelh &/8AJSajt~R[di x |     + / < @ B F       * . W [         8 < a e         : > g k         H L q u       ! % J N w {       ' + \ ` BԎTND/c:\sdl-1.2.10\visualc\sdl\debug\vc80.pdb@comp.id'm@feat.00.drectveA.debug$Sc.data(C.text kuc.debug$SZ $LN1$LN2\$LN39$LN4$LN5$LN6$LN7$LN10$LN18.text )qUs.debug$S+!'G% $LN1$LN2h$LN3C$LN4$LN5$LN6$LN7$LN10$LN18.text , O'.debug$S Ш/ $LN18$LN2$LN3t$LN4$LN5$LN6N$LN7$LN10$LN18.text  )x.debug$S  xP 9 $LN1 $LN2e $LN3B $LN4 $LN5 $LN6 $LN7 $LN10 $LN18 .text ,Ô J.debug$S - efC $LN2 $LN4l $LN6E $LN8 $LN10 $LN12 $LN14 $LN18 $LN52  $LN26 $LN28 $LN30 $LN32X $LN34* $LN36 $LN38 $LN42 $LN51 .textx [q.debug$SS^ lP $LN2$LN4$LN6$LN8a$LN101$LN12$LN14$LN18$LN26X.textP QiDW.debug$S_5] $LN2$LN4$$LN6$LN8J$LN10$LN12p$LN14$LN18$LN260.textl uKuȶ.debug$SYj $LN2$LN4$LN6$LN8]$LN10/$LN12$LN14$LN18$LN26L.text YTI .debug$Sݔ_w $LN1w$LN2d$LN3X$LN4L$LN11.text acɂV.debug$S3[  $LN22 $LN44$LN66$LN90$LN98 .text "с.debug$S [& $LN23$LN46$LN69[$LN92 $LN115 $LN138$LN161$LN186$LN194p.debug$TH_one_blit_one_blitkey_Blit1to1_Blit1to2_Blit1to3_Blit1to4_Blit1to1Key_Blit1to2Key_Blit1to3Key_Blit1to4Key_SDL_CalculateBlit1_Blit1toNAlpha_Blit1toNAlphaKey /1425 1151176421 100666 21486 ` L厝D5Ld.drectveA$ .debug$S<e@B.data(@0.textA P`.debug$S   @B.textc P`.debug$Sdq@B.textJ P`.debug$Se!@B.text3" P`.debug$SdC#%@B.text% P`.debug$S@'* @B.text ;+ P`.debug$S[,.@B.text-/G0 P`.debug$SQ02@B.text"3 P`.debug$S=46@B.text77 P`.debug$S38:@B.text : P`.debug$S>B@B.text!C P`.debug$S 7GWK@B.debug$THK@B /DEFAULTLIB:"LIBCMTD" /DEFAULTLIB:"OLDNAMES" /EDITANDCONTINUE 5c:\SDL-1.2.10\VisualC\SDL\Debug\SDL_blit_0.obj~''Microsoft (R) Optimizing Compilercwdc:\SDL-1.2.10\VisualC\SDLclC:\Programme\Microsoft Visual Studio 8\VC\bin\cl.execmd-Od -Ic:\SDL-1.2.10\include -D_CRT_SECURE_NO_DEPRECATE -D_DEBUG -D_WINDOWS -D_WIN32_WINNT=0x0400 -D_VC80_UPGRADE=0x0700 -FD -EHs -EHc -MTd -GS- -Fpc:\SDL-1.2.10\VisualC\SDL\Debug\SDL.pch -Foc:\SDL-1.2.10\VisualC\SDL\Debug\ -Fdc:\SDL-1.2.10\VisualC\SDL\Debug\ -W3 -c -ZI -nologo -errorreport:prompt -IC:\wxWidgets-2.6.3\lib\vc_lib\mswu -IC:\wxWidgets-2.6.3\include -I"C:\Programme\Microsoft DirectX SDK (June 2006)\Include" -I"C:\Programme\Microsoft Visual Studio 8\VC\include" -I"C:\Programme\Microsoft Visual Studio 8\VC\atlmfc\include" -I"C:\Programme\Microsoft Visual Studio 8\VC\PlatformSDK\include" -I"C:\Programme\Microsoft Visual Studio 8\SDK\v2.0\include" -TC -Xsrc..\..\src\video\SDL_blit_0.cpdbc:\SDL-1.2.10\VisualC\SDL\Debug\vc80.pdb bitmap_blit colorkey_blituuint32_t uint8_tint16_tprivate_swaccelSDL_blitSDL_BlitMap localeinfo_struct pthreadmbcinfo uUint32 Sint16  Uint8!wchar_t!uint16_t#uint64_tSDL_loblit #LC_ID'SDL_Color'SDL_Color threadlocaleinfostruct_locale_tSDL_RectSDL_RectSDL_BlitInfopva_list%SDL_Palette%SDL_Palette !Uint16 usize_t#tagLC_IDSDL_BlitInfo!SDL_PixelFormat!SDL_PixelFormatBSDL_SurfaceBSDL_Surface #Uint64pthreadlocinfo@FuJʐmv#YSMXNw^ymR~{15Sh_{>?Mn&mpZ}ߥ]c<E%e<\ 'W5Wuo-;7Ӈr!`_J+ctށo~Aq>bk8ea/Rigl7j$0>SЃS8ksaD0JB߁@D.^};%{5)cg%v9hP!?C!i~)χ  ?>cėYϼI3J-woDIwm ?c $=< &HL +H; _'r%Y&(L1;lMȓ11F{\XDc:\sdl-1.2.10\include\sdl_rwops.hc:\programme\microsoft visual studio 8\vc\include\stddef.hc:\sdl-1.2.10\src\video\sdl_blit_0.cc:\programme\microsoft visual studio 8\vc\include\stdarg.hc:\programme\microsoft visual studio 8\vc\include\string.hc:\sdl-1.2.10\include\begin_code.hc:\programme\microsoft visual studio 8\vc\include\malloc.hc:\programme\microsoft visual studio 8\vc\include\stdlib.hc:\programme\microsoft visual studio 8\vc\include\limits.hc:\sdl-1.2.10\include\sdl_config.hc:\sdl-1.2.10\include\sdl_platform.hc:\sdl-1.2.10\include\sdl_config_win32.hc:\sdl-1.2.10\src\video\sdl_blit.hc:\sdl-1.2.10\include\sdl_endian.hc:\sdl-1.2.10\include\sdl_video.hc:\sdl-1.2.10\include\sdl_stdinc.hc:\programme\microsoft visual studio 8\vc\include\stdio.hc:\programme\microsoft visual studio 8\vc\include\crtdefs.hc:\programme\microsoft visual studio 8\vc\include\sal.hc:\programme\microsoft visual studio 8\vc\include\vadefs.hc:\sdl-1.2.10\include\close_code.hc:\programme\microsoft visual studio 8\vc\include\ctype.hc:\sdl-1.2.10\include\sdl_error.hc:\programme\microsoft visual studio 8\vc\include\swprintf.inl$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 104 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 108 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 76 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 160 - ^ =$T0 $ebp = $eip $T0 4 + ^ = $ebp $T0 ^ = $esp $T0 8 + = $L $T0 .cbSavedRegs - = $P $T0 8 + .cbParams + = $ebx $T0 168 - ^ =     !(/6 =$EUdSVWEHMEHMEMEH MEHMEHMEH(MEM+MM}EMMEE EEE;E}SEuEMߋUUE%E޸tEދMUEEEE뜋EEEEEEdEMMEE EEE;E}LEuEM݋UUE%EܸtEM܈EEEE룋EEEEEEk_^[]Ddp d f. 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L 7tN O "HINSTANCE__ Q p S TRU V  tunused"XHINSTANCE__t(tZ [ % ] Rt_ ` Rp""b c **e f *ptuth i *pk l p. n p(tp q Q p"sspttu  ""tagLC_IDy"$R plocale !wlocale trefcount t wrefcount"{|"`lconv ~ !     &__lc_time_data   trefcount ulc_codepage ulc_collate_cp x lc_handle z$lc_id }Hlc_category tlc_clike tmb_cur_max tlconv_intl_refcount tlconv_num_refcount tlconv_mon_refcount lconv tctype1_refcount !ctype1 pctype pclmap pcumap lc_time_curr.threadlocaleinfostructvSDL_NOEVENTSDL_ACTIVEEVENTSDL_KEYDOWNSDL_KEYUPSDL_MOUSEMOTIONSDL_MOUSEBUTTONDOWNSDL_MOUSEBUTTONUPSDL_JOYAXISMOTIONSDL_JOYBALLMOTION SDL_JOYHATMOTION SDL_JOYBUTTONDOWN SDL_JOYBUTTONUP SDL_QUIT SDL_SYSWMEVENTSDL_EVENT_RESERVEDASDL_EVENT_RESERVEDBSDL_VIDEORESIZESDL_VIDEOEXPOSESDL_EVENT_RESERVED2SDL_EVENT_RESERVED3SDL_EVENT_RESERVED4SDL_EVENT_RESERVED5SDL_EVENT_RESERVED6SDL_EVENT_RESERVED7SDL_USEREVENT SDL_NUMEVENTStSDL_EventType> !wLanguage !wCountry !wCodePagetagLC_ID Q   COMIMAGE_FLAGS_ILONLYCOMIMAGE_FLAGS_32BITREQUIREDCOMIMAGE_FLAGS_IL_LIBRARYCOMIMAGE_FLAGS_STRONGNAMESIGNEDCOMIMAGE_FLAGS_TRACKDEBUGDATACOR_VERSION_MAJOR_V2COR_VERSION_MAJORCOR_VERSION_MINORCOR_DELETED_NAME_LENGTHCOR_VTABLEGAP_NAME_LENGTHNATIVE_TYPE_MAX_CBCOR_ILMETHOD_SECT_SMALL_MAX_DATASIZEIMAGE_COR_MIH_METHODRVAIMAGE_COR_MIH_EHRVAIMAGE_COR_MIH_BASICBLOCKCOR_VTABLE_32BITCOR_VTABLE_64BITCOR_VTABLE_FROM_UNMANAGEDCOR_VTABLE_CALL_MOST_DERIVED IMAGE_COR_EATJ_THUNK_SIZEMAX_CLASS_NAMEMAX_PACKAGE_NAME.tReplacesCorHdrNumericDefines   S @comp.id'm@feat.00.drectve0.debug$S$1.dataz&$SG26750$SG26754$SG26755$$SG267650$SG267694$SG267958$SG26815H$SG26822T$SG26823`$SG26826d$SG26828h$SG26829t$SG26832x.textU`] _main _exit   #_atexit = K U _strlen _strrchr bu  ` _fprintf   _cleanup   .bss _remove _fgetc _fopen _fclose  _setbuf _setvbuf _freopen  *G\r0 _isspace .debug$TD_SDL_main_SDL_SetModuleHandle__imp__GetModuleHandleA@4_SDL_GetError_SDL_Init_SDL_strlcpy___security_cookie@__security_check_cookie@4__alloca_probe_16_ShowError___iob_func_OutOfMemory_SDL_Quit_cleanup_output_stderrPath_stdoutPath_WinMain@16__imp__GetCommandLineA@0_SDL_strlcat__imp__GetModuleFileNameA@12__imp__FreeLibrary@4__imp__LoadLibraryA@4_ParseCommandLine VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_mouse.h0000644000175000017500000001066710447314610022444 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Include file for SDL mouse event handling */ #ifndef _SDL_mouse_h #define _SDL_mouse_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "SDL_video.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif typedef struct WMcursor WMcursor; /* Implementation dependent */ typedef struct SDL_Cursor { SDL_Rect area; /* The area of the mouse cursor */ Sint16 hot_x, hot_y; /* The "tip" of the cursor */ Uint8 *data; /* B/W cursor data */ Uint8 *mask; /* B/W cursor mask */ Uint8 *save[2]; /* Place to save cursor area */ WMcursor *wm_cursor; /* Window-manager cursor */ } SDL_Cursor; /* Function prototypes */ /* * Retrieve the current state of the mouse. * The current button state is returned as a button bitmask, which can * be tested using the SDL_BUTTON(X) macros, and x and y are set to the * current mouse cursor position. You can pass NULL for either x or y. */ extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y); /* * Retrieve the current state of the mouse. * The current button state is returned as a button bitmask, which can * be tested using the SDL_BUTTON(X) macros, and x and y are set to the * mouse deltas since the last call to SDL_GetRelativeMouseState(). */ extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y); /* * Set the position of the mouse cursor (generates a mouse motion event) */ extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y); /* * Create a cursor using the specified data and mask (in MSB format). * The cursor width must be a multiple of 8 bits. * * The cursor is created in black and white according to the following: * data mask resulting pixel on screen * 0 1 White * 1 1 Black * 0 0 Transparent * 1 0 Inverted color if possible, black if not. * * Cursors created with this function must be freed with SDL_FreeCursor(). */ extern DECLSPEC SDL_Cursor * SDLCALL SDL_CreateCursor (Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); /* * Set the currently active cursor to the specified one. * If the cursor is currently visible, the change will be immediately * represented on the display. */ extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor *cursor); /* * Returns the currently active cursor. */ extern DECLSPEC SDL_Cursor * SDLCALL SDL_GetCursor(void); /* * Deallocates a cursor created with SDL_CreateCursor(). */ extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor *cursor); /* * Toggle whether or not the cursor is shown on the screen. * The cursor start off displayed, but can be turned off. * SDL_ShowCursor() returns 1 if the cursor was being displayed * before the call, or 0 if it was not. You can query the current * state by passing a 'toggle' value of -1. */ extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle); /* Used as a mask when testing buttons in buttonstate Button 1: Left mouse button Button 2: Middle mouse button Button 3: Right mouse button Button 4: Mouse wheel up (may also be a real button) Button 5: Mouse wheel down (may also be a real button) */ #define SDL_BUTTON(X) (1 << ((X)-1)) #define SDL_BUTTON_LEFT 1 #define SDL_BUTTON_MIDDLE 2 #define SDL_BUTTON_RIGHT 3 #define SDL_BUTTON_WHEELUP 4 #define SDL_BUTTON_WHEELDOWN 5 #define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT) #define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE) #define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT) /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_mouse_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_loadso.h0000644000175000017500000000532110447314610022564 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* System dependent library loading routines */ /* Some things to keep in mind: - These functions only work on C function names. Other languages may have name mangling and intrinsic language support that varies from compiler to compiler. - Make sure you declare your function pointers with the same calling convention as the actual library function. Your code will crash mysteriously if you do not do this. - Avoid namespace collisions. If you load a symbol from the library, it is not defined whether or not it goes into the global symbol namespace for the application. If it does and it conflicts with symbols in your code or other shared libraries, you will not get the results you expect. :) */ #ifndef _SDL_loadso_h #define _SDL_loadso_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* This function dynamically loads a shared object and returns a pointer * to the object handle (or NULL if there was an error). * The 'sofile' parameter is a system dependent name of the object file. */ extern DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile); /* Given an object handle, this function looks up the address of the * named function in the shared object and returns it. This address * is no longer valid after calling SDL_UnloadObject(). */ extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name); /* Unload a shared object from memory */ extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_loadso_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/Release/0000755000175000017500000000000010623374630022013 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_config_dreamcast.h0000644000175000017500000000536310447314610024601 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_dreamcast_h #define _SDL_config_dreamcast_h #include "SDL_platform.h" /* This is a set of defines to configure the SDL features */ typedef signed char int8_t; typedef unsigned char uint8_t; typedef signed short int16_t; typedef unsigned short uint16_t; typedef signed int int32_t; typedef unsigned int uint32_t; typedef signed long long int64_t; typedef unsigned long long uint64_t; typedef unsigned long uintptr_t; #define SDL_HAS_64BIT_TYPE 1 /* Useful headers */ #define HAVE_SYS_TYPES_H 1 #define HAVE_STDIO_H 1 #define STDC_HEADERS 1 #define HAVE_STRING_H 1 #define HAVE_CTYPE_H 1 /* C library functions */ #define HAVE_MALLOC 1 #define HAVE_CALLOC 1 #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 #define HAVE_GETENV 1 #define HAVE_PUTENV 1 #define HAVE_QSORT 1 #define HAVE_ABS 1 #define HAVE_BCOPY 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 #define HAVE_MEMMOVE 1 #define HAVE_MEMCMP 1 #define HAVE_STRLEN 1 #define HAVE_STRDUP 1 #define HAVE_INDEX 1 #define HAVE_RINDEX 1 #define HAVE_STRCHR 1 #define HAVE_STRRCHR 1 #define HAVE_STRSTR 1 #define HAVE_STRTOL 1 #define HAVE_STRTOD 1 #define HAVE_ATOI 1 #define HAVE_ATOF 1 #define HAVE_STRCMP 1 #define HAVE_STRNCMP 1 #define HAVE_STRICMP 1 #define HAVE_STRCASECMP 1 #define HAVE_SSCANF 1 #define HAVE_SNPRINTF 1 #define HAVE_VSNPRINTF 1 /* Enable various audio drivers */ #define SDL_AUDIO_DRIVER_DC 1 #define SDL_AUDIO_DRIVER_DISK 1 #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable various cdrom drivers */ #define SDL_CDROM_DC 1 /* Enable various input drivers */ #define SDL_JOYSTICK_DC 1 /* Enable various shared object loading systems */ #define SDL_LOADSO_DUMMY 1 /* Enable various threading systems */ #define SDL_THREAD_DC 1 /* Enable various timer systems */ #define SDL_TIMER_DC 1 /* Enable various video drivers */ #define SDL_VIDEO_DRIVER_DC 1 #define SDL_VIDEO_DRIVER_DUMMY 1 #endif /* _SDL_config_dreamcast_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_version.h0000644000175000017500000000477510447314611023005 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* This header defines the current SDL version */ #ifndef _SDL_version_h #define _SDL_version_h #include "SDL_stdinc.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL */ #define SDL_MAJOR_VERSION 1 #define SDL_MINOR_VERSION 2 #define SDL_PATCHLEVEL 10 typedef struct SDL_version { Uint8 major; Uint8 minor; Uint8 patch; } SDL_version; /* This macro can be used to fill a version structure with the compile-time * version of the SDL library. */ #define SDL_VERSION(X) \ { \ (X)->major = SDL_MAJOR_VERSION; \ (X)->minor = SDL_MINOR_VERSION; \ (X)->patch = SDL_PATCHLEVEL; \ } /* This macro turns the version numbers into a numeric value: (1,2,3) -> (1203) This assumes that there will never be more than 100 patchlevels */ #define SDL_VERSIONNUM(X, Y, Z) \ ((X)*1000 + (Y)*100 + (Z)) /* This is the version number macro for the current SDL version */ #define SDL_COMPILEDVERSION \ SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) /* This macro will evaluate to true if compiled with SDL at least X.Y.Z */ #define SDL_VERSION_ATLEAST(X, Y, Z) \ (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) /* This function gets the version of the dynamically linked SDL library. it should NOT be used to fill a version structure, instead you should use the SDL_Version() macro. */ extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_version_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_error.h0000644000175000017500000000334210447314610022435 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Simple error message routines for SDL */ #ifndef _SDL_error_h #define _SDL_error_h #include "SDL_stdinc.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* Public functions */ extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...); extern DECLSPEC char * SDLCALL SDL_GetError(void); extern DECLSPEC void SDLCALL SDL_ClearError(void); /* Private error message function - used internally */ #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM) #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED) typedef enum { SDL_ENOMEM, SDL_EFREAD, SDL_EFWRITE, SDL_EFSEEK, SDL_UNSUPPORTED, SDL_LASTERROR } SDL_errorcode; extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_error_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_config.h.in0000644000175000017500000001675010447314610023165 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_h #define _SDL_config_h /* This is a set of defines to configure the SDL features */ /* General platform specific identifiers */ #include "SDL_platform.h" /* C language features */ #undef const #undef inline #undef volatile /* C datatypes */ #undef size_t #undef int8_t #undef uint8_t #undef int16_t #undef uint16_t #undef int32_t #undef uint32_t #undef int64_t #undef uint64_t #undef uintptr_t #undef SDL_HAS_64BIT_TYPE /* Endianness */ #undef SDL_BYTEORDER /* Comment this if you want to build without any C library requirements */ #undef HAVE_LIBC #if HAVE_LIBC /* Useful headers */ #undef HAVE_ALLOCA_H #undef HAVE_SYS_TYPES_H #undef HAVE_STDIO_H #undef STDC_HEADERS #undef HAVE_STDLIB_H #undef HAVE_STDARG_H #undef HAVE_MALLOC_H #undef HAVE_MEMORY_H #undef HAVE_STRING_H #undef HAVE_STRINGS_H #undef HAVE_INTTYPES_H #undef HAVE_STDINT_H #undef HAVE_CTYPE_H #undef HAVE_MATH_H #undef HAVE_ICONV_H #undef HAVE_SIGNAL_H #undef HAVE_ALTIVEC_H /* C library functions */ #undef HAVE_MALLOC #undef HAVE_CALLOC #undef HAVE_REALLOC #undef HAVE_FREE #undef HAVE_ALLOCA #ifndef _WIN32 /* Don't use C runtime versions of these on Windows */ #undef HAVE_GETENV #undef HAVE_PUTENV #undef HAVE_UNSETENV #endif #undef HAVE_QSORT #undef HAVE_ABS #undef HAVE_BCOPY #undef HAVE_MEMSET #undef HAVE_MEMCPY #undef HAVE_MEMMOVE #undef HAVE_MEMCMP #undef HAVE_STRLEN #undef HAVE_STRLCPY #undef HAVE_STRLCAT #undef HAVE_STRDUP #undef HAVE__STRREV #undef HAVE__STRUPR #undef HAVE__STRLWR #undef HAVE_INDEX #undef HAVE_RINDEX #undef HAVE_STRCHR #undef HAVE_STRRCHR #undef HAVE_STRSTR #undef HAVE_ITOA #undef HAVE__LTOA #undef HAVE__UITOA #undef HAVE__ULTOA #undef HAVE_STRTOL #undef HAVE_STRTOUL #undef HAVE__I64TOA #undef HAVE__UI64TOA #undef HAVE_STRTOLL #undef HAVE_STRTOULL #undef HAVE_STRTOD #undef HAVE_ATOI #undef HAVE_ATOF #undef HAVE_STRCMP #undef HAVE_STRNCMP #undef HAVE__STRICMP #undef HAVE_STRCASECMP #undef HAVE__STRNICMP #undef HAVE_STRNCASECMP #undef HAVE_SSCANF #undef HAVE_SNPRINTF #undef HAVE_VSNPRINTF #undef HAVE_ICONV #undef HAVE_SIGACTION #undef HAVE_SETJMP #undef HAVE_NANOSLEEP #undef HAVE_CLOCK_GETTIME #undef HAVE_DLVSYM #else /* We may need some replacement for stdarg.h here */ #include #endif /* HAVE_LIBC */ /* Allow disabling of core subsystems */ #undef SDL_AUDIO_DISABLED #undef SDL_CDROM_DISABLED #undef SDL_CPUINFO_DISABLED #undef SDL_EVENTS_DISABLED #undef SDL_FILE_DISABLED #undef SDL_JOYSTICK_DISABLED #undef SDL_LOADSO_DISABLED #undef SDL_THREADS_DISABLED #undef SDL_TIMERS_DISABLED #undef SDL_VIDEO_DISABLED /* Enable various audio drivers */ #undef SDL_AUDIO_DRIVER_AHI #undef SDL_AUDIO_DRIVER_ALSA #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC #undef SDL_AUDIO_DRIVER_ARTS #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC #undef SDL_AUDIO_DRIVER_BAUDIO #undef SDL_AUDIO_DRIVER_BSD #undef SDL_AUDIO_DRIVER_COREAUDIO #undef SDL_AUDIO_DRIVER_DART #undef SDL_AUDIO_DRIVER_DC #undef SDL_AUDIO_DRIVER_DISK #undef SDL_AUDIO_DRIVER_DUMMY #undef SDL_AUDIO_DRIVER_DMEDIA #undef SDL_AUDIO_DRIVER_DSOUND #undef SDL_AUDIO_DRIVER_ESD #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC #undef SDL_AUDIO_DRIVER_MINT #undef SDL_AUDIO_DRIVER_MMEAUDIO #undef SDL_AUDIO_DRIVER_NAS #undef SDL_AUDIO_DRIVER_OSS #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H #undef SDL_AUDIO_DRIVER_PAUD #undef SDL_AUDIO_DRIVER_QNXNTO #undef SDL_AUDIO_DRIVER_SNDMGR #undef SDL_AUDIO_DRIVER_SUNAUDIO #undef SDL_AUDIO_DRIVER_WAVEOUT /* Enable various cdrom drivers */ #undef SDL_CDROM_AIX #undef SDL_CDROM_BEOS #undef SDL_CDROM_BSDI #undef SDL_CDROM_DC #undef SDL_CDROM_DUMMY #undef SDL_CDROM_FREEBSD #undef SDL_CDROM_LINUX #undef SDL_CDROM_MACOS #undef SDL_CDROM_MACOSX #undef SDL_CDROM_MINT #undef SDL_CDROM_OPENBSD #undef SDL_CDROM_OS2 #undef SDL_CDROM_OSF #undef SDL_CDROM_QNX #undef SDL_CDROM_WIN32 /* Enable various input drivers */ #undef SDL_INPUT_TSLIB #undef SDL_JOYSTICK_AMIGA #undef SDL_JOYSTICK_BEOS #undef SDL_JOYSTICK_DC #undef SDL_JOYSTICK_DUMMY #undef SDL_JOYSTICK_IOKIT #undef SDL_JOYSTICK_LINUX #undef SDL_JOYSTICK_LINUXEV #undef SDL_JOYSTICK_MACOS #undef SDL_JOYSTICK_MINT #undef SDL_JOYSTICK_OS2 #undef SDL_JOYSTICK_RISCOS #undef SDL_JOYSTICK_WINMM #undef SDL_JOYSTICK_USBHID #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H /* Enable various shared object loading systems */ #undef SDL_LOADSO_BEOS #undef SDL_LOADSO_DLCOMPAT #undef SDL_LOADSO_DLOPEN #undef SDL_LOADSO_DUMMY #undef SDL_LOADSO_LDG #undef SDL_LOADSO_MACOS #undef SDL_LOADSO_OS2 #undef SDL_LOADSO_WIN32 /* Enable various threading systems */ #undef SDL_THREAD_AMIGA #undef SDL_THREAD_BEOS #undef SDL_THREAD_DC #undef SDL_THREAD_EPOC #undef SDL_THREAD_OS2 #undef SDL_THREAD_PTH #undef SDL_THREAD_PTHREAD #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP #undef SDL_THREAD_SPROC #undef SDL_THREAD_WIN32 /* Enable various timer systems */ #undef SDL_TIMER_AMIGA #undef SDL_TIMER_BEOS #undef SDL_TIMER_DC #undef SDL_TIMER_DUMMY #undef SDL_TIMER_EPOC #undef SDL_TIMER_MACOS #undef SDL_TIMER_MINT #undef SDL_TIMER_OS2 #undef SDL_TIMER_RISCOS #undef SDL_TIMER_UNIX #undef SDL_TIMER_WIN32 #undef SDL_TIMER_WINCE /* Enable various video drivers */ #undef SDL_VIDEO_DRIVER_AALIB #undef SDL_VIDEO_DRIVER_BWINDOW #undef SDL_VIDEO_DRIVER_CYBERGRAPHICS #undef SDL_VIDEO_DRIVER_DC #undef SDL_VIDEO_DRIVER_DDRAW #undef SDL_VIDEO_DRIVER_DGA #undef SDL_VIDEO_DRIVER_DIRECTFB #undef SDL_VIDEO_DRIVER_DRAWSPROCKET #undef SDL_VIDEO_DRIVER_DUMMY #undef SDL_VIDEO_DRIVER_EPOC #undef SDL_VIDEO_DRIVER_FBCON #undef SDL_VIDEO_DRIVER_GAPI #undef SDL_VIDEO_DRIVER_GEM #undef SDL_VIDEO_DRIVER_GGI #undef SDL_VIDEO_DRIVER_IPOD #undef SDL_VIDEO_DRIVER_NANOX #undef SDL_VIDEO_DRIVER_OS2FS #undef SDL_VIDEO_DRIVER_PHOTON #undef SDL_VIDEO_DRIVER_PICOGUI #undef SDL_VIDEO_DRIVER_PS2GS #undef SDL_VIDEO_DRIVER_QTOPIA #undef SDL_VIDEO_DRIVER_QUARTZ #undef SDL_VIDEO_DRIVER_RISCOS #undef SDL_VIDEO_DRIVER_SVGALIB #undef SDL_VIDEO_DRIVER_TOOLBOX #undef SDL_VIDEO_DRIVER_VGL #undef SDL_VIDEO_DRIVER_WINDIB #undef SDL_VIDEO_DRIVER_WSCONS #undef SDL_VIDEO_DRIVER_X11 #undef SDL_VIDEO_DRIVER_X11_DGAMOUSE #undef SDL_VIDEO_DRIVER_X11_DPMS #undef SDL_VIDEO_DRIVER_X11_DYNAMIC #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER #undef SDL_VIDEO_DRIVER_X11_VIDMODE #undef SDL_VIDEO_DRIVER_X11_XINERAMA #undef SDL_VIDEO_DRIVER_X11_XME #undef SDL_VIDEO_DRIVER_X11_XRANDR #undef SDL_VIDEO_DRIVER_X11_XV #undef SDL_VIDEO_DRIVER_XBIOS /* Enable OpenGL support */ #undef SDL_VIDEO_OPENGL #undef SDL_VIDEO_OPENGL_GLX #undef SDL_VIDEO_OPENGL_WGL #undef SDL_VIDEO_OPENGL_OSMESA #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC /* Enable assembly routines */ #undef SDL_ASSEMBLY_ROUTINES #undef SDL_HERMES_BLITTERS #undef SDL_ALTIVEC_BLITTERS #endif /* _SDL_config_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_platform.h0000644000175000017500000000510010447314611023123 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Try to get a standard set of platform defines */ #ifndef _SDL_platform_h #define _SDL_platform_h #if defined(_AIX) #undef __AIX__ #define __AIX__ 1 #endif #if defined(AMIGA) || defined(__AMIGA) || defined(__amigados__) #undef __AMIGA__ #define __AMIGA__ 1 #endif #if defined(__BEOS__) #undef __BEOS__ #define __BEOS__ 1 #endif #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) #undef __BSDI__ #define __BSDI__ 1 #endif #if defined(_arch_dreamcast) #undef __DREAMCAST__ #define __DREAMCAST__ 1 #endif #if defined(__FreeBSD__) || defined(__DragonFly__) #undef __FREEBSD__ #define __FREEBSD__ 1 #endif #if defined(hpux) || defined(__hpux) || defined(__hpux__) #undef __HPUX__ #define __HPUX__ 1 #endif #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) #undef __IRIX__ #define __IRIX__ 1 #endif #if defined(linux) || defined(__linux) || defined(__linux__) #undef __LINUX__ #define __LINUX__ 1 #endif #if defined(__APPLE__) #undef __MACOSX__ #define __MACOSX__ 1 #elif defined(macintosh) #undef __MACOS__ #define __MACOS__ 1 #endif #if defined(__NetBSD__) #undef __NETBSD__ #define __NETBSD__ 1 #endif #if defined(__OpenBSD__) #undef __OPENBSD__ #define __OPENBSD__ 1 #endif #if defined(__OS2__) #undef __OS2__ #define __OS2__ 1 #endif #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) #undef __OSF__ #define __OSF__ 1 #endif #if defined(__QNXNTO__) #undef __QNXNTO__ #define __QNXNTO__ 1 #endif #if defined(riscos) || defined(__riscos) || defined(__riscos__) #undef __RISCOS__ #define __RISCOS__ 1 #endif #if defined(__SVR4) #undef __SOLARIS__ #define __SOLARIS__ 1 #endif #if defined(WIN32) || defined(_WIN32) #undef __WIN32__ #define __WIN32__ 1 #endif #endif /* _SDL_platform_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_getenv.h0000644000175000017500000000161610447314610022576 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* DEPRECATED */ #include "SDL_stdinc.h" VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_copying.h0000644000175000017500000000154510447314610022757 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_config_minimal.h0000644000175000017500000000367610447314610024271 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_minimal_h #define _SDL_config_minimal_h #include "SDL_platform.h" /* This is the minimal configuration that can be used to build SDL */ #include typedef signed char int8_t; typedef unsigned char uint8_t; typedef signed short int16_t; typedef unsigned short uint16_t; typedef signed int int32_t; typedef unsigned int uint32_t; typedef unsigned int size_t; typedef unsigned long uintptr_t; /* Enable the dummy audio driver (src/audio/dummy/\*.c) */ #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */ #define SDL_CDROM_DISABLED 1 /* Enable the stub joystick driver (src/joystick/dummy/\*.c) */ #define SDL_JOYSTICK_DISABLED 1 /* Enable the stub shared object loader (src/loadso/dummy/\*.c) */ #define SDL_LOADSO_DISABLED 1 /* Enable the stub thread support (src/thread/generic/\*.c) */ #define SDL_THREADS_DISABLED 1 /* Enable the stub timer support (src/timer/dummy/\*.c) */ #define SDL_TIMERS_DISABLED 1 /* Enable the dummy video driver (src/video/dummy/\*.c) */ #define SDL_VIDEO_DRIVER_DUMMY 1 #endif /* _SDL_config_minimal_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_quit.h0000644000175000017500000000357710447314611022301 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Include file for SDL quit event handling */ #ifndef _SDL_quit_h #define _SDL_quit_h #include "SDL_stdinc.h" #include "SDL_error.h" /* An SDL_QUITEVENT is generated when the user tries to close the application window. If it is ignored or filtered out, the window will remain open. If it is not ignored or filtered, it is queued normally and the window is allowed to close. When the window is closed, screen updates will complete, but have no effect. SDL_Init() installs signal handlers for SIGINT (keyboard interrupt) and SIGTERM (system termination request), if handlers do not already exist, that generate SDL_QUITEVENT events as well. There is no way to determine the cause of an SDL_QUITEVENT, but setting a signal handler in your application will override the default generation of quit events for that signal. */ /* There are no functions directly affecting the quit event */ #define SDL_QuitRequested() \ (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK)) #endif /* _SDL_quit_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_types.h0000644000175000017500000000161610447314611022453 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* DEPRECATED */ #include "SDL_stdinc.h" VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_config_os2.h0000644000175000017500000000706310447314610023340 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_os2_h #define _SDL_config_os2_h #include "SDL_platform.h" /* This is a set of defines to configure the SDL features */ typedef signed char int8_t; typedef unsigned char uint8_t; typedef signed short int16_t; typedef unsigned short uint16_t; typedef signed int int32_t; typedef unsigned int uint32_t; typedef unsigned int size_t; typedef unsigned long uintptr_t; typedef signed long long int64_t; typedef unsigned long long uint64_t; #define SDL_HAS_64BIT_TYPE 1 /* Use Watcom's LIBC */ #define HAVE_LIBC 1 /* Useful headers */ #define HAVE_SYS_TYPES_H 1 #define HAVE_STDIO_H 1 #define STDC_HEADERS 1 #define HAVE_STDLIB_H 1 #define HAVE_STDARG_H 1 #define HAVE_MALLOC_H 1 #define HAVE_MEMORY_H 1 #define HAVE_STRING_H 1 #define HAVE_STRINGS_H 1 #define HAVE_INTTYPES_H 1 #define HAVE_STDINT_H 1 #define HAVE_CTYPE_H 1 #define HAVE_MATH_H 1 #define HAVE_SIGNAL_H 1 /* C library functions */ #define HAVE_MALLOC 1 #define HAVE_CALLOC 1 #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 #define HAVE_GETENV 1 #define HAVE_PUTENV 1 #define HAVE_UNSETENV 1 #define HAVE_QSORT 1 #define HAVE_ABS 1 #define HAVE_BCOPY 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 #define HAVE_MEMMOVE 1 #define HAVE_MEMCMP 1 #define HAVE_STRLEN 1 #define HAVE_STRLCPY 1 #define HAVE_STRLCAT 1 #define HAVE_STRDUP 1 #define HAVE__STRREV 1 #define HAVE__STRUPR 1 #define HAVE__STRLWR 1 #define HAVE_INDEX 1 #define HAVE_RINDEX 1 #define HAVE_STRCHR 1 #define HAVE_STRRCHR 1 #define HAVE_STRSTR 1 #define HAVE_ITOA 1 #define HAVE__LTOA 1 #define HAVE__UITOA 1 #define HAVE__ULTOA 1 #define HAVE_STRTOL 1 #define HAVE__I64TOA 1 #define HAVE__UI64TOA 1 #define HAVE_STRTOLL 1 #define HAVE_STRTOD 1 #define HAVE_ATOI 1 #define HAVE_ATOF 1 #define HAVE_STRCMP 1 #define HAVE_STRNCMP 1 #define HAVE_STRICMP 1 #define HAVE_STRCASECMP 1 #define HAVE_SSCANF 1 #define HAVE_SNPRINTF 1 #define HAVE_VSNPRINTF 1 #define HAVE_SETJMP 1 #define HAVE_CLOCK_GETTIME 1 /* Enable various audio drivers */ #define SDL_AUDIO_DRIVER_DART 1 #define SDL_AUDIO_DRIVER_DISK 1 #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable various cdrom drivers */ #define SDL_CDROM_OS2 1 /* Enable various input drivers */ #define SDL_JOYSTICK_OS2 1 /* Enable various shared object loading systems */ #define SDL_LOADSO_OS2 1 /* Enable various threading systems */ #define SDL_THREAD_OS2 1 /* Enable various timer systems */ #define SDL_TIMER_OS2 1 /* Enable various video drivers */ #define SDL_VIDEO_DRIVER_DUMMY 1 #define SDL_VIDEO_DRIVER_OS2FS 1 /* Enable OpenGL support */ /* Nothing here yet for OS/2... :( */ /* Enable assembly routines where available */ #define SDL_ASSEMBLY_ROUTINES 1 #endif /* _SDL_config_os2_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_events.h0000644000175000017500000003042410447314610022611 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Include file for SDL event handling */ #ifndef _SDL_events_h #define _SDL_events_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "SDL_active.h" #include "SDL_keyboard.h" #include "SDL_mouse.h" #include "SDL_joystick.h" #include "SDL_quit.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* General keyboard/mouse state definitions */ #define SDL_RELEASED 0 #define SDL_PRESSED 1 /* Event enumerations */ typedef enum { SDL_NOEVENT = 0, /* Unused (do not remove) */ SDL_ACTIVEEVENT, /* Application loses/gains visibility */ SDL_KEYDOWN, /* Keys pressed */ SDL_KEYUP, /* Keys released */ SDL_MOUSEMOTION, /* Mouse moved */ SDL_MOUSEBUTTONDOWN, /* Mouse button pressed */ SDL_MOUSEBUTTONUP, /* Mouse button released */ SDL_JOYAXISMOTION, /* Joystick axis motion */ SDL_JOYBALLMOTION, /* Joystick trackball motion */ SDL_JOYHATMOTION, /* Joystick hat position change */ SDL_JOYBUTTONDOWN, /* Joystick button pressed */ SDL_JOYBUTTONUP, /* Joystick button released */ SDL_QUIT, /* User-requested quit */ SDL_SYSWMEVENT, /* System specific event */ SDL_EVENT_RESERVEDA, /* Reserved for future use.. */ SDL_EVENT_RESERVEDB, /* Reserved for future use.. */ SDL_VIDEORESIZE, /* User resized video mode */ SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ SDL_EVENT_RESERVED2, /* Reserved for future use.. */ SDL_EVENT_RESERVED3, /* Reserved for future use.. */ SDL_EVENT_RESERVED4, /* Reserved for future use.. */ SDL_EVENT_RESERVED5, /* Reserved for future use.. */ SDL_EVENT_RESERVED6, /* Reserved for future use.. */ SDL_EVENT_RESERVED7, /* Reserved for future use.. */ /* Events SDL_USEREVENT through SDL_MAXEVENTS-1 are for your use */ SDL_USEREVENT = 24, /* This last event is only for bounding internal arrays It is the number of bits in the event mask datatype -- Uint32 */ SDL_NUMEVENTS = 32 } SDL_EventType; /* Predefined event masks */ #define SDL_EVENTMASK(X) (1<<(X)) typedef enum { SDL_ACTIVEEVENTMASK = SDL_EVENTMASK(SDL_ACTIVEEVENT), SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN), SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP), SDL_KEYEVENTMASK = SDL_EVENTMASK(SDL_KEYDOWN)| SDL_EVENTMASK(SDL_KEYUP), SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN), SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP), SDL_MOUSEEVENTMASK = SDL_EVENTMASK(SDL_MOUSEMOTION)| SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN)| SDL_EVENTMASK(SDL_MOUSEBUTTONUP), SDL_JOYAXISMOTIONMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION), SDL_JOYBALLMOTIONMASK = SDL_EVENTMASK(SDL_JOYBALLMOTION), SDL_JOYHATMOTIONMASK = SDL_EVENTMASK(SDL_JOYHATMOTION), SDL_JOYBUTTONDOWNMASK = SDL_EVENTMASK(SDL_JOYBUTTONDOWN), SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), SDL_JOYEVENTMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION)| SDL_EVENTMASK(SDL_JOYBALLMOTION)| SDL_EVENTMASK(SDL_JOYHATMOTION)| SDL_EVENTMASK(SDL_JOYBUTTONDOWN)| SDL_EVENTMASK(SDL_JOYBUTTONUP), SDL_VIDEORESIZEMASK = SDL_EVENTMASK(SDL_VIDEORESIZE), SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE), SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT), SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT) } SDL_EventMask ; #define SDL_ALLEVENTS 0xFFFFFFFF /* Application visibility event structure */ typedef struct SDL_ActiveEvent { Uint8 type; /* SDL_ACTIVEEVENT */ Uint8 gain; /* Whether given states were gained or lost (1/0) */ Uint8 state; /* A mask of the focus states */ } SDL_ActiveEvent; /* Keyboard event structure */ typedef struct SDL_KeyboardEvent { Uint8 type; /* SDL_KEYDOWN or SDL_KEYUP */ Uint8 which; /* The keyboard device index */ Uint8 state; /* SDL_PRESSED or SDL_RELEASED */ SDL_keysym keysym; } SDL_KeyboardEvent; /* Mouse motion event structure */ typedef struct SDL_MouseMotionEvent { Uint8 type; /* SDL_MOUSEMOTION */ Uint8 which; /* The mouse device index */ Uint8 state; /* The current button state */ Uint16 x, y; /* The X/Y coordinates of the mouse */ Sint16 xrel; /* The relative motion in the X direction */ Sint16 yrel; /* The relative motion in the Y direction */ } SDL_MouseMotionEvent; /* Mouse button event structure */ typedef struct SDL_MouseButtonEvent { Uint8 type; /* SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP */ Uint8 which; /* The mouse device index */ Uint8 button; /* The mouse button index */ Uint8 state; /* SDL_PRESSED or SDL_RELEASED */ Uint16 x, y; /* The X/Y coordinates of the mouse at press time */ } SDL_MouseButtonEvent; /* Joystick axis motion event structure */ typedef struct SDL_JoyAxisEvent { Uint8 type; /* SDL_JOYAXISMOTION */ Uint8 which; /* The joystick device index */ Uint8 axis; /* The joystick axis index */ Sint16 value; /* The axis value (range: -32768 to 32767) */ } SDL_JoyAxisEvent; /* Joystick trackball motion event structure */ typedef struct SDL_JoyBallEvent { Uint8 type; /* SDL_JOYBALLMOTION */ Uint8 which; /* The joystick device index */ Uint8 ball; /* The joystick trackball index */ Sint16 xrel; /* The relative motion in the X direction */ Sint16 yrel; /* The relative motion in the Y direction */ } SDL_JoyBallEvent; /* Joystick hat position change event structure */ typedef struct SDL_JoyHatEvent { Uint8 type; /* SDL_JOYHATMOTION */ Uint8 which; /* The joystick device index */ Uint8 hat; /* The joystick hat index */ Uint8 value; /* The hat position value: SDL_HAT_LEFTUP SDL_HAT_UP SDL_HAT_RIGHTUP SDL_HAT_LEFT SDL_HAT_CENTERED SDL_HAT_RIGHT SDL_HAT_LEFTDOWN SDL_HAT_DOWN SDL_HAT_RIGHTDOWN Note that zero means the POV is centered. */ } SDL_JoyHatEvent; /* Joystick button event structure */ typedef struct SDL_JoyButtonEvent { Uint8 type; /* SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP */ Uint8 which; /* The joystick device index */ Uint8 button; /* The joystick button index */ Uint8 state; /* SDL_PRESSED or SDL_RELEASED */ } SDL_JoyButtonEvent; /* The "window resized" event When you get this event, you are responsible for setting a new video mode with the new width and height. */ typedef struct SDL_ResizeEvent { Uint8 type; /* SDL_VIDEORESIZE */ int w; /* New width */ int h; /* New height */ } SDL_ResizeEvent; /* The "screen redraw" event */ typedef struct SDL_ExposeEvent { Uint8 type; /* SDL_VIDEOEXPOSE */ } SDL_ExposeEvent; /* The "quit requested" event */ typedef struct SDL_QuitEvent { Uint8 type; /* SDL_QUIT */ } SDL_QuitEvent; /* A user-defined event type */ typedef struct SDL_UserEvent { Uint8 type; /* SDL_USEREVENT through SDL_NUMEVENTS-1 */ int code; /* User defined event code */ void *data1; /* User defined data pointer */ void *data2; /* User defined data pointer */ } SDL_UserEvent; /* If you want to use this event, you should include SDL_syswm.h */ struct SDL_SysWMmsg; typedef struct SDL_SysWMmsg SDL_SysWMmsg; typedef struct SDL_SysWMEvent { Uint8 type; SDL_SysWMmsg *msg; } SDL_SysWMEvent; /* General event structure */ typedef union SDL_Event { Uint8 type; SDL_ActiveEvent active; SDL_KeyboardEvent key; SDL_MouseMotionEvent motion; SDL_MouseButtonEvent button; SDL_JoyAxisEvent jaxis; SDL_JoyBallEvent jball; SDL_JoyHatEvent jhat; SDL_JoyButtonEvent jbutton; SDL_ResizeEvent resize; SDL_ExposeEvent expose; SDL_QuitEvent quit; SDL_UserEvent user; SDL_SysWMEvent syswm; } SDL_Event; /* Function prototypes */ /* Pumps the event loop, gathering events from the input devices. This function updates the event queue and internal input device state. This should only be run in the thread that sets the video mode. */ extern DECLSPEC void SDLCALL SDL_PumpEvents(void); /* Checks the event queue for messages and optionally returns them. If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to the back of the event queue. If 'action' is SDL_PEEKEVENT, up to 'numevents' events at the front of the event queue, matching 'mask', will be returned and will not be removed from the queue. If 'action' is SDL_GETEVENT, up to 'numevents' events at the front of the event queue, matching 'mask', will be returned and will be removed from the queue. This function returns the number of events actually stored, or -1 if there was an error. This function is thread-safe. */ typedef enum { SDL_ADDEVENT, SDL_PEEKEVENT, SDL_GETEVENT } SDL_eventaction; /* */ extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event *events, int numevents, SDL_eventaction action, Uint32 mask); /* Polls for currently pending events, and returns 1 if there are any pending events, or 0 if there are none available. If 'event' is not NULL, the next event is removed from the queue and stored in that area. */ extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event *event); /* Waits indefinitely for the next available event, returning 1, or 0 if there was an error while waiting for events. If 'event' is not NULL, the next event is removed from the queue and stored in that area. */ extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event *event); /* Add an event to the event queue. This function returns 0 on success, or -1 if the event queue was full or there was some other error. */ extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event *event); /* This function sets up a filter to process all events before they change internal state and are posted to the internal event queue. The filter is protypted as: */ typedef int (SDLCALL *SDL_EventFilter)(const SDL_Event *event); /* If the filter returns 1, then the event will be added to the internal queue. If it returns 0, then the event will be dropped from the queue, but the internal state will still be updated. This allows selective filtering of dynamically arriving events. WARNING: Be very careful of what you do in the event filter function, as it may run in a different thread! There is one caveat when dealing with the SDL_QUITEVENT event type. The event filter is only called when the window manager desires to close the application window. If the event filter returns 1, then the window will be closed, otherwise the window will remain open if possible. If the quit event is generated by an interrupt signal, it will bypass the internal queue and be delivered to the application at the next event poll. */ extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter); /* Return the current event filter - can be used to "chain" filters. If there is no event filter set, this function returns NULL. */ extern DECLSPEC SDL_EventFilter SDLCALL SDL_GetEventFilter(void); /* This function allows you to set the state of processing certain events. If 'state' is set to SDL_IGNORE, that event will be automatically dropped from the event queue and will not event be filtered. If 'state' is set to SDL_ENABLE, that event will be processed normally. If 'state' is set to SDL_QUERY, SDL_EventState() will return the current processing state of the specified event. */ #define SDL_QUERY -1 #define SDL_IGNORE 0 #define SDL_DISABLE 0 #define SDL_ENABLE 1 extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint8 type, int state); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_events_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/Debug/0000755000175000017500000000000010623374630021461 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_cdrom.h0000644000175000017500000001303110447314610022404 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* This is the CD-audio control API for Simple DirectMedia Layer */ #ifndef _SDL_cdrom_h #define _SDL_cdrom_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* In order to use these functions, SDL_Init() must have been called with the SDL_INIT_CDROM flag. This causes SDL to scan the system for CD-ROM drives, and load appropriate drivers. */ /* The maximum number of CD-ROM tracks on a disk */ #define SDL_MAX_TRACKS 99 /* The types of CD-ROM track possible */ #define SDL_AUDIO_TRACK 0x00 #define SDL_DATA_TRACK 0x04 /* The possible states which a CD-ROM drive can be in. */ typedef enum { CD_TRAYEMPTY, CD_STOPPED, CD_PLAYING, CD_PAUSED, CD_ERROR = -1 } CDstatus; /* Given a status, returns true if there's a disk in the drive */ #define CD_INDRIVE(status) ((int)(status) > 0) typedef struct SDL_CDtrack { Uint8 id; /* Track number */ Uint8 type; /* Data or audio track */ Uint16 unused; Uint32 length; /* Length, in frames, of this track */ Uint32 offset; /* Offset, in frames, from start of disk */ } SDL_CDtrack; /* This structure is only current as of the last call to SDL_CDStatus() */ typedef struct SDL_CD { int id; /* Private drive identifier */ CDstatus status; /* Current drive status */ /* The rest of this structure is only valid if there's a CD in drive */ int numtracks; /* Number of tracks on disk */ int cur_track; /* Current track position */ int cur_frame; /* Current frame offset within current track */ SDL_CDtrack track[SDL_MAX_TRACKS+1]; } SDL_CD; /* Conversion functions from frames to Minute/Second/Frames and vice versa */ #define CD_FPS 75 #define FRAMES_TO_MSF(f, M,S,F) { \ int value = f; \ *(F) = value%CD_FPS; \ value /= CD_FPS; \ *(S) = value%60; \ value /= 60; \ *(M) = value; \ } #define MSF_TO_FRAMES(M, S, F) ((M)*60*CD_FPS+(S)*CD_FPS+(F)) /* CD-audio API functions: */ /* Returns the number of CD-ROM drives on the system, or -1 if SDL_Init() has not been called with the SDL_INIT_CDROM flag. */ extern DECLSPEC int SDLCALL SDL_CDNumDrives(void); /* Returns a human-readable, system-dependent identifier for the CD-ROM. Example: "/dev/cdrom" "E:" "/dev/disk/ide/1/master" */ extern DECLSPEC const char * SDLCALL SDL_CDName(int drive); /* Opens a CD-ROM drive for access. It returns a drive handle on success, or NULL if the drive was invalid or busy. This newly opened CD-ROM becomes the default CD used when other CD functions are passed a NULL CD-ROM handle. Drives are numbered starting with 0. Drive 0 is the system default CD-ROM. */ extern DECLSPEC SDL_CD * SDLCALL SDL_CDOpen(int drive); /* This function returns the current status of the given drive. If the drive has a CD in it, the table of contents of the CD and current play position of the CD will be stored in the SDL_CD structure. */ extern DECLSPEC CDstatus SDLCALL SDL_CDStatus(SDL_CD *cdrom); /* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks' tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play until the end of the CD. This function will skip data tracks. This function should only be called after calling SDL_CDStatus() to get track information about the CD. For example: // Play entire CD: if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) SDL_CDPlayTracks(cdrom, 0, 0, 0, 0); // Play last track: if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) { SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0); } // Play first and second track and 10 seconds of third track: if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) SDL_CDPlayTracks(cdrom, 0, 0, 2, 10); This function returns 0, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_CDPlayTracks(SDL_CD *cdrom, int start_track, int start_frame, int ntracks, int nframes); /* Play the given CD starting at 'start' frame for 'length' frames. It returns 0, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_CDPlay(SDL_CD *cdrom, int start, int length); /* Pause play -- returns 0, or -1 on error */ extern DECLSPEC int SDLCALL SDL_CDPause(SDL_CD *cdrom); /* Resume play -- returns 0, or -1 on error */ extern DECLSPEC int SDLCALL SDL_CDResume(SDL_CD *cdrom); /* Stop play -- returns 0, or -1 on error */ extern DECLSPEC int SDLCALL SDL_CDStop(SDL_CD *cdrom); /* Eject CD-ROM -- returns 0, or -1 on error */ extern DECLSPEC int SDLCALL SDL_CDEject(SDL_CD *cdrom); /* Closes the handle for the CD-ROM drive */ extern DECLSPEC void SDLCALL SDL_CDClose(SDL_CD *cdrom); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_video_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_video.h0000644000175000017500000011017610447314611022417 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Header file for access to the SDL raw framebuffer window */ #ifndef _SDL_video_h #define _SDL_video_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "SDL_rwops.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* Transparency definitions: These define alpha as the opacity of a surface */ #define SDL_ALPHA_OPAQUE 255 #define SDL_ALPHA_TRANSPARENT 0 /* Useful data types */ typedef struct SDL_Rect { Sint16 x, y; Uint16 w, h; } SDL_Rect; typedef struct SDL_Color { Uint8 r; Uint8 g; Uint8 b; Uint8 unused; } SDL_Color; #define SDL_Colour SDL_Color typedef struct SDL_Palette { int ncolors; SDL_Color *colors; } SDL_Palette; /* Everything in the pixel format structure is read-only */ typedef struct SDL_PixelFormat { SDL_Palette *palette; Uint8 BitsPerPixel; Uint8 BytesPerPixel; Uint8 Rloss; Uint8 Gloss; Uint8 Bloss; Uint8 Aloss; Uint8 Rshift; Uint8 Gshift; Uint8 Bshift; Uint8 Ashift; Uint32 Rmask; Uint32 Gmask; Uint32 Bmask; Uint32 Amask; /* RGB color key information */ Uint32 colorkey; /* Alpha value information (per-surface alpha) */ Uint8 alpha; } SDL_PixelFormat; /* This structure should be treated as read-only, except for 'pixels', which, if not NULL, contains the raw pixel data for the surface. */ typedef struct SDL_Surface { Uint32 flags; /* Read-only */ SDL_PixelFormat *format; /* Read-only */ int w, h; /* Read-only */ Uint16 pitch; /* Read-only */ void *pixels; /* Read-write */ int offset; /* Private */ /* Hardware-specific surface info */ struct private_hwdata *hwdata; /* clipping information */ SDL_Rect clip_rect; /* Read-only */ Uint32 unused1; /* for binary compatibility */ /* Allow recursive locks */ Uint32 locked; /* Private */ /* info for fast blit mapping to other surfaces */ struct SDL_BlitMap *map; /* Private */ /* format version, bumped at every change to invalidate blit maps */ unsigned int format_version; /* Private */ /* Reference count -- used when freeing surface */ int refcount; /* Read-mostly */ } SDL_Surface; /* These are the currently supported flags for the SDL_surface */ /* Available for SDL_CreateRGBSurface() or SDL_SetVideoMode() */ #define SDL_SWSURFACE 0x00000000 /* Surface is in system memory */ #define SDL_HWSURFACE 0x00000001 /* Surface is in video memory */ #define SDL_ASYNCBLIT 0x00000004 /* Use asynchronous blits if possible */ /* Available for SDL_SetVideoMode() */ #define SDL_ANYFORMAT 0x10000000 /* Allow any video depth/pixel-format */ #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */ #define SDL_DOUBLEBUF 0x40000000 /* Set up double-buffered video mode */ #define SDL_FULLSCREEN 0x80000000 /* Surface is a full screen display */ #define SDL_OPENGL 0x00000002 /* Create an OpenGL rendering context */ #define SDL_OPENGLBLIT 0x0000000A /* Create an OpenGL rendering context and use it for blitting */ #define SDL_RESIZABLE 0x00000010 /* This video mode may be resized */ #define SDL_NOFRAME 0x00000020 /* No window caption or edge frame */ /* Used internally (read-only) */ #define SDL_HWACCEL 0x00000100 /* Blit uses hardware acceleration */ #define SDL_SRCCOLORKEY 0x00001000 /* Blit uses a source color key */ #define SDL_RLEACCELOK 0x00002000 /* Private flag */ #define SDL_RLEACCEL 0x00004000 /* Surface is RLE encoded */ #define SDL_SRCALPHA 0x00010000 /* Blit uses source alpha blending */ #define SDL_PREALLOC 0x01000000 /* Surface uses preallocated memory */ /* Evaluates to true if the surface needs to be locked before access */ #define SDL_MUSTLOCK(surface) \ (surface->offset || \ ((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0)) /* typedef for private surface blitting functions */ typedef int (*SDL_blit)(struct SDL_Surface *src, SDL_Rect *srcrect, struct SDL_Surface *dst, SDL_Rect *dstrect); /* Useful for determining the video hardware capabilities */ typedef struct SDL_VideoInfo { Uint32 hw_available :1; /* Flag: Can you create hardware surfaces? */ Uint32 wm_available :1; /* Flag: Can you talk to a window manager? */ Uint32 UnusedBits1 :6; Uint32 UnusedBits2 :1; Uint32 blit_hw :1; /* Flag: Accelerated blits HW --> HW */ Uint32 blit_hw_CC :1; /* Flag: Accelerated blits with Colorkey */ Uint32 blit_hw_A :1; /* Flag: Accelerated blits with Alpha */ Uint32 blit_sw :1; /* Flag: Accelerated blits SW --> HW */ Uint32 blit_sw_CC :1; /* Flag: Accelerated blits with Colorkey */ Uint32 blit_sw_A :1; /* Flag: Accelerated blits with Alpha */ Uint32 blit_fill :1; /* Flag: Accelerated color fill */ Uint32 UnusedBits3 :16; Uint32 video_mem; /* The total amount of video memory (in K) */ SDL_PixelFormat *vfmt; /* Value: The format of the video surface */ int current_w; /* Value: The current video mode width */ int current_h; /* Value: The current video mode height */ } SDL_VideoInfo; /* The most common video overlay formats. For an explanation of these pixel formats, see: http://www.webartz.com/fourcc/indexyuv.htm For information on the relationship between color spaces, see: http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html */ #define SDL_YV12_OVERLAY 0x32315659 /* Planar mode: Y + V + U (3 planes) */ #define SDL_IYUV_OVERLAY 0x56555949 /* Planar mode: Y + U + V (3 planes) */ #define SDL_YUY2_OVERLAY 0x32595559 /* Packed mode: Y0+U0+Y1+V0 (1 plane) */ #define SDL_UYVY_OVERLAY 0x59565955 /* Packed mode: U0+Y0+V0+Y1 (1 plane) */ #define SDL_YVYU_OVERLAY 0x55595659 /* Packed mode: Y0+V0+Y1+U0 (1 plane) */ /* The YUV hardware video overlay */ typedef struct SDL_Overlay { Uint32 format; /* Read-only */ int w, h; /* Read-only */ int planes; /* Read-only */ Uint16 *pitches; /* Read-only */ Uint8 **pixels; /* Read-write */ /* Hardware-specific surface info */ struct private_yuvhwfuncs *hwfuncs; struct private_yuvhwdata *hwdata; /* Special flags */ Uint32 hw_overlay :1; /* Flag: This overlay hardware accelerated? */ Uint32 UnusedBits :31; } SDL_Overlay; /* Public enumeration for setting the OpenGL window attributes. */ typedef enum { SDL_GL_RED_SIZE, SDL_GL_GREEN_SIZE, SDL_GL_BLUE_SIZE, SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DOUBLEBUFFER, SDL_GL_DEPTH_SIZE, SDL_GL_STENCIL_SIZE, SDL_GL_ACCUM_RED_SIZE, SDL_GL_ACCUM_GREEN_SIZE, SDL_GL_ACCUM_BLUE_SIZE, SDL_GL_ACCUM_ALPHA_SIZE, SDL_GL_STEREO, SDL_GL_MULTISAMPLEBUFFERS, SDL_GL_MULTISAMPLESAMPLES, SDL_GL_ACCELERATED_VISUAL, SDL_GL_SWAP_CONTROL } SDL_GLattr; /* flags for SDL_SetPalette() */ #define SDL_LOGPAL 0x01 #define SDL_PHYSPAL 0x02 /* Function prototypes */ /* These functions are used internally, and should not be used unless you * have a specific need to specify the video driver you want to use. * You should normally use SDL_Init() or SDL_InitSubSystem(). * * SDL_VideoInit() initializes the video subsystem -- sets up a connection * to the window manager, etc, and determines the current video mode and * pixel format, but does not initialize a window or graphics mode. * Note that event handling is activated by this routine. * * If you use both sound and video in your application, you need to call * SDL_Init() before opening the sound device, otherwise under Win32 DirectX, * you won't be able to set full-screen display modes. */ extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name, Uint32 flags); extern DECLSPEC void SDLCALL SDL_VideoQuit(void); /* This function fills the given character buffer with the name of the * video driver, and returns a pointer to it if the video driver has * been initialized. It returns NULL if no driver has been initialized. */ extern DECLSPEC char * SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen); /* * This function returns a pointer to the current display surface. * If SDL is doing format conversion on the display surface, this * function returns the publicly visible surface, not the real video * surface. */ extern DECLSPEC SDL_Surface * SDLCALL SDL_GetVideoSurface(void); /* * This function returns a read-only pointer to information about the * video hardware. If this is called before SDL_SetVideoMode(), the 'vfmt' * member of the returned structure will contain the pixel format of the * "best" video mode. */ extern DECLSPEC const SDL_VideoInfo * SDLCALL SDL_GetVideoInfo(void); /* * Check to see if a particular video mode is supported. * It returns 0 if the requested mode is not supported under any bit depth, * or returns the bits-per-pixel of the closest available mode with the * given width and height. If this bits-per-pixel is different from the * one used when setting the video mode, SDL_SetVideoMode() will succeed, * but will emulate the requested bits-per-pixel with a shadow surface. * * The arguments to SDL_VideoModeOK() are the same ones you would pass to * SDL_SetVideoMode() */ extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags); /* * Return a pointer to an array of available screen dimensions for the * given format and video flags, sorted largest to smallest. Returns * NULL if there are no dimensions available for a particular format, * or (SDL_Rect **)-1 if any dimension is okay for the given format. * * If 'format' is NULL, the mode list will be for the format given * by SDL_GetVideoInfo()->vfmt */ extern DECLSPEC SDL_Rect ** SDLCALL SDL_ListModes(SDL_PixelFormat *format, Uint32 flags); /* * Set up a video mode with the specified width, height and bits-per-pixel. * * If 'bpp' is 0, it is treated as the current display bits per pixel. * * If SDL_ANYFORMAT is set in 'flags', the SDL library will try to set the * requested bits-per-pixel, but will return whatever video pixel format is * available. The default is to emulate the requested pixel format if it * is not natively available. * * If SDL_HWSURFACE is set in 'flags', the video surface will be placed in * video memory, if possible, and you may have to call SDL_LockSurface() * in order to access the raw framebuffer. Otherwise, the video surface * will be created in system memory. * * If SDL_ASYNCBLIT is set in 'flags', SDL will try to perform rectangle * updates asynchronously, but you must always lock before accessing pixels. * SDL will wait for updates to complete before returning from the lock. * * If SDL_HWPALETTE is set in 'flags', the SDL library will guarantee * that the colors set by SDL_SetColors() will be the colors you get. * Otherwise, in 8-bit mode, SDL_SetColors() may not be able to set all * of the colors exactly the way they are requested, and you should look * at the video surface structure to determine the actual palette. * If SDL cannot guarantee that the colors you request can be set, * i.e. if the colormap is shared, then the video surface may be created * under emulation in system memory, overriding the SDL_HWSURFACE flag. * * If SDL_FULLSCREEN is set in 'flags', the SDL library will try to set * a fullscreen video mode. The default is to create a windowed mode * if the current graphics system has a window manager. * If the SDL library is able to set a fullscreen video mode, this flag * will be set in the surface that is returned. * * If SDL_DOUBLEBUF is set in 'flags', the SDL library will try to set up * two surfaces in video memory and swap between them when you call * SDL_Flip(). This is usually slower than the normal single-buffering * scheme, but prevents "tearing" artifacts caused by modifying video * memory while the monitor is refreshing. It should only be used by * applications that redraw the entire screen on every update. * * If SDL_RESIZABLE is set in 'flags', the SDL library will allow the * window manager, if any, to resize the window at runtime. When this * occurs, SDL will send a SDL_VIDEORESIZE event to you application, * and you must respond to the event by re-calling SDL_SetVideoMode() * with the requested size (or another size that suits the application). * * If SDL_NOFRAME is set in 'flags', the SDL library will create a window * without any title bar or frame decoration. Fullscreen video modes have * this flag set automatically. * * This function returns the video framebuffer surface, or NULL if it fails. * * If you rely on functionality provided by certain video flags, check the * flags of the returned surface to make sure that functionality is available. * SDL will fall back to reduced functionality if the exact flags you wanted * are not available. */ extern DECLSPEC SDL_Surface * SDLCALL SDL_SetVideoMode (int width, int height, int bpp, Uint32 flags); /* * Makes sure the given list of rectangles is updated on the given screen. * If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the entire * screen. * These functions should not be called while 'screen' is locked. */ extern DECLSPEC void SDLCALL SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects); extern DECLSPEC void SDLCALL SDL_UpdateRect (SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h); /* * On hardware that supports double-buffering, this function sets up a flip * and returns. The hardware will wait for vertical retrace, and then swap * video buffers before the next video surface blit or lock will return. * On hardware that doesn not support double-buffering, this is equivalent * to calling SDL_UpdateRect(screen, 0, 0, 0, 0); * The SDL_DOUBLEBUF flag must have been passed to SDL_SetVideoMode() when * setting the video mode for this function to perform hardware flipping. * This function returns 0 if successful, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface *screen); /* * Set the gamma correction for each of the color channels. * The gamma values range (approximately) between 0.1 and 10.0 * * If this function isn't supported directly by the hardware, it will * be emulated using gamma ramps, if available. If successful, this * function returns 0, otherwise it returns -1. */ extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue); /* * Set the gamma translation table for the red, green, and blue channels * of the video hardware. Each table is an array of 256 16-bit quantities, * representing a mapping between the input and output for that channel. * The input is the index into the array, and the output is the 16-bit * gamma value at that index, scaled to the output color precision. * * You may pass NULL for any of the channels to leave it unchanged. * If the call succeeds, it will return 0. If the display driver or * hardware does not support gamma translation, or otherwise fails, * this function will return -1. */ extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue); /* * Retrieve the current values of the gamma translation tables. * * You must pass in valid pointers to arrays of 256 16-bit quantities. * Any of the pointers may be NULL to ignore that channel. * If the call succeeds, it will return 0. If the display driver or * hardware does not support gamma translation, or otherwise fails, * this function will return -1. */ extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue); /* * Sets a portion of the colormap for the given 8-bit surface. If 'surface' * is not a palettized surface, this function does nothing, returning 0. * If all of the colors were set as passed to SDL_SetColors(), it will * return 1. If not all the color entries were set exactly as given, * it will return 0, and you should look at the surface palette to * determine the actual color palette. * * When 'surface' is the surface associated with the current display, the * display colormap will be updated with the requested colors. If * SDL_HWPALETTE was set in SDL_SetVideoMode() flags, SDL_SetColors() * will always return 1, and the palette is guaranteed to be set the way * you desire, even if the window colormap has to be warped or run under * emulation. */ extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors); /* * Sets a portion of the colormap for a given 8-bit surface. * 'flags' is one or both of: * SDL_LOGPAL -- set logical palette, which controls how blits are mapped * to/from the surface, * SDL_PHYSPAL -- set physical palette, which controls how pixels look on * the screen * Only screens have physical palettes. Separate change of physical/logical * palettes is only possible if the screen has SDL_HWPALETTE set. * * The return value is 1 if all colours could be set as requested, and 0 * otherwise. * * SDL_SetColors() is equivalent to calling this function with * flags = (SDL_LOGPAL|SDL_PHYSPAL). */ extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface *surface, int flags, SDL_Color *colors, int firstcolor, int ncolors); /* * Maps an RGB triple to an opaque pixel value for a given pixel format */ extern DECLSPEC Uint32 SDLCALL SDL_MapRGB (SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b); /* * Maps an RGBA quadruple to a pixel value for a given pixel format */ extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b, Uint8 a); /* * Maps a pixel value into the RGB components for a given pixel format */ extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b); /* * Maps a pixel value into the RGBA components for a given pixel format */ extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a); /* * Allocate and free an RGB surface (must be called after SDL_SetVideoMode) * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. * If the depth is greater than 8 bits, the pixel format is set using the * flags '[RGB]mask'. * If the function runs out of memory, it will return NULL. * * The 'flags' tell what kind of surface to create. * SDL_SWSURFACE means that the surface should be created in system memory. * SDL_HWSURFACE means that the surface should be created in video memory, * with the same format as the display surface. This is useful for surfaces * that will not change much, to take advantage of hardware acceleration * when being blitted to the display surface. * SDL_ASYNCBLIT means that SDL will try to perform asynchronous blits with * this surface, but you must always lock it before accessing the pixels. * SDL will wait for current blits to finish before returning from the lock. * SDL_SRCCOLORKEY indicates that the surface will be used for colorkey blits. * If the hardware supports acceleration of colorkey blits between * two surfaces in video memory, SDL will try to place the surface in * video memory. If this isn't possible or if there is no hardware * acceleration available, the surface will be placed in system memory. * SDL_SRCALPHA means that the surface will be used for alpha blits and * if the hardware supports hardware acceleration of alpha blits between * two surfaces in video memory, to place the surface in video memory * if possible, otherwise it will be placed in system memory. * If the surface is created in video memory, blits will be _much_ faster, * but the surface format must be identical to the video surface format, * and the only way to access the pixels member of the surface is to use * the SDL_LockSurface() and SDL_UnlockSurface() calls. * If the requested surface actually resides in video memory, SDL_HWSURFACE * will be set in the flags member of the returned surface. If for some * reason the surface could not be placed in video memory, it will not have * the SDL_HWSURFACE flag set, and will be created in system memory instead. */ #define SDL_AllocSurface SDL_CreateRGBSurface extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurface (Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface *surface); /* * SDL_LockSurface() sets up a surface for directly accessing the pixels. * Between calls to SDL_LockSurface()/SDL_UnlockSurface(), you can write * to and read from 'surface->pixels', using the pixel format stored in * 'surface->format'. Once you are done accessing the surface, you should * use SDL_UnlockSurface() to release it. * * Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates * to 0, then you can read and write to the surface at any time, and the * pixel format of the surface will not change. In particular, if the * SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you * will not need to lock the display surface before accessing it. * * No operating system or library calls should be made between lock/unlock * pairs, as critical system locks may be held during this time. * * SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked. */ extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface *surface); extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface); /* * Load a surface from a seekable SDL data source (memory or file.) * If 'freesrc' is non-zero, the source will be closed after being read. * Returns the new surface, or NULL if there was an error. * The new surface should be freed with SDL_FreeSurface(). */ extern DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP_RW(SDL_RWops *src, int freesrc); /* Convenience macro -- load a surface from a file */ #define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) /* * Save a surface to a seekable SDL data source (memory or file.) * If 'freedst' is non-zero, the source will be closed after being written. * Returns 0 if successful or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_SaveBMP_RW (SDL_Surface *surface, SDL_RWops *dst, int freedst); /* Convenience macro -- save a surface to a file */ #define SDL_SaveBMP(surface, file) \ SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) /* * Sets the color key (transparent pixel) in a blittable surface. * If 'flag' is SDL_SRCCOLORKEY (optionally OR'd with SDL_RLEACCEL), * 'key' will be the transparent pixel in the source image of a blit. * SDL_RLEACCEL requests RLE acceleration for the surface if present, * and removes RLE acceleration if absent. * If 'flag' is 0, this function clears any current color key. * This function returns 0, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_SetColorKey (SDL_Surface *surface, Uint32 flag, Uint32 key); /* * This function sets the alpha value for the entire surface, as opposed to * using the alpha component of each pixel. This value measures the range * of transparency of the surface, 0 being completely transparent to 255 * being completely opaque. An 'alpha' value of 255 causes blits to be * opaque, the source pixels copied to the destination (the default). Note * that per-surface alpha can be combined with colorkey transparency. * * If 'flag' is 0, alpha blending is disabled for the surface. * If 'flag' is SDL_SRCALPHA, alpha blending is enabled for the surface. * OR:ing the flag with SDL_RLEACCEL requests RLE acceleration for the * surface; if SDL_RLEACCEL is not specified, the RLE accel will be removed. * * The 'alpha' parameter is ignored for surfaces that have an alpha channel. */ extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha); /* * Sets the clipping rectangle for the destination surface in a blit. * * If the clip rectangle is NULL, clipping will be disabled. * If the clip rectangle doesn't intersect the surface, the function will * return SDL_FALSE and blits will be completely clipped. Otherwise the * function returns SDL_TRUE and blits to the surface will be clipped to * the intersection of the surface area and the clipping rectangle. * * Note that blits are automatically clipped to the edges of the source * and destination surfaces. */ extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect); /* * Gets the clipping rectangle for the destination surface in a blit. * 'rect' must be a pointer to a valid rectangle which will be filled * with the correct values. */ extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect); /* * Creates a new surface of the specified format, and then copies and maps * the given surface to it so the blit of the converted surface will be as * fast as possible. If this function fails, it returns NULL. * * The 'flags' parameter is passed to SDL_CreateRGBSurface() and has those * semantics. You can also pass SDL_RLEACCEL in the flags parameter and * SDL will try to RLE accelerate colorkey and alpha blits in the resulting * surface. * * This function is used internally by SDL_DisplayFormat(). */ extern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface (SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags); /* * This performs a fast blit from the source surface to the destination * surface. It assumes that the source and destination rectangles are * the same size. If either 'srcrect' or 'dstrect' are NULL, the entire * surface (src or dst) is copied. The final blit rectangles are saved * in 'srcrect' and 'dstrect' after all clipping is performed. * If the blit is successful, it returns 0, otherwise it returns -1. * * The blit function should not be called on a locked surface. * * The blit semantics for surfaces with and without alpha and colorkey * are defined as follows: * * RGBA->RGB: * SDL_SRCALPHA set: * alpha-blend (using alpha-channel). * SDL_SRCCOLORKEY ignored. * SDL_SRCALPHA not set: * copy RGB. * if SDL_SRCCOLORKEY set, only copy the pixels matching the * RGB values of the source colour key, ignoring alpha in the * comparison. * * RGB->RGBA: * SDL_SRCALPHA set: * alpha-blend (using the source per-surface alpha value); * set destination alpha to opaque. * SDL_SRCALPHA not set: * copy RGB, set destination alpha to source per-surface alpha value. * both: * if SDL_SRCCOLORKEY set, only copy the pixels matching the * source colour key. * * RGBA->RGBA: * SDL_SRCALPHA set: * alpha-blend (using the source alpha channel) the RGB values; * leave destination alpha untouched. [Note: is this correct?] * SDL_SRCCOLORKEY ignored. * SDL_SRCALPHA not set: * copy all of RGBA to the destination. * if SDL_SRCCOLORKEY set, only copy the pixels matching the * RGB values of the source colour key, ignoring alpha in the * comparison. * * RGB->RGB: * SDL_SRCALPHA set: * alpha-blend (using the source per-surface alpha value). * SDL_SRCALPHA not set: * copy RGB. * both: * if SDL_SRCCOLORKEY set, only copy the pixels matching the * source colour key. * * If either of the surfaces were in video memory, and the blit returns -2, * the video memory was lost, so it should be reloaded with artwork and * re-blitted: while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) { while ( SDL_LockSurface(image) < 0 ) Sleep(10); -- Write image pixels to image->pixels -- SDL_UnlockSurface(image); } * This happens under DirectX 5.0 when the system switches away from your * fullscreen application. The lock will also fail until you have access * to the video memory again. */ /* You should call SDL_BlitSurface() unless you know exactly how SDL blitting works internally and how to use the other blit functions. */ #define SDL_BlitSurface SDL_UpperBlit /* This is the public blit function, SDL_BlitSurface(), and it performs rectangle validation and clipping before passing it to SDL_LowerBlit() */ extern DECLSPEC int SDLCALL SDL_UpperBlit (SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect); /* This is a semi-private blit function and it performs low-level surface blitting only. */ extern DECLSPEC int SDLCALL SDL_LowerBlit (SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect); /* * This function performs a fast fill of the given rectangle with 'color' * The given rectangle is clipped to the destination surface clip area * and the final fill rectangle is saved in the passed in pointer. * If 'dstrect' is NULL, the whole surface will be filled with 'color' * The color should be a pixel of the format used by the surface, and * can be generated by the SDL_MapRGB() function. * This function returns 0 on success, or -1 on error. */ extern DECLSPEC int SDLCALL SDL_FillRect (SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color); /* * This function takes a surface and copies it to a new surface of the * pixel format and colors of the video framebuffer, suitable for fast * blitting onto the display surface. It calls SDL_ConvertSurface() * * If you want to take advantage of hardware colorkey or alpha blit * acceleration, you should set the colorkey and alpha value before * calling this function. * * If the conversion fails or runs out of memory, it returns NULL */ extern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormat(SDL_Surface *surface); /* * This function takes a surface and copies it to a new surface of the * pixel format and colors of the video framebuffer (if possible), * suitable for fast alpha blitting onto the display surface. * The new surface will always have an alpha channel. * * If you want to take advantage of hardware colorkey or alpha blit * acceleration, you should set the colorkey and alpha value before * calling this function. * * If the conversion fails or runs out of memory, it returns NULL */ extern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *surface); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* YUV video surface overlay functions */ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* This function creates a video output overlay Calling the returned surface an overlay is something of a misnomer because the contents of the display surface underneath the area where the overlay is shown is undefined - it may be overwritten with the converted YUV data. */ extern DECLSPEC SDL_Overlay * SDLCALL SDL_CreateYUVOverlay(int width, int height, Uint32 format, SDL_Surface *display); /* Lock an overlay for direct access, and unlock it when you are done */ extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay *overlay); extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay *overlay); /* Blit a video overlay to the display surface. The contents of the video surface underneath the blit destination are not defined. The width and height of the destination rectangle may be different from that of the overlay, but currently only 2x scaling is supported. */ extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect); /* Free a video overlay */ extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay *overlay); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* OpenGL support functions. */ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* * Dynamically load an OpenGL library, or the default one if path is NULL * * If you do this, you need to retrieve all of the GL functions used in * your program from the dynamic library using SDL_GL_GetProcAddress(). */ extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path); /* * Get the address of a GL function */ extern DECLSPEC void * SDLCALL SDL_GL_GetProcAddress(const char* proc); /* * Set an attribute of the OpenGL subsystem before intialization. */ extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value); /* * Get an attribute of the OpenGL subsystem from the windowing * interface, such as glX. This is of course different from getting * the values from SDL's internal OpenGL subsystem, which only * stores the values you request before initialization. * * Developers should track the values they pass into SDL_GL_SetAttribute * themselves if they want to retrieve these values. */ extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int* value); /* * Swap the OpenGL buffers, if double-buffering is supported. */ extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void); /* * Internal functions that should not be called unless you have read * and understood the source code for these functions. */ extern DECLSPEC void SDLCALL SDL_GL_UpdateRects(int numrects, SDL_Rect* rects); extern DECLSPEC void SDLCALL SDL_GL_Lock(void); extern DECLSPEC void SDLCALL SDL_GL_Unlock(void); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* These functions allow interaction with the window manager, if any. */ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* * Sets/Gets the title and icon text of the display window (UTF-8 encoded) */ extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, const char *icon); extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon); /* * Sets the icon for the display window. * This function must be called before the first call to SDL_SetVideoMode(). * It takes an icon surface, and a mask in MSB format. * If 'mask' is NULL, the entire icon surface will be used as the icon. */ extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask); /* * This function iconifies the window, and returns 1 if it succeeded. * If the function succeeds, it generates an SDL_APPACTIVE loss event. * This function is a noop and returns 0 in non-windowed environments. */ extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void); /* * Toggle fullscreen mode without changing the contents of the screen. * If the display surface does not require locking before accessing * the pixel information, then the memory pointers will not change. * * If this function was able to toggle fullscreen mode (change from * running in a window to fullscreen, or vice-versa), it will return 1. * If it is not implemented, or fails, it returns 0. * * The next call to SDL_SetVideoMode() will set the mode fullscreen * attribute based on the flags parameter - if SDL_FULLSCREEN is not * set, then the display will be windowed by default where supported. * * This is currently only implemented in the X11 video driver. */ extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface *surface); /* * This function allows you to set and query the input grab state of * the application. It returns the new input grab state. */ typedef enum { SDL_GRAB_QUERY = -1, SDL_GRAB_OFF = 0, SDL_GRAB_ON = 1, SDL_GRAB_FULLSCREEN /* Used internally */ } SDL_GrabMode; /* * Grabbing means that the mouse is confined to the application window, * and nearly all keyboard input is passed directly to the application, * and not interpreted by a window manager, if any. */ extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode); /* Not in public API at the moment - do not use! */ extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_video_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_config_macos.h0000644000175000017500000000536110447314610023736 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_macos_h #define _SDL_config_macos_h #include "SDL_platform.h" /* This is a set of defines to configure the SDL features */ #include typedef SInt8 int8_t; typedef UInt8 uint8_t; typedef SInt16 int16_t; typedef UInt16 uint16_t; typedef SInt32 int32_t; typedef UInt32 uint32_t; typedef SInt64 int64_t; typedef UInt64 uint64_t; typedef unsigned long uintptr_t; #define SDL_HAS_64BIT_TYPE 1 /* Useful headers */ #define HAVE_STDIO_H 1 #define STDC_HEADERS 1 #define HAVE_STRING_H 1 #define HAVE_CTYPE_H 1 #define HAVE_MATH_H 1 #define HAVE_SIGNAL_H 1 /* C library functions */ #define HAVE_MALLOC 1 #define HAVE_CALLOC 1 #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 #define HAVE_ABS 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 #define HAVE_MEMMOVE 1 #define HAVE_MEMCMP 1 #define HAVE_STRLEN 1 #define HAVE_STRCHR 1 #define HAVE_STRRCHR 1 #define HAVE_STRSTR 1 #define HAVE_ITOA 1 #define HAVE_STRTOL 1 #define HAVE_STRTOD 1 #define HAVE_ATOI 1 #define HAVE_ATOF 1 #define HAVE_STRCMP 1 #define HAVE_STRNCMP 1 #define HAVE_SSCANF 1 /* Enable various audio drivers */ #define SDL_AUDIO_DRIVER_SNDMGR 1 #define SDL_AUDIO_DRIVER_DISK 1 #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable various cdrom drivers */ #if TARGET_API_MAC_CARBON #define SDL_CDROM_DUMMY 1 #else #define SDL_CDROM_MACOS 1 #endif /* Enable various input drivers */ #if TARGET_API_MAC_CARBON #define SDL_JOYSTICK_DUMMY 1 #else #define SDL_JOYSTICK_MACOS 1 #endif /* Enable various shared object loading systems */ #define SDL_LOADSO_MACOS 1 /* Enable various threading systems */ #define SDL_THREADS_DISABLED 1 /* Enable various timer systems */ #define SDL_TIMER_MACOS 1 /* Enable various video drivers */ #define SDL_VIDEO_DRIVER_DUMMY 1 #define SDL_VIDEO_DRIVER_DRAWSPROCKET 1 #define SDL_VIDEO_DRIVER_TOOLBOX 1 /* Enable OpenGL support */ #define SDL_VIDEO_OPENGL 1 #endif /* _SDL_config_macos_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_stdinc.h0000644000175000017500000003600710447314611022575 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* This is a general header that includes C language support */ #ifndef _SDL_stdinc_h #define _SDL_stdinc_h #include "SDL_config.h" #ifdef HAVE_SYS_TYPES_H #include #endif #ifdef HAVE_STDIO_H #include #endif #if defined(STDC_HEADERS) # include # include # include #else # if defined(HAVE_STDLIB_H) # include # elif defined(HAVE_MALLOC_H) # include # endif # if defined(HAVE_STDDEF_H) # include # endif # if defined(HAVE_STDARG_H) # include # endif #endif #ifdef HAVE_STRING_H # if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H) # include # endif # include #endif #ifdef HAVE_STRINGS_H # include #endif #if defined(HAVE_INTTYPES_H) # include #elif defined(HAVE_STDINT_H) # include #endif #ifdef HAVE_CTYPE_H # include #endif #ifdef HAVE_ICONV_H # include #endif /* The number of elements in an array */ #define SDL_arraysize(array) (sizeof(array)/sizeof(array[0])) #define SDL_TABLESIZE(table) SDL_arraysize(table) /* Basic data types */ typedef enum SDL_bool { SDL_FALSE = 0, SDL_TRUE = 1 } SDL_bool; typedef int8_t Sint8; typedef uint8_t Uint8; typedef int16_t Sint16; typedef uint16_t Uint16; typedef int32_t Sint32; typedef uint32_t Uint32; #ifdef SDL_HAS_64BIT_TYPE typedef int64_t Sint64; typedef uint64_t Uint64; #else /* This is really just a hack to prevent the compiler from complaining */ typedef struct { Uint32 hi; Uint32 lo; } Uint64, Sint64; #endif /* Make sure the types really have the right sizes */ #define SDL_COMPILE_TIME_ASSERT(name, x) \ typedef int SDL_dummy_ ## name[(x) * 2 - 1] SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1); SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1); SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2); SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2); SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4); SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4); SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8); SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8); /* Check to make sure enums are the size of ints, for structure packing. For both Watcom C/C++ and Borland C/C++ the compiler option that makes enums having the size of an int must be enabled. This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11). */ /* Enable enums always int in CodeWarrior (for MPW use "-enum int") */ #ifdef __MWERKS__ #pragma enumsalwaysint on #endif typedef enum { DUMMY_ENUM_VALUE } SDL_DUMMY_ENUM; SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int)); #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif #ifdef HAVE_MALLOC #define SDL_malloc malloc #else extern DECLSPEC void * SDLCALL SDL_malloc(size_t size); #endif #ifdef HAVE_CALLOC #define SDL_calloc calloc #else extern DECLSPEC void * SDLCALL SDL_calloc(size_t nmemb, size_t size); #endif #ifdef HAVE_REALLOC #define SDL_realloc realloc #else extern DECLSPEC void * SDLCALL SDL_realloc(void *mem, size_t size); #endif #ifdef HAVE_FREE #define SDL_free free #else extern DECLSPEC void SDLCALL SDL_free(void *mem); #endif #if defined(HAVE_ALLOCA) && !defined(alloca) # if defined(HAVE_ALLOCA_H) # include # elif defined(__GNUC__) # define alloca __builtin_alloca # elif defined(_MSC_VER) # include # define alloca _alloca # elif defined(__WATCOMC__) # include # elif defined(__AIX__) #pragma alloca # elif defined(__MRC__) void *alloca (unsigned); # else char *alloca (); # endif #endif #ifdef HAVE_ALLOCA #define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*count) #define SDL_stack_free(data) #else #define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*count) #define SDL_stack_free(data) SDL_free(data) #endif #ifdef HAVE_GETENV #define SDL_getenv getenv #else extern DECLSPEC char * SDLCALL SDL_getenv(const char *name); #endif #ifdef HAVE_PUTENV #define SDL_putenv putenv #else extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); #endif #ifdef HAVE_QSORT #define SDL_qsort qsort #else extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare)(const void *, const void *)); #endif #ifdef HAVE_ABS #define SDL_abs abs #else #define SDL_abs(X) ((X) < 0 ? -(X) : (X)) #endif #define SDL_min(x, y) (((x) < (y)) ? (x) : (y)) #define SDL_max(x, y) (((x) > (y)) ? (x) : (y)) #ifdef HAVE_CTYPE_H #define SDL_isdigit(X) isdigit(X) #define SDL_isspace(X) isspace(X) #define SDL_toupper(X) toupper(X) #define SDL_tolower(X) tolower(X) #else #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9')) #define SDL_isspace(X) (((X) == ' ') || ((X) == '\t') || ((X) == '\r') || ((X) == '\n')) #define SDL_toupper(X) (((X) >= 'a') && ((X) <= 'z') ? ('A'+((X)-'a')) : (X)) #define SDL_tolower(X) (((X) >= 'A') && ((X) <= 'Z') ? ('a'+((X)-'A')) : (X)) #endif #ifdef HAVE_MEMSET #define SDL_memset memset #else extern DECLSPEC void * SDLCALL SDL_memset(void *dst, int c, size_t len); #endif #if defined(__GNUC__) && defined(i386) #define SDL_memset4(dst, val, len) \ do { \ int u0, u1, u2; \ __asm__ __volatile__ ( \ "cld\n\t" \ "rep ; stosl\n\t" \ : "=&D" (u0), "=&a" (u1), "=&c" (u2) \ : "0" (dst), "1" (val), "2" ((Uint32)(len)) \ : "memory" ); \ } while(0) #endif #ifndef SDL_memset4 #define SDL_memset4(dst, val, len) \ do { \ unsigned _count = (len); \ unsigned _n = (_count + 3) / 4; \ Uint32 *_p = (Uint32 *)(dst); \ Uint32 _val = (val); \ switch (_count % 4) { \ case 0: do { *_p++ = _val; \ case 3: *_p++ = _val; \ case 2: *_p++ = _val; \ case 1: *_p++ = _val; \ } while ( --_n ); \ } \ } while(0) #endif #if defined(__GNUC__) && defined(i386) #define SDL_memcpy(dst, src, len) \ do { \ int u0, u1, u2; \ __asm__ __volatile__ ( \ "cld\n\t" \ "rep ; movsl\n\t" \ "testb $2,%b4\n\t" \ "je 1f\n\t" \ "movsw\n" \ "1:\ttestb $1,%b4\n\t" \ "je 2f\n\t" \ "movsb\n" \ "2:" \ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ : "0" ((unsigned)(len)/4), "q" (len), "1" (dst),"2" (src) \ : "memory" ); \ } while(0) #endif #ifndef SDL_memcpy #ifdef HAVE_MEMCPY #define SDL_memcpy memcpy #elif defined(HAVE_BCOPY) #define SDL_memcpy(d, s, n) bcopy((s), (d), (n)) #else extern DECLSPEC void * SDLCALL SDL_memcpy(void *dst, const void *src, size_t len); #endif #endif #if defined(__GNUC__) && defined(i386) #define SDL_memcpy4(dst, src, len) \ do { \ int ecx, edi, esi; \ __asm__ __volatile__ ( \ "cld\n\t" \ "rep ; movsl" \ : "=&c" (ecx), "=&D" (edi), "=&S" (esi) \ : "0" ((unsigned)(len)), "1" (dst), "2" (src) \ : "memory" ); \ } while(0) #endif #ifndef SDL_memcpy4 #define SDL_memcpy4(dst, src, len) SDL_memcpy(dst, src, (len) << 2) #endif #if defined(__GNUC__) && defined(i386) #define SDL_revcpy(dst, src, len) \ do { \ int u0, u1, u2; \ char *dstp = (char *)(dst); \ char *srcp = (char *)(src); \ int n = (len); \ if ( n >= 4 ) { \ __asm__ __volatile__ ( \ "std\n\t" \ "rep ; movsl\n\t" \ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ : "0" (n >> 2), \ "1" (dstp+(n-4)), "2" (srcp+(n-4)) \ : "memory" ); \ } \ switch (n & 3) { \ case 3: dstp[2] = srcp[2]; \ case 2: dstp[1] = srcp[1]; \ case 1: dstp[0] = srcp[0]; \ break; \ default: \ break; \ } \ } while(0) #endif #ifndef SDL_revcpy extern DECLSPEC void * SDLCALL SDL_revcpy(void *dst, const void *src, size_t len); #endif #ifdef HAVE_MEMMOVE #define SDL_memmove memmove #elif defined(HAVE_BCOPY) #define SDL_memmove(d, s, n) bcopy((s), (d), (n)) #else #define SDL_memmove(dst, src, len) \ do { \ if ( dst < src ) { \ SDL_memcpy(dst, src, len); \ } else { \ SDL_revcpy(dst, src, len); \ } \ } while(0) #endif #ifdef HAVE_MEMCMP #define SDL_memcmp memcmp #else extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len); #endif #ifdef HAVE_STRLEN #define SDL_strlen strlen #else extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string); #endif #ifdef HAVE_STRLCPY #define SDL_strlcpy strlcpy #else extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen); #endif #ifdef HAVE_STRLCAT #define SDL_strlcat strlcat #else extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen); #endif #ifdef HAVE_STRDUP #define SDL_strdup strdup #else extern DECLSPEC char * SDLCALL SDL_strdup(const char *string); #endif #ifdef HAVE__STRREV #define SDL_strrev _strrev #else extern DECLSPEC char * SDLCALL SDL_strrev(char *string); #endif #ifdef HAVE__STRUPR #define SDL_strupr _strupr #else extern DECLSPEC char * SDLCALL SDL_strupr(char *string); #endif #ifdef HAVE__STRLWR #define SDL_strlwr _strlwr #else extern DECLSPEC char * SDLCALL SDL_strlwr(char *string); #endif #ifdef HAVE_STRCHR #define SDL_strchr strchr #elif defined(HAVE_INDEX) #define SDL_strchr index #else extern DECLSPEC char * SDLCALL SDL_strchr(const char *string, int c); #endif #ifdef HAVE_STRRCHR #define SDL_strrchr strrchr #elif defined(HAVE_RINDEX) #define SDL_strrchr rindex #else extern DECLSPEC char * SDLCALL SDL_strrchr(const char *string, int c); #endif #ifdef HAVE_STRSTR #define SDL_strstr strstr #else extern DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle); #endif #ifdef HAVE_ITOA #define SDL_itoa itoa #else #define SDL_itoa(value, string, radix) SDL_ltoa((long)value, string, radix) #endif #ifdef HAVE__LTOA #define SDL_ltoa _ltoa #else extern DECLSPEC char * SDLCALL SDL_ltoa(long value, char *string, int radix); #endif #ifdef HAVE__UITOA #define SDL_uitoa _uitoa #else #define SDL_uitoa(value, string, radix) SDL_ultoa((long)value, string, radix) #endif #ifdef HAVE__ULTOA #define SDL_ultoa _ultoa #else extern DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *string, int radix); #endif #ifdef HAVE_STRTOL #define SDL_strtol strtol #else extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp, int base); #endif #ifdef HAVE_STRTOUL #define SDL_strtoul strtoul #else extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, char **endp, int base); #endif #ifdef SDL_HAS_64BIT_TYPE #ifdef HAVE__I64TOA #define SDL_lltoa _i64toa #else extern DECLSPEC char* SDLCALL SDL_lltoa(Sint64 value, char *string, int radix); #endif #ifdef HAVE__UI64TOA #define SDL_ulltoa _ui64toa #else extern DECLSPEC char* SDLCALL SDL_ulltoa(Uint64 value, char *string, int radix); #endif #ifdef HAVE_STRTOLL #define SDL_strtoll strtoll #else extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp, int base); #endif #ifdef HAVE_STRTOULL #define SDL_strtoull strtoull #else extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp, int base); #endif #endif /* SDL_HAS_64BIT_TYPE */ #ifdef HAVE_STRTOD #define SDL_strtod strtod #else extern DECLSPEC double SDLCALL SDL_strtod(const char *string, char **endp); #endif #ifdef HAVE_ATOI #define SDL_atoi atoi #else #define SDL_atoi(X) SDL_strtol(X, NULL, 0) #endif #ifdef HAVE_ATOF #define SDL_atof atof #else #define SDL_atof(X) SDL_strtod(X, NULL) #endif #ifdef HAVE_STRCMP #define SDL_strcmp strcmp #else extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2); #endif #ifdef HAVE_STRNCMP #define SDL_strncmp strncmp #else extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen); #endif #ifdef HAVE_STRCASECMP #define SDL_strcasecmp strcasecmp #elif defined(HAVE__STRICMP) #define SDL_strcasecmp _stricmp #else extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2); #endif #ifdef HAVE_STRNCASECMP #define SDL_strncasecmp strncasecmp #elif defined(HAVE__STRNICMP) #define SDL_strncasecmp _strnicmp #else extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen); #endif #ifdef HAVE_SSCANF #define SDL_sscanf sscanf #else extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...); #endif #ifdef HAVE_SNPRINTF #define SDL_snprintf snprintf #else extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...); #endif #ifdef HAVE_VSNPRINTF #define SDL_vsnprintf vsnprintf #else extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap); #endif /* The SDL implementation of iconv() returns these error codes */ #define SDL_ICONV_ERROR (size_t)-1 #define SDL_ICONV_E2BIG (size_t)-2 #define SDL_ICONV_EILSEQ (size_t)-3 #define SDL_ICONV_EINVAL (size_t)-4 #ifdef HAVE_ICONV #define SDL_iconv_t iconv_t #define SDL_iconv_open iconv_open #define SDL_iconv_close iconv_close extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft); #else typedef struct _SDL_iconv_t *SDL_iconv_t; extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, const char *fromcode); extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd); extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft); #endif /* This function converts a string between encodings in one pass, returning a string that must be freed with SDL_free() or NULL on error. */ extern DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode, const char *fromcode, char *inbuf, size_t inbytesleft); #define SDL_iconv_utf8_ascii(S) SDL_iconv_string("ASCII", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_latin1(S) SDL_iconv_string("LATIN1", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1) /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_stdinc_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/close_code.h0000644000175000017500000000261710447314611022706 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* This file reverses the effects of begin_code.h and should be included after you finish any function and structure declarations in your headers */ #undef _begin_code_h /* Reset structure packing at previous byte alignment */ #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #if (defined(__MWERKS__) && defined(__MACOS__)) #pragma options align=reset #pragma enumsalwaysint reset #else #pragma pack(pop) #endif #endif /* Compiler needs structure packing set */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_rwops.h0000644000175000017500000001110710447314611022455 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* This file provides a general interface for SDL to read and write data sources. It can easily be extended to files, memory, etc. */ #ifndef _SDL_rwops_h #define _SDL_rwops_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* This is the read/write operation structure -- very basic */ typedef struct SDL_RWops { /* Seek to 'offset' relative to whence, one of stdio's whence values: SEEK_SET, SEEK_CUR, SEEK_END Returns the final offset in the data source. */ int (SDLCALL *seek)(struct SDL_RWops *context, int offset, int whence); /* Read up to 'num' objects each of size 'objsize' from the data source to the area pointed at by 'ptr'. Returns the number of objects read, or -1 if the read failed. */ int (SDLCALL *read)(struct SDL_RWops *context, void *ptr, int size, int maxnum); /* Write exactly 'num' objects each of size 'objsize' from the area pointed at by 'ptr' to data source. Returns 'num', or -1 if the write failed. */ int (SDLCALL *write)(struct SDL_RWops *context, const void *ptr, int size, int num); /* Close and free an allocated SDL_FSops structure */ int (SDLCALL *close)(struct SDL_RWops *context); Uint32 type; union { #ifdef __WIN32__ struct { int append; void* h; } win32io; #endif #ifdef HAVE_STDIO_H struct { int autoclose; FILE *fp; } stdio; #endif struct { Uint8 *base; Uint8 *here; Uint8 *stop; } mem; struct { void *data1; } unknown; } hidden; } SDL_RWops; /* Functions to create SDL_RWops structures from various data sources */ extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFile(const char *file, const char *mode); #ifdef HAVE_STDIO_H extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFP(FILE *fp, int autoclose); #endif extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromMem(void *mem, int size); extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromConstMem(const void *mem, int size); extern DECLSPEC SDL_RWops * SDLCALL SDL_AllocRW(void); extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops *area); #define RW_SEEK_SET 0 /* Seek from the beginning of data */ #define RW_SEEK_CUR 1 /* Seek relative to current read point */ #define RW_SEEK_END 2 /* Seek relative to the end of data */ /* Macros to easily read and write from an SDL_RWops structure */ #define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence) #define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR) #define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n) #define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n) #define SDL_RWclose(ctx) (ctx)->close(ctx) /* Read an item of the specified endianness and return in native format */ extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src); extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src); extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src); extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src); extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src); extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src); /* Write an item of native format to the specified endianness */ extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value); extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value); extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value); extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value); extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value); extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_rwops_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_endian.h0000644000175000017500000001260110447314610022540 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Functions for reading and writing endian-specific values */ #ifndef _SDL_endian_h #define _SDL_endian_h #include "SDL_stdinc.h" /* The two types of endianness */ #define SDL_LIL_ENDIAN 1234 #define SDL_BIG_ENDIAN 4321 #ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */ #if defined(__hppa__) || \ defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \ (defined(__MIPS__) && defined(__MISPEB__)) || \ defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \ defined(__sparc__) #define SDL_BYTEORDER SDL_BIG_ENDIAN #else #define SDL_BYTEORDER SDL_LIL_ENDIAN #endif #endif /* !SDL_BYTEORDER */ #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* Use inline functions for compilers that support them, and static functions for those that do not. Because these functions become static for compilers that do not support inline functions, this header should only be included in files that actually use them. */ #if defined(__GNUC__) && defined(__i386__) && \ !(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */) static __inline__ Uint16 SDL_Swap16(Uint16 x) { __asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x)); return x; } #elif defined(__GNUC__) && defined(__x86_64__) static __inline__ Uint16 SDL_Swap16(Uint16 x) { __asm__("xchgb %b0,%h0" : "=Q" (x) : "0" (x)); return x; } #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) static __inline__ Uint16 SDL_Swap16(Uint16 x) { Uint16 result; __asm__("rlwimi %0,%2,8,16,23" : "=&r" (result) : "0" (x >> 8), "r" (x)); return result; } #elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) static __inline__ Uint16 SDL_Swap16(Uint16 x) { __asm__("rorw #8,%0" : "=d" (x) : "0" (x) : "cc"); return x; } #else static __inline__ Uint16 SDL_Swap16(Uint16 x) { return((x<<8)|(x>>8)); } #endif #if defined(__GNUC__) && defined(__i386__) static __inline__ Uint32 SDL_Swap32(Uint32 x) { __asm__("bswap %0" : "=r" (x) : "0" (x)); return x; } #elif defined(__GNUC__) && defined(__x86_64__) static __inline__ Uint32 SDL_Swap32(Uint32 x) { __asm__("bswapl %0" : "=r" (x) : "0" (x)); return x; } #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) static __inline__ Uint32 SDL_Swap32(Uint32 x) { Uint32 result; __asm__("rlwimi %0,%2,24,16,23" : "=&r" (result) : "0" (x>>24), "r" (x)); __asm__("rlwimi %0,%2,8,8,15" : "=&r" (result) : "0" (result), "r" (x)); __asm__("rlwimi %0,%2,24,0,7" : "=&r" (result) : "0" (result), "r" (x)); return result; } #elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) static __inline__ Uint32 SDL_Swap32(Uint32 x) { __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0" : "=d" (x) : "0" (x) : "cc"); return x; } #else static __inline__ Uint32 SDL_Swap32(Uint32 x) { return((x<<24)|((x<<8)&0x00FF0000)|((x>>8)&0x0000FF00)|(x>>24)); } #endif #ifdef SDL_HAS_64BIT_TYPE #if defined(__GNUC__) && defined(__i386__) static __inline__ Uint64 SDL_Swap64(Uint64 x) { union { struct { Uint32 a,b; } s; Uint64 u; } v; v.u = x; __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1" : "=r" (v.s.a), "=r" (v.s.b) : "0" (v.s.a), "1" (v.s.b)); return v.u; } #elif defined(__GNUC__) && defined(__x86_64__) static __inline__ Uint64 SDL_Swap64(Uint64 x) { __asm__("bswapq %0" : "=r" (x) : "0" (x)); return x; } #else static __inline__ Uint64 SDL_Swap64(Uint64 x) { Uint32 hi, lo; /* Separate into high and low 32-bit values and swap them */ lo = (Uint32)(x&0xFFFFFFFF); x >>= 32; hi = (Uint32)(x&0xFFFFFFFF); x = SDL_Swap32(lo); x <<= 32; x |= SDL_Swap32(hi); return(x); } #endif #else /* This is mainly to keep compilers from complaining in SDL code. If there is no real 64-bit datatype, then compilers will complain about the fake 64-bit datatype that SDL provides when it compiles user code. */ #define SDL_Swap64(X) (X) #endif /* SDL_HAS_64BIT_TYPE */ /* Byteswap item from the specified endianness to the native endianness */ #if SDL_BYTEORDER == SDL_LIL_ENDIAN #define SDL_SwapLE16(X) (X) #define SDL_SwapLE32(X) (X) #define SDL_SwapLE64(X) (X) #define SDL_SwapBE16(X) SDL_Swap16(X) #define SDL_SwapBE32(X) SDL_Swap32(X) #define SDL_SwapBE64(X) SDL_Swap64(X) #else #define SDL_SwapLE16(X) SDL_Swap16(X) #define SDL_SwapLE32(X) SDL_Swap32(X) #define SDL_SwapLE64(X) SDL_Swap64(X) #define SDL_SwapBE16(X) (X) #define SDL_SwapBE32(X) (X) #define SDL_SwapBE64(X) (X) #endif /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_endian_h */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/begin_code.h0000644000175000017500000001023110447314611022654 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* This file sets things up for C dynamic library function definitions, static inlined functions, and structures aligned at 4-byte alignment. If you don't like ugly C preprocessor code, don't look at this file. :) */ /* This shouldn't be nested -- included it around code only. */ #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h /* Some compilers use a special export keyword */ #ifndef DECLSPEC # if defined(__BEOS__) # if defined(__GNUC__) # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC __declspec(export) # endif # elif defined(__WIN32__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # elif defined(__OS2__) # ifdef __WATCOMC__ # ifdef BUILD_SDL # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # else # define DECLSPEC # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # else # define DECLSPEC # endif # endif #endif /* By default SDL uses the C calling convention */ #ifndef SDLCALL #if defined(__WIN32__) && !defined(__GNUC__) #define SDLCALL __cdecl #else #ifdef __OS2__ /* But on OS/2, we use the _System calling convention */ /* to be compatible with every compiler */ #define SDLCALL _System #else #define SDLCALL #endif #endif #endif /* SDLCALL */ /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */ #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif /* __SYMBIAN32__ */ /* Force structure packing at 4 byte alignment. This is necessary if the header is included in code which has structure packing set to an alternate value, say for loading structures from disk. The packing is reset to the previous value in close_code.h */ #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(push,4) #elif (defined(__MWERKS__) && defined(__MACOS__)) #pragma options align=mac68k4byte #pragma enumsalwaysint on #endif /* Compiler needs structure packing set */ /* Set up compiler-specific options for inlining functions */ #ifndef SDL_INLINE_OKAY #ifdef __GNUC__ #define SDL_INLINE_OKAY #else /* Add any special compiler-specific cases here */ #if defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #ifndef __inline__ #define __inline__ __inline #endif #define SDL_INLINE_OKAY #else #if !defined(__MRC__) && !defined(_SGI_SOURCE) #define __inline__ inline #define SDL_INLINE_OKAY #endif /* Not a funky compiler */ #endif /* Visual C++ */ #endif /* GNU C */ #endif /* SDL_INLINE_OKAY */ /* If inlining isn't supported, remove "__inline__", turning static inlined functions into static functions (resulting in code bloat in all files which include the offending header files) */ #ifndef SDL_INLINE_OKAY #define __inline__ #endif /* Apparently this is needed by several Windows compilers */ #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif /* NULL */ #endif /* ! Mac OS X - breaks precompiled headers */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_opengl.h0000644000175000017500000122055010447314611022574 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* This is a simple file to encapsulate the OpenGL API headers */ #include "SDL_config.h" #ifdef __WIN32__ #define WIN32_LEAN_AND_MEAN #ifndef NOMINMAX #define NOMINMAX /* Don't defined min() and max() */ #endif #include #endif #ifndef NO_SDL_GLEXT #define __glext_h_ /* Don't let gl.h include glext.h */ #endif #if defined(__MACOSX__) #include /* Header File For The OpenGL Library */ #include /* Header File For The GLU Library */ #elif defined(__MACOS__) #include /* Header File For The OpenGL Library */ #include /* Header File For The GLU Library */ #else #include /* Header File For The OpenGL Library */ #include /* Header File For The GLU Library */ #endif #ifndef NO_SDL_GLEXT #undef __glext_h_ #endif /* This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials. It is included here because glext.h is not available on some systems. If you don't want this version included, simply define "NO_SDL_GLEXT" */ #ifndef NO_SDL_GLEXT #if !defined(__glext_h_) && !defined(GL_GLEXT_LEGACY) #define __glext_h_ #ifdef __cplusplus extern "C" { #endif /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: This software was created using the ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has ** not been independently verified as being compliant with the OpenGL(R) ** version 1.2.1 Specification. */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) #define WIN32_LEAN_AND_MEAN 1 #include #endif #ifndef APIENTRY #define APIENTRY #endif #ifndef APIENTRYP #define APIENTRYP APIENTRY * #endif #ifndef GLAPI #define GLAPI extern #endif /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ /* glext.h last updated 2005/06/20 */ /* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */ #define GL_GLEXT_VERSION 29 #ifndef GL_VERSION_1_2 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 #define GL_RESCALE_NORMAL 0x803A #define GL_TEXTURE_BINDING_3D 0x806A #define GL_PACK_SKIP_IMAGES 0x806B #define GL_PACK_IMAGE_HEIGHT 0x806C #define GL_UNPACK_SKIP_IMAGES 0x806D #define GL_UNPACK_IMAGE_HEIGHT 0x806E #define GL_TEXTURE_3D 0x806F #define GL_PROXY_TEXTURE_3D 0x8070 #define GL_TEXTURE_DEPTH 0x8071 #define GL_TEXTURE_WRAP_R 0x8072 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #define GL_BGR 0x80E0 #define GL_BGRA 0x80E1 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 #define GL_MAX_ELEMENTS_INDICES 0x80E9 #define GL_CLAMP_TO_EDGE 0x812F #define GL_TEXTURE_MIN_LOD 0x813A #define GL_TEXTURE_MAX_LOD 0x813B #define GL_TEXTURE_BASE_LEVEL 0x813C #define GL_TEXTURE_MAX_LEVEL 0x813D #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 #define GL_SINGLE_COLOR 0x81F9 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E #endif #ifndef GL_ARB_imaging #define GL_CONSTANT_COLOR 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 #define GL_CONSTANT_ALPHA 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 #define GL_BLEND_COLOR 0x8005 #define GL_FUNC_ADD 0x8006 #define GL_MIN 0x8007 #define GL_MAX 0x8008 #define GL_BLEND_EQUATION 0x8009 #define GL_FUNC_SUBTRACT 0x800A #define GL_FUNC_REVERSE_SUBTRACT 0x800B #define GL_CONVOLUTION_1D 0x8010 #define GL_CONVOLUTION_2D 0x8011 #define GL_SEPARABLE_2D 0x8012 #define GL_CONVOLUTION_BORDER_MODE 0x8013 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 #define GL_REDUCE 0x8016 #define GL_CONVOLUTION_FORMAT 0x8017 #define GL_CONVOLUTION_WIDTH 0x8018 #define GL_CONVOLUTION_HEIGHT 0x8019 #define GL_MAX_CONVOLUTION_WIDTH 0x801A #define GL_MAX_CONVOLUTION_HEIGHT 0x801B #define GL_POST_CONVOLUTION_RED_SCALE 0x801C #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 #define GL_HISTOGRAM 0x8024 #define GL_PROXY_HISTOGRAM 0x8025 #define GL_HISTOGRAM_WIDTH 0x8026 #define GL_HISTOGRAM_FORMAT 0x8027 #define GL_HISTOGRAM_RED_SIZE 0x8028 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 #define GL_HISTOGRAM_BLUE_SIZE 0x802A #define GL_HISTOGRAM_ALPHA_SIZE 0x802B #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C #define GL_HISTOGRAM_SINK 0x802D #define GL_MINMAX 0x802E #define GL_MINMAX_FORMAT 0x802F #define GL_MINMAX_SINK 0x8030 #define GL_TABLE_TOO_LARGE 0x8031 #define GL_COLOR_MATRIX 0x80B1 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB #define GL_COLOR_TABLE 0x80D0 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 #define GL_PROXY_COLOR_TABLE 0x80D3 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 #define GL_COLOR_TABLE_SCALE 0x80D6 #define GL_COLOR_TABLE_BIAS 0x80D7 #define GL_COLOR_TABLE_FORMAT 0x80D8 #define GL_COLOR_TABLE_WIDTH 0x80D9 #define GL_COLOR_TABLE_RED_SIZE 0x80DA #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF #define GL_CONSTANT_BORDER 0x8151 #define GL_REPLICATE_BORDER 0x8153 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 #endif #ifndef GL_VERSION_1_3 #define GL_TEXTURE0 0x84C0 #define GL_TEXTURE1 0x84C1 #define GL_TEXTURE2 0x84C2 #define GL_TEXTURE3 0x84C3 #define GL_TEXTURE4 0x84C4 #define GL_TEXTURE5 0x84C5 #define GL_TEXTURE6 0x84C6 #define GL_TEXTURE7 0x84C7 #define GL_TEXTURE8 0x84C8 #define GL_TEXTURE9 0x84C9 #define GL_TEXTURE10 0x84CA #define GL_TEXTURE11 0x84CB #define GL_TEXTURE12 0x84CC #define GL_TEXTURE13 0x84CD #define GL_TEXTURE14 0x84CE #define GL_TEXTURE15 0x84CF #define GL_TEXTURE16 0x84D0 #define GL_TEXTURE17 0x84D1 #define GL_TEXTURE18 0x84D2 #define GL_TEXTURE19 0x84D3 #define GL_TEXTURE20 0x84D4 #define GL_TEXTURE21 0x84D5 #define GL_TEXTURE22 0x84D6 #define GL_TEXTURE23 0x84D7 #define GL_TEXTURE24 0x84D8 #define GL_TEXTURE25 0x84D9 #define GL_TEXTURE26 0x84DA #define GL_TEXTURE27 0x84DB #define GL_TEXTURE28 0x84DC #define GL_TEXTURE29 0x84DD #define GL_TEXTURE30 0x84DE #define GL_TEXTURE31 0x84DF #define GL_ACTIVE_TEXTURE 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 #define GL_MAX_TEXTURE_UNITS 0x84E2 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 #define GL_MULTISAMPLE 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E #define GL_SAMPLE_ALPHA_TO_ONE 0x809F #define GL_SAMPLE_COVERAGE 0x80A0 #define GL_SAMPLE_BUFFERS 0x80A8 #define GL_SAMPLES 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA #define GL_SAMPLE_COVERAGE_INVERT 0x80AB #define GL_MULTISAMPLE_BIT 0x20000000 #define GL_NORMAL_MAP 0x8511 #define GL_REFLECTION_MAP 0x8512 #define GL_TEXTURE_CUBE_MAP 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C #define GL_COMPRESSED_ALPHA 0x84E9 #define GL_COMPRESSED_LUMINANCE 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB #define GL_COMPRESSED_INTENSITY 0x84EC #define GL_COMPRESSED_RGB 0x84ED #define GL_COMPRESSED_RGBA 0x84EE #define GL_TEXTURE_COMPRESSION_HINT 0x84EF #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 #define GL_TEXTURE_COMPRESSED 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 #define GL_CLAMP_TO_BORDER 0x812D #define GL_COMBINE 0x8570 #define GL_COMBINE_RGB 0x8571 #define GL_COMBINE_ALPHA 0x8572 #define GL_SOURCE0_RGB 0x8580 #define GL_SOURCE1_RGB 0x8581 #define GL_SOURCE2_RGB 0x8582 #define GL_SOURCE0_ALPHA 0x8588 #define GL_SOURCE1_ALPHA 0x8589 #define GL_SOURCE2_ALPHA 0x858A #define GL_OPERAND0_RGB 0x8590 #define GL_OPERAND1_RGB 0x8591 #define GL_OPERAND2_RGB 0x8592 #define GL_OPERAND0_ALPHA 0x8598 #define GL_OPERAND1_ALPHA 0x8599 #define GL_OPERAND2_ALPHA 0x859A #define GL_RGB_SCALE 0x8573 #define GL_ADD_SIGNED 0x8574 #define GL_INTERPOLATE 0x8575 #define GL_SUBTRACT 0x84E7 #define GL_CONSTANT 0x8576 #define GL_PRIMARY_COLOR 0x8577 #define GL_PREVIOUS 0x8578 #define GL_DOT3_RGB 0x86AE #define GL_DOT3_RGBA 0x86AF #endif #ifndef GL_VERSION_1_4 #define GL_BLEND_DST_RGB 0x80C8 #define GL_BLEND_SRC_RGB 0x80C9 #define GL_BLEND_DST_ALPHA 0x80CA #define GL_BLEND_SRC_ALPHA 0x80CB #define GL_POINT_SIZE_MIN 0x8126 #define GL_POINT_SIZE_MAX 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 #define GL_GENERATE_MIPMAP 0x8191 #define GL_GENERATE_MIPMAP_HINT 0x8192 #define GL_DEPTH_COMPONENT16 0x81A5 #define GL_DEPTH_COMPONENT24 0x81A6 #define GL_DEPTH_COMPONENT32 0x81A7 #define GL_MIRRORED_REPEAT 0x8370 #define GL_FOG_COORDINATE_SOURCE 0x8450 #define GL_FOG_COORDINATE 0x8451 #define GL_FRAGMENT_DEPTH 0x8452 #define GL_CURRENT_FOG_COORDINATE 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 #define GL_FOG_COORDINATE_ARRAY 0x8457 #define GL_COLOR_SUM 0x8458 #define GL_CURRENT_SECONDARY_COLOR 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D #define GL_SECONDARY_COLOR_ARRAY 0x845E #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD #define GL_TEXTURE_FILTER_CONTROL 0x8500 #define GL_TEXTURE_LOD_BIAS 0x8501 #define GL_INCR_WRAP 0x8507 #define GL_DECR_WRAP 0x8508 #define GL_TEXTURE_DEPTH_SIZE 0x884A #define GL_DEPTH_TEXTURE_MODE 0x884B #define GL_TEXTURE_COMPARE_MODE 0x884C #define GL_TEXTURE_COMPARE_FUNC 0x884D #define GL_COMPARE_R_TO_TEXTURE 0x884E #endif #ifndef GL_VERSION_1_5 #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_USAGE 0x8765 #define GL_QUERY_COUNTER_BITS 0x8864 #define GL_CURRENT_QUERY 0x8865 #define GL_QUERY_RESULT 0x8866 #define GL_QUERY_RESULT_AVAILABLE 0x8867 #define GL_ARRAY_BUFFER 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 #define GL_ARRAY_BUFFER_BINDING 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F #define GL_READ_ONLY 0x88B8 #define GL_WRITE_ONLY 0x88B9 #define GL_READ_WRITE 0x88BA #define GL_BUFFER_ACCESS 0x88BB #define GL_BUFFER_MAPPED 0x88BC #define GL_BUFFER_MAP_POINTER 0x88BD #define GL_STREAM_DRAW 0x88E0 #define GL_STREAM_READ 0x88E1 #define GL_STREAM_COPY 0x88E2 #define GL_STATIC_DRAW 0x88E4 #define GL_STATIC_READ 0x88E5 #define GL_STATIC_COPY 0x88E6 #define GL_DYNAMIC_DRAW 0x88E8 #define GL_DYNAMIC_READ 0x88E9 #define GL_DYNAMIC_COPY 0x88EA #define GL_SAMPLES_PASSED 0x8914 #define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE #define GL_FOG_COORD GL_FOG_COORDINATE #define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE #define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE #define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE #define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER #define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY #define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING #define GL_SRC0_RGB GL_SOURCE0_RGB #define GL_SRC1_RGB GL_SOURCE1_RGB #define GL_SRC2_RGB GL_SOURCE2_RGB #define GL_SRC0_ALPHA GL_SOURCE0_ALPHA #define GL_SRC1_ALPHA GL_SOURCE1_ALPHA #define GL_SRC2_ALPHA GL_SOURCE2_ALPHA #endif #ifndef GL_VERSION_2_0 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 #define GL_STENCIL_BACK_FUNC 0x8800 #define GL_STENCIL_BACK_FAIL 0x8801 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 #define GL_MAX_DRAW_BUFFERS 0x8824 #define GL_DRAW_BUFFER0 0x8825 #define GL_DRAW_BUFFER1 0x8826 #define GL_DRAW_BUFFER2 0x8827 #define GL_DRAW_BUFFER3 0x8828 #define GL_DRAW_BUFFER4 0x8829 #define GL_DRAW_BUFFER5 0x882A #define GL_DRAW_BUFFER6 0x882B #define GL_DRAW_BUFFER7 0x882C #define GL_DRAW_BUFFER8 0x882D #define GL_DRAW_BUFFER9 0x882E #define GL_DRAW_BUFFER10 0x882F #define GL_DRAW_BUFFER11 0x8830 #define GL_DRAW_BUFFER12 0x8831 #define GL_DRAW_BUFFER13 0x8832 #define GL_DRAW_BUFFER14 0x8833 #define GL_DRAW_BUFFER15 0x8834 #define GL_BLEND_EQUATION_ALPHA 0x883D #define GL_POINT_SPRITE 0x8861 #define GL_COORD_REPLACE 0x8862 #define GL_MAX_VERTEX_ATTRIBS 0x8869 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A #define GL_MAX_TEXTURE_COORDS 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 #define GL_FRAGMENT_SHADER 0x8B30 #define GL_VERTEX_SHADER 0x8B31 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A #define GL_MAX_VARYING_FLOATS 0x8B4B #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D #define GL_SHADER_TYPE 0x8B4F #define GL_FLOAT_VEC2 0x8B50 #define GL_FLOAT_VEC3 0x8B51 #define GL_FLOAT_VEC4 0x8B52 #define GL_INT_VEC2 0x8B53 #define GL_INT_VEC3 0x8B54 #define GL_INT_VEC4 0x8B55 #define GL_BOOL 0x8B56 #define GL_BOOL_VEC2 0x8B57 #define GL_BOOL_VEC3 0x8B58 #define GL_BOOL_VEC4 0x8B59 #define GL_FLOAT_MAT2 0x8B5A #define GL_FLOAT_MAT3 0x8B5B #define GL_FLOAT_MAT4 0x8B5C #define GL_SAMPLER_1D 0x8B5D #define GL_SAMPLER_2D 0x8B5E #define GL_SAMPLER_3D 0x8B5F #define GL_SAMPLER_CUBE 0x8B60 #define GL_SAMPLER_1D_SHADOW 0x8B61 #define GL_SAMPLER_2D_SHADOW 0x8B62 #define GL_DELETE_STATUS 0x8B80 #define GL_COMPILE_STATUS 0x8B81 #define GL_LINK_STATUS 0x8B82 #define GL_VALIDATE_STATUS 0x8B83 #define GL_INFO_LOG_LENGTH 0x8B84 #define GL_ATTACHED_SHADERS 0x8B85 #define GL_ACTIVE_UNIFORMS 0x8B86 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 #define GL_SHADER_SOURCE_LENGTH 0x8B88 #define GL_ACTIVE_ATTRIBUTES 0x8B89 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B #define GL_SHADING_LANGUAGE_VERSION 0x8B8C #define GL_CURRENT_PROGRAM 0x8B8D #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 #define GL_LOWER_LEFT 0x8CA1 #define GL_UPPER_LEFT 0x8CA2 #define GL_STENCIL_BACK_REF 0x8CA3 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 #endif #ifndef GL_ARB_multitexture #define GL_TEXTURE0_ARB 0x84C0 #define GL_TEXTURE1_ARB 0x84C1 #define GL_TEXTURE2_ARB 0x84C2 #define GL_TEXTURE3_ARB 0x84C3 #define GL_TEXTURE4_ARB 0x84C4 #define GL_TEXTURE5_ARB 0x84C5 #define GL_TEXTURE6_ARB 0x84C6 #define GL_TEXTURE7_ARB 0x84C7 #define GL_TEXTURE8_ARB 0x84C8 #define GL_TEXTURE9_ARB 0x84C9 #define GL_TEXTURE10_ARB 0x84CA #define GL_TEXTURE11_ARB 0x84CB #define GL_TEXTURE12_ARB 0x84CC #define GL_TEXTURE13_ARB 0x84CD #define GL_TEXTURE14_ARB 0x84CE #define GL_TEXTURE15_ARB 0x84CF #define GL_TEXTURE16_ARB 0x84D0 #define GL_TEXTURE17_ARB 0x84D1 #define GL_TEXTURE18_ARB 0x84D2 #define GL_TEXTURE19_ARB 0x84D3 #define GL_TEXTURE20_ARB 0x84D4 #define GL_TEXTURE21_ARB 0x84D5 #define GL_TEXTURE22_ARB 0x84D6 #define GL_TEXTURE23_ARB 0x84D7 #define GL_TEXTURE24_ARB 0x84D8 #define GL_TEXTURE25_ARB 0x84D9 #define GL_TEXTURE26_ARB 0x84DA #define GL_TEXTURE27_ARB 0x84DB #define GL_TEXTURE28_ARB 0x84DC #define GL_TEXTURE29_ARB 0x84DD #define GL_TEXTURE30_ARB 0x84DE #define GL_TEXTURE31_ARB 0x84DF #define GL_ACTIVE_TEXTURE_ARB 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 #endif #ifndef GL_ARB_transpose_matrix #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 #endif #ifndef GL_ARB_multisample #define GL_MULTISAMPLE_ARB 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F #define GL_SAMPLE_COVERAGE_ARB 0x80A0 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 #define GL_SAMPLES_ARB 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB #define GL_MULTISAMPLE_BIT_ARB 0x20000000 #endif #ifndef GL_ARB_texture_env_add #endif #ifndef GL_ARB_texture_cube_map #define GL_NORMAL_MAP_ARB 0x8511 #define GL_REFLECTION_MAP_ARB 0x8512 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C #endif #ifndef GL_ARB_texture_compression #define GL_COMPRESSED_ALPHA_ARB 0x84E9 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB #define GL_COMPRESSED_INTENSITY_ARB 0x84EC #define GL_COMPRESSED_RGB_ARB 0x84ED #define GL_COMPRESSED_RGBA_ARB 0x84EE #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 #endif #ifndef GL_ARB_texture_border_clamp #define GL_CLAMP_TO_BORDER_ARB 0x812D #endif #ifndef GL_ARB_point_parameters #define GL_POINT_SIZE_MIN_ARB 0x8126 #define GL_POINT_SIZE_MAX_ARB 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 #endif #ifndef GL_ARB_vertex_blend #define GL_MAX_VERTEX_UNITS_ARB 0x86A4 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 #define GL_VERTEX_BLEND_ARB 0x86A7 #define GL_CURRENT_WEIGHT_ARB 0x86A8 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC #define GL_WEIGHT_ARRAY_ARB 0x86AD #define GL_MODELVIEW0_ARB 0x1700 #define GL_MODELVIEW1_ARB 0x850A #define GL_MODELVIEW2_ARB 0x8722 #define GL_MODELVIEW3_ARB 0x8723 #define GL_MODELVIEW4_ARB 0x8724 #define GL_MODELVIEW5_ARB 0x8725 #define GL_MODELVIEW6_ARB 0x8726 #define GL_MODELVIEW7_ARB 0x8727 #define GL_MODELVIEW8_ARB 0x8728 #define GL_MODELVIEW9_ARB 0x8729 #define GL_MODELVIEW10_ARB 0x872A #define GL_MODELVIEW11_ARB 0x872B #define GL_MODELVIEW12_ARB 0x872C #define GL_MODELVIEW13_ARB 0x872D #define GL_MODELVIEW14_ARB 0x872E #define GL_MODELVIEW15_ARB 0x872F #define GL_MODELVIEW16_ARB 0x8730 #define GL_MODELVIEW17_ARB 0x8731 #define GL_MODELVIEW18_ARB 0x8732 #define GL_MODELVIEW19_ARB 0x8733 #define GL_MODELVIEW20_ARB 0x8734 #define GL_MODELVIEW21_ARB 0x8735 #define GL_MODELVIEW22_ARB 0x8736 #define GL_MODELVIEW23_ARB 0x8737 #define GL_MODELVIEW24_ARB 0x8738 #define GL_MODELVIEW25_ARB 0x8739 #define GL_MODELVIEW26_ARB 0x873A #define GL_MODELVIEW27_ARB 0x873B #define GL_MODELVIEW28_ARB 0x873C #define GL_MODELVIEW29_ARB 0x873D #define GL_MODELVIEW30_ARB 0x873E #define GL_MODELVIEW31_ARB 0x873F #endif #ifndef GL_ARB_matrix_palette #define GL_MATRIX_PALETTE_ARB 0x8840 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 #endif #ifndef GL_ARB_texture_env_combine #define GL_COMBINE_ARB 0x8570 #define GL_COMBINE_RGB_ARB 0x8571 #define GL_COMBINE_ALPHA_ARB 0x8572 #define GL_SOURCE0_RGB_ARB 0x8580 #define GL_SOURCE1_RGB_ARB 0x8581 #define GL_SOURCE2_RGB_ARB 0x8582 #define GL_SOURCE0_ALPHA_ARB 0x8588 #define GL_SOURCE1_ALPHA_ARB 0x8589 #define GL_SOURCE2_ALPHA_ARB 0x858A #define GL_OPERAND0_RGB_ARB 0x8590 #define GL_OPERAND1_RGB_ARB 0x8591 #define GL_OPERAND2_RGB_ARB 0x8592 #define GL_OPERAND0_ALPHA_ARB 0x8598 #define GL_OPERAND1_ALPHA_ARB 0x8599 #define GL_OPERAND2_ALPHA_ARB 0x859A #define GL_RGB_SCALE_ARB 0x8573 #define GL_ADD_SIGNED_ARB 0x8574 #define GL_INTERPOLATE_ARB 0x8575 #define GL_SUBTRACT_ARB 0x84E7 #define GL_CONSTANT_ARB 0x8576 #define GL_PRIMARY_COLOR_ARB 0x8577 #define GL_PREVIOUS_ARB 0x8578 #endif #ifndef GL_ARB_texture_env_crossbar #endif #ifndef GL_ARB_texture_env_dot3 #define GL_DOT3_RGB_ARB 0x86AE #define GL_DOT3_RGBA_ARB 0x86AF #endif #ifndef GL_ARB_texture_mirrored_repeat #define GL_MIRRORED_REPEAT_ARB 0x8370 #endif #ifndef GL_ARB_depth_texture #define GL_DEPTH_COMPONENT16_ARB 0x81A5 #define GL_DEPTH_COMPONENT24_ARB 0x81A6 #define GL_DEPTH_COMPONENT32_ARB 0x81A7 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B #endif #ifndef GL_ARB_shadow #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E #endif #ifndef GL_ARB_shadow_ambient #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF #endif #ifndef GL_ARB_window_pos #endif #ifndef GL_ARB_vertex_program #define GL_COLOR_SUM_ARB 0x8458 #define GL_VERTEX_PROGRAM_ARB 0x8620 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 #define GL_PROGRAM_LENGTH_ARB 0x8627 #define GL_PROGRAM_STRING_ARB 0x8628 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 #define GL_CURRENT_MATRIX_ARB 0x8641 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B #define GL_PROGRAM_BINDING_ARB 0x8677 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 #define GL_PROGRAM_FORMAT_ARB 0x8876 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB #define GL_PROGRAM_ATTRIBS_ARB 0x88AC #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 #define GL_MATRIX0_ARB 0x88C0 #define GL_MATRIX1_ARB 0x88C1 #define GL_MATRIX2_ARB 0x88C2 #define GL_MATRIX3_ARB 0x88C3 #define GL_MATRIX4_ARB 0x88C4 #define GL_MATRIX5_ARB 0x88C5 #define GL_MATRIX6_ARB 0x88C6 #define GL_MATRIX7_ARB 0x88C7 #define GL_MATRIX8_ARB 0x88C8 #define GL_MATRIX9_ARB 0x88C9 #define GL_MATRIX10_ARB 0x88CA #define GL_MATRIX11_ARB 0x88CB #define GL_MATRIX12_ARB 0x88CC #define GL_MATRIX13_ARB 0x88CD #define GL_MATRIX14_ARB 0x88CE #define GL_MATRIX15_ARB 0x88CF #define GL_MATRIX16_ARB 0x88D0 #define GL_MATRIX17_ARB 0x88D1 #define GL_MATRIX18_ARB 0x88D2 #define GL_MATRIX19_ARB 0x88D3 #define GL_MATRIX20_ARB 0x88D4 #define GL_MATRIX21_ARB 0x88D5 #define GL_MATRIX22_ARB 0x88D6 #define GL_MATRIX23_ARB 0x88D7 #define GL_MATRIX24_ARB 0x88D8 #define GL_MATRIX25_ARB 0x88D9 #define GL_MATRIX26_ARB 0x88DA #define GL_MATRIX27_ARB 0x88DB #define GL_MATRIX28_ARB 0x88DC #define GL_MATRIX29_ARB 0x88DD #define GL_MATRIX30_ARB 0x88DE #define GL_MATRIX31_ARB 0x88DF #endif #ifndef GL_ARB_fragment_program #define GL_FRAGMENT_PROGRAM_ARB 0x8804 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 #endif #ifndef GL_ARB_vertex_buffer_object #define GL_BUFFER_SIZE_ARB 0x8764 #define GL_BUFFER_USAGE_ARB 0x8765 #define GL_ARRAY_BUFFER_ARB 0x8892 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F #define GL_READ_ONLY_ARB 0x88B8 #define GL_WRITE_ONLY_ARB 0x88B9 #define GL_READ_WRITE_ARB 0x88BA #define GL_BUFFER_ACCESS_ARB 0x88BB #define GL_BUFFER_MAPPED_ARB 0x88BC #define GL_BUFFER_MAP_POINTER_ARB 0x88BD #define GL_STREAM_DRAW_ARB 0x88E0 #define GL_STREAM_READ_ARB 0x88E1 #define GL_STREAM_COPY_ARB 0x88E2 #define GL_STATIC_DRAW_ARB 0x88E4 #define GL_STATIC_READ_ARB 0x88E5 #define GL_STATIC_COPY_ARB 0x88E6 #define GL_DYNAMIC_DRAW_ARB 0x88E8 #define GL_DYNAMIC_READ_ARB 0x88E9 #define GL_DYNAMIC_COPY_ARB 0x88EA #endif #ifndef GL_ARB_occlusion_query #define GL_QUERY_COUNTER_BITS_ARB 0x8864 #define GL_CURRENT_QUERY_ARB 0x8865 #define GL_QUERY_RESULT_ARB 0x8866 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 #define GL_SAMPLES_PASSED_ARB 0x8914 #endif #ifndef GL_ARB_shader_objects #define GL_PROGRAM_OBJECT_ARB 0x8B40 #define GL_SHADER_OBJECT_ARB 0x8B48 #define GL_OBJECT_TYPE_ARB 0x8B4E #define GL_OBJECT_SUBTYPE_ARB 0x8B4F #define GL_FLOAT_VEC2_ARB 0x8B50 #define GL_FLOAT_VEC3_ARB 0x8B51 #define GL_FLOAT_VEC4_ARB 0x8B52 #define GL_INT_VEC2_ARB 0x8B53 #define GL_INT_VEC3_ARB 0x8B54 #define GL_INT_VEC4_ARB 0x8B55 #define GL_BOOL_ARB 0x8B56 #define GL_BOOL_VEC2_ARB 0x8B57 #define GL_BOOL_VEC3_ARB 0x8B58 #define GL_BOOL_VEC4_ARB 0x8B59 #define GL_FLOAT_MAT2_ARB 0x8B5A #define GL_FLOAT_MAT3_ARB 0x8B5B #define GL_FLOAT_MAT4_ARB 0x8B5C #define GL_SAMPLER_1D_ARB 0x8B5D #define GL_SAMPLER_2D_ARB 0x8B5E #define GL_SAMPLER_3D_ARB 0x8B5F #define GL_SAMPLER_CUBE_ARB 0x8B60 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 #define GL_SAMPLER_2D_RECT_ARB 0x8B63 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 #endif #ifndef GL_ARB_vertex_shader #define GL_VERTEX_SHADER_ARB 0x8B31 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A #endif #ifndef GL_ARB_fragment_shader #define GL_FRAGMENT_SHADER_ARB 0x8B30 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B #endif #ifndef GL_ARB_shading_language_100 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C #endif #ifndef GL_ARB_texture_non_power_of_two #endif #ifndef GL_ARB_point_sprite #define GL_POINT_SPRITE_ARB 0x8861 #define GL_COORD_REPLACE_ARB 0x8862 #endif #ifndef GL_ARB_fragment_program_shadow #endif #ifndef GL_ARB_draw_buffers #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 #define GL_DRAW_BUFFER0_ARB 0x8825 #define GL_DRAW_BUFFER1_ARB 0x8826 #define GL_DRAW_BUFFER2_ARB 0x8827 #define GL_DRAW_BUFFER3_ARB 0x8828 #define GL_DRAW_BUFFER4_ARB 0x8829 #define GL_DRAW_BUFFER5_ARB 0x882A #define GL_DRAW_BUFFER6_ARB 0x882B #define GL_DRAW_BUFFER7_ARB 0x882C #define GL_DRAW_BUFFER8_ARB 0x882D #define GL_DRAW_BUFFER9_ARB 0x882E #define GL_DRAW_BUFFER10_ARB 0x882F #define GL_DRAW_BUFFER11_ARB 0x8830 #define GL_DRAW_BUFFER12_ARB 0x8831 #define GL_DRAW_BUFFER13_ARB 0x8832 #define GL_DRAW_BUFFER14_ARB 0x8833 #define GL_DRAW_BUFFER15_ARB 0x8834 #endif #ifndef GL_ARB_texture_rectangle #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 #endif #ifndef GL_ARB_color_buffer_float #define GL_RGBA_FLOAT_MODE_ARB 0x8820 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B #define GL_CLAMP_READ_COLOR_ARB 0x891C #define GL_FIXED_ONLY_ARB 0x891D #endif #ifndef GL_ARB_half_float_pixel #define GL_HALF_FLOAT_ARB 0x140B #endif #ifndef GL_ARB_texture_float #define GL_TEXTURE_RED_TYPE_ARB 0x8C10 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 #define GL_RGBA32F_ARB 0x8814 #define GL_RGB32F_ARB 0x8815 #define GL_ALPHA32F_ARB 0x8816 #define GL_INTENSITY32F_ARB 0x8817 #define GL_LUMINANCE32F_ARB 0x8818 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 #define GL_RGBA16F_ARB 0x881A #define GL_RGB16F_ARB 0x881B #define GL_ALPHA16F_ARB 0x881C #define GL_INTENSITY16F_ARB 0x881D #define GL_LUMINANCE16F_ARB 0x881E #define GL_LUMINANCE_ALPHA16F_ARB 0x881F #endif #ifndef GL_ARB_pixel_buffer_object #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF #endif #ifndef GL_EXT_abgr #define GL_ABGR_EXT 0x8000 #endif #ifndef GL_EXT_blend_color #define GL_CONSTANT_COLOR_EXT 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 #define GL_CONSTANT_ALPHA_EXT 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 #define GL_BLEND_COLOR_EXT 0x8005 #endif #ifndef GL_EXT_polygon_offset #define GL_POLYGON_OFFSET_EXT 0x8037 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 #endif #ifndef GL_EXT_texture #define GL_ALPHA4_EXT 0x803B #define GL_ALPHA8_EXT 0x803C #define GL_ALPHA12_EXT 0x803D #define GL_ALPHA16_EXT 0x803E #define GL_LUMINANCE4_EXT 0x803F #define GL_LUMINANCE8_EXT 0x8040 #define GL_LUMINANCE12_EXT 0x8041 #define GL_LUMINANCE16_EXT 0x8042 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048 #define GL_INTENSITY_EXT 0x8049 #define GL_INTENSITY4_EXT 0x804A #define GL_INTENSITY8_EXT 0x804B #define GL_INTENSITY12_EXT 0x804C #define GL_INTENSITY16_EXT 0x804D #define GL_RGB2_EXT 0x804E #define GL_RGB4_EXT 0x804F #define GL_RGB5_EXT 0x8050 #define GL_RGB8_EXT 0x8051 #define GL_RGB10_EXT 0x8052 #define GL_RGB12_EXT 0x8053 #define GL_RGB16_EXT 0x8054 #define GL_RGBA2_EXT 0x8055 #define GL_RGBA4_EXT 0x8056 #define GL_RGB5_A1_EXT 0x8057 #define GL_RGBA8_EXT 0x8058 #define GL_RGB10_A2_EXT 0x8059 #define GL_RGBA12_EXT 0x805A #define GL_RGBA16_EXT 0x805B #define GL_TEXTURE_RED_SIZE_EXT 0x805C #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 #define GL_REPLACE_EXT 0x8062 #define GL_PROXY_TEXTURE_1D_EXT 0x8063 #define GL_PROXY_TEXTURE_2D_EXT 0x8064 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 #endif #ifndef GL_EXT_texture3D #define GL_PACK_SKIP_IMAGES_EXT 0x806B #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E #define GL_TEXTURE_3D_EXT 0x806F #define GL_PROXY_TEXTURE_3D_EXT 0x8070 #define GL_TEXTURE_DEPTH_EXT 0x8071 #define GL_TEXTURE_WRAP_R_EXT 0x8072 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 #endif #ifndef GL_SGIS_texture_filter4 #define GL_FILTER4_SGIS 0x8146 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 #endif #ifndef GL_EXT_subtexture #endif #ifndef GL_EXT_copy_texture #endif #ifndef GL_EXT_histogram #define GL_HISTOGRAM_EXT 0x8024 #define GL_PROXY_HISTOGRAM_EXT 0x8025 #define GL_HISTOGRAM_WIDTH_EXT 0x8026 #define GL_HISTOGRAM_FORMAT_EXT 0x8027 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C #define GL_HISTOGRAM_SINK_EXT 0x802D #define GL_MINMAX_EXT 0x802E #define GL_MINMAX_FORMAT_EXT 0x802F #define GL_MINMAX_SINK_EXT 0x8030 #define GL_TABLE_TOO_LARGE_EXT 0x8031 #endif #ifndef GL_EXT_convolution #define GL_CONVOLUTION_1D_EXT 0x8010 #define GL_CONVOLUTION_2D_EXT 0x8011 #define GL_SEPARABLE_2D_EXT 0x8012 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 #define GL_REDUCE_EXT 0x8016 #define GL_CONVOLUTION_FORMAT_EXT 0x8017 #define GL_CONVOLUTION_WIDTH_EXT 0x8018 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 #endif #ifndef GL_SGI_color_matrix #define GL_COLOR_MATRIX_SGI 0x80B1 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB #endif #ifndef GL_SGI_color_table #define GL_COLOR_TABLE_SGI 0x80D0 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF #endif #ifndef GL_SGIS_pixel_texture #define GL_PIXEL_TEXTURE_SGIS 0x8353 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 #endif #ifndef GL_SGIX_pixel_texture #define GL_PIXEL_TEX_GEN_SGIX 0x8139 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B #endif #ifndef GL_SGIS_texture4D #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 #define GL_TEXTURE_4D_SGIS 0x8134 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135 #define GL_TEXTURE_4DSIZE_SGIS 0x8136 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F #endif #ifndef GL_SGI_texture_color_table #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD #endif #ifndef GL_EXT_cmyka #define GL_CMYK_EXT 0x800C #define GL_CMYKA_EXT 0x800D #define GL_PACK_CMYK_HINT_EXT 0x800E #define GL_UNPACK_CMYK_HINT_EXT 0x800F #endif #ifndef GL_EXT_texture_object #define GL_TEXTURE_PRIORITY_EXT 0x8066 #define GL_TEXTURE_RESIDENT_EXT 0x8067 #define GL_TEXTURE_1D_BINDING_EXT 0x8068 #define GL_TEXTURE_2D_BINDING_EXT 0x8069 #define GL_TEXTURE_3D_BINDING_EXT 0x806A #endif #ifndef GL_SGIS_detail_texture #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 #define GL_LINEAR_DETAIL_SGIS 0x8097 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C #endif #ifndef GL_SGIS_sharpen_texture #define GL_LINEAR_SHARPEN_SGIS 0x80AD #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 #endif #ifndef GL_EXT_packed_pixels #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 #endif #ifndef GL_SGIS_texture_lod #define GL_TEXTURE_MIN_LOD_SGIS 0x813A #define GL_TEXTURE_MAX_LOD_SGIS 0x813B #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D #endif #ifndef GL_SGIS_multisample #define GL_MULTISAMPLE_SGIS 0x809D #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F #define GL_SAMPLE_MASK_SGIS 0x80A0 #define GL_1PASS_SGIS 0x80A1 #define GL_2PASS_0_SGIS 0x80A2 #define GL_2PASS_1_SGIS 0x80A3 #define GL_4PASS_0_SGIS 0x80A4 #define GL_4PASS_1_SGIS 0x80A5 #define GL_4PASS_2_SGIS 0x80A6 #define GL_4PASS_3_SGIS 0x80A7 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8 #define GL_SAMPLES_SGIS 0x80A9 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB #define GL_SAMPLE_PATTERN_SGIS 0x80AC #endif #ifndef GL_EXT_rescale_normal #define GL_RESCALE_NORMAL_EXT 0x803A #endif #ifndef GL_EXT_vertex_array #define GL_VERTEX_ARRAY_EXT 0x8074 #define GL_NORMAL_ARRAY_EXT 0x8075 #define GL_COLOR_ARRAY_EXT 0x8076 #define GL_INDEX_ARRAY_EXT 0x8077 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 #endif #ifndef GL_EXT_misc_attribute #endif #ifndef GL_SGIS_generate_mipmap #define GL_GENERATE_MIPMAP_SGIS 0x8191 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 #endif #ifndef GL_SGIX_clipmap #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F #endif #ifndef GL_SGIX_shadow #define GL_TEXTURE_COMPARE_SGIX 0x819A #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D #endif #ifndef GL_SGIS_texture_edge_clamp #define GL_CLAMP_TO_EDGE_SGIS 0x812F #endif #ifndef GL_SGIS_texture_border_clamp #define GL_CLAMP_TO_BORDER_SGIS 0x812D #endif #ifndef GL_EXT_blend_minmax #define GL_FUNC_ADD_EXT 0x8006 #define GL_MIN_EXT 0x8007 #define GL_MAX_EXT 0x8008 #define GL_BLEND_EQUATION_EXT 0x8009 #endif #ifndef GL_EXT_blend_subtract #define GL_FUNC_SUBTRACT_EXT 0x800A #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B #endif #ifndef GL_EXT_blend_logic_op #endif #ifndef GL_SGIX_interlace #define GL_INTERLACE_SGIX 0x8094 #endif #ifndef GL_SGIX_pixel_tiles #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 #endif #ifndef GL_SGIS_texture_select #define GL_DUAL_ALPHA4_SGIS 0x8110 #define GL_DUAL_ALPHA8_SGIS 0x8111 #define GL_DUAL_ALPHA12_SGIS 0x8112 #define GL_DUAL_ALPHA16_SGIS 0x8113 #define GL_DUAL_LUMINANCE4_SGIS 0x8114 #define GL_DUAL_LUMINANCE8_SGIS 0x8115 #define GL_DUAL_LUMINANCE12_SGIS 0x8116 #define GL_DUAL_LUMINANCE16_SGIS 0x8117 #define GL_DUAL_INTENSITY4_SGIS 0x8118 #define GL_DUAL_INTENSITY8_SGIS 0x8119 #define GL_DUAL_INTENSITY12_SGIS 0x811A #define GL_DUAL_INTENSITY16_SGIS 0x811B #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D #define GL_QUAD_ALPHA4_SGIS 0x811E #define GL_QUAD_ALPHA8_SGIS 0x811F #define GL_QUAD_LUMINANCE4_SGIS 0x8120 #define GL_QUAD_LUMINANCE8_SGIS 0x8121 #define GL_QUAD_INTENSITY4_SGIS 0x8122 #define GL_QUAD_INTENSITY8_SGIS 0x8123 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 #endif #ifndef GL_SGIX_sprite #define GL_SPRITE_SGIX 0x8148 #define GL_SPRITE_MODE_SGIX 0x8149 #define GL_SPRITE_AXIS_SGIX 0x814A #define GL_SPRITE_TRANSLATION_SGIX 0x814B #define GL_SPRITE_AXIAL_SGIX 0x814C #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E #endif #ifndef GL_SGIX_texture_multi_buffer #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E #endif #ifndef GL_EXT_point_parameters #define GL_POINT_SIZE_MIN_EXT 0x8126 #define GL_POINT_SIZE_MAX_EXT 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 #endif #ifndef GL_SGIS_point_parameters #define GL_POINT_SIZE_MIN_SGIS 0x8126 #define GL_POINT_SIZE_MAX_SGIS 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 #endif #ifndef GL_SGIX_instruments #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 #endif #ifndef GL_SGIX_texture_scale_bias #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C #endif #ifndef GL_SGIX_framezoom #define GL_FRAMEZOOM_SGIX 0x818B #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D #endif #ifndef GL_SGIX_tag_sample_buffer #endif #ifndef GL_FfdMaskSGIX #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 #endif #ifndef GL_SGIX_polynomial_ffd #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195 #define GL_DEFORMATIONS_MASK_SGIX 0x8196 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 #endif #ifndef GL_SGIX_reference_plane #define GL_REFERENCE_PLANE_SGIX 0x817D #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E #endif #ifndef GL_SGIX_flush_raster #endif #ifndef GL_SGIX_depth_texture #define GL_DEPTH_COMPONENT16_SGIX 0x81A5 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7 #endif #ifndef GL_SGIS_fog_function #define GL_FOG_FUNC_SGIS 0x812A #define GL_FOG_FUNC_POINTS_SGIS 0x812B #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C #endif #ifndef GL_SGIX_fog_offset #define GL_FOG_OFFSET_SGIX 0x8198 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199 #endif #ifndef GL_HP_image_transform #define GL_IMAGE_SCALE_X_HP 0x8155 #define GL_IMAGE_SCALE_Y_HP 0x8156 #define GL_IMAGE_TRANSLATE_X_HP 0x8157 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B #define GL_IMAGE_MAG_FILTER_HP 0x815C #define GL_IMAGE_MIN_FILTER_HP 0x815D #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E #define GL_CUBIC_HP 0x815F #define GL_AVERAGE_HP 0x8160 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 #endif #ifndef GL_HP_convolution_border_modes #define GL_IGNORE_BORDER_HP 0x8150 #define GL_CONSTANT_BORDER_HP 0x8151 #define GL_REPLICATE_BORDER_HP 0x8153 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 #endif #ifndef GL_INGR_palette_buffer #endif #ifndef GL_SGIX_texture_add_env #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE #endif #ifndef GL_EXT_color_subtable #endif #ifndef GL_PGI_vertex_hints #define GL_VERTEX_DATA_HINT_PGI 0x1A22A #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C #define GL_MAX_VERTEX_HINT_PGI 0x1A22D #define GL_COLOR3_BIT_PGI 0x00010000 #define GL_COLOR4_BIT_PGI 0x00020000 #define GL_EDGEFLAG_BIT_PGI 0x00040000 #define GL_INDEX_BIT_PGI 0x00080000 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 #define GL_MAT_EMISSION_BIT_PGI 0x00800000 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 #define GL_MAT_SHININESS_BIT_PGI 0x02000000 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000 #define GL_NORMAL_BIT_PGI 0x08000000 #define GL_TEXCOORD1_BIT_PGI 0x10000000 #define GL_TEXCOORD2_BIT_PGI 0x20000000 #define GL_TEXCOORD3_BIT_PGI 0x40000000 #define GL_TEXCOORD4_BIT_PGI 0x80000000 #define GL_VERTEX23_BIT_PGI 0x00000004 #define GL_VERTEX4_BIT_PGI 0x00000008 #endif #ifndef GL_PGI_misc_hints #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219 #define GL_CLIP_NEAR_HINT_PGI 0x1A220 #define GL_CLIP_FAR_HINT_PGI 0x1A221 #define GL_WIDE_LINE_HINT_PGI 0x1A222 #define GL_BACK_NORMALS_HINT_PGI 0x1A223 #endif #ifndef GL_EXT_paletted_texture #define GL_COLOR_INDEX1_EXT 0x80E2 #define GL_COLOR_INDEX2_EXT 0x80E3 #define GL_COLOR_INDEX4_EXT 0x80E4 #define GL_COLOR_INDEX8_EXT 0x80E5 #define GL_COLOR_INDEX12_EXT 0x80E6 #define GL_COLOR_INDEX16_EXT 0x80E7 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED #endif #ifndef GL_EXT_clip_volume_hint #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 #endif #ifndef GL_SGIX_list_priority #define GL_LIST_PRIORITY_SGIX 0x8182 #endif #ifndef GL_SGIX_ir_instrument1 #define GL_IR_INSTRUMENT1_SGIX 0x817F #endif #ifndef GL_SGIX_calligraphic_fragment #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 #endif #ifndef GL_SGIX_texture_lod_bias #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 #endif #ifndef GL_SGIX_shadow_ambient #define GL_SHADOW_AMBIENT_SGIX 0x80BF #endif #ifndef GL_EXT_index_texture #endif #ifndef GL_EXT_index_material #define GL_INDEX_MATERIAL_EXT 0x81B8 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA #endif #ifndef GL_EXT_index_func #define GL_INDEX_TEST_EXT 0x81B5 #define GL_INDEX_TEST_FUNC_EXT 0x81B6 #define GL_INDEX_TEST_REF_EXT 0x81B7 #endif #ifndef GL_EXT_index_array_formats #define GL_IUI_V2F_EXT 0x81AD #define GL_IUI_V3F_EXT 0x81AE #define GL_IUI_N3F_V2F_EXT 0x81AF #define GL_IUI_N3F_V3F_EXT 0x81B0 #define GL_T2F_IUI_V2F_EXT 0x81B1 #define GL_T2F_IUI_V3F_EXT 0x81B2 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 #endif #ifndef GL_EXT_compiled_vertex_array #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 #endif #ifndef GL_EXT_cull_vertex #define GL_CULL_VERTEX_EXT 0x81AA #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC #endif #ifndef GL_SGIX_ycrcb #define GL_YCRCB_422_SGIX 0x81BB #define GL_YCRCB_444_SGIX 0x81BC #endif #ifndef GL_SGIX_fragment_lighting #define GL_FRAGMENT_LIGHTING_SGIX 0x8400 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 #define GL_LIGHT_ENV_MODE_SGIX 0x8407 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B #define GL_FRAGMENT_LIGHT0_SGIX 0x840C #define GL_FRAGMENT_LIGHT1_SGIX 0x840D #define GL_FRAGMENT_LIGHT2_SGIX 0x840E #define GL_FRAGMENT_LIGHT3_SGIX 0x840F #define GL_FRAGMENT_LIGHT4_SGIX 0x8410 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413 #endif #ifndef GL_IBM_rasterpos_clip #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 #endif #ifndef GL_HP_texture_lighting #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 #endif #ifndef GL_EXT_draw_range_elements #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 #endif #ifndef GL_WIN_phong_shading #define GL_PHONG_WIN 0x80EA #define GL_PHONG_HINT_WIN 0x80EB #endif #ifndef GL_WIN_specular_fog #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC #endif #ifndef GL_EXT_light_texture #define GL_FRAGMENT_MATERIAL_EXT 0x8349 #define GL_FRAGMENT_NORMAL_EXT 0x834A #define GL_FRAGMENT_COLOR_EXT 0x834C #define GL_ATTENUATION_EXT 0x834D #define GL_SHADOW_ATTENUATION_EXT 0x834E #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F #define GL_TEXTURE_LIGHT_EXT 0x8350 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 /* reuse GL_FRAGMENT_DEPTH_EXT */ #endif #ifndef GL_SGIX_blend_alpha_minmax #define GL_ALPHA_MIN_SGIX 0x8320 #define GL_ALPHA_MAX_SGIX 0x8321 #endif #ifndef GL_SGIX_impact_pixel_texture #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A #endif #ifndef GL_EXT_bgra #define GL_BGR_EXT 0x80E0 #define GL_BGRA_EXT 0x80E1 #endif #ifndef GL_SGIX_async #define GL_ASYNC_MARKER_SGIX 0x8329 #endif #ifndef GL_SGIX_async_pixel #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D #define GL_ASYNC_READ_PIXELS_SGIX 0x835E #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 #endif #ifndef GL_SGIX_async_histogram #define GL_ASYNC_HISTOGRAM_SGIX 0x832C #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D #endif #ifndef GL_INTEL_texture_scissor #endif #ifndef GL_INTEL_parallel_arrays #define GL_PARALLEL_ARRAYS_INTEL 0x83F4 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 #endif #ifndef GL_HP_occlusion_test #define GL_OCCLUSION_TEST_HP 0x8165 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 #endif #ifndef GL_EXT_pixel_transform #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 #define GL_PIXEL_MAG_FILTER_EXT 0x8331 #define GL_PIXEL_MIN_FILTER_EXT 0x8332 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 #define GL_CUBIC_EXT 0x8334 #define GL_AVERAGE_EXT 0x8335 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 #endif #ifndef GL_EXT_pixel_transform_color_table #endif #ifndef GL_EXT_shared_texture_palette #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB #endif #ifndef GL_EXT_separate_specular_color #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 #define GL_SINGLE_COLOR_EXT 0x81F9 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA #endif #ifndef GL_EXT_secondary_color #define GL_COLOR_SUM_EXT 0x8458 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E #endif #ifndef GL_EXT_texture_perturb_normal #define GL_PERTURB_EXT 0x85AE #define GL_TEXTURE_NORMAL_EXT 0x85AF #endif #ifndef GL_EXT_multi_draw_arrays #endif #ifndef GL_EXT_fog_coord #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 #define GL_FOG_COORDINATE_EXT 0x8451 #define GL_FRAGMENT_DEPTH_EXT 0x8452 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 #endif #ifndef GL_REND_screen_coordinates #define GL_SCREEN_COORDINATES_REND 0x8490 #define GL_INVERTED_SCREEN_W_REND 0x8491 #endif #ifndef GL_EXT_coordinate_frame #define GL_TANGENT_ARRAY_EXT 0x8439 #define GL_BINORMAL_ARRAY_EXT 0x843A #define GL_CURRENT_TANGENT_EXT 0x843B #define GL_CURRENT_BINORMAL_EXT 0x843C #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 #define GL_MAP1_TANGENT_EXT 0x8444 #define GL_MAP2_TANGENT_EXT 0x8445 #define GL_MAP1_BINORMAL_EXT 0x8446 #define GL_MAP2_BINORMAL_EXT 0x8447 #endif #ifndef GL_EXT_texture_env_combine #define GL_COMBINE_EXT 0x8570 #define GL_COMBINE_RGB_EXT 0x8571 #define GL_COMBINE_ALPHA_EXT 0x8572 #define GL_RGB_SCALE_EXT 0x8573 #define GL_ADD_SIGNED_EXT 0x8574 #define GL_INTERPOLATE_EXT 0x8575 #define GL_CONSTANT_EXT 0x8576 #define GL_PRIMARY_COLOR_EXT 0x8577 #define GL_PREVIOUS_EXT 0x8578 #define GL_SOURCE0_RGB_EXT 0x8580 #define GL_SOURCE1_RGB_EXT 0x8581 #define GL_SOURCE2_RGB_EXT 0x8582 #define GL_SOURCE0_ALPHA_EXT 0x8588 #define GL_SOURCE1_ALPHA_EXT 0x8589 #define GL_SOURCE2_ALPHA_EXT 0x858A #define GL_OPERAND0_RGB_EXT 0x8590 #define GL_OPERAND1_RGB_EXT 0x8591 #define GL_OPERAND2_RGB_EXT 0x8592 #define GL_OPERAND0_ALPHA_EXT 0x8598 #define GL_OPERAND1_ALPHA_EXT 0x8599 #define GL_OPERAND2_ALPHA_EXT 0x859A #endif #ifndef GL_APPLE_specular_vector #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 #endif #ifndef GL_APPLE_transform_hint #define GL_TRANSFORM_HINT_APPLE 0x85B1 #endif #ifndef GL_SGIX_fog_scale #define GL_FOG_SCALE_SGIX 0x81FC #define GL_FOG_SCALE_VALUE_SGIX 0x81FD #endif #ifndef GL_SUNX_constant_data #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 #endif #ifndef GL_SUN_global_alpha #define GL_GLOBAL_ALPHA_SUN 0x81D9 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA #endif #ifndef GL_SUN_triangle_list #define GL_RESTART_SUN 0x0001 #define GL_REPLACE_MIDDLE_SUN 0x0002 #define GL_REPLACE_OLDEST_SUN 0x0003 #define GL_TRIANGLE_LIST_SUN 0x81D7 #define GL_REPLACEMENT_CODE_SUN 0x81D8 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 #define GL_R1UI_V3F_SUN 0x85C4 #define GL_R1UI_C4UB_V3F_SUN 0x85C5 #define GL_R1UI_C3F_V3F_SUN 0x85C6 #define GL_R1UI_N3F_V3F_SUN 0x85C7 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 #define GL_R1UI_T2F_V3F_SUN 0x85C9 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB #endif #ifndef GL_SUN_vertex #endif #ifndef GL_EXT_blend_func_separate #define GL_BLEND_DST_RGB_EXT 0x80C8 #define GL_BLEND_SRC_RGB_EXT 0x80C9 #define GL_BLEND_DST_ALPHA_EXT 0x80CA #define GL_BLEND_SRC_ALPHA_EXT 0x80CB #endif #ifndef GL_INGR_color_clamp #define GL_RED_MIN_CLAMP_INGR 0x8560 #define GL_GREEN_MIN_CLAMP_INGR 0x8561 #define GL_BLUE_MIN_CLAMP_INGR 0x8562 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563 #define GL_RED_MAX_CLAMP_INGR 0x8564 #define GL_GREEN_MAX_CLAMP_INGR 0x8565 #define GL_BLUE_MAX_CLAMP_INGR 0x8566 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567 #endif #ifndef GL_INGR_interlace_read #define GL_INTERLACE_READ_INGR 0x8568 #endif #ifndef GL_EXT_stencil_wrap #define GL_INCR_WRAP_EXT 0x8507 #define GL_DECR_WRAP_EXT 0x8508 #endif #ifndef GL_EXT_422_pixels #define GL_422_EXT 0x80CC #define GL_422_REV_EXT 0x80CD #define GL_422_AVERAGE_EXT 0x80CE #define GL_422_REV_AVERAGE_EXT 0x80CF #endif #ifndef GL_NV_texgen_reflection #define GL_NORMAL_MAP_NV 0x8511 #define GL_REFLECTION_MAP_NV 0x8512 #endif #ifndef GL_EXT_texture_cube_map #define GL_NORMAL_MAP_EXT 0x8511 #define GL_REFLECTION_MAP_EXT 0x8512 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C #endif #ifndef GL_SUN_convolution_border_modes #define GL_WRAP_BORDER_SUN 0x81D4 #endif #ifndef GL_EXT_texture_env_add #endif #ifndef GL_EXT_texture_lod_bias #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 #endif #ifndef GL_EXT_texture_filter_anisotropic #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF #endif #ifndef GL_EXT_vertex_weighting #define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 #define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX #define GL_MODELVIEW1_MATRIX_EXT 0x8506 #define GL_VERTEX_WEIGHTING_EXT 0x8509 #define GL_MODELVIEW0_EXT GL_MODELVIEW #define GL_MODELVIEW1_EXT 0x850A #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 #endif #ifndef GL_NV_light_max_exponent #define GL_MAX_SHININESS_NV 0x8504 #define GL_MAX_SPOT_EXPONENT_NV 0x8505 #endif #ifndef GL_NV_vertex_array_range #define GL_VERTEX_ARRAY_RANGE_NV 0x851D #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 #endif #ifndef GL_NV_register_combiners #define GL_REGISTER_COMBINERS_NV 0x8522 #define GL_VARIABLE_A_NV 0x8523 #define GL_VARIABLE_B_NV 0x8524 #define GL_VARIABLE_C_NV 0x8525 #define GL_VARIABLE_D_NV 0x8526 #define GL_VARIABLE_E_NV 0x8527 #define GL_VARIABLE_F_NV 0x8528 #define GL_VARIABLE_G_NV 0x8529 #define GL_CONSTANT_COLOR0_NV 0x852A #define GL_CONSTANT_COLOR1_NV 0x852B #define GL_PRIMARY_COLOR_NV 0x852C #define GL_SECONDARY_COLOR_NV 0x852D #define GL_SPARE0_NV 0x852E #define GL_SPARE1_NV 0x852F #define GL_DISCARD_NV 0x8530 #define GL_E_TIMES_F_NV 0x8531 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 #define GL_UNSIGNED_IDENTITY_NV 0x8536 #define GL_UNSIGNED_INVERT_NV 0x8537 #define GL_EXPAND_NORMAL_NV 0x8538 #define GL_EXPAND_NEGATE_NV 0x8539 #define GL_HALF_BIAS_NORMAL_NV 0x853A #define GL_HALF_BIAS_NEGATE_NV 0x853B #define GL_SIGNED_IDENTITY_NV 0x853C #define GL_SIGNED_NEGATE_NV 0x853D #define GL_SCALE_BY_TWO_NV 0x853E #define GL_SCALE_BY_FOUR_NV 0x853F #define GL_SCALE_BY_ONE_HALF_NV 0x8540 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 #define GL_COMBINER_INPUT_NV 0x8542 #define GL_COMBINER_MAPPING_NV 0x8543 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 #define GL_COMBINER_MUX_SUM_NV 0x8547 #define GL_COMBINER_SCALE_NV 0x8548 #define GL_COMBINER_BIAS_NV 0x8549 #define GL_COMBINER_AB_OUTPUT_NV 0x854A #define GL_COMBINER_CD_OUTPUT_NV 0x854B #define GL_COMBINER_SUM_OUTPUT_NV 0x854C #define GL_MAX_GENERAL_COMBINERS_NV 0x854D #define GL_NUM_GENERAL_COMBINERS_NV 0x854E #define GL_COLOR_SUM_CLAMP_NV 0x854F #define GL_COMBINER0_NV 0x8550 #define GL_COMBINER1_NV 0x8551 #define GL_COMBINER2_NV 0x8552 #define GL_COMBINER3_NV 0x8553 #define GL_COMBINER4_NV 0x8554 #define GL_COMBINER5_NV 0x8555 #define GL_COMBINER6_NV 0x8556 #define GL_COMBINER7_NV 0x8557 /* reuse GL_TEXTURE0_ARB */ /* reuse GL_TEXTURE1_ARB */ /* reuse GL_ZERO */ /* reuse GL_NONE */ /* reuse GL_FOG */ #endif #ifndef GL_NV_fog_distance #define GL_FOG_DISTANCE_MODE_NV 0x855A #define GL_EYE_RADIAL_NV 0x855B #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C /* reuse GL_EYE_PLANE */ #endif #ifndef GL_NV_texgen_emboss #define GL_EMBOSS_LIGHT_NV 0x855D #define GL_EMBOSS_CONSTANT_NV 0x855E #define GL_EMBOSS_MAP_NV 0x855F #endif #ifndef GL_NV_blend_square #endif #ifndef GL_NV_texture_env_combine4 #define GL_COMBINE4_NV 0x8503 #define GL_SOURCE3_RGB_NV 0x8583 #define GL_SOURCE3_ALPHA_NV 0x858B #define GL_OPERAND3_RGB_NV 0x8593 #define GL_OPERAND3_ALPHA_NV 0x859B #endif #ifndef GL_MESA_resize_buffers #endif #ifndef GL_MESA_window_pos #endif #ifndef GL_EXT_texture_compression_s3tc #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 #endif #ifndef GL_IBM_cull_vertex #define GL_CULL_VERTEX_IBM 103050 #endif #ifndef GL_IBM_multimode_draw_arrays #endif #ifndef GL_IBM_vertex_array_lists #define GL_VERTEX_ARRAY_LIST_IBM 103070 #define GL_NORMAL_ARRAY_LIST_IBM 103071 #define GL_COLOR_ARRAY_LIST_IBM 103072 #define GL_INDEX_ARRAY_LIST_IBM 103073 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 #endif #ifndef GL_SGIX_subsample #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 #endif #ifndef GL_SGIX_ycrcb_subsample #endif #ifndef GL_SGIX_ycrcba #define GL_YCRCB_SGIX 0x8318 #define GL_YCRCBA_SGIX 0x8319 #endif #ifndef GL_SGI_depth_pass_instrument #define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 #endif #ifndef GL_3DFX_texture_compression_FXT1 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 #endif #ifndef GL_3DFX_multisample #define GL_MULTISAMPLE_3DFX 0x86B2 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3 #define GL_SAMPLES_3DFX 0x86B4 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000 #endif #ifndef GL_3DFX_tbuffer #endif #ifndef GL_EXT_multisample #define GL_MULTISAMPLE_EXT 0x809D #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F #define GL_SAMPLE_MASK_EXT 0x80A0 #define GL_1PASS_EXT 0x80A1 #define GL_2PASS_0_EXT 0x80A2 #define GL_2PASS_1_EXT 0x80A3 #define GL_4PASS_0_EXT 0x80A4 #define GL_4PASS_1_EXT 0x80A5 #define GL_4PASS_2_EXT 0x80A6 #define GL_4PASS_3_EXT 0x80A7 #define GL_SAMPLE_BUFFERS_EXT 0x80A8 #define GL_SAMPLES_EXT 0x80A9 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB #define GL_SAMPLE_PATTERN_EXT 0x80AC #define GL_MULTISAMPLE_BIT_EXT 0x20000000 #endif #ifndef GL_SGIX_vertex_preclip #define GL_VERTEX_PRECLIP_SGIX 0x83EE #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF #endif #ifndef GL_SGIX_convolution_accuracy #define GL_CONVOLUTION_HINT_SGIX 0x8316 #endif #ifndef GL_SGIX_resample #define GL_PACK_RESAMPLE_SGIX 0x842C #define GL_UNPACK_RESAMPLE_SGIX 0x842D #define GL_RESAMPLE_REPLICATE_SGIX 0x842E #define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F #define GL_RESAMPLE_DECIMATE_SGIX 0x8430 #endif #ifndef GL_SGIS_point_line_texgen #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 #define GL_EYE_POINT_SGIS 0x81F4 #define GL_OBJECT_POINT_SGIS 0x81F5 #define GL_EYE_LINE_SGIS 0x81F6 #define GL_OBJECT_LINE_SGIS 0x81F7 #endif #ifndef GL_SGIS_texture_color_mask #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF #endif #ifndef GL_EXT_texture_env_dot3 #define GL_DOT3_RGB_EXT 0x8740 #define GL_DOT3_RGBA_EXT 0x8741 #endif #ifndef GL_ATI_texture_mirror_once #define GL_MIRROR_CLAMP_ATI 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 #endif #ifndef GL_NV_fence #define GL_ALL_COMPLETED_NV 0x84F2 #define GL_FENCE_STATUS_NV 0x84F3 #define GL_FENCE_CONDITION_NV 0x84F4 #endif #ifndef GL_IBM_texture_mirrored_repeat #define GL_MIRRORED_REPEAT_IBM 0x8370 #endif #ifndef GL_NV_evaluators #define GL_EVAL_2D_NV 0x86C0 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 #define GL_MAP_TESSELLATION_NV 0x86C2 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 #endif #ifndef GL_NV_packed_depth_stencil #define GL_DEPTH_STENCIL_NV 0x84F9 #define GL_UNSIGNED_INT_24_8_NV 0x84FA #endif #ifndef GL_NV_register_combiners2 #define GL_PER_STAGE_CONSTANTS_NV 0x8535 #endif #ifndef GL_NV_texture_compression_vtc #endif #ifndef GL_NV_texture_rectangle #define GL_TEXTURE_RECTANGLE_NV 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 #endif #ifndef GL_NV_texture_shader #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB #define GL_DSDT_MAG_INTENSITY_NV 0x86DC #define GL_SHADER_CONSISTENT_NV 0x86DD #define GL_TEXTURE_SHADER_NV 0x86DE #define GL_SHADER_OPERATION_NV 0x86DF #define GL_CULL_MODES_NV 0x86E0 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 #define GL_CONST_EYE_NV 0x86E5 #define GL_PASS_THROUGH_NV 0x86E6 #define GL_CULL_FRAGMENT_NV 0x86E7 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA #define GL_DOT_PRODUCT_NV 0x86EC #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 #define GL_HILO_NV 0x86F4 #define GL_DSDT_NV 0x86F5 #define GL_DSDT_MAG_NV 0x86F6 #define GL_DSDT_MAG_VIB_NV 0x86F7 #define GL_HILO16_NV 0x86F8 #define GL_SIGNED_HILO_NV 0x86F9 #define GL_SIGNED_HILO16_NV 0x86FA #define GL_SIGNED_RGBA_NV 0x86FB #define GL_SIGNED_RGBA8_NV 0x86FC #define GL_SIGNED_RGB_NV 0x86FE #define GL_SIGNED_RGB8_NV 0x86FF #define GL_SIGNED_LUMINANCE_NV 0x8701 #define GL_SIGNED_LUMINANCE8_NV 0x8702 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 #define GL_SIGNED_ALPHA_NV 0x8705 #define GL_SIGNED_ALPHA8_NV 0x8706 #define GL_SIGNED_INTENSITY_NV 0x8707 #define GL_SIGNED_INTENSITY8_NV 0x8708 #define GL_DSDT8_NV 0x8709 #define GL_DSDT8_MAG8_NV 0x870A #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D #define GL_HI_SCALE_NV 0x870E #define GL_LO_SCALE_NV 0x870F #define GL_DS_SCALE_NV 0x8710 #define GL_DT_SCALE_NV 0x8711 #define GL_MAGNITUDE_SCALE_NV 0x8712 #define GL_VIBRANCE_SCALE_NV 0x8713 #define GL_HI_BIAS_NV 0x8714 #define GL_LO_BIAS_NV 0x8715 #define GL_DS_BIAS_NV 0x8716 #define GL_DT_BIAS_NV 0x8717 #define GL_MAGNITUDE_BIAS_NV 0x8718 #define GL_VIBRANCE_BIAS_NV 0x8719 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A #define GL_TEXTURE_HI_SIZE_NV 0x871B #define GL_TEXTURE_LO_SIZE_NV 0x871C #define GL_TEXTURE_DS_SIZE_NV 0x871D #define GL_TEXTURE_DT_SIZE_NV 0x871E #define GL_TEXTURE_MAG_SIZE_NV 0x871F #endif #ifndef GL_NV_texture_shader2 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF #endif #ifndef GL_NV_vertex_array_range2 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 #endif #ifndef GL_NV_vertex_program #define GL_VERTEX_PROGRAM_NV 0x8620 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 #define GL_CURRENT_ATTRIB_NV 0x8626 #define GL_PROGRAM_LENGTH_NV 0x8627 #define GL_PROGRAM_STRING_NV 0x8628 #define GL_MODELVIEW_PROJECTION_NV 0x8629 #define GL_IDENTITY_NV 0x862A #define GL_INVERSE_NV 0x862B #define GL_TRANSPOSE_NV 0x862C #define GL_INVERSE_TRANSPOSE_NV 0x862D #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E #define GL_MAX_TRACK_MATRICES_NV 0x862F #define GL_MATRIX0_NV 0x8630 #define GL_MATRIX1_NV 0x8631 #define GL_MATRIX2_NV 0x8632 #define GL_MATRIX3_NV 0x8633 #define GL_MATRIX4_NV 0x8634 #define GL_MATRIX5_NV 0x8635 #define GL_MATRIX6_NV 0x8636 #define GL_MATRIX7_NV 0x8637 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 #define GL_CURRENT_MATRIX_NV 0x8641 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 #define GL_PROGRAM_PARAMETER_NV 0x8644 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 #define GL_PROGRAM_TARGET_NV 0x8646 #define GL_PROGRAM_RESIDENT_NV 0x8647 #define GL_TRACK_MATRIX_NV 0x8648 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A #define GL_PROGRAM_ERROR_POSITION_NV 0x864B #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F #endif #ifndef GL_SGIX_texture_coordinate_clamp #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B #endif #ifndef GL_SGIX_scalebias_hint #define GL_SCALEBIAS_HINT_SGIX 0x8322 #endif #ifndef GL_OML_interlace #define GL_INTERLACE_OML 0x8980 #define GL_INTERLACE_READ_OML 0x8981 #endif #ifndef GL_OML_subsample #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 #endif #ifndef GL_OML_resample #define GL_PACK_RESAMPLE_OML 0x8984 #define GL_UNPACK_RESAMPLE_OML 0x8985 #define GL_RESAMPLE_REPLICATE_OML 0x8986 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987 #define GL_RESAMPLE_AVERAGE_OML 0x8988 #define GL_RESAMPLE_DECIMATE_OML 0x8989 #endif #ifndef GL_NV_copy_depth_to_color #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F #endif #ifndef GL_ATI_envmap_bumpmap #define GL_BUMP_ROT_MATRIX_ATI 0x8775 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 #define GL_BUMP_TEX_UNITS_ATI 0x8778 #define GL_DUDV_ATI 0x8779 #define GL_DU8DV8_ATI 0x877A #define GL_BUMP_ENVMAP_ATI 0x877B #define GL_BUMP_TARGET_ATI 0x877C #endif #ifndef GL_ATI_fragment_shader #define GL_FRAGMENT_SHADER_ATI 0x8920 #define GL_REG_0_ATI 0x8921 #define GL_REG_1_ATI 0x8922 #define GL_REG_2_ATI 0x8923 #define GL_REG_3_ATI 0x8924 #define GL_REG_4_ATI 0x8925 #define GL_REG_5_ATI 0x8926 #define GL_REG_6_ATI 0x8927 #define GL_REG_7_ATI 0x8928 #define GL_REG_8_ATI 0x8929 #define GL_REG_9_ATI 0x892A #define GL_REG_10_ATI 0x892B #define GL_REG_11_ATI 0x892C #define GL_REG_12_ATI 0x892D #define GL_REG_13_ATI 0x892E #define GL_REG_14_ATI 0x892F #define GL_REG_15_ATI 0x8930 #define GL_REG_16_ATI 0x8931 #define GL_REG_17_ATI 0x8932 #define GL_REG_18_ATI 0x8933 #define GL_REG_19_ATI 0x8934 #define GL_REG_20_ATI 0x8935 #define GL_REG_21_ATI 0x8936 #define GL_REG_22_ATI 0x8937 #define GL_REG_23_ATI 0x8938 #define GL_REG_24_ATI 0x8939 #define GL_REG_25_ATI 0x893A #define GL_REG_26_ATI 0x893B #define GL_REG_27_ATI 0x893C #define GL_REG_28_ATI 0x893D #define GL_REG_29_ATI 0x893E #define GL_REG_30_ATI 0x893F #define GL_REG_31_ATI 0x8940 #define GL_CON_0_ATI 0x8941 #define GL_CON_1_ATI 0x8942 #define GL_CON_2_ATI 0x8943 #define GL_CON_3_ATI 0x8944 #define GL_CON_4_ATI 0x8945 #define GL_CON_5_ATI 0x8946 #define GL_CON_6_ATI 0x8947 #define GL_CON_7_ATI 0x8948 #define GL_CON_8_ATI 0x8949 #define GL_CON_9_ATI 0x894A #define GL_CON_10_ATI 0x894B #define GL_CON_11_ATI 0x894C #define GL_CON_12_ATI 0x894D #define GL_CON_13_ATI 0x894E #define GL_CON_14_ATI 0x894F #define GL_CON_15_ATI 0x8950 #define GL_CON_16_ATI 0x8951 #define GL_CON_17_ATI 0x8952 #define GL_CON_18_ATI 0x8953 #define GL_CON_19_ATI 0x8954 #define GL_CON_20_ATI 0x8955 #define GL_CON_21_ATI 0x8956 #define GL_CON_22_ATI 0x8957 #define GL_CON_23_ATI 0x8958 #define GL_CON_24_ATI 0x8959 #define GL_CON_25_ATI 0x895A #define GL_CON_26_ATI 0x895B #define GL_CON_27_ATI 0x895C #define GL_CON_28_ATI 0x895D #define GL_CON_29_ATI 0x895E #define GL_CON_30_ATI 0x895F #define GL_CON_31_ATI 0x8960 #define GL_MOV_ATI 0x8961 #define GL_ADD_ATI 0x8963 #define GL_MUL_ATI 0x8964 #define GL_SUB_ATI 0x8965 #define GL_DOT3_ATI 0x8966 #define GL_DOT4_ATI 0x8967 #define GL_MAD_ATI 0x8968 #define GL_LERP_ATI 0x8969 #define GL_CND_ATI 0x896A #define GL_CND0_ATI 0x896B #define GL_DOT2_ADD_ATI 0x896C #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F #define GL_NUM_PASSES_ATI 0x8970 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 #define GL_SWIZZLE_STR_ATI 0x8976 #define GL_SWIZZLE_STQ_ATI 0x8977 #define GL_SWIZZLE_STR_DR_ATI 0x8978 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979 #define GL_SWIZZLE_STRQ_ATI 0x897A #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B #define GL_RED_BIT_ATI 0x00000001 #define GL_GREEN_BIT_ATI 0x00000002 #define GL_BLUE_BIT_ATI 0x00000004 #define GL_2X_BIT_ATI 0x00000001 #define GL_4X_BIT_ATI 0x00000002 #define GL_8X_BIT_ATI 0x00000004 #define GL_HALF_BIT_ATI 0x00000008 #define GL_QUARTER_BIT_ATI 0x00000010 #define GL_EIGHTH_BIT_ATI 0x00000020 #define GL_SATURATE_BIT_ATI 0x00000040 #define GL_COMP_BIT_ATI 0x00000002 #define GL_NEGATE_BIT_ATI 0x00000004 #define GL_BIAS_BIT_ATI 0x00000008 #endif #ifndef GL_ATI_pn_triangles #define GL_PN_TRIANGLES_ATI 0x87F0 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 #endif #ifndef GL_ATI_vertex_array_object #define GL_STATIC_ATI 0x8760 #define GL_DYNAMIC_ATI 0x8761 #define GL_PRESERVE_ATI 0x8762 #define GL_DISCARD_ATI 0x8763 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 #endif #ifndef GL_EXT_vertex_shader #define GL_VERTEX_SHADER_EXT 0x8780 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781 #define GL_OP_INDEX_EXT 0x8782 #define GL_OP_NEGATE_EXT 0x8783 #define GL_OP_DOT3_EXT 0x8784 #define GL_OP_DOT4_EXT 0x8785 #define GL_OP_MUL_EXT 0x8786 #define GL_OP_ADD_EXT 0x8787 #define GL_OP_MADD_EXT 0x8788 #define GL_OP_FRAC_EXT 0x8789 #define GL_OP_MAX_EXT 0x878A #define GL_OP_MIN_EXT 0x878B #define GL_OP_SET_GE_EXT 0x878C #define GL_OP_SET_LT_EXT 0x878D #define GL_OP_CLAMP_EXT 0x878E #define GL_OP_FLOOR_EXT 0x878F #define GL_OP_ROUND_EXT 0x8790 #define GL_OP_EXP_BASE_2_EXT 0x8791 #define GL_OP_LOG_BASE_2_EXT 0x8792 #define GL_OP_POWER_EXT 0x8793 #define GL_OP_RECIP_EXT 0x8794 #define GL_OP_RECIP_SQRT_EXT 0x8795 #define GL_OP_SUB_EXT 0x8796 #define GL_OP_CROSS_PRODUCT_EXT 0x8797 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 #define GL_OP_MOV_EXT 0x8799 #define GL_OUTPUT_VERTEX_EXT 0x879A #define GL_OUTPUT_COLOR0_EXT 0x879B #define GL_OUTPUT_COLOR1_EXT 0x879C #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC #define GL_OUTPUT_FOG_EXT 0x87BD #define GL_SCALAR_EXT 0x87BE #define GL_VECTOR_EXT 0x87BF #define GL_MATRIX_EXT 0x87C0 #define GL_VARIANT_EXT 0x87C1 #define GL_INVARIANT_EXT 0x87C2 #define GL_LOCAL_CONSTANT_EXT 0x87C3 #define GL_LOCAL_EXT 0x87C4 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 #define GL_X_EXT 0x87D5 #define GL_Y_EXT 0x87D6 #define GL_Z_EXT 0x87D7 #define GL_W_EXT 0x87D8 #define GL_NEGATIVE_X_EXT 0x87D9 #define GL_NEGATIVE_Y_EXT 0x87DA #define GL_NEGATIVE_Z_EXT 0x87DB #define GL_NEGATIVE_W_EXT 0x87DC #define GL_ZERO_EXT 0x87DD #define GL_ONE_EXT 0x87DE #define GL_NEGATIVE_ONE_EXT 0x87DF #define GL_NORMALIZED_RANGE_EXT 0x87E0 #define GL_FULL_RANGE_EXT 0x87E1 #define GL_CURRENT_VERTEX_EXT 0x87E2 #define GL_MVP_MATRIX_EXT 0x87E3 #define GL_VARIANT_VALUE_EXT 0x87E4 #define GL_VARIANT_DATATYPE_EXT 0x87E5 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 #define GL_VARIANT_ARRAY_EXT 0x87E8 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 #define GL_INVARIANT_VALUE_EXT 0x87EA #define GL_INVARIANT_DATATYPE_EXT 0x87EB #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED #endif #ifndef GL_ATI_vertex_streams #define GL_MAX_VERTEX_STREAMS_ATI 0x876B #define GL_VERTEX_STREAM0_ATI 0x876C #define GL_VERTEX_STREAM1_ATI 0x876D #define GL_VERTEX_STREAM2_ATI 0x876E #define GL_VERTEX_STREAM3_ATI 0x876F #define GL_VERTEX_STREAM4_ATI 0x8770 #define GL_VERTEX_STREAM5_ATI 0x8771 #define GL_VERTEX_STREAM6_ATI 0x8772 #define GL_VERTEX_STREAM7_ATI 0x8773 #define GL_VERTEX_SOURCE_ATI 0x8774 #endif #ifndef GL_ATI_element_array #define GL_ELEMENT_ARRAY_ATI 0x8768 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A #endif #ifndef GL_SUN_mesh_array #define GL_QUAD_MESH_SUN 0x8614 #define GL_TRIANGLE_MESH_SUN 0x8615 #endif #ifndef GL_SUN_slice_accum #define GL_SLICE_ACCUM_SUN 0x85CC #endif #ifndef GL_NV_multisample_filter_hint #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 #endif #ifndef GL_NV_depth_clamp #define GL_DEPTH_CLAMP_NV 0x864F #endif #ifndef GL_NV_occlusion_query #define GL_PIXEL_COUNTER_BITS_NV 0x8864 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 #define GL_PIXEL_COUNT_NV 0x8866 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 #endif #ifndef GL_NV_point_sprite #define GL_POINT_SPRITE_NV 0x8861 #define GL_COORD_REPLACE_NV 0x8862 #define GL_POINT_SPRITE_R_MODE_NV 0x8863 #endif #ifndef GL_NV_texture_shader3 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D #define GL_HILO8_NV 0x885E #define GL_SIGNED_HILO8_NV 0x885F #define GL_FORCE_BLUE_TO_ONE_NV 0x8860 #endif #ifndef GL_NV_vertex_program1_1 #endif #ifndef GL_EXT_shadow_funcs #endif #ifndef GL_EXT_stencil_two_side #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 #endif #ifndef GL_ATI_text_fragment_shader #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 #endif #ifndef GL_APPLE_client_storage #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 #endif #ifndef GL_APPLE_element_array #define GL_ELEMENT_ARRAY_APPLE 0x8768 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A #endif #ifndef GL_APPLE_fence #define GL_DRAW_PIXELS_APPLE 0x8A0A #define GL_FENCE_APPLE 0x8A0B #endif #ifndef GL_APPLE_vertex_array_object #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 #endif #ifndef GL_APPLE_vertex_array_range #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 #define GL_STORAGE_CACHED_APPLE 0x85BE #define GL_STORAGE_SHARED_APPLE 0x85BF #endif #ifndef GL_APPLE_ycbcr_422 #define GL_YCBCR_422_APPLE 0x85B9 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB #endif #ifndef GL_S3_s3tc #define GL_RGB_S3TC 0x83A0 #define GL_RGB4_S3TC 0x83A1 #define GL_RGBA_S3TC 0x83A2 #define GL_RGBA4_S3TC 0x83A3 #endif #ifndef GL_ATI_draw_buffers #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 #define GL_DRAW_BUFFER0_ATI 0x8825 #define GL_DRAW_BUFFER1_ATI 0x8826 #define GL_DRAW_BUFFER2_ATI 0x8827 #define GL_DRAW_BUFFER3_ATI 0x8828 #define GL_DRAW_BUFFER4_ATI 0x8829 #define GL_DRAW_BUFFER5_ATI 0x882A #define GL_DRAW_BUFFER6_ATI 0x882B #define GL_DRAW_BUFFER7_ATI 0x882C #define GL_DRAW_BUFFER8_ATI 0x882D #define GL_DRAW_BUFFER9_ATI 0x882E #define GL_DRAW_BUFFER10_ATI 0x882F #define GL_DRAW_BUFFER11_ATI 0x8830 #define GL_DRAW_BUFFER12_ATI 0x8831 #define GL_DRAW_BUFFER13_ATI 0x8832 #define GL_DRAW_BUFFER14_ATI 0x8833 #define GL_DRAW_BUFFER15_ATI 0x8834 #endif #ifndef GL_ATI_pixel_format_float #define GL_TYPE_RGBA_FLOAT_ATI 0x8820 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 #endif #ifndef GL_ATI_texture_env_combine3 #define GL_MODULATE_ADD_ATI 0x8744 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 #define GL_MODULATE_SUBTRACT_ATI 0x8746 #endif #ifndef GL_ATI_texture_float #define GL_RGBA_FLOAT32_ATI 0x8814 #define GL_RGB_FLOAT32_ATI 0x8815 #define GL_ALPHA_FLOAT32_ATI 0x8816 #define GL_INTENSITY_FLOAT32_ATI 0x8817 #define GL_LUMINANCE_FLOAT32_ATI 0x8818 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 #define GL_RGBA_FLOAT16_ATI 0x881A #define GL_RGB_FLOAT16_ATI 0x881B #define GL_ALPHA_FLOAT16_ATI 0x881C #define GL_INTENSITY_FLOAT16_ATI 0x881D #define GL_LUMINANCE_FLOAT16_ATI 0x881E #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F #endif #ifndef GL_NV_float_buffer #define GL_FLOAT_R_NV 0x8880 #define GL_FLOAT_RG_NV 0x8881 #define GL_FLOAT_RGB_NV 0x8882 #define GL_FLOAT_RGBA_NV 0x8883 #define GL_FLOAT_R16_NV 0x8884 #define GL_FLOAT_R32_NV 0x8885 #define GL_FLOAT_RG16_NV 0x8886 #define GL_FLOAT_RG32_NV 0x8887 #define GL_FLOAT_RGB16_NV 0x8888 #define GL_FLOAT_RGB32_NV 0x8889 #define GL_FLOAT_RGBA16_NV 0x888A #define GL_FLOAT_RGBA32_NV 0x888B #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D #define GL_FLOAT_RGBA_MODE_NV 0x888E #endif #ifndef GL_NV_fragment_program #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 #define GL_FRAGMENT_PROGRAM_NV 0x8870 #define GL_MAX_TEXTURE_COORDS_NV 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 #define GL_PROGRAM_ERROR_STRING_NV 0x8874 #endif #ifndef GL_NV_half_float #define GL_HALF_FLOAT_NV 0x140B #endif #ifndef GL_NV_pixel_data_range #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D #endif #ifndef GL_NV_primitive_restart #define GL_PRIMITIVE_RESTART_NV 0x8558 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 #endif #ifndef GL_NV_texture_expand_normal #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F #endif #ifndef GL_NV_vertex_program2 #endif #ifndef GL_ATI_map_object_buffer #endif #ifndef GL_ATI_separate_stencil #define GL_STENCIL_BACK_FUNC_ATI 0x8800 #define GL_STENCIL_BACK_FAIL_ATI 0x8801 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 #endif #ifndef GL_ATI_vertex_attrib_array_object #endif #ifndef GL_OES_read_format #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B #endif #ifndef GL_EXT_depth_bounds_test #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 #define GL_DEPTH_BOUNDS_EXT 0x8891 #endif #ifndef GL_EXT_texture_mirror_clamp #define GL_MIRROR_CLAMP_EXT 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 #endif #ifndef GL_EXT_blend_equation_separate #define GL_BLEND_EQUATION_RGB_EXT GL_BLEND_EQUATION #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D #endif #ifndef GL_MESA_pack_invert #define GL_PACK_INVERT_MESA 0x8758 #endif #ifndef GL_MESA_ycbcr_texture #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB #define GL_YCBCR_MESA 0x8757 #endif #ifndef GL_EXT_pixel_buffer_object #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF #endif #ifndef GL_NV_fragment_program_option #endif #ifndef GL_NV_fragment_program2 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 #endif #ifndef GL_NV_vertex_program2_option /* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ /* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */ #endif #ifndef GL_NV_vertex_program3 /* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ #endif #ifndef GL_EXT_framebuffer_object #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC #define GL_COLOR_ATTACHMENT13_EXT 0x8CED #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 #define GL_FRAMEBUFFER_EXT 0x8D40 #define GL_RENDERBUFFER_EXT 0x8D41 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 #define GL_STENCIL_INDEX1_EXT 0x8D46 #define GL_STENCIL_INDEX4_EXT 0x8D47 #define GL_STENCIL_INDEX8_EXT 0x8D48 #define GL_STENCIL_INDEX16_EXT 0x8D49 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 #endif #ifndef GL_GREMEDY_string_marker #endif /*************************************************************/ #include #ifndef GL_VERSION_2_0 /* GL type for program/shader text */ typedef char GLchar; /* native character */ #endif #ifndef GL_VERSION_1_5 /* GL types for handling large vertex buffer objects */ typedef ptrdiff_t GLintptr; typedef ptrdiff_t GLsizeiptr; #endif #ifndef GL_ARB_vertex_buffer_object /* GL types for handling large vertex buffer objects */ typedef ptrdiff_t GLintptrARB; typedef ptrdiff_t GLsizeiptrARB; #endif #ifndef GL_ARB_shader_objects /* GL types for handling shader object handles and program/shader text */ typedef char GLcharARB; /* native character */ typedef unsigned int GLhandleARB; /* shader object handle */ #endif /* GL types for "half" precision (s10e5) float data in host memory */ #ifndef GL_ARB_half_float_pixel typedef unsigned short GLhalfARB; #endif #ifndef GL_NV_half_float typedef unsigned short GLhalfNV; #endif #ifndef GL_VERSION_1_2 #define GL_VERSION_1_2 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf); GLAPI void APIENTRY glBlendEquation (GLenum); GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei); GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint); GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean); GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean); GLAPI void APIENTRY glResetHistogram (GLenum); GLAPI void APIENTRY glResetMinmax (GLenum); GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_VERSION_1_3 #define GL_VERSION_1_3 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveTexture (GLenum); GLAPI void APIENTRY glClientActiveTexture (GLenum); GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble); GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord1f (GLenum, GLfloat); GLAPI void APIENTRY glMultiTexCoord1fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord1i (GLenum, GLint); GLAPI void APIENTRY glMultiTexCoord1iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord1s (GLenum, GLshort); GLAPI void APIENTRY glMultiTexCoord1sv (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord2d (GLenum, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord2dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord2fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord2i (GLenum, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord2iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord2s (GLenum, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord2sv (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord3d (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord3dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord3f (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord3fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord3i (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord3iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord3s (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord3sv (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord4d (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord4dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord4f (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord4fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord4i (GLenum, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord4iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord4s (GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord4sv (GLenum, const GLshort *); GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *); GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *); GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *); GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *); GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean); GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); #endif #ifndef GL_VERSION_1_4 #define GL_VERSION_1_4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glFogCoordf (GLfloat); GLAPI void APIENTRY glFogCoordfv (const GLfloat *); GLAPI void APIENTRY glFogCoordd (GLdouble); GLAPI void APIENTRY glFogCoorddv (const GLdouble *); GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei); GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *); GLAPI void APIENTRY glPointParameteri (GLenum, GLint); GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *); GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *); GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *); GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *); GLAPI void APIENTRY glSecondaryColor3i (GLint, GLint, GLint); GLAPI void APIENTRY glSecondaryColor3iv (const GLint *); GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort); GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *); GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *); GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint); GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *); GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort); GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *); GLAPI void APIENTRY glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glWindowPos2d (GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos2dv (const GLdouble *); GLAPI void APIENTRY glWindowPos2f (GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos2fv (const GLfloat *); GLAPI void APIENTRY glWindowPos2i (GLint, GLint); GLAPI void APIENTRY glWindowPos2iv (const GLint *); GLAPI void APIENTRY glWindowPos2s (GLshort, GLshort); GLAPI void APIENTRY glWindowPos2sv (const GLshort *); GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos3dv (const GLdouble *); GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos3fv (const GLfloat *); GLAPI void APIENTRY glWindowPos3i (GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos3iv (const GLint *); GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos3sv (const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); #endif #ifndef GL_VERSION_1_5 #define GL_VERSION_1_5 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenQueries (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteQueries (GLsizei, const GLuint *); GLAPI GLboolean APIENTRY glIsQuery (GLuint); GLAPI void APIENTRY glBeginQuery (GLenum, GLuint); GLAPI void APIENTRY glEndQuery (GLenum); GLAPI void APIENTRY glGetQueryiv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *); GLAPI void APIENTRY glBindBuffer (GLenum, GLuint); GLAPI void APIENTRY glDeleteBuffers (GLsizei, const GLuint *); GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsBuffer (GLuint); GLAPI void APIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum); GLAPI void APIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *); GLAPI void APIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *); GLAPI GLvoid* APIENTRY glMapBuffer (GLenum, GLenum); GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum); GLAPI void APIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); #endif #ifndef GL_VERSION_2_0 #define GL_VERSION_2_0 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum); GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *); GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint); GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint); GLAPI void APIENTRY glAttachShader (GLuint, GLuint); GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *); GLAPI void APIENTRY glCompileShader (GLuint); GLAPI GLuint APIENTRY glCreateProgram (void); GLAPI GLuint APIENTRY glCreateShader (GLenum); GLAPI void APIENTRY glDeleteProgram (GLuint); GLAPI void APIENTRY glDeleteShader (GLuint); GLAPI void APIENTRY glDetachShader (GLuint, GLuint); GLAPI void APIENTRY glDisableVertexAttribArray (GLuint); GLAPI void APIENTRY glEnableVertexAttribArray (GLuint); GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *); GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *); GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *); GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *); GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *); GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *); GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *); GLAPI GLboolean APIENTRY glIsProgram (GLuint); GLAPI GLboolean APIENTRY glIsShader (GLuint); GLAPI void APIENTRY glLinkProgram (GLuint); GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *); GLAPI void APIENTRY glUseProgram (GLuint); GLAPI void APIENTRY glUniform1f (GLint, GLfloat); GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat); GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform1i (GLint, GLint); GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint); GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glValidateProgram (GLuint); GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble); GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat); GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort); GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveTextureARB (GLenum); GLAPI void APIENTRY glClientActiveTextureARB (GLenum); GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble); GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat); GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint); GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort); GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); #endif #ifndef GL_ARB_transpose_matrix #define GL_ARB_transpose_matrix 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *); GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *); GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *); GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); #endif #ifndef GL_ARB_multisample #define GL_ARB_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); #endif #ifndef GL_ARB_texture_env_add #define GL_ARB_texture_env_add 1 #endif #ifndef GL_ARB_texture_cube_map #define GL_ARB_texture_cube_map 1 #endif #ifndef GL_ARB_texture_compression #define GL_ARB_texture_compression 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img); #endif #ifndef GL_ARB_texture_border_clamp #define GL_ARB_texture_border_clamp 1 #endif #ifndef GL_ARB_point_parameters #define GL_ARB_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfARB (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfvARB (GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); #endif #ifndef GL_ARB_vertex_blend #define GL_ARB_vertex_blend 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWeightbvARB (GLint, const GLbyte *); GLAPI void APIENTRY glWeightsvARB (GLint, const GLshort *); GLAPI void APIENTRY glWeightivARB (GLint, const GLint *); GLAPI void APIENTRY glWeightfvARB (GLint, const GLfloat *); GLAPI void APIENTRY glWeightdvARB (GLint, const GLdouble *); GLAPI void APIENTRY glWeightubvARB (GLint, const GLubyte *); GLAPI void APIENTRY glWeightusvARB (GLint, const GLushort *); GLAPI void APIENTRY glWeightuivARB (GLint, const GLuint *); GLAPI void APIENTRY glWeightPointerARB (GLint, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glVertexBlendARB (GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); #endif #ifndef GL_ARB_matrix_palette #define GL_ARB_matrix_palette 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint); GLAPI void APIENTRY glMatrixIndexubvARB (GLint, const GLubyte *); GLAPI void APIENTRY glMatrixIndexusvARB (GLint, const GLushort *); GLAPI void APIENTRY glMatrixIndexuivARB (GLint, const GLuint *); GLAPI void APIENTRY glMatrixIndexPointerARB (GLint, GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_ARB_texture_env_combine #define GL_ARB_texture_env_combine 1 #endif #ifndef GL_ARB_texture_env_crossbar #define GL_ARB_texture_env_crossbar 1 #endif #ifndef GL_ARB_texture_env_dot3 #define GL_ARB_texture_env_dot3 1 #endif #ifndef GL_ARB_texture_mirrored_repeat #define GL_ARB_texture_mirrored_repeat 1 #endif #ifndef GL_ARB_depth_texture #define GL_ARB_depth_texture 1 #endif #ifndef GL_ARB_shadow #define GL_ARB_shadow 1 #endif #ifndef GL_ARB_shadow_ambient #define GL_ARB_shadow_ambient 1 #endif #ifndef GL_ARB_window_pos #define GL_ARB_window_pos 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWindowPos2dARB (GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *); GLAPI void APIENTRY glWindowPos2fARB (GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *); GLAPI void APIENTRY glWindowPos2iARB (GLint, GLint); GLAPI void APIENTRY glWindowPos2ivARB (const GLint *); GLAPI void APIENTRY glWindowPos2sARB (GLshort, GLshort); GLAPI void APIENTRY glWindowPos2svARB (const GLshort *); GLAPI void APIENTRY glWindowPos3dARB (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *); GLAPI void APIENTRY glWindowPos3fARB (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *); GLAPI void APIENTRY glWindowPos3iARB (GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos3ivARB (const GLint *); GLAPI void APIENTRY glWindowPos3sARB (GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos3svARB (const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); #endif #ifndef GL_ARB_vertex_program #define GL_ARB_vertex_program 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttrib1dARB (GLuint, GLdouble); GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib1fARB (GLuint, GLfloat); GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib1sARB (GLuint, GLshort); GLAPI void APIENTRY glVertexAttrib1svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib2dARB (GLuint, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib2fARB (GLuint, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib2sARB (GLuint, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib2svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib3dARB (GLuint, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib3fARB (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib3sARB (GLuint, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib3svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4dARB (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib4fARB (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4sARB (GLuint, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib4svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttribPointerARB (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint); GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint); GLAPI void APIENTRY glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glBindProgramARB (GLenum, GLuint); GLAPI void APIENTRY glDeleteProgramsARB (GLsizei, const GLuint *); GLAPI void APIENTRY glGenProgramsARB (GLsizei, GLuint *); GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum, GLuint, GLdouble *); GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum, GLuint, GLfloat *); GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum, GLuint, GLdouble *); GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum, GLuint, GLfloat *); GLAPI void APIENTRY glGetProgramivARB (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetProgramStringARB (GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribivARB (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint, GLenum, GLvoid* *); GLAPI GLboolean APIENTRY glIsProgramARB (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string); typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); #endif #ifndef GL_ARB_fragment_program #define GL_ARB_fragment_program 1 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */ #endif #ifndef GL_ARB_vertex_buffer_object #define GL_ARB_vertex_buffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindBufferARB (GLenum, GLuint); GLAPI void APIENTRY glDeleteBuffersARB (GLsizei, const GLuint *); GLAPI void APIENTRY glGenBuffersARB (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsBufferARB (GLuint); GLAPI void APIENTRY glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum); GLAPI void APIENTRY glBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *); GLAPI void APIENTRY glGetBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum, GLenum); GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum); GLAPI void APIENTRY glGetBufferParameterivARB (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params); #endif #ifndef GL_ARB_occlusion_query #define GL_ARB_occlusion_query 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenQueriesARB (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteQueriesARB (GLsizei, const GLuint *); GLAPI GLboolean APIENTRY glIsQueryARB (GLuint); GLAPI void APIENTRY glBeginQueryARB (GLenum, GLuint); GLAPI void APIENTRY glEndQueryARB (GLenum); GLAPI void APIENTRY glGetQueryivARB (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectivARB (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint, GLenum, GLuint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); #endif #ifndef GL_ARB_shader_objects #define GL_ARB_shader_objects 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB); GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum); GLAPI void APIENTRY glDetachObjectARB (GLhandleARB, GLhandleARB); GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum); GLAPI void APIENTRY glShaderSourceARB (GLhandleARB, GLsizei, const GLcharARB* *, const GLint *); GLAPI void APIENTRY glCompileShaderARB (GLhandleARB); GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); GLAPI void APIENTRY glAttachObjectARB (GLhandleARB, GLhandleARB); GLAPI void APIENTRY glLinkProgramARB (GLhandleARB); GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB); GLAPI void APIENTRY glValidateProgramARB (GLhandleARB); GLAPI void APIENTRY glUniform1fARB (GLint, GLfloat); GLAPI void APIENTRY glUniform2fARB (GLint, GLfloat, GLfloat); GLAPI void APIENTRY glUniform3fARB (GLint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform4fARB (GLint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform1iARB (GLint, GLint); GLAPI void APIENTRY glUniform2iARB (GLint, GLint, GLint); GLAPI void APIENTRY glUniform3iARB (GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform4iARB (GLint, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform1fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform2fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform3fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform4fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform1ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform2ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform3ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform4ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniformMatrix2fvARB (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix3fvARB (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix4fvARB (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB, GLenum, GLfloat *); GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB, GLenum, GLint *); GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *); GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB, const GLcharARB *); GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB, GLint, GLfloat *); GLAPI void APIENTRY glGetUniformivARB (GLhandleARB, GLint, GLint *); GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); #endif #ifndef GL_ARB_vertex_shader #define GL_ARB_vertex_shader 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB, GLuint, const GLcharARB *); GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB, const GLcharARB *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); #endif #ifndef GL_ARB_fragment_shader #define GL_ARB_fragment_shader 1 #endif #ifndef GL_ARB_shading_language_100 #define GL_ARB_shading_language_100 1 #endif #ifndef GL_ARB_texture_non_power_of_two #define GL_ARB_texture_non_power_of_two 1 #endif #ifndef GL_ARB_point_sprite #define GL_ARB_point_sprite 1 #endif #ifndef GL_ARB_fragment_program_shadow #define GL_ARB_fragment_program_shadow 1 #endif #ifndef GL_ARB_draw_buffers #define GL_ARB_draw_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawBuffersARB (GLsizei, const GLenum *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); #endif #ifndef GL_ARB_texture_rectangle #define GL_ARB_texture_rectangle 1 #endif #ifndef GL_ARB_color_buffer_float #define GL_ARB_color_buffer_float 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glClampColorARB (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #endif #ifndef GL_ARB_half_float_pixel #define GL_ARB_half_float_pixel 1 #endif #ifndef GL_ARB_texture_float #define GL_ARB_texture_float 1 #endif #ifndef GL_ARB_pixel_buffer_object #define GL_ARB_pixel_buffer_object 1 #endif #ifndef GL_EXT_abgr #define GL_EXT_abgr 1 #endif #ifndef GL_EXT_blend_color #define GL_EXT_blend_color 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); #endif #ifndef GL_EXT_polygon_offset #define GL_EXT_polygon_offset 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); #endif #ifndef GL_EXT_texture #define GL_EXT_texture 1 #endif #ifndef GL_EXT_texture3D #define GL_EXT_texture3D 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); #endif #ifndef GL_SGIS_texture_filter4 #define GL_SGIS_texture_filter4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); #endif #ifndef GL_EXT_subtexture #define GL_EXT_subtexture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); #endif #ifndef GL_EXT_copy_texture #define GL_EXT_copy_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei); GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_EXT_histogram #define GL_EXT_histogram 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean); GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean); GLAPI void APIENTRY glResetHistogramEXT (GLenum); GLAPI void APIENTRY glResetMinmaxEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); #endif #ifndef GL_EXT_convolution #define GL_EXT_convolution 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint); GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); #endif #ifndef GL_EXT_color_matrix #define GL_EXT_color_matrix 1 #endif #ifndef GL_SGI_color_table #define GL_SGI_color_table 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); #endif #ifndef GL_SGIX_pixel_texture #define GL_SGIX_pixel_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTexGenSGIX (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); #endif #ifndef GL_SGIS_pixel_texture #define GL_SGIS_pixel_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint); GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *); GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat); GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *); GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *); GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); #endif #ifndef GL_SGIS_texture4D #define GL_SGIS_texture4D 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); #endif #ifndef GL_SGI_texture_color_table #define GL_SGI_texture_color_table 1 #endif #ifndef GL_EXT_cmyka #define GL_EXT_cmyka 1 #endif #ifndef GL_EXT_texture_object #define GL_EXT_texture_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *); GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint); GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *); GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint); GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); #endif #ifndef GL_SGIS_detail_texture #define GL_SGIS_detail_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *); GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); #endif #ifndef GL_SGIS_sharpen_texture #define GL_SGIS_sharpen_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *); GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); #endif #ifndef GL_EXT_packed_pixels #define GL_EXT_packed_pixels 1 #endif #ifndef GL_SGIS_texture_lod #define GL_SGIS_texture_lod 1 #endif #ifndef GL_SGIS_multisample #define GL_SGIS_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean); GLAPI void APIENTRY glSamplePatternSGIS (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); #endif #ifndef GL_EXT_rescale_normal #define GL_EXT_rescale_normal 1 #endif #ifndef GL_EXT_vertex_array #define GL_EXT_vertex_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glArrayElementEXT (GLint); GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei); GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *); GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *); GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params); typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); #endif #ifndef GL_EXT_misc_attribute #define GL_EXT_misc_attribute 1 #endif #ifndef GL_SGIS_generate_mipmap #define GL_SGIS_generate_mipmap 1 #endif #ifndef GL_SGIX_clipmap #define GL_SGIX_clipmap 1 #endif #ifndef GL_SGIX_shadow #define GL_SGIX_shadow 1 #endif #ifndef GL_SGIS_texture_edge_clamp #define GL_SGIS_texture_edge_clamp 1 #endif #ifndef GL_SGIS_texture_border_clamp #define GL_SGIS_texture_border_clamp 1 #endif #ifndef GL_EXT_blend_minmax #define GL_EXT_blend_minmax 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); #endif #ifndef GL_EXT_blend_subtract #define GL_EXT_blend_subtract 1 #endif #ifndef GL_EXT_blend_logic_op #define GL_EXT_blend_logic_op 1 #endif #ifndef GL_SGIX_interlace #define GL_SGIX_interlace 1 #endif #ifndef GL_SGIX_pixel_tiles #define GL_SGIX_pixel_tiles 1 #endif #ifndef GL_SGIX_texture_select #define GL_SGIX_texture_select 1 #endif #ifndef GL_SGIX_sprite #define GL_SGIX_sprite 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat); GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *); GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint); GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); #endif #ifndef GL_SGIX_texture_multi_buffer #define GL_SGIX_texture_multi_buffer 1 #endif #ifndef GL_EXT_point_parameters #define GL_EXT_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); #endif #ifndef GL_SGIS_point_parameters #define GL_SGIS_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); #endif #ifndef GL_SGIX_instruments #define GL_SGIX_instruments 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *); GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *); GLAPI void APIENTRY glReadInstrumentsSGIX (GLint); GLAPI void APIENTRY glStartInstrumentsSGIX (void); GLAPI void APIENTRY glStopInstrumentsSGIX (GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); #endif #ifndef GL_SGIX_texture_scale_bias #define GL_SGIX_texture_scale_bias 1 #endif #ifndef GL_SGIX_framezoom #define GL_SGIX_framezoom 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFrameZoomSGIX (GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); #endif #ifndef GL_SGIX_tag_sample_buffer #define GL_SGIX_tag_sample_buffer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTagSampleBufferSGIX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); #endif #ifndef GL_SGIX_polynomial_ffd #define GL_SGIX_polynomial_ffd 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); GLAPI void APIENTRY glDeformSGIX (GLbitfield); GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); #endif #ifndef GL_SGIX_reference_plane #define GL_SGIX_reference_plane 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); #endif #ifndef GL_SGIX_flush_raster #define GL_SGIX_flush_raster 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFlushRasterSGIX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); #endif #ifndef GL_SGIX_depth_texture #define GL_SGIX_depth_texture 1 #endif #ifndef GL_SGIS_fog_function #define GL_SGIS_fog_function 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *); GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); #endif #ifndef GL_SGIX_fog_offset #define GL_SGIX_fog_offset 1 #endif #ifndef GL_HP_image_transform #define GL_HP_image_transform 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint); GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); #endif #ifndef GL_HP_convolution_border_modes #define GL_HP_convolution_border_modes 1 #endif #ifndef GL_SGIX_texture_add_env #define GL_SGIX_texture_add_env 1 #endif #ifndef GL_EXT_color_subtable #define GL_EXT_color_subtable 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); #endif #ifndef GL_PGI_vertex_hints #define GL_PGI_vertex_hints 1 #endif #ifndef GL_PGI_misc_hints #define GL_PGI_misc_hints 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glHintPGI (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); #endif #ifndef GL_EXT_paletted_texture #define GL_EXT_paletted_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); #endif #ifndef GL_EXT_clip_volume_hint #define GL_EXT_clip_volume_hint 1 #endif #ifndef GL_SGIX_list_priority #define GL_SGIX_list_priority 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *); GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat); GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *); GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint); GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); #endif #ifndef GL_SGIX_ir_instrument1 #define GL_SGIX_ir_instrument1 1 #endif #ifndef GL_SGIX_calligraphic_fragment #define GL_SGIX_calligraphic_fragment 1 #endif #ifndef GL_SGIX_texture_lod_bias #define GL_SGIX_texture_lod_bias 1 #endif #ifndef GL_SGIX_shadow_ambient #define GL_SGIX_shadow_ambient 1 #endif #ifndef GL_EXT_index_texture #define GL_EXT_index_texture 1 #endif #ifndef GL_EXT_index_material #define GL_EXT_index_material 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); #endif #ifndef GL_EXT_index_func #define GL_EXT_index_func 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); #endif #ifndef GL_EXT_index_array_formats #define GL_EXT_index_array_formats 1 #endif #ifndef GL_EXT_compiled_vertex_array #define GL_EXT_compiled_vertex_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei); GLAPI void APIENTRY glUnlockArraysEXT (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); #endif #ifndef GL_EXT_cull_vertex #define GL_EXT_cull_vertex 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *); GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); #endif #ifndef GL_SGIX_ycrcb #define GL_SGIX_ycrcb 1 #endif #ifndef GL_SGIX_fragment_lighting #define GL_SGIX_fragment_lighting 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum); GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint); GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat); GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *); GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint); GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *); GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint); GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *); GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); #endif #ifndef GL_IBM_rasterpos_clip #define GL_IBM_rasterpos_clip 1 #endif #ifndef GL_HP_texture_lighting #define GL_HP_texture_lighting 1 #endif #ifndef GL_EXT_draw_range_elements #define GL_EXT_draw_range_elements 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); #endif #ifndef GL_WIN_phong_shading #define GL_WIN_phong_shading 1 #endif #ifndef GL_WIN_specular_fog #define GL_WIN_specular_fog 1 #endif #ifndef GL_EXT_light_texture #define GL_EXT_light_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glApplyTextureEXT (GLenum); GLAPI void APIENTRY glTextureLightEXT (GLenum); GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); #endif #ifndef GL_SGIX_blend_alpha_minmax #define GL_SGIX_blend_alpha_minmax 1 #endif #ifndef GL_EXT_bgra #define GL_EXT_bgra 1 #endif #ifndef GL_SGIX_async #define GL_SGIX_async 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint); GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *); GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *); GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei); GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei); GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); #endif #ifndef GL_SGIX_async_pixel #define GL_SGIX_async_pixel 1 #endif #ifndef GL_SGIX_async_histogram #define GL_SGIX_async_histogram 1 #endif #ifndef GL_INTEL_parallel_arrays #define GL_INTEL_parallel_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *); GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *); GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *); GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer); typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); #endif #ifndef GL_HP_occlusion_test #define GL_HP_occlusion_test 1 #endif #ifndef GL_EXT_pixel_transform #define GL_EXT_pixel_transform 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint); GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); #endif #ifndef GL_EXT_pixel_transform_color_table #define GL_EXT_pixel_transform_color_table 1 #endif #ifndef GL_EXT_shared_texture_palette #define GL_EXT_shared_texture_palette 1 #endif #ifndef GL_EXT_separate_specular_color #define GL_EXT_separate_specular_color 1 #endif #ifndef GL_EXT_secondary_color #define GL_EXT_secondary_color 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *); GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *); GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *); GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint); GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *); GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort); GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *); GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *); GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint); GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *); GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort); GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *); GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_EXT_texture_perturb_normal #define GL_EXT_texture_perturb_normal 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTextureNormalEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); #endif #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); #endif #ifndef GL_EXT_fog_coord #define GL_EXT_fog_coord 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFogCoordfEXT (GLfloat); GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *); GLAPI void APIENTRY glFogCoorddEXT (GLdouble); GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *); GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_REND_screen_coordinates #define GL_REND_screen_coordinates 1 #endif #ifndef GL_EXT_coordinate_frame #define GL_EXT_coordinate_frame 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *); GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *); GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *); GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint); GLAPI void APIENTRY glTangent3ivEXT (const GLint *); GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort); GLAPI void APIENTRY glTangent3svEXT (const GLshort *); GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *); GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *); GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *); GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint); GLAPI void APIENTRY glBinormal3ivEXT (const GLint *); GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort); GLAPI void APIENTRY glBinormal3svEXT (const GLshort *); GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_EXT_texture_env_combine #define GL_EXT_texture_env_combine 1 #endif #ifndef GL_APPLE_specular_vector #define GL_APPLE_specular_vector 1 #endif #ifndef GL_APPLE_transform_hint #define GL_APPLE_transform_hint 1 #endif #ifndef GL_SGIX_fog_scale #define GL_SGIX_fog_scale 1 #endif #ifndef GL_SUNX_constant_data #define GL_SUNX_constant_data 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFinishTextureSUNX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); #endif #ifndef GL_SUN_global_alpha #define GL_SUN_global_alpha 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte); GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort); GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint); GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat); GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble); GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte); GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort); GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); #endif #ifndef GL_SUN_triangle_list #define GL_SUN_triangle_list 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint); GLAPI void APIENTRY glReplacementCodeusSUN (GLushort); GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte); GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *); GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *); GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *); GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer); #endif #ifndef GL_SUN_vertex #define GL_SUN_vertex 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat); GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *); GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *); GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *, const GLubyte *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); #endif #ifndef GL_EXT_blend_func_separate #define GL_EXT_blend_func_separate 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #endif #ifndef GL_INGR_blend_func_separate #define GL_INGR_blend_func_separate 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum, GLenum, GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #endif #ifndef GL_INGR_color_clamp #define GL_INGR_color_clamp 1 #endif #ifndef GL_INGR_interlace_read #define GL_INGR_interlace_read 1 #endif #ifndef GL_EXT_stencil_wrap #define GL_EXT_stencil_wrap 1 #endif #ifndef GL_EXT_422_pixels #define GL_EXT_422_pixels 1 #endif #ifndef GL_NV_texgen_reflection #define GL_NV_texgen_reflection 1 #endif #ifndef GL_SUN_convolution_border_modes #define GL_SUN_convolution_border_modes 1 #endif #ifndef GL_EXT_texture_env_add #define GL_EXT_texture_env_add 1 #endif #ifndef GL_EXT_texture_lod_bias #define GL_EXT_texture_lod_bias 1 #endif #ifndef GL_EXT_texture_filter_anisotropic #define GL_EXT_texture_filter_anisotropic 1 #endif #ifndef GL_EXT_vertex_weighting #define GL_EXT_vertex_weighting 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexWeightfEXT (GLfloat); GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *); GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_NV_light_max_exponent #define GL_NV_light_max_exponent 1 #endif #ifndef GL_NV_vertex_array_range #define GL_NV_vertex_array_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer); #endif #ifndef GL_NV_register_combiners #define GL_NV_register_combiners 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *); GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat); GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *); GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint); GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); #endif #ifndef GL_NV_fog_distance #define GL_NV_fog_distance 1 #endif #ifndef GL_NV_texgen_emboss #define GL_NV_texgen_emboss 1 #endif #ifndef GL_NV_blend_square #define GL_NV_blend_square 1 #endif #ifndef GL_NV_texture_env_combine4 #define GL_NV_texture_env_combine4 1 #endif #ifndef GL_MESA_resize_buffers #define GL_MESA_resize_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glResizeBuffersMESA (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); #endif #ifndef GL_MESA_window_pos #define GL_MESA_window_pos 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *); GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *); GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint); GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *); GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort); GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *); GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *); GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *); GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *); GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *); GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *); GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *); GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *); GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); #endif #ifndef GL_IBM_cull_vertex #define GL_IBM_cull_vertex 1 #endif #ifndef GL_IBM_multimode_draw_arrays #define GL_IBM_multimode_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint); GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride); #endif #ifndef GL_IBM_vertex_array_lists #define GL_IBM_vertex_array_lists 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint); GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); #endif #ifndef GL_SGIX_subsample #define GL_SGIX_subsample 1 #endif #ifndef GL_SGIX_ycrcba #define GL_SGIX_ycrcba 1 #endif #ifndef GL_SGIX_ycrcb_subsample #define GL_SGIX_ycrcb_subsample 1 #endif #ifndef GL_SGIX_depth_pass_instrument #define GL_SGIX_depth_pass_instrument 1 #endif #ifndef GL_3DFX_texture_compression_FXT1 #define GL_3DFX_texture_compression_FXT1 1 #endif #ifndef GL_3DFX_multisample #define GL_3DFX_multisample 1 #endif #ifndef GL_3DFX_tbuffer #define GL_3DFX_tbuffer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTbufferMask3DFX (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); #endif #ifndef GL_EXT_multisample #define GL_EXT_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean); GLAPI void APIENTRY glSamplePatternEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); #endif #ifndef GL_SGIX_vertex_preclip #define GL_SGIX_vertex_preclip 1 #endif #ifndef GL_SGIX_convolution_accuracy #define GL_SGIX_convolution_accuracy 1 #endif #ifndef GL_SGIX_resample #define GL_SGIX_resample 1 #endif #ifndef GL_SGIS_point_line_texgen #define GL_SGIS_point_line_texgen 1 #endif #ifndef GL_SGIS_texture_color_mask #define GL_SGIS_texture_color_mask 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); #endif #ifndef GL_SGIX_igloo_interface #define GL_SGIX_igloo_interface 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params); #endif #ifndef GL_EXT_texture_env_dot3 #define GL_EXT_texture_env_dot3 1 #endif #ifndef GL_ATI_texture_mirror_once #define GL_ATI_texture_mirror_once 1 #endif #ifndef GL_NV_fence #define GL_NV_fence 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); GLAPI void APIENTRY glGenFencesNV (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsFenceNV (GLuint); GLAPI GLboolean APIENTRY glTestFenceNV (GLuint); GLAPI void APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glFinishFenceNV (GLuint); GLAPI void APIENTRY glSetFenceNV (GLuint, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); #endif #ifndef GL_NV_evaluators #define GL_NV_evaluators 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *); GLAPI void APIENTRY glMapParameterivNV (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glMapParameterfvNV (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glGetMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *); GLAPI void APIENTRY glGetMapParameterivNV (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetMapParameterfvNV (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum, GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum, GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glEvalMapsNV (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); #endif #ifndef GL_NV_packed_depth_stencil #define GL_NV_packed_depth_stencil 1 #endif #ifndef GL_NV_register_combiners2 #define GL_NV_register_combiners2 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); #endif #ifndef GL_NV_texture_compression_vtc #define GL_NV_texture_compression_vtc 1 #endif #ifndef GL_NV_texture_rectangle #define GL_NV_texture_rectangle 1 #endif #ifndef GL_NV_texture_shader #define GL_NV_texture_shader 1 #endif #ifndef GL_NV_texture_shader2 #define GL_NV_texture_shader2 1 #endif #ifndef GL_NV_vertex_array_range2 #define GL_NV_vertex_array_range2 1 #endif #ifndef GL_NV_vertex_program #define GL_NV_vertex_program 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei, const GLuint *, GLboolean *); GLAPI void APIENTRY glBindProgramNV (GLenum, GLuint); GLAPI void APIENTRY glDeleteProgramsNV (GLsizei, const GLuint *); GLAPI void APIENTRY glExecuteProgramNV (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glGenProgramsNV (GLsizei, GLuint *); GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum, GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum, GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetProgramivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetProgramStringNV (GLuint, GLenum, GLubyte *); GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum, GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint, GLenum, GLvoid* *); GLAPI GLboolean APIENTRY glIsProgramNV (GLuint); GLAPI void APIENTRY glLoadProgramNV (GLenum, GLuint, GLsizei, const GLubyte *); GLAPI void APIENTRY glProgramParameter4dNV (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramParameter4dvNV (GLenum, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramParameter4fNV (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramParameter4fvNV (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glProgramParameters4dvNV (GLenum, GLuint, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramParameters4fvNV (GLenum, GLuint, GLuint, const GLfloat *); GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei, const GLuint *); GLAPI void APIENTRY glTrackMatrixNV (GLenum, GLuint, GLenum, GLenum); GLAPI void APIENTRY glVertexAttribPointerNV (GLuint, GLint, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glVertexAttrib1dNV (GLuint, GLdouble); GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib1fNV (GLuint, GLfloat); GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib1sNV (GLuint, GLshort); GLAPI void APIENTRY glVertexAttrib1svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib2dNV (GLuint, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib2fNV (GLuint, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib2sNV (GLuint, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib2svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib3dNV (GLuint, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib3fNV (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib3sNV (GLuint, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib3svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4dNV (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib4fNV (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib4sNV (GLuint, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib4svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs1svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs2svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs3svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs4svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint, GLsizei, const GLubyte *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v); typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); #endif #ifndef GL_SGIX_texture_coordinate_clamp #define GL_SGIX_texture_coordinate_clamp 1 #endif #ifndef GL_SGIX_scalebias_hint #define GL_SGIX_scalebias_hint 1 #endif #ifndef GL_OML_interlace #define GL_OML_interlace 1 #endif #ifndef GL_OML_subsample #define GL_OML_subsample 1 #endif #ifndef GL_OML_resample #define GL_OML_resample 1 #endif #ifndef GL_NV_copy_depth_to_color #define GL_NV_copy_depth_to_color 1 #endif #ifndef GL_ATI_envmap_bumpmap #define GL_ATI_envmap_bumpmap 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexBumpParameterivATI (GLenum, const GLint *); GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum, GLint *); GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); #endif #ifndef GL_ATI_fragment_shader #define GL_ATI_fragment_shader 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint); GLAPI void APIENTRY glBindFragmentShaderATI (GLuint); GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint); GLAPI void APIENTRY glBeginFragmentShaderATI (void); GLAPI void APIENTRY glEndFragmentShaderATI (void); GLAPI void APIENTRY glPassTexCoordATI (GLuint, GLuint, GLenum); GLAPI void APIENTRY glSampleMapATI (GLuint, GLuint, GLenum); GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); #endif #ifndef GL_ATI_pn_triangles #define GL_ATI_pn_triangles 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPNTrianglesiATI (GLenum, GLint); GLAPI void APIENTRY glPNTrianglesfATI (GLenum, GLfloat); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); #endif #ifndef GL_ATI_vertex_array_object #define GL_ATI_vertex_array_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei, const GLvoid *, GLenum); GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint); GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint, GLuint, GLsizei, const GLvoid *, GLenum); GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetObjectBufferivATI (GLuint, GLenum, GLint *); GLAPI void APIENTRY glFreeObjectBufferATI (GLuint); GLAPI void APIENTRY glArrayObjectATI (GLenum, GLint, GLenum, GLsizei, GLuint, GLuint); GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetArrayObjectivATI (GLenum, GLenum, GLint *); GLAPI void APIENTRY glVariantArrayObjectATI (GLuint, GLenum, GLsizei, GLuint, GLuint); GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage); typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); #endif #ifndef GL_EXT_vertex_shader #define GL_EXT_vertex_shader 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginVertexShaderEXT (void); GLAPI void APIENTRY glEndVertexShaderEXT (void); GLAPI void APIENTRY glBindVertexShaderEXT (GLuint); GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint); GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint); GLAPI void APIENTRY glShaderOp1EXT (GLenum, GLuint, GLuint); GLAPI void APIENTRY glShaderOp2EXT (GLenum, GLuint, GLuint, GLuint); GLAPI void APIENTRY glShaderOp3EXT (GLenum, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glSwizzleEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glWriteMaskEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glInsertComponentEXT (GLuint, GLuint, GLuint); GLAPI void APIENTRY glExtractComponentEXT (GLuint, GLuint, GLuint); GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum, GLenum, GLenum, GLuint); GLAPI void APIENTRY glSetInvariantEXT (GLuint, GLenum, const GLvoid *); GLAPI void APIENTRY glSetLocalConstantEXT (GLuint, GLenum, const GLvoid *); GLAPI void APIENTRY glVariantbvEXT (GLuint, const GLbyte *); GLAPI void APIENTRY glVariantsvEXT (GLuint, const GLshort *); GLAPI void APIENTRY glVariantivEXT (GLuint, const GLint *); GLAPI void APIENTRY glVariantfvEXT (GLuint, const GLfloat *); GLAPI void APIENTRY glVariantdvEXT (GLuint, const GLdouble *); GLAPI void APIENTRY glVariantubvEXT (GLuint, const GLubyte *); GLAPI void APIENTRY glVariantusvEXT (GLuint, const GLushort *); GLAPI void APIENTRY glVariantuivEXT (GLuint, const GLuint *); GLAPI void APIENTRY glVariantPointerEXT (GLuint, GLenum, GLuint, const GLvoid *); GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint); GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint); GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum, GLenum); GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum, GLenum); GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum, GLenum, GLenum); GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum, GLenum); GLAPI GLuint APIENTRY glBindParameterEXT (GLenum); GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint, GLenum); GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint, GLenum, GLboolean *); GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVariantPointervEXT (GLuint, GLenum, GLvoid* *); GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint, GLenum, GLboolean *); GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint, GLenum, GLboolean *); GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr); typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data); typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); #endif #ifndef GL_ATI_vertex_streams #define GL_ATI_vertex_streams 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexStream1sATI (GLenum, GLshort); GLAPI void APIENTRY glVertexStream1svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream1iATI (GLenum, GLint); GLAPI void APIENTRY glVertexStream1ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream1fATI (GLenum, GLfloat); GLAPI void APIENTRY glVertexStream1fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream1dATI (GLenum, GLdouble); GLAPI void APIENTRY glVertexStream1dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glVertexStream2sATI (GLenum, GLshort, GLshort); GLAPI void APIENTRY glVertexStream2svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream2iATI (GLenum, GLint, GLint); GLAPI void APIENTRY glVertexStream2ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream2fATI (GLenum, GLfloat, GLfloat); GLAPI void APIENTRY glVertexStream2fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream2dATI (GLenum, GLdouble, GLdouble); GLAPI void APIENTRY glVertexStream2dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glVertexStream3sATI (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexStream3svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream3iATI (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glVertexStream3ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream3fATI (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexStream3fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream3dATI (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexStream3dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glVertexStream4sATI (GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexStream4svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream4iATI (GLenum, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glVertexStream4ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream4fATI (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexStream4fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream4dATI (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexStream4dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glNormalStream3bATI (GLenum, GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glNormalStream3bvATI (GLenum, const GLbyte *); GLAPI void APIENTRY glNormalStream3sATI (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glNormalStream3svATI (GLenum, const GLshort *); GLAPI void APIENTRY glNormalStream3iATI (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glNormalStream3ivATI (GLenum, const GLint *); GLAPI void APIENTRY glNormalStream3fATI (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glNormalStream3fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glNormalStream3dATI (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glNormalStream3dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum); GLAPI void APIENTRY glVertexBlendEnviATI (GLenum, GLint); GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum, GLfloat); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); #endif #ifndef GL_ATI_element_array #define GL_ATI_element_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glElementPointerATI (GLenum, const GLvoid *); GLAPI void APIENTRY glDrawElementArrayATI (GLenum, GLsizei); GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum, GLuint, GLuint, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer); typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); #endif #ifndef GL_SUN_mesh_array #define GL_SUN_mesh_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); #endif #ifndef GL_SUN_slice_accum #define GL_SUN_slice_accum 1 #endif #ifndef GL_NV_multisample_filter_hint #define GL_NV_multisample_filter_hint 1 #endif #ifndef GL_NV_depth_clamp #define GL_NV_depth_clamp 1 #endif #ifndef GL_NV_occlusion_query #define GL_NV_occlusion_query 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei, const GLuint *); GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint); GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint); GLAPI void APIENTRY glEndOcclusionQueryNV (void); GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint, GLenum, GLuint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); #endif #ifndef GL_NV_point_sprite #define GL_NV_point_sprite 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameteriNV (GLenum, GLint); GLAPI void APIENTRY glPointParameterivNV (GLenum, const GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); #endif #ifndef GL_NV_texture_shader3 #define GL_NV_texture_shader3 1 #endif #ifndef GL_NV_vertex_program1_1 #define GL_NV_vertex_program1_1 1 #endif #ifndef GL_EXT_shadow_funcs #define GL_EXT_shadow_funcs 1 #endif #ifndef GL_EXT_stencil_two_side #define GL_EXT_stencil_two_side 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); #endif #ifndef GL_ATI_text_fragment_shader #define GL_ATI_text_fragment_shader 1 #endif #ifndef GL_APPLE_client_storage #define GL_APPLE_client_storage 1 #endif #ifndef GL_APPLE_element_array #define GL_APPLE_element_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glElementPointerAPPLE (GLenum, const GLvoid *); GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum, GLint, GLsizei); GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, GLint, GLsizei); GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum, const GLint *, const GLsizei *, GLsizei); GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer); typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); #endif #ifndef GL_APPLE_fence #define GL_APPLE_fence 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenFencesAPPLE (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei, const GLuint *); GLAPI void APIENTRY glSetFenceAPPLE (GLuint); GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint); GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint); GLAPI void APIENTRY glFinishFenceAPPLE (GLuint); GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum, GLuint); GLAPI void APIENTRY glFinishObjectAPPLE (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); #endif #ifndef GL_APPLE_vertex_array_object #define GL_APPLE_vertex_array_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint); GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei, const GLuint *); GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei, const GLuint *); GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); #endif #ifndef GL_APPLE_vertex_array_range #define GL_APPLE_vertex_array_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei, GLvoid *); GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei, GLvoid *); GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); #endif #ifndef GL_APPLE_ycbcr_422 #define GL_APPLE_ycbcr_422 1 #endif #ifndef GL_S3_s3tc #define GL_S3_s3tc 1 #endif #ifndef GL_ATI_draw_buffers #define GL_ATI_draw_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawBuffersATI (GLsizei, const GLenum *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); #endif #ifndef GL_ATI_pixel_format_float #define GL_ATI_pixel_format_float 1 /* This is really a WGL extension, but defines some associated GL enums. * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string. */ #endif #ifndef GL_ATI_texture_env_combine3 #define GL_ATI_texture_env_combine3 1 #endif #ifndef GL_ATI_texture_float #define GL_ATI_texture_float 1 #endif #ifndef GL_NV_float_buffer #define GL_NV_float_buffer 1 #endif #ifndef GL_NV_fragment_program #define GL_NV_fragment_program 1 /* Some NV_fragment_program entry points are shared with ARB_vertex_program. */ #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint, GLsizei, const GLubyte *, const GLfloat *); GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint, GLsizei, const GLubyte *, const GLdouble *); GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint, GLsizei, const GLubyte *, GLfloat *); GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint, GLsizei, const GLubyte *, GLdouble *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); #endif #ifndef GL_NV_half_float #define GL_NV_half_float 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertex2hNV (GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *); GLAPI void APIENTRY glVertex3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *); GLAPI void APIENTRY glVertex4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *); GLAPI void APIENTRY glNormal3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *); GLAPI void APIENTRY glColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *); GLAPI void APIENTRY glColor4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV); GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV, GLhalfNV); GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glFogCoordhNV (GLhalfNV); GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *); GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *); GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV); GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib1hNV (GLuint, GLhalfNV); GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib2hNV (GLuint, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib3hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib4hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint, GLsizei, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint, GLsizei, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint, GLsizei, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint, GLsizei, const GLhalfNV *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); #endif #ifndef GL_NV_pixel_data_range #define GL_NV_pixel_data_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelDataRangeNV (GLenum, GLsizei, GLvoid *); GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer); typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); #endif #ifndef GL_NV_primitive_restart #define GL_NV_primitive_restart 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPrimitiveRestartNV (void); GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); #endif #ifndef GL_NV_texture_expand_normal #define GL_NV_texture_expand_normal 1 #endif #ifndef GL_NV_vertex_program2 #define GL_NV_vertex_program2 1 #endif #ifndef GL_ATI_map_object_buffer #define GL_ATI_map_object_buffer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint); GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); #endif #ifndef GL_ATI_separate_stencil #define GL_ATI_separate_stencil 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glStencilOpSeparateATI (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum, GLenum, GLint, GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); #endif #ifndef GL_ATI_vertex_attrib_array_object #define GL_ATI_vertex_attrib_array_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint); GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); #endif #ifndef GL_OES_read_format #define GL_OES_read_format 1 #endif #ifndef GL_EXT_depth_bounds_test #define GL_EXT_depth_bounds_test 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDepthBoundsEXT (GLclampd, GLclampd); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); #endif #ifndef GL_EXT_texture_mirror_clamp #define GL_EXT_texture_mirror_clamp 1 #endif #ifndef GL_EXT_blend_equation_separate #define GL_EXT_blend_equation_separate 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); #endif #ifndef GL_MESA_pack_invert #define GL_MESA_pack_invert 1 #endif #ifndef GL_MESA_ycbcr_texture #define GL_MESA_ycbcr_texture 1 #endif #ifndef GL_EXT_pixel_buffer_object #define GL_EXT_pixel_buffer_object 1 #endif #ifndef GL_NV_fragment_program_option #define GL_NV_fragment_program_option 1 #endif #ifndef GL_NV_fragment_program2 #define GL_NV_fragment_program2 1 #endif #ifndef GL_NV_vertex_program2_option #define GL_NV_vertex_program2_option 1 #endif #ifndef GL_NV_vertex_program3 #define GL_NV_vertex_program3 1 #endif #ifndef GL_EXT_framebuffer_object #define GL_EXT_framebuffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint); GLAPI void APIENTRY glBindRenderbufferEXT (GLenum, GLuint); GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei, const GLuint *); GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei, GLuint *); GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum, GLenum, GLsizei, GLsizei); GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum, GLenum, GLint *); GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint); GLAPI void APIENTRY glBindFramebufferEXT (GLenum, GLuint); GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei, const GLuint *); GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei, GLuint *); GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum); GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum, GLenum, GLenum, GLuint, GLint); GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum, GLenum, GLenum, GLuint, GLint); GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLint); GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum, GLenum, GLenum, GLuint); GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum, GLenum, GLenum, GLint *); GLAPI void APIENTRY glGenerateMipmapEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); #endif #ifndef GL_GREMEDY_string_marker #define GL_GREMEDY_string_marker 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string); #endif #ifdef __cplusplus } #endif #endif #endif /* NO_SDL_GLEXT */ VisualBoyAdvance-1.8.0/win32/dependencies/sdl/SDL_mutex.h0000644000175000017500000001311310447314611022444 0ustar julienjulien/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_mutex_h #define _SDL_mutex_h /* Functions to provide thread synchronization primitives These are independent of the other SDL routines. */ #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* Synchronization functions which can time out return this value if they time out. */ #define SDL_MUTEX_TIMEDOUT 1 /* This is the timeout value which corresponds to never time out */ #define SDL_MUTEX_MAXWAIT (~(Uint32)0) /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* Mutex functions */ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* The SDL mutex structure, defined in SDL_mutex.c */ struct SDL_mutex; typedef struct SDL_mutex SDL_mutex; /* Create a mutex, initialized unlocked */ extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void); /* Lock the mutex (Returns 0, or -1 on error) */ #define SDL_LockMutex(m) SDL_mutexP(m) extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex); /* Unlock the mutex (Returns 0, or -1 on error) It is an error to unlock a mutex that has not been locked by the current thread, and doing so results in undefined behavior. */ #define SDL_UnlockMutex(m) SDL_mutexV(m) extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex); /* Destroy a mutex */ extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* Semaphore functions */ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* The SDL semaphore structure, defined in SDL_sem.c */ struct SDL_semaphore; typedef struct SDL_semaphore SDL_sem; /* Create a semaphore, initialized with value, returns NULL on failure. */ extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value); /* Destroy a semaphore */ extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem); /* This function suspends the calling thread until the semaphore pointed * to by sem has a positive count. It then atomically decreases the semaphore * count. */ extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem); /* Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error. */ extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem); /* Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in the allotted time, and -1 on error. On some platforms this function is implemented by looping with a delay of 1 ms, and so should be avoided if possible. */ extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms); /* Atomically increases the semaphore's count (not blocking), returns 0, or -1 on error. */ extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem); /* Returns the current count of the semaphore */ extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* Condition variable functions */ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* The SDL condition variable structure, defined in SDL_cond.c */ struct SDL_cond; typedef struct SDL_cond SDL_cond; /* Create a condition variable */ extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void); /* Destroy a condition variable */ extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond); /* Restart one of the threads that are waiting on the condition variable, returns 0 or -1 on error. */ extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond); /* Restart all threads that are waiting on the condition variable, returns 0 or -1 on error. */ extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond); /* Wait on the condition variable, unlocking the provided mutex. The mutex must be locked before entering this function! The mutex is re-locked once the condition variable is signaled. Returns 0 when it is signaled, or -1 on error. */ extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut); /* Waits for at most 'ms' milliseconds, and returns 0 if the condition variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not signaled in the allotted time, and -1 on error. On some platforms this function is implemented by looping with a delay of 1 ms, and so should be avoided if possible. */ extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_mutex_h */ VisualBoyAdvance-1.8.0/win32/dependencies/libjasper/0000755000175000017500000000000010623374630021624 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libjasper/jpc/0000755000175000017500000000000010623374630022400 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libjasper/jpg/0000755000175000017500000000000010623374630022404 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libjasper/include/0000755000175000017500000000000010623374630023247 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libjasper/include/jasper/0000755000175000017500000000000010623374630024533 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libjasper/bmp/0000755000175000017500000000000010623374630022402 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libjasper/jp2/0000755000175000017500000000000010623374630022317 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libjasper/ras/0000755000175000017500000000000010623374630022411 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libjasper/base/0000755000175000017500000000000010623374630022536 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libjasper/pnm/0000755000175000017500000000000010623374630022416 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libjasper/mif/0000755000175000017500000000000010623374630022377 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libjasper/pgx/0000755000175000017500000000000010623374630022422 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/dependencies/libtiff/0000755000175000017500000000000010623374630021270 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/sdl_debug/0000755000175000017500000000000010623374630017153 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/lib/0000755000175000017500000000000010623374630015771 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/lib/win32/0000755000175000017500000000000010623374630016733 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/GBA.dsp0000644000175000017500000005572710142547250016340 0ustar julienjulien# Microsoft Developer Studio Project File - Name="GBA" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=GBA - Win32 Debug !MESSAGE This is not a valid makefile. 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mostlyclean-generic pdf: pdf-am pdf-am: ps: ps-am ps-am: uninstall-am: uninstall-info-am .PHONY: all all-am check check-am clean clean-generic distclean \ distclean-generic distdir dvi dvi-am info info-am install \ install-am install-data install-data-am install-exec \ install-exec-am install-info install-info-am install-man \ install-strip installcheck installcheck-am installdirs \ maintainer-clean maintainer-clean-generic mostlyclean \ mostlyclean-generic pdf pdf-am ps ps-am uninstall uninstall-am \ uninstall-info-am dist-hook: rm -rf `find $(distdir) -name CVS` # Tell versions [3.59,3.63) of GNU make to not export all variables. # Otherwise a system limit (for SysV at least) may be exceeded. .NOEXPORT: VisualBoyAdvance-1.8.0/win32/sdl_release/0000755000175000017500000000000010623374630017505 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/vba_vs2005.sln0000644000175000017500000001032610473566366017546 0ustar julienjulien Microsoft Visual Studio Solution File, Format Version 9.00 # 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############################################################################### VisualBoyAdvance-1.8.0/win32/Makefile.am0000644000175000017500000000027610476661172017272 0ustar julienjulienEXTRA_DIST = \ gba_sdl.dsp \ gba_sdl.dsw \ gba_sdl.sln \ gba_sdl.vcproj \ GBA.dsp \ GBA.dsw \ gba.sln \ GBA.vcproj \ dependencies dist-hook: rm -rf `find $(distdir) -name CVS` VisualBoyAdvance-1.8.0/win32/mfc_release/0000755000175000017500000000000010623374630017470 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/SDL-1.2.2/0000755000175000017500000000000010623374630016303 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/SDL-1.2.2/include/0000755000175000017500000000000010623374630017726 5ustar julienjulienVisualBoyAdvance-1.8.0/win32/SDL-1.2.2/lib/0000755000175000017500000000000010623374630017051 5ustar julienjulienVisualBoyAdvance-1.8.0/configure.in0000644000175000017500000000760210476647230016604 0ustar julienjuliendnl Process this file with autoconf to produce a configure script. AC_INIT(src/armdis.h) AC_CANONICAL_HOST AC_CANONICAL_TARGET case "$target" in i?86-*-*) VBA_USE_C_CORE=no VBA_USE_MMX=yes ;; *) VBA_USE_C_CORE=yes VBA_USE_MMX=no ;; esac AM_INIT_AUTOMAKE(VisualBoyAdvance, 1.8.0) AC_ARG_ENABLE(c-core, AC_HELP_STRING([--enable-c-core],[enable C core (default is no on x86 targets)]), , enable_c_core=$VBA_USE_C_CORE) AC_ARG_ENABLE(profiling, AC_HELP_STRING([--enable-profiling],[enable profiling (default is yes)]), , enable_profiling=yes) AC_ARG_WITH(mmx, AC_HELP_STRING([--with-mmx],[use MMX (default is yes on x86 targets)]), , with_mmx=$VBA_USE_MMX) AC_ARG_ENABLE(sdl, AC_HELP_STRING([--enable-sdl],[build the SDL interface (default is yes)]), , enable_sdl=yes) AC_ARG_ENABLE(gtk, [ --enable-gtk=[[VERSION]] build the GTK+ interface (default is no)],[ if test "x$enable_gtk" != xno; then enable_gtk=yes if test "x$enableval" = xyes; then gtk_version=2.0 else gtk_version=$enableval fi fi ],[ enable_gtk=no ]) AC_ARG_ENABLE(dev, AC_HELP_STRING([--enable-dev],[enable development features (default is yes)]), , enable_dev=yes) dnl Checks for programs. AC_PROG_CC AC_PROG_YACC AM_PROG_LEX AC_PROG_CXX AC_PROG_RANLIB AC_PATH_PROG(NASM, nasm) dnl Checks for libraries. AC_CHECK_LIB(z, gzopen, , AC_MSG_ERROR([*** Cannot compile without zlib.])) AC_CHECK_LIB(pthread, pthread_yield) PKG_CHECK_MODULES(LIBPNG, libpng) CPPFLAGS="$CPPFLAGS $LIBPNG_CFLAGS" LIBS="$LIBS $LIBPNG_LIBS" dnl Checks for header files. AC_PATH_X AC_HEADER_STDC AC_CHECK_HEADERS(malloc.h strings.h unistd.h arpa/inet.h netinet/in.h zutil.h) dnl Checks for typedefs, structures, and compiler characteristics. AC_C_CONST AC_C_INLINE AC_TYPE_SIZE_T AC_STRUCT_TM AC_MSG_CHECKING(for socklen_t) AC_TRY_COMPILE([ #include socklen_t x; ],[ ],[ AC_MSG_RESULT(yes) ],[ AC_TRY_COMPILE([ #include int accept (int, struct sockaddr *, size_t *); ],[ ],[ AC_MSG_RESULT(size_t) AC_DEFINE(socklen_t,size_t) ],[ AC_MSG_RESULT(int) AC_DEFINE(socklen_t,int) ]) ]) AC_C_BIGENDIAN VBA_LIBS="../gb/libgb.a" CXXFLAGS="$CXXFLAGS -DBKPT_SUPPORT" if test "x$enable_c_core" = xyes; then CXXFLAGS="$CXXFLAGS -DC_CORE" fi if test "x$enable_profiling" = xyes; then CXXFLAGS="$CXXFLAGS -DPROFILING" VBA_SRC_EXTRA="$VBA_SRC_EXTRA prof" VBA_LIBS="$VBA_LIBS ../prof/libprof.a" fi if test "x$with_mmx" = xyes; then if test "x$NASM" = x; then AC_MSG_ERROR([*** Couldn't find nasm program.]) fi CXXFLAGS="$CXXFLAGS -DMMX" VBA_SRC_EXTRA="$VBA_SRC_EXTRA i386" VBA_LIBS="$VBA_LIBS ../i386/lib386.a" fi if test "x$enable_sdl" = xyes || test "x$enable_gtk" = xyes; then SDL_VERSION=1.2.2 AM_PATH_SDL($SDL_VERSION,[ ],[ AC_MSG_ERROR([*** Couldn't find SDL library (version >= $SDL_VERSION).]) ]) fi if test "x$enable_sdl" = xyes; then VBA_SRC_EXTRA="$VBA_SRC_EXTRA sdl" fi if test "x$enable_gtk" = xyes; then dnl Internationalisation support. ALL_LINGUAS="fr" AM_GNU_GETTEXT(external) AC_CHECK_HEADERS(libintl.h) GETTEXT_PACKAGE=vba-1.8.0 AC_SUBST(GETTEXT_PACKAGE) PKG_CHECK_MODULES(GTKMM, gtkmm-$gtk_version >= 2.0.0 libglademm-$gtk_version >= 2.1.0) AC_SUBST(GTKMM_CFLAGS) AC_SUBST(GTKMM_LIBS) if test "x$gtk_version" = x2.0; then GTKMM_CPPFLAGS="-DGTKMM20" fi AC_SUBST(GTKMM_CPPFLAGS) VBA_EXTRA="$VBA_EXTRA po" VBA_SRC_EXTRA="$VBA_SRC_EXTRA gtk" fi if test "x$enable_dev" = xyes; then CXXFLAGS="$CXXFLAGS -DDEV_VERSION" fi if test "x$enable_sdl" != xyes && test "x$enable_gtk" != xyes; then AC_MSG_WARN([*** You have chosen not to build any frontend.]) fi AC_SUBST(VBA_EXTRA) AC_SUBST(VBA_SRC_EXTRA) AC_SUBST(VBA_LIBS) dnl Generated files. AC_CONFIG_FILES([ Makefile m4/Makefile po/Makefile.in src/Makefile src/gb/Makefile src/gtk/Makefile src/gtk/images/Makefile src/i386/Makefile src/prof/Makefile src/sdl/Makefile win32/Makefile ]) AC_OUTPUT VisualBoyAdvance-1.8.0/config.sub0000755000175000017500000006630507554524620016263 0ustar julienjulien#! /bin/sh # Configuration validation subroutine script. # Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001 # Free Software Foundation, Inc. timestamp='2001-06-08' # This file is (in principle) common to ALL GNU software. # The presence of a machine in this file suggests that SOME GNU software # can handle that machine. It does not imply ALL GNU software can. # # This file is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place - Suite 330, # Boston, MA 02111-1307, USA. # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # Please send patches to . # # Configuration subroutine to validate and canonicalize a configuration type. # Supply the specified configuration type as an argument. # If it is invalid, we print an error message on stderr and exit with code 1. # Otherwise, we print the canonical config type on stdout and succeed. # This file is supposed to be the same for all GNU packages # and recognize all the CPU types, system types and aliases # that are meaningful with *any* GNU software. # Each package is responsible for reporting which valid configurations # it does not support. The user should be able to distinguish # a failure to support a valid configuration from a meaningless # configuration. # The goal of this file is to map all the various variations of a given # machine specification into a single specification in the form: # CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM # or in some cases, the newer four-part form: # CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM # It is wrong to echo any other type of specification. me=`echo "$0" | sed -e 's,.*/,,'` usage="\ Usage: $0 [OPTION] CPU-MFR-OPSYS $0 [OPTION] ALIAS Canonicalize a configuration name. Operation modes: -h, --help print this help, then exit -t, --time-stamp print date of last modification, then exit -v, --version print version number, then exit Report bugs and patches to ." version="\ GNU config.sub ($timestamp) Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." help=" Try \`$me --help' for more information." # Parse command line while test $# -gt 0 ; do case $1 in --time-stamp | --time* | -t ) echo "$timestamp" ; exit 0 ;; --version | -v ) echo "$version" ; exit 0 ;; --help | --h* | -h ) echo "$usage"; exit 0 ;; -- ) # Stop option processing shift; break ;; - ) # Use stdin as input. break ;; -* ) echo "$me: invalid option $1$help" exit 1 ;; *local*) # First pass through any local machine types. echo $1 exit 0;; * ) break ;; esac done case $# in 0) echo "$me: missing argument$help" >&2 exit 1;; 1) ;; *) echo "$me: too many arguments$help" >&2 exit 1;; esac # Separate what the user gave into CPU-COMPANY and OS or KERNEL-OS (if any). # Here we must recognize all the valid KERNEL-OS combinations. maybe_os=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\2/'` case $maybe_os in nto-qnx* | linux-gnu* | storm-chaos* | os2-emx* | windows32-*) os=-$maybe_os basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'` ;; *) basic_machine=`echo $1 | sed 's/-[^-]*$//'` if [ $basic_machine != $1 ] then os=`echo $1 | sed 's/.*-/-/'` else os=; fi ;; esac ### Let's recognize common machines as not being operating systems so ### that things like config.sub decstation-3100 work. We also ### recognize some manufacturers as not being operating systems, so we ### can provide default operating systems below. case $os in -sun*os*) # Prevent following clause from handling this invalid input. ;; -dec* | -mips* | -sequent* | -encore* | -pc532* | -sgi* | -sony* | \ -att* | -7300* | -3300* | -delta* | -motorola* | -sun[234]* | \ -unicom* | -ibm* | -next | -hp | -isi* | -apollo | -altos* | \ -convergent* | -ncr* | -news | -32* | -3600* | -3100* | -hitachi* |\ -c[123]* | -convex* | -sun | -crds | -omron* | -dg | -ultra | -tti* | \ -harris | -dolphin | -highlevel | -gould | -cbm | -ns | -masscomp | \ -apple | -axis) os= basic_machine=$1 ;; -sim | -cisco | -oki | -wec | -winbond) os= basic_machine=$1 ;; -scout) ;; -wrs) os=-vxworks basic_machine=$1 ;; -chorusos*) os=-chorusos basic_machine=$1 ;; -chorusrdb) os=-chorusrdb basic_machine=$1 ;; -hiux*) os=-hiuxwe2 ;; -sco5) os=-sco3.2v5 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco4) os=-sco3.2v4 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco3.2.[4-9]*) os=`echo $os | sed -e 's/sco3.2./sco3.2v/'` basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco3.2v[4-9]*) # Don't forget version if it is 3.2v4 or newer. basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco*) os=-sco3.2v2 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -udk*) basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -isc) os=-isc2.2 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -clix*) basic_machine=clipper-intergraph ;; -isc*) basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -lynx*) os=-lynxos ;; -ptx*) basic_machine=`echo $1 | sed -e 's/86-.*/86-sequent/'` ;; -windowsnt*) os=`echo $os | sed -e 's/windowsnt/winnt/'` ;; -psos*) os=-psos ;; -mint | -mint[0-9]*) basic_machine=m68k-atari os=-mint ;; esac # Decode aliases for certain CPU-COMPANY combinations. case $basic_machine in # Recognize the basic CPU types without company name. # Some are omitted here because they have special meanings below. tahoe | i860 | ia64 | m32r | m68k | m68000 | m88k | ns32k | arc \ | arm | arme[lb] | arm[bl]e | armv[2345] | armv[345][lb] | strongarm | xscale \ | pyramid | mn10200 | mn10300 | tron | a29k \ | 580 | i960 | h8300 \ | x86 | ppcbe | mipsbe | mipsle | shbe | shle \ | hppa | hppa1.0 | hppa1.1 | hppa2.0 | hppa2.0w | hppa2.0n \ | hppa64 \ | alpha | alphaev[4-8] | alphaev56 | alphapca5[67] \ | alphaev6[78] \ | we32k | ns16k | clipper | i370 | sh | sh[34] \ | powerpc | powerpcle \ | 1750a | dsp16xx | pdp10 | pdp11 \ | mips16 | mips64 | mipsel | mips64el \ | mips64orion | mips64orionel | mipstx39 | mipstx39el \ | mips64vr4300 | mips64vr4300el | mips64vr4100 | mips64vr4100el \ | mips64vr5000 | mips64vr5000el | mcore | s390 | s390x \ | sparc | sparclet | sparclite | sparc64 | sparcv9 | sparcv9b \ | v850 | c4x \ | thumb | d10v | d30v | fr30 | avr | openrisc | tic80 \ | pj | pjl | h8500 | z8k) basic_machine=$basic_machine-unknown ;; m6811 | m68hc11 | m6812 | m68hc12) # Motorola 68HC11/12. basic_machine=$basic_machine-unknown os=-none ;; m88110 | m680[12346]0 | m683?2 | m68360 | m5200 | v70 | w65 | z8k) ;; # We use `pc' rather than `unknown' # because (1) that's what they normally are, and # (2) the word "unknown" tends to confuse beginning users. i*86 | x86_64) basic_machine=$basic_machine-pc ;; # Object if more than one company name word. *-*-*) echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2 exit 1 ;; # Recognize the basic CPU types with company name. # FIXME: clean up the formatting here. vax-* | tahoe-* | i*86-* | i860-* | ia64-* | m32r-* | m68k-* | m68000-* \ | m88k-* | sparc-* | ns32k-* | fx80-* | arc-* | c[123]* \ | arm-* | armbe-* | armle-* | armv*-* | strongarm-* | xscale-* \ | mips-* | pyramid-* | tron-* | a29k-* | romp-* | rs6000-* \ | power-* | none-* | 580-* | cray2-* | h8300-* | h8500-* | i960-* \ | xmp-* | ymp-* \ | x86-* | ppcbe-* | mipsbe-* | mipsle-* | shbe-* | shle-* \ | hppa-* | hppa1.0-* | hppa1.1-* | hppa2.0-* | hppa2.0w-* \ | hppa2.0n-* | hppa64-* \ | alpha-* | alphaev[4-8]-* | alphaev56-* | alphapca5[67]-* \ | alphaev6[78]-* \ | we32k-* | cydra-* | ns16k-* | pn-* | np1-* | xps100-* \ | clipper-* | orion-* \ | sparclite-* | pdp10-* | pdp11-* | sh-* | sh[34]-* | sh[34]eb-* \ | powerpc-* | powerpcle-* | sparc64-* | sparcv9-* | sparcv9b-* | sparc86x-* \ | mips16-* | mips64-* | mipsel-* \ | mips64el-* | mips64orion-* | mips64orionel-* \ | mips64vr4100-* | mips64vr4100el-* | mips64vr4300-* | mips64vr4300el-* \ | mipstx39-* | mipstx39el-* | mcore-* \ | f30[01]-* | f700-* | s390-* | s390x-* | sv1-* | t3e-* \ | [cjt]90-* \ | m88110-* | m680[01234]0-* | m683?2-* | m68360-* | z8k-* | d10v-* \ | thumb-* | v850-* | d30v-* | tic30-* | tic80-* | c30-* | fr30-* \ | bs2000-* | tic54x-* | c54x-* | x86_64-* | pj-* | pjl-*) ;; # Recognize the various machine names and aliases which stand # for a CPU type and a company and sometimes even an OS. 386bsd) basic_machine=i386-unknown os=-bsd ;; 3b1 | 7300 | 7300-att | att-7300 | pc7300 | safari | unixpc) basic_machine=m68000-att ;; 3b*) basic_machine=we32k-att ;; a29khif) basic_machine=a29k-amd os=-udi ;; adobe68k) basic_machine=m68010-adobe os=-scout ;; alliant | fx80) basic_machine=fx80-alliant ;; altos | altos3068) basic_machine=m68k-altos ;; am29k) basic_machine=a29k-none os=-bsd ;; amdahl) basic_machine=580-amdahl os=-sysv ;; amiga | amiga-*) basic_machine=m68k-unknown ;; amigaos | amigados) basic_machine=m68k-unknown os=-amigaos ;; amigaunix | amix) basic_machine=m68k-unknown os=-sysv4 ;; apollo68) basic_machine=m68k-apollo os=-sysv ;; apollo68bsd) basic_machine=m68k-apollo os=-bsd ;; aux) basic_machine=m68k-apple os=-aux ;; balance) basic_machine=ns32k-sequent os=-dynix ;; convex-c1) basic_machine=c1-convex os=-bsd ;; convex-c2) basic_machine=c2-convex os=-bsd ;; convex-c32) basic_machine=c32-convex os=-bsd ;; convex-c34) basic_machine=c34-convex os=-bsd ;; convex-c38) basic_machine=c38-convex os=-bsd ;; cray | ymp) basic_machine=ymp-cray os=-unicos ;; cray2) basic_machine=cray2-cray os=-unicos ;; [cjt]90) basic_machine=${basic_machine}-cray os=-unicos ;; crds | unos) basic_machine=m68k-crds ;; cris | cris-* | etrax*) basic_machine=cris-axis ;; da30 | da30-*) basic_machine=m68k-da30 ;; decstation | decstation-3100 | pmax | pmax-* | pmin | dec3100 | decstatn) basic_machine=mips-dec ;; delta | 3300 | motorola-3300 | motorola-delta \ | 3300-motorola | delta-motorola) basic_machine=m68k-motorola ;; delta88) basic_machine=m88k-motorola os=-sysv3 ;; dpx20 | dpx20-*) basic_machine=rs6000-bull os=-bosx ;; dpx2* | dpx2*-bull) basic_machine=m68k-bull os=-sysv3 ;; ebmon29k) basic_machine=a29k-amd os=-ebmon ;; elxsi) basic_machine=elxsi-elxsi os=-bsd ;; encore | umax | mmax) basic_machine=ns32k-encore ;; es1800 | OSE68k | ose68k | ose | OSE) basic_machine=m68k-ericsson os=-ose ;; fx2800) basic_machine=i860-alliant ;; genix) basic_machine=ns32k-ns ;; gmicro) basic_machine=tron-gmicro os=-sysv ;; go32) basic_machine=i386-pc os=-go32 ;; h3050r* | hiux*) basic_machine=hppa1.1-hitachi os=-hiuxwe2 ;; h8300hms) basic_machine=h8300-hitachi os=-hms ;; h8300xray) basic_machine=h8300-hitachi os=-xray ;; h8500hms) basic_machine=h8500-hitachi os=-hms ;; harris) basic_machine=m88k-harris os=-sysv3 ;; hp300-*) basic_machine=m68k-hp ;; hp300bsd) basic_machine=m68k-hp os=-bsd ;; hp300hpux) basic_machine=m68k-hp os=-hpux ;; hp3k9[0-9][0-9] | hp9[0-9][0-9]) basic_machine=hppa1.0-hp ;; hp9k2[0-9][0-9] | hp9k31[0-9]) basic_machine=m68000-hp ;; hp9k3[2-9][0-9]) basic_machine=m68k-hp ;; hp9k6[0-9][0-9] | hp6[0-9][0-9]) basic_machine=hppa1.0-hp ;; hp9k7[0-79][0-9] | hp7[0-79][0-9]) basic_machine=hppa1.1-hp ;; hp9k78[0-9] | hp78[0-9]) # FIXME: really hppa2.0-hp basic_machine=hppa1.1-hp ;; hp9k8[67]1 | hp8[67]1 | hp9k80[24] | hp80[24] | hp9k8[78]9 | hp8[78]9 | hp9k893 | hp893) # FIXME: really hppa2.0-hp basic_machine=hppa1.1-hp ;; hp9k8[0-9][13679] | hp8[0-9][13679]) basic_machine=hppa1.1-hp ;; hp9k8[0-9][0-9] | hp8[0-9][0-9]) basic_machine=hppa1.0-hp ;; hppa-next) os=-nextstep3 ;; hppaosf) basic_machine=hppa1.1-hp os=-osf ;; hppro) basic_machine=hppa1.1-hp os=-proelf ;; i370-ibm* | ibm*) basic_machine=i370-ibm ;; # I'm not sure what "Sysv32" means. Should this be sysv3.2? i*86v32) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-sysv32 ;; i*86v4*) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-sysv4 ;; i*86v) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-sysv ;; i*86sol2) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-solaris2 ;; i386mach) basic_machine=i386-mach os=-mach ;; i386-vsta | vsta) basic_machine=i386-unknown os=-vsta ;; iris | iris4d) basic_machine=mips-sgi case $os in -irix*) ;; *) os=-irix4 ;; esac ;; isi68 | isi) basic_machine=m68k-isi os=-sysv ;; m88k-omron*) basic_machine=m88k-omron ;; magnum | m3230) basic_machine=mips-mips os=-sysv ;; merlin) basic_machine=ns32k-utek os=-sysv ;; mingw32) basic_machine=i386-pc os=-mingw32 ;; miniframe) basic_machine=m68000-convergent ;; *mint | -mint[0-9]* | *MiNT | *MiNT[0-9]*) basic_machine=m68k-atari os=-mint ;; mipsel*-linux*) basic_machine=mipsel-unknown os=-linux-gnu ;; mips*-linux*) basic_machine=mips-unknown os=-linux-gnu ;; mips3*-*) basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'` ;; mips3*) basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'`-unknown ;; mmix*) basic_machine=mmix-knuth os=-mmixware ;; monitor) basic_machine=m68k-rom68k os=-coff ;; msdos) basic_machine=i386-pc os=-msdos ;; mvs) basic_machine=i370-ibm os=-mvs ;; ncr3000) basic_machine=i486-ncr os=-sysv4 ;; netbsd386) basic_machine=i386-unknown os=-netbsd ;; netwinder) basic_machine=armv4l-rebel os=-linux ;; news | news700 | news800 | news900) basic_machine=m68k-sony os=-newsos ;; news1000) basic_machine=m68030-sony os=-newsos ;; news-3600 | risc-news) basic_machine=mips-sony os=-newsos ;; necv70) basic_machine=v70-nec os=-sysv ;; next | m*-next ) basic_machine=m68k-next case $os in -nextstep* ) ;; -ns2*) os=-nextstep2 ;; *) os=-nextstep3 ;; esac ;; nh3000) basic_machine=m68k-harris os=-cxux ;; nh[45]000) basic_machine=m88k-harris os=-cxux ;; nindy960) basic_machine=i960-intel os=-nindy ;; mon960) basic_machine=i960-intel os=-mon960 ;; nonstopux) basic_machine=mips-compaq os=-nonstopux ;; np1) basic_machine=np1-gould ;; nsr-tandem) basic_machine=nsr-tandem ;; op50n-* | op60c-*) basic_machine=hppa1.1-oki os=-proelf ;; OSE68000 | ose68000) basic_machine=m68000-ericsson os=-ose ;; os68k) basic_machine=m68k-none os=-os68k ;; pa-hitachi) basic_machine=hppa1.1-hitachi os=-hiuxwe2 ;; paragon) basic_machine=i860-intel os=-osf ;; pbd) basic_machine=sparc-tti ;; pbb) basic_machine=m68k-tti ;; pc532 | pc532-*) basic_machine=ns32k-pc532 ;; pentium | p5 | k5 | k6 | nexgen) basic_machine=i586-pc ;; pentiumpro | p6 | 6x86 | athlon) basic_machine=i686-pc ;; pentiumii | pentium2) basic_machine=i686-pc ;; pentium-* | p5-* | k5-* | k6-* | nexgen-*) basic_machine=i586-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pentiumpro-* | p6-* | 6x86-* | athlon-*) basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pentiumii-* | pentium2-*) basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pn) basic_machine=pn-gould ;; power) basic_machine=power-ibm ;; ppc) basic_machine=powerpc-unknown ;; ppc-*) basic_machine=powerpc-`echo $basic_machine | sed 's/^[^-]*-//'` ;; ppcle | powerpclittle | ppc-le | powerpc-little) basic_machine=powerpcle-unknown ;; ppcle-* | powerpclittle-*) basic_machine=powerpcle-`echo $basic_machine | sed 's/^[^-]*-//'` ;; ps2) basic_machine=i386-ibm ;; pw32) basic_machine=i586-unknown os=-pw32 ;; rom68k) basic_machine=m68k-rom68k os=-coff ;; rm[46]00) basic_machine=mips-siemens ;; rtpc | rtpc-*) basic_machine=romp-ibm ;; sa29200) basic_machine=a29k-amd os=-udi ;; sequent) basic_machine=i386-sequent ;; sh) basic_machine=sh-hitachi os=-hms ;; sparclite-wrs) basic_machine=sparclite-wrs os=-vxworks ;; sps7) basic_machine=m68k-bull os=-sysv2 ;; spur) basic_machine=spur-unknown ;; st2000) basic_machine=m68k-tandem ;; stratus) basic_machine=i860-stratus os=-sysv4 ;; sun2) basic_machine=m68000-sun ;; sun2os3) basic_machine=m68000-sun os=-sunos3 ;; sun2os4) basic_machine=m68000-sun os=-sunos4 ;; sun3os3) basic_machine=m68k-sun os=-sunos3 ;; sun3os4) basic_machine=m68k-sun os=-sunos4 ;; sun4os3) basic_machine=sparc-sun os=-sunos3 ;; sun4os4) basic_machine=sparc-sun os=-sunos4 ;; sun4sol2) basic_machine=sparc-sun os=-solaris2 ;; sun3 | sun3-*) basic_machine=m68k-sun ;; sun4) basic_machine=sparc-sun ;; sun386 | sun386i | roadrunner) basic_machine=i386-sun ;; sv1) basic_machine=sv1-cray os=-unicos ;; symmetry) basic_machine=i386-sequent os=-dynix ;; t3e) basic_machine=t3e-cray os=-unicos ;; tic54x | c54x*) basic_machine=tic54x-unknown os=-coff ;; tx39) basic_machine=mipstx39-unknown ;; tx39el) basic_machine=mipstx39el-unknown ;; tower | tower-32) basic_machine=m68k-ncr ;; udi29k) basic_machine=a29k-amd os=-udi ;; ultra3) basic_machine=a29k-nyu os=-sym1 ;; v810 | necv810) basic_machine=v810-nec os=-none ;; vaxv) basic_machine=vax-dec os=-sysv ;; vms) basic_machine=vax-dec os=-vms ;; vpp*|vx|vx-*) basic_machine=f301-fujitsu ;; vxworks960) basic_machine=i960-wrs os=-vxworks ;; vxworks68) basic_machine=m68k-wrs os=-vxworks ;; vxworks29k) basic_machine=a29k-wrs os=-vxworks ;; w65*) basic_machine=w65-wdc os=-none ;; w89k-*) basic_machine=hppa1.1-winbond os=-proelf ;; windows32) basic_machine=i386-pc os=-windows32-msvcrt ;; xmp) basic_machine=xmp-cray os=-unicos ;; xps | xps100) basic_machine=xps100-honeywell ;; z8k-*-coff) basic_machine=z8k-unknown os=-sim ;; none) basic_machine=none-none os=-none ;; # Here we handle the default manufacturer of certain CPU types. It is in # some cases the only manufacturer, in others, it is the most popular. w89k) basic_machine=hppa1.1-winbond ;; op50n) basic_machine=hppa1.1-oki ;; op60c) basic_machine=hppa1.1-oki ;; mips) if [ x$os = x-linux-gnu ]; then basic_machine=mips-unknown else basic_machine=mips-mips fi ;; romp) basic_machine=romp-ibm ;; rs6000) basic_machine=rs6000-ibm ;; vax) basic_machine=vax-dec ;; pdp10) # there are many clones, so DEC is not a safe bet basic_machine=pdp10-unknown ;; pdp11) basic_machine=pdp11-dec ;; we32k) basic_machine=we32k-att ;; sh3 | sh4) basic_machine=sh-unknown ;; sparc | sparcv9 | sparcv9b) basic_machine=sparc-sun ;; cydra) basic_machine=cydra-cydrome ;; orion) basic_machine=orion-highlevel ;; orion105) basic_machine=clipper-highlevel ;; mac | mpw | mac-mpw) basic_machine=m68k-apple ;; pmac | pmac-mpw) basic_machine=powerpc-apple ;; c4x*) basic_machine=c4x-none os=-coff ;; *-unknown) # Make sure to match an already-canonicalized machine name. ;; *) echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2 exit 1 ;; esac # Here we canonicalize certain aliases for manufacturers. case $basic_machine in *-digital*) basic_machine=`echo $basic_machine | sed 's/digital.*/dec/'` ;; *-commodore*) basic_machine=`echo $basic_machine | sed 's/commodore.*/cbm/'` ;; *) ;; esac # Decode manufacturer-specific aliases for certain operating systems. if [ x"$os" != x"" ] then case $os in # First match some system type aliases # that might get confused with valid system types. # -solaris* is a basic system type, with this one exception. -solaris1 | -solaris1.*) os=`echo $os | sed -e 's|solaris1|sunos4|'` ;; -solaris) os=-solaris2 ;; -svr4*) os=-sysv4 ;; -unixware*) os=-sysv4.2uw ;; -gnu/linux*) os=`echo $os | sed -e 's|gnu/linux|linux-gnu|'` ;; # First accept the basic system types. # The portable systems comes first. # Each alternative MUST END IN A *, to match a version number. # -sysv* is not here because it comes later, after sysvr4. -gnu* | -bsd* | -mach* | -minix* | -genix* | -ultrix* | -irix* \ | -*vms* | -sco* | -esix* | -isc* | -aix* | -sunos | -sunos[34]*\ | -hpux* | -unos* | -osf* | -luna* | -dgux* | -solaris* | -sym* \ | -amigaos* | -amigados* | -msdos* | -newsos* | -unicos* | -aof* \ | -aos* \ | -nindy* | -vxsim* | -vxworks* | -ebmon* | -hms* | -mvs* \ | -clix* | -riscos* | -uniplus* | -iris* | -rtu* | -xenix* \ | -hiux* | -386bsd* | -netbsd* | -openbsd* | -freebsd* | -riscix* \ | -lynxos* | -bosx* | -nextstep* | -cxux* | -aout* | -elf* | -oabi* \ | -ptx* | -coff* | -ecoff* | -winnt* | -domain* | -vsta* \ | -udi* | -eabi* | -lites* | -ieee* | -go32* | -aux* \ | -chorusos* | -chorusrdb* \ | -cygwin* | -pe* | -psos* | -moss* | -proelf* | -rtems* \ | -mingw32* | -linux-gnu* | -uxpv* | -beos* | -mpeix* | -udk* \ | -interix* | -uwin* | -rhapsody* | -darwin* | -opened* \ | -openstep* | -oskit* | -conix* | -pw32* | -nonstopux* \ | -storm-chaos* | -tops10* | -tenex* | -tops20* | -its* | -os2*) # Remember, each alternative MUST END IN *, to match a version number. ;; -qnx*) case $basic_machine in x86-* | i*86-*) ;; *) os=-nto$os ;; esac ;; -nto*) os=-nto-qnx ;; -sim | -es1800* | -hms* | -xray | -os68k* | -none* | -v88r* \ | -windows* | -osx | -abug | -netware* | -os9* | -beos* \ | -macos* | -mpw* | -magic* | -mmixware* | -mon960* | -lnews*) ;; -mac*) os=`echo $os | sed -e 's|mac|macos|'` ;; -linux*) os=`echo $os | sed -e 's|linux|linux-gnu|'` ;; -sunos5*) os=`echo $os | sed -e 's|sunos5|solaris2|'` ;; -sunos6*) os=`echo $os | sed -e 's|sunos6|solaris3|'` ;; -opened*) os=-openedition ;; -wince*) os=-wince ;; -osfrose*) os=-osfrose ;; -osf*) os=-osf ;; -utek*) os=-bsd ;; -dynix*) os=-bsd ;; -acis*) os=-aos ;; -386bsd) os=-bsd ;; -ctix* | -uts*) os=-sysv ;; -ns2 ) os=-nextstep2 ;; -nsk*) os=-nsk ;; # Preserve the version number of sinix5. -sinix5.*) os=`echo $os | sed -e 's|sinix|sysv|'` ;; -sinix*) os=-sysv4 ;; -triton*) os=-sysv3 ;; -oss*) os=-sysv3 ;; -svr4) os=-sysv4 ;; -svr3) os=-sysv3 ;; -sysvr4) os=-sysv4 ;; # This must come after -sysvr4. -sysv*) ;; -ose*) os=-ose ;; -es1800*) os=-ose ;; -xenix) os=-xenix ;; -*mint | -mint[0-9]* | -*MiNT | -MiNT[0-9]*) os=-mint ;; -none) ;; *) # Get rid of the `-' at the beginning of $os. os=`echo $os | sed 's/[^-]*-//'` echo Invalid configuration \`$1\': system \`$os\' not recognized 1>&2 exit 1 ;; esac else # Here we handle the default operating systems that come with various machines. # The value should be what the vendor currently ships out the door with their # machine or put another way, the most popular os provided with the machine. # Note that if you're going to try to match "-MANUFACTURER" here (say, # "-sun"), then you have to tell the case statement up towards the top # that MANUFACTURER isn't an operating system. Otherwise, code above # will signal an error saying that MANUFACTURER isn't an operating # system, and we'll never get to this point. case $basic_machine in *-acorn) os=-riscix1.2 ;; arm*-rebel) os=-linux ;; arm*-semi) os=-aout ;; pdp10-*) os=-tops20 ;; pdp11-*) os=-none ;; *-dec | vax-*) os=-ultrix4.2 ;; m68*-apollo) os=-domain ;; i386-sun) os=-sunos4.0.2 ;; m68000-sun) os=-sunos3 # This also exists in the configure program, but was not the # default. # os=-sunos4 ;; m68*-cisco) os=-aout ;; mips*-cisco) os=-elf ;; mips*-*) os=-elf ;; *-tti) # must be before sparc entry or we get the wrong os. os=-sysv3 ;; sparc-* | *-sun) os=-sunos4.1.1 ;; *-be) os=-beos ;; *-ibm) os=-aix ;; *-wec) os=-proelf ;; *-winbond) os=-proelf ;; *-oki) os=-proelf ;; *-hp) os=-hpux ;; *-hitachi) os=-hiux ;; i860-* | *-att | *-ncr | *-altos | *-motorola | *-convergent) os=-sysv ;; *-cbm) os=-amigaos ;; *-dg) os=-dgux ;; *-dolphin) os=-sysv3 ;; m68k-ccur) os=-rtu ;; m88k-omron*) os=-luna ;; *-next ) os=-nextstep ;; *-sequent) os=-ptx ;; *-crds) os=-unos ;; *-ns) os=-genix ;; i370-*) os=-mvs ;; *-next) os=-nextstep3 ;; *-gould) os=-sysv ;; *-highlevel) os=-bsd ;; *-encore) os=-bsd ;; *-sgi) os=-irix ;; *-siemens) os=-sysv4 ;; *-masscomp) os=-rtu ;; f30[01]-fujitsu | f700-fujitsu) os=-uxpv ;; *-rom68k) os=-coff ;; *-*bug) os=-coff ;; *-apple) os=-macos ;; *-atari*) os=-mint ;; *) os=-none ;; esac fi # Here we handle the case where we know the os, and the CPU type, but not the # manufacturer. We pick the logical manufacturer. vendor=unknown case $basic_machine in *-unknown) case $os in -riscix*) vendor=acorn ;; -sunos*) vendor=sun ;; -aix*) vendor=ibm ;; -beos*) vendor=be ;; -hpux*) vendor=hp ;; -mpeix*) vendor=hp ;; -hiux*) vendor=hitachi ;; -unos*) vendor=crds ;; -dgux*) vendor=dg ;; -luna*) vendor=omron ;; -genix*) vendor=ns ;; -mvs* | -opened*) vendor=ibm ;; -ptx*) vendor=sequent ;; -vxsim* | -vxworks*) vendor=wrs ;; -aux*) vendor=apple ;; -hms*) vendor=hitachi ;; -mpw* | -macos*) vendor=apple ;; -*mint | -mint[0-9]* | -*MiNT | -MiNT[0-9]*) vendor=atari ;; esac basic_machine=`echo $basic_machine | sed "s/unknown/$vendor/"` ;; esac echo $basic_machine$os exit 0 # Local variables: # eval: (add-hook 'write-file-hooks 'time-stamp) # time-stamp-start: "timestamp='" # time-stamp-format: "%:y-%02m-%02d" # time-stamp-end: "'" # End: VisualBoyAdvance-1.8.0/mkinstalldirs0000755000175000017500000000370410032117145017061 0ustar julienjulien#! /bin/sh # mkinstalldirs --- make directory hierarchy # Author: Noah Friedman # Created: 1993-05-16 # Public domain errstatus=0 dirmode="" usage="\ Usage: mkinstalldirs [-h] [--help] [-m mode] dir ..." # process command line arguments while test $# -gt 0 ; do case $1 in -h | --help | --h*) # -h for help echo "$usage" 1>&2 exit 0 ;; -m) # -m PERM arg shift test $# -eq 0 && { echo "$usage" 1>&2; exit 1; } dirmode=$1 shift ;; --) # stop option processing shift break ;; -*) # unknown option echo "$usage" 1>&2 exit 1 ;; *) # first non-opt arg break ;; esac done for file do if test -d "$file"; then shift else break fi done case $# in 0) exit 0 ;; esac case $dirmode in '') if mkdir -p -- . 2>/dev/null; then echo "mkdir -p -- $*" exec mkdir -p -- "$@" fi ;; *) if mkdir -m "$dirmode" -p -- . 2>/dev/null; then echo "mkdir -m $dirmode -p -- $*" exec mkdir -m "$dirmode" -p -- "$@" fi ;; esac for file do set fnord `echo ":$file" | sed -ne 's/^:\//#/;s/^://;s/\// /g;s/^#/\//;p'` shift pathcomp= for d do pathcomp="$pathcomp$d" case $pathcomp in -*) pathcomp=./$pathcomp ;; esac if test ! -d "$pathcomp"; then echo "mkdir $pathcomp" mkdir "$pathcomp" || lasterr=$? if test ! -d "$pathcomp"; then errstatus=$lasterr else if test ! -z "$dirmode"; then echo "chmod $dirmode $pathcomp" lasterr="" chmod "$dirmode" "$pathcomp" || lasterr=$? if test ! -z "$lasterr"; then errstatus=$lasterr fi fi fi fi pathcomp="$pathcomp/" done done exit $errstatus # Local Variables: # mode: shell-script # sh-indentation: 2 # End: # mkinstalldirs ends here VisualBoyAdvance-1.8.0/VERSION0000644000175000017500000000002710161564623015330 0ustar julienjulienVisualBoyAdvance 1.8.0 VisualBoyAdvance-1.8.0/README0000644000175000017500000004247110161564623015151 0ustar julienjulienWelcome to version 1.8.0 of VisualBoyAdvance [SDL]. This is a GB/GBC/GBA emulator for Windows, Linux, MacOS X and BeOS. Features -------- - configurable GB/GBA keys, including joystick support - option to use BIOS file - zip/gzip file support - directory selection for save state, battery and screen capture - fullscreen mode (selectable resolution) - video sizes 1x, 2x, 3x and 4x - graphic filters Normal, TV Mode, 2xSaI, Super 2xSaI and more - interframe blending support - same emulation core as VisualBoyAdvance: GB and GBA emulation - built-in ARM/THUMB assembly debugger - 10 save states accesible through keyboard - automatic battery file load/save - auto-fire support - pause, reset through keyboard - 16, 24 and 32 bit desktop support - GDB remote debugging (see below for information) - auto frameskipping and throttle - AGBPrint support for development - RTC support Compiling the sources --------------------- See the INSTALL file for compiling instructions. Please note the following requisites to compile: - GCC must be 3.x or greater in order to compile GBA.cpp with -O2. Earlier versions have a problem during optimization that requires an absurd ammount of memory and usually ends up crashing the compiler/computer - On Windows, Microsoft Visual C++ 6 or later is needed. Please note that some of the source code will not compile with the shipped header files. You will need to install the most recent Platform SDK from Microsoft. Installing ---------- The easiest installation is to place all files in the distribution in the same directory. Per game settings ----------------- Version 1.5 introduced the support for per game settings for GBA games. You can defined the following settings on a per game basis by using an INI file called vba-over.ini in the same directory as the emulator: rtcEnabled=<0 for false, anything else for true> flashSize=<65536 or 131072> saveType=<0 for automatic, 1 for EEPROM, 2 for SRAM, 3 for Flash or 4 for EEPROM+Sensor> Use the 4 letter game code to separate settings for each game. Example: [ABCD] rtcEnabled=0 flashSize=65536 saveType=0 [ABC2] rtcEnabled=1 flashSize=131072 saveType=0 Support ------- Please support VisualBoyAdvance by making a donation. You can donate money using PayPal (www.paypal.com). Use the contact form to find how you can send donations. Also, it is recommended that you use the VisualBoyAdvance forum on www.ngemu.com message board. FAQ --- See online FAQ for more information: http://vba.ngemu.com/faq.shtml Please don't email about what you think it is problem before consulting the FAQ. System requirements ------------------- Windows: PIII 500Mhz machine for GBA emulation. GB emulation requires far less. Linux, MacOS X, BeOS: SDL (>= 1.2.2) runtime library must be installed prior to running the program. You can download it from http://www.libsdl.org Key combinations during emulation --------------------------------- - F1...F10: load save state 1...10 - Shift+F1...F10: save state 1...10 - Alt+1...4: auto-fire A,B,L,R - Ctrl+1...8: enable/disable graphical layers (BG0, BG1, BG2, BG3, OBJ, WIN0, WIN1, OBJWIN) - Ctrl+N: pause on next frame - Ctrl+R: reset - Ctrl+P: pause - Ctrl+B: rewind (if enabled and available) - F11: enter built-in debugger - ESC: exit emulator Emulation key settings ---------------------- - Movement: arrow keys - Button A: Z - Button B: X - Button L: A - Button R: S - Button Start: ENTER - Button Select: BACKSPACE - Speed up: SPACE - Screen capture: F12 - Motion Left: NUMPAD 4 - Motion Right: NUMPAD 6 - Motion Up: NUMPAD 8 - Motion Down: NUMPAD 2 GDB support ----------- VisualBoyAdvance now provides GDB remote debugging support. This gives developers the full power of GDB to debug GBA applications. In order to use this, you will need a cross-compiled GDB for either the arm-elf or arm-thumb-elf target (used for the --target= option of GDB configure script). You can also use GDB frontends like DDD, CodeMedic, etc... or even GDB/Insight for GUI debugger (if using anything other than GDB/Insight, please make sure to point to the right GDB executable). The emulator provides two transport protocols for remote debugging: - TCP: allows debugging through TCP using port 55555 (or any specified) port. The advantage of using TCP is that it allows true remote debugging but it is slower compared to the pipe method (pipe method does not work on Windows - probably a restriction imposed by the CYGWIN port of GDB). - PIPE: allows debugging through a PIPE between the emulator and GDB. This is a lot faster than TCP and recommened on Unix systems. Using TCP transport ------------------- To use the TCP transport, use the flag -Gtcp[:portnum] where portnum is an optional port number to be used instead of 55555. VBA will wait for a GDB connection on the specified port (printed on screen). Start GDB by passing the .elf file, then connect to the emulator by using the command: target remote : where hostname is the host where the emulator is running and port number is the printed port number. Using PIPE transport -------------------- To use the PIPE transport, start GDB with the .elf file to be debugged. Connect to the emulator by using the command: target remote |/VisualBoyAdvance -Gpipe Debugging with GDB ------------------ Once you connected to the emulator, you can set breakpoints and debug the application. But before doing that, you will need to issue the loda command on GDB to load the code into the emulator. Optionally, you can pass the ELF file on the emulator's command line (along with the -N option to not parse the debug information in the emulator) instead of issuing the load command. After connecting and optionally loading the file into the debugger, you can start debugging: add breakpoints, step, etc... While using GDB, any console output (see below) will show up in GDB's console. If you want to break into the GDB, press F11 and it will give you full command in GDB again. Pressing ESC will terminate emulation. You can also detach GDB from the emulator. Console Output -------------- There are two forms of console output in this version: - Mappy style dprint: use the following code (from Mappy's documentation) to get output: - VBA style: use the following code to get output: // THUMB code void print(char *s) { asm volatile("mov r0, %0;" "swi 0xff;" : // no ouput : "r" (s) : "r0"); } // ARM code void print(char *s) { asm volatile("mov r0, %0;" "swi 0xff0000;" : // no ouput : "r" (s) : "r0"); } When using GDB, the output will show up in GDB's console. When using the built-in debugger, output will go to standard out. Built-in debugger enhancements ------------------------------ The built-in debugger has the following enhancements (need debug enabled ELF file): - ELF file support: both multiple and regular. Please report any messages or problems reading ELF files. C++ classes and some miscellaneous features are not supported yet. Also, method names may be mangled in C++ code. - break command: add a breakpoint on a function, line number of file:line number - locals command: print the local variables on the current function - print command: prints the value of a given expression. Valid expression include *this, ptr->member, var.member, array[0], sizeof(expression), etc... - symbols command: list information known about a symbol (or symbols that start with the given name) - radix command: sets the output radix to eithe decimal, octal or hex. - file and line number when stopped: the debugger will show the file and line number (if available) for the current address - fixes to some breakpoint handling problems - fixes to break on write function Profiling --------- VisualBoyAdvance has profiling support. It produces output in the format supported by GPROF. You need a cross-compiled binary of GPROF (binutils GNU package) compiled with --target=arm-thumb-elf (or similar). The output will always contain the histogram of PC positions at the specified frequency even if the code is not compiled with call graph support. In order to enable profiling, you need to add a call inside your code to start it (download vba.s for a ready to use file for GCC): void monstartup(u32 lowPC, 32 highPC) This will start profiling for the given address region. If the code was also compiled with -pg, call graphs will be recorded. Other calls for fine grain control: // control profiling // 0 - stops profiling // anyother value starts it void moncontrol(int mode) // stop profiling and output gmon.out file void moncleanup() // record call graph (used by GCC) // r12 contains previous caller // r14 contains function that was called void mcount() GCC bugs -------- All versions of GCC previous to the working version 3.3 have bugs when generating profiling for thumb functions. The errors are: - mov\tip,lr not a valid instruction (typo in gcc/config/arm/arm.h) - LPxx undefined when linking (missing . before LP causes the problem) You can fix these problems by either recompiling GCC (recommended) or by modifying cc1.exe to fix the problems. In the first option, find the given code in gcc/config/arm/arm.h and fix the typos (remove the extra blackslash from the mov ip,lr instruction and add the missing dot before LP%d) or change THUMB_FUNCTION_PROFILER to call ARM_FUNCTION_PROFILER (the recent changes that were performed in CVS). If you don't want to compile your own GCC, then you can use an hex editor to fix the problems. Locate cc1.exe under /lib/gcc-lib// and find the mov\tip,lr instruction. Change the extra backslash to a space. Locate the .LP string just before the mov instruction and change it to .P instead (make sure to place 0 after the P). Then find the text .word LP%d and change it to .word .P%d. Histograms will be output even if the code is not compiled with call graph support. Options configuration --------------------- All configurable options are accessible from the configuration file VisualBoyAdvance.cfg. This file is searched in this order: - current directory - user home directory (defined by HOME environment variable) - user profile directory (Windows only defined by USERPROFILE directory) - executable directory (either relative or defined by PATH variable) All options are documented in the file supplied with this distribution. Command line options (override settings in configuration file) -------------------------------------------------------------- -1, --video-1x 1x -2, --video-2x 2x -3, --video-3x 3x -4, --video-4x 4x -F, --fullscreen Full screen -G, --gdb=PROTOCOL GNU Remote Stub mode: tcp - use TCP at port 55555 tcp:PORT - use TCP at port PORT pipe - use pipe transport -N, --no-debug Don't parse debug information -S, --flash-size=SIZE Set the Flash size --flash-64k 0 - 64K Flash --flash-128k 1 - 128K Flash -T, --throttle=THROTTLE Set the desired throttle (5...1000) -Y, --yuv=TYPE Use YUV overlay for drawing: 0 - YV12 1 - UYVY 2 - YVYU 3 - YUY2 4 - IYUV -b, --bios=BIOS Use given bios file -c, --config=FILE Read the given configuration file -d, --debug Enter debugger -f, --filter=FILTER Select filter: --filter-normal 0 - normal mode --filter-tv-mode 1 - TV Mode --filter-2xsai 2 - 2xSaI --filter-super-2xsai 3 - Super 2xSaI --filter-super-eagle 4 - Super Eagle --filter-pixelate 5 - Pixelate --filter-motion-blur 6 - Motion Blur --filter-advmame 7 - AdvanceMAME Scale2x --filter-simple2x 8 - Simple2x --filter-bilinear 9 - Bilinear --filter-bilinear+ 10 - Bilinear Plus --filter-scanlines 11 - Scanlines --filter-hq2x 12 - hq2x --filter-lq2x 13 - lq2x -h, --help Print this help -i, --ips=PATCH Apply given IPS patch -p, --profile=[HERTZ] Enable profiling -s, --frameskip=FRAMESKIP Set frame skip (0...9) -t, --save-type=TYPE Set the available save type --save-auto 0 - Automatic (EEPROM, SRAM, FLASH) --save-eeprom 1 - EEPROM --save-sram 2 - SRAM --save-flash 3 - FLASH --save-sensor 4 - EEPROM+Sensor --save-none 5 - NONE -v, --verbose=VERBOSE Set verbose logging (trace.log) 1 - SWI 2 - Unaligned memory access 4 - Illegal memory write 8 - Illegal memory read 16 - DMA 0 32 - DMA 1 64 - DMA 2 128 - DMA 3 256 - Undefined instruction 512 - AGBPrint messages Long options only: --agb-print Enable AGBPrint support --auto-frameskip Enable auto frameskipping --ifb-none No interframe blending --ifb-motion-blur Interframe motion blur --ifb-smart Smart interframe blending --no-agb-print Disable AGBPrint support --no-auto-frameskip Disable auto frameskipping --no-ips Do not apply IPS patch --no-mmx Disable MMX support --no-pause-when-inactive Don't pause when inactive --no-rtc Disable RTC support --no-show-speed Don't show emulation speed --no-throttle Disable thrrotle --pause-when-inactive Pause when inactive --rtc Enable RTC support --show-speed-normal Show emulation speed --show-speed-detailed Show detailed speed data Known bugs ---------- - loading a save state that uses a different sound quality may hang the emulator. Please only use the 22Khz sound quality save states from the Windows version with this release - built-in debugger still has a few bugs - disassembler contains a few errors. Please report anything wrong you find LICENSE ------- VisualBoyAdvance - a Gameboy and GameboyAdvance emulator Copyright (C) 1999-2003 Forgotten Copyright (C) 2004 Forgotten and the VBA development team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA This program also contains code developed by the University of California and is subject to the extra conditions: Copyright (c) 1991, 1998 The Regents of the University of California. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. [rescinded 22 July 1999] 4. Neither the name of the University nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. Contact ------- Please don't email unless you found some bug. Requests will be ignored and deleted. Also, be descriptive when emailing. You have to tell me what version of the emulator you are writing about and a good description of the problem. Remember, there are several interfaces (Windows, SDL and GTK+) and several systems (Windows, Linux, MacOS X and BeOS). Also, there are still people writing about the old VisualBoy which is no longer supported. Also remember I am not paid to work on VisualBoyAdvance. This is just a hobby. Forgotten (http://vba.ngemu.com/contact.shtml) kxu http://vba.ngemu.com http://sourceforge.net/projects/vba Special Thanks -------------- PokemonHacker for all his help improving the emulator. Costis for his help fixing some of the graphics bugs. Snes9x developers for the great emulator and source code. Kreed for his great graphic filters. SDL team for this amazing library. And all users who kindly reported problems. VisualBoyAdvance-1.8.0/ChangeLog.1.70000644000175000017500000001426310003075076016337 0ustar julienjulien2003-09-03 Forgotten * src/armdis.cpp: fixed thumb disassembly bug with ldsb and ldrh opcodes 2003-08-23 Forgotten * src/win32/Win32.cpp (updateRenderMethod0): return true if render type did not change * src/bios.cpp (BIOS_CpuSet): fixed bug introduced in previous fix * src/GBA.cpp (CPULoop): fixed slowdown problem introduced in version 1.6 2003-08-09 Forgotten * src/GBA.cpp (CPUCheckDMA): fix minor DMA problem introduced with previous fixes * src/GBA.cpp: fix DMA timings and add DMA hack fix * src/Util.cpp (utilGBAFindSave): change search slightly * src/agbprint.cpp (agbPrintWrite): return true to avoid warning message * src/win32/TileViewer.cpp (OnMapInfo): fixed tile information when in 256 color mode * src/win32/Win32.cpp (initApp): fix bug when initially switching to INI 2003-08-02 Forgotten * src/win32/TileViewer.cpp (render): fixed TileViewer for 256 color display (incorrect tile and address) 2003-08-01 Forgotten * src/win32/Win32.cpp (initApp): changed default rewind interval to 0 (disabled) * src/bios.cpp (BIOS_CpuFastSet): fixed * src/bios.cpp (BIOS_CpuSet): fixed 2003-07-21 Forgotten * src/win32/Win32.cpp (fileMoviePlay): added message when playing movie * src/Sound.cpp (soundTick): produce mute sound while in sleep state * src/GBA.cpp (CPULoop): improve stop state/sleep support 2003-07-19 Forgotten * src/win32/Win32.cpp (updateFileMenu): allow customize in fullscreen (not at 320x240 though) 2003-07-18 Forgotten * src/win32/MapView.cpp (renderTextScreen): fixed rendering when 512x512 * src/win32/MapView.cpp (GetTextClickAddress): fixed click address for text screens when size > 256 2003-07-16 Forgotten * src/Sound.cpp (soundEvent): fix sound envelope bug when set to 0 2003-07-15 Forgotten * src/TestEmu.cpp (systemGbBorderOn): fixed TestEmu compilation * src/SDL.cpp: added save type NONE support * src/win32/Win32.cpp (helpBugReport): fixed bug with bug report when emulating GB/GBC program 2003-07-13 Forgotten * src/Util.cpp (utilGBAFindSave): added enhanced save type detection 2003-07-09 Forgotten * src/SDL.cpp: rewind default to disabled * src/win32/Win32.cpp: rewind default to disabled * src/win32/RewindInterval.cpp (OnOk): allow a rewind interval between 0 and 600 seconds - 0 to disable it * src/win32/Win32.cpp (fileMoviePlay): put a warning when playing a movie * src/GBA.cpp (CPUReadState): fix sound problem loading old save states 2003-07-08 Forgotten * src/armdis.cpp: fixed thumb disassembly bug * src/win32/Win32.cpp: fix rewind enable and reset when loading a game * src/win32/Reg.cpp (regQueryBinaryValue): fix problem saving binary settings into INI 2003-07-05 Forgotten * src/Mode0.cpp (mode0RenderLineAll): fixed priority between OBJ Win and Windows * src/Mode1.cpp (mode0RenderLineAll): fixed priority between OBJ Win and Windows * src/Mode2.cpp (mode0RenderLineAll): fixed priority between OBJ Win and Windows * src/Mode3.cpp (mode0RenderLineAll): fixed priority between OBJ Win and Windows * src/Mode4.cpp (mode0RenderLineAll): fixed priority between OBJ Win and Windows * src/Mode5.cpp (mode0RenderLineAll): fixed priority between OBJ Win and Windows 2003-07-04 Forgotten * src/win32/Win32.cpp: menu toggle can have a customizable accelerator * src/win32/Commands.cpp: added file toggle menu 2003-07-02 Forgotten * src/SDL.cpp: fixed type on pause-when-inactive option 2003-06-29 Forgotten * src/win32/Reg.cpp (regExportSettingsToINI): also exporting settings for viewers 2003-06-28 Forgotten * src/win32/Win32.cpp (WindowProc): added rewind interval configuration * src/bios.cpp (BIOS_SndDriverJmpTableCopy): simple emulation of function 0x2a 2003-06-26 Forgotten * src/win32/Win32.cpp: added movie version for future updates 2003-06-25 Forgotten * src/win32/Win32.cpp (helpFAQ): added FAQ menu to take to website 2003-06-24 Forgotten * src/win32/Win32.cpp (helpBugReport): added bug report option * src/SDL.cpp: added rewind support 2003-06-21 Forgotten * src/GBA.cpp (CPULoadRom): speed up loading 2003-06-20 Forgotten * src/gb/GB.cpp: added rewind support 2003-06-19 Forgotten * src/Cheats.cpp (cheatsCheckKeys): added support for slowdown codes * src/elf.cpp (elfGetAddressSymbol): fix crash debugging the initialization code 2003-06-17 Forgotten * src/GBA.cpp: added rewind support * src/Win32.cpp: added rewind support * src/Util.cpp: added memory gzip support for rewind 2003-06-15 Forgotten * src/Gfx.h (gfxDrawSprites): emulate sprite priority bug * src/GBA.cpp: fix for DMA emulation problems 2003-06-13 Forgotten * src/SDL.cpp: support for automatic SGB border * src/win32/Win32.cpp (systemGbBorderOn): support for automatic SGB border * src/gb/gbSGB.cpp: added support for automatic SGB border * src/GBA.cpp: fixed bug with enable/disable layers introduced in version 1.5.1 2003-06-12 Forgotten * src/SDL.cpp: added sound off/enable support * src/VisualBoyAdvance.cfg: added sound off/enable flags * src/win32/Win32.cpp: added auto hide menu support * src/GBA.cpp, src/gb/GB.cpp: code cleanup 2003-06-11 Forgotten * src/win32/Win32.cpp: added movie support 2003-06-10 Forgotten * GBACheats.cpp: fixed bug with enable/disable cheats VisualBoyAdvance-1.8.0/ChangeLog0000644000175000017500000000545410053216247016037 0ustar julienjulien2004-05-20 kxu * src/sdl/SDL.cpp (sdlPollEvents): added SDL_QUIT event support 2004-05-15 kxu * finalized the first release of the GTK+ interface 2004-05-03 kxu * src/elf.cpp (elfCleanUp): fix a missing nullify, causing crashes 2004-05-01 kxu * added gtkmm 2.4 support 2004-04-25 kxu * src/win32/skinButton.cpp: fix skin bugs (patch from Forgotten) 2004-04-19 kxu * src/remote.cpp: added support for z2 (delete break on write) so that gdb can use break on write (patch from Ryan Brown) 2004-04-18 kxu * fix custom controls to use CS_GLOBALCLASS style and fix the GB map view flickering (patch from Forgotten) 2004-03-30 kxu * added the GTK+ interface draft 2004-03-20 Forgotten * src/GBA.cpp: improved memory timing 2004-03-11 Forgotten * src/win32/MainWndFile.cpp: changed import/export battery file to default to battery directory 2004-03-10 Forgotten * src/win32/DirectSound.cpp (class DirectSound): make destructor virtual to avoid problems when deleting * src/win32/Sound.h (class ISound ): make destructor virtual to avoid problems when changing sound quality 2004-03-09 Forgotten * src/elf.cpp (elfCleanUp): fix corruption on ELF clean up 2004-03-08 Forgotten * src/win32/MapView.cpp (enableButtons): fix radio button bug using keyboard * src/win32/GBMapView.cpp (OnInitDialog): fix radio button bug using keyboard * src/win32/MapView.cpp (GetClickAddress): fixes for rot. bgs 2004-02-29 Forgotten * src/win32/skin.cpp (GetSkinData): allow for JPEG and PNG images to also be loaded 2004-02-24 Forgotten * src/admame.cpp: sync code with Scale2x 2.0 * src/Cheats.cpp (cheatsCheckKeys): improve CodeBreaker 0xDxxxxxxx code support 2004-02-17 Forgotten * src/win32/skinButton.cpp (OnPaint): fix GDI problems with selected bitmap being deleted * src/win32/ZoomControl.cpp (OnPaint): fix GDI problems with selected bitmap being deleted * src/win32/PaletteViewControl.cpp (OnPaint): fix GDI problems with selected bitmap being deleted * src/win32/MemoryViewer.cpp (OnPaint): fix GDI problems with selected bitmap being deleted * src/win32/BitmapControl.cpp (OnDraw): fix GDI problems with selected bitmap being deleted * src/win32/VBA.cpp (winSetLanguageOption): patch for searching for base language dll * elf.cpp (elfRead): fix problem caused by previous memory leak fix VisualBoyAdvance-1.8.0/Makefile.am0000644000175000017500000000037710050274267016323 0ustar julienjulienAUTOMAKE_OPTIONS = gnu dist-zip CORE_SUBDIRS = m4 src win32 EXTRA_SUBDIRS = po SUBDIRS = $(CORE_SUBDIRS) @VBA_EXTRA@ DIST_SUBDIRS = $(CORE_SUBDIRS) $(EXTRA_SUBDIRS) EXTRA_DIST = config.rpath README-win.txt README.CVS VERSION ACLOCAL_AMFLAGS = -I m4 VisualBoyAdvance-1.8.0/qt/0000755000175000017500000000000010623374630014705 5ustar julienjulienVisualBoyAdvance-1.8.0/ABOUT-NLS0000644000175000017500000015111610032117363015505 0ustar julienjulienNotes on the Free Translation Project ************************************* Free software is going international! The Free Translation Project is a way to get maintainers of free software, translators, and users all together, so that will gradually become able to speak many languages. A few packages already provide translations for their messages. If you found this `ABOUT-NLS' file inside a distribution, you may assume that the distributed package does use GNU `gettext' internally, itself available at your nearest GNU archive site. But you do _not_ need to install GNU `gettext' prior to configuring, installing or using this package with messages translated. Installers will find here some useful hints. These notes also explain how users should proceed for getting the programs to use the available translations. They tell how people wanting to contribute and work at translations should contact the appropriate team. When reporting bugs in the `intl/' directory or bugs which may be related to internationalization, you should tell about the version of `gettext' which is used. The information can be found in the `intl/VERSION' file, in internationalized packages. Quick configuration advice ========================== If you want to exploit the full power of internationalization, you should configure it using ./configure --with-included-gettext to force usage of internationalizing routines provided within this package, despite the existence of internationalizing capabilities in the operating system where this package is being installed. So far, only the `gettext' implementation in the GNU C library version 2 provides as many features (such as locale alias, message inheritance, automatic charset conversion or plural form handling) as the implementation here. It is also not possible to offer this additional functionality on top of a `catgets' implementation. Future versions of GNU `gettext' will very likely convey even more functionality. So it might be a good idea to change to GNU `gettext' as soon as possible. So you need _not_ provide this option if you are using GNU libc 2 or you have installed a recent copy of the GNU gettext package with the included `libintl'. INSTALL Matters =============== Some packages are "localizable" when properly installed; the programs they contain can be made to speak your own native language. Most such packages use GNU `gettext'. Other packages have their own ways to internationalization, predating GNU `gettext'. By default, this package will be installed to allow translation of messages. It will automatically detect whether the system already provides the GNU `gettext' functions. If not, the GNU `gettext' own library will be used. This library is wholly contained within this package, usually in the `intl/' subdirectory, so prior installation of the GNU `gettext' package is _not_ required. Installers may use special options at configuration time for changing the default behaviour. The commands: ./configure --with-included-gettext ./configure --disable-nls will respectively bypass any pre-existing `gettext' to use the internationalizing routines provided within this package, or else, _totally_ disable translation of messages. When you already have GNU `gettext' installed on your system and run configure without an option for your new package, `configure' will probably detect the previously built and installed `libintl.a' file and will decide to use this. This might be not what is desirable. You should use the more recent version of the GNU `gettext' library. I.e. if the file `intl/VERSION' shows that the library which comes with this package is more recent, you should use ./configure --with-included-gettext to prevent auto-detection. The configuration process will not test for the `catgets' function and therefore it will not be used. The reason is that even an emulation of `gettext' on top of `catgets' could not provide all the extensions of the GNU `gettext' library. Internationalized packages have usually many `po/LL.po' files, where LL gives an ISO 639 two-letter code identifying the language. Unless translations have been forbidden at `configure' time by using the `--disable-nls' switch, all available translations are installed together with the package. However, the environment variable `LINGUAS' may be set, prior to configuration, to limit the installed set. `LINGUAS' should then contain a space separated list of two-letter codes, stating which languages are allowed. Using This Package ================== As a user, if your language has been installed for this package, you only have to set the `LANG' environment variable to the appropriate `LL_CC' combination. Here `LL' is an ISO 639 two-letter language code, and `CC' is an ISO 3166 two-letter country code. For example, let's suppose that you speak German and live in Germany. At the shell prompt, merely execute `setenv LANG de_DE' (in `csh'), `export LANG; LANG=de_DE' (in `sh') or `export LANG=de_DE' (in `bash'). This can be done from your `.login' or `.profile' file, once and for all. You might think that the country code specification is redundant. But in fact, some languages have dialects in different countries. For example, `de_AT' is used for Austria, and `pt_BR' for Brazil. The country code serves to distinguish the dialects. The locale naming convention of `LL_CC', with `LL' denoting the language and `CC' denoting the country, is the one use on systems based on GNU libc. On other systems, some variations of this scheme are used, such as `LL' or `LL_CC.ENCODING'. You can get the list of locales supported by your system for your country by running the command `locale -a | grep '^LL''. Not all programs have translations for all languages. By default, an English message is shown in place of a nonexistent translation. If you understand other languages, you can set up a priority list of languages. This is done through a different environment variable, called `LANGUAGE'. GNU `gettext' gives preference to `LANGUAGE' over `LANG' for the purpose of message handling, but you still need to have `LANG' set to the primary language; this is required by other parts of the system libraries. For example, some Swedish users who would rather read translations in German than English for when Swedish is not available, set `LANGUAGE' to `sv:de' while leaving `LANG' to `sv_SE'. Special advice for Norwegian users: The language code for Norwegian bokma*l changed from `no' to `nb' recently (in 2003). During the transition period, while some message catalogs for this language are installed under `nb' and some older ones under `no', it's recommended for Norwegian users to set `LANGUAGE' to `nb:no' so that both newer and older translations are used. In the `LANGUAGE' environment variable, but not in the `LANG' environment variable, `LL_CC' combinations can be abbreviated as `LL' to denote the language's main dialect. For example, `de' is equivalent to `de_DE' (German as spoken in Germany), and `pt' to `pt_PT' (Portuguese as spoken in Portugal) in this context. Translating Teams ================= For the Free Translation Project to be a success, we need interested people who like their own language and write it well, and who are also able to synergize with other translators speaking the same language. Each translation team has its own mailing list. The up-to-date list of teams can be found at the Free Translation Project's homepage, `http://www.iro.umontreal.ca/contrib/po/HTML/', in the "National teams" area. If you'd like to volunteer to _work_ at translating messages, you should become a member of the translating team for your own language. The subscribing address is _not_ the same as the list itself, it has `-request' appended. For example, speakers of Swedish can send a message to `sv-request@li.org', having this message body: subscribe Keep in mind that team members are expected to participate _actively_ in translations, or at solving translational difficulties, rather than merely lurking around. If your team does not exist yet and you want to start one, or if you are unsure about what to do or how to get started, please write to `translation@iro.umontreal.ca' to reach the coordinator for all translator teams. The English team is special. It works at improving and uniformizing the terminology in use. Proven linguistic skill are praised more than programming skill, here. Available Packages ================== Languages are not equally supported in all packages. The following matrix shows the current state of internationalization, as of January 2004. The matrix shows, in regard of each package, for which languages PO files have been submitted to translation coordination, with a translation percentage of at least 50%. Ready PO files af am ar az be bg bs ca cs da de el en en_GB eo es +----------------------------------------------------+ a2ps | [] [] [] [] | aegis | () | ant-phone | () | anubis | | ap-utils | | aspell | [] | bash | [] [] [] [] | batchelor | | bfd | [] [] | binutils | [] [] | bison | [] [] [] | bluez-pin | [] [] [] | clisp | | clisp | [] [] [] | console-tools | [] [] | coreutils | [] [] [] [] | cpio | [] [] [] | darkstat | [] () [] | diffutils | [] [] [] [] [] [] [] | e2fsprogs | [] [] [] | enscript | [] [] [] [] | error | [] [] [] [] [] | fetchmail | [] () [] [] [] [] | fileutils | [] [] [] | findutils | [] [] [] [] [] [] [] | flex | [] [] [] [] | fslint | | gas | [] | gawk | [] [] [] [] | gbiff | [] | gcal | [] | gcc | [] [] | gettext | [] [] [] [] [] | gettext-examples | [] [] [] [] | gettext-runtime | [] [] [] [] [] | gettext-tools | [] [] [] | gimp-print | [] [] [] [] [] | gliv | | glunarclock | [] [] | gnubiff | [] | gnucash | [] () [] [] | gnucash-glossary | [] () [] | gnupg | [] () [] [] [] [] | gpe-aerial | [] | gpe-beam | [] [] | gpe-calendar | [] [] | gpe-clock | [] [] | gpe-conf | [] [] | gpe-contacts | [] [] | gpe-edit | [] | gpe-go | [] | gpe-login | [] [] | gpe-ownerinfo | [] [] | gpe-sketchbook | [] [] | gpe-su | [] [] | gpe-taskmanager | [] [] | gpe-timesheet | [] | gpe-today | [] [] | gpe-todo | [] [] | gphoto2 | [] [] [] [] | gprof | [] [] [] | gpsdrive | () () () | gramadoir | [] | grep | [] [] [] [] [] [] | gretl | [] | gtick | [] () | hello | [] [] [] [] [] [] | id-utils | [] [] | indent | [] [] [] [] | iso_3166 | [] [] [] [] [] [] [] [] [] [] | iso_3166_1 | [] [] [] [] [] [] | iso_3166_2 | | iso_3166_3 | [] | iso_4217 | [] [] [] [] | iso_639 | | jpilot | [] [] [] | jtag | | jwhois | [] | kbd | [] [] [] [] [] | latrine | () | ld | [] [] | libc | [] [] [] [] [] [] | libgpewidget | [] [] | libiconv | [] [] [] [] [] | lifelines | [] () | lilypond | [] | lingoteach | | lingoteach_lessons | () () | lynx | [] [] [] [] | m4 | [] [] [] [] | mailutils | [] [] | make | [] [] [] | man-db | [] () [] [] () | minicom | [] [] [] | mysecretdiary | [] [] [] | nano | [] () [] [] [] | nano_1_0 | [] () [] [] [] | opcodes | [] | parted | [] [] [] [] [] | ptx | [] [] [] [] [] | python | | radius | [] | recode | [] [] [] [] [] [] [] | rpm | [] [] | screem | | scrollkeeper | [] [] [] [] [] [] | sed | [] [] [] [] [] [] | sh-utils | [] [] [] | shared-mime-info | | sharutils | [] [] [] [] [] [] | silky | () | skencil | [] () [] | sketch | [] () [] | soundtracker | [] [] [] | sp | [] | tar | [] [] [] [] | texinfo | [] [] [] | textutils | [] [] [] [] | tin | () () | tp-robot | | tuxpaint | [] [] [] [] [] [] [] | unicode-han-tra... | | unicode-transla... | | util-linux | [] [] [] [] [] | vorbis-tools | [] [] [] [] | wastesedge | () | wdiff | [] [] [] [] | wget | [] [] [] [] [] [] | xchat | [] [] [] [] | xfree86_xkb_xml | [] [] | xpad | [] | +----------------------------------------------------+ af am ar az be bg bs ca cs da de el en en_GB eo es 4 0 0 1 9 4 1 40 41 60 78 17 1 5 13 68 et eu fa fi fr ga gl he hr hu id is it ja ko lg +-------------------------------------------------+ a2ps | [] [] [] () () | aegis | | ant-phone | [] | anubis | [] | ap-utils | [] | aspell | [] [] | bash | [] [] | batchelor | [] [] | bfd | [] | binutils | [] [] | bison | [] [] [] [] | bluez-pin | [] [] [] [] [] | clisp | | clisp | [] | console-tools | | coreutils | [] [] [] [] [] [] | cpio | [] [] [] [] | darkstat | () [] [] [] | diffutils | [] [] [] [] [] [] [] | e2fsprogs | | enscript | [] [] | error | [] [] [] [] | fetchmail | [] | fileutils | [] [] [] [] [] [] | findutils | [] [] [] [] [] [] [] [] [] [] [] | flex | [] [] [] | fslint | [] | gas | [] | gawk | [] [] [] | gbiff | [] | gcal | [] | gcc | [] | gettext | [] [] [] | gettext-examples | [] [] | gettext-runtime | [] [] [] [] [] | gettext-tools | [] [] [] | gimp-print | [] [] | gliv | () | glunarclock | [] [] [] [] | gnubiff | [] | gnucash | () [] | gnucash-glossary | [] | gnupg | [] [] [] [] [] [] [] | gpe-aerial | [] | gpe-beam | [] | gpe-calendar | [] [] [] | gpe-clock | [] | gpe-conf | [] | gpe-contacts | [] [] | gpe-edit | [] [] | gpe-go | [] | gpe-login | [] [] | gpe-ownerinfo | [] [] [] | gpe-sketchbook | [] | gpe-su | [] | gpe-taskmanager | [] | gpe-timesheet | [] [] [] | gpe-today | [] [] | gpe-todo | [] [] | gphoto2 | [] [] [] | gprof | [] [] | gpsdrive | () () () | gramadoir | [] [] | grep | [] [] [] [] [] [] [] [] [] [] [] | gretl | [] [] | gtick | [] [] [] | hello | [] [] [] [] [] [] [] [] [] [] [] [] [] | id-utils | [] [] [] [] | indent | [] [] [] [] [] [] [] [] [] | iso_3166 | [] [] [] [] [] [] [] | iso_3166_1 | [] [] [] [] [] | iso_3166_2 | | iso_3166_3 | | iso_4217 | [] [] [] [] [] [] | iso_639 | | jpilot | [] () | jtag | [] | jwhois | [] [] [] [] | kbd | [] | latrine | [] | ld | [] | libc | [] [] [] [] [] [] | libgpewidget | [] [] [] [] | libiconv | [] [] [] [] [] [] [] [] [] | lifelines | () | lilypond | [] | lingoteach | [] [] | lingoteach_lessons | | lynx | [] [] [] [] | m4 | [] [] [] [] | mailutils | | make | [] [] [] [] [] [] | man-db | () () | minicom | [] [] [] [] | mysecretdiary | [] [] | nano | [] [] [] [] | nano_1_0 | [] [] [] [] | opcodes | [] | parted | [] [] [] | ptx | [] [] [] [] [] [] [] | python | | radius | [] | recode | [] [] [] [] [] [] | rpm | [] [] | screem | | scrollkeeper | [] | sed | [] [] [] [] [] [] [] [] [] | sh-utils | [] [] [] [] [] [] [] | shared-mime-info | [] [] [] | sharutils | [] [] [] [] [] | silky | () [] () () | skencil | [] | sketch | [] | soundtracker | [] [] | sp | [] () | tar | [] [] [] [] [] [] [] [] [] | texinfo | [] [] [] [] | textutils | [] [] [] [] [] [] | tin | [] () | tp-robot | [] | tuxpaint | [] [] [] [] [] [] [] [] [] | unicode-han-tra... | | unicode-transla... | [] [] | util-linux | [] [] [] [] () [] | vorbis-tools | [] | wastesedge | () | wdiff | [] [] [] [] [] [] | wget | [] [] [] [] [] [] [] | xchat | [] [] [] | xfree86_xkb_xml | [] [] | xpad | [] [] | +-------------------------------------------------+ et eu fa fi fr ga gl he hr hu id is it ja ko lg 22 2 1 26 106 28 24 8 10 41 33 1 26 33 12 0 lt lv mk mn ms mt nb nl nn no nso pl pt pt_BR ro ru +-----------------------------------------------------+ a2ps | [] [] () () [] [] [] | aegis | () () () | ant-phone | [] [] | anubis | [] [] [] [] [] [] | ap-utils | [] () [] | aspell | [] | bash | [] [] [] | batchelor | [] | bfd | [] | binutils | [] | bison | [] [] [] [] [] | bluez-pin | [] [] [] | clisp | | clisp | [] | console-tools | [] | coreutils | [] [] | cpio | [] [] [] [] [] | darkstat | [] [] [] [] | diffutils | [] [] [] [] [] [] | e2fsprogs | [] | enscript | [] [] [] [] | error | [] [] [] | fetchmail | [] [] () [] | fileutils | [] [] [] | findutils | [] [] [] [] [] | flex | [] [] [] [] | fslint | [] [] | gas | | gawk | [] [] [] | gbiff | [] [] | gcal | | gcc | | gettext | [] [] [] | gettext-examples | [] [] [] | gettext-runtime | [] [] [] [] | gettext-tools | [] [] | gimp-print | [] | gliv | [] [] [] | glunarclock | [] [] [] [] | gnubiff | [] | gnucash | [] [] () [] | gnucash-glossary | [] [] | gnupg | [] | gpe-aerial | [] [] [] [] | gpe-beam | [] [] [] [] | gpe-calendar | [] [] [] [] | gpe-clock | [] [] [] [] | gpe-conf | [] [] [] [] | gpe-contacts | [] [] [] [] | gpe-edit | [] [] [] [] | gpe-go | [] [] [] | gpe-login | [] [] [] [] | gpe-ownerinfo | [] [] [] [] | gpe-sketchbook | [] [] [] [] | gpe-su | [] [] [] [] | gpe-taskmanager | [] [] [] [] | gpe-timesheet | [] [] [] [] | gpe-today | [] [] [] [] | gpe-todo | [] [] [] [] | gphoto2 | [] | gprof | [] [] | gpsdrive | () () [] | gramadoir | () [] | grep | [] [] [] [] [] | gretl | | gtick | [] [] [] | hello | [] [] [] [] [] [] [] [] [] [] | id-utils | [] [] [] [] | indent | [] [] [] [] | iso_3166 | [] [] [] | iso_3166_1 | [] [] | iso_3166_2 | | iso_3166_3 | [] | iso_4217 | [] [] [] [] [] [] [] [] | iso_639 | [] | jpilot | () () | jtag | | jwhois | [] [] [] [] () | kbd | [] [] [] | latrine | [] | ld | | libc | [] [] [] [] | libgpewidget | [] [] [] | libiconv | [] [] [] [] [] | lifelines | | lilypond | | lingoteach | | lingoteach_lessons | | lynx | [] [] [] | m4 | [] [] [] [] [] | mailutils | [] [] [] | make | [] [] [] [] | man-db | [] | minicom | [] [] [] [] | mysecretdiary | [] [] [] | nano | [] [] [] [] [] | nano_1_0 | [] [] [] [] [] [] | opcodes | [] [] | parted | [] [] [] [] | ptx | [] [] [] [] [] [] [] [] | python | | radius | [] [] | recode | [] [] [] [] | rpm | [] [] [] | screem | | scrollkeeper | [] [] [] [] [] | sed | [] [] [] | sh-utils | [] [] | shared-mime-info | [] [] | sharutils | [] [] | silky | () | skencil | [] [] | sketch | [] [] | soundtracker | | sp | | tar | [] [] [] [] [] [] | texinfo | [] [] [] [] | textutils | [] [] | tin | | tp-robot | [] | tuxpaint | [] [] [] [] [] [] [] [] | unicode-han-tra... | | unicode-transla... | | util-linux | [] [] [] | vorbis-tools | [] [] [] | wastesedge | | wdiff | [] [] [] [] [] | wget | [] [] [] | xchat | [] [] [] | xfree86_xkb_xml | [] [] | xpad | [] [] | +-----------------------------------------------------+ lt lv mk mn ms mt nb nl nn no nso pl pt pt_BR ro ru 1 2 0 3 12 0 10 69 6 7 1 40 26 36 76 63 sk sl sr sv ta th tr uk ven vi wa xh zh_CN zh_TW zu +-----------------------------------------------------+ a2ps | [] [] [] [] | 16 aegis | | 0 ant-phone | | 3 anubis | [] [] | 9 ap-utils | () | 3 aspell | | 4 bash | | 9 batchelor | | 3 bfd | [] [] | 6 binutils | [] [] [] | 8 bison | [] [] | 14 bluez-pin | [] [] [] | 14 clisp | | 0 clisp | | 5 console-tools | | 3 coreutils | [] [] [] [] | 16 cpio | [] [] | 14 darkstat | [] [] [] () () | 12 diffutils | [] [] [] | 23 e2fsprogs | [] [] | 6 enscript | [] [] | 12 error | [] [] [] | 15 fetchmail | [] [] | 11 fileutils | [] [] [] [] [] | 17 findutils | [] [] [] [] [] [] | 29 flex | [] [] | 13 fslint | | 3 gas | [] | 3 gawk | [] [] | 12 gbiff | | 4 gcal | [] [] | 4 gcc | [] | 4 gettext | [] [] [] [] [] | 16 gettext-examples | [] [] [] [] [] | 14 gettext-runtime | [] [] [] [] [] [] [] [] | 22 gettext-tools | [] [] [] [] [] [] | 14 gimp-print | [] [] | 10 gliv | | 3 glunarclock | [] [] [] | 13 gnubiff | | 3 gnucash | [] [] | 9 gnucash-glossary | [] [] [] | 8 gnupg | [] [] [] [] | 17 gpe-aerial | [] | 7 gpe-beam | [] | 8 gpe-calendar | [] [] [] [] | 13 gpe-clock | [] [] [] | 10 gpe-conf | [] [] | 9 gpe-contacts | [] [] [] | 11 gpe-edit | [] [] [] [] [] | 12 gpe-go | | 5 gpe-login | [] [] [] [] [] | 13 gpe-ownerinfo | [] [] [] [] | 13 gpe-sketchbook | [] [] | 9 gpe-su | [] [] [] | 10 gpe-taskmanager | [] [] [] | 10 gpe-timesheet | [] [] [] [] | 12 gpe-today | [] [] [] [] [] | 13 gpe-todo | [] [] [] [] | 12 gphoto2 | [] [] [] | 11 gprof | [] [] | 9 gpsdrive | [] [] | 3 gramadoir | [] | 5 grep | [] [] [] [] | 26 gretl | | 3 gtick | | 7 hello | [] [] [] [] [] | 34 id-utils | [] [] | 12 indent | [] [] [] [] | 21 iso_3166 | [] [] [] [] [] [] [] | 27 iso_3166_1 | [] [] [] | 16 iso_3166_2 | | 0 iso_3166_3 | | 2 iso_4217 | [] [] [] [] [] [] | 24 iso_639 | | 1 jpilot | [] [] [] [] [] | 9 jtag | [] | 2 jwhois | () [] [] | 11 kbd | [] [] | 11 latrine | | 2 ld | [] [] | 5 libc | [] [] [] [] | 20 libgpewidget | [] [] [] [] | 13 libiconv | [] [] [] [] [] [] [] [] | 27 lifelines | [] | 2 lilypond | [] | 3 lingoteach | | 2 lingoteach_lessons | () | 0 lynx | [] [] [] | 14 m4 | [] [] | 15 mailutils | | 5 make | [] [] [] | 16 man-db | [] | 5 minicom | | 11 mysecretdiary | [] [] | 10 nano | [] [] [] [] | 17 nano_1_0 | [] [] [] | 17 opcodes | [] [] | 6 parted | [] [] [] | 15 ptx | [] [] | 22 python | | 0 radius | | 4 recode | [] [] [] | 20 rpm | [] [] | 9 screem | [] [] | 2 scrollkeeper | [] [] [] | 15 sed | [] [] [] [] [] [] | 24 sh-utils | [] [] | 14 shared-mime-info | [] [] | 7 sharutils | [] [] [] [] | 17 silky | () | 3 skencil | [] | 6 sketch | [] | 6 soundtracker | [] [] | 7 sp | [] | 3 tar | [] [] [] [] [] | 24 texinfo | [] [] [] | 14 textutils | [] [] [] [] | 16 tin | | 1 tp-robot | | 2 tuxpaint | [] [] [] [] [] | 29 unicode-han-tra... | | 0 unicode-transla... | | 2 util-linux | [] [] | 15 vorbis-tools | | 8 wastesedge | | 0 wdiff | [] [] [] | 18 wget | [] [] [] [] [] [] [] [] | 24 xchat | [] [] [] [] [] | 15 xfree86_xkb_xml | [] [] [] [] [] | 11 xpad | | 5 +-----------------------------------------------------+ 63 teams sk sl sr sv ta th tr uk ven vi wa xh zh_CN zh_TW zu 131 domains 47 19 28 83 0 0 59 13 1 1 11 0 22 22 0 1373 Some counters in the preceding matrix are higher than the number of visible blocks let us expect. This is because a few extra PO files are used for implementing regional variants of languages, or language dialects. For a PO file in the matrix above to be effective, the package to which it applies should also have been internationalized and distributed as such by its maintainer. There might be an observable lag between the mere existence a PO file and its wide availability in a distribution. If January 2004 seems to be old, you may fetch a more recent copy of this `ABOUT-NLS' file on most GNU archive sites. The most up-to-date matrix with full percentage details can be found at `http://www.iro.umontreal.ca/contrib/po/HTML/matrix.html'. Using `gettext' in new packages =============================== If you are writing a freely available program and want to internationalize it you are welcome to use GNU `gettext' in your package. Of course you have to respect the GNU Library General Public License which covers the use of the GNU `gettext' library. This means in particular that even non-free programs can use `libintl' as a shared library, whereas only free software can use `libintl' as a static library or use modified versions of `libintl'. Once the sources are changed appropriately and the setup can handle the use of `gettext' the only thing missing are the translations. The Free Translation Project is also available for packages which are not developed inside the GNU project. Therefore the information given above applies also for every other Free Software Project. Contact `translation@iro.umontreal.ca' to make the `.pot' files available to the translation teams. VisualBoyAdvance-1.8.0/compile0000755000175000017500000000576110032117145015636 0ustar julienjulien#! /bin/sh # Wrapper for compilers which do not understand `-c -o'. # Copyright 1999, 2000 Free Software Foundation, Inc. # Written by Tom Tromey . # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2, or (at your option) # any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # Usage: # compile PROGRAM [ARGS]... # `-o FOO.o' is removed from the args passed to the actual compile. # Usage statement added by Billy Biggs . if [ -z $1 ]; then echo "Wrapper for compilers which do not understand '-c -o'." echo "usage: compile PROGRAM [ARGS]..." echo "'-o FOO.o' is removed from the args passed to the actual compile." exit 1 fi prog=$1 shift ofile= cfile= args= while test $# -gt 0; do case "$1" in -o) # configure might choose to run compile as `compile cc -o foo foo.c'. # So we do something ugly here. ofile=$2 shift case "$ofile" in *.o | *.obj) ;; *) args="$args -o $ofile" ofile= ;; esac ;; *.c) cfile=$1 args="$args $1" ;; *) args="$args $1" ;; esac shift done if test -z "$ofile" || test -z "$cfile"; then # If no `-o' option was seen then we might have been invoked from a # pattern rule where we don't need one. That is ok -- this is a # normal compilation that the losing compiler can handle. If no # `.c' file was seen then we are probably linking. That is also # ok. exec "$prog" $args fi # Name of file we expect compiler to create. cofile=`echo $cfile | sed -e 's|^.*/||' -e 's/\.c$/.o/'` # Create the lock directory. # Note: use `[/.-]' here to ensure that we don't use the same name # that we are using for the .o file. Also, base the name on the expected # object file name, since that is what matters with a parallel build. lockdir=`echo $cofile | sed -e 's|[/.-]|_|g'`.d while true; do if mkdir $lockdir > /dev/null 2>&1; then break fi sleep 1 done # FIXME: race condition here if user kills between mkdir and trap. trap "rmdir $lockdir; exit 1" 1 2 15 # Run the compile. "$prog" $args status=$? if test -f "$cofile"; then mv "$cofile" "$ofile" fi rmdir $lockdir exit $status VisualBoyAdvance-1.8.0/install-sh0000755000175000017500000001267107554524620016301 0ustar julienjulien#!/bin/sh # # install - install a program, script, or datafile # This comes from X11R5 (mit/util/scripts/install.sh). # # Copyright 1991 by the Massachusetts Institute of Technology # # Permission to use, copy, modify, distribute, and sell this software and its # documentation for any purpose is hereby granted without fee, provided that # the above copyright notice appear in all copies and that both that # copyright notice and this permission notice appear in supporting # documentation, and that the name of M.I.T. not be used in advertising or # publicity pertaining to distribution of the software without specific, # written prior permission. M.I.T. makes no representations about the # suitability of this software for any purpose. It is provided "as is" # without express or implied warranty. # # Calling this script install-sh is preferred over install.sh, to prevent # `make' implicit rules from creating a file called install from it # when there is no Makefile. # # This script is compatible with the BSD install script, but was written # from scratch. It can only install one file at a time, a restriction # shared with many OS's install programs. # set DOITPROG to echo to test this script # Don't use :- since 4.3BSD and earlier shells don't like it. doit="${DOITPROG-}" # put in absolute paths if you don't have them in your path; or use env. vars. mvprog="${MVPROG-mv}" cpprog="${CPPROG-cp}" chmodprog="${CHMODPROG-chmod}" chownprog="${CHOWNPROG-chown}" chgrpprog="${CHGRPPROG-chgrp}" stripprog="${STRIPPROG-strip}" rmprog="${RMPROG-rm}" mkdirprog="${MKDIRPROG-mkdir}" transformbasename="" transform_arg="" instcmd="$mvprog" chmodcmd="$chmodprog 0755" chowncmd="" chgrpcmd="" stripcmd="" rmcmd="$rmprog -f" mvcmd="$mvprog" src="" dst="" dir_arg="" while [ x"$1" != x ]; do case $1 in -c) instcmd="$cpprog" shift continue;; -d) dir_arg=true shift continue;; -m) chmodcmd="$chmodprog $2" shift shift continue;; -o) chowncmd="$chownprog $2" shift shift continue;; -g) chgrpcmd="$chgrpprog $2" shift shift continue;; -s) stripcmd="$stripprog" shift continue;; -t=*) transformarg=`echo $1 | sed 's/-t=//'` shift continue;; -b=*) transformbasename=`echo $1 | sed 's/-b=//'` shift continue;; *) if [ x"$src" = x ] then src=$1 else # this colon is to work around a 386BSD /bin/sh bug : dst=$1 fi shift continue;; esac done if [ x"$src" = x ] then echo "install: no input file specified" exit 1 else : fi if [ x"$dir_arg" != x ]; then dst=$src src="" if [ -d $dst ]; then instcmd=: chmodcmd="" else instcmd=$mkdirprog fi else # Waiting for this to be detected by the "$instcmd $src $dsttmp" command # might cause directories to be created, which would be especially bad # if $src (and thus $dsttmp) contains '*'. if [ -f $src -o -d $src ] then : else echo "install: $src does not exist" exit 1 fi if [ x"$dst" = x ] then echo "install: no destination specified" exit 1 else : fi # If destination is a directory, append the input filename; if your system # does not like double slashes in filenames, you may need to add some logic if [ -d $dst ] then dst="$dst"/`basename $src` else : fi fi ## this sed command emulates the dirname command dstdir=`echo $dst | sed -e 's,[^/]*$,,;s,/$,,;s,^$,.,'` # Make sure that the destination directory exists. # this part is taken from Noah Friedman's mkinstalldirs script # Skip lots of stat calls in the usual case. if [ ! -d "$dstdir" ]; then defaultIFS=' ' IFS="${IFS-${defaultIFS}}" oIFS="${IFS}" # Some sh's can't handle IFS=/ for some reason. IFS='%' set - `echo ${dstdir} | sed -e 's@/@%@g' -e 's@^%@/@'` IFS="${oIFS}" pathcomp='' while [ $# -ne 0 ] ; do pathcomp="${pathcomp}${1}" shift if [ ! -d "${pathcomp}" ] ; then $mkdirprog "${pathcomp}" else : fi pathcomp="${pathcomp}/" done fi if [ x"$dir_arg" != x ] then $doit $instcmd $dst && if [ x"$chowncmd" != x ]; then $doit $chowncmd $dst; else : ; fi && if [ x"$chgrpcmd" != x ]; then $doit $chgrpcmd $dst; else : ; fi && if [ x"$stripcmd" != x ]; then $doit $stripcmd $dst; else : ; fi && if [ x"$chmodcmd" != x ]; then $doit $chmodcmd $dst; else : ; fi else # If we're going to rename the final executable, determine the name now. if [ x"$transformarg" = x ] then dstfile=`basename $dst` else dstfile=`basename $dst $transformbasename | sed $transformarg`$transformbasename fi # don't allow the sed command to completely eliminate the filename if [ x"$dstfile" = x ] then dstfile=`basename $dst` else : fi # Make a temp file name in the proper directory. dsttmp=$dstdir/#inst.$$# # Move or copy the file name to the temp name $doit $instcmd $src $dsttmp && trap "rm -f ${dsttmp}" 0 && # and set any options; do chmod last to preserve setuid bits # If any of these fail, we abort the whole thing. If we want to # ignore errors from any of these, just make sure not to ignore # errors from the above "$doit $instcmd $src $dsttmp" command. if [ x"$chowncmd" != x ]; then $doit $chowncmd $dsttmp; else :;fi && if [ x"$chgrpcmd" != x ]; then $doit $chgrpcmd $dsttmp; else :;fi && if [ x"$stripcmd" != x ]; then $doit $stripcmd $dsttmp; else :;fi && if [ x"$chmodcmd" != x ]; then $doit $chmodcmd $dsttmp; else :;fi && # Now rename the file to the real destination. $doit $rmcmd -f $dstdir/$dstfile && $doit $mvcmd $dsttmp $dstdir/$dstfile fi && exit 0 VisualBoyAdvance-1.8.0/src/0000755000175000017500000000000010623374630015050 5ustar julienjulienVisualBoyAdvance-1.8.0/src/memgzio.h0000644000175000017500000000126010476647231016675 0ustar julienjulien/* gzio.c -- IO on .gz files * Copyright (C) 1995-2002 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h * * Compile this file with -DNO_DEFLATE to avoid the compression code. */ /* memgzio.c - IO on .gz files in memory * Adapted from original gzio.c from zlib library by Forgotten */ #if defined(HAVE_ZUTIL_H) || defined(_WIN32) # include #else # include "../win32/dependencies/zlib/zutil.h" #endif gzFile ZEXPORT memgzopen(char *memory, int, const char *); int ZEXPORT memgzread(gzFile, voidp, unsigned); int ZEXPORT memgzwrite(gzFile, const voidp, unsigned); int ZEXPORT memgzclose(gzFile); long ZEXPORT memtell(gzFile); VisualBoyAdvance-1.8.0/src/Cheats.h0000644000175000017500000000403310425145467016434 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef GBA_CHEATS_H #define GBA_CHEATS_H struct CheatsData { int code; int size; int status; bool enabled; u32 rawaddress; u32 address; u32 value; u32 oldValue; char codestring[20]; char desc[32]; }; extern void cheatsAdd(const char *,const char *,u32, u32,u32,int,int); extern void cheatsAddCheatCode(const char *code, const char *desc); extern void cheatsAddGSACode(const char *code, const char *desc, bool v3); extern void cheatsAddCBACode(const char *code, const char *desc); extern bool cheatsImportGSACodeFile(const char *name, int game, bool v3); extern void cheatsDelete(int number, bool restore); extern void cheatsDeleteAll(bool restore); extern void cheatsEnable(int number); extern void cheatsDisable(int number); extern void cheatsSaveGame(gzFile file); extern void cheatsReadGame(gzFile file, int version); extern void cheatsSaveCheatList(const char *file); extern bool cheatsLoadCheatList(const char *file); extern void cheatsWriteMemory(u32, u32); extern void cheatsWriteHalfWord(u32, u16); extern void cheatsWriteByte(u32, u8); extern int cheatsCheckKeys(u32,u32); extern int cheatsNumber; extern CheatsData cheatsList[100]; #endif // GBA_CHEATS_H VisualBoyAdvance-1.8.0/src/Util.h0000644000175000017500000000462410122137144016133 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_UTIL_H #define VBA_UTIL_H enum IMAGE_TYPE { IMAGE_UNKNOWN = -1, IMAGE_GBA = 0, IMAGE_GB = 1 }; // save game typedef struct { void *address; int size; } variable_desc; extern bool utilWritePNGFile(const char *, int, int, u8 *); extern bool utilWriteBMPFile(const char *, int, int, u8 *); extern void utilApplyIPS(const char *ips, u8 **rom, int *size); extern void utilWriteBMP(char *, int, int, u8 *); extern bool utilIsGBAImage(const char *); extern bool utilIsGBImage(const char *); extern bool utilIsZipFile(const char *); extern bool utilIsGzipFile(const char *); extern bool utilIsRarFile(const char *); extern void utilGetBaseName(const char *, char *); extern IMAGE_TYPE utilFindType(const char *); extern u8 *utilLoad(const char *, bool (*)(const char*), u8 *, int &); extern void utilPutDword(u8 *, u32); extern void utilPutWord(u8 *, u16); extern void utilWriteData(gzFile, variable_desc *); extern void utilReadData(gzFile, variable_desc *); extern int utilReadInt(gzFile); extern void utilWriteInt(gzFile, int); extern gzFile utilGzOpen(const char *file, const char *mode); extern gzFile utilMemGzOpen(char *memory, int available, char *mode); extern int utilGzWrite(gzFile file, const voidp buffer, unsigned int len); extern int utilGzRead(gzFile file, voidp buffer, unsigned int len); extern int utilGzClose(gzFile file); extern long utilGzMemTell(gzFile file); extern void utilGBAFindSave(const u8 *, const int); extern void utilUpdateSystemColorMaps(); #endif VisualBoyAdvance-1.8.0/src/Mode3.cpp0000644000175000017500000002412110050707404016514 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "GBA.h" #include "Globals.h" #include "Gfx.h" void mode3RenderLine() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen16Bit(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); u32 background = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = background; u8 top = 0x20; if(line2[x] < color) { color = line2[x]; top = 0x04; } if((u8)(lineOBJ[x]>>24) < (u8)(color >>24)) { color = lineOBJ[x]; top = 0x10; } if((top & 0x10) && (color & 0x00010000)) { // semi-transparent OBJ u32 back = background; u8 top2 = 0x20; if(line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } void mode3RenderLineNoWindow() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen16Bit(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); u32 background = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = background; u8 top = 0x20; if(line2[x] < color) { color = line2[x]; top = 0x04; } if((u8)(lineOBJ[x]>>24) < (u8)(color >>24)) { color = lineOBJ[x]; top = 0x10; } if(!(color & 0x00010000)) { switch((BLDMOD >> 6) & 3) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = background; u8 top2 = 0x20; if(line2[x] < back) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if((u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = background; u8 top2 = 0x20; if(line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } void mode3RenderLineAll() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } bool inWindow0 = false; bool inWindow1 = false; if(layerEnable & 0x2000) { u8 v0 = WIN0V >> 8; u8 v1 = WIN0V & 255; inWindow0 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow0 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow0 |= (VCOUNT >= v0 || VCOUNT < v1); } if(layerEnable & 0x4000) { u8 v0 = WIN1V >> 8; u8 v1 = WIN1V & 255; inWindow1 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow1 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow1 |= (VCOUNT >= v0 || VCOUNT < v1); } if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen16Bit(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); gfxDrawOBJWin(lineOBJWin); u8 inWin0Mask = WININ & 0xFF; u8 inWin1Mask = WININ >> 8; u8 outMask = WINOUT & 0xFF; u32 background = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = background; u8 top = 0x20; u8 mask = outMask; if(!(lineOBJWin[x] & 0x80000000)) { mask = WINOUT >> 8; } if(inWindow1) { if(gfxInWin1[x]) mask = inWin1Mask; } if(inWindow0) { if(gfxInWin0[x]) { mask = inWin0Mask; } } if((mask & 4) && (line2[x] < color)) { color = line2[x]; top = 0x04; } if((mask & 16) && ((u8)(lineOBJ[x]>>24) < (u8)(color >>24))) { color = lineOBJ[x]; top = 0x10; } if(mask & 32) { if(!(color & 0x00010000)) { switch((BLDMOD >> 6) & 3) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = background; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if((mask & 16) && (u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = background; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } } else if(color & 0x00010000) { // semi-transparent OBJ u32 back = background; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } VisualBoyAdvance-1.8.0/src/Globals.h0000644000175000017500000000704410463423345016611 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_GLOBALS_H #define VBA_GLOBALS_H #include "GBA.h" #define VERBOSE_SWI 1 #define VERBOSE_UNALIGNED_MEMORY 2 #define VERBOSE_ILLEGAL_WRITE 4 #define VERBOSE_ILLEGAL_READ 8 #define VERBOSE_DMA0 16 #define VERBOSE_DMA1 32 #define VERBOSE_DMA2 64 #define VERBOSE_DMA3 128 #define VERBOSE_UNDEFINED 256 #define VERBOSE_AGBPRINT 512 extern reg_pair reg[45]; extern bool ioReadable[0x400]; extern bool N_FLAG; extern bool C_FLAG; extern bool Z_FLAG; extern bool V_FLAG; extern bool armState; extern bool armIrqEnable; extern u32 armNextPC; extern int armMode; extern u32 stop; extern int saveType; extern bool useBios; extern bool skipBios; extern int frameSkip; extern bool speedup; extern bool synchronize; extern bool cpuDisableSfx; extern bool cpuIsMultiBoot; extern bool parseDebug; extern int layerSettings; extern int layerEnable; extern bool speedHack; extern int cpuSaveType; extern bool cheatsEnabled; extern bool mirroringEnable; extern u8 *bios; extern u8 *rom; extern u8 *internalRAM; extern u8 *workRAM; extern u8 *paletteRAM; extern u8 *vram; extern u8 *pix; extern u8 *oam; extern u8 *ioMem; extern u16 DISPCNT; extern u16 DISPSTAT; extern u16 VCOUNT; extern u16 BG0CNT; extern u16 BG1CNT; extern u16 BG2CNT; extern u16 BG3CNT; extern u16 BG0HOFS; extern u16 BG0VOFS; extern u16 BG1HOFS; extern u16 BG1VOFS; extern u16 BG2HOFS; extern u16 BG2VOFS; extern u16 BG3HOFS; extern u16 BG3VOFS; extern u16 BG2PA; extern u16 BG2PB; extern u16 BG2PC; extern u16 BG2PD; extern u16 BG2X_L; extern u16 BG2X_H; extern u16 BG2Y_L; extern u16 BG2Y_H; extern u16 BG3PA; extern u16 BG3PB; extern u16 BG3PC; extern u16 BG3PD; extern u16 BG3X_L; extern u16 BG3X_H; extern u16 BG3Y_L; extern u16 BG3Y_H; extern u16 WIN0H; extern u16 WIN1H; extern u16 WIN0V; extern u16 WIN1V; extern u16 WININ; extern u16 WINOUT; extern u16 MOSAIC; extern u16 BLDMOD; extern u16 COLEV; extern u16 COLY; extern u16 DM0SAD_L; extern u16 DM0SAD_H; extern u16 DM0DAD_L; extern u16 DM0DAD_H; extern u16 DM0CNT_L; extern u16 DM0CNT_H; extern u16 DM1SAD_L; extern u16 DM1SAD_H; extern u16 DM1DAD_L; extern u16 DM1DAD_H; extern u16 DM1CNT_L; extern u16 DM1CNT_H; extern u16 DM2SAD_L; extern u16 DM2SAD_H; extern u16 DM2DAD_L; extern u16 DM2DAD_H; extern u16 DM2CNT_L; extern u16 DM2CNT_H; extern u16 DM3SAD_L; extern u16 DM3SAD_H; extern u16 DM3DAD_L; extern u16 DM3DAD_H; extern u16 DM3CNT_L; extern u16 DM3CNT_H; extern u16 TM0D; extern u16 TM0CNT; extern u16 TM1D; extern u16 TM1CNT; extern u16 TM2D; extern u16 TM2CNT; extern u16 TM3D; extern u16 TM3CNT; extern u16 P1; extern u16 IE; extern u16 IF; extern u16 IME; #endif // VBA_GLOBALS_H VisualBoyAdvance-1.8.0/src/Sound.cpp0000644000175000017500000007520410473575540016662 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // Copyright (C) 2004-2006 VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include "Sound.h" #include "GBA.h" #include "Globals.h" #include "Util.h" #define USE_TICKS_AS 380 #define SOUND_MAGIC 0x60000000 #define SOUND_MAGIC_2 0x30000000 #define NOISE_MAGIC 5 extern bool stopState; u8 soundWavePattern[4][32] = { {0x01,0x01,0x01,0x01, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff}, {0x01,0x01,0x01,0x01, 0x01,0x01,0x01,0x01, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff}, {0x01,0x01,0x01,0x01, 0x01,0x01,0x01,0x01, 0x01,0x01,0x01,0x01, 0x01,0x01,0x01,0x01, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff}, {0x01,0x01,0x01,0x01, 0x01,0x01,0x01,0x01, 0x01,0x01,0x01,0x01, 0x01,0x01,0x01,0x01, 0x01,0x01,0x01,0x01, 0x01,0x01,0x01,0x01, 0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff} }; int soundFreqRatio[8] = { 1048576, // 0 524288, // 1 262144, // 2 174763, // 3 131072, // 4 104858, // 5 87381, // 6 74898 // 7 }; int soundShiftClock[16]= { 2, // 0 4, // 1 8, // 2 16, // 3 32, // 4 64, // 5 128, // 6 256, // 7 512, // 8 1024, // 9 2048, // 10 4096, // 11 8192, // 12 16384, // 13 1, // 14 1 // 15 }; int soundVolume = 0; u8 soundBuffer[6][735]; u16 soundFinalWave[1470]; int soundBufferLen = 1470; int soundBufferTotalLen = 14700; int soundQuality = 2; int soundPaused = 1; int soundPlay = 0; int soundTicks = soundQuality * USE_TICKS_AS; int SOUND_CLOCK_TICKS = soundQuality * USE_TICKS_AS; u32 soundNextPosition = 0; int soundLevel1 = 0; int soundLevel2 = 0; int soundBalance = 0; int soundMasterOn = 0; int soundIndex = 0; int soundBufferIndex = 0; int soundDebug = 0; bool soundOffFlag = false; int sound1On = 0; int sound1ATL = 0; int sound1Skip = 0; int sound1Index = 0; int sound1Continue = 0; int sound1EnvelopeVolume = 0; int sound1EnvelopeATL = 0; int sound1EnvelopeUpDown = 0; int sound1EnvelopeATLReload = 0; int sound1SweepATL = 0; int sound1SweepATLReload = 0; int sound1SweepSteps = 0; int sound1SweepUpDown = 0; int sound1SweepStep = 0; u8 *sound1Wave = soundWavePattern[2]; int sound2On = 0; int sound2ATL = 0; int sound2Skip = 0; int sound2Index = 0; int sound2Continue = 0; int sound2EnvelopeVolume = 0; int sound2EnvelopeATL = 0; int sound2EnvelopeUpDown = 0; int sound2EnvelopeATLReload = 0; u8 *sound2Wave = soundWavePattern[2]; int sound3On = 0; int sound3ATL = 0; int sound3Skip = 0; int sound3Index = 0; int sound3Continue = 0; int sound3OutputLevel = 0; int sound3Last = 0; u8 sound3WaveRam[0x20]; int sound3Bank = 0; int sound3DataSize = 0; int sound3ForcedOutput = 0; int sound4On = 0; int sound4Clock = 0; int sound4ATL = 0; int sound4Skip = 0; int sound4Index = 0; int sound4ShiftRight = 0x7f; int sound4ShiftSkip = 0; int sound4ShiftIndex = 0; int sound4NSteps = 0; int sound4CountDown = 0; int sound4Continue = 0; int sound4EnvelopeVolume = 0; int sound4EnvelopeATL = 0; int sound4EnvelopeUpDown = 0; int sound4EnvelopeATLReload = 0; int soundControl = 0; int soundDSFifoAIndex = 0; int soundDSFifoACount = 0; int soundDSFifoAWriteIndex = 0; bool soundDSAEnabled = false; int soundDSATimer = 0; u8 soundDSFifoA[32]; u8 soundDSAValue = 0; int soundDSFifoBIndex = 0; int soundDSFifoBCount = 0; int soundDSFifoBWriteIndex = 0; bool soundDSBEnabled = false; int soundDSBTimer = 0; u8 soundDSFifoB[32]; u8 soundDSBValue = 0; int soundEnableFlag = 0x3ff; s16 soundFilter[4000]; s16 soundRight[5] = { 0, 0, 0, 0, 0 }; s16 soundLeft[5] = { 0, 0, 0, 0, 0 }; int soundEchoIndex = 0; bool soundEcho = false; bool soundLowPass = false; bool soundReverse = false; variable_desc soundSaveStruct[] = { { &soundPaused, sizeof(int) }, { &soundPlay, sizeof(int) }, { &soundTicks, sizeof(int) }, { &SOUND_CLOCK_TICKS, sizeof(int) }, { &soundLevel1, sizeof(int) }, { &soundLevel2, sizeof(int) }, { &soundBalance, sizeof(int) }, { &soundMasterOn, sizeof(int) }, { &soundIndex, sizeof(int) }, { &sound1On, sizeof(int) }, { &sound1ATL, sizeof(int) }, { &sound1Skip, sizeof(int) }, { &sound1Index, sizeof(int) }, { &sound1Continue, sizeof(int) }, { &sound1EnvelopeVolume, sizeof(int) }, { &sound1EnvelopeATL, sizeof(int) }, { &sound1EnvelopeATLReload, sizeof(int) }, { &sound1EnvelopeUpDown, sizeof(int) }, { &sound1SweepATL, sizeof(int) }, { &sound1SweepATLReload, sizeof(int) }, { &sound1SweepSteps, sizeof(int) }, { &sound1SweepUpDown, sizeof(int) }, { &sound1SweepStep, sizeof(int) }, { &sound2On, sizeof(int) }, { &sound2ATL, sizeof(int) }, { &sound2Skip, sizeof(int) }, { &sound2Index, sizeof(int) }, { &sound2Continue, sizeof(int) }, { &sound2EnvelopeVolume, sizeof(int) }, { &sound2EnvelopeATL, sizeof(int) }, { &sound2EnvelopeATLReload, sizeof(int) }, { &sound2EnvelopeUpDown, sizeof(int) }, { &sound3On, sizeof(int) }, { &sound3ATL, sizeof(int) }, { &sound3Skip, sizeof(int) }, { &sound3Index, sizeof(int) }, { &sound3Continue, sizeof(int) }, { &sound3OutputLevel, sizeof(int) }, { &sound4On, sizeof(int) }, { &sound4ATL, sizeof(int) }, { &sound4Skip, sizeof(int) }, { &sound4Index, sizeof(int) }, { &sound4Clock, sizeof(int) }, { &sound4ShiftRight, sizeof(int) }, { &sound4ShiftSkip, sizeof(int) }, { &sound4ShiftIndex, sizeof(int) }, { &sound4NSteps, sizeof(int) }, { &sound4CountDown, sizeof(int) }, { &sound4Continue, sizeof(int) }, { &sound4EnvelopeVolume, sizeof(int) }, { &sound4EnvelopeATL, sizeof(int) }, { &sound4EnvelopeATLReload, sizeof(int) }, { &sound4EnvelopeUpDown, sizeof(int) }, { &soundEnableFlag, sizeof(int) }, { &soundControl, sizeof(int) }, { &soundDSFifoAIndex, sizeof(int) }, { &soundDSFifoACount, sizeof(int) }, { &soundDSFifoAWriteIndex, sizeof(int) }, { &soundDSAEnabled, sizeof(bool) }, { &soundDSATimer, sizeof(int) }, { &soundDSFifoA[0], 32 }, { &soundDSAValue, sizeof(u8) }, { &soundDSFifoBIndex, sizeof(int) }, { &soundDSFifoBCount, sizeof(int) }, { &soundDSFifoBWriteIndex, sizeof(int) }, { &soundDSBEnabled, sizeof(int) }, { &soundDSBTimer, sizeof(int) }, { &soundDSFifoB[0], 32 }, { &soundDSBValue, sizeof(int) }, { &soundBuffer[0][0], 6*735 }, { &soundFinalWave[0], 2*735 }, { NULL, 0 } }; variable_desc soundSaveStructV2[] = { { &sound3WaveRam[0], 0x20 }, { &sound3Bank, sizeof(int) }, { &sound3DataSize, sizeof(int) }, { &sound3ForcedOutput, sizeof(int) }, { NULL, 0 } }; void soundEvent(u32 address, u8 data) { int freq = 0; switch(address) { case NR10: data &= 0x7f; sound1SweepATL = sound1SweepATLReload = 344 * ((data >> 4) & 7); sound1SweepSteps = data & 7; sound1SweepUpDown = data & 0x08; sound1SweepStep = 0; ioMem[address] = data; break; case NR11: sound1Wave = soundWavePattern[data >> 6]; sound1ATL = 172 * (64 - (data & 0x3f)); ioMem[address] = data; break; case NR12: sound1EnvelopeUpDown = data & 0x08; sound1EnvelopeATLReload = 689 * (data & 7); if((data & 0xF8) == 0) sound1EnvelopeVolume = 0; ioMem[address] = data; break; case NR13: freq = (((int)(ioMem[NR14] & 7)) << 8) | data; sound1ATL = 172 * (64 - (ioMem[NR11] & 0x3f)); freq = 2048 - freq; if(freq) { sound1Skip = SOUND_MAGIC / freq; } else sound1Skip = 0; ioMem[address] = data; break; case NR14: data &= 0xC7; freq = (((int)(data&7) << 8) | ioMem[NR13]); freq = 2048 - freq; sound1ATL = 172 * (64 - (ioMem[NR11] & 0x3f)); sound1Continue = data & 0x40; if(freq) { sound1Skip = SOUND_MAGIC / freq; } else sound1Skip = 0; if(data & 0x80) { ioMem[NR52] |= 1; sound1EnvelopeVolume = ioMem[NR12] >> 4; sound1EnvelopeUpDown = ioMem[NR12] & 0x08; sound1ATL = 172 * (64 - (ioMem[NR11] & 0x3f)); sound1EnvelopeATLReload = sound1EnvelopeATL = 689 * (ioMem[NR12] & 7); sound1SweepATL = sound1SweepATLReload = 344 * ((ioMem[NR10] >> 4) & 7); sound1SweepSteps = ioMem[NR10] & 7; sound1SweepUpDown = ioMem[NR10] & 0x08; sound1SweepStep = 0; sound1Index = 0; sound1On = 1; } ioMem[address] = data; break; case NR21: sound2Wave = soundWavePattern[data >> 6]; sound2ATL = 172 * (64 - (data & 0x3f)); ioMem[address] = data; break; case NR22: sound2EnvelopeUpDown = data & 0x08; sound2EnvelopeATLReload = 689 * (data & 7); if((data & 0xF8) == 0) sound2EnvelopeVolume = 0; ioMem[address] = data; break; case NR23: freq = (((int)(ioMem[NR24] & 7)) << 8) | data; sound2ATL = 172 * (64 - (ioMem[NR21] & 0x3f)); freq = 2048 - freq; if(freq) { sound2Skip = SOUND_MAGIC / freq; } else sound2Skip = 0; ioMem[address] = data; break; case NR24: data &= 0xC7; freq = (((int)(data&7) << 8) | ioMem[NR23]); freq = 2048 - freq; sound2ATL = 172 * (64 - (ioMem[NR21] & 0x3f)); sound2Continue = data & 0x40; if(freq) { sound2Skip = SOUND_MAGIC / freq; } else sound2Skip = 0; if(data & 0x80) { ioMem[NR52] |= 2; sound2EnvelopeVolume = ioMem[NR22] >> 4; sound2EnvelopeUpDown = ioMem[NR22] & 0x08; sound2ATL = 172 * (64 - (ioMem[NR21] & 0x3f)); sound2EnvelopeATLReload = sound2EnvelopeATL = 689 * (ioMem[NR22] & 7); sound2Index = 0; sound2On = 1; } ioMem[address] = data; break; case NR30: data &= 0xe0; if(!(data & 0x80)) { ioMem[NR52] &= 0xfb; sound3On = 0; } if(((data >> 6) & 1) != sound3Bank) memcpy(&ioMem[0x90], &sound3WaveRam[(((data >> 6) & 1) * 0x10)^0x10], 0x10); sound3Bank = (data >> 6) & 1; sound3DataSize = (data >> 5) & 1; ioMem[address] = data; break; case NR31: sound3ATL = 172 * (256-data); ioMem[address] = data; break; case NR32: data &= 0xe0; sound3OutputLevel = (data >> 5) & 3; sound3ForcedOutput = (data >> 7) & 1; ioMem[address] = data; break; case NR33: freq = 2048 - (((int)(ioMem[NR34]&7) << 8) | data); if(freq) { sound3Skip = SOUND_MAGIC_2 / freq; } else sound3Skip = 0; ioMem[address] = data; break; case NR34: data &= 0xc7; freq = 2048 - (((data &7) << 8) | (int)ioMem[NR33]); if(freq) { sound3Skip = SOUND_MAGIC_2 / freq; } else { sound3Skip = 0; } sound3Continue = data & 0x40; if((data & 0x80) && (ioMem[NR30] & 0x80)) { ioMem[NR52] |= 4; sound3ATL = 172 * (256 - ioMem[NR31]); sound3Index = 0; sound3On = 1; } ioMem[address] = data; break; case NR41: data &= 0x3f; sound4ATL = 172 * (64 - (data & 0x3f)); ioMem[address] = data; break; case NR42: sound4EnvelopeUpDown = data & 0x08; sound4EnvelopeATLReload = 689 * (data & 7); if((data & 0xF8) == 0) sound4EnvelopeVolume = 0; ioMem[address] = data; break; case NR43: freq = soundFreqRatio[data & 7]; sound4NSteps = data & 0x08; sound4Skip = (freq << 8) / NOISE_MAGIC; sound4Clock = data >> 4; freq = freq / soundShiftClock[sound4Clock]; sound4ShiftSkip = (freq << 8) / NOISE_MAGIC; ioMem[address] = data; break; case NR44: data &= 0xc0; sound4Continue = data & 0x40; if(data & 0x80) { ioMem[NR52] |= 8; sound4EnvelopeVolume = ioMem[NR42] >> 4; sound4EnvelopeUpDown = ioMem[NR42] & 0x08; sound4ATL = 172 * (64 - (ioMem[NR41] & 0x3f)); sound4EnvelopeATLReload = sound4EnvelopeATL = 689 * (ioMem[NR42] & 7); sound4On = 1; sound4Index = 0; sound4ShiftIndex = 0; freq = soundFreqRatio[ioMem[NR43] & 7]; sound4Skip = (freq << 8) / NOISE_MAGIC; sound4NSteps = ioMem[NR43] & 0x08; freq = freq / soundShiftClock[ioMem[NR43] >> 4]; sound4ShiftSkip = (freq << 8) / NOISE_MAGIC; if(sound4NSteps) sound4ShiftRight = 0x7fff; else sound4ShiftRight = 0x7f; } ioMem[address] = data; break; case NR50: data &= 0x77; soundLevel1 = data & 7; soundLevel2 = (data >> 4) & 7; ioMem[address] = data; break; case NR51: soundBalance = (data & soundEnableFlag); ioMem[address] = data; break; case NR52: data &= 0x80; data |= ioMem[NR52] & 15; soundMasterOn = data & 0x80; if(!(data & 0x80)) { sound1On = 0; sound2On = 0; sound3On = 0; sound4On = 0; } ioMem[address] = data; break; case 0x90: case 0x91: case 0x92: case 0x93: case 0x94: case 0x95: case 0x96: case 0x97: case 0x98: case 0x99: case 0x9a: case 0x9b: case 0x9c: case 0x9d: case 0x9e: case 0x9f: sound3WaveRam[(sound3Bank*0x10)^0x10+(address&15)] = data; break; } } void soundEvent(u32 address, u16 data) { switch(address) { case SGCNT0_H: data &= 0xFF0F; soundControl = data & 0x770F; if(data & 0x0800) { soundDSFifoAWriteIndex = 0; soundDSFifoAIndex = 0; soundDSFifoACount = 0; soundDSAValue = 0; memset(soundDSFifoA, 0, 32); } soundDSAEnabled = (data & 0x0300) ? true : false; soundDSATimer = (data & 0x0400) ? 1 : 0; if(data & 0x8000) { soundDSFifoBWriteIndex = 0; soundDSFifoBIndex = 0; soundDSFifoBCount = 0; soundDSBValue = 0; memset(soundDSFifoB, 0, 32); } soundDSBEnabled = (data & 0x3000) ? true : false; soundDSBTimer = (data & 0x4000) ? 1 : 0; *((u16 *)&ioMem[address]) = soundControl; break; case FIFOA_L: case FIFOA_H: soundDSFifoA[soundDSFifoAWriteIndex++] = data & 0xFF; soundDSFifoA[soundDSFifoAWriteIndex++] = data >> 8; soundDSFifoACount += 2; soundDSFifoAWriteIndex &= 31; *((u16 *)&ioMem[address]) = data; break; case FIFOB_L: case FIFOB_H: soundDSFifoB[soundDSFifoBWriteIndex++] = data & 0xFF; soundDSFifoB[soundDSFifoBWriteIndex++] = data >> 8; soundDSFifoBCount += 2; soundDSFifoBWriteIndex &= 31; *((u16 *)&ioMem[address]) = data; break; case 0x88: data &= 0xC3FF; *((u16 *)&ioMem[address]) = data; break; case 0x90: case 0x92: case 0x94: case 0x96: case 0x98: case 0x9a: case 0x9c: case 0x9e: *((u16 *)&sound3WaveRam[(sound3Bank*0x10)^0x10+(address&14)]) = data; *((u16 *)&ioMem[address]) = data; break; } } void soundChannel1() { int vol = sound1EnvelopeVolume; int freq = 0; int value = 0; if(sound1On && (sound1ATL || !sound1Continue)) { sound1Index += soundQuality*sound1Skip; sound1Index &= 0x1fffffff; value = ((s8)sound1Wave[sound1Index>>24]) * vol; } soundBuffer[0][soundIndex] = value; if(sound1On) { if(sound1ATL) { sound1ATL-=soundQuality; if(sound1ATL <=0 && sound1Continue) { ioMem[NR52] &= 0xfe; sound1On = 0; } } if(sound1EnvelopeATL) { sound1EnvelopeATL-=soundQuality; if(sound1EnvelopeATL<=0) { if(sound1EnvelopeUpDown) { if(sound1EnvelopeVolume < 15) sound1EnvelopeVolume++; } else { if(sound1EnvelopeVolume) sound1EnvelopeVolume--; } sound1EnvelopeATL += sound1EnvelopeATLReload; } } if(sound1SweepATL) { sound1SweepATL-=soundQuality; if(sound1SweepATL<=0) { freq = (((int)(ioMem[NR14]&7) << 8) | ioMem[NR13]); int updown = 1; if(sound1SweepUpDown) updown = -1; int newfreq = 0; if(sound1SweepSteps) { newfreq = freq + updown * freq / (1 << sound1SweepSteps); if(newfreq == freq) newfreq = 0; } else newfreq = freq; if(newfreq < 0) { sound1SweepATL += sound1SweepATLReload; } else if(newfreq > 2047) { sound1SweepATL = 0; sound1On = 0; ioMem[NR52] &= 0xfe; } else { sound1SweepATL += sound1SweepATLReload; sound1Skip = SOUND_MAGIC/(2048 - newfreq); ioMem[NR13] = newfreq & 0xff; ioMem[NR14] = (ioMem[NR14] & 0xf8) |((newfreq >> 8) & 7); } } } } } void soundChannel2() { // int freq = 0; int vol = sound2EnvelopeVolume; int value = 0; if(sound2On && (sound2ATL || !sound2Continue)) { sound2Index += soundQuality*sound2Skip; sound2Index &= 0x1fffffff; value = ((s8)sound2Wave[sound2Index>>24]) * vol; } soundBuffer[1][soundIndex] = value; if(sound2On) { if(sound2ATL) { sound2ATL-=soundQuality; if(sound2ATL <= 0 && sound2Continue) { ioMem[NR52] &= 0xfd; sound2On = 0; } } if(sound2EnvelopeATL) { sound2EnvelopeATL-=soundQuality; if(sound2EnvelopeATL <= 0) { if(sound2EnvelopeUpDown) { if(sound2EnvelopeVolume < 15) sound2EnvelopeVolume++; } else { if(sound2EnvelopeVolume) sound2EnvelopeVolume--; } sound2EnvelopeATL += sound2EnvelopeATLReload; } } } } void soundChannel3() { int value = sound3Last; if(sound3On && (sound3ATL || !sound3Continue)) { sound3Index += soundQuality*sound3Skip; if(sound3DataSize) { sound3Index &= 0x3fffffff; value = sound3WaveRam[sound3Index>>25]; } else { sound3Index &= 0x1fffffff; value = sound3WaveRam[sound3Bank*0x10 + (sound3Index>>25)]; } if( (sound3Index & 0x01000000)) { value &= 0x0f; } else { value >>= 4; } value -= 8; value *= 2; if(sound3ForcedOutput) { value = ((value >> 1) + value) >> 1; } else { switch(sound3OutputLevel) { case 0: value = 0; break; case 1: break; case 2: value = (value >> 1); break; case 3: value = (value >> 2); break; } } sound3Last = value; } soundBuffer[2][soundIndex] = value; if(sound3On) { if(sound3ATL) { sound3ATL-=soundQuality; if(sound3ATL <= 0 && sound3Continue) { ioMem[NR52] &= 0xfb; sound3On = 0; } } } } void soundChannel4() { int vol = sound4EnvelopeVolume; int value = 0; if(sound4Clock <= 0x0c) { if(sound4On && (sound4ATL || !sound4Continue)) { sound4Index += soundQuality*sound4Skip; sound4ShiftIndex += soundQuality*sound4ShiftSkip; if(sound4NSteps) { while(sound4ShiftIndex > 0x1fffff) { sound4ShiftRight = (((sound4ShiftRight << 6) ^ (sound4ShiftRight << 5)) & 0x40) | (sound4ShiftRight >> 1); sound4ShiftIndex -= 0x200000; } } else { while(sound4ShiftIndex > 0x1fffff) { sound4ShiftRight = (((sound4ShiftRight << 14) ^ (sound4ShiftRight << 13)) & 0x4000) | (sound4ShiftRight >> 1); sound4ShiftIndex -= 0x200000; } } sound4Index &= 0x1fffff; sound4ShiftIndex &= 0x1fffff; value = ((sound4ShiftRight & 1)*2-1) * vol; } else { value = 0; } } soundBuffer[3][soundIndex] = value; if(sound4On) { if(sound4ATL) { sound4ATL-=soundQuality; if(sound4ATL <= 0 && sound4Continue) { ioMem[NR52] &= 0xfd; sound4On = 0; } } if(sound4EnvelopeATL) { sound4EnvelopeATL-=soundQuality; if(sound4EnvelopeATL <= 0) { if(sound4EnvelopeUpDown) { if(sound4EnvelopeVolume < 15) sound4EnvelopeVolume++; } else { if(sound4EnvelopeVolume) sound4EnvelopeVolume--; } sound4EnvelopeATL += sound4EnvelopeATLReload; } } } } void soundDirectSoundA() { soundBuffer[4][soundIndex] = soundDSAValue; } void soundDirectSoundATimer() { if(soundDSAEnabled) { if(soundDSFifoACount <= 16) { CPUCheckDMA(3, 2); if(soundDSFifoACount <= 16) { soundEvent(FIFOA_L, (u16)0); soundEvent(FIFOA_H, (u16)0); soundEvent(FIFOA_L, (u16)0); soundEvent(FIFOA_H, (u16)0); soundEvent(FIFOA_L, (u16)0); soundEvent(FIFOA_H, (u16)0); soundEvent(FIFOA_L, (u16)0); soundEvent(FIFOA_H, (u16)0); } } soundDSAValue = (soundDSFifoA[soundDSFifoAIndex]); soundDSFifoAIndex = (soundDSFifoAIndex + 1) & 31; soundDSFifoACount--; } else soundDSAValue = 0; } void soundDirectSoundB() { soundBuffer[5][soundIndex] = soundDSBValue; } void soundDirectSoundBTimer() { if(soundDSBEnabled) { if(soundDSFifoBCount <= 16) { CPUCheckDMA(3, 4); if(soundDSFifoBCount <= 16) { soundEvent(FIFOB_L, (u16)0); soundEvent(FIFOB_H, (u16)0); soundEvent(FIFOB_L, (u16)0); soundEvent(FIFOB_H, (u16)0); soundEvent(FIFOB_L, (u16)0); soundEvent(FIFOB_H, (u16)0); soundEvent(FIFOB_L, (u16)0); soundEvent(FIFOB_H, (u16)0); } } soundDSBValue = (soundDSFifoB[soundDSFifoBIndex]); soundDSFifoBIndex = (soundDSFifoBIndex + 1) & 31; soundDSFifoBCount--; } else { soundDSBValue = 0; } } void soundTimerOverflow(int timer) { if(soundDSAEnabled && (soundDSATimer == timer)) { soundDirectSoundATimer(); } if(soundDSBEnabled && (soundDSBTimer == timer)) { soundDirectSoundBTimer(); } } #ifndef max #define max(a,b) (a)<(b)?(b):(a) #endif void soundMix() { int res = 0; int cgbRes = 0; int ratio = ioMem[0x82] & 3; int dsaRatio = ioMem[0x82] & 4; int dsbRatio = ioMem[0x82] & 8; if(soundBalance & 16) { cgbRes = ((s8)soundBuffer[0][soundIndex]); } if(soundBalance & 32) { cgbRes += ((s8)soundBuffer[1][soundIndex]); } if(soundBalance & 64) { cgbRes += ((s8)soundBuffer[2][soundIndex]); } if(soundBalance & 128) { cgbRes += ((s8)soundBuffer[3][soundIndex]); } if((soundControl & 0x0200) && (soundEnableFlag & 0x100)){ if(!dsaRatio) res = ((s8)soundBuffer[4][soundIndex])>>1; else res = ((s8)soundBuffer[4][soundIndex]); } if((soundControl & 0x2000) && (soundEnableFlag & 0x200)){ if(!dsbRatio) res += ((s8)soundBuffer[5][soundIndex])>>1; else res += ((s8)soundBuffer[5][soundIndex]); } res = (res * 170); cgbRes = (cgbRes * 52 * soundLevel1); switch(ratio) { case 0: case 3: // prohibited, but 25% cgbRes >>= 2; break; case 1: cgbRes >>= 1; break; case 2: break; } res += cgbRes; if(soundEcho) { res *= 2; res += soundFilter[soundEchoIndex]; res /= 2; soundFilter[soundEchoIndex++] = res; } if(soundLowPass) { soundLeft[4] = soundLeft[3]; soundLeft[3] = soundLeft[2]; soundLeft[2] = soundLeft[1]; soundLeft[1] = soundLeft[0]; soundLeft[0] = res; res = (soundLeft[4] + 2*soundLeft[3] + 8*soundLeft[2] + 2*soundLeft[1] + soundLeft[0])/14; } switch(soundVolume) { case 0: case 1: case 2: case 3: res *= (soundVolume+1); break; case 4: res >>= 2; break; case 5: res >>= 1; break; } if(res > 32767) res = 32767; if(res < -32768) res = -32768; if(soundReverse) soundFinalWave[++soundBufferIndex] = res; else soundFinalWave[soundBufferIndex++] = res; res = 0; cgbRes = 0; if(soundBalance & 1) { cgbRes = ((s8)soundBuffer[0][soundIndex]); } if(soundBalance & 2) { cgbRes += ((s8)soundBuffer[1][soundIndex]); } if(soundBalance & 4) { cgbRes += ((s8)soundBuffer[2][soundIndex]); } if(soundBalance & 8) { cgbRes += ((s8)soundBuffer[3][soundIndex]); } if((soundControl & 0x0100) && (soundEnableFlag & 0x100)){ if(!dsaRatio) res = ((s8)soundBuffer[4][soundIndex])>>1; else res = ((s8)soundBuffer[4][soundIndex]); } if((soundControl & 0x1000) && (soundEnableFlag & 0x200)){ if(!dsbRatio) res += ((s8)soundBuffer[5][soundIndex])>>1; else res += ((s8)soundBuffer[5][soundIndex]); } res = (res * 170); cgbRes = (cgbRes * 52 * soundLevel1); switch(ratio) { case 0: case 3: // prohibited, but 25% cgbRes >>= 2; break; case 1: cgbRes >>= 1; break; case 2: break; } res += cgbRes; if(soundEcho) { res *= 2; res += soundFilter[soundEchoIndex]; res /= 2; soundFilter[soundEchoIndex++] = res; if(soundEchoIndex >= 4000) soundEchoIndex = 0; } if(soundLowPass) { soundRight[4] = soundRight[3]; soundRight[3] = soundRight[2]; soundRight[2] = soundRight[1]; soundRight[1] = soundRight[0]; soundRight[0] = res; res = (soundRight[4] + 2*soundRight[3] + 8*soundRight[2] + 2*soundRight[1] + soundRight[0])/14; } switch(soundVolume) { case 0: case 1: case 2: case 3: res *= (soundVolume+1); break; case 4: res >>= 2; break; case 5: res >>= 1; break; } if(res > 32767) res = 32767; if(res < -32768) res = -32768; if(soundReverse) soundFinalWave[-1+soundBufferIndex++] = res; else soundFinalWave[soundBufferIndex++] = res; } void soundTick() { if(systemSoundOn) { if(soundMasterOn && !stopState) { soundChannel1(); soundChannel2(); soundChannel3(); soundChannel4(); soundDirectSoundA(); soundDirectSoundB(); soundMix(); } else { soundFinalWave[soundBufferIndex++] = 0; soundFinalWave[soundBufferIndex++] = 0; } soundIndex++; if(2*soundBufferIndex >= soundBufferLen) { if(systemSoundOn) { if(soundPaused) { soundResume(); } systemWriteDataToSoundBuffer(); } soundIndex = 0; soundBufferIndex = 0; } } } void soundShutdown() { systemSoundShutdown(); } void soundPause() { systemSoundPause(); soundPaused = 1; } void soundResume() { systemSoundResume(); soundPaused = 0; } void soundEnable(int channels) { int c = channels & 0x0f; soundEnableFlag |= ((channels & 0x30f) |c | (c << 4)); if(ioMem) soundBalance = (ioMem[NR51] & soundEnableFlag); } void soundDisable(int channels) { int c = channels & 0x0f; soundEnableFlag &= (~((channels & 0x30f)|c|(c<<4))); if(ioMem) soundBalance = (ioMem[NR51] & soundEnableFlag); } int soundGetEnable() { return (soundEnableFlag & 0x30f); } void soundReset() { systemSoundReset(); soundPaused = 1; soundPlay = 0; SOUND_CLOCK_TICKS = soundQuality * USE_TICKS_AS; soundTicks = SOUND_CLOCK_TICKS; soundNextPosition = 0; soundMasterOn = 1; soundIndex = 0; soundBufferIndex = 0; soundLevel1 = 7; soundLevel2 = 7; sound1On = 0; sound1ATL = 0; sound1Skip = 0; sound1Index = 0; sound1Continue = 0; sound1EnvelopeVolume = 0; sound1EnvelopeATL = 0; sound1EnvelopeUpDown = 0; sound1EnvelopeATLReload = 0; sound1SweepATL = 0; sound1SweepATLReload = 0; sound1SweepSteps = 0; sound1SweepUpDown = 0; sound1SweepStep = 0; sound1Wave = soundWavePattern[2]; sound2On = 0; sound2ATL = 0; sound2Skip = 0; sound2Index = 0; sound2Continue = 0; sound2EnvelopeVolume = 0; sound2EnvelopeATL = 0; sound2EnvelopeUpDown = 0; sound2EnvelopeATLReload = 0; sound2Wave = soundWavePattern[2]; sound3On = 0; sound3ATL = 0; sound3Skip = 0; sound3Index = 0; sound3Continue = 0; sound3OutputLevel = 0; sound3Last = 0; sound3Bank = 0; sound3DataSize = 0; sound3ForcedOutput = 0; sound4On = 0; sound4Clock = 0; sound4ATL = 0; sound4Skip = 0; sound4Index = 0; sound4ShiftRight = 0x7f; sound4NSteps = 0; sound4CountDown = 0; sound4Continue = 0; sound4EnvelopeVolume = 0; sound4EnvelopeATL = 0; sound4EnvelopeUpDown = 0; sound4EnvelopeATLReload = 0; sound1On = 0; sound2On = 0; sound3On = 0; sound4On = 0; int addr = 0x90; while(addr < 0xA0) { ioMem[addr++] = 0x00; ioMem[addr++] = 0xff; } addr = 0; while(addr < 0x20) { sound3WaveRam[addr++] = 0x00; sound3WaveRam[addr++] = 0xff; } memset(soundFinalWave, 0, soundBufferLen); memset(soundFilter, 0, sizeof(soundFilter)); soundEchoIndex = 0; } bool soundInit() { if(systemSoundInit()) { memset(soundBuffer[0], 0, 735*2); memset(soundBuffer[1], 0, 735*2); memset(soundBuffer[2], 0, 735*2); memset(soundBuffer[3], 0, 735*2); memset(soundFinalWave, 0, soundBufferLen); soundPaused = true; return true; } return false; } void soundSetQuality(int quality) { if(soundQuality != quality && systemCanChangeSoundQuality()) { if(!soundOffFlag) soundShutdown(); soundQuality = quality; soundNextPosition = 0; if(!soundOffFlag) soundInit(); SOUND_CLOCK_TICKS = USE_TICKS_AS * soundQuality; soundIndex = 0; soundBufferIndex = 0; } else if(soundQuality != quality) { soundNextPosition = 0; SOUND_CLOCK_TICKS = USE_TICKS_AS * soundQuality; soundIndex = 0; soundBufferIndex = 0; } } void soundSaveGame(gzFile gzFile) { utilWriteData(gzFile, soundSaveStruct); utilWriteData(gzFile, soundSaveStructV2); utilGzWrite(gzFile, &soundQuality, sizeof(int)); } void soundReadGame(gzFile gzFile, int version) { utilReadData(gzFile, soundSaveStruct); if(version >= SAVE_GAME_VERSION_3) { utilReadData(gzFile, soundSaveStructV2); } else { sound3Bank = (ioMem[NR30] >> 6) & 1; sound3DataSize = (ioMem[NR30] >> 5) & 1; sound3ForcedOutput = (ioMem[NR32] >> 7) & 1; // nothing better to do here... memcpy(&sound3WaveRam[0x00], &ioMem[0x90], 0x10); memcpy(&sound3WaveRam[0x10], &ioMem[0x90], 0x10); } soundBufferIndex = soundIndex * 2; int quality = 1; utilGzRead(gzFile, &quality, sizeof(int)); soundSetQuality(quality); sound1Wave = soundWavePattern[ioMem[NR11] >> 6]; sound2Wave = soundWavePattern[ioMem[NR21] >> 6]; } VisualBoyAdvance-1.8.0/src/interp.h0000644000175000017500000002334707757024101016532 0ustar julienjulien/* * This file is part of the Advance project. * * Copyright (C) 2003 Andrea Mazzoleni * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * In addition, as a special exception, Andrea Mazzoleni * gives permission to link the code of this program with * the MAME library (or with modified versions of MAME that use the * same license as MAME), and distribute linked combinations including * the two. You must obey the GNU General Public License in all * respects for all of the code used other than MAME. If you modify * this file, you may extend this exception to your version of the * file, but you are not obligated to do so. If you do not wish to * do so, delete this exception statement from your version. */ #ifndef __INTERP_H #define __INTERP_H /***************************************************************************/ /* Basic types */ /***************************************************************************/ /* interpolation */ static unsigned interp_mask[2]; static unsigned interp_bits_per_pixel; #define INTERP_16_MASK_1(v) (v & interp_mask[0]) #define INTERP_16_MASK_2(v) (v & interp_mask[1]) static inline u16 interp_16_521(u16 p1, u16 p2, u16 p3) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1)*5 + INTERP_16_MASK_1(p2)*2 + INTERP_16_MASK_1(p3)*1) / 8) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1)*5 + INTERP_16_MASK_2(p2)*2 + INTERP_16_MASK_2(p3)*1) / 8); } static inline u16 interp_16_332(u16 p1, u16 p2, u16 p3) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1)*3 + INTERP_16_MASK_1(p2)*3 + INTERP_16_MASK_1(p3)*2) / 8) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1)*3 + INTERP_16_MASK_2(p2)*3 + INTERP_16_MASK_2(p3)*2) / 8); } static inline u16 interp_16_611(u16 p1, u16 p2, u16 p3) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1)*6 + INTERP_16_MASK_1(p2) + INTERP_16_MASK_1(p3)) / 8) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1)*6 + INTERP_16_MASK_2(p2) + INTERP_16_MASK_2(p3)) / 8); } static inline u16 interp_16_71(u16 p1, u16 p2) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1)*7 + INTERP_16_MASK_1(p2)) / 8) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1)*7 + INTERP_16_MASK_2(p2)) / 8); } static inline u16 interp_16_211(u16 p1, u16 p2, u16 p3) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1)*2 + INTERP_16_MASK_1(p2) + INTERP_16_MASK_1(p3)) / 4) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1)*2 + INTERP_16_MASK_2(p2) + INTERP_16_MASK_2(p3)) / 4); } static inline u16 interp_16_772(u16 p1, u16 p2, u16 p3) { return INTERP_16_MASK_1(((INTERP_16_MASK_1(p1) + INTERP_16_MASK_1(p2))*7 + INTERP_16_MASK_1(p3)*2) / 16) | INTERP_16_MASK_2(((INTERP_16_MASK_2(p1) + INTERP_16_MASK_2(p2))*7 + INTERP_16_MASK_2(p3)*2) / 16); } static inline u16 interp_16_11(u16 p1, u16 p2) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1) + INTERP_16_MASK_1(p2)) / 2) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1) + INTERP_16_MASK_2(p2)) / 2); } static inline u16 interp_16_31(u16 p1, u16 p2) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1)*3 + INTERP_16_MASK_1(p2)) / 4) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1)*3 + INTERP_16_MASK_2(p2)) / 4); } static inline u16 interp_16_1411(u16 p1, u16 p2, u16 p3) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1)*14 + INTERP_16_MASK_1(p2) + INTERP_16_MASK_1(p3)) / 16) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1)*14 + INTERP_16_MASK_2(p2) + INTERP_16_MASK_2(p3)) / 16); } static inline u16 interp_16_431(u16 p1, u16 p2, u16 p3) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1)*4 + INTERP_16_MASK_1(p2)*3 + INTERP_16_MASK_1(p3)) / 8) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1)*4 + INTERP_16_MASK_2(p2)*3 + INTERP_16_MASK_2(p3)) / 8); } static inline u16 interp_16_53(u16 p1, u16 p2) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1)*5 + INTERP_16_MASK_1(p2)*3) / 8) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1)*5 + INTERP_16_MASK_2(p2)*3) / 8); } static inline u16 interp_16_151(u16 p1, u16 p2) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1)*15 + INTERP_16_MASK_1(p2)) / 16) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1)*15 + INTERP_16_MASK_2(p2)) / 16); } static inline u16 interp_16_97(u16 p1, u16 p2) { return INTERP_16_MASK_1((INTERP_16_MASK_1(p1)*9 + INTERP_16_MASK_1(p2)*7) / 16) | INTERP_16_MASK_2((INTERP_16_MASK_2(p1)*9 + INTERP_16_MASK_2(p2)*7) / 16); } #define INTERP_32_MASK_1(v) (v & 0xFF00FF) #define INTERP_32_MASK_2(v) (v & 0x00FF00) static inline u32 interp_32_521(u32 p1, u32 p2, u32 p3) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1)*5 + INTERP_32_MASK_1(p2)*2 + INTERP_32_MASK_1(p3)*1) / 8) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1)*5 + INTERP_32_MASK_2(p2)*2 + INTERP_32_MASK_2(p3)*1) / 8); } static inline u32 interp_32_332(u32 p1, u32 p2, u32 p3) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1)*3 + INTERP_32_MASK_1(p2)*3 + INTERP_32_MASK_1(p3)*2) / 8) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1)*3 + INTERP_32_MASK_2(p2)*3 + INTERP_32_MASK_2(p3)*2) / 8); } static inline u32 interp_32_211(u32 p1, u32 p2, u32 p3) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1)*2 + INTERP_32_MASK_1(p2) + INTERP_32_MASK_1(p3)) / 4) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1)*2 + INTERP_32_MASK_2(p2) + INTERP_32_MASK_2(p3)) / 4); } static inline u32 interp_32_611(u32 p1, u32 p2, u32 p3) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1)*6 + INTERP_32_MASK_1(p2) + INTERP_32_MASK_1(p3)) / 8) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1)*6 + INTERP_32_MASK_2(p2) + INTERP_32_MASK_2(p3)) / 8); } static inline u32 interp_32_71(u32 p1, u32 p2) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1)*7 + INTERP_32_MASK_1(p2)) / 8) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1)*7 + INTERP_32_MASK_2(p2)) / 8); } static inline u32 interp_32_772(u32 p1, u32 p2, u32 p3) { return INTERP_32_MASK_1(((INTERP_32_MASK_1(p1) + INTERP_32_MASK_1(p2))*7 + INTERP_32_MASK_1(p3)*2) / 16) | INTERP_32_MASK_2(((INTERP_32_MASK_2(p1) + INTERP_32_MASK_2(p2))*7 + INTERP_32_MASK_2(p3)*2) / 16); } static inline u32 interp_32_11(u32 p1, u32 p2) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1) + INTERP_32_MASK_1(p2)) / 2) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1) + INTERP_32_MASK_2(p2)) / 2); } static inline u32 interp_32_31(u32 p1, u32 p2) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1)*3 + INTERP_32_MASK_1(p2)) / 4) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1)*3 + INTERP_32_MASK_2(p2)) / 4); } static inline u32 interp_32_1411(u32 p1, u32 p2, u32 p3) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1)*14 + INTERP_32_MASK_1(p2) + INTERP_32_MASK_1(p3)) / 16) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1)*14 + INTERP_32_MASK_2(p2) + INTERP_32_MASK_2(p3)) / 16); } static inline u32 interp_32_431(u32 p1, u32 p2, u32 p3) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1)*4 + INTERP_32_MASK_1(p2)*3 + INTERP_32_MASK_1(p3)) / 8) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1)*4 + INTERP_32_MASK_2(p2)*3 + INTERP_32_MASK_2(p3)) / 8); } static inline u32 interp_32_53(u32 p1, u32 p2) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1)*5 + INTERP_32_MASK_1(p2)*3) / 8) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1)*5 + INTERP_32_MASK_2(p2)*3) / 8); } static inline u32 interp_32_151(u32 p1, u32 p2) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1)*15 + INTERP_32_MASK_1(p2)) / 16) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1)*15 + INTERP_32_MASK_2(p2)) / 16); } static inline u32 interp_32_97(u32 p1, u32 p2) { return INTERP_32_MASK_1((INTERP_32_MASK_1(p1)*9 + INTERP_32_MASK_1(p2)*7) / 16) | INTERP_32_MASK_2((INTERP_32_MASK_2(p1)*9 + INTERP_32_MASK_2(p2)*7) / 16); } /***************************************************************************/ /* diff */ #define INTERP_Y_LIMIT (0x30*4) #define INTERP_U_LIMIT (0x07*4) #define INTERP_V_LIMIT (0x06*8) static int interp_16_diff(u16 p1, u16 p2) { int r, g, b; int y, u, v; if (p1 == p2) return 0; if (interp_bits_per_pixel == 16) { b = (int)((p1 & 0x1F) - (p2 & 0x1F)) << 3; g = (int)((p1 & 0x7E0) - (p2 & 0x7E0)) >> 3; r = (int)((p1 & 0xF800) - (p2 & 0xF800)) >> 8; } else { b = (int)((p1 & 0x1F) - (p2 & 0x1F)) << 3; g = (int)((p1 & 0x3E0) - (p2 & 0x3E0)) >> 2; r = (int)((p1 & 0x7C00) - (p2 & 0x7C00)) >> 7; } y = r + g + b; u = r - b; v = -r + 2*g - b; if (y < -INTERP_Y_LIMIT || y > INTERP_Y_LIMIT) return 1; if (u < -INTERP_U_LIMIT || u > INTERP_U_LIMIT) return 1; if (v < -INTERP_V_LIMIT || v > INTERP_V_LIMIT) return 1; return 0; } static int interp_32_diff(u32 p1, u32 p2) { int r, g, b; int y, u, v; if ((p1 & 0xF8F8F8) == (p2 & 0xF8F8F8)) return 0; b = (int)((p1 & 0xFF) - (p2 & 0xFF)); g = (int)((p1 & 0xFF00) - (p2 & 0xFF00)) >> 8; r = (int)((p1 & 0xFF0000) - (p2 & 0xFF0000)) >> 16; y = r + g + b; u = r - b; v = -r + 2*g - b; if (y < -INTERP_Y_LIMIT || y > INTERP_Y_LIMIT) return 1; if (u < -INTERP_U_LIMIT || u > INTERP_U_LIMIT) return 1; if (v < -INTERP_V_LIMIT || v > INTERP_V_LIMIT) return 1; return 0; } static void interp_set(unsigned bits_per_pixel) { interp_bits_per_pixel = bits_per_pixel; switch (bits_per_pixel) { case 15 : interp_mask[0] = 0x7C1F; interp_mask[1] = 0x03E0; break; case 16 : interp_mask[0] = 0xF81F; interp_mask[1] = 0x07E0; break; case 32 : interp_mask[0] = 0xFF00FF; interp_mask[1] = 0x00FF00; break; } } #endif VisualBoyAdvance-1.8.0/src/arm-new.h0000644000175000017500000075755610473575540016626 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifdef BKPT_SUPPORT #define CONSOLE_OUTPUT(a,b) \ extern void (*dbgOutput)(char *, u32);\ if((opcode == 0xe0000000) && (reg[0].I == 0xC0DED00D)) {\ dbgOutput((a), (b));\ } #else #define CONSOLE_OUTPUT(a,b) #endif #define OP_AND \ reg[dest].I = reg[(opcode>>16)&15].I & value;\ CONSOLE_OUTPUT(NULL,reg[2].I); #define OP_ANDS \ reg[dest].I = reg[(opcode>>16)&15].I & value;\ \ N_FLAG = (reg[dest].I & 0x80000000) ? true : false;\ Z_FLAG = (reg[dest].I) ? false : true;\ C_FLAG = C_OUT; #define OP_EOR \ reg[dest].I = reg[(opcode>>16)&15].I ^ value; #define OP_EORS \ reg[dest].I = reg[(opcode>>16)&15].I ^ value;\ \ N_FLAG = (reg[dest].I & 0x80000000) ? true : false;\ Z_FLAG = (reg[dest].I) ? false : true;\ C_FLAG = C_OUT; #ifdef C_CORE #define NEG(i) ((i) >> 31) #define POS(i) ((~(i)) >> 31) #define ADDCARRY(a, b, c) \ C_FLAG = ((NEG(a) & NEG(b)) |\ (NEG(a) & POS(c)) |\ (NEG(b) & POS(c))) ? true : false; #define ADDOVERFLOW(a, b, c) \ V_FLAG = ((NEG(a) & NEG(b) & POS(c)) |\ (POS(a) & POS(b) & NEG(c))) ? true : false; #define SUBCARRY(a, b, c) \ C_FLAG = ((NEG(a) & POS(b)) |\ (NEG(a) & POS(c)) |\ (POS(b) & POS(c))) ? true : false; #define SUBOVERFLOW(a, b, c)\ V_FLAG = ((NEG(a) & POS(b) & POS(c)) |\ (POS(a) & NEG(b) & NEG(c))) ? true : false; #define OP_SUB \ {\ reg[dest].I = reg[base].I - value;\ } #define OP_SUBS \ {\ u32 lhs = reg[base].I;\ u32 rhs = value;\ u32 res = lhs - rhs;\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(lhs, rhs, res);\ SUBOVERFLOW(lhs, rhs, res);\ } #define OP_RSB \ {\ reg[dest].I = value - reg[base].I;\ } #define OP_RSBS \ {\ u32 lhs = reg[base].I;\ u32 rhs = value;\ u32 res = rhs - lhs;\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(rhs, lhs, res);\ SUBOVERFLOW(rhs, lhs, res);\ } #define OP_ADD \ {\ reg[dest].I = reg[base].I + value;\ } #define OP_ADDS \ {\ u32 lhs = reg[base].I;\ u32 rhs = value;\ u32 res = lhs + rhs;\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ ADDCARRY(lhs, rhs, res);\ ADDOVERFLOW(lhs, rhs, res);\ } #define OP_ADC \ {\ reg[dest].I = reg[base].I + value + (u32)C_FLAG;\ } #define OP_ADCS \ {\ u32 lhs = reg[base].I;\ u32 rhs = value;\ u32 res = lhs + rhs + (u32)C_FLAG;\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ ADDCARRY(lhs, rhs, res);\ ADDOVERFLOW(lhs, rhs, res);\ } #define OP_SBC \ {\ reg[dest].I = reg[base].I - value - !((u32)C_FLAG);\ } #define OP_SBCS \ {\ u32 lhs = reg[base].I;\ u32 rhs = value;\ u32 res = lhs - rhs - !((u32)C_FLAG);\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(lhs, rhs, res);\ SUBOVERFLOW(lhs, rhs, res);\ } #define OP_RSC \ {\ reg[dest].I = value - reg[base].I - !((u32)C_FLAG);\ } #define OP_RSCS \ {\ u32 lhs = reg[base].I;\ u32 rhs = value;\ u32 res = rhs - lhs - !((u32)C_FLAG);\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(rhs, lhs, res);\ SUBOVERFLOW(rhs, lhs, res);\ } #define OP_CMP \ {\ u32 lhs = reg[base].I;\ u32 rhs = value;\ u32 res = lhs - rhs;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(lhs, rhs, res);\ SUBOVERFLOW(lhs, rhs, res);\ } #define OP_CMN \ {\ u32 lhs = reg[base].I;\ u32 rhs = value;\ u32 res = lhs + rhs;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ ADDCARRY(lhs, rhs, res);\ ADDOVERFLOW(lhs, rhs, res);\ } #define LOGICAL_LSL_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ C_OUT = (v >> (32 - shift)) & 1 ? true : false;\ value = v << shift;\ } #define LOGICAL_LSR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ C_OUT = (v >> (shift - 1)) & 1 ? true : false;\ value = v >> shift;\ } #define LOGICAL_ASR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ C_OUT = ((s32)v >> (int)(shift - 1)) & 1 ? true : false;\ value = (s32)v >> (int)shift;\ } #define LOGICAL_ROR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ C_OUT = (v >> (shift - 1)) & 1 ? true : false;\ value = ((v << (32 - shift)) |\ (v >> shift));\ } #define LOGICAL_RRX_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ shift = (int)C_FLAG;\ C_OUT = (v & 1) ? true : false;\ value = ((v >> 1) |\ (shift << 31));\ } #define LOGICAL_ROR_IMM \ {\ u32 v = opcode & 0xff;\ C_OUT = (v >> (shift - 1)) & 1 ? true : false;\ value = ((v << (32 - shift)) |\ (v >> shift));\ } #define ARITHMETIC_LSL_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ value = v << shift;\ } #define ARITHMETIC_LSR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ value = v >> shift;\ } #define ARITHMETIC_ASR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ value = (s32)v >> (int)shift;\ } #define ARITHMETIC_ROR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ value = ((v << (32 - shift)) |\ (v >> shift));\ } #define ARITHMETIC_RRX_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ shift = (int)C_FLAG;\ value = ((v >> 1) |\ (shift << 31));\ } #define ARITHMETIC_ROR_IMM \ {\ u32 v = opcode & 0xff;\ value = ((v << (32 - shift)) |\ (v >> shift));\ } #define ROR_IMM_MSR \ {\ u32 v = opcode & 0xff;\ value = ((v << (32 - shift)) |\ (v >> shift));\ } #define ROR_VALUE \ {\ value = ((value << (32 - shift)) |\ (value >> shift));\ } #define RCR_VALUE \ {\ shift = (int)C_FLAG;\ value = ((value >> 1) |\ (shift << 31));\ } #else #ifdef __GNUC__ #ifdef __POWERPC__ #define OP_SUB \ {\ reg[dest].I = reg[base].I - value;\ } #define OP_SUBS \ {\ register int Flags; \ register int Result; \ asm volatile("subco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[base].I), \ "r" (value) \ ); \ reg[dest].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define OP_RSB \ {\ reg[dest].I = value - reg[base].I;\ } #define OP_RSBS \ {\ register int Flags; \ register int Result; \ asm volatile("subfco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[base].I), \ "r" (value) \ ); \ reg[dest].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define OP_ADD \ {\ reg[dest].I = reg[base].I + value;\ } #define OP_ADDS \ {\ register int Flags; \ register int Result; \ asm volatile("addco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[base].I), \ "r" (value) \ ); \ reg[dest].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define OP_ADC \ {\ reg[dest].I = reg[base].I + value + (u32)C_FLAG;\ } #define OP_ADCS \ {\ register int Flags; \ register int Result; \ asm volatile("mtspr xer, %4\n" \ "addeo. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[base].I), \ "r" (value), \ "r" (C_FLAG << 29) \ ); \ reg[dest].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define OP_SBC \ {\ reg[dest].I = reg[base].I - value - (C_FLAG^1);\ } #define OP_SBCS \ {\ register int Flags; \ register int Result; \ asm volatile("mtspr xer, %4\n" \ "subfeo. %0, %3, %2\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[base].I), \ "r" (value), \ "r" (C_FLAG << 29) \ ); \ reg[dest].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define OP_RSC \ {\ reg[dest].I = value - reg[base].I - (C_FLAG^1);\ } #define OP_RSCS \ {\ register int Flags; \ register int Result; \ asm volatile("mtspr xer, %4\n" \ "subfeo. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[base].I), \ "r" (value), \ "r" (C_FLAG << 29) \ ); \ reg[dest].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define OP_CMP \ {\ register int Flags; \ register int Result; \ asm volatile("subco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[base].I), \ "r" (value) \ ); \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define OP_CMN \ {\ register int Flags; \ register int Result; \ asm volatile("addco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[base].I), \ "r" (value) \ ); \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define LOGICAL_LSL_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ C_OUT = (v >> (32 - shift)) & 1 ? true : false;\ value = v << shift;\ } #define LOGICAL_LSR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ C_OUT = (v >> (shift - 1)) & 1 ? true : false;\ value = v >> shift;\ } #define LOGICAL_ASR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ C_OUT = ((s32)v >> (int)(shift - 1)) & 1 ? true : false;\ value = (s32)v >> (int)shift;\ } #define LOGICAL_ROR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ C_OUT = (v >> (shift - 1)) & 1 ? true : false;\ value = ((v << (32 - shift)) |\ (v >> shift));\ } #define LOGICAL_RRX_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ shift = (int)C_FLAG;\ C_OUT = (v & 1) ? true : false;\ value = ((v >> 1) |\ (shift << 31));\ } #define LOGICAL_ROR_IMM \ {\ u32 v = opcode & 0xff;\ C_OUT = (v >> (shift - 1)) & 1 ? true : false;\ value = ((v << (32 - shift)) |\ (v >> shift));\ } #define ARITHMETIC_LSL_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ value = v << shift;\ } #define ARITHMETIC_LSR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ value = v >> shift;\ } #define ARITHMETIC_ASR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ value = (s32)v >> (int)shift;\ } #define ARITHMETIC_ROR_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ value = ((v << (32 - shift)) |\ (v >> shift));\ } #define ARITHMETIC_RRX_REG \ {\ u32 v = reg[opcode & 0x0f].I;\ shift = (int)C_FLAG;\ value = ((v >> 1) |\ (shift << 31));\ } #define ARITHMETIC_ROR_IMM \ {\ u32 v = opcode & 0xff;\ value = ((v << (32 - shift)) |\ (v >> shift));\ } #define ROR_IMM_MSR \ {\ u32 v = opcode & 0xff;\ value = ((v << (32 - shift)) |\ (v >> shift));\ } #define ROR_VALUE \ {\ value = ((value << (32 - shift)) |\ (value >> shift));\ } #define RCR_VALUE \ {\ shift = (int)C_FLAG;\ value = ((value >> 1) |\ (shift << 31));\ } #else #define OP_SUB \ asm ("sub %1, %%ebx;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[base].I)); #define OP_SUBS \ asm ("sub %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[base].I)); #define OP_RSB \ asm ("sub %1, %%ebx;"\ : "=b" (reg[dest].I)\ : "r" (reg[base].I), "b" (value)); #define OP_RSBS \ asm ("sub %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (reg[base].I), "b" (value)); #define OP_ADD \ asm ("add %1, %%ebx;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[base].I)); #define OP_ADDS \ asm ("add %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setcb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[base].I)); #define OP_ADC \ asm ("bt $0, C_FLAG;"\ "adc %1, %%ebx;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[base].I)); #define OP_ADCS \ asm ("bt $0, C_FLAG;"\ "adc %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setcb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[base].I)); #define OP_SBC \ asm ("bt $0, C_FLAG;"\ "cmc;"\ "sbb %1, %%ebx;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[base].I)); #define OP_SBCS \ asm ("bt $0, C_FLAG;"\ "cmc;"\ "sbb %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[base].I)); #define OP_RSC \ asm ("bt $0, C_FLAG;"\ "cmc;"\ "sbb %1, %%ebx;"\ : "=b" (reg[dest].I)\ : "r" (reg[base].I), "b" (value)); #define OP_RSCS \ asm ("bt $0, C_FLAG;"\ "cmc;"\ "sbb %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (reg[base].I), "b" (value)); #define OP_CMP \ asm ("sub %0, %1;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ :\ : "r" (value), "r" (reg[base].I)); #define OP_CMN \ asm ("add %0, %1;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setcb C_FLAG;"\ "setob V_FLAG;"\ : \ : "r" (value), "r" (reg[base].I)); #define LOGICAL_LSL_REG \ asm("shl %%cl, %%eax;"\ "setcb %%cl;"\ : "=a" (value), "=c" (C_OUT)\ : "a" (reg[opcode & 0x0f].I), "c" (shift)); #define LOGICAL_LSR_REG \ asm("shr %%cl, %%eax;"\ "setcb %%cl;"\ : "=a" (value), "=c" (C_OUT)\ : "a" (reg[opcode & 0x0f].I), "c" (shift)); #define LOGICAL_ASR_REG \ asm("sar %%cl, %%eax;"\ "setcb %%cl;"\ : "=a" (value), "=c" (C_OUT)\ : "a" (reg[opcode & 0x0f].I), "c" (shift)); #define LOGICAL_ROR_REG \ asm("ror %%cl, %%eax;"\ "setcb %%cl;"\ : "=a" (value), "=c" (C_OUT)\ : "a" (reg[opcode & 0x0f].I), "c" (shift)); #define LOGICAL_RRX_REG \ asm("bt $0, C_FLAG;"\ "rcr $1, %%eax;"\ "setcb %%cl;"\ : "=a" (value), "=c" (C_OUT)\ : "a" (reg[opcode & 0x0f].I)); #define LOGICAL_ROR_IMM \ asm("ror %%cl, %%eax;"\ "setcb %%cl;"\ : "=a" (value), "=c" (C_OUT)\ : "a" (opcode & 0xff), "c" (shift)); #define ARITHMETIC_LSL_REG \ asm("\ shl %%cl, %%eax;"\ : "=a" (value)\ : "a" (reg[opcode & 0x0f].I), "c" (shift)); #define ARITHMETIC_LSR_REG \ asm("\ shr %%cl, %%eax;"\ : "=a" (value)\ : "a" (reg[opcode & 0x0f].I), "c" (shift)); #define ARITHMETIC_ASR_REG \ asm("\ sar %%cl, %%eax;"\ : "=a" (value)\ : "a" (reg[opcode & 0x0f].I), "c" (shift)); #define ARITHMETIC_ROR_REG \ asm("\ ror %%cl, %%eax;"\ : "=a" (value)\ : "a" (reg[opcode & 0x0f].I), "c" (shift)); #define ARITHMETIC_RRX_REG \ asm("\ bt $0, C_FLAG;\ rcr $1, %%eax;"\ : "=a" (value)\ : "a" (reg[opcode & 0x0f].I)); #define ARITHMETIC_ROR_IMM \ asm("\ ror %%cl, %%eax;"\ : "=a" (value)\ : "a" (opcode & 0xff), "c" (shift)); #define ROR_IMM_MSR \ asm ("ror %%cl, %%eax;"\ : "=a" (value)\ : "a" (opcode & 0xFF), "c" (shift)); #define ROR_VALUE \ asm("ror %%cl, %0"\ : "=r" (value)\ : "r" (value), "c" (shift)); #define RCR_VALUE \ asm("bt $0, C_FLAG;"\ "rcr $1, %0"\ : "=r" (value)\ : "r" (value)); #endif #else #define OP_SUB \ {\ __asm mov ebx, base\ __asm mov ebx, dword ptr [OFFSET reg+4*ebx]\ __asm sub ebx, value\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax], ebx\ } #define OP_SUBS \ {\ __asm mov ebx, base\ __asm mov ebx, dword ptr [OFFSET reg+4*ebx]\ __asm sub ebx, value\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define OP_RSB \ {\ __asm mov ebx, base\ __asm mov ebx, dword ptr [OFFSET reg+4*ebx]\ __asm mov eax, value\ __asm sub eax, ebx\ __asm mov ebx, dest\ __asm mov dword ptr [OFFSET reg+4*ebx], eax\ } #define OP_RSBS \ {\ __asm mov ebx, base\ __asm mov ebx, dword ptr [OFFSET reg+4*ebx]\ __asm mov eax, value\ __asm sub eax, ebx\ __asm mov ebx, dest\ __asm mov dword ptr [OFFSET reg+4*ebx], eax\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define OP_ADD \ {\ __asm mov ebx, base\ __asm mov ebx, dword ptr [OFFSET reg+4*ebx]\ __asm add ebx, value\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax], ebx\ } #define OP_ADDS \ {\ __asm mov ebx, base\ __asm mov ebx, dword ptr [OFFSET reg+4*ebx]\ __asm add ebx, value\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define OP_ADC \ {\ __asm mov ebx, base\ __asm mov ebx, dword ptr [OFFSET reg+4*ebx]\ __asm bt word ptr C_FLAG, 0\ __asm adc ebx, value\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax], ebx\ } #define OP_ADCS \ {\ __asm mov ebx, base\ __asm mov ebx, dword ptr [OFFSET reg+4*ebx]\ __asm bt word ptr C_FLAG, 0\ __asm adc ebx, value\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define OP_SBC \ {\ __asm mov ebx, base\ __asm mov ebx, dword ptr [OFFSET reg + 4*ebx]\ __asm mov eax, value\ __asm bt word ptr C_FLAG, 0\ __asm cmc\ __asm sbb ebx, eax\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg + 4*eax], ebx\ } #define OP_SBCS \ {\ __asm mov ebx, base\ __asm mov ebx, dword ptr [OFFSET reg + 4*ebx]\ __asm mov eax, value\ __asm bt word ptr C_FLAG, 0\ __asm cmc\ __asm sbb ebx, eax\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg + 4*eax], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define OP_RSC \ {\ __asm mov ebx, value\ __asm mov eax, base\ __asm mov eax, dword ptr[OFFSET reg + 4*eax]\ __asm bt word ptr C_FLAG, 0\ __asm cmc\ __asm sbb ebx, eax\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg + 4*eax], ebx\ } #define OP_RSCS \ {\ __asm mov ebx, value\ __asm mov eax, base\ __asm mov eax, dword ptr[OFFSET reg + 4*eax]\ __asm bt word ptr C_FLAG, 0\ __asm cmc\ __asm sbb ebx, eax\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg + 4*eax], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define OP_CMP \ {\ __asm mov eax, base\ __asm mov ebx, dword ptr [OFFSET reg+4*eax]\ __asm sub ebx, value\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define OP_CMN \ {\ __asm mov eax, base\ __asm mov ebx, dword ptr [OFFSET reg+4*eax]\ __asm add ebx, value\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define LOGICAL_LSL_REG \ __asm mov eax, opcode\ __asm and eax, 0x0f\ __asm mov eax, dword ptr [OFFSET reg + 4 * eax]\ __asm mov cl, byte ptr shift\ __asm shl eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_OUT #define LOGICAL_LSR_REG \ __asm mov eax, opcode\ __asm and eax, 0x0f\ __asm mov eax, dword ptr [OFFSET reg + 4 * eax]\ __asm mov cl, byte ptr shift\ __asm shr eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_OUT #define LOGICAL_ASR_REG \ __asm mov eax, opcode\ __asm and eax, 0x0f\ __asm mov eax, dword ptr [OFFSET reg + 4 * eax]\ __asm mov cl, byte ptr shift\ __asm sar eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_OUT #define LOGICAL_ROR_REG \ __asm mov eax, opcode\ __asm and eax, 0x0F\ __asm mov eax, dword ptr [OFFSET reg + 4*eax]\ __asm mov cl, byte ptr shift\ __asm ror eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_OUT #define LOGICAL_RRX_REG \ __asm mov eax, opcode\ __asm and eax, 0x0F\ __asm mov eax, dword ptr [OFFSET reg + 4*eax]\ __asm bt word ptr C_OUT, 0\ __asm rcr eax, 1\ __asm mov value, eax\ __asm setc byte ptr C_OUT #define LOGICAL_ROR_IMM \ __asm mov eax, opcode\ __asm and eax, 0xff\ __asm mov cl, byte ptr shift\ __asm ror eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_OUT #define ARITHMETIC_LSL_REG \ __asm mov eax, opcode\ __asm and eax, 0x0f\ __asm mov eax, dword ptr [OFFSET reg + 4 * eax]\ __asm mov cl, byte ptr shift\ __asm shl eax, cl\ __asm mov value, eax #define ARITHMETIC_LSR_REG \ __asm mov eax, opcode\ __asm and eax, 0x0f\ __asm mov eax, dword ptr [OFFSET reg + 4 * eax]\ __asm mov cl, byte ptr shift\ __asm shr eax, cl\ __asm mov value, eax #define ARITHMETIC_ASR_REG \ __asm mov eax, opcode\ __asm and eax, 0x0f\ __asm mov eax, dword ptr [OFFSET reg + 4 * eax]\ __asm mov cl, byte ptr shift\ __asm sar eax, cl\ __asm mov value, eax #define ARITHMETIC_ROR_REG \ __asm mov eax, opcode\ __asm and eax, 0x0F\ __asm mov eax, dword ptr [OFFSET reg + 4*eax]\ __asm mov cl, byte ptr shift\ __asm ror eax, cl\ __asm mov value, eax #define ARITHMETIC_RRX_REG \ __asm mov eax, opcode\ __asm and eax, 0x0F\ __asm mov eax, dword ptr [OFFSET reg + 4*eax]\ __asm bt word ptr C_FLAG, 0\ __asm rcr eax, 1\ __asm mov value, eax #define ARITHMETIC_ROR_IMM \ __asm mov eax, opcode\ __asm and eax, 0xff\ __asm mov cl, byte ptr shift\ __asm ror eax, cl\ __asm mov value, eax #define ROR_IMM_MSR \ {\ __asm mov eax, opcode\ __asm and eax, 0xff\ __asm mov cl, byte ptr shift\ __asm ror eax, CL\ __asm mov value, eax\ } #define ROR_VALUE \ {\ __asm mov cl, byte ptr shift\ __asm ror dword ptr value, cl\ } #define RCR_VALUE \ {\ __asm mov cl, byte ptr shift\ __asm bt word ptr C_FLAG, 0\ __asm rcr dword ptr value, 1\ } #endif #endif #define OP_TST \ u32 res = reg[base].I & value;\ N_FLAG = (res & 0x80000000) ? true : false;\ Z_FLAG = (res) ? false : true;\ C_FLAG = C_OUT; #define OP_TEQ \ u32 res = reg[base].I ^ value;\ N_FLAG = (res & 0x80000000) ? true : false;\ Z_FLAG = (res) ? false : true;\ C_FLAG = C_OUT; #define OP_ORR \ reg[dest].I = reg[base].I | value; #define OP_ORRS \ reg[dest].I = reg[base].I | value;\ N_FLAG = (reg[dest].I & 0x80000000) ? true : false;\ Z_FLAG = (reg[dest].I) ? false : true;\ C_FLAG = C_OUT; #define OP_MOV \ reg[dest].I = value; #define OP_MOVS \ reg[dest].I = value;\ N_FLAG = (reg[dest].I & 0x80000000) ? true : false;\ Z_FLAG = (reg[dest].I) ? false : true;\ C_FLAG = C_OUT; #define OP_BIC \ reg[dest].I = reg[base].I & (~value); #define OP_BICS \ reg[dest].I = reg[base].I & (~value);\ N_FLAG = (reg[dest].I & 0x80000000) ? true : false;\ Z_FLAG = (reg[dest].I) ? false : true;\ C_FLAG = C_OUT; #define OP_MVN \ reg[dest].I = ~value; #define OP_MVNS \ reg[dest].I = ~value; \ N_FLAG = (reg[dest].I & 0x80000000) ? true : false;\ Z_FLAG = (reg[dest].I) ? false : true;\ C_FLAG = C_OUT; #define CASE_16(BASE) \ case BASE:\ case BASE+1:\ case BASE+2:\ case BASE+3:\ case BASE+4:\ case BASE+5:\ case BASE+6:\ case BASE+7:\ case BASE+8:\ case BASE+9:\ case BASE+10:\ case BASE+11:\ case BASE+12:\ case BASE+13:\ case BASE+14:\ case BASE+15: #define CASE_256(BASE) \ CASE_16(BASE)\ CASE_16(BASE+0x10)\ CASE_16(BASE+0x20)\ CASE_16(BASE+0x30)\ CASE_16(BASE+0x40)\ CASE_16(BASE+0x50)\ CASE_16(BASE+0x60)\ CASE_16(BASE+0x70)\ CASE_16(BASE+0x80)\ CASE_16(BASE+0x90)\ CASE_16(BASE+0xa0)\ CASE_16(BASE+0xb0)\ CASE_16(BASE+0xc0)\ CASE_16(BASE+0xd0)\ CASE_16(BASE+0xe0)\ CASE_16(BASE+0xf0) #define LOGICAL_DATA_OPCODE(OPCODE, OPCODE2, BASE) \ case BASE: \ case BASE+8:\ {\ /* OP Rd,Rb,Rm LSL # */ \ int base = (opcode >> 16) & 0x0F;\ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ \ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ LOGICAL_LSL_REG\ } else {\ value = reg[opcode & 0x0F].I;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+2:\ case BASE+10:\ {\ /* OP Rd,Rb,Rm LSR # */ \ int base = (opcode >> 16) & 0x0F;\ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ LOGICAL_LSR_REG\ } else {\ value = 0;\ C_OUT = (reg[opcode & 0x0F].I & 0x80000000) ? true : false;\ }\ \ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+4:\ case BASE+12:\ {\ /* OP Rd,Rb,Rm ASR # */\ int base = (opcode >> 16) & 0x0F;\ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ LOGICAL_ASR_REG\ } else {\ if(reg[opcode & 0x0F].I & 0x80000000){\ value = 0xFFFFFFFF;\ C_OUT = true;\ } else {\ value = 0;\ C_OUT = false;\ } \ }\ \ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+6:\ case BASE+14:\ {\ /* OP Rd,Rb,Rm ROR # */\ int base = (opcode >> 16) & 0x0F;\ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ LOGICAL_ROR_REG\ } else {\ LOGICAL_RRX_REG\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+1:\ {\ /* OP Rd,Rb,Rm LSL Rs */\ int base = (opcode >> 16) & 0x0F;\ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ if(shift == 32) {\ value = 0;\ C_OUT = (reg[opcode & 0x0F].I & 1 ? true : false);\ } else if(shift < 32) {\ LOGICAL_LSL_REG\ } else {\ value = 0;\ C_OUT = false;\ }\ } else {\ value = reg[opcode & 0x0F].I;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+3:\ {\ /* OP Rd,Rb,Rm LSR Rs */ \ int base = (opcode >> 16) & 0x0F;\ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ if(shift == 32) {\ value = 0;\ C_OUT = (reg[opcode & 0x0F].I & 0x80000000 ? true : false);\ } else if(shift < 32) {\ LOGICAL_LSR_REG\ } else {\ value = 0;\ C_OUT = false;\ }\ } else {\ value = reg[opcode & 0x0F].I;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+5:\ {\ /* OP Rd,Rb,Rm ASR Rs */ \ int base = (opcode >> 16) & 0x0F;\ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift < 32) {\ if(shift) {\ LOGICAL_ASR_REG\ } else {\ value = reg[opcode & 0x0F].I;\ }\ } else {\ if(reg[opcode & 0x0F].I & 0x80000000){\ value = 0xFFFFFFFF;\ C_OUT = true;\ } else {\ value = 0;\ C_OUT = false;\ }\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+7:\ {\ /* OP Rd,Rb,Rm ROR Rs */\ int base = (opcode >> 16) & 0x0F;\ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ shift &= 0x1f;\ if(shift) {\ LOGICAL_ROR_REG\ } else {\ value = reg[opcode & 0x0F].I;\ C_OUT = (value & 0x80000000 ? true : false);\ }\ } else {\ value = reg[opcode & 0x0F].I;\ C_OUT = (value & 0x80000000 ? true : false);\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+0x200:\ case BASE+0x201:\ case BASE+0x202:\ case BASE+0x203:\ case BASE+0x204:\ case BASE+0x205:\ case BASE+0x206:\ case BASE+0x207:\ case BASE+0x208:\ case BASE+0x209:\ case BASE+0x20a:\ case BASE+0x20b:\ case BASE+0x20c:\ case BASE+0x20d:\ case BASE+0x20e:\ case BASE+0x20f:\ {\ int shift = (opcode & 0xF00) >> 7;\ int base = (opcode >> 16) & 0x0F;\ int dest = (opcode >> 12) & 0x0F;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ LOGICAL_ROR_IMM\ } else {\ value = opcode & 0xff;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break; #define LOGICAL_DATA_OPCODE_WITHOUT_base(OPCODE, OPCODE2, BASE) \ case BASE: \ case BASE+8:\ {\ /* OP Rd,Rb,Rm LSL # */ \ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ \ if(shift) {\ LOGICAL_LSL_REG\ } else {\ value = reg[opcode & 0x0F].I;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+2:\ case BASE+10:\ {\ /* OP Rd,Rb,Rm LSR # */ \ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ LOGICAL_LSR_REG\ } else {\ value = 0;\ C_OUT = (reg[opcode & 0x0F].I & 0x80000000) ? true : false;\ }\ \ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+4:\ case BASE+12:\ {\ /* OP Rd,Rb,Rm ASR # */\ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ LOGICAL_ASR_REG\ } else {\ if(reg[opcode & 0x0F].I & 0x80000000){\ value = 0xFFFFFFFF;\ C_OUT = true;\ } else {\ value = 0;\ C_OUT = false;\ } \ }\ \ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+6:\ case BASE+14:\ {\ /* OP Rd,Rb,Rm ROR # */\ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ LOGICAL_ROR_REG\ } else {\ LOGICAL_RRX_REG\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+1:\ {\ /* OP Rd,Rb,Rm LSL Rs */\ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ if(shift == 32) {\ value = 0;\ C_OUT = (reg[opcode & 0x0F].I & 1 ? true : false);\ } else if(shift < 32) {\ LOGICAL_LSL_REG\ } else {\ value = 0;\ C_OUT = false;\ }\ } else {\ value = reg[opcode & 0x0F].I;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+3:\ {\ /* OP Rd,Rb,Rm LSR Rs */ \ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ if(shift == 32) {\ value = 0;\ C_OUT = (reg[opcode & 0x0F].I & 0x80000000 ? true : false);\ } else if(shift < 32) {\ LOGICAL_LSR_REG\ } else {\ value = 0;\ C_OUT = false;\ }\ } else {\ value = reg[opcode & 0x0F].I;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+5:\ {\ /* OP Rd,Rb,Rm ASR Rs */ \ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift < 32) {\ if(shift) {\ LOGICAL_ASR_REG\ } else {\ value = reg[opcode & 0x0F].I;\ }\ } else {\ if(reg[opcode & 0x0F].I & 0x80000000){\ value = 0xFFFFFFFF;\ C_OUT = true;\ } else {\ value = 0;\ C_OUT = false;\ }\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+7:\ {\ /* OP Rd,Rb,Rm ROR Rs */\ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ shift &= 0x1f;\ if(shift) {\ LOGICAL_ROR_REG\ } else {\ value = reg[opcode & 0x0F].I;\ C_OUT = (value & 0x80000000 ? true : false);\ }\ } else {\ value = reg[opcode & 0x0F].I;\ C_OUT = (value & 0x80000000 ? true : false);\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+0x200:\ case BASE+0x201:\ case BASE+0x202:\ case BASE+0x203:\ case BASE+0x204:\ case BASE+0x205:\ case BASE+0x206:\ case BASE+0x207:\ case BASE+0x208:\ case BASE+0x209:\ case BASE+0x20a:\ case BASE+0x20b:\ case BASE+0x20c:\ case BASE+0x20d:\ case BASE+0x20e:\ case BASE+0x20f:\ {\ int shift = (opcode & 0xF00) >> 7;\ int dest = (opcode >> 12) & 0x0F;\ bool C_OUT = C_FLAG;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ LOGICAL_ROR_IMM\ } else {\ value = opcode & 0xff;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break; #define ARITHMETIC_DATA_OPCODE(OPCODE, OPCODE2, BASE) \ case BASE:\ case BASE+8:\ {\ /* OP Rd,Rb,Rm LSL # */\ int base = (opcode >> 16) & 0x0F;\ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ ARITHMETIC_LSL_REG\ } else {\ value = reg[opcode & 0x0F].I;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+2:\ case BASE+10:\ {\ /* OP Rd,Rb,Rm LSR # */\ int base = (opcode >> 16) & 0x0F;\ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ ARITHMETIC_LSR_REG\ } else {\ value = 0;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+4:\ case BASE+12:\ {\ /* OP Rd,Rb,Rm ASR # */\ int base = (opcode >> 16) & 0x0F;\ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ ARITHMETIC_ASR_REG\ } else {\ if(reg[opcode & 0x0F].I & 0x80000000){\ value = 0xFFFFFFFF;\ } else value = 0;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+6:\ case BASE+14:\ {\ /* OP Rd,Rb,Rm ROR # */\ int base = (opcode >> 16) & 0x0F;\ int shift = (opcode >> 7) & 0x1F;\ int dest = (opcode>>12) & 15;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ ARITHMETIC_ROR_REG\ } else {\ ARITHMETIC_RRX_REG\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+1:\ {\ /* OP Rd,Rb,Rm LSL Rs */\ int base = (opcode >> 16) & 0x0F;\ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ if(shift == 32) {\ value = 0;\ } else if(shift < 32) {\ ARITHMETIC_LSL_REG\ } else value = 0;\ } else {\ value = reg[opcode & 0x0F].I;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+3:\ {\ /* OP Rd,Rb,Rm LSR Rs */\ int base = (opcode >> 16) & 0x0F;\ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ if(shift == 32) {\ value = 0;\ } else if(shift < 32) {\ ARITHMETIC_LSR_REG\ } else value = 0;\ } else {\ value = reg[opcode & 0x0F].I;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+5:\ {\ /* OP Rd,Rb,Rm ASR Rs */\ int base = (opcode >> 16) & 0x0F;\ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift < 32) {\ if(shift) {\ ARITHMETIC_ASR_REG\ } else {\ value = reg[opcode & 0x0F].I;\ }\ } else {\ if(reg[opcode & 0x0F].I & 0x80000000){\ value = 0xFFFFFFFF;\ } else value = 0;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+7:\ {\ /* OP Rd,Rb,Rm ROR Rs */\ int base = (opcode >> 16) & 0x0F;\ int shift = reg[(opcode >> 8)&15].B.B0;\ int dest = (opcode>>12) & 15;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ if(shift) {\ shift &= 0x1f;\ if(shift) {\ ARITHMETIC_ROR_REG\ } else {\ value = reg[opcode & 0x0F].I;\ }\ } else {\ value = reg[opcode & 0x0F].I;\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break;\ case BASE+0x200:\ case BASE+0x201:\ case BASE+0x202:\ case BASE+0x203:\ case BASE+0x204:\ case BASE+0x205:\ case BASE+0x206:\ case BASE+0x207:\ case BASE+0x208:\ case BASE+0x209:\ case BASE+0x20a:\ case BASE+0x20b:\ case BASE+0x20c:\ case BASE+0x20d:\ case BASE+0x20e:\ case BASE+0x20f:\ {\ int shift = (opcode & 0xF00) >> 7;\ int base = (opcode >> 16) & 0x0F;\ int dest = (opcode >> 12) & 0x0F;\ u32 value;\ if ((dest == 15)||((opcode & 0x02000010)==0x10))\ {\ clockTicks = 1+codeTicksAccess32(armNextPC);\ if ((opcode & 0x02000010)==0x10)\ clockTicks++;\ }\ {\ ARITHMETIC_ROR_IMM\ }\ if(dest == 15) {\ clockTicks+=2+codeTicksAccessSeq32(armNextPC)+codeTicksAccessSeq32(armNextPC);\ OPCODE2\ /* todo */\ if(opcode & 0x00100000) {\ CPUSwitchMode(reg[17].I & 0x1f, false);\ }\ if(armState) {\ reg[15].I &= 0xFFFFFFFC;\ armNextPC = reg[15].I;\ reg[15].I += 4;\ ARM_PREFETCH;\ } else {\ reg[15].I &= 0xFFFFFFFE;\ armNextPC = reg[15].I;\ reg[15].I += 2;\ THUMB_PREFETCH;\ }\ } else {\ OPCODE \ }\ }\ break; u32 opcode = cpuPrefetch[0]; cpuPrefetch[0] = cpuPrefetch[1]; busPrefetch = false; if (busPrefetchCount & 0xFFFFFE00) busPrefetchCount = 0x100 | (busPrefetchCount & 0xFF); clockTicks = 0;//codeTicksAccessSeq32(armNextPC)+1; int oldArmNextPC = armNextPC; #ifndef FINAL_VERSION if(armNextPC == stop) { armNextPC++; } #endif armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH_NEXT; int cond = opcode >> 28; // suggested optimization for frequent cases bool cond_res; if(cond == 0x0e) { cond_res = true; } else { switch(cond) { case 0x00: // EQ cond_res = Z_FLAG; break; case 0x01: // NE cond_res = !Z_FLAG; break; case 0x02: // CS cond_res = C_FLAG; break; case 0x03: // CC cond_res = !C_FLAG; break; case 0x04: // MI cond_res = N_FLAG; break; case 0x05: // PL cond_res = !N_FLAG; break; case 0x06: // VS cond_res = V_FLAG; break; case 0x07: // VC cond_res = !V_FLAG; break; case 0x08: // HI cond_res = C_FLAG && !Z_FLAG; break; case 0x09: // LS cond_res = !C_FLAG || Z_FLAG; break; case 0x0A: // GE cond_res = N_FLAG == V_FLAG; break; case 0x0B: // LT cond_res = N_FLAG != V_FLAG; break; case 0x0C: // GT cond_res = !Z_FLAG &&(N_FLAG == V_FLAG); break; case 0x0D: // LE cond_res = Z_FLAG || (N_FLAG != V_FLAG); break; case 0x0E: cond_res = true; break; case 0x0F: default: // ??? cond_res = false; break; } } if(cond_res) { switch(((opcode>>16)&0xFF0) | ((opcode>>4)&0x0F)) { LOGICAL_DATA_OPCODE_WITHOUT_base(OP_AND, OP_AND, 0x000); LOGICAL_DATA_OPCODE_WITHOUT_base(OP_ANDS, OP_AND, 0x010); case 0x009: { // MUL Rd, Rm, Rs int dest = (opcode >> 16) & 0x0F; int mult = (opcode & 0x0F); clockTicks = 1; u32 rs = reg[(opcode >> 8) & 0x0F].I; reg[dest].I = reg[mult].I * rs; if(((s32)rs)<0) rs = ~rs; if((rs & 0xFFFFFF00) == 0) clockTicks += 0; else if ((rs & 0xFFFF0000) == 0) clockTicks += 1; else if ((rs & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 16) & 0x0F; int mult = (opcode & 0x0F); clockTicks = 1; u32 rs = reg[(opcode >> 8) & 0x0F].I; reg[dest].I = reg[mult].I * rs; N_FLAG = (reg[dest].I & 0x80000000) ? true : false; Z_FLAG = (reg[dest].I) ? false : true; if(((s32)rs)<0) rs = ~rs; if((rs & 0xFFFFFF00) == 0) clockTicks += 0; else if ((rs & 0xFFFF0000) == 0) clockTicks += 1; else if ((rs & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = reg[opcode & 0x0F].I; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); address -= offset; reg[base].I = address; } break; case 0x04b: case 0x06b: { // STRH Rd, [Rn], #-offset if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = (opcode & 0x0F) | ((opcode >> 4) & 0xF0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); address -= offset; reg[base].I = address; } break; case 0x08b: case 0x0ab: { // STRH Rd, [Rn], Rm if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = reg[opcode & 0x0F].I; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); address += offset; reg[base].I = address; } break; case 0x0cb: case 0x0eb: { // STRH Rd, [Rn], #offset if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = (opcode & 0x0F) | ((opcode >> 4) & 0xF0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); address += offset; reg[base].I = address; } break; case 0x10b: { // STRH Rd, [Rn, -Rm] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - reg[opcode & 0x0F].I; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); } break; case 0x12b: { // STRH Rd, [Rn, -Rm]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - reg[opcode & 0x0F].I; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); reg[base].I = address; } break; case 0x14b: { // STRH Rd, [Rn, -#offset] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - ((opcode & 0x0F)|((opcode>>4)&0xF0)); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); } break; case 0x16b: { // STRH Rd, [Rn, -#offset]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - ((opcode & 0x0F)|((opcode>>4)&0xF0)); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); reg[base].I = address; } break; case 0x18b: { // STRH Rd, [Rn, Rm] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + reg[opcode & 0x0F].I; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); } break; case 0x1ab: { // STRH Rd, [Rn, Rm]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + reg[opcode & 0x0F].I; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); reg[base].I = address; } break; case 0x1cb: { // STRH Rd, [Rn, #offset] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + ((opcode & 0x0F)|((opcode>>4)&0xF0)); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); } break; case 0x1eb: { // STRH Rd, [Rn, #offset]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + ((opcode & 0x0F)|((opcode>>4)&0xF0)); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); CPUWriteHalfWord(address, reg[dest].W.W0); reg[base].I = address; } break; case 0x01b: case 0x03b: { // LDRH Rd, [Rn], -Rm if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = reg[opcode & 0x0F].I; reg[dest].I = CPUReadHalfWord(address); if(dest != base) { address -= offset; reg[base].I = address; } clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x05b: case 0x07b: { // LDRH Rd, [Rn], #-offset if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = (opcode & 0x0F) | ((opcode >> 4) & 0xF0); reg[dest].I = CPUReadHalfWord(address); if(dest != base) { address -= offset; reg[base].I = address; } clockTicks=0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x09b: case 0x0bb: { // LDRH Rd, [Rn], Rm if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = reg[opcode & 0x0F].I; reg[dest].I = CPUReadHalfWord(address); if(dest != base) { address += offset; reg[base].I = address; } clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x0db: case 0x0fb: { // LDRH Rd, [Rn], #offset if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = (opcode & 0x0F) | ((opcode >> 4) & 0xF0); reg[dest].I = CPUReadHalfWord(address); if(dest != base) { address += offset; reg[base].I = address; } clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x11b: { // LDRH Rd, [Rn, -Rm] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - reg[opcode & 0x0F].I; reg[dest].I = CPUReadHalfWord(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x13b: { // LDRH Rd, [Rn, -Rm]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - reg[opcode & 0x0F].I; reg[dest].I = CPUReadHalfWord(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x15b: { // LDRH Rd, [Rn, -#offset] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = CPUReadHalfWord(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x17b: { // LDRH Rd, [Rn, -#offset]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = CPUReadHalfWord(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x19b: { // LDRH Rd, [Rn, Rm] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + reg[opcode & 0x0F].I; reg[dest].I = CPUReadHalfWord(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x1bb: { // LDRH Rd, [Rn, Rm]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + reg[opcode & 0x0F].I; reg[dest].I = CPUReadHalfWord(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x1db: { // LDRH Rd, [Rn, #offset] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = CPUReadHalfWord(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x1fb: { // LDRH Rd, [Rn, #offset]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = CPUReadHalfWord(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x01d: case 0x03d: { // LDRSB Rd, [Rn], -Rm if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = reg[opcode & 0x0F].I; reg[dest].I = (s8)CPUReadByte(address); if(dest != base) { address -= offset; reg[base].I = address; } clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x05d: case 0x07d: { // LDRSB Rd, [Rn], #-offset if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = (opcode & 0x0F) | ((opcode >> 4) & 0xF0); reg[dest].I = (s8)CPUReadByte(address); if(dest != base) { address -= offset; reg[base].I = address; } clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x09d: case 0x0bd: { // LDRSB Rd, [Rn], Rm if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = reg[opcode & 0x0F].I; reg[dest].I = (s8)CPUReadByte(address); if(dest != base) { address += offset; reg[base].I = address; } clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x0dd: case 0x0fd: { // LDRSB Rd, [Rn], #offset if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = (opcode & 0x0F) | ((opcode >> 4) & 0xF0); reg[dest].I = (s8)CPUReadByte(address); if(dest != base) { address += offset; reg[base].I = address; } clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x11d: { // LDRSB Rd, [Rn, -Rm] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - reg[opcode & 0x0F].I; reg[dest].I = (s8)CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x13d: { // LDRSB Rd, [Rn, -Rm]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - reg[opcode & 0x0F].I; reg[dest].I = (s8)CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x15d: { // LDRSB Rd, [Rn, -#offset] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = (s8)CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x17d: { // LDRSB Rd, [Rn, -#offset]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = (s8)CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x19d: { // LDRSB Rd, [Rn, Rm] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + reg[opcode & 0x0F].I; reg[dest].I = (s8)CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x1bd: { // LDRSB Rd, [Rn, Rm]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + reg[opcode & 0x0F].I; reg[dest].I = (s8)CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x1dd: { // LDRSB Rd, [Rn, #offset] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = (s8)CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x1fd: { // LDRSB Rd, [Rn, #offset]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = (s8)CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x01f: case 0x03f: { // LDRSH Rd, [Rn], -Rm if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = reg[opcode & 0x0F].I; reg[dest].I = (s16)CPUReadHalfWordSigned(address); if(dest != base) { address -= offset; reg[base].I = address; } clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x05f: case 0x07f: { // LDRSH Rd, [Rn], #-offset if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = (opcode & 0x0F) | ((opcode >> 4) & 0xF0); reg[dest].I = (s16)CPUReadHalfWordSigned(address); if(dest != base) { address -= offset; reg[base].I = address; } clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x09f: case 0x0bf: { // LDRSH Rd, [Rn], Rm if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = reg[opcode & 0x0F].I; reg[dest].I = (s16)CPUReadHalfWordSigned(address); if(dest != base) { address += offset; reg[base].I = address; } clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x0df: case 0x0ff: { // LDRSH Rd, [Rn], #offset if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I; int offset = (opcode & 0x0F) | ((opcode >> 4) & 0xF0); reg[dest].I = (s16)CPUReadHalfWordSigned(address); if(dest != base) { address += offset; reg[base].I = address; } clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x11f: { // LDRSH Rd, [Rn, -Rm] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - reg[opcode & 0x0F].I; reg[dest].I = (s16)CPUReadHalfWordSigned(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x13f: { // LDRSH Rd, [Rn, -Rm]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - reg[opcode & 0x0F].I; reg[dest].I = (s16)CPUReadHalfWordSigned(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x15f: { // LDRSH Rd, [Rn, -#offset] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = (s16)CPUReadHalfWordSigned(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x17f: { // LDRSH Rd, [Rn, -#offset]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I - ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = (s16)CPUReadHalfWordSigned(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x19f: { // LDRSH Rd, [Rn, Rm] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + reg[opcode & 0x0F].I; reg[dest].I = (s16)CPUReadHalfWordSigned(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x1bf: { // LDRSH Rd, [Rn, Rm]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + reg[opcode & 0x0F].I; reg[dest].I = (s16)CPUReadHalfWordSigned(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x1df: { // LDRSH Rd, [Rn, #offset] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = (s16)CPUReadHalfWordSigned(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x1ff: { // LDRSH Rd, [Rn, #offset]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode >> 16) & 0x0F; int dest = (opcode >> 12) & 0x0F; u32 address = reg[base].I + ((opcode & 0x0F)|((opcode>>4)&0xF0)); reg[dest].I = (s16)CPUReadHalfWordSigned(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; LOGICAL_DATA_OPCODE_WITHOUT_base(OP_EOR, OP_EOR, 0x020); LOGICAL_DATA_OPCODE_WITHOUT_base(OP_EORS, OP_EOR, 0x030); case 0x029: { // MLA Rd, Rm, Rs, Rn clockTicks = 2; int dest = (opcode >> 16) & 0x0F; int mult = (opcode & 0x0F); u32 rs = reg[(opcode >> 8) & 0x0F].I; reg[dest].I = reg[mult].I * rs + reg[(opcode>>12)&0x0f].I; if((rs & 0xFFFFFF00) == 0) clockTicks += 0; else if ((rs & 0xFFFF0000) == 0) clockTicks += 1; else if ((rs & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 16) & 0x0F; int mult = (opcode & 0x0F); u32 rs = reg[(opcode >> 8) & 0x0F].I; reg[dest].I = reg[mult].I * rs + reg[(opcode>>12)&0x0f].I; N_FLAG = (reg[dest].I & 0x80000000) ? true : false; Z_FLAG = (reg[dest].I) ? false : true; if(((s32)rs)<0) rs = ~rs; if((rs & 0xFFFFFF00) == 0) clockTicks += 0; else if ((rs & 0xFFFF0000) == 0) clockTicks += 1; else if ((rs & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 8) & 0x0F].I; int destLo = (opcode >> 12) & 0x0F; int destHi = (opcode >> 16) & 0x0F; u64 uTemp = ((u64)umult)*((u64)usource); reg[destLo].I = (u32)uTemp; reg[destHi].I = (u32)(uTemp >> 32); if ((usource & 0xFFFFFF00) == 0) clockTicks += 0; else if ((usource & 0xFFFF0000) == 0) clockTicks += 1; else if ((usource & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 8) & 0x0F].I; int destLo = (opcode >> 12) & 0x0F; int destHi = (opcode >> 16) & 0x0F; u64 uTemp = ((u64)umult)*((u64)usource); reg[destLo].I = (u32)uTemp; reg[destHi].I = (u32)(uTemp >> 32); Z_FLAG = (uTemp) ? false : true; N_FLAG = (reg[destHi].I & 0x80000000) ? true : false; if ((usource & 0xFFFFFF00) == 0) clockTicks += 0; else if ((usource & 0xFFFF0000) == 0) clockTicks += 1; else if ((usource & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 8) & 0x0F].I; int destLo = (opcode >> 12) & 0x0F; int destHi = (opcode >> 16) & 0x0F; u64 uTemp = (u64)reg[destHi].I; uTemp <<= 32; uTemp |= (u64)reg[destLo].I; uTemp += ((u64)umult)*((u64)usource); reg[destLo].I = (u32)uTemp; reg[destHi].I = (u32)(uTemp >> 32); if ((usource & 0xFFFFFF00) == 0) clockTicks += 0; else if ((usource & 0xFFFF0000) == 0) clockTicks += 1; else if ((usource & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 8) & 0x0F].I; int destLo = (opcode >> 12) & 0x0F; int destHi = (opcode >> 16) & 0x0F; u64 uTemp = (u64)reg[destHi].I; uTemp <<= 32; uTemp |= (u64)reg[destLo].I; uTemp += ((u64)umult)*((u64)usource); reg[destLo].I = (u32)uTemp; reg[destHi].I = (u32)(uTemp >> 32); Z_FLAG = (uTemp) ? false : true; N_FLAG = (reg[destHi].I & 0x80000000) ? true : false; if ((usource & 0xFFFFFF00) == 0) clockTicks += 0; else if ((usource & 0xFFFF0000) == 0) clockTicks += 1; else if ((usource & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 12) & 0x0F; int destHi = (opcode >> 16) & 0x0F; u32 rs = reg[(opcode >> 8) & 0x0F].I; s64 m = (s32)reg[(opcode & 0x0F)].I; s64 s = (s32)rs; s64 sTemp = m*s; reg[destLo].I = (u32)sTemp; reg[destHi].I = (u32)(sTemp >> 32); if(((s32)rs) < 0) rs = ~rs; if((rs & 0xFFFFFF00) == 0) clockTicks += 0; else if((rs & 0xFFFF0000) == 0) clockTicks += 1; else if((rs & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 12) & 0x0F; int destHi = (opcode >> 16) & 0x0F; u32 rs = reg[(opcode >> 8) & 0x0F].I; s64 m = (s32)reg[(opcode & 0x0F)].I; s64 s = (s32)rs; s64 sTemp = m*s; reg[destLo].I = (u32)sTemp; reg[destHi].I = (u32)(sTemp >> 32); Z_FLAG = (sTemp) ? false : true; N_FLAG = (sTemp < 0) ? true : false; if(((s32)rs) < 0) rs = ~rs; if((rs & 0xFFFFFF00) == 0) clockTicks += 0; else if((rs & 0xFFFF0000) == 0) clockTicks += 1; else if((rs & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 12) & 0x0F; int destHi = (opcode >> 16) & 0x0F; u32 rs = reg[(opcode >> 8) & 0x0F].I; s64 m = (s32)reg[(opcode & 0x0F)].I; s64 s = (s32)rs; s64 sTemp = (u64)reg[destHi].I; sTemp <<= 32; sTemp |= (u64)reg[destLo].I; sTemp += m*s; reg[destLo].I = (u32)sTemp; reg[destHi].I = (u32)(sTemp >> 32); if(((s32)rs) < 0) rs = ~rs; if((rs & 0xFFFFFF00) == 0) clockTicks += 0; else if((rs & 0xFFFF0000) == 0) clockTicks += 1; else if((rs & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 12) & 0x0F; int destHi = (opcode >> 16) & 0x0F; u32 rs = reg[(opcode >> 8) & 0x0F].I; s64 m = (s32)reg[(opcode & 0x0F)].I; s64 s = (s32)rs; s64 sTemp = (u64)reg[destHi].I; sTemp <<= 32; sTemp |= (u64)reg[destLo].I; sTemp += m*s; reg[destLo].I = (u32)sTemp; reg[destHi].I = (u32)(sTemp >> 32); Z_FLAG = (sTemp) ? false : true; N_FLAG = (sTemp < 0) ? true : false; if(((s32)rs) < 0) rs = ~rs; if((rs & 0xFFFFFF00) == 0) clockTicks += 0; else if((rs & 0xFFFF0000) == 0) clockTicks += 1; else if((rs & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; if (!busPrefetchCount) busPrefetchCount = ((++busPrefetchCount)<> 12) & 0x0F].I = reg[16].I; break; case 0x109: { // SWP Rd, Rm, [Rn] u32 address = reg[(opcode >> 16) & 15].I; u32 temp = CPUReadMemory(address); CPUWriteMemory(address, reg[opcode&15].I); reg[(opcode >> 12) & 15].I = temp; clockTicks = 4 + dataTicksAccess32(address) + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; LOGICAL_DATA_OPCODE(OP_TEQ, OP_TEQ, 0x130); case 0x120: { // MSR CPSR_fields, Rm CPUUpdateCPSR(); u32 value = reg[opcode & 15].I; u32 newValue = reg[16].I; if(armMode > 0x10) { if(opcode & 0x00010000) newValue = (newValue & 0xFFFFFF00) | (value & 0x000000FF); if(opcode & 0x00020000) newValue = (newValue & 0xFFFF00FF) | (value & 0x0000FF00); if(opcode & 0x00040000) newValue = (newValue & 0xFF00FFFF) | (value & 0x00FF0000); } if(opcode & 0x00080000) newValue = (newValue & 0x00FFFFFF) | (value & 0xFF000000); newValue |= 0x10; CPUSwitchMode(newValue & 0x1f, false); reg[16].I = newValue; CPUUpdateFlags(); if(!armState) { // this should not be allowed, but it seems to work THUMB_PREFETCH; reg[15].I = armNextPC + 2; } } break; case 0x121: { // BX Rm // TODO: check if right instruction... int base = opcode & 0x0F; busPrefetchCount=0; armState = reg[base].I & 1 ? false : true; if(armState) { reg[15].I = reg[base].I & 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks = codeTicksAccessSeq32(armNextPC) + codeTicksAccessSeq32(armNextPC) + codeTicksAccess32(armNextPC) + 3; } else { reg[15].I = reg[base].I & 0xFFFFFFFE; armNextPC = reg[15].I; reg[15].I += 2; THUMB_PREFETCH; clockTicks = codeTicksAccessSeq16(armNextPC) + codeTicksAccessSeq16(armNextPC) + codeTicksAccess16(armNextPC) + 3; } } break; ARITHMETIC_DATA_OPCODE(OP_CMP, OP_CMP, 0x150); case 0x140: // MRS Rd, SPSR // TODO: check if right instruction... reg[(opcode >> 12) & 0x0F].I = reg[17].I; break; case 0x149: { // SWPB Rd, Rm, [Rn] u32 address = reg[(opcode >> 16) & 15].I; u32 temp = CPUReadByte(address); CPUWriteByte(address, reg[opcode&15].B.B0); reg[(opcode>>12)&15].I = temp; clockTicks = 4 + dataTicksAccess32(address) + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; ARITHMETIC_DATA_OPCODE(OP_CMN, OP_CMN, 0x170); case 0x160: { // MSR SPSR_fields, Rm u32 value = reg[opcode & 15].I; if(armMode > 0x10 && armMode < 0x1f) { if(opcode & 0x00010000) reg[17].I = (reg[17].I & 0xFFFFFF00) | (value & 0x000000FF); if(opcode & 0x00020000) reg[17].I = (reg[17].I & 0xFFFF00FF) | (value & 0x0000FF00); if(opcode & 0x00040000) reg[17].I = (reg[17].I & 0xFF00FFFF) | (value & 0x00FF0000); if(opcode & 0x00080000) reg[17].I = (reg[17].I & 0x00FFFFFF) | (value & 0xFF000000); } } break; LOGICAL_DATA_OPCODE (OP_ORR, OP_ORR, 0x180); LOGICAL_DATA_OPCODE (OP_ORRS, OP_ORR, 0x190); LOGICAL_DATA_OPCODE_WITHOUT_base(OP_MOV, OP_MOV, 0x1a0); LOGICAL_DATA_OPCODE_WITHOUT_base(OP_MOVS, OP_MOV, 0x1b0); LOGICAL_DATA_OPCODE (OP_BIC, OP_BIC, 0x1c0); LOGICAL_DATA_OPCODE (OP_BICS, OP_BIC, 0x1d0); LOGICAL_DATA_OPCODE_WITHOUT_base(OP_MVN, OP_MVN, 0x1e0); LOGICAL_DATA_OPCODE_WITHOUT_base(OP_MVNS, OP_MVN, 0x1f0); #ifdef BKPT_SUPPORT case 0x127: case 0x7ff: // for GDB support extern void (*dbgSignal)(int,int); reg[15].I -= 4; armNextPC -= 4; dbgSignal(5, (opcode & 0x0f)|((opcode>>4) & 0xfff0)); return; #endif case 0x320: case 0x321: case 0x322: case 0x323: case 0x324: case 0x325: case 0x326: case 0x327: case 0x328: case 0x329: case 0x32a: case 0x32b: case 0x32c: case 0x32d: case 0x32e: case 0x32f: { // MSR CPSR_fields, # CPUUpdateCPSR(); u32 value = opcode & 0xFF; int shift = (opcode & 0xF00) >> 7; if(shift) { ROR_IMM_MSR; } u32 newValue = reg[16].I; if(armMode > 0x10) { if(opcode & 0x00010000) newValue = (newValue & 0xFFFFFF00) | (value & 0x000000FF); if(opcode & 0x00020000) newValue = (newValue & 0xFFFF00FF) | (value & 0x0000FF00); if(opcode & 0x00040000) newValue = (newValue & 0xFF00FFFF) | (value & 0x00FF0000); } if(opcode & 0x00080000) newValue = (newValue & 0x00FFFFFF) | (value & 0xFF000000); newValue |= 0x10; CPUSwitchMode(newValue & 0x1f, false); reg[16].I = newValue; CPUUpdateFlags(); if(!armState) { // this should not be allowed, but it seems to work THUMB_PREFETCH; reg[15].I = armNextPC + 2; } } break; case 0x360: case 0x361: case 0x362: case 0x363: case 0x364: case 0x365: case 0x366: case 0x367: case 0x368: case 0x369: case 0x36a: case 0x36b: case 0x36c: case 0x36d: case 0x36e: case 0x36f: { // MSR SPSR_fields, # if(armMode > 0x10 && armMode < 0x1f) { u32 value = opcode & 0xFF; int shift = (opcode & 0xF00) >> 7; if(shift) { ROR_IMM_MSR; } if(opcode & 0x00010000) reg[17].I = (reg[17].I & 0xFFFFFF00) | (value & 0x000000FF); if(opcode & 0x00020000) reg[17].I = (reg[17].I & 0xFFFF00FF) | (value & 0x0000FF00); if(opcode & 0x00040000) reg[17].I = (reg[17].I & 0xFF00FFFF) | (value & 0x00FF0000); if(opcode & 0x00080000) reg[17].I = (reg[17].I & 0x00FFFFFF) | (value & 0xFF000000); } } break; CASE_16(0x400) // T versions shouldn't be different on GBA CASE_16(0x420) { // STR Rd, [Rn], -# if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteMemory(address, reg[dest].I); reg[base].I = address - offset; clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x480) // T versions shouldn't be different on GBA CASE_16(0x4a0) { // STR Rd, [Rn], # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteMemory(address, reg[dest].I); reg[base].I = address + offset; clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x500) { // STR Rd, [Rn, -#] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x520) { // STR Rd, [Rn, -#]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[base].I = address; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x580) { // STR Rd, [Rn, #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x5a0) { // STR Rd, [Rn, #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[base].I = address; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x410) { // LDR Rd, [Rn], -# if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I -= offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x430) { // LDRT Rd, [Rn], -# if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I -= offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x490) { // LDR Rd, [Rn], # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I += offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x4b0) { // LDRT Rd, [Rn], # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I += offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x510) { // LDR Rd, [Rn, -#] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadMemory(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x530) { // LDR Rd, [Rn, -#]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x590) { // LDR Rd, [Rn, #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadMemory(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x5b0) { // LDR Rd, [Rn, #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x440) // T versions shouldn't be different on GBA CASE_16(0x460) { // STRB Rd, [Rn], -# if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteByte(address, reg[dest].B.B0); reg[base].I = address - offset; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x4c0) // T versions shouldn't be different on GBA CASE_16(0x4e0) { // STRB Rd, [Rn], # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteByte(address, reg[dest].B.B0); reg[base].I = address + offset; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x540) { // STRB Rd, [Rn, -#] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x560) { // STRB Rd, [Rn, -#]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[base].I = address; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x5c0) { // STRB Rd, [Rn, #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x5e0) { // STRB Rd, [Rn, #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[base].I = address; CPUWriteByte(address, reg[dest].I); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x450) // T versions shouldn't be different CASE_16(0x470) { // LDRB Rd, [Rn], -# if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I -= offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x4d0) CASE_16(0x4f0) // T versions should not be different { // LDRB Rd, [Rn], # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I += offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x550) { // LDRB Rd, [Rn, -#] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x570) { // LDRB Rd, [Rn, -#]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x5d0) { // LDRB Rd, [Rn, #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; CASE_16(0x5f0) { // LDRB Rd, [Rn, #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = opcode & 0xFFF; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x600: case 0x608: // T versions are the same case 0x620: case 0x628: { // STR Rd, [Rn], -Rm, LSL # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteMemory(address, reg[dest].I); reg[base].I = address - offset; clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x602: case 0x60a: // T versions are the same case 0x622: case 0x62a: { // STR Rd, [Rn], -Rm, LSR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteMemory(address, reg[dest].I); reg[base].I = address - offset; clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x604: case 0x60c: // T versions are the same case 0x624: case 0x62c: { // STR Rd, [Rn], -Rm, ASR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteMemory(address, reg[dest].I); reg[base].I = address - offset; clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x606: case 0x60e: // T versions are the same case 0x626: case 0x62e: { // STR Rd, [Rn], -Rm, ROR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteMemory(address, reg[dest].I); reg[base].I = address - value; clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x680: case 0x688: // T versions are the same case 0x6a0: case 0x6a8: { // STR Rd, [Rn], Rm, LSL # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteMemory(address, reg[dest].I); reg[base].I = address + offset; clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x682: case 0x68a: // T versions are the same case 0x6a2: case 0x6aa: { // STR Rd, [Rn], Rm, LSR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteMemory(address, reg[dest].I); reg[base].I = address + offset; clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x684: case 0x68c: // T versions are the same case 0x6a4: case 0x6ac: { // STR Rd, [Rn], Rm, ASR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteMemory(address, reg[dest].I); reg[base].I = address + offset; clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x686: case 0x68e: // T versions are the same case 0x6a6: case 0x6ae: { // STR Rd, [Rn], Rm, ROR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteMemory(address, reg[dest].I); reg[base].I = address + value; clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x700: case 0x708: { // STR Rd, [Rn, -Rm, LSL #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x702: case 0x70a: { // STR Rd, [Rn, -Rm, LSR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x704: case 0x70c: { // STR Rd, [Rn, -Rm, ASR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x706: case 0x70e: { // STR Rd, [Rn, -Rm, ROR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - value; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x720: case 0x728: { // STR Rd, [Rn, -Rm, LSL #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[base].I = address; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x722: case 0x72a: { // STR Rd, [Rn, -Rm, LSR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[base].I = address; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x724: case 0x72c: { // STR Rd, [Rn, -Rm, ASR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[base].I = address; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x726: case 0x72e: { // STR Rd, [Rn, -Rm, ROR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - value; reg[base].I = address; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x780: case 0x788: { // STR Rd, [Rn, Rm, LSL #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x782: case 0x78a: { // STR Rd, [Rn, Rm, LSR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x784: case 0x78c: { // STR Rd, [Rn, Rm, ASR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x786: case 0x78e: { // STR Rd, [Rn, Rm, ROR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + value; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x7a0: case 0x7a8: { // STR Rd, [Rn, Rm, LSL #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[base].I = address; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x7a2: case 0x7aa: { // STR Rd, [Rn, Rm, LSR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[base].I = address; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x7a4: case 0x7ac: { // STR Rd, [Rn, Rm, ASR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[base].I = address; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x7a6: case 0x7ae: { // STR Rd, [Rn, Rm, ROR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + value; reg[base].I = address; CPUWriteMemory(address, reg[dest].I); clockTicks = 2 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x610: case 0x618: // T versions are the same case 0x630: case 0x638: { // LDR Rd, [Rn], -Rm, LSL # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address - offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x612: case 0x61a: // T versions are the same case 0x632: case 0x63a: { // LDR Rd, [Rn], -Rm, LSR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address - offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x614: case 0x61c: // T versions are the same case 0x634: case 0x63c: { // LDR Rd, [Rn], -Rm, ASR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address - offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x616: case 0x61e: // T versions are the same case 0x636: case 0x63e: { // LDR Rd, [Rn], -Rm, ROR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address - value; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x690: case 0x698: // T versions are the same case 0x6b0: case 0x6b8: { // LDR Rd, [Rn], Rm, LSL # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address + offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x692: case 0x69a: // T versions are the same case 0x6b2: case 0x6ba: { // LDR Rd, [Rn], Rm, LSR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address + offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x694: case 0x69c: // T versions are the same case 0x6b4: case 0x6bc: { // LDR Rd, [Rn], Rm, ASR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address + offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x696: case 0x69e: // T versions are the same case 0x6b6: case 0x6be: { // LDR Rd, [Rn], Rm, ROR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address + value; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x710: case 0x718: { // LDR Rd, [Rn, -Rm, LSL #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadMemory(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x712: case 0x71a: { // LDR Rd, [Rn, -Rm, LSR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadMemory(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x714: case 0x71c: { // LDR Rd, [Rn, -Rm, ASR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadMemory(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x716: case 0x71e: { // LDR Rd, [Rn, -Rm, ROR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - value; reg[dest].I = CPUReadMemory(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x730: case 0x738: { // LDR Rd, [Rn, -Rm, LSL #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x732: case 0x73a: { // LDR Rd, [Rn, -Rm, LSR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x734: case 0x73c: { // LDR Rd, [Rn, -Rm, ASR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x736: case 0x73e: { // LDR Rd, [Rn, -Rm, ROR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - value; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x790: case 0x798: { // LDR Rd, [Rn, Rm, LSL #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadMemory(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x792: case 0x79a: { // LDR Rd, [Rn, Rm, LSR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadMemory(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x794: case 0x79c: { // LDR Rd, [Rn, Rm, ASR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadMemory(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x796: case 0x79e: { // LDR Rd, [Rn, Rm, ROR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + value; reg[dest].I = CPUReadMemory(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x7b0: case 0x7b8: { // LDR Rd, [Rn, Rm, LSL #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x7b2: case 0x7ba: { // LDR Rd, [Rn, Rm, LSR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x7b4: case 0x7bc: { // LDR Rd, [Rn, Rm, ASR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x7b6: case 0x7be: { // LDR Rd, [Rn, Rm, ROR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + value; reg[dest].I = CPUReadMemory(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess32(address) + codeTicksAccess32(armNextPC); } break; case 0x640: case 0x648: // T versions are the same case 0x660: case 0x668: { // STRB Rd, [Rn], -Rm, LSL # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteByte(address, reg[dest].B.B0); reg[base].I = address - offset; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x642: case 0x64a: // T versions are the same case 0x662: case 0x66a: { // STRB Rd, [Rn], -Rm, LSR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteByte(address, reg[dest].B.B0); reg[base].I = address - offset; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x644: case 0x64c: // T versions are the same case 0x664: case 0x66c: { // STRB Rd, [Rn], -Rm, ASR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteByte(address, reg[dest].B.B0); reg[base].I = address - offset; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x646: case 0x64e: // T versions are the same case 0x666: case 0x66e: { // STRB Rd, [Rn], -Rm, ROR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteByte(address, reg[dest].B.B0); reg[base].I = address - value; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x6c0: case 0x6c8: // T versions are the same case 0x6e0: case 0x6e8: { // STRB Rd, [Rn], Rm, LSL # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteByte(address, reg[dest].B.B0); reg[base].I = address + offset; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x6c2: case 0x6ca: // T versions are the same case 0x6e2: case 0x6ea: { // STRB Rd, [Rn], Rm, LSR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteByte(address, reg[dest].B.B0); reg[base].I = address + offset; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x6c4: case 0x6cc: // T versions are the same case 0x6e4: case 0x6ec: { // STRB Rd, [Rn], Rm, ASR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteByte(address, reg[dest].B.B0); reg[base].I = address + offset; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x6c6: case 0x6ce: // T versions are the same case 0x6e6: case 0x6ee: { // STRB Rd, [Rn], Rm, ROR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; CPUWriteByte(address, reg[dest].B.B0); reg[base].I = address + value; clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x740: case 0x748: { // STRB Rd, [Rn, -Rm, LSL #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x742: case 0x74a: { // STRB Rd, [Rn, -Rm, LSR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x744: case 0x74c: { // STRB Rd, [Rn, -Rm, ASR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x746: case 0x74e: { // STRB Rd, [Rn, -Rm, ROR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - value; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x760: case 0x768: { // STRB Rd, [Rn, -Rm, LSL #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[base].I = address; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x762: case 0x76a: { // STRB Rd, [Rn, -Rm, LSR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[base].I = address; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x764: case 0x76c: { // STRB Rd, [Rn, -Rm, ASR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[base].I = address; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x766: case 0x76e: { // STRB Rd, [Rn, -Rm, ROR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - value; reg[base].I = address; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7c0: case 0x7c8: { // STRB Rd, [Rn, Rm, LSL #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7c2: case 0x7ca: { // STRB Rd, [Rn, Rm, LSR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7c4: case 0x7cc: { // STRB Rd, [Rn, Rm, ASR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7c6: case 0x7ce: { // STRB Rd, [Rn, Rm, ROR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + value; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7e0: case 0x7e8: { // STRB Rd, [Rn, Rm, LSL #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[base].I = address; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7e2: case 0x7ea: { // STRB Rd, [Rn, Rm, LSR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[base].I = address; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7e4: case 0x7ec: { // STRB Rd, [Rn, Rm, ASR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[base].I = address; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7e6: case 0x7ee: { // STRB Rd, [Rn, Rm, ROR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + value; reg[base].I = address; CPUWriteByte(address, reg[dest].B.B0); clockTicks = 2 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x650: case 0x658: // T versions are the same case 0x670: case 0x678: { // LDRB Rd, [Rn], -Rm, LSL # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address - offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x652: case 0x65a: // T versions are the same case 0x672: case 0x67a: { // LDRB Rd, [Rn], -Rm, LSR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address - offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x654: case 0x65c: // T versions are the same case 0x674: case 0x67c: { // LDRB Rd, [Rn], -Rm, ASR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address - offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x656: case 0x65e: // T versions are the same case 0x676: case 0x67e: { // LDRB Rd, [Rn], -Rm, ROR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address - value; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x6d0: case 0x6d8: // T versions are the same case 0x6f0: case 0x6f8: { // LDRB Rd, [Rn], Rm, LSL # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address + offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x6d2: case 0x6da: // T versions are the same case 0x6f2: case 0x6fa: { // LDRB Rd, [Rn], Rm, LSR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address + offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x6d4: case 0x6dc: // T versions are the same case 0x6f4: case 0x6fc: { // LDRB Rd, [Rn], Rm, ASR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address + offset; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x6d6: case 0x6de: // T versions are the same case 0x6f6: case 0x6fe: { // LDRB Rd, [Rn], Rm, ROR # if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address + value; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x750: case 0x758: { // LDRB Rd, [Rn, -Rm, LSL #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x752: case 0x75a: { // LDRB Rd, [Rn, -Rm, LSR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x754: case 0x75c: { // LDRB Rd, [Rn, -Rm, ASR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x756: case 0x75e: { // LDRB Rd, [Rn, -Rm, ROR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - value; reg[dest].I = CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x770: case 0x778: { // LDRB Rd, [Rn, -Rm, LSL #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x772: case 0x77a: { // LDRB Rd, [Rn, -Rm, LSR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x774: case 0x77c: { // LDRB Rd, [Rn, -Rm, ASR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - offset; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x776: case 0x77e: { // LDRB Rd, [Rn, -Rm, ROR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I - value; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7d0: case 0x7d8: { // LDRB Rd, [Rn, Rm, LSL #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7d2: case 0x7da: { // LDRB Rd, [Rn, Rm, LSR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7d4: case 0x7dc: { // LDRB Rd, [Rn, Rm, ASR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7d6: case 0x7de: { // LDRB Rd, [Rn, Rm, ROR #] if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + value; reg[dest].I = CPUReadByte(address); clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7f0: case 0x7f8: { // LDRB Rd, [Rn, Rm, LSL #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = reg[opcode & 15].I << ((opcode>>7)& 31); int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7f2: case 0x7fa: { // LDRB Rd, [Rn, Rm, LSR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset = shift ? reg[opcode & 15].I >> shift : 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7f4: case 0x7fc: { // LDRB Rd, [Rn, Rm, ASR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; int offset; if(shift) offset = (int)((s32)reg[opcode & 15].I >> shift); else if(reg[opcode & 15].I & 0x80000000) offset = 0xFFFFFFFF; else offset = 0; int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + offset; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; case 0x7f6: case 0x7fe: { // LDRB Rd, [Rn, Rm, ROR #]! if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int shift = (opcode >> 7) & 31; u32 value = reg[opcode & 15].I; if(shift) { ROR_VALUE; } else { RCR_VALUE; } int dest = (opcode >> 12) & 15; int base = (opcode >> 16) & 15; u32 address = reg[base].I + value; reg[dest].I = CPUReadByte(address); if(dest != base) reg[base].I = address; clockTicks = 0; if(dest == 15) { reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks += 2 + dataTicksAccessSeq32(address) + dataTicksAccessSeq32(address); } clockTicks += 3 + dataTicksAccess16(address) + codeTicksAccess32(armNextPC); } break; #define STMW_REG(val,num) \ if(opcode & (val)) {\ CPUWriteMemory(address, reg[(num)].I);\ if(!offset) {\ reg[base].I = temp;\ clockTicks += 1 + dataTicksAccess32(address);\ offset = 1;\ } else {\ clockTicks += 1 + dataTicksAccessSeq32(address);\ }\ address += 4;\ } #define STM_REG(val,num) \ if(opcode & (val)) {\ CPUWriteMemory(address, reg[(num)].I);\ if(!offset) {\ clockTicks += 1 + dataTicksAccess32(address);\ offset = 1;\ } else {\ clockTicks += 1 + dataTicksAccessSeq32(address);\ }\ address += 4;\ } CASE_16(0x800) { // STMDA Rn, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = (temp + 4) & 0xFFFFFFFC; int offset = 0; STM_REG(1, 0); STM_REG(2, 1); STM_REG(4, 2); STM_REG(8, 3); STM_REG(16, 4); STM_REG(32, 5); STM_REG(64, 6); STM_REG(128, 7); STM_REG(256, 8); STM_REG(512, 9); STM_REG(1024, 10); STM_REG(2048, 11); STM_REG(4096, 12); STM_REG(8192, 13); STM_REG(16384, 14); if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x820) { // STMDA Rn!, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = (temp+4) & 0xFFFFFFFC; int offset = 0; STMW_REG(1, 0); STMW_REG(2, 1); STMW_REG(4, 2); STMW_REG(8, 3); STMW_REG(16, 4); STMW_REG(32, 5); STMW_REG(64, 6); STMW_REG(128, 7); STMW_REG(256, 8); STMW_REG(512, 9); STMW_REG(1024, 10); STMW_REG(2048, 11); STMW_REG(4096, 12); STMW_REG(8192, 13); STMW_REG(16384, 14); if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); reg[base].I = temp; } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x840) { // STMDA Rn, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = (temp+4) & 0xFFFFFFFC; int offset = 0; STM_REG(1, 0); STM_REG(2, 1); STM_REG(4, 2); STM_REG(8, 3); STM_REG(16, 4); STM_REG(32, 5); STM_REG(64, 6); STM_REG(128, 7); if(armMode == 0x11) { STM_REG(256, R8_FIQ); STM_REG(512, R9_FIQ); STM_REG(1024, R10_FIQ); STM_REG(2048, R11_FIQ); STM_REG(4096, R12_FIQ); } else { STM_REG(256, 8); STM_REG(512, 9); STM_REG(1024, 10); STM_REG(2048, 11); STM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { STM_REG(8192, R13_USR); STM_REG(16384, R14_USR); } else { STM_REG(8192, 13); STM_REG(16384, 14); } if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x860) { // STMDA Rn!, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = (temp+4) & 0xFFFFFFFC; int offset = 0; STMW_REG(1, 0); STMW_REG(2, 1); STMW_REG(4, 2); STMW_REG(8, 3); STMW_REG(16, 4); STMW_REG(32, 5); STMW_REG(64, 6); STMW_REG(128, 7); if(armMode == 0x11) { STMW_REG(256, R8_FIQ); STMW_REG(512, R9_FIQ); STMW_REG(1024, R10_FIQ); STMW_REG(2048, R11_FIQ); STMW_REG(4096, R12_FIQ); } else { STMW_REG(256, 8); STMW_REG(512, 9); STMW_REG(1024, 10); STMW_REG(2048, 11); STMW_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { STMW_REG(8192, R13_USR); STMW_REG(16384, R14_USR); } else { STMW_REG(8192, 13); STMW_REG(16384, 14); } if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); reg[base].I = temp; } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x880) { // STMIA Rn, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = reg[base].I & 0xFFFFFFFC; int offset = 0; STM_REG(1, 0); STM_REG(2, 1); STM_REG(4, 2); STM_REG(8, 3); STM_REG(16, 4); STM_REG(32, 5); STM_REG(64, 6); STM_REG(128, 7); STM_REG(256, 8); STM_REG(512, 9); STM_REG(1024, 10); STM_REG(2048, 11); STM_REG(4096, 12); STM_REG(8192, 13); STM_REG(16384, 14); if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x8a0) { // STMIA Rn!, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = reg[base].I & 0xFFFFFFFC; int offset = 0; u32 temp = reg[base].I + 4*(cpuBitsSet[opcode & 0xFF] + cpuBitsSet[(opcode >> 8) & 255]); STMW_REG(1, 0); STMW_REG(2, 1); STMW_REG(4, 2); STMW_REG(8, 3); STMW_REG(16, 4); STMW_REG(32, 5); STMW_REG(64, 6); STMW_REG(128, 7); STMW_REG(256, 8); STMW_REG(512, 9); STMW_REG(1024, 10); STMW_REG(2048, 11); STMW_REG(4096, 12); STMW_REG(8192, 13); STMW_REG(16384, 14); if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) { reg[base].I = temp; clockTicks += 1 + dataTicksAccess32(address); } else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x8c0) { // STMIA Rn, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = reg[base].I & 0xFFFFFFFC; int offset = 0; STM_REG(1, 0); STM_REG(2, 1); STM_REG(4, 2); STM_REG(8, 3); STM_REG(16, 4); STM_REG(32, 5); STM_REG(64, 6); STM_REG(128, 7); if(armMode == 0x11) { STM_REG(256, R8_FIQ); STM_REG(512, R9_FIQ); STM_REG(1024, R10_FIQ); STM_REG(2048, R11_FIQ); STM_REG(4096, R12_FIQ); } else { STM_REG(256, 8); STM_REG(512, 9); STM_REG(1024, 10); STM_REG(2048, 11); STM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { STM_REG(8192, R13_USR); STM_REG(16384, R14_USR); } else { STM_REG(8192, 13); STM_REG(16384, 14); } if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x8e0) { // STMIA Rn!, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = reg[base].I & 0xFFFFFFFC; int offset = 0; u32 temp = reg[base].I + 4*(cpuBitsSet[opcode & 0xFF] + cpuBitsSet[(opcode >> 8) & 255]); STMW_REG(1, 0); STMW_REG(2, 1); STMW_REG(4, 2); STMW_REG(8, 3); STMW_REG(16, 4); STMW_REG(32, 5); STMW_REG(64, 6); STMW_REG(128, 7); if(armMode == 0x11) { STMW_REG(256, R8_FIQ); STMW_REG(512, R9_FIQ); STMW_REG(1024, R10_FIQ); STMW_REG(2048, R11_FIQ); STMW_REG(4096, R12_FIQ); } else { STMW_REG(256, 8); STMW_REG(512, 9); STMW_REG(1024, 10); STMW_REG(2048, 11); STMW_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { STMW_REG(8192, R13_USR); STMW_REG(16384, R14_USR); } else { STMW_REG(8192, 13); STMW_REG(16384, 14); } if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) { reg[base].I = temp; clockTicks += 1 + dataTicksAccess32(address); } else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x900) { // STMDB Rn, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = temp & 0xFFFFFFFC; int offset = 0; STM_REG(1, 0); STM_REG(2, 1); STM_REG(4, 2); STM_REG(8, 3); STM_REG(16, 4); STM_REG(32, 5); STM_REG(64, 6); STM_REG(128, 7); STM_REG(256, 8); STM_REG(512, 9); STM_REG(1024, 10); STM_REG(2048, 11); STM_REG(4096, 12); STM_REG(8192, 13); STM_REG(16384, 14); if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x920) { // STMDB Rn!, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = temp & 0xFFFFFFFC; int offset = 0; STMW_REG(1, 0); STMW_REG(2, 1); STMW_REG(4, 2); STMW_REG(8, 3); STMW_REG(16, 4); STMW_REG(32, 5); STMW_REG(64, 6); STMW_REG(128, 7); STMW_REG(256, 8); STMW_REG(512, 9); STMW_REG(1024, 10); STMW_REG(2048, 11); STMW_REG(4096, 12); STMW_REG(8192, 13); STMW_REG(16384, 14); if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); reg[base].I = temp; } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x940) { // STMDB Rn, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = temp & 0xFFFFFFFC; int offset = 0; STM_REG(1, 0); STM_REG(2, 1); STM_REG(4, 2); STM_REG(8, 3); STM_REG(16, 4); STM_REG(32, 5); STM_REG(64, 6); STM_REG(128, 7); if(armMode == 0x11) { STM_REG(256, R8_FIQ); STM_REG(512, R9_FIQ); STM_REG(1024, R10_FIQ); STM_REG(2048, R11_FIQ); STM_REG(4096, R12_FIQ); } else { STM_REG(256, 8); STM_REG(512, 9); STM_REG(1024, 10); STM_REG(2048, 11); STM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { STM_REG(8192, R13_USR); STM_REG(16384, R14_USR); } else { STM_REG(8192, 13); STM_REG(16384, 14); } if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x960) { // STMDB Rn!, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = temp & 0xFFFFFFFC; int offset = 0; STMW_REG(1, 0); STMW_REG(2, 1); STMW_REG(4, 2); STMW_REG(8, 3); STMW_REG(16, 4); STMW_REG(32, 5); STMW_REG(64, 6); STMW_REG(128, 7); if(armMode == 0x11) { STMW_REG(256, R8_FIQ); STMW_REG(512, R9_FIQ); STMW_REG(1024, R10_FIQ); STMW_REG(2048, R11_FIQ); STMW_REG(4096, R12_FIQ); } else { STMW_REG(256, 8); STMW_REG(512, 9); STMW_REG(1024, 10); STMW_REG(2048, 11); STMW_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { STMW_REG(8192, R13_USR); STMW_REG(16384, R14_USR); } else { STMW_REG(8192, 13); STMW_REG(16384, 14); } if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); reg[base].I = temp; } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x980) { // STMIB Rn, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = (reg[base].I+4) & 0xFFFFFFFC; int offset = 0; STM_REG(1, 0); STM_REG(2, 1); STM_REG(4, 2); STM_REG(8, 3); STM_REG(16, 4); STM_REG(32, 5); STM_REG(64, 6); STM_REG(128, 7); STM_REG(256, 8); STM_REG(512, 9); STM_REG(1024, 10); STM_REG(2048, 11); STM_REG(4096, 12); STM_REG(8192, 13); STM_REG(16384, 14); if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x9a0) { // STMIB Rn!, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = (reg[base].I+4) & 0xFFFFFFFC; int offset = 0; u32 temp = reg[base].I + 4*(cpuBitsSet[opcode & 0xFF] + cpuBitsSet[(opcode >> 8) & 255]); STMW_REG(1, 0); STMW_REG(2, 1); STMW_REG(4, 2); STMW_REG(8, 3); STMW_REG(16, 4); STMW_REG(32, 5); STMW_REG(64, 6); STMW_REG(128, 7); STMW_REG(256, 8); STMW_REG(512, 9); STMW_REG(1024, 10); STMW_REG(2048, 11); STMW_REG(4096, 12); STMW_REG(8192, 13); STMW_REG(16384, 14); if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) { reg[base].I = temp; clockTicks += 1 + dataTicksAccess32(address); } else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x9c0) { // STMIB Rn, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = (reg[base].I+4) & 0xFFFFFFFC; int offset = 0; STM_REG(1, 0); STM_REG(2, 1); STM_REG(4, 2); STM_REG(8, 3); STM_REG(16, 4); STM_REG(32, 5); STM_REG(64, 6); STM_REG(128, 7); if(armMode == 0x11) { STM_REG(256, R8_FIQ); STM_REG(512, R9_FIQ); STM_REG(1024, R10_FIQ); STM_REG(2048, R11_FIQ); STM_REG(4096, R12_FIQ); } else { STM_REG(256, 8); STM_REG(512, 9); STM_REG(1024, 10); STM_REG(2048, 11); STM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { STM_REG(8192, R13_USR); STM_REG(16384, R14_USR); } else { STM_REG(8192, 13); STM_REG(16384, 14); } if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; CASE_16(0x9e0) { // STMIB Rn!, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = (reg[base].I+4) & 0xFFFFFFFC; int offset = 0; u32 temp = reg[base].I + 4*(cpuBitsSet[opcode & 0xFF] + cpuBitsSet[(opcode >> 8) & 255]); STMW_REG(1, 0); STMW_REG(2, 1); STMW_REG(4, 2); STMW_REG(8, 3); STMW_REG(16, 4); STMW_REG(32, 5); STMW_REG(64, 6); STMW_REG(128, 7); if(armMode == 0x11) { STMW_REG(256, R8_FIQ); STMW_REG(512, R9_FIQ); STMW_REG(1024, R10_FIQ); STMW_REG(2048, R11_FIQ); STMW_REG(4096, R12_FIQ); } else { STMW_REG(256, 8); STMW_REG(512, 9); STMW_REG(1024, 10); STMW_REG(2048, 11); STMW_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { STMW_REG(8192, R13_USR); STMW_REG(16384, R14_USR); } else { STMW_REG(8192, 13); STMW_REG(16384, 14); } if(opcode & 32768) { CPUWriteMemory(address, reg[15].I+4); if(!offset) { reg[base].I = temp; clockTicks += 1 + dataTicksAccess32(address); } else clockTicks += 1 + dataTicksAccessSeq32(address); } clockTicks += 1 + codeTicksAccess32(armNextPC); } break; #define LDM_REG(val,num) \ if(opcode & (val)) {\ reg[(num)].I = CPUReadMemory(address);\ if(offset)\ clockTicks += 1 + dataTicksAccessSeq32(address);\ else {\ clockTicks += 1 + dataTicksAccess32(address);\ offset = 1;\ }\ address += 4;\ } CASE_16(0x810) { // LDMDA Rn, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = (temp + 4) & 0xFFFFFFFC; clockTicks = 0; int offset = 0; LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); if(opcode & 32768) { reg[15].I = CPUReadMemory(address); armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_16(0x830) { // LDMDA Rn!, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = (temp + 4) & 0xFFFFFFFC; clockTicks = 0; int offset = 0; LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); if(opcode & 32768) { reg[15].I = CPUReadMemory(address); armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); if(!(opcode & (1 << base))) reg[base].I = temp; } break; CASE_16(0x850) { // LDMDA Rn, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = (temp + 4) & 0xFFFFFFFC; clockTicks = 0; int offset = 0; if(opcode & 0x8000) { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); reg[15].I = CPUReadMemory(address); CPUSwitchMode(reg[17].I & 0x1f, false); if(armState) { armNextPC = reg[15].I & 0xFFFFFFFC; reg[15].I = armNextPC + 4; ARM_PREFETCH; } else { armNextPC = reg[15].I & 0xFFFFFFFE; reg[15].I = armNextPC + 2; THUMB_PREFETCH; } } else { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); if(armMode == 0x11) { LDM_REG(256, R8_FIQ); LDM_REG(512, R9_FIQ); LDM_REG(1024, R10_FIQ); LDM_REG(2048, R11_FIQ); LDM_REG(4096, R12_FIQ); } else { LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { LDM_REG(8192, R13_USR); LDM_REG(16384, R14_USR); } else { LDM_REG(8192, 13); LDM_REG(16384, 14); } if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_16(0x870) { // LDMDA Rn!, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = (temp + 4) & 0xFFFFFFFC; clockTicks = 0; int offset = 0; if(opcode & 0x8000) { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); reg[15].I = CPUReadMemory(address); if(!(opcode & (1 << base))) reg[base].I = temp; CPUSwitchMode(reg[17].I & 0x1f, false); if(armState) { armNextPC = reg[15].I & 0xFFFFFFFC; reg[15].I = armNextPC + 4; ARM_PREFETCH; } else { armNextPC = reg[15].I & 0xFFFFFFFE; reg[15].I = armNextPC + 2; THUMB_PREFETCH; } } else { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); if(armMode == 0x11) { LDM_REG(256, R8_FIQ); LDM_REG(512, R9_FIQ); LDM_REG(1024, R10_FIQ); LDM_REG(2048, R11_FIQ); LDM_REG(4096, R12_FIQ); } else { LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { LDM_REG(8192, R13_USR); LDM_REG(16384, R14_USR); } else { LDM_REG(8192, 13); LDM_REG(16384, 14); } if(!(opcode & (1 << base))) reg[base].I = temp; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_16(0x890) { // LDMIA Rn, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = reg[base].I & 0xFFFFFFFC; clockTicks = 0; int offset = 0; LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); if(opcode & 32768) { reg[15].I = CPUReadMemory(address); armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_16(0x8b0) { // LDMIA Rn!, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I + 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = reg[base].I & 0xFFFFFFFC; clockTicks = 0; int offset = 0; LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); if(opcode & 32768) { reg[15].I = CPUReadMemory(address); armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); if(!(opcode & (1 << base))) reg[base].I = temp; } break; CASE_16(0x8d0) { // LDMIA Rn, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = reg[base].I & 0xFFFFFFFC; clockTicks = 0; int offset = 0; if(opcode & 0x8000) { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); reg[15].I = CPUReadMemory(address); CPUSwitchMode(reg[17].I & 0x1f, false); if(armState) { armNextPC = reg[15].I & 0xFFFFFFFC; reg[15].I = armNextPC + 4; ARM_PREFETCH; } else { armNextPC = reg[15].I & 0xFFFFFFFE; reg[15].I = armNextPC + 2; THUMB_PREFETCH; } } else { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); if(armMode == 0x11) { LDM_REG(256, R8_FIQ); LDM_REG(512, R9_FIQ); LDM_REG(1024, R10_FIQ); LDM_REG(2048, R11_FIQ); LDM_REG(4096, R12_FIQ); } else { LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { LDM_REG(8192, R13_USR); LDM_REG(16384, R14_USR); } else { LDM_REG(8192, 13); LDM_REG(16384, 14); } if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_16(0x8f0) { // LDMIA Rn!, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I + 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = reg[base].I & 0xFFFFFFFC; clockTicks = 0; int offset = 0; if(opcode & 0x8000) { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); reg[15].I = CPUReadMemory(address); if(!(opcode & (1 << base))) reg[base].I = temp; CPUSwitchMode(reg[17].I & 0x1f, false); if(armState) { armNextPC = reg[15].I & 0xFFFFFFFC; reg[15].I = armNextPC + 4; ARM_PREFETCH; } else { armNextPC = reg[15].I & 0xFFFFFFFE; reg[15].I = armNextPC + 2; THUMB_PREFETCH; } } else { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); if(armMode == 0x11) { LDM_REG(256, R8_FIQ); LDM_REG(512, R9_FIQ); LDM_REG(1024, R10_FIQ); LDM_REG(2048, R11_FIQ); LDM_REG(4096, R12_FIQ); } else { LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { LDM_REG(8192, R13_USR); LDM_REG(16384, R14_USR); } else { LDM_REG(8192, 13); LDM_REG(16384, 14); } if(!(opcode & (1 << base))) reg[base].I = temp; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_16(0x910) { // LDMDB Rn, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = temp & 0xFFFFFFFC; clockTicks = 0; int offset = 0; LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); if(opcode & 32768) { reg[15].I = CPUReadMemory(address); armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_16(0x930) { // LDMDB Rn!, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = temp & 0xFFFFFFFC; clockTicks = 0; int offset = 0; LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); if(opcode & 32768) { reg[15].I = CPUReadMemory(address); armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); if(!(opcode & (1 << base))) reg[base].I = temp; } break; CASE_16(0x950) { // LDMDB Rn, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = temp & 0xFFFFFFFC; clockTicks = 0; int offset = 0; if(opcode & 0x8000) { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); reg[15].I = CPUReadMemory(address); CPUSwitchMode(reg[17].I & 0x1f, false); if(armState) { armNextPC = reg[15].I & 0xFFFFFFFC; reg[15].I = armNextPC + 4; ARM_PREFETCH; } else { armNextPC = reg[15].I & 0xFFFFFFFE; reg[15].I = armNextPC + 2; THUMB_PREFETCH; } } else { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); if(armMode == 0x11) { LDM_REG(256, R8_FIQ); LDM_REG(512, R9_FIQ); LDM_REG(1024, R10_FIQ); LDM_REG(2048, R11_FIQ); LDM_REG(4096, R12_FIQ); } else { LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { LDM_REG(8192, R13_USR); LDM_REG(16384, R14_USR); } else { LDM_REG(8192, 13); LDM_REG(16384, 14); } if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_16(0x970) { // LDMDB Rn!, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I - 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = temp & 0xFFFFFFFC; clockTicks = 0; int offset = 0; if(opcode & 0x8000) { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); reg[15].I = CPUReadMemory(address); if(!(opcode & (1 << base))) reg[base].I = temp; CPUSwitchMode(reg[17].I & 0x1f, false); if(armState) { armNextPC = reg[15].I & 0xFFFFFFFC; reg[15].I = armNextPC + 4; ARM_PREFETCH; } else { armNextPC = reg[15].I & 0xFFFFFFFE; reg[15].I = armNextPC + 2; THUMB_PREFETCH; } } else { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); if(armMode == 0x11) { LDM_REG(256, R8_FIQ); LDM_REG(512, R9_FIQ); LDM_REG(1024, R10_FIQ); LDM_REG(2048, R11_FIQ); LDM_REG(4096, R12_FIQ); } else { LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { LDM_REG(8192, R13_USR); LDM_REG(16384, R14_USR); } else { LDM_REG(8192, 13); LDM_REG(16384, 14); } if(!(opcode & (1 << base))) reg[base].I = temp; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_16(0x990) { // LDMIB Rn, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = (reg[base].I+4) & 0xFFFFFFFC; clockTicks = 0; int offset = 0; LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); if(opcode & 32768) { reg[15].I = CPUReadMemory(address); armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_16(0x9b0) { // LDMIB Rn!, {Rlist} if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I + 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = (reg[base].I+4) & 0xFFFFFFFC; clockTicks = 0; int offset = 0; LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); if(opcode & 32768) { reg[15].I = CPUReadMemory(address); if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + dataTicksAccessSeq32(address); armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); if(!(opcode & (1 << base))) reg[base].I = temp; } break; CASE_16(0x9d0) { // LDMIB Rn, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 address = (reg[base].I+4) & 0xFFFFFFFC; clockTicks = 0; int offset = 0; if(opcode & 0x8000) { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); reg[15].I = CPUReadMemory(address); CPUSwitchMode(reg[17].I & 0x1f, false); if(armState) { armNextPC = reg[15].I & 0xFFFFFFFC; reg[15].I = armNextPC + 4; ARM_PREFETCH; } else { armNextPC = reg[15].I & 0xFFFFFFFE; reg[15].I = armNextPC + 2; THUMB_PREFETCH; } } else { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); if(armMode == 0x11) { LDM_REG(256, R8_FIQ); LDM_REG(512, R9_FIQ); LDM_REG(1024, R10_FIQ); LDM_REG(2048, R11_FIQ); LDM_REG(4096, R12_FIQ); } else { LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { LDM_REG(8192, R13_USR); LDM_REG(16384, R14_USR); } else { LDM_REG(8192, 13); LDM_REG(16384, 14); } if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_16(0x9f0) { // LDMIB Rn!, {Rlist}^ if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int base = (opcode & 0x000F0000) >> 16; u32 temp = reg[base].I + 4 * (cpuBitsSet[opcode & 255] + cpuBitsSet[(opcode >> 8) & 255]); u32 address = (reg[base].I+4) & 0xFFFFFFFC; clockTicks = 0; int offset = 0; if(opcode & 0x8000) { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); LDM_REG(8192, 13); LDM_REG(16384, 14); reg[15].I = CPUReadMemory(address); if(!(opcode & (1 << base))) reg[base].I = temp; CPUSwitchMode(reg[17].I & 0x1f, false); if(armState) { armNextPC = reg[15].I & 0xFFFFFFFC; reg[15].I = armNextPC + 4; ARM_PREFETCH; } else { armNextPC = reg[15].I & 0xFFFFFFFE; reg[15].I = armNextPC + 2; THUMB_PREFETCH; } } else { LDM_REG(1, 0); LDM_REG(2, 1); LDM_REG(4, 2); LDM_REG(8, 3); LDM_REG(16, 4); LDM_REG(32, 5); LDM_REG(64, 6); LDM_REG(128, 7); if(armMode == 0x11) { LDM_REG(256, R8_FIQ); LDM_REG(512, R9_FIQ); LDM_REG(1024, R10_FIQ); LDM_REG(2048, R11_FIQ); LDM_REG(4096, R12_FIQ); } else { LDM_REG(256, 8); LDM_REG(512, 9); LDM_REG(1024, 10); LDM_REG(2048, 11); LDM_REG(4096, 12); } if(armMode != 0x10 && armMode != 0x1f) { LDM_REG(8192, R13_USR); LDM_REG(16384, R14_USR); } else { LDM_REG(8192, 13); LDM_REG(16384, 14); } if(!(opcode & (1 << base))) reg[base].I = temp; if (!offset) clockTicks += 1 + dataTicksAccess32(address); else clockTicks += 1 + dataTicksAccessSeq32(address); clockTicks += 1 + codeTicksAccessSeq32(armNextPC); } clockTicks += 2 + codeTicksAccess32(armNextPC); } break; CASE_256(0xa00) { // B int offset = opcode & 0x00FFFFFF; if(offset & 0x00800000) { offset |= 0xFF000000; } offset <<= 2; reg[15].I += offset; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks = codeTicksAccessSeq32(armNextPC) + 1; clockTicks += 2 + codeTicksAccess32(armNextPC) + codeTicksAccessSeq32(armNextPC); busPrefetchCount=0; } break; CASE_256(0xb00) { // BL int offset = opcode & 0x00FFFFFF; if(offset & 0x00800000) { offset |= 0xFF000000; } offset <<= 2; reg[14].I = reg[15].I - 4; reg[15].I += offset; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks = codeTicksAccessSeq32(armNextPC) + 1; clockTicks += 2 + codeTicksAccess32(armNextPC) + codeTicksAccessSeq32(armNextPC); busPrefetchCount=0; } break; CASE_256(0xf00) // SWI clockTicks = codeTicksAccessSeq32(armNextPC) + 1; clockTicks += 2 + codeTicksAccess32(armNextPC) + codeTicksAccessSeq32(armNextPC); busPrefetchCount=0; CPUSoftwareInterrupt(opcode & 0x00FFFFFF); break; #ifdef GP_SUPPORT case 0xe11: case 0xe13: case 0xe15: case 0xe17: case 0xe19: case 0xe1b: case 0xe1d: case 0xe1f: // MRC break; case 0xe01: case 0xe03: case 0xe05: case 0xe07: case 0xe09: case 0xe0b: case 0xe0d: case 0xe0f: // MRC break; #endif default: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_UNDEFINED) log("Undefined ARM instruction %08x at %08x\n", opcode, armNextPC-4); #endif CPUUndefinedException(); break; // END } } if (clockTicks == 0) clockTicks = codeTicksAccessSeq32(oldArmNextPC) + 1; VisualBoyAdvance-1.8.0/src/agbprint.h0000644000175000017500000000211110050707404017013 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_AGBPRINT_H #define VBA_AGBPRINT_H extern void agbPrintEnable(bool); extern bool agbPrintIsEnabled(); extern void agbPrintReset(); extern bool agbPrintWrite(u32, u16); extern void agbPrintFlush(); #endif VisualBoyAdvance-1.8.0/src/GBA.h0000644000175000017500000000760710473602622015622 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_GBA_H #define VBA_GBA_H #include "System.h" #define SAVE_GAME_VERSION_1 1 #define SAVE_GAME_VERSION_2 2 #define SAVE_GAME_VERSION_3 3 #define SAVE_GAME_VERSION_4 4 #define SAVE_GAME_VERSION_5 5 #define SAVE_GAME_VERSION_6 6 #define SAVE_GAME_VERSION_7 7 #define SAVE_GAME_VERSION_8 8 #define SAVE_GAME_VERSION_9 9 #define SAVE_GAME_VERSION SAVE_GAME_VERSION_9 typedef struct { u8 *address; u32 mask; } memoryMap; typedef union { struct { #ifdef WORDS_BIGENDIAN u8 B3; u8 B2; u8 B1; u8 B0; #else u8 B0; u8 B1; u8 B2; u8 B3; #endif } B; struct { #ifdef WORDS_BIGENDIAN u16 W1; u16 W0; #else u16 W0; u16 W1; #endif } W; #ifdef WORDS_BIGENDIAN volatile u32 I; #else u32 I; #endif } reg_pair; #ifndef NO_GBA_MAP extern memoryMap map[256]; #endif extern reg_pair reg[45]; extern u8 biosProtected[4]; extern bool N_FLAG; extern bool Z_FLAG; extern bool C_FLAG; extern bool V_FLAG; extern bool armIrqEnable; extern bool armState; extern int armMode; extern void (*cpuSaveGameFunc)(u32,u8); #ifdef BKPT_SUPPORT extern u8 freezeWorkRAM[0x40000]; extern u8 freezeInternalRAM[0x8000]; extern u8 freezeVRAM[0x18000]; extern u8 freezeOAM[0x400]; extern u8 freezePRAM[0x400]; extern bool debugger_last; extern int oldreg[17]; extern char oldbuffer[10]; #endif extern bool CPUReadGSASnapshot(const char *); extern bool CPUWriteGSASnapshot(const char *, const char *, const char *, const char *); extern bool CPUWriteBatteryFile(const char *); extern bool CPUReadBatteryFile(const char *); extern bool CPUExportEepromFile(const char *); extern bool CPUImportEepromFile(const char *); extern bool CPUWritePNGFile(const char *); extern bool CPUWriteBMPFile(const char *); extern void CPUCleanUp(); extern void CPUUpdateRender(); extern bool CPUReadMemState(char *, int); extern bool CPUReadState(const char *); extern bool CPUWriteMemState(char *, int); extern bool CPUWriteState(const char *); extern int CPULoadRom(const char *); extern void doMirroring(bool); extern void CPUUpdateRegister(u32, u16); extern void applyTimer (); extern void CPUWriteHalfWord(u32, u16); extern void CPUWriteByte(u32, u8); extern void CPUInit(const char *,bool); extern void CPUReset(); extern void CPULoop(int); extern void CPUCheckDMA(int,int); extern bool CPUIsGBAImage(const char *); extern bool CPUIsZipFile(const char *); #ifdef PROFILING #include "prof/prof.h" extern void cpuProfil(profile_segment *seg); extern void cpuEnableProfiling(int hz); #endif extern struct EmulatedSystem GBASystem; #define R13_IRQ 18 #define R14_IRQ 19 #define SPSR_IRQ 20 #define R13_USR 26 #define R14_USR 27 #define R13_SVC 28 #define R14_SVC 29 #define SPSR_SVC 30 #define R13_ABT 31 #define R14_ABT 32 #define SPSR_ABT 33 #define R13_UND 34 #define R14_UND 35 #define SPSR_UND 36 #define R8_FIQ 37 #define R9_FIQ 38 #define R10_FIQ 39 #define R11_FIQ 40 #define R12_FIQ 41 #define R13_FIQ 42 #define R14_FIQ 43 #define SPSR_FIQ 44 #include "Cheats.h" #include "Globals.h" #include "EEprom.h" #include "Flash.h" #endif //VBA_GBA_H VisualBoyAdvance-1.8.0/src/CheatSearch.cpp0000644000175000017500000001555010050707403017724 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include "CheatSearch.h" CheatSearchBlock cheatSearchBlocks[4]; CheatSearchData cheatSearchData = { 0, cheatSearchBlocks }; static bool cheatSearchEQ(u32 a, u32 b) { return a == b; } static bool cheatSearchNE(u32 a, u32 b) { return a != b; } static bool cheatSearchLT(u32 a, u32 b) { return a < b; } static bool cheatSearchLE(u32 a, u32 b) { return a <= b; } static bool cheatSearchGT(u32 a, u32 b) { return a > b; } static bool cheatSearchGE(u32 a, u32 b) { return a >= b; } static bool cheatSearchSignedEQ(s32 a, s32 b) { return a == b; } static bool cheatSearchSignedNE(s32 a, s32 b) { return a != b; } static bool cheatSearchSignedLT(s32 a, s32 b) { return a < b; } static bool cheatSearchSignedLE(s32 a, s32 b) { return a <= b; } static bool cheatSearchSignedGT(s32 a, s32 b) { return a > b; } static bool cheatSearchSignedGE(s32 a, s32 b) { return a >= b; } static bool (*cheatSearchFunc[])(u32,u32) = { cheatSearchEQ, cheatSearchNE, cheatSearchLT, cheatSearchLE, cheatSearchGT, cheatSearchGE }; static bool (*cheatSearchSignedFunc[])(s32,s32) = { cheatSearchSignedEQ, cheatSearchSignedNE, cheatSearchSignedLT, cheatSearchSignedLE, cheatSearchSignedGT, cheatSearchSignedGE }; void cheatSearchCleanup(CheatSearchData *cs) { int count = cs->count; for(int i = 0; i < count; i++) { free(cs->blocks[i].saved); free(cs->blocks[i].bits); } cs->count = 0; } void cheatSearchStart(const CheatSearchData *cs) { int count = cs->count; for(int i = 0; i < count; i++) { CheatSearchBlock *block = &cs->blocks[i]; memset(block->bits, 0xff, block->size >> 3); memcpy(block->saved, block->data, block->size); } } s32 cheatSearchSignedRead(u8 *data, int off, int size) { u32 res = data[off++]; switch(size) { case BITS_8: res <<= 24; return ((s32)res) >> 24; case BITS_16: res |= ((u32)data[off++])<<8; res <<= 16; return ((s32)res) >> 16; case BITS_32: res |= ((u32)data[off++])<<8; res |= ((u32)data[off++])<<16; res |= ((u32)data[off++])<<24; return (s32)res; } return (s32)res; } u32 cheatSearchRead(u8 *data, int off, int size) { u32 res = data[off++]; if(size == BITS_16) res |= ((u32)data[off++])<<8; else if(size == BITS_32) { res |= ((u32)data[off++])<<8; res |= ((u32)data[off++])<<16; res |= ((u32)data[off++])<<24; } return res; } void cheatSearch(const CheatSearchData *cs, int compare, int size, bool isSigned) { if(compare < 0 || compare > SEARCH_GE) return; int inc = 1; if(size == BITS_16) inc = 2; else if(size == BITS_32) inc = 4; if(isSigned) { bool (*func)(s32,s32) = cheatSearchSignedFunc[compare]; for(int i = 0; i < cs->count; i++) { CheatSearchBlock *block = &cs->blocks[i]; int size2 = block->size; u8 *bits = block->bits; u8 *data = block->data; u8 *saved = block->saved; for(int j = 0; j < size2; j += inc) { if(IS_BIT_SET(bits, j)) { s32 a = cheatSearchSignedRead(data, j, size); s32 b = cheatSearchSignedRead(saved,j, size); if(!func(a, b)) { CLEAR_BIT(bits, j); if(size == BITS_16) CLEAR_BIT(bits, j+1); if(size == BITS_32) { CLEAR_BIT(bits, j+2); CLEAR_BIT(bits, j+3); } } } } } } else { bool (*func)(u32,u32) = cheatSearchFunc[compare]; for(int i = 0; i < cs->count; i++) { CheatSearchBlock *block = &cs->blocks[i]; int size2 = block->size; u8 *bits = block->bits; u8 *data = block->data; u8 *saved = block->saved; for(int j = 0; j < size2; j += inc) { if(IS_BIT_SET(bits, j)) { u32 a = cheatSearchRead(data, j, size); u32 b = cheatSearchRead(saved,j, size); if(!func(a, b)) { CLEAR_BIT(bits, j); if(size == BITS_16) CLEAR_BIT(bits, j+1); if(size == BITS_32) { CLEAR_BIT(bits, j+2); CLEAR_BIT(bits, j+3); } } } } } } } void cheatSearchValue(const CheatSearchData *cs, int compare, int size, bool isSigned, u32 value) { if(compare < 0 || compare > SEARCH_GE) return; int inc = 1; if(size == BITS_16) inc = 2; else if(size == BITS_32) inc = 4; if(isSigned) { bool (*func)(s32,s32) = cheatSearchSignedFunc[compare]; for(int i = 0; i < cs->count; i++) { CheatSearchBlock *block = &cs->blocks[i]; int size2 = block->size; u8 *bits = block->bits; u8 *data = block->data; for(int j = 0; j < size2; j += inc) { if(IS_BIT_SET(bits, j)) { s32 a = cheatSearchSignedRead(data, j, size); s32 b = (s32)value; if(!func(a, b)) { CLEAR_BIT(bits, j); if(size == BITS_16) CLEAR_BIT(bits, j+1); if(size == BITS_32) { CLEAR_BIT(bits, j+2); CLEAR_BIT(bits, j+3); } } } } } } else { bool (*func)(u32,u32) = cheatSearchFunc[compare]; for(int i = 0; i < cs->count; i++) { CheatSearchBlock *block = &cs->blocks[i]; int size2 = block->size; u8 *bits = block->bits; u8 *data = block->data; for(int j = 0; j < size2; j += inc) { if(IS_BIT_SET(bits, j)) { u32 a = cheatSearchRead(data, j, size); if(!func(a, value)) { CLEAR_BIT(bits, j); if(size == BITS_16) CLEAR_BIT(bits, j+1); if(size == BITS_32) { CLEAR_BIT(bits, j+2); CLEAR_BIT(bits, j+3); } } } } } } } int cheatSearchGetCount(const CheatSearchData *cs, int size) { int res = 0; int inc = 1; if(size == BITS_16) inc = 2; else if(size == BITS_32) inc = 4; for(int i = 0; i < cs->count; i++) { CheatSearchBlock *block = &cs->blocks[i]; int size2 = block->size; u8 *bits = block->bits; for(int j = 0; j < size2; j += inc) { if(IS_BIT_SET(bits, j)) res++; } } return res; } void cheatSearchUpdateValues(const CheatSearchData *cs) { for(int i = 0; i < cs->count; i++) { CheatSearchBlock *block = &cs->blocks[i]; memcpy(block->saved, block->data, block->size); } } VisualBoyAdvance-1.8.0/src/scanline.cpp0000644000175000017500000001274110051375605017353 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "System.h" extern int RGB_LOW_BITS_MASK; void Scanlines (u8 *srcPtr, u32 srcPitch, u8 *, u8 *dstPtr, u32 dstPitch, int width, int height) { u8 *nextLine, *finish; nextLine = dstPtr + dstPitch; do { u32 *bP = (u32 *) srcPtr; u32 *dP = (u32 *) dstPtr; u32 *nL = (u32 *) nextLine; u32 currentPixel; u32 nextPixel; finish = (u8 *) bP + ((width+2) << 1); nextPixel = *bP++; do { currentPixel = nextPixel; nextPixel = *bP++; u32 colorA, colorB; #ifdef WORDS_BIGENDIAN colorA = currentPixel >> 16; colorB = currentPixel & 0xffff; #else colorA = currentPixel & 0xffff; colorB = currentPixel >> 16; #endif *(dP) = colorA | colorA<<16; *(nL) = 0; #ifdef WORDS_BIGENDIAN colorA = nextPixel >> 16; #else colorA = nextPixel & 0xffff; #endif *(dP + 1) = colorB | (colorB << 16); *(nL + 1) = 0; dP += 2; nL += 2; } while ((u8 *) bP < finish); srcPtr += srcPitch; dstPtr += dstPitch << 1; nextLine += dstPitch << 1; } while (--height); } void Scanlines32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u8 *nextLine, *finish; nextLine = dstPtr + dstPitch; do { u32 *bP = (u32 *) srcPtr; u32 *dP = (u32 *) dstPtr; u32 *nL = (u32 *) nextLine; u32 currentPixel; u32 nextPixel; finish = (u8 *) bP + ((width+1) << 2); nextPixel = *bP++; do { currentPixel = nextPixel; nextPixel = *bP++; u32 colorA, colorB; colorA = currentPixel; colorB = nextPixel; *(dP) = colorA; *(dP+1) = colorA; *(nL) = 0; *(nL+1) = 0; *(dP + 2) = colorB; *(dP + 3) = colorB; *(nL+2) = 0; *(nL+3) = 0; nextPixel = *bP++; dP += 4; nL += 4; } while ((u8 *) bP < finish); srcPtr += srcPitch; dstPtr += dstPitch << 1; nextLine += dstPitch << 1; } while (--height); } void ScanlinesTV(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u8 *nextLine, *finish; u32 colorMask = ~(RGB_LOW_BITS_MASK | (RGB_LOW_BITS_MASK << 16)); nextLine = dstPtr + dstPitch; do { u32 *bP = (u32 *) srcPtr; u32 *dP = (u32 *) dstPtr; u32 *nL = (u32 *) nextLine; u32 currentPixel; u32 nextPixel; finish = (u8 *) bP + ((width+2) << 1); nextPixel = *bP++; do { currentPixel = nextPixel; nextPixel = *bP++; u32 colorA, colorB; #ifdef WORDS_BIGENDIAN colorA = currentPixel >> 16; colorB = currentPixel & 0xFFFF; #else colorA = currentPixel & 0xFFFF; colorB = currentPixel >> 16; #endif *(dP) = colorA = colorA | ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1))) << 16; colorA = ((colorA & colorMask) >> 1); colorA += ((colorA & colorMask) >> 1); *(nL) = colorA; colorA = nextPixel & 0xFFFF; *(dP + 1) = colorB = colorB | ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1))) << 16; colorB = ((colorB & colorMask) >> 1); colorB += ((colorB & colorMask) >> 1); *(nL + 1) = colorB; dP += 2; nL += 2; } while ((u8 *) bP < finish); srcPtr += srcPitch; dstPtr += dstPitch << 1; nextLine += dstPitch << 1; } while (--height); } void ScanlinesTV32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u8 *nextLine, *finish; u32 colorMask = ~RGB_LOW_BITS_MASK; nextLine = dstPtr + dstPitch; do { u32 *bP = (u32 *) srcPtr; u32 *dP = (u32 *) dstPtr; u32 *nL = (u32 *) nextLine; u32 currentPixel; u32 nextPixel; finish = (u8 *) bP + ((width+1) << 2); nextPixel = *bP++; do { currentPixel = nextPixel; nextPixel = *bP++; u32 colorA, colorB, temp; colorA = currentPixel; colorB = nextPixel; *(dP) = colorA; *(dP+1) = temp = ((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1); temp = ((temp & colorMask) >> 1); temp += ((temp & colorMask) >> 1); colorA = ((colorA & colorMask) >> 1); colorA += ((colorA & colorMask) >> 1); *(nL) = colorA; *(nL+1) = temp; dP += 2; nL += 2; } while ((u8 *) bP < finish); srcPtr += srcPitch; dstPtr += dstPitch << 1; nextLine += dstPitch << 1; } while (--height); } VisualBoyAdvance-1.8.0/src/remote.cpp0000644000175000017500000003416310476647231017064 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #ifndef _WIN32 # include # include # include # ifdef HAVE_NETINET_IN_H # include # endif // HAVE_NETINET_IN_H # ifdef HAVE_ARPA_INET_H # include # else // ! HAVE_ARPA_INET_H # define socklen_t int # endif // ! HAVE_ARPA_INET_H # define SOCKET int #else // _WIN32 # include # include # define socklen_t int # define close closesocket # define read _read # define write _write #endif // _WIN32 #include "GBA.h" extern bool debugger; extern void CPUUpdateCPSR(); #ifdef SDL extern void (*dbgMain)(); extern void (*dbgSignal)(int,int); extern void debuggerMain(); extern void debuggerSignal(int,int); #endif int remotePort = 55555; int remoteSignal = 5; SOCKET remoteSocket = -1; SOCKET remoteListenSocket = -1; bool remoteConnected = false; bool remoteResumed = false; int (*remoteSendFnc)(char *, int) = NULL; int (*remoteRecvFnc)(char *, int) = NULL; bool (*remoteInitFnc)() = NULL; void (*remoteCleanUpFnc)() = NULL; #ifndef SDL void remoteSetSockets(SOCKET l, SOCKET r) { remoteSocket = r; remoteListenSocket = l; } #endif int remoteTcpSend(char *data, int len) { return send(remoteSocket, data, len, 0); } int remoteTcpRecv(char *data, int len) { return recv(remoteSocket, data, len, 0); } bool remoteTcpInit() { if(remoteSocket == -1) { #ifdef _WIN32 WSADATA wsaData; int error = WSAStartup(MAKEWORD(1,1),&wsaData); #endif // _WIN32 SOCKET s = socket(PF_INET, SOCK_STREAM, 0); remoteListenSocket = s; if(s < 0) { fprintf(stderr,"Error opening socket\n"); exit(-1); } int tmp = 1; setsockopt (s, SOL_SOCKET, SO_REUSEADDR, (char *) &tmp, sizeof (tmp)); // char hostname[256]; // gethostname(hostname, 256); // hostent *ent = gethostbyname(hostname); // unsigned long a = *((unsigned long *)ent->h_addr); sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_port = htons(remotePort); addr.sin_addr.s_addr = htonl(0); int count = 0; while(count < 3) { if(bind(s, (sockaddr *)&addr, sizeof(addr))) { addr.sin_port = htons(ntohs(addr.sin_port)+1); } else break; } if(count == 3) { fprintf(stderr,"Error binding \n"); exit(-1); } fprintf(stderr,"Listening for a connection at port %d\n", ntohs(addr.sin_port)); if(listen(s, 1)) { fprintf(stderr, "Error listening\n"); exit(-1); } socklen_t len = sizeof(addr); #ifdef _WIN32 int flag = 0; ioctlsocket(s, FIONBIO, (unsigned long *)&flag); #endif // _WIN32 SOCKET s2 = accept(s, (sockaddr *)&addr, &len); if(s2 > 0) { fprintf(stderr, "Got a connection from %s %d\n", inet_ntoa((in_addr)addr.sin_addr), ntohs(addr.sin_port)); } else { #ifdef _WIN32 int error = WSAGetLastError(); #endif // _WIN32 } char dummy; recv(s2, &dummy, 1, 0); if(dummy != '+') { fprintf(stderr, "ACK not received\n"); exit(-1); } remoteSocket = s2; // close(s); } return true; } void remoteTcpCleanUp() { if(remoteSocket > 0) { fprintf(stderr, "Closing remote socket\n"); close(remoteSocket); remoteSocket = -1; } if(remoteListenSocket > 0) { fprintf(stderr, "Closing listen socket\n"); close(remoteListenSocket); remoteListenSocket = -1; } } int remotePipeSend(char *data, int len) { int res = write(1, data, len); return res; } int remotePipeRecv(char *data, int len) { int res = read(0, data, len); return res; } bool remotePipeInit() { char dummy; read(0, &dummy, 1); if(dummy != '+') { fprintf(stderr, "ACK not received\n"); exit(-1); } return true; } void remotePipeCleanUp() { } void remoteSetPort(int port) { remotePort = port; } void remoteSetProtocol(int p) { if(p == 0) { remoteSendFnc = remoteTcpSend; remoteRecvFnc = remoteTcpRecv; remoteInitFnc = remoteTcpInit; remoteCleanUpFnc = remoteTcpCleanUp; } else { remoteSendFnc = remotePipeSend; remoteRecvFnc = remotePipeRecv; remoteInitFnc = remotePipeInit; remoteCleanUpFnc = remotePipeCleanUp; } } void remoteInit() { if(remoteInitFnc) remoteInitFnc(); } void remotePutPacket(char *packet) { char *hex = "0123456789abcdef"; char buffer[1024]; size_t count = strlen(packet); unsigned char csum = 0; char *p = buffer; *p++ = '$'; for(size_t i = 0 ;i < count; i++) { csum += packet[i]; *p++ = packet[i]; } *p++ = '#'; *p++ = hex[csum>>4]; *p++ = hex[csum & 15]; *p++ = 0; // printf("Sending %s\n", buffer); remoteSendFnc(buffer, (int)count + 4); char c = 0; remoteRecvFnc(&c, 1); /* if(c == '+') printf("ACK\n"); else if(c=='-') printf("NACK\n"); */ } #define debuggerReadMemory(addr) \ (*(u32*)&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask]) #define debuggerReadHalfWord(addr) \ (*(u16*)&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask]) #define debuggerReadByte(addr) \ map[(addr)>>24].address[(addr) & map[(addr)>>24].mask] #define debuggerWriteMemory(addr, value) \ *(u32*)&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask] = (value) #define debuggerWriteHalfWord(addr, value) \ *(u16*)&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask] = (value) #define debuggerWriteByte(addr, value) \ map[(addr)>>24].address[(addr) & map[(addr)>>24].mask] = (value) void remoteOutput(char *s, u32 addr) { char buffer[16384]; char *d = buffer; *d++ = 'O'; if(s) { char c = *s++; while(c) { sprintf(d, "%02x", c); d += 2; c = *s++; } } else { char c= debuggerReadByte(addr); addr++; while(c) { sprintf(d, "%02x", c); d += 2; c = debuggerReadByte(addr); addr++; } } remotePutPacket(buffer); // fprintf(stderr, "Output sent %s\n", buffer); } void remoteSendSignal() { char buffer[1024]; sprintf(buffer, "S%02x", remoteSignal); remotePutPacket(buffer); } void remoteSendStatus() { char buffer[1024]; sprintf(buffer, "T%02x", remoteSignal); char *s = buffer; s += 3; for(int i = 0; i < 15; i++) { u32 v = reg[i].I; sprintf(s, "%02x:%02x%02x%02x%02x;",i, (v & 255), (v >> 8) & 255, (v >> 16) & 255, (v >> 24) & 255); s += 12; } u32 v = armNextPC; sprintf(s, "0f:%02x%02x%02x%02x;", (v & 255), (v >> 8) & 255, (v >> 16) & 255, (v >> 24) & 255); s += 12; CPUUpdateCPSR(); v = reg[16].I; sprintf(s, "19:%02x%02x%02x%02x;", (v & 255), (v >> 8) & 255, (v >> 16) & 255, (v >> 24) & 255); s += 12; *s = 0; // printf("Sending %s\n", buffer); remotePutPacket(buffer); } void remoteBinaryWrite(char *p) { u32 address; int count; sscanf(p,"%x,%x:", &address, &count); // printf("Binary write for %08x %d\n", address, count); p = strchr(p, ':'); p++; for(int i = 0; i < count; i++) { u8 b = *p++; switch(b) { case 0x7d: b = *p++; debuggerWriteByte(address, (b^0x20)); address++; break; default: debuggerWriteByte(address, b); address++; break; } } // printf("ROM is %08x\n", debuggerReadMemory(0x8000254)); remotePutPacket("OK"); } void remoteMemoryWrite(char *p) { u32 address; int count; sscanf(p,"%x,%x:", &address, &count); // printf("Memory write for %08x %d\n", address, count); p = strchr(p, ':'); p++; for(int i = 0; i < count; i++) { u8 v = 0; char c = *p++; if(c <= '9') v = (c - '0') << 4; else v = (c + 10 - 'a') << 4; c = *p++; if(c <= '9') v += (c - '0'); else v += (c + 10 - 'a'); debuggerWriteByte(address, v); address++; } // printf("ROM is %08x\n", debuggerReadMemory(0x8000254)); remotePutPacket("OK"); } void remoteMemoryRead(char *p) { u32 address; int count; sscanf(p,"%x,%x:", &address, &count); // printf("Memory read for %08x %d\n", address, count); char buffer[1024]; char *s = buffer; for(int i = 0; i < count; i++) { u8 b = debuggerReadByte(address); sprintf(s, "%02x", b); address++; s += 2; } *s = 0; remotePutPacket(buffer); } void remoteStepOverRange(char *p) { u32 address; u32 final; sscanf(p, "%x,%x", &address, &final); remotePutPacket("OK"); remoteResumed = true; do { CPULoop(1); if(debugger) break; } while(armNextPC >= address && armNextPC < final); remoteResumed = false; remoteSendStatus(); } void remoteWriteWatch(char *p, bool active) { u32 address; int count; sscanf(p, ",%x,%x#", &address, &count); fprintf(stderr, "Write watch for %08x %d\n", address, count); if(address < 0x2000000 || address > 0x3007fff) { remotePutPacket("E01"); return; } if(address > 0x203ffff && address < 0x3000000) { remotePutPacket("E01"); return; } u32 final = address + count; if(address < 0x2040000 && final > 0x2040000) { remotePutPacket("E01"); return; } else if(address < 0x3008000 && final > 0x3008000) { remotePutPacket("E01"); return; } for(int i = 0; i < count; i++) { if((address >> 24) == 2) freezeWorkRAM[address & 0x3ffff] = active; else freezeInternalRAM[address & 0x7fff] = active; address++; } remotePutPacket("OK"); } void remoteReadRegisters(char *p) { char buffer[1024]; char *s = buffer; int i; // regular registers for(i = 0; i < 15; i++) { u32 v = reg[i].I; sprintf(s, "%02x%02x%02x%02x", v & 255, (v >> 8) & 255, (v >> 16) & 255, (v >> 24) & 255); s += 8; } // PC u32 pc = armNextPC; sprintf(s, "%02x%02x%02x%02x", pc & 255, (pc >> 8) & 255, (pc >> 16) & 255, (pc >> 24) & 255); s += 8; // floating point registers (24-bit) for(i = 0; i < 8; i++) { sprintf(s, "000000000000000000000000"); s += 24; } // FP status register sprintf(s, "00000000"); s += 8; // CPSR CPUUpdateCPSR(); u32 v = reg[16].I; sprintf(s, "%02x%02x%02x%02x", v & 255, (v >> 8) & 255, (v >> 16) & 255, (v >> 24) & 255); s += 8; *s = 0; remotePutPacket(buffer); } void remoteWriteRegister(char *p) { int r; sscanf(p, "%x=", &r); p = strchr(p, '='); p++; char c = *p++; u32 v = 0; u8 data[4] = {0,0,0,0}; int i = 0; while(c != '#') { u8 b = 0; if(c <= '9') b = (c - '0') << 4; else b = (c + 10 - 'a') << 4; c = *p++; if(c <= '9') b += (c - '0'); else b += (c + 10 - 'a'); data[i++] = b; c = *p++; } v = data[0] | (data[1] << 8) | (data[2] << 16) | (data[3] << 24); // printf("Write register %d=%08x\n", r, v); reg[r].I = v; if(r == 15) { armNextPC = v; if(armState) reg[15].I = v + 4; else reg[15].I = v + 2; } remotePutPacket("OK"); } extern int emulating; void remoteStubMain() { if(!debugger) return; if(remoteResumed) { remoteSendStatus(); remoteResumed = false; } while(1) { char buffer[1024]; int res = remoteRecvFnc(buffer, 1024); if(res == -1) { fprintf(stderr, "GDB connection lost\n"); #ifdef SDL dbgMain = debuggerMain; dbgSignal = debuggerSignal; #endif debugger = false; break; } // fprintf(stderr, "Received %s\n", buffer); char *p = buffer; char c = *p++; char pp = '+'; remoteSendFnc(&pp, 1); if(c != '$') continue; c= *p++; switch(c) { case '?': remoteSendSignal(); break; case 'D': remotePutPacket("OK"); #ifdef SDL dbgMain = debuggerMain; dbgSignal = debuggerSignal; #endif remoteResumed = true; debugger = false; return; case 'e': remoteStepOverRange(p); break; case 'k': remotePutPacket("OK"); #ifdef SDL dbgMain = debuggerMain; dbgSignal = debuggerSignal; #endif debugger = false; emulating = false; return; case 'C': remoteResumed = true; debugger = false; return; case 'c': remoteResumed = true; debugger = false; return; case 's': remoteResumed = true; remoteSignal = 5; CPULoop(1); if(remoteResumed) { remoteResumed = false; remoteSendStatus(); } break; case 'g': remoteReadRegisters(p); break; case 'P': remoteWriteRegister(p); break; case 'M': remoteMemoryWrite(p); break; case 'm': remoteMemoryRead(p); break; case 'X': remoteBinaryWrite(p); break; case 'H': remotePutPacket("OK"); break; case 'q': remotePutPacket(""); break; case 'Z': if(*p++ == '2') { remoteWriteWatch(p, true); } else remotePutPacket(""); break; case 'z': if(*p++ == '2') { remoteWriteWatch(p, false); } else remotePutPacket(""); break; default: { *(strchr(p, '#') + 3) = 0; fprintf(stderr, "Unknown packet %s\n", --p); remotePutPacket(""); } break; } } } void remoteStubSignal(int sig, int number) { remoteSignal = sig; remoteResumed = false; remoteSendStatus(); debugger = true; } void remoteCleanUp() { if(remoteCleanUpFnc) remoteCleanUpFnc(); } VisualBoyAdvance-1.8.0/src/unzip.h0000644000175000017500000002737010050707405016371 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. /* unzip.h -- IO for uncompress .zip files using zlib Version 0.15 beta, Mar 19th, 1998, Copyright (C) 1998 Gilles Vollant This unzip package allow extract file from .ZIP file, compatible with PKZip 2.04g WinZip, InfoZip tools and compatible. Encryption and multi volume ZipFile (span) are not supported. Old compressions used by old PKZip 1.x are not supported THIS IS AN ALPHA VERSION. AT THIS STAGE OF DEVELOPPEMENT, SOMES API OR STRUCTURE CAN CHANGE IN FUTURE VERSION !! I WAIT FEEDBACK at mail info@winimage.com Visit also http://www.winimage.com/zLibDll/unzip.htm for evolution Condition of use and distribution are the same than zlib : This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ /* for more info about .ZIP format, see ftp://ftp.cdrom.com/pub/infozip/doc/appnote-970311-iz.zip PkWare has also a specification at : ftp://ftp.pkware.com/probdesc.zip */ #ifndef _unz_H #define _unz_H #ifdef __cplusplus extern "C" { #endif #ifndef _ZLIB_H #include "zlib.h" #endif #if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP) /* like the STRICT of WIN32, we define a pointer that cannot be converted from (void*) without cast */ typedef struct TagunzFile__ { int unused; } unzFile__; typedef unzFile__ *unzFile; #else typedef voidp unzFile; #endif #define UNZ_OK (0) #define UNZ_END_OF_LIST_OF_FILE (-100) #define UNZ_ERRNO (Z_ERRNO) #define UNZ_EOF (0) #define UNZ_PARAMERROR (-102) #define UNZ_BADZIPFILE (-103) #define UNZ_INTERNALERROR (-104) #define UNZ_CRCERROR (-105) /* tm_unz contain date/time info */ typedef struct tm_unz_s { uInt tm_sec; /* seconds after the minute - [0,59] */ uInt tm_min; /* minutes after the hour - [0,59] */ uInt tm_hour; /* hours since midnight - [0,23] */ uInt tm_mday; /* day of the month - [1,31] */ uInt tm_mon; /* months since January - [0,11] */ uInt tm_year; /* years - [1980..2044] */ } tm_unz; /* unz_global_info structure contain global data about the ZIPfile These data comes from the end of central dir */ typedef struct unz_global_info_s { uLong number_entry; /* total number of entries in the central dir on this disk */ uLong size_comment; /* size of the global comment of the zipfile */ } unz_global_info; /* unz_file_info contain information about a file in the zipfile */ typedef struct unz_file_info_s { uLong version; /* version made by 2 bytes */ uLong version_needed; /* version needed to extract 2 bytes */ uLong flag; /* general purpose bit flag 2 bytes */ uLong compression_method; /* compression method 2 bytes */ uLong dosDate; /* last mod file date in Dos fmt 4 bytes */ uLong crc; /* crc-32 4 bytes */ uLong compressed_size; /* compressed size 4 bytes */ uLong uncompressed_size; /* uncompressed size 4 bytes */ uLong size_filename; /* filename length 2 bytes */ uLong size_file_extra; /* extra field length 2 bytes */ uLong size_file_comment; /* file comment length 2 bytes */ uLong disk_num_start; /* disk number start 2 bytes */ uLong internal_fa; /* internal file attributes 2 bytes */ uLong external_fa; /* external file attributes 4 bytes */ tm_unz tmu_date; } unz_file_info; extern int ZEXPORT unzStringFileNameCompare OF ((const char* fileName1, const char* fileName2, int iCaseSensitivity)); /* Compare two filename (fileName1,fileName2). If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp) If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi or strcasecmp) If iCaseSenisivity = 0, case sensitivity is defaut of your operating system (like 1 on Unix, 2 on Windows) */ extern unzFile ZEXPORT unzOpen OF((const char *path)); /* Open a Zip file. path contain the full pathname (by example, on a Windows NT computer "c:\\zlib\\zlib111.zip" or on an Unix computer "zlib/zlib111.zip". If the zipfile cannot be opened (file don't exist or in not valid), the return value is NULL. Else, the return value is a unzFile Handle, usable with other function of this unzip package. */ extern int ZEXPORT unzClose OF((unzFile file)); /* Close a ZipFile opened with unzipOpen. If there is files inside the .Zip opened with unzOpenCurrentFile (see later), these files MUST be closed with unzipCloseCurrentFile before call unzipClose. return UNZ_OK if there is no problem. */ extern int ZEXPORT unzGetGlobalInfo OF((unzFile file, unz_global_info *pglobal_info)); /* Write info about the ZipFile in the *pglobal_info structure. No preparation of the structure is needed return UNZ_OK if there is no problem. */ extern int ZEXPORT unzGetGlobalComment OF((unzFile file, char *szComment, uLong uSizeBuf)); /* Get the global comment string of the ZipFile, in the szComment buffer. uSizeBuf is the size of the szComment buffer. return the number of byte copied or an error code <0 */ /***************************************************************************/ /* Unzip package allow you browse the directory of the zipfile */ extern int ZEXPORT unzGoToFirstFile OF((unzFile file)); /* Set the current file of the zipfile to the first file. return UNZ_OK if there is no problem */ extern int ZEXPORT unzGoToNextFile OF((unzFile file)); /* Set the current file of the zipfile to the next file. return UNZ_OK if there is no problem return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest. */ extern int ZEXPORT unzLocateFile OF((unzFile file, const char *szFileName, int iCaseSensitivity)); /* Try locate the file szFileName in the zipfile. For the iCaseSensitivity signification, see unzStringFileNameCompare return value : UNZ_OK if the file is found. It becomes the current file. UNZ_END_OF_LIST_OF_FILE if the file is not found */ extern int ZEXPORT unzGetCurrentFileInfo OF((unzFile file, unz_file_info *pfile_info, char *szFileName, uLong fileNameBufferSize, void *extraField, uLong extraFieldBufferSize, char *szComment, uLong commentBufferSize)); /* Get Info about the current file if pfile_info!=NULL, the *pfile_info structure will contain somes info about the current file if szFileName!=NULL, the filemane string will be copied in szFileName (fileNameBufferSize is the size of the buffer) if extraField!=NULL, the extra field information will be copied in extraField (extraFieldBufferSize is the size of the buffer). This is the Central-header version of the extra field if szComment!=NULL, the comment string of the file will be copied in szComment (commentBufferSize is the size of the buffer) */ /***************************************************************************/ /* for reading the content of the current zipfile, you can open it, read data from it, and close it (you can close it before reading all the file) */ extern int ZEXPORT unzOpenCurrentFile OF((unzFile file)); /* Open for reading data the current file in the zipfile. If there is no error, the return value is UNZ_OK. */ extern int ZEXPORT unzCloseCurrentFile OF((unzFile file)); /* Close the file in zip opened with unzOpenCurrentFile Return UNZ_CRCERROR if all the file was read but the CRC is not good */ extern int ZEXPORT unzReadCurrentFile OF((unzFile file, voidp buf, unsigned len)); /* Read bytes from the current file (opened by unzOpenCurrentFile) buf contain buffer where data must be copied len the size of buf. return the number of byte copied if somes bytes are copied return 0 if the end of file was reached return <0 with error code if there is an error (UNZ_ERRNO for IO error, or zLib error for uncompress error) */ extern z_off_t ZEXPORT unztell OF((unzFile file)); /* Give the current position in uncompressed data */ extern int ZEXPORT unzeof OF((unzFile file)); /* return 1 if the end of file was reached, 0 elsewhere */ extern int ZEXPORT unzGetLocalExtrafield OF((unzFile file, voidp buf, unsigned len)); /* Read extra field from the current file (opened by unzOpenCurrentFile) This is the local-header version of the extra field (sometimes, there is more info in the local-header version than in the central-header) if buf==NULL, it return the size of the local extra field if buf!=NULL, len is the size of the buffer, the extra header is copied in buf. the return value is the number of bytes copied in buf, or (if <0) the error code */ #ifdef __cplusplus } #endif #endif /* _unz_H */ VisualBoyAdvance-1.8.0/src/Gfx.cpp0000644000175000017500000000264110306313347016277 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "System.h" int coeff[32] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16}; u32 line0[240]; u32 line1[240]; u32 line2[240]; u32 line3[240]; u32 lineOBJ[240]; u32 lineOBJWin[240]; u32 lineMix[240]; bool gfxInWin0[240]; bool gfxInWin1[240]; int lineOBJpixleft[128]; int gfxBG2Changed = 0; int gfxBG3Changed = 0; int gfxBG2X = 0; int gfxBG2Y = 0; int gfxBG2LastX = 0; int gfxBG2LastY = 0; int gfxBG3X = 0; int gfxBG3Y = 0; int gfxBG3LastX = 0; int gfxBG3LastY = 0; int gfxLastVCOUNT = 0; VisualBoyAdvance-1.8.0/src/GBA.cpp0000644000175000017500000031514510473602622016154 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #include #include #include "GBA.h" #include "GBAinline.h" #include "Globals.h" #include "Gfx.h" #include "EEprom.h" #include "Flash.h" #include "Sound.h" #include "Sram.h" #include "bios.h" #include "unzip.h" #include "Cheats.h" #include "NLS.h" #include "elf.h" #include "Util.h" #include "Port.h" #include "agbprint.h" #ifdef PROFILING #include "prof/prof.h" #endif #define UPDATE_REG(address, value)\ {\ WRITE16LE(((u16 *)&ioMem[address]),value);\ }\ #define ARM_PREFETCH \ {\ cpuPrefetch[0] = CPUReadMemoryQuick(armNextPC);\ cpuPrefetch[1] = CPUReadMemoryQuick(armNextPC+4);\ } #define THUMB_PREFETCH \ {\ cpuPrefetch[0] = CPUReadHalfWordQuick(armNextPC);\ cpuPrefetch[1] = CPUReadHalfWordQuick(armNextPC+2);\ } #define ARM_PREFETCH_NEXT \ cpuPrefetch[1] = CPUReadMemoryQuick(armNextPC+4); #define THUMB_PREFETCH_NEXT\ cpuPrefetch[1] = CPUReadHalfWordQuick(armNextPC+2); #ifdef __GNUC__ #define _stricmp strcasecmp #endif extern int emulating; int SWITicks = 0; int IRQTicks = 0; u32 mastercode = 0; int layerEnableDelay = 0; bool busPrefetch = false; bool busPrefetchEnable = false; u32 busPrefetchCount = 0; int cpuDmaTicksToUpdate = 0; int cpuDmaCount = 0; bool cpuDmaHack = false; u32 cpuDmaLast = 0; int dummyAddress = 0; bool cpuBreakLoop = false; int cpuNextEvent = 0; int gbaSaveType = 0; // used to remember the save type on reset bool intState = false; bool stopState = false; bool holdState = false; int holdType = 0; bool cpuSramEnabled = true; bool cpuFlashEnabled = true; bool cpuEEPROMEnabled = true; bool cpuEEPROMSensorEnabled = false; u32 cpuPrefetch[2]; int cpuTotalTicks = 0; #ifdef PROFILING int profilingTicks = 0; int profilingTicksReload = 0; static profile_segment *profilSegment = NULL; #endif #ifdef BKPT_SUPPORT u8 freezeWorkRAM[0x40000]; u8 freezeInternalRAM[0x8000]; u8 freezeVRAM[0x18000]; u8 freezePRAM[0x400]; u8 freezeOAM[0x400]; bool debugger_last; #endif int lcdTicks = (useBios && !skipBios) ? 1008 : 208; u8 timerOnOffDelay = 0; u16 timer0Value = 0; bool timer0On = false; int timer0Ticks = 0; int timer0Reload = 0; int timer0ClockReload = 0; u16 timer1Value = 0; bool timer1On = false; int timer1Ticks = 0; int timer1Reload = 0; int timer1ClockReload = 0; u16 timer2Value = 0; bool timer2On = false; int timer2Ticks = 0; int timer2Reload = 0; int timer2ClockReload = 0; u16 timer3Value = 0; bool timer3On = false; int timer3Ticks = 0; int timer3Reload = 0; int timer3ClockReload = 0; u32 dma0Source = 0; u32 dma0Dest = 0; u32 dma1Source = 0; u32 dma1Dest = 0; u32 dma2Source = 0; u32 dma2Dest = 0; u32 dma3Source = 0; u32 dma3Dest = 0; void (*cpuSaveGameFunc)(u32,u8) = flashSaveDecide; void (*renderLine)() = mode0RenderLine; bool fxOn = false; bool windowOn = false; int frameCount = 0; char buffer[1024]; FILE *out = NULL; u32 lastTime = 0; int count = 0; int capture = 0; int capturePrevious = 0; int captureNumber = 0; const int TIMER_TICKS[4] = { 0, 6, 8, 10 }; const u32 objTilesAddress [3] = {0x010000, 0x014000, 0x014000}; const u8 gamepakRamWaitState[4] = { 4, 3, 2, 8 }; const u8 gamepakWaitState[4] = { 4, 3, 2, 8 }; const u8 gamepakWaitState0[2] = { 2, 1 }; const u8 gamepakWaitState1[2] = { 4, 1 }; const u8 gamepakWaitState2[2] = { 8, 1 }; const bool isInRom [16]= { false, false, false, false, false, false, false, false, true, true, true, true, true, true, false, false }; u8 memoryWait[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 0 }; u8 memoryWait32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 7, 7, 9, 9, 13, 13, 4, 0 }; u8 memoryWaitSeq[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 4, 4, 8, 8, 4, 0 }; u8 memoryWaitSeq32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 5, 5, 9, 9, 17, 17, 4, 0 }; // The videoMemoryWait constants are used to add some waitstates // if the opcode access video memory data outside of vblank/hblank // It seems to happen on only one ticks for each pixel. // Not used for now (too problematic with current code). //const u8 videoMemoryWait[16] = // {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}; u8 biosProtected[4]; #ifdef WORDS_BIGENDIAN bool cpuBiosSwapped = false; #endif u32 myROM[] = { 0xEA000006, 0xEA000093, 0xEA000006, 0x00000000, 0x00000000, 0x00000000, 0xEA000088, 0x00000000, 0xE3A00302, 0xE1A0F000, 0xE92D5800, 0xE55EC002, 0xE28FB03C, 0xE79BC10C, 0xE14FB000, 0xE92D0800, 0xE20BB080, 0xE38BB01F, 0xE129F00B, 0xE92D4004, 0xE1A0E00F, 0xE12FFF1C, 0xE8BD4004, 0xE3A0C0D3, 0xE129F00C, 0xE8BD0800, 0xE169F00B, 0xE8BD5800, 0xE1B0F00E, 0x0000009C, 0x0000009C, 0x0000009C, 0x0000009C, 0x000001F8, 0x000001F0, 0x000000AC, 0x000000A0, 0x000000FC, 0x00000168, 0xE12FFF1E, 0xE1A03000, 0xE1A00001, 0xE1A01003, 0xE2113102, 0x42611000, 0xE033C040, 0x22600000, 0xE1B02001, 0xE15200A0, 0x91A02082, 0x3AFFFFFC, 0xE1500002, 0xE0A33003, 0x20400002, 0xE1320001, 0x11A020A2, 0x1AFFFFF9, 0xE1A01000, 0xE1A00003, 0xE1B0C08C, 0x22600000, 0x42611000, 0xE12FFF1E, 0xE92D0010, 0xE1A0C000, 0xE3A01001, 0xE1500001, 0x81A000A0, 0x81A01081, 0x8AFFFFFB, 0xE1A0000C, 0xE1A04001, 0xE3A03000, 0xE1A02001, 0xE15200A0, 0x91A02082, 0x3AFFFFFC, 0xE1500002, 0xE0A33003, 0x20400002, 0xE1320001, 0x11A020A2, 0x1AFFFFF9, 0xE0811003, 0xE1B010A1, 0xE1510004, 0x3AFFFFEE, 0xE1A00004, 0xE8BD0010, 0xE12FFF1E, 0xE0010090, 0xE1A01741, 0xE2611000, 0xE3A030A9, 0xE0030391, 0xE1A03743, 0xE2833E39, 0xE0030391, 0xE1A03743, 0xE2833C09, 0xE283301C, 0xE0030391, 0xE1A03743, 0xE2833C0F, 0xE28330B6, 0xE0030391, 0xE1A03743, 0xE2833C16, 0xE28330AA, 0xE0030391, 0xE1A03743, 0xE2833A02, 0xE2833081, 0xE0030391, 0xE1A03743, 0xE2833C36, 0xE2833051, 0xE0030391, 0xE1A03743, 0xE2833CA2, 0xE28330F9, 0xE0000093, 0xE1A00840, 0xE12FFF1E, 0xE3A00001, 0xE3A01001, 0xE92D4010, 0xE3A03000, 0xE3A04001, 0xE3500000, 0x1B000004, 0xE5CC3301, 0xEB000002, 0x0AFFFFFC, 0xE8BD4010, 0xE12FFF1E, 0xE3A0C301, 0xE5CC3208, 0xE15C20B8, 0xE0110002, 0x10222000, 0x114C20B8, 0xE5CC4208, 0xE12FFF1E, 0xE92D500F, 0xE3A00301, 0xE1A0E00F, 0xE510F004, 0xE8BD500F, 0xE25EF004, 0xE59FD044, 0xE92D5000, 0xE14FC000, 0xE10FE000, 0xE92D5000, 0xE3A0C302, 0xE5DCE09C, 0xE35E00A5, 0x1A000004, 0x05DCE0B4, 0x021EE080, 0xE28FE004, 0x159FF018, 0x059FF018, 0xE59FD018, 0xE8BD5000, 0xE169F00C, 0xE8BD5000, 0xE25EF004, 0x03007FF0, 0x09FE2000, 0x09FFC000, 0x03007FE0 }; variable_desc saveGameStruct[] = { { &DISPCNT , sizeof(u16) }, { &DISPSTAT , sizeof(u16) }, { &VCOUNT , sizeof(u16) }, { &BG0CNT , sizeof(u16) }, { &BG1CNT , sizeof(u16) }, { &BG2CNT , sizeof(u16) }, { &BG3CNT , sizeof(u16) }, { &BG0HOFS , sizeof(u16) }, { &BG0VOFS , sizeof(u16) }, { &BG1HOFS , sizeof(u16) }, { &BG1VOFS , sizeof(u16) }, { &BG2HOFS , sizeof(u16) }, { &BG2VOFS , sizeof(u16) }, { &BG3HOFS , sizeof(u16) }, { &BG3VOFS , sizeof(u16) }, { &BG2PA , sizeof(u16) }, { &BG2PB , sizeof(u16) }, { &BG2PC , sizeof(u16) }, { &BG2PD , sizeof(u16) }, { &BG2X_L , sizeof(u16) }, { &BG2X_H , sizeof(u16) }, { &BG2Y_L , sizeof(u16) }, { &BG2Y_H , sizeof(u16) }, { &BG3PA , sizeof(u16) }, { &BG3PB , sizeof(u16) }, { &BG3PC , sizeof(u16) }, { &BG3PD , sizeof(u16) }, { &BG3X_L , sizeof(u16) }, { &BG3X_H , sizeof(u16) }, { &BG3Y_L , sizeof(u16) }, { &BG3Y_H , sizeof(u16) }, { &WIN0H , sizeof(u16) }, { &WIN1H , sizeof(u16) }, { &WIN0V , sizeof(u16) }, { &WIN1V , sizeof(u16) }, { &WININ , sizeof(u16) }, { &WINOUT , sizeof(u16) }, { &MOSAIC , sizeof(u16) }, { &BLDMOD , sizeof(u16) }, { &COLEV , sizeof(u16) }, { &COLY , sizeof(u16) }, { &DM0SAD_L , sizeof(u16) }, { &DM0SAD_H , sizeof(u16) }, { &DM0DAD_L , sizeof(u16) }, { &DM0DAD_H , sizeof(u16) }, { &DM0CNT_L , sizeof(u16) }, { &DM0CNT_H , sizeof(u16) }, { &DM1SAD_L , sizeof(u16) }, { &DM1SAD_H , sizeof(u16) }, { &DM1DAD_L , sizeof(u16) }, { &DM1DAD_H , sizeof(u16) }, { &DM1CNT_L , sizeof(u16) }, { &DM1CNT_H , sizeof(u16) }, { &DM2SAD_L , sizeof(u16) }, { &DM2SAD_H , sizeof(u16) }, { &DM2DAD_L , sizeof(u16) }, { &DM2DAD_H , sizeof(u16) }, { &DM2CNT_L , sizeof(u16) }, { &DM2CNT_H , sizeof(u16) }, { &DM3SAD_L , sizeof(u16) }, { &DM3SAD_H , sizeof(u16) }, { &DM3DAD_L , sizeof(u16) }, { &DM3DAD_H , sizeof(u16) }, { &DM3CNT_L , sizeof(u16) }, { &DM3CNT_H , sizeof(u16) }, { &TM0D , sizeof(u16) }, { &TM0CNT , sizeof(u16) }, { &TM1D , sizeof(u16) }, { &TM1CNT , sizeof(u16) }, { &TM2D , sizeof(u16) }, { &TM2CNT , sizeof(u16) }, { &TM3D , sizeof(u16) }, { &TM3CNT , sizeof(u16) }, { &P1 , sizeof(u16) }, { &IE , sizeof(u16) }, { &IF , sizeof(u16) }, { &IME , sizeof(u16) }, { &holdState, sizeof(bool) }, { &holdType, sizeof(int) }, { &lcdTicks, sizeof(int) }, { &timer0On , sizeof(bool) }, { &timer0Ticks , sizeof(int) }, { &timer0Reload , sizeof(int) }, { &timer0ClockReload , sizeof(int) }, { &timer1On , sizeof(bool) }, { &timer1Ticks , sizeof(int) }, { &timer1Reload , sizeof(int) }, { &timer1ClockReload , sizeof(int) }, { &timer2On , sizeof(bool) }, { &timer2Ticks , sizeof(int) }, { &timer2Reload , sizeof(int) }, { &timer2ClockReload , sizeof(int) }, { &timer3On , sizeof(bool) }, { &timer3Ticks , sizeof(int) }, { &timer3Reload , sizeof(int) }, { &timer3ClockReload , sizeof(int) }, { &dma0Source , sizeof(u32) }, { &dma0Dest , sizeof(u32) }, { &dma1Source , sizeof(u32) }, { &dma1Dest , sizeof(u32) }, { &dma2Source , sizeof(u32) }, { &dma2Dest , sizeof(u32) }, { &dma3Source , sizeof(u32) }, { &dma3Dest , sizeof(u32) }, { &fxOn, sizeof(bool) }, { &windowOn, sizeof(bool) }, { &N_FLAG , sizeof(bool) }, { &C_FLAG , sizeof(bool) }, { &Z_FLAG , sizeof(bool) }, { &V_FLAG , sizeof(bool) }, { &armState , sizeof(bool) }, { &armIrqEnable , sizeof(bool) }, { &armNextPC , sizeof(u32) }, { &armMode , sizeof(int) }, { &saveType , sizeof(int) }, { NULL, 0 } }; static int romSize = 0x2000000; #ifdef PROFILING void cpuProfil(profile_segment *seg) { profilSegment = seg; } void cpuEnableProfiling(int hz) { if(hz == 0) hz = 100; profilingTicks = profilingTicksReload = 16777216 / hz; profSetHertz(hz); } #endif // Waitstates when accessing data inline int dataTicksAccess16(u32 address) // DATA 8/16bits NON SEQ { int addr = (address>>24)&15; int value = memoryWait[addr]; if ((addr>=0x08) || (addr < 0x02)) { busPrefetchCount=0; busPrefetch=false; } else if (busPrefetch) { int waitState = value; if (!waitState) waitState = 1; busPrefetchCount = ((++busPrefetchCount)<>24)&15; int value = memoryWait32[addr]; if ((addr>=0x08) || (addr < 0x02)) { busPrefetchCount=0; busPrefetch=false; } else if (busPrefetch) { int waitState = value; if (!waitState) waitState = 1; busPrefetchCount = ((++busPrefetchCount)<>24)&15; int value = memoryWaitSeq[addr]; if ((addr>=0x08) || (addr < 0x02)) { busPrefetchCount=0; busPrefetch=false; } else if (busPrefetch) { int waitState = value; if (!waitState) waitState = 1; busPrefetchCount = ((++busPrefetchCount)<>24)&15; int value = memoryWaitSeq32[addr]; if ((addr>=0x08) || (addr < 0x02)) { busPrefetchCount=0; busPrefetch=false; } else if (busPrefetch) { int waitState = value; if (!waitState) waitState = 1; busPrefetchCount = ((++busPrefetchCount)<>24)&15; if ((addr>=0x08) && (addr<=0x0D)) { if (busPrefetchCount&0x1) { if (busPrefetchCount&0x2) { busPrefetchCount = ((busPrefetchCount&0xFF)>>2) | (busPrefetchCount&0xFFFFFF00); return 0; } busPrefetchCount = ((busPrefetchCount&0xFF)>>1) | (busPrefetchCount&0xFFFFFF00); return memoryWaitSeq[addr]-1; } else { busPrefetchCount=0; return memoryWait[addr]; } } else { busPrefetchCount = 0; return memoryWait[addr]; } } inline int codeTicksAccess32(u32 address) // ARM NON SEQ { int addr = (address>>24)&15; if ((addr>=0x08) && (addr<=0x0D)) { if (busPrefetchCount&0x1) { if (busPrefetchCount&0x2) { busPrefetchCount = ((busPrefetchCount&0xFF)>>2) | (busPrefetchCount&0xFFFFFF00); return 0; } busPrefetchCount = ((busPrefetchCount&0xFF)>>1) | (busPrefetchCount&0xFFFFFF00); return memoryWaitSeq[addr] - 1; } else { busPrefetchCount = 0; return memoryWait32[addr]; } } else { busPrefetchCount = 0; return memoryWait32[addr]; } } inline int codeTicksAccessSeq16(u32 address) // THUMB SEQ { int addr = (address>>24)&15; if ((addr>=0x08) && (addr<=0x0D)) { if (busPrefetchCount&0x1) { busPrefetchCount = ((busPrefetchCount&0xFF)>>1) | (busPrefetchCount&0xFFFFFF00); return 0; } else if (busPrefetchCount>0xFF) { busPrefetchCount=0; return memoryWait[addr]; } else return memoryWaitSeq[addr]; } else { busPrefetchCount = 0; return memoryWaitSeq[addr]; } } inline int codeTicksAccessSeq32(u32 address) // ARM SEQ { int addr = (address>>24)&15; if ((addr>=0x08) && (addr<=0x0D)) { if (busPrefetchCount&0x1) { if (busPrefetchCount&0x2) { busPrefetchCount = ((busPrefetchCount&0xFF)>>2) | (busPrefetchCount&0xFFFFFF00); return 0; } busPrefetchCount = ((busPrefetchCount&0xFF)>>1) | (busPrefetchCount&0xFFFFFF00); return memoryWaitSeq[addr]; } else if (busPrefetchCount>0xFF) { busPrefetchCount=0; return memoryWait32[addr]; } else return memoryWaitSeq32[addr]; } else { return memoryWaitSeq32[addr]; } } inline int CPUUpdateTicks() { int cpuLoopTicks = lcdTicks; if(soundTicks < cpuLoopTicks) cpuLoopTicks = soundTicks; if(timer0On && (timer0Ticks < cpuLoopTicks)) { cpuLoopTicks = timer0Ticks; } if(timer1On && !(TM1CNT & 4) && (timer1Ticks < cpuLoopTicks)) { cpuLoopTicks = timer1Ticks; } if(timer2On && !(TM2CNT & 4) && (timer2Ticks < cpuLoopTicks)) { cpuLoopTicks = timer2Ticks; } if(timer3On && !(TM3CNT & 4) && (timer3Ticks < cpuLoopTicks)) { cpuLoopTicks = timer3Ticks; } #ifdef PROFILING if(profilingTicksReload != 0) { if(profilingTicks < cpuLoopTicks) { cpuLoopTicks = profilingTicks; } } #endif if (SWITicks) { if (SWITicks < cpuLoopTicks) cpuLoopTicks = SWITicks; } if (IRQTicks) { if (IRQTicks < cpuLoopTicks) cpuLoopTicks = IRQTicks; } return cpuLoopTicks; } void CPUUpdateWindow0() { int x00 = WIN0H>>8; int x01 = WIN0H & 255; if(x00 <= x01) { for(int i = 0; i < 240; i++) { gfxInWin0[i] = (i >= x00 && i < x01); } } else { for(int i = 0; i < 240; i++) { gfxInWin0[i] = (i >= x00 || i < x01); } } } void CPUUpdateWindow1() { int x00 = WIN1H>>8; int x01 = WIN1H & 255; if(x00 <= x01) { for(int i = 0; i < 240; i++) { gfxInWin1[i] = (i >= x00 && i < x01); } } else { for(int i = 0; i < 240; i++) { gfxInWin1[i] = (i >= x00 || i < x01); } } } extern u32 line0[240]; extern u32 line1[240]; extern u32 line2[240]; extern u32 line3[240]; #define CLEAR_ARRAY(a) \ {\ u32 *array = (a);\ for(int i = 0; i < 240; i++) {\ *array++ = 0x80000000;\ }\ }\ void CPUUpdateRenderBuffers(bool force) { if(!(layerEnable & 0x0100) || force) { CLEAR_ARRAY(line0); } if(!(layerEnable & 0x0200) || force) { CLEAR_ARRAY(line1); } if(!(layerEnable & 0x0400) || force) { CLEAR_ARRAY(line2); } if(!(layerEnable & 0x0800) || force) { CLEAR_ARRAY(line3); } } static bool CPUWriteState(gzFile gzFile) { utilWriteInt(gzFile, SAVE_GAME_VERSION); utilGzWrite(gzFile, &rom[0xa0], 16); utilWriteInt(gzFile, useBios); utilGzWrite(gzFile, ®[0], sizeof(reg)); utilWriteData(gzFile, saveGameStruct); // new to version 0.7.1 utilWriteInt(gzFile, stopState); // new to version 0.8 utilWriteInt(gzFile, IRQTicks); utilGzWrite(gzFile, internalRAM, 0x8000); utilGzWrite(gzFile, paletteRAM, 0x400); utilGzWrite(gzFile, workRAM, 0x40000); utilGzWrite(gzFile, vram, 0x20000); utilGzWrite(gzFile, oam, 0x400); utilGzWrite(gzFile, pix, 4*241*162); utilGzWrite(gzFile, ioMem, 0x400); eepromSaveGame(gzFile); flashSaveGame(gzFile); soundSaveGame(gzFile); cheatsSaveGame(gzFile); // version 1.5 rtcSaveGame(gzFile); return true; } bool CPUWriteState(const char *file) { gzFile gzFile = utilGzOpen(file, "wb"); if(gzFile == NULL) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), file); return false; } bool res = CPUWriteState(gzFile); utilGzClose(gzFile); return res; } bool CPUWriteMemState(char *memory, int available) { gzFile gzFile = utilMemGzOpen(memory, available, "w"); if(gzFile == NULL) { return false; } bool res = CPUWriteState(gzFile); long pos = utilGzMemTell(gzFile)+8; if(pos >= (available)) res = false; utilGzClose(gzFile); return res; } static bool CPUReadState(gzFile gzFile) { int version = utilReadInt(gzFile); if(version > SAVE_GAME_VERSION || version < SAVE_GAME_VERSION_1) { systemMessage(MSG_UNSUPPORTED_VBA_SGM, N_("Unsupported VisualBoyAdvance save game version %d"), version); return false; } u8 romname[17]; utilGzRead(gzFile, romname, 16); if(memcmp(&rom[0xa0], romname, 16) != 0) { romname[16]=0; for(int i = 0; i < 16; i++) if(romname[i] < 32) romname[i] = 32; systemMessage(MSG_CANNOT_LOAD_SGM, N_("Cannot load save game for %s"), romname); return false; } bool ub = utilReadInt(gzFile) ? true : false; if(ub != useBios) { if(useBios) systemMessage(MSG_SAVE_GAME_NOT_USING_BIOS, N_("Save game is not using the BIOS files")); else systemMessage(MSG_SAVE_GAME_USING_BIOS, N_("Save game is using the BIOS file")); return false; } utilGzRead(gzFile, ®[0], sizeof(reg)); utilReadData(gzFile, saveGameStruct); if(version < SAVE_GAME_VERSION_3) stopState = false; else stopState = utilReadInt(gzFile) ? true : false; if(version < SAVE_GAME_VERSION_4) { IRQTicks = 0; intState = false; } else { IRQTicks = utilReadInt(gzFile); if (IRQTicks>0) intState = true; else { intState = false; IRQTicks = 0; } } utilGzRead(gzFile, internalRAM, 0x8000); utilGzRead(gzFile, paletteRAM, 0x400); utilGzRead(gzFile, workRAM, 0x40000); utilGzRead(gzFile, vram, 0x20000); utilGzRead(gzFile, oam, 0x400); if(version < SAVE_GAME_VERSION_6) utilGzRead(gzFile, pix, 4*240*160); else utilGzRead(gzFile, pix, 4*241*162); utilGzRead(gzFile, ioMem, 0x400); eepromReadGame(gzFile, version); flashReadGame(gzFile, version); soundReadGame(gzFile, version); if(version > SAVE_GAME_VERSION_1) { cheatsReadGame(gzFile, version); } if(version > SAVE_GAME_VERSION_6) { rtcReadGame(gzFile); } if(version <= SAVE_GAME_VERSION_7) { u32 temp; #define SWAP(a,b,c) \ temp = (a);\ (a) = (b)<<16|(c);\ (b) = (temp) >> 16;\ (c) = (temp) & 0xFFFF; SWAP(dma0Source, DM0SAD_H, DM0SAD_L); SWAP(dma0Dest, DM0DAD_H, DM0DAD_L); SWAP(dma1Source, DM1SAD_H, DM1SAD_L); SWAP(dma1Dest, DM1DAD_H, DM1DAD_L); SWAP(dma2Source, DM2SAD_H, DM2SAD_L); SWAP(dma2Dest, DM2DAD_H, DM2DAD_L); SWAP(dma3Source, DM3SAD_H, DM3SAD_L); SWAP(dma3Dest, DM3DAD_H, DM3DAD_L); } if(version <= SAVE_GAME_VERSION_8) { timer0ClockReload = TIMER_TICKS[TM0CNT & 3]; timer1ClockReload = TIMER_TICKS[TM1CNT & 3]; timer2ClockReload = TIMER_TICKS[TM2CNT & 3]; timer3ClockReload = TIMER_TICKS[TM3CNT & 3]; timer0Ticks = ((0x10000 - TM0D) << timer0ClockReload) - timer0Ticks; timer1Ticks = ((0x10000 - TM1D) << timer1ClockReload) - timer1Ticks; timer2Ticks = ((0x10000 - TM2D) << timer2ClockReload) - timer2Ticks; timer3Ticks = ((0x10000 - TM3D) << timer3ClockReload) - timer3Ticks; } // set pointers! layerEnable = layerSettings & DISPCNT; CPUUpdateRender(); CPUUpdateRenderBuffers(true); CPUUpdateWindow0(); CPUUpdateWindow1(); gbaSaveType = 0; switch(saveType) { case 0: cpuSaveGameFunc = flashSaveDecide; break; case 1: cpuSaveGameFunc = sramWrite; gbaSaveType = 1; break; case 2: cpuSaveGameFunc = flashWrite; gbaSaveType = 2; break; case 3: break; case 5: gbaSaveType = 5; break; default: systemMessage(MSG_UNSUPPORTED_SAVE_TYPE, N_("Unsupported save type %d"), saveType); break; } if(eepromInUse) gbaSaveType = 3; systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; if(armState) { ARM_PREFETCH; } else { THUMB_PREFETCH; } CPUUpdateRegister(0x204, CPUReadHalfWordQuick(0x4000204)); return true; } bool CPUReadMemState(char *memory, int available) { gzFile gzFile = utilMemGzOpen(memory, available, "r"); bool res = CPUReadState(gzFile); utilGzClose(gzFile); return res; } bool CPUReadState(const char * file) { gzFile gzFile = utilGzOpen(file, "rb"); if(gzFile == NULL) return false; bool res = CPUReadState(gzFile); utilGzClose(gzFile); return res; } bool CPUExportEepromFile(const char *fileName) { if(eepromInUse) { FILE *file = fopen(fileName, "wb"); if(!file) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), fileName); return false; } for(int i = 0; i < eepromSize;) { for(int j = 0; j < 8; j++) { if(fwrite(&eepromData[i+7-j], 1, 1, file) != 1) { fclose(file); return false; } } i += 8; } fclose(file); } return true; } bool CPUWriteBatteryFile(const char *fileName) { if(gbaSaveType == 0) { if(eepromInUse) gbaSaveType = 3; else switch(saveType) { case 1: gbaSaveType = 1; break; case 2: gbaSaveType = 2; break; } } if((gbaSaveType) && (gbaSaveType!=5)) { FILE *file = fopen(fileName, "wb"); if(!file) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), fileName); return false; } // only save if Flash/Sram in use or EEprom in use if(gbaSaveType != 3) { if(gbaSaveType == 2) { if(fwrite(flashSaveMemory, 1, flashSize, file) != (size_t)flashSize) { fclose(file); return false; } } else { if(fwrite(flashSaveMemory, 1, 0x10000, file) != 0x10000) { fclose(file); return false; } } } else { if(fwrite(eepromData, 1, eepromSize, file) != (size_t)eepromSize) { fclose(file); return false; } } fclose(file); } return true; } bool CPUReadGSASnapshot(const char *fileName) { int i; FILE *file = fopen(fileName, "rb"); if(!file) { systemMessage(MSG_CANNOT_OPEN_FILE, N_("Cannot open file %s"), fileName); return false; } // check file size to know what we should read fseek(file, 0, SEEK_END); // long size = ftell(file); fseek(file, 0x0, SEEK_SET); fread(&i, 1, 4, file); fseek(file, i, SEEK_CUR); // Skip SharkPortSave fseek(file, 4, SEEK_CUR); // skip some sort of flag fread(&i, 1, 4, file); // name length fseek(file, i, SEEK_CUR); // skip name fread(&i, 1, 4, file); // desc length fseek(file, i, SEEK_CUR); // skip desc fread(&i, 1, 4, file); // notes length fseek(file, i, SEEK_CUR); // skip notes int saveSize; fread(&saveSize, 1, 4, file); // read length saveSize -= 0x1c; // remove header size char buffer[17]; char buffer2[17]; fread(buffer, 1, 16, file); buffer[16] = 0; for(i = 0; i < 16; i++) if(buffer[i] < 32) buffer[i] = 32; memcpy(buffer2, &rom[0xa0], 16); buffer2[16] = 0; for(i = 0; i < 16; i++) if(buffer2[i] < 32) buffer2[i] = 32; if(memcmp(buffer, buffer2, 16)) { systemMessage(MSG_CANNOT_IMPORT_SNAPSHOT_FOR, N_("Cannot import snapshot for %s. Current game is %s"), buffer, buffer2); fclose(file); return false; } fseek(file, 12, SEEK_CUR); // skip some flags if(saveSize >= 65536) { if(fread(flashSaveMemory, 1, saveSize, file) != (size_t)saveSize) { fclose(file); return false; } } else { systemMessage(MSG_UNSUPPORTED_SNAPSHOT_FILE, N_("Unsupported snapshot file %s"), fileName); fclose(file); return false; } fclose(file); CPUReset(); return true; } bool CPUWriteGSASnapshot(const char *fileName, const char *title, const char *desc, const char *notes) { FILE *file = fopen(fileName, "wb"); if(!file) { systemMessage(MSG_CANNOT_OPEN_FILE, N_("Cannot open file %s"), fileName); return false; } u8 buffer[17]; utilPutDword(buffer, 0x0d); // SharkPortSave length fwrite(buffer, 1, 4, file); fwrite("SharkPortSave", 1, 0x0d, file); utilPutDword(buffer, 0x000f0000); fwrite(buffer, 1, 4, file); // save type 0x000f0000 = GBA save utilPutDword(buffer, (u32)strlen(title)); fwrite(buffer, 1, 4, file); // title length fwrite(title, 1, strlen(title), file); utilPutDword(buffer, (u32)strlen(desc)); fwrite(buffer, 1, 4, file); // desc length fwrite(desc, 1, strlen(desc), file); utilPutDword(buffer, (u32)strlen(notes)); fwrite(buffer, 1, 4, file); // notes length fwrite(notes, 1, strlen(notes), file); int saveSize = 0x10000; if(gbaSaveType == 2) saveSize = flashSize; int totalSize = saveSize + 0x1c; utilPutDword(buffer, totalSize); // length of remainder of save - CRC fwrite(buffer, 1, 4, file); char temp[0x2001c]; memset(temp, 0, 28); memcpy(temp, &rom[0xa0], 16); // copy internal name temp[0x10] = rom[0xbe]; // reserved area (old checksum) temp[0x11] = rom[0xbf]; // reserved area (old checksum) temp[0x12] = rom[0xbd]; // complement check temp[0x13] = rom[0xb0]; // maker temp[0x14] = 1; // 1 save ? memcpy(&temp[0x1c], flashSaveMemory, saveSize); // copy save fwrite(temp, 1, totalSize, file); // write save + header u32 crc = 0; for(int i = 0; i < totalSize; i++) { crc += ((u32)temp[i] << (crc % 0x18)); } utilPutDword(buffer, crc); fwrite(buffer, 1, 4, file); // CRC? fclose(file); return true; } bool CPUImportEepromFile(const char *fileName) { FILE *file = fopen(fileName, "rb"); if(!file) return false; // check file size to know what we should read fseek(file, 0, SEEK_END); long size = ftell(file); fseek(file, 0, SEEK_SET); if(size == 512 || size == 0x2000) { if(fread(eepromData, 1, size, file) != (size_t)size) { fclose(file); return false; } for(int i = 0; i < size;) { u8 tmp = eepromData[i]; eepromData[i] = eepromData[7-i]; eepromData[7-i] = tmp; i++; tmp = eepromData[i]; eepromData[i] = eepromData[7-i]; eepromData[7-i] = tmp; i++; tmp = eepromData[i]; eepromData[i] = eepromData[7-i]; eepromData[7-i] = tmp; i++; tmp = eepromData[i]; eepromData[i] = eepromData[7-i]; eepromData[7-i] = tmp; i++; i += 4; } } else return false; fclose(file); return true; } bool CPUReadBatteryFile(const char *fileName) { FILE *file = fopen(fileName, "rb"); if(!file) return false; // check file size to know what we should read fseek(file, 0, SEEK_END); long size = ftell(file); fseek(file, 0, SEEK_SET); systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; if(size == 512 || size == 0x2000) { if(fread(eepromData, 1, size, file) != (size_t)size) { fclose(file); return false; } } else { if(size == 0x20000) { if(fread(flashSaveMemory, 1, 0x20000, file) != 0x20000) { fclose(file); return false; } flashSetSize(0x20000); } else { if(fread(flashSaveMemory, 1, 0x10000, file) != 0x10000) { fclose(file); return false; } flashSetSize(0x10000); } } fclose(file); return true; } bool CPUWritePNGFile(const char *fileName) { return utilWritePNGFile(fileName, 240, 160, pix); } bool CPUWriteBMPFile(const char *fileName) { return utilWriteBMPFile(fileName, 240, 160, pix); } bool CPUIsZipFile(const char * file) { if(strlen(file) > 4) { const char * p = strrchr(file,'.'); if(p != NULL) { if(_stricmp(p, ".zip") == 0) return true; } } return false; } bool CPUIsGBAImage(const char * file) { cpuIsMultiBoot = false; if(strlen(file) > 4) { const char * p = strrchr(file,'.'); if(p != NULL) { if(_stricmp(p, ".gba") == 0) return true; if(_stricmp(p, ".agb") == 0) return true; if(_stricmp(p, ".bin") == 0) return true; if(_stricmp(p, ".elf") == 0) return true; if(_stricmp(p, ".mb") == 0) { cpuIsMultiBoot = true; return true; } } } return false; } bool CPUIsGBABios(const char * file) { if(strlen(file) > 4) { const char * p = strrchr(file,'.'); if(p != NULL) { if(_stricmp(p, ".gba") == 0) return true; if(_stricmp(p, ".agb") == 0) return true; if(_stricmp(p, ".bin") == 0) return true; if(_stricmp(p, ".bios") == 0) return true; } } return false; } bool CPUIsELF(const char *file) { if(strlen(file) > 4) { const char * p = strrchr(file,'.'); if(p != NULL) { if(_stricmp(p, ".elf") == 0) return true; } } return false; } void CPUCleanUp() { #ifdef PROFILING if(profilingTicksReload) { profCleanup(); } #endif if(rom != NULL) { free(rom); rom = NULL; } if(vram != NULL) { free(vram); vram = NULL; } if(paletteRAM != NULL) { free(paletteRAM); paletteRAM = NULL; } if(internalRAM != NULL) { free(internalRAM); internalRAM = NULL; } if(workRAM != NULL) { free(workRAM); workRAM = NULL; } if(bios != NULL) { free(bios); bios = NULL; } if(pix != NULL) { free(pix); pix = NULL; } if(oam != NULL) { free(oam); oam = NULL; } if(ioMem != NULL) { free(ioMem); ioMem = NULL; } elfCleanUp(); systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; emulating = 0; } int CPULoadRom(const char *szFile) { romSize = 0x2000000; if(rom != NULL) { CPUCleanUp(); } systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; rom = (u8 *)malloc(0x2000000); if(rom == NULL) { systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "ROM"); return 0; } workRAM = (u8 *)calloc(1, 0x40000); if(workRAM == NULL) { systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "WRAM"); return 0; } u8 *whereToLoad = rom; if(cpuIsMultiBoot) whereToLoad = workRAM; if(CPUIsELF(szFile)) { FILE *f = fopen(szFile, "rb"); if(!f) { systemMessage(MSG_ERROR_OPENING_IMAGE, N_("Error opening image %s"), szFile); free(rom); rom = NULL; free(workRAM); workRAM = NULL; return 0; } bool res = elfRead(szFile, romSize, f); if(!res || romSize == 0) { free(rom); rom = NULL; free(workRAM); workRAM = NULL; elfCleanUp(); return 0; } } else if(!utilLoad(szFile, utilIsGBAImage, whereToLoad, romSize)) { free(rom); rom = NULL; free(workRAM); workRAM = NULL; return 0; } u16 *temp = (u16 *)(rom+((romSize+1)&~1)); int i; for(i = (romSize+1)&~1; i < 0x2000000; i+=2) { WRITE16LE(temp, (i >> 1) & 0xFFFF); temp++; } bios = (u8 *)calloc(1,0x4000); if(bios == NULL) { systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "BIOS"); CPUCleanUp(); return 0; } internalRAM = (u8 *)calloc(1,0x8000); if(internalRAM == NULL) { systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "IRAM"); CPUCleanUp(); return 0; } paletteRAM = (u8 *)calloc(1,0x400); if(paletteRAM == NULL) { systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "PRAM"); CPUCleanUp(); return 0; } vram = (u8 *)calloc(1, 0x20000); if(vram == NULL) { systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "VRAM"); CPUCleanUp(); return 0; } oam = (u8 *)calloc(1, 0x400); if(oam == NULL) { systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "OAM"); CPUCleanUp(); return 0; } pix = (u8 *)calloc(1, 4 * 241 * 162); if(pix == NULL) { systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "PIX"); CPUCleanUp(); return 0; } ioMem = (u8 *)calloc(1, 0x400); if(ioMem == NULL) { systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "IO"); CPUCleanUp(); return 0; } flashInit(); eepromInit(); CPUUpdateRenderBuffers(true); return romSize; } void doMirroring (bool b) { u32 mirroredRomSize = (((romSize)>>20) & 0x3F)<<20; u32 mirroredRomAddress = romSize; if ((mirroredRomSize <=0x800000) && (b)) { mirroredRomAddress = mirroredRomSize; if (mirroredRomSize==0) mirroredRomSize=0x100000; while (mirroredRomAddress<0x01000000) { memcpy ((u16 *)(rom+mirroredRomAddress), (u16 *)(rom), mirroredRomSize); mirroredRomAddress+=mirroredRomSize; } } } void CPUUpdateRender() { switch(DISPCNT & 7) { case 0: if((!fxOn && !windowOn && !(layerEnable & 0x8000)) || cpuDisableSfx) renderLine = mode0RenderLine; else if(fxOn && !windowOn && !(layerEnable & 0x8000)) renderLine = mode0RenderLineNoWindow; else renderLine = mode0RenderLineAll; break; case 1: if((!fxOn && !windowOn && !(layerEnable & 0x8000)) || cpuDisableSfx) renderLine = mode1RenderLine; else if(fxOn && !windowOn && !(layerEnable & 0x8000)) renderLine = mode1RenderLineNoWindow; else renderLine = mode1RenderLineAll; break; case 2: if((!fxOn && !windowOn && !(layerEnable & 0x8000)) || cpuDisableSfx) renderLine = mode2RenderLine; else if(fxOn && !windowOn && !(layerEnable & 0x8000)) renderLine = mode2RenderLineNoWindow; else renderLine = mode2RenderLineAll; break; case 3: if((!fxOn && !windowOn && !(layerEnable & 0x8000)) || cpuDisableSfx) renderLine = mode3RenderLine; else if(fxOn && !windowOn && !(layerEnable & 0x8000)) renderLine = mode3RenderLineNoWindow; else renderLine = mode3RenderLineAll; break; case 4: if((!fxOn && !windowOn && !(layerEnable & 0x8000)) || cpuDisableSfx) renderLine = mode4RenderLine; else if(fxOn && !windowOn && !(layerEnable & 0x8000)) renderLine = mode4RenderLineNoWindow; else renderLine = mode4RenderLineAll; break; case 5: if((!fxOn && !windowOn && !(layerEnable & 0x8000)) || cpuDisableSfx) renderLine = mode5RenderLine; else if(fxOn && !windowOn && !(layerEnable & 0x8000)) renderLine = mode5RenderLineNoWindow; else renderLine = mode5RenderLineAll; default: break; } } void CPUUpdateCPSR() { u32 CPSR = reg[16].I & 0x40; if(N_FLAG) CPSR |= 0x80000000; if(Z_FLAG) CPSR |= 0x40000000; if(C_FLAG) CPSR |= 0x20000000; if(V_FLAG) CPSR |= 0x10000000; if(!armState) CPSR |= 0x00000020; if(!armIrqEnable) CPSR |= 0x80; CPSR |= (armMode & 0x1F); reg[16].I = CPSR; } void CPUUpdateFlags(bool breakLoop) { u32 CPSR = reg[16].I; N_FLAG = (CPSR & 0x80000000) ? true: false; Z_FLAG = (CPSR & 0x40000000) ? true: false; C_FLAG = (CPSR & 0x20000000) ? true: false; V_FLAG = (CPSR & 0x10000000) ? true: false; armState = (CPSR & 0x20) ? false : true; armIrqEnable = (CPSR & 0x80) ? false : true; if(breakLoop) { if (armIrqEnable && (IF & IE) && (IME & 1)) cpuNextEvent = cpuTotalTicks; } } void CPUUpdateFlags() { CPUUpdateFlags(true); } #ifdef WORDS_BIGENDIAN static void CPUSwap(volatile u32 *a, volatile u32 *b) { volatile u32 c = *b; *b = *a; *a = c; } #else static void CPUSwap(u32 *a, u32 *b) { u32 c = *b; *b = *a; *a = c; } #endif void CPUSwitchMode(int mode, bool saveState, bool breakLoop) { // if(armMode == mode) // return; CPUUpdateCPSR(); switch(armMode) { case 0x10: case 0x1F: reg[R13_USR].I = reg[13].I; reg[R14_USR].I = reg[14].I; reg[17].I = reg[16].I; break; case 0x11: CPUSwap(®[R8_FIQ].I, ®[8].I); CPUSwap(®[R9_FIQ].I, ®[9].I); CPUSwap(®[R10_FIQ].I, ®[10].I); CPUSwap(®[R11_FIQ].I, ®[11].I); CPUSwap(®[R12_FIQ].I, ®[12].I); reg[R13_FIQ].I = reg[13].I; reg[R14_FIQ].I = reg[14].I; reg[SPSR_FIQ].I = reg[17].I; break; case 0x12: reg[R13_IRQ].I = reg[13].I; reg[R14_IRQ].I = reg[14].I; reg[SPSR_IRQ].I = reg[17].I; break; case 0x13: reg[R13_SVC].I = reg[13].I; reg[R14_SVC].I = reg[14].I; reg[SPSR_SVC].I = reg[17].I; break; case 0x17: reg[R13_ABT].I = reg[13].I; reg[R14_ABT].I = reg[14].I; reg[SPSR_ABT].I = reg[17].I; break; case 0x1b: reg[R13_UND].I = reg[13].I; reg[R14_UND].I = reg[14].I; reg[SPSR_UND].I = reg[17].I; break; } u32 CPSR = reg[16].I; u32 SPSR = reg[17].I; switch(mode) { case 0x10: case 0x1F: reg[13].I = reg[R13_USR].I; reg[14].I = reg[R14_USR].I; reg[16].I = SPSR; break; case 0x11: CPUSwap(®[8].I, ®[R8_FIQ].I); CPUSwap(®[9].I, ®[R9_FIQ].I); CPUSwap(®[10].I, ®[R10_FIQ].I); CPUSwap(®[11].I, ®[R11_FIQ].I); CPUSwap(®[12].I, ®[R12_FIQ].I); reg[13].I = reg[R13_FIQ].I; reg[14].I = reg[R14_FIQ].I; if(saveState) reg[17].I = CPSR; else reg[17].I = reg[SPSR_FIQ].I; break; case 0x12: reg[13].I = reg[R13_IRQ].I; reg[14].I = reg[R14_IRQ].I; reg[16].I = SPSR; if(saveState) reg[17].I = CPSR; else reg[17].I = reg[SPSR_IRQ].I; break; case 0x13: reg[13].I = reg[R13_SVC].I; reg[14].I = reg[R14_SVC].I; reg[16].I = SPSR; if(saveState) reg[17].I = CPSR; else reg[17].I = reg[SPSR_SVC].I; break; case 0x17: reg[13].I = reg[R13_ABT].I; reg[14].I = reg[R14_ABT].I; reg[16].I = SPSR; if(saveState) reg[17].I = CPSR; else reg[17].I = reg[SPSR_ABT].I; break; case 0x1b: reg[13].I = reg[R13_UND].I; reg[14].I = reg[R14_UND].I; reg[16].I = SPSR; if(saveState) reg[17].I = CPSR; else reg[17].I = reg[SPSR_UND].I; break; default: systemMessage(MSG_UNSUPPORTED_ARM_MODE, N_("Unsupported ARM mode %02x"), mode); break; } armMode = mode; CPUUpdateFlags(breakLoop); CPUUpdateCPSR(); } void CPUSwitchMode(int mode, bool saveState) { CPUSwitchMode(mode, saveState, true); } void CPUUndefinedException() { u32 PC = reg[15].I; bool savedArmState = armState; CPUSwitchMode(0x1b, true, false); reg[14].I = PC - (savedArmState ? 4 : 2); reg[15].I = 0x04; armState = true; armIrqEnable = false; armNextPC = 0x04; ARM_PREFETCH; reg[15].I += 4; } void CPUSoftwareInterrupt() { u32 PC = reg[15].I; bool savedArmState = armState; CPUSwitchMode(0x13, true, false); reg[14].I = PC - (savedArmState ? 4 : 2); reg[15].I = 0x08; armState = true; armIrqEnable = false; armNextPC = 0x08; ARM_PREFETCH; reg[15].I += 4; } void CPUSoftwareInterrupt(int comment) { static bool disableMessage = false; if(armState) comment >>= 16; #ifdef BKPT_SUPPORT if(comment == 0xff) { extern void (*dbgOutput)(char *, u32); dbgOutput(NULL, reg[0].I); return; } #endif #ifdef PROFILING if(comment == 0xfe) { profStartup(reg[0].I, reg[1].I); return; } if(comment == 0xfd) { profControl(reg[0].I); return; } if(comment == 0xfc) { profCleanup(); return; } if(comment == 0xfb) { profCount(); return; } #endif if(comment == 0xfa) { agbPrintFlush(); return; } #ifdef SDL if(comment == 0xf9) { emulating = 0; cpuNextEvent = cpuTotalTicks; cpuBreakLoop = true; return; } #endif if(useBios) { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("SWI: %08x at %08x (0x%08x,0x%08x,0x%08x,VCOUNT = %2d)\n", comment, armState ? armNextPC - 4: armNextPC -2, reg[0].I, reg[1].I, reg[2].I, VCOUNT); } #endif CPUSoftwareInterrupt(); return; } // This would be correct, but it causes problems if uncommented // else { // biosProtected = 0xe3a02004; // } switch(comment) { case 0x00: BIOS_SoftReset(); ARM_PREFETCH; break; case 0x01: BIOS_RegisterRamReset(); break; case 0x02: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("Halt: (VCOUNT = %2d)\n", VCOUNT); } #endif holdState = true; holdType = -1; cpuNextEvent = cpuTotalTicks; break; case 0x03: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("Stop: (VCOUNT = %2d)\n", VCOUNT); } #endif holdState = true; holdType = -1; stopState = true; cpuNextEvent = cpuTotalTicks; break; case 0x04: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("IntrWait: 0x%08x,0x%08x (VCOUNT = %2d)\n", reg[0].I, reg[1].I, VCOUNT); } #endif CPUSoftwareInterrupt(); break; case 0x05: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("VBlankIntrWait: (VCOUNT = %2d)\n", VCOUNT); } #endif CPUSoftwareInterrupt(); break; case 0x06: CPUSoftwareInterrupt(); break; case 0x07: CPUSoftwareInterrupt(); break; case 0x08: BIOS_Sqrt(); break; case 0x09: BIOS_ArcTan(); break; case 0x0A: BIOS_ArcTan2(); break; case 0x0B: { int len = (reg[2].I & 0x1FFFFF) >>1; if (!(((reg[0].I & 0xe000000) == 0) || ((reg[0].I + len) & 0xe000000) == 0)) { if ((reg[2].I >> 24) & 1) { if ((reg[2].I >> 26) & 1) SWITicks = (7 + memoryWait32[(reg[1].I>>24) & 0xF]) * (len>>1); else SWITicks = (8 + memoryWait[(reg[1].I>>24) & 0xF]) * (len); } else { if ((reg[2].I >> 26) & 1) SWITicks = (10 + memoryWait32[(reg[0].I>>24) & 0xF] + memoryWait32[(reg[1].I>>24) & 0xF]) * (len>>1); else SWITicks = (11 + memoryWait[(reg[0].I>>24) & 0xF] + memoryWait[(reg[1].I>>24) & 0xF]) * len; } } } BIOS_CpuSet(); break; case 0x0C: { int len = (reg[2].I & 0x1FFFFF) >>5; if (!(((reg[0].I & 0xe000000) == 0) || ((reg[0].I + len) & 0xe000000) == 0)) { if ((reg[2].I >> 24) & 1) SWITicks = (6 + memoryWait32[(reg[1].I>>24) & 0xF] + 7 * (memoryWaitSeq32[(reg[1].I>>24) & 0xF] + 1)) * len; else SWITicks = (9 + memoryWait32[(reg[0].I>>24) & 0xF] + memoryWait32[(reg[1].I>>24) & 0xF] + 7 * (memoryWaitSeq32[(reg[0].I>>24) & 0xF] + memoryWaitSeq32[(reg[1].I>>24) & 0xF] + 2)) * len; } } BIOS_CpuFastSet(); break; case 0x0D: BIOS_GetBiosChecksum(); break; case 0x0E: BIOS_BgAffineSet(); break; case 0x0F: BIOS_ObjAffineSet(); break; case 0x10: { int len = CPUReadHalfWord(reg[2].I); if (!(((reg[0].I & 0xe000000) == 0) || ((reg[0].I + len) & 0xe000000) == 0)) SWITicks = (32 + memoryWait[(reg[0].I>>24) & 0xF]) * len; } BIOS_BitUnPack(); break; case 0x11: { u32 len = CPUReadMemory(reg[0].I) >> 8; if(!(((reg[0].I & 0xe000000) == 0) || ((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0)) SWITicks = (9 + memoryWait[(reg[1].I>>24) & 0xF]) * len; } BIOS_LZ77UnCompWram(); break; case 0x12: { u32 len = CPUReadMemory(reg[0].I) >> 8; if(!(((reg[0].I & 0xe000000) == 0) || ((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0)) SWITicks = (19 + memoryWait[(reg[1].I>>24) & 0xF]) * len; } BIOS_LZ77UnCompVram(); break; case 0x13: { u32 len = CPUReadMemory(reg[0].I) >> 8; if(!(((reg[0].I & 0xe000000) == 0) || ((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0)) SWITicks = (29 + (memoryWait[(reg[0].I>>24) & 0xF]<<1)) * len; } BIOS_HuffUnComp(); break; case 0x14: { u32 len = CPUReadMemory(reg[0].I) >> 8; if(!(((reg[0].I & 0xe000000) == 0) || ((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0)) SWITicks = (11 + memoryWait[(reg[0].I>>24) & 0xF] + memoryWait[(reg[1].I>>24) & 0xF]) * len; } BIOS_RLUnCompWram(); break; case 0x15: { u32 len = CPUReadMemory(reg[0].I) >> 9; if(!(((reg[0].I & 0xe000000) == 0) || ((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0)) SWITicks = (34 + (memoryWait[(reg[0].I>>24) & 0xF] << 1) + memoryWait[(reg[1].I>>24) & 0xF]) * len; } BIOS_RLUnCompVram(); break; case 0x16: { u32 len = CPUReadMemory(reg[0].I) >> 8; if(!(((reg[0].I & 0xe000000) == 0) || ((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0)) SWITicks = (13 + memoryWait[(reg[0].I>>24) & 0xF] + memoryWait[(reg[1].I>>24) & 0xF]) * len; } BIOS_Diff8bitUnFilterWram(); break; case 0x17: { u32 len = CPUReadMemory(reg[0].I) >> 9; if(!(((reg[0].I & 0xe000000) == 0) || ((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0)) SWITicks = (39 + (memoryWait[(reg[0].I>>24) & 0xF]<<1) + memoryWait[(reg[1].I>>24) & 0xF]) * len; } BIOS_Diff8bitUnFilterVram(); break; case 0x18: { u32 len = CPUReadMemory(reg[0].I) >> 9; if(!(((reg[0].I & 0xe000000) == 0) || ((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0)) SWITicks = (13 + memoryWait[(reg[0].I>>24) & 0xF] + memoryWait[(reg[1].I>>24) & 0xF]) * len; } BIOS_Diff16bitUnFilter(); break; case 0x19: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("SoundBiasSet: 0x%08x (VCOUNT = %2d)\n", reg[0].I, VCOUNT); } #endif if(reg[0].I) systemSoundPause(); else systemSoundResume(); break; case 0x1F: BIOS_MidiKey2Freq(); break; case 0x2A: BIOS_SndDriverJmpTableCopy(); // let it go, because we don't really emulate this function default: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("SWI: %08x at %08x (0x%08x,0x%08x,0x%08x,VCOUNT = %2d)\n", comment, armState ? armNextPC - 4: armNextPC -2, reg[0].I, reg[1].I, reg[2].I, VCOUNT); } #endif if(!disableMessage) { systemMessage(MSG_UNSUPPORTED_BIOS_FUNCTION, N_("Unsupported BIOS function %02x called from %08x. A BIOS file is needed in order to get correct behaviour."), comment, armMode ? armNextPC - 4: armNextPC - 2); disableMessage = true; } break; } } void CPUCompareVCOUNT() { if(VCOUNT == (DISPSTAT >> 8)) { DISPSTAT |= 4; UPDATE_REG(0x04, DISPSTAT); if(DISPSTAT & 0x20) { IF |= 4; UPDATE_REG(0x202, IF); } } else { DISPSTAT &= 0xFFFB; UPDATE_REG(0x4, DISPSTAT); } if (layerEnableDelay>0) { layerEnableDelay--; if (layerEnableDelay==1) layerEnable = layerSettings & DISPCNT; } } void doDMA(u32 &s, u32 &d, u32 si, u32 di, u32 c, int transfer32) { int sm = s >> 24; int dm = d >> 24; int sw = 0; int dw = 0; int sc = c; cpuDmaCount = c; // This is done to get the correct waitstates. if (sm>15) sm=15; if (dm>15) dm=15; //if ((sm>=0x05) && (sm<=0x07) || (dm>=0x05) && (dm <=0x07)) // blank = (((DISPSTAT | ((DISPSTAT>>1)&1))==1) ? true : false); if(transfer32) { s &= 0xFFFFFFFC; if(s < 0x02000000 && (reg[15].I >> 24)) { while(c != 0) { CPUWriteMemory(d, 0); d += di; c--; } } else { while(c != 0) { cpuDmaLast = CPUReadMemory(s); CPUWriteMemory(d, cpuDmaLast); d += di; s += si; c--; } } } else { s &= 0xFFFFFFFE; si = (int)si >> 1; di = (int)di >> 1; if(s < 0x02000000 && (reg[15].I >> 24)) { while(c != 0) { CPUWriteHalfWord(d, 0); d += di; c--; } } else { while(c != 0) { cpuDmaLast = CPUReadHalfWord(s); CPUWriteHalfWord(d, cpuDmaLast); cpuDmaLast |= (cpuDmaLast<<16); d += di; s += si; c--; } } } cpuDmaCount = 0; int totalTicks = 0; if(transfer32) { sw =1+memoryWaitSeq32[sm & 15]; dw =1+memoryWaitSeq32[dm & 15]; totalTicks = (sw+dw)*(sc-1) + 6 + memoryWait32[sm & 15] + memoryWaitSeq32[dm & 15]; } else { sw = 1+memoryWaitSeq[sm & 15]; dw = 1+memoryWaitSeq[dm & 15]; totalTicks = (sw+dw)*(sc-1) + 6 + memoryWait[sm & 15] + memoryWaitSeq[dm & 15]; } cpuDmaTicksToUpdate += totalTicks; } void CPUCheckDMA(int reason, int dmamask) { // DMA 0 if((DM0CNT_H & 0x8000) && (dmamask & 1)) { if(((DM0CNT_H >> 12) & 3) == reason) { u32 sourceIncrement = 4; u32 destIncrement = 4; switch((DM0CNT_H >> 7) & 3) { case 0: break; case 1: sourceIncrement = (u32)-4; break; case 2: sourceIncrement = 0; break; } switch((DM0CNT_H >> 5) & 3) { case 0: break; case 1: destIncrement = (u32)-4; break; case 2: destIncrement = 0; break; } #ifdef DEV_VERSION if(systemVerbose & VERBOSE_DMA0) { int count = (DM0CNT_L ? DM0CNT_L : 0x4000) << 1; if(DM0CNT_H & 0x0400) count <<= 1; log("DMA0: s=%08x d=%08x c=%04x count=%08x\n", dma0Source, dma0Dest, DM0CNT_H, count); } #endif doDMA(dma0Source, dma0Dest, sourceIncrement, destIncrement, DM0CNT_L ? DM0CNT_L : 0x4000, DM0CNT_H & 0x0400); cpuDmaHack = true; if(DM0CNT_H & 0x4000) { IF |= 0x0100; UPDATE_REG(0x202, IF); cpuNextEvent = cpuTotalTicks; } if(((DM0CNT_H >> 5) & 3) == 3) { dma0Dest = DM0DAD_L | (DM0DAD_H << 16); } if(!(DM0CNT_H & 0x0200) || (reason == 0)) { DM0CNT_H &= 0x7FFF; UPDATE_REG(0xBA, DM0CNT_H); } } } // DMA 1 if((DM1CNT_H & 0x8000) && (dmamask & 2)) { if(((DM1CNT_H >> 12) & 3) == reason) { u32 sourceIncrement = 4; u32 destIncrement = 4; switch((DM1CNT_H >> 7) & 3) { case 0: break; case 1: sourceIncrement = (u32)-4; break; case 2: sourceIncrement = 0; break; } switch((DM1CNT_H >> 5) & 3) { case 0: break; case 1: destIncrement = (u32)-4; break; case 2: destIncrement = 0; break; } if(reason == 3) { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_DMA1) { log("DMA1: s=%08x d=%08x c=%04x count=%08x\n", dma1Source, dma1Dest, DM1CNT_H, 16); } #endif doDMA(dma1Source, dma1Dest, sourceIncrement, 0, 4, 0x0400); } else { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_DMA1) { int count = (DM1CNT_L ? DM1CNT_L : 0x4000) << 1; if(DM1CNT_H & 0x0400) count <<= 1; log("DMA1: s=%08x d=%08x c=%04x count=%08x\n", dma1Source, dma1Dest, DM1CNT_H, count); } #endif doDMA(dma1Source, dma1Dest, sourceIncrement, destIncrement, DM1CNT_L ? DM1CNT_L : 0x4000, DM1CNT_H & 0x0400); } cpuDmaHack = true; if(DM1CNT_H & 0x4000) { IF |= 0x0200; UPDATE_REG(0x202, IF); cpuNextEvent = cpuTotalTicks; } if(((DM1CNT_H >> 5) & 3) == 3) { dma1Dest = DM1DAD_L | (DM1DAD_H << 16); } if(!(DM1CNT_H & 0x0200) || (reason == 0)) { DM1CNT_H &= 0x7FFF; UPDATE_REG(0xC6, DM1CNT_H); } } } // DMA 2 if((DM2CNT_H & 0x8000) && (dmamask & 4)) { if(((DM2CNT_H >> 12) & 3) == reason) { u32 sourceIncrement = 4; u32 destIncrement = 4; switch((DM2CNT_H >> 7) & 3) { case 0: break; case 1: sourceIncrement = (u32)-4; break; case 2: sourceIncrement = 0; break; } switch((DM2CNT_H >> 5) & 3) { case 0: break; case 1: destIncrement = (u32)-4; break; case 2: destIncrement = 0; break; } if(reason == 3) { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_DMA2) { int count = (4) << 2; log("DMA2: s=%08x d=%08x c=%04x count=%08x\n", dma2Source, dma2Dest, DM2CNT_H, count); } #endif doDMA(dma2Source, dma2Dest, sourceIncrement, 0, 4, 0x0400); } else { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_DMA2) { int count = (DM2CNT_L ? DM2CNT_L : 0x4000) << 1; if(DM2CNT_H & 0x0400) count <<= 1; log("DMA2: s=%08x d=%08x c=%04x count=%08x\n", dma2Source, dma2Dest, DM2CNT_H, count); } #endif doDMA(dma2Source, dma2Dest, sourceIncrement, destIncrement, DM2CNT_L ? DM2CNT_L : 0x4000, DM2CNT_H & 0x0400); } cpuDmaHack = true; if(DM2CNT_H & 0x4000) { IF |= 0x0400; UPDATE_REG(0x202, IF); cpuNextEvent = cpuTotalTicks; } if(((DM2CNT_H >> 5) & 3) == 3) { dma2Dest = DM2DAD_L | (DM2DAD_H << 16); } if(!(DM2CNT_H & 0x0200) || (reason == 0)) { DM2CNT_H &= 0x7FFF; UPDATE_REG(0xD2, DM2CNT_H); } } } // DMA 3 if((DM3CNT_H & 0x8000) && (dmamask & 8)) { if(((DM3CNT_H >> 12) & 3) == reason) { u32 sourceIncrement = 4; u32 destIncrement = 4; switch((DM3CNT_H >> 7) & 3) { case 0: break; case 1: sourceIncrement = (u32)-4; break; case 2: sourceIncrement = 0; break; } switch((DM3CNT_H >> 5) & 3) { case 0: break; case 1: destIncrement = (u32)-4; break; case 2: destIncrement = 0; break; } #ifdef DEV_VERSION if(systemVerbose & VERBOSE_DMA3) { int count = (DM3CNT_L ? DM3CNT_L : 0x10000) << 1; if(DM3CNT_H & 0x0400) count <<= 1; log("DMA3: s=%08x d=%08x c=%04x count=%08x\n", dma3Source, dma3Dest, DM3CNT_H, count); } #endif doDMA(dma3Source, dma3Dest, sourceIncrement, destIncrement, DM3CNT_L ? DM3CNT_L : 0x10000, DM3CNT_H & 0x0400); if(DM3CNT_H & 0x4000) { IF |= 0x0800; UPDATE_REG(0x202, IF); cpuNextEvent = cpuTotalTicks; } if(((DM3CNT_H >> 5) & 3) == 3) { dma3Dest = DM3DAD_L | (DM3DAD_H << 16); } if(!(DM3CNT_H & 0x0200) || (reason == 0)) { DM3CNT_H &= 0x7FFF; UPDATE_REG(0xDE, DM3CNT_H); } } } } void CPUUpdateRegister(u32 address, u16 value) { switch(address) { case 0x00: { if ((value & 7) >5) DISPCNT = (value &7); bool change = ((DISPCNT ^ value) & 0x80) ? true : false; bool changeBG = ((DISPCNT ^ value) & 0x0F00) ? true : false; u16 changeBGon = (((~DISPCNT) & value) & 0x0F00); DISPCNT = (value & 0xFFF7); UPDATE_REG(0x00, DISPCNT); if (changeBGon) { layerEnableDelay=4; layerEnable = layerSettings & value & (~changeBGon); } else layerEnable = layerSettings & value; // CPUUpdateTicks(); windowOn = (layerEnable & 0x6000) ? true : false; if(change && !((value & 0x80))) { if(!(DISPSTAT & 1)) { lcdTicks = 1008; // VCOUNT = 0; // UPDATE_REG(0x06, VCOUNT); DISPSTAT &= 0xFFFC; UPDATE_REG(0x04, DISPSTAT); CPUCompareVCOUNT(); } // (*renderLine)(); } CPUUpdateRender(); // we only care about changes in BG0-BG3 if(changeBG) CPUUpdateRenderBuffers(false); } break; case 0x04: DISPSTAT = (value & 0xFF38) | (DISPSTAT & 7); UPDATE_REG(0x04, DISPSTAT); break; case 0x06: // not writable break; case 0x08: BG0CNT = (value & 0xDFCF); UPDATE_REG(0x08, BG0CNT); break; case 0x0A: BG1CNT = (value & 0xDFCF); UPDATE_REG(0x0A, BG1CNT); break; case 0x0C: BG2CNT = (value & 0xFFCF); UPDATE_REG(0x0C, BG2CNT); break; case 0x0E: BG3CNT = (value & 0xFFCF); UPDATE_REG(0x0E, BG3CNT); break; case 0x10: BG0HOFS = value & 511; UPDATE_REG(0x10, BG0HOFS); break; case 0x12: BG0VOFS = value & 511; UPDATE_REG(0x12, BG0VOFS); break; case 0x14: BG1HOFS = value & 511; UPDATE_REG(0x14, BG1HOFS); break; case 0x16: BG1VOFS = value & 511; UPDATE_REG(0x16, BG1VOFS); break; case 0x18: BG2HOFS = value & 511; UPDATE_REG(0x18, BG2HOFS); break; case 0x1A: BG2VOFS = value & 511; UPDATE_REG(0x1A, BG2VOFS); break; case 0x1C: BG3HOFS = value & 511; UPDATE_REG(0x1C, BG3HOFS); break; case 0x1E: BG3VOFS = value & 511; UPDATE_REG(0x1E, BG3VOFS); break; case 0x20: BG2PA = value; UPDATE_REG(0x20, BG2PA); break; case 0x22: BG2PB = value; UPDATE_REG(0x22, BG2PB); break; case 0x24: BG2PC = value; UPDATE_REG(0x24, BG2PC); break; case 0x26: BG2PD = value; UPDATE_REG(0x26, BG2PD); break; case 0x28: BG2X_L = value; UPDATE_REG(0x28, BG2X_L); gfxBG2Changed |= 1; break; case 0x2A: BG2X_H = (value & 0xFFF); UPDATE_REG(0x2A, BG2X_H); gfxBG2Changed |= 1; break; case 0x2C: BG2Y_L = value; UPDATE_REG(0x2C, BG2Y_L); gfxBG2Changed |= 2; break; case 0x2E: BG2Y_H = value & 0xFFF; UPDATE_REG(0x2E, BG2Y_H); gfxBG2Changed |= 2; break; case 0x30: BG3PA = value; UPDATE_REG(0x30, BG3PA); break; case 0x32: BG3PB = value; UPDATE_REG(0x32, BG3PB); break; case 0x34: BG3PC = value; UPDATE_REG(0x34, BG3PC); break; case 0x36: BG3PD = value; UPDATE_REG(0x36, BG3PD); break; case 0x38: BG3X_L = value; UPDATE_REG(0x38, BG3X_L); gfxBG3Changed |= 1; break; case 0x3A: BG3X_H = value & 0xFFF; UPDATE_REG(0x3A, BG3X_H); gfxBG3Changed |= 1; break; case 0x3C: BG3Y_L = value; UPDATE_REG(0x3C, BG3Y_L); gfxBG3Changed |= 2; break; case 0x3E: BG3Y_H = value & 0xFFF; UPDATE_REG(0x3E, BG3Y_H); gfxBG3Changed |= 2; break; case 0x40: WIN0H = value; UPDATE_REG(0x40, WIN0H); CPUUpdateWindow0(); break; case 0x42: WIN1H = value; UPDATE_REG(0x42, WIN1H); CPUUpdateWindow1(); break; case 0x44: WIN0V = value; UPDATE_REG(0x44, WIN0V); break; case 0x46: WIN1V = value; UPDATE_REG(0x46, WIN1V); break; case 0x48: WININ = value & 0x3F3F; UPDATE_REG(0x48, WININ); break; case 0x4A: WINOUT = value & 0x3F3F; UPDATE_REG(0x4A, WINOUT); break; case 0x4C: MOSAIC = value; UPDATE_REG(0x4C, MOSAIC); break; case 0x50: BLDMOD = value & 0x3FFF; UPDATE_REG(0x50, BLDMOD); fxOn = ((BLDMOD>>6)&3) != 0; CPUUpdateRender(); break; case 0x52: COLEV = value & 0x1F1F; UPDATE_REG(0x52, COLEV); break; case 0x54: COLY = value & 0x1F; UPDATE_REG(0x54, COLY); break; case 0x60: case 0x62: case 0x64: case 0x68: case 0x6c: case 0x70: case 0x72: case 0x74: case 0x78: case 0x7c: case 0x80: case 0x84: soundEvent(address&0xFF, (u8)(value & 0xFF)); soundEvent((address&0xFF)+1, (u8)(value>>8)); break; case 0x82: case 0x88: case 0xa0: case 0xa2: case 0xa4: case 0xa6: case 0x90: case 0x92: case 0x94: case 0x96: case 0x98: case 0x9a: case 0x9c: case 0x9e: soundEvent(address&0xFF, value); break; case 0xB0: DM0SAD_L = value; UPDATE_REG(0xB0, DM0SAD_L); break; case 0xB2: DM0SAD_H = value & 0x07FF; UPDATE_REG(0xB2, DM0SAD_H); break; case 0xB4: DM0DAD_L = value; UPDATE_REG(0xB4, DM0DAD_L); break; case 0xB6: DM0DAD_H = value & 0x07FF; UPDATE_REG(0xB6, DM0DAD_H); break; case 0xB8: DM0CNT_L = value & 0x3FFF; UPDATE_REG(0xB8, 0); break; case 0xBA: { bool start = ((DM0CNT_H ^ value) & 0x8000) ? true : false; value &= 0xF7E0; DM0CNT_H = value; UPDATE_REG(0xBA, DM0CNT_H); if(start && (value & 0x8000)) { dma0Source = DM0SAD_L | (DM0SAD_H << 16); dma0Dest = DM0DAD_L | (DM0DAD_H << 16); CPUCheckDMA(0, 1); } } break; case 0xBC: DM1SAD_L = value; UPDATE_REG(0xBC, DM1SAD_L); break; case 0xBE: DM1SAD_H = value & 0x0FFF; UPDATE_REG(0xBE, DM1SAD_H); break; case 0xC0: DM1DAD_L = value; UPDATE_REG(0xC0, DM1DAD_L); break; case 0xC2: DM1DAD_H = value & 0x07FF; UPDATE_REG(0xC2, DM1DAD_H); break; case 0xC4: DM1CNT_L = value & 0x3FFF; UPDATE_REG(0xC4, 0); break; case 0xC6: { bool start = ((DM1CNT_H ^ value) & 0x8000) ? true : false; value &= 0xF7E0; DM1CNT_H = value; UPDATE_REG(0xC6, DM1CNT_H); if(start && (value & 0x8000)) { dma1Source = DM1SAD_L | (DM1SAD_H << 16); dma1Dest = DM1DAD_L | (DM1DAD_H << 16); CPUCheckDMA(0, 2); } } break; case 0xC8: DM2SAD_L = value; UPDATE_REG(0xC8, DM2SAD_L); break; case 0xCA: DM2SAD_H = value & 0x0FFF; UPDATE_REG(0xCA, DM2SAD_H); break; case 0xCC: DM2DAD_L = value; UPDATE_REG(0xCC, DM2DAD_L); break; case 0xCE: DM2DAD_H = value & 0x07FF; UPDATE_REG(0xCE, DM2DAD_H); break; case 0xD0: DM2CNT_L = value & 0x3FFF; UPDATE_REG(0xD0, 0); break; case 0xD2: { bool start = ((DM2CNT_H ^ value) & 0x8000) ? true : false; value &= 0xF7E0; DM2CNT_H = value; UPDATE_REG(0xD2, DM2CNT_H); if(start && (value & 0x8000)) { dma2Source = DM2SAD_L | (DM2SAD_H << 16); dma2Dest = DM2DAD_L | (DM2DAD_H << 16); CPUCheckDMA(0, 4); } } break; case 0xD4: DM3SAD_L = value; UPDATE_REG(0xD4, DM3SAD_L); break; case 0xD6: DM3SAD_H = value & 0x0FFF; UPDATE_REG(0xD6, DM3SAD_H); break; case 0xD8: DM3DAD_L = value; UPDATE_REG(0xD8, DM3DAD_L); break; case 0xDA: DM3DAD_H = value & 0x0FFF; UPDATE_REG(0xDA, DM3DAD_H); break; case 0xDC: DM3CNT_L = value; UPDATE_REG(0xDC, 0); break; case 0xDE: { bool start = ((DM3CNT_H ^ value) & 0x8000) ? true : false; value &= 0xFFE0; DM3CNT_H = value; UPDATE_REG(0xDE, DM3CNT_H); if(start && (value & 0x8000)) { dma3Source = DM3SAD_L | (DM3SAD_H << 16); dma3Dest = DM3DAD_L | (DM3DAD_H << 16); CPUCheckDMA(0,8); } } break; case 0x100: timer0Reload = value; break; case 0x102: timer0Value = value; timerOnOffDelay|=1; cpuNextEvent = cpuTotalTicks; break; case 0x104: timer1Reload = value; break; case 0x106: timer1Value = value; timerOnOffDelay|=2; cpuNextEvent = cpuTotalTicks; break; case 0x108: timer2Reload = value; break; case 0x10A: timer2Value = value; timerOnOffDelay|=4; cpuNextEvent = cpuTotalTicks; break; case 0x10C: timer3Reload = value; break; case 0x10E: timer3Value = value; timerOnOffDelay|=8; cpuNextEvent = cpuTotalTicks; break; case 0x128: if(value & 0x80) { value &= 0xff7f; if(value & 1 && (value & 0x4000)) { UPDATE_REG(0x12a, 0xFF); IF |= 0x80; UPDATE_REG(0x202, IF); value &= 0x7f7f; } } UPDATE_REG(0x128, value); break; case 0x130: P1 |= (value & 0x3FF); UPDATE_REG(0x130, P1); break; case 0x132: UPDATE_REG(0x132, value & 0xC3FF); break; case 0x200: IE = value & 0x3FFF; UPDATE_REG(0x200, IE); if ((IME & 1) && (IF & IE) && armIrqEnable) cpuNextEvent = cpuTotalTicks; break; case 0x202: IF ^= (value & IF); UPDATE_REG(0x202, IF); break; case 0x204: { memoryWait[0x0e] = memoryWaitSeq[0x0e] = gamepakRamWaitState[value & 3]; if(!speedHack) { memoryWait[0x08] = memoryWait[0x09] = gamepakWaitState[(value >> 2) & 3]; memoryWaitSeq[0x08] = memoryWaitSeq[0x09] = gamepakWaitState0[(value >> 4) & 1]; memoryWait[0x0a] = memoryWait[0x0b] = gamepakWaitState[(value >> 5) & 3]; memoryWaitSeq[0x0a] = memoryWaitSeq[0x0b] = gamepakWaitState1[(value >> 7) & 1]; memoryWait[0x0c] = memoryWait[0x0d] = gamepakWaitState[(value >> 8) & 3]; memoryWaitSeq[0x0c] = memoryWaitSeq[0x0d] = gamepakWaitState2[(value >> 10) & 1]; } else { memoryWait[0x08] = memoryWait[0x09] = 3; memoryWaitSeq[0x08] = memoryWaitSeq[0x09] = 1; memoryWait[0x0a] = memoryWait[0x0b] = 3; memoryWaitSeq[0x0a] = memoryWaitSeq[0x0b] = 1; memoryWait[0x0c] = memoryWait[0x0d] = 3; memoryWaitSeq[0x0c] = memoryWaitSeq[0x0d] = 1; } for(int i = 8; i < 15; i++) { memoryWait32[i] = memoryWait[i] + memoryWaitSeq[i] + 1; memoryWaitSeq32[i] = memoryWaitSeq[i]*2 + 1; } if((value & 0x4000) == 0x4000) { busPrefetchEnable = true; busPrefetch = false; busPrefetchCount = 0; } else { busPrefetchEnable = false; busPrefetch = false; busPrefetchCount = 0; } UPDATE_REG(0x204, value & 0x7FFF); } break; case 0x208: IME = value & 1; UPDATE_REG(0x208, IME); if ((IME & 1) && (IF & IE) && armIrqEnable) cpuNextEvent = cpuTotalTicks; break; case 0x300: if(value != 0) value &= 0xFFFE; UPDATE_REG(0x300, value); break; default: UPDATE_REG(address&0x3FE, value); break; } } void applyTimer () { if (timerOnOffDelay & 1) { timer0ClockReload = TIMER_TICKS[timer0Value & 3]; if(!timer0On && (timer0Value & 0x80)) { // reload the counter TM0D = timer0Reload; timer0Ticks = (0x10000 - TM0D) << timer0ClockReload; UPDATE_REG(0x100, TM0D); } timer0On = timer0Value & 0x80 ? true : false; TM0CNT = timer0Value & 0xC7; UPDATE_REG(0x102, TM0CNT); // CPUUpdateTicks(); } if (timerOnOffDelay & 2) { timer1ClockReload = TIMER_TICKS[timer1Value & 3]; if(!timer1On && (timer1Value & 0x80)) { // reload the counter TM1D = timer1Reload; timer1Ticks = (0x10000 - TM1D) << timer1ClockReload; UPDATE_REG(0x104, TM1D); } timer1On = timer1Value & 0x80 ? true : false; TM1CNT = timer1Value & 0xC7; UPDATE_REG(0x106, TM1CNT); } if (timerOnOffDelay & 4) { timer2ClockReload = TIMER_TICKS[timer2Value & 3]; if(!timer2On && (timer2Value & 0x80)) { // reload the counter TM2D = timer2Reload; timer2Ticks = (0x10000 - TM2D) << timer2ClockReload; UPDATE_REG(0x108, TM2D); } timer2On = timer2Value & 0x80 ? true : false; TM2CNT = timer2Value & 0xC7; UPDATE_REG(0x10A, TM2CNT); } if (timerOnOffDelay & 8) { timer3ClockReload = TIMER_TICKS[timer3Value & 3]; if(!timer3On && (timer3Value & 0x80)) { // reload the counter TM3D = timer3Reload; timer3Ticks = (0x10000 - TM3D) << timer3ClockReload; UPDATE_REG(0x10C, TM3D); } timer3On = timer3Value & 0x80 ? true : false; TM3CNT = timer3Value & 0xC7; UPDATE_REG(0x10E, TM3CNT); } cpuNextEvent = CPUUpdateTicks(); timerOnOffDelay = 0; } void CPUWriteHalfWord(u32 address, u16 value) { #ifdef DEV_VERSION if(address & 1) { if(systemVerbose & VERBOSE_UNALIGNED_MEMORY) { log("Unaligned halfword write: %04x to %08x from %08x\n", value, address, armMode ? armNextPC - 4 : armNextPC - 2); } } #endif switch(address >> 24) { case 2: #ifdef BKPT_SUPPORT if(*((u16 *)&freezeWorkRAM[address & 0x3FFFE])) cheatsWriteHalfWord(address & 0x203FFFE, value); else #endif WRITE16LE(((u16 *)&workRAM[address & 0x3FFFE]),value); break; case 3: #ifdef BKPT_SUPPORT if(*((u16 *)&freezeInternalRAM[address & 0x7ffe])) cheatsWriteHalfWord(address & 0x3007ffe, value); else #endif WRITE16LE(((u16 *)&internalRAM[address & 0x7ffe]), value); break; case 4: if(address < 0x4000400) CPUUpdateRegister(address & 0x3fe, value); else goto unwritable; break; case 5: #ifdef BKPT_SUPPORT if(*((u16 *)&freezePRAM[address & 0x03fe])) cheatsWriteHalfWord(address & 0x70003fe, value); else #endif WRITE16LE(((u16 *)&paletteRAM[address & 0x3fe]), value); break; case 6: address = (address & 0x1fffe); if (((DISPCNT & 7) >2) && ((address & 0x1C000) == 0x18000)) return; if ((address & 0x18000) == 0x18000) address &= 0x17fff; #ifdef BKPT_SUPPORT if(*((u16 *)&freezeVRAM[address])) cheatsWriteHalfWord(address + 0x06000000, value); else #endif WRITE16LE(((u16 *)&vram[address]), value); break; case 7: #ifdef BKPT_SUPPORT if(*((u16 *)&freezeOAM[address & 0x03fe])) cheatsWriteHalfWord(address & 0x70003fe, value); else #endif WRITE16LE(((u16 *)&oam[address & 0x3fe]), value); break; case 8: case 9: if(address == 0x80000c4 || address == 0x80000c6 || address == 0x80000c8) { if(!rtcWrite(address, value)) goto unwritable; } else if(!agbPrintWrite(address, value)) goto unwritable; break; case 13: if(cpuEEPROMEnabled) { eepromWrite(address, (u8)value); break; } goto unwritable; case 14: if(!eepromInUse | cpuSramEnabled | cpuFlashEnabled) { (*cpuSaveGameFunc)(address, (u8)value); break; } goto unwritable; default: unwritable: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_ILLEGAL_WRITE) { log("Illegal halfword write: %04x to %08x from %08x\n", value, address, armMode ? armNextPC - 4 : armNextPC - 2); } #endif break; } } void CPUWriteByte(u32 address, u8 b) { switch(address >> 24) { case 2: #ifdef BKPT_SUPPORT if(freezeWorkRAM[address & 0x3FFFF]) cheatsWriteByte(address & 0x203FFFF, b); else #endif workRAM[address & 0x3FFFF] = b; break; case 3: #ifdef BKPT_SUPPORT if(freezeInternalRAM[address & 0x7fff]) cheatsWriteByte(address & 0x3007fff, b); else #endif internalRAM[address & 0x7fff] = b; break; case 4: if(address < 0x4000400) { switch(address & 0x3FF) { case 0x301: if(b == 0x80) stopState = true; holdState = 1; holdType = -1; cpuNextEvent = cpuTotalTicks; break; case 0x60: case 0x61: case 0x62: case 0x63: case 0x64: case 0x65: case 0x68: case 0x69: case 0x6c: case 0x6d: case 0x70: case 0x71: case 0x72: case 0x73: case 0x74: case 0x75: case 0x78: case 0x79: case 0x7c: case 0x7d: case 0x80: case 0x81: case 0x84: case 0x85: case 0x90: case 0x91: case 0x92: case 0x93: case 0x94: case 0x95: case 0x96: case 0x97: case 0x98: case 0x99: case 0x9a: case 0x9b: case 0x9c: case 0x9d: case 0x9e: case 0x9f: soundEvent(address&0xFF, b); break; default: if(address & 1) CPUUpdateRegister(address & 0x3fe, ((READ16LE(((u16 *)&ioMem[address & 0x3fe]))) & 0x00FF) | b<<8); else CPUUpdateRegister(address & 0x3fe, ((READ16LE(((u16 *)&ioMem[address & 0x3fe])) & 0xFF00) | b)); } break; } else goto unwritable; break; case 5: // no need to switch *((u16 *)&paletteRAM[address & 0x3FE]) = (b << 8) | b; break; case 6: address = (address & 0x1fffe); if (((DISPCNT & 7) >2) && ((address & 0x1C000) == 0x18000)) return; if ((address & 0x18000) == 0x18000) address &= 0x17fff; // no need to switch // byte writes to OBJ VRAM are ignored if ((address) < objTilesAddress[((DISPCNT&7)+1)>>2]) { #ifdef BKPT_SUPPORT if(freezeVRAM[address]) cheatsWriteByte(address + 0x06000000, b); else #endif *((u16 *)&vram[address]) = (b << 8) | b; } break; case 7: // no need to switch // byte writes to OAM are ignored // *((u16 *)&oam[address & 0x3FE]) = (b << 8) | b; break; case 13: if(cpuEEPROMEnabled) { eepromWrite(address, b); break; } goto unwritable; case 14: if (!(saveType == 5) && (!eepromInUse | cpuSramEnabled | cpuFlashEnabled)) { //if(!cpuEEPROMEnabled && (cpuSramEnabled | cpuFlashEnabled)) { (*cpuSaveGameFunc)(address, b); break; } // default default: unwritable: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_ILLEGAL_WRITE) { log("Illegal byte write: %02x to %08x from %08x\n", b, address, armMode ? armNextPC - 4 : armNextPC -2 ); } #endif break; } } u8 cpuBitsSet[256]; u8 cpuLowestBitSet[256]; void CPUInit(const char *biosFileName, bool useBiosFile) { #ifdef WORDS_BIGENDIAN if(!cpuBiosSwapped) { for(unsigned int i = 0; i < sizeof(myROM)/4; i++) { WRITE32LE(&myROM[i], myROM[i]); } cpuBiosSwapped = true; } #endif gbaSaveType = 0; eepromInUse = 0; saveType = 0; useBios = false; if(useBiosFile) { int size = 0x4000; if(utilLoad(biosFileName, CPUIsGBABios, bios, size)) { if(size == 0x4000) useBios = true; else systemMessage(MSG_INVALID_BIOS_FILE_SIZE, N_("Invalid BIOS file size")); } } if(!useBios) { memcpy(bios, myROM, sizeof(myROM)); } int i = 0; biosProtected[0] = 0x00; biosProtected[1] = 0xf0; biosProtected[2] = 0x29; biosProtected[3] = 0xe1; for(i = 0; i < 256; i++) { int count = 0; int j; for(j = 0; j < 8; j++) if(i & (1 << j)) count++; cpuBitsSet[i] = count; for(j = 0; j < 8; j++) if(i & (1 << j)) break; cpuLowestBitSet[i] = j; } for(i = 0; i < 0x400; i++) ioReadable[i] = true; for(i = 0x10; i < 0x48; i++) ioReadable[i] = false; for(i = 0x4c; i < 0x50; i++) ioReadable[i] = false; for(i = 0x54; i < 0x60; i++) ioReadable[i] = false; for(i = 0x8c; i < 0x90; i++) ioReadable[i] = false; for(i = 0xa0; i < 0xb8; i++) ioReadable[i] = false; for(i = 0xbc; i < 0xc4; i++) ioReadable[i] = false; for(i = 0xc8; i < 0xd0; i++) ioReadable[i] = false; for(i = 0xd4; i < 0xdc; i++) ioReadable[i] = false; for(i = 0xe0; i < 0x100; i++) ioReadable[i] = false; for(i = 0x110; i < 0x120; i++) ioReadable[i] = false; for(i = 0x12c; i < 0x130; i++) ioReadable[i] = false; for(i = 0x138; i < 0x140; i++) ioReadable[i] = false; for(i = 0x144; i < 0x150; i++) ioReadable[i] = false; for(i = 0x15c; i < 0x200; i++) ioReadable[i] = false; for(i = 0x20c; i < 0x300; i++) ioReadable[i] = false; for(i = 0x304; i < 0x400; i++) ioReadable[i] = false; if(romSize < 0x1fe2000) { *((u16 *)&rom[0x1fe209c]) = 0xdffa; // SWI 0xFA *((u16 *)&rom[0x1fe209e]) = 0x4770; // BX LR } else { agbPrintEnable(false); } } void CPUReset() { if(gbaSaveType == 0) { if(eepromInUse) gbaSaveType = 3; else switch(saveType) { case 1: gbaSaveType = 1; break; case 2: gbaSaveType = 2; break; } } rtcReset(); // clean registers memset(®[0], 0, sizeof(reg)); // clean OAM memset(oam, 0, 0x400); // clean palette memset(paletteRAM, 0, 0x400); // clean picture memset(pix, 0, 4*160*240); // clean vram memset(vram, 0, 0x20000); // clean io memory memset(ioMem, 0, 0x400); DISPCNT = 0x0080; DISPSTAT = 0x0000; VCOUNT = (useBios && !skipBios) ? 0 :0x007E; BG0CNT = 0x0000; BG1CNT = 0x0000; BG2CNT = 0x0000; BG3CNT = 0x0000; BG0HOFS = 0x0000; BG0VOFS = 0x0000; BG1HOFS = 0x0000; BG1VOFS = 0x0000; BG2HOFS = 0x0000; BG2VOFS = 0x0000; BG3HOFS = 0x0000; BG3VOFS = 0x0000; BG2PA = 0x0100; BG2PB = 0x0000; BG2PC = 0x0000; BG2PD = 0x0100; BG2X_L = 0x0000; BG2X_H = 0x0000; BG2Y_L = 0x0000; BG2Y_H = 0x0000; BG3PA = 0x0100; BG3PB = 0x0000; BG3PC = 0x0000; BG3PD = 0x0100; BG3X_L = 0x0000; BG3X_H = 0x0000; BG3Y_L = 0x0000; BG3Y_H = 0x0000; WIN0H = 0x0000; WIN1H = 0x0000; WIN0V = 0x0000; WIN1V = 0x0000; WININ = 0x0000; WINOUT = 0x0000; MOSAIC = 0x0000; BLDMOD = 0x0000; COLEV = 0x0000; COLY = 0x0000; DM0SAD_L = 0x0000; DM0SAD_H = 0x0000; DM0DAD_L = 0x0000; DM0DAD_H = 0x0000; DM0CNT_L = 0x0000; DM0CNT_H = 0x0000; DM1SAD_L = 0x0000; DM1SAD_H = 0x0000; DM1DAD_L = 0x0000; DM1DAD_H = 0x0000; DM1CNT_L = 0x0000; DM1CNT_H = 0x0000; DM2SAD_L = 0x0000; DM2SAD_H = 0x0000; DM2DAD_L = 0x0000; DM2DAD_H = 0x0000; DM2CNT_L = 0x0000; DM2CNT_H = 0x0000; DM3SAD_L = 0x0000; DM3SAD_H = 0x0000; DM3DAD_L = 0x0000; DM3DAD_H = 0x0000; DM3CNT_L = 0x0000; DM3CNT_H = 0x0000; TM0D = 0x0000; TM0CNT = 0x0000; TM1D = 0x0000; TM1CNT = 0x0000; TM2D = 0x0000; TM2CNT = 0x0000; TM3D = 0x0000; TM3CNT = 0x0000; P1 = 0x03FF; IE = 0x0000; IF = 0x0000; IME = 0x0000; armMode = 0x1F; if(cpuIsMultiBoot) { reg[13].I = 0x03007F00; reg[15].I = 0x02000000; reg[16].I = 0x00000000; reg[R13_IRQ].I = 0x03007FA0; reg[R13_SVC].I = 0x03007FE0; armIrqEnable = true; } else { if(useBios && !skipBios) { reg[15].I = 0x00000000; armMode = 0x13; armIrqEnable = false; } else { reg[13].I = 0x03007F00; reg[15].I = 0x08000000; reg[16].I = 0x00000000; reg[R13_IRQ].I = 0x03007FA0; reg[R13_SVC].I = 0x03007FE0; armIrqEnable = true; } } armState = true; C_FLAG = V_FLAG = N_FLAG = Z_FLAG = false; UPDATE_REG(0x00, DISPCNT); UPDATE_REG(0x06, VCOUNT); UPDATE_REG(0x20, BG2PA); UPDATE_REG(0x26, BG2PD); UPDATE_REG(0x30, BG3PA); UPDATE_REG(0x36, BG3PD); UPDATE_REG(0x130, P1); UPDATE_REG(0x88, 0x200); // disable FIQ reg[16].I |= 0x40; CPUUpdateCPSR(); armNextPC = reg[15].I; reg[15].I += 4; // reset internal state holdState = false; holdType = 0; biosProtected[0] = 0x00; biosProtected[1] = 0xf0; biosProtected[2] = 0x29; biosProtected[3] = 0xe1; lcdTicks = (useBios && !skipBios) ? 1008 : 208; timer0On = false; timer0Ticks = 0; timer0Reload = 0; timer0ClockReload = 0; timer1On = false; timer1Ticks = 0; timer1Reload = 0; timer1ClockReload = 0; timer2On = false; timer2Ticks = 0; timer2Reload = 0; timer2ClockReload = 0; timer3On = false; timer3Ticks = 0; timer3Reload = 0; timer3ClockReload = 0; dma0Source = 0; dma0Dest = 0; dma1Source = 0; dma1Dest = 0; dma2Source = 0; dma2Dest = 0; dma3Source = 0; dma3Dest = 0; cpuSaveGameFunc = flashSaveDecide; renderLine = mode0RenderLine; fxOn = false; windowOn = false; frameCount = 0; saveType = 0; layerEnable = DISPCNT & layerSettings; CPUUpdateRenderBuffers(true); for(int i = 0; i < 256; i++) { map[i].address = (u8 *)&dummyAddress; map[i].mask = 0; } map[0].address = bios; map[0].mask = 0x3FFF; map[2].address = workRAM; map[2].mask = 0x3FFFF; map[3].address = internalRAM; map[3].mask = 0x7FFF; map[4].address = ioMem; map[4].mask = 0x3FF; map[5].address = paletteRAM; map[5].mask = 0x3FF; map[6].address = vram; map[6].mask = 0x1FFFF; map[7].address = oam; map[7].mask = 0x3FF; map[8].address = rom; map[8].mask = 0x1FFFFFF; map[9].address = rom; map[9].mask = 0x1FFFFFF; map[10].address = rom; map[10].mask = 0x1FFFFFF; map[12].address = rom; map[12].mask = 0x1FFFFFF; map[14].address = flashSaveMemory; map[14].mask = 0xFFFF; eepromReset(); flashReset(); soundReset(); CPUUpdateWindow0(); CPUUpdateWindow1(); // make sure registers are correctly initialized if not using BIOS if(!useBios) { if(cpuIsMultiBoot) BIOS_RegisterRamReset(0xfe); else BIOS_RegisterRamReset(0xff); } else { if(cpuIsMultiBoot) BIOS_RegisterRamReset(0xfe); } switch(cpuSaveType) { case 0: // automatic cpuSramEnabled = true; cpuFlashEnabled = true; cpuEEPROMEnabled = true; cpuEEPROMSensorEnabled = false; saveType = gbaSaveType = 0; break; case 1: // EEPROM cpuSramEnabled = false; cpuFlashEnabled = false; cpuEEPROMEnabled = true; cpuEEPROMSensorEnabled = false; saveType = gbaSaveType = 3; // EEPROM usage is automatically detected break; case 2: // SRAM cpuSramEnabled = true; cpuFlashEnabled = false; cpuEEPROMEnabled = false; cpuEEPROMSensorEnabled = false; cpuSaveGameFunc = sramDelayedWrite; // to insure we detect the write saveType = gbaSaveType = 1; break; case 3: // FLASH cpuSramEnabled = false; cpuFlashEnabled = true; cpuEEPROMEnabled = false; cpuEEPROMSensorEnabled = false; cpuSaveGameFunc = flashDelayedWrite; // to insure we detect the write saveType = gbaSaveType = 2; break; case 4: // EEPROM+Sensor cpuSramEnabled = false; cpuFlashEnabled = false; cpuEEPROMEnabled = true; cpuEEPROMSensorEnabled = true; // EEPROM usage is automatically detected saveType = gbaSaveType = 3; break; case 5: // NONE cpuSramEnabled = false; cpuFlashEnabled = false; cpuEEPROMEnabled = false; cpuEEPROMSensorEnabled = false; // no save at all saveType = gbaSaveType = 5; break; } ARM_PREFETCH; systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; cpuDmaHack = false; lastTime = systemGetClock(); SWITicks = 0; } void CPUInterrupt() { u32 PC = reg[15].I; bool savedState = armState; CPUSwitchMode(0x12, true, false); reg[14].I = PC; if(!savedState) reg[14].I += 2; reg[15].I = 0x18; armState = true; armIrqEnable = false; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; // if(!holdState) biosProtected[0] = 0x02; biosProtected[1] = 0xc0; biosProtected[2] = 0x5e; biosProtected[3] = 0xe5; } #ifdef SDL void log(const char *defaultMsg, ...) { char buffer[2048]; va_list valist; va_start(valist, defaultMsg); vsprintf(buffer, defaultMsg, valist); if(out == NULL) { out = fopen("trace.log","w"); } fputs(buffer, out); va_end(valist); } #else extern void winlog(const char *, ...); #endif void CPULoop(int ticks) { int clockTicks; int timerOverflow = 0; // variable used by the CPU core cpuTotalTicks = 0; cpuBreakLoop = false; cpuNextEvent = CPUUpdateTicks(); if(cpuNextEvent > ticks) cpuNextEvent = ticks; for(;;) { #ifndef FINAL_VERSION if(systemDebug) { if(systemDebug >= 10 && !holdState) { CPUUpdateCPSR(); #ifdef BKPT_SUPPORT if (debugger_last) { sprintf(buffer, "R00=%08x R01=%08x R02=%08x R03=%08x R04=%08x R05=%08x R06=%08x R07=%08x R08=%08x R09=%08x R10=%08x R11=%08x R12=%08x R13=%08x R14=%08x R15=%08x R16=%08x R17=%08x\n", oldreg[0], oldreg[1], oldreg[2], oldreg[3], oldreg[4], oldreg[5], oldreg[6], oldreg[7], oldreg[8], oldreg[9], oldreg[10], oldreg[11], oldreg[12], oldreg[13], oldreg[14], oldreg[15], oldreg[16], oldreg[17]); } #endif sprintf(buffer, "R00=%08x R01=%08x R02=%08x R03=%08x R04=%08x R05=%08x R06=%08x R07=%08x R08=%08x R09=%08x R10=%08x R11=%08x R12=%08x R13=%08x R14=%08x R15=%08x R16=%08x R17=%08x\n", reg[0].I, reg[1].I, reg[2].I, reg[3].I, reg[4].I, reg[5].I, reg[6].I, reg[7].I, reg[8].I, reg[9].I, reg[10].I, reg[11].I, reg[12].I, reg[13].I, reg[14].I, reg[15].I, reg[16].I, reg[17].I); #ifdef SDL log(buffer); #else winlog(buffer); #endif } else if(!holdState) { sprintf(buffer, "PC=%08x\n", armNextPC); #ifdef SDL log(buffer); #else winlog(buffer); #endif } } #endif /* FINAL_VERSION */ if(!holdState && !SWITicks) { // Emulates the Cheat System (m) code if((cheatsEnabled) && (mastercode) && (mastercode == armNextPC)) { u32 joy = 0; if(systemReadJoypads()) joy = systemReadJoypad(-1); u32 ext = (joy >> 10); cpuTotalTicks += cheatsCheckKeys(P1^0x3FF, ext); } if ((armNextPC & 0x0803FFFF) == 0x08020000) busPrefetchCount=0x100; if(armState) { #include "arm-new.h" } else { #include "thumb.h" } } else clockTicks = CPUUpdateTicks(); cpuTotalTicks += clockTicks; if(cpuTotalTicks >= cpuNextEvent) { int remainingTicks = cpuTotalTicks - cpuNextEvent; if (SWITicks) { SWITicks-=clockTicks; if (SWITicks<0) SWITicks = 0; } clockTicks = cpuNextEvent; cpuTotalTicks = 0; cpuDmaHack = false; updateLoop: if (IRQTicks) { IRQTicks -= clockTicks; if (IRQTicks<0) IRQTicks = 0; } lcdTicks -= clockTicks; if(lcdTicks <= 0) { if(DISPSTAT & 1) { // V-BLANK // if in V-Blank mode, keep computing... if(DISPSTAT & 2) { lcdTicks += 1008; VCOUNT++; UPDATE_REG(0x06, VCOUNT); DISPSTAT &= 0xFFFD; UPDATE_REG(0x04, DISPSTAT); CPUCompareVCOUNT(); } else { lcdTicks += 224; DISPSTAT |= 2; UPDATE_REG(0x04, DISPSTAT); if(DISPSTAT & 16) { IF |= 2; UPDATE_REG(0x202, IF); } } if(VCOUNT >= 228) { //Reaching last line DISPSTAT &= 0xFFFC; UPDATE_REG(0x04, DISPSTAT); VCOUNT = 0; UPDATE_REG(0x06, VCOUNT); CPUCompareVCOUNT(); } } else { int framesToSkip = systemFrameSkip; if(speedup) framesToSkip = 9; // try 6 FPS during speedup if(DISPSTAT & 2) { // if in H-Blank, leave it and move to drawing mode VCOUNT++; UPDATE_REG(0x06, VCOUNT); lcdTicks += 1008; DISPSTAT &= 0xFFFD; if(VCOUNT == 160) { count++; systemFrame(); if((count % 10) == 0) { system10Frames(60); } if(count == 60) { u32 time = systemGetClock(); if(time != lastTime) { u32 t = 100000/(time - lastTime); systemShowSpeed(t); } else systemShowSpeed(0); lastTime = time; count = 0; } u32 joy = 0; // update joystick information if(systemReadJoypads()) // read default joystick joy = systemReadJoypad(-1); P1 = 0x03FF ^ (joy & 0x3FF); if(cpuEEPROMSensorEnabled) systemUpdateMotionSensor(); UPDATE_REG(0x130, P1); u16 P1CNT = READ16LE(((u16 *)&ioMem[0x132])); // this seems wrong, but there are cases where the game // can enter the stop state without requesting an IRQ from // the joypad. if((P1CNT & 0x4000) || stopState) { u16 p1 = (0x3FF ^ P1) & 0x3FF; if(P1CNT & 0x8000) { if(p1 == (P1CNT & 0x3FF)) { IF |= 0x1000; UPDATE_REG(0x202, IF); } } else { if(p1 & P1CNT) { IF |= 0x1000; UPDATE_REG(0x202, IF); } } } u32 ext = (joy >> 10); // If no (m) code is enabled, apply the cheats at each LCDline if((cheatsEnabled) && (mastercode==0)) remainingTicks += cheatsCheckKeys(P1^0x3FF, ext); speedup = (ext & 1) ? true : false; capture = (ext & 2) ? true : false; if(capture && !capturePrevious) { captureNumber++; systemScreenCapture(captureNumber); } capturePrevious = capture; DISPSTAT |= 1; DISPSTAT &= 0xFFFD; UPDATE_REG(0x04, DISPSTAT); if(DISPSTAT & 0x0008) { IF |= 1; UPDATE_REG(0x202, IF); } CPUCheckDMA(1, 0x0f); if(frameCount >= framesToSkip) { systemDrawScreen(); frameCount = 0; } else frameCount++; if(systemPauseOnFrame()) ticks = 0; } UPDATE_REG(0x04, DISPSTAT); CPUCompareVCOUNT(); } else { if(frameCount >= framesToSkip) { (*renderLine)(); switch(systemColorDepth) { case 16: { u16 *dest = (u16 *)pix + 242 * (VCOUNT+1); for(int x = 0; x < 240;) { *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; *dest++ = systemColorMap16[lineMix[x++]&0xFFFF]; } // for filters that read past the screen *dest++ = 0; } break; case 24: { u8 *dest = (u8 *)pix + 240 * VCOUNT * 3; for(int x = 0; x < 240;) { *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; *((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF]; dest += 3; } } break; case 32: { u32 *dest = (u32 *)pix + 241 * (VCOUNT+1); for(int x = 0; x < 240; ) { *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; *dest++ = systemColorMap32[lineMix[x++] & 0xFFFF]; } } break; } } // entering H-Blank DISPSTAT |= 2; UPDATE_REG(0x04, DISPSTAT); lcdTicks += 224; CPUCheckDMA(2, 0x0f); if(DISPSTAT & 16) { IF |= 2; UPDATE_REG(0x202, IF); } } } } if(!stopState) { if(timer0On) { timer0Ticks -= clockTicks; if(timer0Ticks <= 0) { timer0Ticks += (0x10000 - timer0Reload) << timer0ClockReload; timerOverflow |= 1; soundTimerOverflow(0); if(TM0CNT & 0x40) { IF |= 0x08; UPDATE_REG(0x202, IF); } } TM0D = 0xFFFF - (timer0Ticks >> timer0ClockReload); UPDATE_REG(0x100, TM0D); } if(timer1On) { if(TM1CNT & 4) { if(timerOverflow & 1) { TM1D++; if(TM1D == 0) { TM1D += timer1Reload; timerOverflow |= 2; soundTimerOverflow(1); if(TM1CNT & 0x40) { IF |= 0x10; UPDATE_REG(0x202, IF); } } UPDATE_REG(0x104, TM1D); } } else { timer1Ticks -= clockTicks; if(timer1Ticks <= 0) { timer1Ticks += (0x10000 - timer1Reload) << timer1ClockReload; timerOverflow |= 2; soundTimerOverflow(1); if(TM1CNT & 0x40) { IF |= 0x10; UPDATE_REG(0x202, IF); } } TM1D = 0xFFFF - (timer1Ticks >> timer1ClockReload); UPDATE_REG(0x104, TM1D); } } if(timer2On) { if(TM2CNT & 4) { if(timerOverflow & 2) { TM2D++; if(TM2D == 0) { TM2D += timer2Reload; timerOverflow |= 4; if(TM2CNT & 0x40) { IF |= 0x20; UPDATE_REG(0x202, IF); } } UPDATE_REG(0x108, TM2D); } } else { timer2Ticks -= clockTicks; if(timer2Ticks <= 0) { timer2Ticks += (0x10000 - timer2Reload) << timer2ClockReload; timerOverflow |= 4; if(TM2CNT & 0x40) { IF |= 0x20; UPDATE_REG(0x202, IF); } } TM2D = 0xFFFF - (timer2Ticks >> timer2ClockReload); UPDATE_REG(0x108, TM2D); } } if(timer3On) { if(TM3CNT & 4) { if(timerOverflow & 4) { TM3D++; if(TM3D == 0) { TM3D += timer3Reload; if(TM3CNT & 0x40) { IF |= 0x40; UPDATE_REG(0x202, IF); } } UPDATE_REG(0x10C, TM3D); } } else { timer3Ticks -= clockTicks; if(timer3Ticks <= 0) { timer3Ticks += (0x10000 - timer3Reload) << timer3ClockReload; if(TM3CNT & 0x40) { IF |= 0x40; UPDATE_REG(0x202, IF); } } TM3D = 0xFFFF - (timer3Ticks >> timer3ClockReload); UPDATE_REG(0x10C, TM3D); } } } timerOverflow = 0; // we shouldn't be doing sound in stop state, but we loose synchronization // if sound is disabled, so in stop state, soundTick will just produce // mute sound soundTicks -= clockTicks; if(soundTicks <= 0) { soundTick(); soundTicks += SOUND_CLOCK_TICKS; } #ifdef PROFILING profilingTicks -= clockTicks; if(profilingTicks <= 0) { profilingTicks += profilingTicksReload; if(profilSegment) { profile_segment *seg = profilSegment; do { u16 *b = (u16 *)seg->sbuf; int pc = ((reg[15].I - seg->s_lowpc) * seg->s_scale)/0x10000; if(pc >= 0 && pc < seg->ssiz) { b[pc]++; break; } seg = seg->next; } while(seg); } } #endif ticks -= clockTicks; cpuNextEvent = CPUUpdateTicks(); if(cpuDmaTicksToUpdate > 0) { if(cpuDmaTicksToUpdate > cpuNextEvent) clockTicks = cpuNextEvent; else clockTicks = cpuDmaTicksToUpdate; cpuDmaTicksToUpdate -= clockTicks; if(cpuDmaTicksToUpdate < 0) cpuDmaTicksToUpdate = 0; cpuDmaHack = true; goto updateLoop; } if(IF && (IME & 1) && armIrqEnable) { int res = IF & IE; if(stopState) res &= 0x3080; if(res) { if (intState) { if (!IRQTicks) { CPUInterrupt(); intState = false; holdState = false; stopState = false; holdType = 0; } } else { if (!holdState) { intState = true; IRQTicks=7; if (cpuNextEvent> IRQTicks) cpuNextEvent = IRQTicks; } else { CPUInterrupt(); holdState = false; stopState = false; holdType = 0; } } // Stops the SWI Ticks emulation if an IRQ is executed //(to avoid problems with nested IRQ/SWI) if (SWITicks) SWITicks = 0; } } if(remainingTicks > 0) { if(remainingTicks > cpuNextEvent) clockTicks = cpuNextEvent; else clockTicks = remainingTicks; remainingTicks -= clockTicks; if(remainingTicks < 0) remainingTicks = 0; goto updateLoop; } if (timerOnOffDelay) applyTimer(); if(cpuNextEvent > ticks) cpuNextEvent = ticks; if(ticks <= 0 || cpuBreakLoop) break; } } } struct EmulatedSystem GBASystem = { // emuMain CPULoop, // emuReset CPUReset, // emuCleanUp CPUCleanUp, // emuReadBattery CPUReadBatteryFile, // emuWriteBattery CPUWriteBatteryFile, // emuReadState CPUReadState, // emuWriteState CPUWriteState, // emuReadMemState CPUReadMemState, // emuWriteMemState CPUWriteMemState, // emuWritePNG CPUWritePNGFile, // emuWriteBMP CPUWriteBMPFile, // emuUpdateCPSR CPUUpdateCPSR, // emuHasDebugger true, // emuCount #ifdef FINAL_VERSION 250000 #else 5000 #endif }; VisualBoyAdvance-1.8.0/src/Mode0.cpp0000644000175000017500000003234410050707404016517 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "GBA.h" #include "Globals.h" #include "Gfx.h" void mode0RenderLine() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } return; } if(layerEnable & 0x0100) { gfxDrawTextScreen(BG0CNT, BG0HOFS, BG0VOFS, line0); } if(layerEnable & 0x0200) { gfxDrawTextScreen(BG1CNT, BG1HOFS, BG1VOFS, line1); } if(layerEnable & 0x0400) { gfxDrawTextScreen(BG2CNT, BG2HOFS, BG2VOFS, line2); } if(layerEnable & 0x0800) { gfxDrawTextScreen(BG3CNT, BG3HOFS, BG3VOFS, line3); } gfxDrawSprites(lineOBJ); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; if(line0[x] < color) { color = line0[x]; top = 0x01; } if((u8)(line1[x]>>24) < (u8)(color >> 24)) { color = line1[x]; top = 0x02; } if((u8)(line2[x]>>24) < (u8)(color >> 24)) { color = line2[x]; top = 0x04; } if((u8)(line3[x]>>24) < (u8)(color >> 24)) { color = line3[x]; top = 0x08; } if((u8)(lineOBJ[x]>>24) < (u8)(color >> 24)) { color = lineOBJ[x]; top = 0x10; } if((top & 0x10) && (color & 0x00010000)) { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((u8)(line0[x]>>24) < (u8)(back >> 24)) { back = line0[x]; top2 = 0x01; } if((u8)(line1[x]>>24) < (u8)(back >> 24)) { back = line1[x]; top2 = 0x02; } if((u8)(line2[x]>>24) < (u8)(back >> 24)) { back = line2[x]; top2 = 0x04; } if((u8)(line3[x]>>24) < (u8)(back >> 24)) { back = line3[x]; top2 = 0x08; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } } void mode0RenderLineNoWindow() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } return; } if(layerEnable & 0x0100) { gfxDrawTextScreen(BG0CNT, BG0HOFS, BG0VOFS, line0); } if(layerEnable & 0x0200) { gfxDrawTextScreen(BG1CNT, BG1HOFS, BG1VOFS, line1); } if(layerEnable & 0x0400) { gfxDrawTextScreen(BG2CNT, BG2HOFS, BG2VOFS, line2); } if(layerEnable & 0x0800) { gfxDrawTextScreen(BG3CNT, BG3HOFS, BG3VOFS, line3); } gfxDrawSprites(lineOBJ); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); int effect = (BLDMOD >> 6) & 3; for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; if(line0[x] < color) { color = line0[x]; top = 0x01; } if(line1[x] < (color & 0xFF000000)) { color = line1[x]; top = 0x02; } if(line2[x] < (color & 0xFF000000)) { color = line2[x]; top = 0x04; } if(line3[x] < (color & 0xFF000000)) { color = line3[x]; top = 0x08; } if(lineOBJ[x] < (color & 0xFF000000)) { color = lineOBJ[x]; top = 0x10; } if(!(color & 0x00010000)) { switch(effect) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = backdrop; u8 top2 = 0x20; if(line0[x] < back) { if(top != 0x01) { back = line0[x]; top2 = 0x01; } } if(line1[x] < (back & 0xFF000000)) { if(top != 0x02) { back = line1[x]; top2 = 0x02; } } if(line2[x] < (back & 0xFF000000)) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if(line3[x] < (back & 0xFF000000)) { if(top != 0x08) { back = line3[x]; top2 = 0x08; } } if(lineOBJ[x] < (back & 0xFF000000)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if(line0[x] < back) { back = line0[x]; top2 = 0x01; } if(line1[x] < (back & 0xFF000000)) { back = line1[x]; top2 = 0x02; } if(line2[x] < (back & 0xFF000000)) { back = line2[x]; top2 = 0x04; } if(line3[x] < (back & 0xFF000000)) { back = line3[x]; top2 = 0x08; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } } void mode0RenderLineAll() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } return; } bool inWindow0 = false; bool inWindow1 = false; if(layerEnable & 0x2000) { u8 v0 = WIN0V >> 8; u8 v1 = WIN0V & 255; inWindow0 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow0 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow0 |= (VCOUNT >= v0 || VCOUNT < v1); } if(layerEnable & 0x4000) { u8 v0 = WIN1V >> 8; u8 v1 = WIN1V & 255; inWindow1 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow1 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow1 |= (VCOUNT >= v0 || VCOUNT < v1); } if((layerEnable & 0x0100)) { gfxDrawTextScreen(BG0CNT, BG0HOFS, BG0VOFS, line0); } if((layerEnable & 0x0200)) { gfxDrawTextScreen(BG1CNT, BG1HOFS, BG1VOFS, line1); } if((layerEnable & 0x0400)) { gfxDrawTextScreen(BG2CNT, BG2HOFS, BG2VOFS, line2); } if((layerEnable & 0x0800)) { gfxDrawTextScreen(BG3CNT, BG3HOFS, BG3VOFS, line3); } gfxDrawSprites(lineOBJ); gfxDrawOBJWin(lineOBJWin); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); u8 inWin0Mask = WININ & 0xFF; u8 inWin1Mask = WININ >> 8; u8 outMask = WINOUT & 0xFF; for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; u8 mask = outMask; if(!(lineOBJWin[x] & 0x80000000)) { mask = WINOUT >> 8; } if(inWindow1) { if(gfxInWin1[x]) mask = inWin1Mask; } if(inWindow0) { if(gfxInWin0[x]) { mask = inWin0Mask; } } if((mask & 1) && (line0[x] < color)) { color = line0[x]; top = 0x01; } if((mask & 2) && ((u8)(line1[x]>>24) < (u8)(color >> 24))) { color = line1[x]; top = 0x02; } if((mask & 4) && ((u8)(line2[x]>>24) < (u8)(color >> 24))) { color = line2[x]; top = 0x04; } if((mask & 8) && ((u8)(line3[x]>>24) < (u8)(color >> 24))) { color = line3[x]; top = 0x08; } if((mask & 16) && ((u8)(lineOBJ[x]>>24) < (u8)(color >> 24))) { color = lineOBJ[x]; top = 0x10; } // special FX on in the window if(mask & 32) { if(!(color & 0x00010000)) { switch((BLDMOD >> 6) & 3) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = backdrop; u8 top2 = 0x20; if((mask & 1) && (u8)(line0[x]>>24) < (u8)(back >> 24)) { if(top != 0x01) { back = line0[x]; top2 = 0x01; } } if((mask & 2) && (u8)(line1[x]>>24) < (u8)(back >> 24)) { if(top != 0x02) { back = line1[x]; top2 = 0x02; } } if((mask & 4) && (u8)(line2[x]>>24) < (u8)(back >> 24)) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if((mask & 8) && (u8)(line3[x]>>24) < (u8)(back >> 24)) { if(top != 0x08) { back = line3[x]; top2 = 0x08; } } if((mask & 16) && (u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((mask & 1) && ((u8)(line0[x]>>24) < (u8)(back >> 24))) { back = line0[x]; top2 = 0x01; } if((mask & 2) && ((u8)(line1[x]>>24) < (u8)(back >> 24))) { back = line1[x]; top2 = 0x02; } if((mask & 4) && ((u8)(line2[x]>>24) < (u8)(back >> 24))) { back = line2[x]; top2 = 0x04; } if((mask & 8) && ((u8)(line3[x]>>24) < (u8)(back >> 24))) { back = line3[x]; top2 = 0x08; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } } else if(color & 0x00010000) { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((mask & 1) && ((u8)(line0[x]>>24) < (u8)(back >> 24))) { back = line0[x]; top2 = 0x01; } if((mask & 2) && ((u8)(line1[x]>>24) < (u8)(back >> 24))) { back = line1[x]; top2 = 0x02; } if((mask & 4) && ((u8)(line2[x]>>24) < (u8)(back >> 24))) { back = line2[x]; top2 = 0x04; } if((mask & 8) && ((u8)(line3[x]>>24) < (u8)(back >> 24))) { back = line3[x]; top2 = 0x08; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } } VisualBoyAdvance-1.8.0/src/armdis.h0000644000175000017500000000245310050707405016476 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. /************************************************************************/ /* Arm/Thumb command set disassembler */ /************************************************************************/ #ifndef __ARMDIS_H__ #define __ARMDIS_H__ #define DIS_VIEW_ADDRESS 1 #define DIS_VIEW_CODE 2 int disThumb(u32 offset, char *dest, int flags); int disArm(u32 offset, char *dest, int flags); #endif // __ARMDIS_H__ VisualBoyAdvance-1.8.0/src/CheatSearch.h0000644000175000017500000000412510050707403017365 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_CHEATSEARCH_H #define VBA_CHEATSEARCH_H #include "System.h" struct CheatSearchBlock { int size; u32 offset; u8 *bits; u8 *data; u8 *saved; }; struct CheatSearchData { int count; CheatSearchBlock *blocks; }; enum { SEARCH_EQ, SEARCH_NE, SEARCH_LT, SEARCH_LE, SEARCH_GT, SEARCH_GE }; enum { BITS_8, BITS_16, BITS_32 }; #define SET_BIT(bits,off) \ (bits)[(off) >> 3] |= (1 << ((off) & 7)) #define CLEAR_BIT(bits, off) \ (bits)[(off) >> 3] &= ~(1 << ((off) & 7)) #define IS_BIT_SET(bits, off) \ (bits)[(off) >> 3] & (1 << ((off) & 7)) extern CheatSearchData cheatSearchData; extern void cheatSearchCleanup(CheatSearchData *cs); extern void cheatSearchStart(const CheatSearchData *cs); extern void cheatSearch(const CheatSearchData *cs, int compare, int size, bool isSigned); extern void cheatSearchValue(const CheatSearchData *cs, int compare, int size, bool isSigned, u32 value); extern int cheatSearchGetCount(const CheatSearchData *cs, int size); extern void cheatSearchUpdateValues(const CheatSearchData *cs); extern s32 cheatSearchSignedRead(u8 *data, int off, int size); extern u32 cheatSearchRead(u8 *data, int off, int size); #endif VisualBoyAdvance-1.8.0/src/EEprom.cpp0000644000175000017500000001153410257173206016746 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include "GBA.h" #include "EEprom.h" #include "Util.h" extern int cpuDmaCount; int eepromMode = EEPROM_IDLE; int eepromByte = 0; int eepromBits = 0; int eepromAddress = 0; u8 eepromData[0x2000]; u8 eepromBuffer[16]; bool eepromInUse = false; int eepromSize = 512; variable_desc eepromSaveData[] = { { &eepromMode, sizeof(int) }, { &eepromByte, sizeof(int) }, { &eepromBits , sizeof(int) }, { &eepromAddress , sizeof(int) }, { &eepromInUse, sizeof(bool) }, { &eepromData[0], 512 }, { &eepromBuffer[0], 16 }, { NULL, 0 } }; void eepromInit() { memset(eepromData, 255, sizeof(eepromData)); } void eepromReset() { eepromMode = EEPROM_IDLE; eepromByte = 0; eepromBits = 0; eepromAddress = 0; eepromInUse = false; eepromSize = 512; } void eepromSaveGame(gzFile gzFile) { utilWriteData(gzFile, eepromSaveData); utilWriteInt(gzFile, eepromSize); utilGzWrite(gzFile, eepromData, 0x2000); } void eepromReadGame(gzFile gzFile, int version) { utilReadData(gzFile, eepromSaveData); if(version >= SAVE_GAME_VERSION_3) { eepromSize = utilReadInt(gzFile); utilGzRead(gzFile, eepromData, 0x2000); } else { // prior to 0.7.1, only 4K EEPROM was supported eepromSize = 512; } } int eepromRead(u32 /* address */) { switch(eepromMode) { case EEPROM_IDLE: case EEPROM_READADDRESS: case EEPROM_WRITEDATA: return 1; case EEPROM_READDATA: { eepromBits++; if(eepromBits == 4) { eepromMode = EEPROM_READDATA2; eepromBits = 0; eepromByte = 0; } return 0; } case EEPROM_READDATA2: { int data = 0; int address = eepromAddress << 3; int mask = 1 << (7 - (eepromBits & 7)); data = (eepromData[address+eepromByte] & mask) ? 1 : 0; eepromBits++; if((eepromBits & 7) == 0) eepromByte++; if(eepromBits == 0x40) eepromMode = EEPROM_IDLE; return data; } default: return 0; } return 1; } void eepromWrite(u32 /* address */, u8 value) { if(cpuDmaCount == 0) return; int bit = value & 1; switch(eepromMode) { case EEPROM_IDLE: eepromByte = 0; eepromBits = 1; eepromBuffer[eepromByte] = bit; eepromMode = EEPROM_READADDRESS; break; case EEPROM_READADDRESS: eepromBuffer[eepromByte] <<= 1; eepromBuffer[eepromByte] |= bit; eepromBits++; if((eepromBits & 7) == 0) { eepromByte++; } if(cpuDmaCount == 0x11 || cpuDmaCount == 0x51) { if(eepromBits == 0x11) { eepromInUse = true; eepromSize = 0x2000; eepromAddress = ((eepromBuffer[0] & 0x3F) << 8) | ((eepromBuffer[1] & 0xFF)); if(!(eepromBuffer[0] & 0x40)) { eepromBuffer[0] = bit; eepromBits = 1; eepromByte = 0; eepromMode = EEPROM_WRITEDATA; } else { eepromMode = EEPROM_READDATA; eepromByte = 0; eepromBits = 0; } } } else { if(eepromBits == 9) { eepromInUse = true; eepromAddress = (eepromBuffer[0] & 0x3F); if(!(eepromBuffer[0] & 0x40)) { eepromBuffer[0] = bit; eepromBits = 1; eepromByte = 0; eepromMode = EEPROM_WRITEDATA; } else { eepromMode = EEPROM_READDATA; eepromByte = 0; eepromBits = 0; } } } break; case EEPROM_READDATA: case EEPROM_READDATA2: // should we reset here? eepromMode = EEPROM_IDLE; break; case EEPROM_WRITEDATA: eepromBuffer[eepromByte] <<= 1; eepromBuffer[eepromByte] |= bit; eepromBits++; if((eepromBits & 7) == 0) { eepromByte++; } if(eepromBits == 0x40) { eepromInUse = true; // write data; for(int i = 0; i < 8; i++) { eepromData[(eepromAddress << 3) + i] = eepromBuffer[i]; } systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } else if(eepromBits == 0x41) { eepromMode = EEPROM_IDLE; eepromByte = 0; eepromBits = 0; } break; } } VisualBoyAdvance-1.8.0/src/Sram.h0000644000175000017500000000206110145724726016126 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_SRAM_H #define VBA_SRAM_H extern u8 sramRead(u32 address); extern void sramWrite(u32 address, u8 byte); extern void sramDelayedWrite(u32 address, u8 byte); #endif // VBA_SRAM_H VisualBoyAdvance-1.8.0/src/Mode4.cpp0000644000175000017500000002360010050707404016516 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "GBA.h" #include "Gfx.h" #include "Globals.h" void mode4RenderLine() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x0080) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } if(layerEnable & 0x400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen256(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; if(line2[x] < color) { color = line2[x]; top = 0x04; } if((u8)(lineOBJ[x]>>24) < (u8)(color >> 24)) { color = lineOBJ[x]; top = 0x10; } if((top & 0x10) && (color & 0x00010000)) { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if(line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } void mode4RenderLineNoWindow() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x0080) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } if(layerEnable & 0x400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen256(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; if(line2[x] < color) { color = line2[x]; top = 0x04; } if((u8)(lineOBJ[x]>>24) < (u8)(color >> 24)) { color = lineOBJ[x]; top = 0x10; } if(!(color & 0x00010000)) { switch((BLDMOD >> 6) & 3) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = backdrop; u8 top2 = 0x20; if(line2[x] < back) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if((u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if(line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } void mode4RenderLineAll() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x0080) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } bool inWindow0 = false; bool inWindow1 = false; if(layerEnable & 0x2000) { u8 v0 = WIN0V >> 8; u8 v1 = WIN0V & 255; inWindow0 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow0 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow0 |= (VCOUNT >= v0 || VCOUNT < v1); } if(layerEnable & 0x4000) { u8 v0 = WIN1V >> 8; u8 v1 = WIN1V & 255; inWindow1 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow1 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow1 |= (VCOUNT >= v0 || VCOUNT < v1); } if(layerEnable & 0x400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen256(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); gfxDrawOBJWin(lineOBJWin); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); u8 inWin0Mask = WININ & 0xFF; u8 inWin1Mask = WININ >> 8; u8 outMask = WINOUT & 0xFF; for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; u8 mask = outMask; if(!(lineOBJWin[x] & 0x80000000)) { mask = WINOUT >> 8; } if(inWindow1) { if(gfxInWin1[x]) mask = inWin1Mask; } if(inWindow0) { if(gfxInWin0[x]) { mask = inWin0Mask; } } if((mask & 4) && (line2[x] < color)) { color = line2[x]; top = 0x04; } if((mask & 16) && ((u8)(lineOBJ[x]>>24) < (u8)(color >>24))) { color = lineOBJ[x]; top = 0x10; } if(mask & 32) { if(!(color & 0x00010000)) { switch((BLDMOD >> 6) & 3) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = backdrop; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if((mask & 16) && (u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } } else if(color & 0x00010000) { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } VisualBoyAdvance-1.8.0/src/bilinear.cpp0000644000175000017500000003161210050707405017336 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. /** Code adapted from Exult source code by Forgotten ** Scale.cc - Trying to scale with bilinear interpolation. ** ** Written: 6/14/00 - JSF **/ #include "System.h" static u8 row_cur[3*322]; static u8 row_next[3*322]; static u8 *rgb_row_cur = row_cur; static u8 *rgb_row_next = row_next; #define RGB(r,g,b) ((r)>>3) << systemRedShift |\ ((g) >> 3) << systemGreenShift |\ ((b) >> 3) << systemBlueShift\ static void fill_rgb_row_16(u16 *from, int src_width, u8 *row, int width) { u8 *copy_start = row + src_width*3; u8 *all_stop = row + width*3; while (row < copy_start) { u16 color = *from++; *row++ = ((color >> systemRedShift) & 0x1f) << 3; *row++ = ((color >> systemGreenShift) & 0x1f) << 3; *row++ = ((color >> systemBlueShift) & 0x1f) << 3; } // any remaining elements to be written to 'row' are a replica of the // preceding pixel u8 *p = row-3; while (row < all_stop) { // we're guaranteed three elements per pixel; could unroll the loop // further, especially with a Duff's Device, but the gains would be // probably limited (judging by profiler output) *row++ = *p++; *row++ = *p++; *row++ = *p++; } } static void fill_rgb_row_32(u32 *from, int src_width, u8 *row, int width) { u8 *copy_start = row + src_width*3; u8 *all_stop = row + width*3; while (row < copy_start) { u32 color = *from++; *row++ = ((color >> systemRedShift) & 0x1f) << 3; *row++ = ((color >> systemGreenShift) & 0x1f) << 3; *row++ = ((color >> systemBlueShift) & 0x1f) << 3; } // any remaining elements to be written to 'row' are a replica of the // preceding pixel u8 *p = row-3; while (row < all_stop) { // we're guaranteed three elements per pixel; could unroll the loop // further, especially with a Duff's Device, but the gains would be // probably limited (judging by profiler output) *row++ = *p++; *row++ = *p++; *row++ = *p++; } } void Bilinear(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u16 *to = (u16 *)dstPtr; u16 *to_odd = (u16 *)(dstPtr + dstPitch); int from_width = width; u16 *from = (u16 *)srcPtr; fill_rgb_row_16(from, from_width, rgb_row_cur, width+1); for(int y = 0; y < height; y++) { u16 *from_orig = from; u16 *to_orig = to; if (y+1 < height) fill_rgb_row_16(from+width+2, from_width, rgb_row_next, width+1); else fill_rgb_row_16(from, from_width, rgb_row_next, width+1); // every pixel in the src region, is extended to 4 pixels in the // destination, arranged in a square 'quad'; if the current src // pixel is 'a', then in what follows 'b' is the src pixel to the // right, 'c' is the src pixel below, and 'd' is the src pixel to // the right and down u8 *cur_row = rgb_row_cur; u8 *next_row = rgb_row_next; u8 *ar = cur_row++; u8 *ag = cur_row++; u8 *ab = cur_row++; u8 *cr = next_row++; u8 *cg = next_row++; u8 *cb = next_row++; for(int x=0; x < width; x++) { u8 *br = cur_row++; u8 *bg = cur_row++; u8 *bb = cur_row++; u8 *dr = next_row++; u8 *dg = next_row++; u8 *db = next_row++; // upper left pixel in quad: just copy it in *to++ = RGB(*ar, *ag, *ab); // upper right *to++ = RGB((*ar+*br)>>1, (*ag+*bg)>>1, (*ab+*bb)>>1); // lower left *to_odd++ = RGB((*ar+*cr)>>1, (*ag+*cg)>>1, (*ab+*cb)>>1); // lower right *to_odd++ = RGB((*ar+*br+*cr+*dr)>>2, (*ag+*bg+*cg+*dg)>>2, (*ab+*bb+*cb+*db)>>2); // 'b' becomes 'a', 'd' becomes 'c' ar = br; ag = bg; ab = bb; cr = dr; cg = dg; cb = db; } // the "next" rgb row becomes the current; the old current rgb row is // recycled and serves as the new "next" row u8 *temp; temp = rgb_row_cur; rgb_row_cur = rgb_row_next; rgb_row_next = temp; // update the pointers for start of next pair of lines from = (u16 *)((u8 *)from_orig + srcPitch); to = (u16 *)((u8 *)to_orig + (dstPitch << 1)); to_odd = (u16 *)((u8 *)to + dstPitch); } } void BilinearPlus(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u16 *to = (u16 *)dstPtr; u16 *to_odd = (u16 *)(dstPtr + dstPitch); int from_width = width; u16 *from = (u16 *)srcPtr; fill_rgb_row_16(from, from_width, rgb_row_cur, width+1); for(int y = 0; y < height; y++) { u16 *from_orig = from; u16 *to_orig = to; if (y+1 < height) fill_rgb_row_16(from+width+2, from_width, rgb_row_next, width+1); else fill_rgb_row_16(from, from_width, rgb_row_next, width+1); // every pixel in the src region, is extended to 4 pixels in the // destination, arranged in a square 'quad'; if the current src // pixel is 'a', then in what follows 'b' is the src pixel to the // right, 'c' is the src pixel below, and 'd' is the src pixel to // the right and down u8 *cur_row = rgb_row_cur; u8 *next_row = rgb_row_next; u8 *ar = cur_row++; u8 *ag = cur_row++; u8 *ab = cur_row++; u8 *cr = next_row++; u8 *cg = next_row++; u8 *cb = next_row++; for(int x=0; x < width; x++) { u8 *br = cur_row++; u8 *bg = cur_row++; u8 *bb = cur_row++; u8 *dr = next_row++; u8 *dg = next_row++; u8 *db = next_row++; // upper left pixel in quad: just copy it in //*to++ = manip.rgb(*ar, *ag, *ab); #ifdef USE_ORIGINAL_BILINEAR_PLUS *to++ = RGB( (((*ar)<<2) +((*ar)) + (*cr+*br+*br) )>> 3, (((*ag)<<2) +((*ag)) + (*cg+*bg+*bg) )>> 3, (((*ab)<<2) +((*ab)) + (*cb+*bb+*bb) )>> 3); #else *to++ = RGB( (((*ar)<<3) +((*ar)<<1) + (*cr+*br+*br+*cr) )>> 4, (((*ag)<<3) +((*ag)<<1) + (*cg+*bg+*bg+*cg) )>> 4, (((*ab)<<3) +((*ab)<<1) + (*cb+*bb+*bb+*cb) )>> 4); #endif // upper right *to++ = RGB((*ar+*br)>>1, (*ag+*bg)>>1, (*ab+*bb)>>1); // lower left *to_odd++ = RGB((*ar+*cr)>>1, (*ag+*cg)>>1, (*ab+*cb)>>1); // lower right *to_odd++ = RGB((*ar+*br+*cr+*dr)>>2, (*ag+*bg+*cg+*dg)>>2, (*ab+*bb+*cb+*db)>>2); // 'b' becomes 'a', 'd' becomes 'c' ar = br; ag = bg; ab = bb; cr = dr; cg = dg; cb = db; } // the "next" rgb row becomes the current; the old current rgb row is // recycled and serves as the new "next" row u8 *temp; temp = rgb_row_cur; rgb_row_cur = rgb_row_next; rgb_row_next = temp; // update the pointers for start of next pair of lines from = (u16 *)((u8 *)from_orig + srcPitch); to = (u16 *)((u8 *)to_orig + (dstPitch << 1)); to_odd = (u16 *)((u8 *)to + dstPitch); } } void Bilinear32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u32 *to = (u32 *)dstPtr; u32 *to_odd = (u32 *)(dstPtr + dstPitch); int from_width = width; if(width+1 < from_width) from_width = width+1; u32 *from = (u32 *)srcPtr; fill_rgb_row_32(from, from_width, rgb_row_cur, width+1); for(int y = 0; y < height; y++) { u32 *from_orig = from; u32 *to_orig = to; if (y+1 < height) fill_rgb_row_32(from+width+1, from_width, rgb_row_next, width+1); else fill_rgb_row_32(from, from_width, rgb_row_next, width+1); // every pixel in the src region, is extended to 4 pixels in the // destination, arranged in a square 'quad'; if the current src // pixel is 'a', then in what follows 'b' is the src pixel to the // right, 'c' is the src pixel below, and 'd' is the src pixel to // the right and down u8 *cur_row = rgb_row_cur; u8 *next_row = rgb_row_next; u8 *ar = cur_row++; u8 *ag = cur_row++; u8 *ab = cur_row++; u8 *cr = next_row++; u8 *cg = next_row++; u8 *cb = next_row++; for(int x=0; x < width; x++) { u8 *br = cur_row++; u8 *bg = cur_row++; u8 *bb = cur_row++; u8 *dr = next_row++; u8 *dg = next_row++; u8 *db = next_row++; // upper left pixel in quad: just copy it in *to++ = RGB(*ar, *ag, *ab); // upper right *to++ = RGB((*ar+*br)>>1, (*ag+*bg)>>1, (*ab+*bb)>>1); // lower left *to_odd++ = RGB((*ar+*cr)>>1, (*ag+*cg)>>1, (*ab+*cb)>>1); // lower right *to_odd++ = RGB((*ar+*br+*cr+*dr)>>2, (*ag+*bg+*cg+*dg)>>2, (*ab+*bb+*cb+*db)>>2); // 'b' becomes 'a', 'd' becomes 'c' ar = br; ag = bg; ab = bb; cr = dr; cg = dg; cb = db; } // the "next" rgb row becomes the current; the old current rgb row is // recycled and serves as the new "next" row u8 *temp; temp = rgb_row_cur; rgb_row_cur = rgb_row_next; rgb_row_next = temp; // update the pointers for start of next pair of lines from = (u32 *)((u8 *)from_orig + srcPitch); to = (u32 *)((u8 *)to_orig + (dstPitch << 1)); to_odd = (u32 *)((u8 *)to + dstPitch); } } void BilinearPlus32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u32 *to = (u32 *)dstPtr; u32 *to_odd = (u32 *)(dstPtr + dstPitch); int from_width = width; if(width+1 < from_width) from_width = width+1; u32 *from = (u32 *)srcPtr; fill_rgb_row_32(from, from_width, rgb_row_cur, width+1); for(int y = 0; y < height; y++) { u32 *from_orig = from; u32 *to_orig = to; if (y+1 < height) fill_rgb_row_32(from+width+1, from_width, rgb_row_next, width+1); else fill_rgb_row_32(from, from_width, rgb_row_next, width+1); // every pixel in the src region, is extended to 4 pixels in the // destination, arranged in a square 'quad'; if the current src // pixel is 'a', then in what follows 'b' is the src pixel to the // right, 'c' is the src pixel below, and 'd' is the src pixel to // the right and down u8 *cur_row = rgb_row_cur; u8 *next_row = rgb_row_next; u8 *ar = cur_row++; u8 *ag = cur_row++; u8 *ab = cur_row++; u8 *cr = next_row++; u8 *cg = next_row++; u8 *cb = next_row++; for(int x=0; x < width; x++) { u8 *br = cur_row++; u8 *bg = cur_row++; u8 *bb = cur_row++; u8 *dr = next_row++; u8 *dg = next_row++; u8 *db = next_row++; // upper left pixel in quad: just copy it in //*to++ = manip.rgb(*ar, *ag, *ab); #ifdef USE_ORIGINAL_BILINEAR_PLUS *to++ = RGB( (((*ar)<<2) +((*ar)) + (*cr+*br+*br) )>> 3, (((*ag)<<2) +((*ag)) + (*cg+*bg+*bg) )>> 3, (((*ab)<<2) +((*ab)) + (*cb+*bb+*bb) )>> 3); #else *to++ = RGB( (((*ar)<<3) +((*ar)<<1) + (*cr+*br+*br+*cr) )>> 4, (((*ag)<<3) +((*ag)<<1) + (*cg+*bg+*bg+*cg) )>> 4, (((*ab)<<3) +((*ab)<<1) + (*cb+*bb+*bb+*cb) )>> 4); #endif // upper right *to++ = RGB((*ar+*br)>>1, (*ag+*bg)>>1, (*ab+*bb)>>1); // lower left *to_odd++ = RGB((*ar+*cr)>>1, (*ag+*cg)>>1, (*ab+*cb)>>1); // lower right *to_odd++ = RGB((*ar+*br+*cr+*dr)>>2, (*ag+*bg+*cg+*dg)>>2, (*ab+*bb+*cb+*db)>>2); // 'b' becomes 'a', 'd' becomes 'c' ar = br; ag = bg; ab = bb; cr = dr; cg = dg; cb = db; } // the "next" rgb row becomes the current; the old current rgb row is // recycled and serves as the new "next" row u8 *temp; temp = rgb_row_cur; rgb_row_cur = rgb_row_next; rgb_row_next = temp; // update the pointers for start of next pair of lines from = (u32 *)((u8 *)from_orig + srcPitch); to = (u32 *)((u8 *)to_orig + (dstPitch << 1)); to_odd = (u32 *)((u8 *)to + dstPitch); } } VisualBoyAdvance-1.8.0/src/unzip.cpp0000644000175000017500000012571610436063204016727 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. /* unzip.c -- IO on .zip files using zlib Version 0.15 beta, Mar 19th, 1998, Read unzip.h for more info */ #include #include #include #include "zlib.h" #include "unzip.h" #ifdef STDC # include # include # include #endif #ifdef NO_ERRNO_H extern int errno; #else # include #endif #ifndef local # define local static #endif /* compile with -Dlocal if your debugger can't find static symbols */ #if !defined(unix) && !defined(CASESENSITIVITYDEFAULT_YES) && \ !defined(CASESENSITIVITYDEFAULT_NO) #define CASESENSITIVITYDEFAULT_NO #endif #ifndef UNZ_BUFSIZE #define UNZ_BUFSIZE (16384) #endif #ifndef UNZ_MAXFILENAMEINZIP #define UNZ_MAXFILENAMEINZIP (256) #endif #ifndef ALLOC # define ALLOC(size) (malloc(size)) #endif #ifndef TRYFREE # define TRYFREE(p) {if (p) free(p);} #endif #define SIZECENTRALDIRITEM (0x2e) #define SIZEZIPLOCALHEADER (0x1e) /* I've found an old Unix (a SunOS 4.1.3_U1) without all SEEK_* defined.... */ #ifndef SEEK_CUR #define SEEK_CUR 1 #endif #ifndef SEEK_END #define SEEK_END 2 #endif #ifndef SEEK_SET #define SEEK_SET 0 #endif const char unz_copyright[] = " unzip 0.15 Copyright 1998 Gilles Vollant "; /* unz_file_info_interntal contain internal info about a file in zipfile*/ typedef struct unz_file_info_internal_s { uLong offset_curfile;/* relative offset of local header 4 bytes */ } unz_file_info_internal; /* file_in_zip_read_info_s contain internal information about a file in zipfile, when reading and decompress it */ typedef struct { char *read_buffer; /* internal buffer for compressed data */ z_stream stream; /* zLib stream structure for inflate */ uLong pos_in_zipfile; /* position in byte on the zipfile, for fseek*/ uLong stream_initialised; /* flag set if stream structure is initialised*/ uLong offset_local_extrafield;/* offset of the local extra field */ uInt size_local_extrafield;/* size of the local extra field */ uLong pos_local_extrafield; /* position in the local extra field in read*/ uLong crc32; /* crc32 of all data uncompressed */ uLong crc32_wait; /* crc32 we must obtain after decompress all */ uLong rest_read_compressed; /* number of byte to be decompressed */ uLong rest_read_uncompressed;/*number of byte to be obtained after decomp*/ FILE* file; /* io structore of the zipfile */ uLong compression_method; /* compression method (0==store) */ uLong byte_before_the_zipfile;/* byte before the zipfile, (>0 for sfx)*/ } file_in_zip_read_info_s; /* unz_s contain internal information about the zipfile */ typedef struct { FILE* file; /* io structore of the zipfile */ unz_global_info gi; /* public global information */ uLong byte_before_the_zipfile;/* byte before the zipfile, (>0 for sfx)*/ uLong num_file; /* number of the current file in the zipfile*/ uLong pos_in_central_dir; /* pos of the current file in the central dir*/ uLong current_file_ok; /* flag about the usability of the current file*/ uLong central_pos; /* position of the beginning of the central dir*/ uLong size_central_dir; /* size of the central directory */ uLong offset_central_dir; /* offset of start of central directory with respect to the starting disk number */ unz_file_info cur_file_info; /* public info about the current file in zip*/ unz_file_info_internal cur_file_info_internal; /* private info about it*/ file_in_zip_read_info_s* pfile_in_zip_read; /* structure about the current file if we are decompressing it */ } unz_s; /* =========================================================================== Read a byte from a gz_stream; update next_in and avail_in. Return EOF for end of file. IN assertion: the stream s has been sucessfully opened for reading. */ local int unzlocal_getByte(FILE *fin,int *pi) { unsigned char c; size_t err = fread(&c, 1, 1, fin); if (err==1) { *pi = (int)c; return UNZ_OK; } else { if (ferror(fin)) return UNZ_ERRNO; else return UNZ_EOF; } } /* =========================================================================== Reads a long in LSB order from the given gz_stream. Sets */ local int unzlocal_getShort (FILE *fin,uLong *pX) { uLong x ; int i; int err; err = unzlocal_getByte(fin,&i); x = (uLong)i; if (err==UNZ_OK) err = unzlocal_getByte(fin,&i); x += ((uLong)i)<<8; if (err==UNZ_OK) *pX = x; else *pX = 0; return err; } local int unzlocal_getLong (FILE *fin,uLong *pX) { uLong x ; int i; int err; err = unzlocal_getByte(fin,&i); x = (uLong)i; if (err==UNZ_OK) err = unzlocal_getByte(fin,&i); x += ((uLong)i)<<8; if (err==UNZ_OK) err = unzlocal_getByte(fin,&i); x += ((uLong)i)<<16; if (err==UNZ_OK) err = unzlocal_getByte(fin,&i); x += ((uLong)i)<<24; if (err==UNZ_OK) *pX = x; else *pX = 0; return err; } /* My own strcmpi / strcasecmp */ local int strcmpcasenosensitive_internal (const char *fileName1, const char *fileName2) { for (;;) { char c1=*(fileName1++); char c2=*(fileName2++); if ((c1>='a') && (c1<='z')) c1 -= 0x20; if ((c2>='a') && (c2<='z')) c2 -= 0x20; if (c1=='\0') return ((c2=='\0') ? 0 : -1); if (c2=='\0') return 1; if (c1c2) return 1; } } #ifdef CASESENSITIVITYDEFAULT_NO #define CASESENSITIVITYDEFAULTVALUE 2 #else #define CASESENSITIVITYDEFAULTVALUE 1 #endif #ifndef STRCMPCASENOSENTIVEFUNCTION #define STRCMPCASENOSENTIVEFUNCTION strcmpcasenosensitive_internal #endif /* Compare two filename (fileName1,fileName2). If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp) If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi or strcasecmp) If iCaseSenisivity = 0, case sensitivity is defaut of your operating system (like 1 on Unix, 2 on Windows) */ extern int ZEXPORT unzStringFileNameCompare (const char *fileName1, const char *fileName2, int iCaseSensitivity) { if (iCaseSensitivity==0) iCaseSensitivity=CASESENSITIVITYDEFAULTVALUE; if (iCaseSensitivity==1) return strcmp(fileName1,fileName2); return STRCMPCASENOSENTIVEFUNCTION(fileName1,fileName2); } #define BUFREADCOMMENT (0x400) /* Locate the Central directory of a zipfile (at the end, just before the global comment) */ local uLong unzlocal_SearchCentralDir(FILE *fin) { unsigned char* buf; uLong uSizeFile; uLong uBackRead; uLong uMaxBack=0xffff; /* maximum size of global comment */ uLong uPosFound=0; if (fseek(fin,0,SEEK_END) != 0) return 0; uSizeFile = ftell( fin ); if (uMaxBack>uSizeFile) uMaxBack = uSizeFile; buf = (unsigned char*)ALLOC(BUFREADCOMMENT+4); if (buf==NULL) return 0; uBackRead = 4; while (uBackReaduMaxBack) uBackRead = uMaxBack; else uBackRead+=BUFREADCOMMENT; uReadPos = uSizeFile-uBackRead ; uReadSize = ((BUFREADCOMMENT+4) < (uSizeFile-uReadPos)) ? (BUFREADCOMMENT+4) : (uSizeFile-uReadPos); if (fseek(fin,uReadPos,SEEK_SET)!=0) break; if (fread(buf,(uInt)uReadSize,1,fin)!=1) break; for (i=(int)uReadSize-3; (i--)>0;) if (((*(buf+i))==0x50) && ((*(buf+i+1))==0x4b) && ((*(buf+i+2))==0x05) && ((*(buf+i+3))==0x06)) { uPosFound = uReadPos+i; break; } if (uPosFound!=0) break; } TRYFREE(buf); return uPosFound; } /* Open a Zip file. path contain the full pathname (by example, on a Windows NT computer "c:\\test\\zlib109.zip" or on an Unix computer "zlib/zlib109.zip". If the zipfile cannot be opened (file don't exist or in not valid), the return value is NULL. Else, the return value is a unzFile Handle, usable with other function of this unzip package. */ extern unzFile ZEXPORT unzOpen (const char *path) { unz_s us; unz_s *s; uLong central_pos,uL; FILE * fin ; uLong number_disk; /* number of the current dist, used for spaning ZIP, unsupported, always 0*/ uLong number_disk_with_CD; /* number the the disk with central dir, used for spaning ZIP, unsupported, always 0*/ uLong number_entry_CD; /* total number of entries in the central dir (same than number_entry on nospan) */ int err=UNZ_OK; if (unz_copyright[0]!=' ') return NULL; fin=fopen(path,"rb"); if (fin==NULL) return NULL; central_pos = unzlocal_SearchCentralDir(fin); if (central_pos==0) err=UNZ_ERRNO; if (fseek(fin,central_pos,SEEK_SET)!=0) err=UNZ_ERRNO; /* the signature, already checked */ if (unzlocal_getLong(fin,&uL)!=UNZ_OK) err=UNZ_ERRNO; /* number of this disk */ if (unzlocal_getShort(fin,&number_disk)!=UNZ_OK) err=UNZ_ERRNO; /* number of the disk with the start of the central directory */ if (unzlocal_getShort(fin,&number_disk_with_CD)!=UNZ_OK) err=UNZ_ERRNO; /* total number of entries in the central dir on this disk */ if (unzlocal_getShort(fin,&us.gi.number_entry)!=UNZ_OK) err=UNZ_ERRNO; /* total number of entries in the central dir */ if (unzlocal_getShort(fin,&number_entry_CD)!=UNZ_OK) err=UNZ_ERRNO; if ((number_entry_CD!=us.gi.number_entry) || (number_disk_with_CD!=0) || (number_disk!=0)) err=UNZ_BADZIPFILE; /* size of the central directory */ if (unzlocal_getLong(fin,&us.size_central_dir)!=UNZ_OK) err=UNZ_ERRNO; /* offset of start of central directory with respect to the starting disk number */ if (unzlocal_getLong(fin,&us.offset_central_dir)!=UNZ_OK) err=UNZ_ERRNO; /* zipfile comment length */ if (unzlocal_getShort(fin,&us.gi.size_comment)!=UNZ_OK) err=UNZ_ERRNO; if ((central_pospfile_in_zip_read!=NULL) unzCloseCurrentFile(file); fclose(s->file); TRYFREE(s); return UNZ_OK; } /* Write info about the ZipFile in the *pglobal_info structure. No preparation of the structure is needed return UNZ_OK if there is no problem. */ extern int ZEXPORT unzGetGlobalInfo (unzFile file, unz_global_info *pglobal_info) { unz_s* s; if (file==NULL) return UNZ_PARAMERROR; s=(unz_s*)file; *pglobal_info=s->gi; return UNZ_OK; } /* Translate date/time from Dos format to tm_unz (readable more easilty) */ local void unzlocal_DosDateToTmuDate (uLong ulDosDate, tm_unz *ptm) { uLong uDate; uDate = (uLong)(ulDosDate>>16); ptm->tm_mday = (uInt)(uDate&0x1f) ; ptm->tm_mon = (uInt)((((uDate)&0x1E0)/0x20)-1) ; ptm->tm_year = (uInt)(((uDate&0x0FE00)/0x0200)+1980) ; ptm->tm_hour = (uInt) ((ulDosDate &0xF800)/0x800); ptm->tm_min = (uInt) ((ulDosDate&0x7E0)/0x20) ; ptm->tm_sec = (uInt) (2*(ulDosDate&0x1f)) ; } /* Get Info about the current file in the zipfile, with internal only info */ local int unzlocal_GetCurrentFileInfoInternal OF((unzFile file, unz_file_info *pfile_info, unz_file_info_internal *pfile_info_internal, char *szFileName, uLong fileNameBufferSize, void *extraField, uLong extraFieldBufferSize, char *szComment, uLong commentBufferSize)); local int unzlocal_GetCurrentFileInfoInternal (unzFile file, unz_file_info *pfile_info, unz_file_info_internal *pfile_info_internal, char *szFileName, uLong fileNameBufferSize, void *extraField, uLong extraFieldBufferSize, char *szComment, uLong commentBufferSize) { unz_s* s; unz_file_info file_info; unz_file_info_internal file_info_internal; int err=UNZ_OK; uLong uMagic; long lSeek=0; if (file==NULL) return UNZ_PARAMERROR; s=(unz_s*)file; if (fseek(s->file,s->pos_in_central_dir+s->byte_before_the_zipfile,SEEK_SET)!=0) err=UNZ_ERRNO; /* we check the magic */ if (err==UNZ_OK) if (unzlocal_getLong(s->file,&uMagic) != UNZ_OK) err=UNZ_ERRNO; else if (uMagic!=0x02014b50) err=UNZ_BADZIPFILE; if (unzlocal_getShort(s->file,&file_info.version) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getShort(s->file,&file_info.version_needed) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getShort(s->file,&file_info.flag) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getShort(s->file,&file_info.compression_method) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getLong(s->file,&file_info.dosDate) != UNZ_OK) err=UNZ_ERRNO; unzlocal_DosDateToTmuDate(file_info.dosDate,&file_info.tmu_date); if (unzlocal_getLong(s->file,&file_info.crc) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getLong(s->file,&file_info.compressed_size) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getLong(s->file,&file_info.uncompressed_size) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getShort(s->file,&file_info.size_filename) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getShort(s->file,&file_info.size_file_extra) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getShort(s->file,&file_info.size_file_comment) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getShort(s->file,&file_info.disk_num_start) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getShort(s->file,&file_info.internal_fa) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getLong(s->file,&file_info.external_fa) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getLong(s->file,&file_info_internal.offset_curfile) != UNZ_OK) err=UNZ_ERRNO; lSeek+=file_info.size_filename; if ((err==UNZ_OK) && (szFileName!=NULL)) { uLong uSizeRead ; if (file_info.size_filename0) && (fileNameBufferSize>0)) if (fread(szFileName,(uInt)uSizeRead,1,s->file)!=1) err=UNZ_ERRNO; lSeek -= uSizeRead; } if ((err==UNZ_OK) && (extraField!=NULL)) { uLong uSizeRead ; if (file_info.size_file_extrafile,lSeek,SEEK_CUR)==0) lSeek=0; else err=UNZ_ERRNO; if ((file_info.size_file_extra>0) && (extraFieldBufferSize>0)) if (fread(extraField,(uInt)uSizeRead,1,s->file)!=1) err=UNZ_ERRNO; lSeek += file_info.size_file_extra - uSizeRead; } else lSeek+=file_info.size_file_extra; if ((err==UNZ_OK) && (szComment!=NULL)) { uLong uSizeRead ; if (file_info.size_file_commentfile,lSeek,SEEK_CUR)==0) lSeek=0; else err=UNZ_ERRNO; if ((file_info.size_file_comment>0) && (commentBufferSize>0)) if (fread(szComment,(uInt)uSizeRead,1,s->file)!=1) err=UNZ_ERRNO; lSeek+=file_info.size_file_comment - uSizeRead; } else lSeek+=file_info.size_file_comment; if ((err==UNZ_OK) && (pfile_info!=NULL)) *pfile_info=file_info; if ((err==UNZ_OK) && (pfile_info_internal!=NULL)) *pfile_info_internal=file_info_internal; return err; } /* Write info about the ZipFile in the *pglobal_info structure. No preparation of the structure is needed return UNZ_OK if there is no problem. */ extern int ZEXPORT unzGetCurrentFileInfo (unzFile file, unz_file_info *pfile_info, char *szFileName, uLong fileNameBufferSize, void *extraField, uLong extraFieldBufferSize, char *szComment, uLong commentBufferSize) { return unzlocal_GetCurrentFileInfoInternal(file,pfile_info,NULL, szFileName,fileNameBufferSize, extraField,extraFieldBufferSize, szComment,commentBufferSize); } /* Set the current file of the zipfile to the first file. return UNZ_OK if there is no problem */ extern int ZEXPORT unzGoToFirstFile (unzFile file) { int err=UNZ_OK; unz_s* s; if (file==NULL) return UNZ_PARAMERROR; s=(unz_s*)file; s->pos_in_central_dir=s->offset_central_dir; s->num_file=0; err=unzlocal_GetCurrentFileInfoInternal(file,&s->cur_file_info, &s->cur_file_info_internal, NULL,0,NULL,0,NULL,0); s->current_file_ok = (err == UNZ_OK); return err; } /* Set the current file of the zipfile to the next file. return UNZ_OK if there is no problem return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest. */ extern int ZEXPORT unzGoToNextFile (unzFile file) { unz_s* s; int err; if (file==NULL) return UNZ_PARAMERROR; s=(unz_s*)file; if (!s->current_file_ok) return UNZ_END_OF_LIST_OF_FILE; if (s->num_file+1==s->gi.number_entry) return UNZ_END_OF_LIST_OF_FILE; s->pos_in_central_dir += SIZECENTRALDIRITEM + s->cur_file_info.size_filename + s->cur_file_info.size_file_extra + s->cur_file_info.size_file_comment ; s->num_file++; err = unzlocal_GetCurrentFileInfoInternal(file,&s->cur_file_info, &s->cur_file_info_internal, NULL,0,NULL,0,NULL,0); s->current_file_ok = (err == UNZ_OK); return err; } /* Try locate the file szFileName in the zipfile. For the iCaseSensitivity signification, see unzipStringFileNameCompare return value : UNZ_OK if the file is found. It becomes the current file. UNZ_END_OF_LIST_OF_FILE if the file is not found */ extern int ZEXPORT unzLocateFile (unzFile file, const char *szFileName, int iCaseSensitivity) { unz_s* s; int err; uLong num_fileSaved; uLong pos_in_central_dirSaved; if (file==NULL) return UNZ_PARAMERROR; if (strlen(szFileName)>=UNZ_MAXFILENAMEINZIP) return UNZ_PARAMERROR; s=(unz_s*)file; if (!s->current_file_ok) return UNZ_END_OF_LIST_OF_FILE; num_fileSaved = s->num_file; pos_in_central_dirSaved = s->pos_in_central_dir; err = unzGoToFirstFile(file); while (err == UNZ_OK) { char szCurrentFileName[UNZ_MAXFILENAMEINZIP+1]; unzGetCurrentFileInfo(file,NULL, szCurrentFileName,sizeof(szCurrentFileName)-1, NULL,0,NULL,0); if (unzStringFileNameCompare(szCurrentFileName, szFileName,iCaseSensitivity)==0) return UNZ_OK; err = unzGoToNextFile(file); } s->num_file = num_fileSaved ; s->pos_in_central_dir = pos_in_central_dirSaved ; return err; } /* Read the local header of the current zipfile Check the coherency of the local header and info in the end of central directory about this file store in *piSizeVar the size of extra info in local header (filename and size of extra field data) */ local int unzlocal_CheckCurrentFileCoherencyHeader (unz_s *s, uInt *piSizeVar, uLong *poffset_local_extrafield, uInt *psize_local_extrafield) { uLong uMagic,uData,uFlags; uLong size_filename; uLong size_extra_field; int err=UNZ_OK; *piSizeVar = 0; *poffset_local_extrafield = 0; *psize_local_extrafield = 0; if (fseek(s->file,s->cur_file_info_internal.offset_curfile + s->byte_before_the_zipfile,SEEK_SET)!=0) return UNZ_ERRNO; if (err==UNZ_OK) if (unzlocal_getLong(s->file,&uMagic) != UNZ_OK) err=UNZ_ERRNO; else if (uMagic!=0x04034b50) err=UNZ_BADZIPFILE; if (unzlocal_getShort(s->file,&uData) != UNZ_OK) err=UNZ_ERRNO; /* else if ((err==UNZ_OK) && (uData!=s->cur_file_info.wVersion)) err=UNZ_BADZIPFILE; */ if (unzlocal_getShort(s->file,&uFlags) != UNZ_OK) err=UNZ_ERRNO; if (unzlocal_getShort(s->file,&uData) != UNZ_OK) err=UNZ_ERRNO; else if ((err==UNZ_OK) && (uData!=s->cur_file_info.compression_method)) err=UNZ_BADZIPFILE; if ((err==UNZ_OK) && (s->cur_file_info.compression_method!=0) && (s->cur_file_info.compression_method!=Z_DEFLATED)) err=UNZ_BADZIPFILE; if (unzlocal_getLong(s->file,&uData) != UNZ_OK) /* date/time */ err=UNZ_ERRNO; if (unzlocal_getLong(s->file,&uData) != UNZ_OK) /* crc */ err=UNZ_ERRNO; else if ((err==UNZ_OK) && (uData!=s->cur_file_info.crc) && ((uFlags & 8)==0)) err=UNZ_BADZIPFILE; if (unzlocal_getLong(s->file,&uData) != UNZ_OK) /* size compr */ err=UNZ_ERRNO; else if ((err==UNZ_OK) && (uData!=s->cur_file_info.compressed_size) && ((uFlags & 8)==0)) err=UNZ_BADZIPFILE; if (unzlocal_getLong(s->file,&uData) != UNZ_OK) /* size uncompr */ err=UNZ_ERRNO; else if ((err==UNZ_OK) && (uData!=s->cur_file_info.uncompressed_size) && ((uFlags & 8)==0)) err=UNZ_BADZIPFILE; if (unzlocal_getShort(s->file,&size_filename) != UNZ_OK) err=UNZ_ERRNO; else if ((err==UNZ_OK) && (size_filename!=s->cur_file_info.size_filename)) err=UNZ_BADZIPFILE; *piSizeVar += (uInt)size_filename; if (unzlocal_getShort(s->file,&size_extra_field) != UNZ_OK) err=UNZ_ERRNO; *poffset_local_extrafield= s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER + size_filename; *psize_local_extrafield = (uInt)size_extra_field; *piSizeVar += (uInt)size_extra_field; return err; } /* Open for reading data the current file in the zipfile. If there is no error and the file is opened, the return value is UNZ_OK. */ extern int ZEXPORT unzOpenCurrentFile (unzFile file) { int err=UNZ_OK; int Store; uInt iSizeVar; unz_s* s; file_in_zip_read_info_s* pfile_in_zip_read_info; uLong offset_local_extrafield; /* offset of the local extra field */ uInt size_local_extrafield; /* size of the local extra field */ if (file==NULL) return UNZ_PARAMERROR; s=(unz_s*)file; if (!s->current_file_ok) return UNZ_PARAMERROR; if (s->pfile_in_zip_read != NULL) unzCloseCurrentFile(file); if (unzlocal_CheckCurrentFileCoherencyHeader(s,&iSizeVar, &offset_local_extrafield,&size_local_extrafield)!=UNZ_OK) return UNZ_BADZIPFILE; pfile_in_zip_read_info = (file_in_zip_read_info_s*) ALLOC(sizeof(file_in_zip_read_info_s)); if (pfile_in_zip_read_info==NULL) return UNZ_INTERNALERROR; pfile_in_zip_read_info->read_buffer=(char*)ALLOC(UNZ_BUFSIZE); pfile_in_zip_read_info->offset_local_extrafield = offset_local_extrafield; pfile_in_zip_read_info->size_local_extrafield = size_local_extrafield; pfile_in_zip_read_info->pos_local_extrafield=0; if (pfile_in_zip_read_info->read_buffer==NULL) { TRYFREE(pfile_in_zip_read_info); return UNZ_INTERNALERROR; } pfile_in_zip_read_info->stream_initialised=0; if ((s->cur_file_info.compression_method!=0) && (s->cur_file_info.compression_method!=Z_DEFLATED)) err=UNZ_BADZIPFILE; Store = s->cur_file_info.compression_method==0; pfile_in_zip_read_info->crc32_wait=s->cur_file_info.crc; pfile_in_zip_read_info->crc32=0; pfile_in_zip_read_info->compression_method = s->cur_file_info.compression_method; pfile_in_zip_read_info->file=s->file; pfile_in_zip_read_info->byte_before_the_zipfile=s->byte_before_the_zipfile; pfile_in_zip_read_info->stream.total_out = 0; if (!Store) { pfile_in_zip_read_info->stream.zalloc = (alloc_func)0; pfile_in_zip_read_info->stream.zfree = (free_func)0; pfile_in_zip_read_info->stream.opaque = (voidpf)0; err=inflateInit2(&pfile_in_zip_read_info->stream, -MAX_WBITS); if (err == Z_OK) pfile_in_zip_read_info->stream_initialised=1; /* windowBits is passed < 0 to tell that there is no zlib header. * Note that in this case inflate *requires* an extra "dummy" byte * after the compressed stream in order to complete decompression and * return Z_STREAM_END. * In unzip, i don't wait absolutely Z_STREAM_END because I known the * size of both compressed and uncompressed data */ } pfile_in_zip_read_info->rest_read_compressed = s->cur_file_info.compressed_size ; pfile_in_zip_read_info->rest_read_uncompressed = s->cur_file_info.uncompressed_size ; pfile_in_zip_read_info->pos_in_zipfile = s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER + iSizeVar; pfile_in_zip_read_info->stream.avail_in = (uInt)0; s->pfile_in_zip_read = pfile_in_zip_read_info; return UNZ_OK; } /* Read bytes from the current file. buf contain buffer where data must be copied len the size of buf. return the number of byte copied if somes bytes are copied return 0 if the end of file was reached return <0 with error code if there is an error (UNZ_ERRNO for IO error, or zLib error for uncompress error) */ extern int ZEXPORT unzReadCurrentFile (unzFile file, voidp buf, unsigned len) { int err=UNZ_OK; uInt iRead = 0; unz_s* s; file_in_zip_read_info_s* pfile_in_zip_read_info; if (file==NULL) return UNZ_PARAMERROR; s=(unz_s*)file; pfile_in_zip_read_info=s->pfile_in_zip_read; if (pfile_in_zip_read_info==NULL) return UNZ_PARAMERROR; if ((pfile_in_zip_read_info->read_buffer == NULL)) return UNZ_END_OF_LIST_OF_FILE; if (len==0) return 0; pfile_in_zip_read_info->stream.next_out = (Bytef*)buf; pfile_in_zip_read_info->stream.avail_out = (uInt)len; if (len>pfile_in_zip_read_info->rest_read_uncompressed) pfile_in_zip_read_info->stream.avail_out = (uInt)pfile_in_zip_read_info->rest_read_uncompressed; while (pfile_in_zip_read_info->stream.avail_out>0) { if ((pfile_in_zip_read_info->stream.avail_in==0) && (pfile_in_zip_read_info->rest_read_compressed>0)) { uInt uReadThis = UNZ_BUFSIZE; if (pfile_in_zip_read_info->rest_read_compressedrest_read_compressed; if (uReadThis == 0) return UNZ_EOF; if (fseek(pfile_in_zip_read_info->file, pfile_in_zip_read_info->pos_in_zipfile + pfile_in_zip_read_info->byte_before_the_zipfile,SEEK_SET)!=0) return UNZ_ERRNO; if (fread(pfile_in_zip_read_info->read_buffer,uReadThis,1, pfile_in_zip_read_info->file)!=1) return UNZ_ERRNO; pfile_in_zip_read_info->pos_in_zipfile += uReadThis; pfile_in_zip_read_info->rest_read_compressed-=uReadThis; pfile_in_zip_read_info->stream.next_in = (Bytef*)pfile_in_zip_read_info->read_buffer; pfile_in_zip_read_info->stream.avail_in = (uInt)uReadThis; } if (pfile_in_zip_read_info->compression_method==0) { uInt uDoCopy,i ; if (pfile_in_zip_read_info->stream.avail_out < pfile_in_zip_read_info->stream.avail_in) uDoCopy = pfile_in_zip_read_info->stream.avail_out ; else uDoCopy = pfile_in_zip_read_info->stream.avail_in ; for (i=0;istream.next_out+i) = *(pfile_in_zip_read_info->stream.next_in+i); pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32, pfile_in_zip_read_info->stream.next_out, uDoCopy); pfile_in_zip_read_info->rest_read_uncompressed-=uDoCopy; pfile_in_zip_read_info->stream.avail_in -= uDoCopy; pfile_in_zip_read_info->stream.avail_out -= uDoCopy; pfile_in_zip_read_info->stream.next_out += uDoCopy; pfile_in_zip_read_info->stream.next_in += uDoCopy; pfile_in_zip_read_info->stream.total_out += uDoCopy; iRead += uDoCopy; } else { uLong uTotalOutBefore,uTotalOutAfter; const Bytef *bufBefore; uLong uOutThis; int flush=Z_SYNC_FLUSH; uTotalOutBefore = pfile_in_zip_read_info->stream.total_out; bufBefore = pfile_in_zip_read_info->stream.next_out; /* if ((pfile_in_zip_read_info->rest_read_uncompressed == pfile_in_zip_read_info->stream.avail_out) && (pfile_in_zip_read_info->rest_read_compressed == 0)) flush = Z_FINISH; */ err=inflate(&pfile_in_zip_read_info->stream,flush); uTotalOutAfter = pfile_in_zip_read_info->stream.total_out; uOutThis = uTotalOutAfter-uTotalOutBefore; pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32,bufBefore, (uInt)(uOutThis)); pfile_in_zip_read_info->rest_read_uncompressed -= uOutThis; iRead += (uInt)(uTotalOutAfter - uTotalOutBefore); if (err==Z_STREAM_END) return (iRead==0) ? UNZ_EOF : iRead; if (err!=Z_OK) break; } } if (err==Z_OK) return iRead; return err; } /* Give the current position in uncompressed data */ extern z_off_t ZEXPORT unztell (unzFile file) { unz_s* s; file_in_zip_read_info_s* pfile_in_zip_read_info; if (file==NULL) return UNZ_PARAMERROR; s=(unz_s*)file; pfile_in_zip_read_info=s->pfile_in_zip_read; if (pfile_in_zip_read_info==NULL) return UNZ_PARAMERROR; return (z_off_t)pfile_in_zip_read_info->stream.total_out; } /* return 1 if the end of file was reached, 0 elsewhere */ extern int ZEXPORT unzeof (unzFile file) { unz_s* s; file_in_zip_read_info_s* pfile_in_zip_read_info; if (file==NULL) return UNZ_PARAMERROR; s=(unz_s*)file; pfile_in_zip_read_info=s->pfile_in_zip_read; if (pfile_in_zip_read_info==NULL) return UNZ_PARAMERROR; if (pfile_in_zip_read_info->rest_read_uncompressed == 0) return 1; else return 0; } /* Read extra field from the current file (opened by unzOpenCurrentFile) This is the local-header version of the extra field (sometimes, there is more info in the local-header version than in the central-header) if buf==NULL, it return the size of the local extra field that can be read if buf!=NULL, len is the size of the buffer, the extra header is copied in buf. the return value is the number of bytes copied in buf, or (if <0) the error code */ extern int ZEXPORT unzGetLocalExtrafield (unzFile file,voidp buf,unsigned len) { unz_s* s; file_in_zip_read_info_s* pfile_in_zip_read_info; uInt read_now; uLong size_to_read; if (file==NULL) return UNZ_PARAMERROR; s=(unz_s*)file; pfile_in_zip_read_info=s->pfile_in_zip_read; if (pfile_in_zip_read_info==NULL) return UNZ_PARAMERROR; size_to_read = (pfile_in_zip_read_info->size_local_extrafield - pfile_in_zip_read_info->pos_local_extrafield); if (buf==NULL) return (int)size_to_read; if (len>size_to_read) read_now = (uInt)size_to_read; else read_now = (uInt)len ; if (read_now==0) return 0; if (fseek(pfile_in_zip_read_info->file, pfile_in_zip_read_info->offset_local_extrafield + pfile_in_zip_read_info->pos_local_extrafield,SEEK_SET)!=0) return UNZ_ERRNO; if (fread(buf,(uInt)size_to_read,1,pfile_in_zip_read_info->file)!=1) return UNZ_ERRNO; return (int)read_now; } /* Close the file in zip opened with unzipOpenCurrentFile Return UNZ_CRCERROR if all the file was read but the CRC is not good */ extern int ZEXPORT unzCloseCurrentFile (unzFile file) { int err=UNZ_OK; unz_s* s; file_in_zip_read_info_s* pfile_in_zip_read_info; if (file==NULL) return UNZ_PARAMERROR; s=(unz_s*)file; pfile_in_zip_read_info=s->pfile_in_zip_read; if (pfile_in_zip_read_info==NULL) return UNZ_PARAMERROR; if (pfile_in_zip_read_info->rest_read_uncompressed == 0) { if (pfile_in_zip_read_info->crc32 != pfile_in_zip_read_info->crc32_wait) err=UNZ_CRCERROR; } TRYFREE(pfile_in_zip_read_info->read_buffer); pfile_in_zip_read_info->read_buffer = NULL; if (pfile_in_zip_read_info->stream_initialised) inflateEnd(&pfile_in_zip_read_info->stream); pfile_in_zip_read_info->stream_initialised = 0; TRYFREE(pfile_in_zip_read_info); s->pfile_in_zip_read=NULL; return err; } /* Get the global comment string of the ZipFile, in the szComment buffer. uSizeBuf is the size of the szComment buffer. return the number of byte copied or an error code <0 */ extern int ZEXPORT unzGetGlobalComment (unzFile file, char *szComment, uLong uSizeBuf) { //int err=UNZ_OK; unz_s* s; uLong uReadThis ; if (file==NULL) return UNZ_PARAMERROR; s=(unz_s*)file; uReadThis = uSizeBuf; if (uReadThis>s->gi.size_comment) uReadThis = s->gi.size_comment; if (fseek(s->file,s->central_pos+22,SEEK_SET)!=0) return UNZ_ERRNO; if (uReadThis>0) { *szComment='\0'; if (fread(szComment,(uInt)uReadThis,1,s->file)!=1) return UNZ_ERRNO; } if ((szComment != NULL) && (uSizeBuf > s->gi.size_comment)) *(szComment+s->gi.size_comment)='\0'; return (int)uReadThis; } VisualBoyAdvance-1.8.0/src/getopt1.c0000644000175000017500000001065007567677631016625 0ustar julienjulien/* getopt_long and getopt_long_only entry points for GNU getopt. Copyright (C) 1987,88,89,90,91,92,93,94,96,97,98 Free Software Foundation, Inc. NOTE: This source is derived from an old version taken from the GNU C Library (glibc). This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include #endif #include "getopt.h" #if !defined __STDC__ || !__STDC__ /* This is a separate conditional since some stdc systems reject `defined (const)'. */ #ifndef const #define const #endif #endif #include /* Comment out all this code if we are using the GNU C Library, and are not actually compiling the library itself. This code is part of the GNU C Library, but also included in many other GNU distributions. Compiling and linking in this code is a waste when using the GNU C library (especially if it is a shared library). Rather than having every GNU program understand `configure --with-gnu-libc' and omit the object files, it is simpler to just do this in the source for each such file. */ #define GETOPT_INTERFACE_VERSION 2 #if !defined _LIBC && defined __GLIBC__ && __GLIBC__ >= 2 #include #if _GNU_GETOPT_INTERFACE_VERSION == GETOPT_INTERFACE_VERSION #define ELIDE_CODE #endif #endif #ifndef ELIDE_CODE /* This needs to come after some library #include to get __GNU_LIBRARY__ defined. */ #ifdef __GNU_LIBRARY__ #include #endif #ifndef NULL #define NULL 0 #endif int getopt_long (argc, argv, options, long_options, opt_index) int argc; char *const *argv; const char *options; const struct option *long_options; int *opt_index; { return _getopt_internal (argc, argv, options, long_options, opt_index, 0); } /* Like getopt_long, but '-' as well as '--' can indicate a long option. If an option that starts with '-' (not '--') doesn't match a long option, but does match a short option, it is parsed as a short option instead. */ int getopt_long_only (argc, argv, options, long_options, opt_index) int argc; char *const *argv; const char *options; const struct option *long_options; int *opt_index; { return _getopt_internal (argc, argv, options, long_options, opt_index, 1); } #endif /* Not ELIDE_CODE. */ #ifdef TEST #include int main (argc, argv) int argc; char **argv; { int c; int digit_optind = 0; while (1) { int this_option_optind = optind ? optind : 1; int option_index = 0; static struct option long_options[] = { {"add", 1, 0, 0}, {"append", 0, 0, 0}, {"delete", 1, 0, 0}, {"verbose", 0, 0, 0}, {"create", 0, 0, 0}, {"file", 1, 0, 0}, {0, 0, 0, 0} }; c = getopt_long (argc, argv, "abc:d:0123456789", long_options, &option_index); if (c == -1) break; switch (c) { case 0: printf ("option %s", long_options[option_index].name); if (optarg) printf (" with arg %s", optarg); printf ("\n"); break; case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': if (digit_optind != 0 && digit_optind != this_option_optind) printf ("digits occur in two different argv-elements.\n"); digit_optind = this_option_optind; printf ("option %c\n", c); break; case 'a': printf ("option a\n"); break; case 'b': printf ("option b\n"); break; case 'c': printf ("option c with value `%s'\n", optarg); break; case 'd': printf ("option d with value `%s'\n", optarg); break; case '?': break; default: printf ("?? getopt returned character code 0%o ??\n", c); } } if (optind < argc) { printf ("non-option ARGV-elements: "); while (optind < argc) printf ("%s ", argv[optind++]); printf ("\n"); } exit (0); } #endif /* TEST */ VisualBoyAdvance-1.8.0/src/Flash.cpp0000644000175000017500000001571010425145550016612 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include "GBA.h" #include "Globals.h" #include "Flash.h" #include "Sram.h" #include "Util.h" #define FLASH_READ_ARRAY 0 #define FLASH_CMD_1 1 #define FLASH_CMD_2 2 #define FLASH_AUTOSELECT 3 #define FLASH_CMD_3 4 #define FLASH_CMD_4 5 #define FLASH_CMD_5 6 #define FLASH_ERASE_COMPLETE 7 #define FLASH_PROGRAM 8 #define FLASH_SETBANK 9 u8 flashSaveMemory[0x20000]; int flashState = FLASH_READ_ARRAY; int flashReadState = FLASH_READ_ARRAY; int flashSize = 0x10000; int flashDeviceID = 0x1b; int flashManufacturerID = 0x32; int flashBank = 0; static variable_desc flashSaveData[] = { { &flashState, sizeof(int) }, { &flashReadState, sizeof(int) }, { &flashSaveMemory[0], 0x10000 }, { NULL, 0 } }; static variable_desc flashSaveData2[] = { { &flashState, sizeof(int) }, { &flashReadState, sizeof(int) }, { &flashSize, sizeof(int) }, { &flashSaveMemory[0], 0x20000 }, { NULL, 0 } }; static variable_desc flashSaveData3[] = { { &flashState, sizeof(int) }, { &flashReadState, sizeof(int) }, { &flashSize, sizeof(int) }, { &flashBank, sizeof(int) }, { &flashSaveMemory[0], 0x20000 }, { NULL, 0 } }; void flashInit() { memset(flashSaveMemory, 0xff, sizeof(flashSaveMemory)); } void flashReset() { flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; flashBank = 0; } void flashSaveGame(gzFile gzFile) { utilWriteData(gzFile, flashSaveData3); } void flashReadGame(gzFile gzFile, int version) { if(version < SAVE_GAME_VERSION_5) utilReadData(gzFile, flashSaveData); else if(version < SAVE_GAME_VERSION_7) { utilReadData(gzFile, flashSaveData2); flashBank = 0; flashSetSize(flashSize); } else { utilReadData(gzFile, flashSaveData3); } } void flashSetSize(int size) { // log("Setting flash size to %d\n", size); if(size == 0x10000) { flashDeviceID = 0x1b; flashManufacturerID = 0x32; } else { flashDeviceID = 0x13; //0x09; flashManufacturerID = 0x62; //0xc2; } // Added to make 64k saves compatible with 128k ones // (allow wrongfuly set 64k saves to work for Pokemon games) if ((size == 0x20000) && (flashSize == 0x10000)) memcpy((u8 *)(flashSaveMemory+0x10000), (u8 *)(flashSaveMemory), 0x10000); flashSize = size; } u8 flashRead(u32 address) { // log("Reading %08x from %08x\n", address, reg[15].I); // log("Current read state is %d\n", flashReadState); address &= 0xFFFF; switch(flashReadState) { case FLASH_READ_ARRAY: return flashSaveMemory[(flashBank << 16) + address]; case FLASH_AUTOSELECT: switch(address & 0xFF) { case 0: // manufacturer ID return flashManufacturerID; case 1: // device ID return flashDeviceID; } break; case FLASH_ERASE_COMPLETE: flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; return 0xFF; }; return 0; } void flashSaveDecide(u32 address, u8 byte) { // log("Deciding save type %08x\n", address); if(address == 0x0e005555) { saveType = 2; cpuSaveGameFunc = flashWrite; } else { saveType = 1; cpuSaveGameFunc = sramWrite; } (*cpuSaveGameFunc)(address, byte); } void flashDelayedWrite(u32 address, u8 byte) { saveType = 2; cpuSaveGameFunc = flashWrite; flashWrite(address, byte); } void flashWrite(u32 address, u8 byte) { // log("Writing %02x at %08x\n", byte, address); // log("Current state is %d\n", flashState); address &= 0xFFFF; switch(flashState) { case FLASH_READ_ARRAY: if(address == 0x5555 && byte == 0xAA) flashState = FLASH_CMD_1; break; case FLASH_CMD_1: if(address == 0x2AAA && byte == 0x55) flashState = FLASH_CMD_2; else flashState = FLASH_READ_ARRAY; break; case FLASH_CMD_2: if(address == 0x5555) { if(byte == 0x90) { flashState = FLASH_AUTOSELECT; flashReadState = FLASH_AUTOSELECT; } else if(byte == 0x80) { flashState = FLASH_CMD_3; } else if(byte == 0xF0) { flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; } else if(byte == 0xA0) { flashState = FLASH_PROGRAM; } else if(byte == 0xB0 && flashSize == 0x20000) { flashState = FLASH_SETBANK; } else { flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; } } else { flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; } break; case FLASH_CMD_3: if(address == 0x5555 && byte == 0xAA) { flashState = FLASH_CMD_4; } else { flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; } break; case FLASH_CMD_4: if(address == 0x2AAA && byte == 0x55) { flashState = FLASH_CMD_5; } else { flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; } break; case FLASH_CMD_5: if(byte == 0x30) { // SECTOR ERASE memset(&flashSaveMemory[(flashBank << 16) + (address & 0xF000)], 0, 0x1000); systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; flashReadState = FLASH_ERASE_COMPLETE; } else if(byte == 0x10) { // CHIP ERASE memset(flashSaveMemory, 0, flashSize); systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; flashReadState = FLASH_ERASE_COMPLETE; } else { flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; } break; case FLASH_AUTOSELECT: if(byte == 0xF0) { flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; } else if(address == 0x5555 && byte == 0xAA) flashState = FLASH_CMD_1; else { flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; } break; case FLASH_PROGRAM: flashSaveMemory[(flashBank<<16)+address] = byte; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; break; case FLASH_SETBANK: if(address == 0) { flashBank = (byte & 1); } flashState = FLASH_READ_ARRAY; flashReadState = FLASH_READ_ARRAY; break; } } VisualBoyAdvance-1.8.0/src/hq2x.cpp0000644000175000017500000003276510161134304016440 0ustar julienjulien/* * This file is part of the Advance project. * * Copyright (C) 2003 Andrea Mazzoleni * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * In addition, as a special exception, Andrea Mazzoleni * gives permission to link the code of this program with * the MAME library (or with modified versions of MAME that use the * same license as MAME), and distribute linked combinations including * the two. You must obey the GNU General Public License in all * respects for all of the code used other than MAME. If you modify * this file, you may extend this exception to your version of the * file, but you are not obligated to do so. If you do not wish to * do so, delete this exception statement from your version. */ #include "System.h" #include "interp.h" /***************************************************************************/ /* HQ2x C implementation */ /* * This effect is a rewritten implementation of the hq2x effect made by Maxim Stepin */ static void hq2x_16_def(u16* dst0, u16* dst1, const u16* src0, const u16* src1, const u16* src2, unsigned count) { unsigned i; for(i=0;i0) { c[0] = src0[-1]; c[3] = src1[-1]; c[6] = src2[-1]; } else { c[0] = c[1]; c[3] = c[4]; c[6] = c[7]; } if (i0) { c[0] = src0[-1]; c[3] = src1[-1]; c[6] = src2[-1]; } else { c[0] = c[1]; c[3] = c[4]; c[6] = c[7]; } if (i0) { c[0] = src0[-1]; c[3] = src1[-1]; c[6] = src2[-1]; } else { c[0] = c[1]; c[3] = c[4]; c[6] = c[7]; } if (i0) { c[0] = src0[-1]; c[3] = src1[-1]; c[6] = src2[-1]; } else { c[0] = c[1]; c[3] = c[4]; c[6] = c[7]; } if (i> 1); u16 *src0 = (u16 *)srcPtr; u16 *src1 = src0 + (srcPitch >> 1); u16 *src2 = src1 + (srcPitch >> 1); hq2x_16_def(dst0, dst1, src0, src0, src1, width); int count = height; count -= 2; while(count) { dst0 += dstPitch; dst1 += dstPitch; hq2x_16_def(dst0, dst1, src0, src1, src2, width); src0 = src1; src1 = src2; src2 += srcPitch >> 1; --count; } dst0 += dstPitch; dst1 += dstPitch; hq2x_16_def(dst0, dst1, src0, src1, src1, width); } void hq2x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u32 *dst0 = (u32 *)dstPtr; u32 *dst1 = dst0 + (dstPitch >> 2); u32 *src0 = (u32 *)srcPtr; u32 *src1 = src0 + (srcPitch >> 2); u32 *src2 = src1 + (srcPitch >> 2); hq2x_32_def(dst0, dst1, src0, src0, src1, width); int count = height; count -= 2; while(count) { dst0 += dstPitch >> 1; dst1 += dstPitch >> 1; hq2x_32_def(dst0, dst1, src0, src1, src2, width); src0 = src1; src1 = src2; src2 += srcPitch >> 2; --count; } dst0 += dstPitch >> 1; dst1 += dstPitch >> 1; hq2x_32_def(dst0, dst1, src0, src1, src1, width); } void lq2x(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u16 *dst0 = (u16 *)dstPtr; u16 *dst1 = dst0 + (dstPitch >> 1); u16 *src0 = (u16 *)srcPtr; u16 *src1 = src0 + (srcPitch >> 1); u16 *src2 = src1 + (srcPitch >> 1); lq2x_16_def(dst0, dst1, src0, src0, src1, width); int count = height; count -= 2; while(count) { dst0 += dstPitch; dst1 += dstPitch; lq2x_16_def(dst0, dst1, src0, src1, src2, width); src0 = src1; src1 = src2; src2 += srcPitch >> 1; --count; } dst0 += dstPitch; dst1 += dstPitch; lq2x_16_def(dst0, dst1, src0, src1, src1, width); } void lq2x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u32 *dst0 = (u32 *)dstPtr; u32 *dst1 = dst0 + (dstPitch >> 2); u32 *src0 = (u32 *)srcPtr; u32 *src1 = src0 + (srcPitch >> 2); u32 *src2 = src1 + (srcPitch >> 2); lq2x_32_def(dst0, dst1, src0, src0, src1, width); int count = height; count -= 2; while(count) { dst0 += dstPitch >> 1; dst1 += dstPitch >> 1; lq2x_32_def(dst0, dst1, src0, src1, src2, width); src0 = src1; src1 = src2; src2 += srcPitch >> 2; --count; } dst0 += dstPitch >> 1; dst1 += dstPitch >> 1; lq2x_32_def(dst0, dst1, src0, src1, src1, width); } void hq2x_init(unsigned bits_per_pixel) { interp_set(bits_per_pixel); } VisualBoyAdvance-1.8.0/src/gtk/0000755000175000017500000000000010623374630015635 5ustar julienjulienVisualBoyAdvance-1.8.0/src/gtk/filters.cpp0000644000175000017500000000350710050707407020012 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "filters.h" namespace VBA { static const Filter2x apvFilters2x[][2] = { { NULL, NULL }, { _2xSaI, _2xSaI32 }, { Super2xSaI, Super2xSaI32 }, { SuperEagle, SuperEagle32 }, { Pixelate, Pixelate32 }, { MotionBlur, MotionBlur32 }, { AdMame2x, AdMame2x32 }, { Simple2x, Simple2x32 }, { Bilinear, Bilinear32 }, { BilinearPlus, BilinearPlus32 }, { Scanlines, Scanlines32 }, { ScanlinesTV, ScanlinesTV32 }, { hq2x, hq2x32 }, { lq2x, lq2x32 } }; static const FilterIB apvFiltersIB[][2] = { { NULL, NULL }, { SmartIB, SmartIB32 }, { MotionBlurIB, MotionBlurIB32 } }; Filter2x pvGetFilter2x(EFilter2x _eFilter2x, EFilterDepth _eDepth) { return apvFilters2x[_eFilter2x][_eDepth]; } FilterIB pvGetFilterIB(EFilterIB _eFilterIB, EFilterDepth _eDepth) { return apvFiltersIB[_eFilterIB][_eDepth]; } } // namespace VBA VisualBoyAdvance-1.8.0/src/gtk/window.h0000644000175000017500000002243010126616112017306 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_WINDOW_H__ #define __VBA_WINDOW_H__ #include #include #include #include #ifndef GTKMM20 # include "sigccompat.h" #endif // ! GTKMM20 #include #include #include #include "../System.h" #include "configfile.h" #include "screenarea.h" #include "filters.h" #include "input.h" #include "joypadconfig.h" namespace VBA { class Window : public Gtk::Window { friend class Gnome::Glade::Xml; public: virtual ~Window(); inline static Window * poGetInstance() { return m_poInstance; } enum ECartridge { CartridgeNone, CartridgeGB, CartridgeGBA }; // GB/GBA screen sizes const int m_iGBScreenWidth; const int m_iGBScreenHeight; const int m_iSGBScreenWidth; const int m_iSGBScreenHeight; const int m_iGBAScreenWidth; const int m_iGBAScreenHeight; bool bLoadROM(const std::string & _rsFile); void vPopupError(const char * _csFormat, ...); void vPopupErrorV(const char * _csFormat, va_list _args); void vDrawScreen(); void vComputeFrameskip(int _iRate); void vShowSpeed(int _iSpeed); void vCaptureScreen(int _iNum); u32 uiReadJoypad(); inline ECartridge eGetCartridge() const { return m_eCartridge; } inline int iGetThrottle() const { return m_iThrottle; } protected: Window(GtkWindow * _pstWindow, const Glib::RefPtr & _poXml); enum EShowSpeed { ShowNone, ShowPercentage, ShowDetailed }; enum ESaveType { SaveAuto, SaveEEPROM, SaveSRAM, SaveFlash, SaveEEPROMSensor, SaveNone }; enum ESoundStatus { SoundOff, SoundMute, SoundOn }; enum ESoundQuality { Sound44K = 1, Sound22K = 2, Sound11K = 4 }; enum ESoundVolume { Sound100, Sound200, Sound300, Sound400, Sound25, Sound50 }; enum EEmulatorType { EmulatorAuto, EmulatorCGB, EmulatorSGB, EmulatorGB, EmulatorGBA, EmulatorSGB2 }; virtual void vOnFileOpen(); virtual void vOnFileLoad(); virtual void vOnFileSave(); virtual void vOnLoadGameMostRecent(); virtual void vOnLoadGameAutoToggled(Gtk::CheckMenuItem * _poCMI); virtual void vOnLoadGame(int _iSlot); virtual void vOnSaveGameOldest(); virtual void vOnSaveGame(int _iSlot); virtual void vOnFilePauseToggled(Gtk::CheckMenuItem * _poCMI); virtual void vOnFileReset(); virtual void vOnRecentReset(); virtual void vOnRecentFreezeToggled(Gtk::CheckMenuItem * _poCMI); virtual void vOnRecentFile(std::string _sFile); virtual void vOnImportBatteryFile(); virtual void vOnExportBatteryFile(); virtual void vOnFileScreenCapture(); virtual void vOnFileClose(); virtual void vOnFileExit(); virtual void vOnFrameskipToggled(Gtk::CheckMenuItem * _poCMI, int _iValue); virtual void vOnThrottleToggled(Gtk::CheckMenuItem * _poCMI, int _iPercent); virtual void vOnThrottleOther(Gtk::CheckMenuItem * _poCMI); virtual void vOnVideoScaleToggled(Gtk::CheckMenuItem * _poCMI, int _iScale); virtual void vOnLayerToggled(Gtk::CheckMenuItem * _poCMI, int _iLayer); virtual void vOnDirectories(); virtual void vOnDirectoryReset(Gtk::Entry * _poEntry); virtual void vOnDirectorySelect(Gtk::Entry * _poEntry); virtual void vOnPauseWhenInactiveToggled(Gtk::CheckMenuItem * _poCMI); virtual void vOnSelectBios(); virtual void vOnUseBiosToggled(Gtk::CheckMenuItem * _poCMI); virtual void vOnShowSpeedToggled(Gtk::CheckMenuItem * _poCMI, int _iShowSpeed); virtual void vOnSaveTypeToggled(Gtk::CheckMenuItem * _poCMI, int _iSaveType); virtual void vOnFlashSizeToggled(Gtk::CheckMenuItem * _poCMI, int _iFlashSize); virtual void vOnScreenshotFormatToggled(Gtk::CheckMenuItem * _poCMI, std::string _sFormat); virtual void vOnSoundStatusToggled(Gtk::CheckMenuItem * _poCMI, int _iSoundStatus); virtual void vOnSoundEchoToggled(Gtk::CheckMenuItem * _poCMI); virtual void vOnSoundLowPassToggled(Gtk::CheckMenuItem * _poCMI); virtual void vOnSoundReverseToggled(Gtk::CheckMenuItem * _poCMI); virtual void vOnSoundChannelToggled(Gtk::CheckMenuItem * _poCMI, int _iSoundChannel); virtual void vOnSoundQualityToggled(Gtk::CheckMenuItem * _poCMI, int _iSoundQuality); virtual void vOnSoundVolumeToggled(Gtk::CheckMenuItem * _poCMI, int _iSoundVolume); virtual void vOnGBBorderToggled(Gtk::CheckMenuItem * _poCMI); virtual void vOnGBPrinterToggled(Gtk::CheckMenuItem * _poCMI); virtual void vOnEmulatorTypeToggled(Gtk::CheckMenuItem * _poCMI, int _iEmulatorType); virtual void vOnFilter2xToggled(Gtk::CheckMenuItem * _poCMI, int _iFilter2x); virtual void vOnFilterIBToggled(Gtk::CheckMenuItem * _poCMI, int _iFilterIB); #ifdef MMX virtual void vOnDisableMMXToggled(Gtk::CheckMenuItem * _poCMI); #endif // MMX virtual void vOnJoypadConfigure(int _iJoypad); virtual void vOnJoypadToggled(Gtk::CheckMenuItem * _poCMI, int _iJoypad); virtual void vOnAutofireToggled(Gtk::CheckMenuItem * _poCMI, u32 _uiKeyFlag); virtual void vOnGDBWait(); virtual void vOnGDBLoadAndWait(); virtual void vOnGDBBreak(); virtual void vOnGDBDisconnect(); virtual void vOnHelpAbout(); virtual bool bOnEmuIdle(); virtual bool on_focus_in_event(GdkEventFocus * _pstEvent); virtual bool on_focus_out_event(GdkEventFocus * _pstEvent); virtual bool on_key_press_event(GdkEventKey * _pstEvent); virtual bool on_key_release_event(GdkEventKey * _pstEvent); private: // Config limits const int m_iFrameskipMin; const int m_iFrameskipMax; const int m_iThrottleMin; const int m_iThrottleMax; const int m_iScaleMin; const int m_iScaleMax; const int m_iShowSpeedMin; const int m_iShowSpeedMax; const int m_iSaveTypeMin; const int m_iSaveTypeMax; const int m_iSoundQualityMin; const int m_iSoundQualityMax; const int m_iSoundVolumeMin; const int m_iSoundVolumeMax; const int m_iEmulatorTypeMin; const int m_iEmulatorTypeMax; const int m_iFilter2xMin; const int m_iFilter2xMax; const int m_iFilterIBMin; const int m_iFilterIBMax; const int m_iJoypadMin; const int m_iJoypadMax; static Window * m_poInstance; Glib::RefPtr m_poXml; std::string m_sUserDataDir; std::string m_sConfigFile; Config::File m_oConfig; Config::Section * m_poHistoryConfig; Config::Section * m_poDirConfig; Config::Section * m_poCoreConfig; Config::Section * m_poDisplayConfig; Config::Section * m_poSoundConfig; Config::Section * m_poInputConfig; #ifdef GTKMM20 Gtk::FileSelection * m_poFileOpenDialog; #else // ! GTKMM20 Gtk::FileChooserDialog * m_poFileOpenDialog; #endif // ! GTKMM20 ScreenArea * m_poScreenArea; Gtk::Menu * m_poRecentMenu; Gtk::MenuItem * m_poRecentResetItem; Gtk::CheckMenuItem * m_poFilePauseItem; Gtk::CheckMenuItem * m_poUseBiosItem; Gtk::CheckMenuItem * m_poSoundOffItem; struct SGameSlot { bool m_bEmpty; std::string m_sFile; time_t m_uiTime; }; Gtk::MenuItem * m_apoLoadGameItem[10]; Gtk::MenuItem * m_apoSaveGameItem[10]; SGameSlot m_astGameSlot[10]; std::list m_listHistory; std::list m_listSensitiveWhenPlaying; Gtk::Tooltips m_oTooltips; SigC::Connection m_oEmuSig; std::vector m_oJoypads; Keymap * m_poKeymap; int m_iScreenWidth; int m_iScreenHeight; std::string m_sRomFile; ECartridge m_eCartridge; EmulatedSystem m_stEmulator; u32 m_uiJoypadState; u32 m_uiAutofireState; bool m_bAutofireToggle; bool m_bPaused; bool m_bWasEmulating; bool m_bAutoFrameskip; int m_iThrottle; u32 m_uiThrottleLastTime; u32 m_uiThrottleDelay; EShowSpeed m_eShowSpeed; ESoundQuality m_eSoundQuality; void vInitSystem(); void vInitSDL(); void vInitConfig(); void vCheckConfig(); void vLoadConfig(const std::string & _rsFile); void vSaveConfig(const std::string & _rsFile); void vLoadHistoryFromConfig(); void vSaveHistoryToConfig(); void vHistoryAdd(const std::string & _rsFile); void vClearHistoryMenu(); void vUpdateHistoryMenu(); void vLoadJoypadsFromConfig(); void vSaveJoypadsToConfig(); void vUpdateScreen(); void vDrawDefaultScreen(); void vSetDefaultTitle(); void vCreateFileOpenDialog(); void vLoadBattery(); void vSaveBattery(); void vStartEmu(); void vStopEmu(); void vSetThrottle(int _iPercent); void vSelectBestThrottleItem(); void vUpdateGameSlots(); }; } // namespace VBA #endif // __VBA_WINDOW_H__ VisualBoyAdvance-1.8.0/src/gtk/menuitem.h0000644000175000017500000000412710045475345017640 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_MENUITEM_H__ #define __VBA_MENUITEM_H__ #include #include #ifdef GTKMM20 namespace Gtk { typedef Gtk::Menu_Helpers::AccelKey AccelKey; } #endif // GTKMM20 namespace VBA { class MenuItem : public Gtk::MenuItem { public: MenuItem() {} MenuItem(Gtk::Widget & _roWidget) : Gtk::MenuItem(_roWidget) {} MenuItem(const Glib::ustring & _rsLabel, bool _bMnemonic = false) : Gtk::MenuItem(_rsLabel, _bMnemonic) {} inline void set_accel_key(const Gtk::AccelKey & _roAccelKey) { Gtk::MenuItem::set_accel_key(_roAccelKey); } }; class ImageMenuItem : public Gtk::ImageMenuItem { public: ImageMenuItem() {} ImageMenuItem(Widget & _roImage, const Glib::ustring & _rsLabel, bool _bMnemonic = false) : Gtk::ImageMenuItem(_roImage, _rsLabel, _bMnemonic) {} ImageMenuItem(const Glib::ustring & _rsLabel, bool _bMnemonic = false) : Gtk::ImageMenuItem(_rsLabel, _bMnemonic) {} ImageMenuItem(const Gtk::StockID & _roId) : Gtk::ImageMenuItem(_roId) {} inline void set_accel_key(const Gtk::AccelKey & _roAccelKey) { Gtk::MenuItem::set_accel_key(_roAccelKey); } }; } // namespace VBA #endif // __VBA_MENUITEM_H__ VisualBoyAdvance-1.8.0/src/gtk/screenarea.h0000644000175000017500000000441710050150331020104 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_SCREENAREA_H__ #define __VBA_SCREENAREA_H__ #include #include #ifndef GTKMM20 # include "sigccompat.h" #endif // ! GTKMM20 #include "filters.h" namespace VBA { class ScreenArea : public Gtk::DrawingArea { public: ScreenArea(int _iWidth, int _iHeight, int _iScale = 1); virtual ~ScreenArea(); void vSetSize(int _iWidth, int _iHeight); void vSetScale(int _iScale); void vSetFilter2x(EFilter2x _eFilter2x); void vSetFilterIB(EFilterIB _eFilterIB); void vDrawPixels(u8 * _puiData); void vDrawColor(u32 _uiColor); // 0xRRGGBB protected: virtual bool on_expose_event(GdkEventExpose * _pstEvent); virtual bool on_motion_notify_event(GdkEventMotion * _pstEvent); virtual bool on_enter_notify_event(GdkEventCrossing * _pstEvent); virtual bool on_leave_notify_event(GdkEventCrossing * _pstEvent); virtual bool bOnCursorTimeout(); private: int m_iWidth; int m_iHeight; int m_iScale; int m_iAreaWidth; int m_iAreaHeight; int m_iRowStride; u32 * m_puiPixels; u8 * m_puiDelta; Filter2x m_vFilter2x; FilterIB m_vFilterIB; bool m_bShowCursor; Gdk::Cursor * m_poEmptyCursor; SigC::Connection m_oCursorSig; void vUpdateSize(); void vStartCursorTimeout(); void vStopCursorTimeout(); void vHideCursor(); void vShowCursor(); }; } // namespace VBA #endif // __VBA_SCREENAREA_H__ VisualBoyAdvance-1.8.0/src/gtk/tools.cpp0000644000175000017500000000335010050707407017476 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "tools.h" namespace VBA { std::string sCutSuffix(const std::string & _rsString, const std::string & _rsSep) { return _rsString.substr(0, _rsString.find_last_of(_rsSep)); } Glib::ustring sCutSuffix(const Glib::ustring & _rsString, const Glib::ustring & _rsSep) { return _rsString.substr(0, _rsString.find_last_of(_rsSep)); } bool bHasSuffix(const Glib::ustring & _rsString, const Glib::ustring & _rsSuffix, bool _bCaseSensitive) { if (_rsSuffix.size() > _rsString.size()) { return false; } Glib::ustring sEnd = _rsString.substr(_rsString.size() - _rsSuffix.size()); if (_bCaseSensitive) { if (_rsSuffix == sEnd) { return true; } } else { if (_rsSuffix.lowercase() == sEnd.lowercase()) { return true; } } return false; } } // namespace VBA VisualBoyAdvance-1.8.0/src/gtk/screenarea.cpp0000644000175000017500000001501310051375416020447 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "screenarea.h" #include namespace VBA { ScreenArea::ScreenArea(int _iWidth, int _iHeight, int _iScale) : m_puiPixels(NULL), m_puiDelta(NULL), m_vFilter2x(NULL), m_vFilterIB(NULL), m_bShowCursor(true) { g_assert(_iWidth >= 1 && _iHeight >= 1 && _iScale >= 1); m_iWidth = _iWidth; m_iHeight = _iHeight; m_iScale = _iScale; vUpdateSize(); set_events(Gdk::EXPOSURE_MASK | Gdk::POINTER_MOTION_MASK | Gdk::ENTER_NOTIFY_MASK | Gdk::LEAVE_NOTIFY_MASK); char aiEmptyData[8]; memset(aiEmptyData, 0, sizeof(aiEmptyData)); Glib::RefPtr poSource = Gdk::Bitmap::create(aiEmptyData, 8, 8); Glib::RefPtr poMask = Gdk::Bitmap::create(aiEmptyData, 8, 8); Gdk::Color oFg; Gdk::Color oBg; oFg.set_rgb(0, 0, 0); oBg.set_rgb(0, 0, 0); m_poEmptyCursor = new Gdk::Cursor(poSource, poMask, oFg, oBg, 0, 0); } ScreenArea::~ScreenArea() { if (m_puiPixels != NULL) { delete[] m_puiPixels; } if (m_puiDelta != NULL) { delete[] m_puiDelta; } if (m_poEmptyCursor != NULL) { delete m_poEmptyCursor; } } void ScreenArea::vSetSize(int _iWidth, int _iHeight) { g_return_if_fail(_iWidth >= 1 && _iHeight >= 1); if (_iWidth != m_iWidth || _iHeight != m_iHeight) { m_iWidth = _iWidth; m_iHeight = _iHeight; vUpdateSize(); } } void ScreenArea::vSetScale(int _iScale) { g_return_if_fail(_iScale >= 1); if (_iScale != m_iScale) { m_iScale = _iScale; vUpdateSize(); } } void ScreenArea::vSetFilter2x(EFilter2x _eFilter2x) { m_vFilter2x = pvGetFilter2x(_eFilter2x, FilterDepth32); } void ScreenArea::vSetFilterIB(EFilterIB _eFilterIB) { m_vFilterIB = pvGetFilterIB(_eFilterIB, FilterDepth32); } void ScreenArea::vDrawPixels(u8 * _puiData) { if (m_vFilterIB != NULL) { m_vFilterIB(_puiData + m_iAreaWidth * 2 + 4, m_iAreaWidth * 2 + 4, m_iWidth, m_iHeight); } if (m_iScale == 1) { u32 * puiSrc = (u32 *)_puiData + m_iWidth + 1; u32 * puiPixel = m_puiPixels; for (int y = 0; y < m_iHeight; y++) { for (int x = 0; x < m_iWidth; x++) { *puiPixel++ = *puiSrc++; } puiSrc++; } } else if (m_iScale == 2 && m_vFilter2x != NULL) { m_vFilter2x(_puiData + m_iAreaWidth * 2 + 4, m_iAreaWidth * 2 + 4, m_puiDelta, (u8 *)m_puiPixels, m_iRowStride, m_iWidth, m_iHeight); } else { u32 * puiSrc = (u32 *)_puiData + m_iWidth + 1; u32 * puiSrc2; u32 * puiPixel = m_puiPixels; for (int y = 0; y < m_iHeight; y++) { for (int j = 0; j < m_iScale; j++) { puiSrc2 = puiSrc; for (int x = 0; x < m_iWidth; x++) { for (int i = 0; i < m_iScale; i++) { *puiPixel++ = *puiSrc2; } puiSrc2++; } } puiSrc = puiSrc2 + 1; } } queue_draw_area(0, 0, m_iAreaWidth, m_iAreaHeight); } void ScreenArea::vDrawColor(u32 _uiColor) { _uiColor = GUINT32_TO_BE(_uiColor) << 8; u32 * puiPixel = m_puiPixels; u32 * puiEnd = m_puiPixels + m_iAreaWidth * m_iAreaHeight; while (puiPixel != puiEnd) { *puiPixel++ = _uiColor; } queue_draw_area(0, 0, m_iAreaWidth, m_iAreaHeight); } void ScreenArea::vUpdateSize() { if (m_puiPixels != NULL) { delete[] m_puiPixels; } if (m_puiDelta != NULL) { delete[] m_puiDelta; } m_iAreaWidth = m_iScale * m_iWidth; m_iAreaHeight = m_iScale * m_iHeight; m_iRowStride = m_iAreaWidth * 4; m_puiPixels = new u32[m_iAreaWidth * m_iAreaHeight]; m_puiDelta = new u8[(m_iWidth + 2) * (m_iHeight + 2) * 4]; memset(m_puiDelta, 255, (m_iWidth + 2) * (m_iHeight + 2) * 4); set_size_request(m_iAreaWidth, m_iAreaHeight); } void ScreenArea::vStartCursorTimeout() { m_oCursorSig.disconnect(); m_oCursorSig = Glib::signal_timeout().connect( SigC::slot(*this, &ScreenArea::bOnCursorTimeout), 2000); } void ScreenArea::vStopCursorTimeout() { m_oCursorSig.disconnect(); } void ScreenArea::vHideCursor() { get_window()->set_cursor(*m_poEmptyCursor); m_bShowCursor = false; } void ScreenArea::vShowCursor() { get_window()->set_cursor(); m_bShowCursor = true; } bool ScreenArea::on_expose_event(GdkEventExpose * _pstEvent) { if (_pstEvent->area.x + _pstEvent->area.width > m_iAreaWidth || _pstEvent->area.y + _pstEvent->area.height > m_iAreaHeight) { return false; } guchar * puiAreaPixels = (guchar *)m_puiPixels; if (_pstEvent->area.x != 0) { puiAreaPixels += _pstEvent->area.x << 2; } if (_pstEvent->area.y != 0) { puiAreaPixels += _pstEvent->area.y * m_iRowStride; } get_window()->draw_rgb_32_image(get_style()->get_fg_gc(get_state()), _pstEvent->area.x, _pstEvent->area.y, _pstEvent->area.width, _pstEvent->area.height, Gdk::RGB_DITHER_MAX, puiAreaPixels, m_iRowStride); return true; } bool ScreenArea::on_motion_notify_event(GdkEventMotion * _pstEvent) { if (! m_bShowCursor) { vShowCursor(); } vStartCursorTimeout(); return false; } bool ScreenArea::on_enter_notify_event(GdkEventCrossing * _pstEvent) { vStartCursorTimeout(); return false; } bool ScreenArea::on_leave_notify_event(GdkEventCrossing * _pstEvent) { vStopCursorTimeout(); if (! m_bShowCursor) { vShowCursor(); } return false; } bool ScreenArea::bOnCursorTimeout() { vHideCursor(); return false; } } // namespace VBA VisualBoyAdvance-1.8.0/src/gtk/filters.h0000644000175000017500000000671110037404165017457 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_FILTERS_H__ #define __VBA_FILTERS_H__ #include "../System.h" int Init_2xSaI(u32); void _2xSaI (u8 *, u32, u8 *, u8 *, u32, int, int); void _2xSaI32 (u8 *, u32, u8 *, u8 *, u32, int, int); void Super2xSaI (u8 *, u32, u8 *, u8 *, u32, int, int); void Super2xSaI32 (u8 *, u32, u8 *, u8 *, u32, int, int); void SuperEagle (u8 *, u32, u8 *, u8 *, u32, int, int); void SuperEagle32 (u8 *, u32, u8 *, u8 *, u32, int, int); void Pixelate (u8 *, u32, u8 *, u8 *, u32, int, int); void Pixelate32 (u8 *, u32, u8 *, u8 *, u32, int, int); void MotionBlur (u8 *, u32, u8 *, u8 *, u32, int, int); void MotionBlur32 (u8 *, u32, u8 *, u8 *, u32, int, int); void AdMame2x (u8 *, u32, u8 *, u8 *, u32, int, int); void AdMame2x32 (u8 *, u32, u8 *, u8 *, u32, int, int); void Simple2x (u8 *, u32, u8 *, u8 *, u32, int, int); void Simple2x32 (u8 *, u32, u8 *, u8 *, u32, int, int); void Bilinear (u8 *, u32, u8 *, u8 *, u32, int, int); void Bilinear32 (u8 *, u32, u8 *, u8 *, u32, int, int); void BilinearPlus (u8 *, u32, u8 *, u8 *, u32, int, int); void BilinearPlus32(u8 *, u32, u8 *, u8 *, u32, int, int); void Scanlines (u8 *, u32, u8 *, u8 *, u32, int, int); void Scanlines32 (u8 *, u32, u8 *, u8 *, u32, int, int); void ScanlinesTV (u8 *, u32, u8 *, u8 *, u32, int, int); void ScanlinesTV32 (u8 *, u32, u8 *, u8 *, u32, int, int); void hq2x (u8 *, u32, u8 *, u8 *, u32, int, int); void hq2x32 (u8 *, u32, u8 *, u8 *, u32, int, int); void lq2x (u8 *, u32, u8 *, u8 *, u32, int, int); void lq2x32 (u8 *, u32, u8 *, u8 *, u32, int, int); void SmartIB (u8 *, u32, int, int); void SmartIB32 (u8 *, u32, int, int); void MotionBlurIB (u8 *, u32, int, int); void MotionBlurIB32(u8 *, u32, int, int); namespace VBA { typedef void (*Filter2x)(u8 *, u32, u8 *, u8 *, u32, int, int); typedef void (*FilterIB)(u8 *, u32, int, int); enum EFilter2x { FirstFilter, FilterNone = FirstFilter, Filter2xSaI, FilterSuper2xSaI, FilterSuperEagle, FilterPixelate, FilterMotionBlur, FilterAdMame2x, FilterSimple2x, FilterBilinear, FilterBilinearPlus, FilterScanlines, FilterScanlinesTV, FilterHq2x, FilterLq2x, LastFilter = FilterLq2x }; enum EFilterIB { FirstFilterIB, FilterIBNone = FirstFilterIB, FilterIBSmart, FilterIBMotionBlur, LastFilterIB = FilterIBMotionBlur }; enum EFilterDepth { FilterDepth16, FilterDepth32 }; Filter2x pvGetFilter2x(EFilter2x _eFilter2x, EFilterDepth _eDepth); FilterIB pvGetFilterIB(EFilterIB _eFilterIB, EFilterDepth _eDepth); } // namespace VBA #endif // __VBA_FILTERS_H__ VisualBoyAdvance-1.8.0/src/gtk/joypadconfig.h0000644000175000017500000000436510047714423020470 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_JOYPADCONFIG_H__ #define __VBA_JOYPADCONFIG_H__ #include #include #include #ifndef GTKMM20 # include "sigccompat.h" #endif // ! GTKMM20 #include "input.h" namespace VBA { class JoypadConfig { public: guint m_uiUp; guint m_uiDown; guint m_uiLeft; guint m_uiRight; guint m_uiA; guint m_uiB; guint m_uiL; guint m_uiR; guint m_uiSelect; guint m_uiStart; guint m_uiSpeed; guint m_uiCapture; guint * puiAt(int _iIndex); int iFind(guint _uiKeycode); void vSetDefault(); Keymap * poCreateKeymap() const; }; class JoypadConfigDialog : public Gtk::Dialog { public: JoypadConfigDialog(GtkDialog * _pstDialog, const Glib::RefPtr & _poXml); virtual ~JoypadConfigDialog(); void vSetConfig(const JoypadConfig & _roConfig); inline JoypadConfig stGetConfig() const { return m_oConfig; } protected: bool bOnEntryFocusIn(GdkEventFocus * _pstEvent, guint _uiEntry); bool bOnEntryFocusOut(GdkEventFocus * _pstEvent); bool on_key_press_event(GdkEventKey * _pstEvent); private: JoypadConfig m_oConfig; Gtk::Button * m_poOkButton; std::vector m_oEntries; guint * m_puiCurrentKeyCode; guint m_uiCurrentEntry; void vUpdateEntries(); }; } // namespace VBA #endif // __VBA_JOYPADCONFIG_H__ VisualBoyAdvance-1.8.0/src/gtk/input.cpp0000644000175000017500000000266110032117150017467 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "input.h" #include namespace VBA { Keymap::Keymap() { m_pstTable = g_hash_table_new(g_direct_hash, g_direct_equal); if (m_pstTable == NULL) { throw std::bad_alloc(); } } Keymap::~Keymap() { g_hash_table_destroy(m_pstTable); } void Keymap::vRegister(guint _uiVal, EKey _eKey) { g_hash_table_insert(m_pstTable, GUINT_TO_POINTER(_uiVal), GUINT_TO_POINTER(_eKey)); } void Keymap::vClear() { g_hash_table_destroy(m_pstTable); m_pstTable = g_hash_table_new(g_direct_hash, g_direct_equal); } } // namespace VBA VisualBoyAdvance-1.8.0/src/gtk/configfile.cpp0000644000175000017500000001234510050707406020446 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "configfile.h" #include #include #include #include namespace VBA { namespace Config { using std::string; using Glib::IOChannel; Line::Line(const string & _rsKey, const string & _rsValue) : m_sKey(_rsKey), m_sValue(_rsValue) { } Section::Section(const string & _rsName) : m_sName(_rsName) { } bool Section::bKeyExists(const string & _rsKey) { for (iterator it = begin(); it != end(); it++) { if (it->m_sKey == _rsKey) { return true; } } return false; } void Section::vSetKey(const string & _rsKey, const string & _rsValue) { for (iterator it = begin(); it != end(); it++) { if (it->m_sKey == _rsKey) { it->m_sValue = _rsValue; return; } } push_back(Line(_rsKey, _rsValue)); } string Section::sGetKey(const string & _rsKey) const { for (const_iterator it = begin(); it != end(); it++) { if (it->m_sKey == _rsKey) { return it->m_sValue; } } throw KeyNotFound(m_sName, _rsKey); } void Section::vRemoveKey(const string & _rsKey) { for (iterator it = begin(); it != end(); it++) { if (it->m_sKey == _rsKey) { erase(it); return; } } } File::File() { } File::File(const string & _rsFile) { vLoad(_rsFile); } File::~File() { } bool File::bSectionExists(const string & _rsName) { for (iterator it = begin(); it != end(); it++) { if (it->sGetName() == _rsName) { return true; } } return false; } Section * File::poAddSection(const string & _rsName) { Section * poSection = NULL; for (iterator it = begin(); it != end(); it++) { if (it->sGetName() == _rsName) { poSection = &(*it); } } if (poSection == NULL) { push_back(Section(_rsName)); poSection = &back(); } return poSection; } Section * File::poGetSection(const string & _rsName) { for (iterator it = begin(); it != end(); it++) { if (it->sGetName() == _rsName) { return &(*it); } } throw SectionNotFound(_rsName); } void File::vRemoveSection(const string & _rsName) { for (iterator it = begin(); it != end(); it++) { if (it->sGetName() == _rsName) { erase(it); return; } } } void File::vLoad(const string & _rsFile, bool _bAddSection, bool _bAddKey) { string sBuffer = Glib::file_get_contents(_rsFile); Section * poSection = NULL; char ** lines = g_strsplit(sBuffer.c_str(), "\n", 0); char * tmp; int i = 0; while (lines[i]) { if (lines[i][0] == '[') { if ((tmp = strchr(lines[i], ']'))) { *tmp = '\0'; if (_bAddSection) { poSection = poAddSection(&lines[i][1]); } else { try { poSection = poGetSection(&lines[i][1]); } catch (...) { poSection = NULL; } } } } else if (lines[i][0] != '#' && poSection != NULL) { if ((tmp = strchr(lines[i], '='))) { *tmp = '\0'; tmp++; if (_bAddKey || poSection->bKeyExists(lines[i])) { poSection->vSetKey(lines[i], tmp); } } } i++; } g_strfreev(lines); } void File::vSave(const string & _rsFile) { Glib::RefPtr poFile = IOChannel::create_from_file(_rsFile, "w"); poFile->set_encoding(""); for (const_iterator poSection = begin(); poSection != end(); poSection++) { string sName = "[" + poSection->sGetName() + "]\n"; poFile->write(sName); for (Section::const_iterator poLine = poSection->begin(); poLine != poSection->end(); poLine++) { string sLine = poLine->m_sKey + "=" + poLine->m_sValue + "\n"; poFile->write(sLine); } poFile->write("\n"); } } void File::vClear() { clear(); } std::ostream & operator<<(std::ostream & _roOut, const File & _roFile) { for (File::const_iterator poSection = _roFile.begin(); poSection != _roFile.end(); poSection++) { string sName = "[" + poSection->sGetName() + "]\n"; _roOut << sName; for (Section::const_iterator poLine = poSection->begin(); poLine != poSection->end(); poLine++) { string sLine = poLine->m_sKey + "=" + poLine->m_sValue + "\n"; _roOut << sLine; } _roOut << "\n"; } return _roOut; } } // namespace Config } // namespace VBA VisualBoyAdvance-1.8.0/src/gtk/input.h0000644000175000017500000000377110043317143017145 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_INPUT_H__ #define __VBA_INPUT_H__ #include namespace VBA { enum EKey { KeyNone, // GBA keys KeyA, KeyB, KeySelect, KeyStart, KeyRight, KeyLeft, KeyUp, KeyDown, KeyR, KeyL, // VBA extension KeySpeed, KeyCapture }; enum EKeyFlag { // GBA keys KeyFlagA = 1 << 0, KeyFlagB = 1 << 1, KeyFlagSelect = 1 << 2, KeyFlagStart = 1 << 3, KeyFlagRight = 1 << 4, KeyFlagLeft = 1 << 5, KeyFlagUp = 1 << 6, KeyFlagDown = 1 << 7, KeyFlagR = 1 << 8, KeyFlagL = 1 << 9, // VBA extension KeyFlagSpeed = 1 << 10, KeyFlagCapture = 1 << 11, }; class Keymap { public: Keymap(); ~Keymap(); void vRegister(guint _uiVal, EKey _eKey); void vClear(); inline EKey eGetKey(guint _uiVal); private: GHashTable * m_pstTable; // noncopyable Keymap(const Keymap &); Keymap & operator=(const Keymap &); }; inline EKey Keymap::eGetKey(guint _uiVal) { return (EKey)GPOINTER_TO_UINT(g_hash_table_lookup(m_pstTable, GUINT_TO_POINTER(_uiVal))); } } // namespace VBA #endif // __VBA_INPUT_H__ VisualBoyAdvance-1.8.0/src/gtk/Makefile.in0000644000175000017500000037600310126632754017715 0ustar julienjulien# Makefile.in generated by automake 1.7.9 from Makefile.am. # @configure_input@ # Copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003 # Free Software Foundation, Inc. # This Makefile.in is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY, to the extent permitted by law; without # even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. @SET_MAKE@ srcdir = @srcdir@ top_srcdir = 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be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include "../getopt.h" #include #include #include #include #include #include "images/vba-wm-pixbufs.h" #include "window.h" #include "intl.h" using Gnome::Glade::Xml; static const char * csProgramName; static int iShowHelp; static int iShowVersion; // Non-characters used for long options that have no equivalent short option enum { IGNORED_OPTION = CHAR_MAX + 1 }; static const char csShortOptions[] = "V"; static const struct option astLongOptions[] = { { "help", no_argument, &iShowHelp, IGNORED_OPTION }, { "version", no_argument, NULL, 'V' }, { 0, 0, 0, 0 } }; static void vUsage(int iStatus) { if (iStatus != 0) { g_printerr(_("Try `%s --help' for more information.\n"), csProgramName); } else { g_print(_("Usage: %s [option ...] [file]\n"), csProgramName); g_print(_("\ \n\ Options:\n\ --help Output this help.\n\ -V, --version Output version information.\n\ ")); } exit(iStatus); } static void vSetDefaultWindowIcon() { const guint8 * apuiInlinePixbuf[] = { stock_vba_wm_16, stock_vba_wm_32, stock_vba_wm_48, stock_vba_wm_64 }; std::list > listPixbuf; for (guint i = 0; i < G_N_ELEMENTS(apuiInlinePixbuf); i++) { listPixbuf.push_back( Gdk::Pixbuf::create_from_inline(-1, apuiInlinePixbuf[i])); } Gtk::Window::set_default_icon_list(listPixbuf); } int main(int argc, char * argv[]) { csProgramName = argv[0]; #ifdef ENABLE_NLS setlocale(LC_ALL, ""); bindtextdomain(GETTEXT_PACKAGE, LOCALEDIR); textdomain(GETTEXT_PACKAGE); bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8"); #endif // ENABLE_NLS Gtk::Main oKit(argc, argv); int iOpt; while ((iOpt = getopt_long(argc, argv, csShortOptions, astLongOptions, NULL)) != -1) { switch (iOpt) { case 'V': iShowVersion = 1; break; case 0: // Long options break; default: vUsage(1); break; } } if (iShowVersion) { g_print(_("VisualBoyAdvance version %s [GTK+]\n"), VERSION); exit(0); } if (iShowHelp) { vUsage(0); } vSetDefaultWindowIcon(); Glib::RefPtr poXml; try { poXml = Xml::create(PKGDATADIR "/vba.glade", "MainWindow"); } catch (const Xml::Error & e) { Gtk::MessageDialog oDialog(e.what(), #ifndef GTKMM20 false, #endif // ! GTKMM20 Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK); oDialog.run(); return 1; } VBA::Window * poWindow = NULL; poXml->get_widget_derived("MainWindow", poWindow); if (optind < argc) { // Display the window before loading the file poWindow->show(); while (Gtk::Main::events_pending()) { Gtk::Main::iteration(); } poWindow->bLoadROM(argv[optind]); } Gtk::Main::run(*poWindow); delete poWindow; return 0; } VisualBoyAdvance-1.8.0/src/gtk/windowcallbacks.cpp0000644000175000017500000010501010050274272021500 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "window.h" #include #include #include #include #include "../GBA.h" #include "../gb/GB.h" #include "../gb/gbGlobals.h" #include "../gb/gbPrinter.h" #include "../Sound.h" #include "../Util.h" #include "tools.h" #include "intl.h" extern int systemRenderedFrames; extern int systemFPS; extern bool debugger; extern int RGB_LOW_BITS_MASK; extern void (*dbgMain)(); extern void (*dbgSignal)(int, int); extern void (*dbgOutput)(char *, u32); extern void remoteInit(); extern void remoteCleanUp(); extern void remoteStubMain(); extern void remoteStubSignal(int, int); extern void remoteOutput(char *, u32); extern void remoteSetProtocol(int); extern void remoteSetPort(int); #ifdef MMX extern "C" bool cpu_mmx; #endif // MMX namespace VBA { using Gnome::Glade::Xml; void Window::vOnFileOpen() { while (m_poFileOpenDialog->run() == Gtk::RESPONSE_OK) { if (bLoadROM(m_poFileOpenDialog->get_filename())) { break; } } m_poFileOpenDialog->hide(); } void Window::vOnFileLoad() { std::string sSaveDir = m_poDirConfig->sGetKey("saves"); #ifdef GTKMM20 Gtk::FileSelection oDialog(_("Load game")); oDialog.set_transient_for(*this); if (sSaveDir == "") { oDialog.set_filename(Glib::path_get_dirname(m_sRomFile) + "/"); } else { oDialog.set_filename(sSaveDir + "/"); } #else // ! GTKMM20 Gtk::FileChooserDialog oDialog(*this, _("Load game")); oDialog.add_button(Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL); oDialog.add_button(Gtk::Stock::OPEN, Gtk::RESPONSE_OK); if (sSaveDir == "") { oDialog.set_current_folder(Glib::path_get_dirname(m_sRomFile)); } else { oDialog.set_current_folder(sSaveDir); oDialog.add_shortcut_folder(sSaveDir); } Gtk::FileFilter oSaveFilter; oSaveFilter.set_name(_("VisualBoyAdvance save game")); oSaveFilter.add_pattern("*.[sS][gG][mM]"); oDialog.add_filter(oSaveFilter); #endif // ! GTKMM20 while (oDialog.run() == Gtk::RESPONSE_OK) { if (m_stEmulator.emuReadState(oDialog.get_filename().c_str())) { break; } } } void Window::vOnFileSave() { Glib::ustring sSaveDir = m_poDirConfig->sGetKey("saves"); #ifdef GTKMM20 Gtk::FileSelection oDialog(_("Save game")); oDialog.set_transient_for(*this); if (sSaveDir == "") { oDialog.set_filename(sCutSuffix(m_sRomFile)); } else { oDialog.set_filename(sSaveDir + "/" + sCutSuffix(Glib::path_get_basename(m_sRomFile))); } #else // ! GTKMM20 Gtk::FileChooserDialog oDialog(*this, _("Save game"), Gtk::FILE_CHOOSER_ACTION_SAVE); oDialog.add_button(Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL); oDialog.add_button(Gtk::Stock::SAVE, Gtk::RESPONSE_OK); if (sSaveDir == "") { oDialog.set_current_folder(Glib::path_get_dirname(m_sRomFile)); } else { oDialog.set_current_folder(sSaveDir); oDialog.add_shortcut_folder(sSaveDir); } oDialog.set_current_name(sCutSuffix(Glib::path_get_basename(m_sRomFile))); Gtk::FileFilter oSaveFilter; oSaveFilter.set_name(_("VisualBoyAdvance save game")); oSaveFilter.add_pattern("*.[sS][gG][mM]"); oDialog.add_filter(oSaveFilter); #endif // ! GTKMM20 while (oDialog.run() == Gtk::RESPONSE_OK) { Glib::ustring sFile = oDialog.get_filename(); if (! bHasSuffix(sFile, ".sgm", false)) { sFile += ".sgm"; } if (Glib::file_test(sFile, Glib::FILE_TEST_EXISTS)) { Gtk::MessageDialog oConfirmDialog(*this, _("File already exists. Overwrite it?"), #ifndef GTKMM20 false, #endif // ! GTKMM20 Gtk::MESSAGE_QUESTION, Gtk::BUTTONS_YES_NO); if (oConfirmDialog.run() != Gtk::RESPONSE_YES) { continue; } } if (m_stEmulator.emuWriteState(sFile.c_str())) { break; } } } void Window::vOnLoadGameMostRecent() { int iMostRecent = -1; time_t uiTimeMax; for (int i = 0; i < 10; i++) { if (! m_astGameSlot[i].m_bEmpty && (iMostRecent < 0 || m_astGameSlot[i].m_uiTime > uiTimeMax)) { iMostRecent = i; uiTimeMax = m_astGameSlot[i].m_uiTime; } } if (iMostRecent >= 0) { vOnLoadGame(iMostRecent + 1); } } void Window::vOnLoadGameAutoToggled(Gtk::CheckMenuItem * _poCMI) { m_poCoreConfig->vSetKey("load_game_auto", _poCMI->get_active()); } void Window::vOnLoadGame(int _iSlot) { int i = _iSlot - 1; if (! m_astGameSlot[i].m_bEmpty) { m_stEmulator.emuReadState(m_astGameSlot[i].m_sFile.c_str()); m_poFilePauseItem->set_active(false); } } void Window::vOnSaveGameOldest() { int iOldest = -1; time_t uiTimeMin; for (int i = 0; i < 10; i++) { if (! m_astGameSlot[i].m_bEmpty && (iOldest < 0 || m_astGameSlot[i].m_uiTime < uiTimeMin)) { iOldest = i; uiTimeMin = m_astGameSlot[i].m_uiTime; } } if (iOldest >= 0) { vOnSaveGame(iOldest + 1); } else { vOnSaveGame(1); } } void Window::vOnSaveGame(int _iSlot) { int i = _iSlot - 1; m_stEmulator.emuWriteState(m_astGameSlot[i].m_sFile.c_str()); vUpdateGameSlots(); } void Window::vOnFilePauseToggled(Gtk::CheckMenuItem * _poCMI) { m_bPaused = _poCMI->get_active(); if (emulating) { if (m_bPaused) { vStopEmu(); soundPause(); } else { vStartEmu(); soundResume(); } } } void Window::vOnFileReset() { if (emulating) { m_stEmulator.emuReset(); m_poFilePauseItem->set_active(false); } } void Window::vOnRecentReset() { m_listHistory.clear(); vClearHistoryMenu(); } void Window::vOnRecentFreezeToggled(Gtk::CheckMenuItem * _poCMI) { m_poRecentResetItem->set_sensitive(! _poCMI->get_active()); m_poHistoryConfig->vSetKey("freeze", _poCMI->get_active()); } void Window::vOnRecentFile(std::string _sFile) { bLoadROM(_sFile); } void Window::vOnImportBatteryFile() { std::string BatteryDir = m_poDirConfig->sGetKey("batteries"); #ifdef GTKMM20 Gtk::FileSelection oDialog(_("Import battery file")); oDialog.set_transient_for(*this); if (BatteryDir == "") { oDialog.set_filename(Glib::path_get_dirname(m_sRomFile) + "/"); } else { oDialog.set_filename(BatteryDir + "/"); } #else // ! GTKMM20 Gtk::FileChooserDialog oDialog(*this, _("Import battery file")); oDialog.add_button(Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL); oDialog.add_button(Gtk::Stock::OPEN, Gtk::RESPONSE_OK); if (BatteryDir == "") { oDialog.set_current_folder(Glib::path_get_dirname(m_sRomFile)); } else { oDialog.set_current_folder(BatteryDir); oDialog.add_shortcut_folder(BatteryDir); } Gtk::FileFilter oBatteryFilter; oBatteryFilter.set_name(_("Battery file")); oBatteryFilter.add_pattern("*.[sS][aA][vV]"); Gtk::FileFilter oFlashFilter; oFlashFilter.set_name(_("Flash save")); oFlashFilter.add_pattern("*.[dD][aA][tT]"); oDialog.add_filter(oBatteryFilter); oDialog.add_filter(oFlashFilter); #endif // ! GTKMM20 while (oDialog.run() == Gtk::RESPONSE_OK) { Gtk::MessageDialog oConfirmDialog(*this, _("Importing a battery file will erase any saved games and reset the emulator. Do you want to continue?"), #ifndef GTKMM20 false, #endif // ! GTKMM20 Gtk::MESSAGE_QUESTION, Gtk::BUTTONS_YES_NO); if (oConfirmDialog.run() != Gtk::RESPONSE_YES) { continue; } if (m_stEmulator.emuReadBattery(oDialog.get_filename().c_str())) { m_stEmulator.emuReset(); break; } else { vPopupError(_("Failed to import battery file %s."), oDialog.get_filename().c_str()); } } } void Window::vOnExportBatteryFile() { std::string sBatteryDir = m_poDirConfig->sGetKey("batteries"); #ifdef GTKMM20 Gtk::FileSelection oDialog(_("Export battery file")); oDialog.set_transient_for(*this); if (sBatteryDir == "") { oDialog.set_filename(sCutSuffix(m_sRomFile)); } else { oDialog.set_filename(sBatteryDir + "/" + sCutSuffix(Glib::path_get_basename(m_sRomFile))); } #else // ! GTKMM20 Gtk::FileChooserDialog oDialog(*this, _("Export battery file"), Gtk::FILE_CHOOSER_ACTION_SAVE); oDialog.add_button(Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL); oDialog.add_button(Gtk::Stock::SAVE, Gtk::RESPONSE_OK); if (sBatteryDir == "") { oDialog.set_current_folder(Glib::path_get_dirname(m_sRomFile)); } else { oDialog.set_current_folder(sBatteryDir); oDialog.add_shortcut_folder(sBatteryDir); } oDialog.set_current_name(sCutSuffix(Glib::path_get_basename(m_sRomFile))); Gtk::FileFilter oBatteryFilter; oBatteryFilter.set_name(_("Battery file")); oBatteryFilter.add_pattern("*.[sS][aA][vV]"); Gtk::FileFilter oFlashFilter; oFlashFilter.set_name(_("Flash save")); oFlashFilter.add_pattern("*.[dD][aA][tT]"); oDialog.add_filter(oBatteryFilter); oDialog.add_filter(oFlashFilter); #endif // ! GTKMM20 while (oDialog.run() == Gtk::RESPONSE_OK) { Glib::ustring sFile = oDialog.get_filename(); Glib::ustring sExt; #ifdef GTKMM20 sExt = ".sav"; #else // ! GTKMM20 if (oDialog.get_filter() == &oBatteryFilter) { sExt = ".sav"; } else { sExt = ".dat"; } #endif // ! GTKMM20 if (! bHasSuffix(sFile, sExt, false)) { sFile += sExt; } if (Glib::file_test(sFile, Glib::FILE_TEST_EXISTS)) { Gtk::MessageDialog oConfirmDialog(*this, _("File already exists. Overwrite it?"), #ifndef GTKMM20 false, #endif // ! GTKMM20 Gtk::MESSAGE_QUESTION, Gtk::BUTTONS_YES_NO); if (oConfirmDialog.run() != Gtk::RESPONSE_YES) { continue; } } bool bResult; if (m_eCartridge == CartridgeGB) { bResult = gbWriteBatteryFile(sFile.c_str(), false); } else { bResult = m_stEmulator.emuWriteBattery(sFile.c_str()); } if (bResult) { break; } else { vPopupError(_("Failed to export battery file %s."), sFile.c_str()); } } } void Window::vOnFileScreenCapture() { std::string sCaptureDir = m_poDirConfig->sGetKey("captures"); #ifdef GTKMM20 Gtk::FileSelection oDialog(_("Save screenshot")); oDialog.set_transient_for(*this); if (sCaptureDir == "") { oDialog.set_filename(sCutSuffix(m_sRomFile)); } else { oDialog.set_filename(sCaptureDir + "/" + sCutSuffix(Glib::path_get_basename(m_sRomFile))); } #else // ! GTKMM20 Gtk::FileChooserDialog oDialog(*this, _("Save screenshot"), Gtk::FILE_CHOOSER_ACTION_SAVE); oDialog.add_button(Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL); oDialog.add_button(Gtk::Stock::SAVE, Gtk::RESPONSE_OK); if (sCaptureDir == "") { oDialog.set_current_folder(Glib::path_get_dirname(m_sRomFile)); } else { oDialog.set_current_folder(sCaptureDir); oDialog.add_shortcut_folder(sCaptureDir); } oDialog.set_current_name(sCutSuffix(Glib::path_get_basename(m_sRomFile))); Gtk::FileFilter oPngFilter; oPngFilter.set_name(_("PNG image")); oPngFilter.add_pattern("*.[pP][nN][gG]"); Gtk::FileFilter oBmpFilter; oBmpFilter.set_name(_("BMP image")); oBmpFilter.add_pattern("*.[bB][mM][pP]"); oDialog.add_filter(oPngFilter); oDialog.add_filter(oBmpFilter); if (m_poCoreConfig->sGetKey("screenshot_format") == "bmp") { oDialog.set_filter(oBmpFilter); } #endif // ! GTKMM20 while (oDialog.run() == Gtk::RESPONSE_OK) { Glib::ustring sFile = oDialog.get_filename(); Glib::ustring sExt; #ifdef GTKMM20 sExt = "." + m_poCoreConfig->sGetKey("screenshot_format"); #else // ! GTKMM20 if (oDialog.get_filter() == &oPngFilter) { sExt = ".png"; } else { sExt = ".bmp"; } #endif // ! GTKMM20 if (! bHasSuffix(sFile, sExt, false)) { sFile += sExt; } if (Glib::file_test(sFile, Glib::FILE_TEST_EXISTS)) { Gtk::MessageDialog oConfirmDialog(*this, _("File already exists. Overwrite it?"), #ifndef GTKMM20 false, #endif // ! GTKMM20 Gtk::MESSAGE_QUESTION, Gtk::BUTTONS_YES_NO); if (oConfirmDialog.run() != Gtk::RESPONSE_YES) { continue; } } bool bResult; if (sExt == ".png") { bResult = m_stEmulator.emuWritePNG(sFile.c_str()); } else { bResult = m_stEmulator.emuWriteBMP(sFile.c_str()); } if (bResult) { break; } } } void Window::vOnFileClose() { if (m_eCartridge != CartridgeNone) { soundPause(); vStopEmu(); vSetDefaultTitle(); vDrawDefaultScreen(); vSaveBattery(); m_stEmulator.emuCleanUp(); m_eCartridge = CartridgeNone; emulating = 0; vUpdateGameSlots(); for (std::list::iterator it = m_listSensitiveWhenPlaying.begin(); it != m_listSensitiveWhenPlaying.end(); it++) { (*it)->set_sensitive(false); } m_poFilePauseItem->set_active(false); } } void Window::vOnFileExit() { hide(); } void Window::vOnFrameskipToggled(Gtk::CheckMenuItem * _poCMI, int _iValue) { if (! _poCMI->get_active()) { return; } if (_iValue >= 0 && _iValue <= 9) { m_poCoreConfig->vSetKey("frameskip", _iValue); gbFrameSkip = _iValue; systemFrameSkip = _iValue; m_bAutoFrameskip = false; } else { m_poCoreConfig->vSetKey("frameskip", "auto"); gbFrameSkip = 0; systemFrameSkip = 0; m_bAutoFrameskip = true; } } void Window::vOnThrottleToggled(Gtk::CheckMenuItem * _poCMI, int _iPercent) { if (! _poCMI->get_active()) { return; } vSetThrottle(_iPercent); // Initialize the frameskip adjustment each time throttle is changed if (m_bAutoFrameskip) { systemFrameSkip = 0; } } void Window::vOnThrottleOther(Gtk::CheckMenuItem * _poCMI) { if (! _poCMI->get_active()) { return; } Glib::RefPtr poXml; poXml = Xml::create(PKGDATADIR "/vba.glade", "ThrottleDialog"); Gtk::Dialog * poDialog = dynamic_cast(poXml->get_widget("ThrottleDialog")); Gtk::SpinButton * poSpin = dynamic_cast(poXml->get_widget("ThrottleSpin")); poDialog->set_transient_for(*this); if (m_iThrottle != 0) { poSpin->set_value(m_iThrottle); } else { poSpin->set_value(100); } if (poDialog->run() == Gtk::RESPONSE_OK) { vSetThrottle(poSpin->get_value_as_int()); } delete poDialog; vSelectBestThrottleItem(); } void Window::vOnVideoScaleToggled(Gtk::CheckMenuItem * _poCMI, int _iScale) { if (! _poCMI->get_active()) { return; } m_poDisplayConfig->vSetKey("scale", _iScale); vUpdateScreen(); } void Window::vOnLayerToggled(Gtk::CheckMenuItem * _poCMI, int _iLayer) { int iMask = (0x0100 << _iLayer); if (_poCMI->get_active()) { layerSettings |= iMask; } else { layerSettings &= ~iMask; } layerEnable = DISPCNT & layerSettings; const char * acsLayers[] = { "layer_bg0", "layer_bg1", "layer_bg2", "layer_bg3", "layer_obj", "layer_win0", "layer_win1", "layer_objwin" }; m_poCoreConfig->vSetKey(acsLayers[_iLayer], _poCMI->get_active()); } void Window::vOnDirectories() { Glib::RefPtr poXml; poXml = Xml::create(PKGDATADIR "/vba.glade", "DirectoriesDialog"); struct { const char * m_csKey; const char * m_csEntry; const char * m_csResetButton; const char * m_csSelectButton; } astRow[] = { { "gba_roms", "GBARomsDirEntry", "GBARomsDirResetButton", "GBARomsDirSelectButton" }, { "gb_roms", "GBRomsDirEntry", "GBRomsDirResetButton", "GBRomsDirSelectButton" }, { "batteries", "BatteriesDirEntry", "BatteriesDirResetButton", "BatteriesDirSelectButton" }, { "saves", "SavesDirEntry", "SavesDirResetButton", "SavesDirSelectButton" }, { "captures", "CapturesDirEntry", "CapturesDirResetButton", "CapturesDirSelectButton" } }; for (guint i = 0; i < G_N_ELEMENTS(astRow); i++) { Gtk::Entry * poEntry = dynamic_cast(poXml->get_widget(astRow[i].m_csEntry)); Gtk::Button * poReset = dynamic_cast(poXml->get_widget(astRow[i].m_csResetButton)); Gtk::Button * poSelect = dynamic_cast(poXml->get_widget(astRow[i].m_csSelectButton)); poEntry->set_text(m_poDirConfig->sGetKey(astRow[i].m_csKey)); poReset->signal_clicked().connect(SigC::bind( SigC::slot(*this, &Window::vOnDirectoryReset), poEntry)); poSelect->signal_clicked().connect(SigC::bind( SigC::slot(*this, &Window::vOnDirectorySelect), poEntry)); } Gtk::Dialog * poDialog = dynamic_cast(poXml->get_widget("DirectoriesDialog")); poDialog->set_transient_for(*this); if (poDialog->run() == Gtk::RESPONSE_OK) { for (guint i = 0; i < G_N_ELEMENTS(astRow); i++) { Gtk::Entry * poEntry = dynamic_cast(poXml->get_widget(astRow[i].m_csEntry)); Glib::ustring sDir = poEntry->get_text(); if (! Glib::file_test(sDir, Glib::FILE_TEST_IS_DIR)) { sDir = ""; } m_poDirConfig->vSetKey(astRow[i].m_csKey, sDir); } // Needed if saves dir changed vUpdateGameSlots(); } delete poDialog; } void Window::vOnDirectoryReset(Gtk::Entry * _poEntry) { _poEntry->set_text(""); } void Window::vOnDirectorySelect(Gtk::Entry * _poEntry) { #ifdef GTKMM20 Gtk::FileSelection oDialog(_("Select directory")); oDialog.set_transient_for(*this); if (_poEntry->get_text() != "") { oDialog.set_filename(_poEntry->get_text() + "/"); } if (oDialog.run() == Gtk::RESPONSE_OK) { std::string sFile = oDialog.get_filename(); if (! Glib::file_test(sFile, Glib::FILE_TEST_IS_DIR)) { sFile = Glib::path_get_dirname(sFile); } _poEntry->set_text(sFile); } #else // ! GTKMM20 Gtk::FileChooserDialog oDialog(*this, _("Select directory"), Gtk::FILE_CHOOSER_ACTION_SELECT_FOLDER); oDialog.add_button(Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL); oDialog.add_button(Gtk::Stock::OK, Gtk::RESPONSE_OK); if (_poEntry->get_text() != "") { oDialog.add_shortcut_folder(_poEntry->get_text()); oDialog.set_current_folder(_poEntry->get_text()); } if (oDialog.run() == Gtk::RESPONSE_OK) { _poEntry->set_text(oDialog.get_filename()); } #endif // ! GTKMM20 } void Window::vOnPauseWhenInactiveToggled(Gtk::CheckMenuItem * _poCMI) { m_poDisplayConfig->vSetKey("pause_when_inactive", _poCMI->get_active()); } void Window::vOnSelectBios() { #ifdef GTKMM20 Gtk::FileSelection oDialog(_("Select BIOS file")); oDialog.set_transient_for(*this); if (m_poCoreConfig->sGetKey("bios_file") != "") { oDialog.set_filename(m_poCoreConfig->sGetKey("bios_file")); } #else // ! GTKMM20 Gtk::FileChooserDialog oDialog(*this, _("Select BIOS file")); oDialog.add_button(Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL); oDialog.add_button(Gtk::Stock::OPEN, Gtk::RESPONSE_OK); if (m_poCoreConfig->sGetKey("bios_file") != "") { oDialog.set_filename(m_poCoreConfig->sGetKey("bios_file")); } const char * acsPattern[] = { "*.[bB][iI][nN]", "*.[aA][gG][bB]", "*.[gG][bB][aA]", "*.[bB][iI][oO][sS]", "*.[zZ][iI][pP]", "*.[zZ]", "*.[gG][zZ]" }; Gtk::FileFilter oAllFilter; oAllFilter.set_name(_("All files")); oAllFilter.add_pattern("*"); Gtk::FileFilter oBiosFilter; oBiosFilter.set_name(_("Gameboy Advance BIOS")); for (guint i = 0; i < G_N_ELEMENTS(acsPattern); i++) { oBiosFilter.add_pattern(acsPattern[i]); } oDialog.add_filter(oAllFilter); oDialog.add_filter(oBiosFilter); oDialog.set_filter(oBiosFilter); #endif // ! GTKMM20 while (oDialog.run() == Gtk::RESPONSE_OK) { if (Glib::file_test(oDialog.get_filename(), Glib::FILE_TEST_IS_REGULAR)) { m_poCoreConfig->vSetKey("bios_file", oDialog.get_filename()); m_poUseBiosItem->set_sensitive(); break; } } } void Window::vOnUseBiosToggled(Gtk::CheckMenuItem * _poCMI) { m_poCoreConfig->vSetKey("use_bios_file", _poCMI->get_active()); } void Window::vOnShowSpeedToggled(Gtk::CheckMenuItem * _poCMI, int _iShowSpeed) { if (! _poCMI->get_active()) { return; } m_eShowSpeed = (EShowSpeed)_iShowSpeed; if (m_eShowSpeed == ShowNone) { vSetDefaultTitle(); } m_poDisplayConfig->vSetKey("show_speed", _iShowSpeed); } void Window::vOnSaveTypeToggled(Gtk::CheckMenuItem * _poCMI, int _iSaveType) { if (! _poCMI->get_active()) { return; } cpuSaveType = _iSaveType; m_poCoreConfig->vSetKey("save_type", _iSaveType); } void Window::vOnFlashSizeToggled(Gtk::CheckMenuItem * _poCMI, int _iFlashSize) { if (! _poCMI->get_active()) { return; } if (_iFlashSize == 64) { flashSetSize(0x10000); } else { flashSetSize(0x20000); } m_poCoreConfig->vSetKey("flash_size", _iFlashSize); } void Window::vOnScreenshotFormatToggled(Gtk::CheckMenuItem * _poCMI, std::string _sFormat) { if (! _poCMI->get_active()) { return; } m_poCoreConfig->vSetKey("screenshot_format", _sFormat); } void Window::vOnSoundStatusToggled(Gtk::CheckMenuItem * _poCMI, int _iSoundStatus) { if (! _poCMI->get_active()) { return; } std::string sSoundStatus; switch (_iSoundStatus) { case SoundOff: soundOffFlag = true; if (systemSoundOn) { soundShutdown(); } sSoundStatus = "off"; break; case SoundMute: soundDisable(0x30f); sSoundStatus = "mute"; break; case SoundOn: if (soundOffFlag) { soundOffFlag = false; if (! soundInit()) { m_poSoundOffItem->set_active(); return; } } soundEnable(0x30f); sSoundStatus = "on"; break; } m_poSoundConfig->vSetKey("status", sSoundStatus); } void Window::vOnSoundEchoToggled(Gtk::CheckMenuItem * _poCMI) { soundEcho = _poCMI->get_active(); m_poSoundConfig->vSetKey("echo", soundEcho); } void Window::vOnSoundLowPassToggled(Gtk::CheckMenuItem * _poCMI) { soundLowPass = _poCMI->get_active(); m_poSoundConfig->vSetKey("low_pass", soundLowPass); } void Window::vOnSoundReverseToggled(Gtk::CheckMenuItem * _poCMI) { soundReverse = _poCMI->get_active(); m_poSoundConfig->vSetKey("reverse_stereo", soundReverse); } void Window::vOnSoundChannelToggled(Gtk::CheckMenuItem * _poCMI, int _iSoundChannel) { int iShift = _iSoundChannel; if (_iSoundChannel > 3) { iShift += 4; } int iFlag = 1 << iShift; int iActive = soundGetEnable() & 0x30f; if (_poCMI->get_active()) { iActive |= iFlag; } else { iActive &= ~iFlag; } soundEnable(iActive); soundDisable(~iActive & 0x30f); const char * acsChannels[] = { "channel_1", "channel_2", "channel_3", "channel_4", "channel_A", "channel_B" }; m_poSoundConfig->vSetKey(acsChannels[_iSoundChannel], _poCMI->get_active()); } void Window::vOnSoundQualityToggled(Gtk::CheckMenuItem * _poCMI, int _iSoundQuality) { if (! _poCMI->get_active()) { return; } m_eSoundQuality = (ESoundQuality)_iSoundQuality; if (m_eCartridge == CartridgeGBA) { soundSetQuality(_iSoundQuality); } else if (m_eCartridge == CartridgeGB) { gbSoundSetQuality(_iSoundQuality); } m_poSoundConfig->vSetKey("quality", _iSoundQuality); } void Window::vOnSoundVolumeToggled(Gtk::CheckMenuItem * _poCMI, int _iSoundVolume) { if (! _poCMI->get_active()) { return; } soundVolume = _iSoundVolume; m_poSoundConfig->vSetKey("volume", _iSoundVolume); } void Window::vOnGBBorderToggled(Gtk::CheckMenuItem * _poCMI) { gbBorderOn = _poCMI->get_active(); if (emulating && m_eCartridge == CartridgeGB && _poCMI->get_active()) { gbSgbRenderBorder(); } vUpdateScreen(); m_poCoreConfig->vSetKey("gb_border", _poCMI->get_active()); } void Window::vOnGBPrinterToggled(Gtk::CheckMenuItem * _poCMI) { if (_poCMI->get_active()) { gbSerialFunction = gbPrinterSend; } else { gbSerialFunction = NULL; } m_poCoreConfig->vSetKey("gb_printer", _poCMI->get_active()); } void Window::vOnEmulatorTypeToggled(Gtk::CheckMenuItem * _poCMI, int _iEmulatorType) { gbEmulatorType = _iEmulatorType; m_poCoreConfig->vSetKey("emulator_type", _iEmulatorType); } void Window::vOnFilter2xToggled(Gtk::CheckMenuItem * _poCMI, int _iFilter2x) { if (! _poCMI->get_active()) { return; } m_poScreenArea->vSetFilter2x((EFilter2x)_iFilter2x); if (emulating) { vDrawScreen(); } m_poDisplayConfig->vSetKey("filter2x", _iFilter2x); } void Window::vOnFilterIBToggled(Gtk::CheckMenuItem * _poCMI, int _iFilterIB) { if (! _poCMI->get_active()) { return; } m_poScreenArea->vSetFilterIB((EFilterIB)_iFilterIB); if (emulating) { vDrawScreen(); } m_poDisplayConfig->vSetKey("filterIB", _iFilterIB); } #ifdef MMX void Window::vOnDisableMMXToggled(Gtk::CheckMenuItem * _poCMI) { cpu_mmx = ! _poCMI->get_active(); m_poDisplayConfig->vSetKey("filter_disable_mmx", _poCMI->get_active()); } #endif // MMX void Window::vOnJoypadConfigure(int _iJoypad) { Glib::RefPtr poXml; poXml = Xml::create(PKGDATADIR "/vba.glade", "JoypadConfigDialog"); JoypadConfigDialog * poDialog = NULL; poXml->get_widget_derived("JoypadConfigDialog", poDialog); poDialog->set_transient_for(*this); poDialog->vSetConfig(m_oJoypads[_iJoypad - 1]); if (poDialog->run() == Gtk::RESPONSE_OK) { m_oJoypads[_iJoypad - 1] = poDialog->stGetConfig(); if (_iJoypad == m_poInputConfig->oGetKey("active_joypad")) { if (m_poKeymap != NULL) { delete m_poKeymap; } m_poKeymap = m_oJoypads[_iJoypad - 1].poCreateKeymap(); } } delete poDialog; } void Window::vOnJoypadToggled(Gtk::CheckMenuItem * _poCMI, int _iJoypad) { if (! _poCMI->get_active()) { return; } if (m_poKeymap != NULL) { delete m_poKeymap; } m_poKeymap = m_oJoypads[_iJoypad - 1].poCreateKeymap(); m_poInputConfig->vSetKey("active_joypad", _iJoypad); } void Window::vOnAutofireToggled(Gtk::CheckMenuItem * _poCMI, u32 _uiKeyFlag) { if (_poCMI->get_active()) { m_uiAutofireState |= _uiKeyFlag; } else { m_uiAutofireState &= ~_uiKeyFlag; } std::string sKey; if (_uiKeyFlag == KeyFlagA) { sKey = "autofire_A"; } else if (_uiKeyFlag == KeyFlagB) { sKey = "autofire_B"; } else if (_uiKeyFlag == KeyFlagL) { sKey = "autofire_L"; } else if (_uiKeyFlag == KeyFlagR) { sKey = "autofire_R"; } m_poInputConfig->vSetKey(sKey, _poCMI->get_active()); } void Window::vOnGDBWait() { Glib::RefPtr poXml; poXml = Xml::create(PKGDATADIR "/vba.glade", "TcpPortDialog"); Gtk::Dialog * poDialog = dynamic_cast(poXml->get_widget("TcpPortDialog")); Gtk::SpinButton * poSpin = dynamic_cast(poXml->get_widget("TcpPortSpin")); poDialog->set_transient_for(*this); int iPort = 55555; poSpin->set_value(iPort); bool bOk = false; if (poDialog->run() == Gtk::RESPONSE_OK) { bOk = true; iPort = poSpin->get_value_as_int(); } delete poDialog; if (! bOk) { return; } m_eCartridge = CartridgeGBA; m_sRomFile = "gnu_stub"; m_stEmulator = GBASystem; rom = (u8 *) malloc(0x2000000); workRAM = (u8 *) calloc(1, 0x40000); bios = (u8 *) calloc(1, 0x4000); internalRAM = (u8 *) calloc(1, 0x8000); paletteRAM = (u8 *) calloc(1, 0x400); vram = (u8 *) calloc(1, 0x20000); oam = (u8 *) calloc(1, 0x400); pix = (u8 *) calloc(1, 4 * m_iGBAScreenWidth * m_iGBAScreenHeight); ioMem = (u8 *) calloc(1, 0x400); useBios = m_poCoreConfig->oGetKey("use_bios_file"); CPUInit(m_poCoreConfig->sGetKey("bios_file").c_str(), useBios); CPUReset(); for (std::list::iterator it = m_listSensitiveWhenPlaying.begin(); it != m_listSensitiveWhenPlaying.end(); it++) { (*it)->set_sensitive(); } if (m_poCoreConfig->oGetKey("load_game_auto")) { vOnLoadGameMostRecent(); } vStartEmu(); emulating = 1; dbgMain = remoteStubMain; dbgSignal = remoteStubSignal; dbgOutput = remoteOutput; debugger = true; remoteSetProtocol(0); remoteSetPort(iPort); remoteInit(); } void Window::vOnGDBLoadAndWait() { bool bLoaded = false; while (m_poFileOpenDialog->run() == Gtk::RESPONSE_OK) { if (bLoadROM(m_poFileOpenDialog->get_filename())) { bLoaded = true; break; } } m_poFileOpenDialog->hide(); if (! bLoaded) { return; } if (m_eCartridge != CartridgeGBA) { vPopupError(_("Only GBA images are supported.")); vOnFileClose(); return; } Glib::RefPtr poXml; poXml = Xml::create(PKGDATADIR "/vba.glade", "TcpPortDialog"); Gtk::Dialog * poDialog = dynamic_cast(poXml->get_widget("TcpPortDialog")); Gtk::SpinButton * poSpin = dynamic_cast(poXml->get_widget("TcpPortSpin")); poDialog->set_transient_for(*this); int iPort = 55555; poSpin->set_value(iPort); bool bOk = false; if (poDialog->run() == Gtk::RESPONSE_OK) { bOk = true; iPort = poSpin->get_value_as_int(); } delete poDialog; if (! bOk) { return; } dbgMain = remoteStubMain; dbgSignal = remoteStubSignal; dbgOutput = remoteOutput; debugger = true; remoteSetProtocol(0); remoteSetPort(iPort); remoteInit(); } void Window::vOnGDBBreak() { if (armState) { armNextPC -= 4; reg[15].I -= 4; } else { armNextPC -= 2; reg[15].I -= 2; } debugger = true; } void Window::vOnGDBDisconnect() { remoteCleanUp(); debugger = false; } void Window::vOnHelpAbout() { Glib::RefPtr poXml; poXml = Xml::create(PKGDATADIR "/vba.glade", "AboutDialog"); Gtk::Dialog * poDialog = dynamic_cast(poXml->get_widget("AboutDialog")); poDialog->set_transient_for(*this); Gtk::Image oIcon(PKGDATADIR "/vba-64.png"); oIcon.show(); Gtk::Container * poIconContainer = dynamic_cast(poXml->get_widget("AboutIconContainer")); poIconContainer->add(oIcon); Gtk::Label * poLabel = dynamic_cast(poXml->get_widget("VersionLabel")); poLabel->set_markup("" PACKAGE " " VERSION ""); poDialog->run(); delete poDialog; } bool Window::bOnEmuIdle() { if (debugger && m_stEmulator.emuHasDebugger) { dbgMain(); return true; } if (m_uiThrottleDelay != 0) { u32 uiTime = SDL_GetTicks(); if (uiTime - m_uiThrottleLastTime >= m_uiThrottleDelay) { m_uiThrottleDelay = 0; m_uiThrottleLastTime = uiTime; } else { return true; } } m_stEmulator.emuMain(m_stEmulator.emuCount); return true; } bool Window::on_focus_in_event(GdkEventFocus * _pstEvent) { if (emulating && ! m_bPaused && m_poDisplayConfig->oGetKey("pause_when_inactive")) { vStartEmu(); soundResume(); } return false; } bool Window::on_focus_out_event(GdkEventFocus * _pstEvent) { if (emulating && ! m_bPaused && m_poDisplayConfig->oGetKey("pause_when_inactive")) { vStopEmu(); soundPause(); } return false; } bool Window::on_key_press_event(GdkEventKey * _pstEvent) { EKey eKey; if ((_pstEvent->state & Gtk::AccelGroup::get_default_mod_mask()) || (eKey = m_poKeymap->eGetKey(_pstEvent->hardware_keycode)) == KeyNone) { return Gtk::Window::on_key_press_event(_pstEvent); } switch (eKey) { case KeyA: m_uiJoypadState |= KeyFlagA; break; case KeyB: m_uiJoypadState |= KeyFlagB; break; case KeySelect: m_uiJoypadState |= KeyFlagSelect; break; case KeyStart: m_uiJoypadState |= KeyFlagStart; break; case KeyRight: m_uiJoypadState |= KeyFlagRight; m_uiJoypadState &= ~KeyFlagLeft; break; case KeyLeft: m_uiJoypadState |= KeyFlagLeft; m_uiJoypadState &= ~KeyFlagRight; break; case KeyUp: m_uiJoypadState |= KeyFlagUp; m_uiJoypadState &= ~KeyFlagDown; break; case KeyDown: m_uiJoypadState |= KeyFlagDown; m_uiJoypadState &= ~KeyFlagUp; break; case KeyR: m_uiJoypadState |= KeyFlagR; break; case KeyL: m_uiJoypadState |= KeyFlagL; break; case KeySpeed: m_uiJoypadState |= KeyFlagSpeed; break; case KeyCapture: m_uiJoypadState |= KeyFlagCapture; break; case KeyNone: break; } return true; } bool Window::on_key_release_event(GdkEventKey * _pstEvent) { EKey eKey; if ((_pstEvent->state & Gtk::AccelGroup::get_default_mod_mask()) || (eKey = m_poKeymap->eGetKey(_pstEvent->hardware_keycode)) == KeyNone) { return Gtk::Window::on_key_release_event(_pstEvent); } switch (eKey) { case KeyA: m_uiJoypadState &= ~KeyFlagA; break; case KeyB: m_uiJoypadState &= ~KeyFlagB; break; case KeySelect: m_uiJoypadState &= ~KeyFlagSelect; break; case KeyStart: m_uiJoypadState &= ~KeyFlagStart; break; case KeyRight: m_uiJoypadState &= ~KeyFlagRight; break; case KeyLeft: m_uiJoypadState &= ~KeyFlagLeft; break; case KeyUp: m_uiJoypadState &= ~KeyFlagUp; break; case KeyDown: m_uiJoypadState &= ~KeyFlagDown; break; case KeyR: m_uiJoypadState &= ~KeyFlagR; break; case KeyL: m_uiJoypadState &= ~KeyFlagL; break; case KeySpeed: m_uiJoypadState &= ~KeyFlagSpeed; break; case KeyCapture: m_uiJoypadState &= ~KeyFlagCapture; break; case KeyNone: break; } return true; } } // namespace VBA VisualBoyAdvance-1.8.0/src/gtk/configfile.h0000644000175000017500000001103710045475253020116 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_CONFIGFILE_H__ #define __VBA_CONFIGFILE_H__ #include #include #include #include namespace VBA { namespace Config { class NotFound { public: virtual ~NotFound() {} protected: NotFound() {} }; class SectionNotFound : public NotFound { public: SectionNotFound(const std::string & _rsName) : m_sName(_rsName) { } virtual ~SectionNotFound() {} inline std::string sGetName() const { return m_sName; } private: std::string m_sName; }; class KeyNotFound : public NotFound { public: KeyNotFound(const std::string & _rsSection, const std::string & _rsKey) : m_sSection(_rsSection), m_sKey(_rsKey) { } virtual ~KeyNotFound() {} inline std::string sGetSection() const { return m_sSection; } inline std::string sGetKey() const { return m_sKey; } private: std::string m_sSection; std::string m_sKey; }; class Line { public: Line(const std::string & _rsKey, const std::string & _rsValue); std::string m_sKey; std::string m_sValue; }; class Section : private std::list { public: explicit Section(const std::string & _rsName); inline std::string sGetName() const { return m_sName; } bool bKeyExists(const std::string & _rsKey); void vSetKey(const std::string & _rsKey, const std::string & _rsValue); std::string sGetKey(const std::string & _rsKey) const; void vRemoveKey(const std::string & _rsKey); template void vSetKey(const std::string & _rsKey, const T & _rValue); template T oGetKey(const std::string & _rsKey) const; // read only typedef std::list::const_iterator const_iterator; inline const_iterator begin() const { return std::list::begin(); } inline const_iterator end() const { return std::list::end(); } private: inline iterator begin() { return std::list::begin(); } inline iterator end() { return std::list::end(); } std::string m_sName; }; class File : private std::list
{ public: File(); File(const std::string & _rsFile); virtual ~File(); bool bSectionExists(const std::string & _rsName); Section * poAddSection(const std::string & _rsName); Section * poGetSection(const std::string & _rsName); void vRemoveSection(const std::string & _rsName); void vLoad(const std::string & _rsFile, bool _bAddSection = true, bool _bAddKey = true); void vSave(const std::string & _rsFile); void vClear(); // read only typedef std::list
::const_iterator const_iterator; inline const_iterator begin() const { return std::list
::begin(); } inline const_iterator end() const { return std::list
::end(); } private: inline iterator begin() { return std::list
::begin(); } inline iterator end() { return std::list
::end(); } }; // debug std::ostream & operator<<(std::ostream & _roOut, const File & _roConfig); template void Section::vSetKey(const std::string & _rsKey, const T & _rValue) { std::ostringstream oOut; oOut << _rValue; for (iterator it = begin(); it != end(); it++) { if (it->m_sKey == _rsKey) { it->m_sValue = oOut.str(); return; } } push_back(Line(_rsKey, oOut.str())); } template T Section::oGetKey(const std::string & _rsKey) const { T oValue; for (const_iterator it = begin(); it != end(); it++) { if (it->m_sKey == _rsKey) { std::istringstream oIn(it->m_sValue); oIn >> oValue; return oValue; } } throw KeyNotFound(m_sName, _rsKey); } } // namespace Config } // namespace VBA #endif // __VBA_CONFIGFILE_H__ VisualBoyAdvance-1.8.0/src/gtk/images/0000755000175000017500000000000010623374630017102 5ustar julienjulienVisualBoyAdvance-1.8.0/src/gtk/images/stock-vba-wm-32.png0000644000175000017500000000342210050274273022341 0ustar julienjulienPNG  IHDR szzbKGDC pHYs  tIME *˻IDATxՖ[lWgn;{6f/kN/DBhCq1QnB'E*O( oH "!$@`U-%aczfM6ٝ3sxP1N"~G4<$l!B ?H,h Sәi k<(@:bg© u5ymU J,̀TIX,QSNL$Rn,{öϰL-Ʒ@)ȩ9Rj 2I>@80dLJgk˲3EŤI}fttQ`ٰ*tӂ>_$RV!i_s.+j2Z?y%O[IڈU~1O)>u'T*l>enb@PMƚ<ϘEy}Dz>fxozS7UuĘe-\K'[Up˜]!c%HQx΂3}juH?ρt`" Ddx SPp{D8E#spbjC!B"OJp ;; 8 #"T`lcA4ጶ@ Z b`k8+lVFf x%IP 6 Uv1a2Nmb"({ã$I:fܹra8X X*3d6 *CB;C[*HyґEU Pt2Re0l; БP(`YS?>pg`4Hiv e EUaw)T%NR)v_UիW3D"?3=g)A.^A6+?~xCu݃N~`xxx4LrMKKP*+O]*F;;赇G=]bl:zW~JZZ[ONC8qDk$Rܼ5N}eEQD 555ՌͱD"1d<6ǻV{@vHŚ _8U eUB]},j:㨺u ߹nG. owt[;vy& P(b۾}bh'}kP͛7ݻw>Iv}8[郇m۾=veжh@CIENDB`VisualBoyAdvance-1.8.0/src/gtk/images/stock-vba-wm-48.png0000644000175000017500000000644010050274273022353 0ustar julienjulienPNG  IHDR00WbKGDC pHYs  tIME -cB[ IDATxYm\Y~9{xw;k^o8G+.h NQbHTL%+iBRP UA8Ƶݙ;sνcei nTϿ{s{y ӂ( 0Aꆢ0`&%"# p!1Ӂ{_0W0Mlh G腐\p09f8K*Wr RXBJ&1Z* QKɅ>GsC[+Gc ڵ80T*NfW۽`b-&-kIP(hGZ,1uOP#q+L*G0l%@WX@\rK#ϣi@@>oH)` <ϊJFX8SE0\.m%O$B Є>Gp6|4C( Ă)WgHcn nTj~iiPCkq]b_rgOȩ1E1.2*:8-=NB\wFZnw քPDH#72V2k*Z6Q)x^yfy⍌%-㚪LbBHODDg83B !RB+>{k3A$, 4+}0y,t7Ss=l 'L"h hri>v|?(On^$ h:e 2@IHn#Qȗ'=Ҟ:X'(n*DQaW0 c,H33FJi PFbQP]$lm~*02B)%˫O*@OOϢi7QxEt<"A!JΖhfm`Ez{B(Ai xy X:js.$@.d_!6sK4HwD53EUUl,!L cBk"QbbC$$@54kj"e@e!x5hE wy8܆H"RHLN APo!T/r҄@!"qC-×u]HC#f|ء( ~,? 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CJq1X!HVuqhU7Z%<57SݝT*KIBL5}qRU$|9}$/|~?e~yҗ~ kZw cQ*=ZF 8.5!NJV$I s_/Dcc\Sy}r-{۞~}uIEv۷%޿oFԱ/壔"{p"I*w60B.Tt*M&KX?4͛Gfp1)\'NtܹZkի8IRJ"I4JMe5MgH)\061qh}s^RjJTi# ;t_;I{jTX'!ty9sEǎ069 C ݹ?lm--W;sgo #G^&#z:0PV{! &Ʊ6 >}z&/W.nFq}W_7/NO?ctfWD/vJI0j&S<~vrrr?3?ͮw!`i(bJϪEٰ^ >\gϞep#uW;S}\ $Ilj R.0n W[yp,]ֶI`6mXoK)w+d QZs=|m׮]_dP{-\y3J)z'JIz{ilnV`.||G:!ʲP_cBpӗۏ ڶl:zus]׬!Q,mk7 T[pZO}S:~IQ.w-Os͚[n6 ZW$v{]1HR<w~_:}^D;Z3>6FPxCw o.7vܹ0XAp{o~_s!9sz(ٹs_nm0Xr~jI^ٿ8?/MOOoܳgϧ/::IgsFloW_/6UʮJ#˱{?333tر;mTU馛>w7禦&RԊ~!Lp|#<ㅅue$ftto+?b,1aHoo?@CCC|TӧN}G?}zOJVJ֭[}J)j*u]+R_Y.!;wݻq٫v$ъV~=~=~=.9?(5":IENDB`VisualBoyAdvance-1.8.0/src/gtk/images/Makefile.am0000644000175000017500000000110110050274273021123 0ustar julienjulienVBA_WM_IMAGES = \ stock-vba-wm-16.png \ stock-vba-wm-32.png \ stock-vba-wm-48.png \ stock-vba-wm-64.png VBA_WM_VARIABLES = \ stock_vba_wm_16 $(srcdir)/stock-vba-wm-16.png \ stock_vba_wm_32 $(srcdir)/stock-vba-wm-32.png \ stock_vba_wm_48 $(srcdir)/stock-vba-wm-48.png \ stock_vba_wm_64 $(srcdir)/stock-vba-wm-64.png EXTRA_DIST = $(VBA_WM_IMAGES) noinst_DATA = vba-wm-pixbufs.h dist_pkgdata_DATA = vba-64.png CLEANFILES = $(noinst_DATA) $(srcdir)/vba-wm-pixbufs.h: $(VBA_WM_IMAGES) Makefile.am gdk-pixbuf-csource --raw --build-list $(VBA_WM_VARIABLES) > $(@F) VisualBoyAdvance-1.8.0/src/gtk/images/stock-vba-wm-16.png0000644000175000017500000000132710050274273022345 0ustar julienjulienPNG  IHDRabKGDC pHYs  tIME +,@hdIDATxڝ]HSaCvyGTl]x sEu$ztB]t]zDTaUVԨܚl{?Q~ylN$`5=a4Zt:g<&Et]{EEaf#ܗ% BźU)RmUar`HYs-H}]_Ɩ?Z΢ɞ}=e7 #include "intl.h" namespace VBA { guint * JoypadConfig::puiAt(int _iIndex) { guint * puiMember; switch (_iIndex) { case 0: puiMember = &m_uiUp; break; case 1: puiMember = &m_uiDown; break; case 2: puiMember = &m_uiLeft; break; case 3: puiMember = &m_uiRight; break; case 4: puiMember = &m_uiA; break; case 5: puiMember = &m_uiB; break; case 6: puiMember = &m_uiL; break; case 7: puiMember = &m_uiR; break; case 8: puiMember = &m_uiSelect; break; case 9: puiMember = &m_uiStart; break; case 10: puiMember = &m_uiSpeed; break; case 11: puiMember = &m_uiCapture; break; default: puiMember = NULL; } return puiMember; } int JoypadConfig::iFind(guint _uiKeycode) { for (guint i = 0; i < 12; i++) { if (*puiAt(i) == _uiKeycode) { return i; } } return -1; } void JoypadConfig::vSetDefault() { guint auiKeyval[] = { GDK_Up, GDK_Down, GDK_Left, GDK_Right, GDK_z, GDK_x, GDK_a, GDK_s, GDK_BackSpace, GDK_Return, GDK_space, GDK_F12 }; for (guint i = 0; i < G_N_ELEMENTS(auiKeyval); i++) { GdkKeymapKey * pstKeys; int iKeys; if (gdk_keymap_get_entries_for_keyval(gdk_keymap_get_default(), auiKeyval[i], &pstKeys, &iKeys)) { *puiAt(i) = pstKeys[0].keycode; g_free(pstKeys); } else { *puiAt(i) = 0; } } } Keymap * JoypadConfig::poCreateKeymap() const { Keymap * poKeymap = new Keymap(); poKeymap->vRegister(m_uiUp, KeyUp ); poKeymap->vRegister(m_uiDown, KeyDown ); poKeymap->vRegister(m_uiLeft, KeyLeft ); poKeymap->vRegister(m_uiRight, KeyRight ); poKeymap->vRegister(m_uiA, KeyA ); poKeymap->vRegister(m_uiB, KeyB ); poKeymap->vRegister(m_uiL, KeyL ); poKeymap->vRegister(m_uiR, KeyR ); poKeymap->vRegister(m_uiSelect, KeySelect ); poKeymap->vRegister(m_uiStart, KeyStart ); poKeymap->vRegister(m_uiSpeed, KeySpeed ); poKeymap->vRegister(m_uiCapture, KeyCapture ); return poKeymap; } JoypadConfigDialog::JoypadConfigDialog(GtkDialog * _pstDialog, const Glib::RefPtr & _poXml) : Gtk::Dialog(_pstDialog) { m_puiCurrentKeyCode = NULL; memset(&m_oConfig, 0, sizeof(m_oConfig)); m_poOkButton = dynamic_cast(_poXml->get_widget("JoypadOkButton")); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadUpEntry"))); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadDownEntry"))); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadLeftEntry"))); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadRightEntry"))); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadAEntry"))); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadBEntry"))); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadLEntry"))); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadREntry"))); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadSelectEntry"))); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadStartEntry"))); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadSpeedEntry"))); m_oEntries.push_back(dynamic_cast(_poXml->get_widget("JoypadCaptureEntry"))); for (guint i = 0; i < m_oEntries.size(); i++) { Gtk::Entry * poEntry = m_oEntries[i]; poEntry->signal_focus_in_event().connect(SigC::bind( SigC::slot(*this, &JoypadConfigDialog::bOnEntryFocusIn), i)); poEntry->signal_focus_out_event().connect(SigC::slot(*this, &JoypadConfigDialog::bOnEntryFocusOut)); } vUpdateEntries(); } JoypadConfigDialog::~JoypadConfigDialog() { } void JoypadConfigDialog::vSetConfig(const JoypadConfig & _roConfig) { m_oConfig = _roConfig; vUpdateEntries(); } void JoypadConfigDialog::vUpdateEntries() { for (guint i = 0; i < m_oEntries.size(); i++) { guint uiKeyval = 0; gdk_keymap_translate_keyboard_state(gdk_keymap_get_default(), *m_oConfig.puiAt(i), (GdkModifierType)0, 0, &uiKeyval, NULL, NULL, NULL); const char * csName = gdk_keyval_name(uiKeyval); if (csName == NULL) { m_oEntries[i]->set_text(_("")); } else { m_oEntries[i]->set_text(csName); } } } bool JoypadConfigDialog::bOnEntryFocusIn(GdkEventFocus * _pstEvent, guint _uiEntry) { m_uiCurrentEntry = _uiEntry; m_puiCurrentKeyCode = m_oConfig.puiAt(_uiEntry); return false; } bool JoypadConfigDialog::bOnEntryFocusOut(GdkEventFocus * _pstEvent) { m_puiCurrentKeyCode = NULL; return false; } bool JoypadConfigDialog::on_key_press_event(GdkEventKey * _pstEvent) { if (m_puiCurrentKeyCode == NULL) { return Gtk::Dialog::on_key_press_event(_pstEvent); } *m_puiCurrentKeyCode = 0; int iFound = m_oConfig.iFind(_pstEvent->hardware_keycode); if (iFound >= 0) { *m_oConfig.puiAt(iFound) = 0; m_oEntries[iFound]->set_text(_("")); } *m_puiCurrentKeyCode = _pstEvent->hardware_keycode; guint uiKeyval = 0; gdk_keymap_translate_keyboard_state(gdk_keymap_get_default(), _pstEvent->hardware_keycode, (GdkModifierType)0, 0, &uiKeyval, NULL, NULL, NULL); const char * csName = gdk_keyval_name(uiKeyval); if (csName == NULL) { m_oEntries[m_uiCurrentEntry]->set_text(_("")); } else { m_oEntries[m_uiCurrentEntry]->set_text(csName); } if (m_uiCurrentEntry + 1 < m_oEntries.size()) { m_oEntries[m_uiCurrentEntry + 1]->grab_focus(); } else { m_poOkButton->grab_focus(); } return true; } } // namespace VBA VisualBoyAdvance-1.8.0/src/gtk/tools.h0000644000175000017500000000257410045777014017157 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_TOOLS_H__ #define __VBA_TOOLS_H__ #include #include namespace VBA { std::string sCutSuffix(const std::string & _rsString, const std::string & _rsSep = "."); Glib::ustring sCutSuffix(const Glib::ustring & _rsString, const Glib::ustring & _rsSep = "."); bool bHasSuffix(const Glib::ustring & _rsString, const Glib::ustring & _rsSuffix, bool _bCaseSensitive = true); } #endif // __VBA_TOOLS_H__ VisualBoyAdvance-1.8.0/src/gtk/sigccompat.h0000644000175000017500000000375710050041562020140 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_SIGCCOMPAT_H__ #define __VBA_SIGCCOMPAT_H__ #undef LIBSIGC_DISABLE_DEPRECATED #include #include #include #include #include namespace SigC { template inline Slot0 slot( T_obj1& _A_obj, T_return (T_obj2::*_A_func)() ) { return ::sigc::bound_mem_functor0 (dynamic_cast< T_obj1&>(_A_obj), _A_func); } template inline Slot1 slot( T_obj1& _A_obj, T_return (T_obj2::*_A_func)(T_arg1) ) { return ::sigc::bound_mem_functor1 (dynamic_cast< T_obj1&>(_A_obj), _A_func); } template inline Slot2 slot( T_obj1& _A_obj, T_return (T_obj2::*_A_func)(T_arg1,T_arg2) ) { return ::sigc::bound_mem_functor2 (dynamic_cast< T_obj1&>(_A_obj), _A_func); } } // namespace SigC #endif // __VBA_SIGCCOMPAT_H__ VisualBoyAdvance-1.8.0/src/gtk/Makefile.am0000644000175000017500000000350210050776505017672 0ustar julienjulienSUBDIRS = images bin_PROGRAMS = gvba noinst_LIBRARIES = libgba.a gvba_SOURCES = \ configfile.cpp \ configfile.h \ filters.cpp \ filters.h \ input.cpp \ input.h \ intl.h \ joypadconfig.cpp \ joypadconfig.h \ main.cpp \ menuitem.h \ screenarea.cpp \ screenarea.h \ sigccompat.h \ system.cpp \ tools.cpp \ tools.h \ windowcallbacks.cpp \ window.cpp \ window.h gvba_LDADD = libgba.a @VBA_LIBS@ @GTKMM_LIBS@ @LIBINTL@ @SDL_LIBS@ gvba_DEPENDENCIES = libgba.a @VBA_LIBS@ gvba_CPPFLAGS = \ -DPKGDATADIR=\"$(pkgdatadir)\" \ -DLOCALEDIR=\"$(datadir)/locale\" \ -DGETTEXT_PACKAGE=\"$(GETTEXT_PACKAGE)\" \ $(GTKMM_CPPFLAGS) gvba_CXXFLAGS = @GTKMM_CFLAGS@ @SDL_CFLAGS@ libgba_a_SOURCES = \ ../2xSaI.cpp \ ../AutoBuild.h \ ../Cheats.cpp \ ../Cheats.h \ ../EEprom.cpp \ ../EEprom.h \ ../Flash.cpp \ ../Flash.h \ ../GBA.cpp \ ../GBA.h \ ../GBAinline.h \ ../Gfx.cpp \ ../Gfx.h \ ../Globals.cpp \ ../Globals.h \ ../Mode0.cpp \ ../Mode1.cpp \ ../Mode2.cpp \ ../Mode3.cpp \ ../Mode4.cpp \ ../Mode5.cpp \ ../NLS.h \ ../Port.h \ ../RTC.cpp \ ../RTC.h \ ../Sound.cpp \ ../Sound.h \ ../Sram.cpp \ ../Sram.h \ ../System.h \ ../Text.cpp \ ../Text.h \ ../Util.cpp \ ../Util.h \ ../admame.cpp \ ../agbprint.cpp \ ../agbprint.h \ ../arm-new.h \ ../armdis.cpp \ ../armdis.h \ ../bilinear.cpp \ ../bios.cpp \ ../bios.h \ ../elf.cpp \ ../elf.h \ ../getopt.c \ ../getopt.h \ ../getopt1.c \ ../hq2x.cpp \ ../hq2x.h \ ../interframe.cpp \ ../interp.h \ ../lq2x.h \ ../memgzio.c \ ../memgzio.h \ ../motionblur.cpp \ ../pixel.cpp \ ../remote.cpp \ ../scanline.cpp \ ../simple2x.cpp \ ../thumb.h \ ../unzip.cpp \ ../unzip.h libgba_a_CPPFLAGS = -DSDL libgba_a_CXXFLAGS = -fno-exceptions dist_pkgdata_DATA = vba.glade VisualBoyAdvance-1.8.0/src/gtk/vba.glade0000644000175000017500000037335610051712532017414 0ustar julienjulien VBA GTK_WINDOW_TOPLEVEL GTK_WIN_POS_NONE False True False False False GDK_WINDOW_TYPE_HINT_NORMAL True False 0 True GTK_SHADOW_OUT GTK_POS_LEFT GTK_POS_TOP True True _File True True _Open... True True gtk-open 1 0.5 0.5 0 0 True True _Load... True True _Save... True True Loa_d game True True Most recent True True Auto load most recent True False True True Slot1 True True Slot2 True True Slot3 True True Slot4 True True Slot5 True True Slot6 True True Slot7 True True Slot8 True True Slot9 True True Slot10 True True S_ave game True True Oldest slot True True True Slot1 True True Slot2 True True Slot3 True True Slot4 True True Slot5 True True Slot6 True True Slot7 True True Slot8 True True Slot9 True True Slot10 True True True _Pause True False True _Reset True True True Rece_nt True True _Reset True True _Freeze True False True True True _Import True True _Battery file... True True E_xport True True _Battery file... True True True Screen capt_ure... True True True _Close True True gtk-close 1 0.5 0.5 0 0 True _Exit True True gtk-quit 1 0.5 0.5 0 0 True _Options True True _Frameskip True True _Throttle True True _No throttle True True True 25% True False ThrottleNoThrottle True 50% True False ThrottleNoThrottle True 100% True False ThrottleNoThrottle True 150% True False ThrottleNoThrottle True 200% True False ThrottleNoThrottle True _Other... True False ThrottleNoThrottle True True _Automatic True True True _0 True False FrameskipAutomatic True _1 True False FrameskipAutomatic True _2 True False FrameskipAutomatic True _3 True False FrameskipAutomatic True _4 True False FrameskipAutomatic True _5 True False FrameskipAutomatic True _6 True False FrameskipAutomatic True _7 True False FrameskipAutomatic True _8 True False FrameskipAutomatic True _9 True False FrameskipAutomatic True _Video True True _1x True True True _2x True False Video1x True _3x True False Video1x True _4x True False Video1x True _5x True False Video1x True _6x True False Video1x True True _Layers True True BG0 True False True BG1 True False True BG2 True False True BG3 True False True OBJ True False True WIN0 True False True WIN1 True False True OBJWIN True False True _Emulator True True Directories... True True Pause when inactive window True False True Show speed True True None True True True Percentage True False ShowSpeedNone True Detailed True False ShowSpeedNone True Save type True True _Automatic True True True EEPROM True False SaveTypeAutomatic True SRAM True False SaveTypeAutomatic True Flash True False SaveTypeAutomatic True EEPROM+Sensor True False SaveTypeAutomatic True None True False SaveTypeAutomatic True True Flash 64K True True True Flash 128K True False SaveTypeFlash64K True True _Select BIOS file... True True _Use BIOS file True False True True Screenshot format True True _PNG True True True _BMP True False ScreenshotFormatPNG True _Sound True True O_ff True True True _Mute True False SoundOff True _On True False SoundOff True True Echo True False True Low pass filter True False True Reverse stereo True False True True Channel _1 True False True Channel _2 True False True Channel _3 True False True Channel _4 True False True Channel _A True False True Channel _B True False True True 11 _Khz True True True 22 K_hz True False Sound11Khz True 44 Kh_z True False Sound11Khz True True _Volume True True 25% True True True 50% True False Volume25 True 100% True False Volume25 True 200% True False Volume25 True 300% True False Volume25 True 400% True False Volume25 True _Gameboy True True _Border True False True _Printer True False True True _Automatic True True True _GBA True False GameboyAutomatic True _CGB/GBC True False GameboyAutomatic True _SGB True False GameboyAutomatic True SGB_2 True False GameboyAutomatic True G_B True False GameboyAutomatic True F_ilter True True Interframe _blending True True _None True True True _Smart True False IFBNone True _Motion Blur True False IFBNone True True _None True True True _TV Mode True False FilterNone True _2xSaI True False FilterNone True _Super 2xSaI True False FilterNone True Super _Eagle True False FilterNone True _Pixelate True False FilterNone True _Motion Blur True False FilterNone True _AdvanceMAME 2x True False FilterNone True S_imple 2x True False FilterNone True Bilinea_r True False FilterNone True Bilinear Pl_us True False FilterNone True S_canlines True False FilterNone True h_q2x True False FilterNone True _lq2x True False FilterNone True True _Disable MMX True False True _Joypad True True _Configure True True _1... True True _2... True True _3... True True _4... True True True _1 True True True _2 True False Joypad1 True _3 True False Joypad1 True _4 True False Joypad1 True True _Autofire True True _A True False True _B True False True _L True False True _R True False True _Tools True True _GDB True True _Wait connection... True True _Load and wait... True True _Break True True _Disconnect True True _Help True True _About True 0 False True True 0.5 0.5 0 0 0 True True About VBA GTK_WINDOW_TOPLEVEL GTK_WIN_POS_CENTER_ON_PARENT False True True False False GDK_WINDOW_TYPE_HINT_DIALOG True True False 0 True GTK_BUTTONBOX_END True True True gtk-close True GTK_RELIEF_NORMAL -7 0 False True GTK_PACK_END True 0.5 0.5 0 0 0 True True True True False True GTK_JUSTIFY_CENTER False True 0.5 0.5 5 5 0 True False True True An emulator for Gameboy(TM) and GameboyAdvance(TM). False False GTK_JUSTIFY_CENTER True True 0.5 0.5 5 5 0 True False True True <i>Special thanks to Yann Parmentier aka "kohai" for the icons.</i> False True GTK_JUSTIFY_LEFT False True 0.5 0.5 5 5 0 True False True True <small>Copyright (C) 2004 Forgotten and the VBA development team</small> False True GTK_JUSTIFY_CENTER True True 0.5 0.5 5 5 0 True False Throttle GTK_WINDOW_TOPLEVEL GTK_WIN_POS_CENTER_ON_PARENT False True True False False GDK_WINDOW_TYPE_HINT_DIALOG True True False 0 True GTK_BUTTONBOX_END True True True gtk-cancel True GTK_RELIEF_NORMAL -6 True True True gtk-ok True GTK_RELIEF_NORMAL -5 0 False True GTK_PACK_END True 0.5 0.5 0 0 True False 0 True Throttle : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 True True True True 1 0 True GTK_UPDATE_ALWAYS True True 100 5 1000 1 25 25 0 True True True % False False GTK_JUSTIFY_LEFT False False 0 0.5 0 0 0 True True 0 True True Directories GTK_WINDOW_TOPLEVEL GTK_WIN_POS_CENTER_ON_PARENT False True True False False GDK_WINDOW_TYPE_HINT_DIALOG True True False 0 True GTK_BUTTONBOX_END True True True gtk-cancel True GTK_RELIEF_NORMAL -6 True True True gtk-ok True GTK_RELIEF_NORMAL -5 0 False True GTK_PACK_END True 5 4 False 0 0 True GBA roms : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 0 1 fill expand True True True True 0 True * False 1 2 0 1 expand True True GTK_RELIEF_NONE True gtk-cancel 4 0.5 0.5 0 0 2 3 0 1 fill expand True True GTK_RELIEF_NONE True gtk-open 4 0.5 0.5 0 0 3 4 0 1 fill expand True GB roms : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 1 2 fill expand True True GTK_RELIEF_NONE True gtk-open 4 0.5 0.5 0 0 3 4 1 2 fill expand True Batteries : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 2 3 fill expand True True True True 0 True * False 1 2 2 3 expand True True GTK_RELIEF_NONE True gtk-open 4 0.5 0.5 0 0 3 4 2 3 fill expand True True GTK_RELIEF_NONE True gtk-cancel 4 0.5 0.5 0 0 2 3 2 3 fill expand True Saves : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 3 4 fill expand True True True True 0 True * False 1 2 3 4 expand True True GTK_RELIEF_NONE True gtk-cancel 4 0.5 0.5 0 0 2 3 3 4 fill expand True True GTK_RELIEF_NONE True gtk-open 4 0.5 0.5 0 0 3 4 3 4 fill expand True Captures : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 4 5 fill expand True True True True 0 True * False 1 2 4 5 expand True True GTK_RELIEF_NONE True gtk-cancel 4 0.5 0.5 0 0 2 3 4 5 fill expand True True GTK_RELIEF_NONE True gtk-open 4 0.5 0.5 0 0 3 4 4 5 fill expand True True True True 0 True * False 1 2 1 2 expand True True GTK_RELIEF_NONE True gtk-cancel 4 0.5 0.5 0 0 2 3 1 2 fill expand 0 True True Joypad config GTK_WINDOW_TOPLEVEL GTK_WIN_POS_CENTER_ON_PARENT False True True False False GDK_WINDOW_TYPE_HINT_DIALOG True True False 0 True GTK_BUTTONBOX_END True True True gtk-cancel True GTK_RELIEF_NORMAL -6 True True True gtk-ok True GTK_RELIEF_NORMAL -5 0 False True GTK_PACK_END True 0.5 0.5 0 1 True 12 2 False 5 0 True True False True 0 True * False 1 2 0 1 fill expand True Down : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 1 2 fill expand True Left : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 2 3 fill expand True Right : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 3 4 fill expand True Button A : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 4 5 fill expand True Button B : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 5 6 fill expand True Button L : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 6 7 fill expand True Button R : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 7 8 fill expand True Select : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 8 9 fill expand True Start : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 9 10 fill expand True Speed : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 10 11 fill expand True Capture : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 11 12 fill expand True True False True 0 True * False 1 2 1 2 fill expand True True False True 0 True * False 1 2 2 3 fill expand True True False True 0 True * False 1 2 3 4 fill expand True True False True 0 True * False 1 2 4 5 fill expand True True False True 0 True * False 1 2 5 6 fill expand True True False True 0 True * False 1 2 6 7 fill expand True True False True 0 True * False 1 2 7 8 fill expand True True False True 0 True * False 1 2 8 9 fill expand True True False True 0 True * False 1 2 9 10 fill expand True True False True 0 True * False 1 2 10 11 fill expand True True False True 0 True * False 1 2 11 12 fill expand True Up : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 1 0 1 fill expand 0 True True TCP port GTK_WINDOW_TOPLEVEL GTK_WIN_POS_CENTER_ON_PARENT False True True False False GDK_WINDOW_TYPE_HINT_DIALOG True True False 0 True GTK_BUTTONBOX_END True True True gtk-cancel True GTK_RELIEF_NORMAL -6 True True True gtk-ok True GTK_RELIEF_NORMAL -5 0 False True GTK_PACK_END True 0.5 0.5 0 0 True False 0 True Port : False False GTK_JUSTIFY_LEFT False False 1 0.5 0 0 0 True True True True 1 0 True GTK_UPDATE_ALWAYS True True 55555 1 65535 1 100 100 0 True True 0 True True VisualBoyAdvance-1.8.0/src/gtk/window.cpp0000644000175000017500000016456510122137145017661 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "window.h" #include #include #include #include #include "../GBA.h" #include "../gb/GB.h" #include "../gb/gbGlobals.h" #include "../gb/gbPrinter.h" #include "../Sound.h" #include "../Util.h" #include "menuitem.h" #include "tools.h" #include "intl.h" extern int systemRenderedFrames; extern int systemFPS; extern bool debugger; extern int RGB_LOW_BITS_MASK; extern void (*dbgMain)(); extern void (*dbgSignal)(int, int); extern void (*dbgOutput)(char *, u32); extern void remoteInit(); extern void remoteCleanUp(); extern void remoteStubMain(); extern void remoteStubSignal(int, int); extern void remoteOutput(char *, u32); extern void remoteSetProtocol(int); extern void remoteSetPort(int); #ifdef MMX extern "C" bool cpu_mmx; #endif // MMX namespace VBA { using Gnome::Glade::Xml; Window * Window::m_poInstance = NULL; Window::Window(GtkWindow * _pstWindow, const Glib::RefPtr & _poXml) : Gtk::Window (_pstWindow), m_iGBScreenWidth (160), m_iGBScreenHeight (144), m_iSGBScreenWidth (256), m_iSGBScreenHeight(224), m_iGBAScreenWidth (240), m_iGBAScreenHeight(160), m_iFrameskipMin (0), m_iFrameskipMax (9), m_iThrottleMin (5), m_iThrottleMax (1000), m_iScaleMin (1), m_iScaleMax (6), m_iShowSpeedMin (ShowNone), m_iShowSpeedMax (ShowDetailed), m_iSaveTypeMin (SaveAuto), m_iSaveTypeMax (SaveNone), m_iSoundQualityMin(Sound44K), m_iSoundQualityMax(Sound11K), m_iSoundVolumeMin (Sound100), m_iSoundVolumeMax (Sound50), m_iEmulatorTypeMin(EmulatorAuto), m_iEmulatorTypeMax(EmulatorSGB2), m_iFilter2xMin (FirstFilter), m_iFilter2xMax (LastFilter), m_iFilterIBMin (FirstFilterIB), m_iFilterIBMax (LastFilterIB), m_iJoypadMin (1), m_iJoypadMax (4) { m_poXml = _poXml; m_poFileOpenDialog = NULL; m_iScreenWidth = m_iGBAScreenWidth; m_iScreenHeight = m_iGBAScreenHeight; m_eCartridge = CartridgeNone; m_uiJoypadState = 0; vInitSystem(); vInitSDL(); Gtk::Container * poC; poC = dynamic_cast(_poXml->get_widget("ScreenContainer")); m_poScreenArea = Gtk::manage(new ScreenArea(m_iScreenWidth, m_iScreenHeight)); poC->add(*m_poScreenArea); vDrawDefaultScreen(); m_poScreenArea->show(); // Get config // vInitConfig(); m_sUserDataDir = Glib::get_home_dir() + "/.gvba"; m_sConfigFile = m_sUserDataDir + "/config"; if (! Glib::file_test(m_sUserDataDir, Glib::FILE_TEST_EXISTS)) { mkdir(m_sUserDataDir.c_str(), 0777); } if (Glib::file_test(m_sConfigFile, Glib::FILE_TEST_EXISTS)) { vLoadConfig(m_sConfigFile); vCheckConfig(); } else { vSaveConfig(m_sConfigFile); } vCreateFileOpenDialog(); vLoadHistoryFromConfig(); vLoadJoypadsFromConfig(); Gtk::MenuItem * poMI; Gtk::CheckMenuItem * poCMI; // File menu // poMI = dynamic_cast(_poXml->get_widget("FileOpen")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnFileOpen)); poMI = dynamic_cast(_poXml->get_widget("FileLoad")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnFileLoad)); m_listSensitiveWhenPlaying.push_back(poMI); poMI = dynamic_cast(_poXml->get_widget("FileSave")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnFileSave)); m_listSensitiveWhenPlaying.push_back(poMI); for (int i = 0; i < 10; i++) { char csName[20]; snprintf(csName, 20, "LoadGameSlot%d", i + 1); m_apoLoadGameItem[i] = dynamic_cast(_poXml->get_widget(csName)); snprintf(csName, 20, "SaveGameSlot%d", i + 1); m_apoSaveGameItem[i] = dynamic_cast(_poXml->get_widget(csName)); m_apoLoadGameItem[i]->signal_activate().connect(SigC::bind( SigC::slot(*this, &Window::vOnLoadGame), i + 1)); m_apoSaveGameItem[i]->signal_activate().connect(SigC::bind( SigC::slot(*this, &Window::vOnSaveGame), i + 1)); } vUpdateGameSlots(); poMI = dynamic_cast(_poXml->get_widget("LoadGameMostRecent")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnLoadGameMostRecent)); m_listSensitiveWhenPlaying.push_back(poMI); poCMI = dynamic_cast(_poXml->get_widget("LoadGameAuto")); poCMI->set_active(m_poCoreConfig->oGetKey("load_game_auto")); vOnLoadGameAutoToggled(poCMI); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnLoadGameAutoToggled), poCMI)); poMI = dynamic_cast(_poXml->get_widget("SaveGameOldest")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnSaveGameOldest)); m_listSensitiveWhenPlaying.push_back(poMI); m_poFilePauseItem = dynamic_cast(_poXml->get_widget("FilePause")); m_poFilePauseItem->set_active(false); vOnFilePauseToggled(m_poFilePauseItem); m_poFilePauseItem->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnFilePauseToggled), m_poFilePauseItem)); m_listSensitiveWhenPlaying.push_back(m_poFilePauseItem); poMI = dynamic_cast(_poXml->get_widget("FileReset")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnFileReset)); m_listSensitiveWhenPlaying.push_back(poMI); poMI = dynamic_cast(_poXml->get_widget("FileScreenCapture")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnFileScreenCapture)); m_listSensitiveWhenPlaying.push_back(poMI); poMI = dynamic_cast(_poXml->get_widget("FileClose")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnFileClose)); m_listSensitiveWhenPlaying.push_back(poMI); poMI = dynamic_cast(_poXml->get_widget("FileExit")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnFileExit)); // Recent menu // m_poRecentMenu = dynamic_cast(_poXml->get_widget("RecentMenu_menu")); vUpdateHistoryMenu(); m_poRecentResetItem = dynamic_cast(_poXml->get_widget("RecentReset")); m_poRecentResetItem->signal_activate().connect(SigC::slot(*this, &Window::vOnRecentReset)); poCMI = dynamic_cast(_poXml->get_widget("RecentFreeze")); poCMI->set_active(m_poHistoryConfig->oGetKey("freeze")); vOnRecentFreezeToggled(poCMI); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnRecentFreezeToggled), poCMI)); // Import menu // poMI = dynamic_cast(_poXml->get_widget("ImportBatteryFile")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnImportBatteryFile)); m_listSensitiveWhenPlaying.push_back(poMI); // Export menu // poMI = dynamic_cast(_poXml->get_widget("ExportBatteryFile")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnExportBatteryFile)); m_listSensitiveWhenPlaying.push_back(poMI); // Frameskip menu // struct { const char * m_csName; const int m_iFrameskip; } astFrameskip[] = { { "FrameskipAutomatic", -1 }, { "Frameskip0", 0 }, { "Frameskip1", 1 }, { "Frameskip2", 2 }, { "Frameskip3", 3 }, { "Frameskip4", 4 }, { "Frameskip5", 5 }, { "Frameskip6", 6 }, { "Frameskip7", 7 }, { "Frameskip8", 8 }, { "Frameskip9", 9 } }; int iDefaultFrameskip; if (m_poCoreConfig->sGetKey("frameskip") == "auto") { iDefaultFrameskip = -1; } else { iDefaultFrameskip = m_poCoreConfig->oGetKey("frameskip"); } for (guint i = 0; i < G_N_ELEMENTS(astFrameskip); i++) { poCMI = dynamic_cast(_poXml->get_widget(astFrameskip[i].m_csName)); if (astFrameskip[i].m_iFrameskip == iDefaultFrameskip) { poCMI->set_active(); vOnFrameskipToggled(poCMI, iDefaultFrameskip); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnFrameskipToggled), poCMI, astFrameskip[i].m_iFrameskip)); } // Throttle menu // struct { const char * m_csName; const int m_iThrottle; } astThrottle[] = { { "ThrottleNoThrottle", 0 }, { "Throttle25", 25 }, { "Throttle50", 50 }, { "Throttle100", 100 }, { "Throttle150", 150 }, { "Throttle200", 200 } }; poCMI = dynamic_cast(_poXml->get_widget("ThrottleOther")); poCMI->set_active(); poCMI->signal_activate().connect(SigC::bind( SigC::slot(*this, &Window::vOnThrottleOther), poCMI)); int iDefaultThrottle = m_poCoreConfig->oGetKey("throttle"); for (guint i = 0; i < G_N_ELEMENTS(astThrottle); i++) { poCMI = dynamic_cast(_poXml->get_widget(astThrottle[i].m_csName)); if (astThrottle[i].m_iThrottle == iDefaultThrottle) { poCMI->set_active(); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnThrottleToggled), poCMI, astThrottle[i].m_iThrottle)); } vSetThrottle(iDefaultThrottle); // Video menu // struct { const char * m_csName; const int m_iScale; } astVideoScale[] = { { "Video1x", 1 }, { "Video2x", 2 }, { "Video3x", 3 }, { "Video4x", 4 }, { "Video5x", 5 }, { "Video6x", 6 } }; int iDefaultScale = m_poDisplayConfig->oGetKey("scale"); for (guint i = 0; i < G_N_ELEMENTS(astVideoScale); i++) { poCMI = dynamic_cast(_poXml->get_widget(astVideoScale[i].m_csName)); if (astVideoScale[i].m_iScale == iDefaultScale) { poCMI->set_active(); vOnVideoScaleToggled(poCMI, iDefaultScale); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnVideoScaleToggled), poCMI, astVideoScale[i].m_iScale)); } // Layers menu // struct { const char * m_csName; const char * m_csKey; const int m_iLayer; } astLayer[] = { { "LayersBg0", "layer_bg0", 0 }, { "LayersBg1", "layer_bg1", 1 }, { "LayersBg2", "layer_bg2", 2 }, { "LayersBg3", "layer_bg3", 3 }, { "LayersObj", "layer_obj", 4 }, { "LayersWin0", "layer_win0", 5 }, { "LayersWin1", "layer_win1", 6 }, { "LayersObjWin", "layer_objwin", 7 } }; for (guint i = 0; i < G_N_ELEMENTS(astLayer); i++) { poCMI = dynamic_cast(_poXml->get_widget(astLayer[i].m_csName)); poCMI->set_active(m_poCoreConfig->oGetKey(astLayer[i].m_csKey)); vOnLayerToggled(poCMI, astLayer[i].m_iLayer); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnLayerToggled), poCMI, astLayer[i].m_iLayer)); } // Emulator menu // poMI = dynamic_cast(_poXml->get_widget("EmulatorDirectories")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnDirectories)); poCMI = dynamic_cast(_poXml->get_widget("EmulatorPauseWhenInactive")); poCMI->set_active(m_poDisplayConfig->oGetKey("pause_when_inactive")); vOnPauseWhenInactiveToggled(poCMI); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnPauseWhenInactiveToggled), poCMI)); m_poUseBiosItem = dynamic_cast(_poXml->get_widget("EmulatorUseBios")); m_poUseBiosItem->set_active(m_poCoreConfig->oGetKey("use_bios_file")); if (m_poCoreConfig->sGetKey("bios_file") == "") { m_poUseBiosItem->set_sensitive(false); } m_poUseBiosItem->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnUseBiosToggled), m_poUseBiosItem)); poMI = dynamic_cast(_poXml->get_widget("EmulatorSelectBios")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnSelectBios)); // Show speed menu // struct { const char * m_csName; const EShowSpeed m_eShowSpeed; } astShowSpeed[] = { { "ShowSpeedNone", ShowNone }, { "ShowSpeedPercentage", ShowPercentage }, { "ShowSpeedDetailed", ShowDetailed } }; EShowSpeed eDefaultShowSpeed = (EShowSpeed)m_poDisplayConfig->oGetKey("show_speed"); for (guint i = 0; i < G_N_ELEMENTS(astShowSpeed); i++) { poCMI = dynamic_cast(_poXml->get_widget(astShowSpeed[i].m_csName)); if (astShowSpeed[i].m_eShowSpeed == eDefaultShowSpeed) { poCMI->set_active(); vOnShowSpeedToggled(poCMI, eDefaultShowSpeed); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnShowSpeedToggled), poCMI, astShowSpeed[i].m_eShowSpeed)); } // Save type menu // struct { const char * m_csName; const ESaveType m_eSaveType; } astSaveType[] = { { "SaveTypeAutomatic", SaveAuto }, { "SaveTypeEeprom", SaveEEPROM }, { "SaveTypeSram", SaveSRAM }, { "SaveTypeFlash", SaveFlash }, { "SaveTypeEepromSensor", SaveEEPROMSensor }, { "SaveTypeNone", SaveNone } }; ESaveType eDefaultSaveType = (ESaveType)m_poCoreConfig->oGetKey("save_type"); for (guint i = 0; i < G_N_ELEMENTS(astSaveType); i++) { poCMI = dynamic_cast(_poXml->get_widget(astSaveType[i].m_csName)); if (astSaveType[i].m_eSaveType == eDefaultSaveType) { poCMI->set_active(); vOnSaveTypeToggled(poCMI, eDefaultSaveType); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnSaveTypeToggled), poCMI, astSaveType[i].m_eSaveType)); } // Flash size menu // struct { const char * m_csName; const int m_iFlashSize; } astFlashSize[] = { { "SaveTypeFlash64K", 64 }, { "SaveTypeFlash128K", 128 } }; int iDefaultFlashSize = m_poCoreConfig->oGetKey("flash_size"); for (guint i = 0; i < G_N_ELEMENTS(astFlashSize); i++) { poCMI = dynamic_cast(_poXml->get_widget(astFlashSize[i].m_csName)); if (astFlashSize[i].m_iFlashSize == iDefaultFlashSize) { poCMI->set_active(); vOnFlashSizeToggled(poCMI, iDefaultFlashSize); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnFlashSizeToggled), poCMI, astFlashSize[i].m_iFlashSize)); } // Screenshot format menu // struct { const char * m_csName; const char * m_csScreenshotFormat; } astScreenshotFormat[] = { { "ScreenshotFormatPNG", "png" }, { "ScreenshotFormatBMP", "bmp" } }; std::string sDefaultScreenshotFormat = m_poCoreConfig->sGetKey("screenshot_format"); for (guint i = 0; i < G_N_ELEMENTS(astScreenshotFormat); i++) { poCMI = dynamic_cast(_poXml->get_widget(astScreenshotFormat[i].m_csName)); if (astScreenshotFormat[i].m_csScreenshotFormat == sDefaultScreenshotFormat) { poCMI->set_active(); vOnScreenshotFormatToggled(poCMI, sDefaultScreenshotFormat); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnScreenshotFormatToggled), poCMI, std::string(astScreenshotFormat[i].m_csScreenshotFormat))); } // Sound menu // std::string sDefaultSoundStatus = m_poSoundConfig->sGetKey("status"); poCMI = dynamic_cast(_poXml->get_widget("SoundOff")); if (sDefaultSoundStatus == "off") { poCMI->set_active(); vOnSoundStatusToggled(poCMI, SoundOff); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnSoundStatusToggled), poCMI, SoundOff)); m_poSoundOffItem = poCMI; poCMI = dynamic_cast(_poXml->get_widget("SoundMute")); if (sDefaultSoundStatus == "mute") { poCMI->set_active(); vOnSoundStatusToggled(poCMI, SoundMute); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnSoundStatusToggled), poCMI, SoundMute)); poCMI = dynamic_cast(_poXml->get_widget("SoundOn")); if (sDefaultSoundStatus == "on") { poCMI->set_active(); vOnSoundStatusToggled(poCMI, SoundOn); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnSoundStatusToggled), poCMI, SoundOn)); poCMI = dynamic_cast(_poXml->get_widget("SoundEcho")); poCMI->set_active(m_poSoundConfig->oGetKey("echo")); vOnSoundEchoToggled(poCMI); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnSoundEchoToggled), poCMI)); poCMI = dynamic_cast(_poXml->get_widget("SoundLowPass")); poCMI->set_active(m_poSoundConfig->oGetKey("low_pass")); vOnSoundLowPassToggled(poCMI); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnSoundLowPassToggled), poCMI)); poCMI = dynamic_cast(_poXml->get_widget("SoundReverseStereo")); poCMI->set_active(m_poSoundConfig->oGetKey("reverse_stereo")); vOnSoundReverseToggled(poCMI); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnSoundReverseToggled), poCMI)); struct { const char * m_csName; const char * m_csKey; const int m_iSoundChannel; } astSoundChannel[] = { { "SoundChannel1", "channel_1", 0 }, { "SoundChannel2", "channel_2", 1 }, { "SoundChannel3", "channel_3", 2 }, { "SoundChannel4", "channel_4", 3 }, { "SoundChannelA", "channel_A", 4 }, { "SoundChannelB", "channel_B", 5 } }; for (guint i = 0; i < G_N_ELEMENTS(astSoundChannel); i++) { poCMI = dynamic_cast(_poXml->get_widget(astSoundChannel[i].m_csName)); poCMI->set_active(m_poSoundConfig->oGetKey(astSoundChannel[i].m_csKey)); vOnSoundChannelToggled(poCMI, astSoundChannel[i].m_iSoundChannel); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnSoundChannelToggled), poCMI, astSoundChannel[i].m_iSoundChannel)); } struct { const char * m_csName; const ESoundQuality m_eSoundQuality; } astSoundQuality[] = { { "Sound11Khz", Sound11K }, { "Sound22Khz", Sound22K }, { "Sound44Khz", Sound44K } }; ESoundQuality eDefaultSoundQuality = (ESoundQuality)m_poSoundConfig->oGetKey("quality"); for (guint i = 0; i < G_N_ELEMENTS(astSoundQuality); i++) { poCMI = dynamic_cast(_poXml->get_widget(astSoundQuality[i].m_csName)); if (astSoundQuality[i].m_eSoundQuality == eDefaultSoundQuality) { poCMI->set_active(); vOnSoundQualityToggled(poCMI, eDefaultSoundQuality); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnSoundQualityToggled), poCMI, astSoundQuality[i].m_eSoundQuality)); } // Volume menu // struct { const char * m_csName; const ESoundVolume m_eSoundVolume; } astSoundVolume[] = { { "Volume25", Sound25 }, { "Volume50", Sound50 }, { "Volume100", Sound100 }, { "Volume200", Sound200 }, { "Volume300", Sound300 }, { "Volume400", Sound400 } }; ESoundVolume eDefaultSoundVolume = (ESoundVolume)m_poSoundConfig->oGetKey("volume"); for (guint i = 0; i < G_N_ELEMENTS(astSoundVolume); i++) { poCMI = dynamic_cast(_poXml->get_widget(astSoundVolume[i].m_csName)); if (astSoundVolume[i].m_eSoundVolume == eDefaultSoundVolume) { poCMI->set_active(); vOnSoundVolumeToggled(poCMI, eDefaultSoundVolume); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnSoundVolumeToggled), poCMI, astSoundVolume[i].m_eSoundVolume)); } // Gameboy menu // poCMI = dynamic_cast(_poXml->get_widget("GameboyBorder")); poCMI->set_active(m_poCoreConfig->oGetKey("gb_border")); vOnGBBorderToggled(poCMI); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnGBBorderToggled), poCMI)); poCMI = dynamic_cast(_poXml->get_widget("GameboyPrinter")); poCMI->set_active(m_poCoreConfig->oGetKey("gb_printer")); vOnGBPrinterToggled(poCMI); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnGBPrinterToggled), poCMI)); struct { const char * m_csName; const EEmulatorType m_eEmulatorType; } astEmulatorType[] = { { "GameboyAutomatic", EmulatorAuto }, { "GameboyGba", EmulatorGBA }, { "GameboyCgb", EmulatorCGB }, { "GameboySgb", EmulatorSGB }, { "GameboySgb2", EmulatorSGB2 }, { "GameboyGb", EmulatorGB } }; EEmulatorType eDefaultEmulatorType = (EEmulatorType)m_poCoreConfig->oGetKey("emulator_type"); for (guint i = 0; i < G_N_ELEMENTS(astEmulatorType); i++) { poCMI = dynamic_cast(_poXml->get_widget(astEmulatorType[i].m_csName)); if (astEmulatorType[i].m_eEmulatorType == eDefaultEmulatorType) { poCMI->set_active(); vOnEmulatorTypeToggled(poCMI, eDefaultEmulatorType); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnEmulatorTypeToggled), poCMI, astEmulatorType[i].m_eEmulatorType)); } // Filter menu // struct { const char * m_csName; const EFilter2x m_eFilter2x; } astFilter2x[] = { { "FilterNone", FilterNone }, { "FilterTVMode", FilterScanlinesTV }, { "Filter2xSaI", Filter2xSaI }, { "FilterSuper2xSaI", FilterSuper2xSaI }, { "FilterSuperEagle", FilterSuperEagle }, { "FilterPixelate", FilterPixelate }, { "FilterMotionBlur", FilterMotionBlur }, { "FilterAdvanceMame2x", FilterAdMame2x }, { "FilterSimple2x", FilterSimple2x }, { "FilterBilinear", FilterBilinear }, { "FilterBilinearPlus", FilterBilinearPlus }, { "FilterScanlines", FilterScanlines }, { "FilterHq2x", FilterHq2x }, { "FilterLq2x", FilterLq2x } }; EFilter2x eDefaultFilter2x = (EFilter2x)m_poDisplayConfig->oGetKey("filter2x"); for (guint i = 0; i < G_N_ELEMENTS(astFilter2x); i++) { poCMI = dynamic_cast(_poXml->get_widget(astFilter2x[i].m_csName)); if (astFilter2x[i].m_eFilter2x == eDefaultFilter2x) { poCMI->set_active(); vOnFilter2xToggled(poCMI, eDefaultFilter2x); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnFilter2xToggled), poCMI, astFilter2x[i].m_eFilter2x)); } poCMI = dynamic_cast(_poXml->get_widget("FilterDisableMmx")); #ifdef MMX poCMI->set_active(m_poDisplayConfig->oGetKey("filter_disable_mmx")); vOnDisableMMXToggled(poCMI); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnDisableMMXToggled), poCMI)); #else // ! MMX poCMI->set_active(); poCMI->set_sensitive(false); #endif // ! MMX // Interframe blending menu // struct { const char * m_csName; const EFilterIB m_eFilterIB; } astFilterIB[] = { { "IFBNone", FilterIBNone }, { "IFBSmart", FilterIBSmart }, { "IFBMotionBlur", FilterIBMotionBlur } }; EFilterIB eDefaultFilterIB = (EFilterIB)m_poDisplayConfig->oGetKey("filterIB"); for (guint i = 0; i < G_N_ELEMENTS(astFilterIB); i++) { poCMI = dynamic_cast(_poXml->get_widget(astFilterIB[i].m_csName)); if (astFilterIB[i].m_eFilterIB == eDefaultFilterIB) { poCMI->set_active(); vOnFilterIBToggled(poCMI, eDefaultFilterIB); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnFilterIBToggled), poCMI, astFilterIB[i].m_eFilterIB)); } // Joypad menu // poMI = dynamic_cast(_poXml->get_widget("JoypadConfigure1")); poMI->signal_activate().connect(SigC::bind( SigC::slot(*this, &Window::vOnJoypadConfigure), 1)); poMI = dynamic_cast(_poXml->get_widget("JoypadConfigure2")); poMI->signal_activate().connect(SigC::bind( SigC::slot(*this, &Window::vOnJoypadConfigure), 2)); poMI = dynamic_cast(_poXml->get_widget("JoypadConfigure3")); poMI->signal_activate().connect(SigC::bind( SigC::slot(*this, &Window::vOnJoypadConfigure), 3)); poMI = dynamic_cast(_poXml->get_widget("JoypadConfigure4")); poMI->signal_activate().connect(SigC::bind( SigC::slot(*this, &Window::vOnJoypadConfigure), 4)); int iDefaultJoypad = m_poInputConfig->oGetKey("active_joypad"); for (int i = m_iJoypadMin; i <= m_iJoypadMax; i++) { char csName[20]; snprintf(csName, sizeof(csName), "Joypad%d", i); poCMI = dynamic_cast(_poXml->get_widget(csName)); if (i == iDefaultJoypad) { poCMI->set_active(); vOnJoypadToggled(poCMI, iDefaultJoypad); } poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnJoypadToggled), poCMI, i)); } // Autofire menu // struct { const char * m_csName; const char * m_csKey; const EKeyFlag m_eKeyFlag; } astAutofire[] = { { "AutofireA", "autofire_A", KeyFlagA }, { "AutofireB", "autofire_B", KeyFlagB }, { "AutofireL", "autofire_L", KeyFlagL }, { "AutofireR", "autofire_R", KeyFlagR } }; for (guint i = 0; i < G_N_ELEMENTS(astAutofire); i++) { poCMI = dynamic_cast(_poXml->get_widget(astAutofire[i].m_csName)); poCMI->set_active(m_poInputConfig->oGetKey(astAutofire[i].m_csKey)); vOnAutofireToggled(poCMI, astAutofire[i].m_eKeyFlag); poCMI->signal_toggled().connect(SigC::bind( SigC::slot(*this, &Window::vOnAutofireToggled), poCMI, astAutofire[i].m_eKeyFlag)); } // GDB menu // poMI = dynamic_cast(_poXml->get_widget("GdbWait")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnGDBWait)); poMI = dynamic_cast(_poXml->get_widget("GdbLoadAndWait")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnGDBLoadAndWait)); poMI = dynamic_cast(_poXml->get_widget("GdbBreak")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnGDBBreak)); poMI = dynamic_cast(_poXml->get_widget("GdbDisconnect")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnGDBDisconnect)); // Help menu // poMI = dynamic_cast(_poXml->get_widget("HelpAbout")); poMI->signal_activate().connect(SigC::slot(*this, &Window::vOnHelpAbout)); // Init widgets sensitivity for (std::list::iterator it = m_listSensitiveWhenPlaying.begin(); it != m_listSensitiveWhenPlaying.end(); it++) { (*it)->set_sensitive(false); } if (m_poInstance == NULL) { m_poInstance = this; } else { abort(); } } Window::~Window() { vOnFileClose(); vSaveHistoryToConfig(); vSaveJoypadsToConfig(); vSaveConfig(m_sConfigFile); if (m_poFileOpenDialog != NULL) { delete m_poFileOpenDialog; } if (m_poKeymap != NULL) { delete m_poKeymap; } m_poInstance = NULL; } void Window::vInitSystem() { #if G_BYTE_ORDER == G_LITTLE_ENDIAN systemRedShift = 3; systemGreenShift = 11; systemBlueShift = 19; RGB_LOW_BITS_MASK = 0x00010101; #else systemRedShift = 27; systemGreenShift = 19; systemBlueShift = 11; RGB_LOW_BITS_MASK = 0x01010100; #endif systemColorDepth = 32; systemDebug = 0; systemVerbose = 0; systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; systemFrameSkip = 0; systemSoundOn = false; soundOffFlag = true; systemRenderedFrames = 0; systemFPS = 0; emulating = 0; debugger = false; for (int i = 0; i < 0x10000; i++) { systemColorMap32[i] = (((i & 0x1f) << systemRedShift) | (((i & 0x3e0) >> 5) << systemGreenShift) | (((i & 0x7c00) >> 10) << systemBlueShift)); } gbFrameSkip = 0; for (int i = 0; i < 24; ) { systemGbPalette[i++] = (0x1f) | (0x1f << 5) | (0x1f << 10); systemGbPalette[i++] = (0x15) | (0x15 << 5) | (0x15 << 10); systemGbPalette[i++] = (0x0c) | (0x0c << 5) | (0x0c << 10); systemGbPalette[i++] = 0; } Init_2xSaI(32); } void Window::vInitSDL() { static bool bDone = false; if (bDone) return; int iFlags = (SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE); if (SDL_Init(iFlags) < 0) { fprintf(stderr, "Failed to init SDL: %s", SDL_GetError()); abort(); } bDone = true; } void Window::vInitConfig() { m_oConfig.vClear(); // History section // m_poHistoryConfig = m_oConfig.poAddSection("History"); m_poHistoryConfig->vSetKey("freeze", false ); m_poHistoryConfig->vSetKey("0", "" ); m_poHistoryConfig->vSetKey("1", "" ); m_poHistoryConfig->vSetKey("2", "" ); m_poHistoryConfig->vSetKey("3", "" ); m_poHistoryConfig->vSetKey("4", "" ); m_poHistoryConfig->vSetKey("5", "" ); m_poHistoryConfig->vSetKey("6", "" ); m_poHistoryConfig->vSetKey("7", "" ); m_poHistoryConfig->vSetKey("8", "" ); m_poHistoryConfig->vSetKey("9", "" ); // Directories section // m_poDirConfig = m_oConfig.poAddSection("Directories"); m_poDirConfig->vSetKey("gb_roms", "" ); m_poDirConfig->vSetKey("gba_roms", "" ); m_poDirConfig->vSetKey("batteries", "" ); m_poDirConfig->vSetKey("saves", "" ); m_poDirConfig->vSetKey("captures", "" ); // Core section // m_poCoreConfig = m_oConfig.poAddSection("Core"); m_poCoreConfig->vSetKey("load_game_auto", false ); m_poCoreConfig->vSetKey("frameskip", "auto" ); m_poCoreConfig->vSetKey("throttle", 0 ); m_poCoreConfig->vSetKey("layer_bg0", true ); m_poCoreConfig->vSetKey("layer_bg1", true ); m_poCoreConfig->vSetKey("layer_bg2", true ); m_poCoreConfig->vSetKey("layer_bg3", true ); m_poCoreConfig->vSetKey("layer_obj", true ); m_poCoreConfig->vSetKey("layer_win0", true ); m_poCoreConfig->vSetKey("layer_win1", true ); m_poCoreConfig->vSetKey("layer_objwin", true ); m_poCoreConfig->vSetKey("use_bios_file", false ); m_poCoreConfig->vSetKey("bios_file", "" ); m_poCoreConfig->vSetKey("save_type", SaveAuto ); m_poCoreConfig->vSetKey("flash_size", 64 ); m_poCoreConfig->vSetKey("gb_border", true ); m_poCoreConfig->vSetKey("gb_printer", false ); m_poCoreConfig->vSetKey("emulator_type", EmulatorAuto ); m_poCoreConfig->vSetKey("screenshot_format", "png" ); // Display section // m_poDisplayConfig = m_oConfig.poAddSection("Display"); m_poDisplayConfig->vSetKey("scale", 1 ); m_poDisplayConfig->vSetKey("show_speed", ShowPercentage ); m_poDisplayConfig->vSetKey("pause_when_inactive", true ); m_poDisplayConfig->vSetKey("filter2x", FilterNone ); m_poDisplayConfig->vSetKey("filterIB", FilterIBNone ); #ifdef MMX m_poDisplayConfig->vSetKey("filter_disable_mmx", false ); #endif // MMX // Sound section // m_poSoundConfig = m_oConfig.poAddSection("Sound"); m_poSoundConfig->vSetKey("status", "on" ); m_poSoundConfig->vSetKey("echo", false ); m_poSoundConfig->vSetKey("low_pass", false ); m_poSoundConfig->vSetKey("reverse_stereo", false ); m_poSoundConfig->vSetKey("channel_1", true ); m_poSoundConfig->vSetKey("channel_2", true ); m_poSoundConfig->vSetKey("channel_3", true ); m_poSoundConfig->vSetKey("channel_4", true ); m_poSoundConfig->vSetKey("channel_A", true ); m_poSoundConfig->vSetKey("channel_B", true ); m_poSoundConfig->vSetKey("quality", Sound22K ); m_poSoundConfig->vSetKey("volume", Sound100 ); // Input section // JoypadConfig oJoypadConfig; oJoypadConfig.vSetDefault(); m_poInputConfig = m_oConfig.poAddSection("Input"); m_poInputConfig->vSetKey("active_joypad", m_iJoypadMin ); for (int i = m_iJoypadMin; i <= m_iJoypadMax; i++) { char csPrefix[20]; snprintf(csPrefix, sizeof(csPrefix), "joypad%d_", i); std::string sPrefix(csPrefix); m_poInputConfig->vSetKey(sPrefix + "up", oJoypadConfig.m_uiUp ); m_poInputConfig->vSetKey(sPrefix + "down", oJoypadConfig.m_uiDown ); m_poInputConfig->vSetKey(sPrefix + "left", oJoypadConfig.m_uiLeft ); m_poInputConfig->vSetKey(sPrefix + "right", oJoypadConfig.m_uiRight ); m_poInputConfig->vSetKey(sPrefix + "A", oJoypadConfig.m_uiA ); m_poInputConfig->vSetKey(sPrefix + "B", oJoypadConfig.m_uiB ); m_poInputConfig->vSetKey(sPrefix + "L", oJoypadConfig.m_uiL ); m_poInputConfig->vSetKey(sPrefix + "R", oJoypadConfig.m_uiR ); m_poInputConfig->vSetKey(sPrefix + "select", oJoypadConfig.m_uiSelect ); m_poInputConfig->vSetKey(sPrefix + "start", oJoypadConfig.m_uiStart ); m_poInputConfig->vSetKey(sPrefix + "speed", oJoypadConfig.m_uiSpeed ); m_poInputConfig->vSetKey(sPrefix + "capture", oJoypadConfig.m_uiCapture ); } m_poInputConfig->vSetKey("autofire_A", false ); m_poInputConfig->vSetKey("autofire_B", false ); m_poInputConfig->vSetKey("autofire_L", false ); m_poInputConfig->vSetKey("autofire_R", false ); } void Window::vCheckConfig() { int iValue; int iAdjusted; std::string sValue; // Directories section // sValue = m_poDirConfig->sGetKey("gb_roms"); if (sValue != "" && ! Glib::file_test(sValue, Glib::FILE_TEST_IS_DIR)) { m_poDirConfig->vSetKey("gb_roms", ""); } sValue = m_poDirConfig->sGetKey("gba_roms"); if (sValue != "" && ! Glib::file_test(sValue, Glib::FILE_TEST_IS_DIR)) { m_poDirConfig->vSetKey("gba_roms", ""); } sValue = m_poDirConfig->sGetKey("batteries"); if (sValue != "" && ! Glib::file_test(sValue, Glib::FILE_TEST_IS_DIR)) { m_poDirConfig->vSetKey("batteries", ""); } sValue = m_poDirConfig->sGetKey("saves"); if (sValue != "" && ! Glib::file_test(sValue, Glib::FILE_TEST_IS_DIR)) { m_poDirConfig->vSetKey("saves", ""); } sValue = m_poDirConfig->sGetKey("captures"); if (sValue != "" && ! Glib::file_test(sValue, Glib::FILE_TEST_IS_DIR)) { m_poDirConfig->vSetKey("captures", ""); } // Core section // if (m_poCoreConfig->sGetKey("frameskip") != "auto") { iValue = m_poCoreConfig->oGetKey("frameskip"); iAdjusted = CLAMP(iValue, m_iFrameskipMin, m_iFrameskipMax); if (iValue != iAdjusted) { m_poCoreConfig->vSetKey("frameskip", iAdjusted); } } iValue = m_poCoreConfig->oGetKey("throttle"); if (iValue != 0) { iAdjusted = CLAMP(iValue, m_iThrottleMin, m_iThrottleMax); if (iValue != iAdjusted) { m_poCoreConfig->vSetKey("throttle", iAdjusted); } } sValue = m_poCoreConfig->sGetKey("bios_file"); if (sValue != "" && ! Glib::file_test(sValue, Glib::FILE_TEST_IS_REGULAR)) { m_poCoreConfig->vSetKey("bios_file", ""); } if (m_poCoreConfig->sGetKey("bios_file") == "") { m_poCoreConfig->vSetKey("use_bios_file", false); } iValue = m_poCoreConfig->oGetKey("save_type"); if (iValue != 0) { iAdjusted = CLAMP(iValue, m_iSaveTypeMin, m_iSaveTypeMax); if (iValue != iAdjusted) { m_poCoreConfig->vSetKey("save_type", iAdjusted); } } iValue = m_poCoreConfig->oGetKey("flash_size"); if (iValue != 64 && iValue != 128) { m_poCoreConfig->vSetKey("flash_size", 64); } iValue = m_poCoreConfig->oGetKey("emulator_type"); iAdjusted = CLAMP(iValue, m_iEmulatorTypeMin, m_iEmulatorTypeMax); if (iValue != iAdjusted) { m_poCoreConfig->vSetKey("emulator_type", iAdjusted); } sValue = m_poCoreConfig->sGetKey("screenshot_format"); if (sValue != "png" && sValue != "bmp") { sValue = "png"; } // Display section // iValue = m_poDisplayConfig->oGetKey("scale"); iAdjusted = CLAMP(iValue, m_iScaleMin, m_iScaleMax); if (iValue != iAdjusted) { m_poDisplayConfig->vSetKey("scale", iAdjusted); } iValue = m_poDisplayConfig->oGetKey("show_speed"); iAdjusted = CLAMP(iValue, m_iShowSpeedMin, m_iShowSpeedMax); if (iValue != iAdjusted) { m_poDisplayConfig->vSetKey("show_speed", iAdjusted); } iValue = m_poDisplayConfig->oGetKey("filter2x"); iAdjusted = CLAMP(iValue, m_iFilter2xMin, m_iFilter2xMax); if (iValue != iAdjusted) { m_poDisplayConfig->vSetKey("filter2x", iAdjusted); } iValue = m_poDisplayConfig->oGetKey("filterIB"); iAdjusted = CLAMP(iValue, m_iFilterIBMin, m_iFilterIBMax); if (iValue != iAdjusted) { m_poDisplayConfig->vSetKey("filterIB", iAdjusted); } // Sound section // sValue = m_poSoundConfig->sGetKey("status"); if (sValue != "off" && sValue != "on" && sValue != "mute") { m_poSoundConfig->vSetKey("status", "on"); } iValue = m_poSoundConfig->oGetKey("quality"); iAdjusted = CLAMP(iValue, m_iSoundQualityMin, m_iSoundQualityMax); if (iValue != iAdjusted) { m_poSoundConfig->vSetKey("quality", iAdjusted); } iValue = m_poSoundConfig->oGetKey("volume"); iAdjusted = CLAMP(iValue, m_iSoundVolumeMin, m_iSoundVolumeMax); if (iValue != iAdjusted) { m_poSoundConfig->vSetKey("volume", iAdjusted); } // Input section // iValue = m_poInputConfig->oGetKey("active_joypad"); iAdjusted = CLAMP(iValue, m_iJoypadMin, m_iJoypadMax); if (iValue != iAdjusted) { m_poInputConfig->vSetKey("active_joypad", iAdjusted); } } void Window::vLoadConfig(const std::string & _rsFile) { try { m_oConfig.vLoad(_rsFile, false, false); } catch (const Glib::Error & e) { vPopupError(e.what().c_str()); } } void Window::vSaveConfig(const std::string & _rsFile) { try { m_oConfig.vSave(_rsFile); } catch (const Glib::Error & e) { vPopupError(e.what().c_str()); } } void Window::vLoadHistoryFromConfig() { char csKey[] = "0"; for (int i = 0; i < 10; i++, csKey[0]++) { std::string sFile = m_poHistoryConfig->sGetKey(csKey); if (sFile == "") { break; } m_listHistory.push_back(sFile); } } void Window::vSaveHistoryToConfig() { char csKey[] = "0"; for (std::list::const_iterator it = m_listHistory.begin(); it != m_listHistory.end(); it++, csKey[0]++) { m_poHistoryConfig->vSetKey(csKey, *it); } } void Window::vHistoryAdd(const std::string & _rsFile) { if (m_poHistoryConfig->oGetKey("freeze")) { return; } m_listHistory.remove(_rsFile); m_listHistory.push_front(_rsFile); if (m_listHistory.size() > 10) { m_listHistory.pop_back(); } vUpdateHistoryMenu(); } void Window::vClearHistoryMenu() { Gtk::Menu_Helpers::MenuList::iterator it = m_poRecentMenu->items().begin(); for (int i = 0; i < 3; i++, it++) ; m_poRecentMenu->items().erase(it, m_poRecentMenu->items().end()); } void Window::vUpdateHistoryMenu() { vClearHistoryMenu(); guint uiAccelKey = GDK_F1; for (std::list::const_iterator it = m_listHistory.begin(); it != m_listHistory.end(); it++, uiAccelKey++) { Gtk::Image * poImage = Gtk::manage(new Gtk::Image(Gtk::Stock::OPEN, Gtk::ICON_SIZE_MENU)); Glib::ustring sLabel = Glib::path_get_basename(*it); VBA::ImageMenuItem * poIMI = Gtk::manage(new VBA::ImageMenuItem(*poImage, sLabel)); m_oTooltips.set_tip(*poIMI, *it); poIMI->signal_activate().connect(SigC::bind( SigC::slot(*this, &Window::vOnRecentFile), *it)); poIMI->set_accel_key(Gtk::AccelKey(uiAccelKey, Gdk::CONTROL_MASK)); poIMI->accelerate(*this); poIMI->show(); m_poRecentMenu->items().push_back(*poIMI); } } void Window::vLoadJoypadsFromConfig() { m_oJoypads.clear(); for (int i = m_iJoypadMin; i <= m_iJoypadMax; i++) { char csPrefix[20]; snprintf(csPrefix, sizeof(csPrefix), "joypad%d_", i); std::string sPrefix(csPrefix); JoypadConfig oJoypadConfig; oJoypadConfig.m_uiUp = m_poInputConfig->oGetKey(sPrefix + "up"); oJoypadConfig.m_uiDown = m_poInputConfig->oGetKey(sPrefix + "down"); oJoypadConfig.m_uiLeft = m_poInputConfig->oGetKey(sPrefix + "left"); oJoypadConfig.m_uiRight = m_poInputConfig->oGetKey(sPrefix + "right"); oJoypadConfig.m_uiA = m_poInputConfig->oGetKey(sPrefix + "A"); oJoypadConfig.m_uiB = m_poInputConfig->oGetKey(sPrefix + "B"); oJoypadConfig.m_uiL = m_poInputConfig->oGetKey(sPrefix + "L"); oJoypadConfig.m_uiR = m_poInputConfig->oGetKey(sPrefix + "R"); oJoypadConfig.m_uiSelect = m_poInputConfig->oGetKey(sPrefix + "select"); oJoypadConfig.m_uiStart = m_poInputConfig->oGetKey(sPrefix + "start"); oJoypadConfig.m_uiSpeed = m_poInputConfig->oGetKey(sPrefix + "speed"); oJoypadConfig.m_uiCapture = m_poInputConfig->oGetKey(sPrefix + "capture"); m_oJoypads.push_back(oJoypadConfig); } } void Window::vSaveJoypadsToConfig() { for (int i = m_iJoypadMin; i <= m_iJoypadMax; i++) { char csPrefix[20]; snprintf(csPrefix, sizeof(csPrefix), "joypad%d_", i); std::string sPrefix(csPrefix); m_poInputConfig->vSetKey(sPrefix + "up", m_oJoypads[i - 1].m_uiUp ); m_poInputConfig->vSetKey(sPrefix + "down", m_oJoypads[i - 1].m_uiDown ); m_poInputConfig->vSetKey(sPrefix + "left", m_oJoypads[i - 1].m_uiLeft ); m_poInputConfig->vSetKey(sPrefix + "right", m_oJoypads[i - 1].m_uiRight ); m_poInputConfig->vSetKey(sPrefix + "A", m_oJoypads[i - 1].m_uiA ); m_poInputConfig->vSetKey(sPrefix + "B", m_oJoypads[i - 1].m_uiB ); m_poInputConfig->vSetKey(sPrefix + "L", m_oJoypads[i - 1].m_uiL ); m_poInputConfig->vSetKey(sPrefix + "R", m_oJoypads[i - 1].m_uiR ); m_poInputConfig->vSetKey(sPrefix + "select", m_oJoypads[i - 1].m_uiSelect ); m_poInputConfig->vSetKey(sPrefix + "start", m_oJoypads[i - 1].m_uiStart ); m_poInputConfig->vSetKey(sPrefix + "speed", m_oJoypads[i - 1].m_uiSpeed ); m_poInputConfig->vSetKey(sPrefix + "capture", m_oJoypads[i - 1].m_uiCapture ); } } void Window::vUpdateScreen() { if (m_eCartridge == CartridgeGB) { if (gbBorderOn) { m_iScreenWidth = m_iSGBScreenWidth; m_iScreenHeight = m_iSGBScreenHeight; gbBorderLineSkip = m_iSGBScreenWidth; gbBorderColumnSkip = (m_iSGBScreenWidth - m_iGBScreenWidth) / 2; gbBorderRowSkip = (m_iSGBScreenHeight - m_iGBScreenHeight) / 2; } else { m_iScreenWidth = m_iGBScreenWidth; m_iScreenHeight = m_iGBScreenHeight; gbBorderLineSkip = m_iGBScreenWidth; gbBorderColumnSkip = 0; gbBorderRowSkip = 0; } } else if (m_eCartridge == CartridgeGBA) { m_iScreenWidth = m_iGBAScreenWidth; m_iScreenHeight = m_iGBAScreenHeight; } g_return_if_fail(m_iScreenWidth >= 1 && m_iScreenHeight >= 1); m_poScreenArea->vSetSize(m_iScreenWidth, m_iScreenHeight); m_poScreenArea->vSetScale(m_poDisplayConfig->oGetKey("scale")); resize(1, 1); if (emulating) { vDrawScreen(); } else { vDrawDefaultScreen(); } } bool Window::bLoadROM(const std::string & _rsFile) { vOnFileClose(); m_sRomFile = _rsFile; const char * csFile = _rsFile.c_str(); IMAGE_TYPE eType = utilFindType(csFile); if (eType == IMAGE_UNKNOWN) { vPopupError(_("Unknown file type %s"), csFile); return false; } bool bLoaded = false; if (eType == IMAGE_GB) { bLoaded = gbLoadRom(csFile); if (bLoaded) { m_eCartridge = CartridgeGB; m_stEmulator = GBSystem; } } else if (eType == IMAGE_GBA) { int iSize = CPULoadRom(csFile); bLoaded = (iSize > 0); if (bLoaded) { m_eCartridge = CartridgeGBA; m_stEmulator = GBASystem; useBios = m_poCoreConfig->oGetKey("use_bios_file"); CPUInit(m_poCoreConfig->sGetKey("bios_file").c_str(), useBios); CPUReset(); // If the bios file was rejected by CPUInit if (m_poCoreConfig->oGetKey("use_bios_file") && ! useBios) { m_poUseBiosItem->set_active(false); m_poUseBiosItem->set_sensitive(false); m_poCoreConfig->vSetKey("bios_file", ""); } } } if (! bLoaded) { return false; } vLoadBattery(); vUpdateScreen(); debugger = false; // May cause conflicts emulating = 1; m_bWasEmulating = false; m_uiThrottleDelay = 0; if (m_eCartridge == CartridgeGBA) { soundSetQuality(m_eSoundQuality); } else { gbSoundSetQuality(m_eSoundQuality); } vUpdateGameSlots(); vHistoryAdd(_rsFile); for (std::list::iterator it = m_listSensitiveWhenPlaying.begin(); it != m_listSensitiveWhenPlaying.end(); it++) { (*it)->set_sensitive(); } if (m_poCoreConfig->oGetKey("load_game_auto")) { vOnLoadGameMostRecent(); } vStartEmu(); return true; } void Window::vPopupError(const char * _csFormat, ...) { va_list args; va_start(args, _csFormat); char * csMsg = g_strdup_vprintf(_csFormat, args); va_end(args); Gtk::MessageDialog oDialog(*this, csMsg, #ifndef GTKMM20 false, #endif // ! GTKMM20 Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK); oDialog.run(); g_free(csMsg); } void Window::vPopupErrorV(const char * _csFormat, va_list _args) { char * csMsg = g_strdup_vprintf(_csFormat, _args); Gtk::MessageDialog oDialog(*this, csMsg, #ifndef GTKMM20 false, #endif // ! GTKMM20 Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK); oDialog.run(); g_free(csMsg); } void Window::vDrawScreen() { m_poScreenArea->vDrawPixels(pix); } void Window::vDrawDefaultScreen() { m_poScreenArea->vDrawColor(0x000000); // Black } void Window::vSetDefaultTitle() { set_title("VBA"); } void Window::vShowSpeed(int _iSpeed) { char csTitle[50]; if (m_eShowSpeed == ShowPercentage) { snprintf(csTitle, 50, "VBA - %d%%", _iSpeed); set_title(csTitle); } else if (m_eShowSpeed == ShowDetailed) { snprintf(csTitle, 50, "VBA - %d%% (%d, %d fps)", _iSpeed, systemFrameSkip, systemFPS); set_title(csTitle); } } void Window::vComputeFrameskip(int _iRate) { static u32 uiLastTime = 0; static int iFrameskipAdjust = 0; u32 uiTime = SDL_GetTicks(); if (m_bWasEmulating) { int iWantedSpeed = 100; if (m_iThrottle > 0) { if (! speedup) { u32 uiDiff = uiTime - m_uiThrottleLastTime; int iTarget = 1000000 / (_iRate * m_iThrottle); int iDelay = iTarget - uiDiff; if (iDelay > 0) { m_uiThrottleDelay = iDelay; } } iWantedSpeed = m_iThrottle; } if (m_bAutoFrameskip) { u32 uiDiff = uiTime - uiLastTime; int iSpeed = iWantedSpeed; if (uiDiff != 0) { iSpeed = (1000000 / _iRate) / uiDiff; } if (iSpeed >= iWantedSpeed - 2) { iFrameskipAdjust++; if (iFrameskipAdjust >= 3) { iFrameskipAdjust = 0; if (systemFrameSkip > 0) { systemFrameSkip--; } } } else { if (iSpeed < iWantedSpeed - 20) { iFrameskipAdjust -= ((iWantedSpeed - 10) - iSpeed) / 5; } else if (systemFrameSkip < 9) { iFrameskipAdjust--; } if (iFrameskipAdjust <= -2) { iFrameskipAdjust += 2; if (systemFrameSkip < 9) { systemFrameSkip++; } } } } } else { m_bWasEmulating = true; } uiLastTime = uiTime; m_uiThrottleLastTime = uiTime; } void Window::vCaptureScreen(int _iNum) { std::string sBaseName; std::string sCaptureDir = m_poDirConfig->sGetKey("captures"); if (sCaptureDir == "") { sBaseName = sCutSuffix(m_sRomFile); } else { sBaseName = sCaptureDir + "/" + sCutSuffix(Glib::path_get_basename(m_sRomFile)); } std::string sFormat = m_poCoreConfig->sGetKey("screenshot_format"); char * csFile = g_strdup_printf("%s_%02d.%s", sBaseName.c_str(), _iNum, sFormat.c_str()); if (sFormat == "png") { m_stEmulator.emuWritePNG(csFile); } else { m_stEmulator.emuWriteBMP(csFile); } g_free(csFile); } u32 Window::uiReadJoypad() { u32 uiJoypad = m_uiJoypadState; if (m_uiAutofireState != 0) { uiJoypad &= ~m_uiAutofireState; if (m_bAutofireToggle) { uiJoypad |= m_uiAutofireState; } m_bAutofireToggle = ! m_bAutofireToggle; } return uiJoypad; } void Window::vCreateFileOpenDialog() { if (m_poFileOpenDialog != NULL) { return; } std::string sGBDir = m_poDirConfig->sGetKey("gb_roms"); std::string sGBADir = m_poDirConfig->sGetKey("gba_roms"); #ifdef GTKMM20 Gtk::FileSelection * poDialog = new Gtk::FileSelection(_("Open")); poDialog->set_transient_for(*this); if (sGBADir != "") { poDialog->set_filename(sGBADir + "/"); } else if (sGBDir != "") { poDialog->set_filename(sGBDir + "/"); } #else // ! GTKMM20 Gtk::FileChooserDialog * poDialog = new Gtk::FileChooserDialog(*this, _("Open")); poDialog->add_button(Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL); poDialog->add_button(Gtk::Stock::OPEN, Gtk::RESPONSE_OK); if (sGBDir != "") { poDialog->add_shortcut_folder(sGBDir); poDialog->set_current_folder(sGBDir); } if (sGBADir != "" && sGBADir != sGBDir) { poDialog->add_shortcut_folder(sGBADir); poDialog->set_current_folder(sGBADir); } const char * acsPattern[] = { // GBA "*.[bB][iI][nN]", "*.[aA][gG][bB]", "*.[gG][bB][aA]", // GB "*.[gG][bB]", "*.[sS][gG][bB]", "*.[cC][gG][bB]", "*.[gG][bB][cC]", // Both "*.[mM][bB]", "*.[eE][lL][fF]", "*.[zZ][iI][pP]", "*.[zZ]", "*.[gG][zZ]" }; Gtk::FileFilter oAllGBAFilter; oAllGBAFilter.set_name(_("All Gameboy Advance files")); for (guint i = 0; i < G_N_ELEMENTS(acsPattern); i++) { oAllGBAFilter.add_pattern(acsPattern[i]); } Gtk::FileFilter oGBAFilter; oGBAFilter.set_name(_("Gameboy Advance files")); for (int i = 0; i < 3; i++) { oGBAFilter.add_pattern(acsPattern[i]); } Gtk::FileFilter oGBFilter; oGBFilter.set_name(_("Gameboy files")); for (int i = 3; i < 7; i++) { oGBFilter.add_pattern(acsPattern[i]); } poDialog->add_filter(oAllGBAFilter); poDialog->add_filter(oGBAFilter); poDialog->add_filter(oGBFilter); #endif // ! GTKMM20 m_poFileOpenDialog = poDialog; } void Window::vLoadBattery() { std::string sBattery; std::string sDir = m_poDirConfig->sGetKey("batteries"); if (sDir == "") { sBattery = sCutSuffix(m_sRomFile) + ".sav"; } else { sBattery = sDir + "/" + sCutSuffix(Glib::path_get_basename(m_sRomFile)) + ".sav"; } if (m_stEmulator.emuReadBattery(sBattery.c_str())) { systemScreenMessage(_("Loaded battery")); } } void Window::vSaveBattery() { std::string sBattery; std::string sDir = m_poDirConfig->sGetKey("batteries"); if (sDir == "") { sBattery = sCutSuffix(m_sRomFile) + ".sav"; } else { sBattery = sDir + "/" + sCutSuffix(Glib::path_get_basename(m_sRomFile)) + ".sav"; } if (m_stEmulator.emuWriteBattery(sBattery.c_str())) { systemScreenMessage(_("Saved battery")); } } void Window::vStartEmu() { if (m_oEmuSig.connected()) { return; } m_oEmuSig = Glib::signal_idle().connect(SigC::slot(*this, &Window::bOnEmuIdle), Glib::PRIORITY_DEFAULT_IDLE); } void Window::vStopEmu() { m_oEmuSig.disconnect(); m_bWasEmulating = false; } void Window::vSetThrottle(int _iPercent) { m_iThrottle = _iPercent; m_poCoreConfig->vSetKey("throttle", _iPercent); } void Window::vSelectBestThrottleItem() { struct { const char * m_csName; const int m_iThrottle; } astThrottle[] = { { "ThrottleNoThrottle", 0 }, { "Throttle25", 25 }, { "Throttle50", 50 }, { "Throttle100", 100 }, { "Throttle150", 150 }, { "Throttle200", 200 } }; for (guint i = 0; i < G_N_ELEMENTS(astThrottle); i++) { Gtk::CheckMenuItem * poCMI; poCMI = dynamic_cast(m_poXml->get_widget(astThrottle[i].m_csName)); if (astThrottle[i].m_iThrottle == m_iThrottle) { poCMI->set_active(); } } } void Window::vUpdateGameSlots() { if (m_eCartridge == CartridgeNone) { std::string sDateTime = _("----/--/-- --:--:--"); for (int i = 0; i < 10; i++) { char csPrefix[10]; snprintf(csPrefix, sizeof(csPrefix), "%2d ", i + 1); Gtk::Label * poLabel; poLabel = dynamic_cast(m_apoLoadGameItem[i]->get_child()); poLabel->set_text(csPrefix + sDateTime); m_apoLoadGameItem[i]->set_sensitive(false); poLabel = dynamic_cast(m_apoSaveGameItem[i]->get_child()); poLabel->set_text(csPrefix + sDateTime); m_apoSaveGameItem[i]->set_sensitive(false); m_astGameSlot[i].m_bEmpty = true; } } else { std::string sFileBase; std::string sDir = m_poDirConfig->sGetKey("saves"); if (sDir == "") { sFileBase = sCutSuffix(m_sRomFile); } else { sFileBase = sDir + "/" + sCutSuffix(Glib::path_get_basename(m_sRomFile)); } const char * csDateFormat = _("%Y/%m/%d %H:%M:%S"); for (int i = 0; i < 10; i++) { char csPrefix[10]; snprintf(csPrefix, sizeof(csPrefix), "%2d ", i + 1); char csSlot[10]; snprintf(csSlot, sizeof(csSlot), "%d", i + 1); m_astGameSlot[i].m_sFile = sFileBase + csSlot + ".sgm"; std::string sDateTime; struct stat stStat; if (stat(m_astGameSlot[i].m_sFile.c_str(), &stStat) == -1) { sDateTime = _("----/--/-- --:--:--"); m_astGameSlot[i].m_bEmpty = true; } else { char csDateTime[30]; strftime(csDateTime, sizeof(csDateTime), csDateFormat, localtime(&stStat.st_mtime)); sDateTime = csDateTime; m_astGameSlot[i].m_bEmpty = false; m_astGameSlot[i].m_uiTime = stStat.st_mtime; } Gtk::Label * poLabel; poLabel = dynamic_cast(m_apoLoadGameItem[i]->get_child()); poLabel->set_text(csPrefix + sDateTime); m_apoLoadGameItem[i]->set_sensitive(! m_astGameSlot[i].m_bEmpty); poLabel = dynamic_cast(m_apoSaveGameItem[i]->get_child()); poLabel->set_text(csPrefix + sDateTime); m_apoSaveGameItem[i]->set_sensitive(); } } } } // VBA namespace VisualBoyAdvance-1.8.0/src/gtk/intl.h0000644000175000017500000000261110046207710016745 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_INTL_H__ #define __VBA_INTL_H__ #ifndef GETTEXT_PACKAGE # error "GETTEXT_PACKAGE must be defined" #endif #ifdef ENABLE_NLS # include # define _(String) gettext(String) # define N_(String) (String) #else # define _(String) (String) # define N_(String) (String) # define textdomain(String) (String) # define gettext(String) (String) # define dgettext(Domain,String) (String) # define dcgettext(Domain,String,Type) (String) # define bindtextdomain(Domain,Directory) (Domain) #endif #endif // __VBA_INTL_H__ VisualBoyAdvance-1.8.0/src/gtk/system.cpp0000644000175000017500000001452010476647231017675 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #include #include #include "../GBA.h" #include "../gb/GB.h" #include "../gb/gbGlobals.h" #include "../Util.h" #include "../Sound.h" #include "window.h" #include "intl.h" // Required vars, used by the emulator core // int systemRedShift; int systemGreenShift; int systemBlueShift; int systemColorDepth; int systemDebug; int systemVerbose; int systemSaveUpdateCounter; int systemFrameSkip; u32 systemColorMap32[0x10000]; u16 systemColorMap16[0x10000]; u16 systemGbPalette[24]; bool systemSoundOn; int emulating; bool debugger; int RGB_LOW_BITS_MASK; // Extra vars, only used for the GUI // int systemRenderedFrames; int systemFPS; // Sound stuff // const int iSoundSamples = 2048; const int iSoundTotalLen = iSoundSamples * 4; static u8 auiSoundBuffer[iSoundTotalLen]; static int iSoundLen; static SDL_cond * pstSoundCond; static SDL_mutex * pstSoundMutex; inline VBA::Window * GUI() { return VBA::Window::poGetInstance(); } void systemMessage(int _iId, const char * _csFormat, ...) { va_list args; va_start(args, _csFormat); GUI()->vPopupErrorV(_(_csFormat), args); va_end(args); } void systemDrawScreen() { GUI()->vDrawScreen(); systemRenderedFrames++; } bool systemReadJoypads() { return true; } u32 systemReadJoypad(int) { return GUI()->uiReadJoypad(); } void systemShowSpeed(int _iSpeed) { systemFPS = systemRenderedFrames; systemRenderedFrames = 0; GUI()->vShowSpeed(_iSpeed); } void system10Frames(int _iRate) { GUI()->vComputeFrameskip(_iRate); } void systemFrame() { } void systemSetTitle(const char * _csTitle) { GUI()->set_title(_csTitle); } void systemScreenCapture(int _iNum) { GUI()->vCaptureScreen(_iNum); } void systemWriteDataToSoundBuffer() { if (SDL_GetAudioStatus() != SDL_AUDIO_PLAYING) { SDL_PauseAudio(0); } bool bWait = true; while (bWait && ! speedup && GUI()->iGetThrottle() == 0) { SDL_mutexP(pstSoundMutex); if (iSoundLen < iSoundTotalLen) { bWait = false; } SDL_mutexV(pstSoundMutex); } int iLen = soundBufferLen; int iCopied = 0; if (iSoundLen + iLen >= iSoundTotalLen) { iCopied = iSoundTotalLen - iSoundLen; memcpy(&auiSoundBuffer[iSoundLen], soundFinalWave, iCopied); iSoundLen = iSoundTotalLen; SDL_CondSignal(pstSoundCond); bWait = true; if (! speedup && GUI()->iGetThrottle() == 0) { while(bWait) { SDL_mutexP(pstSoundMutex); if (iSoundLen < iSoundTotalLen) { bWait = false; } SDL_mutexV(pstSoundMutex); } memcpy(auiSoundBuffer, ((u8 *)soundFinalWave) + iCopied, soundBufferLen - iCopied); iSoundLen = soundBufferLen - iCopied; } else { memcpy(auiSoundBuffer, ((u8 *)soundFinalWave) + iCopied, soundBufferLen); } } else { memcpy(&auiSoundBuffer[iSoundLen], soundFinalWave, soundBufferLen); iSoundLen += soundBufferLen; } } static void vSoundCallback(void * _pvUserData, u8 * _puiStream, int _iLen) { if (! emulating) { return; } SDL_mutexP(pstSoundMutex); if (! speedup && GUI()->iGetThrottle() == 0) { while (iSoundLen < iSoundTotalLen && emulating) { SDL_CondWait(pstSoundCond, pstSoundMutex); } } if (emulating) { memcpy(_puiStream, auiSoundBuffer, _iLen); } iSoundLen = 0; SDL_mutexV(pstSoundMutex); } bool systemSoundInit() { SDL_AudioSpec stAudio; switch (soundQuality) { case 1: stAudio.freq = 44100; soundBufferLen = 1470 * 2; break; case 2: stAudio.freq = 22050; soundBufferLen = 736 * 2; break; case 4: stAudio.freq = 11025; soundBufferLen = 368 * 2; break; } stAudio.format = AUDIO_S16SYS; stAudio.channels = 2; stAudio.samples = iSoundSamples; stAudio.callback = vSoundCallback; stAudio.userdata = NULL; if (SDL_OpenAudio(&stAudio, NULL) < 0) { fprintf(stderr, "Failed to open audio: %s\n", SDL_GetError()); return false; } pstSoundCond = SDL_CreateCond(); pstSoundMutex = SDL_CreateMutex(); soundBufferTotalLen = soundBufferLen * 10; iSoundLen = 0; systemSoundOn = true; return true; } void systemSoundShutdown() { SDL_mutexP(pstSoundMutex); int iSave = emulating; emulating = 0; SDL_CondSignal(pstSoundCond); SDL_mutexV(pstSoundMutex); SDL_DestroyCond(pstSoundCond); pstSoundCond = NULL; SDL_DestroyMutex(pstSoundMutex); pstSoundMutex = NULL; SDL_CloseAudio(); emulating = iSave; systemSoundOn = false; } void systemSoundPause() { SDL_PauseAudio(1); } void systemSoundResume() { SDL_PauseAudio(0); } void systemSoundReset() { } u32 systemGetClock() { return SDL_GetTicks(); } void systemUpdateMotionSensor() { } int systemGetSensorX() { return 0; } int systemGetSensorY() { return 0; } void systemGbPrint(u8 * _puiData, int _iPages, int _iFeed, int _iPalette, int _iContrast) { } void systemScreenMessage(const char * _csMsg) { } bool systemCanChangeSoundQuality() { return true; } bool systemPauseOnFrame() { return false; } void systemGbBorderOn() { } void debuggerMain() { } void debuggerSignal(int, int) { } void debuggerOutput(char *, u32) { } void debuggerBreakOnWrite(u32 address, u32 oldvalue, u32 value, int size, int t) { } void (*dbgMain)() = debuggerMain; void (*dbgSignal)(int, int) = debuggerSignal; void (*dbgOutput)(char *, u32) = debuggerOutput; VisualBoyAdvance-1.8.0/src/Text.h0000644000175000017500000000175210050707404016143 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. extern void drawText(u8 *, int, int, int, const char *); extern void drawTextTransp(u8 *, int, int, int, const char *); VisualBoyAdvance-1.8.0/src/Sound.h0000644000175000017500000000424010441366724016314 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // Copyright (C) 2004-2006 VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_SOUND_H #define VBA_SOUND_H #include "System.h" #define NR10 0x60 #define NR11 0x62 #define NR12 0x63 #define NR13 0x64 #define NR14 0x65 #define NR21 0x68 #define NR22 0x69 #define NR23 0x6c #define NR24 0x6d #define NR30 0x70 #define NR31 0x72 #define NR32 0x73 #define NR33 0x74 #define NR34 0x75 #define NR41 0x78 #define NR42 0x79 #define NR43 0x7c #define NR44 0x7d #define NR50 0x80 #define NR51 0x81 #define NR52 0x84 #define SGCNT0_H 0x82 #define FIFOA_L 0xa0 #define FIFOA_H 0xa2 #define FIFOB_L 0xa4 #define FIFOB_H 0xa6 void soundTick(); void soundShutdown(); bool soundInit(); void soundPause(); void soundResume(); void soundEnable(int); void soundDisable(int); int soundGetEnable(); void soundReset(); void soundSaveGame(gzFile); void soundReadGame(gzFile, int); void soundEvent(u32, u8); void soundEvent(u32, u16); void soundTimerOverflow(int); void soundSetQuality(int); extern int SOUND_CLOCK_TICKS; extern int soundTicks; extern int soundPaused; extern bool soundOffFlag; extern int soundQuality; extern int soundBufferLen; extern int soundBufferTotalLen; extern u32 soundNextPosition; extern u16 soundFinalWave[1470]; extern int soundVolume; extern bool soundEcho; extern bool soundLowPass; extern bool soundReverse; #endif // VBA_SOUND_H VisualBoyAdvance-1.8.0/src/getopt.h0000644000175000017500000001170307567677631016551 0ustar julienjulien/* Declarations for getopt. Copyright 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, 2000 Free Software Foundation, Inc. NOTE: The canonical source of this file is maintained with the GNU C Library. Bugs can be reported to bug-glibc@gnu.org. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _GETOPT_H #define _GETOPT_H 1 #ifdef __cplusplus extern "C" { #endif /* For communication from `getopt' to the caller. When `getopt' finds an option that takes an argument, the argument value is returned here. Also, when `ordering' is RETURN_IN_ORDER, each non-option ARGV-element is returned here. */ extern char *optarg; /* Index in ARGV of the next element to be scanned. This is used for communication to and from the caller and for communication between successive calls to `getopt'. On entry to `getopt', zero means this is the first call; initialize. When `getopt' returns -1, this is the index of the first of the non-option elements that the caller should itself scan. Otherwise, `optind' communicates from one call to the next how much of ARGV has been scanned so far. */ extern int optind; /* Callers store zero here to inhibit the error message `getopt' prints for unrecognized options. */ extern int opterr; /* Set to an option character which was unrecognized. */ extern int optopt; /* Describe the long-named options requested by the application. The LONG_OPTIONS argument to getopt_long or getopt_long_only is a vector of `struct option' terminated by an element containing a name which is zero. The field `has_arg' is: no_argument (or 0) if the option does not take an argument, required_argument (or 1) if the option requires an argument, optional_argument (or 2) if the option takes an optional argument. If the field `flag' is not NULL, it points to a variable that is set to the value given in the field `val' when the option is found, but left unchanged if the option is not found. To have a long-named option do something other than set an `int' to a compiled-in constant, such as set a value from `optarg', set the option's `flag' field to zero and its `val' field to a nonzero value (the equivalent single-letter option character, if there is one). For long options that have a zero `flag' field, `getopt' returns the contents of the `val' field. */ struct option { #if defined (__STDC__) && __STDC__ const char *name; #else char *name; #endif /* has_arg can't be an enum because some compilers complain about type mismatches in all the code that assumes it is an int. */ int has_arg; int *flag; int val; }; /* Names for the values of the `has_arg' field of `struct option'. */ #define no_argument 0 #define required_argument 1 #define optional_argument 2 #if defined (__STDC__) && __STDC__ /* HAVE_DECL_* is a three-state macro: undefined, 0 or 1. If it is undefined, we haven't run the autoconf check so provide the declaration without arguments. If it is 0, we checked and failed to find the declaration so provide a fully prototyped one. If it is 1, we found it so don't provide any declaration at all. */ #if defined (__GNU_LIBRARY__) || (defined (HAVE_DECL_GETOPT) && !HAVE_DECL_GETOPT) /* Many other libraries have conflicting prototypes for getopt, with differences in the consts, in stdlib.h. To avoid compilation errors, only prototype getopt for the GNU C library. */ extern int getopt (int argc, char *const *argv, const char *shortopts); #else /* not __GNU_LIBRARY__ */ # if !defined (HAVE_DECL_GETOPT) extern int getopt (); # endif #endif /* __GNU_LIBRARY__ */ extern int getopt_long (int argc, char *const *argv, const char *shortopts, const struct option *longopts, int *longind); extern int getopt_long_only (int argc, char *const *argv, const char *shortopts, const struct option *longopts, int *longind); /* Internal only. Users should not call this directly. */ extern int _getopt_internal (int argc, char *const *argv, const char *shortopts, const struct option *longopts, int *longind, int long_only); #else /* not __STDC__ */ extern int getopt (); extern int getopt_long (); extern int getopt_long_only (); extern int _getopt_internal (); #endif /* __STDC__ */ #ifdef __cplusplus } #endif #endif /* getopt.h */ VisualBoyAdvance-1.8.0/src/expr-lex.cpp0000644000175000017500000013544110476647231017336 0ustar julienjulien#line 2 "expr-lex.cpp" /* A lexical scanner generated by flex */ /* Scanner skeleton version: * $Header: /cvsroot/vba/VisualBoyAdvance/src/expr-lex.cpp,v 1.4 2006/09/03 21:52:25 kxu Exp $ */ #define FLEX_SCANNER #define YY_FLEX_MAJOR_VERSION 2 #define YY_FLEX_MINOR_VERSION 5 #include #ifdef __GNUC__ #include #endif /* cfront 1.2 defines "c_plusplus" instead of "__cplusplus" */ #ifdef c_plusplus #ifndef __cplusplus #define __cplusplus #endif #endif #ifdef __cplusplus #include /* Use prototypes in function declarations. */ #define YY_USE_PROTOS /* The "const" storage-class-modifier is valid. */ #define YY_USE_CONST #else /* ! __cplusplus */ #if __STDC__ #define YY_USE_PROTOS #define YY_USE_CONST #endif /* __STDC__ */ #endif /* ! __cplusplus */ #ifdef __TURBOC__ #pragma warn -rch #pragma warn -use #include #include #define YY_USE_CONST #define YY_USE_PROTOS #endif #ifdef YY_USE_CONST #define yyconst const #else #define yyconst #endif #ifdef YY_USE_PROTOS #define YY_PROTO(proto) proto #else #define YY_PROTO(proto) () #endif /* Returned upon end-of-file. */ #define YY_NULL 0 /* Promotes a possibly negative, possibly signed char to an unsigned * integer for use as an array index. If the signed char is negative, * we want to instead treat it as an 8-bit unsigned char, hence the * double cast. */ #define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c) /* Enter a start condition. This macro really ought to take a parameter, * but we do it the disgusting crufty way forced on us by the ()-less * definition of BEGIN. */ #define BEGIN yy_start = 1 + 2 * /* Translate the current start state into a value that can be later handed * to BEGIN to return to the state. The YYSTATE alias is for lex * compatibility. */ #define YY_START ((yy_start - 1) / 2) #define YYSTATE YY_START /* Action number for EOF rule of a given start state. */ #define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1) /* Special action meaning "start processing a new file". */ #define YY_NEW_FILE yyrestart( yyin ) #define YY_END_OF_BUFFER_CHAR 0 /* Size of default input buffer. */ #define YY_BUF_SIZE 16384 typedef struct yy_buffer_state *YY_BUFFER_STATE; extern int yyleng; extern FILE *yyin, *yyout; #define EOB_ACT_CONTINUE_SCAN 0 #define EOB_ACT_END_OF_FILE 1 #define EOB_ACT_LAST_MATCH 2 /* The funky do-while in the following #define is used to turn the definition * int a single C statement (which needs a semi-colon terminator). This * avoids problems with code like: * * if ( condition_holds ) * yyless( 5 ); * else * do_something_else(); * * Prior to using the do-while the compiler would get upset at the * "else" because it interpreted the "if" statement as being all * done when it reached the ';' after the yyless() call. */ /* Return all but the first 'n' matched characters back to the input stream. */ #define yyless(n) \ do \ { \ /* Undo effects of setting up yytext. */ \ *yy_cp = yy_hold_char; \ YY_RESTORE_YY_MORE_OFFSET \ yy_c_buf_p = yy_cp = yy_bp + n - YY_MORE_ADJ; \ YY_DO_BEFORE_ACTION; /* set up yytext again */ \ } \ while ( 0 ) #define unput(c) yyunput( c, yytext_ptr ) /* The following is because we cannot portably get our hands on size_t * (without autoconf's help, which isn't available because we want * flex-generated scanners to compile on their own). */ typedef unsigned int yy_size_t; struct yy_buffer_state { FILE *yy_input_file; char *yy_ch_buf; /* input buffer */ char *yy_buf_pos; /* current position in input buffer */ /* Size of input buffer in bytes, not including room for EOB * characters. */ yy_size_t yy_buf_size; /* Number of characters read into yy_ch_buf, not including EOB * characters. */ int yy_n_chars; /* Whether we "own" the buffer - i.e., we know we created it, * and can realloc() it to grow it, and should free() it to * delete it. */ int yy_is_our_buffer; /* Whether this is an "interactive" input source; if so, and * if we're using stdio for input, then we want to use getc() * instead of fread(), to make sure we stop fetching input after * each newline. */ int yy_is_interactive; /* Whether we're considered to be at the beginning of a line. * If so, '^' rules will be active on the next match, otherwise * not. */ int yy_at_bol; /* Whether to try to fill the input buffer when we reach the * end of it. */ int yy_fill_buffer; int yy_buffer_status; #define YY_BUFFER_NEW 0 #define YY_BUFFER_NORMAL 1 /* When an EOF's been seen but there's still some text to process * then we mark the buffer as YY_EOF_PENDING, to indicate that we * shouldn't try reading from the input source any more. We might * still have a bunch of tokens to match, though, because of * possible backing-up. * * When we actually see the EOF, we change the status to "new" * (via yyrestart()), so that the user can continue scanning by * just pointing yyin at a new input file. */ #define YY_BUFFER_EOF_PENDING 2 }; static YY_BUFFER_STATE yy_current_buffer = 0; /* We provide macros for accessing buffer states in case in the * future we want to put the buffer states in a more general * "scanner state". */ #define YY_CURRENT_BUFFER yy_current_buffer /* yy_hold_char holds the character lost when yytext is formed. */ static char yy_hold_char; static int yy_n_chars; /* number of characters read into yy_ch_buf */ int yyleng; /* Points to current character in buffer. */ static char *yy_c_buf_p = (char *) 0; static int yy_init = 1; /* whether we need to initialize */ static int yy_start = 0; /* start state number */ /* Flag which is used to allow yywrap()'s to do buffer switches * instead of setting up a fresh yyin. A bit of a hack ... */ static int yy_did_buffer_switch_on_eof; void yyrestart YY_PROTO(( FILE *input_file )); void yy_switch_to_buffer YY_PROTO(( YY_BUFFER_STATE new_buffer )); void yy_load_buffer_state YY_PROTO(( void )); YY_BUFFER_STATE yy_create_buffer YY_PROTO(( FILE *file, int size )); void yy_delete_buffer YY_PROTO(( YY_BUFFER_STATE b )); void yy_init_buffer YY_PROTO(( YY_BUFFER_STATE b, FILE *file )); void yy_flush_buffer YY_PROTO(( YY_BUFFER_STATE b )); #define YY_FLUSH_BUFFER yy_flush_buffer( yy_current_buffer ) YY_BUFFER_STATE yy_scan_buffer YY_PROTO(( char *base, yy_size_t size )); YY_BUFFER_STATE yy_scan_string YY_PROTO(( yyconst char *yy_str )); YY_BUFFER_STATE yy_scan_bytes YY_PROTO(( yyconst char *bytes, int len )); static void *yy_flex_alloc YY_PROTO(( yy_size_t )); static void *yy_flex_realloc YY_PROTO(( void *, yy_size_t )); static void yy_flex_free YY_PROTO(( void * )); #define yy_new_buffer yy_create_buffer #define yy_set_interactive(is_interactive) \ { \ if ( ! yy_current_buffer ) \ yy_current_buffer = yy_create_buffer( yyin, YY_BUF_SIZE ); \ yy_current_buffer->yy_is_interactive = is_interactive; \ } #define yy_set_bol(at_bol) \ { \ if ( ! yy_current_buffer ) \ yy_current_buffer = yy_create_buffer( yyin, YY_BUF_SIZE ); \ yy_current_buffer->yy_at_bol = at_bol; \ } #define YY_AT_BOL() (yy_current_buffer->yy_at_bol) #define yywrap() 1 #define YY_SKIP_YYWRAP typedef unsigned char YY_CHAR; FILE *yyin = (FILE *) 0, *yyout = (FILE *) 0; typedef int yy_state_type; extern char *yytext; #define yytext_ptr yytext static yy_state_type yy_get_previous_state YY_PROTO(( void )); static yy_state_type yy_try_NUL_trans YY_PROTO(( yy_state_type current_state )); static int yy_get_next_buffer YY_PROTO(( void )); static void yy_fatal_error YY_PROTO(( yyconst char msg[] )); /* Done after the current pattern has been matched and before the * corresponding action - sets up yytext. */ #define YY_DO_BEFORE_ACTION \ yytext_ptr = yy_bp; \ yyleng = (int) (yy_cp - yy_bp); \ yy_hold_char = *yy_cp; \ *yy_cp = '\0'; \ yy_c_buf_p = yy_cp; #define YY_NUM_RULES 10 #define YY_END_OF_BUFFER 11 static yyconst short int yy_accept[24] = { 0, 0, 0, 11, 9, 8, 8, 6, 7, 9, 4, 3, 2, 2, 8, 5, 3, 2, 2, 2, 2, 2, 1, 0 } ; static yyconst int yy_ec[256] = { 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 4, 1, 1, 1, 5, 1, 1, 6, 7, 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 1, 1, 1, 1, 9, 1, 1, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 10, 1, 10, 10, 10, 10, 11, 12, 10, 10, 13, 10, 10, 10, 10, 10, 14, 10, 10, 10, 15, 10, 10, 10, 10, 10, 10, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } ; static yyconst int yy_meta[17] = { 0, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2 } ; static yyconst short int yy_base[25] = { 0, 0, 0, 32, 33, 15, 17, 33, 33, 22, 33, 22, 0, 16, 19, 33, 20, 0, 11, 15, 11, 12, 0, 33, 21 } ; static yyconst short int yy_def[25] = { 0, 23, 1, 23, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 23, 23, 23, 24, 24, 24, 24, 24, 24, 0, 23 } ; static yyconst short int yy_nxt[50] = { 0, 4, 5, 6, 7, 8, 9, 10, 11, 4, 12, 12, 12, 12, 12, 13, 12, 14, 14, 14, 14, 14, 14, 17, 22, 21, 20, 19, 16, 18, 16, 15, 23, 3, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23 } ; static yyconst short int yy_chk[50] = { 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 6, 6, 14, 14, 24, 21, 20, 19, 18, 16, 13, 11, 9, 3, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23 } ; static yy_state_type yy_last_accepting_state; static char *yy_last_accepting_cpos; /* The intent behind this definition is that it'll catch * any uses of REJECT which flex missed. */ #define REJECT reject_used_but_not_detected #define yymore() yymore_used_but_not_detected #define YY_MORE_ADJ 0 #define YY_RESTORE_YY_MORE_OFFSET char *yytext; #line 1 "expr.l" #define INITIAL 0 #line 2 "expr.l" #include "expr.cpp.h" #ifndef __GNUC__ #include #define isatty _isatty #define fileno _fileno #endif char *exprString; int exprCol; #define YY_INPUT(buf,result,max_size) \ { \ int c = *exprString++; \ exprCol++;\ result = (c == 0) ? YY_NULL : (buf[0] = c, 1); \ } #define YY_MAIN 0 #line 400 "expr-lex.cpp" /* Macros after this point can all be overridden by user definitions in * section 1. */ #ifndef YY_SKIP_YYWRAP #ifdef __cplusplus extern "C" int yywrap YY_PROTO(( void )); #else extern int yywrap YY_PROTO(( void )); #endif #endif #ifndef YY_NO_UNPUT static void yyunput YY_PROTO(( int c, char *buf_ptr )); #endif #ifndef yytext_ptr static void yy_flex_strncpy YY_PROTO(( char *, yyconst char *, int )); #endif #ifdef YY_NEED_STRLEN static int yy_flex_strlen YY_PROTO(( yyconst char * )); #endif #ifndef YY_NO_INPUT #ifdef __cplusplus static int yyinput YY_PROTO(( void )); #else static int input YY_PROTO(( void )); #endif #endif #if YY_STACK_USED static int yy_start_stack_ptr = 0; static int yy_start_stack_depth = 0; static int *yy_start_stack = 0; #ifndef YY_NO_PUSH_STATE static void yy_push_state YY_PROTO(( int new_state )); #endif #ifndef YY_NO_POP_STATE static void yy_pop_state YY_PROTO(( void )); #endif #ifndef YY_NO_TOP_STATE static int yy_top_state YY_PROTO(( void )); #endif #else #define YY_NO_PUSH_STATE 1 #define YY_NO_POP_STATE 1 #define YY_NO_TOP_STATE 1 #endif #ifdef YY_MALLOC_DECL YY_MALLOC_DECL #else #if __STDC__ #ifndef __cplusplus #include #endif #else /* Just try to get by without declaring the routines. This will fail * miserably on non-ANSI systems for which sizeof(size_t) != sizeof(int) * or sizeof(void*) != sizeof(int). */ #endif #endif /* Amount of stuff to slurp up with each read. */ #ifndef YY_READ_BUF_SIZE #define YY_READ_BUF_SIZE 8192 #endif /* Copy whatever the last rule matched to the standard output. */ #ifndef ECHO /* This used to be an fputs(), but since the string might contain NUL's, * we now use fwrite(). */ #define ECHO (void) fwrite( yytext, yyleng, 1, yyout ) #endif /* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, * is returned in "result". */ #ifndef YY_INPUT #define YY_INPUT(buf,result,max_size) \ if ( yy_current_buffer->yy_is_interactive ) \ { \ int c = '*', n; \ for ( n = 0; n < max_size && \ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ buf[n] = (char) c; \ if ( c == '\n' ) \ buf[n++] = (char) c; \ if ( c == EOF && ferror( yyin ) ) \ YY_FATAL_ERROR( "input in flex scanner failed" ); \ result = n; \ } \ else if ( ((result = fread( buf, 1, max_size, yyin )) == 0) \ && ferror( yyin ) ) \ YY_FATAL_ERROR( "input in flex scanner failed" ); #endif /* No semi-colon after return; correct usage is to write "yyterminate();" - * we don't want an extra ';' after the "return" because that will cause * some compilers to complain about unreachable statements. */ #ifndef yyterminate #define yyterminate() return YY_NULL #endif /* Number of entries by which start-condition stack grows. */ #ifndef YY_START_STACK_INCR #define YY_START_STACK_INCR 25 #endif /* Report a fatal error. */ #ifndef YY_FATAL_ERROR #define YY_FATAL_ERROR(msg) yy_fatal_error( msg ) #endif /* Default declaration of generated scanner - a define so the user can * easily add parameters. */ #ifndef YY_DECL #define YY_DECL int yylex YY_PROTO(( void )) #endif /* Code executed at the beginning of each rule, after yytext and yyleng * have been set up. */ #ifndef YY_USER_ACTION #define YY_USER_ACTION #endif /* Code executed at the end of each rule. */ #ifndef YY_BREAK #define YY_BREAK break; #endif #define YY_RULE_SETUP \ YY_USER_ACTION YY_DECL { register yy_state_type yy_current_state; register char *yy_cp = NULL, *yy_bp = NULL; register int yy_act; #line 31 "expr.l" #line 554 "expr-lex.cpp" if ( yy_init ) { yy_init = 0; #ifdef YY_USER_INIT YY_USER_INIT; #endif if ( ! yy_start ) yy_start = 1; /* first start state */ if ( ! yyin ) yyin = stdin; if ( ! yyout ) yyout = stdout; if ( ! yy_current_buffer ) yy_current_buffer = yy_create_buffer( yyin, YY_BUF_SIZE ); yy_load_buffer_state(); } while ( 1 ) /* loops until end-of-file is reached */ { yy_cp = yy_c_buf_p; /* Support of yytext. */ *yy_cp = yy_hold_char; /* yy_bp points to the position in yy_ch_buf of the start of * the current run. */ yy_bp = yy_cp; yy_current_state = yy_start; yy_match: do { register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)]; if ( yy_accept[yy_current_state] ) { yy_last_accepting_state = yy_current_state; yy_last_accepting_cpos = yy_cp; } while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; if ( yy_current_state >= 24 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; ++yy_cp; } while ( yy_base[yy_current_state] != 33 ); yy_find_action: yy_act = yy_accept[yy_current_state]; if ( yy_act == 0 ) { /* have to back up */ yy_cp = yy_last_accepting_cpos; yy_current_state = yy_last_accepting_state; yy_act = yy_accept[yy_current_state]; } YY_DO_BEFORE_ACTION; do_action: /* This label is used only to access EOF actions. */ switch ( yy_act ) { /* beginning of action switch */ case 0: /* must back up */ /* undo the effects of YY_DO_BEFORE_ACTION */ *yy_cp = yy_hold_char; yy_cp = yy_last_accepting_cpos; yy_current_state = yy_last_accepting_state; goto yy_find_action; case 1: YY_RULE_SETUP #line 33 "expr.l" { return TOKEN_SIZEOF; } YY_BREAK case 2: YY_RULE_SETUP #line 37 "expr.l" { return TOKEN_IDENTIFIER; } YY_BREAK case 3: YY_RULE_SETUP #line 41 "expr.l" { return TOKEN_NUMBER; } YY_BREAK case 4: YY_RULE_SETUP #line 45 "expr.l" { return TOKEN_DOT; } YY_BREAK case 5: YY_RULE_SETUP #line 49 "expr.l" { return TOKEN_ARROW; } YY_BREAK case 6: YY_RULE_SETUP #line 53 "expr.l" { return TOKEN_ADDR; } YY_BREAK case 7: YY_RULE_SETUP #line 57 "expr.l" { return TOKEN_STAR; } YY_BREAK case 8: YY_RULE_SETUP #line 61 "expr.l" YY_BREAK case 9: YY_RULE_SETUP #line 63 "expr.l" return *yytext; YY_BREAK case 10: YY_RULE_SETUP #line 65 "expr.l" ECHO; YY_BREAK #line 701 "expr-lex.cpp" case YY_STATE_EOF(INITIAL): yyterminate(); case YY_END_OF_BUFFER: { /* Amount of text matched not including the EOB char. */ int yy_amount_of_matched_text = (int) (yy_cp - yytext_ptr) - 1; /* Undo the effects of YY_DO_BEFORE_ACTION. */ *yy_cp = yy_hold_char; YY_RESTORE_YY_MORE_OFFSET if ( yy_current_buffer->yy_buffer_status == YY_BUFFER_NEW ) { /* We're scanning a new file or input source. It's * possible that this happened because the user * just pointed yyin at a new source and called * yylex(). If so, then we have to assure * consistency between yy_current_buffer and our * globals. Here is the right place to do so, because * this is the first action (other than possibly a * back-up) that will match for the new input source. */ yy_n_chars = yy_current_buffer->yy_n_chars; yy_current_buffer->yy_input_file = yyin; yy_current_buffer->yy_buffer_status = YY_BUFFER_NORMAL; } /* Note that here we test for yy_c_buf_p "<=" to the position * of the first EOB in the buffer, since yy_c_buf_p will * already have been incremented past the NUL character * (since all states make transitions on EOB to the * end-of-buffer state). Contrast this with the test * in input(). */ if ( yy_c_buf_p <= &yy_current_buffer->yy_ch_buf[yy_n_chars] ) { /* This was really a NUL. */ yy_state_type yy_next_state; yy_c_buf_p = yytext_ptr + yy_amount_of_matched_text; yy_current_state = yy_get_previous_state(); /* Okay, we're now positioned to make the NUL * transition. We couldn't have * yy_get_previous_state() go ahead and do it * for us because it doesn't know how to deal * with the possibility of jamming (and we don't * want to build jamming into it because then it * will run more slowly). */ yy_next_state = yy_try_NUL_trans( yy_current_state ); yy_bp = yytext_ptr + YY_MORE_ADJ; if ( yy_next_state ) { /* Consume the NUL. */ yy_cp = ++yy_c_buf_p; yy_current_state = yy_next_state; goto yy_match; } else { yy_cp = yy_c_buf_p; goto yy_find_action; } } else switch ( yy_get_next_buffer() ) { case EOB_ACT_END_OF_FILE: { yy_did_buffer_switch_on_eof = 0; if ( yywrap() ) { /* Note: because we've taken care in * yy_get_next_buffer() to have set up * yytext, we can now set up * yy_c_buf_p so that if some total * hoser (like flex itself) wants to * call the scanner after we return the * YY_NULL, it'll still work - another * YY_NULL will get returned. */ yy_c_buf_p = yytext_ptr + YY_MORE_ADJ; yy_act = YY_STATE_EOF(YY_START); goto do_action; } else { if ( ! yy_did_buffer_switch_on_eof ) YY_NEW_FILE; } break; } case EOB_ACT_CONTINUE_SCAN: yy_c_buf_p = yytext_ptr + yy_amount_of_matched_text; yy_current_state = yy_get_previous_state(); yy_cp = yy_c_buf_p; yy_bp = yytext_ptr + YY_MORE_ADJ; goto yy_match; case EOB_ACT_LAST_MATCH: yy_c_buf_p = &yy_current_buffer->yy_ch_buf[yy_n_chars]; yy_current_state = yy_get_previous_state(); yy_cp = yy_c_buf_p; yy_bp = yytext_ptr + YY_MORE_ADJ; goto yy_find_action; } break; } default: YY_FATAL_ERROR( "fatal flex scanner internal error--no action found" ); } /* end of action switch */ } /* end of scanning one token */ } /* end of yylex */ /* yy_get_next_buffer - try to read in a new buffer * * Returns a code representing an action: * EOB_ACT_LAST_MATCH - * EOB_ACT_CONTINUE_SCAN - continue scanning from current position * EOB_ACT_END_OF_FILE - end of file */ static int yy_get_next_buffer() { register char *dest = yy_current_buffer->yy_ch_buf; register char *source = yytext_ptr; register int number_to_move, i; int ret_val; if ( yy_c_buf_p > &yy_current_buffer->yy_ch_buf[yy_n_chars + 1] ) YY_FATAL_ERROR( "fatal flex scanner internal error--end of buffer missed" ); if ( yy_current_buffer->yy_fill_buffer == 0 ) { /* Don't try to fill the buffer, so this is an EOF. */ if ( yy_c_buf_p - yytext_ptr - YY_MORE_ADJ == 1 ) { /* We matched a single character, the EOB, so * treat this as a final EOF. */ return EOB_ACT_END_OF_FILE; } else { /* We matched some text prior to the EOB, first * process it. */ return EOB_ACT_LAST_MATCH; } } /* Try to read more data. */ /* First move last chars to start of buffer. */ number_to_move = (int) (yy_c_buf_p - yytext_ptr) - 1; for ( i = 0; i < number_to_move; ++i ) *(dest++) = *(source++); if ( yy_current_buffer->yy_buffer_status == YY_BUFFER_EOF_PENDING ) /* don't do the read, it's not guaranteed to return an EOF, * just force an EOF */ yy_current_buffer->yy_n_chars = yy_n_chars = 0; else { int num_to_read = yy_current_buffer->yy_buf_size - number_to_move - 1; while ( num_to_read <= 0 ) { /* Not enough room in the buffer - grow it. */ #ifdef YY_USES_REJECT YY_FATAL_ERROR( "input buffer overflow, can't enlarge buffer because scanner uses REJECT" ); #else /* just a shorter name for the current buffer */ YY_BUFFER_STATE b = yy_current_buffer; int yy_c_buf_p_offset = (int) (yy_c_buf_p - b->yy_ch_buf); if ( b->yy_is_our_buffer ) { int new_size = b->yy_buf_size * 2; if ( new_size <= 0 ) b->yy_buf_size += b->yy_buf_size / 8; else b->yy_buf_size *= 2; b->yy_ch_buf = (char *) /* Include room in for 2 EOB chars. */ yy_flex_realloc( (void *) b->yy_ch_buf, b->yy_buf_size + 2 ); } else /* Can't grow it, we don't own it. */ b->yy_ch_buf = 0; if ( ! b->yy_ch_buf ) YY_FATAL_ERROR( "fatal error - scanner input buffer overflow" ); yy_c_buf_p = &b->yy_ch_buf[yy_c_buf_p_offset]; num_to_read = yy_current_buffer->yy_buf_size - number_to_move - 1; #endif } if ( num_to_read > YY_READ_BUF_SIZE ) num_to_read = YY_READ_BUF_SIZE; /* Read in more data. */ YY_INPUT( (&yy_current_buffer->yy_ch_buf[number_to_move]), yy_n_chars, num_to_read ); yy_current_buffer->yy_n_chars = yy_n_chars; } if ( yy_n_chars == 0 ) { if ( number_to_move == YY_MORE_ADJ ) { ret_val = EOB_ACT_END_OF_FILE; yyrestart( yyin ); } else { ret_val = EOB_ACT_LAST_MATCH; yy_current_buffer->yy_buffer_status = YY_BUFFER_EOF_PENDING; } } else ret_val = EOB_ACT_CONTINUE_SCAN; yy_n_chars += number_to_move; yy_current_buffer->yy_ch_buf[yy_n_chars] = YY_END_OF_BUFFER_CHAR; yy_current_buffer->yy_ch_buf[yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR; yytext_ptr = &yy_current_buffer->yy_ch_buf[0]; return ret_val; } /* yy_get_previous_state - get the state just before the EOB char was reached */ static yy_state_type yy_get_previous_state() { register yy_state_type yy_current_state; register char *yy_cp; yy_current_state = yy_start; for ( yy_cp = yytext_ptr + YY_MORE_ADJ; yy_cp < yy_c_buf_p; ++yy_cp ) { register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1); if ( yy_accept[yy_current_state] ) { yy_last_accepting_state = yy_current_state; yy_last_accepting_cpos = yy_cp; } while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; if ( yy_current_state >= 24 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; } return yy_current_state; } /* yy_try_NUL_trans - try to make a transition on the NUL character * * synopsis * next_state = yy_try_NUL_trans( current_state ); */ #ifdef YY_USE_PROTOS static yy_state_type yy_try_NUL_trans( yy_state_type yy_current_state ) #else static yy_state_type yy_try_NUL_trans( yy_current_state ) yy_state_type yy_current_state; #endif { register int yy_is_jam; register char *yy_cp = yy_c_buf_p; register YY_CHAR yy_c = 1; if ( yy_accept[yy_current_state] ) { yy_last_accepting_state = yy_current_state; yy_last_accepting_cpos = yy_cp; } while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; if ( yy_current_state >= 24 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; yy_is_jam = (yy_current_state == 23); return yy_is_jam ? 0 : yy_current_state; } #ifndef YY_NO_UNPUT #ifdef YY_USE_PROTOS static void yyunput( int c, register char *yy_bp ) #else static void yyunput( c, yy_bp ) int c; register char *yy_bp; #endif { register char *yy_cp = yy_c_buf_p; /* undo effects of setting up yytext */ *yy_cp = yy_hold_char; if ( yy_cp < yy_current_buffer->yy_ch_buf + 2 ) { /* need to shift things up to make room */ /* +2 for EOB chars. */ register int number_to_move = yy_n_chars + 2; register char *dest = &yy_current_buffer->yy_ch_buf[ yy_current_buffer->yy_buf_size + 2]; register char *source = &yy_current_buffer->yy_ch_buf[number_to_move]; while ( source > yy_current_buffer->yy_ch_buf ) *--dest = *--source; yy_cp += (int) (dest - source); yy_bp += (int) (dest - source); yy_current_buffer->yy_n_chars = yy_n_chars = yy_current_buffer->yy_buf_size; if ( yy_cp < yy_current_buffer->yy_ch_buf + 2 ) YY_FATAL_ERROR( "flex scanner push-back overflow" ); } *--yy_cp = (char) c; yytext_ptr = yy_bp; yy_hold_char = *yy_cp; yy_c_buf_p = yy_cp; } #endif /* ifndef YY_NO_UNPUT */ #ifdef __cplusplus static int yyinput() #else static int input() #endif { int c; *yy_c_buf_p = yy_hold_char; if ( *yy_c_buf_p == YY_END_OF_BUFFER_CHAR ) { /* yy_c_buf_p now points to the character we want to return. * If this occurs *before* the EOB characters, then it's a * valid NUL; if not, then we've hit the end of the buffer. */ if ( yy_c_buf_p < &yy_current_buffer->yy_ch_buf[yy_n_chars] ) /* This was really a NUL. */ *yy_c_buf_p = '\0'; else { /* need more input */ int offset = yy_c_buf_p - yytext_ptr; ++yy_c_buf_p; switch ( yy_get_next_buffer() ) { case EOB_ACT_LAST_MATCH: /* This happens because yy_g_n_b() * sees that we've accumulated a * token and flags that we need to * try matching the token before * proceeding. But for input(), * there's no matching to consider. * So convert the EOB_ACT_LAST_MATCH * to EOB_ACT_END_OF_FILE. */ /* Reset buffer status. */ yyrestart( yyin ); /* fall through */ case EOB_ACT_END_OF_FILE: { if ( yywrap() ) return EOF; if ( ! yy_did_buffer_switch_on_eof ) YY_NEW_FILE; #ifdef __cplusplus return yyinput(); #else return input(); #endif } case EOB_ACT_CONTINUE_SCAN: yy_c_buf_p = yytext_ptr + offset; break; } } } c = *(unsigned char *) yy_c_buf_p; /* cast for 8-bit char's */ *yy_c_buf_p = '\0'; /* preserve yytext */ yy_hold_char = *++yy_c_buf_p; return c; } #ifdef YY_USE_PROTOS void yyrestart( FILE *input_file ) #else void yyrestart( input_file ) FILE *input_file; #endif { if ( ! yy_current_buffer ) yy_current_buffer = yy_create_buffer( yyin, YY_BUF_SIZE ); yy_init_buffer( yy_current_buffer, input_file ); yy_load_buffer_state(); } #ifdef YY_USE_PROTOS void yy_switch_to_buffer( YY_BUFFER_STATE new_buffer ) #else void yy_switch_to_buffer( new_buffer ) YY_BUFFER_STATE new_buffer; #endif { if ( yy_current_buffer == new_buffer ) return; if ( yy_current_buffer ) { /* Flush out information for old buffer. */ *yy_c_buf_p = yy_hold_char; yy_current_buffer->yy_buf_pos = yy_c_buf_p; yy_current_buffer->yy_n_chars = yy_n_chars; } yy_current_buffer = new_buffer; yy_load_buffer_state(); /* We don't actually know whether we did this switch during * EOF (yywrap()) processing, but the only time this flag * is looked at is after yywrap() is called, so it's safe * to go ahead and always set it. */ yy_did_buffer_switch_on_eof = 1; } #ifdef YY_USE_PROTOS void yy_load_buffer_state( void ) #else void yy_load_buffer_state() #endif { yy_n_chars = yy_current_buffer->yy_n_chars; yytext_ptr = yy_c_buf_p = yy_current_buffer->yy_buf_pos; yyin = yy_current_buffer->yy_input_file; yy_hold_char = *yy_c_buf_p; } #ifdef YY_USE_PROTOS YY_BUFFER_STATE yy_create_buffer( FILE *file, int size ) #else YY_BUFFER_STATE yy_create_buffer( file, size ) FILE *file; int size; #endif { YY_BUFFER_STATE b; b = (YY_BUFFER_STATE) yy_flex_alloc( sizeof( struct yy_buffer_state ) ); if ( ! b ) YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" ); b->yy_buf_size = size; /* yy_ch_buf has to be 2 characters longer than the size given because * we need to put in 2 end-of-buffer characters. */ b->yy_ch_buf = (char *) yy_flex_alloc( b->yy_buf_size + 2 ); if ( ! b->yy_ch_buf ) YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" ); b->yy_is_our_buffer = 1; yy_init_buffer( b, file ); return b; } #ifdef YY_USE_PROTOS void yy_delete_buffer( YY_BUFFER_STATE b ) #else void yy_delete_buffer( b ) YY_BUFFER_STATE b; #endif { if ( ! b ) return; if ( b == yy_current_buffer ) yy_current_buffer = (YY_BUFFER_STATE) 0; if ( b->yy_is_our_buffer ) yy_flex_free( (void *) b->yy_ch_buf ); yy_flex_free( (void *) b ); } #ifdef YY_USE_PROTOS void yy_init_buffer( YY_BUFFER_STATE b, FILE *file ) #else void yy_init_buffer( b, file ) YY_BUFFER_STATE b; FILE *file; #endif { yy_flush_buffer( b ); b->yy_input_file = file; b->yy_fill_buffer = 1; #if YY_ALWAYS_INTERACTIVE b->yy_is_interactive = 1; #else #if YY_NEVER_INTERACTIVE b->yy_is_interactive = 0; #else b->yy_is_interactive = file ? (isatty( fileno(file) ) > 0) : 0; #endif #endif } #ifdef YY_USE_PROTOS void yy_flush_buffer( YY_BUFFER_STATE b ) #else void yy_flush_buffer( b ) YY_BUFFER_STATE b; #endif { if ( ! b ) return; b->yy_n_chars = 0; /* We always need two end-of-buffer characters. The first causes * a transition to the end-of-buffer state. The second causes * a jam in that state. */ b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR; b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR; b->yy_buf_pos = &b->yy_ch_buf[0]; b->yy_at_bol = 1; b->yy_buffer_status = YY_BUFFER_NEW; if ( b == yy_current_buffer ) yy_load_buffer_state(); } #ifndef YY_NO_SCAN_BUFFER #ifdef YY_USE_PROTOS YY_BUFFER_STATE yy_scan_buffer( char *base, yy_size_t size ) #else YY_BUFFER_STATE yy_scan_buffer( base, size ) char *base; yy_size_t size; #endif { YY_BUFFER_STATE b; if ( size < 2 || base[size-2] != YY_END_OF_BUFFER_CHAR || base[size-1] != YY_END_OF_BUFFER_CHAR ) /* They forgot to leave room for the EOB's. */ return 0; b = (YY_BUFFER_STATE) yy_flex_alloc( sizeof( struct yy_buffer_state ) ); if ( ! b ) YY_FATAL_ERROR( "out of dynamic memory in yy_scan_buffer()" ); b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */ b->yy_buf_pos = b->yy_ch_buf = base; b->yy_is_our_buffer = 0; b->yy_input_file = 0; b->yy_n_chars = b->yy_buf_size; b->yy_is_interactive = 0; b->yy_at_bol = 1; b->yy_fill_buffer = 0; b->yy_buffer_status = YY_BUFFER_NEW; yy_switch_to_buffer( b ); return b; } #endif #ifndef YY_NO_SCAN_STRING #ifdef YY_USE_PROTOS YY_BUFFER_STATE yy_scan_string( yyconst char *yy_str ) #else YY_BUFFER_STATE yy_scan_string( yy_str ) yyconst char *yy_str; #endif { int len; for ( len = 0; yy_str[len]; ++len ) ; return yy_scan_bytes( yy_str, len ); } #endif #ifndef YY_NO_SCAN_BYTES #ifdef YY_USE_PROTOS YY_BUFFER_STATE yy_scan_bytes( yyconst char *bytes, int len ) #else YY_BUFFER_STATE yy_scan_bytes( bytes, len ) yyconst char *bytes; int len; #endif { YY_BUFFER_STATE b; char *buf; yy_size_t n; int i; /* Get memory for full buffer, including space for trailing EOB's. */ n = len + 2; buf = (char *) yy_flex_alloc( n ); if ( ! buf ) YY_FATAL_ERROR( "out of dynamic memory in yy_scan_bytes()" ); for ( i = 0; i < len; ++i ) buf[i] = bytes[i]; buf[len] = buf[len+1] = YY_END_OF_BUFFER_CHAR; b = yy_scan_buffer( buf, n ); if ( ! b ) YY_FATAL_ERROR( "bad buffer in yy_scan_bytes()" ); /* It's okay to grow etc. this buffer, and we should throw it * away when we're done. */ b->yy_is_our_buffer = 1; return b; } #endif #ifndef YY_NO_PUSH_STATE #ifdef YY_USE_PROTOS static void yy_push_state( int new_state ) #else static void yy_push_state( new_state ) int new_state; #endif { if ( yy_start_stack_ptr >= yy_start_stack_depth ) { yy_size_t new_size; yy_start_stack_depth += YY_START_STACK_INCR; new_size = yy_start_stack_depth * sizeof( int ); if ( ! yy_start_stack ) yy_start_stack = (int *) yy_flex_alloc( new_size ); else yy_start_stack = (int *) yy_flex_realloc( (void *) yy_start_stack, new_size ); if ( ! yy_start_stack ) YY_FATAL_ERROR( "out of memory expanding start-condition stack" ); } yy_start_stack[yy_start_stack_ptr++] = YY_START; BEGIN(new_state); } #endif #ifndef YY_NO_POP_STATE static void yy_pop_state() { if ( --yy_start_stack_ptr < 0 ) YY_FATAL_ERROR( "start-condition stack underflow" ); BEGIN(yy_start_stack[yy_start_stack_ptr]); } #endif #ifndef YY_NO_TOP_STATE static int yy_top_state() { return yy_start_stack[yy_start_stack_ptr - 1]; } #endif #ifndef YY_EXIT_FAILURE #define YY_EXIT_FAILURE 2 #endif #ifdef YY_USE_PROTOS static void yy_fatal_error( yyconst char msg[] ) #else static void yy_fatal_error( msg ) char msg[]; #endif { (void) fprintf( stderr, "%s\n", msg ); exit( YY_EXIT_FAILURE ); } /* Redefine yyless() so it works in section 3 code. */ #undef yyless #define yyless(n) \ do \ { \ /* Undo effects of setting up yytext. */ \ yytext[yyleng] = yy_hold_char; \ yy_c_buf_p = yytext + n; \ yy_hold_char = *yy_c_buf_p; \ *yy_c_buf_p = '\0'; \ yyleng = n; \ } \ while ( 0 ) /* Internal utility routines. */ #ifndef yytext_ptr #ifdef YY_USE_PROTOS static void yy_flex_strncpy( char *s1, yyconst char *s2, int n ) #else static void yy_flex_strncpy( s1, s2, n ) char *s1; yyconst char *s2; int n; #endif { register int i; for ( i = 0; i < n; ++i ) s1[i] = s2[i]; } #endif #ifdef YY_NEED_STRLEN #ifdef YY_USE_PROTOS static int yy_flex_strlen( yyconst char *s ) #else static int yy_flex_strlen( s ) yyconst char *s; #endif { register int n; for ( n = 0; s[n]; ++n ) ; return n; } #endif #ifdef YY_USE_PROTOS static void *yy_flex_alloc( yy_size_t size ) #else static void *yy_flex_alloc( size ) yy_size_t size; #endif { return (void *) malloc( size ); } #ifdef YY_USE_PROTOS static void *yy_flex_realloc( void *ptr, yy_size_t size ) #else static void *yy_flex_realloc( ptr, size ) void *ptr; yy_size_t size; #endif { /* The cast to (char *) in the following accommodates both * implementations that use char* generic pointers, and those * that use void* generic pointers. It works with the latter * because both ANSI C and C++ allow castless assignment from * any pointer type to void*, and deal with argument conversions * as though doing an assignment. */ return (void *) realloc( (char *) ptr, size ); } #ifdef YY_USE_PROTOS static void yy_flex_free( void *ptr ) #else static void yy_flex_free( ptr ) void *ptr; #endif { free( ptr ); } #if YY_MAIN int main() { yylex(); return 0; } #endif #line 65 "expr.l" void exprCleanBuffer() { yy_delete_buffer(yy_current_buffer); yy_init = 1; } VisualBoyAdvance-1.8.0/src/NLS.h0000644000175000017500000000551110441316375015657 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define N_(String) (String) #define MSG_UNSUPPORTED_VBA_SGM 1 #define MSG_CANNOT_LOAD_SGM 2 #define MSG_SAVE_GAME_NOT_USING_BIOS 3 #define MSG_SAVE_GAME_USING_BIOS 4 #define MSG_UNSUPPORTED_SAVE_TYPE 5 #define MSG_CANNOT_OPEN_FILE 6 #define MSG_BAD_ZIP_FILE 7 #define MSG_NO_IMAGE_ON_ZIP 8 #define MSG_ERROR_OPENING_IMAGE 9 #define MSG_ERROR_READING_IMAGE 10 #define MSG_UNSUPPORTED_BIOS_FUNCTION 11 #define MSG_INVALID_BIOS_FILE_SIZE 12 #define MSG_INVALID_CHEAT_CODE 13 #define MSG_UNKNOWN_ARM_OPCODE 14 #define MSG_UNKNOWN_THUMB_OPCODE 15 #define MSG_ERROR_CREATING_FILE 16 #define MSG_FAILED_TO_READ_SGM 17 #define MSG_FAILED_TO_READ_RTC 18 #define MSG_UNSUPPORTED_VB_SGM 19 #define MSG_CANNOT_LOAD_SGM_FOR 20 #define MSG_ERROR_OPENING_IMAGE_FROM 21 #define MSG_ERROR_READING_IMAGE_FROM 22 #define MSG_UNSUPPORTED_ROM_SIZE 23 #define MSG_UNSUPPORTED_RAM_SIZE 24 #define MSG_UNKNOWN_CARTRIDGE_TYPE 25 #define MSG_MAXIMUM_NUMBER_OF_CHEATS 26 #define MSG_INVALID_GAMESHARK_CODE 27 #define MSG_INVALID_GAMEGENIE_CODE 28 #define MSG_INVALID_CHEAT_TO_REMOVE 29 #define MSG_INVALID_CHEAT_CODE_ADDRESS 30 #define MSG_UNSUPPORTED_CHEAT_LIST_VERSION 31 #define MSG_UNSUPPORTED_CHEAT_LIST_TYPE 32 #define MSG_INVALID_GSA_CODE 33 #define MSG_CANNOT_IMPORT_SNAPSHOT_FOR 34 #define MSG_UNSUPPORTED_SNAPSHOT_FILE 35 #define MSG_UNSUPPORTED_ARM_MODE 36 #define MSG_UNSUPPORTED_CODE_FILE 37 #define MSG_GBA_CODE_WARNING 38 #define MSG_INVALID_CBA_CODE 39 #define MSG_CBA_CODE_WARNING 40 #define MSG_OUT_OF_MEMORY 41 #define MSG_WRONG_GAMESHARK_CODE 42 #define MSG_UNSUPPORTED_GAMESHARK_CODE 43 VisualBoyAdvance-1.8.0/src/agbprint.cpp0000644000175000017500000000526110050707404017357 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include "GBA.h" #include "Globals.h" #include "Port.h" #define debuggerWriteHalfWord(addr, value) \ WRITE16LE((u16*)&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask], (value)) #define debuggerReadHalfWord(addr) \ READ16LE(((u16*)&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask])) static bool agbPrintEnabled = false; static bool agbPrintProtect = false; bool agbPrintWrite(u32 address, u16 value) { if(agbPrintEnabled) { if(address == 0x9fe2ffe) { // protect agbPrintProtect = (value != 0); debuggerWriteHalfWord(address, value); return true; } else { if(agbPrintProtect && ((address >= 0x9fe20f8 && address <= 0x9fe20ff) // control structure || (address >= 0x8fd0000 && address <= 0x8fdffff) || (address >= 0x9fd0000 && address <= 0x9fdffff))) { debuggerWriteHalfWord(address, value); return true; } } } return false; } void agbPrintReset() { agbPrintProtect = false; } void agbPrintEnable(bool enable) { agbPrintEnabled = enable; } bool agbPrintIsEnabled() { return agbPrintEnabled; } extern void (*dbgOutput)(char *, u32); void agbPrintFlush() { u16 get = debuggerReadHalfWord(0x9fe20fc); u16 put = debuggerReadHalfWord(0x9fe20fe); u32 address = (debuggerReadHalfWord(0x9fe20fa) << 16); if(address != 0xfd0000 && address != 0x1fd0000) { dbgOutput("Did you forget to call AGBPrintInit?\n", 0); // get rid of the text otherwise we will continue to be called debuggerWriteHalfWord(0x9fe20fc, put); return; } u8 *data = &rom[address]; while(get != put) { char c = data[get++]; char s[2]; s[0] = c; s[1] = 0; if(systemVerbose & VERBOSE_AGBPRINT) dbgOutput(s, 0); if(c == '\n') break; } debuggerWriteHalfWord(0x9fe20fc, get); } VisualBoyAdvance-1.8.0/src/armdis.cpp0000644000175000017500000005115710357543630017046 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. /************************************************************************/ /* Arm/Thumb command set disassembler */ /************************************************************************/ #include #include "System.h" #include "Port.h" #include "GBA.h" #include "armdis.h" #include "elf.h" struct Opcodes { u32 mask; u32 cval; char *mnemonic; }; #define debuggerReadMemory(addr) \ READ32LE(((u32*)&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask])) #define debuggerReadHalfWord(addr) \ READ16LE(((u16*)&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask])) #define debuggerReadByte(addr) \ map[(addr)>>24].address[(addr) & map[(addr)>>24].mask] const char hdig[] = "0123456789abcdef"; const char *decVals[16] = { "0","1","2","3","4","5","6","7","8", "9","10","11","12","13","14","15" }; const char *regs[16] = { "r0","r1","r2","r3","r4","r5","r6","r7", "r8","r9","r10","r11","r12","sp","lr","pc" }; const char *conditions[16] = { "eq","ne","cs","cc","mi","pl","vs","vc", "hi","ls","ge","lt","gt","le","","nv" }; const char *shifts[5] = { "lsl","lsr","asr","ror","rrx" }; const char *armMultLoadStore[12] = { // non-stack "da","ia","db","ib", // stack store "ed","ea","fd","fa", // stack load "fa","fd","ea","ed" }; const Opcodes thumbOpcodes[] = { // Format 1 {0xf800, 0x0000, "lsl %r0, %r3, %o"}, {0xf800, 0x0800, "lsr %r0, %r3, %o"}, {0xf800, 0x1000, "asr %r0, %r3, %o"}, // Format 2 {0xfe00, 0x1800, "add %r0, %r3, %r6"}, {0xfe00, 0x1a00, "sub %r0, %r3, %r6"}, {0xfe00, 0x1c00, "add %r0, %r3, %i"}, {0xfe00, 0x1e00, "sub %r0, %r3, %i"}, // Format 3 {0xf800, 0x2000, "mov %r8, %O"}, {0xf800, 0x2800, "cmp %r8, %O"}, {0xf800, 0x3000, "add %r8, %O"}, {0xf800, 0x3800, "sub %r8, %O"}, // Format 4 {0xffc0, 0x4000, "and %r0, %r3"}, {0xffc0, 0x4040, "eor %r0, %r3"}, {0xffc0, 0x4080, "lsl %r0, %r3"}, {0xffc0, 0x40c0, "lsr %r0, %r3"}, {0xffc0, 0x4100, "asr %r0, %r3"}, {0xffc0, 0x4140, "adc %r0, %r3"}, {0xffc0, 0x4180, "sbc %r0, %r3"}, {0xffc0, 0x41c0, "ror %r0, %r3"}, {0xffc0, 0x4200, "tst %r0, %r3"}, {0xffc0, 0x4240, "neg %r0, %r3"}, {0xffc0, 0x4280, "cmp %r0, %r3"}, {0xffc0, 0x42c0, "cmn %r0, %r3"}, {0xffc0, 0x4300, "orr %r0, %r3"}, {0xffc0, 0x4340, "mul %r0, %r3"}, {0xffc0, 0x4380, "bic %r0, %r3"}, {0xffc0, 0x43c0, "mvn %r0, %r3"}, // Format 5 {0xff80, 0x4700, "bx %h36"}, {0xfcc0, 0x4400, "[ ??? ]"}, {0xff00, 0x4400, "add %h07, %h36"}, {0xff00, 0x4500, "cmp %h07, %h36"}, {0xff00, 0x4600, "mov %h07, %h36"}, // Format 6 {0xf800, 0x4800, "ldr %r8, [%I] (=%J)"}, // Format 7 {0xfa00, 0x5000, "str%b %r0, [%r3, %r6]"}, {0xfa00, 0x5800, "ldr%b %r0, [%r3, %r6]"}, // Format 8 {0xfe00, 0x5200, "strh %r0, [%r3, %r6]"}, {0xfe00, 0x5600, "ldsb %r0, [%r3, %r6]"}, {0xfe00, 0x5a00, "ldrh %r0, [%r3, %r6]"}, {0xfe00, 0x5e00, "ldsh %r0, [%r3, %r6]"}, // Format 9 {0xe800, 0x6000, "str%B %r0, [%r3, %p]"}, {0xe800, 0x6800, "ldr%B %r0, [%r3, %p]"}, // Format 10 {0xf800, 0x8000, "strh %r0, [%r3, %e]"}, {0xf800, 0x8800, "ldrh %r0, [%r3, %e]"}, // Format 11 {0xf800, 0x9000, "str %r8, [sp, %w]"}, {0xf800, 0x9800, "ldr %r8, [sp, %w]"}, // Format 12 {0xf800, 0xa000, "add %r8, pc, %w (=%K)"}, {0xf800, 0xa800, "add %r8, sp, %w"}, // Format 13 {0xff00, 0xb000, "add sp, %s"}, // Format 14 {0xffff, 0xb500, "push {lr}"}, {0xff00, 0xb400, "push {%l}"}, {0xff00, 0xb500, "push {%l,lr}"}, {0xffff, 0xbd00, "pop {pc}"}, {0xff00, 0xbd00, "pop {%l,pc}"}, {0xff00, 0xbc00, "pop {%l}"}, // Format 15 {0xf800, 0xc000, "stmia %r8!, {%l}"}, {0xf800, 0xc800, "ldmia %r8!, {%l}"}, // Format 17 {0xff00, 0xdf00, "swi %m"}, // Format 16 {0xf000, 0xd000, "b%c %W"}, // Format 18 {0xf800, 0xe000, "b %a"}, // Format 19 {0xf800, 0xf000, "bl %A"}, {0xf800, 0xf800, "blh %Z"}, {0xff00, 0xbe00, "bkpt %O"}, // Unknown {0x0000, 0x0000, "[ ??? ]"} }; const Opcodes armOpcodes[] = { // Undefined {0x0e000010, 0x06000010, "[ undefined ]"}, // Branch instructions {0x0ff000f0, 0x01200010, "bx%c %r0"}, {0x0f000000, 0x0a000000, "b%c %o"}, {0x0f000000, 0x0b000000, "bl%c %o"}, {0x0f000000, 0x0f000000, "swi%c %q"}, // PSR transfer {0x0fbf0fff, 0x010f0000, "mrs%c %r3, %p"}, {0x0db0f000, 0x0120f000, "msr%c %p, %i"}, // Multiply instructions {0x0fe000f0, 0x00000090, "mul%c%s %r4, %r0, %r2"}, {0x0fe000f0, 0x00200090, "mla%c%s %r4, %r0, %r2, %r3"}, {0x0fa000f0, 0x00800090, "%umull%c%s %r3, %r4, %r0, %r2"}, {0x0fa000f0, 0x00a00090, "%umlal%c%s %r3, %r4, %r0, %r2"}, // Load/Store instructions {0x0fb00ff0, 0x01000090, "swp%c%b %r3, %r0, [%r4]"}, {0x0fb000f0, 0x01000090, "[ ??? ]"}, {0x0c100000, 0x04000000, "str%c%b%t %r3, %a"}, {0x0c100000, 0x04100000, "ldr%c%b%t %r3, %a"}, {0x0e100090, 0x00000090, "str%c%h %r3, %a"}, {0x0e100090, 0x00100090, "ldr%c%h %r3, %a"}, {0x0e100000, 0x08000000, "stm%c%m %r4%l"}, {0x0e100000, 0x08100000, "ldm%c%m %r4%l"}, // Data processing {0x0de00000, 0x00000000, "and%c%s %r3, %r4, %i"}, {0x0de00000, 0x00200000, "eor%c%s %r3, %r4, %i"}, {0x0de00000, 0x00400000, "sub%c%s %r3, %r4, %i"}, {0x0de00000, 0x00600000, "rsb%c%s %r3, %r4, %i"}, {0x0de00000, 0x00800000, "add%c%s %r3, %r4, %i"}, {0x0de00000, 0x00a00000, "adc%c%s %r3, %r4, %i"}, {0x0de00000, 0x00c00000, "sbc%c%s %r3, %r4, %i"}, {0x0de00000, 0x00e00000, "rsc%c%s %r3, %r4, %i"}, {0x0de00000, 0x01000000, "tst%c%s %r4, %i"}, {0x0de00000, 0x01200000, "teq%c%s %r4, %i"}, {0x0de00000, 0x01400000, "cmp%c%s %r4, %i"}, {0x0de00000, 0x01600000, "cmn%c%s %r4, %i"}, {0x0de00000, 0x01800000, "orr%c%s %r3, %r4, %i"}, {0x0de00000, 0x01a00000, "mov%c%s %r3, %i"}, {0x0de00000, 0x01c00000, "bic%c%s %r3, %r4, %i"}, {0x0de00000, 0x01e00000, "mvn%c%s %r3, %i"}, // Coprocessor operations {0x0f000010, 0x0e000000, "cdp%c %P, %N, %r3, %R4, %R0%V"}, {0x0e100000, 0x0c000000, "stc%c%L %P, %r3, %A"}, {0x0f100010, 0x0e000010, "mcr%c %P, %N, %r3, %R4, %R0%V"}, {0x0f100010, 0x0e100010, "mrc%c %P, %N, %r3, %R4, %R0%V"}, // Unknown {0x00000000, 0x00000000, "[ ??? ]"} }; char* addStr(char *dest, const char *src){ while (*src){ *dest++ = *src++; } return dest; } char* addHex(char *dest, int siz, u32 val){ if (siz==0){ siz = 28; while ( (((val>>siz)&15)==0) && (siz>=4) ) siz -= 4; siz += 4; } while (siz>0){ siz -= 4; *dest++ = hdig[(val>>siz)&15]; } return dest; } int disArm(u32 offset, char *dest, int flags){ u32 opcode = debuggerReadMemory(offset); const Opcodes *sp = armOpcodes; while( sp->cval != (opcode & sp->mask) ) sp++; if (flags&DIS_VIEW_ADDRESS){ dest = addHex(dest, 32, offset); *dest++ = ' '; } if (flags&DIS_VIEW_CODE){ dest = addHex(dest, 32, opcode); *dest++ = ' '; } char *src = sp->mnemonic; while (*src){ if (*src!='%') *dest++ = *src++; else{ src++; switch (*src){ case 'c': dest = addStr(dest, conditions[opcode>>28]); break; case 'r': dest = addStr(dest, regs[(opcode>>((*(++src)-'0')*4))&15]); break; case 'o': { *dest++ = '$'; int off = opcode&0xffffff; if (off&0x800000) off |= 0xff000000; off <<= 2; dest = addHex(dest, 32, offset+8+off); } break; case 'i': if (opcode&(1<<25)){ dest = addStr(dest, "#0x"); int imm = opcode&0xff; int rot = (opcode&0xf00)>>7; int val = (imm<<(32-rot))|(imm>>rot); dest = addHex(dest, 0, val); } else{ dest = addStr(dest, regs[opcode&0x0f]); int shi = (opcode>>5)&3; int sdw = (opcode>>7)&0x1f; if ((sdw==0)&&(shi==3)) shi = 4; if ( (sdw) || (opcode&0x10) || (shi)) { dest = addStr(dest, ", "); dest = addStr(dest, shifts[shi]); if (opcode&0x10){ *dest++ = ' '; dest = addStr(dest, regs[(opcode>>8)&15]); } else { if (sdw==0 && ( (shi==1) || (shi==2) )) sdw = 32; if(shi != 4) { dest = addStr(dest, " #0x"); dest = addHex(dest, 8, sdw); } } } } break; case 'p': if (opcode&(1<<22)) dest = addStr(dest, "spsr"); else dest = addStr(dest, "cpsr"); if(opcode & 0x00F00000) { *dest++ = '_'; if(opcode & 0x00080000) *dest++ = 'f'; if(opcode & 0x00040000) *dest++ = 's'; if(opcode & 0x00020000) *dest++ = 'x'; if(opcode & 0x00010000) *dest++ = 'c'; } break; case 's': if (opcode&(1<<20)) *dest++ = 's'; break; case 'S': if (opcode&(1<<22)) *dest++ = 's'; break; case 'u': if (opcode&(1<<22)) *dest++ = 's'; else *dest++ = 'u'; break; case 'b': if (opcode&(1<<22)) *dest++ = 'b'; break; case 'a': if ((opcode&0x076f0000)==0x004f0000){ *dest++ = '['; *dest++ = '$'; int adr = offset+8; int add = (opcode&15)|((opcode>>8)&0xf0); if (opcode&(1<<23)) adr += add; else adr -= add; dest = addHex(dest, 32, adr); *dest++ = ']'; dest = addStr(dest, " (="); *dest++ = '$'; dest = addHex(dest ,32, debuggerReadMemory(adr)); *dest++=')'; } if ((opcode&0x072f0000)==0x050f0000){ *dest++ = '['; *dest++ = '$'; int adr = offset+8; if (opcode&(1<<23)) adr += opcode&0xfff; else adr -= opcode&0xfff; dest = addHex(dest, 32, adr); *dest++ = ']'; dest = addStr(dest, " (="); *dest++ = '$'; dest = addHex(dest ,32, debuggerReadMemory(adr)); *dest++=')'; } else { int reg = (opcode>>16)&15; *dest++ = '['; dest = addStr(dest, regs[reg]); if (!(opcode&(1<<24))) *dest++ = ']'; if ( ((opcode&(1<<25))&&(opcode&(1<<26))) || (!(opcode&(1<<22))&&!(opcode&(1<<26))) ){ dest = addStr(dest, ", "); if (!(opcode&(1<<23))) *dest++ = '-'; dest = addStr(dest, regs[opcode&0x0f]); int shi = (opcode>>5)&3; if (opcode&(1<<26)){ if ( ((opcode>>7)&0x1f) || (opcode&0x10) || (shi==1) || (shi==2)){ dest = addStr(dest, ", "); dest = addStr(dest, shifts[shi]); if (opcode&0x10){ *dest++ = ' '; dest = addStr(dest, regs[(opcode>>8)&15]); } else { int sdw = (opcode>>7)&0x1f; if (sdw==0 && ( (shi==1) || (shi==2) )) sdw = 32; dest = addStr(dest, " #0x"); dest = addHex(dest, 8, sdw); } } } } else { int off; if (opcode&(1<<26)) off = opcode&0xfff; else off = (opcode&15)|((opcode>>4)&0xf0); if (off){ dest = addStr(dest, ", "); if (!(opcode&(1<<23))) *dest++ = '-'; dest = addStr(dest, "#0x"); dest = addHex(dest, 0, off); } } if (opcode&(1<<24)){ *dest++ = ']'; if (opcode&(1<<21)) *dest++ = '!'; } } break; case 't': if ((opcode&0x01200000)==0x01200000) *dest++ = 't'; break; case 'h': if (opcode&(1<<6)) *dest++ = 's'; if (opcode&(1<<5)) *dest++ = 'h'; else *dest++ = 'b'; break; case 'm': if (((opcode>>16)&15)==13) { if(opcode & 0x00100000) dest = addStr(dest, armMultLoadStore[8+((opcode>>23)&3)]); else dest = addStr(dest, armMultLoadStore[4+((opcode>>23)&3)]); } else dest = addStr(dest, armMultLoadStore[(opcode>>23)&3]); break; case 'l': if (opcode&(1<<21)) *dest++ = '!'; dest = addStr(dest, ", {"); { int rlst = opcode&0xffff; int msk = 0; int not_first = 0; while (msk<16){ if (rlst&(1<>8)&15]); break; case 'N': if (opcode&0x10) dest = addStr(dest, decVals[(opcode>>21)&7]); else dest = addStr(dest, decVals[(opcode>>20)&15]); break; case 'R': { src++; int reg = 4*(*src-'0'); *dest++ = 'c'; dest = addStr(dest, decVals[(opcode>>reg)&15]); } break; case 'V': { int val = (opcode>>5)&7; if (val){ dest = addStr(dest, ", "); dest = addStr(dest, decVals[val]); } } break; case 'L': if (opcode&(1<<22)) *dest++ = 'l'; break; case 'A': if ((opcode&0x012f0000)==0x010f0000){ int adr = offset+8; int add = (opcode&0xff)<<2; if (opcode&(1<<23)) adr += add; else adr -= add; *dest++ = '$'; addHex(dest, 32, adr); } else { *dest++ = '['; dest = addStr(dest, regs[(opcode>>16)&15]); if (!(opcode&(1<<24))) *dest++ = ']'; int off = (opcode&0xff)<<2; if (off){ dest = addStr(dest, ", "); if (!(opcode&(1<<23))) *dest++ = '-'; dest = addStr(dest, "#0x"); dest = addHex(dest, 0, off); } if (opcode&(1<<24)){ *dest++ = ']'; if (opcode&(1<<21)) *dest++ = '!'; } } break; } src++; } } *dest++ = 0; return 4; } int disThumb(u32 offset, char *dest, int flags){ u32 opcode = debuggerReadHalfWord(offset); const Opcodes *sp = thumbOpcodes; int ret = 2; while( sp->cval != (opcode & sp->mask) ) sp++; if (flags&DIS_VIEW_ADDRESS){ dest = addHex(dest, 32, offset); *dest++ = ' '; } if (flags&DIS_VIEW_CODE){ dest = addHex(dest, 16, opcode); *dest++ = ' '; } char *src = sp->mnemonic; while (*src){ if (*src!='%') *dest++ = *src++; else { src++; switch (*src){ case 'r': src++; dest = addStr(dest, regs[(opcode>>(*src-'0'))&7]); break; case 'o': dest = addStr(dest, "#0x"); { int val = (opcode>>6)&0x1f; dest = addHex(dest, 8, val); } break; case 'p': dest = addStr(dest, "#0x"); { int val = (opcode>>6)&0x1f; if (!(opcode&(1<<12))) val <<= 2; dest = addHex(dest, 0, val); } break; case 'e': dest = addStr(dest, "#0x"); dest = addHex(dest, 0, ((opcode>>6)&0x1f)<<1); break; case 'i': dest = addStr(dest, "#0x"); dest = addHex(dest, 0, (opcode>>6)&7); break; case 'h': { src++; int reg = (opcode>>(*src-'0'))&7; src++; if (opcode&(1<<(*src-'0'))) reg += 8; dest = addStr(dest, regs[reg]); } break; case 'O': dest = addStr(dest, "#0x"); dest = addHex(dest, 0, (opcode&0xff)); break; case 'I': *dest++ = '$'; dest = addHex(dest, 32, (offset&0xfffffffc)+4+((opcode&0xff)<<2)); break; case 'J': { u32 value = debuggerReadMemory((offset&0xfffffffc)+4+ ((opcode & 0xff)<<2)); *dest++ = '$'; dest = addHex(dest, 32, value); char *s = elfGetAddressSymbol(value); if(*s) { *dest++ = ' '; dest = addStr(dest, s); } } break; case 'K': { u32 value = (offset&0xfffffffc)+4+((opcode & 0xff)<<2); *dest++ = '$'; dest = addHex(dest, 32, value); char *s = elfGetAddressSymbol(value); if(*s) { *dest++ = ' '; dest = addStr(dest, s); } } break; case 'b': if (opcode&(1<<10)) *dest++ = 'b'; break; case 'B': if (opcode&(1<<12)) *dest++ = 'b'; break; case 'w': dest = addStr(dest, "#0x"); dest = addHex(dest, 0, (opcode&0xff)<<2); break; case 'W': *dest++ = '$'; { int add = opcode&0xff; if (add&0x80) add |= 0xffffff00; dest = addHex(dest, 32, (offset&0xfffffffe)+4+(add<<1)); } break; case 'c': dest = addStr(dest, conditions[(opcode>>8)&15]); break; case 's': if (opcode&(1<<7)) *dest++ = '-'; dest = addStr(dest, "#0x"); dest = addHex(dest, 0, (opcode&0x7f)<<2); break; case 'l': { int rlst = opcode&0xff; int msk = 0; int not_first = 0; while (msk<8){ if (rlst&(1<> 16; #else u32 color = currentPixel & 0xffff; #endif color = color | (color << 16); *(dP) = color; *(nL) = color; #ifdef WORDS_BIGENDIAN color = currentPixel & 0xffff; #else color = currentPixel >> 16; #endif color = color| (color << 16); *(dP + 1) = color; *(nL + 1) = color; currentPixel = *bP++; dP += 2; nL += 2; } while ((u8 *) bP < finish); srcPtr += srcPitch; dstPtr += dstPitch << 1; nextLine += dstPitch << 1; } while (--height); } void Simple2x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u8 *nextLine, *finish; nextLine = dstPtr + dstPitch; do { u32 *bP = (u32 *) srcPtr; u32 *dP = (u32 *) dstPtr; u32 *nL = (u32 *) nextLine; u32 currentPixel; finish = (u8 *) bP + ((width+1) << 2); currentPixel = *bP++; do { u32 color = currentPixel; *(dP) = color; *(dP+1) = color; *(nL) = color; *(nL + 1) = color; currentPixel = *bP++; dP += 2; nL += 2; } while ((u8 *) bP < finish); srcPtr += srcPitch; dstPtr += dstPitch << 1; nextLine += dstPitch << 1; } while (--height); } VisualBoyAdvance-1.8.0/src/exprNode.h0000644000175000017500000000451710050707405017006 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. struct Node { Type *type; u32 location; u32 objLocation; LocationType locType; int value; int index; char *name; Node *expression; Member *member; void (*print)(Node *); bool (*resolve)(Node *, Function *f, CompileUnit *u); }; extern void exprNodeCleanUp(); extern Node *exprNodeIdentifier(); extern void exprNodeIdentifierPrint(Node *); extern bool exprNodeIdentifierResolve(Node *, Function *, CompileUnit *); extern Node *exprNodeNumber(); extern void exprNodeNumberPrint(Node *); extern bool exprNodeNumberResolve(Node *, Function *, CompileUnit *); extern Node *exprNodeStar(Node *); extern void exprNodeStarPrint(Node *); extern bool exprNodeStarResolve(Node *, Function *, CompileUnit *); extern Node *exprNodeDot(Node *, Node *); extern void exprNodeDotPrint(Node *); extern bool exprNodeDotResolve(Node *, Function *, CompileUnit *); extern Node *exprNodeArrow(Node *, Node *); extern void exprNodeArrowPrint(Node *); extern bool exprNodeArrowResolve(Node *, Function *, CompileUnit *); extern Node *exprNodeAddr(Node *); extern void exprNodeAddrPrint(Node *); extern bool exprNodeAddrResolve(Node *, Function *, CompileUnit *); extern Node *exprNodeSizeof(Node *); extern void exprNodeSizeofPrint(Node *); extern bool exprNodeSizeofResolve(Node *, Function *, CompileUnit *); extern Node *exprNodeArray(Node *, Node *); extern void exprNodeArrayPrint(Node *); extern bool exprNodeArrayResolve(Node *, Function *, CompileUnit *); #define YYSTYPE struct Node * VisualBoyAdvance-1.8.0/src/Makefile.in0000644000175000017500000003374010126632741017122 0ustar julienjulien# Makefile.in generated by automake 1.7.9 from Makefile.am. # @configure_input@ # Copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003 # 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redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #include #include "GBA.h" #include "GBAinline.h" #include "Cheats.h" #include "Globals.h" #include "NLS.h" #include "Util.h" /** * Gameshark code types: (based on AR v1.0) * * NNNNNNNN 001DC0DE - ID code for the game (game 4 character name) from ROM * DEADFACE XXXXXXXX - changes decryption seeds // Not supported by VBA. * 0AAAAAAA 000000YY - 8-bit constant write * 1AAAAAAA 0000YYYY - 16-bit constant write * 2AAAAAAA YYYYYYYY - 32-bit constant write * 30XXAAAA YYYYYYYY - 32bit Group Write, 8/16/32bit Sub/Add (depending on the XX value). * 6AAAAAAA Z000YYYY - 16-bit ROM Patch (address >> 1). Z selects the Rom Patching register. * - AR v1/2 hardware only supports Z=0. * - AR v3 hardware should support Z=0,1,2 or 3. * 8A1AAAAA 000000YY - 8-bit button write * 8A2AAAAA 0000YYYY - 16-bit button write * 8A4AAAAA YYYYYYYY - 32-bit button write // BUGGY ! Only writes 00000000 on the AR v1.0. * 80F00000 0000YYYY - button slow motion * DAAAAAAA 00Z0YYYY - Z = 0 : if 16-bit value at address != YYYY skip next line * - Z = 1 : if 16-bit value at address == YYYY skip next line * - Z = 2 : if 16-bit value at address > YYYY (Unsigned) skip next line * - Z = 3 : if 16-bit value at address < YYYY (Unsigned) skip next line * E0CCYYYY ZAAAAAAA - Z = 0 : if 16-bit value at address != YYYY skip CC lines * - Z = 1 : if 16-bit value at address == YYYY skip CC lines * - Z = 2 : if 16-bit value at address > YYYY (Unsigned) skip CC lines * - Z = 3 : if 16-bit value at address < YYYY (Unsigned) skip CC lines * FAAAAAAA 0000YYYY - Master code function * * * * CodeBreaker codes types: (based on the CBA clone "Cheatcode S" v1.1) * * 0000AAAA 000Y - Game CRC (Y are flags: 8 - CRC, 2 - DI) * 1AAAAAAA YYYY - Master Code function (store address at ((YYYY << 0x16) * + 0x08000100)) * 2AAAAAAA YYYY - 16-bit or * 3AAAAAAA YYYY - 8-bit constant write * 4AAAAAAA YYYY - Slide code * XXXXCCCC IIII (C is count and I is address increment, X is value incr.) * 5AAAAAAA CCCC - Super code (Write bytes to address, 2*CCCC is count) * BBBBBBBB BBBB * 6AAAAAAA YYYY - 16-bit and * 7AAAAAAA YYYY - if address contains 16-bit value enable next code * 8AAAAAAA YYYY - 16-bit constant write * 9AAAAAAA YYYY - change decryption (when first code only?) * AAAAAAAA YYYY - if address does not contain 16-bit value enable next code * BAAAAAAA YYYY - if 16-bit value at address <= YYYY skip next code * CAAAAAAA YYYY - if 16-bit value at address >= YYYY skip next code * D00000X0 YYYY - if button keys ... enable next code (else skip next code) * EAAAAAAA YYYY - increase 16/32bit value stored in address * FAAAAAAA YYYY - if 16-bit value at address AND YYYY = 0 then skip next code **/ #define UNKNOWN_CODE -1 #define INT_8_BIT_WRITE 0 #define INT_16_BIT_WRITE 1 #define INT_32_BIT_WRITE 2 #define GSA_16_BIT_ROM_PATCH 3 #define GSA_8_BIT_GS_WRITE 4 #define GSA_16_BIT_GS_WRITE 5 #define GSA_32_BIT_GS_WRITE 6 #define CBA_IF_KEYS_PRESSED 7 #define CBA_IF_TRUE 8 #define CBA_SLIDE_CODE 9 #define CBA_IF_FALSE 10 #define CBA_AND 11 #define GSA_8_BIT_GS_WRITE2 12 #define GSA_16_BIT_GS_WRITE2 13 #define GSA_32_BIT_GS_WRITE2 14 #define GSA_16_BIT_ROM_PATCH2C 15 #define GSA_8_BIT_SLIDE 16 #define GSA_16_BIT_SLIDE 17 #define GSA_32_BIT_SLIDE 18 #define GSA_8_BIT_IF_TRUE 19 #define GSA_32_BIT_IF_TRUE 20 #define GSA_8_BIT_IF_FALSE 21 #define GSA_32_BIT_IF_FALSE 22 #define GSA_8_BIT_FILL 23 #define GSA_16_BIT_FILL 24 #define GSA_8_BIT_IF_TRUE2 25 #define GSA_16_BIT_IF_TRUE2 26 #define GSA_32_BIT_IF_TRUE2 27 #define GSA_8_BIT_IF_FALSE2 28 #define GSA_16_BIT_IF_FALSE2 29 #define GSA_32_BIT_IF_FALSE2 30 #define GSA_SLOWDOWN 31 #define CBA_ADD 32 #define CBA_OR 33 #define CBA_LT 34 #define CBA_GT 35 #define CBA_SUPER 36 #define GSA_8_BIT_POINTER 37 #define GSA_16_BIT_POINTER 38 #define GSA_32_BIT_POINTER 39 #define GSA_8_BIT_ADD 40 #define GSA_16_BIT_ADD 41 #define GSA_32_BIT_ADD 42 #define GSA_8_BIT_IF_LOWER_U 43 #define GSA_16_BIT_IF_LOWER_U 44 #define GSA_32_BIT_IF_LOWER_U 45 #define GSA_8_BIT_IF_HIGHER_U 46 #define GSA_16_BIT_IF_HIGHER_U 47 #define GSA_32_BIT_IF_HIGHER_U 48 #define GSA_8_BIT_IF_AND 49 #define GSA_16_BIT_IF_AND 50 #define GSA_32_BIT_IF_AND 51 #define GSA_8_BIT_IF_LOWER_U2 52 #define GSA_16_BIT_IF_LOWER_U2 53 #define GSA_32_BIT_IF_LOWER_U2 54 #define GSA_8_BIT_IF_HIGHER_U2 55 #define GSA_16_BIT_IF_HIGHER_U2 56 #define GSA_32_BIT_IF_HIGHER_U2 57 #define GSA_8_BIT_IF_AND2 58 #define GSA_16_BIT_IF_AND2 59 #define GSA_32_BIT_IF_AND2 60 #define GSA_ALWAYS 61 #define GSA_ALWAYS2 62 #define GSA_8_BIT_IF_LOWER_S 63 #define GSA_16_BIT_IF_LOWER_S 64 #define GSA_32_BIT_IF_LOWER_S 65 #define GSA_8_BIT_IF_HIGHER_S 66 #define GSA_16_BIT_IF_HIGHER_S 67 #define GSA_32_BIT_IF_HIGHER_S 68 #define GSA_8_BIT_IF_LOWER_S2 69 #define GSA_16_BIT_IF_LOWER_S2 70 #define GSA_32_BIT_IF_LOWER_S2 71 #define GSA_8_BIT_IF_HIGHER_S2 72 #define GSA_16_BIT_IF_HIGHER_S2 73 #define GSA_32_BIT_IF_HIGHER_S2 74 #define GSA_16_BIT_WRITE_IOREGS 75 #define GSA_32_BIT_WRITE_IOREGS 76 #define GSA_CODES_ON 77 #define GSA_8_BIT_IF_TRUE3 78 #define GSA_16_BIT_IF_TRUE3 79 #define GSA_32_BIT_IF_TRUE3 80 #define GSA_8_BIT_IF_FALSE3 81 #define GSA_16_BIT_IF_FALSE3 82 #define GSA_32_BIT_IF_FALSE3 83 #define GSA_8_BIT_IF_LOWER_S3 84 #define GSA_16_BIT_IF_LOWER_S3 85 #define GSA_32_BIT_IF_LOWER_S3 86 #define GSA_8_BIT_IF_HIGHER_S3 87 #define GSA_16_BIT_IF_HIGHER_S3 88 #define GSA_32_BIT_IF_HIGHER_S3 89 #define GSA_8_BIT_IF_LOWER_U3 90 #define GSA_16_BIT_IF_LOWER_U3 91 #define GSA_32_BIT_IF_LOWER_U3 92 #define GSA_8_BIT_IF_HIGHER_U3 93 #define GSA_16_BIT_IF_HIGHER_U3 94 #define GSA_32_BIT_IF_HIGHER_U3 95 #define GSA_8_BIT_IF_AND3 96 #define GSA_16_BIT_IF_AND3 97 #define GSA_32_BIT_IF_AND3 98 #define GSA_ALWAYS3 99 #define GSA_16_BIT_ROM_PATCH2D 100 #define GSA_16_BIT_ROM_PATCH2E 101 #define GSA_16_BIT_ROM_PATCH2F 102 #define GSA_GROUP_WRITE 103 #define GSA_32_BIT_ADD2 104 #define GSA_32_BIT_SUB2 105 #define GSA_16_BIT_IF_LOWER_OR_EQ_U 106 #define GSA_16_BIT_IF_HIGHER_OR_EQ_U 107 #define GSA_16_BIT_MIF_TRUE 108 #define GSA_16_BIT_MIF_FALSE 109 #define GSA_16_BIT_MIF_LOWER_OR_EQ_U 110 #define GSA_16_BIT_MIF_HIGHER_OR_EQ_U 111 #define MASTER_CODE 112 #define CHEATS_16_BIT_WRITE 114 #define CHEATS_32_BIT_WRITE 115 CheatsData cheatsList[100]; int cheatsNumber = 0; u32 rompatch2addr [4]; u16 rompatch2val [4]; u16 rompatch2oldval [4]; u8 cheatsCBASeedBuffer[0x30]; u32 cheatsCBASeed[4]; u32 cheatsCBATemporaryValue = 0; u16 cheatsCBATable[256]; bool cheatsCBATableGenerated = false; u16 super = 0; extern u32 mastercode; u8 cheatsCBACurrentSeed[12] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; u32 seeds_v1[4]; u32 seeds_v3[4]; u32 seed_gen(u8 upper, u8 seed, u8 *deadtable1, u8 *deadtable2); //seed tables for AR v1 u8 v1_deadtable1[256] = { 0x31, 0x1C, 0x23, 0xE5, 0x89, 0x8E, 0xA1, 0x37, 0x74, 0x6D, 0x67, 0xFC, 0x1F, 0xC0, 0xB1, 0x94, 0x3B, 0x05, 0x56, 0x86, 0x00, 0x24, 0xF0, 0x17, 0x72, 0xA2, 0x3D, 0x1B, 0xE3, 0x17, 0xC5, 0x0B, 0xB9, 0xE2, 0xBD, 0x58, 0x71, 0x1B, 0x2C, 0xFF, 0xE4, 0xC9, 0x4C, 0x5E, 0xC9, 0x55, 0x33, 0x45, 0x7C, 0x3F, 0xB2, 0x51, 0xFE, 0x10, 0x7E, 0x75, 0x3C, 0x90, 0x8D, 0xDA, 0x94, 0x38, 0xC3, 0xE9, 0x95, 0xEA, 0xCE, 0xA6, 0x06, 0xE0, 0x4F, 0x3F, 0x2A, 0xE3, 0x3A, 0xE4, 0x43, 0xBD, 0x7F, 0xDA, 0x55, 0xF0, 0xEA, 0xCB, 0x2C, 0xA8, 0x47, 0x61, 0xA0, 0xEF, 0xCB, 0x13, 0x18, 0x20, 0xAF, 0x3E, 0x4D, 0x9E, 0x1E, 0x77, 0x51, 0xC5, 0x51, 0x20, 0xCF, 0x21, 0xF9, 0x39, 0x94, 0xDE, 0xDD, 0x79, 0x4E, 0x80, 0xC4, 0x9D, 0x94, 0xD5, 0x95, 0x01, 0x27, 0x27, 0xBD, 0x6D, 0x78, 0xB5, 0xD1, 0x31, 0x6A, 0x65, 0x74, 0x74, 0x58, 0xB3, 0x7C, 0xC9, 0x5A, 0xED, 0x50, 0x03, 0xC4, 0xA2, 0x94, 0x4B, 0xF0, 0x58, 0x09, 0x6F, 0x3E, 0x7D, 0xAE, 0x7D, 0x58, 0xA0, 0x2C, 0x91, 0xBB, 0xE1, 0x70, 0xEB, 0x73, 0xA6, 0x9A, 0x44, 0x25, 0x90, 0x16, 0x62, 0x53, 0xAE, 0x08, 0xEB, 0xDC, 0xF0, 0xEE, 0x77, 0xC2, 0xDE, 0x81, 0xE8, 0x30, 0x89, 0xDB, 0xFE, 0xBC, 0xC2, 0xDF, 0x26, 0xE9, 0x8B, 0xD6, 0x93, 0xF0, 0xCB, 0x56, 0x90, 0xC0, 0x46, 0x68, 0x15, 0x43, 0xCB, 0xE9, 0x98, 0xE3, 0xAF, 0x31, 0x25, 0x4D, 0x7B, 0xF3, 0xB1, 0x74, 0xE2, 0x64, 0xAC, 0xD9, 0xF6, 0xA0, 0xD5, 0x0B, 0x9B, 0x49, 0x52, 0x69, 0x3B, 0x71, 0x00, 0x2F, 0xBB, 0xBA, 0x08, 0xB1, 0xAE, 0xBB, 0xB3, 0xE1, 0xC9, 0xA6, 0x7F, 0x17, 0x97, 0x28, 0x72, 0x12, 0x6E, 0x91, 0xAE, 0x3A, 0xA2, 0x35, 0x46, 0x27, 0xF8, 0x12, 0x50 }; u8 v1_deadtable2[256] = { 0xD8, 0x65, 0x04, 0xC2, 0x65, 0xD5, 0xB0, 0x0C, 0xDF, 0x9D, 0xF0, 0xC3, 0x9A, 0x17, 0xC9, 0xA6, 0xE1, 0xAC, 0x0D, 0x14, 0x2F, 0x3C, 0x2C, 0x87, 0xA2, 0xBF, 0x4D, 0x5F, 0xAC, 0x2D, 0x9D, 0xE1, 0x0C, 0x9C, 0xE7, 0x7F, 0xFC, 0xA8, 0x66, 0x59, 0xAC, 0x18, 0xD7, 0x05, 0xF0, 0xBF, 0xD1, 0x8B, 0x35, 0x9F, 0x59, 0xB4, 0xBA, 0x55, 0xB2, 0x85, 0xFD, 0xB1, 0x72, 0x06, 0x73, 0xA4, 0xDB, 0x48, 0x7B, 0x5F, 0x67, 0xA5, 0x95, 0xB9, 0xA5, 0x4A, 0xCF, 0xD1, 0x44, 0xF3, 0x81, 0xF5, 0x6D, 0xF6, 0x3A, 0xC3, 0x57, 0x83, 0xFA, 0x8E, 0x15, 0x2A, 0xA2, 0x04, 0xB2, 0x9D, 0xA8, 0x0D, 0x7F, 0xB8, 0x0F, 0xF6, 0xAC, 0xBE, 0x97, 0xCE, 0x16, 0xE6, 0x31, 0x10, 0x60, 0x16, 0xB5, 0x83, 0x45, 0xEE, 0xD7, 0x5F, 0x2C, 0x08, 0x58, 0xB1, 0xFD, 0x7E, 0x79, 0x00, 0x34, 0xAD, 0xB5, 0x31, 0x34, 0x39, 0xAF, 0xA8, 0xDD, 0x52, 0x6A, 0xB0, 0x60, 0x35, 0xB8, 0x1D, 0x52, 0xF5, 0xF5, 0x30, 0x00, 0x7B, 0xF4, 0xBA, 0x03, 0xCB, 0x3A, 0x84, 0x14, 0x8A, 0x6A, 0xEF, 0x21, 0xBD, 0x01, 0xD8, 0xA0, 0xD4, 0x43, 0xBE, 0x23, 0xE7, 0x76, 0x27, 0x2C, 0x3F, 0x4D, 0x3F, 0x43, 0x18, 0xA7, 0xC3, 0x47, 0xA5, 0x7A, 0x1D, 0x02, 0x55, 0x09, 0xD1, 0xFF, 0x55, 0x5E, 0x17, 0xA0, 0x56, 0xF4, 0xC9, 0x6B, 0x90, 0xB4, 0x80, 0xA5, 0x07, 0x22, 0xFB, 0x22, 0x0D, 0xD9, 0xC0, 0x5B, 0x08, 0x35, 0x05, 0xC1, 0x75, 0x4F, 0xD0, 0x51, 0x2D, 0x2E, 0x5E, 0x69, 0xE7, 0x3B, 0xC2, 0xDA, 0xFF, 0xF6, 0xCE, 0x3E, 0x76, 0xE8, 0x36, 0x8C, 0x39, 0xD8, 0xF3, 0xE9, 0xA6, 0x42, 0xE6, 0xC1, 0x4C, 0x05, 0xBE, 0x17, 0xF2, 0x5C, 0x1B, 0x19, 0xDB, 0x0F, 0xF3, 0xF8, 0x49, 0xEB, 0x36, 0xF6, 0x40, 0x6F, 0xAD, 0xC1, 0x8C }; //seed tables for AR v3 u8 v3_deadtable1[256] = { 0xD0, 0xFF, 0xBA, 0xE5, 0xC1, 0xC7, 0xDB, 0x5B, 0x16, 0xE3, 0x6E, 0x26, 0x62, 0x31, 0x2E, 0x2A, 0xD1, 0xBB, 0x4A, 0xE6, 0xAE, 0x2F, 0x0A, 0x90, 0x29, 0x90, 0xB6, 0x67, 0x58, 0x2A, 0xB4, 0x45, 0x7B, 0xCB, 0xF0, 0x73, 0x84, 0x30, 0x81, 0xC2, 0xD7, 0xBE, 0x89, 0xD7, 0x4E, 0x73, 0x5C, 0xC7, 0x80, 0x1B, 0xE5, 0xE4, 0x43, 0xC7, 0x46, 0xD6, 0x6F, 0x7B, 0xBF, 0xED, 0xE5, 0x27, 0xD1, 0xB5, 0xD0, 0xD8, 0xA3, 0xCB, 0x2B, 0x30, 0xA4, 0xF0, 0x84, 0x14, 0x72, 0x5C, 0xFF, 0xA4, 0xFB, 0x54, 0x9D, 0x70, 0xE2, 0xFF, 0xBE, 0xE8, 0x24, 0x76, 0xE5, 0x15, 0xFB, 0x1A, 0xBC, 0x87, 0x02, 0x2A, 0x58, 0x8F, 0x9A, 0x95, 0xBD, 0xAE, 0x8D, 0x0C, 0xA5, 0x4C, 0xF2, 0x5C, 0x7D, 0xAD, 0x51, 0xFB, 0xB1, 0x22, 0x07, 0xE0, 0x29, 0x7C, 0xEB, 0x98, 0x14, 0xC6, 0x31, 0x97, 0xE4, 0x34, 0x8F, 0xCC, 0x99, 0x56, 0x9F, 0x78, 0x43, 0x91, 0x85, 0x3F, 0xC2, 0xD0, 0xD1, 0x80, 0xD1, 0x77, 0xA7, 0xE2, 0x43, 0x99, 0x1D, 0x2F, 0x8B, 0x6A, 0xE4, 0x66, 0x82, 0xF7, 0x2B, 0x0B, 0x65, 0x14, 0xC0, 0xC2, 0x1D, 0x96, 0x78, 0x1C, 0xC4, 0xC3, 0xD2, 0xB1, 0x64, 0x07, 0xD7, 0x6F, 0x02, 0xE9, 0x44, 0x31, 0xDB, 0x3C, 0xEB, 0x93, 0xED, 0x9A, 0x57, 0x05, 0xB9, 0x0E, 0xAF, 0x1F, 0x48, 0x11, 0xDC, 0x35, 0x6C, 0xB8, 0xEE, 0x2A, 0x48, 0x2B, 0xBC, 0x89, 0x12, 0x59, 0xCB, 0xD1, 0x18, 0xEA, 0x72, 0x11, 0x01, 0x75, 0x3B, 0xB5, 0x56, 0xF4, 0x8B, 0xA0, 0x41, 0x75, 0x86, 0x7B, 0x94, 0x12, 0x2D, 0x4C, 0x0C, 0x22, 0xC9, 0x4A, 0xD8, 0xB1, 0x8D, 0xF0, 0x55, 0x2E, 0x77, 0x50, 0x1C, 0x64, 0x77, 0xAA, 0x3E, 0xAC, 0xD3, 0x3D, 0xCE, 0x60, 0xCA, 0x5D, 0xA0, 0x92, 0x78, 0xC6, 0x51, 0xFE, 0xF9, 0x30 }; u8 v3_deadtable2[256] = { 0xAA, 0xAF, 0xF0, 0x72, 0x90, 0xF7, 0x71, 0x27, 0x06, 0x11, 0xEB, 0x9C, 0x37, 0x12, 0x72, 0xAA, 0x65, 0xBC, 0x0D, 0x4A, 0x76, 0xF6, 0x5C, 0xAA, 0xB0, 0x7A, 0x7D, 0x81, 0xC1, 0xCE, 0x2F, 0x9F, 0x02, 0x75, 0x38, 0xC8, 0xFC, 0x66, 0x05, 0xC2, 0x2C, 0xBD, 0x91, 0xAD, 0x03, 0xB1, 0x88, 0x93, 0x31, 0xC6, 0xAB, 0x40, 0x23, 0x43, 0x76, 0x54, 0xCA, 0xE7, 0x00, 0x96, 0x9F, 0xD8, 0x24, 0x8B, 0xE4, 0xDC, 0xDE, 0x48, 0x2C, 0xCB, 0xF7, 0x84, 0x1D, 0x45, 0xE5, 0xF1, 0x75, 0xA0, 0xED, 0xCD, 0x4B, 0x24, 0x8A, 0xB3, 0x98, 0x7B, 0x12, 0xB8, 0xF5, 0x63, 0x97, 0xB3, 0xA6, 0xA6, 0x0B, 0xDC, 0xD8, 0x4C, 0xA8, 0x99, 0x27, 0x0F, 0x8F, 0x94, 0x63, 0x0F, 0xB0, 0x11, 0x94, 0xC7, 0xE9, 0x7F, 0x3B, 0x40, 0x72, 0x4C, 0xDB, 0x84, 0x78, 0xFE, 0xB8, 0x56, 0x08, 0x80, 0xDF, 0x20, 0x2F, 0xB9, 0x66, 0x2D, 0x60, 0x63, 0xF5, 0x18, 0x15, 0x1B, 0x86, 0x85, 0xB9, 0xB4, 0x68, 0x0E, 0xC6, 0xD1, 0x8A, 0x81, 0x2B, 0xB3, 0xF6, 0x48, 0xF0, 0x4F, 0x9C, 0x28, 0x1C, 0xA4, 0x51, 0x2F, 0xD7, 0x4B, 0x17, 0xE7, 0xCC, 0x50, 0x9F, 0xD0, 0xD1, 0x40, 0x0C, 0x0D, 0xCA, 0x83, 0xFA, 0x5E, 0xCA, 0xEC, 0xBF, 0x4E, 0x7C, 0x8F, 0xF0, 0xAE, 0xC2, 0xD3, 0x28, 0x41, 0x9B, 0xC8, 0x04, 0xB9, 0x4A, 0xBA, 0x72, 0xE2, 0xB5, 0x06, 0x2C, 0x1E, 0x0B, 0x2C, 0x7F, 0x11, 0xA9, 0x26, 0x51, 0x9D, 0x3F, 0xF8, 0x62, 0x11, 0x2E, 0x89, 0xD2, 0x9D, 0x35, 0xB1, 0xE4, 0x0A, 0x4D, 0x93, 0x01, 0xA7, 0xD1, 0x2D, 0x00, 0x87, 0xE2, 0x2D, 0xA4, 0xE9, 0x0A, 0x06, 0x66, 0xF8, 0x1F, 0x44, 0x75, 0xB5, 0x6B, 0x1C, 0xFC, 0x31, 0x09, 0x48, 0xA3, 0xFF, 0x92, 0x12, 0x58, 0xE9, 0xFA, 0xAE, 0x4F, 0xE2, 0xB4, 0xCC }; #define debuggerReadMemory(addr) \ READ32LE((&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask])) #define debuggerReadHalfWord(addr) \ READ16LE((&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask])) #define debuggerReadByte(addr) \ map[(addr)>>24].address[(addr) & map[(addr)>>24].mask] #define debuggerWriteMemory(addr, value) \ WRITE32LE(&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask], value) #define debuggerWriteHalfWord(addr, value) \ WRITE16LE(&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask], value) #define debuggerWriteByte(addr, value) \ map[(addr)>>24].address[(addr) & map[(addr)>>24].mask] = (value) #define CHEAT_IS_HEX(a) ( ((a)>='A' && (a) <='F') || ((a) >='0' && (a) <= '9')) #define CHEAT_PATCH_ROM_16BIT(a,v) \ WRITE16LE(((u16 *)&rom[(a) & 0x1ffffff]), v); #define CHEAT_PATCH_ROM_32BIT(a,v) \ WRITE32LE(((u32 *)&rom[(a) & 0x1ffffff]), v); static bool isMultilineWithData(int i) { // we consider it a multiline code if it has more than one line of data // otherwise, it can still be considered a single code // (Only CBA codes can be true multilines !!!) if(i < cheatsNumber && i >= 0) switch(cheatsList[i].size) { case INT_8_BIT_WRITE: case INT_16_BIT_WRITE: case INT_32_BIT_WRITE: case GSA_16_BIT_ROM_PATCH: case GSA_8_BIT_GS_WRITE: case GSA_16_BIT_GS_WRITE: case GSA_32_BIT_GS_WRITE: case CBA_AND: case CBA_IF_KEYS_PRESSED: case CBA_IF_TRUE: case CBA_IF_FALSE: case GSA_8_BIT_IF_TRUE: case GSA_32_BIT_IF_TRUE: case GSA_8_BIT_IF_FALSE: case GSA_32_BIT_IF_FALSE: case GSA_8_BIT_FILL: case GSA_16_BIT_FILL: case GSA_8_BIT_IF_TRUE2: case GSA_16_BIT_IF_TRUE2: case GSA_32_BIT_IF_TRUE2: case GSA_8_BIT_IF_FALSE2: case GSA_16_BIT_IF_FALSE2: case GSA_32_BIT_IF_FALSE2: case GSA_SLOWDOWN: case CBA_ADD: case CBA_OR: case CBA_LT: case CBA_GT: case GSA_8_BIT_POINTER: case GSA_16_BIT_POINTER: case GSA_32_BIT_POINTER: case GSA_8_BIT_ADD: case GSA_16_BIT_ADD: case GSA_32_BIT_ADD: case GSA_8_BIT_IF_LOWER_U: case GSA_16_BIT_IF_LOWER_U: case GSA_32_BIT_IF_LOWER_U: case GSA_8_BIT_IF_HIGHER_U: case GSA_16_BIT_IF_HIGHER_U: case GSA_32_BIT_IF_HIGHER_U: case GSA_8_BIT_IF_AND: case GSA_16_BIT_IF_AND: case GSA_32_BIT_IF_AND: case GSA_8_BIT_IF_LOWER_U2: case GSA_16_BIT_IF_LOWER_U2: case GSA_32_BIT_IF_LOWER_U2: case GSA_8_BIT_IF_HIGHER_U2: case GSA_16_BIT_IF_HIGHER_U2: case GSA_32_BIT_IF_HIGHER_U2: case GSA_8_BIT_IF_AND2: case GSA_16_BIT_IF_AND2: case GSA_32_BIT_IF_AND2: case GSA_ALWAYS: case GSA_ALWAYS2: case GSA_8_BIT_IF_LOWER_S: case GSA_16_BIT_IF_LOWER_S: case GSA_32_BIT_IF_LOWER_S: case GSA_8_BIT_IF_HIGHER_S: case GSA_16_BIT_IF_HIGHER_S: case GSA_32_BIT_IF_HIGHER_S: case GSA_8_BIT_IF_LOWER_S2: case GSA_16_BIT_IF_LOWER_S2: case GSA_32_BIT_IF_LOWER_S2: case GSA_8_BIT_IF_HIGHER_S2: case GSA_16_BIT_IF_HIGHER_S2: case GSA_32_BIT_IF_HIGHER_S2: case GSA_16_BIT_WRITE_IOREGS: case GSA_32_BIT_WRITE_IOREGS: case GSA_CODES_ON: case GSA_8_BIT_IF_TRUE3: case GSA_16_BIT_IF_TRUE3: case GSA_32_BIT_IF_TRUE3: case GSA_8_BIT_IF_FALSE3: case GSA_16_BIT_IF_FALSE3: case GSA_32_BIT_IF_FALSE3: case GSA_8_BIT_IF_LOWER_S3: case GSA_16_BIT_IF_LOWER_S3: case GSA_32_BIT_IF_LOWER_S3: case GSA_8_BIT_IF_HIGHER_S3: case GSA_16_BIT_IF_HIGHER_S3: case GSA_32_BIT_IF_HIGHER_S3: case GSA_8_BIT_IF_LOWER_U3: case GSA_16_BIT_IF_LOWER_U3: case GSA_32_BIT_IF_LOWER_U3: case GSA_8_BIT_IF_HIGHER_U3: case GSA_16_BIT_IF_HIGHER_U3: case GSA_32_BIT_IF_HIGHER_U3: case GSA_8_BIT_IF_AND3: case GSA_16_BIT_IF_AND3: case GSA_32_BIT_IF_AND3: case GSA_ALWAYS3: case GSA_8_BIT_GS_WRITE2: case GSA_16_BIT_GS_WRITE2: case GSA_32_BIT_GS_WRITE2: case GSA_16_BIT_ROM_PATCH2C: case GSA_16_BIT_ROM_PATCH2D: case GSA_16_BIT_ROM_PATCH2E: case GSA_16_BIT_ROM_PATCH2F: case GSA_8_BIT_SLIDE: case GSA_16_BIT_SLIDE: case GSA_32_BIT_SLIDE: case GSA_GROUP_WRITE: case GSA_32_BIT_ADD2: case GSA_32_BIT_SUB2: case GSA_16_BIT_IF_LOWER_OR_EQ_U: case GSA_16_BIT_IF_HIGHER_OR_EQ_U: case GSA_16_BIT_MIF_TRUE: case GSA_16_BIT_MIF_FALSE: case GSA_16_BIT_MIF_LOWER_OR_EQ_U: case GSA_16_BIT_MIF_HIGHER_OR_EQ_U: case MASTER_CODE: case CHEATS_16_BIT_WRITE: case CHEATS_32_BIT_WRITE: return false; // the codes below have two lines of data case CBA_SLIDE_CODE: case CBA_SUPER: return true; } return false; } static int getCodeLength(int num) { if(num >= cheatsNumber || num < 0) return 1; // this is for all the codes that are true multiline switch(cheatsList[num].size) { case INT_8_BIT_WRITE: case INT_16_BIT_WRITE: case INT_32_BIT_WRITE: case GSA_16_BIT_ROM_PATCH: case GSA_8_BIT_GS_WRITE: case GSA_16_BIT_GS_WRITE: case GSA_32_BIT_GS_WRITE: case CBA_AND: case GSA_8_BIT_FILL: case GSA_16_BIT_FILL: case GSA_SLOWDOWN: case CBA_ADD: case CBA_OR: case GSA_8_BIT_POINTER: case GSA_16_BIT_POINTER: case GSA_32_BIT_POINTER: case GSA_8_BIT_ADD: case GSA_16_BIT_ADD: case GSA_32_BIT_ADD: case GSA_CODES_ON: case GSA_8_BIT_IF_TRUE3: case GSA_16_BIT_IF_TRUE3: case GSA_32_BIT_IF_TRUE3: case GSA_8_BIT_IF_FALSE3: case GSA_16_BIT_IF_FALSE3: case GSA_32_BIT_IF_FALSE3: case GSA_8_BIT_IF_LOWER_S3: case GSA_16_BIT_IF_LOWER_S3: case GSA_32_BIT_IF_LOWER_S3: case GSA_8_BIT_IF_HIGHER_S3: case GSA_16_BIT_IF_HIGHER_S3: case GSA_32_BIT_IF_HIGHER_S3: case GSA_8_BIT_IF_LOWER_U3: case GSA_16_BIT_IF_LOWER_U3: case GSA_32_BIT_IF_LOWER_U3: case GSA_8_BIT_IF_HIGHER_U3: case GSA_16_BIT_IF_HIGHER_U3: case GSA_32_BIT_IF_HIGHER_U3: case GSA_8_BIT_IF_AND3: case GSA_16_BIT_IF_AND3: case GSA_32_BIT_IF_AND3: case GSA_8_BIT_IF_LOWER_U: case GSA_16_BIT_IF_LOWER_U: case GSA_32_BIT_IF_LOWER_U: case GSA_8_BIT_IF_HIGHER_U: case GSA_16_BIT_IF_HIGHER_U: case GSA_32_BIT_IF_HIGHER_U: case GSA_8_BIT_IF_AND: case GSA_16_BIT_IF_AND: case GSA_32_BIT_IF_AND: case GSA_ALWAYS: case GSA_8_BIT_IF_LOWER_S: case GSA_16_BIT_IF_LOWER_S: case GSA_32_BIT_IF_LOWER_S: case GSA_8_BIT_IF_HIGHER_S: case GSA_16_BIT_IF_HIGHER_S: case GSA_32_BIT_IF_HIGHER_S: case GSA_16_BIT_WRITE_IOREGS: case GSA_32_BIT_WRITE_IOREGS: case GSA_8_BIT_GS_WRITE2: case GSA_16_BIT_GS_WRITE2: case GSA_32_BIT_GS_WRITE2: case GSA_16_BIT_ROM_PATCH2C: case GSA_16_BIT_ROM_PATCH2D: case GSA_16_BIT_ROM_PATCH2E: case GSA_16_BIT_ROM_PATCH2F: case GSA_8_BIT_SLIDE: case GSA_16_BIT_SLIDE: case GSA_32_BIT_SLIDE: case GSA_8_BIT_IF_TRUE: case GSA_32_BIT_IF_TRUE: case GSA_8_BIT_IF_FALSE: case GSA_32_BIT_IF_FALSE: case CBA_LT: case CBA_GT: case CBA_IF_TRUE: case CBA_IF_FALSE: case GSA_8_BIT_IF_TRUE2: case GSA_16_BIT_IF_TRUE2: case GSA_32_BIT_IF_TRUE2: case GSA_8_BIT_IF_FALSE2: case GSA_16_BIT_IF_FALSE2: case GSA_32_BIT_IF_FALSE2: case GSA_8_BIT_IF_LOWER_U2: case GSA_16_BIT_IF_LOWER_U2: case GSA_32_BIT_IF_LOWER_U2: case GSA_8_BIT_IF_HIGHER_U2: case GSA_16_BIT_IF_HIGHER_U2: case GSA_32_BIT_IF_HIGHER_U2: case GSA_8_BIT_IF_AND2: case GSA_16_BIT_IF_AND2: case GSA_32_BIT_IF_AND2: case GSA_ALWAYS2: case GSA_8_BIT_IF_LOWER_S2: case GSA_16_BIT_IF_LOWER_S2: case GSA_32_BIT_IF_LOWER_S2: case GSA_8_BIT_IF_HIGHER_S2: case GSA_16_BIT_IF_HIGHER_S2: case GSA_32_BIT_IF_HIGHER_S2: case GSA_GROUP_WRITE: case GSA_32_BIT_ADD2: case GSA_32_BIT_SUB2: case GSA_16_BIT_IF_LOWER_OR_EQ_U: case GSA_16_BIT_IF_HIGHER_OR_EQ_U: case GSA_16_BIT_MIF_TRUE: case GSA_16_BIT_MIF_FALSE: case GSA_16_BIT_MIF_LOWER_OR_EQ_U: case GSA_16_BIT_MIF_HIGHER_OR_EQ_U: case MASTER_CODE: case CHEATS_16_BIT_WRITE: case CHEATS_32_BIT_WRITE: case UNKNOWN_CODE: return 1; case CBA_IF_KEYS_PRESSED: case CBA_SLIDE_CODE: return 2; case CBA_SUPER: return ((((cheatsList[num].value-1) & 0xFFFF)/3) + 1); } return 1; } int cheatsCheckKeys(u32 keys, u32 extended) { bool onoff = true; int ticks = 0; int i; mastercode = 0; for (i = 0; i<4; i++) if (rompatch2addr [i] != 0) { CHEAT_PATCH_ROM_16BIT(rompatch2addr [i],rompatch2oldval [i]); rompatch2addr [i] = 0; } for (i = 0; i < cheatsNumber; i++) { if(!cheatsList[i].enabled) { // make sure we skip other lines in this code i += getCodeLength(i)-1; continue; } switch(cheatsList[i].size) { case GSA_CODES_ON: onoff = true; break; case GSA_SLOWDOWN: // check if button was pressed and released, if so toggle our state if((cheatsList[i].status & 4) && !(extended & 4)) cheatsList[i].status ^= 1; if(extended & 4) cheatsList[i].status |= 4; else cheatsList[i].status &= ~4; if(cheatsList[i].status & 1) ticks += ((cheatsList[i].value & 0xFFFF) * 7); break; case GSA_8_BIT_SLIDE: i++; if(i < cheatsNumber) { u32 addr = cheatsList[i-1].value; u8 value = cheatsList[i].rawaddress; int vinc = (cheatsList[i].value >> 24) & 255; int count = (cheatsList[i].value >> 16) & 255; int ainc = (cheatsList[i].value & 0xffff); while(count > 0) { CPUWriteByte(addr, value); value += vinc; addr += ainc; count--; } } break; case GSA_16_BIT_SLIDE: i++; if(i < cheatsNumber) { u32 addr = cheatsList[i-1].value; u16 value = cheatsList[i].rawaddress; int vinc = (cheatsList[i].value >> 24) & 255; int count = (cheatsList[i].value >> 16) & 255; int ainc = (cheatsList[i].value & 0xffff)*2; while(count > 0) { CPUWriteHalfWord(addr, value); value += vinc; addr += ainc; count--; } } break; case GSA_32_BIT_SLIDE: i++; if(i < cheatsNumber) { u32 addr = cheatsList[i-1].value; u32 value = cheatsList[i].rawaddress; int vinc = (cheatsList[i].value >> 24) & 255; int count = (cheatsList[i].value >> 16) & 255; int ainc = (cheatsList[i].value & 0xffff)*4; while(count > 0) { CPUWriteMemory(addr, value); value += vinc; addr += ainc; count--; } } break; case GSA_8_BIT_GS_WRITE2: i++; if(i < cheatsNumber) { if(extended & 4) { CPUWriteByte(cheatsList[i-1].value, cheatsList[i].address); } } break; case GSA_16_BIT_GS_WRITE2: i++; if(i < cheatsNumber) { if(extended & 4) { CPUWriteHalfWord(cheatsList[i-1].value, cheatsList[i].address); } } break; case GSA_32_BIT_GS_WRITE2: i++; if(i < cheatsNumber) { if(extended & 4) { CPUWriteMemory(cheatsList[i-1].value, cheatsList[i].address); } } break; case GSA_16_BIT_ROM_PATCH: if((cheatsList[i].status & 1) == 0) { if(CPUReadHalfWord(cheatsList[i].address) != cheatsList[i].value) { cheatsList[i].oldValue = CPUReadHalfWord(cheatsList[i].address); cheatsList[i].status |= 1; CHEAT_PATCH_ROM_16BIT(cheatsList[i].address, cheatsList[i].value); } } break; case GSA_16_BIT_ROM_PATCH2C: i++; if(i < cheatsNumber) { rompatch2addr [0] = ((cheatsList[i-1].value & 0x00FFFFFF) << 1) + 0x8000000; rompatch2oldval [0] = CPUReadHalfWord(rompatch2addr [0]); rompatch2val [0] = cheatsList[i].rawaddress & 0xFFFF; } break; case GSA_16_BIT_ROM_PATCH2D: i++; if(i < cheatsNumber) { rompatch2addr [1] = ((cheatsList[i-1].value & 0x00FFFFFF) << 1) + 0x8000000; rompatch2oldval [1] = CPUReadHalfWord(rompatch2addr [1]); rompatch2val [1] = cheatsList[i].rawaddress & 0xFFFF; } break; case GSA_16_BIT_ROM_PATCH2E: i++; if(i < cheatsNumber) { rompatch2addr [2] = ((cheatsList[i-1].value & 0x00FFFFFF) << 1) + 0x8000000; rompatch2oldval [2] = CPUReadHalfWord(rompatch2addr [2]); rompatch2val [2] = cheatsList[i].rawaddress & 0xFFFF; } break; case GSA_16_BIT_ROM_PATCH2F: i++; if(i < cheatsNumber) { rompatch2addr [3] = ((cheatsList[i-1].value & 0x00FFFFFF) << 1) + 0x8000000; rompatch2oldval [3] = CPUReadHalfWord(rompatch2addr [3]); rompatch2val [3] = cheatsList[i].rawaddress & 0xFFFF; } break; case MASTER_CODE: mastercode = cheatsList[i].address; break; } if (onoff) { switch(cheatsList[i].size) { case INT_8_BIT_WRITE: CPUWriteByte(cheatsList[i].address, cheatsList[i].value); break; case INT_16_BIT_WRITE: CPUWriteHalfWord(cheatsList[i].address, cheatsList[i].value); break; case INT_32_BIT_WRITE: CPUWriteMemory(cheatsList[i].address, cheatsList[i].value); break; case GSA_8_BIT_GS_WRITE: if(extended & 4) { CPUWriteByte(cheatsList[i].address, cheatsList[i].value); } break; case GSA_16_BIT_GS_WRITE: if(extended & 4) { CPUWriteHalfWord(cheatsList[i].address, cheatsList[i].value); } break; case GSA_32_BIT_GS_WRITE: if(extended & 4) { CPUWriteMemory(cheatsList[i].address, cheatsList[i].value); } break; case CBA_IF_KEYS_PRESSED: { u16 value = cheatsList[i].value; u32 addr = cheatsList[i].address; if((addr & 0xF0) == 0x20) { if((keys & value) == 0) { i++; } } else if((addr & 0xF0) == 0x10) { if((keys & value) == value) { i++; } } else if((addr & 0xF0) == 0x00) { if(((~keys) & 0x3FF) == value) { i++; } } } break; case CBA_IF_TRUE: if(CPUReadHalfWord(cheatsList[i].address) != cheatsList[i].value) { i++; } break; case CBA_SLIDE_CODE: { u32 address = cheatsList[i].address; u16 value = cheatsList[i].value; i++; if(i < cheatsNumber) { int count = ((cheatsList[i].address - 1) & 0xFFFF); u16 vinc = (cheatsList[i].address >> 16) & 0xFFFF; int inc = cheatsList[i].value; for(int x = 0; x <= count ; x++) { CPUWriteHalfWord(address, value); address += inc; value += vinc; } } } break; case CBA_IF_FALSE: if(CPUReadHalfWord(cheatsList[i].address) == cheatsList[i].value){ i++; } break; case CBA_AND: CPUWriteHalfWord(cheatsList[i].address, CPUReadHalfWord(cheatsList[i].address) & cheatsList[i].value); break; case GSA_8_BIT_IF_TRUE: if(CPUReadByte(cheatsList[i].address) != cheatsList[i].value) { i++; } break; case GSA_32_BIT_IF_TRUE: if(CPUReadMemory(cheatsList[i].address) != cheatsList[i].value) { i++; } break; case GSA_8_BIT_IF_FALSE: if(CPUReadByte(cheatsList[i].address) == cheatsList[i].value) { i++; } break; case GSA_32_BIT_IF_FALSE: if(CPUReadMemory(cheatsList[i].address) == cheatsList[i].value) { i++; } break; case GSA_8_BIT_FILL: { u32 addr = cheatsList[i].address; u8 v = cheatsList[i].value & 0xff; u32 end = addr + (cheatsList[i].value >> 8); do { CPUWriteByte(addr, v); addr++; } while (addr <= end); } break; case GSA_16_BIT_FILL: { u32 addr = cheatsList[i].address; u16 v = cheatsList[i].value & 0xffff; u32 end = addr + ((cheatsList[i].value >> 16) << 1); do { CPUWriteHalfWord(addr, v); addr+=2; } while (addr <= end); } break; case GSA_8_BIT_IF_TRUE2: if(CPUReadByte(cheatsList[i].address) != cheatsList[i].value) { i+=2; } break; case GSA_16_BIT_IF_TRUE2: if(CPUReadHalfWord(cheatsList[i].address) != cheatsList[i].value) { i+=2; } break; case GSA_32_BIT_IF_TRUE2: if(CPUReadMemory(cheatsList[i].address) != cheatsList[i].value) { i+=2; } break; case GSA_8_BIT_IF_FALSE2: if(CPUReadByte(cheatsList[i].address) == cheatsList[i].value) { i+=2; } break; case GSA_16_BIT_IF_FALSE2: if(CPUReadHalfWord(cheatsList[i].address) == cheatsList[i].value) { i+=2; } break; case GSA_32_BIT_IF_FALSE2: if(CPUReadMemory(cheatsList[i].address) == cheatsList[i].value) { i+=2; } break; case CBA_ADD: if ((cheatsList[i].address & 1) == 0) { CPUWriteHalfWord(cheatsList[i].address, CPUReadHalfWord(cheatsList[i].address) + cheatsList[i].value); } else { CPUWriteMemory(cheatsList[i].address & 0x0FFFFFFE, CPUReadMemory(cheatsList[i].address & 0x0FFFFFFE) + cheatsList[i].value); } break; case CBA_OR: CPUWriteHalfWord(cheatsList[i].address, CPUReadHalfWord(cheatsList[i].address) | cheatsList[i].value); break; case CBA_GT: if (!(CPUReadHalfWord(cheatsList[i].address) > cheatsList[i].value)){ i++; } break; case CBA_LT: if (!(CPUReadHalfWord(cheatsList[i].address) < cheatsList[i].value)){ i++; } break; case CBA_SUPER: { int count = 2*((cheatsList[i].value -1) & 0xFFFF)+1; u32 address = cheatsList[i].address; for(int x = 0; x <= count; x++) { u8 b; int res = x % 6; if (res==0) i++; if(res < 4) b = (cheatsList[i].address >> (24-8*res)) & 0xFF; else b = (cheatsList[i].value >> (8 - 8*(res-4))) & 0xFF; CPUWriteByte(address, b); address++; } } break; case GSA_8_BIT_POINTER : if ((CPUReadMemory(cheatsList[i].address)>=0x02000000) && (CPUReadMemory(cheatsList[i].address)<0x02040000) || (CPUReadMemory(cheatsList[i].address)>=0x03000000) && (CPUReadMemory(cheatsList[i].address)<0x03008000)) { CPUWriteByte(CPUReadMemory(cheatsList[i].address)+((cheatsList[i].value & 0xFFFFFF00) >> 8), cheatsList[i].value & 0xFF); } break; case GSA_16_BIT_POINTER : if ((CPUReadMemory(cheatsList[i].address)>=0x02000000) && (CPUReadMemory(cheatsList[i].address)<0x02040000) || (CPUReadMemory(cheatsList[i].address)>=0x03000000) && (CPUReadMemory(cheatsList[i].address)<0x03008000)) { CPUWriteHalfWord(CPUReadMemory(cheatsList[i].address)+((cheatsList[i].value & 0xFFFF0000) >> 15), cheatsList[i].value & 0xFFFF); } break; case GSA_32_BIT_POINTER : if ((CPUReadMemory(cheatsList[i].address)>=0x02000000) && (CPUReadMemory(cheatsList[i].address)<0x02040000) || (CPUReadMemory(cheatsList[i].address)>=0x03000000) && (CPUReadMemory(cheatsList[i].address)<0x03008000)) { CPUWriteMemory(CPUReadMemory(cheatsList[i].address), cheatsList[i].value); } break; case GSA_8_BIT_ADD : CPUWriteByte(cheatsList[i].address, (cheatsList[i].value & 0xFF) + CPUReadMemory(cheatsList[i].address) & 0xFF); break; case GSA_16_BIT_ADD : CPUWriteHalfWord(cheatsList[i].address, (cheatsList[i].value & 0xFFFF) + CPUReadMemory(cheatsList[i].address) & 0xFFFF); break; case GSA_32_BIT_ADD : CPUWriteMemory(cheatsList[i].address , cheatsList[i].value + CPUReadMemory(cheatsList[i].address) & 0xFFFFFFFF); break; case GSA_8_BIT_IF_LOWER_U: if (!(CPUReadByte(cheatsList[i].address) < (cheatsList[i].value & 0xFF))) { i++; } break; case GSA_16_BIT_IF_LOWER_U: if (!(CPUReadHalfWord(cheatsList[i].address) < (cheatsList[i].value & 0xFFFF))) { i++; } break; case GSA_32_BIT_IF_LOWER_U: if (!(CPUReadMemory(cheatsList[i].address) < cheatsList[i].value)) { i++; } break; case GSA_8_BIT_IF_HIGHER_U: if (!(CPUReadByte(cheatsList[i].address) > (cheatsList[i].value & 0xFF))) { i++; } break; case GSA_16_BIT_IF_HIGHER_U: if (!(CPUReadHalfWord(cheatsList[i].address) > (cheatsList[i].value & 0xFFFF))) { i++; } break; case GSA_32_BIT_IF_HIGHER_U: if (!(CPUReadMemory(cheatsList[i].address) > cheatsList[i].value)) { i++; } break; case GSA_8_BIT_IF_AND: if (!(CPUReadByte(cheatsList[i].address) & (cheatsList[i].value & 0xFF))) { i++; } break; case GSA_16_BIT_IF_AND: if (!(CPUReadHalfWord(cheatsList[i].address) & (cheatsList[i].value & 0xFFFF))) { i++; } break; case GSA_32_BIT_IF_AND: if (!(CPUReadMemory(cheatsList[i].address) & cheatsList[i].value)) { i++; } break; case GSA_8_BIT_IF_LOWER_U2: if (!(CPUReadByte(cheatsList[i].address) < (cheatsList[i].value & 0xFF))) { i+=2; } break; case GSA_16_BIT_IF_LOWER_U2: if (!(CPUReadHalfWord(cheatsList[i].address) < (cheatsList[i].value & 0xFFFF))) { i+=2; } break; case GSA_32_BIT_IF_LOWER_U2: if (!(CPUReadMemory(cheatsList[i].address) < cheatsList[i].value)) { i+=2; } break; case GSA_8_BIT_IF_HIGHER_U2: if (!(CPUReadByte(cheatsList[i].address) > (cheatsList[i].value & 0xFF))) { i+=2; } break; case GSA_16_BIT_IF_HIGHER_U2: if (!(CPUReadHalfWord(cheatsList[i].address) > (cheatsList[i].value & 0xFFFF))) { i+=2; } break; case GSA_32_BIT_IF_HIGHER_U2: if (!(CPUReadMemory(cheatsList[i].address) > cheatsList[i].value)) { i+=2; } break; case GSA_8_BIT_IF_AND2: if (!(CPUReadByte(cheatsList[i].address) & (cheatsList[i].value & 0xFF))) { i+=2; } break; case GSA_16_BIT_IF_AND2: if (!(CPUReadHalfWord(cheatsList[i].address) & (cheatsList[i].value & 0xFFFF))) { i+=2; } break; case GSA_32_BIT_IF_AND2: if (!(CPUReadMemory(cheatsList[i].address) & cheatsList[i].value)) { i+=2; } break; case GSA_ALWAYS: i++; break; case GSA_ALWAYS2: i+=2; break; case GSA_8_BIT_IF_LOWER_S: if (!((s8)CPUReadByte(cheatsList[i].address) < ((s8)cheatsList[i].value & 0xFF))) { i++; } break; case GSA_16_BIT_IF_LOWER_S: if (!((s16)CPUReadHalfWord(cheatsList[i].address) < ((s16)cheatsList[i].value & 0xFFFF))) { i++; } break; case GSA_32_BIT_IF_LOWER_S: if (!((s32)CPUReadMemory(cheatsList[i].address) < (s32)cheatsList[i].value)) { i++; } break; case GSA_8_BIT_IF_HIGHER_S: if (!((s8)CPUReadByte(cheatsList[i].address) > ((s8)cheatsList[i].value & 0xFF))) { i++; } break; case GSA_16_BIT_IF_HIGHER_S: if (!((s16)CPUReadHalfWord(cheatsList[i].address) > ((s16)cheatsList[i].value & 0xFFFF))) { i++; } break; case GSA_32_BIT_IF_HIGHER_S: if (!((s32)CPUReadMemory(cheatsList[i].address) > (s32)cheatsList[i].value)) { i++; } break; case GSA_8_BIT_IF_LOWER_S2: if (!((s8)CPUReadByte(cheatsList[i].address) < ((s8)cheatsList[i].value & 0xFF))) { i+=2; } break; case GSA_16_BIT_IF_LOWER_S2: if (!((s16)CPUReadHalfWord(cheatsList[i].address) < ((s16)cheatsList[i].value & 0xFFFF))) { i+=2; } break; case GSA_32_BIT_IF_LOWER_S2: if (!((s32)CPUReadMemory(cheatsList[i].address) < (s32)cheatsList[i].value)) { i+=2; } break; case GSA_8_BIT_IF_HIGHER_S2: if (!((s8)CPUReadByte(cheatsList[i].address) > ((s8)cheatsList[i].value & 0xFF))) { i+=2; } break; case GSA_16_BIT_IF_HIGHER_S2: if (!((s16)CPUReadHalfWord(cheatsList[i].address) > ((s16)cheatsList[i].value & 0xFFFF))) { i+=2; } break; case GSA_32_BIT_IF_HIGHER_S2: if (!((s32)CPUReadMemory(cheatsList[i].address) > (s32)cheatsList[i].value)) { i+=2; } break; case GSA_16_BIT_WRITE_IOREGS: if ((cheatsList[i].address <= 0x3FF) && (cheatsList[i].address != 0x6) && (cheatsList[i].address != 0x130)) ioMem[cheatsList[i].address & 0x3FE]=cheatsList[i].value & 0xFFFF; break; case GSA_32_BIT_WRITE_IOREGS: if (cheatsList[i].address<=0x3FF) { if (((cheatsList[i].address & 0x3FC) != 0x6) && ((cheatsList[i].address & 0x3FC) != 0x130)) ioMem[cheatsList[i].address & 0x3FC]= (cheatsList[i].value & 0xFFFF); if ((((cheatsList[i].address & 0x3FC)+2) != 0x6) && ((cheatsList[i].address & 0x3FC) +2) != 0x130) ioMem[(cheatsList[i].address & 0x3FC) + 2 ]= ((cheatsList[i].value>>16 ) & 0xFFFF); } break; case GSA_8_BIT_IF_TRUE3: if(CPUReadByte(cheatsList[i].address) != cheatsList[i].value) { onoff=false; } break; case GSA_16_BIT_IF_TRUE3: if(CPUReadHalfWord(cheatsList[i].address) != cheatsList[i].value) { onoff=false; } break; case GSA_32_BIT_IF_TRUE3: if(CPUReadMemory(cheatsList[i].address) != cheatsList[i].value) { onoff=false; } break; case GSA_8_BIT_IF_FALSE3: if(CPUReadByte(cheatsList[i].address) == cheatsList[i].value) { onoff=false; } break; case GSA_16_BIT_IF_FALSE3: if(CPUReadHalfWord(cheatsList[i].address) == cheatsList[i].value) { onoff=false; } break; case GSA_32_BIT_IF_FALSE3: if(CPUReadMemory(cheatsList[i].address) == cheatsList[i].value) { onoff=false; } break; case GSA_8_BIT_IF_LOWER_S3: if (!((s8)CPUReadByte(cheatsList[i].address) < ((s8)cheatsList[i].value & 0xFF))) { onoff=false; } break; case GSA_16_BIT_IF_LOWER_S3: if (!((s16)CPUReadHalfWord(cheatsList[i].address) < ((s16)cheatsList[i].value & 0xFFFF))) { onoff=false; } break; case GSA_32_BIT_IF_LOWER_S3: if (!((s32)CPUReadMemory(cheatsList[i].address) < (s32)cheatsList[i].value)) { onoff=false; } break; case GSA_8_BIT_IF_HIGHER_S3: if (!((s8)CPUReadByte(cheatsList[i].address) > ((s8)cheatsList[i].value & 0xFF))) { onoff=false; } break; case GSA_16_BIT_IF_HIGHER_S3: if (!((s16)CPUReadHalfWord(cheatsList[i].address) > ((s16)cheatsList[i].value & 0xFFFF))) { onoff=false; } break; case GSA_32_BIT_IF_HIGHER_S3: if (!((s32)CPUReadMemory(cheatsList[i].address) > (s32)cheatsList[i].value)) { onoff=false; } break; case GSA_8_BIT_IF_LOWER_U3: if (!(CPUReadByte(cheatsList[i].address) < (cheatsList[i].value & 0xFF))) { onoff=false; } break; case GSA_16_BIT_IF_LOWER_U3: if (!(CPUReadHalfWord(cheatsList[i].address) < (cheatsList[i].value & 0xFFFF))) { onoff=false; } break; case GSA_32_BIT_IF_LOWER_U3: if (!(CPUReadMemory(cheatsList[i].address) < cheatsList[i].value)) { onoff=false; } break; case GSA_8_BIT_IF_HIGHER_U3: if (!(CPUReadByte(cheatsList[i].address) > (cheatsList[i].value & 0xFF))) { onoff=false; } break; case GSA_16_BIT_IF_HIGHER_U3: if (!(CPUReadHalfWord(cheatsList[i].address) > (cheatsList[i].value & 0xFFFF))) { onoff=false; } break; case GSA_32_BIT_IF_HIGHER_U3: if (!(CPUReadMemory(cheatsList[i].address) > cheatsList[i].value)) { onoff=false; } break; case GSA_8_BIT_IF_AND3: if (!(CPUReadByte(cheatsList[i].address) & (cheatsList[i].value & 0xFF))) { onoff=false; } break; case GSA_16_BIT_IF_AND3: if (!(CPUReadHalfWord(cheatsList[i].address) & (cheatsList[i].value & 0xFFFF))) { onoff=false; } break; case GSA_32_BIT_IF_AND3: if (!(CPUReadMemory(cheatsList[i].address) & cheatsList[i].value)) { onoff=false; } break; case GSA_ALWAYS3: if (!(CPUReadMemory(cheatsList[i].address) & cheatsList[i].value)) { onoff=false; } break; case GSA_GROUP_WRITE: { int count = ((cheatsList[i].address) & 0xFFFE) +1; u32 value = cheatsList[i].value; if (count==0) i++; else for (int x = 1; x <= count; x++) { if ((x % 2) ==0){ if (x cheatsList[i].value) { i++; } break; case GSA_16_BIT_IF_HIGHER_OR_EQ_U: if(CPUReadHalfWord(cheatsList[i].address) < cheatsList[i].value) { i++; } break; case GSA_16_BIT_MIF_TRUE: if(CPUReadHalfWord(cheatsList[i].address) != cheatsList[i].value) { i+=((cheatsList[i].rawaddress >> 0x10) & 0xFF); } break; case GSA_16_BIT_MIF_FALSE: if(CPUReadHalfWord(cheatsList[i].address) == cheatsList[i].value) { i+=(cheatsList[i].rawaddress >> 0x10) & 0xFF; } break; case GSA_16_BIT_MIF_LOWER_OR_EQ_U: if(CPUReadHalfWord(cheatsList[i].address) > cheatsList[i].value) { i+=(cheatsList[i].rawaddress >> 0x10) & 0xFF; } break; case GSA_16_BIT_MIF_HIGHER_OR_EQ_U: if(CPUReadHalfWord(cheatsList[i].address) < cheatsList[i].value) { i+=(cheatsList[i].rawaddress >> 0x10) & 0xFF; } break; case CHEATS_16_BIT_WRITE: if ((cheatsList[i].address>>24)>=0x08) { CHEAT_PATCH_ROM_16BIT(cheatsList[i].address, cheatsList[i].value); } else { CPUWriteHalfWord(cheatsList[i].address, cheatsList[i].value); } break; case CHEATS_32_BIT_WRITE: if ((cheatsList[i].address>>24)>=0x08) { CHEAT_PATCH_ROM_32BIT(cheatsList[i].address, cheatsList[i].value); } else { CPUWriteMemory(cheatsList[i].address, cheatsList[i].value); } break; } } } for (i = 0; i<4; i++) if (rompatch2addr [i] != 0) CHEAT_PATCH_ROM_16BIT(rompatch2addr [i],rompatch2val [i]); return ticks; } void cheatsAdd(const char *codeStr, const char *desc, u32 rawaddress, u32 address, u32 value, int code, int size) { if(cheatsNumber < 100) { int x = cheatsNumber; cheatsList[x].code = code; cheatsList[x].size = size; cheatsList[x].rawaddress = rawaddress; cheatsList[x].address = address; cheatsList[x].value = value; strcpy(cheatsList[x].codestring, codeStr); strcpy(cheatsList[x].desc, desc); cheatsList[x].enabled = true; cheatsList[x].status = 0; // we only store the old value for this simple codes. ROM patching // is taken care when it actually patches the ROM switch(cheatsList[x].size) { case INT_8_BIT_WRITE: cheatsList[x].oldValue = CPUReadByte(address); break; case INT_16_BIT_WRITE: cheatsList[x].oldValue = CPUReadHalfWord(address); break; case INT_32_BIT_WRITE: cheatsList[x].oldValue = CPUReadMemory(address); break; case CHEATS_16_BIT_WRITE: cheatsList[x].oldValue = CPUReadHalfWord(address); break; case CHEATS_32_BIT_WRITE: cheatsList[x].oldValue = CPUReadMemory(address); break; } cheatsNumber++; } } void cheatsDelete(int number, bool restore) { if(number < cheatsNumber && number >= 0) { int x = number; if(restore) { switch(cheatsList[x].size) { case INT_8_BIT_WRITE: CPUWriteByte(cheatsList[x].address, (u8)cheatsList[x].oldValue); break; case INT_16_BIT_WRITE: CPUWriteHalfWord(cheatsList[x].address, (u16)cheatsList[x].oldValue); break; case INT_32_BIT_WRITE: CPUWriteMemory(cheatsList[x].address, cheatsList[x].oldValue); break; case CHEATS_16_BIT_WRITE: if ((cheatsList[x].address>>24)>=0x08) { CHEAT_PATCH_ROM_16BIT(cheatsList[x].address, cheatsList[x].oldValue); } else { CPUWriteHalfWord(cheatsList[x].address, cheatsList[x].oldValue); } break; case CHEATS_32_BIT_WRITE: if ((cheatsList[x].address>>24)>=0x08) { CHEAT_PATCH_ROM_32BIT(cheatsList[x].address, cheatsList[x].oldValue); } else { CPUWriteMemory(cheatsList[x].address, cheatsList[x].oldValue); } case GSA_16_BIT_ROM_PATCH: if(cheatsList[x].status & 1) { cheatsList[x].status &= ~1; CHEAT_PATCH_ROM_16BIT(cheatsList[x].address, cheatsList[x].oldValue); } break; case GSA_16_BIT_ROM_PATCH2C: case GSA_16_BIT_ROM_PATCH2D: case GSA_16_BIT_ROM_PATCH2E: case GSA_16_BIT_ROM_PATCH2F: if(cheatsList[x].status & 1) { cheatsList[x].status &= ~1; } break; case MASTER_CODE: mastercode=0; break; } } if((x+1) < cheatsNumber) { memcpy(&cheatsList[x], &cheatsList[x+1], sizeof(CheatsData)* (cheatsNumber-x-1)); } cheatsNumber--; } } void cheatsDeleteAll(bool restore) { for(int i = cheatsNumber-1; i >= 0; i--) { cheatsDelete(i, restore); } } void cheatsEnable(int i) { if(i >= 0 && i < cheatsNumber) { cheatsList[i].enabled = true; mastercode = 0; } } void cheatsDisable(int i) { if(i >= 0 && i < cheatsNumber) { switch(cheatsList[i].size) { case GSA_16_BIT_ROM_PATCH: if(cheatsList[i].status & 1) { cheatsList[i].status &= ~1; CHEAT_PATCH_ROM_16BIT(cheatsList[i].address, cheatsList[i].oldValue); } break; case GSA_16_BIT_ROM_PATCH2C: case GSA_16_BIT_ROM_PATCH2D: case GSA_16_BIT_ROM_PATCH2E: case GSA_16_BIT_ROM_PATCH2F: if(cheatsList[i].status & 1) { cheatsList[i].status &= ~1; } break; case MASTER_CODE: mastercode=0; break; } cheatsList[i].enabled = false; } } bool cheatsVerifyCheatCode(const char *code, const char *desc) { size_t len = strlen(code); if(len != 11 && len != 13 && len != 17) { systemMessage(MSG_INVALID_CHEAT_CODE, N_("Invalid cheat code '%s'"), code); return false; } if(code[8] != ':') { systemMessage(MSG_INVALID_CHEAT_CODE, N_("Invalid cheat code '%s'"), code); return false; } size_t i; for(i = 0; i < 8; i++) { if(!CHEAT_IS_HEX(code[i])) { // wrong cheat systemMessage(MSG_INVALID_CHEAT_CODE, N_("Invalid cheat code '%s'"), code); return false; } } for(i = 9; i < len; i++) { if(!CHEAT_IS_HEX(code[i])) { // wrong cheat systemMessage(MSG_INVALID_CHEAT_CODE, N_("Invalid cheat code '%s'"), code); return false; } } u32 address = 0; u32 value = 0; char buffer[10]; strncpy(buffer, code, 8); buffer[8] = 0; sscanf(buffer, "%x", &address); switch(address >> 24) { case 0x02: case 0x03: case 0x04: case 0x05: case 0x06: case 0x07: case 0x08: case 0x09: case 0x0A: case 0x0B: case 0x0C: case 0x0D: break; default: systemMessage(MSG_INVALID_CHEAT_CODE_ADDRESS, N_("Invalid cheat code address: %08x"), address); return false; } strncpy(buffer, &code[9], 8); sscanf(buffer, "%x", &value); int type = 0; if(len == 13) type = 114; if(len == 17) type = 115; cheatsAdd(code, desc, address, address, value, type, type); return true; } void cheatsAddCheatCode(const char *code, const char *desc) { cheatsVerifyCheatCode(code, desc); } u16 cheatsGSAGetDeadface(bool v3) { for(int i = cheatsNumber-1; i >= 0; i--) if ((cheatsList[i].address == 0xDEADFACE) && (cheatsList[i].code == (v3 ? 257 : 256))) return cheatsList[i].value & 0xFFFF; return 0; } void cheatsGSAChangeEncryption(u16 value, bool v3) { int i; u8 *deadtable1, *deadtable2; if (v3) { deadtable1 = (u8*)(&v3_deadtable1); deadtable2 = (u8*)(&v3_deadtable2); for (i = 0; i < 4; i++) seeds_v3[i] = seed_gen(((value & 0xFF00) >> 8), (value & 0xFF) + i, deadtable1, deadtable2); } else { deadtable1 = (u8*)(&v1_deadtable1); deadtable2 = (u8*)(&v1_deadtable2); for (i = 0; i < 4; i++){ seeds_v1[i] = seed_gen(((value & 0xFF00) >> 8), (value & 0xFF) + i, deadtable1, deadtable2); } } } u32 seed_gen(u8 upper, u8 seed, u8 *deadtable1, u8 *deadtable2) { int i; u32 newseed = 0; for (i = 0; i < 4; i++) newseed = ((newseed << 8) | ((deadtable1[(i + upper) & 0xFF] + deadtable2[seed]) & 0xFF)); return newseed; } void cheatsDecryptGSACode(u32& address, u32& value, bool v3) { u32 rollingseed = 0xC6EF3720; u32 *seeds = v3 ? seeds_v3 : seeds_v1; int bitsleft = 32; while (bitsleft > 0) { value -= ((((address << 4) + seeds[2]) ^ (address + rollingseed)) ^ ((address >> 5) + seeds[3])); address -= ((((value << 4) + seeds[0]) ^ (value + rollingseed)) ^ ((value >> 5) + seeds[1])); rollingseed -= 0x9E3779B9; bitsleft--; } } void cheatsAddGSACode(const char *code, const char *desc, bool v3) { if(strlen(code) != 16) { // wrong cheat systemMessage(MSG_INVALID_GSA_CODE, N_("Invalid GSA code. Format is XXXXXXXXYYYYYYYY")); return; } int i; for(i = 0; i < 16; i++) { if(!CHEAT_IS_HEX(code[i])) { // wrong cheat systemMessage(MSG_INVALID_GSA_CODE, N_("Invalid GSA code. Format is XXXXXXXXYYYYYYYY")); return; } } char buffer[10]; strncpy(buffer, code, 8); buffer[8] = 0; u32 address; sscanf(buffer, "%x", &address); strncpy(buffer, &code[8], 8); buffer[8] = 0; u32 value; sscanf(buffer, "%x", &value); cheatsGSAChangeEncryption(cheatsGSAGetDeadface (v3), v3); cheatsDecryptGSACode(address, value, v3); if(value == 0x1DC0DE) { u32 gamecode = READ32LE(((u32 *)&rom[0xac])); if(gamecode != address) { char buffer[5]; *((u32 *)buffer) = address; buffer[4] = 0; char buffer2[5]; *((u32 *)buffer2) = READ32LE(((u32 *)&rom[0xac])); buffer2[4] = 0; systemMessage(MSG_GBA_CODE_WARNING, N_("Warning: cheats are for game %s. Current game is %s.\nCodes may not work correctly."), buffer, buffer2); } cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value, v3 ? 257 : 256, UNKNOWN_CODE); return; } if(isMultilineWithData(cheatsNumber-1)) { cheatsAdd(code, desc, address, address, value, v3 ? 257 : 256, UNKNOWN_CODE); return; } if(v3) { int type = ((address >> 25) & 127) | ((address >> 17) & 0x80); u32 addr = (address & 0x00F00000) << 4 | (address & 0x0003FFFF); u16 mcode = (address>>24 & 0xFF); if ((mcode & 0xFE) == 0xC4) { cheatsAdd(code, desc, address, (address & 0x1FFFFFF) | (0x08000000), value, 257, MASTER_CODE); mastercode = (address & 0x1FFFFFF) | (0x08000000); } else switch(type) { case 0x00: if(address == 0) { type = (value >> 25) & 127; addr = (value & 0x00F00000) << 4 | (value & 0x0003FFFF); switch(type) { case 0x04: cheatsAdd(code, desc, address, 0, value & 0x00FFFFFF, 257, GSA_SLOWDOWN); break; case 0x08: cheatsAdd(code, desc, address, 0, addr, 257, GSA_8_BIT_GS_WRITE2); break; case 0x09: cheatsAdd(code, desc, address, 0, addr, 257, GSA_16_BIT_GS_WRITE2); break; case 0x0a: cheatsAdd(code, desc, address, 0, addr, 257, GSA_32_BIT_GS_WRITE2); break; case 0x0c: cheatsAdd(code, desc, address, 0, value & 0x00FFFFFF, 257, GSA_16_BIT_ROM_PATCH2C); break; case 0x0d: cheatsAdd(code, desc, address, 0, value & 0x00FFFFFF, 257, GSA_16_BIT_ROM_PATCH2D); break; case 0x0e: cheatsAdd(code, desc, address, 0, value & 0x00FFFFFF, 257, GSA_16_BIT_ROM_PATCH2E); break; case 0x0f: cheatsAdd(code, desc, address, 0, value & 0x00FFFFFF, 257, GSA_16_BIT_ROM_PATCH2F); break; case 0x20: cheatsAdd(code, desc, address, 0, addr, 257, GSA_CODES_ON); break; case 0x40: cheatsAdd(code, desc, address, 0, addr, 257, GSA_8_BIT_SLIDE); break; case 0x41: cheatsAdd(code, desc, address, 0, addr, 257, GSA_16_BIT_SLIDE); break; case 0x42: cheatsAdd(code, desc, address, 0, addr, 257, GSA_32_BIT_SLIDE); break; default: cheatsAdd(code, desc, address, address, value, 257, UNKNOWN_CODE); break; } } else cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_FILL); break; case 0x01: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_FILL); break; case 0x02: cheatsAdd(code, desc, address, addr, value, 257, INT_32_BIT_WRITE); break; case 0x04: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_TRUE); break; case 0x05: cheatsAdd(code, desc, address, addr, value, 257, CBA_IF_TRUE); break; case 0x06: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_TRUE); break; case 0x07: cheatsAdd(code, desc, address, addr, value, 257, GSA_ALWAYS); break; case 0x08: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_FALSE); break; case 0x09: cheatsAdd(code, desc, address, addr, value, 257, CBA_IF_FALSE); break; case 0x0a: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_FALSE); break; case 0xc: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_LOWER_S); break; case 0xd: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_LOWER_S); break; case 0xe: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_LOWER_S); break; case 0x10: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_HIGHER_S); break; case 0x11: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_HIGHER_S); break; case 0x12: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_HIGHER_S); break; case 0x14: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_LOWER_U); break; case 0x15: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_LOWER_U); break; case 0x16: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_LOWER_U); break; case 0x18: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_HIGHER_U); break; case 0x19: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_HIGHER_U); break; case 0x1A: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_HIGHER_U); break; case 0x1C: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_AND); break; case 0x1D: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_AND); break; case 0x1E: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_AND); break; case 0x20: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_POINTER); break; case 0x21: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_POINTER); break; case 0x22: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_POINTER); break; case 0x24: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_TRUE2); break; case 0x25: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_TRUE2); break; case 0x26: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_TRUE2); break; case 0x27: cheatsAdd(code, desc, address, addr, value, 257, GSA_ALWAYS2); break; case 0x28: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_FALSE2); break; case 0x29: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_FALSE2); break; case 0x2a: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_FALSE2); break; case 0x2c: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_LOWER_S2); break; case 0x2d: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_LOWER_S2); break; case 0x2e: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_LOWER_S2); break; case 0x30: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_HIGHER_S2); break; case 0x31: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_HIGHER_S2); break; case 0x32: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_HIGHER_S2); break; case 0x34: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_LOWER_U2); break; case 0x35: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_LOWER_U2); break; case 0x36: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_LOWER_U2); break; case 0x38: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_HIGHER_U2); break; case 0x39: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_HIGHER_U2); break; case 0x3A: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_HIGHER_U2); break; case 0x3C: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_AND2); break; case 0x3D: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_AND2); break; case 0x3E: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_AND2); break; case 0x40: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_ADD); break; case 0x41: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_ADD); break; case 0x42: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_ADD); break; case 0x44: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_TRUE3); break; case 0x45: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_TRUE3); break; case 0x46: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_TRUE3); break; case 0x47: cheatsAdd(code, desc, address, addr, value, 257, GSA_ALWAYS3); break; case 0x48: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_FALSE3); break; case 0x49: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_FALSE3); break; case 0x4a: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_FALSE3); break; case 0x4c: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_LOWER_S3); break; case 0x4d: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_LOWER_S3); break; case 0x4e: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_LOWER_S3); break; case 0x50: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_HIGHER_S3); break; case 0x51: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_HIGHER_S3); break; case 0x52: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_HIGHER_S3); break; case 0x54: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_LOWER_U3); break; case 0x55: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_LOWER_U3); break; case 0x56: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_LOWER_U3); break; case 0x58: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_HIGHER_U3); break; case 0x59: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_HIGHER_U3); break; case 0x5a: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_HIGHER_U3); break; case 0x5c: cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_AND3); break; case 0x5d: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_IF_AND3); break; case 0x5e: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_AND3); break; case 0x63: cheatsAdd(code, desc, address, addr, value, 257, GSA_16_BIT_WRITE_IOREGS); break; case 0xE3: cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_WRITE_IOREGS); break; default: cheatsAdd(code, desc, address, address, value, 257, UNKNOWN_CODE); break; } } else { int type = (address >> 28) & 15; switch(type) { case 0: case 1: case 2: cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value, 256, type); break; case 3: switch ((address >> 0x10) & 0xFF){ case 0x00: cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value, 256, GSA_GROUP_WRITE); break; case 0x10: cheatsAdd(code, desc, address, value & 0x0FFFFFFF, address & 0xFF, 256, GSA_32_BIT_ADD ); break; case 0x20: cheatsAdd(code, desc, address, value & 0x0FFFFFFF, (~(address & 0xFF)+1), 256, GSA_32_BIT_ADD ); break; case 0x30: cheatsAdd(code, desc, address, value & 0x0FFFFFFF, address & 0xFFFF, 256, GSA_32_BIT_ADD ); break; case 0x40: cheatsAdd(code, desc, address, value & 0x0FFFFFFF, (~(address & 0xFFFF)+1), 256, GSA_32_BIT_ADD ); break; case 0x50: cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value, 256, GSA_32_BIT_ADD2); break; case 0x60: cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value, 256, GSA_32_BIT_SUB2); break; default: // unsupported code cheatsAdd(code, desc, address, address, value, 256, UNKNOWN_CODE); break; } break; case 6: address <<= 1; type = (value >> 24) & 0xFF; if(type == 0x00) { cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value & 0xFFFF, 256, GSA_16_BIT_ROM_PATCH); break; } // unsupported code cheatsAdd(code, desc, address, address, value, 256, UNKNOWN_CODE); break; case 8: switch((address >> 20) & 15) { case 1: cheatsAdd(code, desc, address, address & 0x0F0FFFFF, value, 256, GSA_8_BIT_GS_WRITE); break; case 2: cheatsAdd(code, desc, address, address & 0x0F0FFFFF, value, 256, GSA_16_BIT_GS_WRITE); break; case 4: // This code is buggy : the value is always set to 0 ! cheatsAdd(code, desc, address, address & 0x0F0FFFFF, 0, 256, GSA_32_BIT_GS_WRITE); break; case 15: cheatsAdd(code, desc, address, 0, value & 0xFFFF, 256, GSA_SLOWDOWN); break; default: // unsupported code cheatsAdd(code, desc, address, address, value, 256, UNKNOWN_CODE); break; } break; case 0x0d: if(address != 0xDEADFACE) { switch((value >> 20) & 0xF) { case 0: cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value & 0xFFFF, 256, CBA_IF_TRUE); break; case 1: cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value & 0xFFFF, 256, CBA_IF_FALSE); break; case 2: cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value & 0xFFFF, 256, GSA_16_BIT_IF_LOWER_OR_EQ_U); break; case 3: cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value & 0xFFFF, 256, GSA_16_BIT_IF_HIGHER_OR_EQ_U); break; default: // unsupported code cheatsAdd(code, desc, address, address, value, 256, UNKNOWN_CODE); break; } } else cheatsAdd(code, desc, address, address, value, 256, UNKNOWN_CODE); break; case 0x0e: switch((value >> 28) & 0xF) { case 0: cheatsAdd(code, desc, address, value & 0x0FFFFFFF, address & 0xFFFF, 256, GSA_16_BIT_MIF_TRUE); break; case 1: cheatsAdd(code, desc, address, value & 0x0FFFFFFF, address & 0xFFFF, 256, GSA_16_BIT_MIF_FALSE); break; case 2: cheatsAdd(code, desc, address, value & 0x0FFFFFFF, address & 0xFFFF, 256, GSA_16_BIT_MIF_LOWER_OR_EQ_U); break; case 3: cheatsAdd(code, desc, address, value & 0x0FFFFFFF, address & 0xFFFF, 256, GSA_16_BIT_MIF_HIGHER_OR_EQ_U); break; default: // unsupported code cheatsAdd(code, desc, address, address, value, 256, UNKNOWN_CODE); break; } break; case 0x0f: cheatsAdd(code, desc, address, (address & 0xFFFFFFF), value, 256, MASTER_CODE); mastercode = (address & 0xFFFFFFF); break; default: // unsupported code cheatsAdd(code, desc, address, address, value, 256, UNKNOWN_CODE); break; } } } bool cheatsImportGSACodeFile(const char *name, int game, bool v3) { FILE *f = fopen(name, "rb"); if(!f) return false; int games = 0; int len = 0; fseek(f, 0x1e, SEEK_CUR); fread(&games, 1, 4, f); bool found = false; int g = 0; while(games > 0) { if(g == game) { found = true; break; } fread(&len, 1, 4, f); fseek(f,len,SEEK_CUR); int codes = 0; fread(&codes, 1, 4, f); while(codes > 0) { fread(&len, 1, 4, f); fseek(f, len, SEEK_CUR); fseek(f, 8, SEEK_CUR); fread(&len, 1, 4, f); fseek(f, len*12, SEEK_CUR); codes--; } games--; g++; } if(found) { char desc[256]; char code[17]; fread(&len, 1, 4, f); fseek(f, len, SEEK_CUR); int codes = 0; fread(&codes, 1, 4, f); while(codes > 0) { fread(&len, 1, 4, f); fread(desc, 1, len, f); desc[len] =0; desc[31] = 0; fread(&len, 1, 4, f); fseek(f, len, SEEK_CUR); fseek(f, 4, SEEK_CUR); fread(&len, 1, 4, f); while(len) { fseek(f, 4, SEEK_CUR); fread(code, 1, 8, f); fseek(f, 4, SEEK_CUR); fread(&code[8], 1, 8, f); code[16] = 0; cheatsAddGSACode(code, desc, v3); len -= 2; } codes--; } } fclose(f); return false; } void cheatsCBAReverseArray(u8 *array, u8 *dest) { dest[0] = array[3]; dest[1] = array[2]; dest[2] = array[1]; dest[3] = array[0]; dest[4] = array[5]; dest[5] = array[4]; } void chatsCBAScramble(u8 *array, int count, u8 b) { u8 *x = array + (count >> 3); u8 *y = array + (b >> 3); u32 z = *x & (1 << (count & 7)); u32 x0 = (*x & (~(1 << (count & 7)))); if (z != 0) z = 1; if ((*y & (1 << (b & 7))) != 0) x0 |= (1 << (count & 7)); *x = x0; u32 temp = *y & (~(1 << (b & 7))); if (z != 0) temp |= (1 << (b & 7)); *y = temp; } u32 cheatsCBAGetValue(u8 *array) { return array[0] | array[1]<<8 | array[2] << 16 | array[3]<<24; } u16 cheatsCBAGetData(u8 *array) { return array[4] | array[5]<<8; } void cheatsCBAArrayToValue(u8 *array, u8 *dest) { dest[0] = array[3]; dest[1] = array[2]; dest[2] = array[1]; dest[3] = array[0]; dest[4] = array[5]; dest[5] = array[4]; } void cheatsCBAParseSeedCode(u32 address, u32 value, u32 *array) { array[0] = 1; array[1] = value & 0xFF; array[2] = (address >> 0x10) & 0xFF; array[3] = (value >> 8) & 0xFF; array[4] = (address >> 0x18) & 0x0F; array[5] = address & 0xFFFF; array[6] = address; array[7] = value; } u32 cheatsCBAEncWorker() { u32 x = (cheatsCBATemporaryValue * 0x41c64e6d) + 0x3039; u32 y = (x * 0x41c64e6d) + 0x3039; u32 z = x >> 0x10; x = ((y >> 0x10) & 0x7fff) << 0x0f; z = (z << 0x1e) | x; x = (y * 0x41c64e6d) + 0x3039; cheatsCBATemporaryValue = x; return z | ((x >> 0x10) & 0x7fff); } #define ROR(v, s) \ (((v) >> (s)) | (((v) & ((1 << (s))-1)) << (32 - (s)))) u32 cheatsCBACalcIndex(u32 x, u32 y) { if(y != 0) { if(y == 1) x = 0; else if(x == y) x = 0; if(y < 1) return x; else if(x < y) return x; u32 x0 = 1; while(y < 0x10000000) { if(y < x) { y = y << 4; x0 = x0 << 4; } else break; } while(y < 0x80000000) { if(y < x) { y = y << 1; x0 = x0 << 1; } else break; } loop: u32 z = 0; if(x >= y) x -= y; if(x >= (y >> 1)) { x -= (y >> 1); z |= ROR(x0, 1); } if(x >= (y >> 2)) { x -= (y >> 2); z |= ROR(x0, 2); } if(x >= (y >> 3)) { x -= (y >> 3); z |= ROR(x0, 3); } u32 temp = x0; if(x != 0) { x0 = x0 >> 4; if(x0 != 0) { y = y >> 4; goto loop; } } z = z & 0xe0000000; if(z != 0) { if((temp & 7) == 0) return x; } else return x; if((z & ROR(temp, 3)) != 0) x += y >> 3; if((z & ROR(temp, 2)) != 0) x += y >> 2; if((z & ROR(temp, 1)) != 0) x += y >> 1; return x; } else { } // should not happen in the current code return 0; } void cheatsCBAUpdateSeedBuffer(u32 a, u8 *buffer, int count) { int i; for(i = 0; i < count; i++) buffer[i] = i; for(i = 0; (u32)i < a; i++) { u32 a = cheatsCBACalcIndex(cheatsCBAEncWorker(), count); u32 b = cheatsCBACalcIndex(cheatsCBAEncWorker(), count); u32 t = buffer[a]; buffer[a] = buffer[b]; buffer[b] = t; } } void cheatsCBAChangeEncryption(u32 *seed) { int i; cheatsCBATemporaryValue = (seed[1] ^ 0x1111); cheatsCBAUpdateSeedBuffer(0x50, cheatsCBASeedBuffer, 0x30); cheatsCBATemporaryValue = 0x4efad1c3; for(i = 0; (u32)i < seed[4]; i++) { cheatsCBATemporaryValue = cheatsCBAEncWorker(); } cheatsCBASeed[2] = cheatsCBAEncWorker(); cheatsCBASeed[3] = cheatsCBAEncWorker(); cheatsCBATemporaryValue = seed[3] ^ 0xf254; for(i = 0; (u32)i < seed[3]; i++) { cheatsCBATemporaryValue = cheatsCBAEncWorker(); } cheatsCBASeed[0] = cheatsCBAEncWorker(); cheatsCBASeed[1] = cheatsCBAEncWorker(); *((u32 *)&cheatsCBACurrentSeed[0]) = seed[6]; *((u32 *)&cheatsCBACurrentSeed[4]) = seed[7]; *((u32 *)&cheatsCBACurrentSeed[8]) = 0; } u16 cheatsCBAGenValue(u32 x, u32 y, u32 z) { y <<= 0x10; z <<= 0x10; x <<= 0x18; u32 x0 = (int)y >> 0x10; z = (int)z >> 0x10; x = (int)x >> 0x10; for(int i = 0; i < 8; i++) { u32 temp = z ^ x; if ((int)temp >= 0) { temp = z << 0x11; } else { temp = z << 0x01; temp ^= x0; temp = temp << 0x10; } z = (int)temp >> 0x10; temp = x << 0x11; x = (int)temp >> 0x10; } return z & 0xffff; } void cheatsCBAGenTable() { for (int i = 0; i < 0x100; i++) { cheatsCBATable[i] = cheatsCBAGenValue(i, 0x1021, 0); } cheatsCBATableGenerated = true; } u16 cheatsCBACalcCRC(u8 *rom, int count) { u32 crc = 0xffffffff; if (count & 3) { // 0x08000EAE } else { count = (count >> 2) - 1; if(count != -1) { while(count != -1) { crc = (((crc << 0x08) ^ cheatsCBATable[(((u32)crc << 0x10) >> 0x18) ^ *rom++]) << 0x10) >> 0x10; crc = (((crc << 0x08) ^ cheatsCBATable[(((u32)crc << 0x10) >> 0x18) ^ *rom++]) << 0x10) >> 0x10; crc = (((crc << 0x08) ^ cheatsCBATable[(((u32)crc << 0x10) >> 0x18) ^ *rom++]) << 0x10) >> 0x10; crc = (((crc << 0x08) ^ cheatsCBATable[(((u32)crc << 0x10) >> 0x18) ^ *rom++]) << 0x10) >> 0x10; count--; } } } return crc & 0xffff; } void cheatsCBADecrypt(u8 *decrypt) { u8 buffer[8] = { 0, 0, 0, 0, 0, 0, 0, 0 }; u8 *array = &buffer[1]; cheatsCBAReverseArray(decrypt, array); for(int count = 0x2f; count >= 0; count--) { chatsCBAScramble(array, count, cheatsCBASeedBuffer[count]); } cheatsCBAArrayToValue(array, decrypt); *((u32 *)decrypt) = cheatsCBAGetValue(decrypt) ^ cheatsCBASeed[0]; *((u16 *)(decrypt+4)) = (cheatsCBAGetData(decrypt) ^ cheatsCBASeed[1]) & 0xffff; cheatsCBAReverseArray(decrypt, array); u32 cs = cheatsCBAGetValue(cheatsCBACurrentSeed); for(int i = 0; i <= 4; i++) { array[i] = ((cs >> 8) ^ array[i+1]) ^ array[i] ; } array[5] = (cs >> 8) ^ array[5]; for(int j = 5; j >=0; j--) { array[j] = (cs ^ array[j-1]) ^ array[j]; } cheatsCBAArrayToValue(array, decrypt); *((u32 *)decrypt) = cheatsCBAGetValue(decrypt) ^ cheatsCBASeed[2]; *((u16 *)(decrypt+4)) = (cheatsCBAGetData(decrypt) ^ cheatsCBASeed[3]) & 0xffff; } int cheatsCBAGetCount() { int count = 0; for(int i = 0; i < cheatsNumber; i++) { if(cheatsList[i].code == 512) count++; } return count; } bool cheatsCBAShouldDecrypt() { for(int i = 0; i < cheatsNumber; i++) { if(cheatsList[i].code == 512) { return (cheatsList[i].codestring[0] == '9'); } } return false; } void cheatsAddCBACode(const char *code, const char *desc) { if(strlen(code) != 13) { // wrong cheat systemMessage(MSG_INVALID_CBA_CODE, N_("Invalid CBA code. Format is XXXXXXXX YYYY.")); return; } int i; for(i = 0; i < 8; i++) { if(!CHEAT_IS_HEX(code[i])) { // wrong cheat systemMessage(MSG_INVALID_CBA_CODE, N_("Invalid CBA code. Format is XXXXXXXX YYYY.")); return; } } if(code[8] != ' ') { systemMessage(MSG_INVALID_CBA_CODE, N_("Invalid CBA code. Format is XXXXXXXX YYYY.")); return; } for(i = 9; i < 13; i++) { if(!CHEAT_IS_HEX(code[i])) { // wrong cheat systemMessage(MSG_INVALID_CBA_CODE, N_("Invalid CBA code. Format is XXXXXXXX YYYY.")); return; } } char buffer[10]; strncpy(buffer, code, 8); buffer[8] = 0; u32 address; sscanf(buffer, "%x", &address); strncpy(buffer, &code[9], 4); buffer[4] = 0; u32 value; sscanf(buffer, "%x", &value); u8 array[8] = { address & 255, (address >> 8) & 255, (address >> 16) & 255, (address >> 24) & 255, (value & 255), (value >> 8) & 255, 0, 0 }; if(cheatsCBAGetCount() == 0 && (address >> 28) == 9) { u32 seed[8]; cheatsCBAParseSeedCode(address, value, seed); cheatsCBAChangeEncryption(seed); cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value, 512, UNKNOWN_CODE); } else { if(cheatsCBAShouldDecrypt()) cheatsCBADecrypt(array); address = READ32LE(((u32 *)array)); value = READ16LE(((u16 *)&array[4])); int type = (address >> 28) & 15; if(isMultilineWithData(cheatsNumber-1) || (super>0)) { cheatsAdd(code, desc, address, address, value, 512, UNKNOWN_CODE); if (super>0) super-= 1; return; } switch(type) { case 0x00: { if(!cheatsCBATableGenerated) cheatsCBAGenTable(); u32 crc = cheatsCBACalcCRC(rom, 0x10000); if(crc != address) { systemMessage(MSG_CBA_CODE_WARNING, N_("Warning: Codes seem to be for a different game.\nCodes may not work correctly.")); } cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value, 512, UNKNOWN_CODE); } break; case 0x01: cheatsAdd(code, desc, address, (address & 0x1FFFFFF) | 0x08000000, value, 512, MASTER_CODE); mastercode = (address & 0x1FFFFFF) | 0x08000000; break; case 0x02: cheatsAdd(code, desc, address, address & 0x0FFFFFFE, value, 512, CBA_OR); break; case 0x03: cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value, 512, INT_8_BIT_WRITE); break; case 0x04: cheatsAdd(code, desc, address, address & 0x0FFFFFFE, value, 512, CBA_SLIDE_CODE); break; case 0x05: cheatsAdd(code, desc, address, address & 0x0FFFFFFE, value, 512, CBA_SUPER); super = getCodeLength(cheatsNumber-1); break; case 0x06: cheatsAdd(code, desc, address, address & 0x0FFFFFFE, value, 512, CBA_AND); break; case 0x07: cheatsAdd(code, desc, address, address & 0x0FFFFFFE, value, 512, CBA_IF_TRUE); break; case 0x08: cheatsAdd(code, desc, address, address & 0x0FFFFFFE, value, 512, INT_16_BIT_WRITE); break; case 0x0a: cheatsAdd(code, desc, address, address & 0x0FFFFFFE, value, 512, CBA_IF_FALSE); break; case 0x0b: cheatsAdd(code, desc, address, address & 0x0FFFFFFE, value, 512, CBA_GT); break; case 0x0c: cheatsAdd(code, desc, address, address & 0x0FFFFFFE, value, 512, CBA_LT); break; case 0x0d: if ((address & 0xF0)<0x30) cheatsAdd(code, desc, address, address & 0xF0, value, 512, CBA_IF_KEYS_PRESSED); break; case 0x0e: cheatsAdd(code, desc, address, address & 0x0FFFFFFF, value & 0x8000 ? value | 0xFFFF0000 : value, 512, CBA_ADD); break; case 0x0f: cheatsAdd(code, desc, address, address & 0x0FFFFFFE, value, 512, GSA_16_BIT_IF_AND); break; default: // unsupported code cheatsAdd(code, desc, address, address & 0xFFFFFFFF, value, 512, UNKNOWN_CODE); break; } } } void cheatsSaveGame(gzFile file) { utilWriteInt(file, cheatsNumber); utilGzWrite(file, cheatsList, sizeof(cheatsList)); } void cheatsReadGame(gzFile file, int version) { cheatsNumber = 0; cheatsNumber = utilReadInt(file); if (version > 8) utilGzRead(file, cheatsList, sizeof(cheatsList)); bool firstCodeBreaker = true; for(int i = 0; i < cheatsNumber; i++) { if (version <9) { cheatsList[i].code = utilReadInt(file); cheatsList[i].size = utilReadInt(file); cheatsList[i].status = utilReadInt(file); cheatsList[i].enabled = utilReadInt(file) ? true : false; utilGzRead(file, &cheatsList[i].address, sizeof(u32)); cheatsList[i].rawaddress = cheatsList[i].address; utilGzRead(file, &cheatsList[i].value, sizeof(u32)); utilGzRead(file, &cheatsList[i].oldValue, sizeof(u32)); utilGzRead(file, &cheatsList[i].codestring, 20*sizeof(char)); utilGzRead(file, &cheatsList[i].desc, 32*sizeof(char)); } cheatsList[i].status = 0; if(!cheatsList[i].codestring[0]) { switch(cheatsList[i].size) { case 0: sprintf(cheatsList[i].codestring, "%08x:%02x", cheatsList[i].address, cheatsList[i].value); break; case 1: sprintf(cheatsList[i].codestring, "%08x:%04x", cheatsList[i].address, cheatsList[i].value); break; case 2: sprintf(cheatsList[i].codestring, "%08x:%08x", cheatsList[i].address, cheatsList[i].value); break; } } if(cheatsList[i].enabled) { cheatsEnable(i); } if(cheatsList[i].code == 512 && firstCodeBreaker) { firstCodeBreaker = false; char buffer[10]; strncpy(buffer, cheatsList[i].codestring, 8); buffer[8] = 0; u32 address; sscanf(buffer, "%x", &address); if((address >> 28) == 9) { strncpy(buffer, &cheatsList[i].codestring[9], 4); buffer[4] = 0; u32 value; sscanf(buffer, "%x", &value); u32 seed[8]; cheatsCBAParseSeedCode(address, value, seed); cheatsCBAChangeEncryption(seed); } } } } void cheatsSaveCheatList(const char *file) { if(cheatsNumber == 0) return; FILE *f = fopen(file, "wb"); if(f == NULL) return; int version = 1; fwrite(&version, 1, sizeof(version), f); int type = 1; fwrite(&type, 1, sizeof(type), f); fwrite(&cheatsNumber, 1, sizeof(cheatsNumber), f); fwrite(cheatsList, 1, sizeof(cheatsList), f); fclose(f); } bool cheatsLoadCheatList(const char *file) { int count = 0; FILE *f = fopen(file, "rb"); if(f == NULL) return false; int version = 0; if(fread(&version, 1, sizeof(version), f) != sizeof(version)) { fclose(f); return false; } if(version != 1) { systemMessage(MSG_UNSUPPORTED_CHEAT_LIST_VERSION, N_("Unsupported cheat list version %d"), version); fclose(f); return false; } int type = 0; if(fread(&type, 1, sizeof(type), f) != sizeof(type)) { fclose(f); return false; } if((type != 0) && (type != 1)) { systemMessage(MSG_UNSUPPORTED_CHEAT_LIST_TYPE, N_("Unsupported cheat list type %d"), type); fclose(f); return false; } if(fread(&count, 1, sizeof(count), f) != sizeof(count)) { fclose(f); return false; } if (type == 1) { if(fread(cheatsList, 1, sizeof(cheatsList), f) != sizeof(cheatsList)) { fclose(f); return false; } } else if (type == 0) { for(int i = 0; i < count; i++) { fread(&cheatsList[i].code, 1, sizeof(int),f); fread(&cheatsList[i].size, 1, sizeof(int),f); fread(&cheatsList[i].status, 1, sizeof(int),f); fread(&cheatsList[i].enabled, 1, sizeof(int),f); cheatsList[i].enabled = cheatsList[i].enabled ? true : false; fread(&cheatsList[i].address, 1, sizeof(u32),f); cheatsList[i].rawaddress = cheatsList[i].address; fread(&cheatsList[i].value, 1, sizeof(u32),f); fread(&cheatsList[i].oldValue, 1, sizeof(u32),f); fread(&cheatsList[i].codestring, 1, 20*sizeof(char),f); if(fread(&cheatsList[i].desc, 1, 32*sizeof(char),f) != 32*sizeof(char)) { fclose(f); return false; } } } bool firstCodeBreaker = true; for(int i = 0; i < count; i++) { cheatsList[i].status = 0; // remove old status as it is not used if(!cheatsList[i].codestring[0]) { switch(cheatsList[i].size) { case 0: sprintf(cheatsList[i].codestring, "%08x:%02x", cheatsList[i].address, cheatsList[i].value); break; case 1: sprintf(cheatsList[i].codestring, "%08x:%04x", cheatsList[i].address, cheatsList[i].value); break; case 2: sprintf(cheatsList[i].codestring, "%08x:%08x", cheatsList[i].address, cheatsList[i].value); break; } } if(cheatsList[i].code == 512 && firstCodeBreaker) { firstCodeBreaker = false; char buffer[10]; strncpy(buffer, cheatsList[i].codestring, 8); buffer[8] = 0; u32 address; sscanf(buffer, "%x", &address); if((address >> 28) == 9) { strncpy(buffer, &cheatsList[i].codestring[9], 4); buffer[4] = 0; u32 value; sscanf(buffer, "%x", &value); u32 seed[8]; cheatsCBAParseSeedCode(address, value, seed); cheatsCBAChangeEncryption(seed); } } } cheatsNumber = count; fclose(f); return true; } extern int cpuNextEvent; extern void debuggerBreakOnWrite(u32 , u32, u32, int, int); static u8 cheatsGetType(u32 address) { switch(address >> 24) { case 2: return freezeWorkRAM[address & 0x3FFFF]; case 3: return freezeInternalRAM[address & 0x7FFF]; case 5: return freezePRAM[address & 0x3FC]; case 6: if (address > 0x06010000) return freezeVRAM[address & 0x17FFF]; else return freezeVRAM[address & 0x1FFFF]; case 7: return freezeOAM[address & 0x3FC]; } return 0; } void cheatsWriteMemory(u32 address, u32 value) { #ifdef BKPT_SUPPORT #ifdef SDL if(cheatsNumber == 0) { int type = cheatsGetType(address); u32 oldValue = debuggerReadMemory(address); if(type == 1 || (type == 2 && oldValue != value)) { debuggerBreakOnWrite(address, oldValue, value, 2, type); cpuNextEvent = 0; } debuggerWriteMemory(address, value); } #endif #endif } void cheatsWriteHalfWord(u32 address, u16 value) { #ifdef BKPT_SUPPORT #ifdef SDL if(cheatsNumber == 0) { int type = cheatsGetType(address); u16 oldValue = debuggerReadHalfWord(address); if(type == 1 || (type == 2 && oldValue != value)) { debuggerBreakOnWrite(address, oldValue, value, 1, type); cpuNextEvent = 0; } debuggerWriteHalfWord(address, value); } #endif #endif } #if defined BKPT_SUPPORT && defined SDL void cheatsWriteByte(u32 address, u8 value) #else void cheatsWriteByte(u32, u8) #endif { #ifdef BKPT_SUPPORT #ifdef SDL if(cheatsNumber == 0) { int type = cheatsGetType(address); u8 oldValue = debuggerReadByte(address); if(type == 1 || (type == 2 && oldValue != value)) { debuggerBreakOnWrite(address, oldValue, value, 0, type); cpuNextEvent = 0; } debuggerWriteByte(address, value); } #endif #endif } VisualBoyAdvance-1.8.0/src/AutoBuild.h0000644000175000017500000000233710161134304017103 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __AUTOBUILD_H__ #define __AUTOBUILD_H__ #ifndef VERSION #define VERSION "1.8.0" #endif //change the FALSE to TRUE for autoincrement of build number #define INCREMENT_VERSION FALSE #define FILEVER 1,8,0,600 #define PRODUCTVER 1,8,0,600 #define STRFILEVER "1, 8, 0, 600\0" #define STRPRODUCTVER "1, 8, 0, 600\0" #endif //__AUTOBUILD_H__ VisualBoyAdvance-1.8.0/src/2xSaI.cpp0000644000175000017500000011534510122137143016501 0ustar julienjulien#include "System.h" #include "Port.h" extern int RGB_LOW_BITS_MASK; extern "C" { #ifdef MMX void _2xSaILine (u8 *srcPtr, u8 *deltaPtr, u32 srcPitch, u32 width, u8 *dstPtr, u32 dstPitch); void _2xSaISuperEagleLine (u8 *srcPtr, u8 *deltaPtr, u32 srcPitch, u32 width, u8 *dstPtr, u32 dstPitch); void _2xSaISuper2xSaILine (u8 *srcPtr, u8 *deltaPtr, u32 srcPitch, u32 width, u8 *dstPtr, u32 dstPitch); void Init_2xSaIMMX (u32 BitFormat); void BilinearMMX (u16 * A, u16 * B, u16 * C, u16 * D, u16 * dx, u16 * dy, u8 *dP); void BilinearMMXGrid0 (u16 * A, u16 * B, u16 * C, u16 * D, u16 * dx, u16 * dy, u8 *dP); void BilinearMMXGrid1 (u16 * A, u16 * B, u16 * C, u16 * D, u16 * dx, u16 * dy, u8 *dP); void EndMMX (); bool cpu_mmx = 1; #endif } static u32 colorMask = 0xF7DEF7DE; static u32 lowPixelMask = 0x08210821; static u32 qcolorMask = 0xE79CE79C; static u32 qlowpixelMask = 0x18631863; static u32 redblueMask = 0xF81F; static u32 greenMask = 0x7E0; u32 qRGB_COLOR_MASK[2] = { 0xF7DEF7DE, 0xF7DEF7DE }; extern void hq2x_init(unsigned); int Init_2xSaI(u32 BitFormat) { if(systemColorDepth == 16) { if (BitFormat == 565) { colorMask = 0xF7DEF7DE; lowPixelMask = 0x08210821; qcolorMask = 0xE79CE79C; qlowpixelMask = 0x18631863; redblueMask = 0xF81F; greenMask = 0x7E0; qRGB_COLOR_MASK[0] = qRGB_COLOR_MASK[1] = 0xF7DEF7DE; hq2x_init(16); RGB_LOW_BITS_MASK = 0x0821; } else if (BitFormat == 555) { colorMask = 0x7BDE7BDE; lowPixelMask = 0x04210421; qcolorMask = 0x739C739C; qlowpixelMask = 0x0C630C63; redblueMask = 0x7C1F; greenMask = 0x3E0; qRGB_COLOR_MASK[0] = qRGB_COLOR_MASK[1] = 0x7BDE7BDE; hq2x_init(15); RGB_LOW_BITS_MASK = 0x0421; } else { return 0; } } else if(systemColorDepth == 32) { colorMask = 0xfefefe; lowPixelMask = 0x010101; qcolorMask = 0xfcfcfc; qlowpixelMask = 0x030303; qRGB_COLOR_MASK[0] = qRGB_COLOR_MASK[1] = 0xfefefe; hq2x_init(32); RGB_LOW_BITS_MASK = 0x010101; } else return 0; #ifdef MMX Init_2xSaIMMX (BitFormat); #endif return 1; } static inline int GetResult1 (u32 A, u32 B, u32 C, u32 D, u32 /* E */) { int x = 0; int y = 0; int r = 0; if (A == C) x += 1; else if (B == C) y += 1; if (A == D) x += 1; else if (B == D) y += 1; if (x <= 1) r += 1; if (y <= 1) r -= 1; return r; } static inline int GetResult2 (u32 A, u32 B, u32 C, u32 D, u32 /* E */) { int x = 0; int y = 0; int r = 0; if (A == C) x += 1; else if (B == C) y += 1; if (A == D) x += 1; else if (B == D) y += 1; if (x <= 1) r -= 1; if (y <= 1) r += 1; return r; } static inline int GetResult (u32 A, u32 B, u32 C, u32 D) { int x = 0; int y = 0; int r = 0; if (A == C) x += 1; else if (B == C) y += 1; if (A == D) x += 1; else if (B == D) y += 1; if (x <= 1) r += 1; if (y <= 1) r -= 1; return r; } static inline u32 INTERPOLATE (u32 A, u32 B) { if (A != B) { return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)); } else return A; } static inline u32 Q_INTERPOLATE (u32 A, u32 B, u32 C, u32 D) { register u32 x = ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2); register u32 y = (A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask); y = (y >> 2) & qlowpixelMask; return x + y; } static inline int GetResult1_32 (u32 A, u32 B, u32 C, u32 D, u32 /* E */) { int x = 0; int y = 0; int r = 0; if (A == C) x += 1; else if (B == C) y += 1; if (A == D) x += 1; else if (B == D) y += 1; if (x <= 1) r += 1; if (y <= 1) r -= 1; return r; } static inline int GetResult2_32 (u32 A, u32 B, u32 C, u32 D, u32 /* E */) { int x = 0; int y = 0; int r = 0; if (A == C) x += 1; else if (B == C) y += 1; if (A == D) x += 1; else if (B == D) y += 1; if (x <= 1) r -= 1; if (y <= 1) r += 1; return r; } #define BLUE_MASK565 0x001F001F #define RED_MASK565 0xF800F800 #define GREEN_MASK565 0x07E007E0 #define BLUE_MASK555 0x001F001F #define RED_MASK555 0x7C007C00 #define GREEN_MASK555 0x03E003E0 void Super2xSaI (u8 *srcPtr, u32 srcPitch, u8 *deltaPtr, u8 *dstPtr, u32 dstPitch, int width, int height) { u16 *bP; u8 *dP; u32 inc_bP; u32 Nextline = srcPitch >> 1; #ifdef MMX if (cpu_mmx) { for (; height; height--) { _2xSaISuper2xSaILine (srcPtr, deltaPtr, srcPitch, width, dstPtr, dstPitch); srcPtr += srcPitch; dstPtr += dstPitch * 2; deltaPtr += srcPitch; } } else #endif { inc_bP = 1; for (; height; height--) { bP = (u16 *) srcPtr; dP = (u8 *) dstPtr; for (u32 finish = width; finish; finish -= inc_bP) { u32 color4, color5, color6; u32 color1, color2, color3; u32 colorA0, colorA1, colorA2, colorA3, colorB0, colorB1, colorB2, colorB3, colorS1, colorS2; u32 product1a, product1b, product2a, product2b; //--------------------------------------- B1 B2 // 4 5 6 S2 // 1 2 3 S1 // A1 A2 colorB0 = *(bP - Nextline - 1); colorB1 = *(bP - Nextline); colorB2 = *(bP - Nextline + 1); colorB3 = *(bP - Nextline + 2); color4 = *(bP - 1); color5 = *(bP); color6 = *(bP + 1); colorS2 = *(bP + 2); color1 = *(bP + Nextline - 1); color2 = *(bP + Nextline); color3 = *(bP + Nextline + 1); colorS1 = *(bP + Nextline + 2); colorA0 = *(bP + Nextline + Nextline - 1); colorA1 = *(bP + Nextline + Nextline); colorA2 = *(bP + Nextline + Nextline + 1); colorA3 = *(bP + Nextline + Nextline + 2); //-------------------------------------- if (color2 == color6 && color5 != color3) { product2b = product1b = color2; } else if (color5 == color3 && color2 != color6) { product2b = product1b = color5; } else if (color5 == color3 && color2 == color6) { register int r = 0; r += GetResult (color6, color5, color1, colorA1); r += GetResult (color6, color5, color4, colorB1); r += GetResult (color6, color5, colorA2, colorS1); r += GetResult (color6, color5, colorB2, colorS2); if (r > 0) product2b = product1b = color6; else if (r < 0) product2b = product1b = color5; else { product2b = product1b = INTERPOLATE (color5, color6); } } else { if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0) product2b = Q_INTERPOLATE (color3, color3, color3, color2); else if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3) product2b = Q_INTERPOLATE (color2, color2, color2, color3); else product2b = INTERPOLATE (color2, color3); if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0) product1b = Q_INTERPOLATE (color6, color6, color6, color5); else if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3) product1b = Q_INTERPOLATE (color6, color5, color5, color5); else product1b = INTERPOLATE (color5, color6); } if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2) product2a = INTERPOLATE (color2, color5); else if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0) product2a = INTERPOLATE (color2, color5); else product2a = color2; if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2) product1a = INTERPOLATE (color2, color5); else if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0) product1a = INTERPOLATE (color2, color5); else product1a = color5; #ifdef WORDS_BIGENDIAN product1a = (product1a << 16) | product1b; product2a = (product2a << 16) | product2b; #else product1a = product1a | (product1b << 16); product2a = product2a | (product2b << 16); #endif *((u32 *) dP) = product1a; *((u32 *) (dP + dstPitch)) = product2a; bP += inc_bP; dP += sizeof (u32); } // end of for ( finish= width etc..) srcPtr += srcPitch; dstPtr += dstPitch << 1; deltaPtr += srcPitch; } // endof: for (; height; height--) } } void Super2xSaI32 (u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u32 *bP; u32 *dP; u32 inc_bP; u32 Nextline = srcPitch >> 2; inc_bP = 1; for (; height; height--) { bP = (u32 *) srcPtr; dP = (u32 *) dstPtr; for (u32 finish = width; finish; finish -= inc_bP) { u32 color4, color5, color6; u32 color1, color2, color3; u32 colorA0, colorA1, colorA2, colorA3, colorB0, colorB1, colorB2, colorB3, colorS1, colorS2; u32 product1a, product1b, product2a, product2b; //--------------------------------------- B1 B2 // 4 5 6 S2 // 1 2 3 S1 // A1 A2 colorB0 = *(bP - Nextline - 1); colorB1 = *(bP - Nextline); colorB2 = *(bP - Nextline + 1); colorB3 = *(bP - Nextline + 2); color4 = *(bP - 1); color5 = *(bP); color6 = *(bP + 1); colorS2 = *(bP + 2); color1 = *(bP + Nextline - 1); color2 = *(bP + Nextline); color3 = *(bP + Nextline + 1); colorS1 = *(bP + Nextline + 2); colorA0 = *(bP + Nextline + Nextline - 1); colorA1 = *(bP + Nextline + Nextline); colorA2 = *(bP + Nextline + Nextline + 1); colorA3 = *(bP + Nextline + Nextline + 2); //-------------------------------------- if (color2 == color6 && color5 != color3) { product2b = product1b = color2; } else if (color5 == color3 && color2 != color6) { product2b = product1b = color5; } else if (color5 == color3 && color2 == color6) { register int r = 0; r += GetResult (color6, color5, color1, colorA1); r += GetResult (color6, color5, color4, colorB1); r += GetResult (color6, color5, colorA2, colorS1); r += GetResult (color6, color5, colorB2, colorS2); if (r > 0) product2b = product1b = color6; else if (r < 0) product2b = product1b = color5; else { product2b = product1b = INTERPOLATE (color5, color6); } } else { if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0) product2b = Q_INTERPOLATE (color3, color3, color3, color2); else if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3) product2b = Q_INTERPOLATE (color2, color2, color2, color3); else product2b = INTERPOLATE (color2, color3); if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0) product1b = Q_INTERPOLATE (color6, color6, color6, color5); else if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3) product1b = Q_INTERPOLATE (color6, color5, color5, color5); else product1b = INTERPOLATE (color5, color6); } if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2) product2a = INTERPOLATE (color2, color5); else if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0) product2a = INTERPOLATE (color2, color5); else product2a = color2; if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2) product1a = INTERPOLATE (color2, color5); else if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0) product1a = INTERPOLATE (color2, color5); else product1a = color5; *(dP) = product1a; *(dP+1) = product1b; *(dP + (dstPitch >> 2)) = product2a; *(dP + (dstPitch >> 2) + 1) = product2b; bP += inc_bP; dP += 2; } // end of for ( finish= width etc..) srcPtr += srcPitch; dstPtr += dstPitch << 1; // deltaPtr += srcPitch; } // endof: for (; height; height--) } void SuperEagle (u8 *srcPtr, u32 srcPitch, u8 *deltaPtr, u8 *dstPtr, u32 dstPitch, int width, int height) { u8 *dP; u16 *bP; u16 *xP; u32 inc_bP; #ifdef MMX if (cpu_mmx) { for (; height; height--) { _2xSaISuperEagleLine (srcPtr, deltaPtr, srcPitch, width, dstPtr, dstPitch); srcPtr += srcPitch; dstPtr += dstPitch * 2; deltaPtr += srcPitch; } } else #endif { inc_bP = 1; u32 Nextline = srcPitch >> 1; for (; height; height--) { bP = (u16 *) srcPtr; xP = (u16 *) deltaPtr; dP = dstPtr; for (u32 finish = width; finish; finish -= inc_bP) { u32 color4, color5, color6; u32 color1, color2, color3; u32 colorA1, colorA2, colorB1, colorB2, colorS1, colorS2; u32 product1a, product1b, product2a, product2b; colorB1 = *(bP - Nextline); colorB2 = *(bP - Nextline + 1); color4 = *(bP - 1); color5 = *(bP); color6 = *(bP + 1); colorS2 = *(bP + 2); color1 = *(bP + Nextline - 1); color2 = *(bP + Nextline); color3 = *(bP + Nextline + 1); colorS1 = *(bP + Nextline + 2); colorA1 = *(bP + Nextline + Nextline); colorA2 = *(bP + Nextline + Nextline + 1); // -------------------------------------- if (color2 == color6 && color5 != color3) { product1b = product2a = color2; if ((color1 == color2) || (color6 == colorB2)) { product1a = INTERPOLATE (color2, color5); product1a = INTERPOLATE (color2, product1a); // product1a = color2; } else { product1a = INTERPOLATE (color5, color6); } if ((color6 == colorS2) || (color2 == colorA1)) { product2b = INTERPOLATE (color2, color3); product2b = INTERPOLATE (color2, product2b); // product2b = color2; } else { product2b = INTERPOLATE (color2, color3); } } else if (color5 == color3 && color2 != color6) { product2b = product1a = color5; if ((colorB1 == color5) || (color3 == colorS1)) { product1b = INTERPOLATE (color5, color6); product1b = INTERPOLATE (color5, product1b); // product1b = color5; } else { product1b = INTERPOLATE (color5, color6); } if ((color3 == colorA2) || (color4 == color5)) { product2a = INTERPOLATE (color5, color2); product2a = INTERPOLATE (color5, product2a); // product2a = color5; } else { product2a = INTERPOLATE (color2, color3); } } else if (color5 == color3 && color2 == color6) { register int r = 0; r += GetResult (color6, color5, color1, colorA1); r += GetResult (color6, color5, color4, colorB1); r += GetResult (color6, color5, colorA2, colorS1); r += GetResult (color6, color5, colorB2, colorS2); if (r > 0) { product1b = product2a = color2; product1a = product2b = INTERPOLATE (color5, color6); } else if (r < 0) { product2b = product1a = color5; product1b = product2a = INTERPOLATE (color5, color6); } else { product2b = product1a = color5; product1b = product2a = color2; } } else { product2b = product1a = INTERPOLATE (color2, color6); product2b = Q_INTERPOLATE (color3, color3, color3, product2b); product1a = Q_INTERPOLATE (color5, color5, color5, product1a); product2a = product1b = INTERPOLATE (color5, color3); product2a = Q_INTERPOLATE (color2, color2, color2, product2a); product1b = Q_INTERPOLATE (color6, color6, color6, product1b); // product1a = color5; // product1b = color6; // product2a = color2; // product2b = color3; } #ifdef WORDS_BIGENDIAN product1a = (product1a << 16) | product1b; product2a = (product2a << 16) | product2b; #else product1a = product1a | (product1b << 16); product2a = product2a | (product2b << 16); #endif *((u32 *) dP) = product1a; *((u32 *) (dP + dstPitch)) = product2a; *xP = color5; bP += inc_bP; xP += inc_bP; dP += sizeof (u32); } // end of for ( finish= width etc..) srcPtr += srcPitch; dstPtr += dstPitch << 1; deltaPtr += srcPitch; } // endof: for (height; height; height--) } } void SuperEagle32 (u8 *srcPtr, u32 srcPitch, u8 *deltaPtr, u8 *dstPtr, u32 dstPitch, int width, int height) { u32 *dP; u32 *bP; u32 *xP; u32 inc_bP; inc_bP = 1; u32 Nextline = srcPitch >> 2; for (; height; height--) { bP = (u32 *) srcPtr; xP = (u32 *) deltaPtr; dP = (u32 *)dstPtr; for (u32 finish = width; finish; finish -= inc_bP) { u32 color4, color5, color6; u32 color1, color2, color3; u32 colorA1, colorA2, colorB1, colorB2, colorS1, colorS2; u32 product1a, product1b, product2a, product2b; colorB1 = *(bP - Nextline); colorB2 = *(bP - Nextline + 1); color4 = *(bP - 1); color5 = *(bP); color6 = *(bP + 1); colorS2 = *(bP + 2); color1 = *(bP + Nextline - 1); color2 = *(bP + Nextline); color3 = *(bP + Nextline + 1); colorS1 = *(bP + Nextline + 2); colorA1 = *(bP + Nextline + Nextline); colorA2 = *(bP + Nextline + Nextline + 1); // -------------------------------------- if (color2 == color6 && color5 != color3) { product1b = product2a = color2; if ((color1 == color2) || (color6 == colorB2)) { product1a = INTERPOLATE (color2, color5); product1a = INTERPOLATE (color2, product1a); // product1a = color2; } else { product1a = INTERPOLATE (color5, color6); } if ((color6 == colorS2) || (color2 == colorA1)) { product2b = INTERPOLATE (color2, color3); product2b = INTERPOLATE (color2, product2b); // product2b = color2; } else { product2b = INTERPOLATE (color2, color3); } } else if (color5 == color3 && color2 != color6) { product2b = product1a = color5; if ((colorB1 == color5) || (color3 == colorS1)) { product1b = INTERPOLATE (color5, color6); product1b = INTERPOLATE (color5, product1b); // product1b = color5; } else { product1b = INTERPOLATE (color5, color6); } if ((color3 == colorA2) || (color4 == color5)) { product2a = INTERPOLATE (color5, color2); product2a = INTERPOLATE (color5, product2a); // product2a = color5; } else { product2a = INTERPOLATE (color2, color3); } } else if (color5 == color3 && color2 == color6) { register int r = 0; r += GetResult (color6, color5, color1, colorA1); r += GetResult (color6, color5, color4, colorB1); r += GetResult (color6, color5, colorA2, colorS1); r += GetResult (color6, color5, colorB2, colorS2); if (r > 0) { product1b = product2a = color2; product1a = product2b = INTERPOLATE (color5, color6); } else if (r < 0) { product2b = product1a = color5; product1b = product2a = INTERPOLATE (color5, color6); } else { product2b = product1a = color5; product1b = product2a = color2; } } else { product2b = product1a = INTERPOLATE (color2, color6); product2b = Q_INTERPOLATE (color3, color3, color3, product2b); product1a = Q_INTERPOLATE (color5, color5, color5, product1a); product2a = product1b = INTERPOLATE (color5, color3); product2a = Q_INTERPOLATE (color2, color2, color2, product2a); product1b = Q_INTERPOLATE (color6, color6, color6, product1b); // product1a = color5; // product1b = color6; // product2a = color2; // product2b = color3; } *(dP) = product1a; *(dP+1) = product1b; *(dP + (dstPitch >> 2)) = product2a; *(dP + (dstPitch >> 2) +1) = product2b; *xP = color5; bP += inc_bP; xP += inc_bP; dP += 2; } // end of for ( finish= width etc..) srcPtr += srcPitch; dstPtr += dstPitch << 1; deltaPtr += srcPitch; } // endof: for (height; height; height--) } void _2xSaI (u8 *srcPtr, u32 srcPitch, u8 *deltaPtr, u8 *dstPtr, u32 dstPitch, int width, int height) { u8 *dP; u16 *bP; u32 inc_bP; #ifdef MMX if (cpu_mmx) { for (; height; height -= 1) { _2xSaILine (srcPtr, deltaPtr, srcPitch, width, dstPtr, dstPitch); srcPtr += srcPitch; dstPtr += dstPitch * 2; deltaPtr += srcPitch; } } else #endif { inc_bP = 1; u32 Nextline = srcPitch >> 1; for (; height; height--) { bP = (u16 *) srcPtr; dP = dstPtr; for (u32 finish = width; finish; finish -= inc_bP) { register u32 colorA, colorB; u32 colorC, colorD, colorE, colorF, colorG, colorH, colorI, colorJ, colorK, colorL, colorM, colorN, colorO, colorP; u32 product, product1, product2; //--------------------------------------- // Map of the pixels: I|E F|J // G|A B|K // H|C D|L // M|N O|P colorI = *(bP - Nextline - 1); colorE = *(bP - Nextline); colorF = *(bP - Nextline + 1); colorJ = *(bP - Nextline + 2); colorG = *(bP - 1); colorA = *(bP); colorB = *(bP + 1); colorK = *(bP + 2); colorH = *(bP + Nextline - 1); colorC = *(bP + Nextline); colorD = *(bP + Nextline + 1); colorL = *(bP + Nextline + 2); colorM = *(bP + Nextline + Nextline - 1); colorN = *(bP + Nextline + Nextline); colorO = *(bP + Nextline + Nextline + 1); colorP = *(bP + Nextline + Nextline + 2); if ((colorA == colorD) && (colorB != colorC)) { if (((colorA == colorE) && (colorB == colorL)) || ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ))) { product = colorA; } else { product = INTERPOLATE (colorA, colorB); } if (((colorA == colorG) && (colorC == colorO)) || ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM))) { product1 = colorA; } else { product1 = INTERPOLATE (colorA, colorC); } product2 = colorA; } else if ((colorB == colorC) && (colorA != colorD)) { if (((colorB == colorF) && (colorA == colorH)) || ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI))) { product = colorB; } else { product = INTERPOLATE (colorA, colorB); } if (((colorC == colorH) && (colorA == colorF)) || ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI))) { product1 = colorC; } else { product1 = INTERPOLATE (colorA, colorC); } product2 = colorB; } else if ((colorA == colorD) && (colorB == colorC)) { if (colorA == colorB) { product = colorA; product1 = colorA; product2 = colorA; } else { register int r = 0; product1 = INTERPOLATE (colorA, colorC); product = INTERPOLATE (colorA, colorB); r += GetResult1 (colorA, colorB, colorG, colorE, colorI); r += GetResult2 (colorB, colorA, colorK, colorF, colorJ); r += GetResult2 (colorB, colorA, colorH, colorN, colorM); r += GetResult1 (colorA, colorB, colorL, colorO, colorP); if (r > 0) product2 = colorA; else if (r < 0) product2 = colorB; else { product2 = Q_INTERPOLATE (colorA, colorB, colorC, colorD); } } } else { product2 = Q_INTERPOLATE (colorA, colorB, colorC, colorD); if ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ)) { product = colorA; } else if ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI)) { product = colorB; } else { product = INTERPOLATE (colorA, colorB); } if ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM)) { product1 = colorA; } else if ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI)) { product1 = colorC; } else { product1 = INTERPOLATE (colorA, colorC); } } #ifdef WORDS_BIGENDIAN product = (colorA << 16) | product ; product1 = (product1 << 16) | product2 ; #else product = colorA | (product << 16); product1 = product1 | (product2 << 16); #endif *((s32 *) dP) = product; *((u32 *) (dP + dstPitch)) = product1; bP += inc_bP; dP += sizeof (u32); } // end of for ( finish= width etc..) srcPtr += srcPitch; dstPtr += dstPitch << 1; deltaPtr += srcPitch; } // endof: for (height; height; height--) } } void _2xSaI32 (u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u32 *dP; u32 *bP; u32 inc_bP = 1; u32 Nextline = srcPitch >> 2; for (; height; height--) { bP = (u32 *) srcPtr; dP = (u32 *) dstPtr; for (u32 finish = width; finish; finish -= inc_bP) { register u32 colorA, colorB; u32 colorC, colorD, colorE, colorF, colorG, colorH, colorI, colorJ, colorK, colorL, colorM, colorN, colorO, colorP; u32 product, product1, product2; //--------------------------------------- // Map of the pixels: I|E F|J // G|A B|K // H|C D|L // M|N O|P colorI = *(bP - Nextline - 1); colorE = *(bP - Nextline); colorF = *(bP - Nextline + 1); colorJ = *(bP - Nextline + 2); colorG = *(bP - 1); colorA = *(bP); colorB = *(bP + 1); colorK = *(bP + 2); colorH = *(bP + Nextline - 1); colorC = *(bP + Nextline); colorD = *(bP + Nextline + 1); colorL = *(bP + Nextline + 2); colorM = *(bP + Nextline + Nextline - 1); colorN = *(bP + Nextline + Nextline); colorO = *(bP + Nextline + Nextline + 1); colorP = *(bP + Nextline + Nextline + 2); if ((colorA == colorD) && (colorB != colorC)) { if (((colorA == colorE) && (colorB == colorL)) || ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ))) { product = colorA; } else { product = INTERPOLATE (colorA, colorB); } if (((colorA == colorG) && (colorC == colorO)) || ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM))) { product1 = colorA; } else { product1 = INTERPOLATE (colorA, colorC); } product2 = colorA; } else if ((colorB == colorC) && (colorA != colorD)) { if (((colorB == colorF) && (colorA == colorH)) || ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI))) { product = colorB; } else { product = INTERPOLATE (colorA, colorB); } if (((colorC == colorH) && (colorA == colorF)) || ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI))) { product1 = colorC; } else { product1 = INTERPOLATE (colorA, colorC); } product2 = colorB; } else if ((colorA == colorD) && (colorB == colorC)) { if (colorA == colorB) { product = colorA; product1 = colorA; product2 = colorA; } else { register int r = 0; product1 = INTERPOLATE (colorA, colorC); product = INTERPOLATE (colorA, colorB); r += GetResult1 (colorA, colorB, colorG, colorE, colorI); r += GetResult2 (colorB, colorA, colorK, colorF, colorJ); r += GetResult2 (colorB, colorA, colorH, colorN, colorM); r += GetResult1 (colorA, colorB, colorL, colorO, colorP); if (r > 0) product2 = colorA; else if (r < 0) product2 = colorB; else { product2 = Q_INTERPOLATE (colorA, colorB, colorC, colorD); } } } else { product2 = Q_INTERPOLATE (colorA, colorB, colorC, colorD); if ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ)) { product = colorA; } else if ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI)) { product = colorB; } else { product = INTERPOLATE (colorA, colorB); } if ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM)) { product1 = colorA; } else if ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI)) { product1 = colorC; } else { product1 = INTERPOLATE (colorA, colorC); } } *(dP) = colorA; *(dP + 1) = product; *(dP + (dstPitch >> 2)) = product1; *(dP + (dstPitch >> 2) + 1) = product2; bP += inc_bP; dP += 2; } // end of for ( finish= width etc..) srcPtr += srcPitch; dstPtr += dstPitch << 1; // deltaPtr += srcPitch; } // endof: for (height; height; height--) } static u32 Bilinear (u32 A, u32 B, u32 x) { unsigned long areaA, areaB; unsigned long result; if (A == B) return A; areaB = (x >> 11) & 0x1f; // reduce 16 bit fraction to 5 bits areaA = 0x20 - areaB; A = (A & redblueMask) | ((A & greenMask) << 16); B = (B & redblueMask) | ((B & greenMask) << 16); result = ((areaA * A) + (areaB * B)) >> 5; return (result & redblueMask) | ((result >> 16) & greenMask); } static u32 Bilinear4 (u32 A, u32 B, u32 C, u32 D, u32 x, u32 y) { unsigned long areaA, areaB, areaC, areaD; unsigned long result, xy; x = (x >> 11) & 0x1f; y = (y >> 11) & 0x1f; xy = (x * y) >> 5; A = (A & redblueMask) | ((A & greenMask) << 16); B = (B & redblueMask) | ((B & greenMask) << 16); C = (C & redblueMask) | ((C & greenMask) << 16); D = (D & redblueMask) | ((D & greenMask) << 16); areaA = 0x20 + xy - x - y; areaB = x - xy; areaC = y - xy; areaD = xy; result = ((areaA * A) + (areaB * B) + (areaC * C) + (areaD * D)) >> 5; return (result & redblueMask) | ((result >> 16) & greenMask); } void Scale_2xSaI (u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, u32 dstWidth, u32 dstHeight, int width, int height) { u8 *dP; u16 *bP; u32 w; u32 h; u32 dw; u32 dh; u32 hfinish; u32 wfinish; u32 Nextline = srcPitch >> 1; wfinish = (width - 1) << 16; // convert to fixed point dw = wfinish / (dstWidth - 1); hfinish = (height - 1) << 16; // convert to fixed point dh = hfinish / (dstHeight - 1); for (h = 0; h < hfinish; h += dh) { u32 y1, y2; y1 = h & 0xffff; // fraction part of fixed point bP = (u16 *) (srcPtr + ((h >> 16) * srcPitch)); dP = dstPtr; y2 = 0x10000 - y1; w = 0; for (; w < wfinish;) { u32 A, B, C, D; u32 E, F, G, H; u32 I, J, K, L; u32 x1, x2, a1, f1, f2; u32 position, product1; position = w >> 16; A = bP[position]; // current pixel B = bP[position + 1]; // next pixel C = bP[position + Nextline]; D = bP[position + Nextline + 1]; E = bP[position - Nextline]; F = bP[position - Nextline + 1]; G = bP[position - 1]; H = bP[position + Nextline - 1]; I = bP[position + 2]; J = bP[position + Nextline + 2]; K = bP[position + Nextline + Nextline]; L = bP[position + Nextline + Nextline + 1]; x1 = w & 0xffff; // fraction part of fixed point x2 = 0x10000 - x1; /*0*/ if (A == B && C == D && A == C) product1 = A; else /*1*/ if (A == D && B != C) { f1 = (x1 >> 1) + (0x10000 >> 2); f2 = (y1 >> 1) + (0x10000 >> 2); if (y1 <= f1 && A == J && A != E) // close to B { a1 = f1 - y1; product1 = Bilinear (A, B, a1); } else if (y1 >= f1 && A == G && A != L) // close to C { a1 = y1 - f1; product1 = Bilinear (A, C, a1); } else if (x1 >= f2 && A == E && A != J) // close to B { a1 = x1 - f2; product1 = Bilinear (A, B, a1); } else if (x1 <= f2 && A == L && A != G) // close to C { a1 = f2 - x1; product1 = Bilinear (A, C, a1); } else if (y1 >= x1) // close to C { a1 = y1 - x1; product1 = Bilinear (A, C, a1); } else if (y1 <= x1) // close to B { a1 = x1 - y1; product1 = Bilinear (A, B, a1); } } else /*2*/ if (B == C && A != D) { f1 = (x1 >> 1) + (0x10000 >> 2); f2 = (y1 >> 1) + (0x10000 >> 2); if (y2 >= f1 && B == H && B != F) // close to A { a1 = y2 - f1; product1 = Bilinear (B, A, a1); } else if (y2 <= f1 && B == I && B != K) // close to D { a1 = f1 - y2; product1 = Bilinear (B, D, a1); } else if (x2 >= f2 && B == F && B != H) // close to A { a1 = x2 - f2; product1 = Bilinear (B, A, a1); } else if (x2 <= f2 && B == K && B != I) // close to D { a1 = f2 - x2; product1 = Bilinear (B, D, a1); } else if (y2 >= x1) // close to A { a1 = y2 - x1; product1 = Bilinear (B, A, a1); } else if (y2 <= x1) // close to D { a1 = x1 - y2; product1 = Bilinear (B, D, a1); } } /*3*/ else { product1 = Bilinear4 (A, B, C, D, x1, y1); } //end First Pixel *(u32 *) dP = product1; dP += 2; w += dw; } dstPtr += dstPitch; } } VisualBoyAdvance-1.8.0/src/bios.cpp0000644000175000017500000006671310425145431016520 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #include "GBA.h" #include "bios.h" #include "GBAinline.h" #include "Globals.h" s16 sineTable[256] = { (s16)0x0000, (s16)0x0192, (s16)0x0323, (s16)0x04B5, (s16)0x0645, (s16)0x07D5, (s16)0x0964, (s16)0x0AF1, (s16)0x0C7C, (s16)0x0E05, (s16)0x0F8C, (s16)0x1111, (s16)0x1294, (s16)0x1413, (s16)0x158F, (s16)0x1708, (s16)0x187D, (s16)0x19EF, (s16)0x1B5D, (s16)0x1CC6, (s16)0x1E2B, (s16)0x1F8B, (s16)0x20E7, (s16)0x223D, (s16)0x238E, (s16)0x24DA, (s16)0x261F, (s16)0x275F, (s16)0x2899, (s16)0x29CD, (s16)0x2AFA, (s16)0x2C21, (s16)0x2D41, (s16)0x2E5A, (s16)0x2F6B, (s16)0x3076, (s16)0x3179, (s16)0x3274, (s16)0x3367, (s16)0x3453, (s16)0x3536, (s16)0x3612, (s16)0x36E5, (s16)0x37AF, (s16)0x3871, (s16)0x392A, (s16)0x39DA, (s16)0x3A82, (s16)0x3B20, (s16)0x3BB6, (s16)0x3C42, (s16)0x3CC5, (s16)0x3D3E, (s16)0x3DAE, (s16)0x3E14, (s16)0x3E71, (s16)0x3EC5, (s16)0x3F0E, (s16)0x3F4E, (s16)0x3F84, (s16)0x3FB1, (s16)0x3FD3, (s16)0x3FEC, (s16)0x3FFB, (s16)0x4000, (s16)0x3FFB, (s16)0x3FEC, (s16)0x3FD3, (s16)0x3FB1, (s16)0x3F84, (s16)0x3F4E, (s16)0x3F0E, (s16)0x3EC5, (s16)0x3E71, (s16)0x3E14, (s16)0x3DAE, (s16)0x3D3E, (s16)0x3CC5, (s16)0x3C42, (s16)0x3BB6, (s16)0x3B20, (s16)0x3A82, (s16)0x39DA, (s16)0x392A, (s16)0x3871, (s16)0x37AF, (s16)0x36E5, (s16)0x3612, (s16)0x3536, (s16)0x3453, (s16)0x3367, (s16)0x3274, (s16)0x3179, (s16)0x3076, (s16)0x2F6B, (s16)0x2E5A, (s16)0x2D41, (s16)0x2C21, (s16)0x2AFA, (s16)0x29CD, (s16)0x2899, (s16)0x275F, (s16)0x261F, (s16)0x24DA, (s16)0x238E, (s16)0x223D, (s16)0x20E7, (s16)0x1F8B, (s16)0x1E2B, (s16)0x1CC6, (s16)0x1B5D, (s16)0x19EF, (s16)0x187D, (s16)0x1708, (s16)0x158F, (s16)0x1413, (s16)0x1294, (s16)0x1111, (s16)0x0F8C, (s16)0x0E05, (s16)0x0C7C, (s16)0x0AF1, (s16)0x0964, (s16)0x07D5, (s16)0x0645, (s16)0x04B5, (s16)0x0323, (s16)0x0192, (s16)0x0000, (s16)0xFE6E, (s16)0xFCDD, (s16)0xFB4B, (s16)0xF9BB, (s16)0xF82B, (s16)0xF69C, (s16)0xF50F, (s16)0xF384, (s16)0xF1FB, (s16)0xF074, (s16)0xEEEF, (s16)0xED6C, (s16)0xEBED, (s16)0xEA71, (s16)0xE8F8, (s16)0xE783, (s16)0xE611, (s16)0xE4A3, (s16)0xE33A, (s16)0xE1D5, (s16)0xE075, (s16)0xDF19, (s16)0xDDC3, (s16)0xDC72, (s16)0xDB26, (s16)0xD9E1, (s16)0xD8A1, (s16)0xD767, (s16)0xD633, (s16)0xD506, (s16)0xD3DF, (s16)0xD2BF, (s16)0xD1A6, (s16)0xD095, (s16)0xCF8A, (s16)0xCE87, (s16)0xCD8C, (s16)0xCC99, (s16)0xCBAD, (s16)0xCACA, (s16)0xC9EE, (s16)0xC91B, (s16)0xC851, (s16)0xC78F, (s16)0xC6D6, (s16)0xC626, (s16)0xC57E, (s16)0xC4E0, (s16)0xC44A, (s16)0xC3BE, (s16)0xC33B, (s16)0xC2C2, (s16)0xC252, (s16)0xC1EC, (s16)0xC18F, (s16)0xC13B, (s16)0xC0F2, (s16)0xC0B2, (s16)0xC07C, (s16)0xC04F, (s16)0xC02D, (s16)0xC014, (s16)0xC005, (s16)0xC000, (s16)0xC005, (s16)0xC014, (s16)0xC02D, (s16)0xC04F, (s16)0xC07C, (s16)0xC0B2, (s16)0xC0F2, (s16)0xC13B, (s16)0xC18F, (s16)0xC1EC, (s16)0xC252, (s16)0xC2C2, (s16)0xC33B, (s16)0xC3BE, (s16)0xC44A, (s16)0xC4E0, (s16)0xC57E, (s16)0xC626, (s16)0xC6D6, (s16)0xC78F, (s16)0xC851, (s16)0xC91B, (s16)0xC9EE, (s16)0xCACA, (s16)0xCBAD, (s16)0xCC99, (s16)0xCD8C, (s16)0xCE87, (s16)0xCF8A, (s16)0xD095, (s16)0xD1A6, (s16)0xD2BF, (s16)0xD3DF, (s16)0xD506, (s16)0xD633, (s16)0xD767, (s16)0xD8A1, (s16)0xD9E1, (s16)0xDB26, (s16)0xDC72, (s16)0xDDC3, (s16)0xDF19, (s16)0xE075, (s16)0xE1D5, (s16)0xE33A, (s16)0xE4A3, (s16)0xE611, (s16)0xE783, (s16)0xE8F8, (s16)0xEA71, (s16)0xEBED, (s16)0xED6C, (s16)0xEEEF, (s16)0xF074, (s16)0xF1FB, (s16)0xF384, (s16)0xF50F, (s16)0xF69C, (s16)0xF82B, (s16)0xF9BB, (s16)0xFB4B, (s16)0xFCDD, (s16)0xFE6E }; void BIOS_ArcTan() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("ArcTan: %08x (VCOUNT=%2d)\n", reg[0].I, VCOUNT); } #endif s32 a = -(((s32)(reg[0].I*reg[0].I)) >> 14); s32 b = ((0xA9 * a) >> 14) + 0x390; b = ((b * a) >> 14) + 0x91C; b = ((b * a) >> 14) + 0xFB6; b = ((b * a) >> 14) + 0x16AA; b = ((b * a) >> 14) + 0x2081; b = ((b * a) >> 14) + 0x3651; b = ((b * a) >> 14) + 0xA2F9; a = ((s32)reg[0].I * b) >> 16; reg[0].I = a; #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("ArcTan: return=%08x\n", reg[0].I); } #endif } void BIOS_ArcTan2() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("ArcTan2: %08x,%08x (VCOUNT=%2d)\n", reg[0].I, reg[1].I, VCOUNT); } #endif s32 x = reg[0].I; s32 y = reg[1].I; u32 res = 0; if (y == 0) { res = ((x>>16) & 0x8000); } else { if (x == 0) { res = ((y>>16) & 0x8000) + 0x4000; } else { if ((abs(x) > abs(y)) || ((abs(x) == abs(y)) && (!((x<0) && (y<0))))) { reg[1].I = x; reg[0].I = y << 14; BIOS_Div(); BIOS_ArcTan(); if (x < 0) res = 0x8000 + reg[0].I; else res = (((y>>16) & 0x8000)<<1) + reg[0].I; } else { reg[0].I = x << 14; BIOS_Div(); BIOS_ArcTan(); res = (0x4000 + ((y>>16) & 0x8000)) - reg[0].I; } } } reg[0].I = res; #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("ArcTan2: return=%08x\n", reg[0].I); } #endif } void BIOS_BitUnPack() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("BitUnPack: %08x,%08x,%08x (VCOUNT=%2d)\n", reg[0].I, reg[1].I, reg[2].I, VCOUNT); } #endif u32 source = reg[0].I; u32 dest = reg[1].I; u32 header = reg[2].I; int len = CPUReadHalfWord(header); // check address if(((source & 0xe000000) == 0) || ((source + len) & 0xe000000) == 0) return; int bits = CPUReadByte(header+2); int revbits = 8 - bits; // u32 value = 0; u32 base = CPUReadMemory(header+4); bool addBase = (base & 0x80000000) ? true : false; base &= 0x7fffffff; int dataSize = CPUReadByte(header+3); int data = 0; int bitwritecount = 0; while(1) { len -= 1; if(len < 0) break; int mask = 0xff >> revbits; u8 b = CPUReadByte(source); source++; int bitcount = 0; while(1) { if(bitcount >= 8) break; u32 d = b & mask; u32 temp = d >> bitcount; if(d || addBase) { temp += base; } data |= temp << bitwritecount; bitwritecount += dataSize; if(bitwritecount >= 32) { CPUWriteMemory(dest, data); dest += 4; data = 0; bitwritecount = 0; } mask <<= bits; bitcount += bits; } } } void BIOS_GetBiosChecksum() { reg[0].I=0xBAAE187F; } void BIOS_BgAffineSet() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("BgAffineSet: %08x,%08x,%08x (VCOUNT=%2d)\n", reg[0].I, reg[1].I, reg[2].I, VCOUNT); } #endif u32 src = reg[0].I; u32 dest = reg[1].I; int num = reg[2].I; for(int i = 0; i < num; i++) { s32 cx = CPUReadMemory(src); src+=4; s32 cy = CPUReadMemory(src); src+=4; s16 dispx = CPUReadHalfWord(src); src+=2; s16 dispy = CPUReadHalfWord(src); src+=2; s16 rx = CPUReadHalfWord(src); src+=2; s16 ry = CPUReadHalfWord(src); src+=2; u16 theta = CPUReadHalfWord(src)>>8; src+=4; // keep structure alignment s32 a = sineTable[(theta+0x40)&255]; s32 b = sineTable[theta]; s16 dx = (rx * a)>>14; s16 dmx = (rx * b)>>14; s16 dy = (ry * b)>>14; s16 dmy = (ry * a)>>14; CPUWriteHalfWord(dest, dx); dest += 2; CPUWriteHalfWord(dest, -dmx); dest += 2; CPUWriteHalfWord(dest, dy); dest += 2; CPUWriteHalfWord(dest, dmy); dest += 2; s32 startx = cx - dx * dispx + dmx * dispy; s32 starty = cy - dy * dispx - dmy * dispy; CPUWriteMemory(dest, startx); dest += 4; CPUWriteMemory(dest, starty); dest += 4; } } void BIOS_CpuSet() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("CpuSet: 0x%08x,0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, reg[2].I, VCOUNT); } #endif u32 source = reg[0].I; u32 dest = reg[1].I; u32 cnt = reg[2].I; if(((source & 0xe000000) == 0) || ((source + (((cnt << 11)>>9) & 0x1fffff)) & 0xe000000) == 0) return; int count = cnt & 0x1FFFFF; // 32-bit ? if((cnt >> 26) & 1) { // needed for 32-bit mode! source &= 0xFFFFFFFC; dest &= 0xFFFFFFFC; // fill ? if((cnt >> 24) & 1) { u32 value = (source>0x0EFFFFFF ? 0x1CAD1CAD : CPUReadMemory(source)); while(count) { CPUWriteMemory(dest, value); dest += 4; count--; } } else { // copy while(count) { CPUWriteMemory(dest, (source>0x0EFFFFFF ? 0x1CAD1CAD : CPUReadMemory(source))); source += 4; dest += 4; count--; } } } else { // 16-bit fill? if((cnt >> 24) & 1) { u16 value = (source>0x0EFFFFFF ? 0x1CAD : CPUReadHalfWord(source)); while(count) { CPUWriteHalfWord(dest, value); dest += 2; count--; } } else { // copy while(count) { CPUWriteHalfWord(dest, (source>0x0EFFFFFF ? 0x1CAD : CPUReadHalfWord(source))); source += 2; dest += 2; count--; } } } } void BIOS_CpuFastSet() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("CpuFastSet: 0x%08x,0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, reg[2].I, VCOUNT); } #endif u32 source = reg[0].I; u32 dest = reg[1].I; u32 cnt = reg[2].I; if(((source & 0xe000000) == 0) || ((source + (((cnt << 11)>>9) & 0x1fffff)) & 0xe000000) == 0) return; // needed for 32-bit mode! source &= 0xFFFFFFFC; dest &= 0xFFFFFFFC; int count = cnt & 0x1FFFFF; // fill? if((cnt >> 24) & 1) { while(count > 0) { // BIOS always transfers 32 bytes at a time u32 value = (source>0x0EFFFFFF ? 0xBAFFFFFB : CPUReadMemory(source)); for(int i = 0; i < 8; i++) { CPUWriteMemory(dest, value); dest += 4; } count -= 8; } } else { // copy while(count > 0) { // BIOS always transfers 32 bytes at a time for(int i = 0; i < 8; i++) { CPUWriteMemory(dest, (source>0x0EFFFFFF ? 0xBAFFFFFB :CPUReadMemory(source))); source += 4; dest += 4; } count -= 8; } } } void BIOS_Diff8bitUnFilterWram() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("Diff8bitUnFilterWram: 0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, VCOUNT); } #endif u32 source = reg[0].I; u32 dest = reg[1].I; u32 header = CPUReadMemory(source); source += 4; if(((source & 0xe000000) == 0) || ((source + ((header >> 8) & 0x1fffff) & 0xe000000) == 0)) return; int len = header >> 8; u8 data = CPUReadByte(source++); CPUWriteByte(dest++, data); len--; while(len > 0) { u8 diff = CPUReadByte(source++); data += diff; CPUWriteByte(dest++, data); len--; } } void BIOS_Diff8bitUnFilterVram() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("Diff8bitUnFilterVram: 0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, VCOUNT); } #endif u32 source = reg[0].I; u32 dest = reg[1].I; u32 header = CPUReadMemory(source); source += 4; if(((source & 0xe000000) == 0) || ((source + ((header >> 8) & 0x1fffff)) & 0xe000000) == 0) return; int len = header >> 8; u8 data = CPUReadByte(source++); u16 writeData = data; int shift = 8; int bytes = 1; while(len >= 2) { u8 diff = CPUReadByte(source++); data += diff; writeData |= (data << shift); bytes++; shift += 8; if(bytes == 2) { CPUWriteHalfWord(dest, writeData); dest += 2; len -= 2; bytes = 0; writeData = 0; shift = 0; } } } void BIOS_Diff16bitUnFilter() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("Diff16bitUnFilter: 0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, VCOUNT); } #endif u32 source = reg[0].I; u32 dest = reg[1].I; u32 header = CPUReadMemory(source); source += 4; if(((source & 0xe000000) == 0) || ((source + ((header >> 8) & 0x1fffff)) & 0xe000000) == 0) return; int len = header >> 8; u16 data = CPUReadHalfWord(source); source += 2; CPUWriteHalfWord(dest, data); dest += 2; len -= 2; while(len >= 2) { u16 diff = CPUReadHalfWord(source); source += 2; data += diff; CPUWriteHalfWord(dest, data); dest += 2; len -= 2; } } void BIOS_Div() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("Div: 0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, VCOUNT); } #endif int number = reg[0].I; int denom = reg[1].I; if(denom != 0) { reg[0].I = number / denom; reg[1].I = number % denom; s32 temp = (s32)reg[0].I; reg[3].I = temp < 0 ? (u32)-temp : (u32)temp; } #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("Div: return=0x%08x,0x%08x,0x%08x\n", reg[0].I, reg[1].I, reg[3].I); } #endif } void BIOS_DivARM() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("DivARM: 0x%08x, (VCOUNT=%d)\n", reg[0].I, VCOUNT); } #endif u32 temp = reg[0].I; reg[0].I = reg[1].I; reg[1].I = temp; BIOS_Div(); } void BIOS_HuffUnComp() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("HuffUnComp: 0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, VCOUNT); } #endif u32 source = reg[0].I; u32 dest = reg[1].I; u32 header = CPUReadMemory(source); source += 4; if(((source & 0xe000000) == 0) || ((source + ((header >> 8) & 0x1fffff)) & 0xe000000) == 0) return; u8 treeSize = CPUReadByte(source++); u32 treeStart = source; source += ((treeSize+1)<<1)-1; // minus because we already skipped one byte int len = header >> 8; u32 mask = 0x80000000; u32 data = CPUReadMemory(source); source += 4; int pos = 0; u8 rootNode = CPUReadByte(treeStart); u8 currentNode = rootNode; bool writeData = false; int byteShift = 0; int byteCount = 0; u32 writeValue = 0; if((header & 0x0F) == 8) { while(len > 0) { // take left if(pos == 0) pos++; else pos += (((currentNode & 0x3F)+1)<<1); if(data & mask) { // right if(currentNode & 0x40) writeData = true; currentNode = CPUReadByte(treeStart+pos+1); } else { // left if(currentNode & 0x80) writeData = true; currentNode = CPUReadByte(treeStart+pos); } if(writeData) { writeValue |= (currentNode << byteShift); byteCount++; byteShift += 8; pos = 0; currentNode = rootNode; writeData = false; if(byteCount == 4) { byteCount = 0; byteShift = 0; CPUWriteMemory(dest, writeValue); writeValue = 0; dest += 4; len -= 4; } } mask >>= 1; if(mask == 0) { mask = 0x80000000; data = CPUReadMemory(source); source += 4; } } } else { int halfLen = 0; int value = 0; while(len > 0) { // take left if(pos == 0) pos++; else pos += (((currentNode & 0x3F)+1)<<1); if((data & mask)) { // right if(currentNode & 0x40) writeData = true; currentNode = CPUReadByte(treeStart+pos+1); } else { // left if(currentNode & 0x80) writeData = true; currentNode = CPUReadByte(treeStart+pos); } if(writeData) { if(halfLen == 0) value |= currentNode; else value |= (currentNode<<4); halfLen += 4; if(halfLen == 8) { writeValue |= (value << byteShift); byteCount++; byteShift += 8; halfLen = 0; value = 0; if(byteCount == 4) { byteCount = 0; byteShift = 0; CPUWriteMemory(dest, writeValue); dest += 4; writeValue = 0; len -= 4; } } pos = 0; currentNode = rootNode; writeData = false; } mask >>= 1; if(mask == 0) { mask = 0x80000000; data = CPUReadMemory(source); source += 4; } } } } void BIOS_LZ77UnCompVram() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("LZ77UnCompVram: 0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, VCOUNT); } #endif u32 source = reg[0].I; u32 dest = reg[1].I; u32 header = CPUReadMemory(source); source += 4; if(((source & 0xe000000) == 0) || ((source + ((header >> 8) & 0x1fffff)) & 0xe000000) == 0) return; int byteCount = 0; int byteShift = 0; u32 writeValue = 0; int len = header >> 8; while(len > 0) { u8 d = CPUReadByte(source++); if(d) { for(int i = 0; i < 8; i++) { if(d & 0x80) { u16 data = CPUReadByte(source++) << 8; data |= CPUReadByte(source++); int length = (data >> 12) + 3; int offset = (data & 0x0FFF); u32 windowOffset = dest + byteCount - offset - 1; for(int i = 0; i < length; i++) { writeValue |= (CPUReadByte(windowOffset++) << byteShift); byteShift += 8; byteCount++; if(byteCount == 2) { CPUWriteHalfWord(dest, writeValue); dest += 2; byteCount = 0; byteShift = 0; writeValue = 0; } len--; if(len == 0) return; } } else { writeValue |= (CPUReadByte(source++) << byteShift); byteShift += 8; byteCount++; if(byteCount == 2) { CPUWriteHalfWord(dest, writeValue); dest += 2; byteCount = 0; byteShift = 0; writeValue = 0; } len--; if(len == 0) return; } d <<= 1; } } else { for(int i = 0; i < 8; i++) { writeValue |= (CPUReadByte(source++) << byteShift); byteShift += 8; byteCount++; if(byteCount == 2) { CPUWriteHalfWord(dest, writeValue); dest += 2; byteShift = 0; byteCount = 0; writeValue = 0; } len--; if(len == 0) return; } } } } void BIOS_LZ77UnCompWram() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("LZ77UnCompWram: 0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, VCOUNT); } #endif u32 source = reg[0].I; u32 dest = reg[1].I; u32 header = CPUReadMemory(source); source += 4; if(((source & 0xe000000) == 0) || ((source + ((header >> 8) & 0x1fffff)) & 0xe000000) == 0) return; int len = header >> 8; while(len > 0) { u8 d = CPUReadByte(source++); if(d) { for(int i = 0; i < 8; i++) { if(d & 0x80) { u16 data = CPUReadByte(source++) << 8; data |= CPUReadByte(source++); int length = (data >> 12) + 3; int offset = (data & 0x0FFF); u32 windowOffset = dest - offset - 1; for(int i = 0; i < length; i++) { CPUWriteByte(dest++, CPUReadByte(windowOffset++)); len--; if(len == 0) return; } } else { CPUWriteByte(dest++, CPUReadByte(source++)); len--; if(len == 0) return; } d <<= 1; } } else { for(int i = 0; i < 8; i++) { CPUWriteByte(dest++, CPUReadByte(source++)); len--; if(len == 0) return; } } } } void BIOS_ObjAffineSet() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("ObjAffineSet: 0x%08x,0x%08x,0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, reg[2].I, reg[3].I, VCOUNT); } #endif u32 src = reg[0].I; u32 dest = reg[1].I; int num = reg[2].I; int offset = reg[3].I; for(int i = 0; i < num; i++) { s16 rx = CPUReadHalfWord(src); src+=2; s16 ry = CPUReadHalfWord(src); src+=2; u16 theta = CPUReadHalfWord(src)>>8; src+=4; // keep structure alignment s32 a = (s32)sineTable[(theta+0x40)&255]; s32 b = (s32)sineTable[theta]; s16 dx = ((s32)rx * a)>>14; s16 dmx = ((s32)rx * b)>>14; s16 dy = ((s32)ry * b)>>14; s16 dmy = ((s32)ry * a)>>14; CPUWriteHalfWord(dest, dx); dest += offset; CPUWriteHalfWord(dest, -dmx); dest += offset; CPUWriteHalfWord(dest, dy); dest += offset; CPUWriteHalfWord(dest, dmy); dest += offset; } } void BIOS_RegisterRamReset(u32 flags) { // no need to trace here. this is only called directly from GBA.cpp // to emulate bios initialization CPUUpdateRegister(0x0, 0x80); if(flags) { if(flags & 0x01) { // clear work RAM memset(workRAM, 0, 0x40000); } if(flags & 0x02) { // clear internal RAM memset(internalRAM, 0, 0x7e00); // don't clear 0x7e00-0x7fff } if(flags & 0x04) { // clear palette RAM memset(paletteRAM, 0, 0x400); } if(flags & 0x08) { // clear VRAM memset(vram, 0, 0x18000); } if(flags & 0x10) { // clean OAM memset(oam, 0, 0x400); } if(flags & 0x80) { int i; for(i = 0; i < 0x10; i++) CPUUpdateRegister(0x200+i*2, 0); for(i = 0; i < 0xF; i++) CPUUpdateRegister(0x4+i*2, 0); for(i = 0; i < 0x20; i++) CPUUpdateRegister(0x20+i*2, 0); for(i = 0; i < 0x18; i++) CPUUpdateRegister(0xb0+i*2, 0); CPUUpdateRegister(0x130, 0); CPUUpdateRegister(0x20, 0x100); CPUUpdateRegister(0x30, 0x100); CPUUpdateRegister(0x26, 0x100); CPUUpdateRegister(0x36, 0x100); } if(flags & 0x20) { int i; for(i = 0; i < 8; i++) CPUUpdateRegister(0x110+i*2, 0); CPUUpdateRegister(0x134, 0x8000); for(i = 0; i < 7; i++) CPUUpdateRegister(0x140+i*2, 0); } if(flags & 0x40) { int i; CPUWriteByte(0x4000084, 0); CPUWriteByte(0x4000084, 0x80); CPUWriteMemory(0x4000080, 0x880e0000); CPUUpdateRegister(0x88, CPUReadHalfWord(0x4000088)&0x3ff); CPUWriteByte(0x4000070, 0x70); for(i = 0; i < 8; i++) CPUUpdateRegister(0x90+i*2, 0); CPUWriteByte(0x4000070, 0); for(i = 0; i < 8; i++) CPUUpdateRegister(0x90+i*2, 0); CPUWriteByte(0x4000084, 0); } } } void BIOS_RegisterRamReset() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("RegisterRamReset: 0x%08x (VCOUNT=%d)\n", reg[0].I, VCOUNT); } #endif BIOS_RegisterRamReset(reg[0].I); } void BIOS_RLUnCompVram() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("RLUnCompVram: 0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, VCOUNT); } #endif u32 source = reg[0].I; u32 dest = reg[1].I; u32 header = CPUReadMemory(source & 0xFFFFFFFC); source += 4; if(((source & 0xe000000) == 0) || ((source + ((header >> 8) & 0x1fffff)) & 0xe000000) == 0) return; int len = header >> 8; int byteCount = 0; int byteShift = 0; u32 writeValue = 0; while(len > 0) { u8 d = CPUReadByte(source++); int l = d & 0x7F; if(d & 0x80) { u8 data = CPUReadByte(source++); l += 3; for(int i = 0;i < l; i++) { writeValue |= (data << byteShift); byteShift += 8; byteCount++; if(byteCount == 2) { CPUWriteHalfWord(dest, writeValue); dest += 2; byteCount = 0; byteShift = 0; writeValue = 0; } len--; if(len == 0) return; } } else { l++; for(int i = 0; i < l; i++) { writeValue |= (CPUReadByte(source++) << byteShift); byteShift += 8; byteCount++; if(byteCount == 2) { CPUWriteHalfWord(dest, writeValue); dest += 2; byteCount = 0; byteShift = 0; writeValue = 0; } len--; if(len == 0) return; } } } } void BIOS_RLUnCompWram() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("RLUnCompWram: 0x%08x,0x%08x (VCOUNT=%d)\n", reg[0].I, reg[1].I, VCOUNT); } #endif u32 source = reg[0].I; u32 dest = reg[1].I; u32 header = CPUReadMemory(source & 0xFFFFFFFC); source += 4; if(((source & 0xe000000) == 0) || ((source + ((header >> 8) & 0x1fffff)) & 0xe000000) == 0) return; int len = header >> 8; while(len > 0) { u8 d = CPUReadByte(source++); int l = d & 0x7F; if(d & 0x80) { u8 data = CPUReadByte(source++); l += 3; for(int i = 0;i < l; i++) { CPUWriteByte(dest++, data); len--; if(len == 0) return; } } else { l++; for(int i = 0; i < l; i++) { CPUWriteByte(dest++, CPUReadByte(source++)); len--; if(len == 0) return; } } } } void BIOS_SoftReset() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("SoftReset: (VCOUNT=%d)\n", VCOUNT); } #endif armState = true; armMode = 0x1F; armIrqEnable = false; C_FLAG = V_FLAG = N_FLAG = Z_FLAG = false; reg[13].I = 0x03007F00; reg[14].I = 0x00000000; reg[16].I = 0x00000000; reg[R13_IRQ].I = 0x03007FA0; reg[R14_IRQ].I = 0x00000000; reg[SPSR_IRQ].I = 0x00000000; reg[R13_SVC].I = 0x03007FE0; reg[R14_SVC].I = 0x00000000; reg[SPSR_SVC].I = 0x00000000; u8 b = internalRAM[0x7ffa]; memset(&internalRAM[0x7e00], 0, 0x200); if(b) { armNextPC = 0x02000000; reg[15].I = 0x02000004; } else { armNextPC = 0x08000000; reg[15].I = 0x08000004; } } void BIOS_Sqrt() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("Sqrt: %08x (VCOUNT=%2d)\n", reg[0].I, VCOUNT); } #endif reg[0].I = (u32)sqrt((double)reg[0].I); #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("Sqrt: return=%08x\n", reg[0].I); } #endif } void BIOS_MidiKey2Freq() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("MidiKey2Freq: WaveData=%08x mk=%08x fp=%08x\n", reg[0].I, reg[1].I, reg[2].I); } #endif int freq = CPUReadMemory(reg[0].I+4); double tmp; tmp = ((double)(180 - reg[1].I)) - ((double)reg[2].I / 256.f); tmp = pow((double)2.f, tmp / 12.f); reg[0].I = (int)((double)freq / tmp); #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("MidiKey2Freq: return %08x\n", reg[0].I); } #endif } void BIOS_SndDriverJmpTableCopy() { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_SWI) { log("SndDriverJmpTableCopy: dest=%08x\n", reg[0].I); } #endif for(int i = 0; i < 0x24; i++) { CPUWriteMemory(reg[0].I, 0x9c); reg[0].I += 4; } } VisualBoyAdvance-1.8.0/src/win32/0000755000175000017500000000000010623374630016012 5ustar julienjulienVisualBoyAdvance-1.8.0/src/win32/Disassemble.cpp0000644000175000017500000001672110257174143020760 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Disassemble.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "Disassemble.h" #include "../System.h" #include "../armdis.h" #include "../GBA.h" #include "../Globals.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern int emulating; extern void CPUUpdateCPSR(); ///////////////////////////////////////////////////////////////////////////// // Disassemble dialog Disassemble::Disassemble(CWnd* pParent /*=NULL*/) : ResizeDlg(Disassemble::IDD, pParent) { //{{AFX_DATA_INIT(Disassemble) m_c = FALSE; m_f = FALSE; m_i = FALSE; m_n = FALSE; m_t = FALSE; m_v = FALSE; m_z = FALSE; mode = -1; //}}AFX_DATA_INIT mode = 0; address = 0; autoUpdate = false; count = 1; } void Disassemble::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(Disassemble) DDX_Control(pDX, IDC_ADDRESS, m_address); DDX_Control(pDX, IDC_DISASSEMBLE, m_list); DDX_Check(pDX, IDC_C, m_c); DDX_Check(pDX, IDC_F, m_f); DDX_Check(pDX, IDC_I, m_i); DDX_Check(pDX, IDC_N, m_n); DDX_Check(pDX, IDC_T, m_t); DDX_Check(pDX, IDC_V, m_v); DDX_Check(pDX, IDC_Z, m_z); DDX_Radio(pDX, IDC_AUTOMATIC, mode); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(Disassemble, CDialog) //{{AFX_MSG_MAP(Disassemble) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_BN_CLICKED(IDC_AUTOMATIC, OnAutomatic) ON_BN_CLICKED(IDC_ARM, OnArm) ON_BN_CLICKED(IDC_CLOSE, OnClose) ON_BN_CLICKED(IDC_GO, OnGo) ON_BN_CLICKED(IDC_GOPC, OnGopc) ON_BN_CLICKED(IDC_NEXT, OnNext) ON_BN_CLICKED(IDC_REFRESH, OnRefresh) ON_BN_CLICKED(IDC_THUMB, OnThumb) ON_WM_VSCROLL() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // Disassemble message handlers void Disassemble::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void Disassemble::OnAutomatic() { mode = 0; refresh(); } void Disassemble::OnArm() { mode = 1; address&=0xfffffffC; refresh(); } void Disassemble::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } void Disassemble::OnGo() { CString buffer; m_address.GetWindowText(buffer); sscanf(buffer, "%x", &address); if (mode==1) address&=0xfffffffc; else if (mode==2) address&=0xfffffffe; refresh(); } void Disassemble::OnGopc() { if(rom != NULL) { if(armState) address = armNextPC - 16; else address = armNextPC - 8; refresh(); } } void Disassemble::OnNext() { if(rom != NULL) { CPULoop(1); if(armState) { u32 total = address+count*4; if(armNextPC >= address && armNextPC < total) { } else { OnGopc(); } } else { u32 total = address+count*2; if(armNextPC >= address && armNextPC < total) { } else { OnGopc(); } } refresh(); } } void Disassemble::OnRefresh() { refresh(); } void Disassemble::OnThumb() { mode = 2; address&=0xfffffffe; refresh(); } BOOL Disassemble::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_DISASSEMBLE, DS_SizeY) DIALOG_SIZER_ENTRY( IDC_REFRESH, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_NEXT, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_AUTO_UPDATE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_GOPC, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_VSCROLL, DS_SizeY) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\DisassembleView", NULL); SCROLLINFO si; ZeroMemory(&si, sizeof(si)); si.cbSize = sizeof(si); si.fMask = SIF_PAGE | SIF_RANGE | SIF_POS; si.nMin = 0; si.nMax = 100; si.nPos = 50; si.nPage = 0; GetDlgItem(IDC_VSCROLL)->SetScrollInfo(SB_CTL, &si, TRUE); CFont *font = CFont::FromHandle((HFONT)GetStockObject(SYSTEM_FIXED_FONT)); m_list.SetFont(font, FALSE); for(int i = 0; i < 17; i++) GetDlgItem(IDC_R0+i)->SetFont(font, FALSE); GetDlgItem(IDC_MODE)->SetFont(font, FALSE); m_address.LimitText(8); refresh(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void Disassemble::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { switch(nSBCode) { case SB_LINEDOWN: if(mode == 0) { if(armState) address += 4; else address += 2; } else if(mode == 1) address += 4; else address += 2; break; case SB_LINEUP: if(mode == 0) { if(armState) address -= 4; else address -= 2; } else if(mode == 1) address -= 4; else address -= 2; break; case SB_PAGEDOWN: if(mode == 0) { if(armState) address += count*4; else address += count*2; } else if(mode == 1) address += count*4; else address += count*2; break; case SB_PAGEUP: if(mode == 0) { if(armState) address -= count*4; else address -= count*2; } else if(mode == 1) address -= count*4; else address -= count*2; break; } refresh(); CDialog::OnVScroll(nSBCode, nPos, pScrollBar); } void Disassemble::refresh() { if(rom == NULL) return; bool arm = armState; if(mode != 0) { if(mode == 1) arm = true; else arm = false; } int h = m_list.GetItemHeight(0); RECT r; m_list.GetClientRect(&r); count = (r.bottom - r.top+1)/h; m_list.ResetContent(); if(!emulating && theApp.cartridgeType == 0) return; char buffer[80]; u32 addr = address; int i; int sel = -1; for(i = 0; i < count; i++) { if(addr == armNextPC) sel = i; if(arm) { addr += disArm(addr, buffer, 3); } else { addr += disThumb(addr, buffer, 3); } m_list.InsertString(-1, buffer); } if(sel != -1) m_list.SetCurSel(sel); CPUUpdateCPSR(); for(i = 0; i < 17; i++) { sprintf(buffer, "%08x", reg[i].I); GetDlgItem(IDC_R0+i)->SetWindowText(buffer); } m_n = (reg[16].I & 0x80000000) != 0; m_z = (reg[16].I & 0x40000000) != 0; m_c = (reg[16].I & 0x20000000) != 0; m_v = (reg[16].I & 0x10000000) != 0; m_i = (reg[16].I & 0x80) != 0; m_f = (reg[16].I & 0x40) != 0; m_t = (reg[16].I & 0x20) != 0; UpdateData(FALSE); int v = reg[16].I & 0x1f; sprintf(buffer, "%02x", v); GetDlgItem(IDC_MODE)->SetWindowText(buffer); } void Disassemble::update() { OnGopc(); refresh(); } void Disassemble::PostNcDestroy() { delete this; } VisualBoyAdvance-1.8.0/src/win32/skin.cpp0000644000175000017500000003633410441366725017477 0ustar julienjulien// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- // // WINDOWS SKINNING TUTORIAL - by Vander Nunes - virtware.net // This is the source-code that shows what is discussed in the tutorial. // The code is simplified for the sake of clarity, but all the needed // features for handling skinned windows is present. Please read // the article for more information. // // skin.cpp : CSkin class implementation // 28/02/2002 : initial release. // // =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- #include "stdafx.h" #include "skin.h" #include #include "xImage.h" #include "../System.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif // ---------------------------------------------------------------------------- // constructor 1 - use it when you have not already created the app window. // this one will not subclass automatically, you must call Hook() and Enable() // to subclass the app window and enable the skin respectively. // will throw an exception if unable to initialize skin from resource. // ---------------------------------------------------------------------------- CSkin::CSkin() { // default starting values m_bHooked = false; m_OldWndProc = NULL; m_rect.top = 0; m_rect.bottom = 0; m_rect.right = 0; m_rect.left = 0; m_dOldStyle = 0; m_oldRect = m_rect; m_nButtons = 0; m_buttons = NULL; } // ---------------------------------------------------------------------------- // destructor - just call the destroyer // ---------------------------------------------------------------------------- CSkin::~CSkin() { Destroy(); } HBITMAP CSkin::LoadImage(const char *filename) { CxImage image; image.Load(filename); if(!image.IsValid()) { return NULL; } return image.MakeBitmap(NULL); } // ---------------------------------------------------------------------------- // Initialize the skin // ---------------------------------------------------------------------------- bool CSkin::Initialize(const char *skinFile) { // try to retrieve the skin data from resource. bool res = GetSkinData(skinFile); if(!res) systemMessage(0, m_error); return res; } // ---------------------------------------------------------------------------- // destroy skin resources and free allocated resources // ---------------------------------------------------------------------------- void CSkin::Destroy() { if (m_buttons) { delete[] m_buttons; m_buttons = NULL; } // unhook the window UnHook(); // free bitmaps and device context if (m_dcSkin) { SelectObject(m_dcSkin, m_hOldBmp); DeleteDC(m_dcSkin); m_dcSkin = NULL; } if (m_hBmp) { DeleteObject(m_hBmp); m_hBmp = NULL; } // free skin region if (m_rgnSkin) { DeleteObject(m_rgnSkin); m_rgnSkin = NULL; } } // ---------------------------------------------------------------------------- // toggle skin on/off - must be Hooked() before attempting to enable skin. // ---------------------------------------------------------------------------- bool CSkin::Enable(bool bEnable) { // refuse to enable if there is no window subclassed yet. if (!Hooked()) return false; // toggle m_bEnabled = bEnable; // force window repainting InvalidateRect(m_hWnd, NULL, TRUE); return true; } // ---------------------------------------------------------------------------- // tell if the skinning is enabled // ---------------------------------------------------------------------------- bool CSkin::Enabled() { return m_bEnabled; } // ---------------------------------------------------------------------------- // hook a window // ---------------------------------------------------------------------------- bool CSkin::Hook(CWnd *pWnd) { // unsubclass any other window if (Hooked()) UnHook(); // this will be our new subclassed window m_hWnd = (HWND)*pWnd; // -------------------------------------------------- // change window style (get rid of the caption bar) // -------------------------------------------------- LONG_PTR dwStyle = GetWindowLongPtr(m_hWnd, GWL_STYLE); m_dOldStyle = dwStyle; dwStyle &= ~(WS_CAPTION|WS_SIZEBOX); SetWindowLongPtr(m_hWnd, GWL_STYLE, dwStyle); RECT r; pWnd->GetWindowRect(&r); m_oldRect = r; pWnd->MoveWindow(r.left, r.top, m_iWidth, m_iHeight, FALSE); pWnd->SetMenu(NULL); if(m_rgnSkin != NULL) // set the skin region to the window pWnd->SetWindowRgn(m_rgnSkin, true); // subclass the window procedure m_OldWndProc = (WNDPROC)SetWindowLongPtr( m_hWnd, GWLP_WNDPROC, (LONG_PTR)SkinWndProc ); // store a pointer to our class instance inside the window procedure. if (!SetProp(m_hWnd, "skin", (void*)this)) { // if we fail to do so, we just can't activate the skin. UnHook(); return false; } // update flag m_bHooked = ( m_OldWndProc ? true : false ); for(int i = 0; i < m_nButtons; i++) { RECT r; m_buttons[i].GetRect(r); m_buttons[i].CreateButton("", WS_VISIBLE, r, pWnd, 0); } // force window repainting RedrawWindow(NULL,NULL,NULL,RDW_INVALIDATE|RDW_ERASE|RDW_ALLCHILDREN); // successful return if we're hooked. return m_bHooked; } // ---------------------------------------------------------------------------- // unhook the window // ---------------------------------------------------------------------------- bool CSkin::UnHook() { // just to be safe we'll check this WNDPROC OurWnd; // cannot unsubclass if there is no window subclassed // returns true anyways. if (!Hooked()) return true; if(m_rgnSkin != NULL) // remove the skin region from the window SetWindowRgn(m_hWnd, NULL, true); // unsubclass the window procedure OurWnd = (WNDPROC)SetWindowLongPtr( m_hWnd, GWLP_WNDPROC, (LONG_PTR)m_OldWndProc ); // remove the pointer to our class instance, but if we fail we don't care. RemoveProp(m_hWnd, "skin"); // update flag - if we can't get our window procedure address again, // we failed to unhook the window. m_bHooked = ( OurWnd ? false : true ); SetWindowLongPtr(m_hWnd, GWL_STYLE, m_dOldStyle); RECT r; GetWindowRect(m_hWnd, &r); MoveWindow(m_hWnd, r.left, r.top, m_oldRect.right - m_oldRect.left, m_oldRect.bottom - m_oldRect.top, FALSE); // force window repainting RedrawWindow(NULL,NULL,NULL,RDW_INVALIDATE|RDW_ERASE|RDW_ALLCHILDREN); // successful return if we're unhooked. return !m_bHooked; } // ---------------------------------------------------------------------------- // tell us if there is a window subclassed // ---------------------------------------------------------------------------- bool CSkin::Hooked() { return m_bHooked; } // ---------------------------------------------------------------------------- // return the skin bitmap width // ---------------------------------------------------------------------------- int CSkin::Width() { return m_iWidth; } // ---------------------------------------------------------------------------- // return the skin bitmap height // ---------------------------------------------------------------------------- int CSkin::Height() { return m_iHeight; } // ---------------------------------------------------------------------------- // return the skin device context // ---------------------------------------------------------------------------- HDC CSkin::HDC() { return m_dcSkin; } bool CSkin::ParseRect(char *buffer, RECT& rect) { char *token = strtok(buffer, ","); if(token == NULL) return false; rect.left = atoi(token); token = strtok(NULL, ","); if(token == NULL) return false; rect.top = atoi(token); token = strtok(NULL, ","); if(token == NULL) return false; rect.right = rect.left + atoi(token); token = strtok(NULL, ","); if(token == NULL) return false; rect.bottom = rect.top + atoi(token); token = strtok(NULL, ","); if(token != NULL) return false; return true; } HRGN CSkin::LoadRegion(const char *rgn) { // ------------------------------------------------- // then, we retrieve the skin region from resource. // ------------------------------------------------- FILE *f = fopen(rgn, "rb"); if(!f) return NULL; fseek(f, 0, SEEK_END); int size = ftell(f); LPRGNDATA pSkinData = (LPRGNDATA)malloc(size); if(!pSkinData) { fclose(f); return NULL; } fseek(f, 0, SEEK_SET); fread(pSkinData, 1, size, f); fclose(f); // create the region using the binary data. HRGN r = ExtCreateRegion(NULL, size, pSkinData); // free the allocated resource free(pSkinData); return r; } // ---------------------------------------------------------------------------- // skin retrieval helper // ---------------------------------------------------------------------------- bool CSkin::GetSkinData(const char *skinFile) { // ------------------------------------------------- // retrieve the skin bitmap from resource. // ------------------------------------------------- char buffer[2048]; if(!GetPrivateProfileString("skin", "image", "", buffer, 2048, skinFile)) { m_error = "Missing skin bitmap"; return false; } CString bmpName = buffer; CString rgn = ""; if(GetPrivateProfileString("skin", "region", "", buffer, 2048, skinFile)) { rgn = buffer; } if(!GetPrivateProfileString("skin", "draw", "", buffer, 2048, skinFile)) { m_error = "Missing draw rectangle"; return false; } if(!ParseRect(buffer, m_rect)) { m_error = "Invalid draw rectangle"; return false; } m_nButtons = GetPrivateProfileInt("skin", "buttons", 0, skinFile); if(m_nButtons) { m_buttons = new SkinButton[m_nButtons]; for(int i = 0; i < m_nButtons; i++) { if(!ReadButton(skinFile, i)) return false; } } CString path = skinFile; int index = path.ReverseFind('\\'); if(index != -1) { path = path.Left(index+1); } bmpName = path + bmpName; if(strcmp(rgn, "")) rgn = path + rgn; m_hBmp = LoadImage(bmpName); if (!m_hBmp) { m_error = "Error loading skin bitmap " + bmpName; return false; } // get skin info BITMAP bmp; GetObject(m_hBmp, sizeof(bmp), &bmp); // get skin dimensions m_iWidth = bmp.bmWidth; m_iHeight = bmp.bmHeight; if(strcmp(rgn, "")) { m_rgnSkin = LoadRegion(rgn); if(m_rgnSkin == NULL) { m_error = "Error loading skin region " + rgn; return false; } } // ------------------------------------------------- // well, things are looking good... // as a quick providence, just create and keep // a device context for our later blittings. // ------------------------------------------------- // create a context compatible with the user desktop m_dcSkin = CreateCompatibleDC(0); if (!m_dcSkin) return false; // select our bitmap m_hOldBmp = (HBITMAP)SelectObject(m_dcSkin, m_hBmp); // ------------------------------------------------- // done // ------------------------------------------------- return true; } bool CSkin::ReadButton(const char *skinFile, int num) { char buffer[2048]; CString path = skinFile; int index = path.ReverseFind('\\'); if(index != -1) { path = path.Left(index+1); } sprintf(buffer, "button-%d", num); CString name = buffer; if(!GetPrivateProfileString(name, "normal", "", buffer, 2048, skinFile)) { m_error = "Missing button bitmap for " + name; return false; } CString normalBmp = path + buffer; HBITMAP bmp = LoadImage(normalBmp); if(!bmp) { m_error = "Error loading button bitmap " + normalBmp; return false; } m_buttons[num].SetNormalBitmap(bmp); if(!GetPrivateProfileString(name, "down", "", buffer, 2048, skinFile)) { m_error = "Missing button down bitmap " + name; return false; } CString downBmp = path + buffer; bmp = LoadImage(downBmp); if (!bmp) { m_error = "Error loading button down bitmap " + downBmp; return false; } m_buttons[num].SetDownBitmap(bmp); if(GetPrivateProfileString(name, "over", "", buffer, 2048, skinFile)) { CString overBmp = path + buffer; bmp = LoadImage(overBmp); if (!bmp) { m_error = "Error loading button over bitmap " + overBmp; return false; } m_buttons[num].SetOverBitmap(bmp); } if(GetPrivateProfileString(name, "region", "", buffer, 2048, skinFile)) { CString region = path + buffer; HRGN rgn = LoadRegion(region); if(!rgn) { m_error = "Error loading button region " + region; return false; } m_buttons[num].SetRegion(rgn); } if(!GetPrivateProfileString(name, "id", "", buffer, 2048, skinFile)) { "Missing button ID for " + name; return false; } m_buttons[num].SetId(buffer); if(!GetPrivateProfileString(name, "rect", "", buffer, 2048, skinFile)) { m_error = "Missing button rectangle for " + name; return false; } RECT r; if(!ParseRect(buffer, r)) { m_error = "Invalid button rectangle for " + name; return false; } m_buttons[num].SetRect(r); return true; } // ------------------------------------------------------------------------ // Default skin window procedure. // Here the class will handle WM_PAINT and WM_LBUTTONDOWN, originally sent // to the application window, but now subclassed. Any other messages will // just pass through the procedure and reach the original app procedure. // ------------------------------------------------------------------------ LRESULT CALLBACK SkinWndProc(HWND hWnd, UINT uMessage, WPARAM wParam, LPARAM lParam) { // we will need a pointer to the associated class instance // (it was stored in the window before, remember?) CSkin *pSkin = (CSkin*)GetProp(hWnd, _T("skin")); // to handle WM_PAINT PAINTSTRUCT ps; // if we fail to get our class instance, we can't handle anything. if (!pSkin) return DefWindowProc(hWnd,uMessage,wParam,lParam); switch(uMessage) { case WM_WINDOWPOSCHANGING: { LPWINDOWPOS pos = (LPWINDOWPOS)lParam; pos->cx = pSkin->Width(); pos->cy = pSkin->Height(); return 0L; } break; case WM_PAINT: { // --------------------------------------------------------- // here we just need to blit our skin // directly to the device context // passed by the painting message. // --------------------------------------------------------- BeginPaint(hWnd,&ps); // blit the skin BitBlt(ps.hdc,0,0,pSkin->Width(),pSkin->Height(),pSkin->HDC(),0,0,SRCCOPY); EndPaint(hWnd,&ps); break; } case WM_LBUTTONDOWN: { // --------------------------------------------------------- // this is a common trick for easy dragging of the window. // this message fools windows telling that the user is // actually dragging the application caption bar. // --------------------------------------------------------- SendMessage(hWnd, WM_NCLBUTTONDOWN, HTCAPTION,NULL); break; } } // --------------------------------------------------------- // call the default window procedure to keep things going. // --------------------------------------------------------- return CallWindowProc(pSkin->m_OldWndProc, hWnd, uMessage, wParam, lParam); } VisualBoyAdvance-1.8.0/src/win32/MainWndTools.cpp0000644000175000017500000003526510473573160021111 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #include "MainWnd.h" #include "AccelEditor.h" #include "AVIWrite.h" #include "Disassemble.h" #include "FileDlg.h" #include "GBDisassemble.h" #include "GBMapView.h" #include "GBMemoryViewerDlg.h" #include "GBOamView.h" #include "GBPaletteView.h" #include "GBTileView.h" #include "GDBConnection.h" #include "IOViewer.h" #include "MapView.h" #include "MemoryViewerDlg.h" #include "OamView.h" #include "PaletteView.h" #include "Reg.h" #include "TileView.h" #include "WavWriter.h" #include "WinResUtil.h" #include "../GBA.h" #include "../Globals.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern bool debugger; extern int emulating; extern SOCKET remoteSocket; extern void remoteCleanUp(); extern void remoteSetSockets(SOCKET, SOCKET); extern void toolsLogging(); void MainWnd::OnToolsDisassemble() { if(theApp.cartridgeType == 0) { Disassemble *dlg = new Disassemble(); dlg->Create(IDD_DISASSEMBLE, this); dlg->ShowWindow(SW_SHOW); } else { GBDisassemble *dlg = new GBDisassemble(); dlg->Create(IDD_GB_DISASSEMBLE, this); dlg->ShowWindow(SW_SHOW); } } void MainWnd::OnUpdateToolsDisassemble(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X); } void MainWnd::OnToolsLogging() { toolsLogging(); } void MainWnd::OnUpdateToolsLogging(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X); } void MainWnd::OnToolsIoviewer() { IOViewer *dlg = new IOViewer; dlg->Create(IDD_IO_VIEWER,this); dlg->ShowWindow(SW_SHOW); } void MainWnd::OnUpdateToolsIoviewer(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X && theApp.cartridgeType == 0); } void MainWnd::OnToolsMapview() { if(theApp.cartridgeType == 0) { MapView *dlg = new MapView; dlg->Create(IDD_MAP_VIEW, this); dlg->ShowWindow(SW_SHOW); } else { GBMapView *dlg = new GBMapView; dlg->Create(IDD_GB_MAP_VIEW, this); dlg->ShowWindow(SW_SHOW); } } void MainWnd::OnUpdateToolsMapview(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X); } void MainWnd::OnToolsMemoryviewer() { if(theApp.cartridgeType == 0) { MemoryViewerDlg *dlg = new MemoryViewerDlg; dlg->Create(IDD_MEM_VIEWER, this); dlg->ShowWindow(SW_SHOW); } else { GBMemoryViewerDlg *dlg = new GBMemoryViewerDlg; dlg->Create(IDD_MEM_VIEWER, this); dlg->ShowWindow(SW_SHOW); } } void MainWnd::OnUpdateToolsMemoryviewer(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X); } void MainWnd::OnToolsOamviewer() { if(theApp.cartridgeType == 0) { OamView *dlg = new OamView; dlg->Create(IDD_OAM_VIEW, this); dlg->ShowWindow(SW_SHOW); } else { GBOamView *dlg = new GBOamView; dlg->Create(IDD_GB_OAM_VIEW, this); dlg->ShowWindow(SW_SHOW); } } void MainWnd::OnUpdateToolsOamviewer(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X); } void MainWnd::OnToolsPaletteview() { if(theApp.cartridgeType == 0) { PaletteView *dlg = new PaletteView; dlg->Create(IDD_PALETTE_VIEW, this); dlg->ShowWindow(SW_SHOW); } else { GBPaletteView *dlg = new GBPaletteView; dlg->Create(IDD_GB_PALETTE_VIEW, this); dlg->ShowWindow(SW_SHOW); } } void MainWnd::OnUpdateToolsPaletteview(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X); } void MainWnd::OnToolsTileviewer() { if(theApp.cartridgeType == 0) { TileView *dlg = new TileView; dlg->Create(IDD_TILE_VIEWER, this); dlg->ShowWindow(SW_SHOW); } else { GBTileView *dlg = new GBTileView; dlg->Create(IDD_GB_TILE_VIEWER, this); dlg->ShowWindow(SW_SHOW); } } void MainWnd::OnUpdateToolsTileviewer(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X); } void MainWnd::OnDebugNextframe() { if(theApp.paused) theApp.paused = false; theApp.winPauseNextFrame = true; } void MainWnd::OnToolsDebugGdb() { theApp.winCheckFullscreen(); GDBPortDlg dlg; if(dlg.DoModal()) { GDBWaitingDlg wait(dlg.getSocket(), dlg.getPort()); if(wait.DoModal()) { remoteSetSockets(wait.getListenSocket(), wait.getSocket()); debugger = true; emulating = 1; theApp.cartridgeType = IMAGE_GBA; theApp.filename = "\\gnu_stub"; rom = (u8 *)malloc(0x2000000); workRAM = (u8 *)calloc(1, 0x40000); bios = (u8 *)calloc(1,0x4000); internalRAM = (u8 *)calloc(1,0x8000); paletteRAM = (u8 *)calloc(1,0x400); vram = (u8 *)calloc(1, 0x20000); oam = (u8 *)calloc(1, 0x400); pix = (u8 *)calloc(1, 4 * 241 * 162); ioMem = (u8 *)calloc(1, 0x400); theApp.emulator = GBASystem; CPUInit(theApp.biosFileName, theApp.useBiosFile ? true : false); CPUReset(); } } } void MainWnd::OnUpdateToolsDebugGdb(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X && remoteSocket == -1); } void MainWnd::OnToolsDebugLoadandwait() { theApp.winCheckFullscreen(); if(fileOpenSelect()) { if(FileRun()) { if(theApp.cartridgeType != 0) { systemMessage(IDS_ERROR_NOT_GBA_IMAGE, "Error: not a GBA image"); OnFileClose(); return; } GDBPortDlg dlg; if(dlg.DoModal()) { GDBWaitingDlg wait(dlg.getSocket(), dlg.getPort()); if(wait.DoModal()) { remoteSetSockets(wait.getListenSocket(), wait.getSocket()); debugger = true; emulating = 1; } } } } } void MainWnd::OnUpdateToolsDebugLoadandwait(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X && remoteSocket == -1); } void MainWnd::OnToolsDebugBreak() { if(armState) { armNextPC -= 4; reg[15].I -= 4; } else { armNextPC -= 2; reg[15].I -= 2; } debugger = true; } void MainWnd::OnUpdateToolsDebugBreak(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X && remoteSocket != -1); } void MainWnd::OnToolsDebugDisconnect() { remoteCleanUp(); debugger = false; } void MainWnd::OnUpdateToolsDebugDisconnect(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption <= VIDEO_4X && remoteSocket != -1); } void MainWnd::OnOptionsSoundStartrecording() { theApp.winCheckFullscreen(); CString captureBuffer; CString capdir = regQueryStringValue("soundRecordDir", NULL); if(capdir.IsEmpty()) capdir = getDirFromFile(theApp.filename); CString filter = theApp.winLoadFilter(IDS_FILTER_WAV); CString title = winResLoadString(IDS_SELECT_WAV_NAME); LPCTSTR exts[] = { ".WAV" }; FileDlg dlg(this, "", filter, 1, "WAV", exts, capdir, title, true); if(dlg.DoModal() == IDCANCEL) { return; } captureBuffer = theApp.soundRecordName = dlg.GetPathName(); theApp.soundRecording = true; if(dlg.m_ofn.nFileOffset > 0) { captureBuffer = captureBuffer.Left(dlg.m_ofn.nFileOffset); } int len = captureBuffer.GetLength(); if(len > 3 && captureBuffer[len-1] == '\\') captureBuffer = captureBuffer.Left(len-1); regSetStringValue("soundRecordDir", captureBuffer); } void MainWnd::OnUpdateOptionsSoundStartrecording(CCmdUI* pCmdUI) { pCmdUI->Enable(!theApp.soundRecording); } void MainWnd::OnOptionsSoundStoprecording() { if(theApp.soundRecorder) { delete theApp.soundRecorder; theApp.soundRecorder = NULL; } theApp.soundRecording = false; } void MainWnd::OnUpdateOptionsSoundStoprecording(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.soundRecording); } void MainWnd::OnToolsRecordStartavirecording() { theApp.winCheckFullscreen(); CString captureBuffer; CString capdir = regQueryStringValue("aviRecordDir", NULL); if(capdir.IsEmpty()) capdir = getDirFromFile(theApp.filename); CString filter = theApp.winLoadFilter(IDS_FILTER_AVI); CString title = winResLoadString(IDS_SELECT_AVI_NAME); LPCTSTR exts[] = { ".AVI" }; FileDlg dlg(this, "", filter, 1, "AVI", exts, capdir, title, true); if(dlg.DoModal() == IDCANCEL) { return; } captureBuffer = theApp.soundRecordName = dlg.GetPathName(); theApp.aviRecordName = captureBuffer; theApp.aviRecording = true; if(dlg.m_ofn.nFileOffset > 0) { captureBuffer = captureBuffer.Left(dlg.m_ofn.nFileOffset); } int len = captureBuffer.GetLength(); if(len > 3 && captureBuffer[len-1] == '\\') captureBuffer = captureBuffer.Left(len-1); regSetStringValue("aviRecordDir", captureBuffer); } void MainWnd::OnUpdateToolsRecordStartavirecording(CCmdUI* pCmdUI) { pCmdUI->Enable(!theApp.aviRecording); } void MainWnd::OnToolsRecordStopavirecording() { if(theApp.aviRecorder != NULL) { delete theApp.aviRecorder; theApp.aviRecorder = NULL; theApp.aviFrameNumber = 0; } theApp.aviRecording = false; } void MainWnd::OnUpdateToolsRecordStopavirecording(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.aviRecording); } void MainWnd::OnToolsRecordStartmovierecording() { theApp.winCheckFullscreen(); CString captureBuffer; CString capdir = regQueryStringValue("movieRecordDir", ""); if(capdir.IsEmpty()) capdir = getDirFromFile(theApp.filename); CString filter = theApp.winLoadFilter(IDS_FILTER_VMV); CString title = winResLoadString(IDS_SELECT_MOVIE_NAME); LPCTSTR exts[] = { ".VMV" }; FileDlg dlg(this, "", filter, 1, "VMV", exts, capdir, title, true); if(dlg.DoModal() == IDCANCEL) { return; } CString movieName = dlg.GetPathName(); captureBuffer = movieName; if(dlg.m_ofn.nFileOffset > 0) { captureBuffer = captureBuffer.Left(dlg.m_ofn.nFileOffset); } int len = captureBuffer.GetLength(); if(len > 3 && captureBuffer[len-1] == '\\') captureBuffer = captureBuffer.Left(len-1); regSetStringValue("movieRecordDir", captureBuffer); theApp.movieFile = fopen(movieName, "wb"); if(!theApp.movieFile) { systemMessage(IDS_CANNOT_OPEN_FILE, "Cannot open file %s", (const char *)movieName); return; } int version = 1; fwrite(&version, 1, sizeof(int), theApp.movieFile); movieName = movieName.Left(movieName.GetLength()-3) + "VM0"; if(writeSaveGame(movieName)) { theApp.movieFrame = 0; theApp.movieLastJoypad = 0; theApp.movieRecording = true; theApp.moviePlaying = false; } else { systemMessage(IDS_CANNOT_OPEN_FILE, "Cannot open file %s", (const char *)movieName); } } void MainWnd::OnUpdateToolsRecordStartmovierecording(CCmdUI* pCmdUI) { pCmdUI->Enable(!theApp.movieRecording); } void MainWnd::OnToolsRecordStopmovierecording() { if(theApp.movieRecording) { if(theApp.movieFile != NULL) { // record the last joypad change so that the correct time can be // recorded fwrite(&theApp.movieFrame, 1, sizeof(int), theApp.movieFile); fwrite(&theApp.movieLastJoypad, 1, sizeof(u32), theApp.movieFile); fclose(theApp.movieFile); theApp.movieFile = NULL; } theApp.movieRecording = false; theApp.moviePlaying = false; theApp.movieLastJoypad = 0; } } void MainWnd::OnUpdateToolsRecordStopmovierecording(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.movieRecording); } void MainWnd::OnToolsPlayStartmovieplaying() { static bool moviePlayMessage = false; if(!moviePlayMessage) { moviePlayMessage = true; CString msg = winResLoadString(IDS_MOVIE_PLAY); CString title = winResLoadString(IDS_CONFIRM_ACTION); if(MessageBox(msg, title, MB_OKCANCEL) == IDCANCEL) return; } CString captureBuffer; CString capdir = regQueryStringValue("movieRecordDir", ""); if(capdir.IsEmpty()) capdir = getDirFromFile(theApp.filename); CString filter = theApp.winLoadFilter(IDS_FILTER_VMV); CString title = winResLoadString(IDS_SELECT_MOVIE_NAME); LPCTSTR exts[] = { ".VMV" }; FileDlg dlg(this, "", filter, 1, "VMV", exts, capdir, title, false); if(dlg.DoModal() == IDCANCEL) { return; } CString movieName = dlg.GetPathName(); captureBuffer = movieName; theApp.movieFile = fopen(movieName, "rb"); if(!theApp.movieFile) { systemMessage(IDS_CANNOT_OPEN_FILE, "Cannot open file %s", (const char *)movieName); return; } int version = 0; fread(&version, 1, sizeof(int), theApp.movieFile); if(version != 1) { systemMessage(IDS_UNSUPPORTED_MOVIE_VERSION, "Unsupported movie version %d.", version); fclose(theApp.movieFile); theApp.movieFile = NULL; return; } movieName = movieName.Left(movieName.GetLength()-3)+"VM0"; if(loadSaveGame(movieName)) { theApp.moviePlaying = true; theApp.movieFrame = 0; theApp.moviePlayFrame = 0; theApp.movieLastJoypad = 0; theApp.movieReadNext(); } else { systemMessage(IDS_CANNOT_OPEN_FILE, "Cannot open file %s", (const char *)movieName); } } void MainWnd::OnUpdateToolsPlayStartmovieplaying(CCmdUI* pCmdUI) { pCmdUI->Enable(!theApp.moviePlaying); } void MainWnd::OnToolsPlayStopmovieplaying() { if(theApp.moviePlaying) { if(theApp.movieFile != NULL) { fclose(theApp.movieFile); theApp.movieFile = NULL; } theApp.moviePlaying = false; theApp.movieLastJoypad = 0; } } void MainWnd::OnUpdateToolsPlayStopmovieplaying(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.moviePlaying); } void MainWnd::OnToolsRewind() { if(emulating && theApp.emulator.emuReadMemState && theApp.rewindMemory && theApp.rewindCount) { theApp.rewindPos = --theApp.rewindPos & 7; theApp.emulator.emuReadMemState(&theApp.rewindMemory[REWIND_SIZE*theApp.rewindPos], REWIND_SIZE); theApp.rewindCount--; theApp.rewindCounter = 0; } } void MainWnd::OnUpdateToolsRewind(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.rewindMemory != NULL && emulating && theApp.rewindCount); } void MainWnd::OnToolsCustomize() { AccelEditor dlg; if(dlg.DoModal()) { theApp.winAccelMgr = dlg.mgr; theApp.winAccelMgr.UpdateWndTable(); theApp.winAccelMgr.Write(); theApp.winAccelMgr.UpdateMenu(theApp.menu); } } void MainWnd::OnUpdateToolsCustomize(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption != VIDEO_320x240); } VisualBoyAdvance-1.8.0/src/win32/MainWnd.cpp0000644000175000017500000014404310465361503020060 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // MainWnd.cpp : implementation file // #include "stdafx.h" #include "VBA.h" #include "MainWnd.h" #include #include #include "FileDlg.h" #include "Reg.h" #include "WinResUtil.h" #include "../System.h" #include "../AutoBuild.h" #include "../cheatSearch.h" #include "../GBA.h" #include "../Globals.h" #include "../Flash.h" #include "../Globals.h" #include "../gb/GB.h" #include "../gb/gbCheats.h" #include "../gb/gbGlobals.h" #include "../RTC.h" #include "../Sound.h" #include "../Util.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #define VBA_CONFIRM_MODE WM_APP + 100 extern void remoteCleanUp(); extern int gbHardware; ///////////////////////////////////////////////////////////////////////////// // MainWnd MainWnd::MainWnd() { m_hAccelTable = NULL; arrow = LoadCursor(NULL, IDC_ARROW); } MainWnd::~MainWnd() { } BEGIN_MESSAGE_MAP(MainWnd, CWnd) //{{AFX_MSG_MAP(MainWnd) ON_WM_CLOSE() ON_COMMAND(ID_HELP_ABOUT, OnHelpAbout) ON_COMMAND(ID_HELP_FAQ, OnHelpFaq) ON_COMMAND(ID_FILE_OPEN, OnFileOpen) ON_WM_INITMENUPOPUP() ON_COMMAND(ID_FILE_PAUSE, OnFilePause) ON_UPDATE_COMMAND_UI(ID_FILE_PAUSE, OnUpdateFilePause) ON_COMMAND(ID_FILE_RESET, OnFileReset) ON_UPDATE_COMMAND_UI(ID_FILE_RESET, OnUpdateFileReset) ON_UPDATE_COMMAND_UI(ID_FILE_RECENT_FREEZE, OnUpdateFileRecentFreeze) ON_COMMAND(ID_FILE_RECENT_RESET, OnFileRecentReset) ON_COMMAND(ID_FILE_RECENT_FREEZE, OnFileRecentFreeze) ON_COMMAND(ID_FILE_EXIT, OnFileExit) ON_COMMAND(ID_FILE_CLOSE, OnFileClose) ON_UPDATE_COMMAND_UI(ID_FILE_CLOSE, OnUpdateFileClose) ON_COMMAND(ID_FILE_OPENGAMEBOY, OnFileOpengameboy) ON_COMMAND(ID_FILE_LOAD, OnFileLoad) ON_UPDATE_COMMAND_UI(ID_FILE_LOAD, OnUpdateFileLoad) ON_COMMAND(ID_FILE_SAVE, OnFileSave) ON_UPDATE_COMMAND_UI(ID_FILE_SAVE, OnUpdateFileSave) ON_COMMAND(ID_FILE_IMPORT_BATTERYFILE, OnFileImportBatteryfile) ON_UPDATE_COMMAND_UI(ID_FILE_IMPORT_BATTERYFILE, OnUpdateFileImportBatteryfile) ON_COMMAND(ID_FILE_IMPORT_GAMESHARKCODEFILE, OnFileImportGamesharkcodefile) ON_UPDATE_COMMAND_UI(ID_FILE_IMPORT_GAMESHARKCODEFILE, OnUpdateFileImportGamesharkcodefile) ON_COMMAND(ID_FILE_IMPORT_GAMESHARKSNAPSHOT, OnFileImportGamesharksnapshot) ON_UPDATE_COMMAND_UI(ID_FILE_IMPORT_GAMESHARKSNAPSHOT, OnUpdateFileImportGamesharksnapshot) ON_COMMAND(ID_FILE_EXPORT_BATTERYFILE, OnFileExportBatteryfile) ON_UPDATE_COMMAND_UI(ID_FILE_EXPORT_BATTERYFILE, OnUpdateFileExportBatteryfile) ON_COMMAND(ID_FILE_EXPORT_GAMESHARKSNAPSHOT, OnFileExportGamesharksnapshot) ON_UPDATE_COMMAND_UI(ID_FILE_EXPORT_GAMESHARKSNAPSHOT, OnUpdateFileExportGamesharksnapshot) ON_COMMAND(ID_FILE_SCREENCAPTURE, OnFileScreencapture) ON_UPDATE_COMMAND_UI(ID_FILE_SCREENCAPTURE, OnUpdateFileScreencapture) ON_COMMAND(ID_FILE_ROMINFORMATION, OnFileRominformation) ON_UPDATE_COMMAND_UI(ID_FILE_ROMINFORMATION, OnUpdateFileRominformation) ON_COMMAND(ID_FILE_TOGGLEMENU, OnFileTogglemenu) ON_UPDATE_COMMAND_UI(ID_FILE_TOGGLEMENU, OnUpdateFileTogglemenu) ON_UPDATE_COMMAND_UI(ID_OPTIONS_FRAMESKIP_THROTTLE_NOTHROTTLE, OnUpdateOptionsFrameskipThrottleNothrottle) ON_UPDATE_COMMAND_UI(ID_OPTIONS_FRAMESKIP_THROTTLE_25, OnUpdateOptionsFrameskipThrottle25) ON_UPDATE_COMMAND_UI(ID_OPTIONS_FRAMESKIP_THROTTLE_50, OnUpdateOptionsFrameskipThrottle50) ON_UPDATE_COMMAND_UI(ID_OPTIONS_FRAMESKIP_THROTTLE_100, OnUpdateOptionsFrameskipThrottle100) ON_UPDATE_COMMAND_UI(ID_OPTIONS_FRAMESKIP_THROTTLE_150, OnUpdateOptionsFrameskipThrottle150) ON_UPDATE_COMMAND_UI(ID_OPTIONS_FRAMESKIP_THROTTLE_200, OnUpdateOptionsFrameskipThrottle200) ON_UPDATE_COMMAND_UI(ID_OPTIONS_FRAMESKIP_THROTTLE_OTHER, OnUpdateOptionsFrameskipThrottleOther) ON_COMMAND(ID_OPTIONS_FRAMESKIP_THROTTLE_NOTHROTTLE, OnOptionsFrameskipThrottleNothrottle) ON_COMMAND(ID_OPTIONS_FRAMESKIP_THROTTLE_25, OnOptionsFrameskipThrottle25) ON_COMMAND(ID_OPTIONS_FRAMESKIP_THROTTLE_50, OnOptionsFrameskipThrottle50) ON_COMMAND(ID_OPTIONS_FRAMESKIP_THROTTLE_100, OnOptionsFrameskipThrottle100) ON_COMMAND(ID_OPTIONS_FRAMESKIP_THROTTLE_150, OnOptionsFrameskipThrottle150) ON_COMMAND(ID_OPTIONS_FRAMESKIP_THROTTLE_200, OnOptionsFrameskipThrottle200) ON_COMMAND(ID_OPTIONS_FRAMESKIP_THROTTLE_OTHER, OnOptionsFrameskipThrottleOther) ON_COMMAND(ID_OPTIONS_FRAMESKIP_AUTOMATIC, OnOptionsFrameskipAutomatic) ON_UPDATE_COMMAND_UI(ID_OPTIONS_FRAMESKIP_AUTOMATIC, OnUpdateOptionsFrameskipAutomatic) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FRAMESKIP_0, OnUpdateOptionsVideoFrameskip0) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FRAMESKIP_1, OnUpdateOptionsVideoFrameskip1) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FRAMESKIP_2, OnUpdateOptionsVideoFrameskip2) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FRAMESKIP_3, OnUpdateOptionsVideoFrameskip3) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FRAMESKIP_4, OnUpdateOptionsVideoFrameskip4) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FRAMESKIP_5, OnUpdateOptionsVideoFrameskip5) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FRAMESKIP_6, OnUpdateOptionsVideoFrameskip6) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FRAMESKIP_7, OnUpdateOptionsVideoFrameskip7) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FRAMESKIP_8, OnUpdateOptionsVideoFrameskip8) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FRAMESKIP_9, OnUpdateOptionsVideoFrameskip9) ON_COMMAND(ID_OPTIONS_VIDEO_VSYNC, OnOptionsVideoVsync) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_VSYNC, OnUpdateOptionsVideoVsync) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_X1, OnUpdateOptionsVideoX1) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_X2, OnUpdateOptionsVideoX2) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_X3, OnUpdateOptionsVideoX3) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_X4, OnUpdateOptionsVideoX4) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FULLSCREEN320X240, OnUpdateOptionsVideoFullscreen320x240) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FULLSCREEN640X480, OnUpdateOptionsVideoFullscreen640x480) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FULLSCREEN800X600, OnUpdateOptionsVideoFullscreen800x600) ON_COMMAND(ID_OPTIONS_VIDEO_FULLSCREEN320X240, OnOptionsVideoFullscreen320x240) ON_COMMAND(ID_OPTIONS_VIDEO_FULLSCREEN640X480, OnOptionsVideoFullscreen640x480) ON_COMMAND(ID_OPTIONS_VIDEO_FULLSCREEN800X600, OnOptionsVideoFullscreen800x600) ON_COMMAND(ID_OPTIONS_VIDEO_FULLSCREEN, OnOptionsVideoFullscreen) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FULLSCREEN, OnUpdateOptionsVideoFullscreen) ON_WM_MOVE() ON_WM_SIZE() ON_COMMAND(ID_OPTIONS_VIDEO_DISABLESFX, OnOptionsVideoDisablesfx) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_DISABLESFX, OnUpdateOptionsVideoDisablesfx) ON_COMMAND(ID_OPTIONS_VIDEO_FULLSCREENSTRETCHTOFIT, OnOptionsVideoFullscreenstretchtofit) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_FULLSCREENSTRETCHTOFIT, OnUpdateOptionsVideoFullscreenstretchtofit) ON_COMMAND(ID_OPTIONS_VIDEO_RENDERMETHOD_GDI, OnOptionsVideoRendermethodGdi) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDERMETHOD_GDI, OnUpdateOptionsVideoRendermethodGdi) ON_COMMAND(ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECTDRAW, OnOptionsVideoRendermethodDirectdraw) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECTDRAW, OnUpdateOptionsVideoRendermethodDirectdraw) ON_COMMAND(ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECT3D, OnOptionsVideoRendermethodDirect3d) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECT3D, OnUpdateOptionsVideoRendermethodDirect3d) ON_COMMAND(ID_OPTIONS_VIDEO_RENDERMETHOD_OPENGL, OnOptionsVideoRendermethodOpengl) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDERMETHOD_OPENGL, OnUpdateOptionsVideoRendermethodOpengl) ON_COMMAND(ID_OPTIONS_VIDEO_TRIPLEBUFFERING, OnOptionsVideoTriplebuffering) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_TRIPLEBUFFERING, OnUpdateOptionsVideoTriplebuffering) ON_COMMAND(ID_OPTIONS_VIDEO_DDRAWEMULATIONONLY, OnOptionsVideoDdrawemulationonly) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_DDRAWEMULATIONONLY, OnUpdateOptionsVideoDdrawemulationonly) ON_COMMAND(ID_OPTIONS_VIDEO_DDRAWUSEVIDEOMEMORY, OnOptionsVideoDdrawusevideomemory) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_DDRAWUSEVIDEOMEMORY, OnUpdateOptionsVideoDdrawusevideomemory) ON_COMMAND(ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DNOFILTER, OnOptionsVideoRenderoptionsD3dnofilter) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DNOFILTER, OnUpdateOptionsVideoRenderoptionsD3dnofilter) ON_COMMAND(ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DBILINEAR, OnOptionsVideoRenderoptionsD3dbilinear) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DBILINEAR, OnUpdateOptionsVideoRenderoptionsD3dbilinear) ON_COMMAND(ID_OPTIONS_VIDEO_RENDEROPTIONS_GLNEAREST, OnOptionsVideoRenderoptionsGlnearest) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDEROPTIONS_GLNEAREST, OnUpdateOptionsVideoRenderoptionsGlnearest) ON_COMMAND(ID_OPTIONS_VIDEO_RENDEROPTIONS_GLBILINEAR, OnOptionsVideoRenderoptionsGlbilinear) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDEROPTIONS_GLBILINEAR, OnUpdateOptionsVideoRenderoptionsGlbilinear) ON_COMMAND(ID_OPTIONS_VIDEO_RENDEROPTIONS_GLTRIANGLE, OnOptionsVideoRenderoptionsGltriangle) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDEROPTIONS_GLTRIANGLE, OnUpdateOptionsVideoRenderoptionsGltriangle) ON_COMMAND(ID_OPTIONS_VIDEO_RENDEROPTIONS_GLQUADS, OnOptionsVideoRenderoptionsGlquads) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDEROPTIONS_GLQUADS, OnUpdateOptionsVideoRenderoptionsGlquads) ON_COMMAND(ID_OPTIONS_VIDEO_RENDEROPTIONS_SELECTSKIN, OnOptionsVideoRenderoptionsSelectskin) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDEROPTIONS_SELECTSKIN, OnUpdateOptionsVideoRenderoptionsSelectskin) ON_COMMAND(ID_OPTIONS_VIDEO_RENDEROPTIONS_SKIN, OnOptionsVideoRenderoptionsSkin) ON_UPDATE_COMMAND_UI(ID_OPTIONS_VIDEO_RENDEROPTIONS_SKIN, OnUpdateOptionsVideoRenderoptionsSkin) ON_WM_CONTEXTMENU() ON_COMMAND(ID_OPTIONS_EMULATOR_ASSOCIATE, OnOptionsEmulatorAssociate) ON_COMMAND(ID_OPTIONS_EMULATOR_DIRECTORIES, OnOptionsEmulatorDirectories) ON_COMMAND(ID_OPTIONS_EMULATOR_DISABLESTATUSMESSAGES, OnOptionsEmulatorDisablestatusmessages) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_DISABLESTATUSMESSAGES, OnUpdateOptionsEmulatorDisablestatusmessages) ON_COMMAND(ID_OPTIONS_EMULATOR_SYNCHRONIZE, OnOptionsEmulatorSynchronize) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_SYNCHRONIZE, OnUpdateOptionsEmulatorSynchronize) ON_COMMAND(ID_OPTIONS_EMULATOR_PAUSEWHENINACTIVE, OnOptionsEmulatorPausewheninactive) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_PAUSEWHENINACTIVE, OnUpdateOptionsEmulatorPausewheninactive) ON_COMMAND(ID_OPTIONS_EMULATOR_SPEEDUPTOGGLE, OnOptionsEmulatorSpeeduptoggle) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_SPEEDUPTOGGLE, OnUpdateOptionsEmulatorSpeeduptoggle) ON_COMMAND(ID_OPTIONS_EMULATOR_AUTOMATICALLYIPSPATCH, OnOptionsEmulatorAutomaticallyipspatch) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_AUTOMATICALLYIPSPATCH, OnUpdateOptionsEmulatorAutomaticallyipspatch) ON_COMMAND(ID_OPTIONS_EMULATOR_AGBPRINT, OnOptionsEmulatorAgbprint) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_AGBPRINT, OnUpdateOptionsEmulatorAgbprint) ON_COMMAND(ID_OPTIONS_EMULATOR_REALTIMECLOCK, OnOptionsEmulatorRealtimeclock) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_REALTIMECLOCK, OnUpdateOptionsEmulatorRealtimeclock) ON_COMMAND(ID_OPTIONS_EMULATOR_GENERICFLASHCARD, OnOptionsEmulatorGenericflashcard) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_GENERICFLASHCARD, OnUpdateOptionsEmulatorGenericflashcard) ON_COMMAND(ID_OPTIONS_EMULATOR_AUTOHIDEMENU, OnOptionsEmulatorAutohidemenu) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_AUTOHIDEMENU, OnUpdateOptionsEmulatorAutohidemenu) ON_COMMAND(ID_OPTIONS_EMULATOR_REWINDINTERVAL, OnOptionsEmulatorRewindinterval) ON_COMMAND(ID_OPTIONS_EMULATOR_SAVETYPE_AUTOMATIC, OnOptionsEmulatorSavetypeAutomatic) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_SAVETYPE_AUTOMATIC, OnUpdateOptionsEmulatorSavetypeAutomatic) ON_COMMAND(ID_OPTIONS_EMULATOR_SAVETYPE_EEPROM, OnOptionsEmulatorSavetypeEeprom) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_SAVETYPE_EEPROM, OnUpdateOptionsEmulatorSavetypeEeprom) ON_COMMAND(ID_OPTIONS_EMULATOR_SAVETYPE_SRAM, OnOptionsEmulatorSavetypeSram) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_SAVETYPE_SRAM, OnUpdateOptionsEmulatorSavetypeSram) ON_COMMAND(ID_OPTIONS_EMULATOR_SAVETYPE_FLASH, OnOptionsEmulatorSavetypeFlash) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_SAVETYPE_FLASH, OnUpdateOptionsEmulatorSavetypeFlash) ON_COMMAND(ID_OPTIONS_EMULATOR_SAVETYPE_EEPROMSENSOR, OnOptionsEmulatorSavetypeEepromsensor) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_SAVETYPE_EEPROMSENSOR, OnUpdateOptionsEmulatorSavetypeEepromsensor) ON_COMMAND(ID_OPTIONS_EMULATOR_SAVETYPE_NONE, OnOptionsEmulatorSavetypeNone) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_SAVETYPE_NONE, OnUpdateOptionsEmulatorSavetypeNone) ON_COMMAND(ID_OPTIONS_EMULATOR_SAVETYPE_FLASH512K, OnOptionsEmulatorSavetypeFlash512k) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_SAVETYPE_FLASH512K, OnUpdateOptionsEmulatorSavetypeFlash512k) ON_COMMAND(ID_OPTIONS_EMULATOR_SAVETYPE_FLASH1M, OnOptionsEmulatorSavetypeFlash1m) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_SAVETYPE_FLASH1M, OnUpdateOptionsEmulatorSavetypeFlash1m) ON_COMMAND(ID_OPTIONS_EMULATOR_USEBIOSFILE, OnOptionsEmulatorUsebiosfile) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_USEBIOSFILE, OnUpdateOptionsEmulatorUsebiosfile) ON_COMMAND(ID_OPTIONS_EMULATOR_SKIPBIOS, OnOptionsEmulatorSkipbios) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_SKIPBIOS, OnUpdateOptionsEmulatorSkipbios) ON_COMMAND(ID_OPTIONS_EMULATOR_SELECTBIOSFILE, OnOptionsEmulatorSelectbiosfile) ON_COMMAND(ID_OPTIONS_EMULATOR_PNGFORMAT, OnOptionsEmulatorPngformat) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_PNGFORMAT, OnUpdateOptionsEmulatorPngformat) ON_COMMAND(ID_OPTIONS_EMULATOR_BMPFORMAT, OnOptionsEmulatorBmpformat) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_BMPFORMAT, OnUpdateOptionsEmulatorBmpformat) ON_COMMAND(ID_OPTIONS_SOUND_OFF, OnOptionsSoundOff) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_OFF, OnUpdateOptionsSoundOff) ON_COMMAND(ID_OPTIONS_SOUND_MUTE, OnOptionsSoundMute) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_MUTE, OnUpdateOptionsSoundMute) ON_COMMAND(ID_OPTIONS_SOUND_ON, OnOptionsSoundOn) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_ON, OnUpdateOptionsSoundOn) ON_COMMAND(ID_OPTIONS_SOUND_USEOLDSYNCHRONIZATION, OnOptionsSoundUseoldsynchronization) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_USEOLDSYNCHRONIZATION, OnUpdateOptionsSoundUseoldsynchronization) ON_COMMAND(ID_OPTIONS_SOUND_ECHO, OnOptionsSoundEcho) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_ECHO, OnUpdateOptionsSoundEcho) ON_COMMAND(ID_OPTIONS_SOUND_LOWPASSFILTER, OnOptionsSoundLowpassfilter) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_LOWPASSFILTER, OnUpdateOptionsSoundLowpassfilter) ON_COMMAND(ID_OPTIONS_SOUND_REVERSESTEREO, OnOptionsSoundReversestereo) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_REVERSESTEREO, OnUpdateOptionsSoundReversestereo) ON_COMMAND(ID_OPTIONS_SOUND_11KHZ, OnOptionsSound11khz) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_11KHZ, OnUpdateOptionsSound11khz) ON_COMMAND(ID_OPTIONS_SOUND_22KHZ, OnOptionsSound22khz) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_22KHZ, OnUpdateOptionsSound22khz) ON_COMMAND(ID_OPTIONS_SOUND_44KHZ, OnOptionsSound44khz) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_44KHZ, OnUpdateOptionsSound44khz) ON_COMMAND(ID_OPTIONS_SOUND_CHANNEL1, OnOptionsSoundChannel1) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_CHANNEL1, OnUpdateOptionsSoundChannel1) ON_COMMAND(ID_OPTIONS_SOUND_CHANNEL2, OnOptionsSoundChannel2) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_CHANNEL2, OnUpdateOptionsSoundChannel2) ON_COMMAND(ID_OPTIONS_SOUND_CHANNEL3, OnOptionsSoundChannel3) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_CHANNEL3, OnUpdateOptionsSoundChannel3) ON_COMMAND(ID_OPTIONS_SOUND_CHANNEL4, OnOptionsSoundChannel4) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_CHANNEL4, OnUpdateOptionsSoundChannel4) ON_COMMAND(ID_OPTIONS_SOUND_DIRECTSOUNDA, OnOptionsSoundDirectsounda) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_DIRECTSOUNDA, OnUpdateOptionsSoundDirectsounda) ON_COMMAND(ID_OPTIONS_SOUND_DIRECTSOUNDB, OnOptionsSoundDirectsoundb) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_DIRECTSOUNDB, OnUpdateOptionsSoundDirectsoundb) ON_COMMAND(ID_OPTIONS_GAMEBOY_BORDER, OnOptionsGameboyBorder) ON_UPDATE_COMMAND_UI(ID_OPTIONS_GAMEBOY_BORDER, OnUpdateOptionsGameboyBorder) ON_COMMAND(ID_OPTIONS_GAMEBOY_PRINTER, OnOptionsGameboyPrinter) ON_UPDATE_COMMAND_UI(ID_OPTIONS_GAMEBOY_PRINTER, OnUpdateOptionsGameboyPrinter) ON_COMMAND(ID_OPTIONS_GAMEBOY_BORDERAUTOMATIC, OnOptionsGameboyBorderAutomatic) ON_UPDATE_COMMAND_UI(ID_OPTIONS_GAMEBOY_BORDERAUTOMATIC, OnUpdateOptionsGameboyBorderAutomatic) ON_COMMAND(ID_OPTIONS_GAMEBOY_AUTOMATIC, OnOptionsGameboyAutomatic) ON_UPDATE_COMMAND_UI(ID_OPTIONS_GAMEBOY_AUTOMATIC, OnUpdateOptionsGameboyAutomatic) ON_COMMAND(ID_OPTIONS_GAMEBOY_GBA, OnOptionsGameboyGba) ON_UPDATE_COMMAND_UI(ID_OPTIONS_GAMEBOY_GBA, OnUpdateOptionsGameboyGba) ON_COMMAND(ID_OPTIONS_GAMEBOY_CGB, OnOptionsGameboyCgb) ON_UPDATE_COMMAND_UI(ID_OPTIONS_GAMEBOY_CGB, OnUpdateOptionsGameboyCgb) ON_COMMAND(ID_OPTIONS_GAMEBOY_SGB, OnOptionsGameboySgb) ON_UPDATE_COMMAND_UI(ID_OPTIONS_GAMEBOY_SGB, OnUpdateOptionsGameboySgb) ON_COMMAND(ID_OPTIONS_GAMEBOY_SGB2, OnOptionsGameboySgb2) ON_UPDATE_COMMAND_UI(ID_OPTIONS_GAMEBOY_SGB2, OnUpdateOptionsGameboySgb2) ON_COMMAND(ID_OPTIONS_GAMEBOY_GB, OnOptionsGameboyGb) ON_UPDATE_COMMAND_UI(ID_OPTIONS_GAMEBOY_GB, OnUpdateOptionsGameboyGb) ON_COMMAND(ID_OPTIONS_GAMEBOY_REALCOLORS, OnOptionsGameboyRealcolors) ON_UPDATE_COMMAND_UI(ID_OPTIONS_GAMEBOY_REALCOLORS, OnUpdateOptionsGameboyRealcolors) ON_COMMAND(ID_OPTIONS_GAMEBOY_GAMEBOYCOLORS, OnOptionsGameboyGameboycolors) ON_UPDATE_COMMAND_UI(ID_OPTIONS_GAMEBOY_GAMEBOYCOLORS, OnUpdateOptionsGameboyGameboycolors) ON_COMMAND(ID_OPTIONS_GAMEBOY_COLORS, OnOptionsGameboyColors) ON_COMMAND(ID_OPTIONS_FILTER_DISABLEMMX, OnOptionsFilterDisablemmx) ON_UPDATE_COMMAND_UI(ID_OPTIONS_FILTER_DISABLEMMX, OnUpdateOptionsFilterDisablemmx) ON_COMMAND(ID_OPTIONS_LANGUAGE_SYSTEM, OnOptionsLanguageSystem) ON_UPDATE_COMMAND_UI(ID_OPTIONS_LANGUAGE_SYSTEM, OnUpdateOptionsLanguageSystem) ON_COMMAND(ID_OPTIONS_LANGUAGE_ENGLISH, OnOptionsLanguageEnglish) ON_UPDATE_COMMAND_UI(ID_OPTIONS_LANGUAGE_ENGLISH, OnUpdateOptionsLanguageEnglish) ON_COMMAND(ID_OPTIONS_LANGUAGE_OTHER, OnOptionsLanguageOther) ON_UPDATE_COMMAND_UI(ID_OPTIONS_LANGUAGE_OTHER, OnUpdateOptionsLanguageOther) ON_COMMAND(ID_OPTIONS_JOYPAD_CONFIGURE_1, OnOptionsJoypadConfigure1) ON_UPDATE_COMMAND_UI(ID_OPTIONS_JOYPAD_CONFIGURE_1, OnUpdateOptionsJoypadConfigure1) ON_COMMAND(ID_OPTIONS_JOYPAD_CONFIGURE_2, OnOptionsJoypadConfigure2) ON_UPDATE_COMMAND_UI(ID_OPTIONS_JOYPAD_CONFIGURE_2, OnUpdateOptionsJoypadConfigure2) ON_COMMAND(ID_OPTIONS_JOYPAD_CONFIGURE_3, OnOptionsJoypadConfigure3) ON_UPDATE_COMMAND_UI(ID_OPTIONS_JOYPAD_CONFIGURE_3, OnUpdateOptionsJoypadConfigure3) ON_COMMAND(ID_OPTIONS_JOYPAD_CONFIGURE_4, OnOptionsJoypadConfigure4) ON_UPDATE_COMMAND_UI(ID_OPTIONS_JOYPAD_CONFIGURE_4, OnUpdateOptionsJoypadConfigure4) ON_COMMAND(ID_OPTIONS_JOYPAD_MOTIONCONFIGURE, OnOptionsJoypadMotionconfigure) ON_UPDATE_COMMAND_UI(ID_OPTIONS_JOYPAD_MOTIONCONFIGURE, OnUpdateOptionsJoypadMotionconfigure) ON_COMMAND(ID_CHEATS_SEARCHFORCHEATS, OnCheatsSearchforcheats) ON_UPDATE_COMMAND_UI(ID_CHEATS_SEARCHFORCHEATS, OnUpdateCheatsSearchforcheats) ON_COMMAND(ID_CHEATS_CHEATLIST, OnCheatsCheatlist) ON_UPDATE_COMMAND_UI(ID_CHEATS_CHEATLIST, OnUpdateCheatsCheatlist) ON_COMMAND(ID_CHEATS_AUTOMATICSAVELOADCHEATS, OnCheatsAutomaticsaveloadcheats) ON_COMMAND(ID_CHEATS_LOADCHEATLIST, OnCheatsLoadcheatlist) ON_UPDATE_COMMAND_UI(ID_CHEATS_LOADCHEATLIST, OnUpdateCheatsLoadcheatlist) ON_COMMAND(ID_CHEATS_SAVECHEATLIST, OnCheatsSavecheatlist) ON_UPDATE_COMMAND_UI(ID_CHEATS_SAVECHEATLIST, OnUpdateCheatsSavecheatlist) ON_COMMAND(ID_TOOLS_DISASSEMBLE, OnToolsDisassemble) ON_UPDATE_COMMAND_UI(ID_TOOLS_DISASSEMBLE, OnUpdateToolsDisassemble) ON_COMMAND(ID_TOOLS_LOGGING, OnToolsLogging) ON_UPDATE_COMMAND_UI(ID_TOOLS_LOGGING, OnUpdateToolsLogging) ON_COMMAND(ID_TOOLS_IOVIEWER, OnToolsIoviewer) ON_UPDATE_COMMAND_UI(ID_TOOLS_IOVIEWER, OnUpdateToolsIoviewer) ON_COMMAND(ID_TOOLS_MAPVIEW, OnToolsMapview) ON_UPDATE_COMMAND_UI(ID_TOOLS_MAPVIEW, OnUpdateToolsMapview) ON_COMMAND(ID_TOOLS_MEMORYVIEWER, OnToolsMemoryviewer) ON_UPDATE_COMMAND_UI(ID_TOOLS_MEMORYVIEWER, OnUpdateToolsMemoryviewer) ON_COMMAND(ID_TOOLS_OAMVIEWER, OnToolsOamviewer) ON_UPDATE_COMMAND_UI(ID_TOOLS_OAMVIEWER, OnUpdateToolsOamviewer) ON_COMMAND(ID_TOOLS_PALETTEVIEW, OnToolsPaletteview) ON_UPDATE_COMMAND_UI(ID_TOOLS_PALETTEVIEW, OnUpdateToolsPaletteview) ON_COMMAND(ID_TOOLS_TILEVIEWER, OnToolsTileviewer) ON_UPDATE_COMMAND_UI(ID_TOOLS_TILEVIEWER, OnUpdateToolsTileviewer) ON_COMMAND(ID_DEBUG_NEXTFRAME, OnDebugNextframe) ON_UPDATE_COMMAND_UI(ID_CHEATS_AUTOMATICSAVELOADCHEATS, OnUpdateCheatsAutomaticsaveloadcheats) ON_COMMAND(ID_TOOLS_DEBUG_GDB, OnToolsDebugGdb) ON_UPDATE_COMMAND_UI(ID_TOOLS_DEBUG_GDB, OnUpdateToolsDebugGdb) ON_COMMAND(ID_TOOLS_DEBUG_LOADANDWAIT, OnToolsDebugLoadandwait) ON_UPDATE_COMMAND_UI(ID_TOOLS_DEBUG_LOADANDWAIT, OnUpdateToolsDebugLoadandwait) ON_COMMAND(ID_TOOLS_DEBUG_BREAK, OnToolsDebugBreak) ON_UPDATE_COMMAND_UI(ID_TOOLS_DEBUG_BREAK, OnUpdateToolsDebugBreak) ON_COMMAND(ID_TOOLS_DEBUG_DISCONNECT, OnToolsDebugDisconnect) ON_UPDATE_COMMAND_UI(ID_TOOLS_DEBUG_DISCONNECT, OnUpdateToolsDebugDisconnect) ON_COMMAND(ID_OPTIONS_SOUND_STARTRECORDING, OnOptionsSoundStartrecording) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_STARTRECORDING, OnUpdateOptionsSoundStartrecording) ON_COMMAND(ID_OPTIONS_SOUND_STOPRECORDING, OnOptionsSoundStoprecording) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_STOPRECORDING, OnUpdateOptionsSoundStoprecording) ON_COMMAND(ID_TOOLS_RECORD_STARTAVIRECORDING, OnToolsRecordStartavirecording) ON_UPDATE_COMMAND_UI(ID_TOOLS_RECORD_STARTAVIRECORDING, OnUpdateToolsRecordStartavirecording) ON_COMMAND(ID_TOOLS_RECORD_STOPAVIRECORDING, OnToolsRecordStopavirecording) ON_UPDATE_COMMAND_UI(ID_TOOLS_RECORD_STOPAVIRECORDING, OnUpdateToolsRecordStopavirecording) ON_WM_PAINT() ON_COMMAND(ID_TOOLS_RECORD_STARTMOVIERECORDING, OnToolsRecordStartmovierecording) ON_UPDATE_COMMAND_UI(ID_TOOLS_RECORD_STARTMOVIERECORDING, OnUpdateToolsRecordStartmovierecording) ON_COMMAND(ID_TOOLS_RECORD_STOPMOVIERECORDING, OnToolsRecordStopmovierecording) ON_UPDATE_COMMAND_UI(ID_TOOLS_RECORD_STOPMOVIERECORDING, OnUpdateToolsRecordStopmovierecording) ON_COMMAND(ID_TOOLS_PLAY_STARTMOVIEPLAYING, OnToolsPlayStartmovieplaying) ON_UPDATE_COMMAND_UI(ID_TOOLS_PLAY_STARTMOVIEPLAYING, OnUpdateToolsPlayStartmovieplaying) ON_COMMAND(ID_TOOLS_PLAY_STOPMOVIEPLAYING, OnToolsPlayStopmovieplaying) ON_UPDATE_COMMAND_UI(ID_TOOLS_PLAY_STOPMOVIEPLAYING, OnUpdateToolsPlayStopmovieplaying) ON_COMMAND(ID_TOOLS_REWIND, OnToolsRewind) ON_UPDATE_COMMAND_UI(ID_TOOLS_REWIND, OnUpdateToolsRewind) ON_COMMAND(ID_TOOLS_CUSTOMIZE, OnToolsCustomize) ON_UPDATE_COMMAND_UI(ID_TOOLS_CUSTOMIZE, OnUpdateToolsCustomize) ON_COMMAND(ID_HELP_BUGREPORT, OnHelpBugreport) ON_WM_MOUSEMOVE() ON_WM_INITMENU() ON_WM_ACTIVATE() ON_WM_ACTIVATEAPP() ON_WM_DROPFILES() ON_COMMAND(ID_FILE_SAVEGAME_OLDESTSLOT, OnFileSavegameOldestslot) ON_UPDATE_COMMAND_UI(ID_FILE_SAVEGAME_OLDESTSLOT, OnUpdateFileSavegameOldestslot) ON_COMMAND(ID_FILE_LOADGAME_MOSTRECENT, OnFileLoadgameMostrecent) ON_UPDATE_COMMAND_UI(ID_FILE_LOADGAME_MOSTRECENT, OnUpdateFileLoadgameMostrecent) ON_COMMAND(ID_FILE_LOADGAME_AUTOLOADMOSTRECENT, OnFileLoadgameAutoloadmostrecent) ON_UPDATE_COMMAND_UI(ID_FILE_LOADGAME_AUTOLOADMOSTRECENT, OnUpdateFileLoadgameAutoloadmostrecent) ON_COMMAND(ID_OPTIONS_SOUND_VOLUME_25X, OnOptionsSoundVolume25x) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_VOLUME_25X, OnUpdateOptionsSoundVolume25x) ON_COMMAND(ID_OPTIONS_SOUND_VOLUME_5X, OnOptionsSoundVolume5x) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_VOLUME_5X, OnUpdateOptionsSoundVolume5x) ON_COMMAND(ID_CHEATS_DISABLECHEATS, OnCheatsDisablecheats) ON_UPDATE_COMMAND_UI(ID_CHEATS_DISABLECHEATS, OnUpdateCheatsDisablecheats) ON_COMMAND(ID_OPTIONS_VIDEO_FULLSCREENMAXSCALE, OnOptionsVideoFullscreenmaxscale) ON_COMMAND(ID_OPTIONS_EMULATOR_GAMEOVERRIDES, OnOptionsEmulatorGameoverrides) ON_UPDATE_COMMAND_UI(ID_OPTIONS_EMULATOR_GAMEOVERRIDES, OnUpdateOptionsEmulatorGameoverrides) ON_COMMAND(ID_HELP_GNUPUBLICLICENSE, OnHelpGnupubliclicense) //}}AFX_MSG_MAP ON_COMMAND_EX_RANGE(ID_FILE_MRU_FILE1, ID_FILE_MRU_FILE10, OnFileRecentFile) ON_COMMAND_EX_RANGE(ID_FILE_LOADGAME_SLOT1, ID_FILE_LOADGAME_SLOT10, OnFileLoadSlot) ON_COMMAND_EX_RANGE(ID_FILE_SAVEGAME_SLOT1, ID_FILE_SAVEGAME_SLOT10, OnFileSaveSlot) ON_UPDATE_COMMAND_UI_RANGE(ID_FILE_LOADGAME_SLOT1, ID_FILE_LOADGAME_SLOT10, OnUpdateFileLoadGameSlot) ON_UPDATE_COMMAND_UI_RANGE(ID_FILE_SAVEGAME_SLOT1, ID_FILE_SAVEGAME_SLOT10, OnUpdateFileSaveGameSlot) ON_COMMAND_EX_RANGE(ID_OPTIONS_VIDEO_FRAMESKIP_0, ID_OPTIONS_VIDEO_FRAMESKIP_5, OnOptionsFrameskip) ON_COMMAND_EX_RANGE(ID_OPTIONS_VIDEO_FRAMESKIP_6, ID_OPTIONS_VIDEO_FRAMESKIP_9, OnOptionsFrameskip) ON_COMMAND_EX_RANGE(ID_OPTIONS_VIDEO_X1, ID_OPTIONS_VIDEO_X4, OnOptionVideoSize) ON_COMMAND_EX_RANGE(ID_OPTIONS_VIDEO_LAYERS_BG0, ID_OPTIONS_VIDEO_LAYERS_OBJWIN, OnVideoLayer) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_VIDEO_LAYERS_BG0, ID_OPTIONS_VIDEO_LAYERS_OBJWIN, OnUpdateVideoLayer) ON_COMMAND(ID_SYSTEM_MINIMIZE, OnSystemMinimize) ON_COMMAND_EX_RANGE(ID_OPTIONS_EMULATOR_SHOWSPEED_NONE, ID_OPTIONS_EMULATOR_SHOWSPEED_TRANSPARENT, OnOptionsEmulatorShowSpeed) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_EMULATOR_SHOWSPEED_NONE, ID_OPTIONS_EMULATOR_SHOWSPEED_TRANSPARENT, OnUpdateOptionsEmulatorShowSpeed) ON_COMMAND_EX_RANGE(ID_OPTIONS_SOUND_VOLUME_1X, ID_OPTIONS_SOUND_VOLUME_4X, OnOptionsSoundVolume) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_SOUND_VOLUME_1X, ID_OPTIONS_SOUND_VOLUME_4X, OnUpdateOptionsSoundVolume) ON_COMMAND_EX_RANGE(ID_OPTIONS_PRIORITY_HIGHEST, ID_OPTIONS_PRIORITY_BELOWNORMAL, OnOptionsPriority) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_PRIORITY_HIGHEST, ID_OPTIONS_PRIORITY_BELOWNORMAL, OnUpdateOptionsPriority) ON_COMMAND_EX_RANGE(ID_OPTIONS_FILTER_NORMAL, ID_OPTIONS_FILTER_TVMODE, OnOptionsFilter) ON_COMMAND_EX_RANGE(ID_OPTIONS_FILTER16BIT_PIXELATEEXPERIMENTAL, ID_OPTIONS_FILTER16BIT_MOTIONBLUREXPERIMENTAL, OnOptionsFilter) ON_COMMAND_EX_RANGE(ID_OPTIONS_FILTER16BIT_ADVANCEMAMESCALE2X, ID_OPTIONS_FILTER16BIT_SIMPLE2X, OnOptionsFilter) ON_COMMAND_EX_RANGE(ID_OPTIONS_FILTER_BILINEAR, ID_OPTIONS_FILTER_BILINEARPLUS, OnOptionsFilter) ON_COMMAND_EX_RANGE(ID_OPTIONS_FILTER_SCANLINES, ID_OPTIONS_FILTER_SCANLINES, OnOptionsFilter) ON_COMMAND_EX_RANGE(ID_OPTIONS_FILTER_HQ2X, ID_OPTIONS_FILTER_LQ2X, OnOptionsFilter) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_FILTER_NORMAL, ID_OPTIONS_FILTER_TVMODE, OnUpdateOptionsFilter) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_FILTER16BIT_PIXELATEEXPERIMENTAL, ID_OPTIONS_FILTER16BIT_MOTIONBLUREXPERIMENTAL, OnUpdateOptionsFilter) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_FILTER16BIT_ADVANCEMAMESCALE2X, ID_OPTIONS_FILTER16BIT_SIMPLE2X, OnUpdateOptionsFilter) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_FILTER_BILINEAR, ID_OPTIONS_FILTER_BILINEARPLUS, OnUpdateOptionsFilter) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_FILTER_SCANLINES, ID_OPTIONS_FILTER_SCANLINES, OnUpdateOptionsFilter) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_FILTER_HQ2X, ID_OPTIONS_FILTER_LQ2X, OnUpdateOptionsFilter) ON_COMMAND_EX_RANGE(ID_OPTIONS_FILTER_INTERFRAMEBLENDING_NONE, ID_OPTIONS_FILTER_INTERFRAMEBLENDING_SMART, OnOptionsFilterIFB) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_FILTER_INTERFRAMEBLENDING_NONE, ID_OPTIONS_FILTER_INTERFRAMEBLENDING_SMART, OnUpdateOptionsFilterIFB) ON_COMMAND_EX_RANGE(ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_1, ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_4, OnOptionsJoypadDefault) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_1, ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_4, OnUpdateOptionsJoypadDefault) ON_COMMAND_EX_RANGE(ID_OPTIONS_JOYPAD_AUTOFIRE_A, ID_OPTIONS_JOYPAD_AUTOFIRE_R, OnOptionsJoypadAutofire) ON_UPDATE_COMMAND_UI_RANGE(ID_OPTIONS_JOYPAD_AUTOFIRE_A, ID_OPTIONS_JOYPAD_AUTOFIRE_R, OnUpdateOptionsJoypadAutofire) ON_MESSAGE(VBA_CONFIRM_MODE, OnConfirmMode) ON_MESSAGE(WM_SYSCOMMAND, OnMySysCommand) ON_COMMAND(ID_OPTIONS_SOUND_HARDWAREACCELERATION, &MainWnd::OnOptionsSoundHardwareacceleration) ON_UPDATE_COMMAND_UI(ID_OPTIONS_SOUND_HARDWAREACCELERATION, &MainWnd::OnUpdateOptionsSoundHardwareacceleration) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // MainWnd message handlers void MainWnd::OnClose() { emulating = false; CWnd::OnClose(); delete this; } bool MainWnd::FileRun() { // save battery file before we change the filename... if(rom != NULL || gbRom != NULL) { if(theApp.autoSaveLoadCheatList) winSaveCheatListDefault(); writeBatteryFile(); cheatSearchCleanup(&cheatSearchData); theApp.emulator.emuCleanUp(); remoteCleanUp(); emulating = false; } char tempName[2048]; char file[2048]; utilGetBaseName(theApp.szFile, tempName); _fullpath(file, tempName, 1024); theApp.filename = file; int index = theApp.filename.ReverseFind('.'); if(index != -1) theApp.filename = theApp.filename.Left(index); CString ipsname; ipsname.Format("%s.ips", theApp.filename); if(!theApp.dir.GetLength()) { int index = theApp.filename.ReverseFind('\\'); if(index != -1) { theApp.dir = theApp.filename.Left(index-1); } } IMAGE_TYPE type = utilFindType(theApp.szFile); if(type == IMAGE_UNKNOWN) { systemMessage(IDS_UNSUPPORTED_FILE_TYPE, "Unsupported file type: %s", theApp.szFile); return false; } systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; theApp.cartridgeType = type; if(type == IMAGE_GB) { genericflashcardEnable = theApp.winGenericflashcardEnable; if(!gbLoadRom(theApp.szFile)) return false; gbGetHardwareType(); // used for the handling of the gb Boot Rom if (gbHardware & 5) { char tempName[2048]; GetModuleFileName(NULL, tempName, 2048); char *p = strrchr(tempName, '\\'); if(p) *p = 0; strcat(tempName, "\\DMG_ROM.bin"); skipBios = theApp.skipBiosFile ? true : false; gbCPUInit(tempName, theApp.useBiosFile ? true : false); } gbReset(); theApp.emulator = GBSystem; gbBorderOn = theApp.winGbBorderOn; theApp.romSize = gbRomSize; if(theApp.autoIPS) { int size = gbRomSize; utilApplyIPS(ipsname, &gbRom, &size); if(size != gbRomSize) { extern bool gbUpdateSizes(); gbUpdateSizes(); gbReset(); theApp.romSize = size; } } } else { int size = CPULoadRom(theApp.szFile); if(!size) return false; theApp.romSize = size; flashSetSize(theApp.winFlashSize); rtcEnable(theApp.winRtcEnable); cpuSaveType = theApp.winSaveType; GetModuleFileName(NULL, tempName, 2048); char *p = strrchr(tempName, '\\'); if(p) *p = 0; char buffer[5]; strncpy(buffer, (const char *)&rom[0xac], 4); buffer[4] = 0; strcat(tempName, "\\vba-over.ini"); UINT i = GetPrivateProfileInt(buffer, "rtcEnabled", -1, tempName); if(i != (UINT)-1) rtcEnable(i == 0 ? false : true); i = GetPrivateProfileInt(buffer, "flashSize", -1, tempName); if(i != (UINT)-1 && (i == 0x10000 || i == 0x20000)) flashSetSize((int)i); i = GetPrivateProfileInt(buffer, "saveType", -1, tempName); if(i != (UINT)-1 && (i <= 5)) cpuSaveType = (int)i; i = GetPrivateProfileInt(buffer, "mirroringEnabled", -1, tempName); if(i != (UINT)-1) doMirroring (i == 0 ? false : true); theApp.emulator = GBASystem; /* disabled due to problems if(theApp.removeIntros && rom != NULL) { *((u32 *)rom)= 0xea00002e; } */ if(theApp.autoIPS) { int size = 0x2000000; utilApplyIPS(ipsname, &rom, &size); if(size != 0x2000000) { CPUReset(); } } } if(theApp.soundInitialized) { if(theApp.cartridgeType == 1) gbSoundReset(); else soundReset(); } else { if(!soundOffFlag) soundInit(); theApp.soundInitialized = true; } if(type == IMAGE_GBA) { skipBios = theApp.skipBiosFile ? true : false; CPUInit((char *)(LPCTSTR)theApp.biosFileName, theApp.useBiosFile ? true : false); CPUReset(); } readBatteryFile(); if(theApp.autoSaveLoadCheatList) winLoadCheatListDefault(); theApp.addRecentFile(theApp.szFile); theApp.updateWindowSize(theApp.videoOption); theApp.updateFrameSkip(); if(theApp.autoHideMenu && theApp.videoOption > VIDEO_4X && theApp.menuToggle) OnFileTogglemenu(); emulating = true; if(theApp.autoLoadMostRecent) OnFileLoadgameMostrecent(); theApp.frameskipadjust = 0; theApp.renderedFrames = 0; theApp.autoFrameSkipLastTime = theApp.throttleLastTime = systemGetClock(); theApp.rewindCount = 0; theApp.rewindCounter = 0; theApp.rewindSaveNeeded = false; return true; } void MainWnd::OnInitMenuPopup(CMenu* pMenu, UINT nIndex, BOOL bSysMenu) { ASSERT(pMenu != NULL); CCmdUI state; state.m_pMenu = pMenu; ASSERT(state.m_pOther == NULL); ASSERT(state.m_pParentMenu == NULL); // determine if menu is popup in top-level menu and set m_pOther to // it if so (m_pParentMenu == NULL indicates that it is secondary popup) HMENU hParentMenu; if (AfxGetThreadState()->m_hTrackingMenu == pMenu->m_hMenu) state.m_pParentMenu = pMenu; // parent == child for tracking popup else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL) { CWnd* pParent = GetTopLevelParent(); // child windows don't have menus -- need to go to the top! if (pParent != NULL && (hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL) { int nIndexMax = ::GetMenuItemCount(hParentMenu); for (int nIndex = 0; nIndex < nIndexMax; nIndex++) { if (::GetSubMenu(hParentMenu, nIndex) == pMenu->m_hMenu) { // when popup is found, m_pParentMenu is containing menu state.m_pParentMenu = CMenu::FromHandle(hParentMenu); break; } } } } state.m_nIndexMax = pMenu->GetMenuItemCount(); for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax; state.m_nIndex++) { state.m_nID = pMenu->GetMenuItemID(state.m_nIndex); if (state.m_nID == 0) continue; // menu separator or invalid cmd - ignore it ASSERT(state.m_pOther == NULL); ASSERT(state.m_pMenu != NULL); if (state.m_nID == (UINT)-1) { // possibly a popup menu, route to first item of that popup state.m_pSubMenu = pMenu->GetSubMenu(state.m_nIndex); if (state.m_pSubMenu == NULL || (state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 || state.m_nID == (UINT)-1) { continue; // first item of popup can't be routed to } state.DoUpdate(this, FALSE); // popups are never auto disabled } else { // normal menu item // Auto enable/disable if frame window has 'm_bAutoMenuEnable' // set and command is _not_ a system command. state.m_pSubMenu = NULL; state.DoUpdate(this, state.m_nID < 0xF000); } // adjust for menu deletions and additions UINT nCount = pMenu->GetMenuItemCount(); if (nCount < state.m_nIndexMax) { state.m_nIndex -= (state.m_nIndexMax - nCount); while (state.m_nIndex < nCount && pMenu->GetMenuItemID(state.m_nIndex) == state.m_nID) { state.m_nIndex++; } } state.m_nIndexMax = nCount; } } void MainWnd::OnMove(int x, int y) { CWnd::OnMove(x, y); if(!theApp.changingVideoSize) { if(this) { if(!IsIconic()) { RECT r; GetWindowRect(&r); theApp.windowPositionX = r.left; theApp.windowPositionY = r.top; theApp.adjustDestRect(); regSetDwordValue("windowX", theApp.windowPositionX); regSetDwordValue("windowY", theApp.windowPositionY); } } } } void MainWnd::OnSize(UINT nType, int cx, int cy) { CWnd::OnSize(nType, cx, cy); if(!theApp.changingVideoSize) { if(this) { if(!IsIconic()) { if(theApp.iconic) { if(emulating) { soundResume(); theApp.paused = false; } } if(theApp.videoOption <= VIDEO_4X) { theApp.surfaceSizeX = cx; theApp.surfaceSizeY = cy; theApp.adjustDestRect(); if(theApp.display) theApp.display->resize(theApp.dest.right-theApp.dest.left, theApp.dest.bottom-theApp.dest.top); } } else { if(emulating) { if(!theApp.paused) { theApp.paused = true; soundPause(); } } theApp.iconic = true; } } } } void MainWnd::winSaveCheatListDefault() { CString name; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) name = theApp.filename.Right(theApp.filename.GetLength()-index-1); else name = theApp.filename; CString dir = regQueryStringValue("saveDir", NULL); if( dir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, dir ); dir = baseDir; } if(!dir.GetLength()) dir = getDirFromFile(filename); if(isDriveRoot(dir)) filename.Format("%s%s.clt", dir, name); else filename.Format("%s\\%s.clt", dir, name); winSaveCheatList(filename); } void MainWnd::winSaveCheatList(const char *name) { if(theApp.cartridgeType == 0) cheatsSaveCheatList(name); else gbCheatsSaveCheatList(name); } void MainWnd::winLoadCheatListDefault() { CString name; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) name = theApp.filename.Right(theApp.filename.GetLength()-index-1); else name = theApp.filename; CString dir = regQueryStringValue("saveDir", NULL); if( dir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, dir ); dir = baseDir; } if(!dir.GetLength()) dir = getDirFromFile(filename); if(isDriveRoot(dir)) filename.Format("%s%s.clt", dir, name); else filename.Format("%s\\%s.clt", dir, name); winLoadCheatList(filename); } void MainWnd::winLoadCheatList(const char *name) { bool res = false; if(theApp.cartridgeType == 0) res = cheatsLoadCheatList(name); else res = gbCheatsLoadCheatList(name); if(res) systemScreenMessage(winResLoadString(IDS_LOADED_CHEATS)); } CString MainWnd::getDirFromFile(CString& file) { CString temp = file; int index = temp.ReverseFind('\\'); if(index != -1) { temp = temp.Left(index); if(temp.GetLength() == 2 && temp[1] == ':') temp += "\\"; } else { temp = ""; } return temp; } bool MainWnd::isDriveRoot(CString& file) { if(file.GetLength() == 3) { if(file[1] == ':' && file[2] == '\\') return true; } return false; } void MainWnd::writeBatteryFile() { CString buffer; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) buffer = theApp.filename.Right(theApp.filename.GetLength()-index-1); else buffer = theApp.filename; CString saveDir = regQueryStringValue("batteryDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(isDriveRoot(saveDir)) filename.Format("%s%s.sav", saveDir, buffer); else filename.Format("%s\\%s.sav", saveDir, buffer); if(theApp.emulator.emuWriteBattery) theApp.emulator.emuWriteBattery(filename); } void MainWnd::readBatteryFile() { CString buffer; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) buffer = theApp.filename.Right(theApp.filename.GetLength()-index-1); else buffer = theApp.filename; CString saveDir = regQueryStringValue("batteryDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(isDriveRoot(saveDir)) filename.Format("%s%s.sav", saveDir, buffer); else filename.Format("%s\\%s.sav", saveDir, buffer); bool res = false; if(theApp.emulator.emuReadBattery) res = theApp.emulator.emuReadBattery(filename); if(res) systemScreenMessage(winResLoadString(IDS_LOADED_BATTERY)); } CString MainWnd::winLoadFilter(UINT id) { CString res = winResLoadString(id); res.Replace('_','|'); return res; } bool MainWnd::loadSaveGame(const char *name) { if(theApp.emulator.emuReadState) return theApp.emulator.emuReadState(name); return false; } bool MainWnd::writeSaveGame(const char *name) { if(theApp.emulator.emuWriteState) return theApp.emulator.emuWriteState(name); return false; } void MainWnd::OnContextMenu(CWnd* pWnd, CPoint point) { winMouseOn(); if(theApp.skin) { if(theApp.popup == NULL) { theApp.winAccelMgr.UpdateMenu(theApp.menu); theApp.popup = CreatePopupMenu(); if(theApp.menu != NULL) { int count = GetMenuItemCount(theApp.menu); OSVERSIONINFO info; info.dwOSVersionInfoSize = sizeof(info); GetVersionEx(&info); if(info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS) { for(int i = 0; i < count; i++) { char buffer[256]; MENUITEMINFO info; ZeroMemory(&info, sizeof(info)); info.cbSize = sizeof(info) - sizeof(HBITMAP); info.fMask = MIIM_STRING | MIIM_SUBMENU; info.dwTypeData = buffer; info.cch = 256; if(!GetMenuItemInfo(theApp.menu, i, MF_BYPOSITION, &info)) { } if(!AppendMenu(theApp.popup, MF_POPUP|MF_STRING, (UINT_PTR)info.hSubMenu, buffer)) { } } } else { for(int i = 0; i < count; i++) { wchar_t buffer[256]; MENUITEMINFOW info; ZeroMemory(&info, sizeof(info)); info.cbSize = sizeof(info) - sizeof(HBITMAP); info.fMask = MIIM_STRING | MIIM_SUBMENU; info.dwTypeData = buffer; info.cch = 256; if(!GetMenuItemInfoW(theApp.menu, i, MF_BYPOSITION, &info)) { } if(!AppendMenuW(theApp.popup, MF_POPUP|MF_STRING, (UINT_PTR)info.hSubMenu, buffer)) { } } } } } int x = point.x; int y = point.y; if(x == -1 && y == -1) { x = (theApp.dest.left + theApp.dest.right) / 2; y = (theApp.dest.top + theApp.dest.bottom) / 2; } if(!TrackPopupMenu(theApp.popup, 0, x, y, 0, m_hWnd, NULL)) { } } } void MainWnd::OnSystemMinimize() { ShowWindow(SW_SHOWMINIMIZED); } bool MainWnd::fileOpenSelect( bool gb ) { theApp.dir = _T(""); CString initialDir; if( gb ) { initialDir = regQueryStringValue( _T("gbromdir"), _T(".") ); } else { initialDir = regQueryStringValue( _T("romdir"), _T(".") ); } if( initialDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, initialDir ); initialDir = baseDir; } if( !initialDir.IsEmpty() ) { theApp.dir = initialDir; } int selectedFilter = 0; if( !gb ) { selectedFilter = regQueryDwordValue( _T("selectedFilter"), 0); if( (selectedFilter < 0) || (selectedFilter > 2) ) { selectedFilter = 0; } } theApp.szFile = _T(""); LPCTSTR exts[] = { _T(""), _T(""), _T(""), _T("") }; CString filter; CString title; if( gb ) { filter = winLoadFilter( IDS_FILTER_GBROM ); title = winResLoadString( IDS_SELECT_ROM ); } else { filter = winLoadFilter( IDS_FILTER_ROM ); title = winResLoadString( IDS_SELECT_ROM ); } FileDlg dlg( this, _T(""), filter, selectedFilter, _T(""), exts, theApp.dir, title, false); if( dlg.DoModal() == IDOK ) { if( !gb ) { regSetDwordValue( _T("selectedFilter"), dlg.m_ofn.nFilterIndex ); } theApp.szFile = dlg.GetPathName(); theApp.dir = theApp.szFile.Left( dlg.m_ofn.nFileOffset ); if( (theApp.dir.GetLength() > 3) && (theApp.dir[theApp.dir.GetLength()-1] == _T('\\')) ) { theApp.dir = theApp.dir.Left( theApp.dir.GetLength() - 1 ); } SetCurrentDirectory( theApp.dir ); return true; } return false; } void MainWnd::OnPaint() { CPaintDC dc(this); // device context for painting if(emulating) { theApp.painting = true; systemDrawScreen(); theApp.painting = false; theApp.renderedFrames--; } } BOOL MainWnd::PreTranslateMessage(MSG* pMsg) { if (CWnd::PreTranslateMessage(pMsg)) return TRUE; if(pMsg->message >= WM_KEYFIRST && pMsg->message <= WM_KEYLAST) { return theApp.hAccel != NULL && ::TranslateAccelerator(m_hWnd, theApp.hAccel, pMsg); } return FALSE; } void MainWnd::screenCapture(int captureNumber) { CString buffer; CString captureDir = regQueryStringValue("captureDir", ""); if( captureDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, captureDir ); captureDir = baseDir; } int index = theApp.filename.ReverseFind('\\'); CString name; if(index != -1) name = theApp.filename.Right(theApp.filename.GetLength()-index-1); else name = theApp.filename; if(captureDir.IsEmpty()) captureDir = getDirFromFile(theApp.filename); LPCTSTR ext = "png"; if(theApp.captureFormat != 0) ext = "bmp"; if(isDriveRoot(captureDir)) buffer.Format("%s%s_%02d.%s", captureDir, name, captureNumber, ext); else buffer.Format("%s\\%s_%02d.%s", captureDir, name, captureNumber, ext); // check if file exists DWORD dwAttr = GetFileAttributes( buffer ); if( dwAttr != INVALID_FILE_ATTRIBUTES ) { // screenshot file already exists screenCapture(++captureNumber); // this will recursively use the first non-existent screenshot number return; } if(theApp.captureFormat == 0) theApp.emulator.emuWritePNG(buffer); else theApp.emulator.emuWriteBMP(buffer); CString msg = winResLoadString(IDS_SCREEN_CAPTURE); systemScreenMessage(msg); } void MainWnd::winMouseOn() { SetCursor(arrow); if(theApp.videoOption > VIDEO_4X) { theApp.mouseCounter = 120; } else theApp.mouseCounter = 0; } void MainWnd::OnMouseMove(UINT nFlags, CPoint point) { winMouseOn(); CWnd::OnMouseMove(nFlags, point); } void MainWnd::OnInitMenu(CMenu* pMenu) { CWnd::OnInitMenu(pMenu); soundPause(); } void MainWnd::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized) { CWnd::OnActivate(nState, pWndOther, bMinimized); bool a = (nState == WA_ACTIVE) || (nState == WA_CLICKACTIVE); if(a && theApp.input) { theApp.active = a; theApp.input->activate(); if(!theApp.paused) { if(emulating) { soundResume(); } } } else { theApp.wasPaused = true; if(theApp.pauseWhenInactive) { if(emulating) { soundPause(); } theApp.active = a; } memset(theApp.delta,255,sizeof(theApp.delta)); } if(theApp.paused && emulating) { theApp.painting = true; systemDrawScreen(); theApp.painting = false; theApp.renderedFrames--; } } #if _MSC_VER <= 1200 void MainWnd::OnActivateApp(BOOL bActive, HTASK hTask) #else void MainWnd::OnActivateApp(BOOL bActive, DWORD hTask) #endif { CWnd::OnActivateApp(bActive, hTask); if(theApp.tripleBuffering && theApp.videoOption > VIDEO_4X) { if(bActive) { if(theApp.display) theApp.display->clear(); } } } void MainWnd::OnDropFiles(HDROP hDropInfo) { char szFile[1024]; if(DragQueryFile(hDropInfo, 0, szFile, 1024)) { theApp.szFile = szFile; if(FileRun()) { SetForegroundWindow(); emulating = TRUE; } else { emulating = FALSE; soundPause(); } } DragFinish(hDropInfo); } LRESULT MainWnd::OnMySysCommand(WPARAM wParam, LPARAM lParam) { if(emulating && !theApp.paused) { if((wParam&0xFFF0) == SC_SCREENSAVE || (wParam&0xFFF0) == SC_MONITORPOWER) return 0; } return Default(); } VisualBoyAdvance-1.8.0/src/win32/VideoMode.h0000644000175000017500000000552710050707417020044 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_VIDEOMODE_H__074B2426_32EA_4D69_9215_AB5E90F885D0__INCLUDED_) #define AFX_VIDEOMODE_H__074B2426_32EA_4D69_9215_AB5E90F885D0__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // VideoMode.h : header file // ///////////////////////////////////////////////////////////////////////////// // VideoMode dialog class VideoMode : public CDialog { // Construction public: VideoMode(LPDIRECTDRAW7 pDraw,CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(VideoMode) enum { IDD = IDD_MODES }; CListBox m_modes; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(VideoMode) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(VideoMode) afx_msg void OnSelchangeModes(); afx_msg void OnCancel(); afx_msg void OnOk(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: LPDIRECTDRAW7 pDirectDraw; }; ///////////////////////////////////////////////////////////////////////////// // VideoDriverSelect dialog class VideoDriverSelect : public CDialog { // Construction public: VideoDriverSelect(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(VideoDriverSelect) enum { IDD = IDD_DRIVERS }; CListBox m_drivers; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(VideoDriverSelect) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(VideoDriverSelect) afx_msg void OnCancel(); afx_msg void OnOk(); virtual BOOL OnInitDialog(); afx_msg void OnSelchangeDrivers(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #endif // !defined(AFX_VIDEOMODE_H__074B2426_32EA_4D69_9215_AB5E90F885D0__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/GBACheats.h0000644000175000017500000001635110436063205017705 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GBACHEATS_H__FC31D47D_52C8_42B2_95C7_7C3FD09316A4__INCLUDED_) #define AFX_GBACHEATS_H__FC31D47D_52C8_42B2_95C7_7C3FD09316A4__INCLUDED_ #include "../System.h" // Added by ClassView #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GBACheats.h : header file // ///////////////////////////////////////////////////////////////////////////// // GBACheatSearch dialog struct WinCheatsData { u32 addr; char address[9]; char oldValue[12]; char newValue[12]; }; class GBACheatSearch : public CDialog { // Construction public: afx_msg void OnSizeType(UINT id); afx_msg void OnNumberType(UINT id); afx_msg void OnSearchType(UINT id); afx_msg void OnValueType(UINT id); void addChange(int index, u32 address, u32 oldValue, u32 newValue); GBACheatSearch(CWnd* pParent = NULL); // standard constructor ~GBACheatSearch(); // Dialog Data //{{AFX_DATA(GBACheatSearch) enum { IDD = IDD_CHEATS }; CEdit m_value; CListCtrl m_list; int valueType; int sizeType; int searchType; int numberType; BOOL updateValues; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBACheatSearch) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GBACheatSearch) afx_msg void OnOk(); afx_msg void OnStart(); afx_msg void OnSearch(); afx_msg void OnAddCheat(); afx_msg void OnUpdate(); afx_msg void OnGetdispinfoCheatList(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnItemchangedCheatList(NMHDR* pNMHDR, LRESULT* pResult); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: void addChanges(bool showMsgs); WinCheatsData *data; }; ///////////////////////////////////////////////////////////////////////////// // AddCheat dialog class AddCheat : public CDialog { // Construction public: bool addCheat(); afx_msg void OnSizeType(UINT id); afx_msg void OnNumberType(UINT id); u32 address; AddCheat(u32 address, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(AddCheat) enum { IDD = IDD_ADD_CHEAT }; CEdit m_value; CEdit m_desc; CEdit m_address; int sizeType; int numberType; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(AddCheat) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(AddCheat) afx_msg void OnOk(); afx_msg void OnCancel(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // GBACheatList dialog class GBACheatList : public CDialog { // Construction public: void refresh(); bool duringRefresh; bool restoreValues; GBACheatList(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(GBACheatList) enum { IDD = IDD_CHEAT_LIST }; CButton m_restore; CListCtrl m_list; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBACheatList) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GBACheatList) afx_msg void OnAddCheat(); afx_msg void OnAddCode(); afx_msg void OnAddCodebreaker(); afx_msg void OnAddGameshark(); afx_msg void OnEnable(); afx_msg void OnRemove(); afx_msg void OnRemoveAll(); afx_msg void OnRestore(); afx_msg void OnOk(); afx_msg void OnItemchangedCheatList(NMHDR* pNMHDR, LRESULT* pResult); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // AddGSACode dialog class AddGSACode : public CDialog { // Construction public: AddGSACode(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(AddGSACode) enum { IDD = IDD_ADD_CHEAT_DLG }; CEdit m_desc; CEdit m_code; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(AddGSACode) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(AddGSACode) afx_msg void OnOk(); afx_msg void OnCancel(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // AddCBACode dialog class AddCBACode : public CDialog { // Construction public: AddCBACode(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(AddCBACode) enum { IDD = IDD_ADD_CHEAT_DLG }; CEdit m_desc; CEdit m_code; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(AddCBACode) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(AddCBACode) afx_msg void OnOk(); afx_msg void OnCancel(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // AddCheatCode dialog class AddCheatCode : public CDialog { // Construction public: AddCheatCode(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(AddCheatCode) enum { IDD = IDD_ADD_CHEAT_DLG }; CEdit m_desc; CEdit m_code; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(AddCheatCode) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(AddCheatCode) afx_msg void OnOk(); afx_msg void OnCancel(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GBACHEATS_H__FC31D47D_52C8_42B2_95C7_7C3FD09316A4__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/Commands.cpp0000644000175000017500000003175110464412061020260 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #include "AcceleratorManager.h" #include "resource.h" #include #include // MFC Templates extension #ifndef CMapStringToWord typedef CMap< CString, LPCSTR, WORD, WORD& > CMapStringToWord; #endif static CMapStringToWord winAccelStrings; static bool initialized = false; struct { const char *command; WORD id; } winAccelCommands[] = { { "FileOpen", ID_FILE_OPEN }, { "FileOpenGameboy", ID_FILE_OPENGAMEBOY }, { "FileLoad", ID_FILE_LOAD }, { "FileSave", ID_FILE_SAVE }, { "FileLoadGame01", ID_FILE_LOADGAME_SLOT1 }, { "FileLoadGame02", ID_FILE_LOADGAME_SLOT2 }, { "FileLoadGame03", ID_FILE_LOADGAME_SLOT3 }, { "FileLoadGame04", ID_FILE_LOADGAME_SLOT4 }, { "FileLoadGame05", ID_FILE_LOADGAME_SLOT5 }, { "FileLoadGame06", ID_FILE_LOADGAME_SLOT6 }, { "FileLoadGame07", ID_FILE_LOADGAME_SLOT7 }, { "FileLoadGame08", ID_FILE_LOADGAME_SLOT8 }, { "FileLoadGame09", ID_FILE_LOADGAME_SLOT9 }, { "FileLoadGame10", ID_FILE_LOADGAME_SLOT10 }, { "FileLoadGameAutoLoad", ID_FILE_LOADGAME_AUTOLOADMOSTRECENT }, { "FileLoadGameRecent", ID_FILE_LOADGAME_MOSTRECENT }, { "FileSaveGame01", ID_FILE_SAVEGAME_SLOT1 }, { "FileSaveGame02", ID_FILE_SAVEGAME_SLOT2 }, { "FileSaveGame03", ID_FILE_SAVEGAME_SLOT3 }, { "FileSaveGame04", ID_FILE_SAVEGAME_SLOT4 }, { "FileSaveGame05", ID_FILE_SAVEGAME_SLOT5 }, { "FileSaveGame06", ID_FILE_SAVEGAME_SLOT6 }, { "FileSaveGame07", ID_FILE_SAVEGAME_SLOT7 }, { "FileSaveGame08", ID_FILE_SAVEGAME_SLOT8 }, { "FileSaveGame09", ID_FILE_SAVEGAME_SLOT9 }, { "FileSaveGame10", ID_FILE_SAVEGAME_SLOT10 }, { "FileSaveGameOldest", ID_FILE_SAVEGAME_OLDESTSLOT }, { "FileRecentReset", ID_FILE_RECENT_RESET }, { "FileRecentFreeze", ID_FILE_RECENT_FREEZE }, { "FileRecent01", ID_FILE_MRU_FILE1 }, { "FileRecent02", ID_FILE_MRU_FILE2 }, { "FileRecent03", ID_FILE_MRU_FILE3 }, { "FileRecent04", ID_FILE_MRU_FILE4 }, { "FileRecent05", ID_FILE_MRU_FILE5 }, { "FileRecent06", ID_FILE_MRU_FILE6 }, { "FileRecent07", ID_FILE_MRU_FILE7 }, { "FileRecent08", ID_FILE_MRU_FILE8 }, { "FileRecent09", ID_FILE_MRU_FILE9 }, { "FileRecent10", ID_FILE_MRU_FILE10 }, { "FilePause", ID_FILE_PAUSE }, { "FileReset", ID_FILE_RESET }, { "FileImportBatteryFile", ID_FILE_IMPORT_BATTERYFILE }, { "FileImportGamesharkCodeFile", ID_FILE_IMPORT_GAMESHARKCODEFILE }, { "FileImportGamesharkSnapshot", ID_FILE_IMPORT_GAMESHARKSNAPSHOT }, { "FileExportBatteryFile", ID_FILE_EXPORT_BATTERYFILE }, { "FileExportGamesharkSnapshot", ID_FILE_EXPORT_GAMESHARKSNAPSHOT }, { "FileScreenCapture", ID_FILE_SCREENCAPTURE }, { "FileRomInformation", ID_FILE_ROMINFORMATION }, { "FileToggleMenu", ID_FILE_TOGGLEMENU }, { "FileClose", ID_FILE_CLOSE }, { "FileExit", ID_FILE_EXIT }, { "OptionsFrameSkip0", ID_OPTIONS_VIDEO_FRAMESKIP_0 }, { "OptionsFrameSkip1", ID_OPTIONS_VIDEO_FRAMESKIP_1 }, { "OptionsFrameSkip2", ID_OPTIONS_VIDEO_FRAMESKIP_2 }, { "OptionsFrameSkip3", ID_OPTIONS_VIDEO_FRAMESKIP_3 }, { "OptionsFrameSkip4", ID_OPTIONS_VIDEO_FRAMESKIP_4 }, { "OptionsFrameSkip5", ID_OPTIONS_VIDEO_FRAMESKIP_5 }, { "OptionsFrameSkip6", ID_OPTIONS_VIDEO_FRAMESKIP_6 }, { "OptionsFrameSkip7", ID_OPTIONS_VIDEO_FRAMESKIP_7 }, { "OptionsFrameSkip8", ID_OPTIONS_VIDEO_FRAMESKIP_8 }, { "OptionsFrameSkip9", ID_OPTIONS_VIDEO_FRAMESKIP_9 }, { "OptionsThrottleNone", ID_OPTIONS_FRAMESKIP_THROTTLE_NOTHROTTLE }, { "OptionsThrottle025%", ID_OPTIONS_FRAMESKIP_THROTTLE_25 }, { "OptionsThrottle050%", ID_OPTIONS_FRAMESKIP_THROTTLE_50 }, { "OptionsThrottle100%", ID_OPTIONS_FRAMESKIP_THROTTLE_100 }, { "OptionsThrottle150%", ID_OPTIONS_FRAMESKIP_THROTTLE_150 }, { "OptionsThrottle200%", ID_OPTIONS_FRAMESKIP_THROTTLE_200 }, { "OptionsThrottleOther", ID_OPTIONS_FRAMESKIP_THROTTLE_OTHER }, { "OptionsVideoRenderGDI", ID_OPTIONS_VIDEO_RENDERMETHOD_GDI }, { "OptionsVideoRenderDDRAW", ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECTDRAW }, { "OptionsVideoRenderD3D", ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECT3D }, { "OptionsVideoRenderOGL", ID_OPTIONS_VIDEO_RENDERMETHOD_OPENGL }, { "OptionsVideoRenderSelectSkin", ID_OPTIONS_VIDEO_RENDEROPTIONS_SELECTSKIN }, { "OptionsVideoRenderSkin", ID_OPTIONS_VIDEO_RENDEROPTIONS_SKIN }, { "OptionsVideoVsync", ID_OPTIONS_VIDEO_VSYNC }, { "OptionsVideoX1", ID_OPTIONS_VIDEO_X1 }, { "OptionsVideoX2", ID_OPTIONS_VIDEO_X2 }, { "OptionsVideoX3", ID_OPTIONS_VIDEO_X3 }, { "OptionsVideoX4", ID_OPTIONS_VIDEO_X4 }, { "OptionsVideo320x240", ID_OPTIONS_VIDEO_FULLSCREEN320X240 }, { "OptionsVideo640x480", ID_OPTIONS_VIDEO_FULLSCREEN640X480 }, { "OptionsVideo800x600", ID_OPTIONS_VIDEO_FULLSCREEN800X600 }, { "OptionsVideoFullscreen", ID_OPTIONS_VIDEO_FULLSCREEN }, { "OptionsVideoFullscreenMaxScale", ID_OPTIONS_VIDEO_FULLSCREENMAXSCALE }, { "OptionsVideoLayersBg0", ID_OPTIONS_VIDEO_LAYERS_BG0 }, { "OptionsVideoLayersBg1", ID_OPTIONS_VIDEO_LAYERS_BG1 }, { "OptionsVideoLayersBg2", ID_OPTIONS_VIDEO_LAYERS_BG2 }, { "OptionsVideoLayersBg3", ID_OPTIONS_VIDEO_LAYERS_BG3 }, { "OptionsVideoLayersOBJ", ID_OPTIONS_VIDEO_LAYERS_OBJ }, { "OptionsVideoLayersWIN0", ID_OPTIONS_VIDEO_LAYERS_WIN0 }, { "OptionsVideoLayersWIN1", ID_OPTIONS_VIDEO_LAYERS_WIN1 }, { "OptionsVideoLayersOBJWIN", ID_OPTIONS_VIDEO_LAYERS_OBJWIN }, { "OptionsEmulatorAssociate", ID_OPTIONS_EMULATOR_ASSOCIATE }, { "OptionsEmulatorDirectories", ID_OPTIONS_EMULATOR_DIRECTORIES }, { "OptionsEmulatorSelectBIOS", ID_OPTIONS_EMULATOR_SELECTBIOSFILE }, { "OptionsEmulatorUseBIOS", ID_OPTIONS_EMULATOR_USEBIOSFILE }, { "OptionsEmulatorGameOverrides", ID_OPTIONS_EMULATOR_GAMEOVERRIDES }, { "OptionsEmulatorSkipBIOS", ID_OPTIONS_EMULATOR_SKIPBIOS }, { "OptionsEmulatorShowSpeedNone", ID_OPTIONS_EMULATOR_SHOWSPEED_NONE }, { "OptionsEmulatorShowSpeedPercentage", ID_OPTIONS_EMULATOR_SHOWSPEED_PERCENTAGE }, { "OptionsEmulatorShowSpeedDetailed", ID_OPTIONS_EMULATOR_SHOWSPEED_DETAILED }, { "OptionsEmulatorShowSpeedTransparent", ID_OPTIONS_EMULATOR_SHOWSPEED_TRANSPARENT }, { "OptionsEmulatorSpeedupToggle", ID_OPTIONS_EMULATOR_SPEEDUPTOGGLE }, { "OptionsEmulatorAutoHideMenu", ID_OPTIONS_EMULATOR_AUTOHIDEMENU }, { "OptionsEmulatorSaveAuto", ID_OPTIONS_EMULATOR_SAVETYPE_AUTOMATIC }, { "OptionsEmulatorSaveEEPROM", ID_OPTIONS_EMULATOR_SAVETYPE_EEPROM }, { "OptionsEmulatorSaveSRAM", ID_OPTIONS_EMULATOR_SAVETYPE_SRAM }, { "OptionsEmulatorSaveFLASH", ID_OPTIONS_EMULATOR_SAVETYPE_FLASH }, { "OptionsEmulatorSaveEEPROMSensor", ID_OPTIONS_EMULATOR_SAVETYPE_EEPROMSENSOR }, { "OptionsEmulatorSaveFlash64K", ID_OPTIONS_EMULATOR_SAVETYPE_FLASH512K }, { "OptionsEmulatorSaveFlash128K", ID_OPTIONS_EMULATOR_SAVETYPE_FLASH1M }, { "OptionsEmulatorAutoIPSPatch", ID_OPTIONS_EMULATOR_AUTOMATICALLYIPSPATCH }, { "OptionsEmulatorAGBPrint", ID_OPTIONS_EMULATOR_AGBPRINT }, { "OptionsEmulatorRTC", ID_OPTIONS_EMULATOR_REALTIMECLOCK }, { "OptionsEmulatorGenericflashcard", ID_OPTIONS_EMULATOR_GENERICFLASHCARD }, { "OptionsEmulatorRewindInterval", ID_OPTIONS_EMULATOR_REWINDINTERVAL }, { "OptionsSoundOff", ID_OPTIONS_SOUND_OFF }, { "OptionsSoundMute", ID_OPTIONS_SOUND_MUTE }, { "OptionsSoundOn", ID_OPTIONS_SOUND_ON }, { "OptionsSoundChannel1", ID_OPTIONS_SOUND_CHANNEL1 }, { "OptionsSoundChannel2", ID_OPTIONS_SOUND_CHANNEL2 }, { "OptionsSoundChannel3", ID_OPTIONS_SOUND_CHANNEL3 }, { "OptionsSoundChannel4", ID_OPTIONS_SOUND_CHANNEL4 }, { "OptionsSoundDirectSoundA", ID_OPTIONS_SOUND_DIRECTSOUNDA }, { "OptionsSoundDirectSoundB", ID_OPTIONS_SOUND_DIRECTSOUNDB }, { "OptionsSound11Khz", ID_OPTIONS_SOUND_11KHZ }, { "OptionsSound22Khz", ID_OPTIONS_SOUND_22KHZ }, { "OptionsSound44Khz", ID_OPTIONS_SOUND_44KHZ }, { "OptionsSoundEcho", ID_OPTIONS_SOUND_ECHO }, { "OptionsSoundLowPassFilter", ID_OPTIONS_SOUND_LOWPASSFILTER }, { "OptionsSoundReverseStereo", ID_OPTIONS_SOUND_REVERSESTEREO }, { "OptionsSoundVolume1x", ID_OPTIONS_SOUND_VOLUME_1X }, { "OptionsSoundVolume2x", ID_OPTIONS_SOUND_VOLUME_2X }, { "OptionsSoundVolume3x", ID_OPTIONS_SOUND_VOLUME_3X }, { "OptionsSoundVolume4x", ID_OPTIONS_SOUND_VOLUME_4X }, { "OptionsGameboyBorder", ID_OPTIONS_GAMEBOY_BORDER }, { "OptionsGameboyBorderAutomatic", ID_OPTIONS_GAMEBOY_BORDERAUTOMATIC }, { "OptionsGameboyColors", ID_OPTIONS_GAMEBOY_COLORS }, { "OptionsFilterNormal", ID_OPTIONS_FILTER_NORMAL }, { "OptionsFilterTVMode", ID_OPTIONS_FILTER_TVMODE }, { "OptionsFilter2xSaI", ID_OPTIONS_FILTER_2XSAI }, { "OptionsFilterSuper2xSaI", ID_OPTIONS_FILTER_SUPER2XSAI }, { "OptionsFilterSuperEagle", ID_OPTIONS_FILTER_SUPEREAGLE }, { "OptionsFilterPixelate", ID_OPTIONS_FILTER16BIT_PIXELATEEXPERIMENTAL }, { "OptionsFilterMotionBlur", ID_OPTIONS_FILTER16BIT_MOTIONBLUREXPERIMENTAL }, { "OptionsFilterAdMameScale2x", ID_OPTIONS_FILTER16BIT_ADVANCEMAMESCALE2X }, { "OptionsFilterSimple2x", ID_OPTIONS_FILTER16BIT_SIMPLE2X }, { "OptionsFilterBilinear", ID_OPTIONS_FILTER_BILINEAR }, { "OptionsFilterBilinearPlus", ID_OPTIONS_FILTER_BILINEARPLUS }, { "OptionsFilterScanlines", ID_OPTIONS_FILTER_SCANLINES }, { "OptionsFilterHq2x", ID_OPTIONS_FILTER_HQ2X }, { "OptionsFilterLq2x", ID_OPTIONS_FILTER_LQ2X }, { "OptionsFilterIFBNone", ID_OPTIONS_FILTER_INTERFRAMEBLENDING_NONE }, { "OptionsFilterIFBMotionBlur", ID_OPTIONS_FILTER_INTERFRAMEBLENDING_MOTIONBLUR }, { "OptionsFilterIFBSmart", ID_OPTIONS_FILTER_INTERFRAMEBLENDING_SMART }, { "OptionsFilterDisableMMX", ID_OPTIONS_FILTER_DISABLEMMX }, { "OptionsJoypadConfigure1", ID_OPTIONS_JOYPAD_CONFIGURE_1 }, { "OptionsJoypadConfigure2", ID_OPTIONS_JOYPAD_CONFIGURE_2 }, { "OptionsJoypadConfigure3", ID_OPTIONS_JOYPAD_CONFIGURE_3 }, { "OptionsJoypadConfigure4", ID_OPTIONS_JOYPAD_CONFIGURE_4 }, { "OptionsJoypadMotionConfigure", ID_OPTIONS_JOYPAD_MOTIONCONFIGURE }, { "OptionsJoypadAutofireA", ID_OPTIONS_JOYPAD_AUTOFIRE_A }, { "OptionsJoypadAutofireB", ID_OPTIONS_JOYPAD_AUTOFIRE_B }, { "OptionsJoypadAutofireL", ID_OPTIONS_JOYPAD_AUTOFIRE_L }, { "OptionsJoypadAutofireR", ID_OPTIONS_JOYPAD_AUTOFIRE_R }, { "CheatsSearch", ID_CHEATS_SEARCHFORCHEATS }, { "CheatsList", ID_CHEATS_CHEATLIST }, { "CheatsLoad", ID_CHEATS_LOADCHEATLIST }, { "CheatsSave", ID_CHEATS_SAVECHEATLIST }, { "CheatsDisable", ID_CHEATS_DISABLECHEATS }, { "ToolsDebugGDB", ID_TOOLS_DEBUG_GDB }, { "ToolsDebugGDBLoad", ID_TOOLS_DEBUG_LOADANDWAIT }, { "ToolsDebugGDBBreak", ID_TOOLS_DEBUG_BREAK }, { "ToolsDebugGDBDisconnect", ID_TOOLS_DEBUG_DISCONNECT }, { "ToolsDisassemble", ID_TOOLS_DISASSEMBLE }, { "ToolsIOViewer", ID_TOOLS_IOVIEWER }, { "ToolsLogging", ID_TOOLS_LOGGING }, { "ToolsMapViewer", ID_TOOLS_MAPVIEW }, { "ToolsMemoryViewer", ID_TOOLS_MEMORYVIEWER }, { "ToolsOAMViewer", ID_TOOLS_OAMVIEWER }, { "ToolsPaletteViewer", ID_TOOLS_PALETTEVIEW }, { "ToolsTileViewer", ID_TOOLS_TILEVIEWER }, { "ToolsNextFrame", ID_DEBUG_NEXTFRAME }, { "ToolsRecordSoundStartRecording", ID_OPTIONS_SOUND_STARTRECORDING }, { "ToolsRecordSoundStopRecording", ID_OPTIONS_SOUND_STOPRECORDING }, { "ToolsRecordAVIStartRecording", ID_TOOLS_RECORD_STARTAVIRECORDING }, { "ToolsRecordAVIStopRecording", ID_TOOLS_RECORD_STOPAVIRECORDING }, { "ToolsRecordMovieStartRecording", ID_TOOLS_RECORD_STARTMOVIERECORDING }, { "ToolsRecordMovieStopRecording", ID_TOOLS_RECORD_STOPMOVIERECORDING }, { "ToolsPlayMovieStartPlaying", ID_TOOLS_PLAY_STARTMOVIEPLAYING }, { "ToolsPlayMovieStopPlaying", ID_TOOLS_PLAY_STOPMOVIEPLAYING }, { "ToolsRewind", ID_TOOLS_REWIND }, { "ToolsCustomize", ID_TOOLS_CUSTOMIZE }, { "HelpBugReport", ID_HELP_BUGREPORT }, { "HelpFAQ", ID_HELP_FAQ }, { "HelpAbout", ID_HELP_ABOUT }, { "SystemMinimize", ID_SYSTEM_MINIMIZE } }; bool winAccelGetID(const char *command, WORD& id) { if(!initialized) { int count = sizeof(winAccelCommands)/sizeof(winAccelCommands[0]); for(int i = 0; i < count; i++) { winAccelStrings.SetAt(winAccelCommands[i].command, winAccelCommands[i].id); } initialized = true; } return winAccelStrings.Lookup(command, id) ? true : false; } void winAccelAddCommands(CAcceleratorManager& mgr) { int count = sizeof(winAccelCommands)/sizeof(winAccelCommands[0]); for(int i = 0; i < count; i++) { if(!mgr.AddCommandAccel(winAccelCommands[i].id, winAccelCommands[i].command, false)) mgr.CreateEntry(winAccelCommands[i].id, winAccelCommands[i].command); } } VisualBoyAdvance-1.8.0/src/win32/GBOamView.h0000644000175000017500000000563110050707411017737 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GBOAMVIEW_H__FE8105E6_9693_479A_8C57_DEEA1B2EA3D6__INCLUDED_) #define AFX_GBOAMVIEW_H__FE8105E6_9693_479A_8C57_DEEA1B2EA3D6__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GBOamView.h : header file // #include "BitmapControl.h" #include "ZoomControl.h" #include "ColorControl.h" #include "IUpdate.h" #include "ResizeDlg.h" ///////////////////////////////////////////////////////////////////////////// // GBOamView dialog class GBOamView : public ResizeDlg, IUpdateListener { private: BITMAPINFO bmpInfo; u8 *data; int w; int h; int number; bool autoUpdate; BitmapControl oamView; ZoomControl oamZoom; ColorControl color; // Construction public: void updateScrollInfo(); void save(); void savePNG(const char *name); void saveBMP(const char *name); void render(); void setAttributes(int y, int x, int tile, int flags); void paint(); ~GBOamView(); GBOamView(CWnd* pParent = NULL); // standard constructor afx_msg LRESULT OnColInfo(WPARAM wParam, LPARAM lParam); afx_msg LRESULT OnMapInfo(WPARAM wParam, LPARAM lParam); virtual void update(); // Dialog Data //{{AFX_DATA(GBOamView) enum { IDD = IDD_GB_OAM_VIEW }; CEdit m_sprite; BOOL m_stretch; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBOamView) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GBOamView) virtual BOOL OnInitDialog(); afx_msg void OnStretch(); afx_msg void OnAutoUpdate(); afx_msg void OnChangeSprite(); afx_msg void OnClose(); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GBOAMVIEW_H__FE8105E6_9693_479A_8C57_DEEA1B2EA3D6__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/ModeConfirm.cpp0000644000175000017500000000525710441366725020735 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // ModeConfirm.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "ModeConfirm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // ModeConfirm dialog ModeConfirm::ModeConfirm(CWnd* pParent /*=NULL*/) : CDialog(ModeConfirm::IDD, pParent) { //{{AFX_DATA_INIT(ModeConfirm) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void ModeConfirm::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(ModeConfirm) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(ModeConfirm, CDialog) //{{AFX_MSG_MAP(ModeConfirm) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_BN_CLICKED(ID_OK, OnOk) ON_WM_DESTROY() ON_WM_TIMER() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // ModeConfirm message handlers void ModeConfirm::OnCancel() { EndDialog(FALSE); } void ModeConfirm::OnOk() { EndDialog(TRUE); } void ModeConfirm::OnDestroy() { CDialog::OnDestroy(); KillTimer(timer); timer = 0; } BOOL ModeConfirm::OnInitDialog() { CDialog::OnInitDialog(); timer = SetTimer(0, 1000, NULL); count = 10; CString buffer; buffer.Format("%d", count); GetDlgItem(IDC_TIMER)->SetWindowText(buffer); CenterWindow(theApp.m_pMainWnd); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void ModeConfirm::OnTimer(UINT_PTR nIDEvent) { CString buffer; count--; if(count == 0) EndDialog(FALSE); buffer.Format("%d", count); GetDlgItem(IDC_TIMER)->SetWindowText(buffer); CDialog::OnTimer(nIDEvent); } VisualBoyAdvance-1.8.0/src/win32/StringTokenizer.cpp0000644000175000017500000000361410050707417021660 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // StringTokenizer.cpp: implementation of the StringTokenizer class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "vba.h" #include "StringTokenizer.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// StringTokenizer::StringTokenizer(CString str, CString del) { m_right = str; m_delim = del; } StringTokenizer::~StringTokenizer() { } const char *StringTokenizer::next() { int index = m_right.FindOneOf(m_delim); while(index == 0) { m_right = m_right.Right(m_right.GetLength()-1); index = m_right.FindOneOf(m_delim); } if(index == -1) { if(m_right.IsEmpty()) return NULL; m_token = m_right; m_right.Empty(); return m_token; } m_token = m_right.Left(index); m_right = m_right.Right(m_right.GetLength()-(1+index)); return m_token; } VisualBoyAdvance-1.8.0/src/win32/GBCheatsDlg.h0000644000175000017500000001332310441366725020240 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GBCHEATSDLG_H__8ECCB04A_AB75_4552_8625_C6FBF30A95D9__INCLUDED_) #define AFX_GBCHEATSDLG_H__8ECCB04A_AB75_4552_8625_C6FBF30A95D9__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GBCheats.h : header file // ///////////////////////////////////////////////////////////////////////////// // GBCheatSearch dialog struct WinGbCheatsData { int bank; u16 addr; char address[9]; char oldValue[12]; char newValue[12]; }; class GBCheatSearch : public CDialog { // Construction public: afx_msg void OnSizeType(UINT id); afx_msg void OnNumberType(UINT id); afx_msg void OnSearchType(UINT id); afx_msg void OnValueType(UINT id); void addChanges(bool showMsg); void addChange(int index, int bank, u16 address, int offset, u32 oldValue, u32 newValue); int getBank(u16 addr, int j); GBCheatSearch(CWnd* pParent = NULL); // standard constructor ~GBCheatSearch(); // Dialog Data //{{AFX_DATA(GBCheatSearch) enum { IDD = IDD_CHEATS }; CEdit m_value; CListCtrl m_list; int searchType; int numberType; int sizeType; BOOL updateValues; int valueType; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBCheatSearch) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: WinGbCheatsData *data; // Generated message map functions //{{AFX_MSG(GBCheatSearch) afx_msg void OnOk(); afx_msg void OnAddCheat(); afx_msg void OnSearch(); afx_msg void OnStart(); afx_msg void OnUpdate(); virtual BOOL OnInitDialog(); afx_msg void OnGetdispinfoCheatList(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnItemchangedCheatList(NMHDR* pNMHDR, LRESULT* pResult); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // AddGBCheat dialog class AddGBCheat : public CDialog { // Construction public: afx_msg void OnSizeType(UINT id); afx_msg void OnNumberType(UINT id); bool addCheat(); AddGBCheat(u32 addr, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(AddGBCheat) enum { IDD = IDD_ADD_CHEAT }; CEdit m_value; CEdit m_address; CEdit m_desc; int sizeType; int numberType; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(AddGBCheat) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: LONG_PTR address; // Generated message map functions //{{AFX_MSG(AddGBCheat) afx_msg void OnCancel(); afx_msg void OnOk(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // GBCheatList dialog class GBCheatList : public CDialog { // Construction public: void refresh(); bool duringRefresh; GBCheatList(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(GBCheatList) enum { IDD = IDD_GB_CHEAT_LIST }; CListCtrl m_list; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBCheatList) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GBCheatList) afx_msg void OnOk(); afx_msg void OnAddGgCheat(); afx_msg void OnAddGsCheat(); afx_msg void OnEnable(); afx_msg void OnRemove(); afx_msg void OnRemoveAll(); afx_msg void OnItemchangedCheatList(NMHDR* pNMHDR, LRESULT* pResult); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // AddGBCode dialog class AddGBCode : public CDialog { // Construction public: AddGBCode(bool (*verify)(const char *, const char *),int, const char *, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(AddGBCode) enum { IDD = IDD_ADD_CHEAT_DLG }; CEdit m_desc; CEdit m_code; //}}AFX_DATA int addLength; CString addTitle; bool (*addVerify)(const char *, const char*); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(AddGBCode) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(AddGBCode) afx_msg void OnOk(); afx_msg void OnCancel(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GBCHEATSDLG_H__8ECCB04A_AB75_4552_8625_C6FBF30A95D9__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/MaxScale.h0000644000175000017500000000400510050707416017653 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_MAXSCALE_H__3F42C0CC_DD5E_4A96_A60D_33AB7CBDE406__INCLUDED_) #define AFX_MAXSCALE_H__3F42C0CC_DD5E_4A96_A60D_33AB7CBDE406__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // MaxScale.h : header file // ///////////////////////////////////////////////////////////////////////////// // MaxScale dialog class MaxScale : public CDialog { // Construction public: MaxScale(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(MaxScale) enum { IDD = IDD_MAX_SCALE }; CEdit m_value; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(MaxScale) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(MaxScale) afx_msg void OnCancel(); afx_msg void OnOk(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAXSCALE_H__3F42C0CC_DD5E_4A96_A60D_33AB7CBDE406__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/resource2.h0000644000175000017500000000002510464626645020102 0ustar julienjulien#define IDI_ICON 101 VisualBoyAdvance-1.8.0/src/win32/CmdAccelOb.h0000644000175000017500000000601407751731460020106 0ustar julienjulien//////////////////////////////////////////////////////////////////////////////// // Copyright (C) 1998 by Thierry Maurel // All rights reserved // // Distribute freely, except: don't remove my name from the source or // documentation (don't take credit for my work), mark your changes (don't // get me blamed for your possible bugs), don't alter or remove this // notice. // No warrantee of any kind, express or implied, is included with this // software; use at your own risk, responsibility for damages (if any) to // anyone resulting from the use of this software rests entirely with the // user. // // Send bug reports, bug fixes, enhancements, requests, flames, etc., and // I'll try to keep a version up to date. I can be reached as follows: // tmaurel@caramail.com (or tmaurel@hol.fr) // //////////////////////////////////////////////////////////////////////////////// // File : CmdAccelOb.h // Project : AccelsEditor //////////////////////////////////////////////////////////////////////////////// // Version : 1.0 * Author : T.Maurel // Date : 17.08.98 // // Remarks : // //////////////////////////////////////////////////////////////////////////////// #ifndef __CMDACCEL_OB_INCLUDE #define __CMDACCEL_OB_INCLUDE #include // MFC Templates extension //////////////////////////////////////////////////////////////////////// // // typedef struct tagMAPVIRTKEYS { WORD wKey; TCHAR szKey[15]; } MAPVIRTKEYS, *PMAPVIRTKEYS; //////////////////////////////////////////////////////////////////////// // // #define sizetable(table) (sizeof(table)/sizeof(table[0])) //////////////////////////////////////////////////////////////////////// // // class CAccelsOb : public CObject { public: CAccelsOb(); CAccelsOb(CAccelsOb* pFrom); CAccelsOb(BYTE cVirt, WORD wKey, bool bLocked = false); CAccelsOb(LPACCEL pACCEL); public: CAccelsOb& operator=(const CAccelsOb& from); void GetString(CString& szBuffer); bool IsEqual(WORD wKey, bool bCtrl, bool bAlt, bool bShift); DWORD GetData(); bool SetData(DWORD dwDatas); public: #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif public: BYTE m_cVirt; WORD m_wKey; bool m_bLocked; }; ////////////////////////////////////////////////////////////////////// // // class CCmdAccelOb : public CObject { public: CCmdAccelOb(); CCmdAccelOb(WORD wIDCommand, LPCTSTR szCommand); CCmdAccelOb(BYTE cVirt, WORD wIDCommand, WORD wKey, LPCTSTR szCommand, bool bLocked = false); ~CCmdAccelOb(); public: void Add(CAccelsOb* pAccel); void Add(BYTE cVirt, WORD wKey, bool bLocked = false); void Reset(); void DeleteUserAccels(); CCmdAccelOb& operator=(const CCmdAccelOb& from); public: #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif public: WORD m_wIDCommand; CString m_szCommand; CList< CAccelsOb*, CAccelsOb*& > m_Accels; }; //////////////////////////////////////////////////////////////////////// #endif // __CMDACCEL_OB_INCLUDE VisualBoyAdvance-1.8.0/src/win32/BugReport.h0000644000175000017500000000411710050707411020066 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_BUGREPORT_H__DE7BC381_E45D_4200_910C_E5378E6364C9__INCLUDED_) #define AFX_BUGREPORT_H__DE7BC381_E45D_4200_910C_E5378E6364C9__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // BugReport.h : header file // ///////////////////////////////////////////////////////////////////////////// // BugReport dialog class BugReport : public CDialog { // Construction public: BugReport(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(BugReport) enum { IDD = IDD_BUG_REPORT }; CEdit m_report; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(BugReport) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: CString createReport(); // Generated message map functions //{{AFX_MSG(BugReport) afx_msg void OnCopy(); afx_msg void OnOk(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_BUGREPORT_H__DE7BC381_E45D_4200_910C_E5378E6364C9__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/stdafx.h0000644000175000017500000000343710436063205017456 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__A7126ECB_A234_4116_A7D0_BE50547E87F8__INCLUDED_) #define AFX_STDAFX_H__A7126ECB_A234_4116_A7D0_BE50547E87F8__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Insert your headers here //#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Target for Windows 2000 #define WINVER 0x0500 #define _WIN32_WINNT 0x0500 #define STRICT #include #include #include #include "VBA.h" // TODO: reference additional headers your program requires here //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__A7126ECB_A234_4116_A7D0_BE50547E87F8__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/IOViewer.h0000644000175000017500000000451410257174143017660 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_IOVIEWER_H__9C266B78_FC02_4572_9062_0241802B0E76__INCLUDED_) #define AFX_IOVIEWER_H__9C266B78_FC02_4572_9062_0241802B0E76__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // IOViewer.h : header file // #include "ResizeDlg.h" #include "IUpdate.h" ///////////////////////////////////////////////////////////////////////////// // IOViewer dialog class IOViewer : public ResizeDlg, IUpdateListener { // Construction public: void update(); void bitChange(); bool autoUpdate; int selected; IOViewer(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(IOViewer) enum { IDD = IDD_IO_VIEWER }; CStatic m_value; CComboBox m_address; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(IOViewer) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(IOViewer) afx_msg void OnClose(); afx_msg void OnRefresh(); afx_msg void OnAutoUpdate(); afx_msg void OnSelchangeAddresses(); virtual BOOL OnInitDialog(); afx_msg void OnApply(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_IOVIEWER_H__9C266B78_FC02_4572_9062_0241802B0E76__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/AboutDialog.h0000644000175000017500000000421110436063205020346 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_ABOUTDIALOG_H__48D787B2_0699_4F03_827D_404EC70DDDB2__INCLUDED_) #define AFX_ABOUTDIALOG_H__48D787B2_0699_4F03_827D_404EC70DDDB2__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // AboutDialog.h : header file // #include "stdafx.h" #include "Hyperlink.h" #include "resource.h" ///////////////////////////////////////////////////////////////////////////// // AboutDialog dialog class AboutDialog : public CDialog { Hyperlink m_link; Hyperlink m_translator; // Construction public: AboutDialog(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(AboutDialog) enum { IDD = IDD_ABOUT }; CString m_version; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(AboutDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(AboutDialog) virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ABOUTDIALOG_H__48D787B2_0699_4F03_827D_404EC70DDDB2__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/GBCheatsDlg.cpp0000644000175000017500000006011710441366725020576 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GBCheats.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "GBCheatsDlg.h" #include "Reg.h" #include "StringTokenizer.h" #include "WinResUtil.h" #include "../System.h" #include "../CheatSearch.h" #include "../gb/gbCheats.h" #include "../gb/gbGlobals.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif static bool winGbCheatAddVerifyGs(const char *code, const char *desc) { gbAddGsCheat(code, desc); return true; } static bool winGbCheatAddVerifyGg(const char *code, const char *desc) { gbAddGgCheat(code, desc); return true; } ///////////////////////////////////////////////////////////////////////////// // GBCheatSearch dialog GBCheatSearch::GBCheatSearch(CWnd* pParent /*=NULL*/) : CDialog(GBCheatSearch::IDD, pParent) { //{{AFX_DATA_INIT(GBCheatSearch) searchType = -1; numberType = -1; sizeType = -1; updateValues = FALSE; valueType = -1; //}}AFX_DATA_INIT data = NULL; } GBCheatSearch::~GBCheatSearch() { if(data) free(data); } void GBCheatSearch::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GBCheatSearch) DDX_Control(pDX, IDC_VALUE, m_value); DDX_Control(pDX, IDC_CHEAT_LIST, m_list); DDX_Radio(pDX, IDC_EQ, searchType); DDX_Radio(pDX, IDC_SIGNED, numberType); DDX_Radio(pDX, IDC_SIZE_8, sizeType); DDX_Check(pDX, IDC_UPDATE, updateValues); DDX_Radio(pDX, IDC_OLD_VALUE, valueType); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(GBCheatSearch, CDialog) //{{AFX_MSG_MAP(GBCheatSearch) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(IDC_ADD_CHEAT, OnAddCheat) ON_BN_CLICKED(IDC_SEARCH, OnSearch) ON_BN_CLICKED(IDC_START, OnStart) ON_BN_CLICKED(IDC_UPDATE, OnUpdate) ON_NOTIFY(LVN_GETDISPINFO, IDC_CHEAT_LIST, OnGetdispinfoCheatList) ON_NOTIFY(LVN_ITEMCHANGED, IDC_CHEAT_LIST, OnItemchangedCheatList) ON_CONTROL_RANGE(BN_CLICKED, IDC_OLD_VALUE, IDC_SPECIFIC_VALUE, OnValueType) ON_CONTROL_RANGE(BN_CLICKED, IDC_EQ, IDC_GE, OnSearchType) ON_CONTROL_RANGE(BN_CLICKED, IDC_SIGNED, IDC_HEXADECIMAL, OnNumberType) ON_CONTROL_RANGE(BN_CLICKED, IDC_SIZE_8, IDC_SIZE_32, OnSizeType) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GBCheatSearch message handlers void GBCheatSearch::OnOk() { if(data) free(data); data = NULL; EndDialog(TRUE); } void GBCheatSearch::OnAddCheat() { int mark = m_list.GetSelectionMark(); if(mark != -1) { LVITEM item; memset(&item,0, sizeof(item)); item.mask = LVIF_PARAM; item.iItem = mark; if(m_list.GetItem(&item)) { AddGBCheat dlg((u32)item.lParam); dlg.DoModal(); } } } void GBCheatSearch::OnSearch() { CString buffer; if(valueType == 0) cheatSearch(&cheatSearchData, searchType, sizeType, numberType == 0); else { m_value.GetWindowText(buffer); if(buffer.IsEmpty()) { systemMessage(IDS_NUMBER_CANNOT_BE_EMPTY, "Number cannot be empty"); return; } int value = 0; switch(numberType) { case 0: sscanf(buffer, "%d", &value); break; case 1: sscanf(buffer, "%u", &value); break; default: sscanf(buffer, "%x", &value); } cheatSearchValue(&cheatSearchData, searchType, sizeType, numberType == 0, value); } addChanges(true); if(updateValues) cheatSearchUpdateValues(&cheatSearchData); } void GBCheatSearch::OnStart() { if(cheatSearchData.count == 0) { int i = 0; CheatSearchBlock *block = &cheatSearchData.blocks[0]; if(gbRamSize) { block->offset = 0xa000; if(gbRam) block->data = gbRam; else block->data = &gbMemory[0xa000]; block->saved = (u8*)malloc(gbRamSize); block->size = gbRamSize; block->bits = (u8 *)malloc(gbRamSize >> 3); i++; } block = &cheatSearchData.blocks[i]; if(gbCgbMode) { block->offset = 0xc000; block->data = &gbMemory[0xc000]; block->saved = (u8*)malloc(0x1000); block->size = 0x1000; block->bits = (u8 *)malloc(0x1000 >> 3); i++; block =&cheatSearchData.blocks[i]; block->offset = 0xd000; block->data = gbWram; block->saved = (u8*)malloc(0x8000); block->size = 0x8000; block->bits = (u8 *)malloc(0x8000 >> 3); i++; } else { block->offset = 0xc000; block->data = &gbMemory[0xc000]; block->saved = (u8*)malloc(0x2000); block->size = 0x2000; block->bits = (u8 *)malloc(0x2000 >> 3); i++; } cheatSearchData.count = i; } cheatSearchStart(&cheatSearchData); GetDlgItem(IDC_SEARCH)->EnableWindow(TRUE); } void GBCheatSearch::OnUpdate() { if(GetDlgItem(IDC_UPDATE)->SendMessage(BM_GETCHECK, 0, 0) & BST_CHECKED) updateValues = true; else updateValues = false; regSetDwordValue("gbCheatsUpdate", updateValues); } BOOL GBCheatSearch::OnInitDialog() { CDialog::OnInitDialog(); CString temp = winResLoadString(IDS_ADDRESS); m_list.InsertColumn(0, temp, LVCFMT_CENTER, 125, 0); temp = winResLoadString(IDS_OLD_VALUE); m_list.InsertColumn(1, temp, LVCFMT_CENTER, 125, 1); temp = winResLoadString(IDS_NEW_VALUE); m_list.InsertColumn(2, temp, LVCFMT_CENTER, 125, 2); m_list.SetFont(CFont::FromHandle((HFONT)GetStockObject(SYSTEM_FIXED_FONT)), TRUE); m_list.SetExtendedStyle(LVS_EX_FULLROWSELECT); if(!cheatSearchData.count) { GetDlgItem(IDC_SEARCH)->EnableWindow(FALSE); GetDlgItem(IDC_ADD_CHEAT)->EnableWindow(FALSE); } valueType = regQueryDwordValue("gbCheatsValueType", 0); if(valueType < 0 || valueType > 1) valueType = 2; searchType = regQueryDwordValue("gbCheatsSearchType", SEARCH_EQ); if(searchType < 0 || searchType > 5) searchType = 0; numberType = regQueryDwordValue("gbCheatsNumberType", 2); if(numberType < 0 || numberType > 2) numberType = 2; sizeType = regQueryDwordValue("gbCheatsSizeType", 0); if(sizeType < 0 || sizeType > 2) sizeType = 0; updateValues = regQueryDwordValue("gbCheatsUpdate", 0) ? true : false; UpdateData(FALSE); if(valueType == 0) m_value.EnableWindow(FALSE); CenterWindow(); if(cheatSearchData.count) { addChanges(false); } return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBCheatSearch::OnGetdispinfoCheatList(NMHDR* pNMHDR, LRESULT* pResult) { LV_DISPINFO* info = (LV_DISPINFO*)pNMHDR; if(info->item.mask & LVIF_TEXT) { int index = info->item.iItem; int col = info->item.iSubItem; switch(col) { case 0: strcpy(info->item.pszText, data[index].address); break; case 1: strcpy(info->item.pszText, data[index].oldValue); break; case 2: strcpy(info->item.pszText, data[index].newValue); break; } } *pResult = TRUE; } void GBCheatSearch::OnItemchangedCheatList(NMHDR* pNMHDR, LRESULT* pResult) { GetDlgItem(IDC_ADD_CHEAT)->EnableWindow(m_list.GetSelectionMark() != -1); } int GBCheatSearch::getBank(u16 addr, int j) { switch(addr >> 12) { case 0x0a: return j / 0x2000; case 0x0d: return j / 0x1000; } return 0; } void GBCheatSearch::addChange(int index, int bank, u16 address, int offset, u32 oldValue, u32 newValue) { data[index].bank = bank; if(bank) { if(address == 0xa000) address |= offset & 0x1fff; else address |= offset & 0xfff; } else address |= offset; data[index].addr = address; sprintf(data[index].address, "%02x:%04x",bank,address); switch(numberType) { case 0: sprintf(data[index].oldValue, "%d", oldValue); sprintf(data[index].newValue, "%d", newValue); break; case 1: sprintf(data[index].oldValue, "%u", oldValue); sprintf(data[index].newValue, "%u", newValue); break; case 2: switch(sizeType) { case 0: sprintf(data[index].oldValue, "%02x", oldValue); sprintf(data[index].newValue, "%02x", newValue); break; case 1: sprintf(data[index].oldValue, "%04x", oldValue); sprintf(data[index].newValue, "%04x", newValue); break; case 2: sprintf(data[index].oldValue, "%08x", oldValue); sprintf(data[index].newValue, "%08x", newValue); break; } } } void GBCheatSearch::addChanges(bool showMsg) { int count = cheatSearchGetCount(&cheatSearchData, sizeType); m_list.DeleteAllItems(); if(count > 1000) { if(showMsg) systemMessage(IDS_SEARCH_PRODUCED_TOO_MANY, "Search produced %d results. Please refine better", count); return; } if(count == 0) { if(showMsg) systemMessage(IDS_SEARCH_PRODUCED_NO_RESULTS, "Search produced no results"); return; } m_list.SetItemCount(count); if(data) free(data); data = (WinGbCheatsData *)calloc(count, sizeof(WinGbCheatsData)); int inc = 1; switch(sizeType) { case 1: inc = 2; break; case 2: inc = 4; break; } int index = 0; if(numberType == 0) { for(int i = 0; i < cheatSearchData.count; i++) { CheatSearchBlock *block = &cheatSearchData.blocks[i]; for(int j = 0; j < block->size; j+= inc) { if(IS_BIT_SET(block->bits, j)) { addChange(index++, getBank(block->offset|j, j), block->offset, j, cheatSearchSignedRead(block->saved, j, sizeType), cheatSearchSignedRead(block->data, j, sizeType)); } } } } else { for(int i = 0; i < cheatSearchData.count; i++) { CheatSearchBlock *block = &cheatSearchData.blocks[i]; for(int j = 0; j < block->size; j+= inc) { if(IS_BIT_SET(block->bits, j)) { addChange(index++, getBank(block->offset|j, j), block->offset, j, cheatSearchRead(block->saved, j, sizeType), cheatSearchRead(block->data, j, sizeType)); } } } } for(int i = 0; i < count; i++) { LVITEM item; item.mask = LVIF_TEXT | LVIF_PARAM | LVIF_STATE; item.iItem = i; item.iSubItem = 0; item.lParam = data[i].addr| (data[i].bank << 16); item.state = 0; item.stateMask = 0; item.pszText = LPSTR_TEXTCALLBACK; m_list.InsertItem(&item); m_list.SetItemText(i, 1, LPSTR_TEXTCALLBACK); m_list.SetItemText(i, 2, LPSTR_TEXTCALLBACK); } } void GBCheatSearch::OnValueType(UINT id) { switch(id) { case IDC_OLD_VALUE: valueType = 0; m_value.EnableWindow(FALSE); regSetDwordValue("gbCheatsValueType", 0); break; case IDC_SPECIFIC_VALUE: valueType = 1; m_value.EnableWindow(TRUE); regSetDwordValue("gbCheatsValueType", 1); break; } } void GBCheatSearch::OnSearchType(UINT id) { switch(id) { case IDC_EQ: searchType = SEARCH_EQ; regSetDwordValue("gbCheatsSearchType", 0); break; case IDC_NE: searchType = SEARCH_NE; regSetDwordValue("gbCheatsSearchType", 1); break; case IDC_LT: searchType = SEARCH_LT; regSetDwordValue("gbCheatsSearchType", 2); break; case IDC_LE: searchType = SEARCH_LE; regSetDwordValue("gbCheatsSearchType", 3); break; case IDC_GT: searchType = SEARCH_GT; regSetDwordValue("gbCheatsSearchType", 4); break; case IDC_GE: searchType = SEARCH_GE; regSetDwordValue("gbCheatsSearchType", 5); break; } } void GBCheatSearch::OnNumberType(UINT id) { switch(id) { case IDC_SIGNED: numberType = 0; regSetDwordValue("gbCheatsNumberType", 0); if(m_list.GetItemCount()) { addChanges(false); } break; case IDC_UNSIGNED: numberType = 1; regSetDwordValue("gbCheatsNumberType", 1); if(m_list.GetItemCount()) { addChanges(false); } break; case IDC_HEXADECIMAL: numberType = 2; regSetDwordValue("gbCheatsNumberType", 2); if(m_list.GetItemCount()) { addChanges(false); } break; } } void GBCheatSearch::OnSizeType(UINT id) { switch(id) { case IDC_SIZE_8: sizeType = BITS_8; regSetDwordValue("gbCheatsSizeType", 0); if(m_list.GetItemCount()) { addChanges(false); } break; case IDC_SIZE_16: sizeType = BITS_16; regSetDwordValue("gbCheatsSizeType", 1); if(m_list.GetItemCount()) { addChanges(false); } break; case IDC_SIZE_32: sizeType = BITS_32; regSetDwordValue("gbCheatsSizeType", 2); if(m_list.GetItemCount()) { addChanges(false); } break; } } ///////////////////////////////////////////////////////////////////////////// // AddGBCheat dialog AddGBCheat::AddGBCheat(u32 addr, CWnd* pParent /*=NULL*/) : CDialog(AddGBCheat::IDD, pParent) { //{{AFX_DATA_INIT(AddGBCheat) sizeType = -1; numberType = -1; //}}AFX_DATA_INIT address = addr; } void AddGBCheat::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(AddGBCheat) DDX_Control(pDX, IDC_VALUE, m_value); DDX_Control(pDX, IDC_ADDRESS, m_address); DDX_Control(pDX, IDC_DESC, m_desc); DDX_Radio(pDX, IDC_SIZE_8, sizeType); DDX_Radio(pDX, IDC_SIGNED, numberType); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(AddGBCheat, CDialog) //{{AFX_MSG_MAP(AddGBCheat) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_CONTROL_RANGE(BN_CLICKED, IDC_SIGNED, IDC_HEXADECIMAL, OnNumberType) ON_CONTROL_RANGE(BN_CLICKED, IDC_SIZE_8, IDC_SIZE_32, OnSizeType) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // AddGBCheat message handlers void AddGBCheat::OnCancel() { EndDialog(FALSE); } void AddGBCheat::OnOk() { // add cheat if(addCheat()) { EndDialog(TRUE); } } bool AddGBCheat::addCheat() { CString buffer; CString code; u32 value; m_value.GetWindowText(buffer); if(buffer.IsEmpty()) { systemMessage(IDS_VALUE_CANNOT_BE_EMPTY, "Value cannot be empty"); return false; } switch(numberType) { case 0: sscanf(buffer, "%d", &value); break; case 1: sscanf(buffer, "%u", &value); break; default: sscanf(buffer, "%x", &value); } m_desc.GetWindowText(buffer); LONG_PTR bank = (address >> 16); address &= 0xFFFF; if(address >= 0xd000) bank += 0x90; else bank = 0x01; switch(sizeType) { case 0: code.Format("%02X%02X%02X%02X", bank, value, address&0xFF, address>>8); gbAddGsCheat(code, buffer); break; case 1: code.Format("%02X%02X%02X%02X", bank, value&0xFF, address&0xFF, address>>8); gbAddGsCheat(code, buffer); address++; code.Format("%02X%02X%02X%02X", bank, value>>8, address&0xFF, address>>8); gbAddGsCheat(code, buffer); break; case 2: code.Format("%02X%02X%02X%02X", bank, value&0xFF, address&0xFF, address>>8); gbAddGsCheat(code, buffer); address++; code.Format("%02X%02X%02X%02X", bank, (value>>8) & 0xFF, address&0xFF, address>>8); gbAddGsCheat(code, buffer); address++; code.Format("%02X%02X%02X%02X", bank, (value>>16)&0xFF, address&0xFF, address>>8); gbAddGsCheat(code, buffer); address++; code.Format("%02X%02X%02X%02X", bank, value>>24, address&0xFF, address>>8); gbAddGsCheat(code, buffer); break; } return true; } BOOL AddGBCheat::OnInitDialog() { CDialog::OnInitDialog(); CString buffer; buffer.Format("%02x:%08x", (address>>16), address&0xFFFF); m_address.SetWindowText(buffer); m_address.EnableWindow(FALSE); ::SetWindowLongPtr( m_address.GetSafeHwnd(), GWLP_USERDATA, address); numberType = regQueryDwordValue("gbCheatsNumberType", 2); if(numberType < 0 || numberType > 2) numberType = 2; sizeType = regQueryDwordValue("gbCheatsSizeType", 0); if(sizeType < 0 || sizeType > 2) sizeType = 0; UpdateData(FALSE); m_desc.LimitText(32); if(address != 0) { GetDlgItem(IDC_SIZE_8)->EnableWindow(FALSE); GetDlgItem(IDC_SIZE_16)->EnableWindow(FALSE); GetDlgItem(IDC_SIZE_32)->EnableWindow(FALSE); GetDlgItem(IDC_HEXADECIMAL)->EnableWindow(FALSE); GetDlgItem(IDC_UNSIGNED)->EnableWindow(FALSE); GetDlgItem(IDC_SIGNED)->EnableWindow(FALSE); } CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void AddGBCheat::OnNumberType(UINT id) { switch(id) { case IDC_SIGNED: numberType = 0; regSetDwordValue("gbCheatsNumberType", 0); break; case IDC_UNSIGNED: numberType = 1; regSetDwordValue("gbCheatsNumberType", 1); break; case IDC_HEXADECIMAL: numberType = 2; regSetDwordValue("gbCheatsNumberType", 2); break; } } void AddGBCheat::OnSizeType(UINT id) { switch(id) { case IDC_SIZE_8: sizeType = BITS_8; regSetDwordValue("gbCheatsSizeType", 0); break; case IDC_SIZE_16: sizeType = BITS_16; regSetDwordValue("gbCheatsSizeType", 1); break; case IDC_SIZE_32: sizeType = BITS_32; regSetDwordValue("gbCheatsSizeType", 2); break; } } ///////////////////////////////////////////////////////////////////////////// // GBCheatList dialog GBCheatList::GBCheatList(CWnd* pParent /*=NULL*/) : CDialog(GBCheatList::IDD, pParent) { //{{AFX_DATA_INIT(GBCheatList) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT duringRefresh = false; } void GBCheatList::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GBCheatList) DDX_Control(pDX, IDC_CHEAT_LIST, m_list); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(GBCheatList, CDialog) //{{AFX_MSG_MAP(GBCheatList) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(IDC_ADD_GG_CHEAT, OnAddGgCheat) ON_BN_CLICKED(IDC_ADD_GS_CHEAT, OnAddGsCheat) ON_BN_CLICKED(IDC_ENABLE, OnEnable) ON_BN_CLICKED(IDC_REMOVE, OnRemove) ON_BN_CLICKED(IDC_REMOVE_ALL, OnRemoveAll) ON_NOTIFY(LVN_ITEMCHANGED, IDC_CHEAT_LIST, OnItemchangedCheatList) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GBCheatList message handlers void GBCheatList::OnOk() { EndDialog(TRUE); } void GBCheatList::OnAddGgCheat() { CString temp = winResLoadString(IDS_ADD_GG_CODE); AddGBCode dlg(winGbCheatAddVerifyGg, 11, temp); dlg.DoModal(); refresh(); } void GBCheatList::OnAddGsCheat() { CString temp = winResLoadString(IDS_ADD_GS_CODE); AddGBCode dlg(winGbCheatAddVerifyGs, 8, temp); dlg.DoModal(); refresh(); } void GBCheatList::OnEnable() { int mark = m_list.GetSelectionMark(); if(mark != -1) { LVITEM item; memset(&item,0, sizeof(item)); item.mask = LVIF_PARAM; item.iItem = mark; if(m_list.GetItem(&item)) { if(gbCheatList[item.lParam].enabled) gbCheatDisable((int)item.lParam); else gbCheatEnable((int)item.lParam); refresh(); } } } void GBCheatList::OnRemove() { int mark = m_list.GetSelectionMark(); if(mark != -1) { LVITEM item; memset(&item,0, sizeof(item)); item.mask = LVIF_PARAM; item.iItem = mark; if(m_list.GetItem(&item)) { gbCheatRemove((int)item.lParam); refresh(); } } } void GBCheatList::OnRemoveAll() { gbCheatRemoveAll(); refresh(); } void GBCheatList::OnItemchangedCheatList(NMHDR* pNMHDR, LRESULT* pResult) { if(m_list.GetSelectionMark() != -1) { GetDlgItem(IDC_REMOVE)->EnableWindow(TRUE); GetDlgItem(IDC_ENABLE)->EnableWindow(TRUE); } else { GetDlgItem(IDC_REMOVE)->EnableWindow(FALSE); GetDlgItem(IDC_ENABLE)->EnableWindow(FALSE); } if(!duringRefresh) { LPNMLISTVIEW l = (LPNMLISTVIEW)pNMHDR; if(l->uChanged & LVIF_STATE) { if(((l->uOldState & LVIS_STATEIMAGEMASK)>>12) != (((l->uNewState & LVIS_STATEIMAGEMASK)>>12))) { if(m_list.GetCheck(l->iItem)) gbCheatEnable((int)l->lParam); else gbCheatDisable((int)l->lParam); refresh(); } } } } BOOL GBCheatList::OnInitDialog() { CDialog::OnInitDialog(); CString temp = winResLoadString(IDS_CODE); m_list.InsertColumn(0, temp, LVCFMT_LEFT, 120, 0); temp = winResLoadString(IDS_DESCRIPTION); m_list.InsertColumn(1, temp, LVCFMT_LEFT, 200, 1); temp = winResLoadString(IDS_STATUS); m_list.InsertColumn(2, temp, LVCFMT_LEFT, 80, 2); m_list.SetFont(CFont::FromHandle((HFONT)GetStockObject(SYSTEM_FIXED_FONT)), TRUE); m_list.SetExtendedStyle(LVS_EX_CHECKBOXES | LVS_EX_FULLROWSELECT); refresh(); GetDlgItem(IDC_REMOVE)->EnableWindow(FALSE); GetDlgItem(IDC_ENABLE)->EnableWindow(FALSE); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBCheatList::refresh() { duringRefresh = true; m_list.DeleteAllItems(); char buffer[2]; for(int i = 0; i < gbCheatNumber; i++) { LVITEM item; item.mask = LVIF_TEXT | LVIF_PARAM | LVIF_STATE; item.iItem = i; item.iSubItem = 0; item.lParam = i; item.state = 0; item.stateMask = 0; item.pszText = gbCheatList[i].cheatCode; m_list.InsertItem(&item); m_list.SetCheck(i, (gbCheatList[i].enabled ? TRUE : FALSE)); m_list.SetItemText(i, 1, gbCheatList[i].cheatDesc); buffer[0] = (gbCheatList[i].enabled) ? 'E' : 'D'; buffer[1] = 0; m_list.SetItemText(i, 2, buffer); } duringRefresh = false; } ///////////////////////////////////////////////////////////////////////////// // AddGBCode dialog AddGBCode::AddGBCode(bool (*verify)(const char *,const char*), int len, const char *title, CWnd* pParent /*=NULL*/) : CDialog(AddGBCode::IDD, pParent) { //{{AFX_DATA_INIT(AddGBCode) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT addVerify = verify; addLength = len; addTitle = title; } void AddGBCode::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(AddGBCode) DDX_Control(pDX, IDC_DESC, m_desc); DDX_Control(pDX, IDC_CODE, m_code); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(AddGBCode, CDialog) //{{AFX_MSG_MAP(AddGBCode) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(ID_CANCEL, OnCancel) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // AddGBCode message handlers void AddGBCode::OnOk() { CString desc; CString buffer; m_code.GetWindowText(buffer); m_desc.GetWindowText(desc); StringTokenizer st(buffer, " \t\n\r"); const char *t = st.next(); while(t) { addVerify(t, desc); t = st.next(); } EndDialog(TRUE); } void AddGBCode::OnCancel() { EndDialog(FALSE); } BOOL AddGBCode::OnInitDialog() { CDialog::OnInitDialog(); m_code.LimitText(1024); m_desc.LimitText(32); SetWindowText(addTitle); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } VisualBoyAdvance-1.8.0/src/win32/Reg.h0000644000175000017500000000310510050707417016674 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_REG_H #define VBA_REG_H extern bool regEnabled; char *regQueryStringValue(const char *key, char *def); DWORD regQueryDwordValue(const char *key, DWORD def, bool force=false); BOOL regQueryBinaryValue(const char *key, char *value, int count); void regSetStringValue(const char *key,const char *value); void regSetDwordValue(const char *key,DWORD value,bool force=false); void regSetBinaryValue(const char *key, char *value, int count); void regDeleteValue(char *key); void regInit(const char *); void regShutdown(); bool regCreateFileType(const char *ext, const char *type); bool regAssociateType(const char *type, const char *desc, const char *application); void regExportSettingsToINI(); #endif // VBA_REG_H VisualBoyAdvance-1.8.0/src/win32/ColorButton.h0000644000175000017500000000430710436063205020434 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_COLORBUTTON_H__DF02109B_B91C_49FD_954F_74A48B83C314__INCLUDED_) #define AFX_COLORBUTTON_H__DF02109B_B91C_49FD_954F_74A48B83C314__INCLUDED_ #include "../System.h" // Added by ClassView #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ColorButton.h : header file // ///////////////////////////////////////////////////////////////////////////// // ColorButton window class ColorButton : public CButton { // Construction public: ColorButton(); // Attributes public: // Operations static bool isRegistered; public: void PreSubclassWindow(); void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(ColorButton) //}}AFX_VIRTUAL // Implementation public: void setColor(u16 c); u16 color; virtual ~ColorButton(); void registerClass(); // Generated message map functions protected: //{{AFX_MSG(ColorButton) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_COLORBUTTON_H__DF02109B_B91C_49FD_954F_74A48B83C314__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/GBTileView.h0000644000175000017500000000606610050707412020124 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GBTILEVIEW_H__C8C8DEBB_17ED_4C5C_9DBE_D730A49B312C__INCLUDED_) #define AFX_GBTILEVIEW_H__C8C8DEBB_17ED_4C5C_9DBE_D730A49B312C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GBTileView.h : header file // #include "BitmapControl.h" #include "ColorControl.h" #include "IUpdate.h" #include "ResizeDlg.h" #include "ZoomControl.h" ///////////////////////////////////////////////////////////////////////////// // GBTileView dialog class GBTileView : public ResizeDlg, IUpdateListener { int charBase; int palette; int bank; BitmapControl tileView; BITMAPINFO bmpInfo; u8 *data; ZoomControl zoom; ColorControl color; int w; int h; bool autoUpdate; // Construction public: void paint(); void render(); void renderTile(int tile, int x, int y, u8 *charBase); void savePNG(const char *name); void saveBMP(const char *name); GBTileView(CWnd* pParent = NULL); // standard constructor virtual ~GBTileView(); virtual void update(); // Dialog Data //{{AFX_DATA(GBTileView) enum { IDD = IDD_GB_TILE_VIEWER }; CSliderCtrl m_slider; int m_charBase; int m_bank; BOOL m_stretch; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBTileView) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: virtual afx_msg LRESULT OnMapInfo(WPARAM wParam, LPARAM lParam); virtual afx_msg LRESULT OnColInfo(WPARAM wParam, LPARAM lParam); // Generated message map functions //{{AFX_MSG(GBTileView) afx_msg void OnSave(); virtual BOOL OnInitDialog(); afx_msg void OnClose(); afx_msg void OnAutoUpdate(); afx_msg void OnCharbase0(); afx_msg void OnCharbase1(); afx_msg void OnBank0(); afx_msg void OnBank1(); afx_msg void OnStretch(); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GBTILEVIEW_H__C8C8DEBB_17ED_4C5C_9DBE_D730A49B312C__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/Display.h0000644000175000017500000000323510465152573017577 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #pragma once enum DISPLAY_TYPE { GDI = 0, DIRECT_DRAW = 1, DIRECT_3D = 2, OPENGL = 3 }; class IDisplay { public: IDisplay() {}; virtual ~IDisplay() {}; virtual bool initialize() = 0; virtual void cleanup() = 0; virtual void render() = 0; virtual void checkFullScreen() {}; virtual void renderMenu() {}; virtual void clear() = 0; virtual bool changeRenderSize(int w, int h) { return true; }; virtual void resize(int w, int h) {}; virtual void setOption(const char *option, int value) {}; virtual DISPLAY_TYPE getType() = 0; virtual bool isSkinSupported() { return false; } virtual int selectFullScreenMode(GUID **) = 0; }; void copyImage( void *source, void *destination, unsigned int width, unsigned int height, unsigned int destinationPitch, unsigned int colorDepth ); VisualBoyAdvance-1.8.0/src/win32/RomInfo.h0000644000175000017500000000555310050707417017541 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_ROMINFO_H__9888A45C_3E71_4C0F_B119_EFC74DFF8CD3__INCLUDED_) #define AFX_ROMINFO_H__9888A45C_3E71_4C0F_B119_EFC74DFF8CD3__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // RomInfo.h : header file // ///////////////////////////////////////////////////////////////////////////// // RomInfoGB dialog class RomInfoGB : public CDialog { // Construction public: RomInfoGB(u8 *rom, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(RomInfoGB) enum { IDD = IDD_GB_ROM_INFO }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(RomInfoGB) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL u8 *rom; // Implementation protected: // Generated message map functions //{{AFX_MSG(RomInfoGB) afx_msg void OnOk(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // RomInfoGBA dialog class RomInfoGBA : public CDialog { // Construction public: RomInfoGBA(u8 *rom, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(RomInfoGBA) enum { IDD = IDD_GBA_ROM_INFO }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA u8 *rom; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(RomInfoGBA) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(RomInfoGBA) afx_msg void OnOk(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ROMINFO_H__9888A45C_3E71_4C0F_B119_EFC74DFF8CD3__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/Input.h0000644000175000017500000000316110441366725017267 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_WIN32_INPUT_H #define VBA_WIN32_INPUT_H #include "../System.h" #define JOYCONFIG_MESSAGE (WM_USER + 1000) enum { KEY_LEFT, KEY_RIGHT, KEY_UP, KEY_DOWN, KEY_BUTTON_A, KEY_BUTTON_B, KEY_BUTTON_START, KEY_BUTTON_SELECT, KEY_BUTTON_L, KEY_BUTTON_R, KEY_BUTTON_SPEED, KEY_BUTTON_CAPTURE, KEY_BUTTON_GS }; class Input { public: Input() {}; virtual ~Input() {}; virtual bool initialize() = 0; virtual bool readDevices() = 0; virtual u32 readDevice(int which) = 0; virtual CString getKeyName(LONG_PTR key) = 0; virtual void checkKeys() = 0; virtual void checkMotionKeys() = 0; virtual void checkDevices() = 0; virtual void activate() = 0; virtual void loadSettings() = 0; virtual void saveSettings() = 0; }; #endif VisualBoyAdvance-1.8.0/src/win32/Throttle.cpp0000644000175000017500000000436210050707417020325 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Throttle.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "Throttle.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // Throttle dialog Throttle::Throttle(CWnd* pParent /*=NULL*/) : CDialog(Throttle::IDD, pParent) { //{{AFX_DATA_INIT(Throttle) m_throttle = 0; //}}AFX_DATA_INIT } void Throttle::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(Throttle) DDX_Text(pDX, IDC_THROTTLE, m_throttle); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(Throttle, CDialog) //{{AFX_MSG_MAP(Throttle) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_BN_CLICKED(ID_OK, OnOk) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // Throttle message handlers BOOL Throttle::OnInitDialog() { CDialog::OnInitDialog(); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void Throttle::OnCancel() { EndDialog(false); } void Throttle::OnOk() { UpdateData(); if(m_throttle < 5 || m_throttle > 1000) systemMessage(IDS_INVALID_THROTTLE_VALUE, "Invalid throttle value. Please enter a number between 5 and 1000"); else EndDialog(m_throttle); } VisualBoyAdvance-1.8.0/src/win32/Throttle.h0000644000175000017500000000405610050707417017772 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_THROTTLE_H__5F03B6E9_0C43_4933_A7BC_1618428C2B7F__INCLUDED_) #define AFX_THROTTLE_H__5F03B6E9_0C43_4933_A7BC_1618428C2B7F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Throttle.h : header file // ///////////////////////////////////////////////////////////////////////////// // Throttle dialog class Throttle : public CDialog { // Construction public: Throttle(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(Throttle) enum { IDD = IDD_THROTTLE }; int m_throttle; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(Throttle) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(Throttle) virtual BOOL OnInitDialog(); afx_msg void OnCancel(); afx_msg void OnOk(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_THROTTLE_H__5F03B6E9_0C43_4933_A7BC_1618428C2B7F__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/GameOverrides.cpp0000644000175000017500000001471310463724654021267 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GameOverrides.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "GameOverrides.h" #include "../GBA.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // GameOverrides dialog GameOverrides::GameOverrides(CWnd* pParent /*=NULL*/) : CDialog(GameOverrides::IDD, pParent) { //{{AFX_DATA_INIT(GameOverrides) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void GameOverrides::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GameOverrides) DDX_Control(pDX, IDC_NAME, m_name); DDX_Control(pDX, IDC_MIRRORING, m_mirroring); DDX_Control(pDX, IDC_FLASH_SIZE, m_flashSize); DDX_Control(pDX, IDC_SAVE_TYPE, m_saveType); DDX_Control(pDX, IDC_RTC, m_rtc); DDX_Control(pDX, IDC_COMMENT, m_comment); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(GameOverrides, CDialog) //{{AFX_MSG_MAP(GameOverrides) ON_BN_CLICKED(IDC_DEFAULTS, OnDefaults) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GameOverrides message handlers void GameOverrides::OnOK() { char tempName[2048]; GetModuleFileName(NULL, tempName, 2048); char *p = strrchr(tempName, '\\'); if(p) *p = 0; char buffer[5]; strncpy(buffer, (const char *)&rom[0xac], 4); buffer[4] = 0; strcat(tempName, "\\vba-over.ini"); char comment[0xFF]; m_comment.GetWindowText(comment, 0xFF); WritePrivateProfileString(buffer, "comment", !strncmp(comment, "", 0xFF) ? NULL : comment, tempName); int rtc = m_rtc.GetCurSel(); int flash = m_flashSize.GetCurSel(); int save = m_saveType.GetCurSel(); int mirroring = m_mirroring.GetCurSel(); if(rtc == 0 && flash == 0 && save == 0 && mirroring == 0) WritePrivateProfileString(buffer, NULL, NULL, tempName); else { char *value = NULL; switch(rtc) { case 1: value = "0"; break; case 2: value = "1"; break; } WritePrivateProfileString(buffer, "rtcEnabled", value, tempName); value = NULL; switch(flash) { case 1: value = "0x10000"; break; case 2: value = "0x20000"; break; } WritePrivateProfileString(buffer, "flashSize", value, tempName); value = NULL; switch(save) { case 1: value = "0"; break; case 2: value = "1"; break; case 3: value = "2"; break; case 4: value = "3"; break; case 5: value = "4"; break; case 6: value = "5"; break; } WritePrivateProfileString(buffer, "saveType", value, tempName); value = NULL; switch(mirroring) { case 1: value = "0"; break; case 2: value = "1"; break; } WritePrivateProfileString(buffer, "mirroringEnabled", value, tempName); } CDialog::OnOK(); } void GameOverrides::OnDefaults() { m_rtc.SetCurSel(0); m_flashSize.SetCurSel(0); m_saveType.SetCurSel(0); m_mirroring.SetCurSel(0); } void GameOverrides::OnCancel() { CDialog::OnCancel(); } BOOL GameOverrides::OnInitDialog() { CDialog::OnInitDialog(); char tempName[2048]; const char *rtcValues[] = { "Default", "Disabled", "Enabled" }; const char *flashValues[] = { "Default", "64K", "128K" }; const char *saveValues[] = { "Default", "Automatic", "EEPROM", "SRAM", "Flash", "EEPROM+Sensor", "None" }; const char *mirroringValues[] = { "Default", "Disabled", "Enabled" }; int i; for(i = 0; i < 3; i++) { m_rtc.AddString(rtcValues[i]); } for(i = 0; i < 3; i++) { m_flashSize.AddString(flashValues[i]); } for(i = 0; i < 7; i++) { m_saveType.AddString(saveValues[i]); } for(i = 0; i < 3; i++) { m_mirroring.AddString(mirroringValues[i]); } GetModuleFileName(NULL, tempName, 2048); char *p = strrchr(tempName, '\\'); if(p) *p = 0; char buffer[5]; strncpy(buffer, (const char *)&rom[0xac], 4); buffer[4] = 0; strcat(tempName, "\\vba-over.ini"); m_name.SetWindowText(buffer); char comment[0xFF]; GetPrivateProfileString(buffer, "comment", "", comment, 0xFF, tempName); m_comment.SetWindowText(comment); UINT v = GetPrivateProfileInt(buffer, "rtcEnabled", -1, tempName); switch(v) { case 0: m_rtc.SetCurSel(1); break; case 1: m_rtc.SetCurSel(2); break; default: m_rtc.SetCurSel(0); } v = GetPrivateProfileInt(buffer, "flashSize", -1, tempName); switch(v) { case 0x10000: m_flashSize.SetCurSel(1); break; case 0x20000: m_flashSize.SetCurSel(2); break; default: m_flashSize.SetCurSel(0); } v = GetPrivateProfileInt(buffer, "saveType", -1, tempName); if(v != (UINT)-1 && (v > 5)) v = (UINT)-1; if(v != (UINT)-1) m_saveType.SetCurSel(v+1); else m_saveType.SetCurSel(0); v = GetPrivateProfileInt(buffer, "mirroringEnabled", -1, tempName); switch(v) { case 0: m_mirroring.SetCurSel(1); break; case 1: m_mirroring.SetCurSel(2); break; default: m_mirroring.SetCurSel(0); } return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } VisualBoyAdvance-1.8.0/src/win32/RewindInterval.h0000644000175000017500000000421710050707417021121 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_REWINDINTERVAL_H__C95AFF44_1F64_44C8_BAAB_A54B982D28EA__INCLUDED_) #define AFX_REWINDINTERVAL_H__C95AFF44_1F64_44C8_BAAB_A54B982D28EA__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // RewindInterval.h : header file // ///////////////////////////////////////////////////////////////////////////// // RewindInterval dialog class RewindInterval : public CDialog { // Construction public: int interval; RewindInterval(int interval, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(RewindInterval) enum { IDD = IDD_REWIND_INTERVAL }; CEdit m_interval; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(RewindInterval) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(RewindInterval) afx_msg void OnCancel(); afx_msg void OnOk(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_REWINDINTERVAL_H__C95AFF44_1F64_44C8_BAAB_A54B982D28EA__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/AccelEditor.h0000644000175000017500000000463410050707411020337 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_ACCELEDITOR_H__66F5C854_E28E_40D1_B763_1850374B46A2__INCLUDED_) #define AFX_ACCELEDITOR_H__66F5C854_E28E_40D1_B763_1850374B46A2__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // AccelEditor.h : header file // #include "AcceleratorManager.h" #include "KeyboardEdit.h" #include "ResizeDlg.h" ///////////////////////////////////////////////////////////////////////////// // AccelEditor dialog class AccelEditor : public ResizeDlg { // Construction public: CAcceleratorManager mgr; void InitCommands(); AccelEditor(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(AccelEditor) enum { IDD = IDD_ACCEL_EDITOR }; CListBox m_currents; CStatic m_alreadyAffected; CListBox m_commands; CKeyboardEdit m_key; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(AccelEditor) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(AccelEditor) virtual BOOL OnInitDialog(); afx_msg void OnCancel(); afx_msg void OnOk(); afx_msg void OnSelchangeCommands(); afx_msg void OnReset(); afx_msg void OnAssign(); afx_msg void OnRemove(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ACCELEDITOR_H__66F5C854_E28E_40D1_B763_1850374B46A2__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/GBMapView.h0000644000175000017500000000570610436063205017747 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GBMAPVIEW_H__4CD23D38_F2CD_4B95_AE76_2781591DD077__INCLUDED_) #define AFX_GBMAPVIEW_H__4CD23D38_F2CD_4B95_AE76_2781591DD077__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GBMapView.h : header file // #include "BitmapControl.h" #include "ColorControl.h" #include "ZoomControl.h" #include "ResizeDlg.h" #include "IUpdate.h" #include "../System.h" // Added by ClassView ///////////////////////////////////////////////////////////////////////////// // GBMapView dialog class GBMapView : public ResizeDlg, IUpdateListener { private: BITMAPINFO bmpInfo; u8 *data; int bank; int bg; int w; int h; BitmapControl mapView; ZoomControl mapViewZoom; ColorControl color; bool autoUpdate; // Construction public: afx_msg LRESULT OnColInfo(WPARAM wParam, LPARAM lParam); afx_msg LRESULT OnMapInfo(WPARAM wParam, LPARAM lParam); u32 GetClickAddress(int x, int y); void update(); void paint(); void render(); void savePNG(const char *name); void saveBMP(const char *name); ~GBMapView(); GBMapView(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(GBMapView) enum { IDD = IDD_GB_MAP_VIEW }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBMapView) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GBMapView) afx_msg void OnSave(); afx_msg void OnRefresh(); virtual BOOL OnInitDialog(); afx_msg void OnBg0(); afx_msg void OnBg1(); afx_msg void OnBank0(); afx_msg void OnBank1(); afx_msg void OnStretch(); afx_msg void OnAutoUpdate(); afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GBMAPVIEW_H__4CD23D38_F2CD_4B95_AE76_2781591DD077__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/MaxScale.cpp0000644000175000017500000000433710050707416020216 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // MaxScale.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "MaxScale.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // MaxScale dialog MaxScale::MaxScale(CWnd* pParent /*=NULL*/) : CDialog(MaxScale::IDD, pParent) { //{{AFX_DATA_INIT(MaxScale) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void MaxScale::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(MaxScale) DDX_Control(pDX, IDC_VALUE, m_value); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(MaxScale, CDialog) //{{AFX_MSG_MAP(MaxScale) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(ID_CANCEL, OnCancel) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // MaxScale message handlers void MaxScale::OnCancel() { EndDialog(FALSE); } void MaxScale::OnOk() { CString tmp; m_value.GetWindowText(tmp); theApp.fsMaxScale = atoi(tmp); EndDialog(TRUE); } BOOL MaxScale::OnInitDialog() { CDialog::OnInitDialog(); CString temp; temp.Format("%d", theApp.fsMaxScale); m_value.SetWindowText(temp); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } VisualBoyAdvance-1.8.0/src/win32/Direct3D.cpp0000644000175000017500000003315710467061337020133 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // Copyright (C) 2005-2006 VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #include "Display.h" #include "MainWnd.h" #include "../System.h" #include "../GBA.h" #include "../Globals.h" #include "../Text.h" #include "../Util.h" #include "../gb/gbGlobals.h" // Direct3D #define DIRECT3D_VERSION 0x0900 #include // main include file #include // required for font rednering #include // contains debug functions extern int Init_2xSaI(u32); // initializes all pixel filters extern int systemSpeed; #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #ifdef MMX extern "C" bool cpu_mmx; extern bool detectMMX(); #endif class Direct3DDisplay : public IDisplay { private: LPDIRECT3D9 pD3D; LPDIRECT3DDEVICE9 pDevice; D3DPRESENT_PARAMETERS dpp; D3DFORMAT screenFormat; LPDIRECT3DSURFACE9 emulatedImage; D3DTEXTUREFILTERTYPE filter; int width; int height; RECT destRect; bool failed; ID3DXFont *pFont; void createFont(); void destroyFont(); void createSurface(); void destroySurface(); void calculateDestRect(); bool resetDevice(); public: Direct3DDisplay(); virtual ~Direct3DDisplay(); virtual DISPLAY_TYPE getType() { return DIRECT_3D; }; virtual bool initialize(); virtual void cleanup(); virtual void clear(); virtual void render(); virtual void renderMenu(); virtual bool changeRenderSize( int w, int h ); virtual void resize( int w, int h ); virtual void setOption( const char *option, int value ); virtual int selectFullScreenMode( GUID ** ); }; Direct3DDisplay::Direct3DDisplay() { pD3D = NULL; pDevice = NULL; screenFormat = D3DFMT_X8R8G8B8; width = 0; height = 0; failed = false; pFont = NULL; emulatedImage = NULL; filter = D3DTEXF_POINT; } Direct3DDisplay::~Direct3DDisplay() { cleanup(); } void Direct3DDisplay::cleanup() { destroyFont(); destroySurface(); if( pDevice ) { pDevice->Release(); pDevice = NULL; } if( pD3D ) { pD3D->Release(); pD3D = NULL; } } bool Direct3DDisplay::initialize() { switch(theApp.cartridgeType) { case IMAGE_GBA: theApp.sizeX = 240; theApp.sizeY = 160; break; case IMAGE_GB: if (gbBorderOn) { theApp.sizeX = 256; theApp.sizeY = 224; } else { theApp.sizeX = 160; theApp.sizeY = 144; } break; } switch(theApp.videoOption) { case VIDEO_1X: theApp.surfaceSizeX = theApp.sizeX; theApp.surfaceSizeY = theApp.sizeY; break; case VIDEO_2X: theApp.surfaceSizeX = theApp.sizeX * 2; theApp.surfaceSizeY = theApp.sizeY * 2; break; case VIDEO_3X: theApp.surfaceSizeX = theApp.sizeX * 3; theApp.surfaceSizeY = theApp.sizeY * 3; break; case VIDEO_4X: theApp.surfaceSizeX = theApp.sizeX * 4; theApp.surfaceSizeY = theApp.sizeY * 4; break; case VIDEO_320x240: case VIDEO_640x480: case VIDEO_800x600: case VIDEO_OTHER: float scaleX = ((float)theApp.fsWidth / theApp.sizeX); float scaleY = ((float)theApp.fsHeight / theApp.sizeY); float min = (scaleX < scaleY) ? scaleX : scaleY; if(theApp.fullScreenStretch) { theApp.surfaceSizeX = theApp.fsWidth; theApp.surfaceSizeY = theApp.fsHeight; } else { theApp.surfaceSizeX = (int)(theApp.sizeX * min); theApp.surfaceSizeY = (int)(theApp.sizeY * min); } break; } theApp.rect.left = 0; theApp.rect.top = 0; theApp.rect.right = theApp.sizeX; theApp.rect.bottom = theApp.sizeY; theApp.dest.left = 0; theApp.dest.top = 0; theApp.dest.right = theApp.surfaceSizeX; theApp.dest.bottom = theApp.surfaceSizeY; DWORD style = WS_POPUP | WS_VISIBLE; DWORD styleEx = 0; if(theApp.videoOption <= VIDEO_4X) { style |= WS_OVERLAPPEDWINDOW; } else { styleEx = 0; } if(theApp.videoOption <= VIDEO_4X) { AdjustWindowRectEx(&theApp.dest, style, TRUE, styleEx); } else { AdjustWindowRectEx(&theApp.dest, style, FALSE, styleEx); } int winSizeX = theApp.dest.right-theApp.dest.left; int winSizeY = theApp.dest.bottom-theApp.dest.top; if(theApp.videoOption > VIDEO_4X) { winSizeX = theApp.fsWidth; winSizeY = theApp.fsHeight; } int x = 0, y = 0; if(theApp.videoOption <= VIDEO_4X) { x = theApp.windowPositionX; y = theApp.windowPositionY; } // Create a window MainWnd *pWnd = new MainWnd; theApp.m_pMainWnd = pWnd; pWnd->CreateEx(styleEx, theApp.wndClass, _T("VisualBoyAdvance"), style, x,y,winSizeX,winSizeY, NULL, 0); if (!(HWND)*pWnd) { DXTRACE_ERR_MSGBOX( _T("Error creating window"), 0 ); return FALSE; } pWnd->DragAcceptFiles(TRUE); theApp.updateMenuBar(); theApp.adjustDestRect(); // load Direct3D v9 pD3D = Direct3DCreate9( D3D_SDK_VERSION ); if(pD3D == NULL) { DXTRACE_ERR_MSGBOX( _T("Error creating Direct3D object"), 0 ); return FALSE; } theApp.mode320Available = FALSE; theApp.mode640Available = FALSE; theApp.mode800Available = FALSE; D3DDISPLAYMODE mode; pD3D->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &mode); screenFormat = mode.Format; switch(mode.Format) { case D3DFMT_R8G8B8: systemColorDepth = 24; systemRedShift = 19; systemGreenShift = 11; systemBlueShift = 3; break; case D3DFMT_X8R8G8B8: systemColorDepth = 32; systemRedShift = 19; systemGreenShift = 11; systemBlueShift = 3; Init_2xSaI(32); break; case D3DFMT_R5G6B5: systemColorDepth = 16; systemRedShift = 11; systemGreenShift = 6; systemBlueShift = 0; Init_2xSaI(565); break; case D3DFMT_X1R5G5B5: systemColorDepth = 16; systemRedShift = 10; systemGreenShift = 5; systemBlueShift = 0; Init_2xSaI(555); break; default: DXTRACE_ERR_MSGBOX( _T("Unsupport D3D format"), 0 ); return false; } theApp.fsColorDepth = systemColorDepth; utilUpdateSystemColorMaps(); #ifdef MMX if(!theApp.disableMMX) { cpu_mmx = theApp.detectMMX(); } else { cpu_mmx = 0; } #endif theApp.updateFilter(); theApp.updateIFB(); // create device ZeroMemory(&dpp, sizeof(dpp)); dpp.Windowed = TRUE; dpp.BackBufferFormat = mode.Format; dpp.BackBufferCount = theApp.tripleBuffering ? 2 : 1; dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; dpp.BackBufferWidth = 0; // use width of hDeviceWindow dpp.BackBufferHeight = 0; // use height of hDeviceWindow dpp.Flags = D3DPRESENTFLAG_LOCKABLE_BACKBUFFER; dpp.PresentationInterval = theApp.vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE; HRESULT hret = pD3D->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, pWnd->GetSafeHwnd(), D3DCREATE_SOFTWARE_VERTEXPROCESSING, &dpp, &pDevice); if( FAILED( hret ) ) { DXTRACE_ERR_MSGBOX( _T("Error creating Direct3D device"), hret ); return false; } createFont(); createSurface(); calculateDestRect(); setOption( _T("d3dFilter"), theApp.d3dFilter ); if(failed) return false; return TRUE; } void Direct3DDisplay::renderMenu() { checkFullScreen(); if(theApp.m_pMainWnd) { theApp.m_pMainWnd->DrawMenuBar(); } } void Direct3DDisplay::clear() { if( pDevice ) { pDevice->Clear( 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0x00,0x00,0x00), 0.0f, 0 ); } } void Direct3DDisplay::render() { if( failed ) return; if(!pDevice) return; if( FAILED( pDevice->TestCooperativeLevel() ) ) return; clear(); pDevice->BeginScene(); // copy pix to emulatedImage and apply pixel filter if selected HRESULT hr; D3DLOCKED_RECT lr; if( FAILED( hr = emulatedImage->LockRect( &lr, NULL, D3DLOCK_DISCARD ) ) ) { DXTRACE_ERR_MSGBOX( _T("Can not lock back buffer"), hr ); return; } else { if( !theApp.filterFunction ) { copyImage( pix, lr.pBits, theApp.sizeX, theApp.sizeY, lr.Pitch, systemColorDepth ); } else { u32 pitch = theApp.filterWidth * (systemColorDepth>>3) + 4; theApp.filterFunction( pix + pitch, pitch, (u8*)theApp.delta, (u8*)lr.pBits, lr.Pitch, theApp.filterWidth, theApp.filterHeight); } emulatedImage->UnlockRect(); } // copy emulatedImage to pBackBuffer and scale with or without aspect ratio LPDIRECT3DSURFACE9 pBackBuffer; pDevice->GetBackBuffer( 0, 0, D3DBACKBUFFER_TYPE_MONO, &pBackBuffer ); if( theApp.fullScreenStretch ) { pDevice->StretchRect( emulatedImage, NULL, pBackBuffer, NULL, filter ); } else { pDevice->StretchRect( emulatedImage, NULL, pBackBuffer, &destRect, filter ); } pBackBuffer->Release(); pBackBuffer = NULL; D3DCOLOR color; RECT r; r.left = 4; r.right = dpp.BackBufferWidth - 4; if( theApp.screenMessage ) { color = theApp.showSpeedTransparent ? D3DCOLOR_ARGB(0x7F, 0xFF, 0x00, 0x00) : D3DCOLOR_ARGB(0xFF, 0xFF, 0x00, 0x00); if( ( ( GetTickCount() - theApp.screenMessageTime ) < 3000 ) && !theApp.disableStatusMessage && pFont ) { r.top = dpp.BackBufferHeight - 20; r.bottom = dpp.BackBufferHeight - 4; pFont->DrawText( NULL, theApp.screenMessageBuffer, -1, &r, 0, color ); } else { theApp.screenMessage = false; } } if( theApp.showSpeed && ( theApp.videoOption > VIDEO_4X ) ) { color = theApp.showSpeedTransparent ? D3DCOLOR_ARGB(0x7F, 0x00, 0x00, 0xFF) : D3DCOLOR_ARGB(0xFF, 0x00, 0x00, 0xFF); char buffer[30]; if( theApp.showSpeed == 1 ) { sprintf( buffer, "%3d%%", systemSpeed ); } else { sprintf( buffer, "%3d%%(%d, %d fps)", systemSpeed, systemFrameSkip, theApp.showRenderedFrames ); } r.top = 4; r.bottom = 20; pFont->DrawText( NULL, buffer, -1, &r, 0, color ); } pDevice->EndScene(); pDevice->Present( NULL, NULL, NULL, NULL ); return; } bool Direct3DDisplay::changeRenderSize( int w, int h ) { if( (w != width) || (h != height) ) { width = w; height = h; if( pDevice ) { destroySurface(); createSurface(); calculateDestRect(); } } return true; } void Direct3DDisplay::resize( int w, int h ) { if( (w != dpp.BackBufferWidth) || (h != dpp.BackBufferHeight) ) { dpp.BackBufferWidth = (UINT)w; dpp.BackBufferHeight = (UINT)h; resetDevice(); calculateDestRect(); } } int Direct3DDisplay::selectFullScreenMode( GUID ** ) { HRESULT hr; D3DDISPLAYMODE dm; if( FAILED( hr = pDevice->GetDisplayMode( 0, &dm ) ) ) { DXTRACE_ERR_MSGBOX( _T("pDevice->GetDisplayMode failed"), hr ); return false; } UINT bitsPerPixel; switch( dm.Format ) { case D3DFMT_A2R10G10B10: case D3DFMT_X8R8G8B8: bitsPerPixel = 32; break; case D3DFMT_X1R5G5B5: case D3DFMT_R5G6B5: bitsPerPixel = 16; break; } return (bitsPerPixel << 24) | (dm.Width << 12) | dm.Height; } void Direct3DDisplay::createFont() { if( !pFont ) { HRESULT hr = D3DXCreateFont( pDevice, 14, 0, FW_BOLD, 1, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH || FF_DONTCARE, _T("Arial"), &pFont ); if( FAILED( hr ) ) { DXTRACE_ERR_MSGBOX( _T("createFont failed"), hr ); } } } void Direct3DDisplay::destroyFont() { if( pFont ) { pFont->Release(); pFont = NULL; } } void Direct3DDisplay::createSurface() { if( !emulatedImage ) { HRESULT hr = pDevice->CreateOffscreenPlainSurface( width, height, dpp.BackBufferFormat, D3DPOOL_DEFAULT, &emulatedImage, NULL ); if( FAILED( hr ) ) { DXTRACE_ERR_MSGBOX( _T("createSurface failed"), hr ); } } } void Direct3DDisplay::destroySurface() { if( emulatedImage ) { emulatedImage->Release(); emulatedImage = NULL; } } void Direct3DDisplay::calculateDestRect() { float scaleX = (float)dpp.BackBufferWidth / (float)width; float scaleY = (float)dpp.BackBufferHeight / (float)height; float min = (scaleX < scaleY) ? scaleX : scaleY; if( theApp.fsMaxScale && (min > theApp.fsMaxScale) ) { min = (float)theApp.fsMaxScale; } destRect.left = 0; destRect.top = 0; destRect.right = (LONG)(width * min); destRect.bottom = (LONG)(height * min); if( destRect.right != dpp.BackBufferWidth ) { LONG diff = (dpp.BackBufferWidth - destRect.right) / 2; destRect.left += diff; destRect.right += diff; } if( destRect.bottom != dpp.BackBufferHeight ) { LONG diff = (dpp.BackBufferHeight - destRect.bottom) / 2; destRect.top += diff; destRect.bottom += diff; } } void Direct3DDisplay::setOption( const char *option, int value ) { if( !_tcscmp( option, _T("vsync") ) ) { dpp.PresentationInterval = value ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE; resetDevice(); } if( !_tcscmp( option, _T("tripleBuffering") ) ) { dpp.BackBufferCount = value ? 2 : 1; resetDevice(); } if( !_tcscmp( option, _T("d3dFilter") ) ) { switch( value ) { case 0: //point filter = D3DTEXF_POINT; break; case 1: //linear filter = D3DTEXF_LINEAR; break; } } if( !_tcscmp( option, _T("maxScale") ) ) { calculateDestRect(); } } bool Direct3DDisplay::resetDevice() { if( !pDevice ) return false; HRESULT hr; destroyFont(); destroySurface(); if( FAILED( hr = pDevice->Reset( &dpp ) ) ) { //DXTRACE_ERR_MSGBOX( _T("pDevice->Reset failed"), hr ); failed = true; return false; } createFont(); createSurface(); failed = false; return true; } IDisplay *newDirect3DDisplay() { return new Direct3DDisplay(); } VisualBoyAdvance-1.8.0/src/win32/DirectDraw.cpp0000644000175000017500000005304210441366725020556 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #define DIRECTDRAW_VERSION 0x0700 #include #include "../System.h" #include "../gb/gbGlobals.h" #include "../GBA.h" #include "../Globals.h" #include "../Text.h" #include "../Util.h" #include "VBA.h" #include "MainWnd.h" #include "Reg.h" #include "resource.h" #include "Display.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern int Init_2xSaI(u32); extern void winlog(const char *,...); extern int systemSpeed; extern int winVideoModeSelect(CWnd *, GUID **); class DirectDrawDisplay : public IDisplay { private: HINSTANCE ddrawDLL; LPDIRECTDRAW7 pDirectDraw; LPDIRECTDRAWSURFACE7 ddsPrimary; LPDIRECTDRAWSURFACE7 ddsOffscreen; LPDIRECTDRAWSURFACE7 ddsFlip; LPDIRECTDRAWCLIPPER ddsClipper; int width; int height; bool failed; bool initializeOffscreen(int w, int h); public: DirectDrawDisplay(); virtual ~DirectDrawDisplay(); virtual bool initialize(); virtual void cleanup(); virtual void render(); virtual void checkFullScreen(); virtual void renderMenu(); virtual void clear(); virtual bool changeRenderSize(int w, int h); virtual DISPLAY_TYPE getType() { return DIRECT_DRAW; }; virtual void setOption(const char *, int) {} virtual bool isSkinSupported() { return true; } virtual int selectFullScreenMode(GUID **); }; static HRESULT WINAPI checkModesAvailable(LPDDSURFACEDESC2 surf, LPVOID lpContext) { if(surf->dwWidth == 320 && surf->dwHeight == 240 && surf->ddpfPixelFormat.dwRGBBitCount == 16) { theApp.mode320Available = TRUE; } if(surf->dwWidth == 640 && surf->dwHeight == 480 && surf->ddpfPixelFormat.dwRGBBitCount == 16) { theApp.mode640Available = TRUE; } if(surf->dwWidth == 800 && surf->dwHeight == 600 && surf->ddpfPixelFormat.dwRGBBitCount == 16) { theApp.mode800Available = TRUE; } return DDENUMRET_OK; } static int ffs(UINT mask) { int m = 0; if (mask) { while (!(mask & (1 << m))) m++; return (m); } return (0); } DirectDrawDisplay::DirectDrawDisplay() { pDirectDraw = NULL; ddsPrimary = NULL; ddsOffscreen = NULL; ddsFlip = NULL; ddsClipper = NULL; ddrawDLL = NULL; width = 0; height = 0; failed = false; } DirectDrawDisplay::~DirectDrawDisplay() { cleanup(); } void DirectDrawDisplay::cleanup() { if(pDirectDraw != NULL) { if(ddsClipper != NULL) { ddsClipper->Release(); ddsClipper = NULL; } if(ddsFlip != NULL) { ddsFlip->Release(); ddsFlip = NULL; } if(ddsOffscreen != NULL) { ddsOffscreen->Release(); ddsOffscreen = NULL; } if(ddsPrimary != NULL) { ddsPrimary->Release(); ddsPrimary = NULL; } pDirectDraw->Release(); pDirectDraw = NULL; } if(ddrawDLL != NULL) { #ifdef _AFXDLL AfxFreeLibrary( ddrawDLL ); #else FreeLibrary( ddrawDLL ); #endif ddrawDLL = NULL; } width = 0; height = 0; } bool DirectDrawDisplay::initialize() { theApp.sizeX = 240; theApp.sizeY = 160; switch(theApp.videoOption) { case VIDEO_1X: theApp.surfaceSizeX = theApp.sizeX; theApp.surfaceSizeY = theApp.sizeY; break; case VIDEO_2X: theApp.surfaceSizeX = theApp.sizeX * 2; theApp.surfaceSizeY = theApp.sizeY * 2; break; case VIDEO_3X: theApp.surfaceSizeX = theApp.sizeX * 3; theApp.surfaceSizeY = theApp.sizeY * 3; break; case VIDEO_4X: theApp.surfaceSizeX = theApp.sizeX * 4; theApp.surfaceSizeY = theApp.sizeY * 4; break; case VIDEO_320x240: case VIDEO_640x480: case VIDEO_800x600: case VIDEO_OTHER: { int scaleX = (theApp.fsWidth / theApp.sizeX); int scaleY = (theApp.fsHeight / theApp.sizeY); int min = scaleX < scaleY ? scaleX : scaleY; if(theApp.fsMaxScale) min = min > theApp.fsMaxScale ? theApp.fsMaxScale : min; theApp.surfaceSizeX = theApp.sizeX * min; theApp.surfaceSizeY = theApp.sizeY * min; if(theApp.fullScreenStretch) { theApp.surfaceSizeX = theApp.fsWidth; theApp.surfaceSizeY = theApp.fsHeight; } } break; } theApp.rect.left = 0; theApp.rect.top = 0; theApp.rect.right = theApp.sizeX; theApp.rect.bottom = theApp.sizeY; theApp.dest.left = 0; theApp.dest.top = 0; theApp.dest.right = theApp.surfaceSizeX; theApp.dest.bottom = theApp.surfaceSizeY; DWORD style = WS_POPUP | WS_VISIBLE; DWORD styleEx = 0; if(theApp.videoOption <= VIDEO_4X) style |= WS_OVERLAPPEDWINDOW; else styleEx = WS_EX_TOPMOST; if(theApp.videoOption <= VIDEO_4X) AdjustWindowRectEx(&theApp.dest, style, TRUE, styleEx); else AdjustWindowRectEx(&theApp.dest, style, FALSE, styleEx); int winSizeX = theApp.dest.right-theApp.dest.left; int winSizeY = theApp.dest.bottom-theApp.dest.top; int x = 0; int y = 0; if(theApp.videoOption <= VIDEO_4X) { x = theApp.windowPositionX; y = theApp.windowPositionY; } // Create a window MainWnd *pWnd = new MainWnd; theApp.m_pMainWnd = pWnd; pWnd->CreateEx(styleEx, theApp.wndClass, "VisualBoyAdvance", style, x,y,winSizeX,winSizeY, NULL, 0); if (!(HWND)*pWnd) { winlog("Error creating Window %08x\n", GetLastError()); return FALSE; } theApp.updateMenuBar(); theApp.adjustDestRect(); GUID *guid = NULL; if(theApp.ddrawEmulationOnly) guid = (GUID *)DDCREATE_EMULATIONONLY; if(theApp.pVideoDriverGUID) guid = theApp.pVideoDriverGUID; #ifdef _AFXDLL ddrawDLL = AfxLoadLibrary("ddraw.dll"); #else ddrawDLL = LoadLibrary( _T("ddraw.dll") ); #endif HRESULT (WINAPI *DDrawCreateEx)(GUID *,LPVOID *,REFIID,IUnknown *); if(ddrawDLL != NULL) { DDrawCreateEx = (HRESULT (WINAPI *)(GUID *,LPVOID *,REFIID,IUnknown *)) GetProcAddress(ddrawDLL, "DirectDrawCreateEx"); if(DDrawCreateEx == NULL) { theApp.directXMessage("DirectDrawCreateEx"); return FALSE; } } else { theApp.directXMessage("DDRAW.DLL"); return FALSE; } theApp.ddrawUsingEmulationOnly = theApp.ddrawEmulationOnly; HRESULT hret = DDrawCreateEx(guid, (void **)&pDirectDraw, IID_IDirectDraw7, NULL); if(hret != DD_OK) { winlog("Error creating DirectDraw object %08x\n", hret); if(theApp.ddrawEmulationOnly) { // disable emulation only setting in case of failure regSetDwordValue("ddrawEmulationOnly", 0); } // errorMessage(myLoadString(IDS_ERROR_DISP_DRAWCREATE), hret); return FALSE; } if(theApp.ddrawDebug) { DDCAPS driver; DDCAPS hel; ZeroMemory(&driver, sizeof(driver)); ZeroMemory(&hel, sizeof(hel)); driver.dwSize = sizeof(driver); hel.dwSize = sizeof(hel); pDirectDraw->GetCaps(&driver, &hel); int i; DWORD *p = (DWORD *)&driver; for(i = 0; i < (int)driver.dwSize; i+=4) winlog("Driver CAPS %2d: %08x\n", i>>2, *p++); p = (DWORD *)&hel; for(i = 0; i < (int)hel.dwSize; i+=4) winlog("HEL CAPS %2d: %08x\n", i>>2, *p++); } theApp.mode320Available = false; theApp.mode640Available = false; theApp.mode800Available = false; // check for available fullscreen modes pDirectDraw->EnumDisplayModes(DDEDM_STANDARDVGAMODES, NULL, NULL, checkModesAvailable); DWORD flags = DDSCL_NORMAL; if(theApp.videoOption >= VIDEO_320x240) flags = DDSCL_ALLOWMODEX | DDSCL_ALLOWREBOOT | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN; hret = pDirectDraw->SetCooperativeLevel(pWnd->m_hWnd, flags); if(hret != DD_OK) { winlog("Error SetCooperativeLevel %08x\n", hret); // errorMessage(myLoadString(IDS_ERROR_DISP_DRAWLEVEL), hret); return FALSE; } if(theApp.videoOption > VIDEO_4X) { hret = pDirectDraw->SetDisplayMode(theApp.fsWidth, theApp.fsHeight, theApp.fsColorDepth, 0, 0); if(hret != DD_OK) { winlog("Error SetDisplayMode %08x\n", hret); // errorMessage(myLoadString(IDS_ERROR_DISP_DRAWSET), hret); return FALSE; } } DDSURFACEDESC2 ddsd; ZeroMemory(&ddsd,sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; if(theApp.videoOption > VIDEO_4X) { if(theApp.tripleBuffering) { // setup triple buffering ddsd.dwFlags |= DDSD_BACKBUFFERCOUNT; ddsd.ddsCaps.dwCaps |= DDSCAPS_COMPLEX | DDSCAPS_FLIP; ddsd.dwBackBufferCount = 2; } } hret = pDirectDraw->CreateSurface(&ddsd, &ddsPrimary, NULL); if(hret != DD_OK) { winlog("Error primary CreateSurface %08x\n", hret); // errorMessage(myLoadString(IDS_ERROR_DISP_DRAWSURFACE), hret); return FALSE; } if(theApp.ddrawDebug) { DDSCAPS2 caps; ZeroMemory(&caps, sizeof(caps)); ddsPrimary->GetCaps(&caps); winlog("Primary CAPS 1: %08x\n", caps.dwCaps); winlog("Primary CAPS 2: %08x\n", caps.dwCaps2); winlog("Primary CAPS 3: %08x\n", caps.dwCaps3); winlog("Primary CAPS 4: %08x\n", caps.dwCaps4); } if(theApp.videoOption > VIDEO_4X && theApp.tripleBuffering) { DDSCAPS2 caps; ZeroMemory(&caps, sizeof(caps)); // this gets the third surface. The front one is the primary, // the second is the backbuffer and the third is the flip // surface caps.dwCaps = DDSCAPS_BACKBUFFER; hret = ddsPrimary->GetAttachedSurface(&caps, &ddsFlip); if(hret != DD_OK) { winlog("Failed to get attached surface %08x", hret); return FALSE; } ddsFlip->AddRef(); clear(); } // create clipper in all modes to avoid paint problems // if(videoOption <= VIDEO_4X) { hret = pDirectDraw->CreateClipper(0, &ddsClipper, NULL); if(hret == DD_OK) { ddsClipper->SetHWnd(0, pWnd->m_hWnd); if(theApp.videoOption > VIDEO_4X) { if(theApp.tripleBuffering) ddsFlip->SetClipper(ddsClipper); else ddsPrimary->SetClipper(ddsClipper); } else ddsPrimary->SetClipper(ddsClipper); } // } DDPIXELFORMAT px; px.dwSize = sizeof(px); hret = ddsPrimary->GetPixelFormat(&px); switch(px.dwRGBBitCount) { case 15: case 16: systemColorDepth = 16; break; case 24: systemColorDepth = 24; theApp.filterFunction = NULL; break; case 32: systemColorDepth = 32; break; default: systemMessage(IDS_ERROR_DISP_COLOR, "Unsupported display setting for color depth: %d bits. \nWindows desktop must be in either 16-bit, 24-bit or 32-bit mode for this program to work in window mode.",px.dwRGBBitCount); return FALSE; } theApp.updateFilter(); theApp.updateIFB(); if(failed) return false; pWnd->DragAcceptFiles(TRUE); return true; } bool DirectDrawDisplay::changeRenderSize(int w, int h) { if(w != width || h != height) { if(ddsOffscreen) { ddsOffscreen->Release(); ddsOffscreen = NULL; } if(!initializeOffscreen(w, h)) { failed = true; return false; } } return true; } bool DirectDrawDisplay::initializeOffscreen(int w, int h) { DDSURFACEDESC2 ddsd; ZeroMemory(&ddsd, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH; ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; if(theApp.ddrawUseVideoMemory) ddsd.ddsCaps.dwCaps |= (DDSCAPS_LOCALVIDMEM|DDSCAPS_VIDEOMEMORY); ddsd.dwWidth = w; ddsd.dwHeight = h; HRESULT hret = pDirectDraw->CreateSurface(&ddsd, &ddsOffscreen, NULL); if(hret != DD_OK) { winlog("Error offscreen CreateSurface %08x\n", hret); if(theApp.ddrawUseVideoMemory) { regSetDwordValue("ddrawUseVideoMemory", 0); } // errorMessage(myLoadString(IDS_ERROR_DISP_DRAWSURFACE2), hret); return false; } if(theApp.ddrawDebug) { DDSCAPS2 caps; ZeroMemory(&caps, sizeof(caps)); ddsOffscreen->GetCaps(&caps); winlog("Offscreen CAPS 1: %08x\n", caps.dwCaps); winlog("Offscreen CAPS 2: %08x\n", caps.dwCaps2); winlog("Offscreen CAPS 3: %08x\n", caps.dwCaps3); winlog("Offscreen CAPS 4: %08x\n", caps.dwCaps4); } DDPIXELFORMAT px; px.dwSize = sizeof(px); hret = ddsOffscreen->GetPixelFormat(&px); if(theApp.ddrawDebug) { DWORD *pdword = (DWORD *)&px; for(int ii = 0; ii < 8; ii++) { winlog("Pixel format %d %08x\n", ii, pdword[ii]); } } switch(px.dwRGBBitCount) { case 15: case 16: systemColorDepth = 16; break; case 24: systemColorDepth = 24; theApp.filterFunction = NULL; break; case 32: systemColorDepth = 32; break; default: systemMessage(IDS_ERROR_DISP_COLOR, "Unsupported display setting for color depth: %d bits. \nWindows desktop must be in either 16-bit, 24-bit or 32-bit mode for this program to work in window mode.",px.dwRGBBitCount); return FALSE; } if(theApp.ddrawDebug) { winlog("R Mask: %08x\n", px.dwRBitMask); winlog("G Mask: %08x\n", px.dwGBitMask); winlog("B Mask: %08x\n", px.dwBBitMask); } systemRedShift = ffs(px.dwRBitMask); systemGreenShift = ffs(px.dwGBitMask); systemBlueShift = ffs(px.dwBBitMask); #ifdef MMX if(!theApp.disableMMX) cpu_mmx = theApp.detectMMX(); else cpu_mmx = 0; #endif if((px.dwFlags&DDPF_RGB) != 0 && px.dwRBitMask == 0xF800 && px.dwGBitMask == 0x07E0 && px.dwBBitMask == 0x001F) { systemGreenShift++; Init_2xSaI(565); } else if((px.dwFlags&DDPF_RGB) != 0 && px.dwRBitMask == 0x7C00 && px.dwGBitMask == 0x03E0 && px.dwBBitMask == 0x001F) { Init_2xSaI(555); } else if((px.dwFlags&DDPF_RGB) != 0 && px.dwRBitMask == 0x001F && px.dwGBitMask == 0x07E0 && px.dwBBitMask == 0xF800) { systemGreenShift++; Init_2xSaI(565); } else if((px.dwFlags&DDPF_RGB) != 0 && px.dwRBitMask == 0x001F && px.dwGBitMask == 0x03E0 && px.dwBBitMask == 0x7C00) { Init_2xSaI(555); } else { // 32-bit or 24-bit if(systemColorDepth == 32 || systemColorDepth == 24) { systemRedShift += 3; systemGreenShift += 3; systemBlueShift += 3; if(systemColorDepth == 32) Init_2xSaI(32); } } if(theApp.ddrawDebug) { winlog("R shift: %d\n", systemRedShift); winlog("G shift: %d\n", systemGreenShift); winlog("B shift: %d\n", systemBlueShift); } utilUpdateSystemColorMaps(); width = w; height = h; return true; } void DirectDrawDisplay::clear() { if(theApp.videoOption <= VIDEO_4X || !theApp.tripleBuffering || ddsFlip == NULL) return; DDBLTFX fx; ZeroMemory(&fx, sizeof(fx)); fx.dwSize = sizeof(fx); fx.dwFillColor = 0; ddsFlip->Blt(NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ddsPrimary->Flip(NULL, 0); ddsFlip->Blt(NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ddsPrimary->Flip(NULL, 0); ddsFlip->Blt(NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ddsPrimary->Flip(NULL, 0); } void DirectDrawDisplay::renderMenu() { checkFullScreen(); theApp.m_pMainWnd->DrawMenuBar(); } void DirectDrawDisplay::checkFullScreen() { if(theApp.tripleBuffering) pDirectDraw->FlipToGDISurface(); } void DirectDrawDisplay::render() { HRESULT hret; unsigned int nBytesPerPixel = systemColorDepth>>3; if(pDirectDraw == NULL || ddsOffscreen == NULL || ddsPrimary == NULL) return; DDSURFACEDESC2 ddsDesc; ZeroMemory(&ddsDesc, sizeof(ddsDesc)); ddsDesc.dwSize = sizeof(ddsDesc); hret = ddsOffscreen->Lock(NULL, &ddsDesc, DDLOCK_WRITEONLY| #ifndef FINAL_VERSION DDLOCK_NOSYSLOCK| #endif DDLOCK_SURFACEMEMORYPTR, NULL); if(hret == DDERR_SURFACELOST) { hret = ddsPrimary->Restore(); if(hret == DD_OK) { hret = ddsOffscreen->Restore(); if(hret == DD_OK) { hret = ddsOffscreen->Lock(NULL, &ddsDesc, DDLOCK_WRITEONLY| #ifndef FINAL_VERSION DDLOCK_NOSYSLOCK| #endif DDLOCK_SURFACEMEMORYPTR, NULL); } } } if(hret == DD_OK) { if(theApp.filterFunction) { if(systemColorDepth == 16) (*theApp.filterFunction)(pix+theApp.filterWidth*2+4, theApp.filterWidth*2+4, (u8*)theApp.delta, (u8*)ddsDesc.lpSurface, ddsDesc.lPitch, theApp.filterWidth, theApp.filterHeight); else (*theApp.filterFunction)(pix+theApp.filterWidth*4+4, theApp.filterWidth*4+4, (u8*)theApp.delta, (u8*)ddsDesc.lpSurface, ddsDesc.lPitch, theApp.filterWidth, theApp.filterHeight); } else { int copyX = 240; int copyY = 160; if(theApp.cartridgeType == 1) { if(gbBorderOn) { copyX = 256; copyY = 224; } else { copyX = 160; copyY = 144; } } copyImage( pix, ddsDesc.lpSurface, copyX, copyY, ddsDesc.lPitch, systemColorDepth ); } if(theApp.showSpeed && (theApp.videoOption > VIDEO_4X || theApp.skin != NULL)) { char buffer[30]; if(theApp.showSpeed == 1) sprintf(buffer, "%3d%%", systemSpeed); else sprintf(buffer, "%3d%%(%d, %d fps)", systemSpeed, systemFrameSkip, theApp.showRenderedFrames); if(theApp.showSpeedTransparent) drawTextTransp((u8*)ddsDesc.lpSurface, ddsDesc.lPitch, theApp.rect.left+10, theApp.rect.bottom-10, buffer); else drawText((u8*)ddsDesc.lpSurface, ddsDesc.lPitch, theApp.rect.left+10, theApp.rect.bottom-10, buffer); } } else if(theApp.ddrawDebug) winlog("Error during lock: %08x\n", hret); hret = ddsOffscreen->Unlock(NULL); if(hret == DD_OK) { if(theApp.vsync && !(theApp.tripleBuffering && theApp.videoOption > VIDEO_4X) && !speedup) { // isn't the Flip() call synced unless a certain flag is passed to it? hret = pDirectDraw->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN, 0); } ddsOffscreen->PageLock(0); if(theApp.tripleBuffering && theApp.videoOption > VIDEO_4X) { hret = ddsFlip->Blt(&theApp.dest, ddsOffscreen, NULL, DDBLT_WAIT, NULL); if(hret == DD_OK) { if(theApp.menuToggle || !theApp.active) { pDirectDraw->FlipToGDISurface(); ddsPrimary->SetClipper(ddsClipper); hret = ddsPrimary->Blt(&theApp.dest, ddsFlip, NULL, DDBLT_ASYNC, NULL); // if using emulation only, then we have to redraw the menu // everytime. It seems like a bug in DirectDraw to me as we not // overwritting the menu area at all. if(theApp.ddrawUsingEmulationOnly) theApp.m_pMainWnd->DrawMenuBar(); } else hret = ddsPrimary->Flip(NULL, 0); } } else { hret = ddsPrimary->Blt(&theApp.dest, ddsOffscreen, NULL,DDBLT_ASYNC,NULL); if(hret == DDERR_SURFACELOST) { hret = ddsPrimary->Restore(); if(hret == DD_OK) { hret = ddsPrimary->Blt(&theApp.dest, ddsOffscreen, NULL, DDBLT_ASYNC, NULL); } } } ddsOffscreen->PageUnlock(0); } else if(theApp.ddrawDebug) winlog("Error during unlock: %08x\n", hret); if(theApp.screenMessage) { if(((GetTickCount() - theApp.screenMessageTime) < 3000) && !theApp.disableStatusMessage) { ddsPrimary->SetClipper(ddsClipper); HDC hdc; ddsPrimary->GetDC(&hdc); SetTextColor(hdc, RGB(255,0,0)); SetBkMode(hdc,TRANSPARENT); TextOut(hdc, theApp.dest.left+10, theApp.dest.bottom - 20, theApp.screenMessageBuffer, (int)_tcslen(theApp.screenMessageBuffer)); ddsPrimary->ReleaseDC(hdc); } else { theApp.screenMessage = false; } } if(hret != DD_OK) { if(theApp.ddrawDebug) winlog("Error on update screen: %08x\n", hret); } } int DirectDrawDisplay::selectFullScreenMode(GUID **pGUID) { return winVideoModeSelect(theApp.m_pMainWnd, pGUID); } IDisplay *newDirectDrawDisplay() { return new DirectDrawDisplay(); } VisualBoyAdvance-1.8.0/src/win32/WavWriter.h0000644000175000017500000000307310050707417020115 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // WavWriter.h: interface for the WavWriter class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_WAVWRITER_H__BE6C9DE9_60E7_4192_9797_8C7F55B3CE46__INCLUDED_) #define AFX_WAVWRITER_H__BE6C9DE9_60E7_4192_9797_8C7F55B3CE46__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include class WavWriter { private: FILE *m_file; int m_len; long m_posSize; public: WavWriter(); ~WavWriter(); bool Open(const char *name); void SetFormat(const WAVEFORMATEX *format); void AddSound(const u8 *data, int len); private: void Close(); }; #endif // !defined(AFX_WAVWRITER_H__BE6C9DE9_60E7_4192_9797_8C7F55B3CE46__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/GSACodeSelect.cpp0000644000175000017500000000601610050707412021056 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GSACodeSelect.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "GSACodeSelect.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // GSACodeSelect dialog GSACodeSelect::GSACodeSelect(FILE *file, CWnd* pParent /*=NULL*/) : CDialog(GSACodeSelect::IDD, pParent) { //{{AFX_DATA_INIT(GSACodeSelect) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT m_file = file; } void GSACodeSelect::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GSACodeSelect) DDX_Control(pDX, IDC_GAME_LIST, m_games); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(GSACodeSelect, CDialog) //{{AFX_MSG_MAP(GSACodeSelect) ON_BN_CLICKED(ID_OK, OnOk) ON_LBN_SELCHANGE(IDC_GAME_LIST, OnSelchangeGameList) ON_BN_CLICKED(ID_CANCEL, OnCancel) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GSACodeSelect message handlers void GSACodeSelect::OnCancel() { EndDialog(-1); } void GSACodeSelect::OnOk() { EndDialog(m_games.GetCurSel()); } void GSACodeSelect::OnSelchangeGameList() { int item = m_games.GetCurSel(); CWnd *ok = GetDlgItem(ID_OK); ok->EnableWindow(item != -1); } BOOL GSACodeSelect::OnInitDialog() { CDialog::OnInitDialog(); char buffer[1024]; FILE *f = m_file; int games = 0; int len = 0; fseek(f, -4, SEEK_CUR); fread(&games, 1, 4, f); while(games > 0) { fread(&len, 1, 4, f); fread(buffer, 1, len, f); buffer[len] = 0; m_games.AddString(buffer); int codes = 0; fread(&codes, 1, 4, f); while(codes > 0) { fread(&len, 1, 4, f); fseek(f, len, SEEK_CUR); fread(&len, 1, 4, f); fseek(f, len, SEEK_CUR); fseek(f, 4, SEEK_CUR); fread(&len, 1, 4, f); fseek(f, len*12, SEEK_CUR); codes--; } games--; } GetDlgItem(ID_OK)->EnableWindow(FALSE); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } VisualBoyAdvance-1.8.0/src/win32/GDBConnection.cpp0000644000175000017500000001334410050707412021127 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GDBConnection.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "GDBConnection.h" #include #define SOCKET_MESSAGE WM_APP+1 #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif static bool initialized = false; ///////////////////////////////////////////////////////////////////////////// // GDBPortDlg dialog GDBPortDlg::GDBPortDlg(CWnd* pParent /*=NULL*/) : CDialog(GDBPortDlg::IDD, pParent) { //{{AFX_DATA_INIT(GDBPortDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT port = 55555; sock = INVALID_SOCKET; if(!initialized) { WSADATA wsaData; int error = WSAStartup(MAKEWORD(1,1), &wsaData); initialized = true; } } void GDBPortDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GDBPortDlg) DDX_Control(pDX, IDC_PORT, m_port); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(GDBPortDlg, CDialog) //{{AFX_MSG_MAP(GDBPortDlg) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_WM_CLOSE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GDBPortDlg message handlers int GDBPortDlg::getPort() { return port; } SOCKET GDBPortDlg::getSocket() { return sock; } BOOL GDBPortDlg::OnInitDialog() { CDialog::OnInitDialog(); CString buffer; buffer.Format("%d", port); m_port.SetWindowText(buffer); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GDBPortDlg::OnOk() { CString buffer; m_port.GetWindowText(buffer); sockaddr_in address; address.sin_family = AF_INET; address.sin_addr.s_addr = inet_addr("0.0.0.0"); address.sin_port = htons(atoi(buffer)); port = ntohs(address.sin_port); SOCKET s = socket(AF_INET, SOCK_STREAM, 0); if(s != INVALID_SOCKET) { int error = bind(s, (sockaddr *)&address, sizeof(address)); if(error) { systemMessage(IDS_ERROR_BINDING, "Error binding socket. Port probably in use."); error = closesocket(s); EndDialog(FALSE); } else { error = listen(s, 1); if(!error) { sock = s; EndDialog(TRUE); } else { systemMessage(IDS_ERROR_LISTENING, "Error listening on socket."); closesocket(s); EndDialog(FALSE); } } } else { systemMessage(IDS_ERROR_CREATING_SOCKET, "Error creating socket."); EndDialog(FALSE); } } void GDBPortDlg::OnCancel() { OnClose(); } void GDBPortDlg::OnClose() { EndDialog(FALSE); } ///////////////////////////////////////////////////////////////////////////// // GDBWaitingDlg dialog GDBWaitingDlg::GDBWaitingDlg(SOCKET s, int p, CWnd* pParent /*=NULL*/) : CDialog(GDBWaitingDlg::IDD, pParent) { //{{AFX_DATA_INIT(GDBWaitingDlg) //}}AFX_DATA_INIT port = p & 65535; listenSocket = s; } void GDBWaitingDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GDBWaitingDlg) DDX_Control(pDX, IDC_PORT, m_port); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(GDBWaitingDlg, CDialog) //{{AFX_MSG_MAP(GDBWaitingDlg) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_WM_CLOSE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GDBWaitingDlg message handlers BOOL GDBWaitingDlg::OnInitDialog() { CDialog::OnInitDialog(); CString buffer; buffer.Format("%d", port); m_port.SetWindowText(buffer); CenterWindow(); int error = WSAAsyncSelect(listenSocket, (HWND )*this, SOCKET_MESSAGE, FD_ACCEPT); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } LRESULT GDBWaitingDlg::OnSocketAccept(WPARAM wParam, LPARAM lParam) { if(LOWORD(lParam) == FD_ACCEPT) { WSAAsyncSelect(listenSocket, (HWND)*this, 0, 0); int flag = 0; ioctlsocket(listenSocket, FIONBIO, (unsigned long *)&flag); SOCKET s = accept(listenSocket, NULL, NULL); if(s != INVALID_SOCKET) { char dummy; recv(s, &dummy, 1, 0); if(dummy != '+') { systemMessage(IDS_ACK_NOT_RECEIVED, "ACK not received from GDB."); OnClose(); // calls EndDialog } else { sock = s; EndDialog(TRUE); } } } return TRUE; } void GDBWaitingDlg::OnCancel() { OnClose(); } void GDBWaitingDlg::OnClose() { if(sock != INVALID_SOCKET) { closesocket(sock); sock = INVALID_SOCKET; } if(listenSocket != INVALID_SOCKET) { closesocket(listenSocket); listenSocket = INVALID_SOCKET; } EndDialog(FALSE); } SOCKET GDBWaitingDlg::getListenSocket() { return listenSocket; } SOCKET GDBWaitingDlg::getSocket() { return sock; } VisualBoyAdvance-1.8.0/src/win32/resource.h0000644000175000017500000010340110465361503020010 0ustar julienjulien//{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by vba.rc // #define IDS_UNSUPPORTED_VBA_SGM 1 #define IDS_CANNOT_LOAD_SGM 2 #define IDS_SAVE_GAME_NOT_USING_BIOS 3 #define IDC_DEFAULTS 3 #define IDS_SAVE_GAME_USING_BIOS 4 #define IDS_UNSUPPORTED_SAVE_TYPE 5 #define IDS_CANNOT_OPEN_FILE 6 #define IDS_BAD_ZIP_FILE 7 #define IDS_NO_IMAGE_ON_ZIP 8 #define IDS_ERROR_OPENING_IMAGE 9 #define IDS_ERROR_READING_IMAGE 10 #define IDS_UNSUPPORTED_BIOS_FUNCTION 11 #define IDS_INVALID_BIOS_FILE_SIZE 12 #define IDS_INVALID_CHEAT_CODE 13 #define IDS_UNKNOWN_ARM_OPCDOE 14 #define IDS_UNKNOWN_THUMB_OPCODE 15 #define IDS_ERROR_CREATING_FILE 16 #define IDS_FAILED_TO_READ_SGM 17 #define IDS_FAILED_TO_READ_RTC 18 #define IDS_UNSUPPORTED_VB_SGM 19 #define IDS_CANNOT_LOAD_SGM_FOR 20 #define IDS_ERROR_OPENING_IMAGE_FROM 21 #define IDS_ERROR_READING_IMAGE_FROM 22 #define IDS_UNSUPPORTED_ROM_SIZE 23 #define IDS_UNSUPPORTED_RAM_SIZE 24 #define IDS_UNKNOWN_CARTRIDGE_TYPE 25 #define IDS_MAXIMUM_NUMBER_OF_CHEATS 26 #define IDS_INVALID_GAMESHARK_CODE 27 #define IDS_INVALID_GAMEGENIE_CODE 28 #define IDS_INVALID_CHEAT_TO_REMOVE 29 #define IDS_INVALID_CHEAT_CODE_ADDRESS 30 #define IDS_UNSUPPORTED_CHEAT_LIST_VERSION 31 #define IDS_UNSUPPORTED_CHEAT_LIST_TYPE 32 #define IDS_INVALID_GSA_CODE 33 #define IDS_CANNOT_IMPORT_SNAPSHOT_FOR 34 #define IDS_UNSUPPORTED_SNAPSHOT_FILE 35 #define IDS_UNSUPPORTED_ARM_MODE 36 #define IDS_UNSUPPORTED_CODE_FILE 37 #define IDS_GSA_CODE_WARNING 38 #define IDS_INVALID_CBA_CODE 39 #define IDS_CBA_CODE_WARNING 40 #define IDS_OUT_OF_MEMORY 41 #define IDS_WRONG_GAMESHARK_CODE 42 #define IDS_UNSUPPORTED_GAMESHARK_CODE 43 #define IDD_REGISTERS 102 #define IDD_DEBUG 103 #define IDR_MENU 104 #define IDD_ABOUT 105 #define IDR_ACCELERATOR 106 #define IDD_CHEATS 107 #define IDD_ADD_CHEAT 108 #define IDD_DIRECTORIES 109 #define IDD_CONFIG 110 #define IDD_GS 111 #define IDD_GG 112 #define IDD_CHEAT_LIST 113 #define IDD_ASSOCIATIONS 114 #define IDR_GB_PRINTER 115 #define IDD_GBA_ROM_INFO 116 #define IDD_GB_ROM_INFO 117 #define IDD_GB_CHEAT_LIST 118 #define IDD_ADD_CHEAT_DLG 119 #define IDD_GB_PRINTER 120 #define IDD_MOTION_CONFIG 121 #define IDD_LANG_SELECT 122 #define IDD_CODE_SELECT 123 #define IDD_OPENDLG 124 #define IDD_MAP_VIEW 126 #define IDD_PALETTE_VIEW 127 #define IDD_MEM_VIEWER 128 #define IDD_OAM_VIEW 130 #define IDD_ACCEL_EDITOR 131 #define IDD_TILE_VIEWER 132 #define IDD_GB_COLORS 133 #define IDD_DISASSEMBLE 134 #define IDD_GDB_PORT 135 #define IDD_GDB_WAITING 136 #define IDD_LOGGING 137 #define IDD_EXPORT_SPS 138 #define IDD_ADDR_SIZE 139 #define IDD_MODES 140 #define IDD_DRIVERS 142 #define IDD_THROTTLE 143 #define IDD_GB_DISASSEMBLE 144 #define IDD_GB_OAM_VIEW 145 #define IDD_GB_TILE_VIEWER 146 #define IDD_GB_MAP_VIEW 147 #define IDD_GB_PALETTE_VIEW 148 #define IDD_MODE_CONFIRM 149 #define IDD_REWIND_INTERVAL 150 #define IDD_IO_VIEWER 151 #define IDD_MAX_SCALE 154 #define IDD_BUG_REPORT 155 #define IDD_GAME_OVERRIDES 156 #define IDC_R0 1000 #define IDC_EDIT_UP 1000 #define IDC_R1 1001 #define IDC_EDIT_DOWN 1001 #define IDC_R2 1002 #define IDC_EDIT_LEFT 1002 #define IDC_R3 1003 #define IDC_EDIT_RIGHT 1003 #define IDC_R4 1004 #define IDC_EDIT_BUTTON_A 1004 #define IDC_R5 1005 #define IDC_EDIT_BUTTON_B 1005 #define IDC_R6 1006 #define IDC_EDIT_BUTTON_SELECT 1006 #define IDC_R7 1007 #define IDC_EDIT_BUTTON_START 1007 #define IDC_R8 1008 #define ID_OK 1008 #define IDC_R9 1009 #define ID_CANCEL 1009 #define ID_SAVE 1009 #define IDC_R10 1010 #define IDC_EDIT_SPEED 1010 #define IDC_R11 1011 #define IDC_EDIT_CAPTURE 1011 #define IDC_R12 1012 #define IDC_EDIT_BUTTON_L 1012 #define IDC_R13 1013 #define IDC_EDIT_BUTTON_GS 1013 #define IDC_R14 1014 #define IDC_EDIT_BUTTON_R 1014 #define IDC_R15 1015 #define IDC_R16 1016 #define IDC_R17 1017 #define IDC_N_FLAG 1018 #define IDC_ROM_DIR 1018 #define IDC_Z_FLAG 1019 #define IDC_NEXT 1019 #define IDC_BATTERY_DIR 1019 #define IDC_C_FLAG 1020 #define IDC_CONTINUE 1020 #define IDC_SAVE_DIR 1020 #define IDC_V_FLAG 1021 #define IDC_CAPTURE_DIR 1021 #define IDC_CHEAT_LIST 1021 #define IDC_IRQ 1022 #define IDC_ROM_PATH 1022 #define IDC_START 1022 #define IDC_T_FLAG 1023 #define IDC_BATTERY_PATH 1023 #define IDC_SEARCH 1023 #define IDS_DIRECTX_7_REQUIRED 1024 #define IDC_SAVE_PATH 1024 #define IDC_ADD_CHEAT 1024 #define IDC_M4 1025 #define IDC_CAPTURE_PATH 1025 #define IDC_OLD_VALUE 1025 #define IDC_ADD_GS_CHEAT 1025 #define IDS_DISABLING_VIDEO_MEMORY 1025 #define IDC_ADD_GAMESHARK 1025 #define IDC_M3 1026 #define IDC_SPECIFIC_VALUE 1026 #define IDS_SETTING_WILL_BE_EFFECTIVE 1026 #define IDC_GBROM_DIR 1026 #define IDC_M2 1027 #define IDS_DISABLING_EMULATION_ONLY 1027 #define IDC_GBROM_PATH 1027 #define IDC_M1 1028 #define IDC_SIZE_8 1028 #define IDS_FAILED_TO_OPEN_FILE 1028 #define IDC_ROM_DIR_RESET 1028 #define IDC_M0 1029 #define IDC_SIZE_16 1029 #define IDS_FAILED_TO_READ_ZIP_DIR 1029 #define IDC_GBROM_DIR_RESET 1029 #define IDC_SIZE_32 1030 #define IDS_UNSUPPORTED_FILE_TYPE 1030 #define IDC_BATTERY_DIR_RESET 1030 #define IDC_EQ 1031 #define IDS_CANNOT_CREATE_DIRECTSOUND 1031 #define IDC_SAVE_DIR_RESET 1031 #define IDC_NE 1032 #define IDS_CANNOT_SETCOOPERATIVELEVEL 1032 #define IDC_CAPTURE_DIR_RESET 1032 #define IDC_LT 1033 #define IDS_CANNOT_CREATESOUNDBUFFER 1033 #define IDC_LE 1034 #define IDS_CANNOT_SETFORMAT_PRIMARY 1034 #define IDC_GT 1035 #define IDS_CANNOT_CREATESOUNDBUFFER_SEC 1035 #define IDC_GE 1036 #define IDS_CANNOT_PLAY_PRIMARY 1036 #define IDC_SIGNED 1037 #define IDS_SEARCH_PRODUCED_TOO_MANY 1037 #define IDC_UNSIGNED 1038 #define IDS_NUMBER_CANNOT_BE_EMPTY 1038 #define IDS_INVALID_ADDRESS 1039 #define IDC_HEXADECIMAL 1040 #define IDS_MISALIGNED_HALFWORD 1040 #define IDC_VALUE 1041 #define IDS_MISALIGNED_WORD 1041 #define IDC_ADDRESS 1042 #define IDS_VALUE_CANNOT_BE_EMPTY 1042 #define IDS_ERROR_ON_STARTDOC 1043 #define IDC_R 1043 #define IDS_ERROR_ON_STARTPAGE 1044 #define IDC_G 1044 #define IDS_ERROR_PRINTING_ON_STRETCH 1045 #define IDC_B 1045 #define IDC_UPDATE 1046 #define IDS_ERROR_ON_ENDPAGE 1046 #define IDC_TILE_NUM 1046 #define IDC_GGDESC 1047 #define IDS_ERROR_ON_ENDDOC 1047 #define IDC_FLIP 1047 #define IDC_GGCODE 1048 #define IDS_ERROR 1048 #define IDC_PALETTE_NUM 1048 #define IDC_GGADD 1049 #define IDS_JOY_LEFT 1049 #define IDC_GGDEL 1050 #define IDS_JOY_RIGHT 1050 #define IDC_GGLIST 1051 #define IDS_JOY_UP 1051 #define IDC_GGRES 1052 #define IDS_JOY_DOWN 1052 #define IDC_GGQUIT 1053 #define IDS_JOY_BUTTON 1053 #define IDC_GSDESC 1054 #define IDS_SELECT_ROM_DIR 1054 #define IDC_GSCODE 1055 #define IDS_SELECT_BATTERY_DIR 1055 #define IDC_GSADD 1056 #define IDS_SELECT_SAVE_DIR 1056 #define IDC_GSDEL 1057 #define IDS_SELECT_CAPTURE_DIR 1057 #define IDC_GSLIST 1058 #define IDS_SELECT_BIOS_FILE 1058 #define IDC_GSRES 1059 #define IDS_RESET 1059 #define IDC_GSQUIT 1060 #define IDS_AUTOFIRE_A_DISABLED 1060 #define IDC_FREEZE 1061 #define IDS_AUTOFIRE_A 1061 #define IDS_AUTOFIRE_B_DISABLED 1062 #define IDS_AUTOFIRE_B 1063 #define IDS_AUTOFIRE_L_DISABLED 1064 #define IDS_AUTOFIRE_L 1065 #define IDS_AUTOFIRE_R_DISABLED 1066 #define IDC_REMOVE 1067 #define IDS_AUTOFIRE_R 1067 #define IDC_REMOVE_ALL 1068 #define IDS_SELECT_ROM 1068 #define IDS_SELECT_SAVE_GAME_NAME 1069 #define IDC_ENABLE 1070 #define IDS_LOADED_STATE 1070 #define IDS_LOADED_STATE_N 1071 #define IDS_WROTE_STATE 1072 #define IDS_WROTE_STATE_N 1073 #define IDC_RESTORE 1074 #define IDS_LOADED_BATTERY 1074 #define IDC_GBA 1075 #define IDS_SELECT_CAPTURE_NAME 1075 #define IDC_AGB 1076 #define IDS_SCREEN_CAPTURE 1076 #define IDC_BIN 1077 #define IDS_ADDRESS 1077 #define IDC_GB 1078 #define IDS_OLD_VALUE 1078 #define IDC_SGB 1079 #define IDC_ROM_TITLE 1079 #define IDS_NEW_VALUE 1079 #define IDC_CGB 1080 #define IDC_ROM_GAME_CODE 1080 #define IDS_ADD_CHEAT_CODE 1080 #define IDC_GBC 1081 #define IDC_ROM_MAKER_CODE 1081 #define IDS_CODE 1081 #define IDC_ROM_UNIT_CODE 1082 #define IDS_DESCRIPTION 1082 #define IDC_ROM_DEVICE_TYPE 1083 #define IDS_STATUS 1083 #define IDC_ROM_VERSION 1084 #define IDS_ADD_GG_CODE 1084 #define IDC_ROM_CRC 1085 #define IDS_ADD_GS_CODE 1085 #define IDC_ROM_COLOR 1086 #define IDC_CODE 1086 #define IDS_POCKET_PRINTER 1086 #define IDC_ROM_MAKER_NAME 1086 #define IDC_ROM_SIZE 1087 #define IDC_DESC 1087 #define IDS_UNKNOWN 1087 #define IDC_ROM_RAM_SIZE 1088 #define IDC_ADD_GG_CHEAT 1088 #define IDS_NONE 1088 #define IDC_ROM_DEST_CODE 1089 #define IDC_GB_PRINTER 1089 #define IDS_FAILED_TO_LOAD_LIBRARY 1089 #define IDC_ROM_LIC_CODE 1090 #define IDC_1X 1090 #define IDS_FAILED_TO_GET_LOCINFO 1090 #define IDC_ROM_CHECKSUM 1091 #define IDC_2X 1091 #define IDS_SELECT_CHEAT_LIST_NAME 1091 #define IDC_3X 1092 #define IDS_FILTER_BIOS 1092 #define IDC_4X 1093 #define IDS_FILTER_ROM 1093 #define IDC_ROM_MAKER_NAME2 1093 #define ID_PRINT 1094 #define IDS_FILTER_SGM 1094 #define IDC_ADD_GSA 1095 #define IDC_ADD_CODE 1095 #define IDS_FILTER_CHEAT_LIST 1095 #define IDC_TRANSLATION_BY 1096 #define IDS_FILTER_PNG 1096 #define IDC_LANG_STRING 1097 #define IDS_LOADED_CHEATS 1097 #define IDC_LANG_NAME 1098 #define IDS_ERROR_DISP_COLOR 1098 #define IDS_ADD_GSA_CODE 1099 #define IDC_GAME_LIST 1099 #define IDS_FILTER_SPS 1100 #define IDS_SELECT_SNAPSHOT_FILE 1101 #define IDC_ADD_CODEBREAKER 1101 #define IDS_FILTER_SAV 1102 #define IDS_SELECT_BATTERY_FILE 1103 #define IDS_FILTER_GBS 1104 #define IDS_FILTER_GCF 1105 #define IDS_SELECT_CODE_FILE 1106 #define IDS_SAVE_WILL_BE_LOST 1107 #define IDS_CONFIRM_ACTION 1108 #define IDS_CODES_WILL_BE_LOST 1109 #define IDS_FILTER_SPC 1110 #define IDS_ADD_CBA_CODE 1111 #define IDS_FILTER_WAV 1112 #define IDS_SELECT_WAV_NAME 1113 #define IDC_FRAME_0 1113 #define IDS_FILTER_GBROM 1114 #define IDC_FRAME_1 1114 #define IDC_BG0 1115 #define IDS_FILTER_PAL 1115 #define IDC_BG1 1116 #define IDS_SELECT_PALETTE_NAME 1116 #define IDC_BG2 1117 #define IDS_SEARCH_PRODUCED_NO_RESULTS 1117 #define IDC_BG3 1118 #define IDS_ERROR_BINDING 1118 #define IDS_ERROR_LISTENING 1119 #define IDS_ERROR_CREATING_SOCKET 1120 #define IDS_ACK_NOT_RECEIVED 1121 #define IDS_ERROR_NOT_GBA_IMAGE 1122 #define IDS_EEPROM_NOT_SUPPORTED 1123 #define IDC_MAP_VIEW 1124 #define IDS_FILTER_DUMP 1124 #define IDC_PALETTE_VIEW 1125 #define IDS_SELECT_DUMP_FILE 1125 #define IDC_PALETTE_VIEW_OBJ 1126 #define IDC_REFRESH 1126 #define IDS_FILTER_AVI 1126 #define IDC_SAVE 1127 #define IDC_GOPC 1127 #define IDS_SELECT_AVI_NAME 1127 #define IDC_APPLY 1127 #define IDS_INVALID_THROTTLE_VALUE 1128 #define IDC_REFRESH2 1129 #define IDS_FILTER_INI 1129 #define IDS_SELECT_SKIN_FILE 1130 #define IDC_CLOSE 1131 #define IDS_FILTER_VMV 1131 #define IDS_SELECT_MOVIE_NAME 1132 #define IDS_BUG_REPORT 1133 #define IDS_UNSUPPORTED_MOVIE_VERSION 1134 #define IDS_END_OF_MOVIE 1135 #define IDC_COLOR 1136 #define IDS_INVALID_INTERVAL_VALUE 1136 #define IDC_SAVE_BG 1137 #define IDS_REGISTRY 1137 #define IDC_SAVE_OBJ 1138 #define IDC_MAP_VIEW_ZOOM 1138 #define IDS_MOVIE_PLAY 1138 #define IDC_VIEWER 1140 #define IDC_ADDRESSES 1141 #define IDC_GO 1143 #define IDC_8_BIT 1144 #define IDC_16_BIT 1145 #define IDC_32_BIT 1146 #define IDC_OAM_VIEW 1147 #define IDC_OAM_VIEW_ZOOM 1148 #define IDC_SPRITE 1150 #define IDC_POS 1151 #define IDC_MODE 1152 #define IDC_COLORS 1153 #define IDC_MAPBASE 1153 #define IDC_PALETTE 1154 #define IDC_CHARBASE 1154 #define IDC_TILE 1155 #define IDC_DIM 1155 #define IDC_PRIO 1156 #define IDC_NUMCOLORS 1156 #define IDC_SCROLLBAR 1157 #define IDC_PRIORITY 1157 #define IDC_MOSAIC 1158 #define IDC_SIZE2 1159 #define IDC_OVERFLOW 1159 #define IDC_ROT 1160 #define IDC_FLAGS 1161 #define IDC_COMMANDS 1162 #define IDC_BANK 1162 #define IDC_CURRENTS 1163 #define IDC_ASSIGN 1164 #define IDC_RESET 1165 #define IDC_EDIT_KEY 1166 #define IDC_ALREADY_AFFECTED 1167 #define IDC_TILE_VIEW 1168 #define IDC_16_COLORS 1169 #define IDC_256_COLORS 1170 #define IDC_CHARBASE_0 1173 #define IDC_CHARBASE_1 1174 #define IDC_CHARBASE_2 1175 #define IDC_CHARBASE_3 1176 #define IDC_PALETTE_SLIDER 1177 #define IDC_CHARBASE_4 1178 #define IDC_COLOR_BG0 1178 #define IDC_COLOR_BG1 1179 #define IDC_URL 1179 #define IDC_COLOR_BG2 1180 #define IDC_STRETCH 1180 #define IDC_COLOR_BG3 1181 #define IDC_COLOR_OB0 1182 #define IDC_COLOR_OB1 1183 #define IDC_COLOR_OB2 1184 #define IDC_COLOR_OB3 1185 #define IDC_TRANSLATOR_URL 1186 #define IDC_STATIC1 1187 #define IDC_STATIC2 1188 #define IDC_STATIC3 1189 #define IDC_STATIC4 1190 #define IDC_DEFAULT 1191 #define IDC_USER1 1192 #define IDC_USER2 1193 #define IDC_DISASSEMBLE 1196 #define IDC_AUTOMATIC 1199 #define IDC_ARM 1200 #define IDC_THUMB 1201 #define IDC_AUTO_UPDATE 1204 #define IDC_N 1210 #define IDC_Z 1211 #define IDC_C 1212 #define IDC_V 1213 #define IDC_F 1214 #define IDC_I 1215 #define IDC_T 1216 #define IDC_PORT 1217 #define IDC_VSCROLL 1218 #define IDC_VERSION 1219 #define IDC_VERBOSE_SWI 1223 #define IDC_VERBOSE_UNALIGNED_ACCESS 1224 #define IDC_VERBOSE_ILLEGAL_WRITE 1225 #define IDC_VERBOSE_ILLEGAL_READ 1226 #define IDC_LOG 1227 #define IDC_CLEAR 1228 #define IDC_VERBOSE_DMA0 1229 #define IDC_VERBOSE_DMA1 1230 #define IDC_TILE_NUMBER 1230 #define IDC_VERBOSE_DMA2 1231 #define IDC_XY 1231 #define IDC_VERBOSE_DMA3 1232 #define IDC_VERBOSE_UNDEFINED 1233 #define IDC_TITLE 1234 #define IDC_VERBOSE_AGBPRINT 1234 #define IDC_CURRENT_ADDRESS 1235 #define IDC_NOTES 1236 #define IDC_CURRENT_ADDRESS_LABEL 1236 #define IDC_LOAD 1238 #define IDC_SIZE_CONTROL 1240 #define IDC_MODES 1240 #define IDC_DRIVERS 1241 #define IDC_THROTTLE 1242 #define IDC_H 1243 #define IDC_OAP 1244 #define IDC_BANK_0 1245 #define IDC_BANK_1 1246 #define IDC_TIMER 1247 #define IDC_INTERVAL 1248 #define IDC_BIT_0 1250 #define IDC_BIT_1 1251 #define IDC_PREDEFINED 1251 #define IDC_BIT_2 1252 #define IDC_BUG_REPORT 1252 #define IDC_BIT_3 1253 #define IDC_COPY 1253 #define IDC_BIT_4 1254 #define IDC_NAME 1254 #define IDC_BIT_5 1255 #define IDC_RTC 1255 #define IDC_BIT_6 1256 #define IDC_SAVE_TYPE 1256 #define IDC_BIT_7 1257 #define IDC_FLASH_SIZE 1257 #define IDC_BIT_8 1258 #define IDC_COMMENT 1258 #define IDC_BIT_9 1259 #define IDC_BIT_10 1260 #define IDC_BIT_11 1261 #define IDC_BIT_12 1262 #define IDC_BIT_13 1263 #define IDC_BIT_14 1264 #define IDC_BIT_15 1265 #define IDC_MIRRORING 1266 #define IDC_LY 1267 #define ID_HELP_ABOUT 40001 #define ID_FILE_EXIT 40002 #define ID_OPTIONS_VIDEO_FRAMESKIP_0 40003 #define ID_OPTIONS_VIDEO_FRAMESKIP_1 40004 #define ID_OPTIONS_VIDEO_FRAMESKIP_2 40005 #define ID_OPTIONS_VIDEO_FRAMESKIP_3 40006 #define ID_OPTIONS_VIDEO_FRAMESKIP_4 40007 #define ID_OPTIONS_VIDEO_FRAMESKIP_5 40008 #define ID_OPTIONS_VIDEO_VSYNC 40009 #define ID_OPTIONS_VIDEO_X1 40010 #define ID_OPTIONS_VIDEO_X2 40011 #define ID_OPTIONS_VIDEO_X3 40012 #define ID_OPTIONS_VIDEO_X4 40013 #define ID_FILE_PAUSE 40014 #define ID_OPTIONS_EMULATOR_DIRECTORIES 40015 #define ID_OPTIONS_JOYPAD 40016 #define ID_OPTIONS_EMULATOR_SYNCHRONIZE 40017 #define ID_FILE_RESET 40018 #define ID_FILE_LOAD 40019 #define ID_OPTIONS_SOUND_DIRECTSOUNDA 40020 #define ID_OPTIONS_SOUND_DIRECTSOUNDB 40021 #define ID_OPTIONS_SOUND_OFF 40022 #define ID_OPTIONS_SOUND_MUTE 40023 #define ID_OPTIONS_SOUND_ON 40024 #define ID_OPTIONS_SOUND_CHANNEL1 40025 #define ID_OPTIONS_SOUND_CHANNEL2 40026 #define ID_OPTIONS_SOUND_CHANNEL3 40027 #define ID_OPTIONS_SOUND_CHANNEL4 40028 #define ID_OPTIONS_EMULATOR_USEBIOSFILE 40029 #define ID_OPTIONS_EMULATOR_SELECTBIOSFILE 40030 #define ID_CHEATS_SEARCHFORCHEATS 40031 #define ID_CHEATS_ADDCHEAT 40032 #define ID_OPTIONS_VIDEO_DISABLESFX 40033 #define ID_OPTIONS_GAMEBOY_BORDER 40034 #define ID_FILE_SAVEGAME_SLOT1 40035 #define ID_FILE_SAVEGAME_SLOT2 40036 #define ID_FILE_SAVEGAME_SLOT3 40037 #define ID_FILE_SAVEGAME_SLOT4 40038 #define ID_FILE_SAVEGAME_SLOT5 40039 #define ID_FILE_SAVEGAME_SLOT6 40040 #define ID_FILE_SAVEGAME_SLOT7 40041 #define ID_FILE_SAVEGAME_SLOT8 40042 #define ID_FILE_SAVEGAME_SLOT9 40043 #define ID_FILE_SAVEGAME_SLOT10 40044 #define ID_FILE_LOADGAME_SLOT1 40045 #define ID_FILE_LOADGAME_SLOT2 40046 #define ID_FILE_LOADGAME_SLOT3 40047 #define ID_FILE_LOADGAME_SLOT4 40048 #define ID_FILE_LOADGAME_SLOT5 40049 #define ID_FILE_LOADGAME_SLOT6 40050 #define ID_FILE_LOADGAME_SLOT7 40051 #define ID_FILE_LOADGAME_SLOT8 40052 #define ID_FILE_LOADGAME_SLOT9 40053 #define ID_FILE_LOADGAME_SLOT10 40054 #define ID_OPTIONS_GAMEBOY_AUTOMATIC 40057 #define ID_OPTIONS_GAMEBOY_CGB 40058 #define ID_OPTIONS_GAMEBOY_GBA 40059 #define ID_OPTIONS_GAMEBOY_SGB 40060 #define ID_OPTIONS_GAMEBOY_GB 40062 #define ID_OPTIONS_GAMEBOY_REALCOLORS 40063 #define ID_OPTIONS_GAMEBOY_GAMEBOYCOLORS 40064 #define ID_CHEATS_GAMEBOY 40065 #define ID_OPTIONS_SOUND_11KHZ 40067 #define ID_OPTIONS_SOUND_22KHZ 40068 #define ID_OPTIONS_SOUND_44KHZ 40069 #define ID_OPTIONS_VIDEO_DDRAWEMULATIONONLY 40070 #define ID_OPTIONS_VIDEO_DDRAWUSEVIDEOMEMORY 40071 #define ID_OPTIONS_PRIORITY_HIGHEST 40072 #define ID_OPTIONS_PRIORITY_ABOVENORMAL 40073 #define ID_OPTIONS_PRIORITY_NORMAL 40074 #define ID_OPTIONS_PRIORITY_BELOWNORMAL 40075 #define ID_OPTIONS_VIDEO_FULLSCREEN320X240 40076 #define ID_OPTIONS_VIDEO_FULLSCREEN640X480 40077 #define ID_OPTIONS_FILTER_NORMAL 40078 #define ID_OPTIONS_FILTER_2XSAI 40079 #define ID_OPTIONS_FILTER_SUPER2XSAI 40081 #define ID_OPTIONS_FILTER_SUPEREAGLE 40082 #define ID_OPTIONS_FILTER_TVMODE 40083 #define ID_CHEATS_CHEATLIST 40084 #define ID_OPTIONS_JOYPAD_AUTOFIRE_A 40085 #define ID_OPTIONS_JOYPAD_AUTOFIRE_B 40086 #define ID_OPTIONS_JOYPAD_AUTOFIRE_L 40087 #define ID_OPTIONS_JOYPAD_AUTOFIRE_R 40088 #define ID_OPTIONS_VIDEO_FULLSCREENSTRETCHTOFIT 40089 #define ID_OPTIONS_EMULATOR_ASSOCIATE 40091 #define ID_OPTIONS_FILTER_DISABLEMMX 40093 #define ID_OPTIONS_1X 40096 #define ID_OPTIONS_2X 40097 #define ID_OPTIONS_3X 40098 #define ID_OPTIONS_4X 40099 #define ID_FILE_ROMINFORMATION 40100 #define ID_CHEATS_ADDCHEATCODE 40101 #define ID_OPTIONS_EMULATOR_DISABLESTATUSMESSAGES 40102 #define ID_OPTIONS_JOYPAD_MOTIONCONFIGURE 40103 #define ID_FILE_SCREENCAPTURE 40104 #define ID_OPTIONS_LANGUAGE_SYSTEM 40105 #define ID_OPTIONS_LANGUAGE_ENGLISH 40106 #define ID_OPTIONS_LANGUAGE_OTHER 40107 #define ID_OPTIONS_GAMEBOY_PRINTER 40108 #define ID_FILE_RECENT_RESET 40109 #define ID_CHEATS_SAVECHEATLIST 40110 #define ID_CHEATS_LOADCHEATLIST 40111 #define ID_CHEATS_AUTOMATICSAVELOADCHEATS 40112 #define ID_FILE_IMPORT_GAMESHARKSNAPSHOT 40115 #define ID_FILE_IMPORT_BATTERYFILE 40116 #define ID_FILE_IMPORT_GAMESHARKCODEFILE 40117 #define ID_FILE_EXPORT_BATTERYFILE 40118 #define ID_OPTIONS_FILTER16BIT_PIXELATEEXPERIMENTAL 40121 #define ID_OPTIONS_FILTER16BIT_MOTIONBLUREXPERIMENTAL 40122 #define ID_OPTIONS_EMULATOR_PAUSEWHENINACTIVE 40124 #define ID_OPTIONS_SOUND_STARTRECORDING 40125 #define ID_OPTIONS_SOUND_STOPRECORDING 40126 #define ID_OPTIONS_VIDEO_LAYERS_BG0 40127 #define ID_OPTIONS_VIDEO_LAYERS_BG1 40128 #define ID_OPTIONS_VIDEO_LAYERS_BG2 40129 #define ID_OPTIONS_VIDEO_LAYERS_BG3 40130 #define ID_OPTIONS_VIDEO_LAYERS_OBJ 40131 #define ID_OPTIONS_VIDEO_LAYERS_WIN0 40132 #define ID_OPTIONS_VIDEO_LAYERS_WIN1 40133 #define ID_OPTIONS_VIDEO_LAYERS_OBJWIN 40134 #define ID_FILE_OPENGAMEBOY 40135 #define ID_OPTIONS_SOUND_USEOLDSYNCHRONIZATION 40136 #define ID_DEBUG_NEXTFRAME 40137 #define ID_TOOLS_MAPVIEW 40138 #define ID_TOOLS_PALETTEVIEW 40139 #define ID_OPTIONS_EMULATOR_PNGFORMAT 40140 #define ID_OPTIONS_EMULATOR_BMPFORMAT 40141 #define ID_TOOLS_MEMORYVIEWER 40143 #define ID_TOOLS_OAMVIEWER 40144 #define ID_TOOLS_CUSTOMIZE 40145 #define ID_TOOLS_TILEVIEWER 40146 #define ID_OPTIONS_GAMEBOY_COLORS 40147 #define ID_OPTIONS_SOUND_ECHO 40148 #define ID_OPTIONS_SOUND_LOWPASSFILTER 40149 #define ID_OPTIONS_SOUND_REVERSESTEREO 40150 #define ID_TOOLS_DISASSEMBLE 40151 #define ID_TOOLS_DEBUG_GDB 40152 #define ID_TOOLS_DEBUG_LOADANDWAIT 40153 #define ID_TOOLS_DEBUG_DISCONNECT 40154 #define ID_TOOLS_DEBUG_BREAK 40155 #define ID_TOOLS_LOGGING 40156 #define ID_OPTIONS_EMULATOR_SPEEDHACK 40157 #define ID_OPTIONS_EMULATOR_SPEEDUPTOGGLE 40158 #define ID_OPTIONS_FILTER16BIT_ADVANCEMAMESCALE2X 40160 #define ID_OPTIONS_FILTER16BIT_SIMPLE2X 40161 #define ID_FILE_RECENT_FREEZE 40162 #define ID_FILE_EXPORT_GAMESHARKSNAPSHOT 40163 #define ID_OPTIONS_VIDEO_FULLSCREEN800X600 40164 #define ID_OPTIONS_VIDEO_FRAMESKIP_6 40165 #define ID_OPTIONS_VIDEO_FRAMESKIP_7 40166 #define ID_OPTIONS_VIDEO_FRAMESKIP_8 40167 #define ID_OPTIONS_VIDEO_FRAMESKIP_9 40168 #define ID_OPTIONS_EMULATOR_SAVETYPE_AUTOMATIC 40169 #define ID_OPTIONS_EMULATOR_SAVETYPE_EEPROM 40170 #define ID_OPTIONS_EMULATOR_SAVETYPE_SRAM 40171 #define ID_OPTIONS_EMULATOR_SAVETYPE_FLASH 40172 #define ID_OPTIONS_EMULATOR_SAVETYPE_EEPROMSENSOR 40173 #define ID_OPTIONS_EMULATOR_SAVETYPE_FLASH512K 40174 #define ID_OPTIONS_EMULATOR_SAVETYPE_FLASH1M 40175 #define ID_OPTIONS_EMULATOR_AUTOMATICALLYIPSPATCH 40176 #define ID_TOOLS_RECORD_STARTAVIRECORDING 40178 #define ID_TOOLS_RECORD_STOPAVIRECORDING 40179 #define ID_OPTIONS_SOUND_VOLUME_1X 40182 #define ID_OPTIONS_SOUND_VOLUME_2X 40183 #define ID_OPTIONS_SOUND_VOLUME_3X 40184 #define ID_OPTIONS_SOUND_VOLUME_4X 40185 #define ID_OPTIONS_FILTER_BILINEAR 40186 #define ID_OPTIONS_FILTER_BILINEARPLUS 40187 #define ID_OPTIONS_FILTER_INTERFRAMEBLENDING_NONE 40188 #define ID_OPTIONS_FILTER_INTERFRAMEBLENDING_MOTIONBLUR 40189 #define ID_OPTIONS_FILTER_INTERFRAMEBLENDING_SMART 40190 #define ID_OPTIONS_VIDEO_FULLSCREEN 40191 #define ID_OPTIONS_VIDEO_TRIPLEBUFFERING 40192 #define ID_OPTIONS_FRAMESKIP_AUTOMATIC 40194 #define ID_OPTIONS_EMULATOR_SHOWSPEED_NONE 40195 #define ID_OPTIONS_EMULATOR_SHOWSPEED_PERCENTAGE 40196 #define ID_OPTIONS_EMULATOR_SHOWSPEED_DETAILED 40197 #define ID_OPTIONS_EMULATOR_SHOWSPEED_TRANSPARENT 40198 #define ID_OPTIONS_JOYPAD_CONFIGURE_1 40199 #define ID_OPTIONS_JOYPAD_CONFIGURE_2 40200 #define ID_OPTIONS_JOYPAD_CONFIGURE_3 40201 #define ID_OPTIONS_JOYPAD_CONFIGURE_4 40202 #define ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_1 40208 #define ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_2 40209 #define ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_3 40210 #define ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_4 40211 #define ID_OPTIONS_EMULATOR_STORESETTINGSINREGISTRY 40214 #define ID_FILE_EXPORT_SETTINGSTOINI 40215 #define ID_OPTIONS_FRAMESKIP_THROTTLE_NOTHROTTLE 40216 #define ID_OPTIONS_FRAMESKIP_THROTTLE_50 40217 #define ID_OPTIONS_FRAMESKIP_THROTTLE_150 40218 #define ID_OPTIONS_FRAMESKIP_THROTTLE_200 40219 #define ID_OPTIONS_FRAMESKIP_THROTTLE_25 40220 #define ID_OPTIONS_FRAMESKIP_THROTTLE_OTHER 40221 #define ID_OPTIONS_FRAMESKIP_THROTTLE_100 40222 #define ID_OPTIONS_FILTER_SCANLINES 40223 #define ID_OPTIONS_VIDEO_RENDERMETHOD_GDI 40228 #define ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECTDRAW 40229 #define ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECT3D 40230 #define ID_OPTIONS_VIDEO_RENDERMETHOD_OPENGL 40231 #define ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DNOFILTER 40233 #define ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DBILINEAR 40234 #define ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DTRILINEAR 40235 #define ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DANISOTROPIC 40236 #define ID_OPTIONS_VIDEO_RENDEROPTIONS_GLNEAREST 40237 #define ID_OPTIONS_VIDEO_RENDEROPTIONS_GLBILINEAR 40238 #define ID_OPTIONS_VIDEO_RENDEROPTIONS_GLTRIANGLE 40239 #define ID_OPTIONS_VIDEO_RENDEROPTIONS_GLQUADS 40240 #define ID_OPTIONS_VIDEO_RENDEROPTIONS_SELECTSKIN 40245 #define ID_OPTIONS_VIDEO_RENDEROPTIONS_SKIN 40246 #define ID_OPTIONS_EMULATOR_AGBPRINT 40247 #define ID_OPTIONS_EMULATOR_REALTIMECLOCK 40248 #define ID_OPTIONS_GAMEBOY_SGB2 40249 #define ID_SYSTEM_MINIMIZE 40250 #define ID_TOOLS_RECORD_STARTMOVIERECORDING 40251 #define ID_TOOLS_RECORD_STOPMOVIERECORDING 40252 #define ID_TOOLS_PLAY_STARTMOVIEPLAYING 40253 #define ID_TOOLS_PLAY_STOPMOVIEPLAYING 40254 #define ID_OPTIONS_EMULATOR_AUTOHIDEMENU 40255 #define ID_OPTIONS_GAMEBOY_BORDERAUTOMATIC 40256 #define ID_OPTIONS_EMULATOR_REWIND 40257 #define ID_TOOLS_REWIND 40258 #define ID_OPTIONS_EMULATOR_SKIPBIOS 40259 #define ID_HELP_BUGREPORT 40260 #define ID_HELP_FAQ 40261 #define ID_OPTIONS_EMULATOR_REWINDINTERVAL 40262 #define ID_FILE_TOGGLEMENU 40263 #define ID_OPTIONS_EMULATOR_SAVETYPE_NONE 40264 #define ID_TOOLS_IOVIEWER 40266 #define ID_FILE_LOADGAME_MOSTRECENT 40267 #define ID_FILE_SAVEGAME_OLDESTSLOT 40268 #define ID_FILE_LOADGAME_AUTOLOADMOSTRECENT 40269 #define ID_OPTIONS_SOUND_VOLUME_5X 40270 #define ID_OPTIONS_SOUND_VOLUME_25X 40271 #define ID_CHEATS_DISABLECHEATS 40272 #define ID_OPTIONS_VIDEO_FULLSCREENMAXSCALE 40273 #define ID_OPTIONS_FILTER_HQ2X 40274 #define ID_OPTIONS_FILTER_LQ2X 40275 #define ID_OPTIONS_EMULATOR_GAMEOVERRIDES 40276 #define ID_HELP_GNUPUBLICLICENSE 40277 #define ID_OPTIONS_EMULATOR_GENERICFLASHCARD 40279 #define ID_OPTIONS_SOUND_HARDWAREACCELERATION 40281 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 158 #define _APS_NEXT_COMMAND_VALUE 40282 #define _APS_NEXT_CONTROL_VALUE 1256 #define _APS_NEXT_SYMED_VALUE 108 #endif #endif VisualBoyAdvance-1.8.0/src/win32/TileView.cpp0000644000175000017500000003052210441366725020254 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // TileView.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "Reg.h" #include "TileView.h" #include "WinResUtil.h" #include "../System.h" #include "../GBA.h" #include "../Globals.h" #include "../NLS.h" #include "../Util.h" extern "C" { #include } #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // TileView dialog TileView::TileView(CWnd* pParent /*=NULL*/) : ResizeDlg(TileView::IDD, pParent) { //{{AFX_DATA_INIT(TileView) m_colors = -1; m_charBase = -1; m_stretch = FALSE; //}}AFX_DATA_INIT autoUpdate = false; memset(&bmpInfo, 0, sizeof(bmpInfo)); bmpInfo.bmiHeader.biSize = sizeof(bmpInfo.bmiHeader); bmpInfo.bmiHeader.biWidth = 32*8; bmpInfo.bmiHeader.biHeight = 32*8; bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biBitCount = 24; bmpInfo.bmiHeader.biCompression = BI_RGB; data = (u8 *)calloc(1, 3 * 32*32 * 64); tileView.setData(data); tileView.setBmpInfo(&bmpInfo); charBase = 0; is256Colors = 0; palette = 0; w = h = 0; } TileView::~TileView() { free(data); data = NULL; } void TileView::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(TileView) DDX_Control(pDX, IDC_PALETTE_SLIDER, m_slider); DDX_Radio(pDX, IDC_16_COLORS, m_colors); DDX_Radio(pDX, IDC_CHARBASE_0, m_charBase); DDX_Check(pDX, IDC_STRETCH, m_stretch); //}}AFX_DATA_MAP DDX_Control(pDX, IDC_TILE_VIEW, tileView); DDX_Control(pDX, IDC_MAP_VIEW_ZOOM, zoom); DDX_Control(pDX, IDC_COLOR, color); } BEGIN_MESSAGE_MAP(TileView, CDialog) //{{AFX_MSG_MAP(TileView) ON_BN_CLICKED(IDC_SAVE, OnSave) ON_BN_CLICKED(IDC_CLOSE, OnClose) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_BN_CLICKED(IDC_16_COLORS, On16Colors) ON_BN_CLICKED(IDC_256_COLORS, On256Colors) ON_BN_CLICKED(IDC_CHARBASE_0, OnCharbase0) ON_BN_CLICKED(IDC_CHARBASE_1, OnCharbase1) ON_BN_CLICKED(IDC_CHARBASE_2, OnCharbase2) ON_BN_CLICKED(IDC_CHARBASE_3, OnCharbase3) ON_BN_CLICKED(IDC_CHARBASE_4, OnCharbase4) ON_BN_CLICKED(IDC_STRETCH, OnStretch) ON_WM_HSCROLL() //}}AFX_MSG_MAP ON_MESSAGE(WM_MAPINFO, OnMapInfo) ON_MESSAGE(WM_COLINFO, OnColInfo) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // TileView message handlers void TileView::saveBMP(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } struct { u8 ident[2]; u8 filesize[4]; u8 reserved[4]; u8 dataoffset[4]; u8 headersize[4]; u8 width[4]; u8 height[4]; u8 planes[2]; u8 bitsperpixel[2]; u8 compression[4]; u8 datasize[4]; u8 hres[4]; u8 vres[4]; u8 colors[4]; u8 importantcolors[4]; u8 pad[2]; } bmpheader; memset(&bmpheader, 0, sizeof(bmpheader)); bmpheader.ident[0] = 'B'; bmpheader.ident[1] = 'M'; u32 fsz = sizeof(bmpheader) + w*h*3; utilPutDword(bmpheader.filesize, fsz); utilPutDword(bmpheader.dataoffset, 0x38); utilPutDword(bmpheader.headersize, 0x28); utilPutDword(bmpheader.width, w); utilPutDword(bmpheader.height, h); utilPutDword(bmpheader.planes, 1); utilPutDword(bmpheader.bitsperpixel, 24); utilPutDword(bmpheader.datasize, 3*w*h); fwrite(&bmpheader, 1, sizeof(bmpheader), fp); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data+3*w*(h-1); for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { *b++ = *pixU8++; // B *b++ = *pixU8++; // G *b++ = *pixU8++; // R } pixU8 -= 2*3*w; fwrite(writeBuffer, 1, 3*w, fp); b = writeBuffer; } fclose(fp); } void TileView::savePNG(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if(!png_ptr) { fclose(fp); return; } png_infop info_ptr = png_create_info_struct(png_ptr); if(!info_ptr) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } if(setjmp(png_ptr->jmpbuf)) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } png_init_io(png_ptr,fp); png_set_IHDR(png_ptr, info_ptr, w, h, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_write_info(png_ptr,info_ptr); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data; for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { int blue = *pixU8++; int green = *pixU8++; int red = *pixU8++; *b++ = red; *b++ = green; *b++ = blue; } png_write_row(png_ptr,writeBuffer); b = writeBuffer; } png_write_end(png_ptr, info_ptr); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); } void TileView::OnSave() { if(rom != NULL) { CString captureBuffer; if(theApp.captureFormat == 0) captureBuffer = "tiles.png"; else captureBuffer = "tiles.bmp"; LPCTSTR exts[] = {".png", ".bmp" }; CString filter = theApp.winLoadFilter(IDS_FILTER_PNG); CString title = winResLoadString(IDS_SELECT_CAPTURE_NAME); FileDlg dlg(this, captureBuffer, filter, theApp.captureFormat ? 2 : 1, theApp.captureFormat ? "BMP" : "PNG", exts, "", title, true); if(dlg.DoModal() == IDCANCEL) { return; } captureBuffer = dlg.GetPathName(); if(dlg.getFilterIndex() == 2) saveBMP(captureBuffer); else savePNG(captureBuffer); } } void TileView::renderTile256(int tile, int x, int y, u8 *charBase, u16 *palette) { u8 *bmp = &data[24*x + 8*32*24*y]; for(int j = 0; j < 8; j++) { for(int i = 0; i < 8; i++) { u8 c = charBase[tile*64 + j * 8 + i]; u16 color = palette[c]; *bmp++ = ((color >> 10) & 0x1f) << 3; *bmp++ = ((color >> 5) & 0x1f) << 3; *bmp++ = (color & 0x1f) << 3; } bmp += 31*24; // advance line } } void TileView::renderTile16(int tile, int x, int y, u8 *charBase, u16 *palette) { u8 *bmp = &data[24*x + 8*32*24*y]; int pal = this->palette; if(this->charBase == 4) pal += 16; for(int j = 0; j < 8; j++) { for(int i = 0; i < 8; i++) { u8 c = charBase[tile*32 + j * 4 + (i>>1)]; if(i & 1) c = c>>4; else c = c & 15; u16 color = palette[pal*16+c]; *bmp++ = ((color >> 10) & 0x1f) << 3; *bmp++ = ((color >> 5) & 0x1f) << 3; *bmp++ = (color & 0x1f) << 3; } bmp += 31*24; // advance line } } void TileView::render() { u16 *palette = (u16 *)paletteRAM; u8 *charBase = &vram[this->charBase * 0x4000]; int maxY; if(is256Colors) { int tile = 0; maxY = 16; for(int y = 0; y < maxY; y++) { for(int x = 0; x < 32; x++) { if(this->charBase == 4) renderTile256(tile, x, y, charBase, &palette[256]); else renderTile256(tile, x, y, charBase, palette); tile++; } } tileView.setSize(32*8, maxY*8); w = 32*8; h = maxY*8; SIZE s; s.cx = 32*8; s.cy = maxY*8; if(tileView.getStretch()) { s.cx = s.cy = 1; } tileView.SetScrollSizes(MM_TEXT,s); } else { int tile = 0; maxY = 32; if(this->charBase == 3) maxY = 16; for(int y = 0; y < maxY; y++) { for(int x = 0; x < 32; x++) { renderTile16(tile, x, y, charBase, palette); tile++; } } tileView.setSize(32*8, maxY*8); w = 32*8; h = maxY*8; SIZE s; s.cx = 32*8; s.cy = maxY*8; if(tileView.getStretch()) { s.cx = s.cy = 1; } tileView.SetScrollSizes(MM_TEXT, s); } } void TileView::update() { paint(); } BOOL TileView::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_TILE_VIEW, DS_SizeX | DS_SizeY ) DIALOG_SIZER_ENTRY( IDC_COLOR, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_R, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_G, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_B, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_REFRESH, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_SAVE, DS_MoveY) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\TileView", NULL); m_colors = is256Colors; m_charBase = charBase; m_slider.SetRange(0, 15); m_slider.SetPageSize(4); m_slider.SetTicFreq(1); paint(); m_stretch = regQueryDwordValue("tileViewStretch", 0); if(m_stretch) tileView.setStretch(true); UpdateData(FALSE); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void TileView::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } void TileView::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void TileView::paint() { if(vram != NULL && paletteRAM != NULL) { render(); tileView.refresh(); } } void TileView::On16Colors() { is256Colors = 0; paint(); } void TileView::On256Colors() { is256Colors = 1; paint(); } void TileView::OnCharbase0() { charBase = 0; paint(); } void TileView::OnCharbase1() { charBase = 1; paint(); } void TileView::OnCharbase2() { charBase = 2; paint(); } void TileView::OnCharbase3() { charBase = 3; paint(); } void TileView::OnCharbase4() { charBase = 4; paint(); } void TileView::OnStretch() { tileView.setStretch(!tileView.getStretch()); paint(); regSetDwordValue("tileViewStretch", tileView.getStretch()); } LRESULT TileView::OnMapInfo(WPARAM wParam, LPARAM lParam) { u8 *colors = (u8 *)lParam; zoom.setColors(colors); int x = (int)((wParam & 0xFFFF) / 8); int y = (int)(((wParam >> 16) & 0xFFFF) / 8); u32 address = 0x6000000 + 0x4000 * charBase; int tile = 32 * y + x; if(is256Colors) tile *= 2; address += 32 * tile; CString buffer; buffer.Format("%d", tile); GetDlgItem(IDC_TILE_NUMBER)->SetWindowText(buffer); buffer.Format("%08x", address); GetDlgItem(IDC_ADDRESS)->SetWindowText(buffer); return TRUE; } LRESULT TileView::OnColInfo(WPARAM wParam, LPARAM) { u16 c = (u16)wParam; color.setColor(c); int r = (c & 0x1f); int g = (c & 0x3e0) >> 5; int b = (c & 0x7c00) >> 10; CString buffer; buffer.Format("R: %d", r); GetDlgItem(IDC_R)->SetWindowText(buffer); buffer.Format("G: %d", g); GetDlgItem(IDC_G)->SetWindowText(buffer); buffer.Format("B: %d", b); GetDlgItem(IDC_B)->SetWindowText(buffer); return TRUE; } void TileView::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { switch(nSBCode) { case TB_THUMBPOSITION: palette = nPos; break; default: palette = m_slider.GetPos(); break; } paint(); } void TileView::PostNcDestroy() { delete this; } VisualBoyAdvance-1.8.0/src/win32/VBA.cpp0000644000175000017500000015271210465361503017135 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // VBA.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "AVIWrite.h" #include "LangSelect.h" #include "MainWnd.h" #include "Reg.h" #include "resource.h" #include "resource2.h" #include "skin.h" #include "WavWriter.h" #include "WinResUtil.h" #include "../System.h" #include "../agbprint.h" #include "../cheatSearch.h" #include "../GBA.h" #include "../Globals.h" #include "../RTC.h" #include "../Sound.h" #include "../Util.h" #include "../gb/gbGlobals.h" #include "../gb/gbPrinter.h" extern void Pixelate(u8*,u32,u8*,u8*,u32,int,int); extern void Pixelate32(u8*,u32,u8*,u8*,u32,int,int); extern void MotionBlur(u8*,u32,u8*,u8*,u32,int,int); extern void MotionBlur32(u8*,u32,u8*,u8*,u32,int,int); extern void _2xSaI(u8*,u32,u8*,u8*,u32,int,int); extern void _2xSaI32(u8*,u32,u8*,u8*,u32,int,int); extern void Super2xSaI(u8*,u32,u8*,u8*,u32,int,int); extern void Super2xSaI32(u8*,u32,u8*,u8*,u32,int,int); extern void SuperEagle(u8*,u32,u8*,u8*,u32,int,int); extern void SuperEagle32(u8*,u32,u8*,u8*,u32,int,int); extern void AdMame2x(u8*,u32,u8*,u8*,u32,int,int); extern void AdMame2x32(u8*,u32,u8*,u8*,u32,int,int); extern void Simple2x(u8*,u32,u8*,u8*,u32,int,int); extern void Simple2x32(u8*,u32,u8*,u8*,u32,int,int); extern void Bilinear(u8*,u32,u8*,u8*,u32,int,int); extern void Bilinear32(u8*,u32,u8*,u8*,u32,int,int); extern void BilinearPlus(u8*,u32,u8*,u8*,u32,int,int); extern void BilinearPlus32(u8*,u32,u8*,u8*,u32,int,int); extern void Scanlines(u8*,u32,u8*,u8*,u32,int,int); extern void Scanlines32(u8*,u32,u8*,u8*,u32,int,int); extern void ScanlinesTV(u8*,u32,u8*,u8*,u32,int,int); extern void ScanlinesTV32(u8*,u32,u8*,u8*,u32,int,int); extern void hq2x(u8*,u32,u8*,u8*,u32,int,int); extern void hq2x32(u8*,u32,u8*,u8*,u32,int,int); extern void lq2x(u8*,u32,u8*,u8*,u32,int,int); extern void lq2x32(u8*,u32,u8*,u8*,u32,int,int); extern void SmartIB(u8*,u32,int,int); extern void SmartIB32(u8*,u32,int,int); extern void MotionBlurIB(u8*,u32,int,int); extern void InterlaceIB(u8*,u32,int,int); extern void MotionBlurIB32(u8*,u32,int,int); extern void toolsLog(const char *); extern IDisplay *newGDIDisplay(); extern IDisplay *newDirectDrawDisplay(); extern IDisplay *newDirect3DDisplay(); extern IDisplay *newOpenGLDisplay(); extern Input *newDirectInput(); extern ISound *newDirectSound(); extern void remoteStubSignal(int, int); extern void remoteOutput(char *, u32); extern void remoteStubMain(); extern void remoteSetProtocol(int); extern void remoteCleanUp(); extern int remoteSocket; extern void InterframeCleanup(); void winlog(const char *msg, ...); #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif int emulating = 0; bool debugger = false; int RGB_LOW_BITS_MASK = 0; int systemFrameSkip = 0; int systemSpeed = 0; bool systemSoundOn = false; u32 systemColorMap32[0x10000]; u16 systemColorMap16[0x10000]; u16 systemGbPalette[24]; int systemRedShift = 0; int systemBlueShift = 0; int systemGreenShift = 0; int systemColorDepth = 16; int systemVerbose = 0; int systemDebug = 0; int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; void winSignal(int,int); void winOutput(char *, u32); void (*dbgSignal)(int,int) = winSignal; void (*dbgOutput)(char *, u32) = winOutput; #ifdef MMX extern "C" bool cpu_mmx; #endif namespace Sm60FPS { float K_fCpuSpeed = 98.0f; float K_fTargetFps = 60.0f * K_fCpuSpeed / 100; float K_fDT = 1000.0f / K_fTargetFps; u32 dwTimeElapse; u32 dwTime0; u32 dwTime1; u32 nFrameCnt; float fWantFPS; float fCurFPS; bool bLastSkip; int nCurSpeed; int bSaveMoreCPU; }; void directXMessage(const char *msg) { systemMessage(IDS_DIRECTX_7_REQUIRED, "DirectX 7.0 or greater is required to run.\nDownload at http://www.microsoft.com/directx.\n\nError found at: %s", msg); } ///////////////////////////////////////////////////////////////////////////// // VBA BEGIN_MESSAGE_MAP(VBA, CWinApp) //{{AFX_MSG_MAP(VBA) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // VBA construction VBA::VBA() { mode320Available = false; mode640Available = false; mode800Available = false; windowPositionX = 0; windowPositionY = 0; filterFunction = NULL; ifbFunction = NULL; ifbType = 0; filterType = 0; filterWidth = 0; filterHeight = 0; fsAdapter = 0; fsWidth = 0; fsHeight = 0; fsColorDepth = 0; fsFrequency = 0; fsForceChange = false; surfaceSizeX = 0; surfaceSizeY = 0; sizeX = 0; sizeY = 0; videoOption = 0; fullScreenStretch = false; disableStatusMessage = false; showSpeed = 1; showSpeedTransparent = true; showRenderedFrames = 0; screenMessage = false; screenMessageTime = 0; menuToggle = true; display = NULL; menu = NULL; popup = NULL; cartridgeType = IMAGE_GBA; soundInitialized = false; useBiosFile = false; skipBiosFile = false; active = true; paused = false; recentFreeze = false; autoSaveLoadCheatList = false; winout = NULL; removeIntros = false; autoIPS = true; winGbBorderOn = 0; winFlashSize = 0x10000; winRtcEnable = false; winGenericflashcardEnable = false; winSaveType = 0; rewindMemory = NULL; rewindPos = 0; rewindTopPos = 0; rewindCounter = 0; rewindCount = 0; rewindSaveNeeded = false; rewindTimer = 0; captureFormat = 0; tripleBuffering = true; autoHideMenu = false; throttle = 0; throttleLastTime = 0; autoFrameSkipLastTime = 0; autoFrameSkip = false; vsync = false; changingVideoSize = false; pVideoDriverGUID = NULL; renderMethod = DIRECT_DRAW; iconic = false; ddrawEmulationOnly = false; ddrawUsingEmulationOnly = false; ddrawDebug = false; ddrawUseVideoMemory = false; d3dFilter = 0; glFilter = 0; glType = 0; skin = NULL; skinName = ""; skinEnabled = false; skinButtons = 0; regEnabled = false; pauseWhenInactive = true; speedupToggle = false; useOldSync = false; winGbPrinterEnabled = false; threadPriority = 2; disableMMX = false; languageOption = 0; languageModule = NULL; languageName = ""; renderedFrames = 0; input = NULL; joypadDefault = 0; autoFire = 0; autoFireToggle = false; winPauseNextFrame = false; soundRecording = false; soundRecorder = NULL; dsoundDisableHardwareAcceleration = true; sound = NULL; aviRecording = false; aviRecorder = NULL; aviFrameNumber = 0; painting = false; movieRecording = false; moviePlaying = false; movieFrame = 0; moviePlayFrame = 0; movieFile = NULL; movieLastJoypad = 0; movieNextJoypad = 0; sensorX = 2047; sensorY = 2047; mouseCounter = 0; wasPaused = false; frameskipadjust = 0; autoLoadMostRecent = false; fsMaxScale = 0; romSize = 0; updateCount = 0; systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; ZeroMemory(&emulator, sizeof(emulator)); hAccel = NULL; for(int i = 0; i < 24;) { systemGbPalette[i++] = (0x1f) | (0x1f << 5) | (0x1f << 10); systemGbPalette[i++] = (0x15) | (0x15 << 5) | (0x15 << 10); systemGbPalette[i++] = (0x0c) | (0x0c << 5) | (0x0c << 10); systemGbPalette[i++] = 0; } } VBA::~VBA() { InterframeCleanup(); char winBuffer[2048]; GetModuleFileName(NULL, winBuffer, 2048); char *p = strrchr(winBuffer, '\\'); if(p) *p = 0; regInit(winBuffer); saveSettings(); if(moviePlaying) { if(movieFile != NULL) { fclose(movieFile); movieFile = NULL; } moviePlaying = false; movieLastJoypad = 0; } if(movieRecording) { if(movieFile != NULL) { // record the last joypad change so that the correct time can be // recorded fwrite(&movieFrame, 1, sizeof(int), movieFile); fwrite(&movieLastJoypad, 1, sizeof(u32), movieFile); fclose(movieFile); movieFile = NULL; } movieRecording = false; moviePlaying = false; movieLastJoypad = 0; } if(aviRecorder) { delete aviRecorder; aviRecording = false; } if(soundRecorder) { delete soundRecorder; soundRecorder = NULL; } soundRecording = false; soundPause(); soundShutdown(); if(gbRom != NULL || rom != NULL) { if(autoSaveLoadCheatList) ((MainWnd *)m_pMainWnd)->winSaveCheatListDefault(); ((MainWnd *)m_pMainWnd)->writeBatteryFile(); cheatSearchCleanup(&cheatSearchData); emulator.emuCleanUp(); } if(input) delete input; shutdownDisplay(); if(skin) { delete skin; } if(rewindMemory) free(rewindMemory); } ///////////////////////////////////////////////////////////////////////////// // The one and only VBA object VBA theApp; ///////////////////////////////////////////////////////////////////////////// // VBA initialization // code from SDL_main.c for Windows /* Parse a command line buffer into arguments */ static int parseCommandLine(char *cmdline, char **argv) { char *bufp; int argc; argc = 0; for ( bufp = cmdline; *bufp; ) { /* Skip leading whitespace */ while ( isspace(*bufp) ) { ++bufp; } /* Skip over argument */ if ( *bufp == '"' ) { ++bufp; if ( *bufp ) { if ( argv ) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while ( *bufp && (*bufp != '"') ) { ++bufp; } } else { if ( *bufp ) { if ( argv ) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while ( *bufp && ! isspace(*bufp) ) { ++bufp; } } if ( *bufp ) { if ( argv ) { *bufp = '\0'; } ++bufp; } } if ( argv ) { argv[argc] = NULL; } return(argc); } BOOL VBA::InitInstance() { #if _MSC_VER < 1400 #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif #endif SetRegistryKey(_T("VBA")); remoteSetProtocol(0); systemVerbose = GetPrivateProfileInt("config", "verbose", 0, "VBA.ini"); systemDebug = GetPrivateProfileInt("config", "debug", 0, "VBA.ini"); ddrawDebug = GetPrivateProfileInt("config", "ddrawDebug", 0, "VBA.ini") ? true : false; wndClass = AfxRegisterWndClass(0, LoadCursor(IDC_ARROW), (HBRUSH)GetStockObject(BLACK_BRUSH), LoadIcon(IDI_ICON)); char winBuffer[2048]; GetModuleFileName(NULL, winBuffer, 2048); char *p = strrchr(winBuffer, '\\'); if(p) *p = 0; regInit(winBuffer); loadSettings(); if(!initInput()) return FALSE; if(!initDisplay()) { if(videoOption >= VIDEO_320x240) { regSetDwordValue("video", VIDEO_1X); if(pVideoDriverGUID) regSetDwordValue("defaultVideoDriver", TRUE); } return FALSE; } hAccel = LoadAccelerators(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDR_ACCELERATOR)); winAccelMgr.Connect((MainWnd *)m_pMainWnd); winAccelMgr.SetRegKey(HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance"); extern void winAccelAddCommands(CAcceleratorManager&); winAccelAddCommands(winAccelMgr); winAccelMgr.CreateDefaultTable(); winAccelMgr.Load(); winAccelMgr.UpdateWndTable(); winAccelMgr.UpdateMenu(menu); if (m_lpCmdLine[0]) { int argc = parseCommandLine(m_lpCmdLine, NULL); char **argv = (char **)malloc((argc+1)*sizeof(char *)); parseCommandLine(m_lpCmdLine, argv); if(argc > 0) { szFile = argv[0]; filename = szFile; } int index = filename.ReverseFind('.'); if(index != -1) filename = filename.Left(index); if(((MainWnd*)m_pMainWnd)->FileRun()) emulating = true; else emulating = false; free(argv); } return TRUE; } void VBA::adjustDestRect() { POINT point; RECT skinRect; if(skin) skinRect = skin->GetBlitRect(); point.x = 0; point.y = 0; if(skin) { point.x = skinRect.left; point.y = skinRect.top; } m_pMainWnd->ClientToScreen(&point); dest.top = point.y; dest.left = point.x; point.x = surfaceSizeX; point.y = surfaceSizeY; if(skin) { point.x = skinRect.right; point.y = skinRect.bottom; } m_pMainWnd->ClientToScreen(&point); dest.bottom = point.y; dest.right = point.x; // make sure that dest rect lies in the monitor if(videoOption >= VIDEO_320x240) { dest.top -= windowPositionY; dest.left -= windowPositionX; dest.bottom-= windowPositionY; dest.right -= windowPositionX; } if(skin) return; int menuSkip = 0; if(videoOption >= VIDEO_320x240 && menuToggle) { int m = GetSystemMetrics(SM_CYMENU); menuSkip = m; dest.bottom -=m; } if(videoOption > VIDEO_4X) { int top = (fsHeight - surfaceSizeY) / 2; int left = (fsWidth - surfaceSizeX) / 2; dest.top += top; dest.bottom += top; dest.left += left; dest.right += left; if(fullScreenStretch) { dest.top = 0+menuSkip; dest.left = 0; dest.right = fsWidth; dest.bottom = fsHeight; } } } void VBA::updateIFB() { if(systemColorDepth == 16) { switch(ifbType) { case 0: default: ifbFunction = NULL; break; case 1: ifbFunction = MotionBlurIB; break; case 2: ifbFunction = SmartIB; break; } } else if(systemColorDepth == 32) { switch(ifbType) { case 0: default: ifbFunction = NULL; break; case 1: ifbFunction = MotionBlurIB32; break; case 2: ifbFunction = SmartIB32; break; } } else ifbFunction = NULL; } void VBA::updateFilter() { filterWidth = sizeX; filterHeight = sizeY; if(systemColorDepth == 16 && (videoOption > VIDEO_1X && videoOption != VIDEO_320x240)) { switch(filterType) { default: case 0: filterFunction = NULL; break; case 1: filterFunction = ScanlinesTV; break; case 2: filterFunction = _2xSaI; break; case 3: filterFunction = Super2xSaI; break; case 4: filterFunction = SuperEagle; break; case 5: filterFunction = Pixelate; break; case 6: filterFunction = MotionBlur; break; case 7: filterFunction = AdMame2x; break; case 8: filterFunction = Simple2x; break; case 9: filterFunction = Bilinear; break; case 10: filterFunction = BilinearPlus; break; case 11: filterFunction = Scanlines; break; case 12: filterFunction = hq2x; break; case 13: filterFunction = lq2x; break; } if(filterType != 0) { rect.right = sizeX*2; rect.bottom = sizeY*2; memset(delta,255,sizeof(delta)); } else { rect.right = sizeX; rect.bottom = sizeY; } } else { if(systemColorDepth == 32 && videoOption > VIDEO_1X && videoOption != VIDEO_320x240) { switch(filterType) { default: case 0: filterFunction = NULL; break; case 1: filterFunction = ScanlinesTV32; break; case 2: filterFunction = _2xSaI32; break; case 3: filterFunction = Super2xSaI32; break; case 4: filterFunction = SuperEagle32; break; case 5: filterFunction = Pixelate32; break; case 6: filterFunction = MotionBlur32; break; case 7: filterFunction = AdMame2x32; break; case 8: filterFunction = Simple2x32; break; case 9: filterFunction = Bilinear32; break; case 10: filterFunction = BilinearPlus32; break; case 11: filterFunction = Scanlines32; break; case 12: filterFunction = hq2x32; break; case 13: filterFunction = lq2x32; break; } if(filterType != 0) { rect.right = sizeX*2; rect.bottom = sizeY*2; memset(delta,255,sizeof(delta)); } else { rect.right = sizeX; rect.bottom = sizeY; } } else filterFunction = NULL; } if(display) display->changeRenderSize(rect.right, rect.bottom); } void VBA::updateMenuBar() { if(menu != NULL) { if(m_pMainWnd) m_pMainWnd->SetMenu(NULL); m_menu.Detach(); DestroyMenu(menu); } if(popup != NULL) { // force popup recreation if language changed DestroyMenu(popup); popup = NULL; } m_menu.Attach(winResLoadMenu(MAKEINTRESOURCE(IDR_MENU))); menu = (HMENU)m_menu; // don't set a menu if skin is active if(skin == NULL) if(m_pMainWnd) m_pMainWnd->SetMenu(&m_menu); } void winlog(const char *msg, ...) { CString buffer; va_list valist; va_start(valist, msg); buffer.FormatV(msg, valist); if(theApp.winout == NULL) { theApp.winout = fopen("vba-trace.log","w"); } fputs(buffer, theApp.winout); va_end(valist); } void log(const char *msg, ...) { CString buffer; va_list valist; va_start(valist, msg); buffer.FormatV(msg, valist); toolsLog(buffer); va_end(valist); } bool systemReadJoypads() { if(theApp.input) return theApp.input->readDevices(); return false; } u32 systemReadJoypad(int which) { if(theApp.input) return theApp.input->readDevice(which); return 0; } void systemDrawScreen() { if(theApp.display == NULL) return; theApp.renderedFrames++; if(theApp.updateCount) { POSITION pos = theApp.updateList.GetHeadPosition(); while(pos) { IUpdateListener *up = theApp.updateList.GetNext(pos); up->update(); } } if (Sm60FPS_CanSkipFrame()) return; if(theApp.aviRecording && !theApp.painting) { int width = 240; int height = 160; switch(theApp.cartridgeType) { case 0: width = 240; height = 160; break; case 1: if(gbBorderOn) { width = 256; height = 224; } else { width = 160; height = 144; } break; } if(theApp.aviRecorder == NULL) { theApp.aviRecorder = new AVIWrite(); theApp.aviFrameNumber = 0; theApp.aviRecorder->SetFPS(60); BITMAPINFOHEADER bi; memset(&bi, 0, sizeof(bi)); bi.biSize = 0x28; bi.biPlanes = 1; bi.biBitCount = 24; bi.biWidth = width; bi.biHeight = height; bi.biSizeImage = 3*width*height; theApp.aviRecorder->SetVideoFormat(&bi); theApp.aviRecorder->Open(theApp.aviRecordName); } char *bmp = new char[width*height*3]; utilWriteBMP(bmp, width, height, pix); theApp.aviRecorder->AddFrame(theApp.aviFrameNumber, bmp); delete bmp; } if( theApp.ifbFunction ) { theApp.ifbFunction( pix + (theApp.filterWidth * (systemColorDepth>>3)) + 4, (theApp.filterWidth * (systemColorDepth>>3)) + 4, theApp.filterWidth, theApp.filterHeight ); } theApp.display->render(); Sm60FPS_Sleep(); } void systemScreenCapture(int captureNumber) { if(theApp.m_pMainWnd) ((MainWnd *)theApp.m_pMainWnd)->screenCapture(captureNumber); } u32 systemGetClock() { return GetTickCount(); } void systemMessage(int number, const char *defaultMsg, ...) { CString buffer; va_list valist; CString msg = defaultMsg; if(number) msg = winResLoadString(number); va_start(valist, defaultMsg); buffer.FormatV(msg, valist); theApp.winCheckFullscreen(); AfxGetApp()->m_pMainWnd->MessageBox(buffer, winResLoadString(IDS_ERROR), MB_OK|MB_ICONERROR); va_end(valist); } void systemSetTitle(const char *title) { if(theApp.m_pMainWnd != NULL) { AfxGetApp()->m_pMainWnd->SetWindowText(title); } } void systemShowSpeed(int speed) { systemSpeed = speed; theApp.showRenderedFrames = theApp.renderedFrames; theApp.renderedFrames = 0; if(theApp.videoOption <= VIDEO_4X && theApp.showSpeed) { CString buffer; if(theApp.showSpeed == 1) buffer.Format("VisualBoyAdvance-%3d%%", systemSpeed); else buffer.Format("VisualBoyAdvance-%3d%%(%d, %d fps)", systemSpeed, systemFrameSkip, theApp.showRenderedFrames); systemSetTitle(buffer); } } void systemFrame() { if(theApp.aviRecording) theApp.aviFrameNumber++; if(theApp.movieRecording || theApp.moviePlaying) theApp.movieFrame++; } void system10Frames(int rate) { u32 time = systemGetClock(); if (theApp.autoFrameSkip) { u32 diff = time - theApp.autoFrameSkipLastTime; Sm60FPS::nCurSpeed = 100; if (diff) Sm60FPS::nCurSpeed = (1000000/rate)/diff; } if(!theApp.wasPaused && theApp.throttle) { if(!speedup) { u32 diff = time - theApp.throttleLastTime; int target = (1000000/(rate*theApp.throttle)); int d = (target - diff); if(d > 0) { Sleep(d); } } theApp.throttleLastTime = systemGetClock(); } if(theApp.rewindMemory) { if(++theApp.rewindCounter >= (theApp.rewindTimer)) { theApp.rewindSaveNeeded = true; theApp.rewindCounter = 0; } } if(systemSaveUpdateCounter) { if(--systemSaveUpdateCounter <= SYSTEM_SAVE_NOT_UPDATED) { ((MainWnd *)theApp.m_pMainWnd)->writeBatteryFile(); systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; } } theApp.wasPaused = false; theApp.autoFrameSkipLastTime = time; } void systemScreenMessage(const char *msg) { theApp.screenMessage = true; theApp.screenMessageTime = GetTickCount(); theApp.screenMessageBuffer = msg; if(theApp.screenMessageBuffer.GetLength() > 40) theApp.screenMessageBuffer = theApp.screenMessageBuffer.Left(40); } void systemUpdateMotionSensor() { if(theApp.input) theApp.input->checkMotionKeys(); } int systemGetSensorX() { return theApp.sensorX; } int systemGetSensorY() { return theApp.sensorY; } bool systemSoundInit() { if(theApp.sound) delete theApp.sound; theApp.sound = newDirectSound(); return theApp.sound->init(); } void systemSoundShutdown() { if(theApp.sound) delete theApp.sound; theApp.sound = NULL; } void systemSoundPause() { if(theApp.sound) theApp.sound->pause(); } void systemSoundReset() { if(theApp.sound) theApp.sound->reset(); } void systemSoundResume() { if(theApp.sound) theApp.sound->resume(); } void systemWriteDataToSoundBuffer() { if(theApp.sound) theApp.sound->write(); } bool systemCanChangeSoundQuality() { return true; } bool systemPauseOnFrame() { if(theApp.winPauseNextFrame) { theApp.paused = true; theApp.winPauseNextFrame = false; return true; } return false; } void systemGbBorderOn() { if(emulating && theApp.cartridgeType == IMAGE_GB && gbBorderOn) { theApp.updateWindowSize(theApp.videoOption); } } BOOL VBA::OnIdle(LONG lCount) { if(emulating && debugger) { MSG msg; remoteStubMain(); if(debugger) return TRUE; // continue loop return !::PeekMessage(&msg, NULL, NULL, NULL, PM_NOREMOVE); } else if(emulating && active && !paused) { for(int i = 0; i < 2; i++) { emulator.emuMain(emulator.emuCount); if(rewindSaveNeeded && rewindMemory && emulator.emuWriteMemState) { rewindCount++; if(rewindCount > 8) rewindCount = 8; if(emulator.emuWriteMemState(&rewindMemory[rewindPos*REWIND_SIZE], REWIND_SIZE)) { rewindPos = ++rewindPos & 7; if(rewindCount == 8) rewindTopPos = ++rewindTopPos & 7; } } rewindSaveNeeded = false; } if(mouseCounter) { if(--mouseCounter == 0) { SetCursor(NULL); } } return TRUE; } return FALSE; // return CWinApp::OnIdle(lCount); } void VBA::addRecentFile(CString file) { // Do not change recent list if frozen if(recentFreeze) return; int i = 0; for(i = 0; i < 10; i++) { if(recentFiles[i].GetLength() == 0) break; if(recentFiles[i].Compare(file) == 0) { if(i == 0) return; CString p = recentFiles[i]; for(int j = i; j > 0; j--) { recentFiles[j] = recentFiles[j-1]; } recentFiles[0] = p; return; } } int num = 0; for(i = 0; i < 10; i++) { if(recentFiles[i].GetLength() != 0) num++; } if(num == 10) { num--; } for(i = num; i >= 1; i--) { recentFiles[i] = recentFiles[i-1]; } recentFiles[0] = file; } void VBA::loadSettings() { CString buffer; languageOption = regQueryDwordValue("language", 1); if(languageOption < 0 || languageOption > 2) languageOption = 1; buffer = regQueryStringValue("languageName", ""); if(!buffer.IsEmpty()) { languageName = buffer.Left(3); } else languageName = ""; winSetLanguageOption(languageOption, true); frameSkip = regQueryDwordValue("frameSkip", 0); if(frameSkip < 0 || frameSkip > 9) frameSkip = 0; gbFrameSkip = regQueryDwordValue("gbFrameSkip", 0); if(gbFrameSkip < 0 || gbFrameSkip > 9) gbFrameSkip = 0; autoFrameSkip = regQueryDwordValue("autoFrameSkip", FALSE) ? TRUE : FALSE; vsync = regQueryDwordValue("vsync", false) ? true : false ; synchronize = regQueryDwordValue("synchronize", 1) ? true : false; fullScreenStretch = regQueryDwordValue("stretch", 0) ? true : false; videoOption = regQueryDwordValue("video", 1); if(videoOption < 0 || videoOption > VIDEO_OTHER) videoOption = 0; bool defaultVideoDriver = regQueryDwordValue("defaultVideoDriver", true) ? true : false; if(!regQueryBinaryValue("videoDriverGUID", (char *)&videoDriverGUID, sizeof(GUID))) { defaultVideoDriver = TRUE; } if(defaultVideoDriver) pVideoDriverGUID = NULL; else pVideoDriverGUID = &videoDriverGUID; fsAdapter = regQueryDwordValue("fsAdapter", 0); fsWidth = regQueryDwordValue("fsWidth", 0); fsHeight = regQueryDwordValue("fsHeight", 0); fsColorDepth = regQueryDwordValue("fsColorDepth", 0); fsFrequency = regQueryDwordValue("fsFrequency", 0); if(videoOption == VIDEO_OTHER) { if(fsWidth < 0 || fsWidth > 4095 || fsHeight < 0 || fsHeight > 4095) videoOption = 0; if(fsColorDepth != 16 && fsColorDepth != 24 && fsColorDepth != 32) videoOption = 0; } renderMethod = (DISPLAY_TYPE)regQueryDwordValue("renderMethod", DIRECT_DRAW); if(renderMethod < GDI || renderMethod > OPENGL) renderMethod = DIRECT_DRAW; windowPositionX = regQueryDwordValue("windowX", 0); if(windowPositionX < 0) windowPositionX = 0; windowPositionY = regQueryDwordValue("windowY", 0); if(windowPositionY < 0) windowPositionY = 0; useBiosFile = regQueryDwordValue("useBios", 0) ? true: false; skipBiosFile = regQueryDwordValue("skipBios", 0) ? true : false; buffer = regQueryStringValue("biosFile", ""); if(!buffer.IsEmpty()) { biosFileName = buffer; } int res = regQueryDwordValue("soundEnable", 0x30f); soundEnable(res); soundDisable(~res); soundOffFlag = (regQueryDwordValue("soundOff", 0)) ? true : false; soundQuality = regQueryDwordValue("soundQuality", 1); soundEcho = regQueryDwordValue("soundEcho", 0) ? true : false; soundLowPass = regQueryDwordValue("soundLowPass", 0) ? true : false; soundReverse = regQueryDwordValue("soundReverse", 0) ? true : false; soundVolume = regQueryDwordValue("soundVolume", 0); if(soundVolume < 0 || soundVolume > 5) soundVolume = 0; ddrawEmulationOnly = regQueryDwordValue("ddrawEmulationOnly", false) ? true : false; ddrawUseVideoMemory = regQueryDwordValue("ddrawUseVideoMemory", true) ? true : false; tripleBuffering = regQueryDwordValue("tripleBuffering", false) ? true : false; d3dFilter = regQueryDwordValue("d3dFilter", 1); if(d3dFilter < 0 || d3dFilter > 1) d3dFilter = 1; glFilter = regQueryDwordValue("glFilter", 1); if(glFilter < 0 || glFilter > 1) glFilter = 1; glType = regQueryDwordValue("glType", 0); if(glType < 0 || glType > 1) glType = 0; filterType = regQueryDwordValue("filter", 0); if(filterType < 0 || filterType > 13) filterType = 0; disableMMX = regQueryDwordValue("disableMMX", false) ? true: false; disableStatusMessage = regQueryDwordValue("disableStatus", 0) ? true : false; showSpeed = regQueryDwordValue("showSpeed", 1); if(showSpeed < 0 || showSpeed > 2) showSpeed = 1; showSpeedTransparent = regQueryDwordValue("showSpeedTransparent", TRUE) ? TRUE : FALSE; winGbPrinterEnabled = regQueryDwordValue("gbPrinter", false) ? true : false; if(winGbPrinterEnabled) gbSerialFunction = gbPrinterSend; else gbSerialFunction = NULL; pauseWhenInactive = regQueryDwordValue("pauseWhenInactive", 1) ? true : false; useOldSync = regQueryDwordValue("useOldSync", 0) ? TRUE : FALSE; captureFormat = regQueryDwordValue("captureFormat", 0); removeIntros = regQueryDwordValue("removeIntros", false) ? true : false; recentFreeze = regQueryDwordValue("recentFreeze", false) ? true : false; autoIPS = regQueryDwordValue("autoIPS", true) ? true : false; cpuDisableSfx = regQueryDwordValue("disableSfx", 0) ? true : false; winSaveType = regQueryDwordValue("saveType", 0); if(winSaveType < 0 || winSaveType > 5) winSaveType = 0; ifbType = regQueryDwordValue("ifbType", 0); if(ifbType < 0 || ifbType > 2) ifbType = 0; winFlashSize = regQueryDwordValue("flashSize", 0x10000); if(winFlashSize != 0x10000 && winFlashSize != 0x20000) winFlashSize = 0x10000; flashSize = winFlashSize; agbPrintEnable(regQueryDwordValue("agbPrint", 0) ? true : false); winRtcEnable = regQueryDwordValue("rtcEnabled", 0) ? true : false; rtcEnable(winRtcEnable); autoHideMenu = regQueryDwordValue("autoHideMenu", 0) ? true : false; skinEnabled = regQueryDwordValue("skinEnabled", 0) ? true : false; skinName = regQueryStringValue("skinName", ""); switch(videoOption) { case VIDEO_320x240: fsWidth = 320; fsHeight = 240; fsColorDepth = 16; break; case VIDEO_640x480: fsWidth = 640; fsHeight = 480; fsColorDepth = 16; break; case VIDEO_800x600: fsWidth = 800; fsHeight = 600; fsColorDepth = 16; break; } winGbBorderOn = regQueryDwordValue("borderOn", 0); gbBorderAutomatic = regQueryDwordValue("borderAutomatic", 0); gbEmulatorType = regQueryDwordValue("emulatorType", 1); if(gbEmulatorType < 0 || gbEmulatorType > 5) gbEmulatorType = 1; gbColorOption = regQueryDwordValue("colorOption", 0); threadPriority = regQueryDwordValue("priority", 2); if(threadPriority < 0 || threadPriority >3) threadPriority = 2; updatePriority(); autoSaveLoadCheatList = regQueryDwordValue("autoSaveCheatList", 0) ? true : false; gbPaletteOption = regQueryDwordValue("gbPaletteOption", 0); if(gbPaletteOption < 0) gbPaletteOption = 0; if(gbPaletteOption > 2) gbPaletteOption = 2; regQueryBinaryValue("gbPalette", (char *)systemGbPalette, 24*sizeof(u16)); rewindTimer = regQueryDwordValue("rewindTimer", 0); if(rewindTimer < 0 || rewindTimer > 600) rewindTimer = 0; rewindTimer *= 6; // convert to 10 frames multiple if(rewindTimer != 0) rewindMemory = (char *)malloc(8*REWIND_SIZE); for(int i = 0; i < 10; i++) { buffer.Format("recent%d", i); char *s = regQueryStringValue(buffer, NULL); if(s == NULL) break; recentFiles[i] = s; } joypadDefault = regQueryDwordValue("joypadDefault", 0); if(joypadDefault < 0 || joypadDefault > 3) joypadDefault = 0; autoLoadMostRecent = regQueryDwordValue("autoLoadMostRecent", false) ? true : false; cheatsEnabled = regQueryDwordValue("cheatsEnabled", true) ? true : false; fsMaxScale = regQueryDwordValue("fsMaxScale", 0); throttle = regQueryDwordValue("throttle", 0); if(throttle < 5 || throttle > 1000) throttle = 0; if (autoFrameSkip) { throttle = 0; frameSkip = 0; systemFrameSkip = 0; } Sm60FPS::bSaveMoreCPU = regQueryDwordValue("saveMoreCPU", 0); } void VBA::updateFrameSkip() { switch(cartridgeType) { case 0: systemFrameSkip = frameSkip; break; case 1: systemFrameSkip = gbFrameSkip; break; } } void VBA::updateVideoSize(UINT id) { int value = 0; switch(id) { case ID_OPTIONS_VIDEO_X1: value = VIDEO_1X; break; case ID_OPTIONS_VIDEO_X2: value = VIDEO_2X; break; case ID_OPTIONS_VIDEO_X3: value = VIDEO_3X; break; case ID_OPTIONS_VIDEO_X4: value = VIDEO_4X; break; case ID_OPTIONS_VIDEO_FULLSCREEN320X240: value = VIDEO_320x240; fsWidth = 320; fsHeight = 240; fsColorDepth = 32; break; case ID_OPTIONS_VIDEO_FULLSCREEN640X480: value = VIDEO_640x480; fsWidth = 640; fsHeight = 480; fsColorDepth = 32; break; case ID_OPTIONS_VIDEO_FULLSCREEN800X600: value = VIDEO_800x600; fsWidth = 800; fsHeight = 600; fsColorDepth = 32; break; case ID_OPTIONS_VIDEO_FULLSCREEN: value = VIDEO_OTHER; break; } updateWindowSize(value); } typedef BOOL (WINAPI *GETMENUBARINFO)(HWND, LONG, LONG, PMENUBARINFO); static void winCheckMenuBarInfo(int& winSizeX, int& winSizeY) { HINSTANCE hinstDll; DWORD dwVersion = 0; #ifdef _AFXDLL hinstDll = AfxLoadLibrary("user32.dll"); #else hinstDll = LoadLibrary( _T("user32.dll") ); #endif if(hinstDll) { GETMENUBARINFO func = (GETMENUBARINFO)GetProcAddress(hinstDll, "GetMenuBarInfo"); if(func) { MENUBARINFO info; info.cbSize = sizeof(MENUBARINFO); func(AfxGetMainWnd()->GetSafeHwnd(), OBJID_MENU, 0, &info); int menuHeight = GetSystemMetrics(SM_CYMENU); if((info.rcBar.bottom - info.rcBar.top) > menuHeight) { winSizeY += (info.rcBar.bottom - info.rcBar.top) - menuHeight + 1; theApp.m_pMainWnd->SetWindowPos( 0, //HWND_TOPMOST, theApp.windowPositionX, theApp.windowPositionY, winSizeX, winSizeY, SWP_NOMOVE | SWP_SHOWWINDOW); } } #ifdef _AFXDLL AfxFreeLibrary( hinstDll ); #else FreeLibrary( hinstDll ); #endif } } void VBA::updateWindowSize(int value) { regSetDwordValue("video", value); if(value == VIDEO_OTHER) { regSetDwordValue("fsWidth", fsWidth); regSetDwordValue("fsHeight", fsHeight); regSetDwordValue("fsColorDepth", fsColorDepth); } if(((value >= VIDEO_320x240) && (videoOption != value)) || (videoOption >= VIDEO_320x240 && value <= VIDEO_4X) || fsForceChange) { fsForceChange = false; changingVideoSize = true; shutdownDisplay(); if(input) { delete input; input = NULL; } m_pMainWnd->DragAcceptFiles(FALSE); CWnd *pWnd = m_pMainWnd; m_pMainWnd = NULL; pWnd->DestroyWindow(); delete pWnd; videoOption = value; if(!initDisplay()) { if(videoOption == VIDEO_320x240 || videoOption == VIDEO_640x480 || videoOption == VIDEO_800x600 || videoOption == VIDEO_OTHER) { regSetDwordValue("video", VIDEO_1X); if(pVideoDriverGUID) regSetDwordValue("defaultVideoDriver", TRUE); } changingVideoSize = false; AfxPostQuitMessage(0); return; } if(!initInput()) { changingVideoSize = false; AfxPostQuitMessage(0); return; } input->checkKeys(); updateMenuBar(); changingVideoSize = FALSE; updateWindowSize(videoOption); return; } sizeX = 240; sizeY = 160; videoOption = value; if(cartridgeType == IMAGE_GB) { if(gbBorderOn) { sizeX = 256; sizeY = 224; gbBorderLineSkip = 256; gbBorderColumnSkip = 48; gbBorderRowSkip = 40; } else { sizeX = 160; sizeY = 144; gbBorderLineSkip = 160; gbBorderColumnSkip = 0; gbBorderRowSkip = 0; } } surfaceSizeX = sizeX; surfaceSizeY = sizeY; switch(videoOption) { case VIDEO_1X: surfaceSizeX = sizeX; surfaceSizeY = sizeY; break; case VIDEO_2X: surfaceSizeX = sizeX * 2; surfaceSizeY = sizeY * 2; break; case VIDEO_3X: surfaceSizeX = sizeX * 3; surfaceSizeY = sizeY * 3; break; case VIDEO_4X: surfaceSizeX = sizeX * 4; surfaceSizeY = sizeY * 4; break; case VIDEO_320x240: case VIDEO_640x480: case VIDEO_800x600: case VIDEO_OTHER: { int scaleX = 1; int scaleY = 1; scaleX = (fsWidth / sizeX); scaleY = (fsHeight / sizeY); int min = scaleX < scaleY ? scaleX : scaleY; if(fsMaxScale) min = min > fsMaxScale ? fsMaxScale : min; surfaceSizeX = min * sizeX; surfaceSizeY = min * sizeY; if((fullScreenStretch && (display != NULL && (display->getType() != DIRECT_3D))) || (display != NULL && display->getType() >= DIRECT_3D)) { surfaceSizeX = fsWidth; surfaceSizeY = fsHeight; } } break; } rect.right = sizeX; rect.bottom = sizeY; int winSizeX = sizeX; int winSizeY = sizeY; if(videoOption <= VIDEO_4X) { dest.left = 0; dest.top = 0; dest.right = surfaceSizeX; dest.bottom = surfaceSizeY; DWORD style = WS_POPUP | WS_VISIBLE; style |= WS_OVERLAPPEDWINDOW; menuToggle = TRUE; AdjustWindowRectEx(&dest, style, TRUE, 0); //WS_EX_TOPMOST); winSizeX = dest.right-dest.left; winSizeY = dest.bottom-dest.top; if(skin == NULL) { m_pMainWnd->SetWindowPos(0, //HWND_TOPMOST, windowPositionX, windowPositionY, winSizeX, winSizeY, SWP_NOMOVE | SWP_SHOWWINDOW); winCheckMenuBarInfo(winSizeX, winSizeY); } } adjustDestRect(); updateIFB(); updateFilter(); if(display) display->resize(theApp.dest.right-theApp.dest.left, theApp.dest.bottom-theApp.dest.top); m_pMainWnd->RedrawWindow(NULL,NULL,RDW_INVALIDATE|RDW_ERASE|RDW_ALLCHILDREN); } bool VBA::initDisplay() { return updateRenderMethod(false); } bool VBA::updateRenderMethod(bool force) { Sm60FPS_Init(); bool res = updateRenderMethod0(force); while(!res && renderMethod > 0) { if( fsAdapter > 0 ) { fsAdapter = 0; } else { if( videoOption > VIDEO_4X ) { videoOption = VIDEO_1X; force = true; } else { if(renderMethod == OPENGL) { renderMethod = DIRECT_3D; } else { if(renderMethod == DIRECT_3D) { renderMethod = DIRECT_DRAW; } else { if(renderMethod == DIRECT_DRAW) { renderMethod = GDI; } } } } } res = updateRenderMethod(force); } return res; } bool VBA::updateRenderMethod0(bool force) { bool initInput = false; if(display) { if(display->getType() != renderMethod || force) { if(skin) { delete skin; skin = NULL; } initInput = true; changingVideoSize = true; shutdownDisplay(); if(input) { delete input; input = NULL; } CWnd *pWnd = m_pMainWnd; m_pMainWnd = NULL; pWnd->DragAcceptFiles(FALSE); pWnd->DestroyWindow(); delete pWnd; display = NULL; regSetDwordValue("renderMethod", renderMethod); } } if(display == NULL) { switch(renderMethod) { case GDI: display = newGDIDisplay(); break; case DIRECT_DRAW: pVideoDriverGUID = NULL; ZeroMemory( &videoDriverGUID, sizeof( GUID ) ); display = newDirectDrawDisplay(); break; case DIRECT_3D: display = newDirect3DDisplay(); break; case OPENGL: display = newOpenGLDisplay(); break; } if(display->initialize()) { winUpdateSkin(); if(initInput) { if(!this->initInput()) { changingVideoSize = false; AfxPostQuitMessage(0); return false; } input->checkKeys(); updateMenuBar(); changingVideoSize = false; updateWindowSize(videoOption); m_pMainWnd->ShowWindow(SW_SHOW); m_pMainWnd->UpdateWindow(); m_pMainWnd->SetFocus(); return true; } else { changingVideoSize = false; return true; } } changingVideoSize = false; } return true; } void VBA::winCheckFullscreen() { if(videoOption > VIDEO_4X && tripleBuffering) { if(display) { display->checkFullScreen(); } } } void VBA::shutdownDisplay() { if(display != NULL) { display->cleanup(); delete display; display = NULL; } } void VBA::directXMessage(const char *msg) { systemMessage(IDS_DIRECTX_7_REQUIRED, "DirectX 7.0 or greater is required to run.\nDownload at http://www.microsoft.com/directx.\n\nError found at: %s", msg); } void VBA::winUpdateSkin() { #ifndef NOSKINS skinButtons = 0; if(skin) { delete skin; skin = NULL; } if(!skinName.IsEmpty() && skinEnabled && display->isSkinSupported()) { skin = new CSkin(); if(skin->Initialize(skinName)) { skin->Hook(m_pMainWnd); skin->Enable(true); } else { delete skin; skin = NULL; } } if(!skin) { adjustDestRect(); updateMenuBar(); } #endif } void VBA::updatePriority() { switch(threadPriority) { case 0: SetThreadPriority(THREAD_PRIORITY_HIGHEST); break; case 1: SetThreadPriority(THREAD_PRIORITY_ABOVE_NORMAL); break; case 3: SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL); break; default: SetThreadPriority(THREAD_PRIORITY_NORMAL); } } #ifdef MMX bool VBA::detectMMX() { bool support = false; char brand[13]; // check for Intel chip __try { __asm { mov eax, 0; cpuid; mov [dword ptr brand+0], ebx; mov [dword ptr brand+4], edx; mov [dword ptr brand+8], ecx; } } __except(EXCEPTION_EXECUTE_HANDLER) { if(_exception_code() == STATUS_ILLEGAL_INSTRUCTION) { return false; } return false; } // Check for Intel or AMD CPUs if(strncmp(brand, "GenuineIntel", 12)) { if(strncmp(brand, "AuthenticAMD", 12)) { return false; } } __asm { mov eax, 1; cpuid; test edx, 00800000h; jz NotFound; mov [support], 1; NotFound: } return support; } #endif void VBA::winSetLanguageOption(int option, bool force) { if(((option == languageOption) && option != 2) && !force) return; switch(option) { case 0: { char lbuffer[10]; if(GetLocaleInfo(LOCALE_SYSTEM_DEFAULT, LOCALE_SABBREVLANGNAME, lbuffer, 10)) { HINSTANCE l = winLoadLanguage(lbuffer); if(l == NULL) { LCID locIdBase = MAKELCID( MAKELANGID( PRIMARYLANGID( GetSystemDefaultLangID() ), SUBLANG_NEUTRAL ), SORT_DEFAULT ); if(GetLocaleInfo(locIdBase, LOCALE_SABBREVLANGNAME, lbuffer, 10)) { l = winLoadLanguage(lbuffer); if(l == NULL) { systemMessage(IDS_FAILED_TO_LOAD_LIBRARY, "Failed to load library %s", lbuffer); return; } } } AfxSetResourceHandle(l); if(languageModule != NULL) #ifdef _AFXDLL AfxFreeLibrary( languageModule ); #else FreeLibrary( languageModule ); #endif languageModule = l; } else { systemMessage(IDS_FAILED_TO_GET_LOCINFO, "Failed to get locale information"); return; } } break; case 1: if(languageModule != NULL) #ifdef _AFXDLL AfxFreeLibrary( languageModule ); #else FreeLibrary( languageModule ); #endif languageModule = NULL; AfxSetResourceHandle(AfxGetInstanceHandle()); break; case 2: { if(!force) { LangSelect dlg; if(dlg.DoModal()) { HINSTANCE l = winLoadLanguage(languageName); if(l == NULL) { systemMessage(IDS_FAILED_TO_LOAD_LIBRARY, "Failed to load library %s", languageName); return; } AfxSetResourceHandle(l); if(languageModule != NULL) { #ifdef _AFXDLL AfxFreeLibrary( languageModule ); #else FreeLibrary( languageModule ); #endif } languageModule = l; } } else { if(languageName.IsEmpty()) return; HINSTANCE l = winLoadLanguage(languageName); if(l == NULL) { systemMessage(IDS_FAILED_TO_LOAD_LIBRARY, "Failed to load library %s", languageName); return; } AfxSetResourceHandle(l); if(languageModule != NULL) FreeLibrary(languageModule); languageModule = l; } } break; } languageOption = option; updateMenuBar(); } HINSTANCE VBA::winLoadLanguage(const char *name) { CString buffer; buffer.Format( _T("vba_%s.dll"), name); #ifdef _AFXDLL HINSTANCE l = AfxLoadLibrary( buffer ); #else HMODULE l = LoadLibrary( buffer ); #endif if(l == NULL) { if(strlen(name) == 3) { char buffer2[3]; buffer2[0] = name[0]; buffer2[1] = name[1]; buffer2[2] = 0; buffer.Format("vba_%s.dll", buffer2); #ifdef _AFXDLL return AfxLoadLibrary( buffer ); #else return LoadLibrary( buffer ); #endif } } return l; } bool VBA::initInput() { if(input) delete input; input = newDirectInput(); if(input->initialize()) { input->loadSettings(); input->checkKeys(); return true; } delete input; return false; } void VBA::winAddUpdateListener(IUpdateListener *l) { updateList.AddTail(l); updateCount++; } void VBA::winRemoveUpdateListener(IUpdateListener *l) { POSITION pos = updateList.Find(l); if(pos) { updateList.RemoveAt(pos); updateCount--; if(updateCount < 0) updateCount = 0; } } CString VBA::winLoadFilter(UINT id) { CString res = winResLoadString(id); res.Replace('_','|'); return res; } void VBA::movieReadNext() { if(movieFile) { bool movieEnd = false; if(fread(&moviePlayFrame, 1, sizeof(int), movieFile) == sizeof(int)) { if(fread(&movieNextJoypad, 1, sizeof(u32), movieFile) == sizeof(int)) { // make sure we don't have spurious entries on the movie that can // cause us to play it forever if(moviePlayFrame <= movieFrame) movieEnd = true; } else movieEnd = true; } else movieEnd = true; if(movieEnd) { CString string = winResLoadString(IDS_END_OF_MOVIE); systemScreenMessage(string); moviePlaying = false; fclose(movieFile); movieFile = NULL; return; } } else moviePlaying = false; } void VBA::saveSettings() { regSetDwordValue("language", languageOption); regSetStringValue("languageName", languageName); regSetDwordValue("frameSkip", frameSkip); regSetDwordValue("gbFrameSkip", gbFrameSkip); regSetDwordValue("autoFrameSkip", autoFrameSkip); regSetDwordValue("vsync", vsync); regSetDwordValue("synchronize", synchronize); regSetDwordValue("stretch", fullScreenStretch); regSetDwordValue("video", videoOption); regSetDwordValue("defaultVideoDriver", pVideoDriverGUID == NULL); if(pVideoDriverGUID) { regSetBinaryValue("videoDriverGUID", (char *)&videoDriverGUID, sizeof(GUID)); } regSetDwordValue("fsAdapter", fsAdapter); regSetDwordValue("fsWidth", fsWidth); regSetDwordValue("fsHeight", fsHeight); regSetDwordValue("fsColorDepth", fsColorDepth); regSetDwordValue("fsFrequency", fsFrequency); regSetDwordValue("renderMethod", renderMethod); regSetDwordValue("windowX", windowPositionX); regSetDwordValue("windowY", windowPositionY); regSetDwordValue("useBios", useBiosFile); regSetDwordValue("skipBios", skipBiosFile); if(!biosFileName.IsEmpty()) regSetStringValue("biosFile", biosFileName); regSetDwordValue("soundEnable", soundGetEnable() & 0x30f); regSetDwordValue("soundOff", soundOffFlag); regSetDwordValue("soundQuality", soundQuality); regSetDwordValue("soundEcho", soundEcho); regSetDwordValue("soundLowPass", soundLowPass); regSetDwordValue("soundReverse", soundReverse); regSetDwordValue("soundVolume", soundVolume); regSetDwordValue("ddrawEmulationOnly", ddrawEmulationOnly); regSetDwordValue("ddrawUseVideoMemory", ddrawUseVideoMemory); regSetDwordValue("tripleBuffering", tripleBuffering); regSetDwordValue("d3dFilter", d3dFilter); regSetDwordValue("glFilter", glFilter); regSetDwordValue("glType", glType); regSetDwordValue("filter", filterType); regSetDwordValue("disableMMX", disableMMX); regSetDwordValue("disableStatus", disableStatusMessage); regSetDwordValue("showSpeed", showSpeed); regSetDwordValue("showSpeedTransparent", showSpeedTransparent); regSetDwordValue("gbPrinter", winGbPrinterEnabled); regSetDwordValue("pauseWhenInactive", pauseWhenInactive); regSetDwordValue("useOldSync", useOldSync); regSetDwordValue("captureFormat", captureFormat); regSetDwordValue("removeIntros", removeIntros); regSetDwordValue("recentFreeze", recentFreeze); regSetDwordValue("autoIPS", autoIPS); regSetDwordValue("disableSfx", cpuDisableSfx); regSetDwordValue("saveType", winSaveType); regSetDwordValue("ifbType", ifbType); regSetDwordValue("flashSize", winFlashSize); regSetDwordValue("agbPrint", agbPrintIsEnabled()); regSetDwordValue("rtcEnabled", winRtcEnable); regSetDwordValue("autoHideMenu", autoHideMenu); regSetDwordValue("skinEnabled", skinEnabled); regSetStringValue("skinName", skinName); regSetDwordValue("borderOn", winGbBorderOn); regSetDwordValue("borderAutomatic", gbBorderAutomatic); regSetDwordValue("emulatorType", gbEmulatorType); regSetDwordValue("colorOption", gbColorOption); regSetDwordValue("priority", threadPriority); regSetDwordValue("autoSaveCheatList", autoSaveLoadCheatList); regSetDwordValue("gbPaletteOption", gbPaletteOption); regSetBinaryValue("gbPalette", (char *)systemGbPalette, 24*sizeof(u16)); regSetDwordValue("rewindTimer", rewindTimer/6); CString buffer; for(int i = 0; i < 10; i++) { buffer.Format("recent%d", i); regSetStringValue(buffer, recentFiles[i]); } regSetDwordValue("joypadDefault", joypadDefault); regSetDwordValue("autoLoadMostRecent", autoLoadMostRecent); regSetDwordValue("cheatsEnabled", cheatsEnabled); regSetDwordValue("fsMaxScale", fsMaxScale); regSetDwordValue("throttle", throttle); regSetDwordValue("saveMoreCPU", Sm60FPS::bSaveMoreCPU); } void winSignal(int, int) { } #define CPUReadByteQuick(addr) \ map[(addr)>>24].address[(addr) & map[(addr)>>24].mask] void winOutput(char *s, u32 addr) { if(s) { toolsLog(s); } else { CString str; char c; c = CPUReadByteQuick(addr); addr++; while(c) { str += c; c = CPUReadByteQuick(addr); addr++; } toolsLog(str); } } void Sm60FPS_Init() { Sm60FPS::dwTimeElapse = 0; Sm60FPS::fWantFPS = 60.f; Sm60FPS::fCurFPS = 0.f; Sm60FPS::nFrameCnt = 0; Sm60FPS::bLastSkip = false; Sm60FPS::nCurSpeed = 100; } bool Sm60FPS_CanSkipFrame() { if( theApp.autoFrameSkip ) { if( Sm60FPS::nFrameCnt == 0 ) { Sm60FPS::nFrameCnt = 0; Sm60FPS::dwTimeElapse = 0; Sm60FPS::dwTime0 = timeGetTime(); } else { if( Sm60FPS::nFrameCnt >= 10 ) { Sm60FPS::nFrameCnt = 0; Sm60FPS::dwTimeElapse = 0; if( Sm60FPS::nCurSpeed > Sm60FPS::K_fCpuSpeed ) { Sm60FPS::fWantFPS += 1; if( Sm60FPS::fWantFPS > Sm60FPS::K_fTargetFps ){ Sm60FPS::fWantFPS = Sm60FPS::K_fTargetFps; } } else { if( Sm60FPS::nCurSpeed < (Sm60FPS::K_fCpuSpeed - 5) ) { Sm60FPS::fWantFPS -= 1; if( Sm60FPS::fWantFPS < 30.f ) { Sm60FPS::fWantFPS = 30.f; } } } } else { // between frame 1-10 Sm60FPS::dwTime1 = timeGetTime(); Sm60FPS::dwTimeElapse += (Sm60FPS::dwTime1 - Sm60FPS::dwTime0); Sm60FPS::dwTime0 = Sm60FPS::dwTime1; if( !Sm60FPS::bLastSkip && ( (Sm60FPS::fWantFPS < Sm60FPS::K_fTargetFps) || Sm60FPS::bSaveMoreCPU) ) { Sm60FPS::fCurFPS = (float)Sm60FPS::nFrameCnt * 1000 / Sm60FPS::dwTimeElapse; if( (Sm60FPS::fCurFPS < Sm60FPS::K_fTargetFps) || Sm60FPS::bSaveMoreCPU ) { Sm60FPS::bLastSkip = true; Sm60FPS::nFrameCnt++; return true; } } } } Sm60FPS::bLastSkip = false; Sm60FPS::nFrameCnt++; } return false; } void Sm60FPS_Sleep() { if( theApp.autoFrameSkip ) { u32 dwTimePass = Sm60FPS::dwTimeElapse + (timeGetTime() - Sm60FPS::dwTime0); u32 dwTimeShould = (u32)(Sm60FPS::nFrameCnt * Sm60FPS::K_fDT); if( dwTimeShould > dwTimePass ) { Sleep(dwTimeShould - dwTimePass); } } } VisualBoyAdvance-1.8.0/src/win32/GBColorDlg.cpp0000644000175000017500000001462510436063205020437 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GBColorDlg.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "GBColorDlg.h" #include "../System.h" #include "Reg.h" extern int gbPaletteOption; extern int emulating; extern int cartridgeType; extern u16 gbPalette[128]; static u16 defaultPalettes[][24] = { { 0x7FFF, 0x56B5, 0x318C, 0x0000, 0x7FFF, 0x56B5, 0x318C, 0x0000, }, { 0x6200, 0x7E10, 0x7C10, 0x5000, 0x6200, 0x7E10, 0x7C10, 0x5000, }, { 0x4008, 0x4000, 0x2000, 0x2008, 0x4008, 0x4000, 0x2000, 0x2008, }, { 0x43F0, 0x03E0, 0x4200, 0x2200, 0x43F0, 0x03E0, 0x4200, 0x2200, }, { 0x43FF, 0x03FF, 0x221F, 0x021F, 0x43FF, 0x03FF, 0x221F, 0x021F, }, { 0x621F, 0x7E1F, 0x7C1F, 0x2010, 0x621F, 0x7E1F, 0x7C1F, 0x2010, }, { 0x621F, 0x401F, 0x001F, 0x2010, 0x621F, 0x401F, 0x001F, 0x2010, }, { 0x1B8E, 0x02C0, 0x0DA0, 0x1140, 0x1B8E, 0x02C0, 0x0DA0, 0x1140, }, { 0x7BDE, /*0x23F0*/ 0x5778, /*0x5DC0*/ 0x5640, 0x0000, 0x7BDE, /*0x3678*/ 0x529C, /*0x0980*/ 0x2990, 0x0000, } }; #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // GBColorDlg dialog GBColorDlg::GBColorDlg(CWnd* pParent /*=NULL*/) : CDialog(GBColorDlg::IDD, pParent) { which = gbPaletteOption; } void GBColorDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); DDX_Control(pDX, IDC_PREDEFINED, m_predefined); DDX_Radio(pDX, IDC_DEFAULT, which); } BEGIN_MESSAGE_MAP(GBColorDlg, CDialog) //{{AFX_MSG_MAP(GBColorDlg) ON_BN_CLICKED(IDC_DEFAULT, OnDefault) ON_BN_CLICKED(IDC_RESET, OnReset) ON_BN_CLICKED(IDC_USER1, OnUser1) ON_BN_CLICKED(IDC_USER2, OnUser2) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_CBN_SELCHANGE(IDC_PREDEFINED, OnSelchangePredefined) //}}AFX_MSG_MAP ON_CONTROL_RANGE(BN_CLICKED, IDC_COLOR_BG0, IDC_COLOR_OB3, OnColorClicked) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GBColorDlg message handlers void GBColorDlg::OnDefault() { setWhich(0); } void GBColorDlg::OnReset() { int s = which * 8; colors[s++] = (0x1f) | (0x1f << 5) | (0x1f << 10); colors[s++] = (0x15) | (0x15 << 5) | (0x15 << 10); colors[s++] = (0x0c) | (0x0c << 5) | (0x0c << 10); colors[s++] = 0; colors[s++] = (0x1f) | (0x1f << 5) | (0x1f << 10); colors[s++] = (0x15) | (0x15 << 5) | (0x15 << 10); colors[s++] = (0x0c) | (0x0c << 5) | (0x0c << 10); colors[s] = 0; setWhich(which); } void GBColorDlg::OnUser1() { setWhich(1); } void GBColorDlg::OnUser2() { setWhich(2); } void GBColorDlg::OnCancel() { EndDialog(FALSE); } void GBColorDlg::OnOk() { EndDialog(TRUE); } BOOL GBColorDlg::OnInitDialog() { CDialog::OnInitDialog(); colorControls[0].SubclassDlgItem(IDC_COLOR_BG0, this); colorControls[1].SubclassDlgItem(IDC_COLOR_BG1, this); colorControls[2].SubclassDlgItem(IDC_COLOR_BG2, this); colorControls[3].SubclassDlgItem(IDC_COLOR_BG3, this); colorControls[4].SubclassDlgItem(IDC_COLOR_OB0, this); colorControls[5].SubclassDlgItem(IDC_COLOR_OB1, this); colorControls[6].SubclassDlgItem(IDC_COLOR_OB2, this); colorControls[7].SubclassDlgItem(IDC_COLOR_OB3, this); for(int i = 0; i < 24; i++) { colors[i] = systemGbPalette[i]; } const char *names[] = { "Standard", "Blue Sea", "Dark Night", "Green Forest", "Hot Desert", "Pink Dreams", "Weird Colors", "Real GB Colors", "Real 'GB on GBASP' Colors" }; for(int j = 0; j < 9; j++) { int index = m_predefined.AddString(names[j]); m_predefined.SetItemData(index, j); } RECT cbSize; int Height; m_predefined.GetClientRect(&cbSize); Height = m_predefined.GetItemHeight(0); Height += m_predefined.GetItemHeight(0) * (10); // Note: The use of SM_CYEDGE assumes that we're using Windows '95 // Now add on the height of the border of the edit box Height += GetSystemMetrics(SM_CYEDGE) * 2; // top & bottom edges // The height of the border of the drop-down box Height += GetSystemMetrics(SM_CYEDGE) * 2; // top & bottom edges // now set the size of the window m_predefined.SetWindowPos(NULL, 0, 0, cbSize.right, Height, SWP_NOMOVE | SWP_NOZORDER); setWhich(which); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBColorDlg::setWhich(int w) { which = w; for(int i = 0; i < 8; i++) { colorControls[i].setColor(colors[which*8+i]); } } u16 * GBColorDlg::getColors() { return colors; } void GBColorDlg::OnColorClicked(UINT id) { id -= IDC_COLOR_BG0; u16 color = colors[which*8+id]; COLORREF colorInit = RGB((color & 0x1f) << 3, ((color >> 5) & 0x1f) << 3, ((color >> 10) & 0x1f) << 3); CColorDialog dlg(colorInit, CC_FULLOPEN | CC_ANYCOLOR, this); if(IDOK == dlg.DoModal()) { COLORREF c = dlg.GetColor(); colors[which*8+id] = (u16)((c >> 3) & 0x1f | ((c >> 11) & 0x1f) << 5 | ((c >> 19) & 0x1f) << 10); colorControls[id].setColor(colors[which*8+id]); } } int GBColorDlg::getWhich() { return which; } void GBColorDlg::OnSelchangePredefined() { int sel = m_predefined.GetCurSel(); if(sel != -1) { DWORD_PTR data = m_predefined.GetItemData(sel); for(int i = 0; i < 8; i++) { colorControls[i].setColor(defaultPalettes[data][i]); colors[which*8+i] = defaultPalettes[data][i]; } } } VisualBoyAdvance-1.8.0/src/win32/KeyboardEdit.cpp0000644000175000017500000000766607751731460021111 0ustar julienjulien//////////////////////////////////////////////////////////////////////////////// // Copyright (C) 1998 by Thierry Maurel // All rights reserved // // Distribute freely, except: don't remove my name from the source or // documentation (don't take credit for my work), mark your changes (don't // get me blamed for your possible bugs), don't alter or remove this // notice. // No warrantee of any kind, express or implied, is included with this // software; use at your own risk, responsibility for damages (if any) to // anyone resulting from the use of this software rests entirely with the // user. // // Send bug reports, bug fixes, enhancements, requests, flames, etc., and // I'll try to keep a version up to date. I can be reached as follows: // tmaurel@caramail.com (or tmaurel@hol.fr) // //////////////////////////////////////////////////////////////////////////////// // File : KeyboardEdit.cpp // Project : AccelsEditor //////////////////////////////////////////////////////////////////////////////// // Version : 1.0 * Authors : A.Lebatard + T.Maurel // Date : 17.08.98 // // Remarks : implementation file // //////////////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "KeyboardEdit.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern TCHAR* mapVirtKeysStringFromWORD(WORD wKey); ///////////////////////////////////////////////////////////////////////////// // CKeyboardEdit CKeyboardEdit::CKeyboardEdit() { m_bKeyDefined = false; ResetKey (); } CKeyboardEdit::~CKeyboardEdit() { } BEGIN_MESSAGE_MAP(CKeyboardEdit, CEdit) //{{AFX_MSG_MAP(CKeyboardEdit) //}}AFX_MSG_MAP END_MESSAGE_MAP() #pragma warning( disable : 4706 ) ///////////////////////////////////////////////////////////////////////////// // CKeyboardEdit message handlers BOOL CKeyboardEdit::PreTranslateMessage (MSG* pMsg) { bool bPressed; if ((bPressed = (pMsg->message == WM_KEYDOWN)) || pMsg->message == WM_KEYUP || (bPressed = (pMsg->message == WM_SYSKEYDOWN)) || pMsg->message == WM_SYSKEYUP) { if (bPressed && m_bKeyDefined && !((1 << 30) & pMsg->lParam)) ResetKey (); if (pMsg->wParam == VK_SHIFT && !m_bKeyDefined) m_bShiftPressed = bPressed; else if (pMsg->wParam == VK_CONTROL &&!m_bKeyDefined) { m_bCtrlPressed = bPressed; } else if (pMsg->wParam == VK_MENU && !m_bKeyDefined) m_bAltPressed = bPressed; else { if (!m_bKeyDefined) { m_wVirtKey = (WORD)pMsg->wParam; if (bPressed) m_bKeyDefined = true; } } DisplayKeyboardString (); return TRUE; } return CEdit::PreTranslateMessage(pMsg); } #pragma warning( default : 4706 ) //////////////////////////////////////////////////////////////////////// // void CKeyboardEdit::DisplayKeyboardString() { CString strKbd; // modifiers if (m_bCtrlPressed) strKbd = "Ctrl"; if (m_bAltPressed) { if (strKbd.GetLength () > 0) strKbd += '+'; strKbd += "Alt"; } if (m_bShiftPressed) { if (strKbd.GetLength () > 0) strKbd += '+'; strKbd += "Shift"; } // virtual key LPCTSTR szVirtKey = mapVirtKeysStringFromWORD(m_wVirtKey); if (szVirtKey != NULL) { if (strKbd.GetLength () > 0) strKbd += '+'; strKbd += szVirtKey; } SetWindowText (strKbd); } //////////////////////////////////////////////////////////////////////// // void CKeyboardEdit::ResetKey () { m_wVirtKey = 0; m_bCtrlPressed = false; m_bAltPressed = false; m_bShiftPressed = false; m_bKeyDefined = false; if(m_hWnd != NULL) SetWindowText(_T("")); } //////////////////////////////////////////////////////////////////////// // bool CKeyboardEdit::GetAccelKey(WORD& wVirtKey, bool& bCtrl, bool& bAlt, bool& bShift) { if (!m_bKeyDefined) return false; wVirtKey = m_wVirtKey; bAlt = m_bAltPressed; bCtrl = m_bCtrlPressed; bShift = m_bShiftPressed; return true; } VisualBoyAdvance-1.8.0/src/win32/WinHelper.h0000644000175000017500000002014410002244072020044 0ustar julienjulien/*---------------------------------------------------------------------- Copyright (c) 1998 Gipsysoft. All Rights Reserved. Please see the file "licence.txt" for licencing details. File: WinHelper.h Owner: russf@gipsysoft.com Purpose: Windows helper functions, classes, structures and macros that make life a little easier These should all be zero impact classes etc. that is they should *not* have a cpp file associated with them. ----------------------------------------------------------------------*/ #ifndef WINHELPER_H #define WINHELPER_H //#ifndef DEBUGHLP_H // #include //#endif // DEBUGHLP_H #ifndef FASTCALL #define FASTCALL #endif // FASTCALL extern void AssertFailed(char *, int, char *); extern void ApiFailure(char *, int, char *); #define R_VERIFY(a) R_ASSERT(a) #define R_ASSERT(a) \ do {\ if(!(a)) {\ AssertFailed(__FILE__, __LINE__, #a);\ }\ } while(0); #define VAPI(a) \ do { \ if(!(a)) {\ ApiFailure(__FILE__, __LINE__, #a); \ }\ } while (0); #define ASSERT_VALID_HWND(a) ASSERT( ::IsWindow(a) ) namespace WinHelper { class CSize : public tagSIZE // // Wrapper for the SIZE structure { public: inline CSize() {}; inline explicit CSize( const SIZE &size ) { cx = size.cx; cy = size.cy; } inline explicit CSize( long nSizeX, long nSizeY ) { cx = nSizeX; cy = nSizeY; } inline void Set( long nSizeX, long nSizeY ) { cx = nSizeX; cy = nSizeY; } inline operator LPSIZE() { return this; }; inline bool operator !=( const SIZE &size ) const { return cx != size.cx || cy != size.cy;} inline CSize & operator =( const SIZE &size ) { cx = size.cx; cy = size.cy; return *this; } inline void Empty() { cx = cy = 0; } }; class CRect : public tagRECT // // Wrapper for a RECT structure { public: inline CRect() {} // Initialisation constructor inline explicit CRect( const RECT& rhs ) { Set( rhs.left, rhs.top, rhs.right, rhs.bottom );} inline CRect(int xLeft, int yTop, int xRight, int yBottom) { Set( xLeft, yTop, xRight, yBottom ); } // Get the width of the rectangle inline int Width() const { return right - left; } // Get the height of the rectangle inline int Height() const { return bottom - top; } // overloaded operator so you don't have to do &rc anymore inline operator LPCRECT() const { return this; }; inline operator LPRECT() { return this; }; // Return the SIZE of the rectangle; inline CSize Size() const { CSize s( Width(), Height() ); return s; } // Return the top left of the rectangle inline POINT TopLeft() const { POINT pt = { left, top }; return pt; } // Return the bottom right of the rectangle inline POINT BottomRight() const { POINT pt = { right, bottom }; return pt; } // Set the rectangles left, top, right and bottom inline void Set( int xLeft, int yTop, int xRight, int yBottom) { top = yTop; bottom = yBottom; right = xRight; left = xLeft; } // Return true if the rectangle contains all zeros inline bool IsEmpty() const { return left == 0 && right == 0 && top == 0 && bottom == 0 ? true : false; } // Zero out our rectangle inline void Empty() { left = right = top = bottom = 0; } // Set the size of the rect but leave the top left position untouched. inline void SetSize( const CSize &size ) { bottom = top + size.cy; right = left + size.cx; } inline void SetSize( const SIZE &size ) { bottom = top + size.cy; right = left + size.cx; } inline void SetSize( int cx, int cy ) { bottom = top + cy; right = left + cx; } // Move the rectangle by an offset inline void Offset( int cx, int cy ) { top+=cy; bottom+=cy; right+=cx; left+=cx; } // Inflate the rectangle by the cx and cy, use negative to shrink the rectangle inline void Inflate( int cx, int cy ) { top-=cy; bottom+=cy; right+=cx; left-=cx; } // Assignment from a RECT inline CRect &operator = ( const RECT&rhs ) { left = rhs.left; top = rhs.top; right = rhs.right; bottom = rhs.bottom; return *this; } // Return true if the point passed is within the rectangle inline bool PtInRect( const POINT &pt ) const { return ( pt.x >= left && pt.x < right && pt.y >=top && pt.y < bottom ); } // Return true if the rectangle passed overlaps this rectangle inline bool Intersect( const RECT &rc ) const { return ( rc.left < right && rc.right > left && rc.top < bottom && rc.bottom > top ); } }; class CPoint : public tagPOINT // // Wrapper for the POINT structure { public: inline CPoint() {}; inline CPoint( LPARAM lParam ) { x = LOWORD( lParam ); y = HIWORD(lParam); } inline CPoint( int nX, int nY ) { x = nX; y = nY; } inline CPoint( const POINT &pt ) { x = pt.x; y = pt.y; } inline bool operator == ( const CPoint &rhs ) const { return x == rhs.x && y == rhs.y; } inline bool operator != ( const CPoint &rhs ) const { return x != rhs.x || y != rhs.y; } inline operator LPPOINT () { return this; } }; class CScrollInfo : public tagSCROLLINFO { public: CScrollInfo( UINT fPassedMask ) { cbSize = sizeof( tagSCROLLINFO ); fMask = fPassedMask; } }; class CCriticalSection // // Simple crtical section handler/wrapper { public: inline CCriticalSection() { ::InitializeCriticalSection(&m_sect); } inline ~CCriticalSection() { ::DeleteCriticalSection(&m_sect); } // Blocking lock. inline void Lock() { ::EnterCriticalSection(&m_sect); } // Unlock inline void Unlock() { ::LeaveCriticalSection(&m_sect); } class CLock // // Simple lock class for the critcal section { public: inline CLock( CCriticalSection § ) : m_sect( sect ) { m_sect.Lock(); } inline ~CLock() { m_sect.Unlock(); } private: CCriticalSection &m_sect; CLock(); CLock( const CLock &); CLock& operator =( const CLock &); }; private: CRITICAL_SECTION m_sect; CCriticalSection( const CCriticalSection & ); CCriticalSection& operator =( const CCriticalSection & ); }; #define ZeroStructure( t ) ZeroMemory( &t, sizeof( t ) ) #define countof( t ) (sizeof( (t) ) / sizeof( (t)[0] ) ) #define UNREF(P) UNREFERENCED_PARAMETER(P) inline bool IsShiftPressed() { return GetKeyState(VK_SHIFT) & 0x8000 ? true : false; } inline bool IsAltPressed() { return GetKeyState(VK_MENU) & 0x8000 ? true : false; } inline bool IsControlPressed() { return GetKeyState(VK_CONTROL) & 0x8000 ? true : false; } inline HICON LoadIcon16x16( HINSTANCE hInst, UINT uID ) // // Load a 16x16 icon from the same resource as the other size icons. { return reinterpret_cast( ::LoadImage( hInst, MAKEINTRESOURCE( uID ), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR ) ); } class CDeferWindowPos // // Wrapper for the Begin, Defer and End WindowPos functions. Nothing glamorous. { public: inline CDeferWindowPos( const int nWindows = 1 ) : m_hdlDef( ::BeginDeferWindowPos( nWindows ) ) {} inline ~CDeferWindowPos() { R_VERIFY( ::EndDeferWindowPos( m_hdlDef ) ); } inline HDWP DeferWindowPos( HWND hWnd, HWND hWndInsertAfter , int x, int y, int cx, int cy, UINT uFlags ) { return ::DeferWindowPos( m_hdlDef, hWnd, hWndInsertAfter, x, y, cx, cy, uFlags ); } inline HDWP DeferWindowPos( HWND hWnd, HWND hWndInsertAfter, const CRect &rc, UINT uFlags ) { return ::DeferWindowPos( m_hdlDef, hWnd, hWndInsertAfter, rc.left, rc.top, rc.Width(), rc.Height(), uFlags ); } private: HDWP m_hdlDef; }; } // WinHelper #endif //WINHELPER_H VisualBoyAdvance-1.8.0/src/win32/GBPrinterDlg.cpp0000644000175000017500000002654010050707412021000 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GBPrinter.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "GBPrinterDlg.h" #include "Reg.h" #include "WinResUtil.h" #include "../System.h" #include "../NLS.h" #include "../Util.h" extern "C" { #include } #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // GBPrinter dialog GBPrinterDlg::GBPrinterDlg(CWnd* pParent /*=NULL*/) : CDialog(GBPrinterDlg::IDD, pParent) { //{{AFX_DATA_INIT(GBPrinterDlg) m_scale = -1; //}}AFX_DATA_INIT bitmap = (BITMAPINFO *)bitmapHeader; bitmap->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bitmap->bmiHeader.biWidth = 160; bitmap->bmiHeader.biHeight = -144; bitmap->bmiHeader.biPlanes = 1; bitmap->bmiHeader.biBitCount = 8; bitmap->bmiHeader.biCompression = BI_RGB; bitmap->bmiHeader.biSizeImage = 160*144; bitmap->bmiHeader.biXPelsPerMeter = 0; bitmap->bmiHeader.biYPelsPerMeter = 0; bitmap->bmiHeader.biClrUsed = 4; bitmap->bmiHeader.biClrImportant = 4; bitmap->bmiColors[0].rgbBlue = bitmap->bmiColors[0].rgbGreen = bitmap->bmiColors[0].rgbRed = 255; bitmap->bmiColors[0].rgbReserved = 0; bitmap->bmiColors[1].rgbBlue = bitmap->bmiColors[1].rgbGreen = bitmap->bmiColors[1].rgbRed = 168; bitmap->bmiColors[1].rgbReserved = 0; bitmap->bmiColors[2].rgbBlue = bitmap->bmiColors[2].rgbGreen = bitmap->bmiColors[2].rgbRed = 96; bitmap->bmiColors[2].rgbReserved = 0; bitmap->bmiColors[3].rgbBlue = bitmap->bmiColors[3].rgbGreen = bitmap->bmiColors[3].rgbRed = 0; bitmap->bmiColors[3].rgbReserved = 0; } void GBPrinterDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GBPrinterDlg) DDX_Radio(pDX, IDC_1X, m_scale); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(GBPrinterDlg, CDialog) //{{AFX_MSG_MAP(GBPrinterDlg) ON_BN_CLICKED(ID_SAVE, OnSave) ON_BN_CLICKED(ID_PRINT, OnPrint) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(IDC_1X, On1x) ON_BN_CLICKED(IDC_2X, On2x) ON_BN_CLICKED(IDC_3X, On3x) ON_BN_CLICKED(IDC_4X, On4x) ON_WM_PAINT() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GBPrinter message handlers void GBPrinterDlg::saveAsBMP(const char *name) { u8 writeBuffer[512 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } struct { u8 ident[2]; u8 filesize[4]; u8 reserved[4]; u8 dataoffset[4]; u8 headersize[4]; u8 width[4]; u8 height[4]; u8 planes[2]; u8 bitsperpixel[2]; u8 compression[4]; u8 datasize[4]; u8 hres[4]; u8 vres[4]; u8 colors[4]; u8 importantcolors[4]; u8 pad[2]; } bmpheader; memset(&bmpheader, 0, sizeof(bmpheader)); bmpheader.ident[0] = 'B'; bmpheader.ident[1] = 'M'; u32 fsz = sizeof(bmpheader) + 160*144*3; utilPutDword(bmpheader.filesize, fsz); utilPutDword(bmpheader.dataoffset, 0x38); utilPutDword(bmpheader.headersize, 0x28); utilPutDword(bmpheader.width, 160); utilPutDword(bmpheader.height, 144); utilPutDword(bmpheader.planes, 1); utilPutDword(bmpheader.bitsperpixel, 24); utilPutDword(bmpheader.datasize, 160*144); fwrite(&bmpheader, 1, sizeof(bmpheader), fp); u8 *b = writeBuffer; u8 *data = (u8 *)bitmapData; u8 *p = data + (160*143); for(int y = 0; y < 144; y++) { for(int x = 0; x < 160; x++) { u8 c = *p++; *b++ = bitmap->bmiColors[c].rgbBlue; *b++ = bitmap->bmiColors[c].rgbGreen; *b++ = bitmap->bmiColors[c].rgbRed; } p -= 2*(160); fwrite(writeBuffer, 1, 3*160, fp); b = writeBuffer; } fclose(fp); } void GBPrinterDlg::saveAsPNG(const char *name) { u8 writeBuffer[160 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if(!png_ptr) { fclose(fp); return; } png_infop info_ptr = png_create_info_struct(png_ptr); if(!info_ptr) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } if(setjmp(png_ptr->jmpbuf)) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } png_init_io(png_ptr,fp); png_set_IHDR(png_ptr, info_ptr, 160, 144, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_write_info(png_ptr,info_ptr); u8 *b = writeBuffer; int sizeX = 160; int sizeY = 144; u8 *pixU8 = (u8 *)bitmapData; for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { u8 c = *pixU8++; *b++ = bitmap->bmiColors[c].rgbRed; *b++ = bitmap->bmiColors[c].rgbGreen; *b++ = bitmap->bmiColors[c].rgbBlue; } png_write_row(png_ptr,writeBuffer); b = writeBuffer; } png_write_end(png_ptr, info_ptr); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); } void GBPrinterDlg::OnSave() { CString captureBuffer; if(theApp.captureFormat == 0) captureBuffer = "printer.png"; else captureBuffer = "printer.bmp"; LPCTSTR exts[] = {".png", ".bmp" }; CString filter = theApp.winLoadFilter(IDS_FILTER_PNG); CString title = winResLoadString(IDS_SELECT_CAPTURE_NAME); FileDlg dlg(this, captureBuffer, filter, theApp.captureFormat ? 2 : 1, theApp.captureFormat ? "BMP" : "PNG", exts, "", title, true); if(dlg.DoModal() == IDCANCEL) { return; } captureBuffer = dlg.GetPathName(); if(dlg.getFilterIndex() == 2) saveAsBMP(captureBuffer); else saveAsPNG(captureBuffer); } void GBPrinterDlg::OnPrint() { CPrintDialog dlg(FALSE); dlg.m_pd.nFromPage = 1; dlg.m_pd.nToPage = 1; dlg.m_pd.nMinPage = 1; dlg.m_pd.nMaxPage = 1; dlg.m_pd.nCopies = 1; if(dlg.DoModal() == IDOK) { DOCINFO di; float fLogPelsX1 = 0; float fLogPelsX2 = 0; float fLogPelsY1 = 0; float fLogPelsY2 = 0; float fScaleX = 0, fScaleY = 0; CDC *winDC = NULL; memset(&di, 0, sizeof(di)); di.cbSize = sizeof(DOCINFO); CString docName = winResLoadString(IDS_POCKET_PRINTER); di.lpszDocName = docName; CDC dc; dc.Attach(dlg.GetPrinterDC()); int nError = dc.StartDoc(&di); if(nError == SP_ERROR) { systemMessage(IDS_ERROR_ON_STARTDOC,"Error on StartDoc"); goto error; } nError = dc.StartPage(); if(nError <= 0) { systemMessage(IDS_ERROR_ON_STARTPAGE, "Error on StartPage"); goto error; } winDC = GetDC(); fLogPelsX1 = (float)winDC->GetDeviceCaps(LOGPIXELSX); fLogPelsY1 = (float)winDC->GetDeviceCaps(LOGPIXELSY); ReleaseDC(winDC); fLogPelsX2 = (float)dc.GetDeviceCaps(LOGPIXELSX); fLogPelsY2 = (float)dc.GetDeviceCaps(LOGPIXELSY); if(fLogPelsX1 > fLogPelsX2) fScaleX = fLogPelsX1 / fLogPelsX2; else fScaleX = fLogPelsX2 / fLogPelsX1; if(fLogPelsY1 > fLogPelsY2) fScaleY = fLogPelsY1 / fLogPelsY2; else fScaleY = fLogPelsY2 / fLogPelsY1; fScaleX *= (scale+1); fScaleY *= (scale+1); if(StretchDIBits(dc, 0, 0, (int)((float)160*fScaleX), (int)((float)144*fScaleY), 0, 0, 160, 144, bitmapData, bitmap, DIB_RGB_COLORS, SRCCOPY) == GDI_ERROR) { systemMessage(IDS_ERROR_PRINTING_ON_STRETCH, "Error printing on StretchDIBits"); } nError = dc.EndPage(); if(nError <= 0) { systemMessage(IDS_ERROR_ON_ENDPAGE, "Error on EndPage"); goto error; } nError = dc.EndDoc(); if(nError <= 0) systemMessage(IDS_ERROR_ON_ENDDOC, "Error on EndDoc"); error: dc.DeleteDC(); } } void GBPrinterDlg::processData(u8 *data) { for(int y = 0; y < 0x12; y++) { for(int x = 0; x < 0x14; x++) { for(int k = 0; k < 8; k++) { int a = *data++; int b = *data++; for(int j = 0; j < 8; j++) { int mask = 1 << (7-j); int c = 0; if(a & mask) c++; if(b & mask) c+=2; bitmapData[x*8+j + 160*(y*8+k)] = c; } } } } } BOOL GBPrinterDlg::OnInitDialog() { CDialog::OnInitDialog(); scale = regQueryDwordValue("printerScale", 0); if(scale < 0 || scale > 3) scale = 0; m_scale = scale; UpdateData(FALSE); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBPrinterDlg::OnOk() { EndDialog(TRUE); } void GBPrinterDlg::On1x() { regSetDwordValue("printerScale", 0); scale = 0; } void GBPrinterDlg::On2x() { regSetDwordValue("printerScale", 1); scale = 1; } void GBPrinterDlg::On3x() { regSetDwordValue("printerScale", 2); scale = 2; } void GBPrinterDlg::On4x() { regSetDwordValue("printerScale", 3); scale = 3; } void GBPrinterDlg::OnPaint() { CPaintDC dc(this); // device context for painting RECT rect; CWnd *h = GetDlgItem(IDC_GB_PRINTER); h->GetWindowRect(&rect); POINT p; p.x = rect.left; p.y = rect.top; ScreenToClient((POINT *)&p); rect.left = p.x+1; rect.top = p.y+1; p.x = rect.right; p.y = rect.bottom; ScreenToClient((POINT *)&p); rect.right = p.x-1; rect.bottom = p.y-1; StretchDIBits(dc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, 0, 0, 160, 144, bitmapData, bitmap, DIB_RGB_COLORS, SRCCOPY); } void systemGbPrint(u8 *data, int pages, int feed, int palette, int contrast) { theApp.winCheckFullscreen(); GBPrinterDlg printer; printer.processData(data); printer.DoModal(); } VisualBoyAdvance-1.8.0/src/win32/Joypad.h0000644000175000017500000001030310441366725017412 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_JOYPAD_H__FFFB2470_9EEC_4D2D_A5F0_3BF31579999A__INCLUDED_) #define AFX_JOYPAD_H__FFFB2470_9EEC_4D2D_A5F0_3BF31579999A__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Joypad.h : header file // ///////////////////////////////////////////////////////////////////////////// // JoypadEditControl window class JoypadEditControl : public CEdit { // Construction public: JoypadEditControl(); // Attributes public: // Operations public: // Implementation public: virtual BOOL PreTranslateMessage(MSG *pMsg); afx_msg LRESULT OnJoyConfig(WPARAM wParam, LPARAM lParam); virtual ~JoypadEditControl(); DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // JoypadConfig dialog class JoypadConfig : public CDialog { // Construction public: void assignKeys(); void assignKey(int id, LONG_PTR key); JoypadConfig(int w, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(JoypadConfig) enum { IDD = IDD_CONFIG }; JoypadEditControl up; JoypadEditControl speed; JoypadEditControl right; JoypadEditControl left; JoypadEditControl down; JoypadEditControl capture; JoypadEditControl buttonStart; JoypadEditControl buttonSelect; JoypadEditControl buttonR; JoypadEditControl buttonL; JoypadEditControl buttonGS; JoypadEditControl buttonB; JoypadEditControl buttonA; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(JoypadConfig) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: UINT_PTR timerId; int which; // Generated message map functions //{{AFX_MSG(JoypadConfig) afx_msg void OnCancel(); afx_msg void OnOk(); afx_msg void OnDestroy(); afx_msg void OnTimer(UINT_PTR nIDEvent); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // MotionConfig dialog class MotionConfig : public CDialog { // Construction public: void assignKeys(); void assignKey(int id, LONG_PTR key); MotionConfig(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(MotionConfig) enum { IDD = IDD_MOTION_CONFIG }; JoypadEditControl up; JoypadEditControl right; JoypadEditControl left; JoypadEditControl down; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(MotionConfig) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions afx_msg void OnCancel(); afx_msg void OnOk(); afx_msg void OnDestroy(); virtual BOOL OnInitDialog(); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); afx_msg void OnTimer(UINT_PTR nIDEvent); DECLARE_MESSAGE_MAP() private: UINT_PTR timerId; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_JOYPAD_H__FFFB2470_9EEC_4D2D_A5F0_3BF31579999A__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/ExportGSASnapshot.h0000644000175000017500000000434610050707411021515 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_EXPORTGSASNAPSHOT_H__ADF8566A_C64D_43CF_9CD2_A290370BA4F1__INCLUDED_) #define AFX_EXPORTGSASNAPSHOT_H__ADF8566A_C64D_43CF_9CD2_A290370BA4F1__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ExportGSASnapshot.h : header file // ///////////////////////////////////////////////////////////////////////////// // ExportGSASnapshot dialog class ExportGSASnapshot : public CDialog { // Construction public: ExportGSASnapshot(CString filename, CString title,CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(ExportGSASnapshot) enum { IDD = IDD_EXPORT_SPS }; CString m_desc; CString m_notes; CString m_title; //}}AFX_DATA CString m_filename; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(ExportGSASnapshot) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(ExportGSASnapshot) virtual BOOL OnInitDialog(); afx_msg void OnCancel(); afx_msg void OnOk(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EXPORTGSASNAPSHOT_H__ADF8566A_C64D_43CF_9CD2_A290370BA4F1__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/LangSelect.cpp0000644000175000017500000000510210050707412020525 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // LangSelect.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "LangSelect.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // LangSelect dialog LangSelect::LangSelect(CWnd* pParent /*=NULL*/) : CDialog(LangSelect::IDD, pParent) { //{{AFX_DATA_INIT(LangSelect) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void LangSelect::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(LangSelect) DDX_Control(pDX, IDC_LANG_STRING, m_langString); DDX_Control(pDX, IDC_LANG_NAME, m_langName); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(LangSelect, CDialog) //{{AFX_MSG_MAP(LangSelect) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_BN_CLICKED(ID_OK, OnOk) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // LangSelect message handlers void LangSelect::OnCancel() { EndDialog(FALSE); } void LangSelect::OnOk() { m_langString.GetWindowText(theApp.languageName); EndDialog(TRUE); } BOOL LangSelect::OnInitDialog() { CDialog::OnInitDialog(); char lbuffer[10]; if(GetLocaleInfo(LOCALE_SYSTEM_DEFAULT, LOCALE_SABBREVLANGNAME, lbuffer, 10)) { m_langName.SetWindowText(lbuffer); } else { m_langName.SetWindowText("???"); } if(!theApp.languageName.IsEmpty()) m_langString.SetWindowText(theApp.languageName); m_langString.LimitText(3); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } VisualBoyAdvance-1.8.0/src/win32/VisualBoyAdvance.exe.manifest0000644000175000017500000000121107554524620023521 0ustar julienjulien VisualBoyAdvance Emulator. VisualBoyAdvance-1.8.0/src/win32/IUpdate.h0000644000175000017500000000176110050707412017513 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_WIN32_IUPDATE_H #define VBA_WIN32_IUPDATE_H class IUpdateListener { public: virtual void update()=0; }; #endif VisualBoyAdvance-1.8.0/src/win32/ColorControl.cpp0000644000175000017500000000502710050707411021130 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // ColorControl.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "ColorControl.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif bool ColorControl::isRegistered = false; ///////////////////////////////////////////////////////////////////////////// // ColorControl ColorControl::ColorControl() { color = 0; registerClass(); } ColorControl::~ColorControl() { } BEGIN_MESSAGE_MAP(ColorControl, CWnd) //{{AFX_MSG_MAP(ColorControl) ON_WM_PAINT() ON_WM_ERASEBKGND() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // ColorControl message handlers void ColorControl::OnPaint() { CPaintDC dc(this); // device context for painting } BOOL ColorControl::OnEraseBkgnd(CDC* pDC) { int r = (color & 0x1f) << 3; int g = (color & 0x3e0) >> 2; int b = (color & 0x7c00) >> 7; CBrush br; br.CreateSolidBrush(RGB(r,g,b)); RECT rect; GetClientRect(&rect); pDC->FillRect(&rect,&br); pDC->DrawEdge(&rect, EDGE_SUNKEN, BF_RECT); br.DeleteObject(); return TRUE; } void ColorControl::setColor(u16 c) { color = c; Invalidate(); } void ColorControl::registerClass() { if(!isRegistered) { WNDCLASS wc; ZeroMemory(&wc, sizeof(wc)); wc.style = CS_HREDRAW | CS_VREDRAW | CS_GLOBALCLASS; wc.lpfnWndProc = (WNDPROC)::DefWindowProc; wc.hInstance = AfxGetInstanceHandle(); wc.hIcon = NULL; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH )GetStockObject(BLACK_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = "VbaColorControl"; AfxRegisterClass(&wc); isRegistered = true; } } VisualBoyAdvance-1.8.0/src/win32/OamView.h0000644000175000017500000000557410050707417017542 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_OAMVIEW_H__E5369352_80F8_49C4_9F23_05EB6FC1345B__INCLUDED_) #define AFX_OAMVIEW_H__E5369352_80F8_49C4_9F23_05EB6FC1345B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // OamView.h : header file // #include "BitmapControl.h" #include "ZoomControl.h" #include "ColorControl.h" #include "IUpdate.h" #include "ResizeDlg.h" ///////////////////////////////////////////////////////////////////////////// // OamView dialog class OamView : public ResizeDlg, IUpdateListener { private: BITMAPINFO bmpInfo; u8 *data; int w; int h; int number; bool autoUpdate; BitmapControl oamView; ZoomControl oamZoom; ColorControl color; // Construction public: void updateScrollInfo(); afx_msg LRESULT OnColInfo(WPARAM wParam, LPARAM lParam); afx_msg LRESULT OnMapInfo(WPARAM wParam, LPARAM lParam); void savePNG(const char *name); void saveBMP(const char *name); void render(); void setAttributes(u16 a0, u16 a1, u16 a2); void paint(); ~OamView(); OamView(CWnd* pParent = NULL); // standard constructor virtual void update(); // Dialog Data //{{AFX_DATA(OamView) enum { IDD = IDD_OAM_VIEW }; CEdit m_sprite; BOOL m_stretch; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(OamView) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(OamView) afx_msg void OnSave(); virtual BOOL OnInitDialog(); afx_msg void OnStretch(); afx_msg void OnAutoUpdate(); afx_msg void OnChangeSprite(); afx_msg void OnClose(); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_OAMVIEW_H__E5369352_80F8_49C4_9F23_05EB6FC1345B__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/WinResUtil.h0000644000175000017500000000237210050707417020231 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. extern HMENU winResLoadMenu(LPCTSTR menuName); extern int winResDialogBox(LPCTSTR boxName, HWND parent, DLGPROC dlgProc); extern int winResDialogBox(LPCTSTR boxName, HWND parent, DLGPROC dlgProc, LPARAM lParam); extern CString winResLoadString(UINT id); VisualBoyAdvance-1.8.0/src/win32/VBA.clw0000644000175000017500000014202410161134414017123 0ustar julienjulien; CLW file contains information for the MFC ClassWizard [General Info] Version=1 LastClass=MainWnd LastTemplate=CDialog NewFileInclude1=#include "stdafx.h" NewFileInclude2=#include "vba.h" LastPage=0 ClassCount=58 Class1=AboutDialog Class2=Associate Class3=ColorButton Class4=ColorControl Class5=Directories Class6=ExportGSASnapshot Class7=FileDlg Class8=GBACheatSearch Class9=AddCheat Class10=GBACheatList Class11=GBCheatSearch Class12=AddGBCheat Class13=GBColorDlg Class14=GSACodeSelect Class15=JoypadEditControl Class16=JoypadConfig Class17=MotionConfig Class18=Hyperlink Class19=LangSelect Class20=MainWnd Class21=ModeConfirm Class22=RewindInterval Class23=RomInfoGB Class24=RomInfoGBA Class25=SkinButton Class26=Throttle Class27=VBA Class28=VideoMode Class29=VideoDriverSelect ResourceCount=45 Resource1=IDD_LOGGING Resource2=IDD_MOTION_CONFIG Resource3=IDD_OPENDLG Resource4=IDD_IO_VIEWER Resource5=IDR_MENU Resource6=IDD_TILE_VIEWER Resource7=IDD_BUG_REPORT Resource8=IDD_DRIVERS Resource9=IDD_GB_CHEAT_LIST Resource10=IDD_MODES Resource11=IDD_MODE_CONFIRM Resource12=IDD_ASSOCIATIONS Resource13=IDD_ABOUT Resource14=IDD_GB_TILE_VIEWER Resource15=IDD_GAME_OVERRIDES Resource16=IDD_EXPORT_SPS Resource17=IDD_CONFIG Resource18=IDD_MAP_VIEW Resource19=IDD_GB_OAM_VIEW Resource20=IDD_ADD_CHEAT Resource21=IDD_REWIND_INTERVAL Resource22=IDD_GBA_ROM_INFO Resource23=IDD_GB_MAP_VIEW Resource24=IDD_ADD_CHEAT_DLG Resource25=IDD_PALETTE_VIEW Resource26=IDD_GB_PRINTER Resource27=IDD_DIRECTORIES Resource28=IDD_LANG_SELECT Resource29=IDD_MEM_VIEWER Resource30=IDD_CODE_SELECT Resource31=IDD_OAM_VIEW Resource32=IDD_DISASSEMBLE Resource33=IDD_ACCEL_EDITOR Resource34=IDD_GDB_PORT Resource35=IDD_ADDR_SIZE Resource36=IDD_GB_COLORS Resource37=IDD_CHEAT_LIST Resource38=IDD_GDB_WAITING Resource39=IDD_THROTTLE Resource40=IDD_CHEATS Resource41=IDD_GB_ROM_INFO Class30=AddGSACode Class31=GBCheatList Class32=Disassemble Class33=GBDisassemble Class34=Logging Class35=IOViewer Class36=ZoomControl Class37=BitmapControl Class38=MapView Class39=GBMapView Class40=MemoryViewer Class41=MemoryViewerDlg Class42=MemoryViewerAddressSize Class43=GBMemoryViewerDlg Class44=OamView Class45=GBOamView Class46=PaletteViewControl Class47=PaletteView Class48=GBPaletteView Class49=TileView Class50=GBTileView Class51=GBPrinterDlg Class52=GDBPortDlg Class53=GDBWaitingDlg Class54=AccelEditor Class55=CKeyboardEdit Resource42=IDD_GB_DISASSEMBLE Class56=MaxScale Resource43=IDD_MAX_SCALE Class57=BugReport Resource44=IDD_GB_PALETTE_VIEW Class58=GameOverrides Resource45=IDR_ACCELERATOR [CLS:AboutDialog] Type=0 BaseClass=CDialog HeaderFile=AboutDialog.h ImplementationFile=AboutDialog.cpp LastObject=AboutDialog [CLS:Associate] Type=0 BaseClass=CDialog HeaderFile=Associate.h ImplementationFile=Associate.cpp LastObject=ID_OK [CLS:ColorButton] Type=0 BaseClass=CButton HeaderFile=ColorButton.h ImplementationFile=ColorButton.cpp [CLS:ColorControl] Type=0 BaseClass=CWnd HeaderFile=ColorControl.h ImplementationFile=ColorControl.cpp [CLS:Directories] Type=0 BaseClass=CDialog HeaderFile=Directories.h ImplementationFile=Directories.cpp [CLS:ExportGSASnapshot] Type=0 BaseClass=CDialog HeaderFile=ExportGSASnapshot.h ImplementationFile=ExportGSASnapshot.cpp [CLS:FileDlg] Type=0 BaseClass=CFileDialog HeaderFile=FileDlg.h ImplementationFile=FileDlg.cpp [CLS:GBACheatSearch] Type=0 BaseClass=CDialog HeaderFile=GBACheats.h ImplementationFile=GBACheats.cpp [CLS:AddCheat] Type=0 BaseClass=CDialog HeaderFile=GBACheats.h ImplementationFile=GBACheats.cpp [CLS:GBACheatList] Type=0 BaseClass=CDialog HeaderFile=GBACheats.h ImplementationFile=GBACheats.cpp LastObject=GBACheatList [CLS:GBCheatSearch] Type=0 BaseClass=CDialog HeaderFile=GBCheatsDlg.h ImplementationFile=GBCheatsDlg.cpp [CLS:AddGBCheat] Type=0 BaseClass=CDialog HeaderFile=GBCheatsDlg.h ImplementationFile=GBCheatsDlg.cpp LastObject=AddGBCheat [CLS:GBColorDlg] Type=0 BaseClass=CDialog HeaderFile=GBColorDlg.h ImplementationFile=GBColorDlg.cpp LastObject=IDC_PREDEFINED Filter=D VirtualFilter=dWC [CLS:GSACodeSelect] Type=0 BaseClass=CDialog HeaderFile=GSACodeSelect.h ImplementationFile=GSACodeSelect.cpp [CLS:JoypadEditControl] Type=0 BaseClass=CEdit HeaderFile=Joypad.h ImplementationFile=Joypad.cpp [CLS:JoypadConfig] Type=0 BaseClass=CDialog HeaderFile=Joypad.h ImplementationFile=Joypad.cpp [CLS:CKeyboardEdit] Type=0 BaseClass=CEdit HeaderFile=KeyboardEdit.h ImplementationFile=KeyboardEdit.cpp [CLS:MotionConfig] Type=0 BaseClass=CDialog HeaderFile=Joypad.h ImplementationFile=Joypad.cpp [CLS:LangSelect] Type=0 BaseClass=CDialog HeaderFile=LangSelect.h ImplementationFile=LangSelect.cpp [CLS:MainWnd] Type=0 BaseClass=CWnd HeaderFile=MainWnd.h ImplementationFile=MainWnd.cpp LastObject=ID_HELP_GNUPUBLICLICENSE Filter=W VirtualFilter=WC [CLS:ModeConfirm] Type=0 BaseClass=CDialog HeaderFile=ModeConfirm.h ImplementationFile=ModeConfirm.cpp [CLS:RewindInterval] Type=0 BaseClass=CDialog HeaderFile=RewindInterval.h ImplementationFile=RewindInterval.cpp [CLS:RomInfoGB] Type=0 BaseClass=CDialog HeaderFile=RomInfo.h ImplementationFile=RomInfo.cpp [CLS:RomInfoGBA] Type=0 BaseClass=CDialog HeaderFile=RomInfo.h ImplementationFile=RomInfo.cpp [CLS:SkinButton] Type=0 BaseClass=CWnd HeaderFile=skinButton.h ImplementationFile=skinButton.cpp [CLS:Throttle] Type=0 BaseClass=CDialog HeaderFile=Throttle.h ImplementationFile=Throttle.cpp [CLS:VBA] Type=0 BaseClass=CWinApp HeaderFile=VBA.h ImplementationFile=VBA.cpp [CLS:VideoMode] Type=0 BaseClass=CDialog HeaderFile=VideoMode.h ImplementationFile=VideoMode.cpp [CLS:VideoDriverSelect] Type=0 BaseClass=CDialog HeaderFile=VideoMode.h ImplementationFile=VideoMode.cpp Filter=D VirtualFilter=dWC LastObject=ID_CANCEL [DLG:IDD_ABOUT] Type=1 Class=AboutDialog ControlCount=8 Control1=IDOK,button,1342242817 Control2=IDC_STATIC,static,1342177283 Control3=IDC_STATIC,static,1342308353 Control4=IDC_STATIC,static,1342308353 Control5=IDC_URL,static,1342308353 Control6=IDC_STATIC,static,1342308353 Control7=IDC_STATIC,static,1342308353 Control8=IDC_VERSION,static,1342308481 [DLG:IDD_ASSOCIATIONS] Type=1 Class=Associate ControlCount=11 Control1=IDC_GB,button,1342242819 Control2=IDC_SGB,button,1342242819 Control3=IDC_CGB,button,1342242819 Control4=IDC_GBC,button,1342242819 Control5=IDC_GBA,button,1342242819 Control6=IDC_AGB,button,1342242819 Control7=IDC_BIN,button,1342242819 Control8=ID_OK,button,1342242817 Control9=ID_CANCEL,button,1342242816 Control10=IDC_STATIC,button,1342177287 Control11=IDC_STATIC,button,1342177287 [DLG:IDD_DIRECTORIES] Type=1 Class=Directories ControlCount=22 Control1=IDC_ROM_DIR,button,1342242816 Control2=IDC_GBROM_DIR,button,1342242816 Control3=IDC_BATTERY_DIR,button,1342242816 Control4=IDC_SAVE_DIR,button,1342242816 Control5=IDC_CAPTURE_DIR,button,1342242816 Control6=IDOK,button,1342242817 Control7=IDCANCEL,button,1342242816 Control8=IDC_STATIC,static,1342308352 Control9=IDC_STATIC,static,1342308352 Control10=IDC_STATIC,static,1342308352 Control11=IDC_STATIC,static,1342308352 Control12=IDC_ROM_PATH,edit,1484849280 Control13=IDC_BATTERY_PATH,edit,1484849280 Control14=IDC_SAVE_PATH,edit,1484849280 Control15=IDC_CAPTURE_PATH,edit,1484849280 Control16=IDC_STATIC,static,1342308352 Control17=IDC_GBROM_PATH,edit,1484849280 Control18=IDC_ROM_DIR_RESET,button,1342242816 Control19=IDC_GBROM_DIR_RESET,button,1342242816 Control20=IDC_BATTERY_DIR_RESET,button,1342242816 Control21=IDC_SAVE_DIR_RESET,button,1342242816 Control22=IDC_CAPTURE_DIR_RESET,button,1342242816 [DLG:IDD_EXPORT_SPS] Type=1 Class=ExportGSASnapshot ControlCount=8 Control1=IDC_TITLE,edit,1350631552 Control2=IDC_DESC,edit,1350631552 Control3=IDC_NOTES,edit,1350635652 Control4=ID_OK,button,1342242817 Control5=ID_CANCEL,button,1342242816 Control6=IDC_STATIC,static,1342308352 Control7=IDC_STATIC,static,1342308352 Control8=IDC_STATIC,static,1342308352 [DLG:IDD_CHEATS] Type=1 Class=GBACheatSearch ControlCount=26 Control1=IDC_CHEAT_LIST,SysListView32,1350631429 Control2=IDC_OLD_VALUE,button,1342308361 Control3=IDC_SPECIFIC_VALUE,button,1342177289 Control4=IDC_SIZE_8,button,1342308361 Control5=IDC_SIZE_16,button,1342177289 Control6=IDC_SIZE_32,button,1342177289 Control7=IDC_EQ,button,1342308361 Control8=IDC_NE,button,1342177289 Control9=IDC_LT,button,1342177289 Control10=IDC_LE,button,1342177289 Control11=IDC_GT,button,1342177289 Control12=IDC_GE,button,1342177289 Control13=IDC_SIGNED,button,1342308361 Control14=IDC_UNSIGNED,button,1342177289 Control15=IDC_HEXADECIMAL,button,1342177289 Control16=IDC_UPDATE,button,1342373891 Control17=IDC_VALUE,edit,1350631552 Control18=IDC_START,button,1342373888 Control19=IDC_SEARCH,button,1342242816 Control20=IDC_ADD_CHEAT,button,1342242816 Control21=ID_OK,button,1342242817 Control22=IDC_STATIC,button,1342177287 Control23=IDC_STATIC,button,1342177287 Control24=IDC_STATIC,button,1342177287 Control25=IDC_STATIC,button,1342177287 Control26=IDC_STATIC,static,1342308352 [DLG:IDD_ADD_CHEAT] Type=1 Class=AddCheat ControlCount=16 Control1=IDC_ADDRESS,edit,1350631552 Control2=IDC_VALUE,edit,1350631552 Control3=IDC_DESC,edit,1350631552 Control4=IDC_SIZE_8,button,1342373897 Control5=IDC_SIZE_16,button,1342177289 Control6=IDC_SIZE_32,button,1342177289 Control7=IDC_SIGNED,button,1342373897 Control8=IDC_UNSIGNED,button,1342177289 Control9=IDC_HEXADECIMAL,button,1342177289 Control10=ID_OK,button,1342373889 Control11=ID_CANCEL,button,1342242816 Control12=IDC_STATIC,static,1342308352 Control13=IDC_STATIC,button,1342177287 Control14=IDC_STATIC,static,1342308352 Control15=IDC_STATIC,button,1342177287 Control16=IDC_STATIC,static,1342308352 [DLG:IDD_CHEAT_LIST] Type=1 Class=GBACheatList ControlCount=14 Control1=IDC_RESTORE,button,1342373891 Control2=IDC_ADD_CODE,button,1342373888 Control3=IDC_ADD_CHEAT,button,1342242816 Control4=IDC_ADD_GAMESHARK,button,1342242816 Control5=IDC_ADD_CODEBREAKER,button,1342242816 Control6=IDC_REMOVE,button,1342242816 Control7=IDC_REMOVE_ALL,button,1342242816 Control8=IDC_ENABLE,button,1342242816 Control9=ID_OK,button,1342373889 Control10=IDC_CHEAT_LIST,SysListView32,1350762497 Control11=IDC_STATIC,static,1342308352 Control12=IDC_STATIC,static,1342308352 Control13=IDC_STATIC,static,1342308352 Control14=IDC_STATIC,button,1342177287 [DLG:IDD_GB_COLORS] Type=1 Class=GBColorDlg ControlCount=17 Control1=IDC_DEFAULT,button,1342308361 Control2=IDC_USER1,button,1342177289 Control3=IDC_USER2,button,1342177289 Control4=IDC_PREDEFINED,combobox,1344340227 Control5=IDC_COLOR_BG0,button,1342373888 Control6=IDC_COLOR_BG1,button,1342242816 Control7=IDC_COLOR_BG2,button,1342242816 Control8=IDC_COLOR_BG3,button,1342242816 Control9=IDC_COLOR_OB0,button,1342242816 Control10=IDC_COLOR_OB1,button,1342242816 Control11=IDC_COLOR_OB2,button,1342242816 Control12=IDC_COLOR_OB3,button,1342242816 Control13=IDC_RESET,button,1342242816 Control14=ID_OK,button,1342242817 Control15=ID_CANCEL,button,1342242816 Control16=IDC_STATIC,button,1342177287 Control17=IDC_STATIC,button,1342177287 [DLG:IDD_CODE_SELECT] Type=1 Class=GSACodeSelect ControlCount=3 Control1=ID_OK,button,1342242817 Control2=ID_CANCEL,button,1342242816 Control3=IDC_GAME_LIST,listbox,1353777411 [DLG:IDD_CONFIG] Type=1 Class=JoypadConfig ControlCount=28 Control1=IDC_EDIT_UP,edit,1350631552 Control2=IDC_EDIT_DOWN,edit,1350631552 Control3=IDC_EDIT_LEFT,edit,1350631552 Control4=IDC_EDIT_RIGHT,edit,1350631552 Control5=IDC_EDIT_BUTTON_A,edit,1350631552 Control6=IDC_EDIT_BUTTON_B,edit,1350631552 Control7=IDC_EDIT_BUTTON_L,edit,1350631552 Control8=IDC_EDIT_BUTTON_R,edit,1350631552 Control9=IDC_EDIT_BUTTON_SELECT,edit,1350631552 Control10=IDC_EDIT_BUTTON_START,edit,1350631552 Control11=IDC_EDIT_SPEED,edit,1350631552 Control12=IDC_EDIT_CAPTURE,edit,1350631552 Control13=IDC_EDIT_BUTTON_GS,edit,1350631552 Control14=ID_OK,button,1342242816 Control15=ID_CANCEL,button,1342242816 Control16=IDC_STATIC,static,1342308352 Control17=IDC_STATIC,static,1342308352 Control18=IDC_STATIC,static,1342308352 Control19=IDC_STATIC,static,1342308352 Control20=IDC_STATIC,static,1342308352 Control21=IDC_STATIC,static,1342308352 Control22=IDC_STATIC,static,1342308352 Control23=IDC_STATIC,static,1342308352 Control24=IDC_STATIC,static,1342308352 Control25=IDC_STATIC,static,1342308352 Control26=IDC_STATIC,static,1342308352 Control27=IDC_STATIC,static,1342308352 Control28=IDC_STATIC,static,1342308352 [DLG:IDD_MOTION_CONFIG] Type=1 Class=MotionConfig ControlCount=10 Control1=IDC_EDIT_UP,edit,1350631552 Control2=IDC_EDIT_DOWN,edit,1350631552 Control3=IDC_EDIT_LEFT,edit,1350631552 Control4=IDC_EDIT_RIGHT,edit,1350631552 Control5=ID_OK,button,1342242816 Control6=ID_CANCEL,button,1342242816 Control7=IDC_STATIC,static,1342308352 Control8=IDC_STATIC,static,1342308352 Control9=IDC_STATIC,static,1342308352 Control10=IDC_STATIC,static,1342308352 [DLG:IDD_LANG_SELECT] Type=1 Class=LangSelect ControlCount=6 Control1=IDC_LANG_STRING,edit,1350631552 Control2=ID_OK,button,1342242817 Control3=ID_CANCEL,button,1342242816 Control4=IDC_STATIC,static,1342308352 Control5=IDC_STATIC,static,1342308352 Control6=IDC_LANG_NAME,static,1342308480 [DLG:IDD_MODE_CONFIRM] Type=1 Class=ModeConfirm ControlCount=4 Control1=ID_OK,button,1342242817 Control2=ID_CANCEL,button,1342242816 Control3=IDC_STATIC,static,1342308353 Control4=IDC_TIMER,static,1342308481 [DLG:IDD_REWIND_INTERVAL] Type=1 Class=RewindInterval ControlCount=5 Control1=IDC_INTERVAL,edit,1350631552 Control2=ID_OK,button,1342242817 Control3=ID_CANCEL,button,1342242816 Control4=IDC_STATIC,static,1342308352 Control5=IDC_STATIC,static,1342308352 [DLG:IDD_GB_ROM_INFO] Type=1 Class=RomInfoGB ControlCount=27 Control1=ID_OK,button,1342242817 Control2=IDC_STATIC,static,1342308352 Control3=IDC_STATIC,static,1342308352 Control4=IDC_STATIC,static,1342308352 Control5=IDC_STATIC,static,1342308352 Control6=IDC_STATIC,static,1342308352 Control7=IDC_STATIC,static,1342308352 Control8=IDC_ROM_TITLE,static,1342308480 Control9=IDC_ROM_MAKER_CODE,static,1342308480 Control10=IDC_ROM_UNIT_CODE,static,1342308480 Control11=IDC_ROM_DEVICE_TYPE,static,1342308480 Control12=IDC_ROM_VERSION,static,1342308480 Control13=IDC_ROM_CRC,static,1342308480 Control14=IDC_STATIC,static,1342308352 Control15=IDC_ROM_COLOR,static,1342308480 Control16=IDC_STATIC,static,1342308352 Control17=IDC_ROM_SIZE,static,1342308480 Control18=IDC_STATIC,static,1342308352 Control19=IDC_ROM_RAM_SIZE,static,1342308480 Control20=IDC_STATIC,static,1342308352 Control21=IDC_ROM_DEST_CODE,static,1342308480 Control22=IDC_STATIC,static,1342308352 Control23=IDC_ROM_LIC_CODE,static,1342308480 Control24=IDC_STATIC,static,1342308352 Control25=IDC_ROM_CHECKSUM,static,1342308480 Control26=IDC_ROM_MAKER_NAME2,static,1342308480 Control27=IDC_STATIC,static,1342308352 [DLG:IDD_GBA_ROM_INFO] Type=1 Class=RomInfoGBA ControlCount=17 Control1=ID_OK,button,1342242817 Control2=IDC_STATIC,static,1342308352 Control3=IDC_STATIC,static,1342308352 Control4=IDC_STATIC,static,1342308352 Control5=IDC_STATIC,static,1342308352 Control6=IDC_STATIC,static,1342308352 Control7=IDC_STATIC,static,1342308352 Control8=IDC_STATIC,static,1342308352 Control9=IDC_STATIC,static,1342308352 Control10=IDC_ROM_TITLE,static,1342308480 Control11=IDC_ROM_GAME_CODE,static,1342308480 Control12=IDC_ROM_MAKER_CODE,static,1342308480 Control13=IDC_ROM_UNIT_CODE,static,1342308480 Control14=IDC_ROM_DEVICE_TYPE,static,1342308480 Control15=IDC_ROM_VERSION,static,1342308480 Control16=IDC_ROM_CRC,static,1342308480 Control17=IDC_ROM_MAKER_NAME,static,1342308480 [DLG:IDD_THROTTLE] Type=1 Class=Throttle ControlCount=4 Control1=IDC_THROTTLE,edit,1350631552 Control2=ID_OK,button,1342242817 Control3=ID_CANCEL,button,1342242816 Control4=IDC_STATIC,static,1342308352 [DLG:IDD_MODES] Type=1 Class=VideoMode ControlCount=4 Control1=IDC_MODES,listbox,1352728835 Control2=ID_OK,button,1342242817 Control3=ID_CANCEL,button,1342242816 Control4=IDC_STATIC,static,1342308352 [DLG:IDD_DRIVERS] Type=1 Class=VideoDriverSelect ControlCount=4 Control1=IDC_DRIVERS,listbox,1352728833 Control2=ID_OK,button,1342242817 Control3=ID_CANCEL,button,1342242816 Control4=IDC_STATIC,static,1342308352 [DLG:IDD_OPENDLG] Type=1 Class=GBMemoryViewerDlg ControlCount=12 Control1=1090,static,1342308352 Control2=1152,edit,1350632576 Control3=1120,listbox,1352732755 Control4=65535,static,1342308352 Control5=1088,static,1342308480 Control6=1121,listbox,1352732755 Control7=1089,static,1342308352 Control8=1136,combobox,1344340035 Control9=1091,static,1342308352 Control10=1137,combobox,1344340819 Control11=IDOK,button,1342373889 Control12=IDCANCEL,button,1342373888 [DLG:IDD_GB_CHEAT_LIST] Type=1 Class=GBCheatList ControlCount=10 Control1=IDC_CHEAT_LIST,SysListView32,1350762497 Control2=IDC_ADD_GG_CHEAT,button,1342373888 Control3=IDC_ADD_GS_CHEAT,button,1342373888 Control4=IDC_REMOVE,button,1342242816 Control5=IDC_REMOVE_ALL,button,1342242816 Control6=IDC_ENABLE,button,1342242816 Control7=ID_OK,button,1342242817 Control8=IDC_STATIC,static,1342308352 Control9=IDC_STATIC,static,1342308352 Control10=IDC_STATIC,static,1342308352 [DLG:IDD_ADD_CHEAT_DLG] Type=1 Class=AddGSACode ControlCount=6 Control1=IDC_DESC,edit,1350631552 Control2=IDC_CODE,edit,1350635724 Control3=ID_OK,button,1342242817 Control4=ID_CANCEL,button,1342242816 Control5=IDC_STATIC,static,1342308352 Control6=IDC_STATIC,static,1342308352 [DLG:IDD_GB_PRINTER] Type=1 Class=GBPrinterDlg ControlCount=9 Control1=IDC_1X,button,1342308361 Control2=IDC_2X,button,1342177289 Control3=IDC_3X,button,1342177289 Control4=IDC_4X,button,1342177289 Control5=ID_PRINT,button,1342373889 Control6=ID_SAVE,button,1342242816 Control7=ID_OK,button,1342242816 Control8=IDC_GB_PRINTER,static,1342308359 Control9=IDC_STATIC,button,1342177287 [DLG:IDD_MAP_VIEW] Type=1 Class=MapView ControlCount=44 Control1=IDC_FRAME_0,button,1342308361 Control2=IDC_FRAME_1,button,1342177289 Control3=IDC_BG0,button,1342308361 Control4=IDC_BG1,button,1342177289 Control5=IDC_BG2,button,1342177289 Control6=IDC_BG3,button,1342177289 Control7=IDC_STRETCH,button,1342373891 Control8=IDC_AUTO_UPDATE,button,1342373891 Control9=IDC_REFRESH,button,1342373888 Control10=IDC_SAVE,button,1342373888 Control11=IDC_CLOSE,button,1342242816 Control12=IDC_MAP_VIEW,VbaBitmapControl,1342373888 Control13=IDC_MAP_VIEW_ZOOM,VbaZoomControl,1342373888 Control14=IDC_COLOR,VbaColorControl,1342242816 Control15=IDC_R,static,1342308480 Control16=IDC_G,static,1342308480 Control17=IDC_B,static,1342308480 Control18=IDC_STATIC,button,1342177287 Control19=IDC_STATIC,button,1342177287 Control20=IDC_XY,static,1342308480 Control21=IDC_STATIC,static,1342308352 Control22=IDC_MODE,static,1342308480 Control23=IDC_STATIC,static,1342308352 Control24=IDC_MAPBASE,static,1342308480 Control25=IDC_STATIC,static,1342308352 Control26=IDC_CHARBASE,static,1342308480 Control27=IDC_STATIC,static,1342308352 Control28=IDC_DIM,static,1342308480 Control29=IDC_STATIC,static,1342308352 Control30=IDC_NUMCOLORS,static,1342308480 Control31=IDC_STATIC,static,1342308352 Control32=IDC_PRIORITY,static,1342308480 Control33=IDC_STATIC,static,1342308352 Control34=IDC_MOSAIC,static,1342308480 Control35=IDC_STATIC,static,1342308352 Control36=IDC_OVERFLOW,static,1342308480 Control37=IDC_STATIC,static,1342308352 Control38=IDC_ADDRESS,static,1342308480 Control39=IDC_STATIC,static,1342308352 Control40=IDC_TILE_NUM,static,1342308480 Control41=IDC_STATIC,static,1342308352 Control42=IDC_FLIP,static,1342308480 Control43=IDC_STATIC,static,1342308352 Control44=IDC_PALETTE_NUM,static,1342308480 [DLG:IDD_PALETTE_VIEW] Type=1 Class=PaletteView ControlCount=21 Control1=IDC_SAVE_BG,button,1342242816 Control2=IDC_SAVE_OBJ,button,1342242816 Control3=IDC_REFRESH2,button,1342242816 Control4=IDC_CLOSE,button,1342242816 Control5=IDC_ADDRESS,static,1342308480 Control6=IDC_R,static,1342308480 Control7=IDC_G,static,1342308480 Control8=IDC_B,static,1342308480 Control9=IDC_VALUE,static,1342308480 Control10=IDC_COLOR,VbaColorControl,1342242816 Control11=IDC_PALETTE_VIEW,VbaPaletteViewControl,1342242816 Control12=IDC_PALETTE_VIEW_OBJ,VbaPaletteViewControl,1342242816 Control13=IDC_STATIC,button,1342177287 Control14=IDC_STATIC,button,1342177287 Control15=IDC_STATIC,static,1342308352 Control16=IDC_STATIC,static,1342308352 Control17=IDC_STATIC,static,1342308352 Control18=IDC_STATIC,static,1342308352 Control19=IDC_STATIC,static,1342308352 Control20=IDC_STATIC,static,1342308352 Control21=IDC_AUTO_UPDATE,button,1342242819 [DLG:IDD_MEM_VIEWER] Type=1 Class=MemoryViewerDlg ControlCount=14 Control1=IDC_ADDRESSES,combobox,1344339971 Control2=IDC_8_BIT,button,1342308361 Control3=IDC_16_BIT,button,1342177289 Control4=IDC_32_BIT,button,1342177289 Control5=IDC_ADDRESS,edit,1350766728 Control6=IDC_GO,button,1342373889 Control7=IDC_VIEWER,VbaMemoryViewer,1342242816 Control8=IDC_AUTO_UPDATE,button,1342242819 Control9=IDC_REFRESH,button,1342242816 Control10=IDC_LOAD,button,1342242816 Control11=IDC_SAVE,button,1342242816 Control12=IDC_CLOSE,button,1342242816 Control13=IDC_CURRENT_ADDRESS_LABEL,static,1342308352 Control14=IDC_CURRENT_ADDRESS,edit,1484849282 [DLG:IDD_OAM_VIEW] Type=1 Class=OamView ControlCount=32 Control1=IDC_SPRITE,edit,1350639746 Control2=IDC_SCROLLBAR,scrollbar,1342177280 Control3=IDC_STRETCH,button,1342242819 Control4=IDC_REFRESH,button,1342373888 Control5=IDC_SAVE,button,1342373888 Control6=IDC_CLOSE,button,1342242816 Control7=IDC_OAM_VIEW,VbaBitmapControl,1342373888 Control8=IDC_OAM_VIEW_ZOOM,VbaZoomControl,1342373888 Control9=IDC_COLOR,VbaColorControl,1342242816 Control10=IDC_POS,static,1342308480 Control11=IDC_MODE,static,1342308480 Control12=IDC_COLORS,static,1342308480 Control13=IDC_PALETTE,static,1342308480 Control14=IDC_TILE,static,1342308480 Control15=IDC_PRIO,static,1342308480 Control16=IDC_SIZE2,static,1342308480 Control17=IDC_ROT,static,1342308480 Control18=IDC_FLAGS,static,1342308480 Control19=IDC_R,static,1342308480 Control20=IDC_G,static,1342308480 Control21=IDC_B,static,1342308480 Control22=IDC_STATIC,static,1342308352 Control23=IDC_STATIC,static,1342308352 Control24=IDC_STATIC,static,1342308352 Control25=IDC_STATIC,static,1342308352 Control26=IDC_STATIC,static,1342308352 Control27=IDC_STATIC,static,1342308352 Control28=IDC_STATIC,static,1342308352 Control29=IDC_STATIC,static,1342308352 Control30=IDC_STATIC,static,1342308352 Control31=IDC_STATIC,static,1342308352 Control32=IDC_AUTO_UPDATE,button,1342242819 [DLG:IDD_ACCEL_EDITOR] Type=1 Class=AccelEditor ControlCount=13 Control1=IDC_STATIC,static,1342308352 Control2=IDC_COMMANDS,listbox,1352732931 Control3=IDC_STATIC1,static,1342308352 Control4=IDC_CURRENTS,listbox,1352728835 Control5=ID_OK,button,1342242817 Control6=ID_CANCEL,button,1342242816 Control7=IDC_STATIC3,static,1342308352 Control8=IDC_EDIT_KEY,edit,1350631552 Control9=IDC_ASSIGN,button,1342242816 Control10=IDC_REMOVE,button,1342242816 Control11=IDC_RESET,button,1342242816 Control12=IDC_ALREADY_AFFECTED,static,1342308864 Control13=IDC_STATIC2,static,1342308352 [DLG:IDD_TILE_VIEWER] Type=1 Class=TileView ControlCount=26 Control1=IDC_16_COLORS,button,1342308361 Control2=IDC_256_COLORS,button,1342177289 Control3=IDC_CHARBASE_0,button,1342308361 Control4=IDC_CHARBASE_1,button,1342177289 Control5=IDC_CHARBASE_2,button,1342177289 Control6=IDC_CHARBASE_3,button,1342177289 Control7=IDC_CHARBASE_4,button,1342177289 Control8=IDC_PALETTE_SLIDER,msctls_trackbar32,1342373889 Control9=IDC_STRETCH,button,1342242819 Control10=IDC_REFRESH,button,1342373888 Control11=IDC_SAVE,button,1342242816 Control12=IDC_CLOSE,button,1342242816 Control13=IDC_TILE_VIEW,VbaBitmapControl,1342373888 Control14=IDC_STATIC,button,1342177287 Control15=IDC_STATIC,button,1342177287 Control16=IDC_MAP_VIEW_ZOOM,VbaZoomControl,1342373888 Control17=IDC_COLOR,VbaColorControl,1342242816 Control18=IDC_R,static,1342308480 Control19=IDC_G,static,1342308480 Control20=IDC_B,static,1342308480 Control21=IDC_STATIC,static,1342308352 Control22=IDC_AUTO_UPDATE,button,1342242819 Control23=IDC_STATIC,static,1342308352 Control24=IDC_STATIC,static,1342308352 Control25=IDC_TILE_NUMBER,static,1342308480 Control26=IDC_ADDRESS,static,1342308480 [DLG:IDD_DISASSEMBLE] Type=1 Class=Disassemble ControlCount=55 Control1=IDC_AUTOMATIC,button,1342308361 Control2=IDC_ARM,button,1342177289 Control3=IDC_THUMB,button,1342177289 Control4=IDC_ADDRESS,edit,1350762632 Control5=IDC_GO,button,1342242817 Control6=IDC_DISASSEMBLE,listbox,1350631683 Control7=IDC_AUTO_UPDATE,button,1342242819 Control8=IDC_REFRESH,button,1342242816 Control9=IDC_NEXT,button,1342242816 Control10=IDC_CLOSE,button,1342242816 Control11=IDC_STATIC,static,1342308352 Control12=IDC_STATIC,static,1342308352 Control13=IDC_STATIC,static,1342308352 Control14=IDC_STATIC,static,1342308352 Control15=IDC_STATIC,static,1342308352 Control16=IDC_STATIC,static,1342308352 Control17=IDC_STATIC,static,1342308352 Control18=IDC_STATIC,static,1342308352 Control19=IDC_R0,static,1342308480 Control20=IDC_R1,static,1342308480 Control21=IDC_R2,static,1342308480 Control22=IDC_R3,static,1342308480 Control23=IDC_R4,static,1342308480 Control24=IDC_R5,static,1342308480 Control25=IDC_R6,static,1342308480 Control26=IDC_R7,static,1342308480 Control27=IDC_R8,static,1342308480 Control28=IDC_R9,static,1342308480 Control29=IDC_R10,static,1342308480 Control30=IDC_R11,static,1342308480 Control31=IDC_R12,static,1342308480 Control32=IDC_R13,static,1342308480 Control33=IDC_R14,static,1342308480 Control34=IDC_R15,static,1342308480 Control35=IDC_STATIC,static,1342308352 Control36=IDC_STATIC,static,1342308352 Control37=IDC_STATIC,static,1342308352 Control38=IDC_STATIC,static,1342308352 Control39=IDC_STATIC,static,1342308352 Control40=IDC_STATIC,static,1342308352 Control41=IDC_STATIC,static,1342308352 Control42=IDC_STATIC,static,1342308352 Control43=IDC_R16,static,1342308480 Control44=IDC_STATIC,static,1342308352 Control45=IDC_N,button,1476460547 Control46=IDC_Z,button,1476460547 Control47=IDC_C,button,1476460547 Control48=IDC_V,button,1476460547 Control49=IDC_F,button,1476460547 Control50=IDC_I,button,1476460547 Control51=IDC_T,button,1476460547 Control52=IDC_STATIC,static,1342308352 Control53=IDC_MODE,static,1342308480 Control54=IDC_VSCROLL,scrollbar,1342177281 Control55=IDC_GOPC,button,1342242816 [DLG:IDD_GDB_PORT] Type=1 Class=GDBPortDlg ControlCount=4 Control1=ID_OK,button,1342242817 Control2=ID_CANCEL,button,1342242816 Control3=IDC_STATIC,static,1342308352 Control4=IDC_PORT,edit,1350631554 [DLG:IDD_GDB_WAITING] Type=1 Class=GDBWaitingDlg ControlCount=3 Control1=ID_CANCEL,button,1342242816 Control2=IDC_STATIC,static,1342308352 Control3=IDC_PORT,static,1342308480 [DLG:IDD_LOGGING] Type=1 Class=Logging ControlCount=15 Control1=IDC_VERBOSE_SWI,button,1342242819 Control2=IDC_VERBOSE_UNALIGNED_ACCESS,button,1342242819 Control3=IDC_VERBOSE_ILLEGAL_WRITE,button,1342242819 Control4=IDC_VERBOSE_ILLEGAL_READ,button,1342242819 Control5=IDC_VERBOSE_DMA0,button,1342242819 Control6=IDC_VERBOSE_DMA1,button,1342242819 Control7=IDC_VERBOSE_DMA2,button,1342242819 Control8=IDC_VERBOSE_DMA3,button,1342242819 Control9=IDC_VERBOSE_UNDEFINED,button,1342242819 Control10=IDC_VERBOSE_AGBPRINT,button,1342242819 Control11=IDC_LOG,edit,1353779396 Control12=IDC_SAVE,button,1342242816 Control13=IDC_CLEAR,button,1342242816 Control14=ID_OK,button,1342242817 Control15=IDC_STATIC,button,1342177287 [DLG:IDD_ADDR_SIZE] Type=1 Class=MemoryViewerAddressSize ControlCount=6 Control1=IDC_ADDRESS,edit,1350631552 Control2=IDC_SIZE_CONTROL,edit,1350631552 Control3=ID_OK,button,1342242817 Control4=ID_CANCEL,button,1342242816 Control5=IDC_STATIC,static,1342308352 Control6=IDC_STATIC,static,1342308352 [DLG:IDD_GB_DISASSEMBLE] Type=1 Class=GBDisassemble ControlCount=27 Control1=IDC_ADDRESS,edit,1350762632 Control2=IDC_GO,button,1342242817 Control3=IDC_DISASSEMBLE,listbox,1350631683 Control4=IDC_AUTO_UPDATE,button,1342242819 Control5=IDC_REFRESH,button,1342242816 Control6=IDC_NEXT,button,1342242816 Control7=IDC_CLOSE,button,1342242816 Control8=IDC_STATIC,static,1342308352 Control9=IDC_STATIC,static,1342308352 Control10=IDC_STATIC,static,1342308352 Control11=IDC_STATIC,static,1342308352 Control12=IDC_STATIC,static,1342308352 Control13=IDC_R0,static,1342308480 Control14=IDC_R1,static,1342308480 Control15=IDC_R2,static,1342308480 Control16=IDC_R3,static,1342308480 Control17=IDC_R6,static,1342308480 Control18=IDC_N,button,1476460547 Control19=IDC_Z,button,1476460547 Control20=IDC_C,button,1476460547 Control21=IDC_H,button,1476460547 Control22=IDC_VSCROLL,scrollbar,1342177281 Control23=IDC_GOPC,button,1342242816 Control24=IDC_STATIC,static,1342308352 Control25=IDC_R4,static,1342308480 Control26=IDC_STATIC,static,1342308352 Control27=IDC_R5,static,1342308480 [DLG:IDD_GB_OAM_VIEW] Type=1 Class=GBOamView ControlCount=28 Control1=IDC_SPRITE,edit,1350639746 Control2=IDC_SCROLLBAR,scrollbar,1342177280 Control3=IDC_STRETCH,button,1342242819 Control4=IDC_REFRESH,button,1342373888 Control5=IDC_SAVE,button,1342373888 Control6=IDC_CLOSE,button,1342242816 Control7=IDC_OAM_VIEW,VbaBitmapControl,1342373888 Control8=IDC_OAM_VIEW_ZOOM,VbaZoomControl,1342373888 Control9=IDC_COLOR,VbaColorControl,1342242816 Control10=IDC_POS,static,1342308480 Control11=IDC_PALETTE,static,1342308480 Control12=IDC_TILE,static,1342308480 Control13=IDC_PRIO,static,1342308480 Control14=IDC_OAP,static,1342308480 Control15=IDC_FLAGS,static,1342308480 Control16=IDC_R,static,1342308480 Control17=IDC_G,static,1342308480 Control18=IDC_B,static,1342308480 Control19=IDC_STATIC,static,1342308352 Control20=IDC_STATIC,static,1342308352 Control21=IDC_STATIC,static,1342308352 Control22=IDC_STATIC,static,1342308352 Control23=IDC_STATIC,static,1342308352 Control24=IDC_STATIC,static,1342308352 Control25=IDC_STATIC,static,1342308352 Control26=IDC_AUTO_UPDATE,button,1342242819 Control27=IDC_BANK,static,1342308480 Control28=IDC_STATIC,static,1342308352 [DLG:IDD_GB_TILE_VIEWER] Type=1 Class=GBTileView ControlCount=23 Control1=IDC_BANK_0,button,1342308361 Control2=IDC_BANK_1,button,1342177289 Control3=IDC_CHARBASE_0,button,1342308361 Control4=IDC_CHARBASE_1,button,1342177289 Control5=IDC_STRETCH,button,1342242819 Control6=IDC_REFRESH,button,1342373888 Control7=IDC_SAVE,button,1342242816 Control8=IDC_CLOSE,button,1342242816 Control9=IDC_TILE_VIEW,VbaBitmapControl,1342373888 Control10=IDC_STATIC,button,1342177287 Control11=IDC_STATIC,button,1342177287 Control12=IDC_MAP_VIEW_ZOOM,VbaZoomControl,1342373888 Control13=IDC_COLOR,VbaColorControl,1342242816 Control14=IDC_R,static,1342308480 Control15=IDC_G,static,1342308480 Control16=IDC_B,static,1342308480 Control17=IDC_STATIC,static,1342308352 Control18=IDC_AUTO_UPDATE,button,1342242819 Control19=IDC_STATIC,static,1342308352 Control20=IDC_STATIC,static,1342308352 Control21=IDC_TILE_NUMBER,static,1342308480 Control22=IDC_ADDRESS,static,1342308480 Control23=IDC_PALETTE_SLIDER,msctls_trackbar32,1342373889 [DLG:IDD_GB_MAP_VIEW] Type=1 Class=GBMapView ControlCount=28 Control1=IDC_BANK_0,button,1342308361 Control2=IDC_BANK_1,button,1342177289 Control3=IDC_BG0,button,1342308361 Control4=IDC_BG1,button,1342177289 Control5=IDC_STRETCH,button,1342242819 Control6=IDC_REFRESH,button,1342373888 Control7=IDC_SAVE,button,1342373888 Control8=IDC_CLOSE,button,1342242816 Control9=IDC_MAP_VIEW,VbaBitmapControl,1342373888 Control10=IDC_MAP_VIEW_ZOOM,VbaZoomControl,1342373888 Control11=IDC_COLOR,VbaColorControl,1342242816 Control12=IDC_R,static,1342308480 Control13=IDC_G,static,1342308480 Control14=IDC_B,static,1342308480 Control15=IDC_STATIC,button,1342177287 Control16=IDC_STATIC,button,1342177287 Control17=IDC_AUTO_UPDATE,button,1342242819 Control18=IDC_XY,static,1342308480 Control19=IDC_STATIC,static,1342308352 Control20=IDC_PRIORITY,static,1342308480 Control21=IDC_STATIC,static,1342308352 Control22=IDC_ADDRESS,static,1342308480 Control23=IDC_STATIC,static,1342308352 Control24=IDC_TILE_NUM,static,1342308480 Control25=IDC_STATIC,static,1342308352 Control26=IDC_FLIP,static,1342308480 Control27=IDC_STATIC,static,1342308352 Control28=IDC_PALETTE_NUM,static,1342308480 [DLG:IDD_GB_PALETTE_VIEW] Type=1 Class=GBPaletteView ControlCount=21 Control1=IDC_SAVE_BG,button,1342242816 Control2=IDC_SAVE_OBJ,button,1342242816 Control3=IDC_REFRESH2,button,1342242816 Control4=IDC_CLOSE,button,1342242816 Control5=IDC_ADDRESS,static,1342308480 Control6=IDC_R,static,1342308480 Control7=IDC_G,static,1342308480 Control8=IDC_B,static,1342308480 Control9=IDC_VALUE,static,1342308480 Control10=IDC_COLOR,VbaColorControl,1342242816 Control11=IDC_PALETTE_VIEW,VbaPaletteViewControl,1342242816 Control12=IDC_PALETTE_VIEW_OBJ,VbaPaletteViewControl,1342242816 Control13=IDC_STATIC,button,1342177287 Control14=IDC_STATIC,button,1342177287 Control15=IDC_STATIC,static,1342308352 Control16=IDC_STATIC,static,1342308352 Control17=IDC_STATIC,static,1342308352 Control18=IDC_STATIC,static,1342308352 Control19=IDC_STATIC,static,1342308352 Control20=IDC_STATIC,static,1342308352 Control21=IDC_AUTO_UPDATE,button,1342242819 [DLG:IDD_IO_VIEWER] Type=1 Class=IOViewer ControlCount=23 Control1=IDC_ADDRESSES,combobox,1344339971 Control2=IDC_VALUE,static,1342308354 Control3=IDC_BIT_15,button,1342242819 Control4=IDC_BIT_14,button,1342242819 Control5=IDC_BIT_13,button,1342242819 Control6=IDC_BIT_12,button,1342242819 Control7=IDC_BIT_11,button,1342242819 Control8=IDC_BIT_10,button,1342242819 Control9=IDC_BIT_9,button,1342242819 Control10=IDC_BIT_8,button,1342242819 Control11=IDC_BIT_7,button,1342242819 Control12=IDC_BIT_6,button,1342242819 Control13=IDC_BIT_5,button,1342242819 Control14=IDC_BIT_4,button,1342242819 Control15=IDC_BIT_3,button,1342242819 Control16=IDC_BIT_2,button,1342242819 Control17=IDC_BIT_1,button,1342242819 Control18=IDC_BIT_0,button,1342242819 Control19=IDC_AUTO_UPDATE,button,1342242819 Control20=IDC_REFRESH,button,1342242817 Control21=IDC_APPLY,button,1342242817 Control22=IDC_CLOSE,button,1342242816 Control23=IDC_STATIC,static,1342308352 [MNU:IDR_MENU] Type=1 Class=MainWnd Command1=ID_FILE_OPEN Command2=ID_FILE_OPENGAMEBOY Command3=ID_FILE_LOAD Command4=ID_FILE_SAVE Command5=ID_FILE_LOADGAME_MOSTRECENT Command6=ID_FILE_LOADGAME_AUTOLOADMOSTRECENT Command7=ID_FILE_LOADGAME_SLOT1 Command8=ID_FILE_LOADGAME_SLOT2 Command9=ID_FILE_LOADGAME_SLOT3 Command10=ID_FILE_LOADGAME_SLOT4 Command11=ID_FILE_LOADGAME_SLOT5 Command12=ID_FILE_LOADGAME_SLOT6 Command13=ID_FILE_LOADGAME_SLOT7 Command14=ID_FILE_LOADGAME_SLOT8 Command15=ID_FILE_LOADGAME_SLOT9 Command16=ID_FILE_LOADGAME_SLOT10 Command17=ID_FILE_SAVEGAME_OLDESTSLOT Command18=ID_FILE_SAVEGAME_SLOT1 Command19=ID_FILE_SAVEGAME_SLOT2 Command20=ID_FILE_SAVEGAME_SLOT3 Command21=ID_FILE_SAVEGAME_SLOT4 Command22=ID_FILE_SAVEGAME_SLOT5 Command23=ID_FILE_SAVEGAME_SLOT6 Command24=ID_FILE_SAVEGAME_SLOT7 Command25=ID_FILE_SAVEGAME_SLOT8 Command26=ID_FILE_SAVEGAME_SLOT9 Command27=ID_FILE_SAVEGAME_SLOT10 Command28=ID_FILE_PAUSE Command29=ID_FILE_RESET Command30=ID_FILE_RECENT_RESET Command31=ID_FILE_RECENT_FREEZE Command32=ID_FILE_IMPORT_BATTERYFILE Command33=ID_FILE_IMPORT_GAMESHARKCODEFILE Command34=ID_FILE_IMPORT_GAMESHARKSNAPSHOT Command35=ID_FILE_EXPORT_BATTERYFILE Command36=ID_FILE_EXPORT_GAMESHARKSNAPSHOT Command37=ID_FILE_SCREENCAPTURE Command38=ID_FILE_ROMINFORMATION Command39=ID_FILE_TOGGLEMENU Command40=ID_FILE_CLOSE Command41=ID_FILE_EXIT Command42=ID_OPTIONS_FRAMESKIP_THROTTLE_NOTHROTTLE Command43=ID_OPTIONS_FRAMESKIP_THROTTLE_25 Command44=ID_OPTIONS_FRAMESKIP_THROTTLE_50 Command45=ID_OPTIONS_FRAMESKIP_THROTTLE_100 Command46=ID_OPTIONS_FRAMESKIP_THROTTLE_150 Command47=ID_OPTIONS_FRAMESKIP_THROTTLE_200 Command48=ID_OPTIONS_FRAMESKIP_THROTTLE_OTHER Command49=ID_OPTIONS_FRAMESKIP_AUTOMATIC Command50=ID_OPTIONS_VIDEO_FRAMESKIP_0 Command51=ID_OPTIONS_VIDEO_FRAMESKIP_1 Command52=ID_OPTIONS_VIDEO_FRAMESKIP_2 Command53=ID_OPTIONS_VIDEO_FRAMESKIP_3 Command54=ID_OPTIONS_VIDEO_FRAMESKIP_4 Command55=ID_OPTIONS_VIDEO_FRAMESKIP_5 Command56=ID_OPTIONS_VIDEO_FRAMESKIP_6 Command57=ID_OPTIONS_VIDEO_FRAMESKIP_7 Command58=ID_OPTIONS_VIDEO_FRAMESKIP_8 Command59=ID_OPTIONS_VIDEO_FRAMESKIP_9 Command60=ID_OPTIONS_VIDEO_VSYNC Command61=ID_OPTIONS_VIDEO_RENDERMETHOD_GDI Command62=ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECTDRAW Command63=ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECT3D Command64=ID_OPTIONS_VIDEO_RENDERMETHOD_OPENGL Command65=ID_OPTIONS_VIDEO_DDRAWEMULATIONONLY Command66=ID_OPTIONS_VIDEO_DDRAWUSEVIDEOMEMORY Command67=ID_OPTIONS_VIDEO_TRIPLEBUFFERING Command68=ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DNOFILTER Command69=ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DBILINEAR Command70=ID_OPTIONS_VIDEO_RENDEROPTIONS_GLNEAREST Command71=ID_OPTIONS_VIDEO_RENDEROPTIONS_GLBILINEAR Command72=ID_OPTIONS_VIDEO_RENDEROPTIONS_GLTRIANGLE Command73=ID_OPTIONS_VIDEO_RENDEROPTIONS_GLQUADS Command74=ID_OPTIONS_VIDEO_RENDEROPTIONS_SELECTSKIN Command75=ID_OPTIONS_VIDEO_RENDEROPTIONS_SKIN Command76=ID_OPTIONS_VIDEO_X1 Command77=ID_OPTIONS_VIDEO_X2 Command78=ID_OPTIONS_VIDEO_X3 Command79=ID_OPTIONS_VIDEO_X4 Command80=ID_OPTIONS_VIDEO_FULLSCREEN320X240 Command81=ID_OPTIONS_VIDEO_FULLSCREEN640X480 Command82=ID_OPTIONS_VIDEO_FULLSCREEN800X600 Command83=ID_OPTIONS_VIDEO_FULLSCREEN Command84=ID_OPTIONS_VIDEO_FULLSCREENMAXSCALE Command85=ID_OPTIONS_VIDEO_DISABLESFX Command86=ID_OPTIONS_VIDEO_FULLSCREENSTRETCHTOFIT Command87=ID_OPTIONS_VIDEO_LAYERS_BG0 Command88=ID_OPTIONS_VIDEO_LAYERS_BG1 Command89=ID_OPTIONS_VIDEO_LAYERS_BG2 Command90=ID_OPTIONS_VIDEO_LAYERS_BG3 Command91=ID_OPTIONS_VIDEO_LAYERS_OBJ Command92=ID_OPTIONS_VIDEO_LAYERS_WIN0 Command93=ID_OPTIONS_VIDEO_LAYERS_WIN1 Command94=ID_OPTIONS_VIDEO_LAYERS_OBJWIN Command95=ID_OPTIONS_EMULATOR_ASSOCIATE Command96=ID_OPTIONS_EMULATOR_DIRECTORIES Command97=ID_OPTIONS_EMULATOR_DISABLESTATUSMESSAGES Command98=ID_OPTIONS_EMULATOR_SYNCHRONIZE Command99=ID_OPTIONS_EMULATOR_PAUSEWHENINACTIVE Command100=ID_OPTIONS_EMULATOR_SPEEDUPTOGGLE Command101=ID_OPTIONS_EMULATOR_REMOVEINTROSGBA Command102=ID_OPTIONS_EMULATOR_AUTOMATICALLYIPSPATCH Command103=ID_OPTIONS_EMULATOR_AGBPRINT Command104=ID_OPTIONS_EMULATOR_REALTIMECLOCK Command105=ID_OPTIONS_EMULATOR_AUTOHIDEMENU Command106=ID_OPTIONS_EMULATOR_REWINDINTERVAL Command107=ID_OPTIONS_EMULATOR_GAMEOVERRIDES Command108=ID_OPTIONS_EMULATOR_SHOWSPEED_NONE Command109=ID_OPTIONS_EMULATOR_SHOWSPEED_PERCENTAGE Command110=ID_OPTIONS_EMULATOR_SHOWSPEED_DETAILED Command111=ID_OPTIONS_EMULATOR_SHOWSPEED_TRANSPARENT Command112=ID_OPTIONS_EMULATOR_SAVETYPE_AUTOMATIC Command113=ID_OPTIONS_EMULATOR_SAVETYPE_EEPROM Command114=ID_OPTIONS_EMULATOR_SAVETYPE_SRAM Command115=ID_OPTIONS_EMULATOR_SAVETYPE_FLASH Command116=ID_OPTIONS_EMULATOR_SAVETYPE_EEPROMSENSOR Command117=ID_OPTIONS_EMULATOR_SAVETYPE_NONE Command118=ID_OPTIONS_EMULATOR_SAVETYPE_FLASH512K Command119=ID_OPTIONS_EMULATOR_SAVETYPE_FLASH1M Command120=ID_OPTIONS_EMULATOR_SAVETYPE_ENHANCEDDETECTION Command121=ID_OPTIONS_EMULATOR_USEBIOSFILE Command122=ID_OPTIONS_EMULATOR_SKIPBIOS Command123=ID_OPTIONS_EMULATOR_SELECTBIOSFILE Command124=ID_OPTIONS_EMULATOR_PNGFORMAT Command125=ID_OPTIONS_EMULATOR_BMPFORMAT Command126=ID_OPTIONS_SOUND_OFF Command127=ID_OPTIONS_SOUND_MUTE Command128=ID_OPTIONS_SOUND_ON Command129=ID_OPTIONS_SOUND_USEOLDSYNCHRONIZATION Command130=ID_OPTIONS_SOUND_ECHO Command131=ID_OPTIONS_SOUND_LOWPASSFILTER Command132=ID_OPTIONS_SOUND_REVERSESTEREO Command133=ID_OPTIONS_SOUND_CHANNEL1 Command134=ID_OPTIONS_SOUND_CHANNEL2 Command135=ID_OPTIONS_SOUND_CHANNEL3 Command136=ID_OPTIONS_SOUND_CHANNEL4 Command137=ID_OPTIONS_SOUND_DIRECTSOUNDA Command138=ID_OPTIONS_SOUND_DIRECTSOUNDB Command139=ID_OPTIONS_SOUND_11KHZ Command140=ID_OPTIONS_SOUND_22KHZ Command141=ID_OPTIONS_SOUND_44KHZ Command142=ID_OPTIONS_SOUND_VOLUME_25X Command143=ID_OPTIONS_SOUND_VOLUME_5X Command144=ID_OPTIONS_SOUND_VOLUME_1X Command145=ID_OPTIONS_SOUND_VOLUME_2X Command146=ID_OPTIONS_SOUND_VOLUME_3X Command147=ID_OPTIONS_SOUND_VOLUME_4X Command148=ID_OPTIONS_GAMEBOY_BORDER Command149=ID_OPTIONS_GAMEBOY_PRINTER Command150=ID_OPTIONS_GAMEBOY_BORDERAUTOMATIC Command151=ID_OPTIONS_GAMEBOY_AUTOMATIC Command152=ID_OPTIONS_GAMEBOY_GBA Command153=ID_OPTIONS_GAMEBOY_CGB Command154=ID_OPTIONS_GAMEBOY_SGB Command155=ID_OPTIONS_GAMEBOY_SGB2 Command156=ID_OPTIONS_GAMEBOY_GB Command157=ID_OPTIONS_GAMEBOY_REALCOLORS Command158=ID_OPTIONS_GAMEBOY_GAMEBOYCOLORS Command159=ID_OPTIONS_GAMEBOY_COLORS Command160=ID_OPTIONS_PRIORITY_HIGHEST Command161=ID_OPTIONS_PRIORITY_ABOVENORMAL Command162=ID_OPTIONS_PRIORITY_NORMAL Command163=ID_OPTIONS_PRIORITY_BELOWNORMAL Command164=ID_OPTIONS_FILTER_INTERFRAMEBLENDING_NONE Command165=ID_OPTIONS_FILTER_INTERFRAMEBLENDING_MOTIONBLUR Command166=ID_OPTIONS_FILTER_INTERFRAMEBLENDING_SMART Command167=ID_OPTIONS_FILTER_NORMAL Command168=ID_OPTIONS_FILTER_TVMODE Command169=ID_OPTIONS_FILTER_2XSAI Command170=ID_OPTIONS_FILTER_SUPER2XSAI Command171=ID_OPTIONS_FILTER_SUPEREAGLE Command172=ID_OPTIONS_FILTER16BIT_PIXELATEEXPERIMENTAL Command173=ID_OPTIONS_FILTER16BIT_MOTIONBLUREXPERIMENTAL Command174=ID_OPTIONS_FILTER16BIT_ADVANCEMAMESCALE2X Command175=ID_OPTIONS_FILTER16BIT_SIMPLE2X Command176=ID_OPTIONS_FILTER_BILINEAR Command177=ID_OPTIONS_FILTER_BILINEARPLUS Command178=ID_OPTIONS_FILTER_SCANLINES Command179=ID_OPTIONS_FILTER_HQ2X Command180=ID_OPTIONS_FILTER_LQ2X Command181=ID_OPTIONS_FILTER_DISABLEMMX Command182=ID_OPTIONS_JOYPAD_CONFIGURE_1 Command183=ID_OPTIONS_JOYPAD_CONFIGURE_2 Command184=ID_OPTIONS_JOYPAD_CONFIGURE_3 Command185=ID_OPTIONS_JOYPAD_CONFIGURE_4 Command186=ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_1 Command187=ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_2 Command188=ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_3 Command189=ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_4 Command190=ID_OPTIONS_JOYPAD_MOTIONCONFIGURE Command191=ID_OPTIONS_JOYPAD_AUTOFIRE_A Command192=ID_OPTIONS_JOYPAD_AUTOFIRE_B Command193=ID_OPTIONS_JOYPAD_AUTOFIRE_L Command194=ID_OPTIONS_JOYPAD_AUTOFIRE_R Command195=ID_OPTIONS_LANGUAGE_SYSTEM Command196=ID_OPTIONS_LANGUAGE_ENGLISH Command197=ID_OPTIONS_LANGUAGE_OTHER Command198=ID_CHEATS_SEARCHFORCHEATS Command199=ID_CHEATS_CHEATLIST Command200=ID_CHEATS_AUTOMATICSAVELOADCHEATS Command201=ID_CHEATS_DISABLECHEATS Command202=ID_CHEATS_LOADCHEATLIST Command203=ID_CHEATS_SAVECHEATLIST Command204=ID_TOOLS_DISASSEMBLE Command205=ID_TOOLS_LOGGING Command206=ID_TOOLS_IOVIEWER Command207=ID_TOOLS_MAPVIEW Command208=ID_TOOLS_MEMORYVIEWER Command209=ID_TOOLS_OAMVIEWER Command210=ID_TOOLS_PALETTEVIEW Command211=ID_TOOLS_TILEVIEWER Command212=ID_DEBUG_NEXTFRAME Command213=ID_TOOLS_DEBUG_GDB Command214=ID_TOOLS_DEBUG_LOADANDWAIT Command215=ID_TOOLS_DEBUG_BREAK Command216=ID_TOOLS_DEBUG_DISCONNECT Command217=ID_OPTIONS_SOUND_STARTRECORDING Command218=ID_OPTIONS_SOUND_STOPRECORDING Command219=ID_TOOLS_RECORD_STARTAVIRECORDING Command220=ID_TOOLS_RECORD_STOPAVIRECORDING Command221=ID_TOOLS_RECORD_STARTMOVIERECORDING Command222=ID_TOOLS_RECORD_STOPMOVIERECORDING Command223=ID_TOOLS_PLAY_STARTMOVIEPLAYING Command224=ID_TOOLS_PLAY_STOPMOVIEPLAYING Command225=ID_TOOLS_REWIND Command226=ID_TOOLS_CUSTOMIZE Command227=ID_HELP_BUGREPORT Command228=ID_HELP_FAQ Command229=ID_HELP_GNUPUBLICLICENSE Command230=ID_HELP_ABOUT CommandCount=230 [ACL:IDR_ACCELERATOR] Type=1 Class=? Command1=ID_OPTIONS_VIDEO_LAYERS_BG0 Command2=ID_OPTIONS_JOYPAD_AUTOFIRE_A Command3=ID_OPTIONS_VIDEO_LAYERS_BG1 Command4=ID_OPTIONS_JOYPAD_AUTOFIRE_B Command5=ID_OPTIONS_VIDEO_LAYERS_BG2 Command6=ID_OPTIONS_JOYPAD_AUTOFIRE_L Command7=ID_OPTIONS_VIDEO_LAYERS_BG3 Command8=ID_OPTIONS_JOYPAD_AUTOFIRE_R Command9=ID_OPTIONS_VIDEO_LAYERS_OBJ Command10=ID_OPTIONS_VIDEO_LAYERS_WIN0 Command11=ID_OPTIONS_VIDEO_LAYERS_WIN1 Command12=ID_OPTIONS_VIDEO_LAYERS_OBJWIN Command13=ID_TOOLS_REWIND Command14=ID_CHEATS_SEARCHFORCHEATS Command15=ID_FILE_LOAD Command16=ID_DEBUG_NEXTFRAME Command17=ID_FILE_OPEN Command18=ID_FILE_PAUSE Command19=ID_FILE_RESET Command20=ID_FILE_SAVE Command21=ID_FILE_TOGGLEMENU Command22=ID_FILE_LOADGAME_SLOT1 Command23=ID_FILE_MRU_FILE1 Command24=ID_FILE_SAVEGAME_SLOT1 Command25=ID_FILE_LOADGAME_SLOT10 Command26=ID_FILE_MRU_FILE10 Command27=ID_FILE_SAVEGAME_SLOT10 Command28=ID_FILE_LOADGAME_SLOT2 Command29=ID_FILE_MRU_FILE2 Command30=ID_FILE_SAVEGAME_SLOT2 Command31=ID_FILE_LOADGAME_SLOT3 Command32=ID_FILE_MRU_FILE3 Command33=ID_FILE_SAVEGAME_SLOT3 Command34=ID_FILE_LOADGAME_SLOT4 Command35=ID_FILE_MRU_FILE4 Command36=ID_FILE_SAVEGAME_SLOT4 Command37=ID_FILE_LOADGAME_SLOT5 Command38=ID_FILE_MRU_FILE5 Command39=ID_FILE_SAVEGAME_SLOT5 Command40=ID_FILE_LOADGAME_SLOT6 Command41=ID_FILE_MRU_FILE6 Command42=ID_FILE_SAVEGAME_SLOT6 Command43=ID_FILE_LOADGAME_SLOT7 Command44=ID_FILE_MRU_FILE7 Command45=ID_FILE_SAVEGAME_SLOT7 Command46=ID_FILE_LOADGAME_SLOT8 Command47=ID_FILE_MRU_FILE8 Command48=ID_FILE_SAVEGAME_SLOT8 Command49=ID_FILE_LOADGAME_SLOT9 Command50=ID_FILE_MRU_FILE9 Command51=ID_FILE_SAVEGAME_SLOT9 Command52=ID_FILE_EXIT CommandCount=52 [CLS:AddGSACode] Type=0 HeaderFile=GBACheats.h ImplementationFile=GBACheats.cpp BaseClass=CDialog Filter=D VirtualFilter=dWC LastObject=AddGSACode [CLS:GBCheatList] Type=0 HeaderFile=GBCheatsDlg.h ImplementationFile=GBCheatsDlg.cpp BaseClass=CDialog Filter=D VirtualFilter=dWC LastObject=GBCheatList [CLS:Disassemble] Type=0 HeaderFile=Disassemble.h ImplementationFile=Disassemble.cpp BaseClass=CDialog Filter=D VirtualFilter=dWC LastObject=Disassemble [CLS:GBDisassemble] Type=0 HeaderFile=GBDisassemble.h ImplementationFile=GBDisassemble.cpp BaseClass=CDialog Filter=D LastObject=IDC_GO VirtualFilter=dWC [CLS:Logging] Type=0 HeaderFile=Logging.h ImplementationFile=Logging.cpp BaseClass=CDialog Filter=D VirtualFilter=dWC LastObject=IDC_LOG [CLS:IOViewer] Type=0 HeaderFile=IOViewer.h ImplementationFile=IOViewer.cpp BaseClass=CDialog Filter=D VirtualFilter=dWC LastObject=ID_FILE_LOADGAME_SLOT1 [CLS:ZoomControl] Type=0 HeaderFile=ZoomControl.h ImplementationFile=ZoomControl.cpp BaseClass=CWnd Filter=W VirtualFilter=WC LastObject=ZoomControl [CLS:BitmapControl] Type=0 HeaderFile=BitmapControl.h ImplementationFile=BitmapControl.cpp BaseClass=CScrollView Filter=C VirtualFilter=VWC LastObject=BitmapControl [CLS:MapView] Type=0 HeaderFile=MapView.h ImplementationFile=MapView.cpp BaseClass=CDialog Filter=D LastObject=ID_CHEATS_AUTOMATICSAVELOADCHEATS VirtualFilter=dWC [CLS:GBMapView] Type=0 HeaderFile=GBMapView.h ImplementationFile=GBMapView.cpp BaseClass=CDialog Filter=D LastObject=GBMapView VirtualFilter=dWC [CLS:MemoryViewer] Type=0 HeaderFile=MemoryViewer.h ImplementationFile=MemoryViewer.cpp BaseClass=CWnd Filter=W VirtualFilter=WC LastObject=ID_CHEATS_AUTOMATICSAVELOADCHEATS [CLS:MemoryViewerDlg] Type=0 HeaderFile=MemoryViewerDlg.h ImplementationFile=MemoryViewerDlg.cpp BaseClass=CDialog Filter=D VirtualFilter=dWC LastObject=MemoryViewerDlg [CLS:MemoryViewerAddressSize] Type=0 HeaderFile=MemoryViewerAddressSize.h ImplementationFile=MemoryViewerAddressSize.cpp BaseClass=CDialog Filter=D LastObject=ID_CANCEL VirtualFilter=dWC [CLS:GBMemoryViewerDlg] Type=0 HeaderFile=GBMemoryViewerDlg.h ImplementationFile=GBMemoryViewerDlg.cpp BaseClass=CDialog Filter=D LastObject=GBMemoryViewerDlg VirtualFilter=dWC [CLS:OamView] Type=0 HeaderFile=OamView.h ImplementationFile=OamView.cpp BaseClass=CDialog Filter=D VirtualFilter=dWC LastObject=ID_CHEATS_AUTOMATICSAVELOADCHEATS [CLS:GBOamView] Type=0 HeaderFile=GBOamView.h ImplementationFile=GBOamView.cpp BaseClass=CDialog Filter=D LastObject=GBOamView VirtualFilter=dWC [CLS:PaletteViewControl] Type=0 HeaderFile=PaletteViewControl.h ImplementationFile=PaletteViewControl.cpp BaseClass=CWnd Filter=W VirtualFilter=WC LastObject=ID_CHEATS_AUTOMATICSAVELOADCHEATS [CLS:PaletteView] Type=0 HeaderFile=paletteview.h ImplementationFile=paletteview.cpp BaseClass=CDialog LastObject=ID_CHEATS_AUTOMATICSAVELOADCHEATS [CLS:GBPaletteView] Type=0 HeaderFile=GBPaletteView.h ImplementationFile=GBPaletteView.cpp BaseClass=CDialog Filter=D LastObject=GBPaletteView VirtualFilter=dWC [CLS:TileView] Type=0 HeaderFile=TileView.h ImplementationFile=TileView.cpp BaseClass=CDialog Filter=D VirtualFilter=dWC LastObject=ID_CHEATS_AUTOMATICSAVELOADCHEATS [CLS:GBTileView] Type=0 HeaderFile=GBTileView.h ImplementationFile=GBTileView.cpp BaseClass=CDialog Filter=D LastObject=GBTileView VirtualFilter=dWC [CLS:GBPrinterDlg] Type=0 HeaderFile=gbprinterdlg.h ImplementationFile=gbprinterdlg.cpp BaseClass=CDialog Filter=D VirtualFilter=dWC LastObject=GBPrinterDlg [CLS:GDBPortDlg] Type=0 HeaderFile=GDBConnection.h ImplementationFile=GDBConnection.cpp BaseClass=CDialog Filter=D LastObject=GDBPortDlg VirtualFilter=dWC [CLS:GDBWaitingDlg] Type=0 HeaderFile=GDBConnection.h ImplementationFile=GDBConnection.cpp BaseClass=CDialog Filter=D LastObject=GDBWaitingDlg VirtualFilter=dWC [CLS:AccelEditor] Type=0 HeaderFile=AccelEditor.h ImplementationFile=AccelEditor.cpp BaseClass=CDialog Filter=D LastObject=IDC_REMOVE VirtualFilter=dWC [CLS:Hyperlink] Type=0 HeaderFile=Hyperlink.h ImplementationFile=Hyperlink.cpp BaseClass=CStatic Filter=W VirtualFilter=WC LastObject=Hyperlink [DLG:IDD_MAX_SCALE] Type=1 Class=MaxScale ControlCount=5 Control1=IDC_VALUE,edit,1350631552 Control2=ID_OK,button,1342242817 Control3=ID_CANCEL,button,1342242816 Control4=IDC_STATIC,static,1342308352 Control5=IDC_STATIC,static,1342308352 [CLS:MaxScale] Type=0 HeaderFile=MaxScale.h ImplementationFile=MaxScale.cpp BaseClass=CDialog Filter=D VirtualFilter=dWC LastObject=MaxScale [DLG:IDD_BUG_REPORT] Type=1 Class=BugReport ControlCount=4 Control1=ID_OK,button,1342242816 Control2=IDC_BUG_REPORT,edit,1352730820 Control3=IDC_STATIC,static,1342308352 Control4=IDC_COPY,button,1342242817 [CLS:BugReport] Type=0 HeaderFile=BugReport.h ImplementationFile=BugReport.cpp BaseClass=CDialog Filter=D VirtualFilter=dWC LastObject=BugReport [DLG:IDD_GAME_OVERRIDES] Type=1 Class=GameOverrides ControlCount=11 Control1=IDC_RTC,combobox,1344339971 Control2=IDC_SAVE_TYPE,combobox,1344339971 Control3=IDC_FLASH_SIZE,combobox,1344339971 Control4=IDOK,button,1342242817 Control5=IDC_DEFAULTS,button,1342242816 Control6=IDCANCEL,button,1342242816 Control7=IDC_STATIC,static,1342308352 Control8=IDC_NAME,edit,1484849280 Control9=IDC_STATIC,static,1342308352 Control10=IDC_STATIC,static,1342308352 Control11=IDC_STATIC,static,1342308352 [CLS:GameOverrides] Type=0 HeaderFile=GameOverrides.h ImplementationFile=GameOverrides.cpp BaseClass=CDialog Filter=D LastObject=IDOK VirtualFilter=dWC VisualBoyAdvance-1.8.0/src/win32/VBA.h0000644000175000017500000001363410465361503016601 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // VBA.h : main header file for the VBA application // #pragma once #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "stdafx.h" #include "resource.h" //#include #include "AcceleratorManager.h" #include "Display.h" #include "Input.h" #include "IUpdate.h" #include "Sound.h" #include "../System.h" #include "../Util.h" ///////////////////////////////////////////////////////////////////////////// // VBA: // See VBA.cpp for the implementation of this class // enum { VIDEO_1X, VIDEO_2X, VIDEO_3X, VIDEO_4X, VIDEO_320x240, VIDEO_640x480, VIDEO_800x600, VIDEO_OTHER }; #define REWIND_SIZE 400000 class CSkin; class AVIWrite; class WavWriter; class VBA : public CWinApp { public: CMenu m_menu; HMENU menu; HMENU popup; bool mode320Available; bool mode640Available; bool mode800Available; int windowPositionX; int windowPositionY; void (*filterFunction)(u8*,u32,u8*,u8*,u32,int,int); void (*ifbFunction)(u8*,u32,int,int); int ifbType; int filterType; int filterWidth; int filterHeight; int fsAdapter; int fsWidth; int fsHeight; int fsColorDepth; int fsFrequency; bool fsForceChange; int sizeX; int sizeY; int surfaceSizeX; int surfaceSizeY; int videoOption; bool fullScreenStretch; bool disableStatusMessage; int showSpeed; BOOL showSpeedTransparent; int showRenderedFrames; bool screenMessage; CString screenMessageBuffer; DWORD screenMessageTime; u8 *delta[257*244*4]; bool menuToggle; IDisplay *display; IMAGE_TYPE cartridgeType; bool soundInitialized; bool useBiosFile; bool skipBiosFile; CString biosFileName; bool active; bool paused; CString recentFiles[10]; bool recentFreeze; bool autoSaveLoadCheatList; FILE *winout; bool removeIntros; bool autoIPS; int winGbBorderOn; int winFlashSize; bool winRtcEnable; bool winGenericflashcardEnable; int winSaveType; char *rewindMemory; int rewindPos; int rewindTopPos; int rewindCounter; int rewindCount; bool rewindSaveNeeded; int rewindTimer; int captureFormat; bool tripleBuffering; bool autoHideMenu; int throttle; u32 throttleLastTime; u32 autoFrameSkipLastTime; bool autoFrameSkip; bool vsync; bool changingVideoSize; GUID videoDriverGUID; GUID *pVideoDriverGUID; DISPLAY_TYPE renderMethod; bool iconic; bool ddrawEmulationOnly; bool ddrawUsingEmulationOnly; bool ddrawDebug; bool ddrawUseVideoMemory; int d3dFilter; int glFilter; int glType; CSkin *skin; CString skinName; bool skinEnabled; int skinButtons; bool pauseWhenInactive; bool speedupToggle; bool useOldSync; bool winGbPrinterEnabled; int threadPriority; bool disableMMX; int languageOption; CString languageName; HMODULE languageModule; int renderedFrames; Input *input; int joypadDefault; int autoFire; bool autoFireToggle; bool winPauseNextFrame; bool soundRecording; WavWriter *soundRecorder; CString soundRecordName; bool dsoundDisableHardwareAcceleration; ISound *sound; bool aviRecording; AVIWrite *aviRecorder; CString aviRecordName; int aviFrameNumber; bool painting; bool movieRecording; bool moviePlaying; int movieFrame; int moviePlayFrame; FILE *movieFile; u32 movieLastJoypad; u32 movieNextJoypad; int sensorX; int sensorY; int mouseCounter; bool wasPaused; int frameskipadjust; bool autoLoadMostRecent; int fsMaxScale; int romSize; CList updateList; int updateCount; CAcceleratorManager winAccelMgr; HACCEL hAccel; RECT rect; RECT dest; struct EmulatedSystem emulator; CString szFile; CString filename; CString dir; CString wndClass; public: VBA(); ~VBA(); void adjustDestRect(); void updateIFB(); void updateFilter(); void updateMenuBar(); void winAddUpdateListener(IUpdateListener *l); void winRemoveUpdateListener(IUpdateListener *l); CString winLoadFilter(UINT id); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(VBA) public: virtual BOOL InitInstance(); virtual BOOL OnIdle(LONG lCount); //}}AFX_VIRTUAL // Implementation public: void saveSettings(); void movieReadNext(); bool initInput(); HMODULE winLoadLanguage(const char *name); void winSetLanguageOption(int option, bool force); #ifdef MMX bool detectMMX(); #endif void updatePriority(); void winUpdateSkin(); void directXMessage(const char *msg); void shutdownDisplay(); void winCheckFullscreen(); bool updateRenderMethod0(bool force); bool updateRenderMethod(bool force); bool initDisplay(); void updateWindowSize(int value); void updateVideoSize(UINT id); void updateFrameSkip(); void loadSettings(); void addRecentFile(CString file); //{{AFX_MSG(VBA) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; extern VBA theApp; extern int emulating; #ifdef MMX extern "C" bool cpu_mmx; #endifVisualBoyAdvance-1.8.0/src/win32/Sound.h0000644000175000017500000000216010050707417017247 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_WIN32_SOUND_H #define VBA_WIN32_SOUND_H class ISound { public: virtual ~ISound() {}; virtual bool init() = 0; virtual void pause() = 0; virtual void reset() = 0; virtual void resume() = 0; virtual void write() = 0; }; #endif VisualBoyAdvance-1.8.0/src/win32/vba.rc0000644000175000017500000027410410465361503017117 0ustar julienjulien// Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" #include "resource2.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""afxres.h""\r\n" "#include ""resource2.h""\0" END 3 TEXTINCLUDE BEGIN "#include ""vba.rc2""\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_OPENDLG DIALOG 36, 24, 202, 117 STYLE DS_SETFONT | DS_MODALFRAME | DS_3DLOOK | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Open" FONT 8, "MS Shell Dlg" BEGIN LTEXT "File &name:",1090,2,1,81,8 EDITTEXT 1152,0,10,104,12,ES_AUTOHSCROLL | ES_OEMCONVERT LISTBOX 1120,1,24,104,53,LBS_SORT | LBS_OWNERDRAWFIXED | LBS_HASSTRINGS | LBS_DISABLENOSCROLL | WS_VSCROLL | WS_TABSTOP LTEXT "&Folders:",-1,112,0,53,9 LTEXT "",1088,113,10,86,9,SS_NOPREFIX LISTBOX 1121,112,24,88,52,LBS_SORT | LBS_OWNERDRAWFIXED | LBS_HASSTRINGS | LBS_DISABLENOSCROLL | WS_VSCROLL | WS_TABSTOP LTEXT "List files of &type:",1089,1,75,81,9 COMBOBOX 1136,1,87,104,13,CBS_DROPDOWNLIST | CBS_AUTOHSCROLL | WS_VSCROLL | WS_TABSTOP LTEXT "Dri&ves:",1091,113,76,70,9 COMBOBOX 1137,112,87,71,68,CBS_DROPDOWNLIST | CBS_OWNERDRAWFIXED | CBS_AUTOHSCROLL | CBS_SORT | CBS_HASSTRINGS | WS_VSCROLL | WS_TABSTOP DEFPUSHBUTTON "OK",IDOK,24,102,50,14,WS_GROUP PUSHBUTTON "Cancel",IDCANCEL,90,102,50,14,WS_GROUP END IDD_ABOUT DIALOGEX 0, 0, 157, 78 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU EXSTYLE WS_EX_TOOLWINDOW CAPTION "About" FONT 8, "MS Sans Serif", 0, 0, 0x0 BEGIN ICON 101,IDC_STATIC,6,6,20,20 CTEXT "VisualBoyAdvance Emulator",IDC_STATIC,30,6,120,8 CTEXT "Copyright 2006 VBA development team",IDC_STATIC,6,36,144,8 CTEXT "http://vba.ngemu.com",IDC_URL,6,66,144,8 CTEXT "Contribution by Costis",IDC_STATIC,6,48,144,8 CTEXT "Version",IDC_STATIC,30,18,60,8 CTEXT "",IDC_VERSION,90,18,60,8,SS_NOPREFIX END IDD_DIRECTORIES DIALOGEX 0, 0, 220, 301 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU EXSTYLE WS_EX_TOOLWINDOW CAPTION "Directories" FONT 8, "MS Sans Serif", 0, 0, 0x0 BEGIN PUSHBUTTON "Browse...",IDC_ROM_DIR,12,66,90,12 PUSHBUTTON "Browse...",IDC_GBROM_DIR,12,114,90,12 PUSHBUTTON "Browse...",IDC_BATTERY_DIR,12,162,90,12 PUSHBUTTON "Browse...",IDC_SAVE_DIR,12,210,90,12 PUSHBUTTON "Browse...",IDC_CAPTURE_DIR,12,258,90,12 DEFPUSHBUTTON "OK",IDOK,120,282,42,12 PUSHBUTTON "Cancel",IDCANCEL,168,282,42,12 EDITTEXT IDC_ROM_PATH,12,54,198,12,ES_AUTOHSCROLL EDITTEXT IDC_BATTERY_PATH,12,150,198,12,ES_AUTOHSCROLL EDITTEXT IDC_SAVE_PATH,12,198,198,12,ES_AUTOHSCROLL EDITTEXT IDC_CAPTURE_PATH,12,246,198,12,ES_AUTOHSCROLL EDITTEXT IDC_GBROM_PATH,12,102,198,12,ES_AUTOHSCROLL PUSHBUTTON "Reset",IDC_ROM_DIR_RESET,120,66,90,12 PUSHBUTTON "Reset",IDC_GBROM_DIR_RESET,120,114,84,12 PUSHBUTTON "Reset",IDC_BATTERY_DIR_RESET,120,162,90,12 PUSHBUTTON "Reset",IDC_SAVE_DIR_RESET,120,210,90,12 PUSHBUTTON "Reset",IDC_CAPTURE_DIR_RESET,120,258,90,12 CONTROL "You can either select or enter absolute paths to directories,\nor you can use relative paths by beginning with a . (point).\nExamples: c:\\emulation\\roms | .\\battery | ..\\snapshots\\gba",IDC_STATIC, "Static",SS_LEFTNOWORDWRAP | WS_GROUP,6,6,210,30,WS_EX_STATICEDGE GROUPBOX "Game Boy Advance ROM Images",IDC_STATIC,6,42,210,42 GROUPBOX "Game Boy / Game Boy Color ROM Images",IDC_STATIC,6,90,210,42 GROUPBOX "Game Boy Internal Battery Saves",IDC_STATIC,6,138,210,42 GROUPBOX "Visual Boy Advance Save Games",IDC_STATIC,6,186,210,42 GROUPBOX "Screenshots",IDC_STATIC,6,234,210,42 END IDD_CONFIG DIALOG 0, 0, 135, 211 STYLE DS_SYSMODAL | DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Joypad configuration" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_EDIT_UP,47,5,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_DOWN,47,19,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_LEFT,47,33,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_RIGHT,47,47,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_BUTTON_A,47,61,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_BUTTON_B,47,75,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_BUTTON_L,47,89,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_BUTTON_R,47,103,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_BUTTON_SELECT,47,117,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_BUTTON_START,47,131,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_SPEED,47,145,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_CAPTURE,47,159,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_BUTTON_GS,47,173,81,12,ES_AUTOHSCROLL PUSHBUTTON "OK",ID_OK,20,190,40,14 PUSHBUTTON "Cancel",ID_CANCEL,74,190,40,14 LTEXT "Up:",IDC_STATIC,5,5,35,10 LTEXT "Down:",IDC_STATIC,5,19,35,10 LTEXT "Left:",IDC_STATIC,5,33,35,10 LTEXT "Right:",IDC_STATIC,5,47,35,10 LTEXT "Button A:",IDC_STATIC,5,61,35,10 LTEXT "Button B:",IDC_STATIC,5,75,35,10 LTEXT "Button L:",IDC_STATIC,5,89,35,10 LTEXT "Button R:",IDC_STATIC,5,103,35,10 LTEXT "Select:",IDC_STATIC,5,117,35,10 LTEXT "Start:",IDC_STATIC,5,131,35,10 LTEXT "Speed:",IDC_STATIC,5,145,35,10 LTEXT "Capture:",IDC_STATIC,5,159,35,10 LTEXT "GS:",IDC_STATIC,5,173,35,10 END IDD_CHEATS DIALOG 0, 0, 276, 253 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Search for cheats" FONT 8, "MS Sans Serif" BEGIN CONTROL "",IDC_CHEAT_LIST,"SysListView32",LVS_REPORT | LVS_SINGLESEL | WS_BORDER | WS_TABSTOP,3,5,265,111 CONTROL "Ol&d value",IDC_OLD_VALUE,"Button",BS_AUTORADIOBUTTON | WS_GROUP,11,129,46,10 CONTROL "Specifi&c value",IDC_SPECIFIC_VALUE,"Button",BS_AUTORADIOBUTTON,11,141,61,10 CONTROL "&8 bits",IDC_SIZE_8,"Button",BS_AUTORADIOBUTTON | WS_GROUP,11,167,33,10 CONTROL "&16 bits",IDC_SIZE_16,"Button",BS_AUTORADIOBUTTON,11,179,37,10 CONTROL "&32 bits",IDC_SIZE_32,"Button",BS_AUTORADIOBUTTON,11,191,37,10 CONTROL "&Equal",IDC_EQ,"Button",BS_AUTORADIOBUTTON | WS_GROUP,100,128,34,10 CONTROL "&Not equal",IDC_NE,"Button",BS_AUTORADIOBUTTON,100,140,47,10 CONTROL "&Less than",IDC_LT,"Button",BS_AUTORADIOBUTTON,100,152,47,10 CONTROL "Le&ss or equal",IDC_LE,"Button",BS_AUTORADIOBUTTON,100,164,58,10 CONTROL "&Greather than",IDC_GT,"Button",BS_AUTORADIOBUTTON,100,176,59,10 CONTROL "G&reater or equal",IDC_GE,"Button",BS_AUTORADIOBUTTON,100,188,67,10 CONTROL "S&igned",IDC_SIGNED,"Button",BS_AUTORADIOBUTTON | WS_GROUP,202,130,38,10 CONTROL "&Unsigned",IDC_UNSIGNED,"Button",BS_AUTORADIOBUTTON,202,142,46,10 CONTROL "&Hexadecimal",IDC_HEXADECIMAL,"Button",BS_AUTORADIOBUTTON,202,154,57,10 CONTROL "U&pdate values",IDC_UPDATE,"Button",BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,192,192,62,10 EDITTEXT IDC_VALUE,95,211,172,14,ES_AUTOHSCROLL PUSHBUTTON "&Start",IDC_START,15,237,50,14,WS_GROUP PUSHBUTTON "S&earch",IDC_SEARCH,80,236,50,14 PUSHBUTTON "&Add cheat",IDC_ADD_CHEAT,145,236,50,14 DEFPUSHBUTTON "OK",ID_OK,210,236,50,14 GROUPBOX "&Search type",IDC_STATIC,3,118,84,36 GROUPBOX "&Data size",IDC_STATIC,3,158,84,44 GROUPBOX "Compare type",IDC_STATIC,95,118,92,84 GROUPBOX "Signed/Unsigned",IDC_STATIC,192,118,76,50 LTEXT "Enter &value:",IDC_STATIC,3,214,69,8 END IDD_ADD_CHEAT DIALOG 0, 0, 186, 137 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Add cheat" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_ADDRESS,60,6,123,14,ES_AUTOHSCROLL EDITTEXT IDC_VALUE,60,24,123,14,ES_AUTOHSCROLL EDITTEXT IDC_DESC,60,42,123,14,ES_AUTOHSCROLL CONTROL "8-bit",IDC_SIZE_8,"Button",BS_AUTORADIOBUTTON | WS_GROUP | WS_TABSTOP,11,70,29,10 CONTROL "16-bit",IDC_SIZE_16,"Button",BS_AUTORADIOBUTTON,62,70,33,10 CONTROL "32-bit",IDC_SIZE_32,"Button",BS_AUTORADIOBUTTON,117,70,33,10 CONTROL "&Signed",IDC_SIGNED,"Button",BS_AUTORADIOBUTTON | WS_GROUP | WS_TABSTOP,11,97,38,10 CONTROL "&Unsigned",IDC_UNSIGNED,"Button",BS_AUTORADIOBUTTON,62,98,46,10 CONTROL "&Hexadecimal",IDC_HEXADECIMAL,"Button",BS_AUTORADIOBUTTON,117,98,57,10 DEFPUSHBUTTON "&OK",ID_OK,36,116,50,14,WS_GROUP PUSHBUTTON "&Cancel",ID_CANCEL,99,116,50,14 LTEXT "&Value:",IDC_STATIC,3,27,54,8 GROUPBOX "Number format",IDC_STATIC,3,88,180,24 LTEXT "&Address:",IDC_STATIC,3,9,54,8 GROUPBOX "Size",IDC_STATIC,3,60,180,24 LTEXT "&Description:",IDC_STATIC,3,45,55,8 END IDD_CHEAT_LIST DIALOG 0, 0, 280, 250 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Cheat list" FONT 8, "MS Sans Serif" BEGIN CONTROL "Restore &previous values",IDC_RESTORE,"Button",BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,5,183,92,10 PUSHBUTTON "&Code...",IDC_ADD_CODE,9,208,64,14,WS_GROUP PUSHBUTTON "C&heat...",IDC_ADD_CHEAT,75,208,64,14 PUSHBUTTON "&Gameshark...",IDC_ADD_GAMESHARK,141,208,64,14 PUSHBUTTON "CodeBreaker...",IDC_ADD_CODEBREAKER,206,208,64,14 PUSHBUTTON "&Remove",IDC_REMOVE,9,230,64,14 PUSHBUTTON "Remove A&ll",IDC_REMOVE_ALL,75,230,64,14 PUSHBUTTON "&Enable/Dis.",IDC_ENABLE,141,230,64,14 DEFPUSHBUTTON "&OK",ID_OK,206,230,64,14,WS_GROUP CONTROL "",IDC_CHEAT_LIST,"SysListView32",LVS_REPORT | WS_BORDER | WS_GROUP | WS_TABSTOP,5,15,269,156 LTEXT "Status legend:",IDC_STATIC,6,3,46,8 LTEXT "E: Enabled",IDC_STATIC,188,3,36,8 LTEXT "D: Disabled",IDC_STATIC,234,3,38,8 GROUPBOX "Add",IDC_STATIC,5,199,268,27 END IDD_ASSOCIATIONS DIALOG 0, 0, 116, 95 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Associations" FONT 8, "MS Sans Serif" BEGIN CONTROL ".gb",IDC_GB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,15,26,10 CONTROL ".sgb",IDC_SGB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,29,29,10 CONTROL ".cgb",IDC_CGB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,43,30,10 CONTROL ".gbc",IDC_GBC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,57,30,10 CONTROL ".gba",IDC_GBA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,75,13,30,10 CONTROL ".agb",IDC_AGB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,75,27,30,10 CONTROL ".bin",IDC_BIN,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,75,41,27,10 DEFPUSHBUTTON "OK",ID_OK,3,78,50,14 PUSHBUTTON "Cancel",ID_CANCEL,63,78,50,14 GROUPBOX "GBA Types",IDC_STATIC,63,3,50,51 GROUPBOX "GB Types",IDC_STATIC,3,3,50,69 END IDD_GBA_ROM_INFO DIALOG 0, 0, 220, 142 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Rom information" FONT 8, "MS Sans Serif" BEGIN DEFPUSHBUTTON "OK",ID_OK,84,121,50,14 LTEXT "Game title:",IDC_STATIC,7,10,60,8 LTEXT "Game code:",IDC_STATIC,7,24,60,8 LTEXT "Maker code:",IDC_STATIC,7,38,60,8 LTEXT "Main unit code:",IDC_STATIC,7,66,60,8 LTEXT "Device type:",IDC_STATIC,7,80,60,8 LTEXT "ROM version:",IDC_STATIC,7,94,60,8 LTEXT "CRC:",IDC_STATIC,7,108,60,8 LTEXT "Maker name:",IDC_STATIC,7,52,60,8 LTEXT "",IDC_ROM_TITLE,80,10,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_GAME_CODE,80,24,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_MAKER_CODE,80,38,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_UNIT_CODE,80,66,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_DEVICE_TYPE,80,80,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_VERSION,80,94,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_CRC,80,108,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_MAKER_NAME,80,52,133,8,SS_NOPREFIX END IDD_GB_ROM_INFO DIALOG 0, 0, 220, 225 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Rom information" FONT 8, "MS Sans Serif" BEGIN DEFPUSHBUTTON "OK",ID_OK,84,200,50,14 LTEXT "Game title:",IDC_STATIC,7,10,60,8 LTEXT "Maker code:",IDC_STATIC,7,38,60,8 LTEXT "Unit code:",IDC_STATIC,7,68,60,8 LTEXT "Cartridge type:",IDC_STATIC,7,82,60,8 LTEXT "ROM version:",IDC_STATIC,7,152,60,8 LTEXT "CRC:",IDC_STATIC,7,166,60,8 LTEXT "",IDC_ROM_TITLE,80,10,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_MAKER_CODE,80,38,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_UNIT_CODE,80,68,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_DEVICE_TYPE,80,82,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_VERSION,80,152,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_CRC,80,166,133,8,SS_NOPREFIX LTEXT "Color:",IDC_STATIC,7,24,60,8 LTEXT "",IDC_ROM_COLOR,80,24,133,8,SS_NOPREFIX LTEXT "ROM size:",IDC_STATIC,7,96,60,8 LTEXT "",IDC_ROM_SIZE,80,96,133,8,SS_NOPREFIX LTEXT "RAM size:",IDC_STATIC,7,110,60,8 LTEXT "",IDC_ROM_RAM_SIZE,80,110,133,8,SS_NOPREFIX LTEXT "Dest. code:",IDC_STATIC,7,124,60,8 LTEXT "",IDC_ROM_DEST_CODE,80,124,133,8,SS_NOPREFIX LTEXT "License code:",IDC_STATIC,7,138,60,8 LTEXT "",IDC_ROM_LIC_CODE,80,138,133,8,SS_NOPREFIX LTEXT "Checksum:",IDC_STATIC,7,180,60,8 LTEXT "",IDC_ROM_CHECKSUM,80,180,133,8,SS_NOPREFIX LTEXT "",IDC_ROM_MAKER_NAME2,80,52,133,8,SS_NOPREFIX LTEXT "Maker name:",IDC_STATIC,7,52,60,8 END IDD_GB_CHEAT_LIST DIALOG 0, 0, 286, 221 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Gameboy Cheat List" FONT 8, "MS Sans Serif" BEGIN CONTROL "",IDC_CHEAT_LIST,"SysListView32",LVS_REPORT | WS_BORDER | WS_GROUP | WS_TABSTOP,9,20,269,156 PUSHBUTTON "Add &GameGenie...",IDC_ADD_GG_CHEAT,9,183,80,14,WS_GROUP PUSHBUTTON "&Add GameShark...",IDC_ADD_GS_CHEAT,103,183,80,14,WS_GROUP PUSHBUTTON "&Remove",IDC_REMOVE,197,183,80,14 PUSHBUTTON "Remove A&ll",IDC_REMOVE_ALL,9,202,80,14 PUSHBUTTON "&Enable/Dis.",IDC_ENABLE,103,202,80,14 DEFPUSHBUTTON "&OK",ID_OK,197,202,80,14 LTEXT "Status legend:",IDC_STATIC,10,9,46,8 LTEXT "E: Enabled",IDC_STATIC,195,9,36,8 LTEXT "D: Disabled",IDC_STATIC,241,9,38,8 END IDD_ADD_CHEAT_DLG DIALOG 0, 0, 182, 107 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Title" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_DESC,60,7,120,14,ES_AUTOHSCROLL EDITTEXT IDC_CODE,60,23,120,58,ES_MULTILINE | ES_UPPERCASE | ES_AUTOVSCROLL | ES_AUTOHSCROLL | ES_WANTRETURN DEFPUSHBUTTON "OK",ID_OK,33,86,50,14 PUSHBUTTON "Cancel",ID_CANCEL,99,86,50,14 LTEXT "&Description:",IDC_STATIC,3,10,54,8 LTEXT "&Code:",IDC_STATIC,3,29,54,8 END IDD_GB_PRINTER DIALOG 0, 0, 178, 209 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "GB Printer" FONT 8, "MS Sans Serif" BEGIN CONTROL "&1x",IDC_1X,"Button",BS_AUTORADIOBUTTON | WS_GROUP,13,166,22,10 CONTROL "&2x",IDC_2X,"Button",BS_AUTORADIOBUTTON,55,166,23,10 CONTROL "&3x",IDC_3X,"Button",BS_AUTORADIOBUTTON,98,166,23,10 CONTROL "&4x",IDC_4X,"Button",BS_AUTORADIOBUTTON,141,166,23,10 DEFPUSHBUTTON "&Print...",ID_PRINT,7,190,50,14,WS_GROUP PUSHBUTTON "&Save...",ID_SAVE,64,190,50,14 PUSHBUTTON "&Close",ID_OK,121,190,50,14 CONTROL "",IDC_GB_PRINTER,"Static",SS_BLACKFRAME | WS_GROUP,7,6,162,146 GROUPBOX "Print Size",IDC_STATIC,7,156,162,25 END IDD_MOTION_CONFIG DIALOG 0, 0, 135, 78 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Motion Sensor" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_EDIT_UP,47,2,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_DOWN,47,16,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_LEFT,47,30,81,12,ES_AUTOHSCROLL EDITTEXT IDC_EDIT_RIGHT,47,44,81,12,ES_AUTOHSCROLL PUSHBUTTON "OK",ID_OK,20,60,40,14 PUSHBUTTON "Cancel",ID_CANCEL,74,60,40,14 LTEXT "Up:",IDC_STATIC,5,2,35,10 LTEXT "Down:",IDC_STATIC,5,16,35,10 LTEXT "Left:",IDC_STATIC,5,30,35,10 LTEXT "Right:",IDC_STATIC,5,44,35,10 END IDD_LANG_SELECT DIALOG 0, 0, 186, 68 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Language selection" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_LANG_STRING,140,25,40,14,ES_AUTOHSCROLL DEFPUSHBUTTON "OK",ID_OK,30,49,50,14 PUSHBUTTON "Cancel",ID_CANCEL,104,49,50,14 LTEXT "Current system language is:",IDC_STATIC,6,9,123,8 LTEXT "Enter language name (3 letter):",IDC_STATIC,6,30,127,8 LTEXT "",IDC_LANG_NAME,140,9,40,8,SS_NOPREFIX END IDD_CODE_SELECT DIALOG 0, 0, 316, 235 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Select codes to import" FONT 8, "MS Sans Serif" BEGIN DEFPUSHBUTTON "OK",ID_OK,91,214,50,14 PUSHBUTTON "Cancel",ID_CANCEL,174,214,50,14 LISTBOX IDC_GAME_LIST,7,7,302,205,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_HSCROLL | WS_TABSTOP END IDD_MAP_VIEW DIALOG 0, 0, 322, 238 STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME CAPTION "Map view" FONT 8, "MS Sans Serif" BEGIN CONTROL "Frame 0",IDC_FRAME_0,"Button",BS_AUTORADIOBUTTON | WS_GROUP,13,22,41,10 CONTROL "Frame 1",IDC_FRAME_1,"Button",BS_AUTORADIOBUTTON,13,36,41,10 CONTROL "BG0",IDC_BG0,"Button",BS_AUTORADIOBUTTON | WS_GROUP,13,63,30,10 CONTROL "BG1",IDC_BG1,"Button",BS_AUTORADIOBUTTON,13,77,30,10 CONTROL "BG2",IDC_BG2,"Button",BS_AUTORADIOBUTTON,13,91,30,10 CONTROL "BG3",IDC_BG3,"Button",BS_AUTORADIOBUTTON,13,105,30,10 CONTROL "Stretch to fit",IDC_STRETCH,"Button",BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,7,122,68,10 CONTROL "Auto update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,7,134,55,10 PUSHBUTTON "&Refresh",IDC_REFRESH,25,217,50,14,WS_GROUP PUSHBUTTON "&Save...",IDC_SAVE,88,217,50,14,WS_GROUP PUSHBUTTON "&Close",IDC_CLOSE,155,217,50,14 CONTROL "MapView",IDC_MAP_VIEW,"VbaBitmapControl",WS_GROUP | WS_TABSTOP,187,15,128,128 CONTROL "Zoom",IDC_MAP_VIEW_ZOOM,"VbaZoomControl",WS_GROUP | WS_TABSTOP,7,148,64,64 CONTROL "Color",IDC_COLOR,"VbaColorControl",WS_TABSTOP,187,164,48,47 LTEXT "",IDC_R,245,173,50,8,SS_NOPREFIX LTEXT "",IDC_G,245,185,50,8,SS_NOPREFIX LTEXT "",IDC_B,245,197,50,8,SS_NOPREFIX GROUPBOX "Frame",IDC_STATIC,7,11,63,37 GROUPBOX "Background",IDC_STATIC,7,52,63,67 LTEXT "",IDC_XY,129,95,53,8,SS_NOPREFIX LTEXT "Mode:",IDC_STATIC,80,15,34,8 LTEXT "",IDC_MODE,130,15,53,8,SS_NOPREFIX LTEXT "Map Base:",IDC_STATIC,80,25,35,8 LTEXT "",IDC_MAPBASE,130,25,53,8,SS_NOPREFIX LTEXT "Char Base:",IDC_STATIC,80,35,36,8 LTEXT "",IDC_CHARBASE,130,35,53,8,SS_NOPREFIX LTEXT "Size:",IDC_STATIC,80,45,37,8 LTEXT "",IDC_DIM,130,45,53,8,SS_NOPREFIX LTEXT "Colors:",IDC_STATIC,80,55,37,8 LTEXT "",IDC_NUMCOLORS,130,55,53,8,SS_NOPREFIX LTEXT "Priority:",IDC_STATIC,80,65,37,8 LTEXT "",IDC_PRIORITY,130,65,53,8,SS_NOPREFIX LTEXT "Mosaic:",IDC_STATIC,80,75,37,8 LTEXT "",IDC_MOSAIC,130,75,53,8,SS_NOPREFIX LTEXT "Overflow:",IDC_STATIC,80,85,37,8 LTEXT "",IDC_OVERFLOW,130,85,53,8,SS_NOPREFIX LTEXT "Address:",IDC_STATIC,80,105,37,8 LTEXT "",IDC_ADDRESS,130,105,53,8,SS_NOPREFIX LTEXT "Tile:",IDC_STATIC,80,115,37,8 LTEXT "",IDC_TILE_NUM,130,115,53,8,SS_NOPREFIX LTEXT "Flip:",IDC_STATIC,80,125,37,8 LTEXT "",IDC_FLIP,130,125,53,8,SS_NOPREFIX LTEXT "Palette:",IDC_STATIC,80,135,37,8 LTEXT "",IDC_PALETTE_NUM,130,135,53,8,SS_NOPREFIX END IDD_PALETTE_VIEW DIALOG 0, 0, 316, 266 STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME CAPTION "Palette View" FONT 8, "MS Sans Serif" BEGIN PUSHBUTTON "Save BG...",IDC_SAVE_BG,30,245,50,14 PUSHBUTTON "Save OBJ...",IDC_SAVE_OBJ,98,245,50,14 PUSHBUTTON "&Refresh",IDC_REFRESH2,166,245,50,14 PUSHBUTTON "&Close",IDC_CLOSE,234,245,50,14 LTEXT "",IDC_ADDRESS,53,168,50,8,SS_NOPREFIX LTEXT "",IDC_R,53,180,50,8,SS_NOPREFIX LTEXT "",IDC_G,53,192,50,8,SS_NOPREFIX LTEXT "",IDC_B,53,204,50,8,SS_NOPREFIX LTEXT "",IDC_VALUE,53,216,50,8,SS_NOPREFIX CONTROL "Custom1",IDC_COLOR,"VbaColorControl",WS_TABSTOP,161,168,50,50 CONTROL "PaletteViewBG",IDC_PALETTE_VIEW,"VbaPaletteViewControl",WS_TABSTOP,12,30,128,128 CONTROL "PaletteViewBG",IDC_PALETTE_VIEW_OBJ, "VbaPaletteViewControl",WS_TABSTOP,166,30,128,128 GROUPBOX "Background",IDC_STATIC,7,20,137,143 GROUPBOX "Sprite",IDC_STATIC,161,20,137,143 LTEXT "Address:",IDC_STATIC,7,168,38,8 LTEXT "R:",IDC_STATIC,7,180,41,8 LTEXT "G:",IDC_STATIC,7,192,43,8 LTEXT "B:",IDC_STATIC,7,204,38,8 LTEXT "Value:",IDC_STATIC,7,216,38,8 LTEXT "Click on a color for more information",IDC_STATIC,7,7,302,8 CONTROL "Automatic update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,229,71,10 END IDD_MEM_VIEWER DIALOG 0, 0, 380, 178 STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME CAPTION "Memory viewer" FONT 8, "MS Sans Serif" BEGIN COMBOBOX IDC_ADDRESSES,7,7,109,30,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP CONTROL "8-bit",IDC_8_BIT,"Button",BS_AUTORADIOBUTTON | WS_GROUP,120,9,29,10 CONTROL "16-bit",IDC_16_BIT,"Button",BS_AUTORADIOBUTTON,154,9,33,10 CONTROL "32-bit",IDC_32_BIT,"Button",BS_AUTORADIOBUTTON,192,9,33,10 EDITTEXT IDC_ADDRESS,238,7,82,14,ES_UPPERCASE | ES_AUTOHSCROLL | ES_WANTRETURN | WS_GROUP DEFPUSHBUTTON "&Go",IDC_GO,323,7,50,14,WS_GROUP CONTROL "Viewer",IDC_VIEWER,"VbaMemoryViewer",WS_TABSTOP,7,22,366,112 CONTROL "Automatic update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,139,71,10 PUSHBUTTON "&Refresh",IDC_REFRESH,67,157,50,14 PUSHBUTTON "&Load...",IDC_LOAD,132,157,50,14 PUSHBUTTON "&Save...",IDC_SAVE,197,157,50,14 PUSHBUTTON "&Close",IDC_CLOSE,262,157,50,14 LTEXT "Current address:",IDC_CURRENT_ADDRESS_LABEL,210,142,77,8 EDITTEXT IDC_CURRENT_ADDRESS,291,139,82,14,ES_RIGHT | ES_AUTOHSCROLL | WS_DISABLED END IDD_OAM_VIEW DIALOG 0, 0, 234, 185 STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME CAPTION "Oam Viewer" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_SPRITE,7,19,76,14,ES_RIGHT | ES_AUTOHSCROLL | ES_NUMBER SCROLLBAR IDC_SCROLLBAR,7,33,76,11 CONTROL "Stretch to fit",IDC_STRETCH,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,138,79,10 PUSHBUTTON "&Refresh",IDC_REFRESH,7,164,50,14,WS_GROUP PUSHBUTTON "&Save...",IDC_SAVE,91,164,50,14,WS_GROUP PUSHBUTTON "&Close",IDC_CLOSE,177,164,50,14 CONTROL "MapView",IDC_OAM_VIEW,"VbaBitmapControl",WS_GROUP | WS_TABSTOP,87,7,64,64 CONTROL "Zoom",IDC_OAM_VIEW_ZOOM,"VbaZoomControl",WS_GROUP | WS_TABSTOP,163,7,64,64 CONTROL "Color",IDC_COLOR,"VbaColorControl",WS_TABSTOP,87,79,48,47 LTEXT "",IDC_POS,31,47,50,8,SS_NOPREFIX LTEXT "",IDC_MODE,31,57,50,8,SS_NOPREFIX LTEXT "",IDC_COLORS,31,67,50,8,SS_NOPREFIX LTEXT "",IDC_PALETTE,31,77,50,8,SS_NOPREFIX LTEXT "",IDC_TILE,31,87,50,8,SS_NOPREFIX LTEXT "",IDC_PRIO,31,97,50,8,SS_NOPREFIX LTEXT "",IDC_SIZE2,31,107,50,8,SS_NOPREFIX LTEXT "",IDC_ROT,31,117,50,8,SS_NOPREFIX LTEXT "",IDC_FLAGS,31,127,50,8,SS_NOPREFIX LTEXT "",IDC_R,145,88,50,8,SS_NOPREFIX LTEXT "",IDC_G,145,100,50,8,SS_NOPREFIX LTEXT "",IDC_B,145,112,50,8,SS_NOPREFIX LTEXT "Pos:",IDC_STATIC,7,47,24,8 LTEXT "Mode:",IDC_STATIC,7,57,24,8 LTEXT "Colors:",IDC_STATIC,7,67,24,8 LTEXT "Pal:",IDC_STATIC,7,77,24,8 LTEXT "Tile:",IDC_STATIC,7,87,24,8 LTEXT "Prio:",IDC_STATIC,7,97,24,8 LTEXT "Size:",IDC_STATIC,7,107,24,8 LTEXT "Sprite:",IDC_STATIC,7,7,50,8 LTEXT "Rot.:",IDC_STATIC,7,117,24,8 LTEXT "Flags:",IDC_STATIC,7,127,24,8 CONTROL "Automatic update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,150,71,10 END IDD_ACCEL_EDITOR DIALOG 0, 0, 280, 121 STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME CAPTION "Accelerator editor" FONT 8, "MS Sans Serif" BEGIN LTEXT "&Commands:",IDC_STATIC,9,9,38,8 LISTBOX IDC_COMMANDS,9,18,100,67,LBS_SORT | LBS_NOINTEGRALHEIGHT | LBS_DISABLENOSCROLL | WS_VSCROLL | WS_TABSTOP LTEXT "Current &Keys:",IDC_STATIC1,113,9,43,8 LISTBOX IDC_CURRENTS,113,18,100,67,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP DEFPUSHBUTTON "OK",ID_OK,223,9,50,14 PUSHBUTTON "Cancel",ID_CANCEL,223,25,50,14 LTEXT "Select &New Shortcut Key:",IDC_STATIC3,113,90,82,8 EDITTEXT IDC_EDIT_KEY,113,102,100,12,ES_AUTOHSCROLL PUSHBUTTON "&Assign",IDC_ASSIGN,223,70,50,14 PUSHBUTTON "&Remove",IDC_REMOVE,223,86,50,14 PUSHBUTTON "Re&set All",IDC_RESET,223,102,50,14 LTEXT "Static",IDC_ALREADY_AFFECTED,9,102,100,12,SS_CENTERIMAGE LTEXT "Currently assigned to :",IDC_STATIC2,9,90,73,10 END IDD_TILE_VIEWER DIALOG 0, 0, 326, 266 STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME CAPTION "Tile Viewer" FONT 8, "MS Sans Serif" BEGIN CONTROL "16",IDC_16_COLORS,"Button",BS_AUTORADIOBUTTON | WS_GROUP,13,20,24,10 CONTROL "256",IDC_256_COLORS,"Button",BS_AUTORADIOBUTTON,13,30,28,10 CONTROL "0x6000000",IDC_CHARBASE_0,"Button",BS_AUTORADIOBUTTON | WS_GROUP,13,57,51,10 CONTROL "0x6004000",IDC_CHARBASE_1,"Button",BS_AUTORADIOBUTTON,13,67,51,10 CONTROL "0x6008000",IDC_CHARBASE_2,"Button",BS_AUTORADIOBUTTON,13,77,51,10 CONTROL "0x600C000",IDC_CHARBASE_3,"Button",BS_AUTORADIOBUTTON,13,87,52,10 CONTROL "0x6010000",IDC_CHARBASE_4,"Button",BS_AUTORADIOBUTTON,13,97,49,10 CONTROL "Slider1",IDC_PALETTE_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_GROUP | WS_TABSTOP,1,124,76,22 CONTROL "Stretch to fit",IDC_STRETCH,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,149,79,10 PUSHBUTTON "Refresh",IDC_REFRESH,7,245,50,14,WS_GROUP PUSHBUTTON "Save...",IDC_SAVE,138,245,50,14 PUSHBUTTON "Close",IDC_CLOSE,269,245,50,14 CONTROL "Custom1",IDC_TILE_VIEW,"VbaBitmapControl",WS_GROUP | WS_TABSTOP,191,7,128,128 GROUPBOX "Colors",IDC_STATIC,7,7,66,38 GROUPBOX "Char Base",IDC_STATIC,7,46,65,64 CONTROL "Zoom",IDC_MAP_VIEW_ZOOM,"VbaZoomControl",WS_GROUP | WS_TABSTOP,7,174,64,64 CONTROL "Color",IDC_COLOR,"VbaColorControl",WS_TABSTOP,98,183,48,47 LTEXT "",IDC_R,156,192,50,8,SS_NOPREFIX LTEXT "",IDC_G,156,204,50,8,SS_NOPREFIX LTEXT "",IDC_B,156,216,50,8,SS_NOPREFIX LTEXT "Palette:",IDC_STATIC,7,113,65,8 CONTROL "Automatic update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,160,71,10 LTEXT "Tile:",IDC_STATIC,79,14,41,8 LTEXT "Address:",IDC_STATIC,79,26,41,8 LTEXT "",IDC_TILE_NUMBER,135,14,50,8,SS_NOPREFIX LTEXT "",IDC_ADDRESS,135,26,50,8,SS_NOPREFIX END IDD_GB_COLORS DIALOG 0, 0, 169, 121 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Gameboy Mono Colors" FONT 8, "MS Sans Serif" BEGIN CONTROL "Default",IDC_DEFAULT,"Button",BS_AUTORADIOBUTTON | WS_GROUP,7,7,39,10 CONTROL "User 1",IDC_USER1,"Button",BS_AUTORADIOBUTTON,67,7,37,10 CONTROL "User 2",IDC_USER2,"Button",BS_AUTORADIOBUTTON,125,7,37,10 COMBOBOX IDC_PREDEFINED,7,21,155,30,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP PUSHBUTTON "",IDC_COLOR_BG0,15,47,28,14,WS_GROUP PUSHBUTTON "",IDC_COLOR_BG1,52,47,28,14 PUSHBUTTON "",IDC_COLOR_BG2,89,47,28,14 PUSHBUTTON "",IDC_COLOR_BG3,126,47,28,14 PUSHBUTTON "",IDC_COLOR_OB0,15,78,28,14 PUSHBUTTON "",IDC_COLOR_OB1,52,78,28,14 PUSHBUTTON "",IDC_COLOR_OB2,89,78,28,14 PUSHBUTTON "",IDC_COLOR_OB3,126,78,28,14 PUSHBUTTON "Reset",IDC_RESET,7,100,50,14 DEFPUSHBUTTON "OK",ID_OK,59,100,50,14 PUSHBUTTON "Cancel",ID_CANCEL,111,100,50,14 GROUPBOX "Background",IDC_STATIC,8,37,154,29 GROUPBOX "Sprite",IDC_STATIC,8,67,154,30 END IDD_DISASSEMBLE DIALOG 0, 0, 402, 225 STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME CAPTION "Disassemble" FONT 8, "MS Sans Serif" BEGIN CONTROL "Automatic",IDC_AUTOMATIC,"Button",BS_AUTORADIOBUTTON | WS_GROUP,7,9,47,10 CONTROL "ARM",IDC_ARM,"Button",BS_AUTORADIOBUTTON,62,9,32,10 CONTROL "THUMB",IDC_THUMB,"Button",BS_AUTORADIOBUTTON,103,9,42,10 EDITTEXT IDC_ADDRESS,158,7,65,14,ES_UPPERCASE | ES_AUTOHSCROLL | WS_GROUP DEFPUSHBUTTON "Go",IDC_GO,232,7,50,14 LISTBOX IDC_DISASSEMBLE,7,25,276,161,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_TABSTOP CONTROL "Automatic update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,191,71,10 PUSHBUTTON "Refresh",IDC_REFRESH,120,204,50,14 PUSHBUTTON "Next",IDC_NEXT,233,204,50,14 PUSHBUTTON "Close",IDC_CLOSE,346,204,50,14 LTEXT "R0:",IDC_STATIC,309,7,18,8 LTEXT "R1:",IDC_STATIC,309,15,18,8 LTEXT "R2:",IDC_STATIC,309,23,18,8 LTEXT "R3:",IDC_STATIC,309,31,18,8 LTEXT "R4:",IDC_STATIC,309,39,18,8 LTEXT "R5:",IDC_STATIC,309,47,18,8 LTEXT "R6:",IDC_STATIC,309,55,18,8 LTEXT "R7:",IDC_STATIC,309,63,18,8 LTEXT "",IDC_R0,344,7,52,8,SS_NOPREFIX LTEXT "",IDC_R1,344,15,52,8,SS_NOPREFIX LTEXT "",IDC_R2,344,23,52,8,SS_NOPREFIX LTEXT "",IDC_R3,344,31,52,8,SS_NOPREFIX LTEXT "",IDC_R4,344,39,52,8,SS_NOPREFIX LTEXT "",IDC_R5,344,47,52,8,SS_NOPREFIX LTEXT "",IDC_R6,344,55,52,8,SS_NOPREFIX LTEXT "",IDC_R7,344,63,52,8,SS_NOPREFIX LTEXT "",IDC_R8,344,71,52,8,SS_NOPREFIX LTEXT "",IDC_R9,344,79,52,8,SS_NOPREFIX LTEXT "",IDC_R10,344,87,52,8,SS_NOPREFIX LTEXT "",IDC_R11,344,95,52,8,SS_NOPREFIX LTEXT "",IDC_R12,344,103,52,8,SS_NOPREFIX LTEXT "",IDC_R13,344,111,52,8,SS_NOPREFIX LTEXT "",IDC_R14,344,119,52,8,SS_NOPREFIX LTEXT "",IDC_R15,344,127,52,8,SS_NOPREFIX LTEXT "R8:",IDC_STATIC,309,71,18,8 LTEXT "R9:",IDC_STATIC,309,79,18,8 LTEXT "R10:",IDC_STATIC,309,87,18,8 LTEXT "R11:",IDC_STATIC,309,95,18,8 LTEXT "R12:",IDC_STATIC,309,103,18,8 LTEXT "R13:",IDC_STATIC,309,111,18,8 LTEXT "R14:",IDC_STATIC,309,119,18,8 LTEXT "R15:",IDC_STATIC,309,127,18,8 LTEXT "",IDC_R16,344,135,52,8,SS_NOPREFIX LTEXT "R16:",IDC_STATIC,309,135,20,8 CONTROL "N",IDC_N,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,309,146,21,10 CONTROL "Z",IDC_Z,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,309,156,21,10 CONTROL "C",IDC_C,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,309,166,21,10 CONTROL "V",IDC_V,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,309,176,21,10 CONTROL "F",IDC_F,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,342,156,20,10 CONTROL "I",IDC_I,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,342,146,18,10 CONTROL "T",IDC_T,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,342,166,21,10 LTEXT "Mode:",IDC_STATIC,341,176,21,8 LTEXT "",IDC_MODE,376,176,20,8,SS_NOPREFIX SCROLLBAR IDC_VSCROLL,283,25,10,161,SBS_VERT PUSHBUTTON "Goto R15",IDC_GOPC,7,204,50,14 END IDD_GDB_PORT DIALOG 0, 0, 186, 51 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "GDB connection" FONT 8, "MS Sans Serif" BEGIN DEFPUSHBUTTON "OK",ID_OK,34,30,50,14 PUSHBUTTON "Cancel",ID_CANCEL,102,30,50,14 LTEXT "Port to wait for connection:",IDC_STATIC,7,10,105,8 EDITTEXT IDC_PORT,125,7,54,14,ES_RIGHT | ES_AUTOHSCROLL END IDD_GDB_WAITING DIALOG 0, 0, 186, 44 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Waiting..." FONT 8, "MS Sans Serif" BEGIN PUSHBUTTON "Cancel",ID_CANCEL,67,23,50,14 LTEXT "Waiting for connection on port:",IDC_STATIC,7,7,117,8 LTEXT "",IDC_PORT,143,7,36,8,SS_NOPREFIX END IDD_LOGGING DIALOG 0, 0, 366, 218 STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME CAPTION "Logging" FONT 8, "MS Sans Serif" BEGIN CONTROL "SWI",IDC_VERBOSE_SWI,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,17,87,10 CONTROL "Unaligned memory",IDC_VERBOSE_UNALIGNED_ACCESS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,30,87,10 CONTROL "Illegal write",IDC_VERBOSE_ILLEGAL_WRITE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,43,87,10 CONTROL "Illegal read",IDC_VERBOSE_ILLEGAL_READ,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,56,87,10 CONTROL "DMA 0",IDC_VERBOSE_DMA0,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,69,87,10 CONTROL "DMA 1",IDC_VERBOSE_DMA1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,82,87,10 CONTROL "DMA 2",IDC_VERBOSE_DMA2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,95,87,10 CONTROL "DMA 3",IDC_VERBOSE_DMA3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,108,87,10 CONTROL "Undefined instruction",IDC_VERBOSE_UNDEFINED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,121,87,10 CONTROL "AGBPrint",IDC_VERBOSE_AGBPRINT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,134,87,10 EDITTEXT IDC_LOG,107,7,252,183,ES_MULTILINE | ES_AUTOVSCROLL | ES_AUTOHSCROLL | ES_READONLY | WS_VSCROLL | WS_HSCROLL PUSHBUTTON "Save...",IDC_SAVE,75,197,50,14 PUSHBUTTON "Clear",IDC_CLEAR,137,197,50,14 DEFPUSHBUTTON "OK",ID_OK,197,197,50,14 GROUPBOX "Verbose",IDC_STATIC,7,7,93,142 END IDD_EXPORT_SPS DIALOG 0, 0, 248, 148 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Export Gameshark Snapshot" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_TITLE,84,7,157,14,ES_AUTOHSCROLL EDITTEXT IDC_DESC,84,27,157,14,ES_AUTOHSCROLL EDITTEXT IDC_NOTES,84,47,157,73,ES_MULTILINE | ES_AUTOHSCROLL | ES_WANTRETURN DEFPUSHBUTTON "OK",ID_OK,67,127,50,14 PUSHBUTTON "Cancel",ID_CANCEL,130,127,50,14 LTEXT "Title:",IDC_STATIC,7,8,62,8 LTEXT "Description:",IDC_STATIC,7,28,63,8 LTEXT "Notes:",IDC_STATIC,7,48,60,8 END IDD_ADDR_SIZE DIALOG 0, 0, 186, 67 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Enter address and size" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_ADDRESS,99,6,80,14,ES_AUTOHSCROLL EDITTEXT IDC_SIZE_CONTROL,99,26,80,14,ES_AUTOHSCROLL DEFPUSHBUTTON "OK",ID_OK,34,46,50,14 PUSHBUTTON "Cancel",ID_CANCEL,102,46,50,14 LTEXT "Address:",IDC_STATIC,7,11,65,8 LTEXT "Size:",IDC_STATIC,7,29,65,8 END IDD_MODES DIALOG 0, 0, 208, 129 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Select video mode" FONT 8, "MS Sans Serif" BEGIN LISTBOX IDC_MODES,7,18,194,80,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP DEFPUSHBUTTON "OK",ID_OK,45,108,50,14 PUSHBUTTON "Cancel",ID_CANCEL,112,108,50,14 LTEXT "Available video modes:",IDC_STATIC,7,7,194,8 END IDD_DRIVERS DIALOG 0, 0, 208, 121 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Select video driver" FONT 8, "MS Sans Serif" BEGIN LISTBOX IDC_DRIVERS,7,17,194,80,LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP DEFPUSHBUTTON "OK",ID_OK,45,104,50,14 PUSHBUTTON "Cancel",ID_CANCEL,112,104,50,14 LTEXT "Available drivers:",IDC_STATIC,7,7,194,8 END IDD_THROTTLE DIALOG 0, 0, 186, 63 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Throttle" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_THROTTLE,7,20,172,14,ES_AUTOHSCROLL DEFPUSHBUTTON "OK",ID_OK,37,42,50,14 PUSHBUTTON "Cancel",ID_CANCEL,99,42,50,14 LTEXT "Enter desired throttle (5%...1000%):",IDC_STATIC,7,7,172,8 END IDD_GB_DISASSEMBLE DIALOG 0, 0, 344, 225 STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME CAPTION "GB Disassemble" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_ADDRESS,7,7,65,14,ES_UPPERCASE | ES_AUTOHSCROLL | WS_GROUP DEFPUSHBUTTON "Go",IDC_GO,81,7,50,14 LISTBOX IDC_DISASSEMBLE,7,25,222,161,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_TABSTOP CONTROL "Automatic update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,191,71,10 PUSHBUTTON "Refresh",IDC_REFRESH,100,204,50,14 PUSHBUTTON "Next",IDC_NEXT,193,204,50,14 PUSHBUTTON "Close",IDC_CLOSE,287,204,50,14 LTEXT "AF:",IDC_STATIC,250,25,18,8 LTEXT "BC:",IDC_STATIC,250,35,18,8 LTEXT "DE:",IDC_STATIC,250,45,18,8 LTEXT "HL:",IDC_STATIC,250,55,18,8 LTEXT "IFF:",IDC_STATIC,250,85,18,8 LTEXT "LY:",IDC_STATIC,272,95,18,8 LTEXT "",IDC_R0,285,25,52,8,SS_NOPREFIX LTEXT "",IDC_R1,285,35,52,8,SS_NOPREFIX LTEXT "",IDC_R2,285,45,52,8,SS_NOPREFIX LTEXT "",IDC_R3,285,55,52,8,SS_NOPREFIX LTEXT "",IDC_R6,285,85,52,8,SS_NOPREFIX LTEXT "",IDC_LY,285,95,52,8,SS_NOPREFIX CONTROL "N",IDC_N,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,250,109,21,10 CONTROL "Z",IDC_Z,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,250,97,21,10 CONTROL "C",IDC_C,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,250,133,21,10 CONTROL "H",IDC_H,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,250,121,21,10 SCROLLBAR IDC_VSCROLL,229,25,10,161,SBS_VERT PUSHBUTTON "Goto PC",IDC_GOPC,7,204,50,14 LTEXT "SP:",IDC_STATIC,250,65,18,8 LTEXT "",IDC_R4,285,65,52,8,SS_NOPREFIX LTEXT "PC:",IDC_STATIC,250,75,18,8 LTEXT "",IDC_R5,285,75,52,8,SS_NOPREFIX END IDD_GB_OAM_VIEW DIALOG 0, 0, 234, 185 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU CAPTION "GB Oam Viewer" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_SPRITE,7,19,76,14,ES_RIGHT | ES_AUTOHSCROLL | ES_NUMBER SCROLLBAR IDC_SCROLLBAR,7,33,76,11 CONTROL "Stretch to fit",IDC_STRETCH,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,138,79,10 PUSHBUTTON "&Refresh",IDC_REFRESH,7,164,50,14,WS_GROUP PUSHBUTTON "&Save...",IDC_SAVE,91,164,50,14,WS_GROUP PUSHBUTTON "&Close",IDC_CLOSE,177,164,50,14 CONTROL "MapView",IDC_OAM_VIEW,"VbaBitmapControl",WS_GROUP | WS_TABSTOP,87,7,64,64 CONTROL "Zoom",IDC_OAM_VIEW_ZOOM,"VbaZoomControl",WS_GROUP | WS_TABSTOP,163,7,64,64 CONTROL "Color",IDC_COLOR,"VbaColorControl",WS_TABSTOP,87,79,48,47 LTEXT "",IDC_POS,31,47,50,8,SS_NOPREFIX LTEXT "",IDC_PALETTE,31,87,50,8,SS_NOPREFIX LTEXT "",IDC_TILE,31,57,50,8,SS_NOPREFIX LTEXT "",IDC_PRIO,31,67,50,8,SS_NOPREFIX LTEXT "",IDC_OAP,31,77,50,8,SS_NOPREFIX LTEXT "",IDC_FLAGS,31,97,50,8,SS_NOPREFIX LTEXT "",IDC_R,145,88,50,8,SS_NOPREFIX LTEXT "",IDC_G,145,100,50,8,SS_NOPREFIX LTEXT "",IDC_B,145,112,50,8,SS_NOPREFIX LTEXT "Pos:",IDC_STATIC,7,47,24,8 LTEXT "Pal:",IDC_STATIC,7,87,24,8 LTEXT "Tile:",IDC_STATIC,7,57,24,8 LTEXT "Prio:",IDC_STATIC,7,67,24,8 LTEXT "OAP:",IDC_STATIC,7,77,24,8 LTEXT "Sprite:",IDC_STATIC,7,7,50,8 LTEXT "Flags:",IDC_STATIC,7,97,24,8 CONTROL "Automatic update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,150,71,10 LTEXT "",IDC_BANK,31,107,50,8,SS_NOPREFIX LTEXT "Bank:",IDC_STATIC,7,107,24,8 END IDD_GB_TILE_VIEWER DIALOG 0, 0, 326, 238 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU CAPTION "GB Tile Viewer" FONT 8, "MS Sans Serif" BEGIN CONTROL "0",IDC_BANK_0,"Button",BS_AUTORADIOBUTTON | WS_GROUP,13,20,20,10 CONTROL "1",IDC_BANK_1,"Button",BS_AUTORADIOBUTTON,13,30,20,10 CONTROL "0x8000",IDC_CHARBASE_0,"Button",BS_AUTORADIOBUTTON | WS_GROUP,13,57,39,10 CONTROL "0x8800",IDC_CHARBASE_1,"Button",BS_AUTORADIOBUTTON,13,67,39,10 CONTROL "Stretch to fit",IDC_STRETCH,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,122,79,10 PUSHBUTTON "Refresh",IDC_REFRESH,7,217,50,14,WS_GROUP PUSHBUTTON "Save...",IDC_SAVE,138,217,50,14 PUSHBUTTON "Close",IDC_CLOSE,269,217,50,14 CONTROL "Custom1",IDC_TILE_VIEW,"VbaBitmapControl",WS_GROUP | WS_TABSTOP,191,7,128,128 GROUPBOX "VRAM Bank",IDC_STATIC,7,7,66,38 GROUPBOX "Char Base",IDC_STATIC,7,46,65,35 CONTROL "Zoom",IDC_MAP_VIEW_ZOOM,"VbaZoomControl",WS_GROUP | WS_TABSTOP,7,147,64,64 CONTROL "Color",IDC_COLOR,"VbaColorControl",WS_TABSTOP,98,156,48,47 LTEXT "",IDC_R,156,164,50,8,SS_NOPREFIX LTEXT "",IDC_G,156,176,50,8,SS_NOPREFIX LTEXT "",IDC_B,156,188,50,8,SS_NOPREFIX LTEXT "Palette:",IDC_STATIC,7,86,65,8 CONTROL "Automatic update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,133,71,10 LTEXT "Tile:",IDC_STATIC,79,14,41,8 LTEXT "Address:",IDC_STATIC,79,26,41,8 LTEXT "",IDC_TILE_NUMBER,135,14,50,8,SS_NOPREFIX LTEXT "",IDC_ADDRESS,135,26,50,8,SS_NOPREFIX CONTROL "Slider1",IDC_PALETTE_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_GROUP | WS_TABSTOP,1,98,76,22 END IDD_GB_MAP_VIEW DIALOG 0, 0, 322, 238 STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME CAPTION "GB Map Viewer" FONT 8, "MS Sans Serif" BEGIN CONTROL "0x8000",IDC_BANK_0,"Button",BS_AUTORADIOBUTTON | WS_GROUP,13,22,39,10 CONTROL "0x8800",IDC_BANK_1,"Button",BS_AUTORADIOBUTTON,13,36,39,10 CONTROL "0x9800",IDC_BG0,"Button",BS_AUTORADIOBUTTON | WS_GROUP,13,63,39,10 CONTROL "0x9C00",IDC_BG1,"Button",BS_AUTORADIOBUTTON,13,77,40,10 CONTROL "Stretch to fit",IDC_STRETCH,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,122,68,10 PUSHBUTTON "&Refresh",IDC_REFRESH,25,217,50,14,WS_GROUP PUSHBUTTON "&Save...",IDC_SAVE,88,217,50,14,WS_GROUP PUSHBUTTON "&Close",IDC_CLOSE,155,217,50,14 CONTROL "MapView",IDC_MAP_VIEW,"VbaBitmapControl",WS_GROUP | WS_TABSTOP,187,15,128,128 CONTROL "Zoom",IDC_MAP_VIEW_ZOOM,"VbaZoomControl",WS_GROUP | WS_TABSTOP,7,148,64,64 CONTROL "Color",IDC_COLOR,"VbaColorControl",WS_TABSTOP,187,164,48,47 LTEXT "",IDC_R,245,173,50,8,SS_NOPREFIX LTEXT "",IDC_G,245,185,50,8,SS_NOPREFIX LTEXT "",IDC_B,245,197,50,8,SS_NOPREFIX GROUPBOX "Char Base",IDC_STATIC,7,11,63,37 GROUPBOX "Map Base",IDC_STATIC,7,52,63,41 CONTROL "Auto update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,134,55,10 LTEXT "",IDC_XY,129,18,53,8,SS_NOPREFIX LTEXT "Priority:",IDC_STATIC,80,68,37,8 LTEXT "",IDC_PRIORITY,130,68,53,8,SS_NOPREFIX LTEXT "Address:",IDC_STATIC,80,28,37,8 LTEXT "",IDC_ADDRESS,130,28,53,8,SS_NOPREFIX LTEXT "Tile:",IDC_STATIC,80,38,37,8 LTEXT "",IDC_TILE_NUM,130,38,53,8,SS_NOPREFIX LTEXT "Flip:",IDC_STATIC,80,48,37,8 LTEXT "",IDC_FLIP,130,48,53,8,SS_NOPREFIX LTEXT "Palette:",IDC_STATIC,80,58,37,8 LTEXT "",IDC_PALETTE_NUM,130,58,53,8,SS_NOPREFIX END IDD_GB_PALETTE_VIEW DIALOG 0, 0, 196, 234 STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU CAPTION "GB Palette Viewer" FONT 8, "MS Sans Serif" BEGIN PUSHBUTTON "Save BG...",IDC_SAVE_BG,7,191,50,14 PUSHBUTTON "Save OBJ...",IDC_SAVE_OBJ,73,191,50,14 PUSHBUTTON "&Refresh",IDC_REFRESH2,139,191,50,14 PUSHBUTTON "&Close",IDC_CLOSE,73,213,50,14 LTEXT "",IDC_ADDRESS,53,117,50,8,SS_NOPREFIX LTEXT "",IDC_R,53,129,50,8,SS_NOPREFIX LTEXT "",IDC_G,53,141,50,8,SS_NOPREFIX LTEXT "",IDC_B,53,153,50,8,SS_NOPREFIX LTEXT "",IDC_VALUE,53,165,50,8,SS_NOPREFIX CONTROL "Custom1",IDC_COLOR,"VbaColorControl",WS_TABSTOP,119,117,50,50 CONTROL "PaletteViewBG",IDC_PALETTE_VIEW,"VbaPaletteViewControl",WS_TABSTOP,11,30,64,64 CONTROL "PaletteViewBG",IDC_PALETTE_VIEW_OBJ, "VbaPaletteViewControl",WS_TABSTOP,120,30,64,64 GROUPBOX "BG",IDC_STATIC,6,20,74,81 GROUPBOX "Sprite",IDC_STATIC,115,20,74,81 LTEXT "Index:",IDC_STATIC,7,117,38,8 LTEXT "R:",IDC_STATIC,7,129,41,8 LTEXT "G:",IDC_STATIC,7,141,43,8 LTEXT "B:",IDC_STATIC,7,153,38,8 LTEXT "Value:",IDC_STATIC,7,165,38,8 LTEXT "Click on a color for more information",IDC_STATIC,7,7,182,8 CONTROL "Automatic update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,178,71,10 END IDD_MODE_CONFIRM DIALOG 0, 0, 186, 57 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Confirm mode" FONT 8, "MS Sans Serif" BEGIN DEFPUSHBUTTON "OK",ID_OK,31,36,50,14 PUSHBUTTON "Cancel",ID_CANCEL,103,36,50,14 CTEXT "Do you want to keep the current mode?",IDC_STATIC,7,7,172,8 CTEXT "",IDC_TIMER,7,19,172,8,SS_NOPREFIX,WS_EX_TOOLWINDOW END IDD_REWIND_INTERVAL DIALOG 0, 0, 186, 68 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Select rewind interval" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_INTERVAL,7,28,172,14,ES_AUTOHSCROLL DEFPUSHBUTTON "OK",ID_OK,37,47,50,14 PUSHBUTTON "Cancel",ID_CANCEL,99,47,50,14 LTEXT "Enter rewind interval (0...600) seconds:",IDC_STATIC,7,7,172,8 LTEXT "Enter 0 to disable rewind.",IDC_STATIC,7,17,172,8 END IDD_IO_VIEWER DIALOG 0, 0, 269, 238 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU CAPTION "I/O Viewer" FONT 8, "MS Sans Serif" BEGIN COMBOBOX IDC_ADDRESSES,7,7,255,30,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP RTEXT "",IDC_VALUE,103,23,159,8 CONTROL "",IDC_BIT_15,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,34,255,10 CONTROL "",IDC_BIT_14,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,44,255,10 CONTROL "",IDC_BIT_13,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,54,255,8 CONTROL "",IDC_BIT_12,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,64,255,10 CONTROL "",IDC_BIT_11,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,74,255,10 CONTROL "",IDC_BIT_10,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,84,255,10 CONTROL "",IDC_BIT_9,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,94,255,10 CONTROL "",IDC_BIT_8,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,104,255,10 CONTROL "",IDC_BIT_7,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,114,255,10 CONTROL "",IDC_BIT_6,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,124,255,10 CONTROL "",IDC_BIT_5,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,134,255,10 CONTROL "",IDC_BIT_4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,144,255,10 CONTROL "",IDC_BIT_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,154,255,10 CONTROL "",IDC_BIT_2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,164,255,10 CONTROL "",IDC_BIT_1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,174,255,10 CONTROL "",IDC_BIT_0,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,184,255,10 CONTROL "Automatic update",IDC_AUTO_UPDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,201,71,10 DEFPUSHBUTTON "&Refresh",IDC_REFRESH,54,221,50,14 DEFPUSHBUTTON "&Apply",IDC_APPLY,110,221,50,14 PUSHBUTTON "&Close",IDC_CLOSE,166,221,50,14 LTEXT "Value:",IDC_STATIC,7,23,72,8 END IDD_MAX_SCALE DIALOG 0, 0, 186, 68 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Fullscreen scale" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_VALUE,7,28,172,14,ES_AUTOHSCROLL DEFPUSHBUTTON "OK",ID_OK,37,47,50,14 PUSHBUTTON "Cancel",ID_CANCEL,99,47,50,14 LTEXT "Enter the maxium fullscreen scale:",IDC_STATIC,7,7,172,8 LTEXT "Enter 0 to use maximum scale.",IDC_STATIC,7,17,172,8 END IDD_BUG_REPORT DIALOG 0, 0, 296, 186 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Bug Report" FONT 8, "MS Sans Serif" BEGIN PUSHBUTTON "&OK",ID_OK,157,165,50,14 EDITTEXT IDC_BUG_REPORT,11,22,278,131,ES_MULTILINE | ES_AUTOVSCROLL | ES_AUTOHSCROLL | ES_READONLY | WS_VSCROLL LTEXT "Bug report data:",IDC_STATIC,7,7,282,8 DEFPUSHBUTTON "&Copy",IDC_COPY,87,164,50,14 END IDD_GAME_OVERRIDES DIALOGEX 0, 0, 268, 132 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Game overrides" FONT 8, "MS Sans Serif", 0, 0, 0x0 BEGIN COMBOBOX IDC_RTC,84,42,180,12,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_SAVE_TYPE,84,60,180,12,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_FLASH_SIZE,84,78,180,12,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_MIRRORING,84,96,180,12,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP DEFPUSHBUTTON "OK",IDOK,6,114,72,12 PUSHBUTTON "Defaults",IDC_DEFAULTS,108,114,54,12 PUSHBUTTON "Cancel",IDCANCEL,192,114,72,12 LTEXT "Game Code",IDC_STATIC,6,6,72,12 EDITTEXT IDC_NAME,84,6,180,12,ES_AUTOHSCROLL | WS_DISABLED LTEXT "Real Time Clock:",IDC_STATIC,6,42,72,12 LTEXT "Save Type:",IDC_STATIC,6,60,72,12 LTEXT "Flash Size:",IDC_STATIC,6,78,72,12 LTEXT "Mirroring:",IDC_STATIC,6,96,72,12 LTEXT "Comment",IDC_STATIC,6,24,72,12 EDITTEXT IDC_COMMENT,84,24,180,12,ES_AUTOHSCROLL END ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO BEGIN IDD_OPENDLG, DIALOG BEGIN RIGHTMARGIN, 165 END IDD_ABOUT, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 150 TOPMARGIN, 7 BOTTOMMARGIN, 71 END IDD_DIRECTORIES, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 213 TOPMARGIN, 7 BOTTOMMARGIN, 294 END IDD_CONFIG, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 128 TOPMARGIN, 7 BOTTOMMARGIN, 204 END IDD_CHEATS, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 269 TOPMARGIN, 7 BOTTOMMARGIN, 246 END IDD_ADD_CHEAT, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 130 END IDD_CHEAT_LIST, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 273 TOPMARGIN, 7 BOTTOMMARGIN, 243 END IDD_ASSOCIATIONS, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 109 TOPMARGIN, 7 BOTTOMMARGIN, 88 END IDD_GBA_ROM_INFO, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 213 TOPMARGIN, 7 BOTTOMMARGIN, 135 END IDD_GB_ROM_INFO, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 213 TOPMARGIN, 7 BOTTOMMARGIN, 218 END IDD_GB_CHEAT_LIST, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 279 TOPMARGIN, 7 BOTTOMMARGIN, 214 END IDD_ADD_CHEAT_DLG, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 175 TOPMARGIN, 7 BOTTOMMARGIN, 100 END IDD_GB_PRINTER, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 171 TOPMARGIN, 7 BOTTOMMARGIN, 202 END IDD_MOTION_CONFIG, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 128 TOPMARGIN, 7 BOTTOMMARGIN, 71 END IDD_LANG_SELECT, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 61 END IDD_CODE_SELECT, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 309 TOPMARGIN, 7 BOTTOMMARGIN, 228 END IDD_MAP_VIEW, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 315 TOPMARGIN, 7 BOTTOMMARGIN, 231 END IDD_PALETTE_VIEW, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 309 TOPMARGIN, 7 BOTTOMMARGIN, 259 END IDD_MEM_VIEWER, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 373 TOPMARGIN, 7 BOTTOMMARGIN, 171 END IDD_OAM_VIEW, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 227 TOPMARGIN, 7 BOTTOMMARGIN, 178 END IDD_ACCEL_EDITOR, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 273 TOPMARGIN, 7 BOTTOMMARGIN, 114 END IDD_TILE_VIEWER, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 319 TOPMARGIN, 7 BOTTOMMARGIN, 259 END IDD_GB_COLORS, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 162 TOPMARGIN, 7 BOTTOMMARGIN, 114 END IDD_DISASSEMBLE, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 396 TOPMARGIN, 7 BOTTOMMARGIN, 218 END IDD_GDB_PORT, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 44 END IDD_GDB_WAITING, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 37 END IDD_LOGGING, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 359 TOPMARGIN, 7 BOTTOMMARGIN, 211 END IDD_EXPORT_SPS, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 241 TOPMARGIN, 7 BOTTOMMARGIN, 141 END IDD_ADDR_SIZE, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 60 END IDD_MODES, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 201 TOPMARGIN, 7 BOTTOMMARGIN, 122 END IDD_DRIVERS, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 201 TOPMARGIN, 7 BOTTOMMARGIN, 114 END IDD_THROTTLE, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 56 END IDD_GB_DISASSEMBLE, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 337 TOPMARGIN, 7 BOTTOMMARGIN, 218 END IDD_GB_OAM_VIEW, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 227 TOPMARGIN, 7 BOTTOMMARGIN, 178 END IDD_GB_TILE_VIEWER, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 319 TOPMARGIN, 7 BOTTOMMARGIN, 231 END IDD_GB_MAP_VIEW, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 315 TOPMARGIN, 7 BOTTOMMARGIN, 231 END IDD_GB_PALETTE_VIEW, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 189 TOPMARGIN, 7 BOTTOMMARGIN, 227 END IDD_MODE_CONFIRM, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 50 END IDD_REWIND_INTERVAL, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 61 END IDD_IO_VIEWER, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 262 TOPMARGIN, 7 BOTTOMMARGIN, 235 END IDD_MAX_SCALE, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 61 END IDD_BUG_REPORT, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 289 TOPMARGIN, 7 BOTTOMMARGIN, 179 END IDD_GAME_OVERRIDES, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 261 TOPMARGIN, 7 BOTTOMMARGIN, 105 END END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Menu // IDR_MENU MENU BEGIN POPUP "&File" BEGIN MENUITEM "Open...", ID_FILE_OPEN MENUITEM "Open Gameboy...", ID_FILE_OPENGAMEBOY MENUITEM SEPARATOR MENUITEM "Load...", ID_FILE_LOAD MENUITEM "Save...", ID_FILE_SAVE POPUP "Load Game" BEGIN MENUITEM "Most recent", ID_FILE_LOADGAME_MOSTRECENT MENUITEM "Auto load most recent", ID_FILE_LOADGAME_AUTOLOADMOSTRECENT MENUITEM SEPARATOR MENUITEM "Slot #1", ID_FILE_LOADGAME_SLOT1 MENUITEM "Slot #2", ID_FILE_LOADGAME_SLOT2 MENUITEM "Slot #3", ID_FILE_LOADGAME_SLOT3 MENUITEM "Slot #4", ID_FILE_LOADGAME_SLOT4 MENUITEM "Slot #5", ID_FILE_LOADGAME_SLOT5 MENUITEM "Slot #6", ID_FILE_LOADGAME_SLOT6 MENUITEM "Slot #7", ID_FILE_LOADGAME_SLOT7 MENUITEM "Slot #8", ID_FILE_LOADGAME_SLOT8 MENUITEM "Slot #9", ID_FILE_LOADGAME_SLOT9 MENUITEM "Slot #10", ID_FILE_LOADGAME_SLOT10 END POPUP "Save Game" BEGIN MENUITEM "Oldest slot", ID_FILE_SAVEGAME_OLDESTSLOT MENUITEM SEPARATOR MENUITEM "Slot #1", ID_FILE_SAVEGAME_SLOT1 MENUITEM "Slot #2", ID_FILE_SAVEGAME_SLOT2 MENUITEM "Slot #3", ID_FILE_SAVEGAME_SLOT3 MENUITEM "Slot #4", ID_FILE_SAVEGAME_SLOT4 MENUITEM "Slot #5", ID_FILE_SAVEGAME_SLOT5 MENUITEM "Slot #6", ID_FILE_SAVEGAME_SLOT6 MENUITEM "Slot #7", ID_FILE_SAVEGAME_SLOT7 MENUITEM "Slot #8", ID_FILE_SAVEGAME_SLOT8 MENUITEM "Slot #9", ID_FILE_SAVEGAME_SLOT9 MENUITEM "Slot #10", ID_FILE_SAVEGAME_SLOT10 END MENUITEM SEPARATOR MENUITEM "Pause", ID_FILE_PAUSE MENUITEM "Reset", ID_FILE_RESET MENUITEM SEPARATOR POPUP "Recent" BEGIN MENUITEM "&Reset", ID_FILE_RECENT_RESET MENUITEM "&Freeze", ID_FILE_RECENT_FREEZE MENUITEM SEPARATOR END MENUITEM SEPARATOR POPUP "Import" BEGIN MENUITEM "&Battery file...", ID_FILE_IMPORT_BATTERYFILE MENUITEM "Gameshark &code file...", ID_FILE_IMPORT_GAMESHARKCODEFILE MENUITEM "&Gameshark Snapshot...", ID_FILE_IMPORT_GAMESHARKSNAPSHOT END POPUP "Export" BEGIN MENUITEM "&Battery file...", ID_FILE_EXPORT_BATTERYFILE MENUITEM "&Gameshark Snapshot...", ID_FILE_EXPORT_GAMESHARKSNAPSHOT END MENUITEM SEPARATOR MENUITEM "Screen capture...", ID_FILE_SCREENCAPTURE MENUITEM "Rom information...", ID_FILE_ROMINFORMATION MENUITEM "Toggle menu", ID_FILE_TOGGLEMENU MENUITEM SEPARATOR MENUITEM "Close", ID_FILE_CLOSE MENUITEM SEPARATOR MENUITEM "Exit", ID_FILE_EXIT END POPUP "&Options" BEGIN POPUP "&Frame skip" BEGIN POPUP "Throttle" BEGIN MENUITEM "No throttle", ID_OPTIONS_FRAMESKIP_THROTTLE_NOTHROTTLE MENUITEM "25%", ID_OPTIONS_FRAMESKIP_THROTTLE_25 MENUITEM "50%", ID_OPTIONS_FRAMESKIP_THROTTLE_50 MENUITEM "100%", ID_OPTIONS_FRAMESKIP_THROTTLE_100 MENUITEM "150%", ID_OPTIONS_FRAMESKIP_THROTTLE_150 MENUITEM "200%", ID_OPTIONS_FRAMESKIP_THROTTLE_200 MENUITEM "Other...", ID_OPTIONS_FRAMESKIP_THROTTLE_OTHER END MENUITEM "&Automatic", ID_OPTIONS_FRAMESKIP_AUTOMATIC MENUITEM SEPARATOR MENUITEM "&0", ID_OPTIONS_VIDEO_FRAMESKIP_0 MENUITEM "&1", ID_OPTIONS_VIDEO_FRAMESKIP_1 MENUITEM "&2", ID_OPTIONS_VIDEO_FRAMESKIP_2 MENUITEM "&3", ID_OPTIONS_VIDEO_FRAMESKIP_3 MENUITEM "&4", ID_OPTIONS_VIDEO_FRAMESKIP_4 MENUITEM "&5", ID_OPTIONS_VIDEO_FRAMESKIP_5 MENUITEM "&6", ID_OPTIONS_VIDEO_FRAMESKIP_6 MENUITEM "&7", ID_OPTIONS_VIDEO_FRAMESKIP_7 MENUITEM "&8", ID_OPTIONS_VIDEO_FRAMESKIP_8 MENUITEM "&9", ID_OPTIONS_VIDEO_FRAMESKIP_9 END POPUP "&Video" BEGIN MENUITEM "&Vsync", ID_OPTIONS_VIDEO_VSYNC POPUP "Render Method" BEGIN MENUITEM "GDI", ID_OPTIONS_VIDEO_RENDERMETHOD_GDI MENUITEM "DirectDraw", ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECTDRAW MENUITEM "Direct3D", ID_OPTIONS_VIDEO_RENDERMETHOD_DIRECT3D MENUITEM "OpenGL", ID_OPTIONS_VIDEO_RENDERMETHOD_OPENGL MENUITEM SEPARATOR MENUITEM "DDraw &Emulation Only", ID_OPTIONS_VIDEO_DDRAWEMULATIONONLY MENUITEM "DDraw Use &Video Memory", ID_OPTIONS_VIDEO_DDRAWUSEVIDEOMEMORY MENUITEM "DDraw Triple Buffering", ID_OPTIONS_VIDEO_TRIPLEBUFFERING MENUITEM SEPARATOR MENUITEM "D3D Nearest", ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DNOFILTER MENUITEM "D3D Bilinear", ID_OPTIONS_VIDEO_RENDEROPTIONS_D3DBILINEAR MENUITEM SEPARATOR MENUITEM "GL Nearest", ID_OPTIONS_VIDEO_RENDEROPTIONS_GLNEAREST MENUITEM "GL Bilinear", ID_OPTIONS_VIDEO_RENDEROPTIONS_GLBILINEAR MENUITEM "GL Triangle", ID_OPTIONS_VIDEO_RENDEROPTIONS_GLTRIANGLE MENUITEM "GL Quads", ID_OPTIONS_VIDEO_RENDEROPTIONS_GLQUADS MENUITEM SEPARATOR MENUITEM "Select skin...", ID_OPTIONS_VIDEO_RENDEROPTIONS_SELECTSKIN MENUITEM "Skin", ID_OPTIONS_VIDEO_RENDEROPTIONS_SKIN END MENUITEM SEPARATOR MENUITEM "x&1", ID_OPTIONS_VIDEO_X1 MENUITEM "x&2", ID_OPTIONS_VIDEO_X2 MENUITEM "x&3", ID_OPTIONS_VIDEO_X3 MENUITEM "x&4", ID_OPTIONS_VIDEO_X4 MENUITEM "Full Screen (320x240)", ID_OPTIONS_VIDEO_FULLSCREEN320X240 MENUITEM "Full Screen (640x480)", ID_OPTIONS_VIDEO_FULLSCREEN640X480 MENUITEM "Full Screen (800x600)", ID_OPTIONS_VIDEO_FULLSCREEN800X600 MENUITEM "&Other Full Screen...", ID_OPTIONS_VIDEO_FULLSCREEN MENUITEM "Full screen max scale...", ID_OPTIONS_VIDEO_FULLSCREENMAXSCALE MENUITEM SEPARATOR MENUITEM "&Disable SFX", ID_OPTIONS_VIDEO_DISABLESFX MENUITEM "Fullscreen stretch to &fit", ID_OPTIONS_VIDEO_FULLSCREENSTRETCHTOFIT MENUITEM SEPARATOR POPUP "&Layers" BEGIN MENUITEM "BG 0", ID_OPTIONS_VIDEO_LAYERS_BG0 MENUITEM "BG 1", ID_OPTIONS_VIDEO_LAYERS_BG1 MENUITEM "BG 2", ID_OPTIONS_VIDEO_LAYERS_BG2 MENUITEM "BG 3", ID_OPTIONS_VIDEO_LAYERS_BG3 MENUITEM "OBJ", ID_OPTIONS_VIDEO_LAYERS_OBJ MENUITEM "WIN 0", ID_OPTIONS_VIDEO_LAYERS_WIN0 MENUITEM "WIN 1", ID_OPTIONS_VIDEO_LAYERS_WIN1 MENUITEM "OBJ WIN", ID_OPTIONS_VIDEO_LAYERS_OBJWIN END END POPUP "&Emulator" BEGIN MENUITEM "&Associate...", ID_OPTIONS_EMULATOR_ASSOCIATE MENUITEM "&Directories...", ID_OPTIONS_EMULATOR_DIRECTORIES MENUITEM "D&isable status messages", ID_OPTIONS_EMULATOR_DISABLESTATUSMESSAGES MENUITEM "&Synchronize", ID_OPTIONS_EMULATOR_SYNCHRONIZE MENUITEM "Pause when inactive window", ID_OPTIONS_EMULATOR_PAUSEWHENINACTIVE MENUITEM "Speed up toggle", ID_OPTIONS_EMULATOR_SPEEDUPTOGGLE MENUITEM "Automatic IPS patching", ID_OPTIONS_EMULATOR_AUTOMATICALLYIPSPATCH MENUITEM "AGB Print", ID_OPTIONS_EMULATOR_AGBPRINT MENUITEM "Real Time Clock", ID_OPTIONS_EMULATOR_REALTIMECLOCK MENUITEM "Auto hide menu", ID_OPTIONS_EMULATOR_AUTOHIDEMENU MENUITEM "Rewind interval...", ID_OPTIONS_EMULATOR_REWINDINTERVAL MENUITEM "Generic Flashcard (GB/GBC)", ID_OPTIONS_EMULATOR_GENERICFLASHCARD MENUITEM "&Game Overrides...", ID_OPTIONS_EMULATOR_GAMEOVERRIDES POPUP "Show speed" BEGIN MENUITEM "None", ID_OPTIONS_EMULATOR_SHOWSPEED_NONE MENUITEM "Percentage", ID_OPTIONS_EMULATOR_SHOWSPEED_PERCENTAGE MENUITEM "Detailed", ID_OPTIONS_EMULATOR_SHOWSPEED_DETAILED MENUITEM SEPARATOR MENUITEM "Transparent", ID_OPTIONS_EMULATOR_SHOWSPEED_TRANSPARENT END POPUP "Save Type" BEGIN MENUITEM "&Automatic", ID_OPTIONS_EMULATOR_SAVETYPE_AUTOMATIC MENUITEM "EEPROM", ID_OPTIONS_EMULATOR_SAVETYPE_EEPROM MENUITEM "SRAM", ID_OPTIONS_EMULATOR_SAVETYPE_SRAM MENUITEM "Flash", ID_OPTIONS_EMULATOR_SAVETYPE_FLASH MENUITEM "EEPROM+Sensor", ID_OPTIONS_EMULATOR_SAVETYPE_EEPROMSENSOR MENUITEM "None", ID_OPTIONS_EMULATOR_SAVETYPE_NONE MENUITEM SEPARATOR MENUITEM "Flash 64 KB", ID_OPTIONS_EMULATOR_SAVETYPE_FLASH512K MENUITEM "Flash 128 KB", ID_OPTIONS_EMULATOR_SAVETYPE_FLASH1M END MENUITEM SEPARATOR MENUITEM "&Use BIOS file", ID_OPTIONS_EMULATOR_USEBIOSFILE MENUITEM "Skip BIOS", ID_OPTIONS_EMULATOR_SKIPBIOS MENUITEM "S&elect BIOS file...", ID_OPTIONS_EMULATOR_SELECTBIOSFILE MENUITEM SEPARATOR MENUITEM "PNG format", ID_OPTIONS_EMULATOR_PNGFORMAT MENUITEM "BMP format", ID_OPTIONS_EMULATOR_BMPFORMAT END POPUP "&Sound" BEGIN MENUITEM "O&ff", ID_OPTIONS_SOUND_OFF MENUITEM "&Mute", ID_OPTIONS_SOUND_MUTE MENUITEM "&On", ID_OPTIONS_SOUND_ON MENUITEM SEPARATOR MENUITEM "Use old synchronization", ID_OPTIONS_SOUND_USEOLDSYNCHRONIZATION MENUITEM SEPARATOR MENUITEM "Echo", ID_OPTIONS_SOUND_ECHO MENUITEM "Low pass filter", ID_OPTIONS_SOUND_LOWPASSFILTER MENUITEM "Reverse Stereo", ID_OPTIONS_SOUND_REVERSESTEREO MENUITEM SEPARATOR MENUITEM "Channel &1", ID_OPTIONS_SOUND_CHANNEL1, CHECKED MENUITEM "Channel &2", ID_OPTIONS_SOUND_CHANNEL2, CHECKED MENUITEM "Channel &3", ID_OPTIONS_SOUND_CHANNEL3, CHECKED MENUITEM "Channel &4", ID_OPTIONS_SOUND_CHANNEL4, CHECKED MENUITEM "Direct Sound &A", ID_OPTIONS_SOUND_DIRECTSOUNDA, CHECKED MENUITEM "Direct Sound &B", ID_OPTIONS_SOUND_DIRECTSOUNDB, CHECKED MENUITEM SEPARATOR MENUITEM "11 &Khz", ID_OPTIONS_SOUND_11KHZ MENUITEM "22 K&hz", ID_OPTIONS_SOUND_22KHZ MENUITEM "44 Kh&z", ID_OPTIONS_SOUND_44KHZ MENUITEM SEPARATOR POPUP "&Volume" BEGIN MENUITEM ".25X", ID_OPTIONS_SOUND_VOLUME_25X MENUITEM ".5X", ID_OPTIONS_SOUND_VOLUME_5X MENUITEM "&1x", ID_OPTIONS_SOUND_VOLUME_1X MENUITEM "&2x", ID_OPTIONS_SOUND_VOLUME_2X MENUITEM "&3x", ID_OPTIONS_SOUND_VOLUME_3X MENUITEM "&4x", ID_OPTIONS_SOUND_VOLUME_4X END MENUITEM "Hardware Acceleration", ID_OPTIONS_SOUND_HARDWAREACCELERATION END POPUP "&Gameboy" BEGIN MENUITEM "&Border", ID_OPTIONS_GAMEBOY_BORDER MENUITEM "&Printer", ID_OPTIONS_GAMEBOY_PRINTER MENUITEM "Border Automatic", ID_OPTIONS_GAMEBOY_BORDERAUTOMATIC MENUITEM SEPARATOR MENUITEM "&Automatic", ID_OPTIONS_GAMEBOY_AUTOMATIC MENUITEM "&GBA", ID_OPTIONS_GAMEBOY_GBA MENUITEM "&CGB/GBC", ID_OPTIONS_GAMEBOY_CGB MENUITEM "&SGB", ID_OPTIONS_GAMEBOY_SGB MENUITEM "SGB&2", ID_OPTIONS_GAMEBOY_SGB2 MENUITEM "G&B", ID_OPTIONS_GAMEBOY_GB MENUITEM SEPARATOR MENUITEM "&Real Colors", ID_OPTIONS_GAMEBOY_REALCOLORS MENUITEM "G&ameboy Colors", ID_OPTIONS_GAMEBOY_GAMEBOYCOLORS MENUITEM SEPARATOR MENUITEM "Colors...", ID_OPTIONS_GAMEBOY_COLORS END POPUP "&Priority" BEGIN MENUITEM "&Highest", ID_OPTIONS_PRIORITY_HIGHEST MENUITEM "&Above Normal", ID_OPTIONS_PRIORITY_ABOVENORMAL MENUITEM "&Normal", ID_OPTIONS_PRIORITY_NORMAL MENUITEM "&Below Normal", ID_OPTIONS_PRIORITY_BELOWNORMAL END POPUP "F&ilter" BEGIN POPUP "Interframe Blending" BEGIN MENUITEM "None", ID_OPTIONS_FILTER_INTERFRAMEBLENDING_NONE MENUITEM "Motion Blur", ID_OPTIONS_FILTER_INTERFRAMEBLENDING_MOTIONBLUR MENUITEM "Smart", ID_OPTIONS_FILTER_INTERFRAMEBLENDING_SMART END MENUITEM SEPARATOR MENUITEM "&Normal", ID_OPTIONS_FILTER_NORMAL MENUITEM "&TV Mode", ID_OPTIONS_FILTER_TVMODE MENUITEM "&2xSaI", ID_OPTIONS_FILTER_2XSAI MENUITEM "&Super 2xSaI", ID_OPTIONS_FILTER_SUPER2XSAI MENUITEM "Super &Eagle", ID_OPTIONS_FILTER_SUPEREAGLE MENUITEM "Pixelate", ID_OPTIONS_FILTER16BIT_PIXELATEEXPERIMENTAL MENUITEM "Motion Blur", ID_OPTIONS_FILTER16BIT_MOTIONBLUREXPERIMENTAL MENUITEM "AdvanceMAME Scale2x", ID_OPTIONS_FILTER16BIT_ADVANCEMAMESCALE2X MENUITEM "Simple 2x", ID_OPTIONS_FILTER16BIT_SIMPLE2X MENUITEM "Bilinear", ID_OPTIONS_FILTER_BILINEAR MENUITEM "Bilinear Plus", ID_OPTIONS_FILTER_BILINEARPLUS MENUITEM "Scanlines", ID_OPTIONS_FILTER_SCANLINES MENUITEM "hq2x", ID_OPTIONS_FILTER_HQ2X MENUITEM "lq2x", ID_OPTIONS_FILTER_LQ2X MENUITEM SEPARATOR MENUITEM "&Disable MMX", ID_OPTIONS_FILTER_DISABLEMMX END POPUP "&Joypad" BEGIN POPUP "&Configure" BEGIN MENUITEM "&1...", ID_OPTIONS_JOYPAD_CONFIGURE_1 MENUITEM "&2...", ID_OPTIONS_JOYPAD_CONFIGURE_2 MENUITEM "&3...", ID_OPTIONS_JOYPAD_CONFIGURE_3 MENUITEM "&4...", ID_OPTIONS_JOYPAD_CONFIGURE_4 END POPUP "Default Joypad" BEGIN MENUITEM "1", ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_1 MENUITEM "2", ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_2 MENUITEM "3", ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_3 MENUITEM "4", ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_4 END MENUITEM "Motion Configure...", ID_OPTIONS_JOYPAD_MOTIONCONFIGURE MENUITEM SEPARATOR POPUP "&Autofire" BEGIN MENUITEM "&A", ID_OPTIONS_JOYPAD_AUTOFIRE_A MENUITEM "&B", ID_OPTIONS_JOYPAD_AUTOFIRE_B MENUITEM "&L", ID_OPTIONS_JOYPAD_AUTOFIRE_L MENUITEM "&R", ID_OPTIONS_JOYPAD_AUTOFIRE_R END END POPUP "&Language" BEGIN MENUITEM "&System", ID_OPTIONS_LANGUAGE_SYSTEM MENUITEM "&English", ID_OPTIONS_LANGUAGE_ENGLISH MENUITEM "&Other...", ID_OPTIONS_LANGUAGE_OTHER END END POPUP "&Cheats" BEGIN MENUITEM "&Search for cheats...", ID_CHEATS_SEARCHFORCHEATS MENUITEM "&Cheat list...", ID_CHEATS_CHEATLIST MENUITEM SEPARATOR MENUITEM "&Automatic save/load cheats", ID_CHEATS_AUTOMATICSAVELOADCHEATS MENUITEM "Disable cheats", ID_CHEATS_DISABLECHEATS MENUITEM "&Load cheat list...", ID_CHEATS_LOADCHEATLIST MENUITEM "Sa&ve cheat list...", ID_CHEATS_SAVECHEATLIST END POPUP "&Tools" BEGIN MENUITEM "Disassemble...", ID_TOOLS_DISASSEMBLE MENUITEM "Logging...", ID_TOOLS_LOGGING MENUITEM "&IO Viewer...", ID_TOOLS_IOVIEWER MENUITEM "&Map Viewer...", ID_TOOLS_MAPVIEW MENUITEM "&Memory viewer...", ID_TOOLS_MEMORYVIEWER MENUITEM "OAM Viewer...", ID_TOOLS_OAMVIEWER MENUITEM "&Palette Viewer...", ID_TOOLS_PALETTEVIEW MENUITEM "Tile Viewer...", ID_TOOLS_TILEVIEWER MENUITEM SEPARATOR MENUITEM "&Next frame", ID_DEBUG_NEXTFRAME POPUP "GDB" BEGIN MENUITEM "Wait for connection...", ID_TOOLS_DEBUG_GDB MENUITEM "Load and wait...", ID_TOOLS_DEBUG_LOADANDWAIT MENUITEM "Break into GDB", ID_TOOLS_DEBUG_BREAK MENUITEM "Disconnect", ID_TOOLS_DEBUG_DISCONNECT END MENUITEM SEPARATOR POPUP "Record" BEGIN MENUITEM "Start sound recording...", ID_OPTIONS_SOUND_STARTRECORDING MENUITEM "Stop sound recording", ID_OPTIONS_SOUND_STOPRECORDING MENUITEM "Start AVI recording...", ID_TOOLS_RECORD_STARTAVIRECORDING MENUITEM "Stop AVI recording", ID_TOOLS_RECORD_STOPAVIRECORDING MENUITEM "Start movie recording...", ID_TOOLS_RECORD_STARTMOVIERECORDING MENUITEM "Stop movie recording", ID_TOOLS_RECORD_STOPMOVIERECORDING END POPUP "Play" BEGIN MENUITEM "Start playing movie...", ID_TOOLS_PLAY_STARTMOVIEPLAYING MENUITEM "Stop playing movie", ID_TOOLS_PLAY_STOPMOVIEPLAYING END MENUITEM SEPARATOR MENUITEM "Rewind", ID_TOOLS_REWIND MENUITEM "Customize...", ID_TOOLS_CUSTOMIZE END POPUP "&Help" BEGIN MENUITEM "Bug Report", ID_HELP_BUGREPORT MENUITEM "FAQ (website)", ID_HELP_FAQ MENUITEM "License...", ID_HELP_GNUPUBLICLICENSE MENUITEM SEPARATOR MENUITEM "&About...", ID_HELP_ABOUT END END ///////////////////////////////////////////////////////////////////////////// // // Accelerator // IDR_ACCELERATOR ACCELERATORS BEGIN "1", ID_OPTIONS_VIDEO_LAYERS_BG0, VIRTKEY, CONTROL, NOINVERT "1", ID_OPTIONS_JOYPAD_AUTOFIRE_A, VIRTKEY, ALT, NOINVERT "2", ID_OPTIONS_VIDEO_LAYERS_BG1, VIRTKEY, CONTROL, NOINVERT "2", ID_OPTIONS_JOYPAD_AUTOFIRE_B, VIRTKEY, ALT, NOINVERT "3", ID_OPTIONS_VIDEO_LAYERS_BG2, VIRTKEY, CONTROL, NOINVERT "3", ID_OPTIONS_JOYPAD_AUTOFIRE_L, VIRTKEY, ALT, NOINVERT "4", ID_OPTIONS_VIDEO_LAYERS_BG3, VIRTKEY, CONTROL, NOINVERT "4", ID_OPTIONS_JOYPAD_AUTOFIRE_R, VIRTKEY, ALT, NOINVERT "5", ID_OPTIONS_VIDEO_LAYERS_OBJ, VIRTKEY, CONTROL, NOINVERT "6", ID_OPTIONS_VIDEO_LAYERS_WIN0, VIRTKEY, CONTROL, NOINVERT "7", ID_OPTIONS_VIDEO_LAYERS_WIN1, VIRTKEY, CONTROL, NOINVERT "8", ID_OPTIONS_VIDEO_LAYERS_OBJWIN, VIRTKEY, CONTROL, NOINVERT "B", ID_TOOLS_REWIND, VIRTKEY, CONTROL, NOINVERT "C", ID_CHEATS_SEARCHFORCHEATS, VIRTKEY, CONTROL, NOINVERT "L", ID_FILE_LOAD, VIRTKEY, CONTROL, NOINVERT "N", ID_DEBUG_NEXTFRAME, VIRTKEY, CONTROL, NOINVERT "O", ID_FILE_OPEN, VIRTKEY, CONTROL, NOINVERT "P", ID_FILE_PAUSE, VIRTKEY, CONTROL, NOINVERT "R", ID_FILE_RESET, VIRTKEY, CONTROL, NOINVERT "S", ID_FILE_SAVE, VIRTKEY, CONTROL, NOINVERT VK_ESCAPE, ID_FILE_TOGGLEMENU, VIRTKEY, NOINVERT VK_F1, ID_FILE_LOADGAME_SLOT1, VIRTKEY, NOINVERT VK_F1, ID_FILE_MRU_FILE1, VIRTKEY, CONTROL, NOINVERT VK_F1, ID_FILE_SAVEGAME_SLOT1, VIRTKEY, SHIFT, NOINVERT VK_F10, ID_FILE_LOADGAME_SLOT10, VIRTKEY, NOINVERT VK_F10, ID_FILE_MRU_FILE10, VIRTKEY, CONTROL, NOINVERT VK_F10, ID_FILE_SAVEGAME_SLOT10, VIRTKEY, SHIFT, NOINVERT VK_F2, ID_FILE_LOADGAME_SLOT2, VIRTKEY, NOINVERT VK_F2, ID_FILE_MRU_FILE2, VIRTKEY, CONTROL, NOINVERT VK_F2, ID_FILE_SAVEGAME_SLOT2, VIRTKEY, SHIFT, NOINVERT VK_F3, ID_FILE_LOADGAME_SLOT3, VIRTKEY, NOINVERT VK_F3, ID_FILE_MRU_FILE3, VIRTKEY, CONTROL, NOINVERT VK_F3, ID_FILE_SAVEGAME_SLOT3, VIRTKEY, SHIFT, NOINVERT VK_F4, ID_FILE_LOADGAME_SLOT4, VIRTKEY, NOINVERT VK_F4, ID_FILE_MRU_FILE4, VIRTKEY, CONTROL, NOINVERT VK_F4, ID_FILE_SAVEGAME_SLOT4, VIRTKEY, SHIFT, NOINVERT VK_F5, ID_FILE_LOADGAME_SLOT5, VIRTKEY, NOINVERT VK_F5, ID_FILE_MRU_FILE5, VIRTKEY, CONTROL, NOINVERT VK_F5, ID_FILE_SAVEGAME_SLOT5, VIRTKEY, SHIFT, NOINVERT VK_F6, ID_FILE_LOADGAME_SLOT6, VIRTKEY, NOINVERT VK_F6, ID_FILE_MRU_FILE6, VIRTKEY, CONTROL, NOINVERT VK_F6, ID_FILE_SAVEGAME_SLOT6, VIRTKEY, SHIFT, NOINVERT VK_F7, ID_FILE_LOADGAME_SLOT7, VIRTKEY, NOINVERT VK_F7, ID_FILE_MRU_FILE7, VIRTKEY, CONTROL, NOINVERT VK_F7, ID_FILE_SAVEGAME_SLOT7, VIRTKEY, SHIFT, NOINVERT VK_F8, ID_FILE_LOADGAME_SLOT8, VIRTKEY, NOINVERT VK_F8, ID_FILE_MRU_FILE8, VIRTKEY, CONTROL, NOINVERT VK_F8, ID_FILE_SAVEGAME_SLOT8, VIRTKEY, SHIFT, NOINVERT VK_F9, ID_FILE_LOADGAME_SLOT9, VIRTKEY, NOINVERT VK_F9, ID_FILE_MRU_FILE9, VIRTKEY, CONTROL, NOINVERT VK_F9, ID_FILE_SAVEGAME_SLOT9, VIRTKEY, SHIFT, NOINVERT "X", ID_FILE_EXIT, VIRTKEY, CONTROL, NOINVERT END ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE BEGIN IDS_UNSUPPORTED_VBA_SGM "Unsupported VisualBoyAdvance save game version %d" IDS_CANNOT_LOAD_SGM "Cannot load save game for %s" IDS_SAVE_GAME_NOT_USING_BIOS "Save game is not using the BIOS file" IDS_SAVE_GAME_USING_BIOS "Save game is using the BIOS file" IDS_UNSUPPORTED_SAVE_TYPE "Unsupported save type %d" IDS_CANNOT_OPEN_FILE "Cannot open file %s" IDS_BAD_ZIP_FILE "Bad ZIP file %s" IDS_NO_IMAGE_ON_ZIP "No image found on ZIP file %s" IDS_ERROR_OPENING_IMAGE "Error opening image %s" IDS_ERROR_READING_IMAGE "Error reading image %s" IDS_UNSUPPORTED_BIOS_FUNCTION "Unsupported BIOS function %02x called from %08x. A BIOS file is needed in order to get correct behaviour." IDS_INVALID_BIOS_FILE_SIZE "Invalid BIOS file size" IDS_INVALID_CHEAT_CODE "Invalid cheat code '%s'. Supported formats are:\nXXXXXXXX:YY, XXXXXXXX:YYYY, XXXXXXXX:YYYYYYYY." IDS_UNKNOWN_ARM_OPCDOE "Unimplemented opcode %08x from %08x" IDS_UNKNOWN_THUMB_OPCODE "Unknown opcode %04x from %08x" END STRINGTABLE BEGIN IDS_ERROR_CREATING_FILE "Error creating file %s" IDS_FAILED_TO_READ_SGM "Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !" IDS_FAILED_TO_READ_RTC "Failed to read RTC from save game %s (continuing)" IDS_UNSUPPORTED_VB_SGM "Unsupported VisualBoy save game version %d" IDS_CANNOT_LOAD_SGM_FOR "Cannot load save game for %s. Playing %s" IDS_ERROR_OPENING_IMAGE_FROM "Error opening image %s from zip file %s" IDS_ERROR_READING_IMAGE_FROM "Error reading image %s from zip file %s" IDS_UNSUPPORTED_ROM_SIZE "Unsupported rom size %02x" IDS_UNSUPPORTED_RAM_SIZE "Unsupported ram size %02x" IDS_UNKNOWN_CARTRIDGE_TYPE "Unknown cartridge type %02x" IDS_MAXIMUM_NUMBER_OF_CHEATS "Maximum number of cheats reached." IDS_INVALID_GAMESHARK_CODE "Invalid GameShark code: %s" IDS_INVALID_GAMEGENIE_CODE "Invalid GameGenie code: %s" IDS_INVALID_CHEAT_TO_REMOVE "Invalid cheat to remove %d" IDS_INVALID_CHEAT_CODE_ADDRESS "Invalid cheat code address: %08x" IDS_UNSUPPORTED_CHEAT_LIST_VERSION "Unsupported cheat list version %d" END STRINGTABLE BEGIN IDS_DIRECTX_7_REQUIRED "DirectX 7.0 or greater is required to run.\nDownload at http://www.microsoft.com/directx.\n\nError found at: %s" IDS_DISABLING_VIDEO_MEMORY "Disabling Use Video Memory setting" IDS_SETTING_WILL_BE_EFFECTIVE "Setting will be effective the next time you start the emulator" IDS_DISABLING_EMULATION_ONLY "Disabling Emulation Only setting" IDS_FAILED_TO_OPEN_FILE "Failed to open file %s" IDS_FAILED_TO_READ_ZIP_DIR "Failed to read zip directory for file %s" IDS_UNSUPPORTED_FILE_TYPE "Unsupported file type: %s" IDS_CANNOT_CREATE_DIRECTSOUND "Cannot create DirectSound %08x" IDS_CANNOT_SETCOOPERATIVELEVEL "Cannot SetCooperativeLevel %08x" IDS_CANNOT_CREATESOUNDBUFFER "Cannot CreateSoundBuffer %08x" IDS_CANNOT_SETFORMAT_PRIMARY "Cannot SetFormat for primary %08x" IDS_CANNOT_CREATESOUNDBUFFER_SEC "Cannot CreateSoundBuffer secondary %08x" IDS_CANNOT_PLAY_PRIMARY "Cannot Play primary %08x" IDS_SEARCH_PRODUCED_TOO_MANY "Search produced %d results. Please refine better" IDS_NUMBER_CANNOT_BE_EMPTY "Number cannot be empty" IDS_INVALID_ADDRESS "Invalid address: %08x" END STRINGTABLE BEGIN IDS_MISALIGNED_HALFWORD "Misaligned half-word address: %08x" IDS_MISALIGNED_WORD "Misaligned word address: %08x" IDS_VALUE_CANNOT_BE_EMPTY "Value cannot be empty" IDS_ERROR_ON_STARTDOC "Error on StartDoc" IDS_ERROR_ON_STARTPAGE "Error on StartPage" IDS_ERROR_PRINTING_ON_STRETCH "Error printing on StretchDIBits" IDS_ERROR_ON_ENDPAGE "Error on EndPage" IDS_ERROR_ON_ENDDOC "Error on EndDoc" IDS_ERROR "Error" IDS_JOY_LEFT "Joy %d Left" IDS_JOY_RIGHT "Joy %d Right" IDS_JOY_UP "Joy %d Up" IDS_JOY_DOWN "Joy %d Down" IDS_JOY_BUTTON "Joy %d %s" IDS_SELECT_ROM_DIR "Select ROM directory:" IDS_SELECT_BATTERY_DIR "Select Battery directory:" END STRINGTABLE BEGIN IDS_SELECT_SAVE_DIR "Select Save Directory:" IDS_SELECT_CAPTURE_DIR "Select Capture directory:" IDS_SELECT_BIOS_FILE "Select BIOS file" IDS_RESET "Reset" IDS_AUTOFIRE_A_DISABLED "autofire A disabled" IDS_AUTOFIRE_A "autofire A" IDS_AUTOFIRE_B_DISABLED "autofire B disabled" IDS_AUTOFIRE_B "autofire B" IDS_AUTOFIRE_L_DISABLED "autofire L disabled" IDS_AUTOFIRE_L "autofire L" IDS_AUTOFIRE_R_DISABLED "autofire R disabled" IDS_AUTOFIRE_R "autofire R" IDS_SELECT_ROM "Select ROM" IDS_SELECT_SAVE_GAME_NAME "Select save game name" IDS_LOADED_STATE "Loaded state" IDS_LOADED_STATE_N "Loaded state %d" END STRINGTABLE BEGIN IDS_WROTE_STATE "Wrote state" IDS_WROTE_STATE_N "Wrote state %d" IDS_LOADED_BATTERY "Loaded battery" IDS_SELECT_CAPTURE_NAME "Select screen capture name" IDS_SCREEN_CAPTURE "Screen capture" IDS_ADDRESS "Address" IDS_OLD_VALUE "Old Value" IDS_NEW_VALUE "New Value" IDS_ADD_CHEAT_CODE "Add cheat code" IDS_CODE "Code" IDS_DESCRIPTION "Description" IDS_STATUS "Status" IDS_ADD_GG_CODE "Add GameGenie code" IDS_ADD_GS_CODE "Add GameShark code" IDS_POCKET_PRINTER "Pocket Printer" IDS_UNKNOWN "Unknown" END STRINGTABLE BEGIN IDS_NONE "None" IDS_FAILED_TO_LOAD_LIBRARY "Failed to load library %s" IDS_FAILED_TO_GET_LOCINFO "Failed to get locale information" IDS_SELECT_CHEAT_LIST_NAME "Select cheat list name" IDS_FILTER_BIOS "Gameboy Advance_*.BIN;*.AGB;*.GBA;*.BIOS;*.ZIP;*.Z;*.GZ__" IDS_FILTER_ROM "All Gameboy Advance_*.BIN;*.AGB;*.GBA;*.MB;*.ELF;*.GB;*.SGB;*.CGB;*.GBC;*.ZIP;*.Z;*.GZ_Gameboy Advance_*.BIN;*.AGB;*.GBA_Gameboy_*.GB;*.SGB;*.CGB;*.GBC__" IDS_FILTER_SGM "VisualBoyAdvance Save Game_*.SGM__" IDS_FILTER_CHEAT_LIST "VisualBoyAdvance Cheat List_*.CLT__" IDS_FILTER_PNG "PNG Image_*.PNG_BMP Image_*.BMP__" IDS_LOADED_CHEATS "Loaded cheats" IDS_ERROR_DISP_COLOR "Unsupported display setting for color depth: %d bits. \nWindows desktop must be in either 16-bit, 24-bit or 32-bit mode for this program to work in window mode." IDS_ADD_GSA_CODE "Add GamesharkAdvance code" IDS_FILTER_SPS "Gameshark Snapshot_*.SPS__" IDS_SELECT_SNAPSHOT_FILE "Select snapshot file" IDS_FILTER_SAV "Battery file_*.SAV_Flash save_*.DAT__" IDS_SELECT_BATTERY_FILE "Select battery file" END STRINGTABLE BEGIN IDS_UNSUPPORTED_CHEAT_LIST_TYPE "Unsupported cheat list type %d" IDS_INVALID_GSA_CODE "Invalid GSA code. Format is XXXXXXXXYYYYYYYY." IDS_CANNOT_IMPORT_SNAPSHOT_FOR "Cannot import snapshot for %s. Current game is %s" IDS_UNSUPPORTED_SNAPSHOT_FILE "Unsupported snapshot file %s" IDS_UNSUPPORTED_ARM_MODE "Unsupported ARM mode %02x" IDS_UNSUPPORTED_CODE_FILE "Unsupported code file %s" IDS_GSA_CODE_WARNING "Warning: cheats are for game %s. Current game is %s.\nCodes may not work correctly." IDS_INVALID_CBA_CODE "Invalid CBA code. Format is XXXXXXXX YYYY." IDS_CBA_CODE_WARNING "Warning: Codes seem to be for a different game.\nCodes may not work correctly." IDS_OUT_OF_MEMORY "Failed to allocate memory for %s" END STRINGTABLE BEGIN IDS_FILTER_GBS "Gameboy Snapshot_*.GBS__" IDS_FILTER_GCF "Gameshark Code File_*.GCF__" IDS_SELECT_CODE_FILE "Select code file" IDS_SAVE_WILL_BE_LOST "Importing a snapshot file will erase any saved games. Do you want to continue?" IDS_CONFIRM_ACTION "Please confirm action" IDS_CODES_WILL_BE_LOST "Importing a code file will erase any entered codes. Do you want to continue?" IDS_FILTER_SPC "Gameshark Code File_*.SPC;*.XPC__" IDS_ADD_CBA_CODE "Add CodeBreakerAdvance code" IDS_FILTER_WAV "Wave file_*.WAV__" IDS_SELECT_WAV_NAME "Select wave file name" IDS_FILTER_GBROM "All Gameboy_*.GB;*.SGB;*.CGB;*.GBC;*.ZIP;*.Z;*.GZ_Gameboy_*.GB_Super Gameboy_*.SGB_Color Gameboy_*.CGB;*.GBC__" IDS_FILTER_PAL "Windows Palette (*.PAL)_*.PAL_PaintShop Palette (*.PAL)_*.PAL_Adobe Color Table (*.ACT)_*.ACT__" IDS_SELECT_PALETTE_NAME "Select palette name:" IDS_SEARCH_PRODUCED_NO_RESULTS "Search produced no results." IDS_ERROR_BINDING "Error binding socket. Port probably in use." IDS_ERROR_LISTENING "Error listening on socket." END STRINGTABLE BEGIN IDS_ERROR_CREATING_SOCKET "Error creating socket." IDS_ACK_NOT_RECEIVED "ACK not received from GDB." IDS_ERROR_NOT_GBA_IMAGE "Error: not a GBA image." IDS_EEPROM_NOT_SUPPORTED "EEPROM saves cannot be exported." IDS_FILTER_DUMP "Memory Dump_*.DMP__" IDS_SELECT_DUMP_FILE "Select dump file name" IDS_FILTER_AVI "AVI File_*.AVI__" IDS_SELECT_AVI_NAME "Select AVI file name" IDS_INVALID_THROTTLE_VALUE "Invalid throttle value. Please enter a number between 5 and 1000." IDS_FILTER_INI "Skin INI File_*.INI__" IDS_SELECT_SKIN_FILE "Select the skin file name" IDS_FILTER_VMV "VisualBoyAdvance Movie_*.VMV__" IDS_SELECT_MOVIE_NAME "Select movie name" IDS_BUG_REPORT "The bug report information is now available on the Windows Clipboard. Please paste it into any bug report made by email or on forums to help solve problems more easily." IDS_UNSUPPORTED_MOVIE_VERSION "Unsupported movie version %d." IDS_END_OF_MOVIE "end of movie" END STRINGTABLE BEGIN IDS_INVALID_INTERVAL_VALUE "Invalid rewind interval value. Please enter a number between 0 and 600 seconds." IDS_REGISTRY "VisualBoyAdvance no longer uses the registry to store its settings. Your previous settings have been exported into the file: %s" IDS_MOVIE_PLAY "Playing a movie will load a save state which may erase your previous battery saves. Please be sure to have a saved state if you don't want to loose any previous data." END #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // #include "vba.rc2" ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED VisualBoyAdvance-1.8.0/src/win32/MapView.h0000644000175000017500000000657010436063205017536 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_MAPVIEW_H__20F40C77_8E10_44B7_BB49_7865F73C3E75__INCLUDED_) #define AFX_MAPVIEW_H__20F40C77_8E10_44B7_BB49_7865F73C3E75__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // MapView.h : header file // #include "BitmapControl.h" #include "ColorControl.h" #include "ZoomControl.h" #include "ResizeDlg.h" #include "IUpdate.h" #include "../System.h" // Added by ClassView ///////////////////////////////////////////////////////////////////////////// // MapView dialog class MapView : public ResizeDlg, IUpdateListener { private: BITMAPINFO bmpInfo; u8 *data; int frame; u16 control; int bg; int w; int h; BitmapControl mapView; ZoomControl mapViewZoom; ColorControl color; bool autoUpdate; // Construction public: void savePNG(const char *name); void saveBMP(const char *name); afx_msg LRESULT OnColInfo(WPARAM wParam, LPARAM lParam); afx_msg LRESULT OnMapInfo(WPARAM wParam, LPARAM lParam); u32 GetClickAddress(int x, int y); u32 GetTextClickAddress(u32 base, int x, int y); void update(); void enableButtons(int mode); void paint(); void renderMode5(); void renderMode4(); void renderMode3(); void renderMode2(); void renderMode1(); void renderMode0(); void renderRotScreen(u16 control); void renderTextScreen(u16 control); MapView(CWnd* pParent = NULL); // standard constructor ~MapView(); // Dialog Data //{{AFX_DATA(MapView) enum { IDD = IDD_MAP_VIEW }; CStatic m_numcolors; CStatic m_mode; CStatic m_overflow; CStatic m_mosaic; CStatic m_priority; CStatic m_dim; CStatic m_charbase; CStatic m_mapbase; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(MapView) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(MapView) afx_msg void OnRefresh(); virtual BOOL OnInitDialog(); afx_msg void OnFrame0(); afx_msg void OnFrame1(); afx_msg void OnBg0(); afx_msg void OnBg1(); afx_msg void OnBg2(); afx_msg void OnBg3(); afx_msg void OnStretch(); afx_msg void OnAutoUpdate(); afx_msg void OnClose(); afx_msg void OnSave(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAPVIEW_H__20F40C77_8E10_44B7_BB49_7865F73C3E75__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/MemoryViewerDlg.h0000644000175000017500000000545210050707417021247 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_MEMORYVIEWERDLG_H__15046D5B_D5A2_4C49_A969_2A77F803F2F1__INCLUDED_) #define AFX_MEMORYVIEWERDLG_H__15046D5B_D5A2_4C49_A969_2A77F803F2F1__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // MemoryViewerDlg.h : header file // #include "MemoryViewer.h" #include "ResizeDlg.h" #include "IUpdate.h" class GBAMemoryViewer : public MemoryViewer { public: GBAMemoryViewer(); virtual void readData(u32, int, u8 *); virtual void editData(u32,int,int,u32); }; ///////////////////////////////////////////////////////////////////////////// // MemoryViewerDlg dialog class MemoryViewerDlg : public ResizeDlg, IUpdateListener, IMemoryViewerDlg { GBAMemoryViewer m_viewer; // Construction public: void setCurrentAddress(u32 address); bool autoUpdate; void update(); MemoryViewerDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(MemoryViewerDlg) enum { IDD = IDD_MEM_VIEWER }; CEdit m_current; CEdit m_address; CComboBox m_addresses; int m_size; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(MemoryViewerDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(MemoryViewerDlg) virtual BOOL OnInitDialog(); afx_msg void OnClose(); afx_msg void OnRefresh(); afx_msg void On8Bit(); afx_msg void On16Bit(); afx_msg void On32Bit(); afx_msg void OnAutoUpdate(); afx_msg void OnGo(); afx_msg void OnSelchangeAddresses(); afx_msg void OnSave(); afx_msg void OnLoad(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MEMORYVIEWERDLG_H__15046D5B_D5A2_4C49_A969_2A77F803F2F1__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/skinButton.cpp0000644000175000017500000001671310473613324020665 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // skinButton.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "skinButton.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern bool winAccelGetID(const char *command, WORD& id); ///////////////////////////////////////////////////////////////////////////// // SkinButton SkinButton::SkinButton() { normalBmp = NULL; downBmp = NULL; overBmp = NULL; mouseOver = false; id = ""; idCommand = 0; region = NULL; buttonMask = 0; menu = -1; } SkinButton::~SkinButton() { DestroyWindow(); if(normalBmp) { DeleteObject(normalBmp); normalBmp = NULL; } if(downBmp) { DeleteObject(downBmp); downBmp = NULL; } if(overBmp) { DeleteObject(overBmp); overBmp = NULL; } if(region) { DeleteObject(region); region = NULL; } } BEGIN_MESSAGE_MAP(SkinButton, CWnd) //{{AFX_MSG_MAP(SkinButton) ON_WM_ERASEBKGND() ON_WM_PAINT() ON_WM_KILLFOCUS() ON_WM_CAPTURECHANGED() ON_WM_CONTEXTMENU() //}}AFX_MSG_MAP ON_MESSAGE(WM_LBUTTONUP, OnLButtonUpMsg) ON_MESSAGE(WM_LBUTTONDOWN, OnLButtonDownMsg) ON_MESSAGE(WM_MOUSEMOVE, OnMouseMoveMsg) ON_MESSAGE(WM_MOUSELEAVE, OnMouseLeaveMsg) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // SkinButton message handlers BOOL SkinButton::OnEraseBkgnd(CDC* pDC) { return TRUE; } void SkinButton::OnPaint() { PAINTSTRUCT ps; HDC hDC = ::BeginPaint(m_hWnd, &ps); HDC memDC = ::CreateCompatibleDC(hDC); LRESULT state = ::SendMessage(m_hWnd, BM_GETSTATE, 0, 0); HBITMAP oldBitmap; if(state & BST_PUSHED) oldBitmap = (HBITMAP)SelectObject(memDC, downBmp); else if(mouseOver && overBmp != NULL) oldBitmap = (HBITMAP)SelectObject(memDC, overBmp); else oldBitmap = (HBITMAP)SelectObject(memDC, normalBmp); SelectClipRgn(hDC, region); BitBlt(hDC, 0, 0, theApp.rect.right - theApp.rect.left, theApp.rect.bottom - theApp.rect.top, memDC, 0, 0, SRCCOPY); SelectClipRgn(hDC, NULL); SelectObject(memDC, oldBitmap); DeleteDC(memDC); ::EndPaint(m_hWnd, &ps); } LRESULT SkinButton::OnLButtonUpMsg(WPARAM wParam, LPARAM lParam) { POINT pt; pt.x = LOWORD(lParam); pt.y = HIWORD(lParam); RECT r; GetClientRect(&r); BOOL inside = PtInRect(&r, pt); if(region != NULL) inside &= PtInRegion(region, pt.x, pt.y); if(inside) { ReleaseCapture(); Invalidate(); HWND hWnd = m_hWnd; if(idCommand != 0) GetParent()->SendMessage(WM_COMMAND, idCommand, 0); else if(buttonMask) theApp.skinButtons = 0; else if(menu != -1) { HMENU m = GetSubMenu(theApp.menu, menu); pt.x = r.left; pt.y = r.bottom; ClientToScreen(&pt); theApp.m_pMainWnd->SendMessage(WM_INITMENUPOPUP, (WPARAM)m, menu); TrackPopupMenu(m, 0, pt.x, pt.y, 0, *theApp.m_pMainWnd, NULL); } return ::DefWindowProc(hWnd, WM_LBUTTONUP, wParam, lParam); } return GetParent()->SendMessage(WM_LBUTTONUP, wParam, lParam); } LRESULT SkinButton::OnLButtonDownMsg(WPARAM wParam, LPARAM lParam) { if(idCommand != 0) return Default(); POINT pt; pt.x = LOWORD(lParam); pt.y = HIWORD(lParam); RECT r; GetClientRect(&r); BOOL inside = PtInRect(&r, pt); if(region != NULL) inside &= PtInRegion(region, pt.x, pt.y); if(inside) { if(buttonMask) theApp.skinButtons = buttonMask; return Default(); } return GetParent()->SendMessage(WM_LBUTTONDOWN, wParam, lParam); } LRESULT SkinButton::OnMouseMoveMsg(WPARAM wParam, LPARAM lParam) { if(wParam & MK_LBUTTON && !mouseOver) return Default(); if(GetCapture() != this) { SetCapture(); } POINT pt; pt.x = LOWORD(lParam); pt.y = HIWORD(lParam); // ClientToScreen(getHandle(), &p); RECT r; GetClientRect(&r); BOOL inside = PtInRect(&r, pt); if(region != NULL) inside &= PtInRegion(region, pt.x, pt.y); if(!inside) { // HWND h = WindowFromPoint(p); // if(h != getHandle()) { if(mouseOver) { mouseOver = false; Invalidate(); } if(!(wParam & MK_LBUTTON)) ReleaseCapture(); } else { if(!mouseOver) { mouseOver = true; Invalidate(); } } return Default(); } void SkinButton::OnKillFocus(CWnd* pNewWnd) { mouseOver = false; Invalidate(); CWnd::OnKillFocus(pNewWnd); } void SkinButton::OnCaptureChanged(CWnd *pWnd) { if(mouseOver) { ReleaseCapture(); Invalidate(); } CWnd::OnCaptureChanged(pWnd); } LRESULT SkinButton::OnMouseLeaveMsg(WPARAM wParam, LPARAM lParam) { if(mouseOver) { ReleaseCapture(); mouseOver = false; Invalidate(); } return Default(); } void SkinButton::OnContextMenu(CWnd* pWnd, CPoint point) { } void SkinButton::SetNormalBitmap(HBITMAP bmp) { normalBmp = bmp; } void SkinButton::SetDownBitmap(HBITMAP bmp) { downBmp = bmp; } void SkinButton::SetOverBitmap(HBITMAP bmp) { overBmp = bmp; } void SkinButton::SetRect(const RECT& r) { rect = r; } void SkinButton::SetId(const char *id) { this->id = id; if(!winAccelGetID(id, idCommand)) { if(!strcmp(id, "A")) buttonMask = 1; else if(!strcmp("B", id)) buttonMask = 2; else if(!strcmp("SEL", id)) buttonMask = 4; else if(!strcmp("START", id)) buttonMask = 8; else if(!strcmp("R", id)) buttonMask = 16; else if(!strcmp("L", id)) buttonMask = 32; else if(!strcmp("U", id)) buttonMask = 64; else if(!strcmp("D", id)) buttonMask = 128; else if(!strcmp("BR", id)) buttonMask = 256; else if(!strcmp("BL", id)) buttonMask = 512; else if(!strcmp("SPEED", id)) buttonMask = 1024; else if(!strcmp("CAPTURE", id)) buttonMask = 2048; else if(!strcmp("GS", id)) buttonMask = 4096; else if(!strcmp("UR", id)) buttonMask = 64+16; else if(!strcmp("UL", id)) buttonMask = 64+32; else if(!strcmp("DR", id)) buttonMask = 128+16; else if(!strcmp("DL", id)) buttonMask = 128+32; else if(!strcmp("MENUFILE", id)) menu = 0; else if(!strcmp("MENUOPTIONS", id)) menu = 1; else if(!strcmp("MENUCHEATS", id)) menu = 2; else if(!strcmp("MENUTOOLS", id)) menu = 3; else if(!strcmp("MENUHELP", id)) menu = 4; } } void SkinButton::SetRegion(HRGN rgn) { region = rgn; } void SkinButton::GetRect(RECT& r) { r = rect; } BOOL SkinButton::CreateButton(const char *name, DWORD style, const RECT& r, CWnd *parent, UINT id) { return CWnd::Create("BUTTON", name, style|WS_CHILDWINDOW, r, parent, id); } VisualBoyAdvance-1.8.0/src/win32/MainWndOptions.cpp0000644000175000017500000012060710467061337021440 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #include "MainWnd.h" #include "Associate.h" #include "Directories.h" #include "FileDlg.h" #include "GameOverrides.h" #include "GBColorDlg.h" #include "Joypad.h" #include "MaxScale.h" #include "ModeConfirm.h" #include "Reg.h" #include "RewindInterval.h" #include "skin.h" #include "Throttle.h" #include "WinResUtil.h" #include "../System.h" #include "../agbprint.h" #include "../GBA.h" #include "../Globals.h" #include "../Sound.h" #include "../gb/GB.h" #include "../gb/gbGlobals.h" #include "../gb/gbPrinter.h" #include extern int emulating; #define VBA_CONFIRM_MODE WM_APP + 100 extern void CPUUpdateRenderBuffers(bool force); void MainWnd::OnOptionsFrameskipThrottleNothrottle() { theApp.throttle = 0; theApp.autoFrameSkip = false; } void MainWnd::OnUpdateOptionsFrameskipThrottleNothrottle(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.throttle == 0); } void MainWnd::OnOptionsFrameskipThrottle25() { theApp.throttle = 25; theApp.autoFrameSkip = false; } void MainWnd::OnUpdateOptionsFrameskipThrottle25(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.throttle == 25); } void MainWnd::OnOptionsFrameskipThrottle50() { theApp.throttle = 50; theApp.autoFrameSkip = false; } void MainWnd::OnUpdateOptionsFrameskipThrottle50(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.throttle == 50); } void MainWnd::OnOptionsFrameskipThrottle100() { theApp.throttle = 100; theApp.autoFrameSkip = false; } void MainWnd::OnUpdateOptionsFrameskipThrottle100(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.throttle == 100); } void MainWnd::OnOptionsFrameskipThrottle150() { theApp.throttle = 150; theApp.autoFrameSkip = false; } void MainWnd::OnUpdateOptionsFrameskipThrottle150(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.throttle == 150); } void MainWnd::OnOptionsFrameskipThrottle200() { theApp.throttle = 200; theApp.autoFrameSkip = false; } void MainWnd::OnUpdateOptionsFrameskipThrottle200(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.throttle == 200); } void MainWnd::OnOptionsFrameskipThrottleOther() { Throttle dlg; int v = (int)dlg.DoModal(); if( v ) { theApp.throttle = v; theApp.autoFrameSkip = false; } } void MainWnd::OnUpdateOptionsFrameskipThrottleOther(CCmdUI* pCmdUI) { int throttle = theApp.throttle; pCmdUI->SetCheck(throttle != 0 && throttle != 25 && throttle != 50 && throttle != 100 && throttle != 150 && throttle != 200); } void MainWnd::OnOptionsFrameskipAutomatic() { theApp.autoFrameSkip = !theApp.autoFrameSkip; if(!theApp.autoFrameSkip && emulating) theApp.updateFrameSkip(); else { theApp.throttle = false; frameSkip = 0; systemFrameSkip = 0; } } void MainWnd::OnUpdateOptionsFrameskipAutomatic(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.autoFrameSkip); } BOOL MainWnd::OnOptionsFrameskip(UINT nID) { switch(nID) { case ID_OPTIONS_VIDEO_FRAMESKIP_0: case ID_OPTIONS_VIDEO_FRAMESKIP_1: case ID_OPTIONS_VIDEO_FRAMESKIP_2: case ID_OPTIONS_VIDEO_FRAMESKIP_3: case ID_OPTIONS_VIDEO_FRAMESKIP_4: case ID_OPTIONS_VIDEO_FRAMESKIP_5: if(theApp.cartridgeType == IMAGE_GBA) { frameSkip = nID - ID_OPTIONS_VIDEO_FRAMESKIP_0; } else { gbFrameSkip = nID - ID_OPTIONS_VIDEO_FRAMESKIP_0; } if(emulating) theApp.updateFrameSkip(); theApp.autoFrameSkip = false; return TRUE; break; case ID_OPTIONS_VIDEO_FRAMESKIP_6: case ID_OPTIONS_VIDEO_FRAMESKIP_7: case ID_OPTIONS_VIDEO_FRAMESKIP_8: case ID_OPTIONS_VIDEO_FRAMESKIP_9: if(theApp.cartridgeType == IMAGE_GBA) { frameSkip = 6 + nID - ID_OPTIONS_VIDEO_FRAMESKIP_6; } else { gbFrameSkip = 6 + nID - ID_OPTIONS_VIDEO_FRAMESKIP_6; } if(emulating) theApp.updateFrameSkip(); theApp.autoFrameSkip = false; return TRUE; break; } return FALSE; } void MainWnd::OnUpdateOptionsVideoFrameskip0(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.cartridgeType == IMAGE_GBA ? frameSkip == 0 : gbFrameSkip == 0); } void MainWnd::OnUpdateOptionsVideoFrameskip1(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.cartridgeType == IMAGE_GBA ? frameSkip == 1 : gbFrameSkip == 1); } void MainWnd::OnUpdateOptionsVideoFrameskip2(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.cartridgeType == IMAGE_GBA ? frameSkip == 2 : gbFrameSkip == 2); } void MainWnd::OnUpdateOptionsVideoFrameskip3(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.cartridgeType == IMAGE_GBA ? frameSkip == 3 : gbFrameSkip == 3); } void MainWnd::OnUpdateOptionsVideoFrameskip4(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.cartridgeType == IMAGE_GBA ? frameSkip == 4 : gbFrameSkip == 4); } void MainWnd::OnUpdateOptionsVideoFrameskip5(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.cartridgeType == IMAGE_GBA ? frameSkip == 5 : gbFrameSkip == 5); } void MainWnd::OnUpdateOptionsVideoFrameskip6(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.cartridgeType == IMAGE_GBA ? frameSkip == 6 : gbFrameSkip == 6); } void MainWnd::OnUpdateOptionsVideoFrameskip7(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.cartridgeType == IMAGE_GBA ? frameSkip == 7 : gbFrameSkip == 7); } void MainWnd::OnUpdateOptionsVideoFrameskip8(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.cartridgeType == IMAGE_GBA ? frameSkip == 8 : gbFrameSkip == 8); } void MainWnd::OnUpdateOptionsVideoFrameskip9(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.cartridgeType == IMAGE_GBA ? frameSkip == 9 : gbFrameSkip == 9); } void MainWnd::OnOptionsVideoVsync() { theApp.vsync = !theApp.vsync; if( theApp.display ) { theApp.display->setOption( _T("vsync"), theApp.vsync ); } } void MainWnd::OnUpdateOptionsVideoVsync(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.vsync); } void MainWnd::OnUpdateOptionsVideoX1(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.videoOption == VIDEO_1X); } void MainWnd::OnUpdateOptionsVideoX2(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.videoOption == VIDEO_2X); } void MainWnd::OnUpdateOptionsVideoX3(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.videoOption == VIDEO_3X); } void MainWnd::OnUpdateOptionsVideoX4(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.videoOption == VIDEO_4X); } void MainWnd::OnUpdateOptionsVideoFullscreen320x240(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.mode320Available); pCmdUI->SetCheck(theApp.videoOption == VIDEO_320x240); } void MainWnd::OnUpdateOptionsVideoFullscreen640x480(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.mode640Available); pCmdUI->SetCheck(theApp.videoOption == VIDEO_640x480); } void MainWnd::OnUpdateOptionsVideoFullscreen800x600(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.mode800Available); pCmdUI->SetCheck(theApp.videoOption == VIDEO_800x600); } BOOL MainWnd::OnOptionVideoSize(UINT nID) { theApp.updateVideoSize(nID); theApp.m_pMainWnd->PostMessage(VBA_CONFIRM_MODE); return TRUE; } void MainWnd::OnOptionsVideoFullscreen320x240() { OnOptionVideoSize(ID_OPTIONS_VIDEO_FULLSCREEN320X240); } void MainWnd::OnOptionsVideoFullscreen640x480() { OnOptionVideoSize(ID_OPTIONS_VIDEO_FULLSCREEN640X480); } void MainWnd::OnOptionsVideoFullscreen800x600() { OnOptionVideoSize(ID_OPTIONS_VIDEO_FULLSCREEN800X600); } void MainWnd::OnOptionsVideoFullscreen() { theApp.winCheckFullscreen(); GUID *pGUID = NULL; int size = theApp.display->selectFullScreenMode(&pGUID); if(size != -1) { int width = (size >> 12) & 4095; int height = (size & 4095); int colorDepth = (size >> 24); if(width != theApp.fsWidth || height != theApp.fsHeight || colorDepth != theApp.fsColorDepth || pGUID != theApp.pVideoDriverGUID || theApp.videoOption != VIDEO_OTHER) { theApp.fsForceChange = true; theApp.fsWidth = width; theApp.fsHeight = height; theApp.fsColorDepth = colorDepth; theApp.pVideoDriverGUID = pGUID; if(pGUID) { theApp.videoDriverGUID = *pGUID; regSetDwordValue("defaultVideoDriver", FALSE); regSetBinaryValue("videoDriverGUID", (char *)pGUID, sizeof(GUID)); } else { regSetDwordValue("defaultVideoDriver", TRUE); } theApp.updateVideoSize(ID_OPTIONS_VIDEO_FULLSCREEN); theApp.m_pMainWnd->PostMessage(VBA_CONFIRM_MODE); } } theApp.winAccelMgr.UpdateMenu(theApp.menu); } void MainWnd::OnUpdateOptionsVideoFullscreen(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.videoOption == VIDEO_OTHER); } void MainWnd::OnOptionsVideoDisablesfx() { cpuDisableSfx = !cpuDisableSfx; if(emulating && theApp.cartridgeType == IMAGE_GBA) CPUUpdateRender(); } void MainWnd::OnUpdateOptionsVideoDisablesfx(CCmdUI* pCmdUI) { pCmdUI->SetCheck(cpuDisableSfx); } void MainWnd::OnOptionsVideoFullscreenstretchtofit() { theApp.fullScreenStretch = !theApp.fullScreenStretch; theApp.updateWindowSize( theApp.videoOption ); if( theApp.display ) { if( emulating ) { theApp.display->clear( ); } theApp.display->setOption( _T("fullScreenStretch"), theApp.fullScreenStretch ); } } void MainWnd::OnUpdateOptionsVideoFullscreenstretchtofit(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.fullScreenStretch); } BOOL MainWnd::OnVideoLayer(UINT nID) { layerSettings ^= 0x0100 << ((nID & 0xFFFF) - ID_OPTIONS_VIDEO_LAYERS_BG0); layerEnable = DISPCNT & layerSettings; CPUUpdateRenderBuffers(false); return TRUE; } void MainWnd::OnUpdateVideoLayer(CCmdUI *pCmdUI) { pCmdUI->SetCheck((layerSettings >> (8 + pCmdUI->m_nID - ID_OPTIONS_VIDEO_LAYERS_BG0)) & 1); switch(pCmdUI->m_nID) { case ID_OPTIONS_VIDEO_LAYERS_BG1: case ID_OPTIONS_VIDEO_LAYERS_BG2: case ID_OPTIONS_VIDEO_LAYERS_BG3: case ID_OPTIONS_VIDEO_LAYERS_WIN1: case ID_OPTIONS_VIDEO_LAYERS_OBJWIN: pCmdUI->Enable(theApp.cartridgeType == 0); break; } } void MainWnd::OnOptionsVideoRendermethodGdi() { theApp.renderMethod = GDI; theApp.updateRenderMethod(false); theApp.winAccelMgr.UpdateMenu(theApp.menu); } void MainWnd::OnUpdateOptionsVideoRendermethodGdi(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.renderMethod == GDI); } void MainWnd::OnOptionsVideoRendermethodDirectdraw() { theApp.renderMethod = DIRECT_DRAW; theApp.updateRenderMethod(false); theApp.winAccelMgr.UpdateMenu(theApp.menu); } void MainWnd::OnUpdateOptionsVideoRendermethodDirectdraw(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.renderMethod == DIRECT_DRAW); } void MainWnd::OnOptionsVideoRendermethodDirect3d() { theApp.renderMethod = DIRECT_3D; theApp.updateRenderMethod(false); theApp.winAccelMgr.UpdateMenu(theApp.menu); } void MainWnd::OnUpdateOptionsVideoRendermethodDirect3d(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.renderMethod == DIRECT_3D); } void MainWnd::OnOptionsVideoRendermethodOpengl() { theApp.renderMethod = OPENGL; theApp.updateRenderMethod(false); theApp.winAccelMgr.UpdateMenu(theApp.menu); } void MainWnd::OnUpdateOptionsVideoRendermethodOpengl(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.renderMethod == OPENGL); } void MainWnd::OnOptionsVideoTriplebuffering() { theApp.tripleBuffering = !theApp.tripleBuffering; if( theApp.display ) { theApp.display->setOption( _T("tripleBuffering"), theApp.tripleBuffering ); } } void MainWnd::OnUpdateOptionsVideoTriplebuffering(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.tripleBuffering); } void MainWnd::OnOptionsVideoDdrawemulationonly() { theApp.ddrawEmulationOnly = !theApp.ddrawEmulationOnly; if( theApp.display ) { theApp.display->setOption( _T("ddrawEmulationOnly"), theApp.ddrawEmulationOnly ); } } void MainWnd::OnUpdateOptionsVideoDdrawemulationonly(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.ddrawEmulationOnly); } void MainWnd::OnOptionsVideoDdrawusevideomemory() { theApp.ddrawUseVideoMemory = !theApp.ddrawUseVideoMemory; if( theApp.display ) { theApp.display->setOption( _T("ddrawUseVideoMemory"), theApp.ddrawUseVideoMemory ); } } void MainWnd::OnUpdateOptionsVideoDdrawusevideomemory(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.ddrawUseVideoMemory); } void MainWnd::OnOptionsVideoRenderoptionsD3dnofilter() { theApp.d3dFilter = 0; if( theApp.display ) { theApp.display->setOption( _T("d3dFilter"), theApp.d3dFilter ); } } void MainWnd::OnUpdateOptionsVideoRenderoptionsD3dnofilter(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.d3dFilter == 0); } void MainWnd::OnOptionsVideoRenderoptionsD3dbilinear() { theApp.d3dFilter = 1; if( theApp.display ) { theApp.display->setOption( _T("d3dFilter"), theApp.d3dFilter ); } } void MainWnd::OnUpdateOptionsVideoRenderoptionsD3dbilinear(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.d3dFilter == 1); } void MainWnd::OnOptionsVideoRenderoptionsGlnearest() { theApp.glFilter = 0; if( theApp.display ) { theApp.display->setOption( _T("glFilter"), theApp.glFilter ); } } void MainWnd::OnUpdateOptionsVideoRenderoptionsGlnearest(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.glFilter == 0); } void MainWnd::OnOptionsVideoRenderoptionsGlbilinear() { theApp.glFilter = 1; if( theApp.display ) { theApp.display->setOption( _T("glFilter"), theApp.glFilter ); } } void MainWnd::OnUpdateOptionsVideoRenderoptionsGlbilinear(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.glFilter == 1); } void MainWnd::OnOptionsVideoRenderoptionsGltriangle() { theApp.glType = 0; if( theApp.display ) { theApp.display->setOption( _T("glType"), theApp.glType ); } } void MainWnd::OnUpdateOptionsVideoRenderoptionsGltriangle(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.glType == 0); } void MainWnd::OnOptionsVideoRenderoptionsGlquads() { theApp.glType = 1; if( theApp.display ) { theApp.display->setOption( _T("glType"), theApp.glType ); } } void MainWnd::OnUpdateOptionsVideoRenderoptionsGlquads(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.glType == 1); } void MainWnd::OnOptionsVideoRenderoptionsSelectskin() { #ifndef NOSKINS LPCTSTR exts[] = {".ini" }; CString filter = winLoadFilter(IDS_FILTER_INI); CString title = winResLoadString(IDS_SELECT_SKIN_FILE); FileDlg dlg(this, theApp.skinName, filter, 0, "INI", exts, "", title, false); if(dlg.DoModal() == IDCANCEL) { return; } bool result = false; if(!theApp.skinEnabled) { theApp.skinEnabled = !theApp.skinEnabled; regSetDwordValue("skinEnabled", theApp.skinEnabled); } if(theApp.skin && theApp.skinEnabled) { delete theApp.skin; theApp.skin = NULL; } theApp.skinName = dlg.GetPathName(); theApp.winUpdateSkin(); theApp.winAccelMgr.UpdateMenu(theApp.menu); #else systemMessage( 0, _T("This build of VBA does not support skins!") ); #endif } void MainWnd::OnUpdateOptionsVideoRenderoptionsSelectskin(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.display && theApp.display->isSkinSupported() && theApp.videoOption <= VIDEO_4X); } void MainWnd::OnOptionsVideoRenderoptionsSkin() { #ifndef NOSKINS theApp.skinEnabled = !theApp.skinEnabled; theApp.updateRenderMethod(true); theApp.winAccelMgr.UpdateMenu(theApp.menu); #else systemMessage( 0, _T("This build of VBA does not support skins!") ); #endif } void MainWnd::OnUpdateOptionsVideoRenderoptionsSkin(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.skinEnabled); pCmdUI->Enable(theApp.display && theApp.display->isSkinSupported() && theApp.videoOption <= VIDEO_4X); } void MainWnd::OnOptionsEmulatorAssociate() { theApp.winCheckFullscreen(); Associate dlg; dlg.DoModal(); } void MainWnd::OnOptionsEmulatorDirectories() { theApp.winCheckFullscreen(); Directories dlg; dlg.DoModal(); } void MainWnd::OnOptionsEmulatorDisablestatusmessages() { theApp.disableStatusMessage = !theApp.disableStatusMessage; } void MainWnd::OnUpdateOptionsEmulatorDisablestatusmessages(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.disableStatusMessage); } void MainWnd::OnOptionsEmulatorSynchronize() { synchronize = !synchronize; if (synchronize) theApp.throttle = false; } void MainWnd::OnUpdateOptionsEmulatorSynchronize(CCmdUI* pCmdUI) { pCmdUI->SetCheck(synchronize); } void MainWnd::OnOptionsEmulatorPausewheninactive() { theApp.pauseWhenInactive = !theApp.pauseWhenInactive; } void MainWnd::OnUpdateOptionsEmulatorPausewheninactive(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.pauseWhenInactive); } void MainWnd::OnOptionsEmulatorSpeeduptoggle() { theApp.speedupToggle = !theApp.speedupToggle; } void MainWnd::OnUpdateOptionsEmulatorSpeeduptoggle(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.speedupToggle); } void MainWnd::OnOptionsEmulatorAutomaticallyipspatch() { theApp.autoIPS = !theApp.autoIPS; } void MainWnd::OnUpdateOptionsEmulatorAutomaticallyipspatch(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.autoIPS); } void MainWnd::OnOptionsEmulatorAgbprint() { agbPrintEnable(!agbPrintIsEnabled()); } void MainWnd::OnUpdateOptionsEmulatorAgbprint(CCmdUI* pCmdUI) { pCmdUI->SetCheck(agbPrintIsEnabled()); } void MainWnd::OnOptionsEmulatorRealtimeclock() { theApp.winRtcEnable = !theApp.winRtcEnable; } void MainWnd::OnUpdateOptionsEmulatorRealtimeclock(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.winRtcEnable); } void MainWnd::OnOptionsEmulatorAutohidemenu() { theApp.autoHideMenu = !theApp.autoHideMenu; } void MainWnd::OnOptionsEmulatorGenericflashcard() { if(emulating && theApp.cartridgeType == IMAGE_GB) theApp.winGenericflashcardEnable = !theApp.winGenericflashcardEnable; } void MainWnd::OnUpdateOptionsEmulatorGenericflashcard(CCmdUI* pCmdUI) { if(emulating && theApp.cartridgeType == IMAGE_GB) pCmdUI->SetCheck(theApp.winGenericflashcardEnable); else pCmdUI->SetCheck(false); pCmdUI->Enable(emulating && theApp.cartridgeType == IMAGE_GB); } void MainWnd::OnUpdateOptionsEmulatorAutohidemenu(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.autoHideMenu); } void MainWnd::OnOptionsEmulatorRewindinterval() { RewindInterval dlg(theApp.rewindTimer/6); int v = (int)dlg.DoModal(); if( v >= 0 ) { theApp.rewindTimer = v*6; // convert to a multiple of 10 frames regSetDwordValue("rewindTimer", v); if(v == 0) { if(theApp.rewindMemory) { free(theApp.rewindMemory); theApp.rewindMemory = NULL; } theApp.rewindCount = 0; theApp.rewindCounter = 0; theApp.rewindSaveNeeded = false; } else { if(theApp.rewindMemory == NULL) { theApp.rewindMemory = (char *)malloc(8*REWIND_SIZE); } } } } BOOL MainWnd::OnOptionsEmulatorShowSpeed(UINT nID) { switch(nID) { case ID_OPTIONS_EMULATOR_SHOWSPEED_NONE: theApp.showSpeed = 0; systemSetTitle("VisualBoyAdvance"); break; case ID_OPTIONS_EMULATOR_SHOWSPEED_PERCENTAGE: theApp.showSpeed = 1; break; case ID_OPTIONS_EMULATOR_SHOWSPEED_DETAILED: theApp.showSpeed = 2; break; case ID_OPTIONS_EMULATOR_SHOWSPEED_TRANSPARENT: theApp.showSpeedTransparent = !theApp.showSpeedTransparent; break; default: return FALSE; } return TRUE; } void MainWnd::OnUpdateOptionsEmulatorShowSpeed(CCmdUI *pCmdUI) { switch(pCmdUI->m_nID) { case ID_OPTIONS_EMULATOR_SHOWSPEED_NONE: pCmdUI->SetCheck(theApp.showSpeed == 0); break; case ID_OPTIONS_EMULATOR_SHOWSPEED_PERCENTAGE: pCmdUI->SetCheck(theApp.showSpeed == 1); break; case ID_OPTIONS_EMULATOR_SHOWSPEED_DETAILED: pCmdUI->SetCheck(theApp.showSpeed == 2); break; case ID_OPTIONS_EMULATOR_SHOWSPEED_TRANSPARENT: pCmdUI->SetCheck(theApp.showSpeedTransparent); break; } } void MainWnd::OnOptionsEmulatorSavetypeAutomatic() { theApp.winSaveType = 0; } void MainWnd::OnUpdateOptionsEmulatorSavetypeAutomatic(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.winSaveType == 0); } void MainWnd::OnOptionsEmulatorSavetypeEeprom() { theApp.winSaveType = 1; } void MainWnd::OnUpdateOptionsEmulatorSavetypeEeprom(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.winSaveType == 1); } void MainWnd::OnOptionsEmulatorSavetypeSram() { theApp.winSaveType = 2; } void MainWnd::OnUpdateOptionsEmulatorSavetypeSram(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.winSaveType == 2); } void MainWnd::OnOptionsEmulatorSavetypeFlash() { theApp.winSaveType = 3; } void MainWnd::OnUpdateOptionsEmulatorSavetypeFlash(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.winSaveType == 3); } void MainWnd::OnOptionsEmulatorSavetypeEepromsensor() { theApp.winSaveType = 4; } void MainWnd::OnUpdateOptionsEmulatorSavetypeEepromsensor(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.winSaveType == 4); } void MainWnd::OnOptionsEmulatorSavetypeNone() { theApp.winSaveType = 5; } void MainWnd::OnUpdateOptionsEmulatorSavetypeNone(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.winSaveType == 5); } void MainWnd::OnOptionsEmulatorSavetypeFlash512k() { flashSetSize(0x10000); theApp.winFlashSize = 0x10000; } void MainWnd::OnUpdateOptionsEmulatorSavetypeFlash512k(CCmdUI* pCmdUI) { // changed theApp.winFlashSize to flashSize to reflect the actual // flashsize value used by the emu (it can change upon battery loading) pCmdUI->SetCheck(flashSize == 0x10000); } void MainWnd::OnOptionsEmulatorSavetypeFlash1m() { flashSetSize(0x20000); theApp.winFlashSize = 0x20000; } void MainWnd::OnUpdateOptionsEmulatorSavetypeFlash1m(CCmdUI* pCmdUI) { // changed theApp.winFlashSize to flashSize to reflect the actual // flashsize value used by the emu (it can change upon battery loading) pCmdUI->SetCheck(flashSize == 0x20000); } void MainWnd::OnOptionsEmulatorUsebiosfile() { if(!theApp.biosFileName.IsEmpty()) theApp.useBiosFile = !theApp.useBiosFile; } void MainWnd::OnUpdateOptionsEmulatorUsebiosfile(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.useBiosFile); pCmdUI->Enable(!theApp.biosFileName.IsEmpty()); } void MainWnd::OnOptionsEmulatorSkipbios() { theApp.skipBiosFile = !theApp.skipBiosFile; } void MainWnd::OnUpdateOptionsEmulatorSkipbios(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.skipBiosFile); } void MainWnd::OnOptionsEmulatorSelectbiosfile() { theApp.winCheckFullscreen(); LPCTSTR exts[] = { "" }; CString filter = winLoadFilter(IDS_FILTER_BIOS); CString title = winResLoadString(IDS_SELECT_BIOS_FILE); FileDlg dlg(this, theApp.biosFileName, filter, 0, "BIOS", exts, "", title, false); if(dlg.DoModal() == IDOK) { theApp.biosFileName = dlg.GetPathName(); } } void MainWnd::OnOptionsEmulatorPngformat() { theApp.captureFormat = 0; } void MainWnd::OnUpdateOptionsEmulatorPngformat(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.captureFormat == 0); } void MainWnd::OnOptionsEmulatorBmpformat() { theApp.captureFormat = 1; } void MainWnd::OnUpdateOptionsEmulatorBmpformat(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.captureFormat == 1); } void MainWnd::OnOptionsSoundOff() { soundOffFlag = true; soundShutdown(); theApp.soundInitialized = false; } void MainWnd::OnUpdateOptionsSoundOff(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundOffFlag); } void MainWnd::OnOptionsSoundMute() { soundDisable(0x30f); } void MainWnd::OnUpdateOptionsSoundMute(CCmdUI* pCmdUI) { int active = soundGetEnable() & 0x30f; pCmdUI->SetCheck(active == 0); } void MainWnd::OnOptionsSoundOn() { if(soundOffFlag) { soundOffFlag = false; soundInit(); } soundEnable(0x30f); } void MainWnd::OnUpdateOptionsSoundOn(CCmdUI* pCmdUI) { int active = soundGetEnable() & 0x30f; pCmdUI->SetCheck(active != 0 && !soundOffFlag); } void MainWnd::OnOptionsSoundUseoldsynchronization() { theApp.useOldSync = !theApp.useOldSync; systemMessage(IDS_SETTING_WILL_BE_EFFECTIVE, "Setting will be effective the next time you start the emulator"); } void MainWnd::OnUpdateOptionsSoundUseoldsynchronization(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.useOldSync); } void MainWnd::OnOptionsSoundEcho() { soundEcho = !soundEcho; } void MainWnd::OnUpdateOptionsSoundEcho(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundEcho); } void MainWnd::OnOptionsSoundLowpassfilter() { soundLowPass = !soundLowPass; } void MainWnd::OnUpdateOptionsSoundLowpassfilter(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundLowPass); } void MainWnd::OnOptionsSoundReversestereo() { soundReverse = !soundReverse; } void MainWnd::OnUpdateOptionsSoundReversestereo(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundReverse); } void MainWnd::OnOptionsSound11khz() { if(theApp.cartridgeType == 0) soundSetQuality(4); else gbSoundSetQuality(4); } void MainWnd::OnUpdateOptionsSound11khz(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundQuality == 4); } void MainWnd::OnOptionsSound22khz() { if(theApp.cartridgeType == 0) soundSetQuality(2); else gbSoundSetQuality(2); } void MainWnd::OnUpdateOptionsSound22khz(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundQuality == 2); } void MainWnd::OnOptionsSound44khz() { if(theApp.cartridgeType == 0) soundSetQuality(1); else gbSoundSetQuality(1); } void MainWnd::OnUpdateOptionsSound44khz(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundQuality == 1); } BOOL MainWnd::OnOptionsSoundVolume(UINT nID) { soundVolume = nID - ID_OPTIONS_SOUND_VOLUME_1X; return TRUE; } void MainWnd::OnUpdateOptionsSoundVolume(CCmdUI *pCmdUI) { pCmdUI->SetCheck(soundVolume == (int)(pCmdUI->m_nID - ID_OPTIONS_SOUND_VOLUME_1X)); } void MainWnd::OnOptionsSoundVolume25x() { soundVolume = 4; } void MainWnd::OnUpdateOptionsSoundVolume25x(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundVolume == 4); } void MainWnd::OnOptionsSoundVolume5x() { soundVolume = 5; } void MainWnd::OnUpdateOptionsSoundVolume5x(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundVolume == 5); } void MainWnd::updateSoundChannels(UINT id) { int flag = 0; if(id == ID_OPTIONS_SOUND_CHANNEL1) flag = 1; if(id == ID_OPTIONS_SOUND_CHANNEL2) flag = 2; if(id == ID_OPTIONS_SOUND_CHANNEL3) flag = 4; if(id == ID_OPTIONS_SOUND_CHANNEL4) flag = 8; if(id == ID_OPTIONS_SOUND_DIRECTSOUNDA) flag = 256; if(id == ID_OPTIONS_SOUND_DIRECTSOUNDB) flag = 512; int active = soundGetEnable() & 0x30f; if(active & flag) active &= (~flag); else active |= flag; soundEnable(active); soundDisable((~active)&0x30f); } void MainWnd::OnOptionsSoundChannel1() { updateSoundChannels(ID_OPTIONS_SOUND_CHANNEL1); } void MainWnd::OnUpdateOptionsSoundChannel1(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundGetEnable() & 1); } void MainWnd::OnOptionsSoundChannel2() { updateSoundChannels(ID_OPTIONS_SOUND_CHANNEL2); } void MainWnd::OnUpdateOptionsSoundChannel2(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundGetEnable() & 2); } void MainWnd::OnOptionsSoundChannel3() { updateSoundChannels(ID_OPTIONS_SOUND_CHANNEL3); } void MainWnd::OnUpdateOptionsSoundChannel3(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundGetEnable() & 4); } void MainWnd::OnOptionsSoundChannel4() { updateSoundChannels(ID_OPTIONS_SOUND_CHANNEL4); } void MainWnd::OnUpdateOptionsSoundChannel4(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundGetEnable() & 8); } void MainWnd::OnOptionsSoundDirectsounda() { updateSoundChannels(ID_OPTIONS_SOUND_DIRECTSOUNDA); } void MainWnd::OnUpdateOptionsSoundDirectsounda(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundGetEnable() & 256); pCmdUI->Enable(theApp.cartridgeType == 0); } void MainWnd::OnOptionsSoundDirectsoundb() { updateSoundChannels(ID_OPTIONS_SOUND_DIRECTSOUNDB); } void MainWnd::OnUpdateOptionsSoundDirectsoundb(CCmdUI* pCmdUI) { pCmdUI->SetCheck(soundGetEnable() & 512); pCmdUI->Enable(theApp.cartridgeType == 0); } void MainWnd::OnOptionsGameboyBorder() { theApp.winGbBorderOn = !theApp.winGbBorderOn; gbBorderOn = theApp.winGbBorderOn; if(emulating && theApp.cartridgeType == 1 && gbBorderOn) { gbSgbRenderBorder(); } theApp.updateWindowSize(theApp.videoOption); } void MainWnd::OnUpdateOptionsGameboyBorder(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.winGbBorderOn); } void MainWnd::OnOptionsGameboyPrinter() { theApp.winGbPrinterEnabled = !theApp.winGbPrinterEnabled; if(theApp.winGbPrinterEnabled) gbSerialFunction = gbPrinterSend; else gbSerialFunction = NULL; } void MainWnd::OnUpdateOptionsGameboyPrinter(CCmdUI* pCmdUI) { pCmdUI->SetCheck(gbSerialFunction == gbPrinterSend); } void MainWnd::OnOptionsGameboyBorderAutomatic() { gbBorderAutomatic = !gbBorderAutomatic; if(emulating && theApp.cartridgeType == 1 && gbBorderOn) { gbSgbRenderBorder(); theApp.updateWindowSize(theApp.videoOption); } } void MainWnd::OnUpdateOptionsGameboyBorderAutomatic(CCmdUI* pCmdUI) { pCmdUI->SetCheck(gbBorderAutomatic); } void MainWnd::OnOptionsGameboyAutomatic() { gbEmulatorType = 0; } void MainWnd::OnUpdateOptionsGameboyAutomatic(CCmdUI* pCmdUI) { pCmdUI->SetCheck(gbEmulatorType == 0); } void MainWnd::OnOptionsGameboyGba() { gbEmulatorType = 4; } void MainWnd::OnUpdateOptionsGameboyGba(CCmdUI* pCmdUI) { pCmdUI->SetCheck(gbEmulatorType == 4); } void MainWnd::OnOptionsGameboyCgb() { gbEmulatorType = 1; } void MainWnd::OnUpdateOptionsGameboyCgb(CCmdUI* pCmdUI) { pCmdUI->SetCheck(gbEmulatorType == 1); } void MainWnd::OnOptionsGameboySgb() { gbEmulatorType = 2; } void MainWnd::OnUpdateOptionsGameboySgb(CCmdUI* pCmdUI) { pCmdUI->SetCheck(gbEmulatorType == 2); } void MainWnd::OnOptionsGameboySgb2() { gbEmulatorType = 5; } void MainWnd::OnUpdateOptionsGameboySgb2(CCmdUI* pCmdUI) { pCmdUI->SetCheck(gbEmulatorType == 5); } void MainWnd::OnOptionsGameboyGb() { gbEmulatorType = 3; } void MainWnd::OnUpdateOptionsGameboyGb(CCmdUI* pCmdUI) { pCmdUI->SetCheck(gbEmulatorType == 3); } void MainWnd::OnOptionsGameboyRealcolors() { gbColorOption = 0; } void MainWnd::OnUpdateOptionsGameboyRealcolors(CCmdUI* pCmdUI) { pCmdUI->SetCheck(gbColorOption == 0); } void MainWnd::OnOptionsGameboyGameboycolors() { gbColorOption = 1; } void MainWnd::OnUpdateOptionsGameboyGameboycolors(CCmdUI* pCmdUI) { pCmdUI->SetCheck(gbColorOption == 1); } void MainWnd::OnOptionsGameboyColors() { theApp.winCheckFullscreen(); GBColorDlg dlg; if(dlg.DoModal()) { gbPaletteOption = dlg.getWhich(); memcpy(systemGbPalette, dlg.getColors(), 24*sizeof(u16)); if(emulating && theApp.cartridgeType == 1) { memcpy(gbPalette, &systemGbPalette[dlg.getWhich()*8], 8*sizeof(u16)); } } } BOOL MainWnd::OnOptionsPriority(UINT nID) { switch(nID) { case ID_OPTIONS_PRIORITY_HIGHEST: theApp.threadPriority = 0; break; case ID_OPTIONS_PRIORITY_ABOVENORMAL: theApp.threadPriority = 1; break; case ID_OPTIONS_PRIORITY_NORMAL: theApp.threadPriority = 2; break; case ID_OPTIONS_PRIORITY_BELOWNORMAL: theApp.threadPriority = 3; break; default: return FALSE; } theApp.updatePriority(); return TRUE; } void MainWnd::OnUpdateOptionsPriority(CCmdUI *pCmdUI) { switch(pCmdUI->m_nID) { case ID_OPTIONS_PRIORITY_HIGHEST: pCmdUI->SetCheck(theApp.threadPriority == 0); break; case ID_OPTIONS_PRIORITY_ABOVENORMAL: pCmdUI->SetCheck(theApp.threadPriority == 1); break; case ID_OPTIONS_PRIORITY_NORMAL: pCmdUI->SetCheck(theApp.threadPriority == 2); break; case ID_OPTIONS_PRIORITY_BELOWNORMAL: pCmdUI->SetCheck(theApp.threadPriority == 3); break; } } BOOL MainWnd::OnOptionsFilter(UINT nID) { switch(nID) { case ID_OPTIONS_FILTER_NORMAL: theApp.filterType = 0; break; case ID_OPTIONS_FILTER_TVMODE: theApp.filterType = 1; break; case ID_OPTIONS_FILTER_2XSAI: theApp.filterType = 2; break; case ID_OPTIONS_FILTER_SUPER2XSAI: theApp.filterType = 3; break; case ID_OPTIONS_FILTER_SUPEREAGLE: theApp.filterType = 4; break; case ID_OPTIONS_FILTER16BIT_PIXELATEEXPERIMENTAL: theApp.filterType = 5; break; case ID_OPTIONS_FILTER16BIT_MOTIONBLUREXPERIMENTAL: theApp.filterType = 6; break; case ID_OPTIONS_FILTER16BIT_ADVANCEMAMESCALE2X: theApp.filterType = 7; break; case ID_OPTIONS_FILTER16BIT_SIMPLE2X: theApp.filterType = 8; break; case ID_OPTIONS_FILTER_BILINEAR: theApp.filterType = 9; break; case ID_OPTIONS_FILTER_BILINEARPLUS: theApp.filterType = 10; break; case ID_OPTIONS_FILTER_SCANLINES: theApp.filterType = 11; break; case ID_OPTIONS_FILTER_HQ2X: theApp.filterType = 12; break; case ID_OPTIONS_FILTER_LQ2X: theApp.filterType = 13; break; default: return FALSE; } theApp.updateFilter(); return TRUE; } void MainWnd::OnUpdateOptionsFilter(CCmdUI *pCmdUI) { pCmdUI->Enable(systemColorDepth == 16 || systemColorDepth == 32); switch(pCmdUI->m_nID) { case ID_OPTIONS_FILTER_NORMAL: pCmdUI->SetCheck(theApp.filterType == 0); break; case ID_OPTIONS_FILTER_TVMODE: pCmdUI->SetCheck(theApp.filterType == 1); break; case ID_OPTIONS_FILTER_2XSAI: pCmdUI->SetCheck(theApp.filterType == 2); break; case ID_OPTIONS_FILTER_SUPER2XSAI: pCmdUI->SetCheck(theApp.filterType == 3); break; case ID_OPTIONS_FILTER_SUPEREAGLE: pCmdUI->SetCheck(theApp.filterType == 4); break; case ID_OPTIONS_FILTER16BIT_PIXELATEEXPERIMENTAL: pCmdUI->SetCheck(theApp.filterType == 5); break; case ID_OPTIONS_FILTER16BIT_MOTIONBLUREXPERIMENTAL: pCmdUI->SetCheck(theApp.filterType == 6); break; case ID_OPTIONS_FILTER16BIT_ADVANCEMAMESCALE2X: pCmdUI->SetCheck(theApp.filterType == 7); break; case ID_OPTIONS_FILTER16BIT_SIMPLE2X: pCmdUI->SetCheck(theApp.filterType == 8); break; case ID_OPTIONS_FILTER_BILINEAR: pCmdUI->SetCheck(theApp.filterType == 9); break; case ID_OPTIONS_FILTER_BILINEARPLUS: pCmdUI->SetCheck(theApp.filterType == 10); break; case ID_OPTIONS_FILTER_SCANLINES: pCmdUI->SetCheck(theApp.filterType == 11); break; case ID_OPTIONS_FILTER_HQ2X: pCmdUI->SetCheck(theApp.filterType == 12); break; case ID_OPTIONS_FILTER_LQ2X: pCmdUI->SetCheck(theApp.filterType == 13); break; } } BOOL MainWnd::OnOptionsFilterIFB(UINT nID) { switch(nID) { case ID_OPTIONS_FILTER_INTERFRAMEBLENDING_NONE: theApp.ifbType = 0; break; case ID_OPTIONS_FILTER_INTERFRAMEBLENDING_MOTIONBLUR: theApp.ifbType = 1; break; case ID_OPTIONS_FILTER_INTERFRAMEBLENDING_SMART: theApp.ifbType = 2; break; default: return FALSE; } theApp.updateIFB(); return TRUE; } void MainWnd::OnUpdateOptionsFilterIFB(CCmdUI *pCmdUI) { switch(pCmdUI->m_nID) { case ID_OPTIONS_FILTER_INTERFRAMEBLENDING_NONE: pCmdUI->SetCheck(theApp.ifbType == 0); break; case ID_OPTIONS_FILTER_INTERFRAMEBLENDING_MOTIONBLUR: pCmdUI->SetCheck(theApp.ifbType == 1); break; case ID_OPTIONS_FILTER_INTERFRAMEBLENDING_SMART: pCmdUI->SetCheck(theApp.ifbType == 2); break; } } void MainWnd::OnOptionsFilterDisablemmx() { #ifdef MMX theApp.disableMMX = !theApp.disableMMX; if(!theApp.disableMMX) cpu_mmx = theApp.detectMMX(); else cpu_mmx = 0; #endif } void MainWnd::OnUpdateOptionsFilterDisablemmx(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.disableMMX); } void MainWnd::OnOptionsLanguageSystem() { theApp.winSetLanguageOption(0, false); theApp.winAccelMgr.UpdateMenu(theApp.menu); } void MainWnd::OnUpdateOptionsLanguageSystem(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.languageOption == 0); } void MainWnd::OnOptionsLanguageEnglish() { theApp.winSetLanguageOption(1, false); theApp.winAccelMgr.UpdateMenu(theApp.menu); } void MainWnd::OnUpdateOptionsLanguageEnglish(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.languageOption == 1); } void MainWnd::OnOptionsLanguageOther() { theApp.winCheckFullscreen(); theApp.winSetLanguageOption(2, false); theApp.winAccelMgr.UpdateMenu(theApp.menu); } void MainWnd::OnUpdateOptionsLanguageOther(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.languageOption == 2); } void MainWnd::OnOptionsJoypadConfigure1() { theApp.winCheckFullscreen(); JoypadConfig dlg(0); dlg.DoModal(); } void MainWnd::OnUpdateOptionsJoypadConfigure1(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption != VIDEO_320x240); } void MainWnd::OnOptionsJoypadConfigure2() { theApp.winCheckFullscreen(); JoypadConfig dlg(1); dlg.DoModal(); } void MainWnd::OnUpdateOptionsJoypadConfigure2(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption != VIDEO_320x240); } void MainWnd::OnOptionsJoypadConfigure3() { theApp.winCheckFullscreen(); JoypadConfig dlg(2); dlg.DoModal(); } void MainWnd::OnUpdateOptionsJoypadConfigure3(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption != VIDEO_320x240); } void MainWnd::OnOptionsJoypadConfigure4() { theApp.winCheckFullscreen(); JoypadConfig dlg(3); dlg.DoModal(); } void MainWnd::OnUpdateOptionsJoypadConfigure4(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption != VIDEO_320x240); } BOOL MainWnd::OnOptionsJoypadDefault(UINT nID) { theApp.joypadDefault = nID - ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_1; return TRUE; } void MainWnd::OnUpdateOptionsJoypadDefault(CCmdUI *pCmdUI) { pCmdUI->SetCheck(theApp.joypadDefault == (int)(pCmdUI->m_nID - ID_OPTIONS_JOYPAD_DEFAULTJOYPAD_1)); } void MainWnd::OnOptionsJoypadMotionconfigure() { theApp.winCheckFullscreen(); MotionConfig dlg; dlg.DoModal(); } void MainWnd::OnUpdateOptionsJoypadMotionconfigure(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption != VIDEO_320x240); } BOOL MainWnd::OnOptionsJoypadAutofire(UINT nID) { switch(nID) { case ID_OPTIONS_JOYPAD_AUTOFIRE_A: if(theApp.autoFire & 1) { theApp.autoFire &= ~1; systemScreenMessage(winResLoadString(IDS_AUTOFIRE_A_DISABLED)); } else { theApp.autoFire |= 1; systemScreenMessage(winResLoadString(IDS_AUTOFIRE_A)); } break; case ID_OPTIONS_JOYPAD_AUTOFIRE_B: if(theApp.autoFire & 2) { theApp.autoFire &= ~2; systemScreenMessage(winResLoadString(IDS_AUTOFIRE_B_DISABLED)); } else { theApp.autoFire |= 2; systemScreenMessage(winResLoadString(IDS_AUTOFIRE_B)); } break; case ID_OPTIONS_JOYPAD_AUTOFIRE_L: if(theApp.autoFire & 512) { theApp.autoFire &= ~512; systemScreenMessage(winResLoadString(IDS_AUTOFIRE_L_DISABLED)); } else { theApp.autoFire |= 512; systemScreenMessage(winResLoadString(IDS_AUTOFIRE_L)); } break; case ID_OPTIONS_JOYPAD_AUTOFIRE_R: if(theApp.autoFire & 256) { theApp.autoFire &= ~256; systemScreenMessage(winResLoadString(IDS_AUTOFIRE_R_DISABLED)); } else { theApp.autoFire |= 256; systemScreenMessage(winResLoadString(IDS_AUTOFIRE_R)); } break; default: return FALSE; } return TRUE; } void MainWnd::OnUpdateOptionsJoypadAutofire(CCmdUI *pCmdUI) { bool check = true; switch(pCmdUI->m_nID) { case ID_OPTIONS_JOYPAD_AUTOFIRE_A: check = (theApp.autoFire & 1) != 0; break; case ID_OPTIONS_JOYPAD_AUTOFIRE_B: check = (theApp.autoFire & 2) != 0; break; case ID_OPTIONS_JOYPAD_AUTOFIRE_L: check = (theApp.autoFire & 512) != 0; break; case ID_OPTIONS_JOYPAD_AUTOFIRE_R: check = (theApp.autoFire & 256) != 0; break; } pCmdUI->SetCheck(check); } LRESULT MainWnd::OnConfirmMode(WPARAM, LPARAM) { // we need to do this separately or the window will not have the right // parent. must be related to the way MFC does modal dialogs winConfirmMode(); return 0; } void MainWnd::winConfirmMode() { if( theApp.videoOption > VIDEO_4X ) { theApp.winCheckFullscreen(); ModeConfirm dlg(theApp.m_pMainWnd); if(!dlg.DoModal()) { theApp.updateVideoSize(ID_OPTIONS_VIDEO_X2); } } theApp.winAccelMgr.UpdateMenu(theApp.menu); } void MainWnd::OnOptionsVideoFullscreenmaxscale() { MaxScale dlg; theApp.winCheckFullscreen(); dlg.DoModal(); if( theApp.display ) { theApp.display->setOption( _T("maxScale"), theApp.fsMaxScale ); } } void MainWnd::OnOptionsEmulatorGameoverrides() { if(emulating && theApp.cartridgeType == 0) { GameOverrides dlg(this); dlg.DoModal(); } } void MainWnd::OnUpdateOptionsEmulatorGameoverrides(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating && (theApp.cartridgeType == 0)); } void MainWnd::OnOptionsSoundHardwareacceleration() { theApp.dsoundDisableHardwareAcceleration = !theApp.dsoundDisableHardwareAcceleration; systemSoundShutdown(); systemSoundInit(); } void MainWnd::OnUpdateOptionsSoundHardwareacceleration(CCmdUI *pCmdUI) { pCmdUI->SetCheck(!theApp.dsoundDisableHardwareAcceleration); } VisualBoyAdvance-1.8.0/src/win32/MemoryViewer.cpp0000644000175000017500000003255010436063205021150 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // MemoryViewer.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "MemoryViewer.h" #include "../System.h" extern int emulating; #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // MemoryViewer bool MemoryViewer::isRegistered = false; MemoryViewer::MemoryViewer() { address = 0; addressSize = 0; dataSize = 0; editAddress = 0; editNibble = 0; displayedLines = 0; hasCaret = false; maxNibble = 0; font = (HFONT)GetStockObject(SYSTEM_FIXED_FONT); fontSize.cx = fontSize.cy = 0; beginAscii = 0; beginHex = 0; dlg = NULL; registerClass(); } MemoryViewer::~MemoryViewer() { } BEGIN_MESSAGE_MAP(MemoryViewer, CWnd) //{{AFX_MSG_MAP(MemoryViewer) ON_WM_ERASEBKGND() ON_WM_PAINT() ON_WM_VSCROLL() ON_WM_GETDLGCODE() ON_WM_LBUTTONDOWN() ON_WM_SETFOCUS() ON_WM_KILLFOCUS() ON_WM_KEYDOWN() //}}AFX_MSG_MAP ON_MESSAGE(WM_CHAR, OnWMChar) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // MemoryViewer message handlers void MemoryViewer::setDialog(IMemoryViewerDlg *d) { dlg = d; } void MemoryViewer::setAddress(u32 a) { address = a; if(displayedLines) { if(addressSize) { u16 addr = address; if((u16)(addr+(displayedLines<<4)) < addr) { address = 0xffff - (displayedLines<<4) + 1; } } else { if((address+(displayedLines<<4)) < address) { address = 0xffffffff - (displayedLines<<4) + 1; } } } if(addressSize) address &= 0xffff; setCaretPos(); InvalidateRect(NULL, TRUE); } void MemoryViewer::setSize(int s) { dataSize = s; if(s == 0) maxNibble = 1; else if(s == 1) maxNibble = 3; else maxNibble = 7; InvalidateRect(NULL, TRUE); } BOOL MemoryViewer::OnEraseBkgnd(CDC* pDC) { return TRUE; } void MemoryViewer::updateScrollInfo(int lines) { int page = lines * 16; SCROLLINFO si; ZeroMemory(&si, sizeof(si)); si.cbSize = sizeof(si); si.fMask = SIF_PAGE | SIF_RANGE | SIF_DISABLENOSCROLL | SIF_POS; si.nMin = 0; if(addressSize) { si.nMax = 0x10000/page; si.nPage = 1; } else { si.nMax = 0xa000000 / page; si.nPage = page; } si.nPos = address / page; SetScrollInfo(SB_VERT, &si, TRUE); } void MemoryViewer::OnPaint() { CPaintDC dc(this); // device context for painting RECT rect; GetClientRect(&rect); int w = rect.right - rect.left; int h = rect.bottom - rect.top - 6; CDC memDC; memDC.CreateCompatibleDC(&dc); CBitmap bitmap, *pOldBitmap; bitmap.CreateCompatibleBitmap(&dc, w, rect.bottom - rect.top); pOldBitmap = memDC.SelectObject(&bitmap); memDC.FillRect(&rect, CBrush::FromHandle((HBRUSH)GetStockObject(WHITE_BRUSH))); memDC.DrawEdge(&rect, EDGE_ETCHED, BF_RECT); CFont *oldFont = memDC.SelectObject(CFont::FromHandle(font)); fontSize = memDC.GetTextExtent("0", 1); int lines = h / fontSize.cy; displayedLines = lines; updateScrollInfo(lines); u32 addr = address; memDC.SetTextColor(RGB(0,0,0)); u8 data[32]; RECT r; r.top = 3; r.left = 3; r.bottom = r.top+fontSize.cy; r.right = rect.right-3; int line = 0; for(int i = 0; i < lines; i++) { CString buffer; if(addressSize) buffer.Format("%04X", addr); else buffer.Format("%08X", addr); memDC.DrawText(buffer, &r, DT_TOP | DT_LEFT | DT_NOPREFIX); r.left += 10*fontSize.cx; beginHex = r.left; readData(addr, 16, data); int j; if(dataSize == 0) { for(j = 0; j < 16; j++) { buffer.Format("%02X", data[j]); memDC.DrawText(buffer, &r, DT_TOP | DT_LEFT | DT_NOPREFIX); r.left += 3*fontSize.cx; } } if(dataSize == 1) { for(j = 0; j < 16; j += 2) { buffer.Format("%04X", data[j] | data[j+1]<<8); memDC.DrawText(buffer, &r, DT_TOP | DT_LEFT | DT_NOPREFIX); r.left += 5*fontSize.cx; } } if(dataSize == 2) { for(j = 0; j < 16; j += 4) { buffer.Format("%08X", data[j] | data[j+1]<<8 | data[j+2] << 16 | data[j+3] << 24); memDC.DrawText(buffer, &r, DT_TOP | DT_LEFT | DT_NOPREFIX); r.left += 9*fontSize.cx; } } line = r.left; r.left += fontSize.cx; beginAscii = r.left; buffer.Empty(); for(j = 0; j < 16; j++) { char c = data[j]; if(c >= 32 && c <= 127) { buffer += c; } else buffer += '.'; } memDC.DrawText(buffer, &r, DT_TOP | DT_LEFT | DT_NOPREFIX); addr += 16; if(addressSize) addr &= 0xffff; r.top += fontSize.cy; r.bottom += fontSize.cy; r.left = 3; } CPen pen; pen.CreatePen(PS_SOLID, 1, RGB(0,0,0)); CPen *old = memDC.SelectObject(&pen); memDC.MoveTo(3+fontSize.cx*9, 3); memDC.LineTo(3+fontSize.cx*9, 3+displayedLines*fontSize.cy); memDC.MoveTo(line, 3); memDC.LineTo(line, 3+displayedLines*fontSize.cy); memDC.SelectObject(old); pen.DeleteObject(); memDC.SelectObject(oldFont); dc.BitBlt(0, 0, w, rect.bottom - rect.top, &memDC, 0, 0, SRCCOPY); memDC.SelectObject(pOldBitmap); memDC.DeleteDC(); bitmap.DeleteObject(); } void MemoryViewer::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { int address = this->address; switch(nSBCode) { case SB_BOTTOM: address = 0xffffff00; break; case SB_LINEDOWN: address += 0x10; break; case SB_LINEUP: address -= 0x10; break; case SB_PAGEDOWN: address += (displayedLines<<4); break; case SB_PAGEUP: address -= (displayedLines<<4); break; case SB_TOP: address = 0; break; case SB_THUMBTRACK: { int page = displayedLines * 16; SCROLLINFO si; ZeroMemory(&si, sizeof(si)); si.cbSize = sizeof(si); si.fMask = SIF_TRACKPOS; GetScrollInfo(SB_VERT, &si); address = page * si.nTrackPos; } break; } setAddress(address); } UINT MemoryViewer::OnGetDlgCode() { return DLGC_WANTALLKEYS; } void MemoryViewer::createEditCaret(int w, int h) { if(!hasCaret || caretWidth != w || caretHeight != h) { hasCaret = true; caretWidth = w; caretHeight = h; ::CreateCaret(m_hWnd, (HBITMAP)0, w, h); } } void MemoryViewer::destroyEditCaret() { hasCaret = false; DestroyCaret(); } void MemoryViewer::setCaretPos() { if(GetFocus() != this) { destroyEditCaret(); return; } if(dlg) dlg->setCurrentAddress(editAddress); if(editAddress < address || editAddress > (address -1 + (displayedLines<<4))) { destroyEditCaret(); return; } int subAddress = (editAddress - address); int x = 3+10*fontSize.cx+editNibble*fontSize.cx; int y = 3+fontSize.cy*((editAddress-address)>>4); if(editAscii) { x = beginAscii + fontSize.cx*(subAddress&15); } else { switch(dataSize) { case 0: x += 3*fontSize.cx*(subAddress & 15); break; case 1: x += 5*fontSize.cx*((subAddress>>1) & 7); break; case 2: x += 9*fontSize.cx*((subAddress>>2) & 3); break; } } RECT r; GetClientRect(&r); r.right -= 3; if(x >= r.right) { destroyEditCaret(); return; } int w = fontSize.cx; if((x+fontSize.cx)>=r.right) w = r.right - x; createEditCaret(w, fontSize.cy); ::SetCaretPos(x, y); ShowCaret(); } void MemoryViewer::OnLButtonDown(UINT nFlags, CPoint point) { int x = point.x; int y = point.y; int line = (y-3)/fontSize.cy; int beforeAscii = beginHex; int inc = 1; int sub = 3*fontSize.cx; switch(dataSize) { case 0: beforeAscii += 47*fontSize.cx; break; case 1: beforeAscii += 39*fontSize.cx; inc = 2; sub = 5*fontSize.cx; break; case 2: beforeAscii += 35*fontSize.cx; inc = 4; sub = 9*fontSize.cx; break; } editAddress = address + (line<<4); if(x >= beginHex && x < beforeAscii) { x -= beginHex; editNibble = 0; while(x > 0) { x -= sub; if(x >= 0) editAddress += inc; else { editNibble = (x + sub)/fontSize.cx; } } editAscii = false; } else if(x >= beginAscii) { int afterAscii = beginAscii+16*fontSize.cx; if(x >= afterAscii) x = afterAscii-1; editAddress += (x-beginAscii)/fontSize.cx; editNibble = 0; editAscii = true; } else { return; } if(editNibble > maxNibble) editNibble = maxNibble; SetFocus(); setCaretPos(); } void MemoryViewer::OnSetFocus(CWnd* pOldWnd) { setCaretPos(); InvalidateRect(NULL, TRUE); } void MemoryViewer::OnKillFocus(CWnd* pNewWnd) { destroyEditCaret(); InvalidateRect(NULL, TRUE); } void MemoryViewer::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { bool isShift = (GetKeyState(VK_SHIFT) & 0x80000000) == 0x80000000; switch(nChar) { case VK_RIGHT: if(editAscii) moveAddress(1,0); else if(isShift) moveAddress((maxNibble+1)>>1,0); else moveAddress(0, 1); break; case VK_LEFT: if(editAscii) moveAddress(-1, 0); else if(isShift) moveAddress(-((maxNibble+1)>>1),0); else moveAddress(0, -1); break; case VK_DOWN: moveAddress(16, 0); break; case VK_UP: moveAddress(-16, 0); break; case VK_TAB: GetNextDlgTabItem(GetParent(), isShift)->SetFocus(); break; } } void MemoryViewer::moveAddress(s32 offset, int nibbleOff) { if(offset == 0) { if(nibbleOff == -1) { editNibble--; if(editNibble == -1) { editAddress -= (maxNibble + 1) >> 1; editNibble = maxNibble; } if(address == 0 && (editAddress >= (u32)(displayedLines<<4))) { editAddress = 0; editNibble = 0; beep(); } if(editAddress < address) setAddress(address - 16); } else { editNibble++; if(editNibble > maxNibble) { editNibble = 0; editAddress += (maxNibble + 1) >> 1; } if(editAddress < address) { editAddress -= (maxNibble + 1) >> 1; editNibble = maxNibble; beep(); } if(editAddress >= (address+(displayedLines<<4))) setAddress(address+16); } } else { editAddress += offset; if(offset < 0 && editAddress > (address-1+(displayedLines<<4))) { editAddress -= offset; beep(); return; } if(offset > 0 && (editAddress < address)) { editAddress -= offset; beep(); return; } if(editAddress < address) { if(offset & 15) setAddress((address+offset-16) & ~15); else setAddress(address+offset); } else if(editAddress > (address - 1 + (displayedLines<<4))) { if(offset & 15) setAddress((address+offset+16) & ~15); else setAddress(address+offset); } } setCaretPos(); } LRESULT MemoryViewer::OnWMChar(WPARAM wParam, LPARAM LPARAM) { // The WM_CHAR message uses Unicode Transformation Format (UTF)-16. if(OnEditInput((UINT)(wParam & 0xFFFF))) return 0; return 1; } bool MemoryViewer::OnEditInput(UINT c) { if(c > 255 || !emulating) { beep(); return false; } if(!editAscii) c = tolower(c); u32 value = 256; if(c >= 'a' && c <= 'f') value = 10 + (c - 'a'); else if(c >= '0' && c <= '9') value = (c - '0'); if(editAscii) { editData(editAddress, 8, 0, c); moveAddress(1, 0); InvalidateRect(NULL, TRUE); } else { if(value != 256) { value <<= 4*(maxNibble-editNibble); u32 mask = ~(15 << 4*(maxNibble - editNibble)); switch(dataSize) { case 0: editData(editAddress, 8, mask, value); break; case 1: editData(editAddress, 16, mask, value); break; case 2: editData(editAddress, 32, mask, value); break; } moveAddress(0, 1); InvalidateRect(NULL, TRUE); } } return true; } void MemoryViewer::beep() { MessageBeep((UINT)-1); } void MemoryViewer::registerClass() { if(!isRegistered) { WNDCLASS wc; ZeroMemory(&wc, sizeof(wc)); wc.style = CS_PARENTDC | CS_HREDRAW | CS_VREDRAW | CS_GLOBALCLASS; wc.lpfnWndProc = (WNDPROC)::DefWindowProc; wc.hInstance = AfxGetInstanceHandle(); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH )GetStockObject(WHITE_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = "VbaMemoryViewer"; AfxRegisterClass(&wc); isRegistered = true; } } void MemoryViewer::setAddressSize(int s) { addressSize = s; } u32 MemoryViewer::getCurrentAddress() { return editAddress; } int MemoryViewer::getSize() { return dataSize; } VisualBoyAdvance-1.8.0/src/win32/CmdAccelOb.cpp0000644000175000017500000002723210431405020020421 0ustar julienjulien//////////////////////////////////////////////////////////////////////////////// // Copyright (C) 1998 by Thierry Maurel // All rights reserved // // Distribute freely, except: don't remove my name from the source or // documentation (don't take credit for my work), mark your changes (don't // get me blamed for your possible bugs), don't alter or remove this // notice. // No warrantee of any kind, express or implied, is included with this // software; use at your own risk, responsibility for damages (if any) to // anyone resulting from the use of this software rests entirely with the // user. // // Send bug reports, bug fixes, enhancements, requests, flames, etc., and // I'll try to keep a version up to date. I can be reached as follows: // tmaurel@caramail.com (or tmaurel@hol.fr) // //////////////////////////////////////////////////////////////////////////////// // File : CmdAccelOb.cpp // Project : AccelsEditor //////////////////////////////////////////////////////////////////////////////// // Version : 1.0 * Author : T.Maurel // Date : 17.08.98 // // Remarks : // //////////////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "CmdAccelOb.h" //////////////////////////////////////////////////////////////////////// // // MAPVIRTKEYS mapVirtKeys[] = { {VK_LBUTTON, "VK_LBUTTON"}, {VK_RBUTTON, "VK_RBUTTON"}, {VK_CANCEL, "VK_CANCEL"}, {VK_MBUTTON, "VK_MBUTTON"}, {VK_BACK, "BACK"}, {VK_TAB, "TAB"}, {VK_CLEAR, "VK_CLEAR"}, {VK_RETURN, "RETURN"}, {VK_SHIFT, "SHIFT"}, {VK_CONTROL, "CONTROL"}, {VK_MENU, "MENU"}, {VK_PAUSE, "PAUSE"}, {VK_CAPITAL, "CAPITAL"}, {VK_ESCAPE, "ESCAPE"}, {VK_SPACE, "SPACE"}, {VK_PRIOR, "PRIOR"}, {VK_NEXT, "NEXT"}, {VK_END, "END"}, {VK_HOME, "HOME"}, {VK_LEFT, "LEFT"}, {VK_UP, "UP"}, {VK_RIGHT, "RIGHT"}, {VK_DOWN, "DOWN"}, {VK_SELECT, "VK_SELECT"}, {VK_PRINT, "PRINT"}, {VK_EXECUTE, "EXECUTE"}, {VK_SNAPSHOT, "SNAPSHOT"}, {VK_INSERT, "INSERT"}, {VK_DELETE, "DELETE"}, {VK_HELP, "VK_HELP"}, {WORD('0'), "0"}, {WORD('1'), "1"}, {WORD('2'), "2"}, {WORD('3'), "3"}, {WORD('4'), "4"}, {WORD('5'), "5"}, {WORD('6'), "6"}, {WORD('7'), "7"}, {WORD('8'), "8"}, {WORD('9'), "9"}, {WORD('A'), "A"}, {WORD('B'), "B"}, {WORD('C'), "C"}, {WORD('D'), "D"}, {WORD('E'), "E"}, {WORD('F'), "F"}, {WORD('G'), "G"}, {WORD('H'), "H"}, {WORD('I'), "I"}, {WORD('J'), "J"}, {WORD('K'), "K"}, {WORD('L'), "L"}, {WORD('M'), "M"}, {WORD('N'), "N"}, {WORD('O'), "O"}, {WORD('P'), "P"}, {WORD('Q'), "Q"}, {WORD('R'), "R"}, {WORD('S'), "S"}, {WORD('T'), "T"}, {WORD('U'), "U"}, {WORD('V'), "V"}, {WORD('W'), "W"}, {WORD('X'), "X"}, {WORD('Y'), "Y"}, {WORD('Z'), "Z"}, {VK_LWIN, "VK_LWIN"}, {VK_RWIN, "VK_RWIN"}, {VK_APPS, "VK_APPS"}, {VK_NUMPAD0, "NUMPAD0"}, {VK_NUMPAD1, "NUMPAD1"}, {VK_NUMPAD2, "NUMPAD2"}, {VK_NUMPAD3, "NUMPAD3"}, {VK_NUMPAD4, "NUMPAD4"}, {VK_NUMPAD5, "NUMPAD5"}, {VK_NUMPAD6, "NUMPAD6"}, {VK_NUMPAD7, "NUMPAD7"}, {VK_NUMPAD8, "NUMPAD8"}, {VK_NUMPAD9, "NUMPAD9"}, {VK_MULTIPLY, "MULTIPLY"}, {VK_ADD, "ADD"}, {VK_SEPARATOR, "SEPARATOR"}, {VK_SUBTRACT, "SUBTRACT"}, {VK_DECIMAL, "DECIMAL"}, {VK_DIVIDE, "DIVIDE"}, {VK_F1, "F1"}, {VK_F2, "F2"}, {VK_F3, "F3"}, {VK_F4, "F4"}, {VK_F5, "F5"}, {VK_F6, "F6"}, {VK_F7, "F7"}, {VK_F8, "F8"}, {VK_F9, "F9"}, {VK_F10, "F10"}, {VK_F11, "F11"}, {VK_F12, "F12"}, {VK_F13, "F13"}, {VK_F14, "F14"}, {VK_F15, "F15"}, {VK_F16, "F16"}, {VK_F17, "F17"}, {VK_F18, "F18"}, {VK_F19, "F19"}, {VK_F20, "F20"}, {VK_F21, "F21"}, {VK_F22, "F22"}, {VK_F23, "F23"}, {VK_F24, "F24"}, {VK_NUMLOCK, "NUMLOCK"}, {VK_SCROLL, "VK_SCROLL"}, {VK_ATTN, "VK_ATTN"}, {VK_CRSEL, "VK_CRSEL"}, {VK_EXSEL, "VK_EXSEL"}, {VK_EREOF, "VK_EREOF"}, {VK_PLAY, "VK_PLAY"}, {VK_ZOOM, "VK_ZOOM"}, {VK_NONAME, "VK_NONAME"}, {VK_PA1, "VK_PA1"}, {VK_OEM_CLEAR, "VK_OEM_CLEAR"}, }; //////////////////////////////////////////////////////////////////////// // // MAPVIRTKEYS mapVirtSysKeys[] = { {FCONTROL, "Ctrl"}, {FALT, "Alt"}, {FSHIFT, "Shift"}, }; //////////////////////////////////////////////////////////////////////// // helper fct for external access //////////////////////////////////////////////////////////////////////// // // TCHAR* mapVirtKeysStringFromWORD(WORD wKey) { for (int index = 0; index < sizeof(mapVirtKeys)/sizeof(mapVirtKeys[0]); index++) { if (mapVirtKeys[index].wKey == wKey) return mapVirtKeys[index].szKey; } return NULL; } //////////////////////////////////////////////////////////////////////// // #define DEFAULT_ACCEL 0x01 #define USER_ACCEL 0x02 //////////////////////////////////////////////////////////////////////// // //////////////////////////////////////////////////////////////////////// // // CAccelsOb::CAccelsOb() { m_cVirt = 0; m_wKey = 0; m_bLocked = false; } //////////////////////////////////////////////////////////////////////// // // CAccelsOb::CAccelsOb(CAccelsOb* pFrom) { ASSERT(pFrom != NULL); m_cVirt = pFrom->m_cVirt; m_wKey = pFrom->m_wKey; m_bLocked = pFrom->m_bLocked; } //////////////////////////////////////////////////////////////////////// // // CAccelsOb::CAccelsOb(BYTE cVirt, WORD wKey, bool bLocked) { m_cVirt = cVirt; m_wKey = wKey; m_bLocked = bLocked; } //////////////////////////////////////////////////////////////////////// // // CAccelsOb::CAccelsOb(LPACCEL pACCEL) { ASSERT(pACCEL != NULL); m_cVirt = pACCEL->fVirt; m_wKey = pACCEL->key; m_bLocked = false; } //////////////////////////////////////////////////////////////////////// // // CAccelsOb& CAccelsOb::operator=(const CAccelsOb& from) { m_cVirt = from.m_cVirt; m_wKey = from.m_wKey; m_bLocked = from.m_bLocked; return *this; } //////////////////////////////////////////////////////////////////////// // //////////////////////////////////////////////////////////////////////// // // void CAccelsOb::GetString(CString& szBuffer) { szBuffer = ""; // in case of the object is not assigned, we avoid error messages if (m_wKey == 0) return; // modifiers part int i; for (i = 0; i < sizetable(mapVirtSysKeys); i++) { if (m_cVirt & mapVirtSysKeys[i].wKey) { szBuffer += mapVirtSysKeys[i].szKey; szBuffer += "+"; } } // and virtual key part for (i = 0; i < sizetable(mapVirtKeys); i++) { if (m_wKey == mapVirtKeys[i].wKey) { szBuffer += mapVirtKeys[i].szKey; return; } } AfxMessageBox("Internal error : (CAccelsOb::GetString) m_wKey invalid"); } //////////////////////////////////////////////////////////////////////// // // bool CAccelsOb::IsEqual(WORD wKey, bool bCtrl, bool bAlt, bool bShift) { // CString szTemp; // GetString(szTemp); bool m_bCtrl = (m_cVirt & FCONTROL) ? true : false; bool bRet = (bCtrl == m_bCtrl); bool m_bAlt = (m_cVirt & FALT) ? true : false; bRet &= (bAlt == m_bAlt); bool m_bShift = (m_cVirt & FSHIFT) ? true : false; bRet &= (bShift == m_bShift); bRet &= static_cast(m_wKey == wKey); return bRet; } //////////////////////////////////////////////////////////////////////// // // DWORD CAccelsOb::GetData() { BYTE cLocalCodes = 0; if (m_bLocked) cLocalCodes = DEFAULT_ACCEL; else cLocalCodes = USER_ACCEL; WORD bCodes = MAKEWORD(m_cVirt, cLocalCodes); return MAKELONG(m_wKey, bCodes); } //////////////////////////////////////////////////////////////////////// // // bool CAccelsOb::SetData(DWORD dwDatas) { m_wKey = LOWORD(dwDatas); WORD bCodes = HIWORD(dwDatas); m_cVirt = LOBYTE(bCodes); BYTE cLocalCodes = HIBYTE(bCodes); m_bLocked = static_cast(cLocalCodes == DEFAULT_ACCEL); return true; } //////////////////////////////////////////////////////////////////////// // #ifdef _DEBUG //////////////////////////////////////////////////////////////////////// // // void CAccelsOb::AssertValid() const { CObject::AssertValid(); } //////////////////////////////////////////////////////////////////////// // // void CAccelsOb::Dump(CDumpContext& dc) const { dc << "\t\t"; CObject::Dump(dc); dc << "\t\tlocked=" << m_bLocked << ", cVirt=" << m_cVirt << ", wKey=" << m_wKey << "\n\n"; } #endif //////////////////////////////////////////////////////////////////////// // //////////////////////////////////////////////////////////////////////// // // CCmdAccelOb::CCmdAccelOb() { } //////////////////////////////////////////////////////////////////////// // // CCmdAccelOb::CCmdAccelOb(WORD wIDCommand, LPCTSTR szCommand) { ASSERT(szCommand != NULL); m_wIDCommand = wIDCommand; m_szCommand = szCommand; } //////////////////////////////////////////////////////////////////////// // // CCmdAccelOb::CCmdAccelOb(BYTE cVirt, WORD wIDCommand, WORD wKey, LPCTSTR szCommand, bool bLocked) { ASSERT(szCommand != NULL); m_wIDCommand = wIDCommand; m_szCommand = szCommand; CAccelsOb* pAccel = DEBUG_NEW CAccelsOb(cVirt, wKey, bLocked); ASSERT(pAccel != NULL); m_Accels.AddTail(pAccel); } //////////////////////////////////////////////////////////////////////// // // CCmdAccelOb::~CCmdAccelOb() { POSITION pos = m_Accels.GetHeadPosition(); while (pos != NULL) delete m_Accels.GetNext(pos); m_Accels.RemoveAll(); } //////////////////////////////////////////////////////////////////////// // //////////////////////////////////////////////////////////////////////// // // void CCmdAccelOb::Add(BYTE cVirt, WORD wKey, bool bLocked) { CAccelsOb* pAccel = DEBUG_NEW CAccelsOb(cVirt, wKey, bLocked); ASSERT(pAccel != NULL); m_Accels.AddTail(pAccel); } //////////////////////////////////////////////////////////////////////// // // void CCmdAccelOb::Add(CAccelsOb* pAccel) { ASSERT(pAccel != NULL); m_Accels.AddTail(pAccel); } //////////////////////////////////////////////////////////////////////// // // CCmdAccelOb& CCmdAccelOb::operator=(const CCmdAccelOb& from) { Reset(); m_wIDCommand = from.m_wIDCommand; m_szCommand = from.m_szCommand; CAccelsOb* pAccel; POSITION pos = from.m_Accels.GetHeadPosition(); while (pos != NULL) { pAccel = DEBUG_NEW CAccelsOb(from.m_Accels.GetNext(pos)); ASSERT(pAccel != NULL); m_Accels.AddTail(pAccel); } return *this; } //////////////////////////////////////////////////////////////////////// // // void CCmdAccelOb::DeleteUserAccels() { CAccelsOb* pAccel; POSITION prevPos; POSITION pos = m_Accels.GetHeadPosition(); while (pos != NULL) { prevPos = pos; pAccel = m_Accels.GetNext(pos); if (!pAccel->m_bLocked) { delete pAccel; m_Accels.RemoveAt(prevPos); } } } //////////////////////////////////////////////////////////////////////// // // void CCmdAccelOb::Reset() { m_wIDCommand = 0; m_szCommand = "Empty command"; CAccelsOb* pAccel; POSITION pos = m_Accels.GetHeadPosition(); while (pos != NULL) { pAccel = m_Accels.GetNext(pos); delete pAccel; } } //////////////////////////////////////////////////////////////////////// // #ifdef _DEBUG //////////////////////////////////////////////////////////////////////// // // void CCmdAccelOb::AssertValid() const { // call base class function first CObject::AssertValid(); } //////////////////////////////////////////////////////////////////////// // // void CCmdAccelOb::Dump( CDumpContext& dc ) const { // call base class function first dc << "\t"; CObject::Dump( dc ); // now do the stuff for our specific class dc << "\tIDCommand = " << m_wIDCommand; dc << "\n\tszCommand = " << m_szCommand; dc << "\n\tAccelerators = {\n"; CAccelsOb* pAccel; POSITION pos = m_Accels.GetHeadPosition(); while (pos != NULL) { pAccel = m_Accels.GetNext(pos); dc << pAccel; } dc << "\t}\n"; } #endif VisualBoyAdvance-1.8.0/src/win32/GBOamView.cpp0000644000175000017500000003071310050707411020271 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GBOamView.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "GBOamView.h" #include "Reg.h" #include "WinResUtil.h" #include "../System.h" #include "../NLS.h" #include "../Util.h" #include "../gb/gbGlobals.h" extern "C" { #include } #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // GBOamView dialog GBOamView::GBOamView(CWnd* pParent /*=NULL*/) : ResizeDlg(GBOamView::IDD, pParent) { //{{AFX_DATA_INIT(GBOamView) m_stretch = FALSE; //}}AFX_DATA_INIT autoUpdate = false; memset(&bmpInfo.bmiHeader, 0, sizeof(bmpInfo.bmiHeader)); bmpInfo.bmiHeader.biSize = sizeof(bmpInfo.bmiHeader); bmpInfo.bmiHeader.biWidth = 8; bmpInfo.bmiHeader.biHeight = 16; bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biBitCount = 24; bmpInfo.bmiHeader.biCompression = BI_RGB; data = (u8 *)calloc(1, 3 * 8 * 16); oamView.setData(data); oamView.setBmpInfo(&bmpInfo); number = 0; } void GBOamView::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GBOamView) DDX_Control(pDX, IDC_SPRITE, m_sprite); DDX_Check(pDX, IDC_STRETCH, m_stretch); //}}AFX_DATA_MAP DDX_Control(pDX, IDC_COLOR, color); DDX_Control(pDX, IDC_OAM_VIEW, oamView); DDX_Control(pDX, IDC_OAM_VIEW_ZOOM, oamZoom); } BEGIN_MESSAGE_MAP(GBOamView, CDialog) //{{AFX_MSG_MAP(GBOamView) ON_BN_CLICKED(IDC_STRETCH, OnStretch) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_EN_CHANGE(IDC_SPRITE, OnChangeSprite) ON_BN_CLICKED(IDC_CLOSE, OnClose) ON_WM_HSCROLL() //}}AFX_MSG_MAP ON_MESSAGE(WM_MAPINFO, OnMapInfo) ON_MESSAGE(WM_COLINFO, OnColInfo) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GBOamView message handlers GBOamView::~GBOamView() { free(data); data = NULL; } void GBOamView::paint() { if(gbRom == NULL) return; render(); oamView.setSize(w,h); oamView.refresh(); } void GBOamView::update() { paint(); } void GBOamView::setAttributes(int y, int x, int tile, int flags) { CString buffer; int flipH = flags & 0x20; int flipV = flags & 0x40; int prio = (flags & 0x80) >> 7; int pal = flags & 0x7; int oap = (flags & 0x08) >> 3; int bank = (flags & 0x10) >> 4; buffer.Format("%d,%d", x,y); GetDlgItem(IDC_POS)->SetWindowText(buffer); buffer.Format("%d", pal); GetDlgItem(IDC_PALETTE)->SetWindowText(buffer); buffer.Format("%d", tile); GetDlgItem(IDC_TILE)->SetWindowText(buffer); buffer.Format("%d", prio); GetDlgItem(IDC_PRIO)->SetWindowText(buffer); buffer.Format("%d", bank); GetDlgItem(IDC_BANK)->SetWindowText(buffer); buffer.Empty(); if(flipH) buffer += 'H'; else buffer += ' '; if(flipV) buffer += 'V'; else buffer += ' '; GetDlgItem(IDC_FLAGS)->SetWindowText(buffer); buffer.Format("%d", oap); GetDlgItem(IDC_OAP)->SetWindowText(buffer); } void GBOamView::render() { int m=0; if(gbRom == NULL) return; u16 addr = number * 4 + 0xfe00; int size = register_LCDC & 4; u8 y = gbMemory[addr++]; u8 x = gbMemory[addr++]; u8 tile = gbMemory[addr++]; if(size) tile &= 254; u8 flags = gbMemory[addr++]; u8 *bmp = data; w = 8; h = size ? 16 : 8; setAttributes(y, x, tile, flags); u8 * bank0; u8 * bank1; if(gbCgbMode) { if(register_VBK & 1) { bank0 = &gbVram[0x0000]; bank1 = &gbVram[0x2000]; } else { bank0 = &gbVram[0x0000]; bank1 = &gbVram[0x2000]; } } else { bank0 = &gbMemory[0x8000]; bank1 = NULL; } int init = 0x0000; u8 *pal = gbObp0; if((flags & 0x10)) pal = gbObp1; for(int yy = 0; yy < h; yy++) { int address = init + tile * 16 + 2*yy; int a = 0; int b = 0; if(gbCgbMode && flags & 0x08) { a = bank1[address++]; b = bank1[address++]; } else { a = bank0[address++]; b = bank0[address++]; } for(int xx = 0; xx < 8; xx++) { u8 mask = 1 << (7-xx); u8 c = 0; if( (a & mask)) c++; if( (b & mask)) c+=2; // make sure that sprites will work even in CGB mode if(gbCgbMode) { c = c + (flags & 0x07)*4 + 32; } else { c = pal[c]; } u16 color = gbPalette[c]; *bmp++ = ((color >> 10) & 0x1f) << 3; *bmp++ = ((color >> 5) & 0x1f) << 3; *bmp++ = (color & 0x1f) << 3; } } } void GBOamView::saveBMP(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } struct { u8 ident[2]; u8 filesize[4]; u8 reserved[4]; u8 dataoffset[4]; u8 headersize[4]; u8 width[4]; u8 height[4]; u8 planes[2]; u8 bitsperpixel[2]; u8 compression[4]; u8 datasize[4]; u8 hres[4]; u8 vres[4]; u8 colors[4]; u8 importantcolors[4]; u8 pad[2]; } bmpheader; memset(&bmpheader, 0, sizeof(bmpheader)); bmpheader.ident[0] = 'B'; bmpheader.ident[1] = 'M'; u32 fsz = sizeof(bmpheader) + w*h*3; utilPutDword(bmpheader.filesize, fsz); utilPutDword(bmpheader.dataoffset, 0x38); utilPutDword(bmpheader.headersize, 0x28); utilPutDword(bmpheader.width, w); utilPutDword(bmpheader.height, h); utilPutDword(bmpheader.planes, 1); utilPutDword(bmpheader.bitsperpixel, 24); utilPutDword(bmpheader.datasize, 3*w*h); fwrite(&bmpheader, 1, sizeof(bmpheader), fp); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data+3*w*(h-1); for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { *b++ = *pixU8++; // B *b++ = *pixU8++; // G *b++ = *pixU8++; // R } pixU8 -= 2*3*w; fwrite(writeBuffer, 1, 3*w, fp); b = writeBuffer; } fclose(fp); } void GBOamView::savePNG(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if(!png_ptr) { fclose(fp); return; } png_infop info_ptr = png_create_info_struct(png_ptr); if(!info_ptr) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } if(setjmp(png_ptr->jmpbuf)) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } png_init_io(png_ptr,fp); png_set_IHDR(png_ptr, info_ptr, w, h, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_write_info(png_ptr,info_ptr); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data; for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { int blue = *pixU8++; int green = *pixU8++; int red = *pixU8++; *b++ = red; *b++ = green; *b++ = blue; } png_write_row(png_ptr,writeBuffer); b = writeBuffer; } png_write_end(png_ptr, info_ptr); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); } void GBOamView::save() { CString captureBuffer; if(theApp.captureFormat == 0) captureBuffer = "oam.png"; else captureBuffer = "oam.bmp"; LPCTSTR exts[] = {".png", ".bmp" }; CString filter = theApp.winLoadFilter(IDS_FILTER_PNG); CString title = winResLoadString(IDS_SELECT_CAPTURE_NAME); FileDlg dlg(this, captureBuffer, filter, theApp.captureFormat ? 2 : 1, theApp.captureFormat ? "BMP" : "PNG", exts, "", title, true); if(dlg.DoModal() == IDCANCEL) { return; } captureBuffer = dlg.GetPathName(); if(dlg.getFilterIndex() == 2) saveBMP(captureBuffer); else savePNG(captureBuffer); } BOOL GBOamView::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_OAM_VIEW, DS_SizeX | DS_SizeY ) DIALOG_SIZER_ENTRY( IDC_OAM_VIEW_ZOOM, DS_MoveX) DIALOG_SIZER_ENTRY( IDC_REFRESH, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_SAVE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_COLOR, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_R, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_G, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_B, DS_MoveY) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\GBOamView", NULL); m_sprite.SetWindowText("0"); updateScrollInfo(); m_stretch = regQueryDwordValue("GBOamViewStretch", 0); if(m_stretch) oamView.setStretch(true); UpdateData(FALSE); paint(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBOamView::OnStretch() { oamView.setStretch(!oamView.getStretch()); paint(); regSetDwordValue("GBOamViewStretch", oamView.getStretch()); } void GBOamView::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void GBOamView::OnChangeSprite() { CString buffer; m_sprite.GetWindowText(buffer); int n = atoi(buffer); if(n < 0 || n > 39) { buffer.Format("%d", number); m_sprite.SetWindowText(buffer); return; } number = n; paint(); updateScrollInfo(); } void GBOamView::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } LRESULT GBOamView::OnMapInfo(WPARAM, LPARAM lParam) { u8 *colors = (u8 *)lParam; oamZoom.setColors(colors); return TRUE; } LRESULT GBOamView::OnColInfo(WPARAM wParam, LPARAM lParam) { u16 c = (u16)wParam; color.setColor(c); int r = (c & 0x1f); int g = (c & 0x3e0) >> 5; int b = (c & 0x7c00) >> 10; CString buffer; buffer.Format("R: %d", r); GetDlgItem(IDC_R)->SetWindowText(buffer); buffer.Format("G: %d", g); GetDlgItem(IDC_G)->SetWindowText(buffer); buffer.Format("B: %d", b); GetDlgItem(IDC_B)->SetWindowText(buffer); return TRUE; } void GBOamView::updateScrollInfo() { SCROLLINFO si; ZeroMemory(&si, sizeof(si)); si.cbSize = sizeof(si); si.fMask = SIF_PAGE | SIF_RANGE | SIF_DISABLENOSCROLL | SIF_POS; si.nMin = 0; si.nMax = 39; si.nPage = 1; si.nPos = number; GetDlgItem(IDC_SCROLLBAR)->SetScrollInfo(SB_CTL, &si, TRUE); } void GBOamView::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { switch(nSBCode) { case SB_BOTTOM: number = 39; break; case SB_LINEDOWN: number++; if(number > 39) number = 39; break; case SB_LINEUP: number--; if(number < 0) number = 0; break; case SB_PAGEDOWN: number += 16; if(number > 39) number = 39; break; case SB_PAGEUP: number -= 16; if(number < 0) number = 0; break; case SB_TOP: number = 0; break; case SB_THUMBTRACK: number = nPos; if(number < 0) number = 0; if(number > 39) number = 39; break; } updateScrollInfo(); CString buffer; buffer.Format("%d", number); m_sprite.SetWindowText(buffer); paint(); } void GBOamView::PostNcDestroy() { delete this; } VisualBoyAdvance-1.8.0/src/win32/GameOverrides.h0000644000175000017500000000431710463724654020733 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "afxwin.h" #if !defined(AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_) #define AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GameOverrides.h : header file // ///////////////////////////////////////////////////////////////////////////// // GameOverrides dialog class GameOverrides : public CDialog { // Construction public: GameOverrides(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(GameOverrides) enum { IDD = IDD_GAME_OVERRIDES }; CEdit m_name; CComboBox m_mirroring; CComboBox m_flashSize; CComboBox m_saveType; CComboBox m_rtc; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GameOverrides) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GameOverrides) virtual void OnOK(); afx_msg void OnDefaults(); virtual void OnCancel(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: CEdit m_comment; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/MemoryViewer.h0000644000175000017500000000640610436063205020616 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_MEMORYVIEWER_H__52C50474_5399_4D0B_A3E4_4C52C4E0EAA0__INCLUDED_) #define AFX_MEMORYVIEWER_H__52C50474_5399_4D0B_A3E4_4C52C4E0EAA0__INCLUDED_ #include "../System.h" // Added by ClassView #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // MemoryViewer.h : header file // ///////////////////////////////////////////////////////////////////////////// // MemoryViewer window class IMemoryViewerDlg { public: virtual void setCurrentAddress(u32 address)=0; }; class MemoryViewer : public CWnd { u32 address; int addressSize; int dataSize; bool hasCaret; int caretWidth; int caretHeight; HFONT font; CSize fontSize; u32 editAddress; int editNibble; int maxNibble; int displayedLines; int beginAscii; int beginHex; bool editAscii; IMemoryViewerDlg *dlg; static bool isRegistered; // Construction public: MemoryViewer(); // Attributes public: // Operations public: virtual void readData(u32,int,u8 *) = 0; virtual void editData(u32,int,int,u32)=0; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(MemoryViewer) //}}AFX_VIRTUAL // Implementation public: int getSize(); u32 getCurrentAddress(); void setAddressSize(int s); void registerClass(); void beep(); bool OnEditInput(UINT c); void moveAddress(s32 offset, int nibbleOff); void setCaretPos(); void destroyEditCaret(); void createEditCaret(int w, int h); void updateScrollInfo(int lines); void setSize(int s); void setAddress(u32 a); void setDialog(IMemoryViewerDlg *d); virtual ~MemoryViewer(); // Generated message map functions protected: //{{AFX_MSG(MemoryViewer) afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnPaint(); afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); afx_msg UINT OnGetDlgCode(); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnSetFocus(CWnd* pOldWnd); afx_msg void OnKillFocus(CWnd* pNewWnd); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG DECLARE_MESSAGE_MAP() afx_msg LRESULT OnWMChar(WPARAM wParam, LPARAM lParam); }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MEMORYVIEWER_H__52C50474_5399_4D0B_A3E4_4C52C4E0EAA0__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/GBPaletteView.h0000644000175000017500000000537010050707411020621 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GBPALETTEVIEW_H__F909FF55_3021_4301_B017_0C2C9D8D8C08__INCLUDED_) #define AFX_GBPALETTEVIEW_H__F909FF55_3021_4301_B017_0C2C9D8D8C08__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GBPaletteView.h : header file // #include "ColorControl.h" #include "IUpdate.h" #include "PaletteViewControl.h" #include "ResizeDlg.h" class GBPaletteViewControl : public PaletteViewControl { public: virtual void updatePalette(); }; ///////////////////////////////////////////////////////////////////////////// // GBPaletteView dialog class GBPaletteView : public ResizeDlg, IUpdateListener { private: GBPaletteViewControl paletteView; GBPaletteViewControl paletteViewOBJ; ColorControl colorControl; bool autoUpdate; // Construction public: void save(int which); GBPaletteView(CWnd* pParent = NULL); // standard constructor virtual ~GBPaletteView(); // Dialog Data //{{AFX_DATA(GBPaletteView) enum { IDD = IDD_GB_PALETTE_VIEW }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBPaletteView) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL virtual void update(); // Implementation protected: afx_msg virtual LRESULT OnPalInfo(WPARAM wParam, LPARAM lParam); // Generated message map functions //{{AFX_MSG(GBPaletteView) virtual BOOL OnInitDialog(); afx_msg void OnSaveBg(); afx_msg void OnSaveObj(); afx_msg void OnRefresh2(); afx_msg void OnAutoUpdate(); afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GBPALETTEVIEW_H__F909FF55_3021_4301_B017_0C2C9D8D8C08__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/Associate.h0000644000175000017500000000421710050707411020071 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_ASSOCIATE_H__3326525B_B405_40A7_82C4_B2594669A930__INCLUDED_) #define AFX_ASSOCIATE_H__3326525B_B405_40A7_82C4_B2594669A930__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Associate.h : header file // ///////////////////////////////////////////////////////////////////////////// // Associate dialog class Associate : public CDialog { // Construction public: Associate(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(Associate) enum { IDD = IDD_ASSOCIATIONS }; BOOL m_agb; BOOL m_bin; BOOL m_cgb; BOOL m_gb; BOOL m_gba; BOOL m_gbc; BOOL m_sgb; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(Associate) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(Associate) virtual BOOL OnInitDialog(); afx_msg void OnCancel(); afx_msg void OnOk(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ASSOCIATE_H__3326525B_B405_40A7_82C4_B2594669A930__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/display.cpp0000644000175000017500000000672610463423345020176 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #include "Display.h" void copyImage( void *source, void *destination, unsigned int width, unsigned int height, unsigned int destinationPitch, unsigned int colorDepth ) { #ifdef ASM // Copy the image at [source] to the locked Direct3D texture __asm { mov eax, width ; Initialize mov ebx, height ; mov edi, destination ; mov edx, destinationPitch ; cmp colorDepth, 16 ; Check colorDepth==16bit jnz gbaOtherColor ; sub edx, eax ; sub edx, eax ; mov esi, source ; lea esi,[esi+2*eax+4] ; shr eax, 1 ; gbaLoop16bit: mov ecx, eax ; rep movsd ; add esi, 4 ; add edi, edx ; dec ebx ; jnz gbaLoop16bit ; jmp gbaLoopEnd ; gbaOtherColor: cmp colorDepth, 32 ; Check colorDepth==32bit jnz gbaOtherColor2 ; lea esi, [eax*4] ; sub edx, esi ; mov esi, source ; lea esi, [esi+4*eax+4] ; gbaLoop32bit: mov ecx, eax ; rep movsd ; ECX times: Move DWORD at [ESI] to [EDI] | ESI++ EDI++ add esi, 4 ; add edi, edx ; dec ebx ; jnz gbaLoop32bit ; jmp gbaLoopEnd ; gbaOtherColor2: lea eax, [eax+2*eax] ; Works like colorDepth==24bit sub edx, eax ; gbaLoop24bit: mov ecx, eax ; shr ecx, 2 ; rep movsd ; add edi, edx ; dec ebx ; jnz gbaLoop24bit ; gbaLoopEnd: } #else // #ifdef ASM // optimized C version register unsigned int lineSize; register unsigned char *src, *dst; switch(colorDepth) { case 16: lineSize = width<<1; src = ((unsigned char*)source) + lineSize + 4; dst = (unsigned char*)destination; do { MoveMemory( dst, src, lineSize ); src+=lineSize; dst+=lineSize; src += 2; dst += (destinationPitch - lineSize); } while ( --height); break; case 32: lineSize = width<<2; src = ((unsigned char*)source) + lineSize + 4; dst = (unsigned char*)destination; do { MoveMemory( dst, src, lineSize ); src+=lineSize; dst+=lineSize; src += 4; dst += (destinationPitch - lineSize); } while ( --height); break; } // very compatible but slow C version //unsigned int nBytesPerPixel = colorDepth>>3; //unsigned int i, x, y, srcPitch = (width+1) * nBytesPerPixel; //unsigned char * src = ((unsigned char*)source)+srcPitch; //unsigned char * dst = (unsigned char*)destination; //for (y=0;y 1000 #pragma once #endif // _MSC_VER > 1000 // skinButton.h : header file // ///////////////////////////////////////////////////////////////////////////// // SkinButton window class SkinButton : public CWnd { // Construction public: SkinButton(); // Attributes private: HBITMAP normalBmp; HBITMAP downBmp; HBITMAP overBmp; RECT rect; bool mouseOver; CString id; HRGN region; WORD idCommand; int buttonMask; int menu; // Operations public: BOOL CreateButton(const char *, DWORD, const RECT&, CWnd *, UINT); void SetNormalBitmap(HBITMAP); void SetDownBitmap(HBITMAP); void SetOverBitmap(HBITMAP); void SetRect(const RECT &); void GetRect(RECT& r); void SetId(const char *); void SetRegion(HRGN); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(SkinButton) //}}AFX_VIRTUAL // Implementation public: afx_msg LRESULT OnMouseLeaveMsg(WPARAM wParam, LPARAM lParam); afx_msg LRESULT OnMouseMoveMsg(WPARAM wParam, LPARAM lParam); afx_msg LRESULT OnLButtonDownMsg(WPARAM wParam, LPARAM lParam); afx_msg LRESULT OnLButtonUpMsg(WPARAM wParam, LPARAM lParam); virtual ~SkinButton(); // Generated message map functions protected: //{{AFX_MSG(SkinButton) afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnPaint(); afx_msg void OnKillFocus(CWnd* pNewWnd); afx_msg void OnCaptureChanged(CWnd *pWnd); afx_msg void OnContextMenu(CWnd* pWnd, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SKINBUTTON_H__E51B4507_EAD7_43EE_9F54_204BC485D59C__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/LangSelect.h0000644000175000017500000000413610050707412020200 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_LANGSELECT_H__63619E13_A375_4ED4_952F_DCF8998C2914__INCLUDED_) #define AFX_LANGSELECT_H__63619E13_A375_4ED4_952F_DCF8998C2914__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // LangSelect.h : header file // ///////////////////////////////////////////////////////////////////////////// // LangSelect dialog class LangSelect : public CDialog { // Construction public: LangSelect(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(LangSelect) enum { IDD = IDD_LANG_SELECT }; CEdit m_langString; CStatic m_langName; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(LangSelect) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(LangSelect) afx_msg void OnCancel(); afx_msg void OnOk(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LANGSELECT_H__63619E13_A375_4ED4_952F_DCF8998C2914__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/stdafx.cpp0000644000175000017500000000156610436063205020012 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h"VisualBoyAdvance-1.8.0/src/win32/GBPaletteView.cpp0000644000175000017500000001250710141227071021154 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GBPaletteView.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "GBPaletteView.h" #include "WinResUtil.h" #include "../System.h" #include "../gb/gbGlobals.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif void GBPaletteViewControl::updatePalette() { if(gbRom) { memcpy(palette, &gbPalette[paletteAddress], 64); } } ///////////////////////////////////////////////////////////////////////////// // GBPaletteView dialog GBPaletteView::GBPaletteView(CWnd* pParent /*=NULL*/) : ResizeDlg(GBPaletteView::IDD, pParent) { //{{AFX_DATA_INIT(GBPaletteView) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT autoUpdate = false; } GBPaletteView::~GBPaletteView() { } void GBPaletteView::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GBPaletteView) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP DDX_Control(pDX, IDC_PALETTE_VIEW, paletteView); DDX_Control(pDX, IDC_PALETTE_VIEW_OBJ, paletteViewOBJ); DDX_Control(pDX, IDC_COLOR, colorControl); } BEGIN_MESSAGE_MAP(GBPaletteView, CDialog) //{{AFX_MSG_MAP(GBPaletteView) ON_BN_CLICKED(IDC_SAVE_BG, OnSaveBg) ON_BN_CLICKED(IDC_SAVE_OBJ, OnSaveObj) ON_BN_CLICKED(IDC_REFRESH2, OnRefresh2) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_BN_CLICKED(IDC_CLOSE, OnClose) //}}AFX_MSG_MAP ON_MESSAGE(WM_PALINFO, OnPalInfo) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GBPaletteView message handlers BOOL GBPaletteView::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_END() SetData(sz, FALSE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\GBPaletteView", NULL); paletteView.init(32, 64, 128); paletteViewOBJ.init(32, 64, 128); paletteView.setPaletteAddress(0); paletteView.refresh(); paletteViewOBJ.setPaletteAddress(32); paletteViewOBJ.refresh(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBPaletteView::save(int which) { CString captureBuffer; if(which == 0) captureBuffer = "bg.pal"; else captureBuffer = "obj.pal"; LPCTSTR exts[] = {".pal", ".pal", ".act" }; CString filter = theApp.winLoadFilter(IDS_FILTER_PAL); CString title = winResLoadString(IDS_SELECT_PALETTE_NAME); FileDlg dlg(this, captureBuffer, filter, 1, "PAL", exts, "", title, true); if(dlg.DoModal() == IDCANCEL) { return; } captureBuffer = dlg.GetPathName(); PaletteViewControl *p = NULL; if(which == 0) p = &paletteView; else p = &paletteViewOBJ; switch(dlg.getFilterIndex()) { case 0: case 1: p->saveMSPAL(captureBuffer); break; case 2: p->saveJASCPAL(captureBuffer); break; case 3: p->saveAdobe(captureBuffer); break; } } void GBPaletteView::OnSaveBg() { save(0); } void GBPaletteView::OnSaveObj() { save(1); } void GBPaletteView::OnRefresh2() { paletteView.refresh(); paletteViewOBJ.refresh(); } void GBPaletteView::update() { OnRefresh2(); } void GBPaletteView::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void GBPaletteView::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } LRESULT GBPaletteView::OnPalInfo(WPARAM wParam, LPARAM lParam) { u16 color = (u16)wParam; u32 address = (u32)lParam; CString buffer; bool isOBJ = address >= 32; address &= 31; buffer.Format("%d", address); GetDlgItem(IDC_ADDRESS)->SetWindowText(buffer); int r = (color & 0x1f); int g = (color & 0x3e0) >> 5; int b = (color & 0x7c00) >> 10; buffer.Format("%d", r); GetDlgItem(IDC_R)->SetWindowText(buffer); buffer.Format("%d", g); GetDlgItem(IDC_G)->SetWindowText(buffer); buffer.Format("%d", b); GetDlgItem(IDC_B)->SetWindowText(buffer); buffer.Format("0x%04X", color); GetDlgItem(IDC_VALUE)->SetWindowText(buffer); colorControl.setColor(color); if(isOBJ) paletteView.setSelected(-1); else paletteViewOBJ.setSelected(-1); return TRUE; } void GBPaletteView::PostNcDestroy() { delete this; } VisualBoyAdvance-1.8.0/src/win32/ResizeDlg.h0000644000175000017500000000363410050707417020056 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_WIN32_RESIZEDLG_H #define VBA_WIN32_RESIZEDLG_H #ifndef _INC_TCHAR #include #endif // _INC_TCHAR // // Predefined sizing information #define DS_MoveX 1 #define DS_MoveY 2 #define DS_SizeX 4 #define DS_SizeY 8 typedef struct DialogSizerSizingItem // sdi { UINT uControlID; UINT uSizeInfo; } DialogSizerSizingItem; #define DIALOG_SIZER_START( name ) DialogSizerSizingItem name[] = { #define DIALOG_SIZER_ENTRY( controlID, flags ) { controlID, flags }, #define DIALOG_SIZER_END() { 0xFFFFFFFF, 0xFFFFFFFF } }; class ResizeDlg : public CDialog { void *dd; public: ResizeDlg(UINT id, CWnd *parent = NULL); void *AddDialogData(); BOOL SetData(const DialogSizerSizingItem *psd, BOOL bShowSizingGrip, HKEY hkRootSave, LPCTSTR pcszName, SIZE *psizeMax); void UpdateWindowSize(const int cx, const int cy, HWND); virtual BOOL OnWndMsg(UINT, WPARAM, LPARAM, LRESULT *); }; #endif VisualBoyAdvance-1.8.0/src/win32/OpenGL.cpp0000644000175000017500000003530010467061337017646 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // Copyright (C) 2005-2006 VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #include "MainWnd.h" #include "../System.h" #include "../GBA.h" #include "../Globals.h" #include "../Text.h" #include "../Util.h" #include "../gb/gbGlobals.h" #include // OpenGL #include // main include file typedef BOOL (APIENTRY *PFNWGLSWAPINTERVALFARPROC)( int ); extern int Init_2xSaI(u32); extern void winlog(const char *,...); extern int systemSpeed; #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #ifdef MMX extern "C" bool cpu_mmx; extern bool detectMMX(); #endif class OpenGLDisplay : public IDisplay { private: HDC hDC; HGLRC hglrc; GLuint texture; int width; int height; float size; u8 *filterData; RECT destRect; bool failed; void initializeMatrices( int w, int h ); bool initializeTexture( int w, int h ); void updateFiltering( int value ); void setVSync( int interval = 1 ); void calculateDestRect( int w, int h ); public: OpenGLDisplay(); virtual ~OpenGLDisplay(); virtual DISPLAY_TYPE getType() { return OPENGL; }; virtual bool initialize(); virtual void cleanup(); virtual void render(); virtual void renderMenu(); virtual void clear(); virtual bool changeRenderSize( int w, int h ); virtual void resize( int w, int h ); virtual void setOption( const char *, int ); virtual int selectFullScreenMode( GUID ** ); }; OpenGLDisplay::OpenGLDisplay() { hDC = NULL; hglrc = NULL; texture = 0; width = 0; height = 0; size = 0.0f; filterData = (u8 *)malloc(4*4*256*240); failed = false; } OpenGLDisplay::~OpenGLDisplay() { cleanup(); } void OpenGLDisplay::cleanup() { if(texture != 0) { glDeleteTextures(1, &texture); texture = 0; } if(hglrc != NULL) { wglDeleteContext(hglrc); wglMakeCurrent(NULL, NULL); hglrc = NULL; } if(hDC != NULL) { ReleaseDC(*theApp.m_pMainWnd, hDC); hDC = NULL; } if(filterData) { free(filterData); filterData = NULL; } width = 0; height = 0; size = 0.0f; } bool OpenGLDisplay::initialize() { switch( theApp.cartridgeType ) { case IMAGE_GBA: theApp.sizeX = 240; theApp.sizeY = 160; break; case IMAGE_GB: if ( gbBorderOn ) { theApp.sizeX = 256; theApp.sizeY = 224; } else { theApp.sizeX = 160; theApp.sizeY = 144; } break; } switch(theApp.videoOption) { case VIDEO_1X: theApp.surfaceSizeX = theApp.sizeX; theApp.surfaceSizeY = theApp.sizeY; break; case VIDEO_2X: theApp.surfaceSizeX = theApp.sizeX * 2; theApp.surfaceSizeY = theApp.sizeY * 2; break; case VIDEO_3X: theApp.surfaceSizeX = theApp.sizeX * 3; theApp.surfaceSizeY = theApp.sizeY * 3; break; case VIDEO_4X: theApp.surfaceSizeX = theApp.sizeX * 4; theApp.surfaceSizeY = theApp.sizeY * 4; break; case VIDEO_320x240: case VIDEO_640x480: case VIDEO_800x600: case VIDEO_OTHER: { if( theApp.fullScreenStretch ) { theApp.surfaceSizeX = theApp.fsWidth; theApp.surfaceSizeY = theApp.fsHeight; } else { float scaleX = (float)theApp.fsWidth / (float)theApp.sizeX; float scaleY = (float)theApp.fsHeight / (float)theApp.sizeY; float min = ( scaleX < scaleY ) ? scaleX : scaleY; if( theApp.fsMaxScale ) min = ( min > (float)theApp.fsMaxScale ) ? (float)theApp.fsMaxScale : min; theApp.surfaceSizeX = (int)((float)theApp.sizeX * min); theApp.surfaceSizeY = (int)((float)theApp.sizeY * min); } } break; } theApp.rect.left = 0; theApp.rect.top = 0; theApp.rect.right = theApp.sizeX; theApp.rect.bottom = theApp.sizeY; theApp.dest.left = 0; theApp.dest.top = 0; theApp.dest.right = theApp.surfaceSizeX; theApp.dest.bottom = theApp.surfaceSizeY; DWORD style = WS_POPUP | WS_VISIBLE; DWORD styleEx = 0; if( theApp.videoOption <= VIDEO_4X ) style |= WS_OVERLAPPEDWINDOW; else styleEx = 0; if( theApp.videoOption <= VIDEO_4X ) AdjustWindowRectEx( &theApp.dest, style, TRUE, styleEx ); else AdjustWindowRectEx( &theApp.dest, style, FALSE, styleEx ); int winSizeX = theApp.dest.right - theApp.dest.left; int winSizeY = theApp.dest.bottom - theApp.dest.top; int x = 0, y = 0; if( theApp.videoOption <= VIDEO_4X ) { x = theApp.windowPositionX; y = theApp.windowPositionY; } else { winSizeX = theApp.fsWidth; winSizeY = theApp.fsHeight; } // Create a window MainWnd *pWnd = new MainWnd; theApp.m_pMainWnd = pWnd; pWnd->CreateEx( styleEx, theApp.wndClass, "VisualBoyAdvance", style, x,y,winSizeX,winSizeY, NULL, 0 ); if (!(HWND)*pWnd) { winlog("Error creating Window %08x\n", GetLastError()); return FALSE; } theApp.updateMenuBar(); theApp.adjustDestRect(); theApp.mode320Available = FALSE; theApp.mode640Available = FALSE; theApp.mode800Available = FALSE; CDC *dc = pWnd->GetDC(); HDC hDC = dc->GetSafeHdc(); PIXELFORMATDESCRIPTOR pfd = { sizeof(PIXELFORMATDESCRIPTOR), 1, // version number PFD_DRAW_TO_WINDOW | // support window PFD_SUPPORT_OPENGL | // support OpenGL PFD_DOUBLEBUFFER, // double buffered PFD_TYPE_RGBA, // RGBA type 24, // 24-bit color depth 0, 0, 0, 0, 0, 0, // color bits ignored 0, // no alpha buffer 0, // shift bit ignored 0, // no accumulation buffer 0, 0, 0, 0, // accum bits ignored 32, // 32-bit z-buffer 0, // no stencil buffer 0, // no auxiliary buffer PFD_MAIN_PLANE, // main layer 0, // reserved 0, 0, 0 // layer masks ignored }; int iPixelFormat; if( !(iPixelFormat = ChoosePixelFormat( hDC, &pfd )) ) { winlog( "Failed ChoosePixelFormat\n" ); return false; } // obtain detailed information about // the device context's first pixel format if( !( DescribePixelFormat( hDC, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd ) ) ) { winlog( "Failed DescribePixelFormat\n" ); return false; } if( !SetPixelFormat( hDC, iPixelFormat, &pfd ) ) { winlog( "Failed SetPixelFormat\n" ); return false; } if( !( hglrc = wglCreateContext( hDC ) ) ) { winlog( "Failed wglCreateContext\n" ); return false; } if( !wglMakeCurrent(hDC, hglrc) ) { winlog( "Failed wglMakeCurrent\n" ); return false; } pWnd->ReleaseDC( dc ); // setup 2D gl environment glPushAttrib( GL_ENABLE_BIT ); glDisable( GL_DEPTH_TEST ); glDisable( GL_CULL_FACE ); glEnable( GL_TEXTURE_2D ); initializeMatrices( theApp.surfaceSizeX, theApp.surfaceSizeY ); setVSync( theApp.vsync ); #ifdef MMX if(!theApp.disableMMX) cpu_mmx = theApp.detectMMX(); else cpu_mmx = 0; #endif systemRedShift = 3; systemGreenShift = 11; systemBlueShift = 19; systemColorDepth = 32; theApp.fsColorDepth = 32; Init_2xSaI(32); utilUpdateSystemColorMaps(); theApp.updateFilter(); theApp.updateIFB(); if(failed) return false; pWnd->DragAcceptFiles(TRUE); return TRUE; } void OpenGLDisplay::clear() { glClear( GL_COLOR_BUFFER_BIT ); } void OpenGLDisplay::renderMenu() { checkFullScreen(); if( theApp.m_pMainWnd ) theApp.m_pMainWnd->DrawMenuBar(); } void OpenGLDisplay::render() { clear(); int pitch = theApp.filterWidth * 4 + 4; u8 *data = pix + ( theApp.sizeX + 1 ) * 4; // apply pixel filter if(theApp.filterFunction) { data = filterData; theApp.filterFunction( pix + pitch, pitch, (u8*)theApp.delta, (u8*)filterData, theApp.filterWidth * 4 * 2, theApp.filterWidth, theApp.filterHeight); } // Texturemap complete texture to surface // so we have free scaling and antialiasing int mult; if( theApp.filterFunction ) { glPixelStorei( GL_UNPACK_ROW_LENGTH, theApp.sizeX << 1 ); mult = 2; } else { glPixelStorei( GL_UNPACK_ROW_LENGTH, theApp.sizeX + 1 ); mult = 1; } glTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0, mult * theApp.sizeX, mult * theApp.sizeY, GL_RGBA, GL_UNSIGNED_BYTE, data ); if( theApp.glType == 0 ) { glBegin( GL_TRIANGLE_STRIP ); glTexCoord2f( 0.0f, 0.0f ); glVertex3i( 0, 0, 0 ); glTexCoord2f( (float)(mult * theApp.sizeX) / size, 0.0f ); glVertex3i( theApp.surfaceSizeX, 0, 0 ); glTexCoord2f( 0.0f, (float)(mult * theApp.sizeY) / size ); glVertex3i( 0, theApp.surfaceSizeY, 0 ); glTexCoord2f( (float)(mult * theApp.sizeX) / size, (float)(mult * theApp.sizeY) / size ); glVertex3i( theApp.surfaceSizeX, theApp.surfaceSizeY, 0 ); glEnd(); } else { glBegin( GL_QUADS ); glTexCoord2f( 0.0f, 0.0f ); glVertex3i( 0, 0, 0 ); glTexCoord2f( (float)(mult * theApp.sizeX) / size, 0.0f ); glVertex3i( theApp.surfaceSizeX, 0, 0 ); glTexCoord2f( (float)(mult * theApp.sizeX) / size, (float)(mult * theApp.sizeY) / size ); glVertex3i( theApp.surfaceSizeX, theApp.surfaceSizeY, 0 ); glTexCoord2f( 0.0f, (float)(mult * theApp.sizeY) / size ); glVertex3i( 0, theApp.surfaceSizeY, 0 ); glEnd(); } CDC *dc = theApp.m_pMainWnd->GetDC(); SwapBuffers( dc->GetSafeHdc() ); // since OpenGL draws on the back buffer, // we have to swap it to the front buffer to see it // draw informations with GDI on the front buffer dc->SetBkMode( theApp.showSpeedTransparent ? TRANSPARENT : OPAQUE ); if( theApp.showSpeed && ( theApp.videoOption > VIDEO_4X ) ) { char buffer[30]; if( theApp.showSpeed == 1 ) { sprintf( buffer, "%3d%%", systemSpeed ); } else { sprintf( buffer, "%3d%%(%d, %d fps)", systemSpeed, systemFrameSkip, theApp.showRenderedFrames ); } dc->SetTextColor( RGB(0x00, 0x00, 0xFF) ); dc->TextOut( 10, 20, buffer ); } if( theApp.screenMessage ) { if( ( ( GetTickCount() - theApp.screenMessageTime ) < 3000 ) && !theApp.disableStatusMessage ) { dc->SetTextColor( RGB(0xFF, 0x00, 0x00) ); dc->TextOut( 10, theApp.surfaceSizeY - 20, theApp.screenMessageBuffer ); } else { theApp.screenMessage = false; } } theApp.m_pMainWnd->ReleaseDC( dc ); } void OpenGLDisplay::resize( int w, int h ) { initializeMatrices( w, h ); } void OpenGLDisplay::updateFiltering( int value ) { switch( value ) { case 0: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); break; case 1: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); break; } glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP ); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP ); } void OpenGLDisplay::initializeMatrices( int w, int h ) { if( theApp.fullScreenStretch ) { glViewport( 0, 0, w, h ); } else { calculateDestRect( w, h ); glViewport( destRect.left, destRect.top, destRect.right - destRect.left, destRect.bottom - destRect.top ); } glMatrixMode( GL_PROJECTION ); glLoadIdentity(); glOrtho( /* left */ 1.0f, /* right */ (GLdouble)(w - 1), /* bottom */ (GLdouble)(h - 1), /* top */ 1.0f, 0.0f, 1.0f ); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } bool OpenGLDisplay::initializeTexture( int w, int h ) { // size = 2^n // w = 24 > size = 256 = 2^8 // w = 255 > size = 256 = 2^8 // w = 256 > size = 512 = 2^9 // w = 300 > size = 512 = 2^9 // OpenGL textures have to be square and a power of 2 float n1 = log10( (float)w ) / log10( 2.0f ); float n2 = log10( (float)h ) / log10( 2.0f ); float n = ( n1 > n2 ) ? n1 : n2; if( ((float)((int)n)) != n ) { // round up n = ((float)((int)n)) + 1.0f; } size = pow( 2.0f, n ); glGenTextures( 1, &texture ); glBindTexture( GL_TEXTURE_2D, texture ); updateFiltering( theApp.glFilter ); glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)size, (GLsizei)size, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL ); width = w; height = h; return ( glGetError() == GL_NO_ERROR) ? true : false; } void OpenGLDisplay::setVSync( int interval ) { const char *extensions = (const char *)glGetString( GL_EXTENSIONS ); if( strstr( extensions, "WGL_EXT_swap_control" ) == 0 ) { winlog( "Error: WGL_EXT_swap_control extension not supported on your computer.\n" ); return; } else { PFNWGLSWAPINTERVALFARPROC wglSwapIntervalEXT = NULL; wglSwapIntervalEXT = (PFNWGLSWAPINTERVALFARPROC)wglGetProcAddress( "wglSwapIntervalEXT" ); if( wglSwapIntervalEXT ) { wglSwapIntervalEXT( interval ); } } } bool OpenGLDisplay::changeRenderSize( int w, int h ) { if( (width != w) || (height != h) ) { if( texture != 0 ) { glDeleteTextures( 1, &texture ); texture = 0; } if( !initializeTexture( w, h ) ) { failed = true; return false; } } return true; } void OpenGLDisplay::calculateDestRect( int w, int h ) { float scaleX = (float)w / (float)width; float scaleY = (float)h / (float)height; float min = (scaleX < scaleY) ? scaleX : scaleY; if( theApp.fsMaxScale && (min > theApp.fsMaxScale) ) { min = (float)theApp.fsMaxScale; } destRect.left = 0; destRect.top = 0; destRect.right = (LONG)(width * min); destRect.bottom = (LONG)(height * min); if( destRect.right != w ) { LONG diff = (w - destRect.right) / 2; destRect.left += diff; destRect.right += diff; } if( destRect.bottom != h ) { LONG diff = (h - destRect.bottom) / 2; destRect.top += diff; destRect.bottom += diff; } } void OpenGLDisplay::setOption( const char *option, int value ) { if( !_tcscmp( option, _T("vsync") ) ) { setVSync( value ); } if( !_tcscmp( option, _T("glFilter") ) ) { updateFiltering( value ); } if( !_tcscmp( option, _T("maxScale") ) ) { initializeMatrices( theApp.dest.right, theApp.dest.bottom ); } if( !_tcscmp( option, _T("fullScreenStretch") ) ) { initializeMatrices( theApp.dest.right, theApp.dest.bottom ); } } int OpenGLDisplay::selectFullScreenMode( GUID ** ) { HWND wnd = GetDesktopWindow(); RECT r; GetWindowRect( wnd, &r ); int w = ( r.right - r.left ) & 0xFFF; int h = ( r.bottom - r.top ) & 0xFFF; HDC dc = GetDC( wnd ); int c = GetDeviceCaps( dc, BITSPIXEL ); ReleaseDC( wnd, dc ); return (c << 24) | (w << 12) | h; } IDisplay *newOpenGLDisplay() { return new OpenGLDisplay(); } VisualBoyAdvance-1.8.0/src/win32/Associate.cpp0000644000175000017500000000614110050707411020422 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Associate.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "Associate.h" #include "Reg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // Associate dialog Associate::Associate(CWnd* pParent /*=NULL*/) : CDialog(Associate::IDD, pParent) { //{{AFX_DATA_INIT(Associate) m_agb = FALSE; m_bin = FALSE; m_cgb = FALSE; m_gb = FALSE; m_gba = FALSE; m_gbc = FALSE; m_sgb = FALSE; //}}AFX_DATA_INIT } void Associate::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(Associate) DDX_Check(pDX, IDC_AGB, m_agb); DDX_Check(pDX, IDC_BIN, m_bin); DDX_Check(pDX, IDC_CGB, m_cgb); DDX_Check(pDX, IDC_GB, m_gb); DDX_Check(pDX, IDC_GBA, m_gba); DDX_Check(pDX, IDC_GBC, m_gbc); DDX_Check(pDX, IDC_SGB, m_sgb); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(Associate, CDialog) //{{AFX_MSG_MAP(Associate) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_BN_CLICKED(ID_OK, OnOk) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // Associate message handlers BOOL Associate::OnInitDialog() { CDialog::OnInitDialog(); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void Associate::OnCancel() { EndDialog(FALSE); } void Associate::OnOk() { UpdateData(); int mask = 0; if(m_gb) mask |= 1; if(m_sgb) mask |= 2; if(m_cgb) mask |= 4; if(m_gbc) mask |= 8; if(m_gba) mask |= 16; if(m_agb) mask |= 32; if(m_bin) mask |= 64; if(mask) { char applicationPath[2048]; CString commandPath; LPCTSTR types[] = { ".gb", ".sgb", ".cgb", ".gbc", ".gba", ".agb", ".bin" }; GetModuleFileName(NULL, applicationPath, 2048); commandPath.Format("\"%s\" \"%%1\"", applicationPath); regAssociateType("VisualBoyAdvance.Binary", "Binary", commandPath); for(int i = 0; i < 7; i++) { if(mask & (1<size = 0x40000; block->offset = 0x2000000; block->bits = (u8 *)malloc(0x40000>>3); block->data = workRAM; block->saved = (u8 *)malloc(0x40000); block = &cheatSearchData.blocks[1]; block->size = 0x8000; block->offset = 0x3000000; block->bits = (u8 *)malloc(0x8000>>3); block->data = internalRAM; block->saved = (u8 *)malloc(0x8000); cheatSearchData.count = 2; } cheatSearchStart(&cheatSearchData); GetDlgItem(IDC_SEARCH)->EnableWindow(TRUE); } void GBACheatSearch::OnSearch() { CString buffer; if(valueType == 0) cheatSearch(&cheatSearchData, searchType, sizeType, numberType == 0); else { m_value.GetWindowText(buffer); if(buffer.IsEmpty()) { systemMessage(IDS_NUMBER_CANNOT_BE_EMPTY, "Number cannot be empty"); return; } int value = 0; switch(numberType) { case 0: sscanf(buffer, "%d", &value); break; case 1: sscanf(buffer, "%u", &value); break; default: sscanf(buffer, "%x", &value); } cheatSearchValue(&cheatSearchData, searchType, sizeType, numberType == 0, value); } addChanges(true); if(updateValues) cheatSearchUpdateValues(&cheatSearchData); } void GBACheatSearch::OnAddCheat() { int mark = m_list.GetSelectionMark(); if(mark != -1) { LVITEM item; memset(&item,0, sizeof(item)); item.mask = LVIF_PARAM; item.iItem = mark; if(m_list.GetItem(&item)) { AddCheat dlg((u32)item.lParam); dlg.DoModal(); } } } void GBACheatSearch::OnUpdate() { if(GetDlgItem(IDC_UPDATE)->SendMessage(BM_GETCHECK, 0, 0) & BST_CHECKED) updateValues = true; else updateValues = false; regSetDwordValue("cheatsUpdate", updateValues); } void GBACheatSearch::OnGetdispinfoCheatList(NMHDR* pNMHDR, LRESULT* pResult) { LV_DISPINFO* info = (LV_DISPINFO*)pNMHDR; if(info->item.mask & LVIF_TEXT) { int index = info->item.iItem; int col = info->item.iSubItem; switch(col) { case 0: strcpy(info->item.pszText, data[index].address); break; case 1: strcpy(info->item.pszText, data[index].oldValue); break; case 2: strcpy(info->item.pszText, data[index].newValue); break; } } *pResult = TRUE; } void GBACheatSearch::OnItemchangedCheatList(NMHDR* pNMHDR, LRESULT* pResult) { GetDlgItem(IDC_ADD_CHEAT)->EnableWindow(m_list.GetSelectionMark() != -1); *pResult = TRUE; } BOOL GBACheatSearch::OnInitDialog() { CDialog::OnInitDialog(); CString temp = winResLoadString(IDS_ADDRESS); m_list.InsertColumn(0, temp, LVCFMT_CENTER, 125, 0); temp = winResLoadString(IDS_OLD_VALUE); m_list.InsertColumn(1, temp, LVCFMT_CENTER, 125, 1); temp = winResLoadString(IDS_NEW_VALUE); m_list.InsertColumn(2, temp, LVCFMT_CENTER, 125, 2); m_list.SetFont(CFont::FromHandle((HFONT)GetStockObject(SYSTEM_FIXED_FONT)), TRUE); m_list.SetExtendedStyle(LVS_EX_FULLROWSELECT); if(!cheatSearchData.count) { GetDlgItem(IDC_SEARCH)->EnableWindow(FALSE); GetDlgItem(IDC_ADD_CHEAT)->EnableWindow(FALSE); } valueType = regQueryDwordValue("cheatsValueType", 0); if(valueType < 0 || valueType > 1) valueType = 0; searchType = regQueryDwordValue("cheatsSearchType", SEARCH_EQ); if(searchType > 5 || searchType < 0) searchType = 0; numberType = regQueryDwordValue("cheatsNumberType", 2); if(numberType < 0 || numberType > 2) numberType = 2; sizeType = regQueryDwordValue("cheatsSizeType", 0); if(sizeType < 0 || sizeType > 2) sizeType = 0; updateValues = regQueryDwordValue("cheatsUpdate", 0) ? true : false; UpdateData(FALSE); if(valueType == 0) m_value.EnableWindow(FALSE); CenterWindow(); if(cheatSearchData.count) { addChanges(false); } return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBACheatSearch::addChanges(bool showMsgs) { int count = cheatSearchGetCount(&cheatSearchData, sizeType); m_list.DeleteAllItems(); if(count > 1000) { if(showMsgs) systemMessage(IDS_SEARCH_PRODUCED_TOO_MANY, "Search produced %d results. Please refine better", count); return; } if(count == 0) { if(showMsgs) systemMessage(IDS_SEARCH_PRODUCED_NO_RESULTS, "Search produced no results."); return; } m_list.SetItemCount(count); if(data) free(data); data = (WinCheatsData *)calloc(count,sizeof(WinCheatsData)); int inc = 1; switch(sizeType) { case 1: inc = 2; break; case 2: inc = 4; break; } int index = 0; if(numberType == 0) { for(int i = 0; i < cheatSearchData.count; i++) { CheatSearchBlock *block = &cheatSearchData.blocks[i]; for(int j = 0; j < block->size; j+= inc) { if(IS_BIT_SET(block->bits, j)) { addChange(index++, block->offset | j, cheatSearchSignedRead(block->saved, j, sizeType), cheatSearchSignedRead(block->data, j, sizeType)); } } } } else { for(int i = 0; i < cheatSearchData.count; i++) { CheatSearchBlock *block = &cheatSearchData.blocks[i]; for(int j = 0; j < block->size; j+= inc) { if(IS_BIT_SET(block->bits, j)) { addChange(index++, block->offset | j, cheatSearchRead(block->saved, j, sizeType), cheatSearchRead(block->data, j, sizeType)); } } } } for(int i = 0; i < count; i++) { LVITEM item; item.mask = LVIF_TEXT | LVIF_PARAM | LVIF_STATE; item.iItem = i; item.iSubItem = 0; item.lParam = data[i].addr; item.state = 0; item.stateMask = 0; item.pszText = LPSTR_TEXTCALLBACK; m_list.InsertItem(&item); m_list.SetItemText(i, 1, LPSTR_TEXTCALLBACK); m_list.SetItemText(i, 2, LPSTR_TEXTCALLBACK); } } void GBACheatSearch::addChange(int index, u32 address, u32 oldValue, u32 newValue) { data[index].addr = address; sprintf(data[index].address, "%08x",address); switch(numberType) { case 0: sprintf(data[index].oldValue, "%d", oldValue); sprintf(data[index].newValue, "%d", newValue); break; case 1: sprintf(data[index].oldValue, "%u", oldValue); sprintf(data[index].newValue, "%u", newValue); break; case 2: switch(sizeType) { case 0: sprintf(data[index].oldValue, "%02x", oldValue); sprintf(data[index].newValue, "%02x", newValue); break; case 1: sprintf(data[index].oldValue, "%04x", oldValue); sprintf(data[index].newValue, "%04x", newValue); break; case 2: sprintf(data[index].oldValue, "%08x", oldValue); sprintf(data[index].newValue, "%08x", newValue); break; } } } void GBACheatSearch::OnValueType(UINT id) { switch(id) { case IDC_OLD_VALUE: valueType = 0; m_value.EnableWindow(FALSE); regSetDwordValue("cheatsValueType", 0); break; case IDC_SPECIFIC_VALUE: valueType = 1; m_value.EnableWindow(TRUE); regSetDwordValue("cheatsValueType", 1); break; } } void GBACheatSearch::OnSearchType(UINT id) { switch(id) { case IDC_EQ: searchType = SEARCH_EQ; regSetDwordValue("cheatsSearchType", 0); break; case IDC_NE: searchType = SEARCH_NE; regSetDwordValue("cheatsSearchType", 1); break; case IDC_LT: searchType = SEARCH_LT; regSetDwordValue("cheatsSearchType", 2); break; case IDC_LE: searchType = SEARCH_LE; regSetDwordValue("cheatsSearchType", 3); break; case IDC_GT: searchType = SEARCH_GT; regSetDwordValue("cheatsSearchType", 4); break; case IDC_GE: searchType = SEARCH_GE; regSetDwordValue("cheatsSearchType", 5); break; } } void GBACheatSearch::OnNumberType(UINT id) { switch(id) { case IDC_SIGNED: numberType = 0; regSetDwordValue("cheatsNumberType", 0); if(m_list.GetItemCount()) { addChanges(false); } break; case IDC_UNSIGNED: numberType = 1; regSetDwordValue("cheatsNumberType", 1); if(m_list.GetItemCount()) { addChanges(false); } break; case IDC_HEXADECIMAL: numberType = 2; regSetDwordValue("cheatsNumberType", 2); if(m_list.GetItemCount()) { addChanges(false); } break; } } void GBACheatSearch::OnSizeType(UINT id) { switch(id) { case IDC_SIZE_8: sizeType = BITS_8; regSetDwordValue("cheatsSizeType", 0); if(m_list.GetItemCount()) { addChanges(false); } break; case IDC_SIZE_16: sizeType = BITS_16; regSetDwordValue("cheatsSizeType", 1); if(m_list.GetItemCount()) { addChanges(false); } break; case IDC_SIZE_32: sizeType = BITS_32; regSetDwordValue("cheatsSizeType", 2); if(m_list.GetItemCount()) { addChanges(false); } break; } } ///////////////////////////////////////////////////////////////////////////// // AddCheat dialog AddCheat::AddCheat(u32 address, CWnd* pParent /*=NULL*/) : CDialog(AddCheat::IDD, pParent) { //{{AFX_DATA_INIT(AddCheat) sizeType = -1; numberType = -1; //}}AFX_DATA_INIT this->address = address; } void AddCheat::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(AddCheat) DDX_Control(pDX, IDC_VALUE, m_value); DDX_Control(pDX, IDC_DESC, m_desc); DDX_Control(pDX, IDC_ADDRESS, m_address); DDX_Radio(pDX, IDC_SIZE_8, sizeType); DDX_Radio(pDX, IDC_SIGNED, numberType); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(AddCheat, CDialog) //{{AFX_MSG_MAP(AddCheat) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_CONTROL_RANGE(BN_CLICKED, IDC_SIGNED, IDC_HEXADECIMAL, OnNumberType) ON_CONTROL_RANGE(BN_CLICKED, IDC_SIZE_8, IDC_SIZE_32, OnSizeType) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // AddCheat message handlers void AddCheat::OnOk() { // add cheat if(addCheat()) { EndDialog(TRUE); } } void AddCheat::OnCancel() { EndDialog(FALSE); } BOOL AddCheat::OnInitDialog() { CDialog::OnInitDialog(); if(address != 0) { CString buffer; buffer.Format("%08x", address); m_address.SetWindowText(buffer); m_address.EnableWindow(FALSE); } numberType = regQueryDwordValue("cheatsNumberType", 2); if(numberType < 0 || numberType > 2) numberType = 2; sizeType = regQueryDwordValue("cheatsSizeType", 0); if(sizeType < 0 || sizeType > 2) sizeType = 0; UpdateData(FALSE); GetDlgItem(IDC_DESC)->SendMessage(EM_LIMITTEXT, 32, 0); if(address != 0) { GetDlgItem(IDC_SIZE_8)->EnableWindow(FALSE); GetDlgItem(IDC_SIZE_16)->EnableWindow(FALSE); GetDlgItem(IDC_SIZE_32)->EnableWindow(FALSE); GetDlgItem(IDC_HEXADECIMAL)->EnableWindow(FALSE); GetDlgItem(IDC_UNSIGNED)->EnableWindow(FALSE); GetDlgItem(IDC_SIGNED)->EnableWindow(FALSE); } CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void AddCheat::OnNumberType(UINT id) { switch(id) { case IDC_SIGNED: numberType = 0; regSetDwordValue("cheatsNumberType", 0); break; case IDC_UNSIGNED: numberType = 1; regSetDwordValue("cheatsNumberType", 1); break; case IDC_HEXADECIMAL: numberType = 2; regSetDwordValue("cheatsNumberType", 2); break; } } void AddCheat::OnSizeType(UINT id) { switch(id) { case IDC_SIZE_8: sizeType = BITS_8; regSetDwordValue("cheatsSizeType", 0); break; case IDC_SIZE_16: sizeType = BITS_16; regSetDwordValue("cheatsSizeType", 1); break; case IDC_SIZE_32: sizeType = BITS_32; regSetDwordValue("cheatsSizeType", 2); break; } } bool AddCheat::addCheat() { CString buffer; CString code; m_address.GetWindowText(buffer); u32 address = 0; sscanf(buffer, "%x", &address); if((address >= 0x02000000 && address < 0x02040000) || (address >= 0x03000000 && address < 0x03008000)) { } else { systemMessage(IDS_INVALID_ADDRESS, "Invalid address: %08x", address); return false; } if(sizeType != 0) { if(sizeType == 1 && address & 1) { systemMessage(IDS_MISALIGNED_HALFWORD, "Misaligned half-word address: %08x", address); return false; } if(sizeType == 2 && address & 3) { systemMessage(IDS_MISALIGNED_WORD, "Misaligned word address: %08x", address); return false; } } u32 value; m_value.GetWindowText(buffer); if(buffer.IsEmpty()) { systemMessage(IDS_VALUE_CANNOT_BE_EMPTY, "Value cannot be empty"); return false; } switch(numberType) { case 0: sscanf(buffer, "%d", &value); break; case 1: sscanf(buffer, "%u", &value); break; default: sscanf(buffer, "%x", &value); } m_desc.GetWindowText(buffer); switch(sizeType) { case 0: code.Format("%08x:%02x", address, value); break; case 1: code.Format("%08x:%04x", address, value); break; case 2: code.Format("%08x:%08x", address, value); break; } cheatsAdd(code, buffer, address ,address, value,-1, sizeType); return true; } ///////////////////////////////////////////////////////////////////////////// // GBACheatList dialog GBACheatList::GBACheatList(CWnd* pParent /*=NULL*/) : CDialog(GBACheatList::IDD, pParent) { //{{AFX_DATA_INIT(GBACheatList) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT duringRefresh = false; } void GBACheatList::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GBACheatList) DDX_Control(pDX, IDC_RESTORE, m_restore); DDX_Control(pDX, IDC_CHEAT_LIST, m_list); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(GBACheatList, CDialog) //{{AFX_MSG_MAP(GBACheatList) ON_BN_CLICKED(IDC_ADD_CHEAT, OnAddCheat) ON_BN_CLICKED(IDC_ADD_CODE, OnAddCode) ON_BN_CLICKED(IDC_ADD_CODEBREAKER, OnAddCodebreaker) ON_BN_CLICKED(IDC_ADD_GAMESHARK, OnAddGameshark) ON_BN_CLICKED(IDC_ENABLE, OnEnable) ON_BN_CLICKED(IDC_REMOVE, OnRemove) ON_BN_CLICKED(IDC_REMOVE_ALL, OnRemoveAll) ON_BN_CLICKED(IDC_RESTORE, OnRestore) ON_BN_CLICKED(ID_OK, OnOk) ON_NOTIFY(LVN_ITEMCHANGED, IDC_CHEAT_LIST, OnItemchangedCheatList) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GBACheatList message handlers void GBACheatList::OnAddCheat() { AddCheat dlg(0); dlg.DoModal(); refresh(); } void GBACheatList::OnAddCode() { AddCheatCode dlg; dlg.DoModal(); refresh(); } void GBACheatList::OnAddCodebreaker() { AddCBACode dlg; dlg.DoModal(); refresh(); } void GBACheatList::OnAddGameshark() { AddGSACode dlg; dlg.DoModal(); refresh(); } void GBACheatList::OnEnable() { int mark = m_list.GetSelectionMark(); int count = m_list.GetItemCount(); if(mark != -1) { LVITEM item; for(int i = 0; i < count; i++) { memset(&item, 0, sizeof(item)); item.mask = LVIF_PARAM|LVIF_STATE; item.stateMask = LVIS_SELECTED; item.iItem = i; if(m_list.GetItem(&item)) { if(item.state & LVIS_SELECTED) { if(cheatsList[item.lParam].enabled) cheatsDisable((int)(item.lParam & 0xFFFFFFFF)); else cheatsEnable((int)(item.lParam & 0xFFFFFFFF)); } } } refresh(); } } void GBACheatList::OnRemove() { int mark = m_list.GetSelectionMark(); int count = m_list.GetItemCount(); if(mark != -1) { for(int i = count - 1; i >= 0; i--) { LVITEM item; memset(&item,0, sizeof(item)); item.mask = LVIF_PARAM|LVIF_STATE; item.iItem = i; item.stateMask = LVIS_SELECTED; if(m_list.GetItem(&item)) { if(item.state & LVIS_SELECTED) { cheatsDelete((int)(item.lParam & 0xFFFFFFFF), restoreValues); } } } refresh(); } } void GBACheatList::OnRemoveAll() { cheatsDeleteAll(restoreValues); refresh(); } void GBACheatList::OnRestore() { restoreValues = !restoreValues; regSetDwordValue("cheatsRestore", restoreValues); } void GBACheatList::OnOk() { EndDialog(TRUE); } void GBACheatList::OnItemchangedCheatList(NMHDR* pNMHDR, LRESULT* pResult) { if(m_list.GetSelectionMark() != -1) { GetDlgItem(IDC_REMOVE)->EnableWindow(TRUE); GetDlgItem(IDC_ENABLE)->EnableWindow(TRUE); } else { GetDlgItem(IDC_REMOVE)->EnableWindow(FALSE); GetDlgItem(IDC_ENABLE)->EnableWindow(FALSE); } if(!duringRefresh) { LPNMLISTVIEW l = (LPNMLISTVIEW)pNMHDR; if(l->uChanged & LVIF_STATE) { if(((l->uOldState & LVIS_STATEIMAGEMASK)>>12) != (((l->uNewState & LVIS_STATEIMAGEMASK)>>12))) { if(m_list.GetCheck(l->iItem)) cheatsEnable((int)(l->lParam & 0xFFFFFFFF)); else cheatsDisable((int)(l->lParam & 0xFFFFFFFF)); refresh(); } } } *pResult = 0; } BOOL GBACheatList::OnInitDialog() { CDialog::OnInitDialog(); CString temp = winResLoadString(IDS_CODE); m_list.InsertColumn(0, temp, LVCFMT_LEFT, 170, 0); temp = winResLoadString(IDS_DESCRIPTION); m_list.InsertColumn(1, temp, LVCFMT_LEFT, 150, 1); temp = winResLoadString(IDS_STATUS); m_list.InsertColumn(2, temp, LVCFMT_LEFT, 80, 1); m_list.SetFont(CFont::FromHandle((HFONT)GetStockObject(SYSTEM_FIXED_FONT)), TRUE); m_list.SetExtendedStyle(LVS_EX_CHECKBOXES | LVS_EX_FULLROWSELECT); restoreValues = regQueryDwordValue("cheatsRestore", 0) ? true : false; m_restore.SetCheck(restoreValues); refresh(); GetDlgItem(IDC_REMOVE)->EnableWindow(FALSE); GetDlgItem(IDC_ENABLE)->EnableWindow(FALSE); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBACheatList::refresh() { duringRefresh = true; m_list.DeleteAllItems(); CString buffer; for(int i = 0; i < cheatsNumber; i++) { LVITEM item; item.mask = LVIF_TEXT | LVIF_PARAM | LVIF_STATE; item.iItem = i; item.iSubItem = 0; item.lParam = i; item.state = 0; item.stateMask = 0; item.pszText = cheatsList[i].codestring; m_list.InsertItem(&item); m_list.SetCheck(i, (cheatsList[i].enabled) ? TRUE : FALSE); m_list.SetItemText(i, 1, cheatsList[i].desc); buffer = (cheatsList[i].enabled) ? 'E' : 'D'; m_list.SetItemText(i, 2, buffer); } duringRefresh = false; } ///////////////////////////////////////////////////////////////////////////// // AddGSACode dialog AddGSACode::AddGSACode(CWnd* pParent /*=NULL*/) : CDialog(AddGSACode::IDD, pParent) { //{{AFX_DATA_INIT(AddGSACode) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void AddGSACode::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(AddGSACode) DDX_Control(pDX, IDC_DESC, m_desc); DDX_Control(pDX, IDC_CODE, m_code); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(AddGSACode, CDialog) //{{AFX_MSG_MAP(AddGSACode) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(ID_CANCEL, OnCancel) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // AddGSACode message handlers void AddGSACode::OnOk() { CString desc; CString buffer; CString part1; CString code; CString token; m_code.GetWindowText(buffer); m_desc.GetWindowText(desc); StringTokenizer st(buffer, " \t\n\r"); part1.Empty(); const char *t = st.next(); while(t) { token = t; token.MakeUpper(); if(token.GetLength() == 16) cheatsAddGSACode(token, desc, false); else if(token.GetLength() == 12) { code = token.Left(8); code += " "; code += token.Right(4); cheatsAddCBACode(code, desc); } else if(part1.IsEmpty()) part1 = token; else { if(token.GetLength() == 4) { code = part1; code += " "; code += token; cheatsAddCBACode(code, desc); } else { code = part1 + token; cheatsAddGSACode(code, desc, true); } part1.Empty(); } t = st.next(); } EndDialog(TRUE); } void AddGSACode::OnCancel() { EndDialog(FALSE); } BOOL AddGSACode::OnInitDialog() { CDialog::OnInitDialog(); m_code.LimitText(1024); m_desc.LimitText(32); CString title = winResLoadString(IDS_ADD_GSA_CODE); SetWindowText(title); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } ///////////////////////////////////////////////////////////////////////////// // AddCBACode dialog AddCBACode::AddCBACode(CWnd* pParent /*=NULL*/) : CDialog(AddCBACode::IDD, pParent) { //{{AFX_DATA_INIT(AddCBACode) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void AddCBACode::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(AddCBACode) DDX_Control(pDX, IDC_DESC, m_desc); DDX_Control(pDX, IDC_CODE, m_code); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(AddCBACode, CDialog) //{{AFX_MSG_MAP(AddCBACode) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(ID_CANCEL, OnCancel) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // AddCBACode message handlers void AddCBACode::OnOk() { CString desc; CString buffer; CString part1; CString code; CString token; m_code.GetWindowText(buffer); m_desc.GetWindowText(desc); StringTokenizer st(buffer, " \t\n\r"); part1.Empty(); const char *t = st.next(); while(t) { token = t; token.MakeUpper(); if(token.GetLength() == 16) cheatsAddGSACode(token, desc, false); else if(token.GetLength() == 12) { code = token.Left(8); code += " "; code += token.Right(4); cheatsAddCBACode(code, desc); } else if(part1.IsEmpty()) part1 = token; else { if(token.GetLength() == 4) { code = part1; code += " "; code += token; cheatsAddCBACode(code, desc); } else { code = part1 + token; cheatsAddGSACode(code, desc, true); } part1.Empty(); } t = st.next(); } EndDialog(TRUE); } void AddCBACode::OnCancel() { EndDialog(FALSE); } BOOL AddCBACode::OnInitDialog() { CDialog::OnInitDialog(); m_code.LimitText(1024); m_desc.LimitText(32); CString title = winResLoadString(IDS_ADD_CBA_CODE); SetWindowText(title); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } ///////////////////////////////////////////////////////////////////////////// // AddCheatCode dialog AddCheatCode::AddCheatCode(CWnd* pParent /*=NULL*/) : CDialog(AddCheatCode::IDD, pParent) { //{{AFX_DATA_INIT(AddCheatCode) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void AddCheatCode::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(AddCheatCode) DDX_Control(pDX, IDC_DESC, m_desc); DDX_Control(pDX, IDC_CODE, m_code); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(AddCheatCode, CDialog) //{{AFX_MSG_MAP(AddCheatCode) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(ID_CANCEL, OnCancel) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // AddCheatCode message handlers void AddCheatCode::OnOk() { CString desc; CString buffer; CString token; m_code.GetWindowText(buffer); m_desc.GetWindowText(desc); StringTokenizer st(buffer, " \t\n\r"); const char *t = st.next(); while(t) { token = t; token.MakeUpper(); cheatsAddCheatCode(token, desc); t = st.next(); } EndDialog(TRUE); } void AddCheatCode::OnCancel() { EndDialog(FALSE); } BOOL AddCheatCode::OnInitDialog() { CDialog::OnInitDialog(); m_code.LimitText(1024); m_desc.LimitText(32); CString title = winResLoadString(IDS_ADD_CHEAT_CODE); SetWindowText(title); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } VisualBoyAdvance-1.8.0/src/win32/GBMemoryViewerDlg.cpp0000644000175000017500000002405210050707411022002 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GBMemoryViewerDlg.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "GBMemoryViewerDlg.h" #include "MemoryViewerAddressSize.h" #include "Reg.h" #include "WinResUtil.h" #include "../System.h" #include "../gb/gbGlobals.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif GBMemoryViewer::GBMemoryViewer() : MemoryViewer() { setAddressSize(1); } void GBMemoryViewer::readData(u32 address, int len, u8 *data) { u16 addr = address & 0xffff; if(emulating && gbRom != NULL) { for(int i = 0; i < len; i++) { *data++ = gbMemoryMap[addr >> 12][addr & 0xfff]; addr++; } } else { for(int i = 0; i < len; i++) { *data++ = 0; addr++; } } } #define GB_READBYTE_QUICK(addr) \ gbMemoryMap[(addr) >> 12][(addr) & 0xfff] #define GB_WRITEBYTE_QUICK(addr,v) \ gbMemoryMap[(addr) >> 12][(addr) & 0xfff] = (v) void GBMemoryViewer::editData(u32 address, int size, int mask, u32 value) { u32 oldValue; u16 addr = (u16)address & 0xffff; switch(size) { case 8: oldValue = GB_READBYTE_QUICK(addr); oldValue &= mask; oldValue |= (u8)value; GB_WRITEBYTE_QUICK(addr, oldValue); break; case 16: oldValue = GB_READBYTE_QUICK(addr) | (GB_READBYTE_QUICK(addr + 1) << 8); oldValue &= mask; oldValue |= (u16)value; GB_WRITEBYTE_QUICK(addr, (oldValue & 255)); GB_WRITEBYTE_QUICK(addr+1, (oldValue >> 8)); break; case 32: oldValue = GB_READBYTE_QUICK(addr) | (GB_READBYTE_QUICK(addr + 1) << 8) | (GB_READBYTE_QUICK(addr + 2) << 16) | (GB_READBYTE_QUICK(addr + 3) << 24); oldValue &= mask; oldValue |= (u32)value; GB_WRITEBYTE_QUICK(addr, (oldValue & 255)); GB_WRITEBYTE_QUICK(addr+1, (oldValue >> 8)); GB_WRITEBYTE_QUICK(addr+2, (oldValue >> 16)); GB_WRITEBYTE_QUICK(addr+3, (oldValue >> 24)); break; } } ///////////////////////////////////////////////////////////////////////////// // GBMemoryViewerDlg dialog GBMemoryViewerDlg::GBMemoryViewerDlg(CWnd* pParent /*=NULL*/) : ResizeDlg(GBMemoryViewerDlg::IDD, pParent) { //{{AFX_DATA_INIT(GBMemoryViewerDlg) m_size = -1; //}}AFX_DATA_INIT autoUpdate = false; } void GBMemoryViewerDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GBMemoryViewerDlg) DDX_Control(pDX, IDC_CURRENT_ADDRESS, m_current); DDX_Control(pDX, IDC_ADDRESS, m_address); DDX_Control(pDX, IDC_ADDRESSES, m_addresses); DDX_Radio(pDX, IDC_8_BIT, m_size); //}}AFX_DATA_MAP DDX_Control(pDX, IDC_VIEWER, m_viewer); } BEGIN_MESSAGE_MAP(GBMemoryViewerDlg, CDialog) //{{AFX_MSG_MAP(GBMemoryViewerDlg) ON_BN_CLICKED(IDC_CLOSE, OnClose) ON_BN_CLICKED(IDC_REFRESH, OnRefresh) ON_BN_CLICKED(IDC_8_BIT, On8Bit) ON_BN_CLICKED(IDC_16_BIT, On16Bit) ON_BN_CLICKED(IDC_32_BIT, On32Bit) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_BN_CLICKED(IDC_GO, OnGo) ON_CBN_SELCHANGE(IDC_ADDRESSES, OnSelchangeAddresses) ON_BN_CLICKED(IDC_SAVE, OnSave) ON_BN_CLICKED(IDC_LOAD, OnLoad) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GBMemoryViewerDlg message handlers BOOL GBMemoryViewerDlg::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_VIEWER, DS_SizeX | DS_SizeY ) DIALOG_SIZER_ENTRY( IDC_REFRESH, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_LOAD, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_SAVE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_AUTO_UPDATE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CURRENT_ADDRESS_LABEL, DS_MoveY | DS_MoveX) DIALOG_SIZER_ENTRY( IDC_CURRENT_ADDRESS, DS_MoveY | DS_MoveX) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\GBMemoryView", NULL); m_viewer.setDialog(this); m_viewer.ShowScrollBar(SB_VERT, TRUE); m_viewer.EnableScrollBar(SB_VERT, ESB_ENABLE_BOTH); LPCTSTR s[] = { "0x0000 - ROM", "0x4000 - ROM", "0x8000 - VRAM", "0xA000 - SRAM", "0xC000 - RAM", "0xD000 - WRAM", "0xFF00 - I/O", "0xFF80 - RAM" }; for(int i = 0; i < 8; i++) m_addresses.AddString(s[i]); m_addresses.SetCurSel(0); RECT cbSize; int Height; m_addresses.GetClientRect(&cbSize); Height = m_addresses.GetItemHeight(-1); Height += m_addresses.GetItemHeight(0) * (9); // Note: The use of SM_CYEDGE assumes that we're using Windows '95 // Now add on the height of the border of the edit box Height += GetSystemMetrics(SM_CYEDGE) * 2; // top & bottom edges // The height of the border of the drop-down box Height += GetSystemMetrics(SM_CYEDGE) * 2; // top & bottom edges // now set the size of the window m_addresses.SetWindowPos(NULL, 0, 0, cbSize.right, Height, SWP_NOMOVE | SWP_NOZORDER); m_address.LimitText(8); m_size = regQueryDwordValue("memViewerDataSize", 0); if(m_size < 0 || m_size > 2) m_size = 0; m_viewer.setSize(m_size); UpdateData(FALSE); m_current.SetFont(CFont::FromHandle((HFONT)GetStockObject(SYSTEM_FIXED_FONT))); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBMemoryViewerDlg::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } void GBMemoryViewerDlg::OnRefresh() { m_viewer.Invalidate(); } void GBMemoryViewerDlg::update() { OnRefresh(); } void GBMemoryViewerDlg::On8Bit() { m_viewer.setSize(0); regSetDwordValue("memViewerDataSize", 0); } void GBMemoryViewerDlg::On16Bit() { m_viewer.setSize(1); regSetDwordValue("memViewerDataSize", 1); } void GBMemoryViewerDlg::On32Bit() { m_viewer.setSize(2); regSetDwordValue("memViewerDataSize", 2); } void GBMemoryViewerDlg::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void GBMemoryViewerDlg::OnGo() { CString buffer; m_address.GetWindowText(buffer); u32 address; sscanf(buffer, "%x", &address); if(m_viewer.getSize() == 1) address &= ~1; else if(m_viewer.getSize() == 2) address &= ~3; m_viewer.setAddress(address); } void GBMemoryViewerDlg::OnSelchangeAddresses() { int cur = m_addresses.GetCurSel(); switch(cur) { case 0: m_viewer.setAddress(0x0000); break; case 1: m_viewer.setAddress(0x4000); break; case 2: m_viewer.setAddress(0x8000); break; case 3: m_viewer.setAddress(0xa000); break; case 4: m_viewer.setAddress(0xc000); break; case 5: m_viewer.setAddress(0xd000); break; case 6: m_viewer.setAddress(0xff00); break; case 7: m_viewer.setAddress(0xff80); break; } } void GBMemoryViewerDlg::setCurrentAddress(u32 address) { CString buffer; buffer.Format("0x%08X", address); m_current.SetWindowText(buffer); } void GBMemoryViewerDlg::OnSave() { MemoryViewerAddressSize dlg; CString buffer; dlg.setAddress(m_viewer.getCurrentAddress()); LPCTSTR exts[] = { ".dmp" }; CString filter = theApp.winLoadFilter(IDS_FILTER_DUMP); CString title = winResLoadString(IDS_SELECT_DUMP_FILE); if(dlg.DoModal() == IDOK) { FileDlg file(this, buffer, filter, 0, "DMP", exts, "", title, true); if(file.DoModal() == IDOK) { buffer = file.GetPathName(); FILE *f = fopen(buffer, "wb"); if(f == NULL) { systemMessage(IDS_ERROR_CREATING_FILE, buffer); return; } int size = dlg.getSize(); u16 addr = dlg.getAddress() & 0xffff; for(int i = 0; i < size; i++) { fputc(gbMemoryMap[addr >> 12][addr & 0xfff], f); addr++; } fclose(f); } } } void GBMemoryViewerDlg::OnLoad() { CString buffer; LPCTSTR exts[] = { ".dmp" }; CString filter = theApp.winLoadFilter(IDS_FILTER_DUMP); CString title = winResLoadString(IDS_SELECT_DUMP_FILE); FileDlg file(this, buffer, filter, 0, "DMP", exts, "", title, false); if(file.DoModal() == IDOK) { buffer = file.GetPathName(); FILE *f = fopen(buffer, "rb"); if(f == NULL) { systemMessage(IDS_CANNOT_OPEN_FILE, "Cannot open file %s", buffer); return; } MemoryViewerAddressSize dlg; fseek(f, 0, SEEK_END); int size = ftell(f); fseek(f, 0, SEEK_SET); dlg.setAddress(m_viewer.getCurrentAddress()); dlg.setSize(size); if(dlg.DoModal() == IDOK) { int size = dlg.getSize(); u16 addr = dlg.getAddress() & 0xffff; for(int i = 0; i < size; i++) { int c = fgetc(f); if(c == -1) break; gbMemoryMap[addr >> 12][addr & 0xfff] = c; addr++; } OnRefresh(); } fclose(f); } } void GBMemoryViewerDlg::PostNcDestroy() { delete this; } VisualBoyAdvance-1.8.0/src/win32/gbadvance.ico0000644000175000017500000001114607554524620020430 0ustar julienjulien(Fhn   ( EUUTUUUUUUXETUTE~~pETHHTUT EUTDD@HTDDDD]ЇwUUUUwx݈( @ʦkH%zbJs2PkHs%WUI=1%sPkkHH%%sPDZksHW%UI=1%sPԎkH%zbJs2PkH%ssPPkH%z,hsJP2kHs%WUI=1s%PkkHH%%sPDZksHW%UI=1s%PͻԎkH%ܒzbsJP2kH%ssPPvkH%zbJs2PksHW%UI=1%sPkkHH%%sPkHs%WUI=1s%PkH%ܒzbsJP2kH%ssPPzzznnnbbbVVVJJJ>>>222&&& geeeeeeg feeeffffffeeefgeegfeeggeggeeggggegfeeggegeeeggegkegssssssgekvveeeeeeeev________ ( @EUUUUTUUUUUUUU@UU]UU@UUUWuU@UXPxppwGuPUUPtEPUXPGuPXuPTEPxPUPP|"|xXPXuPUxP UUPUUP UUPuUP UUPUP UUUUPUTDDDDDDEU؀wUUUUUUUU݈wpwUUUUUU]wx݇( @ʦkH%zbJs2PkHs%WUI=1%sPkkHH%%sPDZksHW%UI=1%sPԎkH%zbJs2PkH%ssPPkH%z,hsJP2kHs%WUI=1s%PkkHH%%sPDZksHW%UI=1s%PͻԎkH%ܒzbsJP2kH%ssPPvkH%zbJs2PksHW%UI=1%sPkkHH%%sPkHs%WUI=1s%PkH%ܒzbsJP2kH%ssPPzzznnnbbbVVVJJJ>>>222&&&geeeeeeeeeeggeeeeeeeeeeeeeeeeggeeeeebbbbbbbbbbbbbbeeeeeggeeeeeee__eeegeeeeeeg__eeeeeeee__ggeeeeeeeeg__eeeeeeeeggeeeeeeefee0eefeeeeeeef_eeeeeeeeeef_eeeeee_eeef_eeeeee_eef__eeeeeeeee__f__eeeggggggggggggggeee__쌌__eeeeeeeeeeeeeeee__쌌_eeeeeeeeeeeeee`______________________________VisualBoyAdvance-1.8.0/src/win32/GBDisassemble.h0000644000175000017500000000514010436063205020622 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GBDISASSEMBLE_H__3EFD5B47_6DBF_4F63_8F91_A9511EC590EB__INCLUDED_) #define AFX_GBDISASSEMBLE_H__3EFD5B47_6DBF_4F63_8F91_A9511EC590EB__INCLUDED_ #include "../System.h" // Added by ClassView #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GBDisassemble.h : header file // #include "IUpdate.h" #include "ResizeDlg.h" ///////////////////////////////////////////////////////////////////////////// // GBDisassemble dialog class GBDisassemble : public ResizeDlg, IUpdateListener { // Construction public: void refresh(); u16 lastAddress; int count; bool autoUpdate; u16 address; GBDisassemble(CWnd* pParent = NULL); // standard constructor virtual void update(); // Dialog Data //{{AFX_DATA(GBDisassemble) enum { IDD = IDD_GB_DISASSEMBLE }; CEdit m_address; CListBox m_list; BOOL m_c; BOOL m_h; BOOL m_n; BOOL m_z; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBDisassemble) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GBDisassemble) afx_msg void OnClose(); afx_msg void OnRefresh(); afx_msg void OnNext(); afx_msg void OnGo(); afx_msg void OnGopc(); afx_msg void OnAutoUpdate(); virtual BOOL OnInitDialog(); afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GBDISASSEMBLE_H__3EFD5B47_6DBF_4F63_8F91_A9511EC590EB__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/MemoryViewerAddressSize.cpp0000644000175000017500000000642410050707417023314 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // MemoryViewerAddressSize.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "MemoryViewerAddressSize.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // MemoryViewerAddressSize dialog MemoryViewerAddressSize::MemoryViewerAddressSize(u32 a, int s, CWnd* pParent /*=NULL*/) : CDialog(MemoryViewerAddressSize::IDD, pParent) { //{{AFX_DATA_INIT(MemoryViewerAddressSize) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT address = a; size = s; } void MemoryViewerAddressSize::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(MemoryViewerAddressSize) DDX_Control(pDX, IDC_SIZE_CONTROL, m_size); DDX_Control(pDX, IDC_ADDRESS, m_address); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(MemoryViewerAddressSize, CDialog) //{{AFX_MSG_MAP(MemoryViewerAddressSize) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(ID_CANCEL, OnCancel) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // MemoryViewerAddressSize message handlers BOOL MemoryViewerAddressSize::OnInitDialog() { CDialog::OnInitDialog(); CString buffer; if(address != 0xFFFFFFFF) { buffer.Format("%08X", address); m_address.SetWindowText(buffer); } if(size != -1) { buffer.Format("%08X", size); m_size.SetWindowText(buffer); m_size.EnableWindow(FALSE); } if(size == -1 && address != 0xFFFFFFFF) m_size.SetFocus(); m_address.LimitText(9); m_size.LimitText(9); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void MemoryViewerAddressSize::OnOk() { CString buffer; m_address.GetWindowText(buffer); if(buffer.IsEmpty()) { m_address.SetFocus(); return; } sscanf(buffer, "%x", &address); m_size.GetWindowText(buffer); if(buffer.IsEmpty()) { m_size.SetFocus(); return; } sscanf(buffer, "%x", &size); EndDialog(TRUE); } void MemoryViewerAddressSize::OnCancel() { EndDialog(FALSE); } void MemoryViewerAddressSize::setAddress(u32 a) { address = a; } void MemoryViewerAddressSize::setSize(int s) { size = s; } u32 MemoryViewerAddressSize::getAddress() { return address; } \ int MemoryViewerAddressSize::getSize() { return size; } VisualBoyAdvance-1.8.0/src/win32/skin.h0000644000175000017500000001217410436063205017127 0ustar julienjulien// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- // // WINDOWS SKINNING TUTORIAL - by Vander Nunes - virtware.net // This is the source-code that shows what is discussed in the tutorial. // The code is simplified for the sake of clarity, but all the needed // features for handling skinned windows is present. Please read // the article for more information. // // skin.h : CSkin class declaration // 28/02/2002 : initial release. // // =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- #ifndef _SKIN_H_ #define _SKIN_H_ #include "skinButton.h" // -------------------------------------------------------------------------- // The CSkin class will load the skin from a resource // and subclass the associated window, so that the // WM_PAINT message will be redirected to the provided // window procedure. All the skin handling will be automatized. // -------------------------------------------------------------------------- class CSkin { // -------------------------------------------------------------------------- // the skin window procedure, where the class // will handle WM_PAINT and WM_LBUTTONDOWN automatically. // -------------------------------------------------------------------------- friend LRESULT CALLBACK SkinWndProc(HWND hWnd, UINT uMessage, WPARAM wParam, LPARAM lParam); private: // the associated window handle HWND m_hWnd; // the old window procedure WNDPROC m_OldWndProc; // skin region HRGN m_rgnSkin; // the internal skin device context handle HDC m_dcSkin; // bitmap and old bitmap from the device context HBITMAP m_hBmp, m_hOldBmp; // skin dimensions int m_iWidth, m_iHeight; // on|off toggle bool m_bEnabled; // tell the class if it has a window subclassed. bool m_bHooked; // skin retrieval helper bool GetSkinData(const char *skin); RECT m_rect; LONG_PTR m_dOldStyle; RECT m_oldRect; int m_nButtons; SkinButton *m_buttons; CString m_error; public: // ---------------------------------------------------------------------------- // constructor 1 - use it when you have not already created the app window. // this one will not subclass automatically, you must call Hook() to subclass. // will throw an exception if unable to initialize skin from resource. // ---------------------------------------------------------------------------- CSkin(); // ---------------------------------------------------------------------------- // destructor - just call the destroyer // ---------------------------------------------------------------------------- virtual ~CSkin(); // ---------------------------------------------------------------------------- // Initialize the skin // ---------------------------------------------------------------------------- bool Initialize(const char *); // ---------------------------------------------------------------------------- // destroy skin resources and free allocated resources // ---------------------------------------------------------------------------- void Destroy(); // ---------------------------------------------------------------------------- // subclass a window. // ---------------------------------------------------------------------------- bool Hook(CWnd *pWnd); // ---------------------------------------------------------------------------- // unsubclass the subclassed window. // ---------------------------------------------------------------------------- bool UnHook(); // ---------------------------------------------------------------------------- // tell us if we have a window subclassed. // ---------------------------------------------------------------------------- bool Hooked(); // ---------------------------------------------------------------------------- // toggle skin on/off. // ---------------------------------------------------------------------------- bool Enable(bool bEnable); // ---------------------------------------------------------------------------- // tell if the skinning is enabled // ---------------------------------------------------------------------------- bool Enabled(); // ---------------------------------------------------------------------------- // return the skin bitmap width. // ---------------------------------------------------------------------------- int Width(); // ---------------------------------------------------------------------------- // return the skin bitmap height. // ---------------------------------------------------------------------------- int Height(); // Return blit rect RECT &GetBlitRect() { return m_rect; } // ---------------------------------------------------------------------------- // return the skin device context. // ---------------------------------------------------------------------------- HDC HDC(); private: HBITMAP LoadImage(const char *); bool ReadButton(const char *, int); static bool ParseRect(char *, RECT &); static HRGN LoadRegion(const char *); }; #endif VisualBoyAdvance-1.8.0/src/win32/ColorButton.cpp0000644000175000017500000000614010050707411020760 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // ColorButton.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "ColorButton.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif bool ColorButton::isRegistered = false; ///////////////////////////////////////////////////////////////////////////// // ColorButton ColorButton::ColorButton() { color = 0; registerClass(); } ColorButton::~ColorButton() { } BEGIN_MESSAGE_MAP(ColorButton, CButton) //{{AFX_MSG_MAP(ColorButton) // NOTE - the ClassWizard will add and remove mapping macros here. //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // ColorButton message handlers void ColorButton::PreSubclassWindow() { SetWindowLong(m_hWnd, GWL_STYLE, GetStyle() | BS_OWNERDRAW); CWnd::PreSubclassWindow(); } void ColorButton::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) { ASSERT(lpDrawItemStruct); int r = (color & 0x1f) << 3; int g = (color & 0x3e0) >> 2; int b = (color & 0x7c00) >> 7; HDC dc = lpDrawItemStruct->hDC; UINT state = lpDrawItemStruct->itemState; RECT rect = lpDrawItemStruct->rcItem; SIZE margins; margins.cx = ::GetSystemMetrics(SM_CXEDGE); margins.cy = ::GetSystemMetrics(SM_CYEDGE); if(GetState() & BST_PUSHED) DrawEdge(dc, &rect, EDGE_SUNKEN, BF_RECT); else DrawEdge(dc, &rect, EDGE_RAISED, BF_RECT); InflateRect(&rect, -margins.cx, -margins.cy); HBRUSH br = CreateSolidBrush((state & ODS_DISABLED) ? ::GetSysColor(COLOR_3DFACE) : RGB(r,g,b)); FillRect(dc, &rect, br); if(state & ODS_FOCUS) { InflateRect(&rect, -1, -1); DrawFocusRect(dc, &rect); } DeleteObject(br); } void ColorButton::setColor(u16 c) { color = c; Invalidate(); } void ColorButton::registerClass() { if(!isRegistered) { WNDCLASS wc; ZeroMemory(&wc, sizeof(wc)); wc.style = CS_HREDRAW | CS_VREDRAW | CS_GLOBALCLASS; wc.lpfnWndProc = (WNDPROC)::DefWindowProc; wc.hInstance = AfxGetInstanceHandle(); wc.hIcon = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH )GetStockObject(BLACK_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = "VbaColorButton"; AfxRegisterClass(&wc); isRegistered = true; } } VisualBoyAdvance-1.8.0/src/win32/GBPrinterDlg.h0000644000175000017500000000467210050707412020447 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GBPRINTER_H__3180CC5A_1F9D_47E5_B044_407442CB40A4__INCLUDED_) #define AFX_GBPRINTER_H__3180CC5A_1F9D_47E5_B044_407442CB40A4__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GBPrinter.h : header file // ///////////////////////////////////////////////////////////////////////////// // GBPrinter dialog class GBPrinterDlg : public CDialog { private: u8 bitmapHeader[sizeof(BITMAPINFO)+4*sizeof(RGBQUAD)]; BITMAPINFO *bitmap; u8 bitmapData[160*144]; int scale; // Construction public: void processData(u8 *data); void saveAsPNG(const char *name); void saveAsBMP(const char *name); GBPrinterDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(GBPrinterDlg) enum { IDD = IDD_GB_PRINTER }; int m_scale; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBPrinterDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GBPrinterDlg) afx_msg void OnSave(); afx_msg void OnPrint(); virtual BOOL OnInitDialog(); afx_msg void OnOk(); afx_msg void On1x(); afx_msg void On2x(); afx_msg void On3x(); afx_msg void On4x(); afx_msg void OnPaint(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GBPRINTER_H__3180CC5A_1F9D_47E5_B044_407442CB40A4__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/Disassemble.h0000644000175000017500000000527310050707411020414 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_DISASSEMBLE_H__CA10E857_7D76_4B19_A62B_D0677040FD0F__INCLUDED_) #define AFX_DISASSEMBLE_H__CA10E857_7D76_4B19_A62B_D0677040FD0F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Disassemble.h : header file // #include "IUpdate.h" #include "ResizeDlg.h" #include "../System.h" // Added by ClassView ///////////////////////////////////////////////////////////////////////////// // Disassemble dialog class Disassemble : public ResizeDlg, IUpdateListener { // Construction public: virtual void update(); void refresh(); int count; bool autoUpdate; u32 address; Disassemble(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(Disassemble) enum { IDD = IDD_DISASSEMBLE }; CEdit m_address; CListBox m_list; BOOL m_c; BOOL m_f; BOOL m_i; BOOL m_n; BOOL m_t; BOOL m_v; BOOL m_z; int mode; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(Disassemble) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(Disassemble) afx_msg void OnAutoUpdate(); afx_msg void OnAutomatic(); afx_msg void OnArm(); afx_msg void OnClose(); afx_msg void OnGo(); afx_msg void OnGopc(); afx_msg void OnNext(); afx_msg void OnRefresh(); afx_msg void OnThumb(); virtual BOOL OnInitDialog(); afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DISASSEMBLE_H__CA10E857_7D76_4B19_A62B_D0677040FD0F__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/GBMemoryViewerDlg.h0000644000175000017500000000550610050707411021452 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GBMEMORYVIEWERDLG_H__23AD2804_EFA5_4900_AEC5_47196A41C50D__INCLUDED_) #define AFX_GBMEMORYVIEWERDLG_H__23AD2804_EFA5_4900_AEC5_47196A41C50D__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GBMemoryViewerDlg.h : header file // #include "MemoryViewer.h" #include "ResizeDlg.h" #include "IUpdate.h" class GBMemoryViewer : public MemoryViewer { public: GBMemoryViewer(); virtual void readData(u32, int, u8 *); virtual void editData(u32, int, int, u32); }; ///////////////////////////////////////////////////////////////////////////// // GBMemoryViewerDlg dialog class GBMemoryViewerDlg : public ResizeDlg, IUpdateListener, IMemoryViewerDlg { GBMemoryViewer m_viewer; bool autoUpdate; // Construction public: void setCurrentAddress(u32 address); GBMemoryViewerDlg(CWnd* pParent = NULL); // standard constructor virtual void update(); // Dialog Data //{{AFX_DATA(GBMemoryViewerDlg) enum { IDD = IDD_MEM_VIEWER }; CEdit m_current; CEdit m_address; CComboBox m_addresses; int m_size; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBMemoryViewerDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GBMemoryViewerDlg) virtual BOOL OnInitDialog(); afx_msg void OnClose(); afx_msg void OnRefresh(); afx_msg void On8Bit(); afx_msg void On16Bit(); afx_msg void On32Bit(); afx_msg void OnAutoUpdate(); afx_msg void OnGo(); afx_msg void OnSelchangeAddresses(); afx_msg void OnSave(); afx_msg void OnLoad(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GBMEMORYVIEWERDLG_H__23AD2804_EFA5_4900_AEC5_47196A41C50D__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/MemoryViewerAddressSize.h0000644000175000017500000000461610436063205022760 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_MEMORYVIEWERADDRESSSIZE_H__04605262_2B1D_4EED_A467_B6C56AC2CACD__INCLUDED_) #define AFX_MEMORYVIEWERADDRESSSIZE_H__04605262_2B1D_4EED_A467_B6C56AC2CACD__INCLUDED_ #include "../System.h" // Added by ClassView #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // MemoryViewerAddressSize.h : header file // ///////////////////////////////////////////////////////////////////////////// // MemoryViewerAddressSize dialog class MemoryViewerAddressSize : public CDialog { u32 address; int size; // Construction public: int getSize(); u32 getAddress(); void setSize(int s); void setAddress(u32 a); MemoryViewerAddressSize(u32 a=0xffffff, int s=-1, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(MemoryViewerAddressSize) enum { IDD = IDD_ADDR_SIZE }; CEdit m_size; CEdit m_address; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(MemoryViewerAddressSize) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(MemoryViewerAddressSize) virtual BOOL OnInitDialog(); afx_msg void OnOk(); afx_msg void OnCancel(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MEMORYVIEWERADDRESSSIZE_H__04605262_2B1D_4EED_A467_B6C56AC2CACD__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/GBTileView.cpp0000644000175000017500000002600210436063205020452 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GBTileView.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "GBTileView.h" #include "Reg.h" #include "WinResUtil.h" #include "../System.h" #include "../NLS.h" #include "../Util.h" #include "../gb/gbGlobals.h" extern "C" { #include } #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // GBTileView dialog GBTileView::GBTileView(CWnd* pParent /*=NULL*/) : ResizeDlg(GBTileView::IDD, pParent) { //{{AFX_DATA_INIT(GBTileView) m_charBase = -1; m_bank = -1; m_stretch = FALSE; //}}AFX_DATA_INIT autoUpdate = false; memset(&bmpInfo, 0, sizeof(bmpInfo)); bmpInfo.bmiHeader.biSize = sizeof(bmpInfo.bmiHeader); bmpInfo.bmiHeader.biWidth = 32*8; bmpInfo.bmiHeader.biHeight = 32*8; bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biBitCount = 24; bmpInfo.bmiHeader.biCompression = BI_RGB; data = (u8 *)calloc(1, 3 * 32*32 * 64); tileView.setData(data); tileView.setBmpInfo(&bmpInfo); charBase = 0; palette = 0; bank = 0; w = h = 0; } GBTileView::~GBTileView() { free(data); data = NULL; } void GBTileView::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GBTileView) DDX_Control(pDX, IDC_PALETTE_SLIDER, m_slider); DDX_Radio(pDX, IDC_CHARBASE_0, m_charBase); DDX_Radio(pDX, IDC_BANK_0, m_bank); DDX_Check(pDX, IDC_STRETCH, m_stretch); //}}AFX_DATA_MAP DDX_Control(pDX, IDC_TILE_VIEW, tileView); DDX_Control(pDX, IDC_MAP_VIEW_ZOOM, zoom); DDX_Control(pDX, IDC_COLOR, color); } BEGIN_MESSAGE_MAP(GBTileView, CDialog) //{{AFX_MSG_MAP(GBTileView) ON_BN_CLICKED(IDC_SAVE, OnSave) ON_BN_CLICKED(IDC_CLOSE, OnClose) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_BN_CLICKED(IDC_CHARBASE_0, OnCharbase0) ON_BN_CLICKED(IDC_CHARBASE_1, OnCharbase1) ON_BN_CLICKED(IDC_BANK_0, OnBank0) ON_BN_CLICKED(IDC_BANK_1, OnBank1) ON_BN_CLICKED(IDC_STRETCH, OnStretch) ON_WM_HSCROLL() //}}AFX_MSG_MAP ON_MESSAGE(WM_MAPINFO, OnMapInfo) ON_MESSAGE(WM_COLINFO, OnColInfo) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GBTileView message handlers void GBTileView::saveBMP(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } struct { u8 ident[2]; u8 filesize[4]; u8 reserved[4]; u8 dataoffset[4]; u8 headersize[4]; u8 width[4]; u8 height[4]; u8 planes[2]; u8 bitsperpixel[2]; u8 compression[4]; u8 datasize[4]; u8 hres[4]; u8 vres[4]; u8 colors[4]; u8 importantcolors[4]; u8 pad[2]; } bmpheader; memset(&bmpheader, 0, sizeof(bmpheader)); bmpheader.ident[0] = 'B'; bmpheader.ident[1] = 'M'; u32 fsz = sizeof(bmpheader) + w*h*3; utilPutDword(bmpheader.filesize, fsz); utilPutDword(bmpheader.dataoffset, 0x38); utilPutDword(bmpheader.headersize, 0x28); utilPutDword(bmpheader.width, w); utilPutDword(bmpheader.height, h); utilPutDword(bmpheader.planes, 1); utilPutDword(bmpheader.bitsperpixel, 24); utilPutDword(bmpheader.datasize, 3*w*h); fwrite(&bmpheader, 1, sizeof(bmpheader), fp); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data+3*w*(h-1); for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { *b++ = *pixU8++; // B *b++ = *pixU8++; // G *b++ = *pixU8++; // R } pixU8 -= 2*3*w; fwrite(writeBuffer, 1, 3*w, fp); b = writeBuffer; } fclose(fp); } void GBTileView::savePNG(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if(!png_ptr) { fclose(fp); return; } png_infop info_ptr = png_create_info_struct(png_ptr); if(!info_ptr) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } if(setjmp(png_ptr->jmpbuf)) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } png_init_io(png_ptr,fp); png_set_IHDR(png_ptr, info_ptr, w, h, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_write_info(png_ptr,info_ptr); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data; for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { int blue = *pixU8++; int green = *pixU8++; int red = *pixU8++; *b++ = red; *b++ = green; *b++ = blue; } png_write_row(png_ptr,writeBuffer); b = writeBuffer; } png_write_end(png_ptr, info_ptr); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); } void GBTileView::OnSave() { CString captureBuffer; if(theApp.captureFormat == 0) captureBuffer = "tiles.png"; else captureBuffer = "tiles.bmp"; LPCTSTR exts[] = {".png", ".bmp" }; CString filter = theApp.winLoadFilter(IDS_FILTER_PNG); CString title = winResLoadString(IDS_SELECT_CAPTURE_NAME); FileDlg dlg(this, captureBuffer, filter, theApp.captureFormat ? 2 : 1, theApp.captureFormat ? "BMP" : "PNG", exts, "", title, true); if(dlg.DoModal() == IDCANCEL) { return; } captureBuffer = dlg.GetPathName(); if(theApp.captureFormat) saveBMP(captureBuffer); else savePNG(captureBuffer); } void GBTileView::renderTile(int tile, int x, int y, u8 *charBase) { u8 *bmp = &data[24*x + 8*16*24*y]; for(int j = 0; j < 8; j++) { u8 mask = 0x80; u8 tile_a = charBase[tile*16+j*2]; u8 tile_b = charBase[tile*16+j*2+1]; for(int i = 0; i < 8; i++) { u8 c = (tile_a & mask) ? 1 : 0; c += ((tile_b & mask) ? 2 : 0); if(gbCgbMode) { c = c + palette*4; } else { c = gbBgp[c]; } u16 color = gbPalette[c]; *bmp++ = ((color >> 10) & 0x1f) << 3; *bmp++ = ((color >> 5) & 0x1f) << 3; *bmp++ = (color & 0x1f) << 3; mask >>= 1; } bmp += 15*24; // advance line } } void GBTileView::render() { int tiles = 0x0000; if(charBase) tiles = 0x0800; u8 *charBase = (gbVram != NULL) ? (bank ? &gbVram[0x2000+tiles] : &gbVram[tiles]) : &gbMemory[0x8000+tiles]; int tile = 0; for(int y = 0; y < 16; y++) { for(int x = 0; x < 16; x++) { renderTile(tile, x, y, charBase); tile++; } } tileView.setSize(16*8, 16*8); w = 16*8; h = 16*8; SIZE s; s.cx = s.cy = 16*8; if(tileView.getStretch()) { s.cx = s.cy = 1; } tileView.SetScrollSizes(MM_TEXT, s); } void GBTileView::update() { paint(); } BOOL GBTileView::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_TILE_VIEW, DS_SizeX | DS_SizeY ) DIALOG_SIZER_ENTRY( IDC_COLOR, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_R, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_G, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_B, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_REFRESH, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_SAVE, DS_MoveY) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\GBTileView", NULL); m_charBase = charBase; m_bank = bank; m_slider.SetRange(0, 7); m_slider.SetPageSize(2); m_slider.SetTicFreq(1); paint(); m_stretch = regQueryDwordValue("tileViewStretch", 0); if(m_stretch) tileView.setStretch(true); UpdateData(FALSE); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBTileView::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } void GBTileView::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void GBTileView::paint() { if(gbRom != NULL) { render(); tileView.refresh(); } } void GBTileView::OnCharbase0() { charBase = 0; paint(); } void GBTileView::OnCharbase1() { charBase = 1; paint(); } void GBTileView::OnBank0() { bank = 0; paint(); } void GBTileView::OnBank1() { bank = 1; paint(); } void GBTileView::OnStretch() { tileView.setStretch(!tileView.getStretch()); paint(); regSetDwordValue("tileViewStretch", tileView.getStretch()); } LRESULT GBTileView::OnMapInfo(WPARAM wParam, LPARAM lParam) { u8 *colors = (u8 *)lParam; zoom.setColors(colors); int x = (int)((wParam & 0xffff)/8); int y = (int)(((wParam >> 16) & 0xFFFF)/8); int tiles = 0x0000; if(charBase) tiles = 0x0800; u32 address = 0x8000 + tiles; int tile = 16 * y + x; address += 16 * tile; CString buffer; buffer.Format("%d", tile); GetDlgItem(IDC_TILE_NUMBER)->SetWindowText(buffer); buffer.Format("%04x", address); GetDlgItem(IDC_ADDRESS)->SetWindowText(buffer); return TRUE; } LRESULT GBTileView::OnColInfo(WPARAM wParam, LPARAM) { u16 c = (u16)wParam; color.setColor(c); int r = (c & 0x1f); int g = (c & 0x3e0) >> 5; int b = (c & 0x7c00) >> 10; CString buffer; buffer.Format("R: %d", r); GetDlgItem(IDC_R)->SetWindowText(buffer); buffer.Format("G: %d", g); GetDlgItem(IDC_G)->SetWindowText(buffer); buffer.Format("B: %d", b); GetDlgItem(IDC_B)->SetWindowText(buffer); return TRUE; } void GBTileView::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { switch(nSBCode) { case TB_THUMBPOSITION: palette = nPos; break; default: palette = m_slider.GetPos(); break; } paint(); } void GBTileView::PostNcDestroy() { delete this; } VisualBoyAdvance-1.8.0/src/win32/GBMapView.cpp0000644000175000017500000003062110441366725020305 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GBMapView.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "GBMapView.h" #include "Reg.h" #include "WinResUtil.h" #include "../System.h" #include "../NLS.h" #include "../Util.h" #include "../gb/gbGlobals.h" extern "C" { #include } extern u8 gbInvertTab[256]; #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // GBMapView dialog GBMapView::GBMapView(CWnd* pParent /*=NULL*/) : ResizeDlg(GBMapView::IDD, pParent) { //{{AFX_DATA_INIT(GBMapView) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT autoUpdate = false; memset(&bmpInfo.bmiHeader, 0, sizeof(bmpInfo.bmiHeader)); bmpInfo.bmiHeader.biSize = sizeof(bmpInfo.bmiHeader); bmpInfo.bmiHeader.biWidth = 1024; bmpInfo.bmiHeader.biHeight = -1024; bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biBitCount = 24; bmpInfo.bmiHeader.biCompression = BI_RGB; data = (u8 *)calloc(1, 3 * 1024 * 1024); mapView.setData(data); mapView.setBmpInfo(&bmpInfo); bg = 0; bank = 0; } void GBMapView::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GBMapView) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP DDX_Control(pDX, IDC_MAP_VIEW, mapView); DDX_Control(pDX, IDC_MAP_VIEW_ZOOM, mapViewZoom); DDX_Control(pDX, IDC_COLOR, color); } BEGIN_MESSAGE_MAP(GBMapView, CDialog) //{{AFX_MSG_MAP(GBMapView) ON_BN_CLICKED(IDC_SAVE, OnSave) ON_BN_CLICKED(IDC_REFRESH, OnRefresh) ON_BN_CLICKED(IDC_BG0, OnBg0) ON_BN_CLICKED(IDC_BG1, OnBg1) ON_BN_CLICKED(IDC_BANK_0, OnBank0) ON_BN_CLICKED(IDC_BANK_1, OnBank1) ON_BN_CLICKED(IDC_STRETCH, OnStretch) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_BN_CLICKED(IDC_CLOSE, OnClose) //}}AFX_MSG_MAP ON_MESSAGE(WM_MAPINFO, OnMapInfo) ON_MESSAGE(WM_COLINFO, OnColInfo) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GBMapView message handlers GBMapView::~GBMapView() { free(data); data = NULL; } void GBMapView::saveBMP(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } struct { u8 ident[2]; u8 filesize[4]; u8 reserved[4]; u8 dataoffset[4]; u8 headersize[4]; u8 width[4]; u8 height[4]; u8 planes[2]; u8 bitsperpixel[2]; u8 compression[4]; u8 datasize[4]; u8 hres[4]; u8 vres[4]; u8 colors[4]; u8 importantcolors[4]; u8 pad[2]; } bmpheader; memset(&bmpheader, 0, sizeof(bmpheader)); bmpheader.ident[0] = 'B'; bmpheader.ident[1] = 'M'; u32 fsz = sizeof(bmpheader) + w*h*3; utilPutDword(bmpheader.filesize, fsz); utilPutDword(bmpheader.dataoffset, 0x38); utilPutDword(bmpheader.headersize, 0x28); utilPutDword(bmpheader.width, w); utilPutDword(bmpheader.height, h); utilPutDword(bmpheader.planes, 1); utilPutDword(bmpheader.bitsperpixel, 24); utilPutDword(bmpheader.datasize, 3*w*h); fwrite(&bmpheader, 1, sizeof(bmpheader), fp); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data+3*w*(h-1); for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { *b++ = *pixU8++; // B *b++ = *pixU8++; // G *b++ = *pixU8++; // R } pixU8 -= 2*3*w; fwrite(writeBuffer, 1, 3*w, fp); b = writeBuffer; } fclose(fp); } void GBMapView::savePNG(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if(!png_ptr) { fclose(fp); return; } png_infop info_ptr = png_create_info_struct(png_ptr); if(!info_ptr) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } if(setjmp(png_ptr->jmpbuf)) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } png_init_io(png_ptr,fp); png_set_IHDR(png_ptr, info_ptr, w, h, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_write_info(png_ptr,info_ptr); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data; for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { int blue = *pixU8++; int green = *pixU8++; int red = *pixU8++; *b++ = red; *b++ = green; *b++ = blue; } png_write_row(png_ptr,writeBuffer); b = writeBuffer; } png_write_end(png_ptr, info_ptr); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); } void GBMapView::OnSave() { CString filename; if(theApp.captureFormat == 0) filename = "map.png"; else filename = "map.bmp"; LPCTSTR exts[] = {".png", ".bmp" }; CString title = winResLoadString(IDS_SELECT_CAPTURE_NAME); CString filter = theApp.winLoadFilter(IDS_FILTER_PNG); FileDlg dlg(this, filename, filter, theApp.captureFormat ? 2 : 1, theApp.captureFormat ? "BMP" : "PNG", exts, "", title, true); if(dlg.DoModal() == IDCANCEL) { return; } if(dlg.getFilterIndex() == 2) saveBMP(dlg.GetPathName()); else savePNG(dlg.GetPathName()); } void GBMapView::render() { u8 * bank0; u8 * bank1; if(gbCgbMode) { bank0 = &gbVram[0x0000]; bank1 = &gbVram[0x2000]; } else { bank0 = &gbMemory[0x8000]; bank1 = NULL; } int tile_map_address = 0x1800; if(bg == 1) tile_map_address = 0x1c00; int tile_pattern = 0x0000; if(bank == 1) tile_pattern = 0x0800; w = 256; h = 256; int tile = 0; for(int y = 0; y < 32; y++) { for(int x = 0; x < 32; x++) { u8 *bmp = &data[y * 8 * 32 * 24 + x*24]; u8 attrs = 0; if(bank1 != NULL) attrs = bank1[tile_map_address]; u8 tile = bank0[tile_map_address]; tile_map_address++; if(bank == 1) { if(tile < 128) tile += 128; else tile -= 128; } for(int j = 0; j < 8; j++) { int tile_pattern_address = attrs & 0x40 ? tile_pattern + tile*16 + (7-j)*2: tile_pattern + tile*16+j*2; u8 tile_a = 0; u8 tile_b = 0; if(attrs & 0x08) { tile_a = bank1[tile_pattern_address++]; tile_b = bank1[tile_pattern_address]; } else { tile_a = bank0[tile_pattern_address++]; tile_b = bank0[tile_pattern_address]; } if(attrs & 0x20) { tile_a = gbInvertTab[tile_a]; tile_b = gbInvertTab[tile_b]; } u8 mask = 0x80; while(mask > 0) { u8 c = (tile_a & mask) ? 1 : 0; c += (tile_b & mask) ? 2 : 0; if(gbCgbMode) c = c + (attrs & 7)*4; u16 color = gbPalette[c]; *bmp++ = ((color >> 10) & 0x1f) << 3; *bmp++ = ((color >> 5) & 0x1f) << 3; *bmp++ = (color & 0x1f) << 3; mask >>= 1; } bmp += 31*24; } } } } void GBMapView::paint() { if(gbRom == NULL) return; render(); SIZE s; if(mapView.getStretch()) { mapView.setSize(w, h); s.cx = s.cy = 1; mapView.SetScrollSizes(MM_TEXT, s); } else { mapView.setSize(w, h); s.cx = w; s.cy = h; mapView.SetScrollSizes(MM_TEXT, s); } mapView.refresh(); } void GBMapView::OnRefresh() { paint(); } void GBMapView::update() { paint(); } BOOL GBMapView::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_MAP_VIEW, DS_SizeX | DS_SizeY ) DIALOG_SIZER_ENTRY( IDC_REFRESH, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_SAVE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_COLOR, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_R, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_G, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_B, DS_MoveY) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\GBMapView", NULL); int s = regQueryDwordValue("mapViewStretch", 0); if(s) mapView.setStretch(true); ((CButton *)GetDlgItem(IDC_STRETCH))->SetCheck(s); UINT id = IDC_BANK_0; if(bank == 1) id = IDC_BANK_1; CheckRadioButton(IDC_BANK_0, IDC_BANK_1, id); id = IDC_BG0; if(bg == 1) id = IDC_BG1; CheckRadioButton(IDC_BG0, IDC_BG1, id); paint(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBMapView::OnBg0() { bg = 0; paint(); } void GBMapView::OnBg1() { bg = 1; paint(); } void GBMapView::OnBank0() { bank = 0; paint(); } void GBMapView::OnBank1() { bank = 1; paint(); } void GBMapView::OnStretch() { mapView.setStretch(!mapView.getStretch()); paint(); regSetDwordValue("mapViewStretch", mapView.getStretch()); } void GBMapView::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void GBMapView::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } u32 GBMapView::GetClickAddress(int x, int y) { u32 base = 0x9800; if(bg == 1) base = 0x9c00; return base + (y >> 3)*32 + (x >> 3); } LRESULT GBMapView::OnMapInfo(WPARAM wParam, LPARAM lParam) { u8 *colors = (u8 *)lParam; mapViewZoom.setColors(colors); int x = (int)(wParam & 0xffff); int y = (int)(wParam >> 16); CString buffer; buffer.Format("(%d,%d)", x, y); GetDlgItem(IDC_XY)->SetWindowText(buffer); u32 address = GetClickAddress(x,y); buffer.Format("0x%08X", address); GetDlgItem(IDC_ADDRESS)->SetWindowText(buffer); u8 attrs = 0; u8 tile = gbMemoryMap[9][address & 0xfff]; if(gbCgbMode) { attrs = gbVram[0x2000 + address - 0x8000]; tile = gbVram[address & 0x1fff]; } if(bank == 1) { if(tile > 128) tile -= 128; else tile += 128; } buffer.Format("%d", tile); GetDlgItem(IDC_TILE_NUM)->SetWindowText(buffer); buffer.Empty(); buffer += attrs & 0x20 ? 'H' : '-'; buffer += attrs & 0x40 ? 'V' : '-'; GetDlgItem(IDC_FLIP)->SetWindowText(buffer); if(gbCgbMode) { buffer.Format("%d", (attrs & 7)); } else buffer = "---"; GetDlgItem(IDC_PALETTE_NUM)->SetWindowText(buffer); buffer.Empty(); if(gbCgbMode) buffer += attrs & 0x80 ? 'P' : '-'; else buffer += '-'; GetDlgItem(IDC_PRIORITY)->SetWindowText(buffer); return TRUE; } LRESULT GBMapView::OnColInfo(WPARAM wParam, LPARAM) { u16 c = (u16)wParam; color.setColor(c); int r = (c & 0x1f); int g = (c & 0x3e0) >> 5; int b = (c & 0x7c00) >> 10; CString buffer; buffer.Format("R: %d", r); GetDlgItem(IDC_R)->SetWindowText(buffer); buffer.Format("G: %d", g); GetDlgItem(IDC_G)->SetWindowText(buffer); buffer.Format("B: %d", b); GetDlgItem(IDC_B)->SetWindowText(buffer); return TRUE; } void GBMapView::PostNcDestroy() { delete this; CDialog::PostNcDestroy(); } VisualBoyAdvance-1.8.0/src/win32/DirectInput.cpp0000644000175000017500000007151110473205032020745 0ustar julienjulien/* VisualBoyAdvance S - GB & GBA emulator Copyright (C) 2006 Spacy Original VBA Credits: Copyright (C) 1999-2003 Forgotten Copyright (C) 2004-2006 VBA development team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "stdafx.h" #include "VBA.h" #include "Input.h" #include "Reg.h" #include "WinResUtil.h" #define DIRECTINPUT_VERSION 0x0800 #include #pragma comment(lib, "Dinput8") #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern void directXMessage(const char *); extern void winlog(const char *msg,...); #define POV_UP 1 #define POV_DOWN 2 #define POV_RIGHT 4 #define POV_LEFT 8 class DirectInput : public Input { public: virtual void checkDevices(); DirectInput(); virtual ~DirectInput(); virtual bool initialize(); virtual bool readDevices(); virtual u32 readDevice(int which); virtual CString getKeyName(LONG_PTR key); virtual void checkKeys(); virtual void checkMotionKeys(); virtual void activate(); virtual void loadSettings(); virtual void saveSettings(); }; struct deviceInfo { LPDIRECTINPUTDEVICE8 device; BOOL isPolled; int nButtons; int nAxes; int nPovs; BOOL first; struct { DWORD offset; LONG center; LONG negative; LONG positive; } axis[8]; int needed; union { UCHAR data[256]; DIJOYSTATE state; }; }; static deviceInfo *currentDevice = NULL; static int numDevices = 1; static deviceInfo *pDevices = NULL; static LPDIRECTINPUT8 pDirectInput = NULL; static int axisNumber = 0; LONG_PTR joypad[4][13] = { { DIK_LEFT, DIK_RIGHT, DIK_UP, DIK_DOWN, DIK_Z, DIK_X, DIK_RETURN,DIK_BACK, DIK_A, DIK_S, DIK_SPACE, DIK_F12, DIK_C }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }; LONG_PTR motion[4] = { DIK_NUMPAD4, DIK_NUMPAD6, DIK_NUMPAD8, DIK_NUMPAD2 }; static int winReadKey(char *name, int num) { char buffer[80]; sprintf(buffer, "Joy%d_%s", num, name); return regQueryDwordValue(buffer, (DWORD)-1); } void winReadKeys() { int key = -1; for (int i = 0; i < 4; i++) { key = winReadKey("Left", i); if (key != -1) joypad[i][KEY_LEFT] = key; key = winReadKey("Right", i); if (key != -1) joypad[i][KEY_RIGHT] = key; key = winReadKey("Up", i); if (key != -1) joypad[i][KEY_UP] = key; key = winReadKey("Down", i); if (key != -1) joypad[i][KEY_DOWN] = key; key = winReadKey("A", i); if (key != -1) joypad[i][KEY_BUTTON_A] = key; key = winReadKey("B", i); if (key != -1) joypad[i][KEY_BUTTON_B] = key; key = winReadKey("L", i); if (key != -1) joypad[i][KEY_BUTTON_L] = key; key = winReadKey("R", i); if (key != -1) joypad[i][KEY_BUTTON_R] = key; key = winReadKey("Start", i); if (key != -1) joypad[i][KEY_BUTTON_START] = key; key = winReadKey("Select", i); if (key != -1) joypad[i][KEY_BUTTON_SELECT] = key; key = winReadKey("Speed", i); if (key != -1) joypad[i][KEY_BUTTON_SPEED] = key; key = winReadKey("Capture", i); if (key != -1) joypad[i][KEY_BUTTON_CAPTURE] = key; key = winReadKey("GS", i); if (key != -1) joypad[i][KEY_BUTTON_GS] = key; } key = regQueryDwordValue("Motion_Left", (DWORD)-1); if (key != -1) motion[KEY_LEFT] = key; key = regQueryDwordValue("Motion_Right", (DWORD)-1); if (key != -1) motion[KEY_RIGHT] = key; key = regQueryDwordValue("Motion_Up", (DWORD)-1); if (key != -1) motion[KEY_UP] = key; key = regQueryDwordValue("Motion_Down", (DWORD)-1); if (key != -1) motion[KEY_DOWN] = key; } static void winSaveKey(char *name, int num, LONG_PTR value) { char buffer[80]; sprintf(buffer, "Joy%d_%s", num, name); regSetDwordValue(buffer, (DWORD)value); } void winSaveKeys() { for (int i = 0; i < 4; i++) { winSaveKey("Left", i, joypad[i][KEY_LEFT]); winSaveKey("Right", i, joypad[i][KEY_RIGHT]); winSaveKey("Up", i, joypad[i][KEY_UP]); winSaveKey("Speed", i, joypad[i][KEY_BUTTON_SPEED]); winSaveKey("Capture", i, joypad[i][KEY_BUTTON_CAPTURE]); winSaveKey("GS", i, joypad[i][KEY_BUTTON_GS]); winSaveKey("Down", i, joypad[i][KEY_DOWN]); winSaveKey("A", i, joypad[i][KEY_BUTTON_A]); winSaveKey("B", i, joypad[i][KEY_BUTTON_B]); winSaveKey("L", i, joypad[i][KEY_BUTTON_L]); winSaveKey("R", i, joypad[i][KEY_BUTTON_R]); winSaveKey("Start", i, joypad[i][KEY_BUTTON_START]); winSaveKey("Select", i, joypad[i][KEY_BUTTON_SELECT]); } regSetDwordValue("joyVersion", 1); regSetDwordValue("Motion_Left", (DWORD)motion[KEY_LEFT]); regSetDwordValue("Motion_Right", (DWORD)motion[KEY_RIGHT]); regSetDwordValue("Motion_Up", (DWORD)motion[KEY_UP]); regSetDwordValue("Motion_Down", (DWORD)motion[KEY_DOWN]); } static BOOL CALLBACK EnumAxesCallback( const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext ) { DIPROPRANGE diprg; diprg.diph.dwSize = sizeof(DIPROPRANGE); diprg.diph.dwHeaderSize = sizeof(DIPROPHEADER); diprg.diph.dwHow = DIPH_BYOFFSET; diprg.diph.dwObj = pdidoi->dwOfs; // Specify the enumerated axis diprg.lMin = -32768; diprg.lMax = 32767; // try to set the range if (FAILED(currentDevice->device->SetProperty(DIPROP_RANGE, &diprg.diph))) { // Get the range for the axis if ( FAILED(currentDevice->device-> GetProperty( DIPROP_RANGE, &diprg.diph ) ) ) { return DIENUM_STOP; } } DIPROPDWORD didz; didz.diph.dwSize = sizeof(didz); didz.diph.dwHeaderSize = sizeof(DIPROPHEADER); didz.diph.dwHow = DIPH_BYOFFSET; didz.diph.dwObj = pdidoi->dwOfs; didz.dwData = 5000; currentDevice->device->SetProperty(DIPROP_DEADZONE, &didz.diph); LONG center = (diprg.lMin + diprg.lMax)/2; LONG threshold = (diprg.lMax - center)/2; // only 8 axis supported if (axisNumber < 8) { currentDevice->axis[axisNumber].center = center; currentDevice->axis[axisNumber].negative = center - threshold; currentDevice->axis[axisNumber].positive = center + threshold; currentDevice->axis[axisNumber].offset = pdidoi->dwOfs; } axisNumber++; return DIENUM_CONTINUE; } static BOOL CALLBACK EnumPovsCallback( const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext ) { return DIENUM_CONTINUE; } static BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE pInst, LPVOID lpvContext) { ZeroMemory(&pDevices[numDevices],sizeof(deviceInfo)); HRESULT hRet = pDirectInput->CreateDevice(pInst->guidInstance, &pDevices[numDevices].device, NULL); if (hRet != DI_OK) return DIENUM_STOP; DIDEVCAPS caps; caps.dwSize=sizeof(DIDEVCAPS); hRet = pDevices[numDevices].device->GetCapabilities(&caps); if (hRet == DI_OK) { if (caps.dwFlags & DIDC_POLLEDDATAFORMAT || caps.dwFlags & DIDC_POLLEDDEVICE) pDevices[numDevices].isPolled = TRUE; pDevices[numDevices].nButtons = caps.dwButtons; pDevices[numDevices].nAxes = caps.dwAxes; pDevices[numDevices].nPovs = caps.dwPOVs; for (int i = 0; i < 6; i++) { pDevices[numDevices].axis[i].center = 0x8000; pDevices[numDevices].axis[i].negative = 0x4000; pDevices[numDevices].axis[i].positive = 0xc000; } } numDevices++; return DIENUM_CONTINUE; } BOOL CALLBACK DIEnumDevicesCallback2(LPCDIDEVICEINSTANCE pInst, LPVOID lpvContext) { numDevices++; return DIENUM_CONTINUE; } static int getPovState(DWORD value) { int state = 0; if (LOWORD(value) != 0xFFFF) { if (value < 9000 || value > 27000) state |= POV_UP; if (value > 0 && value < 18000) state |= POV_RIGHT; if (value > 9000 && value < 27000) state |= POV_DOWN; if (value > 18000) state |= POV_LEFT; } return state; } static void checkKeys() { LONG_PTR dev = 0; int i; for (i = 0; i < numDevices; i++) pDevices[i].needed = 0; for (i = 0; i < 4; i++) { dev = joypad[i][KEY_LEFT] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_LEFT] = DIK_LEFT; dev = joypad[i][KEY_RIGHT] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_RIGHT] = DIK_RIGHT; dev = joypad[i][KEY_UP] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_UP] = DIK_UP; dev = joypad[i][KEY_DOWN] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_DOWN] = DIK_DOWN; dev = joypad[i][KEY_BUTTON_A] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_BUTTON_A] = DIK_Z; dev = joypad[i][KEY_BUTTON_B] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_BUTTON_B] = DIK_X; dev = joypad[i][KEY_BUTTON_L] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_BUTTON_L] = DIK_A; dev = joypad[i][KEY_BUTTON_R] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_BUTTON_R] = DIK_S; dev = joypad[i][KEY_BUTTON_START] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_BUTTON_START] = DIK_RETURN; dev = joypad[i][KEY_BUTTON_SELECT] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_BUTTON_SELECT] = DIK_BACK; dev = joypad[i][KEY_BUTTON_SPEED] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_BUTTON_SPEED] = DIK_SPACE; dev = joypad[i][KEY_BUTTON_CAPTURE] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_BUTTON_CAPTURE] = DIK_F12; dev = joypad[i][KEY_BUTTON_GS] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else joypad[i][KEY_BUTTON_GS] = DIK_C; } dev = motion[KEY_UP] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else motion[KEY_UP] = DIK_NUMPAD8; dev = motion[KEY_DOWN] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else motion[KEY_DOWN] = DIK_NUMPAD2; dev = motion[KEY_LEFT] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else motion[KEY_LEFT] = DIK_NUMPAD4; dev = motion[KEY_RIGHT] >> 8; if (dev < numDevices && dev >= 0) pDevices[dev].needed = 1; else motion[KEY_RIGHT] = DIK_NUMPAD6; } #define KEYDOWN(buffer,key) (buffer[key] & 0x80) static bool readKeyboard() { if (pDevices[0].needed) { HRESULT hret = pDevices[0].device-> GetDeviceState(256, (LPVOID)pDevices[0].data); if (hret == DIERR_INPUTLOST || hret == DIERR_NOTACQUIRED) { hret = pDevices[0].device->Acquire(); if (hret != DI_OK) return false; hret = pDevices[0].device->GetDeviceState(256,(LPVOID)pDevices[0].data); } return hret == DI_OK; } return true; } static bool readJoystick(int joy) { if (pDevices[joy].needed) { if (pDevices[joy].isPolled) ((LPDIRECTINPUTDEVICE2)pDevices[joy].device)->Poll(); HRESULT hret = pDevices[joy].device-> GetDeviceState(sizeof(DIJOYSTATE), (LPVOID)&pDevices[joy].state); if (hret == DIERR_INPUTLOST || hret == DIERR_NOTACQUIRED) { hret = pDevices[joy].device->Acquire(); if (hret == DI_OK) { if (pDevices[joy].isPolled) ((LPDIRECTINPUTDEVICE2)pDevices[joy].device)->Poll(); hret = pDevices[joy].device-> GetDeviceState(sizeof(DIJOYSTATE), (LPVOID)&pDevices[joy].state); } } return hret == DI_OK; } return true; } static void checkKeyboard() { // mham fix. Patch #1378104 UCHAR keystate[256]; HRESULT hret = pDevices[0].device->Acquire(); if (pDevices[0].first) { pDevices[0].device->GetDeviceState(256, (LPVOID)pDevices[0].data); pDevices[0].first = FALSE; return; } hret = pDevices[0].device-> GetDeviceState(256, (LPVOID)keystate); if (hret == DIERR_INPUTLOST || hret == DIERR_NOTACQUIRED) { return; } if (hret == DI_OK) { for (int i = 0; i < 256; i++) { if (keystate[i] == pDevices[0].data[i]) continue; if (KEYDOWN(keystate, i)) { SendMessage(GetFocus(), JOYCONFIG_MESSAGE,0,i); break; } } } memcpy(pDevices[0].data, keystate, sizeof(UCHAR) * 256); } static void checkJoypads() { DIDEVICEOBJECTINSTANCE di; ZeroMemory(&di,sizeof(DIDEVICEOBJECTINSTANCE)); di.dwSize = sizeof(DIDEVICEOBJECTINSTANCE); int i =0; DIJOYSTATE joystick; for (i = 1; i < numDevices; i++) { HRESULT hret = pDevices[i].device->Acquire(); if (pDevices[i].isPolled) ((LPDIRECTINPUTDEVICE2)pDevices[i].device)->Poll(); hret = pDevices[i].device->GetDeviceState(sizeof(joystick), &joystick); int j; if (pDevices[i].first) { memcpy(&pDevices[i].state, &joystick, sizeof(joystick)); pDevices[i].first = FALSE; continue; } for (j = 0; j < pDevices[i].nButtons; j++) { if (((pDevices[i].state.rgbButtons[j] ^ joystick.rgbButtons[j]) & joystick.rgbButtons[j]) & 0x80) { HWND focus = GetFocus(); SendMessage(focus, JOYCONFIG_MESSAGE, i,j+128); } } for (j = 0; j < pDevices[i].nAxes && j < 8; j++) { LONG value = pDevices[i].axis[j].center; LONG old = 0; switch (pDevices[i].axis[j].offset) { case DIJOFS_X: value = joystick.lX; old = pDevices[i].state.lX; break; case DIJOFS_Y: value = joystick.lY; old = pDevices[i].state.lY; break; case DIJOFS_Z: value = joystick.lZ; old = pDevices[i].state.lZ; break; case DIJOFS_RX: value = joystick.lRx; old = pDevices[i].state.lRx; break; case DIJOFS_RY: value = joystick.lRy; old = pDevices[i].state.lRy; break; case DIJOFS_RZ: value = joystick.lRz; old = pDevices[i].state.lRz; break; case DIJOFS_SLIDER(0): value = joystick.rglSlider[0]; old = pDevices[i].state.rglSlider[0]; break; case DIJOFS_SLIDER(1): value = joystick.rglSlider[1]; old = pDevices[i].state.rglSlider[1]; break; } if (value != old) { if (value < pDevices[i].axis[j].negative) SendMessage(GetFocus(), JOYCONFIG_MESSAGE, i, (j<<1)); else if (value > pDevices[i].axis[j].positive) SendMessage(GetFocus(), JOYCONFIG_MESSAGE, i, (j<<1)+1); } } for (j = 0;j < 4 && j < pDevices[i].nPovs; j++) { if (LOWORD(pDevices[i].state.rgdwPOV[j]) != LOWORD(joystick.rgdwPOV[j])) { int state = getPovState(joystick.rgdwPOV[j]); if (state & POV_UP) SendMessage(GetFocus(), JOYCONFIG_MESSAGE, i, (j<<2)+0x20); else if (state & POV_DOWN) SendMessage(GetFocus(), JOYCONFIG_MESSAGE, i, (j<<2)+0x21); else if (state & POV_RIGHT) SendMessage(GetFocus(), JOYCONFIG_MESSAGE, i, (j<<2)+0x22); else if (state & POV_LEFT) SendMessage(GetFocus(), JOYCONFIG_MESSAGE, i, (j<<2)+0x23); } } memcpy(&pDevices[i].state, &joystick, sizeof(joystick)); } } BOOL checkKey(LONG_PTR key) { LONG_PTR dev = (key >> 8); LONG_PTR k = (key & 255); if (dev == 0) { return KEYDOWN(pDevices[0].data,k); } else { if (k < 16) { LONG_PTR axis = k >> 1; LONG value = pDevices[dev].axis[axis].center; switch (pDevices[dev].axis[axis].offset) { case DIJOFS_X: value = pDevices[dev].state.lX; break; case DIJOFS_Y: value = pDevices[dev].state.lY; break; case DIJOFS_Z: value = pDevices[dev].state.lZ; break; case DIJOFS_RX: value = pDevices[dev].state.lRx; break; case DIJOFS_RY: value = pDevices[dev].state.lRy; break; case DIJOFS_RZ: value = pDevices[dev].state.lRz; break; case DIJOFS_SLIDER(0): value = pDevices[dev].state.rglSlider[0]; break; case DIJOFS_SLIDER(1): value = pDevices[dev].state.rglSlider[1]; break; } if (k & 1) return value > pDevices[dev].axis[axis].positive; return value < pDevices[dev].axis[axis].negative; } else if (k < 48) { LONG_PTR hat = (k >> 2) & 3; int state = getPovState(pDevices[dev].state.rgdwPOV[hat]); BOOL res = FALSE; switch (k & 3) { case 0: res = state & POV_UP; break; case 1: res = state & POV_DOWN; break; case 2: res = state & POV_RIGHT; break; case 3: res = state & POV_LEFT; break; } return res; } else if (k >= 128) { return pDevices[dev].state.rgbButtons[k-128] & 0x80; } } return FALSE; } DirectInput::DirectInput() {} DirectInput::~DirectInput() { saveSettings(); if (pDirectInput != NULL) { if (pDevices) { for (int i = 0; i < numDevices ; i++) { if (pDevices[i].device) { pDevices[i].device->Unacquire(); pDevices[i].device->Release(); pDevices[i].device = NULL; } } free(pDevices); pDevices = NULL; } pDirectInput->Release(); pDirectInput = NULL; } } bool DirectInput::initialize() { HRESULT hr; hr = DirectInput8Create( AfxGetInstanceHandle(), DIRECTINPUT_VERSION, IID_IDirectInput8, (LPVOID*)&pDirectInput, NULL ); if ( hr != DI_OK ) { return false; } hr = pDirectInput->EnumDevices(DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback2, NULL, DIEDFL_ATTACHEDONLY); pDevices = (deviceInfo *)calloc(numDevices, sizeof(deviceInfo)); hr = pDirectInput->CreateDevice(GUID_SysKeyboard,&pDevices[0].device,NULL); pDevices[0].isPolled = false; pDevices[0].needed = true; pDevices[0].first = true; if (hr != DI_OK) { return false; } numDevices = 1; hr = pDirectInput->EnumDevices(DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, NULL, DIEDFL_ATTACHEDONLY); if (hr != DI_OK) { return false; } hr = pDevices[0].device->SetDataFormat(&c_dfDIKeyboard); if (hr != DI_OK) { return false; } int i; for (i = 1; i < numDevices; i++) { pDevices[i].device->SetDataFormat(&c_dfDIJoystick); pDevices[i].needed = false; pDevices[i].first = true; currentDevice = &pDevices[i]; axisNumber = 0; currentDevice->device->EnumObjects(EnumAxesCallback, NULL, DIDFT_AXIS); currentDevice->device->EnumObjects(EnumPovsCallback, NULL, DIDFT_POV); currentDevice = NULL; } for (i = 0; i < numDevices; i++) pDevices[i].device->Acquire(); return true; } bool DirectInput::readDevices() { bool ok = true; for (int i = 0; i < numDevices; i++) { if (pDevices[i].needed) { if (i) { ok = readJoystick(i); } else ok = readKeyboard(); } } return ok; } u32 DirectInput::readDevice(int which) { u32 res = 0; int i = theApp.joypadDefault; if (which >= 0 && which <= 3) i = which; if (checkKey(joypad[i][KEY_BUTTON_A])) res |= 1; if (checkKey(joypad[i][KEY_BUTTON_B])) res |= 2; if (checkKey(joypad[i][KEY_BUTTON_SELECT])) res |= 4; if (checkKey(joypad[i][KEY_BUTTON_START])) res |= 8; if (checkKey(joypad[i][KEY_RIGHT])) res |= 16; if (checkKey(joypad[i][KEY_LEFT])) res |= 32; if (checkKey(joypad[i][KEY_UP])) res |= 64; if (checkKey(joypad[i][KEY_DOWN])) res |= 128; if (checkKey(joypad[i][KEY_BUTTON_R])) res |= 256; if (checkKey(joypad[i][KEY_BUTTON_L])) res |= 512; if (checkKey(joypad[i][KEY_BUTTON_GS])) res |= 4096; if (theApp.autoFire) { res &= (~theApp.autoFire); if (theApp.autoFireToggle) res |= theApp.autoFire; theApp.autoFireToggle = !theApp.autoFireToggle; } // disallow L+R or U+D of being pressed at the same time if ((res & 48) == 48) res &= ~16; if ((res & 192) == 192) res &= ~128; if (theApp.movieRecording) { if (i == theApp.joypadDefault) { if (res != theApp.movieLastJoypad) { fwrite(&theApp.movieFrame, 1, sizeof(theApp.movieFrame), theApp.movieFile); fwrite(&res, 1, sizeof(res), theApp.movieFile); theApp.movieLastJoypad = res; } } } if (theApp.moviePlaying) { if (theApp.movieFrame == theApp.moviePlayFrame) { theApp.movieLastJoypad = theApp.movieNextJoypad; theApp.movieReadNext(); } res = theApp.movieLastJoypad; } // we don't record speed up or screen capture buttons if (checkKey(joypad[i][KEY_BUTTON_SPEED]) || theApp.speedupToggle) res |= 1024; if (checkKey(joypad[i][KEY_BUTTON_CAPTURE])) res |= 2048; return res; } CString DirectInput::getKeyName(LONG_PTR key) { LONG_PTR d = (key >> 8); LONG_PTR k = key & 255; DIDEVICEOBJECTINSTANCE di; ZeroMemory(&di,sizeof(DIDEVICEOBJECTINSTANCE)); di.dwSize = sizeof(DIDEVICEOBJECTINSTANCE); CString winBuffer = winResLoadString(IDS_ERROR); if (d == 0) { pDevices[0].device->GetObjectInfo( &di, (DWORD)key, DIPH_BYOFFSET ); winBuffer = di.tszName; } else { if (k < 16) { if (k < 4) { switch (k) { case 0: winBuffer.Format(winResLoadString(IDS_JOY_LEFT), d); break; case 1: winBuffer.Format(winResLoadString(IDS_JOY_RIGHT), d); break; case 2: winBuffer.Format(winResLoadString(IDS_JOY_UP), d); break; case 3: winBuffer.Format(winResLoadString(IDS_JOY_DOWN), d); break; } } else { pDevices[d].device->GetObjectInfo(&di, pDevices[d].axis[k>>1].offset, DIPH_BYOFFSET); if (k & 1) winBuffer.Format("Joy %d %s +", d, di.tszName); else winBuffer.Format("Joy %d %s -", d, di.tszName); } } else if (k < 48) { LONG_PTR hat = (k >> 2) & 3; pDevices[d].device->GetObjectInfo(&di, (DWORD)DIJOFS_POV(hat), DIPH_BYOFFSET); char *dir = "up"; LONG_PTR dd = k & 3; if (dd == 1) dir = "down"; else if (dd == 2) dir = "right"; else if (dd == 3) dir = "left"; winBuffer.Format("Joy %d %s %s", d, di.tszName, dir); } else { pDevices[d].device->GetObjectInfo(&di, (DWORD)DIJOFS_BUTTON(k-128), DIPH_BYOFFSET); winBuffer.Format(winResLoadString(IDS_JOY_BUTTON),d,di.tszName); } } return winBuffer; } void DirectInput::checkKeys() { ::checkKeys(); } void DirectInput::checkMotionKeys() { if (checkKey(motion[KEY_LEFT])) { theApp.sensorX += 3; if (theApp.sensorX > 2197) theApp.sensorX = 2197; if (theApp.sensorX < 2047) theApp.sensorX = 2057; } else if (checkKey(motion[KEY_RIGHT])) { theApp.sensorX -= 3; if (theApp.sensorX < 1897) theApp.sensorX = 1897; if (theApp.sensorX > 2047) theApp.sensorX = 2037; } else if (theApp.sensorX > 2047) { theApp.sensorX -= 2; if (theApp.sensorX < 2047) theApp.sensorX = 2047; } else { theApp.sensorX += 2; if (theApp.sensorX > 2047) theApp.sensorX = 2047; } if (checkKey(motion[KEY_UP])) { theApp.sensorY += 3; if (theApp.sensorY > 2197) theApp.sensorY = 2197; if (theApp.sensorY < 2047) theApp.sensorY = 2057; } else if (checkKey(motion[KEY_DOWN])) { theApp.sensorY -= 3; if (theApp.sensorY < 1897) theApp.sensorY = 1897; if (theApp.sensorY > 2047) theApp.sensorY = 2037; } else if (theApp.sensorY > 2047) { theApp.sensorY -= 2; if (theApp.sensorY < 2047) theApp.sensorY = 2047; } else { theApp.sensorY += 2; if (theApp.sensorY > 2047) theApp.sensorY = 2047; } } Input *newDirectInput() { return new DirectInput; } void DirectInput::checkDevices() { checkJoypads(); checkKeyboard(); } void DirectInput::activate() { for (int i = 0; i < numDevices; i++) { if (pDevices != NULL && pDevices[i].device != NULL) pDevices[i].device->Acquire(); } } void DirectInput::loadSettings() { winReadKeys(); } void DirectInput::saveSettings() { winSaveKeys(); } VisualBoyAdvance-1.8.0/src/win32/Reg.cpp0000644000175000017500000002433610436063205017236 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" static char buffer[2048]; static HKEY vbKey = NULL; static CString *regVbaPath = NULL; #define VBA_PREF "preferences" bool regEnabled = true; void regInit(const char *path) { DWORD disp = 0; LONG res = RegCreateKeyEx(HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance", 0, "", REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &vbKey, &disp); if( regVbaPath != NULL ) { delete regVbaPath; regVbaPath = NULL; } regVbaPath = new CString(); regVbaPath->Format("%s\\vba.ini", path); } void regShutdown() { LONG res = RegCloseKey(vbKey); } const char *regGetINIPath() { return *regVbaPath; } char *regQueryStringValue(const char * key, char *def) { if(regEnabled) { DWORD type = 0; DWORD size = 2048; LONG res = RegQueryValueEx(vbKey, key, NULL, &type, (UCHAR *)buffer, &size); if(res == ERROR_SUCCESS && type == REG_SZ) return buffer; return def; } DWORD res = GetPrivateProfileString(VBA_PREF, key, def, (LPTSTR)buffer, 2048, *regVbaPath); if(res) return buffer; return def; } DWORD regQueryDwordValue(const char * key, DWORD def, bool force) { if(regEnabled || force) { DWORD type = 0; DWORD size = sizeof(DWORD); DWORD result = 0; LONG res = RegQueryValueEx(vbKey, key, NULL, &type, (UCHAR *)&result, &size); if(res == ERROR_SUCCESS && type == REG_DWORD) return result; return def; } return GetPrivateProfileInt(VBA_PREF, key, def, *regVbaPath); } BOOL regQueryBinaryValue(const char * key, char *value, int count) { if(regEnabled) { DWORD type = 0; DWORD size = count; DWORD result = 0; LONG res = RegQueryValueEx(vbKey, key, NULL, &type, (UCHAR *)value, &size); if(res == ERROR_SUCCESS && type == REG_BINARY) return TRUE; return FALSE; } CString k = key; k += "Count"; int size = GetPrivateProfileInt(VBA_PREF, k, -1, *regVbaPath); if(size >= 0 && size < count) count = size; return GetPrivateProfileStruct(VBA_PREF, key, value, count, *regVbaPath); } void regSetStringValue(const char * key, const char * value) { if(regEnabled) { LONG res = RegSetValueEx(vbKey, key, NULL, REG_SZ, (const UCHAR *)value, lstrlen(value)+1); } else { WritePrivateProfileString(VBA_PREF, key, value, *regVbaPath); } } void regSetDwordValue(const char * key, DWORD value, bool force) { if(regEnabled || force) { LONG res = RegSetValueEx(vbKey, key, NULL, REG_DWORD, (const UCHAR *)&value, sizeof(DWORD)); } else { wsprintf(buffer, "%u", value); WritePrivateProfileString(VBA_PREF, key, buffer, *regVbaPath); } } void regSetBinaryValue(const char *key, char *value, int count) { if(regEnabled) { LONG res = RegSetValueEx(vbKey, key, NULL, REG_BINARY, (const UCHAR *)value, count); } else { CString k = key; k += "Count"; wsprintf(buffer, "%u", count); WritePrivateProfileString(VBA_PREF, k, buffer, *regVbaPath); WritePrivateProfileStruct(VBA_PREF, key, value, count, *regVbaPath); } } void regDeleteValue(char *key) { if(regEnabled) { LONG res = RegDeleteValue(vbKey, key); } else { WritePrivateProfileString(VBA_PREF, key, NULL, *regVbaPath); } } bool regCreateFileType(const char *ext, const char *type) { DWORD disp = 0; HKEY key; LONG res = RegCreateKeyEx(HKEY_CLASSES_ROOT, ext, 0, "", REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &key, &disp); if(res == ERROR_SUCCESS) { res = RegSetValueEx(key, "", 0, REG_SZ, (const UCHAR *)type, lstrlen(type)+1); RegCloseKey(key); return true; } return false; } bool regAssociateType(const char *type, const char *desc, const char *application) { DWORD disp = 0; HKEY key; LONG res = RegCreateKeyEx(HKEY_CLASSES_ROOT, type, 0, "", REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &key, &disp); if(res == ERROR_SUCCESS) { res = RegSetValueEx(key, "", 0, REG_SZ, (const UCHAR *)desc, lstrlen(desc)+1); HKEY key2; res = RegCreateKeyEx(key, "Shell\\Open\\Command", 0, "", REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &key2, &disp); if(res == ERROR_SUCCESS) { res = RegSetValueEx(key2, "", 0, REG_SZ, (const UCHAR *)application, lstrlen(application)+1); RegCloseKey(key2); RegCloseKey(key); return true; } RegCloseKey(key); } return false; } static void regExportSettingsToINI(HKEY key, const char *section) { char valueName[256]; int index = 0; while(1) { DWORD nameSize = 256; DWORD size = 2048; DWORD type; LONG res = RegEnumValue(key, index, valueName, &nameSize, NULL, &type, (LPBYTE)buffer, &size); if(res == ERROR_SUCCESS) { switch(type) { case REG_DWORD: { char temp[256]; wsprintf(temp, "%u", *((DWORD *)buffer)); WritePrivateProfileString(section, valueName, temp, *regVbaPath); } break; case REG_SZ: WritePrivateProfileString(section, valueName, buffer, *regVbaPath); break; case REG_BINARY: { char temp[256]; wsprintf(temp, "%u", size); CString k = valueName; k += "Count"; WritePrivateProfileString(section, k, temp, *regVbaPath); WritePrivateProfileStruct(section, valueName, buffer, size, *regVbaPath); } break; } index++; } else break; } } void regExportSettingsToINI() { if(vbKey != NULL) { regExportSettingsToINI(vbKey, VBA_PREF); } HKEY key; if(RegOpenKey(HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer", &key) == ERROR_SUCCESS) { regExportSettingsToINI(key, "Viewer"); RegCloseKey(key); } } VisualBoyAdvance-1.8.0/src/win32/Hyperlink.cpp0000644000175000017500000000526510050707412020463 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Hyperlink.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "Hyperlink.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // Hyperlink Hyperlink::Hyperlink() { m_over = false; } Hyperlink::~Hyperlink() { m_underlineFont.DeleteObject(); } BEGIN_MESSAGE_MAP(Hyperlink, CStatic) //{{AFX_MSG_MAP(Hyperlink) ON_WM_CTLCOLOR_REFLECT() ON_WM_ERASEBKGND() ON_WM_MOUSEMOVE() //}}AFX_MSG_MAP ON_CONTROL_REFLECT(STN_CLICKED, OnClicked) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // Hyperlink message handlers void Hyperlink::PreSubclassWindow() { DWORD dwStyle = GetStyle(); ::SetWindowLong(GetSafeHwnd(), GWL_STYLE, dwStyle | SS_NOTIFY); // 32649 is the hand cursor m_cursor = LoadCursor(NULL, MAKEINTRESOURCE(32649)); CFont *font = GetFont(); LOGFONT lg; font->GetLogFont(&lg); lg.lfUnderline = TRUE; m_underlineFont.CreateFontIndirect(&lg); SetFont(&m_underlineFont); CStatic::PreSubclassWindow(); } void Hyperlink::OnClicked() { CString url; GetWindowText(url); ::ShellExecute(0, _T("open"), url, 0, 0, SW_SHOWNORMAL); } HBRUSH Hyperlink::CtlColor(CDC* pDC, UINT nCtlColor) { pDC->SetTextColor(RGB(0,0,240)); return (HBRUSH)GetStockObject(NULL_BRUSH); } BOOL Hyperlink::OnEraseBkgnd(CDC* pDC) { CRect rect; GetClientRect(rect); pDC->FillSolidRect(rect, ::GetSysColor(COLOR_3DFACE)); return TRUE; } void Hyperlink::OnMouseMove(UINT nFlags, CPoint point) { if(!m_over) { m_over = true; SetCapture(); ::SetCursor(m_cursor); } else { CRect r; GetClientRect(&r); if(!r.PtInRect(point)) { m_over = false; ReleaseCapture(); } } } VisualBoyAdvance-1.8.0/src/win32/AcceleratorManager.cpp0000644000175000017500000005007510441366724022247 0ustar julienjulien//////////////////////////////////////////////////////////////////////////////// // Copyright (C) 1998 by Thierry Maurel // All rights reserved // // Distribute freely, except: don't remove my name from the source or // documentation (don't take credit for my work), mark your changes (don't // get me blamed for your possible bugs), don't alter or remove this // notice. // No warrantee of any kind, express or implied, is included with this // software; use at your own risk, responsibility for damages (if any) to // anyone resulting from the use of this software rests entirely with the // user. // // Send bug reports, bug fixes, enhancements, requests, flames, etc., and // I'll try to keep a version up to date. I can be reached as follows: // tmaurel@caramail.com (or tmaurel@hol.fr) // //////////////////////////////////////////////////////////////////////////////// // File : AcceleratorManager.cpp // Project : AccelsEditor //////////////////////////////////////////////////////////////////////////////// // Version : 1.0 * Author : T.Maurel // Date : 17.08.98 // // Remarks : implementation of the CAcceleratorManager class. // //////////////////////////////////////////////////////////////////////////////// #include "stdafx.h" //#include "resource.h" #include "../System.h" #include "AcceleratorManager.h" #include "Reg.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ////////////////////////////////////////////////////////////////////// // Constructor/Destructor ////////////////////////////////////////////////////////////////////// // // CAcceleratorManager::CAcceleratorManager() { m_hRegKey = HKEY_CURRENT_USER; m_szRegKey = ""; m_bAutoSave = FALSE; m_pWndConnected = NULL; m_bDefaultTable = false; } ////////////////////////////////////////////////////////////////////// // // CAcceleratorManager::~CAcceleratorManager() { if ((m_bAutoSave == true) && (m_szRegKey.IsEmpty() != FALSE)) { // bool bRet = Write(); // if (!bRet) // systemMessage(0, "CAcceleratorManager::~CAcceleratorManager\nError in CAcceleratorManager::Write..."); } Reset(); } ////////////////////////////////////////////////////////////////////// // Internal fcts ////////////////////////////////////////////////////////////////////// // // void CAcceleratorManager::Reset() { CCmdAccelOb* pCmdAccel; WORD wKey; POSITION pos = m_mapAccelTable.GetStartPosition(); while (pos != NULL) { m_mapAccelTable.GetNextAssoc(pos, wKey, pCmdAccel); delete pCmdAccel; } m_mapAccelTable.RemoveAll(); m_mapAccelString.RemoveAll(); pos = m_mapAccelTableSaved.GetStartPosition(); while (pos != NULL) { m_mapAccelTableSaved.GetNextAssoc(pos, wKey, pCmdAccel); delete pCmdAccel; } m_mapAccelTableSaved.RemoveAll(); } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::AddAccel(BYTE cVirt, WORD wIDCommand, WORD wKey, LPCTSTR szCommand, bool bLocked) { ASSERT(szCommand != NULL); WORD wIDCmd; if (m_mapAccelString.Lookup(szCommand, wIDCmd) == TRUE) { if (wIDCmd != wIDCommand) return false; } CCmdAccelOb* pCmdAccel = NULL; if (m_mapAccelTable.Lookup(wIDCommand, pCmdAccel) == TRUE) { if (pCmdAccel->m_szCommand != szCommand) { return false; } CAccelsOb* pAccel; POSITION pos = pCmdAccel->m_Accels.GetHeadPosition(); while (pos != NULL) { pAccel = pCmdAccel->m_Accels.GetNext(pos); if (pAccel->m_cVirt == cVirt && pAccel->m_wKey == wKey) return FALSE; } // Adding the accelerator pCmdAccel->Add(cVirt, wKey, bLocked); } else { pCmdAccel = new CCmdAccelOb(cVirt, wIDCommand, wKey, szCommand, bLocked); ASSERT(pCmdAccel != NULL); m_mapAccelTable.SetAt(wIDCommand, pCmdAccel); } // 2nd table m_mapAccelString.SetAt(szCommand, wIDCommand); return true; } ////////////////////////////////////////////////////////////////////// // Debug fcts ////////////////////////////////////////////////////////////////////// // // #ifdef _DEBUG void CAcceleratorManager::AssertValid() const { } ////////////////////////////////////////////////////////////////////// // // void CAcceleratorManager::Dump(CDumpContext& dc) const { CCmdAccelOb* pCmdAccel; WORD wKey; dc << "CAcceleratorManager::Dump :\n"; dc << "m_mapAccelTable :\n"; POSITION pos = m_mapAccelTable.GetStartPosition(); while (pos != NULL) { m_mapAccelTable.GetNextAssoc(pos, wKey, pCmdAccel); dc << "a CCmdAccelOb at 0x" << (void*)pCmdAccel << " = {\n"; dc << pCmdAccel; dc << "}\n"; } dc << "\nm_mapAccelTableSaved\n"; pos = m_mapAccelTableSaved.GetStartPosition(); while (pos != NULL) { m_mapAccelTableSaved.GetNextAssoc(pos, wKey, pCmdAccel); dc << "a CCmdAccelOb at 0x" << (void*)pCmdAccel << " = {\n"; dc << pCmdAccel; dc << "}\n"; } } #endif ////////////////////////////////////////////////////////////////////// // ////////////////////////////////////////////////////////////////////// // // void CAcceleratorManager::Connect(CWnd* pWnd, bool bAutoSave) { ASSERT(m_pWndConnected == NULL); m_pWndConnected = pWnd; m_bAutoSave = bAutoSave; } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::GetRegKey(HKEY& hRegKey, CString& szRegKey) { if (m_szRegKey.IsEmpty()) return false; hRegKey = m_hRegKey; szRegKey = m_szRegKey; return true; } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::SetRegKey(HKEY hRegKey, LPCTSTR szRegKey) { ASSERT(hRegKey != NULL); ASSERT(szRegKey != NULL); m_szRegKey = szRegKey; m_hRegKey = hRegKey; return true; } ////////////////////////////////////////////////////////////////////// // Update the application's ACCELs table ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::UpdateWndTable() { int iLoop = 0; CTypedPtrArray arrayACCEL; CCmdAccelOb* pCmdAccel; WORD wKey; LPACCEL pACCEL; CAccelsOb* pAccelOb; POSITION pos = m_mapAccelTable.GetStartPosition(); while (pos != NULL) { m_mapAccelTable.GetNextAssoc(pos, wKey, pCmdAccel); POSITION pos = pCmdAccel->m_Accels.GetHeadPosition(); while (pos != NULL) { pAccelOb = pCmdAccel->m_Accels.GetNext(pos); pACCEL = new ACCEL; ASSERT(pACCEL != NULL); pACCEL->fVirt = pAccelOb->m_cVirt; pACCEL->key = pAccelOb->m_wKey; pACCEL->cmd = pCmdAccel->m_wIDCommand; arrayACCEL.Add(pACCEL); } } INT_PTR nAccel = arrayACCEL.GetSize(); LPACCEL lpAccel = (LPACCEL)LocalAlloc(LPTR, nAccel * sizeof(ACCEL)); if (!lpAccel) { for (iLoop = 0; iLoop < nAccel; iLoop++) delete arrayACCEL.GetAt(iLoop); arrayACCEL.RemoveAll(); return false; } for (iLoop = 0; iLoop < nAccel; iLoop++) { pACCEL = arrayACCEL.GetAt(iLoop); lpAccel[iLoop].fVirt = pACCEL->fVirt; lpAccel[iLoop].key = pACCEL->key; lpAccel[iLoop].cmd = pACCEL->cmd; delete pACCEL; } arrayACCEL.RemoveAll(); HACCEL hNewTable = CreateAcceleratorTable(lpAccel, (int)nAccel); if (!hNewTable) { ::LocalFree(lpAccel); return false; } HACCEL hOldTable = theApp.hAccel; if (!::DestroyAcceleratorTable(hOldTable)) { ::LocalFree(lpAccel); return false; } theApp.hAccel = hNewTable; ::LocalFree(lpAccel); UpdateMenu(GetMenu(*AfxGetApp()->m_pMainWnd)); return true; } ////////////////////////////////////////////////////////////////////// // Create/Destroy accelerators ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::DeleteAccel(BYTE cVirt, WORD wIDCommand, WORD wKey) { CCmdAccelOb* pCmdAccel = NULL; if (m_mapAccelTable.Lookup(wIDCommand, pCmdAccel) == TRUE) { POSITION pos = pCmdAccel->m_Accels.GetHeadPosition(); POSITION PrevPos; CAccelsOb* pAccel = NULL; while (pos != NULL) { PrevPos = pos; pAccel = pCmdAccel->m_Accels.GetNext(pos); if (pAccel->m_bLocked == true) return false; if (pAccel->m_cVirt == cVirt && pAccel->m_wKey == wKey) { pCmdAccel->m_Accels.RemoveAt(PrevPos); delete pAccel; return true; } } } return false; } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::DeleteEntry(WORD wIDCommand) { CCmdAccelOb* pCmdAccel = NULL; VERIFY(m_mapAccelTable.Lookup(wIDCommand, pCmdAccel) == TRUE); CAccelsOb* pAccel; POSITION pos = pCmdAccel->m_Accels.GetHeadPosition(); while (pos != NULL) { pAccel = pCmdAccel->m_Accels.GetNext(pos); if (pAccel->m_bLocked == true) return false; } m_mapAccelString.RemoveKey(pCmdAccel->m_szCommand); m_mapAccelTable.RemoveKey(wIDCommand); delete pCmdAccel; return true; } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::DeleteEntry(LPCTSTR szCommand) { ASSERT(szCommand != NULL); WORD wIDCommand; if (m_mapAccelString.Lookup(szCommand, wIDCommand) == TRUE) { return DeleteEntry(wIDCommand); } return true; } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::SetAccel(BYTE cVirt, WORD wIDCommand, WORD wKey, LPCTSTR szCommand, bool bLocked) { ASSERT(szCommand != NULL); return AddAccel(cVirt, wIDCommand, wKey, szCommand, bLocked); } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::AddCommandAccel(WORD wIDCommand, LPCTSTR szCommand, bool bLocked) { ASSERT(szCommand != NULL); ASSERT(m_pWndConnected != NULL); HACCEL hOriginalTable = theApp.hAccel; int nAccel = ::CopyAcceleratorTable(hOriginalTable, NULL, 0); LPACCEL lpAccel = (LPACCEL)LocalAlloc(LPTR, (nAccel) * sizeof(ACCEL)); if (!lpAccel) return false; ::CopyAcceleratorTable(hOriginalTable, lpAccel, nAccel); bool bRet = false; for (int i = 0; i < nAccel; i++) { if (lpAccel[i].cmd == wIDCommand) bRet = AddAccel(lpAccel[i].fVirt, wIDCommand, lpAccel[i].key, szCommand, bLocked); } ::LocalFree(lpAccel); return bRet; } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::CreateEntry(WORD wIDCommand, LPCTSTR szCommand) { ASSERT(szCommand != NULL); WORD wIDDummy; if (m_mapAccelString.Lookup(szCommand, wIDDummy) == TRUE) return false; CCmdAccelOb* pCmdAccel = new CCmdAccelOb(wIDCommand, szCommand); ASSERT(pCmdAccel != NULL); m_mapAccelTable.SetAt(wIDCommand, pCmdAccel); m_mapAccelString.SetAt(szCommand, wIDCommand); return false; } ////////////////////////////////////////////////////////////////////// // Get a string from the ACCEL definition ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::GetStringFromACCEL(ACCEL* pACCEL, CString& szAccel) { ASSERT(pACCEL != NULL); CAccelsOb accel(pACCEL); accel.GetString(szAccel); if (szAccel.IsEmpty()) return false; else return true; } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::GetStringFromACCEL(BYTE cVirt, WORD nCode, CString& szAccel) { CAccelsOb accel(cVirt, nCode); accel.GetString(szAccel); if (szAccel.IsEmpty()) return false; else return true; } ////////////////////////////////////////////////////////////////////// // Copy function // CAcceleratorManager& CAcceleratorManager::operator=(const CAcceleratorManager& accelmgr) { Reset(); CCmdAccelOb* pCmdAccel; CCmdAccelOb* pNewCmdAccel; WORD wKey; // Copy the 2 tables : normal accel table... POSITION pos = accelmgr.m_mapAccelTable.GetStartPosition(); while (pos != NULL) { accelmgr.m_mapAccelTable.GetNextAssoc(pos, wKey, pCmdAccel); pNewCmdAccel = new CCmdAccelOb; ASSERT(pNewCmdAccel != NULL); *pNewCmdAccel = *pCmdAccel; m_mapAccelTable.SetAt(wKey, pNewCmdAccel); } // ... and saved accel table. pos = accelmgr.m_mapAccelTableSaved.GetStartPosition(); while (pos != NULL) { accelmgr.m_mapAccelTableSaved.GetNextAssoc(pos, wKey, pCmdAccel); pNewCmdAccel = new CCmdAccelOb; ASSERT(pNewCmdAccel != NULL); *pNewCmdAccel = *pCmdAccel; m_mapAccelTableSaved.SetAt(wKey, pNewCmdAccel); } // The Strings-ID table CString szKey; pos = accelmgr.m_mapAccelString.GetStartPosition(); while (pos != NULL) { accelmgr.m_mapAccelString.GetNextAssoc(pos, szKey, wKey); m_mapAccelString.SetAt(szKey, wKey); } m_bDefaultTable = accelmgr.m_bDefaultTable; return *this; } void CAcceleratorManager::UpdateMenu(HMENU menu) { int count = GetMenuItemCount(menu); OSVERSIONINFO info; info.dwOSVersionInfoSize = sizeof(info); GetVersionEx(&info); if(info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS) { MENUITEMINFO info; char ss[128]; ZeroMemory(&info, sizeof(info)); info.cbSize = sizeof(info) - sizeof(HBITMAP); info.fMask = MIIM_ID | MIIM_SUBMENU; for(int i = 0; i < count; i++) { GetMenuItemInfo(menu, i, TRUE, &info); if(info.hSubMenu != NULL) { UpdateMenu(info.hSubMenu); } else { if(info.wID != (UINT)-1) { MENUITEMINFO info2; ZeroMemory(&info2, sizeof(info2)); info2.cbSize = sizeof(info2) - sizeof(HBITMAP); info2.fMask = MIIM_STRING; info2.dwTypeData = ss; info2.cch = 128; GetMenuItemInfo(menu, i, MF_BYPOSITION, &info2); CString str = ss; int index = str.Find('\t'); if(index != -1) str = str.Left(index); WORD command = info.wID; CCmdAccelOb *o; if(m_mapAccelTable.Lookup(command, o)) { if(o->m_Accels.GetCount()) { POSITION pos = o->m_Accels.GetHeadPosition(); CAccelsOb *accel = o->m_Accels.GetNext(pos); CString s; accel->GetString(s); str += "\t"; str += s; } } if(str != ss) ModifyMenu(menu, i, MF_BYPOSITION | MF_STRING, info.wID, str); } } } } else { MENUITEMINFO info; wchar_t ss[128]; wchar_t str[512]; ZeroMemory(&info, sizeof(info)); info.cbSize = sizeof(info); info.fMask = MIIM_ID | MIIM_SUBMENU; for(int i = 0; i < count; i++) { GetMenuItemInfo(menu, i, TRUE, &info); if(info.hSubMenu != NULL) { UpdateMenu(info.hSubMenu); } else { if(info.wID != (WORD)-1) { MENUITEMINFOW info2; ZeroMemory(&info2, sizeof(info2)); info2.cbSize = sizeof(info2); info2.fMask = MIIM_STRING; info2.dwTypeData = ss; info2.cch = 128; GetMenuItemInfoW(menu, i, MF_BYPOSITION, &info2); wcscpy(str, ss); wchar_t *p = wcschr(str, '\t'); if(p) *p = 0; CCmdAccelOb *o; WORD command = info.wID; if(m_mapAccelTable.Lookup(command, o)) { if(o->m_Accels.GetCount()) { POSITION pos = o->m_Accels.GetHeadPosition(); CAccelsOb *accel = o->m_Accels.GetNext(pos); CString s; accel->GetString(s); wchar_t temp[128]; temp[0] = '\t'; temp[1] = 0; wcscat(str, temp); p = temp; for(const char *sp = s; *sp; sp++) *p++ = *sp; *p = 0; wcscat(str, temp); } } if(wcscmp(str,ss)) ModifyMenuW(menu, i, MF_BYPOSITION | MF_STRING, info.wID, str); } } } } } ////////////////////////////////////////////////////////////////////// // In/Out to the registry ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::Load(HKEY hRegKey, LPCTSTR szRegKey) { ASSERT(szRegKey != NULL); m_hRegKey = hRegKey; m_szRegKey = szRegKey; DWORD data[2048/sizeof(DWORD)]; DWORD len = sizeof(data); if(regQueryBinaryValue("keyboard", (char *)data, len)) { int count = len/sizeof(DWORD); CCmdAccelOb* pCmdAccel; CAccelsOb* pAccel; DWORD dwIDAccelData, dwAccelData; BOOL bExistID; int iIndex = 0; if(count) { WORD wKey; POSITION pos = m_mapAccelTable.GetStartPosition(); while(pos != NULL) { m_mapAccelTable.GetNextAssoc(pos, wKey, pCmdAccel); pCmdAccel->DeleteUserAccels(); } while(iIndex < count) { dwIDAccelData = data[iIndex++]; WORD wIDCommand = LOWORD(dwIDAccelData); bExistID = m_mapAccelTable.Lookup(wIDCommand, pCmdAccel); if (bExistID) { pCmdAccel->DeleteUserAccels(); } for (int j = 0; j < HIWORD(dwIDAccelData) && iIndex < count; j++) { dwAccelData = data[iIndex++]; if (bExistID) { pAccel = new CAccelsOb; ASSERT(pAccel != NULL); pAccel->SetData(dwAccelData); pCmdAccel->Add(pAccel); } } } } UpdateWndTable(); return true; } return false; } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::Load() { BOOL bRet = FALSE; if (!m_szRegKey.IsEmpty()) bRet = Load(m_hRegKey, m_szRegKey); if (bRet == TRUE) return true; else return false; } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::Write() { CDWordArray AccelsDatasArray; CDWordArray CmdDatasArray; int iCount = 0; CCmdAccelOb* pCmdAccel; CAccelsOb* pAccel; DWORD dwAccelData; WORD wKey; POSITION pos = m_mapAccelTable.GetStartPosition(); while (pos != NULL) { m_mapAccelTable.GetNextAssoc(pos, wKey, pCmdAccel); CmdDatasArray.RemoveAll(); POSITION pos = pCmdAccel->m_Accels.GetHeadPosition(); while (pos != NULL) { pAccel = pCmdAccel->m_Accels.GetNext(pos); // if (!pAccel->m_bLocked) { dwAccelData = pAccel->GetData(); CmdDatasArray.Add(dwAccelData); // } } if (CmdDatasArray.GetSize() > 0) { CmdDatasArray.InsertAt(0, MAKELONG(pCmdAccel->m_wIDCommand, CmdDatasArray.GetSize())); AccelsDatasArray.Append(CmdDatasArray); iCount++; } } // AccelsDatasArray.InsertAt(0, MAKELONG(65535, iCount)); INT_PTR count = AccelsDatasArray.GetSize(); DWORD *data = (DWORD *)malloc(count * sizeof(DWORD)); ASSERT(data != NULL); for(int index = 0; index < count; index++) data[index] = AccelsDatasArray[index]; regSetBinaryValue("keyboard", (char *)data, (int)(count*sizeof(DWORD))); AccelsDatasArray.RemoveAll(); CmdDatasArray.RemoveAll(); free(data); return true; } ////////////////////////////////////////////////////////////////////// // Defaults values management. ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::CreateDefaultTable() { if (m_bDefaultTable) return false; CCmdAccelOb* pCmdAccel; CCmdAccelOb* pNewCmdAccel; CAccelsOb* pAccel; CAccelsOb* pNewAccel; WORD wKey; POSITION pos = m_mapAccelTable.GetStartPosition(); while (pos != NULL) { m_mapAccelTable.GetNextAssoc(pos, wKey, pCmdAccel); pNewCmdAccel = new CCmdAccelOb; ASSERT(pNewCmdAccel != NULL); POSITION pos = pCmdAccel->m_Accels.GetHeadPosition(); while (pos != NULL) { pAccel = pCmdAccel->m_Accels.GetNext(pos); if (!pAccel->m_bLocked) { pNewAccel = new CAccelsOb; ASSERT(pNewAccel != NULL); *pNewAccel = *pAccel; pNewCmdAccel->m_Accels.AddTail(pNewAccel); } } if (pNewCmdAccel->m_Accels.GetCount() != 0) { pNewCmdAccel->m_wIDCommand = pCmdAccel->m_wIDCommand; pNewCmdAccel->m_szCommand = pCmdAccel->m_szCommand; m_mapAccelTableSaved.SetAt(wKey, pNewCmdAccel); } else delete pNewCmdAccel; } m_bDefaultTable = true; return true; } ////////////////////////////////////////////////////////////////////// // // bool CAcceleratorManager::Default() { return true; } VisualBoyAdvance-1.8.0/src/win32/AcceleratorManager.h0000644000175000017500000001075207751731457021723 0ustar julienjulien//////////////////////////////////////////////////////////////////////////////// // Copyright (C) 1998 by Thierry Maurel // All rights reserved // // Distribute freely, except: don't remove my name from the source or // documentation (don't take credit for my work), mark your changes (don't // get me blamed for your possible bugs), don't alter or remove this // notice. // No warrantee of any kind, express or implied, is included with this // software; use at your own risk, responsibility for damages (if any) to // anyone resulting from the use of this software rests entirely with the // user. // // Send bug reports, bug fixes, enhancements, requests, flames, etc., and // I'll try to keep a version up to date. I can be reached as follows: // tmaurel@caramail.com (or tmaurel@hol.fr) // //////////////////////////////////////////////////////////////////////////////// // File : AcceleratorManager.h // Project : AccelsEditor //////////////////////////////////////////////////////////////////////////////// // Version : 1.0 * Author : T.Maurel // Date : 17.08.98 // // Remarks : interface for the CAcceleratorManager class. // //////////////////////////////////////////////////////////////////////////////// #if !defined(AFX_ACCELERATORMANAGER_H__A6D76F4B_26C6_11D2_BE72_006097AC8D00__INCLUDED_) #define AFX_ACCELERATORMANAGER_H__A6D76F4B_26C6_11D2_BE72_006097AC8D00__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #include "CmdAccelOb.h" // Helper map #include // MFC Templates extension #ifndef CMapStringToWord typedef CMap< CString, LPCSTR, WORD, WORD& > CMapStringToWord; #endif #ifndef CMapWordToCCmdAccelOb typedef CMap< WORD, WORD&, CCmdAccelOb*, CCmdAccelOb*& > CMapWordToCCmdAccelOb; #endif ////////////////////////////////////////////////////////////////////// // // class CAcceleratorManager : public CObject { friend class AccelEditor; public: CAcceleratorManager(); virtual ~CAcceleratorManager(); // Operations public: void UpdateMenu(HMENU menu); void UpdateMenu(); // Connection to the main application wnd void Connect(CWnd *pWnd, bool bAutoSave = true); // In/Out with the registry bool Load(HKEY hRegKey, LPCTSTR szRegKey); bool Load(); bool Write(); // Get the initials accels, not the user's bool Default(); // Save a copy in the 2 maps called xxxSaved, which are used in case // of Default(), to reload the defaults accels. bool CreateDefaultTable(); bool IsDefaultTableAvailable() {return m_bDefaultTable;} bool IsMapStringCommandsEmpty() { if (m_mapAccelString.IsEmpty()) return true; else return false; } // Registry access configuration bool GetRegKey(HKEY& hRegKey, CString &szRegKey); bool SetRegKey(HKEY hRegKey, LPCTSTR szRegKey); bool IsAutoSave() {return m_bAutoSave;} void SetAutoSave(bool bAutoSave) {m_bAutoSave = bAutoSave;} // Helper fct, used for new menus strings bool GetStringFromACCEL(ACCEL* pACCEL, CString& szAccel); bool GetStringFromACCEL(BYTE cVirt, WORD nCode, CString& szAccel); // Update the ACCELS table in the application, from the specified // datas in the manager. bool UpdateWndTable(); // Modification helper fcts bool SetAccel(BYTE cVirt, WORD wIDCommand, WORD wNewCaract, LPCTSTR szCommand, bool bLocked = false); bool AddCommandAccel(WORD wIDCommand, LPCTSTR szCommand, bool bLocked = true); bool CreateEntry(WORD wIDCommand, LPCTSTR szCommand); bool DeleteEntry(LPCTSTR szCommand); bool DeleteEntry(WORD wIDCommand); bool DeleteAccel(BYTE cVirt, WORD wIDCommand, WORD wNewCaract); // Affectation operator CAcceleratorManager& operator=(const CAcceleratorManager& accelmgr); public: #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Erase all the datas void Reset(); // Internal affect fct. bool AddAccel(BYTE cVirt, WORD wIDCommand, WORD wKey, LPCTSTR szCommand, bool bLocked); // Attributes protected: CWnd *m_pWndConnected; // User datas CMapStringToWord m_mapAccelString; CMapWordToCCmdAccelOb m_mapAccelTable; // Default datas CMapWordToCCmdAccelOb m_mapAccelTableSaved; bool m_bDefaultTable; // Where the users datas will be saved in the registry HKEY m_hRegKey; CString m_szRegKey; // if true, there is an auto-save in the registry, when the destructor is called bool m_bAutoSave; }; #endif // !defined(AFX_ACCELERATORMANAGER_H__A6D76F4B_26C6_11D2_BE72_006097AC8D00__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/DirectSound.cpp0000644000175000017500000002141710473620477020754 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // Copyright (C) 2004-2006 VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // MFC #include "stdafx.h" // Tools #include "AVIWrite.h" #include "WavWriter.h" // Internals #include "../System.h" #include "../GBA.h" #include "../Globals.h" #include "../Sound.h" // DirectSound8 #include #pragma comment( lib, "Dsound" ) #pragma comment( lib, "Dxguid" ) class DirectSound : public ISound { private: LPDIRECTSOUND8 pDirectSound; // DirectSound interface LPDIRECTSOUNDBUFFER dsbPrimary; // Primary DirectSound buffer LPDIRECTSOUNDBUFFER dsbSecondary; // Secondary DirectSound buffer LPDIRECTSOUNDNOTIFY8 dsbNotify; HANDLE dsbEvent; WAVEFORMATEX wfx; // Primary buffer wave format public: DirectSound(); virtual ~DirectSound(); bool init(); // initialize the primary and secondary sound buffer void pause(); // pause the secondary sound buffer void reset(); // stop and reset the secondary sound buffer void resume(); // resume the secondary sound buffer void write(); // write the emulated sound to the secondary sound buffer }; DirectSound::DirectSound() { CoInitialize( NULL ); pDirectSound = NULL; dsbPrimary = NULL; dsbSecondary = NULL; dsbNotify = NULL; dsbEvent = NULL; } DirectSound::~DirectSound() { if(theApp.aviRecorder) { delete theApp.aviRecorder; theApp.aviRecorder = NULL; theApp.aviFrameNumber = 0; } if(theApp.soundRecording) { if(theApp.soundRecorder) { delete theApp.soundRecorder; theApp.soundRecorder = NULL; } theApp.soundRecording = false; } if(dsbNotify) { dsbNotify->Release(); dsbNotify = NULL; } if(dsbEvent) { CloseHandle(dsbEvent); dsbEvent = NULL; } if(pDirectSound) { if(dsbPrimary) { dsbPrimary->Release(); dsbPrimary = NULL; } if(dsbSecondary) { dsbSecondary->Release(); dsbSecondary = NULL; } pDirectSound->Release(); pDirectSound = NULL; } CoUninitialize(); } bool DirectSound::init() { HRESULT hr; DWORD freq; DSBUFFERDESC dsbdesc; int i; // Initialize DirectSound if( FAILED( hr = DirectSoundCreate8( &DSDEVID_DefaultPlayback, &pDirectSound, NULL ) ) ) { systemMessage( IDS_CANNOT_CREATE_DIRECTSOUND, _T("Cannot create DirectSound %08x"), hr ); pDirectSound = NULL; return false; } if( FAILED( hr = pDirectSound->SetCooperativeLevel( theApp.m_pMainWnd->GetSafeHwnd(), DSSCL_EXCLUSIVE ) ) ) { systemMessage( IDS_CANNOT_SETCOOPERATIVELEVEL, _T("Cannot SetCooperativeLevel %08x"), hr ); return false; } // Create primary sound buffer ZeroMemory( &dsbdesc, sizeof(DSBUFFERDESC) ); dsbdesc.dwSize = sizeof(DSBUFFERDESC); dsbdesc.dwFlags = DSBCAPS_PRIMARYBUFFER; if( theApp.dsoundDisableHardwareAcceleration ) { dsbdesc.dwFlags |= DSBCAPS_LOCSOFTWARE; } if( FAILED( hr = pDirectSound->CreateSoundBuffer( &dsbdesc, &dsbPrimary, NULL ) ) ) { systemMessage(IDS_CANNOT_CREATESOUNDBUFFER, _T("Cannot CreateSoundBuffer %08x"), hr); return false; } switch(soundQuality) { case 4: freq = 11025; break; case 2: freq = 22050; break; default: soundQuality = 1; case 1: freq = 44100; break; } soundBufferLen = freq*2/30; soundBufferTotalLen = soundBufferLen * 10; ZeroMemory( &wfx, sizeof(WAVEFORMATEX) ); wfx.wFormatTag = WAVE_FORMAT_PCM; wfx.nChannels = 2; wfx.nSamplesPerSec = freq; wfx.wBitsPerSample = 16; wfx.nBlockAlign = wfx.nChannels * wfx.wBitsPerSample / 8; wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; if( FAILED( hr = dsbPrimary->SetFormat( &wfx ) ) ) { systemMessage( IDS_CANNOT_SETFORMAT_PRIMARY, _T("CreateSoundBuffer(primary) failed %08x"), hr ); return false; } // Create secondary sound buffer ZeroMemory( &dsbdesc, sizeof(DSBUFFERDESC) ); dsbdesc.dwSize = sizeof(DSBUFFERDESC); dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLPOSITIONNOTIFY | DSBCAPS_GLOBALFOCUS; if( theApp.dsoundDisableHardwareAcceleration ) { dsbdesc.dwFlags |= DSBCAPS_LOCSOFTWARE; } dsbdesc.dwBufferBytes = soundBufferTotalLen; dsbdesc.lpwfxFormat = &wfx; if( FAILED( hr = pDirectSound->CreateSoundBuffer( &dsbdesc, &dsbSecondary, NULL ) ) ) { systemMessage( IDS_CANNOT_CREATESOUNDBUFFER, _T("CreateSoundBuffer(secondary) failed %08x"), hr ); return false; } if( FAILED( hr = dsbSecondary->SetCurrentPosition( 0 ) ) ) { systemMessage( 0, _T("dsbSecondary->SetCurrentPosition failed %08x"), hr ); return false; } if( !theApp.useOldSync ) { if( FAILED( hr = dsbSecondary->QueryInterface( IID_IDirectSoundNotify8, (LPVOID*)&dsbNotify ) ) ) { dsbEvent = CreateEvent( NULL, FALSE, FALSE, NULL ); DSBPOSITIONNOTIFY notify[10]; for( i = 0; i < 10; i++ ) { notify[i].dwOffset = i * soundBufferLen; notify[i].hEventNotify = dsbEvent; } if( FAILED( dsbNotify->SetNotificationPositions( 10, notify ) ) ) { dsbNotify->Release(); dsbNotify = NULL; CloseHandle(dsbEvent); dsbEvent = NULL; } } } // Play primary buffer if( FAILED( hr = dsbPrimary->Play( 0, 0, DSBPLAY_LOOPING ) ) ) { systemMessage( IDS_CANNOT_PLAY_PRIMARY, _T("Cannot Play primary %08x"), hr ); return false; } systemSoundOn = true; return true; } void DirectSound::pause() { if( dsbSecondary == NULL ) return; DWORD status; dsbSecondary->GetStatus( &status ); if( status & DSBSTATUS_PLAYING ) dsbSecondary->Stop(); } void DirectSound::reset() { if( dsbSecondary == NULL ) return; dsbSecondary->Stop(); dsbSecondary->SetCurrentPosition( 0 ); } void DirectSound::resume() { if( dsbSecondary == NULL ) return; dsbSecondary->Play( 0, 0, DSBPLAY_LOOPING ); } void DirectSound::write() { if(!pDirectSound) return; HRESULT hr; DWORD status = 0; DWORD play = 0; WAVEFORMATEX format; LPVOID lpvPtr1; DWORD dwBytes1 = 0; LPVOID lpvPtr2; DWORD dwBytes2 = 0; if( theApp.soundRecording ) { if( dsbSecondary ) { if( theApp.soundRecorder ) { theApp.soundRecorder->AddSound( (u8 *)soundFinalWave, soundBufferLen ); } else { theApp.soundRecorder = new WavWriter; dsbSecondary->GetFormat( &format, sizeof(format), NULL ); if( theApp.soundRecorder->Open( theApp.soundRecordName ) ) { theApp.soundRecorder->SetFormat( &format ); } } } } if( theApp.aviRecording ) { if( theApp.aviRecorder ) { if( dsbSecondary ) { if( !theApp.aviRecorder->IsSoundAdded() ) { dsbSecondary->GetFormat( &format, sizeof(format), NULL ); theApp.aviRecorder->SetSoundFormat( &format ); } } theApp.aviRecorder->AddSound( (const char *)soundFinalWave, soundBufferLen ); } } if( !speedup && synchronize && !theApp.throttle ) { hr = dsbSecondary->GetStatus(&status); if( status & DSBSTATUS_PLAYING ) { if( !soundPaused ) { while( true ) { dsbSecondary->GetCurrentPosition(&play, NULL); if( ( play < soundNextPosition ) || ( play > (soundNextPosition + soundBufferLen) ) ) { break; } if( dsbEvent ) { WaitForSingleObject(dsbEvent, 50); } } } } else { soundPaused = 1; } } // Obtain memory address of write block. // This will be in two parts if the block wraps around. if( DSERR_BUFFERLOST == ( hr = dsbSecondary->Lock( soundNextPosition, soundBufferLen, &lpvPtr1, &dwBytes1, &lpvPtr2, &dwBytes2, 0 ) ) ) { // If DSERR_BUFFERLOST is returned, restore and retry lock. dsbSecondary->Restore(); hr = dsbSecondary->Lock( soundNextPosition, soundBufferLen, &lpvPtr1, &dwBytes1, &lpvPtr2, &dwBytes2, 0 ); } soundNextPosition += soundBufferLen; soundNextPosition = soundNextPosition % soundBufferTotalLen; if( SUCCEEDED( hr ) ) { // Write to pointers. CopyMemory( lpvPtr1, soundFinalWave, dwBytes1 ); if ( lpvPtr2 ) { CopyMemory( lpvPtr2, soundFinalWave + dwBytes1, dwBytes2 ); } // Release the data back to DirectSound. hr = dsbSecondary->Unlock( lpvPtr1, dwBytes1, lpvPtr2, dwBytes2 ); } else { systemMessage( 0, _T("dsbSecondary->Lock() failed: %08x"), hr ); return; } } ISound *newDirectSound() { return new DirectSound(); } VisualBoyAdvance-1.8.0/src/win32/AVIWrite.cpp0000644000175000017500000001155510050707411020146 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #include "AVIWrite.h" AVIWrite::AVIWrite() { m_failed = false; m_file = NULL; m_stream = NULL; m_streamCompressed = NULL; m_streamSound = NULL; m_samplesSound = 0; AVIFileInit(); } AVIWrite::~AVIWrite() { if(m_streamSound) AVIStreamClose(m_streamSound); if(m_streamCompressed) AVIStreamClose(m_streamCompressed); if(m_stream) AVIStreamClose(m_stream); if(m_file) AVIFileClose(m_file); AVIFileExit(); } void AVIWrite::SetVideoFormat(BITMAPINFOHEADER *bh) { // force size to 0x28 to avoid extra fields memcpy(&m_bitmap, bh, 0x28); } void AVIWrite::SetSoundFormat(WAVEFORMATEX *format) { memcpy(&m_soundFormat, format, sizeof(WAVEFORMATEX)); ZeroMemory(&m_soundHeader, sizeof(AVISTREAMINFO)); // setup the sound stream header m_soundHeader.fccType = streamtypeAUDIO; m_soundHeader.dwQuality = (DWORD)-1; m_soundHeader.dwScale = format->nBlockAlign; m_soundHeader.dwInitialFrames = 1; m_soundHeader.dwRate = format->nAvgBytesPerSec; m_soundHeader.dwSampleSize = format->nBlockAlign; // create the sound stream if(FAILED(AVIFileCreateStream(m_file, &m_streamSound, &m_soundHeader))) { m_failed = true; return; } // setup the sound stream format if(FAILED(AVIStreamSetFormat(m_streamSound, 0 , (void *)&m_soundFormat, sizeof(WAVEFORMATEX)))) { m_failed = true; return; } } bool AVIWrite::Open(const char *filename) { // create the AVI file if(FAILED(AVIFileOpen(&m_file, filename, OF_WRITE | OF_CREATE, NULL))) { m_failed = true; return false; } // setup the video stream information ZeroMemory(&m_header, sizeof(AVISTREAMINFO)); m_header.fccType = streamtypeVIDEO; m_header.dwScale = 1; m_header.dwRate = m_fps; m_header.dwSuggestedBufferSize = m_bitmap.biSizeImage; // create the video stream if(FAILED(AVIFileCreateStream(m_file, &m_stream, &m_header))) { m_failed = true; return false; } ZeroMemory(&m_options, sizeof(AVICOMPRESSOPTIONS)); m_arrayOptions[0] = &m_options; // call the dialog to setup the compress options to be used if(!AVISaveOptions(AfxGetApp()->m_pMainWnd->GetSafeHwnd(), 0, 1, &m_stream, m_arrayOptions)) { m_failed = true; return false; } // create the compressed stream if(FAILED(AVIMakeCompressedStream(&m_streamCompressed, m_stream, &m_options, NULL))) { m_failed = true; return false; } // setup the video stream format if(FAILED( AVIStreamSetFormat(m_streamCompressed, 0, &m_bitmap, m_bitmap.biSize + m_bitmap.biClrUsed * sizeof(RGBQUAD)))) { m_failed = true; return false; } return true; } bool AVIWrite::AddSound(const char *sound, int len) { // return if we failed somewhere already if(m_failed) return false; int samples = len / m_soundFormat.nBlockAlign; if(FAILED(AVIStreamWrite(m_streamSound, m_samplesSound, samples, (LPVOID)sound, len, 0, NULL, NULL))) { m_failed = true; return false; } m_samplesSound += samples; return true; } bool AVIWrite::AddFrame(const int frame, const char *bmp) { if (m_failed) return false; // write the frame to the video stream if(FAILED(AVIStreamWrite(m_streamCompressed, frame, 1, (LPVOID)bmp, m_bitmap.biSizeImage, AVIIF_KEYFRAME, NULL, NULL))) { m_failed = true; return false; } return true; } bool AVIWrite::IsSoundAdded() { return m_streamSound != NULL; } void AVIWrite::SetFPS(int f) { m_fps = f; } VisualBoyAdvance-1.8.0/src/win32/IOViewer.cpp0000644000175000017500000001362310257174143020214 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // IOViewer.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "IOViewer.h" #include "../System.h" #include "../GBA.h" #include "../Globals.h" #include "IOViewerRegs.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // IOViewer dialog IOViewer::IOViewer(CWnd* pParent /*=NULL*/) : ResizeDlg(IOViewer::IDD, pParent) { //{{AFX_DATA_INIT(IOViewer) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT selected = 0; autoUpdate = false; } void IOViewer::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(IOViewer) DDX_Control(pDX, IDC_VALUE, m_value); DDX_Control(pDX, IDC_ADDRESSES, m_address); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(IOViewer, CDialog) //{{AFX_MSG_MAP(IOViewer) ON_BN_CLICKED(IDC_CLOSE, OnClose) ON_BN_CLICKED(IDC_REFRESH, OnRefresh) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_CBN_SELCHANGE(IDC_ADDRESSES, OnSelchangeAddresses) ON_BN_CLICKED(IDC_APPLY, OnApply) ON_BN_CLICKED(IDC_BIT_0, bitChange) ON_BN_CLICKED(IDC_BIT_1, bitChange) ON_BN_CLICKED(IDC_BIT_2, bitChange) ON_BN_CLICKED(IDC_BIT_3, bitChange) ON_BN_CLICKED(IDC_BIT_4, bitChange) ON_BN_CLICKED(IDC_BIT_5, bitChange) ON_BN_CLICKED(IDC_BIT_6, bitChange) ON_BN_CLICKED(IDC_BIT_7, bitChange) ON_BN_CLICKED(IDC_BIT_8, bitChange) ON_BN_CLICKED(IDC_BIT_9, bitChange) ON_BN_CLICKED(IDC_BIT_10, bitChange) ON_BN_CLICKED(IDC_BIT_11, bitChange) ON_BN_CLICKED(IDC_BIT_12, bitChange) ON_BN_CLICKED(IDC_BIT_13, bitChange) ON_BN_CLICKED(IDC_BIT_14, bitChange) ON_BN_CLICKED(IDC_BIT_15, bitChange) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // IOViewer message handlers void IOViewer::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } void IOViewer::bitChange() { CString buffer; u16 data = 0; for(int i = 0; i < 16; i++) { CButton *pWnd = (CButton *)GetDlgItem(IDC_BIT_0 + i); if(pWnd) { if(pWnd->GetCheck()) data |= (1 << i); } } buffer.Format("%04X", data); m_value.SetWindowText(buffer); } void IOViewer::OnRefresh() { // TODO: Add your control notification handler code here update(); } void IOViewer::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void IOViewer::OnSelchangeAddresses() { selected = m_address.GetCurSel(); update(); } void IOViewer::PostNcDestroy() { delete this; } BOOL IOViewer::OnInitDialog() { CDialog::OnInitDialog(); // winCenterWindow(getHandle()); DIALOG_SIZER_START( sz ) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\IOView", NULL); CFont *font = CFont::FromHandle((HFONT)GetStockObject(SYSTEM_FIXED_FONT)); int i; for(i = 0; i < sizeof(ioViewRegisters)/sizeof(IOData); i++) { m_address.AddString(ioViewRegisters[i].name); } m_address.SetFont(font); for(i = 0; i < 16; i++) { GetDlgItem(IDC_BIT_0+i)->SetFont(font); } RECT cbSize; int Height; m_address.GetClientRect(&cbSize); Height = m_address.GetItemHeight(0); Height += m_address.GetItemHeight(0) * (10); // Note: The use of SM_CYEDGE assumes that we're using Windows '95 // Now add on the height of the border of the edit box Height += GetSystemMetrics(SM_CYEDGE) * 2; // top & bottom edges // The height of the border of the drop-down box Height += GetSystemMetrics(SM_CYEDGE) * 2; // top & bottom edges // now set the size of the window m_address.SetWindowPos(NULL, 0, 0, cbSize.right, Height, SWP_NOMOVE | SWP_NOZORDER); m_address.SetCurSel(0); update(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void IOViewer::update() { CString buffer; const IOData *sel = &ioViewRegisters[selected]; u16 data = sel->address ? *sel->address : (ioMem ? *((u16 *)&ioMem[sel->offset]) : 0); for(int i = 0; i < 16; i++) { CButton *pWnd = (CButton *)GetDlgItem(IDC_BIT_0 + i); if(pWnd) { if(!(sel->write & (1 << i))) pWnd->EnableWindow(FALSE); else pWnd->EnableWindow(TRUE); pWnd->SetCheck(((data & (1 << i)) >> i)); buffer.Format("%2d %s", i, sel->bits[i]); pWnd->SetWindowText(buffer); } } buffer.Format("%04X", data); m_value.SetWindowText(buffer); } void IOViewer::OnApply() { if(rom != NULL) { const IOData *sel = &ioViewRegisters[selected]; u16 res = 0; for(int i = 0; i < 16; i++) { CButton *pWnd = (CButton *)GetDlgItem(IDC_BIT_0 + i); if(pWnd) { if(pWnd->GetCheck()) res |= (1 << i); } } CPUWriteHalfWord(0x4000000+sel->offset, res); update(); } } VisualBoyAdvance-1.8.0/src/win32/MemoryViewerDlg.cpp0000644000175000017500000002444210306313443021576 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // MemoryViewerDlg.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "MemoryViewerAddressSize.h" #include "MemoryViewerDlg.h" #include "Reg.h" #include "WinResUtil.h" #include "../System.h" #include "../GBA.h" #include "../Globals.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern int emulating; #define CPUReadByteQuick(addr) \ ::map[(addr)>>24].address[(addr) & ::map[(addr)>>24].mask] #define CPUWriteByteQuick(addr, b) \ ::map[(addr)>>24].address[(addr) & ::map[(addr)>>24].mask] = (b) #define CPUReadHalfWordQuick(addr) \ *((u16 *)&::map[(addr)>>24].address[(addr) & ::map[(addr)>>24].mask]) #define CPUWriteHalfWordQuick(addr, b) \ *((u16 *)&::map[(addr)>>24].address[(addr) & ::map[(addr)>>24].mask]) = (b) #define CPUReadMemoryQuick(addr) \ *((u32 *)&::map[(addr)>>24].address[(addr) & ::map[(addr)>>24].mask]) #define CPUWriteMemoryQuick(addr, b) \ *((u32 *)&::map[(addr)>>24].address[(addr) & ::map[(addr)>>24].mask]) = (b) ///////////////////////////////////////////////////////////////////////////// // GBAMemoryViewer control GBAMemoryViewer::GBAMemoryViewer() : MemoryViewer() { setAddressSize(0); } void GBAMemoryViewer::readData(u32 address, int len, u8 *data) { if(emulating && rom != NULL) { for(int i = 0; i < len; i++) { *data++ = CPUReadByteQuick(address); address++; } } else { for(int i = 0; i < len; i++) { *data++ = 0; address++; } } } void GBAMemoryViewer::editData(u32 address, int size, int mask, u32 value) { u32 oldValue; switch(size) { case 8: oldValue = (CPUReadByteQuick(address) & mask) | value; CPUWriteByteQuick(address, oldValue); break; case 16: oldValue = (CPUReadHalfWordQuick(address) & mask) | value; CPUWriteHalfWordQuick(address, oldValue); break; case 32: oldValue = (CPUReadMemoryQuick(address) & mask) | value; CPUWriteMemoryQuick(address, oldValue); break; } } ///////////////////////////////////////////////////////////////////////////// // MemoryViewerDlg dialog MemoryViewerDlg::MemoryViewerDlg(CWnd* pParent /*=NULL*/) : ResizeDlg(MemoryViewerDlg::IDD, pParent) { //{{AFX_DATA_INIT(MemoryViewerDlg) m_size = -1; //}}AFX_DATA_INIT autoUpdate = false; } void MemoryViewerDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(MemoryViewerDlg) DDX_Control(pDX, IDC_CURRENT_ADDRESS, m_current); DDX_Control(pDX, IDC_ADDRESS, m_address); DDX_Control(pDX, IDC_ADDRESSES, m_addresses); DDX_Radio(pDX, IDC_8_BIT, m_size); //}}AFX_DATA_MAP DDX_Control(pDX, IDC_VIEWER, m_viewer); } BEGIN_MESSAGE_MAP(MemoryViewerDlg, CDialog) //{{AFX_MSG_MAP(MemoryViewerDlg) ON_BN_CLICKED(IDC_CLOSE, OnClose) ON_BN_CLICKED(IDC_REFRESH, OnRefresh) ON_BN_CLICKED(IDC_8_BIT, On8Bit) ON_BN_CLICKED(IDC_16_BIT, On16Bit) ON_BN_CLICKED(IDC_32_BIT, On32Bit) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_BN_CLICKED(IDC_GO, OnGo) ON_CBN_SELCHANGE(IDC_ADDRESSES, OnSelchangeAddresses) ON_BN_CLICKED(IDC_SAVE, OnSave) ON_BN_CLICKED(IDC_LOAD, OnLoad) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // MemoryViewerDlg message handlers BOOL MemoryViewerDlg::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_VIEWER, DS_SizeX | DS_SizeY ) DIALOG_SIZER_ENTRY( IDC_REFRESH, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_LOAD, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_SAVE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_AUTO_UPDATE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CURRENT_ADDRESS_LABEL, DS_MoveY | DS_MoveX) DIALOG_SIZER_ENTRY( IDC_CURRENT_ADDRESS, DS_MoveY | DS_MoveX) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\MemoryView", NULL); m_viewer.setDialog(this); m_viewer.ShowScrollBar(SB_VERT, TRUE); m_viewer.EnableScrollBar(SB_VERT, ESB_ENABLE_BOTH); LPCTSTR s[] = { "0x00000000 - BIOS", "0x02000000 - WRAM", "0x03000000 - IRAM", "0x04000000 - I/O", "0x05000000 - PALETTE", "0x06000000 - VRAM", "0x07000000 - OAM", "0x08000000 - ROM" }; for(int i = 0; i < 8; i++) m_addresses.AddString(s[i]); m_addresses.SetCurSel(0); RECT cbSize; int Height; m_addresses.GetClientRect(&cbSize); Height = m_addresses.GetItemHeight(-1); Height += m_addresses.GetItemHeight(0) * (9); // Note: The use of SM_CYEDGE assumes that we're using Windows '95 // Now add on the height of the border of the edit box Height += GetSystemMetrics(SM_CYEDGE) * 2; // top & bottom edges // The height of the border of the drop-down box Height += GetSystemMetrics(SM_CYEDGE) * 2; // top & bottom edges // now set the size of the window m_addresses.SetWindowPos(NULL, 0, 0, cbSize.right, Height, SWP_NOMOVE | SWP_NOZORDER); m_address.LimitText(8); m_size = regQueryDwordValue("memViewerDataSize", 0); if(m_size < 0 || m_size > 2) m_size = 0; m_viewer.setSize(m_size); UpdateData(FALSE); m_current.SetFont(CFont::FromHandle((HFONT)GetStockObject(SYSTEM_FIXED_FONT))); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void MemoryViewerDlg::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } void MemoryViewerDlg::OnRefresh() { m_viewer.Invalidate(); } void MemoryViewerDlg::update() { OnRefresh(); } void MemoryViewerDlg::On8Bit() { m_viewer.setSize(0); regSetDwordValue("memViewerDataSize", 0); } void MemoryViewerDlg::On16Bit() { m_viewer.setSize(1); regSetDwordValue("memViewerDataSize", 1); } void MemoryViewerDlg::On32Bit() { m_viewer.setSize(2); regSetDwordValue("memViewerDataSize", 2); } void MemoryViewerDlg::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void MemoryViewerDlg::OnGo() { CString buffer; m_address.GetWindowText(buffer); u32 address; sscanf(buffer, "%x", &address); if(m_viewer.getSize() == 1) address &= ~1; else if(m_viewer.getSize() == 2) address &= ~3; m_viewer.setAddress(address); } void MemoryViewerDlg::OnSelchangeAddresses() { int cur = m_addresses.GetCurSel(); switch(cur) { case 0: m_viewer.setAddress(0); break; case 1: m_viewer.setAddress(0x2000000); break; case 2: m_viewer.setAddress(0x3000000); break; case 3: m_viewer.setAddress(0x4000000); break; case 4: m_viewer.setAddress(0x5000000); break; case 5: m_viewer.setAddress(0x6000000); break; case 6: m_viewer.setAddress(0x7000000); break; case 7: m_viewer.setAddress(0x8000000); break; } } void MemoryViewerDlg::setCurrentAddress(u32 address) { CString buffer; buffer.Format("0x%08X", address); m_current.SetWindowText(buffer); } void MemoryViewerDlg::OnSave() { if(rom != NULL) { MemoryViewerAddressSize dlg; CString buffer; dlg.setAddress(m_viewer.getCurrentAddress()); LPCTSTR exts[] = { ".dmp" }; if(dlg.DoModal() == IDOK) { CString filter = theApp.winLoadFilter(IDS_FILTER_DUMP); CString title = winResLoadString(IDS_SELECT_DUMP_FILE); FileDlg file(this, buffer, filter, 0, "DMP", exts, "", title, true); if(file.DoModal() == IDOK) { buffer = file.GetPathName(); FILE *f = fopen(buffer, "wb"); if(f == NULL) { systemMessage(IDS_ERROR_CREATING_FILE, buffer); return; } int size = dlg.getSize(); u32 addr = dlg.getAddress(); for(int i = 0; i < size; i++) { fputc(CPUReadByteQuick(addr), f); addr++; } fclose(f); } } } } void MemoryViewerDlg::OnLoad() { if(rom != NULL) { CString buffer; LPCTSTR exts[] = { ".dmp" }; CString filter = theApp.winLoadFilter(IDS_FILTER_DUMP); CString title = winResLoadString(IDS_SELECT_DUMP_FILE); FileDlg file(this, buffer, filter, 0, "DMP", exts, "", title, false); if(file.DoModal() == IDOK) { buffer = file.GetPathName(); FILE *f = fopen(buffer, "rb"); if(f == NULL) { systemMessage(IDS_CANNOT_OPEN_FILE, "Cannot open file %s", buffer); return; } MemoryViewerAddressSize dlg; fseek(f, 0, SEEK_END); int size = ftell(f); fseek(f, 0, SEEK_SET); dlg.setAddress(m_viewer.getCurrentAddress()); dlg.setSize(size); if(dlg.DoModal() == IDOK) { int size = dlg.getSize(); u32 addr = dlg.getAddress(); for(int i = 0; i < size; i++) { int c = fgetc(f); if(c == -1) break; CPUWriteByteQuick(addr, c); addr++; } OnRefresh(); } fclose(f); } } } void MemoryViewerDlg::PostNcDestroy() { delete this; } VisualBoyAdvance-1.8.0/src/win32/TileView.h0000644000175000017500000000634210050707417017715 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_TILEVIEW_H__055751EC_2DF3_495B_B643_29025465CD2E__INCLUDED_) #define AFX_TILEVIEW_H__055751EC_2DF3_495B_B643_29025465CD2E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // TileView.h : header file // #include "BitmapControl.h" #include "ColorControl.h" #include "IUpdate.h" #include "ResizeDlg.h" #include "ZoomControl.h" ///////////////////////////////////////////////////////////////////////////// // TileView dialog class TileView : public ResizeDlg, IUpdateListener { int charBase; int is256Colors; int palette; BitmapControl tileView; BITMAPINFO bmpInfo; u8 *data; ZoomControl zoom; ColorControl color; int w; int h; bool autoUpdate; // Construction public: void paint(); void render(); void renderTile16(int tile, int x, int y, u8 *charBase, u16 *palette); void renderTile256(int tile, int x, int y, u8 *charBase, u16 *palette); void savePNG(const char *name); void saveBMP(const char *name); TileView(CWnd* pParent = NULL); // standard constructor virtual ~TileView(); virtual void update(); // Dialog Data //{{AFX_DATA(TileView) enum { IDD = IDD_TILE_VIEWER }; CSliderCtrl m_slider; int m_colors; int m_charBase; BOOL m_stretch; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(TileView) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: virtual afx_msg LRESULT OnMapInfo(WPARAM wParam, LPARAM lParam); virtual afx_msg LRESULT OnColInfo(WPARAM wParam, LPARAM lParam); // Generated message map functions //{{AFX_MSG(TileView) afx_msg void OnSave(); virtual BOOL OnInitDialog(); afx_msg void OnClose(); afx_msg void OnAutoUpdate(); afx_msg void On16Colors(); afx_msg void On256Colors(); afx_msg void OnCharbase0(); afx_msg void OnCharbase1(); afx_msg void OnCharbase2(); afx_msg void OnCharbase3(); afx_msg void OnCharbase4(); afx_msg void OnStretch(); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TILEVIEW_H__055751EC_2DF3_495B_B643_29025465CD2E__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/Hyperlink.h0000644000175000017500000000421010050707412020115 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_HYPERLINK_H__BECEAB7D_31FB_4727_A42B_8732162EEBCC__INCLUDED_) #define AFX_HYPERLINK_H__BECEAB7D_31FB_4727_A42B_8732162EEBCC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Hyperlink.h : header file // ///////////////////////////////////////////////////////////////////////////// // Hyperlink window class Hyperlink : public CStatic { // Construction public: Hyperlink(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(Hyperlink) protected: virtual void PreSubclassWindow(); //}}AFX_VIRTUAL // Implementation public: bool m_over; HCURSOR m_cursor; afx_msg void OnClicked(); CFont m_underlineFont; virtual ~Hyperlink(); // Generated message map functions protected: //{{AFX_MSG(Hyperlink) afx_msg HBRUSH CtlColor(CDC* pDC, UINT nCtlColor); afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnMouseMove(UINT nFlags, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_HYPERLINK_H__BECEAB7D_31FB_4727_A42B_8732162EEBCC__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/KeyboardEdit.h0000644000175000017500000000507607751731460020547 0ustar julienjulien//////////////////////////////////////////////////////////////////////////////// // Copyright (C) 1998 by Thierry Maurel // All rights reserved // // Distribute freely, except: don't remove my name from the source or // documentation (don't take credit for my work), mark your changes (don't // get me blamed for your possible bugs), don't alter or remove this // notice. // No warrantee of any kind, express or implied, is included with this // software; use at your own risk, responsibility for damages (if any) to // anyone resulting from the use of this software rests entirely with the // user. // // Send bug reports, bug fixes, enhancements, requests, flames, etc., and // I'll try to keep a version up to date. I can be reached as follows: // tmaurel@caramail.com (or tmaurel@hol.fr) // //////////////////////////////////////////////////////////////////////////////// // File : KeyboardEdit.h // Project : AccelsEditor //////////////////////////////////////////////////////////////////////////////// // Version : 1.0 * Authors : A.Lebatard + T.Maurel // Date : 17.08.98 // // Remarks : // //////////////////////////////////////////////////////////////////////////////// #if !defined(AFX_KEYBOARDEDIT_H__88E35AB0_2E23_11D2_BA24_0060B0B5E151__INCLUDED_) #define AFX_KEYBOARDEDIT_H__88E35AB0_2E23_11D2_BA24_0060B0B5E151__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // KeyboardEdit.h : header file // ///////////////////////////////////////////////////////////////////////////// // CKeyboardEdit window class CKeyboardEdit : public CEdit { // Construction public: CKeyboardEdit(); // Attributes public: bool m_bKeyDefined; WORD m_wVirtKey; bool m_bCtrlPressed; bool m_bAltPressed; bool m_bShiftPressed; // Operations public: bool GetAccelKey(WORD& wVirtKey, bool& bCtrl, bool& bAlt, bool& bShift); void ResetKey (); protected: void DisplayKeyboardString (); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CKeyboardEdit) public: virtual BOOL PreTranslateMessage(MSG* pMsg); //}}AFX_VIRTUAL // Implementation public: virtual ~CKeyboardEdit(); // Generated message map functions protected: //{{AFX_MSG(CKeyboardEdit) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_KEYBOARDEDIT_H__88E35AB0_2E23_11D2_BA24_0060B0B5E151__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/ModeConfirm.h0000644000175000017500000000432010441366725020370 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_MODECONFIRM_H__AF9F877E_6EDF_4523_95C9_1C745ABBA796__INCLUDED_) #define AFX_MODECONFIRM_H__AF9F877E_6EDF_4523_95C9_1C745ABBA796__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ModeConfirm.h : header file // ///////////////////////////////////////////////////////////////////////////// // ModeConfirm dialog class ModeConfirm : public CDialog { // Construction public: int count; UINT_PTR timer; ModeConfirm(CWnd* pParent); // standard constructor // Dialog Data //{{AFX_DATA(ModeConfirm) enum { IDD = IDD_MODE_CONFIRM }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(ModeConfirm) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(ModeConfirm) afx_msg void OnCancel(); afx_msg void OnOk(); afx_msg void OnDestroy(); virtual BOOL OnInitDialog(); afx_msg void OnTimer(UINT_PTR nIDEvent); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MODECONFIRM_H__AF9F877E_6EDF_4523_95C9_1C745ABBA796__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/Joypad.cpp0000644000175000017500000002565310441366725017763 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Joypad.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "Joypad.h" #include "Input.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern LONG_PTR joypad[4][13]; extern LONG_PTR motion[4]; ///////////////////////////////////////////////////////////////////////////// // JoypadEditControl JoypadEditControl::JoypadEditControl() { } JoypadEditControl::~JoypadEditControl() { } BEGIN_MESSAGE_MAP(JoypadEditControl, CEdit) ON_MESSAGE(JOYCONFIG_MESSAGE, OnJoyConfig) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // JoypadEditControl message handlers LRESULT JoypadEditControl::OnJoyConfig(WPARAM wParam, LPARAM lParam) { SetWindowLongPtr( this->GetSafeHwnd(), GWLP_USERDATA, (wParam<<8) | lParam ); this->SetWindowText( theApp.input->getKeyName( (int)((wParam<<8)|lParam) ) ); GetParent()->GetNextDlgTabItem(this, FALSE)->SetFocus(); return TRUE; } BOOL JoypadEditControl::PreTranslateMessage(MSG *pMsg) { if(pMsg->message == WM_KEYDOWN && (pMsg->wParam == VK_ESCAPE || pMsg->wParam == VK_RETURN)) return TRUE; return CEdit::PreTranslateMessage(pMsg); } ///////////////////////////////////////////////////////////////////////////// // JoypadConfig dialog JoypadConfig::JoypadConfig(int w, CWnd* pParent /*=NULL*/) : CDialog(JoypadConfig::IDD, pParent) { //{{AFX_DATA_INIT(JoypadConfig) //}}AFX_DATA_INIT timerId = 0; which = w; if(which < 0 || which > 3) which = 0; } void JoypadConfig::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(JoypadConfig) DDX_Control(pDX, IDC_EDIT_UP, up); DDX_Control(pDX, IDC_EDIT_SPEED, speed); DDX_Control(pDX, IDC_EDIT_RIGHT, right); DDX_Control(pDX, IDC_EDIT_LEFT, left); DDX_Control(pDX, IDC_EDIT_DOWN, down); DDX_Control(pDX, IDC_EDIT_CAPTURE, capture); DDX_Control(pDX, IDC_EDIT_BUTTON_START, buttonStart); DDX_Control(pDX, IDC_EDIT_BUTTON_SELECT, buttonSelect); DDX_Control(pDX, IDC_EDIT_BUTTON_R, buttonR); DDX_Control(pDX, IDC_EDIT_BUTTON_L, buttonL); DDX_Control(pDX, IDC_EDIT_BUTTON_GS, buttonGS); DDX_Control(pDX, IDC_EDIT_BUTTON_B, buttonB); DDX_Control(pDX, IDC_EDIT_BUTTON_A, buttonA); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(JoypadConfig, CDialog) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_BN_CLICKED(ID_OK, OnOk) ON_WM_DESTROY() ON_WM_TIMER() ON_WM_KEYDOWN() END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // JoypadConfig message handlers void JoypadConfig::OnCancel() { EndDialog(FALSE); } void JoypadConfig::OnOk() { assignKeys(); theApp.input->checkKeys(); EndDialog(TRUE); } void JoypadConfig::OnDestroy() { CDialog::OnDestroy(); KillTimer(timerId); } void JoypadConfig::OnTimer(UINT_PTR nIDEvent) { theApp.input->checkDevices(); CDialog::OnTimer(nIDEvent); } void JoypadConfig::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { } BOOL JoypadConfig::OnInitDialog() { CDialog::OnInitDialog(); timerId = SetTimer(0,50,NULL); SetWindowLongPtr(up, GWLP_USERDATA,joypad[which][KEY_UP]); up.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_UP])); SetWindowLongPtr(down, GWLP_USERDATA,joypad[which][KEY_DOWN]); down.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_DOWN])); SetWindowLongPtr(left, GWLP_USERDATA,joypad[which][KEY_LEFT]); left.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_LEFT])); SetWindowLongPtr(right, GWLP_USERDATA,joypad[which][KEY_RIGHT]); right.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_RIGHT])); SetWindowLongPtr(buttonA, GWLP_USERDATA,joypad[which][KEY_BUTTON_A]); buttonA.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_BUTTON_A])); SetWindowLongPtr(buttonB, GWLP_USERDATA,joypad[which][KEY_BUTTON_B]); buttonB.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_BUTTON_B])); SetWindowLongPtr(buttonL, GWLP_USERDATA,joypad[which][KEY_BUTTON_L]); buttonL.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_BUTTON_L])); SetWindowLongPtr(buttonR, GWLP_USERDATA,joypad[which][KEY_BUTTON_R]); buttonR.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_BUTTON_R])); SetWindowLongPtr(buttonSelect, GWLP_USERDATA,joypad[which][KEY_BUTTON_SELECT]); buttonSelect.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_BUTTON_SELECT])); SetWindowLongPtr(buttonStart, GWLP_USERDATA,joypad[which][KEY_BUTTON_START]); buttonStart.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_BUTTON_START])); SetWindowLongPtr(speed, GWLP_USERDATA,joypad[which][KEY_BUTTON_SPEED]); speed.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_BUTTON_SPEED])); SetWindowLongPtr(capture, GWLP_USERDATA,joypad[which][KEY_BUTTON_CAPTURE]); capture.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_BUTTON_CAPTURE])); SetWindowLongPtr(buttonGS, GWLP_USERDATA,joypad[which][KEY_BUTTON_GS]); buttonGS.SetWindowText(theApp.input->getKeyName(joypad[which][KEY_BUTTON_GS])); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void JoypadConfig::assignKey(int id, LONG_PTR key) { switch(id) { case IDC_EDIT_LEFT: joypad[which][KEY_LEFT] = key; break; case IDC_EDIT_RIGHT: joypad[which][KEY_RIGHT] = key; break; case IDC_EDIT_UP: joypad[which][KEY_UP] = key; break; case IDC_EDIT_SPEED: joypad[which][KEY_BUTTON_SPEED] = key; break; case IDC_EDIT_CAPTURE: joypad[which][KEY_BUTTON_CAPTURE] = key; break; case IDC_EDIT_DOWN: joypad[which][KEY_DOWN] = key; break; case IDC_EDIT_BUTTON_A: joypad[which][KEY_BUTTON_A] = key; break; case IDC_EDIT_BUTTON_B: joypad[which][KEY_BUTTON_B] = key; break; case IDC_EDIT_BUTTON_L: joypad[which][KEY_BUTTON_L] = key; break; case IDC_EDIT_BUTTON_R: joypad[which][KEY_BUTTON_R] = key; break; case IDC_EDIT_BUTTON_START: joypad[which][KEY_BUTTON_START] = key; break; case IDC_EDIT_BUTTON_SELECT: joypad[which][KEY_BUTTON_SELECT] = key; break; case IDC_EDIT_BUTTON_GS: joypad[which][KEY_BUTTON_GS] = key; break; } } void JoypadConfig::assignKeys() { int id; id = IDC_EDIT_UP; assignKey(id, GetWindowLongPtr(up, GWLP_USERDATA)); id = IDC_EDIT_DOWN; assignKey(id, GetWindowLongPtr(down, GWLP_USERDATA)); id = IDC_EDIT_LEFT; assignKey(id, GetWindowLongPtr(left, GWLP_USERDATA)); id = IDC_EDIT_RIGHT; assignKey(id, GetWindowLongPtr(right, GWLP_USERDATA)); id = IDC_EDIT_BUTTON_A; assignKey(id, GetWindowLongPtr(buttonA, GWLP_USERDATA)); id = IDC_EDIT_BUTTON_B; assignKey(id, GetWindowLongPtr(buttonB, GWLP_USERDATA)); id = IDC_EDIT_BUTTON_L; assignKey(id, GetWindowLongPtr(buttonL, GWLP_USERDATA)); id = IDC_EDIT_BUTTON_R; assignKey(id, GetWindowLongPtr(buttonR, GWLP_USERDATA)); id = IDC_EDIT_BUTTON_SELECT; assignKey(id, GetWindowLongPtr(buttonSelect, GWLP_USERDATA)); id = IDC_EDIT_BUTTON_START; assignKey(id, GetWindowLongPtr(buttonStart, GWLP_USERDATA)); id = IDC_EDIT_SPEED; assignKey(id, GetWindowLongPtr(speed, GWLP_USERDATA)); id = IDC_EDIT_CAPTURE; assignKey(id, GetWindowLongPtr(capture, GWLP_USERDATA)); id = IDC_EDIT_BUTTON_GS; assignKey(id, GetWindowLongPtr(buttonGS, GWLP_USERDATA)); // winSaveKeys(); } ///////////////////////////////////////////////////////////////////////////// // MotionConfig dialog MotionConfig::MotionConfig(CWnd* pParent /*=NULL*/) : CDialog(MotionConfig::IDD, pParent) { //{{AFX_DATA_INIT(MotionConfig) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT timerId = 0; } void MotionConfig::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(MotionConfig) DDX_Control(pDX, IDC_EDIT_UP, up); DDX_Control(pDX, IDC_EDIT_RIGHT, right); DDX_Control(pDX, IDC_EDIT_LEFT, left); DDX_Control(pDX, IDC_EDIT_DOWN, down); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(MotionConfig, CDialog) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_BN_CLICKED(ID_OK, OnOk) ON_WM_DESTROY() ON_WM_KEYDOWN() ON_WM_TIMER() END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // MotionConfig message handlers void MotionConfig::OnCancel() { EndDialog(FALSE); } void MotionConfig::OnOk() { assignKeys(); theApp.input->checkKeys(); EndDialog( TRUE); } void MotionConfig::OnDestroy() { CDialog::OnDestroy(); KillTimer(timerId); } BOOL MotionConfig::OnInitDialog() { CDialog::OnInitDialog(); timerId = SetTimer(0,200,NULL); SetWindowLongPtr(up, GWLP_USERDATA,motion[KEY_UP]); up.SetWindowText(theApp.input->getKeyName(motion[KEY_UP])); SetWindowLongPtr(down, GWLP_USERDATA,motion[KEY_DOWN]); down.SetWindowText(theApp.input->getKeyName(motion[KEY_DOWN])); SetWindowLongPtr(left, GWLP_USERDATA,motion[KEY_LEFT]); left.SetWindowText(theApp.input->getKeyName(motion[KEY_LEFT])); SetWindowLongPtr(right, GWLP_USERDATA,motion[KEY_RIGHT]); right.SetWindowText(theApp.input->getKeyName(motion[KEY_RIGHT])); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void MotionConfig::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { } void MotionConfig::OnTimer(UINT_PTR nIDEvent) { theApp.input->checkDevices(); CDialog::OnTimer(nIDEvent); } void MotionConfig::assignKey(int id, LONG_PTR key) { switch(id) { case IDC_EDIT_LEFT: motion[KEY_LEFT] = key; break; case IDC_EDIT_RIGHT: motion[KEY_RIGHT] = key; break; case IDC_EDIT_UP: motion[KEY_UP] = key; break; case IDC_EDIT_DOWN: motion[KEY_DOWN] = key; break; } } void MotionConfig::assignKeys() { int id; id = IDC_EDIT_UP; assignKey(id, GetWindowLongPtr(up, GWLP_USERDATA)); 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development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // PaletteViewControl.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "PaletteViewControl.h" #include "../Util.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif bool PaletteViewControl::isRegistered = false; ///////////////////////////////////////////////////////////////////////////// // PaletteViewControl PaletteViewControl::PaletteViewControl() { memset(&bmpInfo.bmiHeader, 0, sizeof(bmpInfo.bmiHeader)); bmpInfo.bmiHeader.biSize = sizeof(bmpInfo.bmiHeader); bmpInfo.bmiHeader.biWidth = 256; bmpInfo.bmiHeader.biHeight = -256; bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biBitCount = 24; bmpInfo.bmiHeader.biCompression = BI_RGB; data = (u8 *)malloc(3 * 256 * 256); w = 256; h = 256; colors = 256; paletteAddress = 0; ZeroMemory(palette, 512); selected = -1; registerClass(); } PaletteViewControl::~PaletteViewControl() { if(data) free(data); } BEGIN_MESSAGE_MAP(PaletteViewControl, CWnd) //{{AFX_MSG_MAP(PaletteViewControl) ON_WM_LBUTTONDOWN() ON_WM_ERASEBKGND() ON_WM_PAINT() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // PaletteViewControl message handlers void PaletteViewControl::init(int c, int w, int h) { this->w = w; this->h = h; this->colors = c; bmpInfo.bmiHeader.biWidth = w; bmpInfo.bmiHeader.biHeight = -h; } bool PaletteViewControl::saveAdobe(const char *name) { FILE *f = fopen(name, "wb"); if(!f) return false; for(int i = 0; i < colors; i++) { u16 c = palette[i]; int r = (c & 0x1f) << 3; int g = (c & 0x3e0) >> 2; int b = (c & 0x7c00) >> 7; u8 data[3] = { r, g, b }; fwrite(data, 1, 3, f); } if(colors < 256) { for(int i = colors; i < 256; i++) { u8 data[3] = { 0, 0, 0 }; fwrite(data, 1, 3, f); } } fclose(f); return true; } bool PaletteViewControl::saveMSPAL(const char *name) { FILE *f = fopen(name, "wb"); if(!f) return false; u8 data[4] = { 'R', 'I', 'F', 'F' }; fwrite(data, 1, 4, f); utilPutDword(data, 256 * 4 + 16); fwrite(data, 1, 4, f); u8 data3[4] = { 'P', 'A', 'L', ' ' }; fwrite(data3, 1, 4, f); u8 data4[4] = { 'd', 'a', 't', 'a' }; fwrite(data4, 1, 4, f); utilPutDword(data, 256*4+4); fwrite(data, 1, 4, f); utilPutWord(&data[0], 0x0300); utilPutWord(&data[2], 256); // causes problems if not 16 or 256 fwrite(data, 1, 4, f); for(int i = 0; i < colors; i++) { u16 c = palette[i]; int r = (c & 0x1f) << 3; int g = (c & 0x3e0) >> 2; int b = (c & 0x7c00) >> 7; u8 data7[4] = { r, g, b, 0 }; fwrite(data7, 1, 4, f); } if(colors < 256) { for(int i = colors; i < 256; i++) { u8 data7[4] = { 0, 0, 0, 0 }; fwrite(data7, 1, 4, f); } } fclose(f); return true; } bool PaletteViewControl::saveJASCPAL(const char *name) { FILE *f = fopen(name, "wb"); if(!f) return false; fprintf(f, "JASC-PAL\r\n0100\r\n256\r\n"); for(int i = 0; i < colors; i++) { u16 c = palette[i]; int r = (c & 0x1f) << 3; int g = (c & 0x3e0) >> 2; int b = (c & 0x7c00) >> 7; fprintf(f, "%d %d %d\r\n", r, g, b); } if(colors < 256) { for(int i = colors; i < 256; i++) fprintf(f, "0 0 0\r\n"); } fclose(f); return true; } void PaletteViewControl::setPaletteAddress(int address) { paletteAddress = address; } void PaletteViewControl::setSelected(int s) { selected = s; InvalidateRect(NULL, FALSE); } void PaletteViewControl::render(u16 color, int x, int y) { u8 *start = data + y*16*w*3 + x*16*3; int skip = w*3-16*3; int r = (color & 0x1f) << 3; int g = (color & 0x3e0) >> 2; int b = (color & 0x7c00) >> 7; for(int i = 0; i < 16; i++) { *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; *start++ = b; *start++ = g; *start++ = r; start += skip; } } void PaletteViewControl::refresh() { updatePalette(); int sw = w/16; int sh = h/16; for(int i = 0; i < colors; i++) { render(palette[i], i & (sw-1), i/sw); } InvalidateRect(NULL, FALSE); } void PaletteViewControl::OnLButtonDown(UINT nFlags, CPoint point) { int x = point.x; int y = point.y; RECT rect; GetClientRect(&rect); int h = rect.bottom - rect.top; int w = rect.right - rect.left; int sw = (this->w/16); int sh = (this->h/16); int mult = w / sw; int multY = h / sh; setSelected(x/mult + (y/multY)*sw); GetParent()->SendMessage(WM_PALINFO, palette[x/mult+(y/multY)*sw], paletteAddress+(x/mult+(y/multY)*sw)); } BOOL PaletteViewControl::OnEraseBkgnd(CDC* pDC) { return TRUE; } void PaletteViewControl::OnPaint() { CPaintDC dc(this); // device context for painting RECT rect; GetClientRect(&rect); int w = rect.right - rect.left; int h = rect.bottom - rect.top; CDC memDC; memDC.CreateCompatibleDC(&dc); CBitmap bitmap, *pOldBitmap; bitmap.CreateCompatibleBitmap(&dc, w, h); pOldBitmap = memDC.SelectObject(&bitmap); StretchDIBits(memDC.GetSafeHdc(), 0, 0, w, h, 0, 0, this->w, this->h, data, &bmpInfo, DIB_RGB_COLORS, SRCCOPY); int sw = this->w / 16; int sh = this->h / 16; int mult = w / sw; int multY = h / sh; CPen pen; pen.CreatePen(PS_SOLID, 1, RGB(192,192,192)); CPen *old = memDC.SelectObject(&pen); int i; for(i = 1; i < sh; i++) { memDC.MoveTo(0, i * multY); memDC.LineTo(w, i * multY); } for(i = 1; i < sw; i++) { memDC.MoveTo(i * mult, 0); memDC.LineTo(i * mult, h); } memDC.DrawEdge(&rect, EDGE_SUNKEN, BF_RECT); memDC.SelectObject(old); pen.DeleteObject(); if(selected != -1) { pen.CreatePen(PS_SOLID, 2, RGB(255, 0, 0)); old = memDC.SelectObject(&pen); int startX = (selected & (sw-1))*mult+1; int startY = (selected / sw)*multY+1; int endX = startX + mult-2; int endY = startY + multY-2; memDC.MoveTo(startX, startY); memDC.LineTo(endX, startY); memDC.LineTo(endX, endY); memDC.LineTo(startX, endY); memDC.LineTo(startX, startY-1); memDC.SelectObject(old); pen.DeleteObject(); } dc.BitBlt(0,0,w,h, &memDC,0,0,SRCCOPY); memDC.SelectObject(pOldBitmap); bitmap.DeleteObject(); memDC.DeleteDC(); } void PaletteViewControl::registerClass() { if(!isRegistered) { WNDCLASS wc; ZeroMemory(&wc, sizeof(wc)); wc.style = CS_HREDRAW | CS_VREDRAW | CS_GLOBALCLASS; wc.lpfnWndProc = (WNDPROC)::DefWindowProc; wc.hInstance = AfxGetInstanceHandle(); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH )GetStockObject(BLACK_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = "VbaPaletteViewControl"; AfxRegisterClass(&wc); isRegistered = true; } } VisualBoyAdvance-1.8.0/src/win32/MapView.cpp0000644000175000017500000005261510441366725020103 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // MapView.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "MapView.h" #include "Reg.h" #include "WinResUtil.h" #include "../System.h" #include "../GBA.h" #include "../Globals.h" #include "../NLS.h" #include "../Util.h" extern "C" { #include } #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // MapView dialog MapView::MapView(CWnd* pParent /*=NULL*/) : ResizeDlg(MapView::IDD, pParent) { //{{AFX_DATA_INIT(MapView) //}}AFX_DATA_INIT autoUpdate = false; memset(&bmpInfo.bmiHeader, 0, sizeof(bmpInfo.bmiHeader)); bmpInfo.bmiHeader.biSize = sizeof(bmpInfo.bmiHeader); bmpInfo.bmiHeader.biWidth = 1024; bmpInfo.bmiHeader.biHeight = -1024; bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biBitCount = 24; bmpInfo.bmiHeader.biCompression = BI_RGB; data = (u8 *)calloc(1, 3 * 1024 * 1024); mapView.setData(data); mapView.setBmpInfo(&bmpInfo); control = BG0CNT; bg = 0; frame = 0; } MapView::~MapView() { free(data); data = NULL; } void MapView::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(MapView) DDX_Control(pDX, IDC_NUMCOLORS, m_numcolors); DDX_Control(pDX, IDC_MODE, m_mode); DDX_Control(pDX, IDC_OVERFLOW, m_overflow); DDX_Control(pDX, IDC_MOSAIC, m_mosaic); DDX_Control(pDX, IDC_PRIORITY, m_priority); DDX_Control(pDX, IDC_DIM, m_dim); DDX_Control(pDX, IDC_CHARBASE, m_charbase); DDX_Control(pDX, IDC_MAPBASE, m_mapbase); //}}AFX_DATA_MAP DDX_Control(pDX, IDC_MAP_VIEW, mapView); DDX_Control(pDX, IDC_MAP_VIEW_ZOOM, mapViewZoom); DDX_Control(pDX, IDC_COLOR, color); } BEGIN_MESSAGE_MAP(MapView, CDialog) //{{AFX_MSG_MAP(MapView) ON_BN_CLICKED(IDC_REFRESH, OnRefresh) ON_BN_CLICKED(IDC_FRAME_0, OnFrame0) ON_BN_CLICKED(IDC_FRAME_1, OnFrame1) ON_BN_CLICKED(IDC_BG0, OnBg0) ON_BN_CLICKED(IDC_BG1, OnBg1) ON_BN_CLICKED(IDC_BG2, OnBg2) ON_BN_CLICKED(IDC_BG3, OnBg3) ON_BN_CLICKED(IDC_STRETCH, OnStretch) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_BN_CLICKED(IDC_CLOSE, OnClose) ON_BN_CLICKED(IDC_SAVE, OnSave) //}}AFX_MSG_MAP ON_MESSAGE(WM_MAPINFO, OnMapInfo) ON_MESSAGE(WM_COLINFO, OnColInfo) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // MapView message handlers void MapView::renderTextScreen(u16 control) { u16 *palette = (u16 *)paletteRAM; u8 *charBase = &vram[((control >> 2) & 0x03) * 0x4000]; u16 *screenBase = (u16 *)&vram[((control >> 8) & 0x1f) * 0x800]; u8 *bmp = data; int sizeX = 256; int sizeY = 256; switch((control >> 14) & 3) { case 0: break; case 1: sizeX = 512; break; case 2: sizeY = 512; break; case 3: sizeX = 512; sizeY = 512; break; } w = sizeX; h = sizeY; if(control & 0x80) { for(int y = 0; y < sizeY; y++) { int yy = y & 255; if(y == 256 && sizeY > 256) { screenBase += 0x400; if(sizeX > 256) screenBase += 0x400; } u16 *screenSource = screenBase + ((yy>>3)*32); for(int x = 0; x < sizeX; x++) { u16 data = *screenSource; int tile = data & 0x3FF; int tileX = (x & 7); int tileY = y & 7; if(data & 0x0400) tileX = 7 - tileX; if(data & 0x0800) tileY = 7 - tileY; u8 c = charBase[tile * 64 + tileY * 8 + tileX]; u16 color = palette[c]; *bmp++ = ((color >> 10) & 0x1f) << 3; *bmp++ = ((color >> 5) & 0x1f) << 3; *bmp++ = (color & 0x1f) << 3; if(data & 0x0400) { if(tileX == 0) screenSource++; } else if(tileX == 7) screenSource++; if(x == 255 && sizeX > 256) { screenSource = screenBase + 0x400 + ((yy>>3)*32); } } } } else { for(int y = 0; y < sizeY; y++) { int yy = y & 255; if(y == 256 && sizeY > 256) { screenBase += 0x400; if(sizeX > 256) screenBase += 0x400; } u16 *screenSource = screenBase + ((yy>>3)*32); for(int x = 0; x < sizeX; x++) { u16 data = *screenSource; int tile = data & 0x3FF; int tileX = (x & 7); int tileY = y & 7; if(data & 0x0400) tileX = 7 - tileX; if(data & 0x0800) tileY = 7 - tileY; u8 color = charBase[tile * 32 + tileY * 4 + (tileX>>1)]; if(tileX & 1) { color = (color >> 4); } else { color &= 0x0F; } int pal = (*screenSource>>8) & 0xF0; u16 color2 = palette[pal + color]; *bmp++ = ((color2 >> 10) & 0x1f) << 3; *bmp++ = ((color2 >> 5) & 0x1f) << 3; *bmp++ = (color2 & 0x1f) << 3; if(data & 0x0400) { if(tileX == 0) screenSource++; } else if(tileX == 7) screenSource++; if(x == 255 && sizeX > 256) { screenSource = screenBase + 0x400 + ((yy>>3)*32); } } } } /* switch(bg) { case 0: renderView(BG0HOFS<<8, BG0VOFS<<8, 0x100, 0x000, 0x000, 0x100, (sizeX -1) <<8, (sizeY -1) << 8, true); break; case 1: renderView(BG1HOFS<<8, BG1VOFS<<8, 0x100, 0x000, 0x000, 0x100, (sizeX -1) <<8, (sizeY -1) << 8, true); break; case 2: renderView(BG2HOFS<<8, BG2VOFS<<8, 0x100, 0x000, 0x000, 0x100, (sizeX -1) <<8, (sizeY -1) << 8, true); break; case 3: renderView(BG3HOFS<<8, BG3VOFS<<8, 0x100, 0x000, 0x000, 0x100, (sizeX -1) <<8, (sizeY -1) << 8, true); break; } */ } void MapView::renderRotScreen(u16 control) { u16 *palette = (u16 *)paletteRAM; u8 *charBase = &vram[((control >> 2) & 0x03) * 0x4000]; u8 *screenBase = (u8 *)&vram[((control >> 8) & 0x1f) * 0x800]; u8 *bmp = data; int sizeX = 128; int sizeY = 128; switch((control >> 14) & 3) { case 0: break; case 1: sizeX = sizeY = 256; break; case 2: sizeX = sizeY = 512; break; case 3: sizeX = sizeY = 1024; break; } w = sizeX; h = sizeY; if(control & 0x80) { for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { int tile = screenBase[(x>>3) + (y>>3)*(w>>3)]; int tileX = (x & 7); int tileY = y & 7; u8 color = charBase[tile * 64 + tileY * 8 + tileX]; u16 color2 = palette[color]; *bmp++ = ((color2 >> 10) & 0x1f) << 3; *bmp++ = ((color2 >> 5) & 0x1f) << 3; *bmp++ = (color2 & 0x1f) << 3; } } } else { for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { int tile = screenBase[(x>>3) + (y>>3)*(w>>3)]; int tileX = (x & 7); int tileY = y & 7; u8 color = charBase[tile * 64 + tileY * 8 + tileX]; u16 color2 = palette[color]; *bmp++ = ((color2 >> 10) & 0x1f) << 3; *bmp++ = ((color2 >> 5) & 0x1f) << 3; *bmp++ = (color2 & 0x1f) << 3; } } } u32 xx; u32 yy; switch(bg) { case 2: xx = BG2X_L | BG2X_H << 16; yy = BG2Y_L | BG2Y_H << 16; /* renderView(xx, yy, BG2PA, BG2PC, BG2PB, BG2PD, (sizeX -1) <<8, (sizeY -1) << 8, (control & 0x2000) != 0); */ break; case 3: xx = BG3X_L | BG3X_H << 16; yy = BG3Y_L | BG3Y_H << 16; /* renderView(xx, yy, BG3PA, BG3PC, BG3PB, BG3PD, (sizeX -1) <<8, (sizeY -1) << 8, (control & 0x2000) != 0); */ break; } } void MapView::renderMode0() { renderTextScreen(control); } void MapView::renderMode1() { switch(bg) { case 0: case 1: renderTextScreen(control); break; case 2: renderRotScreen(control); break; default: bg = 0; control = BG0CNT; renderTextScreen(control); break; } } void MapView::renderMode2() { switch(bg) { case 2: case 3: renderRotScreen(control); break; default: bg = 2; control = BG2CNT; renderRotScreen(control); break; } } void MapView::renderMode3() { u8 *bmp = data; u16 *src = (u16 *)&vram[0]; w = 240; h = 160; for(int y = 0; y < 160; y++) { for(int x = 0; x < 240; x++) { u16 data = *src++; *bmp++ = ((data >> 10) & 0x1f) << 3; *bmp++ = ((data >> 5) & 0x1f) << 3; *bmp++ = (data & 0x1f) << 3; } } bg = 2; } void MapView::renderMode4() { u8 *bmp = data; u8 *src = frame ? &vram[0xa000] : &vram[0]; u16 *pal = (u16 *)&paletteRAM[0]; w = 240; h = 160; for(int y = 0; y < 160; y++) { for(int x = 0; x < 240; x++) { u8 c = *src++; u16 data = pal[c]; *bmp++ = ((data >> 10) & 0x1f) << 3; *bmp++ = ((data >> 5) & 0x1f) << 3; *bmp++ = (data & 0x1f) << 3; } } bg = 2; } void MapView::renderMode5() { u8 *bmp = data; u16 *src = (u16 *)(frame ? &vram[0xa000] : &vram[0]); w = 160; h = 128; for(int y = 0; y < 128; y++) { for(int x = 0; x < 160; x++) { u16 data = *src++; *bmp++ = ((data >> 10) & 0x1f) << 3; *bmp++ = ((data >> 5) & 0x1f) << 3; *bmp++ = (data & 0x1f) << 3; } } bg = 2; } void MapView::OnRefresh() { paint(); } void MapView::paint() { if(vram == NULL) return; int mode = DISPCNT & 7; switch(bg) { default: case 0: control = BG0CNT; break; case 1: control = BG1CNT; break; case 2: control = BG2CNT; break; case 3: control = BG3CNT; break; } switch(mode) { case 0: renderMode0(); break; case 1: renderMode1(); break; case 2: renderMode2(); break; case 3: renderMode3(); break; case 4: renderMode4(); break; case 5: renderMode5(); break; case 6: renderMode5(); break; case 7: renderMode5(); break; } enableButtons(mode); SIZE s; if(mapView.getStretch()) { mapView.setSize(w, h); s.cx = s.cy = 1; mapView.SetScrollSizes(MM_TEXT, s); } else { mapView.setSize(w, h); s.cx = w; s.cy = h; mapView.SetScrollSizes(MM_TEXT, s); } mapView.refresh(); CString buffer; u32 charBase = ((control >> 2) & 0x03) * 0x4000 + 0x6000000; u32 screenBase = ((control >> 8) & 0x1f) * 0x800 + 0x6000000; buffer.Format("%d", mode); m_mode.SetWindowText(buffer); if(mode >= 3) { m_mapbase.SetWindowText(""); m_charbase.SetWindowText(""); } else { buffer.Format("0x%08X", screenBase); m_mapbase.SetWindowText(buffer); buffer.Format("0x%08X", charBase); m_charbase.SetWindowText(buffer); } buffer.Format("%dx%d", w, h); m_dim.SetWindowText(buffer); m_numcolors.SetWindowText(control & 0x80 ? "256" : "16"); buffer.Format("%d", control & 3); m_priority.SetWindowText(buffer); m_mosaic.SetWindowText(control & 0x40 ? "1" : "0"); m_overflow.SetWindowText(bg <= 1 ? "" : control & 0x2000 ? "1" : "0"); } BOOL MapView::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_MAP_VIEW, DS_SizeX | DS_SizeY ) DIALOG_SIZER_ENTRY( IDC_REFRESH, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_SAVE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_COLOR, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_R, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_G, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_B, DS_MoveY) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\MapView", NULL); SIZE size; size.cx = 1; size.cy = 1; mapView.SetScrollSizes(MM_TEXT,size); int s = regQueryDwordValue("mapViewStretch", 0); if(s) mapView.setStretch(true); ((CButton *)GetDlgItem(IDC_STRETCH))->SetCheck(s); paint(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void MapView::PostNcDestroy() { delete this; } void MapView::enableButtons(int mode) { bool enable[6] = { true, true, true, true, true, true }; switch(mode) { case 0: enable[4] = false; enable[5] = false; break; case 1: enable[3] = false; enable[4] = false; enable[5] = false; break; case 2: enable[0] = false; enable[1] = false; enable[4] = false; enable[5] = false; break; case 3: enable[0] = false; enable[1] = false; enable[2] = false; enable[3] = false; enable[4] = false; enable[5] = false; break; case 4: enable[0] = false; enable[1] = false; enable[2] = false; enable[3] = false; break; case 5: enable[0] = false; enable[1] = false; enable[2] = false; enable[3] = false; break; } GetDlgItem(IDC_BG0)->EnableWindow(enable[0]); GetDlgItem(IDC_BG1)->EnableWindow(enable[1]); GetDlgItem(IDC_BG2)->EnableWindow(enable[2]); GetDlgItem(IDC_BG3)->EnableWindow(enable[3]); GetDlgItem(IDC_FRAME_0)->EnableWindow(enable[4]); GetDlgItem(IDC_FRAME_1)->EnableWindow(enable[5]); int id = IDC_BG0; switch(bg) { case 1: id = IDC_BG1; break; case 2: id = IDC_BG2; break; case 3: id = IDC_BG3; break; } CheckRadioButton(IDC_BG0, IDC_BG3, id); id = IDC_FRAME_0; if(frame != 0) id = IDC_FRAME_1; CheckRadioButton(IDC_FRAME_0, IDC_FRAME_1, id); } void MapView::OnFrame0() { frame = 0; paint(); } void MapView::OnFrame1() { frame = 1; paint(); } void MapView::OnBg0() { bg = 0; control = BG0CNT; paint(); } void MapView::OnBg1() { bg = 1; control = BG1CNT; paint(); } void MapView::OnBg2() { bg = 2; control = BG2CNT; paint(); } void MapView::OnBg3() { bg = 3; control = BG3CNT; paint(); } void MapView::OnStretch() { mapView.setStretch(!mapView.getStretch()); paint(); regSetDwordValue("mapViewStretch", mapView.getStretch()); } void MapView::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void MapView::update() { paint(); } void MapView::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } u32 MapView::GetTextClickAddress(u32 base, int x, int y) { if(y > 255 && h > 256) { base += 0x800; if(w > 256) base += 0x800; } if(x >= 256) base += 0x800; x &= 255; y &= 255; base += (x>>3)*2 + 64*(y>>3); return base; } u32 MapView::GetClickAddress(int x, int y) { int mode = DISPCNT & 7; u32 base = ((control >> 8) & 0x1f) * 0x800 + 0x6000000; // all text bgs (16 bits) if(mode == 0 ||(mode < 3 && bg < 2) || mode == 6 || mode == 7) { return GetTextClickAddress(base, x, y); } // rot bgs (8 bits) if(mode < 3) { return base + (x>>3) + (w>>3)*(y>>3); } // mode 3/5 (16 bits) if(mode != 4) { return 0x6000000 + 0xa000*frame + 2*x + w*y*2; } // mode 4 (8 bits) return 0x6000000 + 0xa000*frame + x + w*y; } LRESULT MapView::OnMapInfo(WPARAM wParam, LPARAM lParam) { u8 *colors = (u8 *)lParam; mapViewZoom.setColors(colors); int x = (int)(wParam & 0xffff); int y = (int)(wParam >> 16); CString buffer; buffer.Format("(%d,%d)", x, y); GetDlgItem(IDC_XY)->SetWindowText(buffer); u32 address = GetClickAddress(x,y); buffer.Format("0x%08X", address); GetDlgItem(IDC_ADDRESS)->SetWindowText(buffer); int mode = DISPCNT & 7; if(mode >= 3 && mode <=5) { // bitmap modes GetDlgItem(IDC_TILE_NUM)->SetWindowText("---"); GetDlgItem(IDC_FLIP)->SetWindowText("--"); GetDlgItem(IDC_PALETTE_NUM)->SetWindowText("---"); } else if(mode == 0 || bg < 2) { // text bgs u16 value = *((u16 *)&vram[address - 0x6000000]); int tile = value & 1023; buffer.Format("%d", tile); GetDlgItem(IDC_TILE_NUM)->SetWindowText(buffer); buffer.Empty(); buffer += value & 1024 ? 'H' : '-'; buffer += value & 2048 ? 'V' : '-'; GetDlgItem(IDC_FLIP)->SetWindowText(buffer); if(!(control & 0x80)) { buffer.Format("%d", (value >> 12) & 15); } else buffer = "---"; GetDlgItem(IDC_PALETTE_NUM)->SetWindowText(buffer); } else { // rot bgs GetDlgItem(IDC_TILE_NUM)->SetWindowText("---"); GetDlgItem(IDC_FLIP)->SetWindowText("--"); GetDlgItem(IDC_PALETTE_NUM)->SetWindowText("---"); } return TRUE; } LRESULT MapView::OnColInfo(WPARAM wParam, LPARAM lParam) { u16 c = (u16)wParam; color.setColor(c); int r = (c & 0x1f); int g = (c & 0x3e0) >> 5; int b = (c & 0x7c00) >> 10; CString buffer; buffer.Format("R: %d", r); GetDlgItem(IDC_R)->SetWindowText(buffer); buffer.Format("G: %d", g); GetDlgItem(IDC_G)->SetWindowText(buffer); buffer.Format("B: %d", b); GetDlgItem(IDC_B)->SetWindowText(buffer); return TRUE; } void MapView::saveBMP(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } struct { u8 ident[2]; u8 filesize[4]; u8 reserved[4]; u8 dataoffset[4]; u8 headersize[4]; u8 width[4]; u8 height[4]; u8 planes[2]; u8 bitsperpixel[2]; u8 compression[4]; u8 datasize[4]; u8 hres[4]; u8 vres[4]; u8 colors[4]; u8 importantcolors[4]; u8 pad[2]; } bmpheader; memset(&bmpheader, 0, sizeof(bmpheader)); bmpheader.ident[0] = 'B'; bmpheader.ident[1] = 'M'; u32 fsz = sizeof(bmpheader) + w*h*3; utilPutDword(bmpheader.filesize, fsz); utilPutDword(bmpheader.dataoffset, 0x38); utilPutDword(bmpheader.headersize, 0x28); utilPutDword(bmpheader.width, w); utilPutDword(bmpheader.height, h); utilPutDword(bmpheader.planes, 1); utilPutDword(bmpheader.bitsperpixel, 24); utilPutDword(bmpheader.datasize, 3*w*h); fwrite(&bmpheader, 1, sizeof(bmpheader), fp); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data+3*w*(h-1); for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { *b++ = *pixU8++; // B *b++ = *pixU8++; // G *b++ = *pixU8++; // R } pixU8 -= 2*3*w; fwrite(writeBuffer, 1, 3*w, fp); b = writeBuffer; } fclose(fp); } void MapView::savePNG(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if(!png_ptr) { fclose(fp); return; } png_infop info_ptr = png_create_info_struct(png_ptr); if(!info_ptr) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } if(setjmp(png_ptr->jmpbuf)) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } png_init_io(png_ptr,fp); png_set_IHDR(png_ptr, info_ptr, w, h, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_write_info(png_ptr,info_ptr); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data; for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { int blue = *pixU8++; int green = *pixU8++; int red = *pixU8++; *b++ = red; *b++ = green; *b++ = blue; } png_write_row(png_ptr,writeBuffer); b = writeBuffer; } png_write_end(png_ptr, info_ptr); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); } void MapView::OnSave() { if(rom != NULL) { CString filename; if(theApp.captureFormat == 0) filename = "map.png"; else filename = "map.bmp"; LPCTSTR exts[] = {".png", ".bmp" }; CString filter = theApp.winLoadFilter(IDS_FILTER_PNG); CString title = winResLoadString(IDS_SELECT_CAPTURE_NAME); FileDlg dlg(this, filename, filter, theApp.captureFormat ? 2 : 1, theApp.captureFormat ? "BMP" : "PNG", exts, "", title, true); if(dlg.DoModal() == IDCANCEL) { return; } if(dlg.getFilterIndex() == 2) saveBMP(dlg.GetPathName()); else savePNG(dlg.GetPathName()); } } VisualBoyAdvance-1.8.0/src/win32/ZoomControl.cpp0000644000175000017500000001072010050707417021000 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // ZoomControl.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "ZoomControl.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif bool ZoomControl::isRegistered = false; ///////////////////////////////////////////////////////////////////////////// // ZoomControl ZoomControl::ZoomControl() { ZeroMemory(colors, 3*64); selected = -1; registerClass(); } ZoomControl::~ZoomControl() { } BEGIN_MESSAGE_MAP(ZoomControl, CWnd) //{{AFX_MSG_MAP(ZoomControl) ON_WM_PAINT() ON_WM_LBUTTONDOWN() ON_WM_ERASEBKGND() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // ZoomControl message handlers void ZoomControl::registerClass() { if(!isRegistered) { WNDCLASS wc; ZeroMemory(&wc, sizeof(wc)); wc.style = CS_HREDRAW | CS_VREDRAW | CS_GLOBALCLASS; wc.lpfnWndProc = (WNDPROC)::DefWindowProc; wc.hInstance = AfxGetInstanceHandle(); wc.hIcon = NULL; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH )GetStockObject(BLACK_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = "VbaZoomControl"; AfxRegisterClass(&wc); isRegistered = true; } } void ZoomControl::OnPaint() { CPaintDC dc(this); // device context for painting RECT rect; GetClientRect(&rect); int w = rect.right - rect.left; int h = rect.bottom - rect.top; CDC memDC ; memDC.CreateCompatibleDC(&dc); CBitmap bitmap, *pOldBitmap; bitmap.CreateCompatibleBitmap(&dc, w, h); pOldBitmap = memDC.SelectObject(&bitmap); int multX = w / 8; int multY = h / 8; int i; for(i = 0; i < 64; i++) { CBrush b; b.CreateSolidBrush(RGB(colors[i*3+2], colors[i*3+1], colors[i*3])); RECT r; int x = i & 7; int y = i / 8; r.top = y*multY; r.left = x*multX; r.bottom = r.top + multY; r.right = r.left + multX; memDC.FillRect(&r, &b); b.DeleteObject(); } CPen pen; pen.CreatePen(PS_SOLID, 1, RGB(192,192,192)); CPen *old = (CPen *)memDC.SelectObject(&pen); for(i = 0; i < 8; i++) { memDC.MoveTo(0, i * multY); memDC.LineTo(w, i * multY); memDC.MoveTo(i * multX, 0); memDC.LineTo(i * multX, h); } if(selected != -1) { CPen pen2; pen2.CreatePen(PS_SOLID, 2, RGB(255, 0, 0)); CPen *old2 = (CPen*)memDC.SelectObject(&pen2); int startX = (selected & 7)*multX+1; int startY = (selected / 8)*multY+1; int endX = startX + multX-2; int endY = startY + multY-2; memDC.MoveTo(startX, startY); memDC.LineTo(endX, startY); memDC.LineTo(endX, endY); memDC.LineTo(startX, endY); memDC.LineTo(startX, startY-1); memDC.SelectObject(old2); pen2.DeleteObject(); } memDC.SelectObject(old); pen.DeleteObject(); dc.BitBlt(0,0,w,h, &memDC,0,0, SRCCOPY); memDC.SelectObject(pOldBitmap); bitmap.DeleteObject(); memDC.DeleteDC(); } void ZoomControl::OnLButtonDown(UINT nFlags, CPoint point) { RECT rect; GetClientRect(&rect); int height = rect.bottom - rect.top; int width = rect.right - rect.left; int multX = width / 8; int multY = height / 8; selected = point.x / multX + 8 * (point.y / multY); int c = point.x / multX + 8 * (point.y/multY); u16 color = colors[c*3] << 7 | colors[c*3+1] << 2 | (colors[c*3+2] >> 3); GetParent()->PostMessage(WM_COLINFO, color, 0); Invalidate(); } BOOL ZoomControl::OnEraseBkgnd(CDC* pDC) { return TRUE; } void ZoomControl::setColors(const u8 *c) { memcpy(colors, c, 3*64); selected = -1; Invalidate(); } VisualBoyAdvance-1.8.0/src/win32/GBColorDlg.h0000644000175000017500000000473410436063205020104 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GBCOLORDLG_H__8D6126EF_06BB_48CF_ABB3_2CC4B1B60358__INCLUDED_) #define AFX_GBCOLORDLG_H__8D6126EF_06BB_48CF_ABB3_2CC4B1B60358__INCLUDED_ #include "ColorButton.h" // Added by ClassView #include "../System.h" // Added by ClassView #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GBColorDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // GBColorDlg dialog class GBColorDlg : public CDialog { // Construction public: int getWhich(); afx_msg void OnColorClicked(UINT id); u16 * getColors(); void setWhich(int w); u16 colors[24]; ColorButton colorControls[8]; GBColorDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(GBColorDlg) enum { IDD = IDD_GB_COLORS }; CComboBox m_predefined; int which; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GBColorDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GBColorDlg) afx_msg void OnDefault(); afx_msg void OnReset(); afx_msg void OnUser1(); afx_msg void OnUser2(); afx_msg void OnCancel(); afx_msg void OnOk(); virtual BOOL OnInitDialog(); afx_msg void OnSelchangePredefined(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GBCOLORDLG_H__8D6126EF_06BB_48CF_ABB3_2CC4B1B60358__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/StringTokenizer.h0000644000175000017500000000300710050707417021321 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // StringTokenizer.h: interface for the StringTokenizer class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_STRINGTOKENIZER_H__1AB4CD12_6B7A_49E4_A87F_75D3DC3FF20F__INCLUDED_) #define AFX_STRINGTOKENIZER_H__1AB4CD12_6B7A_49E4_A87F_75D3DC3FF20F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class StringTokenizer { public: const char * next(); StringTokenizer(CString str, CString token); virtual ~StringTokenizer(); private: CString m_token; CString m_delim; CString m_right; }; #endif // !defined(AFX_STRINGTOKENIZER_H__1AB4CD12_6B7A_49E4_A87F_75D3DC3FF20F__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/Directories.cpp0000644000175000017500000001722510464627150021002 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Directories.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "Directories.h" #include "Reg.h" #include "WinResUtil.h" #include #include #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // Directories dialog static int CALLBACK browseCallbackProc(HWND hWnd, UINT msg, LPARAM l, LPARAM data) { char *buffer = (char *)data; switch(msg) { case BFFM_INITIALIZED: if(buffer[0]) SendMessage(hWnd, BFFM_SETSELECTION, TRUE, (LPARAM)buffer); break; default: break; } return 0; } Directories::Directories(CWnd* pParent /*=NULL*/) : CDialog(Directories::IDD, pParent) { } void Directories::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); DDX_Control(pDX, IDC_SAVE_PATH, m_savePath); DDX_Control(pDX, IDC_ROM_PATH, m_romPath); DDX_Control(pDX, IDC_GBROM_PATH, m_gbromPath); DDX_Control(pDX, IDC_CAPTURE_PATH, m_capturePath); DDX_Control(pDX, IDC_BATTERY_PATH, m_batteryPath); } BEGIN_MESSAGE_MAP(Directories, CDialog) ON_BN_CLICKED(IDC_BATTERY_DIR, OnBatteryDir) ON_BN_CLICKED(IDC_BATTERY_DIR_RESET, OnBatteryDirReset) ON_BN_CLICKED(IDC_CAPTURE_DIR, OnCaptureDir) ON_BN_CLICKED(IDC_CAPTURE_DIR_RESET, OnCaptureDirReset) ON_BN_CLICKED(IDC_GBROM_DIR, OnGbromDir) ON_BN_CLICKED(IDC_GBROM_DIR_RESET, OnGbromDirReset) ON_BN_CLICKED(IDC_ROM_DIR, OnRomDir) ON_BN_CLICKED(IDC_ROM_DIR_RESET, OnRomDirReset) ON_BN_CLICKED(IDC_SAVE_DIR, OnSaveDir) ON_BN_CLICKED(IDC_SAVE_DIR_RESET, OnSaveDirReset) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // Directories message handlers BOOL Directories::OnInitDialog() { CDialog::OnInitDialog(); CString p = regQueryStringValue("romdir", NULL); if(!p.IsEmpty()) { int len = p.GetLength(); if(len > 0) if(p[len-1] == '\\') p = p.Left(len-1); GetDlgItem(IDC_ROM_PATH)->SetWindowText(p); } p = regQueryStringValue("gbromdir", NULL); if(!p.IsEmpty()) { int len = p.GetLength(); if(len > 0) if(p[len-1] == '\\') p = p.Left(len-1); GetDlgItem(IDC_GBROM_PATH)->SetWindowText(p); } p = regQueryStringValue("batteryDir", NULL); if(!p.IsEmpty()) GetDlgItem(IDC_BATTERY_PATH)->SetWindowText( p); p = regQueryStringValue("saveDir", NULL); if(!p.IsEmpty()) GetDlgItem(IDC_SAVE_PATH)->SetWindowText(p); p = regQueryStringValue("captureDir", NULL); if(!p.IsEmpty()) GetDlgItem(IDC_CAPTURE_PATH)->SetWindowText(p); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void Directories::OnBatteryDir() { m_batteryPath.GetWindowText(initialFolderDir); CString p = browseForDir(winResLoadString(IDS_SELECT_BATTERY_DIR)); if(!p.IsEmpty()) m_batteryPath.SetWindowText(p); } void Directories::OnBatteryDirReset() { regDeleteValue("batteryDir"); m_batteryPath.SetWindowText(""); } void Directories::OnCaptureDir() { m_capturePath.GetWindowText(initialFolderDir); CString p = browseForDir(winResLoadString(IDS_SELECT_CAPTURE_DIR)); if(!p.IsEmpty()) m_capturePath.SetWindowText(p); } void Directories::OnCaptureDirReset() { regDeleteValue("captureDir"); m_capturePath.SetWindowText(""); } void Directories::OnGbromDir() { m_gbromPath.GetWindowText(initialFolderDir); CString p = browseForDir(winResLoadString(IDS_SELECT_ROM_DIR)); if(!p.IsEmpty()) m_gbromPath.SetWindowText(p); } void Directories::OnGbromDirReset() { regDeleteValue("gbromdir"); m_gbromPath.SetWindowText(""); } void Directories::OnRomDir() { m_romPath.GetWindowText(initialFolderDir); CString p = browseForDir(winResLoadString(IDS_SELECT_ROM_DIR)); if(!p.IsEmpty()) m_romPath.SetWindowText(p); } void Directories::OnRomDirReset() { regDeleteValue("romdir"); m_romPath.SetWindowText(""); } void Directories::OnSaveDir() { m_savePath.GetWindowText(initialFolderDir); CString p = browseForDir(winResLoadString(IDS_SELECT_SAVE_DIR)); if(!p.IsEmpty()) m_savePath.SetWindowText(p); } void Directories::OnSaveDirReset() { regDeleteValue("saveDir"); m_savePath.SetWindowText(""); } void Directories::OnCancel() { EndDialog(FALSE); } void Directories::OnOK() { char baseDir[MAX_PATH+1]; char temp[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash CString buffer; m_romPath.GetWindowText(buffer); if( !buffer.IsEmpty() ) regSetStringValue( "romdir", buffer ); if( buffer[0] == '.' ) { strcpy( temp, baseDir ); strcat( temp, "\\" ); strcat( temp, buffer ); buffer = temp; } if( !directoryDoesExist( buffer ) ) SHCreateDirectoryEx( NULL, buffer, NULL ); m_gbromPath.GetWindowText(buffer); if( !buffer.IsEmpty() ) regSetStringValue( "gbromdir", buffer ); if( buffer[0] == '.' ) { strcpy( temp, baseDir ); strcat( temp, "\\" ); strcat( temp, buffer ); buffer = temp; } if( !directoryDoesExist( buffer ) ) SHCreateDirectoryEx( NULL, buffer, NULL ); m_batteryPath.GetWindowText(buffer); if( !buffer.IsEmpty() ) regSetStringValue( "batteryDir", buffer ); if( buffer[0] == '.' ) { strcpy( temp, baseDir ); strcat( temp, "\\" ); strcat( temp, buffer ); buffer = temp; } if( !directoryDoesExist( buffer ) ) SHCreateDirectoryEx( NULL, buffer, NULL ); m_savePath.GetWindowText(buffer); if( !buffer.IsEmpty() ) regSetStringValue( "saveDir", buffer ); if( buffer[0] == '.' ) { strcpy( temp, baseDir ); strcat( temp, "\\" ); strcat( temp, buffer ); buffer = temp; } if( !directoryDoesExist( buffer ) ) SHCreateDirectoryEx( NULL, buffer, NULL ); m_capturePath.GetWindowText(buffer); if( !buffer.IsEmpty() ) regSetStringValue( "captureDir", buffer ); if( buffer[0] == '.' ) { strcpy( temp, baseDir ); strcat( temp, "\\" ); strcat( temp, buffer ); buffer = temp; } if( !directoryDoesExist( buffer ) ) SHCreateDirectoryEx( NULL, buffer, NULL ); EndDialog(TRUE); } CString Directories::browseForDir(CString title) { static char buffer[1024]; LPMALLOC pMalloc; LPITEMIDLIST pidl; CString res; if(SUCCEEDED(SHGetMalloc(&pMalloc))) { BROWSEINFO bi; ZeroMemory(&bi, sizeof(bi)); bi.hwndOwner = m_hWnd; bi.lpszTitle = title; bi.pidlRoot = 0; bi.ulFlags = BIF_RETURNONLYFSDIRS; bi.lpfn = browseCallbackProc; bi.lParam = (LPARAM)(LPCTSTR)initialFolderDir; pidl = SHBrowseForFolder(&bi); if(pidl) { if(SHGetPathFromIDList(pidl, buffer)) { res = buffer; } pMalloc->Free(pidl); pMalloc->Release(); } } return res; } VisualBoyAdvance-1.8.0/src/win32/IOViewerRegs.h0000644000175000017500000007011110257174143020475 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. struct IOData { u16 *address; u16 offset; char *name; u16 write; char *bits[16]; }; const IOData ioViewRegisters[] = { { &DISPCNT, 0, "0x4000000-DISPCNT", 0xFFF7, { "", "", "BG Mode (3 bits)", "CGB Mode", "Display Frame", "H-Blank Interval OBJ processing", "OBJ Character mapping", "Forced blank", "BG0", "BG1", "BG2", "BG3", "OBJ", "WIN0", "WIN1", "OBJWIN" } }, { &DISPSTAT, 4, "0x4000004-DISPSTAT", 0xFF38, { "V-Blank Status", "H-Blank Status", "VCOUNT Evaluation", "V-Blank Interrupt Enable", "H-Blank Interrupt Enable", "VCOUNT Match Interrupt Enable", "", "", "", "", "", "", "", "", "", "VCOUNT setting (8 bits)" } }, { &VCOUNT, 6, "0x4000006-VCOUNT", 0x0000, { "", "", "", "", "", "", "", "VCOUNT (8 bits)", "", "", "", "", "", "", "", "" } }, { &BG0CNT, 8, "0x4000008-BG0CNT", 0xDFCF, { "", "Priority (2 bits)", "", "Char base (2 bits)", "", "", "Mosaic", "16/256 colors", "", "", "", "", "Screen Base Block (5 bits)", "", "", "Size (2 bits)" } }, { &BG1CNT, 0xA, "0x400000A-BG1CNT", 0xDFCF, { "", "Priority (2 bits)", "", "Char base (2 bits)", "", "", "Mosaic", "16/256 colors", "", "", "", "", "Screen Base Block (5 bits)", "", "", "Size (2 bits)" } }, { &BG2CNT, 0xC, "0x400000C-BG2CNT", 0xFFCF, { "", "Priority (2 bits)", "", "Char base (2 bits)", "", "", "Mosaic", "16/256 colors", "", "", "", "", "Screen Base Block (5 bits)", "Area Overflow", "", "Size (2 bits)" } }, { &BG3CNT, 0xE, "0x400000E-BG3CNT", 0xFFCF, { "", "Priority (2 bits)", "", "Char base (2 bits)", "", "", "Mosaic", "16/256 colors", "", "", "", "", "Screen Base Block (5 bits)", "Area Overflow", "", "Size (2 bits)" } }, { &BG0HOFS, 0x10, "0x4000010-BG0HOFS", 0x01FF, { "", "", "", "", "", "", "", "", "Horizontal Offset (9 bits, W)", "", "", "", "", "", "", "" } }, { &BG0VOFS, 0x12, "0x4000012-BG0VOFS", 0x01FF, { "", "", "", "", "", "", "", "", "Vertical Offset (9 bits, W)", "", "", "", "", "", "", "" } }, { &BG1HOFS, 0x14, "0x4000014-BG1HOFS", 0x01FF, { "", "", "", "", "", "", "", "", "Horizontal Offset (9 bits, W)", "", "", "", "", "", "", "" } }, { &BG1VOFS, 0x16, "0x4000016-BG1VOFS", 0x01FF, { "", "", "", "", "", "", "", "", "Vertical Offset (9 bits, W)", "", "", "", "", "", "", "" } }, { &BG2HOFS, 0x18, "0x4000018-BG2HOFS", 0x01FF, { "", "", "", "", "", "", "", "", "Horizontal Offset (9 bits, W)", "", "", "", "", "", "", "" } }, { &BG2VOFS, 0x1A, "0x400001A-BG2VOFS", 0x01FF, { "", "", "", "", "", "", "", "", "Vertical Offset (9 bits, W)", "", "", "", "", "", "", "" } }, { &BG3HOFS, 0x1C, "0x400001C-BG3HOFS", 0x01FF, { "", "", "", "", "", "", "", "", "Horizontal Offset (9 bits,W)", "", "", "", "", "", "", "" } }, { &BG3VOFS, 0x1E, "0x400001E-BG3VOFS", 0x01FF, { "", "", "", "", "", "", "", "", "Vertical Offset (9 bits,W)", "", "", "", "", "", "", "" } }, { &BG2PA, 0x20, "0x4000020-BG2PA", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "dx (16 bits,W)" } }, { &BG2PB, 0x22, "0x4000022-BG2PB", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "dmx (16 bits,W)" } }, { &BG2PC, 0x24, "0x4000024-BG2PC", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "dy (16 bits,W)" } }, { &BG2PD, 0x26, "0x4000026-BG2PD", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "dmy (16 bits,W)" } }, { &BG2X_L, 0x28, "0x4000028-BG2X_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "X low bits (16 bits,W)" } }, { &BG2X_H, 0x2A, "0x400002A-BG2X_H", 0x0FFF, { "", "", "", "", "", "", "", "", "", "", "", "X high bits (12 bits,W)", "", "", "", "", } }, { &BG2Y_L, 0x2C, "0x400002C-BG2Y_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Y low bits (16 bits,W)" } }, { &BG2Y_H, 0x2E, "0x400002E-BG2Y_H", 0x0FFF, { "", "", "", "", "", "", "", "", "", "", "", "Y hight bits (12 bits,W)", "", "", "", "", } }, { &BG3PA, 0x30, "0x4000030-BG3PA", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "dx (16 bits,W)" } }, { &BG3PB, 0x32, "0x4000032-BG3PB", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "dmx (16 bits,W)" } }, { &BG3PC, 0x34, "0x4000034-BG3PC", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "dy (16 bits,W)" } }, { &BG3PD, 0x36, "0x4000036-BG3PD", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "dmy (16 bits,W)" } }, { &BG3X_L, 0x38, "0x4000038-BG3X_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "X low bits (16 bits,W)" } }, { &BG3X_H, 0x3A, "0x400003A-BG3X_H", 0x0FFF, { "", "", "", "", "", "", "", "", "", "", "", "X hight bits (12 bits,W)", "", "", "", "", } }, { &BG3Y_L, 0x3C, "0x400003C-BG3Y_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Y low bits (16 bits,W)" } }, { &BG3Y_H, 0x3E, "0x400003E-BG3Y_H", 0x0FFF, { "", "", "", "", "", "", "", "", "", "", "", "Y hight bits (12 bits,W)", "", "", "", "", } }, { &WIN0H, 0x40, "0x4000040-WIN0H", 0xFFFF, { "", "", "", "", "", "", "", "Win 0 lower-right X (8 bits,W)", "", "", "", "", "", "", "", "Win 0 upper-left X (8 bits,W)", } }, { &WIN1H, 0x42, "0x4000042-WIN1H", 0xFFFF, { "", "", "", "", "", "", "", "Win 1 lower-right X (8 bits,W)", "", "", "", "", "", "", "", "Win 1 upper-left (8 bits,W)", } }, { &WIN0V, 0x44, "0x4000044-WIN0V", 0xFFFF, { "", "", "", "", "", "", "", "Win 0 lower-right Y (8 bits,W)", "", "", "", "", "", "", "", "Win 0 upper-left Y (8 bits,W)", } }, { &WIN1V, 0x46, "0x4000046-WIN1V", 0xFFFF, { "", "", "", "", "", "", "", "Win 1 lower-right Y (8 bits,W)", "", "", "", "", "", "", "", "Win 1 upper-left Y (8 bits,W)", } }, { &WININ, 0x48, "0x4000048-WININ", 0x3F3F, { "WIN0 BG0", "WIN0 BG1", "WIN0 BG2", "WIN0 BG3", "WIN0 OBJ", "WIN0 Special FX", "", "", "WIN1 BG0", "WIN1 BG1", "WIN1 BG2", "WIN1 BG3", "WIN1 OBJ", "WIN1 Special FX", "", "", } }, { &WINOUT, 0x4A, "0x400004A-WINOUT", 0x3F3F, { "WIN0/1 BG0", "WIN0/1 BG1", "WIN0/1 BG2", "WIN0/1 BG3", "WIN0/1 OBJ", "WIN0/1 Special FX", "", "", "OBJWIN BG0", "OBJWIN BG1", "OBJWIN BG2", "OBJWIN BG3", "OBJWIN OBJ", "OBJWIN Special FX", "", "", } }, { &MOSAIC, 0x4C, "0x400004C-MOSAIC", 0xFFFF, { "", "", "", "BG H Size (4 bits,W)", "", "", "", "BG V Size (4 bits,W)", "", "", "", "OBJ H Size (4 bits,W)", "", "", "", "OBJ V Size (4 bits,W)", } }, { &BLDMOD, 0x50, "0x4000050-BLDMOD", 0x3FFF, { "1st BG0", "1st BG1", "1st BG2", "1st BG3", "1st OBJ", "1st BD", "", "FX Type (2 bits)", "2nd BG0", "2nd BG1", "2nd BG2", "2nd BG3", "2nd OBJ", "2nd BD", "", "", } }, { &COLEV, 0x52, "0x4000052-COLEV", 0x1F1F, { "", "", "", "", "Coefficient EVA (5 bits,W)", "", "", "", "", "", "", "", "Coefficient EVB (5 bits,W)", "", "", "", } }, { &COLY, 0x54, "0x4000054-COLEY", 0x001F, { "", "", "", "", "Coefficient EVY (5 bits,W)", "", "", "", "", "", "", "", "", "", "", "", } }, { NULL, 0x60, "0x4000060-SG10_L", 0x007F, { "", "", "Sweep Shifts (3 bits)", "Sweep addition/decrease", "", "", "Sweep Time (3 bits)", "", "", "", "", "", "", "", "", "", } }, { NULL, 0x62, "0x4000062-SG10_H", 0xFFFF, { "", "", "", "", "", "Sound Length (6 bits,W)", "", "Waveform Type (2 bits)", "", "", "Envelope Steps (3 bits)", "Envelope Attenuate/Amplify", "", "", "", "Envelope Initial Value", } }, { NULL, 0x64, "0x4000064-SG11", 0xC7FF, { "", "", "", "", "", "", "", "", "", "", "Frequency (11 bits,W)", "", "", "", "Sound Continuous/Counter", "Initialization (W)", } }, { NULL, 0x68, "0x4000068-SG20", 0xFFFF, { "", "", "", "", "", "Sound Length (6 bits,W)", "", "Waveform Type (2 bits)", "", "", "Envelope Steps (3 bits)", "Envelope Attenuate/Amplify", "", "", "", "Envelope Initial Value", } }, { NULL, 0x6C, "0x400006C-SG21", 0xC7FF, { "", "", "", "", "", "", "", "", "", "", "Frequency (11 bits,W)", "", "", "", "Sound Continuous/Counter", "Initialization (W)", } }, { NULL, 0x70, "0x4000070-SG30_L", 0x00E0, { "", "", "", "", "", "Waveform 32/64 Steps", "Waveform Bank 0/1", "Sound Output", "", "", "", "", "", "", "", "", } }, { NULL, 0x72, "0x4000072-SG30_H", 0xE0FF, { "", "", "", "", "", "", "", "Sound Length (8 bits,W)", "", "", "", "", "", "", "Output Level (2 bits)", "Forced 3/4 Output Level", } }, { NULL, 0x74, "0x4000074-SG31", 0xC7FF, { "", "", "", "", "", "", "", "", "", "", "Frequency (11 bits,W)", "", "", "", "Sound Continuous/Counter", "Initialization (W)", } }, { NULL, 0x78, "0x4000078-SG40", 0xFF3F, { "", "", "", "", "", "Sound Length (6 bits,W)", "", "", "", "", "Envelope Steps (3 bits)", "Envelope Attenuate/Amplify", "", "", "", "Envelope Initial Value", } }, { NULL, 0x7C, "0x400007C-SG41", 0xC0FF, { "", "", "Dividing Ratio Freq. (3 bits)", "Counter 15/7 Steps", "", "", "", "Counter Shift Clock (4 bits)", "", "", "", "", "", "", "Sound Continuous/Counter", "Initialization (W)", } }, { NULL, 0x80, "0x4000080-SGCNT0_L", 0xFF77, { "", "", "Right Volume (3 bits)", "", "", "", "Left Volume (3 bits)", "", "Channel 1->Right", "Channel 2->Right", "Channel 3->Right", "Channel 4->Right", "Channel 1->Left", "Channel 2->Left", "Channel 3->Left", "Channel 4->Left", } }, { NULL, 0x82, "0x4000082-SGCNT0_H", 0xFF0F, { "", "Sound 1-4 Volume (2 bits)", "DMA Sound A Volume", "DMA Sound B Volume", "", "", "", "", "DMA Sound A->Right", "DMA Sound A->Left", "DMA Sound A Timer", "DMA Sound A Reset FIFO", "DMA Sound B->Right", "DMA Sound B->Left", "DMA Sound B Timer", "DMA Sound B Reset FIFO", } }, { NULL, 0x84, "0x4000084-SGCNT1", 0x0080, { "Sound 1 On", "Sound 2 On", "Sound 3 On", "Sound 4 On", "", "", "", "Master Sound Enable", "", "", "", "", "", "", "", "", } }, { NULL, 0x88, "0x4000088-SGBIAS", 0xC3FF, { "", "", "", "", "", "", "", "", "", "Bias Level (10 bits)", "", "", "", "", "", "Sampling Rate (2 bits)", } }, { NULL, 0xA0, "0x40000A0-SIGFIFOA_L", 0xFFFF, { "", "", "", "", "", "", "", "Data 0 (8 bits)", "", "", "", "", "", "", "", "Data 1 (8 bits)", } }, { NULL, 0xA2, "0x40000A2-SIGFIFOA_H", 0xFFFF, { "", "", "", "", "", "", "", "Data 2 (8 bits)", "", "", "", "", "", "", "", "Data 3 (8 bits)", } }, { NULL, 0xA4, "0x40000A4-SIGFIFOB_L", 0xFFFF, { "", "", "", "", "", "", "", "Data 0 (8 bits)", "", "", "", "", "", "", "", "Data 1 (8 bits)", } }, { NULL, 0xA6, "0x40000A6-SIGFIFOB_H", 0xFFFF, { "", "", "", "", "", "", "", "Data 2 (8 bits)", "", "", "", "", "", "", "", "Data 3 (8 bits)", } }, { &DM0SAD_L, 0xB0, "0x40000B0-DM0SAD_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Source Address (lower 16 bits)", } }, { &DM0SAD_H, 0xB2, "0x40000B2-DM0SAD_H", 0x07FF, { "", "", "", "", "", "", "", "", "", "", "Source Address (upper 11 bits)", "", "", "", "", "", } }, { &DM0DAD_L, 0xB4, "0x40000B4-DM0DAD_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Destination Address (lower 16 bits)", } }, { &DM0DAD_H, 0xB6, "0x40000B6-DM0DAD_H", 0x07FF, { "", "", "", "", "", "", "", "", "", "", "Destination Address (upper 11 bits)", "", "", "", "", "", } }, { &DM0CNT_L, 0xB8, "0x40000B8-DM0CNT_L", 0x3FFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "Count (14 bits)", "", "", } }, { &DM0CNT_H, 0xBA, "0x40000BA-DM0CNT_H", 0xF7E0, { "", "", "", "", "", "", "Destination Address Control (2 bits)", "", "Source Address Control (2 bits)", "Repeat", "Transfer Type", "", "", "Start Timing (2 bits)", "Interrupt Request", "Enable", } }, { &DM1SAD_L, 0xBC, "0x40000BC-DM1SAD_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Source Address (lower 16 bits)", } }, { &DM1SAD_H, 0xBE, "0x40000BE-DM1SAD_H", 0x0FFF, { "", "", "", "", "", "", "", "", "", "", "", "Source Address (upper 12 bits)", "", "", "", "", } }, { &DM1DAD_L, 0xC0, "0x40000C0-DM1DAD_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Destination Address (lower 16 bits)", } }, { &DM1DAD_H, 0xC2, "0x40000C2-DM1DAD_H", 0x07FF, { "", "", "", "", "", "", "", "", "", "", "Destination Address (upper 11 bits)", "", "", "", "", "", } }, { &DM1CNT_L, 0xC4, "0x40000C4-DM1CNT_L", 0x3FFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "Count (14 bits)", "", "", } }, { &DM1CNT_H, 0xC6, "0x40000C6-DM1CNT_H", 0xF7E0, { "", "", "", "", "", "", "Destination Address Control (2 bits)", "", "Source Address Control (2 bits)", "Repeat", "Transfer Type", "", "", "Start Timing (2 bits)", "Interrupt Request", "Enable", } }, { &DM2SAD_L, 0xC8, "0x40000C8-DM2SAD_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Source Address (lower 16 bits)", } }, { &DM2SAD_H, 0xCA, "0x40000CA-DM2SAD_H", 0x0FFF, { "", "", "", "", "", "", "", "", "", "", "", "Source Address (upper 12 bits)", "", "", "", "", } }, { &DM2DAD_L, 0xCC, "0x40000CC-DM2DAD_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Destination Address (lower 16 bits)", } }, { &DM2DAD_H, 0xCE, "0x40000CE-DM2DAD_H", 0x07FF, { "", "", "", "", "", "", "", "", "", "", "Destination Address (upper 11 bits)", "", "", "", "", "", } }, { &DM2CNT_L, 0xD0, "0x40000D0-DM2CNT_L", 0x3FFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "Count (14 bits)", "", "", } }, { &DM2CNT_H, 0xD2, "0x40000D2-DM2CNT_H", 0xF7E0, { "", "", "", "", "", "", "Destination Address Control (2 bits)", "", "Source Address Control (2 bits)", "Repeat", "Transfer Type", "", "", "Start Timing (2 bits)", "Interrupt Request", "Enable", } }, { &DM3SAD_L, 0xD4, "0x40000D4-DM3SAD_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Source Address (lower 16 bits)", } }, { &DM3SAD_H, 0xD6, "0x40000D6-DM3SAD_H", 0x0FFF, { "", "", "", "", "", "", "", "", "", "", "", "Source Address (upper 12 bits)", "", "", "", "", } }, { &DM3DAD_L, 0xD8, "0x40000D8-DM3DAD_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Destination Address (lower 16 bits)", } }, { &DM3DAD_H, 0xDA, "0x40000DA-DM3DAD_H", 0x0FFF, { "", "", "", "", "", "", "", "", "", "", "", "Destination Address (upper 12 bits)", "", "", "", "", } }, { &DM3CNT_L, 0xDC, "0x40000DC-DM3CNT_L", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Count (16 bits)", } }, { &DM3CNT_H, 0xDE, "0x40000DE-DM3CNT_H", 0xFFE0, { "", "", "", "", "", "", "Destination Address Control (2 bits)", "", "Source Address Control (2 bits)", "Repeat", "Transfer Type", "Game Pak Data Request", "", "Start Timing (2 bits)", "Interrupt Request", "Enable", } }, { &TM0D, 0x100, "0x4000100-TM0D", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Timer Counter (16 bits)", } }, { &TM0CNT, 0x102, "0x4000102-TM0CNT", 0x00C7, { "", "Scalar Selection (2 bits)", "Count Up", "", "", "", "Interrupt Request", "Enable", "", "", "", "", "", "", "", "", } }, { &TM1D, 0x104, "0x4000104-TM1D", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Timer Counter (16 bits)", } }, { &TM1CNT, 0x106, "0x4000106-TM1CNT", 0x00C7, { "", "Scalar Selection (2 bits)", "Count Up", "", "", "", "Interrupt Request", "Enable", "", "", "", "", "", "", "", "", } }, { &TM2D, 0x108, "0x4000108-TM2D", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Timer Counter (16 bits)", } }, { &TM2CNT, 0x10A, "0x400010A-TM2CNT", 0x00C7, { "", "Scalar Selection (2 bits)", "Count Up", "", "", "", "Interrupt Request", "Enable", "", "", "", "", "", "", "", "", } }, { &TM3D, 0x10C, "0x400010C-TM3D", 0xFFFF, { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Timer Counter (16 bits)", } }, { &TM3CNT, 0x10E, "0x400010E-TM3CNT", 0x00C7, { "", "Scalar Selection (2 bits)", "Count Up", "", "", "", "Interrupt Request", "Enable", "", "", "", "", "", "", "", "", } }, { &P1, 0x130, "0x4000130-P1", 0x03FF, { "A", "B", "Select", "Start", "Right", "Left", "Up", "Down", "Shoulder Right", "Shoulder Left", "", "", "", "", "", "", } }, { NULL, 0x132, "0x4000132-P1CNT", 0xC3FF, { "A", "B", "Select", "Start", "Right", "Left", "Up", "Down", "Shoulder Right", "Shoulder Left", "", "", "", "", "Interrupt Request", "Interrupt Condition", } }, { &IE, 0x200, "0x4000200-IE", 0x3FFF, { "VBlank", "HBlank", "VCount", "Timer 0", "Timer 1", "Timer 2", "Timer 3", "Serial", "DMA 0", "DMA 1", "DMA 2", "DMA 3", "Keypad", "Game Pak", "", "", } }, { &IF, 0x202, "0x4000202-IF", 0x0000, { "VBlank", "HBlank", "VCount", "Timer 0", "Timer 1", "Timer 2", "Timer 3", "Serial", "DMA 0", "DMA 1", "DMA 2", "DMA 3", "Keypad", "Game Pak", "", "", } }, { NULL, 0x204, "0x4000204-WAITCNT", 0x5FFF, { "", "SRAM Wait Control (2 bits)", "", "Wait State 0 First Access (2 bits)", "Wait State 0 Second Access", "", "Wait State 1 First Access (2 bits)", "Wait State 1 Second Access", "", "Wait State 2 First Access (2 bits)", "Wait State 2 Second Access", "", "PHI Terminal Output (2 bits)", "", "Game Pak Prefetch Buffer", "Game Pak Type Flag", } }, { &IME, 0x208, "0x4000208-IME", 0x0001, { "Master Interrupt Enable", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", } }, { NULL, 0x300, "0x4000300-HALTCNT", 0x8001, { "First Boot", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Power Down", } }, }; VisualBoyAdvance-1.8.0/src/win32/ZoomControl.h0000644000175000017500000000440010436063205020441 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_ZOOMCONTROL_H__BC193230_D2D6_4240_93AE_28C2EF2C641A__INCLUDED_) #define AFX_ZOOMCONTROL_H__BC193230_D2D6_4240_93AE_28C2EF2C641A__INCLUDED_ #include "../System.h" // Added by ClassView #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ZoomControl.h : header file // #ifndef WM_COLINFO #define WM_COLINFO WM_APP+100 #endif ///////////////////////////////////////////////////////////////////////////// // ZoomControl window class ZoomControl : public CWnd { // Construction public: ZoomControl(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(ZoomControl) //}}AFX_VIRTUAL // Implementation public: void setColors(const u8 *c); static bool isRegistered; virtual ~ZoomControl(); // Generated message map functions protected: //{{AFX_MSG(ZoomControl) afx_msg void OnPaint(); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg BOOL OnEraseBkgnd(CDC* pDC); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: int selected; u8 colors[3*64]; void registerClass(); }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ZOOMCONTROL_H__BC193230_D2D6_4240_93AE_28C2EF2C641A__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/ColorControl.h0000644000175000017500000000421410436063205020576 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_COLORCONTROL_H__747E1E47_DDFA_4D67_B337_A473F2BACB86__INCLUDED_) #define AFX_COLORCONTROL_H__747E1E47_DDFA_4D67_B337_A473F2BACB86__INCLUDED_ #include "../System.h" // Added by ClassView #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ColorControl.h : header file // ///////////////////////////////////////////////////////////////////////////// // ColorControl window class ColorControl : public CWnd { // Construction public: ColorControl(); // Attributes public: // Operations static bool isRegistered; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(ColorControl) //}}AFX_VIRTUAL // Implementation public: void setColor(u16 c); u16 color; virtual ~ColorControl(); // Generated message map functions protected: //{{AFX_MSG(ColorControl) afx_msg void OnPaint(); afx_msg BOOL OnEraseBkgnd(CDC* pDC); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: void registerClass(); }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_COLORCONTROL_H__747E1E47_DDFA_4D67_B337_A473F2BACB86__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/WinResUtil.cpp0000644000175000017500000000521010050707417020556 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" static HINSTANCE winResGetInstance(LPCTSTR resType, LPCTSTR resName) { // TODO: make language DLL first return AfxFindResourceHandle(resName, resType); } UCHAR *winResGetResource(LPCTSTR resType, LPCTSTR resName) { HINSTANCE winResInstance = winResGetInstance(resType, resName); HRSRC hRsrc = FindResourceEx(winResInstance, resType, resName, 0); if(hRsrc != NULL) { HGLOBAL hGlobal = LoadResource(winResInstance, hRsrc); if(hGlobal != NULL) { UCHAR * b = (UCHAR *)LockResource(hGlobal); return b; } } return NULL; } HMENU winResLoadMenu(LPCTSTR menuName) { UCHAR * b = winResGetResource(RT_MENU, menuName); if(b != NULL) { HMENU menu = LoadMenuIndirect((CONST MENUTEMPLATE *)b); if(menu != NULL) return menu; } return LoadMenu(NULL, menuName); } int winResDialogBox(LPCTSTR boxName, HWND parent, DLGPROC dlgProc, LPARAM lParam) { /* UCHAR * b = winResGetResource(RT_DIALOG, boxName); if(b != NULL) { return DialogBoxIndirectParam(hInstance, (LPCDLGTEMPLATE)b, parent, dlgProc, lParam); } return DialogBoxParam(hInstance, boxName, parent, dlgProc, lParam); */ return 0; } int winResDialogBox(LPCTSTR boxName, HWND parent, DLGPROC dlgProc) { return winResDialogBox(boxName, parent, dlgProc, 0); } CString winResLoadString(UINT id) { int stId = id / 16 + 1; HINSTANCE inst = winResGetInstance(RT_STRING, MAKEINTRESOURCE(stId)); CString res; if(res.LoadString(id)) return res; // TODO: handle case where string is only in the default English res = ""; return res; } VisualBoyAdvance-1.8.0/src/win32/RewindInterval.cpp0000644000175000017500000000517010050707417021453 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // RewindInterval.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "RewindInterval.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // RewindInterval dialog RewindInterval::RewindInterval(int interval, CWnd* pParent /*=NULL*/) : CDialog(RewindInterval::IDD, pParent) { //{{AFX_DATA_INIT(RewindInterval) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT this->interval = interval; } void RewindInterval::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(RewindInterval) DDX_Control(pDX, IDC_INTERVAL, m_interval); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(RewindInterval, CDialog) //{{AFX_MSG_MAP(RewindInterval) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_BN_CLICKED(ID_OK, OnOk) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // RewindInterval message handlers void RewindInterval::OnCancel() { EndDialog(-1); } void RewindInterval::OnOk() { CString buffer; m_interval.GetWindowText(buffer); int v = atoi(buffer); if(v >= 0 && v <= 600) { EndDialog(v); } else systemMessage(IDS_INVALID_INTERVAL_VALUE, "Invalid rewind interval value. Please enter a number " "between 0 and 600 seconds"); } BOOL RewindInterval::OnInitDialog() { CDialog::OnInitDialog(); m_interval.LimitText(3); CString buffer; buffer.Format("%d", interval); m_interval.SetWindowText(buffer); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } VisualBoyAdvance-1.8.0/src/win32/Logging.cpp0000644000175000017500000001510210441366725020107 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Logging.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "Logging.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // Logging dialog Logging *Logging::instance = NULL; CString Logging::text; Logging::Logging(CWnd* pParent /*=NULL*/) : ResizeDlg(Logging::IDD, pParent) { //{{AFX_DATA_INIT(Logging) m_swi = FALSE; m_unaligned_access = FALSE; m_illegal_write = FALSE; m_illegal_read = FALSE; m_dma0 = FALSE; m_dma1 = FALSE; m_dma2 = FALSE; m_dma3 = FALSE; m_agbprint = FALSE; m_undefined = FALSE; //}}AFX_DATA_INIT } void Logging::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(Logging) DDX_Control(pDX, IDC_LOG, m_log); DDX_Check(pDX, IDC_VERBOSE_SWI, m_swi); DDX_Check(pDX, IDC_VERBOSE_UNALIGNED_ACCESS, m_unaligned_access); DDX_Check(pDX, IDC_VERBOSE_ILLEGAL_WRITE, m_illegal_write); DDX_Check(pDX, IDC_VERBOSE_ILLEGAL_READ, m_illegal_read); DDX_Check(pDX, IDC_VERBOSE_DMA0, m_dma0); DDX_Check(pDX, IDC_VERBOSE_DMA1, m_dma1); DDX_Check(pDX, IDC_VERBOSE_DMA2, m_dma2); DDX_Check(pDX, IDC_VERBOSE_DMA3, m_dma3); DDX_Check(pDX, IDC_VERBOSE_AGBPRINT, m_agbprint); DDX_Check(pDX, IDC_VERBOSE_UNDEFINED, m_undefined); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(Logging, CDialog) //{{AFX_MSG_MAP(Logging) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(IDC_CLEAR, OnClear) ON_BN_CLICKED(IDC_VERBOSE_AGBPRINT, OnVerboseAgbprint) ON_BN_CLICKED(IDC_VERBOSE_DMA0, OnVerboseDma0) ON_BN_CLICKED(IDC_VERBOSE_DMA1, OnVerboseDma1) ON_BN_CLICKED(IDC_VERBOSE_DMA2, OnVerboseDma2) ON_BN_CLICKED(IDC_VERBOSE_DMA3, OnVerboseDma3) ON_BN_CLICKED(IDC_VERBOSE_ILLEGAL_READ, OnVerboseIllegalRead) ON_BN_CLICKED(IDC_VERBOSE_ILLEGAL_WRITE, OnVerboseIllegalWrite) ON_BN_CLICKED(IDC_VERBOSE_SWI, OnVerboseSwi) ON_BN_CLICKED(IDC_VERBOSE_UNALIGNED_ACCESS, OnVerboseUnalignedAccess) ON_BN_CLICKED(IDC_VERBOSE_UNDEFINED, OnVerboseUndefined) ON_BN_CLICKED(IDC_SAVE, OnSave) ON_EN_ERRSPACE(IDC_LOG, OnErrspaceLog) ON_EN_MAXTEXT(IDC_LOG, OnMaxtextLog) ON_WM_CLOSE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // Logging message handlers void Logging::OnOk() { EndDialog(TRUE); instance = NULL; } void Logging::OnClear() { text = ""; m_log.SetWindowText(""); } void Logging::OnVerboseAgbprint() { systemVerbose ^= 512; } void Logging::OnVerboseDma0() { systemVerbose ^= 16; } void Logging::OnVerboseDma1() { systemVerbose ^= 32; } void Logging::OnVerboseDma2() { systemVerbose ^= 64; } void Logging::OnVerboseDma3() { systemVerbose ^= 128; } void Logging::OnVerboseIllegalRead() { systemVerbose ^= 8; } void Logging::OnVerboseIllegalWrite() { systemVerbose ^= 4; } void Logging::OnVerboseSwi() { systemVerbose ^= 1; } void Logging::OnVerboseUnalignedAccess() { systemVerbose ^= 2; } void Logging::OnVerboseUndefined() { systemVerbose ^= 256; } void Logging::OnSave() { int len = m_log.GetWindowTextLength(); char *mem = (char *)malloc(len); if(mem) { LPCTSTR exts[] = { ".txt" }; m_log.GetWindowText(mem, len); CString filter = "All Files|*.*||"; FileDlg dlg(this, "", filter, 0, NULL, exts, NULL, "Save output", true); if(dlg.DoModal() == IDOK) { FILE *f = fopen(dlg.GetPathName(), "w"); if(f) { fwrite(mem, 1, len, f); fclose(f); } } } free(mem); } void Logging::OnErrspaceLog() { systemMessage(0, "Error allocating space"); } void Logging::OnMaxtextLog() { systemMessage(0, "Max text length reached %d", m_log.GetLimitText()); } void Logging::PostNcDestroy() { delete this; } BOOL Logging::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_LOG, DS_SizeY|DS_SizeX) DIALOG_SIZER_ENTRY( ID_OK, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CLEAR, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_SAVE, DS_MoveY) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\LogView", NULL); m_swi = (systemVerbose & 1) != 0; m_unaligned_access = (systemVerbose & 2) != 0; m_illegal_write = (systemVerbose & 4) != 0; m_illegal_read = (systemVerbose & 8) != 0; m_dma0 = (systemVerbose & 16) != 0; m_dma1 = (systemVerbose & 32) != 0; m_dma2 = (systemVerbose & 64) != 0; m_dma3 = (systemVerbose & 128) != 0; m_undefined = (systemVerbose & 256) != 0; m_agbprint = (systemVerbose & 512) != 0; UpdateData(FALSE); m_log.LimitText(-1); m_log.SetWindowText(text); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void Logging::log(const char *s) { DWORD size = (DWORD)::SendMessage(m_log, WM_GETTEXTLENGTH, 0, 0); m_log.SetSel(size, size); m_log.ReplaceSel(s); } void Logging::OnClose() { EndDialog(FALSE); instance = NULL; CDialog::OnClose(); } void toolsLogging() { if(Logging::instance == NULL) { Logging::instance = new Logging(); Logging::instance->Create(IDD_LOGGING, AfxGetApp()->m_pMainWnd); Logging::instance->ShowWindow(SW_SHOW); } else { Logging::instance->SetForegroundWindow(); } } void toolsLog(const char *s) { CString str; int state = 0; if(s) { char c = *s++; while(c) { if(c == '\n' && state == 0) str += '\r'; else if(c == '\r') state = 1; else state = 0; str += c; c = *s++; } } Logging::text += str; if(Logging::instance != NULL) { Logging::instance->log(str); } } VisualBoyAdvance-1.8.0/src/win32/AccelEditor.cpp0000644000175000017500000001764110436063205020700 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // AccelEditor.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "AccelEditor.h" #include "CmdAccelOb.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // AccelEditor dialog AccelEditor::AccelEditor(CWnd* pParent /*=NULL*/) : ResizeDlg(AccelEditor::IDD, pParent) { //{{AFX_DATA_INIT(AccelEditor) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT mgr = theApp.winAccelMgr; } void AccelEditor::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(AccelEditor) DDX_Control(pDX, IDC_CURRENTS, m_currents); DDX_Control(pDX, IDC_ALREADY_AFFECTED, m_alreadyAffected); DDX_Control(pDX, IDC_COMMANDS, m_commands); DDX_Control(pDX, IDC_EDIT_KEY, m_key); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(AccelEditor, CDialog) //{{AFX_MSG_MAP(AccelEditor) ON_BN_CLICKED(ID_OK, OnOk) ON_LBN_SELCHANGE(IDC_COMMANDS, OnSelchangeCommands) ON_BN_CLICKED(IDC_RESET, OnReset) ON_BN_CLICKED(IDC_ASSIGN, OnAssign) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_BN_CLICKED(IDC_REMOVE, OnRemove) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // AccelEditor message handlers BOOL AccelEditor::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_STATIC1, DS_MoveX) DIALOG_SIZER_ENTRY( IDC_STATIC2, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_STATIC3, DS_MoveX | DS_MoveY) DIALOG_SIZER_ENTRY( IDC_ALREADY_AFFECTED, DS_MoveY) DIALOG_SIZER_ENTRY( ID_OK, DS_MoveX) DIALOG_SIZER_ENTRY( ID_CANCEL, DS_MoveX) DIALOG_SIZER_ENTRY( IDC_ASSIGN, DS_MoveX) DIALOG_SIZER_ENTRY( IDC_REMOVE, DS_MoveX) DIALOG_SIZER_ENTRY( IDC_RESET, DS_MoveX) DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_COMMANDS, DS_SizeX | DS_SizeY) DIALOG_SIZER_ENTRY( IDC_CURRENTS, DS_MoveX | DS_SizeY) DIALOG_SIZER_ENTRY( IDC_EDIT_KEY, DS_MoveX | DS_MoveY) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\AccelEditor", NULL); InitCommands(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void AccelEditor::InitCommands() { m_commands.ResetContent(); m_alreadyAffected.SetWindowText(""); POSITION pos = mgr.m_mapAccelString.GetStartPosition(); while(pos != NULL) { CString command; WORD wID; mgr.m_mapAccelString.GetNextAssoc(pos, command, wID); int index = m_commands.AddString(command); m_commands.SetItemData(index, wID); } // Update the currents accels associated with the selected command if (m_commands.SetCurSel(0) != LB_ERR) OnSelchangeCommands(); } void AccelEditor::OnCancel() { EndDialog(FALSE); } void AccelEditor::OnOk() { EndDialog(TRUE); } void AccelEditor::OnSelchangeCommands() { // Check if some commands exist. int index = m_commands.GetCurSel(); if (index == LB_ERR) return; WORD wIDCommand = LOWORD(m_commands.GetItemData(index)); m_currents.ResetContent(); CCmdAccelOb* pCmdAccel; if (mgr.m_mapAccelTable.Lookup(wIDCommand, pCmdAccel)) { CAccelsOb* pAccel; CString szBuffer; POSITION pos = pCmdAccel->m_Accels.GetHeadPosition(); // Add the keys to the 'currents keys' listbox. while (pos != NULL) { pAccel = pCmdAccel->m_Accels.GetNext(pos); pAccel->GetString(szBuffer); index = m_currents.AddString(szBuffer); // and a pointer to the accel object. m_currents.SetItemData(index, (DWORD_PTR)pAccel); } } // Init the key editor // m_pKey->ResetKey(); } void AccelEditor::OnReset() { mgr.Default(); InitCommands(); // update the listboxes. } void AccelEditor::OnAssign() { // Control if it's not already affected CCmdAccelOb* pCmdAccel; CAccelsOb* pAccel; WORD wIDCommand; POSITION pos; WORD wKey; bool bCtrl, bAlt, bShift; if (!m_key.GetAccelKey(wKey, bCtrl, bAlt, bShift)) return; // no valid key, abort int count = m_commands.GetCount(); int index; for (index = 0; index < count; index++) { wIDCommand = LOWORD(m_commands.GetItemData(index)); mgr.m_mapAccelTable.Lookup(wIDCommand, pCmdAccel); pos = pCmdAccel->m_Accels.GetHeadPosition(); while (pos != NULL) { pAccel = pCmdAccel->m_Accels.GetNext(pos); if (pAccel->IsEqual(wKey, bCtrl, bAlt, bShift)) { // the key is already affected (in the same or other command) m_alreadyAffected.SetWindowText(pCmdAccel->m_szCommand); m_key.SetSel(0, -1); return; // abort } } } // OK, we can add the accel key in the currently selected group index = m_commands.GetCurSel(); if (index == LB_ERR) return; // Get the object who manage the accels list, associated to the command. wIDCommand = LOWORD(m_commands.GetItemData(index)); if (mgr.m_mapAccelTable.Lookup(wIDCommand, pCmdAccel) != TRUE) return; BYTE cVirt = 0; if (bCtrl) cVirt |= FCONTROL; if (bAlt) cVirt |= FALT; if (bShift) cVirt |= FSHIFT; cVirt |= FVIRTKEY; // Create the new key... pAccel = new CAccelsOb(cVirt, wKey, false); ASSERT(pAccel != NULL); // ...and add in the list. pCmdAccel->m_Accels.AddTail(pAccel); // Update the listbox. CString szBuffer; pAccel->GetString(szBuffer); index = m_currents.AddString(szBuffer); m_currents.SetItemData(index, (DWORD_PTR)pAccel); // Reset the key editor. m_key.ResetKey(); } void AccelEditor::OnRemove() { // Some controls int indexCurrent = m_currents.GetCurSel(); if (indexCurrent == LB_ERR) return; // 2nd part. int indexCmd = m_commands.GetCurSel(); if (indexCmd == LB_ERR) return; // Ref to the ID command WORD wIDCommand = LOWORD(m_commands.GetItemData(indexCmd)); // Run through the accels,and control if it can be deleted. CCmdAccelOb* pCmdAccel; if (mgr.m_mapAccelTable.Lookup(wIDCommand, pCmdAccel) == TRUE) { CAccelsOb* pAccel; CAccelsOb* pAccelCurrent = (CAccelsOb*)(m_currents.GetItemData(indexCurrent)); CString szBuffer; POSITION pos = pCmdAccel->m_Accels.GetHeadPosition(); POSITION PrevPos; while (pos != NULL) { PrevPos = pos; pAccel = pCmdAccel->m_Accels.GetNext(pos); if (pAccel == pAccelCurrent) { if (!pAccel->m_bLocked) { // not locked, so we delete the key pCmdAccel->m_Accels.RemoveAt(PrevPos); delete pAccel; // and update the listboxes/key editor/static text m_currents.DeleteString(indexCurrent); m_key.ResetKey(); m_alreadyAffected.SetWindowText(""); return; } else { systemMessage(0,"Unable to remove this\naccelerator (Locked)"); return; } } } systemMessage(0,"internal error (CAccelDlgHelper::Remove : pAccel unavailable)"); return; } systemMessage(0,"internal error (CAccelDlgHelper::Remove : Lookup failed)"); } VisualBoyAdvance-1.8.0/src/win32/ExportGSASnapshot.cpp0000644000175000017500000000612210050707411022042 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // ExportGSASnapshot.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "ExportGSASnapshot.h" #include "../GBA.h" #include "../NLS.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // ExportGSASnapshot dialog ExportGSASnapshot::ExportGSASnapshot(CString filename, CString title, CWnd* pParent /*=NULL*/) : CDialog(ExportGSASnapshot::IDD, pParent) { //{{AFX_DATA_INIT(ExportGSASnapshot) m_desc = _T(""); m_notes = _T(""); m_title = _T(""); //}}AFX_DATA_INIT m_title = title; m_filename = filename; char date[100]; char time[100]; GetDateFormat(LOCALE_USER_DEFAULT, DATE_SHORTDATE, NULL, NULL, date, 100); GetTimeFormat(LOCALE_USER_DEFAULT, 0, NULL, NULL, time, 100); m_desc.Format("%s %s", date, time); } void ExportGSASnapshot::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(ExportGSASnapshot) DDX_Text(pDX, IDC_DESC, m_desc); DDV_MaxChars(pDX, m_desc, 100); DDX_Text(pDX, IDC_NOTES, m_notes); DDV_MaxChars(pDX, m_notes, 512); DDX_Text(pDX, IDC_TITLE, m_title); DDV_MaxChars(pDX, m_title, 100); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(ExportGSASnapshot, CDialog) //{{AFX_MSG_MAP(ExportGSASnapshot) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_BN_CLICKED(ID_OK, OnOk) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // ExportGSASnapshot message handlers BOOL ExportGSASnapshot::OnInitDialog() { CDialog::OnInitDialog(); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void ExportGSASnapshot::OnCancel() { EndDialog(FALSE); } void ExportGSASnapshot::OnOk() { UpdateData(TRUE); bool result = CPUWriteGSASnapshot(m_filename, m_title, m_desc, m_notes); if(!result) systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", m_filename); EndDialog(TRUE); } VisualBoyAdvance-1.8.0/src/win32/GDBConnection.h0000644000175000017500000000620610050707412020573 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GDBCONNECTION_H__DD73B298_E1A7_4A46_B282_E7A2B37FC9D9__INCLUDED_) #define AFX_GDBCONNECTION_H__DD73B298_E1A7_4A46_B282_E7A2B37FC9D9__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GDBConnection.h : header file // #include ///////////////////////////////////////////////////////////////////////////// // GDBPortDlg dialog class GDBPortDlg : public CDialog { int port; SOCKET sock; // Construction public: SOCKET getSocket(); int getPort(); GDBPortDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(GDBPortDlg) enum { IDD = IDD_GDB_PORT }; CEdit m_port; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GDBPortDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GDBPortDlg) virtual BOOL OnInitDialog(); afx_msg void OnOk(); afx_msg void OnCancel(); afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // GDBWaitingDlg dialog class GDBWaitingDlg : public CDialog { int port; SOCKET listenSocket; SOCKET sock; // Construction public: SOCKET getSocket(); SOCKET getListenSocket(); afx_msg LRESULT OnSocketAccept(WPARAM wParam, LPARAM lParam); GDBWaitingDlg(SOCKET s,int p, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(GDBWaitingDlg) enum { IDD = IDD_GDB_WAITING }; CStatic m_port; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GDBWaitingDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GDBWaitingDlg) virtual BOOL OnInitDialog(); afx_msg void OnCancel(); afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GDBCONNECTION_H__DD73B298_E1A7_4A46_B282_E7A2B37FC9D9__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/AVIWrite.h0000644000175000017500000000307010050707411017604 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include class AVIWrite { public: AVIWrite(); virtual ~AVIWrite(); bool Open(const char *filename); virtual bool AddFrame(const int number, const char * bmp); void SetFPS(int fps); void SetVideoFormat(BITMAPINFOHEADER *); bool IsSoundAdded(); void SetSoundFormat(WAVEFORMATEX *); bool AddSound(const char *sound, int len); private: int m_fps; WAVEFORMATEX m_soundFormat; BITMAPINFOHEADER m_bitmap; AVISTREAMINFO m_header; AVISTREAMINFO m_soundHeader; PAVIFILE m_file; PAVISTREAM m_stream; PAVISTREAM m_streamCompressed; PAVISTREAM m_streamSound; AVICOMPRESSOPTIONS m_options; AVICOMPRESSOPTIONS *m_arrayOptions[1]; int m_samplesSound; bool m_failed; }; VisualBoyAdvance-1.8.0/src/win32/RomInfo.cpp0000644000175000017500000003461110441311107020060 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // RomInfo.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "RomInfo.h" #include "WinResUtil.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern int gbRomSize; struct WinGBACompanyName { LPCTSTR code; LPCTSTR name; }; static WinGBACompanyName winGBARomInfoCompanies[] = { { "01", "Nintendo" }, { "02", "Rocket Games" }, { "08", "Capcom" }, { "09", "Hot B Co." }, { "0A", "Jaleco" }, { "0B", "Coconuts Japan" }, { "0C", "Coconuts Japan/G.X.Media" }, { "0H", "Starfish" }, { "0L", "Warashi Inc." }, { "0N", "Nowpro" }, { "0P", "Game Village" }, { "13", "Electronic Arts Japan" }, { "18", "Hudson Soft Japan" }, { "19", "S.C.P." }, { "1A", "Yonoman" }, { "1G", "SMDE" }, { "1P", "Creatures Inc." }, { "1Q", "TDK Deep Impresion" }, { "20", "Destination Software" }, { "22", "VR 1 Japan" }, { "25", "San-X" }, { "28", "Kemco Japan" }, { "29", "Seta" }, { "2H", "Ubisoft Japan" }, { "2K", "NEC InterChannel" }, { "2L", "Tam" }, { "2M", "Jordan" }, { "2N", "Smilesoft" }, { "2Q", "Mediakite" }, { "36", "Codemasters" }, { "37", "GAGA Communications" }, { "38", "Laguna" }, { "39", "Telstar Fun and Games" }, { "41", "Ubi Soft Entertainment" }, { "42", "Sunsoft" }, { "47", "Spectrum Holobyte" }, { "49", "IREM" }, { "4D", "Malibu Games" }, { "4F", "Eidos/U.S. Gold" }, { "4J", "Fox Interactive" }, { "4K", "Time Warner Interactive" }, { "4Q", "Disney" }, { "4S", "Black Pearl" }, { "4X", "GT Interactive" }, { "4Y", "RARE" }, { "4Z", "Crave Entertainment" }, { "50", "Absolute Entertainment" }, { "51", "Acclaim" }, { "52", "Activision" }, { "53", "American Sammy Corp." }, { "54", "Take 2 Interactive" }, { "55", "Hi Tech" }, { "56", "LJN LTD." }, { "58", "Mattel" }, { "5A", "Mindscape/Red Orb Ent." }, { "5C", "Taxan" }, { "5D", "Midway" }, { "5F", "American Softworks" }, { "5G", "Majesco Sales Inc" }, { "5H", "3DO" }, { "5K", "Hasbro" }, { "5L", "NewKidCo" }, { "5M", "Telegames" }, { "5N", "Metro3D" }, { "5P", "Vatical Entertainment" }, { "5Q", "LEGO Media" }, { "5S", "Xicat Interactive" }, { "5T", "Cryo Interactive" }, { "5W", "Red Storm Ent./BKN Ent." }, { "5X", "Microids" }, { "5Z", "Conspiracy Entertainment Corp." }, { "60", "Titus Interactive Studios" }, { "61", "Virgin Interactive" }, { "62", "Maxis" }, { "64", "LucasArts Entertainment" }, { "67", "Ocean" }, { "69", "Electronic Arts" }, { "6E", "Elite Systems Ltd." }, { "6F", "Electro Brain" }, { "6G", "The Learning Company" }, { "6H", "BBC" }, { "6J", "Software 2000" }, { "6L", "BAM! Entertainment" }, { "6M", "Studio 3" }, { "6Q", "Classified Games" }, { "6S", "TDK Mediactive" }, { "6U", "DreamCatcher" }, { "6V", "JoWood Productions" }, { "6W", "SEGA" }, { "6X", "Wannado Edition" }, { "6Y", "LSP" }, { "6Z", "ITE Media" }, { "70", "Infogrames" }, { "71", "Interplay" }, { "72", "JVC Musical Industries Inc" }, { "73", "Parker Brothers" }, { "75", "SCI" }, { "78", "THQ" }, { "79", "Accolade" }, { "7A", "Triffix Ent. Inc." }, { "7C", "Microprose Software" }, { "7D", "Universal Interactive Studios" }, { "7F", "Kemco" }, { "7G", "Rage Software" }, { "7H", "Encore" }, { "7J", "Zoo" }, { "7K", "BVM" }, { "7L", "Simon & Schuster Interactive" }, { "7M", "Asmik Ace Entertainment Inc./AIA" }, { "7N", "Empire Interactive" }, { "7Q", "Jester Interactive" }, { "7T", "Scholastic" }, { "7U", "Ignition Entertainment" }, { "7W", "Stadlbauer" }, { "80", "Misawa" }, { "83", "LOZC" }, { "8B", "Bulletproof Software" }, { "8C", "Vic Tokai Inc." }, { "8J", "General Entertainment" }, { "8N", "Success" }, { "8P", "SEGA Japan" }, { "91", "Chun Soft" }, { "92", "Video System" }, { "93", "BEC" }, { "96", "Yonezawa/S'pal" }, { "97", "Kaneko" }, { "99", "Victor Interactive Software" }, { "9A", "Nichibutsu/Nihon Bussan" }, { "9B", "Tecmo" }, { "9C", "Imagineer" }, { "9F", "Nova" }, { "9H", "Bottom Up" }, { "9L", "Hasbro Japan" }, { "9N", "Marvelous Entertainment" }, { "9P", "Keynet Inc." }, { "9Q", "Hands-On Entertainment" }, { "A0", "Telenet" }, { "A1", "Hori" }, { "A4", "Konami" }, { "A6", "Kawada" }, { "A7", "Takara" }, { "A9", "Technos Japan Corp." }, { "AA", "JVC" }, { "AC", "Toei Animation" }, { "AD", "Toho" }, { "AF", "Namco" }, { "AG", "Media Rings Corporation" }, { "AH", "J-Wing" }, { "AK", "KID" }, { "AL", "MediaFactory" }, { "AP", "Infogrames Hudson" }, { "AQ", "Kiratto. Ludic Inc" }, { "B0", "Acclaim Japan" }, { "B1", "ASCII" }, { "B2", "Bandai" }, { "B4", "Enix" }, { "B6", "HAL Laboratory" }, { "B7", "SNK" }, { "B9", "Pony Canyon Hanbai" }, { "BA", "Culture Brain" }, { "BB", "Sunsoft" }, { "BD", "Sony Imagesoft" }, { "BF", "Sammy" }, { "BG", "Magical" }, { "BJ", "Compile" }, { "BL", "MTO Inc." }, { "BN", "Sunrise Interactive" }, { "BP", "Global A Entertainment" }, { "BQ", "Fuuki" }, { "C0", "Taito" }, { "C2", "Kemco" }, { "C3", "Square Soft" }, { "C5", "Data East" }, { "C6", "Tonkin House" }, { "C8", "Koei" }, { "CA", "Konami/Palcom/Ultra" }, { "CB", "Vapinc/NTVIC" }, { "CC", "Use Co.,Ltd." }, { "CD", "Meldac" }, { "CE", "FCI/Pony Canyon" }, { "CF", "Angel" }, { "CM", "Konami Computer Entertainment Osaka" }, { "CP", "Enterbrain" }, { "D1", "Sofel" }, { "D2", "Quest" }, { "D3", "Sigma Enterprises" }, { "D4", "Ask Kodansa" }, { "D6", "Naxat" }, { "D7", "Copya System" }, { "D9", "Banpresto" }, { "DA", "TOMY" }, { "DB", "LJN Japan" }, { "DD", "NCS" }, { "DF", "Altron Corporation" }, { "DH", "Gaps Inc." }, { "DN", "ELF" }, { "E2", "Yutaka" }, { "E3", "Varie" }, { "E5", "Epoch" }, { "E7", "Athena" }, { "E8", "Asmik Ace Entertainment Inc." }, { "E9", "Natsume" }, { "EA", "King Records" }, { "EB", "Atlus" }, { "EC", "Epic/Sony Records" }, { "EE", "IGS" }, { "EL", "Spike" }, { "EM", "Konami Computer Entertainment Tokyo" }, { "EN", "Alphadream Corporation" }, { "F0", "A Wave" }, { "G1", "PCCW" }, { "G4", "KiKi Co Ltd" }, { "G5", "Open Sesame Inc." }, { "G6", "Sims" }, { "G7", "Broccoli" }, { "G8", "Avex" }, { "G9", "D3 Publisher" }, { "GB", "Konami Computer Entertainment Japan" }, { "GD", "Square-Enix" }, { "HY", "Sachen" }, { NULL, NULL } }; static LPCTSTR winGBARomInfoFindMakerCode(LPCTSTR code) { int i = 0; while(winGBARomInfoCompanies[i].code) { if(!strcmp(winGBARomInfoCompanies[i].code, code)) return winGBARomInfoCompanies[i].name; i++; } return (LPCTSTR)winResLoadString(IDS_UNKNOWN); } ///////////////////////////////////////////////////////////////////////////// // RomInfoGB dialog RomInfoGB::RomInfoGB(u8 *rom, CWnd* pParent /*=NULL*/) : CDialog(RomInfoGB::IDD, pParent) { //{{AFX_DATA_INIT(RomInfoGB) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT this->rom = rom; } void RomInfoGB::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(RomInfoGB) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(RomInfoGB, CDialog) //{{AFX_MSG_MAP(RomInfoGB) ON_BN_CLICKED(ID_OK, OnOk) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // RomInfoGB message handlers void RomInfoGB::OnOk() { EndDialog(TRUE); } BOOL RomInfoGB::OnInitDialog() { CDialog::OnInitDialog(); char buffer[128]; strncpy(buffer, (const char *)&rom[0x134], 15); buffer[15] = 0; GetDlgItem(IDC_ROM_TITLE)->SetWindowText(buffer); sprintf(buffer, "%02x", rom[0x143]); GetDlgItem(IDC_ROM_COLOR)->SetWindowText(buffer); strncpy(buffer, (const char *)&rom[0x144],2); buffer[2] = 0; GetDlgItem(IDC_ROM_MAKER_CODE)->SetWindowText(buffer); if(rom[0x14b] != 0x33) { sprintf(buffer, "%02X", rom[0x14b]); GetDlgItem(IDC_ROM_MAKER_CODE)->SetWindowText(buffer); } GetDlgItem(IDC_ROM_MAKER_NAME2)->SetWindowText(winGBARomInfoFindMakerCode(buffer)); sprintf(buffer, "%02x", rom[0x146]); GetDlgItem(IDC_ROM_UNIT_CODE)->SetWindowText(buffer); CString type = winResLoadString(IDS_UNKNOWN); switch(rom[0x147]) { case 0x00: type = "ROM"; break; case 0x01: type = "ROM+MBC1"; break; case 0x02: type = "ROM+MBC1+RAM"; break; case 0x03: type = "ROM+MBC1+RAM+BATT"; break; case 0x05: type = "ROM+MBC2"; break; case 0x06: type = "ROM+MBC2+BATT"; break; case 0x0b: type = "ROM+MMM01"; break; case 0x0c: type = "ROM+MMM01+RAM"; break; case 0x0d: type = "ROM+MMM01+RAM+BATT"; break; case 0x0f: type = "ROM+MBC3+TIMER+BATT"; break; case 0x10: type = "ROM+MBC3+TIMER+RAM+BATT"; break; case 0x11: type = "ROM+MBC3"; break; case 0x12: type = "ROM+MBC3+RAM"; break; case 0x13: type = "ROM+MBC3+RAM+BATT"; break; case 0x19: type = "ROM+MBC5"; break; case 0x1a: type = "ROM+MBC5+RAM"; break; case 0x1b: type = "ROM+MBC5+RAM+BATT"; break; case 0x1c: type = "ROM+MBC5+RUMBLE"; break; case 0x1d: type = "ROM+MBC5+RUMBLE+RAM"; break; case 0x1e: type = "ROM+MBC5+RUMBLE+RAM+BATT"; break; case 0x22: type = "ROM+MBC7+BATT"; break; case 0x55: type = "GameGenie"; break; case 0x56: type = "GameShark V3.0"; break; case 0xfc: type = "ROM+POCKET CAMERA"; break; case 0xfd: type = "ROM+BANDAI TAMA5"; break; case 0xfe: type = "ROM+HuC-3"; break; case 0xff: type = "ROM+HuC-1"; break; } sprintf(buffer, "%02x (%s)", rom[0x147], (const char *)type); GetDlgItem(IDC_ROM_DEVICE_TYPE)->SetWindowText(buffer); type = winResLoadString(IDS_UNKNOWN); switch(rom[0x148]) { case 0: type = "32K"; break; case 1: type = "64K"; break; case 2: type = "128K"; break; case 3: type = "256K"; break; case 4: type = "512K"; break; case 5: type = "1M"; break; case 6: type = "2M"; break; case 7: type = "4M"; break; } sprintf(buffer, "%02x (%s)", rom[0x148], (const char *)type); GetDlgItem(IDC_ROM_SIZE)->SetWindowText(buffer); type = winResLoadString(IDS_UNKNOWN); switch(rom[0x149]) { case 0: type = winResLoadString(IDS_NONE); break; case 1: type = "2K"; break; case 2: type = "8K"; break; case 3: type = "32K"; break; case 4: type = "128K"; break; case 5: type = "64K"; break; } sprintf(buffer, "%02x (%s)", rom[0x149], (const char *)type); GetDlgItem(IDC_ROM_RAM_SIZE)->SetWindowText(buffer); sprintf(buffer, "%02x", rom[0x14a]); GetDlgItem(IDC_ROM_DEST_CODE)->SetWindowText(buffer); sprintf(buffer, "%02x", rom[0x14b]); GetDlgItem(IDC_ROM_LIC_CODE)->SetWindowText(buffer); sprintf(buffer, "%02x", rom[0x14c]); GetDlgItem(IDC_ROM_VERSION)->SetWindowText(buffer); u8 crc = 25; int i; for(i = 0x134; i < 0x14d; i++) { crc += rom[i]; } crc = 256 - crc; sprintf(buffer, "%02x (%02x)", crc, rom[0x14d]); GetDlgItem(IDC_ROM_CRC)->SetWindowText(buffer); u16 crc16 = 0; for(i = 0; i < gbRomSize; i++) { crc16 += rom[i]; } crc16 -= rom[0x14e]; crc16 -= rom[0x14f]; sprintf(buffer, "%04x (%04x)", crc16, (rom[0x14e]<<8)|rom[0x14f]); GetDlgItem(IDC_ROM_CHECKSUM)->SetWindowText(buffer); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } ///////////////////////////////////////////////////////////////////////////// // RomInfoGBA dialog RomInfoGBA::RomInfoGBA(u8 *rom, CWnd* pParent /*=NULL*/) : CDialog(RomInfoGBA::IDD, pParent) { //{{AFX_DATA_INIT(RomInfoGBA) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT this->rom = rom; } void RomInfoGBA::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(RomInfoGBA) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(RomInfoGBA, CDialog) //{{AFX_MSG_MAP(RomInfoGBA) ON_BN_CLICKED(ID_OK, OnOk) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // RomInfoGBA message handlers void RomInfoGBA::OnOk() { EndDialog(TRUE); } BOOL RomInfoGBA::OnInitDialog() { CDialog::OnInitDialog(); char buffer[13]; strncpy(buffer, (const char *)&rom[0xa0], 12); buffer[12] = 0; GetDlgItem(IDC_ROM_TITLE)->SetWindowText(buffer); strncpy(buffer, (const char *)&rom[0xac], 4); buffer[4] = 0; GetDlgItem(IDC_ROM_GAME_CODE)->SetWindowText(buffer); strncpy(buffer, (const char *)&rom[0xb0],2); buffer[2] = 0; GetDlgItem(IDC_ROM_MAKER_CODE)->SetWindowText(buffer); GetDlgItem(IDC_ROM_MAKER_NAME)->SetWindowText(winGBARomInfoFindMakerCode(buffer)); sprintf(buffer, "%02x", rom[0xb3]); GetDlgItem(IDC_ROM_UNIT_CODE)->SetWindowText(buffer); sprintf(buffer, "%02x", rom[0xb4]); if( rom[0xb4] & 0x80 ) { strcat(buffer, " (DACS)"); } GetDlgItem(IDC_ROM_DEVICE_TYPE)->SetWindowText(buffer); sprintf(buffer, "%02x", rom[0xbc]); GetDlgItem(IDC_ROM_VERSION)->SetWindowText(buffer); u8 crc = 0x19; for(int i = 0xa0; i < 0xbd; i++) { crc += rom[i]; } crc = (-crc) & 255; sprintf(buffer, "%02x (%02x)", crc, rom[0xbd]); GetDlgItem(IDC_ROM_CRC)->SetWindowText(buffer); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } VisualBoyAdvance-1.8.0/src/win32/PaletteView.cpp0000644000175000017500000001266010306313443020745 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // PaletteView.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "PaletteView.h" #include "WinResUtil.h" #include "../System.h" #include "../GBA.h" #include "../Globals.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif void GBAPaletteViewControl::updatePalette() { if(paletteRAM != NULL) memcpy(palette, &paletteRAM[paletteAddress], 512); } ///////////////////////////////////////////////////////////////////////////// // PaletteView dialog PaletteView::PaletteView(CWnd* pParent /*=NULL*/) : ResizeDlg(PaletteView::IDD, pParent) { //{{AFX_DATA_INIT(PaletteView) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT autoUpdate = false; } PaletteView::~PaletteView() { } void PaletteView::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(PaletteView) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP DDX_Control(pDX, IDC_PALETTE_VIEW, paletteView); DDX_Control(pDX, IDC_PALETTE_VIEW_OBJ, paletteViewOBJ); DDX_Control(pDX, IDC_COLOR, colorControl); } BEGIN_MESSAGE_MAP(PaletteView, CDialog) //{{AFX_MSG_MAP(PaletteView) ON_BN_CLICKED(IDC_SAVE_BG, OnSaveBg) ON_BN_CLICKED(IDC_SAVE_OBJ, OnSaveObj) ON_BN_CLICKED(IDC_REFRESH2, OnRefresh2) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_BN_CLICKED(IDC_CLOSE, OnClose) //}}AFX_MSG_MAP ON_MESSAGE(WM_PALINFO, OnPalInfo) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // PaletteView message handlers BOOL PaletteView::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_END() SetData(sz, FALSE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\PaletteView", NULL); paletteView.setPaletteAddress(0); paletteView.refresh(); paletteViewOBJ.setPaletteAddress(0x200); paletteViewOBJ.refresh(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void PaletteView::save(int which) { if(rom != NULL) { CString captureBuffer; if(which == 0) captureBuffer = "bg.pal"; else captureBuffer = "obj.pal"; LPCTSTR exts[] = {".pal", ".pal", ".act" }; CString filter = theApp.winLoadFilter(IDS_FILTER_PAL); CString title = winResLoadString(IDS_SELECT_PALETTE_NAME); FileDlg dlg(this, captureBuffer, filter, 1, "PAL", exts, "", title, true); if(dlg.DoModal() == IDCANCEL) { return; } captureBuffer = dlg.GetPathName(); PaletteViewControl *p = NULL; if(which == 0) p = &paletteView; else p = &paletteViewOBJ; switch(dlg.getFilterIndex()) { case 0: case 1: p->saveMSPAL(captureBuffer); break; case 2: p->saveJASCPAL(captureBuffer); break; case 3: p->saveAdobe(captureBuffer); break; } } } void PaletteView::OnSaveBg() { save(0); } void PaletteView::OnSaveObj() { save(1); } void PaletteView::OnRefresh2() { paletteView.refresh(); paletteViewOBJ.refresh(); } void PaletteView::update() { OnRefresh2(); } void PaletteView::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void PaletteView::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } LRESULT PaletteView::OnPalInfo(WPARAM wParam, LPARAM lParam) { u16 color = (u16)wParam; u32 address = (u32)lParam; CString buffer; if(address >= 0x200) address = 0x5000200 + 2*(address & 255); else address = 0x5000000 + 2*(address & 255); buffer.Format("0x%08X", address); GetDlgItem(IDC_ADDRESS)->SetWindowText(buffer); int r = (color & 0x1f); int g = (color & 0x3e0) >> 5; int b = (color & 0x7c00) >> 10; buffer.Format("%d", r); GetDlgItem(IDC_R)->SetWindowText(buffer); buffer.Format("%d", g); GetDlgItem(IDC_G)->SetWindowText(buffer); buffer.Format("%d", b); GetDlgItem(IDC_B)->SetWindowText(buffer); buffer.Format("0x%04X", color); GetDlgItem(IDC_VALUE)->SetWindowText(buffer); colorControl.setColor(color); if(address >= 0x5000200) { paletteView.setSelected(-1); } else paletteViewOBJ.setSelected(-1); return TRUE; } void PaletteView::PostNcDestroy() { delete this; } VisualBoyAdvance-1.8.0/src/win32/ResizeDlg.cpp0000644000175000017500000004147110441366725020421 0ustar julienjulien/*---------------------------------------------------------------------- Copyright (c) Gipsysoft. All Rights Reserved. File: DialogSizer_Set.cpp Web site: http://gipsysoft.com This software is provided 'as-is', without any express or implied warranty. In no event will the author be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1) The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation is requested but not required. 2) Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. Altered source is encouraged to be submitted back to the original author so it can be shared with the community. Please share your changes. 3) This notice may not be removed or altered from any source distribution. Owner: russf@gipsysoft.com Purpose: Main functionality for sizeable dialogs Store a local copy of the user settings Subclass the window Respond to various messages withinn the subclassed window. ----------------------------------------------------------------------*/ #include "stdafx.h" #include "VBA.h" #include "ResizeDlg.h" #undef ASSERT #include "WinHelper.h" // moved functions to this file to reduce number of files struct RegistryData { WINDOWPLACEMENT m_wpl; }; struct DialogData // dd { HKEY hkRootSave; LPCTSTR pcszName; // // The number of items contained in the psd member. // Used in the DeferWindowPos structure and in allocating memory int nItemCount; DialogSizerSizingItem *psd; // // We need the smallest to respond to the WM_GETMINMAXINFO message POINT m_ptSmallest; // // We don't strictly speaking need to say how big the biggest can be but POINT m_ptLargest; bool m_bLargestSet; // // we need this to decide how much the window has changed size when we get a WM_SIZE message SIZE m_sizeClient; // // Draw the sizing grip...or not bool m_bMaximised; BOOL m_bShowSizingGrip; WinHelper::CRect m_rcGrip; }; extern bool regEnabled; extern const char *regGetINIPath(); void AssertFailed(char *file, int line, char *exp) { char buffer[1024]; sprintf(buffer, "File %s\nLine %d\nExpression %s\nPress Retry to debug", file, line, exp); int res = MessageBox(*theApp.m_pMainWnd, buffer, "Assertion failed!", MB_ICONHAND | MB_SETFOREGROUND | MB_TASKMODAL | MB_ABORTRETRYIGNORE); if(res == IDRETRY) { DebugBreak(); } else if(res == IDABORT) SendMessage(*theApp.m_pMainWnd, WM_QUIT, 0, 0); } void ApiFailure(char *pcszFilename, int nLine, char *pcszExpression ) { const DWORD dwLastError = ::GetLastError(); LPCTSTR lpMsgBuf; (void)::FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, dwLastError, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &lpMsgBuf, 0, NULL ); char szExeName[ MAX_PATH ]; if( !GetModuleFileName( NULL, szExeName, countof( szExeName ) ) ) strcpy( szExeName, "" ); char szMessage[ 1024 ]; _snprintf( szMessage, countof( szMessage ) , "API VERIFY Failure!" "\nProgram: %s" "\n" "\nFile %s" "\nLine %d" "\n" "\nExpression %s" "\n" "\nLast Error %d" "\n %s" "\n\nPress Retry to debug the application" , szExeName , pcszFilename , nLine , pcszExpression , dwLastError , lpMsgBuf ); (void)LocalFree( (LPVOID)lpMsgBuf ); HWND hwndParent = ::GetActiveWindow(); hwndParent = ::GetLastActivePopup( hwndParent ); int nCode = ::MessageBoxA( hwndParent, szMessage, "Debug Helper", MB_TASKMODAL | MB_ICONHAND | MB_ABORTRETRYIGNORE | MB_SETFOREGROUND ); if(nCode == IDABORT) { ::SendMessage(*theApp.m_pMainWnd, WM_QUIT, 0, 0); } else if(nCode == IDRETRY) DebugBreak(); } long FASTCALL RegQueryValueExRecursive( HKEY hKey, LPCTSTR lpValueName, LPDWORD lpReserved, LPDWORD lpType, LPBYTE lpData, LPDWORD lpcbData ) { TCHAR szBuffer[ 256 ]; R_ASSERT( lstrlen( lpValueName ) < countof( szBuffer ) ); (void)lstrcpy( szBuffer, lpValueName ); LPTSTR pszBuffer = szBuffer; LPTSTR pszLast = szBuffer; while( *pszBuffer ) { if( *pszBuffer == _T('\\') || *pszBuffer == _T('/') ) { pszLast = pszBuffer; lpValueName = pszLast + 1; } pszBuffer++; } if(!regEnabled) { if(GetPrivateProfileStruct("Viewer", lpValueName, lpData, *lpcbData, regGetINIPath())) { *lpType = REG_BINARY; return ERROR_SUCCESS; } return -1; } bool m_bNeedToCloseKey = false; if( pszLast != szBuffer ) { *pszLast = _T('\000'); HKEY hkeyTemp; long lRet = RegOpenKey( hKey, szBuffer, &hkeyTemp ); if( lRet != ERROR_SUCCESS ) { return lRet; } hKey = hkeyTemp; m_bNeedToCloseKey = true; } long lRet = RegQueryValueEx( hKey, lpValueName, lpReserved, lpType, lpData, lpcbData ); if( m_bNeedToCloseKey ) { R_VERIFY( RegCloseKey( hKey ) == ERROR_SUCCESS ); } return lRet; } long FASTCALL RegSetValueExRecursive( HKEY hKey, LPCTSTR lpValueName, DWORD Reserved, DWORD dwType, CONST BYTE* lpData, DWORD cbData ) { TCHAR szBuffer[ 256 ]; R_ASSERT( lstrlen( lpValueName ) < countof( szBuffer ) ); (void)lstrcpy( szBuffer, lpValueName ); LPTSTR pszBuffer = szBuffer; LPTSTR pszLast = szBuffer; while( *pszBuffer ) { if( *pszBuffer == _T('\\') || *pszBuffer == _T('/') ) { pszLast = pszBuffer; lpValueName = pszLast + 1; } pszBuffer++; } if(!regEnabled) { if(WritePrivateProfileStruct("Viewer", lpValueName, (LPVOID)lpData, cbData, regGetINIPath())) { return ERROR_SUCCESS; } return -1; } bool m_bNeedToCloseKey = false; if( pszLast != szBuffer ) { *pszLast = _T('\000'); HKEY hkeyTemp; long lRet = RegOpenKey( hKey, szBuffer, &hkeyTemp ); if( lRet != ERROR_SUCCESS ) { lRet = RegCreateKey( hKey, szBuffer, &hkeyTemp ); if( lRet != ERROR_SUCCESS ) return lRet; } hKey = hkeyTemp; m_bNeedToCloseKey = true; } long lRet = RegSetValueEx( hKey, lpValueName, Reserved, dwType, lpData, cbData ); if( m_bNeedToCloseKey ) { R_VERIFY( RegCloseKey( hKey ) == ERROR_SUCCESS ); } return lRet; } int ResizeDlgGetItemCount(const DialogSizerSizingItem *psd) { R_ASSERT( psd ); int nCount = 0; while( psd->uSizeInfo != 0xFFFFFFFF ) { nCount++; psd++; } return nCount; } void ResizeDlgUpdateGripperRect( const int cx, const int cy, WinHelper::CRect &rcGrip ) { const int nGripWidth = GetSystemMetrics( SM_CYVSCROLL ); const int nGripHeight = GetSystemMetrics( SM_CXVSCROLL ); rcGrip.left = cx - nGripWidth; rcGrip.top = cy - nGripHeight; rcGrip.right = cx; rcGrip.bottom = cy; } void ResizeDlgUpdateGripper( HWND hwnd, DialogData *pdd ) { if( pdd->m_bShowSizingGrip ) { WinHelper::CRect rcOld( pdd->m_rcGrip ); ResizeDlgUpdateGripperRect( pdd->m_sizeClient.cx, pdd->m_sizeClient.cy, pdd->m_rcGrip ); // // We also need to invalidate the combined area of the old and new rectangles // otherwise we would have trail of grippers when we sized the dialog larger // in any axis (void)UnionRect( &rcOld, &rcOld, &pdd->m_rcGrip ); (void)InvalidateRect( hwnd, &rcOld, TRUE ); } } void ResizeDlgCopyItems( DialogSizerSizingItem *psdDest, const DialogSizerSizingItem *psdSource ) // // Will copy all of the items in psdSource into psdDest. { // // Loop til we reach the end while( psdSource->uSizeInfo != 0xFFFFFFFF ) { *psdDest = *psdSource; psdDest++; psdSource++; } // And when we do copy the last item *psdDest = *psdSource; } ResizeDlg::ResizeDlg(UINT id, CWnd *parent) : CDialog(id, parent) { dd = NULL; } void *ResizeDlg::AddDialogData() // // Firstly determine if the data already exists, if it does then return that, if not then we will // create and initialise a brand new structure. { DialogData *pdd = (DialogData*)dd; if( !pdd ) { pdd = (DialogData *)calloc(1, sizeof(DialogData)); } if( pdd ) { // // Store some sizes etc. for later. CRect rc; GetWindowRect( rc ); pdd->m_ptSmallest.x = rc.Width(); pdd->m_ptSmallest.y = rc.Height(); GetClientRect( rc ); pdd->m_sizeClient = rc.Size(); dd = pdd; ResizeDlgUpdateGripperRect( pdd->m_sizeClient.cx, pdd->m_sizeClient.cy, pdd->m_rcGrip ); } return pdd; } BOOL ResizeDlg::SetData(const DialogSizerSizingItem *psd, BOOL bShowSizingGrip, HKEY hkRootSave, LPCTSTR pcszName, SIZE *psizeMax) // // Setting a dialog sizeable involves subclassing the window and handling it's // WM_SIZE messages, if we have a hkRootSave and pcszName then we will also be loading/saving // the size and position of the window from the registry. We load from the registry when we // subclass the window and we save to the registry when we get a WM_DESTROY. // // It will return non-zero for success and zero if it fails { R_ASSERT( psd ); R_ASSERT( ( hkRootSave != NULL && pcszName != NULL ) || ( hkRootSave == NULL && pcszName == NULL ) ); // // Make sure all of the parameters are valid. if( ::IsWindow( *this ) && psd && ( ( hkRootSave != NULL && pcszName != NULL && !IsBadStringPtr( pcszName, 0xFFFF ) ) || ( hkRootSave == NULL && pcszName == NULL ) ) && ( psizeMax == NULL || !IsBadReadPtr( psizeMax, sizeof( SIZE ) ) ) ) { DialogData *pdd = (DialogData *)AddDialogData(); if( pdd ) { pdd->hkRootSave = hkRootSave; pdd->pcszName = pcszName; pdd->m_bShowSizingGrip = bShowSizingGrip; pdd->nItemCount = ResizeDlgGetItemCount( psd ) + 1; pdd->psd = (DialogSizerSizingItem *) calloc(pdd->nItemCount, sizeof(DialogSizerSizingItem )); if( pdd->psd ) { // // Copy all of the user controls etc. for later, this way the user can quite happily // let the structure go out of scope. ResizeDlgCopyItems( pdd->psd, psd ); if( psizeMax ) { pdd->m_ptLargest.x = psizeMax->cx; pdd->m_ptLargest.y = psizeMax->cy; pdd->m_bLargestSet = true; } // // If the there was save info passed in then we need to make damn good use of it // by attempting to load the RegistryData structure if( hkRootSave && pcszName ) { RegistryData rd; DWORD dwSize = sizeof( RegistryData ); DWORD dwType = REG_BINARY; if( RegQueryValueExRecursive( hkRootSave, pcszName, NULL, &dwType, reinterpret_cast( &rd ), &dwSize ) == ERROR_SUCCESS && dwSize == sizeof( rd ) ) { if( !(GetWindowLong( *this, GWL_STYLE ) & WS_VISIBLE) ) rd.m_wpl.showCmd = SW_HIDE; VAPI( SetWindowPlacement( &rd.m_wpl ) ); } } return TRUE; } else { free(pdd); } } } return FALSE; } void ResizeDlg::UpdateWindowSize(const int cx, const int cy, HWND hwnd) { DialogData *pdd = (DialogData*)dd; if( pdd ) { const int nDeltaX = cx - pdd->m_sizeClient.cx; const int nDeltaY = cy - pdd->m_sizeClient.cy; WinHelper::CDeferWindowPos def( pdd->nItemCount ); WinHelper::CRect rc; const DialogSizerSizingItem *psd = pdd->psd; while( psd->uSizeInfo != 0xFFFFFFFF ) { HWND hwndChild = ::GetDlgItem( *this, psd->uControlID ); if( ::IsWindow( hwndChild ) ) { VAPI( ::GetWindowRect( hwndChild, rc ) ); (void)::MapWindowPoints( ::GetDesktopWindow(), hwnd, (LPPOINT)&rc, 2 ); // // Adjust the window horizontally if( psd->uSizeInfo & DS_MoveX ) { rc.left += nDeltaX; rc.right += nDeltaX; } // // Adjust the window vertically if( psd->uSizeInfo & DS_MoveY ) { rc.top += nDeltaY; rc.bottom += nDeltaY; } // // Size the window horizontally if( psd->uSizeInfo & DS_SizeX ) { rc.right += nDeltaX; } // // Size the window vertically if( psd->uSizeInfo & DS_SizeY ) { rc.bottom += nDeltaY; } (void)def.DeferWindowPos( hwndChild, NULL, rc, SWP_NOACTIVATE | SWP_NOZORDER ); } psd++; } pdd->m_sizeClient.cx = cx; pdd->m_sizeClient.cy = cy; // // If we have a sizing grip enabled then adjust it's position ResizeDlgUpdateGripper( hwnd, pdd ); } } BOOL ResizeDlg::OnWndMsg(UINT msg, WPARAM wParam, LPARAM lParam, LRESULT *res ) // Actual window procedure that will handle saving window size/position and moving // the controls whilst the window sizes. { if(dd == NULL) { return CDialog::OnWndMsg(msg, wParam, lParam, res); } switch( msg ) { case WM_ERASEBKGND: { BOOL r = CDialog::OnWndMsg(msg, wParam, lParam, res); DialogData *pdd = (DialogData*)dd; if( pdd && pdd->m_bShowSizingGrip && !pdd->m_bMaximised ) { VAPI( ::DrawFrameControl( reinterpret_cast( wParam ), pdd->m_rcGrip, DFC_SCROLL, DFCS_SCROLLSIZEGRIP ) ); } return r; } case WM_SIZE: { DialogData *pdd = (DialogData*)dd; if( pdd && wParam != SIZE_MINIMIZED ) { pdd->m_bMaximised = ( wParam == SIZE_MAXIMIZED ? true : false ); UpdateWindowSize( LOWORD( lParam ), HIWORD( lParam ), *this); } } break; case WM_NCHITTEST: { // // If the gripper is enabled then perform a simple hit test on our gripper area. DialogData *pdd = (DialogData*)dd; if( pdd && pdd->m_bShowSizingGrip ) { POINT pt = { LOWORD(lParam), HIWORD(lParam) }; (void)ScreenToClient( &pt ); if( PtInRect( pdd->m_rcGrip, pt ) ) return (BOOL)HTBOTTOMRIGHT; } } break; case WM_GETMINMAXINFO: { // // Our opportunity to say that we do not want the dialog to grow or shrink any more. DialogData *pdd = (DialogData*)dd; LPMINMAXINFO lpmmi = reinterpret_cast( lParam ); lpmmi->ptMinTrackSize = pdd->m_ptSmallest; if( pdd->m_bLargestSet ) { lpmmi->ptMaxTrackSize = pdd->m_ptLargest; } } return (BOOL)0; case WM_NOTIFY: { if( reinterpret_cast(lParam)->code == PSN_SETACTIVE ) { CRect rc; VAPI( ::GetClientRect( *GetParent( ), &rc ) ); UpdateWindowSize( rc.Width(), rc.Height(), *GetParent( ) ); } } break; case WM_DESTROY: { // // Our opportunty for cleanup. // Simply acquire all of our objects, free the appropriate memory and remove the // properties from the window. If we do not remove the properties then they will constitute // a resource leak. DialogData *pdd = (DialogData*)dd; if( pdd ) { RegistryData rd; rd.m_wpl.length = sizeof( rd.m_wpl ); VAPI( GetWindowPlacement( &rd.m_wpl ) ); if( pdd->hkRootSave && pdd->pcszName ) { (void)RegSetValueExRecursive( pdd->hkRootSave, pdd->pcszName, NULL, REG_BINARY, reinterpret_cast( &rd ), sizeof( rd ) ); } if( pdd->psd ) { free(pdd->psd); } free(pdd); } } break; } return CDialog::OnWndMsg(msg, wParam, lParam, res); } VisualBoyAdvance-1.8.0/src/win32/GDIDisplay.cpp0000644000175000017500000002412310446275247020460 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // Copyright (C) 2005-2006 VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #include "Display.h" #include "../System.h" #include "../GBA.h" #include "../Globals.h" #include "../Text.h" #include "../Util.h" #include "VBA.h" #include "MainWnd.h" #include "Reg.h" #include "resource.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern void winlog(const char *,...); extern int Init_2xSaI(u32); extern int systemSpeed; class GDIDisplay : public IDisplay { private: u8 *filterData; u8 info[sizeof(BITMAPINFOHEADER)+256*sizeof(RGBQUAD)]; public: GDIDisplay(); virtual ~GDIDisplay(); virtual bool initialize(); virtual void cleanup(); virtual void render(); virtual void checkFullScreen(); virtual void renderMenu(); virtual void clear(); virtual DISPLAY_TYPE getType() { return GDI; }; virtual void setOption(const char *, int) {} virtual bool isSkinSupported() { return true; } virtual int selectFullScreenMode(GUID **); }; static int calculateShift(u32 mask) { int m = 0; while(mask) { m++; mask >>= 1; } return m-5; } GDIDisplay::GDIDisplay() { filterData = (u8 *)malloc(4*4*256*240); } GDIDisplay::~GDIDisplay() { cleanup(); } void GDIDisplay::cleanup() { if(filterData) { free(filterData); filterData = NULL; } } bool GDIDisplay::initialize() { theApp.sizeX = 240; theApp.sizeY = 160; switch(theApp.videoOption) { case VIDEO_1X: theApp.surfaceSizeX = theApp.sizeX; theApp.surfaceSizeY = theApp.sizeY; break; case VIDEO_2X: theApp.surfaceSizeX = theApp.sizeX * 2; theApp.surfaceSizeY = theApp.sizeY * 2; break; case VIDEO_3X: theApp.surfaceSizeX = theApp.sizeX * 3; theApp.surfaceSizeY = theApp.sizeY * 3; break; case VIDEO_4X: theApp.surfaceSizeX = theApp.sizeX * 4; theApp.surfaceSizeY = theApp.sizeY * 4; break; case VIDEO_320x240: case VIDEO_640x480: case VIDEO_800x600: case VIDEO_OTHER: { int scaleX = (theApp.fsWidth / theApp.sizeX); int scaleY = (theApp.fsHeight / theApp.sizeY); int min = scaleX < scaleY ? scaleX : scaleY; if(theApp.fsMaxScale) min = min > theApp.fsMaxScale ? theApp.fsMaxScale : min; theApp.surfaceSizeX = theApp.sizeX * min; theApp.surfaceSizeY = theApp.sizeY * min; if(theApp.fullScreenStretch) { theApp.surfaceSizeX = theApp.fsWidth; theApp.surfaceSizeY = theApp.fsHeight; } } break; } theApp.rect.left = 0; theApp.rect.top = 0; theApp.rect.right = theApp.sizeX; theApp.rect.bottom = theApp.sizeY; theApp.dest.left = 0; theApp.dest.top = 0; theApp.dest.right = theApp.surfaceSizeX; theApp.dest.bottom = theApp.surfaceSizeY; DWORD style = WS_POPUP | WS_VISIBLE; DWORD styleEx = 0; if(theApp.videoOption <= VIDEO_4X) style |= WS_OVERLAPPEDWINDOW; else styleEx = 0; if(theApp.videoOption <= VIDEO_4X) AdjustWindowRectEx(&theApp.dest, style, TRUE, styleEx); else AdjustWindowRectEx(&theApp.dest, style, FALSE, styleEx); int winSizeX = theApp.dest.right-theApp.dest.left; int winSizeY = theApp.dest.bottom-theApp.dest.top; if(theApp.videoOption > VIDEO_4X) { winSizeX = theApp.fsWidth; winSizeY = theApp.fsHeight; } int x = 0; int y = 0; if(theApp.videoOption <= VIDEO_4X) { x = theApp.windowPositionX; y = theApp.windowPositionY; } // Create a window MainWnd *pWnd = new MainWnd; theApp.m_pMainWnd = pWnd; pWnd->CreateEx(styleEx, theApp.wndClass, "VisualBoyAdvance", style, x,y,winSizeX,winSizeY, NULL, 0); if (!(HWND)*pWnd) { winlog("Error creating Window %08x\n", GetLastError()); return FALSE; } theApp.updateMenuBar(); theApp.adjustDestRect(); theApp.mode320Available = false; theApp.mode640Available = false; theApp.mode800Available = false; HDC dc = GetDC(NULL); HBITMAP hbm = CreateCompatibleBitmap(dc, 1, 1); BITMAPINFO *bi = (BITMAPINFO *)info; ZeroMemory(bi, sizeof(info)); bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); GetDIBits(dc, hbm, 0, 1, NULL, (LPBITMAPINFO)info, DIB_RGB_COLORS); GetDIBits(dc, hbm, 0, 1, NULL, (LPBITMAPINFO)info, DIB_RGB_COLORS); DeleteObject(hbm); ReleaseDC(NULL, dc); if(bi->bmiHeader.biCompression == BI_BITFIELDS) { systemColorDepth = bi->bmiHeader.biBitCount; if(systemColorDepth == 15) systemColorDepth = 16; systemRedShift = calculateShift(*((DWORD *)&bi->bmiColors[0])); systemGreenShift = calculateShift(*((DWORD *)&bi->bmiColors[1])); systemBlueShift = calculateShift(*((DWORD *)&bi->bmiColors[2])); if(systemColorDepth == 16) { if(systemGreenShift == 6) { Init_2xSaI(565); } else { Init_2xSaI(555); } } else if(systemColorDepth == 32) Init_2xSaI(32); } else { systemColorDepth = 32; systemRedShift = 19; systemGreenShift = 11; systemBlueShift = 3; Init_2xSaI(32); } theApp.fsColorDepth = systemColorDepth; if(systemColorDepth == 24) theApp.filterFunction = NULL; #ifdef MMX if(!theApp.disableMMX) cpu_mmx = theApp.detectMMX(); else cpu_mmx = 0; #endif utilUpdateSystemColorMaps(); theApp.updateFilter(); theApp.updateIFB(); pWnd->DragAcceptFiles(TRUE); return TRUE; } void GDIDisplay::clear() { } void GDIDisplay::renderMenu() { checkFullScreen(); theApp.m_pMainWnd->DrawMenuBar(); } void GDIDisplay::checkFullScreen() { } void GDIDisplay::render() { BITMAPINFO *bi = (BITMAPINFO *)info; bi->bmiHeader.biWidth = theApp.filterWidth+1; bi->bmiHeader.biHeight = -theApp.filterHeight; int pitch = theApp.filterWidth * 2 + 4; if(systemColorDepth == 24) pitch = theApp.filterWidth * 3; else if(systemColorDepth == 32) pitch = theApp.filterWidth * 4 + 4; if(theApp.filterFunction) { bi->bmiHeader.biWidth = theApp.filterWidth * 2; bi->bmiHeader.biHeight = -theApp.filterHeight * 2; if(systemColorDepth == 16) (*theApp.filterFunction)(pix+pitch, pitch, (u8*)theApp.delta, (u8*)filterData, theApp.filterWidth*2*2, theApp.filterWidth, theApp.filterHeight); else (*theApp.filterFunction)(pix+pitch, pitch, (u8*)theApp.delta, (u8*)filterData, theApp.filterWidth*4*2, theApp.filterWidth, theApp.filterHeight); } if(theApp.showSpeed && (theApp.videoOption > VIDEO_4X || theApp.skin != NULL)) { char buffer[30]; if(theApp.showSpeed == 1) sprintf(buffer, "%3d%%", systemSpeed); else sprintf(buffer, "%3d%%(%d, %d fps)", systemSpeed, systemFrameSkip, theApp.showRenderedFrames); if(theApp.filterFunction) { int p = theApp.filterWidth * 4; if(systemColorDepth == 24) p = theApp.filterWidth * 6; else if(systemColorDepth == 32) p = theApp.filterWidth * 8; if(theApp.showSpeedTransparent) drawTextTransp((u8*)filterData, p, 10, theApp.filterHeight*2-10, buffer); else drawText((u8*)filterData, p, 10, theApp.filterHeight*2-10, buffer); } else { if(theApp.showSpeedTransparent) drawTextTransp((u8*)pix, pitch, 10, theApp.filterHeight-10, buffer); else drawText((u8*)pix, pitch, 10, theApp.filterHeight-10, buffer); } } POINT p; p.x = theApp.dest.left; p.y = theApp.dest.top; CWnd *pWnd = theApp.m_pMainWnd; pWnd->ScreenToClient(&p); POINT p2; p2.x = theApp.dest.right; p2.y = theApp.dest.bottom; pWnd->ScreenToClient(&p2); CDC *dc = pWnd->GetDC(); StretchDIBits((HDC)*dc, p.x, p.y, p2.x - p.x, p2.y - p.y, 0, 0, theApp.rect.right, theApp.rect.bottom, theApp.filterFunction ? filterData : pix+pitch, bi, DIB_RGB_COLORS, SRCCOPY); if(theApp.screenMessage) { if(((GetTickCount() - theApp.screenMessageTime) < 3000) && !theApp.disableStatusMessage) { dc->SetTextColor(RGB(255,0,0)); dc->SetBkMode(TRANSPARENT); dc->TextOut(p.x+10, p2.y - 20, theApp.screenMessageBuffer); } else { theApp.screenMessage = false; } } pWnd->ReleaseDC(dc); } int GDIDisplay::selectFullScreenMode(GUID **) { HWND wnd = GetDesktopWindow(); RECT r; GetWindowRect(wnd, &r); int w = (r.right - r.left) & 4095; int h = (r.bottom - r.top) & 4095; HDC dc = GetDC(wnd); int c = GetDeviceCaps(dc, BITSPIXEL); ReleaseDC(wnd, dc); return (c << 24) | (w << 12) | h; } IDisplay *newGDIDisplay() { return new GDIDisplay(); } VisualBoyAdvance-1.8.0/src/win32/MainWndFile.cpp0000644000175000017500000005766710465152536020703 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #include "MainWnd.h" #include #include "ExportGSASnapshot.h" #include "FileDlg.h" #include "GSACodeSelect.h" #include "RomInfo.h" #include "Reg.h" #include "WinResUtil.h" #include "../GBA.h" #include "../Globals.h" #include "../NLS.h" #include "../Sound.h" #include "../gb/GB.h" #include "../gb/gbCheats.h" #include "../gb/gbGlobals.h" extern int emulating; extern void remoteCleanUp(); extern void InterframeCleanup(); void MainWnd::OnFileOpen() { theApp.winCheckFullscreen(); if( fileOpenSelect( false ) ) { FileRun(); } } void MainWnd::OnFilePause() { theApp.paused = !theApp.paused; if(emulating) { if(theApp.paused) { theApp.wasPaused = true; soundPause(); } else { soundResume(); } } } void MainWnd::OnUpdateFilePause(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.paused); } void MainWnd::OnFileReset() { if(emulating) { theApp.emulator.emuReset(); systemScreenMessage(winResLoadString(IDS_RESET)); } } void MainWnd::OnUpdateFileReset(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnUpdateFileRecentFreeze(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.recentFreeze); if(pCmdUI->m_pMenu == NULL) return; CMenu *pMenu = pCmdUI->m_pMenu; int i; for(i = 0; i < 10; i++) { if(!pMenu->RemoveMenu(ID_FILE_MRU_FILE1+i, MF_BYCOMMAND)) break; } for(i = 0; i < 10; i++) { CString p = theApp.recentFiles[i]; if(p.GetLength() == 0) break; int index = p.ReverseFind('\\'); if(index != -1) p = p.Right(p.GetLength()-index-1); pMenu->AppendMenu(MF_STRING, ID_FILE_MRU_FILE1+i, p); } theApp.winAccelMgr.UpdateMenu((HMENU)*pMenu); } BOOL MainWnd::OnFileRecentFile(UINT nID) { if(theApp.recentFiles[(nID&0xFFFF)-ID_FILE_MRU_FILE1].GetLength()) { theApp.szFile = theApp.recentFiles[(nID&0xFFFF)-ID_FILE_MRU_FILE1]; if(FileRun()) emulating = true; else { emulating = false; soundPause(); } } return TRUE; } void MainWnd::OnFileRecentReset() { int i = 0; for(i = 0; i < 10; i++) theApp.recentFiles[i] = ""; } void MainWnd::OnFileRecentFreeze() { theApp.recentFreeze = !theApp.recentFreeze; } void MainWnd::OnFileExit() { SendMessage(WM_CLOSE); } void MainWnd::OnFileClose() { // save battery file before we change the filename... if(rom != NULL || gbRom != NULL) { if(theApp.autoSaveLoadCheatList) winSaveCheatListDefault(); writeBatteryFile(); soundPause(); theApp.emulator.emuCleanUp(); remoteCleanUp(); } emulating = 0; RedrawWindow(NULL,NULL,RDW_INVALIDATE|RDW_ERASE|RDW_ALLCHILDREN); systemSetTitle("VisualBoyAdvance"); } void MainWnd::OnUpdateFileClose(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnFileOpengameboy() { theApp.winCheckFullscreen(); if( fileOpenSelect( true ) ) { FileRun(); } } void MainWnd::OnFileLoad() { theApp.winCheckFullscreen(); CString buffer; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) buffer = theApp.filename.Right(theApp.filename.GetLength()-index-1); else buffer = theApp.filename; CString saveDir = regQueryStringValue("saveDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(isDriveRoot(saveDir)) filename.Format("%s%s.sgm", saveDir, buffer); else filename.Format("%s\\%s.sgm", saveDir, buffer); LPCTSTR exts[] = { ".sgm" }; CString filter = winLoadFilter(IDS_FILTER_SGM); CString title = winResLoadString(IDS_SELECT_SAVE_GAME_NAME); FileDlg dlg(this, filename, filter, 0, "", exts, saveDir, title, false); if(dlg.DoModal() == IDOK) { bool res = loadSaveGame(dlg.GetPathName()); theApp.rewindCount = 0; theApp.rewindCounter = 0; theApp.rewindSaveNeeded = false; if(res) systemScreenMessage(winResLoadString(IDS_LOADED_STATE)); } } void MainWnd::OnUpdateFileLoad(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } BOOL MainWnd::OnFileLoadSlot(UINT nID) { nID = nID + 1 - ID_FILE_LOADGAME_SLOT1; CString buffer; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) buffer = theApp.filename.Right(theApp.filename.GetLength()-index-1); else buffer = theApp.filename; CString saveDir = regQueryStringValue("saveDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(isDriveRoot(saveDir)) filename.Format("%s%s%d.sgm", saveDir, buffer, nID); else filename.Format("%s\\%s%d.sgm", saveDir, buffer, nID); CString format = winResLoadString(IDS_LOADED_STATE_N); buffer.Format(format, nID); bool res = loadSaveGame(filename); if (theApp.paused) InterframeCleanup(); systemScreenMessage(buffer); systemDrawScreen(); //theApp.rewindCount = 0; //theApp.rewindCounter = 0; //theApp.rewindSaveNeeded = false; return res; } void MainWnd::OnFileSave() { theApp.winCheckFullscreen(); CString buffer; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) buffer = theApp.filename.Right(theApp.filename.GetLength()-index-1); else buffer = theApp.filename; CString saveDir = regQueryStringValue("saveDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(isDriveRoot(saveDir)) filename.Format("%s%s.sgm", saveDir, buffer); else filename.Format("%s\\%s.sgm", saveDir, buffer); LPCTSTR exts[] = { ".sgm" }; CString filter = winLoadFilter(IDS_FILTER_SGM); CString title = winResLoadString(IDS_SELECT_SAVE_GAME_NAME); FileDlg dlg(this, filename, filter, 0, "", exts, saveDir, title, true); if(dlg.DoModal() == IDOK) { bool res = writeSaveGame(dlg.GetPathName()); if(res) systemScreenMessage(winResLoadString(IDS_WROTE_STATE)); } } void MainWnd::OnUpdateFileSave(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } BOOL MainWnd::OnFileSaveSlot(UINT nID) { nID = nID + 1 - ID_FILE_SAVEGAME_SLOT1; CString buffer; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) buffer = theApp.filename.Right(theApp.filename.GetLength()-index-1); else buffer = theApp.filename; CString saveDir = regQueryStringValue("saveDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(isDriveRoot(saveDir)) filename.Format("%s%s%d.sgm", saveDir, buffer, nID); else filename.Format("%s\\%s%d.sgm", saveDir, buffer, nID); bool res = writeSaveGame(filename); CString format = winResLoadString(IDS_WROTE_STATE_N); buffer.Format(format, nID); systemScreenMessage(buffer); systemDrawScreen(); return res; } void MainWnd::OnFileImportBatteryfile() { theApp.winCheckFullscreen(); LPCTSTR exts[] = { ".sav" }; CString filter = winLoadFilter(IDS_FILTER_SAV); CString title = winResLoadString(IDS_SELECT_BATTERY_FILE); CString saveDir = regQueryStringValue("batteryDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); FileDlg dlg(this, "", filter, 0, "", exts, saveDir, title, false); if(dlg.DoModal() == IDCANCEL) return; CString str1 = winResLoadString(IDS_SAVE_WILL_BE_LOST); CString str2 = winResLoadString(IDS_CONFIRM_ACTION); if(MessageBox(str1, str2, MB_OKCANCEL) == IDCANCEL) return; bool res = false; res = theApp.emulator.emuReadBattery(dlg.GetPathName()); if(!res) systemMessage(MSG_CANNOT_OPEN_FILE, "Cannot open file %s", dlg.GetPathName()); else { //Removed the reset to allow loading a battery file 'within' a save state. //theApp.emulator.emuReset(); } } void MainWnd::OnUpdateFileImportBatteryfile(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnFileImportGamesharkcodefile() { theApp.winCheckFullscreen(); LPCTSTR exts[] = { "" }; CString filter = theApp.cartridgeType == 0 ? winLoadFilter(IDS_FILTER_SPC) : winLoadFilter(IDS_FILTER_GCF); CString title = winResLoadString(IDS_SELECT_CODE_FILE); FileDlg dlg(this, "", filter, 0, "", exts, "", title, false); if(dlg.DoModal() == IDCANCEL) return; CString str1 = winResLoadString(IDS_CODES_WILL_BE_LOST); CString str2 = winResLoadString(IDS_CONFIRM_ACTION); if(MessageBox(str1, str2, MB_OKCANCEL) == IDCANCEL) return; bool res = false; CString file = dlg.GetPathName(); if(theApp.cartridgeType == 1) res = gbCheatReadGSCodeFile(file); else { res = fileImportGSACodeFile(file); } } void MainWnd::OnUpdateFileImportGamesharkcodefile(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnFileImportGamesharksnapshot() { theApp.winCheckFullscreen(); LPCTSTR exts[] = { ".gbs" }; CString filter = theApp.cartridgeType == 1 ? winLoadFilter(IDS_FILTER_GBS) : winLoadFilter(IDS_FILTER_SPS); CString title = winResLoadString(IDS_SELECT_SNAPSHOT_FILE); FileDlg dlg(this, "", filter, 0, "", exts, "", title, false); if(dlg.DoModal() == IDCANCEL) return; CString str1 = winResLoadString(IDS_SAVE_WILL_BE_LOST); CString str2 = winResLoadString(IDS_CONFIRM_ACTION); if(MessageBox(str1, str2, MB_OKCANCEL) == IDCANCEL) return; if(theApp.cartridgeType == 1) gbReadGSASnapshot(dlg.GetPathName()); else CPUReadGSASnapshot(dlg.GetPathName()); } void MainWnd::OnUpdateFileImportGamesharksnapshot(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnFileExportBatteryfile() { theApp.winCheckFullscreen(); CString name; int index = theApp.filename.ReverseFind('\\'); if(index != -1) name = theApp.filename.Right(theApp.filename.GetLength()-index-1); else name = theApp.filename; LPCTSTR exts[] = {".sav", ".dat" }; CString filter = winLoadFilter(IDS_FILTER_SAV); CString title = winResLoadString(IDS_SELECT_BATTERY_FILE); CString saveDir = regQueryStringValue("batteryDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); FileDlg dlg(this, name, filter, 1, "SAV", exts, saveDir, title, true); if(dlg.DoModal() == IDCANCEL) { return; } bool result = false; if(theApp.cartridgeType == 1) { result = gbWriteBatteryFile(dlg.GetPathName(), false); } else result = theApp.emulator.emuWriteBattery(dlg.GetPathName()); if(!result) systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", dlg.GetPathName()); } void MainWnd::OnUpdateFileExportBatteryfile(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnFileExportGamesharksnapshot() { theApp.winCheckFullscreen(); if(eepromInUse) { systemMessage(IDS_EEPROM_NOT_SUPPORTED, "EEPROM saves cannot be exported"); return; } CString name; int index = theApp.filename.ReverseFind('\\'); if(index != -1) name = theApp.filename.Right(theApp.filename.GetLength()-index-1); else name = theApp.filename; LPCTSTR exts[] = {".sps" }; CString filter = winLoadFilter(IDS_FILTER_SPS); CString title = winResLoadString(IDS_SELECT_SNAPSHOT_FILE); FileDlg dlg(this, name, filter, 1, "SPS", exts, "", title, true); if(dlg.DoModal() == IDCANCEL) return; char buffer[16]; strncpy(buffer, (const char *)&rom[0xa0], 12); buffer[12] = 0; ExportGSASnapshot dlg2(dlg.GetPathName(), buffer, this); dlg2.DoModal(); } void MainWnd::OnUpdateFileExportGamesharksnapshot(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating && theApp.cartridgeType == 0); } void MainWnd::OnFileScreencapture() { theApp.winCheckFullscreen(); CString name; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) name = theApp.filename.Right(theApp.filename.GetLength()-index-1); else name = theApp.filename; CString capdir = regQueryStringValue("captureDir", ""); if( capdir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, capdir ); capdir = baseDir; } if(capdir.IsEmpty()) capdir = getDirFromFile(theApp.filename); CString ext = "png"; if(theApp.captureFormat != 0) ext = "bmp"; if(isDriveRoot(capdir)) filename.Format("%s%s.%s", capdir, name, ext); else filename.Format("%s\\%s.%s", capdir, name, ext); LPCTSTR exts[] = {".png", ".bmp" }; CString filter = winLoadFilter(IDS_FILTER_PNG); CString title = winResLoadString(IDS_SELECT_CAPTURE_NAME); FileDlg dlg(this, filename, filter, theApp.captureFormat ? 2 : 1, theApp.captureFormat ? "BMP" : "PNG", exts, capdir, title, true); if(dlg.DoModal() == IDCANCEL) return; if(dlg.getFilterIndex() == 2) theApp.emulator.emuWriteBMP(dlg.GetPathName()); else theApp.emulator.emuWritePNG(dlg.GetPathName()); systemScreenMessage(winResLoadString(IDS_SCREEN_CAPTURE)); } void MainWnd::OnUpdateFileScreencapture(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnFileRominformation() { theApp.winCheckFullscreen(); if(theApp.cartridgeType == 0) { RomInfoGBA dlg(rom); dlg.DoModal(); } else { RomInfoGB dlg(gbRom); dlg.DoModal(); } } void MainWnd::OnUpdateFileRominformation(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnFileTogglemenu() { if(theApp.videoOption <= VIDEO_4X) return; theApp.menuToggle = !theApp.menuToggle; if(theApp.menuToggle) { theApp.updateMenuBar(); if(theApp.tripleBuffering) { if(theApp.display) theApp.display->checkFullScreen(); DrawMenuBar(); } } else { SetMenu(NULL); DestroyMenu(theApp.menu); } theApp.adjustDestRect(); if(theApp.display) theApp.display->resize(theApp.dest.right-theApp.dest.left, theApp.dest.bottom-theApp.dest.top); } void MainWnd::OnUpdateFileTogglemenu(CCmdUI* pCmdUI) { pCmdUI->Enable(theApp.videoOption > VIDEO_4X); } bool MainWnd::fileImportGSACodeFile(CString& fileName) { FILE *f = fopen(fileName, "rb"); if(f == NULL) { systemMessage(MSG_CANNOT_OPEN_FILE, "Cannot open file %s", fileName); return false; } u32 len; fread(&len, 1, 4, f); if(len != 14) { fclose(f); systemMessage(MSG_UNSUPPORTED_CODE_FILE, "Unsupported code file %s", fileName); return false; } char buffer[16]; fread(buffer, 1, 14, f); buffer[14] = 0; if(memcmp(buffer, "SharkPortCODES", 14)) { fclose(f); systemMessage(MSG_UNSUPPORTED_CODE_FILE, "Unsupported code file %s", fileName); return false; } fseek(f, 0x1e, SEEK_SET); fread(&len, 1, 4, f); INT_PTR game = 0; if(len > 1) { GSACodeSelect dlg(f); game = dlg.DoModal(); } fclose(f); bool v3 = false; int index = fileName.ReverseFind('.'); if(index != -1) { if(fileName.Right(3).CompareNoCase("XPC") == 0) v3 = true; } if(game != -1) { return cheatsImportGSACodeFile(fileName, (int)game, v3); } return true; } void MainWnd::OnFileSavegameOldestslot() { if(!emulating) return; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) filename = theApp.filename.Right(theApp.filename.GetLength()-index-1); else filename = theApp.filename; CString saveDir = regQueryStringValue("saveDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(!isDriveRoot(saveDir)) saveDir += "\\"; CString name; CFileStatus status; CString str; time_t time = (time_t)-1; int found = 0; for(int i = 0; i < 10; i++) { name.Format("%s%s%d.sgm", saveDir, filename, i+1); if(emulating && CFile::GetStatus(name, status)) { if(status.m_mtime.GetTime() < time) { time = status.m_mtime.GetTime(); found = i; } } else { found = i; break; } } OnFileSaveSlot(ID_FILE_SAVEGAME_SLOT1+found); } void MainWnd::OnUpdateFileSavegameOldestslot(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); if(pCmdUI->m_pSubMenu != NULL) { CMenu *pMenu = pCmdUI->m_pSubMenu; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) filename = theApp.filename.Right(theApp.filename.GetLength()-index-1); else filename = theApp.filename; CString saveDir = regQueryStringValue("saveDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(!isDriveRoot(saveDir)) saveDir += "\\"; CString name; CFileStatus status; CString str; for(int i = 0; i < 10; i++) { name.Format("%s%s%d.sgm", saveDir, filename, i+1); if(emulating && CFile::GetStatus(name, status)) { CString timestamp = status.m_mtime.Format("%Y/%m/%d %H:%M:%S"); str.Format("%d %s", i+1, timestamp); } else { str.Format("%d ----/--/-- --:--:--", i+1); } pMenu->ModifyMenu(ID_FILE_SAVEGAME_SLOT1+i, MF_STRING|MF_BYCOMMAND, ID_FILE_SAVEGAME_SLOT1+i, str); } theApp.winAccelMgr.UpdateMenu(pMenu->GetSafeHmenu()); } } void MainWnd::OnFileLoadgameMostrecent() { if(!emulating) return; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) filename = theApp.filename.Right(theApp.filename.GetLength()-index-1); else filename = theApp.filename; CString saveDir = regQueryStringValue("saveDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(!isDriveRoot(saveDir)) saveDir += "\\"; CString name; CFileStatus status; CString str; time_t time = 0; int found = -1; for(int i = 0; i < 10; i++) { name.Format("%s%s%d.sgm", saveDir, filename, i+1); if(emulating && CFile::GetStatus(name, status)) { if(status.m_mtime.GetTime() < time) { time = status.m_mtime.GetTime(); found = i; } } } if(found != -1) { OnFileLoadSlot(ID_FILE_LOADGAME_SLOT1+found); } } void MainWnd::OnUpdateFileLoadgameMostrecent(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); if(pCmdUI->m_pSubMenu != NULL) { CMenu *pMenu = pCmdUI->m_pSubMenu; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) filename = theApp.filename.Right(theApp.filename.GetLength()-index-1); else filename = theApp.filename; CString saveDir = regQueryStringValue("saveDir", NULL); if( saveDir[0] == '.' ) { // handle as relative path char baseDir[MAX_PATH+1]; GetModuleFileName( NULL, baseDir, MAX_PATH ); baseDir[MAX_PATH] = '\0'; // for security reasons PathRemoveFileSpec( baseDir ); // removes the trailing file name and backslash strcat( baseDir, "\\" ); strcat( baseDir, saveDir ); saveDir = baseDir; } if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(!isDriveRoot(saveDir)) saveDir += "\\"; CString name; CFileStatus status; CString str; for(int i = 0; i < 10; i++) { name.Format("%s%s%d.sgm", saveDir, filename, i+1); if(emulating && CFile::GetStatus(name, status)) { CString timestamp = status.m_mtime.Format("%Y/%m/%d %H:%M:%S"); str.Format("%d %s", i+1, timestamp); } else { str.Format("%d ----/--/-- --:--:--", i+1); } pMenu->ModifyMenu(ID_FILE_LOADGAME_SLOT1+i, MF_STRING|MF_BYCOMMAND, ID_FILE_LOADGAME_SLOT1+i, str); } theApp.winAccelMgr.UpdateMenu(pMenu->GetSafeHmenu()); } } void MainWnd::OnUpdateFileLoadGameSlot(CCmdUI *pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnUpdateFileSaveGameSlot(CCmdUI *pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnFileLoadgameAutoloadmostrecent() { theApp.autoLoadMostRecent = !theApp.autoLoadMostRecent; } void MainWnd::OnUpdateFileLoadgameAutoloadmostrecent(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.autoLoadMostRecent); } VisualBoyAdvance-1.8.0/src/win32/WavWriter.cpp0000644000175000017500000000574510050707417020460 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // WavWriter.cpp: implementation of the WavWriter class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "vba.h" #include "WavWriter.h" #include "../System.h" #include "../Util.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// WavWriter::WavWriter() { m_file = NULL; m_len = 0; m_posSize = 0; } WavWriter::~WavWriter() { if(m_file) Close(); } void WavWriter::Close() { // calculate the total file length u32 len = ftell(m_file)-8; fseek(m_file, 4, SEEK_SET); u8 data[4]; utilPutDword(data, len); fwrite(data, 1, 4, m_file); // write out the size of the data section fseek(m_file, m_posSize, SEEK_SET); utilPutDword(data, m_len); fwrite(data, 1, 4, m_file); fclose(m_file); m_file = NULL; } bool WavWriter::Open(const char *name) { if(m_file) Close(); m_file = fopen(name, "wb"); if(!m_file) return false; // RIFF header u8 data[4] = { 'R', 'I', 'F', 'F' }; fwrite(data, 1, 4, m_file); utilPutDword(data, 0); // write 0 for now. Will get filled during close fwrite(data, 1, 4, m_file); // write WAVE header u8 data2[4] = { 'W', 'A', 'V', 'E' }; fwrite(data2, 1, 4, m_file); return true; } void WavWriter::SetFormat(const WAVEFORMATEX *format) { if(m_file == NULL) return; // write fmt header u8 data[4] = { 'f', 'm', 't', ' ' }; fwrite(data, 1, 4, m_file); u32 value = sizeof(WAVEFORMATEX); utilPutDword(data, value); fwrite(data, 1, 4, m_file); fwrite(format, 1, sizeof(WAVEFORMATEX), m_file); // start data header u8 data2[4] = { 'd', 'a', 't', 'a' }; fwrite(data2, 1, 4, m_file); m_posSize = ftell(m_file); // write 0 for data chunk size. Filled out during Close() utilPutDword(data, 0); fwrite(data, 1, 4, m_file); } void WavWriter::AddSound(const u8 *data, int len) { if(m_file == NULL) return; // write a block of sound data fwrite(data, 1, len, m_file); m_len += len; } VisualBoyAdvance-1.8.0/src/win32/BitmapControl.h0000644000175000017500000000554110436063205020740 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_BITMAPCONTROL_H__2434AADB_B6A5_4E43_AA16_7B65B6F7FA26__INCLUDED_) #define AFX_BITMAPCONTROL_H__2434AADB_B6A5_4E43_AA16_7B65B6F7FA26__INCLUDED_ #include "../System.h" // Added by ClassView #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // BitmapControl.h : header file // #ifndef WM_MAPINFO #define WM_MAPINFO WM_APP+101 #endif ///////////////////////////////////////////////////////////////////////////// // BitmapControl view class BitmapControl : public CScrollView { public: BitmapControl(); // protected constructor used by dynamic creation protected: DECLARE_DYNCREATE(BitmapControl) // Attributes public: // Operations public: void setStretch(bool b); void refresh(); void setSize(int w1, int h1); void setData(u8 *d); void setBmpInfo(BITMAPINFO *info); static bool isRegistered; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(BitmapControl) protected: virtual void OnDraw(CDC* pDC); // overridden to draw this view virtual void OnInitialUpdate(); // first time after construct virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation public: bool getStretch(); virtual ~BitmapControl(); protected: #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions //{{AFX_MSG(BitmapControl) afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: void registerClass(); bool stretch; u8 colors[3*64]; BITMAPINFO *bmpInfo; u8 * data; int h; int w; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_BITMAPCONTROL_H__2434AADB_B6A5_4E43_AA16_7B65B6F7FA26__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/BitmapControl.cpp0000644000175000017500000001424710050707411021272 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // BitmapControl.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "BitmapControl.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif bool BitmapControl::isRegistered = false; ///////////////////////////////////////////////////////////////////////////// // BitmapControl IMPLEMENT_DYNCREATE(BitmapControl, CScrollView) BitmapControl::BitmapControl() { w = 0; h = 0; data = NULL; bmpInfo = NULL; stretch = false; registerClass(); CSize sizeTotal; sizeTotal.cx = sizeTotal.cy = 0; SetScrollSizes(MM_TEXT, sizeTotal); } BitmapControl::~BitmapControl() { } BEGIN_MESSAGE_MAP(BitmapControl, CScrollView) //{{AFX_MSG_MAP(BitmapControl) ON_WM_ERASEBKGND() ON_WM_SIZE() ON_WM_LBUTTONDOWN() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // BitmapControl drawing void BitmapControl::OnInitialUpdate() { CScrollView::OnInitialUpdate(); CSize sizeTotal; // TODO: calculate the total size of this view sizeTotal.cx = sizeTotal.cy = 100; SetScrollSizes(MM_TEXT, sizeTotal); } void BitmapControl::OnDraw(CDC* dc) { RECT r; GetClientRect(&r); int w1 = r.right - r.left; int h1 = r.bottom - r.top; CDC memDC; memDC.CreateCompatibleDC(dc); if(!stretch) { if(w > w1) w1 = w; if(h > h1) h1 = h; } CBitmap bitmap, *pOldBitmap; bitmap.CreateCompatibleBitmap(dc, w1, h1); pOldBitmap = memDC.SelectObject(&bitmap); if(stretch) { bmpInfo->bmiHeader.biWidth = w; bmpInfo->bmiHeader.biHeight = -h; StretchDIBits(memDC.GetSafeHdc(), 0, 0, w1, h1, 0, 0, w, h, data, bmpInfo, DIB_RGB_COLORS, SRCCOPY); } else { FillOutsideRect(&memDC, CBrush::FromHandle(GetSysColorBrush(COLOR_BTNFACE))); bmpInfo->bmiHeader.biWidth = w; bmpInfo->bmiHeader.biHeight = -h; SetDIBitsToDevice(memDC.GetSafeHdc(), 0, 0, w, h, 0, 0, 0, h, data, bmpInfo, DIB_RGB_COLORS); } dc->BitBlt(0,0,w1,h1, &memDC,0,0,SRCCOPY); memDC.SelectObject(pOldBitmap); bitmap.DeleteObject(); memDC.DeleteDC(); } ///////////////////////////////////////////////////////////////////////////// // BitmapControl diagnostics #ifdef _DEBUG void BitmapControl::AssertValid() const { CScrollView::AssertValid(); } void BitmapControl::Dump(CDumpContext& dc) const { CScrollView::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // BitmapControl message handlers BOOL BitmapControl::OnEraseBkgnd(CDC* pDC) { return TRUE; } void BitmapControl::OnSize(UINT nType, int cx, int cy) { if(!stretch) CScrollView::OnSize(nType, cx, cy); } void BitmapControl::OnLButtonDown(UINT nFlags, CPoint pt) { if(!data) return; int x = pt.x; int y = pt.y; WPARAM point; if(stretch) { RECT rect; GetClientRect(&rect); int height = rect.bottom - rect.top; int width = rect.right - rect.left; int xx = (x * w) / width; int yy = (y * h) / height; point = xx | (yy<<16); int xxx = xx / 8; int yyy = yy / 8; for(int i = 0; i < 8; i++) { memcpy(&colors[i*3*8], &data[xxx * 8 * 3 + w * yyy * 8 * 3 + i * w * 3], 8 * 3); } } else { POINT p; p.x = GetScrollPos(SB_HORZ); p.y = GetScrollPos(SB_VERT); p.x += x; p.y += y; if(p.x >= w || p.y >= h) return; point = p.x | (p.y<<16); int xxx = p.x / 8; int yyy = p.y / 8; for(int i = 0; i < 8; i++) { memcpy(&colors[i*3*8], &data[xxx * 8 * 3 + w * yyy * 8 * 3 + i * w * 3], 8 * 3); } } GetParent()->SendMessage(WM_MAPINFO, point, (LPARAM)colors); } void BitmapControl::setBmpInfo(BITMAPINFO *info) { bmpInfo = info; } void BitmapControl::setData(u8 *d) { data = d; } void BitmapControl::setSize(int w1, int h1) { if(w != w1 || h != h1) { w = w1; h = h1; SIZE s; s.cx = w; s.cy = h; SetScrollSizes(MM_TEXT, s); } } void BitmapControl::refresh() { Invalidate(); } void BitmapControl::registerClass() { if(!isRegistered) { WNDCLASS wc; ZeroMemory(&wc, sizeof(wc)); wc.style = CS_HREDRAW | CS_VREDRAW | CS_GLOBALCLASS; wc.lpfnWndProc = (WNDPROC)::DefWindowProc; wc.hInstance = AfxGetInstanceHandle(); wc.hIcon = NULL; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = "VbaBitmapControl"; AfxRegisterClass(&wc); isRegistered = true; } } void BitmapControl::setStretch(bool b) { if(b != stretch) { stretch = b; Invalidate(); } } bool BitmapControl::getStretch() { return stretch; } void BitmapControl::PostNcDestroy() { } VisualBoyAdvance-1.8.0/src/win32/FileDlg.cpp0000644000175000017500000001216310436063205020022 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // FileDlg.cpp: implementation of the FileDlg class. // #include "stdafx.h" #include #include #include "VBA.h" #include "FileDlg.h" #include "../System.h" #include "resource.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif static FileDlg *instance = NULL; static UINT_PTR CALLBACK HookFunc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { if(instance) { if(msg == WM_NOTIFY) { OFNOTIFY *notify = (OFNOTIFY *)lParam; if(notify) { if(notify->hdr.code == CDN_TYPECHANGE) { instance->OnTypeChange(hwnd); return 1; } } } } return 0; } static UINT_PTR CALLBACK HookFuncOldStyle(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { if(instance) { if(msg == WM_COMMAND) { if(HIWORD(wParam) == CBN_SELCHANGE) { if(LOWORD(wParam) == cmb1) { // call method with combobox handle to keep // behaviour there instance->OnTypeChange((HWND)lParam); return 1; } } } } return 0; } ///////////////////////////////////////////////////////////////////////////// // FileDlg ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// FileDlg::FileDlg(CWnd *parent, LPCTSTR file, LPCTSTR filter, int filterIndex, LPCTSTR ext, LPCTSTR *exts, LPCTSTR initialDir, LPCTSTR title, bool save) { OSVERSIONINFO info; info.dwOSVersionInfoSize = sizeof(info); GetVersionEx(&info); m_file = file; int size = sizeof(OPENFILENAME); // avoid problems if OPENFILENAME is already defined with the extended fields // needed for the enhanced open/save dialog #if _WIN32_WINNT < 0x0500 if(info.dwPlatformId == VER_PLATFORM_WIN32_NT) { if(info.dwMajorVersion >= 5) size = sizeof(OPENFILENAMEEX); } #endif ZeroMemory(&m_ofn, sizeof(m_ofn)); m_ofn.lpstrFile = m_file.GetBuffer(MAX_PATH); m_ofn.nMaxFile = MAX_PATH; m_ofn.lStructSize = size; m_ofn.hwndOwner = parent ? parent->GetSafeHwnd() : NULL; m_ofn.nFilterIndex = filterIndex; m_ofn.lpstrInitialDir = initialDir; m_ofn.lpstrTitle = title; m_ofn.lpstrDefExt = ext; m_ofn.lpfnHook = HookFunc; m_ofn.Flags = OFN_PATHMUSTEXIST | OFN_ENABLESIZING | OFN_ENABLEHOOK; m_ofn.Flags |= OFN_EXPLORER; m_filter = filter; char *p = m_filter.GetBuffer(0); while ((p = strchr(p, '|')) != NULL) *p++ = 0; m_ofn.lpstrFilter = m_filter; if(theApp.videoOption == VIDEO_320x240) { m_ofn.lpTemplateName = MAKEINTRESOURCE(IDD_OPENDLG); m_ofn.lpfnHook = HookFuncOldStyle; m_ofn.Flags |= OFN_ENABLETEMPLATE; m_ofn.Flags &= ~OFN_EXPLORER; } isSave = save; extensions = exts; instance = this; } FileDlg::~FileDlg() { instance = NULL; } void FileDlg::OnTypeChange(HWND hwnd) { HWND parent = GetParent(hwnd); HWND fileNameControl = ::GetDlgItem(parent, cmb13); if(fileNameControl == NULL) fileNameControl = ::GetDlgItem(parent, edt1); if(fileNameControl == NULL) return; CString filename; GetWindowText(fileNameControl, filename.GetBuffer(MAX_PATH), MAX_PATH); filename.ReleaseBuffer(); HWND typeControl = ::GetDlgItem(parent, cmb1); ASSERT(typeControl != NULL); LRESULT sel = ::SendMessage(typeControl, CB_GETCURSEL, 0, 0); ASSERT(sel != -1); LPCTSTR typeName = extensions[sel]; if(filename.GetLength() == 0) { if(strlen(typeName) != 0) filename.Format("*%s", typeName); } else { if(strlen(typeName) != 0) { int index = filename.Find('.'); if (index == -1) { filename = filename + typeName; } else { filename = filename.Left(index) + typeName; } } } SetWindowText(fileNameControl, filename); } int FileDlg::getFilterIndex() { return m_ofn.nFilterIndex; } int FileDlg::DoModal() { BOOL res = isSave ? GetSaveFileName(&m_ofn) : GetOpenFileName(&m_ofn); return res ? IDOK : IDCANCEL; } LPCTSTR FileDlg::GetPathName() { return (LPCTSTR)m_file; } VisualBoyAdvance-1.8.0/src/win32/Logging.h0000644000175000017500000000547510050707412017554 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_LOGGING_H__222FC21A_D40D_450D_8A1C_D33305E47B85__INCLUDED_) #define AFX_LOGGING_H__222FC21A_D40D_450D_8A1C_D33305E47B85__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Logging.h : header file // #include "ResizeDlg.h" ///////////////////////////////////////////////////////////////////////////// // Logging dialog class Logging : public ResizeDlg { // Construction public: void log(const char *); Logging(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(Logging) enum { IDD = IDD_LOGGING }; CEdit m_log; BOOL m_swi; BOOL m_unaligned_access; BOOL m_illegal_write; BOOL m_illegal_read; BOOL m_dma0; BOOL m_dma1; BOOL m_dma2; BOOL m_dma3; BOOL m_agbprint; BOOL m_undefined; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(Logging) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(Logging) afx_msg void OnOk(); afx_msg void OnClear(); afx_msg void OnVerboseAgbprint(); afx_msg void OnVerboseDma0(); afx_msg void OnVerboseDma1(); afx_msg void OnVerboseDma2(); afx_msg void OnVerboseDma3(); afx_msg void OnVerboseIllegalRead(); afx_msg void OnVerboseIllegalWrite(); afx_msg void OnVerboseSwi(); afx_msg void OnVerboseUnalignedAccess(); afx_msg void OnVerboseUndefined(); afx_msg void OnSave(); afx_msg void OnErrspaceLog(); afx_msg void OnMaxtextLog(); virtual BOOL OnInitDialog(); afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: static Logging *instance; static CString text; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LOGGING_H__222FC21A_D40D_450D_8A1C_D33305E47B85__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/AboutDialog.cpp0000644000175000017500000000416110441311107020676 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // AboutDialog.cpp : implementation file // #include "stdafx.h" #include "AboutDialog.h" #include "../AutoBuild.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // AboutDialog dialog AboutDialog::AboutDialog(CWnd* pParent /*=NULL*/) : CDialog(AboutDialog::IDD, pParent) { //{{AFX_DATA_INIT(AboutDialog) m_version = _T(VERSION); //}}AFX_DATA_INIT } void AboutDialog::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(AboutDialog) DDX_Text(pDX, IDC_VERSION, m_version); DDX_Control(pDX, IDC_URL, m_link); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(AboutDialog, CDialog) //{{AFX_MSG_MAP(AboutDialog) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // AboutDialog message handlers BOOL AboutDialog::OnInitDialog() { CDialog::OnInitDialog(); CWnd *p = GetDlgItem(IDC_TRANSLATOR_URL); if(p) { m_translator.SubclassDlgItem(IDC_TRANSLATOR_URL, this); } m_link.SetWindowText("http://vba.ngemu.com"); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } VisualBoyAdvance-1.8.0/src/win32/PaletteViewControl.h0000644000175000017500000000515610050707417021761 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_PALETTEVIEWCONTROL_H__31F600AE_B7E5_4F6C_80B6_55E4B61FBD57__INCLUDED_) #define AFX_PALETTEVIEWCONTROL_H__31F600AE_B7E5_4F6C_80B6_55E4B61FBD57__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PaletteViewControl.h : header file // #define WM_PALINFO WM_APP+1 ///////////////////////////////////////////////////////////////////////////// // PaletteViewControl window class PaletteViewControl : public CWnd { int w; int h; int colors; u8 *data; BITMAPINFO bmpInfo; static bool isRegistered; int selected; protected: u16 palette[256]; int paletteAddress; // Construction public: PaletteViewControl(); virtual void updatePalette()=0; // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(PaletteViewControl) //}}AFX_VIRTUAL // Implementation public: void registerClass(); void refresh(); void render(u16 color, int x, int y); void setSelected(int s); void setPaletteAddress(int address); bool saveJASCPAL(const char *name); bool saveMSPAL(const char *name); bool saveAdobe(const char *name); void init(int c, int w, int h); virtual ~PaletteViewControl(); // Generated message map functions protected: //{{AFX_MSG(PaletteViewControl) afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnPaint(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PALETTEVIEWCONTROL_H__31F600AE_B7E5_4F6C_80B6_55E4B61FBD57__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/PaletteView.h0000644000175000017500000000530110050707417020410 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_PALETTEVIEW1_H__0873E3FF_9486_4B2C_8EF0_59C3B4F47162__INCLUDED_) #define AFX_PALETTEVIEW1_H__0873E3FF_9486_4B2C_8EF0_59C3B4F47162__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PaletteView.h : header file // #include "ColorControl.h" #include "PaletteViewControl.h" #include "ResizeDlg.h" class GBAPaletteViewControl : public PaletteViewControl { public: virtual void updatePalette(); }; ///////////////////////////////////////////////////////////////////////////// // PaletteView dialog class PaletteView : public ResizeDlg, IUpdateListener { private: GBAPaletteViewControl paletteView; GBAPaletteViewControl paletteViewOBJ; ColorControl colorControl; bool autoUpdate; // Construction public: void save(int which); PaletteView(CWnd* pParent = NULL); // standard constructor ~PaletteView(); afx_msg LRESULT OnPalInfo(WPARAM wParam, LPARAM lParam); // Dialog Data //{{AFX_DATA(PaletteView) enum { IDD = IDD_PALETTE_VIEW }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(PaletteView) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void PostNcDestroy(); //}}AFX_VIRTUAL virtual void update(); // Implementation protected: // Generated message map functions //{{AFX_MSG(PaletteView) virtual BOOL OnInitDialog(); afx_msg void OnSaveBg(); afx_msg void OnSaveObj(); afx_msg void OnRefresh2(); afx_msg void OnAutoUpdate(); afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PALETTEVIEW1_H__0873E3FF_9486_4B2C_8EF0_59C3B4F47162__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/FileDlg.h0000644000175000017500000000415310050707411017463 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // FileDlg.h: interface for the FileDlg class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_FILEDLG_H__7E4F8B92_1B63_4126_8261_D9334C645940__INCLUDED_) #define AFX_FILEDLG_H__7E4F8B92_1B63_4126_8261_D9334C645940__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // FileDlg.h : header file // struct OPENFILENAMEEX : public OPENFILENAME { void * pvReserved; DWORD dwReserved; DWORD FlagsEx; }; ///////////////////////////////////////////////////////////////////////////// // FileDlg dialog class FileDlg { private: CString m_file; CString m_filter; public: OPENFILENAMEEX m_ofn; int DoModal(); LPCTSTR GetPathName(); virtual int getFilterIndex(); virtual void OnTypeChange(HWND hwnd); FileDlg(CWnd *parent, LPCTSTR file, LPCTSTR filter, int filterIndex, LPCTSTR ext, LPCTSTR *exts, LPCTSTR initialDir, LPCTSTR title, bool save); virtual ~FileDlg(); protected: bool isSave; LPCTSTR *extensions; protected: //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. }; #endif // !defined(AFX_FILEDLG_H__7E4F8B92_1B63_4126_8261_D9334C645940__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/GBDisassemble.cpp0000644000175000017500000001424310356762551021174 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // GBDisassemble.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "GBDisassemble.h" #include "../System.h" #include "../gb/GB.h" #include "../gb/gbGlobals.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern gbRegister AF; extern gbRegister BC; extern gbRegister DE; extern gbRegister HL; extern gbRegister SP; extern gbRegister PC; extern u8 register_LY; extern u16 IFF; extern int gbDis(char *, u16); ///////////////////////////////////////////////////////////////////////////// // GBDisassemble dialog GBDisassemble::GBDisassemble(CWnd* pParent /*=NULL*/) : ResizeDlg(GBDisassemble::IDD, pParent) { //{{AFX_DATA_INIT(GBDisassemble) m_c = FALSE; m_h = FALSE; m_n = FALSE; m_z = FALSE; //}}AFX_DATA_INIT address = 0; autoUpdate = false; count = 1; lastAddress = 0; } void GBDisassemble::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GBDisassemble) DDX_Control(pDX, IDC_ADDRESS, m_address); DDX_Control(pDX, IDC_DISASSEMBLE, m_list); DDX_Check(pDX, IDC_C, m_c); DDX_Check(pDX, IDC_H, m_h); DDX_Check(pDX, IDC_N, m_n); DDX_Check(pDX, IDC_Z, m_z); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(GBDisassemble, CDialog) //{{AFX_MSG_MAP(GBDisassemble) ON_BN_CLICKED(IDC_CLOSE, OnClose) ON_BN_CLICKED(IDC_REFRESH, OnRefresh) ON_BN_CLICKED(IDC_NEXT, OnNext) ON_BN_CLICKED(IDC_GO, OnGo) ON_BN_CLICKED(IDC_GOPC, OnGopc) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_WM_VSCROLL() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GBDisassemble message handlers void GBDisassemble::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } void GBDisassemble::OnRefresh() { refresh(); } void GBDisassemble::OnNext() { gbEmulate(1); if(PC.W < address || PC.W >= lastAddress) OnGopc(); refresh(); } void GBDisassemble::OnGo() { CString buffer; m_address.GetWindowText(buffer); sscanf(buffer, "%hx", &address); refresh(); } void GBDisassemble::OnGopc() { address = PC.W; refresh(); } void GBDisassemble::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } BOOL GBDisassemble::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_DISASSEMBLE, DS_SizeY) DIALOG_SIZER_ENTRY( IDC_REFRESH, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_NEXT, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_AUTO_UPDATE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_GOPC, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_VSCROLL, DS_SizeY) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\GBDisassembleView", NULL); SCROLLINFO si; ZeroMemory(&si, sizeof(si)); si.cbSize = sizeof(si); si.fMask = SIF_PAGE | SIF_RANGE | SIF_POS; si.nMin = 0; si.nMax = 100; si.nPos = 50; si.nPage = 0; GetDlgItem(IDC_VSCROLL)->SetScrollInfo(SB_CTL, &si, TRUE); CFont *font = CFont::FromHandle((HFONT)GetStockObject(SYSTEM_FIXED_FONT)); m_list.SetFont(font); for(int i = 0; i < 6; i++) GetDlgItem(IDC_R0+i)->SetFont(font); m_address.LimitText(4); refresh(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void GBDisassemble::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { char buffer[80]; switch(nSBCode) { case SB_LINEDOWN: address += gbDis(buffer, address); break; case SB_LINEUP: address--; break; case SB_PAGEDOWN: address = lastAddress; break; case SB_PAGEUP: address -= count; break; } refresh(); CDialog::OnVScroll(nSBCode, nPos, pScrollBar); } void GBDisassemble::refresh() { if(gbRom == NULL) return; int h = m_list.GetItemHeight(0); RECT r; m_list.GetClientRect(&r); count = (r.bottom - r.top+1)/h; m_list.ResetContent(); if(!emulating || theApp.cartridgeType != 1) return; char buffer[80]; u16 addr = address; int i; int sel = -1; for(i = 0; i < count; i++) { if(addr == PC.W) sel = i; addr += gbDis(buffer, addr); m_list.InsertString(-1, buffer); } lastAddress = addr-1; if(sel != -1) m_list.SetCurSel(sel); sprintf(buffer, "%04x", AF.W); GetDlgItem(IDC_R0)->SetWindowText(buffer); sprintf(buffer, "%04x", BC.W); GetDlgItem(IDC_R1)->SetWindowText(buffer); sprintf(buffer, "%04x", DE.W); GetDlgItem(IDC_R2)->SetWindowText(buffer); sprintf(buffer, "%04x", HL.W); GetDlgItem(IDC_R3)->SetWindowText(buffer); sprintf(buffer, "%04x", SP.W); GetDlgItem(IDC_R4)->SetWindowText(buffer); sprintf(buffer, "%04x", PC.W); GetDlgItem(IDC_R5)->SetWindowText(buffer); sprintf(buffer, "%04x", IFF); GetDlgItem(IDC_R6)->SetWindowText(buffer); sprintf(buffer, "%04x", register_LY); GetDlgItem(IDC_LY)->SetWindowText(buffer); m_z = (AF.B.B0 & 0x80) != 0; m_n = (AF.B.B0 & 0x40) != 0; m_h = (AF.B.B0 & 0x20) != 0; m_c = (AF.B.B0 & 0x10) != 0; UpdateData(FALSE); } void GBDisassemble::update() { OnGopc(); refresh(); } void GBDisassemble::PostNcDestroy() { delete this; } VisualBoyAdvance-1.8.0/src/win32/MainWndCheats.cpp0000644000175000017500000000772510050707412021206 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #include "MainWnd.h" #include "FileDlg.h" #include "GBACheats.h" #include "GBCheatsDlg.h" #include "Reg.h" #include "WinResUtil.h" #include "../GBA.h" #include "../Globals.h" #include "../gb/gbCheats.h" extern int emulating; void MainWnd::OnCheatsSearchforcheats() { theApp.winCheckFullscreen(); if(theApp.cartridgeType == 0) { GBACheatSearch dlg; dlg.DoModal(); } else { GBCheatSearch dlg; dlg.DoModal(); } } void MainWnd::OnUpdateCheatsSearchforcheats(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnCheatsCheatlist() { theApp.winCheckFullscreen(); if(theApp.cartridgeType == 0) { GBACheatList dlg; dlg.DoModal(); } else { GBCheatList dlg; dlg.DoModal(); } } void MainWnd::OnUpdateCheatsCheatlist(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnCheatsAutomaticsaveloadcheats() { theApp.autoSaveLoadCheatList = !theApp.autoSaveLoadCheatList; } void MainWnd::OnUpdateCheatsAutomaticsaveloadcheats(CCmdUI* pCmdUI) { pCmdUI->SetCheck(theApp.autoSaveLoadCheatList); } void MainWnd::OnCheatsLoadcheatlist() { theApp.winCheckFullscreen(); CString buffer; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) buffer = theApp.filename.Right(theApp.filename.GetLength()-index-1); else buffer = theApp.filename; CString saveDir = regQueryStringValue("saveDir", NULL); if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(isDriveRoot(saveDir)) filename.Format("%s%s.clt", saveDir, buffer); else filename.Format("%s\\%s.clt", saveDir, buffer); LPCTSTR exts[] = { ".clt" }; CString filter = winLoadFilter(IDS_FILTER_CHEAT_LIST); CString title = winResLoadString(IDS_SELECT_CHEAT_LIST_NAME); FileDlg dlg(this, filename, filter, 0, "CLT", exts, saveDir, title, false); if(dlg.DoModal() == IDOK) { winLoadCheatList(dlg.GetPathName()); } } void MainWnd::OnUpdateCheatsLoadcheatlist(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnCheatsSavecheatlist() { theApp.winCheckFullscreen(); CString buffer; CString filename; int index = theApp.filename.ReverseFind('\\'); if(index != -1) buffer = theApp.filename.Right(theApp.filename.GetLength()-index-1); else buffer = theApp.filename; CString saveDir = regQueryStringValue("saveDir", NULL); if(saveDir.IsEmpty()) saveDir = getDirFromFile(theApp.filename); if(isDriveRoot(saveDir)) filename.Format("%s%s.clt", saveDir, buffer); else filename.Format("%s\\%s.clt", saveDir, buffer); LPCTSTR exts[] = { ".clt" }; CString filter = winLoadFilter(IDS_FILTER_CHEAT_LIST); CString title = winResLoadString(IDS_SELECT_CHEAT_LIST_NAME); FileDlg dlg(this, filename, filter, 0, "CLT", exts, saveDir, title, true); if(dlg.DoModal() == IDOK) { winSaveCheatList(dlg.GetPathName()); } } void MainWnd::OnUpdateCheatsSavecheatlist(CCmdUI* pCmdUI) { pCmdUI->Enable(emulating); } void MainWnd::OnCheatsDisablecheats() { cheatsEnabled = !cheatsEnabled; } void MainWnd::OnUpdateCheatsDisablecheats(CCmdUI* pCmdUI) { pCmdUI->SetCheck(!cheatsEnabled); } VisualBoyAdvance-1.8.0/src/win32/BugReport.cpp0000644000175000017500000001701310463724654020440 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // BugReport.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "BugReport.h" #include "../agbprint.h" #include "../AutoBuild.h" #include "../GBA.h" #include "../Globals.h" #include "../Port.h" #include "../RTC.h" #include "../Sound.h" #include "../gb/gbCheats.h" #include "../gb/gbGlobals.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // BugReport dialog BugReport::BugReport(CWnd* pParent /*=NULL*/) : CDialog(BugReport::IDD, pParent) { //{{AFX_DATA_INIT(BugReport) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void BugReport::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(BugReport) DDX_Control(pDX, IDC_BUG_REPORT, m_report); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(BugReport, CDialog) //{{AFX_MSG_MAP(BugReport) ON_BN_CLICKED(IDC_COPY, OnCopy) ON_BN_CLICKED(ID_OK, OnOk) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // BugReport message handlers void BugReport::OnCopy() { OpenClipboard(); EmptyClipboard(); CString report; m_report.GetWindowText(report); HGLOBAL hglbCopy = GlobalAlloc(GMEM_MOVEABLE, (report.GetLength() + 1) * sizeof(CHAR)); if (hglbCopy == NULL) { CloseClipboard(); return; } // Lock the handle and copy the text to the buffer. LPSTR lptstrCopy = (LPSTR)GlobalLock(hglbCopy); memcpy(lptstrCopy, (const char *)report, report.GetLength() * sizeof(CHAR)); lptstrCopy[report.GetLength()] = (TCHAR) 0; // null character GlobalUnlock(hglbCopy); // Place the handle on the clipboard. SetClipboardData(CF_TEXT, hglbCopy); CloseClipboard(); systemMessage(IDS_BUG_REPORT, "Bug report has been copied to the Clipboard"); } void BugReport::OnOk() { EndDialog(TRUE); } BOOL BugReport::OnInitDialog() { CDialog::OnInitDialog(); CenterWindow(); CString report = createReport(); m_report.SetFont(CFont::FromHandle((HFONT)GetStockObject(SYSTEM_FIXED_FONT))); m_report.SetWindowText(report); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } static void AppendFormat(CString& report, const char *format, ...) { CString buffer; va_list valist; va_start(valist, format); buffer.FormatV(format, valist); va_end(valist); report += buffer; } CString BugReport::createReport() { theApp.winCheckFullscreen(); CString report = ""; AppendFormat(report, "Emu version : %s\r\n", VERSION); AppendFormat(report, "Emu Type : %s\r\n", #ifdef FINAL_VERSION #ifdef DEV_VERSION "Development Version" #else "Normal Version" #endif #else "Debug Version" #endif ); if(emulating) { AppendFormat(report, "File : %s\r\n", theApp.szFile); char buffer[20]; if(theApp.cartridgeType == 0) { u32 check = 0; for(int i = 0; i < 0x4000; i += 4) { check += *((u32 *)&bios[i]); } AppendFormat(report, "BIOS Checksum: %08X\r\n", check); strncpy(buffer, (const char *)&rom[0xa0], 12); buffer[12] = 0; AppendFormat(report, "Internal name: %s\r\n", buffer); strncpy(buffer, (const char *)&rom[0xac], 4); buffer[4] = 0; AppendFormat(report, "Game code : %s\r\n", buffer); CString res = ""; u32 *p = (u32 *)rom; u32 *end = (u32 *)((char *)rom+theApp.romSize); while(p < end) { u32 d = READ32LE(p); if(d == 0x52504545) { if(memcmp(p, "EEPROM_", 7) == 0) { res += (const char *)p; res += ' '; } } else if (d == 0x4D415253) { if(memcmp(p, "SRAM_", 5) == 0) { res += (const char *)p; res += ' '; } } else if (d == 0x53414C46) { if(memcmp(p, "FLASH1M_", 8) == 0) { res += (const char *)p; res += ' '; } } else if(memcmp(p, "FLASH", 5) == 0) { res += (const char *)p; res += ' '; } else if (d == 0x52494953) { if(memcmp(p, "SIIRTC_V", 8) == 0) { res += (const char *)p; res += ' '; } } p++; } if(res.GetLength() > 0) AppendFormat(report, "Cart Save : %s\r\n", res); } else if(theApp.cartridgeType == 1) { strncpy(buffer, (const char *)&gbRom[0x134], 15); buffer[15] = 0; AppendFormat(report, "Game title : %s\r\n", buffer); } } AppendFormat(report, "Using BIOS : %d\r\n", theApp.useBiosFile); AppendFormat(report, "Skip BIOS : %d\r\n", theApp.skipBiosFile); AppendFormat(report, "Disable SFX : %d\r\n", cpuDisableSfx); AppendFormat(report, "Throttle : %d\r\n", theApp.throttle); AppendFormat(report, "Rewind : %d\r\n", theApp.rewindTimer); AppendFormat(report, "Auto frame : %d\r\n", theApp.autoFrameSkip); AppendFormat(report, "Video option : %d\r\n", theApp.videoOption); AppendFormat(report, "Render type : %d\r\n", theApp.renderMethod); AppendFormat(report, "Color depth : %d\r\n", systemColorDepth); AppendFormat(report, "Red shift : %08x\r\n", systemRedShift); AppendFormat(report, "Green shift : %08x\r\n", systemGreenShift); AppendFormat(report, "Blue shift : %08x\r\n", systemBlueShift); AppendFormat(report, "Layer setting: %04X\r\n", layerSettings); AppendFormat(report, "Mirroring : %d\r\n", mirroringEnable); AppendFormat(report, "Save type : %d (%d)\r\n", theApp.winSaveType, cpuSaveType); AppendFormat(report, "Flash size : %08X (%08x)\r\n", theApp.winFlashSize, flashSize); AppendFormat(report, "RTC : %d (%d)\r\n", theApp.winRtcEnable, rtcIsEnabled()); AppendFormat(report, "AGBPrint : %d\r\n", agbPrintIsEnabled()); AppendFormat(report, "Speed toggle : %d\r\n", theApp.speedupToggle); AppendFormat(report, "Synchronize : %d\r\n", synchronize); AppendFormat(report, "Sound OFF : %d\r\n", soundOffFlag); AppendFormat(report, "Channels : %04x\r\n", soundGetEnable() & 0x30f); AppendFormat(report, "Old Sync : %d\r\n", theApp.useOldSync); AppendFormat(report, "Priority : %d\r\n", theApp.threadPriority); AppendFormat(report, "Filters : %d (%d)\r\n", theApp.filterType, theApp.ifbType); AppendFormat(report, "Cheats : %d\r\n", cheatsNumber); AppendFormat(report, "GB Cheats : %d\r\n", gbCheatNumber); AppendFormat(report, "GB Emu Type : %d\r\n", gbEmulatorType); return report; } VisualBoyAdvance-1.8.0/src/win32/GSACodeSelect.h0000644000175000017500000000424510050707412020525 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_GSACODESELECT_H__189BD94D_288F_4E2A_9395_EAB16F104D87__INCLUDED_) #define AFX_GSACODESELECT_H__189BD94D_288F_4E2A_9395_EAB16F104D87__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GSACodeSelect.h : header file // ///////////////////////////////////////////////////////////////////////////// // GSACodeSelect dialog class GSACodeSelect : public CDialog { // Construction public: GSACodeSelect(FILE *file, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(GSACodeSelect) enum { IDD = IDD_CODE_SELECT }; CListBox m_games; //}}AFX_DATA FILE *m_file; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GSACodeSelect) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GSACodeSelect) afx_msg void OnCancel(); afx_msg void OnOk(); afx_msg void OnSelchangeGameList(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GSACODESELECT_H__189BD94D_288F_4E2A_9395_EAB16F104D87__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/MainWndHelp.cpp0000644000175000017500000000267610161134414020666 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "stdafx.h" #include "MainWnd.h" #include "AboutDialog.h" #include "BugReport.h" extern int emulating; void MainWnd::OnHelpAbout() { theApp.winCheckFullscreen(); AboutDialog dlg; dlg.DoModal(); } void MainWnd::OnHelpFaq() { ::ShellExecute(0, _T("open"), "http://vba.ngemu.com/faq.shtml", 0, 0, SW_SHOWNORMAL); } void MainWnd::OnHelpBugreport() { BugReport dlg(theApp.m_pMainWnd); dlg.DoModal(); } void MainWnd::OnHelpGnupubliclicense() { ::ShellExecute(0, _T("open"), "http://www.gnu.org/licenses/gpl.html", 0, 0, SW_SHOWNORMAL); } VisualBoyAdvance-1.8.0/src/win32/OamView.cpp0000644000175000017500000003411610306313443020063 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // OamView.cpp : implementation file // #include "stdafx.h" #include "vba.h" #include "FileDlg.h" #include "OamView.h" #include "Reg.h" #include "WinResUtil.h" #include "../System.h" #include "../GBA.h" #include "../Globals.h" #include "../NLS.h" #include "../Util.h" extern "C" { #include } #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // OamView dialog OamView::OamView(CWnd* pParent /*=NULL*/) : ResizeDlg(OamView::IDD, pParent) { //{{AFX_DATA_INIT(OamView) m_stretch = FALSE; //}}AFX_DATA_INIT autoUpdate = false; memset(&bmpInfo.bmiHeader, 0, sizeof(bmpInfo.bmiHeader)); bmpInfo.bmiHeader.biSize = sizeof(bmpInfo.bmiHeader); bmpInfo.bmiHeader.biWidth = 32; bmpInfo.bmiHeader.biHeight = 32; bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biBitCount = 24; bmpInfo.bmiHeader.biCompression = BI_RGB; data = (u8 *)calloc(1, 3 * 64 * 64); oamView.setData(data); oamView.setBmpInfo(&bmpInfo); number = 0; } void OamView::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(OamView) DDX_Control(pDX, IDC_SPRITE, m_sprite); DDX_Check(pDX, IDC_STRETCH, m_stretch); //}}AFX_DATA_MAP DDX_Control(pDX, IDC_COLOR, color); DDX_Control(pDX, IDC_OAM_VIEW, oamView); DDX_Control(pDX, IDC_OAM_VIEW_ZOOM, oamZoom); } BEGIN_MESSAGE_MAP(OamView, CDialog) //{{AFX_MSG_MAP(OamView) ON_BN_CLICKED(IDC_SAVE, OnSave) ON_BN_CLICKED(IDC_STRETCH, OnStretch) ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate) ON_EN_CHANGE(IDC_SPRITE, OnChangeSprite) ON_BN_CLICKED(IDC_CLOSE, OnClose) ON_WM_HSCROLL() //}}AFX_MSG_MAP ON_MESSAGE(WM_MAPINFO, OnMapInfo) ON_MESSAGE(WM_COLINFO, OnColInfo) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // OamView message handlers OamView::~OamView() { free(data); data = NULL; } void OamView::paint() { if(oam == NULL || paletteRAM == NULL || vram == NULL) return; render(); oamView.setSize(w,h); oamView.refresh(); } void OamView::update() { paint(); } void OamView::setAttributes(u16 a0, u16 a1, u16 a2) { CString buffer; int y = a0 & 255; int rot = a0 & 512; int mode = (a0 >> 10) & 3; int mosaic = a0 & 4096; int color = a0 & 8192; int duple = a0 & 1024; int shape = (a0 >> 14) & 3; int x = a1 & 511; int rotParam = (a1 >> 9) & 31; int flipH = a1 & 4096; int flipV = a1 & 8192; int size = (a1 >> 14) & 3; int tile = a2 & 1023; int prio = (a2 >> 10) & 3; int pal = (a2 >> 12) & 15; buffer.Format("%d,%d", x,y); GetDlgItem(IDC_POS)->SetWindowText(buffer); buffer.Format("%d", mode); GetDlgItem(IDC_MODE)->SetWindowText(buffer); GetDlgItem(IDC_COLORS)->SetWindowText(color ? "256" : "16"); buffer.Format("%d", pal); GetDlgItem(IDC_PALETTE)->SetWindowText(buffer); buffer.Format("%d", tile); GetDlgItem(IDC_TILE)->SetWindowText(buffer); buffer.Format("%d", prio); GetDlgItem(IDC_PRIO)->SetWindowText(buffer); buffer.Format("%d,%d", w,h); GetDlgItem(IDC_SIZE2)->SetWindowText(buffer); if(rot) { buffer.Format("%d", rotParam); } else buffer.Empty(); GetDlgItem(IDC_ROT)->SetWindowText(buffer); buffer.Empty(); if(rot) buffer += 'R'; else buffer += ' '; if(!rot) { if(flipH) buffer += 'H'; else buffer += ' '; if(flipV) buffer += 'V'; else buffer += ' '; } else { buffer += ' '; buffer += ' '; } if(mosaic) buffer += 'M'; else buffer += ' '; if(duple) buffer += 'D'; else buffer += ' '; GetDlgItem(IDC_FLAGS)->SetWindowText(buffer); } void OamView::render() { int m=0; if(oam == NULL || paletteRAM == NULL || vram == NULL) return; u16 *sprites = &((u16 *)oam)[4*number]; u16 *spritePalette = &((u16 *)paletteRAM)[0x100]; u8 *bmp = data; u16 a0 = *sprites++; u16 a1 = *sprites++; u16 a2 = *sprites++; int sizeY = 8; int sizeX = 8; switch(((a0 >>12) & 0x0c)|(a1>>14)) { case 0: break; case 1: sizeX = sizeY = 16; break; case 2: sizeX = sizeY = 32; break; case 3: sizeX = sizeY = 64; break; case 4: sizeX = 16; break; case 5: sizeX = 32; break; case 6: sizeX = 32; sizeY = 16; break; case 7: sizeX = 64; sizeY = 32; break; case 8: sizeY = 16; break; case 9: sizeY = 32; break; case 10: sizeX = 16; sizeY = 32; break; case 11: sizeX = 32; sizeY = 64; break; default: return; } w = sizeX; h = sizeY; setAttributes(a0,a1,a2); int sy = (a0 & 255); if(a0 & 0x2000) { int c = (a2 & 0x3FF); // if((DISPCNT & 7) > 2 && (c < 512)) // return; int inc = 32; if(DISPCNT & 0x40) inc = sizeX >> 2; else c &= 0x3FE; for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { u32 color = vram[0x10000 + (((c + (y>>3) * inc)* 32 + (y & 7) * 8 + (x >> 3) * 64 + (x & 7))&0x7FFF)]; color = spritePalette[color]; *bmp++ = ((color >> 10) & 0x1f) << 3; *bmp++ = ((color >> 5) & 0x1f) << 3; *bmp++ = (color & 0x1f) << 3; } } } else { int c = (a2 & 0x3FF); // if((DISPCNT & 7) > 2 && (c < 512)) // continue; int inc = 32; if(DISPCNT & 0x40) inc = sizeX >> 3; int palette = (a2 >> 8) & 0xF0; for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { u32 color = vram[0x10000 + (((c + (y>>3) * inc)* 32 + (y & 7) * 4 + (x >> 3) * 32 + ((x & 7)>>1))&0x7FFF)]; if(x & 1) color >>= 4; else color &= 0x0F; color = spritePalette[palette+color]; *bmp++ = ((color >> 10) & 0x1f) << 3; *bmp++ = ((color >> 5) & 0x1f) << 3; *bmp++ = (color & 0x1f) << 3; } } } } void OamView::saveBMP(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } struct { u8 ident[2]; u8 filesize[4]; u8 reserved[4]; u8 dataoffset[4]; u8 headersize[4]; u8 width[4]; u8 height[4]; u8 planes[2]; u8 bitsperpixel[2]; u8 compression[4]; u8 datasize[4]; u8 hres[4]; u8 vres[4]; u8 colors[4]; u8 importantcolors[4]; u8 pad[2]; } bmpheader; memset(&bmpheader, 0, sizeof(bmpheader)); bmpheader.ident[0] = 'B'; bmpheader.ident[1] = 'M'; u32 fsz = sizeof(bmpheader) + w*h*3; utilPutDword(bmpheader.filesize, fsz); utilPutDword(bmpheader.dataoffset, 0x38); utilPutDword(bmpheader.headersize, 0x28); utilPutDword(bmpheader.width, w); utilPutDword(bmpheader.height, h); utilPutDword(bmpheader.planes, 1); utilPutDword(bmpheader.bitsperpixel, 24); utilPutDword(bmpheader.datasize, 3*w*h); fwrite(&bmpheader, 1, sizeof(bmpheader), fp); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data+3*w*(h-1); for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { *b++ = *pixU8++; // B *b++ = *pixU8++; // G *b++ = *pixU8++; // R } pixU8 -= 2*3*w; fwrite(writeBuffer, 1, 3*w, fp); b = writeBuffer; } fclose(fp); } void OamView::savePNG(const char *name) { u8 writeBuffer[1024 * 3]; FILE *fp = fopen(name,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, "Error creating file %s", name); return; } png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if(!png_ptr) { fclose(fp); return; } png_infop info_ptr = png_create_info_struct(png_ptr); if(!info_ptr) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } if(setjmp(png_ptr->jmpbuf)) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return; } png_init_io(png_ptr,fp); png_set_IHDR(png_ptr, info_ptr, w, h, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_write_info(png_ptr,info_ptr); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; u8 *pixU8 = (u8 *)data; for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { int blue = *pixU8++; int green = *pixU8++; int red = *pixU8++; *b++ = red; *b++ = green; *b++ = blue; } png_write_row(png_ptr,writeBuffer); b = writeBuffer; } png_write_end(png_ptr, info_ptr); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); } void OamView::OnSave() { if(rom != NULL) { CString captureBuffer; if(theApp.captureFormat == 0) captureBuffer = "oam.png"; else captureBuffer = "oam.bmp"; LPCTSTR exts[] = {".png", ".bmp" }; CString filter = theApp.winLoadFilter(IDS_FILTER_PNG); CString title = winResLoadString(IDS_SELECT_CAPTURE_NAME); FileDlg dlg(this, captureBuffer, filter, theApp.captureFormat ? 2 : 1, theApp.captureFormat ? "BMP" : "PNG", exts, "", title, true); if(dlg.DoModal() == IDCANCEL) { return; } captureBuffer = dlg.GetPathName(); if(dlg.getFilterIndex() == 2) saveBMP(captureBuffer); else savePNG(captureBuffer); } } BOOL OamView::OnInitDialog() { CDialog::OnInitDialog(); DIALOG_SIZER_START( sz ) DIALOG_SIZER_ENTRY( IDC_OAM_VIEW, DS_SizeX | DS_SizeY ) DIALOG_SIZER_ENTRY( IDC_OAM_VIEW_ZOOM, DS_MoveX) DIALOG_SIZER_ENTRY( IDC_REFRESH, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_SAVE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_COLOR, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_R, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_G, DS_MoveY) DIALOG_SIZER_ENTRY( IDC_B, DS_MoveY) DIALOG_SIZER_END() SetData(sz, TRUE, HKEY_CURRENT_USER, "Software\\Emulators\\VisualBoyAdvance\\Viewer\\OamView", NULL); m_sprite.SetWindowText("0"); updateScrollInfo(); m_stretch = regQueryDwordValue("oamViewStretch", 0); if(m_stretch) oamView.setStretch(true); UpdateData(FALSE); paint(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void OamView::OnStretch() { oamView.setStretch(!oamView.getStretch()); paint(); regSetDwordValue("oamViewStretch", oamView.getStretch()); } void OamView::OnAutoUpdate() { autoUpdate = !autoUpdate; if(autoUpdate) { theApp.winAddUpdateListener(this); } else { theApp.winRemoveUpdateListener(this); } } void OamView::OnChangeSprite() { CString buffer; m_sprite.GetWindowText(buffer); int n = atoi(buffer); if(n < 0 || n > 127) { buffer.Format("%d", number); m_sprite.SetWindowText(buffer); return; } number = n; paint(); updateScrollInfo(); } void OamView::OnClose() { theApp.winRemoveUpdateListener(this); DestroyWindow(); } LRESULT OamView::OnMapInfo(WPARAM wParam, LPARAM lParam) { u8 *colors = (u8 *)lParam; oamZoom.setColors(colors); return TRUE; } LRESULT OamView::OnColInfo(WPARAM wParam, LPARAM lParam) { u16 c = (u16)wParam; color.setColor(c); int r = (c & 0x1f); int g = (c & 0x3e0) >> 5; int b = (c & 0x7c00) >> 10; CString buffer; buffer.Format("R: %d", r); GetDlgItem(IDC_R)->SetWindowText(buffer); buffer.Format("G: %d", g); GetDlgItem(IDC_G)->SetWindowText(buffer); buffer.Format("B: %d", b); GetDlgItem(IDC_B)->SetWindowText(buffer); return TRUE; } void OamView::updateScrollInfo() { SCROLLINFO si; ZeroMemory(&si, sizeof(si)); si.cbSize = sizeof(si); si.fMask = SIF_PAGE | SIF_RANGE | SIF_DISABLENOSCROLL | SIF_POS; si.nMin = 0; si.nMax = 127; si.nPage = 1; si.nPos = number; GetDlgItem(IDC_SCROLLBAR)->SetScrollInfo(SB_CTL, &si, TRUE); } void OamView::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { switch(nSBCode) { case SB_BOTTOM: number = 127; break; case SB_LINEDOWN: number++; if(number > 127) number = 127; break; case SB_LINEUP: number--; if(number < 0) number = 0; break; case SB_PAGEDOWN: number += 16; if(number > 127) number = 127; break; case SB_PAGEUP: number -= 16; if(number < 0) number = 0; break; case SB_TOP: number = 0; break; case SB_THUMBTRACK: number = nPos; if(number < 0) number = 0; if(number > 127) number = 127; break; } updateScrollInfo(); CString buffer; buffer.Format("%d", number); m_sprite.SetWindowText(buffer); paint(); } void OamView::PostNcDestroy() { delete this; } VisualBoyAdvance-1.8.0/src/win32/MainWnd.h0000644000175000017500000005056710465361503017534 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_MAINWND_H__E8AD28B9_C9FB_4EC2_A2DC_DD1BBA55A275__INCLUDED_) #define AFX_MAINWND_H__E8AD28B9_C9FB_4EC2_A2DC_DD1BBA55A275__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // MainWnd.h : header file // ///////////////////////////////////////////////////////////////////////////// // MainWnd window class MainWnd : public CWnd { // Construction public: MainWnd(); // Attributes public: // Operations public: bool FileRun(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(MainWnd) public: virtual BOOL PreTranslateMessage(MSG* pMsg); //}}AFX_VIRTUAL // Implementation public: HCURSOR arrow; void winMouseOn(); void screenCapture(int captureNumber); HACCEL m_hAccelTable; bool fileOpenSelect( bool gb = false ); afx_msg LRESULT OnConfirmMode(WPARAM, LPARAM); afx_msg LRESULT OnMySysCommand(WPARAM, LPARAM); afx_msg void OnUpdateFileLoadGameSlot(CCmdUI *pCmdUI); afx_msg void OnUpdateFileSaveGameSlot(CCmdUI *pCmdUI); afx_msg void OnUpdateOptionsJoypadAutofire(CCmdUI *pCmdUI); afx_msg BOOL OnOptionsJoypadAutofire(UINT nID); afx_msg void OnUpdateOptionsJoypadDefault(CCmdUI *pCmdUI); afx_msg BOOL OnOptionsJoypadDefault(UINT nID); afx_msg void OnUpdateOptionsFilterIFB(CCmdUI *pCmdUI); afx_msg BOOL OnOptionsFilterIFB(UINT nID); afx_msg void OnUpdateOptionsFilter(CCmdUI *pCmdUI); afx_msg BOOL OnOptionsFilter(UINT nID); afx_msg void OnUpdateOptionsPriority(CCmdUI *pCmdUI); afx_msg BOOL OnOptionsPriority(UINT nID); void updateSoundChannels(UINT nID); afx_msg void OnUpdateOptionsSoundVolume(CCmdUI *pCmdUI); afx_msg BOOL OnOptionsSoundVolume(UINT nID); afx_msg void OnUpdateOptionsEmulatorShowSpeed(CCmdUI *pCmdUI); afx_msg BOOL OnOptionsEmulatorShowSpeed(UINT nID); afx_msg void OnSystemMinimize(); afx_msg void OnUpdateVideoLayer(CCmdUI* pCmdUI); afx_msg BOOL OnVideoLayer(UINT nID); void winConfirmMode(); afx_msg BOOL OnOptionVideoSize(UINT nID); afx_msg BOOL OnOptionsFrameskip(UINT nID); bool fileImportGSACodeFile(CString& fileName); bool writeSaveGame(const char *name); bool loadSaveGame(const char *name); CString winLoadFilter(UINT id); void winLoadCheatList(const char *name); void winLoadCheatListDefault(); void readBatteryFile(); void writeBatteryFile(); bool isDriveRoot(CString& file); CString getDirFromFile(CString& file); void winSaveCheatList(const char *name); void winSaveCheatListDefault(); virtual ~MainWnd(); // Generated message map functions protected: //{{AFX_MSG(MainWnd) afx_msg void OnClose(); afx_msg void OnHelpAbout(); afx_msg void OnHelpFaq(); afx_msg void OnFileOpen(); afx_msg void OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu); afx_msg void OnFilePause(); afx_msg void OnUpdateFilePause(CCmdUI* pCmdUI); afx_msg void OnFileReset(); afx_msg void OnUpdateFileReset(CCmdUI* pCmdUI); afx_msg void OnUpdateFileRecentFreeze(CCmdUI* pCmdUI); afx_msg void OnFileRecentReset(); afx_msg void OnFileRecentFreeze(); afx_msg void OnFileExit(); afx_msg void OnFileClose(); afx_msg void OnUpdateFileClose(CCmdUI* pCmdUI); afx_msg void OnFileOpengameboy(); afx_msg void OnFileLoad(); afx_msg void OnUpdateFileLoad(CCmdUI* pCmdUI); afx_msg void OnFileSave(); afx_msg void OnUpdateFileSave(CCmdUI* pCmdUI); afx_msg void OnFileImportBatteryfile(); afx_msg void OnUpdateFileImportBatteryfile(CCmdUI* pCmdUI); afx_msg void OnFileImportGamesharkcodefile(); afx_msg void OnUpdateFileImportGamesharkcodefile(CCmdUI* pCmdUI); afx_msg void OnFileImportGamesharksnapshot(); afx_msg void OnUpdateFileImportGamesharksnapshot(CCmdUI* pCmdUI); afx_msg void OnFileExportBatteryfile(); afx_msg void OnUpdateFileExportBatteryfile(CCmdUI* pCmdUI); afx_msg void OnFileExportGamesharksnapshot(); afx_msg void OnUpdateFileExportGamesharksnapshot(CCmdUI* pCmdUI); afx_msg void OnFileScreencapture(); afx_msg void OnUpdateFileScreencapture(CCmdUI* pCmdUI); afx_msg void OnFileRominformation(); afx_msg void OnUpdateFileRominformation(CCmdUI* pCmdUI); afx_msg void OnFileTogglemenu(); afx_msg void OnUpdateFileTogglemenu(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsFrameskipThrottleNothrottle(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsFrameskipThrottle25(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsFrameskipThrottle50(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsFrameskipThrottle100(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsFrameskipThrottle150(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsFrameskipThrottle200(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsFrameskipThrottleOther(CCmdUI* pCmdUI); afx_msg void OnOptionsFrameskipThrottleNothrottle(); afx_msg void OnOptionsFrameskipThrottle25(); afx_msg void OnOptionsFrameskipThrottle50(); afx_msg void OnOptionsFrameskipThrottle100(); afx_msg void OnOptionsFrameskipThrottle150(); afx_msg void OnOptionsFrameskipThrottle200(); afx_msg void OnOptionsFrameskipThrottleOther(); afx_msg void OnOptionsFrameskipAutomatic(); afx_msg void OnUpdateOptionsFrameskipAutomatic(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFrameskip0(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFrameskip1(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFrameskip2(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFrameskip3(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFrameskip4(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFrameskip5(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFrameskip6(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFrameskip7(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFrameskip8(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFrameskip9(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoVsync(); afx_msg void OnUpdateOptionsVideoVsync(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoX1(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoX2(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoX3(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoX4(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFullscreen320x240(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFullscreen640x480(CCmdUI* pCmdUI); afx_msg void OnUpdateOptionsVideoFullscreen800x600(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoFullscreen320x240(); afx_msg void OnOptionsVideoFullscreen640x480(); afx_msg void OnOptionsVideoFullscreen800x600(); afx_msg void OnOptionsVideoFullscreen(); afx_msg void OnUpdateOptionsVideoFullscreen(CCmdUI* pCmdUI); afx_msg void OnMove(int x, int y); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnOptionsVideoDisablesfx(); afx_msg void OnUpdateOptionsVideoDisablesfx(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoFullscreenstretchtofit(); afx_msg void OnUpdateOptionsVideoFullscreenstretchtofit(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRendermethodGdi(); afx_msg void OnUpdateOptionsVideoRendermethodGdi(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRendermethodDirectdraw(); afx_msg void OnUpdateOptionsVideoRendermethodDirectdraw(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRendermethodDirect3d(); afx_msg void OnUpdateOptionsVideoRendermethodDirect3d(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRendermethodOpengl(); afx_msg void OnUpdateOptionsVideoRendermethodOpengl(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoTriplebuffering(); afx_msg void OnUpdateOptionsVideoTriplebuffering(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoDdrawemulationonly(); afx_msg void OnUpdateOptionsVideoDdrawemulationonly(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoDdrawusevideomemory(); afx_msg void OnUpdateOptionsVideoDdrawusevideomemory(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRenderoptionsD3dnofilter(); afx_msg void OnUpdateOptionsVideoRenderoptionsD3dnofilter(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRenderoptionsD3dbilinear(); afx_msg void OnUpdateOptionsVideoRenderoptionsD3dbilinear(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRenderoptionsGlnearest(); afx_msg void OnUpdateOptionsVideoRenderoptionsGlnearest(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRenderoptionsGlbilinear(); afx_msg void OnUpdateOptionsVideoRenderoptionsGlbilinear(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRenderoptionsGltriangle(); afx_msg void OnUpdateOptionsVideoRenderoptionsGltriangle(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRenderoptionsGlquads(); afx_msg void OnUpdateOptionsVideoRenderoptionsGlquads(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRenderoptionsSelectskin(); afx_msg void OnUpdateOptionsVideoRenderoptionsSelectskin(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoRenderoptionsSkin(); afx_msg void OnUpdateOptionsVideoRenderoptionsSkin(CCmdUI* pCmdUI); afx_msg void OnContextMenu(CWnd* pWnd, CPoint point); afx_msg void OnOptionsEmulatorAssociate(); afx_msg void OnOptionsEmulatorDirectories(); afx_msg void OnOptionsEmulatorDisablestatusmessages(); afx_msg void OnUpdateOptionsEmulatorDisablestatusmessages(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorSynchronize(); afx_msg void OnUpdateOptionsEmulatorSynchronize(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorPausewheninactive(); afx_msg void OnUpdateOptionsEmulatorPausewheninactive(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorSpeeduptoggle(); afx_msg void OnUpdateOptionsEmulatorSpeeduptoggle(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorAutomaticallyipspatch(); afx_msg void OnUpdateOptionsEmulatorAutomaticallyipspatch(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorAgbprint(); afx_msg void OnUpdateOptionsEmulatorAgbprint(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorRealtimeclock(); afx_msg void OnUpdateOptionsEmulatorRealtimeclock(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorGenericflashcard(); afx_msg void OnUpdateOptionsEmulatorGenericflashcard(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorAutohidemenu(); afx_msg void OnUpdateOptionsEmulatorAutohidemenu(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorRewindinterval(); afx_msg void OnOptionsEmulatorSavetypeAutomatic(); afx_msg void OnUpdateOptionsEmulatorSavetypeAutomatic(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorSavetypeEeprom(); afx_msg void OnUpdateOptionsEmulatorSavetypeEeprom(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorSavetypeSram(); afx_msg void OnUpdateOptionsEmulatorSavetypeSram(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorSavetypeFlash(); afx_msg void OnUpdateOptionsEmulatorSavetypeFlash(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorSavetypeEepromsensor(); afx_msg void OnUpdateOptionsEmulatorSavetypeEepromsensor(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorSavetypeNone(); afx_msg void OnUpdateOptionsEmulatorSavetypeNone(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorSavetypeFlash512k(); afx_msg void OnUpdateOptionsEmulatorSavetypeFlash512k(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorSavetypeFlash1m(); afx_msg void OnUpdateOptionsEmulatorSavetypeFlash1m(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorUsebiosfile(); afx_msg void OnUpdateOptionsEmulatorUsebiosfile(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorSkipbios(); afx_msg void OnUpdateOptionsEmulatorSkipbios(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorSelectbiosfile(); afx_msg void OnOptionsEmulatorPngformat(); afx_msg void OnUpdateOptionsEmulatorPngformat(CCmdUI* pCmdUI); afx_msg void OnOptionsEmulatorBmpformat(); afx_msg void OnUpdateOptionsEmulatorBmpformat(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundOff(); afx_msg void OnUpdateOptionsSoundOff(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundMute(); afx_msg void OnUpdateOptionsSoundMute(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundOn(); afx_msg void OnUpdateOptionsSoundOn(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundUseoldsynchronization(); afx_msg void OnUpdateOptionsSoundUseoldsynchronization(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundEcho(); afx_msg void OnUpdateOptionsSoundEcho(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundLowpassfilter(); afx_msg void OnUpdateOptionsSoundLowpassfilter(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundReversestereo(); afx_msg void OnUpdateOptionsSoundReversestereo(CCmdUI* pCmdUI); afx_msg void OnOptionsSound11khz(); afx_msg void OnUpdateOptionsSound11khz(CCmdUI* pCmdUI); afx_msg void OnOptionsSound22khz(); afx_msg void OnUpdateOptionsSound22khz(CCmdUI* pCmdUI); afx_msg void OnOptionsSound44khz(); afx_msg void OnUpdateOptionsSound44khz(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundChannel1(); afx_msg void OnUpdateOptionsSoundChannel1(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundChannel2(); afx_msg void OnUpdateOptionsSoundChannel2(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundChannel3(); afx_msg void OnUpdateOptionsSoundChannel3(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundChannel4(); afx_msg void OnUpdateOptionsSoundChannel4(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundDirectsounda(); afx_msg void OnUpdateOptionsSoundDirectsounda(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundDirectsoundb(); afx_msg void OnUpdateOptionsSoundDirectsoundb(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboyBorder(); afx_msg void OnUpdateOptionsGameboyBorder(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboyPrinter(); afx_msg void OnUpdateOptionsGameboyPrinter(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboyBorderAutomatic(); afx_msg void OnUpdateOptionsGameboyBorderAutomatic(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboyAutomatic(); afx_msg void OnUpdateOptionsGameboyAutomatic(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboyGba(); afx_msg void OnUpdateOptionsGameboyGba(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboyCgb(); afx_msg void OnUpdateOptionsGameboyCgb(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboySgb(); afx_msg void OnUpdateOptionsGameboySgb(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboySgb2(); afx_msg void OnUpdateOptionsGameboySgb2(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboyGb(); afx_msg void OnUpdateOptionsGameboyGb(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboyRealcolors(); afx_msg void OnUpdateOptionsGameboyRealcolors(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboyGameboycolors(); afx_msg void OnUpdateOptionsGameboyGameboycolors(CCmdUI* pCmdUI); afx_msg void OnOptionsGameboyColors(); afx_msg void OnOptionsFilterDisablemmx(); afx_msg void OnUpdateOptionsFilterDisablemmx(CCmdUI* pCmdUI); afx_msg void OnOptionsLanguageSystem(); afx_msg void OnUpdateOptionsLanguageSystem(CCmdUI* pCmdUI); afx_msg void OnOptionsLanguageEnglish(); afx_msg void OnUpdateOptionsLanguageEnglish(CCmdUI* pCmdUI); afx_msg void OnOptionsLanguageOther(); afx_msg void OnUpdateOptionsLanguageOther(CCmdUI* pCmdUI); afx_msg void OnOptionsJoypadConfigure1(); afx_msg void OnUpdateOptionsJoypadConfigure1(CCmdUI* pCmdUI); afx_msg void OnOptionsJoypadConfigure2(); afx_msg void OnUpdateOptionsJoypadConfigure2(CCmdUI* pCmdUI); afx_msg void OnOptionsJoypadConfigure3(); afx_msg void OnUpdateOptionsJoypadConfigure3(CCmdUI* pCmdUI); afx_msg void OnOptionsJoypadConfigure4(); afx_msg void OnUpdateOptionsJoypadConfigure4(CCmdUI* pCmdUI); afx_msg void OnOptionsJoypadMotionconfigure(); afx_msg void OnUpdateOptionsJoypadMotionconfigure(CCmdUI* pCmdUI); afx_msg void OnCheatsSearchforcheats(); afx_msg void OnUpdateCheatsSearchforcheats(CCmdUI* pCmdUI); afx_msg void OnCheatsCheatlist(); afx_msg void OnUpdateCheatsCheatlist(CCmdUI* pCmdUI); afx_msg void OnCheatsAutomaticsaveloadcheats(); afx_msg void OnCheatsLoadcheatlist(); afx_msg void OnUpdateCheatsLoadcheatlist(CCmdUI* pCmdUI); afx_msg void OnCheatsSavecheatlist(); afx_msg void OnUpdateCheatsSavecheatlist(CCmdUI* pCmdUI); afx_msg void OnToolsDisassemble(); afx_msg void OnUpdateToolsDisassemble(CCmdUI* pCmdUI); afx_msg void OnToolsLogging(); afx_msg void OnUpdateToolsLogging(CCmdUI* pCmdUI); afx_msg void OnToolsIoviewer(); afx_msg void OnUpdateToolsIoviewer(CCmdUI* pCmdUI); afx_msg void OnToolsMapview(); afx_msg void OnUpdateToolsMapview(CCmdUI* pCmdUI); afx_msg void OnToolsMemoryviewer(); afx_msg void OnUpdateToolsMemoryviewer(CCmdUI* pCmdUI); afx_msg void OnToolsOamviewer(); afx_msg void OnUpdateToolsOamviewer(CCmdUI* pCmdUI); afx_msg void OnToolsPaletteview(); afx_msg void OnUpdateToolsPaletteview(CCmdUI* pCmdUI); afx_msg void OnToolsTileviewer(); afx_msg void OnUpdateToolsTileviewer(CCmdUI* pCmdUI); afx_msg void OnDebugNextframe(); afx_msg void OnUpdateCheatsAutomaticsaveloadcheats(CCmdUI* pCmdUI); afx_msg void OnToolsDebugGdb(); afx_msg void OnUpdateToolsDebugGdb(CCmdUI* pCmdUI); afx_msg void OnToolsDebugLoadandwait(); afx_msg void OnUpdateToolsDebugLoadandwait(CCmdUI* pCmdUI); afx_msg void OnToolsDebugBreak(); afx_msg void OnUpdateToolsDebugBreak(CCmdUI* pCmdUI); afx_msg void OnToolsDebugDisconnect(); afx_msg void OnUpdateToolsDebugDisconnect(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundStartrecording(); afx_msg void OnUpdateOptionsSoundStartrecording(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundStoprecording(); afx_msg void OnUpdateOptionsSoundStoprecording(CCmdUI* pCmdUI); afx_msg void OnToolsRecordStartavirecording(); afx_msg void OnUpdateToolsRecordStartavirecording(CCmdUI* pCmdUI); afx_msg void OnToolsRecordStopavirecording(); afx_msg void OnUpdateToolsRecordStopavirecording(CCmdUI* pCmdUI); afx_msg void OnPaint(); afx_msg void OnToolsRecordStartmovierecording(); afx_msg void OnUpdateToolsRecordStartmovierecording(CCmdUI* pCmdUI); afx_msg void OnToolsRecordStopmovierecording(); afx_msg void OnUpdateToolsRecordStopmovierecording(CCmdUI* pCmdUI); afx_msg void OnToolsPlayStartmovieplaying(); afx_msg void OnUpdateToolsPlayStartmovieplaying(CCmdUI* pCmdUI); afx_msg void OnToolsPlayStopmovieplaying(); afx_msg void OnUpdateToolsPlayStopmovieplaying(CCmdUI* pCmdUI); afx_msg void OnToolsRewind(); afx_msg void OnUpdateToolsRewind(CCmdUI* pCmdUI); afx_msg void OnToolsCustomize(); afx_msg void OnUpdateToolsCustomize(CCmdUI* pCmdUI); afx_msg void OnHelpBugreport(); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnInitMenu(CMenu* pMenu); afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized); #if _MSC_VER <= 1200 afx_msg void OnActivateApp(BOOL bActive, HTASK hTask); #else afx_msg void OnActivateApp(BOOL bActive, DWORD hTask); #endif afx_msg void OnDropFiles(HDROP hDropInfo); afx_msg void OnFileSavegameOldestslot(); afx_msg void OnUpdateFileSavegameOldestslot(CCmdUI* pCmdUI); afx_msg void OnFileLoadgameMostrecent(); afx_msg void OnUpdateFileLoadgameMostrecent(CCmdUI* pCmdUI); afx_msg void OnFileLoadgameAutoloadmostrecent(); afx_msg void OnUpdateFileLoadgameAutoloadmostrecent(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundVolume25x(); afx_msg void OnUpdateOptionsSoundVolume25x(CCmdUI* pCmdUI); afx_msg void OnOptionsSoundVolume5x(); afx_msg void OnUpdateOptionsSoundVolume5x(CCmdUI* pCmdUI); afx_msg void OnCheatsDisablecheats(); afx_msg void OnUpdateCheatsDisablecheats(CCmdUI* pCmdUI); afx_msg void OnOptionsVideoFullscreenmaxscale(); afx_msg void OnOptionsEmulatorGameoverrides(); afx_msg void OnUpdateOptionsEmulatorGameoverrides(CCmdUI* pCmdUI); afx_msg void OnHelpGnupubliclicense(); //}}AFX_MSG DECLARE_MESSAGE_MAP() afx_msg BOOL OnFileRecentFile(UINT nID); afx_msg BOOL OnFileLoadSlot(UINT nID); afx_msg BOOL OnFileSaveSlot(UINT nID); public: afx_msg void OnOptionsSoundHardwareacceleration(); public: afx_msg void OnUpdateOptionsSoundHardwareacceleration(CCmdUI *pCmdUI); }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINWND_H__E8AD28B9_C9FB_4EC2_A2DC_DD1BBA55A275__INCLUDED_) VisualBoyAdvance-1.8.0/src/win32/vba.rc20000644000175000017500000000266510435611265017202 0ustar julienjulien#ifndef _MAC #include "../AutoBuild.h" #if _MSC_VER >= 1400 // use modern icon IDI_ICON ICON DISCARDABLE "vbavista.ico" #else // use traditional icon IDI_ICON ICON DISCARDABLE "gbadvance.ico" #endif ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION FILEVER PRODUCTVERSION PRODUCTVER FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x29L #else FILEFLAGS 0x28L #endif FILEOS 0x40004L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "Comments", "VisualBoyAdvance comes with NO WARRANTY. Use it at your own risk.\0" VALUE "CompanyName", "http://vba.ngemu.com/\0" VALUE "FileDescription", "VisualBoyAdvance emulator\0" VALUE "FileVersion", STRFILEVER VALUE "InternalName", "VisualBoyAdvance\0" VALUE "LegalCopyright", "Copyright 2006 VBA development team\0" VALUE "LegalTrademarks", "\0" VALUE "OriginalFilename", "VisualBoyAdvance.exe\0" VALUE "PrivateBuild", "0\0" VALUE "ProductName", "VisualBoyAdvance emulator\0" VALUE "ProductVersion", STRPRODUCTVER VALUE "SpecialBuild", "0\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END #endif // !_MAC VisualBoyAdvance-1.8.0/src/win32/VideoMode.cpp0000644000175000017500000002415110461663764020405 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // VideoMode.cpp : implementation file // #include "stdafx.h" #include "VBA.h" #define DIRECTDRAW_VERSION 0x0700 #include #include "VideoMode.h" #include "../System.h" #include "resource.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #define MAX_DRIVERS 32 // 32 drivers maximum //----------------------------------------------------------------------------- // Local structures //----------------------------------------------------------------------------- // Keeps data on the available DDraw drivers struct { char szDescription[128]; char szName[128]; GUID *pGUID; GUID GUIDcopy; HMONITOR hm; } Drivers[MAX_DRIVERS]; //----------------------------------------------------------------------------- // Local data //----------------------------------------------------------------------------- static int gDriverCnt = 0; // Total number of drivers static GUID *gpSelectedDriverGUID; //----------------------------------------------------------------------------- // Name: DDEnumCallbackEx() // Desc: This call back is used to determine the existing available DDraw // devices, so the user can pick which one to run on. //----------------------------------------------------------------------------- BOOL WINAPI DDEnumCallbackEx(GUID *pGUID, LPSTR pDescription, LPSTR pName, LPVOID pContext, HMONITOR hm) { if (pGUID) { Drivers[gDriverCnt].GUIDcopy = *pGUID; Drivers[gDriverCnt].pGUID = &Drivers[gDriverCnt].GUIDcopy; } else Drivers[gDriverCnt].pGUID = NULL; Drivers[gDriverCnt].szDescription[127] = '\0'; Drivers[gDriverCnt].szName[127] = '\0'; strncpy(Drivers[gDriverCnt].szDescription,pDescription,127); strncpy(Drivers[gDriverCnt].szName,pName,127); Drivers[gDriverCnt].hm = hm; if (gDriverCnt < MAX_DRIVERS) gDriverCnt++; else return DDENUMRET_CANCEL; return DDENUMRET_OK; } //----------------------------------------------------------------------------- // Name: DDEnumCallback() // Desc: This callback is used only with old versions of DDraw. //----------------------------------------------------------------------------- BOOL WINAPI DDEnumCallback(GUID *pGUID, LPSTR pDescription, LPSTR pName, LPVOID context) { return (DDEnumCallbackEx(pGUID, pDescription, pName, context, NULL)); } static HRESULT WINAPI addVideoMode(LPDDSURFACEDESC2 surf, LPVOID lpContext) { HWND h = (HWND)lpContext; char buffer[50]; switch( surf->ddpfPixelFormat.dwRGBBitCount ) { case 16: case 24: case 32: sprintf( buffer, _T("%4dx%4dx%2d"), surf->dwWidth, surf->dwHeight, surf->ddpfPixelFormat.dwRGBBitCount ); WPARAM pos = ::SendMessage( h, LB_ADDSTRING, 0, (LPARAM)buffer ); ::SendMessage( h, LB_SETITEMDATA, pos, (surf->ddpfPixelFormat.dwRGBBitCount << 24) | ((surf->dwWidth & 4095) << 12) | (surf->dwHeight & 4095) ); break; } return DDENUMRET_OK; } int winVideoModeSelect(CWnd *pWnd, GUID **guid) { #ifdef _AFXDLL HINSTANCE h = AfxLoadLibrary("ddraw.dll"); #else HMODULE h = LoadLibrary( _T("ddraw.dll") ); #endif // If ddraw.dll doesn't exist in the search path, // then DirectX probably isn't installed, so fail. if (!h) return -1; gDriverCnt = 0; // Note that you must know which version of the // function to retrieve (see the following text). // For this example, we use the ANSI version. LPDIRECTDRAWENUMERATEEX lpDDEnumEx; lpDDEnumEx = (LPDIRECTDRAWENUMERATEEX) GetProcAddress(h,"DirectDrawEnumerateExA"); // If the function is there, call it to enumerate all display // devices attached to the desktop, and any non-display DirectDraw // devices. if (lpDDEnumEx) lpDDEnumEx(DDEnumCallbackEx, NULL, DDENUM_ATTACHEDSECONDARYDEVICES | DDENUM_NONDISPLAYDEVICES ); else { /* * We must be running on an old version of DirectDraw. * Therefore MultiMon isn't supported. Fall back on * DirectDrawEnumerate to enumerate standard devices on a * single-monitor system. */ BOOL (WINAPI *lpDDEnum)(LPDDENUMCALLBACK, LPVOID); lpDDEnum = (BOOL (WINAPI *)(LPDDENUMCALLBACK, LPVOID)) GetProcAddress(h, "DirectDrawEnumerateA"); if(lpDDEnum) lpDDEnum(DDEnumCallback,NULL); /* Note that it could be handy to let the OldCallback function * be a wrapper for a DDEnumCallbackEx. * * Such a function would look like: * BOOL FAR PASCAL OldCallback(GUID FAR *lpGUID, * LPSTR pDesc, * LPSTR pName, * LPVOID pContext) * { * return Callback(lpGUID,pDesc,pName,pContext,NULL); * } */ } int selected = 0; if(gDriverCnt > 1) { VideoDriverSelect d(pWnd); INT_PTR selected = d.DoModal(); if(selected == -1) { #ifdef _AFXDLL AfxFreeLibrary( h ); #else FreeLibrary( h ); #endif return -1; } } HRESULT (WINAPI *DDrawCreateEx)(GUID *,LPVOID *,REFIID,IUnknown *); DDrawCreateEx = (HRESULT (WINAPI *)(GUID *,LPVOID *,REFIID,IUnknown *)) GetProcAddress(h, "DirectDrawCreateEx"); LPDIRECTDRAW7 ddraw = NULL; if(DDrawCreateEx) { HRESULT hret = DDrawCreateEx(Drivers[selected].pGUID, (void **)&ddraw, IID_IDirectDraw7, NULL); if(hret != DD_OK) { systemMessage(0, "Error during DirectDrawCreateEx: %08x", hret); #ifdef _AFXDLL AfxFreeLibrary( h ); #else FreeLibrary( h ); #endif return -1; } } else { // should not happen.... systemMessage(0, "Error getting DirectDrawCreateEx"); #ifdef _AFXDLL AfxFreeLibrary( h ); #else FreeLibrary( h ); #endif return -1; } VideoMode dlg(ddraw, pWnd); INT_PTR res = dlg.DoModal(); if(res != -1) { *guid = Drivers[selected].pGUID; } ddraw->Release(); ddraw = NULL; // If the library was loaded by calling LoadLibrary(), // then you must use FreeLibrary() to let go of it. #ifdef _AFXDLL AfxFreeLibrary( h ); #else FreeLibrary( h ); #endif return (int)res; } ///////////////////////////////////////////////////////////////////////////// // VideoMode dialog VideoMode::VideoMode(LPDIRECTDRAW7 pDraw, CWnd* pParent /*=NULL*/) : CDialog(VideoMode::IDD, pParent) { //{{AFX_DATA_INIT(VideoMode) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT pDirectDraw = pDraw; } void VideoMode::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(VideoMode) DDX_Control(pDX, IDC_MODES, m_modes); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(VideoMode, CDialog) //{{AFX_MSG_MAP(VideoMode) ON_LBN_SELCHANGE(IDC_MODES, OnSelchangeModes) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_BN_CLICKED(ID_OK, OnOk) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // VideoMode message handlers void VideoMode::OnSelchangeModes() { int item = m_modes.GetCurSel(); GetDlgItem(ID_OK)->EnableWindow(item != -1); } void VideoMode::OnCancel() { EndDialog(-1); } void VideoMode::OnOk() { DWORD_PTR cur = m_modes.GetCurSel(); if(cur != -1) { cur = m_modes.GetItemData((int)cur); } EndDialog((int)cur); } BOOL VideoMode::OnInitDialog() { CDialog::OnInitDialog(); // check for available fullscreen modes pDirectDraw->EnumDisplayModes( DDEDM_STANDARDVGAMODES, NULL, m_modes.m_hWnd, addVideoMode); GetDlgItem(ID_OK)->EnableWindow(FALSE); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } ///////////////////////////////////////////////////////////////////////////// // VideoDriverSelect dialog VideoDriverSelect::VideoDriverSelect(CWnd* pParent /*=NULL*/) : CDialog(VideoDriverSelect::IDD, pParent) { //{{AFX_DATA_INIT(VideoDriverSelect) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void VideoDriverSelect::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(VideoDriverSelect) DDX_Control(pDX, IDC_DRIVERS, m_drivers); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(VideoDriverSelect, CDialog) //{{AFX_MSG_MAP(VideoDriverSelect) ON_BN_CLICKED(ID_OK, OnOk) ON_BN_CLICKED(ID_CANCEL, OnCancel) ON_LBN_SELCHANGE(IDC_DRIVERS, OnSelchangeDrivers) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // VideoDriverSelect message handlers void VideoDriverSelect::OnCancel() { EndDialog(-1); } void VideoDriverSelect::OnOk() { EndDialog(m_drivers.GetCurSel()); } BOOL VideoDriverSelect::OnInitDialog() { CDialog::OnInitDialog(); for(int i = 0; i < gDriverCnt; i++) { m_drivers.AddString(Drivers[i].szDescription); } GetDlgItem(ID_OK)->EnableWindow(FALSE); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void VideoDriverSelect::OnSelchangeDrivers() { GetDlgItem(ID_OK)->EnableWindow(m_drivers.GetCurSel() != -1); } VisualBoyAdvance-1.8.0/src/win32/Directories.h0000644000175000017500000000566710464627150020456 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_DIRECTORIES_H__7ADB14C1_3C1B_4294_8D66_A4E87D6FC731__INCLUDED_) #define AFX_DIRECTORIES_H__7ADB14C1_3C1B_4294_8D66_A4E87D6FC731__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Directories.h : header file // ///////////////////////////////////////////////////////////////////////////// // Directories dialog class Directories : public CDialog { // Construction public: CString initialFolderDir; CString browseForDir(CString title); Directories(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(Directories) enum { IDD = IDD_DIRECTORIES }; CEdit m_savePath; CEdit m_romPath; CEdit m_gbromPath; CEdit m_capturePath; CEdit m_batteryPath; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(Directories) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(Directories) virtual BOOL OnInitDialog(); afx_msg void OnBatteryDir(); afx_msg void OnBatteryDirReset(); afx_msg void OnCaptureDir(); afx_msg void OnCaptureDirReset(); afx_msg void OnGbromDir(); afx_msg void OnGbromDirReset(); afx_msg void OnRomDir(); afx_msg void OnRomDirReset(); afx_msg void OnSaveDir(); afx_msg void OnSaveDirReset(); virtual void OnCancel(); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: bool directoryDoesExist(const char *directory) { // returns true if the directory does exist HANDLE hDir; hDir = CreateFile( directory, GENERIC_READ, FILE_SHARE_READ|FILE_SHARE_WRITE|FILE_SHARE_DELETE, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, NULL ); bool retval = (hDir == INVALID_HANDLE_VALUE) ? false : true; CloseHandle( hDir ); return retval; } }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DIRECTORIES_H__7ADB14C1_3C1B_4294_8D66_A4E87D6FC731__INCLUDED_) VisualBoyAdvance-1.8.0/src/VisualBoyAdvance.cfg0000644000175000017500000001213710011170440020714 0ustar julienjulien# All numeric values are in hexadecimal # Use TAB or EQUAL sign to separate name from value # # Key configuration (all numbers are in hexadecimal!) # # Keys values are in the format YXXX where Y is the device number. 0 means # keyborad and XXX is the SDL define for the desired key (read SDL_keysym.h). # # If Y is greater than 0, it means joystick number Y-1 and it uses the # following format for XXX: # # - if XXX < 20, XXX is the axis number multiplied by 2. An even number means # movement to the negative side (on the X axis, it means left). An odd # number means movement to the positive side (on the X axis, it mean # right). For the Y axis, negative means up and positive means down. # X axis is usally axis number 0 and Y is axis number 1. # - if 20 >= XXX > 30, then XXX is the HAT number multiplied by 4 plus the # direction: 0 for up, 1 for down, 2 for right and 3 for left. Example: # 0021 is HAT 0 down, 0026 is HAT 1 right. # - if 80 >= XXX > 100, XXX is the joystick button number (XXX-080). # # Default key configuration is (value in parenthesis): # # Left Left Arrow (0114) # Right Right Arrow (0113) # Up Up Arrow (0111) # Down Down Arrow (0112) # A Z (007a) # B X (0078) # L A (0061) # R S (0073) # Start ENTER (000d) # Select BACKSPACE (0008) # Speed up SPACE (0020) # Capture F12 (0125) # Joy0_Left=0114 Joy0_Right=0113 Joy0_Up=0111 Joy0_Down=0112 Joy0_A=007a Joy0_B=0078 Joy0_L=0061 Joy0_R=0073 Joy0_Start=000d Joy0_Select=0008 Joy0_Speed=0020 Joy0_Capture=0125 # Motion support keys. Same format as above # # Default keys are (value in parenthesis): # # Left Numeric Pad 4 (0104) # Right Numeric Pad 6 (0106) # Up Numeric Pad 8 (0108) # Down Numeric Pad 2 (0102) # Motion_Left=0104 Motion_Right=0106 Motion_Up=0108 Motion_Down=0102 # Frame skip setting. Allowed values are from 0 to 5 only. frameSkip=2 # Gameboy Frame skip setting. Allowed values are from 0 to 5 only. gbFrameSkip=0 # Video setting. 0=1x, 1=2x, 2=3x, 3=4x. video=1 # Use fullscreen mode. 0=false, any other value means true fullScreen=0 # Disables MMX support disableMMX=1 # Use bios file. 0=false, any other value means true useBios=0 # Bios file full path and name (ZIP not supported) biosFile=none # Filter to use. 0=no filter, 1=TV Mode, 2=2xSaI, 3=Super 2xSaI, 4=Super Eagle # 5=Pixelate, 6=Motion Blur, 7=AdvanceMAME Scale2x, 8=Simple 2x, # 9=Bilinear, A=Bilinear Plus, B=hq2x, C=lq2x filter=0 # Disable status messages. 0=false, any other value means true disableStatus=0 # Enable Gameboy border. 0=false, any other value means true borderOn=0 # Gameboy emulator type. 0=automatic, 1=CGB/GBC, 2=SGB, 3=GB, 4=GBA, 5=SGB2 emulatorType=1 # Enable washed colors. 0=false, any other value means true colorOption=1 # Directories. Not setting one them makes the file go the rom directory. # Save state directory #saveDir= # Screen shot Capture directory #captureDir= # Battery directory #batteryDir= # Screen capture format # 0=PNG, anything else for BMP captureFormat=0 # Sound quality # 1=44 Khz, 2=22Khz, 4=11Khz soundQuality=2 # Sound Echo # 0=false, anything else for true soundEcho=0 # Sound Low pass filter # 0=false, anything else for true soundLowPass=0 # Sound reverse stereo # 0=false, anything else for true soundReverse=0 # Remove GBA intros (not supported anymore) # 0=false, anything else for true # removeIntros=0 # Save Type # 0=automatic, 1=EEPROM, 2=SRAM, 3=Flash, 4=EEPROM+Sensor, 5=NONE saveType=0 # Flash size # 0=64K Flash, 1=128K Flash flashSize=0 # Sound volume # 0=1x, 1=2x, 2=3x, 3=4x soundVolume=0 # Interframe blending # 0=none, 1=motion blur, 2=smart ifbType=0 # Show emulation speed # 0=none, 1=percentage, 2=detailed showSpeed=1 # Show speed in transparent mode # 0=normal, anything else for transparent showSpeedTransparent=1 # Enable/Disable auto frameskip # 0=disable, anything else to enable autoFrameSkip=0 # Sets the desired throttle # 0=disable, 5...1000 valid throttle speeds throttle=0 # Pauses the emulator when the window is inactive # 0=disable, anything else to enable pauseWhenInactive=0 # Enables AGBPrint support # 0=disable, anything else to enable agbPrint=0 # Enables GBA RTC support # 0=disable, anything else to enable rtcEnabled=0 # Sound OFF flag # 0=sound on, anything else turns off sound soundOff=0 # Sound Enable # Controls which channels are enabled: (add values) # 1 - Channel 1 # 2 - Channel 2 # 4 - Channel 3 # 8 - Channel 4 # 100 - DirectSound A # 200 - DirectSound B # 30f=all enabled, 0=mute all soundEnable=30f # Controls automatic SGB border # 0=disable, anything else enables automatic SGB border display borderAutomatic=0 # Skip bios code # 0=disable, anything else skips BIOS code skipBios=0 # The interval between the rewind saves # Minimum of 0 seconds to disable rewind support, # Maximum of 60 minutes. Value in seconds (hexadecimal numbers) rewindTimer=0 # Enable enhanced save type detection # 0=disable, anything else to enable (no longer used) #enhancedDetection=1 VisualBoyAdvance-1.8.0/src/expr.cpp0000644000175000017500000006503107554524620016544 0ustar julienjulien /* A Bison parser, made from expr.y by GNU Bison version 1.28 */ #define YYBISON 1 /* Identify Bison output. */ #define TOKEN_IDENTIFIER 257 #define TOKEN_DOT 258 #define TOKEN_STAR 259 #define TOKEN_ARROW 260 #define TOKEN_ADDR 261 #define TOKEN_SIZEOF 262 #define TOKEN_NUMBER 263 #line 1 "expr.y" namespace std { #include #include #include #include } using namespace std; #include "System.h" #include "elf.h" #include "exprNode.h" extern int yyerror(char *); extern int yylex(); extern char *yytext; //#define YYERROR_VERBOSE 1 //#define YYDEBUG 1 Node *result = NULL; #ifndef YYSTYPE #define YYSTYPE int #endif #include #ifndef __cplusplus #ifndef __STDC__ #define const #endif #endif #define YYFINAL 26 #define YYFLAG -32768 #define YYNTBASE 14 #define YYTRANSLATE(x) ((unsigned)(x) <= 263 ? yytranslate[x] : 19) static const char yytranslate[] = { 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 11, 12, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 10, 2, 13, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 4, 5, 6, 7, 8, 9 }; #if YYDEBUG != 0 static const short yyprhs[] = { 0, 0, 2, 4, 8, 12, 16, 21, 23, 26, 29, 34, 36 }; static const short yyrhs[] = { 15, 0, 16, 0, 11, 15, 12, 0, 15, 4, 18, 0, 15, 6, 18, 0, 15, 10, 17, 13, 0, 18, 0, 5, 15, 0, 7, 15, 0, 8, 11, 15, 12, 0, 9, 0, 3, 0 }; #endif #if YYDEBUG != 0 static const short yyrline[] = { 0, 32, 35, 36, 37, 38, 39, 42, 43, 44, 45, 49, 53 }; #endif #if YYDEBUG != 0 || defined (YYERROR_VERBOSE) static const char * const yytname[] = { "$","error","$undefined.","TOKEN_IDENTIFIER", "TOKEN_DOT","TOKEN_STAR","TOKEN_ARROW","TOKEN_ADDR","TOKEN_SIZEOF","TOKEN_NUMBER", "'['","'('","')'","']'","final","expression","simple_expression","number","ident", NULL }; #endif static const short yyr1[] = { 0, 14, 15, 15, 15, 15, 15, 16, 16, 16, 16, 17, 18 }; static const short yyr2[] = { 0, 1, 1, 3, 3, 3, 4, 1, 2, 2, 4, 1, 1 }; static const short yydefact[] = { 0, 12, 0, 0, 0, 0, 1, 2, 7, 8, 9, 0, 0, 0, 0, 0, 0, 3, 4, 5, 11, 0, 10, 6, 0, 0, 0 }; static const short yydefgoto[] = { 24, 6, 7, 21, 8 }; static const short yypact[] = { -1, -32768, -1, -1, -6, -1, 17,-32768,-32768, 17, 17, -1, 7, 5, 5, 13, 8,-32768,-32768,-32768,-32768, 11,-32768,-32768, 25, 26,-32768 }; static const short yypgoto[] = {-32768, -2,-32768,-32768, 2 }; #define YYLAST 27 static const short yytable[] = { 9, 10, 1, 12, 2, 11, 3, 4, 1, 16, 5, 13, 13, 14, 14, 18, 19, 15, 15, 17, 22, 13, 20, 14, 23, 25, 26, 15 }; static const short yycheck[] = { 2, 3, 3, 5, 5, 11, 7, 8, 3, 11, 11, 4, 4, 6, 6, 13, 14, 10, 10, 12, 12, 4, 9, 6, 13, 0, 0, 10 }; /* -*-C-*- Note some compilers choke on comments on `#line' lines. */ #line 3 "/usr/lib/bison.simple" /* This file comes from bison-1.28. */ /* Skeleton output parser for bison, Copyright (C) 1984, 1989, 1990 Free Software Foundation, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* As a special exception, when this file is copied by Bison into a Bison output file, you may use that output file without restriction. This special exception was added by the Free Software Foundation in version 1.24 of Bison. */ /* This is the parser code that is written into each bison parser when the %semantic_parser declaration is not specified in the grammar. It was written by Richard Stallman by simplifying the hairy parser used when %semantic_parser is specified. */ #ifndef YYSTACK_USE_ALLOCA #ifdef alloca #define YYSTACK_USE_ALLOCA #else /* alloca not defined */ #ifdef __GNUC__ #define YYSTACK_USE_ALLOCA #define alloca __builtin_alloca #else /* not GNU C. */ #if (!defined (__STDC__) && defined (sparc)) || defined (__sparc__) || defined (__sparc) || defined (__sgi) || (defined (__sun) && defined (__i386)) #define YYSTACK_USE_ALLOCA #include #else /* not sparc */ /* We think this test detects Watcom and Microsoft C. */ /* This used to test MSDOS, but that is a bad idea since that symbol is in the user namespace. */ #if (defined (_MSDOS) || defined (_MSDOS_)) && !defined (__TURBOC__) #if 0 /* No need for malloc.h, which pollutes the namespace; instead, just don't use alloca. */ #include #endif #else /* not MSDOS, or __TURBOC__ */ #if defined(_AIX) /* I don't know what this was needed for, but it pollutes the namespace. So I turned it off. rms, 2 May 1997. */ /* #include */ #pragma alloca #define YYSTACK_USE_ALLOCA #else /* not MSDOS, or __TURBOC__, or _AIX */ #if 0 #ifdef __hpux /* haible@ilog.fr says this works for HPUX 9.05 and up, and on HPUX 10. Eventually we can turn this on. */ #define YYSTACK_USE_ALLOCA #define alloca __builtin_alloca #endif /* __hpux */ #endif #endif /* not _AIX */ #endif /* not MSDOS, or __TURBOC__ */ #endif /* not sparc */ #endif /* not GNU C */ #endif /* alloca not defined */ #endif /* YYSTACK_USE_ALLOCA not defined */ #ifdef YYSTACK_USE_ALLOCA #define YYSTACK_ALLOC alloca #else #define YYSTACK_ALLOC malloc #endif /* Note: there must be only one dollar sign in this file. It is replaced by the list of actions, each action as one case of the switch. */ #define yyerrok (yyerrstatus = 0) #define yyclearin (yychar = YYEMPTY) #define YYEMPTY -2 #define YYEOF 0 #define YYACCEPT goto yyacceptlab #define YYABORT goto yyabortlab #define YYERROR goto yyerrlab1 /* Like YYERROR except do call yyerror. This remains here temporarily to ease the transition to the new meaning of YYERROR, for GCC. Once GCC version 2 has supplanted version 1, this can go. */ #define YYFAIL goto yyerrlab #define YYRECOVERING() (!!yyerrstatus) #define YYBACKUP(token, value) \ do \ if (yychar == YYEMPTY && yylen == 1) \ { yychar = (token), yylval = (value); \ yychar1 = YYTRANSLATE (yychar); \ YYPOPSTACK; \ goto yybackup; \ } \ else \ { yyerror ("syntax error: cannot back up"); YYERROR; } \ while (0) #define YYTERROR 1 #define YYERRCODE 256 #ifndef YYPURE #define YYLEX yylex() #endif #ifdef YYPURE #ifdef YYLSP_NEEDED #ifdef YYLEX_PARAM #define YYLEX yylex(&yylval, &yylloc, YYLEX_PARAM) #else #define YYLEX yylex(&yylval, &yylloc) #endif #else /* not YYLSP_NEEDED */ #ifdef YYLEX_PARAM #define YYLEX yylex(&yylval, YYLEX_PARAM) #else #define YYLEX yylex(&yylval) #endif #endif /* not YYLSP_NEEDED */ #endif /* If nonreentrant, generate the variables here */ #ifndef YYPURE int yychar; /* the lookahead symbol */ YYSTYPE yylval; /* the semantic value of the */ /* lookahead symbol */ #ifdef YYLSP_NEEDED YYLTYPE yylloc; /* location data for the lookahead */ /* symbol */ #endif int yynerrs; /* number of parse errors so far */ #endif /* not YYPURE */ #if YYDEBUG != 0 int yydebug; /* nonzero means print parse trace */ /* Since this is uninitialized, it does not stop multiple parsers from coexisting. */ #endif /* YYINITDEPTH indicates the initial size of the parser's stacks */ #ifndef YYINITDEPTH #define YYINITDEPTH 200 #endif /* YYMAXDEPTH is the maximum size the stacks can grow to (effective only if the built-in stack extension method is used). */ #if YYMAXDEPTH == 0 #undef YYMAXDEPTH #endif #ifndef YYMAXDEPTH #define YYMAXDEPTH 10000 #endif /* Define __yy_memcpy. Note that the size argument should be passed with type unsigned int, because that is what the non-GCC definitions require. With GCC, __builtin_memcpy takes an arg of type size_t, but it can handle unsigned int. */ #if __GNUC__ > 1 /* GNU C and GNU C++ define this. */ #define __yy_memcpy(TO,FROM,COUNT) __builtin_memcpy(TO,FROM,COUNT) #else /* not GNU C or C++ */ #ifndef __cplusplus /* This is the most reliable way to avoid incompatibilities in available built-in functions on various systems. */ static void __yy_memcpy (to, from, count) char *to; char *from; unsigned int count; { register char *f = from; register char *t = to; register int i = count; while (i-- > 0) *t++ = *f++; } #else /* __cplusplus */ /* This is the most reliable way to avoid incompatibilities in available built-in functions on various systems. */ static void __yy_memcpy (char *to, char *from, unsigned int count) { register char *t = to; register char *f = from; register int i = count; while (i-- > 0) *t++ = *f++; } #endif #endif #line 217 "/usr/lib/bison.simple" /* The user can define YYPARSE_PARAM as the name of an argument to be passed into yyparse. The argument should have type void *. It should actually point to an object. Grammar actions can access the variable by casting it to the proper pointer type. */ #ifdef YYPARSE_PARAM #ifdef __cplusplus #define YYPARSE_PARAM_ARG void *YYPARSE_PARAM #define YYPARSE_PARAM_DECL #else /* not __cplusplus */ #define YYPARSE_PARAM_ARG YYPARSE_PARAM #define YYPARSE_PARAM_DECL void *YYPARSE_PARAM; #endif /* not __cplusplus */ #else /* not YYPARSE_PARAM */ #define YYPARSE_PARAM_ARG #define YYPARSE_PARAM_DECL #endif /* not YYPARSE_PARAM */ /* Prevent warning if -Wstrict-prototypes. */ #ifdef __GNUC__ #ifdef YYPARSE_PARAM int yyparse (void *); #else int yyparse (void); #endif #endif int yyparse(YYPARSE_PARAM_ARG) YYPARSE_PARAM_DECL { register int yystate; register int yyn; register short *yyssp; register YYSTYPE *yyvsp; int yyerrstatus; /* number of tokens to shift before error messages enabled */ int yychar1 = 0; /* lookahead token as an internal (translated) token number */ short yyssa[YYINITDEPTH]; /* the state stack */ YYSTYPE yyvsa[YYINITDEPTH]; /* the semantic value stack */ short *yyss = yyssa; /* refer to the stacks thru separate pointers */ YYSTYPE *yyvs = yyvsa; /* to allow yyoverflow to reallocate them elsewhere */ #ifdef YYLSP_NEEDED YYLTYPE yylsa[YYINITDEPTH]; /* the location stack */ YYLTYPE *yyls = yylsa; YYLTYPE *yylsp; #define YYPOPSTACK (yyvsp--, yyssp--, yylsp--) #else #define YYPOPSTACK (yyvsp--, yyssp--) #endif int yystacksize = YYINITDEPTH; int yyfree_stacks = 0; #ifdef YYPURE int yychar; YYSTYPE yylval; int yynerrs; #ifdef YYLSP_NEEDED YYLTYPE yylloc; #endif #endif YYSTYPE yyval; /* the variable used to return */ /* semantic values from the action */ /* routines */ int yylen; #if YYDEBUG != 0 if (yydebug) fprintf(stderr, "Starting parse\n"); #endif yystate = 0; yyerrstatus = 0; yynerrs = 0; yychar = YYEMPTY; /* Cause a token to be read. */ /* Initialize stack pointers. Waste one element of value and location stack so that they stay on the same level as the state stack. The wasted elements are never initialized. */ yyssp = yyss - 1; yyvsp = yyvs; #ifdef YYLSP_NEEDED yylsp = yyls; #endif /* Push a new state, which is found in yystate . */ /* In all cases, when you get here, the value and location stacks have just been pushed. so pushing a state here evens the stacks. */ yynewstate: *++yyssp = yystate; if (yyssp >= yyss + yystacksize - 1) { /* Give user a chance to reallocate the stack */ /* Use copies of these so that the &'s don't force the real ones into memory. */ YYSTYPE *yyvs1 = yyvs; short *yyss1 = yyss; #ifdef YYLSP_NEEDED YYLTYPE *yyls1 = yyls; #endif /* Get the current used size of the three stacks, in elements. */ int size = yyssp - yyss + 1; #ifdef yyoverflow /* Each stack pointer address is followed by the size of the data in use in that stack, in bytes. */ #ifdef YYLSP_NEEDED /* This used to be a conditional around just the two extra args, but that might be undefined if yyoverflow is a macro. */ yyoverflow("parser stack overflow", &yyss1, size * sizeof (*yyssp), &yyvs1, size * sizeof (*yyvsp), &yyls1, size * sizeof (*yylsp), &yystacksize); #else yyoverflow("parser stack overflow", &yyss1, size * sizeof (*yyssp), &yyvs1, size * sizeof (*yyvsp), &yystacksize); #endif yyss = yyss1; yyvs = yyvs1; #ifdef YYLSP_NEEDED yyls = yyls1; #endif #else /* no yyoverflow */ /* Extend the stack our own way. */ if (yystacksize >= YYMAXDEPTH) { yyerror("parser stack overflow"); if (yyfree_stacks) { free (yyss); free (yyvs); #ifdef YYLSP_NEEDED free (yyls); #endif } return 2; } yystacksize *= 2; if (yystacksize > YYMAXDEPTH) yystacksize = YYMAXDEPTH; #ifndef YYSTACK_USE_ALLOCA yyfree_stacks = 1; #endif yyss = (short *) YYSTACK_ALLOC (yystacksize * sizeof (*yyssp)); __yy_memcpy ((char *)yyss, (char *)yyss1, size * (unsigned int) sizeof (*yyssp)); yyvs = (YYSTYPE *) YYSTACK_ALLOC (yystacksize * sizeof (*yyvsp)); __yy_memcpy ((char *)yyvs, (char *)yyvs1, size * (unsigned int) sizeof (*yyvsp)); #ifdef YYLSP_NEEDED yyls = (YYLTYPE *) YYSTACK_ALLOC (yystacksize * sizeof (*yylsp)); __yy_memcpy ((char *)yyls, (char *)yyls1, size * (unsigned int) sizeof (*yylsp)); #endif #endif /* no yyoverflow */ yyssp = yyss + size - 1; yyvsp = yyvs + size - 1; #ifdef YYLSP_NEEDED yylsp = yyls + size - 1; #endif #if YYDEBUG != 0 if (yydebug) fprintf(stderr, "Stack size increased to %d\n", yystacksize); #endif if (yyssp >= yyss + yystacksize - 1) YYABORT; } #if YYDEBUG != 0 if (yydebug) fprintf(stderr, "Entering state %d\n", yystate); #endif goto yybackup; yybackup: /* Do appropriate processing given the current state. */ /* Read a lookahead token if we need one and don't already have one. */ /* yyresume: */ /* First try to decide what to do without reference to lookahead token. */ yyn = yypact[yystate]; if (yyn == YYFLAG) goto yydefault; /* Not known => get a lookahead token if don't already have one. */ /* yychar is either YYEMPTY or YYEOF or a valid token in external form. */ if (yychar == YYEMPTY) { #if YYDEBUG != 0 if (yydebug) fprintf(stderr, "Reading a token: "); #endif yychar = YYLEX; } /* Convert token to internal form (in yychar1) for indexing tables with */ if (yychar <= 0) /* This means end of input. */ { yychar1 = 0; yychar = YYEOF; /* Don't call YYLEX any more */ #if YYDEBUG != 0 if (yydebug) fprintf(stderr, "Now at end of input.\n"); #endif } else { yychar1 = YYTRANSLATE(yychar); #if YYDEBUG != 0 if (yydebug) { fprintf (stderr, "Next token is %d (%s", yychar, yytname[yychar1]); /* Give the individual parser a way to print the precise meaning of a token, for further debugging info. */ #ifdef YYPRINT YYPRINT (stderr, yychar, yylval); #endif fprintf (stderr, ")\n"); } #endif } yyn += yychar1; if (yyn < 0 || yyn > YYLAST || yycheck[yyn] != yychar1) goto yydefault; yyn = yytable[yyn]; /* yyn is what to do for this token type in this state. Negative => reduce, -yyn is rule number. Positive => shift, yyn is new state. New state is final state => don't bother to shift, just return success. 0, or most negative number => error. */ if (yyn < 0) { if (yyn == YYFLAG) goto yyerrlab; yyn = -yyn; goto yyreduce; } else if (yyn == 0) goto yyerrlab; if (yyn == YYFINAL) YYACCEPT; /* Shift the lookahead token. */ #if YYDEBUG != 0 if (yydebug) fprintf(stderr, "Shifting token %d (%s), ", yychar, yytname[yychar1]); #endif /* Discard the token being shifted unless it is eof. */ if (yychar != YYEOF) yychar = YYEMPTY; *++yyvsp = yylval; #ifdef YYLSP_NEEDED *++yylsp = yylloc; #endif /* count tokens shifted since error; after three, turn off error status. */ if (yyerrstatus) yyerrstatus--; yystate = yyn; goto yynewstate; /* Do the default action for the current state. */ yydefault: yyn = yydefact[yystate]; if (yyn == 0) goto yyerrlab; /* Do a reduction. yyn is the number of a rule to reduce with. */ yyreduce: yylen = yyr2[yyn]; if (yylen > 0) yyval = yyvsp[1-yylen]; /* implement default value of the action */ #if YYDEBUG != 0 if (yydebug) { int i; fprintf (stderr, "Reducing via rule %d (line %d), ", yyn, yyrline[yyn]); /* Print the symbols being reduced, and their result. */ for (i = yyprhs[yyn]; yyrhs[i] > 0; i++) fprintf (stderr, "%s ", yytname[yyrhs[i]]); fprintf (stderr, " -> %s\n", yytname[yyr1[yyn]]); } #endif switch (yyn) { case 1: #line 32 "expr.y" { result = yyvsp[0]; ; break;} case 2: #line 36 "expr.y" { yyval = yyvsp[0]; ; break;} case 3: #line 37 "expr.y" { yyval = yyvsp[-1]; ; break;} case 4: #line 38 "expr.y" { yyval = exprNodeDot(yyvsp[-2], yyvsp[0]); ; break;} case 5: #line 39 "expr.y" { yyval = exprNodeArrow(yyvsp[-2], yyvsp[0]); ; break;} case 6: #line 40 "expr.y" { yyval = exprNodeArray(yyvsp[-3], yyvsp[-1]); ; break;} case 7: #line 43 "expr.y" { yyval = yyvsp[0]; ; break;} case 8: #line 44 "expr.y" { yyval = exprNodeStar(yyvsp[0]); ; break;} case 9: #line 45 "expr.y" { yyval = exprNodeAddr(yyvsp[0]); ; break;} case 10: #line 46 "expr.y" { yyval = exprNodeSizeof(yyvsp[-1]); ; break;} case 11: #line 50 "expr.y" { yyval = exprNodeNumber(); ; break;} case 12: #line 54 "expr.y" {yyval = exprNodeIdentifier(); ; break;} } /* the action file gets copied in in place of this dollarsign */ #line 543 "/usr/lib/bison.simple" yyvsp -= yylen; yyssp -= yylen; #ifdef YYLSP_NEEDED yylsp -= yylen; #endif #if YYDEBUG != 0 if (yydebug) { short *ssp1 = yyss - 1; fprintf (stderr, "state stack now"); while (ssp1 != yyssp) fprintf (stderr, " %d", *++ssp1); fprintf (stderr, "\n"); } #endif *++yyvsp = yyval; #ifdef YYLSP_NEEDED yylsp++; if (yylen == 0) { yylsp->first_line = yylloc.first_line; yylsp->first_column = yylloc.first_column; yylsp->last_line = (yylsp-1)->last_line; yylsp->last_column = (yylsp-1)->last_column; yylsp->text = 0; } else { yylsp->last_line = (yylsp+yylen-1)->last_line; yylsp->last_column = (yylsp+yylen-1)->last_column; } #endif /* Now "shift" the result of the reduction. Determine what state that goes to, based on the state we popped back to and the rule number reduced by. */ yyn = yyr1[yyn]; yystate = yypgoto[yyn - YYNTBASE] + *yyssp; if (yystate >= 0 && yystate <= YYLAST && yycheck[yystate] == *yyssp) yystate = yytable[yystate]; else yystate = yydefgoto[yyn - YYNTBASE]; goto yynewstate; yyerrlab: /* here on detecting error */ if (! yyerrstatus) /* If not already recovering from an error, report this error. */ { ++yynerrs; #ifdef YYERROR_VERBOSE yyn = yypact[yystate]; if (yyn > YYFLAG && yyn < YYLAST) { int size = 0; char *msg; int x, count; count = 0; /* Start X at -yyn if nec to avoid negative indexes in yycheck. */ for (x = (yyn < 0 ? -yyn : 0); x < (sizeof(yytname) / sizeof(char *)); x++) if (yycheck[x + yyn] == x) size += strlen(yytname[x]) + 15, count++; msg = (char *) malloc(size + 15); if (msg != 0) { strcpy(msg, "parse error"); if (count < 5) { count = 0; for (x = (yyn < 0 ? -yyn : 0); x < (sizeof(yytname) / sizeof(char *)); x++) if (yycheck[x + yyn] == x) { strcat(msg, count == 0 ? ", expecting `" : " or `"); strcat(msg, yytname[x]); strcat(msg, "'"); count++; } } yyerror(msg); free(msg); } else yyerror ("parse error; also virtual memory exceeded"); } else #endif /* YYERROR_VERBOSE */ yyerror("parse error"); } goto yyerrlab1; yyerrlab1: /* here on error raised explicitly by an action */ if (yyerrstatus == 3) { /* if just tried and failed to reuse lookahead token after an error, discard it. */ /* return failure if at end of input */ if (yychar == YYEOF) YYABORT; #if YYDEBUG != 0 if (yydebug) fprintf(stderr, "Discarding token %d (%s).\n", yychar, yytname[yychar1]); #endif yychar = YYEMPTY; } /* Else will try to reuse lookahead token after shifting the error token. */ yyerrstatus = 3; /* Each real token shifted decrements this */ goto yyerrhandle; yyerrdefault: /* current state does not do anything special for the error token. */ #if 0 /* This is wrong; only states that explicitly want error tokens should shift them. */ yyn = yydefact[yystate]; /* If its default is to accept any token, ok. Otherwise pop it.*/ if (yyn) goto yydefault; #endif yyerrpop: /* pop the current state because it cannot handle the error token */ if (yyssp == yyss) YYABORT; yyvsp--; yystate = *--yyssp; #ifdef YYLSP_NEEDED yylsp--; #endif #if YYDEBUG != 0 if (yydebug) { short *ssp1 = yyss - 1; fprintf (stderr, "Error: state stack now"); while (ssp1 != yyssp) fprintf (stderr, " %d", *++ssp1); fprintf (stderr, "\n"); } #endif yyerrhandle: yyn = yypact[yystate]; if (yyn == YYFLAG) goto yyerrdefault; yyn += YYTERROR; if (yyn < 0 || yyn > YYLAST || yycheck[yyn] != YYTERROR) goto yyerrdefault; yyn = yytable[yyn]; if (yyn < 0) { if (yyn == YYFLAG) goto yyerrpop; yyn = -yyn; goto yyreduce; } else if (yyn == 0) goto yyerrpop; if (yyn == YYFINAL) YYACCEPT; #if YYDEBUG != 0 if (yydebug) fprintf(stderr, "Shifting error token, "); #endif *++yyvsp = yylval; #ifdef YYLSP_NEEDED *++yylsp = yylloc; #endif yystate = yyn; goto yynewstate; yyacceptlab: /* YYACCEPT comes here. */ if (yyfree_stacks) { free (yyss); free (yyvs); #ifdef YYLSP_NEEDED free (yyls); #endif } return 0; yyabortlab: /* YYABORT comes here. */ if (yyfree_stacks) { free (yyss); free (yyvs); #ifdef YYLSP_NEEDED free (yyls); #endif } return 1; } #line 57 "expr.y" int yyerror(char *s) { return 0; } #ifndef SDL extern FILE *yyin; int main(int argc, char **argv) { // yydebug = 1; ++argv, --argc; if(argc > 0) yyin = fopen(argv[0], "r"); else yyin = stdin; if(!yyparse()) result->print(); } #endif VisualBoyAdvance-1.8.0/src/Util.cpp0000644000175000017500000006022610436063204016471 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #include extern "C" { #include } #if 0 #include "unrarlib.h" #endif #include "System.h" #include "NLS.h" #include "Util.h" #include "Flash.h" #include "GBA.h" #include "Globals.h" #include "RTC.h" #include "Port.h" extern "C" { #include "memgzio.h" } #ifndef _MSC_VER #define _stricmp strcasecmp #endif // ! _MSC_VER extern int systemColorDepth; extern int systemRedShift; extern int systemGreenShift; extern int systemBlueShift; extern u16 systemColorMap16[0x10000]; extern u32 systemColorMap32[0x10000]; static int (ZEXPORT *utilGzWriteFunc)(gzFile, const voidp, unsigned int) = NULL; static int (ZEXPORT *utilGzReadFunc)(gzFile, voidp, unsigned int) = NULL; static int (ZEXPORT *utilGzCloseFunc)(gzFile) = NULL; bool utilWritePNGFile(const char *fileName, int w, int h, u8 *pix) { u8 writeBuffer[512 * 3]; FILE *fp = fopen(fileName,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), fileName); return false; } png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if(!png_ptr) { fclose(fp); return false; } png_infop info_ptr = png_create_info_struct(png_ptr); if(!info_ptr) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return false; } if(setjmp(png_ptr->jmpbuf)) { png_destroy_write_struct(&png_ptr,NULL); fclose(fp); return false; } png_init_io(png_ptr,fp); png_set_IHDR(png_ptr, info_ptr, w, h, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_write_info(png_ptr,info_ptr); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; switch(systemColorDepth) { case 16: { u16 *p = (u16 *)(pix+(w+2)*2); // skip first black line for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { u16 v = *p++; *b++ = ((v >> systemRedShift) & 0x001f) << 3; // R *b++ = ((v >> systemGreenShift) & 0x001f) << 3; // G *b++ = ((v >> systemBlueShift) & 0x01f) << 3; // B } p++; // skip black pixel for filters p++; // skip black pixel for filters png_write_row(png_ptr,writeBuffer); b = writeBuffer; } } break; case 24: { u8 *pixU8 = (u8 *)pix; for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { if(systemRedShift < systemBlueShift) { *b++ = *pixU8++; // R *b++ = *pixU8++; // G *b++ = *pixU8++; // B } else { int blue = *pixU8++; int green = *pixU8++; int red = *pixU8++; *b++ = red; *b++ = green; *b++ = blue; } } png_write_row(png_ptr,writeBuffer); b = writeBuffer; } } break; case 32: { u32 *pixU32 = (u32 *)(pix+4*(w+1)); for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { u32 v = *pixU32++; *b++ = ((v >> systemRedShift) & 0x001f) << 3; // R *b++ = ((v >> systemGreenShift) & 0x001f) << 3; // G *b++ = ((v >> systemBlueShift) & 0x001f) << 3; // B } pixU32++; png_write_row(png_ptr,writeBuffer); b = writeBuffer; } } break; } png_write_end(png_ptr, info_ptr); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); return true; } void utilPutDword(u8 *p, u32 value) { *p++ = value & 255; *p++ = (value >> 8) & 255; *p++ = (value >> 16) & 255; *p = (value >> 24) & 255; } void utilPutWord(u8 *p, u16 value) { *p++ = value & 255; *p = (value >> 8) & 255; } void utilWriteBMP(char *buf, int w, int h, u8 *pix) { u8 *b = (u8 *)buf; int sizeX = w; int sizeY = h; switch(systemColorDepth) { case 16: { u16 *p = (u16 *)(pix+(w+2)*(h)*2); // skip first black line for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { u16 v = *p++; *b++ = ((v >> systemBlueShift) & 0x01f) << 3; // B *b++ = ((v >> systemGreenShift) & 0x001f) << 3; // G *b++ = ((v >> systemRedShift) & 0x001f) << 3; // R } p++; // skip black pixel for filters p++; // skip black pixel for filters p -= 2*(w+2); } } break; case 24: { u8 *pixU8 = (u8 *)pix+3*w*(h-1); for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { if(systemRedShift > systemBlueShift) { *b++ = *pixU8++; // B *b++ = *pixU8++; // G *b++ = *pixU8++; // R } else { int red = *pixU8++; int green = *pixU8++; int blue = *pixU8++; *b++ = blue; *b++ = green; *b++ = red; } } pixU8 -= 2*3*w; } } break; case 32: { u32 *pixU32 = (u32 *)(pix+4*(w+1)*(h)); for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { u32 v = *pixU32++; *b++ = ((v >> systemBlueShift) & 0x001f) << 3; // B *b++ = ((v >> systemGreenShift) & 0x001f) << 3; // G *b++ = ((v >> systemRedShift) & 0x001f) << 3; // R } pixU32++; pixU32 -= 2*(w+1); } } break; } } bool utilWriteBMPFile(const char *fileName, int w, int h, u8 *pix) { u8 writeBuffer[512 * 3]; FILE *fp = fopen(fileName,"wb"); if(!fp) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), fileName); return false; } struct { u8 ident[2]; u8 filesize[4]; u8 reserved[4]; u8 dataoffset[4]; u8 headersize[4]; u8 width[4]; u8 height[4]; u8 planes[2]; u8 bitsperpixel[2]; u8 compression[4]; u8 datasize[4]; u8 hres[4]; u8 vres[4]; u8 colors[4]; u8 importantcolors[4]; // u8 pad[2]; } bmpheader; memset(&bmpheader, 0, sizeof(bmpheader)); bmpheader.ident[0] = 'B'; bmpheader.ident[1] = 'M'; u32 fsz = sizeof(bmpheader) + w*h*3; utilPutDword(bmpheader.filesize, fsz); utilPutDword(bmpheader.dataoffset, 0x36); utilPutDword(bmpheader.headersize, 0x28); utilPutDword(bmpheader.width, w); utilPutDword(bmpheader.height, h); utilPutDword(bmpheader.planes, 1); utilPutDword(bmpheader.bitsperpixel, 24); utilPutDword(bmpheader.datasize, 3*w*h); fwrite(&bmpheader, 1, sizeof(bmpheader), fp); u8 *b = writeBuffer; int sizeX = w; int sizeY = h; switch(systemColorDepth) { case 16: { u16 *p = (u16 *)(pix+(w+2)*(h)*2); // skip first black line for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { u16 v = *p++; *b++ = ((v >> systemBlueShift) & 0x01f) << 3; // B *b++ = ((v >> systemGreenShift) & 0x001f) << 3; // G *b++ = ((v >> systemRedShift) & 0x001f) << 3; // R } p++; // skip black pixel for filters p++; // skip black pixel for filters p -= 2*(w+2); fwrite(writeBuffer, 1, 3*w, fp); b = writeBuffer; } } break; case 24: { u8 *pixU8 = (u8 *)pix+3*w*(h-1); for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { if(systemRedShift > systemBlueShift) { *b++ = *pixU8++; // B *b++ = *pixU8++; // G *b++ = *pixU8++; // R } else { int red = *pixU8++; int green = *pixU8++; int blue = *pixU8++; *b++ = blue; *b++ = green; *b++ = red; } } pixU8 -= 2*3*w; fwrite(writeBuffer, 1, 3*w, fp); b = writeBuffer; } } break; case 32: { u32 *pixU32 = (u32 *)(pix+4*(w+1)*(h)); for(int y = 0; y < sizeY; y++) { for(int x = 0; x < sizeX; x++) { u32 v = *pixU32++; *b++ = ((v >> systemBlueShift) & 0x001f) << 3; // B *b++ = ((v >> systemGreenShift) & 0x001f) << 3; // G *b++ = ((v >> systemRedShift) & 0x001f) << 3; // R } pixU32++; pixU32 -= 2*(w+1); fwrite(writeBuffer, 1, 3*w, fp); b = writeBuffer; } } break; } fclose(fp); return true; } static int utilReadInt2(FILE *f) { int res = 0; int c = fgetc(f); if(c == EOF) return -1; res = c; c = fgetc(f); if(c == EOF) return -1; return c + (res<<8); } static int utilReadInt3(FILE *f) { int res = 0; int c = fgetc(f); if(c == EOF) return -1; res = c; c = fgetc(f); if(c == EOF) return -1; res = c + (res<<8); c = fgetc(f); if(c == EOF) return -1; return c + (res<<8); } void utilApplyIPS(const char *ips, u8 **r, int *s) { // from the IPS spec at http://zerosoft.zophar.net/ips.htm FILE *f = fopen(ips, "rb"); if(!f) return; u8 *rom = *r; int size = *s; if(fgetc(f) == 'P' && fgetc(f) == 'A' && fgetc(f) == 'T' && fgetc(f) == 'C' && fgetc(f) == 'H') { int b; int offset; int len; for(;;) { // read offset offset = utilReadInt3(f); // if offset == EOF, end of patch if(offset == 0x454f46) break; // read length len = utilReadInt2(f); if(!len) { // len == 0, RLE block len = utilReadInt2(f); // byte to fill int c = fgetc(f); if(c == -1) break; b = (u8)c; } else b= -1; // check if we need to reallocate our ROM if((offset + len) >= size) { size *= 2; rom = (u8 *)realloc(rom, size); *r = rom; *s = size; } if(b == -1) { // normal block, just read the data if(fread(&rom[offset], 1, len, f) != (size_t)len) break; } else { // fill the region with the given byte while(len--) { rom[offset++] = b; } } } } // close the file fclose(f); } extern bool cpuIsMultiBoot; bool utilIsGBAImage(const char * file) { cpuIsMultiBoot = false; if(strlen(file) > 4) { const char * p = strrchr(file,'.'); if(p != NULL) { if(_stricmp(p, ".gba") == 0) return true; if(_stricmp(p, ".agb") == 0) return true; if(_stricmp(p, ".bin") == 0) return true; if(_stricmp(p, ".elf") == 0) return true; if(_stricmp(p, ".mb") == 0) { cpuIsMultiBoot = true; return true; } } } return false; } bool utilIsGBImage(const char * file) { if(strlen(file) > 4) { const char * p = strrchr(file,'.'); if(p != NULL) { if(_stricmp(p, ".gb") == 0) return true; if(_stricmp(p, ".gbc") == 0) return true; if(_stricmp(p, ".cgb") == 0) return true; if(_stricmp(p, ".sgb") == 0) return true; } } return false; } bool utilIsZipFile(const char *file) { if(strlen(file) > 4) { const char * p = strrchr(file,'.'); if(p != NULL) { if(_stricmp(p, ".zip") == 0) return true; } } return false; } #if 0 bool utilIsRarFile(const char *file) { if(strlen(file) > 4) { char * p = strrchr(file,'.'); if(p != NULL) { if(_stricmp(p, ".rar") == 0) return true; } } return false; } #endif bool utilIsGzipFile(const char *file) { if(strlen(file) > 3) { const char * p = strrchr(file,'.'); if(p != NULL) { if(_stricmp(p, ".gz") == 0) return true; if(_stricmp(p, ".z") == 0) return true; } } return false; } void utilGetBaseName(const char *file, char *buffer) { strcpy(buffer, file); if(utilIsGzipFile(file)) { char *p = strrchr(buffer, '.'); if(p) *p = 0; } } IMAGE_TYPE utilFindType(const char *file) { char buffer[2048]; if(utilIsZipFile(file)) { unzFile unz = unzOpen(file); if(unz == NULL) { systemMessage(MSG_CANNOT_OPEN_FILE, N_("Cannot open file %s"), file); return IMAGE_UNKNOWN; } int r = unzGoToFirstFile(unz); if(r != UNZ_OK) { unzClose(unz); systemMessage(MSG_BAD_ZIP_FILE, N_("Bad ZIP file %s"), file); return IMAGE_UNKNOWN; } IMAGE_TYPE found = IMAGE_UNKNOWN; unz_file_info info; while(true) { r = unzGetCurrentFileInfo(unz, &info, buffer, sizeof(buffer), NULL, 0, NULL, 0); if(r != UNZ_OK) { unzClose(unz); systemMessage(MSG_BAD_ZIP_FILE, N_("Bad ZIP file %s"), file); return IMAGE_UNKNOWN; } if(utilIsGBAImage(buffer)) { found = IMAGE_GBA; break; } if(utilIsGBImage(buffer)) { found = IMAGE_GB; break; } r = unzGoToNextFile(unz); if(r != UNZ_OK) break; } unzClose(unz); if(found == IMAGE_UNKNOWN) { systemMessage(MSG_NO_IMAGE_ON_ZIP, N_("No image found on ZIP file %s"), file); return found; } return found; #if 0 } else if(utilIsRarFile(file)) { IMAGE_TYPE found = IMAGE_UNKNOWN; ArchiveList_struct *rarList = NULL; if(urarlib_list((void *)file, (ArchiveList_struct *)&rarList)) { ArchiveList_struct *p = rarList; while(p) { if(utilIsGBAImage(p->item.Name)) { found = IMAGE_GBA; break; } if(utilIsGBImage(p->item.Name)) { found = IMAGE_GB; break; } p = p->next; } urarlib_freelist(rarList); } return found; #endif } else { if(utilIsGzipFile(file)) utilGetBaseName(file, buffer); else strcpy(buffer, file); if(utilIsGBAImage(buffer)) return IMAGE_GBA; if(utilIsGBImage(buffer)) return IMAGE_GB; } return IMAGE_UNKNOWN; } static int utilGetSize(int size) { int res = 1; while(res < size) res <<= 1; return res; } static u8 *utilLoadFromZip(const char *file, bool (*accept)(const char *), u8 *data, int &size) { char buffer[2048]; unzFile unz = unzOpen(file); if(unz == NULL) { systemMessage(MSG_CANNOT_OPEN_FILE, N_("Cannot open file %s"), file); return NULL; } int r = unzGoToFirstFile(unz); if(r != UNZ_OK) { unzClose(unz); systemMessage(MSG_BAD_ZIP_FILE, N_("Bad ZIP file %s"), file); return NULL; } bool found = false; unz_file_info info; while(true) { r = unzGetCurrentFileInfo(unz, &info, buffer, sizeof(buffer), NULL, 0, NULL, 0); if(r != UNZ_OK) { unzClose(unz); systemMessage(MSG_BAD_ZIP_FILE, N_("Bad ZIP file %s"), file); return NULL; } if(accept(buffer)) { found = true; break; } r = unzGoToNextFile(unz); if(r != UNZ_OK) break; } if(!found) { unzClose(unz); systemMessage(MSG_NO_IMAGE_ON_ZIP, N_("No image found on ZIP file %s"), file); return NULL; } int fileSize = info.uncompressed_size; if(size == 0) size = fileSize; r = unzOpenCurrentFile(unz); if(r != UNZ_OK) { unzClose(unz); systemMessage(MSG_ERROR_OPENING_IMAGE, N_("Error opening image %s"), buffer); return NULL; } u8 *image = data; if(image == NULL) { image = (u8 *)malloc(utilGetSize(size)); if(image == NULL) { unzCloseCurrentFile(unz); unzClose(unz); systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "data"); return NULL; } size = fileSize; } int read = fileSize <= size ? fileSize : size; r = unzReadCurrentFile(unz, image, read); unzCloseCurrentFile(unz); unzClose(unz); if(r != (int)read) { systemMessage(MSG_ERROR_READING_IMAGE, N_("Error reading image %s"), buffer); if(data == NULL) free(image); return NULL; } size = fileSize; return image; } static u8 *utilLoadGzipFile(const char *file, bool (*accept)(const char *), u8 *data, int &size) { FILE *f = fopen(file, "rb"); if(f == NULL) { systemMessage(MSG_ERROR_OPENING_IMAGE, N_("Error opening image %s"), file); return NULL; } fseek(f, -4, SEEK_END); int fileSize = fgetc(f) | (fgetc(f) << 8) | (fgetc(f) << 16) | (fgetc(f) << 24); fclose(f); if(size == 0) size = fileSize; gzFile gz = gzopen(file, "rb"); if(gz == NULL) { // should not happen, but who knows? systemMessage(MSG_ERROR_OPENING_IMAGE, N_("Error opening image %s"), file); return NULL; } u8 *image = data; if(image == NULL) { image = (u8 *)malloc(utilGetSize(size)); if(image == NULL) { systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "data"); fclose(f); return NULL; } size = fileSize; } int read = fileSize <= size ? fileSize : size; int r = gzread(gz, image, read); gzclose(gz); if(r != (int)read) { systemMessage(MSG_ERROR_READING_IMAGE, N_("Error reading image %s"), file); if(data == NULL) free(image); return NULL; } size = fileSize; return image; } #if 0 static u8 *utilLoadRarFile(const char *file, bool (*accept)(const char *), u8 *data, int &size) { char buffer[2048]; ArchiveList_struct *rarList = NULL; if(urarlib_list((void *)file, (ArchiveList_struct *)&rarList)) { ArchiveList_struct *p = rarList; bool found = false; while(p) { if(accept(p->item.Name)) { strcpy(buffer, p->item.Name); found = true; break; } p = p->next; } if(found) { void *memory = NULL; unsigned long lsize = 0; size = p->item.UnpSize; int r = urarlib_get((void *)&memory, &lsize, buffer, (void *)file, ""); if(!r) { systemMessage(MSG_ERROR_READING_IMAGE, N_("Error reading image %s"), buffer); urarlib_freelist(rarList); return NULL; } u8 *image = (u8 *)memory; if(data != NULL) { memcpy(image, data, size); } urarlib_freelist(rarList); return image; } systemMessage(MSG_NO_IMAGE_ON_ZIP, N_("No image found on RAR file %s"), file); urarlib_freelist(rarList); return NULL; } // nothing found return NULL; } #endif u8 *utilLoad(const char *file, bool (*accept)(const char *), u8 *data, int &size) { if(utilIsZipFile(file)) { return utilLoadFromZip(file, accept, data, size); } if(utilIsGzipFile(file)) { return utilLoadGzipFile(file, accept, data, size); } #if 0 if(utilIsRarFile(file)) { return utilLoadRarFile(file, accept, data, size); } #endif u8 *image = data; FILE *f = fopen(file, "rb"); if(!f) { systemMessage(MSG_ERROR_OPENING_IMAGE, N_("Error opening image %s"), file); return NULL; } fseek(f,0,SEEK_END); int fileSize = ftell(f); fseek(f,0,SEEK_SET); if(size == 0) size = fileSize; if(image == NULL) { image = (u8 *)malloc(utilGetSize(size)); if(image == NULL) { systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"), "data"); fclose(f); return NULL; } size = fileSize; } size_t read = fileSize <= size ? fileSize : size; size_t r = fread(image, 1, read, f); fclose(f); if(r != read) { systemMessage(MSG_ERROR_READING_IMAGE, N_("Error reading image %s"), file); if(data == NULL) free(image); return NULL; } size = fileSize; return image; } void utilWriteInt(gzFile gzFile, int i) { utilGzWrite(gzFile, &i, sizeof(int)); } int utilReadInt(gzFile gzFile) { int i = 0; utilGzRead(gzFile, &i, sizeof(int)); return i; } void utilReadData(gzFile gzFile, variable_desc* data) { while(data->address) { utilGzRead(gzFile, data->address, data->size); data++; } } void utilWriteData(gzFile gzFile, variable_desc *data) { while(data->address) { utilGzWrite(gzFile, data->address, data->size); data++; } } gzFile utilGzOpen(const char *file, const char *mode) { utilGzWriteFunc = (int (ZEXPORT *)(void *,void * const, unsigned int))gzwrite; utilGzReadFunc = gzread; utilGzCloseFunc = gzclose; return gzopen(file, mode); } gzFile utilMemGzOpen(char *memory, int available, char *mode) { utilGzWriteFunc = memgzwrite; utilGzReadFunc = memgzread; utilGzCloseFunc = memgzclose; return memgzopen(memory, available, mode); } int utilGzWrite(gzFile file, const voidp buffer, unsigned int len) { return utilGzWriteFunc(file, buffer, len); } int utilGzRead(gzFile file, voidp buffer, unsigned int len) { return utilGzReadFunc(file, buffer, len); } int utilGzClose(gzFile file) { return utilGzCloseFunc(file); } long utilGzMemTell(gzFile file) { return memtell(file); } void utilGBAFindSave(const u8 *data, const int size) { u32 *p = (u32 *)data; u32 *end = (u32 *)(data + size); int saveType = 0; int flashSize = 0x10000; bool rtcFound = false; while(p < end) { u32 d = READ32LE(p); if(d == 0x52504545) { if(memcmp(p, "EEPROM_", 7) == 0) { if(saveType == 0) saveType = 3; } } else if (d == 0x4D415253) { if(memcmp(p, "SRAM_", 5) == 0) { if(saveType == 0) saveType = 1; } } else if (d == 0x53414C46) { if(memcmp(p, "FLASH1M_", 8) == 0) { if(saveType == 0) { saveType = 2; flashSize = 0x20000; } } else if(memcmp(p, "FLASH", 5) == 0) { if(saveType == 0) { saveType = 2; flashSize = 0x10000; } } } else if (d == 0x52494953) { if(memcmp(p, "SIIRTC_V", 8) == 0) rtcFound = true; } p++; } // if no matches found, then set it to NONE if(saveType == 0) { saveType = 5; } rtcEnable(rtcFound); cpuSaveType = saveType; flashSetSize(flashSize); } void utilUpdateSystemColorMaps() { switch(systemColorDepth) { case 16: { for(int i = 0; i < 0x10000; i++) { systemColorMap16[i] = ((i & 0x1f) << systemRedShift) | (((i & 0x3e0) >> 5) << systemGreenShift) | (((i & 0x7c00) >> 10) << systemBlueShift); } } break; case 24: case 32: { for(int i = 0; i < 0x10000; i++) { systemColorMap32[i] = ((i & 0x1f) << systemRedShift) | (((i & 0x3e0) >> 5) << systemGreenShift) | (((i & 0x7c00) >> 10) << systemBlueShift); } } break; } } VisualBoyAdvance-1.8.0/src/sdl/0000755000175000017500000000000010623374630015632 5ustar julienjulienVisualBoyAdvance-1.8.0/src/sdl/debugger.cpp0000644000175000017500000021217110473601221020116 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Parts adapted from VBA-H (VBA for Hackers) by LabMaster #include #include #include #include #include "../GBA.h" #include "../Port.h" #include "../armdis.h" #include "../elf.h" #include "../exprNode.h" extern bool debugger; extern int emulating; extern void sdlWriteState(int num); extern void sdlReadState(int num); extern struct EmulatedSystem emulator; #define debuggerReadMemory(addr) \ READ32LE((&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask])) #define debuggerReadHalfWord(addr) \ READ16LE((&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask])) #define debuggerReadByte(addr) \ map[(addr)>>24].address[(addr) & map[(addr)>>24].mask] #define debuggerWriteMemory(addr, value) \ WRITE32LE(&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask], value) #define debuggerWriteHalfWord(addr, value) \ WRITE16LE(&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask], value) #define debuggerWriteByte(addr, value) \ map[(addr)>>24].address[(addr) & map[(addr)>>24].mask] = (value) struct breakpointInfo { u32 address; u32 value; int size; u32 cond_address; char cond_rel; u32 cond_value; int cond_size; bool ia1; bool ia2; }; struct DebuggerCommand { char *name; void (*function)(int,char **); char *help; char *syntax; }; unsigned int SearchStart = 0xFFFFFFFF; unsigned int SearchMaxMatches = 5; u8 SearchData [64]; // It doesn't make much sense to search for more than 64 bytes unsigned int SearchLength = 0; unsigned int SearchResults; static void debuggerContinueAfterBreakpoint(); void debuggerDoSearch(); unsigned int AddressToGBA(u8* mem); static void debuggerHelp(int,char **); static void debuggerNext(int,char **); static void debuggerContinue(int, char **); static void debuggerRegisters(int, char **); static void debuggerBreak(int, char **); static void debuggerBreakDelete(int, char **); static void debuggerBreakList(int, char **); static void debuggerBreakArm(int, char **); static void debuggerBreakThumb(int, char **); static void debuggerBreakChange(int, char **); static void debuggerBreakChangeClear(int, char **); static void debuggerBreakWriteClear(int, char **); static void debuggerBreakWrite(int, char **); static void debuggerDebug(int, char **); static void debuggerDisassemble(int, char **); static void debuggerDisassembleArm(int, char **); static void debuggerDisassembleThumb(int, char **); static void debuggerEditByte(int, char **); static void debuggerEditHalfWord(int, char **); static void debuggerEditRegister(int, char **); static void debuggerEdit(int, char **); static void debuggerFileDisassemble(int, char **); static void debuggerFileDisassembleArm(int, char **); static void debuggerFileDisassembleThumb(int, char **); static void debuggerFindText(int, char **); static void debuggerFindHex(int, char **); static void debuggerFindResume(int, char **); static void debuggerIo(int, char **); static void debuggerLast(int, char **); static void debuggerLocals(int, char **); static void debuggerMemoryByte(int, char **); static void debuggerMemoryHalfWord(int, char **); static void debuggerMemory(int, char **); static void debuggerPrint(int, char **); static void debuggerQuit(int, char **); static void debuggerSetRadix(int, char **); static void debuggerSymbols(int, char **); static void debuggerVerbose(int, char **); static void debuggerWhere(int, char **); static void debuggerReadState(int, char **); static void debuggerWriteState(int, char **); static void debuggerDumpLoad(int, char**); static void debuggerDumpSave(int, char**); static void debuggerCondValidate(int n, char **args, int start); static bool debuggerCondEvaluate(int num); static void debuggerCondBreakThumb(int, char **); static void debuggerCondBreakArm(int, char **); static DebuggerCommand debuggerCommands[] = { { "?", debuggerHelp, "Show this help information. Type ? for command help", "[]" }, { "ba", debuggerBreakArm, "Add an ARM breakpoint", "
" }, { "bd", debuggerBreakDelete,"Delete a breakpoint", "" }, { "bl", debuggerBreakList, "List breakpoints" }, { "bpc", debuggerBreakChange, "Break on change", "
" }, { "bpcc", debuggerBreakChangeClear, "Clear break on change", "[
]" }, { "bpw", debuggerBreakWrite, "Break on write", "
" }, { "bpwc", debuggerBreakWriteClear, "Clear break on write", "[
]" }, { "break", debuggerBreak, "Add a breakpoint on the given function", "||" }, { "bt", debuggerBreakThumb, "Add a THUMB breakpoint", "
" }, { "c", debuggerContinue, "Continue execution" , NULL }, { "cba", debuggerCondBreakArm, "Add a conditional ARM breakpoint", "
$
|R []\n either ==, !=, <, >, <=, >=\n either b, h, w" }, { "cbt", debuggerCondBreakThumb, "Add a conditional THUMB breakpoint", "
$
|R []\n either ==, !=, <, >, <=, >=\n either b, h, w" }, { "d", debuggerDisassemble, "Disassemble instructions", "[
[]]" }, { "da", debuggerDisassembleArm, "Disassemble ARM instructions", "[
[]]" }, { "dload",debuggerDumpLoad, "Load raw data dump from file","
"}, { "dsave",debuggerDumpSave, "Dump raw data to file","
"}, { "dt", debuggerDisassembleThumb, "Disassemble THUMB instructions", "[
[]]" }, { "eb", debuggerEditByte, "Modify memory location (byte)", "
" }, { "eh", debuggerEditHalfWord,"Modify memory location (half-word)","
" }, { "er", debuggerEditRegister, "Modify register", " " }, { "ew", debuggerEdit, "Modify memory location (word)", "
" }, { "fd", debuggerFileDisassemble, "Disassemble instructions to file", " [
[]]" }, { "fda", debuggerFileDisassembleArm, "Disassemble ARM instructions to file", " [
[]]" }, { "fdt", debuggerFileDisassembleThumb, "Disassemble THUMB instructions to file", " [
[]]" }, { "ft", debuggerFindText, "Search memory for ASCII-string.", " [] " }, { "fh", debuggerFindHex, "Search memory for hex-string.", " [] " }, { "fr", debuggerFindResume, "Resume current search.", "[]" }, { "h", debuggerHelp, "Show this help information. Type h for command help", "[]" }, { "io", debuggerIo, "Show I/O registers status", "[video|video2|dma|timer|misc]" }, { "last", debuggerLast, "Trigger the display of the last registers states", NULL }, { "load", debuggerReadState, "Load a savegame", "" }, { "locals", debuggerLocals, "Show local variables", NULL }, { "mb", debuggerMemoryByte, "Show memory contents (bytes)", "
" }, { "mh", debuggerMemoryHalfWord, "Show memory contents (half-words)", "
"}, { "mw", debuggerMemory, "Show memory contents (words)", "
" }, { "n", debuggerNext, "Execute the next instruction", "[]" }, { "print", debuggerPrint, "Print the value of a expression (if known)", "[/x|/o|/d] " }, { "q", debuggerQuit, "Quit the emulator", NULL }, { "r", debuggerRegisters, "Show ARM registers", NULL }, { "radix", debuggerSetRadix, "Set the print radix", "" }, { "save", debuggerWriteState, "Create a savegame", "" }, { "symbols", debuggerSymbols, "List symbols", "[]" }, #ifndef FINAL_VERSION { "trace", debuggerDebug, "Set the trace level", "" }, #endif #ifdef DEV_VERSION { "verbose", debuggerVerbose, "Change verbose setting", "" }, #endif { "where", debuggerWhere, "Show the call chain (if available)", NULL }, { NULL, NULL, NULL, NULL} // end marker }; breakpointInfo debuggerBreakpointList[100]; int debuggerNumOfBreakpoints = 0; bool debuggerAtBreakpoint = false; int debuggerBreakpointNumber = 0; int debuggerRadix = 0; extern u32 cpuPrefetch[2]; #define ARM_PREFETCH \ {\ cpuPrefetch[0] = debuggerReadMemory(armNextPC);\ cpuPrefetch[1] = debuggerReadMemory(armNextPC+4);\ } #define THUMB_PREFETCH \ {\ cpuPrefetch[0] = debuggerReadHalfWord(armNextPC);\ cpuPrefetch[1] = debuggerReadHalfWord(armNextPC+2);\ } static void debuggerPrefetch() { if(armState) { ARM_PREFETCH; } else { THUMB_PREFETCH; } } static void debuggerApplyBreakpoint(u32 address, int num, int size) { if(size) debuggerWriteMemory(address, (u32)(0xe1200070 | (num & 0xf) | ((num<<4)&0xf0))); else debuggerWriteHalfWord(address, (u16)(0xbe00 | num)); } static void debuggerDisableBreakpoints() { for(int i = 0; i < debuggerNumOfBreakpoints; i++) { if(debuggerBreakpointList[i].size) debuggerWriteMemory(debuggerBreakpointList[i].address, debuggerBreakpointList[i].value); else debuggerWriteHalfWord(debuggerBreakpointList[i].address, debuggerBreakpointList[i].value); } } static void debuggerEnableBreakpoints(bool skipPC) { for(int i = 0; i < debuggerNumOfBreakpoints; i++) { if(debuggerBreakpointList[i].address == armNextPC && skipPC) continue; debuggerApplyBreakpoint(debuggerBreakpointList[i].address, i, debuggerBreakpointList[i].size); } } static void debuggerUsage(char *cmd) { for(int i = 0; ; i++) { if(debuggerCommands[i].name) { if(!strcmp(debuggerCommands[i].name, cmd)) { printf("%s %s\n\n%s\n", debuggerCommands[i].name, debuggerCommands[i].syntax ? debuggerCommands[i].syntax : "", debuggerCommands[i].help); break; } } else { printf("Unrecognized command '%s'.", cmd); break; } } } static void debuggerPrintBaseType(Type *t, u32 value, u32 location, LocationType type, int bitSize, int bitOffset) { if(bitSize) { if(bitOffset) value >>= ((t->size*8)-bitOffset-bitSize); value &= (1 << bitSize)-1; } else { if(t->size == 2) value &= 0xFFFF; else if(t->size == 1) value &= 0xFF; } if(t->size == 8) { u64 value = 0; if(type == LOCATION_memory) { value = debuggerReadMemory(location) | ((u64)debuggerReadMemory(location+4)<<32); } else if(type == LOCATION_register) { value = reg[location].I | ((u64)reg[location+1].I << 32); } switch(t->encoding) { case DW_ATE_signed: switch(debuggerRadix) { case 0: printf("%lld", value); break; case 1: printf("0x%llx", value); break; case 2: printf("0%llo", value); break; } break; case DW_ATE_unsigned: switch(debuggerRadix) { case 0: printf("%llu", value); break; case 1: printf("0x%llx", value); break; case 2: printf("0%llo", value); break; } break; default: printf("Unknowing 64-bit encoding\n"); } return; } switch(t->encoding) { case DW_ATE_boolean: if(value) printf("true"); else printf("false"); break; case DW_ATE_signed: switch(debuggerRadix) { case 0: printf("%d", value); break; case 1: printf("0x%x", value); break; case 2: printf("0%o", value); break; } break; case DW_ATE_unsigned: case DW_ATE_unsigned_char: switch(debuggerRadix) { case 0: printf("%u", value); break; case 1: printf("0x%x", value); break; case 2: printf("0%o", value); break; } break; default: printf("UNKNOWN BASE %d %08x", t->encoding, value); } } static char *debuggerPrintType(Type *t) { char buffer[1024]; static char buffer2[1024]; if(t->type == TYPE_pointer) { if(t->pointer) strcpy(buffer, debuggerPrintType(t->pointer)); else strcpy(buffer, "void"); sprintf(buffer2, "%s *", buffer); return buffer2; } else if(t->type == TYPE_reference) { strcpy(buffer, debuggerPrintType(t->pointer)); sprintf(buffer2, "%s &", buffer); return buffer2; } return t->name; } static void debuggerPrintValueInternal(Function *, Type *, ELFBlock *, int, int, u32); static void debuggerPrintValueInternal(Function *f, Type *t, int bitSize, int bitOffset, u32 objLocation, LocationType type); static u32 debuggerGetValue(u32 location, LocationType type) { switch(type) { case LOCATION_memory: return debuggerReadMemory(location); case LOCATION_register: return reg[location].I; case LOCATION_value: return location; } return 0; } static void debuggerPrintPointer(Type *t, u32 value) { printf("(%s)0x%08x", debuggerPrintType(t), value); } static void debuggerPrintReference(Type *t, u32 value) { printf("(%s)0x%08x", debuggerPrintType(t), value); } static void debuggerPrintFunction(Type *t, u32 value) { printf("(%s)0x%08x", debuggerPrintType(t), value); } static void debuggerPrintArray(Type *t, u32 value) { // todo printf("(%s[])0x%08x", debuggerPrintType(t->array->type), value); } static void debuggerPrintMember(Function *f, Member *m, u32 objLocation, u32 location) { int bitSize = m->bitSize; if(bitSize) { u32 value = 0; int off = m->bitOffset; int size = m->byteSize; u32 v = 0; if(size == 1) v = debuggerReadByte(location); else if(size == 2) v = debuggerReadHalfWord(location); else if(size == 4) v = debuggerReadMemory(location); while(bitSize) { int top = size*8 - off; int bot = top - bitSize; top--; if(bot >= 0) { value = (v >> (size*8 - bitSize - off)) & ((1 << bitSize)-1); bitSize = 0; } else { value |= (v & ((1 << top)-1)) << (bitSize - top); bitSize -= (top+1); location -= size; off = 0; if(size == 1) v = debuggerReadByte(location); else if(size == 2) v = debuggerReadHalfWord(location); else v = debuggerReadMemory(location); } } debuggerPrintBaseType(m->type, value, location, LOCATION_memory, bitSize, 0); } else { debuggerPrintValueInternal(f, m->type, m->location, m->bitSize, m->bitOffset, objLocation); } } static void debuggerPrintStructure(Function *f, Type *t, u32 objLocation) { printf("{"); int count = t->structure->memberCount; int i = 0; while(i < count) { Member *m = &t->structure->members[i]; printf("%s=", m->name); LocationType type; u32 location = elfDecodeLocation(f, m->location, &type, objLocation); debuggerPrintMember(f, m, objLocation, location); i++; if(i < count) printf(","); } printf("}"); } static void debuggerPrintUnion(Function *f, Type *t, u32 objLocation) { // todo printf("{"); int count = t->structure->memberCount; int i = 0; while(i < count) { Member *m = &t->structure->members[i]; printf("%s=", m->name); debuggerPrintMember(f, m, objLocation, 0); i++; if(i < count) printf(","); } printf("}"); } static void debuggerPrintEnum(Type *t, u32 value) { int i; for(i = 0; i < t->enumeration->count; i++) { EnumMember *m = (EnumMember *)&t->enumeration->members[i]; if(value == m->value) { printf(m->name); return; } } printf("(UNKNOWN VALUE) %d", value); } static void debuggerPrintValueInternal(Function *f, Type *t, int bitSize, int bitOffset, u32 objLocation, LocationType type) { u32 value = debuggerGetValue(objLocation, type); if(!t) { printf("void"); return; } switch(t->type) { case TYPE_base: debuggerPrintBaseType(t, value, objLocation, type, bitSize, bitOffset); break; case TYPE_pointer: debuggerPrintPointer(t, value); break; case TYPE_reference: debuggerPrintReference(t, value); break; case TYPE_function: debuggerPrintFunction(t, value); break; case TYPE_array: debuggerPrintArray(t, objLocation); break; case TYPE_struct: debuggerPrintStructure(f, t, objLocation); break; case TYPE_union: debuggerPrintUnion(f, t, objLocation); break; case TYPE_enum: debuggerPrintEnum(t, value); break; default: printf("%08x", value); break; } } static void debuggerPrintValueInternal(Function *f, Type *t, ELFBlock *loc, int bitSize, int bitOffset, u32 objLocation) { LocationType type; u32 location; if(loc) { if(objLocation) location = elfDecodeLocation(f, loc, &type, objLocation); else location = elfDecodeLocation(f, loc,&type); } else { location = objLocation; type = LOCATION_memory; } debuggerPrintValueInternal(f, t, bitSize, bitOffset, location, type); } static void debuggerPrintValue(Function *f, Object *o) { debuggerPrintValueInternal(f, o->type, o->location, 0, 0, 0); printf("\n"); } static void debuggerSymbols(int argc, char **argv) { int i = 0; u32 value; u32 size; int type; bool match = false; int matchSize = 0; char *matchStr = NULL; if(argc == 2) { match = true; matchSize = strlen(argv[1]); matchStr = argv[1]; } printf("Symbol Value Size Type \n"); printf("-------------------- ------- -------- -------\n"); char *s = NULL; while((s = elfGetSymbol(i, &value, &size, &type))) { if(*s) { if(match) { if(strncmp(s, matchStr, matchSize) != 0) { i++; continue; } } char *ts = "?"; switch(type) { case 2: ts = "ARM"; break; case 0x0d: ts = "THUMB"; break; case 1: ts = "DATA"; break; } printf("%-20s %08x %08x %-7s\n", s, value, size, ts); } i++; } } static void debuggerSetRadix(int argc, char **argv) { if(argc != 2) debuggerUsage(argv[0]); else { int r = atoi(argv[1]); bool error = false; switch(r) { case 10: debuggerRadix = 0; break; case 8: debuggerRadix = 2; break; case 16: debuggerRadix = 1; break; default: error = true; printf("Unknown radix %d. Valid values are 8, 10 and 16.\n", r); break; } if(!error) printf("Radix set to %d\n", r); } } static void debuggerPrint(int argc, char **argv) { if(argc != 2 && argc != 3) { debuggerUsage(argv[0]); } else { u32 pc = armNextPC; Function *f = NULL; CompileUnit *u = NULL; elfGetCurrentFunction(pc, &f, &u); int oldRadix = debuggerRadix; if(argc == 3) { if(argv[1][0] == '/') { if(argv[1][1] == 'x') debuggerRadix = 1; else if(argv[1][1] == 'o') debuggerRadix = 2; else if(argv[1][1] == 'd') debuggerRadix = 0; else { printf("Unknown format %c\n", argv[1][1]); return; } } else { printf("Unknown option %s\n", argv[1]); return; } } char *s = argc == 2 ? argv[1] : argv[2]; extern char *exprString; extern int exprCol; extern int yyparse(); exprString = s; exprCol = 0; if(!yyparse()) { extern Node *result; if(result->resolve(result, f, u)) { if(result->member) debuggerPrintMember(f, result->member, result->objLocation, result->location); else debuggerPrintValueInternal(f, result->type, 0, 0, result->location, result->locType); printf("\n"); } else { printf("Error resolving expression\n"); } } else { printf("Error parsing expression:\n"); printf("%s\n", s); exprCol--; for(int i = 0; i < exprCol; i++) printf(" "); printf("^\n"); } extern void exprCleanBuffer(); exprCleanBuffer(); exprNodeCleanUp(); debuggerRadix = oldRadix; } } static void debuggerHelp(int n, char **args) { if(n == 2) { debuggerUsage(args[1]); } else { for(int i = 0; ; i++) { if(debuggerCommands[i].name) { printf("%s\t%s\n", debuggerCommands[i].name, debuggerCommands[i].help); } else break; } } } static void debuggerDebug(int n, char **args) { if(n == 2) { int v = 0; sscanf(args[1], "%d", &v); systemDebug = v; printf("Debug level set to %d\n", systemDebug); } else debuggerUsage("trace"); } static void debuggerVerbose(int n, char **args) { if(n == 2) { int v = 0; sscanf(args[1], "%d", &v); systemVerbose = v; printf("Verbose level set to %d\n", systemVerbose); } else debuggerUsage("verbose"); } static void debuggerWhere(int n, char **args) { void elfPrintCallChain(u32); elfPrintCallChain(armNextPC); } static void debuggerLocals(int n, char **args) { Function *f = NULL; CompileUnit *u = NULL; u32 pc = armNextPC; if(elfGetCurrentFunction(pc, &f, &u)) { Object *o = f->parameters; while(o) { printf("%s=", o->name); debuggerPrintValue(f, o); o = o->next; } o = f->variables; while(o) { bool visible = o->startScope ? pc>=o->startScope : true; if(visible) visible = o->endScope ? pc < o->endScope : true; if(visible) { printf("%s=", o->name); debuggerPrintValue(f, o); } o = o->next; } } else { printf("No information for current address\n"); } } static void debuggerNext(int n, char **args) { int count = 1; if(n == 2) { sscanf(args[1], "%d", &count); } for(int i = 0; i < count; i++) { if(debuggerAtBreakpoint) { debuggerContinueAfterBreakpoint(); debuggerEnableBreakpoints(false); } else { debuggerPrefetch(); emulator.emuMain(1); } } debuggerDisableBreakpoints(); Function *f = NULL; CompileUnit *u = NULL; u32 a = armNextPC; if(elfGetCurrentFunction(a, &f, &u)) { char *file; int line = elfFindLine(u, f, a, &file); printf("File %s, function %s, line %d\n", file, f->name, line); } debuggerRegisters(0, NULL); } static void debuggerContinue(int n, char **args) { if(debuggerAtBreakpoint) debuggerContinueAfterBreakpoint(); debuggerEnableBreakpoints(false); debugger = false; debuggerPrefetch(); } /*extern*/ void debuggerSignal(int sig,int number) { switch(sig) { case 4: { printf("Illegal instruction at %08x\n", armNextPC); debugger = true; } break; case 5: { bool cond = debuggerCondEvaluate(number & 255); if(cond) { printf("Breakpoint %d reached\n", number); debugger = true; } else { debuggerDisableBreakpoints(); debuggerPrefetch(); emulator.emuMain(1); debuggerEnableBreakpoints(false); return; } debuggerAtBreakpoint = true; debuggerBreakpointNumber = number; debuggerDisableBreakpoints(); Function *f = NULL; CompileUnit *u = NULL; if(elfGetCurrentFunction(armNextPC, &f, &u)) { char *file; int line = elfFindLine(u,f,armNextPC,&file); printf("File %s, function %s, line %d\n", file, f->name, line); } } break; default: printf("Unknown signal %d\n", sig); break; } } static void debuggerBreakList(int, char **) { printf("Num Address Type Symbol\n"); printf("--- -------- ----- ------\n"); for(int i = 0; i < debuggerNumOfBreakpoints; i++) { printf("%3d %08x %s %s\n",i, debuggerBreakpointList[i].address, debuggerBreakpointList[i].size ? "ARM" : "THUMB", elfGetAddressSymbol(debuggerBreakpointList[i].address)); } } static void debuggerBreakDelete(int n, char **args) { if(n == 2) { int n = 0; sscanf(args[1], "%d", &n); if(n >= 0 && n < debuggerNumOfBreakpoints) { printf("Deleting breakpoint %d (%d)\n", n, debuggerNumOfBreakpoints); n++; if(n < debuggerNumOfBreakpoints) { for(int i = n; i < debuggerNumOfBreakpoints; i++) { debuggerBreakpointList[i-1].address = debuggerBreakpointList[i].address; debuggerBreakpointList[i-1].value = debuggerBreakpointList[i].value; debuggerBreakpointList[i-1].size = debuggerBreakpointList[i].size; } } debuggerNumOfBreakpoints--; } else printf("No breakpoints are set\n"); } else debuggerUsage("bd"); } static void debuggerBreak(int n, char **args) { if(n == 2) { u32 address = 0; u32 value = 0; int type = 0; char *s = args[1]; char c = *s; if(strchr(s, ':')) { char *name = s; char *l = strchr(s, ':'); *l++ = 0; int line = atoi(l); u32 addr; Function *f; CompileUnit *u; if(elfFindLineInModule(&addr, name, line)) { if(elfGetCurrentFunction(addr, &f, &u)) { u32 addr2; if(elfGetSymbolAddress(f->name, &addr2, &value, &type)) { address = addr; } else { printf("Unable to get function symbol data\n"); return; } } else { printf("Unable to find function for address\n"); return; } } else { printf("Unable to find module or line\n"); return; } } else if(c >= '0' && c <= '9') { int line = atoi(s); Function *f; CompileUnit *u; u32 addr; if(elfGetCurrentFunction(armNextPC, &f, &u)) { if(elfFindLineInUnit(&addr, u, line)) { if(elfGetCurrentFunction(addr, &f, &u)) { u32 addr2; if(elfGetSymbolAddress(f->name, &addr2, &value, &type)) { address = addr; } else { printf("Unable to get function symbol data\n"); return; } } else { printf("Unable to find function for address\n"); return; } } else { printf("Unable to find line\n"); return; } } else { printf("Cannot find current function\n"); return; } } else { if(!elfGetSymbolAddress(s, &address, &value, &type)) { printf("Function %s not found\n", args[1]); return; } } if(type == 0x02 || type == 0x0d) { int i = debuggerNumOfBreakpoints; int size = 0; if(type == 2) size = 1; debuggerBreakpointList[i].address = address; debuggerBreakpointList[i].value = type == 0x02 ? debuggerReadMemory(address) : debuggerReadHalfWord(address); debuggerBreakpointList[i].size = size; // debuggerApplyBreakpoint(address, i, size); debuggerNumOfBreakpoints++; if(size) printf("Added ARM breakpoint at %08x\n", address); else printf("Added THUMB breakpoint at %08x\n", address); } else { printf("%s is not a function symbol\n", args[1]); } } else debuggerUsage("break"); } static void debuggerBreakThumb(int n, char **args) { if(n == 2) { u32 address = 0; sscanf(args[1],"%x", &address); int i = debuggerNumOfBreakpoints; debuggerBreakpointList[i].address = address; debuggerBreakpointList[i].value = debuggerReadHalfWord(address); debuggerBreakpointList[i].size = 0; // debuggerApplyBreakpoint(address, i, 0); debuggerNumOfBreakpoints++; printf("Added THUMB breakpoint at %08x\n", address); } else debuggerUsage("bt"); } static void debuggerBreakArm(int n, char **args) { if(n == 2) { u32 address = 0; sscanf(args[1],"%x", &address); int i = debuggerNumOfBreakpoints; debuggerBreakpointList[i].address = address; debuggerBreakpointList[i].value = debuggerReadMemory(address); debuggerBreakpointList[i].size = 1; // debuggerApplyBreakpoint(address, i, 1); debuggerNumOfBreakpoints++; printf("Added ARM breakpoint at %08x\n", address); } else debuggerUsage("ba"); } /*extern*/ void debuggerBreakOnWrite(u32 address, u32 oldvalue, u32 value, int size, int t) { const char *type = "write"; if(t == 2) type = "change"; if(size == 2) printf("Breakpoint (on %s) address %08x old:%08x new:%08x\n", type, address, oldvalue, value); else if(size == 1) printf("Breakpoint (on %s) address %08x old:%04x new:%04x\n", type, address, (u16)oldvalue,(u16)value); else printf("Breakpoint (on %s) address %08x old:%02x new:%02x\n", type, address, (u8)oldvalue, (u8)value); debugger = true; } static void debuggerBreakWriteClear(int n, char **args) { if(n == 3) { u32 address = 0; sscanf(args[1], "%x", &address); int n = 0; sscanf(args[2], "%d", &n); if (! ((address >= 0x02000000 && address < 0x02040000) || (address >= 0x03000000 && address < 0x03008000) || (address >= 0x05000000 && address < 0x05000400) || (address >= 0x06000000 && address < 0x06018000) || (address >= 0x07000000 && address < 0x07000400))) { printf("Invalid address: %08x\n", address); return; } u32 final = address + n; switch(address >> 24) { case 2: { address &= 0x3ffff; final &= 0x3ffff; for(u32 i = address; i < final; i++) if(freezeWorkRAM[i] == 1) freezeWorkRAM[i] = 0; printf("Cleared break on write from %08x to %08x\n", 0x2000000+address, 0x2000000+final); } break; case 3: { address &= 0x7fff; final &= 0x7fff; for(u32 i = address; i < final; i++) if(freezeInternalRAM[i] == 1) freezeInternalRAM[i] = 0; printf("Cleared break on write from %08x to %08x\n", 0x3000000+address, 0x3000000+final); } break; case 5: { address &= 0x3ff; final &= 0x3ff; for(u32 i = address; i < final; i++) if(freezePRAM[i] == 1) freezePRAM[i] = 0; printf("Cleared break on write from %08x to %08x\n", 0x5000000+address, 0x5000000+final); } break; case 6: { if (address > 0x6010000) { address &= 0x17fff; final &= 0x17fff; } else { address &= 0xffff; final &= 0xffff; } for (u32 i = address; i < final; i++) if(freezeVRAM[i] == 1) freezeVRAM[i] = 0; printf("Cleared break on write from %08x to %08x\n", 0x06000000+address, 0x06000000+final); } break; case 7: { address &= 0x3ff; final &= 0x3ff; for(u32 i = address; i < final; i++) if(freezeOAM[i] == 1) freezeOAM[i] = 0; printf("Cleared break on write from %08x to %08x\n", 0x7000000+address, 0x7000000+final); } break; } } else if(n == 1) { int i; for(i = 0; i < 0x40000; i++) if(freezeWorkRAM[i] == 1) freezeWorkRAM[i] = 0; for(i = 0; i < 0x8000; i++) if(freezeInternalRAM[i] == 1) freezeInternalRAM[i] = 0; for(i = 0; i < 0x400; i++) if(freezePRAM[i] == 1) freezePRAM[i] = 0; for(i = 0; i< 0x18000; i++) if(freezeVRAM[i] == 1) freezeVRAM[i] = 0; for(i = 0; i < 0x400; i++) if(freezeOAM[i] == 1) freezeOAM[i] = 0; printf("Cleared all break on write\n"); } else debuggerUsage("bpwc"); } static void debuggerBreakWrite(int n, char **args) { if(n == 3) { if(cheatsNumber != 0) { printf("Cheats are enabled. Cannot continue.\n"); return; } u32 address = 0; sscanf(args[1], "%x", &address); int n = 0; sscanf(args[2], "%d", &n); if (! ((address >= 0x02000000 && address < 0x02040000) || (address >= 0x03000000 && address < 0x03008000) || (address >= 0x05000000 && address < 0x05000400) || (address >= 0x06000000 && address < 0x06018000) || (address >= 0x07000000 && address < 0x07000400))) { printf("Invalid address: %08x\n", address); return; } u32 final = address + n; if(address < 0x2040000 && final > 0x2040000) { printf("Invalid byte count: %d\n", n); return; } else if(address < 0x3008000 && final > 0x3008000) { printf("Invalid byte count: %d\n", n); return; } else if(address < 0x05000400 && final > 0x05000400) { printf("Invalid byte count: %d\n", n); return; } else if(address < 0x06018000 && final > 0x06018000) { printf("Invalid byte count: %d\n", n); return; } else if(address < 0x07000400 && final > 0x07000400) { printf("Invalid byte count: %d\n", n); return; } printf("Added break on write at %08x for %d bytes\n", address, n); switch(address >> 24) { case 2: for (int i = 0; i < n; i++) freezeWorkRAM[(address + i) & 0x3ffff] = 1; break; case 3: for (int i = 0; i < n; i++) freezeInternalRAM[(address + i) & 0x7fff] = 1; break; case 5: for (int i = 0; i < n; i++) freezePRAM[(address + i) & 0x3ff] = 1; break; case 6: // address/range must be valid, so we can use a lazy mask for (int i = 0; i < n; i++) freezeVRAM[(address + i) & 0x1ffff] = 1; break; case 7: for (int i = 0; i < n; i++) freezeOAM[(address + i) & 0x3ff] = 1; break; } } else debuggerUsage("bpw"); } static void debuggerBreakChangeClear(int n, char **args) { if(n == 3) { u32 address = 0; sscanf(args[1], "%x", &address); int n = 0; sscanf(args[2], "%d", &n); if (! ((address >= 0x02000000 && address < 0x02040000) || (address >= 0x03000000 && address < 0x03008000) || (address >= 0x05000000 && address < 0x05000400) || (address >= 0x06000000 && address < 0x06018000) || (address >= 0x07000000 && address < 0x07000400))) { printf("Invalid address: %08x\n", address); return; } u32 final = address + n; switch(address >> 24) { case 2: { address &= 0x3ffff; final &= 0x3ffff; for(u32 i = address; i < final; i++) if(freezeWorkRAM[i] == 2) freezeWorkRAM[i] = 0; printf("Cleared break on change from %08x to %08x\n", 0x2000000+address, 0x2000000+final); } break; case 3: { address &= 0x7fff; final &= 0x7fff; for(u32 i = address; i < final; i++) if(freezeInternalRAM[i] == 2) freezeInternalRAM[i] = 0; printf("Cleared break on change from %08x to %08x\n", 0x3000000+address, 0x3000000+final); } break; case 5: { address &= 0x3ff; final &= 0x3ff; for(u32 i = address; i < final; i++) if(freezePRAM[i] == 2) freezePRAM[i] = 0; printf("Cleared break on change from %08x to %08x\n", 0x5000000+address, 0x5000000+final); } break; case 6: { if (address > 0x6010000) { address &= 0x17fff; final &= 0x17fff; } else { address &= 0xffff; final &= 0xffff; } for(u32 i = address; i < final; i++) if(freezeVRAM[i] == 2) freezeVRAM[i] = 0; printf("Cleared break on change from %08x to %08x\n", 0x3000000+address, 0x3000000+final); } break; case 7: { address &= 0x3ff; final &= 0x3ff; for(u32 i = address; i < final; i++) if(freezeOAM[i] == 2) freezeOAM[i] = 0; printf("Cleared break on change from %08x to %08x\n", 0x7000000+address, 0x7000000+final); } break; } } else if(n == 1) { int i; for(i = 0; i < 0x40000; i++) if(freezeWorkRAM[i] == 2) freezeWorkRAM[i] = 0; for(i = 0; i < 0x8000; i++) if(freezeInternalRAM[i] == 2) freezeInternalRAM[i] = 0; for(i = 0; i < 0x400; i++) if(freezePRAM[i] == 2) freezePRAM[i] = 0; for(i = 0; i < 0x18000; i++) if(freezeVRAM[i] == 2) freezeVRAM[i] = 0; for(i = 0; i < 0x400; i++) if(freezeOAM[i] == 2) freezeOAM[i] = 0; printf("Cleared all break on change\n"); } else debuggerUsage("bpcc"); } static void debuggerBreakChange(int n, char **args) { if(n == 3) { if(cheatsNumber != 0) { printf("Cheats are enabled. Cannot continue.\n"); return; } u32 address = 0; sscanf(args[1], "%x", &address); int n = 0; sscanf(args[2], "%d", &n); if (! ((address >= 0x02000000 && address < 0x02040000) || (address >= 0x03000000 && address < 0x03008000) || (address >= 0x05000000 && address < 0x05000400) || (address >= 0x06000000 && address < 0x06018000) || (address >= 0x07000000 && address < 0x07000400))) { printf("Invalid address: %08x\n", address); return; } u32 final = address + n; if(address < 0x2040000 && final > 0x2040000) { printf("Invalid byte count: %d\n", n); return; } else if(address < 0x3008000 && final > 0x3008000) { printf("Invalid byte count: %d\n", n); return; } else if(address < 0x6018000 && final > 0x6018000) { printf("Invalid byte count: %d\n", n); return; } else if(address < 0x7000400 && final > 0x7000400) { printf("Invalid byte count: %d\n", n); return; } printf("Added break on change at %08x for %d bytes\n", address, n); switch(address >> 24) { case 2: for (int i = 0; i < n; i++) freezeWorkRAM[(address + i) & 0x3ffff] = 2; break; case 3: for (int i = 0; i < n; i++) freezeInternalRAM[(address + i) & 0x7fff] = 2; break; case 5: for (int i = 0; i < n; i++) freezePRAM[(address + i) & 0x3ff] = 2; break; case 6: // address/range must be valid, so we can use a lazy mask for (int i = 0; i < n; i++) freezeVRAM[(address + i) & 0x1ffff] = 2; break; case 7: for (int i = 0; i < n; i++) freezeOAM[(address + i) & 0x3ff] = 2; break; } } else debuggerUsage("bpc"); } static void debuggerDisassembleArm(FILE *f, u32 pc, int count) { char buffer[80]; int i = 0; u32 len = 0; char format[30]; for(i = 0; i < count; i++) { size_t l = strlen(elfGetAddressSymbol(pc+4*i)); if(l > len) len = l; } sprintf(format, "%%08x %%-%ds %%s\n", len); for(i = 0; i < count; i++) { u32 addr = pc; pc += disArm(pc, buffer, 2); fprintf(f, format, addr, elfGetAddressSymbol(addr), buffer); } } static void debuggerDisassembleThumb(FILE *f, u32 pc, int count) { char buffer[80]; int i = 0; u32 len = 0; char format[30]; for(i = 0; i < count; i++) { size_t l = strlen(elfGetAddressSymbol(pc+2*i)); if(l > len) len = l; } sprintf(format, "%%08x %%-%ds %%s\n", len); for(i = 0; i < count; i++) { u32 addr = pc; pc += disThumb(pc, buffer, 2); fprintf(f, format, addr, elfGetAddressSymbol(addr), buffer); } } static void debuggerDisassembleArm(int n, char **args) { u32 pc = reg[15].I; pc -= 4; int count = 20; if(n >= 2) { sscanf(args[1], "%x", &pc); } if(pc & 3) { printf("Misaligned address %08x\n", pc); pc &= 0xfffffffc; } if(n >= 3) { sscanf(args[2], "%d", &count); } debuggerDisassembleArm(stdout, pc, count); } static void debuggerDisassembleThumb(int n, char **args) { u32 pc = reg[15].I; pc -= 2; int count = 20; if(n >= 2) { sscanf(args[1], "%x", &pc); } if(pc & 1) { printf("Misaligned address %08x\n", pc); pc &= 0xfffffffe; } if(n >= 3) { sscanf(args[2], "%d", &count); } debuggerDisassembleThumb(stdout, pc, count); } static void debuggerDisassemble(int n, char **args) { if(armState) debuggerDisassembleArm(n, args); else debuggerDisassembleThumb(n, args); } static void debuggerFileDisassembleArm(int n, char **args) { u32 pc = reg[15].I; pc -= 4; int count = 20; if(n < 2) { debuggerUsage("fda"); return; } FILE *f = fopen(args[1], "w+"); if(!f) { printf("Error: cannot open file %s\n", args[1]); return; } if(n >= 3) { sscanf(args[2], "%x", &pc); } if(pc & 3) { printf("Misaligned address %08x\n", pc); pc &= 0xfffffffc; } if(n >= 4) { sscanf(args[3], "%d", &count); } debuggerDisassembleArm(f, pc, count); fclose(f); } static void debuggerFileDisassembleThumb(int n, char **args) { u32 pc = reg[15].I; pc -= 2; int count = 20; if(n < 2) { debuggerUsage("fdt"); return; } FILE *f = fopen(args[1], "w+"); if(!f) { printf("Error: cannot open file %s\n", args[1]); return; } if(n >= 3) { sscanf(args[2], "%x", &pc); } if(pc & 1) { printf("Misaligned address %08x\n", pc); pc &= 0xfffffffe; } if(n >= 4) { sscanf(args[3], "%d", &count); } debuggerDisassembleThumb(f, pc, count); fclose(f); } void debuggerFindText(int n, char **args) { if ((n == 4) || (n == 3)) { SearchResults = 0; sscanf(args[1], "%x", &SearchStart); if (n == 4) { sscanf(args[2], "%u", &SearchMaxMatches); strncpy((char*) SearchData, args[3], 64); SearchLength = strlen(args[3]); } else if (n == 3) { strncpy((char*) SearchData, args[2], 64); SearchLength = strlen(args[2]); }; if (SearchLength > 64) { printf ("Entered string (length: %d) is longer than 64 bytes and was cut.\n", SearchLength); SearchLength = 64; }; debuggerDoSearch (); } else debuggerUsage("ft"); }; void debuggerFindHex(int n, char **args) { if ((n == 4) || (n == 3)) { SearchResults = 0; sscanf(args[1], "%x", &SearchStart); char SearchHex [128]; if (n == 4) { sscanf(args[2], "%u", &SearchMaxMatches); strncpy(SearchHex, args[3], 128); SearchLength = strlen(args[3]); } else if (n == 3) { strncpy(SearchHex, args[2], 128); SearchLength = strlen(args[2]); }; if (SearchLength & 1) printf ("Unaligned bytecount: %d,5. Last digit (%c) cut.\n", SearchLength / 2, SearchHex [SearchLength - 1]); SearchLength /= 2; if (SearchLength > 64) { printf ("Entered string (length: %d) is longer than 64 bytes and was cut.\n", SearchLength); SearchLength = 64; }; for (unsigned int i = 0; i < SearchLength; i++) { unsigned int cbuf = 0; sscanf (&SearchHex [i << 1], "%02x", &cbuf); SearchData [i] = cbuf; }; debuggerDoSearch (); } else debuggerUsage("fh"); }; void debuggerFindResume(int n, char **args) { if ((n == 1) || (n == 2)) { if (SearchLength == 0) { printf("Error: No search in progress. Start a search with ft or fh.\n"); debuggerUsage("fr"); return; }; if (n == 2) sscanf(args[1], "%u", &SearchMaxMatches); debuggerDoSearch(); } else debuggerUsage("fr"); }; void debuggerDoSearch() { int count = 0; while (true) { unsigned int final = SearchStart + SearchLength - 1; u8* end; u8* start; switch (SearchStart >> 24) { case 0: if (final > 0x00003FFF) { SearchStart = 0x02000000; continue; } else { start = bios + (SearchStart & 0x3FFF); end = bios + 0x3FFF; break; }; case 2: if (final > 0x0203FFFF) { SearchStart = 0x03000000; continue; } else { start = workRAM + (SearchStart & 0x3FFFF); end = workRAM + 0x3FFFF; break; }; case 3: if (final > 0x03007FFF) { SearchStart = 0x04000000; continue; } else { start = internalRAM + (SearchStart & 0x7FFF); end = internalRAM + 0x7FFF; break; }; case 4: if (final > 0x040003FF) { SearchStart = 0x05000000; continue; } else { start = ioMem + (SearchStart & 0x3FF); end = ioMem + 0x3FF; break; }; case 5: if (final > 0x050003FF) { SearchStart = 0x06000000; continue; } else { start = paletteRAM + (SearchStart & 0x3FF); end = paletteRAM + 0x3FF; break; }; case 6: if (final > 0x0601FFFF) { SearchStart = 0x07000000; continue; } else { start = vram + (SearchStart & 0x1FFFF); end = vram + 0x1FFFF; break; }; case 7: if (final > 0x070003FF) { SearchStart = 0x08000000; continue; } else { start = oam + (SearchStart & 0x3FF); end = oam + 0x3FF; break; }; case 8: case 9: case 10: case 11: case 12: case 13: if (final <= 0x09FFFFFF) { start = rom + (SearchStart & 0x01FFFFFF); end = rom + 0x01FFFFFF; break; }; default: printf ("Search completed.\n"); SearchLength = 0; return; }; end -= SearchLength - 1; u8 firstbyte = SearchData [0]; while (start <= end) { while ((start <= end) && (*start != firstbyte)) start++; if (start > end) break; unsigned int p = 1; while ((start [p] == SearchData [p]) && (p < SearchLength)) p++; if (p == SearchLength) { printf ("Search result (%d): %08x\n", count + SearchResults, AddressToGBA (start)); count++; if (count == SearchMaxMatches) { SearchStart = AddressToGBA (start + p); SearchResults += count; return; }; start += p; // assume areas don't overlap; alternative: start++; } else start++; }; SearchStart = AddressToGBA (end + SearchLength - 1) + 1; }; }; unsigned int AddressToGBA(u8* mem) { if(mem >= &bios[0] && mem <= &bios[0x3fff]) return 0x00000000 + (mem - &bios[0]); else if(mem >= &workRAM[0] && mem <= &workRAM[0x3ffff]) return 0x02000000 + (mem - &workRAM[0]); else if(mem >= &internalRAM[0] && mem <= &internalRAM[0x7fff]) return 0x03000000 + (mem - &internalRAM[0]); else if(mem >= &ioMem[0] && mem <= &ioMem[0x3ff]) return 0x04000000 + (mem - &ioMem[0]); else if(mem >= &paletteRAM[0] && mem <= &paletteRAM[0x3ff]) return 0x05000000 + (mem - &paletteRAM[0]); else if(mem >= &vram[0] && mem <= &vram[0x1ffff]) return 0x06000000 + (mem - &vram[0]); else if(mem >= &oam[0] && mem <= &oam[0x3ff]) return 0x07000000 + (mem - &oam[0]); else if(mem >= &rom[0] && mem <= &rom[0x1ffffff]) return 0x08000000 + (mem - &rom[0]); else return 0xFFFFFFFF; }; static void debuggerFileDisassemble(int n, char **args) { if(n < 2) { debuggerUsage("fd"); } else { if(armState) debuggerFileDisassembleArm(n, args); else debuggerFileDisassembleThumb(n, args); } } static void debuggerContinueAfterBreakpoint() { printf("Continuing after breakpoint\n"); debuggerEnableBreakpoints(true); debuggerPrefetch(); emulator.emuMain(1); debuggerAtBreakpoint = false; } static void debuggerRegisters(int, char **) { char *command[3]; char buffer[10]; #ifdef BKPT_SUPPORT if (debugger_last) { printf("R00=%08x R04=%08x R08=%08x R12=%08x\n", oldreg[0], oldreg[4], oldreg[8], oldreg[12]); printf("R01=%08x R05=%08x R09=%08x R13=%08x\n", oldreg[1], oldreg[5], oldreg[9], oldreg[13]); printf("R02=%08x R06=%08x R10=%08x R14=%08x\n", oldreg[2], oldreg[6], oldreg[10], oldreg[14]); printf("R03=%08x R07=%08x R11=%08x R15=%08x\n", oldreg[3], oldreg[7], oldreg[11], oldreg[15]); command[0]="m"; command[1]=oldbuffer; command[2]="1"; debuggerDisassemble(3, command); printf("\n"); } #endif printf("R00=%08x R04=%08x R08=%08x R12=%08x\n", reg[0].I, reg[4].I, reg[8].I, reg[12].I); printf("R01=%08x R05=%08x R09=%08x R13=%08x\n", reg[1].I, reg[5].I, reg[9].I, reg[13].I); printf("R02=%08x R06=%08x R10=%08x R14=%08x\n", reg[2].I, reg[6].I, reg[10].I, reg[14].I); printf("R03=%08x R07=%08x R11=%08x R15=%08x\n", reg[3].I, reg[7].I, reg[11].I, reg[15].I); printf("CPSR=%08x (%c%c%c%c%c%c%c Mode: %02x)\n", reg[16].I, (N_FLAG ? 'N' : '.'), (Z_FLAG ? 'Z' : '.'), (C_FLAG ? 'C' : '.'), (V_FLAG ? 'V' : '.'), (armIrqEnable ? '.' : 'I'), ((!(reg[16].I & 0x40)) ? '.' : 'F'), (armState ? '.' : 'T'), armMode); sprintf(buffer,"%08x", armState ? reg[15].I - 4 : reg[15].I - 2); command[0]="m"; command[1]=buffer; command[2]="1"; debuggerDisassemble(3, command); } static void debuggerIoVideo() { printf("DISPCNT = %04x\n", DISPCNT); printf("DISPSTAT = %04x\n", DISPSTAT); printf("VCOUNT = %04x\n", VCOUNT); printf("BG0CNT = %04x\n", BG0CNT); printf("BG1CNT = %04x\n", BG1CNT); printf("BG2CNT = %04x\n", BG2CNT); printf("BG3CNT = %04x\n", BG3CNT); printf("WIN0H = %04x\n", WIN0H); printf("WIN0V = %04x\n", WIN0V); printf("WIN1H = %04x\n", WIN1H); printf("WIN1V = %04x\n", WIN1V); printf("WININ = %04x\n", WININ); printf("WINOUT = %04x\n", WINOUT); printf("MOSAIC = %04x\n", MOSAIC); printf("BLDMOD = %04x\n", BLDMOD); printf("COLEV = %04x\n", COLEV); printf("COLY = %04x\n", COLY); } static void debuggerIoVideo2() { printf("BG0HOFS = %04x\n", BG0HOFS); printf("BG0VOFS = %04x\n", BG0VOFS); printf("BG1HOFS = %04x\n", BG1HOFS); printf("BG1VOFS = %04x\n", BG1VOFS); printf("BG2HOFS = %04x\n", BG2HOFS); printf("BG2VOFS = %04x\n", BG2VOFS); printf("BG3HOFS = %04x\n", BG3HOFS); printf("BG3VOFS = %04x\n", BG3VOFS); printf("BG2PA = %04x\n", BG2PA); printf("BG2PB = %04x\n", BG2PB); printf("BG2PC = %04x\n", BG2PC); printf("BG2PD = %04x\n", BG2PD); printf("BG2X = %08x\n", (BG2X_H<<16)|BG2X_L); printf("BG2Y = %08x\n", (BG2Y_H<<16)|BG2Y_L); printf("BG3PA = %04x\n", BG3PA); printf("BG3PB = %04x\n", BG3PB); printf("BG3PC = %04x\n", BG3PC); printf("BG3PD = %04x\n", BG3PD); printf("BG3X = %08x\n", (BG3X_H<<16)|BG3X_L); printf("BG3Y = %08x\n", (BG3Y_H<<16)|BG3Y_L); } static void debuggerIoDMA() { printf("DM0SAD = %08x\n", (DM0SAD_H<<16)|DM0SAD_L); printf("DM0DAD = %08x\n", (DM0DAD_H<<16)|DM0DAD_L); printf("DM0CNT = %08x\n", (DM0CNT_H<<16)|DM0CNT_L); printf("DM1SAD = %08x\n", (DM1SAD_H<<16)|DM1SAD_L); printf("DM1DAD = %08x\n", (DM1DAD_H<<16)|DM1DAD_L); printf("DM1CNT = %08x\n", (DM1CNT_H<<16)|DM1CNT_L); printf("DM2SAD = %08x\n", (DM2SAD_H<<16)|DM2SAD_L); printf("DM2DAD = %08x\n", (DM2DAD_H<<16)|DM2DAD_L); printf("DM2CNT = %08x\n", (DM2CNT_H<<16)|DM2CNT_L); printf("DM3SAD = %08x\n", (DM3SAD_H<<16)|DM3SAD_L); printf("DM3DAD = %08x\n", (DM3DAD_H<<16)|DM3DAD_L); printf("DM3CNT = %08x\n", (DM3CNT_H<<16)|DM3CNT_L); } static void debuggerIoTimer() { printf("TM0D = %04x\n", TM0D); printf("TM0CNT = %04x\n", TM0CNT); printf("TM1D = %04x\n", TM1D); printf("TM1CNT = %04x\n", TM1CNT); printf("TM2D = %04x\n", TM2D); printf("TM2CNT = %04x\n", TM2CNT); printf("TM3D = %04x\n", TM3D); printf("TM3CNT = %04x\n", TM3CNT); } static void debuggerIoMisc() { printf("P1 = %04x\n", P1); printf("IE = %04x\n", IE); printf("IF = %04x\n", IF); printf("IME = %04x\n", IME); } static void debuggerIo(int n, char **args) { if(n == 1) { debuggerIoVideo(); return; } if(!strcmp(args[1], "video")) debuggerIoVideo(); else if(!strcmp(args[1], "video2")) debuggerIoVideo2(); else if(!strcmp(args[1], "dma")) debuggerIoDMA(); else if(!strcmp(args[1], "timer")) debuggerIoTimer(); else if(!strcmp(args[1], "misc")) debuggerIoMisc(); else printf("Unrecognized option %s\n", args[1]); } static void debuggerEditByte(int n, char **args) { if(n == 3) { u32 address = 0x10000; u32 byte = 0; sscanf(args[1], "%x", &address); sscanf(args[2], "%x", &byte); debuggerWriteByte(address, (u8)byte); } else debuggerUsage("eb"); } static void debuggerEditHalfWord(int n, char **args) { if(n == 3) { u32 address = 0x10000; u32 HalfWord = 0; sscanf(args[1], "%x", &address); if(address & 1) { printf("Error: address must be half-word aligned\n"); return; } sscanf(args[2], "%x", &HalfWord); debuggerWriteHalfWord(address, (u16)HalfWord); } else debuggerUsage("eh"); } static void debuggerEditRegister(int n, char **args) { if(n == 3) { int r = 15; u32 val; sscanf(args[1], "%d", &r); if(r > 16 || r == 15) { // don't allow PC to change printf("Error: Register must be valid (0-14,16)\n"); return; } sscanf(args[2], "%x", &val); reg[r].I=val; printf("Register changed.\n"); } else debuggerUsage("er"); } static void debuggerEdit(int n, char **args) { if(n == 3) { u32 address; u32 byte; sscanf(args[1], "%x", &address); if(address & 3) { printf("Error: address must be word aligned\n"); return; } sscanf(args[2], "%x", &byte); debuggerWriteMemory(address, (u32)byte); } else debuggerUsage("ew"); } #define ASCII(c) (c) < 32 ? '.' : (c) > 127 ? '.' : (c) static void debuggerMemoryByte(int n, char **args) { if(n == 2) { u32 addr = 0; sscanf(args[1], "%x", &addr); for(int _i = 0; _i < 16; _i++) { int a = debuggerReadByte(addr); int b = debuggerReadByte(addr+1); int c = debuggerReadByte(addr+2); int d = debuggerReadByte(addr+3); int e = debuggerReadByte(addr+4); int f = debuggerReadByte(addr+5); int g = debuggerReadByte(addr+6); int h = debuggerReadByte(addr+7); int i = debuggerReadByte(addr+8); int j = debuggerReadByte(addr+9); int k = debuggerReadByte(addr+10); int l = debuggerReadByte(addr+11); int m = debuggerReadByte(addr+12); int n = debuggerReadByte(addr+13); int o = debuggerReadByte(addr+14); int p = debuggerReadByte(addr+15); printf("%08x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c\n", addr,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p, ASCII(a),ASCII(b),ASCII(c),ASCII(d), ASCII(e),ASCII(f),ASCII(g),ASCII(h), ASCII(i),ASCII(j),ASCII(k),ASCII(l), ASCII(m),ASCII(n),ASCII(o),ASCII(p)); addr += 16; } } else debuggerUsage("mb"); } static void debuggerMemoryHalfWord(int n, char **args) { if(n == 2) { u32 addr = 0; sscanf(args[1], "%x", &addr); addr = addr & 0xfffffffe; for(int _i = 0; _i < 16; _i++) { int a = debuggerReadByte(addr); int b = debuggerReadByte(addr+1); int c = debuggerReadByte(addr+2); int d = debuggerReadByte(addr+3); int e = debuggerReadByte(addr+4); int f = debuggerReadByte(addr+5); int g = debuggerReadByte(addr+6); int h = debuggerReadByte(addr+7); int i = debuggerReadByte(addr+8); int j = debuggerReadByte(addr+9); int k = debuggerReadByte(addr+10); int l = debuggerReadByte(addr+11); int m = debuggerReadByte(addr+12); int n = debuggerReadByte(addr+13); int o = debuggerReadByte(addr+14); int p = debuggerReadByte(addr+15); printf("%08x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c\n", addr,b,a,d,c,f,e,h,g,j,i,l,k,n,m,p,o, ASCII(a),ASCII(b),ASCII(c),ASCII(d), ASCII(e),ASCII(f),ASCII(g),ASCII(h), ASCII(i),ASCII(j),ASCII(k),ASCII(l), ASCII(m),ASCII(n),ASCII(o),ASCII(p)); addr += 16; } } else debuggerUsage("mh"); } static void debuggerMemory(int n, char **args) { if(n == 2) { u32 addr = 0; sscanf(args[1], "%x", &addr); addr = addr & 0xfffffffc; for(int _i = 0; _i < 16; _i++) { int a = debuggerReadByte(addr); int b = debuggerReadByte(addr+1); int c = debuggerReadByte(addr+2); int d = debuggerReadByte(addr+3); int e = debuggerReadByte(addr+4); int f = debuggerReadByte(addr+5); int g = debuggerReadByte(addr+6); int h = debuggerReadByte(addr+7); int i = debuggerReadByte(addr+8); int j = debuggerReadByte(addr+9); int k = debuggerReadByte(addr+10); int l = debuggerReadByte(addr+11); int m = debuggerReadByte(addr+12); int n = debuggerReadByte(addr+13); int o = debuggerReadByte(addr+14); int p = debuggerReadByte(addr+15); printf("%08x %02x%02x%02x%02x %02x%02x%02x%02x %02x%02x%02x%02x %02x%02x%02x%02x %c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c\n", addr,d,c,b,a,h,g,f,e,l,k,j,i,p,o,n,m, ASCII(a),ASCII(b),ASCII(c),ASCII(d), ASCII(e),ASCII(f),ASCII(g),ASCII(h), ASCII(i),ASCII(j),ASCII(k),ASCII(l), ASCII(m),ASCII(n),ASCII(o),ASCII(p)); addr += 16; } } else debuggerUsage("mw"); } static void debuggerQuit(int, char **) { char buffer[10]; printf("Are you sure you want to quit (y/n)? "); fgets(buffer, 1024, stdin); if(buffer[0] == 'y' || buffer[0] == 'Y') { debugger = false; emulating = false; } } static void debuggerWriteState(int n, char **args) { int num = 12; if(n == 2) { sscanf(args[1],"%d",&num); if(num > 0 && num < 11) sdlWriteState(num-1); else printf("Savestate number must be in the 1-10 range"); } else debuggerUsage("save"); } static void debuggerReadState(int n, char **args) { int num = 12; if(n == 2) { sscanf(args[1],"%d",&num); if(num > 0 && num < 11) sdlReadState(num-1); else printf("Savestate number must be in the 1-10 range"); } else debuggerUsage("load"); } static void debuggerDumpLoad(int n, char** args) { u32 address = 0; char *file; FILE *f; int c; if(n==3) { file=args[1]; sscanf(args[2],"%x",&address); f=fopen(file,"rb"); if(!f) { printf("Error opening file.\n"); return; } fseek(f,0,SEEK_END); int size=ftell(f); fseek(f,0,SEEK_SET); for(int i=0;i 4) { //conditional args handled separately int i = debuggerNumOfBreakpoints; u32 address = 0; sscanf(args[1],"%x", &address); debuggerBreakpointList[i].address = address; debuggerBreakpointList[i].value = debuggerReadHalfWord(address); debuggerBreakpointList[i].size = 0; debuggerCondValidate(n, args,2); } else debuggerUsage("cbt"); } static void debuggerCondBreakArm(int n, char **args) { if(n > 4) { //conditional args handled separately int i = debuggerNumOfBreakpoints; u32 address = 0; sscanf(args[1],"%x", &address); debuggerBreakpointList[i].address = address; debuggerBreakpointList[i].value = debuggerReadMemory(address); debuggerBreakpointList[i].size = 1; debuggerCondValidate(n, args,2); } else debuggerUsage("cba"); } static void debuggerCondValidate(int n,char **args,int start) { /* 0: address/register 1: op 2: value 3: size */ int i=debuggerNumOfBreakpoints; char *address=args[start]; char *op=args[start+1]; char *value=args[start+2]; char *tsize,*taddress,*tvalue; int rel=0; u32 value1=0; u32 value2=0; char size=0; int j=1; if(n==6) { size = args[start+3][0]; if(size != 'b' && size != 'h' && size != 'w') { printf("Invalid size.\n"); return; } switch(size) { case 'b': debuggerBreakpointList[i].cond_size=1; tsize="byte"; break; case 'h': debuggerBreakpointList[i].cond_size=2; tsize="halfword"; break; case 'w': debuggerBreakpointList[i].cond_size=4; tsize="word"; break; } } switch(toupper(address[0])) { case '$': //is address while (address[j]) { address[j-1]=address[j]; j++; } address[j-1]=0; sscanf(address,"%x",&value1); switch(size) { case 'h': if(value1 & 1) { printf("Misaligned Conditional Address.\n"); return; } break; case 'w': if(value1 & 3) { printf("Misaligned Conditional Address.\n"); return; } case 'b': break; default: printf("Erroneous Condition\n"); debuggerUsage((char *)((toupper(args[0][2])=='T') ? "cbt" : "cba")); return; } debuggerBreakpointList[i].ia1=true; taddress="$"; break; case 'R': //is register while(address[j]) { address[j-1]=address[j]; j++; } address[j-1]=0; sscanf(address,"%d",&value1); if(value1 > 16) { printf("Invalid Register.\n"); return; } if(size) size=0; debuggerBreakpointList[i].ia1=true; taddress="r"; break; default: //immediate; printf("First Comparison Parameter should not be Immediate\n"); return; } debuggerBreakpointList[i].cond_address = value1; // Check op switch(op[0]) { case '=': // 1 if (op[1] == '=' && op[2]==0) rel=1; else goto error; break; case '!': //2 if (op[1]=='=' && op[2]==0) rel=2; else goto error; break; case '<': //3 if(op[1]=='=') rel=5; else if (op[1]==0) rel=3; else goto error; break; case '>': //4 if (op[1]=='=') rel=6; else if (op[1]==0) rel=4; else goto error; break; default: error: printf("Invalid comparison operator.\n"); return; } if(op==0) { printf("Invalid comparison operator.\n"); return; } debuggerBreakpointList[i].cond_rel=rel; switch(toupper(value[0])) { case '$': //is address while(value[j]) { value[j-1]=value[j]; j++; } value[j-1]=0; sscanf(value,"%x",&value2); debuggerBreakpointList[i].ia2=true; tvalue="$"; switch(size) { case 'h': if(value2 & 1) { printf("Misaligned Conditional Address.\n"); return; } break; case 'w': if(value2 & 3) { printf("Misaligned Conditional Address.\n"); return; } case 'b': break; default: printf("Erroneous Condition\n"); debuggerUsage((char *)((toupper(args[0][2])=='T') ? "cbt" : "cba")); return; } break; case 'R': //is register while(value[j]) { value[j-1]=value[j]; j++; } value[j-1]=0; sscanf(value,"%d",&value2); if(value2 > 16) { printf("Invalid Register.\n"); return; } debuggerBreakpointList[i].ia2=true; tvalue="r"; break; default: //immediate; sscanf(value, "%x",&value2); debuggerBreakpointList[i].ia2=false; tvalue="0x"; switch(size) { case 'b': value2 &=0xFF; break; case 'h': value2 &=0xFFFF; break; default: case 'w': value2 &=0xFFFFFFFF; break; } break; } debuggerBreakpointList[i].cond_value = value2; debuggerNumOfBreakpoints++; // At here, everything's set. Display message. switch(size) { case 0: printf("Added breakpoint on %08X if R%02d %s %08X\n", debuggerBreakpointList[i].address, debuggerBreakpointList[i].cond_address, op, debuggerBreakpointList[i].cond_value); break; case 'b': printf("Added breakpoint on %08X if %s%08X %s %s%02X\n", debuggerBreakpointList[i].address, taddress, debuggerBreakpointList[i].cond_address, op,tvalue, debuggerBreakpointList[i].cond_value); break; case 'h': printf("Added breakpoint on %08X if %s%08X %s %s%04X\n", debuggerBreakpointList[i].address, taddress, debuggerBreakpointList[i].cond_address, op, tvalue, debuggerBreakpointList[i].cond_value); break; case 'w': printf("Added breakpoint on %08X if %s%08X %s %s%08X\n", debuggerBreakpointList[i].address, taddress, debuggerBreakpointList[i].cond_address, op,tvalue, debuggerBreakpointList[i].cond_value); break; } } static bool debuggerCondEvaluate(int num) { // check if there is a condition if(debuggerBreakpointList[num].cond_rel == 0) return true; u32 address=debuggerBreakpointList[num].cond_address; char size=debuggerBreakpointList[num].cond_size; u32 value=debuggerBreakpointList[num].cond_value; u32 value1=0; u32 value2=0; if(address<17) value1=reg[address].I; else { switch(size) { case 1: value1=debuggerReadByte(address); break; case 2: value1=debuggerReadHalfWord(address); break; default: value1=debuggerReadMemory(address); break; } } //value2 if(debuggerBreakpointList[num].ia2) { //is address or register if(value<17) value2=reg[address].I; else { switch(size) { case 'b': value2=debuggerReadByte(value); break; case 'h': value2=debuggerReadHalfWord(value); break; default: value2=debuggerReadMemory(value); break; } } } else value2=value; switch(debuggerBreakpointList[num].cond_rel) { case 1: // == return (value1 == value2); case 2: // != return (value1 != value2); case 3: // < return (value1 < value2); case 4: // > return (value1 > value2); case 5: // <= return (value1 <= value2); case 6: // >= return (value1 >= value2); default: return false; //should never happen } } /*extern*/ void debuggerOutput(char *s, u32 addr) { if(s) printf(s); else { char c; c = debuggerReadByte(addr); addr++; while(c) { putchar(c); c = debuggerReadByte(addr); addr++; } } } char* strqtok (char* string, const char* ctrl) { // quoted tokens static char* nexttoken = NULL; char* str; if (string != NULL) str = string; else { if (nexttoken == NULL) return NULL; str = nexttoken; }; char deli [32]; memset (deli, 0, 32 * sizeof (char)); while (*ctrl) { deli [*ctrl >> 3] |= (1 << (*ctrl & 7)); ctrl++; }; // can't allow to be set deli ['"' >> 3] &= ~(1 << ('"' & 7)); // jump over leading delimiters while ((deli [*str >> 3] & (1 << (*str & 7))) && *str) str++; if (*str == '"') { string = ++str; // only break if another quote or end of string is found while ((*str != '"') && *str) str++; } else { string = str; // break on delimiter while (!(deli [*str >> 3] & (1 << (*str & 7))) && *str) str++; }; if (string == str) { nexttoken = NULL; return NULL; } else { if (*str) { *str = 0; nexttoken = str + 1; } else nexttoken = NULL; return string; }; }; /*extern*/ void debuggerMain() { char buffer[1024]; char *commands[10]; int commandCount = 0; if(emulator.emuUpdateCPSR) emulator.emuUpdateCPSR(); debuggerRegisters(0, NULL); while(debugger) { systemSoundPause(); debuggerDisableBreakpoints(); printf("debugger> "); commandCount = 0; char *s = fgets(buffer, 1024, stdin); commands[0] = strqtok(s, " \t\n"); if(commands[0] == NULL) continue; commandCount++; while((s = strqtok(NULL, " \t\n"))) { commands[commandCount++] = s; if(commandCount == 10) break; } for(int j = 0; ; j++) { if(debuggerCommands[j].name == NULL) { printf("Unrecognized command %s. Type h for help.\n", commands[0]); break; } if(!strcmp(commands[0], debuggerCommands[j].name)) { debuggerCommands[j].function(commandCount, commands); break; } } } } void debuggerLast(int n, char **args) { debugger_last =!debugger_last; if (debugger_last == true) printf ("Last registers will be shown\n"); else printf ("Last registers wont be shown\n"); } VisualBoyAdvance-1.8.0/src/sdl/Makefile.in0000644000175000017500000030426010126632753017705 0ustar julienjulien# Makefile.in generated by automake 1.7.9 from Makefile.am. # @configure_input@ # Copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003 # Free Software Foundation, Inc. # This Makefile.in is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY, to the extent permitted by law; without # even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. @SET_MAKE@ srcdir = @srcdir@ top_srcdir = @top_srcdir@ VPATH = @srcdir@ pkgdatadir = $(datadir)/@PACKAGE@ pkglibdir = $(libdir)/@PACKAGE@ pkgincludedir = $(includedir)/@PACKAGE@ top_builddir = ../.. am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd INSTALL = @INSTALL@ install_sh_DATA = $(install_sh) -c -m 644 install_sh_PROGRAM = $(install_sh) -c install_sh_SCRIPT = $(install_sh) -c INSTALL_HEADER = $(INSTALL_DATA) transform = $(program_transform_name) NORMAL_INSTALL = : PRE_INSTALL = : POST_INSTALL = : NORMAL_UNINSTALL = : PRE_UNINSTALL = : POST_UNINSTALL = : host_triplet = @host@ ACLOCAL = @ACLOCAL@ AMDEP_FALSE = @AMDEP_FALSE@ AMDEP_TRUE = @AMDEP_TRUE@ AMTAR = @AMTAR@ AUTOCONF = @AUTOCONF@ AUTOHEADER = @AUTOHEADER@ AUTOMAKE = @AUTOMAKE@ AWK = @AWK@ CC = @CC@ CCDEPMODE = @CCDEPMODE@ CFLAGS = @CFLAGS@ CPP = @CPP@ CPPFLAGS = @CPPFLAGS@ CXX = @CXX@ CXXDEPMODE = @CXXDEPMODE@ CXXFLAGS = @CXXFLAGS@ CYGPATH_W = @CYGPATH_W@ DEFS = @DEFS@ DEPDIR = @DEPDIR@ ECHO_C = @ECHO_C@ ECHO_N = @ECHO_N@ ECHO_T = @ECHO_T@ EGREP = @EGREP@ EXEEXT = @EXEEXT@ GETTEXT_PACKAGE = @GETTEXT_PACKAGE@ GMSGFMT = @GMSGFMT@ GTKMM_CFLAGS = @GTKMM_CFLAGS@ GTKMM_CPPFLAGS = @GTKMM_CPPFLAGS@ GTKMM_LIBS = @GTKMM_LIBS@ INSTALL_DATA = @INSTALL_DATA@ INSTALL_PROGRAM = @INSTALL_PROGRAM@ INSTALL_SCRIPT = @INSTALL_SCRIPT@ INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@ INTLLIBS = @INTLLIBS@ LDFLAGS = @LDFLAGS@ LEX = @LEX@ LEXLIB = @LEXLIB@ LEX_OUTPUT_ROOT = @LEX_OUTPUT_ROOT@ LIBICONV = @LIBICONV@ LIBINTL = @LIBINTL@ LIBOBJS = @LIBOBJS@ LIBPNG_CFLAGS = @LIBPNG_CFLAGS@ LIBPNG_LIBS = @LIBPNG_LIBS@ LIBS = @LIBS@ LTLIBICONV = @LTLIBICONV@ LTLIBINTL = @LTLIBINTL@ LTLIBOBJS = @LTLIBOBJS@ MAKEINFO = @MAKEINFO@ MKINSTALLDIRS = @MKINSTALLDIRS@ MSGFMT = @MSGFMT@ MSGMERGE = @MSGMERGE@ NASM = @NASM@ OBJEXT = @OBJEXT@ PACKAGE = @PACKAGE@ PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@ PACKAGE_NAME = @PACKAGE_NAME@ PACKAGE_STRING = @PACKAGE_STRING@ PACKAGE_TARNAME = @PACKAGE_TARNAME@ PACKAGE_VERSION = @PACKAGE_VERSION@ PATH_SEPARATOR = @PATH_SEPARATOR@ PKG_CONFIG = @PKG_CONFIG@ POSUB = @POSUB@ RANLIB = @RANLIB@ SDL_CFLAGS = @SDL_CFLAGS@ SDL_CONFIG = @SDL_CONFIG@ SDL_LIBS = @SDL_LIBS@ SET_MAKE = @SET_MAKE@ SHELL = @SHELL@ STRIP = @STRIP@ USE_NLS = @USE_NLS@ VBA_EXTRA = @VBA_EXTRA@ VBA_LIBS = @VBA_LIBS@ VBA_SRC_EXTRA = @VBA_SRC_EXTRA@ VERSION = @VERSION@ XGETTEXT = @XGETTEXT@ YACC = @YACC@ ac_ct_CC = @ac_ct_CC@ ac_ct_CXX = @ac_ct_CXX@ ac_ct_RANLIB = @ac_ct_RANLIB@ ac_ct_STRIP = @ac_ct_STRIP@ am__fastdepCC_FALSE = @am__fastdepCC_FALSE@ am__fastdepCC_TRUE = @am__fastdepCC_TRUE@ am__fastdepCXX_FALSE = @am__fastdepCXX_FALSE@ am__fastdepCXX_TRUE = @am__fastdepCXX_TRUE@ am__include = @am__include@ am__leading_dot = @am__leading_dot@ am__quote = @am__quote@ bindir = @bindir@ build = @build@ build_alias = @build_alias@ build_cpu = @build_cpu@ build_os = @build_os@ build_vendor = @build_vendor@ datadir = @datadir@ exec_prefix = @exec_prefix@ host = @host@ host_alias = @host_alias@ host_cpu = @host_cpu@ host_os = @host_os@ host_vendor = @host_vendor@ includedir = @includedir@ infodir = @infodir@ install_sh = @install_sh@ libdir = @libdir@ libexecdir = @libexecdir@ localstatedir = @localstatedir@ mandir = @mandir@ oldincludedir = @oldincludedir@ prefix = @prefix@ program_transform_name = @program_transform_name@ sbindir = @sbindir@ sharedstatedir = @sharedstatedir@ sysconfdir = @sysconfdir@ target = @target@ target_alias = @target_alias@ target_cpu = @target_cpu@ target_os = @target_os@ target_vendor = @target_vendor@ bin_PROGRAMS = VisualBoyAdvance noinst_PROGRAMS = TestEmu VisualBoyAdvance_SOURCES = \ SDL.cpp \ debugger.cpp \ debugger.h \ ../2xSaI.cpp \ ../AutoBuild.h \ ../Cheats.cpp \ ../Cheats.h \ ../EEprom.cpp \ ../EEprom.h \ ../Flash.cpp \ ../Flash.h \ ../GBA.cpp \ ../GBA.h \ ../GBAinline.h \ ../Gfx.cpp \ ../Gfx.h \ ../Globals.cpp \ ../Globals.h \ ../Mode0.cpp \ ../Mode1.cpp \ ../Mode2.cpp \ ../Mode3.cpp \ ../Mode4.cpp \ ../Mode5.cpp \ ../NLS.h \ ../Port.h \ ../RTC.cpp \ ../RTC.h \ ../Sound.cpp \ ../Sound.h \ ../Sram.cpp \ ../Sram.h \ ../System.h \ ../Text.cpp \ ../Text.h \ ../Util.cpp \ ../Util.h \ ../admame.cpp \ ../agbprint.cpp \ ../agbprint.h \ ../arm-new.h \ ../armdis.cpp \ ../armdis.h \ ../bilinear.cpp \ ../bios.cpp \ ../bios.h \ ../elf.cpp \ ../elf.h \ ../expr-lex.cpp \ ../expr.cpp \ ../expr.cpp.h \ ../exprNode.cpp \ ../exprNode.h \ ../getopt.c \ ../getopt.h \ ../getopt1.c \ ../hq2x.cpp \ ../hq2x.h \ ../interframe.cpp \ ../interp.h \ ../lq2x.h \ ../memgzio.c \ ../memgzio.h \ ../motionblur.cpp \ ../pixel.cpp \ ../remote.cpp \ ../scanline.cpp \ ../simple2x.cpp \ ../thumb.h \ ../unzip.cpp \ ../unzip.h VisualBoyAdvance_LDADD = @VBA_LIBS@ @SDL_LIBS@ VisualBoyAdvance_DEPENDENCIES = @VBA_LIBS@ TestEmu_SOURCES = \ TestEmu.cpp \ debugger.cpp \ debugger.h \ ../2xSaI.cpp \ ../AutoBuild.h \ ../Cheats.cpp \ ../Cheats.h \ ../EEprom.cpp \ ../EEprom.h \ ../Flash.cpp \ ../Flash.h \ ../GBA.cpp \ ../GBA.h \ ../GBAinline.h \ ../Gfx.cpp \ ../Gfx.h \ ../Globals.cpp \ ../Globals.h \ ../Mode0.cpp \ ../Mode1.cpp \ ../Mode2.cpp \ ../Mode3.cpp \ ../Mode4.cpp \ ../Mode5.cpp \ ../NLS.h \ ../Port.h \ ../RTC.cpp \ ../RTC.h \ ../Sound.cpp \ ../Sound.h \ ../Sram.cpp \ ../Sram.h \ ../System.h \ ../Text.cpp \ ../Text.h \ ../Util.cpp \ ../Util.h \ ../admame.cpp \ ../agbprint.cpp \ ../agbprint.h \ ../arm-new.h \ ../armdis.cpp \ ../armdis.h \ ../bios.cpp \ ../bios.h \ ../elf.cpp \ ../elf.h \ ../expr-lex.cpp \ ../expr.cpp \ ../expr.cpp.h \ ../exprNode.cpp \ ../exprNode.h \ ../hq2x.cpp \ ../hq2x.h \ ../interp.h \ ../lq2x.h \ ../memgzio.c \ ../memgzio.h \ ../motionblur.cpp \ ../pixel.cpp \ ../remote.cpp \ ../scanline.cpp \ ../simple2x.cpp \ ../thumb.h \ ../unzip.cpp \ ../unzip.h TestEmu_LDADD = @VBA_LIBS@ @SDL_LIBS@ TestEmu_DEPENDENCIES = @VBA_LIBS@ AM_CPPFLAGS = \ -I$(top_srcdir)/src \ -DSDL \ -DSYSCONFDIR=\"$(sysconfdir)\" AM_CXXFLAGS = -fno-exceptions @SDL_CFLAGS@ subdir = src/sdl ACLOCAL_M4 = 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VisualBoyAdvance-1.8.0/src/sdl/debugger.h0000644000175000017500000000161610050707410017561 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. extern void debuggerMain(); VisualBoyAdvance-1.8.0/src/sdl/Makefile.am0000644000175000017500000000513610053216252017663 0ustar julienjulienbin_PROGRAMS = VisualBoyAdvance noinst_PROGRAMS = TestEmu VisualBoyAdvance_SOURCES = \ SDL.cpp \ debugger.cpp \ debugger.h \ ../2xSaI.cpp \ ../AutoBuild.h \ ../Cheats.cpp \ ../Cheats.h \ ../EEprom.cpp \ ../EEprom.h \ ../Flash.cpp \ ../Flash.h \ ../GBA.cpp \ ../GBA.h \ ../GBAinline.h \ ../Gfx.cpp \ ../Gfx.h \ ../Globals.cpp \ ../Globals.h \ ../Mode0.cpp \ ../Mode1.cpp \ ../Mode2.cpp \ ../Mode3.cpp \ ../Mode4.cpp \ ../Mode5.cpp \ ../NLS.h \ ../Port.h \ ../RTC.cpp \ ../RTC.h \ ../Sound.cpp \ ../Sound.h \ ../Sram.cpp \ ../Sram.h \ ../System.h \ ../Text.cpp \ ../Text.h \ ../Util.cpp \ ../Util.h \ ../admame.cpp \ ../agbprint.cpp \ ../agbprint.h \ ../arm-new.h \ ../armdis.cpp \ ../armdis.h \ ../bilinear.cpp \ ../bios.cpp \ ../bios.h \ ../elf.cpp \ ../elf.h \ ../expr-lex.cpp \ ../expr.cpp \ ../expr.cpp.h \ ../exprNode.cpp \ ../exprNode.h \ ../getopt.c \ ../getopt.h \ ../getopt1.c \ ../hq2x.cpp \ ../hq2x.h \ ../interframe.cpp \ ../interp.h \ ../lq2x.h \ ../memgzio.c \ ../memgzio.h \ ../motionblur.cpp \ ../pixel.cpp \ ../remote.cpp \ ../scanline.cpp \ ../simple2x.cpp \ ../thumb.h \ ../unzip.cpp \ ../unzip.h VisualBoyAdvance_LDADD = @VBA_LIBS@ @SDL_LIBS@ VisualBoyAdvance_DEPENDENCIES = @VBA_LIBS@ TestEmu_SOURCES = \ TestEmu.cpp \ debugger.cpp \ debugger.h \ ../2xSaI.cpp \ ../AutoBuild.h \ ../Cheats.cpp \ ../Cheats.h \ ../EEprom.cpp \ ../EEprom.h \ ../Flash.cpp \ ../Flash.h \ ../GBA.cpp \ ../GBA.h \ ../GBAinline.h \ ../Gfx.cpp \ ../Gfx.h \ ../Globals.cpp \ ../Globals.h \ ../Mode0.cpp \ ../Mode1.cpp \ ../Mode2.cpp \ ../Mode3.cpp \ ../Mode4.cpp \ ../Mode5.cpp \ ../NLS.h \ ../Port.h \ ../RTC.cpp \ ../RTC.h \ ../Sound.cpp \ ../Sound.h \ ../Sram.cpp \ ../Sram.h \ ../System.h \ ../Text.cpp \ ../Text.h \ ../Util.cpp \ ../Util.h \ ../admame.cpp \ ../agbprint.cpp \ ../agbprint.h \ ../arm-new.h \ ../armdis.cpp \ ../armdis.h \ ../bios.cpp \ ../bios.h \ ../elf.cpp \ ../elf.h \ ../expr-lex.cpp \ ../expr.cpp \ ../expr.cpp.h \ ../exprNode.cpp \ ../exprNode.h \ ../hq2x.cpp \ ../hq2x.h \ ../interp.h \ ../lq2x.h \ ../memgzio.c \ ../memgzio.h \ ../motionblur.cpp \ ../pixel.cpp \ ../remote.cpp \ ../scanline.cpp \ ../simple2x.cpp \ ../thumb.h \ ../unzip.cpp \ ../unzip.h TestEmu_LDADD = @VBA_LIBS@ @SDL_LIBS@ TestEmu_DEPENDENCIES = @VBA_LIBS@ AM_CPPFLAGS = \ -I$(top_srcdir)/src \ -DSDL \ -DSYSCONFDIR=\"$(sysconfdir)\" AM_CXXFLAGS = -fno-exceptions @SDL_CFLAGS@ VisualBoyAdvance-1.8.0/src/sdl/SDL.cpp0000644000175000017500000024715510473601711016772 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #include #include #include #include "../AutoBuild.h" #include "SDL.h" #include "../GBA.h" #include "../agbprint.h" #include "../Flash.h" #include "../Port.h" #include "debugger.h" #include "../RTC.h" #include "../Sound.h" #include "../Text.h" #include "../unzip.h" #include "../Util.h" #include "../gb/GB.h" #include "../gb/gbGlobals.h" #ifndef _WIN32 # include # define GETCWD getcwd #else // _WIN32 # include # define GETCWD _getcwd #endif // _WIN32 #ifndef __GNUC__ # define HAVE_DECL_GETOPT 0 # define __STDC__ 1 # include "../getopt.h" #else // ! __GNUC__ # define HAVE_DECL_GETOPT 1 # include "getopt.h" #endif // ! __GNUC__ #ifdef MMX extern "C" bool cpu_mmx; #endif extern bool soundEcho; extern bool soundLowPass; extern bool soundReverse; extern int Init_2xSaI(u32); extern void _2xSaI(u8*,u32,u8*,u8*,u32,int,int); extern void _2xSaI32(u8*,u32,u8*,u8*,u32,int,int); extern void Super2xSaI(u8*,u32,u8*,u8*,u32,int,int); extern void Super2xSaI32(u8*,u32,u8*,u8*,u32,int,int); extern void SuperEagle(u8*,u32,u8*,u8*,u32,int,int); extern void SuperEagle32(u8*,u32,u8*,u8*,u32,int,int); extern void Pixelate(u8*,u32,u8*,u8*,u32,int,int); extern void Pixelate32(u8*,u32,u8*,u8*,u32,int,int); extern void MotionBlur(u8*,u32,u8*,u8*,u32,int,int); extern void MotionBlur32(u8*,u32,u8*,u8*,u32,int,int); extern void AdMame2x(u8*,u32,u8*,u8*,u32,int,int); extern void AdMame2x32(u8*,u32,u8*,u8*,u32,int,int); extern void Simple2x(u8*,u32,u8*,u8*,u32,int,int); extern void Simple2x32(u8*,u32,u8*,u8*,u32,int,int); extern void Bilinear(u8*,u32,u8*,u8*,u32,int,int); extern void Bilinear32(u8*,u32,u8*,u8*,u32,int,int); extern void BilinearPlus(u8*,u32,u8*,u8*,u32,int,int); extern void BilinearPlus32(u8*,u32,u8*,u8*,u32,int,int); extern void Scanlines(u8*,u32,u8*,u8*,u32,int,int); extern void Scanlines32(u8*,u32,u8*,u8*,u32,int,int); extern void ScanlinesTV(u8*,u32,u8*,u8*,u32,int,int); extern void ScanlinesTV32(u8*,u32,u8*,u8*,u32,int,int); extern void hq2x(u8*,u32,u8*,u8*,u32,int,int); extern void hq2x32(u8*,u32,u8*,u8*,u32,int,int); extern void lq2x(u8*,u32,u8*,u8*,u32,int,int); extern void lq2x32(u8*,u32,u8*,u8*,u32,int,int); extern void SmartIB(u8*,u32,int,int); extern void SmartIB32(u8*,u32,int,int); extern void MotionBlurIB(u8*,u32,int,int); extern void MotionBlurIB32(u8*,u32,int,int); void Init_Overlay(SDL_Surface *surface, int overlaytype); void Quit_Overlay(void); void Draw_Overlay(SDL_Surface *surface, int size); extern void remoteInit(); extern void remoteCleanUp(); extern void remoteStubMain(); extern void remoteStubSignal(int,int); extern void remoteOutput(char *, u32); extern void remoteSetProtocol(int); extern void remoteSetPort(int); extern void debuggerOutput(char *, u32); extern void CPUUpdateRenderBuffers(bool); extern int gbHardware; struct EmulatedSystem emulator = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, false, 0 }; SDL_Surface *surface = NULL; SDL_Overlay *overlay = NULL; SDL_Rect overlay_rect; int systemSpeed = 0; int systemRedShift = 0; int systemBlueShift = 0; int systemGreenShift = 0; int systemColorDepth = 0; int systemDebug = 0; int systemVerbose = 0; int systemFrameSkip = 0; int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; int srcPitch = 0; int srcWidth = 0; int srcHeight = 0; int destWidth = 0; int destHeight = 0; int sensorX = 2047; int sensorY = 2047; int filter = 0; u8 *delta = NULL; int sdlPrintUsage = 0; int disableMMX = 0; int cartridgeType = 3; int sizeOption = 0; int captureFormat = 0; int pauseWhenInactive = 0; int active = 1; int emulating = 0; int RGB_LOW_BITS_MASK=0x821; u32 systemColorMap32[0x10000]; u16 systemColorMap16[0x10000]; u16 systemGbPalette[24]; void (*filterFunction)(u8*,u32,u8*,u8*,u32,int,int) = NULL; void (*ifbFunction)(u8*,u32,int,int) = NULL; int ifbType = 0; char filename[2048]; char ipsname[2048]; char biosFileName[2048]; char captureDir[2048]; char saveDir[2048]; char batteryDir[2048]; static char *rewindMemory = NULL; static int rewindPos = 0; static int rewindTopPos = 0; static int rewindCounter = 0; static int rewindCount = 0; static bool rewindSaveNeeded = false; static int rewindTimer = 0; #define REWIND_SIZE 400000 #define SYSMSG_BUFFER_SIZE 1024 #define _stricmp strcasecmp bool sdlButtons[4][12] = { { false, false, false, false, false, false, false, false, false, false, false, false }, { false, false, false, false, false, false, false, false, false, false, false, false }, { false, false, false, false, false, false, false, false, false, false, false, false }, { false, false, false, false, false, false, false, false, false, false, false, false } }; bool sdlMotionButtons[4] = { false, false, false, false }; int sdlNumDevices = 0; SDL_Joystick **sdlDevices = NULL; bool wasPaused = false; int autoFrameSkip = 0; int frameskipadjust = 0; int showRenderedFrames = 0; int renderedFrames = 0; int throttle = 0; u32 throttleLastTime = 0; u32 autoFrameSkipLastTime = 0; int showSpeed = 1; int showSpeedTransparent = 1; bool disableStatusMessages = false; bool paused = false; bool pauseNextFrame = false; bool debugger = false; bool debuggerStub = false; int fullscreen = 0; bool systemSoundOn = false; bool yuv = false; int yuvType = 0; bool removeIntros = false; int sdlFlashSize = 0; int sdlAutoIPS = 1; int sdlRtcEnable = 0; int sdlAgbPrint = 0; int sdlMirroringEnable = 0; int sdlDefaultJoypad = 0; extern void debuggerSignal(int,int); void (*dbgMain)() = debuggerMain; void (*dbgSignal)(int,int) = debuggerSignal; void (*dbgOutput)(char *, u32) = debuggerOutput; int mouseCounter = 0; int autoFire = 0; bool autoFireToggle = false; bool screenMessage = false; char screenMessageBuffer[21]; u32 screenMessageTime = 0; // Patch #1382692 by deathpudding. SDL_sem *sdlBufferLock = NULL; SDL_sem *sdlBufferFull = NULL; SDL_sem *sdlBufferEmpty = NULL; u8 sdlBuffer[4096]; int sdlSoundLen = 0; char *arg0; #ifndef C_CORE u8 sdlStretcher[16384]; int sdlStretcherPos; #else void (*sdlStretcher)(u8 *, u8*) = NULL; #endif enum { KEY_LEFT, KEY_RIGHT, KEY_UP, KEY_DOWN, KEY_BUTTON_A, KEY_BUTTON_B, KEY_BUTTON_START, KEY_BUTTON_SELECT, KEY_BUTTON_L, KEY_BUTTON_R, KEY_BUTTON_SPEED, KEY_BUTTON_CAPTURE }; u16 joypad[4][12] = { { SDLK_LEFT, SDLK_RIGHT, SDLK_UP, SDLK_DOWN, SDLK_z, SDLK_x, SDLK_RETURN,SDLK_BACKSPACE, SDLK_a, SDLK_s, SDLK_SPACE, SDLK_F12 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }; u16 defaultJoypad[12] = { SDLK_LEFT, SDLK_RIGHT, SDLK_UP, SDLK_DOWN, SDLK_z, SDLK_x, SDLK_RETURN,SDLK_BACKSPACE, SDLK_a, SDLK_s, SDLK_SPACE, SDLK_F12 }; u16 motion[4] = { SDLK_KP4, SDLK_KP6, SDLK_KP8, SDLK_KP2 }; u16 defaultMotion[4] = { SDLK_KP4, SDLK_KP6, SDLK_KP8, SDLK_KP2 }; struct option sdlOptions[] = { { "agb-print", no_argument, &sdlAgbPrint, 1 }, { "auto-frameskip", no_argument, &autoFrameSkip, 1 }, { "bios", required_argument, 0, 'b' }, { "config", required_argument, 0, 'c' }, { "debug", no_argument, 0, 'd' }, { "filter", required_argument, 0, 'f' }, { "filter-normal", no_argument, &filter, 0 }, { "filter-tv-mode", no_argument, &filter, 1 }, { "filter-2xsai", no_argument, &filter, 2 }, { "filter-super-2xsai", no_argument, &filter, 3 }, { "filter-super-eagle", no_argument, &filter, 4 }, { "filter-pixelate", no_argument, &filter, 5 }, { "filter-motion-blur", no_argument, &filter, 6 }, { "filter-advmame", no_argument, &filter, 7 }, { "filter-simple2x", no_argument, &filter, 8 }, { "filter-bilinear", no_argument, &filter, 9 }, { "filter-bilinear+", no_argument, &filter, 10 }, { "filter-scanlines", no_argument, &filter, 11 }, { "filter-hq2x", no_argument, &filter, 12 }, { "filter-lq2x", no_argument, &filter, 13 }, { "flash-size", required_argument, 0, 'S' }, { "flash-64k", no_argument, &sdlFlashSize, 0 }, { "flash-128k", no_argument, &sdlFlashSize, 1 }, { "frameskip", required_argument, 0, 's' }, { "fullscreen", no_argument, &fullscreen, 1 }, { "gdb", required_argument, 0, 'G' }, { "help", no_argument, &sdlPrintUsage, 1 }, { "ifb-none", no_argument, &ifbType, 0 }, { "ifb-motion-blur", no_argument, &ifbType, 1 }, { "ifb-smart", no_argument, &ifbType, 2 }, { "ips", required_argument, 0, 'i' }, { "no-agb-print", no_argument, &sdlAgbPrint, 0 }, { "no-auto-frameskip", no_argument, &autoFrameSkip, 0 }, { "no-debug", no_argument, 0, 'N' }, { "no-ips", no_argument, &sdlAutoIPS, 0 }, { "no-mmx", no_argument, &disableMMX, 1 }, { "no-pause-when-inactive", no_argument, &pauseWhenInactive, 0 }, { "no-rtc", no_argument, &sdlRtcEnable, 0 }, { "no-show-speed", no_argument, &showSpeed, 0 }, { "no-throttle", no_argument, &throttle, 0 }, { "pause-when-inactive", no_argument, &pauseWhenInactive, 1 }, { "profile", optional_argument, 0, 'p' }, { "rtc", no_argument, &sdlRtcEnable, 1 }, { "save-type", required_argument, 0, 't' }, { "save-auto", no_argument, &cpuSaveType, 0 }, { "save-eeprom", no_argument, &cpuSaveType, 1 }, { "save-sram", no_argument, &cpuSaveType, 2 }, { "save-flash", no_argument, &cpuSaveType, 3 }, { "save-sensor", no_argument, &cpuSaveType, 4 }, { "save-none", no_argument, &cpuSaveType, 5 }, { "show-speed-normal", no_argument, &showSpeed, 1 }, { "show-speed-detailed", no_argument, &showSpeed, 2 }, { "throttle", required_argument, 0, 'T' }, { "verbose", required_argument, 0, 'v' }, { "video-1x", no_argument, &sizeOption, 0 }, { "video-2x", no_argument, &sizeOption, 1 }, { "video-3x", no_argument, &sizeOption, 2 }, { "video-4x", no_argument, &sizeOption, 3 }, { "yuv", required_argument, 0, 'Y' }, { NULL, no_argument, NULL, 0 } }; extern bool CPUIsGBAImage(char *); extern bool gbIsGameboyRom(char *); #ifndef C_CORE #define SDL_LONG(val) \ *((u32 *)&sdlStretcher[sdlStretcherPos]) = val;\ sdlStretcherPos+=4; #define SDL_AND_EAX(val) \ sdlStretcher[sdlStretcherPos++] = 0x25;\ SDL_LONG(val); #define SDL_AND_EBX(val) \ sdlStretcher[sdlStretcherPos++] = 0x81;\ sdlStretcher[sdlStretcherPos++] = 0xe3;\ SDL_LONG(val); #define SDL_OR_EAX_EBX \ sdlStretcher[sdlStretcherPos++] = 0x09;\ sdlStretcher[sdlStretcherPos++] = 0xd8; #define SDL_LOADL_EBX \ sdlStretcher[sdlStretcherPos++] = 0x8b;\ sdlStretcher[sdlStretcherPos++] = 0x1f; #define SDL_LOADW \ sdlStretcher[sdlStretcherPos++] = 0x66;\ sdlStretcher[sdlStretcherPos++] = 0x8b;\ sdlStretcher[sdlStretcherPos++] = 0x06;\ sdlStretcher[sdlStretcherPos++] = 0x83;\ sdlStretcher[sdlStretcherPos++] = 0xc6;\ sdlStretcher[sdlStretcherPos++] = 0x02; #define SDL_LOADL \ sdlStretcher[sdlStretcherPos++] = 0x8b;\ sdlStretcher[sdlStretcherPos++] = 0x06;\ sdlStretcher[sdlStretcherPos++] = 0x83;\ sdlStretcher[sdlStretcherPos++] = 0xc6;\ sdlStretcher[sdlStretcherPos++] = 0x04; #define SDL_LOADL2 \ sdlStretcher[sdlStretcherPos++] = 0x8b;\ sdlStretcher[sdlStretcherPos++] = 0x06;\ sdlStretcher[sdlStretcherPos++] = 0x83;\ sdlStretcher[sdlStretcherPos++] = 0xc6;\ sdlStretcher[sdlStretcherPos++] = 0x03; #define SDL_STOREW \ sdlStretcher[sdlStretcherPos++] = 0x66;\ sdlStretcher[sdlStretcherPos++] = 0x89;\ sdlStretcher[sdlStretcherPos++] = 0x07;\ sdlStretcher[sdlStretcherPos++] = 0x83;\ sdlStretcher[sdlStretcherPos++] = 0xc7;\ sdlStretcher[sdlStretcherPos++] = 0x02; #define SDL_STOREL \ sdlStretcher[sdlStretcherPos++] = 0x89;\ sdlStretcher[sdlStretcherPos++] = 0x07;\ sdlStretcher[sdlStretcherPos++] = 0x83;\ sdlStretcher[sdlStretcherPos++] = 0xc7;\ sdlStretcher[sdlStretcherPos++] = 0x04; #define SDL_STOREL2 \ sdlStretcher[sdlStretcherPos++] = 0x89;\ sdlStretcher[sdlStretcherPos++] = 0x07;\ sdlStretcher[sdlStretcherPos++] = 0x83;\ sdlStretcher[sdlStretcherPos++] = 0xc7;\ sdlStretcher[sdlStretcherPos++] = 0x03; #define SDL_RET \ sdlStretcher[sdlStretcherPos++] = 0xc3; #define SDL_PUSH_EAX \ sdlStretcher[sdlStretcherPos++] = 0x50; #define SDL_PUSH_ECX \ sdlStretcher[sdlStretcherPos++] = 0x51; #define SDL_PUSH_EBX \ sdlStretcher[sdlStretcherPos++] = 0x53; #define SDL_PUSH_ESI \ sdlStretcher[sdlStretcherPos++] = 0x56; #define SDL_PUSH_EDI \ sdlStretcher[sdlStretcherPos++] = 0x57; #define SDL_POP_EAX \ sdlStretcher[sdlStretcherPos++] = 0x58; #define SDL_POP_ECX \ sdlStretcher[sdlStretcherPos++] = 0x59; #define SDL_POP_EBX \ sdlStretcher[sdlStretcherPos++] = 0x5b; #define SDL_POP_ESI \ sdlStretcher[sdlStretcherPos++] = 0x5e; #define SDL_POP_EDI \ sdlStretcher[sdlStretcherPos++] = 0x5f; #define SDL_MOV_ECX(val) \ sdlStretcher[sdlStretcherPos++] = 0xb9;\ SDL_LONG(val); #define SDL_REP_MOVSB \ sdlStretcher[sdlStretcherPos++] = 0xf3;\ sdlStretcher[sdlStretcherPos++] = 0xa4; #define SDL_REP_MOVSW \ sdlStretcher[sdlStretcherPos++] = 0xf3;\ sdlStretcher[sdlStretcherPos++] = 0x66;\ sdlStretcher[sdlStretcherPos++] = 0xa5; #define SDL_REP_MOVSL \ sdlStretcher[sdlStretcherPos++] = 0xf3;\ sdlStretcher[sdlStretcherPos++] = 0xa5; void sdlMakeStretcher(int width) { sdlStretcherPos = 0; switch(systemColorDepth) { case 16: if(sizeOption) { SDL_PUSH_EAX; SDL_PUSH_ESI; SDL_PUSH_EDI; for(int i = 0; i < width; i++) { SDL_LOADW; SDL_STOREW; SDL_STOREW; if(sizeOption > 1) { SDL_STOREW; } if(sizeOption > 2) { SDL_STOREW; } } SDL_POP_EDI; SDL_POP_ESI; SDL_POP_EAX; SDL_RET; } else { SDL_PUSH_ESI; SDL_PUSH_EDI; SDL_PUSH_ECX; SDL_MOV_ECX(width); SDL_REP_MOVSW; SDL_POP_ECX; SDL_POP_EDI; SDL_POP_ESI; SDL_RET; } break; case 24: if(sizeOption) { SDL_PUSH_EAX; SDL_PUSH_ESI; SDL_PUSH_EDI; int w = width - 1; for(int i = 0; i < w; i++) { SDL_LOADL2; SDL_STOREL2; SDL_STOREL2; if(sizeOption > 1) { SDL_STOREL2; } if(sizeOption > 2) { SDL_STOREL2; } } // need to write the last one SDL_LOADL2; SDL_STOREL2; if(sizeOption > 1) { SDL_STOREL2; } if(sizeOption > 2) { SDL_STOREL2; } SDL_AND_EAX(0x00ffffff); SDL_PUSH_EBX; SDL_LOADL_EBX; SDL_AND_EBX(0xff000000); SDL_OR_EAX_EBX; SDL_POP_EBX; SDL_STOREL2; SDL_POP_EDI; SDL_POP_ESI; SDL_POP_EAX; SDL_RET; } else { SDL_PUSH_ESI; SDL_PUSH_EDI; SDL_PUSH_ECX; SDL_MOV_ECX(3*width); SDL_REP_MOVSB; SDL_POP_ECX; SDL_POP_EDI; SDL_POP_ESI; SDL_RET; } break; case 32: if(sizeOption) { SDL_PUSH_EAX; SDL_PUSH_ESI; SDL_PUSH_EDI; for(int i = 0; i < width; i++) { SDL_LOADL; SDL_STOREL; SDL_STOREL; if(sizeOption > 1) { SDL_STOREL; } if(sizeOption > 2) { SDL_STOREL; } } SDL_POP_EDI; SDL_POP_ESI; SDL_POP_EAX; SDL_RET; } else { SDL_PUSH_ESI; SDL_PUSH_EDI; SDL_PUSH_ECX; SDL_MOV_ECX(width); SDL_REP_MOVSL; SDL_POP_ECX; SDL_POP_EDI; SDL_POP_ESI; SDL_RET; } break; } } #ifdef _MSC_VER #define SDL_CALL_STRETCHER \ {\ __asm mov eax, stretcher\ __asm mov edi, dest\ __asm mov esi, src\ __asm call eax\ } #else #define SDL_CALL_STRETCHER \ asm volatile("call *%%eax"::"a" (stretcher),"S" (src),"D" (dest)) #endif #else #define SDL_CALL_STRETCHER \ sdlStretcher(src, dest) void sdlStretch16x1(u8 *src, u8 *dest) { u16 *s = (u16 *)src; u16 *d = (u16 *)dest; for(int i = 0; i < srcWidth; i++) *d++ = *s++; } void sdlStretch16x2(u8 *src, u8 *dest) { u16 *s = (u16 *)src; u16 *d = (u16 *)dest; for(int i = 0; i < srcWidth; i++) { *d++ = *s; *d++ = *s++; } } void sdlStretch16x3(u8 *src, u8 *dest) { u16 *s = (u16 *)src; u16 *d = (u16 *)dest; for(int i = 0; i < srcWidth; i++) { *d++ = *s; *d++ = *s; *d++ = *s++; } } void sdlStretch16x4(u8 *src, u8 *dest) { u16 *s = (u16 *)src; u16 *d = (u16 *)dest; for(int i = 0; i < srcWidth; i++) { *d++ = *s; *d++ = *s; *d++ = *s; *d++ = *s++; } } void (*sdlStretcher16[4])(u8 *, u8 *) = { sdlStretch16x1, sdlStretch16x2, sdlStretch16x3, sdlStretch16x4 }; void sdlStretch32x1(u8 *src, u8 *dest) { u32 *s = (u32 *)src; u32 *d = (u32 *)dest; for(int i = 0; i < srcWidth; i++) *d++ = *s++; } void sdlStretch32x2(u8 *src, u8 *dest) { u32 *s = (u32 *)src; u32 *d = (u32 *)dest; for(int i = 0; i < srcWidth; i++) { *d++ = *s; *d++ = *s++; } } void sdlStretch32x3(u8 *src, u8 *dest) { u32 *s = (u32 *)src; u32 *d = (u32 *)dest; for(int i = 0; i < srcWidth; i++) { *d++ = *s; *d++ = *s; *d++ = *s++; } } void sdlStretch32x4(u8 *src, u8 *dest) { u32 *s = (u32 *)src; u32 *d = (u32 *)dest; for(int i = 0; i < srcWidth; i++) { *d++ = *s; *d++ = *s; *d++ = *s; *d++ = *s++; } } void (*sdlStretcher32[4])(u8 *, u8 *) = { sdlStretch32x1, sdlStretch32x2, sdlStretch32x3, sdlStretch32x4 }; void sdlStretch24x1(u8 *src, u8 *dest) { u8 *s = src; u8 *d = dest; for(int i = 0; i < srcWidth; i++) { *d++ = *s++; *d++ = *s++; *d++ = *s++; } } void sdlStretch24x2(u8 *src, u8 *dest) { u8 *s = (u8 *)src; u8 *d = (u8 *)dest; for(int i = 0; i < srcWidth; i++) { *d++ = *s; *d++ = *(s+1); *d++ = *(s+2); s += 3; *d++ = *s; *d++ = *(s+1); *d++ = *(s+2); s += 3; } } void sdlStretch24x3(u8 *src, u8 *dest) { u8 *s = (u8 *)src; u8 *d = (u8 *)dest; for(int i = 0; i < srcWidth; i++) { *d++ = *s; *d++ = *(s+1); *d++ = *(s+2); s += 3; *d++ = *s; *d++ = *(s+1); *d++ = *(s+2); s += 3; *d++ = *s; *d++ = *(s+1); *d++ = *(s+2); s += 3; } } void sdlStretch24x4(u8 *src, u8 *dest) { u8 *s = (u8 *)src; u8 *d = (u8 *)dest; for(int i = 0; i < srcWidth; i++) { *d++ = *s; *d++ = *(s+1); *d++ = *(s+2); s += 3; *d++ = *s; *d++ = *(s+1); *d++ = *(s+2); s += 3; *d++ = *s; *d++ = *(s+1); *d++ = *(s+2); s += 3; *d++ = *s; *d++ = *(s+1); *d++ = *(s+2); s += 3; } } void (*sdlStretcher24[4])(u8 *, u8 *) = { sdlStretch24x1, sdlStretch24x2, sdlStretch24x3, sdlStretch24x4 }; #endif u32 sdlFromHex(char *s) { u32 value; sscanf(s, "%x", &value); return value; } #ifdef __MSC__ #define stat _stat #define S_IFDIR _S_IFDIR #endif void sdlCheckDirectory(char *dir) { struct stat buf; int len = strlen(dir); char *p = dir + len - 1; if(*p == '/' || *p == '\\') *p = 0; if(stat(dir, &buf) == 0) { if(!(buf.st_mode & S_IFDIR)) { fprintf(stderr, "Error: %s is not a directory\n", dir); dir[0] = 0; } } else { fprintf(stderr, "Error: %s does not exist\n", dir); dir[0] = 0; } } char *sdlGetFilename(char *name) { static char filebuffer[2048]; int len = strlen(name); char *p = name + len - 1; while(true) { if(*p == '/' || *p == '\\') { p++; break; } len--; p--; if(len == 0) break; } if(len == 0) strcpy(filebuffer, name); else strcpy(filebuffer, p); return filebuffer; } FILE *sdlFindFile(const char *name) { char buffer[4096]; char path[2048]; #ifdef _WIN32 #define PATH_SEP ";" #define FILE_SEP '\\' #define EXE_NAME "VisualBoyAdvance-SDL.exe" #else // ! _WIN32 #define PATH_SEP ":" #define FILE_SEP '/' #define EXE_NAME "VisualBoyAdvance" #endif // ! _WIN32 fprintf(stderr, "Searching for file %s\n", name); if(GETCWD(buffer, 2048)) { fprintf(stderr, "Searching current directory: %s\n", buffer); } FILE *f = fopen(name, "r"); if(f != NULL) { return f; } char *home = getenv("HOME"); if(home != NULL) { fprintf(stderr, "Searching home directory: %s\n", home); sprintf(path, "%s%c%s", home, FILE_SEP, name); f = fopen(path, "r"); if(f != NULL) return f; } #ifdef _WIN32 home = getenv("USERPROFILE"); if(home != NULL) { fprintf(stderr, "Searching user profile directory: %s\n", home); sprintf(path, "%s%c%s", home, FILE_SEP, name); f = fopen(path, "r"); if(f != NULL) return f; } #else // ! _WIN32 fprintf(stderr, "Searching system config directory: %s\n", SYSCONFDIR); sprintf(path, "%s%c%s", SYSCONFDIR, FILE_SEP, name); f = fopen(path, "r"); if(f != NULL) return f; #endif // ! _WIN32 if(!strchr(arg0, '/') && !strchr(arg0, '\\')) { char *path = getenv("PATH"); if(path != NULL) { fprintf(stderr, "Searching PATH\n"); strncpy(buffer, path, 4096); buffer[4095] = 0; char *tok = strtok(buffer, PATH_SEP); while(tok) { sprintf(path, "%s%c%s", tok, FILE_SEP, EXE_NAME); f = fopen(path, "r"); if(f != NULL) { char path2[2048]; fclose(f); sprintf(path2, "%s%c%s", tok, FILE_SEP, name); f = fopen(path2, "r"); if(f != NULL) { fprintf(stderr, "Found at %s\n", path2); return f; } } tok = strtok(NULL, PATH_SEP); } } } else { // executable is relative to some directory fprintf(stderr, "Searching executable directory\n"); strcpy(buffer, arg0); char *p = strrchr(buffer, FILE_SEP); if(p) { *p = 0; sprintf(path, "%s%c%s", buffer, FILE_SEP, name); f = fopen(path, "r"); if(f != NULL) return f; } } return NULL; } void sdlReadPreferences(FILE *f) { char buffer[2048]; while(1) { char *s = fgets(buffer, 2048, f); if(s == NULL) break; char *p = strchr(s, '#'); if(p) *p = 0; char *token = strtok(s, " \t\n\r="); if(!token) continue; if(strlen(token) == 0) continue; char *key = token; char *value = strtok(NULL, "\t\n\r"); if(value == NULL) { fprintf(stderr, "Empty value for key %s\n", key); continue; } if(!strcmp(key,"Joy0_Left")) { joypad[0][KEY_LEFT] = sdlFromHex(value); } else if(!strcmp(key, "Joy0_Right")) { joypad[0][KEY_RIGHT] = sdlFromHex(value); } else if(!strcmp(key, "Joy0_Up")) { joypad[0][KEY_UP] = sdlFromHex(value); } else if(!strcmp(key, "Joy0_Down")) { joypad[0][KEY_DOWN] = sdlFromHex(value); } else if(!strcmp(key, "Joy0_A")) { joypad[0][KEY_BUTTON_A] = sdlFromHex(value); } else if(!strcmp(key, "Joy0_B")) { joypad[0][KEY_BUTTON_B] = sdlFromHex(value); } else if(!strcmp(key, "Joy0_L")) { joypad[0][KEY_BUTTON_L] = sdlFromHex(value); } else if(!strcmp(key, "Joy0_R")) { joypad[0][KEY_BUTTON_R] = sdlFromHex(value); } else if(!strcmp(key, "Joy0_Start")) { joypad[0][KEY_BUTTON_START] = sdlFromHex(value); } else if(!strcmp(key, "Joy0_Select")) { joypad[0][KEY_BUTTON_SELECT] = sdlFromHex(value); } else if(!strcmp(key, "Joy0_Speed")) { joypad[0][KEY_BUTTON_SPEED] = sdlFromHex(value); } else if(!strcmp(key, "Joy0_Capture")) { joypad[0][KEY_BUTTON_CAPTURE] = sdlFromHex(value); } else if(!strcmp(key,"Joy1_Left")) { joypad[1][KEY_LEFT] = sdlFromHex(value); } else if(!strcmp(key, "Joy1_Right")) { joypad[1][KEY_RIGHT] = sdlFromHex(value); } else if(!strcmp(key, "Joy1_Up")) { joypad[1][KEY_UP] = sdlFromHex(value); } else if(!strcmp(key, "Joy1_Down")) { joypad[1][KEY_DOWN] = sdlFromHex(value); } else if(!strcmp(key, "Joy1_A")) { joypad[1][KEY_BUTTON_A] = sdlFromHex(value); } else if(!strcmp(key, "Joy1_B")) { joypad[1][KEY_BUTTON_B] = sdlFromHex(value); } else if(!strcmp(key, "Joy1_L")) { joypad[1][KEY_BUTTON_L] = sdlFromHex(value); } else if(!strcmp(key, "Joy1_R")) { joypad[1][KEY_BUTTON_R] = sdlFromHex(value); } else if(!strcmp(key, "Joy1_Start")) { joypad[1][KEY_BUTTON_START] = sdlFromHex(value); } else if(!strcmp(key, "Joy1_Select")) { joypad[1][KEY_BUTTON_SELECT] = sdlFromHex(value); } else if(!strcmp(key, "Joy1_Speed")) { joypad[1][KEY_BUTTON_SPEED] = sdlFromHex(value); } else if(!strcmp(key, "Joy1_Capture")) { joypad[1][KEY_BUTTON_CAPTURE] = sdlFromHex(value); } else if(!strcmp(key,"Joy2_Left")) { joypad[2][KEY_LEFT] = sdlFromHex(value); } else if(!strcmp(key, "Joy2_Right")) { joypad[2][KEY_RIGHT] = sdlFromHex(value); } else if(!strcmp(key, "Joy2_Up")) { joypad[2][KEY_UP] = sdlFromHex(value); } else if(!strcmp(key, "Joy2_Down")) { joypad[2][KEY_DOWN] = sdlFromHex(value); } else if(!strcmp(key, "Joy2_A")) { joypad[2][KEY_BUTTON_A] = sdlFromHex(value); } else if(!strcmp(key, "Joy2_B")) { joypad[2][KEY_BUTTON_B] = sdlFromHex(value); } else if(!strcmp(key, "Joy2_L")) { joypad[2][KEY_BUTTON_L] = sdlFromHex(value); } else if(!strcmp(key, "Joy2_R")) { joypad[2][KEY_BUTTON_R] = sdlFromHex(value); } else if(!strcmp(key, "Joy2_Start")) { joypad[2][KEY_BUTTON_START] = sdlFromHex(value); } else if(!strcmp(key, "Joy2_Select")) { joypad[2][KEY_BUTTON_SELECT] = sdlFromHex(value); } else if(!strcmp(key, "Joy2_Speed")) { joypad[2][KEY_BUTTON_SPEED] = sdlFromHex(value); } else if(!strcmp(key, "Joy2_Capture")) { joypad[2][KEY_BUTTON_CAPTURE] = sdlFromHex(value); } else if(!strcmp(key,"Joy4_Left")) { joypad[4][KEY_LEFT] = sdlFromHex(value); } else if(!strcmp(key, "Joy4_Right")) { joypad[4][KEY_RIGHT] = sdlFromHex(value); } else if(!strcmp(key, "Joy4_Up")) { joypad[4][KEY_UP] = sdlFromHex(value); } else if(!strcmp(key, "Joy4_Down")) { joypad[4][KEY_DOWN] = sdlFromHex(value); } else if(!strcmp(key, "Joy4_A")) { joypad[4][KEY_BUTTON_A] = sdlFromHex(value); } else if(!strcmp(key, "Joy4_B")) { joypad[4][KEY_BUTTON_B] = sdlFromHex(value); } else if(!strcmp(key, "Joy4_L")) { joypad[4][KEY_BUTTON_L] = sdlFromHex(value); } else if(!strcmp(key, "Joy4_R")) { joypad[4][KEY_BUTTON_R] = sdlFromHex(value); } else if(!strcmp(key, "Joy4_Start")) { joypad[4][KEY_BUTTON_START] = sdlFromHex(value); } else if(!strcmp(key, "Joy4_Select")) { joypad[4][KEY_BUTTON_SELECT] = sdlFromHex(value); } else if(!strcmp(key, "Joy4_Speed")) { joypad[4][KEY_BUTTON_SPEED] = sdlFromHex(value); } else if(!strcmp(key, "Joy4_Capture")) { joypad[4][KEY_BUTTON_CAPTURE] = sdlFromHex(value); } else if(!strcmp(key, "Motion_Left")) { motion[KEY_LEFT] = sdlFromHex(value); } else if(!strcmp(key, "Motion_Right")) { motion[KEY_RIGHT] = sdlFromHex(value); } else if(!strcmp(key, "Motion_Up")) { motion[KEY_UP] = sdlFromHex(value); } else if(!strcmp(key, "Motion_Down")) { motion[KEY_DOWN] = sdlFromHex(value); } else if(!strcmp(key, "frameSkip")) { frameSkip = sdlFromHex(value); if(frameSkip < 0 || frameSkip > 9) frameSkip = 2; } else if(!strcmp(key, "gbFrameSkip")) { gbFrameSkip = sdlFromHex(value); if(gbFrameSkip < 0 || gbFrameSkip > 9) gbFrameSkip = 0; } else if(!strcmp(key, "video")) { sizeOption = sdlFromHex(value); if(sizeOption < 0 || sizeOption > 3) sizeOption = 1; } else if(!strcmp(key, "fullScreen")) { fullscreen = sdlFromHex(value) ? 1 : 0; } else if(!strcmp(key, "useBios")) { useBios = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "skipBios")) { skipBios = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "biosFile")) { strcpy(biosFileName, value); } else if(!strcmp(key, "filter")) { filter = sdlFromHex(value); if(filter < 0 || filter > 13) filter = 0; } else if(!strcmp(key, "disableStatus")) { disableStatusMessages = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "borderOn")) { gbBorderOn = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "borderAutomatic")) { gbBorderAutomatic = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "emulatorType")) { gbEmulatorType = sdlFromHex(value); if(gbEmulatorType < 0 || gbEmulatorType > 5) gbEmulatorType = 1; } else if(!strcmp(key, "colorOption")) { gbColorOption = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "captureDir")) { sdlCheckDirectory(value); strcpy(captureDir, value); } else if(!strcmp(key, "saveDir")) { sdlCheckDirectory(value); strcpy(saveDir, value); } else if(!strcmp(key, "batteryDir")) { sdlCheckDirectory(value); strcpy(batteryDir, value); } else if(!strcmp(key, "captureFormat")) { captureFormat = sdlFromHex(value); } else if(!strcmp(key, "soundQuality")) { soundQuality = sdlFromHex(value); switch(soundQuality) { case 1: case 2: case 4: break; default: fprintf(stderr, "Unknown sound quality %d. Defaulting to 22Khz\n", soundQuality); soundQuality = 2; break; } } else if(!strcmp(key, "soundOff")) { soundOffFlag = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "soundEnable")) { int res = sdlFromHex(value) & 0x30f; soundEnable(res); soundDisable(~res); } else if(!strcmp(key, "soundEcho")) { soundEcho = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "soundLowPass")) { soundLowPass = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "soundReverse")) { soundReverse = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "soundVolume")) { soundVolume = sdlFromHex(value); if(soundVolume < 0 || soundVolume > 3) soundVolume = 0; } else if(!strcmp(key, "removeIntros")) { removeIntros = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "saveType")) { cpuSaveType = sdlFromHex(value); if(cpuSaveType < 0 || cpuSaveType > 5) cpuSaveType = 0; } else if(!strcmp(key, "flashSize")) { sdlFlashSize = sdlFromHex(value); if(sdlFlashSize != 0 && sdlFlashSize != 1) sdlFlashSize = 0; } else if(!strcmp(key, "ifbType")) { ifbType = sdlFromHex(value); if(ifbType < 0 || ifbType > 2) ifbType = 0; } else if(!strcmp(key, "showSpeed")) { showSpeed = sdlFromHex(value); if(showSpeed < 0 || showSpeed > 2) showSpeed = 1; } else if(!strcmp(key, "showSpeedTransparent")) { showSpeedTransparent = sdlFromHex(value); } else if(!strcmp(key, "autoFrameSkip")) { autoFrameSkip = sdlFromHex(value); } else if(!strcmp(key, "throttle")) { throttle = sdlFromHex(value); if(throttle != 0 && (throttle < 5 || throttle > 1000)) throttle = 0; } else if(!strcmp(key, "disableMMX")) { #ifdef MMX cpu_mmx = sdlFromHex(value) ? false : true; #endif } else if(!strcmp(key, "pauseWhenInactive")) { pauseWhenInactive = sdlFromHex(value) ? true : false; } else if(!strcmp(key, "agbPrint")) { sdlAgbPrint = sdlFromHex(value); } else if(!strcmp(key, "rtcEnabled")) { sdlRtcEnable = sdlFromHex(value); } else if(!strcmp(key, "rewindTimer")) { rewindTimer = sdlFromHex(value); if(rewindTimer < 0 || rewindTimer > 600) rewindTimer = 0; rewindTimer *= 6; // convert value to 10 frames multiple } else { fprintf(stderr, "Unknown configuration key %s\n", key); } } } void sdlReadPreferences() { FILE *f = sdlFindFile("VisualBoyAdvance.cfg"); if(f == NULL) { fprintf(stderr, "Configuration file NOT FOUND (using defaults)\n"); return; } else fprintf(stderr, "Reading configuration file.\n"); sdlReadPreferences(f); fclose(f); } static void sdlApplyPerImagePreferences() { FILE *f = sdlFindFile("vba-over.ini"); if(!f) { fprintf(stderr, "vba-over.ini NOT FOUND (using emulator settings)\n"); return; } else fprintf(stderr, "Reading vba-over.ini\n"); char buffer[7]; buffer[0] = '['; buffer[1] = rom[0xac]; buffer[2] = rom[0xad]; buffer[3] = rom[0xae]; buffer[4] = rom[0xaf]; buffer[5] = ']'; buffer[6] = 0; char readBuffer[2048]; bool found = false; while(1) { char *s = fgets(readBuffer, 2048, f); if(s == NULL) break; char *p = strchr(s, ';'); if(p) *p = 0; char *token = strtok(s, " \t\n\r="); if(!token) continue; if(strlen(token) == 0) continue; if(!strcmp(token, buffer)) { found = true; break; } } if(found) { while(1) { char *s = fgets(readBuffer, 2048, f); if(s == NULL) break; char *p = strchr(s, ';'); if(p) *p = 0; char *token = strtok(s, " \t\n\r="); if(!token) continue; if(strlen(token) == 0) continue; if(token[0] == '[') // starting another image settings break; char *value = strtok(NULL, "\t\n\r="); if(value == NULL) continue; if(!strcmp(token, "rtcEnabled")) rtcEnable(atoi(value) == 0 ? false : true); else if(!strcmp(token, "flashSize")) { int size = atoi(value); if(size == 0x10000 || size == 0x20000) flashSetSize(size); } else if(!strcmp(token, "saveType")) { int save = atoi(value); if(save >= 0 && save <= 5) cpuSaveType = save; } else if(!strcmp(token, "mirroringEnabled")) { mirroringEnable = (atoi(value) == 0 ? false : true); } } } fclose(f); } static int sdlCalculateShift(u32 mask) { int m = 0; while(mask) { m++; mask >>= 1; } return m-5; } static int sdlCalculateMaskWidth(u32 mask) { int m = 0; int mask2 = mask; while(mask2) { m++; mask2 >>= 1; } int m2 = 0; mask2 = mask; while(!(mask2 & 1)) { m2++; mask2 >>= 1; } return m - m2; } void sdlWriteState(int num) { char stateName[2048]; if(saveDir[0]) sprintf(stateName, "%s/%s%d.sgm", saveDir, sdlGetFilename(filename), num+1); else sprintf(stateName,"%s%d.sgm", filename, num+1); if(emulator.emuWriteState) emulator.emuWriteState(stateName); sprintf(stateName, "Wrote state %d", num+1); systemScreenMessage(stateName); systemDrawScreen(); } void sdlReadState(int num) { char stateName[2048]; if(saveDir[0]) sprintf(stateName, "%s/%s%d.sgm", saveDir, sdlGetFilename(filename), num+1); else sprintf(stateName,"%s%d.sgm", filename, num+1); if(emulator.emuReadState) emulator.emuReadState(stateName); sprintf(stateName, "Loaded state %d", num+1); systemScreenMessage(stateName); systemDrawScreen(); } void sdlWriteBattery() { char buffer[1048]; if(batteryDir[0]) sprintf(buffer, "%s/%s.sav", batteryDir, sdlGetFilename(filename)); else sprintf(buffer, "%s.sav", filename); emulator.emuWriteBattery(buffer); systemScreenMessage("Wrote battery"); } void sdlReadBattery() { char buffer[1048]; if(batteryDir[0]) sprintf(buffer, "%s/%s.sav", batteryDir, sdlGetFilename(filename)); else sprintf(buffer, "%s.sav", filename); bool res = false; res = emulator.emuReadBattery(buffer); if(res) systemScreenMessage("Loaded battery"); } #define MOD_KEYS (KMOD_CTRL|KMOD_SHIFT|KMOD_ALT|KMOD_META) #define MOD_NOCTRL (KMOD_SHIFT|KMOD_ALT|KMOD_META) #define MOD_NOALT (KMOD_CTRL|KMOD_SHIFT|KMOD_META) #define MOD_NOSHIFT (KMOD_CTRL|KMOD_ALT|KMOD_META) void sdlUpdateKey(int key, bool down) { int i; for(int j = 0; j < 4; j++) { for(i = 0 ; i < 12; i++) { if((joypad[j][i] & 0xf000) == 0) { if(key == joypad[j][i]) sdlButtons[j][i] = down; } } } for(i = 0 ; i < 4; i++) { if((motion[i] & 0xf000) == 0) { if(key == motion[i]) sdlMotionButtons[i] = down; } } } void sdlUpdateJoyButton(int which, int button, bool pressed) { int i; for(int j = 0; j < 4; j++) { for(i = 0; i < 12; i++) { int dev = (joypad[j][i] >> 12); int b = joypad[j][i] & 0xfff; if(dev) { dev--; if((dev == which) && (b >= 128) && (b == (button+128))) { sdlButtons[j][i] = pressed; } } } } for(i = 0; i < 4; i++) { int dev = (motion[i] >> 12); int b = motion[i] & 0xfff; if(dev) { dev--; if((dev == which) && (b >= 128) && (b == (button+128))) { sdlMotionButtons[i] = pressed; } } } } void sdlUpdateJoyHat(int which, int hat, int value) { int i; for(int j = 0; j < 4; j++) { for(i = 0; i < 12; i++) { int dev = (joypad[j][i] >> 12); int a = joypad[j][i] & 0xfff; if(dev) { dev--; if((dev == which) && (a>=32) && (a < 48) && (((a&15)>>2) == hat)) { int dir = a & 3; int v = 0; switch(dir) { case 0: v = value & SDL_HAT_UP; break; case 1: v = value & SDL_HAT_DOWN; break; case 2: v = value & SDL_HAT_RIGHT; break; case 3: v = value & SDL_HAT_LEFT; break; } sdlButtons[j][i] = (v ? true : false); } } } } for(i = 0; i < 4; i++) { int dev = (motion[i] >> 12); int a = motion[i] & 0xfff; if(dev) { dev--; if((dev == which) && (a>=32) && (a < 48) && (((a&15)>>2) == hat)) { int dir = a & 3; int v = 0; switch(dir) { case 0: v = value & SDL_HAT_UP; break; case 1: v = value & SDL_HAT_DOWN; break; case 2: v = value & SDL_HAT_RIGHT; break; case 3: v = value & SDL_HAT_LEFT; break; } sdlMotionButtons[i] = (v ? true : false); } } } } void sdlUpdateJoyAxis(int which, int axis, int value) { int i; for(int j = 0; j < 4; j++) { for(i = 0; i < 12; i++) { int dev = (joypad[j][i] >> 12); int a = joypad[j][i] & 0xfff; if(dev) { dev--; if((dev == which) && (a < 32) && ((a>>1) == axis)) { sdlButtons[j][i] = (a & 1) ? (value > 16384) : (value < -16384); } } } } for(i = 0; i < 4; i++) { int dev = (motion[i] >> 12); int a = motion[i] & 0xfff; if(dev) { dev--; if((dev == which) && (a < 32) && ((a>>1) == axis)) { sdlMotionButtons[i] = (a & 1) ? (value > 16384) : (value < -16384); } } } } bool sdlCheckJoyKey(int key) { int dev = (key >> 12) - 1; int what = key & 0xfff; if(what >= 128) { // joystick button int button = what - 128; if(button >= SDL_JoystickNumButtons(sdlDevices[dev])) return false; } else if (what < 0x20) { // joystick axis what >>= 1; if(what >= SDL_JoystickNumAxes(sdlDevices[dev])) return false; } else if (what < 0x30) { // joystick hat what = (what & 15); what >>= 2; if(what >= SDL_JoystickNumHats(sdlDevices[dev])) return false; } // no problem found return true; } void sdlCheckKeys() { sdlNumDevices = SDL_NumJoysticks(); if(sdlNumDevices) sdlDevices = (SDL_Joystick **)calloc(1,sdlNumDevices * sizeof(SDL_Joystick **)); int i; bool usesJoy = false; for(int j = 0; j < 4; j++) { for(i = 0; i < 12; i++) { int dev = joypad[j][i] >> 12; if(dev) { dev--; bool ok = false; if(sdlDevices) { if(dev < sdlNumDevices) { if(sdlDevices[dev] == NULL) { sdlDevices[dev] = SDL_JoystickOpen(dev); } ok = sdlCheckJoyKey(joypad[j][i]); } else ok = false; } if(!ok) joypad[j][i] = defaultJoypad[i]; else usesJoy = true; } } } for(i = 0; i < 4; i++) { int dev = motion[i] >> 12; if(dev) { dev--; bool ok = false; if(sdlDevices) { if(dev < sdlNumDevices) { if(sdlDevices[dev] == NULL) { sdlDevices[dev] = SDL_JoystickOpen(dev); } ok = sdlCheckJoyKey(motion[i]); } else ok = false; } if(!ok) motion[i] = defaultMotion[i]; else usesJoy = true; } } if(usesJoy) SDL_JoystickEventState(SDL_ENABLE); } void sdlPollEvents() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: emulating = 0; break; case SDL_ACTIVEEVENT: if(pauseWhenInactive && (event.active.state & SDL_APPINPUTFOCUS)) { active = event.active.gain; if(active) { if(!paused) { if(emulating) soundResume(); } } else { wasPaused = true; if(pauseWhenInactive) { if(emulating) soundPause(); } memset(delta,255,sizeof(delta)); } } break; case SDL_MOUSEMOTION: case SDL_MOUSEBUTTONUP: case SDL_MOUSEBUTTONDOWN: if(fullscreen) { SDL_ShowCursor(SDL_ENABLE); mouseCounter = 120; } break; case SDL_JOYHATMOTION: sdlUpdateJoyHat(event.jhat.which, event.jhat.hat, event.jhat.value); break; case SDL_JOYBUTTONDOWN: case SDL_JOYBUTTONUP: sdlUpdateJoyButton(event.jbutton.which, event.jbutton.button, event.jbutton.state == SDL_PRESSED); break; case SDL_JOYAXISMOTION: sdlUpdateJoyAxis(event.jaxis.which, event.jaxis.axis, event.jaxis.value); break; case SDL_KEYDOWN: sdlUpdateKey(event.key.keysym.sym, true); break; case SDL_KEYUP: switch(event.key.keysym.sym) { case SDLK_r: if(!(event.key.keysym.mod & MOD_NOCTRL) && (event.key.keysym.mod & KMOD_CTRL)) { if(emulating) { emulator.emuReset(); systemScreenMessage("Reset"); } } break; case SDLK_b: if(!(event.key.keysym.mod & MOD_NOCTRL) && (event.key.keysym.mod & KMOD_CTRL)) { if(emulating && emulator.emuReadMemState && rewindMemory && rewindCount) { rewindPos = (rewindPos - 1) & 7; emulator.emuReadMemState(&rewindMemory[REWIND_SIZE*rewindPos], REWIND_SIZE); rewindCount--; rewindCounter = 0; systemScreenMessage("Rewind"); } } break; case SDLK_p: if(!(event.key.keysym.mod & MOD_NOCTRL) && (event.key.keysym.mod & KMOD_CTRL)) { paused = !paused; SDL_PauseAudio(paused); if(paused) wasPaused = true; } break; case SDLK_ESCAPE: emulating = 0; break; case SDLK_f: if(!(event.key.keysym.mod & MOD_NOCTRL) && (event.key.keysym.mod & KMOD_CTRL)) { int flags = 0; fullscreen = !fullscreen; if(fullscreen) flags |= SDL_FULLSCREEN; SDL_SetVideoMode(destWidth, destHeight, systemColorDepth, flags); // if(SDL_WM_ToggleFullScreen(surface)) // fullscreen = !fullscreen; } break; case SDLK_F11: if(dbgMain != debuggerMain) { if(armState) { armNextPC -= 4; reg[15].I -= 4; } else { armNextPC -= 2; reg[15].I -= 2; } } debugger = true; break; case SDLK_F1: case SDLK_F2: case SDLK_F3: case SDLK_F4: case SDLK_F5: case SDLK_F6: case SDLK_F7: case SDLK_F8: case SDLK_F9: case SDLK_F10: if(!(event.key.keysym.mod & MOD_NOSHIFT) && (event.key.keysym.mod & KMOD_SHIFT)) { sdlWriteState(event.key.keysym.sym-SDLK_F1); } else if(!(event.key.keysym.mod & MOD_KEYS)) { sdlReadState(event.key.keysym.sym-SDLK_F1); } break; case SDLK_1: case SDLK_2: case SDLK_3: case SDLK_4: if(!(event.key.keysym.mod & MOD_NOALT) && (event.key.keysym.mod & KMOD_ALT)) { char *disableMessages[4] = { "autofire A disabled", "autofire B disabled", "autofire R disabled", "autofire L disabled"}; char *enableMessages[4] = { "autofire A", "autofire B", "autofire R", "autofire L"}; int mask = 1 << (event.key.keysym.sym - SDLK_1); if(event.key.keysym.sym > SDLK_2) mask <<= 6; if(autoFire & mask) { autoFire &= ~mask; systemScreenMessage(disableMessages[event.key.keysym.sym - SDLK_1]); } else { autoFire |= mask; systemScreenMessage(enableMessages[event.key.keysym.sym - SDLK_1]); } } if(!(event.key.keysym.mod & MOD_NOCTRL) && (event.key.keysym.mod & KMOD_CTRL)) { int mask = 0x0100 << (event.key.keysym.sym - SDLK_1); layerSettings ^= mask; layerEnable = DISPCNT & layerSettings; CPUUpdateRenderBuffers(false); } break; case SDLK_5: case SDLK_6: case SDLK_7: case SDLK_8: if(!(event.key.keysym.mod & MOD_NOCTRL) && (event.key.keysym.mod & KMOD_CTRL)) { int mask = 0x0100 << (event.key.keysym.sym - SDLK_1); layerSettings ^= mask; layerEnable = DISPCNT & layerSettings; } break; case SDLK_n: if(!(event.key.keysym.mod & MOD_NOCTRL) && (event.key.keysym.mod & KMOD_CTRL)) { if(paused) paused = false; pauseNextFrame = true; } break; default: break; } sdlUpdateKey(event.key.keysym.sym, false); break; } } } void usage(char *cmd) { printf("%s [option ...] file\n", cmd); printf("\ \n\ Options:\n\ -1, --video-1x 1x\n\ -2, --video-2x 2x\n\ -3, --video-3x 3x\n\ -4, --video-4x 4x\n\ -F, --fullscreen Full screen\n\ -G, --gdb=PROTOCOL GNU Remote Stub mode:\n\ tcp - use TCP at port 55555\n\ tcp:PORT - use TCP at port PORT\n\ pipe - use pipe transport\n\ -N, --no-debug Don't parse debug information\n\ -S, --flash-size=SIZE Set the Flash size\n\ --flash-64k 0 - 64K Flash\n\ --flash-128k 1 - 128K Flash\n\ -T, --throttle=THROTTLE Set the desired throttle (5...1000)\n\ -Y, --yuv=TYPE Use YUV overlay for drawing:\n\ 0 - YV12\n\ 1 - UYVY\n\ 2 - YVYU\n\ 3 - YUY2\n\ 4 - IYUV\n\ -b, --bios=BIOS Use given bios file\n\ -c, --config=FILE Read the given configuration file\n\ -d, --debug Enter debugger\n\ -f, --filter=FILTER Select filter:\n\ --filter-normal 0 - normal mode\n\ --filter-tv-mode 1 - TV Mode\n\ --filter-2xsai 2 - 2xSaI\n\ --filter-super-2xsai 3 - Super 2xSaI\n\ --filter-super-eagle 4 - Super Eagle\n\ --filter-pixelate 5 - Pixelate\n\ --filter-motion-blur 6 - Motion Blur\n\ --filter-advmame 7 - AdvanceMAME Scale2x\n\ --filter-simple2x 8 - Simple2x\n\ --filter-bilinear 9 - Bilinear\n\ --filter-bilinear+ 10 - Bilinear Plus\n\ --filter-scanlines 11 - Scanlines\n\ --filter-hq2x 12 - hq2x\n\ --filter-lq2x 13 - lq2x\n\ -h, --help Print this help\n\ -i, --ips=PATCH Apply given IPS patch\n\ -p, --profile=[HERTZ] Enable profiling\n\ -s, --frameskip=FRAMESKIP Set frame skip (0...9)\n\ "); printf("\ -t, --save-type=TYPE Set the available save type\n\ --save-auto 0 - Automatic (EEPROM, SRAM, FLASH)\n\ --save-eeprom 1 - EEPROM\n\ --save-sram 2 - SRAM\n\ --save-flash 3 - FLASH\n\ --save-sensor 4 - EEPROM+Sensor\n\ --save-none 5 - NONE\n\ -v, --verbose=VERBOSE Set verbose logging (trace.log)\n\ 1 - SWI\n\ 2 - Unaligned memory access\n\ 4 - Illegal memory write\n\ 8 - Illegal memory read\n\ 16 - DMA 0\n\ 32 - DMA 1\n\ 64 - DMA 2\n\ 128 - DMA 3\n\ 256 - Undefined instruction\n\ 512 - AGBPrint messages\n\ \n\ Long options only:\n\ --agb-print Enable AGBPrint support\n\ --auto-frameskip Enable auto frameskipping\n\ --ifb-none No interframe blending\n\ --ifb-motion-blur Interframe motion blur\n\ --ifb-smart Smart interframe blending\n\ --no-agb-print Disable AGBPrint support\n\ --no-auto-frameskip Disable auto frameskipping\n\ --no-ips Do not apply IPS patch\n\ --no-mmx Disable MMX support\n\ --no-pause-when-inactive Don't pause when inactive\n\ --no-rtc Disable RTC support\n\ --no-show-speed Don't show emulation speed\n\ --no-throttle Disable thrrotle\n\ --pause-when-inactive Pause when inactive\n\ --rtc Enable RTC support\n\ --show-speed-normal Show emulation speed\n\ --show-speed-detailed Show detailed speed data\n\ "); } int main(int argc, char **argv) { fprintf(stderr, "VisualBoyAdvance version %s [SDL]\n", VERSION); arg0 = argv[0]; captureDir[0] = 0; saveDir[0] = 0; batteryDir[0] = 0; ipsname[0] = 0; int op = -1; frameSkip = 2; gbBorderOn = 0; parseDebug = true; sdlReadPreferences(); sdlPrintUsage = 0; while((op = getopt_long(argc, argv, "FNT:Y:G:D:b:c:df:hi:p::s:t:v:1234", sdlOptions, NULL)) != -1) { switch(op) { case 0: // long option already processed by getopt_long break; case 'b': useBios = true; if(optarg == NULL) { fprintf(stderr, "Missing BIOS file name\n"); exit(-1); } strcpy(biosFileName, optarg); break; case 'c': { if(optarg == NULL) { fprintf(stderr, "Missing config file name\n"); exit(-1); } FILE *f = fopen(optarg, "r"); if(f == NULL) { fprintf(stderr, "File not found %s\n", optarg); exit(-1); } sdlReadPreferences(f); fclose(f); } break; case 'd': debugger = true; break; case 'h': sdlPrintUsage = 1; break; case 'i': if(optarg == NULL) { fprintf(stderr, "Missing IPS name\n"); exit(-1); strcpy(ipsname, optarg); } break; case 'Y': yuv = true; if(optarg) { yuvType = atoi(optarg); switch(yuvType) { case 0: yuvType = SDL_YV12_OVERLAY; break; case 1: yuvType = SDL_UYVY_OVERLAY; break; case 2: yuvType = SDL_YVYU_OVERLAY; break; case 3: yuvType = SDL_YUY2_OVERLAY; break; case 4: yuvType = SDL_IYUV_OVERLAY; break; default: yuvType = SDL_YV12_OVERLAY; } } else yuvType = SDL_YV12_OVERLAY; break; case 'G': dbgMain = remoteStubMain; dbgSignal = remoteStubSignal; dbgOutput = remoteOutput; debugger = true; debuggerStub = true; if(optarg) { char *s = optarg; if(strncmp(s,"tcp:", 4) == 0) { s+=4; int port = atoi(s); remoteSetProtocol(0); remoteSetPort(port); } else if(strcmp(s,"tcp") == 0) { remoteSetProtocol(0); } else if(strcmp(s, "pipe") == 0) { remoteSetProtocol(1); } else { fprintf(stderr, "Unknown protocol %s\n", s); exit(-1); } } else { remoteSetProtocol(0); } break; case 'N': parseDebug = false; break; case 'D': if(optarg) { systemDebug = atoi(optarg); } else { systemDebug = 1; } break; case 'F': fullscreen = 1; mouseCounter = 120; break; case 'f': if(optarg) { filter = atoi(optarg); } else { filter = 0; } break; case 'p': #ifdef PROFILING if(optarg) { cpuEnableProfiling(atoi(optarg)); } else cpuEnableProfiling(100); #endif break; case 'S': sdlFlashSize = atoi(optarg); if(sdlFlashSize < 0 || sdlFlashSize > 1) sdlFlashSize = 0; break; case 's': if(optarg) { int a = atoi(optarg); if(a >= 0 && a <= 9) { gbFrameSkip = a; frameSkip = a; } } else { frameSkip = 2; gbFrameSkip = 0; } break; case 't': if(optarg) { int a = atoi(optarg); if(a < 0 || a > 5) a = 0; cpuSaveType = a; } break; case 'T': if(optarg) { int t = atoi(optarg); if(t < 5 || t > 1000) t = 0; throttle = t; } break; case 'v': if(optarg) { systemVerbose = atoi(optarg); } else systemVerbose = 0; break; case '1': sizeOption = 0; break; case '2': sizeOption = 1; break; case '3': sizeOption = 2; break; case '4': sizeOption = 3; break; case '?': sdlPrintUsage = 1; break; } } if(sdlPrintUsage) { usage(argv[0]); exit(-1); } #ifdef MMX if(disableMMX) cpu_mmx = 0; #endif if(rewindTimer) rewindMemory = (char *)malloc(8*REWIND_SIZE); if(sdlFlashSize == 0) flashSetSize(0x10000); else flashSetSize(0x20000); rtcEnable(sdlRtcEnable ? true : false); agbPrintEnable(sdlAgbPrint ? true : false); if(!debuggerStub) { if(optind >= argc) { systemMessage(0,"Missing image name"); usage(argv[0]); exit(-1); } } if(filter) { sizeOption = 1; } for(int i = 0; i < 24;) { systemGbPalette[i++] = (0x1f) | (0x1f << 5) | (0x1f << 10); systemGbPalette[i++] = (0x15) | (0x15 << 5) | (0x15 << 10); systemGbPalette[i++] = (0x0c) | (0x0c << 5) | (0x0c << 10); systemGbPalette[i++] = 0; } systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; if(optind < argc) { char *szFile = argv[optind]; u32 len = strlen(szFile); if (len > SYSMSG_BUFFER_SIZE) { fprintf(stderr,"%s :%s: File name too long\n",argv[0],szFile); exit(-1); } utilGetBaseName(szFile, filename); char *p = strrchr(filename, '.'); if(p) *p = 0; if(ipsname[0] == 0) sprintf(ipsname, "%s.ips", filename); bool failed = false; IMAGE_TYPE type = utilFindType(szFile); if(type == IMAGE_UNKNOWN) { systemMessage(0, "Unknown file type %s", szFile); exit(-1); } cartridgeType = (int)type; if(type == IMAGE_GB) { failed = !gbLoadRom(szFile); if(!failed) { gbGetHardwareType(); // used for the handling of the gb Boot Rom if (gbHardware & 5) { char tempName[0x800]; strcpy(tempName, arg0); char *p = strrchr(tempName, '\\'); if(p) { *p = 0x00; } strcat(tempName, "\\DMG_ROM.bin"); fprintf(stderr, "%s\n", tempName); gbCPUInit(tempName, useBios); } else useBios = false; gbReset(); cartridgeType = IMAGE_GB; emulator = GBSystem; if(sdlAutoIPS) { int size = gbRomSize; utilApplyIPS(ipsname, &gbRom, &size); if(size != gbRomSize) { extern bool gbUpdateSizes(); gbUpdateSizes(); gbReset(); } } } } else if(type == IMAGE_GBA) { int size = CPULoadRom(szFile); failed = (size == 0); if(!failed) { sdlApplyPerImagePreferences(); doMirroring(mirroringEnable); cartridgeType = 0; emulator = GBASystem; /* disabled due to problems if(removeIntros && rom != NULL) { WRITE32LE(&rom[0], 0xea00002e); } */ CPUInit(biosFileName, useBios); CPUReset(); if(sdlAutoIPS) { int size = 0x2000000; utilApplyIPS(ipsname, &rom, &size); if(size != 0x2000000) { CPUReset(); } } } } if(failed) { systemMessage(0, "Failed to load file %s", szFile); exit(-1); } } else { cartridgeType = 0; strcpy(filename, "gnu_stub"); rom = (u8 *)malloc(0x2000000); workRAM = (u8 *)calloc(1, 0x40000); bios = (u8 *)calloc(1,0x4000); internalRAM = (u8 *)calloc(1,0x8000); paletteRAM = (u8 *)calloc(1,0x400); vram = (u8 *)calloc(1, 0x20000); oam = (u8 *)calloc(1, 0x400); pix = (u8 *)calloc(1, 4 * 241 * 162); ioMem = (u8 *)calloc(1, 0x400); emulator = GBASystem; CPUInit(biosFileName, useBios); CPUReset(); } sdlReadBattery(); if(debuggerStub) remoteInit(); int flags = SDL_INIT_VIDEO|SDL_INIT_AUDIO| SDL_INIT_TIMER|SDL_INIT_NOPARACHUTE; if(soundOffFlag) flags ^= SDL_INIT_AUDIO; if(SDL_Init(flags)) { systemMessage(0, "Failed to init SDL: %s", SDL_GetError()); exit(-1); } if(SDL_InitSubSystem(SDL_INIT_JOYSTICK)) { systemMessage(0, "Failed to init joystick support: %s", SDL_GetError()); } sdlCheckKeys(); if(cartridgeType == 0) { srcWidth = 240; srcHeight = 160; systemFrameSkip = frameSkip; } else if (cartridgeType == 1) { if(gbBorderOn) { srcWidth = 256; srcHeight = 224; gbBorderLineSkip = 256; gbBorderColumnSkip = 48; gbBorderRowSkip = 40; } else { srcWidth = 160; srcHeight = 144; gbBorderLineSkip = 160; gbBorderColumnSkip = 0; gbBorderRowSkip = 0; } systemFrameSkip = gbFrameSkip; } else { srcWidth = 320; srcHeight = 240; } destWidth = (sizeOption+1)*srcWidth; destHeight = (sizeOption+1)*srcHeight; surface = SDL_SetVideoMode(destWidth, destHeight, 16, SDL_ANYFORMAT|SDL_HWSURFACE|SDL_DOUBLEBUF| (fullscreen ? SDL_FULLSCREEN : 0)); if(surface == NULL) { systemMessage(0, "Failed to set video mode"); SDL_Quit(); exit(-1); } systemRedShift = sdlCalculateShift(surface->format->Rmask); systemGreenShift = sdlCalculateShift(surface->format->Gmask); systemBlueShift = sdlCalculateShift(surface->format->Bmask); systemColorDepth = surface->format->BitsPerPixel; if(systemColorDepth == 15) systemColorDepth = 16; if(yuv) { Init_Overlay(surface, yuvType); systemColorDepth = 32; systemRedShift = 3; systemGreenShift = 11; systemBlueShift = 19; } if(systemColorDepth != 16 && systemColorDepth != 24 && systemColorDepth != 32) { fprintf(stderr,"Unsupported color depth '%d'.\nOnly 16, 24 and 32 bit color depths are supported\n", systemColorDepth); exit(-1); } #ifndef C_CORE sdlMakeStretcher(srcWidth); #else switch(systemColorDepth) { case 16: sdlStretcher = sdlStretcher16[sizeOption]; break; case 24: sdlStretcher = sdlStretcher24[sizeOption]; break; case 32: sdlStretcher = sdlStretcher32[sizeOption]; break; default: fprintf(stderr, "Unsupported resolution: %d\n", systemColorDepth); exit(-1); } #endif fprintf(stderr,"Color depth: %d\n", systemColorDepth); if(systemColorDepth == 16) { if(sdlCalculateMaskWidth(surface->format->Gmask) == 6) { Init_2xSaI(565); } else { Init_2xSaI(555); } srcPitch = srcWidth * 2+4; } else { if(systemColorDepth != 32) filterFunction = NULL; Init_2xSaI(32); if(systemColorDepth == 32) srcPitch = srcWidth*4 + 4; else srcPitch = srcWidth*3; } utilUpdateSystemColorMaps(); if(systemColorDepth != 32) { switch(filter) { case 0: filterFunction = NULL; break; case 1: filterFunction = ScanlinesTV; break; case 2: filterFunction = _2xSaI; break; case 3: filterFunction = Super2xSaI; break; case 4: filterFunction = SuperEagle; break; case 5: filterFunction = Pixelate; break; case 6: filterFunction = MotionBlur; break; case 7: filterFunction = AdMame2x; break; case 8: filterFunction = Simple2x; break; case 9: filterFunction = Bilinear; break; case 10: filterFunction = BilinearPlus; break; case 11: filterFunction = Scanlines; break; case 12: filterFunction = hq2x; break; case 13: filterFunction = lq2x; break; default: filterFunction = NULL; break; } } else { switch(filter) { case 0: filterFunction = NULL; break; case 1: filterFunction = ScanlinesTV32; break; case 2: filterFunction = _2xSaI32; break; case 3: filterFunction = Super2xSaI32; break; case 4: filterFunction = SuperEagle32; break; case 5: filterFunction = Pixelate32; break; case 6: filterFunction = MotionBlur32; break; case 7: filterFunction = AdMame2x32; break; case 8: filterFunction = Simple2x32; break; case 9: filterFunction = Bilinear32; break; case 10: filterFunction = BilinearPlus32; break; case 11: filterFunction = Scanlines32; break; case 12: filterFunction = hq2x32; break; case 13: filterFunction = lq2x32; break; default: filterFunction = NULL; break; } } if(systemColorDepth == 16) { switch(ifbType) { case 0: default: ifbFunction = NULL; break; case 1: ifbFunction = MotionBlurIB; break; case 2: ifbFunction = SmartIB; break; } } else if(systemColorDepth == 32) { switch(ifbType) { case 0: default: ifbFunction = NULL; break; case 1: ifbFunction = MotionBlurIB32; break; case 2: ifbFunction = SmartIB32; break; } } else ifbFunction = NULL; if(delta == NULL) { delta = (u8*)malloc(322*242*4); memset(delta, 255, 322*242*4); } emulating = 1; renderedFrames = 0; if(!soundOffFlag) soundInit(); autoFrameSkipLastTime = throttleLastTime = systemGetClock(); SDL_WM_SetCaption("VisualBoyAdvance", NULL); while(emulating) { if(!paused && active) { if(debugger && emulator.emuHasDebugger) dbgMain(); else { emulator.emuMain(emulator.emuCount); if(rewindSaveNeeded && rewindMemory && emulator.emuWriteMemState) { rewindCount++; if(rewindCount > 8) rewindCount = 8; if(emulator.emuWriteMemState && emulator.emuWriteMemState(&rewindMemory[rewindPos*REWIND_SIZE], REWIND_SIZE)) { rewindPos = (rewindPos + 1) & 7; if(rewindCount == 8) rewindTopPos = (rewindTopPos + 1) & 7; } } rewindSaveNeeded = false; } } else { SDL_Delay(500); } sdlPollEvents(); if(mouseCounter) { mouseCounter--; if(mouseCounter == 0) SDL_ShowCursor(SDL_DISABLE); } } emulating = 0; fprintf(stderr,"Shutting down\n"); remoteCleanUp(); soundShutdown(); if(gbRom != NULL || rom != NULL) { sdlWriteBattery(); emulator.emuCleanUp(); } if(delta) { free(delta); delta = NULL; } SDL_Quit(); return 0; } void systemMessage(int num, const char *msg, ...) { char buffer[SYSMSG_BUFFER_SIZE*2]; va_list valist; va_start(valist, msg); vsprintf(buffer, msg, valist); fprintf(stderr, "%s\n", buffer); va_end(valist); } void systemDrawScreen() { renderedFrames++; if(yuv) { Draw_Overlay(surface, sizeOption+1); return; } SDL_LockSurface(surface); if(screenMessage) { if(cartridgeType == 1 && gbBorderOn) { gbSgbRenderBorder(); } if(((systemGetClock() - screenMessageTime) < 3000) && !disableStatusMessages) { drawText(pix, srcPitch, 10, srcHeight - 20, screenMessageBuffer); } else { screenMessage = false; } } if(ifbFunction) { if(systemColorDepth == 16) ifbFunction(pix+destWidth+4, destWidth+4, srcWidth, srcHeight); else ifbFunction(pix+destWidth*2+4, destWidth*2+4, srcWidth, srcHeight); } if(filterFunction) { if(systemColorDepth == 16) filterFunction(pix+destWidth+4,destWidth+4, delta, (u8*)surface->pixels,surface->pitch, srcWidth, srcHeight); else filterFunction(pix+destWidth*2+4, destWidth*2+4, delta, (u8*)surface->pixels, surface->pitch, srcWidth, srcHeight); } else { int destPitch = surface->pitch; u8 *src = pix; u8 *dest = (u8*)surface->pixels; int i; u32 *stretcher = (u32 *)sdlStretcher; if(systemColorDepth == 16) src += srcPitch; int option = sizeOption; if(yuv) option = 0; switch(sizeOption) { case 0: for(i = 0; i < srcHeight; i++) { SDL_CALL_STRETCHER; src += srcPitch; dest += destPitch; } break; case 1: for(i = 0; i < srcHeight; i++) { SDL_CALL_STRETCHER; dest += destPitch; SDL_CALL_STRETCHER; src += srcPitch; dest += destPitch; } break; case 2: for(i = 0; i < srcHeight; i++) { SDL_CALL_STRETCHER; dest += destPitch; SDL_CALL_STRETCHER; dest += destPitch; SDL_CALL_STRETCHER; src += srcPitch; dest += destPitch; } break; case 3: for(i = 0; i < srcHeight; i++) { SDL_CALL_STRETCHER; dest += destPitch; SDL_CALL_STRETCHER; dest += destPitch; SDL_CALL_STRETCHER; dest += destPitch; SDL_CALL_STRETCHER; src += srcPitch; dest += destPitch; } break; } } if(showSpeed && fullscreen) { char buffer[50]; if(showSpeed == 1) sprintf(buffer, "%d%%", systemSpeed); else sprintf(buffer, "%3d%%(%d, %d fps)", systemSpeed, systemFrameSkip, showRenderedFrames); if(showSpeedTransparent) drawTextTransp((u8*)surface->pixels, surface->pitch, 10, surface->h-20, buffer); else drawText((u8*)surface->pixels, surface->pitch, 10, surface->h-20, buffer); } SDL_UnlockSurface(surface); // SDL_UpdateRect(surface, 0, 0, destWidth, destHeight); SDL_Flip(surface); } bool systemReadJoypads() { return true; } u32 systemReadJoypad(int which) { if(which < 0 || which > 3) which = sdlDefaultJoypad; u32 res = 0; if(sdlButtons[which][KEY_BUTTON_A]) res |= 1; if(sdlButtons[which][KEY_BUTTON_B]) res |= 2; if(sdlButtons[which][KEY_BUTTON_SELECT]) res |= 4; if(sdlButtons[which][KEY_BUTTON_START]) res |= 8; if(sdlButtons[which][KEY_RIGHT]) res |= 16; if(sdlButtons[which][KEY_LEFT]) res |= 32; if(sdlButtons[which][KEY_UP]) res |= 64; if(sdlButtons[which][KEY_DOWN]) res |= 128; if(sdlButtons[which][KEY_BUTTON_R]) res |= 256; if(sdlButtons[which][KEY_BUTTON_L]) res |= 512; // disallow L+R or U+D of being pressed at the same time if((res & 48) == 48) res &= ~16; if((res & 192) == 192) res &= ~128; if(sdlButtons[which][KEY_BUTTON_SPEED]) res |= 1024; if(sdlButtons[which][KEY_BUTTON_CAPTURE]) res |= 2048; if(autoFire) { res &= (~autoFire); if(autoFireToggle) res |= autoFire; autoFireToggle = !autoFireToggle; } return res; } void systemSetTitle(const char *title) { SDL_WM_SetCaption(title, NULL); } void systemShowSpeed(int speed) { systemSpeed = speed; showRenderedFrames = renderedFrames; renderedFrames = 0; if(!fullscreen && showSpeed) { char buffer[80]; if(showSpeed == 1) sprintf(buffer, "VisualBoyAdvance-%3d%%", systemSpeed); else sprintf(buffer, "VisualBoyAdvance-%3d%%(%d, %d fps)", systemSpeed, systemFrameSkip, showRenderedFrames); systemSetTitle(buffer); } } void systemFrame() { } void system10Frames(int rate) { u32 time = systemGetClock(); if(!wasPaused && autoFrameSkip && !throttle) { u32 diff = time - autoFrameSkipLastTime; int speed = 100; if(diff) speed = (1000000/rate)/diff; if(speed >= 98) { frameskipadjust++; if(frameskipadjust >= 3) { frameskipadjust=0; if(systemFrameSkip > 0) systemFrameSkip--; } } else { if(speed < 80) frameskipadjust -= (90 - speed)/5; else if(systemFrameSkip < 9) frameskipadjust--; if(frameskipadjust <= -2) { frameskipadjust += 2; if(systemFrameSkip < 9) systemFrameSkip++; } } } if(!wasPaused && throttle) { if(!speedup) { u32 diff = time - throttleLastTime; int target = (1000000/(rate*throttle)); int d = (target - diff); if(d > 0) { SDL_Delay(d); } } throttleLastTime = systemGetClock(); } if(rewindMemory) { if(++rewindCounter >= rewindTimer) { rewindSaveNeeded = true; rewindCounter = 0; } } if(systemSaveUpdateCounter) { if(--systemSaveUpdateCounter <= SYSTEM_SAVE_NOT_UPDATED) { sdlWriteBattery(); systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; } } wasPaused = false; autoFrameSkipLastTime = time; } void systemScreenCapture(int a) { char buffer[2048]; if(captureFormat) { if(captureDir[0]) sprintf(buffer, "%s/%s%02d.bmp", captureDir, sdlGetFilename(filename), a); else sprintf(buffer, "%s%02d.bmp", filename, a); emulator.emuWriteBMP(buffer); } else { if(captureDir[0]) sprintf(buffer, "%s/%s%02d.png", captureDir, sdlGetFilename(filename), a); else sprintf(buffer, "%s%02d.png", filename, a); emulator.emuWritePNG(buffer); } systemScreenMessage("Screen capture"); } void soundCallback(void *,u8 *stream,int len) { if (!emulating) return; // Patch #1382692 by deathpudding. /* since this is running in a different thread, speedup and * throttle can change at any time; save the value so locks * stay in sync */ bool lock = (!speedup && !throttle) ? true : false; if (lock) SDL_SemWait (sdlBufferFull); SDL_SemWait (sdlBufferLock); memcpy (stream, sdlBuffer, len); sdlSoundLen = 0; SDL_SemPost (sdlBufferLock); if (lock) SDL_SemPost (sdlBufferEmpty); } void systemWriteDataToSoundBuffer() { // Patch #1382692 by deathpudding. if (SDL_GetAudioStatus () != SDL_AUDIO_PLAYING) SDL_PauseAudio (0); if ((sdlSoundLen + soundBufferLen) >= 2048*2) { bool lock = (!speedup && !throttle) ? true : false; if (lock) SDL_SemWait (sdlBufferEmpty); SDL_SemWait (sdlBufferLock); int copied = 2048*2 - sdlSoundLen; memcpy (sdlBuffer + sdlSoundLen, soundFinalWave, copied); sdlSoundLen = 2048*2; SDL_SemPost (sdlBufferLock); if (lock) { SDL_SemPost (sdlBufferFull); /* wait for buffer to be dumped by soundCallback() */ SDL_SemWait (sdlBufferEmpty); SDL_SemPost (sdlBufferEmpty); SDL_SemWait (sdlBufferLock); memcpy (sdlBuffer, ((u8 *)soundFinalWave) + copied, soundBufferLen - copied); sdlSoundLen = soundBufferLen - copied; SDL_SemPost (sdlBufferLock); } else { SDL_SemWait (sdlBufferLock); memcpy (sdlBuffer, ((u8 *) soundFinalWave) + copied, soundBufferLen); SDL_SemPost (sdlBufferLock); } } else { SDL_SemWait (sdlBufferLock); memcpy (sdlBuffer + sdlSoundLen, soundFinalWave, soundBufferLen); sdlSoundLen += soundBufferLen; SDL_SemPost (sdlBufferLock); } } bool systemSoundInit() { SDL_AudioSpec audio; switch(soundQuality) { case 1: audio.freq = 44100; soundBufferLen = 1470*2; break; case 2: audio.freq = 22050; soundBufferLen = 736*2; break; case 4: audio.freq = 11025; soundBufferLen = 368*2; break; } audio.format=AUDIO_S16SYS; audio.channels = 2; audio.samples = 1024; audio.callback = soundCallback; audio.userdata = NULL; if(SDL_OpenAudio(&audio, NULL)) { fprintf(stderr,"Failed to open audio: %s\n", SDL_GetError()); return false; } soundBufferTotalLen = soundBufferLen*10; // Patch #1382692 by deathpudding. sdlBufferLock = SDL_CreateSemaphore (1); sdlBufferFull = SDL_CreateSemaphore (0); sdlBufferEmpty = SDL_CreateSemaphore (1); sdlSoundLen = 0; systemSoundOn = true; return true; } void systemSoundShutdown() { // Patch #1382692 by deathpudding. SDL_CloseAudio (); //TODO: fix freeze SDL_DestroySemaphore (sdlBufferLock); SDL_DestroySemaphore (sdlBufferFull); SDL_DestroySemaphore (sdlBufferEmpty); sdlBufferLock = NULL; sdlBufferFull = NULL; sdlBufferEmpty = NULL; } void systemSoundPause() { SDL_PauseAudio(1); } void systemSoundResume() { SDL_PauseAudio(0); } void systemSoundReset() { } u32 systemGetClock() { return SDL_GetTicks(); } void systemUpdateMotionSensor() { if(sdlMotionButtons[KEY_LEFT]) { sensorX += 3; if(sensorX > 2197) sensorX = 2197; if(sensorX < 2047) sensorX = 2057; } else if(sdlMotionButtons[KEY_RIGHT]) { sensorX -= 3; if(sensorX < 1897) sensorX = 1897; if(sensorX > 2047) sensorX = 2037; } else if(sensorX > 2047) { sensorX -= 2; if(sensorX < 2047) sensorX = 2047; } else { sensorX += 2; if(sensorX > 2047) sensorX = 2047; } if(sdlMotionButtons[KEY_UP]) { sensorY += 3; if(sensorY > 2197) sensorY = 2197; if(sensorY < 2047) sensorY = 2057; } else if(sdlMotionButtons[KEY_DOWN]) { sensorY -= 3; if(sensorY < 1897) sensorY = 1897; if(sensorY > 2047) sensorY = 2037; } else if(sensorY > 2047) { sensorY -= 2; if(sensorY < 2047) sensorY = 2047; } else { sensorY += 2; if(sensorY > 2047) sensorY = 2047; } } int systemGetSensorX() { return sensorX; } int systemGetSensorY() { return sensorY; } void systemGbPrint(u8 *data,int pages,int feed,int palette, int contrast) { } void systemScreenMessage(const char *msg) { screenMessage = true; screenMessageTime = systemGetClock(); if(strlen(msg) > 20) { strncpy(screenMessageBuffer, msg, 20); screenMessageBuffer[20] = 0; } else strcpy(screenMessageBuffer, msg); } bool systemCanChangeSoundQuality() { return false; } bool systemPauseOnFrame() { if(pauseNextFrame) { paused = true; pauseNextFrame = false; return true; } return false; } // Code donated by Niels Wagenaar (BoycottAdvance) // GBA screensize. #define GBA_WIDTH 240 #define GBA_HEIGHT 160 void Init_Overlay(SDL_Surface *gbascreen, int overlaytype) { overlay = SDL_CreateYUVOverlay( GBA_WIDTH, GBA_HEIGHT, overlaytype, gbascreen); fprintf(stderr, "Created %dx%dx%d %s %s overlay\n", overlay->w,overlay->h,overlay->planes, overlay->hw_overlay?"hardware":"software", overlay->format==SDL_YV12_OVERLAY?"YV12": overlay->format==SDL_IYUV_OVERLAY?"IYUV": overlay->format==SDL_YUY2_OVERLAY?"YUY2": overlay->format==SDL_UYVY_OVERLAY?"UYVY": overlay->format==SDL_YVYU_OVERLAY?"YVYU": "Unknown"); } void Quit_Overlay(void) { SDL_FreeYUVOverlay(overlay); } /* NOTE: These RGB conversion functions are not intended for speed, only as examples. */ inline void RGBtoYUV(Uint8 *rgb, int *yuv) { yuv[0] = (int)((0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16); yuv[1] = (int)(128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2])); yuv[2] = (int)(128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2])); } inline void ConvertRGBtoYV12(SDL_Overlay *o) { int x,y; int yuv[3]; Uint8 *p,*op[3]; SDL_LockYUVOverlay(o); /* Black initialization */ /* memset(o->pixels[0],0,o->pitches[0]*o->h); memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2)); memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2)); */ /* Convert */ for(y=0; y<160 && yh; y++) { p=(Uint8 *)pix+srcPitch*y; op[0]=o->pixels[0]+o->pitches[0]*y; op[1]=o->pixels[1]+o->pitches[1]*(y/2); op[2]=o->pixels[2]+o->pitches[2]*(y/2); for(x=0; x<240 && xw; x++) { RGBtoYUV(p,yuv); *(op[0]++)=yuv[0]; if(x%2==0 && y%2==0) { *(op[1]++)=yuv[2]; *(op[2]++)=yuv[1]; } p+=4;//s->format->BytesPerPixel; } } SDL_UnlockYUVOverlay(o); } inline void ConvertRGBtoIYUV(SDL_Overlay *o) { int x,y; int yuv[3]; Uint8 *p,*op[3]; SDL_LockYUVOverlay(o); /* Black initialization */ /* memset(o->pixels[0],0,o->pitches[0]*o->h); memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2)); memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2)); */ /* Convert */ for(y=0; y<160 && yh; y++) { p=(Uint8 *)pix+srcPitch*y; op[0]=o->pixels[0]+o->pitches[0]*y; op[1]=o->pixels[1]+o->pitches[1]*(y/2); op[2]=o->pixels[2]+o->pitches[2]*(y/2); for(x=0; x<240 && xw; x++) { RGBtoYUV(p,yuv); *(op[0]++)=yuv[0]; if(x%2==0 && y%2==0) { *(op[1]++)=yuv[1]; *(op[2]++)=yuv[2]; } p+=4; //s->format->BytesPerPixel; } } SDL_UnlockYUVOverlay(o); } inline void ConvertRGBtoUYVY(SDL_Overlay *o) { int x,y; int yuv[3]; Uint8 *p,*op; SDL_LockYUVOverlay(o); for(y=0; y<160 && yh; y++) { p=(Uint8 *)pix+srcPitch*y; op=o->pixels[0]+o->pitches[0]*y; for(x=0; x<240 && xw; x++) { RGBtoYUV(p,yuv); if(x%2==0) { *(op++)=yuv[1]; *(op++)=yuv[0]; *(op++)=yuv[2]; } else *(op++)=yuv[0]; p+=4; //s->format->BytesPerPixel; } } SDL_UnlockYUVOverlay(o); } inline void ConvertRGBtoYVYU(SDL_Overlay *o) { int x,y; int yuv[3]; Uint8 *p,*op; SDL_LockYUVOverlay(o); for(y=0; y<160 && yh; y++) { p=(Uint8 *)pix+srcPitch*y; op=o->pixels[0]+o->pitches[0]*y; for(x=0; x<240 && xw; x++) { RGBtoYUV(p,yuv); if(x%2==0) { *(op++)=yuv[0]; *(op++)=yuv[2]; op[1]=yuv[1]; } else { *op=yuv[0]; op+=2; } p+=4; //s->format->BytesPerPixel; } } SDL_UnlockYUVOverlay(o); } inline void ConvertRGBtoYUY2(SDL_Overlay *o) { int x,y; int yuv[3]; Uint8 *p,*op; SDL_LockYUVOverlay(o); for(y=0; y<160 && yh; y++) { p=(Uint8 *)pix+srcPitch*y; op=o->pixels[0]+o->pitches[0]*y; for(x=0; x<240 && xw; x++) { RGBtoYUV(p,yuv); if(x%2==0) { *(op++)=yuv[0]; *(op++)=yuv[1]; op[1]=yuv[2]; } else { *op=yuv[0]; op+=2; } p+=4; //s->format->BytesPerPixel; } } SDL_UnlockYUVOverlay(o); } inline void Convert32bit(SDL_Surface *display) { switch(overlay->format) { case SDL_YV12_OVERLAY: ConvertRGBtoYV12(overlay); break; case SDL_UYVY_OVERLAY: ConvertRGBtoUYVY(overlay); break; case SDL_YVYU_OVERLAY: ConvertRGBtoYVYU(overlay); break; case SDL_YUY2_OVERLAY: ConvertRGBtoYUY2(overlay); break; case SDL_IYUV_OVERLAY: ConvertRGBtoIYUV(overlay); break; default: fprintf(stderr, "cannot convert RGB picture to obtained YUV format!\n"); exit(1); break; } } inline void Draw_Overlay(SDL_Surface *display, int size) { SDL_LockYUVOverlay(overlay); Convert32bit(display); overlay_rect.x = 0; overlay_rect.y = 0; overlay_rect.w = GBA_WIDTH * size; overlay_rect.h = GBA_HEIGHT * size; SDL_DisplayYUVOverlay(overlay, &overlay_rect); SDL_UnlockYUVOverlay(overlay); } void systemGbBorderOn() { srcWidth = 256; srcHeight = 224; gbBorderLineSkip = 256; gbBorderColumnSkip = 48; gbBorderRowSkip = 40; destWidth = (sizeOption+1)*srcWidth; destHeight = (sizeOption+1)*srcHeight; surface = SDL_SetVideoMode(destWidth, destHeight, 16, SDL_ANYFORMAT|SDL_HWSURFACE|SDL_DOUBLEBUF| (fullscreen ? SDL_FULLSCREEN : 0)); #ifndef C_CORE sdlMakeStretcher(srcWidth); #else switch(systemColorDepth) { case 16: sdlStretcher = sdlStretcher16[sizeOption]; break; case 24: sdlStretcher = sdlStretcher24[sizeOption]; break; case 32: sdlStretcher = sdlStretcher32[sizeOption]; break; default: fprintf(stderr, "Unsupported resolution: %d\n", systemColorDepth); exit(-1); } #endif if(systemColorDepth == 16) { if(sdlCalculateMaskWidth(surface->format->Gmask) == 6) { Init_2xSaI(565); RGB_LOW_BITS_MASK = 0x821; } else { Init_2xSaI(555); RGB_LOW_BITS_MASK = 0x421; } if(cartridgeType == 2) { for(int i = 0; i < 0x10000; i++) { systemColorMap16[i] = (((i >> 1) & 0x1f) << systemBlueShift) | (((i & 0x7c0) >> 6) << systemGreenShift) | (((i & 0xf800) >> 11) << systemRedShift); } } else { for(int i = 0; i < 0x10000; i++) { systemColorMap16[i] = ((i & 0x1f) << systemRedShift) | (((i & 0x3e0) >> 5) << systemGreenShift) | (((i & 0x7c00) >> 10) << systemBlueShift); } } srcPitch = srcWidth * 2+4; } else { if(systemColorDepth != 32) filterFunction = NULL; RGB_LOW_BITS_MASK = 0x010101; if(systemColorDepth == 32) { Init_2xSaI(32); } for(int i = 0; i < 0x10000; i++) { systemColorMap32[i] = ((i & 0x1f) << systemRedShift) | (((i & 0x3e0) >> 5) << systemGreenShift) | (((i & 0x7c00) >> 10) << systemBlueShift); } if(systemColorDepth == 32) srcPitch = srcWidth*4 + 4; else srcPitch = srcWidth*3; } } VisualBoyAdvance-1.8.0/src/sdl/TestEmu.cpp0000644000175000017500000002274110473573160017734 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #include #include #include #include "../AutoBuild.h" #include "../GBA.h" #include "debugger.h" #include "../Sound.h" #include "../unzip.h" #include "../Util.h" #include "../gb/GB.h" #include "../gb/gbGlobals.h" #include "../getopt.h" #ifndef _WIN32 # include # define GETCWD getcwd #else // WIN32 # include # define GETCWD _getcwd #endif // WIN32 #ifdef MMX extern "C" bool cpu_mmx; #endif extern bool soundEcho; extern bool soundLowPass; extern bool soundReverse; extern void remoteInit(); extern void remoteCleanUp(); extern void remoteStubMain(); extern void remoteStubSignal(int,int); extern void remoteOutput(char *, u32); extern void remoteSetProtocol(int); extern void remoteSetPort(int); extern void debuggerOutput(char *, u32); struct EmulatedSystem emulator; int systemRedShift = 0; int systemBlueShift = 16; int systemGreenShift = 8; int systemColorDepth = 32; int systemDebug = 0; int systemVerbose = 0; int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; int cartridgeType = 3; int captureFormat = 0; int emulating = 0; int RGB_LOW_BITS_MASK=0x821; int systemFrameSkip = 0; u32 systemColorMap32[0x10000]; u16 systemColorMap16[0x10000]; u16 systemGbPalette[24]; char filename[2048]; char biosFileName[2048]; char captureDir[2048]; char saveDir[2048]; char batteryDir[2048]; bool paused = false; bool debugger = true; bool debuggerStub = false; bool systemSoundOn = false; bool removeIntros = false; extern void debuggerSignal(int,int); void (*dbgMain)() = debuggerMain; void (*dbgSignal)(int,int) = debuggerSignal; void (*dbgOutput)(char *, u32) = debuggerOutput; char *sdlGetFilename(char *name) { static char filebuffer[2048]; int len = strlen(name); char *p = name + len - 1; while(true) { if(*p == '/' || *p == '\\') { p++; break; } len--; p--; if(len == 0) break; } if(len == 0) strcpy(filebuffer, name); else strcpy(filebuffer, p); return filebuffer; } void usage(char *cmd) { printf("%s file-name\n",cmd); } int main(int argc, char **argv) { fprintf(stderr,"VisualBoyAdvance-Test version %s\n", VERSION); captureDir[0] = 0; saveDir[0] = 0; batteryDir[0] = 0; char buffer[1024]; systemFrameSkip = frameSkip = 2; gbBorderOn = 0; parseDebug = true; if(!debuggerStub) { if(argc <= 1) { systemMessage(0,"Missing image name"); usage(argv[0]); exit(-1); } } for(int i = 0; i < 24;) { systemGbPalette[i++] = (0x1f) | (0x1f << 5) | (0x1f << 10); systemGbPalette[i++] = (0x15) | (0x15 << 5) | (0x15 << 10); systemGbPalette[i++] = (0x0c) | (0x0c << 5) | (0x0c << 10); systemGbPalette[i++] = 0; } if(argc == 2) { char *szFile = argv[optind]; bool failed = false; if(CPUIsZipFile(szFile)) { unzFile unz = unzOpen(szFile); if(unz == NULL) { systemMessage(0, "Cannot open file %s", szFile); exit(-1); } int r = unzGoToFirstFile(unz); if(r != UNZ_OK) { unzClose(unz); systemMessage(0, "Bad ZIP file %s", szFile); exit(-1); } bool found = false; unz_file_info info; while(true) { r = unzGetCurrentFileInfo(unz, &info, buffer, sizeof(buffer), NULL, 0, NULL, 0); if(r != UNZ_OK) { unzClose(unz); systemMessage(0,"Bad ZIP file %s", szFile); exit(-1); } if(utilIsGBImage(buffer)) { found = true; cartridgeType = 1; break; } if(utilIsGBAImage(buffer)) { found = true; cartridgeType = 0; break; } r = unzGoToNextFile(unz); if(r != UNZ_OK) break; } if(!found) { unzClose(unz); systemMessage(0, "No image found on ZIP file %s", szFile); exit(-1); } unzClose(unz); } if(utilIsGBImage(szFile) || cartridgeType == 1) { failed = !gbLoadRom(szFile); cartridgeType = 1; emulator = GBSystem; } else if(utilIsGBAImage(szFile) || cartridgeType == 0) { failed = !CPULoadRom(szFile); cartridgeType = 0; emulator = GBASystem; CPUInit(biosFileName, useBios); CPUReset(); } else { systemMessage(0, "Unknown file type %s", szFile); exit(-1); } if(failed) { systemMessage(0, "Failed to load file %s", szFile); exit(-1); } strcpy(filename, szFile); char *p = strrchr(filename, '.'); if(p) *p = 0; } else { cartridgeType = 0; strcpy(filename, "gnu_stub"); rom = (u8 *)malloc(0x2000000); workRAM = (u8 *)calloc(1, 0x40000); bios = (u8 *)calloc(1,0x4000); internalRAM = (u8 *)calloc(1,0x8000); paletteRAM = (u8 *)calloc(1,0x400); vram = (u8 *)calloc(1, 0x20000); oam = (u8 *)calloc(1, 0x400); pix = (u8 *)calloc(1, 4 * 241 * 162); ioMem = (u8 *)calloc(1, 0x400); emulator = GBASystem; CPUInit(biosFileName, useBios); CPUReset(); } if(debuggerStub) remoteInit(); if(cartridgeType == 0) { } else if (cartridgeType == 1) { if(gbBorderOn) { gbBorderLineSkip = 256; gbBorderColumnSkip = 48; gbBorderRowSkip = 40; } else { gbBorderLineSkip = 160; gbBorderColumnSkip = 0; gbBorderRowSkip = 0; } } else { } for(int i = 0; i < 0x10000; i++) { systemColorMap32[i] = ((i & 0x1f) << systemRedShift) | (((i & 0x3e0) >> 5) << systemGreenShift) | (((i & 0x7c00) >> 10) << systemBlueShift); } emulating = 1; soundInit(); while(emulating) { if(!paused) { if(debugger && emulator.emuHasDebugger) dbgMain(); else emulator.emuMain(emulator.emuCount); } } emulating = 0; fprintf(stderr,"Shutting down\n"); remoteCleanUp(); soundShutdown(); if(gbRom != NULL || rom != NULL) { emulator.emuCleanUp(); } return 0; } void systemMessage(int num, const char *msg, ...) { char buffer[2048]; va_list valist; va_start(valist, msg); vsprintf(buffer, msg, valist); fprintf(stderr, "%s\n", buffer); va_end(valist); } void systemDrawScreen() { } bool systemReadJoypads() { return true; } u32 systemReadJoypad(int) { return 0; } void systemShowSpeed(int speed) { } void system10Frames(int rate) { } void systemFrame() { } void systemSetTitle(const char *title) { } void sdlWriteState(int num) { char stateName[2048]; if(saveDir[0]) sprintf(stateName, "%s/%s%d.sgm", saveDir, sdlGetFilename(filename), num+1); else sprintf(stateName,"%s%d.sgm", filename, num+1); if(emulator.emuWriteState) emulator.emuWriteState(stateName); sprintf(stateName, "Wrote state %d", num+1); systemScreenMessage(stateName); } void sdlReadState(int num) { char stateName[2048]; if(saveDir[0]) sprintf(stateName, "%s/%s%d.sgm", saveDir, sdlGetFilename(filename), num+1); else sprintf(stateName,"%s%d.sgm", filename, num+1); if(emulator.emuReadState) emulator.emuReadState(stateName); sprintf(stateName, "Loaded state %d", num+1); systemScreenMessage(stateName); } void systemScreenCapture(int a) { char buffer[2048]; if(captureFormat) { if(captureDir[0]) sprintf(buffer, "%s/%s%02d.bmp", captureDir, sdlGetFilename(filename), a); else sprintf(buffer, "%s%02d.bmp", filename, a); emulator.emuWriteBMP(buffer); } else { if(captureDir[0]) sprintf(buffer, "%s/%s%02d.png", captureDir, sdlGetFilename(filename), a); else sprintf(buffer, "%s%02d.png", filename, a); emulator.emuWritePNG(buffer); } systemScreenMessage("Screen capture"); } u32 systemReadJoypadExtended() { return 0; } void systemWriteDataToSoundBuffer() { } bool systemSoundInit() { return true; } void systemSoundShutdown() { } void systemSoundPause() { } void systemSoundResume() { } void systemSoundReset() { } static int ticks = 0; u32 systemGetClock() { return ticks++; } void systemUpdateMotionSensor() { } int systemGetSensorX() { return 0; } int systemGetSensorY() { return 0; } void systemGbPrint(u8 *data,int pages,int feed,int palette, int contrast) { } void systemScreenMessage(const char *msg) { } bool systemCanChangeSoundQuality() { return false; } bool systemPauseOnFrame() { return false; } void systemGbBorderOn() { } VisualBoyAdvance-1.8.0/src/gp/0000755000175000017500000000000010623374630015456 5ustar julienjulienVisualBoyAdvance-1.8.0/src/exprNode.cpp0000644000175000017500000002357710476647231017364 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #include "GBA.h" #include "Port.h" #include "elf.h" #include "exprNode.h" #ifndef __GNUC__ #define strdup _strdup #endif extern char *yytext; #define debuggerReadMemory(addr) \ READ32LE((&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask])) void *exprNodeCleanUpList[100]; int exprNodeCleanUpCount = 0; Type exprNodeType = { 0, TYPE_base, "int", DW_ATE_signed, 4, 0, {0}, 0 }; void exprNodeClean(void *m) { exprNodeCleanUpList[exprNodeCleanUpCount++] = m; } void exprNodeCleanUp() { for(int i = 0; i < exprNodeCleanUpCount; i++) { free(exprNodeCleanUpList[i]); } exprNodeCleanUpCount = 0; } Node *exprNodeIdentifier() { Node *n = (Node *)calloc(1, sizeof(Node)); n->name = strdup(yytext); exprNodeClean(n->name); exprNodeClean(n); n->print = exprNodeIdentifierPrint; n->resolve = exprNodeIdentifierResolve; return n; } bool exprNodeIdentifierResolve(Node *n, Function *f, CompileUnit *u) { Object *o; if(elfGetObject(n->name, f, u, &o)) { n->type = o->type; n->location = elfDecodeLocation(f, o->location, &n->locType); return true; } else { printf("Object %s not found\n", n->name); } return false; } void exprNodeIdentifierPrint(Node *n) { printf("%s", n->name); } Node *exprNodeNumber() { Node *n = (Node *)calloc(1, sizeof(Node)); exprNodeClean(n); n->location = atoi(yytext); n->type = &exprNodeType; n->locType = LOCATION_value; n->print = exprNodeNumberPrint; n->resolve = exprNodeNumberResolve; return n; } bool exprNodeNumberResolve(Node *n, Function *f, CompileUnit *u) { return true; } void exprNodeNumberPrint(Node *n) { printf("%d", n->location); } Node *exprNodeStar(Node *exp) { Node *n = (Node *)calloc(1, sizeof(Node)); exprNodeClean(n); n->expression = exp; n->print = exprNodeStarPrint; n->resolve = exprNodeStarResolve; return n; } bool exprNodeStarResolve(Node *n, Function *f, CompileUnit *u) { if(n->expression->resolve(n->expression, f, u)) { if(n->expression->type->type == TYPE_pointer) { n->location = n->expression->location; if(n->expression->locType == LOCATION_memory) { n->location = debuggerReadMemory(n->location); } else if(n->expression->locType == LOCATION_register) { n->location = reg[n->expression->location].I; } else { n->location = n->expression->location; } n->type = n->expression->type->pointer; n->locType = LOCATION_memory; return true; } else { printf("Object is not of pointer type\n"); } } return false; } void exprNodeStarPrint(Node *n) { printf("*"); n->expression->print(n->expression); } Node *exprNodeDot(Node *exp, Node *ident) { Node *n = (Node *)calloc(1, sizeof(Node)); exprNodeClean(n); n->expression = exp; n->name = ident->name; n->print = exprNodeDotPrint; n->resolve = exprNodeDotResolve; return n; } bool exprNodeDotResolve(Node *n, Function *f, CompileUnit *u) { if(n->expression->resolve(n->expression, f, u)) { TypeEnum tt = n->expression->type->type; if(tt == TYPE_struct || tt == TYPE_union) { u32 loc = n->expression->location; Type *t = n->expression->type; int count = t->structure->memberCount; int i = 0; while(i < count) { Member *m = &t->structure->members[i]; if(strcmp(m->name, n->name) == 0) { // found member n->type = m->type; if(tt == TYPE_struct) { n->location = elfDecodeLocation(f, m->location, &n->locType, loc); n->objLocation = loc; } else { n->location = loc; n->locType = n->expression->locType; n->objLocation = loc; } n->member = m; return true; } i++; } printf("Member %s not found\n", n->name); } else { printf("Object is not of structure type\n"); } } return false; } void exprNodeDotPrint(Node *n) { n->expression->print(n->expression); printf(".%s", n->name); } Node *exprNodeArrow(Node *exp, Node *ident) { Node *n = (Node *)calloc(1, sizeof(Node)); exprNodeClean(n); n->expression = exp; n->name = ident->name; n->print = exprNodeArrowPrint; n->resolve = exprNodeArrowResolve; return n; } bool exprNodeArrowResolve(Node *n, Function *f, CompileUnit *u) { if(n->expression->resolve(n->expression, f, u)) { TypeEnum tt = n->expression->type->type; if(tt != TYPE_pointer) { printf("Object not of pointer type\n"); return false; } tt = n->expression->type->pointer->type; if(tt == TYPE_struct || tt == TYPE_union) { u32 loc = debuggerReadMemory(n->expression->location); Type *t = n->expression->type->pointer; int count = t->structure->memberCount; int i = 0; while(i < count) { Member *m = &t->structure->members[i]; if(strcmp(m->name, n->name) == 0) { // found member n->type = m->type; if(tt == TYPE_struct) { n->location = elfDecodeLocation(f, m->location, &n->locType, loc); n->objLocation = loc; } else { n->location = loc; n->objLocation = loc; } n->locType = LOCATION_memory; n->member = m; return true; } i++; } printf("Member %s not found\n", n->name); } else { printf("Object is not of structure type\n"); } } return false; } void exprNodeArrowPrint(Node *n) { n->expression->print(n->expression); printf("->%s", n->name); } Node *exprNodeAddr(Node *exp) { Node *n = (Node *)calloc(1, sizeof(Node)); exprNodeClean(n); n->expression = exp; n->print = exprNodeAddrPrint; n->resolve = exprNodeAddrResolve; return n; } bool exprNodeAddrResolve(Node *n, Function *f, CompileUnit *u) { if(n->expression->resolve(n->expression, f, u)) { if(n->expression->locType == LOCATION_memory) { n->location = n->expression->location; n->locType = LOCATION_value; n->type = &exprNodeType; } else if(n->expression->locType == LOCATION_register) { printf("Value is in register %d\n", n->expression->location); } else { printf("Direct value is %d\n", n->location); } return true; } return false; } void exprNodeAddrPrint(Node *n) { printf("*"); n->expression->print(n->expression); } Node *exprNodeSizeof(Node *exp) { Node *n = (Node *)calloc(1, sizeof(Node)); exprNodeClean(n); n->expression = exp; n->print = exprNodeSizeofPrint; n->resolve = exprNodeSizeofResolve; return n; } bool exprNodeSizeofResolve(Node *n, Function *f, CompileUnit *u) { if(n->expression->resolve(n->expression, f, u)) { n->location = n->expression->type->size; n->locType = LOCATION_value; n->type = &exprNodeType; return true; } return false; } void exprNodeSizeofPrint(Node *n) { printf("sizeof("); n->expression->print(n->expression); printf(")"); } Node *exprNodeArray(Node *exp, Node *number) { Node *n = (Node *)calloc(1, sizeof(Node)); exprNodeClean(n); n->expression = exp; n->value = number->location; n->print = exprNodeArrayPrint; n->resolve = exprNodeArrayResolve; return n; } int exprNodeGetSize(Array *a, int index) { index++; if(index == a->maxBounds) { return a->type->size; } else { int size = a->bounds[a->maxBounds-1] * a->type->size; for(int i = index; i < a->maxBounds-1; i++) { size *= a->bounds[i]; } return size; } } bool exprNodeArrayResolve(Node *n, Function *f, CompileUnit *u) { if(n->expression->resolve(n->expression, f, u)) { TypeEnum tt = n->expression->type->type; if(tt != TYPE_array && tt != TYPE_pointer) { printf("Object not of array or pointer type\n"); return false; } if(tt == TYPE_array) { Array *a = n->expression->type->array; u32 loc = n->expression->location; Type *t = a->type; if(a->maxBounds > 1) { int index = n->expression->index; if(index == a->maxBounds) { printf("Too many indices for array\n"); return false; } if((index+1) < a->maxBounds) { n->type = n->expression->type; n->index = index+1; n->locType = LOCATION_memory; n->location = n->expression->location + n->value * exprNodeGetSize(a, index); return true; } } n->type = t; n->location = loc + n->value * t->size; n->locType = LOCATION_memory; } else { Type *t = n->expression->type->pointer; u32 loc = n->expression->location; if(n->expression->locType == LOCATION_register) loc = reg[loc].I; else loc = debuggerReadMemory(loc); n->type = t; n->location = loc + n->value * t->size; n->locType = LOCATION_memory; } return true; } return false; } void exprNodeArrayPrint(Node *n) { n->expression->print(n->expression); printf("[%d]", n->value); } VisualBoyAdvance-1.8.0/src/Port.h0000644000175000017500000000412410050707404016137 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_PORT_H #define VBA_PORT_H // swaps a 16-bit value static inline u16 swap16(u16 v) { return (v<<8)|(v>>8); } // swaps a 32-bit value static inline u32 swap32(u32 v) { return (v<<24)|((v<<8)&0xff0000)|((v>>8)&0xff00)|(v>>24); } #ifdef WORDS_BIGENDIAN #if defined(__GNUC__) && defined(__ppc__) #define READ16LE(base) \ ({ unsigned short lhbrxResult; \ __asm__ ("lhbrx %0, 0, %1" : "=r" (lhbrxResult) : "r" (base) : "memory"); \ lhbrxResult; }) #define READ32LE(base) \ ({ unsigned long lwbrxResult; \ __asm__ ("lwbrx %0, 0, %1" : "=r" (lwbrxResult) : "r" (base) : "memory"); \ lwbrxResult; }) #define WRITE16LE(base, value) \ __asm__ ("sthbrx %0, 0, %1" : : "r" (value), "r" (base) : "memory") #define WRITE32LE(base, value) \ __asm__ ("stwbrx %0, 0, %1" : : "r" (value), "r" (base) : "memory") #else #define READ16LE(x) \ swap16(*((u16 *)(x))) #define READ32LE(x) \ swap32(*((u32 *)(x))) #define WRITE16LE(x,v) \ *((u16 *)x) = swap16((v)) #define WRITE32LE(x,v) \ *((u32 *)x) = swap32((v)) #endif #else #define READ16LE(x) \ *((u16 *)x) #define READ32LE(x) \ *((u32 *)x) #define WRITE16LE(x,v) \ *((u16 *)x) = (v) #define WRITE32LE(x,v) \ *((u32 *)x) = (v) #endif #endif VisualBoyAdvance-1.8.0/src/Flash.h0000644000175000017500000000253610441366724016267 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_FLASH_H #define VBA_FLASH_H extern void flashSaveGame(gzFile _gzFile); extern void flashReadGame(gzFile _gzFile, int version); extern u8 flashRead(u32 address); extern void flashWrite(u32 address, u8 byte); extern void flashDelayedWrite(u32 address, u8 byte); extern u8 flashSaveMemory[0x20000]; extern void flashSaveDecide(u32 address, u8 byte); extern void flashReset(); extern void flashSetSize(int size); extern void flashInit(); extern int flashSize; #endif // VBA_FLASH_H VisualBoyAdvance-1.8.0/src/RTC.h0000644000175000017500000000221710050707404015644 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_RTC_H #define VBA_RTC_H extern u16 rtcRead(u32 address); extern bool rtcWrite(u32 address, u16 value); extern void rtcEnable(bool); extern bool rtcIsEnabled(); extern void rtcReset(); extern void rtcReadGame(gzFile gzFile); extern void rtcSaveGame(gzFile gzFile); #endif VisualBoyAdvance-1.8.0/src/Mode1.cpp0000644000175000017500000003134110050707404016514 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "GBA.h" #include "Globals.h" #include "Gfx.h" void mode1RenderLine() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } if(layerEnable & 0x0100) { gfxDrawTextScreen(BG0CNT, BG0HOFS, BG0VOFS, line0); } if(layerEnable & 0x0200) { gfxDrawTextScreen(BG1CNT, BG1HOFS, BG1VOFS, line1); } if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; if(line0[x] < color) { color = line0[x]; top = 0x01; } if((u8)(line1[x]>>24) < (u8)(color >> 24)) { color = line1[x]; top = 0x02; } if((u8)(line2[x]>>24) < (u8)(color >> 24)) { color = line2[x]; top = 0x04; } if((u8)(lineOBJ[x]>>24) < (u8)(color >> 24)) { color = lineOBJ[x]; top = 0x10; } if((top & 0x10) && (color & 0x00010000)) { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((u8)(line0[x]>>24) < (u8)(back >> 24)) { back = line0[x]; top2 = 0x01; } if((u8)(line1[x]>>24) < (u8)(back >> 24)) { back = line1[x]; top2 = 0x02; } if((u8)(line2[x]>>24) < (u8)(back >> 24)) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } void mode1RenderLineNoWindow() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } if(layerEnable & 0x0100) { gfxDrawTextScreen(BG0CNT, BG0HOFS, BG0VOFS, line0); } if(layerEnable & 0x0200) { gfxDrawTextScreen(BG1CNT, BG1HOFS, BG1VOFS, line1); } if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; if(line0[x] < color) { color = line0[x]; top = 0x01; } if((u8)(line1[x]>>24) < (u8)(color >> 24)) { color = line1[x]; top = 0x02; } if((u8)(line2[x]>>24) < (u8)(color >> 24)) { color = line2[x]; top = 0x04; } if((u8)(lineOBJ[x]>>24) < (u8)(color >> 24)) { color = lineOBJ[x]; top = 0x10; } if(!(color & 0x00010000)) { switch((BLDMOD >> 6) & 3) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = backdrop; u8 top2 = 0x20; if((u8)(line0[x]>>24) < (u8)(back >> 24)) { if(top != 0x01) { back = line0[x]; top2 = 0x01; } } if((u8)(line1[x]>>24) < (u8)(back >> 24)) { if(top != 0x02) { back = line1[x]; top2 = 0x02; } } if((u8)(line2[x]>>24) < (u8)(back >> 24)) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if((u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((u8)(line0[x]>>24) < (u8)(back >> 24)) { back = line0[x]; top2 = 0x01; } if((u8)(line1[x]>>24) < (u8)(back >> 24)) { back = line1[x]; top2 = 0x02; } if((u8)(line2[x]>>24) < (u8)(back >> 24)) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } void mode1RenderLineAll() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } bool inWindow0 = false; bool inWindow1 = false; if(layerEnable & 0x2000) { u8 v0 = WIN0V >> 8; u8 v1 = WIN0V & 255; inWindow0 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow0 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow0 |= (VCOUNT >= v0 || VCOUNT < v1); } if(layerEnable & 0x4000) { u8 v0 = WIN1V >> 8; u8 v1 = WIN1V & 255; inWindow1 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow1 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow1 |= (VCOUNT >= v0 || VCOUNT < v1); } if(layerEnable & 0x0100) { gfxDrawTextScreen(BG0CNT, BG0HOFS, BG0VOFS, line0); } if(layerEnable & 0x0200) { gfxDrawTextScreen(BG1CNT, BG1HOFS, BG1VOFS, line1); } if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); gfxDrawOBJWin(lineOBJWin); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); u8 inWin0Mask = WININ & 0xFF; u8 inWin1Mask = WININ >> 8; u8 outMask = WINOUT & 0xFF; for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; u8 mask = outMask; if(!(lineOBJWin[x] & 0x80000000)) { mask = WINOUT >> 8; } if(inWindow1) { if(gfxInWin1[x]) mask = inWin1Mask; } if(inWindow0) { if(gfxInWin0[x]) { mask = inWin0Mask; } } if(line0[x] < color && (mask & 1)) { color = line0[x]; top = 0x01; } if((u8)(line1[x]>>24) < (u8)(color >> 24) && (mask & 2)) { color = line1[x]; top = 0x02; } if((u8)(line2[x]>>24) < (u8)(color >> 24) && (mask & 4)) { color = line2[x]; top = 0x04; } if((u8)(lineOBJ[x]>>24) < (u8)(color >> 24) && (mask & 16)) { color = lineOBJ[x]; top = 0x10; } // special FX on the window if(mask & 32) { if(!(color & 0x00010000)) { switch((BLDMOD >> 6) & 3) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = backdrop; u8 top2 = 0x20; if((mask & 1) && (u8)(line0[x]>>24) < (u8)(back >> 24)) { if(top != 0x01) { back = line0[x]; top2 = 0x01; } } if((mask & 2) && (u8)(line1[x]>>24) < (u8)(back >> 24)) { if(top != 0x02) { back = line1[x]; top2 = 0x02; } } if((mask & 4) && (u8)(line2[x]>>24) < (u8)(back >> 24)) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if((mask & 16) && (u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((mask & 1) && (u8)(line0[x]>>24) < (u8)(back >> 24)) { back = line0[x]; top2 = 0x01; } if((mask & 2) && (u8)(line1[x]>>24) < (u8)(back >> 24)) { back = line1[x]; top2 = 0x02; } if((mask & 4) && (u8)(line2[x]>>24) < (u8)(back >> 24)) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } } else if(color & 0x00010000) { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((mask & 1) && (u8)(line0[x]>>24) < (u8)(back >> 24)) { back = line0[x]; top2 = 0x01; } if((mask & 2) && (u8)(line1[x]>>24) < (u8)(back >> 24)) { back = line1[x]; top2 = 0x02; } if((mask & 4) && (u8)(line2[x]>>24) < (u8)(back >> 24)) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } VisualBoyAdvance-1.8.0/src/i386/0000755000175000017500000000000011511403257015534 5ustar julienjulienVisualBoyAdvance-1.8.0/src/i386/Makefile.in0000644000175000017500000002056510126632742017615 0ustar julienjulien# Makefile.in generated by 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installcheck-am installdirs \ maintainer-clean maintainer-clean-generic mostlyclean \ mostlyclean-compile mostlyclean-generic pdf pdf-am ps ps-am \ uninstall uninstall-am uninstall-info-am .asm.o: $(NASM) -f elf -o $@ $< # Tell versions [3.59,3.63) of GNU make to not export all variables. # Otherwise a system limit (for SysV at least) may be exceeded. .NOEXPORT: VisualBoyAdvance-1.8.0/src/i386/Makefile.am0000644000175000017500000000016010032117150017554 0ustar julienjulienSUFFIXES = .asm noinst_LIBRARIES = lib386.a lib386_a_SOURCES = 2xSaImmx.asm .asm.o: $(NASM) -f elf -o $@ $< VisualBoyAdvance-1.8.0/src/lq2x.h0000644000175000017500000003701207757024101016111 0ustar julienjuliencase 0 : case 2 : case 4 : case 6 : case 8 : case 12 : case 16 : case 20 : case 24 : case 28 : case 32 : case 34 : case 36 : case 38 : case 40 : case 44 : case 48 : case 52 : case 56 : case 60 : case 64 : case 66 : case 68 : case 70 : case 96 : case 98 : case 100 : case 102 : case 128 : case 130 : case 132 : case 134 : case 136 : case 140 : case 144 : case 148 : case 152 : case 156 : case 160 : case 162 : case 164 : case 166 : case 168 : case 172 : case 176 : case 180 : case 184 : case 188 : case 192 : case 194 : case 196 : case 198 : case 224 : case 226 : case 228 : case 230 : { P0 = IC(0); P1 = IC(0); P2 = IC(0); P3 = IC(0); } break; case 1 : case 5 : case 9 : case 13 : case 17 : case 21 : case 25 : case 29 : case 33 : case 37 : case 41 : case 45 : case 49 : case 53 : case 57 : case 61 : case 65 : case 69 : case 97 : case 101 : case 129 : case 133 : case 137 : case 141 : case 145 : case 149 : case 153 : case 157 : case 161 : case 165 : case 169 : case 173 : case 177 : case 181 : case 185 : case 189 : case 193 : case 197 : case 225 : case 229 : { P0 = IC(1); P1 = IC(1); P2 = IC(1); P3 = IC(1); } break; case 3 : case 35 : case 67 : case 99 : case 131 : case 163 : case 195 : case 227 : { P0 = IC(2); P1 = IC(2); P2 = IC(2); P3 = IC(2); } break; case 7 : case 39 : case 71 : case 103 : case 135 : case 167 : case 199 : case 231 : { P0 = IC(3); P1 = IC(3); P2 = IC(3); P3 = IC(3); } break; case 10 : case 138 : { P1 = IC(0); P2 = IC(0); P3 = IC(0); if (MUL) { P0 = IC(0); } else { P0 = I211(0, 1, 3); } } break; case 11 : case 27 : case 75 : case 139 : case 155 : case 203 : { P1 = IC(2); P2 = IC(2); P3 = IC(2); if (MUL) { P0 = IC(2); } else { P0 = I211(2, 1, 3); } } break; case 14 : case 142 : { P2 = IC(0); P3 = IC(0); if (MUL) { P0 = IC(0); P1 = IC(0); } else { P0 = I332(1, 3, 0); P1 = I31(0, 1); } } break; case 15 : case 143 : case 207 : { P2 = IC(4); P3 = IC(4); if (MUL) { P0 = IC(4); P1 = IC(4); } else { P0 = I332(1, 3, 4); P1 = I31(4, 1); } } break; case 18 : case 22 : case 30 : case 50 : case 54 : case 62 : case 86 : case 118 : { P0 = IC(0); P2 = IC(0); P3 = IC(0); if (MUR) { P1 = IC(0); } else { P1 = I211(0, 1, 5); } } break; case 19 : case 51 : { P2 = IC(2); P3 = IC(2); if (MUR) { P0 = IC(2); P1 = IC(2); } else { P0 = I31(2, 1); P1 = I332(1, 5, 2); } } break; case 23 : case 55 : case 119 : { P2 = IC(3); P3 = IC(3); if (MUR) { P0 = IC(3); P1 = IC(3); } else { P0 = I31(3, 1); P1 = I332(1, 5, 3); } } break; case 26 : { P2 = IC(0); P3 = IC(0); if (MUL) { P0 = IC(0); } else { P0 = I211(0, 1, 3); } if (MUR) { P1 = IC(0); } else { P1 = I211(0, 1, 5); } } break; case 31 : case 95 : { P2 = IC(4); P3 = IC(4); if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 42 : case 170 : { P1 = IC(0); P3 = IC(0); if (MUL) { P0 = IC(0); P2 = IC(0); } else { P0 = I332(1, 3, 0); P2 = I31(0, 3); } } break; case 43 : case 171 : case 187 : { P1 = IC(2); P3 = IC(2); if (MUL) { P0 = IC(2); P2 = IC(2); } else { P0 = I332(1, 3, 2); P2 = I31(2, 3); } } break; case 46 : case 174 : { P1 = IC(0); P2 = IC(0); P3 = IC(0); if (MUL) { P0 = IC(0); } else { P0 = I611(0, 1, 3); } } break; case 47 : case 175 : { P1 = IC(4); P2 = IC(4); P3 = IC(4); if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } } break; case 58 : case 154 : case 186 : { P2 = IC(0); P3 = IC(0); if (MUL) { P0 = IC(0); } else { P0 = I611(0, 1, 3); } if (MUR) { P1 = IC(0); } else { P1 = I611(0, 1, 5); } } break; case 59 : { P2 = IC(2); P3 = IC(2); if (MUL) { P0 = IC(2); } else { P0 = I211(2, 1, 3); } if (MUR) { P1 = IC(2); } else { P1 = I611(2, 1, 5); } } break; case 63 : { P2 = IC(4); P3 = IC(4); if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 72 : case 76 : case 104 : case 106 : case 108 : case 110 : case 120 : case 124 : { P0 = IC(0); P1 = IC(0); P3 = IC(0); if (MDL) { P2 = IC(0); } else { P2 = I211(0, 3, 7); } } break; case 73 : case 77 : case 105 : case 109 : case 125 : { P1 = IC(1); P3 = IC(1); if (MDL) { P0 = IC(1); P2 = IC(1); } else { P0 = I31(1, 3); P2 = I332(3, 7, 1); } } break; case 74 : { P1 = IC(0); P3 = IC(0); if (MDL) { P2 = IC(0); } else { P2 = I211(0, 3, 7); } if (MUL) { P0 = IC(0); } else { P0 = I211(0, 1, 3); } } break; case 78 : case 202 : case 206 : { P1 = IC(0); P3 = IC(0); if (MDL) { P2 = IC(0); } else { P2 = I611(0, 3, 7); } if (MUL) { P0 = IC(0); } else { P0 = I611(0, 1, 3); } } break; case 79 : { P1 = IC(4); P3 = IC(4); if (MDL) { P2 = IC(4); } else { P2 = I611(4, 3, 7); } if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } } break; case 80 : case 208 : case 210 : case 216 : { P0 = IC(0); P1 = IC(0); P2 = IC(0); if (MDR) { P3 = IC(0); } else { P3 = I211(0, 5, 7); } } break; case 81 : case 209 : case 217 : { P0 = IC(1); P1 = IC(1); P2 = IC(1); if (MDR) { P3 = IC(1); } else { P3 = I211(1, 5, 7); } } break; case 82 : case 214 : case 222 : { P0 = IC(0); P2 = IC(0); if (MDR) { P3 = IC(0); } else { P3 = I211(0, 5, 7); } if (MUR) { P1 = IC(0); } else { P1 = I211(0, 1, 5); } } break; case 83 : case 115 : { P0 = IC(2); P2 = IC(2); if (MDR) { P3 = IC(2); } else { P3 = I611(2, 5, 7); } if (MUR) { P1 = IC(2); } else { P1 = I611(2, 1, 5); } } break; case 84 : case 212 : { P0 = IC(0); P2 = IC(0); if (MDR) { P1 = IC(0); P3 = IC(0); } else { P1 = I31(0, 5); P3 = I332(5, 7, 0); } } break; case 85 : case 213 : case 221 : { P0 = IC(1); P2 = IC(1); if (MDR) { P1 = IC(1); P3 = IC(1); } else { P1 = I31(1, 5); P3 = I332(5, 7, 1); } } break; case 87 : { P0 = IC(3); P2 = IC(3); if (MDR) { P3 = IC(3); } else { P3 = I611(3, 5, 7); } if (MUR) { P1 = IC(3); } else { P1 = I211(3, 1, 5); } } break; case 88 : case 248 : case 250 : { P0 = IC(0); P1 = IC(0); if (MDL) { P2 = IC(0); } else { P2 = I211(0, 3, 7); } if (MDR) { P3 = IC(0); } else { P3 = I211(0, 5, 7); } } break; case 89 : case 93 : { P0 = IC(1); P1 = IC(1); if (MDL) { P2 = IC(1); } else { P2 = I611(1, 3, 7); } if (MDR) { P3 = IC(1); } else { P3 = I611(1, 5, 7); } } break; case 90 : { if (MDL) { P2 = IC(0); } else { P2 = I611(0, 3, 7); } if (MDR) { P3 = IC(0); } else { P3 = I611(0, 5, 7); } if (MUL) { P0 = IC(0); } else { P0 = I611(0, 1, 3); } if (MUR) { P1 = IC(0); } else { P1 = I611(0, 1, 5); } } break; case 91 : { if (MDL) { P2 = IC(2); } else { P2 = I611(2, 3, 7); } if (MDR) { P3 = IC(2); } else { P3 = I611(2, 5, 7); } if (MUL) { P0 = IC(2); } else { P0 = I211(2, 1, 3); } if (MUR) { P1 = IC(2); } else { P1 = I611(2, 1, 5); } } break; case 92 : { P0 = IC(0); P1 = IC(0); if (MDL) { P2 = IC(0); } else { P2 = I611(0, 3, 7); } if (MDR) { P3 = IC(0); } else { P3 = I611(0, 5, 7); } } break; case 94 : { if (MDL) { P2 = IC(0); } else { P2 = I611(0, 3, 7); } if (MDR) { P3 = IC(0); } else { P3 = I611(0, 5, 7); } if (MUL) { P0 = IC(0); } else { P0 = I611(0, 1, 3); } if (MUR) { P1 = IC(0); } else { P1 = I211(0, 1, 5); } } break; case 107 : case 123 : { P1 = IC(2); P3 = IC(2); if (MDL) { P2 = IC(2); } else { P2 = I211(2, 3, 7); } if (MUL) { P0 = IC(2); } else { P0 = I211(2, 1, 3); } } break; case 111 : { P1 = IC(4); P3 = IC(4); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } } break; case 112 : case 240 : { P0 = IC(0); P1 = IC(0); if (MDR) { P2 = IC(0); P3 = IC(0); } else { P2 = I31(0, 7); P3 = I332(5, 7, 0); } } break; case 113 : case 241 : { P0 = IC(1); P1 = IC(1); if (MDR) { P2 = IC(1); P3 = IC(1); } else { P2 = I31(1, 7); P3 = I332(5, 7, 1); } } break; case 114 : { P0 = IC(0); P2 = IC(0); if (MDR) { P3 = IC(0); } else { P3 = I611(0, 5, 7); } if (MUR) { P1 = IC(0); } else { P1 = I611(0, 1, 5); } } break; case 116 : { P0 = IC(0); P1 = IC(0); P2 = IC(0); if (MDR) { P3 = IC(0); } else { P3 = I611(0, 5, 7); } } break; case 117 : { P0 = IC(1); P1 = IC(1); P2 = IC(1); if (MDR) { P3 = IC(1); } else { P3 = I611(1, 5, 7); } } break; case 121 : { P0 = IC(1); P1 = IC(1); if (MDL) { P2 = IC(1); } else { P2 = I211(1, 3, 7); } if (MDR) { P3 = IC(1); } else { P3 = I611(1, 5, 7); } } break; case 122 : { if (MDL) { P2 = IC(0); } else { P2 = I211(0, 3, 7); } if (MDR) { P3 = IC(0); } else { P3 = I611(0, 5, 7); } if (MUL) { P0 = IC(0); } else { P0 = I611(0, 1, 3); } if (MUR) { P1 = IC(0); } else { P1 = I611(0, 1, 5); } } break; case 126 : { P0 = IC(0); P3 = IC(0); if (MDL) { P2 = IC(0); } else { P2 = I211(0, 3, 7); } if (MUR) { P1 = IC(0); } else { P1 = I211(0, 1, 5); } } break; case 127 : { P3 = IC(4); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 146 : case 150 : case 178 : case 182 : case 190 : { P0 = IC(0); P2 = IC(0); if (MUR) { P1 = IC(0); P3 = IC(0); } else { P1 = I332(1, 5, 0); P3 = I31(0, 5); } } break; case 147 : case 179 : { P0 = IC(2); P2 = IC(2); P3 = IC(2); if (MUR) { P1 = IC(2); } else { P1 = I611(2, 1, 5); } } break; case 151 : case 183 : { P0 = IC(3); P2 = IC(3); P3 = IC(3); if (MUR) { P1 = IC(3); } else { P1 = I1411(3, 1, 5); } } break; case 158 : { P2 = IC(0); P3 = IC(0); if (MUL) { P0 = IC(0); } else { P0 = I611(0, 1, 3); } if (MUR) { P1 = IC(0); } else { P1 = I211(0, 1, 5); } } break; case 159 : { P2 = IC(4); P3 = IC(4); if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I1411(4, 1, 5); } } break; case 191 : { P2 = IC(4); P3 = IC(4); if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I1411(4, 1, 5); } } break; case 200 : case 204 : case 232 : case 236 : case 238 : { P0 = IC(0); P1 = IC(0); if (MDL) { P2 = IC(0); P3 = IC(0); } else { P2 = I332(3, 7, 0); P3 = I31(0, 7); } } break; case 201 : case 205 : { P0 = IC(1); P1 = IC(1); P3 = IC(1); if (MDL) { P2 = IC(1); } else { P2 = I611(1, 3, 7); } } break; case 211 : { P0 = IC(2); P1 = IC(2); P2 = IC(2); if (MDR) { P3 = IC(2); } else { P3 = I211(2, 5, 7); } } break; case 215 : { P0 = IC(3); P2 = IC(3); if (MDR) { P3 = IC(3); } else { P3 = I211(3, 5, 7); } if (MUR) { P1 = IC(3); } else { P1 = I1411(3, 1, 5); } } break; case 218 : { if (MDL) { P2 = IC(0); } else { P2 = I611(0, 3, 7); } if (MDR) { P3 = IC(0); } else { P3 = I211(0, 5, 7); } if (MUL) { P0 = IC(0); } else { P0 = I611(0, 1, 3); } if (MUR) { P1 = IC(0); } else { P1 = I611(0, 1, 5); } } break; case 219 : { P1 = IC(2); P2 = IC(2); if (MDR) { P3 = IC(2); } else { P3 = I211(2, 5, 7); } if (MUL) { P0 = IC(2); } else { P0 = I211(2, 1, 3); } } break; case 220 : { P0 = IC(0); P1 = IC(0); if (MDL) { P2 = IC(0); } else { P2 = I611(0, 3, 7); } if (MDR) { P3 = IC(0); } else { P3 = I211(0, 5, 7); } } break; case 223 : { P2 = IC(4); if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I1411(4, 1, 5); } } break; case 233 : case 237 : { P0 = IC(1); P1 = IC(1); P3 = IC(1); if (MDL) { P2 = IC(1); } else { P2 = I1411(1, 3, 7); } } break; case 234 : { P1 = IC(0); P3 = IC(0); if (MDL) { P2 = IC(0); } else { P2 = I211(0, 3, 7); } if (MUL) { P0 = IC(0); } else { P0 = I611(0, 1, 3); } } break; case 235 : { P1 = IC(2); P3 = IC(2); if (MDL) { P2 = IC(2); } else { P2 = I1411(2, 3, 7); } if (MUL) { P0 = IC(2); } else { P0 = I211(2, 1, 3); } } break; case 239 : { P1 = IC(4); P3 = IC(4); if (MDL) { P2 = IC(4); } else { P2 = I1411(4, 3, 7); } if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } } break; case 242 : { P0 = IC(0); P2 = IC(0); if (MDR) { P3 = IC(0); } else { P3 = I211(0, 5, 7); } if (MUR) { P1 = IC(0); } else { P1 = I611(0, 1, 5); } } break; case 243 : { P0 = IC(2); P1 = IC(2); if (MDR) { P2 = IC(2); P3 = IC(2); } else { P2 = I31(2, 7); P3 = I332(5, 7, 2); } } break; case 244 : { P0 = IC(0); P1 = IC(0); P2 = IC(0); if (MDR) { P3 = IC(0); } else { P3 = I1411(0, 5, 7); } } break; case 245 : { P0 = IC(1); P1 = IC(1); P2 = IC(1); if (MDR) { P3 = IC(1); } else { P3 = I1411(1, 5, 7); } } break; case 246 : { P0 = IC(0); P2 = IC(0); if (MDR) { P3 = IC(0); } else { P3 = I1411(0, 5, 7); } if (MUR) { P1 = IC(0); } else { P1 = I211(0, 1, 5); } } break; case 247 : { P0 = IC(3); P2 = IC(3); if (MDR) { P3 = IC(3); } else { P3 = I1411(3, 5, 7); } if (MUR) { P1 = IC(3); } else { P1 = I1411(3, 1, 5); } } break; case 249 : { P0 = IC(1); P1 = IC(1); if (MDL) { P2 = IC(1); } else { P2 = I1411(1, 3, 7); } if (MDR) { P3 = IC(1); } else { P3 = I211(1, 5, 7); } } break; case 251 : { P1 = IC(2); if (MDL) { P2 = IC(2); } else { P2 = I1411(2, 3, 7); } if (MDR) { P3 = IC(2); } else { P3 = I211(2, 5, 7); } if (MUL) { P0 = IC(2); } else { P0 = I211(2, 1, 3); } } break; case 252 : { P0 = IC(0); P1 = IC(0); if (MDL) { P2 = IC(0); } else { P2 = I211(0, 3, 7); } if (MDR) { P3 = IC(0); } else { P3 = I1411(0, 5, 7); } } break; case 253 : { P0 = IC(1); P1 = IC(1); if (MDL) { P2 = IC(1); } else { P2 = I1411(1, 3, 7); } if (MDR) { P3 = IC(1); } else { P3 = I1411(1, 5, 7); } } break; case 254 : { P0 = IC(0); if (MDL) { P2 = IC(0); } else { P2 = I211(0, 3, 7); } if (MDR) { P3 = IC(0); } else { P3 = I1411(0, 5, 7); } if (MUR) { P1 = IC(0); } else { P1 = I211(0, 1, 5); } } break; case 255 : { if (MDL) { P2 = IC(4); } else { P2 = I1411(4, 3, 7); } if (MDR) { P3 = IC(4); } else { P3 = I1411(4, 5, 7); } if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I1411(4, 1, 5); } } break; VisualBoyAdvance-1.8.0/src/Sram.cpp0000644000175000017500000000237210145724726016466 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "GBA.h" #include "Globals.h" #include "Flash.h" #include "Sram.h" u8 sramRead(u32 address) { return flashSaveMemory[address & 0xFFFF]; } void sramDelayedWrite(u32 address, u8 byte) { saveType = 1; cpuSaveGameFunc = sramWrite; sramWrite(address, byte); } void sramWrite(u32 address, u8 byte) { flashSaveMemory[address & 0xFFFF] = byte; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } VisualBoyAdvance-1.8.0/src/RTC.cpp0000644000175000017500000001476610356750343016224 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "System.h" #include "GBA.h" #include "Globals.h" #include "Port.h" #include "Util.h" #include "NLS.h" #include #include enum RTCSTATE { IDLE, COMMAND, DATA, READDATA }; typedef struct { u8 byte0; u8 byte1; u8 byte2; u8 command; int dataLen; int bits; RTCSTATE state; u8 data[12]; // reserved variables for future u8 reserved[12]; bool reserved2; u32 reserved3; } RTCCLOCKDATA; static RTCCLOCKDATA rtcClockData; static bool rtcEnabled = false; void rtcEnable(bool e) { rtcEnabled = e; } bool rtcIsEnabled() { return rtcEnabled; } u16 rtcRead(u32 address) { if(rtcEnabled) { if(address == 0x80000c8) return rtcClockData.byte2; else if(address == 0x80000c6) return rtcClockData.byte1; else if(address == 0x80000c4) { return rtcClockData.byte0; } } return READ16LE((&rom[address & 0x1FFFFFE])); } static u8 toBCD(u8 value) { value = value % 100; int l = value % 10; int h = value / 10; return h * 16 + l; } bool rtcWrite(u32 address, u16 value) { if(!rtcEnabled) return false; if(address == 0x80000c8) { rtcClockData.byte2 = (u8)value; // enable ? } else if(address == 0x80000c6) { rtcClockData.byte1 = (u8)value; // read/write } else if(address == 0x80000c4) { if(rtcClockData.byte2 & 1) { if(rtcClockData.state == IDLE && rtcClockData.byte0 == 1 && value == 5) { rtcClockData.state = COMMAND; rtcClockData.bits = 0; rtcClockData.command = 0; } else if(!(rtcClockData.byte0 & 1) && (value & 1)) { // bit transfer rtcClockData.byte0 = (u8)value; switch(rtcClockData.state) { case COMMAND: rtcClockData.command |= ((value & 2) >> 1) << (7-rtcClockData.bits); rtcClockData.bits++; if(rtcClockData.bits == 8) { rtcClockData.bits = 0; switch(rtcClockData.command) { case 0x60: // not sure what this command does but it doesn't take parameters // maybe it is a reset or stop rtcClockData.state = IDLE; rtcClockData.bits = 0; break; case 0x62: // this sets the control state but not sure what those values are rtcClockData.state = READDATA; rtcClockData.dataLen = 1; break; case 0x63: rtcClockData.dataLen = 1; rtcClockData.data[0] = 0x40; rtcClockData.state = DATA; break; case 0x64: break; case 0x65: { struct tm *newtime; time_t long_time; time( &long_time ); /* Get time as long integer. */ newtime = localtime( &long_time ); /* Convert to local time. */ rtcClockData.dataLen = 7; rtcClockData.data[0] = toBCD(newtime->tm_year); rtcClockData.data[1] = toBCD(newtime->tm_mon+1); rtcClockData.data[2] = toBCD(newtime->tm_mday); rtcClockData.data[3] = toBCD(newtime->tm_wday); rtcClockData.data[4] = toBCD(newtime->tm_hour); rtcClockData.data[5] = toBCD(newtime->tm_min); rtcClockData.data[6] = toBCD(newtime->tm_sec); rtcClockData.state = DATA; } break; case 0x67: { struct tm *newtime; time_t long_time; time( &long_time ); /* Get time as long integer. */ newtime = localtime( &long_time ); /* Convert to local time. */ rtcClockData.dataLen = 3; rtcClockData.data[0] = toBCD(newtime->tm_hour); rtcClockData.data[1] = toBCD(newtime->tm_min); rtcClockData.data[2] = toBCD(newtime->tm_sec); rtcClockData.state = DATA; } break; default: systemMessage(0, N_("Unknown RTC command %02x"), rtcClockData.command); rtcClockData.state = IDLE; break; } } break; case DATA: if(rtcClockData.byte1 & 2) { } else { rtcClockData.byte0 = (rtcClockData.byte0 & ~2) | ((rtcClockData.data[rtcClockData.bits >> 3] >> (rtcClockData.bits & 7)) & 1)*2; rtcClockData.bits++; if(rtcClockData.bits == 8*rtcClockData.dataLen) { rtcClockData.bits = 0; rtcClockData.state = IDLE; } } break; case READDATA: if(!(rtcClockData.byte1 & 2)) { } else { rtcClockData.data[rtcClockData.bits >> 3] = (rtcClockData.data[rtcClockData.bits >> 3] >> 1) | ((value << 6) & 128); rtcClockData.bits++; if(rtcClockData.bits == 8*rtcClockData.dataLen) { rtcClockData.bits = 0; rtcClockData.state = IDLE; } } break; default: break; } } else rtcClockData.byte0 = (u8)value; } } return true; } void rtcReset() { memset(&rtcClockData, 0, sizeof(rtcClockData)); rtcClockData.byte0 = 0; rtcClockData.byte1 = 0; rtcClockData.byte2 = 0; rtcClockData.command = 0; rtcClockData.dataLen = 0; rtcClockData.bits = 0; rtcClockData.state = IDLE; } void rtcSaveGame(gzFile gzFile) { utilGzWrite(gzFile, &rtcClockData, sizeof(rtcClockData)); } void rtcReadGame(gzFile gzFile) { utilGzRead(gzFile, &rtcClockData, sizeof(rtcClockData)); } VisualBoyAdvance-1.8.0/src/Mode5.cpp0000644000175000017500000002405510050773712016531 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "GBA.h" #include "Globals.h" #include "Gfx.h" void mode5RenderLine() { if(DISPCNT & 0x0080) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } u16 *palette = (u16 *)paletteRAM; if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); u32 background = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = background; u8 top = 0x20; if(line2[x] < color) { color = line2[x]; top = 0x04; } if((u8)(lineOBJ[x]>>24) < (u8)(color >>24)) { color = lineOBJ[x]; top = 0x10; } if((top & 0x10) && (color & 0x00010000)) { // semi-transparent OBJ u32 back = background; u8 top2 = 0x20; if(line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } void mode5RenderLineNoWindow() { if(DISPCNT & 0x0080) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } u16 *palette = (u16 *)paletteRAM; if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); u32 background = ( READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = background; u8 top = 0x20; if(line2[x] < color) { color = line2[x]; top = 0x04; } if((u8)(lineOBJ[x]>>24) < (u8)(color >>24)) { color = lineOBJ[x]; top = 0x10; } if(!(color & 0x00010000)) { switch((BLDMOD >> 6) & 3) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = background; u8 top2 = 0x20; if(line2[x] < back) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if((u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = background; u8 top2 = 0x20; if(line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } void mode5RenderLineAll() { if(DISPCNT & 0x0080) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } u16 *palette = (u16 *)paletteRAM; if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } gfxDrawSprites(lineOBJ); gfxDrawOBJWin(lineOBJWin); bool inWindow0 = false; bool inWindow1 = false; if(layerEnable & 0x2000) { u8 v0 = WIN0V >> 8; u8 v1 = WIN0V & 255; inWindow0 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow0 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow0 |= (VCOUNT >= v0 || VCOUNT < v1); } if(layerEnable & 0x4000) { u8 v0 = WIN1V >> 8; u8 v1 = WIN1V & 255; inWindow1 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow1 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow1 |= (VCOUNT >= v0 || VCOUNT < v1); } u8 inWin0Mask = WININ & 0xFF; u8 inWin1Mask = WININ >> 8; u8 outMask = WINOUT & 0xFF; u32 background = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = background; u8 top = 0x20; u8 mask = outMask; if(!(lineOBJWin[x] & 0x80000000)) { mask = WINOUT >> 8; } if(inWindow1) { if(gfxInWin1[x]) mask = inWin1Mask; } if(inWindow0) { if(gfxInWin0[x]) { mask = inWin0Mask; } } if((mask & 4) && (line2[x] < color)) { color = line2[x]; top = 0x04; } if((mask & 16) && ((u8)(lineOBJ[x]>>24) < (u8)(color >>24))) { color = lineOBJ[x]; top = 0x10; } if(mask & 32) { if(!(color & 0x00010000)) { switch((BLDMOD >> 6) & 3) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = background; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if((mask & 16) && (u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = background; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } } else if(color & 0x00010000) { // semi-transparent OBJ u32 back = background; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { back = line2[x]; top2 = 0x04; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxLastVCOUNT = VCOUNT; } VisualBoyAdvance-1.8.0/src/getopt.c0000644000175000017500000007273207567677631016555 0ustar julienjulien/* Getopt for GNU. NOTE: getopt is now part of the C library, so if you don't know what "Keep this file name-space clean" means, talk to drepper@gnu.org before changing it! Copyright (C) 1987, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98 Free Software Foundation, Inc. NOTE: This source is derived from an old version taken from the GNU C Library (glibc). This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* This tells Alpha OSF/1 not to define a getopt prototype in . Ditto for AIX 3.2 and . */ #ifndef _NO_PROTO # define _NO_PROTO #endif #ifdef HAVE_CONFIG_H # include #endif #if !defined __STDC__ || !__STDC__ /* This is a separate conditional since some stdc systems reject `defined (const)'. */ # ifndef const # define const # endif #endif #include /* Comment out all this code if we are using the GNU C Library, and are not actually compiling the library itself. This code is part of the GNU C Library, but also included in many other GNU distributions. Compiling and linking in this code is a waste when using the GNU C library (especially if it is a shared library). Rather than having every GNU program understand `configure --with-gnu-libc' and omit the object files, it is simpler to just do this in the source for each such file. */ #define GETOPT_INTERFACE_VERSION 2 #if !defined _LIBC && defined __GLIBC__ && __GLIBC__ >= 2 # include # if _GNU_GETOPT_INTERFACE_VERSION == GETOPT_INTERFACE_VERSION # define ELIDE_CODE # endif #endif #ifndef ELIDE_CODE /* This needs to come after some library #include to get __GNU_LIBRARY__ defined. */ #ifdef __GNU_LIBRARY__ /* Don't include stdlib.h for non-GNU C libraries because some of them contain conflicting prototypes for getopt. */ # include # include #endif /* GNU C library. */ #ifdef VMS # include # if HAVE_STRING_H - 0 # include # endif #endif #ifndef _ /* This is for other GNU distributions with internationalized messages. When compiling libc, the _ macro is predefined. */ # ifdef HAVE_LIBINTL_H # include # define _(msgid) gettext (msgid) # else # define _(msgid) (msgid) # endif #endif #ifdef _MSC_VER #include #endif /* This version of `getopt' appears to the caller like standard Unix `getopt' but it behaves differently for the user, since it allows the user to intersperse the options with the other arguments. As `getopt' works, it permutes the elements of ARGV so that, when it is done, all the options precede everything else. Thus all application programs are extended to handle flexible argument order. Setting the environment variable POSIXLY_CORRECT disables permutation. Then the behavior is completely standard. GNU application programs can use a third alternative mode in which they can distinguish the relative order of options and other arguments. */ #include "getopt.h" /* For communication from `getopt' to the caller. When `getopt' finds an option that takes an argument, the argument value is returned here. Also, when `ordering' is RETURN_IN_ORDER, each non-option ARGV-element is returned here. */ char *optarg = NULL; /* Index in ARGV of the next element to be scanned. This is used for communication to and from the caller and for communication between successive calls to `getopt'. On entry to `getopt', zero means this is the first call; initialize. When `getopt' returns -1, this is the index of the first of the non-option elements that the caller should itself scan. Otherwise, `optind' communicates from one call to the next how much of ARGV has been scanned so far. */ /* 1003.2 says this must be 1 before any call. */ int optind = 1; /* Formerly, initialization of getopt depended on optind==0, which causes problems with re-calling getopt as programs generally don't know that. */ int __getopt_initialized = 0; /* The next char to be scanned in the option-element in which the last option character we returned was found. This allows us to pick up the scan where we left off. If this is zero, or a null string, it means resume the scan by advancing to the next ARGV-element. */ static char *nextchar; /* Callers store zero here to inhibit the error message for unrecognized options. */ int opterr = 1; /* Set to an option character which was unrecognized. This must be initialized on some systems to avoid linking in the system's own getopt implementation. */ int optopt = '?'; /* Describe how to deal with options that follow non-option ARGV-elements. If the caller did not specify anything, the default is REQUIRE_ORDER if the environment variable POSIXLY_CORRECT is defined, PERMUTE otherwise. REQUIRE_ORDER means don't recognize them as options; stop option processing when the first non-option is seen. This is what Unix does. This mode of operation is selected by either setting the environment variable POSIXLY_CORRECT, or using `+' as the first character of the list of option characters. PERMUTE is the default. We permute the contents of ARGV as we scan, so that eventually all the non-options are at the end. This allows options to be given in any order, even with programs that were not written to expect this. RETURN_IN_ORDER is an option available to programs that were written to expect options and other ARGV-elements in any order and that care about the ordering of the two. We describe each non-option ARGV-element as if it were the argument of an option with character code 1. Using `-' as the first character of the list of option characters selects this mode of operation. The special argument `--' forces an end of option-scanning regardless of the value of `ordering'. In the case of RETURN_IN_ORDER, only `--' can cause `getopt' to return -1 with `optind' != ARGC. */ static enum { REQUIRE_ORDER, PERMUTE, RETURN_IN_ORDER } ordering; /* Value of POSIXLY_CORRECT environment variable. */ static char *posixly_correct; #ifdef __GNU_LIBRARY__ /* We want to avoid inclusion of string.h with non-GNU libraries because there are many ways it can cause trouble. On some systems, it contains special magic macros that don't work in GCC. */ # include # define my_index strchr #else # if HAVE_STRING_H # include # else # if HAVE_STRINGS_H # include # endif # endif /* Avoid depending on library functions or files whose names are inconsistent. */ #ifndef getenv extern char *getenv (); #endif static char * my_index (str, chr) const char *str; int chr; { while (*str) { if (*str == chr) return (char *) str; str++; } return 0; } /* If using GCC, we can safely declare strlen this way. If not using GCC, it is ok not to declare it. */ #ifdef __GNUC__ /* Note that Motorola Delta 68k R3V7 comes with GCC but not stddef.h. That was relevant to code that was here before. */ # if (!defined __STDC__ || !__STDC__) && !defined strlen /* gcc with -traditional declares the built-in strlen to return int, and has done so at least since version 2.4.5. -- rms. */ extern int strlen (const char *); # endif /* not __STDC__ */ #endif /* __GNUC__ */ #endif /* not __GNU_LIBRARY__ */ /* Handle permutation of arguments. */ /* Describe the part of ARGV that contains non-options that have been skipped. `first_nonopt' is the index in ARGV of the first of them; `last_nonopt' is the index after the last of them. */ static int first_nonopt; static int last_nonopt; #ifdef _LIBC /* Bash 2.0 gives us an environment variable containing flags indicating ARGV elements that should not be considered arguments. */ /* Defined in getopt_init.c */ extern char *__getopt_nonoption_flags; static int nonoption_flags_max_len; static int nonoption_flags_len; static int original_argc; static char *const *original_argv; /* Make sure the environment variable bash 2.0 puts in the environment is valid for the getopt call we must make sure that the ARGV passed to getopt is that one passed to the process. */ static void __attribute__ ((unused)) store_args_and_env (int argc, char *const *argv) { /* XXX This is no good solution. We should rather copy the args so that we can compare them later. But we must not use malloc(3). */ original_argc = argc; original_argv = argv; } # ifdef text_set_element text_set_element (__libc_subinit, store_args_and_env); # endif /* text_set_element */ # define SWAP_FLAGS(ch1, ch2) \ if (nonoption_flags_len > 0) \ { \ char __tmp = __getopt_nonoption_flags[ch1]; \ __getopt_nonoption_flags[ch1] = __getopt_nonoption_flags[ch2]; \ __getopt_nonoption_flags[ch2] = __tmp; \ } #else /* !_LIBC */ # define SWAP_FLAGS(ch1, ch2) #endif /* _LIBC */ /* Exchange two adjacent subsequences of ARGV. One subsequence is elements [first_nonopt,last_nonopt) which contains all the non-options that have been skipped so far. The other is elements [last_nonopt,optind), which contains all the options processed since those non-options were skipped. `first_nonopt' and `last_nonopt' are relocated so that they describe the new indices of the non-options in ARGV after they are moved. */ #if defined __STDC__ && __STDC__ static void exchange (char **); #endif static void exchange (argv) char **argv; { int bottom = first_nonopt; int middle = last_nonopt; int top = optind; char *tem; /* Exchange the shorter segment with the far end of the longer segment. That puts the shorter segment into the right place. It leaves the longer segment in the right place overall, but it consists of two parts that need to be swapped next. */ #ifdef _LIBC /* First make sure the handling of the `__getopt_nonoption_flags' string can work normally. Our top argument must be in the range of the string. */ if (nonoption_flags_len > 0 && top >= nonoption_flags_max_len) { /* We must extend the array. The user plays games with us and presents new arguments. */ char *new_str = malloc (top + 1); if (new_str == NULL) nonoption_flags_len = nonoption_flags_max_len = 0; else { memset (__mempcpy (new_str, __getopt_nonoption_flags, nonoption_flags_max_len), '\0', top + 1 - nonoption_flags_max_len); nonoption_flags_max_len = top + 1; __getopt_nonoption_flags = new_str; } } #endif while (top > middle && middle > bottom) { if (top - middle > middle - bottom) { /* Bottom segment is the short one. */ int len = middle - bottom; register int i; /* Swap it with the top part of the top segment. */ for (i = 0; i < len; i++) { tem = argv[bottom + i]; argv[bottom + i] = argv[top - (middle - bottom) + i]; argv[top - (middle - bottom) + i] = tem; SWAP_FLAGS (bottom + i, top - (middle - bottom) + i); } /* Exclude the moved bottom segment from further swapping. */ top -= len; } else { /* Top segment is the short one. */ int len = top - middle; register int i; /* Swap it with the bottom part of the bottom segment. */ for (i = 0; i < len; i++) { tem = argv[bottom + i]; argv[bottom + i] = argv[middle + i]; argv[middle + i] = tem; SWAP_FLAGS (bottom + i, middle + i); } /* Exclude the moved top segment from further swapping. */ bottom += len; } } /* Update records for the slots the non-options now occupy. */ first_nonopt += (optind - last_nonopt); last_nonopt = optind; } /* Initialize the internal data when the first call is made. */ #if defined __STDC__ && __STDC__ static const char *_getopt_initialize (int, char *const *, const char *); #endif static const char * _getopt_initialize (argc, argv, optstring) int argc; char *const *argv; const char *optstring; { /* Start processing options with ARGV-element 1 (since ARGV-element 0 is the program name); the sequence of previously skipped non-option ARGV-elements is empty. */ first_nonopt = last_nonopt = optind; nextchar = NULL; posixly_correct = getenv ("POSIXLY_CORRECT"); /* Determine how to handle the ordering of options and nonoptions. */ if (optstring[0] == '-') { ordering = RETURN_IN_ORDER; ++optstring; } else if (optstring[0] == '+') { ordering = REQUIRE_ORDER; ++optstring; } else if (posixly_correct != NULL) ordering = REQUIRE_ORDER; else ordering = PERMUTE; #ifdef _LIBC if (posixly_correct == NULL && argc == original_argc && argv == original_argv) { if (nonoption_flags_max_len == 0) { if (__getopt_nonoption_flags == NULL || __getopt_nonoption_flags[0] == '\0') nonoption_flags_max_len = -1; else { const char *orig_str = __getopt_nonoption_flags; int len = nonoption_flags_max_len = strlen (orig_str); if (nonoption_flags_max_len < argc) nonoption_flags_max_len = argc; __getopt_nonoption_flags = (char *) malloc (nonoption_flags_max_len); if (__getopt_nonoption_flags == NULL) nonoption_flags_max_len = -1; else memset (__mempcpy (__getopt_nonoption_flags, orig_str, len), '\0', nonoption_flags_max_len - len); } } nonoption_flags_len = nonoption_flags_max_len; } else nonoption_flags_len = 0; #endif return optstring; } /* Scan elements of ARGV (whose length is ARGC) for option characters given in OPTSTRING. If an element of ARGV starts with '-', and is not exactly "-" or "--", then it is an option element. The characters of this element (aside from the initial '-') are option characters. If `getopt' is called repeatedly, it returns successively each of the option characters from each of the option elements. If `getopt' finds another option character, it returns that character, updating `optind' and `nextchar' so that the next call to `getopt' can resume the scan with the following option character or ARGV-element. If there are no more option characters, `getopt' returns -1. Then `optind' is the index in ARGV of the first ARGV-element that is not an option. (The ARGV-elements have been permuted so that those that are not options now come last.) OPTSTRING is a string containing the legitimate option characters. If an option character is seen that is not listed in OPTSTRING, return '?' after printing an error message. If you set `opterr' to zero, the error message is suppressed but we still return '?'. If a char in OPTSTRING is followed by a colon, that means it wants an arg, so the following text in the same ARGV-element, or the text of the following ARGV-element, is returned in `optarg'. Two colons mean an option that wants an optional arg; if there is text in the current ARGV-element, it is returned in `optarg', otherwise `optarg' is set to zero. If OPTSTRING starts with `-' or `+', it requests different methods of handling the non-option ARGV-elements. See the comments about RETURN_IN_ORDER and REQUIRE_ORDER, above. Long-named options begin with `--' instead of `-'. Their names may be abbreviated as long as the abbreviation is unique or is an exact match for some defined option. If they have an argument, it follows the option name in the same ARGV-element, separated from the option name by a `=', or else the in next ARGV-element. When `getopt' finds a long-named option, it returns 0 if that option's `flag' field is nonzero, the value of the option's `val' field if the `flag' field is zero. The elements of ARGV aren't really const, because we permute them. But we pretend they're const in the prototype to be compatible with other systems. LONGOPTS is a vector of `struct option' terminated by an element containing a name which is zero. LONGIND returns the index in LONGOPT of the long-named option found. It is only valid when a long-named option has been found by the most recent call. If LONG_ONLY is nonzero, '-' as well as '--' can introduce long-named options. */ int _getopt_internal (argc, argv, optstring, longopts, longind, long_only) int argc; char *const *argv; const char *optstring; const struct option *longopts; int *longind; int long_only; { optarg = NULL; if (optind == 0 || !__getopt_initialized) { if (optind == 0) optind = 1; /* Don't scan ARGV[0], the program name. */ optstring = _getopt_initialize (argc, argv, optstring); __getopt_initialized = 1; } /* Test whether ARGV[optind] points to a non-option argument. Either it does not have option syntax, or there is an environment flag from the shell indicating it is not an option. The later information is only used when the used in the GNU libc. */ #ifdef _LIBC # define NONOPTION_P (argv[optind][0] != '-' || argv[optind][1] == '\0' \ || (optind < nonoption_flags_len \ && __getopt_nonoption_flags[optind] == '1')) #else # define NONOPTION_P (argv[optind][0] != '-' || argv[optind][1] == '\0') #endif if (nextchar == NULL || *nextchar == '\0') { /* Advance to the next ARGV-element. */ /* Give FIRST_NONOPT & LAST_NONOPT rational values if OPTIND has been moved back by the user (who may also have changed the arguments). */ if (last_nonopt > optind) last_nonopt = optind; if (first_nonopt > optind) first_nonopt = optind; if (ordering == PERMUTE) { /* If we have just processed some options following some non-options, exchange them so that the options come first. */ if (first_nonopt != last_nonopt && last_nonopt != optind) exchange ((char **) argv); else if (last_nonopt != optind) first_nonopt = optind; /* Skip any additional non-options and extend the range of non-options previously skipped. */ while (optind < argc && NONOPTION_P) optind++; last_nonopt = optind; } /* The special ARGV-element `--' means premature end of options. Skip it like a null option, then exchange with previous non-options as if it were an option, then skip everything else like a non-option. */ if (optind != argc && !strcmp (argv[optind], "--")) { optind++; if (first_nonopt != last_nonopt && last_nonopt != optind) exchange ((char **) argv); else if (first_nonopt == last_nonopt) first_nonopt = optind; last_nonopt = argc; optind = argc; } /* If we have done all the ARGV-elements, stop the scan and back over any non-options that we skipped and permuted. */ if (optind == argc) { /* Set the next-arg-index to point at the non-options that we previously skipped, so the caller will digest them. */ if (first_nonopt != last_nonopt) optind = first_nonopt; return -1; } /* If we have come to a non-option and did not permute it, either stop the scan or describe it to the caller and pass it by. */ if (NONOPTION_P) { if (ordering == REQUIRE_ORDER) return -1; optarg = argv[optind++]; return 1; } /* We have found another option-ARGV-element. Skip the initial punctuation. */ nextchar = (argv[optind] + 1 + (longopts != NULL && argv[optind][1] == '-')); } /* Decode the current option-ARGV-element. */ /* Check whether the ARGV-element is a long option. If long_only and the ARGV-element has the form "-f", where f is a valid short option, don't consider it an abbreviated form of a long option that starts with f. Otherwise there would be no way to give the -f short option. On the other hand, if there's a long option "fubar" and the ARGV-element is "-fu", do consider that an abbreviation of the long option, just like "--fu", and not "-f" with arg "u". This distinction seems to be the most useful approach. */ if (longopts != NULL && (argv[optind][1] == '-' || (long_only && (argv[optind][2] || !my_index (optstring, argv[optind][1]))))) { char *nameend; const struct option *p; const struct option *pfound = NULL; int exact = 0; int ambig = 0; int indfound = -1; int option_index; for (nameend = nextchar; *nameend && *nameend != '='; nameend++) /* Do nothing. */ ; /* Test all long options for either exact match or abbreviated matches. */ for (p = longopts, option_index = 0; p->name; p++, option_index++) if (!strncmp (p->name, nextchar, nameend - nextchar)) { if ((unsigned int) (nameend - nextchar) == (unsigned int) strlen (p->name)) { /* Exact match found. */ pfound = p; indfound = option_index; exact = 1; break; } else if (pfound == NULL) { /* First nonexact match found. */ pfound = p; indfound = option_index; } else /* Second or later nonexact match found. */ ambig = 1; } if (ambig && !exact) { if (opterr) fprintf (stderr, _("%s: option `%s' is ambiguous\n"), argv[0], argv[optind]); nextchar += strlen (nextchar); optind++; optopt = 0; return '?'; } if (pfound != NULL) { option_index = indfound; optind++; if (*nameend) { /* Don't test has_arg with >, because some C compilers don't allow it to be used on enums. */ if (pfound->has_arg) optarg = nameend + 1; else { if (opterr) { if (argv[optind - 1][1] == '-') /* --option */ fprintf (stderr, _("%s: option `--%s' doesn't allow an argument\n"), argv[0], pfound->name); else /* +option or -option */ fprintf (stderr, _("%s: option `%c%s' doesn't allow an argument\n"), argv[0], argv[optind - 1][0], pfound->name); nextchar += strlen (nextchar); optopt = pfound->val; return '?'; } } } else if (pfound->has_arg == 1) { if (optind < argc) optarg = argv[optind++]; else { if (opterr) fprintf (stderr, _("%s: option `%s' requires an argument\n"), argv[0], argv[optind - 1]); nextchar += strlen (nextchar); optopt = pfound->val; return optstring[0] == ':' ? ':' : '?'; } } nextchar += strlen (nextchar); if (longind != NULL) *longind = option_index; if (pfound->flag) { *(pfound->flag) = pfound->val; return 0; } return pfound->val; } /* Can't find it as a long option. If this is not getopt_long_only, or the option starts with '--' or is not a valid short option, then it's an error. Otherwise interpret it as a short option. */ if (!long_only || argv[optind][1] == '-' || my_index (optstring, *nextchar) == NULL) { if (opterr) { if (argv[optind][1] == '-') /* --option */ fprintf (stderr, _("%s: unrecognized option `--%s'\n"), argv[0], nextchar); else /* +option or -option */ fprintf (stderr, _("%s: unrecognized option `%c%s'\n"), argv[0], argv[optind][0], nextchar); } nextchar = (char *) ""; optind++; optopt = 0; return '?'; } } /* Look at and handle the next short option-character. */ { char c = *nextchar++; char *temp = my_index (optstring, c); /* Increment `optind' when we start to process its last character. */ if (*nextchar == '\0') ++optind; if (temp == NULL || c == ':') { if (opterr) { if (posixly_correct) /* 1003.2 specifies the format of this message. */ fprintf (stderr, _("%s: illegal option -- %c\n"), argv[0], c); else fprintf (stderr, _("%s: invalid option -- %c\n"), argv[0], c); } optopt = c; return '?'; } /* Convenience. Treat POSIX -W foo same as long option --foo */ if (temp[0] == 'W' && temp[1] == ';') { char *nameend; const struct option *p; const struct option *pfound = NULL; int exact = 0; int ambig = 0; int indfound = 0; int option_index; /* This is an option that requires an argument. */ if (*nextchar != '\0') { optarg = nextchar; /* If we end this ARGV-element by taking the rest as an arg, we must advance to the next element now. */ optind++; } else if (optind == argc) { if (opterr) { /* 1003.2 specifies the format of this message. */ fprintf (stderr, _("%s: option requires an argument -- %c\n"), argv[0], c); } optopt = c; if (optstring[0] == ':') c = ':'; else c = '?'; return c; } else /* We already incremented `optind' once; increment it again when taking next ARGV-elt as argument. */ optarg = argv[optind++]; /* optarg is now the argument, see if it's in the table of longopts. */ for (nextchar = nameend = optarg; *nameend && *nameend != '='; nameend++) /* Do nothing. */ ; /* Test all long options for either exact match or abbreviated matches. */ for (p = longopts, option_index = 0; p->name; p++, option_index++) if (!strncmp (p->name, nextchar, nameend - nextchar)) { if ((unsigned int) (nameend - nextchar) == strlen (p->name)) { /* Exact match found. */ pfound = p; indfound = option_index; exact = 1; break; } else if (pfound == NULL) { /* First nonexact match found. */ pfound = p; indfound = option_index; } else /* Second or later nonexact match found. */ ambig = 1; } if (ambig && !exact) { if (opterr) fprintf (stderr, _("%s: option `-W %s' is ambiguous\n"), argv[0], argv[optind]); nextchar += strlen (nextchar); optind++; return '?'; } if (pfound != NULL) { option_index = indfound; if (*nameend) { /* Don't test has_arg with >, because some C compilers don't allow it to be used on enums. */ if (pfound->has_arg) optarg = nameend + 1; else { if (opterr) fprintf (stderr, _("\ %s: option `-W %s' doesn't allow an argument\n"), argv[0], pfound->name); nextchar += strlen (nextchar); return '?'; } } else if (pfound->has_arg == 1) { if (optind < argc) optarg = argv[optind++]; else { if (opterr) fprintf (stderr, _("%s: option `%s' requires an argument\n"), argv[0], argv[optind - 1]); nextchar += strlen (nextchar); return optstring[0] == ':' ? ':' : '?'; } } nextchar += strlen (nextchar); if (longind != NULL) *longind = option_index; if (pfound->flag) { *(pfound->flag) = pfound->val; return 0; } return pfound->val; } nextchar = NULL; return 'W'; /* Let the application handle it. */ } if (temp[1] == ':') { if (temp[2] == ':') { /* This is an option that accepts an argument optionally. */ if (*nextchar != '\0') { optarg = nextchar; optind++; } else optarg = NULL; nextchar = NULL; } else { /* This is an option that requires an argument. */ if (*nextchar != '\0') { optarg = nextchar; /* If we end this ARGV-element by taking the rest as an arg, we must advance to the next element now. */ optind++; } else if (optind == argc) { if (opterr) { /* 1003.2 specifies the format of this message. */ fprintf (stderr, _("%s: option requires an argument -- %c\n"), argv[0], c); } optopt = c; if (optstring[0] == ':') c = ':'; else c = '?'; } else /* We already incremented `optind' once; increment it again when taking next ARGV-elt as argument. */ optarg = argv[optind++]; nextchar = NULL; } } return c; } } int getopt (argc, argv, optstring) int argc; char *const *argv; const char *optstring; { return _getopt_internal (argc, argv, optstring, (const struct option *) 0, (int *) 0, 0); } #endif /* Not ELIDE_CODE. */ #ifdef TEST /* Compile with -DTEST to make an executable for use in testing the above definition of `getopt'. */ int main (argc, argv) int argc; char **argv; { int c; int digit_optind = 0; while (1) { int this_option_optind = optind ? optind : 1; c = getopt (argc, argv, "abc:d:0123456789"); if (c == -1) break; switch (c) { case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': if (digit_optind != 0 && digit_optind != this_option_optind) printf ("digits occur in two different argv-elements.\n"); digit_optind = this_option_optind; printf ("option %c\n", c); break; case 'a': printf ("option a\n"); break; case 'b': printf ("option b\n"); break; case 'c': printf ("option c with value `%s'\n", optarg); break; case '?': break; default: printf ("?? getopt returned character code 0%o ??\n", c); } } if (optind < argc) { printf ("non-option ARGV-elements: "); while (optind < argc) printf ("%s ", argv[optind++]); printf ("\n"); } exit (0); } #endif /* TEST */ VisualBoyAdvance-1.8.0/src/GBAinline.h0000644000175000017500000003075510476647231017031 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_GBAinline_H #define VBA_GBAinline_H #include "System.h" #include "Port.h" #include "RTC.h" extern bool cpuSramEnabled; extern bool cpuFlashEnabled; extern bool cpuEEPROMEnabled; extern bool cpuEEPROMSensorEnabled; extern bool cpuDmaHack; extern u32 cpuDmaLast; extern bool timer0On; extern int timer0Ticks; extern int timer0ClockReload; extern bool timer1On; extern int timer1Ticks; extern int timer1ClockReload; extern bool timer2On; extern int timer2Ticks; extern int timer2ClockReload; extern bool timer3On; extern int timer3Ticks; extern int timer3ClockReload; extern int cpuTotalTicks; #define CPUReadByteQuick(addr) \ map[(addr)>>24].address[(addr) & map[(addr)>>24].mask] #define CPUReadHalfWordQuick(addr) \ READ16LE(((u16*)&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask])) #define CPUReadMemoryQuick(addr) \ READ32LE(((u32*)&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask])) static inline u32 CPUReadMemory(u32 address) { #ifdef DEV_VERSION if(address & 3) { if(systemVerbose & VERBOSE_UNALIGNED_MEMORY) { log("Unaligned word read: %08x at %08x\n", address, armMode ? armNextPC - 4 : armNextPC - 2); } } #endif u32 value; switch(address >> 24) { case 0: if(reg[15].I >> 24) { if(address < 0x4000) { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_ILLEGAL_READ) { log("Illegal word read: %08x at %08x\n", address, armMode ? armNextPC - 4 : armNextPC - 2); } #endif value = READ32LE(((u32 *)&biosProtected)); } else goto unreadable; } else value = READ32LE(((u32 *)&bios[address & 0x3FFC])); break; case 2: value = READ32LE(((u32 *)&workRAM[address & 0x3FFFC])); break; case 3: value = READ32LE(((u32 *)&internalRAM[address & 0x7ffC])); break; case 4: if((address < 0x4000400) && ioReadable[address & 0x3fc]) { if(ioReadable[(address & 0x3fc) + 2]) value = READ32LE(((u32 *)&ioMem[address & 0x3fC])); else value = READ16LE(((u16 *)&ioMem[address & 0x3fc])); } else goto unreadable; break; case 5: value = READ32LE(((u32 *)&paletteRAM[address & 0x3fC])); break; case 6: address = (address & 0x1fffc); if (((DISPCNT & 7) >2) && ((address & 0x1C000) == 0x18000)) { value = 0; break; } if ((address & 0x18000) == 0x18000) address &= 0x17fff; value = READ32LE(((u32 *)&vram[address])); break; case 7: value = READ32LE(((u32 *)&oam[address & 0x3FC])); break; case 8: case 9: case 10: case 11: case 12: value = READ32LE(((u32 *)&rom[address&0x1FFFFFC])); break; case 13: if(cpuEEPROMEnabled) // no need to swap this return eepromRead(address); goto unreadable; case 14: if(cpuFlashEnabled | cpuSramEnabled) // no need to swap this return flashRead(address); // default default: unreadable: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_ILLEGAL_READ) { log("Illegal word read: %08x at %08x\n", address, armMode ? armNextPC - 4 : armNextPC - 2); } #endif if(cpuDmaHack) { value = cpuDmaLast; } else { if(armState) { value = CPUReadMemoryQuick(reg[15].I); } else { value = CPUReadHalfWordQuick(reg[15].I) | CPUReadHalfWordQuick(reg[15].I) << 16; } } } if(address & 3) { #ifdef C_CORE int shift = (address & 3) << 3; value = (value >> shift) | (value << (32 - shift)); #else #ifdef __GNUC__ asm("and $3, %%ecx;" "shl $3 ,%%ecx;" "ror %%cl, %0" : "=r" (value) : "r" (value), "c" (address)); #else __asm { mov ecx, address; and ecx, 3; shl ecx, 3; ror [dword ptr value], cl; } #endif #endif } return value; } extern u32 myROM[]; static inline u32 CPUReadHalfWord(u32 address) { #ifdef DEV_VERSION if(address & 1) { if(systemVerbose & VERBOSE_UNALIGNED_MEMORY) { log("Unaligned halfword read: %08x at %08x\n", address, armMode ? armNextPC - 4 : armNextPC - 2); } } #endif u32 value; switch(address >> 24) { case 0: if (reg[15].I >> 24) { if(address < 0x4000) { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_ILLEGAL_READ) { log("Illegal halfword read: %08x at %08x\n", address, armMode ? armNextPC - 4 : armNextPC - 2); } #endif value = READ16LE(((u16 *)&biosProtected[address&2])); } else goto unreadable; } else value = READ16LE(((u16 *)&bios[address & 0x3FFE])); break; case 2: value = READ16LE(((u16 *)&workRAM[address & 0x3FFFE])); break; case 3: value = READ16LE(((u16 *)&internalRAM[address & 0x7ffe])); break; case 4: if((address < 0x4000400) && ioReadable[address & 0x3fe]) { value = READ16LE(((u16 *)&ioMem[address & 0x3fe])); if (((address & 0x3fe)>0xFF) && ((address & 0x3fe)<0x10E)) { if (((address & 0x3fe) == 0x100) && timer0On) value = 0xFFFF - ((timer0Ticks-cpuTotalTicks) >> timer0ClockReload); else if (((address & 0x3fe) == 0x104) && timer1On && !(TM1CNT & 4)) value = 0xFFFF - ((timer1Ticks-cpuTotalTicks) >> timer1ClockReload); else if (((address & 0x3fe) == 0x108) && timer2On && !(TM2CNT & 4)) value = 0xFFFF - ((timer2Ticks-cpuTotalTicks) >> timer2ClockReload); else if (((address & 0x3fe) == 0x10C) && timer3On && !(TM3CNT & 4)) value = 0xFFFF - ((timer3Ticks-cpuTotalTicks) >> timer3ClockReload); } } else goto unreadable; break; case 5: value = READ16LE(((u16 *)&paletteRAM[address & 0x3fe])); break; case 6: address = (address & 0x1fffe); if (((DISPCNT & 7) >2) && ((address & 0x1C000) == 0x18000)) { value = 0; break; } if ((address & 0x18000) == 0x18000) address &= 0x17fff; value = READ16LE(((u16 *)&vram[address])); break; case 7: value = READ16LE(((u16 *)&oam[address & 0x3fe])); break; case 8: case 9: case 10: case 11: case 12: if(address == 0x80000c4 || address == 0x80000c6 || address == 0x80000c8) value = rtcRead(address); else value = READ16LE(((u16 *)&rom[address & 0x1FFFFFE])); break; case 13: if(cpuEEPROMEnabled) // no need to swap this return eepromRead(address); goto unreadable; case 14: if(cpuFlashEnabled | cpuSramEnabled) // no need to swap this return flashRead(address); // default default: unreadable: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_ILLEGAL_READ) { log("Illegal halfword read: %08x at %08x\n", address, armMode ? armNextPC - 4 : armNextPC - 2); } #endif if(cpuDmaHack) { value = cpuDmaLast & 0xFFFF; } else { if(armState) { value = CPUReadHalfWordQuick(reg[15].I + (address & 2)); } else { value = CPUReadHalfWordQuick(reg[15].I); } } break; } if(address & 1) { value = (value >> 8) | (value << 24); } return value; } static inline u16 CPUReadHalfWordSigned(u32 address) { u16 value = CPUReadHalfWord(address); if((address & 1)) value = (s8)value; return value; } static inline u8 CPUReadByte(u32 address) { switch(address >> 24) { case 0: if (reg[15].I >> 24) { if(address < 0x4000) { #ifdef DEV_VERSION if(systemVerbose & VERBOSE_ILLEGAL_READ) { log("Illegal byte read: %08x at %08x\n", address, armMode ? armNextPC - 4 : armNextPC - 2); } #endif return biosProtected[address & 3]; } else goto unreadable; } return bios[address & 0x3FFF]; case 2: return workRAM[address & 0x3FFFF]; case 3: return internalRAM[address & 0x7fff]; case 4: if((address < 0x4000400) && ioReadable[address & 0x3ff]) return ioMem[address & 0x3ff]; else goto unreadable; case 5: return paletteRAM[address & 0x3ff]; case 6: address = (address & 0x1ffff); if (((DISPCNT & 7) >2) && ((address & 0x1C000) == 0x18000)) return 0; if ((address & 0x18000) == 0x18000) address &= 0x17fff; return vram[address]; case 7: return oam[address & 0x3ff]; case 8: case 9: case 10: case 11: case 12: return rom[address & 0x1FFFFFF]; case 13: if(cpuEEPROMEnabled) return eepromRead(address); goto unreadable; case 14: if(cpuSramEnabled | cpuFlashEnabled) return flashRead(address); if(cpuEEPROMSensorEnabled) { switch(address & 0x00008f00) { case 0x8200: return systemGetSensorX() & 255; case 0x8300: return (systemGetSensorX() >> 8)|0x80; case 0x8400: return systemGetSensorY() & 255; case 0x8500: return systemGetSensorY() >> 8; } } // default default: unreadable: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_ILLEGAL_READ) { log("Illegal byte read: %08x at %08x\n", address, armMode ? armNextPC - 4 : armNextPC - 2); } #endif if(cpuDmaHack) { return cpuDmaLast & 0xFF; } else { if(armState) { return CPUReadByteQuick(reg[15].I+(address & 3)); } else { return CPUReadByteQuick(reg[15].I+(address & 1)); } } break; } } static inline void CPUWriteMemory(u32 address, u32 value) { #ifdef DEV_VERSION if(address & 3) { if(systemVerbose & VERBOSE_UNALIGNED_MEMORY) { log("Unaligned word write: %08x to %08x from %08x\n", value, address, armMode ? armNextPC - 4 : armNextPC - 2); } } #endif switch(address >> 24) { case 0x02: #ifdef BKPT_SUPPORT if(*((u32 *)&freezeWorkRAM[address & 0x3FFFC])) cheatsWriteMemory(address & 0x203FFFC, value); else #endif WRITE32LE(((u32 *)&workRAM[address & 0x3FFFC]), value); break; case 0x03: #ifdef BKPT_SUPPORT if(*((u32 *)&freezeInternalRAM[address & 0x7ffc])) cheatsWriteMemory(address & 0x3007FFC, value); else #endif WRITE32LE(((u32 *)&internalRAM[address & 0x7ffC]), value); break; case 0x04: if(address < 0x4000400) { CPUUpdateRegister((address & 0x3FC), value & 0xFFFF); CPUUpdateRegister((address & 0x3FC) + 2, (value >> 16)); } else goto unwritable; break; case 0x05: #ifdef BKPT_SUPPORT if(*((u32 *)&freezePRAM[address & 0x3fc])) cheatsWriteMemory(address & 0x70003FC, value); else #endif WRITE32LE(((u32 *)&paletteRAM[address & 0x3FC]), value); break; case 0x06: address = (address & 0x1fffc); if (((DISPCNT & 7) >2) && ((address & 0x1C000) == 0x18000)) return; if ((address & 0x18000) == 0x18000) address &= 0x17fff; #ifdef BKPT_SUPPORT if(*((u32 *)&freezeVRAM[address])) cheatsWriteMemory(address + 0x06000000, value); else #endif WRITE32LE(((u32 *)&vram[address]), value); break; case 0x07: #ifdef BKPT_SUPPORT if(*((u32 *)&freezeOAM[address & 0x3fc])) cheatsWriteMemory(address & 0x70003FC, value); else #endif WRITE32LE(((u32 *)&oam[address & 0x3fc]), value); break; case 0x0D: if(cpuEEPROMEnabled) { eepromWrite(address, value); break; } goto unwritable; case 0x0E: if(!eepromInUse | cpuSramEnabled | cpuFlashEnabled) { (*cpuSaveGameFunc)(address, (u8)value); break; } // default default: unwritable: #ifdef DEV_VERSION if(systemVerbose & VERBOSE_ILLEGAL_WRITE) { log("Illegal word write: %08x to %08x from %08x\n", value, address, armMode ? armNextPC - 4 : armNextPC - 2); } #endif break; } } #endif //VBA_GBAinline_H VisualBoyAdvance-1.8.0/src/Text.cpp0000644000175000017500000003350407757024225016513 0ustar julienjulien/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2002 Ben Parnell * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* Code originally from fceu/drawing.h file, adapted by Forgotten */ #include "System.h" extern int RGB_LOW_BITS_MASK; static const u8 fontdata2[2048] = { 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}; static void drawTextInternal(u8 *screen, int pitch, int x, int y, const char *string, bool trans) { screen += y*pitch; int inc = 2; switch(systemColorDepth) { case 24: inc = 3; break; case 32: inc = 4; break; } screen += x*inc; switch(systemColorDepth) { case 16: { while(*string) { char c = *string++; u8 *scr = screen; u16 mask = ~RGB_LOW_BITS_MASK; int h, w; u16 *s = (u16 *)scr; for (h = 0; h < 8; h++) { for (w = 0; w < 8; w++, s++) { int on = (fontdata2[(c<<3)+h]>>w)&1; if(trans) { if(on) *s = ((0xf) << systemRedShift) + ((*s & mask) >>1); } else { if(on) *s = (0x1f) << systemRedShift; } } scr += pitch; s = (u16 *)scr; } screen += inc*8; } } break; case 24: { while(*string) { char c = *string++; u8 *scr = screen; int h, w; u8 *s = (u8 *)scr; for (h = 0; h < 8; h++) { for (w = 0; w < 8; w++, s+=3) { int on = (fontdata2[(c<<3)+h]>>w)&1; if(trans) { if(on) { u32 color = (0x1f) << systemRedShift; *s = ((color & 255)>>1)+(*s>>1); *(s+1) = (((color >> 8) & 255)>>1)+(*(s+1)>>1); *(s+2) = (((color >> 16) & 255)>>1)+(*(s+2)>>1); } } else { if(on) { u32 color = (0x1f) << systemRedShift; *s = (color & 255); *(s+1) = (color >> 8) & 255; *(s+2) = (color >> 16) & 255; } } } scr += pitch; s = (u8 *)scr; } screen += inc*8; } } break; case 32: { while(*string) { char c = *string++; u8 *scr = screen; int h, w; u32 mask = 0xfefefe; u32 *s = (u32 *)scr; for (h = 0; h < 8; h++) { for (w = 0; w < 8; w++, s++) { int on = (fontdata2[(c<<3)+h]>>w)&1; if(trans) { if(on) *s = ((0xf) << systemRedShift) + ((*s & mask)>>1); } else { if(on) *s = (0x1f) << systemRedShift; } } scr += pitch; s = (u32 *)scr; } screen += inc*8; } } break; } } void drawText(u8 *screen, int pitch, int x, int y, const char *string) { drawTextInternal(screen, pitch, x, y, string, false); } void drawTextTransp(u8 *screen, int pitch, int x, int y, const char *string) { drawTextInternal(screen, pitch, x, y, string, true); } VisualBoyAdvance-1.8.0/src/Makefile.am0000644000175000017500000000050710053216250017074 0ustar julienjulienCORE_SUBDIRS = gb EXTRA_SUBDIRS = i386 prof sdl gtk SUBDIRS = $(CORE_SUBDIRS) @VBA_SRC_EXTRA@ DIST_SUBDIRS = $(CORE_SUBDIRS) $(EXTRA_SUBDIRS) dist_sysconf_DATA = VisualBoyAdvance.cfg EXTRA_DIST = \ win32 \ expr.l \ expr.y \ CheatSearch.cpp \ CheatSearch.h dist-hook: rm -rf `find $(distdir)/win32 -name CVS` VisualBoyAdvance-1.8.0/src/prof/0000755000175000017500000000000010623374630016016 5ustar julienjulienVisualBoyAdvance-1.8.0/src/prof/prof.h0000644000175000017500000000271410473602622017137 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_PROF_PROF_H #define VBA_PROF_PROF_H /* Control profiling; profiling is what mcount checks to see if all the data structures are ready. */ typedef struct profile_segment { unsigned short *froms; struct tostruct *tos; long tolimit; u32 s_lowpc; u32 s_highpc; unsigned long s_textsize; int ssiz; char *sbuf; int s_scale; struct profile_segment *next; } profile_segment; extern void profControl(int mode); extern void profStartup(u32 lowpc, u32 highpc); extern void profCleanup(); extern void profCount(); extern void profSetHertz(int hertz); #endif VisualBoyAdvance-1.8.0/src/prof/prof.cpp0000644000175000017500000002541210473602622017472 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // adapted from gmon.c /*- * Copyright (c) 1991, 1998 The Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. [rescinded 22 July 1999] * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include #include #include #include "gmon.h" #include "gmon_out.h" #include "../GBA.h" #include "../NLS.h" #include "prof.h" /* for struct profile_segment */ /* * froms is actually a bunch of unsigned shorts indexing tos */ static int profiling = 3; static profile_segment *first_segment = NULL; static int hz = 0; static int hist_num_bins = 0; static char hist_dimension[16] = "seconds"; static char hist_dimension_abbrev = 's'; /* see profil(2) where this is describe (incorrectly) */ #define SCALE_1_TO_1 0x10000L void profPut32(char *b, u32 v) { b[0] = v & 255; b[1] = (v >> 8) & 255; b[2] = (v >> 16) & 255; b[3] = (v >> 24) & 255; } void profPut16(char *b, u16 v) { b[0] = v & 255; b[1] = (v >> 8) & 255; } int profWrite8(FILE *f, u8 b) { if(fwrite(&b, 1, 1, f) != 1) return 1; return 0; } int profWrite32(FILE *f, u32 v) { char buf[4]; profPut32(buf, v); if(fwrite(buf, 1, 4, f) != 4) return 1; return 0; } int profWrite(FILE *f, char *buf, unsigned int n) { if(fwrite(buf, 1, n, f) != n) return 1; return 0; } /* Control profiling; profiling is what mcount checks to see if all the data structures are ready. */ void profControl(int mode) { if (mode) { /* start */ #ifdef PROFILING cpuProfil(first_segment); #endif profiling = 0; } else { /* stop */ #ifdef PROFILING cpuProfil(NULL); #endif profiling = 3; } } #define MSG N_("No space for profiling buffer(s)\n") void profStartup(u32 lowpc, u32 highpc) { int monsize; char *buffer; int o; profile_segment *newseg = (profile_segment*)calloc(1,sizeof(profile_segment)); if (newseg) { newseg->next = first_segment; first_segment = newseg; } else { systemMessage(0, MSG); return; } /* * round lowpc and highpc to multiples of the density we're using * so the rest of the scaling (here and in gprof) stays in ints. */ lowpc = ROUNDDOWN(lowpc, HISTFRACTION*sizeof(HISTCOUNTER)); newseg->s_lowpc = lowpc; highpc = ROUNDUP(highpc, HISTFRACTION*sizeof(HISTCOUNTER)); newseg->s_highpc = highpc; newseg->s_textsize = highpc - lowpc; monsize = (newseg->s_textsize / HISTFRACTION); buffer = (char *)calloc(1, 2*monsize ); if ( buffer == NULL ) { systemMessage(0, MSG); return; } newseg->froms = (unsigned short *) calloc(1, 4*newseg->s_textsize / HASHFRACTION ); if ( newseg->froms == NULL ) { systemMessage(0, MSG); free(buffer); buffer = NULL; return; } newseg->tolimit = newseg->s_textsize * ARCDENSITY / 100; if ( newseg->tolimit < MINARCS ) { newseg->tolimit = MINARCS; } else if ( newseg->tolimit > 65534 ) { newseg->tolimit = 65534; } newseg->tos = (struct tostruct *) calloc(1, newseg->tolimit * sizeof( struct tostruct ) ); if ( newseg->tos == NULL ) { systemMessage(0, MSG); free(buffer); buffer = NULL; free(newseg->froms); newseg->froms = NULL; return; } newseg->tos[0].link = 0; newseg->sbuf = buffer; newseg->ssiz = monsize; if ( monsize <= 0 ) return; o = highpc - lowpc; if( monsize < o ) newseg->s_scale = (int)(( (float) monsize / o ) * SCALE_1_TO_1); else newseg->s_scale = SCALE_1_TO_1; profControl(1); } void profCleanup() { FILE *fd; int fromindex; int endfrom; u32 frompc; int toindex; struct gmon_hdr ghdr; profile_segment *seg = first_segment; profControl(0); fd = fopen( "gmon.out" , "wb" ); if ( fd == NULL ) { systemMessage( 0, "mcount: gmon.out" ); return; } memcpy(&ghdr.cookie[0], GMON_MAGIC, 4); profPut32((char *)ghdr.version, GMON_VERSION); if(fwrite(&ghdr, sizeof(ghdr), 1, fd) != 1) { systemMessage(0, "mcount: gmon.out header"); fclose(fd); return; } if(hz == 0) hz = 100; while(seg) { hist_num_bins = seg->ssiz; if(profWrite8(fd, GMON_TAG_TIME_HIST) || profWrite32(fd, (u32)seg->s_lowpc) || profWrite32(fd, (u32)seg->s_highpc) || profWrite32(fd, hist_num_bins) || profWrite32(fd, hz) || profWrite(fd, hist_dimension, 15) || profWrite(fd, &hist_dimension_abbrev, 1)) { systemMessage(0, "mcount: gmon.out hist"); fclose(fd); return; } u16 *hist_sample = (u16 *)seg->sbuf; u16 count; int i; for(i = 0; i < hist_num_bins; ++i) { profPut16((char *)&count, hist_sample[i]); if(fwrite(&count, sizeof(count), 1, fd) != 1) { systemMessage(0, "mcount: gmon.out sample"); fclose(fd); return; } } endfrom = seg->s_textsize / (HASHFRACTION * sizeof(*seg->froms)); for ( fromindex = 0 ; fromindex < endfrom ; fromindex++ ) { if ( seg->froms[fromindex] == 0 ) { continue; } frompc = seg->s_lowpc + (fromindex * HASHFRACTION * sizeof(*seg->froms)); for (toindex=seg->froms[fromindex]; toindex!=0; toindex=seg->tos[toindex].link) { if(profWrite8(fd, GMON_TAG_CG_ARC) || profWrite32(fd, (u32)frompc) || profWrite32(fd, (u32)seg->tos[toindex].selfpc) || profWrite32(fd, seg->tos[toindex].count)) { systemMessage(0, "mcount: arc"); fclose(fd); return; } } } seg = seg->next; } fclose(fd); } void profCount() { register char *selfpc; register unsigned short *frompcindex; register struct tostruct *top; register struct tostruct *prevtop; register long toindex; profile_segment *seg = first_segment; /* * find the return address for mcount, * and the return address for mcount's caller. */ /* selfpc = pc pushed by mcount call. This identifies the function that was just entered. */ selfpc = (char *) reg[14].I; /* frompcindex = pc in preceding frame. This identifies the caller of the function just entered. */ frompcindex = (unsigned short *) reg[12].I; /* * check that we are profiling * and that we aren't recursively invoked. */ if (profiling) { goto out; } profiling++; /* * check that frompcindex is a reasonable pc value. * for example: signal catchers get called from the stack, * not from text space. too bad. */ while(seg) { u32 index = (long)frompcindex - (long)seg->s_lowpc; if (index <= seg->s_textsize) { frompcindex = (unsigned short *) index; break; } seg = seg->next; } if ((unsigned long) frompcindex > seg->s_textsize) { goto done; } frompcindex = &(seg->froms[((long) frompcindex) / (HASHFRACTION * sizeof(*seg->froms))]); toindex = *frompcindex; if (toindex == 0) { /* * first time traversing this arc */ toindex = ++seg->tos[0].link; if (toindex >= seg->tolimit) { goto overflow; } *frompcindex = (unsigned short)toindex; top = &seg->tos[toindex]; top->selfpc = selfpc; top->count = 1; top->link = 0; goto done; } top = &seg->tos[toindex]; if (top->selfpc == selfpc) { /* * arc at front of chain; usual case. */ top->count++; goto done; } /* * have to go looking down chain for it. * top points to what we are looking at, * prevtop points to previous top. * we know it is not at the head of the chain. */ for (; /* goto done */; ) { if (top->link == 0) { /* * top is end of the chain and none of the chain * had top->selfpc == selfpc. * so we allocate a new tostruct * and link it to the head of the chain. */ toindex = ++seg->tos[0].link; if (toindex >= seg->tolimit) { goto overflow; } top = &seg->tos[toindex]; top->selfpc = selfpc; top->count = 1; top->link = *frompcindex; *frompcindex = (unsigned short)toindex; goto done; } /* * otherwise, check the next arc on the chain. */ prevtop = top; top = &seg->tos[top->link]; if (top->selfpc == selfpc) { /* * there it is. * increment its count * move it to the head of the chain. */ top->count++; toindex = prevtop->link; prevtop->link = top->link; top->link = *frompcindex; *frompcindex = (unsigned short)toindex; goto done; } } done: profiling--; /* and fall through */ out: return; /* normal return restores saved registers */ overflow: profiling++; /* halt further profiling */ #define TOLIMIT "mcount: tos overflow\n" systemMessage(0, TOLIMIT); goto out; } void profSetHertz(int h) { hz = h; } VisualBoyAdvance-1.8.0/src/prof/Makefile.in0000644000175000017500000002764310126632742020076 0ustar julienjulien# Makefile.in generated by automake 1.7.9 from Makefile.am. # @configure_input@ # Copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003 # Free Software Foundation, Inc. # This Makefile.in is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY, to the extent permitted by law; without # even the implied warranty of 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This file is part of GNU Binutils. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* A gmon.out file consists of a header (defined by gmon_hdr) followed by a sequence of records. Each record starts with a one-byte tag identifying the type of records, followed by records specific data. */ #ifndef gmon_out_h #define gmon_out_h #define GMON_MAGIC "gmon" /* magic cookie */ #define GMON_VERSION 1 /* version number */ /* Raw header as it appears on file (without padding). */ struct gmon_hdr { char cookie[4]; char version[4]; char spare[3 * 4]; }; /* Types of records in this file. */ typedef enum { GMON_TAG_TIME_HIST = 0, GMON_TAG_CG_ARC = 1, GMON_TAG_BB_COUNT = 2 } GMON_Record_Tag; #endif /* gmon_out_h */ VisualBoyAdvance-1.8.0/src/prof/Makefile.am0000644000175000017500000000014110032117150020030 0ustar julienjuliennoinst_LIBRARIES = libprof.a libprof_a_SOURCES = \ gmon.h \ gmon_out.h \ prof.cpp \ prof.h VisualBoyAdvance-1.8.0/src/prof/gmon.h0000644000175000017500000001142407566707044017144 0ustar julienjulien/* * Copyright (c) 1983, 1991, 1993, 2001 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef gmon_h #define gmon_h /* Size of the 4.4BSD gmon header */ #define GMON_HDRSIZE_BSD44_32 (4 + 4 + 4 + 4 + 4 + (3 * 4)) #define GMON_HDRSIZE_BSD44_64 (8 + 8 + 4 + 4 + 4 + (3 * 4)) #if 0 /* For documentation purposes only. */ struct raw_phdr { char low_pc[sizeof(void *)]; /* base pc address of sample buffer */ char high_pc[sizeof(void *)];/* max pc address of sampled buffer */ char ncnt[4]; /* size of sample buffer (plus this header) */ char version[4]; /* version number */ char profrate[4]; /* profiling clock rate */ char spare[3*4]; /* reserved */ }; #endif #define GMONVERSION 0x00051879 /* Size of the old BSD gmon header */ #define GMON_HDRSIZE_OLDBSD_32 (4 + 4 + 4) /* FIXME: Checking host compiler defines here means that we can't use a cross gprof alpha OSF. */ #if defined(__alpha__) && defined (__osf__) #define GMON_HDRSIZE_OLDBSD_64 (8 + 8 + 4 + 4) #else #define GMON_HDRSIZE_OLDBSD_64 (8 + 8 + 4) #endif #if 0 /* For documentation purposes only. */ struct old_raw_phdr { char low_pc[sizeof(void *)]; /* base pc address of sample buffer */ char high_pc[sizeof(void *)];/* max pc address of sampled buffer */ char ncnt[4]; /* size of sample buffer (plus this header) */ #if defined (__alpha__) && defined (__osf__) /* * DEC's OSF v3.0 uses 4 bytes of padding to bring the header to * a size that is a multiple of 8. */ char pad[4]; #endif }; #endif /* * Histogram counters are unsigned shorts: */ #define HISTCOUNTER unsigned short /* * Fraction of text space to allocate for histogram counters here, 1/2: */ #define HISTFRACTION 2 /* * Fraction of text space to allocate for from hash buckets. The * value of HASHFRACTION is based on the minimum number of bytes of * separation between two subroutine call points in the object code. * Given MIN_SUBR_SEPARATION bytes of separation the value of * HASHFRACTION is calculated as: * * HASHFRACTION = MIN_SUBR_SEPARATION / (2 * sizeof(short) - 1); * * For the VAX, the shortest two call sequence is: * * calls $0,(r0) * calls $0,(r0) * * which is separated by only three bytes, thus HASHFRACTION is * calculated as: * * HASHFRACTION = 3 / (2 * 2 - 1) = 1 * * Note that the division above rounds down, thus if MIN_SUBR_FRACTION * is less than three, this algorithm will not work! */ #define HASHFRACTION 1 /* * Percent of text space to allocate for tostructs with a minimum: */ #define ARCDENSITY 2 #define MINARCS 50 struct tostruct { char *selfpc; int count; unsigned short link; }; /* * A raw arc, with pointers to the calling site and the called site * and a count. Everything is defined in terms of characters so * as to get a packed representation (otherwise, different compilers * might introduce different padding): */ #if 0 /* For documentation purposes only. */ struct raw_arc { char from_pc[sizeof(void *)]; char self_pc[sizeof(void *)]; char count[sizeof(long)]; }; #endif /* * General rounding functions: */ #define ROUNDDOWN(x,y) (((x)/(y))*(y)) #define ROUNDUP(x,y) ((((x)+(y)-1)/(y))*(y)) #endif /* gmon_h */ VisualBoyAdvance-1.8.0/src/elf.h0000644000175000017500000001153410050707405015765 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_ELF_H #define VBA_ELF_H enum LocationType { LOCATION_register, LOCATION_memory, LOCATION_value }; #define DW_ATE_boolean 0x02 #define DW_ATE_signed 0x05 #define DW_ATE_unsigned 0x07 #define DW_ATE_unsigned_char 0x08 struct ELFHeader { u32 magic; u8 clazz; u8 data; u8 version; u8 pad[9]; u16 e_type; u16 e_machine; u32 e_version; u32 e_entry; u32 e_phoff; u32 e_shoff; u32 e_flags; u16 e_ehsize; u16 e_phentsize; u16 e_phnum; u16 e_shentsize; u16 e_shnum; u16 e_shstrndx; }; struct ELFProgramHeader { u32 type; u32 offset; u32 vaddr; u32 paddr; u32 filesz; u32 memsz; u32 flags; u32 align; }; struct ELFSectionHeader { u32 name; u32 type; u32 flags; u32 addr; u32 offset; u32 size; u32 link; u32 info; u32 addralign; u32 entsize; }; struct ELFSymbol { u32 name; u32 value; u32 size; u8 info; u8 other; u16 shndx; }; struct ELFBlock { int length; u8 *data; }; struct ELFAttr { u32 name; u32 form; union { u32 value; char *string; u8 *data; bool flag; ELFBlock *block; }; }; struct ELFAbbrev { u32 number; u32 tag; bool hasChildren; int numAttrs; ELFAttr *attrs; ELFAbbrev *next; }; enum TypeEnum { TYPE_base, TYPE_pointer, TYPE_function, TYPE_void, TYPE_array, TYPE_struct, TYPE_reference, TYPE_enum, TYPE_union }; struct Type; struct Object; struct FunctionType { Type *returnType; Object *args; }; struct Member { char *name; Type *type; int bitSize; int bitOffset; int byteSize; ELFBlock *location; }; struct Struct { int memberCount; Member *members; }; struct Array { Type *type; int maxBounds; int *bounds; }; struct EnumMember { char *name; u32 value; }; struct Enum { int count; EnumMember *members; }; struct Type { u32 offset; TypeEnum type; char *name; int encoding; int size; int bitSize; union { Type *pointer; FunctionType *function; Array *array; Struct *structure; Enum *enumeration; }; Type *next; }; struct Object { char *name; int file; int line; bool external; Type *type; ELFBlock *location; u32 startScope; u32 endScope; Object *next; }; struct Function { char *name; u32 lowPC; u32 highPC; int file; int line; bool external; Type *returnType; Object *parameters; Object *variables; ELFBlock *frameBase; Function *next; }; struct LineInfoItem { u32 address; char *file; int line; }; struct LineInfo { int fileCount; char **files; int number; LineInfoItem *lines; }; struct ARange { u32 lowPC; u32 highPC; }; struct ARanges { u32 offset; int count; ARange *ranges; }; struct CompileUnit { u32 length; u8 *top; u32 offset; ELFAbbrev **abbrevs; ARanges *ranges; char *name; char *compdir; u32 lowPC; u32 highPC; bool hasLineInfo; u32 lineInfo; LineInfo *lineInfoTable; Function *functions; Function *lastFunction; Object *variables; Type *types; CompileUnit *next; }; struct DebugInfo { u8 *debugfile; u8 *abbrevdata; u8 *debugdata; u8 *infodata; int numRanges; ARanges *ranges; }; struct Symbol { char *name; int type; int binding; u32 address; u32 value; u32 size; }; extern u32 elfReadLEB128(u8 *, int *); extern s32 elfReadSignedLEB128(u8 *, int *); extern bool elfRead(const char *, int &, FILE *f); extern bool elfGetSymbolAddress(char *,u32 *, u32 *, int *); extern char *elfGetAddressSymbol(u32); extern char *elfGetSymbol(int, u32 *, u32 *, int *); extern void elfCleanUp(); extern bool elfGetCurrentFunction(u32, Function **, CompileUnit **c); extern bool elfGetObject(char *, Function *, CompileUnit *, Object **); extern bool elfFindLineInUnit(u32 *, CompileUnit *, int); extern bool elfFindLineInModule(u32 *, char *, int); u32 elfDecodeLocation(Function *, ELFBlock *, LocationType *); u32 elfDecodeLocation(Function *, ELFBlock *, LocationType *, u32); int elfFindLine(CompileUnit *unit, Function *func, u32 addr, char **); #endif VisualBoyAdvance-1.8.0/src/qt/0000755000175000017500000000000010623374630015474 5ustar julienjulienVisualBoyAdvance-1.8.0/src/thumb.h0000644000175000017500000016543410447317333016356 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // The following define updates oldreg when debugger_last is activated #define UPDATE_OLD_REG \ if (debugger_last) { \ sprintf(oldbuffer,"%08x", armState ? reg[15].I - 4 : reg[15].I - 4); \ for (xxx=0; xxx<18; xxx++){ \ oldreg[xxx]=reg[xxx].I; \ } \ } #ifdef C_CORE #define NEG(i) ((i) >> 31) #define POS(i) ((~(i)) >> 31) #define ADDCARRY(a, b, c) \ C_FLAG = ((NEG(a) & NEG(b)) |\ (NEG(a) & POS(c)) |\ (NEG(b) & POS(c))) ? true : false; #define ADDOVERFLOW(a, b, c) \ V_FLAG = ((NEG(a) & NEG(b) & POS(c)) |\ (POS(a) & POS(b) & NEG(c))) ? true : false; #define SUBCARRY(a, b, c) \ C_FLAG = ((NEG(a) & POS(b)) |\ (NEG(a) & POS(c)) |\ (POS(b) & POS(c))) ? true : false; #define SUBOVERFLOW(a, b, c)\ V_FLAG = ((NEG(a) & POS(b) & POS(c)) |\ (POS(a) & NEG(b) & NEG(c))) ? true : false; #define ADD_RD_RS_RN \ {\ u32 lhs = reg[source].I;\ u32 rhs = value;\ u32 res = lhs + rhs;\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ ADDCARRY(lhs, rhs, res);\ ADDOVERFLOW(lhs, rhs, res);\ } #define ADD_RD_RS_O3 \ {\ u32 lhs = reg[source].I;\ u32 rhs = value;\ u32 res = lhs + rhs;\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ ADDCARRY(lhs, rhs, res);\ ADDOVERFLOW(lhs, rhs, res);\ } #define ADD_RN_O8(d) \ {\ u32 lhs = reg[(d)].I;\ u32 rhs = (opcode & 255);\ u32 res = lhs + rhs;\ reg[(d)].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ ADDCARRY(lhs, rhs, res);\ ADDOVERFLOW(lhs, rhs, res);\ } #define CMN_RD_RS \ {\ u32 lhs = reg[dest].I;\ u32 rhs = value;\ u32 res = lhs + rhs;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ ADDCARRY(lhs, rhs, res);\ ADDOVERFLOW(lhs, rhs, res);\ } #define ADC_RD_RS \ {\ u32 lhs = reg[dest].I;\ u32 rhs = value;\ u32 res = lhs + rhs + (u32)C_FLAG;\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ ADDCARRY(lhs, rhs, res);\ ADDOVERFLOW(lhs, rhs, res);\ } #define SUB_RD_RS_RN \ {\ u32 lhs = reg[source].I;\ u32 rhs = value;\ u32 res = lhs - rhs;\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(lhs, rhs, res);\ SUBOVERFLOW(lhs, rhs, res);\ } #define SUB_RD_RS_O3 \ {\ u32 lhs = reg[source].I;\ u32 rhs = value;\ u32 res = lhs - rhs;\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(lhs, rhs, res);\ SUBOVERFLOW(lhs, rhs, res);\ } #define SUB_RN_O8(d) \ {\ u32 lhs = reg[(d)].I;\ u32 rhs = (opcode & 255);\ u32 res = lhs - rhs;\ reg[(d)].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(lhs, rhs, res);\ SUBOVERFLOW(lhs, rhs, res);\ } #define CMP_RN_O8(d) \ {\ u32 lhs = reg[(d)].I;\ u32 rhs = (opcode & 255);\ u32 res = lhs - rhs;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(lhs, rhs, res);\ SUBOVERFLOW(lhs, rhs, res);\ } #define SBC_RD_RS \ {\ u32 lhs = reg[dest].I;\ u32 rhs = value;\ u32 res = lhs - rhs - !((u32)C_FLAG);\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(lhs, rhs, res);\ SUBOVERFLOW(lhs, rhs, res);\ } #define LSL_RD_RM_I5 \ {\ C_FLAG = (reg[source].I >> (32 - shift)) & 1 ? true : false;\ value = reg[source].I << shift;\ } #define LSL_RD_RS \ {\ C_FLAG = (reg[dest].I >> (32 - value)) & 1 ? true : false;\ value = reg[dest].I << value;\ } #define LSR_RD_RM_I5 \ {\ C_FLAG = (reg[source].I >> (shift - 1)) & 1 ? true : false;\ value = reg[source].I >> shift;\ } #define LSR_RD_RS \ {\ C_FLAG = (reg[dest].I >> (value - 1)) & 1 ? true : false;\ value = reg[dest].I >> value;\ } #define ASR_RD_RM_I5 \ {\ C_FLAG = ((s32)reg[source].I >> (int)(shift - 1)) & 1 ? true : false;\ value = (s32)reg[source].I >> (int)shift;\ } #define ASR_RD_RS \ {\ C_FLAG = ((s32)reg[dest].I >> (int)(value - 1)) & 1 ? true : false;\ value = (s32)reg[dest].I >> (int)value;\ } #define ROR_RD_RS \ {\ C_FLAG = (reg[dest].I >> (value - 1)) & 1 ? true : false;\ value = ((reg[dest].I << (32 - value)) |\ (reg[dest].I >> value));\ } #define NEG_RD_RS \ {\ u32 lhs = reg[source].I;\ u32 rhs = 0;\ u32 res = rhs - lhs;\ reg[dest].I = res;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(rhs, lhs, res);\ SUBOVERFLOW(rhs, lhs, res);\ } #define CMP_RD_RS \ {\ u32 lhs = reg[dest].I;\ u32 rhs = value;\ u32 res = lhs - rhs;\ Z_FLAG = (res == 0) ? true : false;\ N_FLAG = NEG(res) ? true : false;\ SUBCARRY(lhs, rhs, res);\ SUBOVERFLOW(lhs, rhs, res);\ } #else #ifdef __GNUC__ #ifdef __POWERPC__ #define ADD_RD_RS_RN \ { \ register int Flags; \ register int Result; \ asm volatile("addco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[source].I), \ "r" (value) \ ); \ reg[dest].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define ADD_RD_RS_O3 ADD_RD_RS_RN #define ADD_RN_O8(d) \ {\ register int Flags; \ register int Result; \ asm volatile("addco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[(d)].I), \ "r" (opcode & 255) \ ); \ reg[(d)].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define CMN_RD_RS \ {\ register int Flags; \ register int Result; \ asm volatile("addco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[dest].I), \ "r" (value) \ ); \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define ADC_RD_RS \ {\ register int Flags; \ register int Result; \ asm volatile("mtspr xer, %4\n" \ "addeo. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[dest].I), \ "r" (value), \ "r" (C_FLAG << 29) \ ); \ reg[dest].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define SUB_RD_RS_RN \ {\ register int Flags; \ register int Result; \ asm volatile("subco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[source].I), \ "r" (value) \ ); \ reg[dest].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define SUB_RD_RS_O3 SUB_RD_RS_RN #define SUB_RN_O8(d) \ {\ register int Flags; \ register int Result; \ asm volatile("subco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[(d)].I), \ "r" (opcode & 255) \ ); \ reg[(d)].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define CMP_RN_O8(d) \ {\ register int Flags; \ register int Result; \ asm volatile("subco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[(d)].I), \ "r" (opcode & 255) \ ); \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define SBC_RD_RS \ {\ register int Flags; \ register int Result; \ asm volatile("mtspr xer, %4\n" \ "subfeo. %0, %3, %2\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[dest].I), \ "r" (value), \ "r" (C_FLAG << 29) \ ); \ reg[dest].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define LSL_RD_RM_I5 \ {\ C_FLAG = (reg[source].I >> (32 - shift)) & 1 ? true : false;\ value = reg[source].I << shift;\ } #define LSL_RD_RS \ {\ C_FLAG = (reg[dest].I >> (32 - value)) & 1 ? true : false;\ value = reg[dest].I << value;\ } #define LSR_RD_RM_I5 \ {\ C_FLAG = (reg[source].I >> (shift - 1)) & 1 ? true : false;\ value = reg[source].I >> shift;\ } #define LSR_RD_RS \ {\ C_FLAG = (reg[dest].I >> (value - 1)) & 1 ? true : false;\ value = reg[dest].I >> value;\ } #define ASR_RD_RM_I5 \ {\ C_FLAG = ((s32)reg[source].I >> (int)(shift - 1)) & 1 ? true : false;\ value = (s32)reg[source].I >> (int)shift;\ } #define ASR_RD_RS \ {\ C_FLAG = ((s32)reg[dest].I >> (int)(value - 1)) & 1 ? true : false;\ value = (s32)reg[dest].I >> (int)value;\ } #define ROR_RD_RS \ {\ C_FLAG = (reg[dest].I >> (value - 1)) & 1 ? true : false;\ value = ((reg[dest].I << (32 - value)) |\ (reg[dest].I >> value));\ } #define NEG_RD_RS \ {\ register int Flags; \ register int Result; \ asm volatile("subfco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[source].I), \ "r" (0) \ ); \ reg[dest].I = Result; \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #define CMP_RD_RS \ {\ register int Flags; \ register int Result; \ asm volatile("subco. %0, %2, %3\n" \ "mcrxr cr1\n" \ "mfcr %1\n" \ : "=r" (Result), \ "=r" (Flags) \ : "r" (reg[dest].I), \ "r" (value) \ ); \ Z_FLAG = (Flags >> 29) & 1; \ N_FLAG = (Flags >> 31) & 1; \ C_FLAG = (Flags >> 25) & 1; \ V_FLAG = (Flags >> 26) & 1; \ } #else #define ADD_RD_RS_RN \ asm ("add %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setcb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[source].I)); #define ADD_RD_RS_O3 \ asm ("add %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setcb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[source].I)); #define ADD_RN_O8(d) \ asm ("add %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setcb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[(d)].I)\ : "r" (opcode & 255), "b" (reg[(d)].I)); #define CMN_RD_RS \ asm ("add %0, %1;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setcb C_FLAG;"\ "setob V_FLAG;"\ : \ : "r" (value), "r" (reg[dest].I):"1"); #define ADC_RD_RS \ asm ("bt $0, C_FLAG;"\ "adc %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setcb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[dest].I)); #define SUB_RD_RS_RN \ asm ("sub %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[source].I)); #define SUB_RD_RS_O3 \ asm ("sub %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[source].I)); #define SUB_RN_O8(d) \ asm ("sub %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[(d)].I)\ : "r" (opcode & 255), "b" (reg[(d)].I)); #define CMP_RN_O8(d) \ asm ("sub %0, %1;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ : \ : "r" (opcode & 255), "r" (reg[(d)].I) : "1"); #define SBC_RD_RS \ asm volatile ("bt $0, C_FLAG;"\ "cmc;"\ "sbb %1, %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "r" (value), "b" (reg[dest].I) : "cc", "memory"); #define LSL_RD_RM_I5 \ asm ("shl %%cl, %%eax;"\ "setcb C_FLAG;"\ : "=a" (value)\ : "a" (reg[source].I), "c" (shift)); #define LSL_RD_RS \ asm ("shl %%cl, %%eax;"\ "setcb C_FLAG;"\ : "=a" (value)\ : "a" (reg[dest].I), "c" (value)); #define LSR_RD_RM_I5 \ asm ("shr %%cl, %%eax;"\ "setcb C_FLAG;"\ : "=a" (value)\ : "a" (reg[source].I), "c" (shift)); #define LSR_RD_RS \ asm ("shr %%cl, %%eax;"\ "setcb C_FLAG;"\ : "=a" (value)\ : "a" (reg[dest].I), "c" (value)); #define ASR_RD_RM_I5 \ asm ("sar %%cl, %%eax;"\ "setcb C_FLAG;"\ : "=a" (value)\ : "a" (reg[source].I), "c" (shift)); #define ASR_RD_RS \ asm ("sar %%cl, %%eax;"\ "setcb C_FLAG;"\ : "=a" (value)\ : "a" (reg[dest].I), "c" (value)); #define ROR_RD_RS \ asm ("ror %%cl, %%eax;"\ "setcb C_FLAG;"\ : "=a" (value)\ : "a" (reg[dest].I), "c" (value)); #define NEG_RD_RS \ asm ("neg %%ebx;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ : "=b" (reg[dest].I)\ : "b" (reg[source].I)); #define CMP_RD_RS \ asm ("sub %0, %1;"\ "setsb N_FLAG;"\ "setzb Z_FLAG;"\ "setncb C_FLAG;"\ "setob V_FLAG;"\ : \ : "r" (value), "r" (reg[dest].I):"1"); #endif #else #define ADD_RD_RS_RN \ {\ __asm mov eax, source\ __asm mov ebx, dword ptr [OFFSET reg+4*eax]\ __asm add ebx, value\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define ADD_RD_RS_O3 \ {\ __asm mov eax, source\ __asm mov ebx, dword ptr [OFFSET reg+4*eax]\ __asm add ebx, value\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define ADD_RN_O8(d) \ {\ __asm mov ebx, opcode\ __asm and ebx, 255\ __asm add dword ptr [OFFSET reg+4*(d)], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define CMN_RD_RS \ {\ __asm mov eax, dest\ __asm mov ebx, dword ptr [OFFSET reg+4*eax]\ __asm add ebx, value\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define ADC_RD_RS \ {\ __asm mov ebx, dest\ __asm mov ebx, dword ptr [OFFSET reg+4*ebx]\ __asm bt word ptr C_FLAG, 0\ __asm adc ebx, value\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define SUB_RD_RS_RN \ {\ __asm mov eax, source\ __asm mov ebx, dword ptr [OFFSET reg+4*eax]\ __asm sub ebx, value\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define SUB_RD_RS_O3 \ {\ __asm mov eax, source\ __asm mov ebx, dword ptr [OFFSET reg+4*eax]\ __asm sub ebx, value\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define SUB_RN_O8(d) \ {\ __asm mov ebx, opcode\ __asm and ebx, 255\ __asm sub dword ptr [OFFSET reg + 4*(d)], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define CMP_RN_O8(d) \ {\ __asm mov eax, dword ptr [OFFSET reg+4*(d)]\ __asm mov ebx, opcode\ __asm and ebx, 255\ __asm sub eax, ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define SBC_RD_RS \ {\ __asm mov ebx, dest\ __asm mov ebx, dword ptr [OFFSET reg + 4*ebx]\ __asm mov eax, value\ __asm bt word ptr C_FLAG, 0\ __asm cmc\ __asm sbb ebx, eax\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg + 4*eax], ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define LSL_RD_RM_I5 \ {\ __asm mov eax, source\ __asm mov eax, dword ptr [OFFSET reg + 4 * eax]\ __asm mov cl, byte ptr shift\ __asm shl eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_FLAG\ } #define LSL_RD_RS \ {\ __asm mov eax, dest\ __asm mov eax, dword ptr [OFFSET reg + 4 * eax]\ __asm mov cl, byte ptr value\ __asm shl eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_FLAG\ } #define LSR_RD_RM_I5 \ {\ __asm mov eax, source\ __asm mov eax, dword ptr [OFFSET reg + 4 * eax]\ __asm mov cl, byte ptr shift\ __asm shr eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_FLAG\ } #define LSR_RD_RS \ {\ __asm mov eax, dest\ __asm mov eax, dword ptr [OFFSET reg + 4 * eax]\ __asm mov cl, byte ptr value\ __asm shr eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_FLAG\ } #define ASR_RD_RM_I5 \ {\ __asm mov eax, source\ __asm mov eax, dword ptr [OFFSET reg + 4*eax]\ __asm mov cl, byte ptr shift\ __asm sar eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_FLAG\ } #define ASR_RD_RS \ {\ __asm mov eax, dest\ __asm mov eax, dword ptr [OFFSET reg + 4*eax]\ __asm mov cl, byte ptr value\ __asm sar eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_FLAG\ } #define ROR_RD_RS \ {\ __asm mov eax, dest\ __asm mov eax, dword ptr [OFFSET reg + 4*eax]\ __asm mov cl, byte ptr value\ __asm ror eax, cl\ __asm mov value, eax\ __asm setc byte ptr C_FLAG\ } #define NEG_RD_RS \ {\ __asm mov ebx, source\ __asm mov ebx, dword ptr [OFFSET reg+4*ebx]\ __asm neg ebx\ __asm mov eax, dest\ __asm mov dword ptr [OFFSET reg+4*eax],ebx\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #define CMP_RD_RS \ {\ __asm mov eax, dest\ __asm mov ebx, dword ptr [OFFSET reg+4*eax]\ __asm sub ebx, value\ __asm sets byte ptr N_FLAG\ __asm setz byte ptr Z_FLAG\ __asm setnc byte ptr C_FLAG\ __asm seto byte ptr V_FLAG\ } #endif #endif #ifdef BKPT_SUPPORT u8 xxx; #endif u32 opcode = cpuPrefetch[0]; cpuPrefetch[0] = cpuPrefetch[1]; busPrefetch = false; if (busPrefetchCount & 0xFFFFFF00) busPrefetchCount = 0x100 | (busPrefetchCount & 0xFF); clockTicks = 0; u32 oldArmNextPC = armNextPC; #ifndef FINAL_VERSION if(armNextPC == stop) { armNextPC++; } #endif armNextPC = reg[15].I; reg[15].I += 2; THUMB_PREFETCH_NEXT; switch(opcode >> 8) { case 0x00: case 0x01: case 0x02: case 0x03: case 0x04: case 0x05: case 0x06: case 0x07: { // LSL Rd, Rm, #Imm 5 int dest = opcode & 0x07; int source = (opcode >> 3) & 0x07; int shift = (opcode >> 6) & 0x1f; u32 value; if(shift) { LSL_RD_RM_I5; } else { value = reg[source].I; } reg[dest].I = value; // C_FLAG set above N_FLAG = (value & 0x80000000 ? true : false); Z_FLAG = (value ? false : true); } break; case 0x08: case 0x09: case 0x0a: case 0x0b: case 0x0c: case 0x0d: case 0x0e: case 0x0f: { // LSR Rd, Rm, #Imm 5 int dest = opcode & 0x07; int source = (opcode >> 3) & 0x07; int shift = (opcode >> 6) & 0x1f; u32 value; if(shift) { LSR_RD_RM_I5; } else { C_FLAG = reg[source].I & 0x80000000 ? true : false; value = 0; } reg[dest].I = value; // C_FLAG set above N_FLAG = (value & 0x80000000 ? true : false); Z_FLAG = (value ? false : true); } break; case 0x10: case 0x11: case 0x12: case 0x13: case 0x14: case 0x15: case 0x16: case 0x17: { // ASR Rd, Rm, #Imm 5 int dest = opcode & 0x07; int source = (opcode >> 3) & 0x07; int shift = (opcode >> 6) & 0x1f; u32 value; if(shift) { ASR_RD_RM_I5; } else { if(reg[source].I & 0x80000000) { value = 0xFFFFFFFF; C_FLAG = true; } else { value = 0; C_FLAG = false; } } reg[dest].I = value; // C_FLAG set above N_FLAG = (value & 0x80000000 ? true : false); Z_FLAG = (value ? false :true); } break; case 0x18: case 0x19: { // ADD Rd, Rs, Rn int dest = opcode & 0x07; int source = (opcode >> 3) & 0x07; u32 value = reg[(opcode>>6)& 0x07].I; ADD_RD_RS_RN; } break; case 0x1a: case 0x1b: { // SUB Rd, Rs, Rn int dest = opcode & 0x07; int source = (opcode >> 3) & 0x07; u32 value = reg[(opcode>>6)& 0x07].I; SUB_RD_RS_RN; } break; case 0x1c: case 0x1d: { // ADD Rd, Rs, #Offset3 int dest = opcode & 0x07; int source = (opcode >> 3) & 0x07; u32 value = (opcode >> 6) & 7; ADD_RD_RS_O3; } break; case 0x1e: case 0x1f: { // SUB Rd, Rs, #Offset3 int dest = opcode & 0x07; int source = (opcode >> 3) & 0x07; u32 value = (opcode >> 6) & 7; SUB_RD_RS_O3; } break; case 0x20: case 0x21: case 0x22: case 0x23: case 0x24: case 0x25: case 0x26: case 0x27: { u8 regist = (opcode >> 8) & 7; // MOV R0~R7, #Offset8 reg[regist].I = opcode & 255; N_FLAG = false; Z_FLAG = (reg[regist].I ? false : true); } break; case 0x28: // CMP R0, #Offset8 CMP_RN_O8(0); break; case 0x29: // CMP R1, #Offset8 CMP_RN_O8(1); break; case 0x2a: // CMP R2, #Offset8 CMP_RN_O8(2); break; case 0x2b: // CMP R3, #Offset8 CMP_RN_O8(3); break; case 0x2c: // CMP R4, #Offset8 CMP_RN_O8(4); break; case 0x2d: // CMP R5, #Offset8 CMP_RN_O8(5); break; case 0x2e: // CMP R6, #Offset8 CMP_RN_O8(6); break; case 0x2f: // CMP R7, #Offset8 CMP_RN_O8(7); break; case 0x30: // ADD R0,#Offset8 ADD_RN_O8(0); break; case 0x31: // ADD R1,#Offset8 ADD_RN_O8(1); break; case 0x32: // ADD R2,#Offset8 ADD_RN_O8(2); break; case 0x33: // ADD R3,#Offset8 ADD_RN_O8(3); break; case 0x34: // ADD R4,#Offset8 ADD_RN_O8(4); break; case 0x35: // ADD R5,#Offset8 ADD_RN_O8(5); break; case 0x36: // ADD R6,#Offset8 ADD_RN_O8(6); break; case 0x37: // ADD R7,#Offset8 ADD_RN_O8(7); break; case 0x38: // SUB R0,#Offset8 SUB_RN_O8(0); break; case 0x39: // SUB R1,#Offset8 SUB_RN_O8(1); break; case 0x3a: // SUB R2,#Offset8 SUB_RN_O8(2); break; case 0x3b: // SUB R3,#Offset8 SUB_RN_O8(3); break; case 0x3c: // SUB R4,#Offset8 SUB_RN_O8(4); break; case 0x3d: // SUB R5,#Offset8 SUB_RN_O8(5); break; case 0x3e: // SUB R6,#Offset8 SUB_RN_O8(6); break; case 0x3f: // SUB R7,#Offset8 SUB_RN_O8(7); break; case 0x40: switch((opcode >> 6) & 3) { case 0x00: { // AND Rd, Rs int dest = opcode & 7; reg[dest].I &= reg[(opcode >> 3)&7].I; N_FLAG = reg[dest].I & 0x80000000 ? true : false; Z_FLAG = reg[dest].I ? false : true; #ifdef BKPT_SUPPORT #define THUMB_CONSOLE_OUTPUT(a,b) \ if((opcode == 0x4000) && (reg[0].I == 0xC0DED00D)) {\ extern void (*dbgOutput)(char *, u32);\ dbgOutput((a), (b));\ } #else #define THUMB_CONSOLE_OUTPUT(a,b) #endif THUMB_CONSOLE_OUTPUT(NULL, reg[2].I); } break; case 0x01: // EOR Rd, Rs { int dest = opcode & 7; reg[dest].I ^= reg[(opcode >> 3)&7].I; N_FLAG = reg[dest].I & 0x80000000 ? true : false; Z_FLAG = reg[dest].I ? false : true; } break; case 0x02: // LSL Rd, Rs { int dest = opcode & 7; u32 value = reg[(opcode >> 3)&7].B.B0; if(value) { if(value == 32) { value = 0; C_FLAG = (reg[dest].I & 1 ? true : false); } else if(value < 32) { LSL_RD_RS; } else { value = 0; C_FLAG = false; } reg[dest].I = value; } N_FLAG = reg[dest].I & 0x80000000 ? true : false; Z_FLAG = reg[dest].I ? false : true; clockTicks = codeTicksAccess16(armNextPC)+2; } break; case 0x03: { // LSR Rd, Rs int dest = opcode & 7; u32 value = reg[(opcode >> 3)&7].B.B0; if(value) { if(value == 32) { value = 0; C_FLAG = (reg[dest].I & 0x80000000 ? true : false); } else if(value < 32) { LSR_RD_RS; } else { value = 0; C_FLAG = false; } reg[dest].I = value; } N_FLAG = reg[dest].I & 0x80000000 ? true : false; Z_FLAG = reg[dest].I ? false : true; clockTicks = codeTicksAccess16(armNextPC)+2; } break; } break; case 0x41: switch((opcode >> 6) & 3) { case 0x00: { // ASR Rd, Rs int dest = opcode & 7; u32 value = reg[(opcode >> 3)&7].B.B0; // ASR if(value) { if(value < 32) { ASR_RD_RS; reg[dest].I = value; } else { if(reg[dest].I & 0x80000000){ reg[dest].I = 0xFFFFFFFF; C_FLAG = true; } else { reg[dest].I = 0x00000000; C_FLAG = false; } } } N_FLAG = reg[dest].I & 0x80000000 ? true : false; Z_FLAG = reg[dest].I ? false : true; clockTicks = codeTicksAccess16(armNextPC)+2; } break; case 0x01: { // ADC Rd, Rs int dest = opcode & 0x07; u32 value = reg[(opcode >> 3)&7].I; // ADC ADC_RD_RS; } break; case 0x02: { // SBC Rd, Rs int dest = opcode & 0x07; u32 value = reg[(opcode >> 3)&7].I; // SBC SBC_RD_RS; } break; case 0x03: // ROR Rd, Rs { int dest = opcode & 7; u32 value = reg[(opcode >> 3)&7].B.B0; if(value) { value = value & 0x1f; if(value == 0) { C_FLAG = (reg[dest].I & 0x80000000 ? true : false); } else { ROR_RD_RS; reg[dest].I = value; } } clockTicks = codeTicksAccess16(armNextPC)+2; N_FLAG = reg[dest].I & 0x80000000 ? true : false; Z_FLAG = reg[dest].I ? false : true; } break; } break; case 0x42: switch((opcode >> 6) & 3) { case 0x00: { // TST Rd, Rs u32 value = reg[opcode & 7].I & reg[(opcode >> 3) & 7].I; N_FLAG = value & 0x80000000 ? true : false; Z_FLAG = value ? false : true; } break; case 0x01: { // NEG Rd, Rs int dest = opcode & 7; int source = (opcode >> 3) & 7; NEG_RD_RS; } break; case 0x02: { // CMP Rd, Rs int dest = opcode & 7; u32 value = reg[(opcode >> 3)&7].I; CMP_RD_RS; } break; case 0x03: { // CMN Rd, Rs int dest = opcode & 7; u32 value = reg[(opcode >> 3)&7].I; // CMN CMN_RD_RS; } break; } break; case 0x43: switch((opcode >> 6) & 3) { case 0x00: { // ORR Rd, Rs int dest = opcode & 7; reg[dest].I |= reg[(opcode >> 3) & 7].I; Z_FLAG = reg[dest].I ? false : true; N_FLAG = reg[dest].I & 0x80000000 ? true : false; } break; case 0x01: { // MUL Rd, Rs clockTicks = 1; int dest = opcode & 7; u32 rm = reg[dest].I; reg[dest].I = reg[(opcode >> 3) & 7].I * rm; if (((s32)rm) < 0) rm = ~rm; if ((rm & 0xFFFFFF00) == 0) clockTicks += 0; else if ((rm & 0xFFFF0000) == 0) clockTicks += 1; else if ((rm & 0xFF000000) == 0) clockTicks += 2; else clockTicks += 3; busPrefetchCount = (busPrefetchCount<>(8-clockTicks)); clockTicks += codeTicksAccess16(armNextPC) + 1; Z_FLAG = reg[dest].I ? false : true; N_FLAG = reg[dest].I & 0x80000000 ? true : false; } break; case 0x02: { // BIC Rd, Rs int dest = opcode & 7; reg[dest].I &= (~reg[(opcode >> 3) & 7].I); Z_FLAG = reg[dest].I ? false : true; N_FLAG = reg[dest].I & 0x80000000 ? true : false; } break; case 0x03: { // MVN Rd, Rs int dest = opcode & 7; reg[dest].I = ~reg[(opcode >> 3) & 7].I; Z_FLAG = reg[dest].I ? false : true; N_FLAG = reg[dest].I & 0x80000000 ? true : false; } break; } break; case 0x44: { int dest = opcode & 7; int base = (opcode >> 3) & 7; switch((opcode >> 6)& 3) { default: goto unknown_thumb; case 1: // ADD Rd, Hs reg[dest].I += reg[base+8].I; break; case 2: // ADD Hd, Rs reg[dest+8].I += reg[base].I; if(dest == 7) { reg[15].I &= 0xFFFFFFFE; armNextPC = reg[15].I; reg[15].I += 2; THUMB_PREFETCH; clockTicks = codeTicksAccessSeq16(armNextPC)+1; clockTicks += clockTicks+codeTicksAccess16(armNextPC)+1; } break; case 3: // ADD Hd, Hs reg[dest+8].I += reg[base+8].I; if(dest == 7) { reg[15].I &= 0xFFFFFFFE; armNextPC = reg[15].I; reg[15].I += 2; THUMB_PREFETCH; clockTicks = codeTicksAccessSeq16(armNextPC)+1; clockTicks += clockTicks+codeTicksAccess16(armNextPC)+1; } break; } } break; case 0x45: { int dest = opcode & 7; int base = (opcode >> 3) & 7; u32 value; switch((opcode >> 6) & 3) { case 0: // CMP Rd, Hs value = reg[base].I; CMP_RD_RS; break; case 1: // CMP Rd, Hs value = reg[base+8].I; CMP_RD_RS; break; case 2: // CMP Hd, Rs value = reg[base].I; dest += 8; CMP_RD_RS; break; case 3: // CMP Hd, Hs value = reg[base+8].I; dest += 8; CMP_RD_RS; break; } } break; case 0x46: { int dest = opcode & 7; int base = (opcode >> 3) & 7; switch((opcode >> 6) & 3) { case 0: // this form should not be used... // MOV Rd, Rs reg[dest].I = reg[base].I; break; case 1: // MOV Rd, Hs reg[dest].I = reg[base+8].I; break; case 2: // MOV Hd, Rs reg[dest+8].I = reg[base].I; if(dest == 7) { #ifdef BKPT_SUPPORT UPDATE_OLD_REG #endif reg[15].I &= 0xFFFFFFFE; armNextPC = reg[15].I; reg[15].I += 2; THUMB_PREFETCH; clockTicks = codeTicksAccessSeq16(armNextPC)+1; clockTicks += clockTicks+codeTicksAccess16(armNextPC)+1; } break; case 3: // MOV Hd, Hs reg[dest+8].I = reg[base+8].I; if(dest == 7) { #ifdef BKPT_SUPPORT UPDATE_OLD_REG #endif reg[15].I &= 0xFFFFFFFE; armNextPC = reg[15].I; reg[15].I += 2; THUMB_PREFETCH; clockTicks = codeTicksAccessSeq16(armNextPC)+1; clockTicks += clockTicks+codeTicksAccess16(armNextPC)+1; } break; } } break; case 0x47: { int base = (opcode >> 3) & 7; busPrefetchCount=0; switch((opcode >>6) & 3) { case 0: // BX Rs #ifdef BKPT_SUPPORT UPDATE_OLD_REG #endif reg[15].I = (reg[base].I) & 0xFFFFFFFE; if(reg[base].I & 1) { armState = false; armNextPC = reg[15].I; reg[15].I += 2; THUMB_PREFETCH; clockTicks = codeTicksAccessSeq16(armNextPC) + codeTicksAccessSeq16(armNextPC) + codeTicksAccess16(armNextPC) + 3; } else { armState = true; reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks = codeTicksAccessSeq32(armNextPC) + codeTicksAccessSeq32(armNextPC) + codeTicksAccess32(armNextPC) + 3; } break; case 1: // BX Hs #ifdef BKPT_SUPPORT UPDATE_OLD_REG #endif reg[15].I = (reg[8+base].I) & 0xFFFFFFFE; if(reg[8+base].I & 1) { armState = false; armNextPC = reg[15].I; reg[15].I += 2; THUMB_PREFETCH; clockTicks = dataTicksAccess16(armNextPC) + dataTicksAccess16(armNextPC) + codeTicksAccess16(armNextPC) + 3; } else { armState = true; reg[15].I &= 0xFFFFFFFC; armNextPC = reg[15].I; reg[15].I += 4; ARM_PREFETCH; clockTicks = dataTicksAccess32(armNextPC) + dataTicksAccess32(armNextPC) + codeTicksAccess32(armNextPC) + 3; } break; default: goto unknown_thumb; } } break; case 0x48: case 0x49: case 0x4a: case 0x4b: case 0x4c: case 0x4d: case 0x4e: case 0x4f: // LDR R0~R7,[PC, #Imm] { u8 regist = (opcode >> 8) & 7; if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = (reg[15].I & 0xFFFFFFFC) + ((opcode & 0xFF) << 2); reg[regist].I = CPUReadMemoryQuick(address); busPrefetchCount=0; clockTicks = 3 + dataTicksAccess32(address) + codeTicksAccess16(armNextPC); } break; case 0x50: case 0x51: // STR Rd, [Rs, Rn] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + reg[(opcode>>6)&7].I; CPUWriteMemory(address, reg[opcode & 7].I); clockTicks = dataTicksAccess32(address) + codeTicksAccess16(armNextPC) + 2; } break; case 0x52: case 0x53: // STRH Rd, [Rs, Rn] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + reg[(opcode>>6)&7].I; CPUWriteHalfWord(address, reg[opcode&7].W.W0); clockTicks = dataTicksAccess16(address) + codeTicksAccess16(armNextPC) + 2; } break; case 0x54: case 0x55: // STRB Rd, [Rs, Rn] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + reg[(opcode >>6)&7].I; CPUWriteByte(address, reg[opcode & 7].B.B0); clockTicks = dataTicksAccess16(address) + codeTicksAccess16(armNextPC) + 2; } break; case 0x56: case 0x57: // LDSB Rd, [Rs, Rn] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + reg[(opcode>>6)&7].I; reg[opcode&7].I = (s8)CPUReadByte(address); clockTicks = 3 + dataTicksAccess16(address) + codeTicksAccess16(armNextPC); } break; case 0x58: case 0x59: // LDR Rd, [Rs, Rn] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + reg[(opcode>>6)&7].I; reg[opcode&7].I = CPUReadMemory(address); clockTicks = 3 + dataTicksAccess32(address) + codeTicksAccess16(armNextPC); } break; case 0x5a: case 0x5b: // LDRH Rd, [Rs, Rn] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + reg[(opcode>>6)&7].I; reg[opcode&7].I = CPUReadHalfWord(address); clockTicks = 3 + dataTicksAccess32(address) + codeTicksAccess16(armNextPC); } break; case 0x5c: case 0x5d: // LDRB Rd, [Rs, Rn] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + reg[(opcode>>6)&7].I; reg[opcode&7].I = CPUReadByte(address); clockTicks = 3 + dataTicksAccess16(address) + codeTicksAccess16(armNextPC); } break; case 0x5e: case 0x5f: // LDSH Rd, [Rs, Rn] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + reg[(opcode>>6)&7].I; reg[opcode&7].I = (s16)CPUReadHalfWordSigned(address); clockTicks = 3 + dataTicksAccess16(address) + codeTicksAccess16(armNextPC); } break; case 0x60: case 0x61: case 0x62: case 0x63: case 0x64: case 0x65: case 0x66: case 0x67: // STR Rd, [Rs, #Imm] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + (((opcode>>6)&31)<<2); CPUWriteMemory(address, reg[opcode&7].I); clockTicks = dataTicksAccess32(address) + codeTicksAccess16(armNextPC) + 2; } break; case 0x68: case 0x69: case 0x6a: case 0x6b: case 0x6c: case 0x6d: case 0x6e: case 0x6f: // LDR Rd, [Rs, #Imm] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + (((opcode>>6)&31)<<2); reg[opcode&7].I = CPUReadMemory(address); clockTicks = 3 + dataTicksAccess32(address) + codeTicksAccess16(armNextPC); } break; case 0x70: case 0x71: case 0x72: case 0x73: case 0x74: case 0x75: case 0x76: case 0x77: // STRB Rd, [Rs, #Imm] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + (((opcode>>6)&31)); CPUWriteByte(address, reg[opcode&7].B.B0); clockTicks = dataTicksAccess16(address) + codeTicksAccess16(armNextPC) + 2; } break; case 0x78: case 0x79: case 0x7a: case 0x7b: case 0x7c: case 0x7d: case 0x7e: case 0x7f: // LDRB Rd, [Rs, #Imm] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + (((opcode>>6)&31)); reg[opcode&7].I = CPUReadByte(address); clockTicks = 3 + dataTicksAccess16(address) + codeTicksAccess16(armNextPC); } break; case 0x80: case 0x81: case 0x82: case 0x83: case 0x84: case 0x85: case 0x86: case 0x87: // STRH Rd, [Rs, #Imm] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + (((opcode>>6)&31)<<1); CPUWriteHalfWord(address, reg[opcode&7].W.W0); clockTicks = dataTicksAccess16(address) + codeTicksAccess16(armNextPC) + 2; } break; case 0x88: case 0x89: case 0x8a: case 0x8b: case 0x8c: case 0x8d: case 0x8e: case 0x8f: // LDRH Rd, [Rs, #Imm] { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[(opcode>>3)&7].I + (((opcode>>6)&31)<<1); reg[opcode&7].I = CPUReadHalfWord(address); clockTicks = 3 + dataTicksAccess16(address) + codeTicksAccess16(armNextPC); } break; case 0x90: case 0x91: case 0x92: case 0x93: case 0x94: case 0x95: case 0x96: case 0x97: // STR R0~R7, [SP, #Imm] { u8 regist = (opcode >> 8) & 7; if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[13].I + ((opcode&255)<<2); CPUWriteMemory(address, reg[regist].I); clockTicks = dataTicksAccess32(address) + codeTicksAccess16(armNextPC) + 2; } break; case 0x98: case 0x99: case 0x9a: case 0x9b: case 0x9c: case 0x9d: case 0x9e: case 0x9f: // LDR R0~R7, [SP, #Imm] { u8 regist = (opcode >> 8) & 7; if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[13].I + ((opcode&255)<<2); reg[regist].I = CPUReadMemoryQuick(address); clockTicks = 3 + dataTicksAccess32(address) + codeTicksAccess16(armNextPC); } break; case 0xa0: case 0xa1: case 0xa2: case 0xa3: case 0xa4: case 0xa5: case 0xa6: case 0xa7: { // ADD R0~R7, PC, Imm u8 regist = (opcode >> 8) & 7; reg[regist].I = (reg[15].I & 0xFFFFFFFC) + ((opcode&255)<<2); } break; case 0xa8: case 0xa9: case 0xaa: case 0xab: case 0xac: case 0xad: case 0xae: case 0xaf: { // ADD R0~R7, SP, Imm u8 regist = (opcode >> 8) & 7; reg[regist].I = reg[13].I + ((opcode&255)<<2); } break; case 0xb0: { // ADD SP, Imm int offset = (opcode & 127) << 2; if(opcode & 0x80) offset = -offset; reg[13].I += offset; } break; #define PUSH_REG(val, r) \ if(opcode & (val)) {\ CPUWriteMemory(address, reg[(r)].I);\ if(offset)\ clockTicks += 1 + dataTicksAccessSeq32(address);\ else\ clockTicks += 1 + dataTicksAccess32(address);\ offset = 1;\ address += 4;\ } case 0xb4: // PUSH {Rlist} { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = 0; u32 temp = reg[13].I - 4 * cpuBitsSet[opcode & 0xff]; u32 address = temp & 0xFFFFFFFC; PUSH_REG(1, 0); PUSH_REG(2, 1); PUSH_REG(4, 2); PUSH_REG(8, 3); PUSH_REG(16, 4); PUSH_REG(32, 5); PUSH_REG(64, 6); PUSH_REG(128, 7); clockTicks += codeTicksAccess16(armNextPC)+1; reg[13].I = temp; } break; case 0xb5: // PUSH {Rlist, LR} { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = 0; u32 temp = reg[13].I - 4 - 4 * cpuBitsSet[opcode & 0xff]; u32 address = temp & 0xFFFFFFFC; PUSH_REG(1, 0); PUSH_REG(2, 1); PUSH_REG(4, 2); PUSH_REG(8, 3); PUSH_REG(16, 4); PUSH_REG(32, 5); PUSH_REG(64, 6); PUSH_REG(128, 7); PUSH_REG(256, 14); clockTicks += codeTicksAccess16(armNextPC)+1; reg[13].I = temp; } break; #define POP_REG(val, r) \ if(opcode & (val)) {\ reg[(r)].I = CPUReadMemory(address);\ if(offset)\ clockTicks += 1 + dataTicksAccessSeq32(address);\ else\ clockTicks += 1 + dataTicksAccess32(address);\ offset = 1;\ address += 4;\ } case 0xbc: // POP {Rlist} { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = 0; u32 address = reg[13].I & 0xFFFFFFFC; u32 temp = reg[13].I + 4*cpuBitsSet[opcode & 0xFF]; clockTicks = 0; POP_REG(1, 0); POP_REG(2, 1); POP_REG(4, 2); POP_REG(8, 3); POP_REG(16, 4); POP_REG(32, 5); POP_REG(64, 6); POP_REG(128, 7); reg[13].I = temp; clockTicks += codeTicksAccess16(armNextPC)+2; } break; case 0xbd: // POP {Rlist, PC} { if (!busPrefetchCount) busPrefetch = busPrefetchEnable; int offset = 0; u32 address = reg[13].I & 0xFFFFFFFC; u32 temp = reg[13].I + 4 + 4*cpuBitsSet[opcode & 0xFF]; clockTicks = 0; POP_REG(1, 0); POP_REG(2, 1); POP_REG(4, 2); POP_REG(8, 3); POP_REG(16, 4); POP_REG(32, 5); POP_REG(64, 6); POP_REG(128, 7); reg[15].I = (CPUReadMemory(address) & 0xFFFFFFFE); if(offset) clockTicks += 1 + dataTicksAccessSeq32(address); else clockTicks += 1 + dataTicksAccess32(address); armNextPC = reg[15].I; reg[15].I += 2; reg[13].I = temp; THUMB_PREFETCH; busPrefetchCount=0; clockTicks += codeTicksAccess16(armNextPC) + codeTicksAccess16(armNextPC) + 3; } break; #define THUMB_STM_REG(val,r,b) \ if(opcode & (val)) {\ CPUWriteMemory(address, reg[(r)].I);\ if(!offset) {\ reg[(b)].I = temp;\ clockTicks += 1 + dataTicksAccess32(address);\ } else \ clockTicks += 1 + dataTicksAccessSeq32(address);\ offset = 1;\ address += 4;\ } case 0xc0: case 0xc1: case 0xc2: case 0xc3: case 0xc4: case 0xc5: case 0xc6: case 0xc7: { // STM R0~7!, {Rlist} u8 regist = (opcode >> 8) & 7; if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[regist].I & 0xFFFFFFFC; u32 temp = reg[regist].I + 4*cpuBitsSet[opcode & 0xff]; int offset = 0; // store THUMB_STM_REG(1, 0, regist); THUMB_STM_REG(2, 1, regist); THUMB_STM_REG(4, 2, regist); THUMB_STM_REG(8, 3, regist); THUMB_STM_REG(16, 4, regist); THUMB_STM_REG(32, 5, regist); THUMB_STM_REG(64, 6, regist); THUMB_STM_REG(128, 7, regist); clockTicks = codeTicksAccess16(armNextPC)+1; } break; #define THUMB_LDM_REG(val,r) \ if(opcode & (val)) {\ reg[(r)].I = CPUReadMemory(address);\ if(offset)\ clockTicks += 1 + dataTicksAccessSeq32(address);\ else \ clockTicks += 1 + dataTicksAccess32(address);\ offset = 1;\ address += 4;\ } case 0xc8: case 0xc9: case 0xca: case 0xcb: case 0xcc: case 0xcd: case 0xce: case 0xcf: { // LDM R0~R7!, {Rlist} u8 regist = (opcode >> 8) & 7; if (!busPrefetchCount) busPrefetch = busPrefetchEnable; u32 address = reg[regist].I & 0xFFFFFFFC; u32 temp = reg[regist].I + 4*cpuBitsSet[opcode & 0xFF]; int offset = 0; clockTicks = 0; // load THUMB_LDM_REG(1, 0); THUMB_LDM_REG(2, 1); THUMB_LDM_REG(4, 2); THUMB_LDM_REG(8, 3); THUMB_LDM_REG(16, 4); THUMB_LDM_REG(32, 5); THUMB_LDM_REG(64, 6); THUMB_LDM_REG(128, 7); clockTicks += codeTicksAccess16(armNextPC)+2; if(!(opcode & (1< #define isatty _isatty #define fileno _fileno #endif char *exprString; int exprCol; #define YY_INPUT(buf,result,max_size) \ { \ int c = *exprString++; \ exprCol++;\ result = (c == 0) ? YY_NULL : (buf[0] = c, 1); \ } %} %option nomain %option noyywrap SIZEOF "sizeof" ID [a-zA-Z_][a-zA-Z0-9_]* NUM [0-9]+ DOT "." ARROW "->" STAR "*" ADDR "&" %% {SIZEOF} { return TOKEN_SIZEOF; } {ID} { return TOKEN_IDENTIFIER; } {NUM} { return TOKEN_NUMBER; } {DOT} { return TOKEN_DOT; } {ARROW} { return TOKEN_ARROW; } {ADDR} { return TOKEN_ADDR; } {STAR} { return TOKEN_STAR; } [ \t\n]+ . return *yytext; %% void exprCleanBuffer() { yy_delete_buffer(yy_current_buffer); yy_init = 1; } VisualBoyAdvance-1.8.0/src/elf.cpp0000644000175000017500000022526010442030102016307 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #include "GBA.h" #include "Port.h" #include "elf.h" #include "NLS.h" #define elfReadMemory(addr) \ READ32LE((&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask])) #define DW_TAG_array_type 0x01 #define DW_TAG_enumeration_type 0x04 #define DW_TAG_formal_parameter 0x05 #define DW_TAG_label 0x0a #define DW_TAG_lexical_block 0x0b #define DW_TAG_member 0x0d #define DW_TAG_pointer_type 0x0f #define DW_TAG_reference_type 0x10 #define DW_TAG_compile_unit 0x11 #define DW_TAG_structure_type 0x13 #define DW_TAG_subroutine_type 0x15 #define DW_TAG_typedef 0x16 #define DW_TAG_union_type 0x17 #define DW_TAG_unspecified_parameters 0x18 #define DW_TAG_inheritance 0x1c #define DW_TAG_inlined_subroutine 0x1d #define DW_TAG_subrange_type 0x21 #define DW_TAG_base_type 0x24 #define DW_TAG_const_type 0x26 #define DW_TAG_enumerator 0x28 #define DW_TAG_subprogram 0x2e #define DW_TAG_variable 0x34 #define DW_TAG_volatile_type 0x35 #define DW_AT_sibling 0x01 #define DW_AT_location 0x02 #define DW_AT_name 0x03 #define DW_AT_byte_size 0x0b #define DW_AT_bit_offset 0x0c #define DW_AT_bit_size 0x0d #define DW_AT_stmt_list 0x10 #define DW_AT_low_pc 0x11 #define DW_AT_high_pc 0x12 #define DW_AT_language 0x13 #define DW_AT_compdir 0x1b #define DW_AT_const_value 0x1c #define DW_AT_containing_type 0x1d #define DW_AT_inline 0x20 #define DW_AT_producer 0x25 #define DW_AT_prototyped 0x27 #define DW_AT_upper_bound 0x2f #define DW_AT_abstract_origin 0x31 #define DW_AT_accessibility 0x32 #define DW_AT_artificial 0x34 #define DW_AT_data_member_location 0x38 #define DW_AT_decl_file 0x3a #define DW_AT_decl_line 0x3b #define DW_AT_declaration 0x3c #define DW_AT_encoding 0x3e #define DW_AT_external 0x3f #define DW_AT_frame_base 0x40 #define DW_AT_macro_info 0x43 #define DW_AT_specification 0x47 #define DW_AT_type 0x49 #define DW_AT_virtuality 0x4c #define DW_AT_vtable_elem_location 0x4d // DWARF 2.1/3.0 extensions #define DW_AT_entry_pc 0x52 #define DW_AT_ranges 0x55 // ARM Compiler extensions #define DW_AT_proc_body 0x2000 #define DW_AT_save_offset 0x2001 #define DW_AT_user_2002 0x2002 // MIPS extensions #define DW_AT_MIPS_linkage_name 0x2007 #define DW_FORM_addr 0x01 #define DW_FORM_data2 0x05 #define DW_FORM_data4 0x06 #define DW_FORM_string 0x08 #define DW_FORM_block 0x09 #define DW_FORM_block1 0x0a #define DW_FORM_data1 0x0b #define DW_FORM_flag 0x0c #define DW_FORM_sdata 0x0d #define DW_FORM_strp 0x0e #define DW_FORM_udata 0x0f #define DW_FORM_ref_addr 0x10 #define DW_FORM_ref4 0x13 #define DW_FORM_ref_udata 0x15 #define DW_FORM_indirect 0x16 #define DW_OP_addr 0x03 #define DW_OP_plus_uconst 0x23 #define DW_OP_reg0 0x50 #define DW_OP_reg1 0x51 #define DW_OP_reg2 0x52 #define DW_OP_reg3 0x53 #define DW_OP_reg4 0x54 #define DW_OP_reg5 0x55 #define DW_OP_reg6 0x56 #define DW_OP_reg7 0x57 #define DW_OP_reg8 0x58 #define DW_OP_reg9 0x59 #define DW_OP_reg10 0x5a #define DW_OP_reg11 0x5b #define DW_OP_reg12 0x5c #define DW_OP_reg13 0x5d #define DW_OP_reg14 0x5e #define DW_OP_reg15 0x5f #define DW_OP_fbreg 0x91 #define DW_LNS_extended_op 0x00 #define DW_LNS_copy 0x01 #define DW_LNS_advance_pc 0x02 #define DW_LNS_advance_line 0x03 #define DW_LNS_set_file 0x04 #define DW_LNS_set_column 0x05 #define DW_LNS_negate_stmt 0x06 #define DW_LNS_set_basic_block 0x07 #define DW_LNS_const_add_pc 0x08 #define DW_LNS_fixed_advance_pc 0x09 #define DW_LNE_end_sequence 0x01 #define DW_LNE_set_address 0x02 #define DW_LNE_define_file 0x03 #define DW_CFA_advance_loc 0x01 #define DW_CFA_offset 0x02 #define DW_CFA_restore 0x03 #define DW_CFA_set_loc 0x01 #define DW_CFA_advance_loc1 0x02 #define DW_CFA_advance_loc2 0x03 #define DW_CFA_advance_loc4 0x04 #define DW_CFA_offset_extended 0x05 #define DW_CFA_restore_extended 0x06 #define DW_CFA_undefined 0x07 #define DW_CFA_same_value 0x08 #define DW_CFA_register 0x09 #define DW_CFA_remember_state 0x0a #define DW_CFA_restore_state 0x0b #define DW_CFA_def_cfa 0x0c #define DW_CFA_def_cfa_register 0x0d #define DW_CFA_def_cfa_offset 0x0e #define DW_CFA_nop 0x00 #define CASE_TYPE_TAG \ case DW_TAG_const_type:\ case DW_TAG_volatile_type:\ case DW_TAG_pointer_type:\ case DW_TAG_base_type:\ case DW_TAG_array_type:\ case DW_TAG_structure_type:\ case DW_TAG_union_type:\ case DW_TAG_typedef:\ case DW_TAG_subroutine_type:\ case DW_TAG_enumeration_type:\ case DW_TAG_enumerator:\ case DW_TAG_reference_type struct ELFcie { ELFcie *next; u32 offset; u8 *augmentation; u32 codeAlign; s32 dataAlign; int returnAddress; u8 *data; u32 dataLen; }; struct ELFfde { ELFcie *cie; u32 address; u32 end; u8 *data; u32 dataLen; }; enum ELFRegMode { REG_NOT_SET, REG_OFFSET, REG_REGISTER }; struct ELFFrameStateRegister { ELFRegMode mode; int reg; s32 offset; }; struct ELFFrameStateRegisters { ELFFrameStateRegister regs[16]; ELFFrameStateRegisters *previous; }; enum ELFCfaMode { CFA_NOT_SET, CFA_REG_OFFSET }; struct ELFFrameState { ELFFrameStateRegisters registers; ELFCfaMode cfaMode; int cfaRegister; s32 cfaOffset; u32 pc; int dataAlign; int codeAlign; int returnAddress; }; extern bool cpuIsMultiBoot; Symbol *elfSymbols = NULL; char *elfSymbolsStrTab = NULL; int elfSymbolsCount = 0; ELFSectionHeader **elfSectionHeaders = NULL; char *elfSectionHeadersStringTable = NULL; int elfSectionHeadersCount = 0; u8 *elfFileData = NULL; CompileUnit *elfCompileUnits = NULL; DebugInfo *elfDebugInfo = NULL; char *elfDebugStrings = NULL; ELFcie *elfCies = NULL; ELFfde **elfFdes = NULL; int elfFdeCount = 0; CompileUnit *elfCurrentUnit = NULL; u32 elfRead4Bytes(u8 *); u16 elfRead2Bytes(u8 *); CompileUnit *elfGetCompileUnit(u32 addr) { if(elfCompileUnits) { CompileUnit *unit = elfCompileUnits; while(unit) { if(unit->lowPC) { if(addr >= unit->lowPC && addr < unit->highPC) return unit; } else { ARanges *r = unit->ranges; if(r) { int count = r->count; for(int j = 0; j < count; j++) { if(addr >= r->ranges[j].lowPC && addr < r->ranges[j].highPC) return unit; } } } unit = unit->next; } } return NULL; } char *elfGetAddressSymbol(u32 addr) { static char buffer[256]; CompileUnit *unit = elfGetCompileUnit(addr); // found unit, need to find function if(unit) { Function *func = unit->functions; while(func) { if(addr >= func->lowPC && addr < func->highPC) { int offset = addr - func->lowPC; char *name = func->name; if(!name) name = ""; if(offset) sprintf(buffer, "%s+%d", name, offset); else strcpy(buffer, name); return buffer; } func = func->next; } } if(elfSymbolsCount) { for(int i = 0; i < elfSymbolsCount; i++) { Symbol *s = &elfSymbols[i]; if((addr >= s->value) && addr < (s->value+s->size)) { int offset = addr-s->value; char *name = s->name; if(name == NULL) name = ""; if(offset) sprintf(buffer, "%s+%d", name, addr-s->value); else strcpy(buffer, name); return buffer; } else if(addr == s->value) { if(s->name) strcpy(buffer, s->name); else strcpy(buffer, ""); return buffer; } } } return ""; } bool elfFindLineInModule(u32 *addr, char *name, int line) { CompileUnit *unit = elfCompileUnits; while(unit) { if(unit->lineInfoTable) { int i; int count = unit->lineInfoTable->fileCount; char *found = NULL; for(i = 0; i < count; i++) { if(strcmp(name, unit->lineInfoTable->files[i]) == 0) { found = unit->lineInfoTable->files[i]; break; } } // found a matching filename... try to find line now if(found) { LineInfoItem *table = unit->lineInfoTable->lines; count = unit->lineInfoTable->number; for(i = 0; i < count; i++) { if(table[i].file == found && table[i].line == line) { *addr = table[i].address; return true; } } // we can only find a single match return false; } } unit = unit->next; } return false; } int elfFindLine(CompileUnit *unit, Function * /* func */, u32 addr, char **f) { int currentLine = -1; if(unit->hasLineInfo) { int count = unit->lineInfoTable->number; LineInfoItem *table = unit->lineInfoTable->lines; int i; for(i = 0; i < count; i++) { if(addr <= table[i].address) break; } if(i == count) i--; *f = table[i].file; currentLine = table[i].line; } return currentLine; } bool elfFindLineInUnit(u32 *addr, CompileUnit *unit, int line) { if(unit->hasLineInfo) { int count = unit->lineInfoTable->number; LineInfoItem *table = unit->lineInfoTable->lines; int i; for(i = 0; i < count; i++) { if(line == table[i].line) { *addr = table[i].address; return true; } } } return false; } bool elfGetCurrentFunction(u32 addr, Function **f, CompileUnit **u) { CompileUnit *unit = elfGetCompileUnit(addr); // found unit, need to find function if(unit) { Function *func = unit->functions; while(func) { if(addr >= func->lowPC && addr < func->highPC) { *f = func; *u = unit; return true; } func = func->next; } } return false; } bool elfGetObject(char *name, Function *f, CompileUnit *u, Object **o) { if(f && u) { Object *v = f->variables; while(v) { if(strcmp(name, v->name) == 0) { *o = v; return true; } v = v->next; } v = f->parameters; while(v) { if(strcmp(name, v->name) == 0) { *o = v; return true; } v = v->next; } v = u->variables; while(v) { if(strcmp(name, v->name) == 0) { *o = v; return true; } v = v->next; } } CompileUnit *c = elfCompileUnits; while(c) { if(c != u) { Object *v = c->variables; while(v) { if(strcmp(name, v->name) == 0) { *o = v; return true; } v = v->next; } } c = c->next; } return false; } char *elfGetSymbol(int i, u32 *value, u32 *size, int *type) { if(i < elfSymbolsCount) { Symbol *s = &elfSymbols[i]; *value = s->value; *size = s->size; *type = s->type; return s->name; } return NULL; } bool elfGetSymbolAddress(char *sym, u32 *addr, u32 *size, int *type) { if(elfSymbolsCount) { for(int i = 0; i < elfSymbolsCount; i++) { Symbol *s = &elfSymbols[i]; if(strcmp(sym, s->name) == 0) { *addr = s->value; *size = s->size; *type = s->type; return true; } } } return false; } ELFfde *elfGetFde(u32 address) { if(elfFdes) { int i; for(i = 0; i < elfFdeCount; i++) { if(address >= elfFdes[i]->address && address < elfFdes[i]->end) { return elfFdes[i]; } } } return NULL; } void elfExecuteCFAInstructions(ELFFrameState *state, u8 *data, u32 len, u32 pc) { u8 *end = data + len; int bytes; int reg; ELFFrameStateRegisters *fs; while(data < end && state->pc < pc) { u8 op = *data++; switch(op >> 6) { case DW_CFA_advance_loc: state->pc += (op & 0x3f) * state->codeAlign; break; case DW_CFA_offset: reg = op & 0x3f; state->registers.regs[reg].mode = REG_OFFSET; state->registers.regs[reg].offset = state->dataAlign * (s32)elfReadLEB128(data, &bytes); data += bytes; break; case DW_CFA_restore: // we don't care much about the other possible settings, // so just setting to unset is enough for now state->registers.regs[op & 0x3f].mode = REG_NOT_SET; break; case 0: switch(op & 0x3f) { case DW_CFA_nop: break; case DW_CFA_advance_loc1: state->pc += state->codeAlign * (*data++); break; case DW_CFA_advance_loc2: state->pc += state->codeAlign * elfRead2Bytes(data); data += 2; break; case DW_CFA_advance_loc4: state->pc += state->codeAlign * elfRead4Bytes(data); data += 4; break; case DW_CFA_offset_extended: reg = elfReadLEB128(data, &bytes); data += bytes; state->registers.regs[reg].mode = REG_OFFSET; state->registers.regs[reg].offset = state->dataAlign * (s32)elfReadLEB128(data, &bytes); data += bytes; break; case DW_CFA_restore_extended: case DW_CFA_undefined: case DW_CFA_same_value: reg = elfReadLEB128(data, &bytes); data += bytes; state->registers.regs[reg].mode = REG_NOT_SET; break; case DW_CFA_register: reg = elfReadLEB128(data, &bytes); data += bytes; state->registers.regs[reg].mode = REG_REGISTER; state->registers.regs[reg].reg = elfReadLEB128(data, &bytes); data += bytes; break; case DW_CFA_remember_state: fs = (ELFFrameStateRegisters *)calloc(1, sizeof(ELFFrameStateRegisters)); memcpy(fs, &state->registers, sizeof(ELFFrameStateRegisters)); state->registers.previous = fs; break; case DW_CFA_restore_state: if(state->registers.previous == NULL) { printf("Error: previous frame state is NULL.\n"); return; } fs = state->registers.previous; memcpy(&state->registers, fs, sizeof(ELFFrameStateRegisters)); free(fs); break; case DW_CFA_def_cfa: state->cfaRegister = elfReadLEB128(data, &bytes); data += bytes; state->cfaOffset = (s32)elfReadLEB128(data, &bytes); data += bytes; state->cfaMode = CFA_REG_OFFSET; break; case DW_CFA_def_cfa_register: state->cfaRegister = elfReadLEB128(data, &bytes); data += bytes; state->cfaMode = CFA_REG_OFFSET; break; case DW_CFA_def_cfa_offset: state->cfaOffset = (s32)elfReadLEB128(data, &bytes); data += bytes; state->cfaMode = CFA_REG_OFFSET; break; default: printf("Unknown CFA opcode %08x\n", op); return; } break; default: printf("Unknown CFA opcode %08x\n", op); return; } } } ELFFrameState *elfGetFrameState(ELFfde *fde, u32 address) { ELFFrameState *state = (ELFFrameState *)calloc(1, sizeof(ELFFrameState)); state->pc = fde->address; state->dataAlign = fde->cie->dataAlign; state->codeAlign = fde->cie->codeAlign; state->returnAddress = fde->cie->returnAddress; elfExecuteCFAInstructions(state, fde->cie->data, fde->cie->dataLen, 0xffffffff); elfExecuteCFAInstructions(state, fde->data, fde->dataLen, address); return state; } void elfPrintCallChain(u32 address) { int count = 1; reg_pair regs[15]; reg_pair newRegs[15]; memcpy(®s[0], ®[0], sizeof(reg_pair) * 15); while(count < 20) { char *addr = elfGetAddressSymbol(address); if(*addr == 0) addr = "???"; printf("%08x %s\n", address, addr); ELFfde *fde = elfGetFde(address); if(fde == NULL) { break; } ELFFrameState *state = elfGetFrameState(fde, address); if(!state) { break; } if(state->cfaMode == CFA_REG_OFFSET) { memcpy(&newRegs[0], ®s[0], sizeof(reg_pair) * 15); u32 addr = 0; for(int i = 0; i < 15; i++) { ELFFrameStateRegister *r = &state->registers. regs[i]; switch(r->mode) { case REG_NOT_SET: newRegs[i].I = regs[i].I; break; case REG_OFFSET: newRegs[i].I = elfReadMemory(regs[state->cfaRegister].I + state->cfaOffset + r->offset); break; case REG_REGISTER: newRegs[i].I = regs[r->reg].I; break; default: printf("Unknown register mode: %d\n", r->mode); break; } } memcpy(regs, newRegs, sizeof(reg_pair)*15); addr = newRegs[14].I; addr &= 0xfffffffe; address = addr; count++; } else { printf("CFA not set\n"); break; } if(state->registers.previous) { ELFFrameStateRegisters *prev = state->registers.previous; while(prev) { ELFFrameStateRegisters *p = prev->previous; free(prev); prev = p; } } free(state); } } u32 elfDecodeLocation(Function *f, ELFBlock *o, LocationType *type, u32 base) { u32 framebase = 0; if(f && f->frameBase) { ELFBlock *b = f->frameBase; switch(*b->data) { case DW_OP_reg0: case DW_OP_reg1: case DW_OP_reg2: case DW_OP_reg3: case DW_OP_reg4: case DW_OP_reg5: case DW_OP_reg6: case DW_OP_reg7: case DW_OP_reg8: case DW_OP_reg9: case DW_OP_reg10: case DW_OP_reg11: case DW_OP_reg12: case DW_OP_reg13: case DW_OP_reg14: case DW_OP_reg15: framebase = reg[*b->data-0x50].I; break; default: fprintf(stderr, "Unknown frameBase %02x\n", *b->data); break; } } ELFBlock *loc = o; u32 location = 0; int bytes = 0; if(loc) { switch(*loc->data) { case DW_OP_addr: location = elfRead4Bytes(loc->data+1); *type = LOCATION_memory; break; case DW_OP_plus_uconst: location = base + elfReadLEB128(loc->data+1, &bytes); *type = LOCATION_memory; break; case DW_OP_reg0: case DW_OP_reg1: case DW_OP_reg2: case DW_OP_reg3: case DW_OP_reg4: case DW_OP_reg5: case DW_OP_reg6: case DW_OP_reg7: case DW_OP_reg8: case DW_OP_reg9: case DW_OP_reg10: case DW_OP_reg11: case DW_OP_reg12: case DW_OP_reg13: case DW_OP_reg14: case DW_OP_reg15: location = *loc->data - 0x50; *type = LOCATION_register; break; case DW_OP_fbreg: { int bytes; s32 off = elfReadSignedLEB128(loc->data+1, &bytes); location = framebase + off; *type = LOCATION_memory; } break; default: fprintf(stderr, "Unknown location %02x\n", *loc->data); break; } } return location; } u32 elfDecodeLocation(Function *f, ELFBlock *o, LocationType *type) { return elfDecodeLocation(f, o, type, 0); } // reading function u32 elfRead4Bytes(u8 *data) { u32 value = *data++; value |= (*data++ << 8); value |= (*data++ << 16); value |= (*data << 24); return value; } u16 elfRead2Bytes(u8 *data) { u16 value = *data++; value |= (*data << 8); return value; } char *elfReadString(u8 *data, int *bytesRead) { if(*data == 0) { *bytesRead = 1; return NULL; } *bytesRead = (int)strlen((char *)data) + 1; return (char *)data; } s32 elfReadSignedLEB128(u8 *data, int *bytesRead) { s32 result = 0; int shift = 0; int count = 0; u8 byte; do { byte = *data++; count++; result |= (byte & 0x7f) << shift; shift += 7; } while(byte & 0x80); if((shift < 32) && (byte & 0x40)) result |= -(1 << shift); *bytesRead = count; return result; } u32 elfReadLEB128(u8 *data, int *bytesRead) { u32 result = 0; int shift = 0; int count = 0; u8 byte; do { byte = *data++; count++; result |= (byte & 0x7f) << shift; shift += 7; } while(byte & 0x80); *bytesRead = count; return result; } u8 *elfReadSection(u8 *data, ELFSectionHeader *sh) { return data + READ32LE(&sh->offset); } ELFSectionHeader *elfGetSectionByName(char *name) { for(int i = 0; i < elfSectionHeadersCount; i++) { if(strcmp(name, &elfSectionHeadersStringTable[READ32LE(&elfSectionHeaders[i]-> name)]) == 0) { return elfSectionHeaders[i]; } } return NULL; } ELFSectionHeader *elfGetSectionByNumber(int number) { if(number < elfSectionHeadersCount) { return elfSectionHeaders[number]; } return NULL; } CompileUnit *elfGetCompileUnitForData(u8 *data) { u8 *end = elfCurrentUnit->top + 4 + elfCurrentUnit->length; if(data >= elfCurrentUnit->top && data < end) return elfCurrentUnit; CompileUnit *unit = elfCompileUnits; while(unit) { end = unit->top + 4 + unit->length; if(data >= unit->top && data < end) return unit; unit = unit->next; } printf("Error: cannot find reference to compile unit at offset %08x\n", (int)(data - elfDebugInfo->infodata)); exit(-1); } u8 *elfReadAttribute(u8 *data, ELFAttr *attr) { int bytes; int form = attr->form; start: switch(form) { case DW_FORM_addr: attr->value = elfRead4Bytes(data); data += 4; break; case DW_FORM_data2: attr->value = elfRead2Bytes(data); data += 2; break; case DW_FORM_data4: attr->value = elfRead4Bytes(data); data += 4; break; case DW_FORM_string: attr->string = (char *)data; data += strlen(attr->string)+1; break; case DW_FORM_strp: attr->string = elfDebugStrings + elfRead4Bytes(data); data += 4; break; case DW_FORM_block: attr->block = (ELFBlock *)malloc(sizeof(ELFBlock)); attr->block->length = elfReadLEB128(data, &bytes); data += bytes; attr->block->data = data; data += attr->block->length; break; case DW_FORM_block1: attr->block = (ELFBlock *)malloc(sizeof(ELFBlock)); attr->block->length = *data++; attr->block->data = data; data += attr->block->length; break; case DW_FORM_data1: attr->value = *data++; break; case DW_FORM_flag: attr->flag = (*data++) ? true : false; break; case DW_FORM_sdata: attr->value = elfReadSignedLEB128(data, &bytes); data += bytes; break; case DW_FORM_udata: attr->value = elfReadLEB128(data, &bytes); data += bytes; break; case DW_FORM_ref_addr: attr->value = (u32)((elfDebugInfo->infodata + elfRead4Bytes(data)) - elfGetCompileUnitForData(data)->top); data += 4; break; case DW_FORM_ref4: attr->value = elfRead4Bytes(data); data += 4; break; case DW_FORM_ref_udata: attr->value = (u32)((elfDebugInfo->infodata + (elfGetCompileUnitForData(data)->top - elfDebugInfo->infodata) + elfReadLEB128(data, &bytes)) - elfCurrentUnit->top); data += bytes; break; case DW_FORM_indirect: form = elfReadLEB128(data, &bytes); data += bytes; goto start; default: fprintf(stderr, "Unsupported FORM %02x\n", form); exit(-1); } return data; } ELFAbbrev *elfGetAbbrev(ELFAbbrev **table, u32 number) { int hash = number % 121; ELFAbbrev *abbrev = table[hash]; while(abbrev) { if(abbrev->number == number) return abbrev; abbrev = abbrev->next; } return NULL; } ELFAbbrev **elfReadAbbrevs(u8 *data, u32 offset) { data += offset; ELFAbbrev **abbrevs = (ELFAbbrev **)calloc(sizeof(ELFAbbrev *)*121,1); int bytes = 0; u32 number = elfReadLEB128(data, &bytes); data += bytes; while(number) { ELFAbbrev *abbrev = (ELFAbbrev *)calloc(sizeof(ELFAbbrev),1); // read tag information abbrev->number = number; abbrev->tag = elfReadLEB128(data, &bytes); data += bytes; abbrev->hasChildren = *data++ ? true: false; // read attributes int name = elfReadLEB128(data, &bytes); data += bytes; int form = elfReadLEB128(data, &bytes); data += bytes; while(name) { if((abbrev->numAttrs % 4) == 0) { abbrev->attrs = (ELFAttr *)realloc(abbrev->attrs, (abbrev->numAttrs + 4) * sizeof(ELFAttr)); } abbrev->attrs[abbrev->numAttrs].name = name; abbrev->attrs[abbrev->numAttrs++].form = form; name = elfReadLEB128(data, &bytes); data += bytes; form = elfReadLEB128(data, &bytes); data += bytes; } int hash = number % 121; abbrev->next = abbrevs[hash]; abbrevs[hash] = abbrev; number = elfReadLEB128(data, &bytes); data += bytes; if(elfGetAbbrev(abbrevs, number) != NULL) break; } return abbrevs; } void elfParseCFA(u8 *top) { ELFSectionHeader *h = elfGetSectionByName(".debug_frame"); if(h == NULL) { return; } u8 *data = elfReadSection(top, h); u8 *topOffset = data; u8 *end = data + READ32LE(&h->size); ELFcie *cies = NULL; while(data < end) { u32 offset = (u32)(data - topOffset); u32 len = elfRead4Bytes(data); data += 4; u8 *dataEnd = data + len; u32 id = elfRead4Bytes(data); data += 4; if(id == 0xffffffff) { // skip version *data++; ELFcie *cie = (ELFcie *)calloc(1, sizeof(ELFcie)); cie->next = cies; cies = cie; cie->offset = offset; cie->augmentation = data; while(*data) data++; data++; if(*cie->augmentation) { fprintf(stderr, "Error: augmentation not supported\n"); exit(-1); } int bytes; cie->codeAlign = elfReadLEB128(data, &bytes); data += bytes; cie->dataAlign = elfReadSignedLEB128(data, &bytes); data += bytes; cie->returnAddress = *data++; cie->data = data; cie->dataLen = (u32)(dataEnd - data); } else { ELFfde *fde = (ELFfde *)calloc(1, sizeof(ELFfde)); ELFcie *cie = cies; while(cie != NULL) { if(cie->offset == id) break; cie = cie->next; } if(!cie) { fprintf(stderr, "Cannot find CIE %08x\n", id); exit(-1); } fde->cie = cie; fde->address = elfRead4Bytes(data); data += 4; fde->end = fde->address + elfRead4Bytes(data); data += 4; fde->data = data; fde->dataLen = (u32)(dataEnd - data); if((elfFdeCount %10) == 0) { elfFdes = (ELFfde **)realloc(elfFdes, (elfFdeCount+10) * sizeof(ELFfde *)); } elfFdes[elfFdeCount++] = fde; } data = dataEnd; } elfCies = cies; } void elfAddLine(LineInfo *l, u32 a, int file, int line, int *max) { if(l->number == *max) { *max += 1000; l->lines = (LineInfoItem *)realloc(l->lines, *max*sizeof(LineInfoItem)); } LineInfoItem *li = &l->lines[l->number]; li->file = l->files[file-1]; li->address = a; li->line = line; l->number++; } void elfParseLineInfo(CompileUnit *unit, u8 *top) { ELFSectionHeader *h = elfGetSectionByName(".debug_line"); if(h == NULL) { fprintf(stderr, "No line information found\n"); return; } LineInfo *l = unit->lineInfoTable = (LineInfo *)calloc(1, sizeof(LineInfo)); l->number = 0; int max = 1000; l->lines = (LineInfoItem *)malloc(1000*sizeof(LineInfoItem)); u8 *data = elfReadSection(top, h); data += unit->lineInfo; u32 totalLen = elfRead4Bytes(data); data += 4; u8 *end = data + totalLen; // u16 version = elfRead2Bytes(data); data += 2; // u32 offset = elfRead4Bytes(data); data += 4; int minInstrSize = *data++; int defaultIsStmt = *data++; int lineBase = (s8)*data++; int lineRange = *data++; int opcodeBase = *data++; u8 *stdOpLen = (u8 *)malloc(opcodeBase * sizeof(u8)); stdOpLen[0] = 1; int i; for(i = 1; i < opcodeBase; i++) stdOpLen[i] = *data++; free(stdOpLen);// todo int bytes = 0; char *s; while((s = elfReadString(data, &bytes)) != NULL) { data += bytes; // fprintf(stderr, "Directory is %s\n", s); } data += bytes; int count = 4; int index = 0; l->files = (char **)malloc(sizeof(char *)*count); while((s = elfReadString(data, &bytes)) != NULL) { l->files[index++] = s; data += bytes; // directory elfReadLEB128(data, &bytes); data += bytes; // time elfReadLEB128(data, &bytes); data += bytes; // size elfReadLEB128(data, &bytes); data += bytes; // fprintf(stderr, "File is %s\n", s); if(index == count) { count += 4; l->files = (char **)realloc(l->files, sizeof(char *)*count); } } l->fileCount = index; data += bytes; while(data < end) { u32 address = 0; int file = 1; int line = 1; int col = 0; int isStmt = defaultIsStmt; int basicBlock = 0; int endSeq = 0; while(!endSeq) { int op = *data++; switch(op) { case DW_LNS_extended_op: { data++; op = *data++; switch(op) { case DW_LNE_end_sequence: endSeq = 1; break; case DW_LNE_set_address: address = elfRead4Bytes(data); data += 4; break; default: fprintf(stderr, "Unknown extended LINE opcode %02x\n", op); exit(-1); } } break; case DW_LNS_copy: // fprintf(stderr, "Address %08x line %d (%d)\n", address, line, file); elfAddLine(l, address, file, line, &max); basicBlock = 0; break; case DW_LNS_advance_pc: address += minInstrSize * elfReadLEB128(data, &bytes); data += bytes; break; case DW_LNS_advance_line: line += elfReadSignedLEB128(data, &bytes); data += bytes; break; case DW_LNS_set_file: file = elfReadLEB128(data, &bytes); data += bytes; break; case DW_LNS_set_column: col = elfReadLEB128(data, &bytes); data += bytes; break; case DW_LNS_negate_stmt: isStmt = !isStmt; break; case DW_LNS_set_basic_block: basicBlock = 1; break; case DW_LNS_const_add_pc: address += (minInstrSize *((255 - opcodeBase)/lineRange)); break; case DW_LNS_fixed_advance_pc: address += elfRead2Bytes(data); data += 2; break; default: op = op - opcodeBase; address += (op / lineRange) * minInstrSize; line += lineBase + (op % lineRange); elfAddLine(l, address, file, line, &max); // fprintf(stderr, "Address %08x line %d (%d)\n", address, line,file); basicBlock = 1; break; } } } l->lines = (LineInfoItem *)realloc(l->lines, l->number*sizeof(LineInfoItem)); } u8 *elfSkipData(u8 *data, ELFAbbrev *abbrev, ELFAbbrev **abbrevs) { int i; int bytes; for(i = 0; i < abbrev->numAttrs; i++) { data = elfReadAttribute(data, &abbrev->attrs[i]); if(abbrev->attrs[i].form == DW_FORM_block1) free(abbrev->attrs[i].block); } if(abbrev->hasChildren) { int nesting = 1; while(nesting) { u32 abbrevNum = elfReadLEB128(data, &bytes); data += bytes; if(!abbrevNum) { nesting--; continue; } abbrev = elfGetAbbrev(abbrevs, abbrevNum); for(i = 0; i < abbrev->numAttrs; i++) { data = elfReadAttribute(data, &abbrev->attrs[i]); if(abbrev->attrs[i].form == DW_FORM_block1) free(abbrev->attrs[i].block); } if(abbrev->hasChildren) { nesting++; } } } return data; } Type *elfParseType(CompileUnit *unit, u32); u8 *elfParseObject(u8 *data, ELFAbbrev *abbrev, CompileUnit *unit, Object **object); u8 *elfParseFunction(u8 *data, ELFAbbrev *abbrev, CompileUnit *unit, Function **function); void elfCleanUp(Function *); void elfAddType(Type *type, CompileUnit *unit, u32 offset) { if(type->next == NULL) { if(unit->types != type && type->offset == 0) { type->offset = offset; type->next = unit->types; unit->types = type; } } } void elfParseType(u8 *data, u32 offset, ELFAbbrev *abbrev, CompileUnit *unit, Type **type) { switch(abbrev->tag) { case DW_TAG_typedef: { u32 typeref = 0; char *name = NULL; for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_name: name = attr->string; break; case DW_AT_type: typeref = attr->value; break; case DW_AT_decl_file: case DW_AT_decl_line: break; default: fprintf(stderr, "Unknown attribute for typedef %02x\n", attr->name); break; } } if(abbrev->hasChildren) fprintf(stderr, "Unexpected children for typedef\n"); *type = elfParseType(unit, typeref); if(name) (*type)->name = name; return; } break; case DW_TAG_union_type: case DW_TAG_structure_type: { Type *t = (Type *)calloc(sizeof(Type), 1); if(abbrev->tag == DW_TAG_structure_type) t->type = TYPE_struct; else t->type = TYPE_union; Struct *s = (Struct *)calloc(sizeof(Struct), 1); t->structure = s; elfAddType(t, unit, offset); for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_name: t->name = attr->string; break; case DW_AT_byte_size: t->size = attr->value; break; case DW_AT_decl_file: case DW_AT_decl_line: case DW_AT_sibling: case DW_AT_containing_type: // todo? case DW_AT_declaration: case DW_AT_specification: // TODO: break; default: fprintf(stderr, "Unknown attribute for struct %02x\n", attr->name); break; } } if(abbrev->hasChildren) { int bytes; u32 num = elfReadLEB128(data, &bytes); data += bytes; int index = 0; while(num) { ELFAbbrev *abbr = elfGetAbbrev(unit->abbrevs, num); switch(abbr->tag) { case DW_TAG_member: { if((index % 4) == 0) s->members = (Member *)realloc(s->members, sizeof(Member)*(index+4)); Member *m = &s->members[index]; m->location = NULL; m->bitOffset = 0; m->bitSize = 0; m->byteSize = 0; for(int i = 0; i < abbr->numAttrs; i++) { ELFAttr *attr = &abbr->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_name: m->name = attr->string; break; case DW_AT_type: m->type = elfParseType(unit, attr->value); break; case DW_AT_data_member_location: m->location = attr->block; break; case DW_AT_byte_size: m->byteSize = attr->value; break; case DW_AT_bit_offset: m->bitOffset = attr->value; break; case DW_AT_bit_size: m->bitSize = attr->value; break; case DW_AT_decl_file: case DW_AT_decl_line: case DW_AT_accessibility: case DW_AT_artificial: // todo? break; default: fprintf(stderr, "Unknown member attribute %02x\n", attr->name); } } index++; } break; case DW_TAG_subprogram: { Function *fnc = NULL; data = elfParseFunction(data, abbr, unit, &fnc); if(fnc != NULL) { if(unit->lastFunction) unit->lastFunction->next = fnc; else unit->functions = fnc; unit->lastFunction = fnc; } } break; case DW_TAG_inheritance: // TODO: add support data = elfSkipData(data, abbr, unit->abbrevs); break; CASE_TYPE_TAG: // skip types... parsed only when used data = elfSkipData(data, abbr, unit->abbrevs); break; case DW_TAG_variable: data = elfSkipData(data, abbr, unit->abbrevs); break; default: fprintf(stderr, "Unknown struct tag %02x %s\n", abbr->tag, t->name); data = elfSkipData(data, abbr, unit->abbrevs); break; } num = elfReadLEB128(data, &bytes); data += bytes; } s->memberCount = index; } *type = t; return; } break; case DW_TAG_base_type: { Type *t = (Type *)calloc(sizeof(Type), 1); t->type = TYPE_base; elfAddType(t, unit, offset); for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_name: t->name = attr->string; break; case DW_AT_encoding: t->encoding = attr->value; break; case DW_AT_byte_size: t->size = attr->value; break; case DW_AT_bit_size: t->bitSize = attr->value; break; default: fprintf(stderr, "Unknown attribute for base type %02x\n", attr->name); break; } } if(abbrev->hasChildren) fprintf(stderr, "Unexpected children for base type\n"); *type = t; return; } break; case DW_TAG_pointer_type: { Type *t = (Type *)calloc(sizeof(Type), 1); t->type = TYPE_pointer; elfAddType(t, unit, offset); for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data =elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_type: t->pointer = elfParseType(unit, attr->value); break; case DW_AT_byte_size: t->size = attr->value; break; default: fprintf(stderr, "Unknown pointer type attribute %02x\n", attr->name); break; } } if(abbrev->hasChildren) fprintf(stderr, "Unexpected children for pointer type\n"); *type = t; return; } break; case DW_TAG_reference_type: { Type *t = (Type *)calloc(sizeof(Type), 1); t->type = TYPE_reference; elfAddType(t, unit, offset); for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data =elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_type: t->pointer = elfParseType(unit, attr->value); break; case DW_AT_byte_size: t->size = attr->value; break; default: fprintf(stderr, "Unknown ref type attribute %02x\n", attr->name); break; } } if(abbrev->hasChildren) fprintf(stderr, "Unexpected children for ref type\n"); *type = t; return; } break; case DW_TAG_volatile_type: { u32 typeref = 0; for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_type: typeref = attr->value; break; default: fprintf(stderr, "Unknown volatile attribute for type %02x\n", attr->name); break; } } if(abbrev->hasChildren) fprintf(stderr, "Unexpected children for volatile type\n"); *type = elfParseType(unit, typeref); return; } break; case DW_TAG_const_type: { u32 typeref = 0; for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_type: typeref = attr->value; break; default: fprintf(stderr, "Unknown const attribute for type %02x\n", attr->name); break; } } if(abbrev->hasChildren) fprintf(stderr, "Unexpected children for const type\n"); *type = elfParseType(unit, typeref); return; } break; case DW_TAG_enumeration_type: { Type *t = (Type *)calloc(sizeof(Type), 1); t->type = TYPE_enum; Enum *e = (Enum *)calloc(sizeof(Enum), 1); t->enumeration = e; elfAddType(t, unit, offset); int count = 0; for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_name: t->name = attr->string; break; case DW_AT_byte_size: t->size = attr->value; break; case DW_AT_sibling: case DW_AT_decl_file: case DW_AT_decl_line: break; default: fprintf(stderr, "Unknown enum attribute %02x\n", attr->name); } } if(abbrev->hasChildren) { int bytes; u32 num = elfReadLEB128(data, &bytes); data += bytes; while(num) { ELFAbbrev *abbr = elfGetAbbrev(unit->abbrevs, num); switch(abbr->tag) { case DW_TAG_enumerator: { count++; e->members = (EnumMember *)realloc(e->members, count*sizeof(EnumMember)); EnumMember *m = &e->members[count-1]; for(int i = 0; i < abbr->numAttrs; i++) { ELFAttr *attr = &abbr->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_name: m->name = attr->string; break; case DW_AT_const_value: m->value = attr->value; break; default: fprintf(stderr, "Unknown sub param attribute %02x\n", attr->name); } } } break; default: fprintf(stderr, "Unknown enum tag %02x\n", abbr->tag); data = elfSkipData(data, abbr, unit->abbrevs); break; } num = elfReadLEB128(data, &bytes); data += bytes; } } e->count = count; *type = t; return; } break; case DW_TAG_subroutine_type: { Type *t = (Type *)calloc(sizeof(Type), 1); t->type = TYPE_function; FunctionType *f = (FunctionType *)calloc(sizeof(FunctionType), 1); t->function = f; elfAddType(t, unit, offset); for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_prototyped: case DW_AT_sibling: break; case DW_AT_type: f->returnType = elfParseType(unit, attr->value); break; default: fprintf(stderr, "Unknown subroutine attribute %02x\n", attr->name); } } if(abbrev->hasChildren) { int bytes; u32 num = elfReadLEB128(data, &bytes); data += bytes; Object *lastVar = NULL; while(num) { ELFAbbrev *abbr = elfGetAbbrev(unit->abbrevs, num); switch(abbr->tag) { case DW_TAG_formal_parameter: { Object *o; data = elfParseObject(data, abbr, unit, &o); if(f->args) lastVar->next = o; else f->args = o; lastVar = o; } break; case DW_TAG_unspecified_parameters: // no use in the debugger yet data = elfSkipData(data, abbr, unit->abbrevs); break; CASE_TYPE_TAG: // skip types... parsed only when used data = elfSkipData(data, abbr, unit->abbrevs); break; default: fprintf(stderr, "Unknown subroutine tag %02x\n", abbr->tag); data = elfSkipData(data, abbr, unit->abbrevs); break; } num = elfReadLEB128(data, &bytes); data += bytes; } } *type = t; return; } break; case DW_TAG_array_type: { u32 typeref = 0; int i; Array *array = (Array *)calloc(sizeof(Array), 1); Type *t = (Type *)calloc(sizeof(Type), 1); t->type = TYPE_array; elfAddType(t, unit, offset); for(i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_sibling: break; case DW_AT_type: typeref = attr->value; array->type = elfParseType(unit, typeref); break; default: fprintf(stderr, "Unknown array attribute %02x\n", attr->name); } } if(abbrev->hasChildren) { int bytes; u32 num = elfReadLEB128(data, &bytes); data += bytes; int index = 0; int maxBounds = 0; while(num) { ELFAbbrev *abbr = elfGetAbbrev(unit->abbrevs, num); switch(abbr->tag) { case DW_TAG_subrange_type: { if(maxBounds == index) { maxBounds += 4; array->bounds = (int *)realloc(array->bounds, sizeof(int)*maxBounds); } for(int i = 0; i < abbr->numAttrs; i++) { ELFAttr *attr = &abbr->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_upper_bound: array->bounds[index] = attr->value+1; break; case DW_AT_type: // ignore break; default: fprintf(stderr, "Unknown subrange attribute %02x\n", attr->name); } } index++; } break; default: fprintf(stderr, "Unknown array tag %02x\n", abbr->tag); data = elfSkipData(data, abbr, unit->abbrevs); break; } num = elfReadLEB128(data, &bytes); data += bytes; } array->maxBounds = index; } t->size = array->type->size; for(i = 0; i < array->maxBounds; i++) t->size *= array->bounds[i]; t->array = array; *type = t; return; } break; default: fprintf(stderr, "Unknown type TAG %02x\n", abbrev->tag); exit(-1); } } Type *elfParseType(CompileUnit *unit, u32 offset) { Type *t = unit->types; while(t) { if(t->offset == offset) return t; t = t->next; } if(offset == 0) { Type *t = (Type *)calloc(sizeof(Type), 1); t->type = TYPE_void; t->offset = 0; elfAddType(t, unit, 0); return t; } u8 *data = unit->top + offset; int bytes; int abbrevNum = elfReadLEB128(data, &bytes); data += bytes; Type *type = NULL; ELFAbbrev *abbrev = elfGetAbbrev(unit->abbrevs, abbrevNum); elfParseType(data, offset, abbrev, unit, &type); return type; } void elfGetObjectAttributes(CompileUnit *unit, u32 offset, Object *o) { u8 *data = unit->top + offset; int bytes; u32 abbrevNum = elfReadLEB128(data, &bytes); data += bytes; if(!abbrevNum) { return; } ELFAbbrev *abbrev = elfGetAbbrev(unit->abbrevs, abbrevNum); for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_location: o->location = attr->block; break; case DW_AT_name: if(o->name == NULL) o->name = attr->string; break; case DW_AT_MIPS_linkage_name: o->name = attr->string; break; case DW_AT_decl_file: o->file = attr->value; break; case DW_AT_decl_line: o->line = attr->value; break; case DW_AT_type: o->type = elfParseType(unit, attr->value); break; case DW_AT_external: o->external = attr->flag; break; case DW_AT_const_value: case DW_AT_abstract_origin: case DW_AT_declaration: case DW_AT_artificial: // todo break; case DW_AT_specification: // TODO: break; default: fprintf(stderr, "Unknown object attribute %02x\n", attr->name); break; } } } u8 *elfParseObject(u8 *data, ELFAbbrev *abbrev, CompileUnit *unit, Object **object) { Object *o = (Object *)calloc(sizeof(Object), 1); o->next = NULL; for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_location: o->location = attr->block; break; case DW_AT_name: if(o->name == NULL) o->name = attr->string; break; case DW_AT_MIPS_linkage_name: o->name = attr->string; break; case DW_AT_decl_file: o->file = attr->value; break; case DW_AT_decl_line: o->line = attr->value; break; case DW_AT_type: o->type = elfParseType(unit, attr->value); break; case DW_AT_external: o->external = attr->flag; break; case DW_AT_abstract_origin: elfGetObjectAttributes(unit, attr->value, o); break; case DW_AT_const_value: case DW_AT_declaration: case DW_AT_artificial: break; case DW_AT_specification: // TODO: break; default: fprintf(stderr, "Unknown object attribute %02x\n", attr->name); break; } } *object = o; return data; } u8 *elfParseBlock(u8 *data, ELFAbbrev *abbrev, CompileUnit *unit, Function *func, Object **lastVar) { int bytes; u32 start = func->lowPC; u32 end = func->highPC; for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_sibling: break; case DW_AT_low_pc: start = attr->value; break; case DW_AT_high_pc: end = attr->value; break; case DW_AT_ranges: // ignore for now break; default: fprintf(stderr, "Unknown block attribute %02x\n", attr->name); break; } } if(abbrev->hasChildren) { int nesting = 1; while(nesting) { u32 abbrevNum = elfReadLEB128(data, &bytes); data += bytes; if(!abbrevNum) { nesting--; continue; } abbrev = elfGetAbbrev(unit->abbrevs, abbrevNum); switch(abbrev->tag) { CASE_TYPE_TAG: // types only parsed when used case DW_TAG_label: // not needed data = elfSkipData(data, abbrev, unit->abbrevs); break; case DW_TAG_lexical_block: data = elfParseBlock(data, abbrev, unit, func, lastVar); break; case DW_TAG_subprogram: { Function *f = NULL; data = elfParseFunction(data, abbrev, unit, &f); if(f != NULL) { if(unit->lastFunction) unit->lastFunction->next = f; else unit->functions = f; unit->lastFunction = f; } } break; case DW_TAG_variable: { Object *o; data = elfParseObject(data, abbrev, unit, &o); if(o->startScope == 0) o->startScope = start; if(o->endScope == 0) o->endScope = 0; if(func->variables) (*lastVar)->next = o; else func->variables = o; *lastVar = o; } break; case DW_TAG_inlined_subroutine: // TODO: data = elfSkipData(data, abbrev, unit->abbrevs); break; default: { fprintf(stderr, "Unknown block TAG %02x\n", abbrev->tag); data = elfSkipData(data, abbrev, unit->abbrevs); } break; } } } return data; } void elfGetFunctionAttributes(CompileUnit *unit, u32 offset, Function *func) { u8 *data = unit->top + offset; int bytes; u32 abbrevNum = elfReadLEB128(data, &bytes); data += bytes; if(!abbrevNum) { return; } ELFAbbrev *abbrev = elfGetAbbrev(unit->abbrevs, abbrevNum); for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_sibling: break; case DW_AT_name: if(func->name == NULL) func->name = attr->string; break; case DW_AT_MIPS_linkage_name: func->name = attr->string; break; case DW_AT_low_pc: func->lowPC = attr->value; break; case DW_AT_high_pc: func->highPC = attr->value; break; case DW_AT_decl_file: func->file = attr->value; break; case DW_AT_decl_line: func->line = attr->value; break; case DW_AT_external: func->external = attr->flag; break; case DW_AT_frame_base: func->frameBase = attr->block; break; case DW_AT_type: func->returnType = elfParseType(unit, attr->value); break; case DW_AT_inline: case DW_AT_specification: case DW_AT_declaration: case DW_AT_artificial: case DW_AT_prototyped: case DW_AT_proc_body: case DW_AT_save_offset: case DW_AT_user_2002: case DW_AT_virtuality: case DW_AT_containing_type: case DW_AT_accessibility: // todo; break; case DW_AT_vtable_elem_location: free(attr->block); break; default: fprintf(stderr, "Unknown function attribute %02x\n", attr->name); break; } } return; } u8 *elfParseFunction(u8 *data, ELFAbbrev *abbrev, CompileUnit *unit, Function **f) { Function *func = (Function *)calloc(sizeof(Function), 1); *f = func; int bytes; bool mangled = false; bool declaration = false; for(int i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_sibling: break; case DW_AT_name: if(func->name == NULL) func->name = attr->string; break; case DW_AT_MIPS_linkage_name: func->name = attr->string; mangled = true; break; case DW_AT_low_pc: func->lowPC = attr->value; break; case DW_AT_high_pc: func->highPC = attr->value; break; case DW_AT_prototyped: break; case DW_AT_decl_file: func->file = attr->value; break; case DW_AT_decl_line: func->line = attr->value; break; case DW_AT_external: func->external = attr->flag; break; case DW_AT_frame_base: func->frameBase = attr->block; break; case DW_AT_type: func->returnType = elfParseType(unit, attr->value); break; case DW_AT_abstract_origin: elfGetFunctionAttributes(unit, attr->value, func); break; case DW_AT_declaration: declaration = attr->flag; break; case DW_AT_inline: case DW_AT_specification: case DW_AT_artificial: case DW_AT_proc_body: case DW_AT_save_offset: case DW_AT_user_2002: case DW_AT_virtuality: case DW_AT_containing_type: case DW_AT_accessibility: // todo; break; case DW_AT_vtable_elem_location: free(attr->block); break; default: fprintf(stderr, "Unknown function attribute %02x\n", attr->name); break; } } if(declaration) { elfCleanUp(func); free(func); *f = NULL; while(1) { u32 abbrevNum = elfReadLEB128(data, &bytes); data += bytes; if(!abbrevNum) { return data; } abbrev = elfGetAbbrev(unit->abbrevs, abbrevNum); data = elfSkipData(data, abbrev, unit->abbrevs); } } if(abbrev->hasChildren) { int nesting = 1; Object *lastParam = NULL; Object *lastVar = NULL; while(nesting) { u32 abbrevNum = elfReadLEB128(data, &bytes); data += bytes; if(!abbrevNum) { nesting--; continue; } abbrev = elfGetAbbrev(unit->abbrevs, abbrevNum); switch(abbrev->tag) { CASE_TYPE_TAG: // no need to parse types. only parsed when used case DW_TAG_label: // not needed data = elfSkipData(data, abbrev, unit->abbrevs); break; case DW_TAG_subprogram: { Function *fnc=NULL; data = elfParseFunction(data, abbrev, unit, &fnc); if(fnc != NULL) { if(unit->lastFunction == NULL) unit->functions = fnc; else unit->lastFunction->next = fnc; unit->lastFunction = fnc; } } break; case DW_TAG_lexical_block: { data = elfParseBlock(data, abbrev, unit, func, &lastVar); } break; case DW_TAG_formal_parameter: { Object *o; data = elfParseObject(data, abbrev, unit, &o); if(func->parameters) lastParam->next = o; else func->parameters = o; lastParam = o; } break; case DW_TAG_variable: { Object *o; data = elfParseObject(data, abbrev, unit, &o); if(func->variables) lastVar->next = o; else func->variables = o; lastVar = o; } break; case DW_TAG_unspecified_parameters: case DW_TAG_inlined_subroutine: { // todo for(int i = 0; i < abbrev->numAttrs; i++) { data = elfReadAttribute(data, &abbrev->attrs[i]); if(abbrev->attrs[i].form == DW_FORM_block1) free(abbrev->attrs[i].block); } if(abbrev->hasChildren) nesting++; } break; default: { fprintf(stderr, "Unknown function TAG %02x\n", abbrev->tag); data = elfSkipData(data, abbrev, unit->abbrevs); } break; } } } return data; } u8 *elfParseUnknownData(u8 *data, ELFAbbrev *abbrev, ELFAbbrev **abbrevs) { int i; int bytes; // switch(abbrev->tag) { // default: fprintf(stderr, "Unknown TAG %02x\n", abbrev->tag); for(i = 0; i < abbrev->numAttrs; i++) { data = elfReadAttribute(data, &abbrev->attrs[i]); if(abbrev->attrs[i].form == DW_FORM_block1) free(abbrev->attrs[i].block); } if(abbrev->hasChildren) { int nesting = 1; while(nesting) { u32 abbrevNum = elfReadLEB128(data, &bytes); data += bytes; if(!abbrevNum) { nesting--; continue; } abbrev = elfGetAbbrev(abbrevs, abbrevNum); fprintf(stderr, "Unknown TAG %02x\n", abbrev->tag); for(i = 0; i < abbrev->numAttrs; i++) { data = elfReadAttribute(data, &abbrev->attrs[i]); if(abbrev->attrs[i].form == DW_FORM_block1) free(abbrev->attrs[i].block); } if(abbrev->hasChildren) { nesting++; } } } // } return data; } u8 *elfParseCompileUnitChildren(u8 *data, CompileUnit *unit) { int bytes; u32 abbrevNum = elfReadLEB128(data, &bytes); data += bytes; Object *lastObj = NULL; while(abbrevNum) { ELFAbbrev *abbrev = elfGetAbbrev(unit->abbrevs, abbrevNum); switch(abbrev->tag) { case DW_TAG_subprogram: { Function *func = NULL; data = elfParseFunction(data, abbrev, unit, &func); if(func != NULL) { if(unit->lastFunction) unit->lastFunction->next = func; else unit->functions = func; unit->lastFunction = func; } } break; CASE_TYPE_TAG: data = elfSkipData(data, abbrev, unit->abbrevs); break; case DW_TAG_variable: { Object *var = NULL; data = elfParseObject(data, abbrev, unit, &var); if(lastObj) lastObj->next = var; else unit->variables = var; lastObj = var; } break; default: data = elfParseUnknownData(data, abbrev, unit->abbrevs); break; } abbrevNum = elfReadLEB128(data, &bytes); data += bytes; } return data; } CompileUnit *elfParseCompUnit(u8 *data, u8 *abbrevData) { int bytes; u8 *top = data; u32 length = elfRead4Bytes(data); data += 4; u16 version = elfRead2Bytes(data); data += 2; u32 offset = elfRead4Bytes(data); data += 4; u8 addrSize = *data++; if(version != 2) { fprintf(stderr, "Unsupported debugging information version %d\n", version); return NULL; } if(addrSize != 4) { fprintf(stderr, "Unsupported address size %d\n", addrSize); return NULL; } ELFAbbrev **abbrevs = elfReadAbbrevs(abbrevData, offset); u32 abbrevNum = elfReadLEB128(data, &bytes); data += bytes; ELFAbbrev *abbrev = elfGetAbbrev(abbrevs, abbrevNum); CompileUnit *unit = (CompileUnit *)calloc(sizeof(CompileUnit), 1); unit->top = top; unit->length = length; unit->abbrevs = abbrevs; unit->next = NULL; elfCurrentUnit = unit; int i; for(i = 0; i < abbrev->numAttrs; i++) { ELFAttr *attr = &abbrev->attrs[i]; data = elfReadAttribute(data, attr); switch(attr->name) { case DW_AT_name: unit->name = attr->string; break; case DW_AT_stmt_list: unit->hasLineInfo = true; unit->lineInfo = attr->value; break; case DW_AT_low_pc: unit->lowPC = attr->value; break; case DW_AT_high_pc: unit->highPC = attr->value; break; case DW_AT_compdir: unit->compdir = attr->string; break; // ignore case DW_AT_language: case DW_AT_producer: case DW_AT_macro_info: case DW_AT_entry_pc: break; default: fprintf(stderr, "Unknown attribute %02x\n", attr->name); break; } } if(abbrev->hasChildren) elfParseCompileUnitChildren(data, unit); return unit; } void elfParseAranges(u8 *data) { ELFSectionHeader *sh = elfGetSectionByName(".debug_aranges"); if(sh == NULL) { fprintf(stderr, "No aranges found\n"); return; } data = elfReadSection(data, sh); u8 *end = data + READ32LE(&sh->size); int max = 4; ARanges *ranges = (ARanges *)calloc(sizeof(ARanges), 4); int index = 0; while(data < end) { u32 len = elfRead4Bytes(data); data += 4; // u16 version = elfRead2Bytes(data); data += 2; u32 offset = elfRead4Bytes(data); data += 4; // u8 addrSize = *data++; // u8 segSize = *data++; data += 2; // remove if uncommenting above data += 4; ranges[index].count = (len-20)/8; ranges[index].offset = offset; ranges[index].ranges = (ARange *)calloc(sizeof(ARange), (len-20)/8); int i = 0; while(true) { u32 addr = elfRead4Bytes(data); data += 4; u32 len = elfRead4Bytes(data); data += 4; if(addr == 0 && len == 0) break; ranges[index].ranges[i].lowPC = addr; ranges[index].ranges[i].highPC = addr+len; i++; } index++; if(index == max) { max += 4; ranges = (ARanges *)realloc(ranges, max*sizeof(ARanges)); } } elfDebugInfo->numRanges = index; elfDebugInfo->ranges = ranges; } void elfReadSymtab(u8 *data) { ELFSectionHeader *sh = elfGetSectionByName(".symtab"); int table = READ32LE(&sh->link); char *strtable = (char *)elfReadSection(data, elfGetSectionByNumber(table)); ELFSymbol *symtab = (ELFSymbol *)elfReadSection(data, sh); int count = READ32LE(&sh->size) / sizeof(ELFSymbol); elfSymbolsCount = 0; elfSymbols = (Symbol *)malloc(sizeof(Symbol)*count); int i; for(i = 0; i < count; i++) { ELFSymbol *s = &symtab[i]; int type = s->info & 15; int binding = s->info >> 4; if(binding) { Symbol *sym = &elfSymbols[elfSymbolsCount]; sym->name = &strtable[READ32LE(&s->name)]; sym->binding = binding; sym->type = type; sym->value = READ32LE(&s->value); sym->size = READ32LE(&s->size); elfSymbolsCount++; } } for(i = 0; i < count; i++) { ELFSymbol *s = &symtab[i]; int bind = s->info>>4; int type = s->info & 15; if(!bind) { Symbol *sym = &elfSymbols[elfSymbolsCount]; sym->name = &strtable[READ32LE(&s->name)]; sym->binding = (s->info >> 4); sym->type = type; sym->value = READ32LE(&s->value); sym->size = READ32LE(&s->size); elfSymbolsCount++; } } elfSymbolsStrTab = strtable; // free(symtab); } bool elfReadProgram(ELFHeader *eh, u8 *data, int& size, bool parseDebug) { int count = READ16LE(&eh->e_phnum); int i; if(READ32LE(&eh->e_entry) == 0x2000000) cpuIsMultiBoot = true; // read program headers... should probably move this code down u8 *p = data + READ32LE(&eh->e_phoff); size = 0; for(i = 0; i < count; i++) { ELFProgramHeader *ph = (ELFProgramHeader *)p; p += sizeof(ELFProgramHeader); if(READ16LE(&eh->e_phentsize) != sizeof(ELFProgramHeader)) { p += READ16LE(&eh->e_phentsize) - sizeof(ELFProgramHeader); } // printf("PH %d %08x %08x %08x %08x %08x %08x %08x %08x\n", // i, ph->type, ph->offset, ph->vaddr, ph->paddr, // ph->filesz, ph->memsz, ph->flags, ph->align); if(cpuIsMultiBoot) { if(READ32LE(&ph->paddr) >= 0x2000000 && READ32LE(&ph->paddr) <= 0x203ffff) { memcpy(&workRAM[READ32LE(&ph->paddr) & 0x3ffff], data + READ32LE(&ph->offset), READ32LE(&ph->filesz)); size += READ32LE(&ph->filesz); } } else { if(READ32LE(&ph->paddr) >= 0x8000000 && READ32LE(&ph->paddr) <= 0x9ffffff) { memcpy(&rom[READ32LE(&ph->paddr) & 0x1ffffff], data + READ32LE(&ph->offset), READ32LE(&ph->filesz)); size += READ32LE(&ph->filesz); } } } char *stringTable = NULL; // read section headers p = data + READ32LE(&eh->e_shoff); count = READ16LE(&eh->e_shnum); ELFSectionHeader **sh = (ELFSectionHeader **) malloc(sizeof(ELFSectionHeader *) * count); for(i = 0; i < count; i++) { sh[i] = (ELFSectionHeader *)p; p += sizeof(ELFSectionHeader); if(READ16LE(&eh->e_shentsize) != sizeof(ELFSectionHeader)) p += READ16LE(&eh->e_shentsize) - sizeof(ELFSectionHeader); } if(READ16LE(&eh->e_shstrndx) != 0) { stringTable = (char *)elfReadSection(data, sh[READ16LE(&eh->e_shstrndx)]); } elfSectionHeaders = sh; elfSectionHeadersStringTable = stringTable; elfSectionHeadersCount = count; for(i = 0; i < count; i++) { // printf("SH %d %-20s %08x %08x %08x %08x %08x %08x %08x %08x\n", // i, &stringTable[sh[i]->name], sh[i]->name, sh[i]->type, // sh[i]->flags, sh[i]->addr, sh[i]->offset, sh[i]->size, // sh[i]->link, sh[i]->info); if(READ32LE(&sh[i]->flags) & 2) { // load section if(cpuIsMultiBoot) { if(READ32LE(&sh[i]->addr) >= 0x2000000 && READ32LE(&sh[i]->addr) <= 0x203ffff) { memcpy(&workRAM[READ32LE(&sh[i]->addr) & 0x3ffff], data + READ32LE(&sh[i]->offset), READ32LE(&sh[i]->size)); size += READ32LE(&sh[i]->size); } } else { if(READ32LE(&sh[i]->addr) >= 0x8000000 && READ32LE(&sh[i]->addr) <= 0x9ffffff) { memcpy(&rom[READ32LE(&sh[i]->addr) & 0x1ffffff], data + READ32LE(&sh[i]->offset), READ32LE(&sh[i]->size)); size += READ32LE(&sh[i]->size); } } } } if(parseDebug) { fprintf(stderr, "Parsing debug info\n"); ELFSectionHeader *dbgHeader = elfGetSectionByName(".debug_info"); if(dbgHeader == NULL) { fprintf(stderr, "Cannot find debug information\n"); goto end; } ELFSectionHeader *h = elfGetSectionByName(".debug_abbrev"); if(h == NULL) { fprintf(stderr, "Cannot find abbreviation table\n"); goto end; } elfDebugInfo = (DebugInfo *)calloc(sizeof(DebugInfo), 1); u8 *abbrevdata = elfReadSection(data, h); h = elfGetSectionByName(".debug_str"); if(h == NULL) elfDebugStrings = NULL; else elfDebugStrings = (char *)elfReadSection(data, h); u8 *debugdata = elfReadSection(data, dbgHeader); elfDebugInfo->debugdata = data; elfDebugInfo->infodata = debugdata; u32 total = READ32LE(&dbgHeader->size); u8 *end = debugdata + total; u8 *ddata = debugdata; CompileUnit *last = NULL; CompileUnit *unit = NULL; while(ddata < end) { unit = elfParseCompUnit(ddata, abbrevdata); unit->offset = (u32)(ddata-debugdata); elfParseLineInfo(unit, data); if(last == NULL) elfCompileUnits = unit; else last->next = unit; last = unit; ddata += 4 + unit->length; } elfParseAranges(data); CompileUnit *comp = elfCompileUnits; while(comp) { ARanges *r = elfDebugInfo->ranges; for(int i = 0; i < elfDebugInfo->numRanges; i++) if(r[i].offset == comp->offset) { comp->ranges = &r[i]; break; } comp = comp->next; } elfParseCFA(data); elfReadSymtab(data); } end: if(sh) { free(sh); } elfSectionHeaders = NULL; elfSectionHeadersStringTable = NULL; elfSectionHeadersCount = 0; return true; } extern bool parseDebug; bool elfRead(const char *name, int& siz, FILE *f) { fseek(f, 0, SEEK_END); long size = ftell(f); elfFileData = (u8 *)malloc(size); fseek(f, 0, SEEK_SET); fread(elfFileData, 1, size, f); fclose(f); ELFHeader *header = (ELFHeader *)elfFileData; if(READ32LE(&header->magic) != 0x464C457F || READ16LE(&header->e_machine) != 40 || header->clazz != 1) { systemMessage(0, N_("Not a valid ELF file %s"), name); free(elfFileData); elfFileData = NULL; return false; } if(!elfReadProgram(header, elfFileData, siz, parseDebug)) { free(elfFileData); elfFileData = NULL; return false; } return true; } void elfCleanUp(Object *o) { free(o->location); } void elfCleanUp(Function *func) { Object *o = func->parameters; while(o) { elfCleanUp(o); Object *next = o->next; free(o); o = next; } o = func->variables; while(o) { elfCleanUp(o); Object *next = o->next; free(o); o = next; } free(func->frameBase); } void elfCleanUp(ELFAbbrev **abbrevs) { for(int i = 0; i < 121; i++) { ELFAbbrev *abbrev = abbrevs[i]; while(abbrev) { free(abbrev->attrs); ELFAbbrev *next = abbrev->next; free(abbrev); abbrev = next; } } } void elfCleanUp(Type *t) { switch(t->type) { case TYPE_function: if(t->function) { Object *o = t->function->args; while(o) { elfCleanUp(o); Object *next = o->next; free(o); o = next; } free(t->function); } break; case TYPE_array: if(t->array) { free(t->array->bounds); free(t->array); } break; case TYPE_struct: case TYPE_union: if(t->structure) { for(int i = 0; i < t->structure->memberCount; i++) { free(t->structure->members[i].location); } free(t->structure->members); free(t->structure); } break; case TYPE_enum: if(t->enumeration) { free(t->enumeration->members); free(t->enumeration); } break; case TYPE_base: case TYPE_pointer: case TYPE_void: case TYPE_reference: break; // nothing to do } } void elfCleanUp(CompileUnit *comp) { elfCleanUp(comp->abbrevs); free(comp->abbrevs); Function *func = comp->functions; while(func) { elfCleanUp(func); Function *next = func->next; free(func); func = next; } Type *t = comp->types; while(t) { elfCleanUp(t); Type *next = t->next; free(t); t = next; } Object *o = comp->variables; while(o) { elfCleanUp(o); Object *next = o->next; free(o); o = next; } if(comp->lineInfoTable) { free(comp->lineInfoTable->lines); free(comp->lineInfoTable->files); free(comp->lineInfoTable); } } void elfCleanUp() { CompileUnit *comp = elfCompileUnits; while(comp) { elfCleanUp(comp); CompileUnit *next = comp->next; free(comp); comp = next; } elfCompileUnits = NULL; free(elfSymbols); elfSymbols = NULL; // free(elfSymbolsStrTab); elfSymbolsStrTab = NULL; elfDebugStrings = NULL; if(elfDebugInfo) { int num = elfDebugInfo->numRanges; int i; for(i = 0; i < num; i++) { free(elfDebugInfo->ranges[i].ranges); } free(elfDebugInfo->ranges); free(elfDebugInfo); elfDebugInfo = NULL; } if(elfFdes) { if(elfFdeCount) { for(int i = 0; i < elfFdeCount; i++) free(elfFdes[i]); } free(elfFdes); elfFdes = NULL; elfFdeCount = 0; } ELFcie *cie = elfCies; while(cie) { ELFcie *next = cie->next; free(cie); cie = next; } elfCies = NULL; if(elfFileData) { free(elfFileData); elfFileData = NULL; } } VisualBoyAdvance-1.8.0/src/gb/0000755000175000017500000000000010623374630015440 5ustar julienjulienVisualBoyAdvance-1.8.0/src/gb/gbGlobals.h0000644000175000017500000000476210425146372017516 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. extern int gbRomSizeMask; extern int gbRomSize; extern int gbRamSize; extern int gbRamSizeMask; extern int gbTAMA5ramSize; extern bool useBios; extern bool skipBios; extern u8 *bios; extern u8 *gbRom; extern u8 *gbRam; extern u8 *gbVram; extern u8 *gbWram; extern u8 *gbMemory; extern u16 *gbLineBuffer; extern u8 *gbTAMA5ram; extern u8 *gbMemoryMap[16]; extern int gbFrameSkip; extern u16 gbColorFilter[32768]; extern int gbColorOption; extern int gbPaletteOption; extern int gbEmulatorType; extern int gbBorderOn; extern int gbBorderAutomatic; extern int gbCgbMode; extern int gbSgbMode; extern int gbWindowLine; extern int gbSpeed; extern u8 gbBgp[4]; extern u8 gbObp0[4]; extern u8 gbObp1[4]; extern u16 gbPalette[128]; extern bool gbScreenOn; extern bool gbDrawWindow; extern u8 gbSCYLine[300]; // gbSCXLine is used for the emulation (bug) of the SX change // found in the Artic Zone game. extern u8 gbSCXLine[300]; // gbBgpLine is used for the emulation of the // Prehistorik Man's title screen scroller. extern u8 gbBgpLine[300]; extern u8 gbObp0Line [300]; extern u8 gbObp1Line [300]; // gbSpritesTicks is used for the emulation of Parodius' Laser Beam. extern u8 gbSpritesTicks[300]; extern u8 register_LCDC; extern u8 register_LY; extern u8 register_SCY; extern u8 register_SCX; extern u8 register_WY; extern u8 register_WX; extern u8 register_VBK; extern u8 oldRegister_WY; extern int emulating; extern bool genericflashcardEnable; extern int gbBorderLineSkip; extern int gbBorderRowSkip; extern int gbBorderColumnSkip; extern int gbDmaTicks; extern void gbRenderLine(); extern void gbDrawSprites(bool); extern u8 (*gbSerialFunction)(u8); VisualBoyAdvance-1.8.0/src/gb/gbSound.h0000644000175000017500000000344410050707406017212 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define NR10 0xff10 #define NR11 0xff11 #define NR12 0xff12 #define NR13 0xff13 #define NR14 0xff14 #define NR21 0xff16 #define NR22 0xff17 #define NR23 0xff18 #define NR24 0xff19 #define NR30 0xff1a #define NR31 0xff1b #define NR32 0xff1c #define NR33 0xff1d #define NR34 0xff1e #define NR41 0xff20 #define NR42 0xff21 #define NR43 0xff22 #define NR44 0xff23 #define NR50 0xff24 #define NR51 0xff25 #define NR52 0xff26 #define SOUND_EVENT(address,value) \ gbSoundEvent(address,value) extern void gbSoundTick(); extern void gbSoundPause(); extern void gbSoundResume(); extern void gbSoundEnable(int); extern void gbSoundDisable(int); extern int gbSoundGetEnable(); extern void gbSoundReset(); extern void gbSoundSaveGame(gzFile); extern void gbSoundReadGame(int,gzFile); extern void gbSoundEvent(register u16, register int); extern void gbSoundSetQuality(int); extern int soundTicks; extern int soundQuality; extern int SOUND_CLOCK_TICKS; VisualBoyAdvance-1.8.0/src/gb/gbCheats.h0000644000175000017500000000337610441310147017331 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_GB_GBCHEATS_H #define __VBA_GB_GBCHEATS_H #include "../System.h" struct gbXxCheat { char cheatDesc[100]; char cheatCode[20]; }; struct gbCheat { char cheatCode[20]; char cheatDesc[32]; u16 address; int code; u8 compare; u8 value; bool enabled; }; extern void gbCheatsSaveGame(gzFile); extern void gbCheatsReadGame(gzFile, int); extern void gbCheatsSaveCheatList(const char *); extern bool gbCheatsLoadCheatList(const char *); extern bool gbCheatReadGSCodeFile(const char *); extern void gbAddGsCheat(const char *, const char*); extern void gbAddGgCheat(const char *, const char*); extern void gbCheatRemove(int); extern void gbCheatRemoveAll(); extern void gbCheatEnable(int); extern void gbCheatDisable(int); extern u8 gbCheatRead(u16); extern void gbCheatWrite(bool); extern int gbCheatNumber; extern gbCheat gbCheatList[100]; extern bool gbCheatMap[0x10000]; #endif VisualBoyAdvance-1.8.0/src/gb/gbSound.cpp0000644000175000017500000006054710425146534017561 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include "../System.h" #include "../Util.h" #include "gbGlobals.h" #include "gbSound.h" extern u8 soundBuffer[6][735]; extern u16 soundFinalWave[1470]; extern int soundVolume; #define SOUND_MAGIC 0x60000000 #define SOUND_MAGIC_2 0x30000000 #define NOISE_MAGIC 5 extern int speed; extern int gbHardware; extern void soundResume(); extern u8 soundWavePattern[4][32]; extern int soundBufferLen; extern int soundBufferTotalLen; extern int soundQuality; extern int soundPaused; extern int soundPlay; extern int soundTicks; extern int SOUND_CLOCK_TICKS; extern u32 soundNextPosition; extern int soundLevel1; extern int soundLevel2; extern int soundBalance; extern int soundMasterOn; extern int soundIndex; extern int soundBufferIndex; int soundVIN = 0; extern int soundDebug; extern int sound1On; extern int sound1ATL; int sound1ATLreload; int freq1low; int freq1high; extern int sound1Skip; extern int sound1Index; extern int sound1Continue; extern int sound1EnvelopeVolume; extern int sound1EnvelopeATL; extern int sound1EnvelopeUpDown; extern int sound1EnvelopeATLReload; extern int sound1SweepATL; extern int sound1SweepATLReload; extern int sound1SweepSteps; extern int sound1SweepUpDown; extern int sound1SweepStep; extern u8 *sound1Wave; extern int sound2On; extern int sound2ATL; int sound2ATLreload; int freq2low; int freq2high; extern int sound2Skip; extern int sound2Index; extern int sound2Continue; extern int sound2EnvelopeVolume; extern int sound2EnvelopeATL; extern int sound2EnvelopeUpDown; extern int sound2EnvelopeATLReload; extern u8 *sound2Wave; extern int sound3On; extern int sound3ATL; int sound3ATLreload; int freq3low; int freq3high; extern int sound3Skip; extern int sound3Index; extern int sound3Continue; extern int sound3OutputLevel; extern int sound3Last; extern int sound4On; extern int sound4Clock; extern int sound4ATL; int sound4ATLreload; int freq4; extern int sound4Skip; extern int sound4Index; extern int sound4ShiftRight; extern int sound4ShiftSkip; extern int sound4ShiftIndex; extern int sound4NSteps; extern int sound4CountDown; extern int sound4Continue; extern int sound4EnvelopeVolume; extern int sound4EnvelopeATL; extern int sound4EnvelopeUpDown; extern int sound4EnvelopeATLReload; extern int soundEnableFlag; extern int soundFreqRatio[8]; extern int soundShiftClock[16]; extern s16 soundFilter[4000]; extern s16 soundLeft[5]; extern s16 soundRight[5]; extern int soundEchoIndex; extern bool soundEcho; extern bool soundLowPass; extern bool soundReverse; extern bool soundOffFlag; bool gbDigitalSound = false; void gbSoundEvent(register u16 address, register int data) { int freq = 0; gbMemory[address] = data; #ifndef FINAL_VERSION if(soundDebug) { // don't translate. debug only log("Sound event: %08lx %02x\n", address, data); } #endif switch(address) { case NR10: gbMemory[address] = data | 0x80; sound1SweepATL = sound1SweepATLReload = 344 * ((data >> 4) & 7); sound1SweepSteps = data & 7; sound1SweepUpDown = data & 0x08; sound1SweepStep = 0; break; case NR11: gbMemory[address] = data | 0x3f; sound1Wave = soundWavePattern[data >> 6]; sound1ATL = sound1ATLreload = 172 * (64 - (data & 0x3f)); break; case NR12: sound1EnvelopeVolume = data >> 4; sound1EnvelopeUpDown = data & 0x08; sound1EnvelopeATLReload = sound1EnvelopeATL = 689 * (data & 7); break; case NR13: gbMemory[address] = 0xff; freq1low = data; freq = ((((int)(freq1high & 7)) << 8) | freq1low); sound1ATL = sound1ATLreload; freq = 2048 - freq; if(freq) { sound1Skip = SOUND_MAGIC / freq; } else sound1Skip = 0; break; case NR14: gbMemory[address] = data | 0xbf; freq1high = data; freq = ((((int)(freq1high & 7)) << 8) | freq1low); freq = 2048 - freq; sound1ATL = sound1ATLreload; sound1Continue = data & 0x40; if(freq) { sound1Skip = SOUND_MAGIC / freq; } else sound1Skip = 0; if(data & 0x80) { gbMemory[NR52] |= 1; sound1EnvelopeVolume = gbMemory[NR12] >> 4; sound1EnvelopeUpDown = gbMemory[NR12] & 0x08; sound1EnvelopeATLReload = sound1EnvelopeATL = 689 * (gbMemory[NR12] & 7); sound1SweepATL = sound1SweepATLReload = 344 * ((gbMemory[NR10] >> 4) & 7); sound1SweepSteps = gbMemory[NR10] & 7; sound1SweepUpDown = gbMemory[NR10] & 0x08; sound1SweepStep = 0; sound1Index = 0; sound1On = 1; } break; case NR21: gbMemory[address] = data | 0x3f; sound2Wave = soundWavePattern[data >> 6]; sound2ATL = sound2ATLreload = 172 * (64 - (data & 0x3f)); break; case NR22: sound2EnvelopeVolume = data >> 4; sound2EnvelopeUpDown = data & 0x08; sound2EnvelopeATLReload = sound2EnvelopeATL = 689 * (data & 7); break; case NR23: gbMemory[address] = 0xff; freq2low = data; freq = (((int)(freq2high & 7)) << 8) | freq2low; sound2ATL = sound2ATLreload; freq = 2048 - freq; if(freq) { sound2Skip = SOUND_MAGIC / freq; } else sound2Skip = 0; break; case NR24: gbMemory[address] = data | 0xbf; freq2high = data; freq = (((int)(freq2high & 7)) << 8) | freq2low; freq = 2048 - freq; sound2ATL = sound2ATLreload; sound2Continue = data & 0x40; if(freq) { sound2Skip = SOUND_MAGIC / freq; } else sound2Skip = 0; if(data & 0x80) { gbMemory[NR52] |= 2; sound2EnvelopeVolume = gbMemory[NR22] >> 4; sound2EnvelopeUpDown = gbMemory[NR22] & 0x08; sound2ATL = sound2ATLreload; sound2EnvelopeATLReload = sound2EnvelopeATL = 689 * (gbMemory[NR22] & 7); sound2Index = 0; sound2On = 1; } break; case NR30: gbMemory[address] = data | 0x7f; if(!(data & 0x80)) { gbMemory[NR52] &= 0xfb; sound3On = 0; } break; case NR31: gbMemory[address] = 0xff; sound3ATL = sound3ATLreload = 172 * (256-data); break; case NR32: gbMemory[address] = data | 0x9f; sound3OutputLevel = (data >> 5) & 3; break; case NR33: gbMemory[address] = 0xff; freq3low = data; freq = 2048 - (((int)(freq3high&7) << 8) | freq3low); if(freq) { sound3Skip = SOUND_MAGIC_2 / freq; } else sound3Skip = 0; break; case NR34: gbMemory[address] = data | 0xbf; freq3high = data; freq = 2048 - (((int)(freq3high&7) << 8) | freq3low); if(freq) { sound3Skip = SOUND_MAGIC_2 / freq; } else { sound3Skip = 0; } sound3Continue = data & 0x40; if((data & 0x80) && (gbMemory[NR30] & 0x80)) { gbMemory[NR52] |= 4; sound3ATL = sound3ATLreload; sound3Index = 0; sound3On = 1; } break; case NR41: sound4ATL = sound4ATLreload = 172 * (64 - (data & 0x3f)); break; case NR42: sound4EnvelopeVolume = data >> 4; sound4EnvelopeUpDown = data & 0x08; sound4EnvelopeATLReload = sound4EnvelopeATL = 689 * (data & 7); break; case NR43: freq = freq4 = soundFreqRatio[data & 7]; sound4NSteps = data & 0x08; sound4Skip = (freq << 8) / NOISE_MAGIC; sound4Clock = data >> 4; freq = freq / soundShiftClock[sound4Clock]; sound4ShiftSkip = (freq << 8) / NOISE_MAGIC; break; case NR44: gbMemory[address] = data | 0xbf; sound4Continue = data & 0x40; if(data & 0x80) { gbMemory[NR52] |= 8; sound4EnvelopeVolume = gbMemory[NR42] >> 4; sound4EnvelopeUpDown = gbMemory[NR42] & 0x08; sound4ATL = sound4ATLreload; sound4EnvelopeATLReload = sound4EnvelopeATL = 689 * (gbMemory[NR42] & 7); sound4On = 1; sound4Index = 0; sound4ShiftIndex = 0; if(sound4NSteps) sound4ShiftRight = 0x7fff; else sound4ShiftRight = 0x7f; } break; case NR50: soundVIN = data & 0x88; soundLevel1 = data & 7; soundLevel2 = (data >> 4) & 7; break; case NR51: soundBalance = (data & soundEnableFlag); break; case NR52: soundMasterOn = data & 0x80; if(!(data & 0x80)) { sound1On = 0; sound2On = 0; sound3On = 0; sound4On = 0; gbMemory[address] &= 0xf0; } gbMemory[address] = data & 0x80 | 0x70 | (gbMemory[address] & 0xf); break; } gbDigitalSound = true; if(sound1On && sound1EnvelopeVolume != 0) gbDigitalSound = false; if(sound2On && sound2EnvelopeVolume != 0) gbDigitalSound = false; if(sound3On && sound3OutputLevel != 0) gbDigitalSound = false; if(sound4On && sound4EnvelopeVolume != 0) gbDigitalSound = false; } void gbSoundChannel1() { int vol = sound1EnvelopeVolume; int freq = 0; int value = 0; if(sound1On && (sound1ATL || !sound1Continue)) { sound1Index += soundQuality*sound1Skip; sound1Index &= 0x1fffffff; value = ((s8)sound1Wave[sound1Index>>24]) * vol; } soundBuffer[0][soundIndex] = value; if(sound1On) { if(sound1ATL) { sound1ATL-=soundQuality; if(sound1ATL <=0 && sound1Continue) { gbMemory[NR52] &= 0xfe; sound1On = 0; } } if(sound1EnvelopeATL) { sound1EnvelopeATL-=soundQuality; if(sound1EnvelopeATL<=0) { if(sound1EnvelopeUpDown) { if(sound1EnvelopeVolume < 15) sound1EnvelopeVolume++; } else { if(sound1EnvelopeVolume) sound1EnvelopeVolume--; } sound1EnvelopeATL += sound1EnvelopeATLReload; } } if(sound1SweepATL) { sound1SweepATL-=soundQuality; if(sound1SweepATL<=0) { freq = (((int)(freq1high & 7)) << 8) | freq1low; int updown = 1; if(sound1SweepUpDown) updown = -1; int newfreq = 0; if(sound1SweepSteps) { newfreq = freq + updown * freq / (1 << sound1SweepSteps); if(newfreq == freq) newfreq = 0; } else newfreq = freq; if(newfreq < 0) { sound1SweepATL += sound1SweepATLReload; } else if(newfreq > 2047) { sound1SweepATL = 0; sound1On = 0; gbMemory[NR52] &= 0xfe; } else { sound1SweepATL += sound1SweepATLReload; sound1Skip = SOUND_MAGIC/(2048 - newfreq); freq1low = newfreq & 0xff; freq1high = (freq1high & 0xf8) |((newfreq >> 8) & 7); } } } } } void gbSoundChannel2() { // int freq = 0; int vol = sound2EnvelopeVolume; int value = 0; if(sound2On && (sound2ATL || !sound2Continue)) { sound2Index += soundQuality*sound2Skip; sound2Index &= 0x1fffffff; value = ((s8)sound2Wave[sound2Index>>24]) * vol; } soundBuffer[1][soundIndex] = value; if(sound2On) { if(sound2ATL) { sound2ATL-=soundQuality; if(sound2ATL <= 0 && sound2Continue) { gbMemory[NR52] &= 0xfd; sound2On = 0; } } if(sound2EnvelopeATL) { sound2EnvelopeATL-=soundQuality; if(sound2EnvelopeATL <= 0) { if(sound2EnvelopeUpDown) { if(sound2EnvelopeVolume < 15) sound2EnvelopeVolume++; } else { if(sound2EnvelopeVolume) sound2EnvelopeVolume--; } sound2EnvelopeATL += sound2EnvelopeATLReload; } } } } void gbSoundChannel3() { int value = 0; if(sound3On && (sound3ATL || !sound3Continue)) { value = sound3Last; sound3Index += soundQuality*sound3Skip; sound3Index &= 0x1fffffff; value = gbMemory[0xff30 + (sound3Index>>25)]; if( (sound3Index & 0x01000000)) { value &= 0x0f; } else { value >>= 4; } value -= 8; switch(sound3OutputLevel) { case 0: value = 0; break; case 1: break; case 2: value = (value >> 1); break; case 3: value = (value >> 2); break; } sound3Last = value; } soundBuffer[2][soundIndex] = value; if(sound3On) { if(sound3ATL) { sound3ATL-=soundQuality; if(sound3ATL <= 0 && sound3Continue) { gbMemory[NR52] &= 0xfb; sound3On = 0; } } } } void gbSoundChannel4() { int vol = sound4EnvelopeVolume; int value = 0; if(sound4Clock <= 0x0c) { if(sound4On && (sound4ATL || !sound4Continue)) { sound4Index += soundQuality*sound4Skip; sound4ShiftIndex += soundQuality*sound4ShiftSkip; if(sound4NSteps) { while(sound4ShiftIndex > 0x1fffff) { sound4ShiftRight = (((sound4ShiftRight << 6) ^ (sound4ShiftRight << 5)) & 0x40) | (sound4ShiftRight >> 1); sound4ShiftIndex -= 0x200000; } } else { while(sound4ShiftIndex > 0x1fffff) { sound4ShiftRight = (((sound4ShiftRight << 14) ^ (sound4ShiftRight << 13)) & 0x4000) | (sound4ShiftRight >> 1); sound4ShiftIndex -= 0x200000; } } sound4Index &= 0x1fffff; sound4ShiftIndex &= 0x1fffff; value = ((sound4ShiftRight & 1)*2-1) * vol; } else { value = 0; } } soundBuffer[3][soundIndex] = value; if(sound4On) { if(sound4ATL) { sound4ATL-=soundQuality; if(sound4ATL <= 0 && sound4Continue) { gbMemory[NR52] &= 0xf7; sound4On = 0; } } if(sound4EnvelopeATL) { sound4EnvelopeATL-=soundQuality; if(sound4EnvelopeATL <= 0) { if(sound4EnvelopeUpDown) { if(sound4EnvelopeVolume < 15) sound4EnvelopeVolume++; } else { if(sound4EnvelopeVolume) sound4EnvelopeVolume--; } sound4EnvelopeATL += sound4EnvelopeATLReload; } } } } void gbSoundMix() { int res = 0; if(soundBalance & 16) { res += ((s8)soundBuffer[0][soundIndex]); } if(soundBalance & 32) { res += ((s8)soundBuffer[1][soundIndex]); } if(soundBalance & 64) { res += ((s8)soundBuffer[2][soundIndex]); } if(soundBalance & 128) { res += ((s8)soundBuffer[3][soundIndex]); } if(gbDigitalSound) res *= soundLevel1*256; else res *= soundLevel1*60; if(soundEcho) { res *= 2; res += soundFilter[soundEchoIndex]; res /= 2; soundFilter[soundEchoIndex++] = res; } if(soundLowPass) { soundLeft[4] = soundLeft[3]; soundLeft[3] = soundLeft[2]; soundLeft[2] = soundLeft[1]; soundLeft[1] = soundLeft[0]; soundLeft[0] = res; res = (soundLeft[4] + 2*soundLeft[3] + 8*soundLeft[2] + 2*soundLeft[1] + soundLeft[0])/14; } switch(soundVolume) { case 0: case 1: case 2: case 3: res *= (soundVolume+1); break; case 4: res >>= 2; break; case 5: res >>= 1; break; } if(res > 32767) res = 32767; if(res < -32768) res = -32768; if(soundReverse) soundFinalWave[++soundBufferIndex] = res; else soundFinalWave[soundBufferIndex++] = res; res = 0; if(soundBalance & 1) { res += ((s8)soundBuffer[0][soundIndex]); } if(soundBalance & 2) { res += ((s8)soundBuffer[1][soundIndex]); } if(soundBalance & 4) { res += ((s8)soundBuffer[2][soundIndex]); } if(soundBalance & 8) { res += ((s8)soundBuffer[3][soundIndex]); } if(gbDigitalSound) res *= soundLevel2*256; else res *= soundLevel2*60; if(soundEcho) { res *= 2; res += soundFilter[soundEchoIndex]; res /= 2; soundFilter[soundEchoIndex++] = res; if(soundEchoIndex >= 4000) soundEchoIndex = 0; } if(soundLowPass) { soundRight[4] = soundRight[3]; soundRight[3] = soundRight[2]; soundRight[2] = soundRight[1]; soundRight[1] = soundRight[0]; soundRight[0] = res; res = (soundRight[4] + 2*soundRight[3] + 8*soundRight[2] + 2*soundRight[1] + soundRight[0])/14; } switch(soundVolume) { case 0: case 1: case 2: case 3: res *= (soundVolume+1); break; case 4: res >>= 2; break; case 5: res >>= 1; break; } if(res > 32767) res = 32767; if(res < -32768) res = -32768; if(soundReverse) soundFinalWave[-1+soundBufferIndex++] = res; else soundFinalWave[soundBufferIndex++] = res; } void gbSoundTick() { if(systemSoundOn) { if(soundMasterOn) { gbSoundChannel1(); gbSoundChannel2(); gbSoundChannel3(); gbSoundChannel4(); gbSoundMix(); } else { soundFinalWave[soundBufferIndex++] = 0; soundFinalWave[soundBufferIndex++] = 0; } soundIndex++; if(2*soundBufferIndex >= soundBufferLen) { if(systemSoundOn) { if(soundPaused) { soundResume(); } systemWriteDataToSoundBuffer(); } soundIndex = 0; soundBufferIndex = 0; } } } void gbSoundReset() { soundPaused = 1; soundPlay = 0; SOUND_CLOCK_TICKS = soundQuality * 24; soundTicks = SOUND_CLOCK_TICKS; soundNextPosition = 0; soundMasterOn = 1; soundIndex = 0; soundBufferIndex = 0; soundLevel1 = 7; soundLevel2 = 7; soundVIN = 0; sound1On = 0; sound1ATL = 0; sound1Skip = 0; sound1Index = 0; sound1Continue = 0; sound1EnvelopeVolume = 0; sound1EnvelopeATL = 0; sound1EnvelopeUpDown = 0; sound1EnvelopeATLReload = 0; sound1SweepATL = 0; sound1SweepATLReload = 0; sound1SweepSteps = 0; sound1SweepUpDown = 0; sound1SweepStep = 0; sound1Wave = soundWavePattern[2]; sound2On = 0; sound2ATL = 0; sound2Skip = 0; sound2Index = 0; sound2Continue = 0; sound2EnvelopeVolume = 0; sound2EnvelopeATL = 0; sound2EnvelopeUpDown = 0; sound2EnvelopeATLReload = 0; sound2Wave = soundWavePattern[2]; sound3On = 0; sound3ATL = 0; sound3Skip = 0; sound3Index = 0; sound3Continue = 0; sound3OutputLevel = 0; sound4On = 0; sound4Clock = 0; sound4ATL = 0; sound4Skip = 0; sound4Index = 0; sound4ShiftRight = 0x7f; sound4NSteps = 0; sound4CountDown = 0; sound4Continue = 0; sound4EnvelopeVolume = 0; sound4EnvelopeATL = 0; sound4EnvelopeUpDown = 0; sound4EnvelopeATLReload = 0; // don't translate if(soundDebug) { log("*** Sound Init ***\n"); } gbSoundEvent(0xff10, 0x80); gbSoundEvent(0xff11, 0xbf); gbSoundEvent(0xff12, 0xf3); gbSoundEvent(0xff14, 0xbf); gbSoundEvent(0xff16, 0x3f); gbSoundEvent(0xff17, 0x00); gbSoundEvent(0xff19, 0xbf); gbSoundEvent(0xff1a, 0x7f); gbSoundEvent(0xff1b, 0xff); gbSoundEvent(0xff1c, 0xbf); gbSoundEvent(0xff1e, 0xbf); gbSoundEvent(0xff20, 0xff); gbSoundEvent(0xff21, 0x00); gbSoundEvent(0xff22, 0x00); gbSoundEvent(0xff23, 0xbf); gbSoundEvent(0xff24, 0x77); gbSoundEvent(0xff25, 0xf3); if (gbHardware & 0x4) gbSoundEvent(0xff26, 0xf0); else gbSoundEvent(0xff26, 0xf1); // don't translate if(soundDebug) { log("*** Sound Init Complete ***\n"); } sound1On = 0; sound2On = 0; sound3On = 0; sound4On = 0; int addr = 0xff30; while(addr < 0xff40) { gbMemory[addr++] = 0x00; gbMemory[addr++] = 0xff; } memset(soundFinalWave, 0x00, soundBufferLen); memset(soundFilter, 0, sizeof(soundFilter)); soundEchoIndex = 0; } extern bool soundInit(); extern void soundShutdown(); void gbSoundSetQuality(int quality) { if(soundQuality != quality && systemCanChangeSoundQuality()) { if(!soundOffFlag) soundShutdown(); soundQuality = quality; soundNextPosition = 0; if(!soundOffFlag) soundInit(); SOUND_CLOCK_TICKS = (gbSpeed ? 2 : 1) * 24 * soundQuality; soundIndex = 0; soundBufferIndex = 0; } else { soundNextPosition = 0; SOUND_CLOCK_TICKS = (gbSpeed ? 2 : 1) * 24 * soundQuality; soundIndex = 0; soundBufferIndex = 0; } } variable_desc gbSoundSaveStruct[] = { { &soundPaused, sizeof(int) }, { &soundPlay, sizeof(int) }, { &soundTicks, sizeof(int) }, { &SOUND_CLOCK_TICKS, sizeof(int) }, { &soundLevel1, sizeof(int) }, { &soundLevel2, sizeof(int) }, { &soundBalance, sizeof(int) }, { &soundMasterOn, sizeof(int) }, { &soundIndex, sizeof(int) }, { &soundVIN, sizeof(int) }, { &sound1On, sizeof(int) }, { &sound1ATL, sizeof(int) }, { &sound1Skip, sizeof(int) }, { &sound1Index, sizeof(int) }, { &sound1Continue, sizeof(int) }, { &sound1EnvelopeVolume, sizeof(int) }, { &sound1EnvelopeATL, sizeof(int) }, { &sound1EnvelopeATLReload, sizeof(int) }, { &sound1EnvelopeUpDown, sizeof(int) }, { &sound1SweepATL, sizeof(int) }, { &sound1SweepATLReload, sizeof(int) }, { &sound1SweepSteps, sizeof(int) }, { &sound1SweepUpDown, sizeof(int) }, { &sound1SweepStep, sizeof(int) }, { &sound2On, sizeof(int) }, { &sound2ATL, sizeof(int) }, { &sound2Skip, sizeof(int) }, { &sound2Index, sizeof(int) }, { &sound2Continue, sizeof(int) }, { &sound2EnvelopeVolume, sizeof(int) }, { &sound2EnvelopeATL, sizeof(int) }, { &sound2EnvelopeATLReload, sizeof(int) }, { &sound2EnvelopeUpDown, sizeof(int) }, { &sound3On, sizeof(int) }, { &sound3ATL, sizeof(int) }, { &sound3Skip, sizeof(int) }, { &sound3Index, sizeof(int) }, { &sound3Continue, sizeof(int) }, { &sound3OutputLevel, sizeof(int) }, { &sound4On, sizeof(int) }, { &sound4ATL, sizeof(int) }, { &sound4Skip, sizeof(int) }, { &sound4Index, sizeof(int) }, { &sound4Clock, sizeof(int) }, { &sound4ShiftRight, sizeof(int) }, { &sound4ShiftSkip, sizeof(int) }, { &sound4ShiftIndex, sizeof(int) }, { &sound4NSteps, sizeof(int) }, { &sound4CountDown, sizeof(int) }, { &sound4Continue, sizeof(int) }, { &sound4EnvelopeVolume, sizeof(int) }, { &sound4EnvelopeATL, sizeof(int) }, { &sound4EnvelopeATLReload, sizeof(int) }, { &sound4EnvelopeUpDown, sizeof(int) }, { &soundEnableFlag, sizeof(int) }, { NULL, 0 } }; void gbSoundSaveGame(gzFile gzFile) { utilWriteData(gzFile, gbSoundSaveStruct); utilWriteInt(gzFile, sound1ATLreload); utilWriteInt(gzFile, freq1low); utilWriteInt(gzFile, freq1high); utilWriteInt(gzFile, sound2ATLreload); utilWriteInt(gzFile, freq2low); utilWriteInt(gzFile, freq2high); utilWriteInt(gzFile, sound3ATLreload); utilWriteInt(gzFile, freq3low); utilWriteInt(gzFile, freq3high); utilWriteInt(gzFile, sound4ATLreload); utilWriteInt(gzFile, freq4); utilGzWrite(gzFile, soundBuffer, 4*735); utilGzWrite(gzFile, soundFinalWave, 2*735); utilGzWrite(gzFile, &soundQuality, sizeof(int)); } void gbSoundReadGame(int version,gzFile gzFile) { utilReadData(gzFile, gbSoundSaveStruct); if (version<11) { sound1ATLreload = 172 * (64 - (gbMemory[NR11] & 0x3f)); freq1low = gbMemory[NR13]; freq1high = gbMemory[NR14] & 7; sound2ATLreload = 172 * (64 - (gbMemory[NR21] & 0x3f)); freq2low = gbMemory[NR23]; freq2high = gbMemory[NR24] & 7; sound3ATLreload = 172 * (256 - gbMemory[NR31]); freq3low = gbMemory[NR33]; freq3high = gbMemory[NR34] & 7; sound4ATLreload = 172 * (64 - (gbMemory[NR41] & 0x3f)); freq4 = soundFreqRatio[gbMemory[NR43] & 7]; } else { sound1ATLreload = utilReadInt(gzFile); freq1low = utilReadInt(gzFile); freq1high = utilReadInt(gzFile); sound2ATLreload = utilReadInt(gzFile); freq2low = utilReadInt(gzFile); freq2high = utilReadInt(gzFile); sound3ATLreload = utilReadInt(gzFile); freq3low = utilReadInt(gzFile); freq3high = utilReadInt(gzFile); sound4ATLreload = utilReadInt(gzFile); freq4 = utilReadInt(gzFile); } soundBufferIndex = soundIndex * 2; utilGzRead(gzFile, soundBuffer, 4*735); utilGzRead(gzFile, soundFinalWave, 2*735); if(version >=7) { int quality = 1; utilGzRead(gzFile, &quality, sizeof(int)); gbSoundSetQuality(quality); } else { soundQuality = -1; gbSoundSetQuality(1); } sound1Wave = soundWavePattern[gbMemory[NR11] >> 6]; sound2Wave = soundWavePattern[gbMemory[NR21] >> 6]; } VisualBoyAdvance-1.8.0/src/gb/gbMemory.h0000644000175000017500000001131510441310147017362 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include struct mapperMBC1 { int mapperRAMEnable; int mapperROMBank; int mapperRAMBank; int mapperMemoryModel; int mapperROMHighAddress; int mapperRAMAddress; int mapperRomBank0Remapping; }; struct mapperMBC2 { int mapperRAMEnable; int mapperROMBank; }; struct mapperMBC3 { int mapperRAMEnable; int mapperROMBank; int mapperRAMBank; int mapperRAMAddress; int mapperClockLatch; int mapperClockRegister; int mapperSeconds; int mapperMinutes; int mapperHours; int mapperDays; int mapperControl; int mapperLSeconds; int mapperLMinutes; int mapperLHours; int mapperLDays; int mapperLControl; time_t mapperLastTime; }; struct mapperMBC5 { int mapperRAMEnable; int mapperROMBank; int mapperRAMBank; int mapperROMHighAddress; int mapperRAMAddress; int isRumbleCartridge; }; struct mapperMBC7 { int mapperRAMEnable; int mapperROMBank; int mapperRAMBank; int mapperRAMAddress; int cs; int sk; int state; int buffer; int idle; int count; int code; int address; int writeEnable; int value; }; struct mapperHuC1 { int mapperRAMEnable; int mapperROMBank; int mapperRAMBank; int mapperMemoryModel; int mapperROMHighAddress; int mapperRAMAddress; }; struct mapperHuC3 { int mapperRAMEnable; int mapperROMBank; int mapperRAMBank; int mapperRAMAddress; int mapperAddress; int mapperRAMFlag; int mapperRAMValue; int mapperRegister1; int mapperRegister2; int mapperRegister3; int mapperRegister4; int mapperRegister5; int mapperRegister6; int mapperRegister7; int mapperRegister8; }; struct mapperTAMA5 { int mapperRAMEnable; int mapperROMBank; int mapperRAMBank; int mapperRAMAddress; int mapperRamByteSelect; int mapperCommandNumber; int mapperLastCommandNumber; int mapperCommands[0x10]; int mapperRegister; int mapperClockLatch; int mapperClockRegister; int mapperSeconds; int mapperMinutes; int mapperHours; int mapperDays; int mapperMonths; int mapperYears; int mapperControl; int mapperLSeconds; int mapperLMinutes; int mapperLHours; int mapperLDays; int mapperLMonths; int mapperLYears; int mapperLControl; time_t mapperLastTime; }; struct mapperMMM01 { int mapperRAMEnable; int mapperROMBank; int mapperRAMBank; int mapperMemoryModel; int mapperROMHighAddress; int mapperRAMAddress; int mapperRomBank0Remapping; }; struct mapperGS3 { int mapperROMBank; }; extern mapperMBC1 gbDataMBC1; extern mapperMBC2 gbDataMBC2; extern mapperMBC3 gbDataMBC3; extern mapperMBC5 gbDataMBC5; extern mapperHuC1 gbDataHuC1; extern mapperHuC3 gbDataHuC3; extern mapperTAMA5 gbDataTAMA5; extern mapperMMM01 gbDataMMM01; extern mapperGS3 gbDataGS3; void mapperMBC1ROM(u16,u8); void mapperMBC1RAM(u16,u8); u8 mapperMBC1ReadRAM(u16); void mapperMBC2ROM(u16,u8); void mapperMBC2RAM(u16,u8); void mapperMBC3ROM(u16,u8); void mapperMBC3RAM(u16,u8); u8 mapperMBC3ReadRAM(u16); void mapperMBC5ROM(u16,u8); void mapperMBC5RAM(u16,u8); u8 mapperMBC5ReadRAM(u16); void mapperMBC7ROM(u16,u8); void mapperMBC7RAM(u16,u8); u8 mapperMBC7ReadRAM(u16); void mapperHuC1ROM(u16,u8); void mapperHuC1RAM(u16,u8); void mapperHuC3ROM(u16,u8); void mapperHuC3RAM(u16,u8); u8 mapperHuC3ReadRAM(u16); void mapperTAMA5RAM(u16,u8); u8 mapperTAMA5ReadRAM(u16); void memoryUpdateTAMA5Clock(); void mapperMMM01ROM(u16,u8); void mapperMMM01RAM(u16,u8); void mapperGGROM(u16,u8); void mapperGS3ROM(u16,u8); //extern void (*mapper)(u16,u8); //extern void (*mapperRAM)(u16,u8); //extern u8 (*mapperReadRAM)(u16); extern void memoryUpdateMapMBC1(); extern void memoryUpdateMapMBC2(); extern void memoryUpdateMapMBC3(); extern void memoryUpdateMapMBC5(); extern void memoryUpdateMapMBC7(); extern void memoryUpdateMapHuC1(); extern void memoryUpdateMapHuC3(); extern void memoryUpdateMapTAMA5(); extern void memoryUpdateMapMMM01(); extern void memoryUpdateMapGS3(); VisualBoyAdvance-1.8.0/src/gb/gbCodes.h0000644000175000017500000010171610425146234017162 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. case 0x00: // NOP break; case 0x01: // LD BC, NNNN BC.B.B0=gbReadOpcode(PC.W++); BC.B.B1=gbReadOpcode(PC.W++); break; case 0x02: // LD (BC),A gbWriteMemory(BC.W,AF.B.B1); break; case 0x03: // INC BC BC.W++; break; case 0x04: // INC B BC.B.B1++; AF.B.B0= (AF.B.B0 & C_FLAG)|ZeroTable[BC.B.B1]| (BC.B.B1&0x0F? 0:H_FLAG); break; case 0x05: // DEC B BC.B.B1--; AF.B.B0= N_FLAG|(AF.B.B0 & C_FLAG)|ZeroTable[BC.B.B1]| ((BC.B.B1&0x0F)==0x0F? H_FLAG:0); break; case 0x06: // LD B, NN BC.B.B1=gbReadOpcode(PC.W++); break; case 0x07: // RLCA tempValue=AF.B.B1&0x80? C_FLAG:0; AF.B.B1=(AF.B.B1<<1)|(AF.B.B1>>7); AF.B.B0=tempValue; break; case 0x08: // LD (NNNN), SP tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W++); gbWriteMemory(tempRegister.W++,SP.B.B0); gbWriteMemory(tempRegister.W,SP.B.B1); break; case 0x09: // ADD HL,BC tempRegister.W=(HL.W+BC.W)&0xFFFF; AF.B.B0= (AF.B.B0 & Z_FLAG)| ((HL.W^BC.W^tempRegister.W)&0x1000? H_FLAG:0)| (((long)HL.W+(long)BC.W)&0x10000? C_FLAG:0); HL.W=tempRegister.W; break; case 0x0a: // LD A,(BC) AF.B.B1=gbReadMemory(BC.W); break; case 0x0b: // DEC BC BC.W--; break; case 0x0c: // INC C BC.B.B0++; AF.B.B0= (AF.B.B0 & C_FLAG)|ZeroTable[BC.B.B0]| (BC.B.B0&0x0F? 0:H_FLAG); break; case 0x0d: // DEC C BC.B.B0--; AF.B.B0= N_FLAG|(AF.B.B0 & C_FLAG)|ZeroTable[BC.B.B0]| ((BC.B.B0&0x0F)==0x0F? H_FLAG:0); break; case 0x0e: // LD C, NN BC.B.B0=gbReadOpcode(PC.W++); break; case 0x0f: // RRCA tempValue=AF.B.B1&0x01; AF.B.B1=(AF.B.B1>>1)|(tempValue? 0x80:0); AF.B.B0=(tempValue<<4); break; case 0x10: // STOP opcode = gbReadOpcode(PC.W++); if(gbCgbMode) { if(gbMemory[0xff4d] & 1) { gbSpeedSwitch(); //clockTicks += 228*144-(gbSpeed ? 62 : 63); if(gbSpeed == 0) gbMemory[0xff4d] = 0x00; else gbMemory[0xff4d] = 0x80; } } break; case 0x11: // LD DE, NNNN DE.B.B0=gbReadOpcode(PC.W++); DE.B.B1=gbReadOpcode(PC.W++); break; case 0x12: // LD (DE),A gbWriteMemory(DE.W,AF.B.B1); break; case 0x13: // INC DE DE.W++; break; case 0x14: // INC D DE.B.B1++; AF.B.B0= (AF.B.B0 & C_FLAG)|ZeroTable[DE.B.B1]| (DE.B.B1&0x0F? 0:H_FLAG); break; case 0x15: // DEC D DE.B.B1--; AF.B.B0= N_FLAG|(AF.B.B0 & C_FLAG)|ZeroTable[DE.B.B1]| ((DE.B.B1&0x0F)==0x0F? H_FLAG:0); break; case 0x16: // LD D,NN DE.B.B1=gbReadOpcode(PC.W++); break; case 0x17: // RLA tempValue=AF.B.B1&0x80? C_FLAG:0; AF.B.B1=(AF.B.B1<<1)|((AF.B.B0&C_FLAG)>>4); AF.B.B0=tempValue; break; case 0x18: // JR NN PC.W+=(s8)gbReadOpcode(PC.W)+1; break; case 0x19: // ADD HL,DE tempRegister.W=(HL.W+DE.W)&0xFFFF; AF.B.B0= (AF.B.B0 & Z_FLAG)| ((HL.W^DE.W^tempRegister.W)&0x1000? H_FLAG:0)| (((long)HL.W+(long)DE.W)&0x10000? C_FLAG:0); HL.W=tempRegister.W; break; case 0x1a: // LD A,(DE) AF.B.B1=gbReadMemory(DE.W); break; case 0x1b: // DEC DE DE.W--; break; case 0x1c: // INC E DE.B.B0++; AF.B.B0= (AF.B.B0 & C_FLAG)|ZeroTable[DE.B.B0]| (DE.B.B0&0x0F? 0:H_FLAG); break; case 0x1d: // DEC E DE.B.B0--; AF.B.B0= N_FLAG|(AF.B.B0 & C_FLAG)|ZeroTable[DE.B.B0]| ((DE.B.B0&0x0F)==0x0F? H_FLAG:0); break; case 0x1e: // LD E,NN DE.B.B0=gbReadOpcode(PC.W++); break; case 0x1f: // RRA tempValue=AF.B.B1&0x01; AF.B.B1=(AF.B.B1>>1)|(AF.B.B0&C_FLAG? 0x80:0); AF.B.B0=(tempValue<<4); break; case 0x20: // JR NZ,NN if(AF.B.B0&Z_FLAG) PC.W++; else { PC.W+=(s8)gbReadOpcode(PC.W)+1; clockTicks++; } break; case 0x21: // LD HL,NNNN HL.B.B0=gbReadOpcode(PC.W++); HL.B.B1=gbReadOpcode(PC.W++); break; case 0x22: // LDI (HL),A gbWriteMemory(HL.W++,AF.B.B1); break; case 0x23: // INC HL HL.W++; break; case 0x24: // INC H HL.B.B1++; AF.B.B0= (AF.B.B0 & C_FLAG)|ZeroTable[HL.B.B1]| (HL.B.B1&0x0F? 0:H_FLAG); break; case 0x25: // DEC H HL.B.B1--; AF.B.B0= N_FLAG|(AF.B.B0 & C_FLAG)|ZeroTable[HL.B.B1]| ((HL.B.B1&0x0F)==0x0F? H_FLAG:0); break; case 0x26: // LD H,NN HL.B.B1=gbReadOpcode(PC.W++); break; case 0x27: // DAA tempRegister.W=AF.B.B1; if(AF.B.B0&C_FLAG) tempRegister.W|=256; if(AF.B.B0&H_FLAG) tempRegister.W|=512; if(AF.B.B0&N_FLAG) tempRegister.W|=1024; AF.W=DAATable[tempRegister.W]; break; case 0x28: // JR Z,NN if(AF.B.B0&Z_FLAG) { PC.W+=(s8)gbReadOpcode(PC.W)+1; clockTicks++; } else PC.W++; break; case 0x29: // ADD HL,HL tempRegister.W=(HL.W+HL.W)&0xFFFF; AF.B.B0= (AF.B.B0 & Z_FLAG)| ((HL.W^HL.W^tempRegister.W)&0x1000? H_FLAG:0)| (((long)HL.W+(long)HL.W)&0x10000? C_FLAG:0); HL.W=tempRegister.W; break; case 0x2a: // LDI A,(HL) AF.B.B1 = gbReadMemory(HL.W++); break; case 0x2b: // DEC HL HL.W--; break; case 0x2c: // INC L HL.B.B0++; AF.B.B0= (AF.B.B0 & C_FLAG)|ZeroTable[HL.B.B0]| (HL.B.B0&0x0F? 0:H_FLAG); break; case 0x2d: // DEC L HL.B.B0--; AF.B.B0= N_FLAG|(AF.B.B0 & C_FLAG)|ZeroTable[HL.B.B0]| ((HL.B.B0&0x0F)==0x0F? H_FLAG:0); break; case 0x2e: // LD L,NN HL.B.B0=gbReadOpcode(PC.W++); break; case 0x2f: // CPL AF.B.B1 ^= 255; AF.B.B0|=N_FLAG|H_FLAG; break; case 0x30: // JR NC,NN if(AF.B.B0&C_FLAG) PC.W++; else { PC.W+=(s8)gbReadOpcode(PC.W)+1; clockTicks++; } break; case 0x31: // LD SP,NNNN SP.B.B0=gbReadOpcode(PC.W++); SP.B.B1=gbReadOpcode(PC.W++); break; case 0x32: // LDD (HL),A gbWriteMemory(HL.W--,AF.B.B1); break; case 0x33: // INC SP SP.W++; break; case 0x34: // INC (HL) tempValue=gbReadMemory(HL.W)+1; AF.B.B0= (AF.B.B0 & C_FLAG)|ZeroTable[tempValue]| (tempValue&0x0F? 0:H_FLAG); gbWriteMemory(HL.W,tempValue); break; case 0x35: // DEC (HL) tempValue=gbReadMemory(HL.W)-1; AF.B.B0= N_FLAG|(AF.B.B0 & C_FLAG)|ZeroTable[tempValue]| ((tempValue&0x0F)==0x0F? H_FLAG:0);gbWriteMemory(HL.W,tempValue); break; case 0x36: // LD (HL),NN gbWriteMemory(HL.W,gbReadOpcode(PC.W++)); break; case 0x37: // SCF AF.B.B0 = AF.B.B0 & Z_FLAG | C_FLAG; break; case 0x38: // JR C,NN if(AF.B.B0&C_FLAG) { PC.W+=(s8)gbReadOpcode(PC.W)+1; clockTicks ++; } else PC.W++; break; case 0x39: // ADD HL,SP tempRegister.W=(HL.W+SP.W)&0xFFFF; AF.B.B0= (AF.B.B0 & Z_FLAG)| ((HL.W^SP.W^tempRegister.W)&0x1000? H_FLAG:0)| (((long)HL.W+(long)SP.W)&0x10000? C_FLAG:0); HL.W=tempRegister.W; break; case 0x3a: // LDD A,(HL) AF.B.B1 = gbReadMemory(HL.W--); break; case 0x3b: // DEC SP SP.W--; break; case 0x3c: // INC A AF.B.B1++; AF.B.B0= (AF.B.B0 & C_FLAG)|ZeroTable[AF.B.B1]| (AF.B.B1&0x0F? 0:H_FLAG); break; case 0x3d: // DEC A AF.B.B1--; AF.B.B0= N_FLAG|(AF.B.B0 & C_FLAG)|ZeroTable[AF.B.B1]| ((AF.B.B1&0x0F)==0x0F? H_FLAG:0); break; case 0x3e: // LD A,NN AF.B.B1=gbReadOpcode(PC.W++); break; case 0x3f: // CCF AF.B.B0^=C_FLAG;AF.B.B0&=~(N_FLAG|H_FLAG); break; case 0x40: // LD B,B BC.B.B1=BC.B.B1; break; case 0x41: // LD B,C BC.B.B1=BC.B.B0; break; case 0x42: // LD B,D BC.B.B1=DE.B.B1; break; case 0x43: // LD B,E BC.B.B1=DE.B.B0; break; case 0x44: // LD B,H BC.B.B1=HL.B.B1; break; case 0x45: // LD B,L BC.B.B1=HL.B.B0; break; case 0x46: // LD B,(HL) BC.B.B1=gbReadMemory(HL.W); break; case 0x47: // LD B,A BC.B.B1=AF.B.B1; break; case 0x48: // LD C,B BC.B.B0=BC.B.B1; break; case 0x49: // LD C,C BC.B.B0=BC.B.B0; break; case 0x4a: // LD C,D BC.B.B0=DE.B.B1; break; case 0x4b: // LD C,E BC.B.B0=DE.B.B0; break; case 0x4c: // LD C,H BC.B.B0=HL.B.B1; break; case 0x4d: // LD C,L BC.B.B0=HL.B.B0; break; case 0x4e: // LD C,(HL) BC.B.B0=gbReadMemory(HL.W); break; case 0x4f: // LD C,A BC.B.B0=AF.B.B1; break; case 0x50: // LD D,B DE.B.B1=BC.B.B1; break; case 0x51: // LD D,C DE.B.B1=BC.B.B0; break; case 0x52: // LD D,D DE.B.B1=DE.B.B1; break; case 0x53: // LD D,E DE.B.B1=DE.B.B0; break; case 0x54: // LD D,H DE.B.B1=HL.B.B1; break; case 0x55: // LD D,L DE.B.B1=HL.B.B0; break; case 0x56: // LD D,(HL) DE.B.B1=gbReadMemory(HL.W); break; case 0x57: // LD D,A DE.B.B1=AF.B.B1; break; case 0x58: // LD E,B DE.B.B0=BC.B.B1; break; case 0x59: // LD E,C DE.B.B0=BC.B.B0; break; case 0x5a: // LD E,D DE.B.B0=DE.B.B1; break; case 0x5b: // LD E,E DE.B.B0=DE.B.B0; break; case 0x5c: // LD E,H DE.B.B0=HL.B.B1; break; case 0x5d: // LD E,L DE.B.B0=HL.B.B0; break; case 0x5e: // LD E,(HL) DE.B.B0=gbReadMemory(HL.W); break; case 0x5f: // LD E,A DE.B.B0=AF.B.B1; break; case 0x60: // LD H,B HL.B.B1=BC.B.B1; break; case 0x61: // LD H,C HL.B.B1=BC.B.B0; break; case 0x62: // LD H,D HL.B.B1=DE.B.B1; break; case 0x63: // LD H,E HL.B.B1=DE.B.B0; break; case 0x64: // LD H,H HL.B.B1=HL.B.B1; break; case 0x65: // LD H,L HL.B.B1=HL.B.B0; break; case 0x66: // LD H,(HL) HL.B.B1=gbReadMemory(HL.W); break; case 0x67: // LD H,A HL.B.B1=AF.B.B1; break; case 0x68: // LD L,B HL.B.B0=BC.B.B1; break; case 0x69: // LD L,C HL.B.B0=BC.B.B0; break; case 0x6a: // LD L,D HL.B.B0=DE.B.B1; break; case 0x6b: // LD L,E HL.B.B0=DE.B.B0; break; case 0x6c: // LD L,H HL.B.B0=HL.B.B1; break; case 0x6d: // LD L,L HL.B.B0=HL.B.B0; break; case 0x6e: // LD L,(HL) HL.B.B0=gbReadMemory(HL.W); break; case 0x6f: // LD L,A HL.B.B0=AF.B.B1; break; case 0x70: // LD (HL),B gbWriteMemory(HL.W,BC.B.B1); break; case 0x71: // LD (HL),C gbWriteMemory(HL.W,BC.B.B0); break; case 0x72: // LD (HL),D gbWriteMemory(HL.W,DE.B.B1); break; case 0x73: // LD (HL),E gbWriteMemory(HL.W,DE.B.B0); break; case 0x74: // LD (HL),H gbWriteMemory(HL.W,HL.B.B1); break; case 0x75: // LD (HL),L gbWriteMemory(HL.W,HL.B.B0); break; case 0x76: // HALT // If an EI is pending, the interrupts are triggered before Halt state !! // Fix Torpedo Range's intro. if (IFF & 0x40) { IFF &= ~0x70; IFF |=1; PC.W--; } else { // if (IE & IF) and interrupts are disabeld, // Halt is cancelled. if ((register_IE & register_IF & 0x1f) && !(IFF & 1)) { IFF|=2; } else IFF |= 0x80; } break; case 0x77: // LD (HL),A gbWriteMemory(HL.W,AF.B.B1); break; case 0x78: // LD A,B AF.B.B1=BC.B.B1; break; case 0x79: // LD A,C AF.B.B1=BC.B.B0; break; case 0x7a: // LD A,D AF.B.B1=DE.B.B1; break; case 0x7b: // LD A,E AF.B.B1=DE.B.B0; break; case 0x7c: // LD A,H AF.B.B1=HL.B.B1; break; case 0x7d: // LD A,L AF.B.B1=HL.B.B0; break; case 0x7e: // LD A,(HL) AF.B.B1=gbReadMemory(HL.W); break; case 0x7f: // LD A,A AF.B.B1=AF.B.B1; break; case 0x80: // ADD B tempRegister.W=AF.B.B1+BC.B.B1; AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^BC.B.B1^tempRegister.B.B0)&0x10 ? H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x81: // ADD C tempRegister.W=AF.B.B1+BC.B.B0; AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^BC.B.B0^tempRegister.B.B0)&0x10 ? H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x82: // ADD D tempRegister.W=AF.B.B1+DE.B.B1; AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^DE.B.B1^tempRegister.B.B0)&0x10 ? H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x83: // ADD E tempRegister.W=AF.B.B1+DE.B.B0; AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^DE.B.B0^tempRegister.B.B0)&0x10 ? H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x84: // ADD H tempRegister.W=AF.B.B1+HL.B.B1; AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^HL.B.B1^tempRegister.B.B0)&0x10 ? H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x85: // ADD L tempRegister.W=AF.B.B1+HL.B.B0; AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^HL.B.B0^tempRegister.B.B0)&0x10 ? H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x86: // ADD (HL) tempValue=gbReadMemory(HL.W); tempRegister.W=AF.B.B1+tempValue; AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^tempValue^tempRegister.B.B0)&0x10 ? H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x87: // ADD A tempRegister.W=AF.B.B1+AF.B.B1; AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^AF.B.B1^tempRegister.B.B0)&0x10 ? H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x88: // ADC B: tempRegister.W=AF.B.B1+BC.B.B1+(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^BC.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x89: // ADC C tempRegister.W=AF.B.B1+BC.B.B0+(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^BC.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x8a: // ADC D tempRegister.W=AF.B.B1+DE.B.B1+(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^DE.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x8b: // ADC E tempRegister.W=AF.B.B1+DE.B.B0+(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^DE.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x8c: // ADC H tempRegister.W=AF.B.B1+HL.B.B1+(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^HL.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x8d: // ADC L tempRegister.W=AF.B.B1+HL.B.B0+(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^HL.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x8e: // ADC (HL) tempValue=gbReadMemory(HL.W); tempRegister.W=AF.B.B1+tempValue+(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^tempValue^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x8f: // ADC A tempRegister.W=AF.B.B1+AF.B.B1+(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^AF.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x90: // SUB B tempRegister.W=AF.B.B1-BC.B.B1; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^BC.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x91: // SUB C tempRegister.W=AF.B.B1-BC.B.B0; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^BC.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x92: // SUB D tempRegister.W=AF.B.B1-DE.B.B1; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^DE.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x93: // SUB E tempRegister.W=AF.B.B1-DE.B.B0; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^DE.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x94: // SUB H tempRegister.W=AF.B.B1-HL.B.B1; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^HL.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x95: // SUB L tempRegister.W=AF.B.B1-HL.B.B0; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^HL.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x96: // SUB (HL) tempValue=gbReadMemory(HL.W); tempRegister.W=AF.B.B1-tempValue; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^tempValue^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x97: // SUB A AF.B.B1=0; AF.B.B0=N_FLAG|Z_FLAG; break; case 0x98: // SBC B tempRegister.W=AF.B.B1-BC.B.B1-(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^BC.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x99: // SBC C tempRegister.W=AF.B.B1-BC.B.B0-(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^BC.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x9a: // SBC D tempRegister.W=AF.B.B1-DE.B.B1-(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^DE.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x9b: // SBC E tempRegister.W=AF.B.B1-DE.B.B0-(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^DE.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x9c: // SBC H tempRegister.W=AF.B.B1-HL.B.B1-(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^HL.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x9d: // SBC L tempRegister.W=AF.B.B1-HL.B.B0-(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^HL.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x9e: // SBC (HL) tempValue=gbReadMemory(HL.W); tempRegister.W=AF.B.B1-tempValue-(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^tempValue^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0x9f: // SBC A tempRegister.W=AF.B.B1-AF.B.B1-(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^AF.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0xa0: // AND B AF.B.B1&=BC.B.B1; AF.B.B0=H_FLAG|ZeroTable[AF.B.B1]; break; case 0xa1: // AND C AF.B.B1&=BC.B.B0; AF.B.B0=H_FLAG|ZeroTable[AF.B.B1]; break; case 0xa2: // AND_D AF.B.B1&=DE.B.B1; AF.B.B0=H_FLAG|ZeroTable[AF.B.B1]; break; case 0xa3: // AND E AF.B.B1&=DE.B.B0; AF.B.B0=H_FLAG|ZeroTable[AF.B.B1]; break; case 0xa4: // AND H AF.B.B1&=HL.B.B1; AF.B.B0=H_FLAG|ZeroTable[AF.B.B1]; break; case 0xa5: // AND L AF.B.B1&=HL.B.B0; AF.B.B0=H_FLAG|ZeroTable[AF.B.B1]; break; case 0xa6: // AND (HL) tempValue=gbReadMemory(HL.W); AF.B.B1&=tempValue; AF.B.B0=H_FLAG|ZeroTable[AF.B.B1]; break; case 0xa7: // AND A AF.B.B1&=AF.B.B1; AF.B.B0=H_FLAG|ZeroTable[AF.B.B1]; break; case 0xa8: // XOR B AF.B.B1^=BC.B.B1; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xa9: // XOR C AF.B.B1^=BC.B.B0; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xaa: // XOR D AF.B.B1^=DE.B.B1; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xab: // XOR E AF.B.B1^=DE.B.B0; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xac: // XOR H AF.B.B1^=HL.B.B1; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xad: // XOR L AF.B.B1^=HL.B.B0; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xae: // XOR (HL) tempValue=gbReadMemory(HL.W); AF.B.B1^=tempValue; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xaf: // XOR A AF.B.B1=0; AF.B.B0=Z_FLAG; break; case 0xb0: // OR B AF.B.B1|=BC.B.B1; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xb1: // OR C AF.B.B1|=BC.B.B0; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xb2: // OR D AF.B.B1|=DE.B.B1; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xb3: // OR E AF.B.B1|=DE.B.B0; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xb4: // OR H AF.B.B1|=HL.B.B1; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xb5: // OR L AF.B.B1|=HL.B.B0; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xb6: // OR (HL) tempValue=gbReadMemory(HL.W); AF.B.B1|=tempValue; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xb7: // OR A AF.B.B1|=AF.B.B1; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xb8: // CP B: tempRegister.W=AF.B.B1-BC.B.B1; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^BC.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); break; case 0xb9: // CP C tempRegister.W=AF.B.B1-BC.B.B0; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^BC.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); break; case 0xba: // CP D tempRegister.W=AF.B.B1-DE.B.B1; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^DE.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); break; case 0xbb: // CP E tempRegister.W=AF.B.B1-DE.B.B0; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^DE.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); break; case 0xbc: // CP H tempRegister.W=AF.B.B1-HL.B.B1; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^HL.B.B1^tempRegister.B.B0)&0x10?H_FLAG:0); break; case 0xbd: // CP L tempRegister.W=AF.B.B1-HL.B.B0; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^HL.B.B0^tempRegister.B.B0)&0x10?H_FLAG:0); break; case 0xbe: // CP (HL) tempValue=gbReadMemory(HL.W); tempRegister.W=AF.B.B1-tempValue; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^tempValue^tempRegister.B.B0)&0x10?H_FLAG:0); break; case 0xbf: // CP A AF.B.B0=N_FLAG|Z_FLAG; break; case 0xc0: // RET NZ if(!(AF.B.B0&Z_FLAG)) { PC.B.B0=gbReadMemory(SP.W++); PC.B.B1=gbReadMemory(SP.W++); clockTicks += 3; } break; case 0xc1: // POP BC BC.B.B0=gbReadMemory(SP.W++); BC.B.B1=gbReadMemory(SP.W++); break; case 0xc2: // JP NZ,NNNN if(AF.B.B0&Z_FLAG) PC.W+=2; else { tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W); PC.W=tempRegister.W; clockTicks++; } break; case 0xc3: // JP NNNN tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W); PC.W=tempRegister.W; break; case 0xc4: // CALL NZ,NNNN if(AF.B.B0&Z_FLAG) PC.W+=2; else { tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W++); gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=tempRegister.W; clockTicks += 3; } break; case 0xc5: // PUSH BC gbWriteMemory(--SP.W,BC.B.B1); gbWriteMemory(--SP.W,BC.B.B0); break; case 0xc6: // ADD NN tempValue=gbReadOpcode(PC.W++); tempRegister.W=AF.B.B1+tempValue; AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^tempValue^tempRegister.B.B0)&0x10 ? H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0xc7: // RST 00 gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=0x0000; break; case 0xc8: // RET Z if(AF.B.B0&Z_FLAG) { PC.B.B0=gbReadMemory(SP.W++); PC.B.B1=gbReadMemory(SP.W++); clockTicks += 3; } break; case 0xc9: // RET PC.B.B0=gbReadMemory(SP.W++); PC.B.B1=gbReadMemory(SP.W++); break; case 0xca: // JP Z,NNNN if(AF.B.B0&Z_FLAG) { tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W); PC.W=tempRegister.W; clockTicks++; } else PC.W+=2; break; // CB done outside case 0xcc: // CALL Z,NNNN if(AF.B.B0&Z_FLAG) { tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W++); gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=tempRegister.W; clockTicks += 3; } else PC.W+=2; break; case 0xcd: // CALL NNNN tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W++); gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=tempRegister.W; break; case 0xce: // ADC NN tempValue=gbReadOpcode(PC.W++); tempRegister.W=AF.B.B1+tempValue+(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= (tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^tempValue^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0xcf: // RST 08 gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=0x0008; break; case 0xd0: // RET NC if(!(AF.B.B0&C_FLAG)) { PC.B.B0=gbReadMemory(SP.W++); PC.B.B1=gbReadMemory(SP.W++); clockTicks += 3; } break; case 0xd1: // POP DE DE.B.B0=gbReadMemory(SP.W++); DE.B.B1=gbReadMemory(SP.W++); break; case 0xd2: // JP NC,NNNN if(AF.B.B0&C_FLAG) PC.W+=2; else { tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W); PC.W=tempRegister.W; clockTicks++; } break; // D3 illegal case 0xd3: PC.W--; IFF = 0; break; case 0xd4: // CALL NC,NNNN if(AF.B.B0&C_FLAG) PC.W+=2; else { tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W++); gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=tempRegister.W; clockTicks += 3; } break; case 0xd5: // PUSH DE gbWriteMemory(--SP.W,DE.B.B1); gbWriteMemory(--SP.W,DE.B.B0); break; case 0xd6: // SUB NN tempValue=gbReadOpcode(PC.W++); tempRegister.W=AF.B.B1-tempValue; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^tempValue^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0xd7: // RST 10 gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=0x0010; break; case 0xd8: // RET C if(AF.B.B0&C_FLAG) { PC.B.B0=gbReadMemory(SP.W++); PC.B.B1=gbReadMemory(SP.W++); clockTicks += 3; } break; case 0xd9: // RETI PC.B.B0=gbReadMemory(SP.W++); PC.B.B1=gbReadMemory(SP.W++); IFF |= 0x01; break; case 0xda: // JP C,NNNN if(AF.B.B0&C_FLAG) { tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W); PC.W=tempRegister.W; clockTicks++; } else PC.W+=2; break; // DB illegal case 0xdb: PC.W--; IFF = 0; break; case 0xdc: // CALL C,NNNN if(AF.B.B0&C_FLAG) { tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W++); gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=tempRegister.W; clockTicks += 3; } else PC.W+=2; break; // DD illegal case 0xdd: PC.W--; IFF = 0; break; case 0xde: // SBC NN tempValue=gbReadOpcode(PC.W++); tempRegister.W=AF.B.B1-tempValue-(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^tempValue^tempRegister.B.B0)&0x10?H_FLAG:0); AF.B.B1=tempRegister.B.B0; break; case 0xdf: // RST 18 gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=0x0018; break; case 0xe0: // LD (FF00+NN),A gbWriteMemory(0xff00 + gbReadOpcode(PC.W++),AF.B.B1); break; case 0xe1: // POP HL HL.B.B0=gbReadMemory(SP.W++); HL.B.B1=gbReadMemory(SP.W++); break; case 0xe2: // LD (FF00+C),A gbWriteMemory(0xff00 + BC.B.B0,AF.B.B1); break; // E3 illegal // E4 illegal case 0xe3: case 0xe4: PC.W--; IFF = 0; break; case 0xe5: // PUSH HL gbWriteMemory(--SP.W,HL.B.B1); gbWriteMemory(--SP.W,HL.B.B0); break; case 0xe6: // AND NN tempValue=gbReadOpcode(PC.W++); AF.B.B1&=tempValue; AF.B.B0=H_FLAG|ZeroTable[AF.B.B1]; break; case 0xe7: // RST 20 gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=0x0020; break; case 0xe8: // ADD SP,NN offset = (s8)gbReadOpcode(PC.W++); if(offset >= 0) { tempRegister.W = SP.W + offset; AF.B.B0 = (SP.W > tempRegister.W ? C_FLAG : 0) | ((SP.W^offset^tempRegister.W)&0x1000? H_FLAG:0); SP.W = tempRegister.W; } else { tempRegister.W = SP.W + offset; AF.B.B0 = (SP.W < tempRegister.W ? C_FLAG : 0) | ((SP.W^offset^tempRegister.W)&0x1000?H_FLAG:0); SP.W = tempRegister.W; } break; case 0xe9: // LD PC,HL PC.W=HL.W; break; case 0xea: // LD (NNNN),A tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W++); gbWriteMemory(tempRegister.W,AF.B.B1); break; // EB illegal // EC illegal // ED illegal case 0xeb: case 0xec: case 0xed: PC.W--; IFF = 0; break; case 0xee: // XOR NN tempValue=gbReadOpcode(PC.W++); AF.B.B1^=tempValue; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xef: // RST 28 gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=0x0028; break; case 0xf0: // LD A,(FF00+NN) AF.B.B1 = gbReadMemory(0xff00+gbReadOpcode(PC.W++)); break; case 0xf1: // POP AF AF.B.B0=gbReadMemory(SP.W++); AF.B.B1=gbReadMemory(SP.W++); break; case 0xf2: // LD A,(FF00+C) AF.B.B1 = gbReadMemory(0xff00+BC.B.B0); break; case 0xf3: // DI // IFF&=0xFE; IFF|=0x08; break; // F4 illegal case 0xf4: PC.W--; IFF = 0; break; case 0xf5: // PUSH AF gbWriteMemory(--SP.W,AF.B.B1); gbWriteMemory(--SP.W,AF.B.B0); break; case 0xf6: // OR NN tempValue=gbReadOpcode(PC.W++); AF.B.B1|=tempValue; AF.B.B0=ZeroTable[AF.B.B1]; break; case 0xf7: // RST 30 gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=0x0030; break; case 0xf8: // LD HL,SP+NN offset = (s8)gbReadOpcode(PC.W++); if(offset >= 0) { tempRegister.W = SP.W + offset; AF.B.B0 = (SP.W > tempRegister.W ? C_FLAG : 0) | ((SP.W^offset^tempRegister.W)&0x1000? H_FLAG:0); HL.W = tempRegister.W; } else { tempRegister.W = SP.W + offset; AF.B.B0 = (SP.W < tempRegister.W ? C_FLAG : 0) | ((SP.W^offset^tempRegister.W)&0x1000?H_FLAG:0); HL.W = tempRegister.W; } break; case 0xf9: // LD SP,HL SP.W=HL.W; break; case 0xfa: // LD A,(NNNN) tempRegister.B.B0=gbReadOpcode(PC.W++); tempRegister.B.B1=gbReadOpcode(PC.W++); AF.B.B1=gbReadMemory(tempRegister.W); break; case 0xfb: // EI if (!(IFF & 0x30)) // If an EI is executed right before HALT, // the interrupts are triggered before the Halt state !! // Fix Torpedo Range Intro. // IFF |= 0x10 : 1 ticks before the EI enables the interrupts // IFF |= 0x40 : marks that an EI is being executed. IFF|=0x50; break; // FC illegal (FC = breakpoint) case 0xfc: breakpoint = true; break; // FD illegal case 0xfd: PC.W--; IFF = 0; break; case 0xfe: // CP NN tempValue=gbReadOpcode(PC.W++); tempRegister.W=AF.B.B1-tempValue; AF.B.B0= N_FLAG|(tempRegister.B.B1?C_FLAG:0)|ZeroTable[tempRegister.B.B0]| ((AF.B.B1^tempValue^tempRegister.B.B0)&0x10?H_FLAG:0); break; case 0xff: // RST 38 gbWriteMemory(--SP.W,PC.B.B1); gbWriteMemory(--SP.W,PC.B.B0); PC.W=0x0038; break; default: if (gbSystemMessage == false) { systemMessage(0, N_("Unknown opcode %02x at %04x"), gbReadOpcode(PC.W-1),PC.W-1); gbSystemMessage =true; } return; VisualBoyAdvance-1.8.0/src/gb/gbCodesCB.h0000644000175000017500000006461210356747747017415 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. case 0x00: // RLC B AF.B.B0 = (BC.B.B1 & 0x80)?C_FLAG:0; BC.B.B1 = (BC.B.B1<<1) | (BC.B.B1>>7); AF.B.B0 |= ZeroTable[BC.B.B1]; break; case 0x01: // RLC C AF.B.B0 = (BC.B.B0 & 0x80)?C_FLAG:0; BC.B.B0 = (BC.B.B0<<1) | (BC.B.B0>>7); AF.B.B0 |= ZeroTable[BC.B.B0]; break; case 0x02: // RLC D AF.B.B0 = (DE.B.B1 & 0x80)?C_FLAG:0; DE.B.B1 = (DE.B.B1<<1) | (DE.B.B1>>7); AF.B.B0 |= ZeroTable[DE.B.B1]; break; case 0x03: // RLC E AF.B.B0 = (DE.B.B0 & 0x80)?C_FLAG:0; DE.B.B0 = (DE.B.B0<<1) | (DE.B.B0>>7); AF.B.B0 |= ZeroTable[DE.B.B0]; break; case 0x04: // RLC H AF.B.B0 = (HL.B.B1 & 0x80)?C_FLAG:0; HL.B.B1 = (HL.B.B1<<1) | (HL.B.B1>>7); AF.B.B0 |= ZeroTable[HL.B.B1]; break; case 0x05: // RLC L AF.B.B0 = (HL.B.B0 & 0x80)?C_FLAG:0; HL.B.B0 = (HL.B.B0<<1) | (HL.B.B0>>7); AF.B.B0 |= ZeroTable[HL.B.B0]; break; case 0x06: // RLC (HL) tempValue=gbReadMemory(HL.W); AF.B.B0 = (tempValue & 0x80)?C_FLAG:0; tempValue = (tempValue<<1) | (tempValue>>7); AF.B.B0 |= ZeroTable[tempValue]; gbWriteMemory(HL.W,tempValue); break; case 0x07: // RLC A AF.B.B0 = (AF.B.B1 & 0x80)?C_FLAG:0; AF.B.B1 = (AF.B.B1<<1) | (AF.B.B1>>7); AF.B.B0 |= ZeroTable[AF.B.B1]; break; case 0x08: // RRC B AF.B.B0=(BC.B.B1&0x01 ? C_FLAG : 0); BC.B.B1=(BC.B.B1>>1)|(BC.B.B1<<7); AF.B.B0|=ZeroTable[BC.B.B1]; break; case 0x09: // RRC C AF.B.B0=(BC.B.B0&0x01 ? C_FLAG : 0); BC.B.B0=(BC.B.B0>>1)|(BC.B.B0<<7); AF.B.B0|=ZeroTable[BC.B.B0]; break; case 0x0a: // RRC D AF.B.B0=(DE.B.B1&0x01 ? C_FLAG : 0); DE.B.B1=(DE.B.B1>>1)|(DE.B.B1<<7); AF.B.B0|=ZeroTable[DE.B.B1]; break; case 0x0b: // RRC E AF.B.B0=(DE.B.B0&0x01 ? C_FLAG : 0); DE.B.B0=(DE.B.B0>>1)|(DE.B.B0<<7); AF.B.B0|=ZeroTable[DE.B.B0]; break; case 0x0c: // RRC H AF.B.B0=(HL.B.B1&0x01 ? C_FLAG : 0); HL.B.B1=(HL.B.B1>>1)|(HL.B.B1<<7); AF.B.B0|=ZeroTable[HL.B.B1]; break; case 0x0d: // RRC L AF.B.B0=(HL.B.B0&0x01 ? C_FLAG : 0); HL.B.B0=(HL.B.B0>>1)|(HL.B.B0<<7); AF.B.B0|=ZeroTable[HL.B.B0]; break; case 0x0e: // RRC (HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(tempValue&0x01 ? C_FLAG : 0); tempValue=(tempValue>>1)|(tempValue<<7); AF.B.B0|=ZeroTable[tempValue]; gbWriteMemory(HL.W,tempValue); break; case 0x0f: // RRC A AF.B.B0=(AF.B.B1&0x01 ? C_FLAG : 0); AF.B.B1=(AF.B.B1>>1)|(AF.B.B1<<7); AF.B.B0|=ZeroTable[AF.B.B1]; break; case 0x10: // RL B if(BC.B.B1&0x80) { BC.B.B1=(BC.B.B1<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[BC.B.B1]|C_FLAG; } else { BC.B.B1=(BC.B.B1<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[BC.B.B1]; } break; case 0x11: // RL C if(BC.B.B0&0x80) { BC.B.B0=(BC.B.B0<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[BC.B.B0]|C_FLAG; } else { BC.B.B0=(BC.B.B0<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[BC.B.B0]; } break; case 0x12: // RL D if(DE.B.B1&0x80) { DE.B.B1=(DE.B.B1<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[DE.B.B1]|C_FLAG; } else { DE.B.B1=(DE.B.B1<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[DE.B.B1]; } break; case 0x13: // RL E if(DE.B.B0&0x80) { DE.B.B0=(DE.B.B0<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[DE.B.B0]|C_FLAG; } else { DE.B.B0=(DE.B.B0<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[DE.B.B0]; } break; case 0x14: // RL H if(HL.B.B1&0x80) { HL.B.B1=(HL.B.B1<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[HL.B.B1]|C_FLAG; } else { HL.B.B1=(HL.B.B1<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[HL.B.B1]; } break; case 0x15: // RL L if(HL.B.B0&0x80) { HL.B.B0=(HL.B.B0<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[HL.B.B0]|C_FLAG; } else { HL.B.B0=(HL.B.B0<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[HL.B.B0]; } break; case 0x16: // RL (HL) tempValue=gbReadMemory(HL.W); if(tempValue&0x80) { tempValue=(tempValue<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[tempValue]|C_FLAG; } else { tempValue=(tempValue<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[tempValue]; } gbWriteMemory(HL.W,tempValue); break; case 0x17: // RL A if(AF.B.B1&0x80) { AF.B.B1=(AF.B.B1<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[AF.B.B1]|C_FLAG; } else { AF.B.B1=(AF.B.B1<<1)|(AF.B.B0&C_FLAG ? 1 : 0); AF.B.B0=ZeroTable[AF.B.B1]; } break; case 0x18: // RR B if(BC.B.B1&0x01) { BC.B.B1=(BC.B.B1>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[BC.B.B1]|C_FLAG; } else { BC.B.B1=(BC.B.B1>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[BC.B.B1]; } break; case 0x19: // RR C if(BC.B.B0&0x01) { BC.B.B0=(BC.B.B0>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[BC.B.B0]|C_FLAG; } else { BC.B.B0=(BC.B.B0>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[BC.B.B0]; } break; case 0x1a: // RR D if(DE.B.B1&0x01) { DE.B.B1=(DE.B.B1>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[DE.B.B1]|C_FLAG; } else { DE.B.B1=(DE.B.B1>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[DE.B.B1]; } break; case 0x1b: // RR E if(DE.B.B0&0x01) { DE.B.B0=(DE.B.B0>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[DE.B.B0]|C_FLAG; } else { DE.B.B0=(DE.B.B0>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[DE.B.B0]; } break; case 0x1c: // RR H if(HL.B.B1&0x01) { HL.B.B1=(HL.B.B1>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[HL.B.B1]|C_FLAG; } else { HL.B.B1=(HL.B.B1>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[HL.B.B1]; } break; case 0x1d: // RR L if(HL.B.B0&0x01) { HL.B.B0=(HL.B.B0>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[HL.B.B0]|C_FLAG; } else { HL.B.B0=(HL.B.B0>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[HL.B.B0]; } break; case 0x1e: // RR (HL) tempValue=gbReadMemory(HL.W); if(tempValue&0x01) { tempValue=(tempValue>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[tempValue]|C_FLAG; } else { tempValue=(tempValue>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[tempValue]; } gbWriteMemory(HL.W,tempValue); break; case 0x1f: // RR A if(AF.B.B1&0x01) { AF.B.B1=(AF.B.B1>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[AF.B.B1]|C_FLAG; } else { AF.B.B1=(AF.B.B1>>1)|(AF.B.B0 & C_FLAG ? 0x80:0); AF.B.B0=ZeroTable[AF.B.B1]; } break; case 0x20: // SLA B AF.B.B0=(BC.B.B1&0x80?C_FLAG : 0); BC.B.B1<<=1; AF.B.B0|=ZeroTable[BC.B.B1]; break; case 0x21: // SLA C AF.B.B0=(BC.B.B0&0x80?C_FLAG : 0); BC.B.B0<<=1; AF.B.B0|=ZeroTable[BC.B.B0]; break; case 0x22: // SLA D AF.B.B0=(DE.B.B1&0x80?C_FLAG : 0); DE.B.B1<<=1; AF.B.B0|=ZeroTable[DE.B.B1]; break; case 0x23: // SLA E AF.B.B0=(DE.B.B0&0x80?C_FLAG : 0); DE.B.B0<<=1; AF.B.B0|=ZeroTable[DE.B.B0]; break; case 0x24: // SLA H AF.B.B0=(HL.B.B1&0x80?C_FLAG : 0); HL.B.B1<<=1; AF.B.B0|=ZeroTable[HL.B.B1]; break; case 0x25: // SLA L AF.B.B0=(HL.B.B0&0x80?C_FLAG : 0); HL.B.B0<<=1; AF.B.B0|=ZeroTable[HL.B.B0]; break; case 0x26: // SLA (HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(tempValue&0x80?C_FLAG : 0); tempValue<<=1; AF.B.B0|=ZeroTable[tempValue]; gbWriteMemory(HL.W,tempValue); break; case 0x27: // SLA A AF.B.B0=(AF.B.B1&0x80?C_FLAG : 0); AF.B.B1<<=1; AF.B.B0|=ZeroTable[AF.B.B1]; break; case 0x28: // SRA B AF.B.B0=(BC.B.B1&0x01 ? C_FLAG: 0); BC.B.B1=(BC.B.B1>>1)|(BC.B.B1&0x80); AF.B.B0|=ZeroTable[BC.B.B1]; break; case 0x29: // SRA C AF.B.B0=(BC.B.B0&0x01 ? C_FLAG: 0); BC.B.B0=(BC.B.B0>>1)|(BC.B.B0&0x80); AF.B.B0|=ZeroTable[BC.B.B0]; break; case 0x2a: // SRA D AF.B.B0=(DE.B.B1&0x01 ? C_FLAG: 0); DE.B.B1=(DE.B.B1>>1)|(DE.B.B1&0x80); AF.B.B0|=ZeroTable[DE.B.B1]; break; case 0x2b: // SRA E AF.B.B0=(DE.B.B0&0x01 ? C_FLAG: 0); DE.B.B0=(DE.B.B0>>1)|(DE.B.B0&0x80); AF.B.B0|=ZeroTable[DE.B.B0]; break; case 0x2c: // SRA H AF.B.B0=(HL.B.B1&0x01 ? C_FLAG: 0); HL.B.B1=(HL.B.B1>>1)|(HL.B.B1&0x80); AF.B.B0|=ZeroTable[HL.B.B1]; break; case 0x2d: // SRA L AF.B.B0=(HL.B.B0&0x01 ? C_FLAG: 0); HL.B.B0=(HL.B.B0>>1)|(HL.B.B0&0x80); AF.B.B0|=ZeroTable[HL.B.B0]; break; case 0x2e: // SRA (HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(tempValue&0x01 ? C_FLAG: 0); tempValue=(tempValue>>1)|(tempValue&0x80); AF.B.B0|=ZeroTable[tempValue]; gbWriteMemory(HL.W,tempValue); break; case 0x2f: // SRA A AF.B.B0=(AF.B.B1&0x01 ? C_FLAG: 0); AF.B.B1=(AF.B.B1>>1)|(AF.B.B1&0x80); AF.B.B0|=ZeroTable[AF.B.B1]; break; case 0x30: // SWAP B BC.B.B1 = (BC.B.B1&0xf0)>>4 | (BC.B.B1&0x0f)<<4; AF.B.B0 = ZeroTable[BC.B.B1]; break; case 0x31: // SWAP C BC.B.B0 = (BC.B.B0&0xf0)>>4 | (BC.B.B0&0x0f)<<4; AF.B.B0 = ZeroTable[BC.B.B0]; break; case 0x32: // SWAP D DE.B.B1 = (DE.B.B1&0xf0)>>4 | (DE.B.B1&0x0f)<<4; AF.B.B0 = ZeroTable[DE.B.B1]; break; case 0x33: // SWAP E DE.B.B0 = (DE.B.B0&0xf0)>>4 | (DE.B.B0&0x0f)<<4; AF.B.B0 = ZeroTable[DE.B.B0]; break; case 0x34: // SWAP H HL.B.B1 = (HL.B.B1&0xf0)>>4 | (HL.B.B1&0x0f)<<4; AF.B.B0 = ZeroTable[HL.B.B1]; break; case 0x35: // SWAP L HL.B.B0 = (HL.B.B0&0xf0)>>4 | (HL.B.B0&0x0f)<<4; AF.B.B0 = ZeroTable[HL.B.B0]; break; case 0x36: // SWAP (HL) tempValue=gbReadMemory(HL.W); tempValue = (tempValue&0xf0)>>4 | (tempValue&0x0f)<<4; AF.B.B0 = ZeroTable[tempValue]; gbWriteMemory(HL.W,tempValue); break; case 0x37: // SWAP A AF.B.B1 = (AF.B.B1&0xf0)>>4 | (AF.B.B1&0x0f)<<4; AF.B.B0 = ZeroTable[AF.B.B1]; break; case 0x38: // SRL B AF.B.B0=(BC.B.B1&0x01)?C_FLAG:0; BC.B.B1>>=1; AF.B.B0|=ZeroTable[BC.B.B1]; break; case 0x39: // SRL C AF.B.B0=(BC.B.B0&0x01)?C_FLAG:0; BC.B.B0>>=1; AF.B.B0|=ZeroTable[BC.B.B0]; break; case 0x3a: // SRL D AF.B.B0=(DE.B.B1&0x01)?C_FLAG:0; DE.B.B1>>=1; AF.B.B0|=ZeroTable[DE.B.B1]; break; case 0x3b: // SRL E AF.B.B0=(DE.B.B0&0x01)?C_FLAG:0; DE.B.B0>>=1; AF.B.B0|=ZeroTable[DE.B.B0]; break; case 0x3c: // SRL H AF.B.B0=(HL.B.B1&0x01)?C_FLAG:0; HL.B.B1>>=1; AF.B.B0|=ZeroTable[HL.B.B1]; break; case 0x3d: // SRL L AF.B.B0=(HL.B.B0&0x01)?C_FLAG:0; HL.B.B0>>=1; AF.B.B0|=ZeroTable[HL.B.B0]; break; case 0x3e: // SRL (HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(tempValue&0x01)?C_FLAG:0; tempValue>>=1; AF.B.B0|=ZeroTable[tempValue]; gbWriteMemory(HL.W,tempValue); break; case 0x3f: // SRL A AF.B.B0=(AF.B.B1&0x01)?C_FLAG:0; AF.B.B1>>=1; AF.B.B0|=ZeroTable[AF.B.B1]; break; case 0x40: // BIT 0,B AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B1&(1<<0)? 0:Z_FLAG); break; case 0x41: // BIT 0,C AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B0&(1<<0)? 0:Z_FLAG); break; case 0x42: // BIT 0,D AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B1&(1<<0)? 0:Z_FLAG); break; case 0x43: // BIT 0,E AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B0&(1<<0)? 0:Z_FLAG); break; case 0x44: // BIT 0,H AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B1&(1<<0)? 0:Z_FLAG); break; case 0x45: // BIT 0,L AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B0&(1<<0)? 0:Z_FLAG); break; case 0x46: // BIT 0,(HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(tempValue&(1<<0)? 0:Z_FLAG); break; case 0x47: // BIT 0,A AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(AF.B.B1&(1<<0)? 0:Z_FLAG); break; case 0x48: // BIT 1,B AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B1&(1<<1)? 0:Z_FLAG); break; case 0x49: // BIT 1,C AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B0&(1<<1)? 0:Z_FLAG); break; case 0x4a: // BIT 1,D AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B1&(1<<1)? 0:Z_FLAG); break; case 0x4b: // BIT 1,E AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B0&(1<<1)? 0:Z_FLAG); break; case 0x4c: // BIT 1,H AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B1&(1<<1)? 0:Z_FLAG); break; case 0x4d: // BIT 1,L AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B0&(1<<1)? 0:Z_FLAG); break; case 0x4e: // BIT 1,(HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(tempValue&(1<<1)? 0:Z_FLAG); break; case 0x4f: // BIT 1,A AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(AF.B.B1&(1<<1)? 0:Z_FLAG); break; case 0x50: // BIT 2,B AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B1&(1<<2)? 0:Z_FLAG); break; case 0x51: // BIT 2,C AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B0&(1<<2)? 0:Z_FLAG); break; case 0x52: // BIT 2,D AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B1&(1<<2)? 0:Z_FLAG); break; case 0x53: // BIT 2,E AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B0&(1<<2)? 0:Z_FLAG); break; case 0x54: // BIT 2,H AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B1&(1<<2)? 0:Z_FLAG); break; case 0x55: // BIT 2,L AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B0&(1<<2)? 0:Z_FLAG); break; case 0x56: // BIT 2,(HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(tempValue&(1<<2)? 0:Z_FLAG); break; case 0x57: // BIT 2,A AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(AF.B.B1&(1<<2)? 0:Z_FLAG); break; case 0x58: // BIT 3,B AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B1&(1<<3)? 0:Z_FLAG); break; case 0x59: // BIT 3,C AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B0&(1<<3)? 0:Z_FLAG); break; case 0x5a: // BIT 3,D AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B1&(1<<3)? 0:Z_FLAG); break; case 0x5b: // BIT 3,E AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B0&(1<<3)? 0:Z_FLAG); break; case 0x5c: // BIT 3,H AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B1&(1<<3)? 0:Z_FLAG); break; case 0x5d: // BIT 3,L AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B0&(1<<3)? 0:Z_FLAG); break; case 0x5e: // BIT 3,(HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(tempValue&(1<<3)? 0:Z_FLAG); break; case 0x5f: // BIT 3,A AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(AF.B.B1&(1<<3)? 0:Z_FLAG); break; case 0x60: // BIT 4,B AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B1&(1<<4)? 0:Z_FLAG); break; case 0x61: // BIT 4,C AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B0&(1<<4)? 0:Z_FLAG); break; case 0x62: // BIT 4,D AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B1&(1<<4)? 0:Z_FLAG); break; case 0x63: // BIT 4,E AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B0&(1<<4)? 0:Z_FLAG); break; case 0x64: // BIT 4,H AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B1&(1<<4)? 0:Z_FLAG); break; case 0x65: // BIT 4,L AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B0&(1<<4)? 0:Z_FLAG); break; case 0x66: // BIT 4,(HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(tempValue&(1<<4)? 0:Z_FLAG); break; case 0x67: // BIT 4,A AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(AF.B.B1&(1<<4)? 0:Z_FLAG); break; case 0x68: // BIT 5,B AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B1&(1<<5)? 0:Z_FLAG); break; case 0x69: // BIT 5,C AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B0&(1<<5)? 0:Z_FLAG); break; case 0x6a: // BIT 5,D AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B1&(1<<5)? 0:Z_FLAG); break; case 0x6b: // BIT 5,E AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B0&(1<<5)? 0:Z_FLAG); break; case 0x6c: // BIT 5,H AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B1&(1<<5)? 0:Z_FLAG); break; case 0x6d: // BIT 5,L AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B0&(1<<5)? 0:Z_FLAG); break; case 0x6e: // BIT 5,(HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(tempValue&(1<<5)? 0:Z_FLAG); break; case 0x6f: // BIT 5,A AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(AF.B.B1&(1<<5)? 0:Z_FLAG); break; case 0x70: // BIT 6,B AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B1&(1<<6)? 0:Z_FLAG); break; case 0x71: // BIT 6,C AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B0&(1<<6)? 0:Z_FLAG); break; case 0x72: // BIT 6,D AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B1&(1<<6)? 0:Z_FLAG); break; case 0x73: // BIT 6,E AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B0&(1<<6)? 0:Z_FLAG); break; case 0x74: // BIT 6,H AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B1&(1<<6)? 0:Z_FLAG); break; case 0x75: // BIT 6,L AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B0&(1<<6)? 0:Z_FLAG); break; case 0x76: // BIT 6,(HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(tempValue&(1<<6)? 0:Z_FLAG); break; case 0x77: // BIT 6,A AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(AF.B.B1&(1<<6)? 0:Z_FLAG); break; case 0x78: // BIT 7,B AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B1&(1<<7)? 0:Z_FLAG); break; case 0x79: // BIT 7,C AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(BC.B.B0&(1<<7)? 0:Z_FLAG); break; case 0x7a: // BIT 7,D AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B1&(1<<7)? 0:Z_FLAG); break; case 0x7b: // BIT 7,E AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(DE.B.B0&(1<<7)? 0:Z_FLAG); break; case 0x7c: // BIT 7,H AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B1&(1<<7)? 0:Z_FLAG); break; case 0x7d: // BIT 7,L AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(HL.B.B0&(1<<7)? 0:Z_FLAG); break; case 0x7e: // BIT 7,(HL) tempValue=gbReadMemory(HL.W); AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(tempValue&(1<<7)? 0:Z_FLAG); break; case 0x7f: // BIT 7,A AF.B.B0=(AF.B.B0&C_FLAG)|H_FLAG|(AF.B.B1&(1<<7)? 0:Z_FLAG); break; case 0x80: // RES 0,B BC.B.B1&=~(1<<0); break; case 0x81: // RES 0,C BC.B.B0&=~(1<<0); break; case 0x82: // RES 0,D DE.B.B1&=~(1<<0); break; case 0x83: // RES 0,E DE.B.B0&=~(1<<0); break; case 0x84: // RES 0,H HL.B.B1&=~(1<<0); break; case 0x85: // RES 0,L HL.B.B0&=~(1<<0); break; case 0x86: // RES 0,(HL) tempValue=gbReadMemory(HL.W); tempValue&=~(1<<0); gbWriteMemory(HL.W,tempValue); break; case 0x87: // RES 0,A AF.B.B1&=~(1<<0); break; case 0x88: // RES 1,B BC.B.B1&=~(1<<1); break; case 0x89: // RES 1,C BC.B.B0&=~(1<<1); break; case 0x8a: // RES 1,D DE.B.B1&=~(1<<1); break; case 0x8b: // RES 1,E DE.B.B0&=~(1<<1); break; case 0x8c: // RES 1,H HL.B.B1&=~(1<<1); break; case 0x8d: // RES 1,L HL.B.B0&=~(1<<1); break; case 0x8e: // RES 1,(HL) tempValue=gbReadMemory(HL.W); tempValue&=~(1<<1); gbWriteMemory(HL.W,tempValue); break; case 0x8f: // RES 1,A AF.B.B1&=~(1<<1); break; case 0x90: // RES 2,B BC.B.B1&=~(1<<2); break; case 0x91: // RES 2,C BC.B.B0&=~(1<<2); break; case 0x92: // RES 2,D DE.B.B1&=~(1<<2); break; case 0x93: // RES 2,E DE.B.B0&=~(1<<2); break; case 0x94: // RES 2,H HL.B.B1&=~(1<<2); break; case 0x95: // RES 2,L HL.B.B0&=~(1<<2); break; case 0x96: // RES 2,(HL) tempValue=gbReadMemory(HL.W); tempValue&=~(1<<2); gbWriteMemory(HL.W,tempValue); break; case 0x97: // RES 2,A AF.B.B1&=~(1<<2); break; case 0x98: // RES 3,B BC.B.B1&=~(1<<3); break; case 0x99: // RES 3,C BC.B.B0&=~(1<<3); break; case 0x9a: // RES 3,D DE.B.B1&=~(1<<3); break; case 0x9b: // RES 3,E DE.B.B0&=~(1<<3); break; case 0x9c: // RES 3,H HL.B.B1&=~(1<<3); break; case 0x9d: // RES 3,L HL.B.B0&=~(1<<3); break; case 0x9e: // RES 3,(HL) tempValue=gbReadMemory(HL.W); tempValue&=~(1<<3); gbWriteMemory(HL.W,tempValue); break; case 0x9f: // RES 3,A AF.B.B1&=~(1<<3); break; case 0xa0: // RES 4,B BC.B.B1&=~(1<<4); break; case 0xa1: // RES 4,C BC.B.B0&=~(1<<4); break; case 0xa2: // RES 4,D DE.B.B1&=~(1<<4); break; case 0xa3: // RES 4,E DE.B.B0&=~(1<<4); break; case 0xa4: // RES 4,H HL.B.B1&=~(1<<4); break; case 0xa5: // RES 4,L HL.B.B0&=~(1<<4); break; case 0xa6: // RES 4,(HL) tempValue=gbReadMemory(HL.W); tempValue&=~(1<<4); gbWriteMemory(HL.W,tempValue); break; case 0xa7: // RES 4,A AF.B.B1&=~(1<<4); break; case 0xa8: // RES 5,B BC.B.B1&=~(1<<5); break; case 0xa9: // RES 5,C BC.B.B0&=~(1<<5); break; case 0xaa: // RES 5,D DE.B.B1&=~(1<<5); break; case 0xab: // RES 5,E DE.B.B0&=~(1<<5); break; case 0xac: // RES 5,H HL.B.B1&=~(1<<5); break; case 0xad: // RES 5,L HL.B.B0&=~(1<<5); break; case 0xae: // RES 5,(HL) tempValue=gbReadMemory(HL.W); tempValue&=~(1<<5); gbWriteMemory(HL.W,tempValue); break; case 0xaf: // RES 5,A AF.B.B1&=~(1<<5); break; case 0xb0: // RES 6,B BC.B.B1&=~(1<<6); break; case 0xb1: // RES 6,C BC.B.B0&=~(1<<6); break; case 0xb2: // RES 6,D DE.B.B1&=~(1<<6); break; case 0xb3: // RES 6,E DE.B.B0&=~(1<<6); break; case 0xb4: // RES 6,H HL.B.B1&=~(1<<6); break; case 0xb5: // RES 6,L HL.B.B0&=~(1<<6); break; case 0xb6: // RES 6,(HL) tempValue=gbReadMemory(HL.W); tempValue&=~(1<<6); gbWriteMemory(HL.W,tempValue); break; case 0xb7: // RES 6,A AF.B.B1&=~(1<<6); break; case 0xb8: // RES 7,B BC.B.B1&=~(1<<7); break; case 0xb9: // RES 7,C BC.B.B0&=~(1<<7); break; case 0xba: // RES 7,D DE.B.B1&=~(1<<7); break; case 0xbb: // RES 7,E DE.B.B0&=~(1<<7); break; case 0xbc: // RES 7,H HL.B.B1&=~(1<<7); break; case 0xbd: // RES 7,L HL.B.B0&=~(1<<7); break; case 0xbe: // RES 7,(HL) tempValue=gbReadMemory(HL.W); tempValue&=~(1<<7); gbWriteMemory(HL.W,tempValue); break; case 0xbf: // RES 7,A AF.B.B1&=~(1<<7); break; case 0xc0: // SET 0,B BC.B.B1|=1<<0; break; case 0xc1: // SET 0,C BC.B.B0|=1<<0; break; case 0xc2: // SET 0,D DE.B.B1|=1<<0; break; case 0xc3: // SET 0,E DE.B.B0|=1<<0; break; case 0xc4: // SET 0,H HL.B.B1|=1<<0; break; case 0xc5: // SET 0,L HL.B.B0|=1<<0; break; case 0xc6: // SET 0,(HL) tempValue=gbReadMemory(HL.W); tempValue|=1<<0; gbWriteMemory(HL.W,tempValue); break; case 0xc7: // SET 0,A AF.B.B1|=1<<0; break; case 0xc8: // SET 1,B BC.B.B1|=1<<1; break; case 0xc9: // SET 1,C BC.B.B0|=1<<1; break; case 0xca: // SET 1,D DE.B.B1|=1<<1; break; case 0xcb: // SET 1,E DE.B.B0|=1<<1; break; case 0xcc: // SET 1,H HL.B.B1|=1<<1; break; case 0xcd: // SET 1,L HL.B.B0|=1<<1; break; case 0xce: // SET 1,(HL) tempValue=gbReadMemory(HL.W); tempValue|=1<<1; gbWriteMemory(HL.W,tempValue); break; case 0xcf: // SET 1,A AF.B.B1|=1<<1; break; case 0xd0: // SET 2,B BC.B.B1|=1<<2; break; case 0xd1: // SET 2,C BC.B.B0|=1<<2; break; case 0xd2: // SET 2,D DE.B.B1|=1<<2; break; case 0xd3: // SET 2,E DE.B.B0|=1<<2; break; case 0xd4: // SET 2,H HL.B.B1|=1<<2; break; case 0xd5: // SET 2,L HL.B.B0|=1<<2; break; case 0xd6: // SET 2,(HL) tempValue=gbReadMemory(HL.W); tempValue|=1<<2; gbWriteMemory(HL.W,tempValue); break; case 0xd7: // SET 2,A AF.B.B1|=1<<2; break; case 0xd8: // SET 3,B BC.B.B1|=1<<3; break; case 0xd9: // SET 3,C BC.B.B0|=1<<3; break; case 0xda: // SET 3,D DE.B.B1|=1<<3; break; case 0xdb: // SET 3,E DE.B.B0|=1<<3; break; case 0xdc: // SET 3,H HL.B.B1|=1<<3; break; case 0xdd: // SET 3,L HL.B.B0|=1<<3; break; case 0xde: // SET 3,(HL) tempValue=gbReadMemory(HL.W); tempValue|=1<<3; gbWriteMemory(HL.W,tempValue); break; case 0xdf: // SET 3,A AF.B.B1|=1<<3; break; case 0xe0: // SET 4,B BC.B.B1|=1<<4; break; case 0xe1: // SET 4,C BC.B.B0|=1<<4; break; case 0xe2: // SET 4,D DE.B.B1|=1<<4; break; case 0xe3: // SET 4,E DE.B.B0|=1<<4; break; case 0xe4: // SET 4,H HL.B.B1|=1<<4; break; case 0xe5: // SET 4,L HL.B.B0|=1<<4; break; case 0xe6: // SET 4,(HL) tempValue=gbReadMemory(HL.W); tempValue|=1<<4; gbWriteMemory(HL.W,tempValue); break; case 0xe7: // SET 4,A AF.B.B1|=1<<4; break; case 0xe8: // SET 5,B BC.B.B1|=1<<5; break; case 0xe9: // SET 5,C BC.B.B0|=1<<5; break; case 0xea: // SET 5,D DE.B.B1|=1<<5; break; case 0xeb: // SET 5,E DE.B.B0|=1<<5; break; case 0xec: // SET 5,H HL.B.B1|=1<<5; break; case 0xed: // SET 5,L HL.B.B0|=1<<5; break; case 0xee: // SET 5,(HL) tempValue=gbReadMemory(HL.W); tempValue|=1<<5; gbWriteMemory(HL.W,tempValue); break; case 0xef: // SET 5,A AF.B.B1|=1<<5; break; case 0xf0: // SET 6,B BC.B.B1|=1<<6; break; case 0xf1: // SET 6,C BC.B.B0|=1<<6; break; case 0xf2: // SET 6,D DE.B.B1|=1<<6; break; case 0xf3: // SET 6,E DE.B.B0|=1<<6; break; case 0xf4: // SET 6,H HL.B.B1|=1<<6; break; case 0xf5: // SET 6,L HL.B.B0|=1<<6; break; case 0xf6: // SET 6,(HL) tempValue=gbReadMemory(HL.W); tempValue|=1<<6; gbWriteMemory(HL.W,tempValue); break; case 0xf7: // SET 6,A AF.B.B1|=1<<6; break; case 0xf8: // SET 7,B BC.B.B1|=1<<7; break; case 0xf9: // SET 7,C BC.B.B0|=1<<7; break; case 0xfa: // SET 7,D DE.B.B1|=1<<7; break; case 0xfb: // SET 7,E DE.B.B0|=1<<7; break; case 0xfc: // SET 7,H HL.B.B1|=1<<7; break; case 0xfd: // SET 7,L HL.B.B0|=1<<7; break; case 0xfe: // SET 7,(HL) tempValue=gbReadMemory(HL.W); tempValue|=1<<7; gbWriteMemory(HL.W,tempValue); break; case 0xff: // SET 7,A AF.B.B1|=1<<7; break; default: if (gbSystemMessage == false) { systemMessage(0, N_("Unknown opcode %02x at %04x"), gbReadOpcode(PC.W-1),PC.W-1); gbSystemMessage =true; } return; VisualBoyAdvance-1.8.0/src/gb/GB.h0000644000175000017500000000376510441310147016103 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_GB_GB_H #define VBA_GB_GB_H #define C_FLAG 0x10 #define H_FLAG 0x20 #define N_FLAG 0x40 #define Z_FLAG 0x80 typedef union { struct { #ifdef WORDS_BIGENDIAN u8 B1, B0; #else u8 B0,B1; #endif } B; u16 W; } gbRegister; extern bool gbLoadRom(const char *); extern void gbEmulate(int); extern void gbWriteMemory(register u16, register u8); extern void gbDrawLine(); extern bool gbIsGameboyRom(const char *); extern void gbSoundReset(); extern void gbSoundSetQuality(int); extern void gbGetHardwareType(); extern void gbReset(); extern void gbCleanUp(); extern void gbCPUInit(const char *,bool); extern bool gbWriteBatteryFile(const char *); extern bool gbWriteBatteryFile(const char *, bool); extern bool gbReadBatteryFile(const char *); extern bool gbWriteSaveState(const char *); extern bool gbWriteMemSaveState(char *, int); extern bool gbReadSaveState(const char *); extern bool gbReadMemSaveState(char *, int); extern void gbSgbRenderBorder(); extern bool gbWritePNGFile(const char *); extern bool gbWriteBMPFile(const char *); extern bool gbReadGSASnapshot(const char *); extern struct EmulatedSystem GBSystem; #endif VisualBoyAdvance-1.8.0/src/gb/gbDis.cpp0000644000175000017500000001415210050707406017172 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include "../System.h" #include "gbGlobals.h" typedef struct { u8 mask; u8 value; char *mnen; } GBOPCODE; #define GB_READ(x) gbMemoryMap[(x)>>12][(x)&0xfff] static char *registers[] = { "B", "C", "D", "E", "H", "L", "(HL)", "A" }; static char *registers16[] = { "BC", "DE", "HL", "SP", // for some operations "BC", "DE", "HL", "AF" }; // for push/pop static char *cond[] = { "NZ", "Z", "NC", "C" }; static char hexDigits[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; static GBOPCODE opcodes[] = { { 0xff, 0x00, "NOP" }, { 0xcf, 0x01, "LD %R4,%W" }, { 0xff, 0x02, "LD (BC),A" }, { 0xcf, 0x03, "INC %R4" }, { 0xc7, 0x04, "INC %r3" }, { 0xc7, 0x05, "DEC %r3" }, { 0xc7, 0x06, "LD %r3,%B" }, { 0xff, 0x07, "RLCA" }, { 0xff, 0x08, "LD (%W),SP" }, { 0xcf, 0x09, "ADD HL,%R4" }, { 0xff, 0x0a, "LD A,(BC)" }, { 0xcf, 0x0b, "DEC %R4" }, { 0xff, 0x0f, "RRCA" }, { 0xff, 0x10, "STOP" }, { 0xff, 0x12, "LD (DE),A" }, { 0xff, 0x17, "RLA" }, { 0xff, 0x18, "JR %d" }, { 0xff, 0x1a, "LD A,(DE)" }, { 0xff, 0x1f, "RRA" }, { 0xe7, 0x20, "JR %c3,%d" }, { 0xff, 0x22, "LDI (HL),A" }, { 0xff, 0x27, "DAA" }, { 0xff, 0x2a, "LDI A,(HL)" }, { 0xff, 0x2f, "CPL" }, { 0xff, 0x32, "LDD (HL),A" }, { 0xff, 0x37, "SCF" }, { 0xff, 0x3a, "LDD A,(HL)" }, { 0xff, 0x3f, "CCF" }, { 0xff, 0x76, "HALT" }, { 0xc0, 0x40, "LD %r3,%r0" }, { 0xf8, 0x80, "ADD A,%r0" }, { 0xf8, 0x88, "ADC A,%r0" }, { 0xf8, 0x90, "SUB %r0" }, { 0xf8, 0x98, "SBC A,%r0" }, { 0xf8, 0xa0, "AND %r0" }, { 0xf8, 0xa8, "XOR %r0" }, { 0xf8, 0xb0, "OR %r0" }, { 0xf8, 0xb8, "CP %r0" }, { 0xe7, 0xc0, "RET %c3" }, { 0xcf, 0xc1, "POP %t4" }, { 0xe7, 0xc2, "JP %c3,%W" }, { 0xff, 0xc3, "JP %W" }, { 0xe7, 0xc4, "CALL %c3,%W" }, { 0xcf, 0xc5, "PUSH %t4" }, { 0xff, 0xc6, "ADD A,%B" }, { 0xc7, 0xc7, "RST %P" }, { 0xff, 0xc9, "RET" }, { 0xff, 0xcd, "CALL %W" }, { 0xff, 0xce, "ADC %B" }, { 0xff, 0xd6, "SUB %B" }, { 0xff, 0xd9, "RETI" }, { 0xff, 0xde, "SBC %B" }, { 0xff, 0xe0, "LD (FF%B),A" }, { 0xff, 0xe2, "LD (FF00h+C),A" }, { 0xff, 0xe6, "AND %B" }, { 0xff, 0xe8, "ADD SP,%D" }, { 0xff, 0xe9, "LD PC,HL" }, { 0xff, 0xea, "LD (%W),A" }, { 0xff, 0xee, "XOR %B" }, { 0xff, 0xf0, "LD A,(FF%B)" }, { 0xff, 0xf2, "LD A,(FF00h+C)" }, { 0xff, 0xf3, "DI" }, { 0xff, 0xf6, "OR %B" }, { 0xff, 0xf8, "LD HL,SP%D" }, { 0xff, 0xf9, "LD SP,HL" }, { 0xff, 0xfa, "LD A,(%W)" }, { 0xff, 0xfb, "EI" }, { 0xff, 0xfe, "CP %B" }, { 0x00, 0x00, "DB %B" } }; static GBOPCODE cbOpcodes[] = { { 0xf8, 0x00, "RLC %r0" }, { 0xf8, 0x08, "RRC %r0" }, { 0xf8, 0x10, "RL %r0" }, { 0xf8, 0x18, "RR %r0" }, { 0xf8, 0x20, "SLA %r0" }, { 0xf8, 0x28, "SRA %r0" }, { 0xf8, 0x30, "SWAP %r0" }, { 0xf8, 0x38, "SRL %r0" }, { 0xc0, 0x40, "BIT %b,%r0" }, { 0xc0, 0x80, "RES %b,%r0" }, { 0xc0, 0xc0, "SET %b,%r0" }, { 0x00, 0x00, "DB CBh,%B" } }; static char *addHex(char *p, u8 value) { *p++ = hexDigits[value >> 4]; *p++ = hexDigits[value & 15]; return p; } static char *addHex16(char *p, u16 value) { p = addHex(p, value>>8); return addHex(p, value & 255); } static char *addStr(char *p, char *s) { while(*s) { *p++ = *s++; } return p; } int gbDis(char *buffer, u16 address) { char *p = buffer; int instr = 1; u16 addr = address; sprintf(p, "%04x ", address); p += 12; u8 opcode = GB_READ(address); address++; char *mnen; GBOPCODE *op; if(opcode == 0xcb) { opcode = GB_READ(address); address++; instr++; op = cbOpcodes; } else { op = opcodes; } while(op->value != (opcode & op->mask)) op++; mnen = op->mnen; u8 b0, b1; s8 disp; int shift; while(*mnen) { if(*mnen == '%') { mnen++; switch(*mnen++) { case 'W': b0 = GB_READ(address); address++; b1 = GB_READ(address); address++; p = addHex16(p, b0|b1<<8); instr += 2; *p++ = 'h'; break; case 'B': p = addHex(p, GB_READ(address)); *p++ = 'h'; address++; instr++; break; case 'D': disp = GB_READ(address); if(disp >= 0) *p++ = '+'; p += sprintf(p, "%d", disp); instr++; break; case 'd': disp = GB_READ(address); address++; p = addHex16(p, address+disp); *p++ = 'h'; instr++; break; case 'b': // kind of a hack, but it works :-) *p++ = hexDigits[(opcode >> 3) & 7]; break; case 'r': shift = *mnen++ - '0'; p = addStr(p, registers[(opcode >> shift) & 7]); break; case 'R': shift = *mnen++ - '0'; p = addStr(p, registers16[(opcode >> shift) & 3]); break; case 't': shift = *mnen++ - '0'; p = addStr(p, registers16[4+((opcode >> shift) & 3)]); break; case 'P': p = addHex(p, ((opcode >> 3) & 7) * 8); break; case 'c': shift = *mnen++ - '0'; p = addStr(p, cond[(opcode >> shift) & 3]); break; } } else *p++ = *mnen++; } for(int i = 0; i < instr; i++) { u16 a = addr + i; addHex(buffer+5+i*2, GB_READ(a)); } *p = 0; return instr; } VisualBoyAdvance-1.8.0/src/gb/gbPrinter.cpp0000644000175000017500000001236310050707406020100 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include "../GBA.h" u8 gbPrinterStatus = 0; int gbPrinterState = 0; u8 gbPrinterData[0x280*9]; u8 gbPrinterPacket[0x400]; int gbPrinterCount = 0; int gbPrinterDataCount = 0; int gbPrinterDataSize = 0; int gbPrinterResult = 0; bool gbPrinterCheckCRC() { u16 crc = 0; for(int i = 2; i < (6+gbPrinterDataSize); i++) { crc += gbPrinterPacket[i]; } int msgCrc = gbPrinterPacket[6+gbPrinterDataSize] + (gbPrinterPacket[7+gbPrinterDataSize]<<8); return msgCrc == crc; } void gbPrinterReset() { gbPrinterState = 0; gbPrinterDataSize = 0; gbPrinterDataCount = 0; gbPrinterCount = 0; gbPrinterStatus = 0; gbPrinterResult = 0; } void gbPrinterShowData() { systemGbPrint(gbPrinterData, gbPrinterPacket[6], gbPrinterPacket[7], gbPrinterPacket[8], gbPrinterPacket[9]); /* allegro_init(); install_keyboard(); set_gfx_mode(GFX_AUTODETECT, 160, 144, 0, 0); PALETTE pal; pal[0].r = 255; pal[0].g = 255; pal[0].b = 255; pal[1].r = 168; pal[1].g = 168; pal[1].b = 168; pal[2].r = 96; pal[2].g = 96; pal[2].b = 96; pal[3].r = 0; pal[3].g = 0; pal[3].b = 0; set_palette(pal); acquire_screen(); u8 *data = gbPrinterData; for(int y = 0; y < 0x12; y++) { for(int x = 0; x < 0x14; x++) { for(int k = 0; k < 8; k++) { int a = *data++; int b = *data++; for(int j = 0; j < 8; j++) { int mask = 1 << (7-j); int c = 0; if(a & mask) c++; if(b & mask) c+=2; putpixel(screen, x*8+j, y*8+k, c); } } } } release_screen(); while(!keypressed()) { } */ } void gbPrinterReceiveData() { if(gbPrinterPacket[3]) { // compressed u8 *data = &gbPrinterPacket[6]; u8 *dest = &gbPrinterData[gbPrinterDataCount]; int len = 0; while(len < gbPrinterDataSize) { u8 control = *data++; if(control & 0x80) { // repeated data control &= 0x7f; control += 2; memset(dest, *data++, control); len += control; dest += control; } else { // raw data control++; memcpy(dest, data, control); dest += control; data += control; len += control; } } } else { memcpy(&gbPrinterData[gbPrinterDataCount], &gbPrinterPacket[6], gbPrinterDataSize); gbPrinterDataCount += gbPrinterDataSize; } } void gbPrinterCommand() { switch(gbPrinterPacket[2]) { case 0x01: // reset/initialize packet gbPrinterDataCount = 0; gbPrinterStatus = 0; break; case 0x02: // print packet gbPrinterShowData(); break; case 0x04: // data packet gbPrinterReceiveData(); break; case 0x0f: // NUL packet break; } } u8 gbPrinterSend(u8 b) { switch(gbPrinterState) { case 0: gbPrinterCount = 0; // receiving preamble if(b == 0x88) { gbPrinterPacket[gbPrinterCount++] = b; gbPrinterState++; } else { // todo: handle failure gbPrinterReset(); } break; case 1: // receiving preamble if(b == 0x33) { gbPrinterPacket[gbPrinterCount++] = b; gbPrinterState++; } else { // todo: handle failure gbPrinterReset(); } break; case 2: // receiving header gbPrinterPacket[gbPrinterCount++] = b; if(gbPrinterCount == 6) { gbPrinterState++; gbPrinterDataSize = gbPrinterPacket[4] + (gbPrinterPacket[5]<<8); } break; case 3: // receiving data if(gbPrinterDataSize) { gbPrinterPacket[gbPrinterCount++] = b; if(gbPrinterCount == (6+gbPrinterDataSize)) { gbPrinterState++; } break; } gbPrinterState++; // intentionally move to next if no data to receive case 4: // receiving CRC gbPrinterPacket[gbPrinterCount++] = b; gbPrinterState++; break; case 5: // receiving CRC-2 gbPrinterPacket[gbPrinterCount++] = b; if(gbPrinterCheckCRC()) { gbPrinterCommand(); } gbPrinterState++; break; case 6: // receiving dummy 1 gbPrinterPacket[gbPrinterCount++] = b; gbPrinterResult = 0x81; gbPrinterState++; break; case 7: // receiving dummy 2 gbPrinterPacket[gbPrinterCount++] = b; gbPrinterResult = gbPrinterStatus; gbPrinterState = 0; gbPrinterCount = 0; break; } return gbPrinterResult; } VisualBoyAdvance-1.8.0/src/gb/gbMemory.cpp0000644000175000017500000014273510441310147017730 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "../GBA.h" #include "../Port.h" #include "gbGlobals.h" #include "gbMemory.h" #include "GB.h" u8 gbDaysinMonth [12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31}; const u8 gbDisabledRam [8] = {0x80, 0xff, 0xf0, 0x00, 0x30, 0xbf, 0xbf, 0xbf}; extern int gbHardware; extern int gbGBCColorType; extern gbRegister PC; mapperMBC1 gbDataMBC1 = { 0, // RAM enable 1, // ROM bank 0, // RAM bank 0, // memory model 0, // ROM high address 0, // RAM address 0 // Rom Bank 0 remapping }; // MBC1 ROM write registers void mapperMBC1ROM(u16 address, u8 value) { int tmpAddress = 0; switch(address & 0x6000) { case 0x0000: // RAM enable register gbDataMBC1.mapperRAMEnable = ( ( value & 0x0a) == 0x0a ? 1 : 0); break; case 0x2000: // ROM bank select // value = value & 0x1f; if ((value == 1) && (address == 0x2100)) gbDataMBC1.mapperRomBank0Remapping = 1; if((value & 0x1f) == 0) value += 1; if(value == gbDataMBC1.mapperROMBank) break; tmpAddress = value << 14; // check current model if (gbDataMBC1.mapperRomBank0Remapping == 3) { tmpAddress = (value & 0xf) << 14; tmpAddress |= (gbDataMBC1.mapperROMHighAddress & 3) << 18; } else if(gbDataMBC1.mapperMemoryModel == 0) { // model is 16/8, so we have a high address in use tmpAddress |= (gbDataMBC1.mapperROMHighAddress & 3) << 19; } tmpAddress &= gbRomSizeMask; gbDataMBC1.mapperROMBank = value; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; break; case 0x4000: // RAM bank select if(gbDataMBC1.mapperMemoryModel == 1) { if (!gbRamSize) { if (gbDataMBC1.mapperRomBank0Remapping == 3) { gbDataMBC1.mapperROMHighAddress = value & 0x03; tmpAddress = (gbDataMBC1.mapperROMHighAddress) << 18; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x00] = &gbRom[tmpAddress]; gbMemoryMap[0x01] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x02] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x03] = &gbRom[tmpAddress + 0x3000]; gbMemoryMap[0x04] = &gbRom[tmpAddress + 0x4000]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x5000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x6000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x7000]; } else gbDataMBC1.mapperRomBank0Remapping = 0; } // 4/32 model, RAM bank switching provided value = value & 0x03; if(value == gbDataMBC1.mapperRAMBank) break; tmpAddress = value << 13; tmpAddress &= gbRamSizeMask; if(gbRamSize) { gbMemoryMap[0x0a] = &gbRam[tmpAddress]; gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000]; } gbDataMBC1.mapperRAMBank = value; gbDataMBC1.mapperRAMAddress = tmpAddress; if (gbDataMBC1.mapperRomBank0Remapping != 3) gbDataMBC1.mapperROMHighAddress = 0; } else { // 16/8, set the high address gbDataMBC1.mapperROMHighAddress = value & 0x03; tmpAddress = gbDataMBC1.mapperROMBank << 14; tmpAddress |= (gbDataMBC1.mapperROMHighAddress) << 19; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; if(gbRamSize) { gbMemoryMap[0x0a] = &gbRam[0]; gbMemoryMap[0x0b] = &gbRam[0x1000]; } gbDataMBC1.mapperRAMBank = 0; } break; case 0x6000: // memory model select gbDataMBC1.mapperMemoryModel = value & 1; if(gbDataMBC1.mapperMemoryModel == 1) { // 4/32 model, RAM bank switching provided value = gbDataMBC1.mapperRAMBank & 0x03; tmpAddress = value << 13; tmpAddress &= gbRamSizeMask; if(gbRamSize) { gbMemoryMap[0x0a] = &gbRam[gbDataMBC1.mapperRAMAddress]; gbMemoryMap[0x0b] = &gbRam[gbDataMBC1.mapperRAMAddress + 0x1000]; gbDataMBC1.mapperRomBank0Remapping = 0; } else gbDataMBC1.mapperRomBank0Remapping |=2; gbDataMBC1.mapperRAMBank = value; gbDataMBC1.mapperRAMAddress = tmpAddress; tmpAddress = gbDataMBC1.mapperROMBank << 14; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; } else { // 16/8, set the high address tmpAddress = gbDataMBC1.mapperROMBank << 14; tmpAddress |= (gbDataMBC1.mapperROMHighAddress) << 19; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; if(gbRamSize) { gbMemoryMap[0x0a] = &gbRam[0]; gbMemoryMap[0x0b] = &gbRam[0x1000]; } } break; } } // MBC1 RAM write void mapperMBC1RAM(u16 address, u8 value) { if(gbDataMBC1.mapperRAMEnable) { if(gbRamSize) { gbMemoryMap[address >> 12][address & 0x0fff] = value; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } } } // MBC1 read RAM u8 mapperMBC1ReadRAM(u16 address) { if(gbDataMBC1.mapperRAMEnable) return gbMemoryMap[address>>12][address & 0x0fff]; if (!genericflashcardEnable) return 0xff; else if ((address & 0x1000) >= 0x1000) { // The value returned when reading RAM while it's disabled // is constant, exept for the GBASP hardware. // (actually, is the address that read is out of the ROM, the returned value if 0xff...) if (PC.W>=0xff80) return 0xff; else if ((gbHardware & 0x08) && (gbGBCColorType == 2)) { if (address & 1) return 0xfb; else return 0x7a; } else return 0x0a; } else return gbDisabledRam[address & 7]; } void memoryUpdateMapMBC1() { int tmpAddress = gbDataMBC1.mapperROMBank << 14; // check current model if (gbDataMBC1.mapperRomBank0Remapping == 3) { tmpAddress = (gbDataMBC1.mapperROMHighAddress & 3) << 18; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x00] = &gbRom[tmpAddress]; gbMemoryMap[0x01] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x02] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x03] = &gbRom[tmpAddress + 0x3000]; tmpAddress |= (gbDataMBC1.mapperROMBank & 0xf) << 14; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; } else { if(gbDataMBC1.mapperMemoryModel == 0) { // model is 16/8, so we have a high address in use tmpAddress |= (gbDataMBC1.mapperROMHighAddress & 3) << 19; } tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; } if((gbRamSize) && (gbDataMBC1.mapperMemoryModel == 1)){ gbMemoryMap[0x0a] = &gbRam[gbDataMBC1.mapperRAMAddress]; gbMemoryMap[0x0b] = &gbRam[gbDataMBC1.mapperRAMAddress + 0x1000]; } } mapperMBC2 gbDataMBC2 = { 0, // RAM enable 1 // ROM bank }; // MBC2 ROM write registers void mapperMBC2ROM(u16 address, u8 value) { switch(address & 0x6000) { case 0x0000: // RAM enable if(!(address & 0x0100)) { gbDataMBC2.mapperRAMEnable = (value & 0x0f) == 0x0a; } break; case 0x2000: // ROM bank select if(address & 0x0100) { value &= 0x0f; if(value == 0) value = 1; if(gbDataMBC2.mapperROMBank != value) { gbDataMBC2.mapperROMBank = value; int tmpAddress = value << 14; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; } } break; } } // MBC2 RAM write void mapperMBC2RAM(u16 address, u8 value) { if(gbDataMBC2.mapperRAMEnable) { if(gbRamSize && address < 0xa200) { gbMemoryMap[address >> 12][address & 0x0fff] = value; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } } } void memoryUpdateMapMBC2() { int tmpAddress = gbDataMBC2.mapperROMBank << 14; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; } mapperMBC3 gbDataMBC3 = { 0, // RAM enable 1, // ROM bank 0, // RAM bank 0, // RAM address 0, // timer clock latch 0, // timer clock register 0, // timer seconds 0, // timer minutes 0, // timer hours 0, // timer days 0, // timer control 0, // timer latched seconds 0, // timer latched minutes 0, // timer latched hours 0, // timer latched days 0, // timer latched control (time_t)-1 // last time }; void memoryUpdateMBC3Clock() { time_t now = time(NULL); time_t diff = now - gbDataMBC3.mapperLastTime; if(diff > 0) { // update the clock according to the last update time gbDataMBC3.mapperSeconds += (int)(diff % 60); if(gbDataMBC3.mapperSeconds > 59) { gbDataMBC3.mapperSeconds -= 60; gbDataMBC3.mapperMinutes++; } diff /= 60; gbDataMBC3.mapperMinutes += (int)(diff % 60); if(gbDataMBC3.mapperMinutes > 59) { gbDataMBC3.mapperMinutes -= 60; gbDataMBC3.mapperHours++; } diff /= 60; gbDataMBC3.mapperHours += (int)(diff % 24); if(gbDataMBC3.mapperHours > 23) { gbDataMBC3.mapperHours -= 24; gbDataMBC3.mapperDays++; } diff /= 24; gbDataMBC3.mapperDays += (int)(diff & 0xffffffff); if(gbDataMBC3.mapperDays > 255) { if(gbDataMBC3.mapperDays > 511) { gbDataMBC3.mapperDays %= 512; gbDataMBC3.mapperControl |= 0x80; } gbDataMBC3.mapperControl = (gbDataMBC3.mapperControl & 0xfe) | (gbDataMBC3.mapperDays>255 ? 1 : 0); } } gbDataMBC3.mapperLastTime = now; } // MBC3 ROM write registers void mapperMBC3ROM(u16 address, u8 value) { int tmpAddress = 0; switch(address & 0x6000) { case 0x0000: // RAM enable register gbDataMBC3.mapperRAMEnable = ( ( value & 0x0a) == 0x0a ? 1 : 0); break; case 0x2000: // ROM bank select value = value & 0x7f; if(value == 0) value = 1; if(value == gbDataMBC3.mapperROMBank) break; tmpAddress = value << 14; tmpAddress &= gbRomSizeMask; gbDataMBC3.mapperROMBank = value; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; break; case 0x4000: // RAM bank select if(value < 8) { if(value == gbDataMBC3.mapperRAMBank) break; tmpAddress = value << 13; tmpAddress &= gbRamSizeMask; gbMemoryMap[0x0a] = &gbRam[tmpAddress]; gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000]; gbDataMBC3.mapperRAMBank = value; gbDataMBC3.mapperRAMAddress = tmpAddress; } else { if(gbDataMBC3.mapperRAMEnable) { gbDataMBC3.mapperRAMBank = -1; gbDataMBC3.mapperClockRegister = value; } } break; case 0x6000: // clock latch if(gbDataMBC3.mapperClockLatch == 0 && value == 1) { memoryUpdateMBC3Clock(); gbDataMBC3.mapperLSeconds = gbDataMBC3.mapperSeconds; gbDataMBC3.mapperLMinutes = gbDataMBC3.mapperMinutes; gbDataMBC3.mapperLHours = gbDataMBC3.mapperHours; gbDataMBC3.mapperLDays = gbDataMBC3.mapperDays; gbDataMBC3.mapperLControl = gbDataMBC3.mapperControl; } if(value == 0x00 || value == 0x01) gbDataMBC3.mapperClockLatch = value; break; } } // MBC3 RAM write void mapperMBC3RAM(u16 address, u8 value) { if(gbDataMBC3.mapperRAMEnable) { if(gbDataMBC3.mapperRAMBank != -1) { if(gbRamSize) { gbMemoryMap[address>>12][address & 0x0fff] = value; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } } else { time(&gbDataMBC3.mapperLastTime); switch(gbDataMBC3.mapperClockRegister) { case 0x08: gbDataMBC3.mapperSeconds = value; break; case 0x09: gbDataMBC3.mapperMinutes = value; break; case 0x0a: gbDataMBC3.mapperHours = value; break; case 0x0b: gbDataMBC3.mapperDays = value; break; case 0x0c: if(gbDataMBC3.mapperControl & 0x80) gbDataMBC3.mapperControl = 0x80 | value; else gbDataMBC3.mapperControl = value; break; } } } } // MBC3 read RAM u8 mapperMBC3ReadRAM(u16 address) { if(gbDataMBC3.mapperRAMEnable) { if(gbDataMBC3.mapperRAMBank != -1) { return gbMemoryMap[address>>12][address & 0x0fff]; } switch(gbDataMBC3.mapperClockRegister) { case 0x08: return gbDataMBC3.mapperLSeconds; break; case 0x09: return gbDataMBC3.mapperLMinutes; break; case 0x0a: return gbDataMBC3.mapperLHours; break; case 0x0b: return gbDataMBC3.mapperLDays; break; case 0x0c: return gbDataMBC3.mapperLControl; } } if (!genericflashcardEnable) return 0xff; else if ((address & 0x1000) >= 0x1000) { // The value returned when reading RAM while it's disabled // is constant, exept for the GBASP hardware. // (actually, is the address that read is out of the ROM, the returned value if 0xff...) if (PC.W>=0xff80) return 0xff; else if ((gbHardware & 0x08) && (gbGBCColorType == 2)) { if (address & 1) return 0xfb; else return 0x7a; } else return 0x0a; } else return gbDisabledRam[address & 7]; } void memoryUpdateMapMBC3() { int tmpAddress = gbDataMBC3.mapperROMBank << 14; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; if(gbDataMBC3.mapperRAMBank >= 0 && gbRamSize) { tmpAddress = gbDataMBC3.mapperRAMBank << 13; tmpAddress &= gbRamSizeMask; gbMemoryMap[0x0a] = &gbRam[tmpAddress]; gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000]; } } mapperMBC5 gbDataMBC5 = { 0, // RAM enable 1, // ROM bank 0, // RAM bank 0, // ROM high address 0, // RAM address 0 // is rumble cartridge? }; // MBC5 ROM write registers void mapperMBC5ROM(u16 address, u8 value) { int tmpAddress = 0; switch(address & 0x6000) { case 0x0000: // RAM enable register gbDataMBC5.mapperRAMEnable = ( ( value & 0x0a) == 0x0a ? 1 : 0); break; case 0x2000: // ROM bank select if(address < 0x3000) { value = value & 0xff; if(value == gbDataMBC5.mapperROMBank) break; tmpAddress = (value << 14) | (gbDataMBC5.mapperROMHighAddress << 22) ; tmpAddress &= gbRomSizeMask; gbDataMBC5.mapperROMBank = value; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; } else { value = value & 1; if(value == gbDataMBC5.mapperROMHighAddress) break; tmpAddress = (gbDataMBC5.mapperROMBank << 14) | (value << 22); tmpAddress &= gbRomSizeMask; gbDataMBC5.mapperROMHighAddress = value; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; } break; case 0x4000: // RAM bank select if(gbDataMBC5.isRumbleCartridge) value &= 0x07; else value &= 0x0f; if(value == gbDataMBC5.mapperRAMBank) break; tmpAddress = value << 13; tmpAddress &= gbRamSizeMask; if(gbRamSize) { gbMemoryMap[0x0a] = &gbRam[tmpAddress]; gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000]; gbDataMBC5.mapperRAMBank = value; gbDataMBC5.mapperRAMAddress = tmpAddress; } break; } } // MBC5 RAM write void mapperMBC5RAM(u16 address, u8 value) { if(gbDataMBC5.mapperRAMEnable) { if(gbRamSize) { gbMemoryMap[address >> 12][address & 0x0fff] = value; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } } } // MBC5 read RAM u8 mapperMBC5ReadRAM(u16 address) { if(gbDataMBC5.mapperRAMEnable) return gbMemoryMap[address>>12][address & 0x0fff]; if (!genericflashcardEnable) return 0xff; else if ((address & 0x1000) >= 0x1000) { // The value returned when reading RAM while it's disabled // is constant, exept for the GBASP hardware. // (actually, is the address that read is out of the ROM, the returned value if 0xff...) if (PC.W>=0xff80) return 0xff; else if ((gbHardware & 0x08) && (gbGBCColorType == 2)) { if (address & 1) return 0xfb; else return 0x7a; } else return 0x0a; } else return gbDisabledRam[address & 7]; } void memoryUpdateMapMBC5() { int tmpAddress = (gbDataMBC5.mapperROMBank << 14) | (gbDataMBC5.mapperROMHighAddress << 22) ; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; if(gbRamSize) { tmpAddress = gbDataMBC5.mapperRAMBank << 13; tmpAddress &= gbRamSizeMask; gbMemoryMap[0x0a] = &gbRam[tmpAddress]; gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000]; } } mapperMBC7 gbDataMBC7 = { 0, // RAM enable 1, // ROM bank 0, // RAM bank 0, // RAM address 0, // chip select 0, // ?? 0, // mapper state 0, // buffer for receiving serial data 0, // idle state 0, // count of bits received 0, // command received 0, // address received 0, // write enable 0, // value to return on ram }; // MBC7 ROM write registers void mapperMBC7ROM(u16 address, u8 value) { int tmpAddress = 0; switch(address & 0x6000) { case 0x0000: break; case 0x2000: // ROM bank select value = value & 0x7f; if(value == 0) value = 1; if(value == gbDataMBC7.mapperROMBank) break; tmpAddress = (value << 14); tmpAddress &= gbRomSizeMask; gbDataMBC7.mapperROMBank = value; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; break; case 0x4000: // RAM bank select/enable if(value < 8) { tmpAddress = (value&3) << 13; tmpAddress &= gbRamSizeMask; gbMemoryMap[0x0a] = &gbMemory[0xa000]; gbMemoryMap[0x0b] = &gbMemory[0xb000]; gbDataMBC7.mapperRAMBank = value; gbDataMBC7.mapperRAMAddress = tmpAddress; gbDataMBC7.mapperRAMEnable = 0; } else { gbDataMBC7.mapperRAMEnable = 0; } break; } } // MBC7 read RAM u8 mapperMBC7ReadRAM(u16 address) { switch(address & 0xa0f0) { case 0xa000: case 0xa010: case 0xa060: case 0xa070: return 0; case 0xa020: // sensor X low byte return systemGetSensorX() & 255; case 0xa030: // sensor X high byte return systemGetSensorX() >> 8; case 0xa040: // sensor Y low byte return systemGetSensorY() & 255; case 0xa050: // sensor Y high byte return systemGetSensorY() >> 8; case 0xa080: return gbDataMBC7.value; } if (!genericflashcardEnable) return 0xff; else if ((address & 0x1000) >= 0x1000) { // The value returned when reading RAM while it's disabled // is constant, exept for the GBASP hardware. // (actually, is the address that read is out of the ROM, the returned value if 0xff...) if (PC.W>=0xff80) return 0xff; else if ((gbHardware & 0x08) && (gbGBCColorType == 2)) { if (address & 1) return 0xfb; else return 0x7a; } else return 0x0a; } else return gbDisabledRam[address & 7]; } // MBC7 RAM write void mapperMBC7RAM(u16 address, u8 value) { if(address == 0xa080) { // special processing needed int oldCs = gbDataMBC7.cs,oldSk=gbDataMBC7.sk; gbDataMBC7.cs=value>>7; gbDataMBC7.sk=(value>>6)&1; if(!oldCs && gbDataMBC7.cs) { if(gbDataMBC7.state==5) { if(gbDataMBC7.writeEnable) { gbMemory[0xa000+gbDataMBC7.address*2]=gbDataMBC7.buffer>>8; gbMemory[0xa000+gbDataMBC7.address*2+1]=gbDataMBC7.buffer&0xff; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } gbDataMBC7.state=0; gbDataMBC7.value=1; } else { gbDataMBC7.idle=true; gbDataMBC7.state=0; } } if(!oldSk && gbDataMBC7.sk) { if(gbDataMBC7.idle) { if(value & 0x02) { gbDataMBC7.idle=false; gbDataMBC7.count=0; gbDataMBC7.state=1; } } else { switch(gbDataMBC7.state) { case 1: // receiving command gbDataMBC7.buffer <<= 1; gbDataMBC7.buffer |= (value & 0x02)?1:0; gbDataMBC7.count++; if(gbDataMBC7.count==2) { // finished receiving command gbDataMBC7.state=2; gbDataMBC7.count=0; gbDataMBC7.code=gbDataMBC7.buffer & 3; } break; case 2: // receive address gbDataMBC7.buffer <<= 1; gbDataMBC7.buffer |= (value&0x02)?1:0; gbDataMBC7.count++; if(gbDataMBC7.count==8) { // finish receiving gbDataMBC7.state=3; gbDataMBC7.count=0; gbDataMBC7.address=gbDataMBC7.buffer&0xff; if(gbDataMBC7.code==0) { if((gbDataMBC7.address>>6)==0) { gbDataMBC7.writeEnable=0; gbDataMBC7.state=0; } else if((gbDataMBC7.address>>6) == 3) { gbDataMBC7.writeEnable=1; gbDataMBC7.state=0; } } } break; case 3: gbDataMBC7.buffer <<= 1; gbDataMBC7.buffer |= (value&0x02)?1:0; gbDataMBC7.count++; switch(gbDataMBC7.code) { case 0: if(gbDataMBC7.count==16) { if((gbDataMBC7.address>>6)==0) { gbDataMBC7.writeEnable = 0; gbDataMBC7.state=0; } else if((gbDataMBC7.address>>6)==1) { if (gbDataMBC7.writeEnable) { for(int i=0;i<256;i++) { gbMemory[0xa000+i*2] = gbDataMBC7.buffer >> 8; gbMemory[0xa000+i*2+1] = gbDataMBC7.buffer & 0xff; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } } gbDataMBC7.state=5; } else if((gbDataMBC7.address>>6) == 2) { if (gbDataMBC7.writeEnable) { for(int i=0;i<256;i++) WRITE16LE((u16 *)&gbMemory[0xa000+i*2], 0xffff); systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } gbDataMBC7.state=5; } else if((gbDataMBC7.address>>6)==3) { gbDataMBC7.writeEnable = 1; gbDataMBC7.state=0; } gbDataMBC7.count=0; } break; case 1: if(gbDataMBC7.count==16) { gbDataMBC7.count=0; gbDataMBC7.state=5; gbDataMBC7.value=0; } break; case 2: if(gbDataMBC7.count==1) { gbDataMBC7.state=4; gbDataMBC7.count=0; gbDataMBC7.buffer = (gbMemory[0xa000+gbDataMBC7.address*2]<<8)| (gbMemory[0xa000+gbDataMBC7.address*2+1]); } break; case 3: if(gbDataMBC7.count==16) { gbDataMBC7.count=0; gbDataMBC7.state=5; gbDataMBC7.value=0; gbDataMBC7.buffer=0xffff; } break; } break; } } } if (oldSk && !gbDataMBC7.sk) { if (gbDataMBC7.state==4) { gbDataMBC7.value = (gbDataMBC7.buffer & 0x8000)?1:0; gbDataMBC7.buffer <<= 1; gbDataMBC7.count++; if (gbDataMBC7.count==16) { gbDataMBC7.count=0; gbDataMBC7.state=0; } } } } } void memoryUpdateMapMBC7() { int tmpAddress = (gbDataMBC7.mapperROMBank << 14); tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; } mapperHuC1 gbDataHuC1 = { 0, // RAM enable 1, // ROM bank 0, // RAM bank 0, // memory model 0, // ROM high address 0 // RAM address }; // HuC1 ROM write registers void mapperHuC1ROM(u16 address, u8 value) { int tmpAddress = 0; switch(address & 0x6000) { case 0x0000: // RAM enable register gbDataHuC1.mapperRAMEnable = ( ( value & 0x0a) == 0x0a ? 1 : 0); break; case 0x2000: // ROM bank select value = value & 0x3f; if(value == 0) value = 1; if(value == gbDataHuC1.mapperROMBank) break; tmpAddress = value << 14; tmpAddress &= gbRomSizeMask; gbDataHuC1.mapperROMBank = value; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; break; case 0x4000: // RAM bank select if(gbDataHuC1.mapperMemoryModel == 1) { // 4/32 model, RAM bank switching provided value = value & 0x03; if(value == gbDataHuC1.mapperRAMBank) break; tmpAddress = value << 13; tmpAddress &= gbRamSizeMask; gbMemoryMap[0x0a] = &gbRam[tmpAddress]; gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000]; gbDataHuC1.mapperRAMBank = value; gbDataHuC1.mapperRAMAddress = tmpAddress; } else { // 16/8, set the high address gbDataHuC1.mapperROMHighAddress = value & 0x03; tmpAddress = gbDataHuC1.mapperROMBank << 14; tmpAddress |= (gbDataHuC1.mapperROMHighAddress) << 19; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; } break; case 0x6000: // memory model select gbDataHuC1.mapperMemoryModel = value & 1; break; } } // HuC1 RAM write void mapperHuC1RAM(u16 address, u8 value) { if(gbDataHuC1.mapperRAMEnable) { if(gbRamSize) { gbMemoryMap[address >> 12][address & 0x0fff] = value; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } } } void memoryUpdateMapHuC1() { int tmpAddress = gbDataHuC1.mapperROMBank << 14; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; if(gbRamSize) { tmpAddress = gbDataHuC1.mapperRAMBank << 13; tmpAddress &= gbRamSizeMask; gbMemoryMap[0x0a] = &gbRam[tmpAddress]; gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000]; } } mapperHuC3 gbDataHuC3 = { 0, // RAM enable 1, // ROM bank 0, // RAM bank 0, // RAM address 0, // RAM flag 0 // RAM read value }; // HuC3 ROM write registers void mapperHuC3ROM(u16 address, u8 value) { int tmpAddress = 0; switch(address & 0x6000) { case 0x0000: // RAM enable register gbDataHuC3.mapperRAMEnable = ( value == 0x0a ? 1 : 0); gbDataHuC3.mapperRAMFlag = value; if(gbDataHuC3.mapperRAMFlag != 0x0a) gbDataHuC3.mapperRAMBank = -1; break; case 0x2000: // ROM bank select value = value & 0x7f; if(value == 0) value = 1; if(value == gbDataHuC3.mapperROMBank) break; tmpAddress = value << 14; tmpAddress &= gbRomSizeMask; gbDataHuC3.mapperROMBank = value; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; break; case 0x4000: // RAM bank select value = value & 0x03; if(value == gbDataHuC3.mapperRAMBank) break; tmpAddress = value << 13; tmpAddress &= gbRamSizeMask; gbMemoryMap[0x0a] = &gbRam[tmpAddress]; gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000]; gbDataHuC3.mapperRAMBank = value; gbDataHuC3.mapperRAMAddress = tmpAddress; break; case 0x6000: // nothing to do! break; } } // HuC3 read RAM u8 mapperHuC3ReadRAM(u16 address) { if(gbDataHuC3.mapperRAMFlag > 0x0b && gbDataHuC3.mapperRAMFlag < 0x0e) { if(gbDataHuC3.mapperRAMFlag != 0x0c) return 1; return gbDataHuC3.mapperRAMValue; } else return gbMemoryMap[address >> 12][address & 0x0fff]; } // HuC3 RAM write void mapperHuC3RAM(u16 address, u8 value) { int *p; if(gbDataHuC3.mapperRAMFlag < 0x0b || gbDataHuC3.mapperRAMFlag > 0x0e) { if(gbDataHuC3.mapperRAMEnable) { if(gbRamSize) { gbMemoryMap[address >> 12][address & 0x0fff] = value; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } } } else { if(gbDataHuC3.mapperRAMFlag == 0x0b) { if(value == 0x62) { gbDataHuC3.mapperRAMValue = 1; } else { switch(value & 0xf0) { case 0x10: p = &gbDataHuC3.mapperRegister2; gbDataHuC3.mapperRAMValue = *(p+gbDataHuC3.mapperRegister1++); if(gbDataHuC3.mapperRegister1 > 6) gbDataHuC3.mapperRegister1 = 0; break; case 0x30: p = &gbDataHuC3.mapperRegister2; *(p+gbDataHuC3.mapperRegister1++) = value & 0x0f; if(gbDataHuC3.mapperRegister1 > 6) gbDataHuC3.mapperRegister1 = 0; gbDataHuC3.mapperAddress = (gbDataHuC3.mapperRegister6 << 24) | (gbDataHuC3.mapperRegister5 << 16) | (gbDataHuC3.mapperRegister4 << 8) | (gbDataHuC3.mapperRegister3 << 4) | (gbDataHuC3.mapperRegister2); break; case 0x40: gbDataHuC3.mapperRegister1 = (gbDataHuC3.mapperRegister1 & 0xf0) | (value & 0x0f); gbDataHuC3.mapperRegister2 = (gbDataHuC3.mapperAddress & 0x0f); gbDataHuC3.mapperRegister3 = ((gbDataHuC3.mapperAddress>>4)&0x0f); gbDataHuC3.mapperRegister4 = ((gbDataHuC3.mapperAddress>>8)&0x0f); gbDataHuC3.mapperRegister5 = ((gbDataHuC3.mapperAddress>>16)&0x0f); gbDataHuC3.mapperRegister6 = ((gbDataHuC3.mapperAddress>>24)&0x0f); gbDataHuC3.mapperRegister7 = 0; gbDataHuC3.mapperRegister8 = 0; gbDataHuC3.mapperRAMValue = 0; break; case 0x50: gbDataHuC3.mapperRegister1 = (gbDataHuC3.mapperRegister1 & 0x0f) | ((value << 4)&0x0f); break; default: gbDataHuC3.mapperRAMValue = 1; break; } } } } } void memoryUpdateMapHuC3() { int tmpAddress = gbDataHuC3.mapperROMBank << 14; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; if(gbRamSize) { tmpAddress = gbDataHuC3.mapperRAMBank << 13; tmpAddress &= gbRamSizeMask; gbMemoryMap[0x0a] = &gbRam[tmpAddress]; gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000]; } } // TAMA5 (for Tamagotchi 3 (gb)). // Very basic (and ugly :p) support, only rom bank switching is actually working... mapperTAMA5 gbDataTAMA5 = { 1, // RAM enable 1, // ROM bank 0, // RAM bank 0, // RAM address 0, // RAM Byte select 0, // mapper command number 0, // mapper last command; 0, // commands 0x0 0, // commands 0x1 0, // commands 0x2 0, // commands 0x3 0, // commands 0x4 0, // commands 0x5 0, // commands 0x6 0, // commands 0x7 0, // commands 0x8 0, // commands 0x9 0, // commands 0xa 0, // commands 0xb 0, // commands 0xc 0, // commands 0xd 0, // commands 0xe 0, // commands 0xf 0, // register 0, // timer clock latch 0, // timer clock register 0, // timer seconds 0, // timer minutes 0, // timer hours 0, // timer days 0, // timer months 0, // timer years 0, // timer control 0, // timer latched seconds 0, // timer latched minutes 0, // timer latched hours 0, // timer latched days 0, // timer latched months 0, // timer latched years 0, // timer latched control (time_t)-1 // last time }; void memoryUpdateTAMA5Clock() { if ((gbDataTAMA5.mapperYears & 3) == 0) gbDaysinMonth[1] = 29; else gbDaysinMonth[1] = 28; time_t now = time(NULL); time_t diff = now - gbDataTAMA5.mapperLastTime; if(diff > 0) { // update the clock according to the last update time gbDataTAMA5.mapperSeconds += (int)(diff % 60); if(gbDataTAMA5.mapperSeconds > 59) { gbDataTAMA5.mapperSeconds -= 60; gbDataTAMA5.mapperMinutes++; } diff /= 60; gbDataTAMA5.mapperMinutes += (int)(diff % 60); if(gbDataTAMA5.mapperMinutes > 59) { gbDataTAMA5.mapperMinutes -= 60; gbDataTAMA5.mapperHours++; } diff /= 60; gbDataTAMA5.mapperHours += (int)(diff % 24); diff /= 24; if(gbDataTAMA5.mapperHours > 23) { gbDataTAMA5.mapperHours -= 24; diff++; } time_t days = diff; while (days) { gbDataTAMA5.mapperDays++; days--; if (gbDataTAMA5.mapperDays>gbDaysinMonth[gbDataTAMA5.mapperMonths-1]) { gbDataTAMA5.mapperDays = 1; gbDataTAMA5.mapperMonths++; if (gbDataTAMA5.mapperMonths>12) { gbDataTAMA5.mapperMonths = 1; gbDataTAMA5.mapperYears++; if ((gbDataTAMA5.mapperYears & 3) == 0) gbDaysinMonth[1] = 29; else gbDaysinMonth[1] = 28; } } } } gbDataTAMA5.mapperLastTime = now; } // TAMA5 RAM write void mapperTAMA5RAM(u16 address, u8 value) { if ((address & 0xffff) <= 0xa001) { switch (address & 1) { case 0: // 'Values' Register { value &= 0xf; gbDataTAMA5.mapperCommands[gbDataTAMA5.mapperCommandNumber] = value; gbMemoryMap[0xa][0] = value; int test = gbDataTAMA5.mapperCommands[gbDataTAMA5.mapperCommandNumber & 0x0e] | (gbDataTAMA5.mapperCommands[(gbDataTAMA5.mapperCommandNumber & 0x0e) +1]<<4); if ((gbDataTAMA5.mapperCommandNumber & 0xe) == 0) // Read Command !!! { gbDataTAMA5.mapperROMBank = gbDataTAMA5.mapperCommands[0] | (gbDataTAMA5.mapperCommands[1]<<4); int tmpAddress = (gbDataTAMA5.mapperROMBank << 14); tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; gbDataTAMA5.mapperCommands[0x0f] = 0; } else if ((gbDataTAMA5.mapperCommandNumber & 0xe) == 4) { gbDataTAMA5.mapperCommands[0x0f] = 1; if (gbDataTAMA5.mapperCommandNumber == 4) gbDataTAMA5.mapperCommands[5] =0; // correct ? } else if ((gbDataTAMA5.mapperCommandNumber & 0xe) == 6) { gbDataTAMA5.mapperRamByteSelect = (gbDataTAMA5.mapperCommands[7]<<4) | (gbDataTAMA5.mapperCommands[6]&0x0f); // Write Commands !!! if (gbDataTAMA5.mapperCommands[0x0f] && (gbDataTAMA5.mapperCommandNumber == 7)) { int data = gbDataTAMA5.mapperCommands[0x04] & 0x0f | (gbDataTAMA5.mapperCommands[0x05] <<4); // Not sure when the write command should reset... // but it doesn't seem to matter. // gbDataTAMA5.mapperCommands[0x0f] = 0; if (gbDataTAMA5.mapperRamByteSelect == 0x8) // Timer stuff { switch (data & 0xf) { case 0x7: gbDataTAMA5.mapperDays = ((gbDataTAMA5.mapperDays)/10)*10 + (data >> 4); break; case 0x8: gbDataTAMA5.mapperDays = (gbDataTAMA5.mapperDays%10) + (data >>4)*10; break; case 0x9: gbDataTAMA5.mapperMonths = ((gbDataTAMA5.mapperMonths)/10)*10 + (data >> 4); break; case 0xa: gbDataTAMA5.mapperMonths = (gbDataTAMA5.mapperMonths%10) + (data >>4)*10; break; case 0xb: gbDataTAMA5.mapperYears = ((gbDataTAMA5.mapperYears)%1000) + (data >> 4)*1000; break; case 0xc: gbDataTAMA5.mapperYears = (gbDataTAMA5.mapperYears%100) + (gbDataTAMA5.mapperYears/1000)*1000 + (data >>4)*100; break; default : break; } } else if (gbDataTAMA5.mapperRamByteSelect == 0x18) // Timer stuff again { memoryUpdateTAMA5Clock(); gbDataTAMA5.mapperLSeconds = gbDataTAMA5.mapperSeconds; gbDataTAMA5.mapperLMinutes = gbDataTAMA5.mapperMinutes; gbDataTAMA5.mapperLHours = gbDataTAMA5.mapperHours; gbDataTAMA5.mapperLDays = gbDataTAMA5.mapperDays; gbDataTAMA5.mapperLMonths = gbDataTAMA5.mapperMonths; gbDataTAMA5.mapperLYears = gbDataTAMA5.mapperYears; gbDataTAMA5.mapperLControl = gbDataTAMA5.mapperControl; int seconds = (gbDataTAMA5.mapperLSeconds / 10)*16 + gbDataTAMA5.mapperLSeconds %10; int secondsL = (gbDataTAMA5.mapperLSeconds % 10); int secondsH = (gbDataTAMA5.mapperLSeconds / 10); int minutes = (gbDataTAMA5.mapperLMinutes / 10)*16 + gbDataTAMA5.mapperLMinutes %10; int hours = (gbDataTAMA5.mapperLHours / 10)*16 + gbDataTAMA5.mapperLHours %10; int DaysL = gbDataTAMA5.mapperLDays % 10; int DaysH = gbDataTAMA5.mapperLDays /10; int MonthsL = gbDataTAMA5.mapperLMonths % 10; int MonthsH = gbDataTAMA5.mapperLMonths / 10; int Years3 = (gbDataTAMA5.mapperLYears / 100) % 10; int Years4 = (gbDataTAMA5.mapperLYears / 1000); switch (data & 0x0f) { // I guess cases 0 and 1 are used for secondsL and secondsH // so the game would update the timer values on screen when // the seconds reset to 0... ? case 0x0: gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = secondsL; break; case 0x1: gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = secondsH; break; case 0x7: gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = DaysL; // days low break; case 0x8: gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = DaysH; // days high break; case 0x9: gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = MonthsL; // month low break; case 0xa: gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = MonthsH; // month high break; case 0xb: gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = Years4; // years 4th digit break; case 0xc: gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = Years3; // years 3rd digit break; default : break; } gbTAMA5ram[0x54] = seconds; // incorrect ? (not used by the game) ? gbTAMA5ram[0x64] = minutes; gbTAMA5ram[0x74] = hours; gbTAMA5ram[0x84] = DaysH*16+DaysL; // incorrect ? (not used by the game) ? gbTAMA5ram[0x94] = MonthsH*16+MonthsL; // incorrect ? (not used by the game) ? time(&gbDataTAMA5.mapperLastTime); gbMemoryMap[0xa][0] = 1; } else if (gbDataTAMA5.mapperRamByteSelect == 0x28) // Timer stuff again { if ((data & 0xf) == 0xb) gbDataTAMA5.mapperYears = ((gbDataTAMA5.mapperYears>>2)<<2) + (data & 3); } else if (gbDataTAMA5.mapperRamByteSelect == 0x44) { gbDataTAMA5.mapperMinutes = (data/16)*10 + data%16; } else if (gbDataTAMA5.mapperRamByteSelect == 0x54) { gbDataTAMA5.mapperHours = (data/16)*10 + data%16; } else { gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = data; } } } } break; case 1: // 'Commands' Register { gbMemoryMap[0xa][1] = gbDataTAMA5.mapperCommandNumber = value; // This should be only a 'is the flashrom ready ?' command. // However as I couldn't find any 'copy' command // (that seems to be needed for the saving system to work) // I put it there... if (value == 0x0a) { for (int i = 0; i<0x10; i++) for (int j = 0; j<0x10; j++) if (!(j&2)) gbTAMA5ram[(i*0x10)+j | 2] = gbTAMA5ram[(i*0x10)+j]; // Enable this to see the content of the flashrom in 0xe000 /*for (int k = 0; k<0x100; k++) gbMemoryMap[0xe][k] = gbTAMA5ram[k];*/ gbMemoryMap[0xa][0] = gbDataTAMA5.mapperRAMEnable = 1; } else { if ((value & 0x0e) == 0x0c) { gbDataTAMA5.mapperRamByteSelect = gbDataTAMA5.mapperCommands[6] | (gbDataTAMA5.mapperCommands[7]<<4); u8 byte = gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect]; gbMemoryMap[0xa][0] = (value & 1) ? byte >> 4 : byte & 0x0f; gbDataTAMA5.mapperCommands[0x0f] = 0; } } break; } } } else { if(gbDataTAMA5.mapperRAMEnable) { if(gbDataTAMA5.mapperRAMBank != -1) { if(gbRamSize) { gbMemoryMap[address>>12][address & 0x0fff] = value; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } } } } } // TAMA5 read RAM u8 mapperTAMA5ReadRAM(u16 address) { return gbMemoryMap[address>>12][address & 0xfff]; } void memoryUpdateMapTAMA5() { int tmpAddress = (gbDataTAMA5.mapperROMBank << 14); tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; if(gbRamSize) { tmpAddress = 0 << 13; tmpAddress &= gbRamSizeMask; gbMemoryMap[0x0a] = &gbRam[tmpAddress]; gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000]; } } // MMM01 Used in Momotarou collection (however the rom is corrupted) mapperMMM01 gbDataMMM01 ={ 0, // RAM enable 1, // ROM bank 0, // RAM bank 0, // memory model 0, // ROM high address 0, // RAM address 0 // Rom Bank 0 remapping }; // MMM01 ROM write registers void mapperMMM01ROM(u16 address, u8 value) { int tmpAddress = 0; switch(address & 0x6000) { case 0x0000: // RAM enable register gbDataMMM01.mapperRAMEnable = ( ( value & 0x0a) == 0x0a ? 1 : 0); break; case 0x2000: // ROM bank select // value = value & 0x1f; if(value == 0) value = 1; if(value == gbDataMMM01.mapperROMBank) break; tmpAddress = value << 14; // check current model if(gbDataMMM01.mapperMemoryModel == 0) { // model is 16/8, so we have a high address in use tmpAddress |= (gbDataMMM01.mapperROMHighAddress) << 19; } else tmpAddress |= gbDataMMM01.mapperRomBank0Remapping << 18; tmpAddress &= gbRomSizeMask; gbDataMMM01.mapperROMBank = value; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; break; case 0x4000: // RAM bank select if(gbDataMMM01.mapperMemoryModel == 1) { // 4/32 model, RAM bank switching provided value = value & 0x03; if(value == gbDataMBC1.mapperRAMBank) break; tmpAddress = value << 13; tmpAddress &= gbRamSizeMask; gbMemoryMap[0x0a] = &gbRam[tmpAddress]; gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000]; gbDataMMM01.mapperRAMBank = value; gbDataMMM01.mapperRAMAddress = tmpAddress; } else { // 16/8, set the high address gbDataMMM01.mapperROMHighAddress = value & 0x03; tmpAddress = gbDataMMM01.mapperROMBank << 14; tmpAddress |= (gbDataMMM01.mapperROMHighAddress) << 19; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; gbDataMMM01.mapperRomBank0Remapping = ((value<<1) | (value & 0x40 ? 1 : 0)) & 0xff; tmpAddress = gbDataMMM01.mapperRomBank0Remapping << 18; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x00] = &gbRom[tmpAddress]; gbMemoryMap[0x01] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x02] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x03] = &gbRom[tmpAddress + 0x3000]; } break; case 0x6000: // memory model select gbDataMMM01.mapperMemoryModel = value & 1; break; } } // MMM01 RAM write void mapperMMM01RAM(u16 address, u8 value) { if(gbDataMMM01.mapperRAMEnable) { if(gbRamSize) { gbMemoryMap[address >> 12][address & 0x0fff] = value; systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; } } } void memoryUpdateMapMMM01() { int tmpAddress = gbDataMMM01.mapperROMBank << 14; // check current model if(gbDataMMM01.mapperMemoryModel == 1) { // model is 16/8, so we have a high address in use tmpAddress |= (gbDataMMM01.mapperROMHighAddress) << 19; } tmpAddress &= gbRomSizeMask; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000]; tmpAddress = gbDataMMM01.mapperRomBank0Remapping << 18; tmpAddress &= gbRomSizeMask; gbMemoryMap[0x00] = &gbRom[tmpAddress]; gbMemoryMap[0x01] = &gbRom[tmpAddress + 0x1000]; gbMemoryMap[0x02] = &gbRom[tmpAddress + 0x2000]; gbMemoryMap[0x03] = &gbRom[tmpAddress + 0x3000]; if(gbRamSize) { gbMemoryMap[0x0a] = &gbRam[gbDataMMM01.mapperRAMAddress]; gbMemoryMap[0x0b] = &gbRam[gbDataMMM01.mapperRAMAddress + 0x1000]; } } // GameGenie ROM write registers void mapperGGROM(u16 address, u8 value) { int tmpAddress = 0; switch(address & 0x6000) { case 0x0000: // RAM enable register break; case 0x2000: // GameGenie has only a half bank break; case 0x4000: // GameGenie has no RAM if ((address >=0x4001) && (address <= 0x4020)) // GG Hardware Registers gbMemoryMap[address >> 12][address & 0x0fff] = value; break; case 0x6000: // GameGenie has only a half bank break; } } // GS3 Used to emulate the GS V3.0 rom bank switching mapperGS3 gbDataGS3 = { 1 }; // ROM bank void mapperGS3ROM(u16 address, u8 value) { int tmpAddress = 0; switch(address & 0x6000) { case 0x0000: // GS has no ram break; case 0x2000: // GS has no 'classic' ROM bank select break; case 0x4000: // GS has no ram break; case 0x6000: // 0x6000 area is RW, and used for GS hardware registers if (address == 0x7FE1) // This is the (half) ROM bank select register { if(value == gbDataGS3.mapperROMBank) break; tmpAddress = value << 13; tmpAddress &= gbRomSizeMask; gbDataGS3.mapperROMBank = value; gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; } else gbMemoryMap[address>>12][address & 0x0fff] = value; break; } } void memoryUpdateMapGS3() { int tmpAddress = gbDataGS3.mapperROMBank << 13; tmpAddress &= gbRomSizeMask; // GS can only change a half ROM bank gbMemoryMap[0x04] = &gbRom[tmpAddress]; gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000]; }VisualBoyAdvance-1.8.0/src/gb/Makefile.in0000644000175000017500000003200310126632741017501 0ustar julienjulien# Makefile.in generated by automake 1.7.9 from Makefile.am. # @configure_input@ # Copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003 # Free Software Foundation, Inc. # This Makefile.in is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY, to the extent permitted by law; without # even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. @SET_MAKE@ srcdir = @srcdir@ top_srcdir = @top_srcdir@ VPATH = @srcdir@ pkgdatadir = 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installcheck-am \ installdirs maintainer-clean maintainer-clean-generic \ mostlyclean mostlyclean-compile mostlyclean-generic pdf pdf-am \ ps ps-am tags uninstall uninstall-am uninstall-info-am # Tell versions [3.59,3.63) of GNU make to not export all variables. # Otherwise a system limit (for SysV at least) may be exceeded. .NOEXPORT: VisualBoyAdvance-1.8.0/src/gb/GB.cpp0000644000175000017500000045046210473575541016456 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #include #include "../System.h" #include "../NLS.h" #include "GB.h" #include "gbCheats.h" #include "gbGlobals.h" #include "gbMemory.h" #include "gbSGB.h" #include "gbSound.h" #include "../unzip.h" #include "../Util.h" #ifdef __GNUC__ #define _stricmp strcasecmp #endif extern u8 *pix; extern bool speedup; bool gbUpdateSizes(); bool inBios = false; // debugging bool memorydebug = false; char gbBuffer[2048]; extern u16 gbLineMix[160]; // mappers void (*mapper)(u16,u8) = NULL; void (*mapperRAM)(u16,u8) = NULL; u8 (*mapperReadRAM)(u16) = NULL; void (*mapperUpdateClock)() = NULL; // registers gbRegister PC; gbRegister SP; gbRegister AF; gbRegister BC; gbRegister DE; gbRegister HL; u16 IFF = 0; // 0xff04 u8 register_DIV = 0; // 0xff05 u8 register_TIMA = 0; // 0xff06 u8 register_TMA = 0; // 0xff07 u8 register_TAC = 0; // 0xff0f u8 register_IF = 0; // 0xff40 u8 register_LCDC = 0; // 0xff41 u8 register_STAT = 0; // 0xff42 u8 register_SCY = 0; // 0xff43 u8 register_SCX = 0; // 0xff44 u8 register_LY = 0; // 0xff45 u8 register_LYC = 0; // 0xff46 u8 register_DMA = 0; // 0xff4a u8 register_WY = 0; // 0xff4b u8 register_WX = 0; // 0xff4f u8 register_VBK = 0; // 0xff51 u8 register_HDMA1 = 0; // 0xff52 u8 register_HDMA2 = 0; // 0xff53 u8 register_HDMA3 = 0; // 0xff54 u8 register_HDMA4 = 0; // 0xff55 u8 register_HDMA5 = 0; // 0xff70 u8 register_SVBK = 0; // 0xffff u8 register_IE = 0; // ticks definition int GBDIV_CLOCK_TICKS = 64; int GBLCD_MODE_0_CLOCK_TICKS = 51; int GBLCD_MODE_1_CLOCK_TICKS = 1140; int GBLCD_MODE_2_CLOCK_TICKS = 20; int GBLCD_MODE_3_CLOCK_TICKS = 43; int GBLY_INCREMENT_CLOCK_TICKS = 114; int GBTIMER_MODE_0_CLOCK_TICKS = 256; int GBTIMER_MODE_1_CLOCK_TICKS = 4; int GBTIMER_MODE_2_CLOCK_TICKS = 16; int GBTIMER_MODE_3_CLOCK_TICKS = 64; int GBSERIAL_CLOCK_TICKS = 128; int GBSYNCHRONIZE_CLOCK_TICKS = 52920; // state variables // general int clockTicks = 0; bool gbSystemMessage = false; int gbGBCColorType = 0; int gbHardware = 0; int gbRomType = 0; int gbRemainingClockTicks = 0; int gbOldClockTicks = 0; int gbIntBreak = 0; int gbInterruptLaunched = 0; u8 gbCheatingDevice = 0; // 1 = GS, 2 = GG // breakpoint bool breakpoint = false; // interrupt int gbInt48Signal = 0; int gbInterruptWait = 0; // serial int gbSerialOn = 0; int gbSerialTicks = 0; int gbSerialBits = 0; // timer bool gbTimerOn = false; int gbTimerTicks = GBTIMER_MODE_0_CLOCK_TICKS; int gbTimerClockTicks = GBTIMER_MODE_0_CLOCK_TICKS; int gbTimerMode = 0; bool gbIncreased = false; // The internal timer is always active, and it is // not reset by writing to register_TIMA/TMA, but by // writing to register_DIV... int gbInternalTimer = 0x55; const u8 gbTimerMask [4] = {0xff, 0x3, 0xf, 0x3f}; const u8 gbTimerBug [8] = {0x80, 0x80, 0x02, 0x02, 0x0, 0xff, 0x0, 0xff}; bool gbTimerModeChange = false; bool gbTimerOnChange = false; // lcd bool gbScreenOn = true; int gbLcdMode = 2; int gbLcdModeDelayed = 2; int gbLcdTicks = GBLCD_MODE_2_CLOCK_TICKS-1; int gbLcdTicksDelayed = GBLCD_MODE_2_CLOCK_TICKS; int gbLcdLYIncrementTicks = 114; int gbLcdLYIncrementTicksDelayed = 115; int gbScreenTicks = 0; u8 gbSCYLine[300]; u8 gbSCXLine[300]; u8 gbBgpLine[300]; u8 gbObp0Line [300]; u8 gbObp1Line [300]; u8 gbSpritesTicks [300]; u8 oldRegister_WY; bool gbLYChangeHappened = false; bool gbLCDChangeHappened = false; int gbLine99Ticks = 1; int gbRegisterLYLCDCOffOn = 0; int inUseRegister_WY = 0; // Used to keep track of the line that ellapse // when screen is off int gbWhiteScreen = 0; bool gbBlackScreen = false; int register_LCDCBusy = 0; // div int gbDivTicks = GBDIV_CLOCK_TICKS; // cgb int gbVramBank = 0; int gbWramBank = 1; //sgb bool gbSgbResetFlag = false; // gbHdmaDestination is 0x99d0 on startup (tested on HW) // but I'm not sure what gbHdmaSource is... int gbHdmaSource = 0x99d0; int gbHdmaDestination = 0x99d0; int gbHdmaBytes = 0x0000; int gbHdmaOn = 0; int gbSpeed = 0; // frame counting int gbFrameCount = 0; int gbFrameSkip = 0; int gbFrameSkipCount = 0; // timing u32 gbLastTime = 0; u32 gbElapsedTime = 0; u32 gbTimeNow = 0; int gbSynchronizeTicks = GBSYNCHRONIZE_CLOCK_TICKS; // emulator features int gbBattery = 0; bool gbBatteryError = false; int gbCaptureNumber = 0; bool gbCapture = false; bool gbCapturePrevious = false; int gbJoymask[4] = { 0, 0, 0, 0 }; int gbRomSizes[] = { 0x00008000, // 32K 0x00010000, // 64K 0x00020000, // 128K 0x00040000, // 256K 0x00080000, // 512K 0x00100000, // 1024K 0x00200000, // 2048K 0x00400000, // 4096K 0x00800000 // 8192K }; int gbRomSizesMasks[] = { 0x00007fff, 0x0000ffff, 0x0001ffff, 0x0003ffff, 0x0007ffff, 0x000fffff, 0x001fffff, 0x003fffff, 0x007fffff }; int gbRamSizes[6] = { 0x00000000, // 0K 0x00002000, // 2K // Changed to 2000 to avoid problems with gbMemoryMap... 0x00002000, // 8K 0x00008000, // 32K 0x00020000, // 128K 0x00010000 // 64K }; int gbRamSizesMasks[6] = { 0x00000000, 0x000007ff, 0x00001fff, 0x00007fff, 0x0001ffff, 0x0000ffff }; int gbCycles[] = { // 0 1 2 3 4 5 6 7 8 9 a b c d e f 1, 3, 2, 2, 1, 1, 2, 1, 5, 2, 2, 2, 1, 1, 2, 1, // 0 1, 3, 2, 2, 1, 1, 2, 1, 3, 2, 2, 2, 1, 1, 2, 1, // 1 2, 3, 2, 2, 1, 1, 2, 1, 2, 2, 2, 2, 1, 1, 2, 1, // 2 2, 3, 2, 2, 3, 3, 3, 1, 2, 2, 2, 2, 1, 1, 2, 1, // 3 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // 4 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // 5 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // 6 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, // 7 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // 8 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // 9 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // a 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // b 2, 3, 3, 4, 3, 4, 2, 4, 2, 4, 3, 2, 3, 6, 2, 4, // c 2, 3, 3, 1, 3, 4, 2, 4, 2, 4, 3, 1, 3, 1, 2, 4, // d 3, 3, 2, 1, 1, 4, 2, 4, 4, 1, 4, 1, 1, 1, 2, 4, // e 3, 3, 2, 1, 1, 4, 2, 4, 3, 2, 4, 1, 0, 1, 2, 4 // f }; int gbCyclesCB[] = { // 0 1 2 3 4 5 6 7 8 9 a b c d e f 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // 0 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // 1 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // 2 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // 3 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // 4 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // 5 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // 6 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // 7 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // 8 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // 9 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // a 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // b 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // c 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // d 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // e 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2 // f }; u16 DAATable[] = { 0x0080,0x0100,0x0200,0x0300,0x0400,0x0500,0x0600,0x0700, 0x0800,0x0900,0x1020,0x1120,0x1220,0x1320,0x1420,0x1520, 0x1000,0x1100,0x1200,0x1300,0x1400,0x1500,0x1600,0x1700, 0x1800,0x1900,0x2020,0x2120,0x2220,0x2320,0x2420,0x2520, 0x2000,0x2100,0x2200,0x2300,0x2400,0x2500,0x2600,0x2700, 0x2800,0x2900,0x3020,0x3120,0x3220,0x3320,0x3420,0x3520, 0x3000,0x3100,0x3200,0x3300,0x3400,0x3500,0x3600,0x3700, 0x3800,0x3900,0x4020,0x4120,0x4220,0x4320,0x4420,0x4520, 0x4000,0x4100,0x4200,0x4300,0x4400,0x4500,0x4600,0x4700, 0x4800,0x4900,0x5020,0x5120,0x5220,0x5320,0x5420,0x5520, 0x5000,0x5100,0x5200,0x5300,0x5400,0x5500,0x5600,0x5700, 0x5800,0x5900,0x6020,0x6120,0x6220,0x6320,0x6420,0x6520, 0x6000,0x6100,0x6200,0x6300,0x6400,0x6500,0x6600,0x6700, 0x6800,0x6900,0x7020,0x7120,0x7220,0x7320,0x7420,0x7520, 0x7000,0x7100,0x7200,0x7300,0x7400,0x7500,0x7600,0x7700, 0x7800,0x7900,0x8020,0x8120,0x8220,0x8320,0x8420,0x8520, 0x8000,0x8100,0x8200,0x8300,0x8400,0x8500,0x8600,0x8700, 0x8800,0x8900,0x9020,0x9120,0x9220,0x9320,0x9420,0x9520, 0x9000,0x9100,0x9200,0x9300,0x9400,0x9500,0x9600,0x9700, 0x9800,0x9900,0x00B0,0x0130,0x0230,0x0330,0x0430,0x0530, 0x0090,0x0110,0x0210,0x0310,0x0410,0x0510,0x0610,0x0710, 0x0810,0x0910,0x1030,0x1130,0x1230,0x1330,0x1430,0x1530, 0x1010,0x1110,0x1210,0x1310,0x1410,0x1510,0x1610,0x1710, 0x1810,0x1910,0x2030,0x2130,0x2230,0x2330,0x2430,0x2530, 0x2010,0x2110,0x2210,0x2310,0x2410,0x2510,0x2610,0x2710, 0x2810,0x2910,0x3030,0x3130,0x3230,0x3330,0x3430,0x3530, 0x3010,0x3110,0x3210,0x3310,0x3410,0x3510,0x3610,0x3710, 0x3810,0x3910,0x4030,0x4130,0x4230,0x4330,0x4430,0x4530, 0x4010,0x4110,0x4210,0x4310,0x4410,0x4510,0x4610,0x4710, 0x4810,0x4910,0x5030,0x5130,0x5230,0x5330,0x5430,0x5530, 0x5010,0x5110,0x5210,0x5310,0x5410,0x5510,0x5610,0x5710, 0x5810,0x5910,0x6030,0x6130,0x6230,0x6330,0x6430,0x6530, 0x6010,0x6110,0x6210,0x6310,0x6410,0x6510,0x6610,0x6710, 0x6810,0x6910,0x7030,0x7130,0x7230,0x7330,0x7430,0x7530, 0x7010,0x7110,0x7210,0x7310,0x7410,0x7510,0x7610,0x7710, 0x7810,0x7910,0x8030,0x8130,0x8230,0x8330,0x8430,0x8530, 0x8010,0x8110,0x8210,0x8310,0x8410,0x8510,0x8610,0x8710, 0x8810,0x8910,0x9030,0x9130,0x9230,0x9330,0x9430,0x9530, 0x9010,0x9110,0x9210,0x9310,0x9410,0x9510,0x9610,0x9710, 0x9810,0x9910,0xA030,0xA130,0xA230,0xA330,0xA430,0xA530, 0xA010,0xA110,0xA210,0xA310,0xA410,0xA510,0xA610,0xA710, 0xA810,0xA910,0xB030,0xB130,0xB230,0xB330,0xB430,0xB530, 0xB010,0xB110,0xB210,0xB310,0xB410,0xB510,0xB610,0xB710, 0xB810,0xB910,0xC030,0xC130,0xC230,0xC330,0xC430,0xC530, 0xC010,0xC110,0xC210,0xC310,0xC410,0xC510,0xC610,0xC710, 0xC810,0xC910,0xD030,0xD130,0xD230,0xD330,0xD430,0xD530, 0xD010,0xD110,0xD210,0xD310,0xD410,0xD510,0xD610,0xD710, 0xD810,0xD910,0xE030,0xE130,0xE230,0xE330,0xE430,0xE530, 0xE010,0xE110,0xE210,0xE310,0xE410,0xE510,0xE610,0xE710, 0xE810,0xE910,0xF030,0xF130,0xF230,0xF330,0xF430,0xF530, 0xF010,0xF110,0xF210,0xF310,0xF410,0xF510,0xF610,0xF710, 0xF810,0xF910,0x00B0,0x0130,0x0230,0x0330,0x0430,0x0530, 0x0090,0x0110,0x0210,0x0310,0x0410,0x0510,0x0610,0x0710, 0x0810,0x0910,0x1030,0x1130,0x1230,0x1330,0x1430,0x1530, 0x1010,0x1110,0x1210,0x1310,0x1410,0x1510,0x1610,0x1710, 0x1810,0x1910,0x2030,0x2130,0x2230,0x2330,0x2430,0x2530, 0x2010,0x2110,0x2210,0x2310,0x2410,0x2510,0x2610,0x2710, 0x2810,0x2910,0x3030,0x3130,0x3230,0x3330,0x3430,0x3530, 0x3010,0x3110,0x3210,0x3310,0x3410,0x3510,0x3610,0x3710, 0x3810,0x3910,0x4030,0x4130,0x4230,0x4330,0x4430,0x4530, 0x4010,0x4110,0x4210,0x4310,0x4410,0x4510,0x4610,0x4710, 0x4810,0x4910,0x5030,0x5130,0x5230,0x5330,0x5430,0x5530, 0x5010,0x5110,0x5210,0x5310,0x5410,0x5510,0x5610,0x5710, 0x5810,0x5910,0x6030,0x6130,0x6230,0x6330,0x6430,0x6530, 0x0600,0x0700,0x0800,0x0900,0x0A00,0x0B00,0x0C00,0x0D00, 0x0E00,0x0F00,0x1020,0x1120,0x1220,0x1320,0x1420,0x1520, 0x1600,0x1700,0x1800,0x1900,0x1A00,0x1B00,0x1C00,0x1D00, 0x1E00,0x1F00,0x2020,0x2120,0x2220,0x2320,0x2420,0x2520, 0x2600,0x2700,0x2800,0x2900,0x2A00,0x2B00,0x2C00,0x2D00, 0x2E00,0x2F00,0x3020,0x3120,0x3220,0x3320,0x3420,0x3520, 0x3600,0x3700,0x3800,0x3900,0x3A00,0x3B00,0x3C00,0x3D00, 0x3E00,0x3F00,0x4020,0x4120,0x4220,0x4320,0x4420,0x4520, 0x4600,0x4700,0x4800,0x4900,0x4A00,0x4B00,0x4C00,0x4D00, 0x4E00,0x4F00,0x5020,0x5120,0x5220,0x5320,0x5420,0x5520, 0x5600,0x5700,0x5800,0x5900,0x5A00,0x5B00,0x5C00,0x5D00, 0x5E00,0x5F00,0x6020,0x6120,0x6220,0x6320,0x6420,0x6520, 0x6600,0x6700,0x6800,0x6900,0x6A00,0x6B00,0x6C00,0x6D00, 0x6E00,0x6F00,0x7020,0x7120,0x7220,0x7320,0x7420,0x7520, 0x7600,0x7700,0x7800,0x7900,0x7A00,0x7B00,0x7C00,0x7D00, 0x7E00,0x7F00,0x8020,0x8120,0x8220,0x8320,0x8420,0x8520, 0x8600,0x8700,0x8800,0x8900,0x8A00,0x8B00,0x8C00,0x8D00, 0x8E00,0x8F00,0x9020,0x9120,0x9220,0x9320,0x9420,0x9520, 0x9600,0x9700,0x9800,0x9900,0x9A00,0x9B00,0x9C00,0x9D00, 0x9E00,0x9F00,0x00B0,0x0130,0x0230,0x0330,0x0430,0x0530, 0x0610,0x0710,0x0810,0x0910,0x0A10,0x0B10,0x0C10,0x0D10, 0x0E10,0x0F10,0x1030,0x1130,0x1230,0x1330,0x1430,0x1530, 0x1610,0x1710,0x1810,0x1910,0x1A10,0x1B10,0x1C10,0x1D10, 0x1E10,0x1F10,0x2030,0x2130,0x2230,0x2330,0x2430,0x2530, 0x2610,0x2710,0x2810,0x2910,0x2A10,0x2B10,0x2C10,0x2D10, 0x2E10,0x2F10,0x3030,0x3130,0x3230,0x3330,0x3430,0x3530, 0x3610,0x3710,0x3810,0x3910,0x3A10,0x3B10,0x3C10,0x3D10, 0x3E10,0x3F10,0x4030,0x4130,0x4230,0x4330,0x4430,0x4530, 0x4610,0x4710,0x4810,0x4910,0x4A10,0x4B10,0x4C10,0x4D10, 0x4E10,0x4F10,0x5030,0x5130,0x5230,0x5330,0x5430,0x5530, 0x5610,0x5710,0x5810,0x5910,0x5A10,0x5B10,0x5C10,0x5D10, 0x5E10,0x5F10,0x6030,0x6130,0x6230,0x6330,0x6430,0x6530, 0x6610,0x6710,0x6810,0x6910,0x6A10,0x6B10,0x6C10,0x6D10, 0x6E10,0x6F10,0x7030,0x7130,0x7230,0x7330,0x7430,0x7530, 0x7610,0x7710,0x7810,0x7910,0x7A10,0x7B10,0x7C10,0x7D10, 0x7E10,0x7F10,0x8030,0x8130,0x8230,0x8330,0x8430,0x8530, 0x8610,0x8710,0x8810,0x8910,0x8A10,0x8B10,0x8C10,0x8D10, 0x8E10,0x8F10,0x9030,0x9130,0x9230,0x9330,0x9430,0x9530, 0x9610,0x9710,0x9810,0x9910,0x9A10,0x9B10,0x9C10,0x9D10, 0x9E10,0x9F10,0xA030,0xA130,0xA230,0xA330,0xA430,0xA530, 0xA610,0xA710,0xA810,0xA910,0xAA10,0xAB10,0xAC10,0xAD10, 0xAE10,0xAF10,0xB030,0xB130,0xB230,0xB330,0xB430,0xB530, 0xB610,0xB710,0xB810,0xB910,0xBA10,0xBB10,0xBC10,0xBD10, 0xBE10,0xBF10,0xC030,0xC130,0xC230,0xC330,0xC430,0xC530, 0xC610,0xC710,0xC810,0xC910,0xCA10,0xCB10,0xCC10,0xCD10, 0xCE10,0xCF10,0xD030,0xD130,0xD230,0xD330,0xD430,0xD530, 0xD610,0xD710,0xD810,0xD910,0xDA10,0xDB10,0xDC10,0xDD10, 0xDE10,0xDF10,0xE030,0xE130,0xE230,0xE330,0xE430,0xE530, 0xE610,0xE710,0xE810,0xE910,0xEA10,0xEB10,0xEC10,0xED10, 0xEE10,0xEF10,0xF030,0xF130,0xF230,0xF330,0xF430,0xF530, 0xF610,0xF710,0xF810,0xF910,0xFA10,0xFB10,0xFC10,0xFD10, 0xFE10,0xFF10,0x00B0,0x0130,0x0230,0x0330,0x0430,0x0530, 0x0610,0x0710,0x0810,0x0910,0x0A10,0x0B10,0x0C10,0x0D10, 0x0E10,0x0F10,0x1030,0x1130,0x1230,0x1330,0x1430,0x1530, 0x1610,0x1710,0x1810,0x1910,0x1A10,0x1B10,0x1C10,0x1D10, 0x1E10,0x1F10,0x2030,0x2130,0x2230,0x2330,0x2430,0x2530, 0x2610,0x2710,0x2810,0x2910,0x2A10,0x2B10,0x2C10,0x2D10, 0x2E10,0x2F10,0x3030,0x3130,0x3230,0x3330,0x3430,0x3530, 0x3610,0x3710,0x3810,0x3910,0x3A10,0x3B10,0x3C10,0x3D10, 0x3E10,0x3F10,0x4030,0x4130,0x4230,0x4330,0x4430,0x4530, 0x4610,0x4710,0x4810,0x4910,0x4A10,0x4B10,0x4C10,0x4D10, 0x4E10,0x4F10,0x5030,0x5130,0x5230,0x5330,0x5430,0x5530, 0x5610,0x5710,0x5810,0x5910,0x5A10,0x5B10,0x5C10,0x5D10, 0x5E10,0x5F10,0x6030,0x6130,0x6230,0x6330,0x6430,0x6530, 0x00C0,0x0140,0x0240,0x0340,0x0440,0x0540,0x0640,0x0740, 0x0840,0x0940,0x0440,0x0540,0x0640,0x0740,0x0840,0x0940, 0x1040,0x1140,0x1240,0x1340,0x1440,0x1540,0x1640,0x1740, 0x1840,0x1940,0x1440,0x1540,0x1640,0x1740,0x1840,0x1940, 0x2040,0x2140,0x2240,0x2340,0x2440,0x2540,0x2640,0x2740, 0x2840,0x2940,0x2440,0x2540,0x2640,0x2740,0x2840,0x2940, 0x3040,0x3140,0x3240,0x3340,0x3440,0x3540,0x3640,0x3740, 0x3840,0x3940,0x3440,0x3540,0x3640,0x3740,0x3840,0x3940, 0x4040,0x4140,0x4240,0x4340,0x4440,0x4540,0x4640,0x4740, 0x4840,0x4940,0x4440,0x4540,0x4640,0x4740,0x4840,0x4940, 0x5040,0x5140,0x5240,0x5340,0x5440,0x5540,0x5640,0x5740, 0x5840,0x5940,0x5440,0x5540,0x5640,0x5740,0x5840,0x5940, 0x6040,0x6140,0x6240,0x6340,0x6440,0x6540,0x6640,0x6740, 0x6840,0x6940,0x6440,0x6540,0x6640,0x6740,0x6840,0x6940, 0x7040,0x7140,0x7240,0x7340,0x7440,0x7540,0x7640,0x7740, 0x7840,0x7940,0x7440,0x7540,0x7640,0x7740,0x7840,0x7940, 0x8040,0x8140,0x8240,0x8340,0x8440,0x8540,0x8640,0x8740, 0x8840,0x8940,0x8440,0x8540,0x8640,0x8740,0x8840,0x8940, 0x9040,0x9140,0x9240,0x9340,0x9440,0x9540,0x9640,0x9740, 0x9840,0x9940,0x3450,0x3550,0x3650,0x3750,0x3850,0x3950, 0x4050,0x4150,0x4250,0x4350,0x4450,0x4550,0x4650,0x4750, 0x4850,0x4950,0x4450,0x4550,0x4650,0x4750,0x4850,0x4950, 0x5050,0x5150,0x5250,0x5350,0x5450,0x5550,0x5650,0x5750, 0x5850,0x5950,0x5450,0x5550,0x5650,0x5750,0x5850,0x5950, 0x6050,0x6150,0x6250,0x6350,0x6450,0x6550,0x6650,0x6750, 0x6850,0x6950,0x6450,0x6550,0x6650,0x6750,0x6850,0x6950, 0x7050,0x7150,0x7250,0x7350,0x7450,0x7550,0x7650,0x7750, 0x7850,0x7950,0x7450,0x7550,0x7650,0x7750,0x7850,0x7950, 0x8050,0x8150,0x8250,0x8350,0x8450,0x8550,0x8650,0x8750, 0x8850,0x8950,0x8450,0x8550,0x8650,0x8750,0x8850,0x8950, 0x9050,0x9150,0x9250,0x9350,0x9450,0x9550,0x9650,0x9750, 0x9850,0x9950,0x9450,0x9550,0x9650,0x9750,0x9850,0x9950, 0xA050,0xA150,0xA250,0xA350,0xA450,0xA550,0xA650,0xA750, 0xA850,0xA950,0xA450,0xA550,0xA650,0xA750,0xA850,0xA950, 0xB050,0xB150,0xB250,0xB350,0xB450,0xB550,0xB650,0xB750, 0xB850,0xB950,0xB450,0xB550,0xB650,0xB750,0xB850,0xB950, 0xC050,0xC150,0xC250,0xC350,0xC450,0xC550,0xC650,0xC750, 0xC850,0xC950,0xC450,0xC550,0xC650,0xC750,0xC850,0xC950, 0xD050,0xD150,0xD250,0xD350,0xD450,0xD550,0xD650,0xD750, 0xD850,0xD950,0xD450,0xD550,0xD650,0xD750,0xD850,0xD950, 0xE050,0xE150,0xE250,0xE350,0xE450,0xE550,0xE650,0xE750, 0xE850,0xE950,0xE450,0xE550,0xE650,0xE750,0xE850,0xE950, 0xF050,0xF150,0xF250,0xF350,0xF450,0xF550,0xF650,0xF750, 0xF850,0xF950,0xF450,0xF550,0xF650,0xF750,0xF850,0xF950, 0x00D0,0x0150,0x0250,0x0350,0x0450,0x0550,0x0650,0x0750, 0x0850,0x0950,0x0450,0x0550,0x0650,0x0750,0x0850,0x0950, 0x1050,0x1150,0x1250,0x1350,0x1450,0x1550,0x1650,0x1750, 0x1850,0x1950,0x1450,0x1550,0x1650,0x1750,0x1850,0x1950, 0x2050,0x2150,0x2250,0x2350,0x2450,0x2550,0x2650,0x2750, 0x2850,0x2950,0x2450,0x2550,0x2650,0x2750,0x2850,0x2950, 0x3050,0x3150,0x3250,0x3350,0x3450,0x3550,0x3650,0x3750, 0x3850,0x3950,0x3450,0x3550,0x3650,0x3750,0x3850,0x3950, 0x4050,0x4150,0x4250,0x4350,0x4450,0x4550,0x4650,0x4750, 0x4850,0x4950,0x4450,0x4550,0x4650,0x4750,0x4850,0x4950, 0x5050,0x5150,0x5250,0x5350,0x5450,0x5550,0x5650,0x5750, 0x5850,0x5950,0x5450,0x5550,0x5650,0x5750,0x5850,0x5950, 0x6050,0x6150,0x6250,0x6350,0x6450,0x6550,0x6650,0x6750, 0x6850,0x6950,0x6450,0x6550,0x6650,0x6750,0x6850,0x6950, 0x7050,0x7150,0x7250,0x7350,0x7450,0x7550,0x7650,0x7750, 0x7850,0x7950,0x7450,0x7550,0x7650,0x7750,0x7850,0x7950, 0x8050,0x8150,0x8250,0x8350,0x8450,0x8550,0x8650,0x8750, 0x8850,0x8950,0x8450,0x8550,0x8650,0x8750,0x8850,0x8950, 0x9050,0x9150,0x9250,0x9350,0x9450,0x9550,0x9650,0x9750, 0x9850,0x9950,0x9450,0x9550,0x9650,0x9750,0x9850,0x9950, 0xFA60,0xFB60,0xFC60,0xFD60,0xFE60,0xFF60,0x00C0,0x0140, 0x0240,0x0340,0x0440,0x0540,0x0640,0x0740,0x0840,0x0940, 0x0A60,0x0B60,0x0C60,0x0D60,0x0E60,0x0F60,0x1040,0x1140, 0x1240,0x1340,0x1440,0x1540,0x1640,0x1740,0x1840,0x1940, 0x1A60,0x1B60,0x1C60,0x1D60,0x1E60,0x1F60,0x2040,0x2140, 0x2240,0x2340,0x2440,0x2540,0x2640,0x2740,0x2840,0x2940, 0x2A60,0x2B60,0x2C60,0x2D60,0x2E60,0x2F60,0x3040,0x3140, 0x3240,0x3340,0x3440,0x3540,0x3640,0x3740,0x3840,0x3940, 0x3A60,0x3B60,0x3C60,0x3D60,0x3E60,0x3F60,0x4040,0x4140, 0x4240,0x4340,0x4440,0x4540,0x4640,0x4740,0x4840,0x4940, 0x4A60,0x4B60,0x4C60,0x4D60,0x4E60,0x4F60,0x5040,0x5140, 0x5240,0x5340,0x5440,0x5540,0x5640,0x5740,0x5840,0x5940, 0x5A60,0x5B60,0x5C60,0x5D60,0x5E60,0x5F60,0x6040,0x6140, 0x6240,0x6340,0x6440,0x6540,0x6640,0x6740,0x6840,0x6940, 0x6A60,0x6B60,0x6C60,0x6D60,0x6E60,0x6F60,0x7040,0x7140, 0x7240,0x7340,0x7440,0x7540,0x7640,0x7740,0x7840,0x7940, 0x7A60,0x7B60,0x7C60,0x7D60,0x7E60,0x7F60,0x8040,0x8140, 0x8240,0x8340,0x8440,0x8540,0x8640,0x8740,0x8840,0x8940, 0x8A60,0x8B60,0x8C60,0x8D60,0x8E60,0x8F60,0x9040,0x9140, 0x9240,0x9340,0x3450,0x3550,0x3650,0x3750,0x3850,0x3950, 0x3A70,0x3B70,0x3C70,0x3D70,0x3E70,0x3F70,0x4050,0x4150, 0x4250,0x4350,0x4450,0x4550,0x4650,0x4750,0x4850,0x4950, 0x4A70,0x4B70,0x4C70,0x4D70,0x4E70,0x4F70,0x5050,0x5150, 0x5250,0x5350,0x5450,0x5550,0x5650,0x5750,0x5850,0x5950, 0x5A70,0x5B70,0x5C70,0x5D70,0x5E70,0x5F70,0x6050,0x6150, 0x6250,0x6350,0x6450,0x6550,0x6650,0x6750,0x6850,0x6950, 0x6A70,0x6B70,0x6C70,0x6D70,0x6E70,0x6F70,0x7050,0x7150, 0x7250,0x7350,0x7450,0x7550,0x7650,0x7750,0x7850,0x7950, 0x7A70,0x7B70,0x7C70,0x7D70,0x7E70,0x7F70,0x8050,0x8150, 0x8250,0x8350,0x8450,0x8550,0x8650,0x8750,0x8850,0x8950, 0x8A70,0x8B70,0x8C70,0x8D70,0x8E70,0x8F70,0x9050,0x9150, 0x9250,0x9350,0x9450,0x9550,0x9650,0x9750,0x9850,0x9950, 0x9A70,0x9B70,0x9C70,0x9D70,0x9E70,0x9F70,0xA050,0xA150, 0xA250,0xA350,0xA450,0xA550,0xA650,0xA750,0xA850,0xA950, 0xAA70,0xAB70,0xAC70,0xAD70,0xAE70,0xAF70,0xB050,0xB150, 0xB250,0xB350,0xB450,0xB550,0xB650,0xB750,0xB850,0xB950, 0xBA70,0xBB70,0xBC70,0xBD70,0xBE70,0xBF70,0xC050,0xC150, 0xC250,0xC350,0xC450,0xC550,0xC650,0xC750,0xC850,0xC950, 0xCA70,0xCB70,0xCC70,0xCD70,0xCE70,0xCF70,0xD050,0xD150, 0xD250,0xD350,0xD450,0xD550,0xD650,0xD750,0xD850,0xD950, 0xDA70,0xDB70,0xDC70,0xDD70,0xDE70,0xDF70,0xE050,0xE150, 0xE250,0xE350,0xE450,0xE550,0xE650,0xE750,0xE850,0xE950, 0xEA70,0xEB70,0xEC70,0xED70,0xEE70,0xEF70,0xF050,0xF150, 0xF250,0xF350,0xF450,0xF550,0xF650,0xF750,0xF850,0xF950, 0xFA70,0xFB70,0xFC70,0xFD70,0xFE70,0xFF70,0x00D0,0x0150, 0x0250,0x0350,0x0450,0x0550,0x0650,0x0750,0x0850,0x0950, 0x0A70,0x0B70,0x0C70,0x0D70,0x0E70,0x0F70,0x1050,0x1150, 0x1250,0x1350,0x1450,0x1550,0x1650,0x1750,0x1850,0x1950, 0x1A70,0x1B70,0x1C70,0x1D70,0x1E70,0x1F70,0x2050,0x2150, 0x2250,0x2350,0x2450,0x2550,0x2650,0x2750,0x2850,0x2950, 0x2A70,0x2B70,0x2C70,0x2D70,0x2E70,0x2F70,0x3050,0x3150, 0x3250,0x3350,0x3450,0x3550,0x3650,0x3750,0x3850,0x3950, 0x3A70,0x3B70,0x3C70,0x3D70,0x3E70,0x3F70,0x4050,0x4150, 0x4250,0x4350,0x4450,0x4550,0x4650,0x4750,0x4850,0x4950, 0x4A70,0x4B70,0x4C70,0x4D70,0x4E70,0x4F70,0x5050,0x5150, 0x5250,0x5350,0x5450,0x5550,0x5650,0x5750,0x5850,0x5950, 0x5A70,0x5B70,0x5C70,0x5D70,0x5E70,0x5F70,0x6050,0x6150, 0x6250,0x6350,0x6450,0x6550,0x6650,0x6750,0x6850,0x6950, 0x6A70,0x6B70,0x6C70,0x6D70,0x6E70,0x6F70,0x7050,0x7150, 0x7250,0x7350,0x7450,0x7550,0x7650,0x7750,0x7850,0x7950, 0x7A70,0x7B70,0x7C70,0x7D70,0x7E70,0x7F70,0x8050,0x8150, 0x8250,0x8350,0x8450,0x8550,0x8650,0x8750,0x8850,0x8950, 0x8A70,0x8B70,0x8C70,0x8D70,0x8E70,0x8F70,0x9050,0x9150, 0x9250,0x9350,0x9450,0x9550,0x9650,0x9750,0x9850,0x9950, }; u8 ZeroTable[256] = { 0x80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0 }; #define GBSAVE_GAME_VERSION_1 1 #define GBSAVE_GAME_VERSION_2 2 #define GBSAVE_GAME_VERSION_3 3 #define GBSAVE_GAME_VERSION_4 4 #define GBSAVE_GAME_VERSION_5 5 #define GBSAVE_GAME_VERSION_6 6 #define GBSAVE_GAME_VERSION_7 7 #define GBSAVE_GAME_VERSION_8 8 #define GBSAVE_GAME_VERSION_9 9 #define GBSAVE_GAME_VERSION_10 10 #define GBSAVE_GAME_VERSION_11 11 #define GBSAVE_GAME_VERSION GBSAVE_GAME_VERSION_11 int inline gbGetValue(int min,int max,int v) { return (int)(min+(float)(max-min)*(2.0*(v/31.0)-(v/31.0)*(v/31.0))); } void gbGenFilter() { for (int r=0;r<32;r++) { for (int g=0;g<32;g++) { for (int b=0;b<32;b++) { int nr=gbGetValue(gbGetValue(4,14,g), gbGetValue(24,29,g),r)-4; int ng=gbGetValue(gbGetValue(4+gbGetValue(0,5,r), 14+gbGetValue(0,3,r),b), gbGetValue(24+gbGetValue(0,3,r), 29+gbGetValue(0,1,r),b),g)-4; int nb=gbGetValue(gbGetValue(4+gbGetValue(0,5,r), 14+gbGetValue(0,3,r),g), gbGetValue(24+gbGetValue(0,3,r), 29+gbGetValue(0,1,r),g),b)-4; gbColorFilter[(b<<10)|(g<<5)|r]=(nb<<10)|(ng<<5)|nr; } } } } bool gbIsGameboyRom(char * file) { if(strlen(file) > 4) { char * p = strrchr(file,'.'); if(p != NULL) { if(_stricmp(p, ".gb") == 0) return true; if(_stricmp(p, ".gbc") == 0) return true; if(_stricmp(p, ".cgb") == 0) return true; if(_stricmp(p, ".sgb") == 0) return true; } } return false; } void gbCopyMemory(u16 d, u16 s, int count) { while(count) { gbMemoryMap[d>>12][d & 0x0fff] = gbMemoryMap[s>>12][s & 0x0fff]; s++; d++; count--; } } void gbDoHdma() { gbCopyMemory((gbHdmaDestination & 0x1ff0) | 0x8000, gbHdmaSource & 0xfff0, 0x10); gbHdmaDestination += 0x10; if (gbHdmaDestination == 0xa000) gbHdmaDestination = 0x8000; gbHdmaSource += 0x10; if (gbHdmaSource == 0x8000) gbHdmaSource = 0xa000; register_HDMA2 = gbHdmaSource & 0xff; register_HDMA1 = gbHdmaSource>>8; register_HDMA4 = gbHdmaDestination & 0xff; register_HDMA3 = gbHdmaDestination>>8; gbHdmaBytes -= 0x10; gbMemory[0xff55] = --register_HDMA5; if(register_HDMA5 == 0xff) gbHdmaOn = 0; // We need to add the dmaClockticks for HDMA ! if(gbSpeed) gbDmaTicks = 17; else gbDmaTicks = 9; if (IFF & 0x80) gbDmaTicks++; } // fix for Harley and Lego Racers void gbCompareLYToLYC() { if(register_LCDC & 0x80) { if(register_LY == register_LYC) { // mark that we have a match register_STAT |= 4; // check if we need an interrupt if (register_STAT & 0x40) { // send LCD interrupt only if no interrupt 48h signal... if (!gbInt48Signal) { register_IF |=2; } gbInt48Signal |= 8; } } else // no match { register_STAT &= 0xfb; gbInt48Signal &=~8; } } } void gbWriteMemory(register u16 address, register u8 value) { if(address < 0x8000) { #ifndef FINAL_VERSION if(memorydebug && (address>0x3fff || address < 0x2000)) { log("Memory register write %04x=%02x PC=%04x\n", address, value, PC.W); } #endif if(mapper) (*mapper)(address, value); return; } if(address < 0xa000) { // No access to Vram during mode 3 // (used to emulate the gfx differences between GB & GBC-GBA/SP in Stunt Racer) if ((gbLcdModeDelayed !=3) || // This part is used to emulate a small difference between hardwares // (check 8-in-1's arrow on GBA/GBC to verify it) ((register_LY == 0) && ((gbHardware & 0xa) && (gbScreenOn==false) && (register_LCDC & 0x80)) && (gbLcdLYIncrementTicksDelayed ==(GBLY_INCREMENT_CLOCK_TICKS-GBLCD_MODE_2_CLOCK_TICKS)))) gbMemoryMap[address>>12][address&0x0fff] = value; return; } // Used for the mirroring of 0xC000 in 0xE000 if ((address >= 0xe000) && (address < 0xfe00)) address &= ~0x2000; if(address < 0xc000) { #ifndef FINAL_VERSION if(memorydebug) { log("Memory register write %04x=%02x PC=%04x\n", address, value, PC.W); } #endif // Is that a correct fix ??? (it used to be 'if (mapper)')... if(mapperRAM) (*mapperRAM)(address, value); return; } if(address < 0xfe00) { gbMemoryMap[address>>12][address & 0x0fff] = value; return; } // OAM not accessible during mode 2 & 3. if(address < 0xfea0) { if (((gbHardware & 0xa) && ((gbLcdMode | gbLcdModeDelayed) &2)) || ((gbHardware & 5) && (((gbLcdModeDelayed == 2) && (gbLcdTicksDelayed<=GBLCD_MODE_2_CLOCK_TICKS)) || (gbLcdModeDelayed == 3)))) return; else { gbMemory[address] = value; return; } } if((address > 0xfea0) && (address < 0xff00)){ // GBC allows reading/writing to that area gbMemory[address] = value; return; } switch(address & 0x00ff) { case 0x00: { gbMemory[0xff00] = ((gbMemory[0xff00] & 0xcf) | (value & 0x30) | 0xc0); if(gbSgbMode) { gbSgbDoBitTransfer(value); } return; } case 0x01: { gbMemory[0xff01] = value; return; } // serial control case 0x02: { gbSerialOn = (value & 0x80); gbMemory[0xff02] = value; if(gbSerialOn) { gbSerialTicks = GBSERIAL_CLOCK_TICKS; #ifdef LINK_EMULATION if(linkConnected) { if(value & 1) { linkSendByte(0x100|gbMemory[0xFF01]); Sleep(5); } } #endif } gbSerialBits = 0; return; } case 0x04: { // DIV register resets on any write // (not totally perfect, but better than nothing) gbMemory[0xff04] = register_DIV = 0; gbDivTicks = GBDIV_CLOCK_TICKS; // Another weird timer 'bug' : // Writing to DIV register resets the internal timer, // and can also increase TIMA/trigger an interrupt // in some cases... if (gbTimerOn && !(gbInternalTimer & (gbTimerClockTicks>>1))) { gbMemory[0xff05] = ++register_TIMA; if(register_TIMA == 0) { // timer overflow! // reload timer modulo gbMemory[0xff05] = register_TIMA = register_TMA; // flag interrupt gbMemory[0xff0f] = register_IF |= 4; } } gbInternalTimer = 0xff; return; } case 0x05: gbMemory[0xff05] = register_TIMA = value; return; case 0x06: gbMemory[0xff06] = register_TMA = value; return; // TIMER control case 0x07: { gbTimerModeChange = (((value & 3) != (register_TAC&3)) && (value & register_TAC & 4)) ? true : false; gbTimerOnChange = (((value ^ register_TAC) & 4) == 4) ? true : false; gbTimerOn = (value & 4) ? true : false; if (gbTimerOnChange || gbTimerModeChange) { gbTimerMode = value & 3; switch(gbTimerMode) { case 0: gbTimerClockTicks = GBTIMER_MODE_0_CLOCK_TICKS; break; case 1: gbTimerClockTicks = GBTIMER_MODE_1_CLOCK_TICKS; break; case 2: gbTimerClockTicks = GBTIMER_MODE_2_CLOCK_TICKS; break; case 3: gbTimerClockTicks = GBTIMER_MODE_3_CLOCK_TICKS; break; } } // This looks weird, but this emulates a bug in which register_TIMA // is increased when writing to register_TAC // (This fixes Korodice's long-delay between menus bug). if (gbTimerOnChange || gbTimerModeChange) { bool temp = false; if ((gbTimerOn && !gbTimerModeChange) && (gbTimerMode & 2) && !(gbInternalTimer & 0x80) && (gbInternalTimer & (gbTimerClockTicks>>1)) && !(gbInternalTimer & (gbTimerClockTicks>>5))) temp = true; else if ((!gbTimerOn && !gbTimerModeChange && gbTimerOnChange ) && ((gbTimerTicks-1) < (gbTimerClockTicks>>1))) temp = true; else if (gbTimerOn && gbTimerModeChange && !gbTimerOnChange) { switch(gbTimerMode & 3) { case 0x00: temp = false; break; case 0x01: if (((gbInternalTimer & 0x82) == 2) && (gbTimerTicks>(clockTicks+1))) temp = true; break; case 0x02: if (((gbInternalTimer & 0x88) == 0x8) && (gbTimerTicks>(clockTicks+1))) temp = true; break; case 0x03: if (((gbInternalTimer & 0xA0) == 0x20) && (gbTimerTicks>(clockTicks+1))) temp = true; break; } } if (temp) { gbMemory[0xff05] = ++register_TIMA; if((register_TIMA & 0xff) == 0) { // timer overflow! // reload timer modulo gbMemory[0xff05] = register_TIMA = register_TMA; // flag interrupt gbMemory[0xff0f] = register_IF |= 4; } } } gbMemory[0xff07] = register_TAC = value; return; } case 0x0f: { gbMemory[0xff0f] = register_IF = value; //gbMemory[0xff0f] = register_IE |= value; return; } case 0x10: case 0x11: case 0x12: case 0x13: case 0x14: case 0x16: case 0x17: case 0x18: case 0x19: case 0x1a: case 0x1b: case 0x1c: case 0x1d: case 0x1e: case 0x20: case 0x21: case 0x22: case 0x23: case 0x24: case 0x25: { if (gbMemory[NR52] & 0x80) { SOUND_EVENT(address,value); return; } } case 0x26: { SOUND_EVENT(address,value); return; } case 0x30: case 0x31: case 0x32: case 0x33: case 0x34: case 0x35: case 0x36: case 0x37: case 0x38: case 0x39: case 0x3a: case 0x3b: case 0x3c: case 0x3d: case 0x3e: case 0x3f: { gbMemory[address] = value; return; } case 0x40: { int lcdChange = (register_LCDC & 0x80) ^ (value & 0x80); // don't draw the window if it was not enabled and not being drawn before if(!(register_LCDC & 0x20) && (value & 0x20) && gbWindowLine == -1 && register_LY > register_WY) gbWindowLine = 146; // 007 fix : don't draw the first window's 1st line if it's enable 'too late' // (ie. if register_LY == register_WY when enabling it) // and move it to the next line else if (!(register_LCDC & 0x20) && (value & 0x20) && (register_LY == register_WY)) gbWindowLine = -2; gbMemory[0xff40] = register_LCDC = value; if(lcdChange) { if((value & 0x80) && (!register_LCDCBusy)) { // if (!gbWhiteScreen && !gbSgbMask) // systemDrawScreen(); gbRegisterLYLCDCOffOn = (register_LY + 144) % 154; gbLcdTicks = GBLCD_MODE_2_CLOCK_TICKS - (gbSpeed ? 2 : 1); gbLcdTicksDelayed = GBLCD_MODE_2_CLOCK_TICKS - (gbSpeed ? 1 : 0); gbLcdLYIncrementTicks = GBLY_INCREMENT_CLOCK_TICKS - (gbSpeed ? 2 : 1); gbLcdLYIncrementTicksDelayed = GBLY_INCREMENT_CLOCK_TICKS - (gbSpeed ? 1 : 0); gbLcdMode = 2; gbLcdModeDelayed = 2; gbMemory[0xff41] = register_STAT = (register_STAT & 0xfc) | 2; gbMemory[0xff44] = register_LY = 0x00; gbInt48Signal = 0; gbLYChangeHappened = false; gbLCDChangeHappened = false; gbWindowLine = 146; oldRegister_WY = 146; // Fix for Namco Gallery Vol.2 // (along with updating register_LCDC at the start of 'case 0x40') : if(register_STAT & 0x20) { // send LCD interrupt only if no interrupt 48h signal... if (!gbInt48Signal) { gbMemory[0xff0f] = register_IF |= 2; } gbInt48Signal |= 4; } gbCompareLYToLYC(); } else { register_LCDCBusy = clockTicks+6; //used to update the screen with white lines when it's off. //(it looks strange, but it's pretty accurate) gbWhiteScreen = 0; gbScreenTicks = ((150-register_LY)*GBLY_INCREMENT_CLOCK_TICKS + (49<<(gbSpeed ? 1 : 0))); // disable the screen rendering gbScreenOn = false; gbLcdTicks = 0; gbLcdMode = 0; gbLcdModeDelayed = 0; gbMemory[0xff41] = register_STAT &= 0xfc; gbInt48Signal = 0; } } return; } // STAT case 0x41: { //register_STAT = (register_STAT & 0x87) | // (value & 0x7c); gbMemory[0xff41] = register_STAT = (value & 0xf8) | (register_STAT & 0x07); // fix ? // GB bug from Devrs FAQ // Corrected : it happens if Lcd Mode<2, but also if LY == LYC whatever // Lcd Mode is, and if !gbInt48Signal in all cases. The screen being off // doesn't matter (the bug will still happen). // That fixes 'Satoru Nakajima - F-1 Hero' crash bug. if((gbHardware & 5) && (((!gbInt48Signal) && (gbLcdMode<2) && (register_LCDC & 0x80)) || (register_LY == register_LYC))) { gbMemory[0xff0f] = register_IF |=2; } gbInt48Signal &= ((register_STAT>>3) & 0xF); if((register_LCDC & 0x80)) { if ((register_STAT & 0x08) && (gbLcdMode == 0)) { if (!gbInt48Signal) { gbMemory[0xff0f] = register_IF |=2; } gbInt48Signal |= 1; } if ((register_STAT & 0x10) && (gbLcdMode == 1)) { if (!gbInt48Signal) { gbMemory[0xff0f] = register_IF |=2; } gbInt48Signal |= 2; } if ((register_STAT & 0x20) && (gbLcdMode == 2)) { if (!gbInt48Signal) { gbMemory[0xff0f] = register_IF |=2; } gbInt48Signal |= 4; } gbCompareLYToLYC(); gbMemory[0xff0f] = register_IF; gbMemory[0xff41] = register_STAT; } return; } // SCY case 0x42: { int temp = -1; if ((gbLcdMode == 3) || (gbLcdModeDelayed == 3)) temp = ((GBLY_INCREMENT_CLOCK_TICKS-GBLCD_MODE_2_CLOCK_TICKS) - gbLcdLYIncrementTicks); if (temp >=0) { for (int i=temp<<(gbSpeed ? 1 : 2);i<300;i++) if (temp < 300) gbSCYLine[i] = value; } else memset(gbSCYLine, value, sizeof(gbSCYLine)); gbMemory[0xff42] = register_SCY = value; return; } // SCX case 0x43: { int temp = -1; if (gbLcdModeDelayed == 3) temp = ((GBLY_INCREMENT_CLOCK_TICKS-GBLCD_MODE_2_CLOCK_TICKS) - gbLcdLYIncrementTicksDelayed); if (temp >=0) { for (int i=temp<<(gbSpeed ? 1 : 2);i<300;i++) if (temp < 300) gbSCXLine[i] = value; } else memset(gbSCXLine, value, sizeof(gbSCXLine)); gbMemory[0xff43] = register_SCX = value; return; } // LY case 0x44: { // read only return; } // LYC case 0x45: { if (register_LYC != value) { gbMemory[0xff45] = register_LYC = value; if(register_LCDC & 0x80) { gbCompareLYToLYC(); } } return; } // DMA! case 0x46: { int source = value * 0x0100; gbCopyMemory(0xfe00, source, 0xa0); gbMemory[0xff46] = register_DMA = value; return; } // BGP case 0x47: { int temp = -1; gbMemory[0xff47] = value; if (gbLcdModeDelayed == 3) temp = ((GBLY_INCREMENT_CLOCK_TICKS-GBLCD_MODE_2_CLOCK_TICKS) - gbLcdLYIncrementTicksDelayed); if (temp >=0) { for (int i=temp<<(gbSpeed ? 1 : 2);i<300;i++) if (temp < 300) gbBgpLine[i] = value; } else memset(gbBgpLine,value,sizeof(gbBgpLine)); gbBgp[0] = value & 0x03; gbBgp[1] = (value & 0x0c)>>2; gbBgp[2] = (value & 0x30)>>4; gbBgp[3] = (value & 0xc0)>>6; break; } // OBP0 case 0x48: { int temp = -1; gbMemory[0xff48] = value; if (gbLcdModeDelayed == 3) temp = ((GBLY_INCREMENT_CLOCK_TICKS-GBLCD_MODE_2_CLOCK_TICKS) - gbLcdLYIncrementTicksDelayed); if (temp >=0) { for (int i=temp<<(gbSpeed ? 1 : 2);i<300;i++) if (temp < 300) gbObp0Line[i] = value; } else memset(gbObp0Line,value,sizeof(gbObp0Line)); gbObp0[0] = value & 0x03; gbObp0[1] = (value & 0x0c)>>2; gbObp0[2] = (value & 0x30)>>4; gbObp0[3] = (value & 0xc0)>>6; break; } // OBP1 case 0x49: { int temp = -1; gbMemory[0xff49] = value; if (gbLcdModeDelayed == 3) temp = ((GBLY_INCREMENT_CLOCK_TICKS-GBLCD_MODE_2_CLOCK_TICKS) - gbLcdLYIncrementTicksDelayed); if (temp >=0) { for (int i=temp<<(gbSpeed ? 1 : 2);i<300;i++) if (temp < 300) gbObp1Line[i] = value; } else memset(gbObp1Line,value,sizeof(gbObp1Line)); gbObp1[0] = value & 0x03; gbObp1[1] = (value & 0x0c)>>2; gbObp1[2] = (value & 0x30)>>4; gbObp1[3] = (value & 0xc0)>>6; break; } // WY case 0x4a: gbMemory[0xff4a] = register_WY = value; if ((register_LY <= register_WY) && ((gbWindowLine < 0) || (gbWindowLine>=144))) { gbWindowLine = -1; oldRegister_WY = register_WY; } return; // WX case 0x4b: gbMemory[0xff4b] = register_WX = value; return; // KEY1 case 0x4d: { if(gbCgbMode) { gbMemory[0xff4d] = (gbMemory[0xff4d] & 0x80) | (value & 1) | 0x7e; return; } } break; // VBK case 0x4f: { if(gbCgbMode) { value = value & 1; if(value == gbVramBank) return; int vramAddress = value * 0x2000; gbMemoryMap[0x08] = &gbVram[vramAddress]; gbMemoryMap[0x09] = &gbVram[vramAddress + 0x1000]; gbVramBank = value; register_VBK = value; } return; } break; // BOOTROM disable register (also gbCgbMode enabler if value & 0x10 ?) case 0x50 : { if (useBios && inBios && !skipBios && (value & 1)) { gbMemoryMap[0x00] = &gbRom[0x0000]; memcpy ((u8 *)(gbRom+0x100), (u8 *)(gbMemory + 0x100), 0xF00); inBios = false; } } // HDMA1 case 0x51: { if(gbCgbMode) { if(value > 0x7f && value < 0xa0) value = 0; gbHdmaSource = (value << 8) | (gbHdmaSource & 0xf0); register_HDMA1 = value; return; } } break; // HDMA2 case 0x52: { if(gbCgbMode) { value = value & 0xf0; gbHdmaSource = (gbHdmaSource & 0xff00) | (value); register_HDMA2 = value; return; } } break; // HDMA3 case 0x53: { if(gbCgbMode) { value = value & 0x1f; gbHdmaDestination = (value << 8) | (gbHdmaDestination & 0xf0); gbHdmaDestination |= 0x8000; register_HDMA3 = value; return; } } break; // HDMA4 case 0x54: { if(gbCgbMode) { value = value & 0xf0; gbHdmaDestination = (gbHdmaDestination & 0x1f00) | value; gbHdmaDestination |= 0x8000; register_HDMA4 = value; return; } } break; // HDMA5 case 0x55: { if(gbCgbMode) { gbHdmaBytes = 16 + (value & 0x7f) * 16; if(gbHdmaOn) { if(value & 0x80) { gbMemory[0xff55] = register_HDMA5 = (value & 0x7f); } else { register_HDMA5 = 0xff; gbHdmaOn = 0; } } else { if(value & 0x80) { gbHdmaOn = 1; gbMemory[0xff55] = register_HDMA5 = value & 0x7f; if(gbLcdModeDelayed == 0) gbDoHdma(); } else { // we need to take the time it takes to complete the transfer into // account... according to GB DEV FAQs, the setup time is the same // for single and double speed, but the actual transfer takes the // same time if(gbSpeed) gbDmaTicks = 2+16 * ((value & 0x7f) +1); else gbDmaTicks = 1+8 * ((value & 0x7f)+1); gbCopyMemory((gbHdmaDestination & 0x1ff0) | 0x8000, gbHdmaSource & 0xfff0, gbHdmaBytes); gbHdmaDestination += gbHdmaBytes; gbHdmaSource += gbHdmaBytes; gbMemory[0xff51] = register_HDMA1 = 0xff;// = (gbHdmaSource >> 8) & 0xff; gbMemory[0xff52] = register_HDMA2 = 0xff;// = gbHdmaSource & 0xf0; gbMemory[0xff53] = register_HDMA3 = 0xff;// = ((gbHdmaDestination - 0x8000) >> 8) & 0x1f; gbMemory[0xff54] = register_HDMA4 = 0xff;// = gbHdmaDestination & 0xf0; gbMemory[0xff55] = register_HDMA5 = 0xff; } } return; } } break; // BCPS case 0x68: { if(gbCgbMode) { int paletteIndex = (value & 0x3f) >> 1; int paletteHiLo = (value & 0x01); gbMemory[0xff68] = value; gbMemory[0xff69] = (paletteHiLo ? (gbPalette[paletteIndex] >> 8) : (gbPalette[paletteIndex] & 0x00ff)); return; } } break; // BCPD case 0x69: { if(gbCgbMode) { int v = gbMemory[0xff68]; int paletteIndex = (v & 0x3f) >> 1; int paletteHiLo = (v & 0x01); // No access to gbPalette during mode 3 (Color Panel Demo) if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) || (gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) || ((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) || ((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2)))))) { gbMemory[0xff69] = value; gbPalette[paletteIndex] = (paletteHiLo ? ((value << 8) | (gbPalette[paletteIndex] & 0xff)) : ((gbPalette[paletteIndex] & 0xff00) | (value))) & 0x7fff; } if(gbMemory[0xff68] & 0x80) { int index = ((gbMemory[0xff68] & 0x3f) + 1) & 0x3f; gbMemory[0xff68] = (gbMemory[0xff68] & 0x80) | index; gbMemory[0xff69] = (index & 1 ? (gbPalette[index>>1] >> 8) : (gbPalette[index>>1] & 0x00ff)); } return; } } break; // OCPS case 0x6a: { if(gbCgbMode) { int paletteIndex = (value & 0x3f) >> 1; int paletteHiLo = (value & 0x01); paletteIndex += 32; gbMemory[0xff6a] = value; gbMemory[0xff6b] = (paletteHiLo ? (gbPalette[paletteIndex] >> 8) : (gbPalette[paletteIndex] & 0x00ff)); return; } } break; // OCPD case 0x6b: { if(gbCgbMode) { int v = gbMemory[0xff6a]; int paletteIndex = (v & 0x3f) >> 1; int paletteHiLo = (v & 0x01); paletteIndex += 32; // No access to gbPalette during mode 3 (Color Panel Demo) if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) || (gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) || ((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) || ((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2)))))) { gbMemory[0xff6b] = value; gbPalette[paletteIndex] = (paletteHiLo ? ((value << 8) | (gbPalette[paletteIndex] & 0xff)) : ((gbPalette[paletteIndex] & 0xff00) | (value))) & 0x7fff; } if(gbMemory[0xff6a] & 0x80) { int index = ((gbMemory[0xff6a] & 0x3f) + 1) & 0x3f; gbMemory[0xff6a] = (gbMemory[0xff6a] & 0x80) | index; gbMemory[0xff6b] = (index & 1 ? (gbPalette[(index>>1) + 32] >> 8) : (gbPalette[(index>>1) + 32] & 0x00ff)); } return; } } break; case 0x6c: { gbMemory[0xff6c] = 0xfe | value; return; } // SVBK case 0x70: { if(gbCgbMode) { value = value & 7; int bank = value; if(value == 0) bank = 1; if(bank == gbWramBank) return; int wramAddress = bank * 0x1000; gbMemoryMap[0x0d] = &gbWram[wramAddress]; gbWramBank = bank; gbMemory[0xff70] = register_SVBK = value; return; } } case 0x75:{ gbMemory[0xff75] = 0x8f | value; return; } case 0xff: { gbMemory[0xffff] = register_IE = value; return; } } if(address < 0xff80) { gbMemory[address] = value; return; } gbMemory[address] = value; } u8 gbReadOpcode(register u16 address) { if(gbCheatMap[address]) return gbCheatRead(address); if(address < 0x8000) return gbMemoryMap[address>>12][address&0x0fff]; if(address < 0xa000) { // A lot of 'ugly' checks... But only way to emulate this particular behaviour... if (((gbHardware & 0xa) && ((gbLcdModeDelayed !=3) || ((register_LY == 0) && (gbScreenOn==false) && (register_LCDC & 0x80)) && (gbLcdLYIncrementTicksDelayed ==(GBLY_INCREMENT_CLOCK_TICKS-GBLCD_MODE_2_CLOCK_TICKS)))) || ((gbHardware & 0x5) && (gbLcdModeDelayed !=3) && ((gbLcdMode !=3) || ((register_LY == 0) && ((gbScreenOn==false) && (register_LCDC & 0x80)) && (gbLcdLYIncrementTicks ==(GBLY_INCREMENT_CLOCK_TICKS-GBLCD_MODE_2_CLOCK_TICKS)))))) return gbMemoryMap[address>>12][address&0x0fff]; return 0xff; } // Used for the mirroring of 0xC000 in 0xE000 if ((address >= 0xe000) && (address < 0xfe00)) address &= ~0x2000; switch(address & 0xf000) { case 0x0a: case 0x0b: if(mapperReadRAM) return mapperReadRAM(address); break; case 0x0f: if(address > 0xff00) { switch(address & 0x00ff) { case 0x02: return (gbMemory[0xff02]); case 0x03: return (0xff); case 0x04: return register_DIV; case 0x05: return register_TIMA; case 0x06: return register_TMA; case 0x07: return (0xf8 | register_TAC); case 0x08: case 0x09: case 0x0a: case 0x0b: case 0x0c: case 0x0d: case 0x0e: return (0xff); case 0x0f: return (0xe0 | gbMemory[0xff0f]); case 0x40: return register_LCDC; case 0x41: // This is a GB/C only bug (ie. not GBA/SP). if ((gbHardware & 7) && (gbLcdMode == 2) && (gbLcdModeDelayed == 1) && (!gbSpeed)) return (0x80 | gbMemory[0xff41] & 0xFC); else return (0x80 | gbMemory[0xff41]); case 0x42: return register_SCY; case 0x43: return register_SCX; case 0x44: if (((gbHardware & 7) && ((gbLcdMode == 1) && (gbLcdTicks == 0x71))) || (!(register_LCDC && 0x80))) return 0; else return register_LY; case 0x45: return register_LYC; case 0x46: return register_DMA; case 0x4a: return register_WY; case 0x4b: return register_WX; case 0x4c: return 0xff; case 0x4f: return (0xfe | register_VBK); case 0x51: return register_HDMA1; case 0x52: return register_HDMA2; case 0x53: return register_HDMA3; case 0x54: return register_HDMA4; case 0x55: return register_HDMA5; case 0x68: case 0x6a: if (gbCgbMode) return (0x40 | gbMemory[address]); else return 0xc0; case 0x69: case 0x6b: if (gbCgbMode) { // No access to gbPalette during mode 3 (Color Panel Demo) if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) || (gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) || ((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) || ((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2)))))) return (gbMemory[address]); else return 0xff; } else return 0xff; case 0x70: if (gbCgbMode) return (0xf8 | register_SVBK); else return 0xff; case 0xff: return register_IE; } } // OAM not accessible during mode 2 & 3. if(((address >= 0xfe00) && (address<0xfea0)) && ((gbLcdMode | gbLcdModeDelayed) &2)) return 0xff; break; } if ((address >= 0xfea0) && (address < 0xff00)) { if (gbHardware & 1) return ((((address + ((address >> 4) - 0xfea)) >> 2) & 1) ? 0x00 : 0xff ); else if (gbHardware & 2) return gbMemoryMap[address>>12][address & 0x0fff]; else if (gbHardware & 4) return ((((address + ((address >> 4) - 0xfea)) >> 2) & 1) ? 0xff : 0x00 ); else if (gbHardware & 8) return ((address & 0xf0) |((address & 0xf0)>>4)); } return gbMemoryMap[address>>12][address & 0x0fff]; } u8 gbReadMemory(register u16 address) { if(gbCheatMap[address]) return gbCheatRead(address); if(address < 0x8000) return gbMemoryMap[address>>12][address&0x0fff]; if(address < 0xa000) { // A lot of 'ugly' checks... But only way to emulate this particular behaviour... if (((gbHardware & 0xa) && ((gbLcdModeDelayed !=3) || ((register_LY == 0) && (gbScreenOn==false) && (register_LCDC & 0x80)) && (gbLcdLYIncrementTicksDelayed ==(GBLY_INCREMENT_CLOCK_TICKS-GBLCD_MODE_2_CLOCK_TICKS)))) || ((gbHardware & 0x5) && (gbLcdModeDelayed !=3) && ((gbLcdMode !=3) || ((register_LY == 0) && ((gbScreenOn==false) && (register_LCDC & 0x80)) && (gbLcdLYIncrementTicks ==(GBLY_INCREMENT_CLOCK_TICKS-GBLCD_MODE_2_CLOCK_TICKS)))))) return gbMemoryMap[address>>12][address&0x0fff]; return 0xff; } if ((address >= 0xe000) && (address < 0xfe00)) address &= ~0x2000; if(address < 0xc000) { #ifndef FINAL_VERSION if(memorydebug) { log("Memory register read %04x PC=%04x\n", address, PC.W); } #endif // for the 2kb ram limit (fixes crash in shawu's story // but now its sram test fails, as the it expects 8kb and not 2kb... // So use the 'genericflashcard' option to fix it). if (address<=(0xa000+gbRamSizeMask)) { if(mapperReadRAM) return mapperReadRAM(address); return gbMemoryMap[address>>12][address & 0x0fff]; } return 0xff; } if(address >= 0xff00) { switch(address & 0x00ff) { case 0x00: { if(gbSgbMode) { gbSgbReadingController |= 4; gbSgbResetPacketState(); } int b = gbMemory[0xff00]; if((b & 0x30) == 0x20) { b &= 0xf0; int joy = 0; if(gbSgbMode && gbSgbMultiplayer) { switch(gbSgbNextController) { case 0x0f: joy = 0; break; case 0x0e: joy = 1; break; case 0x0d: joy = 2; break; case 0x0c: joy = 3; break; default: joy = 0; } } int joystate = gbJoymask[joy]; if(!(joystate & 128)) b |= 0x08; if(!(joystate & 64)) b |= 0x04; if(!(joystate & 32)) b |= 0x02; if(!(joystate & 16)) b |= 0x01; gbMemory[0xff00] = b; } else if((b & 0x30) == 0x10) { b &= 0xf0; int joy = 0; if(gbSgbMode && gbSgbMultiplayer) { switch(gbSgbNextController) { case 0x0f: joy = 0; break; case 0x0e: joy = 1; break; case 0x0d: joy = 2; break; case 0x0c: joy = 3; break; default: joy = 0; } } int joystate = gbJoymask[joy]; if(!(joystate & 8)) b |= 0x08; if(!(joystate & 4)) b |= 0x04; if(!(joystate & 2)) b |= 0x02; if(!(joystate & 1)) b |= 0x01; gbMemory[0xff00] = b; } else { if(gbSgbMode && gbSgbMultiplayer) { gbMemory[0xff00] = 0xf0 | gbSgbNextController; } else { gbMemory[0xff00] = 0xff; } } } return gbMemory[0xff00]; break; case 0x01: return gbMemory[0xff01]; case 0x02: return (gbMemory[0xff02]); case 0x04: return register_DIV; case 0x05: return register_TIMA; case 0x06: return register_TMA; case 0x07: return (0xf8 | register_TAC); case 0x0f: return (0xe0 | gbMemory[0xff0f]); case 0x30: case 0x31: case 0x32: case 0x33: case 0x34: case 0x35: case 0x36: case 0x37: case 0x38: case 0x39: case 0x3A: case 0x3B: case 0x3C: case 0x3D: case 0x3E: case 0x3F: if ((gbMemory[NR30] & 0x80) && (gbMemory[NR34] & 0x80)) return 0xFF; else return gbMemoryMap[address>>12][address & 0x0fff]; case 0x40: return register_LCDC; case 0x41: // This is a GB/C only bug (ie. not GBA/SP). if ((gbHardware & 7) && (gbLcdMode == 2) && (gbLcdModeDelayed == 1) && (!gbSpeed)) return (0x80 | gbMemory[0xff41] & 0xFC); else return (0x80 | gbMemory[0xff41]); case 0x42: return register_SCY; case 0x43: return register_SCX; case 0x44: if (((gbHardware & 7) && ((gbLcdMode == 1) && (gbLcdTicks == 0x71))) || (!(register_LCDC && 0x80))) return (0); else return register_LY; case 0x45: return register_LYC; case 0x46: return register_DMA; case 0x4a: return register_WY; case 0x4b: return register_WX; case 0x4f: return (0xfe | register_VBK); case 0x51: return register_HDMA1; case 0x52: return register_HDMA2; case 0x53: return register_HDMA3; case 0x54: return register_HDMA4; case 0x55: return register_HDMA5; case 0x68: case 0x6a: if (gbCgbMode) return (0x40 | gbMemory[address]); else return 0xc0; case 0x69: case 0x6b: if (gbCgbMode) { // No access to gbPalette during mode 3 (Color Panel Demo) if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) || (gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) || ((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) || ((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2)))))) return (gbMemory[address]); else return 0xff; } else return 0xff; case 0x70: if (gbCgbMode) return (0xf8 | register_SVBK); else return 0xff; case 0xff: return register_IE; } } // OAM not accessible during mode 2 & 3. if(((address >= 0xfe00) && (address<0xfea0)) && (((gbLcdMode | gbLcdModeDelayed) &2) && (!(gbSpeed && (gbHardware & 0x2) && !(gbLcdModeDelayed & 2) && (gbLcdMode == 2))) || (gbSpeed && (gbHardware & 0x2) && (gbLcdModeDelayed == 0) && (gbLcdTicksDelayed == (GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]))))) return 0xff; if ((address >= 0xfea0) && (address < 0xff00)) { if (gbHardware & 1) return ((((address + ((address >> 4) - 0xfea)) >> 2) & 1) ? 0x00 : 0xff ); else if (gbHardware & 2) return gbMemoryMap[address>>12][address & 0x0fff]; else if (gbHardware & 4) return ((((address + ((address >> 4) - 0xfea)) >> 2) & 1) ? 0xff : 0x00 ); else if (gbHardware & 8) return ((address & 0xf0) |((address & 0xf0)>>4)); } return gbMemoryMap[address>>12][address & 0x0fff]; } void gbVblank_interrupt() { gbCheatWrite(false); // Emulates GS codes. gbMemory[0xff0f] = register_IF &= 0xfe; gbWriteMemory(--SP.W, PC.B.B1); gbWriteMemory(--SP.W, PC.B.B0); PC.W = 0x40; } void gbLcd_interrupt() { gbMemory[0xff0f] = register_IF &= 0xfd; gbWriteMemory(--SP.W, PC.B.B1); gbWriteMemory(--SP.W, PC.B.B0); PC.W = 0x48; } void gbTimer_interrupt() { gbMemory[0xff0f] = register_IF &= 0xfb; gbWriteMemory(--SP.W, PC.B.B1); gbWriteMemory(--SP.W, PC.B.B0); PC.W = 0x50; } void gbSerial_interrupt() { gbMemory[0xff0f] = register_IF &= 0xf7; gbWriteMemory(--SP.W, PC.B.B1); gbWriteMemory(--SP.W, PC.B.B0); PC.W = 0x58; } void gbJoypad_interrupt() { gbMemory[0xff0f] = register_IF &= 0xef; gbWriteMemory(--SP.W, PC.B.B1); gbWriteMemory(--SP.W, PC.B.B0); PC.W = 0x60; } void gbSpeedSwitch() { gbBlackScreen = true; if(gbSpeed == 0) { gbSpeed = 1; GBLCD_MODE_0_CLOCK_TICKS = 51 * 2; GBLCD_MODE_1_CLOCK_TICKS = 1140 * 2; GBLCD_MODE_2_CLOCK_TICKS = 20 * 2; GBLCD_MODE_3_CLOCK_TICKS = 43 * 2; GBLY_INCREMENT_CLOCK_TICKS = 114 * 2; GBDIV_CLOCK_TICKS = 64; GBTIMER_MODE_0_CLOCK_TICKS = 256; GBTIMER_MODE_1_CLOCK_TICKS = 4; GBTIMER_MODE_2_CLOCK_TICKS = 16; GBTIMER_MODE_3_CLOCK_TICKS = 64; GBSERIAL_CLOCK_TICKS = 128 * 2; gbLcdTicks *= 2; gbLcdTicksDelayed *=2; gbLcdTicksDelayed--; gbLcdLYIncrementTicks *= 2; gbLcdLYIncrementTicksDelayed *= 2; gbLcdLYIncrementTicksDelayed--; gbSerialTicks *= 2; SOUND_CLOCK_TICKS = soundQuality * 24 * 2; soundTicks *= 2; gbLine99Ticks = 3; } else { gbSpeed = 0; GBLCD_MODE_0_CLOCK_TICKS = 51; GBLCD_MODE_1_CLOCK_TICKS = 1140; GBLCD_MODE_2_CLOCK_TICKS = 20; GBLCD_MODE_3_CLOCK_TICKS = 43; GBLY_INCREMENT_CLOCK_TICKS = 114; GBDIV_CLOCK_TICKS = 64; GBTIMER_MODE_0_CLOCK_TICKS = 256; GBTIMER_MODE_1_CLOCK_TICKS = 4; GBTIMER_MODE_2_CLOCK_TICKS = 16; GBTIMER_MODE_3_CLOCK_TICKS = 64; GBSERIAL_CLOCK_TICKS = 128; gbLcdTicks >>= 1; gbLcdTicksDelayed++; gbLcdTicksDelayed >>=1; gbLcdLYIncrementTicks >>= 1; gbLcdLYIncrementTicksDelayed++; gbLcdLYIncrementTicksDelayed >>= 1; gbSerialTicks /= 2; SOUND_CLOCK_TICKS = soundQuality * 24; soundTicks /= 2; gbLine99Ticks = 1; if (gbHardware & 8) gbLine99Ticks++; } gbDmaTicks += (134)*GBLY_INCREMENT_CLOCK_TICKS + (37<<(gbSpeed ? 1 : 0)); } bool CPUIsGBBios(const char * file) { if(strlen(file) > 4) { const char * p = strrchr(file,'.'); if(p != NULL) { if(_stricmp(p, ".gb") == 0) return true; if(_stricmp(p, ".bin") == 0) return true; if(_stricmp(p, ".bios") == 0) return true; } } return false; } void gbCPUInit(const char *biosFileName, bool useBiosFile) { useBios = false; if (useBiosFile) { int size = 0x100; if(utilLoad(biosFileName, CPUIsGBBios, bios, size)) { if(size == 0x100) useBios = true; else systemMessage(MSG_INVALID_BIOS_FILE_SIZE, N_("Invalid BOOTROM file size")); } } } void gbGetHardwareType() { gbCgbMode = 0; gbSgbMode = 0; if(gbRom[0x143] & 0x80) { if((gbEmulatorType == 0) || gbEmulatorType == 1 || gbEmulatorType == 4) { gbCgbMode = 1; } } if((gbCgbMode == 0 ) && (gbRom[0x146] == 0x03)) { if(gbEmulatorType == 0 || gbEmulatorType == 2 || gbEmulatorType == 5) gbSgbMode = 1; } gbHardware = 1; // GB if (((gbCgbMode == 1) && (gbEmulatorType == 0)) || (gbEmulatorType == 1)) gbHardware = 2; // GBC else if (((gbSgbMode == 1) && (gbEmulatorType == 0)) || (gbEmulatorType == 2) || (gbEmulatorType == 5)) gbHardware = 4; // SGB(2) else if (gbEmulatorType == 4) gbHardware = 8; // GBA gbGBCColorType = 0; if (gbHardware & 8) // If GBA is selected, choose the GBA default settings. gbGBCColorType = 2; // (0 = GBC, 1 = GBA, 2 = GBASP) } void gbReset() { gbGetHardwareType(); oldRegister_WY = 146; gbInterruptLaunched = 0; if(gbCgbMode == 1) { if (gbVram == NULL) gbVram = (u8 *)malloc(0x4000); if (gbWram == NULL) gbWram = (u8 *)malloc(0x8000); memset(gbVram,0,0x4000); memset(gbPalette,0, 2*128); } else { if(gbVram != NULL) { free(gbVram); gbVram = NULL; } if(gbWram != NULL) { free(gbWram); gbWram = NULL; } } gbLYChangeHappened = false; gbLCDChangeHappened = false; gbBlackScreen = false; gbInterruptWait = 0; gbDmaTicks = 0; clockTicks = 0; if(gbSpeed) { gbSpeedSwitch(); gbMemory[0xff4d] = 0; } // clean Wram // This kinda emulates the startup state of Wram on GB/C (not very accurate, // but way closer to the reality than filling it with 00es or FFes). // On GBA/GBASP, it's kinda filled with random data. // In all cases, most of the 2nd bank is filled with 00s. // The starting data are important for some 'buggy' games, like Buster Brothers or // Karamuchou ha Oosawagi!. if (gbMemory != NULL) { memset(gbMemory,0xff, 65536); for (int temp = 0xC000; temp < 0xE000; temp++) if ((temp & 0x8) ^((temp & 0x800)>>8)) { if ((gbHardware & 0x02) && (gbGBCColorType == 0)) gbMemory[temp] = 0x0; else gbMemory[temp] = 0x0f; } else gbMemory[temp] = 0xff; } // clean LineBuffer if (gbLineBuffer != NULL) memset(gbLineBuffer, 0, sizeof(gbLineBuffer)); // clean Pix if (pix != NULL) memset(pix, 0, sizeof(pix)); // clean Vram if (gbVram != NULL) memset(gbVram, 0, 0x4000); // clean Wram 2 // This kinda emulates the startup state of Wram on GBC (not very accurate, // but way closer to the reality than filling it with 00es or FFes). // On GBA/GBASP, it's kinda filled with random data. // In all cases, most of the 2nd bank is filled with 00s. // The starting data are important for some 'buggy' games, like Buster Brothers or // Karamuchou ha Oosawagi! if (gbWram != NULL) { for (int i = 0; i<8; i++) if (i != 2) memcpy ((u16 *)(gbWram+i*0x1000), (u16 *)(gbMemory+0xC000), 0x1000); } memset(gbSCYLine,0,sizeof(gbSCYLine)); memset(gbSCXLine,0,sizeof(gbSCXLine)); memset(gbBgpLine,0xfc,sizeof(gbBgpLine)); if (gbHardware & 5) { memset(gbObp0Line,0xff,sizeof(gbObp0Line)); memset(gbObp1Line,0xff,sizeof(gbObp1Line)); } else { memset(gbObp0Line,0x0,sizeof(gbObp0Line)); memset(gbObp1Line,0x0,sizeof(gbObp1Line)); } memset(gbSpritesTicks,0x0,sizeof(gbSpritesTicks)); SP.W = 0xfffe; AF.W = 0x01b0; BC.W = 0x0013; DE.W = 0x00d8; HL.W = 0x014d; PC.W = 0x0100; IFF = 0; gbInt48Signal = 0; register_TIMA = 0; register_TMA = 0; register_TAC = 0; gbMemory[0xff0f] = register_IF = 1; gbMemory[0xff40] = register_LCDC = 0x91; gbMemory[0xff47] = 0xfc; if (gbCgbMode) gbMemory[0xff4d] = 0x7e; else gbMemory[0xff4d] = 0xff; if (!gbCgbMode) gbMemory[0xff70] = gbMemory[0xff74] = 0xff; if (gbCgbMode) gbMemory[0xff56] = 0x3e; else gbMemory[0xff56] = 0xff; register_SCY = 0; register_SCX = 0; register_LYC = 0; register_DMA = 0xff; register_WY = 0; register_WX = 0; register_VBK = 0; register_HDMA1 = 0xff; register_HDMA2 = 0xff; register_HDMA3 = 0xff; register_HDMA4 = 0xff; register_HDMA5 = 0xff; register_SVBK = 0; register_IE = 0; if (gbCgbMode) gbMemory[0xff02] = 0x7c; else gbMemory[0xff02] = 0x7e; gbMemory[0xff03] = 0xff; int i; for (i = 0x8; i<0xf; i++) gbMemory[0xff00+i] = 0xff; gbMemory[0xff13] = 0xff; gbMemory[0xff15] = 0xff; gbMemory[0xff18] = 0xff; gbMemory[0xff1d] = 0xff; gbMemory[0xff1f] = 0xff; for (i = 0x27; i<0x30; i++) gbMemory[0xff00+i] = 0xff; gbMemory[0xff4c] = 0xff; gbMemory[0xff4e] = 0xff; gbMemory[0xff50] = 0xff; for (i = 0x57; i<0x68; i++) gbMemory[0xff00+i] = 0xff; for (i = 0x5d; i<0x70; i++) gbMemory[0xff00+i] = 0xff; gbMemory[0xff71] = 0xff; for (i = 0x78; i<0x80; i++) gbMemory[0xff00+i] = 0xff; if (gbHardware & 0xa) { if (gbHardware & 2) { AF.W = 0x1180; BC.W = 0x0000; } else { AF.W = 0x1100; BC.W = 0x0100; // GBA/SP have B = 0x01 (which means GBC & GBA/SP bootrom are different !) } gbMemory[0xff26] = 0xf1; if (gbCgbMode) { gbMemory[0xff31] = 0xff; gbMemory[0xff33] = 0xff; gbMemory[0xff35] = 0xff; gbMemory[0xff37] = 0xff; gbMemory[0xff39] = 0xff; gbMemory[0xff3b] = 0xff; gbMemory[0xff3d] = 0xff; gbMemory[0xff44] = register_LY = 0x90; gbDivTicks = 0x19 + ((gbHardware & 2) >> 1); gbInternalTimer = 0x58 + ((gbHardware & 2) >> 1); gbLcdTicks = GBLCD_MODE_1_CLOCK_TICKS - (register_LY-0x8F)*GBLY_INCREMENT_CLOCK_TICKS + 72 + ((gbHardware & 2) >> 1); gbLcdLYIncrementTicks = 72 + ((gbHardware & 2) >> 1); gbMemory[0xff04] = register_DIV = 0x1E; } else { gbMemory[0xff44] = register_LY = 0x94; gbDivTicks = 0x22 + ((gbHardware & 2) >> 1); gbInternalTimer = 0x61 + ((gbHardware & 2) >> 1); gbLcdTicks = GBLCD_MODE_1_CLOCK_TICKS - (register_LY-0x8F)*GBLY_INCREMENT_CLOCK_TICKS + 25 + ((gbHardware & 2) >> 1); gbLcdLYIncrementTicks = 25 + ((gbHardware & 2) >> 1); gbMemory[0xff04] = register_DIV = 0x26; } DE.W = 0xff56; HL.W = 0x000d; register_HDMA5 = 0xff; gbMemory[0xff68] = 0xc0; gbMemory[0xff6a] = 0xc0; gbMemory[0xff41] = register_STAT = 0x81; gbLcdMode = 1; } else { if (gbHardware & 4) { if(gbEmulatorType == 5) AF.W = 0xffb0; else AF.W = 0x01b0; BC.W = 0x0013; DE.W = 0x00d8; HL.W = 0x014d; } gbDivTicks = 14; gbInternalTimer = gbDivTicks--; gbMemory[0xff04] = register_DIV = 0xAB; gbMemory[0xff41] = register_STAT = 0x85; gbMemory[0xff44] = register_LY = 0x00; gbLcdTicks = 15; gbLcdLYIncrementTicks = 114+gbLcdTicks; gbLcdMode = 1; // used for the handling of the gb Boot Rom if ((gbHardware & 5) && (bios != NULL) && useBios && !skipBios) { memcpy ((u8 *)(gbMemory), (u8 *)(gbRom), 0x1000); memcpy ((u8 *)(gbMemory), (u8 *)(bios), 0x100); gbWhiteScreen = 0; gbInternalTimer = 0x3e; gbDivTicks = 0x3f; gbMemory[0xff04] = register_DIV = 0x00; PC.W = 0x0000; register_LCDC = 0x11; gbScreenOn = false; gbLcdTicks = 0; gbLcdMode = 0; gbLcdModeDelayed = 0; gbMemory[0xff41] = register_STAT &= 0xfc; gbInt48Signal = 0; gbLcdLYIncrementTicks = GBLY_INCREMENT_CLOCK_TICKS; } } gbLine99Ticks = 1; if (gbHardware & 8) gbLine99Ticks++; gbLcdModeDelayed = gbLcdMode; gbLcdTicksDelayed = gbLcdTicks+1; gbLcdLYIncrementTicksDelayed = gbLcdLYIncrementTicks+1; gbTimerModeChange = false; gbTimerOnChange = false; gbTimerOn = false; if(gbCgbMode) { for (int i = 0; i<0x20; i++) gbPalette[i] = 0x7fff; // This is just to show that the starting values of the OBJ palettes are different // between the 3 consoles, and that they 'kinda' stay the same at each reset // (they can slightly change, somehow (randomly?)). // You can check the effects of gbGBCColorType on the "Vila Caldan Color" gbc demo. // Note that you could also check the Div register to check on which system the game // is running (GB,GBC and GBA(SP) have different startup values). // Unfortunatly, I don't have any SGB system, so I can't get their starting values. if (gbGBCColorType == 0) // GBC Hardware { gbPalette[0x20] = 0x0600; gbPalette[0x21] = 0xfdf3; gbPalette[0x22] = 0x041c; gbPalette[0x23] = 0xf5db; gbPalette[0x24] = 0x4419; gbPalette[0x25] = 0x57ea; gbPalette[0x26] = 0x2808; gbPalette[0x27] = 0x9b75; gbPalette[0x28] = 0x129b; gbPalette[0x29] = 0xfce0; gbPalette[0x2a] = 0x22da; gbPalette[0x2b] = 0x4ac5; gbPalette[0x2c] = 0x2d71; gbPalette[0x2d] = 0xf0c2; gbPalette[0x2e] = 0x5137; gbPalette[0x2f] = 0x2d41; gbPalette[0x30] = 0x6b2d; gbPalette[0x31] = 0x2215; gbPalette[0x32] = 0xbe0a; gbPalette[0x33] = 0xc053; gbPalette[0x34] = 0xfe5f; gbPalette[0x35] = 0xe000; gbPalette[0x36] = 0xbe10; gbPalette[0x37] = 0x914d; gbPalette[0x38] = 0x7f91; gbPalette[0x39] = 0x02b5; gbPalette[0x3a] = 0x77ac; gbPalette[0x3b] = 0x14e5; gbPalette[0x3c] = 0xcf89; gbPalette[0x3d] = 0xa03d; gbPalette[0x3e] = 0xfd50; gbPalette[0x3f] = 0x91ff; } else if (gbGBCColorType == 1) // GBA Hardware { gbPalette[0x20] = 0xbe00; gbPalette[0x21] = 0xfdfd; gbPalette[0x22] = 0xbd69; gbPalette[0x23] = 0x7baf; gbPalette[0x24] = 0xf5ff; gbPalette[0x25] = 0x3f8f; gbPalette[0x26] = 0xcee5; gbPalette[0x27] = 0x5bf7; gbPalette[0x28] = 0xb35b; gbPalette[0x29] = 0xef97; gbPalette[0x2a] = 0xef9f; gbPalette[0x2b] = 0x97f7; gbPalette[0x2c] = 0x82bf; gbPalette[0x2d] = 0x9f3d; gbPalette[0x2e] = 0xddde; gbPalette[0x2f] = 0xbad5; gbPalette[0x30] = 0x3cba; gbPalette[0x31] = 0xdfd7; gbPalette[0x32] = 0xedea; gbPalette[0x33] = 0xfeda; gbPalette[0x34] = 0xf7f9; gbPalette[0x35] = 0xfdee; gbPalette[0x36] = 0x6d2f; gbPalette[0x37] = 0xf0e6; gbPalette[0x38] = 0xf7f0; gbPalette[0x39] = 0xf296; gbPalette[0x3a] = 0x3bf1; gbPalette[0x3b] = 0xe211; gbPalette[0x3c] = 0x69ba; gbPalette[0x3d] = 0x3d0d; gbPalette[0x3e] = 0xdfd3; gbPalette[0x3f] = 0xa6ba; } else if (gbGBCColorType == 2) // GBASP Hardware { gbPalette[0x20] = 0x9c00; gbPalette[0x21] = 0x6340; gbPalette[0x22] = 0x10c6; gbPalette[0x23] = 0xdb97; gbPalette[0x24] = 0x7622; gbPalette[0x25] = 0x3e57; gbPalette[0x26] = 0x2e12; gbPalette[0x27] = 0x95c3; gbPalette[0x28] = 0x1095; gbPalette[0x29] = 0x488c; gbPalette[0x2a] = 0x8241; gbPalette[0x2b] = 0xde8c; gbPalette[0x2c] = 0xfabc; gbPalette[0x2d] = 0x0e81; gbPalette[0x2e] = 0x7675; gbPalette[0x2f] = 0xfdec; gbPalette[0x30] = 0xddfd; gbPalette[0x31] = 0x5995; gbPalette[0x32] = 0x066a; gbPalette[0x33] = 0xed1e; gbPalette[0x34] = 0x1e84; gbPalette[0x35] = 0x1d14; gbPalette[0x36] = 0x11c3; gbPalette[0x37] = 0x2749; gbPalette[0x38] = 0xa727; gbPalette[0x39] = 0x6266; gbPalette[0x3a] = 0xe27b; gbPalette[0x3b] = 0xe3fc; gbPalette[0x3c] = 0x1f76; gbPalette[0x3d] = 0xf158; gbPalette[0x3e] = 0x468e; gbPalette[0x3f] = 0xa540; } } else { if(gbSgbMode) { for(int i = 0; i < 8; i++) gbPalette[i] = systemGbPalette[gbPaletteOption*8+i]; } for(int i = 0; i < 8; i++) gbPalette[i] = systemGbPalette[gbPaletteOption*8+i]; } GBTIMER_MODE_0_CLOCK_TICKS = 256; GBTIMER_MODE_1_CLOCK_TICKS = 4; GBTIMER_MODE_2_CLOCK_TICKS = 16; GBTIMER_MODE_3_CLOCK_TICKS = 64; GBLY_INCREMENT_CLOCK_TICKS = 114; gbTimerTicks = GBTIMER_MODE_0_CLOCK_TICKS; gbTimerClockTicks = GBTIMER_MODE_0_CLOCK_TICKS; gbSerialTicks = 0; gbSerialBits = 0; gbSerialOn = 0; gbWindowLine = -1; gbTimerOn = false; gbTimerMode = 0; gbSpeed = 0; gbJoymask[0] = gbJoymask[1] = gbJoymask[2] = gbJoymask[3] = 0; if(gbCgbMode) { gbSpeed = 0; gbHdmaOn = 0; gbHdmaSource = 0x99d0; gbHdmaDestination = 0x99d0; gbVramBank = 0; gbWramBank = 1; } // used to clean the borders if (gbSgbMode) { gbSgbResetFlag = true; gbSgbReset(); if (gbBorderOn) gbSgbRenderBorder(); gbSgbResetFlag = false; } for(i = 0; i < 4; i++) gbBgp[i] = gbObp0[i] = gbObp1[i] = i; memset(&gbDataMBC1,0, sizeof(gbDataMBC1)); gbDataMBC1.mapperROMBank = 1; gbDataMBC2.mapperRAMEnable = 0; gbDataMBC2.mapperROMBank = 1; memset(&gbDataMBC3,0, 6 * sizeof(int)); gbDataMBC3.mapperROMBank = 1; memset(&gbDataMBC5, 0, sizeof(gbDataMBC5)); gbDataMBC5.mapperROMBank = 1; memset(&gbDataHuC1, 0, sizeof(gbDataHuC1)); gbDataHuC1.mapperROMBank = 1; memset(&gbDataHuC3, 0, sizeof(gbDataHuC3)); gbDataHuC3.mapperROMBank = 1; memset(&gbDataTAMA5,0, 26*sizeof(int)); gbDataTAMA5.mapperROMBank = 1; memset(&gbDataMMM01,0, sizeof(gbDataMMM01)); gbDataMMM01.mapperROMBank = 1; if (useBios && !skipBios && (gbHardware & 5)) { gbMemoryMap[0x00] = &gbMemory[0x0000]; inBios = true; } else { gbMemoryMap[0x00] = &gbRom[0x0000]; inBios = false; } gbMemoryMap[0x01] = &gbRom[0x1000]; gbMemoryMap[0x02] = &gbRom[0x2000]; gbMemoryMap[0x03] = &gbRom[0x3000]; gbMemoryMap[0x04] = &gbRom[0x4000]; gbMemoryMap[0x05] = &gbRom[0x5000]; gbMemoryMap[0x06] = &gbRom[0x6000]; gbMemoryMap[0x07] = &gbRom[0x7000]; if(gbCgbMode) { gbMemoryMap[0x08] = &gbVram[0x0000]; gbMemoryMap[0x09] = &gbVram[0x1000]; gbMemoryMap[0x0a] = &gbMemory[0xa000]; gbMemoryMap[0x0b] = &gbMemory[0xb000]; gbMemoryMap[0x0c] = &gbMemory[0xc000]; gbMemoryMap[0x0d] = &gbWram[0x1000]; gbMemoryMap[0x0e] = &gbMemory[0xe000]; gbMemoryMap[0x0f] = &gbMemory[0xf000]; } else { gbMemoryMap[0x08] = &gbMemory[0x8000]; gbMemoryMap[0x09] = &gbMemory[0x9000]; gbMemoryMap[0x0a] = &gbMemory[0xa000]; gbMemoryMap[0x0b] = &gbMemory[0xb000]; gbMemoryMap[0x0c] = &gbMemory[0xc000]; gbMemoryMap[0x0d] = &gbMemory[0xd000]; gbMemoryMap[0x0e] = &gbMemory[0xe000]; gbMemoryMap[0x0f] = &gbMemory[0xf000]; } if(gbRam) { gbMemoryMap[0x0a] = &gbRam[0x0000]; gbMemoryMap[0x0b] = &gbRam[0x1000]; } gbSoundReset(); systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; gbLastTime = systemGetClock(); gbFrameCount = 0; gbScreenOn = true; gbSystemMessage = false; gbCheatWrite(true); // Emulates GS codes. } void gbWriteSaveMBC1(const char * name) { if (gbRam) { FILE *gzFile = fopen(name,"wb"); if(gzFile == NULL) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name); return; } fwrite(gbRam, 1, (gbRamSizeMask+1), gzFile); fclose(gzFile); } } void gbWriteSaveMBC2(const char * name) { if (gbRam) { FILE *file = fopen(name, "wb"); if(file == NULL) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name); return; } fwrite(&gbMemory[0xa000], 1, 256, file); fclose(file); } } void gbWriteSaveMBC3(const char * name, bool extendedSave) { if (gbRam || extendedSave) { FILE *gzFile = fopen(name,"wb"); if (gbRam) { if(gzFile == NULL) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name); return; } fwrite(gbRam, 1, (gbRamSizeMask+1), gzFile); } if(extendedSave) fwrite(&gbDataMBC3.mapperSeconds, 1, 10*sizeof(int) + sizeof(time_t), gzFile); fclose(gzFile); } } void gbWriteSaveMBC5(const char * name) { if (gbRam) { FILE *gzFile = fopen(name,"wb"); if(gzFile == NULL) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name); return; } fwrite(gbRam, 1, (gbRamSizeMask+1), gzFile); fclose(gzFile); } } void gbWriteSaveMBC7(const char * name) { if (gbRam) { FILE *file = fopen(name, "wb"); if(file == NULL) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name); return; } fwrite(&gbMemory[0xa000], 1, 256, file); fclose(file); } } void gbWriteSaveTAMA5(const char * name, bool extendedSave) { FILE *gzFile = fopen(name,"wb"); if(gzFile == NULL) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name); return; } if (gbRam) fwrite(gbRam, 1, (gbRamSizeMask+1), gzFile); fwrite(gbTAMA5ram, 1, (gbTAMA5ramSize), gzFile); if(extendedSave) fwrite(&gbDataTAMA5.mapperSeconds, 1, 14*sizeof(int) + sizeof(time_t), gzFile); fclose(gzFile); } void gbWriteSaveMMM01(const char * name) { if (gbRam) { FILE *gzFile = fopen(name,"wb"); if(gzFile == NULL) { systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name); return; } fwrite(gbRam, 1, (gbRamSizeMask+1), gzFile); fclose(gzFile); } } bool gbReadSaveMBC1(const char * name) { if (gbRam) { gzFile gzFile = gzopen(name, "rb"); if(gzFile == NULL) { return false; } int read = gzread(gzFile, gbRam, (gbRamSizeMask+1)); if(read != (gbRamSizeMask+1)) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); gzclose(gzFile); gbBatteryError = true; return false; } // Also checks if the battery file it bigger than gbRamSizeMask+1 ! u8 data[1]; data[0] = 0; read = gzread(gzFile, data, 1); if(read >0) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); gzclose(gzFile); gbBatteryError = true; return false; } gzclose(gzFile); return true; } else return false; } bool gbReadSaveMBC2(const char * name) { if (gbRam) { FILE *file = fopen(name, "rb"); if(file == NULL) { return false; } size_t read = fread(&gbMemory[0xa000], 1, 256, file); if(read != 256) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); fclose(file); gbBatteryError = true; return false; } // Also checks if the battery file it bigger than gbRamSizeMask+1 ! u8 data[1]; data[0] = 0; read = fread(&data[0], 1, 1, file); if(read > 0) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); fclose(file); gbBatteryError = true; return false; } fclose(file); return true; } else return false; } bool gbReadSaveMBC3(const char * name) { gzFile gzFile = gzopen(name, "rb"); if(gzFile == NULL) { return false; } int read = 0; if (gbRam) read = gzread(gzFile, gbRam, (gbRamSizeMask+1)); else read = (gbRamSizeMask+1); bool res = true; if(read != (gbRamSizeMask+1)) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); gbBatteryError = true; res = false; } else if ((gbRomType == 0xf) || (gbRomType == 0x10)){ read = gzread(gzFile, &gbDataMBC3.mapperSeconds, sizeof(int)*10 + sizeof(time_t)); if(read != (sizeof(int)*10 + sizeof(time_t)) && read != 0) { systemMessage(MSG_FAILED_TO_READ_RTC,N_("Failed to read RTC from save game %s (continuing)"), name); res = false; } else if (read == 0) { systemMessage(MSG_FAILED_TO_READ_RTC,N_("Failed to read RTC from save game %s (continuing)"), name); res = false; } else { // Also checks if the battery file it bigger than gbRamSizeMask+1+RTC ! u8 data[1]; data[0] = 0; read = gzread(gzFile, data, 1); if(read >0) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); gbBatteryError = true; res = false; } } } gzclose(gzFile); return res; } bool gbReadSaveMBC5(const char * name) { if (gbRam) { gzFile gzFile = gzopen(name, "rb"); if(gzFile == NULL) { return false; } int read = gzread(gzFile, gbRam, (gbRamSizeMask+1)); if(read != (gbRamSizeMask+1)) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); gzclose(gzFile); gbBatteryError = true; return false; } // Also checks if the battery file it bigger than gbRamSizeMask+1 ! u8 data[1]; data[0] = 0; read = gzread(gzFile, data, 1); if(read >0) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); gzclose(gzFile); gbBatteryError = true; return false; } gzclose(gzFile); return true; } else return false; } bool gbReadSaveMBC7(const char * name) { if (gbRam) { FILE *file = fopen(name, "rb"); if(file == NULL) { return false; } size_t read = fread(&gbMemory[0xa000], 1, 256, file); if(read != 256) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); fclose(file); gbBatteryError = true; return false; } // Also checks if the battery file it bigger than gbRamSizeMask+1 ! u8 data[1]; data[0] = 0; read = fread(&data[0], 1, 1, file); if(read > 0) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); fclose(file); gbBatteryError = true; return false; } fclose(file); return true; } else return false; } bool gbReadSaveTAMA5(const char * name) { gzFile gzFile = gzopen(name, "rb"); if(gzFile == NULL) { return false; } int read = 0; if (gbRam) read = gzread(gzFile, gbRam, (gbRamSizeMask+1)); else read = gbRamSizeMask; read += gzread(gzFile, gbTAMA5ram, gbTAMA5ramSize); bool res = true; if(read != (gbRamSizeMask+gbTAMA5ramSize+1)) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); gbBatteryError = true; res = false; } else { read = gzread(gzFile, &gbDataTAMA5.mapperSeconds, sizeof(int)*14 + sizeof(time_t)); if(read != (sizeof(int)*14 + sizeof(time_t)) && read != 0) { systemMessage(MSG_FAILED_TO_READ_RTC,N_("Failed to read RTC from save game %s (continuing)"), name); res = false; } else if (read == 0) { systemMessage(MSG_FAILED_TO_READ_RTC,N_("Failed to read RTC from save game %s (continuing)"), name); res = false; } else { // Also checks if the battery file it bigger than gbRamSizeMask+1+RTC ! u8 data[1]; data[0] = 0; read = gzread(gzFile, data, 1); if(read >0) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); gbBatteryError = true; res = false; } } } gzclose(gzFile); return res; } bool gbReadSaveMMM01(const char * name) { if (gbRam) { gzFile gzFile = gzopen(name, "rb"); if(gzFile == NULL) { return false; } int read = gzread(gzFile, gbRam, (gbRamSizeMask+1)); if(read != (gbRamSizeMask+1)) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); gzclose(gzFile); gbBatteryError = true; return false; } // Also checks if the battery file it bigger than gbRamSizeMask+1 ! u8 data[1]; data[0] = 0; read = gzread(gzFile, data, 1); if(read >0) { systemMessage(MSG_FAILED_TO_READ_SGM, N_("Battery file's size incompatible with the rom settings %s (%d).\nWarning : save of the battery file is now disabled !"), name, read); gzclose(gzFile); gbBatteryError = true; return false; } gzclose(gzFile); return true; } else return false; } void gbInit() { gbGenFilter(); gbSgbInit(); gbMemory = (u8 *)malloc(65536); pix = (u8 *)calloc(1,4*257*226); gbLineBuffer = (u16 *)malloc(160 * sizeof(u16)); } bool gbWriteBatteryFile(const char *file, bool extendedSave) { if(gbBattery) { switch(gbRomType) { case 0x03: gbWriteSaveMBC1(file); break; case 0x06: gbWriteSaveMBC2(file); break; case 0x0d: gbWriteSaveMMM01(file); break; case 0x0f: case 0x10: gbWriteSaveMBC3(file, extendedSave); break; case 0x13: case 0xfc: gbWriteSaveMBC3(file, false); case 0x1b: case 0x1e: gbWriteSaveMBC5(file); break; case 0x22: gbWriteSaveMBC7(file); break; case 0xfd: gbWriteSaveTAMA5(file, extendedSave); break; case 0xff: gbWriteSaveMBC1(file); break; } } return true; } bool gbWriteBatteryFile(const char *file) { if (!gbBatteryError) { gbWriteBatteryFile(file, true); return true; } else return false; } bool gbReadBatteryFile(const char *file) { bool res = false; if(gbBattery) { switch(gbRomType) { case 0x03: res = gbReadSaveMBC1(file); break; case 0x06: res = gbReadSaveMBC2(file); break; case 0x0d: res = gbReadSaveMMM01(file); break; case 0x0f: case 0x10: if(!gbReadSaveMBC3(file)) { time(&gbDataMBC3.mapperLastTime); struct tm *lt; lt = localtime(&gbDataMBC3.mapperLastTime); gbDataMBC3.mapperSeconds = lt->tm_sec; gbDataMBC3.mapperMinutes = lt->tm_min; gbDataMBC3.mapperHours = lt->tm_hour; gbDataMBC3.mapperDays = lt->tm_yday & 255; gbDataMBC3.mapperControl = (gbDataMBC3.mapperControl & 0xfe) | (lt->tm_yday > 255 ? 1: 0); res = false; break; } res = true; break; case 0x13: case 0xfc: res = gbReadSaveMBC3(file); case 0x1b: case 0x1e: res = gbReadSaveMBC5(file); break; case 0x22: res = gbReadSaveMBC7(file); case 0xfd: if(!gbReadSaveTAMA5(file)) { u8 gbDaysinMonth [12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31}; time(&gbDataTAMA5.mapperLastTime); struct tm *lt; lt = localtime(&gbDataTAMA5.mapperLastTime); gbDataTAMA5.mapperSeconds = lt->tm_sec; gbDataTAMA5.mapperMinutes = lt->tm_min; gbDataTAMA5.mapperHours = lt->tm_hour; gbDataTAMA5.mapperDays = 1; gbDataTAMA5.mapperMonths = 1; gbDataTAMA5.mapperYears = 1970; int days = lt->tm_yday+365*3; while (days) { gbDataTAMA5.mapperDays++; days--; if (gbDataTAMA5.mapperDays>gbDaysinMonth[gbDataTAMA5.mapperMonths-1]) { gbDataTAMA5.mapperDays = 1; gbDataTAMA5.mapperMonths++; if (gbDataTAMA5.mapperMonths>12) { gbDataTAMA5.mapperMonths = 1; gbDataTAMA5.mapperYears++; if ((gbDataTAMA5.mapperYears & 3) == 0) gbDaysinMonth[1] = 29; else gbDaysinMonth[1] = 28; } } } gbDataTAMA5.mapperControl = (gbDataTAMA5.mapperControl & 0xfe) | (lt->tm_yday > 255 ? 1: 0); res = false; break; } res = true; break; case 0xff: res = gbReadSaveMBC1(file); break; } } systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; return res; } bool gbReadGSASnapshot(const char *fileName) { FILE *file = fopen(fileName, "rb"); if(!file) { systemMessage(MSG_CANNOT_OPEN_FILE, N_("Cannot open file %s"), fileName); return false; } fseek(file, 0x4, SEEK_SET); char buffer[16]; char buffer2[16]; fread(buffer, 1, 15, file); buffer[15] = 0; memcpy(buffer2, &gbRom[0x134], 15); buffer2[15] = 0; if(memcmp(buffer, buffer2, 15)) { systemMessage(MSG_CANNOT_IMPORT_SNAPSHOT_FOR, N_("Cannot import snapshot for %s. Current game is %s"), buffer, buffer2); fclose(file); return false; } fseek(file, 0x13, SEEK_SET); size_t read = 0; int toRead = 0; switch(gbRomType) { case 0x03: case 0x0f: case 0x10: case 0x13: case 0x1b: case 0x1e: case 0xff: read = fread(gbRam, 1, (gbRamSizeMask+1), file); toRead = (gbRamSizeMask+1); break; case 0x06: case 0x22: read = fread(&gbMemory[0xa000],1,256,file); toRead = 256; break; default: systemMessage(MSG_UNSUPPORTED_SNAPSHOT_FILE, N_("Unsupported snapshot file %s"), fileName); fclose(file); return false; } fclose(file); gbReset(); return true; } variable_desc gbSaveGameStruct[] = { { &PC.W, sizeof(u16) }, { &SP.W, sizeof(u16) }, { &AF.W, sizeof(u16) }, { &BC.W, sizeof(u16) }, { &DE.W, sizeof(u16) }, { &HL.W, sizeof(u16) }, { &IFF, sizeof(u8) }, { &GBLCD_MODE_0_CLOCK_TICKS, sizeof(int) }, { &GBLCD_MODE_1_CLOCK_TICKS, sizeof(int) }, { &GBLCD_MODE_2_CLOCK_TICKS, sizeof(int) }, { &GBLCD_MODE_3_CLOCK_TICKS, sizeof(int) }, { &GBDIV_CLOCK_TICKS, sizeof(int) }, { &GBLY_INCREMENT_CLOCK_TICKS, sizeof(int) }, { &GBTIMER_MODE_0_CLOCK_TICKS, sizeof(int) }, { &GBTIMER_MODE_1_CLOCK_TICKS, sizeof(int) }, { &GBTIMER_MODE_2_CLOCK_TICKS, sizeof(int) }, { &GBTIMER_MODE_3_CLOCK_TICKS, sizeof(int) }, { &GBSERIAL_CLOCK_TICKS, sizeof(int) }, { &GBSYNCHRONIZE_CLOCK_TICKS, sizeof(int) }, { &gbDivTicks, sizeof(int) }, { &gbLcdMode, sizeof(int) }, { &gbLcdTicks, sizeof(int) }, { &gbLcdLYIncrementTicks, sizeof(int) }, { &gbTimerTicks, sizeof(int) }, { &gbTimerClockTicks, sizeof(int) }, { &gbSerialTicks, sizeof(int) }, { &gbSerialBits, sizeof(int) }, { &gbInt48Signal, sizeof(int) }, { &gbInterruptWait, sizeof(int) }, { &gbSynchronizeTicks, sizeof(int) }, { &gbTimerOn, sizeof(int) }, { &gbTimerMode, sizeof(int) }, { &gbSerialOn, sizeof(int) }, { &gbWindowLine, sizeof(int) }, { &gbCgbMode, sizeof(int) }, { &gbVramBank, sizeof(int) }, { &gbWramBank, sizeof(int) }, { &gbHdmaSource, sizeof(int) }, { &gbHdmaDestination, sizeof(int) }, { &gbHdmaBytes, sizeof(int) }, { &gbHdmaOn, sizeof(int) }, { &gbSpeed, sizeof(int) }, { &gbSgbMode, sizeof(int) }, { ®ister_DIV, sizeof(u8) }, { ®ister_TIMA, sizeof(u8) }, { ®ister_TMA, sizeof(u8) }, { ®ister_TAC, sizeof(u8) }, { ®ister_IF, sizeof(u8) }, { ®ister_LCDC, sizeof(u8) }, { ®ister_STAT, sizeof(u8) }, { ®ister_SCY, sizeof(u8) }, { ®ister_SCX, sizeof(u8) }, { ®ister_LY, sizeof(u8) }, { ®ister_LYC, sizeof(u8) }, { ®ister_DMA, sizeof(u8) }, { ®ister_WY, sizeof(u8) }, { ®ister_WX, sizeof(u8) }, { ®ister_VBK, sizeof(u8) }, { ®ister_HDMA1, sizeof(u8) }, { ®ister_HDMA2, sizeof(u8) }, { ®ister_HDMA3, sizeof(u8) }, { ®ister_HDMA4, sizeof(u8) }, { ®ister_HDMA5, sizeof(u8) }, { ®ister_SVBK, sizeof(u8) }, { ®ister_IE , sizeof(u8) }, { &gbBgp[0], sizeof(u8) }, { &gbBgp[1], sizeof(u8) }, { &gbBgp[2], sizeof(u8) }, { &gbBgp[3], sizeof(u8) }, { &gbObp0[0], sizeof(u8) }, { &gbObp0[1], sizeof(u8) }, { &gbObp0[2], sizeof(u8) }, { &gbObp0[3], sizeof(u8) }, { &gbObp1[0], sizeof(u8) }, { &gbObp1[1], sizeof(u8) }, { &gbObp1[2], sizeof(u8) }, { &gbObp1[3], sizeof(u8) }, { NULL, 0 } }; static bool gbWriteSaveState(gzFile gzFile) { utilWriteInt(gzFile, GBSAVE_GAME_VERSION); utilGzWrite(gzFile, &gbRom[0x134], 15); utilWriteInt(gzFile, useBios); utilWriteInt(gzFile, inBios); utilWriteData(gzFile, gbSaveGameStruct); utilGzWrite(gzFile, &IFF, 2); if(gbSgbMode) { gbSgbSaveGame(gzFile); } utilGzWrite(gzFile, &gbDataMBC1, sizeof(gbDataMBC1)); utilGzWrite(gzFile, &gbDataMBC2, sizeof(gbDataMBC2)); utilGzWrite(gzFile, &gbDataMBC3, sizeof(gbDataMBC3)); utilGzWrite(gzFile, &gbDataMBC5, sizeof(gbDataMBC5)); utilGzWrite(gzFile, &gbDataHuC1, sizeof(gbDataHuC1)); utilGzWrite(gzFile, &gbDataHuC3, sizeof(gbDataHuC3)); utilGzWrite(gzFile, &gbDataTAMA5, sizeof(gbDataTAMA5)); if (gbTAMA5ram != NULL) utilGzWrite(gzFile, gbTAMA5ram, gbTAMA5ramSize); utilGzWrite(gzFile, &gbDataMMM01, sizeof(gbDataMMM01)); utilGzWrite(gzFile, gbPalette, 128 * sizeof(u16)); utilGzWrite(gzFile, &gbMemory[0x8000], 0x8000); if(gbRamSize && gbRam) { utilWriteInt(gzFile, gbRamSize); utilGzWrite(gzFile, gbRam, gbRamSize); } if(gbCgbMode) { utilGzWrite(gzFile, gbVram, 0x4000); utilGzWrite(gzFile, gbWram, 0x8000); } gbSoundSaveGame(gzFile); gbCheatsSaveGame(gzFile); utilWriteInt(gzFile, gbLcdModeDelayed); utilWriteInt(gzFile, gbLcdTicksDelayed); utilWriteInt(gzFile, gbLcdLYIncrementTicksDelayed); utilWriteInt(gzFile, gbSpritesTicks[299]); utilWriteInt(gzFile, gbTimerModeChange); utilWriteInt(gzFile, gbTimerOnChange); utilWriteInt(gzFile, gbHardware); utilWriteInt(gzFile, gbBlackScreen); utilWriteInt(gzFile, oldRegister_WY); utilWriteInt(gzFile, gbWindowLine); utilWriteInt(gzFile, inUseRegister_WY); utilWriteInt(gzFile, gbScreenOn); return true; } bool gbWriteMemSaveState(char *memory, int available) { gzFile gzFile = utilMemGzOpen(memory, available, "w"); if(gzFile == NULL) { return false; } bool res = gbWriteSaveState(gzFile); long pos = utilGzMemTell(gzFile)+8; if(pos >= (available)) res = false; utilGzClose(gzFile); return res; } bool gbWriteSaveState(const char *name) { gzFile gzFile = utilGzOpen(name,"wb"); if(gzFile == NULL) return false; bool res = gbWriteSaveState(gzFile); utilGzClose(gzFile); return res; } static bool gbReadSaveState(gzFile gzFile) { int version = utilReadInt(gzFile); if(version > GBSAVE_GAME_VERSION || version < 0) { systemMessage(MSG_UNSUPPORTED_VB_SGM, N_("Unsupported VisualBoy save game version %d"), version); return false; } u8 romname[20]; utilGzRead(gzFile, romname, 15); if(memcmp(&gbRom[0x134], romname, 15) != 0) { systemMessage(MSG_CANNOT_LOAD_SGM_FOR, N_("Cannot load save game for %s. Playing %s"), romname, &gbRom[0x134]); return false; } bool ub = false; bool ib = false; if (version >= 11) { ub = utilReadInt(gzFile) ? true : false; ib = utilReadInt(gzFile) ? true : false; if((ub != useBios) && (ib)) { if(useBios) systemMessage(MSG_SAVE_GAME_NOT_USING_BIOS, N_("Save game is not using the BIOS files")); else systemMessage(MSG_SAVE_GAME_USING_BIOS, N_("Save game is using the BIOS file")); return false; } } gbReset(); inBios = ib; utilReadData(gzFile, gbSaveGameStruct); // Correct crash when loading color gameboy save in regular gameboy type. if (!gbCgbMode) { if(gbVram != NULL) { free(gbVram); gbVram = NULL; } if(gbWram != NULL) { free(gbWram); gbWram = NULL; } } else { if(gbVram == NULL) gbVram = (u8 *)malloc(0x4000); if(gbWram == NULL) gbWram = (u8 *)malloc(0x8000); memset(gbVram,0,0x4000); memset(gbPalette,0, 2*128); } if(version >= GBSAVE_GAME_VERSION_7) { utilGzRead(gzFile, &IFF, 2); } if(gbSgbMode) { gbSgbReadGame(gzFile, version); } else { gbSgbMask = 0; // loading a game at the wrong time causes no display } if (version<11) utilGzRead(gzFile, &gbDataMBC1, sizeof(gbDataMBC1) - sizeof(int)); else utilGzRead(gzFile, &gbDataMBC1, sizeof(gbDataMBC1)); utilGzRead(gzFile, &gbDataMBC2, sizeof(gbDataMBC2)); if(version < GBSAVE_GAME_VERSION_4) // prior to version 4, there was no adjustment for the time the game // was last played, so we have less to read. This needs update if the // structure changes again. utilGzRead(gzFile, &gbDataMBC3, sizeof(gbDataMBC3)-sizeof(time_t)); else utilGzRead(gzFile, &gbDataMBC3, sizeof(gbDataMBC3)); utilGzRead(gzFile, &gbDataMBC5, sizeof(gbDataMBC5)); utilGzRead(gzFile, &gbDataHuC1, sizeof(gbDataHuC1)); utilGzRead(gzFile, &gbDataHuC3, sizeof(gbDataHuC3)); if (version>=11) { utilGzRead(gzFile, &gbDataTAMA5, sizeof(gbDataTAMA5)); if (gbTAMA5ram != NULL) utilGzRead(gzFile, gbTAMA5ram, gbTAMA5ramSize); utilGzRead(gzFile, &gbDataMMM01, sizeof(gbDataMMM01)); } if(version < GBSAVE_GAME_VERSION_5) { utilGzRead(gzFile, pix, 256*224*sizeof(u16)); } memset(pix, 0, 257*226*sizeof(u32)); if(version < GBSAVE_GAME_VERSION_6) { utilGzRead(gzFile, gbPalette, 64 * sizeof(u16)); } else utilGzRead(gzFile, gbPalette, 128 * sizeof(u16)); if (version < 11) utilGzRead(gzFile, gbPalette, 128 * sizeof(u16)); if(version < GBSAVE_GAME_VERSION_10) { if(!gbCgbMode && !gbSgbMode) { for(int i = 0; i < 8; i++) gbPalette[i] = systemGbPalette[gbPaletteOption*8+i]; } } utilGzRead(gzFile, &gbMemory[0x8000], 0x8000); if(gbRamSize && gbRam) { if (version < 11) utilGzRead(gzFile, gbRam, gbRamSize); else { int ramSize = utilReadInt(gzFile); utilGzRead(gzFile, gbRam, (gbRamSize>ramSize) ? ramSize : gbRamSize); if (ramSize>gbRamSize) gzseek(gzFile,ramSize-gbRamSize,SEEK_CUR); } } memset(gbSCYLine, register_SCY, sizeof(gbSCYLine)); memset(gbSCXLine, register_SCX, sizeof(gbSCXLine)); memset(gbBgpLine, (gbBgp[0] | (gbBgp[1]<<2) | (gbBgp[2]<<4) | (gbBgp[3]<<6)), sizeof(gbBgpLine)); memset(gbObp0Line, (gbObp0[0] | (gbObp0[1]<<2) | (gbObp0[2]<<4) | (gbObp0[3]<<6)), sizeof(gbObp0Line)); memset(gbObp1Line, (gbObp1[0] | (gbObp1[1]<<2) | (gbObp1[2]<<4) | (gbObp1[3]<<6)), sizeof(gbObp1Line)); memset(gbSpritesTicks, 0x0, sizeof(gbSpritesTicks)); if (inBios) { gbMemoryMap[0x00] = &gbMemory[0x0000]; memcpy ((u8 *)(gbMemory), (u8 *)(gbRom), 0x1000); memcpy ((u8 *)(gbMemory), (u8 *)(bios), 0x100); } else gbMemoryMap[0x00] = &gbRom[0x0000]; gbMemoryMap[0x01] = &gbRom[0x1000]; gbMemoryMap[0x02] = &gbRom[0x2000]; gbMemoryMap[0x03] = &gbRom[0x3000]; gbMemoryMap[0x04] = &gbRom[0x4000]; gbMemoryMap[0x05] = &gbRom[0x5000]; gbMemoryMap[0x06] = &gbRom[0x6000]; gbMemoryMap[0x07] = &gbRom[0x7000]; gbMemoryMap[0x08] = &gbMemory[0x8000]; gbMemoryMap[0x09] = &gbMemory[0x9000]; gbMemoryMap[0x0a] = &gbMemory[0xa000]; gbMemoryMap[0x0b] = &gbMemory[0xb000]; gbMemoryMap[0x0c] = &gbMemory[0xc000]; gbMemoryMap[0x0d] = &gbMemory[0xd000]; gbMemoryMap[0x0e] = &gbMemory[0xe000]; gbMemoryMap[0x0f] = &gbMemory[0xf000]; switch(gbRomType) { case 0x00: case 0x01: case 0x02: case 0x03: // MBC 1 memoryUpdateMapMBC1(); break; case 0x05: case 0x06: // MBC2 memoryUpdateMapMBC2(); break; case 0x0b: case 0x0c: case 0x0d: // MMM01 memoryUpdateMapMMM01(); break; case 0x0f: case 0x10: case 0x11: case 0x12: case 0x13: // MBC 3 memoryUpdateMapMBC3(); break; case 0x19: case 0x1a: case 0x1b: // MBC5 memoryUpdateMapMBC5(); break; case 0x1c: case 0x1d: case 0x1e: // MBC 5 Rumble memoryUpdateMapMBC5(); break; case 0x22: // MBC 7 memoryUpdateMapMBC7(); break; case 0x56: // GS3 memoryUpdateMapGS3(); break; case 0xfd: // TAMA5 memoryUpdateMapTAMA5(); break; case 0xfe: // HuC3 memoryUpdateMapHuC3(); break; case 0xff: // HuC1 memoryUpdateMapHuC1(); break; } if(gbCgbMode) { utilGzRead(gzFile, gbVram, 0x4000); utilGzRead(gzFile, gbWram, 0x8000); int value = register_SVBK; if(value == 0) value = 1; gbMemoryMap[0x08] = &gbVram[register_VBK * 0x2000]; gbMemoryMap[0x09] = &gbVram[register_VBK * 0x2000 + 0x1000]; gbMemoryMap[0x0d] = &gbWram[value * 0x1000]; } gbSoundReadGame(version, gzFile); if (gbCgbMode && gbSgbMode) { gbSgbMode = 0; } if(gbBorderOn && !gbSgbMask) { gbSgbRenderBorder(); } systemDrawScreen(); if(version > GBSAVE_GAME_VERSION_1) gbCheatsReadGame(gzFile, version); if (version<11) { gbWriteMemory(0xff00, 0); gbMemory[0xff04] = register_DIV; gbMemory[0xff05] = register_TIMA; gbMemory[0xff06] = register_TMA; gbMemory[0xff07] = register_TAC; gbMemory[0xff40] = register_LCDC; gbMemory[0xff42] = register_SCY; gbMemory[0xff43] = register_SCX; gbMemory[0xff44] = register_LY; gbMemory[0xff45] = register_LYC; gbMemory[0xff46] = register_DMA; gbMemory[0xff4a] = register_WY; gbMemory[0xff4b] = register_WX; gbMemory[0xff4f] = register_VBK; gbMemory[0xff51] = register_HDMA1; gbMemory[0xff52] = register_HDMA2; gbMemory[0xff53] = register_HDMA3; gbMemory[0xff54] = register_HDMA4; gbMemory[0xff55] = register_HDMA5; gbMemory[0xff70] = register_SVBK; gbMemory[0xffff] = register_IE; GBDIV_CLOCK_TICKS = 64; if (gbSpeed) gbDivTicks /=2; if ((gbLcdMode == 0) && (register_STAT & 8)) gbInt48Signal |= 1; if ((gbLcdMode == 1) && (register_STAT & 0x10)) gbInt48Signal |= 2; if ((gbLcdMode == 2) && (register_STAT & 0x20)) gbInt48Signal |= 4; if ((register_LY==register_LYC) && (register_STAT & 0x40)) gbInt48Signal |= 8; gbLcdLYIncrementTicks = GBLY_INCREMENT_CLOCK_TICKS; if (gbLcdMode == 2) gbLcdLYIncrementTicks-=GBLCD_MODE_2_CLOCK_TICKS-gbLcdTicks; else if (gbLcdMode == 3) gbLcdLYIncrementTicks -=GBLCD_MODE_2_CLOCK_TICKS+GBLCD_MODE_3_CLOCK_TICKS-gbLcdTicks; else if (gbLcdMode == 0) gbLcdLYIncrementTicks =gbLcdTicks; else if (gbLcdMode == 1) { gbLcdLYIncrementTicks = gbLcdTicks % GBLY_INCREMENT_CLOCK_TICKS; if (register_LY == 0x99) gbLcdLYIncrementTicks =gbLine99Ticks; else if (register_LY == 0) gbLcdLYIncrementTicks += GBLY_INCREMENT_CLOCK_TICKS; } gbLcdModeDelayed = gbLcdMode; gbLcdTicksDelayed = gbLcdTicks--; gbLcdLYIncrementTicksDelayed = gbLcdLYIncrementTicks--; gbInterruptWait = 0; memset(gbSpritesTicks,0,sizeof(gbSpritesTicks)); } else { gbLcdModeDelayed = utilReadInt(gzFile); gbLcdTicksDelayed = utilReadInt(gzFile); gbLcdLYIncrementTicksDelayed = utilReadInt(gzFile); gbSpritesTicks[299] = utilReadInt(gzFile) & 0xff; gbTimerModeChange = (utilReadInt(gzFile) ? true : false); gbTimerOnChange = (utilReadInt(gzFile) ? true : false); gbHardware = utilReadInt(gzFile); gbBlackScreen = (utilReadInt(gzFile) ? true : false); oldRegister_WY = utilReadInt(gzFile); gbWindowLine = utilReadInt(gzFile); inUseRegister_WY = utilReadInt(gzFile); gbScreenOn = (utilReadInt(gzFile) ? true : false); } if (gbSpeed) gbLine99Ticks *= 2; systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; return true; } bool gbReadMemSaveState(char *memory, int available) { gzFile gzFile = utilMemGzOpen(memory, available, "r"); bool res = gbReadSaveState(gzFile); utilGzClose(gzFile); return res; } bool gbReadSaveState(const char *name) { gzFile gzFile = utilGzOpen(name,"rb"); if(gzFile == NULL) { return false; } bool res = gbReadSaveState(gzFile); utilGzClose(gzFile); return res; } bool gbWritePNGFile(const char *fileName) { if(gbBorderOn) return utilWritePNGFile(fileName, 256, 224, pix); return utilWritePNGFile(fileName, 160, 144, pix); } bool gbWriteBMPFile(const char *fileName) { if(gbBorderOn) return utilWriteBMPFile(fileName, 256, 224, pix); return utilWriteBMPFile(fileName, 160, 144, pix); } void gbCleanUp() { if(gbRam != NULL) { free(gbRam); gbRam = NULL; } if(gbRom != NULL) { free(gbRom); gbRom = NULL; } if(gbMemory != NULL) { free(gbMemory); gbMemory = NULL; } if(gbLineBuffer != NULL) { free(gbLineBuffer); gbLineBuffer = NULL; } if(pix != NULL) { free(pix); pix = NULL; } gbSgbShutdown(); if(gbVram != NULL) { free(gbVram); gbVram = NULL; } if(gbWram != NULL) { free(gbWram); gbWram = NULL; } if(gbTAMA5ram != NULL) { free(gbTAMA5ram); gbTAMA5ram = NULL; } systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; } bool gbLoadRom(const char *szFile) { int size = 0; if(gbRom != NULL) { gbCleanUp(); } systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; gbRom = utilLoad(szFile, utilIsGBImage, NULL, size); if(!gbRom) return false; gbRomSize = size; gbBatteryError = false; if(bios != NULL) { free(bios); bios = NULL; } bios = (u8 *)calloc(1,0x100); return gbUpdateSizes(); } bool gbUpdateSizes() { if(gbRom[0x148] > 8) { systemMessage(MSG_UNSUPPORTED_ROM_SIZE, N_("Unsupported rom size %02x"), gbRom[0x148]); return false; } if(gbRomSize < gbRomSizes[gbRom[0x148]]) { gbRom = (u8 *)realloc(gbRom, gbRomSizes[gbRom[0x148]]); for (int i = gbRomSize; igbRomSizes[gbRom[0x148]]) && (genericflashcardEnable)) { gbRomSize = gbRomSize>>16; gbRom[0x148] = 0; if (gbRomSize) { while (!((gbRomSize & 1) || (gbRom[0x148] == 7))) { gbRom[0x148]++; gbRomSize>>=1; } gbRom[0x148]++; } gbRom = (u8 *)realloc(gbRom, gbRomSizes[gbRom[0x148]]); } gbRomSize = gbRomSizes[gbRom[0x148]]; gbRomSizeMask = gbRomSizesMasks[gbRom[0x148]]; // The 'genericflashcard' option allows some PD to work. // However, the setting is dangerous (if you let in enabled // and play a normal game, it might just break everything). // That's why it is not saved in the emulator options. // Also I added some checks in VBA to make sure your saves will not be // overwritten if you wrongly enable this option for a game // you already played (and vice-versa, ie. if you forgot to // enable the option for a game you played with it enabled, like Shawu Story). u8 ramsize = genericflashcardEnable ? 5 : gbRom[0x149]; gbRom[0x149] = ramsize; if ((gbRom[2] == 0x6D) && (gbRom[5] == 0x47) && (gbRom[6] == 0x65) && (gbRom[7] == 0x6E) && (gbRom[8] == 0x69) && (gbRom[9] == 0x65) && (gbRom[0xA] == 0x28) && (gbRom[0xB] == 0x54)) { gbCheatingDevice = 1; // GameGenie for (int i = 0; i < 0x20; i++) // Cleans GG hardware registers gbRom[0x4000+i] = 0; } else if (((gbRom[0x104] == 0x44) && (gbRom[0x156] == 0xEA) && (gbRom[0x158] == 0x7F) && (gbRom[0x159] == 0xEA) && (gbRom[0x15B] == 0x7F)) || ((gbRom[0x165] == 0x3E) && (gbRom[0x166] == 0xD9) && (gbRom[0x16D] == 0xE1) && (gbRom[0x16E] == 0x7F))) gbCheatingDevice = 2; // GameShark else gbCheatingDevice = 0; if(ramsize > 5) { systemMessage(MSG_UNSUPPORTED_RAM_SIZE, N_("Unsupported ram size %02x"), gbRom[0x149]); return false; } gbRamSize = gbRamSizes[ramsize]; gbRamSizeMask = gbRamSizesMasks[ramsize]; if(gbRamSize) { gbRam = (u8 *)malloc(gbRamSize); memset(gbRam, 0xff, gbRamSize); } gbRomType = gbRom[0x147]; if (genericflashcardEnable) { /*if (gbRomType<2) gbRomType =3; else if ((gbRomType == 0xc) || (gbRomType == 0xf) || (gbRomType == 0x12) || (gbRomType == 0x16) || (gbRomType == 0x1a) || (gbRomType == 0x1d)) gbRomType++; else if ((gbRomType == 0xb) || (gbRomType == 0x11) || (gbRomType == 0x15) || (gbRomType == 0x19) || (gbRomType == 0x1c)) gbRomType+=2; else if ((gbRomType == 0x5) || (gbRomType == 0x6)) gbRomType = 0x1a;*/ gbRomType = 0x1b; } else if (gbCheatingDevice == 1) gbRomType = 0x55; else if (gbCheatingDevice == 2) gbRomType = 0x56; gbRom[0x147] = gbRomType; mapperReadRAM = NULL; switch(gbRomType) { case 0x00: case 0x01: case 0x02: case 0x03: case 0x08: case 0x09: // MBC 1 mapper = mapperMBC1ROM; mapperRAM = mapperMBC1RAM; mapperReadRAM = mapperMBC1ReadRAM; break; case 0x05: case 0x06: // MBC2 mapper = mapperMBC2ROM; mapperRAM = mapperMBC2RAM; gbRamSize = 0x200; gbRamSizeMask = 0x1ff; break; case 0x0b: case 0x0c: case 0x0d: // MMM01 mapper = mapperMMM01ROM; mapperRAM = mapperMMM01RAM; break; case 0x0f: case 0x10: case 0x11: case 0x12: case 0x13: case 0xfc: // MBC 3 mapper = mapperMBC3ROM; mapperRAM = mapperMBC3RAM; mapperReadRAM = mapperMBC3ReadRAM; break; case 0x19: case 0x1a: case 0x1b: // MBC5 mapper = mapperMBC5ROM; mapperRAM = mapperMBC5RAM; mapperReadRAM = mapperMBC5ReadRAM; break; case 0x1c: case 0x1d: case 0x1e: // MBC 5 Rumble mapper = mapperMBC5ROM; mapperRAM = mapperMBC5RAM; mapperReadRAM = mapperMBC5ReadRAM; break; case 0x22: // MBC 7 mapper = mapperMBC7ROM; mapperRAM = mapperMBC7RAM; mapperReadRAM = mapperMBC7ReadRAM; break; // GG (GameGenie) case 0x55: mapper = mapperGGROM; break; case 0x56: // GS (GameShark) mapper = mapperGS3ROM; break; case 0xfd: // TAMA5 if (gbRam!= NULL) { free(gbRam); gbRam = NULL; } ramsize = 3; gbRamSize = gbRamSizes[3]; gbRamSizeMask = gbRamSizesMasks[3]; gbRam = (u8 *)malloc(gbRamSize); memset(gbRam, 0x0, gbRamSize); gbTAMA5ramSize = 0x100; if (gbTAMA5ram == NULL) gbTAMA5ram = (u8 *)malloc(gbTAMA5ramSize); memset(gbTAMA5ram, 0x0, gbTAMA5ramSize); mapperRAM = mapperTAMA5RAM; mapperReadRAM = mapperTAMA5ReadRAM; mapperUpdateClock = memoryUpdateTAMA5Clock; break; case 0xfe: // HuC3 mapper = mapperHuC3ROM; mapperRAM = mapperHuC3RAM; mapperReadRAM = mapperHuC3ReadRAM; break; case 0xff: // HuC1 mapper = mapperHuC1ROM; mapperRAM = mapperHuC1RAM; break; default: systemMessage(MSG_UNKNOWN_CARTRIDGE_TYPE, N_("Unknown cartridge type %02x"), gbRomType); return false; } switch(gbRomType) { case 0x03: case 0x06: case 0x0f: case 0x10: case 0x13: case 0x1b: case 0x1d: case 0x1e: case 0x22: case 0xfd: case 0xff: gbBattery = 1; break; } gbInit(); //gbReset(); switch(gbRomType) { case 0x1c: case 0x1d: case 0x1e: gbDataMBC5.isRumbleCartridge = 1; } return true; } int gbGetNextEvent (int clockTicks) { if (register_LCDC & 0x80) { if(gbLcdTicks < clockTicks) clockTicks = gbLcdTicks; if(gbLcdTicksDelayed < clockTicks) clockTicks = gbLcdTicksDelayed; if(gbLcdLYIncrementTicksDelayed < clockTicks) clockTicks = gbLcdLYIncrementTicksDelayed; } if(gbLcdLYIncrementTicks < clockTicks) clockTicks = gbLcdLYIncrementTicks; if(gbSerialOn && (gbSerialTicks < clockTicks)) clockTicks = gbSerialTicks; if(gbTimerOn && (((gbInternalTimer) & gbTimerMask[gbTimerMode])+1 < clockTicks)) clockTicks = ((gbInternalTimer) & gbTimerMask[gbTimerMode])+1; if(soundTicks && (soundTicks < clockTicks)) clockTicks = soundTicks; if ((clockTicks<=0) || (gbInterruptWait)) clockTicks = 1; return clockTicks; } void gbDrawLine() { switch(systemColorDepth) { case 16: { u16 * dest = (u16 *)pix + (gbBorderLineSkip+2) * (register_LY + gbBorderRowSkip+1) + gbBorderColumnSkip; for(int x = 0; x < 160; ) { *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; *dest++ = systemColorMap16[gbLineMix[x++]]; } if(gbBorderOn) dest += gbBorderColumnSkip; *dest++ = 0; // for filters that read one pixel more } break; case 24: { u8 *dest = (u8 *)pix + 3*(gbBorderLineSkip * (register_LY + gbBorderRowSkip) + gbBorderColumnSkip); for(int x = 0; x < 160;) { *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; *((u32 *)dest) = systemColorMap32[gbLineMix[x++]]; dest+= 3; } } break; case 32: { u32 * dest = (u32 *)pix + (gbBorderLineSkip+1) * (register_LY + gbBorderRowSkip+1) + gbBorderColumnSkip; for(int x = 0; x < 160;) { *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; *dest++ = systemColorMap32[gbLineMix[x++]]; } } break; } } void gbEmulate(int ticksToStop) { gbRegister tempRegister; u8 tempValue; s8 offset; clockTicks = 0; gbDmaTicks = 0; register int opcode = 0; int opcode1 = 0; int opcode2 = 0; bool execute = false; while(1) { #ifndef FINAL_VERSION if(systemDebug) { if(!(IFF & 0x80)) { if(systemDebug > 1) { sprintf(gbBuffer,"PC=%04x AF=%04x BC=%04x DE=%04x HL=%04x SP=%04x I=%04x\n", PC.W, AF.W, BC.W, DE.W,HL.W,SP.W,IFF); } else { sprintf(gbBuffer,"PC=%04x I=%02x\n", PC.W, IFF); } log(gbBuffer); } } #endif u16 oldPCW = PC.W; if(IFF & 0x80) { if(register_LCDC & 0x80) { clockTicks = gbLcdTicks; } else clockTicks = 1000; clockTicks = gbGetNextEvent(clockTicks); /*if(gbLcdTicksDelayed < clockTicks) clockTicks = gbLcdTicksDelayed; if(gbLcdLYIncrementTicksDelayed < clockTicks) clockTicks = gbLcdLYIncrementTicksDelayed; if(gbLcdLYIncrementTicks < clockTicks) clockTicks = gbLcdLYIncrementTicks; if(gbSerialOn && (gbSerialTicks < clockTicks)) clockTicks = gbSerialTicks; if(gbTimerOn && (((gbInternalTimer) & gbTimerMask[gbTimerMode])+1 < clockTicks)) clockTicks = ((gbInternalTimer) & gbTimerMask[gbTimerMode])+1; if(soundTicks && (soundTicks < clockTicks)) clockTicks = soundTicks; if ((clockTicks<=0) || (gbInterruptWait)) clockTicks = 1;*/ } else { // First we apply the clockTicks, then we execute the opcodes. opcode1 = 0; opcode2 = 0; execute = true; opcode2 = opcode1 = opcode = gbReadOpcode(PC.W++); // If HALT state was launched while IME = 0 and (register_IF & register_IE & 0x1F), // PC.W is not incremented for the first byte of the next instruction. if (IFF & 2) { PC.W--; IFF &= ~2; } clockTicks = gbCycles[opcode]; switch(opcode) { case 0xCB: // extended opcode opcode2 = opcode = gbReadOpcode(PC.W++); clockTicks = gbCyclesCB[opcode]; break; } gbOldClockTicks = clockTicks-1; gbIntBreak = 1; } if(!emulating) return; // For 'breakpoint' support (opcode 0xFC is considered as a breakpoint) if ((clockTicks==0) && execute) { PC.W = oldPCW; return; } if (!(IFF & 0x80)) clockTicks = 1; gbRedoLoop: if (gbInterruptWait) gbInterruptWait = 0; else gbInterruptLaunched = 0; // Used for the EI/DI instruction's delay. if (IFF & 0x38) { int tempIFF = (IFF >> 4) & 3; if (tempIFF <=clockTicks) { tempIFF = 0; IFF |=1; } else tempIFF -= clockTicks; IFF = (IFF & 0xCF) | (tempIFF <<4); if (IFF & 0x08) IFF &= 0x82; } if (register_LCDCBusy) { register_LCDCBusy-=clockTicks; if (register_LCDCBusy<0) register_LCDCBusy = 0; } if(gbSgbMode) { if(gbSgbPacketTimeout) { gbSgbPacketTimeout -= clockTicks; if(gbSgbPacketTimeout <= 0) gbSgbResetPacketState(); } } ticksToStop -= clockTicks; // DIV register emulation gbDivTicks -= clockTicks; while(gbDivTicks <= 0) { gbMemory[0xff04] = ++register_DIV; gbDivTicks += GBDIV_CLOCK_TICKS; } if(register_LCDC & 0x80) { // LCD stuff gbLcdTicks -= clockTicks; gbLcdTicksDelayed -= clockTicks; gbLcdLYIncrementTicks -= clockTicks; gbLcdLYIncrementTicksDelayed -= clockTicks; // our counters are off, see what we need to do // This looks (and kinda is) complicated, however this // is the only way I found to emulate properly the way // the real hardware operates... while(((gbLcdTicks <= 0) && (gbLCDChangeHappened == false)) || ((gbLcdTicksDelayed <= 0) && (gbLCDChangeHappened == true)) || ((gbLcdLYIncrementTicks <= 0) && (gbLYChangeHappened == false)) || ((gbLcdLYIncrementTicksDelayed<=0) && (gbLYChangeHappened == true))) { if ((gbLcdLYIncrementTicks <= 0) && (!gbLYChangeHappened)) { gbLYChangeHappened = true; gbMemory[0xff44] = register_LY = (register_LY + 1) % 154; if (register_LY == 0x91) { /* if (IFF & 0x80) gbScreenOn = !gbScreenOn; else*/ if (register_LCDC & 0x80) gbScreenOn = true; } gbLcdLYIncrementTicks += GBLY_INCREMENT_CLOCK_TICKS; if (gbLcdMode == 1) { if(register_LY == 153) gbLcdLYIncrementTicks -= GBLY_INCREMENT_CLOCK_TICKS - gbLine99Ticks; else if(register_LY == 0) gbLcdLYIncrementTicks += GBLY_INCREMENT_CLOCK_TICKS - gbLine99Ticks; } // GB only 'bug' : Halt state is broken one tick before LY==LYC interrupt // is reflected in the registers. if ((gbHardware & 5) && (IFF & 0x80) && (register_LY == register_LYC) && (register_STAT & 0x40) && (register_LY != 0)) { if (!((gbLcdModeDelayed != 1) && (register_LY==0))) { gbInt48Signal &= ~9; gbCompareLYToLYC(); gbLYChangeHappened = false; gbMemory[0xff41] = register_STAT; gbMemory[0xff0f] = register_IF; } gbLcdLYIncrementTicksDelayed += GBLY_INCREMENT_CLOCK_TICKS - gbLine99Ticks+1; } } if ((gbLcdTicks <= 0) && (!gbLCDChangeHappened)) { gbLCDChangeHappened = true; switch(gbLcdMode) { case 0: { // H-Blank // check if we reached the V-Blank period if(register_LY == 144) { // Yes, V-Blank // set the LY increment counter if (gbHardware & 0x5) { register_IF |= 1; // V-Blank interrupt } gbInt48Signal &= ~6; if(register_STAT & 0x10) { // send LCD interrupt only if no interrupt 48h signal... if ((!(gbInt48Signal & 1)) && ((!(gbInt48Signal & 8)) || (gbHardware & 0x0a))) { register_IF |=2; gbInterruptLaunched |= 2; if (gbHardware & 0xa) gbInterruptWait = 1; } gbInt48Signal |= 2; } gbInt48Signal &= ~1; gbLcdTicks += GBLCD_MODE_1_CLOCK_TICKS; gbLcdMode = 1; } else { // go the the OAM being accessed mode gbLcdTicks += GBLCD_MODE_2_CLOCK_TICKS; gbLcdMode = 2; gbInt48Signal &= ~6; if(register_STAT & 0x20) { // send LCD interrupt only if no interrupt 48h signal... if (!gbInt48Signal) { register_IF |= 2; gbInterruptLaunched |= 2; } gbInt48Signal |= 4; } gbInt48Signal &= ~1; } } break; case 1: { // V-Blank // next mode is OAM being accessed mode gbInt48Signal &= ~5; if(register_STAT & 0x20) { // send LCD interrupt only if no interrupt 48h signal... if (!gbInt48Signal) { register_IF |= 2; gbInterruptLaunched |= 2; if ((gbHardware & 0xa) && (IFF & 0x80)) gbInterruptWait = 1; } gbInt48Signal |= 4; } gbInt48Signal &= ~2; gbLcdTicks += GBLCD_MODE_2_CLOCK_TICKS; gbLcdMode = 2; register_LY = 0x00; } break; case 2: { // OAM being accessed mode // next mode is OAM and VRAM in use if ((gbScreenOn) && (register_LCDC & 0x80)) { gbDrawSprites(false); // Used to add a one tick delay when a window line is drawn. //(fixes a part of Carmaggedon problem) if((register_LCDC & 0x01 || gbCgbMode) && (register_LCDC & 0x20) && (gbWindowLine != -2)) { int inUseRegister_WY = 0; int tempgbWindowLine = gbWindowLine; if ((tempgbWindowLine == -1) || (tempgbWindowLine>144)) { inUseRegister_WY = oldRegister_WY; if (register_LY>oldRegister_WY) tempgbWindowLine = 146; } int wy = inUseRegister_WY; if(register_LY >= inUseRegister_WY) { if (tempgbWindowLine == -1) tempgbWindowLine = 0; int wx = register_WX; wx -= 7; if (wx<0) wx = 0; if((wx <= 159) && (tempgbWindowLine <= 143)) for (int i = wx; i<300; i++) if (gbSpeed) gbSpritesTicks[i]+=3; else gbSpritesTicks[i]+=1; } } } gbInt48Signal &= ~7; gbLcdTicks += GBLCD_MODE_3_CLOCK_TICKS+gbSpritesTicks[299]; gbLcdMode = 3; } break; case 3: { // OAM and VRAM in use // next mode is H-Blank gbInt48Signal &= ~7; if(register_STAT & 0x08) { // send LCD interrupt only if no interrupt 48h signal... if (!(gbInt48Signal & 8)) { register_IF |= 2; if ((gbHardware & 0xa) && (IFF & 0x80)) gbInterruptWait = 1; } gbInt48Signal |= 1; } gbLcdTicks += GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]; gbLcdMode = 0; // No HDMA during HALT ! if(gbHdmaOn && (!(IFF & 0x80) || (register_IE & register_IF & 0x1f))) { gbDoHdma(); } } break; } } if ((gbLcdTicksDelayed <= 0) && (gbLCDChangeHappened)) { int framesToSkip = systemFrameSkip; if(speedup) framesToSkip = 9; // try 6 FPS during speedup //gbLcdTicksDelayed = gbLcdTicks+1; gbLCDChangeHappened = false; switch(gbLcdModeDelayed) { case 0: { // H-Blank memset(gbSCYLine,gbSCYLine[299],sizeof(gbSCYLine)); memset(gbSCXLine,gbSCXLine[299],sizeof(gbSCXLine)); memset(gbBgpLine,gbBgpLine[299],sizeof(gbBgpLine)); memset(gbObp0Line,gbObp0Line[299],sizeof(gbObp0Line)); memset(gbObp1Line,gbObp1Line[299],sizeof(gbObp1Line)); memset(gbSpritesTicks,gbSpritesTicks[299],sizeof(gbSpritesTicks)); if (gbWindowLine <0) oldRegister_WY = register_WY; // check if we reached the V-Blank period if(register_LY == 144) { // Yes, V-Blank // set the LY increment counter if(register_LCDC & 0x80) { if (gbHardware & 0xa) { register_IF |= 1; // V-Blank interrupt gbInterruptLaunched |=1; } } gbLcdTicksDelayed += GBLCD_MODE_1_CLOCK_TICKS; gbLcdModeDelayed = 1; gbFrameCount++; systemFrame(); if((gbFrameCount % 10) == 0) system10Frames(60); if(gbFrameCount >= 60) { u32 currentTime = systemGetClock(); if(currentTime != gbLastTime) systemShowSpeed(100000/(currentTime - gbLastTime)); else systemShowSpeed(0); gbLastTime = currentTime; gbFrameCount = 0; } if(systemReadJoypads()) { // read joystick if(gbSgbMode && gbSgbMultiplayer) { if(gbSgbFourPlayers) { gbJoymask[0] = systemReadJoypad(0); gbJoymask[1] = systemReadJoypad(1); gbJoymask[2] = systemReadJoypad(2); gbJoymask[3] = systemReadJoypad(3); } else { gbJoymask[0] = systemReadJoypad(0); gbJoymask[1] = systemReadJoypad(1); } } else { gbJoymask[0] = systemReadJoypad(-1); } } int newmask = gbJoymask[0] & 255; if(gbRomType == 0x22) { systemUpdateMotionSensor(); } if(newmask) { gbMemory[0xff0f] |= 16; } newmask = (gbJoymask[0] >> 10); speedup = (newmask & 1) ? true : false; gbCapture = (newmask & 2) ? true : false; if(gbCapture && !gbCapturePrevious) { gbCaptureNumber++; systemScreenCapture(gbCaptureNumber); } gbCapturePrevious = gbCapture; if(gbFrameSkipCount >= framesToSkip) { if(!gbSgbMask) { if (gbBorderOn) gbSgbRenderBorder(); //if (gbScreenOn) systemDrawScreen(); } gbFrameSkipCount = 0; } else gbFrameSkipCount++; } else { // go the the OAM being accessed mode gbLcdTicksDelayed += GBLCD_MODE_2_CLOCK_TICKS; gbLcdModeDelayed = 2; gbInt48Signal &= ~3; } } break; case 1: { // V-Blank // next mode is OAM being accessed mode // gbScreenOn = true; oldRegister_WY = register_WY; gbLcdTicksDelayed += GBLCD_MODE_2_CLOCK_TICKS; gbLcdModeDelayed = 2; // reset the window line gbWindowLine = -1; } break; case 2: { // OAM being accessed mode // next mode is OAM and VRAM in use gbLcdTicksDelayed += GBLCD_MODE_3_CLOCK_TICKS+gbSpritesTicks[299]; gbLcdModeDelayed = 3; } break; case 3: { // OAM and VRAM in use // next mode is H-Blank if((register_LY < 144) && (register_LCDC & 0x80) && gbScreenOn) { if(!gbSgbMask) { if(gbFrameSkipCount >= framesToSkip) { if (!gbBlackScreen) { gbRenderLine(); gbDrawSprites(true); } else if (gbBlackScreen) { u16 color = gbColorOption ? gbColorFilter[0] : 0; if (!gbCgbMode) color = gbColorOption ? gbColorFilter[gbPalette[3] & 0x7FFF] : gbPalette[3] & 0x7FFF; for(int i = 0; i < 160; i++) { gbLineMix[i] = color; gbLineBuffer[i] = 0; } } gbDrawLine(); } } } gbLcdTicksDelayed += GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]; gbLcdModeDelayed = 0; } break; } } if ((gbLcdLYIncrementTicksDelayed <= 0) && (gbLYChangeHappened == true)) { gbLYChangeHappened = false; if (!((gbLcdMode != 1) && (register_LY==0))) { { gbInt48Signal &= ~8; gbCompareLYToLYC(); if ((gbInt48Signal == 8) && (!((register_LY == 0) && (gbHardware & 1)))) gbInterruptLaunched |= 2; if ((gbHardware & (gbSpeed ? 8 : 2)) && (register_LY==0) && ((register_STAT & 0x44) == 0x44) && (gbLcdLYIncrementTicksDelayed==0)) { gbInterruptWait = 1; } } } gbLcdLYIncrementTicksDelayed += GBLY_INCREMENT_CLOCK_TICKS; if (gbLcdModeDelayed == 1) { if(register_LY == 153) gbLcdLYIncrementTicksDelayed -= GBLY_INCREMENT_CLOCK_TICKS - gbLine99Ticks; else if(register_LY == 0) gbLcdLYIncrementTicksDelayed += GBLY_INCREMENT_CLOCK_TICKS - gbLine99Ticks; } gbMemory[0xff0f] = register_IF; gbMemory[0xff41] = register_STAT; } } gbMemory[0xff0f] = register_IF; gbMemory[0xff41] = register_STAT = (register_STAT & 0xfc) | gbLcdModeDelayed; } else { // Used to update the screen with white lines when it's off. // (it looks strange, but it's kinda accurate :p) // You can try the Mario Demo Vx.x for exemple // (check the bottom 2 lines while moving) if (!gbWhiteScreen) { gbScreenTicks -= clockTicks; gbLcdLYIncrementTicks -= clockTicks; while (gbLcdLYIncrementTicks <=0) { register_LY = ((register_LY+1)%154); gbLcdLYIncrementTicks+=GBLY_INCREMENT_CLOCK_TICKS; } if (gbScreenTicks <= 0) { gbWhiteScreen = 1; u8 register_LYLcdOff = ((register_LY+154)%154); for (register_LY=0;register_LY <= 0x90;register_LY++) { u16 color = gbColorOption ? gbColorFilter[0x7FFF] : 0x7FFF; if (!gbCgbMode) color = gbColorOption ? gbColorFilter[gbPalette[0] & 0x7FFF] : gbPalette[0] & 0x7FFF; for(int i = 0; i < 160; i++) { gbLineMix[i] = color; gbLineBuffer[i] = 0; } gbDrawLine(); } register_LY = register_LYLcdOff; } } if (gbWhiteScreen) { gbLcdLYIncrementTicks -= clockTicks; while (gbLcdLYIncrementTicks <=0) { register_LY = ((register_LY+1)%154); gbLcdLYIncrementTicks+=GBLY_INCREMENT_CLOCK_TICKS; if (register_LY<144) { u16 color = gbColorOption ? gbColorFilter[0x7FFF] : 0x7FFF; if (!gbCgbMode) color = gbColorOption ? gbColorFilter[gbPalette[0] & 0x7FFF] : gbPalette[0] & 0x7FFF; for(int i = 0; i < 160; i++) { gbLineMix[i] = color; gbLineBuffer[i] = 0; } gbDrawLine(); } else if ((register_LY==144) && (!systemFrameSkip)) { int framesToSkip = systemFrameSkip; if(speedup) framesToSkip = 9; // try 6 FPS during speedup if((gbFrameSkipCount >= framesToSkip) || (gbWhiteScreen == 1)) { gbWhiteScreen = 2; if(!gbSgbMask) { if (gbBorderOn) gbSgbRenderBorder(); //if (gbScreenOn) systemDrawScreen(); } } if(systemReadJoypads()) { // read joystick if(gbSgbMode && gbSgbMultiplayer) { if(gbSgbFourPlayers) { gbJoymask[0] = systemReadJoypad(0); gbJoymask[1] = systemReadJoypad(1); gbJoymask[2] = systemReadJoypad(2); gbJoymask[3] = systemReadJoypad(3); } else { gbJoymask[0] = systemReadJoypad(0); gbJoymask[1] = systemReadJoypad(1); } } else { gbJoymask[0] = systemReadJoypad(-1); } } gbFrameCount++; systemFrame(); if((gbFrameCount % 10) == 0) system10Frames(60); if(gbFrameCount >= 60) { u32 currentTime = systemGetClock(); if(currentTime != gbLastTime) systemShowSpeed(100000/(currentTime - gbLastTime)); else systemShowSpeed(0); gbLastTime = currentTime; gbFrameCount = 0; } } } } } gbMemory[0xff41] = register_STAT; // serial emulation if(gbSerialOn) { #ifdef LINK_EMULATION if(linkConnected) { gbSerialTicks -= clockTicks; while(gbSerialTicks <= 0) { // increment number of shifted bits gbSerialBits++; linkProc(); if(gbSerialOn && (gbMemory[0xff02] & 1)) { if(gbSerialBits == 8) { gbSerialBits = 0; gbMemory[0xff01] = 0xff; gbMemory[0xff02] &= 0x7f; gbSerialOn = 0; gbMemory[0xff0f] = register_IF |= 8; gbSerialTicks = 0; } } gbSerialTicks += GBSERIAL_CLOCK_TICKS; } } else { #endif if(gbMemory[0xff02] & 1) { gbSerialTicks -= clockTicks; // overflow while(gbSerialTicks <= 0) { // shift serial byte to right and put a 1 bit in its place // gbMemory[0xff01] = 0x80 | (gbMemory[0xff01]>>1); // increment number of shifted bits gbSerialBits++; if(gbSerialBits == 8) { // end of transmission if(gbSerialFunction) // external device gbMemory[0xff01] = gbSerialFunction(gbMemory[0xff01]); else gbMemory[0xff01] = 0xff; gbSerialTicks = 0; gbMemory[0xff02] &= 0x7f; gbSerialOn = 0; gbMemory[0xff0f] = register_IF |= 8; gbSerialBits = 0; } else gbSerialTicks += GBSERIAL_CLOCK_TICKS; } } #ifdef LINK_EMULATION } #endif } soundTicks -= clockTicks; while(soundTicks < 0) { soundTicks += SOUND_CLOCK_TICKS; gbSoundTick(); } // timer emulation if(gbTimerOn) { gbTimerTicks= ((gbInternalTimer) & gbTimerMask[gbTimerMode])+1-clockTicks; while(gbTimerTicks <= 0) { register_TIMA++; // timer overflow! if((register_TIMA & 0xff) == 0) { // reload timer modulo register_TIMA = register_TMA; // flag interrupt gbMemory[0xff0f] = register_IF |= 4; } gbTimerTicks += gbTimerClockTicks; } gbTimerOnChange = false; gbTimerModeChange = false; gbMemory[0xff05] = register_TIMA; } gbInternalTimer -= clockTicks; while (gbInternalTimer<0) gbInternalTimer+=0x100; /* if(soundOffFlag) { if(synchronize && !speedup) { synchronizeTicks -= clockTicks; while(synchronizeTicks < 0) { synchronizeTicks += SYNCHRONIZE_CLOCK_TICKS; DWORD now = timeGetTime(); gbElapsedTime += (now - timeNow); if(gbElapsedTime < 50) { DWORD diff = 50 - gbElapsedTime; Sleep(diff); timeNow = timeGetTime(); elapsedTime = timeNow - now - diff; if((int)elapsedTime < 0) elapsedTime = 0; } else { timeNow = timeGetTime(); elapsedTime = 0; } } } } */ clockTicks = 0; if (gbIntBreak == 1) { gbIntBreak = 0; if ((register_IE & register_IF & gbInterruptLaunched & 0x3) && ((IFF & 0x81) == 1) && (!gbInterruptWait) && (execute)) { gbIntBreak = 2; PC.W = oldPCW; execute = false; gbOldClockTicks = 0; } if (gbOldClockTicks) { clockTicks = gbOldClockTicks; gbOldClockTicks = 0; goto gbRedoLoop; } } // Executes the opcode(s), and apply the instruction's remaining clockTicks (if any). if (execute) { switch(opcode1) { case 0xCB: // extended opcode switch(opcode2) { #include "gbCodesCB.h" } break; #include "gbCodes.h" } execute = false; if (clockTicks) { gbDmaTicks += clockTicks; clockTicks = 0; } } if (gbDmaTicks) { clockTicks = gbGetNextEvent(gbDmaTicks); if (clockTicks<=gbDmaTicks) gbDmaTicks -= clockTicks; else { clockTicks = gbDmaTicks; gbDmaTicks = 0; } goto gbRedoLoop; } // Remove the 'if an IE is pending' flag if IE has finished being executed. if ((IFF & 0x40) && !(IFF & 0x30)) IFF &= 0x81; if ((register_IE & register_IF & 0x1f) && (IFF & 0x81) && (!gbInterruptWait)) { if (IFF & 1) { // Add 5 ticks for the interrupt execution time gbDmaTicks += 5; if (gbIntBreak == 2) { gbDmaTicks--; gbIntBreak = 0; } if(register_IF & register_IE & 1) gbVblank_interrupt(); else if(register_IF & register_IE & 2) gbLcd_interrupt(); else if(register_IF & register_IE & 4) gbTimer_interrupt(); else if(register_IF & register_IE & 8) gbSerial_interrupt(); else if(register_IF & register_IE & 16) gbJoypad_interrupt(); } IFF &= ~0x81; } if (IFF & 0x08) IFF &=~0x79; // Used to apply the interrupt's execution time. if (gbDmaTicks) { clockTicks = gbGetNextEvent(gbDmaTicks); if (clockTicks<=gbDmaTicks) gbDmaTicks -= clockTicks; else { clockTicks = gbDmaTicks; gbDmaTicks = 0; } goto gbRedoLoop; } gbBlackScreen = false; if((ticksToStop <= 0)) { if(!(register_LCDC & 0x80)) { if(systemReadJoypads()) { // read joystick if(gbSgbMode && gbSgbMultiplayer) { if(gbSgbFourPlayers) { gbJoymask[0] = systemReadJoypad(0); gbJoymask[1] = systemReadJoypad(1); gbJoymask[2] = systemReadJoypad(2); gbJoymask[3] = systemReadJoypad(3); } else { gbJoymask[0] = systemReadJoypad(0); gbJoymask[1] = systemReadJoypad(1); } } else { gbJoymask[0] = systemReadJoypad(-1); } } } return; } } } struct EmulatedSystem GBSystem = { // emuMain gbEmulate, // emuReset gbReset, // emuCleanUp gbCleanUp, // emuReadBattery gbReadBatteryFile, // emuWriteBattery gbWriteBatteryFile, // emuReadState gbReadSaveState, // emuWriteState gbWriteSaveState, // emuReadMemState gbReadMemSaveState, // emuWriteMemState gbWriteMemSaveState, // emuWritePNG gbWritePNGFile, // emuWriteBMP gbWriteBMPFile, // emuUpdateCPSR NULL, // emuHasDebugger false, // emuCount #ifdef FINAL_VERSION 70000/4, #else 1000, #endif }; VisualBoyAdvance-1.8.0/src/gb/gbSGB.cpp0000644000175000017500000004726510425146517017107 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include "../System.h" #include "../Port.h" #include "../Util.h" #include "GB.h" #include "gbGlobals.h" extern u8 *pix; extern bool speedup; extern bool gbSgbResetFlag; #define GBSGB_NONE 0 #define GBSGB_RESET 1 #define GBSGB_PACKET_TRANSMIT 2 u8 *gbSgbBorderChar = NULL; u8 *gbSgbBorder = NULL; int gbSgbCGBSupport = 0; int gbSgbMask = 0; int gbSgbMode = 0; int gbSgbPacketState = GBSGB_NONE; int gbSgbBit = 0; int gbSgbPacketTimeout = 0; int GBSGB_PACKET_TIMEOUT = 66666; u8 gbSgbPacket[16*7]; int gbSgbPacketNBits = 0; int gbSgbPacketByte = 0; int gbSgbPacketNumber = 0; int gbSgbMultiplayer = 0; int gbSgbFourPlayers = 0; u8 gbSgbNextController = 0x0f; u8 gbSgbReadingController = 0; u16 gbSgbSCPPalette[4*512]; u8 gbSgbATF[20 * 18]; u8 gbSgbATFList[45 * 20 * 18]; u8 gbSgbScreenBuffer[4160]; inline void gbSgbDraw24Bit(u8 *p, u16 v) { *((u32*) p) = systemColorMap32[v]; } inline void gbSgbDraw32Bit(u32 *p, u16 v) { *p = systemColorMap32[v]; } inline void gbSgbDraw16Bit(u16 *p, u16 v) { *p = systemColorMap16[v]; } void gbSgbReset() { gbSgbPacketTimeout = 0; gbSgbCGBSupport = 0; gbSgbMask = 0; gbSgbPacketState = GBSGB_NONE; gbSgbBit = 0; gbSgbPacketNBits = 0; gbSgbPacketNumber = 0; gbSgbMultiplayer = 0; gbSgbFourPlayers = 0; gbSgbNextController = 0x0f; gbSgbReadingController = 0; memset(gbSgbSCPPalette, 0, 512*4); memset(gbSgbATF, 0, 20*18); memset(gbSgbATFList, 0, 45 * 20 * 18); memset(gbSgbPacket, 0, 16 * 7); memset(gbSgbBorderChar, 0, 32*256); memset(gbSgbBorder, 0, 2048); int i; for(i = 1; i < 2048; i+=2) { gbSgbBorder[i] = 1 << 2; } for(i = 0; i < 32; i++) { gbPalette[i*4] = (0x1f) | (0x1f << 5) | (0x1f << 10); gbPalette[i*4+1] = (0x15) | (0x15 << 5) | (0x15 << 10); gbPalette[i*4+2] = (0x0c) | (0x0c << 5) | (0x0c << 10); gbPalette[i*4+3] = 0; } } void gbSgbInit() { gbSgbBorderChar = (u8 *)malloc(32 * 256); gbSgbBorder = (u8 *)malloc(2048); gbSgbReset(); } void gbSgbShutdown() { if(gbSgbBorderChar != NULL) { free(gbSgbBorderChar); gbSgbBorderChar = NULL; } if(gbSgbBorder != NULL) { free(gbSgbBorder); gbSgbBorder = NULL; } } void gbSgbFillScreen(u16 color) { switch(systemColorDepth) { case 16: { for(int y = 0; y < 144; y++) { int yLine = (y+gbBorderRowSkip+1)*(gbBorderLineSkip+2) + gbBorderColumnSkip; u16 *dest = (u16*)pix + yLine; for(register int x = 0; x < 160; x++) gbSgbDraw16Bit(dest++, color); } } break; case 24: { for(int y = 0; y < 144; y++) { int yLine = (y+gbBorderRowSkip)*gbBorderLineSkip + gbBorderColumnSkip; u8 *dest = (u8 *)pix + yLine*3; for(register int x = 0; x < 160; x++) { gbSgbDraw24Bit(dest, color); dest += 3; } } } break; case 32: { for(int y = 0; y < 144; y++) { int yLine = (y+gbBorderRowSkip+1)*(gbBorderLineSkip+1) + gbBorderColumnSkip; u32 *dest = (u32 *)pix + yLine; for(register int x = 0; x < 160; x++) { gbSgbDraw32Bit(dest++, color); } } } break; } } #define getmem(x) gbMemoryMap[(x) >> 12][(x) & 0xfff] void gbSgbRenderScreenToBuffer() { u16 mapAddress = 0x9800; if(register_LCDC & 0x08) mapAddress = 0x9c00; u16 patternAddress = 0x8800; int flag = 1; if(register_LCDC & 0x10) { patternAddress = 0x8000; flag = 0; } u8 *toAddress = gbSgbScreenBuffer; for(int i = 0; i < 13; i++) { for(int j = 0; j < 20; j++) { int tile = getmem(mapAddress); mapAddress++; if(flag) { if(tile > 127) tile -= 128; else tile += 128; } for(int k = 0; k < 16; k++) *toAddress++ = getmem(patternAddress + tile*16 + k); } mapAddress += 12; } } void gbSgbDrawBorderTile(int x, int y, int tile, int attr) { u16 *dest = (u16*)pix + ((y+1) * (256+2)) + x; u8 *dest8 = (u8*)pix + ((y*256)+x)*3; u32 *dest32 = (u32*)pix + ((y+1)*257) + x; u8 *tileAddress = &gbSgbBorderChar[tile * 32]; u8 *tileAddress2 = &gbSgbBorderChar[tile * 32 + 16]; u8 l = 8; u8 palette = ((attr >> 2 ) & 7); if(palette < 4) palette += 4; palette *= 16; u8 xx = 0; u8 yy = 0; int flipX = attr & 0x40; int flipY = attr & 0x80; while(l > 0) { u8 mask = 0x80; u8 a = *tileAddress++; u8 b = *tileAddress++; u8 c = *tileAddress2++; u8 d = *tileAddress2++; while(mask > 0) { u8 color = 0; if(a & mask) color++; if(b & mask) color+=2; if(c & mask) color+=4; if(d & mask) color+=8; u8 xxx = xx; u8 yyy = yy; if(flipX) xxx = 7 - xx; if(flipY) yyy = 7 - yy; u16 c = gbPalette[palette + color]; // Fix for Super Snaky ??? // (it allows SGB borders to not redraw on the GB screen) //if(!color) // c = gbPalette[0]; if(((yy < 40 || yy >= 184) || (xx < 48 || xx >= 208)) && (color || (gbSgbResetFlag == true))) { switch(systemColorDepth) { case 16: gbSgbDraw16Bit(dest + yyy*(256+2) + xxx, c); break; case 24: gbSgbDraw24Bit(dest8 + (yyy*256+xxx)*3, c); break; case 32: gbSgbDraw32Bit(dest32 + yyy*(256+1)+xxx, c); break; } } mask >>= 1; xx++; } yy++; xx = 0; l--; mask = 0x80; } } void gbSgbRenderBorder() { if(gbBorderOn) { u8 *fromAddress = gbSgbBorder; for(u8 y = 0; y < 28; y++) { for(u8 x = 0; x< 32; x++) { u8 tile = *fromAddress++; u8 attr = *fromAddress++; gbSgbDrawBorderTile(x*8,y*8,tile,attr); } } } } void gbSgbPicture() { gbSgbRenderScreenToBuffer(); memcpy(gbSgbBorder, gbSgbScreenBuffer, 2048); u16 *paletteAddr = (u16 *)&gbSgbScreenBuffer[2048]; for(int i = 64; i < 128; i++) { gbPalette[i] = READ16LE(paletteAddr++); } gbSgbCGBSupport |= 4; if(gbBorderAutomatic && !gbBorderOn && gbSgbCGBSupport > 4) { gbBorderOn = 1; systemGbBorderOn(); } if(gbBorderOn && !gbSgbMask) gbSgbRenderBorder(); if(gbSgbMode && gbCgbMode && gbSgbCGBSupport > 4) { gbSgbCGBSupport = 0; gbSgbMode = 0; gbSgbMask = 0; gbSgbRenderBorder(); gbReset(); } if(gbSgbCGBSupport > 4) gbSgbCGBSupport = 0; } void gbSgbSetPalette(int a,int b,u16 *p) { u16 bit00 = READ16LE(p++); int i; for(i = 1; i < 4; i++) { gbPalette[a*4+i] = READ16LE(p++); } for(i = 1; i < 4; i++) { gbPalette[b*4+i] = READ16LE(p++); } gbPalette[0] = gbPalette[4] = gbPalette[8] = gbPalette[12] = bit00; if(gbBorderOn && !gbSgbMask) gbSgbRenderBorder(); } void gbSgbScpPalette() { gbSgbRenderScreenToBuffer(); u16 *fromAddress = (u16 *)gbSgbScreenBuffer; for(int i = 0; i < 512*4; i++) { gbSgbSCPPalette[i] = READ16LE(fromAddress++); } } void gbSgbSetATF(int n) { if(n < 0) n = 0; if(n > 44) n = 44; memcpy(gbSgbATF,&gbSgbATFList[n * 20 * 18], 20 * 18); if(gbSgbPacket[1] & 0x40) { gbSgbMask = 0; if(gbBorderOn) gbSgbRenderBorder(); } } void gbSgbSetPalette() { u16 pal = READ16LE((((u16 *)&gbSgbPacket[1])))&511; memcpy(&gbPalette[0], &gbSgbSCPPalette[pal*4], 4 * sizeof(u16)); pal = READ16LE((((u16 *)&gbSgbPacket[3])))&511; memcpy(&gbPalette[4], &gbSgbSCPPalette[pal*4], 4 * sizeof(u16)); pal = READ16LE((((u16 *)&gbSgbPacket[5])))&511; memcpy(&gbPalette[8], &gbSgbSCPPalette[pal*4], 4 * sizeof(u16)); pal = READ16LE((((u16 *)&gbSgbPacket[7])))&511; memcpy(&gbPalette[12], &gbSgbSCPPalette[pal*4], 4 * sizeof(u16)); u8 atf = gbSgbPacket[9]; if(atf & 0x80) { gbSgbSetATF(atf & 0x3f); } if(atf & 0x40) { gbSgbMask = 0; if(gbBorderOn) gbSgbRenderBorder(); } } void gbSgbAttributeBlock() { u8 *fromAddress = &gbSgbPacket[1]; u8 nDataSet = *fromAddress++; if(nDataSet > 12) nDataSet = 12; if(nDataSet == 0) nDataSet = 1; while(nDataSet) { u8 controlCode = (*fromAddress++) & 7; u8 paletteDesignation = (*fromAddress++) & 0x3f; u8 startH = (*fromAddress++) & 0x1f; u8 startV = (*fromAddress++) & 0x1f; u8 endH = (*fromAddress++) & 0x1f; u8 endV = (*fromAddress++) & 0x1f; u8 * toAddress = gbSgbATF; for(u8 y = 0; y < 18; y++) { for(u8 x = 0; x < 20; x++) { if(x < startH || y < startV || x > endH || y > endV) { // outside if(controlCode & 0x04) *toAddress = (paletteDesignation >> 4) & 0x03; } else if(x > startH && x < endH && y > startV && y < endV) { // inside if(controlCode & 0x01) *toAddress = paletteDesignation & 0x03; } else { // surrounding line if(controlCode & 0x02) *toAddress = (paletteDesignation>>2) & 0x03; else if(controlCode == 0x01) *toAddress = paletteDesignation & 0x03; } toAddress++; } } nDataSet--; } } void gbSgbSetColumnPalette(u8 col, u8 p) { // if(col < 0) // col = 0; if(col > 19) col = 19; p &= 3; u8 *toAddress = &gbSgbATF[col]; for(u8 y = 0; y < 18; y++) { *toAddress = p; toAddress += 20; } } void gbSgbSetRowPalette(u8 row, u8 p) { // if(row < 0) // row = 0; if(row > 17) row = 17; p &= 3; u8 *toAddress = &gbSgbATF[row*20]; for(u8 x = 0; x < 20; x++) { *toAddress++ = p; } } void gbSgbAttributeDivide() { u8 control = gbSgbPacket[1]; u8 coord = gbSgbPacket[2]; u8 colorBR = control & 3; u8 colorAL = (control >> 2) & 3; u8 colorOL = (control >> 4) & 3; if(control & 0x40) { if(coord > 17) coord = 17; for(u8 i = 0; i < 18; i++) { if(i < coord) gbSgbSetRowPalette(i, colorAL); else if ( i > coord) gbSgbSetRowPalette(i, colorBR); else gbSgbSetRowPalette(i, colorOL); } } else { if(coord > 19) coord = 19; for(u8 i = 0; i < 20; i++) { if(i < coord) gbSgbSetColumnPalette(i, colorAL); else if ( i > coord) gbSgbSetColumnPalette(i, colorBR); else gbSgbSetColumnPalette(i, colorOL); } } } void gbSgbAttributeLine() { u8 *fromAddress = &gbSgbPacket[1]; u8 nDataSet = *fromAddress++; if(nDataSet > 0x6e) nDataSet = 0x6e; while(nDataSet) { u8 line = *fromAddress++; u8 num = line & 0x1f; u8 pal = (line >> 5) & 0x03; if(line & 0x80) { if(num > 17) num = 17; gbSgbSetRowPalette(num,pal); } else { if(num > 19) num = 19; gbSgbSetColumnPalette(num,pal); } nDataSet--; } } void gbSgbAttributeCharacter() { u8 startH = gbSgbPacket[1] & 0x1f; u8 startV = gbSgbPacket[2] & 0x1f; int nDataSet = READ16LE(((u16 *)&gbSgbPacket[3])); int style = gbSgbPacket[5] & 1; if(startH > 19) startH = 19; if(startV > 17) startV = 17; u8 s = 6; u8 *fromAddress = &gbSgbPacket[6]; u8 v = *fromAddress++; if(style) { while(nDataSet) { u8 p = (v >> s) & 3; gbSgbATF[startV * 20 + startH] = p; startV++; if(startV == 18) { startV = 0; startH++; if(startH == 20) break; } if(s) s -= 2; else { s = 6; v = *fromAddress++; nDataSet--; } } } else { while(nDataSet) { u8 p = (v >> s) & 3; gbSgbATF[startV * 20 + startH] = p; startH++; if(startH == 20) { startH = 0; startV++; if(startV == 18) break; } if(s) s -= 2; else { s = 6; v = *fromAddress++; nDataSet--; } } } } void gbSgbSetATFList() { gbSgbRenderScreenToBuffer(); u8 *fromAddress = gbSgbScreenBuffer; u8 *toAddress = gbSgbATFList; for(int i = 0; i < 45; i++) { for(int j = 0; j < 90; j++) { u8 v = *fromAddress++; u8 s = 6; if(i == 2) s = 6; for(int k = 0; k < 4; k++) { *toAddress++ = (v >> s) & 0x03; s -= 2; } } } } void gbSgbMaskEnable() { int gbSgbMaskFlag = gbSgbPacket[1] & 3; gbSgbMask = gbSgbMaskFlag; switch(gbSgbMaskFlag) { case 1: break; case 2: gbSgbFillScreen(0x0000); // memset(&gbPalette[0], 0, 128*sizeof(u16)); break; case 3: gbSgbFillScreen(gbPalette[0]); break; } if(!gbSgbMask) { if(gbBorderOn) gbSgbRenderBorder(); } } void gbSgbChrTransfer() { gbSgbRenderScreenToBuffer(); int address = (gbSgbPacket[1] & 1) * (128*32); if(gbSgbPacket[1] & 1) gbSgbCGBSupport |= 2; else gbSgbCGBSupport |= 1; memcpy(&gbSgbBorderChar[address], gbSgbScreenBuffer, 128 * 32); if(gbBorderAutomatic && !gbBorderOn && gbSgbCGBSupport > 4) { gbBorderOn = 1; systemGbBorderOn(); } if(gbBorderOn && !gbSgbMask) gbSgbRenderBorder(); if(gbSgbMode && gbCgbMode && gbSgbCGBSupport == 7) { gbSgbCGBSupport = 0; gbSgbMode = 0; gbSgbMask = 0; gbSgbRenderBorder(); gbReset(); } if(gbSgbCGBSupport > 4) gbSgbCGBSupport = 0; } void gbSgbMultiRequest() { if(gbSgbPacket[1] & 1) { gbSgbMultiplayer = 1; if(gbSgbPacket[1] & 2) gbSgbFourPlayers = 1; else gbSgbFourPlayers = 0; gbSgbNextController = 0x0e; } else { gbSgbFourPlayers = 0; gbSgbMultiplayer = 0; gbSgbNextController = 0x0f; } } void gbSgbCommand() { int command = gbSgbPacket[0] >> 3; // int nPacket = gbSgbPacket[0] & 7; switch(command) { case 0x00: gbSgbSetPalette(0,1,(u16 *)&gbSgbPacket[1]); break; case 0x01: gbSgbSetPalette(2,3,(u16 *)&gbSgbPacket[1]); break; case 0x02: gbSgbSetPalette(0,3,(u16 *)&gbSgbPacket[1]); break; case 0x03: gbSgbSetPalette(1,2,(u16 *)&gbSgbPacket[1]); break; case 0x04: gbSgbAttributeBlock(); break; case 0x05: gbSgbAttributeLine(); break; case 0x06: gbSgbAttributeDivide(); break; case 0x07: gbSgbAttributeCharacter(); break; case 0x0a: gbSgbSetPalette(); break; case 0x0b: gbSgbScpPalette(); break; case 0x11: gbSgbMultiRequest(); break; case 0x13: gbSgbChrTransfer(); break; case 0x14: gbSgbPicture(); break; case 0x15: gbSgbSetATFList(); break; case 0x16: gbSgbSetATF(gbSgbPacket[1] & 0x3f); break; case 0x17: gbSgbMaskEnable(); break; } } void gbSgbResetPacketState() { gbSgbPacketState = GBSGB_NONE; gbSgbPacketTimeout = 0; } void gbSgbDoBitTransfer(u8 value) { value = value & 0x30; switch(gbSgbPacketState) { case GBSGB_NONE: if(value == 0) { gbSgbPacketState = GBSGB_RESET; gbSgbPacketTimeout = GBSGB_PACKET_TIMEOUT; } else if (value == 0x30) { if(gbSgbMultiplayer) { if((gbSgbReadingController & 7) == 7) { gbSgbReadingController = 0; if(gbSgbMultiplayer) { gbSgbNextController--; if(gbSgbFourPlayers) { if(gbSgbNextController == 0x0b) gbSgbNextController = 0x0f; } else { if(gbSgbNextController == 0x0d) gbSgbNextController = 0x0f; } } } else { gbSgbReadingController &= 3; } } gbSgbPacketTimeout = 0; } else { if(value == 0x10) gbSgbReadingController |= 0x2; else if(value == 0x20) gbSgbReadingController |= 0x01; gbSgbPacketTimeout = 0; } gbSgbPacketTimeout = 0; break; case GBSGB_RESET: if(value == 0x30) { gbSgbPacketState = GBSGB_PACKET_TRANSMIT; gbSgbPacketByte = 0; gbSgbPacketNBits = 0; gbSgbPacketTimeout = GBSGB_PACKET_TIMEOUT; } else if(value == 0x00) { gbSgbPacketTimeout = GBSGB_PACKET_TIMEOUT; gbSgbPacketState = GBSGB_RESET; } else { gbSgbPacketState = GBSGB_NONE; gbSgbPacketTimeout = 0; } break; case GBSGB_PACKET_TRANSMIT: if(value == 0) { gbSgbPacketState = GBSGB_RESET; gbSgbPacketTimeout = 0; } else if (value == 0x30){ if(gbSgbPacketNBits == 128) { gbSgbPacketNBits = 0; gbSgbPacketByte = 0; gbSgbPacketNumber++; gbSgbPacketTimeout = 0; if(gbSgbPacketNumber == (gbSgbPacket[0] & 7)) { gbSgbCommand(); gbSgbPacketNumber = 0; gbSgbPacketState = GBSGB_NONE; gbSgbPacketTimeout = 0; } } else { if(gbSgbPacketNBits < 128) { gbSgbPacket[gbSgbPacketNumber * 16 + gbSgbPacketByte] >>= 1; gbSgbPacket[gbSgbPacketNumber * 16 + gbSgbPacketByte] |= gbSgbBit; gbSgbPacketNBits++; if(!(gbSgbPacketNBits & 7)) { gbSgbPacketByte++; } gbSgbPacketTimeout = GBSGB_PACKET_TIMEOUT; } } } else { if(value == 0x20) gbSgbBit = 0x00; else gbSgbBit = 0x80; gbSgbPacketTimeout = GBSGB_PACKET_TIMEOUT; } gbSgbReadingController = 0; break; default: gbSgbPacketState = GBSGB_NONE; gbSgbPacketTimeout = 0; break; } } variable_desc gbSgbSaveStruct[] = { { &gbSgbMask, sizeof(int) }, { &gbSgbPacketState, sizeof(int) }, { &gbSgbBit, sizeof(int) }, { &gbSgbPacketNBits, sizeof(int) }, { &gbSgbPacketByte, sizeof(int) }, { &gbSgbPacketNumber, sizeof(int) }, { &gbSgbMultiplayer, sizeof(int) }, { &gbSgbNextController, sizeof(u8) }, { &gbSgbReadingController, sizeof(u8) }, { NULL, 0 } }; variable_desc gbSgbSaveStructV3[] = { { &gbSgbMask, sizeof(int) }, { &gbSgbPacketState, sizeof(int) }, { &gbSgbBit, sizeof(int) }, { &gbSgbPacketNBits, sizeof(int) }, { &gbSgbPacketByte, sizeof(int) }, { &gbSgbPacketNumber, sizeof(int) }, { &gbSgbMultiplayer, sizeof(int) }, { &gbSgbNextController, sizeof(u8) }, { &gbSgbReadingController, sizeof(u8) }, { &gbSgbFourPlayers, sizeof(int) }, { NULL, 0 } }; void gbSgbSaveGame(gzFile gzFile) { utilWriteData(gzFile, gbSgbSaveStructV3); utilGzWrite(gzFile, gbSgbBorder, 2048); utilGzWrite(gzFile, gbSgbBorderChar, 32*256); utilGzWrite(gzFile, gbSgbPacket, 16*7); utilGzWrite(gzFile, gbSgbSCPPalette, 4 * 512 * sizeof(u16)); utilGzWrite(gzFile, gbSgbATF, 20 * 18); utilGzWrite(gzFile, gbSgbATFList, 45 * 20 * 18); } void gbSgbReadGame(gzFile gzFile, int version) { if(version >= 3) utilReadData(gzFile, gbSgbSaveStructV3); else { utilReadData(gzFile, gbSgbSaveStruct); gbSgbFourPlayers = 0; } if(version >= 8) { utilGzRead(gzFile, gbSgbBorder, 2048); utilGzRead(gzFile, gbSgbBorderChar, 32*256); } utilGzRead(gzFile, gbSgbPacket, 16*7); utilGzRead(gzFile, gbSgbSCPPalette, 4 * 512 * sizeof(u16)); utilGzRead(gzFile, gbSgbATF, 20 * 18); utilGzRead(gzFile, gbSgbATFList, 45 * 20 * 18); } VisualBoyAdvance-1.8.0/src/gb/gbCheats.cpp0000644000175000017500000003030210441310147017651 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include #include #include "../System.h" #include "../NLS.h" #include "../Util.h" #include "gbCheats.h" #include "gbGlobals.h" #include "GB.h" gbCheat gbCheatList[100]; int gbCheatNumber = 0; int gbNextCheat = 0; bool gbCheatMap[0x10000]; extern bool cheatsEnabled; #define GBCHEAT_IS_HEX(a) ( ((a)>='A' && (a) <='F') || ((a) >='0' && (a) <= '9')) #define GBCHEAT_HEX_VALUE(a) ( (a) >= 'A' ? (a) - 'A' + 10 : (a) - '0') void gbCheatUpdateMap() { memset(gbCheatMap, 0, 0x10000); for(int i = 0; i < gbCheatNumber; i++) { if(gbCheatList[i].enabled) gbCheatMap[gbCheatList[i].address] = true; } } void gbCheatsSaveGame(gzFile gzFile) { utilWriteInt(gzFile, gbCheatNumber); if(gbCheatNumber>0) utilGzWrite(gzFile, &gbCheatList[0], sizeof(gbCheat)*gbCheatNumber); } void gbCheatsReadGame(gzFile gzFile, int version) { if(version <= 8) { int gbGgOn = utilReadInt(gzFile); if(gbGgOn) { int n = utilReadInt(gzFile); gbXxCheat tmpCheat; for(int i = 0; i < n; i++) { utilGzRead(gzFile,&tmpCheat, sizeof(gbXxCheat)); gbAddGgCheat(tmpCheat.cheatCode, tmpCheat.cheatDesc); } } int gbGsOn = utilReadInt(gzFile); if(gbGsOn) { int n = utilReadInt(gzFile); gbXxCheat tmpCheat; for(int i = 0; i < n; i++) { utilGzRead(gzFile,&tmpCheat, sizeof(gbXxCheat)); gbAddGsCheat(tmpCheat.cheatCode, tmpCheat.cheatDesc); } } } else { gbCheatNumber = utilReadInt(gzFile); if(gbCheatNumber>0) { utilGzRead(gzFile, &gbCheatList[0], sizeof(gbCheat)*gbCheatNumber); } } gbCheatUpdateMap(); } void gbCheatsSaveCheatList(const char *file) { if(gbCheatNumber == 0) return; FILE *f = fopen(file, "wb"); if(f == NULL) return; int version = 1; fwrite(&version, 1, sizeof(version), f); int type = 1; fwrite(&type, 1, sizeof(type), f); fwrite(&gbCheatNumber, 1, sizeof(gbCheatNumber), f); fwrite(gbCheatList, 1, sizeof(gbCheatList), f); fclose(f); } bool gbCheatsLoadCheatList(const char *file) { gbCheatNumber = 0; gbCheatUpdateMap(); int count = 0; FILE *f = fopen(file, "rb"); if(f == NULL) return false; int version = 0; if(fread(&version, 1, sizeof(version), f) != sizeof(version)) { fclose(f); return false; } if(version != 1) { systemMessage(MSG_UNSUPPORTED_CHEAT_LIST_VERSION, N_("Unsupported cheat list version %d"), version); fclose(f); return false; } int type = 0; if(fread(&type, 1, sizeof(type), f) != sizeof(type)) { fclose(f); return false; } if(type != 1) { systemMessage(MSG_UNSUPPORTED_CHEAT_LIST_TYPE, N_("Unsupported cheat list type %d"), type); fclose(f); return false; } if(fread(&count, 1, sizeof(count), f) != sizeof(count)) { fclose(f); return false; } if(fread(gbCheatList, 1, sizeof(gbCheatList), f) != sizeof(gbCheatList)) { fclose(f); return false; } gbCheatNumber = count; gbCheatUpdateMap(); return true; } bool gbVerifyGsCode(const char *code) { size_t len = strlen(code); if(len == 0) return true; if(len != 8) return false; for(int i = 0; i < 8; i++) if(!GBCHEAT_IS_HEX(code[i])) return false; int address = GBCHEAT_HEX_VALUE(code[6]) << 12 | GBCHEAT_HEX_VALUE(code[7]) << 8 | GBCHEAT_HEX_VALUE(code[4]) << 4 | GBCHEAT_HEX_VALUE(code[5]); return true; } void gbAddGsCheat(const char *code, const char *desc) { if(gbCheatNumber > 99) { systemMessage(MSG_MAXIMUM_NUMBER_OF_CHEATS, N_("Maximum number of cheats reached.")); return; } if(!gbVerifyGsCode(code)) { systemMessage(MSG_INVALID_GAMESHARK_CODE, N_("Invalid GameShark code: %s"), code); return; } int i = gbCheatNumber; strcpy(gbCheatList[i].cheatCode, code); strcpy(gbCheatList[i].cheatDesc, desc); gbCheatList[i].code = GBCHEAT_HEX_VALUE(code[0]) << 4 | GBCHEAT_HEX_VALUE(code[1]); gbCheatList[i].value = GBCHEAT_HEX_VALUE(code[2]) << 4 | GBCHEAT_HEX_VALUE(code[3]); gbCheatList[i].address = GBCHEAT_HEX_VALUE(code[6]) << 12 | GBCHEAT_HEX_VALUE(code[7]) << 8 | GBCHEAT_HEX_VALUE(code[4]) << 4 | GBCHEAT_HEX_VALUE(code[5]); gbCheatList[i].compare = 0; gbCheatList[i].enabled = true; int gsCode = gbCheatList[i].code; if ((gsCode !=1) && ((gsCode & 0xF0) !=0x80) && ((gsCode & 0xF0) !=0x90) && ((gsCode & 0xF0) !=0xA0) && ((gsCode) !=0xF0) && ((gsCode) !=0xF1)) systemMessage(MSG_WRONG_GAMESHARK_CODE, N_("Wrong GameShark code type : %s"), code); else if (((gsCode & 0xF0) ==0xA0) || ((gsCode) ==0xF0) || ((gsCode) ==0xF1)) systemMessage(MSG_UNSUPPORTED_GAMESHARK_CODE, N_("Unsupported GameShark code type : %s"), code); gbCheatNumber++; } bool gbVerifyGgCode(const char *code) { size_t len = strlen(code); if(len != 11 && len != 7 && len != 6 && len != 0) return false; if(len == 0) return true; if(!GBCHEAT_IS_HEX(code[0])) return false; if(!GBCHEAT_IS_HEX(code[1])) return false; if(!GBCHEAT_IS_HEX(code[2])) return false; if(code[3] != '-') return false; if(!GBCHEAT_IS_HEX(code[4])) return false; if(!GBCHEAT_IS_HEX(code[5])) return false; if(!GBCHEAT_IS_HEX(code[6])) return false; if(code[7] != 0) { if(code[7] != '-') return false; if(code[8] != 0) { if(!GBCHEAT_IS_HEX(code[8])) return false; if(!GBCHEAT_IS_HEX(code[9])) return false; if(!GBCHEAT_IS_HEX(code[10])) return false; } } // int replace = (GBCHEAT_HEX_VALUE(code[0]) << 4) + // GBCHEAT_HEX_VALUE(code[1]); int address = (GBCHEAT_HEX_VALUE(code[2]) << 8) + (GBCHEAT_HEX_VALUE(code[4]) << 4) + (GBCHEAT_HEX_VALUE(code[5])) + ((GBCHEAT_HEX_VALUE(code[6]) ^ 0x0f) << 12); if(address >= 0x8000 && address <= 0x9fff) return false; if(address >= 0xc000) return false; if(code[7] == 0 || code[8] == '0') return true; int compare = (GBCHEAT_HEX_VALUE(code[8]) << 4) + (GBCHEAT_HEX_VALUE(code[10])); compare = compare ^ 0xff; compare = (compare >> 2) | ( (compare << 6) & 0xc0); compare ^= 0x45; int cloak = (GBCHEAT_HEX_VALUE(code[8])) ^ (GBCHEAT_HEX_VALUE(code[9])); if(cloak >=1 && cloak <= 7) return false; return true; } void gbAddGgCheat(const char *code, const char *desc) { if(gbCheatNumber > 99) { systemMessage(MSG_MAXIMUM_NUMBER_OF_CHEATS, N_("Maximum number of cheats reached.")); return; } if(!gbVerifyGgCode(code)) { systemMessage(MSG_INVALID_GAMEGENIE_CODE, N_("Invalid GameGenie code: %s"), code); return; } int i = gbCheatNumber; size_t len = strlen(code); strcpy(gbCheatList[i].cheatCode, code); strcpy(gbCheatList[i].cheatDesc, desc); gbCheatList[i].code = 0x101; gbCheatList[i].value = (GBCHEAT_HEX_VALUE(code[0]) << 4) + GBCHEAT_HEX_VALUE(code[1]); gbCheatList[i].address = (GBCHEAT_HEX_VALUE(code[2]) << 8) + (GBCHEAT_HEX_VALUE(code[4]) << 4) + (GBCHEAT_HEX_VALUE(code[5])) + ((GBCHEAT_HEX_VALUE(code[6]) ^ 0x0f) << 12); gbCheatList[i].compare = 0; if(len != 7 && len != 8) { int compare = (GBCHEAT_HEX_VALUE(code[8]) << 4) + (GBCHEAT_HEX_VALUE(code[10])); compare = compare ^ 0xff; compare = (compare >> 2) | ( (compare << 6) & 0xc0); compare ^= 0x45; gbCheatList[i].compare = compare; //gbCheatList[i].code = 0; gbCheatList[i].code = 0x100; // fix for compare value } gbCheatList[i].enabled = true; gbCheatMap[gbCheatList[i].address] = true; gbCheatNumber++; } void gbCheatRemove(int i) { if(i < 0 || i >= gbCheatNumber) { systemMessage(MSG_INVALID_CHEAT_TO_REMOVE, N_("Invalid cheat to remove %d"), i); return; } if((i+1) < gbCheatNumber) { memcpy(&gbCheatList[i], &gbCheatList[i+1], sizeof(gbCheat)* (gbCheatNumber-i-1)); } gbCheatNumber--; gbCheatUpdateMap(); } void gbCheatRemoveAll() { gbCheatNumber = 0; gbCheatUpdateMap(); } void gbCheatEnable(int i) { if(i >=0 && i < gbCheatNumber) { if(!gbCheatList[i].enabled) { gbCheatList[i].enabled = true; gbCheatUpdateMap(); } } } void gbCheatDisable(int i) { if(i >=0 && i < gbCheatNumber) { if(gbCheatList[i].enabled) { gbCheatList[i].enabled = false; gbCheatUpdateMap(); } } } bool gbCheatReadGSCodeFile(const char *fileName) { FILE *file = fopen(fileName, "rb"); if(!file) { systemMessage(MSG_CANNOT_OPEN_FILE, N_("Cannot open file %s"), fileName); return false; } fseek(file, 0x18, SEEK_SET); int count = 0; fread(&count, 1, 2, file); int dummy = 0; gbCheatRemoveAll(); char desc[13]; char code[9]; int i; for(i = 0; i < count; i++) { fread(&dummy, 1, 2, file); fread(desc, 1, 12, file); desc[12] = 0; fread(code, 1, 8, file); code[8] = 0; gbAddGsCheat(code, desc); } for(i = 0; i < gbCheatNumber; i++) gbCheatDisable(i); fclose(file); return true; } // Used to emulated GG codes u8 gbCheatRead(u16 address) { if(!cheatsEnabled) return gbMemoryMap[address>>12][address & 0xFFF]; for(int i = 0; i < gbCheatNumber; i++) { if(gbCheatList[i].enabled && gbCheatList[i].address == address) { switch(gbCheatList[i].code) { case 0x100: // GameGenie support if(gbMemoryMap[address>>12][address&0xFFF] == gbCheatList[i].compare) return gbCheatList[i].value; break; case 0x101: // GameGenie 6 digits code support return gbCheatList[i].value; break; } } } return gbMemoryMap[address>>12][address&0xFFF]; } // Used to emulate GS codes. void gbCheatWrite(bool reboot) { if(cheatsEnabled) { u16 address = 0; if (gbNextCheat >= gbCheatNumber) gbNextCheat = 0; for(int i = gbNextCheat; i < gbCheatNumber; i++) { if(gbCheatList[i].enabled) { address = gbCheatList[i].address; if ((!reboot) && (address >= 0x8000) && !((address>=0xA000) && (address<0xC000))) { // These codes are executed one per one, at each Vblank switch(gbCheatList[i].code) { case 0x01: gbWriteMemory(address, gbCheatList[i].value); gbNextCheat = i+1; return; case 0x90: case 0x91: case 0x92: case 0x93: case 0x94: case 0x95: case 0x96: case 0x97: case 0x98: case 0x99: case 0x9A: case 0x9B: case 0x9C: case 0x9D: case 0x9E: case 0x9F: int oldbank = gbMemory[0xff70]; gbWriteMemory(0xff70, gbCheatList[i].code & 0xf); gbWriteMemory(address, gbCheatList[i].value); gbWriteMemory(0xff70, oldbank); gbNextCheat = i+1; return; } } else // These codes are only executed when the game is booted { switch(gbCheatList[i].code & 0xF0) { case 0x80: gbWriteMemory(0x0000, 0x0A); gbWriteMemory(0x4000, gbCheatList[i].value & 0xF); gbWriteMemory(address, gbCheatList[i].value); gbNextCheat = i+1; return; } } } } } }VisualBoyAdvance-1.8.0/src/gb/Makefile.am0000644000175000017500000000045110032117147017464 0ustar julienjuliennoinst_LIBRARIES = libgb.a libgb_a_SOURCES = \ gbCheats.cpp \ gbCheats.h \ gbCodesCB.h \ gbCodes.h \ GB.cpp \ GB.h \ gbDis.cpp \ gbGfx.cpp \ gbGlobals.cpp \ gbGlobals.h \ gbMemory.cpp \ gbMemory.h \ gbPrinter.cpp \ gbPrinter.h \ gbSGB.cpp \ gbSGB.h \ gbSound.cpp \ gbSound.h VisualBoyAdvance-1.8.0/src/gb/gbGlobals.cpp0000644000175000017500000000315210425146372020041 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "../GBA.h" u8 *gbMemoryMap[16]; int gbRomSizeMask = 0; int gbRomSize = 0; int gbRamSizeMask = 0; int gbRamSize = 0; int gbTAMA5ramSize = 0; u8 *gbMemory = NULL; u8 *gbVram = NULL; u8 *gbRom = NULL; u8 *gbRam = NULL; u8 *gbWram = NULL; u16 *gbLineBuffer = NULL; u8 *gbTAMA5ram = NULL; u16 gbPalette[128]; u8 gbBgp[4] = { 0, 1, 2, 3}; u8 gbObp0[4] = { 0, 1, 2, 3}; u8 gbObp1[4] = { 0, 1, 2, 3}; int gbWindowLine = -1; bool genericflashcardEnable = false; int gbCgbMode = 0; u16 gbColorFilter[32768]; int gbColorOption = 0; int gbPaletteOption = 0; int gbEmulatorType = 0; int gbBorderOn = 1; int gbBorderAutomatic = 0; int gbBorderLineSkip = 160; int gbBorderRowSkip = 0; int gbBorderColumnSkip = 0; int gbDmaTicks = 0; u8 (*gbSerialFunction)(u8) = NULL; VisualBoyAdvance-1.8.0/src/gb/gbGfx.cpp0000644000175000017500000003730110425146312017177 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include "../GBA.h" #include "gbGlobals.h" #include "gbSGB.h" u8 gbInvertTab[256] = { 0x00,0x80,0x40,0xc0,0x20,0xa0,0x60,0xe0, 0x10,0x90,0x50,0xd0,0x30,0xb0,0x70,0xf0, 0x08,0x88,0x48,0xc8,0x28,0xa8,0x68,0xe8, 0x18,0x98,0x58,0xd8,0x38,0xb8,0x78,0xf8, 0x04,0x84,0x44,0xc4,0x24,0xa4,0x64,0xe4, 0x14,0x94,0x54,0xd4,0x34,0xb4,0x74,0xf4, 0x0c,0x8c,0x4c,0xcc,0x2c,0xac,0x6c,0xec, 0x1c,0x9c,0x5c,0xdc,0x3c,0xbc,0x7c,0xfc, 0x02,0x82,0x42,0xc2,0x22,0xa2,0x62,0xe2, 0x12,0x92,0x52,0xd2,0x32,0xb2,0x72,0xf2, 0x0a,0x8a,0x4a,0xca,0x2a,0xaa,0x6a,0xea, 0x1a,0x9a,0x5a,0xda,0x3a,0xba,0x7a,0xfa, 0x06,0x86,0x46,0xc6,0x26,0xa6,0x66,0xe6, 0x16,0x96,0x56,0xd6,0x36,0xb6,0x76,0xf6, 0x0e,0x8e,0x4e,0xce,0x2e,0xae,0x6e,0xee, 0x1e,0x9e,0x5e,0xde,0x3e,0xbe,0x7e,0xfe, 0x01,0x81,0x41,0xc1,0x21,0xa1,0x61,0xe1, 0x11,0x91,0x51,0xd1,0x31,0xb1,0x71,0xf1, 0x09,0x89,0x49,0xc9,0x29,0xa9,0x69,0xe9, 0x19,0x99,0x59,0xd9,0x39,0xb9,0x79,0xf9, 0x05,0x85,0x45,0xc5,0x25,0xa5,0x65,0xe5, 0x15,0x95,0x55,0xd5,0x35,0xb5,0x75,0xf5, 0x0d,0x8d,0x4d,0xcd,0x2d,0xad,0x6d,0xed, 0x1d,0x9d,0x5d,0xdd,0x3d,0xbd,0x7d,0xfd, 0x03,0x83,0x43,0xc3,0x23,0xa3,0x63,0xe3, 0x13,0x93,0x53,0xd3,0x33,0xb3,0x73,0xf3, 0x0b,0x8b,0x4b,0xcb,0x2b,0xab,0x6b,0xeb, 0x1b,0x9b,0x5b,0xdb,0x3b,0xbb,0x7b,0xfb, 0x07,0x87,0x47,0xc7,0x27,0xa7,0x67,0xe7, 0x17,0x97,0x57,0xd7,0x37,0xb7,0x77,0xf7, 0x0f,0x8f,0x4f,0xcf,0x2f,0xaf,0x6f,0xef, 0x1f,0x9f,0x5f,0xdf,0x3f,0xbf,0x7f,0xff }; u16 gbLineMix[160]; u16 gbWindowColor[160]; extern int inUseRegister_WY; void gbRenderLine() { memset(gbLineMix, 0, sizeof(gbLineMix)); u8 * bank0; u8 * bank1; if(gbCgbMode) { bank0 = &gbVram[0x0000]; bank1 = &gbVram[0x2000]; } else { bank0 = &gbMemory[0x8000]; bank1 = NULL; } int tile_map = 0x1800; if((register_LCDC & 8) != 0) tile_map = 0x1c00; int tile_pattern = 0x0800; if((register_LCDC & 16) != 0) tile_pattern = 0x0000; int x = 0; int y = register_LY; if(y >= 144) return; int SpritesTicks = gbSpritesTicks[x]*(gbSpeed ? 2 : 4); int sx = gbSCXLine[(gbSpeed ? 0 : 4)+SpritesTicks]; int sy = gbSCYLine[(gbSpeed ? 11 : 5)+SpritesTicks]; sy+=y; sy &= 255; int tx = sx >> 3; int ty = sy >> 3; int bx = 1 << (7 - (sx & 7)); int by = sy & 7; int tile_map_line_y = tile_map + ty * 32; int tile_map_address = tile_map_line_y + tx; u8 attrs = 0; if(bank1 != NULL) attrs = bank1[tile_map_address]; u8 tile = bank0[tile_map_address]; tile_map_address++; if(!(register_LCDC & 0x10)) tile ^= 0x80; int tile_pattern_address = tile_pattern + tile * 16 + by*2; if(register_LCDC & 0x80) { if((register_LCDC & 0x01 || gbCgbMode) && (layerSettings & 0x0100)) { while(x < 160) { u8 tile_a = 0; u8 tile_b = 0; if(attrs & 0x40) { tile_pattern_address = tile_pattern + tile * 16 + (7-by)*2; } if(attrs & 0x08) { tile_a = bank1[tile_pattern_address++]; tile_b = bank1[tile_pattern_address]; } else { tile_a = bank0[tile_pattern_address++]; tile_b = bank0[tile_pattern_address]; } if(attrs & 0x20) { tile_a = gbInvertTab[tile_a]; tile_b = gbInvertTab[tile_b]; } while(bx > 0) { u8 c = (tile_a & bx) ? 1 : 0; c += ((tile_b & bx) ? 2 : 0); gbLineBuffer[x] = c; // mark the gbLineBuffer color if(attrs & 0x80) gbLineBuffer[x] |= 0x300; if(gbCgbMode) { c = c + (attrs & 7)*4; } else { c = (gbBgpLine[x+(gbSpeed ? 5 : 11)+SpritesTicks]>>(c<<1)) &3; if(gbSgbMode && !gbCgbMode) { int dx = x >> 3; int dy = y >> 3; int palette = gbSgbATF[dy * 20 + dx]; if(c == 0) palette = 0; c = c + 4*palette; } } gbLineMix[x] = gbColorOption ? gbColorFilter[gbPalette[c] & 0x7FFF] : gbPalette[c] & 0x7FFF; x++; if(x >= 160) break; bx >>= 1; } bx = 128; SpritesTicks = gbSpritesTicks[x]*(gbSpeed ? 2 : 4); sx = gbSCXLine[x+(gbSpeed ? 0 : 4)+SpritesTicks]; sy = gbSCYLine[x+(gbSpeed ? 11 : 5)+SpritesTicks]; tx = ((sx+x)>>3) & 0x1f; sy+=y; sy &= 255; ty = sy >> 3; by = sy & 7; tile_pattern_address = tile_pattern + tile * 16 + by * 2; tile_map_line_y = tile_map + ty * 32; tile_map_address = tile_map_line_y + tx; if(bank1) attrs = bank1[tile_map_line_y + tx]; tile = bank0[tile_map_line_y + tx]; if(!(register_LCDC & 0x10)) tile ^= 0x80; tile_pattern_address = tile_pattern + tile * 16 + by * 2; } } else { // Use gbBgp[0] instead of 0 (?) // (this fixes white flashes on Last Bible II) // Also added the gbColorOption (fixes Dracula Densetsu II color problems) for(int i = 0; i < 160; i++) { u16 color = gbColorOption ? gbColorFilter[0x7FFF] : 0x7FFF; if (!gbCgbMode) color = gbColorOption ? gbColorFilter[gbPalette[gbBgpLine[i+(gbSpeed ? 5 : 11)+gbSpritesTicks[i]*(gbSpeed ? 2 : 4)]&3] & 0x7FFF] : gbPalette[gbBgpLine[i+(gbSpeed ? 5 : 11)+gbSpritesTicks[i]*(gbSpeed ? 2 : 4)]&3] & 0x7FFF; gbLineMix[i] = color; gbLineBuffer[i] = 0; } } // do the window display // LCDC.0 also enables/disables the window in !gbCgbMode ?!?! // (tested on real hardware) // This fixes Last Bible II & Zankurou Musouken if((register_LCDC & 0x01 || gbCgbMode) && (register_LCDC & 0x20) && (layerSettings & 0x2000) && (gbWindowLine != -2)) { int i = 0; // Fix (accurate emulation) for most of the window display problems // (ie. Zen - Intergalactic Ninja, Urusei Yatsura...). if ((gbWindowLine == -1) || (gbWindowLine>144)) { inUseRegister_WY = oldRegister_WY; if (register_LY>oldRegister_WY) gbWindowLine = 146; // for (i = 0; i<160; i++) // gbWindowColor[i] = gbLineMix[i]; } int wy = inUseRegister_WY; if(y >= inUseRegister_WY) { if (gbWindowLine == -1) gbWindowLine = 0; int wx = register_WX; int swx = 0; wx -= 7; if( wx <= 159 && gbWindowLine <= 143) { tile_map = 0x1800; if((register_LCDC & 0x40) != 0) tile_map = 0x1c00; tx = 0; ty = gbWindowLine >> 3; bx = 128; by = gbWindowLine & 7; // Tries to emulate the 'window scrolling bug' when wx == 0 (ie. wx-7 == -7). // Nothing close to perfect, but good enought for now... if (wx == -7) { swx = 7-((gbSCXLine[0]-1) & 7); bx >>= ((gbSCXLine[0]+((swx != 1) ? 1 : 0)) & 7); if (swx == 1) swx = 2; //bx >>= ((gbSCXLine[0]+(((swx>1) && (swx != 7)) ? 1 : 0)) & 7); if ((swx == 7)) { //wx = 0; if ((gbWindowLine>0) || (wy == 0)) swx = 0; } } else if(wx < 0) { bx >>= (-wx); wx = 0; } tile_map_line_y = tile_map + ty * 32; tile_map_address = tile_map_line_y + tx; x = wx; tile = bank0[tile_map_address]; u8 attrs = 0; if(bank1) attrs = bank1[tile_map_address]; tile_map_address++; if((register_LCDC & 16) == 0) { if(tile < 128) tile += 128; else tile -= 128; } tile_pattern_address = tile_pattern + tile * 16 + by*2; if (wx) for (i = 0; i 0) { u8 c = (tile_a & bx) != 0 ? 1 : 0; c += ((tile_b & bx) != 0 ? 2 : 0); if (x>=0) { if(attrs & 0x80) gbLineBuffer[x] = 0x300 + c; else gbLineBuffer[x] = 0x100 + c; if(gbCgbMode) { c = c + (attrs & 7) * 4; } else { c = (gbBgpLine[x+(gbSpeed ? 5 : 11)+gbSpritesTicks[x]*(gbSpeed ? 2 : 4)]>>(c<<1)) &3; if(gbSgbMode && !gbCgbMode) { int dx = x >> 3; int dy = y >> 3; int palette = gbSgbATF[dy * 20 + dx]; if(c == 0) palette = 0; c = c + 4*palette; } } gbLineMix[x] = gbColorOption ? gbColorFilter[gbPalette[c] & 0x7FFF] : gbPalette[c] & 0x7FFF; } x++; if(x >= 160) break; bx >>= 1; } tx++; if(tx == 32) tx = 0; bx = 128; tile = bank0[tile_map_line_y + tx]; if(bank1) attrs = bank1[tile_map_line_y + tx]; if((register_LCDC & 16) == 0) { if(tile < 128) tile += 128; else tile -= 128; } tile_pattern_address = tile_pattern + tile * 16 + by * 2; } //for (i = swx; i<160; i++) // gbLineMix[i] = gbWindowColor[i]; gbWindowLine++; } } } else if (gbWindowLine == -2) { inUseRegister_WY = oldRegister_WY; if (register_LY>oldRegister_WY) gbWindowLine = 146; else gbWindowLine = 0; } } else { u16 color = gbColorOption ? gbColorFilter[0x7FFF] : 0x7FFF; if (!gbCgbMode) color = gbColorOption ? gbColorFilter[gbPalette[0] & 0x7FFF] : gbPalette[0] & 0x7FFF; for(int i = 0; i < 160; i++) { gbLineMix[i] = color; gbLineBuffer[i] = 0; } } } void gbDrawSpriteTile(int tile, int x,int y,int t, int flags, int size,int spriteNumber) { u8 * bank0; u8 * bank1; if(gbCgbMode) { if(register_VBK & 1) { bank0 = &gbVram[0x0000]; bank1 = &gbVram[0x2000]; } else { bank0 = &gbVram[0x0000]; bank1 = &gbVram[0x2000]; } } else { bank0 = &gbMemory[0x8000]; bank1 = NULL; } int init = 0x0000; for (int i = 0; i<4; i++) { gbObp0[i] = (gbObp0Line[x+11+gbSpritesTicks[x]*(gbSpeed ? 2 : 4)]>>(i<<1)) & 3; gbObp1[i] = (gbObp1Line[x+11+gbSpritesTicks[x]*(gbSpeed ? 2 : 4)]>>(i<<1)) & 3; } u8 *pal = gbObp0; int flipx = (flags & 0x20); int flipy = (flags & 0x40); if((flags & 0x10)) pal = gbObp1; if(flipy) { t = (size ? 15 : 7) - t; } int prio = flags & 0x80; int address = init + tile * 16 + 2*t; int a = 0; int b = 0; if(gbCgbMode && (flags & 0x08)) { a = bank1[address++]; b = bank1[address++]; } else { a = bank0[address++]; b = bank0[address++]; } for(int xx = 0; xx < 8; xx++) { u8 mask = 1 << (7-xx); u8 c = 0; if( (a & mask)) c++; if( (b & mask)) c+=2; if(c==0) continue; int xxx = xx+x; if(flipx) xxx = (7-xx+x); if(xxx < 0 || xxx > 159) continue; u16 color = gbLineBuffer[xxx]; // Fixes OAM-BG priority if(prio && (register_LCDC & 1)) { if(color < 0x200 && ((color & 0xFF) != 0)) continue; } // Fixes OAM-BG priority for Moorhuhn 2 if(color >= 0x300 && color != 0x300 && (register_LCDC & 1)) continue; else if(color >= 0x200 && color < 0x300) { int sprite = color & 0xff; int spriteX = gbMemory[0xfe00 + 4 * sprite + 1] - 8; if(spriteX == x) { if(sprite < spriteNumber) continue; } else { if(gbCgbMode) { if(sprite < spriteNumber) continue; } else { // Fixes GB sprites priorities (was '< x + 8' before) // ('A boy and his blob...' sprites' emulation is now correct) if(spriteX < x) continue; } } } gbLineBuffer[xxx] = 0x200 + spriteNumber; // make sure that sprites will work even in CGB mode if(gbCgbMode) { c = c + (flags & 0x07)*4 + 32; } else { c = pal[c]; if(gbSgbMode && !gbCgbMode) { int dx = xxx >> 3; int dy = y >> 3; int palette = gbSgbATF[dy * 20 + dx]; if(c == 0) palette = 0; c = c + 4*palette; } else { c += 4; } } gbLineMix[xxx] = gbColorOption ? gbColorFilter[gbPalette[c] & 0x7FFF] : gbPalette[c] & 0x7FFF; } } void gbDrawSprites(bool draw) { int x = 0; int y = 0; int count = 0; int size = (register_LCDC & 4); if (!draw) memset (gbSpritesTicks, 0, sizeof(gbSpritesTicks)); if(!(register_LCDC & 0x80)) return; if((register_LCDC & 2) && (layerSettings & 0x1000)) { int yc = register_LY; int address = 0xfe00; for(int i = 0; i < 40; i++) { y = gbMemory[address++]; x = gbMemory[address++]; int tile = gbMemory[address++]; if(size) tile &= 254; int flags = gbMemory[address++]; if(x > 0 && y > 0 && x < 168 && y < 160) { // check if sprite intersects current line int t = yc -y + 16; if((size && t >=0 && t < 16) || (!size && t >= 0 && t < 8)) { if (draw) gbDrawSpriteTile(tile,x-8,yc,t,flags,size,i); else { for (int j = x-8; j<300; j++) if (j>=0) if (gbSpeed) gbSpritesTicks[j] += 5; else gbSpritesTicks[j] += 2+(count&1); } count++; } } // sprite limit reached! if(count >= 10) break; } } return; }VisualBoyAdvance-1.8.0/src/gb/gbSGB.h0000644000175000017500000000250310050707406016530 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. void gbSgbInit(); void gbSgbShutdown(); void gbSgbCommand(); void gbSgbResetPacketState(); void gbSgbReset(); void gbSgbDoBitTransfer(u8); void gbSgbSaveGame(gzFile); void gbSgbReadGame(gzFile, int version); void gbSgbRenderBorder(); extern u8 gbSgbATF[20*18]; extern int gbSgbMode; extern int gbSgbMask; extern int gbSgbMultiplayer; extern u8 gbSgbNextController; extern int gbSgbPacketTimeout; extern u8 gbSgbReadingController; extern int gbSgbFourPlayers; VisualBoyAdvance-1.8.0/src/gb/gbPrinter.h0000644000175000017500000000162110050707406017540 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. extern u8 gbPrinterSend(u8 b); VisualBoyAdvance-1.8.0/src/hq2x.h0000644000175000017500000006006207757024101016106 0ustar julienjuliencase 0 : case 1 : case 4 : case 5 : case 32 : case 33 : case 36 : case 37 : case 128 : case 129 : case 132 : case 133 : case 160 : case 161 : case 164 : case 165 : { P0 = I211(4, 1, 3); P1 = I211(4, 1, 5); P2 = I211(4, 3, 7); P3 = I211(4, 5, 7); } break; case 2 : case 34 : case 130 : case 162 : { P0 = I31(4, 0); P1 = I31(4, 2); P2 = I211(4, 3, 7); P3 = I211(4, 5, 7); } break; case 3 : case 35 : case 131 : case 163 : { P0 = I31(4, 3); P1 = I31(4, 2); P2 = I211(4, 3, 7); P3 = I211(4, 5, 7); } break; case 6 : case 38 : case 134 : case 166 : { P0 = I31(4, 0); P1 = I31(4, 5); P2 = I211(4, 3, 7); P3 = I211(4, 5, 7); } break; case 7 : case 39 : case 135 : case 167 : { P0 = I31(4, 3); P1 = I31(4, 5); P2 = I211(4, 3, 7); P3 = I211(4, 5, 7); } break; case 8 : case 12 : case 136 : case 140 : { P0 = I31(4, 0); P1 = I211(4, 1, 5); P2 = I31(4, 6); P3 = I211(4, 5, 7); } break; case 9 : case 13 : case 137 : case 141 : { P0 = I31(4, 1); P1 = I211(4, 1, 5); P2 = I31(4, 6); P3 = I211(4, 5, 7); } break; case 10 : case 138 : { P1 = I31(4, 2); P2 = I31(4, 6); P3 = I211(4, 5, 7); if (MUL) { P0 = I31(4, 0); } else { P0 = I211(4, 1, 3); } } break; case 11 : case 139 : { P1 = I31(4, 2); P2 = I31(4, 6); P3 = I211(4, 5, 7); if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } } break; case 14 : case 142 : { P2 = I31(4, 6); P3 = I211(4, 5, 7); if (MUL) { P0 = I31(4, 0); P1 = I31(4, 5); } else { P0 = I332(1, 3, 4); P1 = I521(4, 1, 5); } } break; case 15 : case 143 : { P2 = I31(4, 6); P3 = I211(4, 5, 7); if (MUL) { P0 = IC(4); P1 = I31(4, 5); } else { P0 = I332(1, 3, 4); P1 = I521(4, 1, 5); } } break; case 16 : case 17 : case 48 : case 49 : { P0 = I211(4, 1, 3); P1 = I31(4, 2); P2 = I211(4, 3, 7); P3 = I31(4, 8); } break; case 18 : case 50 : { P0 = I31(4, 0); P2 = I211(4, 3, 7); P3 = I31(4, 8); if (MUR) { P1 = I31(4, 2); } else { P1 = I211(4, 1, 5); } } break; case 19 : case 51 : { P2 = I211(4, 3, 7); P3 = I31(4, 8); if (MUR) { P0 = I31(4, 3); P1 = I31(4, 2); } else { P0 = I521(4, 1, 3); P1 = I332(1, 5, 4); } } break; case 20 : case 21 : case 52 : case 53 : { P0 = I211(4, 1, 3); P1 = I31(4, 1); P2 = I211(4, 3, 7); P3 = I31(4, 8); } break; case 22 : case 54 : { P0 = I31(4, 0); P2 = I211(4, 3, 7); P3 = I31(4, 8); if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 23 : case 55 : { P2 = I211(4, 3, 7); P3 = I31(4, 8); if (MUR) { P0 = I31(4, 3); P1 = IC(4); } else { P0 = I521(4, 1, 3); P1 = I332(1, 5, 4); } } break; case 24 : case 66 : { P0 = I31(4, 0); P1 = I31(4, 2); P2 = I31(4, 6); P3 = I31(4, 8); } break; case 25 : { P0 = I31(4, 1); P1 = I31(4, 2); P2 = I31(4, 6); P3 = I31(4, 8); } break; case 26 : case 31 : case 95 : { P2 = I31(4, 6); P3 = I31(4, 8); if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 27 : case 75 : { P1 = I31(4, 2); P2 = I31(4, 6); P3 = I31(4, 8); if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } } break; case 28 : { P0 = I31(4, 0); P1 = I31(4, 1); P2 = I31(4, 6); P3 = I31(4, 8); } break; case 29 : { P0 = I31(4, 1); P1 = I31(4, 1); P2 = I31(4, 6); P3 = I31(4, 8); } break; case 30 : case 86 : { P0 = I31(4, 0); P2 = I31(4, 6); P3 = I31(4, 8); if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 40 : case 44 : case 168 : case 172 : { P0 = I31(4, 0); P1 = I211(4, 1, 5); P2 = I31(4, 7); P3 = I211(4, 5, 7); } break; case 41 : case 45 : case 169 : case 173 : { P0 = I31(4, 1); P1 = I211(4, 1, 5); P2 = I31(4, 7); P3 = I211(4, 5, 7); } break; case 42 : case 170 : { P1 = I31(4, 2); P3 = I211(4, 5, 7); if (MUL) { P0 = I31(4, 0); P2 = I31(4, 7); } else { P0 = I332(1, 3, 4); P2 = I521(4, 3, 7); } } break; case 43 : case 171 : { P1 = I31(4, 2); P3 = I211(4, 5, 7); if (MUL) { P0 = IC(4); P2 = I31(4, 7); } else { P0 = I332(1, 3, 4); P2 = I521(4, 3, 7); } } break; case 46 : case 174 : { P1 = I31(4, 5); P2 = I31(4, 7); P3 = I211(4, 5, 7); if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } } break; case 47 : case 175 : { P1 = I31(4, 5); P2 = I31(4, 7); P3 = I211(4, 5, 7); if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } } break; case 56 : { P0 = I31(4, 0); P1 = I31(4, 2); P2 = I31(4, 7); P3 = I31(4, 8); } break; case 57 : { P0 = I31(4, 1); P1 = I31(4, 2); P2 = I31(4, 7); P3 = I31(4, 8); } break; case 58 : { P2 = I31(4, 7); P3 = I31(4, 8); if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 59 : { P2 = I31(4, 7); P3 = I31(4, 8); if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 60 : { P0 = I31(4, 0); P1 = I31(4, 1); P2 = I31(4, 7); P3 = I31(4, 8); } break; case 61 : { P0 = I31(4, 1); P1 = I31(4, 1); P2 = I31(4, 7); P3 = I31(4, 8); } break; case 62 : { P0 = I31(4, 0); P2 = I31(4, 7); P3 = I31(4, 8); if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 63 : { P2 = I31(4, 7); P3 = I31(4, 8); if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 64 : case 65 : case 68 : case 69 : { P0 = I211(4, 1, 3); P1 = I211(4, 1, 5); P2 = I31(4, 6); P3 = I31(4, 8); } break; case 67 : { P0 = I31(4, 3); P1 = I31(4, 2); P2 = I31(4, 6); P3 = I31(4, 8); } break; case 70 : { P0 = I31(4, 0); P1 = I31(4, 5); P2 = I31(4, 6); P3 = I31(4, 8); } break; case 71 : { P0 = I31(4, 3); P1 = I31(4, 5); P2 = I31(4, 6); P3 = I31(4, 8); } break; case 72 : case 76 : { P0 = I31(4, 0); P1 = I211(4, 1, 5); P3 = I31(4, 8); if (MDL) { P2 = I31(4, 6); } else { P2 = I211(4, 3, 7); } } break; case 73 : case 77 : { P1 = I211(4, 1, 5); P3 = I31(4, 8); if (MDL) { P0 = I31(4, 1); P2 = I31(4, 6); } else { P0 = I521(4, 3, 1); P2 = I332(3, 7, 4); } } break; case 74 : case 107 : case 123 : { P1 = I31(4, 2); P3 = I31(4, 8); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } } break; case 78 : { P1 = I31(4, 5); P3 = I31(4, 8); if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } } break; case 79 : { P1 = I31(4, 5); P3 = I31(4, 8); if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } } break; case 80 : case 81 : { P0 = I211(4, 1, 3); P1 = I31(4, 2); P2 = I31(4, 6); if (MDR) { P3 = I31(4, 8); } else { P3 = I211(4, 5, 7); } } break; case 82 : case 214 : case 222 : { P0 = I31(4, 0); P2 = I31(4, 6); if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 83 : { P0 = I31(4, 3); P2 = I31(4, 6); if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 84 : case 85 : { P0 = I211(4, 1, 3); P2 = I31(4, 6); if (MDR) { P1 = I31(4, 1); P3 = I31(4, 8); } else { P1 = I521(4, 5, 1); P3 = I332(5, 7, 4); } } break; case 87 : { P0 = I31(4, 3); P2 = I31(4, 6); if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 88 : case 248 : case 250 : { P0 = I31(4, 0); P1 = I31(4, 2); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } } break; case 89 : { P0 = I31(4, 1); P1 = I31(4, 2); if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } } break; case 90 : { if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 91 : { if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 92 : { P0 = I31(4, 0); P1 = I31(4, 1); if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } } break; case 93 : { P0 = I31(4, 1); P1 = I31(4, 1); if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } } break; case 94 : { if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 96 : case 97 : case 100 : case 101 : { P0 = I211(4, 1, 3); P1 = I211(4, 1, 5); P2 = I31(4, 3); P3 = I31(4, 8); } break; case 98 : { P0 = I31(4, 0); P1 = I31(4, 2); P2 = I31(4, 3); P3 = I31(4, 8); } break; case 99 : { P0 = I31(4, 3); P1 = I31(4, 2); P2 = I31(4, 3); P3 = I31(4, 8); } break; case 102 : { P0 = I31(4, 0); P1 = I31(4, 5); P2 = I31(4, 3); P3 = I31(4, 8); } break; case 103 : { P0 = I31(4, 3); P1 = I31(4, 5); P2 = I31(4, 3); P3 = I31(4, 8); } break; case 104 : case 108 : { P0 = I31(4, 0); P1 = I211(4, 1, 5); P3 = I31(4, 8); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } } break; case 105 : case 109 : { P1 = I211(4, 1, 5); P3 = I31(4, 8); if (MDL) { P0 = I31(4, 1); P2 = IC(4); } else { P0 = I521(4, 3, 1); P2 = I332(3, 7, 4); } } break; case 106 : case 120 : { P0 = I31(4, 0); P1 = I31(4, 2); P3 = I31(4, 8); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } } break; case 110 : { P0 = I31(4, 0); P1 = I31(4, 5); P3 = I31(4, 8); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } } break; case 111 : { P1 = I31(4, 5); P3 = I31(4, 8); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } } break; case 112 : case 113 : { P0 = I211(4, 1, 3); P1 = I31(4, 2); if (MDR) { P2 = I31(4, 3); P3 = I31(4, 8); } else { P2 = I521(4, 7, 3); P3 = I332(5, 7, 4); } } break; case 114 : { P0 = I31(4, 0); P2 = I31(4, 3); if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 115 : { P0 = I31(4, 3); P2 = I31(4, 3); if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 116 : case 117 : { P0 = I211(4, 1, 3); P1 = I31(4, 1); P2 = I31(4, 3); if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } } break; case 118 : { P0 = I31(4, 0); P2 = I31(4, 3); P3 = I31(4, 8); if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 119 : { P2 = I31(4, 3); P3 = I31(4, 8); if (MUR) { P0 = I31(4, 3); P1 = IC(4); } else { P0 = I521(4, 1, 3); P1 = I332(1, 5, 4); } } break; case 121 : { P0 = I31(4, 1); P1 = I31(4, 2); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } } break; case 122 : { if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MDR) { P3 = I31(4, 8); } else { P3 = I611(4, 5, 7); } if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 124 : { P0 = I31(4, 0); P1 = I31(4, 1); P3 = I31(4, 8); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } } break; case 125 : { P1 = I31(4, 1); P3 = I31(4, 8); if (MDL) { P0 = I31(4, 1); P2 = IC(4); } else { P0 = I521(4, 3, 1); P2 = I332(3, 7, 4); } } break; case 126 : { P0 = I31(4, 0); P3 = I31(4, 8); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 127 : { P3 = I31(4, 8); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 144 : case 145 : case 176 : case 177 : { P0 = I211(4, 1, 3); P1 = I31(4, 2); P2 = I211(4, 3, 7); P3 = I31(4, 7); } break; case 146 : case 178 : { P0 = I31(4, 0); P2 = I211(4, 3, 7); if (MUR) { P1 = I31(4, 2); P3 = I31(4, 7); } else { P1 = I332(1, 5, 4); P3 = I521(4, 5, 7); } } break; case 147 : case 179 : { P0 = I31(4, 3); P2 = I211(4, 3, 7); P3 = I31(4, 7); if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 148 : case 149 : case 180 : case 181 : { P0 = I211(4, 1, 3); P1 = I31(4, 1); P2 = I211(4, 3, 7); P3 = I31(4, 7); } break; case 150 : case 182 : { P0 = I31(4, 0); P2 = I211(4, 3, 7); if (MUR) { P1 = IC(4); P3 = I31(4, 7); } else { P1 = I332(1, 5, 4); P3 = I521(4, 5, 7); } } break; case 151 : case 183 : { P0 = I31(4, 3); P2 = I211(4, 3, 7); P3 = I31(4, 7); if (MUR) { P1 = IC(4); } else { P1 = I1411(4, 1, 5); } } break; case 152 : { P0 = I31(4, 0); P1 = I31(4, 2); P2 = I31(4, 6); P3 = I31(4, 7); } break; case 153 : { P0 = I31(4, 1); P1 = I31(4, 2); P2 = I31(4, 6); P3 = I31(4, 7); } break; case 154 : { P2 = I31(4, 6); P3 = I31(4, 7); if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 155 : { P1 = I31(4, 2); P2 = I31(4, 6); P3 = I31(4, 7); if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } } break; case 156 : { P0 = I31(4, 0); P1 = I31(4, 1); P2 = I31(4, 6); P3 = I31(4, 7); } break; case 157 : { P0 = I31(4, 1); P1 = I31(4, 1); P2 = I31(4, 6); P3 = I31(4, 7); } break; case 158 : { P2 = I31(4, 6); P3 = I31(4, 7); if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 159 : { P2 = I31(4, 6); P3 = I31(4, 7); if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I1411(4, 1, 5); } } break; case 184 : { P0 = I31(4, 0); P1 = I31(4, 2); P2 = I31(4, 7); P3 = I31(4, 7); } break; case 185 : { P0 = I31(4, 1); P1 = I31(4, 2); P2 = I31(4, 7); P3 = I31(4, 7); } break; case 186 : { P2 = I31(4, 7); P3 = I31(4, 7); if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 187 : { P1 = I31(4, 2); P3 = I31(4, 7); if (MUL) { P0 = IC(4); P2 = I31(4, 7); } else { P0 = I332(1, 3, 4); P2 = I521(4, 3, 7); } } break; case 188 : { P0 = I31(4, 0); P1 = I31(4, 1); P2 = I31(4, 7); P3 = I31(4, 7); } break; case 189 : { P0 = I31(4, 1); P1 = I31(4, 1); P2 = I31(4, 7); P3 = I31(4, 7); } break; case 190 : { P0 = I31(4, 0); P2 = I31(4, 7); if (MUR) { P1 = IC(4); P3 = I31(4, 7); } else { P1 = I332(1, 5, 4); P3 = I521(4, 5, 7); } } break; case 191 : { P2 = I31(4, 7); P3 = I31(4, 7); if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I1411(4, 1, 5); } } break; case 192 : case 193 : case 196 : case 197 : { P0 = I211(4, 1, 3); P1 = I211(4, 1, 5); P2 = I31(4, 6); P3 = I31(4, 5); } break; case 194 : { P0 = I31(4, 0); P1 = I31(4, 2); P2 = I31(4, 6); P3 = I31(4, 5); } break; case 195 : { P0 = I31(4, 3); P1 = I31(4, 2); P2 = I31(4, 6); P3 = I31(4, 5); } break; case 198 : { P0 = I31(4, 0); P1 = I31(4, 5); P2 = I31(4, 6); P3 = I31(4, 5); } break; case 199 : { P0 = I31(4, 3); P1 = I31(4, 5); P2 = I31(4, 6); P3 = I31(4, 5); } break; case 200 : case 204 : { P0 = I31(4, 0); P1 = I211(4, 1, 5); if (MDL) { P2 = I31(4, 6); P3 = I31(4, 5); } else { P2 = I332(3, 7, 4); P3 = I521(4, 7, 5); } } break; case 201 : case 205 : { P0 = I31(4, 1); P1 = I211(4, 1, 5); P3 = I31(4, 5); if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } } break; case 202 : { P1 = I31(4, 2); P3 = I31(4, 5); if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } } break; case 203 : { P1 = I31(4, 2); P2 = I31(4, 6); P3 = I31(4, 5); if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } } break; case 206 : { P1 = I31(4, 5); P3 = I31(4, 5); if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } } break; case 207 : { P2 = I31(4, 6); P3 = I31(4, 5); if (MUL) { P0 = IC(4); P1 = I31(4, 5); } else { P0 = I332(1, 3, 4); P1 = I521(4, 1, 5); } } break; case 208 : case 209 : { P0 = I211(4, 1, 3); P1 = I31(4, 2); P2 = I31(4, 6); if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } } break; case 210 : case 216 : { P0 = I31(4, 0); P1 = I31(4, 2); P2 = I31(4, 6); if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } } break; case 211 : { P0 = I31(4, 3); P1 = I31(4, 2); P2 = I31(4, 6); if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } } break; case 212 : case 213 : { P0 = I211(4, 1, 3); P2 = I31(4, 6); if (MDR) { P1 = I31(4, 1); P3 = IC(4); } else { P1 = I521(4, 5, 1); P3 = I332(5, 7, 4); } } break; case 215 : { P0 = I31(4, 3); P2 = I31(4, 6); if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } if (MUR) { P1 = IC(4); } else { P1 = I1411(4, 1, 5); } } break; case 217 : { P0 = I31(4, 1); P1 = I31(4, 2); P2 = I31(4, 6); if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } } break; case 218 : { if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 219 : { P1 = I31(4, 2); P2 = I31(4, 6); if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } } break; case 220 : { P0 = I31(4, 0); P1 = I31(4, 1); if (MDL) { P2 = I31(4, 6); } else { P2 = I611(4, 3, 7); } if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } } break; case 221 : { P0 = I31(4, 1); P2 = I31(4, 6); if (MDR) { P1 = I31(4, 1); P3 = IC(4); } else { P1 = I521(4, 5, 1); P3 = I332(5, 7, 4); } } break; case 223 : { P2 = I31(4, 6); if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I1411(4, 1, 5); } } break; case 224 : case 225 : case 228 : case 229 : { P0 = I211(4, 1, 3); P1 = I211(4, 1, 5); P2 = I31(4, 3); P3 = I31(4, 5); } break; case 226 : { P0 = I31(4, 0); P1 = I31(4, 2); P2 = I31(4, 3); P3 = I31(4, 5); } break; case 227 : { P0 = I31(4, 3); P1 = I31(4, 2); P2 = I31(4, 3); P3 = I31(4, 5); } break; case 230 : { P0 = I31(4, 0); P1 = I31(4, 5); P2 = I31(4, 3); P3 = I31(4, 5); } break; case 231 : { P0 = I31(4, 3); P1 = I31(4, 5); P2 = I31(4, 3); P3 = I31(4, 5); } break; case 232 : case 236 : { P0 = I31(4, 0); P1 = I211(4, 1, 5); if (MDL) { P2 = IC(4); P3 = I31(4, 5); } else { P2 = I332(3, 7, 4); P3 = I521(4, 7, 5); } } break; case 233 : case 237 : { P0 = I31(4, 1); P1 = I211(4, 1, 5); P3 = I31(4, 5); if (MDL) { P2 = IC(4); } else { P2 = I1411(4, 3, 7); } } break; case 234 : { P1 = I31(4, 2); P3 = I31(4, 5); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MUL) { P0 = I31(4, 0); } else { P0 = I611(4, 1, 3); } } break; case 235 : { P1 = I31(4, 2); P3 = I31(4, 5); if (MDL) { P2 = IC(4); } else { P2 = I1411(4, 3, 7); } if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } } break; case 238 : { P0 = I31(4, 0); P1 = I31(4, 5); if (MDL) { P2 = IC(4); P3 = I31(4, 5); } else { P2 = I332(3, 7, 4); P3 = I521(4, 7, 5); } } break; case 239 : { P1 = I31(4, 5); P3 = I31(4, 5); if (MDL) { P2 = IC(4); } else { P2 = I1411(4, 3, 7); } if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } } break; case 240 : case 241 : { P0 = I211(4, 1, 3); P1 = I31(4, 2); if (MDR) { P2 = I31(4, 3); P3 = IC(4); } else { P2 = I521(4, 7, 3); P3 = I332(5, 7, 4); } } break; case 242 : { P0 = I31(4, 0); P2 = I31(4, 3); if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } if (MUR) { P1 = I31(4, 2); } else { P1 = I611(4, 1, 5); } } break; case 243 : { P0 = I31(4, 3); P1 = I31(4, 2); if (MDR) { P2 = I31(4, 3); P3 = IC(4); } else { P2 = I521(4, 7, 3); P3 = I332(5, 7, 4); } } break; case 244 : case 245 : { P0 = I211(4, 1, 3); P1 = I31(4, 1); P2 = I31(4, 3); if (MDR) { P3 = IC(4); } else { P3 = I1411(4, 5, 7); } } break; case 246 : { P0 = I31(4, 0); P2 = I31(4, 3); if (MDR) { P3 = IC(4); } else { P3 = I1411(4, 5, 7); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 247 : { P0 = I31(4, 3); P2 = I31(4, 3); if (MDR) { P3 = IC(4); } else { P3 = I1411(4, 5, 7); } if (MUR) { P1 = IC(4); } else { P1 = I1411(4, 1, 5); } } break; case 249 : { P0 = I31(4, 1); P1 = I31(4, 2); if (MDL) { P2 = IC(4); } else { P2 = I1411(4, 3, 7); } if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } } break; case 251 : { P1 = I31(4, 2); if (MDL) { P2 = IC(4); } else { P2 = I1411(4, 3, 7); } if (MDR) { P3 = IC(4); } else { P3 = I211(4, 5, 7); } if (MUL) { P0 = IC(4); } else { P0 = I211(4, 1, 3); } } break; case 252 : { P0 = I31(4, 0); P1 = I31(4, 1); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MDR) { P3 = IC(4); } else { P3 = I1411(4, 5, 7); } } break; case 253 : { P0 = I31(4, 1); P1 = I31(4, 1); if (MDL) { P2 = IC(4); } else { P2 = I1411(4, 3, 7); } if (MDR) { P3 = IC(4); } else { P3 = I1411(4, 5, 7); } } break; case 254 : { P0 = I31(4, 0); if (MDL) { P2 = IC(4); } else { P2 = I211(4, 3, 7); } if (MDR) { P3 = IC(4); } else { P3 = I1411(4, 5, 7); } if (MUR) { P1 = IC(4); } else { P1 = I211(4, 1, 5); } } break; case 255 : { if (MDL) { P2 = IC(4); } else { P2 = I1411(4, 3, 7); } if (MDR) { P3 = IC(4); } else { P3 = I1411(4, 5, 7); } if (MUL) { P0 = IC(4); } else { P0 = I1411(4, 1, 3); } if (MUR) { P1 = IC(4); } else { P1 = I1411(4, 1, 5); } } break; VisualBoyAdvance-1.8.0/src/pixel.cpp0000644000175000017500000000777310051375605016711 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "System.h" extern int RGB_LOW_BITS_MASK; void Pixelate(u8 *srcPtr, u32 srcPitch, u8 *deltaPtr, u8 *dstPtr, u32 dstPitch, int width, int height) { u8 *nextLine, *finish; u32 colorMask = ~(RGB_LOW_BITS_MASK | (RGB_LOW_BITS_MASK << 16)); nextLine = dstPtr + dstPitch; do { u32 *bP = (u32 *) srcPtr; u32 *xP = (u32 *) deltaPtr; u32 *dP = (u32 *) dstPtr; u32 *nL = (u32 *) nextLine; u32 currentPixel; u32 nextPixel; u32 currentDelta; u32 nextDelta; finish = (u8 *) bP + ((width+2) << 1); nextPixel = *bP++; nextDelta = *xP++; do { currentPixel = nextPixel; currentDelta = nextDelta; nextPixel = *bP++; nextDelta = *xP++; if ((nextPixel != nextDelta) || (currentPixel != currentDelta)) { u32 colorA, colorB, product; *(xP - 2) = currentPixel; #ifdef WORDS_BIGENDIAN colorA = currentPixel >> 16; colorB = currentPixel & 0xffff; #else colorA = currentPixel & 0xffff; colorB = currentPixel >> 16; #endif product = (((colorA & colorMask) >> 1) & colorMask) >> 1; #ifdef WORDS_BIGENDIAN *(nL) = (product << 16) | (product); *(dP) = (colorA << 16) | product; #else *(nL) = product | (product << 16); *(dP) = colorA | (product << 16); #endif #ifdef WORDS_BIGENDIAN colorA = nextPixel >> 16; #else colorA = nextPixel & 0xffff; #endif product = (((colorB & colorMask) >> 1) & colorMask) >> 1; #ifdef WORDS_BIGENDIAN *(nL + 1) = (product << 16) | (product); *(dP + 1) = (colorB << 16) | (product); #else *(nL + 1) = (product) | (product << 16); *(dP + 1) = (colorB) | (product << 16); #endif } dP += 2; nL += 2; } while ((u8 *) bP < finish); deltaPtr += srcPitch; srcPtr += srcPitch; dstPtr += dstPitch << 1; nextLine += dstPitch << 1; } while (--height); } void Pixelate32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u8 *nextLine, *finish; u32 colorMask = ~RGB_LOW_BITS_MASK; nextLine = dstPtr + dstPitch; do { u32 *bP = (u32 *) srcPtr; // u32 *xP = (u32 *) deltaPtr; u32 *dP = (u32 *) dstPtr; u32 *nL = (u32 *) nextLine; u32 currentPixel; u32 nextPixel; finish = (u8 *) bP + ((width+1) << 2); nextPixel = *bP++; do { currentPixel = nextPixel; nextPixel = *bP++; u32 colorA, colorB, product; colorA = currentPixel; colorB = nextPixel; product = (((colorA & colorMask) >> 1) & colorMask) >> 1; *(nL) = product; *(nL+1) = product; *(dP) = colorA; *(dP+1) = product; nextPixel = *bP++; colorA = nextPixel; product = (((colorB & colorMask) >> 1) & colorMask) >> 1; *(nL + 2) = product; *(nL + 3) = product; *(dP + 2) = colorB; *(dP + 3) = product; dP += 4; nL += 4; } while ((u8 *) bP < finish); srcPtr += srcPitch; dstPtr += dstPitch << 1; nextLine += dstPitch << 1; } while (--height); } VisualBoyAdvance-1.8.0/src/motionblur.cpp0000644000175000017500000001207310051375605017747 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "System.h" extern int RGB_LOW_BITS_MASK; void MotionBlur(u8 *srcPtr, u32 srcPitch, u8 *deltaPtr, u8 *dstPtr, u32 dstPitch, int width, int height) { u8 *nextLine, *finish; u32 colorMask = ~(RGB_LOW_BITS_MASK | (RGB_LOW_BITS_MASK << 16)); u32 lowPixelMask = RGB_LOW_BITS_MASK; nextLine = dstPtr + dstPitch; do { u32 *bP = (u32 *) srcPtr; u32 *xP = (u32 *) deltaPtr; u32 *dP = (u32 *) dstPtr; u32 *nL = (u32 *) nextLine; u32 currentPixel; u32 nextPixel; u32 currentDelta; u32 nextDelta; finish = (u8 *) bP + ((width+2) << 1); nextPixel = *bP++; nextDelta = *xP++; do { currentPixel = nextPixel; currentDelta = nextDelta; nextPixel = *bP++; nextDelta = *xP++; if(currentPixel != currentDelta) { u32 colorA, product, colorB; *(xP - 2) = currentPixel; #ifdef WORDS_BIGENDIAN colorA = currentPixel >> 16; colorB = currentDelta >> 16; #else colorA = currentPixel & 0xffff; colorB = currentDelta & 0xffff; #endif product = ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); *(dP) = product | product << 16; *(nL) = product | product << 16; #ifdef WORDS_BIGENDIAN colorA = (currentPixel & 0xffff); colorB = (currentDelta & 0xffff); #else colorA = currentPixel >> 16; colorB = currentDelta >> 16; #endif product = ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); *(dP + 1) = product | product << 16; *(nL + 1) = product | product << 16; } else { u32 colorA, product; *(xP - 2) = currentPixel; #ifdef WORDS_BIGENDIAN colorA = currentPixel >> 16; #else colorA = currentPixel & 0xffff; #endif product = colorA; *(dP) = product | product << 16; *(nL) = product | product << 16; #ifdef WORDS_BIGENDIAN colorA = (currentPixel & 0xffff); #else colorA = currentPixel >> 16; #endif product = colorA; *(dP + 1) = product | product << 16; *(nL + 1) = product | product << 16; } dP += 2; nL += 2; } while ((u8 *) bP < finish); deltaPtr += srcPitch; srcPtr += srcPitch; dstPtr += dstPitch << 1; nextLine += dstPitch << 1; } while (--height); } void MotionBlur32(u8 *srcPtr, u32 srcPitch, u8 *deltaPtr, u8 *dstPtr, u32 dstPitch, int width, int height) { u8 *nextLine, *finish; u32 colorMask = ~RGB_LOW_BITS_MASK; u32 lowPixelMask = RGB_LOW_BITS_MASK; nextLine = dstPtr + dstPitch; do { u32 *bP = (u32 *) srcPtr; u32 *xP = (u32 *) deltaPtr; u32 *dP = (u32 *) dstPtr; u32 *nL = (u32 *) nextLine; u32 currentPixel; u32 nextPixel; u32 currentDelta; u32 nextDelta; finish = (u8 *) bP + ((width+1) << 2); nextPixel = *bP++; nextDelta = *xP++; do { currentPixel = nextPixel; currentDelta = nextDelta; nextPixel = *bP++; nextDelta = *xP++; u32 colorA, product, colorB; *(xP - 2) = currentPixel; colorA = currentPixel; colorB = currentDelta; product = ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); *(dP) = product; *(dP+1) = product; *(nL) = product; *(nL+1) = product; *(xP - 1) = nextPixel; colorA = nextPixel; colorB = nextDelta; product = ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); *(dP + 2) = product; *(dP + 3) = product; *(nL + 2) = product; *(nL + 3) = product; nextPixel = *bP++; nextDelta = *xP++; dP += 4; nL += 4; } while ((u8 *) bP < finish); deltaPtr += srcPitch; srcPtr += srcPitch; dstPtr += dstPitch << 1; nextLine += dstPitch << 1; } while (--height); } VisualBoyAdvance-1.8.0/src/Globals.cpp0000644000175000017500000000666110463423345017150 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "GBA.h" #ifdef BKPT_SUPPORT int oldreg[17]; char oldbuffer[10]; #endif reg_pair reg[45]; memoryMap map[256]; bool ioReadable[0x400]; bool N_FLAG = 0; bool C_FLAG = 0; bool Z_FLAG = 0; bool V_FLAG = 0; bool armState = true; bool armIrqEnable = true; u32 armNextPC = 0x00000000; int armMode = 0x1f; u32 stop = 0x08000568; int saveType = 0; bool useBios = false; bool skipBios = false; int frameSkip = 1; bool speedup = false; bool synchronize = true; bool cpuDisableSfx = false; bool cpuIsMultiBoot = false; bool parseDebug = true; int layerSettings = 0xff00; int layerEnable = 0xff00; bool speedHack = false; int cpuSaveType = 0; bool cheatsEnabled = true; bool mirroringEnable = false; u8 *bios = NULL; u8 *rom = NULL; u8 *internalRAM = NULL; u8 *workRAM = NULL; u8 *paletteRAM = NULL; u8 *vram = NULL; u8 *pix = NULL; u8 *oam = NULL; u8 *ioMem = NULL; u16 DISPCNT = 0x0080; u16 DISPSTAT = 0x0000; u16 VCOUNT = 0x0000; u16 BG0CNT = 0x0000; u16 BG1CNT = 0x0000; u16 BG2CNT = 0x0000; u16 BG3CNT = 0x0000; u16 BG0HOFS = 0x0000; u16 BG0VOFS = 0x0000; u16 BG1HOFS = 0x0000; u16 BG1VOFS = 0x0000; u16 BG2HOFS = 0x0000; u16 BG2VOFS = 0x0000; u16 BG3HOFS = 0x0000; u16 BG3VOFS = 0x0000; u16 BG2PA = 0x0100; u16 BG2PB = 0x0000; u16 BG2PC = 0x0000; u16 BG2PD = 0x0100; u16 BG2X_L = 0x0000; u16 BG2X_H = 0x0000; u16 BG2Y_L = 0x0000; u16 BG2Y_H = 0x0000; u16 BG3PA = 0x0100; u16 BG3PB = 0x0000; u16 BG3PC = 0x0000; u16 BG3PD = 0x0100; u16 BG3X_L = 0x0000; u16 BG3X_H = 0x0000; u16 BG3Y_L = 0x0000; u16 BG3Y_H = 0x0000; u16 WIN0H = 0x0000; u16 WIN1H = 0x0000; u16 WIN0V = 0x0000; u16 WIN1V = 0x0000; u16 WININ = 0x0000; u16 WINOUT = 0x0000; u16 MOSAIC = 0x0000; u16 BLDMOD = 0x0000; u16 COLEV = 0x0000; u16 COLY = 0x0000; u16 DM0SAD_L = 0x0000; u16 DM0SAD_H = 0x0000; u16 DM0DAD_L = 0x0000; u16 DM0DAD_H = 0x0000; u16 DM0CNT_L = 0x0000; u16 DM0CNT_H = 0x0000; u16 DM1SAD_L = 0x0000; u16 DM1SAD_H = 0x0000; u16 DM1DAD_L = 0x0000; u16 DM1DAD_H = 0x0000; u16 DM1CNT_L = 0x0000; u16 DM1CNT_H = 0x0000; u16 DM2SAD_L = 0x0000; u16 DM2SAD_H = 0x0000; u16 DM2DAD_L = 0x0000; u16 DM2DAD_H = 0x0000; u16 DM2CNT_L = 0x0000; u16 DM2CNT_H = 0x0000; u16 DM3SAD_L = 0x0000; u16 DM3SAD_H = 0x0000; u16 DM3DAD_L = 0x0000; u16 DM3DAD_H = 0x0000; u16 DM3CNT_L = 0x0000; u16 DM3CNT_H = 0x0000; u16 TM0D = 0x0000; u16 TM0CNT = 0x0000; u16 TM1D = 0x0000; u16 TM1CNT = 0x0000; u16 TM2D = 0x0000; u16 TM2CNT = 0x0000; u16 TM3D = 0x0000; u16 TM3CNT = 0x0000; u16 P1 = 0xFFFF; u16 IE = 0x0000; u16 IF = 0x0000; u16 IME = 0x0000; VisualBoyAdvance-1.8.0/src/memgzio.c0000644000175000017500000004465610441366724016705 0ustar julienjulien/* gzio.c -- IO on .gz files * Copyright (C) 1995-2002 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h * * Compile this file with -DNO_DEFLATE to avoid the compression code. */ /* memgzio.c - IO on .gz files in memory * Adapted from original gzio.c from zlib library by Forgotten */ /* @(#) $Id: memgzio.c,v 1.5 2006/06/06 21:04:20 spacy51 Exp $ */ #include #include #include #include "memgzio.h" /*struct internal_state {int dummy;};*/ /* for buggy compilers */ #ifndef Z_BUFSIZE # ifdef MAXSEG_64K # define Z_BUFSIZE 4096 /* minimize memory usage for 16-bit DOS */ # else # define Z_BUFSIZE 16384 # endif #endif #ifndef Z_PRINTF_BUFSIZE # define Z_PRINTF_BUFSIZE 4096 #endif #define ALLOC(size) malloc(size) #define TRYFREE(p) {if (p) free(p);} static int gz_magic[2] = {0x1f, 0x8b}; /* gzip magic header */ /* gzip flag byte */ #define ASCII_FLAG 0x01 /* bit 0 set: file probably ascii text */ #define HEAD_CRC 0x02 /* bit 1 set: header CRC present */ #define EXTRA_FIELD 0x04 /* bit 2 set: extra field present */ #define ORIG_NAME 0x08 /* bit 3 set: original file name present */ #define COMMENT 0x10 /* bit 4 set: file comment present */ #define RESERVED 0xE0 /* bits 5..7: reserved */ typedef struct _MemFile { char *memory; char *next; int available; int error; char mode; } MEMFILE; typedef struct mem_stream { z_stream stream; int z_err; /* error code for last stream operation */ int z_eof; /* set if end of input file */ MEMFILE *file; /* memoru file */ Byte *inbuf; /* input buffer */ Byte *outbuf; /* output buffer */ uLong crc; /* crc32 of uncompressed data */ char *msg; /* error message */ int transparent; /* 1 if input file is not a .gz file */ char mode; /* 'w' or 'r' */ long startpos; /* start of compressed data in file (header skipped) */ } mem_stream; local gzFile gz_open OF((char *memory, const int available, const char *mode)); local int do_flush OF((gzFile file, int flush)); local int get_byte OF((mem_stream *s)); local void check_header OF((mem_stream *s)); local int destroy OF((mem_stream *s)); local void putLong OF((MEMFILE *file, uLong x)); local uLong getLong OF((mem_stream *s)); local MEMFILE *memOpen(char *memory, int available, char mode) { MEMFILE *f; if(available <= 8) return NULL; if(mode != 'w' && mode != 'r') return NULL; f = (MEMFILE *)malloc(sizeof(MEMFILE)); f->memory = memory; f->mode = mode; f->error = 0; if(mode == 'w') { f->available = available - 8; f->next = memory + 8; memory[0] = 'V'; memory[1] = 'B'; memory[2] = 'A'; memory[3] = ' '; *((int *)(memory+4)) = 0; } else { if(memory[0] != 'V' || memory[1] != 'B' || memory[2] != 'A' || memory[3] != ' ') { free(f); return NULL; } f->available = *((int *)(memory+4)); f->next = memory+8; } return f; } local size_t memWrite(const void *buffer, size_t size, size_t count, MEMFILE *file) { size_t total = size*count; if(file->mode != 'w') { file->error = 1; return 0; } if(total > (size_t)file->available) { total = file->available; } memcpy(file->next, buffer, total); file->available -= (int)total; file->next += total; return total; } local size_t memRead(void *buffer, size_t size, size_t count, MEMFILE *file) { size_t total = size*count; if(file->mode != 'r') { file->error = 1; return 0; } if(file->available == 0) return -1; if(total > (size_t)file->available) { total = file->available; } memcpy(buffer, file->next, total); file->available -= (int)total; file->next += total; return total; } local int memPutc(int c, MEMFILE *file) { if(file->mode != 'w') { file->error = 1; return -1; } if(file->available >= 1) { *file->next++ = c; file->available--; } else return -1; return c; } local long memTell(MEMFILE *f) { return (long)(f->next - f->memory) - 8; } local int memError(MEMFILE *f) { return f->error; } local int memClose(MEMFILE *f) { if(f->mode == 'w') { *((int *)(f->memory+4)) = memTell(f); } free(f); return 0; } local int memPrintf(MEMFILE *f, const char *format, ...) { char buffer[80]; va_list list; int len; va_start(list, format); len = vsprintf(buffer, format, list); va_end(list); return (int)memWrite(buffer, 1, len, f); } /* =========================================================================== Opens a gzip (.gz) file for reading or writing. The mode parameter is as in fopen ("rb" or "wb"). The file is given either by file descriptor or path name (if fd == -1). gz_open return NULL if the file could not be opened or if there was insufficient memory to allocate the (de)compression state; errno can be checked to distinguish the two cases (if errno is zero, the zlib error is Z_MEM_ERROR). */ local gzFile gz_open (memory, available, mode) char *memory; const int available; const char *mode; { int err; int level = Z_DEFAULT_COMPRESSION; /* compression level */ int strategy = Z_DEFAULT_STRATEGY; /* compression strategy */ char *p = (char*)mode; mem_stream *s; char fmode[80]; /* copy of mode, without the compression level */ char *m = fmode; s = (mem_stream *)ALLOC(sizeof(mem_stream)); if (!s) return Z_NULL; s->stream.zalloc = (alloc_func)0; s->stream.zfree = (free_func)0; s->stream.opaque = (voidpf)0; s->stream.next_in = s->inbuf = Z_NULL; s->stream.next_out = s->outbuf = Z_NULL; s->stream.avail_in = s->stream.avail_out = 0; s->z_err = Z_OK; s->z_eof = 0; s->crc = crc32(0L, Z_NULL, 0); s->msg = NULL; s->transparent = 0; s->file = NULL; s->mode = '\0'; do { if (*p == 'r') s->mode = 'r'; if (*p == 'w' || *p == 'a') s->mode = 'w'; if (*p >= '0' && *p <= '9') { level = *p - '0'; } else if (*p == 'f') { strategy = Z_FILTERED; } else if (*p == 'h') { strategy = Z_HUFFMAN_ONLY; } else { *m++ = *p; /* copy the mode */ } } while (*p++ && m != fmode + sizeof(fmode)); if (s->mode == '\0') return destroy(s), (gzFile)Z_NULL; if (s->mode == 'w') { #ifdef NO_DEFLATE err = Z_STREAM_ERROR; #else err = deflateInit2(&(s->stream), level, Z_DEFLATED, -MAX_WBITS, DEF_MEM_LEVEL, strategy); /* windowBits is passed < 0 to suppress zlib header */ s->stream.next_out = s->outbuf = (Byte*)ALLOC(Z_BUFSIZE); #endif if (err != Z_OK || s->outbuf == Z_NULL) { return destroy(s), (gzFile)Z_NULL; } } else { s->stream.next_in = s->inbuf = (Byte*)ALLOC(Z_BUFSIZE); err = inflateInit2(&(s->stream), -MAX_WBITS); /* windowBits is passed < 0 to tell that there is no zlib header. * Note that in this case inflate *requires* an extra "dummy" byte * after the compressed stream in order to complete decompression and * return Z_STREAM_END. Here the gzip CRC32 ensures that 4 bytes are * present after the compressed stream. */ if (err != Z_OK || s->inbuf == Z_NULL) { return destroy(s), (gzFile)Z_NULL; } } s->stream.avail_out = Z_BUFSIZE; errno = 0; s->file = memOpen(memory, available, s->mode); if (s->file == NULL) { return destroy(s), (gzFile)Z_NULL; } if (s->mode == 'w') { /* Write a very simple .gz header: */ memPrintf(s->file, "%c%c%c%c%c%c%c%c%c%c", gz_magic[0], gz_magic[1], Z_DEFLATED, 0 /*flags*/, 0,0,0,0 /*time*/, 0 /*xflags*/, OS_CODE); s->startpos = 10L; /* We use 10L instead of ftell(s->file) to because ftell causes an * fflush on some systems. This version of the library doesn't use * startpos anyway in write mode, so this initialization is not * necessary. */ } else { check_header(s); /* skip the .gz header */ s->startpos = (memTell(s->file) - s->stream.avail_in); } return (gzFile)s; } /* =========================================================================== Opens a gzip (.gz) file for reading or writing. */ gzFile ZEXPORT memgzopen (memory, available, mode) char *memory; int available; const char *mode; { return gz_open (memory, available, mode); } /* =========================================================================== Read a byte from a mem_stream; update next_in and avail_in. Return EOF for end of file. IN assertion: the stream s has been sucessfully opened for reading. */ local int get_byte(s) mem_stream *s; { if (s->z_eof) return EOF; if (s->stream.avail_in == 0) { errno = 0; s->stream.avail_in = (uInt)memRead(s->inbuf, 1, Z_BUFSIZE, s->file); if (s->stream.avail_in == 0) { s->z_eof = 1; if (memError(s->file)) s->z_err = Z_ERRNO; return EOF; } s->stream.next_in = s->inbuf; } s->stream.avail_in--; return *(s->stream.next_in)++; } /* =========================================================================== Check the gzip header of a mem_stream opened for reading. Set the stream mode to transparent if the gzip magic header is not present; set s->err to Z_DATA_ERROR if the magic header is present but the rest of the header is incorrect. IN assertion: the stream s has already been created sucessfully; s->stream.avail_in is zero for the first time, but may be non-zero for concatenated .gz files. */ local void check_header(s) mem_stream *s; { int method; /* method byte */ int flags; /* flags byte */ uInt len; int c; /* Check the gzip magic header */ for (len = 0; len < 2; len++) { c = get_byte(s); if (c != gz_magic[len]) { if (len != 0) s->stream.avail_in++, s->stream.next_in--; if (c != EOF) { s->stream.avail_in++, s->stream.next_in--; s->transparent = 1; } s->z_err = s->stream.avail_in != 0 ? Z_OK : Z_STREAM_END; return; } } method = get_byte(s); flags = get_byte(s); if (method != Z_DEFLATED || (flags & RESERVED) != 0) { s->z_err = Z_DATA_ERROR; return; } /* Discard time, xflags and OS code: */ for (len = 0; len < 6; len++) (void)get_byte(s); if ((flags & EXTRA_FIELD) != 0) { /* skip the extra field */ len = (uInt)get_byte(s); len += ((uInt)get_byte(s))<<8; /* len is garbage if EOF but the loop below will quit anyway */ while (len-- != 0 && get_byte(s) != EOF) ; } if ((flags & ORIG_NAME) != 0) { /* skip the original file name */ while ((c = get_byte(s)) != 0 && c != EOF) ; } if ((flags & COMMENT) != 0) { /* skip the .gz file comment */ while ((c = get_byte(s)) != 0 && c != EOF) ; } if ((flags & HEAD_CRC) != 0) { /* skip the header crc */ for (len = 0; len < 2; len++) (void)get_byte(s); } s->z_err = s->z_eof ? Z_DATA_ERROR : Z_OK; } /* =========================================================================== * Cleanup then free the given mem_stream. Return a zlib error code. Try freeing in the reverse order of allocations. */ local int destroy (s) mem_stream *s; { int err = Z_OK; if (!s) return Z_STREAM_ERROR; TRYFREE(s->msg); if (s->stream.state != NULL) { if (s->mode == 'w') { #ifdef NO_DEFLATE err = Z_STREAM_ERROR; #else err = deflateEnd(&(s->stream)); #endif } else if (s->mode == 'r') { err = inflateEnd(&(s->stream)); } } if (s->file != NULL && memClose(s->file)) { #ifdef ESPIPE if (errno != ESPIPE) /* fclose is broken for pipes in HP/UX */ #endif err = Z_ERRNO; } if (s->z_err < 0) err = s->z_err; TRYFREE(s->inbuf); TRYFREE(s->outbuf); TRYFREE(s); return err; } /* =========================================================================== Reads the given number of uncompressed bytes from the compressed file. gzread returns the number of bytes actually read (0 for end of file). */ int ZEXPORT memgzread (file, buf, len) gzFile file; voidp buf; unsigned len; { mem_stream *s = (mem_stream*)file; Bytef *start = (Bytef*)buf; /* starting point for crc computation */ Byte *next_out; /* == stream.next_out but not forced far (for MSDOS) */ if (s == NULL || s->mode != 'r') return Z_STREAM_ERROR; if (s->z_err == Z_DATA_ERROR || s->z_err == Z_ERRNO) return -1; if (s->z_err == Z_STREAM_END) return 0; /* EOF */ next_out = (Byte*)buf; s->stream.next_out = (Bytef*)buf; s->stream.avail_out = len; while (s->stream.avail_out != 0) { if (s->transparent) { /* Copy first the lookahead bytes: */ uInt n = s->stream.avail_in; if (n > s->stream.avail_out) n = s->stream.avail_out; if (n > 0) { zmemcpy(s->stream.next_out, s->stream.next_in, n); next_out += n; s->stream.next_out = next_out; s->stream.next_in += n; s->stream.avail_out -= n; s->stream.avail_in -= n; } if (s->stream.avail_out > 0) { s->stream.avail_out -= (uInt)memRead(next_out, 1, s->stream.avail_out, s->file); } len -= s->stream.avail_out; s->stream.total_in += (uLong)len; s->stream.total_out += (uLong)len; if (len == 0) s->z_eof = 1; return (int)len; } if (s->stream.avail_in == 0 && !s->z_eof) { errno = 0; s->stream.avail_in = (uInt)memRead(s->inbuf, 1, Z_BUFSIZE, s->file); if (s->stream.avail_in == 0) { s->z_eof = 1; if (memError(s->file)) { s->z_err = Z_ERRNO; break; } } s->stream.next_in = s->inbuf; } s->z_err = inflate(&(s->stream), Z_NO_FLUSH); if (s->z_err == Z_STREAM_END) { /* Check CRC and original size */ s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start)); start = s->stream.next_out; if (getLong(s) != s->crc) { s->z_err = Z_DATA_ERROR; } else { (void)getLong(s); /* The uncompressed length returned by above getlong() may * be different from s->stream.total_out) in case of * concatenated .gz files. Check for such files: */ check_header(s); if (s->z_err == Z_OK) { uLong total_in = s->stream.total_in; uLong total_out = s->stream.total_out; inflateReset(&(s->stream)); s->stream.total_in = total_in; s->stream.total_out = total_out; s->crc = crc32(0L, Z_NULL, 0); } } } if (s->z_err != Z_OK || s->z_eof) break; } s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start)); return (int)(len - s->stream.avail_out); } #ifndef NO_DEFLATE /* =========================================================================== Writes the given number of uncompressed bytes into the compressed file. gzwrite returns the number of bytes actually written (0 in case of error). */ int ZEXPORT memgzwrite (file, buf, len) gzFile file; const voidp buf; unsigned len; { mem_stream *s = (mem_stream*)file; if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR; s->stream.next_in = (Bytef*)buf; s->stream.avail_in = len; while (s->stream.avail_in != 0) { if (s->stream.avail_out == 0) { s->stream.next_out = s->outbuf; if (memWrite(s->outbuf, 1, Z_BUFSIZE, s->file) != Z_BUFSIZE) { s->z_err = Z_ERRNO; break; } s->stream.avail_out = Z_BUFSIZE; } s->z_err = deflate(&(s->stream), Z_NO_FLUSH); if (s->z_err != Z_OK) break; } s->crc = crc32(s->crc, (const Bytef *)buf, len); return (int)(len - s->stream.avail_in); } #endif /* =========================================================================== Flushes all pending output into the compressed file. The parameter flush is as in the deflate() function. */ local int do_flush (file, flush) gzFile file; int flush; { uInt len; int done = 0; mem_stream *s = (mem_stream*)file; if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR; s->stream.avail_in = 0; /* should be zero already anyway */ for (;;) { len = Z_BUFSIZE - s->stream.avail_out; if (len != 0) { if ((uInt)memWrite(s->outbuf, 1, len, s->file) != len) { s->z_err = Z_ERRNO; return Z_ERRNO; } s->stream.next_out = s->outbuf; s->stream.avail_out = Z_BUFSIZE; } if (done) break; s->z_err = deflate(&(s->stream), flush); /* Ignore the second of two consecutive flushes: */ if (len == 0 && s->z_err == Z_BUF_ERROR) s->z_err = Z_OK; /* deflate has finished flushing only when it hasn't used up * all the available space in the output buffer: */ done = (s->stream.avail_out != 0 || s->z_err == Z_STREAM_END); if (s->z_err != Z_OK && s->z_err != Z_STREAM_END) break; } return s->z_err == Z_STREAM_END ? Z_OK : s->z_err; } /* =========================================================================== Outputs a long in LSB order to the given file */ local void putLong (file, x) MEMFILE *file; uLong x; { int n; for (n = 0; n < 4; n++) { memPutc((int)(x & 0xff), file); x >>= 8; } } /* =========================================================================== Reads a long in LSB order from the given mem_stream. Sets z_err in case of error. */ local uLong getLong (s) mem_stream *s; { uLong x = (uLong)get_byte(s); int c; x += ((uLong)get_byte(s))<<8; x += ((uLong)get_byte(s))<<16; c = get_byte(s); if (c == EOF) s->z_err = Z_DATA_ERROR; x += ((uLong)c)<<24; return x; } /* =========================================================================== Flushes all pending output if necessary, closes the compressed file and deallocates all the (de)compression state. */ int ZEXPORT memgzclose (file) gzFile file; { int err; mem_stream *s = (mem_stream*)file; if (s == NULL) return Z_STREAM_ERROR; if (s->mode == 'w') { #ifdef NO_DEFLATE return Z_STREAM_ERROR; #else err = do_flush (file, Z_FINISH); if (err != Z_OK) return destroy((mem_stream*)file); putLong (s->file, s->crc); putLong (s->file, s->stream.total_in); #endif } return destroy((mem_stream*)file); } long ZEXPORT memtell(file) gzFile file; { mem_stream *s = (mem_stream*)file; if (s == NULL) return Z_STREAM_ERROR; return memTell(s->file); } VisualBoyAdvance-1.8.0/src/System.h0000644000175000017500000000732610446275247016524 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_SYSTEM_H #define VBA_SYSTEM_H #include "unzip.h" #ifndef NULL #define NULL 0 #endif typedef unsigned char u8; typedef unsigned short u16; typedef unsigned int u32; #ifdef _MSC_VER typedef unsigned __int64 u64; #else typedef unsigned long long u64; #endif typedef signed char s8; typedef signed short s16; typedef signed int s32; #ifdef _MSC_VER typedef signed __int64 s64; #else typedef signed long long s64; #endif struct EmulatedSystem { // main emulation function void (*emuMain)(int); // reset emulator void (*emuReset)(); // clean up memory void (*emuCleanUp)(); // load battery file bool (*emuReadBattery)(const char *); // write battery file bool (*emuWriteBattery)(const char *); // load state bool (*emuReadState)(const char *); // save state bool (*emuWriteState)(const char *); // load memory state (rewind) bool (*emuReadMemState)(char *, int); // write memory state (rewind) bool (*emuWriteMemState)(char *, int); // write PNG file bool (*emuWritePNG)(const char *); // write BMP file bool (*emuWriteBMP)(const char *); // emulator update CPSR (ARM only) void (*emuUpdateCPSR)(); // emulator has debugger bool emuHasDebugger; // clock ticks to emulate int emuCount; }; extern void log(const char *,...); extern bool systemPauseOnFrame(); extern void systemGbPrint(u8 *,int,int,int,int); extern void systemScreenCapture(int); extern void systemDrawScreen(); // updates the joystick data extern bool systemReadJoypads(); // return information about the given joystick, -1 for default joystick extern u32 systemReadJoypad(int); extern u32 systemGetClock(); extern void systemMessage(int, const char *, ...); extern void systemSetTitle(const char *); extern void systemWriteDataToSoundBuffer(); extern void systemSoundShutdown(); extern void systemSoundPause(); extern void systemSoundResume(); extern void systemSoundReset(); extern bool systemSoundInit(); extern void systemScreenMessage(const char *); extern void systemUpdateMotionSensor(); extern int systemGetSensorX(); extern int systemGetSensorY(); extern bool systemCanChangeSoundQuality(); extern void systemShowSpeed(int); extern void system10Frames(int); extern void systemFrame(); extern void systemGbBorderOn(); extern void Sm60FPS_Init(); extern bool Sm60FPS_CanSkipFrame(); extern void Sm60FPS_Sleep(); extern void DbgMsg(const char *msg, ...); extern void winlog(const char *,...); extern bool systemSoundOn; extern u16 systemColorMap16[0x10000]; extern u32 systemColorMap32[0x10000]; extern u16 systemGbPalette[24]; extern int systemRedShift; extern int systemGreenShift; extern int systemBlueShift; extern int systemColorDepth; extern int systemDebug; extern int systemVerbose; extern int systemFrameSkip; extern int systemSaveUpdateCounter; extern int systemSpeed; #define SYSTEM_SAVE_UPDATED 30 #define SYSTEM_SAVE_NOT_UPDATED 0 #endif //VBA_SYSTEM_H VisualBoyAdvance-1.8.0/src/Gfx.h0000644000175000017500000012633010476656705015766 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_GFX_H #define VBA_GFX_H #include "GBA.h" #include "Gfx.h" #include "Globals.h" #include "Port.h" //#define SPRITE_DEBUG static void gfxDrawTextScreen(u16, u16, u16, u32 *); static void gfxDrawRotScreen(u16, u16, u16, u16, u16, u16, u16, u16, u16, int&, int&, int, u32*); static void gfxDrawRotScreen16Bit(u16, u16, u16, u16, u16, u16, u16, u16, u16, int&, int&, int, u32*); static void gfxDrawRotScreen256(u16, u16, u16, u16, u16, u16, u16, u16, u16, int&, int&, int, u32*); static void gfxDrawRotScreen16Bit160(u16, u16, u16, u16, u16, u16, u16, u16, u16, int&, int&, int, u32*); static void gfxDrawSprites(u32 *); static void gfxIncreaseBrightness(u32 *line, int coeff); static void gfxDecreaseBrightness(u32 *line, int coeff); static void gfxAlphaBlend(u32 *ta, u32 *tb, int ca, int cb); void mode0RenderLine(); void mode0RenderLineNoWindow(); void mode0RenderLineAll(); void mode1RenderLine(); void mode1RenderLineNoWindow(); void mode1RenderLineAll(); void mode2RenderLine(); void mode2RenderLineNoWindow(); void mode2RenderLineAll(); void mode3RenderLine(); void mode3RenderLineNoWindow(); void mode3RenderLineAll(); void mode4RenderLine(); void mode4RenderLineNoWindow(); void mode4RenderLineAll(); void mode5RenderLine(); void mode5RenderLineNoWindow(); void mode5RenderLineAll(); extern int coeff[32]; extern u32 line0[240]; extern u32 line1[240]; extern u32 line2[240]; extern u32 line3[240]; extern u32 lineOBJ[240]; extern u32 lineOBJWin[240]; extern u32 lineMix[240]; extern bool gfxInWin0[240]; extern bool gfxInWin1[240]; extern int lineOBJpixleft[128]; extern int gfxBG2Changed; extern int gfxBG3Changed; extern int gfxBG2X; extern int gfxBG2Y; extern int gfxBG2LastX; extern int gfxBG2LastY; extern int gfxBG3X; extern int gfxBG3Y; extern int gfxBG3LastX; extern int gfxBG3LastY; extern int gfxLastVCOUNT; static inline void gfxClearArray(u32 *array) { for(int i = 0; i < 240; i++) { *array++ = 0x80000000; } } static inline void gfxDrawTextScreen(u16 control, u16 hofs, u16 vofs, u32 *line) { u16 *palette = (u16 *)paletteRAM; u8 *charBase = &vram[((control >> 2) & 0x03) * 0x4000]; u16 *screenBase = (u16 *)&vram[((control >> 8) & 0x1f) * 0x800]; u32 prio = ((control & 3)<<25) + 0x1000000; int sizeX = 256; int sizeY = 256; switch((control >> 14) & 3) { case 0: break; case 1: sizeX = 512; break; case 2: sizeY = 512; break; case 3: sizeX = 512; sizeY = 512; break; } int maskX = sizeX-1; int maskY = sizeY-1; bool mosaicOn = (control & 0x40) ? true : false; int xxx = hofs & maskX; int yyy = (vofs + VCOUNT) & maskY; int mosaicX = (MOSAIC & 0x000F)+1; int mosaicY = ((MOSAIC & 0x00F0)>>4)+1; if(mosaicOn) { if((VCOUNT % mosaicY) != 0) { mosaicY = (VCOUNT / mosaicY) * mosaicY; yyy = (vofs + mosaicY) & maskY; } } if(yyy > 255 && sizeY > 256) { yyy &= 255; screenBase += 0x400; if(sizeX > 256) screenBase += 0x400; } int yshift = ((yyy>>3)<<5); if((control) & 0x80) { u16 *screenSource = screenBase + 0x400 * (xxx>>8) + ((xxx & 255)>>3) + yshift; for(int x = 0; x < 240; x++) { u16 data = READ16LE(screenSource); int tile = data & 0x3FF; int tileX = (xxx & 7); int tileY = yyy & 7; if(data & 0x0400) tileX = 7 - tileX; if(data & 0x0800) tileY = 7 - tileY; u8 color = charBase[tile * 64 + tileY * 8 + tileX]; line[x] = color ? (READ16LE(&palette[color]) | prio): 0x80000000; if(data & 0x0400) { if(tileX == 0) screenSource++; } else if(tileX == 7) screenSource++; xxx++; if(xxx == 256) { if(sizeX > 256) screenSource = screenBase + 0x400 + yshift; else { screenSource = screenBase + yshift; xxx = 0; } } else if(xxx >= sizeX) { xxx = 0; screenSource = screenBase + yshift; } } } else { u16 *screenSource = screenBase + 0x400*(xxx>>8)+((xxx&255)>>3) + yshift; for(int x = 0; x < 240; x++) { u16 data = READ16LE(screenSource); int tile = data & 0x3FF; int tileX = (xxx & 7); int tileY = yyy & 7; if(data & 0x0400) tileX = 7 - tileX; if(data & 0x0800) tileY = 7 - tileY; u8 color = charBase[(tile<<5) + (tileY<<2) + (tileX>>1)]; if(tileX & 1) { color = (color >> 4); } else { color &= 0x0F; } int pal = (READ16LE(screenSource)>>8) & 0xF0; line[x] = color ? (READ16LE(&palette[pal + color])|prio): 0x80000000; if(data & 0x0400) { if(tileX == 0) screenSource++; } else if(tileX == 7) screenSource++; xxx++; if(xxx == 256) { if(sizeX > 256) screenSource = screenBase + 0x400 + yshift; else { screenSource = screenBase + yshift; xxx = 0; } } else if(xxx >= sizeX) { xxx = 0; screenSource = screenBase + yshift; } } } if(mosaicOn) { if(mosaicX > 1) { int m = 1; for(int i = 0; i < 239; i++) { line[i+1] = line[i]; m++; if(m == mosaicX) { m = 1; i++; } } } } } static inline void gfxDrawRotScreen(u16 control, u16 x_l, u16 x_h, u16 y_l, u16 y_h, u16 pa, u16 pb, u16 pc, u16 pd, int& currentX, int& currentY, int changed, u32 *line) { u16 *palette = (u16 *)paletteRAM; u8 *charBase = &vram[((control >> 2) & 0x03) * 0x4000]; u8 *screenBase = (u8 *)&vram[((control >> 8) & 0x1f) * 0x800]; int prio = ((control & 3) << 25) + 0x1000000; int sizeX = 128; int sizeY = 128; switch((control >> 14) & 3) { case 0: break; case 1: sizeX = sizeY = 256; break; case 2: sizeX = sizeY = 512; break; case 3: sizeX = sizeY = 1024; break; } int dx = pa & 0x7FFF; if(pa & 0x8000) dx |= 0xFFFF8000; int dmx = pb & 0x7FFF; if(pb & 0x8000) dmx |= 0xFFFF8000; int dy = pc & 0x7FFF; if(pc & 0x8000) dy |= 0xFFFF8000; int dmy = pd & 0x7FFF; if(pd & 0x8000) dmy |= 0xFFFF8000; if(VCOUNT == 0) changed = 3; if(changed & 1) { currentX = (x_l) | ((x_h & 0x07FF)<<16); if(x_h & 0x0800) currentX |= 0xF8000000; } else { currentX += dmx; } if(changed & 2) { currentY = (y_l) | ((y_h & 0x07FF)<<16); if(y_h & 0x0800) currentY |= 0xF8000000; } else { currentY += dmy; } int realX = currentX; int realY = currentY; if(control & 0x40) { int mosaicY = ((MOSAIC & 0xF0)>>4) + 1; int y = (VCOUNT % mosaicY); realX -= y*dmx; realY -= y*dmy; } int xxx = (realX >> 8); int yyy = (realY >> 8); if(control & 0x2000) { xxx %= sizeX; yyy %= sizeY; if(xxx < 0) xxx += sizeX; if(yyy < 0) yyy += sizeY; } if(control & 0x80) { for(int x = 0; x < 240; x++) { if(xxx < 0 || yyy < 0 || xxx >= sizeX || yyy >= sizeY) { line[x] = 0x80000000; } else { int tile = screenBase[(xxx>>3) + (yyy>>3)*(sizeX>>3)]; int tileX = (xxx & 7); int tileY = yyy & 7; u8 color = charBase[(tile<<6) + (tileY<<3) + tileX]; line[x] = color ? (READ16LE(&palette[color])|prio): 0x80000000; } realX += dx; realY += dy; xxx = (realX >> 8); yyy = (realY >> 8); if(control & 0x2000) { xxx %= sizeX; yyy %= sizeY; if(xxx < 0) xxx += sizeX; if(yyy < 0) yyy += sizeY; } } } else { for(int x = 0; x < 240; x++) { if(xxx < 0 || yyy < 0 || xxx >= sizeX || yyy >= sizeY) { line[x] = 0x80000000; } else { int tile = screenBase[(xxx>>3) + (yyy>>3)*(sizeX>>3)]; int tileX = (xxx & 7); int tileY = yyy & 7; u8 color = charBase[(tile<<6) + (tileY<<3) + tileX]; line[x] = color ? (READ16LE(&palette[color])|prio): 0x80000000; } realX += dx; realY += dy; xxx = (realX >> 8); yyy = (realY >> 8); if(control & 0x2000) { xxx %= sizeX; yyy %= sizeY; if(xxx < 0) xxx += sizeX; if(yyy < 0) yyy += sizeY; } } } if(control & 0x40) { int mosaicX = (MOSAIC & 0xF) + 1; if(mosaicX > 1) { int m = 1; for(int i = 0; i < 239; i++) { line[i+1] = line[i]; m++; if(m == mosaicX) { m = 1; i++; } } } } } static inline void gfxDrawRotScreen16Bit(u16 control, u16 x_l, u16 x_h, u16 y_l, u16 y_h, u16 pa, u16 pb, u16 pc, u16 pd, int& currentX, int& currentY, int changed, u32 *line) { u16 *screenBase = (u16 *)&vram[0]; int prio = ((control & 3) << 25) + 0x1000000; int sizeX = 240; int sizeY = 160; int startX = (x_l) | ((x_h & 0x07FF)<<16); if(x_h & 0x0800) startX |= 0xF8000000; int startY = (y_l) | ((y_h & 0x07FF)<<16); if(y_h & 0x0800) startY |= 0xF8000000; int dx = pa & 0x7FFF; if(pa & 0x8000) dx |= 0xFFFF8000; int dmx = pb & 0x7FFF; if(pb & 0x8000) dmx |= 0xFFFF8000; int dy = pc & 0x7FFF; if(pc & 0x8000) dy |= 0xFFFF8000; int dmy = pd & 0x7FFF; if(pd & 0x8000) dmy |= 0xFFFF8000; if(VCOUNT == 0) changed = 3; if(changed & 1) { currentX = (x_l) | ((x_h & 0x07FF)<<16); if(x_h & 0x0800) currentX |= 0xF8000000; } else currentX += dmx; if(changed & 2) { currentY = (y_l) | ((y_h & 0x07FF)<<16); if(y_h & 0x0800) currentY |= 0xF8000000; } else { currentY += dmy; } int realX = currentX; int realY = currentY; if(control & 0x40) { int mosaicY = ((MOSAIC & 0xF0)>>4) + 1; int y = (VCOUNT % mosaicY); realX -= y*dmx; realY -= y*dmy; } int xxx = (realX >> 8); int yyy = (realY >> 8); for(int x = 0; x < 240; x++) { if(xxx < 0 || yyy < 0 || xxx >= sizeX || yyy >= sizeY) { line[x] = 0x80000000; } else { line[x] = (READ16LE(&screenBase[yyy * sizeX + xxx]) | prio); } realX += dx; realY += dy; xxx = (realX >> 8); yyy = (realY >> 8); } if(control & 0x40) { int mosaicX = (MOSAIC & 0xF) + 1; if(mosaicX > 1) { int m = 1; for(int i = 0; i < 239; i++) { line[i+1] = line[i]; m++; if(m == mosaicX) { m = 1; i++; } } } } } static inline void gfxDrawRotScreen256(u16 control, u16 x_l, u16 x_h, u16 y_l, u16 y_h, u16 pa, u16 pb, u16 pc, u16 pd, int ¤tX, int& currentY, int changed, u32 *line) { u16 *palette = (u16 *)paletteRAM; u8 *screenBase = (DISPCNT & 0x0010) ? &vram[0xA000] : &vram[0x0000]; int prio = ((control & 3) << 25) + 0x1000000; int sizeX = 240; int sizeY = 160; int startX = (x_l) | ((x_h & 0x07FF)<<16); if(x_h & 0x0800) startX |= 0xF8000000; int startY = (y_l) | ((y_h & 0x07FF)<<16); if(y_h & 0x0800) startY |= 0xF8000000; int dx = pa & 0x7FFF; if(pa & 0x8000) dx |= 0xFFFF8000; int dmx = pb & 0x7FFF; if(pb & 0x8000) dmx |= 0xFFFF8000; int dy = pc & 0x7FFF; if(pc & 0x8000) dy |= 0xFFFF8000; int dmy = pd & 0x7FFF; if(pd & 0x8000) dmy |= 0xFFFF8000; if(VCOUNT == 0) changed = 3; if(changed & 1) { currentX = (x_l) | ((x_h & 0x07FF)<<16); if(x_h & 0x0800) currentX |= 0xF8000000; } else { currentX += dmx; } if(changed & 2) { currentY = (y_l) | ((y_h & 0x07FF)<<16); if(y_h & 0x0800) currentY |= 0xF8000000; } else { currentY += dmy; } int realX = currentX; int realY = currentY; if(control & 0x40) { int mosaicY = ((MOSAIC & 0xF0)>>4) + 1; int y = (VCOUNT / mosaicY) * mosaicY; realX = startX + y*dmx; realY = startY + y*dmy; } int xxx = (realX >> 8); int yyy = (realY >> 8); for(int x = 0; x < 240; x++) { if(xxx < 0 || yyy < 0 || xxx >= sizeX || yyy >= sizeY) { line[x] = 0x80000000; } else { u8 color = screenBase[yyy * 240 + xxx]; line[x] = color ? (READ16LE(&palette[color])|prio): 0x80000000; } realX += dx; realY += dy; xxx = (realX >> 8); yyy = (realY >> 8); } if(control & 0x40) { int mosaicX = (MOSAIC & 0xF) + 1; if(mosaicX > 1) { int m = 1; for(int i = 0; i < 239; i++) { line[i+1] = line[i]; m++; if(m == mosaicX) { m = 1; i++; } } } } } static inline void gfxDrawRotScreen16Bit160(u16 control, u16 x_l, u16 x_h, u16 y_l, u16 y_h, u16 pa, u16 pb, u16 pc, u16 pd, int& currentX, int& currentY, int changed, u32 *line) { u16 *screenBase = (DISPCNT & 0x0010) ? (u16 *)&vram[0xa000] : (u16 *)&vram[0]; int prio = ((control & 3) << 25) + 0x1000000; int sizeX = 160; int sizeY = 128; int startX = (x_l) | ((x_h & 0x07FF)<<16); if(x_h & 0x0800) startX |= 0xF8000000; int startY = (y_l) | ((y_h & 0x07FF)<<16); if(y_h & 0x0800) startY |= 0xF8000000; int dx = pa & 0x7FFF; if(pa & 0x8000) dx |= 0xFFFF8000; int dmx = pb & 0x7FFF; if(pb & 0x8000) dmx |= 0xFFFF8000; int dy = pc & 0x7FFF; if(pc & 0x8000) dy |= 0xFFFF8000; int dmy = pd & 0x7FFF; if(pd & 0x8000) dmy |= 0xFFFF8000; if(VCOUNT == 0) changed = 3; if(changed & 1) { currentX = (x_l) | ((x_h & 0x07FF)<<16); if(x_h & 0x0800) currentX |= 0xF8000000; } else { currentX += dmx; } if(changed & 2) { currentY = (y_l) | ((y_h & 0x07FF)<<16); if(y_h & 0x0800) currentY |= 0xF8000000; } else { currentY += dmy; } int realX = currentX; int realY = currentY; if(control & 0x40) { int mosaicY = ((MOSAIC & 0xF0)>>4) + 1; int y = (VCOUNT / mosaicY) * mosaicY; realX = startX + y*dmx; realY = startY + y*dmy; } int xxx = (realX >> 8); int yyy = (realY >> 8); for(int x = 0; x < 240; x++) { if(xxx < 0 || yyy < 0 || xxx >= sizeX || yyy >= sizeY) { line[x] = 0x80000000; } else { line[x] = (READ16LE(&screenBase[yyy * sizeX + xxx]) | prio); } realX += dx; realY += dy; xxx = (realX >> 8); yyy = (realY >> 8); } if(control & 0x40) { int mosaicX = (MOSAIC & 0xF) + 1; if(mosaicX > 1) { int m = 1; for(int i = 0; i < 239; i++) { line[i+1] = line[i]; m++; if(m == mosaicX) { m = 1; i++; } } } } } static inline void gfxDrawSprites(u32 *lineOBJ) { // lineOBJpix is used to keep track of the drawn OBJs // and to stop drawing them if the 'maximum number of OBJ per line' // has been reached. int lineOBJpix = (DISPCNT & 0x20) ? 954 : 1226; int m=0; gfxClearArray(lineOBJ); if(layerEnable & 0x1000) { u16 *sprites = (u16 *)oam; u16 *spritePalette = &((u16 *)paletteRAM)[256]; int mosaicY = ((MOSAIC & 0xF000)>>12) + 1; int mosaicX = ((MOSAIC & 0xF00)>>8) + 1; for(int x = 0; x < 128 ; x++) { u16 a0 = READ16LE(sprites++); u16 a1 = READ16LE(sprites++); u16 a2 = READ16LE(sprites++); sprites++; lineOBJpixleft[x]=lineOBJpix; lineOBJpix-=2; if (lineOBJpix<=0) continue; if ((a0 & 0x0c00) == 0x0c00) a0 &=0xF3FF; if ((a0>>14) == 3) { a0 &= 0x3FFF; a1 &= 0x3FFF; } int sizeX = 8<<(a1>>14); int sizeY = sizeX; if ((a0>>14) & 1) { if (sizeX<32) sizeX<<=1; if (sizeY>8) sizeY>>=1; } else if ((a0>>14) & 2) { if (sizeX>8) sizeX>>=1; if (sizeY<32) sizeY<<=1; } #ifdef SPRITE_DEBUG int maskX = sizeX-1; int maskY = sizeY-1; #endif int sy = (a0 & 255); int sx = (a1 & 0x1FF); // computes ticks used by OBJ-WIN if OBJWIN is enabled if (((a0 & 0x0c00) == 0x0800) && (layerEnable & 0x8000)) { if ((a0 & 0x0300) == 0x0300) { sizeX<<=1; sizeY<<=1; } if((sy+sizeY) > 256) sy -= 256; if ((sx+sizeX)> 512) sx-=512; if (sx<0) { sizeX+=sx; sx = 0; } else if ((sx+sizeX)>240) sizeX=240-sx; if ((VCOUNT>=sy) && (VCOUNT 256) sy -= 256; int t = VCOUNT - sy; if((t >= 0) && (t < fieldY)) { int startpix = 0; if ((sx+fieldX)> 512) { startpix=512-sx; } if (lineOBJpix>0) if((sx < 240) || startpix) { lineOBJpix-=8; // int t2 = t - (fieldY >> 1); int rot = (a1 >> 9) & 0x1F; u16 *OAM = (u16 *)oam; int dx = READ16LE(&OAM[3 + (rot << 4)]); if(dx & 0x8000) dx |= 0xFFFF8000; int dmx = READ16LE(&OAM[7 + (rot << 4)]); if(dmx & 0x8000) dmx |= 0xFFFF8000; int dy = READ16LE(&OAM[11 + (rot << 4)]); if(dy & 0x8000) dy |= 0xFFFF8000; int dmy = READ16LE(&OAM[15 + (rot << 4)]); if(dmy & 0x8000) dmy |= 0xFFFF8000; if(a0 & 0x1000) { t -= (t % mosaicY); } int realX = ((sizeX) << 7) - (fieldX >> 1)*dx - (fieldY>>1)*dmx + t * dmx; int realY = ((sizeY) << 7) - (fieldX >> 1)*dy - (fieldY>>1)*dmy + t * dmy; u32 prio = (((a2 >> 10) & 3) << 25) | ((a0 & 0x0c00)<<6); if(a0 & 0x2000) { int c = (a2 & 0x3FF); if((DISPCNT & 7) > 2 && (c < 512)) continue; int inc = 32; if(DISPCNT & 0x40) inc = sizeX >> 2; else c &= 0x3FE; for(int x = 0; x < fieldX; x++) { if (x >= startpix) lineOBJpix-=2; if (lineOBJpix<0) continue; int xxx = realX >> 8; int yyy = realY >> 8; if(xxx < 0 || xxx >= sizeX || yyy < 0 || yyy >= sizeY || sx >= 240); else { u32 color = vram[0x10000 + ((((c + (yyy>>3) * inc)<<5) + ((yyy & 7)<<3) + ((xxx >> 3)<<6) + (xxx & 7))&0x7FFF)]; if ((color==0) && (((prio >> 25)&3) < ((lineOBJ[sx]>>25)&3))) { lineOBJ[sx] = (lineOBJ[sx] & 0xF9FFFFFF) | prio; if((a0 & 0x1000) && m) lineOBJ[sx]=(lineOBJ[sx-1] & 0xF9FFFFFF) | prio; } else if((color) && (prio < (lineOBJ[sx]&0xFF000000))) { lineOBJ[sx] = READ16LE(&spritePalette[color]) | prio; if((a0 & 0x1000) && m) lineOBJ[sx]=(lineOBJ[sx-1] & 0xF9FFFFFF) | prio; } if (a0 & 0x1000) { m++; if (m==mosaicX) m=0; } #ifdef SPRITE_DEBUG if(t == 0 || t == maskY || x == 0 || x == maskX) lineOBJ[sx] = 0x001F; #endif } sx = (sx+1)&511; realX += dx; realY += dy; } } else { int c = (a2 & 0x3FF); if((DISPCNT & 7) > 2 && (c < 512)) continue; int inc = 32; if(DISPCNT & 0x40) inc = sizeX >> 3; int palette = (a2 >> 8) & 0xF0; for(int x = 0; x < fieldX; x++) { if (x >= startpix) lineOBJpix-=2; if (lineOBJpix<0) continue; int xxx = realX >> 8; int yyy = realY >> 8; if(xxx < 0 || xxx >= sizeX || yyy < 0 || yyy >= sizeY || sx >= 240); else { u32 color = vram[0x10000 + ((((c + (yyy>>3) * inc)<<5) + ((yyy & 7)<<2) + ((xxx >> 3)<<5) + ((xxx & 7)>>1))&0x7FFF)]; if(xxx & 1) color >>= 4; else color &= 0x0F; if ((color==0) && (((prio >> 25)&3) < ((lineOBJ[sx]>>25)&3))) { lineOBJ[sx] = (lineOBJ[sx] & 0xF9FFFFFF) | prio; if((a0 & 0x1000) && m) lineOBJ[sx]=(lineOBJ[sx-1] & 0xF9FFFFFF) | prio; } else if((color) && (prio < (lineOBJ[sx]&0xFF000000))) { lineOBJ[sx] = READ16LE(&spritePalette[palette+color]) | prio; if((a0 & 0x1000) && m) lineOBJ[sx]=(lineOBJ[sx-1] & 0xF9FFFFFF) | prio; } } if((a0 & 0x1000) && m) { m++; if (m==mosaicX) m=0; } #ifdef SPRITE_DEBUG if(t == 0 || t == maskY || x == 0 || x == maskX) lineOBJ[sx] = 0x001F; #endif sx = (sx+1)&511; realX += dx; realY += dy; } } } } } else { if(sy+sizeY > 256) sy -= 256; int t = VCOUNT - sy; if((t >= 0) && (t < sizeY)) { int startpix = 0; if ((sx+sizeX)> 512) { startpix=512-sx; } if((sx < 240) || startpix) { lineOBJpix+=2; if(a0 & 0x2000) { if(a1 & 0x2000) t = sizeY - t - 1; int c = (a2 & 0x3FF); if((DISPCNT & 7) > 2 && (c < 512)) continue; int inc = 32; if(DISPCNT & 0x40) { inc = sizeX >> 2; } else { c &= 0x3FE; } int xxx = 0; if(a1 & 0x1000) xxx = sizeX-1; if(a0 & 0x1000) { t -= (t % mosaicY); } int address = 0x10000 + ((((c+ (t>>3) * inc) << 5) + ((t & 7) << 3) + ((xxx>>3)<<6) + (xxx & 7)) & 0x7FFF); if(a1 & 0x1000) xxx = 7; u32 prio = (((a2 >> 10) & 3) << 25) | ((a0 & 0x0c00)<<6); for(int xx = 0; xx < sizeX; xx++) { if (xx >= startpix) lineOBJpix--; if (lineOBJpix<0) continue; if(sx < 240) { u8 color = vram[address]; if ((color==0) && (((prio >> 25)&3) < ((lineOBJ[sx]>>25)&3))) { lineOBJ[sx] = (lineOBJ[sx] & 0xF9FFFFFF) | prio; if((a0 & 0x1000) && m) lineOBJ[sx]=(lineOBJ[sx-1] & 0xF9FFFFFF) | prio; } else if((color) && (prio < (lineOBJ[sx]&0xFF000000))) { lineOBJ[sx] = READ16LE(&spritePalette[color]) | prio; if((a0 & 0x1000) && m) lineOBJ[sx]=(lineOBJ[sx-1] & 0xF9FFFFFF) | prio; } if (a0 & 0x1000) { m++; if (m==mosaicX) m=0; } #ifdef SPRITE_DEBUG if(t == 0 || t == maskY || xx == 0 || xx == maskX) lineOBJ[sx] = 0x001F; #endif } sx = (sx+1) & 511; if(a1 & 0x1000) { xxx--; address--; if(xxx == -1) { address -= 56; xxx = 7; } if(address < 0x10000) address += 0x8000; } else { xxx++; address++; if(xxx == 8) { address += 56; xxx = 0; } if(address > 0x17fff) address -= 0x8000; } } } else { if(a1 & 0x2000) t = sizeY - t - 1; int c = (a2 & 0x3FF); if((DISPCNT & 7) > 2 && (c < 512)) continue; int inc = 32; if(DISPCNT & 0x40) { inc = sizeX >> 3; } int xxx = 0; if(a1 & 0x1000) xxx = sizeX - 1; if(a0 & 0x1000) { t -= (t % mosaicY); } int address = 0x10000 + ((((c + (t>>3) * inc)<<5) + ((t & 7)<<2) + ((xxx>>3)<<5) + ((xxx & 7) >> 1))&0x7FFF); u32 prio = (((a2 >> 10) & 3) << 25) | ((a0 & 0x0c00)<<6); int palette = (a2 >> 8) & 0xF0; if(a1 & 0x1000) { xxx = 7; for(int xx = sizeX - 1; xx >= 0; xx--) { if (xx >= startpix) lineOBJpix--; if (lineOBJpix<0) continue; if(sx < 240) { u8 color = vram[address]; if(xx & 1) { color = (color >> 4); } else color &= 0x0F; if ((color==0) && (((prio >> 25)&3) < ((lineOBJ[sx]>>25)&3))) { lineOBJ[sx] = (lineOBJ[sx] & 0xF9FFFFFF) | prio; if((a0 & 0x1000) && m) lineOBJ[sx]=(lineOBJ[sx-1] & 0xF9FFFFFF) | prio; } else if((color) && (prio < (lineOBJ[sx]&0xFF000000))) { lineOBJ[sx] = READ16LE(&spritePalette[palette + color]) | prio; if((a0 & 0x1000) && m) lineOBJ[sx]=(lineOBJ[sx-1] & 0xF9FFFFFF) | prio; } } if (a0 & 0x1000) { m++; if (m==mosaicX) m=0; } #ifdef SPRITE_DEBUG if(t == 0 || t == maskY || xx == 0 || xx == maskX) lineOBJ[sx] = 0x001F; #endif sx = (sx+1) & 511; xxx--; if(!(xx & 1)) address--; if(xxx == -1) { xxx = 7; address -= 28; } if(address < 0x10000) address += 0x8000; } } else { for(int xx = 0; xx < sizeX; xx++) { if (xx >= startpix) lineOBJpix--; if (lineOBJpix<0) continue; if(sx < 240) { u8 color = vram[address]; if(xx & 1) { color = (color >> 4); } else color &= 0x0F; if ((color==0) && (((prio >> 25)&3) < ((lineOBJ[sx]>>25)&3))) { lineOBJ[sx] = (lineOBJ[sx] & 0xF9FFFFFF) | prio; if((a0 & 0x1000) && m) lineOBJ[sx]=(lineOBJ[sx-1] & 0xF9FFFFFF) | prio; } else if((color) && (prio < (lineOBJ[sx]&0xFF000000))) { lineOBJ[sx] = READ16LE(&spritePalette[palette + color]) | prio; if((a0 & 0x1000) && m) lineOBJ[sx]=(lineOBJ[sx-1] & 0xF9FFFFFF) | prio; } } if (a0 & 0x1000) { m++; if (m==mosaicX) m=0; } #ifdef SPRITE_DEBUG if(t == 0 || t == maskY || xx == 0 || xx == maskX) lineOBJ[sx] = 0x001F; #endif sx = (sx+1) & 511; xxx++; if(xx & 1) address++; if(xxx == 8) { address += 28; xxx = 0; } if(address > 0x17fff) address -= 0x8000; } } } } } } } } } static inline void gfxDrawOBJWin(u32 *lineOBJWin) { gfxClearArray(lineOBJWin); if((layerEnable & 0x9000) == 0x9000) { u16 *sprites = (u16 *)oam; // u16 *spritePalette = &((u16 *)paletteRAM)[256]; for(int x = 0; x < 128 ; x++) { int lineOBJpix = lineOBJpixleft[x]; u16 a0 = READ16LE(sprites++); u16 a1 = READ16LE(sprites++); u16 a2 = READ16LE(sprites++); sprites++; if (lineOBJpix<=0) continue; // ignores non OBJ-WIN and disabled OBJ-WIN if(((a0 & 0x0c00) != 0x0800) || ((a0 & 0x0300) == 0x0200)) continue; if ((a0 & 0x0c00) == 0x0c00) a0 &=0xF3FF; if ((a0>>14) == 3) { a0 &= 0x3FFF; a1 &= 0x3FFF; } int sizeX = 8<<(a1>>14); int sizeY = sizeX; if ((a0>>14) & 1) { if (sizeX<32) sizeX<<=1; if (sizeY>8) sizeY>>=1; } else if ((a0>>14) & 2) { if (sizeX>8) sizeX>>=1; if (sizeY<32) sizeY<<=1; } int sy = (a0 & 255); if(a0 & 0x0100) { int fieldX = sizeX; int fieldY = sizeY; if(a0 & 0x0200) { fieldX <<= 1; fieldY <<= 1; } if((sy+fieldY) > 256) sy -= 256; int t = VCOUNT - sy; if((t >= 0) && (t < fieldY)) { int sx = (a1 & 0x1FF); int startpix = 0; if ((sx+fieldX)> 512) { startpix=512-sx; } if((sx < 240) || startpix) { lineOBJpix-=8; // int t2 = t - (fieldY >> 1); int rot = (a1 >> 9) & 0x1F; u16 *OAM = (u16 *)oam; int dx = READ16LE(&OAM[3 + (rot << 4)]); if(dx & 0x8000) dx |= 0xFFFF8000; int dmx = READ16LE(&OAM[7 + (rot << 4)]); if(dmx & 0x8000) dmx |= 0xFFFF8000; int dy = READ16LE(&OAM[11 + (rot << 4)]); if(dy & 0x8000) dy |= 0xFFFF8000; int dmy = READ16LE(&OAM[15 + (rot << 4)]); if(dmy & 0x8000) dmy |= 0xFFFF8000; int realX = ((sizeX) << 7) - (fieldX >> 1)*dx - (fieldY>>1)*dmx + t * dmx; int realY = ((sizeY) << 7) - (fieldX >> 1)*dy - (fieldY>>1)*dmy + t * dmy; // u32 prio = (((a2 >> 10) & 3) << 25) | ((a0 & 0x0c00)<<6); if(a0 & 0x2000) { int c = (a2 & 0x3FF); if((DISPCNT & 7) > 2 && (c < 512)) continue; int inc = 32; if(DISPCNT & 0x40) inc = sizeX >> 2; else c &= 0x3FE; for(int x = 0; x < fieldX; x++) { if (x >= startpix) lineOBJpix-=2; if (lineOBJpix<0) continue; int xxx = realX >> 8; int yyy = realY >> 8; if(xxx < 0 || xxx >= sizeX || yyy < 0 || yyy >= sizeY || sx >= 240) { } else { u32 color = vram[0x10000 + ((((c + (yyy>>3) * inc)<<5) + ((yyy & 7)<<3) + ((xxx >> 3)<<6) + (xxx & 7))&0x7fff)]; if(color) { lineOBJWin[sx] = 1; } } sx = (sx+1)&511; realX += dx; realY += dy; } } else { int c = (a2 & 0x3FF); if((DISPCNT & 7) > 2 && (c < 512)) continue; int inc = 32; if(DISPCNT & 0x40) inc = sizeX >> 3; // int palette = (a2 >> 8) & 0xF0; for(int x = 0; x < fieldX; x++) { if (x >= startpix) lineOBJpix-=2; if (lineOBJpix<0) continue; int xxx = realX >> 8; int yyy = realY >> 8; // if(x == 0 || x == (sizeX-1) || // t == 0 || t == (sizeY-1)) { // lineOBJ[sx] = 0x001F | prio; // } else { if(xxx < 0 || xxx >= sizeX || yyy < 0 || yyy >= sizeY || sx >= 240) { } else { u32 color = vram[0x10000 + ((((c + (yyy>>3) * inc)<<5) + ((yyy & 7)<<2) + ((xxx >> 3)<<5) + ((xxx & 7)>>1))&0x7fff)]; if(xxx & 1) color >>= 4; else color &= 0x0F; if(color) { lineOBJWin[sx] = 1; } } // } sx = (sx+1)&511; realX += dx; realY += dy; } } } } } else { if((sy+sizeY) > 256) sy -= 256; int t = VCOUNT - sy; if((t >= 0) && (t < sizeY)) { int sx = (a1 & 0x1FF); int startpix = 0; if ((sx+sizeX)> 512) { startpix=512-sx; } if((sx < 240) || startpix) { lineOBJpix+=2; if(a0 & 0x2000) { if(a1 & 0x2000) t = sizeY - t - 1; int c = (a2 & 0x3FF); if((DISPCNT & 7) > 2 && (c < 512)) continue; int inc = 32; if(DISPCNT & 0x40) { inc = sizeX >> 2; } else { c &= 0x3FE; } int xxx = 0; if(a1 & 0x1000) xxx = sizeX-1; int address = 0x10000 + ((((c+ (t>>3) * inc) << 5) + ((t & 7) << 3) + ((xxx>>3)<<6) + (xxx & 7))&0x7fff); if(a1 & 0x1000) xxx = 7; // u32 prio = (((a2 >> 10) & 3) << 25) | ((a0 & 0x0c00)<<6); for(int xx = 0; xx < sizeX; xx++) { if (xx >= startpix) lineOBJpix--; if (lineOBJpix<0) continue; if(sx < 240) { u8 color = vram[address]; if(color) { lineOBJWin[sx] = 1; } } sx = (sx+1) & 511; if(a1 & 0x1000) { xxx--; address--; if(xxx == -1) { address -= 56; xxx = 7; } if(address < 0x10000) address += 0x8000; } else { xxx++; address++; if(xxx == 8) { address += 56; xxx = 0; } if(address > 0x17fff) address -= 0x8000; } } } else { if(a1 & 0x2000) t = sizeY - t - 1; int c = (a2 & 0x3FF); if((DISPCNT & 7) > 2 && (c < 512)) continue; int inc = 32; if(DISPCNT & 0x40) { inc = sizeX >> 3; } int xxx = 0; if(a1 & 0x1000) xxx = sizeX - 1; int address = 0x10000 + ((((c + (t>>3) * inc)<<5) + ((t & 7)<<2) + ((xxx>>3)<<5) + ((xxx & 7) >> 1))&0x7fff); // u32 prio = (((a2 >> 10) & 3) << 25) | ((a0 & 0x0c00)<<6); // int palette = (a2 >> 8) & 0xF0; if(a1 & 0x1000) { xxx = 7; for(int xx = sizeX - 1; xx >= 0; xx--) { if (xx >= startpix) lineOBJpix--; if (lineOBJpix<0) continue; if(sx < 240) { u8 color = vram[address]; if(xx & 1) { color = (color >> 4); } else color &= 0x0F; if(color) { lineOBJWin[sx] = 1; } } sx = (sx+1) & 511; xxx--; if(!(xx & 1)) address--; if(xxx == -1) { xxx = 7; address -= 28; } if(address < 0x10000) address += 0x8000; } } else { for(int xx = 0; xx < sizeX; xx++) { if (xx >= startpix) lineOBJpix--; if (lineOBJpix<0) continue; if(sx < 240) { u8 color = vram[address]; if(xx & 1) { color = (color >> 4); } else color &= 0x0F; if(color) { lineOBJWin[sx] = 1; } } sx = (sx+1) & 511; xxx++; if(xx & 1) address++; if(xxx == 8) { address += 28; xxx = 0; } if(address > 0x17fff) address -= 0x8000; } } } } } } } } } static inline u32 gfxIncreaseBrightness(u32 color, int coeff) { int r = (color & 0x1F); int g = ((color >> 5) & 0x1F); int b = ((color >> 10) & 0x1F); r = r + (((31 - r) * coeff) >> 4); g = g + (((31 - g) * coeff) >> 4); b = b + (((31 - b) * coeff) >> 4); if(r > 31) r = 31; if(g > 31) g = 31; if(b > 31) b = 31; color = (color & 0xFFFF0000) | (b << 10) | (g << 5) | r; return color; } static inline void gfxIncreaseBrightness(u32 *line, int coeff) { for(int x = 0; x < 240; x++) { u32 color = *line; int r = (color & 0x1F); int g = ((color >> 5) & 0x1F); int b = ((color >> 10) & 0x1F); r = r + (((31 - r) * coeff) >> 4); g = g + (((31 - g) * coeff) >> 4); b = b + (((31 - b) * coeff) >> 4); if(r > 31) r = 31; if(g > 31) g = 31; if(b > 31) b = 31; *line++ = (color & 0xFFFF0000) | (b << 10) | (g << 5) | r; } } static inline u32 gfxDecreaseBrightness(u32 color, int coeff) { int r = (color & 0x1F); int g = ((color >> 5) & 0x1F); int b = ((color >> 10) & 0x1F); r = r - ((r * coeff) >> 4); g = g - ((g * coeff) >> 4); b = b - ((b * coeff) >> 4); if(r < 0) r = 0; if(g < 0) g = 0; if(b < 0) b = 0; color = (color & 0xFFFF0000) | (b << 10) | (g << 5) | r; return color; } static inline void gfxDecreaseBrightness(u32 *line, int coeff) { for(int x = 0; x < 240; x++) { u32 color = *line; int r = (color & 0x1F); int g = ((color >> 5) & 0x1F); int b = ((color >> 10) & 0x1F); r = r - ((r * coeff) >> 4); g = g - ((g * coeff) >> 4); b = b - ((b * coeff) >> 4); if(r < 0) r = 0; if(g < 0) g = 0; if(b < 0) b = 0; *line++ = (color & 0xFFFF0000) | (b << 10) | (g << 5) | r; } } static inline u32 gfxAlphaBlend(u32 color, u32 color2, int ca, int cb) { if(color < 0x80000000) { int r = (color & 0x1F); int g = ((color >> 5) & 0x1F); int b = ((color >> 10) & 0x1F); int r0 = (color2 & 0x1F); int g0 = ((color2 >> 5) & 0x1F); int b0 = ((color2 >> 10) & 0x1F); r = ((r * ca) + (r0 * cb)) >> 4; g = ((g * ca) + (g0 * cb)) >> 4; b = ((b * ca) + (b0 * cb)) >> 4; if(r > 31) r = 31; if(g > 31) g = 31; if(b > 31) b = 31; return (color & 0xFFFF0000) | (b << 10) | (g << 5) | r; } return color; } static inline void gfxAlphaBlend(u32 *ta, u32 *tb, int ca, int cb) { for(int x = 0; x < 240; x++) { u32 color = *ta; if(color < 0x80000000) { int r = (color & 0x1F); int g = ((color >> 5) & 0x1F); int b = ((color >> 10) & 0x1F); u32 color2 = (*tb++); int r0 = (color2 & 0x1F); int g0 = ((color2 >> 5) & 0x1F); int b0 = ((color2 >> 10) & 0x1F); r = ((r * ca) + (r0 * cb)) >> 4; g = ((g * ca) + (g0 * cb)) >> 4; b = ((b * ca) + (b0 * cb)) >> 4; if(r > 31) r = 31; if(g > 31) g = 31; if(b > 31) b = 31; *ta++ = (color & 0xFFFF0000) | (b << 10) | (g << 5) | r; } else { ta++; tb++; } } } #endif // VBA_GFX_H VisualBoyAdvance-1.8.0/src/admame.cpp0000644000175000017500000007245210016631773017012 0ustar julienjulien/* * This file is part of the Advance project. * * Copyright (C) 1999-2002 Andrea Mazzoleni * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * In addition, as a special exception, Andrea Mazzoleni * gives permission to link the code of this program with * the MAME library (or with modified versions of MAME that use the * same license as MAME), and distribute linked combinations including * the two. You must obey the GNU General Public License in all * respects for all of the code used other than MAME. If you modify * this file, you may extend this exception to your version of the * file, but you are not obligated to do so. If you do not wish to * do so, delete this exception statement from your version. */ /* * Alternatively at the previous license terms, you are allowed to use this * code in your program with these conditions: * - the program is not used in commercial activities. * - the whole source code of the program is released with the binary. */ #include "System.h" #ifdef MMX extern "C" bool cpu_mmx; #endif static void internal_scale2x_16_def(u16 *dst, const u16* src0, const u16* src1, const u16* src2, unsigned count) { /* first pixel */ dst[0] = src1[0]; if (src1[1] == src0[0] && src2[0] != src0[0]) dst[1] = src0[0]; else dst[1] = src1[0]; ++src0; ++src1; ++src2; dst += 2; /* central pixels */ count -= 2; while (count) { if (src0[0] != src2[0] && src1[-1] != src1[1]) { dst[0] = src1[-1] == src0[0] ? src0[0] : src1[0]; dst[1] = src1[1] == src0[0] ? src0[0] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; } ++src0; ++src1; ++src2; dst += 2; --count; } /* last pixel */ if (src1[-1] == src0[0] && src2[0] != src0[0]) dst[0] = src0[0]; else dst[0] = src1[0]; dst[1] = src1[0]; } static void internal_scale2x_32_def(u32* dst, const u32* src0, const u32* src1, const u32* src2, unsigned count) { /* first pixel */ dst[0] = src1[0]; if (src1[1] == src0[0] && src2[0] != src0[0]) dst[1] = src0[0]; else dst[1] = src1[0]; ++src0; ++src1; ++src2; dst += 2; /* central pixels */ count -= 2; while (count) { if (src0[0] != src2[0] && src1[-1] != src1[1]) { dst[0] = src1[-1] == src0[0] ? src0[0] : src1[0]; dst[1] = src1[1] == src0[0] ? src0[0] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; } ++src0; ++src1; ++src2; dst += 2; --count; } /* last pixel */ if (src1[-1] == src0[0] && src2[0] != src0[0]) dst[0] = src0[0]; else dst[0] = src1[0]; dst[1] = src1[0]; } #ifdef MMX static void internal_scale2x_16_mmx_single(u16* dst, const u16* src0, const u16* src1, const u16* src2, unsigned count) { /* always do the first and last run */ count -= 2*4; #ifdef __GNUC__ __asm__ __volatile__( /* first run */ /* set the current, current_pre, current_next registers */ "movq 0(%1), %%mm0\n" "movq 0(%1),%%mm7\n" "movq 8(%1),%%mm1\n" "psllq $48,%%mm0\n" "psllq $48,%%mm1\n" "psrlq $48, %%mm0\n" "movq %%mm7,%%mm2\n" "movq %%mm7,%%mm3\n" "psllq $16,%%mm2\n" "psrlq $16,%%mm3\n" "por %%mm2,%%mm0\n" "por %%mm3,%%mm1\n" /* current_upper */ "movq (%0),%%mm6\n" /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "movq %%mm0,%%mm3\n" "movq %%mm1,%%mm5\n" "pcmpeqw %%mm6,%%mm2\n" "pcmpeqw %%mm6,%%mm4\n" "pcmpeqw (%2),%%mm3\n" "pcmpeqw (%2),%%mm5\n" "pandn %%mm2,%%mm3\n" "pandn %%mm4,%%mm5\n" "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "pcmpeqw %%mm1,%%mm2\n" "pcmpeqw %%mm0,%%mm4\n" "pandn %%mm3,%%mm2\n" "pandn %%mm5,%%mm4\n" "movq %%mm2,%%mm3\n" "movq %%mm4,%%mm5\n" "pand %%mm6,%%mm2\n" "pand %%mm6,%%mm4\n" "pandn %%mm7,%%mm3\n" "pandn %%mm7,%%mm5\n" "por %%mm3,%%mm2\n" "por %%mm5,%%mm4\n" /* set *dst */ "movq %%mm2,%%mm3\n" "punpcklwd %%mm4,%%mm2\n" "punpckhwd %%mm4,%%mm3\n" "movq %%mm2,(%3)\n" "movq %%mm3,8(%3)\n" /* next */ "addl $8,%0\n" "addl $8,%1\n" "addl $8,%2\n" "addl $16,%3\n" /* central runs */ "shrl $2,%4\n" "jz 1f\n" "0:\n" /* set the current, current_pre, current_next registers */ "movq -8(%1),%%mm0\n" "movq (%1),%%mm7\n" "movq 8(%1),%%mm1\n" "psrlq $48,%%mm0\n" "psllq $48,%%mm1\n" "movq %%mm7,%%mm2\n" "movq %%mm7,%%mm3\n" "psllq $16,%%mm2\n" "psrlq $16,%%mm3\n" "por %%mm2,%%mm0\n" "por %%mm3,%%mm1\n" /* current_upper */ "movq (%0),%%mm6\n" /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "movq %%mm0,%%mm3\n" "movq %%mm1,%%mm5\n" "pcmpeqw %%mm6,%%mm2\n" "pcmpeqw %%mm6,%%mm4\n" "pcmpeqw (%2),%%mm3\n" "pcmpeqw (%2),%%mm5\n" "pandn %%mm2,%%mm3\n" "pandn %%mm4,%%mm5\n" "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "pcmpeqw %%mm1,%%mm2\n" "pcmpeqw %%mm0,%%mm4\n" "pandn %%mm3,%%mm2\n" "pandn %%mm5,%%mm4\n" "movq %%mm2,%%mm3\n" "movq %%mm4,%%mm5\n" "pand %%mm6,%%mm2\n" "pand %%mm6,%%mm4\n" "pandn %%mm7,%%mm3\n" "pandn %%mm7,%%mm5\n" "por %%mm3,%%mm2\n" "por %%mm5,%%mm4\n" /* set *dst */ "movq %%mm2,%%mm3\n" "punpcklwd %%mm4,%%mm2\n" "punpckhwd %%mm4,%%mm3\n" "movq %%mm2,(%3)\n" "movq %%mm3,8(%3)\n" /* next */ "addl $8,%0\n" "addl $8,%1\n" "addl $8,%2\n" "addl $16,%3\n" "decl %4\n" "jnz 0b\n" "1:\n" /* final run */ /* set the current, current_pre, current_next registers */ "movq (%1),%%mm1\n" "movq (%1),%%mm7\n" "movq -8(%1),%%mm0\n" "psrlq $48,%%mm1\n" "psrlq $48,%%mm0\n" "psllq $48,%%mm1\n" "movq %%mm7,%%mm2\n" "movq %%mm7,%%mm3\n" "psllq $16,%%mm2\n" "psrlq $16,%%mm3\n" "por %%mm2,%%mm0\n" "por %%mm3,%%mm1\n" /* current_upper */ "movq (%0),%%mm6\n" /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "movq %%mm0,%%mm3\n" "movq %%mm1,%%mm5\n" "pcmpeqw %%mm6,%%mm2\n" "pcmpeqw %%mm6,%%mm4\n" "pcmpeqw (%2),%%mm3\n" "pcmpeqw (%2),%%mm5\n" "pandn %%mm2,%%mm3\n" "pandn %%mm4,%%mm5\n" "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "pcmpeqw %%mm1,%%mm2\n" "pcmpeqw %%mm0,%%mm4\n" "pandn %%mm3,%%mm2\n" "pandn %%mm5,%%mm4\n" "movq %%mm2,%%mm3\n" "movq %%mm4,%%mm5\n" "pand %%mm6,%%mm2\n" "pand %%mm6,%%mm4\n" "pandn %%mm7,%%mm3\n" "pandn %%mm7,%%mm5\n" "por %%mm3,%%mm2\n" "por %%mm5,%%mm4\n" /* set *dst */ "movq %%mm2,%%mm3\n" "punpcklwd %%mm4,%%mm2\n" "punpckhwd %%mm4,%%mm3\n" "movq %%mm2,(%3)\n" "movq %%mm3,8(%3)\n" "emms\n" : "+r" (src0), "+r" (src1), "+r" (src2), "+r" (dst), "+r" (count) : : "cc" ); #else __asm { mov eax, src0; mov ebx, src1; mov ecx, src2; mov edx, dst; mov esi, count; /* first run */ /* set the current, current_pre, current_next registers */ movq mm0, qword ptr [ebx]; movq mm7, qword ptr [ebx]; movq mm1, qword ptr [ebx + 8]; psllq mm0, 48; psllq mm1, 48; psrlq mm0, 48; movq mm2, mm7; movq mm3, mm7; psllq mm2, 16; psrlq mm3, 16; por mm0, mm2; por mm1, mm3; /* current_upper */ movq mm6, qword ptr [eax]; /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ movq mm2, mm0; movq mm4, mm1; movq mm3, mm0; movq mm5, mm1; pcmpeqw mm2, mm6; pcmpeqw mm4, mm6; pcmpeqw mm3, qword ptr [ecx]; pcmpeqw mm5, qword ptr [ecx]; pandn mm3,mm2; pandn mm5,mm4; movq mm2,mm0; movq mm4,mm1; pcmpeqw mm2,mm1; pcmpeqw mm4,mm0; pandn mm2,mm3; pandn mm4,mm5; movq mm3,mm2; movq mm5,mm4; pand mm2,mm6; pand mm4,mm6; pandn mm3,mm7; pandn mm5,mm7; por mm2,mm3; por mm4,mm5; /* set *dst0 */ movq mm3,mm2; punpcklwd mm2,mm4; punpckhwd mm3,mm4; movq qword ptr [edx], mm2; movq qword ptr [edx + 8], mm3; /* next */ add eax, 8; add ebx, 8; add ecx, 8; add edx, 16; /* central runs */ shr esi, 2; jz label1; align 4; label0: /* set the current, current_pre, current_next registers */ movq mm0, qword ptr [ebx-8]; movq mm7, qword ptr [ebx]; movq mm1, qword ptr [ebx+8]; psrlq mm0,48; psllq mm1,48; movq mm2,mm7; movq mm3,mm7; psllq mm2,16; psrlq mm3,16; por mm0,mm2; por mm1,mm3; /* current_upper */ movq mm6, qword ptr [eax]; /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ movq mm2,mm0; movq mm4,mm1; movq mm3,mm0; movq mm5,mm1; pcmpeqw mm2,mm6; pcmpeqw mm4,mm6; pcmpeqw mm3, qword ptr [ecx]; pcmpeqw mm5, qword ptr [ecx]; pandn mm3,mm2; pandn mm5,mm4; movq mm2,mm0; movq mm4,mm1; pcmpeqw mm2,mm1; pcmpeqw mm4,mm0; pandn mm2,mm3; pandn mm4,mm5; movq mm3,mm2; movq mm5,mm4; pand mm2,mm6; pand mm4,mm6; pandn mm3,mm7; pandn mm5,mm7; por mm2,mm3; por mm4,mm5; /* set *dst */ movq mm3,mm2; punpcklwd mm2,mm4; punpckhwd mm3,mm4; movq qword ptr [edx], mm2; movq qword ptr [edx+8], mm3; /* next */ add eax,8; add ebx,8; add ecx,8; add edx,16; dec esi; jnz label0; label1: /* final run */ /* set the current, current_pre, current_next registers */ movq mm1, qword ptr [ebx]; movq mm7, qword ptr [ebx]; movq mm0, qword ptr [ebx-8]; psrlq mm1,48; psrlq mm0,48; psllq mm1,48; movq mm2,mm7; movq mm3,mm7; psllq mm2,16; psrlq mm3,16; por mm0,mm2; por mm1,mm3; /* current_upper */ movq mm6, qword ptr [eax]; /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ movq mm2,mm0; movq mm4,mm1; movq mm3,mm0; movq mm5,mm1; pcmpeqw mm2,mm6; pcmpeqw mm4,mm6; pcmpeqw mm3, qword ptr [ecx]; pcmpeqw mm5, qword ptr [ecx]; pandn mm3,mm2; pandn mm5,mm4; movq mm2,mm0; movq mm4,mm1; pcmpeqw mm2,mm1; pcmpeqw mm4,mm0; pandn mm2,mm3; pandn mm4,mm5; movq mm3,mm2; movq mm5,mm4; pand mm2,mm6; pand mm4,mm6; pandn mm3,mm7; pandn mm5,mm7; por mm2,mm3; por mm4,mm5; /* set *dst */ movq mm3,mm2; punpcklwd mm2,mm4; punpckhwd mm3,mm4; movq qword ptr [edx], mm2; movq qword ptr [edx+8], mm3; mov src0, eax; mov src1, ebx; mov src2, ecx; mov dst, edx; mov count, esi; emms; } #endif } static void internal_scale2x_32_mmx_single(u32* dst, const u32* src0, const u32* src1, const u32* src2, unsigned count) { /* always do the first and last run */ count -= 2*2; #ifdef __GNUC__ __asm__ __volatile__( /* first run */ /* set the current, current_pre, current_next registers */ "movq 0(%1),%%mm0\n" "movq 0(%1),%%mm7\n" "movq 8(%1),%%mm1\n" "psllq $32,%%mm0\n" "psllq $32,%%mm1\n" "psrlq $32,%%mm0\n" "movq %%mm7,%%mm2\n" "movq %%mm7,%%mm3\n" "psllq $32,%%mm2\n" "psrlq $32,%%mm3\n" "por %%mm2,%%mm0\n" "por %%mm3,%%mm1\n" /* current_upper */ "movq (%0),%%mm6\n" /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "movq %%mm0,%%mm3\n" "movq %%mm1,%%mm5\n" "pcmpeqd %%mm6,%%mm2\n" "pcmpeqd %%mm6,%%mm4\n" "pcmpeqd (%2),%%mm3\n" "pcmpeqd (%2),%%mm5\n" "pandn %%mm2,%%mm3\n" "pandn %%mm4,%%mm5\n" "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "pcmpeqd %%mm1,%%mm2\n" "pcmpeqd %%mm0,%%mm4\n" "pandn %%mm3,%%mm2\n" "pandn %%mm5,%%mm4\n" "movq %%mm2,%%mm3\n" "movq %%mm4,%%mm5\n" "pand %%mm6,%%mm2\n" "pand %%mm6,%%mm4\n" "pandn %%mm7,%%mm3\n" "pandn %%mm7,%%mm5\n" "por %%mm3,%%mm2\n" "por %%mm5,%%mm4\n" /* set *dst */ "movq %%mm2,%%mm3\n" "punpckldq %%mm4,%%mm2\n" "punpckhdq %%mm4,%%mm3\n" "movq %%mm2,(%3)\n" "movq %%mm3, 8(%3)\n" /* next */ "addl $8,%0\n" "addl $8,%1\n" "addl $8,%2\n" "addl $16,%3\n" /* central runs */ "shrl $1,%4\n" "jz 1f\n" "0:\n" /* set the current, current_pre, current_next registers */ "movq -8(%1),%%mm0\n" "movq (%1),%%mm7\n" "movq 8(%1),%%mm1\n" "psrlq $32,%%mm0\n" "psllq $32,%%mm1\n" "movq %%mm7,%%mm2\n" "movq %%mm7,%%mm3\n" "psllq $32,%%mm2\n" "psrlq $32,%%mm3\n" "por %%mm2,%%mm0\n" "por %%mm3,%%mm1\n" /* current_upper */ "movq (%0),%%mm6\n" /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "movq %%mm0,%%mm3\n" "movq %%mm1,%%mm5\n" "pcmpeqd %%mm6,%%mm2\n" "pcmpeqd %%mm6,%%mm4\n" "pcmpeqd (%2),%%mm3\n" "pcmpeqd (%2),%%mm5\n" "pandn %%mm2,%%mm3\n" "pandn %%mm4,%%mm5\n" "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "pcmpeqd %%mm1,%%mm2\n" "pcmpeqd %%mm0,%%mm4\n" "pandn %%mm3,%%mm2\n" "pandn %%mm5,%%mm4\n" "movq %%mm2,%%mm3\n" "movq %%mm4,%%mm5\n" "pand %%mm6,%%mm2\n" "pand %%mm6,%%mm4\n" "pandn %%mm7,%%mm3\n" "pandn %%mm7,%%mm5\n" "por %%mm3,%%mm2\n" "por %%mm5,%%mm4\n" /* set *dst */ "movq %%mm2,%%mm3\n" "punpckldq %%mm4,%%mm2\n" "punpckhdq %%mm4,%%mm3\n" "movq %%mm2,(%3)\n" "movq %%mm3,8(%3)\n" /* next */ "addl $8,%0\n" "addl $8,%1\n" "addl $8,%2\n" "addl $16,%3\n" "decl %4\n" "jnz 0b\n" "1:\n" /* final run */ /* set the current, current_pre, current_next registers */ "movq (%1),%%mm1\n" "movq (%1),%%mm7\n" "movq -8(%1), %%mm0\n" "psrlq $32,%%mm1\n" "psrlq $32,%%mm0\n" "psllq $32,%%mm1\n" "movq %%mm7,%%mm2\n" "movq %%mm7,%%mm3\n" "psllq $32,%%mm2\n" "psrlq $32,%%mm3\n" "por %%mm2,%%mm0\n" "por %%mm3,%%mm1\n" /* current_upper */ "movq (%0),%%mm6\n" /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "movq %%mm0,%%mm3\n" "movq %%mm1,%%mm5\n" "pcmpeqd %%mm6,%%mm2\n" "pcmpeqd %%mm6,%%mm4\n" "pcmpeqd (%2),%%mm3\n" "pcmpeqd (%2),%%mm5\n" "pandn %%mm2,%%mm3\n" "pandn %%mm4,%%mm5\n" "movq %%mm0,%%mm2\n" "movq %%mm1,%%mm4\n" "pcmpeqd %%mm1,%%mm2\n" "pcmpeqd %%mm0,%%mm4\n" "pandn %%mm3,%%mm2\n" "pandn %%mm5,%%mm4\n" "movq %%mm2,%%mm3\n" "movq %%mm4,%%mm5\n" "pand %%mm6,%%mm2\n" "pand %%mm6,%%mm4\n" "pandn %%mm7,%%mm3\n" "pandn %%mm7,%%mm5\n" "por %%mm3,%%mm2\n" "por %%mm5,%%mm4\n" /* set *dst */ "movq %%mm2,%%mm3\n" "punpckldq %%mm4,%%mm2\n" "punpckhdq %%mm4,%%mm3\n" "movq %%mm2,(%3)\n" "movq %%mm3,8(%3)\n" "emms\n" : "+r" (src0), "+r" (src1), "+r" (src2), "+r" (dst), "+r" (count) : : "cc" ); #else __asm { mov eax, src0; mov ebx, src1; mov ecx, src2; mov edx, dst; mov esi, count; /* first run */ /* set the current, current_pre, current_next registers */ movq mm0,qword ptr [ebx]; movq mm7,qword ptr [ebx]; movq mm1,qword ptr [ebx + 8]; psllq mm0,32; psllq mm1,32; psrlq mm0,32; movq mm2,mm7; movq mm3,mm7; psllq mm2,32; psrlq mm3,32; por mm0,mm2; por mm1,mm3; /* current_upper */ movq mm6,qword ptr [eax]; /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ movq mm2,mm0; movq mm4,mm1; movq mm3,mm0; movq mm5,mm1; pcmpeqd mm2,mm6; pcmpeqd mm4,mm6; pcmpeqd mm3,qword ptr [ecx]; pcmpeqd mm5,qword ptr [ecx]; pandn mm3,mm2; pandn mm5,mm4; movq mm2,mm0; movq mm4,mm1; pcmpeqd mm2,mm1; pcmpeqd mm4,mm0; pandn mm2,mm3; pandn mm4,mm5; movq mm3,mm2; movq mm5,mm4; pand mm2,mm6; pand mm4,mm6; pandn mm3,mm7; pandn mm5,mm7; por mm2,mm3; por mm4,mm5; /* set *dst */ movq mm3,mm2; punpckldq mm2,mm4; punpckhdq mm3,mm4; movq qword ptr [edx],mm2; movq qword ptr [edx+8],mm3; /* next */ add eax,8; add ebx,8; add ecx,8; add edx,16; /* central runs */ shr esi,1; jz label1; label0: /* set the current, current_pre, current_next registers */ movq mm0,qword ptr [ebx-8]; movq mm7,qword ptr [ebx]; movq mm1,qword ptr [ebx+8]; psrlq mm0,32; psllq mm1,32; movq mm2,mm7; movq mm3,mm7; psllq mm2,32; psrlq mm3,32; por mm0,mm2; por mm1,mm3; /* current_upper */ movq mm6,qword ptr[eax]; /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ movq mm2,mm0; movq mm4,mm1; movq mm3,mm0; movq mm5,mm1; pcmpeqd mm2,mm6; pcmpeqd mm4,mm6; pcmpeqd mm3,qword ptr[ecx]; pcmpeqd mm5,qword ptr[ecx]; pandn mm3,mm2; pandn mm5,mm4; movq mm2,mm0; movq mm4,mm1; pcmpeqd mm2,mm1; pcmpeqd mm4,mm0; pandn mm2,mm3; pandn mm4,mm5; movq mm3,mm2; movq mm5,mm4; pand mm2,mm6; pand mm4,mm6; pandn mm3,mm7; pandn mm5,mm7; por mm2,mm3; por mm4,mm5; /* set *dst */ movq mm3,mm2; punpckldq mm2,mm4; punpckhdq mm3,mm4; movq qword ptr [edx],mm2; movq qword ptr [edx+8],mm3; /* next */ add eax,8; add ebx,8; add ecx,8; add edx,16; dec esi; jnz label0; label1: /* final run */ /* set the current, current_pre, current_next registers */ movq mm1,qword ptr [ebx]; movq mm7,qword ptr [ebx]; movq mm0,qword ptr [ebx-8]; psrlq mm1,32; psrlq mm0,32; psllq mm1,32; movq mm2,mm7; movq mm3,mm7; psllq mm2,32; psrlq mm3,32; por mm0,mm2; por mm1,mm3; /* current_upper */ movq mm6,qword ptr [eax]; /* compute the upper-left pixel for dst on %%mm2 */ /* compute the upper-right pixel for dst on %%mm4 */ movq mm2,mm0; movq mm4,mm1; movq mm3,mm0; movq mm5,mm1; pcmpeqd mm2,mm6; pcmpeqd mm4,mm6; pcmpeqd mm3,qword ptr [ecx]; pcmpeqd mm5,qword ptr [ecx]; pandn mm3,mm2; pandn mm5,mm4; movq mm2,mm0; movq mm4,mm1; pcmpeqd mm2,mm1; pcmpeqd mm4,mm0; pandn mm2,mm3; pandn mm4,mm5; movq mm3,mm2; movq mm5,mm4; pand mm2,mm6; pand mm4,mm6; pandn mm3,mm7; pandn mm5,mm7; por mm2,mm3; por mm4,mm5; /* set *dst */ movq mm3,mm2; punpckldq mm2,mm4; punpckhdq mm3,mm4; movq qword ptr [edx],mm2; movq qword ptr [edx+8],mm3; mov src0, eax; mov src1, ebx; mov src2, ecx; mov dst, edx; mov count, esi; emms; } #endif } static void internal_scale2x_16_mmx(u16* dst0, u16* dst1, const u16* src0, const u16* src1, const u16* src2, unsigned count) { // assert( count >= 2*4 ); internal_scale2x_16_mmx_single(dst0, src0, src1, src2, count); internal_scale2x_16_mmx_single(dst1, src2, src1, src0, count); } static void internal_scale2x_32_mmx(u32* dst0, u32* dst1, const u32* src0, const u32* src1, const u32* src2, unsigned count) { // assert( count >= 2*2 ); internal_scale2x_32_mmx_single(dst0, src0, src1, src2, count); internal_scale2x_32_mmx_single(dst1, src2, src1, src0, count); } #endif void AdMame2x(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u16 *dst0 = (u16 *)dstPtr; u16 *dst1 = dst0 + (dstPitch >> 1); u16 *src0 = (u16 *)srcPtr; u16 *src1 = src0 + (srcPitch >> 1); u16 *src2 = src1 + (srcPitch >> 1); #ifdef MMX if(cpu_mmx) { internal_scale2x_16_mmx(dst0, dst1, src0, src0, src1, width); int count = height; count -= 2; while(count) { dst0 += dstPitch; dst1 += dstPitch; internal_scale2x_16_mmx(dst0, dst1, src0, src1, src2, width); src0 = src1; src1 = src2; src2 += srcPitch >> 1; --count; } dst0 += dstPitch; dst1 += dstPitch; internal_scale2x_16_mmx(dst0, dst1, src0, src1, src1, width); } else { #endif internal_scale2x_16_def(dst0, src0, src0, src1, width); internal_scale2x_16_def(dst1, src1, src0, src0, width); int count = height; count -= 2; while(count) { dst0 += dstPitch; dst1 += dstPitch; internal_scale2x_16_def(dst0, src0, src1, src2, width); internal_scale2x_16_def(dst1, src2, src1, src0, width); src0 = src1; src1 = src2; src2 += srcPitch >> 1; --count; } dst0 += dstPitch; dst1 += dstPitch; internal_scale2x_16_def(dst0, src0, src1, src1, width); internal_scale2x_16_def(dst1, src1, src1, src0, width); #ifdef MMX } #endif } void AdMame2x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch, int width, int height) { u32 *dst0 = (u32 *)dstPtr; u32 *dst1 = dst0 + (dstPitch >> 2); u32 *src0 = (u32 *)srcPtr; u32 *src1 = src0 + (srcPitch >> 2); u32 *src2 = src1 + (srcPitch >> 2); #ifdef MMX if(cpu_mmx) { internal_scale2x_32_mmx(dst0, dst1, src0, src0, src1, width); int count = height; count -= 2; while(count) { dst0 += dstPitch >> 1; dst1 += dstPitch >> 1; internal_scale2x_32_mmx(dst0, dst1, src0, src1, src2, width); src0 = src1; src1 = src2; src2 += srcPitch >> 2; --count; } dst0 += dstPitch >> 1; dst1 += dstPitch >> 1; internal_scale2x_32_mmx(dst0, dst1, src0, src1, src1, width); } else { #endif internal_scale2x_32_def(dst0, src0, src0, src1, width); internal_scale2x_32_def(dst1, src1, src0, src0, width); int count = height; count -= 2; while(count) { dst0 += dstPitch >> 1; dst1 += dstPitch >> 1; internal_scale2x_32_def(dst0, src0, src1, src2, width); internal_scale2x_32_def(dst1, src2, src1, src0, width); src0 = src1; src1 = src2; src2 += srcPitch >> 2; --count; } dst0 += dstPitch >> 1; dst1 += dstPitch >> 1; internal_scale2x_32_def(dst0, src0, src1, src1, width); internal_scale2x_32_def(dst1, src1, src1, src0, width); #ifdef MMX } #endif } VisualBoyAdvance-1.8.0/src/expr.y0000644000175000017500000000254607554524620016234 0ustar julienjulien%{ namespace std { #include #include #include #include } using namespace std; #include "System.h" #include "elf.h" #include "exprNode.h" extern int yyerror(char *); extern int yylex(); extern char *yytext; //#define YYERROR_VERBOSE 1 //#define YYDEBUG 1 Node *result = NULL; %} %token TOKEN_IDENTIFIER TOKEN_DOT TOKEN_STAR TOKEN_ARROW TOKEN_ADDR %token TOKEN_SIZEOF TOKEN_NUMBER %left TOKEN_DOT TOKEN_ARROW '[' %expect 6 %% final: expression { result = $1; } ; expression: simple_expression { $$ = $1; } | '(' expression ')' { $$ = $2; } | expression TOKEN_DOT ident { $$ = exprNodeDot($1, $3); } | expression TOKEN_ARROW ident { $$ = exprNodeArrow($1, $3); } | expression '[' number ']' { $$ = exprNodeArray($1, $3); } ; simple_expression: ident { $$ = $1; } | TOKEN_STAR expression { $$ = exprNodeStar($2); } | TOKEN_ADDR expression { $$ = exprNodeAddr($2); } | TOKEN_SIZEOF '(' expression ')' { $$ = exprNodeSizeof($3); } ; number: TOKEN_NUMBER { $$ = exprNodeNumber(); } ; ident: TOKEN_IDENTIFIER {$$ = exprNodeIdentifier(); } ; %% int yyerror(char *s) { return 0; } #ifndef SDL extern FILE *yyin; int main(int argc, char **argv) { // yydebug = 1; ++argv, --argc; if(argc > 0) yyin = fopen(argv[0], "r"); else yyin = stdin; if(!yyparse()) result->print(); } #endif VisualBoyAdvance-1.8.0/src/EEprom.h0000644000175000017500000000262210441366724016415 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2005 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_EEPROM_H #define VBA_EEPROM_H extern void eepromSaveGame(gzFile _gzFile); extern void eepromReadGame(gzFile _gzFile, int version); extern int eepromRead(u32 address); extern void eepromWrite(u32 address, u8 value); extern void eepromInit(); extern void eepromReset(); extern u8 eepromData[0x2000]; extern bool eepromInUse; extern int eepromSize; #define EEPROM_IDLE 0 #define EEPROM_READADDRESS 1 #define EEPROM_READDATA 2 #define EEPROM_READDATA2 3 #define EEPROM_WRITEDATA 4 #endif // VBA_EEPROM_H VisualBoyAdvance-1.8.0/src/bios.h0000644000175000017500000000331010425145431016145 0ustar julienjulien// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004-2006 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef VBA_BIOS_H #define VBA_BIOS_H extern void BIOS_ArcTan(); extern void BIOS_ArcTan2(); extern void BIOS_BitUnPack(); extern void BIOS_GetBiosChecksum(); extern void BIOS_BgAffineSet(); extern void BIOS_CpuSet(); extern void BIOS_CpuFastSet(); extern void BIOS_Diff8bitUnFilterWram(); extern void BIOS_Diff8bitUnFilterVram(); extern void BIOS_Diff16bitUnFilter(); extern void BIOS_Div(); extern void BIOS_DivARM(); extern void BIOS_HuffUnComp(); extern void BIOS_LZ77UnCompVram(); extern void BIOS_LZ77UnCompWram(); extern void BIOS_ObjAffineSet(); extern void BIOS_RegisterRamReset(); extern void BIOS_RegisterRamReset(u32); extern void BIOS_RLUnCompVram(); extern void BIOS_RLUnCompWram(); extern void BIOS_SoftReset(); extern void BIOS_Sqrt(); extern void BIOS_MidiKey2Freq(); extern void BIOS_SndDriverJmpTableCopy(); #endif // VBA_BIOS_H VisualBoyAdvance-1.8.0/src/Mode2.cpp0000644000175000017500000002745610050707404016531 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "GBA.h" #include "Globals.h" #include "Gfx.h" void mode2RenderLine() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } if(layerEnable & 0x0800) { int changed = gfxBG3Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen(BG3CNT, BG3X_L, BG3X_H, BG3Y_L, BG3Y_H, BG3PA, BG3PB, BG3PC, BG3PD, gfxBG3X, gfxBG3Y, changed, line3); } gfxDrawSprites(lineOBJ); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; if((u8)(line2[x]>>24) < (u8)(color >> 24)) { color = line2[x]; top = 0x04; } if((u8)(line3[x]>>24) < (u8)(color >> 24)) { color = line3[x]; top = 0x08; } if((u8)(lineOBJ[x]>>24) < (u8)(color >> 24)) { color = lineOBJ[x]; top = 0x10; } if((top & 0x10) && (color & 0x00010000)) { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((u8)(line2[x]>>24) < (u8)(back >> 24)) { back = line2[x]; top2 = 0x04; } if((u8)(line3[x]>>24) < (u8)(back >> 24)) { back = line3[x]; top2 = 0x08; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxBG3Changed = 0; gfxLastVCOUNT = VCOUNT; } void mode2RenderLineNoWindow() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } if(layerEnable & 0x0800) { int changed = gfxBG3Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen(BG3CNT, BG3X_L, BG3X_H, BG3Y_L, BG3Y_H, BG3PA, BG3PB, BG3PC, BG3PD, gfxBG3X, gfxBG3Y, changed, line3); } gfxDrawSprites(lineOBJ); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; if((u8)(line2[x]>>24) < (u8)(color >> 24)) { color = line2[x]; top = 0x04; } if((u8)(line3[x]>>24) < (u8)(color >> 24)) { color = line3[x]; top = 0x08; } if((u8)(lineOBJ[x]>>24) < (u8)(color >> 24)) { color = lineOBJ[x]; top = 0x10; } if(!(color & 0x00010000)) { switch((BLDMOD >> 6) & 3) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = backdrop; u8 top2 = 0x20; if((u8)(line2[x]>>24) < (u8)(back >> 24)) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if((u8)(line3[x]>>24) < (u8)(back >> 24)) { if(top != 0x08) { back = line3[x]; top2 = 0x08; } } if((u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((u8)(line2[x]>>24) < (u8)(back >> 24)) { back = line2[x]; top2 = 0x04; } if((u8)(line3[x]>>24) < (u8)(back >> 24)) { back = line3[x]; top2 = 0x08; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxBG3Changed = 0; gfxLastVCOUNT = VCOUNT; } void mode2RenderLineAll() { u16 *palette = (u16 *)paletteRAM; if(DISPCNT & 0x80) { for(int x = 0; x < 240; x++) { lineMix[x] = 0x7fff; } gfxLastVCOUNT = VCOUNT; return; } bool inWindow0 = false; bool inWindow1 = false; if(layerEnable & 0x2000) { u8 v0 = WIN0V >> 8; u8 v1 = WIN0V & 255; inWindow0 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow0 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow0 |= (VCOUNT >= v0 || VCOUNT < v1); } if(layerEnable & 0x4000) { u8 v0 = WIN1V >> 8; u8 v1 = WIN1V & 255; inWindow1 = ((v0 == v1) && (v0 >= 0xe8)); if(v1 >= v0) inWindow1 |= (VCOUNT >= v0 && VCOUNT < v1); else inWindow1 |= (VCOUNT >= v0 || VCOUNT < v1); } if(layerEnable & 0x0400) { int changed = gfxBG2Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, BG2PA, BG2PB, BG2PC, BG2PD, gfxBG2X, gfxBG2Y, changed, line2); } if(layerEnable & 0x0800) { int changed = gfxBG3Changed; if(gfxLastVCOUNT > VCOUNT) changed = 3; gfxDrawRotScreen(BG3CNT, BG3X_L, BG3X_H, BG3Y_L, BG3Y_H, BG3PA, BG3PB, BG3PC, BG3PD, gfxBG3X, gfxBG3Y, changed, line3); } gfxDrawSprites(lineOBJ); gfxDrawOBJWin(lineOBJWin); u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); u8 inWin0Mask = WININ & 0xFF; u8 inWin1Mask = WININ >> 8; u8 outMask = WINOUT & 0xFF; for(int x = 0; x < 240; x++) { u32 color = backdrop; u8 top = 0x20; u8 mask = outMask; if(!(lineOBJWin[x] & 0x80000000)) { mask = WINOUT >> 8; } if(inWindow1) { if(gfxInWin1[x]) mask = inWin1Mask; } if(inWindow0) { if(gfxInWin0[x]) { mask = inWin0Mask; } } if(line2[x] < color && (mask & 4)) { color = line2[x]; top = 0x04; } if((u8)(line3[x]>>24) < (u8)(color >> 24) && (mask & 8)) { color = line3[x]; top = 0x08; } if((u8)(lineOBJ[x]>>24) < (u8)(color >> 24) && (mask & 16)) { color = lineOBJ[x]; top = 0x10; } if(mask & 32) { if(!(color & 0x00010000)) { switch((BLDMOD >> 6) & 3) { case 0: break; case 1: { if(top & BLDMOD) { u32 back = backdrop; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { if(top != 0x04) { back = line2[x]; top2 = 0x04; } } if((mask & 8) && (u8)(line3[x]>>24) < (u8)(back >> 24)) { if(top != 0x08) { back = line3[x]; top2 = 0x08; } } if((mask & 16) && (u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) { if(top != 0x10) { back = lineOBJ[x]; top2 = 0x10; } } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); } } break; case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } else { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { back = line2[x]; top2 = 0x04; } if((mask & 8) && (u8)(line3[x]>>24) < (u8)(back >> 24)) { back = line3[x]; top2 = 0x08; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } } else if(color & 0x00010000) { // semi-transparent OBJ u32 back = backdrop; u8 top2 = 0x20; if((mask & 4) && line2[x] < back) { back = line2[x]; top2 = 0x04; } if((mask & 8) && (u8)(line3[x]>>24) < (u8)(back >> 24)) { back = line3[x]; top2 = 0x08; } if(top2 & (BLDMOD>>8)) color = gfxAlphaBlend(color, back, coeff[COLEV & 0x1F], coeff[(COLEV >> 8) & 0x1F]); else { switch((BLDMOD >> 6) & 3) { case 2: if(BLDMOD & top) color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); break; case 3: if(BLDMOD & top) color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); break; } } } lineMix[x] = color; } gfxBG2Changed = 0; gfxBG3Changed = 0; gfxLastVCOUNT = VCOUNT; } VisualBoyAdvance-1.8.0/src/interframe.cpp0000644000175000017500000003677610473205523017730 0ustar julienjulien// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "System.h" #include #include #ifdef MMX extern "C" bool cpu_mmx; #endif /* * Thanks to Kawaks' Mr. K for the code Incorporated into vba by Anthony Di Franco */ static u8 *frm1 = NULL; static u8 *frm2 = NULL; static u8 *frm3 = NULL; extern int RGB_LOW_BITS_MASK; extern u32 qRGB_COLOR_MASK[2]; static void Init() { frm1 = (u8 *)calloc(322*242,4); // 1 frame ago frm2 = (u8 *)calloc(322*242,4); // 2 frames ago frm3 = (u8 *)calloc(322*242,4); // 3 frames ago } void InterframeCleanup() { if(frm1) free(frm1); if(frm2) free(frm2); if(frm3) free(frm3); frm1 = frm2 = frm3 = NULL; } #ifdef MMX static void SmartIB_MMX(u8 *srcPtr, u32 srcPitch, int width, int height) { u16 *src0 = (u16 *)srcPtr; u16 *src1 = (u16 *)frm1; u16 *src2 = (u16 *)frm2; u16 *src3 = (u16 *)frm3; int count = width >> 2; for(int i = 0; i < height; i++) { #ifdef __GNUC__ asm volatile ( "push %4\n" "movq 0(%5), %%mm7\n" // colorMask "0:\n" "movq 0(%0), %%mm0\n" // src0 "movq 0(%1), %%mm1\n" // src1 "movq 0(%2), %%mm2\n" // src2 "movq 0(%3), %%mm3\n" // src3 "movq %%mm0, 0(%3)\n" // src3 = src0 "movq %%mm0, %%mm4\n" "movq %%mm1, %%mm5\n" "pcmpeqw %%mm2, %%mm5\n" // src1 == src2 (A) "pcmpeqw %%mm3, %%mm4\n" // src3 == src0 (B) "por %%mm5, %%mm4\n" // A | B "movq %%mm2, %%mm5\n" "pcmpeqw %%mm0, %%mm5\n" // src0 == src2 (C) "pcmpeqw %%mm1, %%mm3\n" // src1 == src3 (D) "por %%mm3, %%mm5\n" // C|D "pandn %%mm5, %%mm4\n" // (!(A|B))&(C|D) "movq %%mm0, %%mm2\n" "pand %%mm7, %%mm2\n" // color & colorMask "pand %%mm7, %%mm1\n" // src1 & colorMask "psrlw $1, %%mm2\n" // (color & colorMask) >> 1 (E) "psrlw $1, %%mm1\n" // (src & colorMask) >> 1 (F) "paddw %%mm2, %%mm1\n" // E+F "pand %%mm4, %%mm1\n" // (E+F) & res "pandn %%mm0, %%mm4\n" // color& !res "por %%mm1, %%mm4\n" "movq %%mm4, 0(%0)\n" // src0 = res "addl $8, %0\n" "addl $8, %1\n" "addl $8, %2\n" "addl $8, %3\n" "decl %4\n" "jnz 0b\n" "pop %4\n" "emms\n" : "+r" (src0), "+r" (src1), "+r" (src2), "+r" (src3) : "r" (count), "r" (qRGB_COLOR_MASK) ); #else __asm { movq mm7, qword ptr [qRGB_COLOR_MASK]; mov eax, src0; mov ebx, src1; mov ecx, src2; mov edx, src3; mov edi, count; label0: movq mm0, qword ptr [eax]; // src0 movq mm1, qword ptr [ebx]; // src1 movq mm2, qword ptr [ecx]; // src2 movq mm3, qword ptr [edx]; // src3 movq qword ptr [edx], mm0; // src3 = src0 movq mm4, mm0; movq mm5, mm1; pcmpeqw mm5, mm2; // src1 == src2 (A) pcmpeqw mm4, mm3; // src3 == src0 (B) por mm4, mm5; // A | B movq mm5, mm2; pcmpeqw mm5, mm0; // src0 == src2 (C) pcmpeqw mm3, mm1; // src1 == src3 (D) por mm5, mm3; // C|D pandn mm4, mm5; // (!(A|B))&(C|D) movq mm2, mm0; pand mm2, mm7; // color & colorMask pand mm1, mm7; // src1 & colorMask psrlw mm2, 1; // (color & colorMask) >> 1 (E) psrlw mm1, 1; // (src & colorMask) >> 1 (F) paddw mm1, mm2; // E+F pand mm1, mm4; // (E+F) & res pandn mm4, mm0; // color & !res por mm4, mm1; movq qword ptr [eax], mm4; // src0 = res add eax, 8; add ebx, 8; add ecx, 8; add edx, 8; dec edi; jnz label0; mov src0, eax; mov src1, ebx; mov src2, ecx; mov src3, edx; emms; } #endif src0+=2; src1+=2; src2+=2; src3+=2; } /* Swap buffers around */ u8 *temp = frm1; frm1 = frm3; frm3 = frm2; frm2 = temp; } #endif void SmartIB(u8 *srcPtr, u32 srcPitch, int width, int height) { if(frm1 == NULL) { Init(); } #ifdef MMX if(cpu_mmx) { SmartIB_MMX(srcPtr, srcPitch, width, height); return; } #endif u16 colorMask = ~RGB_LOW_BITS_MASK; u16 *src0 = (u16 *)srcPtr; u16 *src1 = (u16 *)frm1; u16 *src2 = (u16 *)frm2; u16 *src3 = (u16 *)frm3; int sPitch = srcPitch >> 1; int pos = 0; for (int j = 0; j < height; j++) for (int i = 0; i < sPitch; i++) { u16 color = src0[pos]; src0[pos] = (src1[pos] != src2[pos]) && (src3[pos] != color) && ((color == src2[pos]) || (src1[pos] == src3[pos])) ? (((color & colorMask) >> 1) + ((src1[pos] & colorMask) >> 1)) : color; src3[pos] = color; /* oldest buffer now holds newest frame */ pos++; } /* Swap buffers around */ u8 *temp = frm1; frm1 = frm3; frm3 = frm2; frm2 = temp; } #ifdef MMX static void SmartIB32_MMX(u8 *srcPtr, u32 srcPitch, int width, int height) { u32 *src0 = (u32 *)srcPtr; u32 *src1 = (u32 *)frm1; u32 *src2 = (u32 *)frm2; u32 *src3 = (u32 *)frm3; int count = width >> 1; for(int i = 0; i < height; i++) { #ifdef __GNUC__ asm volatile ( "push %4\n" "movq 0(%5), %%mm7\n" // colorMask "0:\n" "movq 0(%0), %%mm0\n" // src0 "movq 0(%1), %%mm1\n" // src1 "movq 0(%2), %%mm2\n" // src2 "movq 0(%3), %%mm3\n" // src3 "movq %%mm0, 0(%3)\n" // src3 = src0 "movq %%mm0, %%mm4\n" "movq %%mm1, %%mm5\n" "pcmpeqd %%mm2, %%mm5\n" // src1 == src2 (A) "pcmpeqd %%mm3, %%mm4\n" // src3 == src0 (B) "por %%mm5, %%mm4\n" // A | B "movq %%mm2, %%mm5\n" "pcmpeqd %%mm0, %%mm5\n" // src0 == src2 (C) "pcmpeqd %%mm1, %%mm3\n" // src1 == src3 (D) "por %%mm3, %%mm5\n" // C|D "pandn %%mm5, %%mm4\n" // (!(A|B))&(C|D) "movq %%mm0, %%mm2\n" "pand %%mm7, %%mm2\n" // color & colorMask "pand %%mm7, %%mm1\n" // src1 & colorMask "psrld $1, %%mm2\n" // (color & colorMask) >> 1 (E) "psrld $1, %%mm1\n" // (src & colorMask) >> 1 (F) "paddd %%mm2, %%mm1\n" // E+F "pand %%mm4, %%mm1\n" // (E+F) & res "pandn %%mm0, %%mm4\n" // color& !res "por %%mm1, %%mm4\n" "movq %%mm4, 0(%0)\n" // src0 = res "addl $8, %0\n" "addl $8, %1\n" "addl $8, %2\n" "addl $8, %3\n" "decl %4\n" "jnz 0b\n" "pop %4\n" "emms\n" : "+r" (src0), "+r" (src1), "+r" (src2), "+r" (src3) : "r" (count), "r" (qRGB_COLOR_MASK) ); #else __asm { movq mm7, qword ptr [qRGB_COLOR_MASK]; mov eax, src0; mov ebx, src1; mov ecx, src2; mov edx, src3; mov edi, count; label0: movq mm0, qword ptr [eax]; // src0 movq mm1, qword ptr [ebx]; // src1 movq mm2, qword ptr [ecx]; // src2 movq mm3, qword ptr [edx]; // src3 movq qword ptr [edx], mm0; // src3 = src0 movq mm4, mm0; movq mm5, mm1; pcmpeqd mm5, mm2; // src1 == src2 (A) pcmpeqd mm4, mm3; // src3 == src0 (B) por mm4, mm5; // A | B movq mm5, mm2; pcmpeqd mm5, mm0; // src0 == src2 (C) pcmpeqd mm3, mm1; // src1 == src3 (D) por mm5, mm3; // C|D pandn mm4, mm5; // (!(A|B))&(C|D) movq mm2, mm0; pand mm2, mm7; // color & colorMask pand mm1, mm7; // src1 & colorMask psrld mm2, 1; // (color & colorMask) >> 1 (E) psrld mm1, 1; // (src & colorMask) >> 1 (F) paddd mm1, mm2; // E+F pand mm1, mm4; // (E+F) & res pandn mm4, mm0; // color & !res por mm4, mm1; movq qword ptr [eax], mm4; // src0 = res add eax, 8; add ebx, 8; add ecx, 8; add edx, 8; dec edi; jnz label0; mov src0, eax; mov src1, ebx; mov src2, ecx; mov src3, edx; emms; } #endif src0++; src1++; src2++; src3++; } /* Swap buffers around */ u8 *temp = frm1; frm1 = frm3; frm3 = frm2; frm2 = temp; } #endif void SmartIB32(u8 *srcPtr, u32 srcPitch, int width, int height) { if(frm1 == NULL) { Init(); } #ifdef MMX if(cpu_mmx) { SmartIB32_MMX(srcPtr, srcPitch, width, height); return; } #endif u32 *src0 = (u32 *)srcPtr; u32 *src1 = (u32 *)frm1; u32 *src2 = (u32 *)frm2; u32 *src3 = (u32 *)frm3; u32 colorMask = 0xfefefe; int sPitch = srcPitch >> 2; int pos = 0; for (int j = 0; j < height; j++) for (int i = 0; i < sPitch; i++) { u32 color = src0[pos]; src0[pos] = (src1[pos] != src2[pos]) && (src3[pos] != color) && ((color == src2[pos]) || (src1[pos] == src3[pos])) ? (((color & colorMask) >> 1) + ((src1[pos] & colorMask) >> 1)) : color; src3[pos] = color; /* oldest buffer now holds newest frame */ pos++; } /* Swap buffers around */ u8 *temp = frm1; frm1 = frm3; frm3 = frm2; frm2 = temp; } #ifdef MMX static void MotionBlurIB_MMX(u8 *srcPtr, u32 srcPitch, int width, int height) { u16 *src0 = (u16 *)srcPtr; u16 *src1 = (u16 *)frm1; int count = width >> 2; for(int i = 0; i < height; i++) { #ifdef __GNUC__ asm volatile ( "push %2\n" "movq 0(%3), %%mm7\n" // colorMask "0:\n" "movq 0(%0), %%mm0\n" // src0 "movq 0(%1), %%mm1\n" // src1 "movq %%mm0, 0(%1)\n" // src1 = src0 "pand %%mm7, %%mm0\n" // color & colorMask "pand %%mm7, %%mm1\n" // src1 & colorMask "psrlw $1, %%mm0\n" // (color & colorMask) >> 1 (E) "psrlw $1, %%mm1\n" // (src & colorMask) >> 1 (F) "paddw %%mm1, %%mm0\n" // E+F "movq %%mm0, 0(%0)\n" // src0 = res "addl $8, %0\n" "addl $8, %1\n" "decl %2\n" "jnz 0b\n" "pop %2\n" "emms\n" : "+r" (src0), "+r" (src1) : "r" (count), "r" (qRGB_COLOR_MASK) ); #else __asm { movq mm7, qword ptr [qRGB_COLOR_MASK]; mov eax, src0; mov ebx, src1; mov edi, count; label0: movq mm0, qword ptr [eax]; // src0 movq mm1, qword ptr [ebx]; // src1 movq qword ptr [ebx], mm0; // src1 = src0 pand mm0, mm7; // color & colorMask pand mm1, mm7; // src1 & colorMask psrlw mm0, 1; // (color & colorMask) >> 1 (E) psrlw mm1, 1; // (src & colorMask) >> 1 (F) paddw mm0, mm1; // E+F movq qword ptr [eax], mm0; // src0 = res add eax, 8; add ebx, 8; dec edi; jnz label0; mov src0, eax; mov src1, ebx; emms; } #endif src0+=2; src1+=2; } } #endif void MotionBlurIB(u8 *srcPtr, u32 srcPitch, int width, int height) { if(frm1 == NULL) { Init(); } #ifdef MMX if(cpu_mmx) { MotionBlurIB_MMX(srcPtr, srcPitch, width, height); return; } #endif u16 colorMask = ~RGB_LOW_BITS_MASK; u16 *src0 = (u16 *)srcPtr; u16 *src1 = (u16 *)frm1; int sPitch = srcPitch >> 1; int pos = 0; for (int j = 0; j < height; j++) for (int i = 0; i < sPitch; i++) { u16 color = src0[pos]; src0[pos] = (((color & colorMask) >> 1) + ((src1[pos] & colorMask) >> 1)); src1[pos] = color; pos++; } } #ifdef MMX static void MotionBlurIB32_MMX(u8 *srcPtr, u32 srcPitch, int width, int height) { u32 *src0 = (u32 *)srcPtr; u32 *src1 = (u32 *)frm1; int count = width >> 1; for(int i = 0; i < height; i++) { #ifdef __GNUC__ asm volatile ( "push %2\n" "movq 0(%3), %%mm7\n" // colorMask "0:\n" "movq 0(%0), %%mm0\n" // src0 "movq 0(%1), %%mm1\n" // src1 "movq %%mm0, 0(%1)\n" // src1 = src0 "pand %%mm7, %%mm0\n" // color & colorMask "pand %%mm7, %%mm1\n" // src1 & colorMask "psrld $1, %%mm0\n" // (color & colorMask) >> 1 (E) "psrld $1, %%mm1\n" // (src & colorMask) >> 1 (F) "paddd %%mm1, %%mm0\n" // E+F "movq %%mm0, 0(%0)\n" // src0 = res "addl $8, %0\n" "addl $8, %1\n" "decl %2\n" "jnz 0b\n" "pop %2\n" "emms\n" : "+r" (src0), "+r" (src1) : "r" (count), "r" (qRGB_COLOR_MASK) ); #else __asm { movq mm7, qword ptr [qRGB_COLOR_MASK]; mov eax, src0; mov ebx, src1; mov edi, count; label0: movq mm0, qword ptr [eax]; // src0 movq mm1, qword ptr [ebx]; // src1 movq qword ptr [ebx], mm0; // src1 = src0 pand mm0, mm7; // color & colorMask pand mm1, mm7; // src1 & colorMask psrld mm0, 1; // (color & colorMask) >> 1 (E) psrld mm1, 1; // (src & colorMask) >> 1 (F) paddd mm0, mm1; // E+F movq qword ptr [eax], mm0; // src0 = res add eax, 8; add ebx, 8; dec edi; jnz label0; mov src0, eax; mov src1, ebx; emms; } #endif src0++; src1++; } } #endif void MotionBlurIB32(u8 *srcPtr, u32 srcPitch, int width, int height) { if(frm1 == NULL) { Init(); } #ifdef MMX if(cpu_mmx) { MotionBlurIB32_MMX(srcPtr, srcPitch, width, height); return; } #endif u32 *src0 = (u32 *)srcPtr; u32 *src1 = (u32 *)frm1; u32 colorMask = 0xfefefe; int sPitch = srcPitch >> 2; int pos = 0; for (int j = 0; j < height; j++) for (int i = 0; i < sPitch; i++) { u32 color = src0[pos]; src0[pos] = (((color & colorMask) >> 1) + ((src1[pos] & colorMask) >> 1)); src1[pos] = color; pos++; } } VisualBoyAdvance-1.8.0/src/expr.cpp.h0000644000175000017500000000042007554524620016761 0ustar julienjulien#ifndef YYSTYPE #define YYSTYPE int #endif #define TOKEN_IDENTIFIER 257 #define TOKEN_DOT 258 #define TOKEN_STAR 259 #define TOKEN_ARROW 260 #define TOKEN_ADDR 261 #define TOKEN_SIZEOF 262 #define TOKEN_NUMBER 263 extern YYSTYPE yylval; VisualBoyAdvance-1.8.0/INSTALL0000644000175000017500000003125110473566366015330 0ustar julienjulienWhat is this? ------------- VisualBoyAdvance is a Nintendo (TM) Gameboy and GameboyAdvance emulator with debugging capabilities. How to compile the source ------------------------- 1. Unix ------- ATTENTION: if you extracted the code from CVS, see the README.CVS first or your build may fail! The following software is needed in order to compile: - libpng: http://www.libpng.org/pub/png/libpng.html - zlib: http://www.gzip.org/zlib/ - libSDL: http://www.libsdl.org - nasm (optional for x86 MMX support): http://nasm.sourceforge.net/ - GCC 3.x: in order to compile VBA, you will GCC 3.x or greater because of a really bad bug in GCC 2.95 where it allocates an immense amount of memory in order to compile GBA.cpp. If you really want to test it with GCC 2.95, try exporting CXXFLAGS=-g to avoid optimizations (or try different levels of optimization like -O1 or -O0) Extra software needed to compile the GTK+ GUI: - gtkmm (>= 2.0): http://www.gtkmm.org/ - libglademm (>= 2.1): http://www.gtkmm.org/ Unpack the sources from the tar.gz file, then run the configure script. The following extra options may be used to configure the generated executables: --enable-c-core enable C core (default is no on x86 targets) --enable-profiling enable profiling (default is yes) --enable-dev enable development features (default is yes) --with-mmx use MMX (default is yes on x86 targets) GUI selection options: --enable-sdl build the SDL interface (default is yes) --enable-gtk build the GTK+ interface (default is no) --enable-gtk=2.4 build the GTK+ interface with gtkmm 2.4 More options: --help display all options After configure completes, just issue the make command. If it all goes well, you will have the emulator compiled in the src directory. Issuing the make install command will install the executables into the /usr/local/bin directory (subject to change). The emulator code should work in both big and little endian computers. See the section after the Windows one for more information on the configure script. The binaries are called this way: - the SDL interface: VisualBoyAdvance - the GTK+ interface: gvba 2. Windows ---------- 2.1 Visual C++ 2005 Express Edition ----------------------------------- If you want to use the free express edition of Visual C++ 2005, you have to do the following steps prior to the normal setup procedure of Visual C++/Studio 2005: !!! You will not be able to build the MFC (GUI) version of VBA, only the SDL build will succeed !!! - First download and install VC++ 2005 Express from http://msdn.microsoft.com/vstudio/express/visualC/default.aspx - Now follow the guide at http://msdn2.microsoft.com/en-us/library/ms235626.aspx - Now continue with section [2.2] 2.2 Visual C++ 2005 ------------------- Needed software: - Microsoft Visual C++ 2005 (buy if not using Express Edition or if MFC build is required) > http://msdn.microsoft.com/visualc/ > You do not need the DLL runtimes and the .NET Framework - Microsoft Platform SDK (free, optional, essential only for express edition) > http://www.microsoft.com/downloads/details.aspx?FamilyId=E15438AC-60BE-41BD-AA14-7F1E0F19CA0D&displaylang=en - Microsoft DirectX 9.0 SDK (free, essential) > http://msdn.com/directx/sdk (August 2006 version as I write these lines) - Yasm (free, essential) > http://www.tortall.net/projects/yasm/ > Follow the install guide at http://www.tortall.net/projects/yasm/wiki/VisualStudio2005 - AMD CodeAnalyst (optional, AMD CPU required) > http://developer.amd.com/cawin.aspx?session_id=FB$37649@DJEBIGID > Free and easy profiling for AMD CPUs (32bit and 64bit), Visual Studio 2005 plugin Those are all packages for now. The VBA source also includes the sources and/or binaries of various free libraries for zip and image support. Those can be accessed through the "dependencies" folder in the main solution file. The main solution file includes references to all files for all platforms. At the moment, only MFC and SDL build targets for 32bit Windows are configured. GTK+ and 64bit Windows support are also possible, but are not yet added for several reasons. You can now open the project file: "win32/vba_vs2005.sln". Info: If you use the express edition of VC++ 2005, you will receive three neglectable warnings. 2.3 Visual C++ 6.0 and Visual C++ 2002 -------------------------------------- Needed software: - nasm: see above for URL. Install it in the default directory - Microsoft Visual C++ 6.0 or greater: to compile The win32 directory contains Microsoft Visual Studio workspace files needed to compile the project with Microsoft Visual C++ 6.0 or greater. The gba.dsp workspace compiles the full Windows version and gba_sdl.dsp compiles the Windows SDL version. Solutions for Visual C++ .NET are also available: gba.sln and gba_sdl.sln The Windows version contains three possible configurations: - Debug: full debugging of the emulator is possible - Release: optimized version for GBA developers - ReleaseNoDev: optimized version without development features Basic Installation ================== These are generic installation instructions. The `configure' shell script attempts to guess correct values for various system-dependent variables used during compilation. It uses those values to create a `Makefile' in each directory of the package. It may also create one or more `.h' files containing system-dependent definitions. Finally, it creates a shell script `config.status' that you can run in the future to recreate the current configuration, a file `config.cache' that saves the results of its tests to speed up reconfiguring, and a file `config.log' containing compiler output (useful mainly for debugging `configure'). If you need to do unusual things to compile the package, please try to figure out how `configure' could check whether to do them, and mail diffs or instructions to the address given in the `README' so they can be considered for the next release. If at some point `config.cache' contains results you don't want to keep, you may remove or edit it. The file `configure.in' is used to create `configure' by a program called `autoconf'. You only need `configure.in' if you want to change it or regenerate `configure' using a newer version of `autoconf'. The simplest way to compile this package is: 1. `cd' to the directory containing the package's source code and type `./configure' to configure the package for your system. If you're using `csh' on an old version of System V, you might need to type `sh ./configure' instead to prevent `csh' from trying to execute `configure' itself. Running `configure' takes awhile. While running, it prints some messages telling which features it is checking for. 2. Type `make' to compile the package. 3. Optionally, type `make check' to run any self-tests that come with the package. 4. Type `make install' to install the programs and any data files and documentation. 5. You can remove the program binaries and object files from the source code directory by typing `make clean'. To also remove the files that `configure' created (so you can compile the package for a different kind of computer), type `make distclean'. There is also a `make maintainer-clean' target, but that is intended mainly for the package's developers. If you use it, you may have to get all sorts of other programs in order to regenerate files that came with the distribution. Compilers and Options ===================== Some systems require unusual options for compilation or linking that the `configure' script does not know about. You can give `configure' initial values for variables by setting them in the environment. Using a Bourne-compatible shell, you can do that on the command line like this: CC=c89 CFLAGS=-O2 LIBS=-lposix ./configure Or on systems that have the `env' program, you can do it like this: env CPPFLAGS=-I/usr/local/include LDFLAGS=-s ./configure Compiling For Multiple Architectures ==================================== You can compile the package for more than one kind of computer at the same time, by placing the object files for each architecture in their own directory. To do this, you must use a version of `make' that supports the `VPATH' variable, such as GNU `make'. `cd' to the directory where you want the object files and executables to go and run the `configure' script. `configure' automatically checks for the source code in the directory that `configure' is in and in `..'. If you have to use a `make' that does not supports the `VPATH' variable, you have to compile the package for one architecture at a time in the source code directory. After you have installed the package for one architecture, use `make distclean' before reconfiguring for another architecture. Installation Names ================== By default, `make install' will install the package's files in `/usr/local/bin', `/usr/local/man', etc. You can specify an installation prefix other than `/usr/local' by giving `configure' the option `--prefix=PATH'. You can specify separate installation prefixes for architecture-specific files and architecture-independent files. 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then enableval="$enable_dev" else enable_dev=yes fi; ac_ext=c ac_cpp='$CPP $CPPFLAGS' ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' ac_compiler_gnu=$ac_cv_c_compiler_gnu if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}gcc", so it can be a program name with args. set dummy ${ac_tool_prefix}gcc; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_prog_CC+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$CC"; then ac_cv_prog_CC="$CC" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_CC="${ac_tool_prefix}gcc" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done fi fi CC=$ac_cv_prog_CC if test -n "$CC"; then echo "$as_me:$LINENO: result: $CC" >&5 echo "${ECHO_T}$CC" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi fi if test -z "$ac_cv_prog_CC"; then ac_ct_CC=$CC # Extract the first word of "gcc", so it can be a program name with args. set dummy gcc; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_prog_ac_ct_CC+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$ac_ct_CC"; then ac_cv_prog_ac_ct_CC="$ac_ct_CC" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_CC="gcc" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done fi fi ac_ct_CC=$ac_cv_prog_ac_ct_CC if test -n "$ac_ct_CC"; then echo "$as_me:$LINENO: result: $ac_ct_CC" >&5 echo "${ECHO_T}$ac_ct_CC" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi CC=$ac_ct_CC else CC="$ac_cv_prog_CC" fi if test -z "$CC"; then if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}cc", so it can be a program name with args. set dummy ${ac_tool_prefix}cc; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_prog_CC+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$CC"; then ac_cv_prog_CC="$CC" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_CC="${ac_tool_prefix}cc" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done fi fi CC=$ac_cv_prog_CC if test -n "$CC"; then echo "$as_me:$LINENO: result: $CC" >&5 echo "${ECHO_T}$CC" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi fi if test -z "$ac_cv_prog_CC"; then ac_ct_CC=$CC # Extract the first word of "cc", so it can be a program name with args. set dummy cc; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_prog_ac_ct_CC+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$ac_ct_CC"; then ac_cv_prog_ac_ct_CC="$ac_ct_CC" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_CC="cc" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done fi fi ac_ct_CC=$ac_cv_prog_ac_ct_CC if test -n "$ac_ct_CC"; then echo "$as_me:$LINENO: result: $ac_ct_CC" >&5 echo "${ECHO_T}$ac_ct_CC" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi CC=$ac_ct_CC else CC="$ac_cv_prog_CC" fi fi if test -z "$CC"; then # Extract the first word of "cc", so it can be a program name with args. set dummy cc; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_prog_CC+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$CC"; then ac_cv_prog_CC="$CC" # Let the user override the test. else ac_prog_rejected=no as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; then if test "$as_dir/$ac_word$ac_exec_ext" = "/usr/ucb/cc"; then ac_prog_rejected=yes continue fi ac_cv_prog_CC="cc" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done if test $ac_prog_rejected = yes; then # We found a bogon in the path, so make sure we never use it. set dummy $ac_cv_prog_CC shift if test $# != 0; then # We chose a different compiler from the bogus one. # However, it has the same basename, so the bogon will be chosen # first if we set CC to just the basename; use the full file name. shift ac_cv_prog_CC="$as_dir/$ac_word${1+' '}$@" fi fi fi fi CC=$ac_cv_prog_CC if test -n "$CC"; then echo "$as_me:$LINENO: result: $CC" >&5 echo "${ECHO_T}$CC" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi fi if test -z "$CC"; then if test -n "$ac_tool_prefix"; then for ac_prog in cl do # Extract the first word of "$ac_tool_prefix$ac_prog", so it can be a program name with args. set dummy $ac_tool_prefix$ac_prog; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_prog_CC+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$CC"; then ac_cv_prog_CC="$CC" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_CC="$ac_tool_prefix$ac_prog" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done fi fi CC=$ac_cv_prog_CC if test -n "$CC"; then echo "$as_me:$LINENO: result: $CC" >&5 echo "${ECHO_T}$CC" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi test -n "$CC" && break done fi if test -z "$CC"; then ac_ct_CC=$CC for ac_prog in cl do # Extract the first word of "$ac_prog", so it can be a program name with args. set dummy $ac_prog; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_prog_ac_ct_CC+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -n "$ac_ct_CC"; then ac_cv_prog_ac_ct_CC="$ac_ct_CC" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_CC="$ac_prog" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done fi fi ac_ct_CC=$ac_cv_prog_ac_ct_CC if test -n "$ac_ct_CC"; then echo "$as_me:$LINENO: result: $ac_ct_CC" >&5 echo "${ECHO_T}$ac_ct_CC" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi test -n "$ac_ct_CC" && break done CC=$ac_ct_CC fi fi test -z "$CC" && { { echo "$as_me:$LINENO: error: no acceptable C compiler found in \$PATH See \`config.log' for more details." >&5 echo "$as_me: error: no acceptable C compiler found in \$PATH See \`config.log' for more details." >&2;} { (exit 1); exit 1; }; } # Provide some information about the compiler. echo "$as_me:$LINENO:" \ "checking for C compiler version" >&5 ac_compiler=`set X $ac_compile; echo $2` { (eval echo "$as_me:$LINENO: \"$ac_compiler --version &5\"") >&5 (eval $ac_compiler --version &5) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } { (eval echo "$as_me:$LINENO: \"$ac_compiler -v &5\"") >&5 (eval $ac_compiler -v &5) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } { (eval echo "$as_me:$LINENO: \"$ac_compiler -V &5\"") >&5 (eval $ac_compiler -V &5) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ int main () { ; return 0; } _ACEOF ac_clean_files_save=$ac_clean_files ac_clean_files="$ac_clean_files a.out a.exe b.out" # Try to create an executable without -o first, disregard a.out. # It will help us diagnose broken compilers, and finding out an intuition # of exeext. echo "$as_me:$LINENO: checking for C compiler default output file name" >&5 echo $ECHO_N "checking for C compiler default output file name... $ECHO_C" >&6 ac_link_default=`echo "$ac_link" | sed 's/ -o *conftest[^ ]*//'` if { (eval echo "$as_me:$LINENO: \"$ac_link_default\"") >&5 (eval $ac_link_default) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; then # Find the output, starting from the most likely. This scheme is # not robust to junk in `.', hence go to wildcards (a.*) only as a last # resort. # Be careful to initialize this variable, since it used to be cached. # Otherwise an old cache value of `no' led to `EXEEXT = no' in a Makefile. ac_cv_exeext= # b.out is created by i960 compilers. for ac_file in a_out.exe a.exe conftest.exe a.out conftest a.* conftest.* b.out do test -f "$ac_file" || continue case $ac_file in *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.o | *.obj ) ;; conftest.$ac_ext ) # This is the source file. ;; [ab].out ) # We found the default executable, but exeext='' is most # certainly right. break;; *.* ) ac_cv_exeext=`expr "$ac_file" : '[^.]*\(\..*\)'` # FIXME: I believe we export ac_cv_exeext for Libtool, # but it would be cool to find out if it's true. Does anybody # maintain Libtool? --akim. export ac_cv_exeext break;; * ) break;; esac done else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 { { echo "$as_me:$LINENO: error: C compiler cannot create executables See \`config.log' for more details." >&5 echo "$as_me: error: C compiler cannot create executables See \`config.log' for more details." >&2;} { (exit 77); exit 77; }; } fi ac_exeext=$ac_cv_exeext echo "$as_me:$LINENO: result: $ac_file" >&5 echo "${ECHO_T}$ac_file" >&6 # Check the compiler produces executables we can run. 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grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_lib_l_yywrap=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_lib_l_yywrap=no fi rm -f conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LIBS=$ac_check_lib_save_LIBS fi echo "$as_me:$LINENO: result: $ac_cv_lib_l_yywrap" >&5 echo "${ECHO_T}$ac_cv_lib_l_yywrap" >&6 if test $ac_cv_lib_l_yywrap = yes; then LEXLIB="-ll" fi fi fi if test "x$LEX" != "x:"; then echo "$as_me:$LINENO: checking lex output file root" >&5 echo $ECHO_N "checking lex output file root... $ECHO_C" >&6 if test "${ac_cv_prog_lex_root+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else # The minimal lex program is just a single line: %%. 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echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } { (eval echo "$as_me:$LINENO: \"$ac_compiler -v &5\"") >&5 (eval $ac_compiler -v &5) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } { (eval echo "$as_me:$LINENO: \"$ac_compiler -V &5\"") >&5 (eval $ac_compiler -V &5) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } echo "$as_me:$LINENO: checking whether we are using the GNU C++ compiler" >&5 echo $ECHO_N "checking whether we are using the GNU C++ compiler... $ECHO_C" >&6 if test "${ac_cv_cxx_compiler_gnu+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ int main () { #ifndef __GNUC__ choke me #endif ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? 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grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_cxx_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_prog_cxx_g=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_prog_cxx_g=no fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext fi echo "$as_me:$LINENO: result: $ac_cv_prog_cxx_g" >&5 echo "${ECHO_T}$ac_cv_prog_cxx_g" >&6 if test "$ac_test_CXXFLAGS" = set; then CXXFLAGS=$ac_save_CXXFLAGS elif test $ac_cv_prog_cxx_g = yes; then if test "$GXX" = yes; then CXXFLAGS="-g -O2" else CXXFLAGS="-g" fi else if test "$GXX" = yes; then CXXFLAGS="-O2" else CXXFLAGS= fi fi for ac_declaration in \ '' \ 'extern "C" void std::exit (int) throw (); using std::exit;' \ 'extern "C" void std::exit (int); using std::exit;' \ 'extern "C" void exit (int) throw ();' \ 'extern "C" void exit (int);' \ 'void exit (int);' do cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ $ac_declaration #include int main () { exit (42); ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? 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Now check whether non-existent headers # can be detected and how. cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include _ACEOF if { (eval echo "$as_me:$LINENO: \"$ac_cpp conftest.$ac_ext\"") >&5 (eval $ac_cpp conftest.$ac_ext) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } >/dev/null; then if test -s conftest.err; then ac_cpp_err=$ac_c_preproc_warn_flag ac_cpp_err=$ac_cpp_err$ac_c_werror_flag else ac_cpp_err= fi else ac_cpp_err=yes fi if test -z "$ac_cpp_err"; then # Broken: success on invalid input. continue else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 # Passes both tests. ac_preproc_ok=: break fi rm -f conftest.err conftest.$ac_ext done # Because of `break', _AC_PREPROC_IFELSE's cleaning code was skipped. rm -f conftest.err conftest.$ac_ext if $ac_preproc_ok; then : else { { echo "$as_me:$LINENO: error: C preprocessor \"$CPP\" fails sanity check See \`config.log' for more details." >&5 echo "$as_me: error: C preprocessor \"$CPP\" fails sanity check See \`config.log' for more details." >&2;} { (exit 1); exit 1; }; } fi ac_ext=c ac_cpp='$CPP $CPPFLAGS' ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' ac_compiler_gnu=$ac_cv_c_compiler_gnu echo "$as_me:$LINENO: checking for X" >&5 echo $ECHO_N "checking for X... $ECHO_C" >&6 ac_path_x_has_been_run=yes # Check whether --with-x or --without-x was given. if test "${with_x+set}" = set; then withval="$with_x" fi; # $have_x is `yes', `no', `disabled', or empty when we do not yet know. if test "x$with_x" = xno; then # The user explicitly disabled X. have_x=disabled else if test "x$x_includes" != xNONE && test "x$x_libraries" != xNONE; then # Both variables are already set. have_x=yes else if test "${ac_cv_have_x+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else # One or both of the vars are not set, and there is no cached value. ac_x_includes=no ac_x_libraries=no rm -fr conftest.dir if mkdir conftest.dir; then cd conftest.dir # Make sure to not put "make" in the Imakefile rules, since we grep it out. cat >Imakefile <<'_ACEOF' acfindx: @echo 'ac_im_incroot="${INCROOT}"; ac_im_usrlibdir="${USRLIBDIR}"; ac_im_libdir="${LIBDIR}"' _ACEOF if (xmkmf) >/dev/null 2>/dev/null && test -f Makefile; then # GNU make sometimes prints "make[1]: Entering...", which would confuse us. eval `${MAKE-make} acfindx 2>/dev/null | grep -v make` # Open Windows xmkmf reportedly sets LIBDIR instead of USRLIBDIR. for ac_extension in a so sl; do if test ! -f $ac_im_usrlibdir/libX11.$ac_extension && test -f $ac_im_libdir/libX11.$ac_extension; then ac_im_usrlibdir=$ac_im_libdir; break fi done # Screen out bogus values from the imake configuration. They are # bogus both because they are the default anyway, and because # using them would break gcc on systems where it needs fixed includes. case $ac_im_incroot in /usr/include) ;; *) test -f "$ac_im_incroot/X11/Xos.h" && ac_x_includes=$ac_im_incroot;; esac case $ac_im_usrlibdir in /usr/lib | /lib) ;; *) test -d "$ac_im_usrlibdir" && ac_x_libraries=$ac_im_usrlibdir ;; esac fi cd .. rm -fr conftest.dir fi # Standard set of common directories for X headers. # Check X11 before X11Rn because it is often a symlink to the current release. ac_x_header_dirs=' /usr/X11/include /usr/X11R6/include /usr/X11R5/include /usr/X11R4/include /usr/include/X11 /usr/include/X11R6 /usr/include/X11R5 /usr/include/X11R4 /usr/local/X11/include /usr/local/X11R6/include /usr/local/X11R5/include /usr/local/X11R4/include /usr/local/include/X11 /usr/local/include/X11R6 /usr/local/include/X11R5 /usr/local/include/X11R4 /usr/X386/include /usr/x386/include /usr/XFree86/include/X11 /usr/include /usr/local/include /usr/unsupported/include /usr/athena/include /usr/local/x11r5/include /usr/lpp/Xamples/include /usr/openwin/include /usr/openwin/share/include' if test "$ac_x_includes" = no; then # Guess where to find include files, by looking for a specified header file. # First, try using that file with no special directory specified. cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include _ACEOF if { (eval echo "$as_me:$LINENO: \"$ac_cpp conftest.$ac_ext\"") >&5 (eval $ac_cpp conftest.$ac_ext) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } >/dev/null; then if test -s conftest.err; then ac_cpp_err=$ac_c_preproc_warn_flag ac_cpp_err=$ac_cpp_err$ac_c_werror_flag else ac_cpp_err= fi else ac_cpp_err=yes fi if test -z "$ac_cpp_err"; then # We can compile using X headers with no special include directory. ac_x_includes= else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 for ac_dir in $ac_x_header_dirs; do if test -r "$ac_dir/X11/Xlib.h"; then ac_x_includes=$ac_dir break fi done fi rm -f conftest.err conftest.$ac_ext fi # $ac_x_includes = no if test "$ac_x_libraries" = no; then # Check for the libraries. # See if we find them without any special options. # Don't add to $LIBS permanently. ac_save_LIBS=$LIBS LIBS="-lX11 $LIBS" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include int main () { XrmInitialize () ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (eval echo "$as_me:$LINENO: \"$ac_link\"") >&5 (eval $ac_link) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then LIBS=$ac_save_LIBS # We can link X programs with no special library path. ac_x_libraries= else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 LIBS=$ac_save_LIBS for ac_dir in `echo "$ac_x_includes $ac_x_header_dirs" | sed s/include/lib/g` do # Don't even attempt the hair of trying to link an X program! for ac_extension in a so sl; do if test -r $ac_dir/libX11.$ac_extension; then ac_x_libraries=$ac_dir break 2 fi done done fi rm -f conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext fi # $ac_x_libraries = no if test "$ac_x_includes" = no || test "$ac_x_libraries" = no; then # Didn't find X anywhere. Cache the known absence of X. ac_cv_have_x="have_x=no" else # Record where we found X for the cache. ac_cv_have_x="have_x=yes \ ac_x_includes=$ac_x_includes ac_x_libraries=$ac_x_libraries" fi fi fi eval "$ac_cv_have_x" fi # $with_x != no if test "$have_x" != yes; then echo "$as_me:$LINENO: result: $have_x" >&5 echo "${ECHO_T}$have_x" >&6 no_x=yes else # If each of the values was on the command line, it overrides each guess. test "x$x_includes" = xNONE && x_includes=$ac_x_includes test "x$x_libraries" = xNONE && x_libraries=$ac_x_libraries # Update the cache value to reflect the command line values. ac_cv_have_x="have_x=yes \ ac_x_includes=$x_includes ac_x_libraries=$x_libraries" # It might be that x_includes is empty (headers are found in the # standard search path. Then output the corresponding message ac_out_x_includes=$x_includes test "x$x_includes" = x && ac_out_x_includes="in standard search path" echo "$as_me:$LINENO: result: libraries $x_libraries, headers $ac_out_x_includes" >&5 echo "${ECHO_T}libraries $x_libraries, headers $ac_out_x_includes" >&6 fi echo "$as_me:$LINENO: checking for egrep" >&5 echo $ECHO_N "checking for egrep... $ECHO_C" >&6 if test "${ac_cv_prog_egrep+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if echo a | (grep -E '(a|b)') >/dev/null 2>&1 then ac_cv_prog_egrep='grep -E' else ac_cv_prog_egrep='egrep' fi fi echo "$as_me:$LINENO: result: $ac_cv_prog_egrep" >&5 echo "${ECHO_T}$ac_cv_prog_egrep" >&6 EGREP=$ac_cv_prog_egrep echo "$as_me:$LINENO: checking for ANSI C header files" >&5 echo $ECHO_N "checking for ANSI C header files... $ECHO_C" >&6 if test "${ac_cv_header_stdc+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include #include #include #include int main () { ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_header_stdc=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_header_stdc=no fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext if test $ac_cv_header_stdc = yes; then # SunOS 4.x string.h does not declare mem*, contrary to ANSI. cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include _ACEOF if (eval "$ac_cpp conftest.$ac_ext") 2>&5 | $EGREP "memchr" >/dev/null 2>&1; then : else ac_cv_header_stdc=no fi rm -f conftest* fi if test $ac_cv_header_stdc = yes; then # ISC 2.0.2 stdlib.h does not declare free, contrary to ANSI. cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include _ACEOF if (eval "$ac_cpp conftest.$ac_ext") 2>&5 | $EGREP "free" >/dev/null 2>&1; then : else ac_cv_header_stdc=no fi rm -f conftest* fi if test $ac_cv_header_stdc = yes; then # /bin/cc in Irix-4.0.5 gets non-ANSI ctype macros unless using -ansi. if test "$cross_compiling" = yes; then : else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include #if ((' ' & 0x0FF) == 0x020) # define ISLOWER(c) ('a' <= (c) && (c) <= 'z') # define TOUPPER(c) (ISLOWER(c) ? 'A' + ((c) - 'a') : (c)) #else # define ISLOWER(c) \ (('a' <= (c) && (c) <= 'i') \ || ('j' <= (c) && (c) <= 'r') \ || ('s' <= (c) && (c) <= 'z')) # define TOUPPER(c) (ISLOWER(c) ? ((c) | 0x40) : (c)) #endif #define XOR(e, f) (((e) && !(f)) || (!(e) && (f))) int main () { int i; for (i = 0; i < 256; i++) if (XOR (islower (i), ISLOWER (i)) || toupper (i) != TOUPPER (i)) exit(2); exit (0); } _ACEOF rm -f conftest$ac_exeext if { (eval echo "$as_me:$LINENO: \"$ac_link\"") >&5 (eval $ac_link) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='./conftest$ac_exeext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then : else echo "$as_me: program exited with status $ac_status" >&5 echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ( exit $ac_status ) ac_cv_header_stdc=no fi rm -f core *.core gmon.out bb.out conftest$ac_exeext conftest.$ac_objext conftest.$ac_ext fi fi fi echo "$as_me:$LINENO: result: $ac_cv_header_stdc" >&5 echo "${ECHO_T}$ac_cv_header_stdc" >&6 if test $ac_cv_header_stdc = yes; then cat >>confdefs.h <<\_ACEOF #define STDC_HEADERS 1 _ACEOF fi # On IRIX 5.3, sys/types and inttypes.h are conflicting. for ac_header in sys/types.h sys/stat.h stdlib.h string.h memory.h strings.h \ inttypes.h stdint.h unistd.h do as_ac_Header=`echo "ac_cv_header_$ac_header" | $as_tr_sh` echo "$as_me:$LINENO: checking for $ac_header" >&5 echo $ECHO_N "checking for $ac_header... $ECHO_C" >&6 if eval "test \"\${$as_ac_Header+set}\" = set"; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ $ac_includes_default #include <$ac_header> _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then eval "$as_ac_Header=yes" else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 eval "$as_ac_Header=no" fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext fi echo "$as_me:$LINENO: result: `eval echo '${'$as_ac_Header'}'`" >&5 echo "${ECHO_T}`eval echo '${'$as_ac_Header'}'`" >&6 if test `eval echo '${'$as_ac_Header'}'` = yes; then cat >>confdefs.h <<_ACEOF #define `echo "HAVE_$ac_header" | $as_tr_cpp` 1 _ACEOF fi done for ac_header in malloc.h strings.h unistd.h arpa/inet.h netinet/in.h zutil.h do as_ac_Header=`echo "ac_cv_header_$ac_header" | $as_tr_sh` if eval "test \"\${$as_ac_Header+set}\" = set"; then echo "$as_me:$LINENO: checking for $ac_header" >&5 echo $ECHO_N "checking for $ac_header... $ECHO_C" >&6 if eval "test \"\${$as_ac_Header+set}\" = set"; then echo $ECHO_N "(cached) $ECHO_C" >&6 fi echo "$as_me:$LINENO: result: `eval echo '${'$as_ac_Header'}'`" >&5 echo "${ECHO_T}`eval echo '${'$as_ac_Header'}'`" >&6 else # Is the header compilable? echo "$as_me:$LINENO: checking $ac_header usability" >&5 echo $ECHO_N "checking $ac_header usability... $ECHO_C" >&6 cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ $ac_includes_default #include <$ac_header> _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_header_compiler=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_header_compiler=no fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext echo "$as_me:$LINENO: result: $ac_header_compiler" >&5 echo "${ECHO_T}$ac_header_compiler" >&6 # Is the header present? echo "$as_me:$LINENO: checking $ac_header presence" >&5 echo $ECHO_N "checking $ac_header presence... $ECHO_C" >&6 cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include <$ac_header> _ACEOF if { (eval echo "$as_me:$LINENO: \"$ac_cpp conftest.$ac_ext\"") >&5 (eval $ac_cpp conftest.$ac_ext) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } >/dev/null; then if test -s conftest.err; then ac_cpp_err=$ac_c_preproc_warn_flag ac_cpp_err=$ac_cpp_err$ac_c_werror_flag else ac_cpp_err= fi else ac_cpp_err=yes fi if test -z "$ac_cpp_err"; then ac_header_preproc=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_header_preproc=no fi rm -f conftest.err conftest.$ac_ext echo "$as_me:$LINENO: result: $ac_header_preproc" >&5 echo "${ECHO_T}$ac_header_preproc" >&6 # So? What about this header? case $ac_header_compiler:$ac_header_preproc:$ac_c_preproc_warn_flag in yes:no: ) { echo "$as_me:$LINENO: WARNING: $ac_header: accepted by the compiler, rejected by the preprocessor!" >&5 echo "$as_me: WARNING: $ac_header: accepted by the compiler, rejected by the preprocessor!" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: proceeding with the compiler's result" >&5 echo "$as_me: WARNING: $ac_header: proceeding with the compiler's result" >&2;} ac_header_preproc=yes ;; no:yes:* ) { echo "$as_me:$LINENO: WARNING: $ac_header: present but cannot be compiled" >&5 echo "$as_me: WARNING: $ac_header: present but cannot be compiled" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: check for missing prerequisite headers?" >&5 echo "$as_me: WARNING: $ac_header: check for missing prerequisite headers?" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: see the Autoconf documentation" >&5 echo "$as_me: WARNING: $ac_header: see the Autoconf documentation" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: section \"Present But Cannot Be Compiled\"" >&5 echo "$as_me: WARNING: $ac_header: section \"Present But Cannot Be Compiled\"" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: proceeding with the preprocessor's result" >&5 echo "$as_me: WARNING: $ac_header: proceeding with the preprocessor's result" >&2;} { echo "$as_me:$LINENO: WARNING: $ac_header: in the future, the compiler will take precedence" >&5 echo "$as_me: WARNING: $ac_header: in the future, the compiler will take precedence" >&2;} ( cat <<\_ASBOX ## ------------------------------------------ ## ## Report this to the AC_PACKAGE_NAME lists. ## ## ------------------------------------------ ## _ASBOX ) | sed "s/^/$as_me: WARNING: /" >&2 ;; esac echo "$as_me:$LINENO: checking for $ac_header" >&5 echo $ECHO_N "checking for $ac_header... $ECHO_C" >&6 if eval "test \"\${$as_ac_Header+set}\" = set"; then echo $ECHO_N "(cached) $ECHO_C" >&6 else eval "$as_ac_Header=\$ac_header_preproc" fi echo "$as_me:$LINENO: result: `eval echo '${'$as_ac_Header'}'`" >&5 echo "${ECHO_T}`eval echo '${'$as_ac_Header'}'`" >&6 fi if test `eval echo '${'$as_ac_Header'}'` = yes; then cat >>confdefs.h <<_ACEOF #define `echo "HAVE_$ac_header" | $as_tr_cpp` 1 _ACEOF fi done echo "$as_me:$LINENO: checking for an ANSI C-conforming const" >&5 echo $ECHO_N "checking for an ANSI C-conforming const... $ECHO_C" >&6 if test "${ac_cv_c_const+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ int main () { /* FIXME: Include the comments suggested by Paul. */ #ifndef __cplusplus /* Ultrix mips cc rejects this. */ typedef int charset[2]; const charset x; /* SunOS 4.1.1 cc rejects this. */ char const *const *ccp; char **p; /* NEC SVR4.0.2 mips cc rejects this. */ struct point {int x, y;}; static struct point const zero = {0,0}; /* AIX XL C 1.02.0.0 rejects this. It does not let you subtract one const X* pointer from another in an arm of an if-expression whose if-part is not a constant expression */ const char *g = "string"; ccp = &g + (g ? g-g : 0); /* HPUX 7.0 cc rejects these. */ ++ccp; p = (char**) ccp; ccp = (char const *const *) p; { /* SCO 3.2v4 cc rejects this. */ char *t; char const *s = 0 ? (char *) 0 : (char const *) 0; *t++ = 0; } { /* Someone thinks the Sun supposedly-ANSI compiler will reject this. */ int x[] = {25, 17}; const int *foo = &x[0]; ++foo; } { /* Sun SC1.0 ANSI compiler rejects this -- but not the above. */ typedef const int *iptr; iptr p = 0; ++p; } { /* AIX XL C 1.02.0.0 rejects this saying "k.c", line 2.27: 1506-025 (S) Operand must be a modifiable lvalue. */ struct s { int j; const int *ap[3]; }; struct s *b; b->j = 5; } { /* ULTRIX-32 V3.1 (Rev 9) vcc rejects this */ const int foo = 10; } #endif ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_c_const=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_c_const=no fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext fi echo "$as_me:$LINENO: result: $ac_cv_c_const" >&5 echo "${ECHO_T}$ac_cv_c_const" >&6 if test $ac_cv_c_const = no; then cat >>confdefs.h <<\_ACEOF #define const _ACEOF fi echo "$as_me:$LINENO: checking for inline" >&5 echo $ECHO_N "checking for inline... $ECHO_C" >&6 if test "${ac_cv_c_inline+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else ac_cv_c_inline=no for ac_kw in inline __inline__ __inline; do cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #ifndef __cplusplus typedef int foo_t; static $ac_kw foo_t static_foo () {return 0; } $ac_kw foo_t foo () {return 0; } #endif _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_c_inline=$ac_kw; break else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext done fi echo "$as_me:$LINENO: result: $ac_cv_c_inline" >&5 echo "${ECHO_T}$ac_cv_c_inline" >&6 case $ac_cv_c_inline in inline | yes) ;; *) case $ac_cv_c_inline in no) ac_val=;; *) ac_val=$ac_cv_c_inline;; esac cat >>confdefs.h <<_ACEOF #ifndef __cplusplus #define inline $ac_val #endif _ACEOF ;; esac echo "$as_me:$LINENO: checking for size_t" >&5 echo $ECHO_N "checking for size_t... $ECHO_C" >&6 if test "${ac_cv_type_size_t+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ $ac_includes_default int main () { if ((size_t *) 0) return 0; if (sizeof (size_t)) return 0; ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_type_size_t=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_type_size_t=no fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext fi echo "$as_me:$LINENO: result: $ac_cv_type_size_t" >&5 echo "${ECHO_T}$ac_cv_type_size_t" >&6 if test $ac_cv_type_size_t = yes; then : else cat >>confdefs.h <<_ACEOF #define size_t unsigned _ACEOF fi echo "$as_me:$LINENO: checking whether struct tm is in sys/time.h or time.h" >&5 echo $ECHO_N "checking whether struct tm is in sys/time.h or time.h... $ECHO_C" >&6 if test "${ac_cv_struct_tm+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include #include int main () { struct tm *tp; tp->tm_sec; ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_struct_tm=time.h else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_struct_tm=sys/time.h fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext fi echo "$as_me:$LINENO: result: $ac_cv_struct_tm" >&5 echo "${ECHO_T}$ac_cv_struct_tm" >&6 if test $ac_cv_struct_tm = sys/time.h; then cat >>confdefs.h <<\_ACEOF #define TM_IN_SYS_TIME 1 _ACEOF fi echo "$as_me:$LINENO: checking for socklen_t" >&5 echo $ECHO_N "checking for socklen_t... $ECHO_C" >&6 cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include socklen_t x; int main () { ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then echo "$as_me:$LINENO: result: yes" >&5 echo "${ECHO_T}yes" >&6 else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include int accept (int, struct sockaddr *, size_t *); int main () { ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then echo "$as_me:$LINENO: result: size_t" >&5 echo "${ECHO_T}size_t" >&6 cat >>confdefs.h <<\_ACEOF #define socklen_t size_t _ACEOF else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 echo "$as_me:$LINENO: result: int" >&5 echo "${ECHO_T}int" >&6 cat >>confdefs.h <<\_ACEOF #define socklen_t int _ACEOF fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext echo "$as_me:$LINENO: checking whether byte ordering is bigendian" >&5 echo $ECHO_N "checking whether byte ordering is bigendian... $ECHO_C" >&6 if test "${ac_cv_c_bigendian+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else # See if sys/param.h defines the BYTE_ORDER macro. cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include #include int main () { #if !BYTE_ORDER || !BIG_ENDIAN || !LITTLE_ENDIAN bogus endian macros #endif ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then # It does; now see whether it defined to BIG_ENDIAN or not. cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include #include int main () { #if BYTE_ORDER != BIG_ENDIAN not big endian #endif ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_c_bigendian=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ac_cv_c_bigendian=no fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 # It does not; compile a test program. if test "$cross_compiling" = yes; then # try to guess the endianness by grepping values into an object file ac_cv_c_bigendian=unknown cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ short ascii_mm[] = { 0x4249, 0x4765, 0x6E44, 0x6961, 0x6E53, 0x7953, 0 }; short ascii_ii[] = { 0x694C, 0x5454, 0x656C, 0x6E45, 0x6944, 0x6E61, 0 }; void _ascii () { char *s = (char *) ascii_mm; s = (char *) ascii_ii; } short ebcdic_ii[] = { 0x89D3, 0xE3E3, 0x8593, 0x95C5, 0x89C4, 0x9581, 0 }; short ebcdic_mm[] = { 0xC2C9, 0xC785, 0x95C4, 0x8981, 0x95E2, 0xA8E2, 0 }; void _ebcdic () { char *s = (char *) ebcdic_mm; s = (char *) ebcdic_ii; } int main () { _ascii (); _ebcdic (); ; return 0; } _ACEOF rm -f conftest.$ac_objext if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5 (eval $ac_compile) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest.$ac_objext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then if grep BIGenDianSyS conftest.$ac_objext >/dev/null ; then ac_cv_c_bigendian=yes fi if grep LiTTleEnDian conftest.$ac_objext >/dev/null ; then if test "$ac_cv_c_bigendian" = unknown; then ac_cv_c_bigendian=no else # finding both strings is unlikely to happen, but who knows? ac_cv_c_bigendian=unknown fi fi else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ int main () { /* Are we little or big endian? From Harbison&Steele. */ union { long l; char c[sizeof (long)]; } u; u.l = 1; exit (u.c[sizeof (long) - 1] == 1); } _ACEOF rm -f conftest$ac_exeext if { (eval echo "$as_me:$LINENO: \"$ac_link\"") >&5 (eval $ac_link) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='./conftest$ac_exeext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then ac_cv_c_bigendian=no else echo "$as_me: program exited with status $ac_status" >&5 echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ( exit $ac_status ) ac_cv_c_bigendian=yes fi rm -f core *.core gmon.out bb.out conftest$ac_exeext conftest.$ac_objext conftest.$ac_ext fi fi rm -f conftest.err conftest.$ac_objext conftest.$ac_ext fi echo "$as_me:$LINENO: result: $ac_cv_c_bigendian" >&5 echo "${ECHO_T}$ac_cv_c_bigendian" >&6 case $ac_cv_c_bigendian in yes) cat >>confdefs.h <<\_ACEOF #define WORDS_BIGENDIAN 1 _ACEOF ;; no) ;; *) { { echo "$as_me:$LINENO: error: unknown endianness presetting ac_cv_c_bigendian=no (or yes) will help" >&5 echo "$as_me: error: unknown endianness presetting ac_cv_c_bigendian=no (or yes) will help" >&2;} { (exit 1); exit 1; }; } ;; esac VBA_LIBS="../gb/libgb.a" CXXFLAGS="$CXXFLAGS -DBKPT_SUPPORT" if test "x$enable_c_core" = xyes; then CXXFLAGS="$CXXFLAGS -DC_CORE" fi if test "x$enable_profiling" = xyes; then CXXFLAGS="$CXXFLAGS -DPROFILING" VBA_SRC_EXTRA="$VBA_SRC_EXTRA prof" VBA_LIBS="$VBA_LIBS ../prof/libprof.a" fi if test "x$with_mmx" = xyes; then if test "x$NASM" = x; then { { echo "$as_me:$LINENO: error: *** Couldn't find nasm program." >&5 echo "$as_me: error: *** Couldn't find nasm program." >&2;} { (exit 1); exit 1; }; } fi CXXFLAGS="$CXXFLAGS -DMMX" VBA_SRC_EXTRA="$VBA_SRC_EXTRA i386" VBA_LIBS="$VBA_LIBS ../i386/lib386.a" fi if test "x$enable_sdl" = xyes || test "x$enable_gtk" = xyes; then SDL_VERSION=1.2.2 # Check whether --with-sdl-prefix or --without-sdl-prefix was given. if test "${with_sdl_prefix+set}" = set; then withval="$with_sdl_prefix" sdl_prefix="$withval" else sdl_prefix="" fi; # Check whether --with-sdl-exec-prefix or --without-sdl-exec-prefix was given. if test "${with_sdl_exec_prefix+set}" = set; then withval="$with_sdl_exec_prefix" sdl_exec_prefix="$withval" else sdl_exec_prefix="" fi; # Check whether --enable-sdltest or --disable-sdltest was given. if test "${enable_sdltest+set}" = set; then enableval="$enable_sdltest" else enable_sdltest=yes fi; if test x$sdl_exec_prefix != x ; then sdl_args="$sdl_args --exec-prefix=$sdl_exec_prefix" if test x${SDL_CONFIG+set} != xset ; then SDL_CONFIG=$sdl_exec_prefix/bin/sdl-config fi fi if test x$sdl_prefix != x ; then sdl_args="$sdl_args --prefix=$sdl_prefix" if test x${SDL_CONFIG+set} != xset ; then SDL_CONFIG=$sdl_prefix/bin/sdl-config fi fi # Extract the first word of "sdl-config", so it can be a program name with args. set dummy sdl-config; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_path_SDL_CONFIG+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $SDL_CONFIG in [\\/]* | ?:[\\/]*) ac_cv_path_SDL_CONFIG="$SDL_CONFIG" # Let the user override the test with a path. ;; *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_path_SDL_CONFIG="$as_dir/$ac_word$ac_exec_ext" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done test -z "$ac_cv_path_SDL_CONFIG" && ac_cv_path_SDL_CONFIG="no" ;; esac fi SDL_CONFIG=$ac_cv_path_SDL_CONFIG if test -n "$SDL_CONFIG"; then echo "$as_me:$LINENO: result: $SDL_CONFIG" >&5 echo "${ECHO_T}$SDL_CONFIG" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi min_sdl_version=$SDL_VERSION echo "$as_me:$LINENO: checking for SDL - version >= $min_sdl_version" >&5 echo $ECHO_N "checking for SDL - version >= $min_sdl_version... $ECHO_C" >&6 no_sdl="" if test "$SDL_CONFIG" = "no" ; then no_sdl=yes else SDL_CFLAGS=`$SDL_CONFIG $sdlconf_args --cflags` SDL_LIBS=`$SDL_CONFIG $sdlconf_args --libs` sdl_major_version=`$SDL_CONFIG $sdl_args --version | \ sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\1/'` sdl_minor_version=`$SDL_CONFIG $sdl_args --version | \ sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\2/'` sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \ sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\3/'` if test "x$enable_sdltest" = "xyes" ; then ac_save_CFLAGS="$CFLAGS" ac_save_LIBS="$LIBS" CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" rm -f conf.sdltest if test "$cross_compiling" = yes; then echo $ac_n "cross compiling; assumed OK... $ac_c" else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include #include #include #include "SDL.h" char* my_strdup (char *str) { char *new_str; if (str) { new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char)); strcpy (new_str, str); } else new_str = NULL; return new_str; } int main (int argc, char *argv[]) { int major, minor, micro; char *tmp_version; /* This hangs on some systems (?) system ("touch conf.sdltest"); */ { FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); } /* HP/UX 9 (%@#!) writes to sscanf strings */ tmp_version = my_strdup("$min_sdl_version"); if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, µ) != 3) { printf("%s, bad version string\n", "$min_sdl_version"); exit(1); } if (($sdl_major_version > major) || (($sdl_major_version == major) && ($sdl_minor_version > minor)) || (($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro))) { return 0; } else { printf("\n*** 'sdl-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version); printf("*** of SDL required is %d.%d.%d. If sdl-config is correct, then it is\n", major, minor, micro); printf("*** best to upgrade to the required version.\n"); printf("*** If sdl-config was wrong, set the environment variable SDL_CONFIG\n"); printf("*** to point to the correct copy of sdl-config, and remove the file\n"); printf("*** config.cache before re-running configure\n"); return 1; } } _ACEOF rm -f conftest$ac_exeext if { (eval echo "$as_me:$LINENO: \"$ac_link\"") >&5 (eval $ac_link) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='./conftest$ac_exeext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then : else echo "$as_me: program exited with status $ac_status" >&5 echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ( exit $ac_status ) no_sdl=yes fi rm -f core *.core gmon.out bb.out conftest$ac_exeext conftest.$ac_objext conftest.$ac_ext fi CFLAGS="$ac_save_CFLAGS" LIBS="$ac_save_LIBS" fi fi if test "x$no_sdl" = x ; then echo "$as_me:$LINENO: result: yes" >&5 echo "${ECHO_T}yes" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 if test "$SDL_CONFIG" = "no" ; then echo "*** The sdl-config script installed by SDL could not be found" echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in" echo "*** your path, or set the SDL_CONFIG environment variable to the" echo "*** full path to sdl-config." else if test -f conf.sdltest ; then : else echo "*** Could not run SDL test program, checking why..." CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include #include "SDL.h" int main(int argc, char *argv[]) { return 0; } #undef main #define main K_and_R_C_main int main () { return 0; ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (eval echo "$as_me:$LINENO: \"$ac_link\"") >&5 (eval $ac_link) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; } && { ac_try='test -s conftest$ac_exeext' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); }; }; then echo "*** The test program compiled, but did not run. This usually means" echo "*** that the run-time linker is not finding SDL or finding the wrong" echo "*** version of SDL. If it is not finding SDL, you'll need to set your" echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point" echo "*** to the installed location Also, make sure you have run ldconfig if that" echo "*** is required on your system" echo "***" echo "*** If you have an old version installed, it is best to remove it, although" echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH" else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 echo "*** The test program failed to compile or link. See the file config.log for the" echo "*** exact error that occured. This usually means SDL was incorrectly installed" echo "*** or that you have moved SDL since it was installed. In the latter case, you" echo "*** may want to edit the sdl-config script: $SDL_CONFIG" fi rm -f conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext CFLAGS="$ac_save_CFLAGS" LIBS="$ac_save_LIBS" fi fi SDL_CFLAGS="" SDL_LIBS="" { { echo "$as_me:$LINENO: error: *** Couldn't find SDL library (version >= $SDL_VERSION)." >&5 echo "$as_me: error: *** Couldn't find SDL library (version >= $SDL_VERSION)." >&2;} { (exit 1); exit 1; }; } fi rm -f conf.sdltest fi if test "x$enable_sdl" = xyes; then VBA_SRC_EXTRA="$VBA_SRC_EXTRA sdl" fi if test "x$enable_gtk" = xyes; then ALL_LINGUAS="fr" MKINSTALLDIRS= if test -n "$ac_aux_dir"; then case "$ac_aux_dir" in /*) MKINSTALLDIRS="$ac_aux_dir/mkinstalldirs" ;; *) MKINSTALLDIRS="\$(top_builddir)/$ac_aux_dir/mkinstalldirs" ;; esac fi if test -z "$MKINSTALLDIRS"; then MKINSTALLDIRS="\$(top_srcdir)/mkinstalldirs" fi echo "$as_me:$LINENO: checking whether NLS is requested" >&5 echo $ECHO_N "checking whether NLS is requested... $ECHO_C" >&6 # Check whether --enable-nls or --disable-nls was given. if test "${enable_nls+set}" = set; then enableval="$enable_nls" USE_NLS=$enableval else USE_NLS=yes fi; echo "$as_me:$LINENO: result: $USE_NLS" >&5 echo "${ECHO_T}$USE_NLS" >&6 # Prepare PATH_SEPARATOR. # The user is always right. if test "${PATH_SEPARATOR+set}" != set; then echo "#! /bin/sh" >conf$$.sh echo "exit 0" >>conf$$.sh chmod +x conf$$.sh if (PATH="/nonexistent;."; conf$$.sh) >/dev/null 2>&1; then PATH_SEPARATOR=';' else PATH_SEPARATOR=: fi rm -f conf$$.sh fi # Find out how to test for executable files. Don't use a zero-byte file, # as systems may use methods other than mode bits to determine executability. cat >conf$$.file <<_ASEOF #! /bin/sh exit 0 _ASEOF chmod +x conf$$.file if test -x conf$$.file >/dev/null 2>&1; then ac_executable_p="test -x" else ac_executable_p="test -f" fi rm -f conf$$.file # Extract the first word of "msgfmt", so it can be a program name with args. set dummy msgfmt; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_path_MSGFMT+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case "$MSGFMT" in [\\/]* | ?:[\\/]*) ac_cv_path_MSGFMT="$MSGFMT" # Let the user override the test with a path. ;; *) ac_save_IFS="$IFS"; IFS=$PATH_SEPARATOR for ac_dir in $PATH; do IFS="$ac_save_IFS" test -z "$ac_dir" && ac_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $ac_executable_p "$ac_dir/$ac_word$ac_exec_ext"; then if $ac_dir/$ac_word --statistics /dev/null >/dev/null 2>&1 && (if $ac_dir/$ac_word --statistics /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi); then ac_cv_path_MSGFMT="$ac_dir/$ac_word$ac_exec_ext" break 2 fi fi done done IFS="$ac_save_IFS" test -z "$ac_cv_path_MSGFMT" && ac_cv_path_MSGFMT=":" ;; esac fi MSGFMT="$ac_cv_path_MSGFMT" if test "$MSGFMT" != ":"; then echo "$as_me:$LINENO: result: $MSGFMT" >&5 echo "${ECHO_T}$MSGFMT" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi # Extract the first word of "gmsgfmt", so it can be a program name with args. set dummy gmsgfmt; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_path_GMSGFMT+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case $GMSGFMT in [\\/]* | ?:[\\/]*) ac_cv_path_GMSGFMT="$GMSGFMT" # Let the user override the test with a path. ;; *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $as_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_path_GMSGFMT="$as_dir/$ac_word$ac_exec_ext" echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done test -z "$ac_cv_path_GMSGFMT" && ac_cv_path_GMSGFMT="$MSGFMT" ;; esac fi GMSGFMT=$ac_cv_path_GMSGFMT if test -n "$GMSGFMT"; then echo "$as_me:$LINENO: result: $GMSGFMT" >&5 echo "${ECHO_T}$GMSGFMT" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi # Prepare PATH_SEPARATOR. # The user is always right. if test "${PATH_SEPARATOR+set}" != set; then echo "#! /bin/sh" >conf$$.sh echo "exit 0" >>conf$$.sh chmod +x conf$$.sh if (PATH="/nonexistent;."; conf$$.sh) >/dev/null 2>&1; then PATH_SEPARATOR=';' else PATH_SEPARATOR=: fi rm -f conf$$.sh fi # Find out how to test for executable files. Don't use a zero-byte file, # as systems may use methods other than mode bits to determine executability. cat >conf$$.file <<_ASEOF #! /bin/sh exit 0 _ASEOF chmod +x conf$$.file if test -x conf$$.file >/dev/null 2>&1; then ac_executable_p="test -x" else ac_executable_p="test -f" fi rm -f conf$$.file # Extract the first word of "xgettext", so it can be a program name with args. set dummy xgettext; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_path_XGETTEXT+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case "$XGETTEXT" in [\\/]* | ?:[\\/]*) ac_cv_path_XGETTEXT="$XGETTEXT" # Let the user override the test with a path. ;; *) ac_save_IFS="$IFS"; IFS=$PATH_SEPARATOR for ac_dir in $PATH; do IFS="$ac_save_IFS" test -z "$ac_dir" && ac_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $ac_executable_p "$ac_dir/$ac_word$ac_exec_ext"; then if $ac_dir/$ac_word --omit-header --copyright-holder= --msgid-bugs-address= /dev/null >/dev/null 2>&1 && (if $ac_dir/$ac_word --omit-header --copyright-holder= --msgid-bugs-address= /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi); then ac_cv_path_XGETTEXT="$ac_dir/$ac_word$ac_exec_ext" break 2 fi fi done done IFS="$ac_save_IFS" test -z "$ac_cv_path_XGETTEXT" && ac_cv_path_XGETTEXT=":" ;; esac fi XGETTEXT="$ac_cv_path_XGETTEXT" if test "$XGETTEXT" != ":"; then echo "$as_me:$LINENO: result: $XGETTEXT" >&5 echo "${ECHO_T}$XGETTEXT" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi rm -f messages.po # Prepare PATH_SEPARATOR. # The user is always right. if test "${PATH_SEPARATOR+set}" != set; then echo "#! /bin/sh" >conf$$.sh echo "exit 0" >>conf$$.sh chmod +x conf$$.sh if (PATH="/nonexistent;."; conf$$.sh) >/dev/null 2>&1; then PATH_SEPARATOR=';' else PATH_SEPARATOR=: fi rm -f conf$$.sh fi # Find out how to test for executable files. Don't use a zero-byte file, # as systems may use methods other than mode bits to determine executability. cat >conf$$.file <<_ASEOF #! /bin/sh exit 0 _ASEOF chmod +x conf$$.file if test -x conf$$.file >/dev/null 2>&1; then ac_executable_p="test -x" else ac_executable_p="test -f" fi rm -f conf$$.file # Extract the first word of "msgmerge", so it can be a program name with args. set dummy msgmerge; ac_word=$2 echo "$as_me:$LINENO: checking for $ac_word" >&5 echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6 if test "${ac_cv_path_MSGMERGE+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else case "$MSGMERGE" in [\\/]* | ?:[\\/]*) ac_cv_path_MSGMERGE="$MSGMERGE" # Let the user override the test with a path. ;; *) ac_save_IFS="$IFS"; IFS=$PATH_SEPARATOR for ac_dir in $PATH; do IFS="$ac_save_IFS" test -z "$ac_dir" && ac_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if $ac_executable_p "$ac_dir/$ac_word$ac_exec_ext"; then if $ac_dir/$ac_word --update -q /dev/null /dev/null >/dev/null 2>&1; then ac_cv_path_MSGMERGE="$ac_dir/$ac_word$ac_exec_ext" break 2 fi fi done done IFS="$ac_save_IFS" test -z "$ac_cv_path_MSGMERGE" && ac_cv_path_MSGMERGE=":" ;; esac fi MSGMERGE="$ac_cv_path_MSGMERGE" if test "$MSGMERGE" != ":"; then echo "$as_me:$LINENO: result: $MSGMERGE" >&5 echo "${ECHO_T}$MSGMERGE" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi if test "$GMSGFMT" != ":"; then if $GMSGFMT --statistics /dev/null >/dev/null 2>&1 && (if $GMSGFMT --statistics /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi); then : ; else GMSGFMT=`echo "$GMSGFMT" | sed -e 's,^.*/,,'` echo "$as_me:$LINENO: result: found $GMSGFMT program is not GNU msgfmt; ignore it" >&5 echo "${ECHO_T}found $GMSGFMT program is not GNU msgfmt; ignore it" >&6 GMSGFMT=":" fi fi if test "$XGETTEXT" != ":"; then if $XGETTEXT --omit-header --copyright-holder= --msgid-bugs-address= /dev/null >/dev/null 2>&1 && (if $XGETTEXT --omit-header --copyright-holder= --msgid-bugs-address= /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi); then : ; else echo "$as_me:$LINENO: result: found xgettext program is not GNU xgettext; ignore it" >&5 echo "${ECHO_T}found xgettext program is not GNU xgettext; ignore it" >&6 XGETTEXT=":" fi rm -f messages.po fi ac_config_commands="$ac_config_commands default-1" if test "X$prefix" = "XNONE"; then acl_final_prefix="$ac_default_prefix" else acl_final_prefix="$prefix" fi if test "X$exec_prefix" = "XNONE"; then acl_final_exec_prefix='${prefix}' else acl_final_exec_prefix="$exec_prefix" fi acl_save_prefix="$prefix" prefix="$acl_final_prefix" eval acl_final_exec_prefix=\"$acl_final_exec_prefix\" prefix="$acl_save_prefix" # Check whether --with-gnu-ld or --without-gnu-ld was given. if test "${with_gnu_ld+set}" = set; then withval="$with_gnu_ld" test "$withval" = no || with_gnu_ld=yes else with_gnu_ld=no fi; # Prepare PATH_SEPARATOR. # The user is always right. if test "${PATH_SEPARATOR+set}" != set; then echo "#! /bin/sh" >conf$$.sh echo "exit 0" >>conf$$.sh chmod +x conf$$.sh if (PATH="/nonexistent;."; conf$$.sh) >/dev/null 2>&1; then PATH_SEPARATOR=';' else PATH_SEPARATOR=: fi rm -f conf$$.sh fi ac_prog=ld if test "$GCC" = yes; then # Check if gcc -print-prog-name=ld gives a path. echo "$as_me:$LINENO: checking for ld used by GCC" >&5 echo $ECHO_N "checking for ld used by GCC... $ECHO_C" >&6 case $host in *-*-mingw*) # gcc leaves a trailing carriage return which upsets mingw ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;; *) ac_prog=`($CC -print-prog-name=ld) 2>&5` ;; esac case $ac_prog in # Accept absolute paths. [\\/]* | [A-Za-z]:[\\/]*) re_direlt='/[^/][^/]*/\.\./' # Canonicalize the path of ld ac_prog=`echo $ac_prog| sed 's%\\\\%/%g'` while echo $ac_prog | grep "$re_direlt" > /dev/null 2>&1; do ac_prog=`echo $ac_prog| sed "s%$re_direlt%/%"` done test -z "$LD" && LD="$ac_prog" ;; "") # If it fails, then pretend we aren't using GCC. ac_prog=ld ;; *) # If it is relative, then search for the first ld in PATH. with_gnu_ld=unknown ;; esac elif test "$with_gnu_ld" = yes; then echo "$as_me:$LINENO: checking for GNU ld" >&5 echo $ECHO_N "checking for GNU ld... $ECHO_C" >&6 else echo "$as_me:$LINENO: checking for non-GNU ld" >&5 echo $ECHO_N "checking for non-GNU ld... $ECHO_C" >&6 fi if test "${acl_cv_path_LD+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else if test -z "$LD"; then IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="${IFS}${PATH_SEPARATOR-:}" for ac_dir in $PATH; do test -z "$ac_dir" && ac_dir=. if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then acl_cv_path_LD="$ac_dir/$ac_prog" # Check to see if the program is GNU ld. I'd rather use --version, # but apparently some GNU ld's only accept -v. # Break only if it was the GNU/non-GNU ld that we prefer. case `"$acl_cv_path_LD" -v 2>&1 < /dev/null` in *GNU* | *'with BFD'*) test "$with_gnu_ld" != no && break ;; *) test "$with_gnu_ld" != yes && break ;; esac fi done IFS="$ac_save_ifs" else acl_cv_path_LD="$LD" # Let the user override the test with a path. fi fi LD="$acl_cv_path_LD" if test -n "$LD"; then echo "$as_me:$LINENO: result: $LD" >&5 echo "${ECHO_T}$LD" >&6 else echo "$as_me:$LINENO: result: no" >&5 echo "${ECHO_T}no" >&6 fi test -z "$LD" && { { echo "$as_me:$LINENO: error: no acceptable ld found in \$PATH" >&5 echo "$as_me: error: no acceptable ld found in \$PATH" >&2;} { (exit 1); exit 1; }; } echo "$as_me:$LINENO: checking if the linker ($LD) is GNU ld" >&5 echo $ECHO_N "checking if the linker ($LD) is GNU ld... $ECHO_C" >&6 if test "${acl_cv_prog_gnu_ld+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else # I'd rather use --version here, but apparently some GNU ld's only accept -v. case `$LD -v 2>&1 &5 echo "${ECHO_T}$acl_cv_prog_gnu_ld" >&6 with_gnu_ld=$acl_cv_prog_gnu_ld echo "$as_me:$LINENO: checking for shared library run path origin" >&5 echo $ECHO_N "checking for shared library run path origin... $ECHO_C" >&6 if test "${acl_cv_rpath+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else CC="$CC" GCC="$GCC" LDFLAGS="$LDFLAGS" LD="$LD" with_gnu_ld="$with_gnu_ld" \ ${CONFIG_SHELL-/bin/sh} "$ac_aux_dir/config.rpath" "$host" > conftest.sh . ./conftest.sh rm -f ./conftest.sh acl_cv_rpath=done fi echo "$as_me:$LINENO: result: $acl_cv_rpath" >&5 echo "${ECHO_T}$acl_cv_rpath" >&6 wl="$acl_cv_wl" libext="$acl_cv_libext" shlibext="$acl_cv_shlibext" hardcode_libdir_flag_spec="$acl_cv_hardcode_libdir_flag_spec" hardcode_libdir_separator="$acl_cv_hardcode_libdir_separator" hardcode_direct="$acl_cv_hardcode_direct" hardcode_minus_L="$acl_cv_hardcode_minus_L" # Check whether --enable-rpath or --disable-rpath was given. if test "${enable_rpath+set}" = set; then enableval="$enable_rpath" : else enable_rpath=yes fi; use_additional=yes acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" # Check whether --with-libiconv-prefix or --without-libiconv-prefix was given. if test "${with_libiconv_prefix+set}" = set; then withval="$with_libiconv_prefix" if test "X$withval" = "Xno"; then use_additional=no else if test "X$withval" = "X"; then acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" else additional_includedir="$withval/include" additional_libdir="$withval/lib" fi fi fi; LIBICONV= LTLIBICONV= INCICONV= rpathdirs= ltrpathdirs= names_already_handled= names_next_round='iconv ' while test -n "$names_next_round"; do names_this_round="$names_next_round" names_next_round= for name in $names_this_round; do already_handled= for n in $names_already_handled; do if test "$n" = "$name"; then already_handled=yes break fi done if test -z "$already_handled"; then names_already_handled="$names_already_handled $name" uppername=`echo "$name" | sed -e 'y|abcdefghijklmnopqrstuvwxyz./-|ABCDEFGHIJKLMNOPQRSTUVWXYZ___|'` eval value=\"\$HAVE_LIB$uppername\" if test -n "$value"; then if test "$value" = yes; then eval value=\"\$LIB$uppername\" test -z "$value" || LIBICONV="${LIBICONV}${LIBICONV:+ }$value" eval value=\"\$LTLIB$uppername\" test -z "$value" || LTLIBICONV="${LTLIBICONV}${LTLIBICONV:+ }$value" else : fi else found_dir= found_la= found_so= found_a= if test $use_additional = yes; then if test -n "$shlibext" && test -f "$additional_libdir/lib$name.$shlibext"; then found_dir="$additional_libdir" found_so="$additional_libdir/lib$name.$shlibext" if test -f "$additional_libdir/lib$name.la"; then found_la="$additional_libdir/lib$name.la" fi else if test -f "$additional_libdir/lib$name.$libext"; then found_dir="$additional_libdir" found_a="$additional_libdir/lib$name.$libext" if test -f "$additional_libdir/lib$name.la"; then found_la="$additional_libdir/lib$name.la" fi fi fi fi if test "X$found_dir" = "X"; then for x in $LDFLAGS $LTLIBICONV; do acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval x=\"$x\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" case "$x" in -L*) dir=`echo "X$x" | sed -e 's/^X-L//'` if test -n "$shlibext" && test -f "$dir/lib$name.$shlibext"; then found_dir="$dir" found_so="$dir/lib$name.$shlibext" if test -f "$dir/lib$name.la"; then found_la="$dir/lib$name.la" fi else if test -f "$dir/lib$name.$libext"; then found_dir="$dir" found_a="$dir/lib$name.$libext" if test -f "$dir/lib$name.la"; then found_la="$dir/lib$name.la" fi fi fi ;; esac if test "X$found_dir" != "X"; then break fi done fi if test "X$found_dir" != "X"; then LTLIBICONV="${LTLIBICONV}${LTLIBICONV:+ }-L$found_dir -l$name" if test "X$found_so" != "X"; then if test "$enable_rpath" = no || test "X$found_dir" = "X/usr/lib"; then LIBICONV="${LIBICONV}${LIBICONV:+ }$found_so" else haveit= for x in $ltrpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then ltrpathdirs="$ltrpathdirs $found_dir" fi if test "$hardcode_direct" = yes; then LIBICONV="${LIBICONV}${LIBICONV:+ }$found_so" else if test -n "$hardcode_libdir_flag_spec" && test "$hardcode_minus_L" = no; then LIBICONV="${LIBICONV}${LIBICONV:+ }$found_so" haveit= for x in $rpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then rpathdirs="$rpathdirs $found_dir" fi else haveit= for x in $LDFLAGS $LIBICONV; do acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval x=\"$x\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" if test "X$x" = "X-L$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then LIBICONV="${LIBICONV}${LIBICONV:+ }-L$found_dir" fi if test "$hardcode_minus_L" != no; then LIBICONV="${LIBICONV}${LIBICONV:+ }$found_so" else LIBICONV="${LIBICONV}${LIBICONV:+ }-l$name" fi fi fi fi else if test "X$found_a" != "X"; then LIBICONV="${LIBICONV}${LIBICONV:+ }$found_a" else LIBICONV="${LIBICONV}${LIBICONV:+ }-L$found_dir -l$name" fi fi additional_includedir= case "$found_dir" in */lib | */lib/) basedir=`echo "X$found_dir" | sed -e 's,^X,,' -e 's,/lib/*$,,'` additional_includedir="$basedir/include" ;; esac if test "X$additional_includedir" != "X"; then if test "X$additional_includedir" != "X/usr/include"; then haveit= if test "X$additional_includedir" = "X/usr/local/include"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then for x in $CPPFLAGS $INCICONV; do acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval x=\"$x\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" if test "X$x" = "X-I$additional_includedir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_includedir"; then INCICONV="${INCICONV}${INCICONV:+ }-I$additional_includedir" fi fi fi fi fi if test -n "$found_la"; then save_libdir="$libdir" case "$found_la" in */* | *\\*) . "$found_la" ;; *) . "./$found_la" ;; esac libdir="$save_libdir" for dep in $dependency_libs; do case "$dep" in -L*) additional_libdir=`echo "X$dep" | sed -e 's/^X-L//'` if test "X$additional_libdir" != "X/usr/lib"; then haveit= if test "X$additional_libdir" = "X/usr/local/lib"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then haveit= for x in $LDFLAGS $LIBICONV; do acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval x=\"$x\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_libdir"; then LIBICONV="${LIBICONV}${LIBICONV:+ }-L$additional_libdir" fi fi haveit= for x in $LDFLAGS $LTLIBICONV; do acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval x=\"$x\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_libdir"; then LTLIBICONV="${LTLIBICONV}${LTLIBICONV:+ }-L$additional_libdir" fi fi fi fi ;; -R*) dir=`echo "X$dep" | sed -e 's/^X-R//'` if test "$enable_rpath" != no; then haveit= for x in $rpathdirs; do if test "X$x" = "X$dir"; then haveit=yes break fi done if test -z "$haveit"; then rpathdirs="$rpathdirs $dir" fi haveit= for x in $ltrpathdirs; do if test "X$x" = "X$dir"; then haveit=yes break fi done if test -z "$haveit"; then ltrpathdirs="$ltrpathdirs $dir" fi fi ;; -l*) names_next_round="$names_next_round "`echo "X$dep" | sed -e 's/^X-l//'` ;; *.la) names_next_round="$names_next_round "`echo "X$dep" | sed -e 's,^X.*/,,' -e 's,^lib,,' -e 's,\.la$,,'` ;; *) LIBICONV="${LIBICONV}${LIBICONV:+ }$dep" LTLIBICONV="${LTLIBICONV}${LTLIBICONV:+ }$dep" ;; esac done fi else LIBICONV="${LIBICONV}${LIBICONV:+ }-l$name" LTLIBICONV="${LTLIBICONV}${LTLIBICONV:+ }-l$name" fi fi fi done done if test "X$rpathdirs" != "X"; then if test -n "$hardcode_libdir_separator"; then alldirs= for found_dir in $rpathdirs; do alldirs="${alldirs}${alldirs:+$hardcode_libdir_separator}$found_dir" done acl_save_libdir="$libdir" libdir="$alldirs" eval flag=\"$hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" LIBICONV="${LIBICONV}${LIBICONV:+ }$flag" else for found_dir in $rpathdirs; do acl_save_libdir="$libdir" libdir="$found_dir" eval flag=\"$hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" LIBICONV="${LIBICONV}${LIBICONV:+ }$flag" done fi fi if test "X$ltrpathdirs" != "X"; then for found_dir in $ltrpathdirs; do LTLIBICONV="${LTLIBICONV}${LTLIBICONV:+ }-R$found_dir" done fi echo "$as_me:$LINENO: checking whether NLS is requested" >&5 echo $ECHO_N "checking whether NLS is requested... $ECHO_C" >&6 # Check whether --enable-nls or --disable-nls was given. if test "${enable_nls+set}" = set; then enableval="$enable_nls" USE_NLS=$enableval else USE_NLS=yes fi; echo "$as_me:$LINENO: result: $USE_NLS" >&5 echo "${ECHO_T}$USE_NLS" >&6 LIBINTL= LTLIBINTL= POSUB= if test "$USE_NLS" = "yes"; then gt_use_preinstalled_gnugettext=no echo "$as_me:$LINENO: checking for GNU gettext in libc" >&5 echo $ECHO_N "checking for GNU gettext in libc... $ECHO_C" >&6 if test "${gt_cv_func_gnugettext1_libc+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF /* confdefs.h. */ _ACEOF cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ #include extern int _nl_msg_cat_cntr; extern int *_nl_domain_bindings; int main () { bindtextdomain ("", ""); return (int) gettext ("") + _nl_msg_cat_cntr + *_nl_domain_bindings ; return 0; } _ACEOF rm -f conftest.$ac_objext conftest$ac_exeext if { (eval echo "$as_me:$LINENO: \"$ac_link\"") >&5 (eval $ac_link) 2>conftest.er1 ac_status=$? grep -v '^ *+' conftest.er1 >conftest.err rm -f conftest.er1 cat conftest.err >&5 echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); } && { ac_try='test -z "$ac_c_werror_flag" || test ! -s conftest.err' { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5 (eval $ac_try) 2>&5 ac_status=$? echo "$as_me:$LINENO: \$? = $ac_status" >&5 (exit $ac_status); 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fixed some minor inconsistencies on the THUMB core (no actual bug reported) - fixed bug with windows and alpha-bleding the wrong layer - fixed sound channel 3 volume - fixed the EEPROM battery save bug Windows changes: - added reset buttons to the directories dialog - added Logging console (for internal GBA logging and console output) - enhanced Map Viewer with more information about map and clicked spot - enhanced Tile Viewer with more information about tiles and clicked spot - added speed up toggle - fixed a bug configuring hotkeys for some menu options - fixed a bug where the joypad configuration dialog had strange colors - fixed a crash when opening the Disassemble window when emulating a GB program Version 1.0a: Core changes: - corrected sound mixing to be more like in version 0.9.1 Windows changes: - fixed battery file load/save when directory not set - fixed crashes when directories not set - fixed crash when passing image from command line in same directory - updated company list for rom information dialogs Version 1.0: Core changes: - semi-transparent objects are now processed correctly when windows enabled - battery files now written even after resetting - 16-bit sound rendering - fixed some LDM/STM instructions when running in user/system mode - added missing LDM/STM instruction formats - Div/DivARM BIOS calls work correctly when dividing by 0 - added sound echo effect - added sound low pass filter - added reverse stereo support Gameboy changes: - can now edit palette for mono games Windows changes: - added option for not stretching viewing data - added automatic update option for all viewers (every frame) - added tile viewer - added disassembler - added accelerator editor: user can configure almost all menu items hotkeys - added GDB support (will be improved in the next version) - memory viewer can now edit memory - fixed autofire for L/R buttons which was inverted - fixed dialog keyboard navigation - fixed bug in map viewer when viewing mode 2 map - files should now be saved to the correct directory when directories not set SDL changes: - fixed autofire for L/R buttons (was not working before) - added support for sound quality selection Version 0.9.1: Core changes: - fixed BG2CNT corruption in some cases - fixed rendering of sprites with invalid OBJ Mode - fixed 32-bit access to some IO registers - fixed some unknown messages when loading ELF files - fixed small error when doing a 16-bit write to palette RAM - fixed minor bug in CpuFastSet emulation - fixed some crashes loading GCC 3.0.4 ELF files - fixed minor problem with CPSR (to be consistent with documentation) - added single frame stepping (pauses after drawing the next frame) - BMP screen capture option Windows changes: - fixed add cheat dialog disabled buttons - fixed bug with 32-bit cheats (Gameshark/Internal) - multiple selection on cheat list dialogs now supported - easier enable/disable of cheats - cheat search dialog shows previous search results - cheat lists now restore enabled/disabled status correctly - added some new companies to information dialogs - Map viewer - Palette viewer - Memory viewer - Sprite viewer SDL changes: - added development logging option (bios usage, illegal read, illegal writes) - call stack information (GCC 3+ (ARM mode only) or ARM SDT) Version 0.9a: Core changes: - fixed rotation screen bug introduced in version 0.9 - fixed some memory write corruption Windows changes: - fixed small bug in 320x240 mode - fixed open dialog when in 640x480 mode Version 0.9: Core changes: - support for enabling/disabling graphical layers - correct sound channel 4 emulation - support for multiboot files (.MB) - support for ELF files - fixed some memory leaks - fixed LDM/STM instructions (missing formats and wrong behaviour - littleos now works) - fixed PUSH/POP instructions - fixed misaligned half word reads - fixed invalid memory reads - fixed IO memory readability and register writing - fixed HuffUnComp missing last bytes bug - fixed a small DMA bug - fixed bug in rotation screens (hoffset demo works again) Gameboy changes: - correct sound channel 4 emulation - fixed bug reading joypad when LCD is off - fixed small bug in SGB code - fixed bug in SGB Block command Windows changes: - can now save GB Printer output as well as print - 320x240 mode support - support for more joystick axes and HAT(POV) - separate directory for GB roms - option to use old sound synchronization code (to avoid crackle problem) - fixed add internal code dialog bug when entering multiple codes - fixed closing dialogs by clicking on X - fixed handling of root directory for saving SDL changes: - GDB remote debugging support (see Readme of SDL version for details) - YUV support (courtesy of Niels Wagenaar) - improvements to embedded debugger (locals, break, print, symbols commands) - console output support (Mappy style and a new one) - partial ELF support in the internal debugger - support for HAT buttons Version 0.8: Core changes: - correctly initializing IO registers when running without BIOS(Gollum/Costis) - support for GSA ROM patching codes and button codes - support for CodeBreakerAdvance codes - support for separate frameskip for GBA and GB roms - reworked the cheat system internal (should improve speed a bit) - added a small interrupt latency to avoid interrupt loop - fixed 16-bit DMA transfers with decrement options - fixed semi-transparent OBJ bug - fixed Gameshark Advance snapshot import - fixed crash when passing filename without a path on command line - fixed ARM LDR/STR with ASR shifted register instructions - fixed some disassembly bugs - fixed sound mixing (reversed sound) - fixed misaligned 16-bit reads Gameboy changes: - fixed sound mixing (reversed sound) - fixed vertical scrolling bug (Kefren bars demo) - fixed speed up bug changing sound quality during emulation Windows changes: - disable screen saver when emulating - added option to pause the emulator when window not active - added keyboard shortcut for recent files - added support for more keyboard keys when configuring controls - added sound recording to a wave file - fixed Add code dialogs to allow multiple codes entered at once - fixed DDraw clipping bug (should work when window partially offscreen) SDL changes: - added command line flag for frameskip - added command line support for bios file - fixed configuration file comments on control configuration Version 0.7.1: Core changes: - sound scratch problem fixed - sound mixing improved - sound channel 3 new function added - Gameshark code support fixed for some codes - all cheat codes are validated for wrong characters - 64k EEPROM support - added BIOS calls protection for BIOS memory area - fixed problem with stop mode and loading a save state - fixed window behaviour on some undocumented cases (thanks mrquackers) Windows version: - added new filters to the menu - maker name added to ROM information dialogs (thanks to /Fredrik) - fixed start up x4 problem - fixed GBA cheat search display problem when showing hex numbers - added cheat search for GB roms SDL version: - fixed debugger disassembled line when on breakpoint - fixed loading a state with a different sound quality (quality doesn't change) Version 0.7a: - fixed slowdown/graphic sync problem - fixed x4 problem - enabled experimental graphic filters: pixelate and motion blur (need to use regedit to change filter to 5 or 6 respectively) - added BIOS calls Stop, IntrWait and SoundBiasReset (missing from 0.7 changes) Version 0.7: Core GBA emulation: - emulating GBA windows correctly when they wrap around the screen - fixed some minor THUMB flag bugs - fixed blended sprites priority bug - fixed unimplemented ARM LDM opcode - not applying SFX to semi-transparent sprites - completed mode 5 emulation - disable sfx now takes effect immediately - screen capture sets the correct extension when name typed - MOSAIC support in all video modes and sprites - fixes to several of the reported black screen, hangs and missing opcode - Gameshark code support - import function for battery files, code files and game saves - export function for battery files Core GB emulation: - fixed window priority bug (sprites on top of window) - screen capture now being taken before status message is displayed - import function for battery files, code files and game saves - export function for battery files (no RTC saved in this case) SDL versions: - fixed some small disassembler bugs - fixed keyboard shortcuts with modifier keys (Ctrl, Alt, Shift) - added MMX support (default is off) - configuration file now in DOS format for the Windows version - added break on write support for IRAM and WRAM Linux version specific: - fixed some bad opcodes Version 0.6.0.1: - fixed bug with Japanese and Chinese translations - fixed bug with 8-bit or 16-bit freeze cheat codes - fixed a small VRAM bug Version 0.6: - fixed bug with images patched to save into FlashAdvance instead of EEprom - fixed bug reporting register P1 - fixed DMA loop bug and timing - reworked the cheat engine for Gameboy (faster now) - GB Pocket Printer support - GB MBC7 support (motion sensor) - added ROM information dialogs - now centering dialog boxes - automatically hiding of mouse in full screen - Cheat list dialog improved with description for a code - screen shot menu option - reset recent list option - option to disable status messages - option to automatically save/load cheat list - menu to save/load cheat list - using new dialog controls under Windows XP - language selectable from menu and easy translation Version 0.51: - fixed bugs introduced in version 0.5 (BIOS access) - fixed small DMA problem - fixed Gameboy frame skip bug (caused missing sprites) - fixed bug in MBC 3 code (boy/girl problem in Pokemon Crystal) - fixed crash loading more than 3 games without restart - added MMX version of the graphic filters (exception of TV Mode) - added status message to some actions (load/save state, reset, screen capture) - tried to improve message when DirectX missing Version 0.5: - fixed bug accessing the BIOS (caused apparent hang in some cases) - reverted the ARM to previous version (sound distortion fixed) - fixed a bug in the 16-bit and 32-bit cheat search - fixed a slowdown on GB emulation - fixed screen capture to only take one shot while the button is pressed - fixed problem of not saving battery file when using recent menu - fixed problem starting from double-click on binary image (association) - fixed missing GB filters when selecting files to open - removed unimplemented opcode for SWP opcodes - added auto-fire option for buttons A, B, L and R - added full screen mode (640x480 only - 320x240 will be enabled later) - added DirectDraw option for Emulation only (removes filtering problem) and use video memory (may speed up some machines) - added graphic filters: TV Mode, 2xSaI, Super 2xSaI and Super Eagle (adapted from Snex9x code). Note: fast machine needed. - full screen option to stretch to fit image - added option to associate emulator with GB and GBA files - added priority option to avoid problems on some machines - added dialog with cheats in use - added option to freeze memory location: infinite money, lives, etc... Version 0.4: - can now play Gameboy and GameboyAdvance games - recent menu with 10 recent loaded roms - save state slots (like Snes9x) - fixed 24-bit screen capture - fixed sprite corruption - added 3 missing BIOS calls (DiffXbitUnfilter calls) - fixed freeze loading VisualBoy 1.4.10 save game - fixed reset problems on some CGB games - fixed a timing issue that caused blinking sprites Version 0.3: - fixed window bug (vertical lines or missing column) - fixed some sound mixing problems - some speed improvements - cheat search engine (based on Snes9x) - battery saves are now supported - save game loading fixed (crash or no sound problem are gone) - disable special effects option (can speedup some machines) Version 0.21: - fix to 24-bit mode dark screen problem - sound on left speaker problem fixed - some ARM opcodes have been corrected (DarkFader's demos now work) - rotation bug fix - mode 3 backdrop color fix